lisp.h: Fix a problem with aliasing and vector headers.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static int single_display_spec_intangible_p (Lisp_Object);
783 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
784 static void ensure_echo_area_buffers (void);
785 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
786 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
787 static int with_echo_area_buffer (struct window *, int,
788 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
789 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static void clear_garbaged_frames (void);
791 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void pop_message (void);
793 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
815 static void push_it (struct it *);
816 static void pop_it (struct it *);
817 static void sync_frame_with_window_matrix_rows (struct window *);
818 static void select_frame_for_redisplay (Lisp_Object);
819 static void redisplay_internal (void);
820 static int echo_area_display (int);
821 static void redisplay_windows (Lisp_Object);
822 static void redisplay_window (Lisp_Object, int);
823 static Lisp_Object redisplay_window_error (Lisp_Object);
824 static Lisp_Object redisplay_window_0 (Lisp_Object);
825 static Lisp_Object redisplay_window_1 (Lisp_Object);
826 static int set_cursor_from_row (struct window *, struct glyph_row *,
827 struct glyph_matrix *, EMACS_INT, EMACS_INT,
828 int, int);
829 static int update_menu_bar (struct frame *, int, int);
830 static int try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static int display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
836 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
840 EMACS_INT *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static int get_overlay_strings (struct it *, EMACS_INT);
846 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, int);
849 static void reseat_1 (struct it *, struct text_pos, int);
850 static void back_to_previous_visible_line_start (struct it *);
851 void reseat_at_previous_visible_line_start (struct it *);
852 static void reseat_at_next_visible_line_start (struct it *, int);
853 static int next_element_from_ellipsis (struct it *);
854 static int next_element_from_display_vector (struct it *);
855 static int next_element_from_string (struct it *);
856 static int next_element_from_c_string (struct it *);
857 static int next_element_from_buffer (struct it *);
858 static int next_element_from_composition (struct it *);
859 static int next_element_from_image (struct it *);
860 static int next_element_from_stretch (struct it *);
861 static void load_overlay_strings (struct it *, EMACS_INT);
862 static int init_from_display_pos (struct it *, struct window *,
863 struct display_pos *);
864 static void reseat_to_string (struct it *, const char *,
865 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
866 static int get_next_display_element (struct it *);
867 static enum move_it_result
868 move_it_in_display_line_to (struct it *, EMACS_INT, int,
869 enum move_operation_enum);
870 void move_it_vertically_backward (struct it *, int);
871 static void init_to_row_start (struct it *, struct window *,
872 struct glyph_row *);
873 static int init_to_row_end (struct it *, struct window *,
874 struct glyph_row *);
875 static void back_to_previous_line_start (struct it *);
876 static int forward_to_next_line_start (struct it *, int *);
877 static struct text_pos string_pos_nchars_ahead (struct text_pos,
878 Lisp_Object, EMACS_INT);
879 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
880 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
881 static EMACS_INT number_of_chars (const char *, int);
882 static void compute_stop_pos (struct it *);
883 static void compute_string_pos (struct text_pos *, struct text_pos,
884 Lisp_Object);
885 static int face_before_or_after_it_pos (struct it *, int);
886 static EMACS_INT next_overlay_change (EMACS_INT);
887 static int handle_single_display_spec (struct it *, Lisp_Object,
888 Lisp_Object, Lisp_Object,
889 struct text_pos *, int);
890 static int underlying_face_id (struct it *);
891 static int in_ellipses_for_invisible_text_p (struct display_pos *,
892 struct window *);
893
894 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
895 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
896
897 #ifdef HAVE_WINDOW_SYSTEM
898
899 static void x_consider_frame_title (Lisp_Object);
900 static int tool_bar_lines_needed (struct frame *, int *);
901 static void update_tool_bar (struct frame *, int);
902 static void build_desired_tool_bar_string (struct frame *f);
903 static int redisplay_tool_bar (struct frame *);
904 static void display_tool_bar_line (struct it *, int);
905 static void notice_overwritten_cursor (struct window *,
906 enum glyph_row_area,
907 int, int, int, int);
908 static void append_stretch_glyph (struct it *, Lisp_Object,
909 int, int, int);
910
911
912 #endif /* HAVE_WINDOW_SYSTEM */
913
914 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
915 static int coords_in_mouse_face_p (struct window *, int, int);
916
917
918 \f
919 /***********************************************************************
920 Window display dimensions
921 ***********************************************************************/
922
923 /* Return the bottom boundary y-position for text lines in window W.
924 This is the first y position at which a line cannot start.
925 It is relative to the top of the window.
926
927 This is the height of W minus the height of a mode line, if any. */
928
929 INLINE int
930 window_text_bottom_y (struct window *w)
931 {
932 int height = WINDOW_TOTAL_HEIGHT (w);
933
934 if (WINDOW_WANTS_MODELINE_P (w))
935 height -= CURRENT_MODE_LINE_HEIGHT (w);
936 return height;
937 }
938
939 /* Return the pixel width of display area AREA of window W. AREA < 0
940 means return the total width of W, not including fringes to
941 the left and right of the window. */
942
943 INLINE int
944 window_box_width (struct window *w, int area)
945 {
946 int cols = XFASTINT (w->total_cols);
947 int pixels = 0;
948
949 if (!w->pseudo_window_p)
950 {
951 cols -= WINDOW_SCROLL_BAR_COLS (w);
952
953 if (area == TEXT_AREA)
954 {
955 if (INTEGERP (w->left_margin_cols))
956 cols -= XFASTINT (w->left_margin_cols);
957 if (INTEGERP (w->right_margin_cols))
958 cols -= XFASTINT (w->right_margin_cols);
959 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
960 }
961 else if (area == LEFT_MARGIN_AREA)
962 {
963 cols = (INTEGERP (w->left_margin_cols)
964 ? XFASTINT (w->left_margin_cols) : 0);
965 pixels = 0;
966 }
967 else if (area == RIGHT_MARGIN_AREA)
968 {
969 cols = (INTEGERP (w->right_margin_cols)
970 ? XFASTINT (w->right_margin_cols) : 0);
971 pixels = 0;
972 }
973 }
974
975 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
976 }
977
978
979 /* Return the pixel height of the display area of window W, not
980 including mode lines of W, if any. */
981
982 INLINE int
983 window_box_height (struct window *w)
984 {
985 struct frame *f = XFRAME (w->frame);
986 int height = WINDOW_TOTAL_HEIGHT (w);
987
988 xassert (height >= 0);
989
990 /* Note: the code below that determines the mode-line/header-line
991 height is essentially the same as that contained in the macro
992 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
993 the appropriate glyph row has its `mode_line_p' flag set,
994 and if it doesn't, uses estimate_mode_line_height instead. */
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 {
998 struct glyph_row *ml_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (ml_row && ml_row->mode_line_p)
1003 height -= ml_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1006 }
1007
1008 if (WINDOW_WANTS_HEADER_LINE_P (w))
1009 {
1010 struct glyph_row *hl_row
1011 = (w->current_matrix && w->current_matrix->rows
1012 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1013 : 0);
1014 if (hl_row && hl_row->mode_line_p)
1015 height -= hl_row->height;
1016 else
1017 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1018 }
1019
1020 /* With a very small font and a mode-line that's taller than
1021 default, we might end up with a negative height. */
1022 return max (0, height);
1023 }
1024
1025 /* Return the window-relative coordinate of the left edge of display
1026 area AREA of window W. AREA < 0 means return the left edge of the
1027 whole window, to the right of the left fringe of W. */
1028
1029 INLINE int
1030 window_box_left_offset (struct window *w, int area)
1031 {
1032 int x;
1033
1034 if (w->pseudo_window_p)
1035 return 0;
1036
1037 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1038
1039 if (area == TEXT_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA));
1042 else if (area == RIGHT_MARGIN_AREA)
1043 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1044 + window_box_width (w, LEFT_MARGIN_AREA)
1045 + window_box_width (w, TEXT_AREA)
1046 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1047 ? 0
1048 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1049 else if (area == LEFT_MARGIN_AREA
1050 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1051 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1052
1053 return x;
1054 }
1055
1056
1057 /* Return the window-relative coordinate of the right edge of display
1058 area AREA of window W. AREA < 0 means return the right edge of the
1059 whole window, to the left of the right fringe of W. */
1060
1061 INLINE int
1062 window_box_right_offset (struct window *w, int area)
1063 {
1064 return window_box_left_offset (w, area) + window_box_width (w, area);
1065 }
1066
1067 /* Return the frame-relative coordinate of the left edge of display
1068 area AREA of window W. AREA < 0 means return the left edge of the
1069 whole window, to the right of the left fringe of W. */
1070
1071 INLINE int
1072 window_box_left (struct window *w, int area)
1073 {
1074 struct frame *f = XFRAME (w->frame);
1075 int x;
1076
1077 if (w->pseudo_window_p)
1078 return FRAME_INTERNAL_BORDER_WIDTH (f);
1079
1080 x = (WINDOW_LEFT_EDGE_X (w)
1081 + window_box_left_offset (w, area));
1082
1083 return x;
1084 }
1085
1086
1087 /* Return the frame-relative coordinate of the right edge of display
1088 area AREA of window W. AREA < 0 means return the right edge of the
1089 whole window, to the left of the right fringe of W. */
1090
1091 INLINE int
1092 window_box_right (struct window *w, int area)
1093 {
1094 return window_box_left (w, area) + window_box_width (w, area);
1095 }
1096
1097 /* Get the bounding box of the display area AREA of window W, without
1098 mode lines, in frame-relative coordinates. AREA < 0 means the
1099 whole window, not including the left and right fringes of
1100 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1101 coordinates of the upper-left corner of the box. Return in
1102 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1103
1104 INLINE void
1105 window_box (struct window *w, int area, int *box_x, int *box_y,
1106 int *box_width, int *box_height)
1107 {
1108 if (box_width)
1109 *box_width = window_box_width (w, area);
1110 if (box_height)
1111 *box_height = window_box_height (w);
1112 if (box_x)
1113 *box_x = window_box_left (w, area);
1114 if (box_y)
1115 {
1116 *box_y = WINDOW_TOP_EDGE_Y (w);
1117 if (WINDOW_WANTS_HEADER_LINE_P (w))
1118 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1119 }
1120 }
1121
1122
1123 /* Get the bounding box of the display area AREA of window W, without
1124 mode lines. AREA < 0 means the whole window, not including the
1125 left and right fringe of the window. Return in *TOP_LEFT_X
1126 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1127 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1128 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1129 box. */
1130
1131 static INLINE void
1132 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1133 int *bottom_right_x, int *bottom_right_y)
1134 {
1135 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1136 bottom_right_y);
1137 *bottom_right_x += *top_left_x;
1138 *bottom_right_y += *top_left_y;
1139 }
1140
1141
1142 \f
1143 /***********************************************************************
1144 Utilities
1145 ***********************************************************************/
1146
1147 /* Return the bottom y-position of the line the iterator IT is in.
1148 This can modify IT's settings. */
1149
1150 int
1151 line_bottom_y (struct it *it)
1152 {
1153 int line_height = it->max_ascent + it->max_descent;
1154 int line_top_y = it->current_y;
1155
1156 if (line_height == 0)
1157 {
1158 if (last_height)
1159 line_height = last_height;
1160 else if (IT_CHARPOS (*it) < ZV)
1161 {
1162 move_it_by_lines (it, 1);
1163 line_height = (it->max_ascent || it->max_descent
1164 ? it->max_ascent + it->max_descent
1165 : last_height);
1166 }
1167 else
1168 {
1169 struct glyph_row *row = it->glyph_row;
1170
1171 /* Use the default character height. */
1172 it->glyph_row = NULL;
1173 it->what = IT_CHARACTER;
1174 it->c = ' ';
1175 it->len = 1;
1176 PRODUCE_GLYPHS (it);
1177 line_height = it->ascent + it->descent;
1178 it->glyph_row = row;
1179 }
1180 }
1181
1182 return line_top_y + line_height;
1183 }
1184
1185
1186 /* Return 1 if position CHARPOS is visible in window W.
1187 CHARPOS < 0 means return info about WINDOW_END position.
1188 If visible, set *X and *Y to pixel coordinates of top left corner.
1189 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1190 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1191
1192 int
1193 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1194 int *rtop, int *rbot, int *rowh, int *vpos)
1195 {
1196 struct it it;
1197 struct text_pos top;
1198 int visible_p = 0;
1199 struct buffer *old_buffer = NULL;
1200
1201 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1202 return visible_p;
1203
1204 if (XBUFFER (w->buffer) != current_buffer)
1205 {
1206 old_buffer = current_buffer;
1207 set_buffer_internal_1 (XBUFFER (w->buffer));
1208 }
1209
1210 SET_TEXT_POS_FROM_MARKER (top, w->start);
1211
1212 /* Compute exact mode line heights. */
1213 if (WINDOW_WANTS_MODELINE_P (w))
1214 current_mode_line_height
1215 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1216 BVAR (current_buffer, mode_line_format));
1217
1218 if (WINDOW_WANTS_HEADER_LINE_P (w))
1219 current_header_line_height
1220 = display_mode_line (w, HEADER_LINE_FACE_ID,
1221 BVAR (current_buffer, header_line_format));
1222
1223 start_display (&it, w, top);
1224 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1225 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1226
1227 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1228 {
1229 /* We have reached CHARPOS, or passed it. How the call to
1230 move_it_to can overshoot: (i) If CHARPOS is on invisible
1231 text, move_it_to stops at the end of the invisible text,
1232 after CHARPOS. (ii) If CHARPOS is in a display vector,
1233 move_it_to stops on its last glyph. */
1234 int top_x = it.current_x;
1235 int top_y = it.current_y;
1236 enum it_method it_method = it.method;
1237 /* Calling line_bottom_y may change it.method, it.position, etc. */
1238 int bottom_y = (last_height = 0, line_bottom_y (&it));
1239 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1240
1241 if (top_y < window_top_y)
1242 visible_p = bottom_y > window_top_y;
1243 else if (top_y < it.last_visible_y)
1244 visible_p = 1;
1245 if (visible_p)
1246 {
1247 if (it_method == GET_FROM_DISPLAY_VECTOR)
1248 {
1249 /* We stopped on the last glyph of a display vector.
1250 Try and recompute. Hack alert! */
1251 if (charpos < 2 || top.charpos >= charpos)
1252 top_x = it.glyph_row->x;
1253 else
1254 {
1255 struct it it2;
1256 start_display (&it2, w, top);
1257 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1258 get_next_display_element (&it2);
1259 PRODUCE_GLYPHS (&it2);
1260 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1261 || it2.current_x > it2.last_visible_x)
1262 top_x = it.glyph_row->x;
1263 else
1264 {
1265 top_x = it2.current_x;
1266 top_y = it2.current_y;
1267 }
1268 }
1269 }
1270
1271 *x = top_x;
1272 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1273 *rtop = max (0, window_top_y - top_y);
1274 *rbot = max (0, bottom_y - it.last_visible_y);
1275 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1276 - max (top_y, window_top_y)));
1277 *vpos = it.vpos;
1278 }
1279 }
1280 else
1281 {
1282 struct it it2;
1283
1284 it2 = it;
1285 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1286 move_it_by_lines (&it, 1);
1287 if (charpos < IT_CHARPOS (it)
1288 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1289 {
1290 visible_p = 1;
1291 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1292 *x = it2.current_x;
1293 *y = it2.current_y + it2.max_ascent - it2.ascent;
1294 *rtop = max (0, -it2.current_y);
1295 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1296 - it.last_visible_y));
1297 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1298 it.last_visible_y)
1299 - max (it2.current_y,
1300 WINDOW_HEADER_LINE_HEIGHT (w))));
1301 *vpos = it2.vpos;
1302 }
1303 }
1304
1305 if (old_buffer)
1306 set_buffer_internal_1 (old_buffer);
1307
1308 current_header_line_height = current_mode_line_height = -1;
1309
1310 if (visible_p && XFASTINT (w->hscroll) > 0)
1311 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1312
1313 #if 0
1314 /* Debugging code. */
1315 if (visible_p)
1316 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1317 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1318 else
1319 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1320 #endif
1321
1322 return visible_p;
1323 }
1324
1325
1326 /* Return the next character from STR. Return in *LEN the length of
1327 the character. This is like STRING_CHAR_AND_LENGTH but never
1328 returns an invalid character. If we find one, we return a `?', but
1329 with the length of the invalid character. */
1330
1331 static INLINE int
1332 string_char_and_length (const unsigned char *str, int *len)
1333 {
1334 int c;
1335
1336 c = STRING_CHAR_AND_LENGTH (str, *len);
1337 if (!CHAR_VALID_P (c, 1))
1338 /* We may not change the length here because other places in Emacs
1339 don't use this function, i.e. they silently accept invalid
1340 characters. */
1341 c = '?';
1342
1343 return c;
1344 }
1345
1346
1347
1348 /* Given a position POS containing a valid character and byte position
1349 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1350
1351 static struct text_pos
1352 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1353 {
1354 xassert (STRINGP (string) && nchars >= 0);
1355
1356 if (STRING_MULTIBYTE (string))
1357 {
1358 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1359 int len;
1360
1361 while (nchars--)
1362 {
1363 string_char_and_length (p, &len);
1364 p += len;
1365 CHARPOS (pos) += 1;
1366 BYTEPOS (pos) += len;
1367 }
1368 }
1369 else
1370 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1371
1372 return pos;
1373 }
1374
1375
1376 /* Value is the text position, i.e. character and byte position,
1377 for character position CHARPOS in STRING. */
1378
1379 static INLINE struct text_pos
1380 string_pos (EMACS_INT charpos, Lisp_Object string)
1381 {
1382 struct text_pos pos;
1383 xassert (STRINGP (string));
1384 xassert (charpos >= 0);
1385 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1386 return pos;
1387 }
1388
1389
1390 /* Value is a text position, i.e. character and byte position, for
1391 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1392 means recognize multibyte characters. */
1393
1394 static struct text_pos
1395 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1396 {
1397 struct text_pos pos;
1398
1399 xassert (s != NULL);
1400 xassert (charpos >= 0);
1401
1402 if (multibyte_p)
1403 {
1404 int len;
1405
1406 SET_TEXT_POS (pos, 0, 0);
1407 while (charpos--)
1408 {
1409 string_char_and_length ((const unsigned char *) s, &len);
1410 s += len;
1411 CHARPOS (pos) += 1;
1412 BYTEPOS (pos) += len;
1413 }
1414 }
1415 else
1416 SET_TEXT_POS (pos, charpos, charpos);
1417
1418 return pos;
1419 }
1420
1421
1422 /* Value is the number of characters in C string S. MULTIBYTE_P
1423 non-zero means recognize multibyte characters. */
1424
1425 static EMACS_INT
1426 number_of_chars (const char *s, int multibyte_p)
1427 {
1428 EMACS_INT nchars;
1429
1430 if (multibyte_p)
1431 {
1432 EMACS_INT rest = strlen (s);
1433 int len;
1434 const unsigned char *p = (const unsigned char *) s;
1435
1436 for (nchars = 0; rest > 0; ++nchars)
1437 {
1438 string_char_and_length (p, &len);
1439 rest -= len, p += len;
1440 }
1441 }
1442 else
1443 nchars = strlen (s);
1444
1445 return nchars;
1446 }
1447
1448
1449 /* Compute byte position NEWPOS->bytepos corresponding to
1450 NEWPOS->charpos. POS is a known position in string STRING.
1451 NEWPOS->charpos must be >= POS.charpos. */
1452
1453 static void
1454 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1455 {
1456 xassert (STRINGP (string));
1457 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1458
1459 if (STRING_MULTIBYTE (string))
1460 *newpos = string_pos_nchars_ahead (pos, string,
1461 CHARPOS (*newpos) - CHARPOS (pos));
1462 else
1463 BYTEPOS (*newpos) = CHARPOS (*newpos);
1464 }
1465
1466 /* EXPORT:
1467 Return an estimation of the pixel height of mode or header lines on
1468 frame F. FACE_ID specifies what line's height to estimate. */
1469
1470 int
1471 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1472 {
1473 #ifdef HAVE_WINDOW_SYSTEM
1474 if (FRAME_WINDOW_P (f))
1475 {
1476 int height = FONT_HEIGHT (FRAME_FONT (f));
1477
1478 /* This function is called so early when Emacs starts that the face
1479 cache and mode line face are not yet initialized. */
1480 if (FRAME_FACE_CACHE (f))
1481 {
1482 struct face *face = FACE_FROM_ID (f, face_id);
1483 if (face)
1484 {
1485 if (face->font)
1486 height = FONT_HEIGHT (face->font);
1487 if (face->box_line_width > 0)
1488 height += 2 * face->box_line_width;
1489 }
1490 }
1491
1492 return height;
1493 }
1494 #endif
1495
1496 return 1;
1497 }
1498
1499 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1500 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1501 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1502 not force the value into range. */
1503
1504 void
1505 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1506 int *x, int *y, NativeRectangle *bounds, int noclip)
1507 {
1508
1509 #ifdef HAVE_WINDOW_SYSTEM
1510 if (FRAME_WINDOW_P (f))
1511 {
1512 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1513 even for negative values. */
1514 if (pix_x < 0)
1515 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1516 if (pix_y < 0)
1517 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1518
1519 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1520 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1521
1522 if (bounds)
1523 STORE_NATIVE_RECT (*bounds,
1524 FRAME_COL_TO_PIXEL_X (f, pix_x),
1525 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1526 FRAME_COLUMN_WIDTH (f) - 1,
1527 FRAME_LINE_HEIGHT (f) - 1);
1528
1529 if (!noclip)
1530 {
1531 if (pix_x < 0)
1532 pix_x = 0;
1533 else if (pix_x > FRAME_TOTAL_COLS (f))
1534 pix_x = FRAME_TOTAL_COLS (f);
1535
1536 if (pix_y < 0)
1537 pix_y = 0;
1538 else if (pix_y > FRAME_LINES (f))
1539 pix_y = FRAME_LINES (f);
1540 }
1541 }
1542 #endif
1543
1544 *x = pix_x;
1545 *y = pix_y;
1546 }
1547
1548
1549 /* Find the glyph under window-relative coordinates X/Y in window W.
1550 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1551 strings. Return in *HPOS and *VPOS the row and column number of
1552 the glyph found. Return in *AREA the glyph area containing X.
1553 Value is a pointer to the glyph found or null if X/Y is not on
1554 text, or we can't tell because W's current matrix is not up to
1555 date. */
1556
1557 static
1558 struct glyph *
1559 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1560 int *dx, int *dy, int *area)
1561 {
1562 struct glyph *glyph, *end;
1563 struct glyph_row *row = NULL;
1564 int x0, i;
1565
1566 /* Find row containing Y. Give up if some row is not enabled. */
1567 for (i = 0; i < w->current_matrix->nrows; ++i)
1568 {
1569 row = MATRIX_ROW (w->current_matrix, i);
1570 if (!row->enabled_p)
1571 return NULL;
1572 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1573 break;
1574 }
1575
1576 *vpos = i;
1577 *hpos = 0;
1578
1579 /* Give up if Y is not in the window. */
1580 if (i == w->current_matrix->nrows)
1581 return NULL;
1582
1583 /* Get the glyph area containing X. */
1584 if (w->pseudo_window_p)
1585 {
1586 *area = TEXT_AREA;
1587 x0 = 0;
1588 }
1589 else
1590 {
1591 if (x < window_box_left_offset (w, TEXT_AREA))
1592 {
1593 *area = LEFT_MARGIN_AREA;
1594 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1595 }
1596 else if (x < window_box_right_offset (w, TEXT_AREA))
1597 {
1598 *area = TEXT_AREA;
1599 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1600 }
1601 else
1602 {
1603 *area = RIGHT_MARGIN_AREA;
1604 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1605 }
1606 }
1607
1608 /* Find glyph containing X. */
1609 glyph = row->glyphs[*area];
1610 end = glyph + row->used[*area];
1611 x -= x0;
1612 while (glyph < end && x >= glyph->pixel_width)
1613 {
1614 x -= glyph->pixel_width;
1615 ++glyph;
1616 }
1617
1618 if (glyph == end)
1619 return NULL;
1620
1621 if (dx)
1622 {
1623 *dx = x;
1624 *dy = y - (row->y + row->ascent - glyph->ascent);
1625 }
1626
1627 *hpos = glyph - row->glyphs[*area];
1628 return glyph;
1629 }
1630
1631 /* Convert frame-relative x/y to coordinates relative to window W.
1632 Takes pseudo-windows into account. */
1633
1634 static void
1635 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1636 {
1637 if (w->pseudo_window_p)
1638 {
1639 /* A pseudo-window is always full-width, and starts at the
1640 left edge of the frame, plus a frame border. */
1641 struct frame *f = XFRAME (w->frame);
1642 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1643 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1644 }
1645 else
1646 {
1647 *x -= WINDOW_LEFT_EDGE_X (w);
1648 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1649 }
1650 }
1651
1652 #ifdef HAVE_WINDOW_SYSTEM
1653
1654 /* EXPORT:
1655 Return in RECTS[] at most N clipping rectangles for glyph string S.
1656 Return the number of stored rectangles. */
1657
1658 int
1659 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1660 {
1661 XRectangle r;
1662
1663 if (n <= 0)
1664 return 0;
1665
1666 if (s->row->full_width_p)
1667 {
1668 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1669 r.x = WINDOW_LEFT_EDGE_X (s->w);
1670 r.width = WINDOW_TOTAL_WIDTH (s->w);
1671
1672 /* Unless displaying a mode or menu bar line, which are always
1673 fully visible, clip to the visible part of the row. */
1674 if (s->w->pseudo_window_p)
1675 r.height = s->row->visible_height;
1676 else
1677 r.height = s->height;
1678 }
1679 else
1680 {
1681 /* This is a text line that may be partially visible. */
1682 r.x = window_box_left (s->w, s->area);
1683 r.width = window_box_width (s->w, s->area);
1684 r.height = s->row->visible_height;
1685 }
1686
1687 if (s->clip_head)
1688 if (r.x < s->clip_head->x)
1689 {
1690 if (r.width >= s->clip_head->x - r.x)
1691 r.width -= s->clip_head->x - r.x;
1692 else
1693 r.width = 0;
1694 r.x = s->clip_head->x;
1695 }
1696 if (s->clip_tail)
1697 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1698 {
1699 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1700 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1701 else
1702 r.width = 0;
1703 }
1704
1705 /* If S draws overlapping rows, it's sufficient to use the top and
1706 bottom of the window for clipping because this glyph string
1707 intentionally draws over other lines. */
1708 if (s->for_overlaps)
1709 {
1710 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1711 r.height = window_text_bottom_y (s->w) - r.y;
1712
1713 /* Alas, the above simple strategy does not work for the
1714 environments with anti-aliased text: if the same text is
1715 drawn onto the same place multiple times, it gets thicker.
1716 If the overlap we are processing is for the erased cursor, we
1717 take the intersection with the rectagle of the cursor. */
1718 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1719 {
1720 XRectangle rc, r_save = r;
1721
1722 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1723 rc.y = s->w->phys_cursor.y;
1724 rc.width = s->w->phys_cursor_width;
1725 rc.height = s->w->phys_cursor_height;
1726
1727 x_intersect_rectangles (&r_save, &rc, &r);
1728 }
1729 }
1730 else
1731 {
1732 /* Don't use S->y for clipping because it doesn't take partially
1733 visible lines into account. For example, it can be negative for
1734 partially visible lines at the top of a window. */
1735 if (!s->row->full_width_p
1736 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1737 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1738 else
1739 r.y = max (0, s->row->y);
1740 }
1741
1742 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1743
1744 /* If drawing the cursor, don't let glyph draw outside its
1745 advertised boundaries. Cleartype does this under some circumstances. */
1746 if (s->hl == DRAW_CURSOR)
1747 {
1748 struct glyph *glyph = s->first_glyph;
1749 int height, max_y;
1750
1751 if (s->x > r.x)
1752 {
1753 r.width -= s->x - r.x;
1754 r.x = s->x;
1755 }
1756 r.width = min (r.width, glyph->pixel_width);
1757
1758 /* If r.y is below window bottom, ensure that we still see a cursor. */
1759 height = min (glyph->ascent + glyph->descent,
1760 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1761 max_y = window_text_bottom_y (s->w) - height;
1762 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1763 if (s->ybase - glyph->ascent > max_y)
1764 {
1765 r.y = max_y;
1766 r.height = height;
1767 }
1768 else
1769 {
1770 /* Don't draw cursor glyph taller than our actual glyph. */
1771 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1772 if (height < r.height)
1773 {
1774 max_y = r.y + r.height;
1775 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1776 r.height = min (max_y - r.y, height);
1777 }
1778 }
1779 }
1780
1781 if (s->row->clip)
1782 {
1783 XRectangle r_save = r;
1784
1785 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1786 r.width = 0;
1787 }
1788
1789 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1790 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1791 {
1792 #ifdef CONVERT_FROM_XRECT
1793 CONVERT_FROM_XRECT (r, *rects);
1794 #else
1795 *rects = r;
1796 #endif
1797 return 1;
1798 }
1799 else
1800 {
1801 /* If we are processing overlapping and allowed to return
1802 multiple clipping rectangles, we exclude the row of the glyph
1803 string from the clipping rectangle. This is to avoid drawing
1804 the same text on the environment with anti-aliasing. */
1805 #ifdef CONVERT_FROM_XRECT
1806 XRectangle rs[2];
1807 #else
1808 XRectangle *rs = rects;
1809 #endif
1810 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1811
1812 if (s->for_overlaps & OVERLAPS_PRED)
1813 {
1814 rs[i] = r;
1815 if (r.y + r.height > row_y)
1816 {
1817 if (r.y < row_y)
1818 rs[i].height = row_y - r.y;
1819 else
1820 rs[i].height = 0;
1821 }
1822 i++;
1823 }
1824 if (s->for_overlaps & OVERLAPS_SUCC)
1825 {
1826 rs[i] = r;
1827 if (r.y < row_y + s->row->visible_height)
1828 {
1829 if (r.y + r.height > row_y + s->row->visible_height)
1830 {
1831 rs[i].y = row_y + s->row->visible_height;
1832 rs[i].height = r.y + r.height - rs[i].y;
1833 }
1834 else
1835 rs[i].height = 0;
1836 }
1837 i++;
1838 }
1839
1840 n = i;
1841 #ifdef CONVERT_FROM_XRECT
1842 for (i = 0; i < n; i++)
1843 CONVERT_FROM_XRECT (rs[i], rects[i]);
1844 #endif
1845 return n;
1846 }
1847 }
1848
1849 /* EXPORT:
1850 Return in *NR the clipping rectangle for glyph string S. */
1851
1852 void
1853 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1854 {
1855 get_glyph_string_clip_rects (s, nr, 1);
1856 }
1857
1858
1859 /* EXPORT:
1860 Return the position and height of the phys cursor in window W.
1861 Set w->phys_cursor_width to width of phys cursor.
1862 */
1863
1864 void
1865 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1866 struct glyph *glyph, int *xp, int *yp, int *heightp)
1867 {
1868 struct frame *f = XFRAME (WINDOW_FRAME (w));
1869 int x, y, wd, h, h0, y0;
1870
1871 /* Compute the width of the rectangle to draw. If on a stretch
1872 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1873 rectangle as wide as the glyph, but use a canonical character
1874 width instead. */
1875 wd = glyph->pixel_width - 1;
1876 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1877 wd++; /* Why? */
1878 #endif
1879
1880 x = w->phys_cursor.x;
1881 if (x < 0)
1882 {
1883 wd += x;
1884 x = 0;
1885 }
1886
1887 if (glyph->type == STRETCH_GLYPH
1888 && !x_stretch_cursor_p)
1889 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1890 w->phys_cursor_width = wd;
1891
1892 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1893
1894 /* If y is below window bottom, ensure that we still see a cursor. */
1895 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1896
1897 h = max (h0, glyph->ascent + glyph->descent);
1898 h0 = min (h0, glyph->ascent + glyph->descent);
1899
1900 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1901 if (y < y0)
1902 {
1903 h = max (h - (y0 - y) + 1, h0);
1904 y = y0 - 1;
1905 }
1906 else
1907 {
1908 y0 = window_text_bottom_y (w) - h0;
1909 if (y > y0)
1910 {
1911 h += y - y0;
1912 y = y0;
1913 }
1914 }
1915
1916 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1917 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1918 *heightp = h;
1919 }
1920
1921 /*
1922 * Remember which glyph the mouse is over.
1923 */
1924
1925 void
1926 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1927 {
1928 Lisp_Object window;
1929 struct window *w;
1930 struct glyph_row *r, *gr, *end_row;
1931 enum window_part part;
1932 enum glyph_row_area area;
1933 int x, y, width, height;
1934
1935 /* Try to determine frame pixel position and size of the glyph under
1936 frame pixel coordinates X/Y on frame F. */
1937
1938 if (!f->glyphs_initialized_p
1939 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1940 NILP (window)))
1941 {
1942 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1943 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1944 goto virtual_glyph;
1945 }
1946
1947 w = XWINDOW (window);
1948 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1949 height = WINDOW_FRAME_LINE_HEIGHT (w);
1950
1951 x = window_relative_x_coord (w, part, gx);
1952 y = gy - WINDOW_TOP_EDGE_Y (w);
1953
1954 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1955 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1956
1957 if (w->pseudo_window_p)
1958 {
1959 area = TEXT_AREA;
1960 part = ON_MODE_LINE; /* Don't adjust margin. */
1961 goto text_glyph;
1962 }
1963
1964 switch (part)
1965 {
1966 case ON_LEFT_MARGIN:
1967 area = LEFT_MARGIN_AREA;
1968 goto text_glyph;
1969
1970 case ON_RIGHT_MARGIN:
1971 area = RIGHT_MARGIN_AREA;
1972 goto text_glyph;
1973
1974 case ON_HEADER_LINE:
1975 case ON_MODE_LINE:
1976 gr = (part == ON_HEADER_LINE
1977 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1978 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1979 gy = gr->y;
1980 area = TEXT_AREA;
1981 goto text_glyph_row_found;
1982
1983 case ON_TEXT:
1984 area = TEXT_AREA;
1985
1986 text_glyph:
1987 gr = 0; gy = 0;
1988 for (; r <= end_row && r->enabled_p; ++r)
1989 if (r->y + r->height > y)
1990 {
1991 gr = r; gy = r->y;
1992 break;
1993 }
1994
1995 text_glyph_row_found:
1996 if (gr && gy <= y)
1997 {
1998 struct glyph *g = gr->glyphs[area];
1999 struct glyph *end = g + gr->used[area];
2000
2001 height = gr->height;
2002 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2003 if (gx + g->pixel_width > x)
2004 break;
2005
2006 if (g < end)
2007 {
2008 if (g->type == IMAGE_GLYPH)
2009 {
2010 /* Don't remember when mouse is over image, as
2011 image may have hot-spots. */
2012 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2013 return;
2014 }
2015 width = g->pixel_width;
2016 }
2017 else
2018 {
2019 /* Use nominal char spacing at end of line. */
2020 x -= gx;
2021 gx += (x / width) * width;
2022 }
2023
2024 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2025 gx += window_box_left_offset (w, area);
2026 }
2027 else
2028 {
2029 /* Use nominal line height at end of window. */
2030 gx = (x / width) * width;
2031 y -= gy;
2032 gy += (y / height) * height;
2033 }
2034 break;
2035
2036 case ON_LEFT_FRINGE:
2037 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2038 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2039 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2040 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2041 goto row_glyph;
2042
2043 case ON_RIGHT_FRINGE:
2044 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2045 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2046 : window_box_right_offset (w, TEXT_AREA));
2047 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2048 goto row_glyph;
2049
2050 case ON_SCROLL_BAR:
2051 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2052 ? 0
2053 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2054 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2055 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2056 : 0)));
2057 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2058
2059 row_glyph:
2060 gr = 0, gy = 0;
2061 for (; r <= end_row && r->enabled_p; ++r)
2062 if (r->y + r->height > y)
2063 {
2064 gr = r; gy = r->y;
2065 break;
2066 }
2067
2068 if (gr && gy <= y)
2069 height = gr->height;
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 y -= gy;
2074 gy += (y / height) * height;
2075 }
2076 break;
2077
2078 default:
2079 ;
2080 virtual_glyph:
2081 /* If there is no glyph under the mouse, then we divide the screen
2082 into a grid of the smallest glyph in the frame, and use that
2083 as our "glyph". */
2084
2085 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2086 round down even for negative values. */
2087 if (gx < 0)
2088 gx -= width - 1;
2089 if (gy < 0)
2090 gy -= height - 1;
2091
2092 gx = (gx / width) * width;
2093 gy = (gy / height) * height;
2094
2095 goto store_rect;
2096 }
2097
2098 gx += WINDOW_LEFT_EDGE_X (w);
2099 gy += WINDOW_TOP_EDGE_Y (w);
2100
2101 store_rect:
2102 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2103
2104 /* Visible feedback for debugging. */
2105 #if 0
2106 #if HAVE_X_WINDOWS
2107 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2108 f->output_data.x->normal_gc,
2109 gx, gy, width, height);
2110 #endif
2111 #endif
2112 }
2113
2114
2115 #endif /* HAVE_WINDOW_SYSTEM */
2116
2117 \f
2118 /***********************************************************************
2119 Lisp form evaluation
2120 ***********************************************************************/
2121
2122 /* Error handler for safe_eval and safe_call. */
2123
2124 static Lisp_Object
2125 safe_eval_handler (Lisp_Object arg)
2126 {
2127 add_to_log ("Error during redisplay: %S", arg, Qnil);
2128 return Qnil;
2129 }
2130
2131
2132 /* Evaluate SEXPR and return the result, or nil if something went
2133 wrong. Prevent redisplay during the evaluation. */
2134
2135 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2136 Return the result, or nil if something went wrong. Prevent
2137 redisplay during the evaluation. */
2138
2139 Lisp_Object
2140 safe_call (size_t nargs, Lisp_Object *args)
2141 {
2142 Lisp_Object val;
2143
2144 if (inhibit_eval_during_redisplay)
2145 val = Qnil;
2146 else
2147 {
2148 int count = SPECPDL_INDEX ();
2149 struct gcpro gcpro1;
2150
2151 GCPRO1 (args[0]);
2152 gcpro1.nvars = nargs;
2153 specbind (Qinhibit_redisplay, Qt);
2154 /* Use Qt to ensure debugger does not run,
2155 so there is no possibility of wanting to redisplay. */
2156 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2157 safe_eval_handler);
2158 UNGCPRO;
2159 val = unbind_to (count, val);
2160 }
2161
2162 return val;
2163 }
2164
2165
2166 /* Call function FN with one argument ARG.
2167 Return the result, or nil if something went wrong. */
2168
2169 Lisp_Object
2170 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2171 {
2172 Lisp_Object args[2];
2173 args[0] = fn;
2174 args[1] = arg;
2175 return safe_call (2, args);
2176 }
2177
2178 static Lisp_Object Qeval;
2179
2180 Lisp_Object
2181 safe_eval (Lisp_Object sexpr)
2182 {
2183 return safe_call1 (Qeval, sexpr);
2184 }
2185
2186 /* Call function FN with one argument ARG.
2187 Return the result, or nil if something went wrong. */
2188
2189 Lisp_Object
2190 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2191 {
2192 Lisp_Object args[3];
2193 args[0] = fn;
2194 args[1] = arg1;
2195 args[2] = arg2;
2196 return safe_call (3, args);
2197 }
2198
2199
2200 \f
2201 /***********************************************************************
2202 Debugging
2203 ***********************************************************************/
2204
2205 #if 0
2206
2207 /* Define CHECK_IT to perform sanity checks on iterators.
2208 This is for debugging. It is too slow to do unconditionally. */
2209
2210 static void
2211 check_it (it)
2212 struct it *it;
2213 {
2214 if (it->method == GET_FROM_STRING)
2215 {
2216 xassert (STRINGP (it->string));
2217 xassert (IT_STRING_CHARPOS (*it) >= 0);
2218 }
2219 else
2220 {
2221 xassert (IT_STRING_CHARPOS (*it) < 0);
2222 if (it->method == GET_FROM_BUFFER)
2223 {
2224 /* Check that character and byte positions agree. */
2225 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2226 }
2227 }
2228
2229 if (it->dpvec)
2230 xassert (it->current.dpvec_index >= 0);
2231 else
2232 xassert (it->current.dpvec_index < 0);
2233 }
2234
2235 #define CHECK_IT(IT) check_it ((IT))
2236
2237 #else /* not 0 */
2238
2239 #define CHECK_IT(IT) (void) 0
2240
2241 #endif /* not 0 */
2242
2243
2244 #if GLYPH_DEBUG
2245
2246 /* Check that the window end of window W is what we expect it
2247 to be---the last row in the current matrix displaying text. */
2248
2249 static void
2250 check_window_end (w)
2251 struct window *w;
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else /* not GLYPH_DEBUG */
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif /* not GLYPH_DEBUG */
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XFASTINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 int noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068 int i;
3069
3070 /* Get all overlays at the given position. */
3071 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3072
3073 /* If any of these overlays ends before endpos,
3074 use its ending point instead. */
3075 for (i = 0; i < noverlays; ++i)
3076 {
3077 Lisp_Object oend;
3078 EMACS_INT oendpos;
3079
3080 oend = OVERLAY_END (overlays[i]);
3081 oendpos = OVERLAY_POSITION (oend);
3082 endpos = min (endpos, oendpos);
3083 }
3084
3085 return endpos;
3086 }
3087
3088
3089 \f
3090 /***********************************************************************
3091 Fontification
3092 ***********************************************************************/
3093
3094 /* Handle changes in the `fontified' property of the current buffer by
3095 calling hook functions from Qfontification_functions to fontify
3096 regions of text. */
3097
3098 static enum prop_handled
3099 handle_fontified_prop (struct it *it)
3100 {
3101 Lisp_Object prop, pos;
3102 enum prop_handled handled = HANDLED_NORMALLY;
3103
3104 if (!NILP (Vmemory_full))
3105 return handled;
3106
3107 /* Get the value of the `fontified' property at IT's current buffer
3108 position. (The `fontified' property doesn't have a special
3109 meaning in strings.) If the value is nil, call functions from
3110 Qfontification_functions. */
3111 if (!STRINGP (it->string)
3112 && it->s == NULL
3113 && !NILP (Vfontification_functions)
3114 && !NILP (Vrun_hooks)
3115 && (pos = make_number (IT_CHARPOS (*it)),
3116 prop = Fget_char_property (pos, Qfontified, Qnil),
3117 /* Ignore the special cased nil value always present at EOB since
3118 no amount of fontifying will be able to change it. */
3119 NILP (prop) && IT_CHARPOS (*it) < Z))
3120 {
3121 int count = SPECPDL_INDEX ();
3122 Lisp_Object val;
3123 struct buffer *obuf = current_buffer;
3124 int begv = BEGV, zv = ZV;
3125 int old_clip_changed = current_buffer->clip_changed;
3126
3127 val = Vfontification_functions;
3128 specbind (Qfontification_functions, Qnil);
3129
3130 xassert (it->end_charpos == ZV);
3131
3132 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3133 safe_call1 (val, pos);
3134 else
3135 {
3136 Lisp_Object fns, fn;
3137 struct gcpro gcpro1, gcpro2;
3138
3139 fns = Qnil;
3140 GCPRO2 (val, fns);
3141
3142 for (; CONSP (val); val = XCDR (val))
3143 {
3144 fn = XCAR (val);
3145
3146 if (EQ (fn, Qt))
3147 {
3148 /* A value of t indicates this hook has a local
3149 binding; it means to run the global binding too.
3150 In a global value, t should not occur. If it
3151 does, we must ignore it to avoid an endless
3152 loop. */
3153 for (fns = Fdefault_value (Qfontification_functions);
3154 CONSP (fns);
3155 fns = XCDR (fns))
3156 {
3157 fn = XCAR (fns);
3158 if (!EQ (fn, Qt))
3159 safe_call1 (fn, pos);
3160 }
3161 }
3162 else
3163 safe_call1 (fn, pos);
3164 }
3165
3166 UNGCPRO;
3167 }
3168
3169 unbind_to (count, Qnil);
3170
3171 /* Fontification functions routinely call `save-restriction'.
3172 Normally, this tags clip_changed, which can confuse redisplay
3173 (see discussion in Bug#6671). Since we don't perform any
3174 special handling of fontification changes in the case where
3175 `save-restriction' isn't called, there's no point doing so in
3176 this case either. So, if the buffer's restrictions are
3177 actually left unchanged, reset clip_changed. */
3178 if (obuf == current_buffer)
3179 {
3180 if (begv == BEGV && zv == ZV)
3181 current_buffer->clip_changed = old_clip_changed;
3182 }
3183 /* There isn't much we can reasonably do to protect against
3184 misbehaving fontification, but here's a fig leaf. */
3185 else if (!NILP (BVAR (obuf, name)))
3186 set_buffer_internal_1 (obuf);
3187
3188 /* The fontification code may have added/removed text.
3189 It could do even a lot worse, but let's at least protect against
3190 the most obvious case where only the text past `pos' gets changed',
3191 as is/was done in grep.el where some escapes sequences are turned
3192 into face properties (bug#7876). */
3193 it->end_charpos = ZV;
3194
3195 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3196 something. This avoids an endless loop if they failed to
3197 fontify the text for which reason ever. */
3198 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3199 handled = HANDLED_RECOMPUTE_PROPS;
3200 }
3201
3202 return handled;
3203 }
3204
3205
3206 \f
3207 /***********************************************************************
3208 Faces
3209 ***********************************************************************/
3210
3211 /* Set up iterator IT from face properties at its current position.
3212 Called from handle_stop. */
3213
3214 static enum prop_handled
3215 handle_face_prop (struct it *it)
3216 {
3217 int new_face_id;
3218 EMACS_INT next_stop;
3219
3220 if (!STRINGP (it->string))
3221 {
3222 new_face_id
3223 = face_at_buffer_position (it->w,
3224 IT_CHARPOS (*it),
3225 it->region_beg_charpos,
3226 it->region_end_charpos,
3227 &next_stop,
3228 (IT_CHARPOS (*it)
3229 + TEXT_PROP_DISTANCE_LIMIT),
3230 0, it->base_face_id);
3231
3232 /* Is this a start of a run of characters with box face?
3233 Caveat: this can be called for a freshly initialized
3234 iterator; face_id is -1 in this case. We know that the new
3235 face will not change until limit, i.e. if the new face has a
3236 box, all characters up to limit will have one. But, as
3237 usual, we don't know whether limit is really the end. */
3238 if (new_face_id != it->face_id)
3239 {
3240 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3241
3242 /* If new face has a box but old face has not, this is
3243 the start of a run of characters with box, i.e. it has
3244 a shadow on the left side. The value of face_id of the
3245 iterator will be -1 if this is the initial call that gets
3246 the face. In this case, we have to look in front of IT's
3247 position and see whether there is a face != new_face_id. */
3248 it->start_of_box_run_p
3249 = (new_face->box != FACE_NO_BOX
3250 && (it->face_id >= 0
3251 || IT_CHARPOS (*it) == BEG
3252 || new_face_id != face_before_it_pos (it)));
3253 it->face_box_p = new_face->box != FACE_NO_BOX;
3254 }
3255 }
3256 else
3257 {
3258 int base_face_id;
3259 EMACS_INT bufpos;
3260 int i;
3261 Lisp_Object from_overlay
3262 = (it->current.overlay_string_index >= 0
3263 ? it->string_overlays[it->current.overlay_string_index]
3264 : Qnil);
3265
3266 /* See if we got to this string directly or indirectly from
3267 an overlay property. That includes the before-string or
3268 after-string of an overlay, strings in display properties
3269 provided by an overlay, their text properties, etc.
3270
3271 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3272 if (! NILP (from_overlay))
3273 for (i = it->sp - 1; i >= 0; i--)
3274 {
3275 if (it->stack[i].current.overlay_string_index >= 0)
3276 from_overlay
3277 = it->string_overlays[it->stack[i].current.overlay_string_index];
3278 else if (! NILP (it->stack[i].from_overlay))
3279 from_overlay = it->stack[i].from_overlay;
3280
3281 if (!NILP (from_overlay))
3282 break;
3283 }
3284
3285 if (! NILP (from_overlay))
3286 {
3287 bufpos = IT_CHARPOS (*it);
3288 /* For a string from an overlay, the base face depends
3289 only on text properties and ignores overlays. */
3290 base_face_id
3291 = face_for_overlay_string (it->w,
3292 IT_CHARPOS (*it),
3293 it->region_beg_charpos,
3294 it->region_end_charpos,
3295 &next_stop,
3296 (IT_CHARPOS (*it)
3297 + TEXT_PROP_DISTANCE_LIMIT),
3298 0,
3299 from_overlay);
3300 }
3301 else
3302 {
3303 bufpos = 0;
3304
3305 /* For strings from a `display' property, use the face at
3306 IT's current buffer position as the base face to merge
3307 with, so that overlay strings appear in the same face as
3308 surrounding text, unless they specify their own
3309 faces. */
3310 base_face_id = underlying_face_id (it);
3311 }
3312
3313 new_face_id = face_at_string_position (it->w,
3314 it->string,
3315 IT_STRING_CHARPOS (*it),
3316 bufpos,
3317 it->region_beg_charpos,
3318 it->region_end_charpos,
3319 &next_stop,
3320 base_face_id, 0);
3321
3322 /* Is this a start of a run of characters with box? Caveat:
3323 this can be called for a freshly allocated iterator; face_id
3324 is -1 is this case. We know that the new face will not
3325 change until the next check pos, i.e. if the new face has a
3326 box, all characters up to that position will have a
3327 box. But, as usual, we don't know whether that position
3328 is really the end. */
3329 if (new_face_id != it->face_id)
3330 {
3331 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3332 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3333
3334 /* If new face has a box but old face hasn't, this is the
3335 start of a run of characters with box, i.e. it has a
3336 shadow on the left side. */
3337 it->start_of_box_run_p
3338 = new_face->box && (old_face == NULL || !old_face->box);
3339 it->face_box_p = new_face->box != FACE_NO_BOX;
3340 }
3341 }
3342
3343 it->face_id = new_face_id;
3344 return HANDLED_NORMALLY;
3345 }
3346
3347
3348 /* Return the ID of the face ``underlying'' IT's current position,
3349 which is in a string. If the iterator is associated with a
3350 buffer, return the face at IT's current buffer position.
3351 Otherwise, use the iterator's base_face_id. */
3352
3353 static int
3354 underlying_face_id (struct it *it)
3355 {
3356 int face_id = it->base_face_id, i;
3357
3358 xassert (STRINGP (it->string));
3359
3360 for (i = it->sp - 1; i >= 0; --i)
3361 if (NILP (it->stack[i].string))
3362 face_id = it->stack[i].face_id;
3363
3364 return face_id;
3365 }
3366
3367
3368 /* Compute the face one character before or after the current position
3369 of IT. BEFORE_P non-zero means get the face in front of IT's
3370 position. Value is the id of the face. */
3371
3372 static int
3373 face_before_or_after_it_pos (struct it *it, int before_p)
3374 {
3375 int face_id, limit;
3376 EMACS_INT next_check_charpos;
3377 struct text_pos pos;
3378
3379 xassert (it->s == NULL);
3380
3381 if (STRINGP (it->string))
3382 {
3383 EMACS_INT bufpos;
3384 int base_face_id;
3385
3386 /* No face change past the end of the string (for the case
3387 we are padding with spaces). No face change before the
3388 string start. */
3389 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3390 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3391 return it->face_id;
3392
3393 /* Set pos to the position before or after IT's current position. */
3394 if (before_p)
3395 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3396 else
3397 /* For composition, we must check the character after the
3398 composition. */
3399 pos = (it->what == IT_COMPOSITION
3400 ? string_pos (IT_STRING_CHARPOS (*it)
3401 + it->cmp_it.nchars, it->string)
3402 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3403
3404 if (it->current.overlay_string_index >= 0)
3405 bufpos = IT_CHARPOS (*it);
3406 else
3407 bufpos = 0;
3408
3409 base_face_id = underlying_face_id (it);
3410
3411 /* Get the face for ASCII, or unibyte. */
3412 face_id = face_at_string_position (it->w,
3413 it->string,
3414 CHARPOS (pos),
3415 bufpos,
3416 it->region_beg_charpos,
3417 it->region_end_charpos,
3418 &next_check_charpos,
3419 base_face_id, 0);
3420
3421 /* Correct the face for charsets different from ASCII. Do it
3422 for the multibyte case only. The face returned above is
3423 suitable for unibyte text if IT->string is unibyte. */
3424 if (STRING_MULTIBYTE (it->string))
3425 {
3426 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3427 int c, len;
3428 struct face *face = FACE_FROM_ID (it->f, face_id);
3429
3430 c = string_char_and_length (p, &len);
3431 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3432 }
3433 }
3434 else
3435 {
3436 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3437 || (IT_CHARPOS (*it) <= BEGV && before_p))
3438 return it->face_id;
3439
3440 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3441 pos = it->current.pos;
3442
3443 if (before_p)
3444 DEC_TEXT_POS (pos, it->multibyte_p);
3445 else
3446 {
3447 if (it->what == IT_COMPOSITION)
3448 /* For composition, we must check the position after the
3449 composition. */
3450 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3451 else
3452 INC_TEXT_POS (pos, it->multibyte_p);
3453 }
3454
3455 /* Determine face for CHARSET_ASCII, or unibyte. */
3456 face_id = face_at_buffer_position (it->w,
3457 CHARPOS (pos),
3458 it->region_beg_charpos,
3459 it->region_end_charpos,
3460 &next_check_charpos,
3461 limit, 0, -1);
3462
3463 /* Correct the face for charsets different from ASCII. Do it
3464 for the multibyte case only. The face returned above is
3465 suitable for unibyte text if current_buffer is unibyte. */
3466 if (it->multibyte_p)
3467 {
3468 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3469 struct face *face = FACE_FROM_ID (it->f, face_id);
3470 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3471 }
3472 }
3473
3474 return face_id;
3475 }
3476
3477
3478 \f
3479 /***********************************************************************
3480 Invisible text
3481 ***********************************************************************/
3482
3483 /* Set up iterator IT from invisible properties at its current
3484 position. Called from handle_stop. */
3485
3486 static enum prop_handled
3487 handle_invisible_prop (struct it *it)
3488 {
3489 enum prop_handled handled = HANDLED_NORMALLY;
3490
3491 if (STRINGP (it->string))
3492 {
3493 Lisp_Object prop, end_charpos, limit, charpos;
3494
3495 /* Get the value of the invisible text property at the
3496 current position. Value will be nil if there is no such
3497 property. */
3498 charpos = make_number (IT_STRING_CHARPOS (*it));
3499 prop = Fget_text_property (charpos, Qinvisible, it->string);
3500
3501 if (!NILP (prop)
3502 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3503 {
3504 handled = HANDLED_RECOMPUTE_PROPS;
3505
3506 /* Get the position at which the next change of the
3507 invisible text property can be found in IT->string.
3508 Value will be nil if the property value is the same for
3509 all the rest of IT->string. */
3510 XSETINT (limit, SCHARS (it->string));
3511 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3512 it->string, limit);
3513
3514 /* Text at current position is invisible. The next
3515 change in the property is at position end_charpos.
3516 Move IT's current position to that position. */
3517 if (INTEGERP (end_charpos)
3518 && XFASTINT (end_charpos) < XFASTINT (limit))
3519 {
3520 struct text_pos old;
3521 old = it->current.string_pos;
3522 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3523 compute_string_pos (&it->current.string_pos, old, it->string);
3524 }
3525 else
3526 {
3527 /* The rest of the string is invisible. If this is an
3528 overlay string, proceed with the next overlay string
3529 or whatever comes and return a character from there. */
3530 if (it->current.overlay_string_index >= 0)
3531 {
3532 next_overlay_string (it);
3533 /* Don't check for overlay strings when we just
3534 finished processing them. */
3535 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3536 }
3537 else
3538 {
3539 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3540 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3541 }
3542 }
3543 }
3544 }
3545 else
3546 {
3547 int invis_p;
3548 EMACS_INT newpos, next_stop, start_charpos, tem;
3549 Lisp_Object pos, prop, overlay;
3550
3551 /* First of all, is there invisible text at this position? */
3552 tem = start_charpos = IT_CHARPOS (*it);
3553 pos = make_number (tem);
3554 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3555 &overlay);
3556 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3557
3558 /* If we are on invisible text, skip over it. */
3559 if (invis_p && start_charpos < it->end_charpos)
3560 {
3561 /* Record whether we have to display an ellipsis for the
3562 invisible text. */
3563 int display_ellipsis_p = invis_p == 2;
3564
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566
3567 /* Loop skipping over invisible text. The loop is left at
3568 ZV or with IT on the first char being visible again. */
3569 do
3570 {
3571 /* Try to skip some invisible text. Return value is the
3572 position reached which can be equal to where we start
3573 if there is nothing invisible there. This skips both
3574 over invisible text properties and overlays with
3575 invisible property. */
3576 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3577
3578 /* If we skipped nothing at all we weren't at invisible
3579 text in the first place. If everything to the end of
3580 the buffer was skipped, end the loop. */
3581 if (newpos == tem || newpos >= ZV)
3582 invis_p = 0;
3583 else
3584 {
3585 /* We skipped some characters but not necessarily
3586 all there are. Check if we ended up on visible
3587 text. Fget_char_property returns the property of
3588 the char before the given position, i.e. if we
3589 get invis_p = 0, this means that the char at
3590 newpos is visible. */
3591 pos = make_number (newpos);
3592 prop = Fget_char_property (pos, Qinvisible, it->window);
3593 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3594 }
3595
3596 /* If we ended up on invisible text, proceed to
3597 skip starting with next_stop. */
3598 if (invis_p)
3599 tem = next_stop;
3600
3601 /* If there are adjacent invisible texts, don't lose the
3602 second one's ellipsis. */
3603 if (invis_p == 2)
3604 display_ellipsis_p = 1;
3605 }
3606 while (invis_p);
3607
3608 /* The position newpos is now either ZV or on visible text. */
3609 if (it->bidi_p && newpos < ZV)
3610 {
3611 /* With bidi iteration, the region of invisible text
3612 could start and/or end in the middle of a non-base
3613 embedding level. Therefore, we need to skip
3614 invisible text using the bidi iterator, starting at
3615 IT's current position, until we find ourselves
3616 outside the invisible text. Skipping invisible text
3617 _after_ bidi iteration avoids affecting the visual
3618 order of the displayed text when invisible properties
3619 are added or removed. */
3620 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3621 {
3622 /* If we were `reseat'ed to a new paragraph,
3623 determine the paragraph base direction. We need
3624 to do it now because next_element_from_buffer may
3625 not have a chance to do it, if we are going to
3626 skip any text at the beginning, which resets the
3627 FIRST_ELT flag. */
3628 bidi_paragraph_init (it->paragraph_embedding,
3629 &it->bidi_it, 1);
3630 }
3631 do
3632 {
3633 bidi_move_to_visually_next (&it->bidi_it);
3634 }
3635 while (it->stop_charpos <= it->bidi_it.charpos
3636 && it->bidi_it.charpos < newpos);
3637 IT_CHARPOS (*it) = it->bidi_it.charpos;
3638 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3639 /* If we overstepped NEWPOS, record its position in the
3640 iterator, so that we skip invisible text if later the
3641 bidi iteration lands us in the invisible region
3642 again. */
3643 if (IT_CHARPOS (*it) >= newpos)
3644 it->prev_stop = newpos;
3645 }
3646 else
3647 {
3648 IT_CHARPOS (*it) = newpos;
3649 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3650 }
3651
3652 /* If there are before-strings at the start of invisible
3653 text, and the text is invisible because of a text
3654 property, arrange to show before-strings because 20.x did
3655 it that way. (If the text is invisible because of an
3656 overlay property instead of a text property, this is
3657 already handled in the overlay code.) */
3658 if (NILP (overlay)
3659 && get_overlay_strings (it, it->stop_charpos))
3660 {
3661 handled = HANDLED_RECOMPUTE_PROPS;
3662 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3663 }
3664 else if (display_ellipsis_p)
3665 {
3666 /* Make sure that the glyphs of the ellipsis will get
3667 correct `charpos' values. If we would not update
3668 it->position here, the glyphs would belong to the
3669 last visible character _before_ the invisible
3670 text, which confuses `set_cursor_from_row'.
3671
3672 We use the last invisible position instead of the
3673 first because this way the cursor is always drawn on
3674 the first "." of the ellipsis, whenever PT is inside
3675 the invisible text. Otherwise the cursor would be
3676 placed _after_ the ellipsis when the point is after the
3677 first invisible character. */
3678 if (!STRINGP (it->object))
3679 {
3680 it->position.charpos = newpos - 1;
3681 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3682 }
3683 it->ellipsis_p = 1;
3684 /* Let the ellipsis display before
3685 considering any properties of the following char.
3686 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3687 handled = HANDLED_RETURN;
3688 }
3689 }
3690 }
3691
3692 return handled;
3693 }
3694
3695
3696 /* Make iterator IT return `...' next.
3697 Replaces LEN characters from buffer. */
3698
3699 static void
3700 setup_for_ellipsis (struct it *it, int len)
3701 {
3702 /* Use the display table definition for `...'. Invalid glyphs
3703 will be handled by the method returning elements from dpvec. */
3704 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3705 {
3706 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3707 it->dpvec = v->contents;
3708 it->dpend = v->contents + v->header.size;
3709 }
3710 else
3711 {
3712 /* Default `...'. */
3713 it->dpvec = default_invis_vector;
3714 it->dpend = default_invis_vector + 3;
3715 }
3716
3717 it->dpvec_char_len = len;
3718 it->current.dpvec_index = 0;
3719 it->dpvec_face_id = -1;
3720
3721 /* Remember the current face id in case glyphs specify faces.
3722 IT's face is restored in set_iterator_to_next.
3723 saved_face_id was set to preceding char's face in handle_stop. */
3724 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3725 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3726
3727 it->method = GET_FROM_DISPLAY_VECTOR;
3728 it->ellipsis_p = 1;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 'display' property
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from `display' property at its current position.
3738 Called from handle_stop.
3739 We return HANDLED_RETURN if some part of the display property
3740 overrides the display of the buffer text itself.
3741 Otherwise we return HANDLED_NORMALLY. */
3742
3743 static enum prop_handled
3744 handle_display_prop (struct it *it)
3745 {
3746 Lisp_Object prop, object, overlay;
3747 struct text_pos *position;
3748 /* Nonzero if some property replaces the display of the text itself. */
3749 int display_replaced_p = 0;
3750
3751 if (STRINGP (it->string))
3752 {
3753 object = it->string;
3754 position = &it->current.string_pos;
3755 }
3756 else
3757 {
3758 XSETWINDOW (object, it->w);
3759 position = &it->current.pos;
3760 }
3761
3762 /* Reset those iterator values set from display property values. */
3763 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3764 it->space_width = Qnil;
3765 it->font_height = Qnil;
3766 it->voffset = 0;
3767
3768 /* We don't support recursive `display' properties, i.e. string
3769 values that have a string `display' property, that have a string
3770 `display' property etc. */
3771 if (!it->string_from_display_prop_p)
3772 it->area = TEXT_AREA;
3773
3774 prop = get_char_property_and_overlay (make_number (position->charpos),
3775 Qdisplay, object, &overlay);
3776 if (NILP (prop))
3777 return HANDLED_NORMALLY;
3778 /* Now OVERLAY is the overlay that gave us this property, or nil
3779 if it was a text property. */
3780
3781 if (!STRINGP (it->string))
3782 object = it->w->buffer;
3783
3784 if (CONSP (prop)
3785 /* Simple properties. */
3786 && !EQ (XCAR (prop), Qimage)
3787 && !EQ (XCAR (prop), Qspace)
3788 && !EQ (XCAR (prop), Qwhen)
3789 && !EQ (XCAR (prop), Qslice)
3790 && !EQ (XCAR (prop), Qspace_width)
3791 && !EQ (XCAR (prop), Qheight)
3792 && !EQ (XCAR (prop), Qraise)
3793 /* Marginal area specifications. */
3794 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3795 && !EQ (XCAR (prop), Qleft_fringe)
3796 && !EQ (XCAR (prop), Qright_fringe)
3797 && !NILP (XCAR (prop)))
3798 {
3799 for (; CONSP (prop); prop = XCDR (prop))
3800 {
3801 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3802 position, display_replaced_p))
3803 {
3804 display_replaced_p = 1;
3805 /* If some text in a string is replaced, `position' no
3806 longer points to the position of `object'. */
3807 if (STRINGP (object))
3808 break;
3809 }
3810 }
3811 }
3812 else if (VECTORP (prop))
3813 {
3814 int i;
3815 for (i = 0; i < ASIZE (prop); ++i)
3816 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3817 position, display_replaced_p))
3818 {
3819 display_replaced_p = 1;
3820 /* If some text in a string is replaced, `position' no
3821 longer points to the position of `object'. */
3822 if (STRINGP (object))
3823 break;
3824 }
3825 }
3826 else
3827 {
3828 if (handle_single_display_spec (it, prop, object, overlay,
3829 position, 0))
3830 display_replaced_p = 1;
3831 }
3832
3833 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3834 }
3835
3836
3837 /* Value is the position of the end of the `display' property starting
3838 at START_POS in OBJECT. */
3839
3840 static struct text_pos
3841 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3842 {
3843 Lisp_Object end;
3844 struct text_pos end_pos;
3845
3846 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3847 Qdisplay, object, Qnil);
3848 CHARPOS (end_pos) = XFASTINT (end);
3849 if (STRINGP (object))
3850 compute_string_pos (&end_pos, start_pos, it->string);
3851 else
3852 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3853
3854 return end_pos;
3855 }
3856
3857
3858 /* Set up IT from a single `display' specification PROP. OBJECT
3859 is the object in which the `display' property was found. *POSITION
3860 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3861 means that we previously saw a display specification which already
3862 replaced text display with something else, for example an image;
3863 we ignore such properties after the first one has been processed.
3864
3865 OVERLAY is the overlay this `display' property came from,
3866 or nil if it was a text property.
3867
3868 If PROP is a `space' or `image' specification, and in some other
3869 cases too, set *POSITION to the position where the `display'
3870 property ends.
3871
3872 Value is non-zero if something was found which replaces the display
3873 of buffer or string text. */
3874
3875 static int
3876 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3877 Lisp_Object overlay, struct text_pos *position,
3878 int display_replaced_before_p)
3879 {
3880 Lisp_Object form;
3881 Lisp_Object location, value;
3882 struct text_pos start_pos, save_pos;
3883 int valid_p;
3884
3885 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3886 If the result is non-nil, use VALUE instead of SPEC. */
3887 form = Qt;
3888 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3889 {
3890 spec = XCDR (spec);
3891 if (!CONSP (spec))
3892 return 0;
3893 form = XCAR (spec);
3894 spec = XCDR (spec);
3895 }
3896
3897 if (!NILP (form) && !EQ (form, Qt))
3898 {
3899 int count = SPECPDL_INDEX ();
3900 struct gcpro gcpro1;
3901
3902 /* Bind `object' to the object having the `display' property, a
3903 buffer or string. Bind `position' to the position in the
3904 object where the property was found, and `buffer-position'
3905 to the current position in the buffer. */
3906 specbind (Qobject, object);
3907 specbind (Qposition, make_number (CHARPOS (*position)));
3908 specbind (Qbuffer_position,
3909 make_number (STRINGP (object)
3910 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3911 GCPRO1 (form);
3912 form = safe_eval (form);
3913 UNGCPRO;
3914 unbind_to (count, Qnil);
3915 }
3916
3917 if (NILP (form))
3918 return 0;
3919
3920 /* Handle `(height HEIGHT)' specifications. */
3921 if (CONSP (spec)
3922 && EQ (XCAR (spec), Qheight)
3923 && CONSP (XCDR (spec)))
3924 {
3925 if (!FRAME_WINDOW_P (it->f))
3926 return 0;
3927
3928 it->font_height = XCAR (XCDR (spec));
3929 if (!NILP (it->font_height))
3930 {
3931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3932 int new_height = -1;
3933
3934 if (CONSP (it->font_height)
3935 && (EQ (XCAR (it->font_height), Qplus)
3936 || EQ (XCAR (it->font_height), Qminus))
3937 && CONSP (XCDR (it->font_height))
3938 && INTEGERP (XCAR (XCDR (it->font_height))))
3939 {
3940 /* `(+ N)' or `(- N)' where N is an integer. */
3941 int steps = XINT (XCAR (XCDR (it->font_height)));
3942 if (EQ (XCAR (it->font_height), Qplus))
3943 steps = - steps;
3944 it->face_id = smaller_face (it->f, it->face_id, steps);
3945 }
3946 else if (FUNCTIONP (it->font_height))
3947 {
3948 /* Call function with current height as argument.
3949 Value is the new height. */
3950 Lisp_Object height;
3951 height = safe_call1 (it->font_height,
3952 face->lface[LFACE_HEIGHT_INDEX]);
3953 if (NUMBERP (height))
3954 new_height = XFLOATINT (height);
3955 }
3956 else if (NUMBERP (it->font_height))
3957 {
3958 /* Value is a multiple of the canonical char height. */
3959 struct face *f;
3960
3961 f = FACE_FROM_ID (it->f,
3962 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3963 new_height = (XFLOATINT (it->font_height)
3964 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3965 }
3966 else
3967 {
3968 /* Evaluate IT->font_height with `height' bound to the
3969 current specified height to get the new height. */
3970 int count = SPECPDL_INDEX ();
3971
3972 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3973 value = safe_eval (it->font_height);
3974 unbind_to (count, Qnil);
3975
3976 if (NUMBERP (value))
3977 new_height = XFLOATINT (value);
3978 }
3979
3980 if (new_height > 0)
3981 it->face_id = face_with_height (it->f, it->face_id, new_height);
3982 }
3983
3984 return 0;
3985 }
3986
3987 /* Handle `(space-width WIDTH)'. */
3988 if (CONSP (spec)
3989 && EQ (XCAR (spec), Qspace_width)
3990 && CONSP (XCDR (spec)))
3991 {
3992 if (!FRAME_WINDOW_P (it->f))
3993 return 0;
3994
3995 value = XCAR (XCDR (spec));
3996 if (NUMBERP (value) && XFLOATINT (value) > 0)
3997 it->space_width = value;
3998
3999 return 0;
4000 }
4001
4002 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4003 if (CONSP (spec)
4004 && EQ (XCAR (spec), Qslice))
4005 {
4006 Lisp_Object tem;
4007
4008 if (!FRAME_WINDOW_P (it->f))
4009 return 0;
4010
4011 if (tem = XCDR (spec), CONSP (tem))
4012 {
4013 it->slice.x = XCAR (tem);
4014 if (tem = XCDR (tem), CONSP (tem))
4015 {
4016 it->slice.y = XCAR (tem);
4017 if (tem = XCDR (tem), CONSP (tem))
4018 {
4019 it->slice.width = XCAR (tem);
4020 if (tem = XCDR (tem), CONSP (tem))
4021 it->slice.height = XCAR (tem);
4022 }
4023 }
4024 }
4025
4026 return 0;
4027 }
4028
4029 /* Handle `(raise FACTOR)'. */
4030 if (CONSP (spec)
4031 && EQ (XCAR (spec), Qraise)
4032 && CONSP (XCDR (spec)))
4033 {
4034 if (!FRAME_WINDOW_P (it->f))
4035 return 0;
4036
4037 #ifdef HAVE_WINDOW_SYSTEM
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value))
4040 {
4041 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4042 it->voffset = - (XFLOATINT (value)
4043 * (FONT_HEIGHT (face->font)));
4044 }
4045 #endif /* HAVE_WINDOW_SYSTEM */
4046
4047 return 0;
4048 }
4049
4050 /* Don't handle the other kinds of display specifications
4051 inside a string that we got from a `display' property. */
4052 if (it->string_from_display_prop_p)
4053 return 0;
4054
4055 /* Characters having this form of property are not displayed, so
4056 we have to find the end of the property. */
4057 start_pos = *position;
4058 *position = display_prop_end (it, object, start_pos);
4059 value = Qnil;
4060
4061 /* Stop the scan at that end position--we assume that all
4062 text properties change there. */
4063 it->stop_charpos = position->charpos;
4064
4065 /* Handle `(left-fringe BITMAP [FACE])'
4066 and `(right-fringe BITMAP [FACE])'. */
4067 if (CONSP (spec)
4068 && (EQ (XCAR (spec), Qleft_fringe)
4069 || EQ (XCAR (spec), Qright_fringe))
4070 && CONSP (XCDR (spec)))
4071 {
4072 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4073 int fringe_bitmap;
4074
4075 if (!FRAME_WINDOW_P (it->f))
4076 /* If we return here, POSITION has been advanced
4077 across the text with this property. */
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (!SYMBOLP (value)
4083 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4084 /* If we return here, POSITION has been advanced
4085 across the text with this property. */
4086 return 0;
4087
4088 if (CONSP (XCDR (XCDR (spec))))
4089 {
4090 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4091 int face_id2 = lookup_derived_face (it->f, face_name,
4092 FRINGE_FACE_ID, 0);
4093 if (face_id2 >= 0)
4094 face_id = face_id2;
4095 }
4096
4097 /* Save current settings of IT so that we can restore them
4098 when we are finished with the glyph property value. */
4099
4100 save_pos = it->position;
4101 it->position = *position;
4102 push_it (it);
4103 it->position = save_pos;
4104
4105 it->area = TEXT_AREA;
4106 it->what = IT_IMAGE;
4107 it->image_id = -1; /* no image */
4108 it->position = start_pos;
4109 it->object = NILP (object) ? it->w->buffer : object;
4110 it->method = GET_FROM_IMAGE;
4111 it->from_overlay = Qnil;
4112 it->face_id = face_id;
4113
4114 /* Say that we haven't consumed the characters with
4115 `display' property yet. The call to pop_it in
4116 set_iterator_to_next will clean this up. */
4117 *position = start_pos;
4118
4119 if (EQ (XCAR (spec), Qleft_fringe))
4120 {
4121 it->left_user_fringe_bitmap = fringe_bitmap;
4122 it->left_user_fringe_face_id = face_id;
4123 }
4124 else
4125 {
4126 it->right_user_fringe_bitmap = fringe_bitmap;
4127 it->right_user_fringe_face_id = face_id;
4128 }
4129 #endif /* HAVE_WINDOW_SYSTEM */
4130 return 1;
4131 }
4132
4133 /* Prepare to handle `((margin left-margin) ...)',
4134 `((margin right-margin) ...)' and `((margin nil) ...)'
4135 prefixes for display specifications. */
4136 location = Qunbound;
4137 if (CONSP (spec) && CONSP (XCAR (spec)))
4138 {
4139 Lisp_Object tem;
4140
4141 value = XCDR (spec);
4142 if (CONSP (value))
4143 value = XCAR (value);
4144
4145 tem = XCAR (spec);
4146 if (EQ (XCAR (tem), Qmargin)
4147 && (tem = XCDR (tem),
4148 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4149 (NILP (tem)
4150 || EQ (tem, Qleft_margin)
4151 || EQ (tem, Qright_margin))))
4152 location = tem;
4153 }
4154
4155 if (EQ (location, Qunbound))
4156 {
4157 location = Qnil;
4158 value = spec;
4159 }
4160
4161 /* After this point, VALUE is the property after any
4162 margin prefix has been stripped. It must be a string,
4163 an image specification, or `(space ...)'.
4164
4165 LOCATION specifies where to display: `left-margin',
4166 `right-margin' or nil. */
4167
4168 valid_p = (STRINGP (value)
4169 #ifdef HAVE_WINDOW_SYSTEM
4170 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4171 #endif /* not HAVE_WINDOW_SYSTEM */
4172 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4173
4174 if (valid_p && !display_replaced_before_p)
4175 {
4176 /* Save current settings of IT so that we can restore them
4177 when we are finished with the glyph property value. */
4178 save_pos = it->position;
4179 it->position = *position;
4180 push_it (it);
4181 it->position = save_pos;
4182 it->from_overlay = overlay;
4183
4184 if (NILP (location))
4185 it->area = TEXT_AREA;
4186 else if (EQ (location, Qleft_margin))
4187 it->area = LEFT_MARGIN_AREA;
4188 else
4189 it->area = RIGHT_MARGIN_AREA;
4190
4191 if (STRINGP (value))
4192 {
4193 it->string = value;
4194 it->multibyte_p = STRING_MULTIBYTE (it->string);
4195 it->current.overlay_string_index = -1;
4196 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4197 it->end_charpos = it->string_nchars = SCHARS (it->string);
4198 it->method = GET_FROM_STRING;
4199 it->stop_charpos = 0;
4200 it->string_from_display_prop_p = 1;
4201 /* Say that we haven't consumed the characters with
4202 `display' property yet. The call to pop_it in
4203 set_iterator_to_next will clean this up. */
4204 if (BUFFERP (object))
4205 *position = start_pos;
4206 }
4207 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4208 {
4209 it->method = GET_FROM_STRETCH;
4210 it->object = value;
4211 *position = it->position = start_pos;
4212 }
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 else
4215 {
4216 it->what = IT_IMAGE;
4217 it->image_id = lookup_image (it->f, value);
4218 it->position = start_pos;
4219 it->object = NILP (object) ? it->w->buffer : object;
4220 it->method = GET_FROM_IMAGE;
4221
4222 /* Say that we haven't consumed the characters with
4223 `display' property yet. The call to pop_it in
4224 set_iterator_to_next will clean this up. */
4225 *position = start_pos;
4226 }
4227 #endif /* HAVE_WINDOW_SYSTEM */
4228
4229 return 1;
4230 }
4231
4232 /* Invalid property or property not supported. Restore
4233 POSITION to what it was before. */
4234 *position = start_pos;
4235 return 0;
4236 }
4237
4238
4239 /* Check if SPEC is a display sub-property value whose text should be
4240 treated as intangible. */
4241
4242 static int
4243 single_display_spec_intangible_p (Lisp_Object prop)
4244 {
4245 /* Skip over `when FORM'. */
4246 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4247 {
4248 prop = XCDR (prop);
4249 if (!CONSP (prop))
4250 return 0;
4251 prop = XCDR (prop);
4252 }
4253
4254 if (STRINGP (prop))
4255 return 1;
4256
4257 if (!CONSP (prop))
4258 return 0;
4259
4260 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4261 we don't need to treat text as intangible. */
4262 if (EQ (XCAR (prop), Qmargin))
4263 {
4264 prop = XCDR (prop);
4265 if (!CONSP (prop))
4266 return 0;
4267
4268 prop = XCDR (prop);
4269 if (!CONSP (prop)
4270 || EQ (XCAR (prop), Qleft_margin)
4271 || EQ (XCAR (prop), Qright_margin))
4272 return 0;
4273 }
4274
4275 return (CONSP (prop)
4276 && (EQ (XCAR (prop), Qimage)
4277 || EQ (XCAR (prop), Qspace)));
4278 }
4279
4280
4281 /* Check if PROP is a display property value whose text should be
4282 treated as intangible. */
4283
4284 int
4285 display_prop_intangible_p (Lisp_Object prop)
4286 {
4287 if (CONSP (prop)
4288 && CONSP (XCAR (prop))
4289 && !EQ (Qmargin, XCAR (XCAR (prop))))
4290 {
4291 /* A list of sub-properties. */
4292 while (CONSP (prop))
4293 {
4294 if (single_display_spec_intangible_p (XCAR (prop)))
4295 return 1;
4296 prop = XCDR (prop);
4297 }
4298 }
4299 else if (VECTORP (prop))
4300 {
4301 /* A vector of sub-properties. */
4302 int i;
4303 for (i = 0; i < ASIZE (prop); ++i)
4304 if (single_display_spec_intangible_p (AREF (prop, i)))
4305 return 1;
4306 }
4307 else
4308 return single_display_spec_intangible_p (prop);
4309
4310 return 0;
4311 }
4312
4313
4314 /* Return 1 if PROP is a display sub-property value containing STRING. */
4315
4316 static int
4317 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4318 {
4319 if (EQ (string, prop))
4320 return 1;
4321
4322 /* Skip over `when FORM'. */
4323 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4324 {
4325 prop = XCDR (prop);
4326 if (!CONSP (prop))
4327 return 0;
4328 prop = XCDR (prop);
4329 }
4330
4331 if (CONSP (prop))
4332 /* Skip over `margin LOCATION'. */
4333 if (EQ (XCAR (prop), Qmargin))
4334 {
4335 prop = XCDR (prop);
4336 if (!CONSP (prop))
4337 return 0;
4338
4339 prop = XCDR (prop);
4340 if (!CONSP (prop))
4341 return 0;
4342 }
4343
4344 return CONSP (prop) && EQ (XCAR (prop), string);
4345 }
4346
4347
4348 /* Return 1 if STRING appears in the `display' property PROP. */
4349
4350 static int
4351 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4352 {
4353 if (CONSP (prop)
4354 && CONSP (XCAR (prop))
4355 && !EQ (Qmargin, XCAR (XCAR (prop))))
4356 {
4357 /* A list of sub-properties. */
4358 while (CONSP (prop))
4359 {
4360 if (single_display_spec_string_p (XCAR (prop), string))
4361 return 1;
4362 prop = XCDR (prop);
4363 }
4364 }
4365 else if (VECTORP (prop))
4366 {
4367 /* A vector of sub-properties. */
4368 int i;
4369 for (i = 0; i < ASIZE (prop); ++i)
4370 if (single_display_spec_string_p (AREF (prop, i), string))
4371 return 1;
4372 }
4373 else
4374 return single_display_spec_string_p (prop, string);
4375
4376 return 0;
4377 }
4378
4379 /* Look for STRING in overlays and text properties in the current
4380 buffer, between character positions FROM and TO (excluding TO).
4381 BACK_P non-zero means look back (in this case, TO is supposed to be
4382 less than FROM).
4383 Value is the first character position where STRING was found, or
4384 zero if it wasn't found before hitting TO.
4385
4386 This function may only use code that doesn't eval because it is
4387 called asynchronously from note_mouse_highlight. */
4388
4389 static EMACS_INT
4390 string_buffer_position_lim (Lisp_Object string,
4391 EMACS_INT from, EMACS_INT to, int back_p)
4392 {
4393 Lisp_Object limit, prop, pos;
4394 int found = 0;
4395
4396 pos = make_number (from);
4397
4398 if (!back_p) /* looking forward */
4399 {
4400 limit = make_number (min (to, ZV));
4401 while (!found && !EQ (pos, limit))
4402 {
4403 prop = Fget_char_property (pos, Qdisplay, Qnil);
4404 if (!NILP (prop) && display_prop_string_p (prop, string))
4405 found = 1;
4406 else
4407 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4408 limit);
4409 }
4410 }
4411 else /* looking back */
4412 {
4413 limit = make_number (max (to, BEGV));
4414 while (!found && !EQ (pos, limit))
4415 {
4416 prop = Fget_char_property (pos, Qdisplay, Qnil);
4417 if (!NILP (prop) && display_prop_string_p (prop, string))
4418 found = 1;
4419 else
4420 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4421 limit);
4422 }
4423 }
4424
4425 return found ? XINT (pos) : 0;
4426 }
4427
4428 /* Determine which buffer position in current buffer STRING comes from.
4429 AROUND_CHARPOS is an approximate position where it could come from.
4430 Value is the buffer position or 0 if it couldn't be determined.
4431
4432 This function is necessary because we don't record buffer positions
4433 in glyphs generated from strings (to keep struct glyph small).
4434 This function may only use code that doesn't eval because it is
4435 called asynchronously from note_mouse_highlight. */
4436
4437 static EMACS_INT
4438 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4439 {
4440 const int MAX_DISTANCE = 1000;
4441 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4442 around_charpos + MAX_DISTANCE,
4443 0);
4444
4445 if (!found)
4446 found = string_buffer_position_lim (string, around_charpos,
4447 around_charpos - MAX_DISTANCE, 1);
4448 return found;
4449 }
4450
4451
4452 \f
4453 /***********************************************************************
4454 `composition' property
4455 ***********************************************************************/
4456
4457 /* Set up iterator IT from `composition' property at its current
4458 position. Called from handle_stop. */
4459
4460 static enum prop_handled
4461 handle_composition_prop (struct it *it)
4462 {
4463 Lisp_Object prop, string;
4464 EMACS_INT pos, pos_byte, start, end;
4465
4466 if (STRINGP (it->string))
4467 {
4468 unsigned char *s;
4469
4470 pos = IT_STRING_CHARPOS (*it);
4471 pos_byte = IT_STRING_BYTEPOS (*it);
4472 string = it->string;
4473 s = SDATA (string) + pos_byte;
4474 it->c = STRING_CHAR (s);
4475 }
4476 else
4477 {
4478 pos = IT_CHARPOS (*it);
4479 pos_byte = IT_BYTEPOS (*it);
4480 string = Qnil;
4481 it->c = FETCH_CHAR (pos_byte);
4482 }
4483
4484 /* If there's a valid composition and point is not inside of the
4485 composition (in the case that the composition is from the current
4486 buffer), draw a glyph composed from the composition components. */
4487 if (find_composition (pos, -1, &start, &end, &prop, string)
4488 && COMPOSITION_VALID_P (start, end, prop)
4489 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4490 {
4491 if (start != pos)
4492 {
4493 if (STRINGP (it->string))
4494 pos_byte = string_char_to_byte (it->string, start);
4495 else
4496 pos_byte = CHAR_TO_BYTE (start);
4497 }
4498 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4499 prop, string);
4500
4501 if (it->cmp_it.id >= 0)
4502 {
4503 it->cmp_it.ch = -1;
4504 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4505 it->cmp_it.nglyphs = -1;
4506 }
4507 }
4508
4509 return HANDLED_NORMALLY;
4510 }
4511
4512
4513 \f
4514 /***********************************************************************
4515 Overlay strings
4516 ***********************************************************************/
4517
4518 /* The following structure is used to record overlay strings for
4519 later sorting in load_overlay_strings. */
4520
4521 struct overlay_entry
4522 {
4523 Lisp_Object overlay;
4524 Lisp_Object string;
4525 int priority;
4526 int after_string_p;
4527 };
4528
4529
4530 /* Set up iterator IT from overlay strings at its current position.
4531 Called from handle_stop. */
4532
4533 static enum prop_handled
4534 handle_overlay_change (struct it *it)
4535 {
4536 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4537 return HANDLED_RECOMPUTE_PROPS;
4538 else
4539 return HANDLED_NORMALLY;
4540 }
4541
4542
4543 /* Set up the next overlay string for delivery by IT, if there is an
4544 overlay string to deliver. Called by set_iterator_to_next when the
4545 end of the current overlay string is reached. If there are more
4546 overlay strings to display, IT->string and
4547 IT->current.overlay_string_index are set appropriately here.
4548 Otherwise IT->string is set to nil. */
4549
4550 static void
4551 next_overlay_string (struct it *it)
4552 {
4553 ++it->current.overlay_string_index;
4554 if (it->current.overlay_string_index == it->n_overlay_strings)
4555 {
4556 /* No more overlay strings. Restore IT's settings to what
4557 they were before overlay strings were processed, and
4558 continue to deliver from current_buffer. */
4559
4560 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4561 pop_it (it);
4562 xassert (it->sp > 0
4563 || (NILP (it->string)
4564 && it->method == GET_FROM_BUFFER
4565 && it->stop_charpos >= BEGV
4566 && it->stop_charpos <= it->end_charpos));
4567 it->current.overlay_string_index = -1;
4568 it->n_overlay_strings = 0;
4569 it->overlay_strings_charpos = -1;
4570
4571 /* If we're at the end of the buffer, record that we have
4572 processed the overlay strings there already, so that
4573 next_element_from_buffer doesn't try it again. */
4574 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4575 it->overlay_strings_at_end_processed_p = 1;
4576 }
4577 else
4578 {
4579 /* There are more overlay strings to process. If
4580 IT->current.overlay_string_index has advanced to a position
4581 where we must load IT->overlay_strings with more strings, do
4582 it. We must load at the IT->overlay_strings_charpos where
4583 IT->n_overlay_strings was originally computed; when invisible
4584 text is present, this might not be IT_CHARPOS (Bug#7016). */
4585 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4586
4587 if (it->current.overlay_string_index && i == 0)
4588 load_overlay_strings (it, it->overlay_strings_charpos);
4589
4590 /* Initialize IT to deliver display elements from the overlay
4591 string. */
4592 it->string = it->overlay_strings[i];
4593 it->multibyte_p = STRING_MULTIBYTE (it->string);
4594 SET_TEXT_POS (it->current.string_pos, 0, 0);
4595 it->method = GET_FROM_STRING;
4596 it->stop_charpos = 0;
4597 if (it->cmp_it.stop_pos >= 0)
4598 it->cmp_it.stop_pos = 0;
4599 }
4600
4601 CHECK_IT (it);
4602 }
4603
4604
4605 /* Compare two overlay_entry structures E1 and E2. Used as a
4606 comparison function for qsort in load_overlay_strings. Overlay
4607 strings for the same position are sorted so that
4608
4609 1. All after-strings come in front of before-strings, except
4610 when they come from the same overlay.
4611
4612 2. Within after-strings, strings are sorted so that overlay strings
4613 from overlays with higher priorities come first.
4614
4615 2. Within before-strings, strings are sorted so that overlay
4616 strings from overlays with higher priorities come last.
4617
4618 Value is analogous to strcmp. */
4619
4620
4621 static int
4622 compare_overlay_entries (const void *e1, const void *e2)
4623 {
4624 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4625 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4626 int result;
4627
4628 if (entry1->after_string_p != entry2->after_string_p)
4629 {
4630 /* Let after-strings appear in front of before-strings if
4631 they come from different overlays. */
4632 if (EQ (entry1->overlay, entry2->overlay))
4633 result = entry1->after_string_p ? 1 : -1;
4634 else
4635 result = entry1->after_string_p ? -1 : 1;
4636 }
4637 else if (entry1->after_string_p)
4638 /* After-strings sorted in order of decreasing priority. */
4639 result = entry2->priority - entry1->priority;
4640 else
4641 /* Before-strings sorted in order of increasing priority. */
4642 result = entry1->priority - entry2->priority;
4643
4644 return result;
4645 }
4646
4647
4648 /* Load the vector IT->overlay_strings with overlay strings from IT's
4649 current buffer position, or from CHARPOS if that is > 0. Set
4650 IT->n_overlays to the total number of overlay strings found.
4651
4652 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4653 a time. On entry into load_overlay_strings,
4654 IT->current.overlay_string_index gives the number of overlay
4655 strings that have already been loaded by previous calls to this
4656 function.
4657
4658 IT->add_overlay_start contains an additional overlay start
4659 position to consider for taking overlay strings from, if non-zero.
4660 This position comes into play when the overlay has an `invisible'
4661 property, and both before and after-strings. When we've skipped to
4662 the end of the overlay, because of its `invisible' property, we
4663 nevertheless want its before-string to appear.
4664 IT->add_overlay_start will contain the overlay start position
4665 in this case.
4666
4667 Overlay strings are sorted so that after-string strings come in
4668 front of before-string strings. Within before and after-strings,
4669 strings are sorted by overlay priority. See also function
4670 compare_overlay_entries. */
4671
4672 static void
4673 load_overlay_strings (struct it *it, EMACS_INT charpos)
4674 {
4675 Lisp_Object overlay, window, str, invisible;
4676 struct Lisp_Overlay *ov;
4677 EMACS_INT start, end;
4678 int size = 20;
4679 int n = 0, i, j, invis_p;
4680 struct overlay_entry *entries
4681 = (struct overlay_entry *) alloca (size * sizeof *entries);
4682
4683 if (charpos <= 0)
4684 charpos = IT_CHARPOS (*it);
4685
4686 /* Append the overlay string STRING of overlay OVERLAY to vector
4687 `entries' which has size `size' and currently contains `n'
4688 elements. AFTER_P non-zero means STRING is an after-string of
4689 OVERLAY. */
4690 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4691 do \
4692 { \
4693 Lisp_Object priority; \
4694 \
4695 if (n == size) \
4696 { \
4697 int new_size = 2 * size; \
4698 struct overlay_entry *old = entries; \
4699 entries = \
4700 (struct overlay_entry *) alloca (new_size \
4701 * sizeof *entries); \
4702 memcpy (entries, old, size * sizeof *entries); \
4703 size = new_size; \
4704 } \
4705 \
4706 entries[n].string = (STRING); \
4707 entries[n].overlay = (OVERLAY); \
4708 priority = Foverlay_get ((OVERLAY), Qpriority); \
4709 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4710 entries[n].after_string_p = (AFTER_P); \
4711 ++n; \
4712 } \
4713 while (0)
4714
4715 /* Process overlay before the overlay center. */
4716 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4717 {
4718 XSETMISC (overlay, ov);
4719 xassert (OVERLAYP (overlay));
4720 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4721 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4722
4723 if (end < charpos)
4724 break;
4725
4726 /* Skip this overlay if it doesn't start or end at IT's current
4727 position. */
4728 if (end != charpos && start != charpos)
4729 continue;
4730
4731 /* Skip this overlay if it doesn't apply to IT->w. */
4732 window = Foverlay_get (overlay, Qwindow);
4733 if (WINDOWP (window) && XWINDOW (window) != it->w)
4734 continue;
4735
4736 /* If the text ``under'' the overlay is invisible, both before-
4737 and after-strings from this overlay are visible; start and
4738 end position are indistinguishable. */
4739 invisible = Foverlay_get (overlay, Qinvisible);
4740 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4741
4742 /* If overlay has a non-empty before-string, record it. */
4743 if ((start == charpos || (end == charpos && invis_p))
4744 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4745 && SCHARS (str))
4746 RECORD_OVERLAY_STRING (overlay, str, 0);
4747
4748 /* If overlay has a non-empty after-string, record it. */
4749 if ((end == charpos || (start == charpos && invis_p))
4750 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4751 && SCHARS (str))
4752 RECORD_OVERLAY_STRING (overlay, str, 1);
4753 }
4754
4755 /* Process overlays after the overlay center. */
4756 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4757 {
4758 XSETMISC (overlay, ov);
4759 xassert (OVERLAYP (overlay));
4760 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4761 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4762
4763 if (start > charpos)
4764 break;
4765
4766 /* Skip this overlay if it doesn't start or end at IT's current
4767 position. */
4768 if (end != charpos && start != charpos)
4769 continue;
4770
4771 /* Skip this overlay if it doesn't apply to IT->w. */
4772 window = Foverlay_get (overlay, Qwindow);
4773 if (WINDOWP (window) && XWINDOW (window) != it->w)
4774 continue;
4775
4776 /* If the text ``under'' the overlay is invisible, it has a zero
4777 dimension, and both before- and after-strings apply. */
4778 invisible = Foverlay_get (overlay, Qinvisible);
4779 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4780
4781 /* If overlay has a non-empty before-string, record it. */
4782 if ((start == charpos || (end == charpos && invis_p))
4783 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4784 && SCHARS (str))
4785 RECORD_OVERLAY_STRING (overlay, str, 0);
4786
4787 /* If overlay has a non-empty after-string, record it. */
4788 if ((end == charpos || (start == charpos && invis_p))
4789 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4790 && SCHARS (str))
4791 RECORD_OVERLAY_STRING (overlay, str, 1);
4792 }
4793
4794 #undef RECORD_OVERLAY_STRING
4795
4796 /* Sort entries. */
4797 if (n > 1)
4798 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4799
4800 /* Record number of overlay strings, and where we computed it. */
4801 it->n_overlay_strings = n;
4802 it->overlay_strings_charpos = charpos;
4803
4804 /* IT->current.overlay_string_index is the number of overlay strings
4805 that have already been consumed by IT. Copy some of the
4806 remaining overlay strings to IT->overlay_strings. */
4807 i = 0;
4808 j = it->current.overlay_string_index;
4809 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4810 {
4811 it->overlay_strings[i] = entries[j].string;
4812 it->string_overlays[i++] = entries[j++].overlay;
4813 }
4814
4815 CHECK_IT (it);
4816 }
4817
4818
4819 /* Get the first chunk of overlay strings at IT's current buffer
4820 position, or at CHARPOS if that is > 0. Value is non-zero if at
4821 least one overlay string was found. */
4822
4823 static int
4824 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4825 {
4826 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4827 process. This fills IT->overlay_strings with strings, and sets
4828 IT->n_overlay_strings to the total number of strings to process.
4829 IT->pos.overlay_string_index has to be set temporarily to zero
4830 because load_overlay_strings needs this; it must be set to -1
4831 when no overlay strings are found because a zero value would
4832 indicate a position in the first overlay string. */
4833 it->current.overlay_string_index = 0;
4834 load_overlay_strings (it, charpos);
4835
4836 /* If we found overlay strings, set up IT to deliver display
4837 elements from the first one. Otherwise set up IT to deliver
4838 from current_buffer. */
4839 if (it->n_overlay_strings)
4840 {
4841 /* Make sure we know settings in current_buffer, so that we can
4842 restore meaningful values when we're done with the overlay
4843 strings. */
4844 if (compute_stop_p)
4845 compute_stop_pos (it);
4846 xassert (it->face_id >= 0);
4847
4848 /* Save IT's settings. They are restored after all overlay
4849 strings have been processed. */
4850 xassert (!compute_stop_p || it->sp == 0);
4851
4852 /* When called from handle_stop, there might be an empty display
4853 string loaded. In that case, don't bother saving it. */
4854 if (!STRINGP (it->string) || SCHARS (it->string))
4855 push_it (it);
4856
4857 /* Set up IT to deliver display elements from the first overlay
4858 string. */
4859 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4860 it->string = it->overlay_strings[0];
4861 it->from_overlay = Qnil;
4862 it->stop_charpos = 0;
4863 xassert (STRINGP (it->string));
4864 it->end_charpos = SCHARS (it->string);
4865 it->multibyte_p = STRING_MULTIBYTE (it->string);
4866 it->method = GET_FROM_STRING;
4867 return 1;
4868 }
4869
4870 it->current.overlay_string_index = -1;
4871 return 0;
4872 }
4873
4874 static int
4875 get_overlay_strings (struct it *it, EMACS_INT charpos)
4876 {
4877 it->string = Qnil;
4878 it->method = GET_FROM_BUFFER;
4879
4880 (void) get_overlay_strings_1 (it, charpos, 1);
4881
4882 CHECK_IT (it);
4883
4884 /* Value is non-zero if we found at least one overlay string. */
4885 return STRINGP (it->string);
4886 }
4887
4888
4889 \f
4890 /***********************************************************************
4891 Saving and restoring state
4892 ***********************************************************************/
4893
4894 /* Save current settings of IT on IT->stack. Called, for example,
4895 before setting up IT for an overlay string, to be able to restore
4896 IT's settings to what they were after the overlay string has been
4897 processed. */
4898
4899 static void
4900 push_it (struct it *it)
4901 {
4902 struct iterator_stack_entry *p;
4903
4904 xassert (it->sp < IT_STACK_SIZE);
4905 p = it->stack + it->sp;
4906
4907 p->stop_charpos = it->stop_charpos;
4908 p->prev_stop = it->prev_stop;
4909 p->base_level_stop = it->base_level_stop;
4910 p->cmp_it = it->cmp_it;
4911 xassert (it->face_id >= 0);
4912 p->face_id = it->face_id;
4913 p->string = it->string;
4914 p->method = it->method;
4915 p->from_overlay = it->from_overlay;
4916 switch (p->method)
4917 {
4918 case GET_FROM_IMAGE:
4919 p->u.image.object = it->object;
4920 p->u.image.image_id = it->image_id;
4921 p->u.image.slice = it->slice;
4922 break;
4923 case GET_FROM_STRETCH:
4924 p->u.stretch.object = it->object;
4925 break;
4926 }
4927 p->position = it->position;
4928 p->current = it->current;
4929 p->end_charpos = it->end_charpos;
4930 p->string_nchars = it->string_nchars;
4931 p->area = it->area;
4932 p->multibyte_p = it->multibyte_p;
4933 p->avoid_cursor_p = it->avoid_cursor_p;
4934 p->space_width = it->space_width;
4935 p->font_height = it->font_height;
4936 p->voffset = it->voffset;
4937 p->string_from_display_prop_p = it->string_from_display_prop_p;
4938 p->display_ellipsis_p = 0;
4939 p->line_wrap = it->line_wrap;
4940 ++it->sp;
4941 }
4942
4943 static void
4944 iterate_out_of_display_property (struct it *it)
4945 {
4946 /* Maybe initialize paragraph direction. If we are at the beginning
4947 of a new paragraph, next_element_from_buffer may not have a
4948 chance to do that. */
4949 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4950 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4951 /* prev_stop can be zero, so check against BEGV as well. */
4952 while (it->bidi_it.charpos >= BEGV
4953 && it->prev_stop <= it->bidi_it.charpos
4954 && it->bidi_it.charpos < CHARPOS (it->position))
4955 bidi_move_to_visually_next (&it->bidi_it);
4956 /* Record the stop_pos we just crossed, for when we cross it
4957 back, maybe. */
4958 if (it->bidi_it.charpos > CHARPOS (it->position))
4959 it->prev_stop = CHARPOS (it->position);
4960 /* If we ended up not where pop_it put us, resync IT's
4961 positional members with the bidi iterator. */
4962 if (it->bidi_it.charpos != CHARPOS (it->position))
4963 {
4964 SET_TEXT_POS (it->position,
4965 it->bidi_it.charpos, it->bidi_it.bytepos);
4966 it->current.pos = it->position;
4967 }
4968 }
4969
4970 /* Restore IT's settings from IT->stack. Called, for example, when no
4971 more overlay strings must be processed, and we return to delivering
4972 display elements from a buffer, or when the end of a string from a
4973 `display' property is reached and we return to delivering display
4974 elements from an overlay string, or from a buffer. */
4975
4976 static void
4977 pop_it (struct it *it)
4978 {
4979 struct iterator_stack_entry *p;
4980
4981 xassert (it->sp > 0);
4982 --it->sp;
4983 p = it->stack + it->sp;
4984 it->stop_charpos = p->stop_charpos;
4985 it->prev_stop = p->prev_stop;
4986 it->base_level_stop = p->base_level_stop;
4987 it->cmp_it = p->cmp_it;
4988 it->face_id = p->face_id;
4989 it->current = p->current;
4990 it->position = p->position;
4991 it->string = p->string;
4992 it->from_overlay = p->from_overlay;
4993 if (NILP (it->string))
4994 SET_TEXT_POS (it->current.string_pos, -1, -1);
4995 it->method = p->method;
4996 switch (it->method)
4997 {
4998 case GET_FROM_IMAGE:
4999 it->image_id = p->u.image.image_id;
5000 it->object = p->u.image.object;
5001 it->slice = p->u.image.slice;
5002 break;
5003 case GET_FROM_STRETCH:
5004 it->object = p->u.comp.object;
5005 break;
5006 case GET_FROM_BUFFER:
5007 it->object = it->w->buffer;
5008 if (it->bidi_p)
5009 {
5010 /* Bidi-iterate until we get out of the portion of text, if
5011 any, covered by a `display' text property or an overlay
5012 with `display' property. (We cannot just jump there,
5013 because the internal coherency of the bidi iterator state
5014 can not be preserved across such jumps.) We also must
5015 determine the paragraph base direction if the overlay we
5016 just processed is at the beginning of a new
5017 paragraph. */
5018 iterate_out_of_display_property (it);
5019 }
5020 break;
5021 case GET_FROM_STRING:
5022 it->object = it->string;
5023 break;
5024 case GET_FROM_DISPLAY_VECTOR:
5025 if (it->s)
5026 it->method = GET_FROM_C_STRING;
5027 else if (STRINGP (it->string))
5028 it->method = GET_FROM_STRING;
5029 else
5030 {
5031 it->method = GET_FROM_BUFFER;
5032 it->object = it->w->buffer;
5033 }
5034 }
5035 it->end_charpos = p->end_charpos;
5036 it->string_nchars = p->string_nchars;
5037 it->area = p->area;
5038 it->multibyte_p = p->multibyte_p;
5039 it->avoid_cursor_p = p->avoid_cursor_p;
5040 it->space_width = p->space_width;
5041 it->font_height = p->font_height;
5042 it->voffset = p->voffset;
5043 it->string_from_display_prop_p = p->string_from_display_prop_p;
5044 it->line_wrap = p->line_wrap;
5045 }
5046
5047
5048 \f
5049 /***********************************************************************
5050 Moving over lines
5051 ***********************************************************************/
5052
5053 /* Set IT's current position to the previous line start. */
5054
5055 static void
5056 back_to_previous_line_start (struct it *it)
5057 {
5058 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5059 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5060 }
5061
5062
5063 /* Move IT to the next line start.
