* window.h (WSET): Remove.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #define DISPEXTERN_INLINE EXTERN_INLINE
23
24 #include <signal.h>
25 #include <stdio.h>
26 #include <setjmp.h>
27 #include <unistd.h>
28
29 #include "lisp.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 /* cm.h must come after dispextern.h on Windows. */
33 #include "dispextern.h"
34 #include "cm.h"
35 #include "character.h"
36 #include "buffer.h"
37 #include "keyboard.h"
38 #include "frame.h"
39 #include "termhooks.h"
40 #include "window.h"
41 #include "commands.h"
42 #include "disptab.h"
43 #include "indent.h"
44 #include "intervals.h"
45 #include "blockinput.h"
46 #include "process.h"
47
48 #include "syssignal.h"
49
50 #ifdef HAVE_X_WINDOWS
51 #include "xterm.h"
52 #endif /* HAVE_X_WINDOWS */
53
54 #ifdef HAVE_NTGUI
55 #include "w32term.h"
56 #endif /* HAVE_NTGUI */
57
58 #ifdef HAVE_NS
59 #include "nsterm.h"
60 #endif
61
62 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
63
64 #include "systime.h"
65 #include <errno.h>
66
67 #ifdef DISPNEW_NEEDS_STDIO_EXT
68 #include <stdio_ext.h>
69 #endif
70
71 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
72 #include <term.h> /* for tgetent */
73 #endif
74 \f
75 /* Structure to pass dimensions around. Used for character bounding
76 boxes, glyph matrix dimensions and alike. */
77
78 struct dim
79 {
80 int width;
81 int height;
82 };
83
84 \f
85 /* Function prototypes. */
86
87 static void update_frame_line (struct frame *, int);
88 static int required_matrix_height (struct window *);
89 static int required_matrix_width (struct window *);
90 static void adjust_frame_glyphs (struct frame *);
91 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
92 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
93 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
94 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
95 struct window *);
96 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
97 struct window *);
98 static void adjust_frame_message_buffer (struct frame *);
99 static void adjust_decode_mode_spec_buffer (struct frame *);
100 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
101 static void clear_window_matrices (struct window *, int);
102 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
103 static int scrolling_window (struct window *, int);
104 static int update_window_line (struct window *, int, int *);
105 static void mirror_make_current (struct window *, int);
106 #ifdef GLYPH_DEBUG
107 static void check_matrix_pointers (struct glyph_matrix *,
108 struct glyph_matrix *);
109 #endif
110 static void mirror_line_dance (struct window *, int, int, int *, char *);
111 static int update_window_tree (struct window *, int);
112 static int update_window (struct window *, int);
113 static int update_frame_1 (struct frame *, int, int);
114 static int scrolling (struct frame *);
115 static void set_window_cursor_after_update (struct window *);
116 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
117 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
118
119 \f
120 /* Redisplay preemption timers. */
121
122 static EMACS_TIME preemption_period;
123 static EMACS_TIME preemption_next_check;
124
125 /* Nonzero upon entry to redisplay means do not assume anything about
126 current contents of actual terminal frame; clear and redraw it. */
127
128 int frame_garbaged;
129
130 /* Nonzero means last display completed. Zero means it was preempted. */
131
132 int display_completed;
133
134 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
135
136 \f
137 /* The currently selected frame. In a single-frame version, this
138 variable always equals the_only_frame. */
139
140 Lisp_Object selected_frame;
141
142 /* A frame which is not just a mini-buffer, or 0 if there are no such
143 frames. This is usually the most recent such frame that was
144 selected. In a single-frame version, this variable always holds
145 the address of the_only_frame. */
146
147 struct frame *last_nonminibuf_frame;
148
149 /* 1 means SIGWINCH happened when not safe. */
150
151 static int delayed_size_change;
152
153 /* 1 means glyph initialization has been completed at startup. */
154
155 static int glyphs_initialized_initially_p;
156
157 /* Updated window if != 0. Set by update_window. */
158
159 struct window *updated_window;
160
161 /* Glyph row updated in update_window_line, and area that is updated. */
162
163 struct glyph_row *updated_row;
164 int updated_area;
165
166 /* A glyph for a space. */
167
168 struct glyph space_glyph;
169
170 /* Counts of allocated structures. These counts serve to diagnose
171 memory leaks and double frees. */
172
173 static int glyph_matrix_count;
174 static int glyph_pool_count;
175
176 /* If non-null, the frame whose frame matrices are manipulated. If
177 null, window matrices are worked on. */
178
179 static struct frame *frame_matrix_frame;
180
181 /* Non-zero means that fonts have been loaded since the last glyph
182 matrix adjustments. Redisplay must stop, and glyph matrices must
183 be adjusted when this flag becomes non-zero during display. The
184 reason fonts can be loaded so late is that fonts of fontsets are
185 loaded on demand. Another reason is that a line contains many
186 characters displayed by zero width or very narrow glyphs of
187 variable-width fonts. */
188
189 int fonts_changed_p;
190
191 /* Convert vpos and hpos from frame to window and vice versa.