5064
5065 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5066 we skipped over part of the text (as opposed to moving the iterator
5067 continuously over the text). Otherwise, don't change the value
5068 of *SKIPPED_P.
5069
5070 Newlines may come from buffer text, overlay strings, or strings
5071 displayed via the `display' property. That's the reason we can't
5072 simply use find_next_newline_no_quit.
5073
5074 Note that this function may not skip over invisible text that is so
5075 because of text properties and immediately follows a newline. If
5076 it would, function reseat_at_next_visible_line_start, when called
5077 from set_iterator_to_next, would effectively make invisible
5078 characters following a newline part of the wrong glyph row, which
5079 leads to wrong cursor motion. */
5080
5081 static int
5082 forward_to_next_line_start (struct it *it, int *skipped_p)
5083 {
5084 int old_selective, newline_found_p, n;
5085 const int MAX_NEWLINE_DISTANCE = 500;
5086
5087 /* If already on a newline, just consume it to avoid unintended
5088 skipping over invisible text below. */
5089 if (it->what == IT_CHARACTER
5090 && it->c == '\n'
5091 && CHARPOS (it->position) == IT_CHARPOS (*it))
5092 {
5093 set_iterator_to_next (it, 0);
5094 it->c = 0;
5095 return 1;
5096 }
5097
5098 /* Don't handle selective display in the following. It's (a)
5099 unnecessary because it's done by the caller, and (b) leads to an
5100 infinite recursion because next_element_from_ellipsis indirectly
5101 calls this function. */
5102 old_selective = it->selective;
5103 it->selective = 0;
5104
5105 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5106 from buffer text. */
5107 for (n = newline_found_p = 0;
5108 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5109 n += STRINGP (it->string) ? 0 : 1)
5110 {
5111 if (!get_next_display_element (it))
5112 return 0;
5113 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5114 set_iterator_to_next (it, 0);
5115 }
5116
5117 /* If we didn't find a newline near enough, see if we can use a
5118 short-cut. */
5119 if (!newline_found_p)
5120 {
5121 EMACS_INT start = IT_CHARPOS (*it);
5122 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5123 Lisp_Object pos;
5124
5125 xassert (!STRINGP (it->string));
5126
5127 /* If there isn't any `display' property in sight, and no
5128 overlays, we can just use the position of the newline in
5129 buffer text. */
5130 if (it->stop_charpos >= limit
5131 || ((pos = Fnext_single_property_change (make_number (start),
5132 Qdisplay,
5133 Qnil, make_number (limit)),
5134 NILP (pos))
5135 && next_overlay_change (start) == ZV))
5136 {
5137 IT_CHARPOS (*it) = limit;
5138 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5139 *skipped_p = newline_found_p = 1;
5140 }
5141 else
5142 {
5143 while (get_next_display_element (it)
5144 && !newline_found_p)
5145 {
5146 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5147 set_iterator_to_next (it, 0);
5148 }
5149 }
5150 }
5151
5152 it->selective = old_selective;
5153 return newline_found_p;
5154 }
5155
5156
5157 /* Set IT's current position to the previous visible line start. Skip
5158 invisible text that is so either due to text properties or due to
5159 selective display. Caution: this does not change IT->current_x and
5160 IT->hpos. */
5161
5162 static void
5163 back_to_previous_visible_line_start (struct it *it)
5164 {
5165 while (IT_CHARPOS (*it) > BEGV)
5166 {
5167 back_to_previous_line_start (it);
5168
5169 if (IT_CHARPOS (*it) <= BEGV)
5170 break;
5171
5172 /* If selective > 0, then lines indented more than its value are
5173 invisible. */
5174 if (it->selective > 0
5175 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5176 (double) it->selective)) /* iftc */
5177 continue;
5178
5179 /* Check the newline before point for invisibility. */
5180 {
5181 Lisp_Object prop;
5182 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5183 Qinvisible, it->window);
5184 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5185 continue;
5186 }
5187
5188 if (IT_CHARPOS (*it) <= BEGV)
5189 break;
5190
5191 {
5192 struct it it2;
5193 EMACS_INT pos;
5194 EMACS_INT beg, end;
5195 Lisp_Object val, overlay;
5196
5197 /* If newline is part of a composition, continue from start of composition */
5198 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5199 && beg < IT_CHARPOS (*it))
5200 goto replaced;
5201
5202 /* If newline is replaced by a display property, find start of overlay
5203 or interval and continue search from that point. */
5204 it2 = *it;
5205 pos = --IT_CHARPOS (it2);
5206 --IT_BYTEPOS (it2);
5207 it2.sp = 0;
5208 it2.string_from_display_prop_p = 0;
5209 if (handle_display_prop (&it2) == HANDLED_RETURN
5210 && !NILP (val = get_char_property_and_overlay
5211 (make_number (pos), Qdisplay, Qnil, &overlay))
5212 && (OVERLAYP (overlay)
5213 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5214 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5215 goto replaced;
5216
5217 /* Newline is not replaced by anything -- so we are done. */
5218 break;
5219
5220 replaced:
5221 if (beg < BEGV)
5222 beg = BEGV;
5223 IT_CHARPOS (*it) = beg;
5224 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5225 }
5226 }
5227
5228 it->continuation_lines_width = 0;
5229
5230 xassert (IT_CHARPOS (*it) >= BEGV);
5231 xassert (IT_CHARPOS (*it) == BEGV
5232 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5233 CHECK_IT (it);
5234 }
5235
5236
5237 /* Reseat iterator IT at the previous visible line start. Skip
5238 invisible text that is so either due to text properties or due to
5239 selective display. At the end, update IT's overlay information,
5240 face information etc. */
5241
5242 void
5243 reseat_at_previous_visible_line_start (struct it *it)
5244 {
5245 back_to_previous_visible_line_start (it);
5246 reseat (it, it->current.pos, 1);
5247 CHECK_IT (it);
5248 }
5249
5250
5251 /* Reseat iterator IT on the next visible line start in the current
5252 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5253 preceding the line start. Skip over invisible text that is so
5254 because of selective display. Compute faces, overlays etc at the
5255 new position. Note that this function does not skip over text that
5256 is invisible because of text properties. */
5257
5258 static void
5259 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5260 {
5261 int newline_found_p, skipped_p = 0;
5262
5263 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5264
5265 /* Skip over lines that are invisible because they are indented
5266 more than the value of IT->selective. */
5267 if (it->selective > 0)
5268 while (IT_CHARPOS (*it) < ZV
5269 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5270 (double) it->selective)) /* iftc */
5271 {
5272 xassert (IT_BYTEPOS (*it) == BEGV
5273 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5274 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5275 }
5276
5277 /* Position on the newline if that's what's requested. */
5278 if (on_newline_p && newline_found_p)
5279 {
5280 if (STRINGP (it->string))
5281 {
5282 if (IT_STRING_CHARPOS (*it) > 0)
5283 {
5284 --IT_STRING_CHARPOS (*it);
5285 --IT_STRING_BYTEPOS (*it);
5286 }
5287 }
5288 else if (IT_CHARPOS (*it) > BEGV)
5289 {
5290 --IT_CHARPOS (*it);
5291 --IT_BYTEPOS (*it);
5292 reseat (it, it->current.pos, 0);
5293 }
5294 }
5295 else if (skipped_p)
5296 reseat (it, it->current.pos, 0);
5297
5298 CHECK_IT (it);
5299 }
5300
5301
5302 \f
5303 /***********************************************************************
5304 Changing an iterator's position
5305 ***********************************************************************/
5306
5307 /* Change IT's current position to POS in current_buffer. If FORCE_P
5308 is non-zero, always check for text properties at the new position.
5309 Otherwise, text properties are only looked up if POS >=
5310 IT->check_charpos of a property. */
5311
5312 static void
5313 reseat (struct it *it, struct text_pos pos, int force_p)
5314 {
5315 EMACS_INT original_pos = IT_CHARPOS (*it);
5316
5317 reseat_1 (it, pos, 0);
5318
5319 /* Determine where to check text properties. Avoid doing it
5320 where possible because text property lookup is very expensive. */
5321 if (force_p
5322 || CHARPOS (pos) > it->stop_charpos
5323 || CHARPOS (pos) < original_pos)
5324 {
5325 if (it->bidi_p)
5326 {
5327 /* For bidi iteration, we need to prime prev_stop and
5328 base_level_stop with our best estimations. */
5329 if (CHARPOS (pos) < it->prev_stop)
5330 {
5331 handle_stop_backwards (it, BEGV);
5332 if (CHARPOS (pos) < it->base_level_stop)
5333 it->base_level_stop = 0;
5334 }
5335 else if (CHARPOS (pos) > it->stop_charpos
5336 && it->stop_charpos >= BEGV)
5337 handle_stop_backwards (it, it->stop_charpos);
5338 else /* force_p */
5339 handle_stop (it);
5340 }
5341 else
5342 {
5343 handle_stop (it);
5344 it->prev_stop = it->base_level_stop = 0;
5345 }
5346
5347 }
5348
5349 CHECK_IT (it);
5350 }
5351
5352
5353 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5354 IT->stop_pos to POS, also. */
5355
5356 static void
5357 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5358 {
5359 /* Don't call this function when scanning a C string. */
5360 xassert (it->s == NULL);
5361
5362 /* POS must be a reasonable value. */
5363 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5364
5365 it->current.pos = it->position = pos;
5366 it->end_charpos = ZV;
5367 it->dpvec = NULL;
5368 it->current.dpvec_index = -1;
5369 it->current.overlay_string_index = -1;
5370 IT_STRING_CHARPOS (*it) = -1;
5371 IT_STRING_BYTEPOS (*it) = -1;
5372 it->string = Qnil;
5373 it->string_from_display_prop_p = 0;
5374 it->method = GET_FROM_BUFFER;
5375 it->object = it->w->buffer;
5376 it->area = TEXT_AREA;
5377 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5378 it->sp = 0;
5379 it->string_from_display_prop_p = 0;
5380 it->face_before_selective_p = 0;
5381 if (it->bidi_p)
5382 {
5383 it->bidi_it.first_elt = 1;
5384 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5385 }
5386
5387 if (set_stop_p)
5388 {
5389 it->stop_charpos = CHARPOS (pos);
5390 it->base_level_stop = CHARPOS (pos);
5391 }
5392 }
5393
5394
5395 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5396 If S is non-null, it is a C string to iterate over. Otherwise,
5397 STRING gives a Lisp string to iterate over.
5398
5399 If PRECISION > 0, don't return more then PRECISION number of
5400 characters from the string.
5401
5402 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5403 characters have been returned. FIELD_WIDTH < 0 means an infinite
5404 field width.
5405
5406 MULTIBYTE = 0 means disable processing of multibyte characters,
5407 MULTIBYTE > 0 means enable it,
5408 MULTIBYTE < 0 means use IT->multibyte_p.
5409
5410 IT must be initialized via a prior call to init_iterator before
5411 calling this function. */
5412
5413 static void
5414 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5415 EMACS_INT charpos, EMACS_INT precision, int field_width,
5416 int multibyte)
5417 {
5418 /* No region in strings. */
5419 it->region_beg_charpos = it->region_end_charpos = -1;
5420
5421 /* No text property checks performed by default, but see below. */
5422 it->stop_charpos = -1;
5423
5424 /* Set iterator position and end position. */
5425 memset (&it->current, 0, sizeof it->current);
5426 it->current.overlay_string_index = -1;
5427 it->current.dpvec_index = -1;
5428 xassert (charpos >= 0);
5429
5430 /* If STRING is specified, use its multibyteness, otherwise use the
5431 setting of MULTIBYTE, if specified. */
5432 if (multibyte >= 0)
5433 it->multibyte_p = multibyte > 0;
5434
5435 if (s == NULL)
5436 {
5437 xassert (STRINGP (string));
5438 it->string = string;
5439 it->s = NULL;
5440 it->end_charpos = it->string_nchars = SCHARS (string);
5441 it->method = GET_FROM_STRING;
5442 it->current.string_pos = string_pos (charpos, string);
5443 }
5444 else
5445 {
5446 it->s = (const unsigned char *) s;
5447 it->string = Qnil;
5448
5449 /* Note that we use IT->current.pos, not it->current.string_pos,
5450 for displaying C strings. */
5451 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5452 if (it->multibyte_p)
5453 {
5454 it->current.pos = c_string_pos (charpos, s, 1);
5455 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5456 }
5457 else
5458 {
5459 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5460 it->end_charpos = it->string_nchars = strlen (s);
5461 }
5462
5463 it->method = GET_FROM_C_STRING;
5464 }
5465
5466 /* PRECISION > 0 means don't return more than PRECISION characters
5467 from the string. */
5468 if (precision > 0 && it->end_charpos - charpos > precision)
5469 it->end_charpos = it->string_nchars = charpos + precision;
5470
5471 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5472 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5473 FIELD_WIDTH < 0 means infinite field width. This is useful for
5474 padding with `-' at the end of a mode line. */
5475 if (field_width < 0)
5476 field_width = INFINITY;
5477 if (field_width > it->end_charpos - charpos)
5478 it->end_charpos = charpos + field_width;
5479
5480 /* Use the standard display table for displaying strings. */
5481 if (DISP_TABLE_P (Vstandard_display_table))
5482 it->dp = XCHAR_TABLE (Vstandard_display_table);
5483
5484 it->stop_charpos = charpos;
5485 if (s == NULL && it->multibyte_p)
5486 {
5487 EMACS_INT endpos = SCHARS (it->string);
5488 if (endpos > it->end_charpos)
5489 endpos = it->end_charpos;
5490 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5491 it->string);
5492 }
5493 CHECK_IT (it);
5494 }
5495
5496
5497 \f
5498 /***********************************************************************
5499 Iteration
5500 ***********************************************************************/
5501
5502 /* Map enum it_method value to corresponding next_element_from_* function. */
5503
5504 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5505 {
5506 next_element_from_buffer,
5507 next_element_from_display_vector,
5508 next_element_from_string,
5509 next_element_from_c_string,
5510 next_element_from_image,
5511 next_element_from_stretch
5512 };
5513
5514 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5515
5516
5517 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5518 (possibly with the following characters). */
5519
5520 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5521 ((IT)->cmp_it.id >= 0 \
5522 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5523 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5524 END_CHARPOS, (IT)->w, \
5525 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5526 (IT)->string)))
5527
5528
5529 /* Lookup the char-table Vglyphless_char_display for character C (-1
5530 if we want information for no-font case), and return the display
5531 method symbol. By side-effect, update it->what and
5532 it->glyphless_method. This function is called from
5533 get_next_display_element for each character element, and from
5534 x_produce_glyphs when no suitable font was found. */
5535
5536 Lisp_Object
5537 lookup_glyphless_char_display (int c, struct it *it)
5538 {
5539 Lisp_Object glyphless_method = Qnil;
5540
5541 if (CHAR_TABLE_P (Vglyphless_char_display)
5542 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5543 {
5544 if (c >= 0)
5545 {
5546 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5547 if (CONSP (glyphless_method))
5548 glyphless_method = FRAME_WINDOW_P (it->f)
5549 ? XCAR (glyphless_method)
5550 : XCDR (glyphless_method);
5551 }
5552 else
5553 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5554 }
5555
5556 retry:
5557 if (NILP (glyphless_method))
5558 {
5559 if (c >= 0)
5560 /* The default is to display the character by a proper font. */
5561 return Qnil;
5562 /* The default for the no-font case is to display an empty box. */
5563 glyphless_method = Qempty_box;
5564 }
5565 if (EQ (glyphless_method, Qzero_width))
5566 {
5567 if (c >= 0)
5568 return glyphless_method;
5569 /* This method can't be used for the no-font case. */
5570 glyphless_method = Qempty_box;
5571 }
5572 if (EQ (glyphless_method, Qthin_space))
5573 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5574 else if (EQ (glyphless_method, Qempty_box))
5575 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5576 else if (EQ (glyphless_method, Qhex_code))
5577 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5578 else if (STRINGP (glyphless_method))
5579 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5580 else
5581 {
5582 /* Invalid value. We use the default method. */
5583 glyphless_method = Qnil;
5584 goto retry;
5585 }
5586 it->what = IT_GLYPHLESS;
5587 return glyphless_method;
5588 }
5589
5590 /* Load IT's display element fields with information about the next
5591 display element from the current position of IT. Value is zero if
5592 end of buffer (or C string) is reached. */
5593
5594 static struct frame *last_escape_glyph_frame = NULL;
5595 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5596 static int last_escape_glyph_merged_face_id = 0;
5597
5598 struct frame *last_glyphless_glyph_frame = NULL;
5599 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5600 int last_glyphless_glyph_merged_face_id = 0;
5601
5602 static int
5603 get_next_display_element (struct it *it)
5604 {
5605 /* Non-zero means that we found a display element. Zero means that
5606 we hit the end of what we iterate over. Performance note: the
5607 function pointer `method' used here turns out to be faster than
5608 using a sequence of if-statements. */
5609 int success_p;
5610
5611 get_next:
5612 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5613
5614 if (it->what == IT_CHARACTER)
5615 {
5616 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5617 and only if (a) the resolved directionality of that character
5618 is R..." */
5619 /* FIXME: Do we need an exception for characters from display
5620 tables? */
5621 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5622 it->c = bidi_mirror_char (it->c);
5623 /* Map via display table or translate control characters.
5624 IT->c, IT->len etc. have been set to the next character by
5625 the function call above. If we have a display table, and it
5626 contains an entry for IT->c, translate it. Don't do this if
5627 IT->c itself comes from a display table, otherwise we could
5628 end up in an infinite recursion. (An alternative could be to
5629 count the recursion depth of this function and signal an
5630 error when a certain maximum depth is reached.) Is it worth
5631 it? */
5632 if (success_p && it->dpvec == NULL)
5633 {
5634 Lisp_Object dv;
5635 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5636 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5637 nbsp_or_shy = char_is_other;
5638 int c = it->c; /* This is the character to display. */
5639
5640 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5641 {
5642 xassert (SINGLE_BYTE_CHAR_P (c));
5643 if (unibyte_display_via_language_environment)
5644 {
5645 c = DECODE_CHAR (unibyte, c);
5646 if (c < 0)
5647 c = BYTE8_TO_CHAR (it->c);
5648 }
5649 else
5650 c = BYTE8_TO_CHAR (it->c);
5651 }
5652
5653 if (it->dp
5654 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5655 VECTORP (dv)))
5656 {
5657 struct Lisp_Vector *v = XVECTOR (dv);
5658
5659 /* Return the first character from the display table
5660 entry, if not empty. If empty, don't display the
5661 current character. */
5662 if (v->header.size)
5663 {
5664 it->dpvec_char_len = it->len;
5665 it->dpvec = v->contents;
5666 it->dpend = v->contents + v->header.size;
5667 it->current.dpvec_index = 0;
5668 it->dpvec_face_id = -1;
5669 it->saved_face_id = it->face_id;
5670 it->method = GET_FROM_DISPLAY_VECTOR;
5671 it->ellipsis_p = 0;
5672 }
5673 else
5674 {
5675 set_iterator_to_next (it, 0);
5676 }
5677 goto get_next;
5678 }
5679
5680 if (! NILP (lookup_glyphless_char_display (c, it)))
5681 {
5682 if (it->what == IT_GLYPHLESS)
5683 goto done;
5684 /* Don't display this character. */
5685 set_iterator_to_next (it, 0);
5686 goto get_next;
5687 }
5688
5689 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5690 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5691 : c == 0xAD ? char_is_soft_hyphen
5692 : char_is_other);
5693
5694 /* Translate control characters into `\003' or `^C' form.
5695 Control characters coming from a display table entry are
5696 currently not translated because we use IT->dpvec to hold
5697 the translation. This could easily be changed but I
5698 don't believe that it is worth doing.
5699
5700 NBSP and SOFT-HYPEN are property translated too.
5701
5702 Non-printable characters and raw-byte characters are also
5703 translated to octal form. */
5704 if (((c < ' ' || c == 127) /* ASCII control chars */
5705 ? (it->area != TEXT_AREA
5706 /* In mode line, treat \n, \t like other crl chars. */
5707 || (c != '\t'
5708 && it->glyph_row
5709 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5710 || (c != '\n' && c != '\t'))
5711 : (nbsp_or_shy
5712 || CHAR_BYTE8_P (c)
5713 || ! CHAR_PRINTABLE_P (c))))
5714 {
5715 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5716 or a non-printable character which must be displayed
5717 either as '\003' or as `^C' where the '\\' and '^'
5718 can be defined in the display table. Fill
5719 IT->ctl_chars with glyphs for what we have to
5720 display. Then, set IT->dpvec to these glyphs. */
5721 Lisp_Object gc;
5722 int ctl_len;
5723 int face_id, lface_id = 0 ;
5724 int escape_glyph;
5725
5726 /* Handle control characters with ^. */
5727
5728 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5729 {
5730 int g;
5731
5732 g = '^'; /* default glyph for Control */
5733 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5734 if (it->dp
5735 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5736 && GLYPH_CODE_CHAR_VALID_P (gc))
5737 {
5738 g = GLYPH_CODE_CHAR (gc);
5739 lface_id = GLYPH_CODE_FACE (gc);
5740 }
5741 if (lface_id)
5742 {
5743 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5744 }
5745 else if (it->f == last_escape_glyph_frame
5746 && it->face_id == last_escape_glyph_face_id)
5747 {
5748 face_id = last_escape_glyph_merged_face_id;
5749 }
5750 else
5751 {
5752 /* Merge the escape-glyph face into the current face. */
5753 face_id = merge_faces (it->f, Qescape_glyph, 0,
5754 it->face_id);
5755 last_escape_glyph_frame = it->f;
5756 last_escape_glyph_face_id = it->face_id;
5757 last_escape_glyph_merged_face_id = face_id;
5758 }
5759
5760 XSETINT (it->ctl_chars[0], g);
5761 XSETINT (it->ctl_chars[1], c ^ 0100);
5762 ctl_len = 2;
5763 goto display_control;
5764 }
5765
5766 /* Handle non-break space in the mode where it only gets
5767 highlighting. */
5768
5769 if (EQ (Vnobreak_char_display, Qt)
5770 && nbsp_or_shy == char_is_nbsp)
5771 {
5772 /* Merge the no-break-space face into the current face. */
5773 face_id = merge_faces (it->f, Qnobreak_space, 0,
5774 it->face_id);
5775
5776 c = ' ';
5777 XSETINT (it->ctl_chars[0], ' ');
5778 ctl_len = 1;
5779 goto display_control;
5780 }
5781
5782 /* Handle sequences that start with the "escape glyph". */
5783
5784 /* the default escape glyph is \. */
5785 escape_glyph = '\\';
5786
5787 if (it->dp
5788 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5789 && GLYPH_CODE_CHAR_VALID_P (gc))
5790 {
5791 escape_glyph = GLYPH_CODE_CHAR (gc);
5792 lface_id = GLYPH_CODE_FACE (gc);
5793 }
5794 if (lface_id)
5795 {
5796 /* The display table specified a face.
5797 Merge it into face_id and also into escape_glyph. */
5798 face_id = merge_faces (it->f, Qt, lface_id,
5799 it->face_id);
5800 }
5801 else if (it->f == last_escape_glyph_frame
5802 && it->face_id == last_escape_glyph_face_id)
5803 {
5804 face_id = last_escape_glyph_merged_face_id;
5805 }
5806 else
5807 {
5808 /* Merge the escape-glyph face into the current face. */
5809 face_id = merge_faces (it->f, Qescape_glyph, 0,
5810 it->face_id);
5811 last_escape_glyph_frame = it->f;
5812 last_escape_glyph_face_id = it->face_id;
5813 last_escape_glyph_merged_face_id = face_id;
5814 }
5815
5816 /* Handle soft hyphens in the mode where they only get
5817 highlighting. */
5818
5819 if (EQ (Vnobreak_char_display, Qt)
5820 && nbsp_or_shy == char_is_soft_hyphen)
5821 {
5822 XSETINT (it->ctl_chars[0], '-');
5823 ctl_len = 1;
5824 goto display_control;
5825 }
5826
5827 /* Handle non-break space and soft hyphen
5828 with the escape glyph. */
5829
5830 if (nbsp_or_shy)
5831 {
5832 XSETINT (it->ctl_chars[0], escape_glyph);
5833 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5834 XSETINT (it->ctl_chars[1], c);
5835 ctl_len = 2;
5836 goto display_control;
5837 }
5838
5839 {
5840 char str[10];
5841 int len, i;
5842
5843 if (CHAR_BYTE8_P (c))
5844 /* Display \200 instead of \17777600. */
5845 c = CHAR_TO_BYTE8 (c);
5846 len = sprintf (str, "%03o", c);
5847
5848 XSETINT (it->ctl_chars[0], escape_glyph);
5849 for (i = 0; i < len; i++)
5850 XSETINT (it->ctl_chars[i + 1], str[i]);
5851 ctl_len = len + 1;
5852 }
5853
5854 display_control:
5855 /* Set up IT->dpvec and return first character from it. */
5856 it->dpvec_char_len = it->len;
5857 it->dpvec = it->ctl_chars;
5858 it->dpend = it->dpvec + ctl_len;
5859 it->current.dpvec_index = 0;
5860 it->dpvec_face_id = face_id;
5861 it->saved_face_id = it->face_id;
5862 it->method = GET_FROM_DISPLAY_VECTOR;
5863 it->ellipsis_p = 0;
5864 goto get_next;
5865 }
5866 it->char_to_display = c;
5867 }
5868 else if (success_p)
5869 {
5870 it->char_to_display = it->c;
5871 }
5872 }
5873
5874 /* Adjust face id for a multibyte character. There are no multibyte
5875 character in unibyte text. */
5876 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5877 && it->multibyte_p
5878 && success_p
5879 && FRAME_WINDOW_P (it->f))
5880 {
5881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5882
5883 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5884 {
5885 /* Automatic composition with glyph-string. */
5886 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5887
5888 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5889 }
5890 else
5891 {
5892 EMACS_INT pos = (it->s ? -1
5893 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5894 : IT_CHARPOS (*it));
5895
5896 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5897 it->string);
5898 }
5899 }
5900
5901 done:
5902 /* Is this character the last one of a run of characters with
5903 box? If yes, set IT->end_of_box_run_p to 1. */
5904 if (it->face_box_p
5905 && it->s == NULL)
5906 {
5907 if (it->method == GET_FROM_STRING && it->sp)
5908 {
5909 int face_id = underlying_face_id (it);
5910 struct face *face = FACE_FROM_ID (it->f, face_id);
5911
5912 if (face)
5913 {
5914 if (face->box == FACE_NO_BOX)
5915 {
5916 /* If the box comes from face properties in a
5917 display string, check faces in that string. */
5918 int string_face_id = face_after_it_pos (it);
5919 it->end_of_box_run_p
5920 = (FACE_FROM_ID (it->f, string_face_id)->box
5921 == FACE_NO_BOX);
5922 }
5923 /* Otherwise, the box comes from the underlying face.
5924 If this is the last string character displayed, check
5925 the next buffer location. */
5926 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5927 && (it->current.overlay_string_index
5928 == it->n_overlay_strings - 1))
5929 {
5930 EMACS_INT ignore;
5931 int next_face_id;
5932 struct text_pos pos = it->current.pos;
5933 INC_TEXT_POS (pos, it->multibyte_p);
5934
5935 next_face_id = face_at_buffer_position
5936 (it->w, CHARPOS (pos), it->region_beg_charpos,
5937 it->region_end_charpos, &ignore,
5938 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5939 -1);
5940 it->end_of_box_run_p
5941 = (FACE_FROM_ID (it->f, next_face_id)->box
5942 == FACE_NO_BOX);
5943 }
5944 }
5945 }
5946 else
5947 {
5948 int face_id = face_after_it_pos (it);
5949 it->end_of_box_run_p
5950 = (face_id != it->face_id
5951 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5952 }
5953 }
5954
5955 /* Value is 0 if end of buffer or string reached. */
5956 return success_p;
5957 }
5958
5959
5960 /* Move IT to the next display element.
5961
5962 RESEAT_P non-zero means if called on a newline in buffer text,
5963 skip to the next visible line start.
5964
5965 Functions get_next_display_element and set_iterator_to_next are
5966 separate because I find this arrangement easier to handle than a
5967 get_next_display_element function that also increments IT's
5968 position. The way it is we can first look at an iterator's current
5969 display element, decide whether it fits on a line, and if it does,
5970 increment the iterator position. The other way around we probably
5971 would either need a flag indicating whether the iterator has to be
5972 incremented the next time, or we would have to implement a
5973 decrement position function which would not be easy to write. */
5974
5975 void
5976 set_iterator_to_next (struct it *it, int reseat_p)
5977 {
5978 /* Reset flags indicating start and end of a sequence of characters
5979 with box. Reset them at the start of this function because
5980 moving the iterator to a new position might set them. */
5981 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5982
5983 switch (it->method)
5984 {
5985 case GET_FROM_BUFFER:
5986 /* The current display element of IT is a character from
5987 current_buffer. Advance in the buffer, and maybe skip over
5988 invisible lines that are so because of selective display. */
5989 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5990 reseat_at_next_visible_line_start (it, 0);
5991 else if (it->cmp_it.id >= 0)
5992 {
5993 /* We are currently getting glyphs from a composition. */
5994 int i;
5995
5996 if (! it->bidi_p)
5997 {
5998 IT_CHARPOS (*it) += it->cmp_it.nchars;
5999 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6000 if (it->cmp_it.to < it->cmp_it.nglyphs)
6001 {
6002 it->cmp_it.from = it->cmp_it.to;
6003 }
6004 else
6005 {
6006 it->cmp_it.id = -1;
6007 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6008 IT_BYTEPOS (*it),
6009 it->end_charpos, Qnil);
6010 }
6011 }
6012 else if (! it->cmp_it.reversed_p)
6013 {
6014 /* Composition created while scanning forward. */
6015 /* Update IT's char/byte positions to point to the first
6016 character of the next grapheme cluster, or to the
6017 character visually after the current composition. */
6018 for (i = 0; i < it->cmp_it.nchars; i++)
6019 bidi_move_to_visually_next (&it->bidi_it);
6020 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6021 IT_CHARPOS (*it) = it->bidi_it.charpos;
6022
6023 if (it->cmp_it.to < it->cmp_it.nglyphs)
6024 {
6025 /* Proceed to the next grapheme cluster. */
6026 it->cmp_it.from = it->cmp_it.to;
6027 }
6028 else
6029 {
6030 /* No more grapheme clusters in this composition.
6031 Find the next stop position. */
6032 EMACS_INT stop = it->end_charpos;
6033 if (it->bidi_it.scan_dir < 0)
6034 /* Now we are scanning backward and don't know
6035 where to stop. */
6036 stop = -1;
6037 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6038 IT_BYTEPOS (*it), stop, Qnil);
6039 }
6040 }
6041 else
6042 {
6043 /* Composition created while scanning backward. */
6044 /* Update IT's char/byte positions to point to the last
6045 character of the previous grapheme cluster, or the
6046 character visually after the current composition. */
6047 for (i = 0; i < it->cmp_it.nchars; i++)
6048 bidi_move_to_visually_next (&it->bidi_it);
6049 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6050 IT_CHARPOS (*it) = it->bidi_it.charpos;
6051 if (it->cmp_it.from > 0)
6052 {
6053 /* Proceed to the previous grapheme cluster. */
6054 it->cmp_it.to = it->cmp_it.from;
6055 }
6056 else
6057 {
6058 /* No more grapheme clusters in this composition.
6059 Find the next stop position. */
6060 EMACS_INT stop = it->end_charpos;
6061 if (it->bidi_it.scan_dir < 0)
6062 /* Now we are scanning backward and don't know
6063 where to stop. */
6064 stop = -1;
6065 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6066 IT_BYTEPOS (*it), stop, Qnil);
6067 }
6068 }
6069 }
6070 else
6071 {
6072 xassert (it->len != 0);
6073
6074 if (!it->bidi_p)
6075 {
6076 IT_BYTEPOS (*it) += it->len;
6077 IT_CHARPOS (*it) += 1;
6078 }
6079 else
6080 {
6081 int prev_scan_dir = it->bidi_it.scan_dir;
6082 /* If this is a new paragraph, determine its base
6083 direction (a.k.a. its base embedding level). */
6084 if (it->bidi_it.new_paragraph)
6085 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6086 bidi_move_to_visually_next (&it->bidi_it);
6087 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6088 IT_CHARPOS (*it) = it->bidi_it.charpos;
6089 if (prev_scan_dir != it->bidi_it.scan_dir)
6090 {
6091 /* As the scan direction was changed, we must
6092 re-compute the stop position for composition. */
6093 EMACS_INT stop = it->end_charpos;
6094 if (it->bidi_it.scan_dir < 0)
6095 stop = -1;
6096 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6097 IT_BYTEPOS (*it), stop, Qnil);
6098 }
6099 }
6100 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6101 }
6102 break;
6103
6104 case GET_FROM_C_STRING:
6105 /* Current display element of IT is from a C string. */
6106 IT_BYTEPOS (*it) += it->len;
6107 IT_CHARPOS (*it) += 1;
6108 break;
6109
6110 case GET_FROM_DISPLAY_VECTOR:
6111 /* Current display element of IT is from a display table entry.
6112 Advance in the display table definition. Reset it to null if
6113 end reached, and continue with characters from buffers/
6114 strings. */
6115 ++it->current.dpvec_index;
6116
6117 /* Restore face of the iterator to what they were before the
6118 display vector entry (these entries may contain faces). */
6119 it->face_id = it->saved_face_id;
6120
6121 if (it->dpvec + it->current.dpvec_index == it->dpend)
6122 {
6123 int recheck_faces = it->ellipsis_p;
6124
6125 if (it->s)
6126 it->method = GET_FROM_C_STRING;
6127 else if (STRINGP (it->string))
6128 it->method = GET_FROM_STRING;
6129 else
6130 {
6131 it->method = GET_FROM_BUFFER;
6132 it->object = it->w->buffer;
6133 }
6134
6135 it->dpvec = NULL;
6136 it->current.dpvec_index = -1;
6137
6138 /* Skip over characters which were displayed via IT->dpvec. */
6139 if (it->dpvec_char_len < 0)
6140 reseat_at_next_visible_line_start (it, 1);
6141 else if (it->dpvec_char_len > 0)
6142 {
6143 if (it->method == GET_FROM_STRING
6144 && it->n_overlay_strings > 0)
6145 it->ignore_overlay_strings_at_pos_p = 1;
6146 it->len = it->dpvec_char_len;
6147 set_iterator_to_next (it, reseat_p);
6148 }
6149
6150 /* Maybe recheck faces after display vector */
6151 if (recheck_faces)
6152 it->stop_charpos = IT_CHARPOS (*it);
6153 }
6154 break;
6155
6156 case GET_FROM_STRING:
6157 /* Current display element is a character from a Lisp string. */
6158 xassert (it->s == NULL && STRINGP (it->string));
6159 if (it->cmp_it.id >= 0)
6160 {
6161 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6162 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6163 if (it->cmp_it.to < it->cmp_it.nglyphs)
6164 it->cmp_it.from = it->cmp_it.to;
6165 else
6166 {
6167 it->cmp_it.id = -1;
6168 composition_compute_stop_pos (&it->cmp_it,
6169 IT_STRING_CHARPOS (*it),
6170 IT_STRING_BYTEPOS (*it),
6171 it->end_charpos, it->string);
6172 }
6173 }
6174 else
6175 {
6176 IT_STRING_BYTEPOS (*it) += it->len;
6177 IT_STRING_CHARPOS (*it) += 1;
6178 }
6179
6180 consider_string_end:
6181
6182 if (it->current.overlay_string_index >= 0)
6183 {
6184 /* IT->string is an overlay string. Advance to the
6185 next, if there is one. */
6186 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6187 {
6188 it->ellipsis_p = 0;
6189 next_overlay_string (it);
6190 if (it->ellipsis_p)
6191 setup_for_ellipsis (it, 0);
6192 }
6193 }
6194 else
6195 {
6196 /* IT->string is not an overlay string. If we reached
6197 its end, and there is something on IT->stack, proceed
6198 with what is on the stack. This can be either another
6199 string, this time an overlay string, or a buffer. */
6200 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6201 && it->sp > 0)
6202 {
6203 pop_it (it);
6204 if (it->method == GET_FROM_STRING)
6205 goto consider_string_end;
6206 }
6207 }
6208 break;
6209
6210 case GET_FROM_IMAGE:
6211 case GET_FROM_STRETCH:
6212 /* The position etc with which we have to proceed are on
6213 the stack. The position may be at the end of a string,
6214 if the `display' property takes up the whole string. */
6215 xassert (it->sp > 0);
6216 pop_it (it);
6217 if (it->method == GET_FROM_STRING)
6218 goto consider_string_end;
6219 break;
6220
6221 default:
6222 /* There are no other methods defined, so this should be a bug. */
6223 abort ();
6224 }
6225
6226 xassert (it->method != GET_FROM_STRING
6227 || (STRINGP (it->string)
6228 && IT_STRING_CHARPOS (*it) >= 0));
6229 }
6230
6231 /* Load IT's display element fields with information about the next
6232 display element which comes from a display table entry or from the
6233 result of translating a control character to one of the forms `^C'
6234 or `\003'.
6235
6236 IT->dpvec holds the glyphs to return as characters.
6237 IT->saved_face_id holds the face id before the display vector--it
6238 is restored into IT->face_id in set_iterator_to_next. */
6239
6240 static int
6241 next_element_from_display_vector (struct it *it)
6242 {
6243 Lisp_Object gc;
6244
6245 /* Precondition. */
6246 xassert (it->dpvec && it->current.dpvec_index >= 0);
6247
6248 it->face_id = it->saved_face_id;
6249
6250 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6251 That seemed totally bogus - so I changed it... */
6252 gc = it->dpvec[it->current.dpvec_index];
6253
6254 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6255 {
6256 it->c = GLYPH_CODE_CHAR (gc);
6257 it->len = CHAR_BYTES (it->c);
6258
6259 /* The entry may contain a face id to use. Such a face id is
6260 the id of a Lisp face, not a realized face. A face id of
6261 zero means no face is specified. */
6262 if (it->dpvec_face_id >= 0)
6263 it->face_id = it->dpvec_face_id;
6264 else
6265 {
6266 int lface_id = GLYPH_CODE_FACE (gc);
6267 if (lface_id > 0)
6268 it->face_id = merge_faces (it->f, Qt, lface_id,
6269 it->saved_face_id);
6270 }
6271 }
6272 else
6273 /* Display table entry is invalid. Return a space. */
6274 it->c = ' ', it->len = 1;
6275
6276 /* Don't change position and object of the iterator here. They are
6277 still the values of the character that had this display table
6278 entry or was translated, and that's what we want. */
6279 it->what = IT_CHARACTER;
6280 return 1;
6281 }
6282
6283
6284 /* Load IT with the next display element from Lisp string IT->string.
6285 IT->current.string_pos is the current position within the string.
6286 If IT->current.overlay_string_index >= 0, the Lisp string is an
6287 overlay string. */
6288
6289 static int
6290 next_element_from_string (struct it *it)
6291 {
6292 struct text_pos position;
6293
6294 xassert (STRINGP (it->string));
6295 xassert (IT_STRING_CHARPOS (*it) >= 0);
6296 position = it->current.string_pos;
6297
6298 /* Time to check for invisible text? */
6299 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6300 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6301 {
6302 handle_stop (it);
6303
6304 /* Since a handler may have changed IT->method, we must
6305 recurse here. */
6306 return GET_NEXT_DISPLAY_ELEMENT (it);
6307 }
6308
6309 if (it->current.overlay_string_index >= 0)
6310 {
6311 /* Get the next character from an overlay string. In overlay
6312 strings, There is no field width or padding with spaces to
6313 do. */
6314 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6315 {
6316 it->what = IT_EOB;
6317 return 0;
6318 }
6319 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6320 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6321 && next_element_from_composition (it))
6322 {
6323 return 1;
6324 }
6325 else if (STRING_MULTIBYTE (it->string))
6326 {
6327 const unsigned char *s = (SDATA (it->string)
6328 + IT_STRING_BYTEPOS (*it));
6329 it->c = string_char_and_length (s, &it->len);
6330 }
6331 else
6332 {
6333 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6334 it->len = 1;
6335 }
6336 }
6337 else
6338 {
6339 /* Get the next character from a Lisp string that is not an
6340 overlay string. Such strings come from the mode line, for
6341 example. We may have to pad with spaces, or truncate the
6342 string. See also next_element_from_c_string. */
6343 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6344 {
6345 it->what = IT_EOB;
6346 return 0;
6347 }
6348 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6349 {
6350 /* Pad with spaces. */
6351 it->c = ' ', it->len = 1;
6352 CHARPOS (position) = BYTEPOS (position) = -1;
6353 }
6354 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6355 IT_STRING_BYTEPOS (*it), it->string_nchars)
6356 && next_element_from_composition (it))
6357 {
6358 return 1;
6359 }
6360 else if (STRING_MULTIBYTE (it->string))
6361 {
6362 const unsigned char *s = (SDATA (it->string)
6363 + IT_STRING_BYTEPOS (*it));
6364 it->c = string_char_and_length (s, &it->len);
6365 }
6366 else
6367 {
6368 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6369 it->len = 1;
6370 }
6371 }
6372
6373 /* Record what we have and where it came from. */
6374 it->what = IT_CHARACTER;
6375 it->object = it->string;
6376 it->position = position;
6377 return 1;
6378 }
6379
6380
6381 /* Load IT with next display element from C string IT->s.
6382 IT->string_nchars is the maximum number of characters to return
6383 from the string. IT->end_charpos may be greater than
6384 IT->string_nchars when this function is called, in which case we
6385 may have to return padding spaces. Value is zero if end of string
6386 reached, including padding spaces. */
6387
6388 static int
6389 next_element_from_c_string (struct it *it)
6390 {
6391 int success_p = 1;
6392
6393 xassert (it->s);
6394 it->what = IT_CHARACTER;
6395 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6396 it->object = Qnil;
6397
6398 /* IT's position can be greater IT->string_nchars in case a field
6399 width or precision has been specified when the iterator was
6400 initialized. */
6401 if (IT_CHARPOS (*it) >= it->end_charpos)
6402 {
6403 /* End of the game. */
6404 it->what = IT_EOB;
6405 success_p = 0;
6406 }
6407 else if (IT_CHARPOS (*it) >= it->string_nchars)
6408 {
6409 /* Pad with spaces. */
6410 it->c = ' ', it->len = 1;
6411 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6412 }
6413 else if (it->multibyte_p)
6414 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6415 else
6416 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6417
6418 return success_p;
6419 }
6420
6421
6422 /* Set up IT to return characters from an ellipsis, if appropriate.
6423 The definition of the ellipsis glyphs may come from a display table
6424 entry. This function fills IT with the first glyph from the
6425 ellipsis if an ellipsis is to be displayed. */
6426
6427 static int
6428 next_element_from_ellipsis (struct it *it)
6429 {
6430 if (it->selective_display_ellipsis_p)
6431 setup_for_ellipsis (it, it->len);
6432 else
6433 {
6434 /* The face at the current position may be different from the
6435 face we find after the invisible text. Remember what it
6436 was in IT->saved_face_id, and signal that it's there by
6437 setting face_before_selective_p. */
6438 it->saved_face_id = it->face_id;
6439 it->method = GET_FROM_BUFFER;
6440 it->object = it->w->buffer;
6441 reseat_at_next_visible_line_start (it, 1);
6442 it->face_before_selective_p = 1;
6443 }
6444
6445 return GET_NEXT_DISPLAY_ELEMENT (it);
6446 }
6447
6448
6449 /* Deliver an image display element. The iterator IT is already
6450 filled with image information (done in handle_display_prop). Value
6451 is always 1. */
6452
6453
6454 static int
6455 next_element_from_image (struct it *it)
6456 {
6457 it->what = IT_IMAGE;
6458 it->ignore_overlay_strings_at_pos_p = 0;
6459 return 1;
6460 }
6461
6462
6463 /* Fill iterator IT with next display element from a stretch glyph
6464 property. IT->object is the value of the text property. Value is
6465 always 1. */
6466
6467 static int
6468 next_element_from_stretch (struct it *it)
6469 {
6470 it->what = IT_STRETCH;
6471 return 1;
6472 }
6473
6474 /* Scan forward from CHARPOS in the current buffer, until we find a
6475 stop position > current IT's position. Then handle the stop
6476 position before that. This is called when we bump into a stop
6477 position while reordering bidirectional text. CHARPOS should be
6478 the last previously processed stop_pos (or BEGV, if none were
6479 processed yet) whose position is less that IT's current
6480 position. */
6481
6482 static void
6483 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6484 {
6485 EMACS_INT where_we_are = IT_CHARPOS (*it);
6486 struct display_pos save_current = it->current;
6487 struct text_pos save_position = it->position;
6488 struct text_pos pos1;
6489 EMACS_INT next_stop;
6490
6491 /* Scan in strict logical order. */
6492 it->bidi_p = 0;
6493 do
6494 {
6495 it->prev_stop = charpos;
6496 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6497 reseat_1 (it, pos1, 0);
6498 compute_stop_pos (it);
6499 /* We must advance forward, right? */
6500 if (it->stop_charpos <= it->prev_stop)
6501 abort ();
6502 charpos = it->stop_charpos;
6503 }
6504 while (charpos <= where_we_are);
6505
6506 next_stop = it->stop_charpos;
6507 it->stop_charpos = it->prev_stop;
6508 it->bidi_p = 1;
6509 it->current = save_current;
6510 it->position = save_position;
6511 handle_stop (it);
6512 it->stop_charpos = next_stop;
6513 }
6514
6515 /* Load IT with the next display element from current_buffer. Value
6516 is zero if end of buffer reached. IT->stop_charpos is the next
6517 position at which to stop and check for text properties or buffer
6518 end. */
6519
6520 static int
6521 next_element_from_buffer (struct it *it)
6522 {
6523 int success_p = 1;
6524
6525 xassert (IT_CHARPOS (*it) >= BEGV);
6526
6527 /* With bidi reordering, the character to display might not be the
6528 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6529 we were reseat()ed to a new buffer position, which is potentially
6530 a different paragraph. */
6531 if (it->bidi_p && it->bidi_it.first_elt)
6532 {
6533 it->bidi_it.charpos = IT_CHARPOS (*it);
6534 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6535 if (it->bidi_it.bytepos == ZV_BYTE)
6536 {
6537 /* Nothing to do, but reset the FIRST_ELT flag, like
6538 bidi_paragraph_init does, because we are not going to
6539 call it. */
6540 it->bidi_it.first_elt = 0;
6541 }
6542 else if (it->bidi_it.bytepos == BEGV_BYTE
6543 /* FIXME: Should support all Unicode line separators. */
6544 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6545 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6546 {
6547 /* If we are at the beginning of a line, we can produce the
6548 next element right away. */
6549 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6550 bidi_move_to_visually_next (&it->bidi_it);
6551 }
6552 else
6553 {
6554 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6555
6556 /* We need to prime the bidi iterator starting at the line's
6557 beginning, before we will be able to produce the next
6558 element. */
6559 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6560 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6561 it->bidi_it.charpos = IT_CHARPOS (*it);
6562 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6563 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6564 do
6565 {
6566 /* Now return to buffer position where we were asked to
6567 get the next display element, and produce that. */
6568 bidi_move_to_visually_next (&it->bidi_it);
6569 }
6570 while (it->bidi_it.bytepos != orig_bytepos
6571 && it->bidi_it.bytepos < ZV_BYTE);
6572 }
6573
6574 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6575 /* Adjust IT's position information to where we ended up. */
6576 IT_CHARPOS (*it) = it->bidi_it.charpos;
6577 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6578 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6579 {
6580 EMACS_INT stop = it->end_charpos;
6581 if (it->bidi_it.scan_dir < 0)
6582 stop = -1;
6583 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6584 IT_BYTEPOS (*it), stop, Qnil);
6585 }
6586 }
6587
6588 if (IT_CHARPOS (*it) >= it->stop_charpos)
6589 {
6590 if (IT_CHARPOS (*it) >= it->end_charpos)
6591 {
6592 int overlay_strings_follow_p;
6593
6594 /* End of the game, except when overlay strings follow that
6595 haven't been returned yet. */
6596 if (it->overlay_strings_at_end_processed_p)
6597 overlay_strings_follow_p = 0;
6598 else
6599 {
6600 it->overlay_strings_at_end_processed_p = 1;
6601 overlay_strings_follow_p = get_overlay_strings (it, 0);
6602 }
6603
6604 if (overlay_strings_follow_p)
6605 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6606 else
6607 {
6608 it->what = IT_EOB;
6609 it->position = it->current.pos;
6610 success_p = 0;
6611 }
6612 }
6613 else if (!(!it->bidi_p
6614 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6615 || IT_CHARPOS (*it) == it->stop_charpos))
6616 {
6617 /* With bidi non-linear iteration, we could find ourselves
6618 far beyond the last computed stop_charpos, with several
6619 other stop positions in between that we missed. Scan
6620 them all now, in buffer's logical order, until we find
6621 and handle the last stop_charpos that precedes our
6622 current position. */
6623 handle_stop_backwards (it, it->stop_charpos);
6624 return GET_NEXT_DISPLAY_ELEMENT (it);
6625 }
6626 else
6627 {
6628 if (it->bidi_p)
6629 {
6630 /* Take note of the stop position we just moved across,
6631 for when we will move back across it. */
6632 it->prev_stop = it->stop_charpos;
6633 /* If we are at base paragraph embedding level, take
6634 note of the last stop position seen at this
6635 level. */
6636 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6637 it->base_level_stop = it->stop_charpos;
6638 }
6639 handle_stop (it);
6640 return GET_NEXT_DISPLAY_ELEMENT (it);
6641 }
6642 }
6643 else if (it->bidi_p
6644 /* We can sometimes back up for reasons that have nothing
6645 to do with bidi reordering. E.g., compositions. The
6646 code below is only needed when we are above the base
6647 embedding level, so test for that explicitly. */
6648 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6649 && IT_CHARPOS (*it) < it->prev_stop)
6650 {
6651 if (it->base_level_stop <= 0)
6652 it->base_level_stop = BEGV;
6653 if (IT_CHARPOS (*it) < it->base_level_stop)
6654 abort ();
6655 handle_stop_backwards (it, it->base_level_stop);
6656 return GET_NEXT_DISPLAY_ELEMENT (it);
6657 }
6658 else
6659 {
6660 /* No face changes, overlays etc. in sight, so just return a
6661 character from current_buffer. */
6662 unsigned char *p;
6663 EMACS_INT stop;
6664
6665 /* Maybe run the redisplay end trigger hook. Performance note:
6666 This doesn't seem to cost measurable time. */
6667 if (it->redisplay_end_trigger_charpos
6668 && it->glyph_row
6669 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6670 run_redisplay_end_trigger_hook (it);
6671
6672 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6673 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6674 stop)
6675 && next_element_from_composition (it))
6676 {
6677 return 1;
6678 }
6679
6680 /* Get the next character, maybe multibyte. */
6681 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6682 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6683 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6684 else
6685 it->c = *p, it->len = 1;
6686
6687 /* Record what we have and where it came from. */
6688 it->what = IT_CHARACTER;
6689 it->object = it->w->buffer;
6690 it->position = it->current.pos;
6691
6692 /* Normally we return the character found above, except when we
6693 really want to return an ellipsis for selective display. */
6694 if (it->selective)
6695 {
6696 if (it->c == '\n')
6697 {
6698 /* A value of selective > 0 means hide lines indented more
6699 than that number of columns. */
6700 if (it->selective > 0
6701 && IT_CHARPOS (*it) + 1 < ZV
6702 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6703 IT_BYTEPOS (*it) + 1,
6704 (double) it->selective)) /* iftc */
6705 {
6706 success_p = next_element_from_ellipsis (it);
6707 it->dpvec_char_len = -1;
6708 }
6709 }
6710 else if (it->c == '\r' && it->selective == -1)
6711 {
6712 /* A value of selective == -1 means that everything from the
6713 CR to the end of the line is invisible, with maybe an
6714 ellipsis displayed for it. */
6715 success_p = next_element_from_ellipsis (it);
6716 it->dpvec_char_len = -1;
6717 }
6718 }
6719 }
6720
6721 /* Value is zero if end of buffer reached. */
6722 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6723 return success_p;
6724 }
6725
6726
6727 /* Run the redisplay end trigger hook for IT. */
6728
6729 static void
6730 run_redisplay_end_trigger_hook (struct it *it)
6731 {
6732 Lisp_Object args[3];
6733
6734 /* IT->glyph_row should be non-null, i.e. we should be actually
6735 displaying something, or otherwise we should not run the hook. */
6736 xassert (it->glyph_row);
6737
6738 /* Set up hook arguments. */
6739 args[0] = Qredisplay_end_trigger_functions;
6740 args[1] = it->window;
6741 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6742 it->redisplay_end_trigger_charpos = 0;
6743
6744 /* Since we are *trying* to run these functions, don't try to run
6745 them again, even if they get an error. */
6746 it->w->redisplay_end_trigger = Qnil;
6747 Frun_hook_with_args (3, args);
6748
6749 /* Notice if it changed the face of the character we are on. */
6750 handle_face_prop (it);
6751 }
6752
6753
6754 /* Deliver a composition display element. Unlike the other
6755 next_element_from_XXX, this function is not registered in the array
6756 get_next_element[]. It is called from next_element_from_buffer and
6757 next_element_from_string when necessary. */
6758
6759 static int
6760 next_element_from_composition (struct it *it)
6761 {
6762 it->what = IT_COMPOSITION;
6763 it->len = it->cmp_it.nbytes;
6764 if (STRINGP (it->string))
6765 {
6766 if (it->c < 0)
6767 {
6768 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6769 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6770 return 0;
6771 }
6772 it->position = it->current.string_pos;
6773 it->object = it->string;
6774 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6775 IT_STRING_BYTEPOS (*it), it->string);
6776 }
6777 else
6778 {
6779 if (it->c < 0)
6780 {
6781 IT_CHARPOS (*it) += it->cmp_it.nchars;
6782 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6783 if (it->bidi_p)
6784 {
6785 if (it->bidi_it.new_paragraph)
6786 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6787 /* Resync the bidi iterator with IT's new position.
6788 FIXME: this doesn't support bidirectional text. */
6789 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6790 bidi_move_to_visually_next (&it->bidi_it);
6791 }
6792 return 0;
6793 }
6794 it->position = it->current.pos;
6795 it->object = it->w->buffer;
6796 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6797 IT_BYTEPOS (*it), Qnil);
6798 }
6799 return 1;
6800 }
6801
6802
6803 \f
6804 /***********************************************************************
6805 Moving an iterator without producing glyphs
6806 ***********************************************************************/
6807
6808 /* Check if iterator is at a position corresponding to a valid buffer
6809 position after some move_it_ call. */
6810
6811 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6812 ((it)->method == GET_FROM_STRING \
6813 ? IT_STRING_CHARPOS (*it) == 0 \
6814 : 1)
6815
6816
6817 /* Move iterator IT to a specified buffer or X position within one
6818 line on the display without producing glyphs.
6819
6820 OP should be a bit mask including some or all of these bits:
6821 MOVE_TO_X: Stop upon reaching x-position TO_X.
6822 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6823 Regardless of OP's value, stop upon reaching the end of the display line.
6824
6825 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6826 This means, in particular, that TO_X includes window's horizontal
6827 scroll amount.
6828
6829 The return value has several possible values that
6830 say what condition caused the scan to stop:
6831
6832 MOVE_POS_MATCH_OR_ZV
6833 - when TO_POS or ZV was reached.
6834
6835 MOVE_X_REACHED
6836 -when TO_X was reached before TO_POS or ZV were reached.
6837
6838 MOVE_LINE_CONTINUED
6839 - when we reached the end of the display area and the line must
6840 be continued.
6841
6842 MOVE_LINE_TRUNCATED
6843 - when we reached the end of the display area and the line is
6844 truncated.
6845
6846 MOVE_NEWLINE_OR_CR
6847 - when we stopped at a line end, i.e. a newline or a CR and selective
6848 display is on. */
6849
6850 static enum move_it_result
6851 move_it_in_display_line_to (struct it *it,
6852 EMACS_INT to_charpos, int to_x,
6853 enum move_operation_enum op)
6854 {
6855 enum move_it_result result = MOVE_UNDEFINED;
6856 struct glyph_row *saved_glyph_row;
6857 struct it wrap_it, atpos_it, atx_it;
6858 int may_wrap = 0;
6859 enum it_method prev_method = it->method;
6860 EMACS_INT prev_pos = IT_CHARPOS (*it);
6861
6862 /* Don't produce glyphs in produce_glyphs. */
6863 saved_glyph_row = it->glyph_row;
6864 it->glyph_row = NULL;
6865
6866 /* Use wrap_it to save a copy of IT wherever a word wrap could
6867 occur. Use atpos_it to save a copy of IT at the desired buffer
6868 position, if found, so that we can scan ahead and check if the
6869 word later overshoots the window edge. Use atx_it similarly, for
6870 pixel positions. */
6871 wrap_it.sp = -1;
6872 atpos_it.sp = -1;
6873 atx_it.sp = -1;
6874
6875 #define BUFFER_POS_REACHED_P() \
6876 ((op & MOVE_TO_POS) != 0 \
6877 && BUFFERP (it->object) \
6878 && (IT_CHARPOS (*it) == to_charpos \
6879 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6880 && (it->method == GET_FROM_BUFFER \
6881 || (it->method == GET_FROM_DISPLAY_VECTOR \
6882 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6883
6884 /* If there's a line-/wrap-prefix, handle it. */
6885 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6886 && it->current_y < it->last_visible_y)
6887 handle_line_prefix (it);
6888
6889 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6890 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6891
6892 while (1)
6893 {
6894 int x, i, ascent = 0, descent = 0;
6895
6896 /* Utility macro to reset an iterator with x, ascent, and descent. */
6897 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6898 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6899 (IT)->max_descent = descent)
6900
6901 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6902 glyph). */
6903 if ((op & MOVE_TO_POS) != 0
6904 && BUFFERP (it->object)
6905 && it->method == GET_FROM_BUFFER
6906 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6907 || (it->bidi_p
6908 && (prev_method == GET_FROM_IMAGE
6909 || prev_method == GET_FROM_STRETCH)
6910 /* Passed TO_CHARPOS from left to right. */
6911 && ((prev_pos < to_charpos
6912 && IT_CHARPOS (*it) > to_charpos)
6913 /* Passed TO_CHARPOS from right to left. */
6914 || (prev_pos > to_charpos
6915 && IT_CHARPOS (*it) < to_charpos)))))
6916 {
6917 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6918 {
6919 result = MOVE_POS_MATCH_OR_ZV;
6920 break;
6921 }
6922 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6923 /* If wrap_it is valid, the current position might be in a
6924 word that is wrapped. So, save the iterator in
6925 atpos_it and continue to see if wrapping happens. */
6926 atpos_it = *it;
6927 }
6928
6929 prev_method = it->method;
6930 if (it->method == GET_FROM_BUFFER)
6931 prev_pos = IT_CHARPOS (*it);
6932 /* Stop when ZV reached.
6933 We used to stop here when TO_CHARPOS reached as well, but that is
6934 too soon if this glyph does not fit on this line. So we handle it
6935 explicitly below. */
6936 if (!get_next_display_element (it))
6937 {
6938 result = MOVE_POS_MATCH_OR_ZV;
6939 break;
6940 }
6941
6942 if (it->line_wrap == TRUNCATE)
6943 {
6944 if (BUFFER_POS_REACHED_P ())
6945 {
6946 result = MOVE_POS_MATCH_OR_ZV;
6947 break;
6948 }
6949 }
6950 else
6951 {
6952 if (it->line_wrap == WORD_WRAP)
6953 {
6954 if (IT_DISPLAYING_WHITESPACE (it))
6955 may_wrap = 1;
6956 else if (may_wrap)
6957 {
6958 /* We have reached a glyph that follows one or more
6959 whitespace characters. If the position is
6960 already found, we are done. */
6961 if (atpos_it.sp >= 0)
6962 {
6963 *it = atpos_it;
6964 result = MOVE_POS_MATCH_OR_ZV;
6965 goto done;
6966 }
6967 if (atx_it.sp >= 0)
6968 {
6969 *it = atx_it;
6970 result = MOVE_X_REACHED;
6971 goto done;
6972 }
6973 /* Otherwise, we can wrap here. */
6974 wrap_it = *it;
6975 may_wrap = 0;
6976 }
6977 }
6978 }
6979
6980 /* Remember the line height for the current line, in case
6981 the next element doesn't fit on the line. */
6982 ascent = it->max_ascent;
6983 descent = it->max_descent;
6984
6985 /* The call to produce_glyphs will get the metrics of the
6986 display element IT is loaded with. Record the x-position
6987 before this display element, in case it doesn't fit on the
6988 line. */
6989 x = it->current_x;
6990
6991 PRODUCE_GLYPHS (it);
6992
6993 if (it->area != TEXT_AREA)
6994 {
6995 set_iterator_to_next (it, 1);
6996 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6997 SET_TEXT_POS (this_line_min_pos,
6998 IT_CHARPOS (*it), IT_BYTEPOS (*it));
6999 continue;
7000 }
7001
7002 /* The number of glyphs we get back in IT->nglyphs will normally
7003 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7004 character on a terminal frame, or (iii) a line end. For the
7005 second case, IT->nglyphs - 1 padding glyphs will be present.
7006 (On X frames, there is only one glyph produced for a
7007 composite character.)
7008
7009 The behavior implemented below means, for continuation lines,
7010 that as many spaces of a TAB as fit on the current line are
7011 displayed there. For terminal frames, as many glyphs of a
7012 multi-glyph character are displayed in the current line, too.
7013 This is what the old redisplay code did, and we keep it that
7014 way. Under X, the whole shape of a complex character must
7015 fit on the line or it will be completely displayed in the
7016 next line.
7017
7018 Note that both for tabs and padding glyphs, all glyphs have
7019 the same width. */
7020 if (it->nglyphs)
7021 {
7022 /* More than one glyph or glyph doesn't fit on line. All
7023 glyphs have the same width. */
7024 int single_glyph_width = it->pixel_width / it->nglyphs;
7025 int new_x;
7026 int x_before_this_char = x;
7027 int hpos_before_this_char = it->hpos;
7028
7029 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7030 {
7031 new_x = x + single_glyph_width;
7032
7033 /* We want to leave anything reaching TO_X to the caller. */
7034 if ((op & MOVE_TO_X) && new_x > to_x)
7035 {
7036 if (BUFFER_POS_REACHED_P ())
7037 {
7038 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7039 goto buffer_pos_reached;
7040 if (atpos_it.sp < 0)
7041 {
7042 atpos_it = *it;
7043 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7044 }
7045 }
7046 else
7047 {
7048 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7049 {
7050 it->current_x = x;
7051 result = MOVE_X_REACHED;
7052 break;
7053 }
7054 if (atx_it.sp < 0)
7055 {
7056 atx_it = *it;
7057 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7058 }
7059 }
7060 }
7061
7062 if (/* Lines are continued. */
7063 it->line_wrap != TRUNCATE
7064 && (/* And glyph doesn't fit on the line. */
7065 new_x > it->last_visible_x
7066 /* Or it fits exactly and we're on a window
7067 system frame. */
7068 || (new_x == it->last_visible_x
7069 && FRAME_WINDOW_P (it->f))))
7070 {
7071 if (/* IT->hpos == 0 means the very first glyph
7072 doesn't fit on the line, e.g. a wide image. */
7073 it->hpos == 0
7074 || (new_x == it->last_visible_x
7075 && FRAME_WINDOW_P (it->f)))
7076 {
7077 ++it->hpos;
7078 it->current_x = new_x;
7079
7080 /* The character's last glyph just barely fits
7081 in this row. */
7082 if (i == it->nglyphs - 1)
7083 {
7084 /* If this is the destination position,
7085 return a position *before* it in this row,
7086 now that we know it fits in this row. */
7087 if (BUFFER_POS_REACHED_P ())
7088 {
7089 if (it->line_wrap != WORD_WRAP
7090 || wrap_it.sp < 0)
7091 {
7092 it->hpos = hpos_before_this_char;
7093 it->current_x = x_before_this_char;
7094 result = MOVE_POS_MATCH_OR_ZV;
7095 break;
7096 }
7097 if (it->line_wrap == WORD_WRAP
7098 && atpos_it.sp < 0)
7099 {
7100 atpos_it = *it;
7101 atpos_it.current_x = x_before_this_char;
7102 atpos_it.hpos = hpos_before_this_char;
7103 }
7104 }
7105
7106 set_iterator_to_next (it, 1);
7107 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7108 SET_TEXT_POS (this_line_min_pos,
7109 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7110 /* On graphical terminals, newlines may
7111 "overflow" into the fringe if
7112 overflow-newline-into-fringe is non-nil.
7113 On text-only terminals, newlines may
7114 overflow into the last glyph on the
7115 display line.*/
7116 if (!FRAME_WINDOW_P (it->f)
7117 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7118 {
7119 if (!get_next_display_element (it))
7120 {
7121 result = MOVE_POS_MATCH_OR_ZV;
7122 break;
7123 }
7124 if (BUFFER_POS_REACHED_P ())
7125 {
7126 if (ITERATOR_AT_END_OF_LINE_P (it))
7127 result = MOVE_POS_MATCH_OR_ZV;
7128 else
7129 result = MOVE_LINE_CONTINUED;
7130 break;
7131 }
7132 if (ITERATOR_AT_END_OF_LINE_P (it))
7133 {
7134 result = MOVE_NEWLINE_OR_CR;
7135 break;
7136 }
7137 }
7138 }
7139 }
7140 else
7141 IT_RESET_X_ASCENT_DESCENT (it);
7142
7143 if (wrap_it.sp >= 0)
7144 {
7145 *it = wrap_it;
7146 atpos_it.sp = -1;
7147 atx_it.sp = -1;
7148 }
7149
7150 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7151 IT_CHARPOS (*it)));
7152 result = MOVE_LINE_CONTINUED;
7153 break;
7154 }
7155
7156 if (BUFFER_POS_REACHED_P ())
7157 {
7158 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7159 goto buffer_pos_reached;
7160 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7161 {
7162 atpos_it = *it;
7163 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7164 }
7165 }
7166
7167 if (new_x > it->first_visible_x)
7168 {
7169 /* Glyph is visible. Increment number of glyphs that
7170 would be displayed. */
7171 ++it->hpos;
7172 }
7173 }
7174
7175 if (result != MOVE_UNDEFINED)
7176 break;
7177 }
7178 else if (BUFFER_POS_REACHED_P ())
7179 {
7180 buffer_pos_reached:
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182 result = MOVE_POS_MATCH_OR_ZV;
7183 break;
7184 }
7185 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7186 {
7187 /* Stop when TO_X specified and reached. This check is
7188 necessary here because of lines consisting of a line end,
7189 only. The line end will not produce any glyphs and we
7190 would never get MOVE_X_REACHED. */
7191 xassert (it->nglyphs == 0);
7192 result = MOVE_X_REACHED;
7193 break;
7194 }
7195
7196 /* Is this a line end? If yes, we're done. */
7197 if (ITERATOR_AT_END_OF_LINE_P (it))
7198 {
7199 result = MOVE_NEWLINE_OR_CR;
7200 break;
7201 }
7202
7203 if (it->method == GET_FROM_BUFFER)
7204 prev_pos = IT_CHARPOS (*it);
7205 /* The current display element has been consumed. Advance
7206 to the next. */
7207 set_iterator_to_next (it, 1);
7208 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7209 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7210
7211 /* Stop if lines are truncated and IT's current x-position is
7212 past the right edge of the window now. */
7213 if (it->line_wrap == TRUNCATE
7214 && it->current_x >= it->last_visible_x)
7215 {
7216 if (!FRAME_WINDOW_P (it->f)
7217 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7218 {
7219 if (!get_next_display_element (it)
7220 || BUFFER_POS_REACHED_P ())
7221 {
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 if (ITERATOR_AT_END_OF_LINE_P (it))
7226 {
7227 result = MOVE_NEWLINE_OR_CR;
7228 break;
7229 }
7230 }
7231 result = MOVE_LINE_TRUNCATED;
7232 break;
7233 }
7234 #undef IT_RESET_X_ASCENT_DESCENT
7235 }
7236
7237 #undef BUFFER_POS_REACHED_P
7238
7239 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7240 restore the saved iterator. */
7241 if (atpos_it.sp >= 0)
7242 *it = atpos_it;
7243 else if (atx_it.sp >= 0)
7244 *it = atx_it;
7245
7246 done:
7247
7248 /* Restore the iterator settings altered at the beginning of this
7249 function. */
7250 it->glyph_row = saved_glyph_row;
7251 return result;
7252 }
7253
7254 /* For external use. */
7255 void
7256 move_it_in_display_line (struct it *it,
7257 EMACS_INT to_charpos, int to_x,
7258 enum move_operation_enum op)
7259 {
7260 if (it->line_wrap == WORD_WRAP
7261 && (op & MOVE_TO_X))
7262 {
7263 struct it save_it = *it;
7264 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7265 /* When word-wrap is on, TO_X may lie past the end
7266 of a wrapped line. Then it->current is the
7267 character on the next line, so backtrack to the
7268 space before the wrap point. */
7269 if (skip == MOVE_LINE_CONTINUED)
7270 {
7271 int prev_x = max (it->current_x - 1, 0);
7272 *it = save_it;
7273 move_it_in_display_line_to
7274 (it, -1, prev_x, MOVE_TO_X);
7275 }
7276 }
7277 else
7278 move_it_in_display_line_to (it, to_charpos, to_x, op);
7279 }
7280
7281
7282 /* Move IT forward until it satisfies one or more of the criteria in
7283 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7284
7285 OP is a bit-mask that specifies where to stop, and in particular,
7286 which of those four position arguments makes a difference. See the
7287 description of enum move_operation_enum.
7288
7289 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7290 screen line, this function will set IT to the next position >
7291 TO_CHARPOS. */
7292
7293 void
7294 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7295 {
7296 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7297 int line_height, line_start_x = 0, reached = 0;
7298
7299 for (;;)
7300 {
7301 if (op & MOVE_TO_VPOS)
7302 {
7303 /* If no TO_CHARPOS and no TO_X specified, stop at the
7304 start of the line TO_VPOS. */
7305 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7306 {
7307 if (it->vpos == to_vpos)
7308 {
7309 reached = 1;
7310 break;
7311 }
7312 else
7313 skip = move_it_in_display_line_to (it, -1, -1, 0);
7314 }
7315 else
7316 {
7317 /* TO_VPOS >= 0 means stop at TO_X in the line at
7318 TO_VPOS, or at TO_POS, whichever comes first. */
7319 if (it->vpos == to_vpos)
7320 {
7321 reached = 2;
7322 break;
7323 }
7324
7325 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7326
7327 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7328 {
7329 reached = 3;
7330 break;
7331 }
7332 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7333 {
7334 /* We have reached TO_X but not in the line we want. */
7335 skip = move_it_in_display_line_to (it, to_charpos,
7336 -1, MOVE_TO_POS);
7337 if (skip == MOVE_POS_MATCH_OR_ZV)
7338 {
7339 reached = 4;
7340 break;
7341 }
7342 }
7343 }
7344 }
7345 else if (op & MOVE_TO_Y)
7346 {
7347 struct it it_backup;
7348
7349 if (it->line_wrap == WORD_WRAP)
7350 it_backup = *it;
7351
7352 /* TO_Y specified means stop at TO_X in the line containing
7353 TO_Y---or at TO_CHARPOS if this is reached first. The
7354 problem is that we can't really tell whether the line
7355 contains TO_Y before we have completely scanned it, and
7356 this may skip past TO_X. What we do is to first scan to
7357 TO_X.
7358
7359 If TO_X is not specified, use a TO_X of zero. The reason
7360 is to make the outcome of this function more predictable.
7361 If we didn't use TO_X == 0, we would stop at the end of
7362 the line which is probably not what a caller would expect
7363 to happen. */
7364 skip = move_it_in_display_line_to
7365 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7366 (MOVE_TO_X | (op & MOVE_TO_POS)));
7367
7368 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7369 if (skip == MOVE_POS_MATCH_OR_ZV)
7370 reached = 5;
7371 else if (skip == MOVE_X_REACHED)
7372 {
7373 /* If TO_X was reached, we want to know whether TO_Y is
7374 in the line. We know this is the case if the already
7375 scanned glyphs make the line tall enough. Otherwise,
7376 we must check by scanning the rest of the line. */
7377 line_height = it->max_ascent + it->max_descent;
7378 if (to_y >= it->current_y
7379 && to_y < it->current_y + line_height)
7380 {
7381 reached = 6;
7382 break;
7383 }
7384 it_backup = *it;
7385 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7386 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7387 op & MOVE_TO_POS);
7388 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7389 line_height = it->max_ascent + it->max_descent;
7390 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7391
7392 if (to_y >= it->current_y
7393 && to_y < it->current_y + line_height)
7394 {
7395 /* If TO_Y is in this line and TO_X was reached
7396 above, we scanned too far. We have to restore
7397 IT's settings to the ones before skipping. */
7398 *it = it_backup;
7399 reached = 6;
7400 }
7401 else
7402 {
7403 skip = skip2;
7404 if (skip == MOVE_POS_MATCH_OR_ZV)
7405 reached = 7;
7406 }
7407 }
7408 else
7409 {
7410 /* Check whether TO_Y is in this line. */
7411 line_height = it->max_ascent + it->max_descent;
7412 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7413
7414 if (to_y >= it->current_y
7415 && to_y < it->current_y + line_height)
7416 {
7417 /* When word-wrap is on, TO_X may lie past the end
7418 of a wrapped line. Then it->current is the
7419 character on the next line, so backtrack to the
7420 space before the wrap point. */
7421 if (skip == MOVE_LINE_CONTINUED
7422 && it->line_wrap == WORD_WRAP)
7423 {
7424 int prev_x = max (it->current_x - 1, 0);
7425 *it = it_backup;
7426 skip = move_it_in_display_line_to
7427 (it, -1, prev_x, MOVE_TO_X);
7428 }
7429 reached = 6;
7430 }
7431 }
7432
7433 if (reached)
7434 break;
7435 }
7436 else if (BUFFERP (it->object)
7437 && (it->method == GET_FROM_BUFFER
7438 || it->method == GET_FROM_STRETCH)
7439 && IT_CHARPOS (*it) >= to_charpos)
7440 skip = MOVE_POS_MATCH_OR_ZV;
7441 else
7442 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7443
7444 switch (skip)
7445 {
7446 case MOVE_POS_MATCH_OR_ZV:
7447 reached = 8;
7448 goto out;
7449
7450 case MOVE_NEWLINE_OR_CR:
7451 set_iterator_to_next (it, 1);
7452 it->continuation_lines_width = 0;
7453 break;
7454
7455 case MOVE_LINE_TRUNCATED:
7456 it->continuation_lines_width = 0;
7457 reseat_at_next_visible_line_start (it, 0);
7458 if ((op & MOVE_TO_POS) != 0
7459 && IT_CHARPOS (*it) > to_charpos)
7460 {
7461 reached = 9;
7462 goto out;
7463 }
7464 break;
7465
7466 case MOVE_LINE_CONTINUED:
7467 /* For continued lines ending in a tab, some of the glyphs
7468 associated with the tab are displayed on the current
7469 line. Since it->current_x does not include these glyphs,
7470 we use it->last_visible_x instead. */
7471 if (it->c == '\t')
7472 {
7473 it->continuation_lines_width += it->last_visible_x;
7474 /* When moving by vpos, ensure that the iterator really
7475 advances to the next line (bug#847, bug#969). Fixme:
7476 do we need to do this in other circumstances? */
7477 if (it->current_x != it->last_visible_x
7478 && (op & MOVE_TO_VPOS)
7479 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7480 {
7481 line_start_x = it->current_x + it->pixel_width
7482 - it->last_visible_x;
7483 set_iterator_to_next (it, 0);
7484 }
7485 }
7486 else
7487 it->continuation_lines_width += it->current_x;
7488 break;
7489
7490 default:
7491 abort ();
7492 }
7493
7494 /* Reset/increment for the next run. */
7495 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7496 it->current_x = line_start_x;
7497 line_start_x = 0;
7498 it->hpos = 0;
7499 it->current_y += it->max_ascent + it->max_descent;
7500 ++it->vpos;
7501 last_height = it->max_ascent + it->max_descent;
7502 last_max_ascent = it->max_ascent;
7503 it->max_ascent = it->max_descent = 0;
7504 }
7505
7506 out:
7507
7508 /* On text terminals, we may stop at the end of a line in the middle
7509 of a multi-character glyph. If the glyph itself is continued,
7510 i.e. it is actually displayed on the next line, don't treat this
7511 stopping point as valid; move to the next line instead (unless
7512 that brings us offscreen). */
7513 if (!FRAME_WINDOW_P (it->f)
7514 && op & MOVE_TO_POS
7515 && IT_CHARPOS (*it) == to_charpos
7516 && it->what == IT_CHARACTER
7517 && it->nglyphs > 1
7518 && it->line_wrap == WINDOW_WRAP
7519 && it->current_x == it->last_visible_x - 1
7520 && it->c != '\n'
7521 && it->c != '\t'
7522 && it->vpos < XFASTINT (it->w->window_end_vpos))
7523 {
7524 it->continuation_lines_width += it->current_x;
7525 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7526 it->current_y += it->max_ascent + it->max_descent;
7527 ++it->vpos;
7528 last_height = it->max_ascent + it->max_descent;
7529 last_max_ascent = it->max_ascent;
7530 }
7531
7532 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7533 }
7534
7535
7536 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7537
7538 If DY > 0, move IT backward at least that many pixels. DY = 0
7539 means move IT backward to the preceding line start or BEGV. This
7540 function may move over more than DY pixels if IT->current_y - DY
7541 ends up in the middle of a line; in this case IT->current_y will be
7542 set to the top of the line moved to. */
7543
7544 void
7545 move_it_vertically_backward (struct it *it, int dy)
7546 {
7547 int nlines, h;
7548 struct it it2, it3;
7549 EMACS_INT start_pos;
7550
7551 move_further_back:
7552 xassert (dy >= 0);
7553
7554 start_pos = IT_CHARPOS (*it);
7555
7556 /* Estimate how many newlines we must move back. */
7557 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7558
7559 /* Set the iterator's position that many lines back. */
7560 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7561 back_to_previous_visible_line_start (it);
7562
7563 /* Reseat the iterator here. When moving backward, we don't want
7564 reseat to skip forward over invisible text, set up the iterator
7565 to deliver from overlay strings at the new position etc. So,
7566 use reseat_1 here. */
7567 reseat_1 (it, it->current.pos, 1);
7568
7569 /* We are now surely at a line start. */
7570 it->current_x = it->hpos = 0;
7571 it->continuation_lines_width = 0;
7572
7573 /* Move forward and see what y-distance we moved. First move to the
7574 start of the next line so that we get its height. We need this
7575 height to be able to tell whether we reached the specified
7576 y-distance. */
7577 it2 = *it;
7578 it2.max_ascent = it2.max_descent = 0;
7579 do
7580 {
7581 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7582 MOVE_TO_POS | MOVE_TO_VPOS);
7583 }
7584 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7585 xassert (IT_CHARPOS (*it) >= BEGV);
7586 it3 = it2;
7587
7588 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7589 xassert (IT_CHARPOS (*it) >= BEGV);
7590 /* H is the actual vertical distance from the position in *IT
7591 and the starting position. */
7592 h = it2.current_y - it->current_y;
7593 /* NLINES is the distance in number of lines. */
7594 nlines = it2.vpos - it->vpos;
7595
7596 /* Correct IT's y and vpos position
7597 so that they are relative to the starting point. */
7598 it->vpos -= nlines;
7599 it->current_y -= h;
7600
7601 if (dy == 0)
7602 {
7603 /* DY == 0 means move to the start of the screen line. The
7604 value of nlines is > 0 if continuation lines were involved. */
7605 if (nlines > 0)
7606 move_it_by_lines (it, nlines);
7607 }
7608 else
7609 {
7610 /* The y-position we try to reach, relative to *IT.
7611 Note that H has been subtracted in front of the if-statement. */
7612 int target_y = it->current_y + h - dy;
7613 int y0 = it3.current_y;
7614 int y1 = line_bottom_y (&it3);
7615 int line_height = y1 - y0;
7616
7617 /* If we did not reach target_y, try to move further backward if
7618 we can. If we moved too far backward, try to move forward. */
7619 if (target_y < it->current_y
7620 /* This is heuristic. In a window that's 3 lines high, with
7621 a line height of 13 pixels each, recentering with point
7622 on the bottom line will try to move -39/2 = 19 pixels
7623 backward. Try to avoid moving into the first line. */
7624 && (it->current_y - target_y
7625 > min (window_box_height (it->w), line_height * 2 / 3))
7626 && IT_CHARPOS (*it) > BEGV)
7627 {
7628 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7629 target_y - it->current_y));
7630 dy = it->current_y - target_y;
7631 goto move_further_back;
7632 }
7633 else if (target_y >= it->current_y + line_height
7634 && IT_CHARPOS (*it) < ZV)
7635 {
7636 /* Should move forward by at least one line, maybe more.
7637
7638 Note: Calling move_it_by_lines can be expensive on
7639 terminal frames, where compute_motion is used (via
7640 vmotion) to do the job, when there are very long lines
7641 and truncate-lines is nil. That's the reason for
7642 treating terminal frames specially here. */
7643
7644 if (!FRAME_WINDOW_P (it->f))
7645 move_it_vertically (it, target_y - (it->current_y + line_height));
7646 else
7647 {
7648 do
7649 {
7650 move_it_by_lines (it, 1);
7651 }
7652 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7653 }
7654 }
7655 }
7656 }
7657
7658
7659 /* Move IT by a specified amount of pixel lines DY. DY negative means
7660 move backwards. DY = 0 means move to start of screen line. At the
7661 end, IT will be on the start of a screen line. */
7662
7663 void
7664 move_it_vertically (struct it *it, int dy)
7665 {
7666 if (dy <= 0)
7667 move_it_vertically_backward (it, -dy);
7668 else
7669 {
7670 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7671 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7672 MOVE_TO_POS | MOVE_TO_Y);
7673 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7674
7675 /* If buffer ends in ZV without a newline, move to the start of
7676 the line to satisfy the post-condition. */
7677 if (IT_CHARPOS (*it) == ZV
7678 && ZV > BEGV
7679 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7680 move_it_by_lines (it, 0);
7681 }
7682 }
7683
7684
7685 /* Move iterator IT past the end of the text line it is in. */
7686
7687 void
7688 move_it_past_eol (struct it *it)
7689 {
7690 enum move_it_result rc;
7691
7692 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7693 if (rc == MOVE_NEWLINE_OR_CR)
7694 set_iterator_to_next (it, 0);
7695 }
7696
7697
7698 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7699 negative means move up. DVPOS == 0 means move to the start of the
7700 screen line.
7701
7702 Optimization idea: If we would know that IT->f doesn't use
7703 a face with proportional font, we could be faster for
7704 truncate-lines nil. */
7705
7706 void
7707 move_it_by_lines (struct it *it, int dvpos)
7708 {
7709
7710 /* The commented-out optimization uses vmotion on terminals. This
7711 gives bad results, because elements like it->what, on which
7712 callers such as pos_visible_p rely, aren't updated. */
7713 /* struct position pos;
7714 if (!FRAME_WINDOW_P (it->f))
7715 {
7716 struct text_pos textpos;
7717
7718 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7719 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7720 reseat (it, textpos, 1);
7721 it->vpos += pos.vpos;
7722 it->current_y += pos.vpos;
7723 }
7724 else */
7725
7726 if (dvpos == 0)
7727 {
7728 /* DVPOS == 0 means move to the start of the screen line. */
7729 move_it_vertically_backward (it, 0);
7730 xassert (it->current_x == 0 && it->hpos == 0);
7731 /* Let next call to line_bottom_y calculate real line height */
7732 last_height = 0;
7733 }
7734 else if (dvpos > 0)
7735 {
7736 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7737 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7738 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7739 }
7740 else
7741 {
7742 struct it it2;
7743 EMACS_INT start_charpos, i;
7744
7745 /* Start at the beginning of the screen line containing IT's
7746 position. This may actually move vertically backwards,
7747 in case of overlays, so adjust dvpos accordingly. */
7748 dvpos += it->vpos;
7749 move_it_vertically_backward (it, 0);
7750 dvpos -= it->vpos;
7751
7752 /* Go back -DVPOS visible lines and reseat the iterator there. */
7753 start_charpos = IT_CHARPOS (*it);
7754 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7755 back_to_previous_visible_line_start (it);
7756 reseat (it, it->current.pos, 1);
7757
7758 /* Move further back if we end up in a string or an image. */
7759 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7760 {
7761 /* First try to move to start of display line. */
7762 dvpos += it->vpos;
7763 move_it_vertically_backward (it, 0);
7764 dvpos -= it->vpos;
7765 if (IT_POS_VALID_AFTER_MOVE_P (it))
7766 break;
7767 /* If start of line is still in string or image,
7768 move further back. */
7769 back_to_previous_visible_line_start (it);
7770 reseat (it, it->current.pos, 1);
7771 dvpos--;
7772 }
7773
7774 it->current_x = it->hpos = 0;
7775
7776 /* Above call may have moved too far if continuation lines
7777 are involved. Scan forward and see if it did. */
7778 it2 = *it;
7779 it2.vpos = it2.current_y = 0;
7780 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7781 it->vpos -= it2.vpos;
7782 it->current_y -= it2.current_y;
7783 it->current_x = it->hpos = 0;
7784
7785 /* If we moved too far back, move IT some lines forward. */
7786 if (it2.vpos > -dvpos)
7787 {
7788 int delta = it2.vpos + dvpos;
7789 it2 = *it;
7790 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7791 /* Move back again if we got too far ahead. */
7792 if (IT_CHARPOS (*it) >= start_charpos)
7793 *it = it2;
7794 }
7795 }
7796 }
7797
7798 /* Return 1 if IT points into the middle of a display vector. */
7799
7800 int
7801 in_display_vector_p (struct it *it)
7802 {
7803 return (it->method == GET_FROM_DISPLAY_VECTOR
7804 && it->current.dpvec_index > 0
7805 && it->dpvec + it->current.dpvec_index != it->dpend);
7806 }
7807
7808 \f
7809 /***********************************************************************
7810 Messages
7811 ***********************************************************************/
7812
7813
7814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7815 to *Messages*. */
7816
7817 void
7818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7819 {
7820 Lisp_Object args[3];
7821 Lisp_Object msg, fmt;
7822 char *buffer;
7823 EMACS_INT len;
7824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7825 USE_SAFE_ALLOCA;
7826
7827 /* Do nothing if called asynchronously. Inserting text into
7828 a buffer may call after-change-functions and alike and
7829 that would means running Lisp asynchronously. */
7830 if (handling_signal)
7831 return;
7832
7833 fmt = msg = Qnil;
7834 GCPRO4 (fmt, msg, arg1, arg2);
7835
7836 args[0] = fmt = build_string (format);
7837 args[1] = arg1;
7838 args[2] = arg2;
7839 msg = Fformat (3, args);
7840
7841 len = SBYTES (msg) + 1;
7842 SAFE_ALLOCA (buffer, char *, len);
7843 memcpy (buffer, SDATA (msg), len);
7844
7845 message_dolog (buffer, len - 1, 1, 0);
7846 SAFE_FREE ();
7847
7848 UNGCPRO;
7849 }
7850
7851
7852 /* Output a newline in the *Messages* buffer if "needs" one. */
7853
7854 void
7855 message_log_maybe_newline (void)
7856 {
7857 if (message_log_need_newline)
7858 message_dolog ("", 0, 1, 0);
7859 }
7860
7861
7862 /* Add a string M of length NBYTES to the message log, optionally
7863 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7864 nonzero, means interpret the contents of M as multibyte. This
7865 function calls low-level routines in order to bypass text property
7866 hooks, etc. which might not be safe to run.
7867
7868 This may GC (insert may run before/after change hooks),
7869 so the buffer M must NOT point to a Lisp string. */
7870
7871 void
7872 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7873 {
7874 const unsigned char *msg = (const unsigned char *) m;
7875
7876 if (!NILP (Vmemory_full))
7877 return;
7878
7879 if (!NILP (Vmessage_log_max))
7880 {
7881 struct buffer *oldbuf;
7882 Lisp_Object oldpoint, oldbegv, oldzv;
7883 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7884 EMACS_INT point_at_end = 0;
7885 EMACS_INT zv_at_end = 0;
7886 Lisp_Object old_deactivate_mark, tem;
7887 struct gcpro gcpro1;
7888
7889 old_deactivate_mark = Vdeactivate_mark;
7890 oldbuf = current_buffer;
7891 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7892 BVAR (current_buffer, undo_list) = Qt;
7893
7894 oldpoint = message_dolog_marker1;
7895 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7896 oldbegv = message_dolog_marker2;
7897 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7898 oldzv = message_dolog_marker3;
7899 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7900 GCPRO1 (old_deactivate_mark);
7901
7902 if (PT == Z)
7903 point_at_end = 1;
7904 if (ZV == Z)
7905 zv_at_end = 1;
7906
7907 BEGV = BEG;
7908 BEGV_BYTE = BEG_BYTE;
7909 ZV = Z;
7910 ZV_BYTE = Z_BYTE;
7911 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7912
7913 /* Insert the string--maybe converting multibyte to single byte
7914 or vice versa, so that all the text fits the buffer. */
7915 if (multibyte
7916 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7917 {
7918 EMACS_INT i;
7919 int c, char_bytes;
7920 char work[1];
7921
7922 /* Convert a multibyte string to single-byte
7923 for the *Message* buffer. */
7924 for (i = 0; i < nbytes; i += char_bytes)
7925 {
7926 c = string_char_and_length (msg + i, &char_bytes);
7927 work[0] = (ASCII_CHAR_P (c)
7928 ? c
7929 : multibyte_char_to_unibyte (c));
7930 insert_1_both (work, 1, 1, 1, 0, 0);
7931 }
7932 }
7933 else if (! multibyte
7934 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7935 {
7936 EMACS_INT i;
7937 int c, char_bytes;
7938 unsigned char str[MAX_MULTIBYTE_LENGTH];
7939 /* Convert a single-byte string to multibyte
7940 for the *Message* buffer. */
7941 for (i = 0; i < nbytes; i++)
7942 {
7943 c = msg[i];
7944 MAKE_CHAR_MULTIBYTE (c);
7945 char_bytes = CHAR_STRING (c, str);
7946 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7947 }
7948 }
7949 else if (nbytes)
7950 insert_1 (m, nbytes, 1, 0, 0);
7951
7952 if (nlflag)
7953 {
7954 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7955 unsigned long int dups;
7956 insert_1 ("\n", 1, 1, 0, 0);
7957
7958 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7959 this_bol = PT;
7960 this_bol_byte = PT_BYTE;
7961
7962 /* See if this line duplicates the previous one.
7963 If so, combine duplicates. */
7964 if (this_bol > BEG)
7965 {
7966 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7967 prev_bol = PT;
7968 prev_bol_byte = PT_BYTE;
7969
7970 dups = message_log_check_duplicate (prev_bol_byte,
7971 this_bol_byte);
7972 if (dups)
7973 {
7974 del_range_both (prev_bol, prev_bol_byte,
7975 this_bol, this_bol_byte, 0);
7976 if (dups > 1)
7977 {
7978 char dupstr[40];
7979 int duplen;
7980
7981 /* If you change this format, don't forget to also
7982 change message_log_check_duplicate. */
7983 sprintf (dupstr, " [%lu times]", dups);
7984 duplen = strlen (dupstr);
7985 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7986 insert_1 (dupstr, duplen, 1, 0, 1);
7987 }
7988 }
7989 }
7990
7991 /* If we have more than the desired maximum number of lines
7992 in the *Messages* buffer now, delete the oldest ones.
7993 This is safe because we don't have undo in this buffer. */
7994
7995 if (NATNUMP (Vmessage_log_max))
7996 {
7997 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7998 -XFASTINT (Vmessage_log_max) - 1, 0);
7999 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8000 }
8001 }
8002 BEGV = XMARKER (oldbegv)->charpos;
8003 BEGV_BYTE = marker_byte_position (oldbegv);
8004
8005 if (zv_at_end)
8006 {
8007 ZV = Z;
8008 ZV_BYTE = Z_BYTE;
8009 }
8010 else
8011 {
8012 ZV = XMARKER (oldzv)->charpos;
8013 ZV_BYTE = marker_byte_position (oldzv);
8014 }
8015
8016 if (point_at_end)
8017 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8018 else
8019 /* We can't do Fgoto_char (oldpoint) because it will run some
8020 Lisp code. */
8021 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8022 XMARKER (oldpoint)->bytepos);
8023
8024 UNGCPRO;
8025 unchain_marker (XMARKER (oldpoint));
8026 unchain_marker (XMARKER (oldbegv));
8027 unchain_marker (XMARKER (oldzv));
8028
8029 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8030 set_buffer_internal (oldbuf);
8031 if (NILP (tem))
8032 windows_or_buffers_changed = old_windows_or_buffers_changed;
8033 message_log_need_newline = !nlflag;
8034 Vdeactivate_mark = old_deactivate_mark;
8035 }
8036 }
8037
8038
8039 /* We are at the end of the buffer after just having inserted a newline.
8040 (Note: We depend on the fact we won't be crossing the gap.)
8041 Check to see if the most recent message looks a lot like the previous one.
8042 Return 0 if different, 1 if the new one should just replace it, or a
8043 value N > 1 if we should also append " [N times]". */
8044
8045 static unsigned long int
8046 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8047 {
8048 EMACS_INT i;
8049 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8050 int seen_dots = 0;
8051 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8052 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8053
8054 for (i = 0; i < len; i++)
8055 {
8056 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8057 seen_dots = 1;
8058 if (p1[i] != p2[i])
8059 return seen_dots;
8060 }
8061 p1 += len;
8062 if (*p1 == '\n')
8063 return 2;
8064 if (*p1++ == ' ' && *p1++ == '[')
8065 {
8066 char *pend;
8067 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8068 if (strncmp (pend, " times]\n", 8) == 0)
8069 return n+1;
8070 }
8071 return 0;
8072 }
8073 \f
8074
8075 /* Display an echo area message M with a specified length of NBYTES
8076 bytes. The string may include null characters. If M is 0, clear
8077 out any existing message, and let the mini-buffer text show
8078 through.