192 This may only be used for terminal frames. */
193
194 #ifdef GLYPH_DEBUG
195
196 static int window_to_frame_vpos (struct window *, int);
197 static int window_to_frame_hpos (struct window *, int);
198 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
199 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
200
201 /* One element of the ring buffer containing redisplay history
202 information. */
203
204 struct redisplay_history
205 {
206 char trace[512 + 100];
207 };
208
209 /* The size of the history buffer. */
210
211 #define REDISPLAY_HISTORY_SIZE 30
212
213 /* The redisplay history buffer. */
214
215 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
216
217 /* Next free entry in redisplay_history. */
218
219 static int history_idx;
220
221 /* A tick that's incremented each time something is added to the
222 history. */
223
224 static uprintmax_t history_tick;
225
226 static void add_frame_display_history (struct frame *, int);
227 \f
228 /* Add to the redisplay history how window W has been displayed.
229 MSG is a trace containing the information how W's glyph matrix
230 has been constructed. PAUSED_P non-zero means that the update
231 has been interrupted for pending input. */
232
233 static void
234 add_window_display_history (struct window *w, const char *msg, int paused_p)
235 {
236 char *buf;
237
238 if (history_idx >= REDISPLAY_HISTORY_SIZE)
239 history_idx = 0;
240 buf = redisplay_history[history_idx].trace;
241 ++history_idx;
242
243 snprintf (buf, sizeof redisplay_history[0].trace,
244 "%"pMu": window %p (`%s')%s\n%s",
245 history_tick++,
246 w,
247 ((BUFFERP (w->buffer)
248 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
249 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
250 : "???"),
251 paused_p ? " ***paused***" : "",
252 msg);
253 }
254
255
256 /* Add to the redisplay history that frame F has been displayed.
257 PAUSED_P non-zero means that the update has been interrupted for
258 pending input. */
259
260 static void
261 add_frame_display_history (struct frame *f, int paused_p)
262 {
263 char *buf;
264
265 if (history_idx >= REDISPLAY_HISTORY_SIZE)
266 history_idx = 0;
267 buf = redisplay_history[history_idx].trace;
268 ++history_idx;
269
270 sprintf (buf, "%"pMu": update frame %p%s",
271 history_tick++,
272 f, paused_p ? " ***paused***" : "");
273 }
274
275
276 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
277 Sdump_redisplay_history, 0, 0, "",
278 doc: /* Dump redisplay history to stderr. */)
279 (void)
280 {
281 int i;
282
283 for (i = history_idx - 1; i != history_idx; --i)
284 {
285 if (i < 0)
286 i = REDISPLAY_HISTORY_SIZE - 1;
287 fprintf (stderr, "%s\n", redisplay_history[i].trace);
288 }
289
290 return Qnil;
291 }
292
293
294 #else /* not GLYPH_DEBUG */
295
296 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
297 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
298
299 #endif /* GLYPH_DEBUG */
300
301
302 #if (defined PROFILING \
303 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
304 && !HAVE___EXECUTABLE_START)
305 /* This function comes first in the Emacs executable and is used only
306 to estimate the text start for profiling. */
307 void
308 __executable_start (void)
309 {
310 abort ();
311 }
312 #endif
313 \f
314 /***********************************************************************
315 Glyph Matrices
316 ***********************************************************************/
317
318 /* Allocate and return a glyph_matrix structure. POOL is the glyph
319 pool from which memory for the matrix should be allocated, or null
320 for window-based redisplay where no glyph pools are used. The
321 member `pool' of the glyph matrix structure returned is set to
322 POOL, the structure is otherwise zeroed. */
323
324 static struct glyph_matrix *
325 new_glyph_matrix (struct glyph_pool *pool)
326 {
327 struct glyph_matrix *result = xzalloc (sizeof *result);
328
329 /* Increment number of allocated matrices. This count is used
330 to detect memory leaks. */
331 ++glyph_matrix_count;
332
333 /* Set pool and return. */
334 result->pool = pool;
335 return result;
336 }
337
338
339 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
340
341 The global counter glyph_matrix_count is decremented when a matrix
342 is freed. If the count gets negative, more structures were freed
343 than allocated, i.e. one matrix was freed more than once or a bogus
344 pointer was passed to this function.
345
346 If MATRIX->pool is null, this means that the matrix manages its own
347 glyph memory---this is done for matrices on X frames. Freeing the
348 matrix also frees the glyph memory in this case. */
349
350 static void
351 free_glyph_matrix (struct glyph_matrix *matrix)
352 {
353 if (matrix)
354 {
355 int i;
356
357 /* Detect the case that more matrices are freed than were
358 allocated. */
359 if (--glyph_matrix_count < 0)
360 abort ();
361
362 /* Free glyph memory if MATRIX owns it. */
363 if (matrix->pool == NULL)
364 for (i = 0; i < matrix->rows_allocated; ++i)
365 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
366
367 /* Free row structures and the matrix itself. */
368 xfree (matrix->rows);
369 xfree (matrix);
370 }
371 }
372
373
374 /* Return the number of glyphs to reserve for a marginal area of
375 window W. TOTAL_GLYPHS is the number of glyphs in a complete
376 display line of window W. MARGIN gives the width of the marginal
377 area in canonical character units. MARGIN should be an integer
378 or a float. */
379
380 static int
381 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
382 {
383 int n;
384
385 if (NUMBERP (margin))
386 {
387 int width = XFASTINT (w->total_cols);
388 double d = max (0, XFLOATINT (margin));
389 d = min (width / 2 - 1, d);
390 n = (int) ((double) total_glyphs / width * d);
391 }
392 else
393 n = 0;
394
395 return n;
396 }
397
398 /* Return non-zero if ROW's hash value is correct, zero if not.
399 Optimized away if ENABLE_CHECKING is not defined. */
400
401 static int
402 verify_row_hash (struct glyph_row *row)
403 {
404 return row->hash == row_hash (row);
405 }
406
407 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
408 window sizes.
409
410 W is null if the function is called for a frame glyph matrix.
411 Otherwise it is the window MATRIX is a member of. X and Y are the
412 indices of the first column and row of MATRIX within the frame
413 matrix, if such a matrix exists. They are zero for purely
414 window-based redisplay. DIM is the needed size of the matrix.
415
416 In window-based redisplay, where no frame matrices exist, glyph
417 matrices manage their own glyph storage. Otherwise, they allocate
418 storage from a common frame glyph pool which can be found in
419 MATRIX->pool.
420
421 The reason for this memory management strategy is to avoid complete
422 frame redraws if possible. When we allocate from a common pool, a
423 change of the location or size of a sub-matrix within the pool
424 requires a complete redisplay of the frame because we cannot easily
425 make sure that the current matrices of all windows still agree with
426 what is displayed on the screen. While this is usually fast, it
427 leads to screen flickering. */
428
429 static void
430 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
431 {
432 int i;
433 int new_rows;
434 int marginal_areas_changed_p = 0;
435 int header_line_changed_p = 0;
436 int header_line_p = 0;
437 int left = -1, right = -1;
438 int window_width = -1, window_height = -1;
439
440 /* See if W had a header line that has disappeared now, or vice versa.
441 Get W's size. */
442 if (w)
443 {
444 window_box (w, -1, 0, 0, &window_width, &window_height);
445
446 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
447 header_line_changed_p = header_line_p != matrix->header_line_p;
448 }
449 matrix->header_line_p = header_line_p;
450
451 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
452 Do nothing if MATRIX' size, position, vscroll, and marginal areas
453 haven't changed. This optimization is important because preserving
454 the matrix means preventing redisplay. */
455 if (matrix->pool == NULL)
456 {
457 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
458 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
459 eassert (left >= 0 && right >= 0);
460 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
461 || right != matrix->right_margin_glyphs);
462
463 if (!marginal_areas_changed_p
464 && !fonts_changed_p
465 && !header_line_changed_p
466 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
467 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
468 && matrix->window_height == window_height
469 && matrix->window_vscroll == w->vscroll
470 && matrix->window_width == window_width)
471 return;
472 }
473
474 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
475 if (matrix->rows_allocated < dim.height)
476 {
477 int old_alloc = matrix->rows_allocated;