8079
8080 This may GC, so the buffer M must NOT point to a Lisp string. */
8081
8082 void
8083 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8084 {
8085 /* First flush out any partial line written with print. */
8086 message_log_maybe_newline ();
8087 if (m)
8088 message_dolog (m, nbytes, 1, multibyte);
8089 message2_nolog (m, nbytes, multibyte);
8090 }
8091
8092
8093 /* The non-logging counterpart of message2. */
8094
8095 void
8096 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8097 {
8098 struct frame *sf = SELECTED_FRAME ();
8099 message_enable_multibyte = multibyte;
8100
8101 if (FRAME_INITIAL_P (sf))
8102 {
8103 if (noninteractive_need_newline)
8104 putc ('\n', stderr);
8105 noninteractive_need_newline = 0;
8106 if (m)
8107 fwrite (m, nbytes, 1, stderr);
8108 if (cursor_in_echo_area == 0)
8109 fprintf (stderr, "\n");
8110 fflush (stderr);
8111 }
8112 /* A null message buffer means that the frame hasn't really been
8113 initialized yet. Error messages get reported properly by
8114 cmd_error, so this must be just an informative message; toss it. */
8115 else if (INTERACTIVE
8116 && sf->glyphs_initialized_p
8117 && FRAME_MESSAGE_BUF (sf))
8118 {
8119 Lisp_Object mini_window;
8120 struct frame *f;
8121
8122 /* Get the frame containing the mini-buffer
8123 that the selected frame is using. */
8124 mini_window = FRAME_MINIBUF_WINDOW (sf);
8125 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8126
8127 FRAME_SAMPLE_VISIBILITY (f);
8128 if (FRAME_VISIBLE_P (sf)
8129 && ! FRAME_VISIBLE_P (f))
8130 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8131
8132 if (m)
8133 {
8134 set_message (m, Qnil, nbytes, multibyte);
8135 if (minibuffer_auto_raise)
8136 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8137 }
8138 else
8139 clear_message (1, 1);
8140
8141 do_pending_window_change (0);
8142 echo_area_display (1);
8143 do_pending_window_change (0);
8144 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8145 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8146 }
8147 }
8148
8149
8150 /* Display an echo area message M with a specified length of NBYTES
8151 bytes. The string may include null characters. If M is not a
8152 string, clear out any existing message, and let the mini-buffer
8153 text show through.
8154
8155 This function cancels echoing. */
8156
8157 void
8158 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8159 {
8160 struct gcpro gcpro1;
8161
8162 GCPRO1 (m);
8163 clear_message (1,1);
8164 cancel_echoing ();
8165
8166 /* First flush out any partial line written with print. */
8167 message_log_maybe_newline ();
8168 if (STRINGP (m))
8169 {
8170 char *buffer;
8171 USE_SAFE_ALLOCA;
8172
8173 SAFE_ALLOCA (buffer, char *, nbytes);
8174 memcpy (buffer, SDATA (m), nbytes);
8175 message_dolog (buffer, nbytes, 1, multibyte);
8176 SAFE_FREE ();
8177 }
8178 message3_nolog (m, nbytes, multibyte);
8179
8180 UNGCPRO;
8181 }
8182
8183
8184 /* The non-logging version of message3.
8185 This does not cancel echoing, because it is used for echoing.
8186 Perhaps we need to make a separate function for echoing
8187 and make this cancel echoing. */
8188
8189 void
8190 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8191 {
8192 struct frame *sf = SELECTED_FRAME ();
8193 message_enable_multibyte = multibyte;
8194
8195 if (FRAME_INITIAL_P (sf))
8196 {
8197 if (noninteractive_need_newline)
8198 putc ('\n', stderr);
8199 noninteractive_need_newline = 0;
8200 if (STRINGP (m))
8201 fwrite (SDATA (m), nbytes, 1, stderr);
8202 if (cursor_in_echo_area == 0)
8203 fprintf (stderr, "\n");
8204 fflush (stderr);
8205 }
8206 /* A null message buffer means that the frame hasn't really been
8207 initialized yet. Error messages get reported properly by
8208 cmd_error, so this must be just an informative message; toss it. */
8209 else if (INTERACTIVE
8210 && sf->glyphs_initialized_p
8211 && FRAME_MESSAGE_BUF (sf))
8212 {
8213 Lisp_Object mini_window;
8214 Lisp_Object frame;
8215 struct frame *f;
8216
8217 /* Get the frame containing the mini-buffer
8218 that the selected frame is using. */
8219 mini_window = FRAME_MINIBUF_WINDOW (sf);
8220 frame = XWINDOW (mini_window)->frame;
8221 f = XFRAME (frame);
8222
8223 FRAME_SAMPLE_VISIBILITY (f);
8224 if (FRAME_VISIBLE_P (sf)
8225 && !FRAME_VISIBLE_P (f))
8226 Fmake_frame_visible (frame);
8227
8228 if (STRINGP (m) && SCHARS (m) > 0)
8229 {
8230 set_message (NULL, m, nbytes, multibyte);
8231 if (minibuffer_auto_raise)
8232 Fraise_frame (frame);
8233 /* Assume we are not echoing.
8234 (If we are, echo_now will override this.) */
8235 echo_message_buffer = Qnil;
8236 }
8237 else
8238 clear_message (1, 1);
8239
8240 do_pending_window_change (0);
8241 echo_area_display (1);
8242 do_pending_window_change (0);
8243 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8244 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8245 }
8246 }
8247
8248
8249 /* Display a null-terminated echo area message M. If M is 0, clear
8250 out any existing message, and let the mini-buffer text show through.
8251
8252 The buffer M must continue to exist until after the echo area gets
8253 cleared or some other message gets displayed there. Do not pass
8254 text that is stored in a Lisp string. Do not pass text in a buffer
8255 that was alloca'd. */
8256
8257 void
8258 message1 (const char *m)
8259 {
8260 message2 (m, (m ? strlen (m) : 0), 0);
8261 }
8262
8263
8264 /* The non-logging counterpart of message1. */
8265
8266 void
8267 message1_nolog (const char *m)
8268 {
8269 message2_nolog (m, (m ? strlen (m) : 0), 0);
8270 }
8271
8272 /* Display a message M which contains a single %s
8273 which gets replaced with STRING. */
8274
8275 void
8276 message_with_string (const char *m, Lisp_Object string, int log)
8277 {
8278 CHECK_STRING (string);
8279
8280 if (noninteractive)
8281 {
8282 if (m)
8283 {
8284 if (noninteractive_need_newline)
8285 putc ('\n', stderr);
8286 noninteractive_need_newline = 0;
8287 fprintf (stderr, m, SDATA (string));
8288 if (!cursor_in_echo_area)
8289 fprintf (stderr, "\n");
8290 fflush (stderr);
8291 }
8292 }
8293 else if (INTERACTIVE)
8294 {
8295 /* The frame whose minibuffer we're going to display the message on.
8296 It may be larger than the selected frame, so we need
8297 to use its buffer, not the selected frame's buffer. */
8298 Lisp_Object mini_window;
8299 struct frame *f, *sf = SELECTED_FRAME ();
8300
8301 /* Get the frame containing the minibuffer
8302 that the selected frame is using. */
8303 mini_window = FRAME_MINIBUF_WINDOW (sf);
8304 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8305
8306 /* A null message buffer means that the frame hasn't really been
8307 initialized yet. Error messages get reported properly by
8308 cmd_error, so this must be just an informative message; toss it. */
8309 if (FRAME_MESSAGE_BUF (f))
8310 {
8311 Lisp_Object args[2], msg;
8312 struct gcpro gcpro1, gcpro2;
8313
8314 args[0] = build_string (m);
8315 args[1] = msg = string;
8316 GCPRO2 (args[0], msg);
8317 gcpro1.nvars = 2;
8318
8319 msg = Fformat (2, args);
8320
8321 if (log)
8322 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8323 else
8324 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8325
8326 UNGCPRO;
8327
8328 /* Print should start at the beginning of the message
8329 buffer next time. */
8330 message_buf_print = 0;
8331 }
8332 }
8333 }
8334
8335
8336 /* Dump an informative message to the minibuf. If M is 0, clear out
8337 any existing message, and let the mini-buffer text show through. */
8338
8339 static void
8340 vmessage (const char *m, va_list ap)
8341 {
8342 if (noninteractive)
8343 {
8344 if (m)
8345 {
8346 if (noninteractive_need_newline)
8347 putc ('\n', stderr);
8348 noninteractive_need_newline = 0;
8349 vfprintf (stderr, m, ap);
8350 if (cursor_in_echo_area == 0)
8351 fprintf (stderr, "\n");
8352 fflush (stderr);
8353 }
8354 }
8355 else if (INTERACTIVE)
8356 {
8357 /* The frame whose mini-buffer we're going to display the message
8358 on. It may be larger than the selected frame, so we need to
8359 use its buffer, not the selected frame's buffer. */
8360 Lisp_Object mini_window;
8361 struct frame *f, *sf = SELECTED_FRAME ();
8362
8363 /* Get the frame containing the mini-buffer
8364 that the selected frame is using. */
8365 mini_window = FRAME_MINIBUF_WINDOW (sf);
8366 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8367
8368 /* A null message buffer means that the frame hasn't really been
8369 initialized yet. Error messages get reported properly by
8370 cmd_error, so this must be just an informative message; toss
8371 it. */
8372 if (FRAME_MESSAGE_BUF (f))
8373 {
8374 if (m)
8375 {
8376 char *buf = FRAME_MESSAGE_BUF (f);
8377 size_t bufsize = FRAME_MESSAGE_BUF_SIZE (f);
8378 int len;
8379
8380 memset (buf, 0, bufsize);
8381 len = vsnprintf (buf, bufsize, m, ap);
8382
8383 /* Do any truncation at a character boundary. */
8384 if (! (0 <= len && len < bufsize))
8385 {
8386 char *end = memchr (buf, 0, bufsize);
8387 for (len = end ? end - buf : bufsize;
8388 len && ! CHAR_HEAD_P (buf[len - 1]);
8389 len--)
8390 continue;
8391 }
8392
8393 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8394 }
8395 else
8396 message1 (0);
8397
8398 /* Print should start at the beginning of the message
8399 buffer next time. */
8400 message_buf_print = 0;
8401 }
8402 }
8403 }
8404
8405 void
8406 message (const char *m, ...)
8407 {
8408 va_list ap;
8409 va_start (ap, m);
8410 vmessage (m, ap);
8411 va_end (ap);
8412 }
8413
8414
8415 #if 0
8416 /* The non-logging version of message. */
8417
8418 void
8419 message_nolog (const char *m, ...)
8420 {
8421 Lisp_Object old_log_max;
8422 va_list ap;
8423 va_start (ap, m);
8424 old_log_max = Vmessage_log_max;
8425 Vmessage_log_max = Qnil;
8426 vmessage (m, ap);
8427 Vmessage_log_max = old_log_max;
8428 va_end (ap);
8429 }
8430 #endif
8431
8432
8433 /* Display the current message in the current mini-buffer. This is
8434 only called from error handlers in process.c, and is not time
8435 critical. */
8436
8437 void
8438 update_echo_area (void)
8439 {
8440 if (!NILP (echo_area_buffer[0]))
8441 {
8442 Lisp_Object string;
8443 string = Fcurrent_message ();
8444 message3 (string, SBYTES (string),
8445 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8446 }
8447 }
8448
8449
8450 /* Make sure echo area buffers in `echo_buffers' are live.
8451 If they aren't, make new ones. */
8452
8453 static void
8454 ensure_echo_area_buffers (void)
8455 {
8456 int i;
8457
8458 for (i = 0; i < 2; ++i)
8459 if (!BUFFERP (echo_buffer[i])
8460 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8461 {
8462 char name[30];
8463 Lisp_Object old_buffer;
8464 int j;
8465
8466 old_buffer = echo_buffer[i];
8467 sprintf (name, " *Echo Area %d*", i);
8468 echo_buffer[i] = Fget_buffer_create (build_string (name));
8469 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8470 /* to force word wrap in echo area -
8471 it was decided to postpone this*/
8472 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8473
8474 for (j = 0; j < 2; ++j)
8475 if (EQ (old_buffer, echo_area_buffer[j]))
8476 echo_area_buffer[j] = echo_buffer[i];
8477 }
8478 }
8479
8480
8481 /* Call FN with args A1..A4 with either the current or last displayed
8482 echo_area_buffer as current buffer.
8483
8484 WHICH zero means use the current message buffer
8485 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8486 from echo_buffer[] and clear it.
8487
8488 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8489 suitable buffer from echo_buffer[] and clear it.
8490
8491 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8492 that the current message becomes the last displayed one, make
8493 choose a suitable buffer for echo_area_buffer[0], and clear it.
8494
8495 Value is what FN returns. */
8496
8497 static int
8498 with_echo_area_buffer (struct window *w, int which,
8499 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8500 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8501 {
8502 Lisp_Object buffer;
8503 int this_one, the_other, clear_buffer_p, rc;
8504 int count = SPECPDL_INDEX ();
8505
8506 /* If buffers aren't live, make new ones. */
8507 ensure_echo_area_buffers ();
8508
8509 clear_buffer_p = 0;
8510
8511 if (which == 0)
8512 this_one = 0, the_other = 1;
8513 else if (which > 0)
8514 this_one = 1, the_other = 0;
8515 else
8516 {
8517 this_one = 0, the_other = 1;
8518 clear_buffer_p = 1;
8519
8520 /* We need a fresh one in case the current echo buffer equals
8521 the one containing the last displayed echo area message. */
8522 if (!NILP (echo_area_buffer[this_one])
8523 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8524 echo_area_buffer[this_one] = Qnil;
8525 }
8526
8527 /* Choose a suitable buffer from echo_buffer[] is we don't
8528 have one. */
8529 if (NILP (echo_area_buffer[this_one]))
8530 {
8531 echo_area_buffer[this_one]
8532 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8533 ? echo_buffer[the_other]
8534 : echo_buffer[this_one]);
8535 clear_buffer_p = 1;
8536 }
8537
8538 buffer = echo_area_buffer[this_one];
8539
8540 /* Don't get confused by reusing the buffer used for echoing
8541 for a different purpose. */
8542 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8543 cancel_echoing ();
8544
8545 record_unwind_protect (unwind_with_echo_area_buffer,
8546 with_echo_area_buffer_unwind_data (w));
8547
8548 /* Make the echo area buffer current. Note that for display
8549 purposes, it is not necessary that the displayed window's buffer
8550 == current_buffer, except for text property lookup. So, let's
8551 only set that buffer temporarily here without doing a full
8552 Fset_window_buffer. We must also change w->pointm, though,
8553 because otherwise an assertions in unshow_buffer fails, and Emacs
8554 aborts. */
8555 set_buffer_internal_1 (XBUFFER (buffer));
8556 if (w)
8557 {
8558 w->buffer = buffer;
8559 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8560 }
8561
8562 BVAR (current_buffer, undo_list) = Qt;
8563 BVAR (current_buffer, read_only) = Qnil;
8564 specbind (Qinhibit_read_only, Qt);
8565 specbind (Qinhibit_modification_hooks, Qt);
8566
8567 if (clear_buffer_p && Z > BEG)
8568 del_range (BEG, Z);
8569
8570 xassert (BEGV >= BEG);
8571 xassert (ZV <= Z && ZV >= BEGV);
8572
8573 rc = fn (a1, a2, a3, a4);
8574
8575 xassert (BEGV >= BEG);
8576 xassert (ZV <= Z && ZV >= BEGV);
8577
8578 unbind_to (count, Qnil);
8579 return rc;
8580 }
8581
8582
8583 /* Save state that should be preserved around the call to the function
8584 FN called in with_echo_area_buffer. */
8585
8586 static Lisp_Object
8587 with_echo_area_buffer_unwind_data (struct window *w)
8588 {
8589 int i = 0;
8590 Lisp_Object vector, tmp;
8591
8592 /* Reduce consing by keeping one vector in
8593 Vwith_echo_area_save_vector. */
8594 vector = Vwith_echo_area_save_vector;
8595 Vwith_echo_area_save_vector = Qnil;
8596
8597 if (NILP (vector))
8598 vector = Fmake_vector (make_number (7), Qnil);
8599
8600 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8601 ASET (vector, i, Vdeactivate_mark); ++i;
8602 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8603
8604 if (w)
8605 {
8606 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8607 ASET (vector, i, w->buffer); ++i;
8608 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8609 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8610 }
8611 else
8612 {
8613 int end = i + 4;
8614 for (; i < end; ++i)
8615 ASET (vector, i, Qnil);
8616 }
8617
8618 xassert (i == ASIZE (vector));
8619 return vector;
8620 }
8621
8622
8623 /* Restore global state from VECTOR which was created by
8624 with_echo_area_buffer_unwind_data. */
8625
8626 static Lisp_Object
8627 unwind_with_echo_area_buffer (Lisp_Object vector)
8628 {
8629 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8630 Vdeactivate_mark = AREF (vector, 1);
8631 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8632
8633 if (WINDOWP (AREF (vector, 3)))
8634 {
8635 struct window *w;
8636 Lisp_Object buffer, charpos, bytepos;
8637
8638 w = XWINDOW (AREF (vector, 3));
8639 buffer = AREF (vector, 4);
8640 charpos = AREF (vector, 5);
8641 bytepos = AREF (vector, 6);
8642
8643 w->buffer = buffer;
8644 set_marker_both (w->pointm, buffer,
8645 XFASTINT (charpos), XFASTINT (bytepos));
8646 }
8647
8648 Vwith_echo_area_save_vector = vector;
8649 return Qnil;
8650 }
8651
8652
8653 /* Set up the echo area for use by print functions. MULTIBYTE_P
8654 non-zero means we will print multibyte. */
8655
8656 void
8657 setup_echo_area_for_printing (int multibyte_p)
8658 {
8659 /* If we can't find an echo area any more, exit. */
8660 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8661 Fkill_emacs (Qnil);
8662
8663 ensure_echo_area_buffers ();
8664
8665 if (!message_buf_print)
8666 {
8667 /* A message has been output since the last time we printed.
8668 Choose a fresh echo area buffer. */
8669 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8670 echo_area_buffer[0] = echo_buffer[1];
8671 else
8672 echo_area_buffer[0] = echo_buffer[0];
8673
8674 /* Switch to that buffer and clear it. */
8675 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8676 BVAR (current_buffer, truncate_lines) = Qnil;
8677
8678 if (Z > BEG)
8679 {
8680 int count = SPECPDL_INDEX ();
8681 specbind (Qinhibit_read_only, Qt);
8682 /* Note that undo recording is always disabled. */
8683 del_range (BEG, Z);
8684 unbind_to (count, Qnil);
8685 }
8686 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8687
8688 /* Set up the buffer for the multibyteness we need. */
8689 if (multibyte_p
8690 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8691 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8692
8693 /* Raise the frame containing the echo area. */
8694 if (minibuffer_auto_raise)
8695 {
8696 struct frame *sf = SELECTED_FRAME ();
8697 Lisp_Object mini_window;
8698 mini_window = FRAME_MINIBUF_WINDOW (sf);
8699 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8700 }
8701
8702 message_log_maybe_newline ();
8703 message_buf_print = 1;
8704 }
8705 else
8706 {
8707 if (NILP (echo_area_buffer[0]))
8708 {
8709 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8710 echo_area_buffer[0] = echo_buffer[1];
8711 else
8712 echo_area_buffer[0] = echo_buffer[0];
8713 }
8714
8715 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8716 {
8717 /* Someone switched buffers between print requests. */
8718 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8719 BVAR (current_buffer, truncate_lines) = Qnil;
8720 }
8721 }
8722 }
8723
8724
8725 /* Display an echo area message in window W. Value is non-zero if W's
8726 height is changed. If display_last_displayed_message_p is
8727 non-zero, display the message that was last displayed, otherwise
8728 display the current message. */
8729
8730 static int
8731 display_echo_area (struct window *w)
8732 {
8733 int i, no_message_p, window_height_changed_p, count;
8734
8735 /* Temporarily disable garbage collections while displaying the echo
8736 area. This is done because a GC can print a message itself.
8737 That message would modify the echo area buffer's contents while a
8738 redisplay of the buffer is going on, and seriously confuse
8739 redisplay. */
8740 count = inhibit_garbage_collection ();
8741
8742 /* If there is no message, we must call display_echo_area_1
8743 nevertheless because it resizes the window. But we will have to
8744 reset the echo_area_buffer in question to nil at the end because
8745 with_echo_area_buffer will sets it to an empty buffer. */
8746 i = display_last_displayed_message_p ? 1 : 0;
8747 no_message_p = NILP (echo_area_buffer[i]);
8748
8749 window_height_changed_p
8750 = with_echo_area_buffer (w, display_last_displayed_message_p,
8751 display_echo_area_1,
8752 (EMACS_INT) w, Qnil, 0, 0);
8753
8754 if (no_message_p)
8755 echo_area_buffer[i] = Qnil;
8756
8757 unbind_to (count, Qnil);
8758 return window_height_changed_p;
8759 }
8760
8761
8762 /* Helper for display_echo_area. Display the current buffer which
8763 contains the current echo area message in window W, a mini-window,
8764 a pointer to which is passed in A1. A2..A4 are currently not used.
8765 Change the height of W so that all of the message is displayed.
8766 Value is non-zero if height of W was changed. */
8767
8768 static int
8769 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8770 {
8771 struct window *w = (struct window *) a1;
8772 Lisp_Object window;
8773 struct text_pos start;
8774 int window_height_changed_p = 0;
8775
8776 /* Do this before displaying, so that we have a large enough glyph
8777 matrix for the display. If we can't get enough space for the
8778 whole text, display the last N lines. That works by setting w->start. */
8779 window_height_changed_p = resize_mini_window (w, 0);
8780
8781 /* Use the starting position chosen by resize_mini_window. */
8782 SET_TEXT_POS_FROM_MARKER (start, w->start);
8783
8784 /* Display. */
8785 clear_glyph_matrix (w->desired_matrix);
8786 XSETWINDOW (window, w);
8787 try_window (window, start, 0);
8788
8789 return window_height_changed_p;
8790 }
8791
8792
8793 /* Resize the echo area window to exactly the size needed for the
8794 currently displayed message, if there is one. If a mini-buffer
8795 is active, don't shrink it. */
8796
8797 void
8798 resize_echo_area_exactly (void)
8799 {
8800 if (BUFFERP (echo_area_buffer[0])
8801 && WINDOWP (echo_area_window))
8802 {
8803 struct window *w = XWINDOW (echo_area_window);
8804 int resized_p;
8805 Lisp_Object resize_exactly;
8806
8807 if (minibuf_level == 0)
8808 resize_exactly = Qt;
8809 else
8810 resize_exactly = Qnil;
8811
8812 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8813 (EMACS_INT) w, resize_exactly, 0, 0);
8814 if (resized_p)
8815 {
8816 ++windows_or_buffers_changed;
8817 ++update_mode_lines;
8818 redisplay_internal ();
8819 }
8820 }
8821 }
8822
8823
8824 /* Callback function for with_echo_area_buffer, when used from
8825 resize_echo_area_exactly. A1 contains a pointer to the window to
8826 resize, EXACTLY non-nil means resize the mini-window exactly to the
8827 size of the text displayed. A3 and A4 are not used. Value is what
8828 resize_mini_window returns. */
8829
8830 static int
8831 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8832 {
8833 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8834 }
8835
8836
8837 /* Resize mini-window W to fit the size of its contents. EXACT_P
8838 means size the window exactly to the size needed. Otherwise, it's
8839 only enlarged until W's buffer is empty.
8840
8841 Set W->start to the right place to begin display. If the whole
8842 contents fit, start at the beginning. Otherwise, start so as
8843 to make the end of the contents appear. This is particularly
8844 important for y-or-n-p, but seems desirable generally.
8845
8846 Value is non-zero if the window height has been changed. */
8847
8848 int
8849 resize_mini_window (struct window *w, int exact_p)
8850 {
8851 struct frame *f = XFRAME (w->frame);
8852 int window_height_changed_p = 0;
8853
8854 xassert (MINI_WINDOW_P (w));
8855
8856 /* By default, start display at the beginning. */
8857 set_marker_both (w->start, w->buffer,
8858 BUF_BEGV (XBUFFER (w->buffer)),
8859 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8860
8861 /* Don't resize windows while redisplaying a window; it would
8862 confuse redisplay functions when the size of the window they are
8863 displaying changes from under them. Such a resizing can happen,
8864 for instance, when which-func prints a long message while
8865 we are running fontification-functions. We're running these
8866 functions with safe_call which binds inhibit-redisplay to t. */
8867 if (!NILP (Vinhibit_redisplay))
8868 return 0;
8869
8870 /* Nil means don't try to resize. */
8871 if (NILP (Vresize_mini_windows)
8872 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8873 return 0;
8874
8875 if (!FRAME_MINIBUF_ONLY_P (f))
8876 {
8877 struct it it;
8878 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8879 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8880 int height, max_height;
8881 int unit = FRAME_LINE_HEIGHT (f);
8882 struct text_pos start;
8883 struct buffer *old_current_buffer = NULL;
8884
8885 if (current_buffer != XBUFFER (w->buffer))
8886 {
8887 old_current_buffer = current_buffer;
8888 set_buffer_internal (XBUFFER (w->buffer));
8889 }
8890
8891 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8892
8893 /* Compute the max. number of lines specified by the user. */
8894 if (FLOATP (Vmax_mini_window_height))
8895 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8896 else if (INTEGERP (Vmax_mini_window_height))
8897 max_height = XINT (Vmax_mini_window_height);
8898 else
8899 max_height = total_height / 4;
8900
8901 /* Correct that max. height if it's bogus. */
8902 max_height = max (1, max_height);
8903 max_height = min (total_height, max_height);
8904
8905 /* Find out the height of the text in the window. */
8906 if (it.line_wrap == TRUNCATE)
8907 height = 1;
8908 else
8909 {
8910 last_height = 0;
8911 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8912 if (it.max_ascent == 0 && it.max_descent == 0)
8913 height = it.current_y + last_height;
8914 else
8915 height = it.current_y + it.max_ascent + it.max_descent;
8916 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8917 height = (height + unit - 1) / unit;
8918 }
8919
8920 /* Compute a suitable window start. */
8921 if (height > max_height)
8922 {
8923 height = max_height;
8924 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8925 move_it_vertically_backward (&it, (height - 1) * unit);
8926 start = it.current.pos;
8927 }
8928 else
8929 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8930 SET_MARKER_FROM_TEXT_POS (w->start, start);
8931
8932 if (EQ (Vresize_mini_windows, Qgrow_only))
8933 {
8934 /* Let it grow only, until we display an empty message, in which
8935 case the window shrinks again. */
8936 if (height > WINDOW_TOTAL_LINES (w))
8937 {
8938 int old_height = WINDOW_TOTAL_LINES (w);
8939 freeze_window_starts (f, 1);
8940 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8941 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8942 }
8943 else if (height < WINDOW_TOTAL_LINES (w)
8944 && (exact_p || BEGV == ZV))
8945 {
8946 int old_height = WINDOW_TOTAL_LINES (w);
8947 freeze_window_starts (f, 0);
8948 shrink_mini_window (w);
8949 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8950 }
8951 }
8952 else
8953 {
8954 /* Always resize to exact size needed. */
8955 if (height > WINDOW_TOTAL_LINES (w))
8956 {
8957 int old_height = WINDOW_TOTAL_LINES (w);
8958 freeze_window_starts (f, 1);
8959 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8960 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8961 }
8962 else if (height < WINDOW_TOTAL_LINES (w))
8963 {
8964 int old_height = WINDOW_TOTAL_LINES (w);
8965 freeze_window_starts (f, 0);
8966 shrink_mini_window (w);
8967
8968 if (height)
8969 {
8970 freeze_window_starts (f, 1);
8971 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8972 }
8973
8974 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8975 }
8976 }
8977
8978 if (old_current_buffer)
8979 set_buffer_internal (old_current_buffer);
8980 }
8981
8982 return window_height_changed_p;
8983 }
8984
8985
8986 /* Value is the current message, a string, or nil if there is no
8987 current message. */
8988
8989 Lisp_Object
8990 current_message (void)
8991 {
8992 Lisp_Object msg;
8993
8994 if (!BUFFERP (echo_area_buffer[0]))
8995 msg = Qnil;
8996 else
8997 {
8998 with_echo_area_buffer (0, 0, current_message_1,
8999 (EMACS_INT) &msg, Qnil, 0, 0);
9000 if (NILP (msg))
9001 echo_area_buffer[0] = Qnil;
9002 }
9003
9004 return msg;
9005 }
9006
9007
9008 static int
9009 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9010 {
9011 Lisp_Object *msg = (Lisp_Object *) a1;
9012
9013 if (Z > BEG)
9014 *msg = make_buffer_string (BEG, Z, 1);
9015 else
9016 *msg = Qnil;
9017 return 0;
9018 }
9019
9020
9021 /* Push the current message on Vmessage_stack for later restauration
9022 by restore_message. Value is non-zero if the current message isn't
9023 empty. This is a relatively infrequent operation, so it's not
9024 worth optimizing. */
9025
9026 int
9027 push_message (void)
9028 {
9029 Lisp_Object msg;
9030 msg = current_message ();
9031 Vmessage_stack = Fcons (msg, Vmessage_stack);
9032 return STRINGP (msg);
9033 }
9034
9035
9036 /* Restore message display from the top of Vmessage_stack. */
9037
9038 void
9039 restore_message (void)
9040 {
9041 Lisp_Object msg;
9042
9043 xassert (CONSP (Vmessage_stack));
9044 msg = XCAR (Vmessage_stack);
9045 if (STRINGP (msg))
9046 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9047 else
9048 message3_nolog (msg, 0, 0);
9049 }
9050
9051
9052 /* Handler for record_unwind_protect calling pop_message. */
9053
9054 Lisp_Object
9055 pop_message_unwind (Lisp_Object dummy)
9056 {
9057 pop_message ();
9058 return Qnil;
9059 }
9060
9061 /* Pop the top-most entry off Vmessage_stack. */
9062
9063 static void
9064 pop_message (void)
9065 {
9066 xassert (CONSP (Vmessage_stack));
9067 Vmessage_stack = XCDR (Vmessage_stack);
9068 }
9069
9070
9071 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9072 exits. If the stack is not empty, we have a missing pop_message
9073 somewhere. */
9074
9075 void
9076 check_message_stack (void)
9077 {
9078 if (!NILP (Vmessage_stack))
9079 abort ();
9080 }
9081
9082
9083 /* Truncate to NCHARS what will be displayed in the echo area the next
9084 time we display it---but don't redisplay it now. */
9085
9086 void
9087 truncate_echo_area (EMACS_INT nchars)
9088 {
9089 if (nchars == 0)
9090 echo_area_buffer[0] = Qnil;
9091 /* A null message buffer means that the frame hasn't really been
9092 initialized yet. Error messages get reported properly by
9093 cmd_error, so this must be just an informative message; toss it. */
9094 else if (!noninteractive
9095 && INTERACTIVE
9096 && !NILP (echo_area_buffer[0]))
9097 {
9098 struct frame *sf = SELECTED_FRAME ();
9099 if (FRAME_MESSAGE_BUF (sf))
9100 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9101 }
9102 }
9103
9104
9105 /* Helper function for truncate_echo_area. Truncate the current
9106 message to at most NCHARS characters. */
9107
9108 static int
9109 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9110 {
9111 if (BEG + nchars < Z)
9112 del_range (BEG + nchars, Z);
9113 if (Z == BEG)
9114 echo_area_buffer[0] = Qnil;
9115 return 0;
9116 }
9117
9118
9119 /* Set the current message to a substring of S or STRING.
9120
9121 If STRING is a Lisp string, set the message to the first NBYTES
9122 bytes from STRING. NBYTES zero means use the whole string. If
9123 STRING is multibyte, the message will be displayed multibyte.
9124
9125 If S is not null, set the message to the first LEN bytes of S. LEN
9126 zero means use the whole string. MULTIBYTE_P non-zero means S is
9127 multibyte. Display the message multibyte in that case.
9128
9129 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9130 to t before calling set_message_1 (which calls insert).
9131 */
9132
9133 static void
9134 set_message (const char *s, Lisp_Object string,
9135 EMACS_INT nbytes, int multibyte_p)
9136 {
9137 message_enable_multibyte
9138 = ((s && multibyte_p)
9139 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9140
9141 with_echo_area_buffer (0, -1, set_message_1,
9142 (EMACS_INT) s, string, nbytes, multibyte_p);
9143 message_buf_print = 0;
9144 help_echo_showing_p = 0;
9145 }
9146
9147
9148 /* Helper function for set_message. Arguments have the same meaning
9149 as there, with A1 corresponding to S and A2 corresponding to STRING
9150 This function is called with the echo area buffer being
9151 current. */
9152
9153 static int
9154 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9155 {
9156 const char *s = (const char *) a1;
9157 const unsigned char *msg = (const unsigned char *) s;
9158 Lisp_Object string = a2;
9159
9160 /* Change multibyteness of the echo buffer appropriately. */
9161 if (message_enable_multibyte
9162 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9163 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9164
9165 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9166 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9167 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9168
9169 /* Insert new message at BEG. */
9170 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9171
9172 if (STRINGP (string))
9173 {
9174 EMACS_INT nchars;
9175
9176 if (nbytes == 0)
9177 nbytes = SBYTES (string);
9178 nchars = string_byte_to_char (string, nbytes);
9179
9180 /* This function takes care of single/multibyte conversion. We
9181 just have to ensure that the echo area buffer has the right
9182 setting of enable_multibyte_characters. */
9183 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9184 }
9185 else if (s)
9186 {
9187 if (nbytes == 0)
9188 nbytes = strlen (s);
9189
9190 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9191 {
9192 /* Convert from multi-byte to single-byte. */
9193 EMACS_INT i;
9194 int c, n;
9195 char work[1];
9196
9197 /* Convert a multibyte string to single-byte. */
9198 for (i = 0; i < nbytes; i += n)
9199 {
9200 c = string_char_and_length (msg + i, &n);
9201 work[0] = (ASCII_CHAR_P (c)
9202 ? c
9203 : multibyte_char_to_unibyte (c));
9204 insert_1_both (work, 1, 1, 1, 0, 0);
9205 }
9206 }
9207 else if (!multibyte_p
9208 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9209 {
9210 /* Convert from single-byte to multi-byte. */
9211 EMACS_INT i;
9212 int c, n;
9213 unsigned char str[MAX_MULTIBYTE_LENGTH];
9214
9215 /* Convert a single-byte string to multibyte. */
9216 for (i = 0; i < nbytes; i++)
9217 {
9218 c = msg[i];
9219 MAKE_CHAR_MULTIBYTE (c);
9220 n = CHAR_STRING (c, str);
9221 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9222 }
9223 }
9224 else
9225 insert_1 (s, nbytes, 1, 0, 0);
9226 }
9227
9228 return 0;
9229 }
9230
9231
9232 /* Clear messages. CURRENT_P non-zero means clear the current
9233 message. LAST_DISPLAYED_P non-zero means clear the message
9234 last displayed. */
9235
9236 void
9237 clear_message (int current_p, int last_displayed_p)
9238 {
9239 if (current_p)
9240 {
9241 echo_area_buffer[0] = Qnil;
9242 message_cleared_p = 1;
9243 }
9244
9245 if (last_displayed_p)
9246 echo_area_buffer[1] = Qnil;
9247
9248 message_buf_print = 0;
9249 }
9250
9251 /* Clear garbaged frames.
9252
9253 This function is used where the old redisplay called
9254 redraw_garbaged_frames which in turn called redraw_frame which in
9255 turn called clear_frame. The call to clear_frame was a source of
9256 flickering. I believe a clear_frame is not necessary. It should
9257 suffice in the new redisplay to invalidate all current matrices,
9258 and ensure a complete redisplay of all windows. */
9259
9260 static void
9261 clear_garbaged_frames (void)
9262 {
9263 if (frame_garbaged)
9264 {
9265 Lisp_Object tail, frame;
9266 int changed_count = 0;
9267
9268 FOR_EACH_FRAME (tail, frame)
9269 {
9270 struct frame *f = XFRAME (frame);
9271
9272 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9273 {
9274 if (f->resized_p)
9275 {
9276 Fredraw_frame (frame);
9277 f->force_flush_display_p = 1;
9278 }
9279 clear_current_matrices (f);
9280 changed_count++;
9281 f->garbaged = 0;
9282 f->resized_p = 0;
9283 }
9284 }
9285
9286 frame_garbaged = 0;
9287 if (changed_count)
9288 ++windows_or_buffers_changed;
9289 }
9290 }
9291
9292
9293 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9294 is non-zero update selected_frame. Value is non-zero if the
9295 mini-windows height has been changed. */
9296
9297 static int
9298 echo_area_display (int update_frame_p)
9299 {
9300 Lisp_Object mini_window;
9301 struct window *w;
9302 struct frame *f;
9303 int window_height_changed_p = 0;
9304 struct frame *sf = SELECTED_FRAME ();
9305
9306 mini_window = FRAME_MINIBUF_WINDOW (sf);
9307 w = XWINDOW (mini_window);
9308 f = XFRAME (WINDOW_FRAME (w));
9309
9310 /* Don't display if frame is invisible or not yet initialized. */
9311 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9312 return 0;
9313
9314 #ifdef HAVE_WINDOW_SYSTEM
9315 /* When Emacs starts, selected_frame may be the initial terminal
9316 frame. If we let this through, a message would be displayed on
9317 the terminal. */
9318 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9319 return 0;
9320 #endif /* HAVE_WINDOW_SYSTEM */
9321
9322 /* Redraw garbaged frames. */
9323 if (frame_garbaged)
9324 clear_garbaged_frames ();
9325
9326 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9327 {
9328 echo_area_window = mini_window;
9329 window_height_changed_p = display_echo_area (w);
9330 w->must_be_updated_p = 1;
9331
9332 /* Update the display, unless called from redisplay_internal.
9333 Also don't update the screen during redisplay itself. The
9334 update will happen at the end of redisplay, and an update
9335 here could cause confusion. */
9336 if (update_frame_p && !redisplaying_p)
9337 {
9338 int n = 0;
9339
9340 /* If the display update has been interrupted by pending
9341 input, update mode lines in the frame. Due to the
9342 pending input, it might have been that redisplay hasn't
9343 been called, so that mode lines above the echo area are
9344 garbaged. This looks odd, so we prevent it here. */
9345 if (!display_completed)
9346 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9347
9348 if (window_height_changed_p
9349 /* Don't do this if Emacs is shutting down. Redisplay
9350 needs to run hooks. */
9351 && !NILP (Vrun_hooks))
9352 {
9353 /* Must update other windows. Likewise as in other
9354 cases, don't let this update be interrupted by
9355 pending input. */
9356 int count = SPECPDL_INDEX ();
9357 specbind (Qredisplay_dont_pause, Qt);
9358 windows_or_buffers_changed = 1;
9359 redisplay_internal ();
9360 unbind_to (count, Qnil);
9361 }
9362 else if (FRAME_WINDOW_P (f) && n == 0)
9363 {
9364 /* Window configuration is the same as before.
9365 Can do with a display update of the echo area,
9366 unless we displayed some mode lines. */
9367 update_single_window (w, 1);
9368 FRAME_RIF (f)->flush_display (f);
9369 }
9370 else
9371 update_frame (f, 1, 1);
9372
9373 /* If cursor is in the echo area, make sure that the next
9374 redisplay displays the minibuffer, so that the cursor will
9375 be replaced with what the minibuffer wants. */
9376 if (cursor_in_echo_area)
9377 ++windows_or_buffers_changed;
9378 }
9379 }
9380 else if (!EQ (mini_window, selected_window))
9381 windows_or_buffers_changed++;
9382
9383 /* Last displayed message is now the current message. */
9384 echo_area_buffer[1] = echo_area_buffer[0];
9385 /* Inform read_char that we're not echoing. */
9386 echo_message_buffer = Qnil;
9387
9388 /* Prevent redisplay optimization in redisplay_internal by resetting
9389 this_line_start_pos. This is done because the mini-buffer now
9390 displays the message instead of its buffer text. */
9391 if (EQ (mini_window, selected_window))
9392 CHARPOS (this_line_start_pos) = 0;
9393
9394 return window_height_changed_p;
9395 }
9396
9397
9398 \f
9399 /***********************************************************************
9400 Mode Lines and Frame Titles
9401 ***********************************************************************/
9402
9403 /* A buffer for constructing non-propertized mode-line strings and
9404 frame titles in it; allocated from the heap in init_xdisp and
9405 resized as needed in store_mode_line_noprop_char. */
9406
9407 static char *mode_line_noprop_buf;
9408
9409 /* The buffer's end, and a current output position in it. */
9410
9411 static char *mode_line_noprop_buf_end;
9412 static char *mode_line_noprop_ptr;
9413
9414 #define MODE_LINE_NOPROP_LEN(start) \
9415 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9416
9417 static enum {
9418 MODE_LINE_DISPLAY = 0,
9419 MODE_LINE_TITLE,
9420 MODE_LINE_NOPROP,
9421 MODE_LINE_STRING
9422 } mode_line_target;
9423
9424 /* Alist that caches the results of :propertize.
9425 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9426 static Lisp_Object mode_line_proptrans_alist;
9427
9428 /* List of strings making up the mode-line. */
9429 static Lisp_Object mode_line_string_list;
9430
9431 /* Base face property when building propertized mode line string. */
9432 static Lisp_Object mode_line_string_face;
9433 static Lisp_Object mode_line_string_face_prop;
9434
9435
9436 /* Unwind data for mode line strings */
9437
9438 static Lisp_Object Vmode_line_unwind_vector;
9439
9440 static Lisp_Object
9441 format_mode_line_unwind_data (struct buffer *obuf,
9442 Lisp_Object owin,
9443 int save_proptrans)
9444 {
9445 Lisp_Object vector, tmp;
9446
9447 /* Reduce consing by keeping one vector in
9448 Vwith_echo_area_save_vector. */
9449 vector = Vmode_line_unwind_vector;
9450 Vmode_line_unwind_vector = Qnil;
9451
9452 if (NILP (vector))
9453 vector = Fmake_vector (make_number (8), Qnil);
9454
9455 ASET (vector, 0, make_number (mode_line_target));
9456 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9457 ASET (vector, 2, mode_line_string_list);
9458 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9459 ASET (vector, 4, mode_line_string_face);
9460 ASET (vector, 5, mode_line_string_face_prop);
9461
9462 if (obuf)
9463 XSETBUFFER (tmp, obuf);
9464 else
9465 tmp = Qnil;
9466 ASET (vector, 6, tmp);
9467 ASET (vector, 7, owin);
9468
9469 return vector;
9470 }
9471
9472 static Lisp_Object
9473 unwind_format_mode_line (Lisp_Object vector)
9474 {
9475 mode_line_target = XINT (AREF (vector, 0));
9476 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9477 mode_line_string_list = AREF (vector, 2);
9478 if (! EQ (AREF (vector, 3), Qt))
9479 mode_line_proptrans_alist = AREF (vector, 3);
9480 mode_line_string_face = AREF (vector, 4);
9481 mode_line_string_face_prop = AREF (vector, 5);
9482
9483 if (!NILP (AREF (vector, 7)))
9484 /* Select window before buffer, since it may change the buffer. */
9485 Fselect_window (AREF (vector, 7), Qt);
9486
9487 if (!NILP (AREF (vector, 6)))
9488 {
9489 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9490 ASET (vector, 6, Qnil);
9491 }
9492
9493 Vmode_line_unwind_vector = vector;
9494 return Qnil;
9495 }
9496
9497
9498 /* Store a single character C for the frame title in mode_line_noprop_buf.
9499 Re-allocate mode_line_noprop_buf if necessary. */
9500
9501 static void
9502 store_mode_line_noprop_char (char c)
9503 {
9504 /* If output position has reached the end of the allocated buffer,
9505 double the buffer's size. */
9506 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9507 {
9508 int len = MODE_LINE_NOPROP_LEN (0);
9509 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9510 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9511 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9512 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9513 }
9514
9515 *mode_line_noprop_ptr++ = c;
9516 }
9517
9518
9519 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9520 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9521 characters that yield more columns than PRECISION; PRECISION <= 0
9522 means copy the whole string. Pad with spaces until FIELD_WIDTH
9523 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9524 pad. Called from display_mode_element when it is used to build a
9525 frame title. */
9526
9527 static int
9528 store_mode_line_noprop (const char *string, int field_width, int precision)
9529 {
9530 const unsigned char *str = (const unsigned char *) string;
9531 int n = 0;
9532 EMACS_INT dummy, nbytes;
9533
9534 /* Copy at most PRECISION chars from STR. */
9535 nbytes = strlen (string);
9536 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9537 while (nbytes--)
9538 store_mode_line_noprop_char (*str++);
9539
9540 /* Fill up with spaces until FIELD_WIDTH reached. */
9541 while (field_width > 0
9542 && n < field_width)
9543 {
9544 store_mode_line_noprop_char (' ');
9545 ++n;
9546 }
9547
9548 return n;
9549 }
9550
9551 /***********************************************************************
9552 Frame Titles
9553 ***********************************************************************/
9554
9555 #ifdef HAVE_WINDOW_SYSTEM
9556
9557 /* Set the title of FRAME, if it has changed. The title format is
9558 Vicon_title_format if FRAME is iconified, otherwise it is
9559 frame_title_format. */
9560
9561 static void
9562 x_consider_frame_title (Lisp_Object frame)
9563 {
9564 struct frame *f = XFRAME (frame);
9565
9566 if (FRAME_WINDOW_P (f)
9567 || FRAME_MINIBUF_ONLY_P (f)
9568 || f->explicit_name)
9569 {
9570 /* Do we have more than one visible frame on this X display? */
9571 Lisp_Object tail;
9572 Lisp_Object fmt;
9573 int title_start;
9574 char *title;
9575 int len;
9576 struct it it;
9577 int count = SPECPDL_INDEX ();
9578
9579 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9580 {
9581 Lisp_Object other_frame = XCAR (tail);
9582 struct frame *tf = XFRAME (other_frame);
9583
9584 if (tf != f
9585 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9586 && !FRAME_MINIBUF_ONLY_P (tf)
9587 && !EQ (other_frame, tip_frame)
9588 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9589 break;
9590 }
9591
9592 /* Set global variable indicating that multiple frames exist. */
9593 multiple_frames = CONSP (tail);
9594
9595 /* Switch to the buffer of selected window of the frame. Set up
9596 mode_line_target so that display_mode_element will output into
9597 mode_line_noprop_buf; then display the title. */
9598 record_unwind_protect (unwind_format_mode_line,
9599 format_mode_line_unwind_data
9600 (current_buffer, selected_window, 0));
9601
9602 Fselect_window (f->selected_window, Qt);
9603 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9604 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9605
9606 mode_line_target = MODE_LINE_TITLE;
9607 title_start = MODE_LINE_NOPROP_LEN (0);
9608 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9609 NULL, DEFAULT_FACE_ID);
9610 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9611 len = MODE_LINE_NOPROP_LEN (title_start);
9612 title = mode_line_noprop_buf + title_start;
9613 unbind_to (count, Qnil);
9614
9615 /* Set the title only if it's changed. This avoids consing in
9616 the common case where it hasn't. (If it turns out that we've
9617 already wasted too much time by walking through the list with
9618 display_mode_element, then we might need to optimize at a
9619 higher level than this.) */
9620 if (! STRINGP (f->name)
9621 || SBYTES (f->name) != len
9622 || memcmp (title, SDATA (f->name), len) != 0)
9623 x_implicitly_set_name (f, make_string (title, len), Qnil);
9624 }
9625 }
9626
9627 #endif /* not HAVE_WINDOW_SYSTEM */
9628
9629
9630
9631 \f
9632 /***********************************************************************
9633 Menu Bars
9634 ***********************************************************************/
9635
9636
9637 /* Prepare for redisplay by updating menu-bar item lists when
9638 appropriate. This can call eval. */
9639
9640 void
9641 prepare_menu_bars (void)
9642 {
9643 int all_windows;
9644 struct gcpro gcpro1, gcpro2;
9645 struct frame *f;
9646 Lisp_Object tooltip_frame;
9647
9648 #ifdef HAVE_WINDOW_SYSTEM
9649 tooltip_frame = tip_frame;
9650 #else
9651 tooltip_frame = Qnil;
9652 #endif
9653
9654 /* Update all frame titles based on their buffer names, etc. We do
9655 this before the menu bars so that the buffer-menu will show the
9656 up-to-date frame titles. */
9657 #ifdef HAVE_WINDOW_SYSTEM
9658 if (windows_or_buffers_changed || update_mode_lines)
9659 {
9660 Lisp_Object tail, frame;
9661
9662 FOR_EACH_FRAME (tail, frame)
9663 {
9664 f = XFRAME (frame);
9665 if (!EQ (frame, tooltip_frame)
9666 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9667 x_consider_frame_title (frame);
9668 }
9669 }
9670 #endif /* HAVE_WINDOW_SYSTEM */
9671
9672 /* Update the menu bar item lists, if appropriate. This has to be
9673 done before any actual redisplay or generation of display lines. */
9674 all_windows = (update_mode_lines
9675 || buffer_shared > 1
9676 || windows_or_buffers_changed);
9677 if (all_windows)
9678 {
9679 Lisp_Object tail, frame;
9680 int count = SPECPDL_INDEX ();
9681 /* 1 means that update_menu_bar has run its hooks
9682 so any further calls to update_menu_bar shouldn't do so again. */
9683 int menu_bar_hooks_run = 0;
9684
9685 record_unwind_save_match_data ();
9686
9687 FOR_EACH_FRAME (tail, frame)
9688 {
9689 f = XFRAME (frame);
9690
9691 /* Ignore tooltip frame. */
9692 if (EQ (frame, tooltip_frame))
9693 continue;
9694
9695 /* If a window on this frame changed size, report that to
9696 the user and clear the size-change flag. */
9697 if (FRAME_WINDOW_SIZES_CHANGED (f))
9698 {
9699 Lisp_Object functions;
9700
9701 /* Clear flag first in case we get an error below. */
9702 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9703 functions = Vwindow_size_change_functions;
9704 GCPRO2 (tail, functions);
9705
9706 while (CONSP (functions))
9707 {
9708 if (!EQ (XCAR (functions), Qt))
9709 call1 (XCAR (functions), frame);
9710 functions = XCDR (functions);
9711 }
9712 UNGCPRO;
9713 }
9714
9715 GCPRO1 (tail);
9716 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9717 #ifdef HAVE_WINDOW_SYSTEM
9718 update_tool_bar (f, 0);
9719 #endif
9720 #ifdef HAVE_NS
9721 if (windows_or_buffers_changed
9722 && FRAME_NS_P (f))
9723 ns_set_doc_edited (f, Fbuffer_modified_p
9724 (XWINDOW (f->selected_window)->buffer));
9725 #endif
9726 UNGCPRO;
9727 }
9728
9729 unbind_to (count, Qnil);
9730 }
9731 else
9732 {
9733 struct frame *sf = SELECTED_FRAME ();
9734 update_menu_bar (sf, 1, 0);
9735 #ifdef HAVE_WINDOW_SYSTEM
9736 update_tool_bar (sf, 1);
9737 #endif
9738 }
9739 }
9740
9741
9742 /* Update the menu bar item list for frame F. This has to be done
9743 before we start to fill in any display lines, because it can call
9744 eval.
9745
9746 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9747
9748 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9749 already ran the menu bar hooks for this redisplay, so there
9750 is no need to run them again. The return value is the
9751 updated value of this flag, to pass to the next call. */
9752
9753 static int
9754 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9755 {
9756 Lisp_Object window;
9757 register struct window *w;
9758
9759 /* If called recursively during a menu update, do nothing. This can
9760 happen when, for instance, an activate-menubar-hook causes a
9761 redisplay. */
9762 if (inhibit_menubar_update)
9763 return hooks_run;
9764
9765 window = FRAME_SELECTED_WINDOW (f);
9766 w = XWINDOW (window);
9767
9768 if (FRAME_WINDOW_P (f)
9769 ?
9770 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9771 || defined (HAVE_NS) || defined (USE_GTK)
9772 FRAME_EXTERNAL_MENU_BAR (f)
9773 #else
9774 FRAME_MENU_BAR_LINES (f) > 0
9775 #endif
9776 : FRAME_MENU_BAR_LINES (f) > 0)
9777 {
9778 /* If the user has switched buffers or windows, we need to
9779 recompute to reflect the new bindings. But we'll
9780 recompute when update_mode_lines is set too; that means
9781 that people can use force-mode-line-update to request
9782 that the menu bar be recomputed. The adverse effect on
9783 the rest of the redisplay algorithm is about the same as
9784 windows_or_buffers_changed anyway. */
9785 if (windows_or_buffers_changed
9786 /* This used to test w->update_mode_line, but we believe
9787 there is no need to recompute the menu in that case. */
9788 || update_mode_lines
9789 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9790 < BUF_MODIFF (XBUFFER (w->buffer)))
9791 != !NILP (w->last_had_star))
9792 || ((!NILP (Vtransient_mark_mode)
9793 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9794 != !NILP (w->region_showing)))
9795 {
9796 struct buffer *prev = current_buffer;
9797 int count = SPECPDL_INDEX ();
9798
9799 specbind (Qinhibit_menubar_update, Qt);
9800
9801 set_buffer_internal_1 (XBUFFER (w->buffer));
9802 if (save_match_data)
9803 record_unwind_save_match_data ();
9804 if (NILP (Voverriding_local_map_menu_flag))
9805 {
9806 specbind (Qoverriding_terminal_local_map, Qnil);
9807 specbind (Qoverriding_local_map, Qnil);
9808 }
9809
9810 if (!hooks_run)
9811 {
9812 /* Run the Lucid hook. */
9813 safe_run_hooks (Qactivate_menubar_hook);
9814
9815 /* If it has changed current-menubar from previous value,
9816 really recompute the menu-bar from the value. */
9817 if (! NILP (Vlucid_menu_bar_dirty_flag))
9818 call0 (Qrecompute_lucid_menubar);
9819
9820 safe_run_hooks (Qmenu_bar_update_hook);
9821
9822 hooks_run = 1;
9823 }
9824
9825 XSETFRAME (Vmenu_updating_frame, f);
9826 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9827
9828 /* Redisplay the menu bar in case we changed it. */
9829 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9830 || defined (HAVE_NS) || defined (USE_GTK)
9831 if (FRAME_WINDOW_P (f))
9832 {
9833 #if defined (HAVE_NS)
9834 /* All frames on Mac OS share the same menubar. So only
9835 the selected frame should be allowed to set it. */
9836 if (f == SELECTED_FRAME ())
9837 #endif
9838 set_frame_menubar (f, 0, 0);
9839 }
9840 else
9841 /* On a terminal screen, the menu bar is an ordinary screen
9842 line, and this makes it get updated. */
9843 w->update_mode_line = Qt;
9844 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9845 /* In the non-toolkit version, the menu bar is an ordinary screen
9846 line, and this makes it get updated. */
9847 w->update_mode_line = Qt;
9848 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9849
9850 unbind_to (count, Qnil);
9851 set_buffer_internal_1 (prev);
9852 }
9853 }
9854
9855 return hooks_run;
9856 }
9857
9858
9859 \f
9860 /***********************************************************************
9861 Output Cursor
9862 ***********************************************************************/
9863
9864 #ifdef HAVE_WINDOW_SYSTEM
9865
9866 /* EXPORT:
9867 Nominal cursor position -- where to draw output.
9868 HPOS and VPOS are window relative glyph matrix coordinates.
9869 X and Y are window relative pixel coordinates. */
9870
9871 struct cursor_pos output_cursor;
9872
9873
9874 /* EXPORT:
9875 Set the global variable output_cursor to CURSOR. All cursor
9876 positions are relative to updated_window. */
9877
9878 void
9879 set_output_cursor (struct cursor_pos *cursor)
9880 {
9881 output_cursor.hpos = cursor->hpos;
9882 output_cursor.vpos = cursor->vpos;
9883 output_cursor.x = cursor->x;
9884 output_cursor.y = cursor->y;
9885 }
9886
9887
9888 /* EXPORT for RIF:
9889 Set a nominal cursor position.
9890
9891 HPOS and VPOS are column/row positions in a window glyph matrix. X
9892 and Y are window text area relative pixel positions.
9893
9894 If this is done during an update, updated_window will contain the
9895 window that is being updated and the position is the future output
9896 cursor position for that window. If updated_window is null, use
9897 selected_window and display the cursor at the given position. */
9898
9899 void
9900 x_cursor_to (int vpos, int hpos, int y, int x)
9901 {
9902 struct window *w;
9903
9904 /* If updated_window is not set, work on selected_window. */
9905 if (updated_window)
9906 w = updated_window;
9907 else
9908 w = XWINDOW (selected_window);
9909
9910 /* Set the output cursor. */
9911 output_cursor.hpos = hpos;
9912 output_cursor.vpos = vpos;
9913 output_cursor.x = x;
9914 output_cursor.y = y;
9915
9916 /* If not called as part of an update, really display the cursor.
9917 This will also set the cursor position of W. */
9918 if (updated_window == NULL)
9919 {
9920 BLOCK_INPUT;
9921 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9922 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9923 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9924 UNBLOCK_INPUT;
9925 }
9926 }
9927
9928 #endif /* HAVE_WINDOW_SYSTEM */
9929
9930 \f
9931 /***********************************************************************
9932 Tool-bars
9933 ***********************************************************************/
9934
9935 #ifdef HAVE_WINDOW_SYSTEM
9936
9937 /* Where the mouse was last time we reported a mouse event. */
9938
9939 FRAME_PTR last_mouse_frame;
9940
9941 /* Tool-bar item index of the item on which a mouse button was pressed
9942 or -1. */
9943
9944 int last_tool_bar_item;
9945
9946
9947 static Lisp_Object
9948 update_tool_bar_unwind (Lisp_Object frame)
9949 {
9950 selected_frame = frame;
9951 return Qnil;
9952 }
9953
9954 /* Update the tool-bar item list for frame F. This has to be done
9955 before we start to fill in any display lines. Called from
9956 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9957 and restore it here. */
9958
9959 static void
9960 update_tool_bar (struct frame *f, int save_match_data)
9961 {
9962 #if defined (USE_GTK) || defined (HAVE_NS)
9963 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9964 #else
9965 int do_update = WINDOWP (f->tool_bar_window)
9966 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9967 #endif
9968
9969 if (do_update)
9970 {
9971 Lisp_Object window;
9972 struct window *w;
9973
9974 window = FRAME_SELECTED_WINDOW (f);
9975 w = XWINDOW (window);
9976
9977 /* If the user has switched buffers or windows, we need to
9978 recompute to reflect the new bindings. But we'll
9979 recompute when update_mode_lines is set too; that means
9980 that people can use force-mode-line-update to request
9981 that the menu bar be recomputed. The adverse effect on
9982 the rest of the redisplay algorithm is about the same as
9983 windows_or_buffers_changed anyway. */
9984 if (windows_or_buffers_changed
9985 || !NILP (w->update_mode_line)
9986 || update_mode_lines
9987 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9988 < BUF_MODIFF (XBUFFER (w->buffer)))
9989 != !NILP (w->last_had_star))
9990 || ((!NILP (Vtransient_mark_mode)
9991 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9992 != !NILP (w->region_showing)))
9993 {
9994 struct buffer *prev = current_buffer;
9995 int count = SPECPDL_INDEX ();
9996 Lisp_Object frame, new_tool_bar;
9997 int new_n_tool_bar;
9998 struct gcpro gcpro1;
9999
10000 /* Set current_buffer to the buffer of the selected
10001 window of the frame, so that we get the right local
10002 keymaps. */
10003 set_buffer_internal_1 (XBUFFER (w->buffer));
10004
10005 /* Save match data, if we must. */
10006 if (save_match_data)
10007 record_unwind_save_match_data ();
10008
10009 /* Make sure that we don't accidentally use bogus keymaps. */
10010 if (NILP (Voverriding_local_map_menu_flag))
10011 {
10012 specbind (Qoverriding_terminal_local_map, Qnil);
10013 specbind (Qoverriding_local_map, Qnil);
10014 }
10015
10016 GCPRO1 (new_tool_bar);
10017
10018 /* We must temporarily set the selected frame to this frame
10019 before calling tool_bar_items, because the calculation of
10020 the tool-bar keymap uses the selected frame (see
10021 `tool-bar-make-keymap' in tool-bar.el). */
10022 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10023 XSETFRAME (frame, f);
10024 selected_frame = frame;
10025
10026 /* Build desired tool-bar items from keymaps. */
10027 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10028 &new_n_tool_bar);
10029
10030 /* Redisplay the tool-bar if we changed it. */
10031 if (new_n_tool_bar != f->n_tool_bar_items
10032 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10033 {
10034 /* Redisplay that happens asynchronously due to an expose event
10035 may access f->tool_bar_items. Make sure we update both
10036 variables within BLOCK_INPUT so no such event interrupts. */
10037 BLOCK_INPUT;
10038 f->tool_bar_items = new_tool_bar;
10039 f->n_tool_bar_items = new_n_tool_bar;
10040 w->update_mode_line = Qt;
10041 UNBLOCK_INPUT;
10042 }
10043
10044 UNGCPRO;
10045
10046 unbind_to (count, Qnil);
10047 set_buffer_internal_1 (prev);
10048 }
10049 }
10050 }
10051
10052
10053 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10054 F's desired tool-bar contents. F->tool_bar_items must have
10055 been set up previously by calling prepare_menu_bars. */
10056
10057 static void
10058 build_desired_tool_bar_string (struct frame *f)
10059 {
10060 int i, size, size_needed;
10061 struct gcpro gcpro1, gcpro2, gcpro3;
10062 Lisp_Object image, plist, props;
10063
10064 image = plist = props = Qnil;
10065 GCPRO3 (image, plist, props);
10066
10067 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10068 Otherwise, make a new string. */
10069
10070 /* The size of the string we might be able to reuse. */
10071 size = (STRINGP (f->desired_tool_bar_string)
10072 ? SCHARS (f->desired_tool_bar_string)
10073 : 0);
10074
10075 /* We need one space in the string for each image. */
10076 size_needed = f->n_tool_bar_items;
10077
10078 /* Reuse f->desired_tool_bar_string, if possible. */
10079 if (size < size_needed || NILP (f->desired_tool_bar_string))
10080 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10081 make_number (' '));
10082 else
10083 {
10084 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10085 Fremove_text_properties (make_number (0), make_number (size),
10086 props, f->desired_tool_bar_string);
10087 }
10088
10089 /* Put a `display' property on the string for the images to display,
10090 put a `menu_item' property on tool-bar items with a value that
10091 is the index of the item in F's tool-bar item vector. */
10092 for (i = 0; i < f->n_tool_bar_items; ++i)
10093 {
10094 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10095
10096 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10097 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10098 int hmargin, vmargin, relief, idx, end;
10099
10100 /* If image is a vector, choose the image according to the
10101 button state. */
10102 image = PROP (TOOL_BAR_ITEM_IMAGES);
10103 if (VECTORP (image))
10104 {
10105 if (enabled_p)
10106 idx = (selected_p
10107 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10108 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10109 else
10110 idx = (selected_p
10111 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10112 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10113
10114 xassert (ASIZE (image) >= idx);
10115 image = AREF (image, idx);
10116 }
10117 else
10118 idx = -1;
10119
10120 /* Ignore invalid image specifications. */
10121 if (!valid_image_p (image))
10122 continue;
10123
10124 /* Display the tool-bar button pressed, or depressed. */
10125 plist = Fcopy_sequence (XCDR (image));
10126
10127 /* Compute margin and relief to draw. */
10128 relief = (tool_bar_button_relief >= 0
10129 ? tool_bar_button_relief
10130 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10131 hmargin = vmargin = relief;
10132
10133 if (INTEGERP (Vtool_bar_button_margin)
10134 && XINT (Vtool_bar_button_margin) > 0)
10135 {
10136 hmargin += XFASTINT (Vtool_bar_button_margin);
10137 vmargin += XFASTINT (Vtool_bar_button_margin);
10138 }
10139 else if (CONSP (Vtool_bar_button_margin))
10140 {
10141 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10142 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10143 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10144
10145 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10146 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10147 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10148 }
10149
10150 if (auto_raise_tool_bar_buttons_p)
10151 {
10152 /* Add a `:relief' property to the image spec if the item is
10153 selected. */
10154 if (selected_p)
10155 {
10156 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10157 hmargin -= relief;
10158 vmargin -= relief;
10159 }
10160 }
10161 else
10162 {
10163 /* If image is selected, display it pressed, i.e. with a
10164 negative relief. If it's not selected, display it with a
10165 raised relief. */
10166 plist = Fplist_put (plist, QCrelief,
10167 (selected_p
10168 ? make_number (-relief)
10169 : make_number (relief)));
10170 hmargin -= relief;
10171 vmargin -= relief;
10172 }
10173
10174 /* Put a margin around the image. */
10175 if (hmargin || vmargin)
10176 {
10177 if (hmargin == vmargin)
10178 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10179 else
10180 plist = Fplist_put (plist, QCmargin,
10181 Fcons (make_number (hmargin),
10182 make_number (vmargin)));
10183 }
10184
10185 /* If button is not enabled, and we don't have special images
10186 for the disabled state, make the image appear disabled by
10187 applying an appropriate algorithm to it. */
10188 if (!enabled_p && idx < 0)
10189 plist = Fplist_put (plist, QCconversion, Qdisabled);
10190
10191 /* Put a `display' text property on the string for the image to
10192 display. Put a `menu-item' property on the string that gives
10193 the start of this item's properties in the tool-bar items
10194 vector. */
10195 image = Fcons (Qimage, plist);
10196 props = list4 (Qdisplay, image,
10197 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10198
10199 /* Let the last image hide all remaining spaces in the tool bar
10200 string. The string can be longer than needed when we reuse a
10201 previous string. */
10202 if (i + 1 == f->n_tool_bar_items)
10203 end = SCHARS (f->desired_tool_bar_string);
10204 else
10205 end = i + 1;
10206 Fadd_text_properties (make_number (i), make_number (end),
10207 props, f->desired_tool_bar_string);
10208 #undef PROP
10209 }
10210
10211 UNGCPRO;
10212 }
10213
10214
10215 /* Display one line of the tool-bar of frame IT->f.
10216
10217 HEIGHT specifies the desired height of the tool-bar line.
10218 If the actual height of the glyph row is less than HEIGHT, the
10219 row's height is increased to HEIGHT, and the icons are centered
10220 vertically in the new height.
10221
10222 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10223 count a final empty row in case the tool-bar width exactly matches
10224 the window width.
10225 */
10226
10227 static void
10228 display_tool_bar_line (struct it *it, int height)
10229 {
10230 struct glyph_row *row = it->glyph_row;
10231 int max_x = it->last_visible_x;
10232 struct glyph *last;
10233
10234 prepare_desired_row (row);
10235 row->y = it->current_y;
10236
10237 /* Note that this isn't made use of if the face hasn't a box,
10238 so there's no need to check the face here. */
10239 it->start_of_box_run_p = 1;
10240
10241 while (it->current_x < max_x)
10242 {
10243 int x, n_glyphs_before, i, nglyphs;
10244 struct it it_before;
10245
10246 /* Get the next display element. */
10247 if (!get_next_display_element (it))
10248 {
10249 /* Don't count empty row if we are counting needed tool-bar lines. */
10250 if (height < 0 && !it->hpos)
10251 return;
10252 break;
10253 }
10254
10255 /* Produce glyphs. */
10256 n_glyphs_before = row->used[TEXT_AREA];
10257 it_before = *it;
10258
10259 PRODUCE_GLYPHS (it);
10260
10261 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10262 i = 0;
10263 x = it_before.current_x;
10264 while (i < nglyphs)
10265 {
10266 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10267
10268 if (x + glyph->pixel_width > max_x)
10269 {
10270 /* Glyph doesn't fit on line. Backtrack. */
10271 row->used[TEXT_AREA] = n_glyphs_before;
10272 *it = it_before;
10273 /* If this is the only glyph on this line, it will never fit on the
10274 tool-bar, so skip it. But ensure there is at least one glyph,
10275 so we don't accidentally disable the tool-bar. */
10276 if (n_glyphs_before == 0
10277 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10278 break;
10279 goto out;
10280 }
10281
10282 ++it->hpos;
10283 x += glyph->pixel_width;
10284 ++i;
10285 }
10286
10287 /* Stop at line ends. */
10288 if (ITERATOR_AT_END_OF_LINE_P (it))
10289 break;
10290
10291 set_iterator_to_next (it, 1);
10292 }
10293
10294 out:;
10295
10296 row->displays_text_p = row->used[TEXT_AREA] != 0;
10297
10298 /* Use default face for the border below the tool bar.
10299
10300 FIXME: When auto-resize-tool-bars is grow-only, there is
10301 no additional border below the possibly empty tool-bar lines.
10302 So to make the extra empty lines look "normal", we have to
10303 use the tool-bar face for the border too. */
10304 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10305 it->face_id = DEFAULT_FACE_ID;
10306
10307 extend_face_to_end_of_line (it);
10308 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10309 last->right_box_line_p = 1;
10310 if (last == row->glyphs[TEXT_AREA])
10311 last->left_box_line_p = 1;
10312
10313 /* Make line the desired height and center it vertically. */
10314 if ((height -= it->max_ascent + it->max_descent) > 0)
10315 {
10316 /* Don't add more than one line height. */
10317 height %= FRAME_LINE_HEIGHT (it->f);
10318 it->max_ascent += height / 2;
10319 it->max_descent += (height + 1) / 2;
10320 }
10321
10322 compute_line_metrics (it);
10323
10324 /* If line is empty, make it occupy the rest of the tool-bar. */
10325 if (!row->displays_text_p)
10326 {
10327 row->height = row->phys_height = it->last_visible_y - row->y;
10328 row->visible_height = row->height;
10329 row->ascent = row->phys_ascent = 0;
10330 row->extra_line_spacing = 0;
10331 }
10332
10333 row->full_width_p = 1;
10334 row->continued_p = 0;
10335 row->truncated_on_left_p = 0;
10336 row->truncated_on_right_p = 0;
10337
10338 it->current_x = it->hpos = 0;
10339 it->current_y += row->height;
10340 ++it->vpos;
10341 ++it->glyph_row;
10342 }
10343
10344
10345 /* Max tool-bar height. */
10346
10347 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10348 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10349
10350 /* Value is the number of screen lines needed to make all tool-bar
10351 items of frame F visible. The number of actual rows needed is
10352 returned in *N_ROWS if non-NULL. */
10353
10354 static int
10355 tool_bar_lines_needed (struct frame *f, int *n_rows)
10356 {
10357 struct window *w = XWINDOW (f->tool_bar_window);
10358 struct it it;
10359 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10360 the desired matrix, so use (unused) mode-line row as temporary row to
10361 avoid destroying the first tool-bar row. */
10362 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10363
10364 /* Initialize an iterator for iteration over
10365 F->desired_tool_bar_string in the tool-bar window of frame F. */
10366 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10367 it.first_visible_x = 0;
10368 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10369 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10370
10371 while (!ITERATOR_AT_END_P (&it))
10372 {
10373 clear_glyph_row (temp_row);
10374 it.glyph_row = temp_row;
10375 display_tool_bar_line (&it, -1);
10376 }
10377 clear_glyph_row (temp_row);
10378
10379 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10380 if (n_rows)
10381 *n_rows = it.vpos > 0 ? it.vpos : -1;
10382
10383 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10384 }
10385
10386
10387 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10388 0, 1, 0,
10389 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10390 (Lisp_Object frame)
10391 {
10392 struct frame *f;
10393 struct window *w;
10394 int nlines = 0;
10395
10396 if (NILP (frame))
10397 frame = selected_frame;
10398 else
10399 CHECK_FRAME (frame);
10400 f = XFRAME (frame);
10401
10402 if (WINDOWP (f->tool_bar_window)
10403 || (w = XWINDOW (f->tool_bar_window),
10404 WINDOW_TOTAL_LINES (w) > 0))
10405 {
10406 update_tool_bar (f, 1);
10407 if (f->n_tool_bar_items)
10408 {
10409 build_desired_tool_bar_string (f);
10410 nlines = tool_bar_lines_needed (f, NULL);
10411 }
10412 }
10413
10414 return make_number (nlines);
10415 }
10416
10417
10418 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10419 height should be changed. */
10420
10421 static int
10422 redisplay_tool_bar (struct frame *f)
10423 {
10424 struct window *w;
10425 struct it it;
10426 struct glyph_row *row;
10427
10428 #if defined (USE_GTK) || defined (HAVE_NS)
10429 if (FRAME_EXTERNAL_TOOL_BAR (f))
10430 update_frame_tool_bar (f);
10431 return 0;
10432 #endif
10433
10434 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10435 do anything. This means you must start with tool-bar-lines
10436 non-zero to get the auto-sizing effect. Or in other words, you
10437 can turn off tool-bars by specifying tool-bar-lines zero. */
10438 if (!WINDOWP (f->tool_bar_window)
10439 || (w = XWINDOW (f->tool_bar_window),
10440 WINDOW_TOTAL_LINES (w) == 0))
10441 return 0;
10442
10443 /* Set up an iterator for the tool-bar window. */
10444 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10445 it.first_visible_x = 0;
10446 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10447 row = it.glyph_row;
10448
10449 /* Build a string that represents the contents of the tool-bar. */
10450 build_desired_tool_bar_string (f);
10451 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10452
10453 if (f->n_tool_bar_rows == 0)
10454 {
10455 int nlines;
10456
10457 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10458 nlines != WINDOW_TOTAL_LINES (w)))
10459 {
10460 Lisp_Object frame;
10461 int old_height = WINDOW_TOTAL_LINES (w);
10462
10463 XSETFRAME (frame, f);
10464 Fmodify_frame_parameters (frame,
10465 Fcons (Fcons (Qtool_bar_lines,
10466 make_number (nlines)),
10467 Qnil));
10468 if (WINDOW_TOTAL_LINES (w) != old_height)
10469 {
10470 clear_glyph_matrix (w->desired_matrix);
10471 fonts_changed_p = 1;
10472 return 1;
10473 }
10474 }
10475 }
10476
10477 /* Display as many lines as needed to display all tool-bar items. */
10478
10479 if (f->n_tool_bar_rows > 0)
10480 {
10481 int border, rows, height, extra;
10482
10483 if (INTEGERP (Vtool_bar_border))
10484 border = XINT (Vtool_bar_border);
10485 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10486 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10487 else if (EQ (Vtool_bar_border, Qborder_width))
10488 border = f->border_width;
10489 else
10490 border = 0;
10491 if (border < 0)
10492 border = 0;
10493
10494 rows = f->n_tool_bar_rows;
10495 height = max (1, (it.last_visible_y - border) / rows);
10496 extra = it.last_visible_y - border - height * rows;
10497
10498 while (it.current_y < it.last_visible_y)
10499 {
10500 int h = 0;
10501 if (extra > 0 && rows-- > 0)
10502 {
10503 h = (extra + rows - 1) / rows;
10504 extra -= h;
10505 }
10506 display_tool_bar_line (&it, height + h);
10507 }
10508 }
10509 else
10510 {
10511 while (it.current_y < it.last_visible_y)
10512 display_tool_bar_line (&it, 0);
10513 }
10514
10515 /* It doesn't make much sense to try scrolling in the tool-bar
10516 window, so don't do it. */
10517 w->desired_matrix->no_scrolling_p = 1;
10518 w->must_be_updated_p = 1;
10519
10520 if (!NILP (Vauto_resize_tool_bars))
10521 {
10522 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10523 int change_height_p = 0;
10524
10525 /* If we couldn't display everything, change the tool-bar's
10526 height if there is room for more. */
10527 if (IT_STRING_CHARPOS (it) < it.end_charpos
10528 && it.current_y < max_tool_bar_height)
10529 change_height_p = 1;
10530
10531 row = it.glyph_row - 1;
10532
10533 /* If there are blank lines at the end, except for a partially
10534 visible blank line at the end that is smaller than
10535 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10536 if (!row->displays_text_p
10537 && row->height >= FRAME_LINE_HEIGHT (f))
10538 change_height_p = 1;
10539
10540 /* If row displays tool-bar items, but is partially visible,
10541 change the tool-bar's height. */
10542 if (row->displays_text_p
10543 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10544 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10545 change_height_p = 1;
10546
10547 /* Resize windows as needed by changing the `tool-bar-lines'
10548 frame parameter. */
10549 if (change_height_p)
10550 {
10551 Lisp_Object frame;
10552 int old_height = WINDOW_TOTAL_LINES (w);
10553 int nrows;
10554 int nlines = tool_bar_lines_needed (f, &nrows);
10555
10556 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10557 && !f->minimize_tool_bar_window_p)
10558 ? (nlines > old_height)
10559 : (nlines != old_height));
10560 f->minimize_tool_bar_window_p = 0;
10561
10562 if (change_height_p)
10563 {
10564 XSETFRAME (frame, f);
10565 Fmodify_frame_parameters (frame,
10566 Fcons (Fcons (Qtool_bar_lines,
10567 make_number (nlines)),
10568 Qnil));
10569 if (WINDOW_TOTAL_LINES (w) != old_height)
10570 {
10571 clear_glyph_matrix (w->desired_matrix);
10572 f->n_tool_bar_rows = nrows;
10573 fonts_changed_p = 1;
10574 return 1;
10575 }
10576 }
10577 }
10578 }
10579
10580 f->minimize_tool_bar_window_p = 0;
10581 return 0;
10582 }
10583
10584
10585 /* Get information about the tool-bar item which is displayed in GLYPH
10586 on frame F. Return in *PROP_IDX the index where tool-bar item
10587 properties start in F->tool_bar_items. Value is zero if
10588 GLYPH doesn't display a tool-bar item. */
10589
10590 static int
10591 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10592 {
10593 Lisp_Object prop;
10594 int success_p;
10595 int charpos;
10596
10597 /* This function can be called asynchronously, which means we must
10598 exclude any possibility that Fget_text_property signals an
10599 error. */
10600 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10601 charpos = max (0, charpos);
10602
10603 /* Get the text property `menu-item' at pos. The value of that
10604 property is the start index of this item's properties in
10605 F->tool_bar_items. */
10606 prop = Fget_text_property (make_number (charpos),
10607 Qmenu_item, f->current_tool_bar_string);
10608 if (INTEGERP (prop))
10609 {
10610 *prop_idx = XINT (prop);
10611 success_p = 1;
10612 }
10613 else
10614 success_p = 0;
10615
10616 return success_p;
10617 }
10618
10619 \f
10620 /* Get information about the tool-bar item at position X/Y on frame F.
10621 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10622 the current matrix of the tool-bar window of F, or NULL if not
10623 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10624 item in F->tool_bar_items. Value is
10625
10626 -1 if X/Y is not on a tool-bar item
10627 0 if X/Y is on the same item that was highlighted before.
10628 1 otherwise. */
10629
10630 static int
10631 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10632 int *hpos, int *vpos, int *prop_idx)
10633 {
10634 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10635 struct window *w = XWINDOW (f->tool_bar_window);
10636 int area;
10637
10638 /* Find the glyph under X/Y. */
10639 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10640 if (*glyph == NULL)
10641 return -1;
10642
10643 /* Get the start of this tool-bar item's properties in
10644 f->tool_bar_items. */
10645 if (!tool_bar_item_info (f, *glyph, prop_idx))
10646 return -1;
10647
10648 /* Is mouse on the highlighted item? */
10649 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10650 && *vpos >= hlinfo->mouse_face_beg_row
10651 && *vpos <= hlinfo->mouse_face_end_row
10652 && (*vpos > hlinfo->mouse_face_beg_row
10653 || *hpos >= hlinfo->mouse_face_beg_col)
10654 && (*vpos < hlinfo->mouse_face_end_row
10655 || *hpos < hlinfo->mouse_face_end_col
10656 || hlinfo->mouse_face_past_end))
10657 return 0;
10658
10659 return 1;
10660 }
10661
10662
10663 /* EXPORT:
10664 Handle mouse button event on the tool-bar of frame F, at
10665 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10666 0 for button release. MODIFIERS is event modifiers for button
10667 release. */
10668
10669 void
10670 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10671 unsigned int modifiers)
10672 {
10673 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10674 struct window *w = XWINDOW (f->tool_bar_window);
10675 int hpos, vpos, prop_idx;
10676 struct glyph *glyph;
10677 Lisp_Object enabled_p;
10678
10679 /* If not on the highlighted tool-bar item, return. */
10680 frame_to_window_pixel_xy (w, &x, &y);
10681 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10682 return;
10683
10684 /* If item is disabled, do nothing. */
10685 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10686 if (NILP (enabled_p))
10687 return;
10688
10689 if (down_p)
10690 {
10691 /* Show item in pressed state. */
10692 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10693 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10694 last_tool_bar_item = prop_idx;
10695 }
10696 else
10697 {
10698 Lisp_Object key, frame;
10699 struct input_event event;
10700 EVENT_INIT (event);
10701
10702 /* Show item in released state. */
10703 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10704 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10705
10706 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10707
10708 XSETFRAME (frame, f);
10709 event.kind = TOOL_BAR_EVENT;
10710 event.frame_or_window = frame;
10711 event.arg = frame;
10712 kbd_buffer_store_event (&event);
10713
10714 event.kind = TOOL_BAR_EVENT;
10715 event.frame_or_window = frame;
10716 event.arg = key;
10717 event.modifiers = modifiers;
10718 kbd_buffer_store_event (&event);
10719 last_tool_bar_item = -1;
10720 }
10721 }
10722
10723
10724 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10725 tool-bar window-relative coordinates X/Y. Called from
10726 note_mouse_highlight. */
10727
10728 static void
10729 note_tool_bar_highlight (struct frame *f, int x, int y)
10730 {
10731 Lisp_Object window = f->tool_bar_window;
10732 struct window *w = XWINDOW (window);
10733 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10735 int hpos, vpos;
10736 struct glyph *glyph;
10737 struct glyph_row *row;
10738 int i;
10739 Lisp_Object enabled_p;
10740 int prop_idx;
10741 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10742 int mouse_down_p, rc;
10743
10744 /* Function note_mouse_highlight is called with negative X/Y
10745 values when mouse moves outside of the frame. */
10746 if (x <= 0 || y <= 0)
10747 {
10748 clear_mouse_face (hlinfo);
10749 return;
10750 }
10751
10752 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10753 if (rc < 0)
10754 {
10755 /* Not on tool-bar item. */
10756 clear_mouse_face (hlinfo);
10757 return;
10758 }
10759 else if (rc == 0)
10760 /* On same tool-bar item as before. */
10761 goto set_help_echo;
10762
10763 clear_mouse_face (hlinfo);
10764
10765 /* Mouse is down, but on different tool-bar item? */
10766 mouse_down_p = (dpyinfo->grabbed
10767 && f == last_mouse_frame
10768 && FRAME_LIVE_P (f));
10769 if (mouse_down_p
10770 && last_tool_bar_item != prop_idx)
10771 return;
10772
10773 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10774 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10775
10776 /* If tool-bar item is not enabled, don't highlight it. */
10777 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10778 if (!NILP (enabled_p))
10779 {
10780 /* Compute the x-position of the glyph. In front and past the
10781 image is a space. We include this in the highlighted area. */
10782 row = MATRIX_ROW (w->current_matrix, vpos);
10783 for (i = x = 0; i < hpos; ++i)
10784 x += row->glyphs[TEXT_AREA][i].pixel_width;
10785
10786 /* Record this as the current active region. */
10787 hlinfo->mouse_face_beg_col = hpos;
10788 hlinfo->mouse_face_beg_row = vpos;
10789 hlinfo->mouse_face_beg_x = x;
10790 hlinfo->mouse_face_beg_y = row->y;
10791 hlinfo->mouse_face_past_end = 0;
10792
10793 hlinfo->mouse_face_end_col = hpos + 1;
10794 hlinfo->mouse_face_end_row = vpos;
10795 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10796 hlinfo->mouse_face_end_y = row->y;
10797 hlinfo->mouse_face_window = window;
10798 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10799
10800 /* Display it as active. */
10801 show_mouse_face (hlinfo, draw);
10802 hlinfo->mouse_face_image_state = draw;
10803 }
10804
10805 set_help_echo:
10806
10807 /* Set help_echo_string to a help string to display for this tool-bar item.
10808 XTread_socket does the rest. */
10809 help_echo_object = help_echo_window = Qnil;
10810 help_echo_pos = -1;
10811 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10812 if (NILP (help_echo_string))
10813 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10814 }
10815
10816 #endif /* HAVE_WINDOW_SYSTEM */
10817
10818
10819 \f
10820 /************************************************************************
10821 Horizontal scrolling
10822 ************************************************************************/
10823
10824 static int hscroll_window_tree (Lisp_Object);
10825 static int hscroll_windows (Lisp_Object);
10826
10827 /* For all leaf windows in the window tree rooted at WINDOW, set their
10828 hscroll value so that PT is (i) visible in the window, and (ii) so
10829 that it is not within a certain margin at the window's left and
10830 right border. Value is non-zero if any window's hscroll has been
10831 changed. */
10832
10833 static int
10834 hscroll_window_tree (Lisp_Object window)
10835 {
10836 int hscrolled_p = 0;
10837 int hscroll_relative_p = FLOATP (Vhscroll_step);
10838 int hscroll_step_abs = 0;
10839 double hscroll_step_rel = 0;
10840
10841 if (hscroll_relative_p)
10842 {
10843 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10844 if (hscroll_step_rel < 0)
10845 {
10846 hscroll_relative_p = 0;
10847 hscroll_step_abs = 0;
10848 }
10849 }
10850 else if (INTEGERP (Vhscroll_step))
10851 {
10852 hscroll_step_abs = XINT (Vhscroll_step);
10853 if (hscroll_step_abs < 0)
10854 hscroll_step_abs = 0;
10855 }
10856 else
10857 hscroll_step_abs = 0;
10858
10859 while (WINDOWP (window))
10860 {
10861 struct window *w = XWINDOW (window);
10862
10863 if (WINDOWP (w->hchild))
10864 hscrolled_p |= hscroll_window_tree (w->hchild);
10865 else if (WINDOWP (w->vchild))
10866 hscrolled_p |= hscroll_window_tree (w->vchild);
10867 else if (w->cursor.vpos >= 0)
10868 {
10869 int h_margin;
10870 int text_area_width;
10871 struct glyph_row *current_cursor_row
10872 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10873 struct glyph_row *desired_cursor_row
10874 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10875 struct glyph_row *cursor_row
10876 = (desired_cursor_row->enabled_p
10877 ? desired_cursor_row
10878 : current_cursor_row);
10879
10880 text_area_width = window_box_width (w, TEXT_AREA);
10881
10882 /* Scroll when cursor is inside this scroll margin. */
10883 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10884
10885 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10886 && ((XFASTINT (w->hscroll)
10887 && w->cursor.x <= h_margin)
10888 || (cursor_row->enabled_p
10889 && cursor_row->truncated_on_right_p
10890 && (w->cursor.x >= text_area_width - h_margin))))
10891 {
10892 struct it it;
10893 int hscroll;
10894 struct buffer *saved_current_buffer;
10895 EMACS_INT pt;
10896 int wanted_x;
10897
10898 /* Find point in a display of infinite width. */
10899 saved_current_buffer = current_buffer;
10900 current_buffer = XBUFFER (w->buffer);
10901
10902 if (w == XWINDOW (selected_window))
10903 pt = PT;
10904 else
10905 {
10906 pt = marker_position (w->pointm);
10907 pt = max (BEGV, pt);
10908 pt = min (ZV, pt);
10909 }
10910
10911 /* Move iterator to pt starting at cursor_row->start in
10912 a line with infinite width. */
10913 init_to_row_start (&it, w, cursor_row);
10914 it.last_visible_x = INFINITY;
10915 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10916 current_buffer = saved_current_buffer;
10917
10918 /* Position cursor in window. */
10919 if (!hscroll_relative_p && hscroll_step_abs == 0)
10920 hscroll = max (0, (it.current_x
10921 - (ITERATOR_AT_END_OF_LINE_P (&it)
10922 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10923 : (text_area_width / 2))))
10924 / FRAME_COLUMN_WIDTH (it.f);
10925 else if (w->cursor.x >= text_area_width - h_margin)
10926 {
10927 if (hscroll_relative_p)
10928 wanted_x = text_area_width * (1 - hscroll_step_rel)
10929 - h_margin;
10930 else
10931 wanted_x = text_area_width
10932 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10933 - h_margin;
10934 hscroll
10935 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10936 }
10937 else
10938 {
10939 if (hscroll_relative_p)
10940 wanted_x = text_area_width * hscroll_step_rel
10941 + h_margin;
10942 else
10943 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10944 + h_margin;
10945 hscroll
10946 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10947 }
10948 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10949
10950 /* Don't call Fset_window_hscroll if value hasn't
10951 changed because it will prevent redisplay
10952 optimizations. */
10953 if (XFASTINT (w->hscroll) != hscroll)
10954 {
10955 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10956 w->hscroll = make_number (hscroll);
10957 hscrolled_p = 1;
10958 }
10959 }
10960 }
10961
10962 window = w->next;
10963 }
10964
10965 /* Value is non-zero if hscroll of any leaf window has been changed. */
10966 return hscrolled_p;
10967 }
10968
10969
10970 /* Set hscroll so that cursor is visible and not inside horizontal
10971 scroll margins for all windows in the tree rooted at WINDOW. See
10972 also hscroll_window_tree above. Value is non-zero if any window's
10973 hscroll has been changed. If it has, desired matrices on the frame
10974 of WINDOW are cleared. */
10975
10976 static int
10977 hscroll_windows (Lisp_Object window)
10978 {
10979 int hscrolled_p = hscroll_window_tree (window);
10980 if (hscrolled_p)
10981 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10982 return hscrolled_p;
10983 }
10984
10985
10986 \f
10987 /************************************************************************
10988 Redisplay
10989 ************************************************************************/
10990
10991 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10992 to a non-zero value. This is sometimes handy to have in a debugger
10993 session. */
10994
10995 #if GLYPH_DEBUG
10996
10997 /* First and last unchanged row for try_window_id. */
10998
10999 int debug_first_unchanged_at_end_vpos;
11000 int debug_last_unchanged_at_beg_vpos;
11001
11002 /* Delta vpos and y. */
11003
11004 int debug_dvpos, debug_dy;
11005
11006 /* Delta in characters and bytes for try_window_id. */
11007
11008 EMACS_INT debug_delta, debug_delta_bytes;
11009
11010 /* Values of window_end_pos and window_end_vpos at the end of
11011 try_window_id. */
11012
11013 EMACS_INT debug_end_vpos;
11014
11015 /* Append a string to W->desired_matrix->method. FMT is a printf
11016 format string. A1...A9 are a supplement for a variable-length
11017 argument list. If trace_redisplay_p is non-zero also printf the
11018 resulting string to stderr. */
11019
11020 static void
11021 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11022 struct window *w;
11023 char *fmt;
11024 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11025 {
11026 char buffer[512];
11027 char *method = w->desired_matrix->method;
11028 int len = strlen (method);
11029 int size = sizeof w->desired_matrix->method;
11030 int remaining = size - len - 1;
11031
11032 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11033 if (len && remaining)
11034 {
11035 method[len] = '|';
11036 --remaining, ++len;
11037 }
11038
11039 strncpy (method + len, buffer, remaining);
11040
11041 if (trace_redisplay_p)
11042 fprintf (stderr, "%p (%s): %s\n",
11043 w,
11044 ((BUFFERP (w->buffer)
11045 && STRINGP (XBUFFER (w->buffer)->name))
11046 ? SSDATA (XBUFFER (w->buffer)->name)
11047 : "no buffer"),
11048 buffer);
11049 }
11050
11051 #endif /* GLYPH_DEBUG */
11052
11053
11054 /* Value is non-zero if all changes in window W, which displays
11055 current_buffer, are in the text between START and END. START is a
11056 buffer position, END is given as a distance from Z. Used in
11057 redisplay_internal for display optimization. */
11058
11059 static INLINE int
11060 text_outside_line_unchanged_p (struct window *w,
11061 EMACS_INT start, EMACS_INT end)
11062 {
11063 int unchanged_p = 1;
11064
11065 /* If text or overlays have changed, see where. */
11066 if (XFASTINT (w->last_modified) < MODIFF
11067 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11068 {
11069 /* Gap in the line? */
11070 if (GPT < start || Z - GPT < end)
11071 unchanged_p = 0;
11072
11073 /* Changes start in front of the line, or end after it? */
11074 if (unchanged_p
11075 && (BEG_UNCHANGED < start - 1
11076 || END_UNCHANGED < end))
11077 unchanged_p = 0;
11078
11079 /* If selective display, can't optimize if changes start at the
11080 beginning of the line. */
11081 if (unchanged_p
11082 && INTEGERP (BVAR (current_buffer, selective_display))
11083 && XINT (BVAR (current_buffer, selective_display)) > 0
11084 && (BEG_UNCHANGED < start || GPT <= start))
11085 unchanged_p = 0;
11086
11087 /* If there are overlays at the start or end of the line, these
11088 may have overlay strings with newlines in them. A change at
11089 START, for instance, may actually concern the display of such
11090 overlay strings as well, and they are displayed on different
11091 lines. So, quickly rule out this case. (For the future, it
11092 might be desirable to implement something more telling than
11093 just BEG/END_UNCHANGED.) */
11094 if (unchanged_p)
11095 {
11096 if (BEG + BEG_UNCHANGED == start
11097 && overlay_touches_p (start))
11098 unchanged_p = 0;
11099 if (END_UNCHANGED == end
11100 && overlay_touches_p (Z - end))
11101 unchanged_p = 0;
11102 }
11103
11104 /* Under bidi reordering, adding or deleting a character in the
11105 beginning of a paragraph, before the first strong directional
11106 character, can change the base direction of the paragraph (unless
11107 the buffer specifies a fixed paragraph direction), which will
11108 require to redisplay the whole paragraph. It might be worthwhile
11109 to find the paragraph limits and widen the range of redisplayed
11110 lines to that, but for now just give up this optimization. */
11111 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11112 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11113 unchanged_p = 0;
11114 }
11115
11116 return unchanged_p;
11117 }
11118
11119
11120 /* Do a frame update, taking possible shortcuts into account. This is
11121 the main external entry point for redisplay.
11122
11123 If the last redisplay displayed an echo area message and that message
11124 is no longer requested, we clear the echo area or bring back the
11125 mini-buffer if that is in use. */
11126
11127 void
11128 redisplay (void)
11129 {
11130 redisplay_internal ();
11131 }
11132
11133
11134 static Lisp_Object
11135 overlay_arrow_string_or_property (Lisp_Object var)
11136 {
11137 Lisp_Object val;
11138
11139 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11140 return val;
11141
11142 return Voverlay_arrow_string;
11143 }
11144
11145 /* Return 1 if there are any overlay-arrows in current_buffer. */
11146 static int
11147 overlay_arrow_in_current_buffer_p (void)
11148 {
11149 Lisp_Object vlist;
11150
11151 for (vlist = Voverlay_arrow_variable_list;
11152 CONSP (vlist);
11153 vlist = XCDR (vlist))
11154 {
11155 Lisp_Object var = XCAR (vlist);
11156 Lisp_Object val;
11157
11158 if (!SYMBOLP (var))
11159 continue;
11160 val = find_symbol_value (var);
11161 if (MARKERP (val)
11162 && current_buffer == XMARKER (val)->buffer)
11163 return 1;
11164 }
11165 return 0;
11166 }
11167
11168
11169 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11170 has changed. */
11171
11172 static int
11173 overlay_arrows_changed_p (void)
11174 {
11175 Lisp_Object vlist;
11176
11177 for (vlist = Voverlay_arrow_variable_list;
11178 CONSP (vlist);
11179 vlist = XCDR (vlist))
11180 {
11181 Lisp_Object var = XCAR (vlist);
11182 Lisp_Object val, pstr;
11183
11184 if (!SYMBOLP (var))
11185 continue;
11186 val = find_symbol_value (var);
11187 if (!MARKERP (val))
11188 continue;
11189 if (! EQ (COERCE_MARKER (val),
11190 Fget (var, Qlast_arrow_position))
11191 || ! (pstr = overlay_arrow_string_or_property (var),
11192 EQ (pstr, Fget (var, Qlast_arrow_string))))
11193 return 1;
11194 }
11195 return 0;
11196 }
11197
11198 /* Mark overlay arrows to be updated on next redisplay. */
11199
11200 static void
11201 update_overlay_arrows (int up_to_date)
11202 {
11203 Lisp_Object vlist;
11204
11205 for (vlist = Voverlay_arrow_variable_list;
11206 CONSP (vlist);
11207 vlist = XCDR (vlist))
11208 {
11209 Lisp_Object var = XCAR (vlist);
11210
11211 if (!SYMBOLP (var))
11212 continue;
11213
11214 if (up_to_date > 0)
11215 {
11216 Lisp_Object val = find_symbol_value (var);
11217 Fput (var, Qlast_arrow_position,
11218 COERCE_MARKER (val));
11219 Fput (var, Qlast_arrow_string,
11220 overlay_arrow_string_or_property (var));
11221 }
11222 else if (up_to_date < 0
11223 || !NILP (Fget (var, Qlast_arrow_position)))
11224 {
11225 Fput (var, Qlast_arrow_position, Qt);
11226 Fput (var, Qlast_arrow_string, Qt);
11227 }
11228 }
11229 }
11230
11231
11232 /* Return overlay arrow string to display at row.
11233 Return integer (bitmap number) for arrow bitmap in left fringe.
11234 Return nil if no overlay arrow. */
11235
11236 static Lisp_Object
11237 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11238 {
11239 Lisp_Object vlist;
11240
11241 for (vlist = Voverlay_arrow_variable_list;
11242 CONSP (vlist);
11243 vlist = XCDR (vlist))
11244 {
11245 Lisp_Object var = XCAR (vlist);
11246 Lisp_Object val;
11247
11248 if (!SYMBOLP (var))
11249 continue;
11250
11251 val = find_symbol_value (var);
11252
11253 if (MARKERP (val)
11254 && current_buffer == XMARKER (val)->buffer
11255 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11256 {
11257 if (FRAME_WINDOW_P (it->f)
11258 /* FIXME: if ROW->reversed_p is set, this should test
11259 the right fringe, not the left one. */
11260 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11261 {
11262 #ifdef HAVE_WINDOW_SYSTEM
11263 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11264 {
11265 int fringe_bitmap;
11266 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11267 return make_number (fringe_bitmap);
11268 }
11269 #endif
11270 return make_number (-1); /* Use default arrow bitmap */
11271 }
11272 return overlay_arrow_string_or_property (var);
11273 }
11274 }
11275
11276 return Qnil;
11277 }
11278
11279 /* Return 1 if point moved out of or into a composition. Otherwise
11280 return 0. PREV_BUF and PREV_PT are the last point buffer and
11281 position. BUF and PT are the current point buffer and position. */
11282
11283 static int
11284 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11285 struct buffer *buf, EMACS_INT pt)
11286 {
11287 EMACS_INT start, end;
11288 Lisp_Object prop;
11289 Lisp_Object buffer;
11290
11291 XSETBUFFER (buffer, buf);
11292 /* Check a composition at the last point if point moved within the
11293 same buffer. */
11294 if (prev_buf == buf)
11295 {
11296 if (prev_pt == pt)
11297 /* Point didn't move. */
11298 return 0;
11299
11300 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11301 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11302 && COMPOSITION_VALID_P (start, end, prop)
11303 && start < prev_pt && end > prev_pt)
11304 /* The last point was within the composition. Return 1 iff
11305 point moved out of the composition. */
11306 return (pt <= start || pt >= end);
11307 }
11308
11309 /* Check a composition at the current point. */
11310 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11311 && find_composition (pt, -1, &start, &end, &prop, buffer)
11312 && COMPOSITION_VALID_P (start, end, prop)
11313 && start < pt && end > pt);
11314 }
11315
11316
11317 /* Reconsider the setting of B->clip_changed which is displayed
11318 in window W. */
11319
11320 static INLINE void
11321 reconsider_clip_changes (struct window *w, struct buffer *b)
11322 {
11323 if (b->clip_changed
11324 && !NILP (w->window_end_valid)
11325 && w->current_matrix->buffer == b
11326 && w->current_matrix->zv == BUF_ZV (b)
11327 && w->current_matrix->begv == BUF_BEGV (b))
11328 b->clip_changed = 0;
11329
11330 /* If display wasn't paused, and W is not a tool bar window, see if
11331 point has been moved into or out of a composition. In that case,
11332 we set b->clip_changed to 1 to force updating the screen. If
11333 b->clip_changed has already been set to 1, we can skip this
11334 check. */
11335 if (!b->clip_changed
11336 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11337 {
11338 EMACS_INT pt;
11339
11340 if (w == XWINDOW (selected_window))
11341 pt = PT;
11342 else
11343 pt = marker_position (w->pointm);
11344
11345 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11346 || pt != XINT (w->last_point))
11347 && check_point_in_composition (w->current_matrix->buffer,
11348 XINT (w->last_point),
11349 XBUFFER (w->buffer), pt))
11350 b->clip_changed = 1;
11351 }
11352 }
11353 \f
11354
11355 /* Select FRAME to forward the values of frame-local variables into C
11356 variables so that the redisplay routines can access those values
11357 directly. */
11358
11359 static void
11360 select_frame_for_redisplay (Lisp_Object frame)
11361 {
11362 Lisp_Object tail, tem;
11363 Lisp_Object old = selected_frame;
11364 struct Lisp_Symbol *sym;
11365
11366 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11367
11368 selected_frame = frame;
11369
11370 do {
11371 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11372 if (CONSP (XCAR (tail))
11373 && (tem = XCAR (XCAR (tail)),
11374 SYMBOLP (tem))
11375 && (sym = indirect_variable (XSYMBOL (tem)),
11376 sym->redirect == SYMBOL_LOCALIZED)
11377 && sym->val.blv->frame_local)
11378 /* Use find_symbol_value rather than Fsymbol_value
11379 to avoid an error if it is void. */
11380 find_symbol_value (tem);
11381 } while (!EQ (frame, old) && (frame = old, 1));
11382 }
11383
11384
11385 #define STOP_POLLING \
11386 do { if (! polling_stopped_here) stop_polling (); \
11387 polling_stopped_here = 1; } while (0)
11388
11389 #define RESUME_POLLING \
11390 do { if (polling_stopped_here) start_polling (); \
11391 polling_stopped_here = 0; } while (0)
11392
11393
11394 /* Perhaps in the future avoid recentering windows if it
11395 is not necessary; currently that causes some problems. */
11396
11397 static void
11398 redisplay_internal (void)
11399 {
11400 struct window *w = XWINDOW (selected_window);
11401 struct window *sw;
11402 struct frame *fr;
11403 int pending;
11404 int must_finish = 0;
11405 struct text_pos tlbufpos, tlendpos;
11406 int number_of_visible_frames;
11407 int count, count1;
11408 struct frame *sf;
11409 int polling_stopped_here = 0;
11410 Lisp_Object old_frame = selected_frame;
11411
11412 /* Non-zero means redisplay has to consider all windows on all
11413 frames. Zero means, only selected_window is considered. */
11414 int consider_all_windows_p;
11415
11416 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11417
11418 /* No redisplay if running in batch mode or frame is not yet fully
11419 initialized, or redisplay is explicitly turned off by setting
11420 Vinhibit_redisplay. */
11421 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11422 || !NILP (Vinhibit_redisplay))
11423 return;
11424
11425 /* Don't examine these until after testing Vinhibit_redisplay.