478 new_rows = dim.height - matrix->rows_allocated;
479 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
480 new_rows, INT_MAX, sizeof *matrix->rows);
481 memset (matrix->rows + old_alloc, 0,
482 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
483 }
484 else
485 new_rows = 0;
486
487 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
488 on a frame not using window-based redisplay. Set up pointers for
489 each row into the glyph pool. */
490 if (matrix->pool)
491 {
492 eassert (matrix->pool->glyphs);
493
494 if (w)
495 {
496 left = margin_glyphs_to_reserve (w, dim.width,
497 w->left_margin_cols);
498 right = margin_glyphs_to_reserve (w, dim.width,
499 w->right_margin_cols);
500 }
501 else
502 left = right = 0;
503
504 for (i = 0; i < dim.height; ++i)
505 {
506 struct glyph_row *row = &matrix->rows[i];
507
508 row->glyphs[LEFT_MARGIN_AREA]
509 = (matrix->pool->glyphs
510 + (y + i) * matrix->pool->ncolumns
511 + x);
512
513 if (w == NULL
514 || row == matrix->rows + dim.height - 1
515 || (row == matrix->rows && matrix->header_line_p))
516 {
517 row->glyphs[TEXT_AREA]
518 = row->glyphs[LEFT_MARGIN_AREA];
519 row->glyphs[RIGHT_MARGIN_AREA]
520 = row->glyphs[TEXT_AREA] + dim.width;
521 row->glyphs[LAST_AREA]
522 = row->glyphs[RIGHT_MARGIN_AREA];
523 }
524 else
525 {
526 row->glyphs[TEXT_AREA]
527 = row->glyphs[LEFT_MARGIN_AREA] + left;
528 row->glyphs[RIGHT_MARGIN_AREA]
529 = row->glyphs[TEXT_AREA] + dim.width - left - right;
530 row->glyphs[LAST_AREA]
531 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
532 }
533 }
534
535 matrix->left_margin_glyphs = left;
536 matrix->right_margin_glyphs = right;
537 }
538 else
539 {
540 /* If MATRIX->pool is null, MATRIX is responsible for managing
541 its own memory. It is a window matrix for window-based redisplay.
542 Allocate glyph memory from the heap. */
543 if (dim.width > matrix->matrix_w
544 || new_rows
545 || header_line_changed_p
546 || marginal_areas_changed_p)
547 {
548 struct glyph_row *row = matrix->rows;
549 struct glyph_row *end = row + matrix->rows_allocated;
550
551 while (row < end)
552 {
553 row->glyphs[LEFT_MARGIN_AREA]
554 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
555 dim.width, sizeof (struct glyph));
556
557 /* The mode line never has marginal areas. */
558 if (row == matrix->rows + dim.height - 1
559 || (row == matrix->rows && matrix->header_line_p))
560 {
561 row->glyphs[TEXT_AREA]
562 = row->glyphs[LEFT_MARGIN_AREA];
563 row->glyphs[RIGHT_MARGIN_AREA]
564 = row->glyphs[TEXT_AREA] + dim.width;
565 row->glyphs[LAST_AREA]
566 = row->glyphs[RIGHT_MARGIN_AREA];
567 }
568 else
569 {
570 row->glyphs[TEXT_AREA]
571 = row->glyphs[LEFT_MARGIN_AREA] + left;
572 row->glyphs[RIGHT_MARGIN_AREA]
573 = row->glyphs[TEXT_AREA] + dim.width - left - right;
574 row->glyphs[LAST_AREA]
575 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
576 }
577 ++row;
578 }
579 }
580
581 eassert (left >= 0 && right >= 0);
582 matrix->left_margin_glyphs = left;
583 matrix->right_margin_glyphs = right;
584 }
585
586 /* Number of rows to be used by MATRIX. */
587 matrix->nrows = dim.height;
588 eassert (matrix->nrows >= 0);
589
590 if (w)
591 {
592 if (matrix == w->current_matrix)
593 {
594 /* Mark rows in a current matrix of a window as not having
595 valid contents. It's important to not do this for
596 desired matrices. When Emacs starts, it may already be
597 building desired matrices when this function runs. */
598 if (window_width < 0)
599 window_width = window_box_width (w, -1);
600
601 /* Optimize the case that only the height has changed (C-x 2,
602 upper window). Invalidate all rows that are no longer part
603 of the window. */
604 if (!marginal_areas_changed_p
605 && !header_line_changed_p
606 && new_rows == 0
607 && dim.width == matrix->matrix_w
608 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
609 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
610 && matrix->window_width == window_width)
611 {
612 /* Find the last row in the window. */
613 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
614 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
615 {
616 ++i;
617 break;
618 }
619
620 /* Window end is invalid, if inside of the rows that
621 are invalidated below. */
622 if (INTEGERP (w->window_end_vpos)
623 && XFASTINT (w->window_end_vpos) >= i)
624 wset_window_end_valid (w, Qnil);
625
626 while (i < matrix->nrows)
627 matrix->rows[i++].enabled_p = 0;
628 }
629 else
630 {
631 for (i = 0; i < matrix->nrows; ++i)
632 matrix->rows[i].enabled_p = 0;
633 }
634 }
635 else if (matrix == w->desired_matrix)
636 {
637 /* Rows in desired matrices always have to be cleared;
638 redisplay expects this is the case when it runs, so it
639 had better be the case when we adjust matrices between
640 redisplays. */
641 for (i = 0; i < matrix->nrows; ++i)
642 matrix->rows[i].enabled_p = 0;
643 }
644 }
645
646
647 /* Remember last values to be able to optimize frame redraws. */
648 matrix->matrix_x = x;
649 matrix->matrix_y = y;
650 matrix->matrix_w = dim.width;
651 matrix->matrix_h = dim.height;
652
653 /* Record the top y location and height of W at the time the matrix
654 was last adjusted. This is used to optimize redisplay above. */
655 if (w)
656 {
657 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
658 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
659 matrix->window_height = window_height;
660 matrix->window_width = window_width;
661 matrix->window_vscroll = w->vscroll;
662 }
663 }
664
665
666 /* Reverse the contents of rows in MATRIX between START and END. The
667 contents of the row at END - 1 end up at START, END - 2 at START +
668 1 etc. This is part of the implementation of rotate_matrix (see
669 below). */
670
671 static void
672 reverse_rows (struct glyph_matrix *matrix, int start, int end)
673 {
674 int i, j;
675
676 for (i = start, j = end - 1; i < j; ++i, --j)
677 {
678 /* Non-ISO HP/UX compiler doesn't like auto struct
679 initialization. */
680 struct glyph_row temp;
681 temp = matrix->rows[i];
682 matrix->rows[i] = matrix->rows[j];
683 matrix->rows[j] = temp;
684 }
685 }
686
687
688 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
689 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
690 indices. (Note: this does not copy glyphs, only glyph pointers in
691 row structures are moved around).
692
693 The algorithm used for rotating the vector was, I believe, first
694 described by Kernighan. See the vector R as consisting of two
695 sub-vectors AB, where A has length BY for BY >= 0. The result
696 after rotating is then BA. Reverse both sub-vectors to get ArBr
697 and reverse the result to get (ArBr)r which is BA. Similar for
698 rotating right. */
699
700 void
701 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
702 {
703 if (by < 0)
704 {
705 /* Up (rotate left, i.e. towards lower indices). */
706 by = -by;
707 reverse_rows (matrix, first, first + by);
708 reverse_rows (matrix, first + by, last);
709 reverse_rows (matrix, first, last);
710 }
711 else if (by > 0)
712 {
713 /* Down (rotate right, i.e. towards higher indices). */
714 reverse_rows (matrix, last - by, last);
715 reverse_rows (matrix, first, last - by);
716 reverse_rows (matrix, first, last);
717 }
718 }
719
720
721 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
722 with indices START <= index < END. Increment positions by DELTA/
723 DELTA_BYTES. */
724
725 void
726 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
727 ptrdiff_t delta, ptrdiff_t delta_bytes)
728 {
729 /* Check that START and END are reasonable values. */
730 eassert (start >= 0 && start <= matrix->nrows);
731 eassert (end >= 0 && end <= matrix->nrows);
732 eassert (start <= end);
733
734 for (; start < end; ++start)
735 increment_row_positions (matrix->rows + start, delta, delta_bytes);
736 }
737
738
739 /* Enable a range of rows in glyph matrix MATRIX. START and END are
740 the row indices of the first and last + 1 row to enable. If
741 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
742
743 void
744 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
745 {
746 eassert (start <= end);
747 eassert (start >= 0 && start < matrix->nrows);
748 eassert (end >= 0 && end <= matrix->nrows);
749
750 for (; start < end; ++start)
751 matrix->rows[start].enabled_p = enabled_p != 0;
752 }
753
754
755 /* Clear MATRIX.
756
757 This empties all rows in MATRIX by setting the enabled_p flag for
758 all rows of the matrix to zero. The function prepare_desired_row
759 will eventually really clear a row when it sees one with a zero
760 enabled_p flag.
761
762 Resets update hints to defaults value. The only update hint
763 currently present is the flag MATRIX->no_scrolling_p. */
764
765 void
766 clear_glyph_matrix (struct glyph_matrix *matrix)
767 {
768 if (matrix)
769 {
770 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
771 matrix->no_scrolling_p = 0;
772 }
773 }
774
775
776 /* Shift part of the glyph matrix MATRIX of window W up or down.