11426 When Emacs is shutting down, perhaps because its connection to
11427 X has dropped, we should not look at them at all. */
11428 fr = XFRAME (w->frame);
11429 sf = SELECTED_FRAME ();
11430
11431 if (!fr->glyphs_initialized_p)
11432 return;
11433
11434 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11435 if (popup_activated ())
11436 return;
11437 #endif
11438
11439 /* I don't think this happens but let's be paranoid. */
11440 if (redisplaying_p)
11441 return;
11442
11443 /* Record a function that resets redisplaying_p to its old value
11444 when we leave this function. */
11445 count = SPECPDL_INDEX ();
11446 record_unwind_protect (unwind_redisplay,
11447 Fcons (make_number (redisplaying_p), selected_frame));
11448 ++redisplaying_p;
11449 specbind (Qinhibit_free_realized_faces, Qnil);
11450
11451 {
11452 Lisp_Object tail, frame;
11453
11454 FOR_EACH_FRAME (tail, frame)
11455 {
11456 struct frame *f = XFRAME (frame);
11457 f->already_hscrolled_p = 0;
11458 }
11459 }
11460
11461 retry:
11462 /* Remember the currently selected window. */
11463 sw = w;
11464
11465 if (!EQ (old_frame, selected_frame)
11466 && FRAME_LIVE_P (XFRAME (old_frame)))
11467 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11468 selected_frame and selected_window to be temporarily out-of-sync so
11469 when we come back here via `goto retry', we need to resync because we
11470 may need to run Elisp code (via prepare_menu_bars). */
11471 select_frame_for_redisplay (old_frame);
11472
11473 pending = 0;
11474 reconsider_clip_changes (w, current_buffer);
11475 last_escape_glyph_frame = NULL;
11476 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11477 last_glyphless_glyph_frame = NULL;
11478 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11479
11480 /* If new fonts have been loaded that make a glyph matrix adjustment
11481 necessary, do it. */
11482 if (fonts_changed_p)
11483 {
11484 adjust_glyphs (NULL);
11485 ++windows_or_buffers_changed;
11486 fonts_changed_p = 0;
11487 }
11488
11489 /* If face_change_count is non-zero, init_iterator will free all
11490 realized faces, which includes the faces referenced from current
11491 matrices. So, we can't reuse current matrices in this case. */
11492 if (face_change_count)
11493 ++windows_or_buffers_changed;
11494
11495 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11496 && FRAME_TTY (sf)->previous_frame != sf)
11497 {
11498 /* Since frames on a single ASCII terminal share the same
11499 display area, displaying a different frame means redisplay
11500 the whole thing. */
11501 windows_or_buffers_changed++;
11502 SET_FRAME_GARBAGED (sf);
11503 #ifndef DOS_NT
11504 set_tty_color_mode (FRAME_TTY (sf), sf);
11505 #endif
11506 FRAME_TTY (sf)->previous_frame = sf;
11507 }
11508
11509 /* Set the visible flags for all frames. Do this before checking
11510 for resized or garbaged frames; they want to know if their frames
11511 are visible. See the comment in frame.h for
11512 FRAME_SAMPLE_VISIBILITY. */
11513 {
11514 Lisp_Object tail, frame;
11515
11516 number_of_visible_frames = 0;
11517
11518 FOR_EACH_FRAME (tail, frame)
11519 {
11520 struct frame *f = XFRAME (frame);
11521
11522 FRAME_SAMPLE_VISIBILITY (f);
11523 if (FRAME_VISIBLE_P (f))
11524 ++number_of_visible_frames;
11525 clear_desired_matrices (f);
11526 }
11527 }
11528
11529 /* Notice any pending interrupt request to change frame size. */
11530 do_pending_window_change (1);
11531
11532 /* do_pending_window_change could change the selected_window due to
11533 frame resizing which makes the selected window too small. */
11534 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11535 {
11536 sw = w;
11537 reconsider_clip_changes (w, current_buffer);
11538 }
11539
11540 /* Clear frames marked as garbaged. */
11541 if (frame_garbaged)
11542 clear_garbaged_frames ();
11543
11544 /* Build menubar and tool-bar items. */
11545 if (NILP (Vmemory_full))
11546 prepare_menu_bars ();
11547
11548 if (windows_or_buffers_changed)
11549 update_mode_lines++;
11550
11551 /* Detect case that we need to write or remove a star in the mode line. */
11552 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11553 {
11554 w->update_mode_line = Qt;
11555 if (buffer_shared > 1)
11556 update_mode_lines++;
11557 }
11558
11559 /* Avoid invocation of point motion hooks by `current_column' below. */
11560 count1 = SPECPDL_INDEX ();
11561 specbind (Qinhibit_point_motion_hooks, Qt);
11562
11563 /* If %c is in the mode line, update it if needed. */
11564 if (!NILP (w->column_number_displayed)
11565 /* This alternative quickly identifies a common case
11566 where no change is needed. */
11567 && !(PT == XFASTINT (w->last_point)
11568 && XFASTINT (w->last_modified) >= MODIFF
11569 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11570 && (XFASTINT (w->column_number_displayed) != current_column ()))
11571 w->update_mode_line = Qt;
11572
11573 unbind_to (count1, Qnil);
11574
11575 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11576
11577 /* The variable buffer_shared is set in redisplay_window and
11578 indicates that we redisplay a buffer in different windows. See
11579 there. */
11580 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11581 || cursor_type_changed);
11582
11583 /* If specs for an arrow have changed, do thorough redisplay
11584 to ensure we remove any arrow that should no longer exist. */
11585 if (overlay_arrows_changed_p ())
11586 consider_all_windows_p = windows_or_buffers_changed = 1;
11587
11588 /* Normally the message* functions will have already displayed and
11589 updated the echo area, but the frame may have been trashed, or
11590 the update may have been preempted, so display the echo area
11591 again here. Checking message_cleared_p captures the case that
11592 the echo area should be cleared. */
11593 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11594 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11595 || (message_cleared_p
11596 && minibuf_level == 0
11597 /* If the mini-window is currently selected, this means the
11598 echo-area doesn't show through. */
11599 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11600 {
11601 int window_height_changed_p = echo_area_display (0);
11602 must_finish = 1;
11603
11604 /* If we don't display the current message, don't clear the
11605 message_cleared_p flag, because, if we did, we wouldn't clear
11606 the echo area in the next redisplay which doesn't preserve
11607 the echo area. */
11608 if (!display_last_displayed_message_p)
11609 message_cleared_p = 0;
11610
11611 if (fonts_changed_p)
11612 goto retry;
11613 else if (window_height_changed_p)
11614 {
11615 consider_all_windows_p = 1;
11616 ++update_mode_lines;
11617 ++windows_or_buffers_changed;
11618
11619 /* If window configuration was changed, frames may have been
11620 marked garbaged. Clear them or we will experience
11621 surprises wrt scrolling. */
11622 if (frame_garbaged)
11623 clear_garbaged_frames ();
11624 }
11625 }
11626 else if (EQ (selected_window, minibuf_window)
11627 && (current_buffer->clip_changed
11628 || XFASTINT (w->last_modified) < MODIFF
11629 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11630 && resize_mini_window (w, 0))
11631 {
11632 /* Resized active mini-window to fit the size of what it is
11633 showing if its contents might have changed. */
11634 must_finish = 1;
11635 /* FIXME: this causes all frames to be updated, which seems unnecessary
11636 since only the current frame needs to be considered. This function needs
11637 to be rewritten with two variables, consider_all_windows and
11638 consider_all_frames. */
11639 consider_all_windows_p = 1;
11640 ++windows_or_buffers_changed;
11641 ++update_mode_lines;
11642
11643 /* If window configuration was changed, frames may have been
11644 marked garbaged. Clear them or we will experience
11645 surprises wrt scrolling. */
11646 if (frame_garbaged)
11647 clear_garbaged_frames ();
11648 }
11649
11650
11651 /* If showing the region, and mark has changed, we must redisplay
11652 the whole window. The assignment to this_line_start_pos prevents
11653 the optimization directly below this if-statement. */
11654 if (((!NILP (Vtransient_mark_mode)
11655 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11656 != !NILP (w->region_showing))
11657 || (!NILP (w->region_showing)
11658 && !EQ (w->region_showing,
11659 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11660 CHARPOS (this_line_start_pos) = 0;
11661
11662 /* Optimize the case that only the line containing the cursor in the
11663 selected window has changed. Variables starting with this_ are
11664 set in display_line and record information about the line
11665 containing the cursor. */
11666 tlbufpos = this_line_start_pos;
11667 tlendpos = this_line_end_pos;
11668 if (!consider_all_windows_p
11669 && CHARPOS (tlbufpos) > 0
11670 && NILP (w->update_mode_line)
11671 && !current_buffer->clip_changed
11672 && !current_buffer->prevent_redisplay_optimizations_p
11673 && FRAME_VISIBLE_P (XFRAME (w->frame))
11674 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11675 /* Make sure recorded data applies to current buffer, etc. */
11676 && this_line_buffer == current_buffer
11677 && current_buffer == XBUFFER (w->buffer)
11678 && NILP (w->force_start)
11679 && NILP (w->optional_new_start)
11680 /* Point must be on the line that we have info recorded about. */
11681 && PT >= CHARPOS (tlbufpos)
11682 && PT <= Z - CHARPOS (tlendpos)
11683 /* All text outside that line, including its final newline,
11684 must be unchanged. */
11685 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11686 CHARPOS (tlendpos)))
11687 {
11688 if (CHARPOS (tlbufpos) > BEGV
11689 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11690 && (CHARPOS (tlbufpos) == ZV
11691 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11692 /* Former continuation line has disappeared by becoming empty. */
11693 goto cancel;
11694 else if (XFASTINT (w->last_modified) < MODIFF
11695 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11696 || MINI_WINDOW_P (w))
11697 {
11698 /* We have to handle the case of continuation around a
11699 wide-column character (see the comment in indent.c around
11700 line 1340).
11701
11702 For instance, in the following case:
11703
11704 -------- Insert --------
11705 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11706 J_I_ ==> J_I_ `^^' are cursors.
11707 ^^ ^^
11708 -------- --------
11709
11710 As we have to redraw the line above, we cannot use this
11711 optimization. */
11712
11713 struct it it;
11714 int line_height_before = this_line_pixel_height;
11715
11716 /* Note that start_display will handle the case that the
11717 line starting at tlbufpos is a continuation line. */
11718 start_display (&it, w, tlbufpos);
11719
11720 /* Implementation note: It this still necessary? */
11721 if (it.current_x != this_line_start_x)
11722 goto cancel;
11723
11724 TRACE ((stderr, "trying display optimization 1\n"));
11725 w->cursor.vpos = -1;
11726 overlay_arrow_seen = 0;
11727 it.vpos = this_line_vpos;
11728 it.current_y = this_line_y;
11729 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11730 display_line (&it);
11731
11732 /* If line contains point, is not continued,
11733 and ends at same distance from eob as before, we win. */
11734 if (w->cursor.vpos >= 0
11735 /* Line is not continued, otherwise this_line_start_pos
11736 would have been set to 0 in display_line. */
11737 && CHARPOS (this_line_start_pos)
11738 /* Line ends as before. */
11739 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11740 /* Line has same height as before. Otherwise other lines
11741 would have to be shifted up or down. */
11742 && this_line_pixel_height == line_height_before)
11743 {
11744 /* If this is not the window's last line, we must adjust
11745 the charstarts of the lines below. */
11746 if (it.current_y < it.last_visible_y)
11747 {
11748 struct glyph_row *row
11749 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11750 EMACS_INT delta, delta_bytes;
11751
11752 /* We used to distinguish between two cases here,
11753 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11754 when the line ends in a newline or the end of the
11755 buffer's accessible portion. But both cases did
11756 the same, so they were collapsed. */
11757 delta = (Z
11758 - CHARPOS (tlendpos)
11759 - MATRIX_ROW_START_CHARPOS (row));
11760 delta_bytes = (Z_BYTE
11761 - BYTEPOS (tlendpos)
11762 - MATRIX_ROW_START_BYTEPOS (row));
11763
11764 increment_matrix_positions (w->current_matrix,
11765 this_line_vpos + 1,
11766 w->current_matrix->nrows,
11767 delta, delta_bytes);
11768 }
11769
11770 /* If this row displays text now but previously didn't,
11771 or vice versa, w->window_end_vpos may have to be
11772 adjusted. */
11773 if ((it.glyph_row - 1)->displays_text_p)
11774 {
11775 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11776 XSETINT (w->window_end_vpos, this_line_vpos);
11777 }
11778 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11779 && this_line_vpos > 0)
11780 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11781 w->window_end_valid = Qnil;
11782
11783 /* Update hint: No need to try to scroll in update_window. */
11784 w->desired_matrix->no_scrolling_p = 1;
11785
11786 #if GLYPH_DEBUG
11787 *w->desired_matrix->method = 0;
11788 debug_method_add (w, "optimization 1");
11789 #endif
11790 #ifdef HAVE_WINDOW_SYSTEM
11791 update_window_fringes (w, 0);
11792 #endif
11793 goto update;
11794 }
11795 else
11796 goto cancel;
11797 }
11798 else if (/* Cursor position hasn't changed. */
11799 PT == XFASTINT (w->last_point)
11800 /* Make sure the cursor was last displayed
11801 in this window. Otherwise we have to reposition it. */
11802 && 0 <= w->cursor.vpos
11803 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11804 {
11805 if (!must_finish)
11806 {
11807 do_pending_window_change (1);
11808 /* If selected_window changed, redisplay again. */
11809 if (WINDOWP (selected_window)
11810 && (w = XWINDOW (selected_window)) != sw)
11811 goto retry;
11812
11813 /* We used to always goto end_of_redisplay here, but this
11814 isn't enough if we have a blinking cursor. */
11815 if (w->cursor_off_p == w->last_cursor_off_p)
11816 goto end_of_redisplay;
11817 }
11818 goto update;
11819 }
11820 /* If highlighting the region, or if the cursor is in the echo area,
11821 then we can't just move the cursor. */
11822 else if (! (!NILP (Vtransient_mark_mode)
11823 && !NILP (BVAR (current_buffer, mark_active)))
11824 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11825 || highlight_nonselected_windows)
11826 && NILP (w->region_showing)
11827 && NILP (Vshow_trailing_whitespace)
11828 && !cursor_in_echo_area)
11829 {
11830 struct it it;
11831 struct glyph_row *row;
11832
11833 /* Skip from tlbufpos to PT and see where it is. Note that
11834 PT may be in invisible text. If so, we will end at the
11835 next visible position. */
11836 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11837 NULL, DEFAULT_FACE_ID);
11838 it.current_x = this_line_start_x;
11839 it.current_y = this_line_y;
11840 it.vpos = this_line_vpos;
11841
11842 /* The call to move_it_to stops in front of PT, but
11843 moves over before-strings. */
11844 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11845
11846 if (it.vpos == this_line_vpos
11847 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11848 row->enabled_p))
11849 {
11850 xassert (this_line_vpos == it.vpos);
11851 xassert (this_line_y == it.current_y);
11852 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11853 #if GLYPH_DEBUG
11854 *w->desired_matrix->method = 0;
11855 debug_method_add (w, "optimization 3");
11856 #endif
11857 goto update;
11858 }
11859 else
11860 goto cancel;
11861 }
11862
11863 cancel:
11864 /* Text changed drastically or point moved off of line. */
11865 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11866 }
11867
11868 CHARPOS (this_line_start_pos) = 0;
11869 consider_all_windows_p |= buffer_shared > 1;
11870 ++clear_face_cache_count;
11871 #ifdef HAVE_WINDOW_SYSTEM
11872 ++clear_image_cache_count;
11873 #endif
11874
11875 /* Build desired matrices, and update the display. If
11876 consider_all_windows_p is non-zero, do it for all windows on all
11877 frames. Otherwise do it for selected_window, only. */
11878
11879 if (consider_all_windows_p)
11880 {
11881 Lisp_Object tail, frame;
11882
11883 FOR_EACH_FRAME (tail, frame)
11884 XFRAME (frame)->updated_p = 0;
11885
11886 /* Recompute # windows showing selected buffer. This will be
11887 incremented each time such a window is displayed. */
11888 buffer_shared = 0;
11889
11890 FOR_EACH_FRAME (tail, frame)
11891 {
11892 struct frame *f = XFRAME (frame);
11893
11894 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11895 {
11896 if (! EQ (frame, selected_frame))
11897 /* Select the frame, for the sake of frame-local
11898 variables. */
11899 select_frame_for_redisplay (frame);
11900
11901 /* Mark all the scroll bars to be removed; we'll redeem
11902 the ones we want when we redisplay their windows. */
11903 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11904 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11905
11906 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11907 redisplay_windows (FRAME_ROOT_WINDOW (f));
11908
11909 /* The X error handler may have deleted that frame. */
11910 if (!FRAME_LIVE_P (f))
11911 continue;
11912
11913 /* Any scroll bars which redisplay_windows should have
11914 nuked should now go away. */
11915 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11916 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11917
11918 /* If fonts changed, display again. */
11919 /* ??? rms: I suspect it is a mistake to jump all the way
11920 back to retry here. It should just retry this frame. */
11921 if (fonts_changed_p)
11922 goto retry;
11923
11924 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11925 {
11926 /* See if we have to hscroll. */
11927 if (!f->already_hscrolled_p)
11928 {
11929 f->already_hscrolled_p = 1;
11930 if (hscroll_windows (f->root_window))
11931 goto retry;
11932 }
11933
11934 /* Prevent various kinds of signals during display
11935 update. stdio is not robust about handling
11936 signals, which can cause an apparent I/O
11937 error. */
11938 if (interrupt_input)
11939 unrequest_sigio ();
11940 STOP_POLLING;
11941
11942 /* Update the display. */
11943 set_window_update_flags (XWINDOW (f->root_window), 1);
11944 pending |= update_frame (f, 0, 0);
11945 f->updated_p = 1;
11946 }
11947 }
11948 }
11949
11950 if (!EQ (old_frame, selected_frame)
11951 && FRAME_LIVE_P (XFRAME (old_frame)))
11952 /* We played a bit fast-and-loose above and allowed selected_frame
11953 and selected_window to be temporarily out-of-sync but let's make
11954 sure this stays contained. */
11955 select_frame_for_redisplay (old_frame);
11956 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11957
11958 if (!pending)
11959 {
11960 /* Do the mark_window_display_accurate after all windows have
11961 been redisplayed because this call resets flags in buffers
11962 which are needed for proper redisplay. */
11963 FOR_EACH_FRAME (tail, frame)
11964 {
11965 struct frame *f = XFRAME (frame);
11966 if (f->updated_p)
11967 {
11968 mark_window_display_accurate (f->root_window, 1);
11969 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11970 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11971 }
11972 }
11973 }
11974 }
11975 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11976 {
11977 Lisp_Object mini_window;
11978 struct frame *mini_frame;
11979
11980 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11981 /* Use list_of_error, not Qerror, so that
11982 we catch only errors and don't run the debugger. */
11983 internal_condition_case_1 (redisplay_window_1, selected_window,
11984 list_of_error,
11985 redisplay_window_error);
11986
11987 /* Compare desired and current matrices, perform output. */
11988
11989 update:
11990 /* If fonts changed, display again. */
11991 if (fonts_changed_p)
11992 goto retry;
11993
11994 /* Prevent various kinds of signals during display update.
11995 stdio is not robust about handling signals,
11996 which can cause an apparent I/O error. */
11997 if (interrupt_input)
11998 unrequest_sigio ();
11999 STOP_POLLING;
12000
12001 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12002 {
12003 if (hscroll_windows (selected_window))
12004 goto retry;
12005
12006 XWINDOW (selected_window)->must_be_updated_p = 1;
12007 pending = update_frame (sf, 0, 0);
12008 }
12009
12010 /* We may have called echo_area_display at the top of this
12011 function. If the echo area is on another frame, that may
12012 have put text on a frame other than the selected one, so the
12013 above call to update_frame would not have caught it. Catch
12014 it here. */
12015 mini_window = FRAME_MINIBUF_WINDOW (sf);
12016 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12017
12018 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12019 {
12020 XWINDOW (mini_window)->must_be_updated_p = 1;
12021 pending |= update_frame (mini_frame, 0, 0);
12022 if (!pending && hscroll_windows (mini_window))
12023 goto retry;
12024 }
12025 }
12026
12027 /* If display was paused because of pending input, make sure we do a
12028 thorough update the next time. */
12029 if (pending)
12030 {
12031 /* Prevent the optimization at the beginning of
12032 redisplay_internal that tries a single-line update of the
12033 line containing the cursor in the selected window. */
12034 CHARPOS (this_line_start_pos) = 0;
12035
12036 /* Let the overlay arrow be updated the next time. */
12037 update_overlay_arrows (0);
12038
12039 /* If we pause after scrolling, some rows in the current
12040 matrices of some windows are not valid. */
12041 if (!WINDOW_FULL_WIDTH_P (w)
12042 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12043 update_mode_lines = 1;
12044 }
12045 else
12046 {
12047 if (!consider_all_windows_p)
12048 {
12049 /* This has already been done above if
12050 consider_all_windows_p is set. */
12051 mark_window_display_accurate_1 (w, 1);
12052
12053 /* Say overlay arrows are up to date. */
12054 update_overlay_arrows (1);
12055
12056 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12057 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12058 }
12059
12060 update_mode_lines = 0;
12061 windows_or_buffers_changed = 0;
12062 cursor_type_changed = 0;
12063 }
12064
12065 /* Start SIGIO interrupts coming again. Having them off during the
12066 code above makes it less likely one will discard output, but not
12067 impossible, since there might be stuff in the system buffer here.
12068 But it is much hairier to try to do anything about that. */
12069 if (interrupt_input)
12070 request_sigio ();
12071 RESUME_POLLING;
12072
12073 /* If a frame has become visible which was not before, redisplay
12074 again, so that we display it. Expose events for such a frame
12075 (which it gets when becoming visible) don't call the parts of
12076 redisplay constructing glyphs, so simply exposing a frame won't
12077 display anything in this case. So, we have to display these
12078 frames here explicitly. */
12079 if (!pending)
12080 {
12081 Lisp_Object tail, frame;
12082 int new_count = 0;
12083
12084 FOR_EACH_FRAME (tail, frame)
12085 {
12086 int this_is_visible = 0;
12087
12088 if (XFRAME (frame)->visible)
12089 this_is_visible = 1;
12090 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12091 if (XFRAME (frame)->visible)
12092 this_is_visible = 1;
12093
12094 if (this_is_visible)
12095 new_count++;
12096 }
12097
12098 if (new_count != number_of_visible_frames)
12099 windows_or_buffers_changed++;
12100 }
12101
12102 /* Change frame size now if a change is pending. */
12103 do_pending_window_change (1);
12104
12105 /* If we just did a pending size change, or have additional
12106 visible frames, or selected_window changed, redisplay again. */
12107 if ((windows_or_buffers_changed && !pending)
12108 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12109 goto retry;
12110
12111 /* Clear the face and image caches.
12112
12113 We used to do this only if consider_all_windows_p. But the cache
12114 needs to be cleared if a timer creates images in the current
12115 buffer (e.g. the test case in Bug#6230). */
12116
12117 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12118 {
12119 clear_face_cache (0);
12120 clear_face_cache_count = 0;
12121 }
12122
12123 #ifdef HAVE_WINDOW_SYSTEM
12124 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12125 {
12126 clear_image_caches (Qnil);
12127 clear_image_cache_count = 0;
12128 }
12129 #endif /* HAVE_WINDOW_SYSTEM */
12130
12131 end_of_redisplay:
12132 unbind_to (count, Qnil);
12133 RESUME_POLLING;
12134 }
12135
12136
12137 /* Redisplay, but leave alone any recent echo area message unless
12138 another message has been requested in its place.
12139
12140 This is useful in situations where you need to redisplay but no
12141 user action has occurred, making it inappropriate for the message
12142 area to be cleared. See tracking_off and
12143 wait_reading_process_output for examples of these situations.
12144
12145 FROM_WHERE is an integer saying from where this function was
12146 called. This is useful for debugging. */
12147
12148 void
12149 redisplay_preserve_echo_area (int from_where)
12150 {
12151 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12152
12153 if (!NILP (echo_area_buffer[1]))
12154 {
12155 /* We have a previously displayed message, but no current
12156 message. Redisplay the previous message. */
12157 display_last_displayed_message_p = 1;
12158 redisplay_internal ();
12159 display_last_displayed_message_p = 0;
12160 }
12161 else
12162 redisplay_internal ();
12163
12164 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12165 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12166 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12167 }
12168
12169
12170 /* Function registered with record_unwind_protect in
12171 redisplay_internal. Reset redisplaying_p to the value it had
12172 before redisplay_internal was called, and clear
12173 prevent_freeing_realized_faces_p. It also selects the previously
12174 selected frame, unless it has been deleted (by an X connection
12175 failure during redisplay, for example). */
12176
12177 static Lisp_Object
12178 unwind_redisplay (Lisp_Object val)
12179 {
12180 Lisp_Object old_redisplaying_p, old_frame;
12181
12182 old_redisplaying_p = XCAR (val);
12183 redisplaying_p = XFASTINT (old_redisplaying_p);
12184 old_frame = XCDR (val);
12185 if (! EQ (old_frame, selected_frame)
12186 && FRAME_LIVE_P (XFRAME (old_frame)))
12187 select_frame_for_redisplay (old_frame);
12188 return Qnil;
12189 }
12190
12191
12192 /* Mark the display of window W as accurate or inaccurate. If
12193 ACCURATE_P is non-zero mark display of W as accurate. If
12194 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12195 redisplay_internal is called. */
12196
12197 static void
12198 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12199 {
12200 if (BUFFERP (w->buffer))
12201 {
12202 struct buffer *b = XBUFFER (w->buffer);
12203
12204 w->last_modified
12205 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12206 w->last_overlay_modified
12207 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12208 w->last_had_star
12209 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12210
12211 if (accurate_p)
12212 {
12213 b->clip_changed = 0;
12214 b->prevent_redisplay_optimizations_p = 0;
12215
12216 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12217 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12218 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12219 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12220
12221 w->current_matrix->buffer = b;
12222 w->current_matrix->begv = BUF_BEGV (b);
12223 w->current_matrix->zv = BUF_ZV (b);
12224
12225 w->last_cursor = w->cursor;
12226 w->last_cursor_off_p = w->cursor_off_p;
12227
12228 if (w == XWINDOW (selected_window))
12229 w->last_point = make_number (BUF_PT (b));
12230 else
12231 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12232 }
12233 }
12234
12235 if (accurate_p)
12236 {
12237 w->window_end_valid = w->buffer;
12238 w->update_mode_line = Qnil;
12239 }
12240 }
12241
12242
12243 /* Mark the display of windows in the window tree rooted at WINDOW as
12244 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12245 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12246 be redisplayed the next time redisplay_internal is called. */
12247
12248 void
12249 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12250 {
12251 struct window *w;
12252
12253 for (; !NILP (window); window = w->next)
12254 {
12255 w = XWINDOW (window);
12256 mark_window_display_accurate_1 (w, accurate_p);
12257
12258 if (!NILP (w->vchild))
12259 mark_window_display_accurate (w->vchild, accurate_p);
12260 if (!NILP (w->hchild))
12261 mark_window_display_accurate (w->hchild, accurate_p);
12262 }
12263
12264 if (accurate_p)
12265 {
12266 update_overlay_arrows (1);
12267 }
12268 else
12269 {
12270 /* Force a thorough redisplay the next time by setting
12271 last_arrow_position and last_arrow_string to t, which is
12272 unequal to any useful value of Voverlay_arrow_... */
12273 update_overlay_arrows (-1);
12274 }
12275 }
12276
12277
12278 /* Return value in display table DP (Lisp_Char_Table *) for character
12279 C. Since a display table doesn't have any parent, we don't have to
12280 follow parent. Do not call this function directly but use the
12281 macro DISP_CHAR_VECTOR. */
12282
12283 Lisp_Object
12284 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12285 {
12286 Lisp_Object val;
12287
12288 if (ASCII_CHAR_P (c))
12289 {
12290 val = dp->ascii;
12291 if (SUB_CHAR_TABLE_P (val))
12292 val = XSUB_CHAR_TABLE (val)->contents[c];
12293 }
12294 else
12295 {
12296 Lisp_Object table;
12297
12298 XSETCHAR_TABLE (table, dp);
12299 val = char_table_ref (table, c);
12300 }
12301 if (NILP (val))
12302 val = dp->defalt;
12303 return val;
12304 }
12305
12306
12307 \f
12308 /***********************************************************************
12309 Window Redisplay
12310 ***********************************************************************/
12311
12312 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12313
12314 static void
12315 redisplay_windows (Lisp_Object window)
12316 {
12317 while (!NILP (window))
12318 {
12319 struct window *w = XWINDOW (window);
12320
12321 if (!NILP (w->hchild))
12322 redisplay_windows (w->hchild);
12323 else if (!NILP (w->vchild))
12324 redisplay_windows (w->vchild);
12325 else if (!NILP (w->buffer))
12326 {
12327 displayed_buffer = XBUFFER (w->buffer);
12328 /* Use list_of_error, not Qerror, so that
12329 we catch only errors and don't run the debugger. */
12330 internal_condition_case_1 (redisplay_window_0, window,
12331 list_of_error,
12332 redisplay_window_error);
12333 }
12334
12335 window = w->next;
12336 }
12337 }
12338
12339 static Lisp_Object
12340 redisplay_window_error (Lisp_Object ignore)
12341 {
12342 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12343 return Qnil;
12344 }
12345
12346 static Lisp_Object
12347 redisplay_window_0 (Lisp_Object window)
12348 {
12349 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12350 redisplay_window (window, 0);
12351 return Qnil;
12352 }
12353
12354 static Lisp_Object
12355 redisplay_window_1 (Lisp_Object window)
12356 {
12357 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12358 redisplay_window (window, 1);
12359 return Qnil;
12360 }
12361 \f
12362
12363 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12364 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12365 which positions recorded in ROW differ from current buffer
12366 positions.
12367
12368 Return 0 if cursor is not on this row, 1 otherwise. */
12369
12370 static int
12371 set_cursor_from_row (struct window *w, struct glyph_row *row,
12372 struct glyph_matrix *matrix,
12373 EMACS_INT delta, EMACS_INT delta_bytes,
12374 int dy, int dvpos)
12375 {
12376 struct glyph *glyph = row->glyphs[TEXT_AREA];
12377 struct glyph *end = glyph + row->used[TEXT_AREA];
12378 struct glyph *cursor = NULL;
12379 /* The last known character position in row. */
12380 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12381 int x = row->x;
12382 EMACS_INT pt_old = PT - delta;
12383 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12384 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12385 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12386 /* A glyph beyond the edge of TEXT_AREA which we should never
12387 touch. */
12388 struct glyph *glyphs_end = end;
12389 /* Non-zero means we've found a match for cursor position, but that
12390 glyph has the avoid_cursor_p flag set. */
12391 int match_with_avoid_cursor = 0;
12392 /* Non-zero means we've seen at least one glyph that came from a
12393 display string. */
12394 int string_seen = 0;
12395 /* Largest and smalles buffer positions seen so far during scan of
12396 glyph row. */
12397 EMACS_INT bpos_max = pos_before;
12398 EMACS_INT bpos_min = pos_after;
12399 /* Last buffer position covered by an overlay string with an integer
12400 `cursor' property. */
12401 EMACS_INT bpos_covered = 0;
12402
12403 /* Skip over glyphs not having an object at the start and the end of
12404 the row. These are special glyphs like truncation marks on
12405 terminal frames. */
12406 if (row->displays_text_p)
12407 {
12408 if (!row->reversed_p)
12409 {
12410 while (glyph < end
12411 && INTEGERP (glyph->object)
12412 && glyph->charpos < 0)
12413 {
12414 x += glyph->pixel_width;
12415 ++glyph;
12416 }
12417 while (end > glyph
12418 && INTEGERP ((end - 1)->object)
12419 /* CHARPOS is zero for blanks and stretch glyphs
12420 inserted by extend_face_to_end_of_line. */
12421 && (end - 1)->charpos <= 0)
12422 --end;
12423 glyph_before = glyph - 1;
12424 glyph_after = end;
12425 }
12426 else
12427 {
12428 struct glyph *g;
12429
12430 /* If the glyph row is reversed, we need to process it from back
12431 to front, so swap the edge pointers. */
12432 glyphs_end = end = glyph - 1;
12433 glyph += row->used[TEXT_AREA] - 1;
12434
12435 while (glyph > end + 1
12436 && INTEGERP (glyph->object)
12437 && glyph->charpos < 0)
12438 {
12439 --glyph;
12440 x -= glyph->pixel_width;
12441 }
12442 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12443 --glyph;
12444 /* By default, in reversed rows we put the cursor on the
12445 rightmost (first in the reading order) glyph. */
12446 for (g = end + 1; g < glyph; g++)
12447 x += g->pixel_width;
12448 while (end < glyph
12449 && INTEGERP ((end + 1)->object)
12450 && (end + 1)->charpos <= 0)
12451 ++end;
12452 glyph_before = glyph + 1;
12453 glyph_after = end;
12454 }
12455 }
12456 else if (row->reversed_p)
12457 {
12458 /* In R2L rows that don't display text, put the cursor on the
12459 rightmost glyph. Case in point: an empty last line that is
12460 part of an R2L paragraph. */
12461 cursor = end - 1;
12462 /* Avoid placing the cursor on the last glyph of the row, where
12463 on terminal frames we hold the vertical border between
12464 adjacent windows. */
12465 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12466 && !WINDOW_RIGHTMOST_P (w)
12467 && cursor == row->glyphs[LAST_AREA] - 1)
12468 cursor--;
12469 x = -1; /* will be computed below, at label compute_x */
12470 }
12471
12472 /* Step 1: Try to find the glyph whose character position
12473 corresponds to point. If that's not possible, find 2 glyphs
12474 whose character positions are the closest to point, one before
12475 point, the other after it. */
12476 if (!row->reversed_p)
12477 while (/* not marched to end of glyph row */
12478 glyph < end
12479 /* glyph was not inserted by redisplay for internal purposes */
12480 && !INTEGERP (glyph->object))
12481 {
12482 if (BUFFERP (glyph->object))
12483 {
12484 EMACS_INT dpos = glyph->charpos - pt_old;
12485
12486 if (glyph->charpos > bpos_max)
12487 bpos_max = glyph->charpos;
12488 if (glyph->charpos < bpos_min)
12489 bpos_min = glyph->charpos;
12490 if (!glyph->avoid_cursor_p)
12491 {
12492 /* If we hit point, we've found the glyph on which to
12493 display the cursor. */
12494 if (dpos == 0)
12495 {
12496 match_with_avoid_cursor = 0;
12497 break;
12498 }
12499 /* See if we've found a better approximation to
12500 POS_BEFORE or to POS_AFTER. Note that we want the
12501 first (leftmost) glyph of all those that are the
12502 closest from below, and the last (rightmost) of all
12503 those from above. */
12504 if (0 > dpos && dpos > pos_before - pt_old)
12505 {
12506 pos_before = glyph->charpos;
12507 glyph_before = glyph;
12508 }
12509 else if (0 < dpos && dpos <= pos_after - pt_old)
12510 {
12511 pos_after = glyph->charpos;
12512 glyph_after = glyph;
12513 }
12514 }
12515 else if (dpos == 0)
12516 match_with_avoid_cursor = 1;
12517 }
12518 else if (STRINGP (glyph->object))
12519 {
12520 Lisp_Object chprop;
12521 EMACS_INT glyph_pos = glyph->charpos;
12522
12523 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12524 glyph->object);
12525 if (INTEGERP (chprop))
12526 {
12527 bpos_covered = bpos_max + XINT (chprop);
12528 /* If the `cursor' property covers buffer positions up
12529 to and including point, we should display cursor on
12530 this glyph. Note that overlays and text properties
12531 with string values stop bidi reordering, so every
12532 buffer position to the left of the string is always
12533 smaller than any position to the right of the
12534 string. Therefore, if a `cursor' property on one
12535 of the string's characters has an integer value, we
12536 will break out of the loop below _before_ we get to
12537 the position match above. IOW, integer values of
12538 the `cursor' property override the "exact match for
12539 point" strategy of positioning the cursor. */
12540 /* Implementation note: bpos_max == pt_old when, e.g.,
12541 we are in an empty line, where bpos_max is set to
12542 MATRIX_ROW_START_CHARPOS, see above. */
12543 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12544 {
12545 cursor = glyph;
12546 break;
12547 }
12548 }
12549
12550 string_seen = 1;
12551 }
12552 x += glyph->pixel_width;
12553 ++glyph;
12554 }
12555 else if (glyph > end) /* row is reversed */
12556 while (!INTEGERP (glyph->object))
12557 {
12558 if (BUFFERP (glyph->object))
12559 {
12560 EMACS_INT dpos = glyph->charpos - pt_old;
12561
12562 if (glyph->charpos > bpos_max)
12563 bpos_max = glyph->charpos;
12564 if (glyph->charpos < bpos_min)
12565 bpos_min = glyph->charpos;
12566 if (!glyph->avoid_cursor_p)
12567 {
12568 if (dpos == 0)
12569 {
12570 match_with_avoid_cursor = 0;
12571 break;
12572 }
12573 if (0 > dpos && dpos > pos_before - pt_old)
12574 {
12575 pos_before = glyph->charpos;
12576 glyph_before = glyph;
12577 }
12578 else if (0 < dpos && dpos <= pos_after - pt_old)
12579 {
12580 pos_after = glyph->charpos;
12581 glyph_after = glyph;
12582 }
12583 }
12584 else if (dpos == 0)
12585 match_with_avoid_cursor = 1;
12586 }
12587 else if (STRINGP (glyph->object))
12588 {
12589 Lisp_Object chprop;
12590 EMACS_INT glyph_pos = glyph->charpos;
12591
12592 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12593 glyph->object);
12594 if (INTEGERP (chprop))
12595 {
12596 bpos_covered = bpos_max + XINT (chprop);
12597 /* If the `cursor' property covers buffer positions up
12598 to and including point, we should display cursor on
12599 this glyph. */
12600 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12601 {
12602 cursor = glyph;
12603 break;
12604 }
12605 }
12606 string_seen = 1;
12607 }
12608 --glyph;
12609 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12610 {
12611 x--; /* can't use any pixel_width */
12612 break;
12613 }
12614 x -= glyph->pixel_width;
12615 }
12616
12617 /* Step 2: If we didn't find an exact match for point, we need to
12618 look for a proper place to put the cursor among glyphs between
12619 GLYPH_BEFORE and GLYPH_AFTER. */
12620 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12621 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12622 && bpos_covered < pt_old)
12623 {
12624 /* An empty line has a single glyph whose OBJECT is zero and
12625 whose CHARPOS is the position of a newline on that line.
12626 Note that on a TTY, there are more glyphs after that, which
12627 were produced by extend_face_to_end_of_line, but their
12628 CHARPOS is zero or negative. */
12629 int empty_line_p =
12630 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12631 && INTEGERP (glyph->object) && glyph->charpos > 0;
12632
12633 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12634 {
12635 EMACS_INT ellipsis_pos;
12636
12637 /* Scan back over the ellipsis glyphs. */
12638 if (!row->reversed_p)
12639 {
12640 ellipsis_pos = (glyph - 1)->charpos;
12641 while (glyph > row->glyphs[TEXT_AREA]
12642 && (glyph - 1)->charpos == ellipsis_pos)
12643 glyph--, x -= glyph->pixel_width;
12644 /* That loop always goes one position too far, including
12645 the glyph before the ellipsis. So scan forward over
12646 that one. */
12647 x += glyph->pixel_width;
12648 glyph++;
12649 }
12650 else /* row is reversed */
12651 {
12652 ellipsis_pos = (glyph + 1)->charpos;
12653 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12654 && (glyph + 1)->charpos == ellipsis_pos)
12655 glyph++, x += glyph->pixel_width;
12656 x -= glyph->pixel_width;
12657 glyph--;
12658 }
12659 }
12660 else if (match_with_avoid_cursor
12661 /* A truncated row may not include PT among its
12662 character positions. Setting the cursor inside the
12663 scroll margin will trigger recalculation of hscroll
12664 in hscroll_window_tree. */
12665 || (row->truncated_on_left_p && pt_old < bpos_min)
12666 || (row->truncated_on_right_p && pt_old > bpos_max)
12667 /* Zero-width characters produce no glyphs. */
12668 || (!string_seen
12669 && !empty_line_p
12670 && (row->reversed_p
12671 ? glyph_after > glyphs_end
12672 : glyph_after < glyphs_end)))
12673 {
12674 cursor = glyph_after;
12675 x = -1;
12676 }
12677 else if (string_seen)
12678 {
12679 int incr = row->reversed_p ? -1 : +1;
12680
12681 /* Need to find the glyph that came out of a string which is
12682 present at point. That glyph is somewhere between
12683 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12684 positioned between POS_BEFORE and POS_AFTER in the
12685 buffer. */
12686 struct glyph *stop = glyph_after;
12687 EMACS_INT pos = pos_before;
12688
12689 x = -1;
12690 for (glyph = glyph_before + incr;
12691 row->reversed_p ? glyph > stop : glyph < stop; )
12692 {
12693
12694 /* Any glyphs that come from the buffer are here because
12695 of bidi reordering. Skip them, and only pay
12696 attention to glyphs that came from some string. */
12697 if (STRINGP (glyph->object))
12698 {
12699 Lisp_Object str;
12700 EMACS_INT tem;
12701
12702 str = glyph->object;
12703 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12704 if (tem == 0 /* from overlay */
12705 || pos <= tem)
12706 {
12707 /* If the string from which this glyph came is
12708 found in the buffer at point, then we've
12709 found the glyph we've been looking for. If
12710 it comes from an overlay (tem == 0), and it
12711 has the `cursor' property on one of its
12712 glyphs, record that glyph as a candidate for
12713 displaying the cursor. (As in the
12714 unidirectional version, we will display the
12715 cursor on the last candidate we find.) */
12716 if (tem == 0 || tem == pt_old)
12717 {
12718 /* The glyphs from this string could have
12719 been reordered. Find the one with the
12720 smallest string position. Or there could
12721 be a character in the string with the
12722 `cursor' property, which means display
12723 cursor on that character's glyph. */
12724 EMACS_INT strpos = glyph->charpos;
12725
12726 if (tem)
12727 cursor = glyph;
12728 for ( ;
12729 (row->reversed_p ? glyph > stop : glyph < stop)
12730 && EQ (glyph->object, str);
12731 glyph += incr)
12732 {
12733 Lisp_Object cprop;
12734 EMACS_INT gpos = glyph->charpos;
12735
12736 cprop = Fget_char_property (make_number (gpos),
12737 Qcursor,
12738 glyph->object);
12739 if (!NILP (cprop))
12740 {
12741 cursor = glyph;
12742 break;
12743 }
12744 if (tem && glyph->charpos < strpos)
12745 {
12746 strpos = glyph->charpos;
12747 cursor = glyph;
12748 }
12749 }
12750
12751 if (tem == pt_old)
12752 goto compute_x;
12753 }
12754 if (tem)
12755 pos = tem + 1; /* don't find previous instances */
12756 }
12757 /* This string is not what we want; skip all of the
12758 glyphs that came from it. */
12759 while ((row->reversed_p ? glyph > stop : glyph < stop)
12760 && EQ (glyph->object, str))
12761 glyph += incr;
12762 }
12763 else
12764 glyph += incr;
12765 }
12766
12767 /* If we reached the end of the line, and END was from a string,
12768 the cursor is not on this line. */
12769 if (cursor == NULL
12770 && (row->reversed_p ? glyph <= end : glyph >= end)
12771 && STRINGP (end->object)
12772 && row->continued_p)
12773 return 0;
12774 }
12775 }
12776
12777 compute_x:
12778 if (cursor != NULL)
12779 glyph = cursor;
12780 if (x < 0)
12781 {
12782 struct glyph *g;
12783
12784 /* Need to compute x that corresponds to GLYPH. */
12785 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12786 {
12787 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12788 abort ();
12789 x += g->pixel_width;
12790 }
12791 }
12792
12793 /* ROW could be part of a continued line, which, under bidi
12794 reordering, might have other rows whose start and end charpos
12795 occlude point. Only set w->cursor if we found a better
12796 approximation to the cursor position than we have from previously
12797 examined candidate rows belonging to the same continued line. */
12798 if (/* we already have a candidate row */
12799 w->cursor.vpos >= 0
12800 /* that candidate is not the row we are processing */
12801 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12802 /* the row we are processing is part of a continued line */
12803 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12804 /* Make sure cursor.vpos specifies a row whose start and end
12805 charpos occlude point. This is because some callers of this
12806 function leave cursor.vpos at the row where the cursor was
12807 displayed during the last redisplay cycle. */
12808 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12809 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12810 {
12811 struct glyph *g1 =
12812 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12813
12814 /* Don't consider glyphs that are outside TEXT_AREA. */
12815 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12816 return 0;
12817 /* Keep the candidate whose buffer position is the closest to
12818 point. */
12819 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12820 w->cursor.hpos >= 0
12821 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12822 && BUFFERP (g1->object)
12823 && (g1->charpos == pt_old /* an exact match always wins */
12824 || (BUFFERP (glyph->object)
12825 && eabs (g1->charpos - pt_old)
12826 < eabs (glyph->charpos - pt_old))))
12827 return 0;
12828 /* If this candidate gives an exact match, use that. */
12829 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12830 /* Otherwise, keep the candidate that comes from a row
12831 spanning less buffer positions. This may win when one or
12832 both candidate positions are on glyphs that came from
12833 display strings, for which we cannot compare buffer
12834 positions. */
12835 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12836 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12837 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12838 return 0;
12839 }
12840 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12841 w->cursor.x = x;
12842 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12843 w->cursor.y = row->y + dy;
12844
12845 if (w == XWINDOW (selected_window))
12846 {
12847 if (!row->continued_p
12848 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12849 && row->x == 0)
12850 {
12851 this_line_buffer = XBUFFER (w->buffer);
12852
12853 CHARPOS (this_line_start_pos)
12854 = MATRIX_ROW_START_CHARPOS (row) + delta;
12855 BYTEPOS (this_line_start_pos)
12856 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12857
12858 CHARPOS (this_line_end_pos)
12859 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12860 BYTEPOS (this_line_end_pos)
12861 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12862
12863 this_line_y = w->cursor.y;
12864 this_line_pixel_height = row->height;
12865 this_line_vpos = w->cursor.vpos;
12866 this_line_start_x = row->x;
12867 }
12868 else
12869 CHARPOS (this_line_start_pos) = 0;
12870 }
12871
12872 return 1;
12873 }
12874
12875
12876 /* Run window scroll functions, if any, for WINDOW with new window
12877 start STARTP. Sets the window start of WINDOW to that position.
12878
12879 We assume that the window's buffer is really current. */
12880
12881 static INLINE struct text_pos
12882 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12883 {
12884 struct window *w = XWINDOW (window);
12885 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12886
12887 if (current_buffer != XBUFFER (w->buffer))
12888 abort ();
12889
12890 if (!NILP (Vwindow_scroll_functions))
12891 {
12892 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12893 make_number (CHARPOS (startp)));
12894 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12895 /* In case the hook functions switch buffers. */
12896 if (current_buffer != XBUFFER (w->buffer))
12897 set_buffer_internal_1 (XBUFFER (w->buffer));
12898 }
12899
12900 return startp;
12901 }
12902
12903
12904 /* Make sure the line containing the cursor is fully visible.
12905 A value of 1 means there is nothing to be done.
12906 (Either the line is fully visible, or it cannot be made so,
12907 or we cannot tell.)
12908
12909 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12910 is higher than window.
12911
12912 A value of 0 means the caller should do scrolling
12913 as if point had gone off the screen. */
12914
12915 static int
12916 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12917 {
12918 struct glyph_matrix *matrix;
12919 struct glyph_row *row;
12920 int window_height;
12921
12922 if (!make_cursor_line_fully_visible_p)
12923 return 1;
12924
12925 /* It's not always possible to find the cursor, e.g, when a window
12926 is full of overlay strings. Don't do anything in that case. */
12927 if (w->cursor.vpos < 0)
12928 return 1;
12929
12930 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12931 row = MATRIX_ROW (matrix, w->cursor.vpos);
12932
12933 /* If the cursor row is not partially visible, there's nothing to do. */
12934 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12935 return 1;
12936
12937 /* If the row the cursor is in is taller than the window's height,
12938 it's not clear what to do, so do nothing. */
12939 window_height = window_box_height (w);
12940 if (row->height >= window_height)
12941 {
12942 if (!force_p || MINI_WINDOW_P (w)
12943 || w->vscroll || w->cursor.vpos == 0)
12944 return 1;
12945 }
12946 return 0;
12947 }
12948
12949
12950 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12951 non-zero means only WINDOW is redisplayed in redisplay_internal.
12952 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12953 in redisplay_window to bring a partially visible line into view in
12954 the case that only the cursor has moved.
12955
12956 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12957 last screen line's vertical height extends past the end of the screen.
12958
12959 Value is
12960
12961 1 if scrolling succeeded
12962
12963 0 if scrolling didn't find point.
12964
12965 -1 if new fonts have been loaded so that we must interrupt
12966 redisplay, adjust glyph matrices, and try again. */
12967
12968 enum
12969 {
12970 SCROLLING_SUCCESS,
12971 SCROLLING_FAILED,
12972 SCROLLING_NEED_LARGER_MATRICES
12973 };
12974
12975 /* If scroll-conservatively is more than this, never recenter.
12976
12977 If you change this, don't forget to update the doc string of
12978 `scroll-conservatively' and the Emacs manual. */
12979 #define SCROLL_LIMIT 100
12980
12981 static int
12982 try_scrolling (Lisp_Object window, int just_this_one_p,
12983 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12984 int temp_scroll_step, int last_line_misfit)
12985 {
12986 struct window *w = XWINDOW (window);
12987 struct frame *f = XFRAME (w->frame);
12988 struct text_pos pos, startp;
12989 struct it it;
12990 int this_scroll_margin, scroll_max, rc, height;
12991 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12992 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12993 Lisp_Object aggressive;
12994 /* We will never try scrolling more than this number of lines. */
12995 int scroll_limit = SCROLL_LIMIT;
12996
12997 #if GLYPH_DEBUG
12998 debug_method_add (w, "try_scrolling");
12999 #endif
13000
13001 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13002
13003 /* Compute scroll margin height in pixels. We scroll when point is
13004 within this distance from the top or bottom of the window. */
13005 if (scroll_margin > 0)
13006 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13007 * FRAME_LINE_HEIGHT (f);
13008 else
13009 this_scroll_margin = 0;
13010
13011 /* Force arg_scroll_conservatively to have a reasonable value, to
13012 avoid scrolling too far away with slow move_it_* functions. Note
13013 that the user can supply scroll-conservatively equal to
13014 `most-positive-fixnum', which can be larger than INT_MAX. */
13015 if (arg_scroll_conservatively > scroll_limit)
13016 {
13017 arg_scroll_conservatively = scroll_limit + 1;
13018 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13019 }
13020 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13021 /* Compute how much we should try to scroll maximally to bring
13022 point into view. */
13023 scroll_max = (max (scroll_step,
13024 max (arg_scroll_conservatively, temp_scroll_step))
13025 * FRAME_LINE_HEIGHT (f));
13026 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13027 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13028 /* We're trying to scroll because of aggressive scrolling but no
13029 scroll_step is set. Choose an arbitrary one. */
13030 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13031 else
13032 scroll_max = 0;
13033
13034 too_near_end:
13035
13036 /* Decide whether to scroll down. */
13037 if (PT > CHARPOS (startp))
13038 {
13039 int scroll_margin_y;
13040
13041 /* Compute the pixel ypos of the scroll margin, then move it to
13042 either that ypos or PT, whichever comes first. */
13043 start_display (&it, w, startp);
13044 scroll_margin_y = it.last_visible_y - this_scroll_margin
13045 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13046 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13047 (MOVE_TO_POS | MOVE_TO_Y));
13048
13049 if (PT > CHARPOS (it.current.pos))
13050 {
13051 int y0 = line_bottom_y (&it);
13052 /* Compute how many pixels below window bottom to stop searching
13053 for PT. This avoids costly search for PT that is far away if
13054 the user limited scrolling by a small number of lines, but
13055 always finds PT if scroll_conservatively is set to a large
13056 number, such as most-positive-fixnum. */
13057 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13058 int y_to_move = it.last_visible_y + slack;
13059
13060 /* Compute the distance from the scroll margin to PT or to
13061 the scroll limit, whichever comes first. This should
13062 include the height of the cursor line, to make that line
13063 fully visible. */
13064 move_it_to (&it, PT, -1, y_to_move,
13065 -1, MOVE_TO_POS | MOVE_TO_Y);
13066 dy = line_bottom_y (&it) - y0;
13067
13068 if (dy > scroll_max)
13069 return SCROLLING_FAILED;
13070
13071 scroll_down_p = 1;
13072 }
13073 }
13074
13075 if (scroll_down_p)
13076 {
13077 /* Point is in or below the bottom scroll margin, so move the
13078 window start down. If scrolling conservatively, move it just
13079 enough down to make point visible. If scroll_step is set,
13080 move it down by scroll_step. */
13081 if (arg_scroll_conservatively)
13082 amount_to_scroll
13083 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13084 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13085 else if (scroll_step || temp_scroll_step)
13086 amount_to_scroll = scroll_max;
13087 else
13088 {
13089 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13090 height = WINDOW_BOX_TEXT_HEIGHT (w);
13091 if (NUMBERP (aggressive))
13092 {
13093 double float_amount = XFLOATINT (aggressive) * height;
13094 amount_to_scroll = float_amount;
13095 if (amount_to_scroll == 0 && float_amount > 0)
13096 amount_to_scroll = 1;
13097 /* Don't let point enter the scroll margin near top of
13098 the window. */
13099 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13100 amount_to_scroll = height - 2*this_scroll_margin + dy;
13101 }
13102 }
13103
13104 if (amount_to_scroll <= 0)
13105 return SCROLLING_FAILED;
13106
13107 start_display (&it, w, startp);
13108 if (arg_scroll_conservatively <= scroll_limit)
13109 move_it_vertically (&it, amount_to_scroll);
13110 else
13111 {
13112 /* Extra precision for users who set scroll-conservatively
13113 to a large number: make sure the amount we scroll
13114 the window start is never less than amount_to_scroll,
13115 which was computed as distance from window bottom to
13116 point. This matters when lines at window top and lines
13117 below window bottom have different height. */
13118 struct it it1 = it;
13119 /* We use a temporary it1 because line_bottom_y can modify
13120 its argument, if it moves one line down; see there. */
13121 int start_y = line_bottom_y (&it1);
13122
13123 do {
13124 move_it_by_lines (&it, 1);
13125 it1 = it;
13126 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13127 }
13128
13129 /* If STARTP is unchanged, move it down another screen line. */
13130 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13131 move_it_by_lines (&it, 1);
13132 startp = it.current.pos;
13133 }
13134 else
13135 {
13136 struct text_pos scroll_margin_pos = startp;
13137
13138 /* See if point is inside the scroll margin at the top of the
13139 window. */
13140 if (this_scroll_margin)
13141 {
13142 start_display (&it, w, startp);
13143 move_it_vertically (&it, this_scroll_margin);
13144 scroll_margin_pos = it.current.pos;
13145 }
13146
13147 if (PT < CHARPOS (scroll_margin_pos))
13148 {
13149 /* Point is in the scroll margin at the top of the window or
13150 above what is displayed in the window. */
13151 int y0, y_to_move;
13152
13153 /* Compute the vertical distance from PT to the scroll
13154 margin position. Move as far as scroll_max allows, or
13155 one screenful, or 10 screen lines, whichever is largest.
13156 Give up if distance is greater than scroll_max. */
13157 SET_TEXT_POS (pos, PT, PT_BYTE);
13158 start_display (&it, w, pos);
13159 y0 = it.current_y;
13160 y_to_move = max (it.last_visible_y,
13161 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13162 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13163 y_to_move, -1,
13164 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13165 dy = it.current_y - y0;
13166 if (dy > scroll_max)
13167 return SCROLLING_FAILED;
13168
13169 /* Compute new window start. */
13170 start_display (&it, w, startp);
13171
13172 if (arg_scroll_conservatively)
13173 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13174 max (scroll_step, temp_scroll_step));
13175 else if (scroll_step || temp_scroll_step)
13176 amount_to_scroll = scroll_max;
13177 else
13178 {
13179 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13180 height = WINDOW_BOX_TEXT_HEIGHT (w);
13181 if (NUMBERP (aggressive))
13182 {
13183 double float_amount = XFLOATINT (aggressive) * height;
13184 amount_to_scroll = float_amount;
13185 if (amount_to_scroll == 0 && float_amount > 0)
13186 amount_to_scroll = 1;
13187 amount_to_scroll -=
13188 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13189 /* Don't let point enter the scroll margin near
13190 bottom of the window. */
13191 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13192 amount_to_scroll = height - 2*this_scroll_margin + dy;
13193 }
13194 }
13195
13196 if (amount_to_scroll <= 0)
13197 return SCROLLING_FAILED;
13198
13199 move_it_vertically_backward (&it, amount_to_scroll);
13200 startp = it.current.pos;
13201 }
13202 }
13203
13204 /* Run window scroll functions. */
13205 startp = run_window_scroll_functions (window, startp);
13206
13207 /* Display the window. Give up if new fonts are loaded, or if point
13208 doesn't appear. */
13209 if (!try_window (window, startp, 0))
13210 rc = SCROLLING_NEED_LARGER_MATRICES;
13211 else if (w->cursor.vpos < 0)
13212 {
13213 clear_glyph_matrix (w->desired_matrix);
13214 rc = SCROLLING_FAILED;
13215 }
13216 else
13217 {
13218 /* Maybe forget recorded base line for line number display. */
13219 if (!just_this_one_p
13220 || current_buffer->clip_changed
13221 || BEG_UNCHANGED < CHARPOS (startp))
13222 w->base_line_number = Qnil;
13223
13224 /* If cursor ends up on a partially visible line,
13225 treat that as being off the bottom of the screen. */
13226 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13227 /* It's possible that the cursor is on the first line of the
13228 buffer, which is partially obscured due to a vscroll
13229 (Bug#7537). In that case, avoid looping forever . */
13230 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13231 {
13232 clear_glyph_matrix (w->desired_matrix);
13233 ++extra_scroll_margin_lines;
13234 goto too_near_end;
13235 }
13236 rc = SCROLLING_SUCCESS;
13237 }
13238
13239 return rc;
13240 }
13241
13242
13243 /* Compute a suitable window start for window W if display of W starts
13244 on a continuation line. Value is non-zero if a new window start
13245 was computed.
13246
13247 The new window start will be computed, based on W's width, starting
13248 from the start of the continued line. It is the start of the
13249 screen line with the minimum distance from the old start W->start. */
13250
13251 static int
13252 compute_window_start_on_continuation_line (struct window *w)
13253 {
13254 struct text_pos pos, start_pos;
13255 int window_start_changed_p = 0;
13256
13257 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13258
13259 /* If window start is on a continuation line... Window start may be
13260 < BEGV in case there's invisible text at the start of the
13261 buffer (M-x rmail, for example). */
13262 if (CHARPOS (start_pos) > BEGV
13263 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13264 {
13265 struct it it;
13266 struct glyph_row *row;
13267
13268 /* Handle the case that the window start is out of range. */
13269 if (CHARPOS (start_pos) < BEGV)
13270 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13271 else if (CHARPOS (start_pos) > ZV)
13272 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13273
13274 /* Find the start of the continued line. This should be fast
13275 because scan_buffer is fast (newline cache). */
13276 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13277 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13278 row, DEFAULT_FACE_ID);
13279 reseat_at_previous_visible_line_start (&it);
13280
13281 /* If the line start is "too far" away from the window start,
13282 say it takes too much time to compute a new window start. */
13283 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13284 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13285 {
13286 int min_distance, distance;
13287
13288 /* Move forward by display lines to find the new window
13289 start. If window width was enlarged, the new start can
13290 be expected to be > the old start. If window width was
13291 decreased, the new window start will be < the old start.
13292 So, we're looking for the display line start with the
13293 minimum distance from the old window start. */
13294 pos = it.current.pos;
13295 min_distance = INFINITY;
13296 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13297 distance < min_distance)
13298 {
13299 min_distance = distance;
13300 pos = it.current.pos;
13301 move_it_by_lines (&it, 1);
13302 }
13303
13304 /* Set the window start there. */
13305 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13306 window_start_changed_p = 1;
13307 }
13308 }
13309
13310 return window_start_changed_p;
13311 }
13312
13313
13314 /* Try cursor movement in case text has not changed in window WINDOW,
13315 with window start STARTP. Value is
13316
13317 CURSOR_MOVEMENT_SUCCESS if successful
13318
13319 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13320
13321 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13322 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13323 we want to scroll as if scroll-step were set to 1. See the code.
13324
13325 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13326 which case we have to abort this redisplay, and adjust matrices
13327 first. */
13328
13329 enum
13330 {
13331 CURSOR_MOVEMENT_SUCCESS,
13332 CURSOR_MOVEMENT_CANNOT_BE_USED,
13333 CURSOR_MOVEMENT_MUST_SCROLL,
13334 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13335 };
13336
13337 static int
13338 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13339 {
13340 struct window *w = XWINDOW (window);
13341 struct frame *f = XFRAME (w->frame);
13342 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13343
13344 #if GLYPH_DEBUG
13345 if (inhibit_try_cursor_movement)
13346 return rc;
13347 #endif
13348
13349 /* Handle case where text has not changed, only point, and it has
13350 not moved off the frame. */
13351 if (/* Point may be in this window. */
13352 PT >= CHARPOS (startp)
13353 /* Selective display hasn't changed. */
13354 && !current_buffer->clip_changed
13355 /* Function force-mode-line-update is used to force a thorough
13356 redisplay. It sets either windows_or_buffers_changed or
13357 update_mode_lines. So don't take a shortcut here for these
13358 cases. */
13359 && !update_mode_lines
13360 && !windows_or_buffers_changed
13361 && !cursor_type_changed
13362 /* Can't use this case if highlighting a region. When a
13363 region exists, cursor movement has to do more than just
13364 set the cursor. */
13365 && !(!NILP (Vtransient_mark_mode)
13366 && !NILP (BVAR (current_buffer, mark_active)))
13367 && NILP (w->region_showing)
13368 && NILP (Vshow_trailing_whitespace)
13369 /* Right after splitting windows, last_point may be nil. */
13370 && INTEGERP (w->last_point)
13371 /* This code is not used for mini-buffer for the sake of the case
13372 of redisplaying to replace an echo area message; since in
13373 that case the mini-buffer contents per se are usually
13374 unchanged. This code is of no real use in the mini-buffer
13375 since the handling of this_line_start_pos, etc., in redisplay
13376 handles the same cases. */
13377 && !EQ (window, minibuf_window)
13378 /* When splitting windows or for new windows, it happens that
13379 redisplay is called with a nil window_end_vpos or one being
13380 larger than the window. This should really be fixed in
13381 window.c. I don't have this on my list, now, so we do
13382 approximately the same as the old redisplay code. --gerd. */
13383 && INTEGERP (w->window_end_vpos)
13384 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13385 && (FRAME_WINDOW_P (f)
13386 || !overlay_arrow_in_current_buffer_p ()))
13387 {
13388 int this_scroll_margin, top_scroll_margin;
13389 struct glyph_row *row = NULL;
13390
13391 #if GLYPH_DEBUG
13392 debug_method_add (w, "cursor movement");
13393 #endif
13394
13395 /* Scroll if point within this distance from the top or bottom
13396 of the window. This is a pixel value. */
13397 if (scroll_margin > 0)
13398 {
13399 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13400 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13401 }
13402 else
13403 this_scroll_margin = 0;
13404
13405 top_scroll_margin = this_scroll_margin;
13406 if (WINDOW_WANTS_HEADER_LINE_P (w))
13407 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13408
13409 /* Start with the row the cursor was displayed during the last
13410 not paused redisplay. Give up if that row is not valid. */
13411 if (w->last_cursor.vpos < 0
13412 || w->last_cursor.vpos >= w->current_matrix->nrows)
13413 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13414 else
13415 {
13416 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13417 if (row->mode_line_p)
13418 ++row;
13419 if (!row->enabled_p)
13420 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13421 }
13422
13423 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13424 {
13425 int scroll_p = 0, must_scroll = 0;
13426 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13427
13428 if (PT > XFASTINT (w->last_point))
13429 {
13430 /* Point has moved forward. */
13431 while (MATRIX_ROW_END_CHARPOS (row) < PT
13432 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13433 {
13434 xassert (row->enabled_p);
13435 ++row;
13436 }
13437
13438 /* If the end position of a row equals the start
13439 position of the next row, and PT is at that position,
13440 we would rather display cursor in the next line. */
13441 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13442 && MATRIX_ROW_END_CHARPOS (row) == PT
13443 && row < w->current_matrix->rows
13444 + w->current_matrix->nrows - 1
13445 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13446 && !cursor_row_p (row))
13447 ++row;
13448
13449 /* If within the scroll margin, scroll. Note that
13450 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13451 the next line would be drawn, and that
13452 this_scroll_margin can be zero. */
13453 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13454 || PT > MATRIX_ROW_END_CHARPOS (row)
13455 /* Line is completely visible last line in window
13456 and PT is to be set in the next line. */
13457 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13458 && PT == MATRIX_ROW_END_CHARPOS (row)
13459 && !row->ends_at_zv_p
13460 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13461 scroll_p = 1;
13462 }
13463 else if (PT < XFASTINT (w->last_point))
13464 {
13465 /* Cursor has to be moved backward. Note that PT >=
13466 CHARPOS (startp) because of the outer if-statement. */
13467 while (!row->mode_line_p
13468 && (MATRIX_ROW_START_CHARPOS (row) > PT
13469 || (MATRIX_ROW_START_CHARPOS (row) == PT
13470 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13471 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13472 row > w->current_matrix->rows
13473 && (row-1)->ends_in_newline_from_string_p))))
13474 && (row->y > top_scroll_margin
13475 || CHARPOS (startp) == BEGV))
13476 {
13477 xassert (row->enabled_p);
13478 --row;
13479 }
13480
13481 /* Consider the following case: Window starts at BEGV,
13482 there is invisible, intangible text at BEGV, so that
13483 display starts at some point START > BEGV. It can
13484 happen that we are called with PT somewhere between
13485 BEGV and START. Try to handle that case. */
13486 if (row < w->current_matrix->rows
13487 || row->mode_line_p)
13488 {
13489 row = w->current_matrix->rows;
13490 if (row->mode_line_p)
13491 ++row;
13492 }
13493
13494 /* Due to newlines in overlay strings, we may have to
13495 skip forward over overlay strings. */
13496 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13497 && MATRIX_ROW_END_CHARPOS (row) == PT
13498 && !cursor_row_p (row))
13499 ++row;
13500
13501 /* If within the scroll margin, scroll. */
13502 if (row->y < top_scroll_margin
13503 && CHARPOS (startp) != BEGV)
13504 scroll_p = 1;
13505 }
13506 else
13507 {
13508 /* Cursor did not move. So don't scroll even if cursor line
13509 is partially visible, as it was so before. */
13510 rc = CURSOR_MOVEMENT_SUCCESS;
13511 }
13512
13513 if (PT < MATRIX_ROW_START_CHARPOS (row)
13514 || PT > MATRIX_ROW_END_CHARPOS (row))
13515 {
13516 /* if PT is not in the glyph row, give up. */
13517 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13518 must_scroll = 1;
13519 }
13520 else if (rc != CURSOR_MOVEMENT_SUCCESS
13521 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13522 {
13523 /* If rows are bidi-reordered and point moved, back up
13524 until we find a row that does not belong to a
13525 continuation line. This is because we must consider
13526 all rows of a continued line as candidates for the
13527 new cursor positioning, since row start and end
13528 positions change non-linearly with vertical position
13529 in such rows. */
13530 /* FIXME: Revisit this when glyph ``spilling'' in
13531 continuation lines' rows is implemented for
13532 bidi-reordered rows. */
13533 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13534 {
13535 xassert (row->enabled_p);
13536 --row;
13537 /* If we hit the beginning of the displayed portion
13538 without finding the first row of a continued
13539 line, give up. */
13540 if (row <= w->current_matrix->rows)
13541 {
13542 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13543 break;
13544 }
13545
13546 }
13547 }
13548 if (must_scroll)
13549 ;
13550 else if (rc != CURSOR_MOVEMENT_SUCCESS
13551 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13552 && make_cursor_line_fully_visible_p)
13553 {
13554 if (PT == MATRIX_ROW_END_CHARPOS (row)
13555 && !row->ends_at_zv_p
13556 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13557 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13558 else if (row->height > window_box_height (w))
13559 {
13560 /* If we end up in a partially visible line, let's
13561 make it fully visible, except when it's taller
13562 than the window, in which case we can't do much
13563 about it. */
13564 *scroll_step = 1;
13565 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13566 }
13567 else
13568 {
13569 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13570 if (!cursor_row_fully_visible_p (w, 0, 1))
13571 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13572 else
13573 rc = CURSOR_MOVEMENT_SUCCESS;
13574 }
13575 }
13576 else if (scroll_p)
13577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13578 else if (rc != CURSOR_MOVEMENT_SUCCESS
13579 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13580 {
13581 /* With bidi-reordered rows, there could be more than
13582 one candidate row whose start and end positions
13583 occlude point. We need to let set_cursor_from_row
13584 find the best candidate. */
13585 /* FIXME: Revisit this when glyph ``spilling'' in
13586 continuation lines' rows is implemented for
13587 bidi-reordered rows. */
13588 int rv = 0;
13589
13590 do
13591 {
13592 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13593 && PT <= MATRIX_ROW_END_CHARPOS (row)
13594 && cursor_row_p (row))
13595 rv |= set_cursor_from_row (w, row, w->current_matrix,
13596 0, 0, 0, 0);
13597 /* As soon as we've found the first suitable row
13598 whose ends_at_zv_p flag is set, we are done. */
13599 if (rv
13600 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13601 {
13602 rc = CURSOR_MOVEMENT_SUCCESS;
13603 break;
13604 }
13605 ++row;
13606 }
13607 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13608 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13609 || (MATRIX_ROW_START_CHARPOS (row) == PT
13610 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13611 /* If we didn't find any candidate rows, or exited the
13612 loop before all the candidates were examined, signal
13613 to the caller that this method failed. */
13614 if (rc != CURSOR_MOVEMENT_SUCCESS
13615 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13616 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13617 else if (rv)
13618 rc = CURSOR_MOVEMENT_SUCCESS;
13619 }
13620 else
13621 {
13622 do
13623 {
13624 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13625 {
13626 rc = CURSOR_MOVEMENT_SUCCESS;
13627 break;
13628 }
13629 ++row;
13630 }
13631 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13632 && MATRIX_ROW_START_CHARPOS (row) == PT
13633 && cursor_row_p (row));
13634 }
13635 }
13636 }
13637
13638 return rc;
13639 }
13640
13641 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13642 static
13643 #endif
13644 void
13645 set_vertical_scroll_bar (struct window *w)
13646 {
13647 EMACS_INT start, end, whole;
13648
13649 /* Calculate the start and end positions for the current window.
13650 At some point, it would be nice to choose between scrollbars
13651 which reflect the whole buffer size, with special markers
13652 indicating narrowing, and scrollbars which reflect only the
13653 visible region.
13654
13655 Note that mini-buffers sometimes aren't displaying any text. */
13656 if (!MINI_WINDOW_P (w)
13657 || (w == XWINDOW (minibuf_window)
13658 && NILP (echo_area_buffer[0])))
13659 {
13660 struct buffer *buf = XBUFFER (w->buffer);
13661 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13662 start = marker_position (w->start) - BUF_BEGV (buf);
13663 /* I don't think this is guaranteed to be right. For the
13664 moment, we'll pretend it is. */
13665 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13666
13667 if (end < start)
13668 end = start;
13669 if (whole < (end - start))
13670 whole = end - start;
13671 }
13672 else
13673 start = end = whole = 0;
13674
13675 /* Indicate what this scroll bar ought to be displaying now. */
13676 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13677 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13678 (w, end - start, whole, start);
13679 }
13680
13681
13682 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13683 selected_window is redisplayed.
13684
13685 We can return without actually redisplaying the window if
13686 fonts_changed_p is nonzero. In that case, redisplay_internal will
13687 retry. */
13688
13689 static void
13690 redisplay_window (Lisp_Object window, int just_this_one_p)
13691 {
13692 struct window *w = XWINDOW (window);
13693 struct frame *f = XFRAME (w->frame);
13694 struct buffer *buffer = XBUFFER (w->buffer);
13695 struct buffer *old = current_buffer;
13696 struct text_pos lpoint, opoint, startp;
13697 int update_mode_line;
13698 int tem;
13699 struct it it;
13700 /* Record it now because it's overwritten. */
13701 int current_matrix_up_to_date_p = 0;
13702 int used_current_matrix_p = 0;
13703 /* This is less strict than current_matrix_up_to_date_p.
13704 It indictes that the buffer contents and narrowing are unchanged. */
13705 int buffer_unchanged_p = 0;
13706 int temp_scroll_step = 0;
13707 int count = SPECPDL_INDEX ();
13708 int rc;
13709 int centering_position = -1;
13710 int last_line_misfit = 0;
13711 EMACS_INT beg_unchanged, end_unchanged;
13712
13713 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13714 opoint = lpoint;
13715
13716 /* W must be a leaf window here. */
13717 xassert (!NILP (w->buffer));
13718 #if GLYPH_DEBUG
13719 *w->desired_matrix->method = 0;
13720 #endif
13721
13722 restart:
13723 reconsider_clip_changes (w, buffer);
13724
13725 /* Has the mode line to be updated? */
13726 update_mode_line = (!NILP (w->update_mode_line)
13727 || update_mode_lines
13728 || buffer->clip_changed
13729 || buffer->prevent_redisplay_optimizations_p);
13730
13731 if (MINI_WINDOW_P (w))
13732 {
13733 if (w == XWINDOW (echo_area_window)
13734 && !NILP (echo_area_buffer[0]))
13735 {
13736 if (update_mode_line)
13737 /* We may have to update a tty frame's menu bar or a
13738 tool-bar. Example `M-x C-h C-h C-g'. */
13739 goto finish_menu_bars;
13740 else
13741 /* We've already displayed the echo area glyphs in this window. */
13742 goto finish_scroll_bars;
13743 }
13744 else if ((w != XWINDOW (minibuf_window)
13745 || minibuf_level == 0)
13746 /* When buffer is nonempty, redisplay window normally. */
13747 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13748 /* Quail displays non-mini buffers in minibuffer window.
13749 In that case, redisplay the window normally. */
13750 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13751 {
13752 /* W is a mini-buffer window, but it's not active, so clear
13753 it. */
13754 int yb = window_text_bottom_y (w);
13755 struct glyph_row *row;
13756 int y;
13757
13758 for (y = 0, row = w->desired_matrix->rows;
13759 y < yb;
13760 y += row->height, ++row)
13761 blank_row (w, row, y);
13762 goto finish_scroll_bars;
13763 }
13764
13765 clear_glyph_matrix (w->desired_matrix);
13766 }
13767
13768 /* Otherwise set up data on this window; select its buffer and point
13769 value. */
13770 /* Really select the buffer, for the sake of buffer-local
13771 variables. */
13772 set_buffer_internal_1 (XBUFFER (w->buffer));
13773
13774 current_matrix_up_to_date_p
13775 = (!NILP (w->window_end_valid)
13776 && !current_buffer->clip_changed
13777 && !current_buffer->prevent_redisplay_optimizations_p
13778 && XFASTINT (w->last_modified) >= MODIFF
13779 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13780
13781 /* Run the window-bottom-change-functions
13782 if it is possible that the text on the screen has changed
13783 (either due to modification of the text, or any other reason). */
13784 if (!current_matrix_up_to_date_p
13785 && !NILP (Vwindow_text_change_functions))
13786 {
13787 safe_run_hooks (Qwindow_text_change_functions);
13788 goto restart;
13789 }
13790
13791 beg_unchanged = BEG_UNCHANGED;
13792 end_unchanged = END_UNCHANGED;
13793
13794 SET_TEXT_POS (opoint, PT, PT_BYTE);
13795
13796 specbind (Qinhibit_point_motion_hooks, Qt);
13797
13798 buffer_unchanged_p
13799 = (!NILP (w->window_end_valid)
13800 && !current_buffer->clip_changed
13801 && XFASTINT (w->last_modified) >= MODIFF
13802 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13803
13804 /* When windows_or_buffers_changed is non-zero, we can't rely on
13805 the window end being valid, so set it to nil there. */
13806 if (windows_or_buffers_changed)
13807 {
13808 /* If window starts on a continuation line, maybe adjust the
13809 window start in case the window's width changed. */
13810 if (XMARKER (w->start)->buffer == current_buffer)
13811 compute_window_start_on_continuation_line (w);
13812
13813 w->window_end_valid = Qnil;
13814 }
13815
13816 /* Some sanity checks. */
13817 CHECK_WINDOW_END (w);
13818 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13819 abort ();
13820 if (BYTEPOS (opoint) < CHARPOS (opoint))
13821 abort ();
13822
13823 /* If %c is in mode line, update it if needed. */
13824 if (!NILP (w->column_number_displayed)
13825 /* This alternative quickly identifies a common case
13826 where no change is needed. */
13827 && !(PT == XFASTINT (w->last_point)
13828 && XFASTINT (w->last_modified) >= MODIFF
13829 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13830 && (XFASTINT (w->column_number_displayed) != current_column ()))
13831 update_mode_line = 1;
13832
13833 /* Count number of windows showing the selected buffer. An indirect
13834 buffer counts as its base buffer. */
13835 if (!just_this_one_p)
13836 {
13837 struct buffer *current_base, *window_base;
13838 current_base = current_buffer;
13839 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13840 if (current_base->base_buffer)
13841 current_base = current_base->base_buffer;
13842 if (window_base->base_buffer)
13843 window_base = window_base->base_buffer;
13844 if (current_base == window_base)
13845 buffer_shared++;
13846 }
13847
13848 /* Point refers normally to the selected window. For any other
13849 window, set up appropriate value. */
13850 if (!EQ (window, selected_window))
13851 {
13852 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13853 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13854 if (new_pt < BEGV)
13855 {
13856 new_pt = BEGV;
13857 new_pt_byte = BEGV_BYTE;
13858 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13859 }
13860 else if (new_pt > (ZV - 1))
13861 {
13862 new_pt = ZV;
13863 new_pt_byte = ZV_BYTE;
13864 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13865 }
13866
13867 /* We don't use SET_PT so that the point-motion hooks don't run. */
13868 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13869 }
13870
13871 /* If any of the character widths specified in the display table
13872 have changed, invalidate the width run cache. It's true that
13873 this may be a bit late to catch such changes, but the rest of
13874 redisplay goes (non-fatally) haywire when the display table is
13875 changed, so why should we worry about doing any better? */
13876 if (current_buffer->width_run_cache)
13877 {
13878 struct Lisp_Char_Table *disptab = buffer_display_table ();
13879
13880 if (! disptab_matches_widthtab (disptab,
13881 XVECTOR (BVAR (current_buffer, width_table))))
13882 {
13883 invalidate_region_cache (current_buffer,
13884 current_buffer->width_run_cache,
13885 BEG, Z);
13886 recompute_width_table (current_buffer, disptab);
13887 }
13888 }
13889
13890 /* If window-start is screwed up, choose a new one. */
13891 if (XMARKER (w->start)->buffer != current_buffer)
13892 goto recenter;
13893
13894 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13895
13896 /* If someone specified a new starting point but did not insist,
13897 check whether it can be used. */
13898 if (!NILP (w->optional_new_start)
13899 && CHARPOS (startp) >= BEGV
13900 && CHARPOS (startp) <= ZV)
13901 {
13902 w->optional_new_start = Qnil;
13903 start_display (&it, w, startp);
13904 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13905 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13906 if (IT_CHARPOS (it) == PT)
13907 w->force_start = Qt;
13908 /* IT may overshoot PT if text at PT is invisible. */
13909 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13910 w->force_start = Qt;
13911 }
13912
13913 force_start:
13914
13915 /* Handle case where place to start displaying has been specified,
13916 unless the specified location is outside the accessible range. */
13917 if (!NILP (w->force_start)
13918 || w->frozen_window_start_p)
13919 {
13920 /* We set this later on if we have to adjust point. */
13921 int new_vpos = -1;
13922
13923 w->force_start = Qnil;
13924 w->vscroll = 0;
13925 w->window_end_valid = Qnil;
13926
13927 /* Forget any recorded base line for line number display. */
13928 if (!buffer_unchanged_p)
13929 w->base_line_number = Qnil;
13930
13931 /* Redisplay the mode line. Select the buffer properly for that.
13932 Also, run the hook window-scroll-functions
13933 because we have scrolled. */
13934 /* Note, we do this after clearing force_start because
13935 if there's an error, it is better to forget about force_start
13936 than to get into an infinite loop calling the hook functions
13937 and having them get more errors. */
13938 if (!update_mode_line
13939 || ! NILP (Vwindow_scroll_functions))
13940 {
13941 update_mode_line = 1;
13942 w->update_mode_line = Qt;
13943 startp = run_window_scroll_functions (window, startp);
13944 }
13945
13946 w->last_modified = make_number (0);
13947 w->last_overlay_modified = make_number (0);
13948 if (CHARPOS (startp) < BEGV)
13949 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13950 else if (CHARPOS (startp) > ZV)
13951 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13952
13953 /* Redisplay, then check if cursor has been set during the
13954 redisplay. Give up if new fonts were loaded. */
13955 /* We used to issue a CHECK_MARGINS argument to try_window here,
13956 but this causes scrolling to fail when point begins inside
13957 the scroll margin (bug#148) -- cyd */
13958 if (!try_window (window, startp, 0))
13959 {
13960 w->force_start = Qt;
13961 clear_glyph_matrix (w->desired_matrix);
13962 goto need_larger_matrices;
13963 }
13964
13965 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13966 {
13967 /* If point does not appear, try to move point so it does
13968 appear. The desired matrix has been built above, so we
13969 can use it here. */
13970 new_vpos = window_box_height (w) / 2;
13971 }
13972
13973 if (!cursor_row_fully_visible_p (w, 0, 0))
13974 {
13975 /* Point does appear, but on a line partly visible at end of window.
13976 Move it back to a fully-visible line. */
13977 new_vpos = window_box_height (w);
13978 }
13979
13980 /* If we need to move point for either of the above reasons,
13981 now actually do it. */
13982 if (new_vpos >= 0)
13983 {
13984 struct glyph_row *row;
13985
13986 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13987 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13988 ++row;
13989
13990 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13991 MATRIX_ROW_START_BYTEPOS (row));
13992
13993 if (w != XWINDOW (selected_window))
13994 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13995 else if (current_buffer == old)
13996 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13997
13998 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13999
14000 /* If we are highlighting the region, then we just changed
14001 the region, so redisplay to show it. */
14002 if (!NILP (Vtransient_mark_mode)
14003 && !NILP (BVAR (current_buffer, mark_active)))
14004 {
14005 clear_glyph_matrix (w->desired_matrix);
14006 if (!try_window (window, startp, 0))
14007 goto need_larger_matrices;
14008 }
14009 }
14010
14011 #if GLYPH_DEBUG
14012 debug_method_add (w, "forced window start");
14013 #endif
14014 goto done;
14015 }
14016
14017 /* Handle case where text has not changed, only point, and it has
14018 not moved off the frame, and we are not retrying after hscroll.
14019 (current_matrix_up_to_date_p is nonzero when retrying.) */
14020 if (current_matrix_up_to_date_p
14021 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14022 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14023 {
14024 switch (rc)
14025 {
14026 case CURSOR_MOVEMENT_SUCCESS:
14027 used_current_matrix_p = 1;
14028 goto done;
14029
14030 case CURSOR_MOVEMENT_MUST_SCROLL:
14031 goto try_to_scroll;
14032
14033 default:
14034 abort ();
14035 }
14036 }
14037 /* If current starting point was originally the beginning of a line
14038 but no longer is, find a new starting point. */
14039 else if (!NILP (w->start_at_line_beg)
14040 && !(CHARPOS (startp) <= BEGV
14041 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14042 {
14043 #if GLYPH_DEBUG
14044 debug_method_add (w, "recenter 1");
14045 #endif
14046 goto recenter;
14047 }
14048
14049 /* Try scrolling with try_window_id. Value is > 0 if update has
14050 been done, it is -1 if we know that the same window start will
14051 not work. It is 0 if unsuccessful for some other reason. */
14052 else if ((tem = try_window_id (w)) != 0)
14053 {
14054 #if GLYPH_DEBUG
14055 debug_method_add (w, "try_window_id %d", tem);
14056 #endif
14057
14058 if (fonts_changed_p)
14059 goto need_larger_matrices;
14060 if (tem > 0)
14061 goto done;
14062
14063 /* Otherwise try_window_id has returned -1 which means that we
14064 don't want the alternative below this comment to execute. */
14065 }
14066 else if (CHARPOS (startp) >= BEGV
14067 && CHARPOS (startp) <= ZV
14068 && PT >= CHARPOS (startp)
14069 && (CHARPOS (startp) < ZV
14070 /* Avoid starting at end of buffer. */
14071 || CHARPOS (startp) == BEGV
14072 || (XFASTINT (w->last_modified) >= MODIFF
14073 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14074 {
14075
14076 /* If first window line is a continuation line, and window start
14077 is inside the modified region, but the first change is before
14078 current window start, we must select a new window start.
14079
14080 However, if this is the result of a down-mouse event (e.g. by
14081 extending the mouse-drag-overlay), we don't want to select a
14082 new window start, since that would change the position under
14083 the mouse, resulting in an unwanted mouse-movement rather
14084 than a simple mouse-click. */
14085 if (NILP (w->start_at_line_beg)
14086 && NILP (do_mouse_tracking)
14087 && CHARPOS (startp) > BEGV
14088 && CHARPOS (startp) > BEG + beg_unchanged
14089 && CHARPOS (startp) <= Z - end_unchanged
14090 /* Even if w->start_at_line_beg is nil, a new window may
14091 start at a line_beg, since that's how set_buffer_window
14092 sets it. So, we need to check the return value of
14093 compute_window_start_on_continuation_line. (See also
14094 bug#197). */
14095 && XMARKER (w->start)->buffer == current_buffer
14096 && compute_window_start_on_continuation_line (w))
14097 {
14098 w->force_start = Qt;
14099 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14100 goto force_start;
14101 }
14102
14103 #if GLYPH_DEBUG
14104 debug_method_add (w, "same window start");
14105 #endif
14106
14107 /* Try to redisplay starting at same place as before.
14108 If point has not moved off frame, accept the results. */
14109 if (!current_matrix_up_to_date_p
14110 /* Don't use try_window_reusing_current_matrix in this case
14111 because a window scroll function can have changed the
14112 buffer. */
14113 || !NILP (Vwindow_scroll_functions)
14114 || MINI_WINDOW_P (w)
14115 || !(used_current_matrix_p
14116 = try_window_reusing_current_matrix (w)))
14117 {
14118 IF_DEBUG (debug_method_add (w, "1"));
14119 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14120 /* -1 means we need to scroll.
14121 0 means we need new matrices, but fonts_changed_p
14122 is set in that case, so we will detect it below. */
14123 goto try_to_scroll;
14124 }
14125
14126 if (fonts_changed_p)
14127 goto need_larger_matrices;
14128
14129 if (w->cursor.vpos >= 0)
14130 {
14131 if (!just_this_one_p
14132 || current_buffer->clip_changed
14133 || BEG_UNCHANGED < CHARPOS (startp))
14134 /* Forget any recorded base line for line number display. */
14135 w->base_line_number = Qnil;
14136
14137 if (!cursor_row_fully_visible_p (w, 1, 0))
14138 {
14139 clear_glyph_matrix (w->desired_matrix);
14140 last_line_misfit = 1;
14141 }
14142 /* Drop through and scroll. */
14143 else
14144 goto done;
14145 }
14146 else
14147 clear_glyph_matrix (w->desired_matrix);
14148 }
14149
14150 try_to_scroll:
14151
14152 w->last_modified = make_number (0);
14153 w->last_overlay_modified = make_number (0);
14154
14155 /* Redisplay the mode line. Select the buffer properly for that. */
14156 if (!update_mode_line)
14157 {
14158 update_mode_line = 1;
14159 w->update_mode_line = Qt;
14160 }
14161
14162 /* Try to scroll by specified few lines. */
14163 if ((scroll_conservatively
14164 || emacs_scroll_step
14165 || temp_scroll_step
14166 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14167 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14168 && CHARPOS (startp) >= BEGV
14169 && CHARPOS (startp) <= ZV)
14170 {
14171 /* The function returns -1 if new fonts were loaded, 1 if
14172 successful, 0 if not successful. */
14173 int ss = try_scrolling (window, just_this_one_p,
14174 scroll_conservatively,
14175 emacs_scroll_step,
14176 temp_scroll_step, last_line_misfit);
14177 switch (ss)
14178 {
14179 case SCROLLING_SUCCESS:
14180 goto done;
14181
14182 case SCROLLING_NEED_LARGER_MATRICES:
14183 goto need_larger_matrices;
14184
14185 case SCROLLING_FAILED:
14186 break;
14187
14188 default:
14189 abort ();
14190 }
14191 }
14192
14193 /* Finally, just choose a place to start which positions point
14194 according to user preferences. */
14195
14196 recenter:
14197
14198 #if GLYPH_DEBUG
14199 debug_method_add (w, "recenter");
14200 #endif
14201
14202 /* w->vscroll = 0; */
14203
14204 /* Forget any previously recorded base line for line number display. */
14205 if (!buffer_unchanged_p)
14206 w->base_line_number = Qnil;
14207
14208 /* Determine the window start relative to point. */
14209 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14210 it.current_y = it.last_visible_y;
14211 if (centering_position < 0)
14212 {
14213 int margin =
14214 scroll_margin > 0
14215 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14216 : 0;
14217 EMACS_INT margin_pos = CHARPOS (startp);
14218 int scrolling_up;
14219 Lisp_Object aggressive;
14220
14221 /* If there is a scroll margin at the top of the window, find
14222 its character position. */
14223 if (margin
14224 /* Cannot call start_display if startp is not in the
14225 accessible region of the buffer. This can happen when we
14226 have just switched to a different buffer and/or changed
14227 its restriction. In that case, startp is initialized to
14228 the character position 1 (BEG) because we did not yet
14229 have chance to display the buffer even once. */
14230 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14231 {
14232 struct it it1;
14233
14234 start_display (&it1, w, startp);
14235 move_it_vertically (&it1, margin);
14236 margin_pos = IT_CHARPOS (it1);
14237 }
14238 scrolling_up = PT > margin_pos;
14239 aggressive =
14240 scrolling_up
14241 ? BVAR (current_buffer, scroll_up_aggressively)
14242 : BVAR (current_buffer, scroll_down_aggressively);
14243
14244 if (!MINI_WINDOW_P (w)
14245 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14246 {
14247 int pt_offset = 0;
14248
14249 /* Setting scroll-conservatively overrides
14250 scroll-*-aggressively. */
14251 if (!scroll_conservatively && NUMBERP (aggressive))
14252 {
14253 double float_amount = XFLOATINT (aggressive);
14254
14255 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14256 if (pt_offset == 0 && float_amount > 0)
14257 pt_offset = 1;
14258 if (pt_offset)
14259 margin -= 1;
14260 }
14261 /* Compute how much to move the window start backward from
14262 point so that point will be displayed where the user
14263 wants it. */
14264 if (scrolling_up)
14265 {
14266 centering_position = it.last_visible_y;
14267 if (pt_offset)
14268 centering_position -= pt_offset;
14269 centering_position -=
14270 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14271 /* Don't let point enter the scroll margin near top of
14272 the window. */
14273 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14274 centering_position = margin * FRAME_LINE_HEIGHT (f);
14275 }
14276 else
14277 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14278 }
14279 else
14280 /* Set the window start half the height of the window backward
14281 from point. */
14282 centering_position = window_box_height (w) / 2;
14283 }
14284 move_it_vertically_backward (&it, centering_position);
14285
14286 xassert (IT_CHARPOS (it) >= BEGV);
14287
14288 /* The function move_it_vertically_backward may move over more
14289 than the specified y-distance. If it->w is small, e.g. a
14290 mini-buffer window, we may end up in front of the window's
14291 display area. Start displaying at the start of the line
14292 containing PT in this case. */
14293 if (it.current_y <= 0)
14294 {
14295 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14296 move_it_vertically_backward (&it, 0);
14297 it.current_y = 0;
14298 }
14299
14300 it.current_x = it.hpos = 0;
14301
14302 /* Set the window start position here explicitly, to avoid an
14303 infinite loop in case the functions in window-scroll-functions
14304 get errors. */
14305 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14306
14307 /* Run scroll hooks. */
14308 startp = run_window_scroll_functions (window, it.current.pos);
14309
14310 /* Redisplay the window. */
14311 if (!current_matrix_up_to_date_p
14312 || windows_or_buffers_changed
14313 || cursor_type_changed
14314 /* Don't use try_window_reusing_current_matrix in this case
14315 because it can have changed the buffer. */
14316 || !NILP (Vwindow_scroll_functions)
14317 || !just_this_one_p
14318 || MINI_WINDOW_P (w)
14319 || !(used_current_matrix_p
14320 = try_window_reusing_current_matrix (w)))
14321 try_window (window, startp, 0);
14322
14323 /* If new fonts have been loaded (due to fontsets), give up. We
14324 have to start a new redisplay since we need to re-adjust glyph
14325 matrices. */
14326 if (fonts_changed_p)
14327 goto need_larger_matrices;
14328
14329 /* If cursor did not appear assume that the middle of the window is
14330 in the first line of the window. Do it again with the next line.
14331 (Imagine a window of height 100, displaying two lines of height
14332 60. Moving back 50 from it->last_visible_y will end in the first
14333 line.) */
14334 if (w->cursor.vpos < 0)
14335 {
14336 if (!NILP (w->window_end_valid)
14337 && PT >= Z - XFASTINT (w->window_end_pos))
14338 {
14339 clear_glyph_matrix (w->desired_matrix);
14340 move_it_by_lines (&it, 1);
14341 try_window (window, it.current.pos, 0);
14342 }
14343 else if (PT < IT_CHARPOS (it))
14344 {
14345 clear_glyph_matrix (w->desired_matrix);
14346 move_it_by_lines (&it, -1);
14347 try_window (window, it.current.pos, 0);
14348 }
14349 else
14350 {
14351 /* Not much we can do about it. */
14352 }
14353 }
14354
14355 /* Consider the following case: Window starts at BEGV, there is
14356 invisible, intangible text at BEGV, so that display starts at
14357 some point START > BEGV. It can happen that we are called with
14358 PT somewhere between BEGV and START. Try to handle that case. */
14359 if (w->cursor.vpos < 0)
14360 {
14361 struct glyph_row *row = w->current_matrix->rows;
14362 if (row->mode_line_p)
14363 ++row;
14364 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14365 }
14366
14367 if (!cursor_row_fully_visible_p (w, 0, 0))
14368 {
14369 /* If vscroll is enabled, disable it and try again. */
14370 if (w->vscroll)
14371 {
14372 w->vscroll = 0;
14373 clear_glyph_matrix (w->desired_matrix);
14374 goto recenter;
14375 }
14376
14377 /* If centering point failed to make the whole line visible,
14378 put point at the top instead. That has to make the whole line
14379 visible, if it can be done. */
14380 if (centering_position == 0)
14381 goto done;
14382
14383 clear_glyph_matrix (w->desired_matrix);
14384 centering_position = 0;
14385 goto recenter;
14386 }
14387
14388 done:
14389
14390 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14391 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14392 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14393 ? Qt : Qnil);
14394
14395 /* Display the mode line, if we must. */
14396 if ((update_mode_line
14397 /* If window not full width, must redo its mode line
14398 if (a) the window to its side is being redone and
14399 (b) we do a frame-based redisplay. This is a consequence
14400 of how inverted lines are drawn in frame-based redisplay. */
14401 || (!just_this_one_p
14402 && !FRAME_WINDOW_P (f)
14403 && !WINDOW_FULL_WIDTH_P (w))
14404 /* Line number to display. */
14405 || INTEGERP (w->base_line_pos)
14406 /* Column number is displayed and different from the one displayed. */
14407 || (!NILP (w->column_number_displayed)
14408 && (XFASTINT (w->column_number_displayed) != current_column ())))
14409 /* This means that the window has a mode line. */
14410 && (WINDOW_WANTS_MODELINE_P (w)
14411 || WINDOW_WANTS_HEADER_LINE_P (w)))
14412 {
14413 display_mode_lines (w);
14414
14415 /* If mode line height has changed, arrange for a thorough
14416 immediate redisplay using the correct mode line height. */
14417 if (WINDOW_WANTS_MODELINE_P (w)
14418 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14419 {
14420 fonts_changed_p = 1;
14421 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14422 = DESIRED_MODE_LINE_HEIGHT (w);
14423 }
14424
14425 /* If header line height has changed, arrange for a thorough
14426 immediate redisplay using the correct header line height. */
14427 if (WINDOW_WANTS_HEADER_LINE_P (w)
14428 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14429 {
14430 fonts_changed_p = 1;
14431 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14432 = DESIRED_HEADER_LINE_HEIGHT (w);
14433 }
14434
14435 if (fonts_changed_p)
14436 goto need_larger_matrices;
14437 }
14438
14439 if (!line_number_displayed
14440 && !BUFFERP (w->base_line_pos))
14441 {
14442 w->base_line_pos = Qnil;
14443 w->base_line_number = Qnil;
14444 }
14445
14446 finish_menu_bars:
14447
14448 /* When we reach a frame's selected window, redo the frame's menu bar. */
14449 if (update_mode_line
14450 && EQ (FRAME_SELECTED_WINDOW (f), window))
14451 {
14452 int redisplay_menu_p = 0;
14453
14454 if (FRAME_WINDOW_P (f))
14455 {
14456 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14457 || defined (HAVE_NS) || defined (USE_GTK)
14458 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14459 #else
14460 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14461 #endif
14462 }
14463 else
14464 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14465
14466 if (redisplay_menu_p)
14467 display_menu_bar (w);
14468
14469 #ifdef HAVE_WINDOW_SYSTEM
14470 if (FRAME_WINDOW_P (f))
14471 {
14472 #if defined (USE_GTK) || defined (HAVE_NS)
14473 if (FRAME_EXTERNAL_TOOL_BAR (f))
14474 redisplay_tool_bar (f);
14475 #else
14476 if (WINDOWP (f->tool_bar_window)
14477 && (FRAME_TOOL_BAR_LINES (f) > 0
14478 || !NILP (Vauto_resize_tool_bars))
14479 && redisplay_tool_bar (f))
14480 ignore_mouse_drag_p = 1;
14481 #endif
14482 }
14483 #endif
14484 }
14485
14486 #ifdef HAVE_WINDOW_SYSTEM
14487 if (FRAME_WINDOW_P (f)
14488 && update_window_fringes (w, (just_this_one_p
14489 || (!used_current_matrix_p && !overlay_arrow_seen)
14490 || w->pseudo_window_p)))
14491 {
14492 update_begin (f);
14493 BLOCK_INPUT;
14494 if (draw_window_fringes (w, 1))
14495 x_draw_vertical_border (w);
14496 UNBLOCK_INPUT;
14497 update_end (f);
14498 }
14499 #endif /* HAVE_WINDOW_SYSTEM */
14500
14501 /* We go to this label, with fonts_changed_p nonzero,
14502 if it is necessary to try again using larger glyph matrices.