777 Increment y-positions in glyph rows between START and END by DY,
778 and recompute their visible height. */
779
780 void
781 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
782 {
783 int min_y, max_y;
784
785 eassert (start <= end);
786 eassert (start >= 0 && start < matrix->nrows);
787 eassert (end >= 0 && end <= matrix->nrows);
788
789 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
790 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
791
792 for (; start < end; ++start)
793 {
794 struct glyph_row *row = &matrix->rows[start];
795
796 row->y += dy;
797 row->visible_height = row->height;
798
799 if (row->y < min_y)
800 row->visible_height -= min_y - row->y;
801 if (row->y + row->height > max_y)
802 row->visible_height -= row->y + row->height - max_y;
803 if (row->fringe_bitmap_periodic_p)
804 row->redraw_fringe_bitmaps_p = 1;
805 }
806 }
807
808
809 /* Mark all rows in current matrices of frame F as invalid. Marking
810 invalid is done by setting enabled_p to zero for all rows in a
811 current matrix. */
812
813 void
814 clear_current_matrices (register struct frame *f)
815 {
816 /* Clear frame current matrix, if we have one. */
817 if (f->current_matrix)
818 clear_glyph_matrix (f->current_matrix);
819
820 /* Clear the matrix of the menu bar window, if such a window exists.
821 The menu bar window is currently used to display menus on X when
822 no toolkit support is compiled in. */
823 if (WINDOWP (f->menu_bar_window))
824 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
825
826 /* Clear the matrix of the tool-bar window, if any. */
827 if (WINDOWP (f->tool_bar_window))
828 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
829
830 /* Clear current window matrices. */
831 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
832 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
833 }
834
835
836 /* Clear out all display lines of F for a coming redisplay. */
837
838 void
839 clear_desired_matrices (register struct frame *f)
840 {
841 if (f->desired_matrix)
842 clear_glyph_matrix (f->desired_matrix);
843
844 if (WINDOWP (f->menu_bar_window))
845 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
846
847 if (WINDOWP (f->tool_bar_window))
848 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
849
850 /* Do it for window matrices. */
851 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
852 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
853 }
854
855
856 /* Clear matrices in window tree rooted in W. If DESIRED_P is
857 non-zero clear desired matrices, otherwise clear current matrices. */
858
859 static void
860 clear_window_matrices (struct window *w, int desired_p)
861 {
862 while (w)
863 {
864 if (!NILP (w->hchild))
865 {
866 eassert (WINDOWP (w->hchild));
867 clear_window_matrices (XWINDOW (w->hchild), desired_p);
868 }
869 else if (!NILP (w->vchild))
870 {
871 eassert (WINDOWP (w->vchild));
872 clear_window_matrices (XWINDOW (w->vchild), desired_p);
873 }
874 else
875 {
876 if (desired_p)
877 clear_glyph_matrix (w->desired_matrix);
878 else
879 {
880 clear_glyph_matrix (w->current_matrix);
881 wset_window_end_valid (w, Qnil);
882 }
883 }
884
885 w = NILP (w->next) ? 0 : XWINDOW (w->next);
886 }
887 }
888
889
890 \f
891 /***********************************************************************
892 Glyph Rows
893
894 See dispextern.h for an overall explanation of glyph rows.
895 ***********************************************************************/
896
897 /* Clear glyph row ROW. Do it in a way that makes it robust against
898 changes in the glyph_row structure, i.e. addition or removal of
899 structure members. */
900
901 static struct glyph_row null_row;
902
903 void
904 clear_glyph_row (struct glyph_row *row)
905 {
906 struct glyph *p[1 + LAST_AREA];
907
908 /* Save pointers. */
909 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
910 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
911 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
912 p[LAST_AREA] = row->glyphs[LAST_AREA];
913
914 /* Clear. */
915 *row = null_row;
916
917 /* Restore pointers. */
918 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
919 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
920 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
921 row->glyphs[LAST_AREA] = p[LAST_AREA];
922
923 #if 0 /* At some point, some bit-fields of struct glyph were not set,
924 which made glyphs unequal when compared with GLYPH_EQUAL_P.
925 Redisplay outputs such glyphs, and flickering effects were
926 the result. This also depended on the contents of memory
927 returned by xmalloc. If flickering happens again, activate
928 the code below. If the flickering is gone with that, chances
929 are that the flickering has the same reason as here. */
930 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
931 #endif
932 }
933
934
935 /* Make ROW an empty, enabled row of canonical character height,
936 in window W starting at y-position Y. */
937
938 void
939 blank_row (struct window *w, struct glyph_row *row, int y)
940 {
941 int min_y, max_y;
942
943 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
944 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
945
946 clear_glyph_row (row);
947 row->y = y;
948 row->ascent = row->phys_ascent = 0;
949 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
950 row->visible_height = row->height;
951
952 if (row->y < min_y)
953 row->visible_height -= min_y - row->y;
954 if (row->y + row->height > max_y)
955 row->visible_height -= row->y + row->height - max_y;
956
957 row->enabled_p = 1;
958 }
959
960
961 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
962 are the amounts by which to change positions. Note that the first
963 glyph of the text area of a row can have a buffer position even if
964 the used count of the text area is zero. Such rows display line
965 ends. */
966
967 static void
968 increment_row_positions (struct glyph_row *row,
969 ptrdiff_t delta, ptrdiff_t delta_bytes)
970 {
971 int area, i;
972
973 /* Increment start and end positions. */
974 MATRIX_ROW_START_CHARPOS (row) += delta;
975 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
976 MATRIX_ROW_END_CHARPOS (row) += delta;
977 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
978 CHARPOS (row->start.pos) += delta;
979 BYTEPOS (row->start.pos) += delta_bytes;
980 CHARPOS (row->end.pos) += delta;
981 BYTEPOS (row->end.pos) += delta_bytes;
982
983 if (!row->enabled_p)
984 return;
985
986 /* Increment positions in glyphs. */
987 for (area = 0; area < LAST_AREA; ++area)
988 for (i = 0; i < row->used[area]; ++i)
989 if (BUFFERP (row->glyphs[area][i].object)
990 && row->glyphs[area][i].charpos > 0)
991 row->glyphs[area][i].charpos += delta;
992
993 /* Capture the case of rows displaying a line end. */
994 if (row->used[TEXT_AREA] == 0
995 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
996 row->glyphs[TEXT_AREA]->charpos += delta;
997 }
998
999
1000 #if 0
1001 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1002 contents, i.e. glyph structure contents are exchanged between A and
1003 B without changing glyph pointers in A and B. */
1004
1005 static void
1006 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1007 {
1008 int area;
1009
1010 for (area = 0; area < LAST_AREA; ++area)
1011 {
1012 /* Number of glyphs to swap. */
1013 int max_used = max (a->used[area], b->used[area]);
1014
1015 /* Start of glyphs in area of row A. */
1016 struct glyph *glyph_a = a->glyphs[area];
1017
1018 /* End + 1 of glyphs in area of row A. */
1019 struct glyph *glyph_a_end = a->glyphs[max_used];
1020
1021 /* Start of glyphs in area of row B. */
1022 struct glyph *glyph_b = b->glyphs[area];
1023
1024 while (glyph_a < glyph_a_end)
1025 {
1026 /* Non-ISO HP/UX compiler doesn't like auto struct
1027 initialization. */
1028 struct glyph temp;
1029 temp = *glyph_a;
1030 *glyph_a = *glyph_b;
1031 *glyph_b = temp;
1032 ++glyph_a;
1033 ++glyph_b;
1034 }
1035 }
1036 }
1037
1038 #endif /* 0 */
1039
1040 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1041 exchange the used[] array and the hash values of the rows, because
1042 these should all go together for the row's hash value to be
1043 correct. */
1044
1045 static inline void
1046 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1047 {
1048 int i;
1049 unsigned hash_tem = a->hash;
1050
1051 for (i = 0; i < LAST_AREA + 1; ++i)
1052 {
1053 struct glyph *temp = a->glyphs[i];
1054
1055 a->glyphs[i] = b->glyphs[i];
1056 b->glyphs[i] = temp;
1057 if (i < LAST_AREA)
1058 {
1059 short used_tem = a->used[i];
1060
1061 a->used[i] = b->used[i];
1062 b->used[i] = used_tem;
1063 }
1064 }
1065 a->hash = b->hash;
1066 b->hash = hash_tem;
1067 }
1068
1069
1070 /* Copy glyph row structure FROM to glyph row structure TO, except
1071 that glyph pointers, the `used' counts, and the hash values in the
1072 structures are left unchanged. */
1073
1074 static inline void
1075 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1076 {
1077 struct glyph *pointers[1 + LAST_AREA];
1078 short used[LAST_AREA];
1079 unsigned hashval;
1080
1081 /* Save glyph pointers of TO. */
1082 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1083 memcpy (used, to->used, sizeof to->used);
1084 hashval = to->hash;
1085
1086 /* Do a structure assignment. */
1087 *to = *from;
1088
1089 /* Restore original pointers of TO. */