14503 We have to redeem the scroll bar even in this case,
14504 because the loop in redisplay_internal expects that. */
14505 need_larger_matrices:
14506 ;
14507 finish_scroll_bars:
14508
14509 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14510 {
14511 /* Set the thumb's position and size. */
14512 set_vertical_scroll_bar (w);
14513
14514 /* Note that we actually used the scroll bar attached to this
14515 window, so it shouldn't be deleted at the end of redisplay. */
14516 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14517 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14518 }
14519
14520 /* Restore current_buffer and value of point in it. The window
14521 update may have changed the buffer, so first make sure `opoint'
14522 is still valid (Bug#6177). */
14523 if (CHARPOS (opoint) < BEGV)
14524 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14525 else if (CHARPOS (opoint) > ZV)
14526 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14527 else
14528 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14529
14530 set_buffer_internal_1 (old);
14531 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14532 shorter. This can be caused by log truncation in *Messages*. */
14533 if (CHARPOS (lpoint) <= ZV)
14534 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14535
14536 unbind_to (count, Qnil);
14537 }
14538
14539
14540 /* Build the complete desired matrix of WINDOW with a window start
14541 buffer position POS.
14542
14543 Value is 1 if successful. It is zero if fonts were loaded during
14544 redisplay which makes re-adjusting glyph matrices necessary, and -1
14545 if point would appear in the scroll margins.
14546 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14547 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14548 set in FLAGS.) */
14549
14550 int
14551 try_window (Lisp_Object window, struct text_pos pos, int flags)
14552 {
14553 struct window *w = XWINDOW (window);
14554 struct it it;
14555 struct glyph_row *last_text_row = NULL;
14556 struct frame *f = XFRAME (w->frame);
14557
14558 /* Make POS the new window start. */
14559 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14560
14561 /* Mark cursor position as unknown. No overlay arrow seen. */
14562 w->cursor.vpos = -1;
14563 overlay_arrow_seen = 0;
14564
14565 /* Initialize iterator and info to start at POS. */
14566 start_display (&it, w, pos);
14567
14568 /* Display all lines of W. */
14569 while (it.current_y < it.last_visible_y)
14570 {
14571 if (display_line (&it))
14572 last_text_row = it.glyph_row - 1;
14573 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14574 return 0;
14575 }
14576
14577 /* Don't let the cursor end in the scroll margins. */
14578 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14579 && !MINI_WINDOW_P (w))
14580 {
14581 int this_scroll_margin;
14582
14583 if (scroll_margin > 0)
14584 {
14585 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14586 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14587 }
14588 else
14589 this_scroll_margin = 0;
14590
14591 if ((w->cursor.y >= 0 /* not vscrolled */
14592 && w->cursor.y < this_scroll_margin
14593 && CHARPOS (pos) > BEGV
14594 && IT_CHARPOS (it) < ZV)
14595 /* rms: considering make_cursor_line_fully_visible_p here
14596 seems to give wrong results. We don't want to recenter
14597 when the last line is partly visible, we want to allow
14598 that case to be handled in the usual way. */
14599 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14600 {
14601 w->cursor.vpos = -1;
14602 clear_glyph_matrix (w->desired_matrix);
14603 return -1;
14604 }
14605 }
14606
14607 /* If bottom moved off end of frame, change mode line percentage. */
14608 if (XFASTINT (w->window_end_pos) <= 0
14609 && Z != IT_CHARPOS (it))
14610 w->update_mode_line = Qt;
14611
14612 /* Set window_end_pos to the offset of the last character displayed
14613 on the window from the end of current_buffer. Set
14614 window_end_vpos to its row number. */
14615 if (last_text_row)
14616 {
14617 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14618 w->window_end_bytepos
14619 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14620 w->window_end_pos
14621 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14622 w->window_end_vpos
14623 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14624 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14625 ->displays_text_p);
14626 }
14627 else
14628 {
14629 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14630 w->window_end_pos = make_number (Z - ZV);
14631 w->window_end_vpos = make_number (0);
14632 }
14633
14634 /* But that is not valid info until redisplay finishes. */
14635 w->window_end_valid = Qnil;
14636 return 1;
14637 }
14638
14639
14640 \f
14641 /************************************************************************
14642 Window redisplay reusing current matrix when buffer has not changed
14643 ************************************************************************/
14644
14645 /* Try redisplay of window W showing an unchanged buffer with a
14646 different window start than the last time it was displayed by
14647 reusing its current matrix. Value is non-zero if successful.
14648 W->start is the new window start. */
14649
14650 static int
14651 try_window_reusing_current_matrix (struct window *w)
14652 {
14653 struct frame *f = XFRAME (w->frame);
14654 struct glyph_row *bottom_row;
14655 struct it it;
14656 struct run run;
14657 struct text_pos start, new_start;
14658 int nrows_scrolled, i;
14659 struct glyph_row *last_text_row;
14660 struct glyph_row *last_reused_text_row;
14661 struct glyph_row *start_row;
14662 int start_vpos, min_y, max_y;
14663
14664 #if GLYPH_DEBUG
14665 if (inhibit_try_window_reusing)
14666 return 0;
14667 #endif
14668
14669 if (/* This function doesn't handle terminal frames. */
14670 !FRAME_WINDOW_P (f)
14671 /* Don't try to reuse the display if windows have been split
14672 or such. */
14673 || windows_or_buffers_changed
14674 || cursor_type_changed)
14675 return 0;
14676
14677 /* Can't do this if region may have changed. */
14678 if ((!NILP (Vtransient_mark_mode)
14679 && !NILP (BVAR (current_buffer, mark_active)))
14680 || !NILP (w->region_showing)
14681 || !NILP (Vshow_trailing_whitespace))
14682 return 0;
14683
14684 /* If top-line visibility has changed, give up. */
14685 if (WINDOW_WANTS_HEADER_LINE_P (w)
14686 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14687 return 0;
14688
14689 /* Give up if old or new display is scrolled vertically. We could
14690 make this function handle this, but right now it doesn't. */
14691 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14692 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14693 return 0;
14694
14695 /* The variable new_start now holds the new window start. The old
14696 start `start' can be determined from the current matrix. */
14697 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14698 start = start_row->minpos;
14699 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14700
14701 /* Clear the desired matrix for the display below. */
14702 clear_glyph_matrix (w->desired_matrix);
14703
14704 if (CHARPOS (new_start) <= CHARPOS (start))
14705 {
14706 /* Don't use this method if the display starts with an ellipsis
14707 displayed for invisible text. It's not easy to handle that case
14708 below, and it's certainly not worth the effort since this is
14709 not a frequent case. */
14710 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14711 return 0;
14712
14713 IF_DEBUG (debug_method_add (w, "twu1"));
14714
14715 /* Display up to a row that can be reused. The variable
14716 last_text_row is set to the last row displayed that displays
14717 text. Note that it.vpos == 0 if or if not there is a
14718 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14719 start_display (&it, w, new_start);
14720 w->cursor.vpos = -1;
14721 last_text_row = last_reused_text_row = NULL;
14722
14723 while (it.current_y < it.last_visible_y
14724 && !fonts_changed_p)
14725 {
14726 /* If we have reached into the characters in the START row,
14727 that means the line boundaries have changed. So we
14728 can't start copying with the row START. Maybe it will
14729 work to start copying with the following row. */
14730 while (IT_CHARPOS (it) > CHARPOS (start))
14731 {
14732 /* Advance to the next row as the "start". */
14733 start_row++;
14734 start = start_row->minpos;
14735 /* If there are no more rows to try, or just one, give up. */
14736 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14737 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14738 || CHARPOS (start) == ZV)
14739 {
14740 clear_glyph_matrix (w->desired_matrix);
14741 return 0;
14742 }
14743
14744 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14745 }
14746 /* If we have reached alignment,
14747 we can copy the rest of the rows. */
14748 if (IT_CHARPOS (it) == CHARPOS (start))
14749 break;
14750
14751 if (display_line (&it))
14752 last_text_row = it.glyph_row - 1;
14753 }
14754
14755 /* A value of current_y < last_visible_y means that we stopped
14756 at the previous window start, which in turn means that we
14757 have at least one reusable row. */
14758 if (it.current_y < it.last_visible_y)
14759 {
14760 struct glyph_row *row;
14761
14762 /* IT.vpos always starts from 0; it counts text lines. */
14763 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14764
14765 /* Find PT if not already found in the lines displayed. */
14766 if (w->cursor.vpos < 0)
14767 {
14768 int dy = it.current_y - start_row->y;
14769
14770 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14771 row = row_containing_pos (w, PT, row, NULL, dy);
14772 if (row)
14773 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14774 dy, nrows_scrolled);
14775 else
14776 {
14777 clear_glyph_matrix (w->desired_matrix);
14778 return 0;
14779 }
14780 }
14781
14782 /* Scroll the display. Do it before the current matrix is
14783 changed. The problem here is that update has not yet
14784 run, i.e. part of the current matrix is not up to date.
14785 scroll_run_hook will clear the cursor, and use the
14786 current matrix to get the height of the row the cursor is
14787 in. */
14788 run.current_y = start_row->y;
14789 run.desired_y = it.current_y;
14790 run.height = it.last_visible_y - it.current_y;
14791
14792 if (run.height > 0 && run.current_y != run.desired_y)
14793 {
14794 update_begin (f);
14795 FRAME_RIF (f)->update_window_begin_hook (w);
14796 FRAME_RIF (f)->clear_window_mouse_face (w);
14797 FRAME_RIF (f)->scroll_run_hook (w, &run);
14798 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14799 update_end (f);
14800 }
14801
14802 /* Shift current matrix down by nrows_scrolled lines. */
14803 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14804 rotate_matrix (w->current_matrix,
14805 start_vpos,
14806 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14807 nrows_scrolled);
14808
14809 /* Disable lines that must be updated. */
14810 for (i = 0; i < nrows_scrolled; ++i)
14811 (start_row + i)->enabled_p = 0;
14812
14813 /* Re-compute Y positions. */
14814 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14815 max_y = it.last_visible_y;
14816 for (row = start_row + nrows_scrolled;
14817 row < bottom_row;
14818 ++row)
14819 {
14820 row->y = it.current_y;
14821 row->visible_height = row->height;
14822
14823 if (row->y < min_y)
14824 row->visible_height -= min_y - row->y;
14825 if (row->y + row->height > max_y)
14826 row->visible_height -= row->y + row->height - max_y;
14827 row->redraw_fringe_bitmaps_p = 1;
14828
14829 it.current_y += row->height;
14830
14831 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14832 last_reused_text_row = row;
14833 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14834 break;
14835 }
14836
14837 /* Disable lines in the current matrix which are now
14838 below the window. */
14839 for (++row; row < bottom_row; ++row)
14840 row->enabled_p = row->mode_line_p = 0;
14841 }
14842
14843 /* Update window_end_pos etc.; last_reused_text_row is the last
14844 reused row from the current matrix containing text, if any.
14845 The value of last_text_row is the last displayed line
14846 containing text. */
14847 if (last_reused_text_row)
14848 {
14849 w->window_end_bytepos
14850 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14851 w->window_end_pos
14852 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14853 w->window_end_vpos
14854 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14855 w->current_matrix));
14856 }
14857 else if (last_text_row)
14858 {
14859 w->window_end_bytepos
14860 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14861 w->window_end_pos
14862 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14863 w->window_end_vpos
14864 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14865 }
14866 else
14867 {
14868 /* This window must be completely empty. */
14869 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14870 w->window_end_pos = make_number (Z - ZV);
14871 w->window_end_vpos = make_number (0);
14872 }
14873 w->window_end_valid = Qnil;
14874
14875 /* Update hint: don't try scrolling again in update_window. */
14876 w->desired_matrix->no_scrolling_p = 1;
14877
14878 #if GLYPH_DEBUG
14879 debug_method_add (w, "try_window_reusing_current_matrix 1");
14880 #endif
14881 return 1;
14882 }
14883 else if (CHARPOS (new_start) > CHARPOS (start))
14884 {
14885 struct glyph_row *pt_row, *row;
14886 struct glyph_row *first_reusable_row;
14887 struct glyph_row *first_row_to_display;
14888 int dy;
14889 int yb = window_text_bottom_y (w);
14890
14891 /* Find the row starting at new_start, if there is one. Don't
14892 reuse a partially visible line at the end. */
14893 first_reusable_row = start_row;
14894 while (first_reusable_row->enabled_p
14895 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14896 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14897 < CHARPOS (new_start)))
14898 ++first_reusable_row;
14899
14900 /* Give up if there is no row to reuse. */
14901 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14902 || !first_reusable_row->enabled_p
14903 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14904 != CHARPOS (new_start)))
14905 return 0;
14906
14907 /* We can reuse fully visible rows beginning with
14908 first_reusable_row to the end of the window. Set
14909 first_row_to_display to the first row that cannot be reused.
14910 Set pt_row to the row containing point, if there is any. */
14911 pt_row = NULL;
14912 for (first_row_to_display = first_reusable_row;
14913 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14914 ++first_row_to_display)
14915 {
14916 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14917 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14918 pt_row = first_row_to_display;
14919 }
14920
14921 /* Start displaying at the start of first_row_to_display. */
14922 xassert (first_row_to_display->y < yb);
14923 init_to_row_start (&it, w, first_row_to_display);
14924
14925 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14926 - start_vpos);
14927 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14928 - nrows_scrolled);
14929 it.current_y = (first_row_to_display->y - first_reusable_row->y
14930 + WINDOW_HEADER_LINE_HEIGHT (w));
14931
14932 /* Display lines beginning with first_row_to_display in the
14933 desired matrix. Set last_text_row to the last row displayed
14934 that displays text. */
14935 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14936 if (pt_row == NULL)
14937 w->cursor.vpos = -1;
14938 last_text_row = NULL;
14939 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14940 if (display_line (&it))
14941 last_text_row = it.glyph_row - 1;
14942
14943 /* If point is in a reused row, adjust y and vpos of the cursor
14944 position. */
14945 if (pt_row)
14946 {
14947 w->cursor.vpos -= nrows_scrolled;
14948 w->cursor.y -= first_reusable_row->y - start_row->y;
14949 }
14950
14951 /* Give up if point isn't in a row displayed or reused. (This
14952 also handles the case where w->cursor.vpos < nrows_scrolled
14953 after the calls to display_line, which can happen with scroll
14954 margins. See bug#1295.) */
14955 if (w->cursor.vpos < 0)
14956 {
14957 clear_glyph_matrix (w->desired_matrix);
14958 return 0;
14959 }
14960
14961 /* Scroll the display. */
14962 run.current_y = first_reusable_row->y;
14963 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14964 run.height = it.last_visible_y - run.current_y;
14965 dy = run.current_y - run.desired_y;
14966
14967 if (run.height)
14968 {
14969 update_begin (f);
14970 FRAME_RIF (f)->update_window_begin_hook (w);
14971 FRAME_RIF (f)->clear_window_mouse_face (w);
14972 FRAME_RIF (f)->scroll_run_hook (w, &run);
14973 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14974 update_end (f);
14975 }
14976
14977 /* Adjust Y positions of reused rows. */
14978 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14979 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14980 max_y = it.last_visible_y;
14981 for (row = first_reusable_row; row < first_row_to_display; ++row)
14982 {
14983 row->y -= dy;
14984 row->visible_height = row->height;
14985 if (row->y < min_y)
14986 row->visible_height -= min_y - row->y;
14987 if (row->y + row->height > max_y)
14988 row->visible_height -= row->y + row->height - max_y;
14989 row->redraw_fringe_bitmaps_p = 1;
14990 }
14991
14992 /* Scroll the current matrix. */
14993 xassert (nrows_scrolled > 0);
14994 rotate_matrix (w->current_matrix,
14995 start_vpos,
14996 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14997 -nrows_scrolled);
14998
14999 /* Disable rows not reused. */
15000 for (row -= nrows_scrolled; row < bottom_row; ++row)
15001 row->enabled_p = 0;
15002
15003 /* Point may have moved to a different line, so we cannot assume that
15004 the previous cursor position is valid; locate the correct row. */
15005 if (pt_row)
15006 {
15007 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15008 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15009 row++)
15010 {
15011 w->cursor.vpos++;
15012 w->cursor.y = row->y;
15013 }
15014 if (row < bottom_row)
15015 {
15016 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15017 struct glyph *end = glyph + row->used[TEXT_AREA];
15018
15019 /* Can't use this optimization with bidi-reordered glyph
15020 rows, unless cursor is already at point. */
15021 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15022 {
15023 if (!(w->cursor.hpos >= 0
15024 && w->cursor.hpos < row->used[TEXT_AREA]
15025 && BUFFERP (glyph->object)
15026 && glyph->charpos == PT))
15027 return 0;
15028 }
15029 else
15030 for (; glyph < end
15031 && (!BUFFERP (glyph->object)
15032 || glyph->charpos < PT);
15033 glyph++)
15034 {
15035 w->cursor.hpos++;
15036 w->cursor.x += glyph->pixel_width;
15037 }
15038 }
15039 }
15040
15041 /* Adjust window end. A null value of last_text_row means that
15042 the window end is in reused rows which in turn means that
15043 only its vpos can have changed. */
15044 if (last_text_row)
15045 {
15046 w->window_end_bytepos
15047 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15048 w->window_end_pos
15049 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15050 w->window_end_vpos
15051 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15052 }
15053 else
15054 {
15055 w->window_end_vpos
15056 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15057 }
15058
15059 w->window_end_valid = Qnil;
15060 w->desired_matrix->no_scrolling_p = 1;
15061
15062 #if GLYPH_DEBUG
15063 debug_method_add (w, "try_window_reusing_current_matrix 2");
15064 #endif
15065 return 1;
15066 }
15067
15068 return 0;
15069 }
15070
15071
15072 \f
15073 /************************************************************************
15074 Window redisplay reusing current matrix when buffer has changed
15075 ************************************************************************/
15076
15077 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15078 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15079 EMACS_INT *, EMACS_INT *);
15080 static struct glyph_row *
15081 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15082 struct glyph_row *);
15083
15084
15085 /* Return the last row in MATRIX displaying text. If row START is
15086 non-null, start searching with that row. IT gives the dimensions
15087 of the display. Value is null if matrix is empty; otherwise it is
15088 a pointer to the row found. */
15089
15090 static struct glyph_row *
15091 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15092 struct glyph_row *start)
15093 {
15094 struct glyph_row *row, *row_found;
15095
15096 /* Set row_found to the last row in IT->w's current matrix
15097 displaying text. The loop looks funny but think of partially
15098 visible lines. */
15099 row_found = NULL;
15100 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15101 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15102 {
15103 xassert (row->enabled_p);
15104 row_found = row;
15105 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15106 break;
15107 ++row;
15108 }
15109
15110 return row_found;
15111 }
15112
15113
15114 /* Return the last row in the current matrix of W that is not affected
15115 by changes at the start of current_buffer that occurred since W's
15116 current matrix was built. Value is null if no such row exists.
15117
15118 BEG_UNCHANGED us the number of characters unchanged at the start of
15119 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15120 first changed character in current_buffer. Characters at positions <
15121 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15122 when the current matrix was built. */
15123
15124 static struct glyph_row *
15125 find_last_unchanged_at_beg_row (struct window *w)
15126 {
15127 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15128 struct glyph_row *row;
15129 struct glyph_row *row_found = NULL;
15130 int yb = window_text_bottom_y (w);
15131
15132 /* Find the last row displaying unchanged text. */
15133 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15134 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15135 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15136 ++row)
15137 {
15138 if (/* If row ends before first_changed_pos, it is unchanged,
15139 except in some case. */
15140 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15141 /* When row ends in ZV and we write at ZV it is not
15142 unchanged. */
15143 && !row->ends_at_zv_p
15144 /* When first_changed_pos is the end of a continued line,
15145 row is not unchanged because it may be no longer
15146 continued. */
15147 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15148 && (row->continued_p
15149 || row->exact_window_width_line_p)))
15150 row_found = row;
15151
15152 /* Stop if last visible row. */
15153 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15154 break;
15155 }
15156
15157 return row_found;
15158 }
15159
15160
15161 /* Find the first glyph row in the current matrix of W that is not
15162 affected by changes at the end of current_buffer since the
15163 time W's current matrix was built.
15164
15165 Return in *DELTA the number of chars by which buffer positions in
15166 unchanged text at the end of current_buffer must be adjusted.
15167
15168 Return in *DELTA_BYTES the corresponding number of bytes.
15169
15170 Value is null if no such row exists, i.e. all rows are affected by
15171 changes. */
15172
15173 static struct glyph_row *
15174 find_first_unchanged_at_end_row (struct window *w,
15175 EMACS_INT *delta, EMACS_INT *delta_bytes)
15176 {
15177 struct glyph_row *row;
15178 struct glyph_row *row_found = NULL;
15179
15180 *delta = *delta_bytes = 0;
15181
15182 /* Display must not have been paused, otherwise the current matrix
15183 is not up to date. */
15184 eassert (!NILP (w->window_end_valid));
15185
15186 /* A value of window_end_pos >= END_UNCHANGED means that the window
15187 end is in the range of changed text. If so, there is no
15188 unchanged row at the end of W's current matrix. */
15189 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15190 return NULL;
15191
15192 /* Set row to the last row in W's current matrix displaying text. */
15193 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15194
15195 /* If matrix is entirely empty, no unchanged row exists. */
15196 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15197 {
15198 /* The value of row is the last glyph row in the matrix having a
15199 meaningful buffer position in it. The end position of row
15200 corresponds to window_end_pos. This allows us to translate
15201 buffer positions in the current matrix to current buffer
15202 positions for characters not in changed text. */
15203 EMACS_INT Z_old =
15204 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15205 EMACS_INT Z_BYTE_old =
15206 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15207 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15208 struct glyph_row *first_text_row
15209 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15210
15211 *delta = Z - Z_old;
15212 *delta_bytes = Z_BYTE - Z_BYTE_old;
15213
15214 /* Set last_unchanged_pos to the buffer position of the last
15215 character in the buffer that has not been changed. Z is the
15216 index + 1 of the last character in current_buffer, i.e. by
15217 subtracting END_UNCHANGED we get the index of the last
15218 unchanged character, and we have to add BEG to get its buffer
15219 position. */
15220 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15221 last_unchanged_pos_old = last_unchanged_pos - *delta;
15222
15223 /* Search backward from ROW for a row displaying a line that
15224 starts at a minimum position >= last_unchanged_pos_old. */
15225 for (; row > first_text_row; --row)
15226 {
15227 /* This used to abort, but it can happen.
15228 It is ok to just stop the search instead here. KFS. */
15229 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15230 break;
15231
15232 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15233 row_found = row;
15234 }
15235 }
15236
15237 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15238
15239 return row_found;
15240 }
15241
15242
15243 /* Make sure that glyph rows in the current matrix of window W
15244 reference the same glyph memory as corresponding rows in the
15245 frame's frame matrix. This function is called after scrolling W's
15246 current matrix on a terminal frame in try_window_id and
15247 try_window_reusing_current_matrix. */
15248
15249 static void
15250 sync_frame_with_window_matrix_rows (struct window *w)
15251 {
15252 struct frame *f = XFRAME (w->frame);
15253 struct glyph_row *window_row, *window_row_end, *frame_row;
15254
15255 /* Preconditions: W must be a leaf window and full-width. Its frame
15256 must have a frame matrix. */
15257 xassert (NILP (w->hchild) && NILP (w->vchild));
15258 xassert (WINDOW_FULL_WIDTH_P (w));
15259 xassert (!FRAME_WINDOW_P (f));
15260
15261 /* If W is a full-width window, glyph pointers in W's current matrix
15262 have, by definition, to be the same as glyph pointers in the
15263 corresponding frame matrix. Note that frame matrices have no
15264 marginal areas (see build_frame_matrix). */
15265 window_row = w->current_matrix->rows;
15266 window_row_end = window_row + w->current_matrix->nrows;
15267 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15268 while (window_row < window_row_end)
15269 {
15270 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15271 struct glyph *end = window_row->glyphs[LAST_AREA];
15272
15273 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15274 frame_row->glyphs[TEXT_AREA] = start;
15275 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15276 frame_row->glyphs[LAST_AREA] = end;
15277
15278 /* Disable frame rows whose corresponding window rows have
15279 been disabled in try_window_id. */
15280 if (!window_row->enabled_p)
15281 frame_row->enabled_p = 0;
15282
15283 ++window_row, ++frame_row;
15284 }
15285 }
15286
15287
15288 /* Find the glyph row in window W containing CHARPOS. Consider all
15289 rows between START and END (not inclusive). END null means search
15290 all rows to the end of the display area of W. Value is the row
15291 containing CHARPOS or null. */
15292
15293 struct glyph_row *
15294 row_containing_pos (struct window *w, EMACS_INT charpos,
15295 struct glyph_row *start, struct glyph_row *end, int dy)
15296 {
15297 struct glyph_row *row = start;
15298 struct glyph_row *best_row = NULL;
15299 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15300 int last_y;
15301
15302 /* If we happen to start on a header-line, skip that. */
15303 if (row->mode_line_p)
15304 ++row;
15305
15306 if ((end && row >= end) || !row->enabled_p)
15307 return NULL;
15308
15309 last_y = window_text_bottom_y (w) - dy;
15310
15311 while (1)
15312 {
15313 /* Give up if we have gone too far. */
15314 if (end && row >= end)
15315 return NULL;
15316 /* This formerly returned if they were equal.
15317 I think that both quantities are of a "last plus one" type;
15318 if so, when they are equal, the row is within the screen. -- rms. */
15319 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15320 return NULL;
15321
15322 /* If it is in this row, return this row. */
15323 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15324 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15325 /* The end position of a row equals the start
15326 position of the next row. If CHARPOS is there, we
15327 would rather display it in the next line, except
15328 when this line ends in ZV. */
15329 && !row->ends_at_zv_p
15330 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15331 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15332 {
15333 struct glyph *g;
15334
15335 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15336 || (!best_row && !row->continued_p))
15337 return row;
15338 /* In bidi-reordered rows, there could be several rows
15339 occluding point, all of them belonging to the same
15340 continued line. We need to find the row which fits
15341 CHARPOS the best. */
15342 for (g = row->glyphs[TEXT_AREA];
15343 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15344 g++)
15345 {
15346 if (!STRINGP (g->object))
15347 {
15348 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15349 {
15350 mindif = eabs (g->charpos - charpos);
15351 best_row = row;
15352 /* Exact match always wins. */
15353 if (mindif == 0)
15354 return best_row;
15355 }
15356 }
15357 }
15358 }
15359 else if (best_row && !row->continued_p)
15360 return best_row;
15361 ++row;
15362 }
15363 }
15364
15365
15366 /* Try to redisplay window W by reusing its existing display. W's
15367 current matrix must be up to date when this function is called,
15368 i.e. window_end_valid must not be nil.
15369
15370 Value is
15371
15372 1 if display has been updated
15373 0 if otherwise unsuccessful
15374 -1 if redisplay with same window start is known not to succeed
15375
15376 The following steps are performed:
15377
15378 1. Find the last row in the current matrix of W that is not
15379 affected by changes at the start of current_buffer. If no such row
15380 is found, give up.
15381
15382 2. Find the first row in W's current matrix that is not affected by
15383 changes at the end of current_buffer. Maybe there is no such row.
15384
15385 3. Display lines beginning with the row + 1 found in step 1 to the
15386 row found in step 2 or, if step 2 didn't find a row, to the end of
15387 the window.
15388
15389 4. If cursor is not known to appear on the window, give up.
15390
15391 5. If display stopped at the row found in step 2, scroll the
15392 display and current matrix as needed.
15393
15394 6. Maybe display some lines at the end of W, if we must. This can
15395 happen under various circumstances, like a partially visible line
15396 becoming fully visible, or because newly displayed lines are displayed
15397 in smaller font sizes.
15398
15399 7. Update W's window end information. */
15400
15401 static int
15402 try_window_id (struct window *w)
15403 {
15404 struct frame *f = XFRAME (w->frame);
15405 struct glyph_matrix *current_matrix = w->current_matrix;
15406 struct glyph_matrix *desired_matrix = w->desired_matrix;
15407 struct glyph_row *last_unchanged_at_beg_row;
15408 struct glyph_row *first_unchanged_at_end_row;
15409 struct glyph_row *row;
15410 struct glyph_row *bottom_row;
15411 int bottom_vpos;
15412 struct it it;
15413 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15414 int dvpos, dy;
15415 struct text_pos start_pos;
15416 struct run run;
15417 int first_unchanged_at_end_vpos = 0;
15418 struct glyph_row *last_text_row, *last_text_row_at_end;
15419 struct text_pos start;
15420 EMACS_INT first_changed_charpos, last_changed_charpos;
15421
15422 #if GLYPH_DEBUG
15423 if (inhibit_try_window_id)
15424 return 0;
15425 #endif
15426
15427 /* This is handy for debugging. */
15428 #if 0
15429 #define GIVE_UP(X) \
15430 do { \
15431 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15432 return 0; \
15433 } while (0)
15434 #else
15435 #define GIVE_UP(X) return 0
15436 #endif
15437
15438 SET_TEXT_POS_FROM_MARKER (start, w->start);
15439
15440 /* Don't use this for mini-windows because these can show
15441 messages and mini-buffers, and we don't handle that here. */
15442 if (MINI_WINDOW_P (w))
15443 GIVE_UP (1);
15444
15445 /* This flag is used to prevent redisplay optimizations. */
15446 if (windows_or_buffers_changed || cursor_type_changed)
15447 GIVE_UP (2);
15448
15449 /* Verify that narrowing has not changed.
15450 Also verify that we were not told to prevent redisplay optimizations.
15451 It would be nice to further
15452 reduce the number of cases where this prevents try_window_id. */
15453 if (current_buffer->clip_changed
15454 || current_buffer->prevent_redisplay_optimizations_p)
15455 GIVE_UP (3);
15456
15457 /* Window must either use window-based redisplay or be full width. */
15458 if (!FRAME_WINDOW_P (f)
15459 && (!FRAME_LINE_INS_DEL_OK (f)
15460 || !WINDOW_FULL_WIDTH_P (w)))
15461 GIVE_UP (4);
15462
15463 /* Give up if point is known NOT to appear in W. */
15464 if (PT < CHARPOS (start))
15465 GIVE_UP (5);
15466
15467 /* Another way to prevent redisplay optimizations. */
15468 if (XFASTINT (w->last_modified) == 0)
15469 GIVE_UP (6);
15470
15471 /* Verify that window is not hscrolled. */
15472 if (XFASTINT (w->hscroll) != 0)
15473 GIVE_UP (7);
15474
15475 /* Verify that display wasn't paused. */
15476 if (NILP (w->window_end_valid))
15477 GIVE_UP (8);
15478
15479 /* Can't use this if highlighting a region because a cursor movement
15480 will do more than just set the cursor. */
15481 if (!NILP (Vtransient_mark_mode)
15482 && !NILP (BVAR (current_buffer, mark_active)))
15483 GIVE_UP (9);
15484
15485 /* Likewise if highlighting trailing whitespace. */
15486 if (!NILP (Vshow_trailing_whitespace))
15487 GIVE_UP (11);
15488
15489 /* Likewise if showing a region. */
15490 if (!NILP (w->region_showing))
15491 GIVE_UP (10);
15492
15493 /* Can't use this if overlay arrow position and/or string have
15494 changed. */
15495 if (overlay_arrows_changed_p ())
15496 GIVE_UP (12);
15497
15498 /* When word-wrap is on, adding a space to the first word of a
15499 wrapped line can change the wrap position, altering the line
15500 above it. It might be worthwhile to handle this more
15501 intelligently, but for now just redisplay from scratch. */
15502 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15503 GIVE_UP (21);
15504
15505 /* Under bidi reordering, adding or deleting a character in the
15506 beginning of a paragraph, before the first strong directional
15507 character, can change the base direction of the paragraph (unless
15508 the buffer specifies a fixed paragraph direction), which will
15509 require to redisplay the whole paragraph. It might be worthwhile
15510 to find the paragraph limits and widen the range of redisplayed
15511 lines to that, but for now just give up this optimization and
15512 redisplay from scratch. */
15513 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15514 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15515 GIVE_UP (22);
15516
15517 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15518 only if buffer has really changed. The reason is that the gap is
15519 initially at Z for freshly visited files. The code below would
15520 set end_unchanged to 0 in that case. */
15521 if (MODIFF > SAVE_MODIFF
15522 /* This seems to happen sometimes after saving a buffer. */
15523 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15524 {
15525 if (GPT - BEG < BEG_UNCHANGED)
15526 BEG_UNCHANGED = GPT - BEG;
15527 if (Z - GPT < END_UNCHANGED)
15528 END_UNCHANGED = Z - GPT;
15529 }
15530
15531 /* The position of the first and last character that has been changed. */
15532 first_changed_charpos = BEG + BEG_UNCHANGED;
15533 last_changed_charpos = Z - END_UNCHANGED;
15534
15535 /* If window starts after a line end, and the last change is in
15536 front of that newline, then changes don't affect the display.
15537 This case happens with stealth-fontification. Note that although
15538 the display is unchanged, glyph positions in the matrix have to
15539 be adjusted, of course. */
15540 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15541 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15542 && ((last_changed_charpos < CHARPOS (start)
15543 && CHARPOS (start) == BEGV)
15544 || (last_changed_charpos < CHARPOS (start) - 1
15545 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15546 {
15547 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15548 struct glyph_row *r0;
15549
15550 /* Compute how many chars/bytes have been added to or removed
15551 from the buffer. */
15552 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15553 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15554 Z_delta = Z - Z_old;
15555 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15556
15557 /* Give up if PT is not in the window. Note that it already has
15558 been checked at the start of try_window_id that PT is not in
15559 front of the window start. */
15560 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15561 GIVE_UP (13);
15562
15563 /* If window start is unchanged, we can reuse the whole matrix
15564 as is, after adjusting glyph positions. No need to compute
15565 the window end again, since its offset from Z hasn't changed. */
15566 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15567 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15568 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15569 /* PT must not be in a partially visible line. */
15570 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15571 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15572 {
15573 /* Adjust positions in the glyph matrix. */
15574 if (Z_delta || Z_delta_bytes)
15575 {
15576 struct glyph_row *r1
15577 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15578 increment_matrix_positions (w->current_matrix,
15579 MATRIX_ROW_VPOS (r0, current_matrix),
15580 MATRIX_ROW_VPOS (r1, current_matrix),
15581 Z_delta, Z_delta_bytes);
15582 }
15583
15584 /* Set the cursor. */
15585 row = row_containing_pos (w, PT, r0, NULL, 0);
15586 if (row)
15587 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15588 else
15589 abort ();
15590 return 1;
15591 }
15592 }
15593
15594 /* Handle the case that changes are all below what is displayed in
15595 the window, and that PT is in the window. This shortcut cannot
15596 be taken if ZV is visible in the window, and text has been added
15597 there that is visible in the window. */
15598 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15599 /* ZV is not visible in the window, or there are no
15600 changes at ZV, actually. */
15601 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15602 || first_changed_charpos == last_changed_charpos))
15603 {
15604 struct glyph_row *r0;
15605
15606 /* Give up if PT is not in the window. Note that it already has
15607 been checked at the start of try_window_id that PT is not in
15608 front of the window start. */
15609 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15610 GIVE_UP (14);
15611
15612 /* If window start is unchanged, we can reuse the whole matrix
15613 as is, without changing glyph positions since no text has
15614 been added/removed in front of the window end. */
15615 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15616 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15617 /* PT must not be in a partially visible line. */
15618 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15619 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15620 {
15621 /* We have to compute the window end anew since text
15622 could have been added/removed after it. */
15623 w->window_end_pos
15624 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15625 w->window_end_bytepos
15626 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15627
15628 /* Set the cursor. */
15629 row = row_containing_pos (w, PT, r0, NULL, 0);
15630 if (row)
15631 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15632 else
15633 abort ();
15634 return 2;
15635 }
15636 }
15637
15638 /* Give up if window start is in the changed area.
15639
15640 The condition used to read
15641
15642 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15643
15644 but why that was tested escapes me at the moment. */
15645 if (CHARPOS (start) >= first_changed_charpos
15646 && CHARPOS (start) <= last_changed_charpos)
15647 GIVE_UP (15);
15648
15649 /* Check that window start agrees with the start of the first glyph
15650 row in its current matrix. Check this after we know the window
15651 start is not in changed text, otherwise positions would not be
15652 comparable. */
15653 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15654 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15655 GIVE_UP (16);
15656
15657 /* Give up if the window ends in strings. Overlay strings
15658 at the end are difficult to handle, so don't try. */
15659 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15660 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15661 GIVE_UP (20);
15662
15663 /* Compute the position at which we have to start displaying new
15664 lines. Some of the lines at the top of the window might be
15665 reusable because they are not displaying changed text. Find the
15666 last row in W's current matrix not affected by changes at the
15667 start of current_buffer. Value is null if changes start in the
15668 first line of window. */
15669 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15670 if (last_unchanged_at_beg_row)
15671 {
15672 /* Avoid starting to display in the moddle of a character, a TAB
15673 for instance. This is easier than to set up the iterator
15674 exactly, and it's not a frequent case, so the additional
15675 effort wouldn't really pay off. */
15676 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15677 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15678 && last_unchanged_at_beg_row > w->current_matrix->rows)
15679 --last_unchanged_at_beg_row;
15680
15681 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15682 GIVE_UP (17);
15683
15684 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15685 GIVE_UP (18);
15686 start_pos = it.current.pos;
15687
15688 /* Start displaying new lines in the desired matrix at the same
15689 vpos we would use in the current matrix, i.e. below
15690 last_unchanged_at_beg_row. */
15691 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15692 current_matrix);
15693 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15694 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15695
15696 xassert (it.hpos == 0 && it.current_x == 0);
15697 }
15698 else
15699 {
15700 /* There are no reusable lines at the start of the window.
15701 Start displaying in the first text line. */
15702 start_display (&it, w, start);
15703 it.vpos = it.first_vpos;
15704 start_pos = it.current.pos;
15705 }
15706
15707 /* Find the first row that is not affected by changes at the end of
15708 the buffer. Value will be null if there is no unchanged row, in
15709 which case we must redisplay to the end of the window. delta
15710 will be set to the value by which buffer positions beginning with
15711 first_unchanged_at_end_row have to be adjusted due to text
15712 changes. */
15713 first_unchanged_at_end_row
15714 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15715 IF_DEBUG (debug_delta = delta);
15716 IF_DEBUG (debug_delta_bytes = delta_bytes);
15717
15718 /* Set stop_pos to the buffer position up to which we will have to
15719 display new lines. If first_unchanged_at_end_row != NULL, this
15720 is the buffer position of the start of the line displayed in that
15721 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15722 that we don't stop at a buffer position. */
15723 stop_pos = 0;
15724 if (first_unchanged_at_end_row)
15725 {
15726 xassert (last_unchanged_at_beg_row == NULL
15727 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15728
15729 /* If this is a continuation line, move forward to the next one
15730 that isn't. Changes in lines above affect this line.
15731 Caution: this may move first_unchanged_at_end_row to a row
15732 not displaying text. */
15733 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15734 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15735 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15736 < it.last_visible_y))
15737 ++first_unchanged_at_end_row;
15738
15739 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15740 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15741 >= it.last_visible_y))
15742 first_unchanged_at_end_row = NULL;
15743 else
15744 {
15745 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15746 + delta);
15747 first_unchanged_at_end_vpos
15748 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15749 xassert (stop_pos >= Z - END_UNCHANGED);
15750 }
15751 }
15752 else if (last_unchanged_at_beg_row == NULL)
15753 GIVE_UP (19);
15754
15755
15756 #if GLYPH_DEBUG
15757
15758 /* Either there is no unchanged row at the end, or the one we have
15759 now displays text. This is a necessary condition for the window
15760 end pos calculation at the end of this function. */
15761 xassert (first_unchanged_at_end_row == NULL
15762 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15763
15764 debug_last_unchanged_at_beg_vpos
15765 = (last_unchanged_at_beg_row
15766 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15767 : -1);
15768 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15769
15770 #endif /* GLYPH_DEBUG != 0 */
15771
15772
15773 /* Display new lines. Set last_text_row to the last new line
15774 displayed which has text on it, i.e. might end up as being the
15775 line where the window_end_vpos is. */
15776 w->cursor.vpos = -1;
15777 last_text_row = NULL;
15778 overlay_arrow_seen = 0;
15779 while (it.current_y < it.last_visible_y
15780 && !fonts_changed_p
15781 && (first_unchanged_at_end_row == NULL
15782 || IT_CHARPOS (it) < stop_pos))
15783 {
15784 if (display_line (&it))
15785 last_text_row = it.glyph_row - 1;
15786 }
15787
15788 if (fonts_changed_p)
15789 return -1;
15790
15791
15792 /* Compute differences in buffer positions, y-positions etc. for
15793 lines reused at the bottom of the window. Compute what we can
15794 scroll. */
15795 if (first_unchanged_at_end_row
15796 /* No lines reused because we displayed everything up to the
15797 bottom of the window. */
15798 && it.current_y < it.last_visible_y)
15799 {
15800 dvpos = (it.vpos
15801 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15802 current_matrix));
15803 dy = it.current_y - first_unchanged_at_end_row->y;
15804 run.current_y = first_unchanged_at_end_row->y;
15805 run.desired_y = run.current_y + dy;
15806 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15807 }
15808 else
15809 {
15810 delta = delta_bytes = dvpos = dy
15811 = run.current_y = run.desired_y = run.height = 0;
15812 first_unchanged_at_end_row = NULL;
15813 }
15814 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15815
15816
15817 /* Find the cursor if not already found. We have to decide whether
15818 PT will appear on this window (it sometimes doesn't, but this is
15819 not a very frequent case.) This decision has to be made before
15820 the current matrix is altered. A value of cursor.vpos < 0 means
15821 that PT is either in one of the lines beginning at
15822 first_unchanged_at_end_row or below the window. Don't care for
15823 lines that might be displayed later at the window end; as
15824 mentioned, this is not a frequent case. */
15825 if (w->cursor.vpos < 0)
15826 {
15827 /* Cursor in unchanged rows at the top? */
15828 if (PT < CHARPOS (start_pos)
15829 && last_unchanged_at_beg_row)
15830 {
15831 row = row_containing_pos (w, PT,
15832 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15833 last_unchanged_at_beg_row + 1, 0);
15834 if (row)
15835 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15836 }
15837
15838 /* Start from first_unchanged_at_end_row looking for PT. */
15839 else if (first_unchanged_at_end_row)
15840 {
15841 row = row_containing_pos (w, PT - delta,
15842 first_unchanged_at_end_row, NULL, 0);
15843 if (row)
15844 set_cursor_from_row (w, row, w->current_matrix, delta,
15845 delta_bytes, dy, dvpos);
15846 }
15847
15848 /* Give up if cursor was not found. */
15849 if (w->cursor.vpos < 0)
15850 {
15851 clear_glyph_matrix (w->desired_matrix);
15852 return -1;
15853 }
15854 }
15855
15856 /* Don't let the cursor end in the scroll margins. */
15857 {
15858 int this_scroll_margin, cursor_height;
15859
15860 this_scroll_margin = max (0, scroll_margin);
15861 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15862 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15863 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15864
15865 if ((w->cursor.y < this_scroll_margin
15866 && CHARPOS (start) > BEGV)
15867 /* Old redisplay didn't take scroll margin into account at the bottom,
15868 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15869 || (w->cursor.y + (make_cursor_line_fully_visible_p
15870 ? cursor_height + this_scroll_margin
15871 : 1)) > it.last_visible_y)
15872 {
15873 w->cursor.vpos = -1;
15874 clear_glyph_matrix (w->desired_matrix);
15875 return -1;
15876 }
15877 }
15878
15879 /* Scroll the display. Do it before changing the current matrix so
15880 that xterm.c doesn't get confused about where the cursor glyph is
15881 found. */
15882 if (dy && run.height)
15883 {
15884 update_begin (f);
15885
15886 if (FRAME_WINDOW_P (f))
15887 {
15888 FRAME_RIF (f)->update_window_begin_hook (w);
15889 FRAME_RIF (f)->clear_window_mouse_face (w);
15890 FRAME_RIF (f)->scroll_run_hook (w, &run);
15891 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15892 }
15893 else
15894 {
15895 /* Terminal frame. In this case, dvpos gives the number of
15896 lines to scroll by; dvpos < 0 means scroll up. */
15897 int from_vpos
15898 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15899 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15900 int end = (WINDOW_TOP_EDGE_LINE (w)
15901 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15902 + window_internal_height (w));
15903
15904 #if defined (HAVE_GPM) || defined (MSDOS)
15905 x_clear_window_mouse_face (w);
15906 #endif
15907 /* Perform the operation on the screen. */
15908 if (dvpos > 0)
15909 {
15910 /* Scroll last_unchanged_at_beg_row to the end of the
15911 window down dvpos lines. */
15912 set_terminal_window (f, end);
15913
15914 /* On dumb terminals delete dvpos lines at the end
15915 before inserting dvpos empty lines. */
15916 if (!FRAME_SCROLL_REGION_OK (f))
15917 ins_del_lines (f, end - dvpos, -dvpos);
15918
15919 /* Insert dvpos empty lines in front of
15920 last_unchanged_at_beg_row. */
15921 ins_del_lines (f, from, dvpos);
15922 }
15923 else if (dvpos < 0)
15924 {
15925 /* Scroll up last_unchanged_at_beg_vpos to the end of
15926 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15927 set_terminal_window (f, end);
15928
15929 /* Delete dvpos lines in front of
15930 last_unchanged_at_beg_vpos. ins_del_lines will set
15931 the cursor to the given vpos and emit |dvpos| delete
15932 line sequences. */
15933 ins_del_lines (f, from + dvpos, dvpos);
15934
15935 /* On a dumb terminal insert dvpos empty lines at the
15936 end. */
15937 if (!FRAME_SCROLL_REGION_OK (f))
15938 ins_del_lines (f, end + dvpos, -dvpos);
15939 }
15940
15941 set_terminal_window (f, 0);
15942 }
15943
15944 update_end (f);
15945 }
15946
15947 /* Shift reused rows of the current matrix to the right position.
15948 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15949 text. */
15950 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15951 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15952 if (dvpos < 0)
15953 {
15954 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15955 bottom_vpos, dvpos);
15956 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15957 bottom_vpos, 0);
15958 }
15959 else if (dvpos > 0)
15960 {
15961 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15962 bottom_vpos, dvpos);
15963 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15964 first_unchanged_at_end_vpos + dvpos, 0);
15965 }
15966
15967 /* For frame-based redisplay, make sure that current frame and window
15968 matrix are in sync with respect to glyph memory. */
15969 if (!FRAME_WINDOW_P (f))
15970 sync_frame_with_window_matrix_rows (w);
15971
15972 /* Adjust buffer positions in reused rows. */
15973 if (delta || delta_bytes)
15974 increment_matrix_positions (current_matrix,
15975 first_unchanged_at_end_vpos + dvpos,
15976 bottom_vpos, delta, delta_bytes);
15977
15978 /* Adjust Y positions. */
15979 if (dy)
15980 shift_glyph_matrix (w, current_matrix,
15981 first_unchanged_at_end_vpos + dvpos,
15982 bottom_vpos, dy);
15983
15984 if (first_unchanged_at_end_row)
15985 {
15986 first_unchanged_at_end_row += dvpos;
15987 if (first_unchanged_at_end_row->y >= it.last_visible_y
15988 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15989 first_unchanged_at_end_row = NULL;
15990 }
15991
15992 /* If scrolling up, there may be some lines to display at the end of
15993 the window. */
15994 last_text_row_at_end = NULL;
15995 if (dy < 0)
15996 {
15997 /* Scrolling up can leave for example a partially visible line
15998 at the end of the window to be redisplayed. */
15999 /* Set last_row to the glyph row in the current matrix where the
16000 window end line is found. It has been moved up or down in
16001 the matrix by dvpos. */
16002 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16003 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16004
16005 /* If last_row is the window end line, it should display text. */
16006 xassert (last_row->displays_text_p);
16007
16008 /* If window end line was partially visible before, begin
16009 displaying at that line. Otherwise begin displaying with the
16010 line following it. */
16011 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16012 {
16013 init_to_row_start (&it, w, last_row);
16014 it.vpos = last_vpos;
16015 it.current_y = last_row->y;
16016 }
16017 else
16018 {
16019 init_to_row_end (&it, w, last_row);
16020 it.vpos = 1 + last_vpos;
16021 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16022 ++last_row;
16023 }
16024
16025 /* We may start in a continuation line. If so, we have to
16026 get the right continuation_lines_width and current_x. */
16027 it.continuation_lines_width = last_row->continuation_lines_width;
16028 it.hpos = it.current_x = 0;
16029
16030 /* Display the rest of the lines at the window end. */
16031 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16032 while (it.current_y < it.last_visible_y
16033 && !fonts_changed_p)
16034 {
16035 /* Is it always sure that the display agrees with lines in
16036 the current matrix? I don't think so, so we mark rows
16037 displayed invalid in the current matrix by setting their
16038 enabled_p flag to zero. */
16039 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16040 if (display_line (&it))
16041 last_text_row_at_end = it.glyph_row - 1;
16042 }
16043 }
16044
16045 /* Update window_end_pos and window_end_vpos. */
16046 if (first_unchanged_at_end_row
16047 && !last_text_row_at_end)
16048 {
16049 /* Window end line if one of the preserved rows from the current
16050 matrix. Set row to the last row displaying text in current
16051 matrix starting at first_unchanged_at_end_row, after
16052 scrolling. */
16053 xassert (first_unchanged_at_end_row->displays_text_p);
16054 row = find_last_row_displaying_text (w->current_matrix, &it,
16055 first_unchanged_at_end_row);
16056 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16057
16058 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16059 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16060 w->window_end_vpos
16061 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16062 xassert (w->window_end_bytepos >= 0);
16063 IF_DEBUG (debug_method_add (w, "A"));
16064 }
16065 else if (last_text_row_at_end)
16066 {
16067 w->window_end_pos
16068 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16069 w->window_end_bytepos
16070 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16071 w->window_end_vpos
16072 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16073 xassert (w->window_end_bytepos >= 0);
16074 IF_DEBUG (debug_method_add (w, "B"));
16075 }
16076 else if (last_text_row)
16077 {
16078 /* We have displayed either to the end of the window or at the
16079 end of the window, i.e. the last row with text is to be found
16080 in the desired matrix. */
16081 w->window_end_pos
16082 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16083 w->window_end_bytepos
16084 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16085 w->window_end_vpos
16086 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16087 xassert (w->window_end_bytepos >= 0);
16088 }
16089 else if (first_unchanged_at_end_row == NULL
16090 && last_text_row == NULL
16091 && last_text_row_at_end == NULL)
16092 {
16093 /* Displayed to end of window, but no line containing text was
16094 displayed. Lines were deleted at the end of the window. */
16095 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16096 int vpos = XFASTINT (w->window_end_vpos);
16097 struct glyph_row *current_row = current_matrix->rows + vpos;
16098 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16099
16100 for (row = NULL;
16101 row == NULL && vpos >= first_vpos;
16102 --vpos, --current_row, --desired_row)
16103 {
16104 if (desired_row->enabled_p)
16105 {
16106 if (desired_row->displays_text_p)
16107 row = desired_row;
16108 }
16109 else if (current_row->displays_text_p)
16110 row = current_row;
16111 }
16112
16113 xassert (row != NULL);
16114 w->window_end_vpos = make_number (vpos + 1);
16115 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16116 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16117 xassert (w->window_end_bytepos >= 0);
16118 IF_DEBUG (debug_method_add (w, "C"));
16119 }
16120 else
16121 abort ();
16122
16123 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16124 debug_end_vpos = XFASTINT (w->window_end_vpos));
16125
16126 /* Record that display has not been completed. */
16127 w->window_end_valid = Qnil;
16128 w->desired_matrix->no_scrolling_p = 1;
16129 return 3;
16130
16131 #undef GIVE_UP
16132 }
16133
16134
16135 \f
16136 /***********************************************************************
16137 More debugging support
16138 ***********************************************************************/
16139
16140 #if GLYPH_DEBUG
16141
16142 void dump_glyph_row (struct glyph_row *, int, int);
16143 void dump_glyph_matrix (struct glyph_matrix *, int);
16144 void dump_glyph (struct glyph_row *, struct glyph *, int);
16145
16146
16147 /* Dump the contents of glyph matrix MATRIX on stderr.
16148
16149 GLYPHS 0 means don't show glyph contents.
16150 GLYPHS 1 means show glyphs in short form
16151 GLYPHS > 1 means show glyphs in long form. */
16152
16153 void
16154 dump_glyph_matrix (matrix, glyphs)
16155 struct glyph_matrix *matrix;
16156 int glyphs;
16157 {
16158 int i;
16159 for (i = 0; i < matrix->nrows; ++i)
16160 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16161 }
16162
16163
16164 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16165 the glyph row and area where the glyph comes from. */
16166
16167 void
16168 dump_glyph (row, glyph, area)
16169 struct glyph_row *row;
16170 struct glyph *glyph;
16171 int area;
16172 {
16173 if (glyph->type == CHAR_GLYPH)
16174 {
16175 fprintf (stderr,
16176 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16177 glyph - row->glyphs[TEXT_AREA],
16178 'C',
16179 glyph->charpos,
16180 (BUFFERP (glyph->object)
16181 ? 'B'
16182 : (STRINGP (glyph->object)
16183 ? 'S'
16184 : '-')),
16185 glyph->pixel_width,
16186 glyph->u.ch,
16187 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16188 ? glyph->u.ch
16189 : '.'),
16190 glyph->face_id,
16191 glyph->left_box_line_p,
16192 glyph->right_box_line_p);
16193 }
16194 else if (glyph->type == STRETCH_GLYPH)
16195 {
16196 fprintf (stderr,
16197 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16198 glyph - row->glyphs[TEXT_AREA],
16199 'S',
16200 glyph->charpos,
16201 (BUFFERP (glyph->object)
16202 ? 'B'
16203 : (STRINGP (glyph->object)
16204 ? 'S'
16205 : '-')),
16206 glyph->pixel_width,
16207 0,
16208 '.',
16209 glyph->face_id,
16210 glyph->left_box_line_p,
16211 glyph->right_box_line_p);
16212 }
16213 else if (glyph->type == IMAGE_GLYPH)
16214 {
16215 fprintf (stderr,
16216 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16217 glyph - row->glyphs[TEXT_AREA],
16218 'I',
16219 glyph->charpos,
16220 (BUFFERP (glyph->object)
16221 ? 'B'
16222 : (STRINGP (glyph->object)
16223 ? 'S'
16224 : '-')),
16225 glyph->pixel_width,
16226 glyph->u.img_id,
16227 '.',
16228 glyph->face_id,
16229 glyph->left_box_line_p,
16230 glyph->right_box_line_p);
16231 }
16232 else if (glyph->type == COMPOSITE_GLYPH)
16233 {
16234 fprintf (stderr,
16235 " %5d %4c %6d %c %3d 0x%05x",
16236 glyph - row->glyphs[TEXT_AREA],
16237 '+',
16238 glyph->charpos,
16239 (BUFFERP (glyph->object)
16240 ? 'B'
16241 : (STRINGP (glyph->object)
16242 ? 'S'
16243 : '-')),
16244 glyph->pixel_width,
16245 glyph->u.cmp.id);
16246 if (glyph->u.cmp.automatic)
16247 fprintf (stderr,
16248 "[%d-%d]",
16249 glyph->slice.cmp.from, glyph->slice.cmp.to);
16250 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16251 glyph->face_id,
16252 glyph->left_box_line_p,
16253 glyph->right_box_line_p);
16254 }
16255 }
16256
16257
16258 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16259 GLYPHS 0 means don't show glyph contents.
16260 GLYPHS 1 means show glyphs in short form
16261 GLYPHS > 1 means show glyphs in long form. */
16262
16263 void
16264 dump_glyph_row (row, vpos, glyphs)
16265 struct glyph_row *row;
16266 int vpos, glyphs;
16267 {
16268 if (glyphs != 1)
16269 {
16270 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16271 fprintf (stderr, "======================================================================\n");
16272
16273 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16274 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16275 vpos,
16276 MATRIX_ROW_START_CHARPOS (row),
16277 MATRIX_ROW_END_CHARPOS (row),
16278 row->used[TEXT_AREA],
16279 row->contains_overlapping_glyphs_p,
16280 row->enabled_p,
16281 row->truncated_on_left_p,
16282 row->truncated_on_right_p,
16283 row->continued_p,
16284 MATRIX_ROW_CONTINUATION_LINE_P (row),
16285 row->displays_text_p,
16286 row->ends_at_zv_p,
16287 row->fill_line_p,
16288 row->ends_in_middle_of_char_p,
16289 row->starts_in_middle_of_char_p,
16290 row->mouse_face_p,
16291 row->x,
16292 row->y,
16293 row->pixel_width,
16294 row->height,
16295 row->visible_height,
16296 row->ascent,
16297 row->phys_ascent);
16298 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16299 row->end.overlay_string_index,
16300 row->continuation_lines_width);
16301 fprintf (stderr, "%9d %5d\n",
16302 CHARPOS (row->start.string_pos),
16303 CHARPOS (row->end.string_pos));
16304 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16305 row->end.dpvec_index);
16306 }
16307
16308 if (glyphs > 1)
16309 {
16310 int area;
16311
16312 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16313 {
16314 struct glyph *glyph = row->glyphs[area];
16315 struct glyph *glyph_end = glyph + row->used[area];
16316
16317 /* Glyph for a line end in text. */
16318 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16319 ++glyph_end;
16320
16321 if (glyph < glyph_end)
16322 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16323
16324 for (; glyph < glyph_end; ++glyph)
16325 dump_glyph (row, glyph, area);
16326 }
16327 }
16328 else if (glyphs == 1)
16329 {
16330 int area;
16331
16332 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16333 {
16334 char *s = (char *) alloca (row->used[area] + 1);
16335 int i;
16336
16337 for (i = 0; i < row->used[area]; ++i)
16338 {
16339 struct glyph *glyph = row->glyphs[area] + i;
16340 if (glyph->type == CHAR_GLYPH
16341 && glyph->u.ch < 0x80
16342 && glyph->u.ch >= ' ')
16343 s[i] = glyph->u.ch;
16344 else
16345 s[i] = '.';
16346 }
16347
16348 s[i] = '\0';
16349 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16350 }
16351 }
16352 }
16353
16354
16355 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16356 Sdump_glyph_matrix, 0, 1, "p",
16357 doc: /* Dump the current matrix of the selected window to stderr.
16358 Shows contents of glyph row structures. With non-nil
16359 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16360 glyphs in short form, otherwise show glyphs in long form. */)
16361 (Lisp_Object glyphs)
16362 {
16363 struct window *w = XWINDOW (selected_window);
16364 struct buffer *buffer = XBUFFER (w->buffer);
16365
16366 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16367 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16368 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16369 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16370 fprintf (stderr, "=============================================\n");
16371 dump_glyph_matrix (w->current_matrix,
16372 NILP (glyphs) ? 0 : XINT (glyphs));
16373 return Qnil;
16374 }
16375
16376
16377 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16378 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16379 (void)
16380 {
16381 struct frame *f = XFRAME (selected_frame);
16382 dump_glyph_matrix (f->current_matrix, 1);
16383 return Qnil;
16384 }
16385
16386
16387 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16388 doc: /* Dump glyph row ROW to stderr.
16389 GLYPH 0 means don't dump glyphs.
16390 GLYPH 1 means dump glyphs in short form.
16391 GLYPH > 1 or omitted means dump glyphs in long form. */)
16392 (Lisp_Object row, Lisp_Object glyphs)
16393 {
16394 struct glyph_matrix *matrix;
16395 int vpos;
16396
16397 CHECK_NUMBER (row);
16398 matrix = XWINDOW (selected_window)->current_matrix;
16399 vpos = XINT (row);
16400 if (vpos >= 0 && vpos < matrix->nrows)
16401 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16402 vpos,
16403 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16404 return Qnil;
16405 }
16406
16407
16408 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16409 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16410 GLYPH 0 means don't dump glyphs.
16411 GLYPH 1 means dump glyphs in short form.
16412 GLYPH > 1 or omitted means dump glyphs in long form. */)
16413 (Lisp_Object row, Lisp_Object glyphs)
16414 {
16415 struct frame *sf = SELECTED_FRAME ();
16416 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16417 int vpos;
16418
16419 CHECK_NUMBER (row);
16420 vpos = XINT (row);
16421 if (vpos >= 0 && vpos < m->nrows)
16422 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16423 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16424 return Qnil;
16425 }
16426
16427
16428 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16429 doc: /* Toggle tracing of redisplay.
16430 With ARG, turn tracing on if and only if ARG is positive. */)
16431 (Lisp_Object arg)
16432 {
16433 if (NILP (arg))
16434 trace_redisplay_p = !trace_redisplay_p;
16435 else
16436 {
16437 arg = Fprefix_numeric_value (arg);
16438 trace_redisplay_p = XINT (arg) > 0;
16439 }
16440
16441 return Qnil;
16442 }
16443
16444
16445 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16446 doc: /* Like `format', but print result to stderr.
16447 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16448 (size_t nargs, Lisp_Object *args)
16449 {
16450 Lisp_Object s = Fformat (nargs, args);
16451 fprintf (stderr, "%s", SDATA (s));
16452 return Qnil;
16453 }
16454
16455 #endif /* GLYPH_DEBUG */
16456
16457
16458 \f
16459 /***********************************************************************
16460 Building Desired Matrix Rows
16461 ***********************************************************************/
16462
16463 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16464 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16465
16466 static struct glyph_row *
16467 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16468 {
16469 struct frame *f = XFRAME (WINDOW_FRAME (w));
16470 struct buffer *buffer = XBUFFER (w->buffer);
16471 struct buffer *old = current_buffer;
16472 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16473 int arrow_len = SCHARS (overlay_arrow_string);
16474 const unsigned char *arrow_end = arrow_string + arrow_len;
16475 const unsigned char *p;
16476 struct it it;
16477 int multibyte_p;
16478 int n_glyphs_before;
16479
16480 set_buffer_temp (buffer);
16481 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16482 it.glyph_row->used[TEXT_AREA] = 0;
16483 SET_TEXT_POS (it.position, 0, 0);
16484
16485 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16486 p = arrow_string;
16487 while (p < arrow_end)
16488 {
16489 Lisp_Object face, ilisp;
16490
16491 /* Get the next character. */
16492 if (multibyte_p)
16493 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16494 else
16495 {
16496 it.c = it.char_to_display = *p, it.len = 1;
16497 if (! ASCII_CHAR_P (it.c))
16498 it.char_to_display = BYTE8_TO_CHAR (it.c);
16499 }
16500 p += it.len;
16501
16502 /* Get its face. */
16503 ilisp = make_number (p - arrow_string);
16504 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16505 it.face_id = compute_char_face (f, it.char_to_display, face);
16506
16507 /* Compute its width, get its glyphs. */
16508 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16509 SET_TEXT_POS (it.position, -1, -1);
16510 PRODUCE_GLYPHS (&it);
16511
16512 /* If this character doesn't fit any more in the line, we have
16513 to remove some glyphs. */
16514 if (it.current_x > it.last_visible_x)
16515 {
16516 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16517 break;
16518 }
16519 }
16520
16521 set_buffer_temp (old);
16522 return it.glyph_row;
16523 }
16524
16525
16526 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16527 glyphs are only inserted for terminal frames since we can't really
16528 win with truncation glyphs when partially visible glyphs are
16529 involved. Which glyphs to insert is determined by
16530 produce_special_glyphs. */
16531
16532 static void
16533 insert_left_trunc_glyphs (struct it *it)
16534 {
16535 struct it truncate_it;
16536 struct glyph *from, *end, *to, *toend;
16537
16538 xassert (!FRAME_WINDOW_P (it->f));
16539
16540 /* Get the truncation glyphs. */
16541 truncate_it = *it;
16542 truncate_it.current_x = 0;
16543 truncate_it.face_id = DEFAULT_FACE_ID;
16544 truncate_it.glyph_row = &scratch_glyph_row;
16545 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16546 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16547 truncate_it.object = make_number (0);
16548 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16549
16550 /* Overwrite glyphs from IT with truncation glyphs. */
16551 if (!it->glyph_row->reversed_p)
16552 {
16553 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16554 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16555 to = it->glyph_row->glyphs[TEXT_AREA];
16556 toend = to + it->glyph_row->used[TEXT_AREA];
16557
16558 while (from < end)
16559 *to++ = *from++;
16560
16561 /* There may be padding glyphs left over. Overwrite them too. */
16562 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16563 {
16564 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16565 while (from < end)
16566 *to++ = *from++;
16567 }
16568
16569 if (to > toend)
16570 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16571 }
16572 else
16573 {
16574 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16575 that back to front. */
16576 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16577 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16578 toend = it->glyph_row->glyphs[TEXT_AREA];
16579 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16580
16581 while (from >= end && to >= toend)
16582 *to-- = *from--;
16583 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16584 {
16585 from =
16586 truncate_it.glyph_row->glyphs[TEXT_AREA]
16587 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16588 while (from >= end && to >= toend)
16589 *to-- = *from--;
16590 }
16591 if (from >= end)
16592 {
16593 /* Need to free some room before prepending additional
16594 glyphs. */
16595 int move_by = from - end + 1;
16596 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16597 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16598
16599 for ( ; g >= g0; g--)
16600 g[move_by] = *g;
16601 while (from >= end)
16602 *to-- = *from--;
16603 it->glyph_row->used[TEXT_AREA] += move_by;
16604 }
16605 }
16606 }
16607
16608
16609 /* Compute the pixel height and width of IT->glyph_row.
16610
16611 Most of the time, ascent and height of a display line will be equal
16612 to the max_ascent and max_height values of the display iterator
16613 structure. This is not the case if
16614
16615 1. We hit ZV without displaying anything. In this case, max_ascent
16616 and max_height will be zero.
16617
16618 2. We have some glyphs that don't contribute to the line height.
16619 (The glyph row flag contributes_to_line_height_p is for future
16620 pixmap extensions).
16621
16622 The first case is easily covered by using default values because in
16623 these cases, the line height does not really matter, except that it
16624 must not be zero. */
16625
16626 static void
16627 compute_line_metrics (struct it *it)
16628 {
16629 struct glyph_row *row = it->glyph_row;
16630
16631 if (FRAME_WINDOW_P (it->f))
16632 {
16633 int i, min_y, max_y;
16634
16635 /* The line may consist of one space only, that was added to
16636 place the cursor on it. If so, the row's height hasn't been
16637 computed yet. */
16638 if (row->height == 0)
16639 {
16640 if (it->max_ascent + it->max_descent == 0)
16641 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16642 row->ascent = it->max_ascent;
16643 row->height = it->max_ascent + it->max_descent;
16644 row->phys_ascent = it->max_phys_ascent;
16645 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16646 row->extra_line_spacing = it->max_extra_line_spacing;
16647 }
16648
16649 /* Compute the width of this line. */
16650 row->pixel_width = row->x;
16651 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16652 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16653
16654 xassert (row->pixel_width >= 0);
16655 xassert (row->ascent >= 0 && row->height > 0);
16656
16657 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16658 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16659
16660 /* If first line's physical ascent is larger than its logical
16661 ascent, use the physical ascent, and make the row taller.
16662 This makes accented characters fully visible. */
16663 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16664 && row->phys_ascent > row->ascent)
16665 {
16666 row->height += row->phys_ascent - row->ascent;
16667 row->ascent = row->phys_ascent;
16668 }
16669
16670 /* Compute how much of the line is visible. */
16671 row->visible_height = row->height;
16672
16673 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16674 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16675
16676 if (row->y < min_y)
16677 row->visible_height -= min_y - row->y;
16678 if (row->y + row->height > max_y)
16679 row->visible_height -= row->y + row->height - max_y;
16680 }
16681 else
16682 {
16683 row->pixel_width = row->used[TEXT_AREA];
16684 if (row->continued_p)
16685 row->pixel_width -= it->continuation_pixel_width;
16686 else if (row->truncated_on_right_p)
16687 row->pixel_width -= it->truncation_pixel_width;
16688 row->ascent = row->phys_ascent = 0;
16689 row->height = row->phys_height = row->visible_height = 1;
16690 row->extra_line_spacing = 0;
16691 }
16692
16693 /* Compute a hash code for this row. */
16694 {
16695 int area, i;
16696 row->hash = 0;
16697 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16698 for (i = 0; i < row->used[area]; ++i)
16699 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16700 + row->glyphs[area][i].u.val
16701 + row->glyphs[area][i].face_id
16702 + row->glyphs[area][i].padding_p
16703 + (row->glyphs[area][i].type << 2));
16704 }
16705
16706 it->max_ascent = it->max_descent = 0;
16707 it->max_phys_ascent = it->max_phys_descent = 0;
16708 }
16709
16710
16711 /* Append one space to the glyph row of iterator IT if doing a
16712 window-based redisplay. The space has the same face as
16713 IT->face_id. Value is non-zero if a space was added.
16714
16715 This function is called to make sure that there is always one glyph
16716 at the end of a glyph row that the cursor can be set on under
16717 window-systems. (If there weren't such a glyph we would not know
16718 how wide and tall a box cursor should be displayed).
16719
16720 At the same time this space let's a nicely handle clearing to the
16721 end of the line if the row ends in italic text. */
16722
16723 static int
16724 append_space_for_newline (struct it *it, int default_face_p)
16725 {
16726 if (FRAME_WINDOW_P (it->f))
16727 {
16728 int n = it->glyph_row->used[TEXT_AREA];
16729
16730 if (it->glyph_row->glyphs[TEXT_AREA] + n
16731 < it->glyph_row->glyphs[1 + TEXT_AREA])
16732 {
16733 /* Save some values that must not be changed.
16734 Must save IT->c and IT->len because otherwise
16735 ITERATOR_AT_END_P wouldn't work anymore after
16736 append_space_for_newline has been called. */
16737 enum display_element_type saved_what = it->what;
16738 int saved_c = it->c, saved_len = it->len;
16739 int saved_char_to_display = it->char_to_display;
16740 int saved_x = it->current_x;
16741 int saved_face_id = it->face_id;
16742 struct text_pos saved_pos;
16743 Lisp_Object saved_object;
16744 struct face *face;
16745
16746 saved_object = it->object;
16747 saved_pos = it->position;
16748
16749 it->what = IT_CHARACTER;
16750 memset (&it->position, 0, sizeof it->position);
16751 it->object = make_number (0);
16752 it->c = it->char_to_display = ' ';
16753 it->len = 1;
16754
16755 if (default_face_p)
16756 it->face_id = DEFAULT_FACE_ID;
16757 else if (it->face_before_selective_p)
16758 it->face_id = it->saved_face_id;
16759 face = FACE_FROM_ID (it->f, it->face_id);
16760 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16761
16762 PRODUCE_GLYPHS (it);
16763
16764 it->override_ascent = -1;
16765 it->constrain_row_ascent_descent_p = 0;
16766 it->current_x = saved_x;
16767 it->object = saved_object;
16768 it->position = saved_pos;
16769 it->what = saved_what;
16770 it->face_id = saved_face_id;
16771 it->len = saved_len;
16772 it->c = saved_c;
16773 it->char_to_display = saved_char_to_display;
16774 return 1;
16775 }
16776 }
16777
16778 return 0;
16779 }
16780
16781
16782 /* Extend the face of the last glyph in the text area of IT->glyph_row
16783 to the end of the display line. Called from display_line. If the
16784 glyph row is empty, add a space glyph to it so that we know the
16785 face to draw. Set the glyph row flag fill_line_p. If the glyph
16786 row is R2L, prepend a stretch glyph to cover the empty space to the
16787 left of the leftmost glyph. */
16788
16789 static void
16790 extend_face_to_end_of_line (struct it *it)
16791 {
16792 struct face *face;
16793 struct frame *f = it->f;
16794
16795 /* If line is already filled, do nothing. Non window-system frames
16796 get a grace of one more ``pixel'' because their characters are
16797 1-``pixel'' wide, so they hit the equality too early. This grace
16798 is needed only for R2L rows that are not continued, to produce
16799 one extra blank where we could display the cursor. */
16800 if (it->current_x >= it->last_visible_x
16801 + (!FRAME_WINDOW_P (f)
16802 && it->glyph_row->reversed_p
16803 && !it->glyph_row->continued_p))
16804 return;
16805
16806 /* Face extension extends the background and box of IT->face_id
16807 to the end of the line. If the background equals the background
16808 of the frame, we don't have to do anything. */
16809 if (it->face_before_selective_p)
16810 face = FACE_FROM_ID (f, it->saved_face_id);
16811 else
16812 face = FACE_FROM_ID (f, it->face_id);
16813
16814 if (FRAME_WINDOW_P (f)
16815 && it->glyph_row->displays_text_p
16816 && face->box == FACE_NO_BOX
16817 && face->background == FRAME_BACKGROUND_PIXEL (f)
16818 && !face->stipple
16819 && !it->glyph_row->reversed_p)
16820 return;
16821
16822 /* Set the glyph row flag indicating that the face of the last glyph
16823 in the text area has to be drawn to the end of the text area. */
16824 it->glyph_row->fill_line_p = 1;
16825
16826 /* If current character of IT is not ASCII, make sure we have the
16827 ASCII face. This will be automatically undone the next time
16828 get_next_display_element returns a multibyte character. Note
16829 that the character will always be single byte in unibyte
16830 text. */
16831 if (!ASCII_CHAR_P (it->c))
16832 {
16833 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16834 }
16835
16836 if (FRAME_WINDOW_P (f))
16837 {
16838 /* If the row is empty, add a space with the current face of IT,
16839 so that we know which face to draw. */
16840 if (it->glyph_row->used[TEXT_AREA] == 0)
16841 {
16842 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16843 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16844 it->glyph_row->used[TEXT_AREA] = 1;
16845 }
16846 #ifdef HAVE_WINDOW_SYSTEM
16847 if (it->glyph_row->reversed_p)
16848 {
16849 /* Prepend a stretch glyph to the row, such that the
16850 rightmost glyph will be drawn flushed all the way to the
16851 right margin of the window. The stretch glyph that will
16852 occupy the empty space, if any, to the left of the
16853 glyphs. */
16854 struct font *font = face->font ? face->font : FRAME_FONT (f);
16855 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16856 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16857 struct glyph *g;
16858 int row_width, stretch_ascent, stretch_width;
16859 struct text_pos saved_pos;
16860 int saved_face_id, saved_avoid_cursor;
16861
16862 for (row_width = 0, g = row_start; g < row_end; g++)
16863 row_width += g->pixel_width;
16864 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16865 if (stretch_width > 0)
16866 {
16867 stretch_ascent =
16868 (((it->ascent + it->descent)
16869 * FONT_BASE (font)) / FONT_HEIGHT (font));
16870 saved_pos = it->position;
16871 memset (&it->position, 0, sizeof it->position);
16872 saved_avoid_cursor = it->avoid_cursor_p;
16873 it->avoid_cursor_p = 1;
16874 saved_face_id = it->face_id;
16875 /* The last row's stretch glyph should get the default
16876 face, to avoid painting the rest of the window with
16877 the region face, if the region ends at ZV. */
16878 if (it->glyph_row->ends_at_zv_p)
16879 it->face_id = DEFAULT_FACE_ID;
16880 else
16881 it->face_id = face->id;
16882 append_stretch_glyph (it, make_number (0), stretch_width,
16883 it->ascent + it->descent, stretch_ascent);
16884 it->position = saved_pos;
16885 it->avoid_cursor_p = saved_avoid_cursor;
16886 it->face_id = saved_face_id;
16887 }
16888 }
16889 #endif /* HAVE_WINDOW_SYSTEM */
16890 }
16891 else
16892 {
16893 /* Save some values that must not be changed. */
16894 int saved_x = it->current_x;
16895 struct text_pos saved_pos;
16896 Lisp_Object saved_object;
16897 enum display_element_type saved_what = it->what;
16898 int saved_face_id = it->face_id;
16899
16900 saved_object = it->object;
16901 saved_pos = it->position;
16902
16903 it->what = IT_CHARACTER;
16904 memset (&it->position, 0, sizeof it->position);
16905 it->object = make_number (0);
16906 it->c = it->char_to_display = ' ';
16907 it->len = 1;
16908 /* The last row's blank glyphs should get the default face, to
16909 avoid painting the rest of the window with the region face,
16910 if the region ends at ZV. */
16911 if (it->glyph_row->ends_at_zv_p)
16912 it->face_id = DEFAULT_FACE_ID;
16913 else
16914 it->face_id = face->id;
16915
16916 PRODUCE_GLYPHS (it);
16917
16918 while (it->current_x <= it->last_visible_x)
16919 PRODUCE_GLYPHS (it);
16920
16921 /* Don't count these blanks really. It would let us insert a left
16922 truncation glyph below and make us set the cursor on them, maybe. */
16923 it->current_x = saved_x;
16924 it->object = saved_object;
16925 it->position = saved_pos;
16926 it->what = saved_what;
16927 it->face_id = saved_face_id;
16928 }
16929 }
16930
16931
16932 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16933 trailing whitespace. */
16934
16935 static int
16936 trailing_whitespace_p (EMACS_INT charpos)
16937 {
16938 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16939 int c = 0;
16940
16941 while (bytepos < ZV_BYTE
16942 && (c = FETCH_CHAR (bytepos),
16943 c == ' ' || c == '\t'))
16944 ++bytepos;
16945
16946 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16947 {
16948 if (bytepos != PT_BYTE)
16949 return 1;
16950 }
16951 return 0;
16952 }
16953
16954
16955 /* Highlight trailing whitespace, if any, in ROW. */
16956
16957 static void
16958 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16959 {
16960 int used = row->used[TEXT_AREA];
16961
16962 if (used)
16963 {
16964 struct glyph *start = row->glyphs[TEXT_AREA];
16965 struct glyph *glyph = start + used - 1;
16966
16967 if (row->reversed_p)
16968 {
16969 /* Right-to-left rows need to be processed in the opposite
16970 direction, so swap the edge pointers. */
16971 glyph = start;
16972 start = row->glyphs[TEXT_AREA] + used - 1;
16973 }
16974
16975 /* Skip over glyphs inserted to display the cursor at the
16976 end of a line, for extending the face of the last glyph
16977 to the end of the line on terminals, and for truncation
16978 and continuation glyphs. */
16979 if (!row->reversed_p)
16980 {
16981 while (glyph >= start
16982 && glyph->type == CHAR_GLYPH
16983 && INTEGERP (glyph->object))
16984 --glyph;
16985 }
16986 else
16987 {
16988 while (glyph <= start
16989 && glyph->type == CHAR_GLYPH
16990 && INTEGERP (glyph->object))
16991 ++glyph;
16992 }
16993
16994 /* If last glyph is a space or stretch, and it's trailing
16995 whitespace, set the face of all trailing whitespace glyphs in
16996 IT->glyph_row to `trailing-whitespace'. */
16997 if ((row->reversed_p ? glyph <= start : glyph >= start)
16998 && BUFFERP (glyph->object)
16999 && (glyph->type == STRETCH_GLYPH
17000 || (glyph->type == CHAR_GLYPH
17001 && glyph->u.ch == ' '))
17002 && trailing_whitespace_p (glyph->charpos))
17003 {
17004 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17005 if (face_id < 0)
17006 return;
17007
17008 if (!row->reversed_p)
17009 {
17010 while (glyph >= start
17011 && BUFFERP (glyph->object)
17012 && (glyph->type == STRETCH_GLYPH
17013 || (glyph->type == CHAR_GLYPH
17014 && glyph->u.ch == ' ')))
17015 (glyph--)->face_id = face_id;
17016 }
17017 else
17018 {
17019 while (glyph <= start
17020 && BUFFERP (glyph->object)
17021 && (glyph->type == STRETCH_GLYPH
17022 || (glyph->type == CHAR_GLYPH
17023 && glyph->u.ch == ' ')))
17024 (glyph++)->face_id = face_id;
17025 }
17026 }
17027 }
17028 }
17029
17030
17031 /* Value is non-zero if glyph row ROW should be
17032 used to hold the cursor. */
17033
17034 static int
17035 cursor_row_p (struct glyph_row *row)
17036 {
17037 int result = 1;
17038
17039 if (PT == CHARPOS (row->end.pos))
17040 {
17041 /* Suppose the row ends on a string.
17042 Unless the row is continued, that means it ends on a newline
17043 in the string. If it's anything other than a display string
17044 (e.g. a before-string from an overlay), we don't want the
17045 cursor there. (This heuristic seems to give the optimal
17046 behavior for the various types of multi-line strings.) */
17047 if (CHARPOS (row->end.string_pos) >= 0)
17048 {
17049 if (row->continued_p)
17050 result = 1;
17051 else
17052 {
17053 /* Check for `display' property. */
17054 struct glyph *beg = row->glyphs[TEXT_AREA];
17055 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17056 struct glyph *glyph;
17057
17058 result = 0;
17059 for (glyph = end; glyph >= beg; --glyph)
17060 if (STRINGP (glyph->object))
17061 {
17062 Lisp_Object prop
17063 = Fget_char_property (make_number (PT),
17064 Qdisplay, Qnil);
17065 result =
17066 (!NILP (prop)
17067 && display_prop_string_p (prop, glyph->object));
17068 break;
17069 }
17070 }
17071 }
17072 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17073 {
17074 /* If the row ends in middle of a real character,
17075 and the line is continued, we want the cursor here.
17076 That's because CHARPOS (ROW->end.pos) would equal
17077 PT if PT is before the character. */
17078 if (!row->ends_in_ellipsis_p)
17079 result = row->continued_p;
17080 else
17081 /* If the row ends in an ellipsis, then
17082 CHARPOS (ROW->end.pos) will equal point after the
17083 invisible text. We want that position to be displayed
17084 after the ellipsis. */
17085 result = 0;
17086 }
17087 /* If the row ends at ZV, display the cursor at the end of that
17088 row instead of at the start of the row below. */
17089 else if (row->ends_at_zv_p)
17090 result = 1;
17091 else
17092 result = 0;
17093 }
17094
17095 return result;
17096 }
17097
17098 \f
17099
17100 /* Push the display property PROP so that it will be rendered at the
17101 current position in IT. Return 1 if PROP was successfully pushed,
17102 0 otherwise. */
17103
17104 static int
17105 push_display_prop (struct it *it, Lisp_Object prop)
17106 {
17107 push_it (it);
17108
17109 if (STRINGP (prop))
17110 {
17111 if (SCHARS (prop) == 0)
17112 {
17113 pop_it (it);
17114 return 0;
17115 }
17116
17117 it->string = prop;
17118 it->multibyte_p = STRING_MULTIBYTE (it->string);
17119 it->current.overlay_string_index = -1;
17120 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17121 it->end_charpos = it->string_nchars = SCHARS (it->string);
17122 it->method = GET_FROM_STRING;
17123 it->stop_charpos = 0;
17124 }
17125 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17126 {
17127 it->method = GET_FROM_STRETCH;
17128 it->object = prop;
17129 }
17130 #ifdef HAVE_WINDOW_SYSTEM
17131 else if (IMAGEP (prop))
17132 {
17133 it->what = IT_IMAGE;
17134 it->image_id = lookup_image (it->f, prop);
17135 it->method = GET_FROM_IMAGE;
17136 }
17137 #endif /* HAVE_WINDOW_SYSTEM */
17138 else
17139 {
17140 pop_it (it); /* bogus display property, give up */
17141 return 0;
17142 }
17143
17144 return 1;
17145 }
17146
17147 /* Return the character-property PROP at the current position in IT. */
17148
17149 static Lisp_Object
17150 get_it_property (struct it *it, Lisp_Object prop)
17151 {
17152 Lisp_Object position;
17153
17154 if (STRINGP (it->object))
17155 position = make_number (IT_STRING_CHARPOS (*it));
17156 else if (BUFFERP (it->object))
17157 position = make_number (IT_CHARPOS (*it));
17158 else
17159 return Qnil;
17160
17161 return Fget_char_property (position, prop, it->object);
17162 }
17163
17164 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17165
17166 static void
17167 handle_line_prefix (struct it *it)
17168 {
17169 Lisp_Object prefix;
17170 if (it->continuation_lines_width > 0)
17171 {
17172 prefix = get_it_property (it, Qwrap_prefix);
17173 if (NILP (prefix))
17174 prefix = Vwrap_prefix;
17175 }
17176 else
17177 {
17178 prefix = get_it_property (it, Qline_prefix);
17179 if (NILP (prefix))
17180 prefix = Vline_prefix;
17181 }
17182 if (! NILP (prefix) && push_display_prop (it, prefix))
17183 {
17184 /* If the prefix is wider than the window, and we try to wrap
17185 it, it would acquire its own wrap prefix, and so on till the
17186 iterator stack overflows. So, don't wrap the prefix. */
17187 it->line_wrap = TRUNCATE;
17188 it->avoid_cursor_p = 1;
17189 }
17190 }
17191
17192 \f
17193
17194 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17195 only for R2L lines from display_line, when it decides that too many
17196 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17197 continued. */
17198 static void
17199 unproduce_glyphs (struct it *it, int n)
17200 {
17201 struct glyph *glyph, *end;
17202
17203 xassert (it->glyph_row);
17204 xassert (it->glyph_row->reversed_p);
17205 xassert (it->area == TEXT_AREA);
17206 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17207
17208 if (n > it->glyph_row->used[TEXT_AREA])
17209 n = it->glyph_row->used[TEXT_AREA];
17210 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17211 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17212 for ( ; glyph < end; glyph++)
17213 glyph[-n] = *glyph;
17214 }
17215
17216 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17217 and ROW->maxpos. */
17218 static void
17219 find_row_edges (struct it *it, struct glyph_row *row,
17220 EMACS_INT min_pos, EMACS_INT min_bpos,
17221 EMACS_INT max_pos, EMACS_INT max_bpos)
17222 {
17223 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17224 lines' rows is implemented for bidi-reordered rows. */
17225
17226 /* ROW->minpos is the value of min_pos, the minimal buffer position
17227 we have in ROW. */
17228 if (min_pos <= ZV)
17229 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17230 else
17231 /* We didn't find _any_ valid buffer positions in any of the
17232 glyphs, so we must trust the iterator's computed positions. */
17233 row->minpos = row->start.pos;
17234 if (max_pos <= 0)
17235 {
17236 max_pos = CHARPOS (it->current.pos);
17237 max_bpos = BYTEPOS (it->current.pos);
17238 }
17239
17240 /* Here are the various use-cases for ending the row, and the
17241 corresponding values for ROW->maxpos:
17242
17243 Line ends in a newline from buffer eol_pos + 1
17244 Line is continued from buffer max_pos + 1
17245 Line is truncated on right it->current.pos
17246 Line ends in a newline from string max_pos
17247 Line is continued from string max_pos
17248 Line is continued from display vector max_pos
17249 Line is entirely from a string min_pos == max_pos
17250 Line is entirely from a display vector min_pos == max_pos
17251 Line that ends at ZV ZV
17252
17253 If you discover other use-cases, please add them here as
17254 appropriate. */
17255 if (row->ends_at_zv_p)
17256 row->maxpos = it->current.pos;
17257 else if (row->used[TEXT_AREA])
17258 {
17259 if (row->ends_in_newline_from_string_p)
17260 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17261 else if (CHARPOS (it->eol_pos) > 0)
17262 SET_TEXT_POS (row->maxpos,
17263 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17264 else if (row->continued_p)
17265 {
17266 /* If max_pos is different from IT's current position, it
17267 means IT->method does not belong to the display element
17268 at max_pos. However, it also means that the display
17269 element at max_pos was displayed in its entirety on this
17270 line, which is equivalent to saying that the next line
17271 starts at the next buffer position. */
17272 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17273 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17274 else
17275 {
17276 INC_BOTH (max_pos, max_bpos);
17277 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17278 }
17279 }
17280 else if (row->truncated_on_right_p)
17281 /* display_line already called reseat_at_next_visible_line_start,
17282 which puts the iterator at the beginning of the next line, in
17283 the logical order. */
17284 row->maxpos = it->current.pos;
17285 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17286 /* A line that is entirely from a string/image/stretch... */
17287 row->maxpos = row->minpos;
17288 else
17289 abort ();
17290 }
17291 else
17292 row->maxpos = it->current.pos;
17293 }
17294
17295 /* Construct the glyph row IT->glyph_row in the desired matrix of
17296 IT->w from text at the current position of IT. See dispextern.h
17297 for an overview of struct it. Value is non-zero if
17298 IT->glyph_row displays text, as opposed to a line displaying ZV
17299 only. */
17300
17301 static int
17302 display_line (struct it *it)
17303 {
17304 struct glyph_row *row = it->glyph_row;
17305 Lisp_Object overlay_arrow_string;
17306 struct it wrap_it;
17307 int may_wrap = 0, wrap_x IF_LINT (= 0);
17308 int wrap_row_used = -1;
17309 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17310 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17311 int wrap_row_extra_line_spacing IF_LINT (= 0);
17312 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17313 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17314 int cvpos;
17315 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17316 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17317
17318 /* We always start displaying at hpos zero even if hscrolled. */
17319 xassert (it->hpos == 0 && it->current_x == 0);
17320
17321 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17322 >= it->w->desired_matrix->nrows)
17323 {
17324 it->w->nrows_scale_factor++;
17325 fonts_changed_p = 1;
17326 return 0;
17327 }
17328
17329 /* Is IT->w showing the region? */
17330 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17331
17332 /* Clear the result glyph row and enable it. */
17333 prepare_desired_row (row);
17334
17335 row->y = it->current_y;
17336 row->start = it->start;
17337 row->continuation_lines_width = it->continuation_lines_width;
17338 row->displays_text_p = 1;
17339 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17340 it->starts_in_middle_of_char_p = 0;
17341
17342 /* Arrange the overlays nicely for our purposes. Usually, we call
17343 display_line on only one line at a time, in which case this
17344 can't really hurt too much, or we call it on lines which appear
17345 one after another in the buffer, in which case all calls to
17346 recenter_overlay_lists but the first will be pretty cheap. */
17347 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17348
17349 /* Move over display elements that are not visible because we are
17350 hscrolled. This may stop at an x-position < IT->first_visible_x
17351 if the first glyph is partially visible or if we hit a line end. */
17352 if (it->current_x < it->first_visible_x)
17353 {
17354 this_line_min_pos = row->start.pos;
17355 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17356 MOVE_TO_POS | MOVE_TO_X);
17357 /* Record the smallest positions seen while we moved over
17358 display elements that are not visible. This is needed by
17359 redisplay_internal for optimizing the case where the cursor
17360 stays inside the same line. The rest of this function only
17361 considers positions that are actually displayed, so
17362 RECORD_MAX_MIN_POS will not otherwise record positions that
17363 are hscrolled to the left of the left edge of the window. */
17364 min_pos = CHARPOS (this_line_min_pos);
17365 min_bpos = BYTEPOS (this_line_min_pos);
17366 }
17367 else
17368 {
17369 /* We only do this when not calling `move_it_in_display_line_to'
17370 above, because move_it_in_display_line_to calls
17371 handle_line_prefix itself. */
17372 handle_line_prefix (it);
17373 }
17374
17375 /* Get the initial row height. This is either the height of the
17376 text hscrolled, if there is any, or zero. */
17377 row->ascent = it->max_ascent;
17378 row->height = it->max_ascent + it->max_descent;
17379 row->phys_ascent = it->max_phys_ascent;
17380 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17381 row->extra_line_spacing = it->max_extra_line_spacing;
17382
17383 /* Utility macro to record max and min buffer positions seen until now. */
17384 #define RECORD_MAX_MIN_POS(IT) \
17385 do \
17386 { \
17387 if (IT_CHARPOS (*(IT)) < min_pos) \
17388 { \
17389 min_pos = IT_CHARPOS (*(IT)); \
17390 min_bpos = IT_BYTEPOS (*(IT)); \
17391 } \
17392 if (IT_CHARPOS (*(IT)) > max_pos) \
17393 { \
17394 max_pos = IT_CHARPOS (*(IT)); \
17395 max_bpos = IT_BYTEPOS (*(IT)); \
17396 } \
17397 } \
17398 while (0)
17399
17400 /* Loop generating characters. The loop is left with IT on the next
17401 character to display. */
17402 while (1)
17403 {
17404 int n_glyphs_before, hpos_before, x_before;
17405 int x, nglyphs;
17406 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17407
17408 /* Retrieve the next thing to display. Value is zero if end of
17409 buffer reached. */
17410 if (!get_next_display_element (it))
17411 {
17412 /* Maybe add a space at the end of this line that is used to
17413 display the cursor there under X. Set the charpos of the
17414 first glyph of blank lines not corresponding to any text
17415 to -1. */
17416 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17417 row->exact_window_width_line_p = 1;
17418 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17419 || row->used[TEXT_AREA] == 0)
17420 {
17421 row->glyphs[TEXT_AREA]->charpos = -1;
17422 row->displays_text_p = 0;
17423
17424 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17425 && (!MINI_WINDOW_P (it->w)
17426 || (minibuf_level && EQ (it->window, minibuf_window))))
17427 row->indicate_empty_line_p = 1;
17428 }
17429
17430 it->continuation_lines_width = 0;
17431 row->ends_at_zv_p = 1;
17432 /* A row that displays right-to-left text must always have
17433 its last face extended all the way to the end of line,
17434 even if this row ends in ZV, because we still write to
17435 the screen left to right. */
17436 if (row->reversed_p)
17437 extend_face_to_end_of_line (it);
17438 break;
17439 }
17440
17441 /* Now, get the metrics of what we want to display. This also
17442 generates glyphs in `row' (which is IT->glyph_row). */
17443 n_glyphs_before = row->used[TEXT_AREA];
17444 x = it->current_x;
17445
17446 /* Remember the line height so far in case the next element doesn't
17447 fit on the line. */
17448 if (it->line_wrap != TRUNCATE)
17449 {
17450 ascent = it->max_ascent;
17451 descent = it->max_descent;
17452 phys_ascent = it->max_phys_ascent;
17453 phys_descent = it->max_phys_descent;
17454
17455 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17456 {
17457 if (IT_DISPLAYING_WHITESPACE (it))
17458 may_wrap = 1;
17459 else if (may_wrap)
17460 {
17461 wrap_it = *it;
17462 wrap_x = x;
17463 wrap_row_used = row->used[TEXT_AREA];
17464 wrap_row_ascent = row->ascent;
17465 wrap_row_height = row->height;
17466 wrap_row_phys_ascent = row->phys_ascent;
17467 wrap_row_phys_height = row->phys_height;
17468 wrap_row_extra_line_spacing = row->extra_line_spacing;
17469 wrap_row_min_pos = min_pos;
17470 wrap_row_min_bpos = min_bpos;
17471 wrap_row_max_pos = max_pos;
17472 wrap_row_max_bpos = max_bpos;
17473 may_wrap = 0;
17474 }
17475 }
17476 }
17477
17478 PRODUCE_GLYPHS (it);
17479
17480 /* If this display element was in marginal areas, continue with
17481 the next one. */
17482 if (it->area != TEXT_AREA)
17483 {
17484 row->ascent = max (row->ascent, it->max_ascent);
17485 row->height = max (row->height, it->max_ascent + it->max_descent);
17486 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17487 row->phys_height = max (row->phys_height,
17488 it->max_phys_ascent + it->max_phys_descent);
17489 row->extra_line_spacing = max (row->extra_line_spacing,
17490 it->max_extra_line_spacing);
17491 set_iterator_to_next (it, 1);
17492 continue;
17493 }
17494
17495 /* Does the display element fit on the line? If we truncate
17496 lines, we should draw past the right edge of the window. If
17497 we don't truncate, we want to stop so that we can display the
17498 continuation glyph before the right margin. If lines are
17499 continued, there are two possible strategies for characters
17500 resulting in more than 1 glyph (e.g. tabs): Display as many
17501 glyphs as possible in this line and leave the rest for the
17502 continuation line, or display the whole element in the next
17503 line. Original redisplay did the former, so we do it also. */
17504 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17505 hpos_before = it->hpos;
17506 x_before = x;
17507
17508 if (/* Not a newline. */
17509 nglyphs > 0
17510 /* Glyphs produced fit entirely in the line. */
17511 && it->current_x < it->last_visible_x)
17512 {
17513 it->hpos += nglyphs;
17514 row->ascent = max (row->ascent, it->max_ascent);
17515 row->height = max (row->height, it->max_ascent + it->max_descent);
17516 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17517 row->phys_height = max (row->phys_height,
17518 it->max_phys_ascent + it->max_phys_descent);
17519 row->extra_line_spacing = max (row->extra_line_spacing,
17520 it->max_extra_line_spacing);
17521 if (it->current_x - it->pixel_width < it->first_visible_x)
17522 row->x = x - it->first_visible_x;
17523 /* Record the maximum and minimum buffer positions seen so
17524 far in glyphs that will be displayed by this row. */
17525 if (it->bidi_p)
17526 RECORD_MAX_MIN_POS (it);
17527 }
17528 else
17529 {
17530 int i, new_x;
17531 struct glyph *glyph;
17532
17533 for (i = 0; i < nglyphs; ++i, x = new_x)
17534 {
17535 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17536 new_x = x + glyph->pixel_width;
17537
17538 if (/* Lines are continued. */
17539 it->line_wrap != TRUNCATE
17540 && (/* Glyph doesn't fit on the line. */
17541 new_x > it->last_visible_x
17542 /* Or it fits exactly on a window system frame. */
17543 || (new_x == it->last_visible_x
17544 && FRAME_WINDOW_P (it->f))))
17545 {
17546 /* End of a continued line. */
17547
17548 if (it->hpos == 0
17549 || (new_x == it->last_visible_x
17550 && FRAME_WINDOW_P (it->f)))
17551 {
17552 /* Current glyph is the only one on the line or
17553 fits exactly on the line. We must continue
17554 the line because we can't draw the cursor
17555 after the glyph. */
17556 row->continued_p = 1;
17557 it->current_x = new_x;
17558 it->continuation_lines_width += new_x;
17559 ++it->hpos;
17560 /* Record the maximum and minimum buffer
17561 positions seen so far in glyphs that will be
17562 displayed by this row. */
17563 if (it->bidi_p)
17564 RECORD_MAX_MIN_POS (it);
17565 if (i == nglyphs - 1)
17566 {
17567 /* If line-wrap is on, check if a previous
17568 wrap point was found. */
17569 if (wrap_row_used > 0
17570 /* Even if there is a previous wrap
17571 point, continue the line here as
17572 usual, if (i) the previous character
17573 was a space or tab AND (ii) the
17574 current character is not. */
17575 && (!may_wrap
17576 || IT_DISPLAYING_WHITESPACE (it)))
17577 goto back_to_wrap;
17578
17579 set_iterator_to_next (it, 1);
17580 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17581 {
17582 if (!get_next_display_element (it))
17583 {
17584 row->exact_window_width_line_p = 1;
17585 it->continuation_lines_width = 0;
17586 row->continued_p = 0;
17587 row->ends_at_zv_p = 1;
17588 }
17589 else if (ITERATOR_AT_END_OF_LINE_P (it))
17590 {
17591 row->continued_p = 0;
17592 row->exact_window_width_line_p = 1;
17593 }
17594 }
17595 }
17596 }
17597 else if (CHAR_GLYPH_PADDING_P (*glyph)
17598 && !FRAME_WINDOW_P (it->f))
17599 {
17600 /* A padding glyph that doesn't fit on this line.
17601 This means the whole character doesn't fit
17602 on the line. */
17603 if (row->reversed_p)
17604 unproduce_glyphs (it, row->used[TEXT_AREA]
17605 - n_glyphs_before);
17606 row->used[TEXT_AREA] = n_glyphs_before;
17607
17608 /* Fill the rest of the row with continuation
17609 glyphs like in 20.x. */
17610 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17611 < row->glyphs[1 + TEXT_AREA])
17612 produce_special_glyphs (it, IT_CONTINUATION);
17613
17614 row->continued_p = 1;
17615 it->current_x = x_before;
17616 it->continuation_lines_width += x_before;
17617
17618 /* Restore the height to what it was before the
17619 element not fitting on the line. */
17620 it->max_ascent = ascent;
17621 it->max_descent = descent;
17622 it->max_phys_ascent = phys_ascent;
17623 it->max_phys_descent = phys_descent;
17624 }
17625 else if (wrap_row_used > 0)
17626 {
17627 back_to_wrap:
17628 if (row->reversed_p)
17629 unproduce_glyphs (it,
17630 row->used[TEXT_AREA] - wrap_row_used);
17631 *it = wrap_it;
17632 it->continuation_lines_width += wrap_x;
17633 row->used[TEXT_AREA] = wrap_row_used;
17634 row->ascent = wrap_row_ascent;
17635 row->height = wrap_row_height;
17636 row->phys_ascent = wrap_row_phys_ascent;
17637 row->phys_height = wrap_row_phys_height;
17638 row->extra_line_spacing = wrap_row_extra_line_spacing;
17639 min_pos = wrap_row_min_pos;
17640 min_bpos = wrap_row_min_bpos;
17641 max_pos = wrap_row_max_pos;
17642 max_bpos = wrap_row_max_bpos;
17643 row->continued_p = 1;
17644 row->ends_at_zv_p = 0;
17645 row->exact_window_width_line_p = 0;
17646 it->continuation_lines_width += x;
17647
17648 /* Make sure that a non-default face is extended
17649 up to the right margin of the window. */
17650 extend_face_to_end_of_line (it);
17651 }
17652 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17653 {
17654 /* A TAB that extends past the right edge of the
17655 window. This produces a single glyph on
17656 window system frames. We leave the glyph in
17657 this row and let it fill the row, but don't
17658 consume the TAB. */
17659 it->continuation_lines_width += it->last_visible_x;
17660 row->ends_in_middle_of_char_p = 1;
17661 row->continued_p = 1;
17662 glyph->pixel_width = it->last_visible_x - x;
17663 it->starts_in_middle_of_char_p = 1;
17664 }
17665 else
17666 {
17667 /* Something other than a TAB that draws past
17668 the right edge of the window. Restore
17669 positions to values before the element. */
17670 if (row->reversed_p)
17671 unproduce_glyphs (it, row->used[TEXT_AREA]
17672 - (n_glyphs_before + i));
17673 row->used[TEXT_AREA] = n_glyphs_before + i;
17674
17675 /* Display continuation glyphs. */
17676 if (!FRAME_WINDOW_P (it->f))
17677 produce_special_glyphs (it, IT_CONTINUATION);
17678 row->continued_p = 1;
17679
17680 it->current_x = x_before;
17681 it->continuation_lines_width += x;
17682 extend_face_to_end_of_line (it);
17683
17684 if (nglyphs > 1 && i > 0)
17685 {
17686 row->ends_in_middle_of_char_p = 1;
17687 it->starts_in_middle_of_char_p = 1;
17688 }
17689
17690 /* Restore the height to what it was before the
17691 element not fitting on the line. */
17692 it->max_ascent = ascent;
17693 it->max_descent = descent;
17694 it->max_phys_ascent = phys_ascent;
17695 it->max_phys_descent = phys_descent;
17696 }
17697
17698 break;
17699 }
17700 else if (new_x > it->first_visible_x)
17701 {
17702 /* Increment number of glyphs actually displayed. */
17703 ++it->hpos;
17704
17705 /* Record the maximum and minimum buffer positions
17706 seen so far in glyphs that will be displayed by
17707 this row. */
17708 if (it->bidi_p)
17709 RECORD_MAX_MIN_POS (it);
17710
17711 if (x < it->first_visible_x)
17712 /* Glyph is partially visible, i.e. row starts at
17713 negative X position. */
17714 row->x = x - it->first_visible_x;
17715 }
17716 else
17717 {
17718 /* Glyph is completely off the left margin of the
17719 window. This should not happen because of the
17720 move_it_in_display_line at the start of this
17721 function, unless the text display area of the
17722 window is empty. */
17723 xassert (it->first_visible_x <= it->last_visible_x);
17724 }
17725 }
17726
17727 row->ascent = max (row->ascent, it->max_ascent);
17728 row->height = max (row->height, it->max_ascent + it->max_descent);
17729 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17730 row->phys_height = max (row->phys_height,
17731 it->max_phys_ascent + it->max_phys_descent);
17732 row->extra_line_spacing = max (row->extra_line_spacing,
17733 it->max_extra_line_spacing);
17734
17735 /* End of this display line if row is continued. */
17736 if (row->continued_p || row->ends_at_zv_p)
17737 break;
17738 }
17739
17740 at_end_of_line:
17741 /* Is this a line end? If yes, we're also done, after making
17742 sure that a non-default face is extended up to the right
17743 margin of the window. */
17744 if (ITERATOR_AT_END_OF_LINE_P (it))
17745 {
17746 int used_before = row->used[TEXT_AREA];
17747
17748 row->ends_in_newline_from_string_p = STRINGP (it->object);
17749
17750 /* Add a space at the end of the line that is used to
17751 display the cursor there. */
17752 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17753 append_space_for_newline (it, 0);
17754
17755 /* Extend the face to the end of the line. */
17756 extend_face_to_end_of_line (it);
17757
17758 /* Make sure we have the position. */
17759 if (used_before == 0)
17760 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17761
17762 /* Record the position of the newline, for use in
17763 find_row_edges. */
17764 it->eol_pos = it->current.pos;
17765
17766 /* Consume the line end. This skips over invisible lines. */
17767 set_iterator_to_next (it, 1);
17768 it->continuation_lines_width = 0;
17769 break;
17770 }
17771
17772 /* Proceed with next display element. Note that this skips
17773 over lines invisible because of selective display. */
17774 set_iterator_to_next (it, 1);
17775
17776 /* If we truncate lines, we are done when the last displayed
17777 glyphs reach past the right margin of the window. */
17778 if (it->line_wrap == TRUNCATE
17779 && (FRAME_WINDOW_P (it->f)
17780 ? (it->current_x >= it->last_visible_x)
17781 : (it->current_x > it->last_visible_x)))
17782 {
17783 /* Maybe add truncation glyphs. */
17784 if (!FRAME_WINDOW_P (it->f))
17785 {
17786 int i, n;
17787
17788 if (!row->reversed_p)
17789 {
17790 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17791 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17792 break;
17793 }
17794 else
17795 {
17796 for (i = 0; i < row->used[TEXT_AREA]; i++)
17797 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17798 break;
17799 /* Remove any padding glyphs at the front of ROW, to
17800 make room for the truncation glyphs we will be
17801 adding below. The loop below always inserts at
17802 least one truncation glyph, so also remove the
17803 last glyph added to ROW. */
17804 unproduce_glyphs (it, i + 1);
17805 /* Adjust i for the loop below. */
17806 i = row->used[TEXT_AREA] - (i + 1);
17807 }
17808
17809 for (n = row->used[TEXT_AREA]; i < n; ++i)
17810 {
17811 row->used[TEXT_AREA] = i;
17812 produce_special_glyphs (it, IT_TRUNCATION);
17813 }
17814 }
17815 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17816 {
17817 /* Don't truncate if we can overflow newline into fringe. */
17818 if (!get_next_display_element (it))
17819 {
17820 it->continuation_lines_width = 0;
17821 row->ends_at_zv_p = 1;
17822 row->exact_window_width_line_p = 1;
17823 break;
17824 }
17825 if (ITERATOR_AT_END_OF_LINE_P (it))
17826 {
17827 row->exact_window_width_line_p = 1;
17828 goto at_end_of_line;
17829 }
17830 }
17831
17832 row->truncated_on_right_p = 1;
17833 it->continuation_lines_width = 0;
17834 reseat_at_next_visible_line_start (it, 0);
17835 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17836 it->hpos = hpos_before;
17837 it->current_x = x_before;
17838 break;
17839 }
17840 }
17841
17842 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17843 at the left window margin. */
17844 if (it->first_visible_x
17845 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17846 {
17847 if (!FRAME_WINDOW_P (it->f))
17848 insert_left_trunc_glyphs (it);
17849 row->truncated_on_left_p = 1;
17850 }
17851
17852 /* Remember the position at which this line ends.
17853
17854 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17855 cannot be before the call to find_row_edges below, since that is
17856 where these positions are determined. */
17857 row->end = it->current;
17858 if (!it->bidi_p)
17859 {
17860 row->minpos = row->start.pos;
17861 row->maxpos = row->end.pos;
17862 }
17863 else
17864 {
17865 /* ROW->minpos and ROW->maxpos must be the smallest and
17866 `1 + the largest' buffer positions in ROW. But if ROW was
17867 bidi-reordered, these two positions can be anywhere in the
17868 row, so we must determine them now. */
17869 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17870 }
17871
17872 /* If the start of this line is the overlay arrow-position, then
17873 mark this glyph row as the one containing the overlay arrow.
17874 This is clearly a mess with variable size fonts. It would be
17875 better to let it be displayed like cursors under X. */
17876 if ((row->displays_text_p || !overlay_arrow_seen)
17877 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17878 !NILP (overlay_arrow_string)))
17879 {
17880 /* Overlay arrow in window redisplay is a fringe bitmap. */
17881 if (STRINGP (overlay_arrow_string))
17882 {
17883 struct glyph_row *arrow_row
17884 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17885 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17886 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17887 struct glyph *p = row->glyphs[TEXT_AREA];
17888 struct glyph *p2, *end;
17889
17890 /* Copy the arrow glyphs. */
17891 while (glyph < arrow_end)
17892 *p++ = *glyph++;
17893
17894 /* Throw away padding glyphs. */
17895 p2 = p;
17896 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17897 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17898 ++p2;
17899 if (p2 > p)
17900 {
17901 while (p2 < end)
17902 *p++ = *p2++;
17903 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17904 }
17905 }
17906 else
17907 {
17908 xassert (INTEGERP (overlay_arrow_string));
17909 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17910 }
17911 overlay_arrow_seen = 1;
17912 }
17913
17914 /* Compute pixel dimensions of this line. */
17915 compute_line_metrics (it);
17916
17917 /* Record whether this row ends inside an ellipsis. */
17918 row->ends_in_ellipsis_p
17919 = (it->method == GET_FROM_DISPLAY_VECTOR
17920 && it->ellipsis_p);
17921
17922 /* Save fringe bitmaps in this row. */
17923 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17924 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17925 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17926 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17927
17928 it->left_user_fringe_bitmap = 0;
17929 it->left_user_fringe_face_id = 0;
17930 it->right_user_fringe_bitmap = 0;
17931 it->right_user_fringe_face_id = 0;
17932
17933 /* Maybe set the cursor. */
17934 cvpos = it->w->cursor.vpos;
17935 if ((cvpos < 0
17936 /* In bidi-reordered rows, keep checking for proper cursor
17937 position even if one has been found already, because buffer
17938 positions in such rows change non-linearly with ROW->VPOS,
17939 when a line is continued. One exception: when we are at ZV,
17940 display cursor on the first suitable glyph row, since all
17941 the empty rows after that also have their position set to ZV. */
17942 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17943 lines' rows is implemented for bidi-reordered rows. */
17944 || (it->bidi_p
17945 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17946 && PT >= MATRIX_ROW_START_CHARPOS (row)
17947 && PT <= MATRIX_ROW_END_CHARPOS (row)
17948 && cursor_row_p (row))
17949 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17950
17951 /* Highlight trailing whitespace. */
17952 if (!NILP (Vshow_trailing_whitespace))
17953 highlight_trailing_whitespace (it->f, it->glyph_row);
17954
17955 /* Prepare for the next line. This line starts horizontally at (X
17956 HPOS) = (0 0). Vertical positions are incremented. As a
17957 convenience for the caller, IT->glyph_row is set to the next
17958 row to be used. */
17959 it->current_x = it->hpos = 0;
17960 it->current_y += row->height;
17961 SET_TEXT_POS (it->eol_pos, 0, 0);
17962 ++it->vpos;
17963 ++it->glyph_row;
17964 /* The next row should by default use the same value of the
17965 reversed_p flag as this one. set_iterator_to_next decides when
17966 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17967 the flag accordingly. */
17968 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17969 it->glyph_row->reversed_p = row->reversed_p;
17970 it->start = row->end;
17971 return row->displays_text_p;
17972
17973 #undef RECORD_MAX_MIN_POS
17974 }
17975
17976 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17977 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17978 doc: /* Return paragraph direction at point in BUFFER.
17979 Value is either `left-to-right' or `right-to-left'.
17980 If BUFFER is omitted or nil, it defaults to the current buffer.
17981
17982 Paragraph direction determines how the text in the paragraph is displayed.
17983 In left-to-right paragraphs, text begins at the left margin of the window
17984 and the reading direction is generally left to right. In right-to-left
17985 paragraphs, text begins at the right margin and is read from right to left.
17986
17987 See also `bidi-paragraph-direction'. */)
17988 (Lisp_Object buffer)
17989 {
17990 struct buffer *buf = current_buffer;
17991 struct buffer *old = buf;
17992
17993 if (! NILP (buffer))
17994 {
17995 CHECK_BUFFER (buffer);
17996 buf = XBUFFER (buffer);
17997 }
17998
17999 if (NILP (BVAR (buf, bidi_display_reordering)))
18000 return Qleft_to_right;
18001 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18002 return BVAR (buf, bidi_paragraph_direction);
18003 else
18004 {
18005 /* Determine the direction from buffer text. We could try to
18006 use current_matrix if it is up to date, but this seems fast
18007 enough as it is. */
18008 struct bidi_it itb;
18009 EMACS_INT pos = BUF_PT (buf);
18010 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18011 int c;
18012
18013 set_buffer_temp (buf);
18014 /* bidi_paragraph_init finds the base direction of the paragraph
18015 by searching forward from paragraph start. We need the base
18016 direction of the current or _previous_ paragraph, so we need
18017 to make sure we are within that paragraph. To that end, find
18018 the previous non-empty line. */
18019 if (pos >= ZV && pos > BEGV)
18020 {
18021 pos--;
18022 bytepos = CHAR_TO_BYTE (pos);
18023 }
18024 while ((c = FETCH_BYTE (bytepos)) == '\n'
18025 || c == ' ' || c == '\t' || c == '\f')
18026 {
18027 if (bytepos <= BEGV_BYTE)
18028 break;
18029 bytepos--;
18030 pos--;
18031 }
18032 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18033 bytepos--;
18034 itb.charpos = pos;
18035 itb.bytepos = bytepos;
18036 itb.first_elt = 1;
18037 itb.separator_limit = -1;
18038 itb.paragraph_dir = NEUTRAL_DIR;
18039
18040 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18041 set_buffer_temp (old);
18042 switch (itb.paragraph_dir)
18043 {
18044 case L2R:
18045 return Qleft_to_right;
18046 break;
18047 case R2L:
18048 return Qright_to_left;
18049 break;
18050 default:
18051 abort ();
18052 }
18053 }
18054 }
18055
18056
18057 \f
18058 /***********************************************************************
18059 Menu Bar
18060 ***********************************************************************/
18061
18062 /* Redisplay the menu bar in the frame for window W.
18063
18064 The menu bar of X frames that don't have X toolkit support is
18065 displayed in a special window W->frame->menu_bar_window.
18066
18067 The menu bar of terminal frames is treated specially as far as
18068 glyph matrices are concerned. Menu bar lines are not part of
18069 windows, so the update is done directly on the frame matrix rows
18070 for the menu bar. */
18071
18072 static void
18073 display_menu_bar (struct window *w)
18074 {
18075 struct frame *f = XFRAME (WINDOW_FRAME (w));
18076 struct it it;
18077 Lisp_Object items;
18078 int i;
18079
18080 /* Don't do all this for graphical frames. */
18081 #ifdef HAVE_NTGUI
18082 if (FRAME_W32_P (f))
18083 return;
18084 #endif
18085 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18086 if (FRAME_X_P (f))
18087 return;
18088 #endif
18089
18090 #ifdef HAVE_NS
18091 if (FRAME_NS_P (f))
18092 return;
18093 #endif /* HAVE_NS */
18094
18095 #ifdef USE_X_TOOLKIT
18096 xassert (!FRAME_WINDOW_P (f));
18097 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18098 it.first_visible_x = 0;
18099 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18100 #else /* not USE_X_TOOLKIT */
18101 if (FRAME_WINDOW_P (f))
18102 {
18103 /* Menu bar lines are displayed in the desired matrix of the
18104 dummy window menu_bar_window. */
18105 struct window *menu_w;
18106 xassert (WINDOWP (f->menu_bar_window));
18107 menu_w = XWINDOW (f->menu_bar_window);
18108 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18109 MENU_FACE_ID);
18110 it.first_visible_x = 0;
18111 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18112 }
18113 else
18114 {
18115 /* This is a TTY frame, i.e. character hpos/vpos are used as
18116 pixel x/y. */
18117 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18118 MENU_FACE_ID);
18119 it.first_visible_x = 0;
18120 it.last_visible_x = FRAME_COLS (f);
18121 }
18122 #endif /* not USE_X_TOOLKIT */
18123
18124 if (! mode_line_inverse_video)
18125 /* Force the menu-bar to be displayed in the default face. */
18126 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18127
18128 /* Clear all rows of the menu bar. */
18129 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18130 {
18131 struct glyph_row *row = it.glyph_row + i;
18132 clear_glyph_row (row);
18133 row->enabled_p = 1;
18134 row->full_width_p = 1;
18135 }
18136
18137 /* Display all items of the menu bar. */
18138 items = FRAME_MENU_BAR_ITEMS (it.f);
18139 for (i = 0; i < XVECTOR_SIZE (items); i += 4)
18140 {
18141 Lisp_Object string;
18142
18143 /* Stop at nil string. */
18144 string = AREF (items, i + 1);
18145 if (NILP (string))
18146 break;
18147
18148 /* Remember where item was displayed. */
18149 ASET (items, i + 3, make_number (it.hpos));
18150
18151 /* Display the item, pad with one space. */
18152 if (it.current_x < it.last_visible_x)
18153 display_string (NULL, string, Qnil, 0, 0, &it,
18154 SCHARS (string) + 1, 0, 0, -1);
18155 }
18156
18157 /* Fill out the line with spaces. */
18158 if (it.current_x < it.last_visible_x)
18159 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18160
18161 /* Compute the total height of the lines. */
18162 compute_line_metrics (&it);
18163 }
18164
18165
18166 \f
18167 /***********************************************************************
18168 Mode Line
18169 ***********************************************************************/
18170
18171 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18172 FORCE is non-zero, redisplay mode lines unconditionally.
18173 Otherwise, redisplay only mode lines that are garbaged. Value is
18174 the number of windows whose mode lines were redisplayed. */
18175
18176 static int
18177 redisplay_mode_lines (Lisp_Object window, int force)
18178 {
18179 int nwindows = 0;
18180
18181 while (!NILP (window))
18182 {
18183 struct window *w = XWINDOW (window);
18184
18185 if (WINDOWP (w->hchild))
18186 nwindows += redisplay_mode_lines (w->hchild, force);
18187 else if (WINDOWP (w->vchild))
18188 nwindows += redisplay_mode_lines (w->vchild, force);
18189 else if (force
18190 || FRAME_GARBAGED_P (XFRAME (w->frame))
18191 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18192 {
18193 struct text_pos lpoint;
18194 struct buffer *old = current_buffer;
18195
18196 /* Set the window's buffer for the mode line display. */
18197 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18198 set_buffer_internal_1 (XBUFFER (w->buffer));
18199
18200 /* Point refers normally to the selected window. For any
18201 other window, set up appropriate value. */
18202 if (!EQ (window, selected_window))
18203 {
18204 struct text_pos pt;
18205
18206 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18207 if (CHARPOS (pt) < BEGV)
18208 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18209 else if (CHARPOS (pt) > (ZV - 1))
18210 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18211 else
18212 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18213 }
18214
18215 /* Display mode lines. */
18216 clear_glyph_matrix (w->desired_matrix);
18217 if (display_mode_lines (w))
18218 {
18219 ++nwindows;
18220 w->must_be_updated_p = 1;
18221 }
18222
18223 /* Restore old settings. */
18224 set_buffer_internal_1 (old);
18225 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18226 }
18227
18228 window = w->next;
18229 }
18230
18231 return nwindows;
18232 }
18233
18234
18235 /* Display the mode and/or header line of window W. Value is the
18236 sum number of mode lines and header lines displayed. */
18237
18238 static int
18239 display_mode_lines (struct window *w)
18240 {
18241 Lisp_Object old_selected_window, old_selected_frame;
18242 int n = 0;
18243
18244 old_selected_frame = selected_frame;
18245 selected_frame = w->frame;
18246 old_selected_window = selected_window;
18247 XSETWINDOW (selected_window, w);
18248
18249 /* These will be set while the mode line specs are processed. */
18250 line_number_displayed = 0;
18251 w->column_number_displayed = Qnil;
18252
18253 if (WINDOW_WANTS_MODELINE_P (w))
18254 {
18255 struct window *sel_w = XWINDOW (old_selected_window);
18256
18257 /* Select mode line face based on the real selected window. */
18258 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18259 BVAR (current_buffer, mode_line_format));
18260 ++n;
18261 }
18262
18263 if (WINDOW_WANTS_HEADER_LINE_P (w))
18264 {
18265 display_mode_line (w, HEADER_LINE_FACE_ID,
18266 BVAR (current_buffer, header_line_format));
18267 ++n;
18268 }
18269
18270 selected_frame = old_selected_frame;
18271 selected_window = old_selected_window;
18272 return n;
18273 }
18274
18275
18276 /* Display mode or header line of window W. FACE_ID specifies which
18277 line to display; it is either MODE_LINE_FACE_ID or
18278 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18279 display. Value is the pixel height of the mode/header line
18280 displayed. */
18281
18282 static int
18283 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18284 {
18285 struct it it;
18286 struct face *face;
18287 int count = SPECPDL_INDEX ();
18288
18289 init_iterator (&it, w, -1, -1, NULL, face_id);
18290 /* Don't extend on a previously drawn mode-line.
18291 This may happen if called from pos_visible_p. */
18292 it.glyph_row->enabled_p = 0;
18293 prepare_desired_row (it.glyph_row);
18294
18295 it.glyph_row->mode_line_p = 1;
18296
18297 if (! mode_line_inverse_video)
18298 /* Force the mode-line to be displayed in the default face. */
18299 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18300
18301 record_unwind_protect (unwind_format_mode_line,
18302 format_mode_line_unwind_data (NULL, Qnil, 0));
18303
18304 mode_line_target = MODE_LINE_DISPLAY;
18305
18306 /* Temporarily make frame's keyboard the current kboard so that
18307 kboard-local variables in the mode_line_format will get the right
18308 values. */
18309 push_kboard (FRAME_KBOARD (it.f));
18310 record_unwind_save_match_data ();
18311 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18312 pop_kboard ();
18313
18314 unbind_to (count, Qnil);
18315
18316 /* Fill up with spaces. */
18317 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18318
18319 compute_line_metrics (&it);
18320 it.glyph_row->full_width_p = 1;
18321 it.glyph_row->continued_p = 0;
18322 it.glyph_row->truncated_on_left_p = 0;
18323 it.glyph_row->truncated_on_right_p = 0;
18324
18325 /* Make a 3D mode-line have a shadow at its right end. */
18326 face = FACE_FROM_ID (it.f, face_id);
18327 extend_face_to_end_of_line (&it);
18328 if (face->box != FACE_NO_BOX)
18329 {
18330 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18331 + it.glyph_row->used[TEXT_AREA] - 1);
18332 last->right_box_line_p = 1;
18333 }
18334
18335 return it.glyph_row->height;
18336 }
18337
18338 /* Move element ELT in LIST to the front of LIST.
18339 Return the updated list. */
18340
18341 static Lisp_Object
18342 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18343 {
18344 register Lisp_Object tail, prev;
18345 register Lisp_Object tem;
18346
18347 tail = list;
18348 prev = Qnil;
18349 while (CONSP (tail))
18350 {
18351 tem = XCAR (tail);
18352
18353 if (EQ (elt, tem))
18354 {
18355 /* Splice out the link TAIL. */
18356 if (NILP (prev))
18357 list = XCDR (tail);
18358 else
18359 Fsetcdr (prev, XCDR (tail));
18360
18361 /* Now make it the first. */
18362 Fsetcdr (tail, list);
18363 return tail;
18364 }
18365 else
18366 prev = tail;
18367 tail = XCDR (tail);
18368 QUIT;
18369 }
18370
18371 /* Not found--return unchanged LIST. */
18372 return list;
18373 }
18374
18375 /* Contribute ELT to the mode line for window IT->w. How it
18376 translates into text depends on its data type.
18377
18378 IT describes the display environment in which we display, as usual.
18379
18380 DEPTH is the depth in recursion. It is used to prevent
18381 infinite recursion here.
18382
18383 FIELD_WIDTH is the number of characters the display of ELT should
18384 occupy in the mode line, and PRECISION is the maximum number of
18385 characters to display from ELT's representation. See
18386 display_string for details.
18387
18388 Returns the hpos of the end of the text generated by ELT.
18389
18390 PROPS is a property list to add to any string we encounter.
18391
18392 If RISKY is nonzero, remove (disregard) any properties in any string
18393 we encounter, and ignore :eval and :propertize.
18394
18395 The global variable `mode_line_target' determines whether the
18396 output is passed to `store_mode_line_noprop',
18397 `store_mode_line_string', or `display_string'. */
18398
18399 static int
18400 display_mode_element (struct it *it, int depth, int field_width, int precision,
18401 Lisp_Object elt, Lisp_Object props, int risky)
18402 {
18403 int n = 0, field, prec;
18404 int literal = 0;
18405
18406 tail_recurse:
18407 if (depth > 100)
18408 elt = build_string ("*too-deep*");
18409
18410 depth++;
18411
18412 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18413 {
18414 case Lisp_String:
18415 {
18416 /* A string: output it and check for %-constructs within it. */
18417 unsigned char c;
18418 EMACS_INT offset = 0;
18419
18420 if (SCHARS (elt) > 0
18421 && (!NILP (props) || risky))
18422 {
18423 Lisp_Object oprops, aelt;
18424 oprops = Ftext_properties_at (make_number (0), elt);
18425
18426 /* If the starting string's properties are not what
18427 we want, translate the string. Also, if the string
18428 is risky, do that anyway. */
18429
18430 if (NILP (Fequal (props, oprops)) || risky)
18431 {
18432 /* If the starting string has properties,
18433 merge the specified ones onto the existing ones. */
18434 if (! NILP (oprops) && !risky)
18435 {
18436 Lisp_Object tem;
18437
18438 oprops = Fcopy_sequence (oprops);
18439 tem = props;
18440 while (CONSP (tem))
18441 {
18442 oprops = Fplist_put (oprops, XCAR (tem),
18443 XCAR (XCDR (tem)));
18444 tem = XCDR (XCDR (tem));
18445 }
18446 props = oprops;
18447 }
18448
18449 aelt = Fassoc (elt, mode_line_proptrans_alist);
18450 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18451 {
18452 /* AELT is what we want. Move it to the front
18453 without consing. */
18454 elt = XCAR (aelt);
18455 mode_line_proptrans_alist
18456 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18457 }
18458 else
18459 {
18460 Lisp_Object tem;
18461
18462 /* If AELT has the wrong props, it is useless.
18463 so get rid of it. */
18464 if (! NILP (aelt))
18465 mode_line_proptrans_alist
18466 = Fdelq (aelt, mode_line_proptrans_alist);
18467
18468 elt = Fcopy_sequence (elt);
18469 Fset_text_properties (make_number (0), Flength (elt),
18470 props, elt);
18471 /* Add this item to mode_line_proptrans_alist. */
18472 mode_line_proptrans_alist
18473 = Fcons (Fcons (elt, props),
18474 mode_line_proptrans_alist);
18475 /* Truncate mode_line_proptrans_alist
18476 to at most 50 elements. */
18477 tem = Fnthcdr (make_number (50),
18478 mode_line_proptrans_alist);
18479 if (! NILP (tem))
18480 XSETCDR (tem, Qnil);
18481 }
18482 }
18483 }
18484
18485 offset = 0;
18486
18487 if (literal)
18488 {
18489 prec = precision - n;
18490 switch (mode_line_target)
18491 {
18492 case MODE_LINE_NOPROP:
18493 case MODE_LINE_TITLE:
18494 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18495 break;
18496 case MODE_LINE_STRING:
18497 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18498 break;
18499 case MODE_LINE_DISPLAY:
18500 n += display_string (NULL, elt, Qnil, 0, 0, it,
18501 0, prec, 0, STRING_MULTIBYTE (elt));
18502 break;
18503 }
18504
18505 break;
18506 }
18507
18508 /* Handle the non-literal case. */
18509
18510 while ((precision <= 0 || n < precision)
18511 && SREF (elt, offset) != 0
18512 && (mode_line_target != MODE_LINE_DISPLAY
18513 || it->current_x < it->last_visible_x))
18514 {
18515 EMACS_INT last_offset = offset;
18516
18517 /* Advance to end of string or next format specifier. */
18518 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18519 ;
18520
18521 if (offset - 1 != last_offset)
18522 {
18523 EMACS_INT nchars, nbytes;
18524
18525 /* Output to end of string or up to '%'. Field width
18526 is length of string. Don't output more than
18527 PRECISION allows us. */
18528 offset--;
18529
18530 prec = c_string_width (SDATA (elt) + last_offset,
18531 offset - last_offset, precision - n,
18532 &nchars, &nbytes);
18533
18534 switch (mode_line_target)
18535 {
18536 case MODE_LINE_NOPROP:
18537 case MODE_LINE_TITLE:
18538 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18539 break;
18540 case MODE_LINE_STRING:
18541 {
18542 EMACS_INT bytepos = last_offset;
18543 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18544 EMACS_INT endpos = (precision <= 0
18545 ? string_byte_to_char (elt, offset)
18546 : charpos + nchars);
18547
18548 n += store_mode_line_string (NULL,
18549 Fsubstring (elt, make_number (charpos),
18550 make_number (endpos)),
18551 0, 0, 0, Qnil);
18552 }
18553 break;
18554 case MODE_LINE_DISPLAY:
18555 {
18556 EMACS_INT bytepos = last_offset;
18557 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18558
18559 if (precision <= 0)
18560 nchars = string_byte_to_char (elt, offset) - charpos;
18561 n += display_string (NULL, elt, Qnil, 0, charpos,
18562 it, 0, nchars, 0,
18563 STRING_MULTIBYTE (elt));
18564 }
18565 break;
18566 }
18567 }
18568 else /* c == '%' */
18569 {
18570 EMACS_INT percent_position = offset;
18571
18572 /* Get the specified minimum width. Zero means
18573 don't pad. */
18574 field = 0;
18575 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18576 field = field * 10 + c - '0';
18577
18578 /* Don't pad beyond the total padding allowed. */
18579 if (field_width - n > 0 && field > field_width - n)
18580 field = field_width - n;
18581
18582 /* Note that either PRECISION <= 0 or N < PRECISION. */
18583 prec = precision - n;
18584
18585 if (c == 'M')
18586 n += display_mode_element (it, depth, field, prec,
18587 Vglobal_mode_string, props,
18588 risky);
18589 else if (c != 0)
18590 {
18591 int multibyte;
18592 EMACS_INT bytepos, charpos;
18593 const char *spec;
18594 Lisp_Object string;
18595
18596 bytepos = percent_position;
18597 charpos = (STRING_MULTIBYTE (elt)
18598 ? string_byte_to_char (elt, bytepos)
18599 : bytepos);
18600 spec = decode_mode_spec (it->w, c, field, &string);
18601 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18602
18603 switch (mode_line_target)
18604 {
18605 case MODE_LINE_NOPROP:
18606 case MODE_LINE_TITLE:
18607 n += store_mode_line_noprop (spec, field, prec);
18608 break;
18609 case MODE_LINE_STRING:
18610 {
18611 int len = strlen (spec);
18612 Lisp_Object tem = make_string (spec, len);
18613 props = Ftext_properties_at (make_number (charpos), elt);
18614 /* Should only keep face property in props */
18615 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18616 }
18617 break;
18618 case MODE_LINE_DISPLAY:
18619 {
18620 int nglyphs_before, nwritten;
18621
18622 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18623 nwritten = display_string (spec, string, elt,
18624 charpos, 0, it,
18625 field, prec, 0,
18626 multibyte);
18627
18628 /* Assign to the glyphs written above the
18629 string where the `%x' came from, position
18630 of the `%'. */
18631 if (nwritten > 0)
18632 {
18633 struct glyph *glyph
18634 = (it->glyph_row->glyphs[TEXT_AREA]
18635 + nglyphs_before);
18636 int i;
18637
18638 for (i = 0; i < nwritten; ++i)
18639 {
18640 glyph[i].object = elt;
18641 glyph[i].charpos = charpos;
18642 }
18643
18644 n += nwritten;
18645 }
18646 }
18647 break;
18648 }
18649 }
18650 else /* c == 0 */
18651 break;
18652 }
18653 }
18654 }
18655 break;
18656
18657 case Lisp_Symbol:
18658 /* A symbol: process the value of the symbol recursively
18659 as if it appeared here directly. Avoid error if symbol void.
18660 Special case: if value of symbol is a string, output the string
18661 literally. */
18662 {
18663 register Lisp_Object tem;
18664
18665 /* If the variable is not marked as risky to set
18666 then its contents are risky to use. */
18667 if (NILP (Fget (elt, Qrisky_local_variable)))
18668 risky = 1;
18669
18670 tem = Fboundp (elt);
18671 if (!NILP (tem))
18672 {
18673 tem = Fsymbol_value (elt);
18674 /* If value is a string, output that string literally:
18675 don't check for % within it. */
18676 if (STRINGP (tem))
18677 literal = 1;
18678
18679 if (!EQ (tem, elt))
18680 {
18681 /* Give up right away for nil or t. */
18682 elt = tem;
18683 goto tail_recurse;
18684 }
18685 }
18686 }
18687 break;
18688
18689 case Lisp_Cons:
18690 {
18691 register Lisp_Object car, tem;
18692
18693 /* A cons cell: five distinct cases.
18694 If first element is :eval or :propertize, do something special.
18695 If first element is a string or a cons, process all the elements
18696 and effectively concatenate them.
18697 If first element is a negative number, truncate displaying cdr to
18698 at most that many characters. If positive, pad (with spaces)
18699 to at least that many characters.
18700 If first element is a symbol, process the cadr or caddr recursively
18701 according to whether the symbol's value is non-nil or nil. */
18702 car = XCAR (elt);
18703 if (EQ (car, QCeval))
18704 {
18705 /* An element of the form (:eval FORM) means evaluate FORM
18706 and use the result as mode line elements. */
18707
18708 if (risky)
18709 break;
18710
18711 if (CONSP (XCDR (elt)))
18712 {
18713 Lisp_Object spec;
18714 spec = safe_eval (XCAR (XCDR (elt)));
18715 n += display_mode_element (it, depth, field_width - n,
18716 precision - n, spec, props,
18717 risky);
18718 }
18719 }
18720 else if (EQ (car, QCpropertize))
18721 {
18722 /* An element of the form (:propertize ELT PROPS...)
18723 means display ELT but applying properties PROPS. */
18724
18725 if (risky)
18726 break;
18727
18728 if (CONSP (XCDR (elt)))
18729 n += display_mode_element (it, depth, field_width - n,
18730 precision - n, XCAR (XCDR (elt)),
18731 XCDR (XCDR (elt)), risky);
18732 }
18733 else if (SYMBOLP (car))
18734 {
18735 tem = Fboundp (car);
18736 elt = XCDR (elt);
18737 if (!CONSP (elt))
18738 goto invalid;
18739 /* elt is now the cdr, and we know it is a cons cell.
18740 Use its car if CAR has a non-nil value. */
18741 if (!NILP (tem))
18742 {
18743 tem = Fsymbol_value (car);
18744 if (!NILP (tem))
18745 {
18746 elt = XCAR (elt);
18747 goto tail_recurse;
18748 }
18749 }
18750 /* Symbol's value is nil (or symbol is unbound)
18751 Get the cddr of the original list
18752 and if possible find the caddr and use that. */
18753 elt = XCDR (elt);
18754 if (NILP (elt))
18755 break;
18756 else if (!CONSP (elt))
18757 goto invalid;
18758 elt = XCAR (elt);
18759 goto tail_recurse;
18760 }
18761 else if (INTEGERP (car))
18762 {
18763 register int lim = XINT (car);
18764 elt = XCDR (elt);
18765 if (lim < 0)
18766 {
18767 /* Negative int means reduce maximum width. */
18768 if (precision <= 0)
18769 precision = -lim;
18770 else
18771 precision = min (precision, -lim);
18772 }
18773 else if (lim > 0)
18774 {
18775 /* Padding specified. Don't let it be more than
18776 current maximum. */
18777 if (precision > 0)
18778 lim = min (precision, lim);
18779
18780 /* If that's more padding than already wanted, queue it.
18781 But don't reduce padding already specified even if
18782 that is beyond the current truncation point. */
18783 field_width = max (lim, field_width);
18784 }
18785 goto tail_recurse;
18786 }
18787 else if (STRINGP (car) || CONSP (car))
18788 {
18789 Lisp_Object halftail = elt;
18790 int len = 0;
18791
18792 while (CONSP (elt)
18793 && (precision <= 0 || n < precision))
18794 {
18795 n += display_mode_element (it, depth,
18796 /* Do padding only after the last
18797 element in the list. */
18798 (! CONSP (XCDR (elt))
18799 ? field_width - n
18800 : 0),
18801 precision - n, XCAR (elt),
18802 props, risky);
18803 elt = XCDR (elt);
18804 len++;
18805 if ((len & 1) == 0)
18806 halftail = XCDR (halftail);
18807 /* Check for cycle. */
18808 if (EQ (halftail, elt))
18809 break;
18810 }
18811 }
18812 }
18813 break;
18814
18815 default:
18816 invalid:
18817 elt = build_string ("*invalid*");
18818 goto tail_recurse;
18819 }
18820
18821 /* Pad to FIELD_WIDTH. */
18822 if (field_width > 0 && n < field_width)
18823 {
18824 switch (mode_line_target)
18825 {
18826 case MODE_LINE_NOPROP:
18827 case MODE_LINE_TITLE:
18828 n += store_mode_line_noprop ("", field_width - n, 0);
18829 break;
18830 case MODE_LINE_STRING:
18831 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18832 break;
18833 case MODE_LINE_DISPLAY:
18834 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18835 0, 0, 0);
18836 break;
18837 }
18838 }
18839
18840 return n;
18841 }
18842
18843 /* Store a mode-line string element in mode_line_string_list.
18844
18845 If STRING is non-null, display that C string. Otherwise, the Lisp
18846 string LISP_STRING is displayed.
18847
18848 FIELD_WIDTH is the minimum number of output glyphs to produce.
18849 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18850 with spaces. FIELD_WIDTH <= 0 means don't pad.
18851
18852 PRECISION is the maximum number of characters to output from
18853 STRING. PRECISION <= 0 means don't truncate the string.
18854
18855 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18856 properties to the string.
18857
18858 PROPS are the properties to add to the string.
18859 The mode_line_string_face face property is always added to the string.
18860 */
18861
18862 static int
18863 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18864 int field_width, int precision, Lisp_Object props)
18865 {
18866 EMACS_INT len;
18867 int n = 0;
18868
18869 if (string != NULL)
18870 {
18871 len = strlen (string);
18872 if (precision > 0 && len > precision)
18873 len = precision;
18874 lisp_string = make_string (string, len);
18875 if (NILP (props))
18876 props = mode_line_string_face_prop;
18877 else if (!NILP (mode_line_string_face))
18878 {
18879 Lisp_Object face = Fplist_get (props, Qface);
18880 props = Fcopy_sequence (props);
18881 if (NILP (face))
18882 face = mode_line_string_face;
18883 else
18884 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18885 props = Fplist_put (props, Qface, face);
18886 }
18887 Fadd_text_properties (make_number (0), make_number (len),
18888 props, lisp_string);
18889 }
18890 else
18891 {
18892 len = XFASTINT (Flength (lisp_string));
18893 if (precision > 0 && len > precision)
18894 {
18895 len = precision;
18896 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18897 precision = -1;
18898 }
18899 if (!NILP (mode_line_string_face))
18900 {
18901 Lisp_Object face;
18902 if (NILP (props))
18903 props = Ftext_properties_at (make_number (0), lisp_string);
18904 face = Fplist_get (props, Qface);
18905 if (NILP (face))
18906 face = mode_line_string_face;
18907 else
18908 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18909 props = Fcons (Qface, Fcons (face, Qnil));
18910 if (copy_string)
18911 lisp_string = Fcopy_sequence (lisp_string);
18912 }
18913 if (!NILP (props))
18914 Fadd_text_properties (make_number (0), make_number (len),
18915 props, lisp_string);
18916 }
18917
18918 if (len > 0)
18919 {
18920 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18921 n += len;
18922 }
18923
18924 if (field_width > len)
18925 {
18926 field_width -= len;
18927 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18928 if (!NILP (props))
18929 Fadd_text_properties (make_number (0), make_number (field_width),
18930 props, lisp_string);
18931 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18932 n += field_width;
18933 }
18934
18935 return n;
18936 }
18937
18938
18939 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18940 1, 4, 0,
18941 doc: /* Format a string out of a mode line format specification.
18942 First arg FORMAT specifies the mode line format (see `mode-line-format'
18943 for details) to use.
18944
18945 By default, the format is evaluated for the currently selected window.
18946
18947 Optional second arg FACE specifies the face property to put on all
18948 characters for which no face is specified. The value nil means the
18949 default face. The value t means whatever face the window's mode line
18950 currently uses (either `mode-line' or `mode-line-inactive',
18951 depending on whether the window is the selected window or not).
18952 An integer value means the value string has no text
18953 properties.
18954
18955 Optional third and fourth args WINDOW and BUFFER specify the window
18956 and buffer to use as the context for the formatting (defaults
18957 are the selected window and the WINDOW's buffer). */)
18958 (Lisp_Object format, Lisp_Object face,
18959 Lisp_Object window, Lisp_Object buffer)
18960 {
18961 struct it it;
18962 int len;
18963 struct window *w;
18964 struct buffer *old_buffer = NULL;
18965 int face_id;
18966 int no_props = INTEGERP (face);
18967 int count = SPECPDL_INDEX ();
18968 Lisp_Object str;
18969 int string_start = 0;
18970
18971 if (NILP (window))
18972 window = selected_window;
18973 CHECK_WINDOW (window);
18974 w = XWINDOW (window);
18975
18976 if (NILP (buffer))
18977 buffer = w->buffer;
18978 CHECK_BUFFER (buffer);
18979
18980 /* Make formatting the modeline a non-op when noninteractive, otherwise
18981 there will be problems later caused by a partially initialized frame. */
18982 if (NILP (format) || noninteractive)
18983 return empty_unibyte_string;
18984
18985 if (no_props)
18986 face = Qnil;
18987
18988 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18989 : EQ (face, Qt) ? (EQ (window, selected_window)
18990 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18991 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18992 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18993 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18994 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18995 : DEFAULT_FACE_ID;
18996
18997 if (XBUFFER (buffer) != current_buffer)
18998 old_buffer = current_buffer;
18999
19000 /* Save things including mode_line_proptrans_alist,
19001 and set that to nil so that we don't alter the outer value. */
19002 record_unwind_protect (unwind_format_mode_line,
19003 format_mode_line_unwind_data
19004 (old_buffer, selected_window, 1));
19005 mode_line_proptrans_alist = Qnil;
19006
19007 Fselect_window (window, Qt);
19008 if (old_buffer)
19009 set_buffer_internal_1 (XBUFFER (buffer));
19010
19011 init_iterator (&it, w, -1, -1, NULL, face_id);
19012
19013 if (no_props)
19014 {
19015 mode_line_target = MODE_LINE_NOPROP;
19016 mode_line_string_face_prop = Qnil;
19017 mode_line_string_list = Qnil;
19018 string_start = MODE_LINE_NOPROP_LEN (0);
19019 }
19020 else
19021 {
19022 mode_line_target = MODE_LINE_STRING;
19023 mode_line_string_list = Qnil;
19024 mode_line_string_face = face;
19025 mode_line_string_face_prop
19026 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19027 }
19028
19029 push_kboard (FRAME_KBOARD (it.f));
19030 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19031 pop_kboard ();
19032
19033 if (no_props)
19034 {
19035 len = MODE_LINE_NOPROP_LEN (string_start);
19036 str = make_string (mode_line_noprop_buf + string_start, len);
19037 }
19038 else
19039 {
19040 mode_line_string_list = Fnreverse (mode_line_string_list);
19041 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19042 empty_unibyte_string);
19043 }
19044
19045 unbind_to (count, Qnil);
19046 return str;
19047 }
19048
19049 /* Write a null-terminated, right justified decimal representation of
19050 the positive integer D to BUF using a minimal field width WIDTH. */
19051
19052 static void
19053 pint2str (register char *buf, register int width, register EMACS_INT d)
19054 {
19055 register char *p = buf;
19056
19057 if (d <= 0)
19058 *p++ = '0';
19059 else
19060 {
19061 while (d > 0)
19062 {
19063 *p++ = d % 10 + '0';
19064 d /= 10;
19065 }
19066 }
19067
19068 for (width -= (int) (p - buf); width > 0; --width)
19069 *p++ = ' ';
19070 *p-- = '\0';
19071 while (p > buf)
19072 {
19073 d = *buf;
19074 *buf++ = *p;
19075 *p-- = d;
19076 }
19077 }
19078
19079 /* Write a null-terminated, right justified decimal and "human
19080 readable" representation of the nonnegative integer D to BUF using
19081 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19082
19083 static const char power_letter[] =
19084 {
19085 0, /* no letter */
19086 'k', /* kilo */
19087 'M', /* mega */
19088 'G', /* giga */
19089 'T', /* tera */
19090 'P', /* peta */
19091 'E', /* exa */
19092 'Z', /* zetta */
19093 'Y' /* yotta */
19094 };
19095
19096 static void
19097 pint2hrstr (char *buf, int width, EMACS_INT d)
19098 {
19099 /* We aim to represent the nonnegative integer D as
19100 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19101 EMACS_INT quotient = d;
19102 int remainder = 0;
19103 /* -1 means: do not use TENTHS. */
19104 int tenths = -1;
19105 int exponent = 0;
19106
19107 /* Length of QUOTIENT.TENTHS as a string. */
19108 int length;
19109
19110 char * psuffix;
19111 char * p;
19112
19113 if (1000 <= quotient)
19114 {
19115 /* Scale to the appropriate EXPONENT. */
19116 do
19117 {
19118 remainder = quotient % 1000;
19119 quotient /= 1000;
19120 exponent++;
19121 }
19122 while (1000 <= quotient);
19123
19124 /* Round to nearest and decide whether to use TENTHS or not. */
19125 if (quotient <= 9)
19126 {
19127 tenths = remainder / 100;
19128 if (50 <= remainder % 100)
19129 {
19130 if (tenths < 9)
19131 tenths++;
19132 else
19133 {
19134 quotient++;
19135 if (quotient == 10)
19136 tenths = -1;
19137 else
19138 tenths = 0;
19139 }
19140 }
19141 }
19142 else
19143 if (500 <= remainder)
19144 {
19145 if (quotient < 999)
19146 quotient++;
19147 else
19148 {
19149 quotient = 1;
19150 exponent++;
19151 tenths = 0;
19152 }
19153 }
19154 }
19155
19156 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19157 if (tenths == -1 && quotient <= 99)
19158 if (quotient <= 9)
19159 length = 1;
19160 else
19161 length = 2;
19162 else
19163 length = 3;
19164 p = psuffix = buf + max (width, length);
19165
19166 /* Print EXPONENT. */
19167 *psuffix++ = power_letter[exponent];
19168 *psuffix = '\0';
19169
19170 /* Print TENTHS. */
19171 if (tenths >= 0)
19172 {
19173 *--p = '0' + tenths;
19174 *--p = '.';
19175 }
19176
19177 /* Print QUOTIENT. */
19178 do
19179 {
19180 int digit = quotient % 10;
19181 *--p = '0' + digit;
19182 }
19183 while ((quotient /= 10) != 0);
19184
19185 /* Print leading spaces. */
19186 while (buf < p)
19187 *--p = ' ';
19188 }
19189
19190 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19191 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19192 type of CODING_SYSTEM. Return updated pointer into BUF. */
19193
19194 static unsigned char invalid_eol_type[] = "(*invalid*)";
19195
19196 static char *
19197 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19198 {
19199 Lisp_Object val;
19200 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19201 const unsigned char *eol_str;
19202 int eol_str_len;
19203 /* The EOL conversion we are using. */
19204 Lisp_Object eoltype;
19205
19206 val = CODING_SYSTEM_SPEC (coding_system);
19207 eoltype = Qnil;
19208
19209 if (!VECTORP (val)) /* Not yet decided. */
19210 {
19211 if (multibyte)
19212 *buf++ = '-';
19213 if (eol_flag)
19214 eoltype = eol_mnemonic_undecided;
19215 /* Don't mention EOL conversion if it isn't decided. */
19216 }
19217 else
19218 {
19219 Lisp_Object attrs;
19220 Lisp_Object eolvalue;
19221
19222 attrs = AREF (val, 0);
19223 eolvalue = AREF (val, 2);
19224
19225 if (multibyte)
19226 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19227
19228 if (eol_flag)
19229 {
19230 /* The EOL conversion that is normal on this system. */
19231
19232 if (NILP (eolvalue)) /* Not yet decided. */
19233 eoltype = eol_mnemonic_undecided;
19234 else if (VECTORP (eolvalue)) /* Not yet decided. */
19235 eoltype = eol_mnemonic_undecided;
19236 else /* eolvalue is Qunix, Qdos, or Qmac. */
19237 eoltype = (EQ (eolvalue, Qunix)
19238 ? eol_mnemonic_unix
19239 : (EQ (eolvalue, Qdos) == 1
19240 ? eol_mnemonic_dos : eol_mnemonic_mac));
19241 }
19242 }
19243
19244 if (eol_flag)
19245 {
19246 /* Mention the EOL conversion if it is not the usual one. */
19247 if (STRINGP (eoltype))
19248 {
19249 eol_str = SDATA (eoltype);
19250 eol_str_len = SBYTES (eoltype);
19251 }
19252 else if (CHARACTERP (eoltype))
19253 {
19254 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19255 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19256 eol_str = tmp;
19257 }
19258 else
19259 {
19260 eol_str = invalid_eol_type;
19261 eol_str_len = sizeof (invalid_eol_type) - 1;
19262 }
19263 memcpy (buf, eol_str, eol_str_len);
19264 buf += eol_str_len;
19265 }
19266
19267 return buf;
19268 }
19269
19270 /* Return a string for the output of a mode line %-spec for window W,
19271 generated by character C. FIELD_WIDTH > 0 means pad the string
19272 returned with spaces to that value. Return a Lisp string in
19273 *STRING if the resulting string is taken from that Lisp string.
19274
19275 Note we operate on the current buffer for most purposes,
19276 the exception being w->base_line_pos. */
19277
19278 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19279
19280 static const char *
19281 decode_mode_spec (struct window *w, register int c, int field_width,
19282 Lisp_Object *string)
19283 {
19284 Lisp_Object obj;
19285 struct frame *f = XFRAME (WINDOW_FRAME (w));
19286 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19287 struct buffer *b = current_buffer;
19288
19289 obj = Qnil;
19290 *string = Qnil;
19291
19292 switch (c)
19293 {
19294 case '*':
19295 if (!NILP (BVAR (b, read_only)))
19296 return "%";
19297 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19298 return "*";
19299 return "-";
19300
19301 case '+':
19302 /* This differs from %* only for a modified read-only buffer. */
19303 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19304 return "*";
19305 if (!NILP (BVAR (b, read_only)))
19306 return "%";
19307 return "-";
19308
19309 case '&':
19310 /* This differs from %* in ignoring read-only-ness. */
19311 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19312 return "*";
19313 return "-";
19314
19315 case '%':
19316 return "%";
19317
19318 case '[':
19319 {
19320 int i;
19321 char *p;
19322
19323 if (command_loop_level > 5)
19324 return "[[[... ";
19325 p = decode_mode_spec_buf;
19326 for (i = 0; i < command_loop_level; i++)
19327 *p++ = '[';
19328 *p = 0;
19329 return decode_mode_spec_buf;
19330 }
19331
19332 case ']':
19333 {
19334 int i;
19335 char *p;
19336
19337 if (command_loop_level > 5)
19338 return " ...]]]";
19339 p = decode_mode_spec_buf;
19340 for (i = 0; i < command_loop_level; i++)
19341 *p++ = ']';
19342 *p = 0;
19343 return decode_mode_spec_buf;
19344 }
19345
19346 case '-':
19347 {
19348 register int i;
19349
19350 /* Let lots_of_dashes be a string of infinite length. */
19351 if (mode_line_target == MODE_LINE_NOPROP ||
19352 mode_line_target == MODE_LINE_STRING)
19353 return "--";
19354 if (field_width <= 0
19355 || field_width > sizeof (lots_of_dashes))
19356 {
19357 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19358 decode_mode_spec_buf[i] = '-';
19359 decode_mode_spec_buf[i] = '\0';
19360 return decode_mode_spec_buf;
19361 }
19362 else
19363 return lots_of_dashes;
19364 }
19365
19366 case 'b':
19367 obj = BVAR (b, name);
19368 break;
19369
19370 case 'c':
19371 /* %c and %l are ignored in `frame-title-format'.
19372 (In redisplay_internal, the frame title is drawn _before_ the
19373 windows are updated, so the stuff which depends on actual
19374 window contents (such as %l) may fail to render properly, or
19375 even crash emacs.) */
19376 if (mode_line_target == MODE_LINE_TITLE)
19377 return "";
19378 else
19379 {
19380 EMACS_INT col = current_column ();
19381 w->column_number_displayed = make_number (col);
19382 pint2str (decode_mode_spec_buf, field_width, col);
19383 return decode_mode_spec_buf;
19384 }
19385
19386 case 'e':
19387 #ifndef SYSTEM_MALLOC
19388 {
19389 if (NILP (Vmemory_full))
19390 return "";
19391 else
19392 return "!MEM FULL! ";
19393 }
19394 #else
19395 return "";
19396 #endif
19397
19398 case 'F':
19399 /* %F displays the frame name. */
19400 if (!NILP (f->title))
19401 return SSDATA (f->title);
19402 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19403 return SSDATA (f->name);
19404 return "Emacs";
19405
19406 case 'f':
19407 obj = BVAR (b, filename);
19408 break;
19409
19410 case 'i':
19411 {
19412 EMACS_INT size = ZV - BEGV;
19413 pint2str (decode_mode_spec_buf, field_width, size);
19414 return decode_mode_spec_buf;
19415 }
19416
19417 case 'I':
19418 {
19419 EMACS_INT size = ZV - BEGV;
19420 pint2hrstr (decode_mode_spec_buf, field_width, size);
19421 return decode_mode_spec_buf;
19422 }
19423
19424 case 'l':
19425 {
19426 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19427 EMACS_INT topline, nlines, height;
19428 EMACS_INT junk;
19429
19430 /* %c and %l are ignored in `frame-title-format'. */
19431 if (mode_line_target == MODE_LINE_TITLE)
19432 return "";
19433
19434 startpos = XMARKER (w->start)->charpos;
19435 startpos_byte = marker_byte_position (w->start);
19436 height = WINDOW_TOTAL_LINES (w);
19437
19438 /* If we decided that this buffer isn't suitable for line numbers,
19439 don't forget that too fast. */
19440 if (EQ (w->base_line_pos, w->buffer))
19441 goto no_value;
19442 /* But do forget it, if the window shows a different buffer now. */
19443 else if (BUFFERP (w->base_line_pos))
19444 w->base_line_pos = Qnil;
19445
19446 /* If the buffer is very big, don't waste time. */
19447 if (INTEGERP (Vline_number_display_limit)
19448 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19449 {
19450 w->base_line_pos = Qnil;
19451 w->base_line_number = Qnil;
19452 goto no_value;
19453 }
19454
19455 if (INTEGERP (w->base_line_number)
19456 && INTEGERP (w->base_line_pos)
19457 && XFASTINT (w->base_line_pos) <= startpos)
19458 {
19459 line = XFASTINT (w->base_line_number);
19460 linepos = XFASTINT (w->base_line_pos);
19461 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19462 }
19463 else
19464 {
19465 line = 1;
19466 linepos = BUF_BEGV (b);
19467 linepos_byte = BUF_BEGV_BYTE (b);
19468 }
19469
19470 /* Count lines from base line to window start position. */
19471 nlines = display_count_lines (linepos_byte,
19472 startpos_byte,
19473 startpos, &junk);
19474
19475 topline = nlines + line;
19476
19477 /* Determine a new base line, if the old one is too close
19478 or too far away, or if we did not have one.
19479 "Too close" means it's plausible a scroll-down would
19480 go back past it. */
19481 if (startpos == BUF_BEGV (b))
19482 {
19483 w->base_line_number = make_number (topline);
19484 w->base_line_pos = make_number (BUF_BEGV (b));
19485 }
19486 else if (nlines < height + 25 || nlines > height * 3 + 50
19487 || linepos == BUF_BEGV (b))
19488 {
19489 EMACS_INT limit = BUF_BEGV (b);
19490 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19491 EMACS_INT position;
19492 EMACS_INT distance =
19493 (height * 2 + 30) * line_number_display_limit_width;
19494
19495 if (startpos - distance > limit)
19496 {
19497 limit = startpos - distance;
19498 limit_byte = CHAR_TO_BYTE (limit);
19499 }
19500
19501 nlines = display_count_lines (startpos_byte,
19502 limit_byte,
19503 - (height * 2 + 30),
19504 &position);
19505 /* If we couldn't find the lines we wanted within
19506 line_number_display_limit_width chars per line,
19507 give up on line numbers for this window. */
19508 if (position == limit_byte && limit == startpos - distance)
19509 {
19510 w->base_line_pos = w->buffer;
19511 w->base_line_number = Qnil;
19512 goto no_value;
19513 }
19514
19515 w->base_line_number = make_number (topline - nlines);
19516 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19517 }
19518
19519 /* Now count lines from the start pos to point. */
19520 nlines = display_count_lines (startpos_byte,
19521 PT_BYTE, PT, &junk);
19522
19523 /* Record that we did display the line number. */
19524 line_number_displayed = 1;
19525
19526 /* Make the string to show. */
19527 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19528 return decode_mode_spec_buf;
19529 no_value:
19530 {
19531 char* p = decode_mode_spec_buf;
19532 int pad = field_width - 2;
19533 while (pad-- > 0)
19534 *p++ = ' ';
19535 *p++ = '?';
19536 *p++ = '?';
19537 *p = '\0';
19538 return decode_mode_spec_buf;
19539 }
19540 }
19541 break;
19542
19543 case 'm':
19544 obj = BVAR (b, mode_name);
19545 break;
19546
19547 case 'n':
19548 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19549 return " Narrow";
19550 break;
19551
19552 case 'p':
19553 {
19554 EMACS_INT pos = marker_position (w->start);
19555 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19556
19557 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19558 {
19559 if (pos <= BUF_BEGV (b))
19560 return "All";
19561 else
19562 return "Bottom";
19563 }
19564 else if (pos <= BUF_BEGV (b))
19565 return "Top";
19566 else
19567 {
19568 if (total > 1000000)
19569 /* Do it differently for a large value, to avoid overflow. */
19570 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19571 else
19572 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19573 /* We can't normally display a 3-digit number,
19574 so get us a 2-digit number that is close. */
19575 if (total == 100)
19576 total = 99;
19577 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19578 return decode_mode_spec_buf;
19579 }
19580 }
19581
19582 /* Display percentage of size above the bottom of the screen. */
19583 case 'P':
19584 {
19585 EMACS_INT toppos = marker_position (w->start);
19586 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19587 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19588
19589 if (botpos >= BUF_ZV (b))
19590 {
19591 if (toppos <= BUF_BEGV (b))
19592 return "All";
19593 else
19594 return "Bottom";
19595 }
19596 else
19597 {
19598 if (total > 1000000)
19599 /* Do it differently for a large value, to avoid overflow. */
19600 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19601 else
19602 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19603 /* We can't normally display a 3-digit number,
19604 so get us a 2-digit number that is close. */
19605 if (total == 100)
19606 total = 99;
19607 if (toppos <= BUF_BEGV (b))
19608 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19609 else
19610 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19611 return decode_mode_spec_buf;
19612 }
19613 }
19614
19615 case 's':
19616 /* status of process */
19617 obj = Fget_buffer_process (Fcurrent_buffer ());
19618 if (NILP (obj))
19619 return "no process";
19620 #ifndef MSDOS
19621 obj = Fsymbol_name (Fprocess_status (obj));
19622 #endif
19623 break;
19624
19625 case '@':
19626 {
19627 int count = inhibit_garbage_collection ();
19628 Lisp_Object val = call1 (intern ("file-remote-p"),
19629 BVAR (current_buffer, directory));
19630 unbind_to (count, Qnil);
19631
19632 if (NILP (val))
19633 return "-";
19634 else
19635 return "@";
19636 }
19637
19638 case 't': /* indicate TEXT or BINARY */
19639 return "T";
19640
19641 case 'z':
19642 /* coding-system (not including end-of-line format) */
19643 case 'Z':
19644 /* coding-system (including end-of-line type) */
19645 {
19646 int eol_flag = (c == 'Z');
19647 char *p = decode_mode_spec_buf;
19648
19649 if (! FRAME_WINDOW_P (f))
19650 {
19651 /* No need to mention EOL here--the terminal never needs
19652 to do EOL conversion. */
19653 p = decode_mode_spec_coding (CODING_ID_NAME
19654 (FRAME_KEYBOARD_CODING (f)->id),
19655 p, 0);
19656 p = decode_mode_spec_coding (CODING_ID_NAME
19657 (FRAME_TERMINAL_CODING (f)->id),
19658 p, 0);
19659 }
19660 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19661 p, eol_flag);
19662
19663 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19664 #ifdef subprocesses
19665 obj = Fget_buffer_process (Fcurrent_buffer ());
19666 if (PROCESSP (obj))
19667 {
19668 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19669 p, eol_flag);
19670 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19671 p, eol_flag);
19672 }
19673 #endif /* subprocesses */
19674 #endif /* 0 */
19675 *p = 0;
19676 return decode_mode_spec_buf;
19677 }
19678 }
19679
19680 if (STRINGP (obj))
19681 {
19682 *string = obj;
19683 return SSDATA (obj);
19684 }
19685 else
19686 return "";
19687 }
19688
19689
19690 /* Count up to COUNT lines starting from START_BYTE.
19691 But don't go beyond LIMIT_BYTE.
19692 Return the number of lines thus found (always nonnegative).
19693
19694 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19695
19696 static EMACS_INT
19697 display_count_lines (EMACS_INT start_byte,
19698 EMACS_INT limit_byte, EMACS_INT count,
19699 EMACS_INT *byte_pos_ptr)
19700 {
19701 register unsigned char *cursor;
19702 unsigned char *base;
19703
19704 register EMACS_INT ceiling;
19705 register unsigned char *ceiling_addr;
19706 EMACS_INT orig_count = count;
19707
19708 /* If we are not in selective display mode,
19709 check only for newlines. */
19710 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19711 && !INTEGERP (BVAR (current_buffer, selective_display)));
19712
19713 if (count > 0)
19714 {
19715 while (start_byte < limit_byte)
19716 {
19717 ceiling = BUFFER_CEILING_OF (start_byte);
19718 ceiling = min (limit_byte - 1, ceiling);
19719 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19720 base = (cursor = BYTE_POS_ADDR (start_byte));
19721 while (1)
19722 {
19723 if (selective_display)
19724 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19725 ;
19726 else
19727 while (*cursor != '\n' && ++cursor != ceiling_addr)
19728 ;
19729
19730 if (cursor != ceiling_addr)
19731 {
19732 if (--count == 0)
19733 {
19734 start_byte += cursor - base + 1;
19735 *byte_pos_ptr = start_byte;
19736 return orig_count;
19737 }
19738 else
19739 if (++cursor == ceiling_addr)
19740 break;
19741 }
19742 else
19743 break;
19744 }
19745 start_byte += cursor - base;
19746 }
19747 }
19748 else
19749 {
19750 while (start_byte > limit_byte)
19751 {
19752 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19753 ceiling = max (limit_byte, ceiling);
19754 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19755 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19756 while (1)
19757 {
19758 if (selective_display)
19759 while (--cursor != ceiling_addr
19760 && *cursor != '\n' && *cursor != 015)
19761 ;
19762 else
19763 while (--cursor != ceiling_addr && *cursor != '\n')
19764 ;
19765
19766 if (cursor != ceiling_addr)
19767 {
19768 if (++count == 0)
19769 {
19770 start_byte += cursor - base + 1;
19771 *byte_pos_ptr = start_byte;
19772 /* When scanning backwards, we should
19773 not count the newline posterior to which we stop. */
19774 return - orig_count - 1;
19775 }
19776 }
19777 else
19778 break;
19779 }
19780 /* Here we add 1 to compensate for the last decrement
19781 of CURSOR, which took it past the valid range. */
19782 start_byte += cursor - base + 1;
19783 }
19784 }
19785
19786 *byte_pos_ptr = limit_byte;
19787
19788 if (count < 0)
19789 return - orig_count + count;
19790 return orig_count - count;
19791
19792 }
19793
19794
19795 \f
19796 /***********************************************************************
19797 Displaying strings
19798 ***********************************************************************/
19799
19800 /* Display a NUL-terminated string, starting with index START.
19801
19802 If STRING is non-null, display that C string. Otherwise, the Lisp
19803 string LISP_STRING is displayed. There's a case that STRING is
19804 non-null and LISP_STRING is not nil. It means STRING is a string
19805 data of LISP_STRING. In that case, we display LISP_STRING while
19806 ignoring its text properties.
19807
19808 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19809 FACE_STRING. Display STRING or LISP_STRING with the face at
19810 FACE_STRING_POS in FACE_STRING:
19811
19812 Display the string in the environment given by IT, but use the
19813 standard display table, temporarily.
19814
19815 FIELD_WIDTH is the minimum number of output glyphs to produce.
19816 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19817 with spaces. If STRING has more characters, more than FIELD_WIDTH
19818 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19819
19820 PRECISION is the maximum number of characters to output from
19821 STRING. PRECISION < 0 means don't truncate the string.
19822
19823 This is roughly equivalent to printf format specifiers:
19824
19825 FIELD_WIDTH PRECISION PRINTF
19826 ----------------------------------------
19827 -1 -1 %s
19828 -1 10 %.10s
19829 10 -1 %10s
19830 20 10 %20.10s
19831
19832 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19833 display them, and < 0 means obey the current buffer's value of
19834 enable_multibyte_characters.
19835
19836 Value is the number of columns displayed. */
19837
19838 static int
19839 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19840 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19841 int field_width, int precision, int max_x, int multibyte)
19842 {
19843 int hpos_at_start = it->hpos;
19844 int saved_face_id = it->face_id;
19845 struct glyph_row *row = it->glyph_row;
19846
19847 /* Initialize the iterator IT for iteration over STRING beginning
19848 with index START. */
19849 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19850 precision, field_width, multibyte);
19851 if (string && STRINGP (lisp_string))
19852 /* LISP_STRING is the one returned by decode_mode_spec. We should
19853 ignore its text properties. */
19854 it->stop_charpos = -1;
19855
19856 /* If displaying STRING, set up the face of the iterator
19857 from LISP_STRING, if that's given. */
19858 if (STRINGP (face_string))
19859 {
19860 EMACS_INT endptr;
19861 struct face *face;
19862
19863 it->face_id
19864 = face_at_string_position (it->w, face_string, face_string_pos,
19865 0, it->region_beg_charpos,
19866 it->region_end_charpos,
19867 &endptr, it->base_face_id, 0);
19868 face = FACE_FROM_ID (it->f, it->face_id);
19869 it->face_box_p = face->box != FACE_NO_BOX;
19870 }
19871
19872 /* Set max_x to the maximum allowed X position. Don't let it go
19873 beyond the right edge of the window. */
19874 if (max_x <= 0)
19875 max_x = it->last_visible_x;
19876 else
19877 max_x = min (max_x, it->last_visible_x);
19878
19879 /* Skip over display elements that are not visible. because IT->w is
19880 hscrolled. */
19881 if (it->current_x < it->first_visible_x)
19882 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19883 MOVE_TO_POS | MOVE_TO_X);
19884
19885 row->ascent = it->max_ascent;
19886 row->height = it->max_ascent + it->max_descent;
19887 row->phys_ascent = it->max_phys_ascent;
19888 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19889 row->extra_line_spacing = it->max_extra_line_spacing;
19890
19891 /* This condition is for the case that we are called with current_x
19892 past last_visible_x. */
19893 while (it->current_x < max_x)
19894 {
19895 int x_before, x, n_glyphs_before, i, nglyphs;
19896
19897 /* Get the next display element. */
19898 if (!get_next_display_element (it))
19899 break;
19900
19901 /* Produce glyphs. */
19902 x_before = it->current_x;
19903 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19904 PRODUCE_GLYPHS (it);
19905
19906 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19907 i = 0;
19908 x = x_before;
19909 while (i < nglyphs)
19910 {
19911 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19912
19913 if (it->line_wrap != TRUNCATE
19914 && x + glyph->pixel_width > max_x)
19915 {
19916 /* End of continued line or max_x reached. */
19917 if (CHAR_GLYPH_PADDING_P (*glyph))
19918 {
19919 /* A wide character is unbreakable. */
19920 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19921 it->current_x = x_before;
19922 }
19923 else
19924 {
19925 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19926 it->current_x = x;
19927 }
19928 break;
19929 }
19930 else if (x + glyph->pixel_width >= it->first_visible_x)
19931 {
19932 /* Glyph is at least partially visible. */
19933 ++it->hpos;
19934 if (x < it->first_visible_x)
19935 it->glyph_row->x = x - it->first_visible_x;
19936 }
19937 else
19938 {
19939 /* Glyph is off the left margin of the display area.
19940 Should not happen. */
19941 abort ();
19942 }
19943
19944 row->ascent = max (row->ascent, it->max_ascent);
19945 row->height = max (row->height, it->max_ascent + it->max_descent);
19946 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19947 row->phys_height = max (row->phys_height,
19948 it->max_phys_ascent + it->max_phys_descent);
19949 row->extra_line_spacing = max (row->extra_line_spacing,
19950 it->max_extra_line_spacing);
19951 x += glyph->pixel_width;
19952 ++i;
19953 }
19954
19955 /* Stop if max_x reached. */
19956 if (i < nglyphs)
19957 break;
19958
19959 /* Stop at line ends. */
19960 if (ITERATOR_AT_END_OF_LINE_P (it))
19961 {
19962 it->continuation_lines_width = 0;
19963 break;
19964 }
19965
19966 set_iterator_to_next (it, 1);
19967
19968 /* Stop if truncating at the right edge. */
19969 if (it->line_wrap == TRUNCATE
19970 && it->current_x >= it->last_visible_x)
19971 {
19972 /* Add truncation mark, but don't do it if the line is
19973 truncated at a padding space. */
19974 if (IT_CHARPOS (*it) < it->string_nchars)
19975 {
19976 if (!FRAME_WINDOW_P (it->f))
19977 {
19978 int ii, n;
19979
19980 if (it->current_x > it->last_visible_x)
19981 {
19982 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19983 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19984 break;
19985 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19986 {
19987 row->used[TEXT_AREA] = ii;
19988 produce_special_glyphs (it, IT_TRUNCATION);
19989 }
19990 }
19991 produce_special_glyphs (it, IT_TRUNCATION);
19992 }
19993 it->glyph_row->truncated_on_right_p = 1;
19994 }
19995 break;
19996 }
19997 }
19998
19999 /* Maybe insert a truncation at the left. */
20000 if (it->first_visible_x
20001 && IT_CHARPOS (*it) > 0)
20002 {
20003 if (!FRAME_WINDOW_P (it->f))
20004 insert_left_trunc_glyphs (it);
20005 it->glyph_row->truncated_on_left_p = 1;
20006 }
20007
20008 it->face_id = saved_face_id;
20009
20010 /* Value is number of columns displayed. */
20011 return it->hpos - hpos_at_start;
20012 }
20013
20014
20015 \f
20016 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20017 appears as an element of LIST or as the car of an element of LIST.
20018 If PROPVAL is a list, compare each element against LIST in that
20019 way, and return 1/2 if any element of PROPVAL is found in LIST.
20020 Otherwise return 0. This function cannot quit.
20021 The return value is 2 if the text is invisible but with an ellipsis
20022 and 1 if it's invisible and without an ellipsis. */
20023
20024 int
20025 invisible_p (register Lisp_Object propval, Lisp_Object list)
20026 {
20027 register Lisp_Object tail, proptail;
20028
20029 for (tail = list; CONSP (tail); tail = XCDR (tail))
20030 {
20031 register Lisp_Object tem;
20032 tem = XCAR (tail);
20033 if (EQ (propval, tem))
20034 return 1;
20035 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20036 return NILP (XCDR (tem)) ? 1 : 2;
20037 }
20038
20039 if (CONSP (propval))
20040 {
20041 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20042 {
20043 Lisp_Object propelt;
20044 propelt = XCAR (proptail);
20045 for (tail = list; CONSP (tail); tail = XCDR (tail))
20046 {
20047 register Lisp_Object tem;
20048 tem = XCAR (tail);
20049 if (EQ (propelt, tem))
20050 return 1;
20051 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20052 return NILP (XCDR (tem)) ? 1 : 2;
20053 }
20054 }
20055 }
20056
20057 return 0;
20058 }
20059
20060 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20061 doc: /* Non-nil if the property makes the text invisible.
20062 POS-OR-PROP can be a marker or number, in which case it is taken to be
20063 a position in the current buffer and the value of the `invisible' property
20064 is checked; or it can be some other value, which is then presumed to be the
20065 value of the `invisible' property of the text of interest.
20066 The non-nil value returned can be t for truly invisible text or something
20067 else if the text is replaced by an ellipsis. */)
20068 (Lisp_Object pos_or_prop)
20069 {
20070 Lisp_Object prop
20071 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20072 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20073 : pos_or_prop);
20074 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20075 return (invis == 0 ? Qnil
20076 : invis == 1 ? Qt
20077 : make_number (invis));
20078 }
20079
20080 /* Calculate a width or height in pixels from a specification using
20081 the following elements:
20082
20083 SPEC ::=
20084 NUM - a (fractional) multiple of the default font width/height
20085 (NUM) - specifies exactly NUM pixels
20086 UNIT - a fixed number of pixels, see below.
20087 ELEMENT - size of a display element in pixels, see below.
20088 (NUM . SPEC) - equals NUM * SPEC
20089 (+ SPEC SPEC ...) - add pixel values
20090 (- SPEC SPEC ...) - subtract pixel values
20091 (- SPEC) - negate pixel value
20092
20093 NUM ::=
20094 INT or FLOAT - a number constant
20095 SYMBOL - use symbol's (buffer local) variable binding.
20096
20097 UNIT ::=
20098 in - pixels per inch *)
20099 mm - pixels per 1/1000 meter *)
20100 cm - pixels per 1/100 meter *)
20101 width - width of current font in pixels.
20102 height - height of current font in pixels.
20103
20104 *) using the ratio(s) defined in display-pixels-per-inch.
20105
20106 ELEMENT ::=
20107
20108 left-fringe - left fringe width in pixels
20109 right-fringe - right fringe width in pixels
20110
20111 left-margin - left margin width in pixels
20112 right-margin - right margin width in pixels
20113
20114 scroll-bar - scroll-bar area width in pixels
20115
20116 Examples:
20117
20118 Pixels corresponding to 5 inches:
20119 (5 . in)
20120
20121 Total width of non-text areas on left side of window (if scroll-bar is on left):
20122 '(space :width (+ left-fringe left-margin scroll-bar))
20123
20124 Align to first text column (in header line):
20125 '(space :align-to 0)
20126
20127 Align to middle of text area minus half the width of variable `my-image'
20128 containing a loaded image:
20129 '(space :align-to (0.5 . (- text my-image)))
20130
20131 Width of left margin minus width of 1 character in the default font:
20132 '(space :width (- left-margin 1))
20133
20134 Width of left margin minus width of 2 characters in the current font:
20135 '(space :width (- left-margin (2 . width)))
20136
20137 Center 1 character over left-margin (in header line):
20138 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20139
20140 Different ways to express width of left fringe plus left margin minus one pixel:
20141 '(space :width (- (+ left-fringe left-margin) (1)))
20142 '(space :width (+ left-fringe left-margin (- (1))))
20143 '(space :width (+ left-fringe left-margin (-1)))
20144
20145 */
20146
20147 #define NUMVAL(X) \
20148 ((INTEGERP (X) || FLOATP (X)) \
20149 ? XFLOATINT (X) \
20150 : - 1)
20151
20152 int
20153 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20154 struct font *font, int width_p, int *align_to)
20155 {
20156 double pixels;
20157
20158 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20159 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20160
20161 if (NILP (prop))
20162 return OK_PIXELS (0);
20163
20164 xassert (FRAME_LIVE_P (it->f));
20165
20166 if (SYMBOLP (prop))
20167 {
20168 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20169 {
20170 char *unit = SSDATA (SYMBOL_NAME (prop));
20171
20172 if (unit[0] == 'i' && unit[1] == 'n')
20173 pixels = 1.0;
20174 else if (unit[0] == 'm' && unit[1] == 'm')
20175 pixels = 25.4;
20176 else if (unit[0] == 'c' && unit[1] == 'm')
20177 pixels = 2.54;
20178 else
20179 pixels = 0;
20180 if (pixels > 0)
20181 {
20182 double ppi;
20183 #ifdef HAVE_WINDOW_SYSTEM
20184 if (FRAME_WINDOW_P (it->f)
20185 && (ppi = (width_p
20186 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20187 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20188 ppi > 0))
20189 return OK_PIXELS (ppi / pixels);
20190 #endif
20191
20192 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20193 || (CONSP (Vdisplay_pixels_per_inch)
20194 && (ppi = (width_p
20195 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20196 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20197 ppi > 0)))
20198 return OK_PIXELS (ppi / pixels);
20199
20200 return 0;
20201 }
20202 }
20203
20204 #ifdef HAVE_WINDOW_SYSTEM
20205 if (EQ (prop, Qheight))
20206 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20207 if (EQ (prop, Qwidth))
20208 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20209 #else
20210 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20211 return OK_PIXELS (1);
20212 #endif
20213
20214 if (EQ (prop, Qtext))
20215 return OK_PIXELS (width_p
20216 ? window_box_width (it->w, TEXT_AREA)
20217 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20218
20219 if (align_to && *align_to < 0)
20220 {
20221 *res = 0;
20222 if (EQ (prop, Qleft))
20223 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20224 if (EQ (prop, Qright))
20225 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20226 if (EQ (prop, Qcenter))
20227 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20228 + window_box_width (it->w, TEXT_AREA) / 2);
20229 if (EQ (prop, Qleft_fringe))
20230 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20231 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20232 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20233 if (EQ (prop, Qright_fringe))
20234 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20235 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20236 : window_box_right_offset (it->w, TEXT_AREA));
20237 if (EQ (prop, Qleft_margin))
20238 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20239 if (EQ (prop, Qright_margin))
20240 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20241 if (EQ (prop, Qscroll_bar))
20242 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20243 ? 0
20244 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20245 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20246 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20247 : 0)));
20248 }
20249 else
20250 {
20251 if (EQ (prop, Qleft_fringe))
20252 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20253 if (EQ (prop, Qright_fringe))
20254 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20255 if (EQ (prop, Qleft_margin))
20256 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20257 if (EQ (prop, Qright_margin))
20258 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20259 if (EQ (prop, Qscroll_bar))
20260 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20261 }
20262
20263 prop = Fbuffer_local_value (prop, it->w->buffer);
20264 }
20265
20266 if (INTEGERP (prop) || FLOATP (prop))
20267 {
20268 int base_unit = (width_p
20269 ? FRAME_COLUMN_WIDTH (it->f)
20270 : FRAME_LINE_HEIGHT (it->f));
20271 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20272 }
20273
20274 if (CONSP (prop))
20275 {
20276 Lisp_Object car = XCAR (prop);
20277 Lisp_Object cdr = XCDR (prop);
20278
20279 if (SYMBOLP (car))
20280 {
20281 #ifdef HAVE_WINDOW_SYSTEM
20282 if (FRAME_WINDOW_P (it->f)
20283 && valid_image_p (prop))
20284 {
20285 int id = lookup_image (it->f, prop);
20286 struct image *img = IMAGE_FROM_ID (it->f, id);
20287
20288 return OK_PIXELS (width_p ? img->width : img->height);
20289 }
20290 #endif
20291 if (EQ (car, Qplus) || EQ (car, Qminus))
20292 {
20293 int first = 1;
20294 double px;
20295
20296 pixels = 0;
20297 while (CONSP (cdr))
20298 {
20299 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20300 font, width_p, align_to))
20301 return 0;
20302 if (first)
20303 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20304 else
20305 pixels += px;
20306 cdr = XCDR (cdr);
20307 }
20308 if (EQ (car, Qminus))
20309 pixels = -pixels;
20310 return OK_PIXELS (pixels);
20311 }
20312
20313 car = Fbuffer_local_value (car, it->w->buffer);
20314 }
20315
20316 if (INTEGERP (car) || FLOATP (car))
20317 {
20318 double fact;
20319 pixels = XFLOATINT (car);
20320 if (NILP (cdr))
20321 return OK_PIXELS (pixels);
20322 if (calc_pixel_width_or_height (&fact, it, cdr,
20323 font, width_p, align_to))
20324 return OK_PIXELS (pixels * fact);
20325 return 0;
20326 }
20327
20328 return 0;
20329 }
20330
20331 return 0;
20332 }
20333
20334 \f
20335 /***********************************************************************
20336 Glyph Display
20337 ***********************************************************************/
20338
20339 #ifdef HAVE_WINDOW_SYSTEM
20340
20341 #if GLYPH_DEBUG
20342
20343 void
20344 dump_glyph_string (s)
20345 struct glyph_string *s;
20346 {
20347 fprintf (stderr, "glyph string\n");
20348 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20349 s->x, s->y, s->width, s->height);
20350 fprintf (stderr, " ybase = %d\n", s->ybase);
20351 fprintf (stderr, " hl = %d\n", s->hl);
20352 fprintf (stderr, " left overhang = %d, right = %d\n",
20353 s->left_overhang, s->right_overhang);
20354 fprintf (stderr, " nchars = %d\n", s->nchars);
20355 fprintf (stderr, " extends to end of line = %d\n",
20356 s->extends_to_end_of_line_p);
20357 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20358 fprintf (stderr, " bg width = %d\n", s->background_width);
20359 }
20360
20361 #endif /* GLYPH_DEBUG */
20362
20363 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20364 of XChar2b structures for S; it can't be allocated in
20365 init_glyph_string because it must be allocated via `alloca'. W
20366 is the window on which S is drawn. ROW and AREA are the glyph row
20367 and area within the row from which S is constructed. START is the
20368 index of the first glyph structure covered by S. HL is a
20369 face-override for drawing S. */
20370
20371 #ifdef HAVE_NTGUI
20372 #define OPTIONAL_HDC(hdc) HDC hdc,
20373 #define DECLARE_HDC(hdc) HDC hdc;
20374 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20375 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20376 #endif
20377
20378 #ifndef OPTIONAL_HDC
20379 #define OPTIONAL_HDC(hdc)
20380 #define DECLARE_HDC(hdc)
20381 #define ALLOCATE_HDC(hdc, f)
20382 #define RELEASE_HDC(hdc, f)
20383 #endif
20384
20385 static void
20386 init_glyph_string (struct glyph_string *s,
20387 OPTIONAL_HDC (hdc)
20388 XChar2b *char2b, struct window *w, struct glyph_row *row,
20389 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20390 {
20391 memset (s, 0, sizeof *s);
20392 s->w = w;
20393 s->f = XFRAME (w->frame);
20394 #ifdef HAVE_NTGUI
20395 s->hdc = hdc;
20396 #endif
20397 s->display = FRAME_X_DISPLAY (s->f);
20398 s->window = FRAME_X_WINDOW (s->f);
20399 s->char2b = char2b;
20400 s->hl = hl;
20401 s->row = row;
20402 s->area = area;
20403 s->first_glyph = row->glyphs[area] + start;
20404 s->height = row->height;
20405 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20406 s->ybase = s->y + row->ascent;
20407 }
20408
20409
20410 /* Append the list of glyph strings with head H and tail T to the list
20411 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20412
20413 static INLINE void
20414 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20415 struct glyph_string *h, struct glyph_string *t)
20416 {
20417 if (h)
20418 {
20419 if (*head)
20420 (*tail)->next = h;
20421 else
20422 *head = h;
20423 h->prev = *tail;
20424 *tail = t;
20425 }
20426 }
20427
20428
20429 /* Prepend the list of glyph strings with head H and tail T to the
20430 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20431 result. */
20432
20433 static INLINE void
20434 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20435 struct glyph_string *h, struct glyph_string *t)
20436 {
20437 if (h)
20438 {
20439 if (*head)
20440 (*head)->prev = t;
20441 else
20442 *tail = t;
20443 t->next = *head;
20444 *head = h;
20445 }
20446 }
20447
20448
20449 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20450 Set *HEAD and *TAIL to the resulting list. */
20451
20452 static INLINE void
20453 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20454 struct glyph_string *s)
20455 {
20456 s->next = s->prev = NULL;
20457 append_glyph_string_lists (head, tail, s, s);
20458 }
20459
20460
20461 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20462 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20463 make sure that X resources for the face returned are allocated.
20464 Value is a pointer to a realized face that is ready for display if
20465 DISPLAY_P is non-zero. */
20466
20467 static INLINE struct face *
20468 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20469 XChar2b *char2b, int display_p)
20470 {
20471 struct face *face = FACE_FROM_ID (f, face_id);
20472
20473 if (face->font)
20474 {
20475 unsigned code = face->font->driver->encode_char (face->font, c);
20476
20477 if (code != FONT_INVALID_CODE)
20478 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20479 else
20480 STORE_XCHAR2B (char2b, 0, 0);
20481 }
20482
20483 /* Make sure X resources of the face are allocated. */
20484 #ifdef HAVE_X_WINDOWS
20485 if (display_p)
20486 #endif
20487 {
20488 xassert (face != NULL);
20489 PREPARE_FACE_FOR_DISPLAY (f, face);
20490 }
20491
20492 return face;
20493 }
20494
20495
20496 /* Get face and two-byte form of character glyph GLYPH on frame F.
20497 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20498 a pointer to a realized face that is ready for display. */
20499
20500 static INLINE struct face *
20501 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20502 XChar2b *char2b, int *two_byte_p)
20503 {
20504 struct face *face;
20505
20506 xassert (glyph->type == CHAR_GLYPH);
20507 face = FACE_FROM_ID (f, glyph->face_id);
20508
20509 if (two_byte_p)
20510 *two_byte_p = 0;
20511
20512 if (face->font)
20513 {
20514 unsigned code;
20515
20516 if (CHAR_BYTE8_P (glyph->u.ch))
20517 code = CHAR_TO_BYTE8 (glyph->u.ch);
20518 else
20519 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20520
20521 if (code != FONT_INVALID_CODE)
20522 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20523 else
20524 STORE_XCHAR2B (char2b, 0, 0);
20525 }
20526
20527 /* Make sure X resources of the face are allocated. */
20528 xassert (face != NULL);
20529 PREPARE_FACE_FOR_DISPLAY (f, face);
20530 return face;
20531 }
20532
20533
20534 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20535 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20536
20537 static INLINE int
20538 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20539 {
20540 unsigned code;
20541
20542 if (CHAR_BYTE8_P (c))
20543 code = CHAR_TO_BYTE8 (c);
20544 else
20545 code = font->driver->encode_char (font, c);
20546
20547 if (code == FONT_INVALID_CODE)
20548 return 0;
20549 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20550 return 1;
20551 }
20552
20553
20554 /* Fill glyph string S with composition components specified by S->cmp.
20555
20556 BASE_FACE is the base face of the composition.
20557 S->cmp_from is the index of the first component for S.
20558
20559 OVERLAPS non-zero means S should draw the foreground only, and use
20560 its physical height for clipping. See also draw_glyphs.
20561
20562 Value is the index of a component not in S. */
20563
20564 static int
20565 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20566 int overlaps)
20567 {
20568 int i;
20569 /* For all glyphs of this composition, starting at the offset
20570 S->cmp_from, until we reach the end of the definition or encounter a
20571 glyph that requires the different face, add it to S. */
20572 struct face *face;
20573
20574 xassert (s);
20575
20576 s->for_overlaps = overlaps;
20577 s->face = NULL;
20578 s->font = NULL;
20579 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20580 {
20581 int c = COMPOSITION_GLYPH (s->cmp, i);
20582
20583 if (c != '\t')
20584 {
20585 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20586 -1, Qnil);
20587
20588 face = get_char_face_and_encoding (s->f, c, face_id,
20589 s->char2b + i, 1);
20590 if (face)
20591 {
20592 if (! s->face)
20593 {
20594 s->face = face;
20595 s->font = s->face->font;
20596 }
20597 else if (s->face != face)
20598 break;
20599 }
20600 }
20601 ++s->nchars;
20602 }
20603 s->cmp_to = i;
20604
20605 /* All glyph strings for the same composition has the same width,
20606 i.e. the width set for the first component of the composition. */
20607 s->width = s->first_glyph->pixel_width;
20608
20609 /* If the specified font could not be loaded, use the frame's
20610 default font, but record the fact that we couldn't load it in
20611 the glyph string so that we can draw rectangles for the
20612 characters of the glyph string. */
20613 if (s->font == NULL)
20614 {
20615 s->font_not_found_p = 1;
20616 s->font = FRAME_FONT (s->f);
20617 }
20618
20619 /* Adjust base line for subscript/superscript text. */
20620 s->ybase += s->first_glyph->voffset;
20621
20622 /* This glyph string must always be drawn with 16-bit functions. */
20623 s->two_byte_p = 1;
20624
20625 return s->cmp_to;
20626 }
20627
20628 static int
20629 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20630 int start, int end, int overlaps)
20631 {
20632 struct glyph *glyph, *last;
20633 Lisp_Object lgstring;
20634 int i;
20635
20636 s->for_overlaps = overlaps;
20637 glyph = s->row->glyphs[s->area] + start;
20638 last = s->row->glyphs[s->area] + end;
20639 s->cmp_id = glyph->u.cmp.id;
20640 s->cmp_from = glyph->slice.cmp.from;
20641 s->cmp_to = glyph->slice.cmp.to + 1;
20642 s->face = FACE_FROM_ID (s->f, face_id);
20643 lgstring = composition_gstring_from_id (s->cmp_id);
20644 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20645 glyph++;
20646 while (glyph < last
20647 && glyph->u.cmp.automatic
20648 && glyph->u.cmp.id == s->cmp_id
20649 && s->cmp_to == glyph->slice.cmp.from)
20650 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20651
20652 for (i = s->cmp_from; i < s->cmp_to; i++)
20653 {
20654 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20655 unsigned code = LGLYPH_CODE (lglyph);
20656
20657 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20658 }
20659 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20660 return glyph - s->row->glyphs[s->area];
20661 }
20662
20663
20664 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20665 See the comment of fill_glyph_string for arguments.
20666 Value is the index of the first glyph not in S. */
20667
20668
20669 static int
20670 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20671 int start, int end, int overlaps)
20672 {
20673 struct glyph *glyph, *last;
20674 int voffset;
20675
20676 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20677 s->for_overlaps = overlaps;
20678 glyph = s->row->glyphs[s->area] + start;
20679 last = s->row->glyphs[s->area] + end;
20680 voffset = glyph->voffset;
20681 s->face = FACE_FROM_ID (s->f, face_id);
20682 s->font = s->face->font;
20683 s->nchars = 1;
20684 s->width = glyph->pixel_width;
20685 glyph++;
20686 while (glyph < last
20687 && glyph->type == GLYPHLESS_GLYPH
20688 && glyph->voffset == voffset
20689 && glyph->face_id == face_id)
20690 {
20691 s->nchars++;
20692 s->width += glyph->pixel_width;
20693 glyph++;
20694 }
20695 s->ybase += voffset;
20696 return glyph - s->row->glyphs[s->area];
20697 }
20698
20699
20700 /* Fill glyph string S from a sequence of character glyphs.
20701
20702 FACE_ID is the face id of the string. START is the index of the
20703 first glyph to consider, END is the index of the last + 1.
20704 OVERLAPS non-zero means S should draw the foreground only, and use
20705 its physical height for clipping. See also draw_glyphs.
20706
20707 Value is the index of the first glyph not in S. */
20708
20709 static int
20710 fill_glyph_string (struct glyph_string *s, int face_id,
20711 int start, int end, int overlaps)
20712 {
20713 struct glyph *glyph, *last;
20714 int voffset;
20715 int glyph_not_available_p;
20716
20717 xassert (s->f == XFRAME (s->w->frame));
20718 xassert (s->nchars == 0);
20719 xassert (start >= 0 && end > start);
20720
20721 s->for_overlaps = overlaps;
20722 glyph = s->row->glyphs[s->area] + start;
20723 last = s->row->glyphs[s->area] + end;
20724 voffset = glyph->voffset;
20725 s->padding_p = glyph->padding_p;
20726 glyph_not_available_p = glyph->glyph_not_available_p;
20727
20728 while (glyph < last
20729 && glyph->type == CHAR_GLYPH
20730 && glyph->voffset == voffset
20731 /* Same face id implies same font, nowadays. */
20732 && glyph->face_id == face_id
20733 && glyph->glyph_not_available_p == glyph_not_available_p)
20734 {
20735 int two_byte_p;
20736
20737 s->face = get_glyph_face_and_encoding (s->f, glyph,
20738 s->char2b + s->nchars,
20739 &two_byte_p);
20740 s->two_byte_p = two_byte_p;
20741 ++s->nchars;
20742 xassert (s->nchars <= end - start);
20743 s->width += glyph->pixel_width;
20744 if (glyph++->padding_p != s->padding_p)
20745 break;
20746 }
20747
20748 s->font = s->face->font;
20749
20750 /* If the specified font could not be loaded, use the frame's font,
20751 but record the fact that we couldn't load it in
20752 S->font_not_found_p so that we can draw rectangles for the
20753 characters of the glyph string. */
20754 if (s->font == NULL || glyph_not_available_p)
20755 {
20756 s->font_not_found_p = 1;
20757 s->font = FRAME_FONT (s->f);
20758 }
20759
20760 /* Adjust base line for subscript/superscript text. */
20761 s->ybase += voffset;
20762
20763 xassert (s->face && s->face->gc);
20764 return glyph - s->row->glyphs[s->area];
20765 }
20766
20767
20768 /* Fill glyph string S from image glyph S->first_glyph. */
20769
20770 static void
20771 fill_image_glyph_string (struct glyph_string *s)
20772 {
20773 xassert (s->first_glyph->type == IMAGE_GLYPH);
20774 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20775 xassert (s->img);
20776 s->slice = s->first_glyph->slice.img;
20777 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20778 s->font = s->face->font;
20779 s->width = s->first_glyph->pixel_width;
20780
20781 /* Adjust base line for subscript/superscript text. */
20782 s->ybase += s->first_glyph->voffset;
20783 }
20784
20785
20786 /* Fill glyph string S from a sequence of stretch glyphs.
20787
20788 START is the index of the first glyph to consider,
20789 END is the index of the last + 1.
20790
20791 Value is the index of the first glyph not in S. */
20792
20793 static int
20794 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20795 {
20796 struct glyph *glyph, *last;
20797 int voffset, face_id;
20798
20799 xassert (s->first_glyph->type == STRETCH_GLYPH);
20800
20801 glyph = s->row->glyphs[s->area] + start;
20802 last = s->row->glyphs[s->area] + end;
20803 face_id = glyph->face_id;
20804 s->face = FACE_FROM_ID (s->f, face_id);
20805 s->font = s->face->font;
20806 s->width = glyph->pixel_width;
20807 s->nchars = 1;
20808 voffset = glyph->voffset;
20809
20810 for (++glyph;
20811 (glyph < last
20812 && glyph->type == STRETCH_GLYPH
20813 && glyph->voffset == voffset
20814 && glyph->face_id == face_id);
20815 ++glyph)
20816 s->width += glyph->pixel_width;
20817
20818 /* Adjust base line for subscript/superscript text. */
20819 s->ybase += voffset;
20820
20821 /* The case that face->gc == 0 is handled when drawing the glyph
20822 string by calling PREPARE_FACE_FOR_DISPLAY. */
20823 xassert (s->face);
20824 return glyph - s->row->glyphs[s->area];
20825 }
20826
20827 static struct font_metrics *
20828 get_per_char_metric (struct font *font, XChar2b *char2b)
20829 {
20830 static struct font_metrics metrics;
20831 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20832
20833 if (! font || code == FONT_INVALID_CODE)
20834 return NULL;
20835 font->driver->text_extents (font, &code, 1, &metrics);
20836 return &metrics;
20837 }
20838
20839 /* EXPORT for RIF:
20840 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20841 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20842 assumed to be zero. */
20843
20844 void
20845 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20846 {
20847 *left = *right = 0;
20848
20849 if (glyph->type == CHAR_GLYPH)
20850 {
20851 struct face *face;
20852 XChar2b char2b;
20853 struct font_metrics *pcm;
20854
20855 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20856 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20857 {
20858 if (pcm->rbearing > pcm->width)
20859 *right = pcm->rbearing - pcm->width;
20860 if (pcm->lbearing < 0)
20861 *left = -pcm->lbearing;
20862 }
20863 }
20864 else if (glyph->type == COMPOSITE_GLYPH)
20865 {
20866 if (! glyph->u.cmp.automatic)
20867 {
20868 struct composition *cmp = composition_table[glyph->u.cmp.id];
20869
20870 if (cmp->rbearing > cmp->pixel_width)
20871 *right = cmp->rbearing - cmp->pixel_width;
20872 if (cmp->lbearing < 0)
20873 *left = - cmp->lbearing;
20874 }
20875 else
20876 {
20877 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20878 struct font_metrics metrics;
20879
20880 composition_gstring_width (gstring, glyph->slice.cmp.from,
20881 glyph->slice.cmp.to + 1, &metrics);
20882 if (metrics.rbearing > metrics.width)
20883 *right = metrics.rbearing - metrics.width;
20884 if (metrics.lbearing < 0)
20885 *left = - metrics.lbearing;
20886 }
20887 }
20888 }
20889
20890
20891 /* Return the index of the first glyph preceding glyph string S that
20892 is overwritten by S because of S's left overhang. Value is -1
20893 if no glyphs are overwritten. */
20894
20895 static int
20896 left_overwritten (struct glyph_string *s)
20897 {
20898 int k;
20899
20900 if (s->left_overhang)
20901 {
20902 int x = 0, i;
20903 struct glyph *glyphs = s->row->glyphs[s->area];
20904 int first = s->first_glyph - glyphs;
20905
20906 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20907 x -= glyphs[i].pixel_width;
20908
20909 k = i + 1;
20910 }
20911 else
20912 k = -1;
20913
20914 return k;
20915 }
20916
20917
20918 /* Return the index of the first glyph preceding glyph string S that
20919 is overwriting S because of its right overhang. Value is -1 if no
20920 glyph in front of S overwrites S. */
20921
20922 static int
20923 left_overwriting (struct glyph_string *s)
20924 {
20925 int i, k, x;
20926 struct glyph *glyphs = s->row->glyphs[s->area];
20927 int first = s->first_glyph - glyphs;
20928
20929 k = -1;
20930 x = 0;
20931 for (i = first - 1; i >= 0; --i)
20932 {
20933 int left, right;
20934 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20935 if (x + right > 0)
20936 k = i;
20937 x -= glyphs[i].pixel_width;
20938 }
20939
20940 return k;
20941 }
20942
20943
20944 /* Return the index of the last glyph following glyph string S that is
20945 overwritten by S because of S's right overhang. Value is -1 if
20946 no such glyph is found. */
20947
20948 static int
20949 right_overwritten (struct glyph_string *s)
20950 {
20951 int k = -1;
20952
20953 if (s->right_overhang)
20954 {
20955 int x = 0, i;
20956 struct glyph *glyphs = s->row->glyphs[s->area];
20957 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20958 int end = s->row->used[s->area];
20959
20960 for (i = first; i < end && s->right_overhang > x; ++i)
20961 x += glyphs[i].pixel_width;
20962
20963 k = i;
20964 }
20965
20966 return k;
20967 }
20968
20969
20970 /* Return the index of the last glyph following glyph string S that
20971 overwrites S because of its left overhang. Value is negative
20972 if no such glyph is found. */
20973
20974 static int
20975 right_overwriting (struct glyph_string *s)
20976 {
20977 int i, k, x;
20978 int end = s->row->used[s->area];
20979 struct glyph *glyphs = s->row->glyphs[s->area];
20980 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20981
20982 k = -1;
20983 x = 0;
20984 for (i = first; i < end; ++i)
20985 {
20986 int left, right;
20987 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20988 if (x - left < 0)
20989 k = i;
20990 x += glyphs[i].pixel_width;
20991 }
20992
20993 return k;
20994 }
20995
20996
20997 /* Set background width of glyph string S. START is the index of the
20998 first glyph following S. LAST_X is the right-most x-position + 1
20999 in the drawing area. */
21000
21001 static INLINE void
21002 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21003 {
21004 /* If the face of this glyph string has to be drawn to the end of
21005 the drawing area, set S->extends_to_end_of_line_p. */
21006
21007 if (start == s->row->used[s->area]
21008 && s->area == TEXT_AREA
21009 && ((s->row->fill_line_p
21010 && (s->hl == DRAW_NORMAL_TEXT
21011 || s->hl == DRAW_IMAGE_RAISED
21012 || s->hl == DRAW_IMAGE_SUNKEN))
21013 || s->hl == DRAW_MOUSE_FACE))
21014 s->extends_to_end_of_line_p = 1;
21015
21016 /* If S extends its face to the end of the line, set its
21017 background_width to the distance to the right edge of the drawing
21018 area. */
21019 if (s->extends_to_end_of_line_p)
21020 s->background_width = last_x - s->x + 1;
21021 else
21022 s->background_width = s->width;
21023 }
21024
21025
21026 /* Compute overhangs and x-positions for glyph string S and its
21027 predecessors, or successors. X is the starting x-position for S.
21028 BACKWARD_P non-zero means process predecessors. */
21029
21030 static void
21031 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21032 {
21033 if (backward_p)
21034 {
21035 while (s)
21036 {
21037 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21038 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21039 x -= s->width;
21040 s->x = x;
21041 s = s->prev;
21042 }
21043 }
21044 else
21045 {
21046 while (s)
21047 {
21048 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21049 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21050 s->x = x;
21051 x += s->width;
21052 s = s->next;
21053 }
21054 }
21055 }
21056
21057
21058
21059 /* The following macros are only called from draw_glyphs below.
21060 They reference the following parameters of that function directly:
21061 `w', `row', `area', and `overlap_p'
21062 as well as the following local variables:
21063 `s', `f', and `hdc' (in W32) */
21064
21065 #ifdef HAVE_NTGUI
21066 /* On W32, silently add local `hdc' variable to argument list of
21067 init_glyph_string. */
21068 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21069 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21070 #else
21071 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21072 init_glyph_string (s, char2b, w, row, area, start, hl)
21073 #endif
21074
21075 /* Add a glyph string for a stretch glyph to the list of strings
21076 between HEAD and TAIL. START is the index of the stretch glyph in
21077 row area AREA of glyph row ROW. END is the index of the last glyph
21078 in that glyph row area. X is the current output position assigned
21079 to the new glyph string constructed. HL overrides that face of the
21080 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21081 is the right-most x-position of the drawing area. */
21082
21083 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21084 and below -- keep them on one line. */
21085 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21086 do \
21087 { \
21088 s = (struct glyph_string *) alloca (sizeof *s); \
21089 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21090 START = fill_stretch_glyph_string (s, START, END); \
21091 append_glyph_string (&HEAD, &TAIL, s); \
21092 s->x = (X); \
21093 } \
21094 while (0)
21095
21096
21097 /* Add a glyph string for an image glyph to the list of strings
21098 between HEAD and TAIL. START is the index of the image glyph in
21099 row area AREA of glyph row ROW. END is the index of the last glyph
21100 in that glyph row area. X is the current output position assigned
21101 to the new glyph string constructed. HL overrides that face of the
21102 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21103 is the right-most x-position of the drawing area. */
21104
21105 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21106 do \
21107 { \
21108 s = (struct glyph_string *) alloca (sizeof *s); \
21109 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21110 fill_image_glyph_string (s); \
21111 append_glyph_string (&HEAD, &TAIL, s); \
21112 ++START; \
21113 s->x = (X); \
21114 } \
21115 while (0)
21116
21117
21118 /* Add a glyph string for a sequence of character glyphs to the list
21119 of strings between HEAD and TAIL. START is the index of the first
21120 glyph in row area AREA of glyph row ROW that is part of the new
21121 glyph string. END is the index of the last glyph in that glyph row
21122 area. X is the current output position assigned to the new glyph
21123 string constructed. HL overrides that face of the glyph; e.g. it
21124 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21125 right-most x-position of the drawing area. */
21126
21127 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21128 do \
21129 { \
21130 int face_id; \
21131 XChar2b *char2b; \
21132 \
21133 face_id = (row)->glyphs[area][START].face_id; \
21134 \
21135 s = (struct glyph_string *) alloca (sizeof *s); \
21136 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21137 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21138 append_glyph_string (&HEAD, &TAIL, s); \
21139 s->x = (X); \
21140 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21141 } \
21142 while (0)
21143
21144
21145 /* Add a glyph string for a composite sequence to the list of strings
21146 between HEAD and TAIL. START is the index of the first glyph in
21147 row area AREA of glyph row ROW that is part of the new glyph
21148 string. END is the index of the last glyph in that glyph row area.
21149 X is the current output position assigned to the new glyph string
21150 constructed. HL overrides that face of the glyph; e.g. it is
21151 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21152 x-position of the drawing area. */
21153
21154 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21155 do { \
21156 int face_id = (row)->glyphs[area][START].face_id; \
21157 struct face *base_face = FACE_FROM_ID (f, face_id); \
21158 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21159 struct composition *cmp = composition_table[cmp_id]; \
21160 XChar2b *char2b; \
21161 struct glyph_string *first_s IF_LINT (= NULL); \
21162 int n; \
21163 \
21164 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21165 \
21166 /* Make glyph_strings for each glyph sequence that is drawable by \
21167 the same face, and append them to HEAD/TAIL. */ \
21168 for (n = 0; n < cmp->glyph_len;) \
21169 { \
21170 s = (struct glyph_string *) alloca (sizeof *s); \
21171 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21172 append_glyph_string (&(HEAD), &(TAIL), s); \
21173 s->cmp = cmp; \
21174 s->cmp_from = n; \
21175 s->x = (X); \
21176 if (n == 0) \
21177 first_s = s; \
21178 n = fill_composite_glyph_string (s, base_face, overlaps); \
21179 } \
21180 \
21181 ++START; \
21182 s = first_s; \
21183 } while (0)
21184
21185
21186 /* Add a glyph string for a glyph-string sequence to the list of strings
21187 between HEAD and TAIL. */
21188
21189 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21190 do { \
21191 int face_id; \
21192 XChar2b *char2b; \
21193 Lisp_Object gstring; \
21194 \
21195 face_id = (row)->glyphs[area][START].face_id; \
21196 gstring = (composition_gstring_from_id \
21197 ((row)->glyphs[area][START].u.cmp.id)); \
21198 s = (struct glyph_string *) alloca (sizeof *s); \
21199 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21200 * LGSTRING_GLYPH_LEN (gstring)); \
21201 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21202 append_glyph_string (&(HEAD), &(TAIL), s); \
21203 s->x = (X); \
21204 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21205 } while (0)
21206
21207
21208 /* Add a glyph string for a sequence of glyphless character's glyphs
21209 to the list of strings between HEAD and TAIL. The meanings of
21210 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21211
21212 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21213 do \
21214 { \
21215 int face_id; \
21216 \
21217 face_id = (row)->glyphs[area][START].face_id; \
21218 \
21219 s = (struct glyph_string *) alloca (sizeof *s); \
21220 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21221 append_glyph_string (&HEAD, &TAIL, s); \
21222 s->x = (X); \
21223 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21224 overlaps); \
21225 } \
21226 while (0)
21227
21228
21229 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21230 of AREA of glyph row ROW on window W between indices START and END.
21231 HL overrides the face for drawing glyph strings, e.g. it is
21232 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21233 x-positions of the drawing area.
21234
21235 This is an ugly monster macro construct because we must use alloca
21236 to allocate glyph strings (because draw_glyphs can be called
21237 asynchronously). */
21238
21239 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21240 do \
21241 { \
21242 HEAD = TAIL = NULL; \
21243 while (START < END) \
21244 { \
21245 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21246 switch (first_glyph->type) \
21247 { \
21248 case CHAR_GLYPH: \
21249 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21250 HL, X, LAST_X); \
21251 break; \
21252 \
21253 case COMPOSITE_GLYPH: \
21254 if (first_glyph->u.cmp.automatic) \
21255 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21256 HL, X, LAST_X); \
21257 else \
21258 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21259 HL, X, LAST_X); \
21260 break; \
21261 \
21262 case STRETCH_GLYPH: \
21263 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21264 HL, X, LAST_X); \
21265 break; \
21266 \
21267 case IMAGE_GLYPH: \
21268 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21269 HL, X, LAST_X); \
21270 break; \
21271 \
21272 case GLYPHLESS_GLYPH: \
21273 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21274 HL, X, LAST_X); \
21275 break; \
21276 \
21277 default: \
21278 abort (); \
21279 } \
21280 \
21281 if (s) \
21282 { \
21283 set_glyph_string_background_width (s, START, LAST_X); \
21284 (X) += s->width; \
21285 } \
21286 } \
21287 } while (0)
21288
21289
21290 /* Draw glyphs between START and END in AREA of ROW on window W,
21291 starting at x-position X. X is relative to AREA in W. HL is a
21292 face-override with the following meaning:
21293
21294 DRAW_NORMAL_TEXT draw normally
21295 DRAW_CURSOR draw in cursor face
21296 DRAW_MOUSE_FACE draw in mouse face.
21297 DRAW_INVERSE_VIDEO draw in mode line face
21298 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21299 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21300
21301 If OVERLAPS is non-zero, draw only the foreground of characters and
21302 clip to the physical height of ROW. Non-zero value also defines
21303 the overlapping part to be drawn:
21304
21305 OVERLAPS_PRED overlap with preceding rows
21306 OVERLAPS_SUCC overlap with succeeding rows
21307 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21308 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21309
21310 Value is the x-position reached, relative to AREA of W. */
21311
21312 static int
21313 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21314 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21315 enum draw_glyphs_face hl, int overlaps)
21316 {
21317 struct glyph_string *head, *tail;
21318 struct glyph_string *s;
21319 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21320 int i, j, x_reached, last_x, area_left = 0;
21321 struct frame *f = XFRAME (WINDOW_FRAME (w));
21322 DECLARE_HDC (hdc);
21323
21324 ALLOCATE_HDC (hdc, f);
21325
21326 /* Let's rather be paranoid than getting a SEGV. */
21327 end = min (end, row->used[area]);
21328 start = max (0, start);
21329 start = min (end, start);
21330
21331 /* Translate X to frame coordinates. Set last_x to the right
21332 end of the drawing area. */
21333 if (row->full_width_p)
21334 {
21335 /* X is relative to the left edge of W, without scroll bars
21336 or fringes. */
21337 area_left = WINDOW_LEFT_EDGE_X (w);
21338 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21339 }
21340 else
21341 {
21342 area_left = window_box_left (w, area);
21343 last_x = area_left + window_box_width (w, area);
21344 }
21345 x += area_left;
21346
21347 /* Build a doubly-linked list of glyph_string structures between
21348 head and tail from what we have to draw. Note that the macro
21349 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21350 the reason we use a separate variable `i'. */
21351 i = start;
21352 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21353 if (tail)
21354 x_reached = tail->x + tail->background_width;
21355 else
21356 x_reached = x;
21357
21358 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21359 the row, redraw some glyphs in front or following the glyph
21360 strings built above. */
21361 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21362 {
21363 struct glyph_string *h, *t;
21364 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21365 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21366 int check_mouse_face = 0;
21367 int dummy_x = 0;
21368
21369 /* If mouse highlighting is on, we may need to draw adjacent
21370 glyphs using mouse-face highlighting. */
21371 if (area == TEXT_AREA && row->mouse_face_p)
21372 {
21373 struct glyph_row *mouse_beg_row, *mouse_end_row;
21374
21375 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21376 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21377
21378 if (row >= mouse_beg_row && row <= mouse_end_row)
21379 {
21380 check_mouse_face = 1;
21381 mouse_beg_col = (row == mouse_beg_row)
21382 ? hlinfo->mouse_face_beg_col : 0;
21383 mouse_end_col = (row == mouse_end_row)
21384 ? hlinfo->mouse_face_end_col
21385 : row->used[TEXT_AREA];
21386 }
21387 }
21388
21389 /* Compute overhangs for all glyph strings. */
21390 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21391 for (s = head; s; s = s->next)
21392 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21393
21394 /* Prepend glyph strings for glyphs in front of the first glyph
21395 string that are overwritten because of the first glyph
21396 string's left overhang. The background of all strings
21397 prepended must be drawn because the first glyph string
21398 draws over it. */
21399 i = left_overwritten (head);
21400 if (i >= 0)
21401 {
21402 enum draw_glyphs_face overlap_hl;
21403
21404 /* If this row contains mouse highlighting, attempt to draw
21405 the overlapped glyphs with the correct highlight. This
21406 code fails if the overlap encompasses more than one glyph
21407 and mouse-highlight spans only some of these glyphs.
21408 However, making it work perfectly involves a lot more
21409 code, and I don't know if the pathological case occurs in
21410 practice, so we'll stick to this for now. --- cyd */
21411 if (check_mouse_face
21412 && mouse_beg_col < start && mouse_end_col > i)
21413 overlap_hl = DRAW_MOUSE_FACE;
21414 else
21415 overlap_hl = DRAW_NORMAL_TEXT;
21416
21417 j = i;
21418 BUILD_GLYPH_STRINGS (j, start, h, t,
21419 overlap_hl, dummy_x, last_x);
21420 start = i;
21421 compute_overhangs_and_x (t, head->x, 1);
21422 prepend_glyph_string_lists (&head, &tail, h, t);
21423 clip_head = head;
21424 }
21425
21426 /* Prepend glyph strings for glyphs in front of the first glyph
21427 string that overwrite that glyph string because of their
21428 right overhang. For these strings, only the foreground must
21429 be drawn, because it draws over the glyph string at `head'.
21430 The background must not be drawn because this would overwrite
21431 right overhangs of preceding glyphs for which no glyph
21432 strings exist. */
21433 i = left_overwriting (head);
21434 if (i >= 0)
21435 {
21436 enum draw_glyphs_face overlap_hl;
21437
21438 if (check_mouse_face
21439 && mouse_beg_col < start && mouse_end_col > i)
21440 overlap_hl = DRAW_MOUSE_FACE;
21441 else
21442 overlap_hl = DRAW_NORMAL_TEXT;
21443
21444 clip_head = head;
21445 BUILD_GLYPH_STRINGS (i, start, h, t,
21446 overlap_hl, dummy_x, last_x);
21447 for (s = h; s; s = s->next)
21448 s->background_filled_p = 1;
21449 compute_overhangs_and_x (t, head->x, 1);
21450 prepend_glyph_string_lists (&head, &tail, h, t);
21451 }
21452
21453 /* Append glyphs strings for glyphs following the last glyph
21454 string tail that are overwritten by tail. The background of
21455 these strings has to be drawn because tail's foreground draws
21456 over it. */
21457 i = right_overwritten (tail);
21458 if (i >= 0)
21459 {
21460 enum draw_glyphs_face overlap_hl;
21461
21462 if (check_mouse_face
21463 && mouse_beg_col < i && mouse_end_col > end)
21464 overlap_hl = DRAW_MOUSE_FACE;
21465 else
21466 overlap_hl = DRAW_NORMAL_TEXT;
21467
21468 BUILD_GLYPH_STRINGS (end, i, h, t,
21469 overlap_hl, x, last_x);
21470 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21471 we don't have `end = i;' here. */
21472 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21473 append_glyph_string_lists (&head, &tail, h, t);
21474 clip_tail = tail;
21475 }
21476
21477 /* Append glyph strings for glyphs following the last glyph
21478 string tail that overwrite tail. The foreground of such
21479 glyphs has to be drawn because it writes into the background
21480 of tail. The background must not be drawn because it could
21481 paint over the foreground of following glyphs. */
21482 i = right_overwriting (tail);
21483 if (i >= 0)
21484 {
21485 enum draw_glyphs_face overlap_hl;
21486 if (check_mouse_face
21487 && mouse_beg_col < i && mouse_end_col > end)
21488 overlap_hl = DRAW_MOUSE_FACE;
21489 else
21490 overlap_hl = DRAW_NORMAL_TEXT;
21491
21492 clip_tail = tail;
21493 i++; /* We must include the Ith glyph. */
21494 BUILD_GLYPH_STRINGS (end, i, h, t,
21495 overlap_hl, x, last_x);
21496 for (s = h; s; s = s->next)
21497 s->background_filled_p = 1;
21498 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21499 append_glyph_string_lists (&head, &tail, h, t);
21500 }
21501 if (clip_head || clip_tail)
21502 for (s = head; s; s = s->next)
21503 {
21504 s->clip_head = clip_head;
21505 s->clip_tail = clip_tail;
21506 }
21507 }
21508
21509 /* Draw all strings. */
21510 for (s = head; s; s = s->next)
21511 FRAME_RIF (f)->draw_glyph_string (s);
21512
21513 #ifndef HAVE_NS
21514 /* When focus a sole frame and move horizontally, this sets on_p to 0
21515 causing a failure to erase prev cursor position. */
21516 if (area == TEXT_AREA
21517 && !row->full_width_p
21518 /* When drawing overlapping rows, only the glyph strings'
21519 foreground is drawn, which doesn't erase a cursor
21520 completely. */
21521 && !overlaps)
21522 {
21523 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21524 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21525 : (tail ? tail->x + tail->background_width : x));
21526 x0 -= area_left;
21527 x1 -= area_left;
21528
21529 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21530 row->y, MATRIX_ROW_BOTTOM_Y (row));
21531 }
21532 #endif
21533
21534 /* Value is the x-position up to which drawn, relative to AREA of W.
21535 This doesn't include parts drawn because of overhangs. */
21536 if (row->full_width_p)
21537 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21538 else
21539 x_reached -= area_left;
21540
21541 RELEASE_HDC (hdc, f);
21542
21543 return x_reached;
21544 }
21545
21546 /* Expand row matrix if too narrow. Don't expand if area
21547 is not present. */
21548
21549 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21550 { \
21551 if (!fonts_changed_p \
21552 && (it->glyph_row->glyphs[area] \
21553 < it->glyph_row->glyphs[area + 1])) \
21554 { \
21555 it->w->ncols_scale_factor++; \
21556 fonts_changed_p = 1; \
21557 } \
21558 }
21559
21560 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21561 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21562
21563 static INLINE void
21564 append_glyph (struct it *it)
21565 {
21566 struct glyph *glyph;
21567 enum glyph_row_area area = it->area;
21568
21569 xassert (it->glyph_row);
21570 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21571
21572 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21573 if (glyph < it->glyph_row->glyphs[area + 1])
21574 {
21575 /* If the glyph row is reversed, we need to prepend the glyph
21576 rather than append it. */
21577 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21578 {
21579 struct glyph *g;
21580
21581 /* Make room for the additional glyph. */
21582 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21583 g[1] = *g;
21584 glyph = it->glyph_row->glyphs[area];
21585 }
21586 glyph->charpos = CHARPOS (it->position);
21587 glyph->object = it->object;
21588 if (it->pixel_width > 0)
21589 {
21590 glyph->pixel_width = it->pixel_width;
21591 glyph->padding_p = 0;
21592 }
21593 else
21594 {
21595 /* Assure at least 1-pixel width. Otherwise, cursor can't
21596 be displayed correctly. */
21597 glyph->pixel_width = 1;
21598 glyph->padding_p = 1;
21599 }
21600 glyph->ascent = it->ascent;
21601 glyph->descent = it->descent;
21602 glyph->voffset = it->voffset;
21603 glyph->type = CHAR_GLYPH;
21604 glyph->avoid_cursor_p = it->avoid_cursor_p;
21605 glyph->multibyte_p = it->multibyte_p;
21606 glyph->left_box_line_p = it->start_of_box_run_p;
21607 glyph->right_box_line_p = it->end_of_box_run_p;
21608 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21609 || it->phys_descent > it->descent);
21610 glyph->glyph_not_available_p = it->glyph_not_available_p;
21611 glyph->face_id = it->face_id;
21612 glyph->u.ch = it->char_to_display;
21613 glyph->slice.img = null_glyph_slice;
21614 glyph->font_type = FONT_TYPE_UNKNOWN;
21615 if (it->bidi_p)
21616 {
21617 glyph->resolved_level = it->bidi_it.resolved_level;
21618 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21619 abort ();
21620 glyph->bidi_type = it->bidi_it.type;
21621 }
21622 else
21623 {
21624 glyph->resolved_level = 0;
21625 glyph->bidi_type = UNKNOWN_BT;
21626 }
21627 ++it->glyph_row->used[area];
21628 }
21629 else
21630 IT_EXPAND_MATRIX_WIDTH (it, area);
21631 }
21632
21633 /* Store one glyph for the composition IT->cmp_it.id in
21634 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21635 non-null. */
21636
21637 static INLINE void
21638 append_composite_glyph (struct it *it)
21639 {
21640 struct glyph *glyph;
21641 enum glyph_row_area area = it->area;
21642
21643 xassert (it->glyph_row);
21644
21645 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21646 if (glyph < it->glyph_row->glyphs[area + 1])
21647 {
21648 /* If the glyph row is reversed, we need to prepend the glyph
21649 rather than append it. */
21650 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21651 {
21652 struct glyph *g;
21653
21654 /* Make room for the new glyph. */
21655 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21656 g[1] = *g;
21657 glyph = it->glyph_row->glyphs[it->area];
21658 }
21659 glyph->charpos = it->cmp_it.charpos;
21660 glyph->object = it->object;
21661 glyph->pixel_width = it->pixel_width;
21662 glyph->ascent = it->ascent;
21663 glyph->descent = it->descent;
21664 glyph->voffset = it->voffset;
21665 glyph->type = COMPOSITE_GLYPH;
21666 if (it->cmp_it.ch < 0)
21667 {
21668 glyph->u.cmp.automatic = 0;
21669 glyph->u.cmp.id = it->cmp_it.id;
21670 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21671 }
21672 else
21673 {
21674 glyph->u.cmp.automatic = 1;
21675 glyph->u.cmp.id = it->cmp_it.id;
21676 glyph->slice.cmp.from = it->cmp_it.from;
21677 glyph->slice.cmp.to = it->cmp_it.to - 1;
21678 }
21679 glyph->avoid_cursor_p = it->avoid_cursor_p;
21680 glyph->multibyte_p = it->multibyte_p;
21681 glyph->left_box_line_p = it->start_of_box_run_p;
21682 glyph->right_box_line_p = it->end_of_box_run_p;
21683 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21684 || it->phys_descent > it->descent);
21685 glyph->padding_p = 0;
21686 glyph->glyph_not_available_p = 0;
21687 glyph->face_id = it->face_id;
21688 glyph->font_type = FONT_TYPE_UNKNOWN;
21689 if (it->bidi_p)
21690 {
21691 glyph->resolved_level = it->bidi_it.resolved_level;
21692 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21693 abort ();
21694 glyph->bidi_type = it->bidi_it.type;
21695 }
21696 ++it->glyph_row->used[area];
21697 }
21698 else
21699 IT_EXPAND_MATRIX_WIDTH (it, area);
21700 }
21701
21702
21703 /* Change IT->ascent and IT->height according to the setting of
21704 IT->voffset. */
21705
21706 static INLINE void
21707 take_vertical_position_into_account (struct it *it)
21708 {
21709 if (it->voffset)
21710 {
21711 if (it->voffset < 0)
21712 /* Increase the ascent so that we can display the text higher
21713 in the line. */
21714 it->ascent -= it->voffset;
21715 else
21716 /* Increase the descent so that we can display the text lower
21717 in the line. */
21718 it->descent += it->voffset;
21719 }
21720 }
21721
21722
21723 /* Produce glyphs/get display metrics for the image IT is loaded with.
21724 See the description of struct display_iterator in dispextern.h for
21725 an overview of struct display_iterator. */
21726
21727 static void
21728 produce_image_glyph (struct it *it)
21729 {
21730 struct image *img;
21731 struct face *face;
21732 int glyph_ascent, crop;
21733 struct glyph_slice slice;
21734
21735 xassert (it->what == IT_IMAGE);
21736
21737 face = FACE_FROM_ID (it->f, it->face_id);
21738 xassert (face);
21739 /* Make sure X resources of the face is loaded. */
21740 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21741
21742 if (it->image_id < 0)
21743 {
21744 /* Fringe bitmap. */
21745 it->ascent = it->phys_ascent = 0;
21746 it->descent = it->phys_descent = 0;
21747 it->pixel_width = 0;
21748 it->nglyphs = 0;
21749 return;
21750 }
21751
21752 img = IMAGE_FROM_ID (it->f, it->image_id);
21753 xassert (img);
21754 /* Make sure X resources of the image is loaded. */
21755 prepare_image_for_display (it->f, img);
21756
21757 slice.x = slice.y = 0;
21758 slice.width = img->width;
21759 slice.height = img->height;
21760
21761 if (INTEGERP (it->slice.x))
21762 slice.x = XINT (it->slice.x);
21763 else if (FLOATP (it->slice.x))
21764 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21765
21766 if (INTEGERP (it->slice.y))
21767 slice.y = XINT (it->slice.y);
21768 else if (FLOATP (it->slice.y))
21769 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21770
21771 if (INTEGERP (it->slice.width))
21772 slice.width = XINT (it->slice.width);
21773 else if (FLOATP (it->slice.width))
21774 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21775
21776 if (INTEGERP (it->slice.height))
21777 slice.height = XINT (it->slice.height);
21778 else if (FLOATP (it->slice.height))
21779 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21780
21781 if (slice.x >= img->width)
21782 slice.x = img->width;
21783 if (slice.y >= img->height)
21784 slice.y = img->height;
21785 if (slice.x + slice.width >= img->width)
21786 slice.width = img->width - slice.x;
21787 if (slice.y + slice.height > img->height)
21788 slice.height = img->height - slice.y;
21789
21790 if (slice.width == 0 || slice.height == 0)
21791 return;
21792
21793 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21794
21795 it->descent = slice.height - glyph_ascent;
21796 if (slice.y == 0)
21797 it->descent += img->vmargin;
21798 if (slice.y + slice.height == img->height)
21799 it->descent += img->vmargin;
21800 it->phys_descent = it->descent;
21801
21802 it->pixel_width = slice.width;
21803 if (slice.x == 0)
21804 it->pixel_width += img->hmargin;
21805 if (slice.x + slice.width == img->width)
21806 it->pixel_width += img->hmargin;
21807
21808 /* It's quite possible for images to have an ascent greater than
21809 their height, so don't get confused in that case. */
21810 if (it->descent < 0)
21811 it->descent = 0;
21812
21813 it->nglyphs = 1;
21814
21815 if (face->box != FACE_NO_BOX)
21816 {
21817 if (face->box_line_width > 0)
21818 {
21819 if (slice.y == 0)
21820 it->ascent += face->box_line_width;
21821 if (slice.y + slice.height == img->height)
21822 it->descent += face->box_line_width;
21823 }
21824
21825 if (it->start_of_box_run_p && slice.x == 0)
21826 it->pixel_width += eabs (face->box_line_width);
21827 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21828 it->pixel_width += eabs (face->box_line_width);
21829 }
21830
21831 take_vertical_position_into_account (it);
21832
21833 /* Automatically crop wide image glyphs at right edge so we can
21834 draw the cursor on same display row. */
21835 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21836 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21837 {
21838 it->pixel_width -= crop;
21839 slice.width -= crop;
21840 }
21841
21842 if (it->glyph_row)
21843 {
21844 struct glyph *glyph;
21845 enum glyph_row_area area = it->area;
21846
21847 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21848 if (glyph < it->glyph_row->glyphs[area + 1])
21849 {
21850 glyph->charpos = CHARPOS (it->position);
21851 glyph->object = it->object;
21852 glyph->pixel_width = it->pixel_width;
21853 glyph->ascent = glyph_ascent;
21854 glyph->descent = it->descent;
21855 glyph->voffset = it->voffset;
21856 glyph->type = IMAGE_GLYPH;
21857 glyph->avoid_cursor_p = it->avoid_cursor_p;
21858 glyph->multibyte_p = it->multibyte_p;
21859 glyph->left_box_line_p = it->start_of_box_run_p;
21860 glyph->right_box_line_p = it->end_of_box_run_p;
21861 glyph->overlaps_vertically_p = 0;
21862 glyph->padding_p = 0;
21863 glyph->glyph_not_available_p = 0;
21864 glyph->face_id = it->face_id;
21865 glyph->u.img_id = img->id;
21866 glyph->slice.img = slice;
21867 glyph->font_type = FONT_TYPE_UNKNOWN;
21868 if (it->bidi_p)
21869 {
21870 glyph->resolved_level = it->bidi_it.resolved_level;
21871 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21872 abort ();
21873 glyph->bidi_type = it->bidi_it.type;
21874 }
21875 ++it->glyph_row->used[area];
21876 }
21877 else
21878 IT_EXPAND_MATRIX_WIDTH (it, area);
21879 }
21880 }
21881
21882
21883 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21884 of the glyph, WIDTH and HEIGHT are the width and height of the
21885 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21886
21887 static void
21888 append_stretch_glyph (struct it *it, Lisp_Object object,
21889 int width, int height, int ascent)
21890 {
21891 struct glyph *glyph;
21892 enum glyph_row_area area = it->area;
21893
21894 xassert (ascent >= 0 && ascent <= height);
21895
21896 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21897 if (glyph < it->glyph_row->glyphs[area + 1])
21898 {
21899 /* If the glyph row is reversed, we need to prepend the glyph
21900 rather than append it. */
21901 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21902 {
21903 struct glyph *g;
21904
21905 /* Make room for the additional glyph. */
21906 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21907 g[1] = *g;
21908 glyph = it->glyph_row->glyphs[area];
21909 }
21910 glyph->charpos = CHARPOS (it->position);
21911 glyph->object = object;
21912 glyph->pixel_width = width;
21913 glyph->ascent = ascent;
21914 glyph->descent = height - ascent;
21915 glyph->voffset = it->voffset;
21916 glyph->type = STRETCH_GLYPH;
21917 glyph->avoid_cursor_p = it->avoid_cursor_p;
21918 glyph->multibyte_p = it->multibyte_p;
21919 glyph->left_box_line_p = it->start_of_box_run_p;
21920 glyph->right_box_line_p = it->end_of_box_run_p;
21921 glyph->overlaps_vertically_p = 0;
21922 glyph->padding_p = 0;
21923 glyph->glyph_not_available_p = 0;
21924 glyph->face_id = it->face_id;
21925 glyph->u.stretch.ascent = ascent;
21926 glyph->u.stretch.height = height;
21927 glyph->slice.img = null_glyph_slice;
21928 glyph->font_type = FONT_TYPE_UNKNOWN;
21929 if (it->bidi_p)
21930 {
21931 glyph->resolved_level = it->bidi_it.resolved_level;
21932 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21933 abort ();
21934 glyph->bidi_type = it->bidi_it.type;
21935 }
21936 else
21937 {
21938 glyph->resolved_level = 0;
21939 glyph->bidi_type = UNKNOWN_BT;
21940 }
21941 ++it->glyph_row->used[area];
21942 }
21943 else
21944 IT_EXPAND_MATRIX_WIDTH (it, area);
21945 }
21946
21947
21948 /* Produce a stretch glyph for iterator IT. IT->object is the value
21949 of the glyph property displayed. The value must be a list
21950 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21951 being recognized:
21952
21953 1. `:width WIDTH' specifies that the space should be WIDTH *
21954 canonical char width wide. WIDTH may be an integer or floating
21955 point number.
21956
21957 2. `:relative-width FACTOR' specifies that the width of the stretch
21958 should be computed from the width of the first character having the
21959 `glyph' property, and should be FACTOR times that width.
21960
21961 3. `:align-to HPOS' specifies that the space should be wide enough
21962 to reach HPOS, a value in canonical character units.
21963
21964 Exactly one of the above pairs must be present.
21965
21966 4. `:height HEIGHT' specifies that the height of the stretch produced
21967 should be HEIGHT, measured in canonical character units.
21968
21969 5. `:relative-height FACTOR' specifies that the height of the
21970 stretch should be FACTOR times the height of the characters having
21971 the glyph property.
21972
21973 Either none or exactly one of 4 or 5 must be present.
21974
21975 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21976 of the stretch should be used for the ascent of the stretch.
21977 ASCENT must be in the range 0 <= ASCENT <= 100. */
21978
21979 static void
21980 produce_stretch_glyph (struct it *it)
21981 {
21982 /* (space :width WIDTH :height HEIGHT ...) */
21983 Lisp_Object prop, plist;
21984 int width = 0, height = 0, align_to = -1;
21985 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21986 int ascent = 0;
21987 double tem;
21988 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21989 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21990
21991 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21992
21993 /* List should start with `space'. */
21994 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21995 plist = XCDR (it->object);
21996
21997 /* Compute the width of the stretch. */
21998 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21999 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22000 {
22001 /* Absolute width `:width WIDTH' specified and valid. */
22002 zero_width_ok_p = 1;
22003 width = (int)tem;
22004 }
22005 else if (prop = Fplist_get (plist, QCrelative_width),
22006 NUMVAL (prop) > 0)
22007 {
22008 /* Relative width `:relative-width FACTOR' specified and valid.
22009 Compute the width of the characters having the `glyph'
22010 property. */
22011 struct it it2;
22012 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22013
22014 it2 = *it;
22015 if (it->multibyte_p)
22016 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22017 else
22018 {
22019 it2.c = it2.char_to_display = *p, it2.len = 1;
22020 if (! ASCII_CHAR_P (it2.c))
22021 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22022 }
22023
22024 it2.glyph_row = NULL;
22025 it2.what = IT_CHARACTER;
22026 x_produce_glyphs (&it2);
22027 width = NUMVAL (prop) * it2.pixel_width;
22028 }
22029 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22030 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22031 {
22032 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22033 align_to = (align_to < 0
22034 ? 0
22035 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22036 else if (align_to < 0)
22037 align_to = window_box_left_offset (it->w, TEXT_AREA);
22038 width = max (0, (int)tem + align_to - it->current_x);
22039 zero_width_ok_p = 1;
22040 }
22041 else
22042 /* Nothing specified -> width defaults to canonical char width. */
22043 width = FRAME_COLUMN_WIDTH (it->f);
22044
22045 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22046 width = 1;
22047
22048 /* Compute height. */
22049 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22050 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22051 {
22052 height = (int)tem;
22053 zero_height_ok_p = 1;
22054 }
22055 else if (prop = Fplist_get (plist, QCrelative_height),
22056 NUMVAL (prop) > 0)
22057 height = FONT_HEIGHT (font) * NUMVAL (prop);
22058 else
22059 height = FONT_HEIGHT (font);
22060
22061 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22062 height = 1;
22063
22064 /* Compute percentage of height used for ascent. If
22065 `:ascent ASCENT' is present and valid, use that. Otherwise,
22066 derive the ascent from the font in use. */
22067 if (prop = Fplist_get (plist, QCascent),
22068 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22069 ascent = height * NUMVAL (prop) / 100.0;
22070 else if (!NILP (prop)
22071 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22072 ascent = min (max (0, (int)tem), height);
22073 else
22074 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22075
22076 if (width > 0 && it->line_wrap != TRUNCATE
22077 && it->current_x + width > it->last_visible_x)
22078 width = it->last_visible_x - it->current_x - 1;
22079
22080 if (width > 0 && height > 0 && it->glyph_row)
22081 {
22082 Lisp_Object object = it->stack[it->sp - 1].string;
22083 if (!STRINGP (object))
22084 object = it->w->buffer;
22085 append_stretch_glyph (it, object, width, height, ascent);
22086 }
22087
22088 it->pixel_width = width;
22089 it->ascent = it->phys_ascent = ascent;
22090 it->descent = it->phys_descent = height - it->ascent;
22091 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22092
22093 take_vertical_position_into_account (it);
22094 }
22095
22096 /* Calculate line-height and line-spacing properties.
22097 An integer value specifies explicit pixel value.
22098 A float value specifies relative value to current face height.
22099 A cons (float . face-name) specifies relative value to
22100 height of specified face font.
22101
22102 Returns height in pixels, or nil. */
22103
22104
22105 static Lisp_Object
22106 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22107 int boff, int override)
22108 {
22109 Lisp_Object face_name = Qnil;
22110 int ascent, descent, height;
22111
22112 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22113 return val;
22114
22115 if (CONSP (val))
22116 {
22117 face_name = XCAR (val);
22118 val = XCDR (val);
22119 if (!NUMBERP (val))
22120 val = make_number (1);
22121 if (NILP (face_name))
22122 {
22123 height = it->ascent + it->descent;
22124 goto scale;
22125 }
22126 }
22127
22128 if (NILP (face_name))
22129 {
22130 font = FRAME_FONT (it->f);
22131 boff = FRAME_BASELINE_OFFSET (it->f);
22132 }
22133 else if (EQ (face_name, Qt))
22134 {
22135 override = 0;
22136 }
22137 else
22138 {
22139 int face_id;
22140 struct face *face;
22141
22142 face_id = lookup_named_face (it->f, face_name, 0);
22143 if (face_id < 0)
22144 return make_number (-1);
22145
22146 face = FACE_FROM_ID (it->f, face_id);
22147 font = face->font;
22148 if (font == NULL)
22149 return make_number (-1);
22150 boff = font->baseline_offset;
22151 if (font->vertical_centering)
22152 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22153 }
22154
22155 ascent = FONT_BASE (font) + boff;
22156 descent = FONT_DESCENT (font) - boff;
22157
22158 if (override)
22159 {
22160 it->override_ascent = ascent;
22161 it->override_descent = descent;
22162 it->override_boff = boff;
22163 }
22164
22165 height = ascent + descent;
22166
22167 scale:
22168 if (FLOATP (val))
22169 height = (int)(XFLOAT_DATA (val) * height);
22170 else if (INTEGERP (val))
22171 height *= XINT (val);
22172
22173 return make_number (height);
22174 }
22175
22176
22177 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22178 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22179 and only if this is for a character for which no font was found.
22180
22181 If the display method (it->glyphless_method) is
22182 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22183 length of the acronym or the hexadecimal string, UPPER_XOFF and
22184 UPPER_YOFF are pixel offsets for the upper part of the string,
22185 LOWER_XOFF and LOWER_YOFF are for the lower part.
22186
22187 For the other display methods, LEN through LOWER_YOFF are zero. */
22188
22189 static void
22190 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22191 short upper_xoff, short upper_yoff,
22192 short lower_xoff, short lower_yoff)
22193 {
22194 struct glyph *glyph;
22195 enum glyph_row_area area = it->area;
22196
22197 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22198 if (glyph < it->glyph_row->glyphs[area + 1])
22199 {
22200 /* If the glyph row is reversed, we need to prepend the glyph
22201 rather than append it. */
22202 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22203 {
22204 struct glyph *g;
22205
22206 /* Make room for the additional glyph. */
22207 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22208 g[1] = *g;
22209 glyph = it->glyph_row->glyphs[area];
22210 }
22211 glyph->charpos = CHARPOS (it->position);
22212 glyph->object = it->object;
22213 glyph->pixel_width = it->pixel_width;
22214 glyph->ascent = it->ascent;
22215 glyph->descent = it->descent;
22216 glyph->voffset = it->voffset;
22217 glyph->type = GLYPHLESS_GLYPH;
22218 glyph->u.glyphless.method = it->glyphless_method;
22219 glyph->u.glyphless.for_no_font = for_no_font;
22220 glyph->u.glyphless.len = len;
22221 glyph->u.glyphless.ch = it->c;
22222 glyph->slice.glyphless.upper_xoff = upper_xoff;
22223 glyph->slice.glyphless.upper_yoff = upper_yoff;
22224 glyph->slice.glyphless.lower_xoff = lower_xoff;
22225 glyph->slice.glyphless.lower_yoff = lower_yoff;
22226 glyph->avoid_cursor_p = it->avoid_cursor_p;
22227 glyph->multibyte_p = it->multibyte_p;
22228 glyph->left_box_line_p = it->start_of_box_run_p;
22229 glyph->right_box_line_p = it->end_of_box_run_p;
22230 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22231 || it->phys_descent > it->descent);
22232 glyph->padding_p = 0;
22233 glyph->glyph_not_available_p = 0;
22234 glyph->face_id = face_id;
22235 glyph->font_type = FONT_TYPE_UNKNOWN;
22236 if (it->bidi_p)
22237 {
22238 glyph->resolved_level = it->bidi_it.resolved_level;
22239 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22240 abort ();
22241 glyph->bidi_type = it->bidi_it.type;
22242 }
22243 ++it->glyph_row->used[area];
22244 }
22245 else
22246 IT_EXPAND_MATRIX_WIDTH (it, area);
22247 }
22248
22249
22250 /* Produce a glyph for a glyphless character for iterator IT.
22251 IT->glyphless_method specifies which method to use for displaying
22252 the character. See the description of enum
22253 glyphless_display_method in dispextern.h for the detail.
22254
22255 FOR_NO_FONT is nonzero if and only if this is for a character for
22256 which no font was found. ACRONYM, if non-nil, is an acronym string
22257 for the character. */
22258
22259 static void
22260 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22261 {
22262 int face_id;
22263 struct face *face;
22264 struct font *font;
22265 int base_width, base_height, width, height;
22266 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22267 int len;
22268
22269 /* Get the metrics of the base font. We always refer to the current
22270 ASCII face. */
22271 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22272 font = face->font ? face->font : FRAME_FONT (it->f);
22273 it->ascent = FONT_BASE (font) + font->baseline_offset;
22274 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22275 base_height = it->ascent + it->descent;
22276 base_width = font->average_width;
22277
22278 /* Get a face ID for the glyph by utilizing a cache (the same way as
22279 doen for `escape-glyph' in get_next_display_element). */
22280 if (it->f == last_glyphless_glyph_frame
22281 && it->face_id == last_glyphless_glyph_face_id)
22282 {
22283 face_id = last_glyphless_glyph_merged_face_id;
22284 }
22285 else
22286 {
22287 /* Merge the `glyphless-char' face into the current face. */
22288 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22289 last_glyphless_glyph_frame = it->f;
22290 last_glyphless_glyph_face_id = it->face_id;
22291 last_glyphless_glyph_merged_face_id = face_id;
22292 }
22293
22294 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22295 {
22296 it->pixel_width = THIN_SPACE_WIDTH;
22297 len = 0;
22298 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22299 }
22300 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22301 {
22302 width = CHAR_WIDTH (it->c);
22303 if (width == 0)
22304 width = 1;
22305 else if (width > 4)
22306 width = 4;
22307 it->pixel_width = base_width * width;
22308 len = 0;
22309 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22310 }
22311 else
22312 {
22313 char buf[7];
22314 const char *str;
22315 unsigned int code[6];
22316 int upper_len;
22317 int ascent, descent;
22318 struct font_metrics metrics_upper, metrics_lower;
22319
22320 face = FACE_FROM_ID (it->f, face_id);
22321 font = face->font ? face->font : FRAME_FONT (it->f);
22322 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22323
22324 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22325 {
22326 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22327 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22328 if (CONSP (acronym))
22329 acronym = XCAR (acronym);
22330 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22331 }
22332 else
22333 {
22334 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22335 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22336 str = buf;
22337 }
22338 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22339 code[len] = font->driver->encode_char (font, str[len]);
22340 upper_len = (len + 1) / 2;
22341 font->driver->text_extents (font, code, upper_len,
22342 &metrics_upper);
22343 font->driver->text_extents (font, code + upper_len, len - upper_len,
22344 &metrics_lower);
22345
22346
22347
22348 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22349 width = max (metrics_upper.width, metrics_lower.width) + 4;
22350 upper_xoff = upper_yoff = 2; /* the typical case */
22351 if (base_width >= width)
22352 {
22353 /* Align the upper to the left, the lower to the right. */
22354 it->pixel_width = base_width;
22355 lower_xoff = base_width - 2 - metrics_lower.width;
22356 }
22357 else
22358 {
22359 /* Center the shorter one. */
22360 it->pixel_width = width;
22361 if (metrics_upper.width >= metrics_lower.width)
22362 lower_xoff = (width - metrics_lower.width) / 2;
22363 else
22364 {
22365 /* FIXME: This code doesn't look right. It formerly was
22366 missing the "lower_xoff = 0;", which couldn't have
22367 been right since it left lower_xoff uninitialized. */
22368 lower_xoff = 0;
22369 upper_xoff = (width - metrics_upper.width) / 2;
22370 }
22371 }
22372
22373 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22374 top, bottom, and between upper and lower strings. */
22375 height = (metrics_upper.ascent + metrics_upper.descent
22376 + metrics_lower.ascent + metrics_lower.descent) + 5;
22377 /* Center vertically.
22378 H:base_height, D:base_descent
22379 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22380
22381 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22382 descent = D - H/2 + h/2;
22383 lower_yoff = descent - 2 - ld;
22384 upper_yoff = lower_yoff - la - 1 - ud; */
22385 ascent = - (it->descent - (base_height + height + 1) / 2);
22386 descent = it->descent - (base_height - height) / 2;
22387 lower_yoff = descent - 2 - metrics_lower.descent;
22388 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22389 - metrics_upper.descent);
22390 /* Don't make the height shorter than the base height. */
22391 if (height > base_height)
22392 {
22393 it->ascent = ascent;
22394 it->descent = descent;
22395 }
22396 }
22397
22398 it->phys_ascent = it->ascent;
22399 it->phys_descent = it->descent;
22400 if (it->glyph_row)
22401 append_glyphless_glyph (it, face_id, for_no_font, len,
22402 upper_xoff, upper_yoff,
22403 lower_xoff, lower_yoff);
22404 it->nglyphs = 1;
22405 take_vertical_position_into_account (it);
22406 }
22407
22408
22409 /* RIF:
22410 Produce glyphs/get display metrics for the display element IT is
22411 loaded with. See the description of struct it in dispextern.h
22412 for an overview of struct it. */
22413
22414 void
22415 x_produce_glyphs (struct it *it)
22416 {
22417 int extra_line_spacing = it->extra_line_spacing;
22418
22419 it->glyph_not_available_p = 0;
22420
22421 if (it->what == IT_CHARACTER)
22422 {
22423 XChar2b char2b;
22424 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22425 struct font *font = face->font;
22426 struct font_metrics *pcm = NULL;
22427 int boff; /* baseline offset */
22428
22429 if (font == NULL)
22430 {
22431 /* When no suitable font is found, display this character by
22432 the method specified in the first extra slot of
22433 Vglyphless_char_display. */
22434 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22435
22436 xassert (it->what == IT_GLYPHLESS);
22437 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22438 goto done;
22439 }
22440
22441 boff = font->baseline_offset;
22442 if (font->vertical_centering)
22443 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22444
22445 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22446 {
22447 int stretched_p;
22448
22449 it->nglyphs = 1;
22450
22451 if (it->override_ascent >= 0)
22452 {
22453 it->ascent = it->override_ascent;
22454 it->descent = it->override_descent;
22455 boff = it->override_boff;
22456 }
22457 else
22458 {
22459 it->ascent = FONT_BASE (font) + boff;
22460 it->descent = FONT_DESCENT (font) - boff;
22461 }
22462
22463 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22464 {
22465 pcm = get_per_char_metric (font, &char2b);
22466 if (pcm->width == 0
22467 && pcm->rbearing == 0 && pcm->lbearing == 0)
22468 pcm = NULL;
22469 }
22470
22471 if (pcm)
22472 {
22473 it->phys_ascent = pcm->ascent + boff;
22474 it->phys_descent = pcm->descent - boff;
22475 it->pixel_width = pcm->width;
22476 }
22477 else
22478 {
22479 it->glyph_not_available_p = 1;
22480 it->phys_ascent = it->ascent;
22481 it->phys_descent = it->descent;
22482 it->pixel_width = font->space_width;
22483 }
22484
22485 if (it->constrain_row_ascent_descent_p)
22486 {
22487 if (it->descent > it->max_descent)
22488 {
22489 it->ascent += it->descent - it->max_descent;
22490 it->descent = it->max_descent;
22491 }
22492 if (it->ascent > it->max_ascent)
22493 {
22494 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22495 it->ascent = it->max_ascent;
22496 }
22497 it->phys_ascent = min (it->phys_ascent, it->ascent);
22498 it->phys_descent = min (it->phys_descent, it->descent);
22499 extra_line_spacing = 0;
22500 }
22501
22502 /* If this is a space inside a region of text with
22503 `space-width' property, change its width. */
22504 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22505 if (stretched_p)
22506 it->pixel_width *= XFLOATINT (it->space_width);
22507
22508 /* If face has a box, add the box thickness to the character
22509 height. If character has a box line to the left and/or
22510 right, add the box line width to the character's width. */
22511 if (face->box != FACE_NO_BOX)
22512 {
22513 int thick = face->box_line_width;
22514
22515 if (thick > 0)
22516 {
22517 it->ascent += thick;
22518 it->descent += thick;
22519 }
22520 else
22521 thick = -thick;
22522
22523 if (it->start_of_box_run_p)
22524 it->pixel_width += thick;
22525 if (it->end_of_box_run_p)
22526 it->pixel_width += thick;
22527 }
22528
22529 /* If face has an overline, add the height of the overline
22530 (1 pixel) and a 1 pixel margin to the character height. */
22531 if (face->overline_p)
22532 it->ascent += overline_margin;
22533
22534 if (it->constrain_row_ascent_descent_p)
22535 {
22536 if (it->ascent > it->max_ascent)
22537 it->ascent = it->max_ascent;
22538 if (it->descent > it->max_descent)
22539 it->descent = it->max_descent;
22540 }
22541
22542 take_vertical_position_into_account (it);
22543
22544 /* If we have to actually produce glyphs, do it. */
22545 if (it->glyph_row)
22546 {
22547 if (stretched_p)
22548 {
22549 /* Translate a space with a `space-width' property
22550 into a stretch glyph. */
22551 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22552 / FONT_HEIGHT (font));
22553 append_stretch_glyph (it, it->object, it->pixel_width,
22554 it->ascent + it->descent, ascent);
22555 }
22556 else
22557 append_glyph (it);
22558
22559 /* If characters with lbearing or rbearing are displayed
22560 in this line, record that fact in a flag of the
22561 glyph row. This is used to optimize X output code. */
22562 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22563 it->glyph_row->contains_overlapping_glyphs_p = 1;
22564 }
22565 if (! stretched_p && it->pixel_width == 0)
22566 /* We assure that all visible glyphs have at least 1-pixel
22567 width. */
22568 it->pixel_width = 1;
22569 }
22570 else if (it->char_to_display == '\n')
22571 {
22572 /* A newline has no width, but we need the height of the
22573 line. But if previous part of the line sets a height,
22574 don't increase that height */
22575
22576 Lisp_Object height;
22577 Lisp_Object total_height = Qnil;
22578
22579 it->override_ascent = -1;
22580 it->pixel_width = 0;
22581 it->nglyphs = 0;
22582
22583 height = get_it_property (it, Qline_height);
22584 /* Split (line-height total-height) list */
22585 if (CONSP (height)
22586 && CONSP (XCDR (height))
22587 && NILP (XCDR (XCDR (height))))
22588 {
22589 total_height = XCAR (XCDR (height));
22590 height = XCAR (height);
22591 }
22592 height = calc_line_height_property (it, height, font, boff, 1);
22593
22594 if (it->override_ascent >= 0)
22595 {
22596 it->ascent = it->override_ascent;
22597 it->descent = it->override_descent;
22598 boff = it->override_boff;
22599 }
22600 else
22601 {
22602 it->ascent = FONT_BASE (font) + boff;
22603 it->descent = FONT_DESCENT (font) - boff;
22604 }
22605
22606 if (EQ (height, Qt))
22607 {
22608 if (it->descent > it->max_descent)
22609 {
22610 it->ascent += it->descent - it->max_descent;
22611 it->descent = it->max_descent;
22612 }
22613 if (it->ascent > it->max_ascent)
22614 {
22615 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22616 it->ascent = it->max_ascent;
22617 }
22618 it->phys_ascent = min (it->phys_ascent, it->ascent);
22619 it->phys_descent = min (it->phys_descent, it->descent);
22620 it->constrain_row_ascent_descent_p = 1;
22621 extra_line_spacing = 0;
22622 }
22623 else
22624 {
22625 Lisp_Object spacing;
22626
22627 it->phys_ascent = it->ascent;
22628 it->phys_descent = it->descent;
22629
22630 if ((it->max_ascent > 0 || it->max_descent > 0)
22631 && face->box != FACE_NO_BOX
22632 && face->box_line_width > 0)
22633 {
22634 it->ascent += face->box_line_width;
22635 it->descent += face->box_line_width;
22636 }
22637 if (!NILP (height)
22638 && XINT (height) > it->ascent + it->descent)
22639 it->ascent = XINT (height) - it->descent;
22640
22641 if (!NILP (total_height))
22642 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22643 else
22644 {
22645 spacing = get_it_property (it, Qline_spacing);
22646 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22647 }
22648 if (INTEGERP (spacing))
22649 {
22650 extra_line_spacing = XINT (spacing);
22651 if (!NILP (total_height))
22652 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22653 }
22654 }
22655 }
22656 else /* i.e. (it->char_to_display == '\t') */
22657 {
22658 if (font->space_width > 0)
22659 {
22660 int tab_width = it->tab_width * font->space_width;
22661 int x = it->current_x + it->continuation_lines_width;
22662 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22663
22664 /* If the distance from the current position to the next tab
22665 stop is less than a space character width, use the
22666 tab stop after that. */
22667 if (next_tab_x - x < font->space_width)
22668 next_tab_x += tab_width;
22669
22670 it->pixel_width = next_tab_x - x;
22671 it->nglyphs = 1;
22672 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22673 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22674
22675 if (it->glyph_row)
22676 {
22677 append_stretch_glyph (it, it->object, it->pixel_width,
22678 it->ascent + it->descent, it->ascent);
22679 }
22680 }
22681 else
22682 {
22683 it->pixel_width = 0;
22684 it->nglyphs = 1;
22685 }
22686 }
22687 }
22688 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22689 {
22690 /* A static composition.
22691
22692 Note: A composition is represented as one glyph in the
22693 glyph matrix. There are no padding glyphs.
22694
22695 Important note: pixel_width, ascent, and descent are the
22696 values of what is drawn by draw_glyphs (i.e. the values of
22697 the overall glyphs composed). */
22698 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22699 int boff; /* baseline offset */
22700 struct composition *cmp = composition_table[it->cmp_it.id];
22701 int glyph_len = cmp->glyph_len;
22702 struct font *font = face->font;
22703
22704 it->nglyphs = 1;
22705
22706 /* If we have not yet calculated pixel size data of glyphs of
22707 the composition for the current face font, calculate them
22708 now. Theoretically, we have to check all fonts for the
22709 glyphs, but that requires much time and memory space. So,
22710 here we check only the font of the first glyph. This may
22711 lead to incorrect display, but it's very rare, and C-l
22712 (recenter-top-bottom) can correct the display anyway. */
22713 if (! cmp->font || cmp->font != font)
22714 {
22715 /* Ascent and descent of the font of the first character
22716 of this composition (adjusted by baseline offset).
22717 Ascent and descent of overall glyphs should not be less
22718 than these, respectively. */
22719 int font_ascent, font_descent, font_height;
22720 /* Bounding box of the overall glyphs. */
22721 int leftmost, rightmost, lowest, highest;
22722 int lbearing, rbearing;
22723 int i, width, ascent, descent;
22724 int left_padded = 0, right_padded = 0;
22725 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22726 XChar2b char2b;
22727 struct font_metrics *pcm;
22728 int font_not_found_p;
22729 EMACS_INT pos;
22730
22731 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22732 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22733 break;
22734 if (glyph_len < cmp->glyph_len)
22735 right_padded = 1;
22736 for (i = 0; i < glyph_len; i++)
22737 {
22738 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22739 break;
22740 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22741 }
22742 if (i > 0)
22743 left_padded = 1;
22744
22745 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22746 : IT_CHARPOS (*it));
22747 /* If no suitable font is found, use the default font. */
22748 font_not_found_p = font == NULL;
22749 if (font_not_found_p)
22750 {
22751 face = face->ascii_face;
22752 font = face->font;
22753 }
22754 boff = font->baseline_offset;
22755 if (font->vertical_centering)
22756 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22757 font_ascent = FONT_BASE (font) + boff;
22758 font_descent = FONT_DESCENT (font) - boff;
22759 font_height = FONT_HEIGHT (font);
22760
22761 cmp->font = (void *) font;
22762
22763 pcm = NULL;
22764 if (! font_not_found_p)
22765 {
22766 get_char_face_and_encoding (it->f, c, it->face_id,
22767 &char2b, 0);
22768 pcm = get_per_char_metric (font, &char2b);
22769 }
22770
22771 /* Initialize the bounding box. */
22772 if (pcm)
22773 {
22774 width = pcm->width;
22775 ascent = pcm->ascent;
22776 descent = pcm->descent;
22777 lbearing = pcm->lbearing;
22778 rbearing = pcm->rbearing;
22779 }
22780 else
22781 {
22782 width = font->space_width;
22783 ascent = FONT_BASE (font);
22784 descent = FONT_DESCENT (font);
22785 lbearing = 0;
22786 rbearing = width;
22787 }
22788
22789 rightmost = width;
22790 leftmost = 0;
22791 lowest = - descent + boff;
22792 highest = ascent + boff;
22793
22794 if (! font_not_found_p
22795 && font->default_ascent
22796 && CHAR_TABLE_P (Vuse_default_ascent)
22797 && !NILP (Faref (Vuse_default_ascent,
22798 make_number (it->char_to_display))))
22799 highest = font->default_ascent + boff;
22800
22801 /* Draw the first glyph at the normal position. It may be
22802 shifted to right later if some other glyphs are drawn
22803 at the left. */
22804 cmp->offsets[i * 2] = 0;
22805 cmp->offsets[i * 2 + 1] = boff;
22806 cmp->lbearing = lbearing;
22807 cmp->rbearing = rbearing;
22808
22809 /* Set cmp->offsets for the remaining glyphs. */
22810 for (i++; i < glyph_len; i++)
22811 {
22812 int left, right, btm, top;
22813 int ch = COMPOSITION_GLYPH (cmp, i);
22814 int face_id;
22815 struct face *this_face;
22816
22817 if (ch == '\t')
22818 ch = ' ';
22819 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22820 this_face = FACE_FROM_ID (it->f, face_id);
22821 font = this_face->font;
22822
22823 if (font == NULL)
22824 pcm = NULL;
22825 else
22826 {
22827 get_char_face_and_encoding (it->f, ch, face_id,
22828 &char2b, 0);
22829 pcm = get_per_char_metric (font, &char2b);
22830 }
22831 if (! pcm)
22832 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22833 else
22834 {
22835 width = pcm->width;
22836 ascent = pcm->ascent;
22837 descent = pcm->descent;
22838 lbearing = pcm->lbearing;
22839 rbearing = pcm->rbearing;
22840 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22841 {
22842 /* Relative composition with or without
22843 alternate chars. */
22844 left = (leftmost + rightmost - width) / 2;
22845 btm = - descent + boff;
22846 if (font->relative_compose
22847 && (! CHAR_TABLE_P (Vignore_relative_composition)
22848 || NILP (Faref (Vignore_relative_composition,
22849 make_number (ch)))))
22850 {
22851
22852 if (- descent >= font->relative_compose)
22853 /* One extra pixel between two glyphs. */
22854 btm = highest + 1;
22855 else if (ascent <= 0)
22856 /* One extra pixel between two glyphs. */
22857 btm = lowest - 1 - ascent - descent;
22858 }
22859 }
22860 else
22861 {
22862 /* A composition rule is specified by an integer
22863 value that encodes global and new reference
22864 points (GREF and NREF). GREF and NREF are
22865 specified by numbers as below:
22866
22867 0---1---2 -- ascent
22868 | |
22869 | |
22870 | |
22871 9--10--11 -- center
22872 | |
22873 ---3---4---5--- baseline
22874 | |
22875 6---7---8 -- descent
22876 */
22877 int rule = COMPOSITION_RULE (cmp, i);
22878 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22879
22880 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22881 grefx = gref % 3, nrefx = nref % 3;
22882 grefy = gref / 3, nrefy = nref / 3;
22883 if (xoff)
22884 xoff = font_height * (xoff - 128) / 256;
22885 if (yoff)
22886 yoff = font_height * (yoff - 128) / 256;
22887
22888 left = (leftmost
22889 + grefx * (rightmost - leftmost) / 2
22890 - nrefx * width / 2
22891 + xoff);
22892
22893 btm = ((grefy == 0 ? highest
22894 : grefy == 1 ? 0
22895 : grefy == 2 ? lowest
22896 : (highest + lowest) / 2)
22897 - (nrefy == 0 ? ascent + descent
22898 : nrefy == 1 ? descent - boff
22899 : nrefy == 2 ? 0
22900 : (ascent + descent) / 2)
22901 + yoff);
22902 }
22903
22904 cmp->offsets[i * 2] = left;
22905 cmp->offsets[i * 2 + 1] = btm + descent;
22906
22907 /* Update the bounding box of the overall glyphs. */
22908 if (width > 0)
22909 {
22910 right = left + width;
22911 if (left < leftmost)
22912 leftmost = left;
22913 if (right > rightmost)
22914 rightmost = right;
22915 }
22916 top = btm + descent + ascent;
22917 if (top > highest)
22918 highest = top;
22919 if (btm < lowest)
22920 lowest = btm;
22921
22922 if (cmp->lbearing > left + lbearing)
22923 cmp->lbearing = left + lbearing;
22924 if (cmp->rbearing < left + rbearing)
22925 cmp->rbearing = left + rbearing;
22926 }
22927 }
22928
22929 /* If there are glyphs whose x-offsets are negative,
22930 shift all glyphs to the right and make all x-offsets
22931 non-negative. */
22932 if (leftmost < 0)
22933 {
22934 for (i = 0; i < cmp->glyph_len; i++)
22935 cmp->offsets[i * 2] -= leftmost;
22936 rightmost -= leftmost;
22937 cmp->lbearing -= leftmost;
22938 cmp->rbearing -= leftmost;
22939 }
22940
22941 if (left_padded && cmp->lbearing < 0)
22942 {
22943 for (i = 0; i < cmp->glyph_len; i++)
22944 cmp->offsets[i * 2] -= cmp->lbearing;
22945 rightmost -= cmp->lbearing;
22946 cmp->rbearing -= cmp->lbearing;
22947 cmp->lbearing = 0;
22948 }
22949 if (right_padded && rightmost < cmp->rbearing)
22950 {
22951 rightmost = cmp->rbearing;
22952 }
22953
22954 cmp->pixel_width = rightmost;
22955 cmp->ascent = highest;
22956 cmp->descent = - lowest;
22957 if (cmp->ascent < font_ascent)
22958 cmp->ascent = font_ascent;
22959 if (cmp->descent < font_descent)
22960 cmp->descent = font_descent;
22961 }
22962
22963 if (it->glyph_row
22964 && (cmp->lbearing < 0
22965 || cmp->rbearing > cmp->pixel_width))
22966 it->glyph_row->contains_overlapping_glyphs_p = 1;
22967
22968 it->pixel_width = cmp->pixel_width;
22969 it->ascent = it->phys_ascent = cmp->ascent;
22970 it->descent = it->phys_descent = cmp->descent;
22971 if (face->box != FACE_NO_BOX)
22972 {
22973 int thick = face->box_line_width;
22974
22975 if (thick > 0)
22976 {
22977 it->ascent += thick;
22978 it->descent += thick;
22979 }
22980 else
22981 thick = - thick;
22982
22983 if (it->start_of_box_run_p)
22984 it->pixel_width += thick;
22985 if (it->end_of_box_run_p)
22986 it->pixel_width += thick;
22987 }
22988
22989 /* If face has an overline, add the height of the overline
22990 (1 pixel) and a 1 pixel margin to the character height. */
22991 if (face->overline_p)
22992 it->ascent += overline_margin;
22993
22994 take_vertical_position_into_account (it);
22995 if (it->ascent < 0)
22996 it->ascent = 0;
22997 if (it->descent < 0)
22998 it->descent = 0;
22999
23000 if (it->glyph_row)
23001 append_composite_glyph (it);
23002 }
23003 else if (it->what == IT_COMPOSITION)
23004 {
23005 /* A dynamic (automatic) composition. */
23006 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23007 Lisp_Object gstring;
23008 struct font_metrics metrics;
23009
23010 gstring = composition_gstring_from_id (it->cmp_it.id);
23011 it->pixel_width
23012 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23013 &metrics);
23014 if (it->glyph_row
23015 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23016 it->glyph_row->contains_overlapping_glyphs_p = 1;
23017 it->ascent = it->phys_ascent = metrics.ascent;
23018 it->descent = it->phys_descent = metrics.descent;
23019 if (face->box != FACE_NO_BOX)
23020 {
23021 int thick = face->box_line_width;
23022
23023 if (thick > 0)
23024 {
23025 it->ascent += thick;
23026 it->descent += thick;
23027 }
23028 else
23029 thick = - thick;
23030
23031 if (it->start_of_box_run_p)
23032 it->pixel_width += thick;
23033 if (it->end_of_box_run_p)
23034 it->pixel_width += thick;
23035 }
23036 /* If face has an overline, add the height of the overline
23037 (1 pixel) and a 1 pixel margin to the character height. */
23038 if (face->overline_p)
23039 it->ascent += overline_margin;
23040 take_vertical_position_into_account (it);
23041 if (it->ascent < 0)
23042 it->ascent = 0;
23043 if (it->descent < 0)
23044 it->descent = 0;
23045
23046 if (it->glyph_row)
23047 append_composite_glyph (it);
23048 }
23049 else if (it->what == IT_GLYPHLESS)
23050 produce_glyphless_glyph (it, 0, Qnil);
23051 else if (it->what == IT_IMAGE)
23052 produce_image_glyph (it);
23053 else if (it->what == IT_STRETCH)
23054 produce_stretch_glyph (it);
23055
23056 done:
23057 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23058 because this isn't true for images with `:ascent 100'. */
23059 xassert (it->ascent >= 0 && it->descent >= 0);
23060 if (it->area == TEXT_AREA)
23061 it->current_x += it->pixel_width;
23062
23063 if (extra_line_spacing > 0)
23064 {
23065 it->descent += extra_line_spacing;
23066 if (extra_line_spacing > it->max_extra_line_spacing)
23067 it->max_extra_line_spacing = extra_line_spacing;
23068 }
23069
23070 it->max_ascent = max (it->max_ascent, it->ascent);
23071 it->max_descent = max (it->max_descent, it->descent);
23072 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23073 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23074 }
23075
23076 /* EXPORT for RIF:
23077 Output LEN glyphs starting at START at the nominal cursor position.
23078 Advance the nominal cursor over the text. The global variable
23079 updated_window contains the window being updated, updated_row is
23080 the glyph row being updated, and updated_area is the area of that
23081 row being updated. */
23082
23083 void
23084 x_write_glyphs (struct glyph *start, int len)
23085 {
23086 int x, hpos;
23087
23088 xassert (updated_window && updated_row);
23089 BLOCK_INPUT;
23090
23091 /* Write glyphs. */
23092
23093 hpos = start - updated_row->glyphs[updated_area];
23094 x = draw_glyphs (updated_window, output_cursor.x,
23095 updated_row, updated_area,
23096 hpos, hpos + len,
23097 DRAW_NORMAL_TEXT, 0);
23098
23099 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23100 if (updated_area == TEXT_AREA
23101 && updated_window->phys_cursor_on_p
23102 && updated_window->phys_cursor.vpos == output_cursor.vpos
23103 && updated_window->phys_cursor.hpos >= hpos
23104 && updated_window->phys_cursor.hpos < hpos + len)
23105 updated_window->phys_cursor_on_p = 0;
23106
23107 UNBLOCK_INPUT;
23108
23109 /* Advance the output cursor. */
23110 output_cursor.hpos += len;
23111 output_cursor.x = x;
23112 }
23113
23114
23115 /* EXPORT for RIF:
23116 Insert LEN glyphs from START at the nominal cursor position. */
23117
23118 void
23119 x_insert_glyphs (struct glyph *start, int len)
23120 {
23121 struct frame *f;
23122 struct window *w;
23123 int line_height, shift_by_width, shifted_region_width;
23124 struct glyph_row *row;
23125 struct glyph *glyph;
23126 int frame_x, frame_y;
23127 EMACS_INT hpos;
23128
23129 xassert (updated_window && updated_row);
23130 BLOCK_INPUT;
23131 w = updated_window;
23132 f = XFRAME (WINDOW_FRAME (w));
23133
23134 /* Get the height of the line we are in. */
23135 row = updated_row;
23136 line_height = row->height;
23137
23138 /* Get the width of the glyphs to insert. */
23139 shift_by_width = 0;
23140 for (glyph = start; glyph < start + len; ++glyph)
23141 shift_by_width += glyph->pixel_width;
23142
23143 /* Get the width of the region to shift right. */
23144 shifted_region_width = (window_box_width (w, updated_area)
23145 - output_cursor.x
23146 - shift_by_width);
23147
23148 /* Shift right. */
23149 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23150 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23151
23152 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23153 line_height, shift_by_width);
23154
23155 /* Write the glyphs. */
23156 hpos = start - row->glyphs[updated_area];
23157 draw_glyphs (w, output_cursor.x, row, updated_area,
23158 hpos, hpos + len,
23159 DRAW_NORMAL_TEXT, 0);
23160
23161 /* Advance the output cursor. */
23162 output_cursor.hpos += len;
23163 output_cursor.x += shift_by_width;
23164 UNBLOCK_INPUT;
23165 }
23166
23167
23168 /* EXPORT for RIF:
23169 Erase the current text line from the nominal cursor position
23170 (inclusive) to pixel column TO_X (exclusive). The idea is that
23171 everything from TO_X onward is already erased.
23172
23173 TO_X is a pixel position relative to updated_area of
23174 updated_window. TO_X == -1 means clear to the end of this area. */
23175
23176 void
23177 x_clear_end_of_line (int to_x)
23178 {
23179 struct frame *f;
23180 struct window *w = updated_window;
23181 int max_x, min_y, max_y;
23182 int from_x, from_y, to_y;
23183
23184 xassert (updated_window && updated_row);
23185 f = XFRAME (w->frame);
23186
23187 if (updated_row->full_width_p)
23188 max_x = WINDOW_TOTAL_WIDTH (w);
23189 else
23190 max_x = window_box_width (w, updated_area);
23191 max_y = window_text_bottom_y (w);
23192
23193 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23194 of window. For TO_X > 0, truncate to end of drawing area. */
23195 if (to_x == 0)
23196 return;
23197 else if (to_x < 0)
23198 to_x = max_x;
23199 else
23200 to_x = min (to_x, max_x);
23201
23202 to_y = min (max_y, output_cursor.y + updated_row->height);
23203
23204 /* Notice if the cursor will be cleared by this operation. */
23205 if (!updated_row->full_width_p)
23206 notice_overwritten_cursor (w, updated_area,
23207 output_cursor.x, -1,
23208 updated_row->y,
23209 MATRIX_ROW_BOTTOM_Y (updated_row));
23210
23211 from_x = output_cursor.x;
23212
23213 /* Translate to frame coordinates. */
23214 if (updated_row->full_width_p)
23215 {
23216 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23217 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23218 }
23219 else
23220 {
23221 int area_left = window_box_left (w, updated_area);
23222 from_x += area_left;
23223 to_x += area_left;
23224 }
23225
23226 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23227 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23228 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23229
23230 /* Prevent inadvertently clearing to end of the X window. */
23231 if (to_x > from_x && to_y > from_y)
23232 {
23233 BLOCK_INPUT;
23234 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23235 to_x - from_x, to_y - from_y);
23236 UNBLOCK_INPUT;
23237 }
23238 }
23239
23240 #endif /* HAVE_WINDOW_SYSTEM */
23241
23242
23243 \f
23244 /***********************************************************************
23245 Cursor types
23246 ***********************************************************************/
23247
23248 /* Value is the internal representation of the specified cursor type
23249 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23250 of the bar cursor. */
23251
23252 static enum text_cursor_kinds
23253 get_specified_cursor_type (Lisp_Object arg, int *width)
23254 {
23255 enum text_cursor_kinds type;
23256
23257 if (NILP (arg))
23258 return NO_CURSOR;
23259
23260 if (EQ (arg, Qbox))
23261 return FILLED_BOX_CURSOR;
23262
23263 if (EQ (arg, Qhollow))
23264 return HOLLOW_BOX_CURSOR;
23265
23266 if (EQ (arg, Qbar))
23267 {
23268 *width = 2;
23269 return BAR_CURSOR;
23270 }
23271
23272 if (CONSP (arg)
23273 && EQ (XCAR (arg), Qbar)
23274 && INTEGERP (XCDR (arg))
23275 && XINT (XCDR (arg)) >= 0)
23276 {
23277 *width = XINT (XCDR (arg));
23278 return BAR_CURSOR;
23279 }
23280
23281 if (EQ (arg, Qhbar))
23282 {
23283 *width = 2;
23284 return HBAR_CURSOR;
23285 }
23286
23287 if (CONSP (arg)
23288 && EQ (XCAR (arg), Qhbar)
23289 && INTEGERP (XCDR (arg))
23290 && XINT (XCDR (arg)) >= 0)
23291 {
23292 *width = XINT (XCDR (arg));
23293 return HBAR_CURSOR;
23294 }
23295
23296 /* Treat anything unknown as "hollow box cursor".
23297 It was bad to signal an error; people have trouble fixing
23298 .Xdefaults with Emacs, when it has something bad in it. */
23299 type = HOLLOW_BOX_CURSOR;
23300
23301 return type;
23302 }
23303
23304 /* Set the default cursor types for specified frame. */
23305 void
23306 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23307 {
23308 int width = 1;
23309 Lisp_Object tem;
23310
23311 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23312 FRAME_CURSOR_WIDTH (f) = width;
23313
23314 /* By default, set up the blink-off state depending on the on-state. */
23315
23316 tem = Fassoc (arg, Vblink_cursor_alist);
23317 if (!NILP (tem))
23318 {
23319 FRAME_BLINK_OFF_CURSOR (f)
23320 = get_specified_cursor_type (XCDR (tem), &width);
23321 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23322 }
23323 else
23324 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23325 }
23326
23327
23328 #ifdef HAVE_WINDOW_SYSTEM
23329
23330 /* Return the cursor we want to be displayed in window W. Return
23331 width of bar/hbar cursor through WIDTH arg. Return with
23332 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23333 (i.e. if the `system caret' should track this cursor).
23334
23335 In a mini-buffer window, we want the cursor only to appear if we
23336 are reading input from this window. For the selected window, we
23337 want the cursor type given by the frame parameter or buffer local
23338 setting of cursor-type. If explicitly marked off, draw no cursor.
23339 In all other cases, we want a hollow box cursor. */
23340
23341 static enum text_cursor_kinds
23342 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23343 int *active_cursor)
23344 {
23345 struct frame *f = XFRAME (w->frame);
23346 struct buffer *b = XBUFFER (w->buffer);
23347 int cursor_type = DEFAULT_CURSOR;
23348 Lisp_Object alt_cursor;
23349 int non_selected = 0;
23350
23351 *active_cursor = 1;
23352
23353 /* Echo area */
23354 if (cursor_in_echo_area
23355 && FRAME_HAS_MINIBUF_P (f)
23356 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23357 {
23358 if (w == XWINDOW (echo_area_window))
23359 {
23360 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23361 {
23362 *width = FRAME_CURSOR_WIDTH (f);
23363 return FRAME_DESIRED_CURSOR (f);
23364 }
23365 else
23366 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23367 }
23368
23369 *active_cursor = 0;
23370 non_selected = 1;
23371 }
23372
23373 /* Detect a nonselected window or nonselected frame. */
23374 else if (w != XWINDOW (f->selected_window)
23375 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23376 {
23377 *active_cursor = 0;
23378
23379 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23380 return NO_CURSOR;
23381
23382 non_selected = 1;
23383 }
23384
23385 /* Never display a cursor in a window in which cursor-type is nil. */
23386 if (NILP (BVAR (b, cursor_type)))
23387 return NO_CURSOR;
23388
23389 /* Get the normal cursor type for this window. */
23390 if (EQ (BVAR (b, cursor_type), Qt))
23391 {
23392 cursor_type = FRAME_DESIRED_CURSOR (f);
23393 *width = FRAME_CURSOR_WIDTH (f);
23394 }
23395 else
23396 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23397
23398 /* Use cursor-in-non-selected-windows instead
23399 for non-selected window or frame. */
23400 if (non_selected)
23401 {
23402 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23403 if (!EQ (Qt, alt_cursor))
23404 return get_specified_cursor_type (alt_cursor, width);
23405 /* t means modify the normal cursor type. */
23406 if (cursor_type == FILLED_BOX_CURSOR)
23407 cursor_type = HOLLOW_BOX_CURSOR;
23408 else if (cursor_type == BAR_CURSOR && *width > 1)
23409 --*width;
23410 return cursor_type;
23411 }
23412
23413 /* Use normal cursor if not blinked off. */
23414 if (!w->cursor_off_p)
23415 {
23416 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23417 {
23418 if (cursor_type == FILLED_BOX_CURSOR)
23419 {
23420 /* Using a block cursor on large images can be very annoying.
23421 So use a hollow cursor for "large" images.
23422 If image is not transparent (no mask), also use hollow cursor. */
23423 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23424 if (img != NULL && IMAGEP (img->spec))
23425 {
23426 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23427 where N = size of default frame font size.
23428 This should cover most of the "tiny" icons people may use. */
23429 if (!img->mask
23430 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23431 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23432 cursor_type = HOLLOW_BOX_CURSOR;
23433 }
23434 }
23435 else if (cursor_type != NO_CURSOR)
23436 {
23437 /* Display current only supports BOX and HOLLOW cursors for images.
23438 So for now, unconditionally use a HOLLOW cursor when cursor is
23439 not a solid box cursor. */
23440 cursor_type = HOLLOW_BOX_CURSOR;
23441 }
23442 }
23443 return cursor_type;
23444 }
23445
23446 /* Cursor is blinked off, so determine how to "toggle" it. */
23447
23448 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23449 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23450 return get_specified_cursor_type (XCDR (alt_cursor), width);
23451
23452 /* Then see if frame has specified a specific blink off cursor type. */
23453 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23454 {
23455 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23456 return FRAME_BLINK_OFF_CURSOR (f);
23457 }
23458
23459 #if 0
23460 /* Some people liked having a permanently visible blinking cursor,
23461 while others had very strong opinions against it. So it was
23462 decided to remove it. KFS 2003-09-03 */
23463
23464 /* Finally perform built-in cursor blinking:
23465 filled box <-> hollow box
23466 wide [h]bar <-> narrow [h]bar
23467 narrow [h]bar <-> no cursor
23468 other type <-> no cursor */
23469
23470 if (cursor_type == FILLED_BOX_CURSOR)
23471 return HOLLOW_BOX_CURSOR;
23472
23473 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23474 {
23475 *width = 1;
23476 return cursor_type;
23477 }
23478 #endif
23479
23480 return NO_CURSOR;
23481 }
23482
23483
23484 /* Notice when the text cursor of window W has been completely
23485 overwritten by a drawing operation that outputs glyphs in AREA
23486 starting at X0 and ending at X1 in the line starting at Y0 and
23487 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23488 the rest of the line after X0 has been written. Y coordinates
23489 are window-relative. */
23490
23491 static void
23492 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23493 int x0, int x1, int y0, int y1)
23494 {
23495 int cx0, cx1, cy0, cy1;
23496 struct glyph_row *row;
23497
23498 if (!w->phys_cursor_on_p)
23499 return;
23500 if (area != TEXT_AREA)
23501 return;
23502
23503 if (w->phys_cursor.vpos < 0
23504 || w->phys_cursor.vpos >= w->current_matrix->nrows
23505 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23506 !(row->enabled_p && row->displays_text_p)))
23507 return;
23508
23509 if (row->cursor_in_fringe_p)
23510 {
23511 row->cursor_in_fringe_p = 0;
23512 draw_fringe_bitmap (w, row, row->reversed_p);
23513 w->phys_cursor_on_p = 0;
23514 return;
23515 }
23516
23517 cx0 = w->phys_cursor.x;
23518 cx1 = cx0 + w->phys_cursor_width;
23519 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23520 return;
23521
23522 /* The cursor image will be completely removed from the
23523 screen if the output area intersects the cursor area in
23524 y-direction. When we draw in [y0 y1[, and some part of
23525 the cursor is at y < y0, that part must have been drawn
23526 before. When scrolling, the cursor is erased before
23527 actually scrolling, so we don't come here. When not
23528 scrolling, the rows above the old cursor row must have
23529 changed, and in this case these rows must have written
23530 over the cursor image.
23531
23532 Likewise if part of the cursor is below y1, with the
23533 exception of the cursor being in the first blank row at
23534 the buffer and window end because update_text_area
23535 doesn't draw that row. (Except when it does, but
23536 that's handled in update_text_area.) */
23537
23538 cy0 = w->phys_cursor.y;
23539 cy1 = cy0 + w->phys_cursor_height;
23540 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23541 return;
23542
23543 w->phys_cursor_on_p = 0;
23544 }
23545
23546 #endif /* HAVE_WINDOW_SYSTEM */
23547
23548 \f
23549 /************************************************************************
23550 Mouse Face
23551 ************************************************************************/
23552
23553 #ifdef HAVE_WINDOW_SYSTEM
23554
23555 /* EXPORT for RIF:
23556 Fix the display of area AREA of overlapping row ROW in window W
23557 with respect to the overlapping part OVERLAPS. */
23558
23559 void
23560 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23561 enum glyph_row_area area, int overlaps)
23562 {
23563 int i, x;
23564
23565 BLOCK_INPUT;
23566
23567 x = 0;
23568 for (i = 0; i < row->used[area];)
23569 {
23570 if (row->glyphs[area][i].overlaps_vertically_p)
23571 {
23572 int start = i, start_x = x;
23573
23574 do
23575 {
23576 x += row->glyphs[area][i].pixel_width;
23577 ++i;
23578 }
23579 while (i < row->used[area]
23580 && row->glyphs[area][i].overlaps_vertically_p);
23581
23582 draw_glyphs (w, start_x, row, area,
23583 start, i,
23584 DRAW_NORMAL_TEXT, overlaps);
23585 }
23586 else
23587 {
23588 x += row->glyphs[area][i].pixel_width;
23589 ++i;
23590 }
23591 }
23592
23593 UNBLOCK_INPUT;
23594 }
23595
23596
23597 /* EXPORT:
23598 Draw the cursor glyph of window W in glyph row ROW. See the
23599 comment of draw_glyphs for the meaning of HL. */
23600
23601 void
23602 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23603 enum draw_glyphs_face hl)
23604 {
23605 /* If cursor hpos is out of bounds, don't draw garbage. This can
23606 happen in mini-buffer windows when switching between echo area
23607 glyphs and mini-buffer. */
23608 if ((row->reversed_p
23609 ? (w->phys_cursor.hpos >= 0)
23610 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23611 {
23612 int on_p = w->phys_cursor_on_p;
23613 int x1;
23614 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23615 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23616 hl, 0);
23617 w->phys_cursor_on_p = on_p;
23618
23619 if (hl == DRAW_CURSOR)
23620 w->phys_cursor_width = x1 - w->phys_cursor.x;
23621 /* When we erase the cursor, and ROW is overlapped by other
23622 rows, make sure that these overlapping parts of other rows
23623 are redrawn. */
23624 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23625 {
23626 w->phys_cursor_width = x1 - w->phys_cursor.x;
23627
23628 if (row > w->current_matrix->rows
23629 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23630 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23631 OVERLAPS_ERASED_CURSOR);
23632
23633 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23634 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23635 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23636 OVERLAPS_ERASED_CURSOR);
23637 }
23638 }
23639 }
23640
23641
23642 /* EXPORT:
23643 Erase the image of a cursor of window W from the screen. */
23644
23645 void
23646 erase_phys_cursor (struct window *w)
23647 {
23648 struct frame *f = XFRAME (w->frame);
23649 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23650 int hpos = w->phys_cursor.hpos;
23651 int vpos = w->phys_cursor.vpos;
23652 int mouse_face_here_p = 0;
23653 struct glyph_matrix *active_glyphs = w->current_matrix;
23654 struct glyph_row *cursor_row;
23655 struct glyph *cursor_glyph;
23656 enum draw_glyphs_face hl;
23657
23658 /* No cursor displayed or row invalidated => nothing to do on the
23659 screen. */
23660 if (w->phys_cursor_type == NO_CURSOR)
23661 goto mark_cursor_off;
23662
23663 /* VPOS >= active_glyphs->nrows means that window has been resized.
23664 Don't bother to erase the cursor. */
23665 if (vpos >= active_glyphs->nrows)
23666 goto mark_cursor_off;
23667
23668 /* If row containing cursor is marked invalid, there is nothing we
23669 can do. */
23670 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23671 if (!cursor_row->enabled_p)
23672 goto mark_cursor_off;
23673
23674 /* If line spacing is > 0, old cursor may only be partially visible in
23675 window after split-window. So adjust visible height. */
23676 cursor_row->visible_height = min (cursor_row->visible_height,
23677 window_text_bottom_y (w) - cursor_row->y);
23678
23679 /* If row is completely invisible, don't attempt to delete a cursor which
23680 isn't there. This can happen if cursor is at top of a window, and
23681 we switch to a buffer with a header line in that window. */
23682 if (cursor_row->visible_height <= 0)
23683 goto mark_cursor_off;
23684
23685 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23686 if (cursor_row->cursor_in_fringe_p)
23687 {
23688 cursor_row->cursor_in_fringe_p = 0;
23689 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23690 goto mark_cursor_off;
23691 }
23692
23693 /* This can happen when the new row is shorter than the old one.
23694 In this case, either draw_glyphs or clear_end_of_line
23695 should have cleared the cursor. Note that we wouldn't be
23696 able to erase the cursor in this case because we don't have a
23697 cursor glyph at hand. */
23698 if ((cursor_row->reversed_p
23699 ? (w->phys_cursor.hpos < 0)
23700 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23701 goto mark_cursor_off;
23702
23703 /* If the cursor is in the mouse face area, redisplay that when
23704 we clear the cursor. */
23705 if (! NILP (hlinfo->mouse_face_window)
23706 && coords_in_mouse_face_p (w, hpos, vpos)
23707 /* Don't redraw the cursor's spot in mouse face if it is at the
23708 end of a line (on a newline). The cursor appears there, but
23709 mouse highlighting does not. */
23710 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23711 mouse_face_here_p = 1;
23712
23713 /* Maybe clear the display under the cursor. */
23714 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23715 {
23716 int x, y, left_x;
23717 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23718 int width;
23719
23720 cursor_glyph = get_phys_cursor_glyph (w);
23721 if (cursor_glyph == NULL)
23722 goto mark_cursor_off;
23723
23724 width = cursor_glyph->pixel_width;
23725 left_x = window_box_left_offset (w, TEXT_AREA);
23726 x = w->phys_cursor.x;
23727 if (x < left_x)
23728 width -= left_x - x;
23729 width = min (width, window_box_width (w, TEXT_AREA) - x);
23730 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23731 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23732
23733 if (width > 0)
23734 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23735 }
23736
23737 /* Erase the cursor by redrawing the character underneath it. */
23738 if (mouse_face_here_p)
23739 hl = DRAW_MOUSE_FACE;
23740 else
23741 hl = DRAW_NORMAL_TEXT;
23742 draw_phys_cursor_glyph (w, cursor_row, hl);
23743
23744 mark_cursor_off:
23745 w->phys_cursor_on_p = 0;
23746 w->phys_cursor_type = NO_CURSOR;
23747 }
23748
23749
23750 /* EXPORT:
23751 Display or clear cursor of window W. If ON is zero, clear the
23752 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23753 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23754
23755 void
23756 display_and_set_cursor (struct window *w, int on,
23757 int hpos, int vpos, int x, int y)
23758 {
23759 struct frame *f = XFRAME (w->frame);
23760 int new_cursor_type;
23761 int new_cursor_width;
23762 int active_cursor;
23763 struct glyph_row *glyph_row;
23764 struct glyph *glyph;
23765
23766 /* This is pointless on invisible frames, and dangerous on garbaged
23767 windows and frames; in the latter case, the frame or window may
23768 be in the midst of changing its size, and x and y may be off the
23769 window. */
23770 if (! FRAME_VISIBLE_P (f)
23771 || FRAME_GARBAGED_P (f)
23772 || vpos >= w->current_matrix->nrows
23773 || hpos >= w->current_matrix->matrix_w)
23774 return;
23775
23776 /* If cursor is off and we want it off, return quickly. */
23777 if (!on && !w->phys_cursor_on_p)
23778 return;
23779
23780 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23781 /* If cursor row is not enabled, we don't really know where to
23782 display the cursor. */
23783 if (!glyph_row->enabled_p)
23784 {
23785 w->phys_cursor_on_p = 0;
23786 return;
23787 }
23788
23789 glyph = NULL;
23790 if (!glyph_row->exact_window_width_line_p
23791 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23792 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23793
23794 xassert (interrupt_input_blocked);
23795
23796 /* Set new_cursor_type to the cursor we want to be displayed. */
23797 new_cursor_type = get_window_cursor_type (w, glyph,
23798 &new_cursor_width, &active_cursor);
23799
23800 /* If cursor is currently being shown and we don't want it to be or
23801 it is in the wrong place, or the cursor type is not what we want,
23802 erase it. */
23803 if (w->phys_cursor_on_p
23804 && (!on
23805 || w->phys_cursor.x != x
23806 || w->phys_cursor.y != y
23807 || new_cursor_type != w->phys_cursor_type
23808 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23809 && new_cursor_width != w->phys_cursor_width)))
23810 erase_phys_cursor (w);
23811
23812 /* Don't check phys_cursor_on_p here because that flag is only set
23813 to zero in some cases where we know that the cursor has been
23814 completely erased, to avoid the extra work of erasing the cursor
23815 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23816 still not be visible, or it has only been partly erased. */
23817 if (on)
23818 {
23819 w->phys_cursor_ascent = glyph_row->ascent;
23820 w->phys_cursor_height = glyph_row->height;
23821
23822 /* Set phys_cursor_.* before x_draw_.* is called because some
23823 of them may need the information. */
23824 w->phys_cursor.x = x;
23825 w->phys_cursor.y = glyph_row->y;
23826 w->phys_cursor.hpos = hpos;
23827 w->phys_cursor.vpos = vpos;
23828 }
23829
23830 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23831 new_cursor_type, new_cursor_width,
23832 on, active_cursor);
23833 }
23834
23835
23836 /* Switch the display of W's cursor on or off, according to the value
23837 of ON. */
23838
23839 static void
23840 update_window_cursor (struct window *w, int on)
23841 {
23842 /* Don't update cursor in windows whose frame is in the process
23843 of being deleted. */
23844 if (w->current_matrix)
23845 {
23846 BLOCK_INPUT;
23847 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23848 w->phys_cursor.x, w->phys_cursor.y);
23849 UNBLOCK_INPUT;
23850 }
23851 }
23852
23853
23854 /* Call update_window_cursor with parameter ON_P on all leaf windows
23855 in the window tree rooted at W. */
23856
23857 static void
23858 update_cursor_in_window_tree (struct window *w, int on_p)
23859 {
23860 while (w)
23861 {
23862 if (!NILP (w->hchild))
23863 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23864 else if (!NILP (w->vchild))
23865 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23866 else
23867 update_window_cursor (w, on_p);
23868
23869 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23870 }
23871 }
23872
23873
23874 /* EXPORT:
23875 Display the cursor on window W, or clear it, according to ON_P.
23876 Don't change the cursor's position. */
23877
23878 void
23879 x_update_cursor (struct frame *f, int on_p)
23880 {
23881 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23882 }
23883
23884
23885 /* EXPORT:
23886 Clear the cursor of window W to background color, and mark the
23887 cursor as not shown. This is used when the text where the cursor
23888 is about to be rewritten. */
23889
23890 void
23891 x_clear_cursor (struct window *w)
23892 {
23893 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23894 update_window_cursor (w, 0);
23895 }
23896
23897 #endif /* HAVE_WINDOW_SYSTEM */
23898
23899 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23900 and MSDOS. */
23901 static void
23902 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23903 int start_hpos, int end_hpos,
23904 enum draw_glyphs_face draw)
23905 {
23906 #ifdef HAVE_WINDOW_SYSTEM
23907 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23908 {
23909 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23910 return;
23911 }
23912 #endif
23913 #if defined (HAVE_GPM) || defined (MSDOS)
23914 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23915 #endif
23916 }
23917
23918 /* Display the active region described by mouse_face_* according to DRAW. */
23919
23920 static void
23921 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23922 {
23923 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23924 struct frame *f = XFRAME (WINDOW_FRAME (w));
23925
23926 if (/* If window is in the process of being destroyed, don't bother
23927 to do anything. */
23928 w->current_matrix != NULL
23929 /* Don't update mouse highlight if hidden */
23930 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23931 /* Recognize when we are called to operate on rows that don't exist
23932 anymore. This can happen when a window is split. */
23933 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23934 {
23935 int phys_cursor_on_p = w->phys_cursor_on_p;
23936 struct glyph_row *row, *first, *last;
23937
23938 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23939 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23940
23941 for (row = first; row <= last && row->enabled_p; ++row)
23942 {
23943 int start_hpos, end_hpos, start_x;
23944
23945 /* For all but the first row, the highlight starts at column 0. */
23946 if (row == first)
23947 {
23948 /* R2L rows have BEG and END in reversed order, but the
23949 screen drawing geometry is always left to right. So
23950 we need to mirror the beginning and end of the
23951 highlighted area in R2L rows. */
23952 if (!row->reversed_p)
23953 {
23954 start_hpos = hlinfo->mouse_face_beg_col;
23955 start_x = hlinfo->mouse_face_beg_x;
23956 }
23957 else if (row == last)
23958 {
23959 start_hpos = hlinfo->mouse_face_end_col;
23960 start_x = hlinfo->mouse_face_end_x;
23961 }
23962 else
23963 {
23964 start_hpos = 0;
23965 start_x = 0;
23966 }
23967 }
23968 else if (row->reversed_p && row == last)
23969 {
23970 start_hpos = hlinfo->mouse_face_end_col;
23971 start_x = hlinfo->mouse_face_end_x;
23972 }
23973 else
23974 {
23975 start_hpos = 0;
23976 start_x = 0;
23977 }
23978
23979 if (row == last)
23980 {
23981 if (!row->reversed_p)
23982 end_hpos = hlinfo->mouse_face_end_col;
23983 else if (row == first)
23984 end_hpos = hlinfo->mouse_face_beg_col;
23985 else
23986 {
23987 end_hpos = row->used[TEXT_AREA];
23988 if (draw == DRAW_NORMAL_TEXT)
23989 row->fill_line_p = 1; /* Clear to end of line */
23990 }
23991 }
23992 else if (row->reversed_p && row == first)
23993 end_hpos = hlinfo->mouse_face_beg_col;
23994 else
23995 {
23996 end_hpos = row->used[TEXT_AREA];
23997 if (draw == DRAW_NORMAL_TEXT)
23998 row->fill_line_p = 1; /* Clear to end of line */
23999 }
24000
24001 if (end_hpos > start_hpos)
24002 {
24003 draw_row_with_mouse_face (w, start_x, row,
24004 start_hpos, end_hpos, draw);
24005
24006 row->mouse_face_p
24007 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24008 }
24009 }
24010
24011 #ifdef HAVE_WINDOW_SYSTEM
24012 /* When we've written over the cursor, arrange for it to
24013 be displayed again. */
24014 if (FRAME_WINDOW_P (f)
24015 && phys_cursor_on_p && !w->phys_cursor_on_p)
24016 {
24017 BLOCK_INPUT;
24018 display_and_set_cursor (w, 1,
24019 w->phys_cursor.hpos, w->phys_cursor.vpos,
24020 w->phys_cursor.x, w->phys_cursor.y);
24021 UNBLOCK_INPUT;
24022 }
24023 #endif /* HAVE_WINDOW_SYSTEM */
24024 }
24025
24026 #ifdef HAVE_WINDOW_SYSTEM
24027 /* Change the mouse cursor. */
24028 if (FRAME_WINDOW_P (f))
24029 {
24030 if (draw == DRAW_NORMAL_TEXT
24031 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24032 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24033 else if (draw == DRAW_MOUSE_FACE)
24034 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24035 else
24036 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24037 }
24038 #endif /* HAVE_WINDOW_SYSTEM */
24039 }
24040
24041 /* EXPORT:
24042 Clear out the mouse-highlighted active region.
24043 Redraw it un-highlighted first. Value is non-zero if mouse
24044 face was actually drawn unhighlighted. */
24045
24046 int
24047 clear_mouse_face (Mouse_HLInfo *hlinfo)
24048 {
24049 int cleared = 0;
24050
24051 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24052 {
24053 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24054 cleared = 1;
24055 }
24056
24057 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24058 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24059 hlinfo->mouse_face_window = Qnil;
24060 hlinfo->mouse_face_overlay = Qnil;
24061 return cleared;
24062 }
24063
24064 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24065 within the mouse face on that window. */
24066 static int
24067 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24068 {
24069 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24070
24071 /* Quickly resolve the easy cases. */
24072 if (!(WINDOWP (hlinfo->mouse_face_window)
24073 && XWINDOW (hlinfo->mouse_face_window) == w))
24074 return 0;
24075 if (vpos < hlinfo->mouse_face_beg_row
24076 || vpos > hlinfo->mouse_face_end_row)
24077 return 0;
24078 if (vpos > hlinfo->mouse_face_beg_row
24079 && vpos < hlinfo->mouse_face_end_row)
24080 return 1;
24081
24082 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24083 {
24084 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24085 {
24086 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24087 return 1;
24088 }
24089 else if ((vpos == hlinfo->mouse_face_beg_row
24090 && hpos >= hlinfo->mouse_face_beg_col)
24091 || (vpos == hlinfo->mouse_face_end_row
24092 && hpos < hlinfo->mouse_face_end_col))
24093 return 1;
24094 }
24095 else
24096 {
24097 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24098 {
24099 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24100 return 1;
24101 }
24102 else if ((vpos == hlinfo->mouse_face_beg_row
24103 && hpos <= hlinfo->mouse_face_beg_col)
24104 || (vpos == hlinfo->mouse_face_end_row
24105 && hpos > hlinfo->mouse_face_end_col))
24106 return 1;
24107 }
24108 return 0;
24109 }
24110
24111
24112 /* EXPORT:
24113 Non-zero if physical cursor of window W is within mouse face. */
24114
24115 int
24116 cursor_in_mouse_face_p (struct window *w)
24117 {
24118 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24119 }
24120
24121
24122 \f
24123 /* Find the glyph rows START_ROW and END_ROW of window W that display
24124 characters between buffer positions START_CHARPOS and END_CHARPOS
24125 (excluding END_CHARPOS). This is similar to row_containing_pos,
24126 but is more accurate when bidi reordering makes buffer positions
24127 change non-linearly with glyph rows. */
24128 static void
24129 rows_from_pos_range (struct window *w,
24130 EMACS_INT start_charpos, EMACS_INT end_charpos,
24131 struct glyph_row **start, struct glyph_row **end)
24132 {
24133 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24134 int last_y = window_text_bottom_y (w);
24135 struct glyph_row *row;
24136
24137 *start = NULL;
24138 *end = NULL;
24139
24140 while (!first->enabled_p
24141 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24142 first++;
24143
24144 /* Find the START row. */
24145 for (row = first;
24146 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24147 row++)
24148 {
24149 /* A row can potentially be the START row if the range of the
24150 characters it displays intersects the range
24151 [START_CHARPOS..END_CHARPOS). */
24152 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24153 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24154 /* See the commentary in row_containing_pos, for the
24155 explanation of the complicated way to check whether
24156 some position is beyond the end of the characters
24157 displayed by a row. */
24158 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24159 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24160 && !row->ends_at_zv_p
24161 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24162 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24163 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24164 && !row->ends_at_zv_p
24165 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24166 {
24167 /* Found a candidate row. Now make sure at least one of the
24168 glyphs it displays has a charpos from the range
24169 [START_CHARPOS..END_CHARPOS).
24170
24171 This is not obvious because bidi reordering could make
24172 buffer positions of a row be 1,2,3,102,101,100, and if we
24173 want to highlight characters in [50..60), we don't want
24174 this row, even though [50..60) does intersect [1..103),
24175 the range of character positions given by the row's start
24176 and end positions. */
24177 struct glyph *g = row->glyphs[TEXT_AREA];
24178 struct glyph *e = g + row->used[TEXT_AREA];
24179
24180 while (g < e)
24181 {
24182 if (BUFFERP (g->object)
24183 && start_charpos <= g->charpos && g->charpos < end_charpos)
24184 *start = row;
24185 g++;
24186 }
24187 if (*start)
24188 break;
24189 }
24190 }
24191
24192 /* Find the END row. */
24193 if (!*start
24194 /* If the last row is partially visible, start looking for END
24195 from that row, instead of starting from FIRST. */
24196 && !(row->enabled_p
24197 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24198 row = first;
24199 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24200 {
24201 struct glyph_row *next = row + 1;
24202
24203 if (!next->enabled_p
24204 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24205 /* The first row >= START whose range of displayed characters
24206 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24207 is the row END + 1. */
24208 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24209 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24210 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24211 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24212 && !next->ends_at_zv_p
24213 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24214 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24215 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24216 && !next->ends_at_zv_p
24217 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24218 {
24219 *end = row;
24220 break;
24221 }
24222 else
24223 {
24224 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24225 but none of the characters it displays are in the range, it is
24226 also END + 1. */
24227 struct glyph *g = next->glyphs[TEXT_AREA];
24228 struct glyph *e = g + next->used[TEXT_AREA];
24229
24230 while (g < e)
24231 {
24232 if (BUFFERP (g->object)
24233 && start_charpos <= g->charpos && g->charpos < end_charpos)
24234 break;
24235 g++;
24236 }
24237 if (g == e)
24238 {
24239 *end = row;
24240 break;
24241 }
24242 }
24243 }
24244 }
24245
24246 /* This function sets the mouse_face_* elements of HLINFO, assuming
24247 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24248 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24249 for the overlay or run of text properties specifying the mouse
24250 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24251 before-string and after-string that must also be highlighted.
24252 COVER_STRING, if non-nil, is a display string that may cover some
24253 or all of the highlighted text. */
24254
24255 static void
24256 mouse_face_from_buffer_pos (Lisp_Object window,
24257 Mouse_HLInfo *hlinfo,
24258 EMACS_INT mouse_charpos,
24259 EMACS_INT start_charpos,
24260 EMACS_INT end_charpos,
24261 Lisp_Object before_string,
24262 Lisp_Object after_string,
24263 Lisp_Object cover_string)
24264 {
24265 struct window *w = XWINDOW (window);
24266 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24267 struct glyph_row *r1, *r2;
24268 struct glyph *glyph, *end;
24269 EMACS_INT ignore, pos;
24270 int x;
24271
24272 xassert (NILP (cover_string) || STRINGP (cover_string));
24273 xassert (NILP (before_string) || STRINGP (before_string));
24274 xassert (NILP (after_string) || STRINGP (after_string));
24275
24276 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24277 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24278 if (r1 == NULL)
24279 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24280 /* If the before-string or display-string contains newlines,
24281 rows_from_pos_range skips to its last row. Move back. */
24282 if (!NILP (before_string) || !NILP (cover_string))
24283 {
24284 struct glyph_row *prev;
24285 while ((prev = r1 - 1, prev >= first)
24286 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24287 && prev->used[TEXT_AREA] > 0)
24288 {
24289 struct glyph *beg = prev->glyphs[TEXT_AREA];
24290 glyph = beg + prev->used[TEXT_AREA];
24291 while (--glyph >= beg && INTEGERP (glyph->object));
24292 if (glyph < beg
24293 || !(EQ (glyph->object, before_string)
24294 || EQ (glyph->object, cover_string)))
24295 break;
24296 r1 = prev;
24297 }
24298 }
24299 if (r2 == NULL)
24300 {
24301 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24302 hlinfo->mouse_face_past_end = 1;
24303 }
24304 else if (!NILP (after_string))
24305 {
24306 /* If the after-string has newlines, advance to its last row. */
24307 struct glyph_row *next;
24308 struct glyph_row *last
24309 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24310
24311 for (next = r2 + 1;
24312 next <= last
24313 && next->used[TEXT_AREA] > 0
24314 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24315 ++next)
24316 r2 = next;
24317 }
24318 /* The rest of the display engine assumes that mouse_face_beg_row is
24319 either above below mouse_face_end_row or identical to it. But
24320 with bidi-reordered continued lines, the row for START_CHARPOS
24321 could be below the row for END_CHARPOS. If so, swap the rows and
24322 store them in correct order. */
24323 if (r1->y > r2->y)
24324 {
24325 struct glyph_row *tem = r2;
24326
24327 r2 = r1;
24328 r1 = tem;
24329 }
24330
24331 hlinfo->mouse_face_beg_y = r1->y;
24332 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24333 hlinfo->mouse_face_end_y = r2->y;
24334 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24335
24336 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24337 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24338 could be anywhere in the row and in any order. The strategy
24339 below is to find the leftmost and the rightmost glyph that
24340 belongs to either of these 3 strings, or whose position is
24341 between START_CHARPOS and END_CHARPOS, and highlight all the
24342 glyphs between those two. This may cover more than just the text
24343 between START_CHARPOS and END_CHARPOS if the range of characters
24344 strides the bidi level boundary, e.g. if the beginning is in R2L
24345 text while the end is in L2R text or vice versa. */
24346 if (!r1->reversed_p)
24347 {
24348 /* This row is in a left to right paragraph. Scan it left to
24349 right. */
24350 glyph = r1->glyphs[TEXT_AREA];
24351 end = glyph + r1->used[TEXT_AREA];
24352 x = r1->x;
24353
24354 /* Skip truncation glyphs at the start of the glyph row. */
24355 if (r1->displays_text_p)
24356 for (; glyph < end
24357 && INTEGERP (glyph->object)
24358 && glyph->charpos < 0;
24359 ++glyph)
24360 x += glyph->pixel_width;
24361
24362 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24363 or COVER_STRING, and the first glyph from buffer whose
24364 position is between START_CHARPOS and END_CHARPOS. */
24365 for (; glyph < end
24366 && !INTEGERP (glyph->object)
24367 && !EQ (glyph->object, cover_string)
24368 && !(BUFFERP (glyph->object)
24369 && (glyph->charpos >= start_charpos
24370 && glyph->charpos < end_charpos));
24371 ++glyph)
24372 {
24373 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24374 are present at buffer positions between START_CHARPOS and
24375 END_CHARPOS, or if they come from an overlay. */
24376 if (EQ (glyph->object, before_string))
24377 {
24378 pos = string_buffer_position (before_string,
24379 start_charpos);
24380 /* If pos == 0, it means before_string came from an
24381 overlay, not from a buffer position. */
24382 if (!pos || (pos >= start_charpos && pos < end_charpos))
24383 break;
24384 }
24385 else if (EQ (glyph->object, after_string))
24386 {
24387 pos = string_buffer_position (after_string, end_charpos);
24388 if (!pos || (pos >= start_charpos && pos < end_charpos))
24389 break;
24390 }
24391 x += glyph->pixel_width;
24392 }
24393 hlinfo->mouse_face_beg_x = x;
24394 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24395 }
24396 else
24397 {
24398 /* This row is in a right to left paragraph. Scan it right to
24399 left. */
24400 struct glyph *g;
24401
24402 end = r1->glyphs[TEXT_AREA] - 1;
24403 glyph = end + r1->used[TEXT_AREA];
24404
24405 /* Skip truncation glyphs at the start of the glyph row. */
24406 if (r1->displays_text_p)
24407 for (; glyph > end
24408 && INTEGERP (glyph->object)
24409 && glyph->charpos < 0;
24410 --glyph)
24411 ;
24412
24413 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24414 or COVER_STRING, and the first glyph from buffer whose
24415 position is between START_CHARPOS and END_CHARPOS. */
24416 for (; glyph > end
24417 && !INTEGERP (glyph->object)
24418 && !EQ (glyph->object, cover_string)
24419 && !(BUFFERP (glyph->object)
24420 && (glyph->charpos >= start_charpos
24421 && glyph->charpos < end_charpos));
24422 --glyph)
24423 {
24424 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24425 are present at buffer positions between START_CHARPOS and
24426 END_CHARPOS, or if they come from an overlay. */
24427 if (EQ (glyph->object, before_string))
24428 {
24429 pos = string_buffer_position (before_string, start_charpos);
24430 /* If pos == 0, it means before_string came from an
24431 overlay, not from a buffer position. */
24432 if (!pos || (pos >= start_charpos && pos < end_charpos))
24433 break;
24434 }
24435 else if (EQ (glyph->object, after_string))
24436 {
24437 pos = string_buffer_position (after_string, end_charpos);
24438 if (!pos || (pos >= start_charpos && pos < end_charpos))
24439 break;
24440 }
24441 }
24442
24443 glyph++; /* first glyph to the right of the highlighted area */
24444 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24445 x += g->pixel_width;
24446 hlinfo->mouse_face_beg_x = x;
24447 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24448 }
24449
24450 /* If the highlight ends in a different row, compute GLYPH and END
24451 for the end row. Otherwise, reuse the values computed above for
24452 the row where the highlight begins. */
24453 if (r2 != r1)
24454 {
24455 if (!r2->reversed_p)
24456 {
24457 glyph = r2->glyphs[TEXT_AREA];
24458 end = glyph + r2->used[TEXT_AREA];
24459 x = r2->x;
24460 }
24461 else
24462 {
24463 end = r2->glyphs[TEXT_AREA] - 1;
24464 glyph = end + r2->used[TEXT_AREA];
24465 }
24466 }
24467
24468 if (!r2->reversed_p)
24469 {
24470 /* Skip truncation and continuation glyphs near the end of the
24471 row, and also blanks and stretch glyphs inserted by
24472 extend_face_to_end_of_line. */
24473 while (end > glyph
24474 && INTEGERP ((end - 1)->object)
24475 && (end - 1)->charpos <= 0)
24476 --end;
24477 /* Scan the rest of the glyph row from the end, looking for the
24478 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24479 COVER_STRING, or whose position is between START_CHARPOS
24480 and END_CHARPOS */
24481 for (--end;
24482 end > glyph
24483 && !INTEGERP (end->object)
24484 && !EQ (end->object, cover_string)
24485 && !(BUFFERP (end->object)
24486 && (end->charpos >= start_charpos
24487 && end->charpos < end_charpos));
24488 --end)
24489 {
24490 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24491 are present at buffer positions between START_CHARPOS and
24492 END_CHARPOS, or if they come from an overlay. */
24493 if (EQ (end->object, before_string))
24494 {
24495 pos = string_buffer_position (before_string, start_charpos);
24496 if (!pos || (pos >= start_charpos && pos < end_charpos))
24497 break;
24498 }
24499 else if (EQ (end->object, after_string))
24500 {
24501 pos = string_buffer_position (after_string, end_charpos);
24502 if (!pos || (pos >= start_charpos && pos < end_charpos))
24503 break;
24504 }
24505 }
24506 /* Find the X coordinate of the last glyph to be highlighted. */
24507 for (; glyph <= end; ++glyph)
24508 x += glyph->pixel_width;
24509
24510 hlinfo->mouse_face_end_x = x;
24511 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24512 }
24513 else
24514 {
24515 /* Skip truncation and continuation glyphs near the end of the
24516 row, and also blanks and stretch glyphs inserted by
24517 extend_face_to_end_of_line. */
24518 x = r2->x;
24519 end++;
24520 while (end < glyph
24521 && INTEGERP (end->object)
24522 && end->charpos <= 0)
24523 {
24524 x += end->pixel_width;
24525 ++end;
24526 }
24527 /* Scan the rest of the glyph row from the end, looking for the
24528 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24529 COVER_STRING, or whose position is between START_CHARPOS
24530 and END_CHARPOS */
24531 for ( ;
24532 end < glyph
24533 && !INTEGERP (end->object)
24534 && !EQ (end->object, cover_string)
24535 && !(BUFFERP (end->object)
24536 && (end->charpos >= start_charpos
24537 && end->charpos < end_charpos));
24538 ++end)
24539 {
24540 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24541 are present at buffer positions between START_CHARPOS and
24542 END_CHARPOS, or if they come from an overlay. */
24543 if (EQ (end->object, before_string))
24544 {
24545 pos = string_buffer_position (before_string, start_charpos);
24546 if (!pos || (pos >= start_charpos && pos < end_charpos))
24547 break;
24548 }
24549 else if (EQ (end->object, after_string))
24550 {
24551 pos = string_buffer_position (after_string, end_charpos);
24552 if (!pos || (pos >= start_charpos && pos < end_charpos))
24553 break;
24554 }
24555 x += end->pixel_width;
24556 }
24557 hlinfo->mouse_face_end_x = x;
24558 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24559 }
24560
24561 hlinfo->mouse_face_window = window;
24562 hlinfo->mouse_face_face_id
24563 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24564 mouse_charpos + 1,
24565 !hlinfo->mouse_face_hidden, -1);
24566 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24567 }
24568
24569 /* The following function is not used anymore (replaced with
24570 mouse_face_from_string_pos), but I leave it here for the time
24571 being, in case someone would. */
24572
24573 #if 0 /* not used */
24574
24575 /* Find the position of the glyph for position POS in OBJECT in
24576 window W's current matrix, and return in *X, *Y the pixel
24577 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24578
24579 RIGHT_P non-zero means return the position of the right edge of the
24580 glyph, RIGHT_P zero means return the left edge position.
24581
24582 If no glyph for POS exists in the matrix, return the position of
24583 the glyph with the next smaller position that is in the matrix, if
24584 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24585 exists in the matrix, return the position of the glyph with the
24586 next larger position in OBJECT.
24587
24588 Value is non-zero if a glyph was found. */
24589
24590 static int
24591 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24592 int *hpos, int *vpos, int *x, int *y, int right_p)
24593 {
24594 int yb = window_text_bottom_y (w);
24595 struct glyph_row *r;
24596 struct glyph *best_glyph = NULL;
24597 struct glyph_row *best_row = NULL;
24598 int best_x = 0;
24599
24600 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24601 r->enabled_p && r->y < yb;
24602 ++r)
24603 {
24604 struct glyph *g = r->glyphs[TEXT_AREA];
24605 struct glyph *e = g + r->used[TEXT_AREA];
24606 int gx;
24607
24608 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24609 if (EQ (g->object, object))
24610 {
24611 if (g->charpos == pos)
24612 {
24613 best_glyph = g;
24614 best_x = gx;
24615 best_row = r;
24616 goto found;
24617 }
24618 else if (best_glyph == NULL
24619 || ((eabs (g->charpos - pos)
24620 < eabs (best_glyph->charpos - pos))
24621 && (right_p
24622 ? g->charpos < pos
24623 : g->charpos > pos)))
24624 {
24625 best_glyph = g;
24626 best_x = gx;
24627 best_row = r;
24628 }
24629 }
24630 }
24631
24632 found:
24633
24634 if (best_glyph)
24635 {
24636 *x = best_x;
24637 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24638
24639 if (right_p)
24640 {
24641 *x += best_glyph->pixel_width;
24642 ++*hpos;
24643 }
24644
24645 *y = best_row->y;
24646 *vpos = best_row - w->current_matrix->rows;
24647 }
24648
24649 return best_glyph != NULL;
24650 }
24651 #endif /* not used */
24652
24653 /* Find the positions of the first and the last glyphs in window W's
24654 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24655 (assumed to be a string), and return in HLINFO's mouse_face_*
24656 members the pixel and column/row coordinates of those glyphs. */
24657
24658 static void
24659 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24660 Lisp_Object object,
24661 EMACS_INT startpos, EMACS_INT endpos)
24662 {
24663 int yb = window_text_bottom_y (w);
24664 struct glyph_row *r;
24665 struct glyph *g, *e;
24666 int gx;
24667 int found = 0;
24668
24669 /* Find the glyph row with at least one position in the range
24670 [STARTPOS..ENDPOS], and the first glyph in that row whose
24671 position belongs to that range. */
24672 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24673 r->enabled_p && r->y < yb;
24674 ++r)
24675 {
24676 if (!r->reversed_p)
24677 {
24678 g = r->glyphs[TEXT_AREA];
24679 e = g + r->used[TEXT_AREA];
24680 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24681 if (EQ (g->object, object)
24682 && startpos <= g->charpos && g->charpos <= endpos)
24683 {
24684 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24685 hlinfo->mouse_face_beg_y = r->y;
24686 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24687 hlinfo->mouse_face_beg_x = gx;
24688 found = 1;
24689 break;
24690 }
24691 }
24692 else
24693 {
24694 struct glyph *g1;
24695
24696 e = r->glyphs[TEXT_AREA];
24697 g = e + r->used[TEXT_AREA];
24698 for ( ; g > e; --g)
24699 if (EQ ((g-1)->object, object)
24700 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24701 {
24702 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24703 hlinfo->mouse_face_beg_y = r->y;
24704 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24705 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24706 gx += g1->pixel_width;
24707 hlinfo->mouse_face_beg_x = gx;
24708 found = 1;
24709 break;
24710 }
24711 }
24712 if (found)
24713 break;
24714 }
24715
24716 if (!found)
24717 return;
24718
24719 /* Starting with the next row, look for the first row which does NOT
24720 include any glyphs whose positions are in the range. */
24721 for (++r; r->enabled_p && r->y < yb; ++r)
24722 {
24723 g = r->glyphs[TEXT_AREA];
24724 e = g + r->used[TEXT_AREA];
24725 found = 0;
24726 for ( ; g < e; ++g)
24727 if (EQ (g->object, object)
24728 && startpos <= g->charpos && g->charpos <= endpos)
24729 {
24730 found = 1;
24731 break;
24732 }
24733 if (!found)
24734 break;
24735 }
24736
24737 /* The highlighted region ends on the previous row. */
24738 r--;
24739
24740 /* Set the end row and its vertical pixel coordinate. */
24741 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24742 hlinfo->mouse_face_end_y = r->y;
24743
24744 /* Compute and set the end column and the end column's horizontal
24745 pixel coordinate. */
24746 if (!r->reversed_p)
24747 {
24748 g = r->glyphs[TEXT_AREA];
24749 e = g + r->used[TEXT_AREA];
24750 for ( ; e > g; --e)
24751 if (EQ ((e-1)->object, object)
24752 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24753 break;
24754 hlinfo->mouse_face_end_col = e - g;
24755
24756 for (gx = r->x; g < e; ++g)
24757 gx += g->pixel_width;
24758 hlinfo->mouse_face_end_x = gx;
24759 }
24760 else
24761 {
24762 e = r->glyphs[TEXT_AREA];
24763 g = e + r->used[TEXT_AREA];
24764 for (gx = r->x ; e < g; ++e)
24765 {
24766 if (EQ (e->object, object)
24767 && startpos <= e->charpos && e->charpos <= endpos)
24768 break;
24769 gx += e->pixel_width;
24770 }
24771 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24772 hlinfo->mouse_face_end_x = gx;
24773 }
24774 }
24775
24776 #ifdef HAVE_WINDOW_SYSTEM
24777
24778 /* See if position X, Y is within a hot-spot of an image. */
24779
24780 static int
24781 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24782 {
24783 if (!CONSP (hot_spot))
24784 return 0;
24785
24786 if (EQ (XCAR (hot_spot), Qrect))
24787 {
24788 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24789 Lisp_Object rect = XCDR (hot_spot);
24790 Lisp_Object tem;
24791 if (!CONSP (rect))
24792 return 0;
24793 if (!CONSP (XCAR (rect)))
24794 return 0;
24795 if (!CONSP (XCDR (rect)))
24796 return 0;
24797 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24798 return 0;
24799 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24800 return 0;
24801 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24802 return 0;
24803 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24804 return 0;
24805 return 1;
24806 }
24807 else if (EQ (XCAR (hot_spot), Qcircle))
24808 {
24809 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24810 Lisp_Object circ = XCDR (hot_spot);
24811 Lisp_Object lr, lx0, ly0;
24812 if (CONSP (circ)
24813 && CONSP (XCAR (circ))
24814 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24815 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24816 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24817 {
24818 double r = XFLOATINT (lr);
24819 double dx = XINT (lx0) - x;
24820 double dy = XINT (ly0) - y;
24821 return (dx * dx + dy * dy <= r * r);
24822 }
24823 }
24824 else if (EQ (XCAR (hot_spot), Qpoly))
24825 {
24826 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24827 if (VECTORP (XCDR (hot_spot)))
24828 {
24829 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24830 Lisp_Object *poly = v->contents;
24831 int n = v->header.size;
24832 int i;
24833 int inside = 0;
24834 Lisp_Object lx, ly;
24835 int x0, y0;
24836
24837 /* Need an even number of coordinates, and at least 3 edges. */
24838 if (n < 6 || n & 1)
24839 return 0;
24840
24841 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24842 If count is odd, we are inside polygon. Pixels on edges
24843 may or may not be included depending on actual geometry of the
24844 polygon. */
24845 if ((lx = poly[n-2], !INTEGERP (lx))
24846 || (ly = poly[n-1], !INTEGERP (lx)))
24847 return 0;
24848 x0 = XINT (lx), y0 = XINT (ly);
24849 for (i = 0; i < n; i += 2)
24850 {
24851 int x1 = x0, y1 = y0;
24852 if ((lx = poly[i], !INTEGERP (lx))
24853 || (ly = poly[i+1], !INTEGERP (ly)))
24854 return 0;
24855 x0 = XINT (lx), y0 = XINT (ly);
24856
24857 /* Does this segment cross the X line? */
24858 if (x0 >= x)
24859 {
24860 if (x1 >= x)
24861 continue;
24862 }
24863 else if (x1 < x)
24864 continue;
24865 if (y > y0 && y > y1)
24866 continue;
24867 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24868 inside = !inside;
24869 }
24870 return inside;
24871 }
24872 }
24873 return 0;
24874 }
24875
24876 Lisp_Object
24877 find_hot_spot (Lisp_Object map, int x, int y)
24878 {
24879 while (CONSP (map))
24880 {
24881 if (CONSP (XCAR (map))
24882 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24883 return XCAR (map);
24884 map = XCDR (map);
24885 }
24886
24887 return Qnil;
24888 }
24889
24890 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24891 3, 3, 0,
24892 doc: /* Lookup in image map MAP coordinates X and Y.
24893 An image map is an alist where each element has the format (AREA ID PLIST).
24894 An AREA is specified as either a rectangle, a circle, or a polygon:
24895 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24896 pixel coordinates of the upper left and bottom right corners.
24897 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24898 and the radius of the circle; r may be a float or integer.
24899 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24900 vector describes one corner in the polygon.
24901 Returns the alist element for the first matching AREA in MAP. */)
24902 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24903 {
24904 if (NILP (map))
24905 return Qnil;
24906
24907 CHECK_NUMBER (x);
24908 CHECK_NUMBER (y);
24909
24910 return find_hot_spot (map, XINT (x), XINT (y));
24911 }
24912
24913
24914 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24915 static void
24916 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24917 {
24918 /* Do not change cursor shape while dragging mouse. */
24919 if (!NILP (do_mouse_tracking))
24920 return;
24921
24922 if (!NILP (pointer))
24923 {
24924 if (EQ (pointer, Qarrow))
24925 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24926 else if (EQ (pointer, Qhand))
24927 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24928 else if (EQ (pointer, Qtext))
24929 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24930 else if (EQ (pointer, intern ("hdrag")))
24931 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24932 #ifdef HAVE_X_WINDOWS
24933 else if (EQ (pointer, intern ("vdrag")))
24934 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24935 #endif
24936 else if (EQ (pointer, intern ("hourglass")))
24937 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24938 else if (EQ (pointer, Qmodeline))
24939 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24940 else
24941 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24942 }
24943
24944 if (cursor != No_Cursor)
24945 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24946 }
24947
24948 #endif /* HAVE_WINDOW_SYSTEM */
24949
24950 /* Take proper action when mouse has moved to the mode or header line
24951 or marginal area AREA of window W, x-position X and y-position Y.
24952 X is relative to the start of the text display area of W, so the
24953 width of bitmap areas and scroll bars must be subtracted to get a
24954 position relative to the start of the mode line. */
24955
24956 static void
24957 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24958 enum window_part area)
24959 {
24960 struct window *w = XWINDOW (window);
24961 struct frame *f = XFRAME (w->frame);
24962 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24963 #ifdef HAVE_WINDOW_SYSTEM
24964 Display_Info *dpyinfo;
24965 #endif
24966 Cursor cursor = No_Cursor;
24967 Lisp_Object pointer = Qnil;
24968 int dx, dy, width, height;
24969 EMACS_INT charpos;
24970 Lisp_Object string, object = Qnil;
24971 Lisp_Object pos, help;
24972
24973 Lisp_Object mouse_face;
24974 int original_x_pixel = x;
24975 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24976 struct glyph_row *row;
24977
24978 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24979 {
24980 int x0;
24981 struct glyph *end;
24982
24983 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24984 returns them in row/column units! */
24985 string = mode_line_string (w, area, &x, &y, &charpos,
24986 &object, &dx, &dy, &width, &height);
24987
24988 row = (area == ON_MODE_LINE
24989 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24990 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24991
24992 /* Find the glyph under the mouse pointer. */
24993 if (row->mode_line_p && row->enabled_p)
24994 {
24995 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24996 end = glyph + row->used[TEXT_AREA];
24997
24998 for (x0 = original_x_pixel;
24999 glyph < end && x0 >= glyph->pixel_width;
25000 ++glyph)
25001 x0 -= glyph->pixel_width;
25002
25003 if (glyph >= end)
25004 glyph = NULL;
25005 }
25006 }
25007 else
25008 {
25009 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25010 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25011 returns them in row/column units! */
25012 string = marginal_area_string (w, area, &x, &y, &charpos,
25013 &object, &dx, &dy, &width, &height);
25014 }
25015
25016 help = Qnil;
25017
25018 #ifdef HAVE_WINDOW_SYSTEM
25019 if (IMAGEP (object))
25020 {
25021 Lisp_Object image_map, hotspot;
25022 if ((image_map = Fplist_get (XCDR (object), QCmap),
25023 !NILP (image_map))
25024 && (hotspot = find_hot_spot (image_map, dx, dy),
25025 CONSP (hotspot))
25026 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25027 {
25028 Lisp_Object plist;
25029
25030 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25031 If so, we could look for mouse-enter, mouse-leave
25032 properties in PLIST (and do something...). */
25033 hotspot = XCDR (hotspot);
25034 if (CONSP (hotspot)
25035 && (plist = XCAR (hotspot), CONSP (plist)))
25036 {
25037 pointer = Fplist_get (plist, Qpointer);
25038 if (NILP (pointer))
25039 pointer = Qhand;
25040 help = Fplist_get (plist, Qhelp_echo);
25041 if (!NILP (help))
25042 {
25043 help_echo_string = help;
25044 /* Is this correct? ++kfs */
25045 XSETWINDOW (help_echo_window, w);
25046 help_echo_object = w->buffer;
25047 help_echo_pos = charpos;
25048 }
25049 }
25050 }
25051 if (NILP (pointer))
25052 pointer = Fplist_get (XCDR (object), QCpointer);
25053 }
25054 #endif /* HAVE_WINDOW_SYSTEM */
25055
25056 if (STRINGP (string))
25057 {
25058 pos = make_number (charpos);
25059 /* If we're on a string with `help-echo' text property, arrange
25060 for the help to be displayed. This is done by setting the
25061 global variable help_echo_string to the help string. */
25062 if (NILP (help))
25063 {
25064 help = Fget_text_property (pos, Qhelp_echo, string);
25065 if (!NILP (help))
25066 {
25067 help_echo_string = help;
25068 XSETWINDOW (help_echo_window, w);
25069 help_echo_object = string;
25070 help_echo_pos = charpos;
25071 }
25072 }
25073
25074 #ifdef HAVE_WINDOW_SYSTEM
25075 if (FRAME_WINDOW_P (f))
25076 {
25077 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25078 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25079 if (NILP (pointer))
25080 pointer = Fget_text_property (pos, Qpointer, string);
25081
25082 /* Change the mouse pointer according to what is under X/Y. */
25083 if (NILP (pointer)
25084 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25085 {
25086 Lisp_Object map;
25087 map = Fget_text_property (pos, Qlocal_map, string);
25088 if (!KEYMAPP (map))
25089 map = Fget_text_property (pos, Qkeymap, string);
25090 if (!KEYMAPP (map))
25091 cursor = dpyinfo->vertical_scroll_bar_cursor;
25092 }
25093 }
25094 #endif
25095
25096 /* Change the mouse face according to what is under X/Y. */
25097 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25098 if (!NILP (mouse_face)
25099 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25100 && glyph)
25101 {
25102 Lisp_Object b, e;
25103
25104 struct glyph * tmp_glyph;
25105
25106 int gpos;
25107 int gseq_length;
25108 int total_pixel_width;
25109 EMACS_INT begpos, endpos, ignore;
25110
25111 int vpos, hpos;
25112
25113 b = Fprevious_single_property_change (make_number (charpos + 1),
25114 Qmouse_face, string, Qnil);
25115 if (NILP (b))
25116 begpos = 0;
25117 else
25118 begpos = XINT (b);
25119
25120 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25121 if (NILP (e))
25122 endpos = SCHARS (string);
25123 else
25124 endpos = XINT (e);
25125
25126 /* Calculate the glyph position GPOS of GLYPH in the
25127 displayed string, relative to the beginning of the
25128 highlighted part of the string.
25129
25130 Note: GPOS is different from CHARPOS. CHARPOS is the
25131 position of GLYPH in the internal string object. A mode
25132 line string format has structures which are converted to
25133 a flattened string by the Emacs Lisp interpreter. The
25134 internal string is an element of those structures. The
25135 displayed string is the flattened string. */
25136 tmp_glyph = row_start_glyph;
25137 while (tmp_glyph < glyph
25138 && (!(EQ (tmp_glyph->object, glyph->object)
25139 && begpos <= tmp_glyph->charpos
25140 && tmp_glyph->charpos < endpos)))
25141 tmp_glyph++;
25142 gpos = glyph - tmp_glyph;
25143
25144 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25145 the highlighted part of the displayed string to which
25146 GLYPH belongs. Note: GSEQ_LENGTH is different from
25147 SCHARS (STRING), because the latter returns the length of
25148 the internal string. */
25149 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25150 tmp_glyph > glyph
25151 && (!(EQ (tmp_glyph->object, glyph->object)
25152 && begpos <= tmp_glyph->charpos
25153 && tmp_glyph->charpos < endpos));
25154 tmp_glyph--)
25155 ;
25156 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25157
25158 /* Calculate the total pixel width of all the glyphs between
25159 the beginning of the highlighted area and GLYPH. */
25160 total_pixel_width = 0;
25161 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25162 total_pixel_width += tmp_glyph->pixel_width;
25163
25164 /* Pre calculation of re-rendering position. Note: X is in
25165 column units here, after the call to mode_line_string or
25166 marginal_area_string. */
25167 hpos = x - gpos;
25168 vpos = (area == ON_MODE_LINE
25169 ? (w->current_matrix)->nrows - 1
25170 : 0);
25171
25172 /* If GLYPH's position is included in the region that is
25173 already drawn in mouse face, we have nothing to do. */
25174 if ( EQ (window, hlinfo->mouse_face_window)
25175 && (!row->reversed_p
25176 ? (hlinfo->mouse_face_beg_col <= hpos
25177 && hpos < hlinfo->mouse_face_end_col)
25178 /* In R2L rows we swap BEG and END, see below. */
25179 : (hlinfo->mouse_face_end_col <= hpos
25180 && hpos < hlinfo->mouse_face_beg_col))
25181 && hlinfo->mouse_face_beg_row == vpos )
25182 return;
25183
25184 if (clear_mouse_face (hlinfo))
25185 cursor = No_Cursor;
25186
25187 if (!row->reversed_p)
25188 {
25189 hlinfo->mouse_face_beg_col = hpos;
25190 hlinfo->mouse_face_beg_x = original_x_pixel
25191 - (total_pixel_width + dx);
25192 hlinfo->mouse_face_end_col = hpos + gseq_length;
25193 hlinfo->mouse_face_end_x = 0;
25194 }
25195 else
25196 {
25197 /* In R2L rows, show_mouse_face expects BEG and END
25198 coordinates to be swapped. */
25199 hlinfo->mouse_face_end_col = hpos;
25200 hlinfo->mouse_face_end_x = original_x_pixel
25201 - (total_pixel_width + dx);
25202 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25203 hlinfo->mouse_face_beg_x = 0;
25204 }
25205
25206 hlinfo->mouse_face_beg_row = vpos;
25207 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25208 hlinfo->mouse_face_beg_y = 0;
25209 hlinfo->mouse_face_end_y = 0;
25210 hlinfo->mouse_face_past_end = 0;
25211 hlinfo->mouse_face_window = window;
25212
25213 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25214 charpos,
25215 0, 0, 0,
25216 &ignore,
25217 glyph->face_id,
25218 1);
25219 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25220
25221 if (NILP (pointer))
25222 pointer = Qhand;
25223 }
25224 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25225 clear_mouse_face (hlinfo);
25226 }
25227 #ifdef HAVE_WINDOW_SYSTEM
25228 if (FRAME_WINDOW_P (f))
25229 define_frame_cursor1 (f, cursor, pointer);
25230 #endif
25231 }
25232
25233
25234 /* EXPORT:
25235 Take proper action when the mouse has moved to position X, Y on
25236 frame F as regards highlighting characters that have mouse-face
25237 properties. Also de-highlighting chars where the mouse was before.
25238 X and Y can be negative or out of range. */
25239
25240 void
25241 note_mouse_highlight (struct frame *f, int x, int y)
25242 {
25243 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25244 enum window_part part;
25245 Lisp_Object window;
25246 struct window *w;
25247 Cursor cursor = No_Cursor;
25248 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25249 struct buffer *b;
25250
25251 /* When a menu is active, don't highlight because this looks odd. */
25252 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25253 if (popup_activated ())
25254 return;
25255 #endif
25256
25257 if (NILP (Vmouse_highlight)
25258 || !f->glyphs_initialized_p
25259 || f->pointer_invisible)
25260 return;
25261
25262 hlinfo->mouse_face_mouse_x = x;
25263 hlinfo->mouse_face_mouse_y = y;
25264 hlinfo->mouse_face_mouse_frame = f;
25265
25266 if (hlinfo->mouse_face_defer)
25267 return;
25268
25269 if (gc_in_progress)
25270 {
25271 hlinfo->mouse_face_deferred_gc = 1;
25272 return;
25273 }
25274
25275 /* Which window is that in? */
25276 window = window_from_coordinates (f, x, y, &part, 1);
25277
25278 /* If we were displaying active text in another window, clear that.
25279 Also clear if we move out of text area in same window. */
25280 if (! EQ (window, hlinfo->mouse_face_window)
25281 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25282 && !NILP (hlinfo->mouse_face_window)))
25283 clear_mouse_face (hlinfo);
25284
25285 /* Not on a window -> return. */
25286 if (!WINDOWP (window))
25287 return;
25288
25289 /* Reset help_echo_string. It will get recomputed below. */
25290 help_echo_string = Qnil;
25291
25292 /* Convert to window-relative pixel coordinates. */
25293 w = XWINDOW (window);
25294 frame_to_window_pixel_xy (w, &x, &y);
25295
25296 #ifdef HAVE_WINDOW_SYSTEM
25297 /* Handle tool-bar window differently since it doesn't display a
25298 buffer. */
25299 if (EQ (window, f->tool_bar_window))
25300 {
25301 note_tool_bar_highlight (f, x, y);
25302 return;
25303 }
25304 #endif
25305
25306 /* Mouse is on the mode, header line or margin? */
25307 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25308 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25309 {
25310 note_mode_line_or_margin_highlight (window, x, y, part);
25311 return;
25312 }
25313
25314 #ifdef HAVE_WINDOW_SYSTEM
25315 if (part == ON_VERTICAL_BORDER)
25316 {
25317 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25318 help_echo_string = build_string ("drag-mouse-1: resize");
25319 }
25320 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25321 || part == ON_SCROLL_BAR)
25322 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25323 else
25324 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25325 #endif
25326
25327 /* Are we in a window whose display is up to date?
25328 And verify the buffer's text has not changed. */
25329 b = XBUFFER (w->buffer);
25330 if (part == ON_TEXT
25331 && EQ (w->window_end_valid, w->buffer)
25332 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25333 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25334 {
25335 int hpos, vpos, i, dx, dy, area;
25336 EMACS_INT pos;
25337 struct glyph *glyph;
25338 Lisp_Object object;
25339 Lisp_Object mouse_face = Qnil, position;
25340 Lisp_Object *overlay_vec = NULL;
25341 int noverlays;
25342 struct buffer *obuf;
25343 EMACS_INT obegv, ozv;
25344 int same_region;
25345
25346 /* Find the glyph under X/Y. */
25347 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25348
25349 #ifdef HAVE_WINDOW_SYSTEM
25350 /* Look for :pointer property on image. */
25351 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25352 {
25353 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25354 if (img != NULL && IMAGEP (img->spec))
25355 {
25356 Lisp_Object image_map, hotspot;
25357 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25358 !NILP (image_map))
25359 && (hotspot = find_hot_spot (image_map,
25360 glyph->slice.img.x + dx,
25361 glyph->slice.img.y + dy),
25362 CONSP (hotspot))
25363 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25364 {
25365 Lisp_Object plist;
25366
25367 /* Could check XCAR (hotspot) to see if we enter/leave
25368 this hot-spot.
25369 If so, we could look for mouse-enter, mouse-leave
25370 properties in PLIST (and do something...). */
25371 hotspot = XCDR (hotspot);
25372 if (CONSP (hotspot)
25373 && (plist = XCAR (hotspot), CONSP (plist)))
25374 {
25375 pointer = Fplist_get (plist, Qpointer);
25376 if (NILP (pointer))
25377 pointer = Qhand;
25378 help_echo_string = Fplist_get (plist, Qhelp_echo);
25379 if (!NILP (help_echo_string))
25380 {
25381 help_echo_window = window;
25382 help_echo_object = glyph->object;
25383 help_echo_pos = glyph->charpos;
25384 }
25385 }
25386 }
25387 if (NILP (pointer))
25388 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25389 }
25390 }
25391 #endif /* HAVE_WINDOW_SYSTEM */
25392
25393 /* Clear mouse face if X/Y not over text. */
25394 if (glyph == NULL
25395 || area != TEXT_AREA
25396 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25397 /* Glyph's OBJECT is an integer for glyphs inserted by the
25398 display engine for its internal purposes, like truncation
25399 and continuation glyphs and blanks beyond the end of
25400 line's text on text terminals. If we are over such a
25401 glyph, we are not over any text. */
25402 || INTEGERP (glyph->object)
25403 /* R2L rows have a stretch glyph at their front, which
25404 stands for no text, whereas L2R rows have no glyphs at
25405 all beyond the end of text. Treat such stretch glyphs
25406 like we do with NULL glyphs in L2R rows. */
25407 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25408 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25409 && glyph->type == STRETCH_GLYPH
25410 && glyph->avoid_cursor_p))
25411 {
25412 if (clear_mouse_face (hlinfo))
25413 cursor = No_Cursor;
25414 #ifdef HAVE_WINDOW_SYSTEM
25415 if (FRAME_WINDOW_P (f) && NILP (pointer))
25416 {
25417 if (area != TEXT_AREA)
25418 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25419 else
25420 pointer = Vvoid_text_area_pointer;
25421 }
25422 #endif
25423 goto set_cursor;
25424 }
25425
25426 pos = glyph->charpos;
25427 object = glyph->object;
25428 if (!STRINGP (object) && !BUFFERP (object))
25429 goto set_cursor;
25430
25431 /* If we get an out-of-range value, return now; avoid an error. */
25432 if (BUFFERP (object) && pos > BUF_Z (b))
25433 goto set_cursor;
25434
25435 /* Make the window's buffer temporarily current for
25436 overlays_at and compute_char_face. */
25437 obuf = current_buffer;
25438 current_buffer = b;
25439 obegv = BEGV;
25440 ozv = ZV;
25441 BEGV = BEG;
25442 ZV = Z;
25443
25444 /* Is this char mouse-active or does it have help-echo? */
25445 position = make_number (pos);
25446
25447 if (BUFFERP (object))
25448 {
25449 /* Put all the overlays we want in a vector in overlay_vec. */
25450 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25451 /* Sort overlays into increasing priority order. */
25452 noverlays = sort_overlays (overlay_vec, noverlays, w);
25453 }
25454 else
25455 noverlays = 0;
25456
25457 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25458
25459 if (same_region)
25460 cursor = No_Cursor;
25461
25462 /* Check mouse-face highlighting. */
25463 if (! same_region
25464 /* If there exists an overlay with mouse-face overlapping
25465 the one we are currently highlighting, we have to
25466 check if we enter the overlapping overlay, and then
25467 highlight only that. */
25468 || (OVERLAYP (hlinfo->mouse_face_overlay)
25469 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25470 {
25471 /* Find the highest priority overlay with a mouse-face. */
25472 Lisp_Object overlay = Qnil;
25473 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25474 {
25475 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25476 if (!NILP (mouse_face))
25477 overlay = overlay_vec[i];
25478 }
25479
25480 /* If we're highlighting the same overlay as before, there's
25481 no need to do that again. */
25482 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25483 goto check_help_echo;
25484 hlinfo->mouse_face_overlay = overlay;
25485
25486 /* Clear the display of the old active region, if any. */
25487 if (clear_mouse_face (hlinfo))
25488 cursor = No_Cursor;
25489
25490 /* If no overlay applies, get a text property. */
25491 if (NILP (overlay))
25492 mouse_face = Fget_text_property (position, Qmouse_face, object);
25493
25494 /* Next, compute the bounds of the mouse highlighting and
25495 display it. */
25496 if (!NILP (mouse_face) && STRINGP (object))
25497 {
25498 /* The mouse-highlighting comes from a display string
25499 with a mouse-face. */
25500 Lisp_Object s, e;
25501 EMACS_INT ignore;
25502
25503 s = Fprevious_single_property_change
25504 (make_number (pos + 1), Qmouse_face, object, Qnil);
25505 e = Fnext_single_property_change
25506 (position, Qmouse_face, object, Qnil);
25507 if (NILP (s))
25508 s = make_number (0);
25509 if (NILP (e))
25510 e = make_number (SCHARS (object) - 1);
25511 mouse_face_from_string_pos (w, hlinfo, object,
25512 XINT (s), XINT (e));
25513 hlinfo->mouse_face_past_end = 0;
25514 hlinfo->mouse_face_window = window;
25515 hlinfo->mouse_face_face_id
25516 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25517 glyph->face_id, 1);
25518 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25519 cursor = No_Cursor;
25520 }
25521 else
25522 {
25523 /* The mouse-highlighting, if any, comes from an overlay
25524 or text property in the buffer. */
25525 Lisp_Object buffer IF_LINT (= Qnil);
25526 Lisp_Object cover_string IF_LINT (= Qnil);
25527
25528 if (STRINGP (object))
25529 {
25530 /* If we are on a display string with no mouse-face,
25531 check if the text under it has one. */
25532 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25533 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25534 pos = string_buffer_position (object, start);
25535 if (pos > 0)
25536 {
25537 mouse_face = get_char_property_and_overlay
25538 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25539 buffer = w->buffer;
25540 cover_string = object;
25541 }
25542 }
25543 else
25544 {
25545 buffer = object;
25546 cover_string = Qnil;
25547 }
25548
25549 if (!NILP (mouse_face))
25550 {
25551 Lisp_Object before, after;
25552 Lisp_Object before_string, after_string;
25553 /* To correctly find the limits of mouse highlight
25554 in a bidi-reordered buffer, we must not use the
25555 optimization of limiting the search in
25556 previous-single-property-change and
25557 next-single-property-change, because
25558 rows_from_pos_range needs the real start and end
25559 positions to DTRT in this case. That's because
25560 the first row visible in a window does not
25561 necessarily display the character whose position
25562 is the smallest. */
25563 Lisp_Object lim1 =
25564 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25565 ? Fmarker_position (w->start)
25566 : Qnil;
25567 Lisp_Object lim2 =
25568 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25569 ? make_number (BUF_Z (XBUFFER (buffer))
25570 - XFASTINT (w->window_end_pos))
25571 : Qnil;
25572
25573 if (NILP (overlay))
25574 {
25575 /* Handle the text property case. */
25576 before = Fprevious_single_property_change
25577 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25578 after = Fnext_single_property_change
25579 (make_number (pos), Qmouse_face, buffer, lim2);
25580 before_string = after_string = Qnil;
25581 }
25582 else
25583 {
25584 /* Handle the overlay case. */
25585 before = Foverlay_start (overlay);
25586 after = Foverlay_end (overlay);
25587 before_string = Foverlay_get (overlay, Qbefore_string);
25588 after_string = Foverlay_get (overlay, Qafter_string);
25589
25590 if (!STRINGP (before_string)) before_string = Qnil;
25591 if (!STRINGP (after_string)) after_string = Qnil;
25592 }
25593
25594 mouse_face_from_buffer_pos (window, hlinfo, pos,
25595 XFASTINT (before),
25596 XFASTINT (after),
25597 before_string, after_string,
25598 cover_string);
25599 cursor = No_Cursor;
25600 }
25601 }
25602 }
25603
25604 check_help_echo:
25605
25606 /* Look for a `help-echo' property. */
25607 if (NILP (help_echo_string)) {
25608 Lisp_Object help, overlay;
25609
25610 /* Check overlays first. */
25611 help = overlay = Qnil;
25612 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25613 {
25614 overlay = overlay_vec[i];
25615 help = Foverlay_get (overlay, Qhelp_echo);
25616 }
25617
25618 if (!NILP (help))
25619 {
25620 help_echo_string = help;
25621 help_echo_window = window;
25622 help_echo_object = overlay;
25623 help_echo_pos = pos;
25624 }
25625 else
25626 {
25627 Lisp_Object obj = glyph->object;
25628 EMACS_INT charpos = glyph->charpos;
25629
25630 /* Try text properties. */
25631 if (STRINGP (obj)
25632 && charpos >= 0
25633 && charpos < SCHARS (obj))
25634 {
25635 help = Fget_text_property (make_number (charpos),
25636 Qhelp_echo, obj);
25637 if (NILP (help))
25638 {
25639 /* If the string itself doesn't specify a help-echo,
25640 see if the buffer text ``under'' it does. */
25641 struct glyph_row *r
25642 = MATRIX_ROW (w->current_matrix, vpos);
25643 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25644 EMACS_INT p = string_buffer_position (obj, start);
25645 if (p > 0)
25646 {
25647 help = Fget_char_property (make_number (p),
25648 Qhelp_echo, w->buffer);
25649 if (!NILP (help))
25650 {
25651 charpos = p;
25652 obj = w->buffer;
25653 }
25654 }
25655 }
25656 }
25657 else if (BUFFERP (obj)
25658 && charpos >= BEGV
25659 && charpos < ZV)
25660 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25661 obj);
25662
25663 if (!NILP (help))
25664 {
25665 help_echo_string = help;
25666 help_echo_window = window;
25667 help_echo_object = obj;
25668 help_echo_pos = charpos;
25669 }
25670 }
25671 }
25672
25673 #ifdef HAVE_WINDOW_SYSTEM
25674 /* Look for a `pointer' property. */
25675 if (FRAME_WINDOW_P (f) && NILP (pointer))
25676 {
25677 /* Check overlays first. */
25678 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25679 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25680
25681 if (NILP (pointer))
25682 {
25683 Lisp_Object obj = glyph->object;
25684 EMACS_INT charpos = glyph->charpos;
25685
25686 /* Try text properties. */
25687 if (STRINGP (obj)
25688 && charpos >= 0
25689 && charpos < SCHARS (obj))
25690 {
25691 pointer = Fget_text_property (make_number (charpos),
25692 Qpointer, obj);
25693 if (NILP (pointer))
25694 {
25695 /* If the string itself doesn't specify a pointer,
25696 see if the buffer text ``under'' it does. */
25697 struct glyph_row *r
25698 = MATRIX_ROW (w->current_matrix, vpos);
25699 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25700 EMACS_INT p = string_buffer_position (obj, start);
25701 if (p > 0)
25702 pointer = Fget_char_property (make_number (p),
25703 Qpointer, w->buffer);
25704 }
25705 }
25706 else if (BUFFERP (obj)
25707 && charpos >= BEGV
25708 && charpos < ZV)
25709 pointer = Fget_text_property (make_number (charpos),
25710 Qpointer, obj);
25711 }
25712 }
25713 #endif /* HAVE_WINDOW_SYSTEM */
25714
25715 BEGV = obegv;
25716 ZV = ozv;
25717 current_buffer = obuf;
25718 }
25719
25720 set_cursor:
25721
25722 #ifdef HAVE_WINDOW_SYSTEM
25723 if (FRAME_WINDOW_P (f))
25724 define_frame_cursor1 (f, cursor, pointer);
25725 #else
25726 /* This is here to prevent a compiler error, about "label at end of
25727 compound statement". */
25728 return;
25729 #endif
25730 }
25731
25732
25733 /* EXPORT for RIF:
25734 Clear any mouse-face on window W. This function is part of the
25735 redisplay interface, and is called from try_window_id and similar
25736 functions to ensure the mouse-highlight is off. */
25737
25738 void
25739 x_clear_window_mouse_face (struct window *w)
25740 {
25741 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25742 Lisp_Object window;
25743
25744 BLOCK_INPUT;
25745 XSETWINDOW (window, w);
25746 if (EQ (window, hlinfo->mouse_face_window))
25747 clear_mouse_face (hlinfo);
25748 UNBLOCK_INPUT;
25749 }
25750
25751
25752 /* EXPORT:
25753 Just discard the mouse face information for frame F, if any.
25754 This is used when the size of F is changed. */
25755
25756 void
25757 cancel_mouse_face (struct frame *f)
25758 {
25759 Lisp_Object window;
25760 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25761
25762 window = hlinfo->mouse_face_window;
25763 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25764 {
25765 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25766 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25767 hlinfo->mouse_face_window = Qnil;
25768 }
25769 }
25770
25771
25772 \f
25773 /***********************************************************************
25774 Exposure Events
25775 ***********************************************************************/
25776
25777 #ifdef HAVE_WINDOW_SYSTEM
25778
25779 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25780 which intersects rectangle R. R is in window-relative coordinates. */
25781
25782 static void
25783 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25784 enum glyph_row_area area)
25785 {
25786 struct glyph *first = row->glyphs[area];
25787 struct glyph *end = row->glyphs[area] + row->used[area];
25788 struct glyph *last;
25789 int first_x, start_x, x;
25790
25791 if (area == TEXT_AREA && row->fill_line_p)
25792 /* If row extends face to end of line write the whole line. */
25793 draw_glyphs (w, 0, row, area,
25794 0, row->used[area],
25795 DRAW_NORMAL_TEXT, 0);
25796 else
25797 {
25798 /* Set START_X to the window-relative start position for drawing glyphs of
25799 AREA. The first glyph of the text area can be partially visible.
25800 The first glyphs of other areas cannot. */
25801 start_x = window_box_left_offset (w, area);
25802 x = start_x;
25803 if (area == TEXT_AREA)
25804 x += row->x;
25805
25806 /* Find the first glyph that must be redrawn. */
25807 while (first < end
25808 && x + first->pixel_width < r->x)
25809 {
25810 x += first->pixel_width;
25811 ++first;
25812 }
25813
25814 /* Find the last one. */
25815 last = first;
25816 first_x = x;
25817 while (last < end
25818 && x < r->x + r->width)
25819 {
25820 x += last->pixel_width;
25821 ++last;
25822 }
25823
25824 /* Repaint. */
25825 if (last > first)
25826 draw_glyphs (w, first_x - start_x, row, area,
25827 first - row->glyphs[area], last - row->glyphs[area],
25828 DRAW_NORMAL_TEXT, 0);
25829 }
25830 }
25831
25832
25833 /* Redraw the parts of the glyph row ROW on window W intersecting
25834 rectangle R. R is in window-relative coordinates. Value is
25835 non-zero if mouse-face was overwritten. */
25836
25837 static int
25838 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25839 {
25840 xassert (row->enabled_p);
25841
25842 if (row->mode_line_p || w->pseudo_window_p)
25843 draw_glyphs (w, 0, row, TEXT_AREA,
25844 0, row->used[TEXT_AREA],
25845 DRAW_NORMAL_TEXT, 0);
25846 else
25847 {
25848 if (row->used[LEFT_MARGIN_AREA])
25849 expose_area (w, row, r, LEFT_MARGIN_AREA);
25850 if (row->used[TEXT_AREA])
25851 expose_area (w, row, r, TEXT_AREA);
25852 if (row->used[RIGHT_MARGIN_AREA])
25853 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25854 draw_row_fringe_bitmaps (w, row);
25855 }
25856
25857 return row->mouse_face_p;
25858 }
25859
25860
25861 /* Redraw those parts of glyphs rows during expose event handling that
25862 overlap other rows. Redrawing of an exposed line writes over parts
25863 of lines overlapping that exposed line; this function fixes that.
25864
25865 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25866 row in W's current matrix that is exposed and overlaps other rows.
25867 LAST_OVERLAPPING_ROW is the last such row. */
25868
25869 static void
25870 expose_overlaps (struct window *w,
25871 struct glyph_row *first_overlapping_row,
25872 struct glyph_row *last_overlapping_row,
25873 XRectangle *r)
25874 {
25875 struct glyph_row *row;
25876
25877 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25878 if (row->overlapping_p)
25879 {
25880 xassert (row->enabled_p && !row->mode_line_p);
25881
25882 row->clip = r;
25883 if (row->used[LEFT_MARGIN_AREA])
25884 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25885
25886 if (row->used[TEXT_AREA])
25887 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25888
25889 if (row->used[RIGHT_MARGIN_AREA])
25890 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25891 row->clip = NULL;
25892 }
25893 }
25894
25895
25896 /* Return non-zero if W's cursor intersects rectangle R. */
25897
25898 static int
25899 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25900 {
25901 XRectangle cr, result;
25902 struct glyph *cursor_glyph;
25903 struct glyph_row *row;
25904
25905 if (w->phys_cursor.vpos >= 0
25906 && w->phys_cursor.vpos < w->current_matrix->nrows
25907 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25908 row->enabled_p)
25909 && row->cursor_in_fringe_p)
25910 {
25911 /* Cursor is in the fringe. */
25912 cr.x = window_box_right_offset (w,
25913 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25914 ? RIGHT_MARGIN_AREA
25915 : TEXT_AREA));
25916 cr.y = row->y;
25917 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25918 cr.height = row->height;
25919 return x_intersect_rectangles (&cr, r, &result);
25920 }
25921
25922 cursor_glyph = get_phys_cursor_glyph (w);
25923 if (cursor_glyph)
25924 {
25925 /* r is relative to W's box, but w->phys_cursor.x is relative
25926 to left edge of W's TEXT area. Adjust it. */
25927 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25928 cr.y = w->phys_cursor.y;
25929 cr.width = cursor_glyph->pixel_width;
25930 cr.height = w->phys_cursor_height;
25931 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25932 I assume the effect is the same -- and this is portable. */
25933 return x_intersect_rectangles (&cr, r, &result);
25934 }
25935 /* If we don't understand the format, pretend we're not in the hot-spot. */
25936 return 0;
25937 }
25938
25939
25940 /* EXPORT:
25941 Draw a vertical window border to the right of window W if W doesn't
25942 have vertical scroll bars. */
25943
25944 void
25945 x_draw_vertical_border (struct window *w)
25946 {
25947 struct frame *f = XFRAME (WINDOW_FRAME (w));
25948
25949 /* We could do better, if we knew what type of scroll-bar the adjacent
25950 windows (on either side) have... But we don't :-(
25951 However, I think this works ok. ++KFS 2003-04-25 */
25952
25953 /* Redraw borders between horizontally adjacent windows. Don't
25954 do it for frames with vertical scroll bars because either the
25955 right scroll bar of a window, or the left scroll bar of its
25956 neighbor will suffice as a border. */
25957 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25958 return;
25959
25960 if (!WINDOW_RIGHTMOST_P (w)
25961 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25962 {
25963 int x0, x1, y0, y1;
25964
25965 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25966 y1 -= 1;
25967
25968 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25969 x1 -= 1;
25970
25971 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25972 }
25973 else if (!WINDOW_LEFTMOST_P (w)
25974 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25975 {
25976 int x0, x1, y0, y1;
25977
25978 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25979 y1 -= 1;
25980
25981 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25982 x0 -= 1;
25983
25984 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25985 }
25986 }
25987
25988
25989 /* Redraw the part of window W intersection rectangle FR. Pixel
25990 coordinates in FR are frame-relative. Call this function with
25991 input blocked. Value is non-zero if the exposure overwrites
25992 mouse-face. */
25993
25994 static int
25995 expose_window (struct window *w, XRectangle *fr)
25996 {
25997 struct frame *f = XFRAME (w->frame);
25998 XRectangle wr, r;
25999 int mouse_face_overwritten_p = 0;
26000
26001 /* If window is not yet fully initialized, do nothing. This can
26002 happen when toolkit scroll bars are used and a window is split.
26003 Reconfiguring the scroll bar will generate an expose for a newly
26004 created window. */
26005 if (w->current_matrix == NULL)
26006 return 0;
26007
26008 /* When we're currently updating the window, display and current
26009 matrix usually don't agree. Arrange for a thorough display
26010 later. */
26011 if (w == updated_window)
26012 {
26013 SET_FRAME_GARBAGED (f);
26014 return 0;
26015 }
26016
26017 /* Frame-relative pixel rectangle of W. */
26018 wr.x = WINDOW_LEFT_EDGE_X (w);
26019 wr.y = WINDOW_TOP_EDGE_Y (w);
26020 wr.width = WINDOW_TOTAL_WIDTH (w);
26021 wr.height = WINDOW_TOTAL_HEIGHT (w);
26022
26023 if (x_intersect_rectangles (fr, &wr, &r))
26024 {
26025 int yb = window_text_bottom_y (w);
26026 struct glyph_row *row;
26027 int cursor_cleared_p;
26028 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26029
26030 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26031 r.x, r.y, r.width, r.height));
26032
26033 /* Convert to window coordinates. */
26034 r.x -= WINDOW_LEFT_EDGE_X (w);
26035 r.y -= WINDOW_TOP_EDGE_Y (w);
26036
26037 /* Turn off the cursor. */
26038 if (!w->pseudo_window_p
26039 && phys_cursor_in_rect_p (w, &r))
26040 {
26041 x_clear_cursor (w);
26042 cursor_cleared_p = 1;
26043 }
26044 else
26045 cursor_cleared_p = 0;
26046
26047 /* Update lines intersecting rectangle R. */
26048 first_overlapping_row = last_overlapping_row = NULL;
26049 for (row = w->current_matrix->rows;
26050 row->enabled_p;
26051 ++row)
26052 {
26053 int y0 = row->y;
26054 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26055
26056 if ((y0 >= r.y && y0 < r.y + r.height)
26057 || (y1 > r.y && y1 < r.y + r.height)
26058 || (r.y >= y0 && r.y < y1)
26059 || (r.y + r.height > y0 && r.y + r.height < y1))
26060 {
26061 /* A header line may be overlapping, but there is no need
26062 to fix overlapping areas for them. KFS 2005-02-12 */
26063 if (row->overlapping_p && !row->mode_line_p)
26064 {
26065 if (first_overlapping_row == NULL)
26066 first_overlapping_row = row;
26067 last_overlapping_row = row;
26068 }
26069
26070 row->clip = fr;
26071 if (expose_line (w, row, &r))
26072 mouse_face_overwritten_p = 1;
26073 row->clip = NULL;
26074 }
26075 else if (row->overlapping_p)
26076 {
26077 /* We must redraw a row overlapping the exposed area. */
26078 if (y0 < r.y
26079 ? y0 + row->phys_height > r.y
26080 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26081 {
26082 if (first_overlapping_row == NULL)
26083 first_overlapping_row = row;
26084 last_overlapping_row = row;
26085 }
26086 }
26087
26088 if (y1 >= yb)
26089 break;
26090 }
26091
26092 /* Display the mode line if there is one. */
26093 if (WINDOW_WANTS_MODELINE_P (w)
26094 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26095 row->enabled_p)
26096 && row->y < r.y + r.height)
26097 {
26098 if (expose_line (w, row, &r))
26099 mouse_face_overwritten_p = 1;
26100 }
26101
26102 if (!w->pseudo_window_p)
26103 {
26104 /* Fix the display of overlapping rows. */
26105 if (first_overlapping_row)
26106 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26107 fr);
26108
26109 /* Draw border between windows. */
26110 x_draw_vertical_border (w);
26111
26112 /* Turn the cursor on again. */
26113 if (cursor_cleared_p)
26114 update_window_cursor (w, 1);
26115 }
26116 }
26117
26118 return mouse_face_overwritten_p;
26119 }
26120
26121
26122
26123 /* Redraw (parts) of all windows in the window tree rooted at W that
26124 intersect R. R contains frame pixel coordinates. Value is
26125 non-zero if the exposure overwrites mouse-face. */
26126
26127 static int
26128 expose_window_tree (struct window *w, XRectangle *r)
26129 {
26130 struct frame *f = XFRAME (w->frame);
26131 int mouse_face_overwritten_p = 0;
26132
26133 while (w && !FRAME_GARBAGED_P (f))
26134 {
26135 if (!NILP (w->hchild))
26136 mouse_face_overwritten_p
26137 |= expose_window_tree (XWINDOW (w->hchild), r);
26138 else if (!NILP (w->vchild))
26139 mouse_face_overwritten_p
26140 |= expose_window_tree (XWINDOW (w->vchild), r);
26141 else
26142 mouse_face_overwritten_p |= expose_window (w, r);
26143
26144 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26145 }
26146
26147 return mouse_face_overwritten_p;
26148 }
26149
26150
26151 /* EXPORT:
26152 Redisplay an exposed area of frame F. X and Y are the upper-left
26153 corner of the exposed rectangle. W and H are width and height of
26154 the exposed area. All are pixel values. W or H zero means redraw
26155 the entire frame. */
26156
26157 void
26158 expose_frame (struct frame *f, int x, int y, int w, int h)
26159 {
26160 XRectangle r;
26161 int mouse_face_overwritten_p = 0;
26162
26163 TRACE ((stderr, "expose_frame "));
26164
26165 /* No need to redraw if frame will be redrawn soon. */
26166 if (FRAME_GARBAGED_P (f))
26167 {
26168 TRACE ((stderr, " garbaged\n"));
26169 return;
26170 }
26171
26172 /* If basic faces haven't been realized yet, there is no point in
26173 trying to redraw anything. This can happen when we get an expose
26174 event while Emacs is starting, e.g. by moving another window. */
26175 if (FRAME_FACE_CACHE (f) == NULL
26176 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26177 {
26178 TRACE ((stderr, " no faces\n"));
26179 return;
26180 }
26181
26182 if (w == 0 || h == 0)
26183 {
26184 r.x = r.y = 0;
26185 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26186 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26187 }
26188 else
26189 {
26190 r.x = x;
26191 r.y = y;
26192 r.width = w;
26193 r.height = h;
26194 }
26195
26196 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26197 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26198
26199 if (WINDOWP (f->tool_bar_window))
26200 mouse_face_overwritten_p
26201 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26202
26203 #ifdef HAVE_X_WINDOWS
26204 #ifndef MSDOS
26205 #ifndef USE_X_TOOLKIT
26206 if (WINDOWP (f->menu_bar_window))
26207 mouse_face_overwritten_p
26208 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26209 #endif /* not USE_X_TOOLKIT */
26210 #endif
26211 #endif
26212
26213 /* Some window managers support a focus-follows-mouse style with
26214 delayed raising of frames. Imagine a partially obscured frame,
26215 and moving the mouse into partially obscured mouse-face on that
26216 frame. The visible part of the mouse-face will be highlighted,
26217 then the WM raises the obscured frame. With at least one WM, KDE
26218 2.1, Emacs is not getting any event for the raising of the frame
26219 (even tried with SubstructureRedirectMask), only Expose events.
26220 These expose events will draw text normally, i.e. not
26221 highlighted. Which means we must redo the highlight here.
26222 Subsume it under ``we love X''. --gerd 2001-08-15 */
26223 /* Included in Windows version because Windows most likely does not
26224 do the right thing if any third party tool offers
26225 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26226 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26227 {
26228 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26229 if (f == hlinfo->mouse_face_mouse_frame)
26230 {
26231 int mouse_x = hlinfo->mouse_face_mouse_x;
26232 int mouse_y = hlinfo->mouse_face_mouse_y;
26233 clear_mouse_face (hlinfo);
26234 note_mouse_highlight (f, mouse_x, mouse_y);
26235 }
26236 }
26237 }
26238
26239
26240 /* EXPORT:
26241 Determine the intersection of two rectangles R1 and R2. Return
26242 the intersection in *RESULT. Value is non-zero if RESULT is not
26243 empty. */
26244
26245 int
26246 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26247 {
26248 XRectangle *left, *right;
26249 XRectangle *upper, *lower;
26250 int intersection_p = 0;
26251
26252 /* Rearrange so that R1 is the left-most rectangle. */
26253 if (r1->x < r2->x)
26254 left = r1, right = r2;
26255 else
26256 left = r2, right = r1;
26257
26258 /* X0 of the intersection is right.x0, if this is inside R1,
26259 otherwise there is no intersection. */
26260 if (right->x <= left->x + left->width)
26261 {
26262 result->x = right->x;
26263
26264 /* The right end of the intersection is the minimum of the
26265 the right ends of left and right. */
26266 result->width = (min (left->x + left->width, right->x + right->width)
26267 - result->x);
26268
26269 /* Same game for Y. */
26270 if (r1->y < r2->y)
26271 upper = r1, lower = r2;
26272 else
26273 upper = r2, lower = r1;
26274
26275 /* The upper end of the intersection is lower.y0, if this is inside
26276 of upper. Otherwise, there is no intersection. */
26277 if (lower->y <= upper->y + upper->height)
26278 {
26279 result->y = lower->y;
26280
26281 /* The lower end of the intersection is the minimum of the lower
26282 ends of upper and lower. */
26283 result->height = (min (lower->y + lower->height,
26284 upper->y + upper->height)
26285 - result->y);
26286 intersection_p = 1;
26287 }
26288 }
26289
26290 return intersection_p;
26291 }
26292
26293 #endif /* HAVE_WINDOW_SYSTEM */
26294
26295 \f
26296 /***********************************************************************
26297 Initialization
26298 ***********************************************************************/
26299
26300 void
26301 syms_of_xdisp (void)
26302 {
26303 Vwith_echo_area_save_vector = Qnil;
26304 staticpro (&Vwith_echo_area_save_vector);
26305
26306 Vmessage_stack = Qnil;
26307 staticpro (&Vmessage_stack);
26308
26309 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26310 staticpro (&Qinhibit_redisplay);
26311
26312 message_dolog_marker1 = Fmake_marker ();
26313 staticpro (&message_dolog_marker1);
26314 message_dolog_marker2 = Fmake_marker ();
26315 staticpro (&message_dolog_marker2);
26316 message_dolog_marker3 = Fmake_marker ();
26317 staticpro (&message_dolog_marker3);
26318
26319 #if GLYPH_DEBUG
26320 defsubr (&Sdump_frame_glyph_matrix);
26321 defsubr (&Sdump_glyph_matrix);
26322 defsubr (&Sdump_glyph_row);
26323 defsubr (&Sdump_tool_bar_row);
26324 defsubr (&Strace_redisplay);
26325 defsubr (&Strace_to_stderr);
26326 #endif
26327 #ifdef HAVE_WINDOW_SYSTEM
26328 defsubr (&Stool_bar_lines_needed);
26329 defsubr (&Slookup_image_map);
26330 #endif
26331 defsubr (&Sformat_mode_line);
26332 defsubr (&Sinvisible_p);
26333 defsubr (&Scurrent_bidi_paragraph_direction);
26334
26335 staticpro (&Qmenu_bar_update_hook);
26336 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26337
26338 staticpro (&Qoverriding_terminal_local_map);
26339 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26340
26341 staticpro (&Qoverriding_local_map);
26342 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26343
26344 staticpro (&Qwindow_scroll_functions);
26345 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26346
26347 staticpro (&Qwindow_text_change_functions);
26348 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26349
26350 staticpro (&Qredisplay_end_trigger_functions);
26351 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26352
26353 staticpro (&Qinhibit_point_motion_hooks);
26354 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26355
26356 Qeval = intern_c_string ("eval");
26357 staticpro (&Qeval);
26358
26359 QCdata = intern_c_string (":data");
26360 staticpro (&QCdata);
26361 Qdisplay = intern_c_string ("display");
26362 staticpro (&Qdisplay);
26363 Qspace_width = intern_c_string ("space-width");
26364 staticpro (&Qspace_width);
26365 Qraise = intern_c_string ("raise");
26366 staticpro (&Qraise);
26367 Qslice = intern_c_string ("slice");
26368 staticpro (&Qslice);
26369 Qspace = intern_c_string ("space");
26370 staticpro (&Qspace);
26371 Qmargin = intern_c_string ("margin");
26372 staticpro (&Qmargin);
26373 Qpointer = intern_c_string ("pointer");
26374 staticpro (&Qpointer);
26375 Qleft_margin = intern_c_string ("left-margin");
26376 staticpro (&Qleft_margin);
26377 Qright_margin = intern_c_string ("right-margin");
26378 staticpro (&Qright_margin);
26379 Qcenter = intern_c_string ("center");
26380 staticpro (&Qcenter);
26381 Qline_height = intern_c_string ("line-height");
26382 staticpro (&Qline_height);
26383 QCalign_to = intern_c_string (":align-to");
26384 staticpro (&QCalign_to);
26385 QCrelative_width = intern_c_string (":relative-width");
26386 staticpro (&QCrelative_width);
26387 QCrelative_height = intern_c_string (":relative-height");
26388 staticpro (&QCrelative_height);
26389 QCeval = intern_c_string (":eval");
26390 staticpro (&QCeval);
26391 QCpropertize = intern_c_string (":propertize");
26392 staticpro (&QCpropertize);
26393 QCfile = intern_c_string (":file");
26394 staticpro (&QCfile);
26395 Qfontified = intern_c_string ("fontified");
26396 staticpro (&Qfontified);
26397 Qfontification_functions = intern_c_string ("fontification-functions");
26398 staticpro (&Qfontification_functions);
26399 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26400 staticpro (&Qtrailing_whitespace);
26401 Qescape_glyph = intern_c_string ("escape-glyph");
26402 staticpro (&Qescape_glyph);
26403 Qnobreak_space = intern_c_string ("nobreak-space");
26404 staticpro (&Qnobreak_space);
26405 Qimage = intern_c_string ("image");
26406 staticpro (&Qimage);
26407 Qtext = intern_c_string ("text");
26408 staticpro (&Qtext);
26409 Qboth = intern_c_string ("both");
26410 staticpro (&Qboth);
26411 Qboth_horiz = intern_c_string ("both-horiz");
26412 staticpro (&Qboth_horiz);
26413 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26414 staticpro (&Qtext_image_horiz);
26415 QCmap = intern_c_string (":map");
26416 staticpro (&QCmap);
26417 QCpointer = intern_c_string (":pointer");
26418 staticpro (&QCpointer);
26419 Qrect = intern_c_string ("rect");
26420 staticpro (&Qrect);
26421 Qcircle = intern_c_string ("circle");
26422 staticpro (&Qcircle);
26423 Qpoly = intern_c_string ("poly");
26424 staticpro (&Qpoly);
26425 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26426 staticpro (&Qmessage_truncate_lines);
26427 Qgrow_only = intern_c_string ("grow-only");
26428 staticpro (&Qgrow_only);
26429 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26430 staticpro (&Qinhibit_menubar_update);
26431 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26432 staticpro (&Qinhibit_eval_during_redisplay);
26433 Qposition = intern_c_string ("position");
26434 staticpro (&Qposition);
26435 Qbuffer_position = intern_c_string ("buffer-position");
26436 staticpro (&Qbuffer_position);
26437 Qobject = intern_c_string ("object");
26438 staticpro (&Qobject);
26439 Qbar = intern_c_string ("bar");
26440 staticpro (&Qbar);
26441 Qhbar = intern_c_string ("hbar");
26442 staticpro (&Qhbar);
26443 Qbox = intern_c_string ("box");
26444 staticpro (&Qbox);
26445 Qhollow = intern_c_string ("hollow");
26446 staticpro (&Qhollow);
26447 Qhand = intern_c_string ("hand");
26448 staticpro (&Qhand);
26449 Qarrow = intern_c_string ("arrow");
26450 staticpro (&Qarrow);
26451 Qtext = intern_c_string ("text");
26452 staticpro (&Qtext);
26453 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26454 staticpro (&Qinhibit_free_realized_faces);
26455
26456 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26457 Fcons (intern_c_string ("void-variable"), Qnil)),
26458 Qnil);
26459 staticpro (&list_of_error);
26460
26461 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26462 staticpro (&Qlast_arrow_position);
26463 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26464 staticpro (&Qlast_arrow_string);
26465
26466 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26467 staticpro (&Qoverlay_arrow_string);
26468 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26469 staticpro (&Qoverlay_arrow_bitmap);
26470
26471 echo_buffer[0] = echo_buffer[1] = Qnil;
26472 staticpro (&echo_buffer[0]);
26473 staticpro (&echo_buffer[1]);
26474
26475 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26476 staticpro (&echo_area_buffer[0]);
26477 staticpro (&echo_area_buffer[1]);
26478
26479 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26480 staticpro (&Vmessages_buffer_name);
26481
26482 mode_line_proptrans_alist = Qnil;
26483 staticpro (&mode_line_proptrans_alist);
26484 mode_line_string_list = Qnil;
26485 staticpro (&mode_line_string_list);
26486 mode_line_string_face = Qnil;
26487 staticpro (&mode_line_string_face);
26488 mode_line_string_face_prop = Qnil;
26489 staticpro (&mode_line_string_face_prop);
26490 Vmode_line_unwind_vector = Qnil;
26491 staticpro (&Vmode_line_unwind_vector);
26492
26493 help_echo_string = Qnil;
26494 staticpro (&help_echo_string);
26495 help_echo_object = Qnil;
26496 staticpro (&help_echo_object);
26497 help_echo_window = Qnil;
26498 staticpro (&help_echo_window);
26499 previous_help_echo_string = Qnil;
26500 staticpro (&previous_help_echo_string);
26501 help_echo_pos = -1;
26502
26503 Qright_to_left = intern_c_string ("right-to-left");
26504 staticpro (&Qright_to_left);
26505 Qleft_to_right = intern_c_string ("left-to-right");
26506 staticpro (&Qleft_to_right);
26507
26508 #ifdef HAVE_WINDOW_SYSTEM
26509 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26510 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26511 For example, if a block cursor is over a tab, it will be drawn as
26512 wide as that tab on the display. */);
26513 x_stretch_cursor_p = 0;
26514 #endif
26515
26516 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26517 doc: /* *Non-nil means highlight trailing whitespace.
26518 The face used for trailing whitespace is `trailing-whitespace'. */);
26519 Vshow_trailing_whitespace = Qnil;
26520
26521 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26522 doc: /* *Control highlighting of nobreak space and soft hyphen.
26523 A value of t means highlight the character itself (for nobreak space,
26524 use face `nobreak-space').
26525 A value of nil means no highlighting.
26526 Other values mean display the escape glyph followed by an ordinary
26527 space or ordinary hyphen. */);
26528 Vnobreak_char_display = Qt;
26529
26530 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26531 doc: /* *The pointer shape to show in void text areas.
26532 A value of nil means to show the text pointer. Other options are `arrow',
26533 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26534 Vvoid_text_area_pointer = Qarrow;
26535
26536 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26537 doc: /* Non-nil means don't actually do any redisplay.
26538 This is used for internal purposes. */);
26539 Vinhibit_redisplay = Qnil;
26540
26541 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26542 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26543 Vglobal_mode_string = Qnil;
26544
26545 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26546 doc: /* Marker for where to display an arrow on top of the buffer text.
26547 This must be the beginning of a line in order to work.
26548 See also `overlay-arrow-string'. */);
26549 Voverlay_arrow_position = Qnil;
26550
26551 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26552 doc: /* String to display as an arrow in non-window frames.
26553 See also `overlay-arrow-position'. */);
26554 Voverlay_arrow_string = make_pure_c_string ("=>");
26555
26556 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26557 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26558 The symbols on this list are examined during redisplay to determine
26559 where to display overlay arrows. */);
26560 Voverlay_arrow_variable_list
26561 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26562
26563 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26564 doc: /* *The number of lines to try scrolling a window by when point moves out.
26565 If that fails to bring point back on frame, point is centered instead.
26566 If this is zero, point is always centered after it moves off frame.
26567 If you want scrolling to always be a line at a time, you should set
26568 `scroll-conservatively' to a large value rather than set this to 1. */);
26569
26570 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26571 doc: /* *Scroll up to this many lines, to bring point back on screen.
26572 If point moves off-screen, redisplay will scroll by up to
26573 `scroll-conservatively' lines in order to bring point just barely
26574 onto the screen again. If that cannot be done, then redisplay
26575 recenters point as usual.
26576
26577 If the value is greater than 100, redisplay will never recenter point,
26578 but will always scroll just enough text to bring point into view, even
26579 if you move far away.
26580
26581 A value of zero means always recenter point if it moves off screen. */);
26582 scroll_conservatively = 0;
26583
26584 DEFVAR_INT ("scroll-margin", scroll_margin,
26585 doc: /* *Number of lines of margin at the top and bottom of a window.
26586 Recenter the window whenever point gets within this many lines
26587 of the top or bottom of the window. */);
26588 scroll_margin = 0;
26589
26590 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26591 doc: /* Pixels per inch value for non-window system displays.
26592 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26593 Vdisplay_pixels_per_inch = make_float (72.0);
26594
26595 #if GLYPH_DEBUG
26596 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26597 #endif
26598
26599 DEFVAR_LISP ("truncate-partial-width-windows",
26600 Vtruncate_partial_width_windows,
26601 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26602 For an integer value, truncate lines in each window narrower than the
26603 full frame width, provided the window width is less than that integer;
26604 otherwise, respect the value of `truncate-lines'.
26605
26606 For any other non-nil value, truncate lines in all windows that do
26607 not span the full frame width.
26608
26609 A value of nil means to respect the value of `truncate-lines'.
26610
26611 If `word-wrap' is enabled, you might want to reduce this. */);
26612 Vtruncate_partial_width_windows = make_number (50);
26613
26614 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26615 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26616 Any other value means to use the appropriate face, `mode-line',
26617 `header-line', or `menu' respectively. */);
26618 mode_line_inverse_video = 1;
26619
26620 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26621 doc: /* *Maximum buffer size for which line number should be displayed.
26622 If the buffer is bigger than this, the line number does not appear
26623 in the mode line. A value of nil means no limit. */);
26624 Vline_number_display_limit = Qnil;
26625
26626 DEFVAR_INT ("line-number-display-limit-width",
26627 line_number_display_limit_width,
26628 doc: /* *Maximum line width (in characters) for line number display.
26629 If the average length of the lines near point is bigger than this, then the
26630 line number may be omitted from the mode line. */);
26631 line_number_display_limit_width = 200;
26632
26633 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26634 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26635 highlight_nonselected_windows = 0;
26636
26637 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26638 doc: /* Non-nil if more than one frame is visible on this display.
26639 Minibuffer-only frames don't count, but iconified frames do.
26640 This variable is not guaranteed to be accurate except while processing
26641 `frame-title-format' and `icon-title-format'. */);
26642
26643 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26644 doc: /* Template for displaying the title bar of visible frames.
26645 \(Assuming the window manager supports this feature.)
26646
26647 This variable has the same structure as `mode-line-format', except that
26648 the %c and %l constructs are ignored. It is used only on frames for
26649 which no explicit name has been set \(see `modify-frame-parameters'). */);
26650
26651 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26652 doc: /* Template for displaying the title bar of an iconified frame.
26653 \(Assuming the window manager supports this feature.)
26654 This variable has the same structure as `mode-line-format' (which see),
26655 and is used only on frames for which no explicit name has been set
26656 \(see `modify-frame-parameters'). */);
26657 Vicon_title_format
26658 = Vframe_title_format
26659 = pure_cons (intern_c_string ("multiple-frames"),
26660 pure_cons (make_pure_c_string ("%b"),
26661 pure_cons (pure_cons (empty_unibyte_string,
26662 pure_cons (intern_c_string ("invocation-name"),
26663 pure_cons (make_pure_c_string ("@"),
26664 pure_cons (intern_c_string ("system-name"),
26665 Qnil)))),
26666 Qnil)));
26667
26668 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26669 doc: /* Maximum number of lines to keep in the message log buffer.
26670 If nil, disable message logging. If t, log messages but don't truncate
26671 the buffer when it becomes large. */);
26672 Vmessage_log_max = make_number (100);
26673
26674 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26675 doc: /* Functions called before redisplay, if window sizes have changed.
26676 The value should be a list of functions that take one argument.
26677 Just before redisplay, for each frame, if any of its windows have changed
26678 size since the last redisplay, or have been split or deleted,
26679 all the functions in the list are called, with the frame as argument. */);
26680 Vwindow_size_change_functions = Qnil;
26681
26682 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26683 doc: /* List of functions to call before redisplaying a window with scrolling.
26684 Each function is called with two arguments, the window and its new
26685 display-start position. Note that these functions are also called by
26686 `set-window-buffer'. Also note that the value of `window-end' is not
26687 valid when these functions are called. */);
26688 Vwindow_scroll_functions = Qnil;
26689
26690 DEFVAR_LISP ("window-text-change-functions",
26691 Vwindow_text_change_functions,
26692 doc: /* Functions to call in redisplay when text in the window might change. */);
26693 Vwindow_text_change_functions = Qnil;
26694
26695 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26696 doc: /* Functions called when redisplay of a window reaches the end trigger.
26697 Each function is called with two arguments, the window and the end trigger value.
26698 See `set-window-redisplay-end-trigger'. */);
26699 Vredisplay_end_trigger_functions = Qnil;
26700
26701 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26702 doc: /* *Non-nil means autoselect window with mouse pointer.
26703 If nil, do not autoselect windows.
26704 A positive number means delay autoselection by that many seconds: a
26705 window is autoselected only after the mouse has remained in that
26706 window for the duration of the delay.
26707 A negative number has a similar effect, but causes windows to be
26708 autoselected only after the mouse has stopped moving. \(Because of
26709 the way Emacs compares mouse events, you will occasionally wait twice
26710 that time before the window gets selected.\)
26711 Any other value means to autoselect window instantaneously when the
26712 mouse pointer enters it.
26713
26714 Autoselection selects the minibuffer only if it is active, and never
26715 unselects the minibuffer if it is active.
26716
26717 When customizing this variable make sure that the actual value of
26718 `focus-follows-mouse' matches the behavior of your window manager. */);
26719 Vmouse_autoselect_window = Qnil;
26720
26721 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26722 doc: /* *Non-nil means automatically resize tool-bars.
26723 This dynamically changes the tool-bar's height to the minimum height
26724 that is needed to make all tool-bar items visible.
26725 If value is `grow-only', the tool-bar's height is only increased
26726 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26727 Vauto_resize_tool_bars = Qt;
26728
26729 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26730 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26731 auto_raise_tool_bar_buttons_p = 1;
26732
26733 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26734 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26735 make_cursor_line_fully_visible_p = 1;
26736
26737 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26738 doc: /* *Border below tool-bar in pixels.
26739 If an integer, use it as the height of the border.
26740 If it is one of `internal-border-width' or `border-width', use the
26741 value of the corresponding frame parameter.
26742 Otherwise, no border is added below the tool-bar. */);
26743 Vtool_bar_border = Qinternal_border_width;
26744
26745 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26746 doc: /* *Margin around tool-bar buttons in pixels.
26747 If an integer, use that for both horizontal and vertical margins.
26748 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26749 HORZ specifying the horizontal margin, and VERT specifying the
26750 vertical margin. */);
26751 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26752
26753 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26754 doc: /* *Relief thickness of tool-bar buttons. */);
26755 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26756
26757 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26758 doc: /* Tool bar style to use.
26759 It can be one of
26760 image - show images only
26761 text - show text only
26762 both - show both, text below image
26763 both-horiz - show text to the right of the image
26764 text-image-horiz - show text to the left of the image
26765 any other - use system default or image if no system default. */);
26766 Vtool_bar_style = Qnil;
26767
26768 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26769 doc: /* *Maximum number of characters a label can have to be shown.
26770 The tool bar style must also show labels for this to have any effect, see
26771 `tool-bar-style'. */);
26772 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26773
26774 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26775 doc: /* List of functions to call to fontify regions of text.
26776 Each function is called with one argument POS. Functions must
26777 fontify a region starting at POS in the current buffer, and give
26778 fontified regions the property `fontified'. */);
26779 Vfontification_functions = Qnil;
26780 Fmake_variable_buffer_local (Qfontification_functions);
26781
26782 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26783 unibyte_display_via_language_environment,
26784 doc: /* *Non-nil means display unibyte text according to language environment.
26785 Specifically, this means that raw bytes in the range 160-255 decimal
26786 are displayed by converting them to the equivalent multibyte characters
26787 according to the current language environment. As a result, they are
26788 displayed according to the current fontset.
26789
26790 Note that this variable affects only how these bytes are displayed,
26791 but does not change the fact they are interpreted as raw bytes. */);
26792 unibyte_display_via_language_environment = 0;
26793
26794 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26795 doc: /* *Maximum height for resizing mini-windows.
26796 If a float, it specifies a fraction of the mini-window frame's height.
26797 If an integer, it specifies a number of lines. */);
26798 Vmax_mini_window_height = make_float (0.25);
26799
26800 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26801 doc: /* *How to resize mini-windows.
26802 A value of nil means don't automatically resize mini-windows.
26803 A value of t means resize them to fit the text displayed in them.
26804 A value of `grow-only', the default, means let mini-windows grow
26805 only, until their display becomes empty, at which point the windows
26806 go back to their normal size. */);
26807 Vresize_mini_windows = Qgrow_only;
26808
26809 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26810 doc: /* Alist specifying how to blink the cursor off.
26811 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26812 `cursor-type' frame-parameter or variable equals ON-STATE,
26813 comparing using `equal', Emacs uses OFF-STATE to specify
26814 how to blink it off. ON-STATE and OFF-STATE are values for
26815 the `cursor-type' frame parameter.
26816
26817 If a frame's ON-STATE has no entry in this list,
26818 the frame's other specifications determine how to blink the cursor off. */);
26819 Vblink_cursor_alist = Qnil;
26820
26821 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26822 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26823 If non-nil, windows are automatically scrolled horizontally to make
26824 point visible. */);
26825 automatic_hscrolling_p = 1;
26826 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26827 staticpro (&Qauto_hscroll_mode);
26828
26829 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26830 doc: /* *How many columns away from the window edge point is allowed to get
26831 before automatic hscrolling will horizontally scroll the window. */);
26832 hscroll_margin = 5;
26833
26834 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26835 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26836 When point is less than `hscroll-margin' columns from the window
26837 edge, automatic hscrolling will scroll the window by the amount of columns
26838 determined by this variable. If its value is a positive integer, scroll that
26839 many columns. If it's a positive floating-point number, it specifies the
26840 fraction of the window's width to scroll. If it's nil or zero, point will be
26841 centered horizontally after the scroll. Any other value, including negative
26842 numbers, are treated as if the value were zero.
26843
26844 Automatic hscrolling always moves point outside the scroll margin, so if
26845 point was more than scroll step columns inside the margin, the window will
26846 scroll more than the value given by the scroll step.
26847
26848 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26849 and `scroll-right' overrides this variable's effect. */);
26850 Vhscroll_step = make_number (0);
26851
26852 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26853 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26854 Bind this around calls to `message' to let it take effect. */);
26855 message_truncate_lines = 0;
26856
26857 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26858 doc: /* Normal hook run to update the menu bar definitions.
26859 Redisplay runs this hook before it redisplays the menu bar.
26860 This is used to update submenus such as Buffers,
26861 whose contents depend on various data. */);
26862 Vmenu_bar_update_hook = Qnil;
26863
26864 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26865 doc: /* Frame for which we are updating a menu.
26866 The enable predicate for a menu binding should check this variable. */);
26867 Vmenu_updating_frame = Qnil;
26868
26869 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26870 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26871 inhibit_menubar_update = 0;
26872
26873 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26874 doc: /* Prefix prepended to all continuation lines at display time.
26875 The value may be a string, an image, or a stretch-glyph; it is
26876 interpreted in the same way as the value of a `display' text property.
26877
26878 This variable is overridden by any `wrap-prefix' text or overlay
26879 property.
26880
26881 To add a prefix to non-continuation lines, use `line-prefix'. */);
26882 Vwrap_prefix = Qnil;
26883 staticpro (&Qwrap_prefix);
26884 Qwrap_prefix = intern_c_string ("wrap-prefix");
26885 Fmake_variable_buffer_local (Qwrap_prefix);
26886
26887 DEFVAR_LISP ("line-prefix", Vline_prefix,
26888 doc: /* Prefix prepended to all non-continuation lines at display time.
26889 The value may be a string, an image, or a stretch-glyph; it is
26890 interpreted in the same way as the value of a `display' text property.
26891
26892 This variable is overridden by any `line-prefix' text or overlay
26893 property.
26894
26895 To add a prefix to continuation lines, use `wrap-prefix'. */);
26896 Vline_prefix = Qnil;
26897 staticpro (&Qline_prefix);
26898 Qline_prefix = intern_c_string ("line-prefix");
26899 Fmake_variable_buffer_local (Qline_prefix);
26900
26901 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26902 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26903 inhibit_eval_during_redisplay = 0;
26904
26905 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26906 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26907 inhibit_free_realized_faces = 0;
26908
26909 #if GLYPH_DEBUG
26910 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26911 doc: /* Inhibit try_window_id display optimization. */);
26912 inhibit_try_window_id = 0;
26913
26914 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26915 doc: /* Inhibit try_window_reusing display optimization. */);
26916 inhibit_try_window_reusing = 0;
26917
26918 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26919 doc: /* Inhibit try_cursor_movement display optimization. */);
26920 inhibit_try_cursor_movement = 0;
26921 #endif /* GLYPH_DEBUG */
26922
26923 DEFVAR_INT ("overline-margin", overline_margin,
26924 doc: /* *Space between overline and text, in pixels.
26925 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26926 margin to the caracter height. */);
26927 overline_margin = 2;
26928
26929 DEFVAR_INT ("underline-minimum-offset",
26930 underline_minimum_offset,
26931 doc: /* Minimum distance between baseline and underline.
26932 This can improve legibility of underlined text at small font sizes,
26933 particularly when using variable `x-use-underline-position-properties'
26934 with fonts that specify an UNDERLINE_POSITION relatively close to the
26935 baseline. The default value is 1. */);
26936 underline_minimum_offset = 1;
26937
26938 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26939 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26940 This feature only works when on a window system that can change
26941 cursor shapes. */);
26942 display_hourglass_p = 1;
26943
26944 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26945 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26946 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26947
26948 hourglass_atimer = NULL;
26949 hourglass_shown_p = 0;
26950
26951 DEFSYM (Qglyphless_char, "glyphless-char");
26952 DEFSYM (Qhex_code, "hex-code");
26953 DEFSYM (Qempty_box, "empty-box");
26954 DEFSYM (Qthin_space, "thin-space");
26955 DEFSYM (Qzero_width, "zero-width");
26956
26957 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26958 /* Intern this now in case it isn't already done.
26959 Setting this variable twice is harmless.
26960 But don't staticpro it here--that is done in alloc.c. */
26961 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26962 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26963
26964 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26965 doc: /* Char-table defining glyphless characters.
26966 Each element, if non-nil, should be one of the following:
26967 an ASCII acronym string: display this string in a box
26968 `hex-code': display the hexadecimal code of a character in a box
26969 `empty-box': display as an empty box
26970 `thin-space': display as 1-pixel width space
26971 `zero-width': don't display
26972 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
26973 display method for graphical terminals and text terminals respectively.
26974 GRAPHICAL and TEXT should each have one of the values listed above.
26975
26976 The char-table has one extra slot to control the display of a character for
26977 which no font is found. This slot only takes effect on graphical terminals.
26978 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
26979 `thin-space'. The default is `empty-box'. */);
26980 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26981 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26982 Qempty_box);
26983 }
26984
26985
26986 /* Initialize this module when Emacs starts. */
26987
26988 void
26989 init_xdisp (void)
26990 {
26991 Lisp_Object root_window;
26992 struct window *mini_w;
26993
26994 current_header_line_height = current_mode_line_height = -1;
26995
26996 CHARPOS (this_line_start_pos) = 0;
26997
26998 mini_w = XWINDOW (minibuf_window);
26999 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27000
27001 if (!noninteractive)
27002 {
27003 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27004 int i;
27005
27006 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27007 set_window_height (root_window,
27008 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27009 0);
27010 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27011 set_window_height (minibuf_window, 1, 0);
27012
27013 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27014 mini_w->total_cols = make_number (FRAME_COLS (f));
27015
27016 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27017 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27018 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27019
27020 /* The default ellipsis glyphs `...'. */
27021 for (i = 0; i < 3; ++i)
27022 default_invis_vector[i] = make_number ('.');
27023 }
27024
27025 {
27026 /* Allocate the buffer for frame titles.
27027 Also used for `format-mode-line'. */
27028 int size = 100;
27029 mode_line_noprop_buf = (char *) xmalloc (size);
27030 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27031 mode_line_noprop_ptr = mode_line_noprop_buf;
27032 mode_line_target = MODE_LINE_DISPLAY;
27033 }
27034
27035 help_echo_showing_p = 0;
27036 }
27037
27038 /* Since w32 does not support atimers, it defines its own implementation of
27039 the following three functions in w32fns.c. */
27040 #ifndef WINDOWSNT
27041
27042 /* Platform-independent portion of hourglass implementation. */
27043
27044 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27045 int
27046 hourglass_started (void)
27047 {
27048 return hourglass_shown_p || hourglass_atimer != NULL;
27049 }
27050
27051 /* Cancel a currently active hourglass timer, and start a new one. */
27052 void
27053 start_hourglass (void)
27054 {
27055 #if defined (HAVE_WINDOW_SYSTEM)
27056 EMACS_TIME delay;
27057 int secs, usecs = 0;
27058
27059 cancel_hourglass ();
27060
27061 if (INTEGERP (Vhourglass_delay)
27062 && XINT (Vhourglass_delay) > 0)
27063 secs = XFASTINT (Vhourglass_delay);
27064 else if (FLOATP (Vhourglass_delay)
27065 && XFLOAT_DATA (Vhourglass_delay) > 0)
27066 {
27067 Lisp_Object tem;
27068 tem = Ftruncate (Vhourglass_delay, Qnil);
27069 secs = XFASTINT (tem);
27070 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27071 }
27072 else
27073 secs = DEFAULT_HOURGLASS_DELAY;
27074
27075 EMACS_SET_SECS_USECS (delay, secs, usecs);
27076 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27077 show_hourglass, NULL);
27078 #endif
27079 }
27080
27081
27082 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27083 shown. */
27084 void
27085 cancel_hourglass (void)
27086 {
27087 #if defined (HAVE_WINDOW_SYSTEM)
27088 if (hourglass_atimer)
27089 {
27090 cancel_atimer (hourglass_atimer);
27091 hourglass_atimer = NULL;
27092 }
27093
27094 if (hourglass_shown_p)
27095 hide_hourglass ();
27096 #endif
27097 }
27098 #endif /* ! WINDOWSNT */