1090 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1091 memcpy (to->used, used, sizeof to->used);
1092 to->hash = hashval;
1093 }
1094
1095
1096 /* Assign glyph row FROM to glyph row TO. This works like a structure
1097 assignment TO = FROM, except that glyph pointers are not copied but
1098 exchanged between TO and FROM. Pointers must be exchanged to avoid
1099 a memory leak. */
1100
1101 static inline void
1102 assign_row (struct glyph_row *to, struct glyph_row *from)
1103 {
1104 swap_glyph_pointers (to, from);
1105 copy_row_except_pointers (to, from);
1106 }
1107
1108
1109 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1110 a row in a window matrix, is a slice of the glyph memory of the
1111 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1112 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1113 memory of FRAME_ROW. */
1114
1115 #ifdef GLYPH_DEBUG
1116
1117 static int
1118 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1119 {
1120 struct glyph *window_glyph_start = window_row->glyphs[0];
1121 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1122 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1123
1124 return (frame_glyph_start <= window_glyph_start
1125 && window_glyph_start < frame_glyph_end);
1126 }
1127
1128 #endif /* GLYPH_DEBUG */
1129
1130 #if 0
1131
1132 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1133 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1134 in WINDOW_MATRIX is found satisfying the condition. */
1135
1136 static struct glyph_row *
1137 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1138 struct glyph_matrix *frame_matrix, int row)
1139 {
1140 int i;
1141
1142 eassert (row >= 0 && row < frame_matrix->nrows);
1143
1144 for (i = 0; i < window_matrix->nrows; ++i)
1145 if (glyph_row_slice_p (window_matrix->rows + i,
1146 frame_matrix->rows + row))
1147 break;
1148
1149 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1150 }
1151
1152 #endif /* 0 */
1153
1154 /* Prepare ROW for display. Desired rows are cleared lazily,
1155 i.e. they are only marked as to be cleared by setting their
1156 enabled_p flag to zero. When a row is to be displayed, a prior
1157 call to this function really clears it. */
1158
1159 void
1160 prepare_desired_row (struct glyph_row *row)
1161 {
1162 if (!row->enabled_p)
1163 {
1164 int rp = row->reversed_p;
1165
1166 clear_glyph_row (row);
1167 row->enabled_p = 1;
1168 row->reversed_p = rp;
1169 }
1170 }
1171
1172
1173 /* Return a hash code for glyph row ROW. */
1174
1175 static int
1176 line_hash_code (struct glyph_row *row)
1177 {
1178 int hash = 0;
1179
1180 if (row->enabled_p)
1181 {
1182 struct glyph *glyph = row->glyphs[TEXT_AREA];
1183 struct glyph *end = glyph + row->used[TEXT_AREA];
1184
1185 while (glyph < end)
1186 {
1187 int c = glyph->u.ch;
1188 int face_id = glyph->face_id;
1189 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1190 c -= SPACEGLYPH;
1191 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1192 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1193 ++glyph;
1194 }
1195
1196 if (hash == 0)
1197 hash = 1;
1198 }
1199
1200 return hash;
1201 }
1202
1203
1204 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1205 the number of characters in the line. If must_write_spaces is
1206 zero, leading and trailing spaces are ignored. */
1207
1208 static int
1209 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1210 {
1211 struct glyph_row *row = matrix->rows + vpos;
1212 struct glyph *beg = row->glyphs[TEXT_AREA];
1213 struct glyph *end = beg + row->used[TEXT_AREA];
1214 int len;
1215 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1216 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1217
1218 /* Ignore trailing and leading spaces if we can. */
1219 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1220 {
1221 /* Skip from the end over trailing spaces. */
1222 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1223 --end;
1224
1225 /* All blank line. */
1226 if (end == beg)
1227 return 0;
1228
1229 /* Skip over leading spaces. */
1230 while (CHAR_GLYPH_SPACE_P (*beg))
1231 ++beg;
1232 }
1233
1234 /* If we don't have a glyph-table, each glyph is one character,
1235 so return the number of glyphs. */
1236 if (glyph_table_base == 0)
1237 len = end - beg;
1238 else
1239 {
1240 /* Otherwise, scan the glyphs and accumulate their total length
1241 in LEN. */
1242 len = 0;
1243 while (beg < end)
1244 {
1245 GLYPH g;
1246
1247 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1248
1249 if (GLYPH_INVALID_P (g)
1250 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1251 len += 1;
1252 else
1253 len += GLYPH_LENGTH (glyph_table_base, g);
1254
1255 ++beg;
1256 }
1257 }
1258
1259 return len;
1260 }
1261
1262
1263 /* Test two glyph rows A and B for equality. Value is non-zero if A
1264 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1265 mouse_face_p flags of A and B, too. */
1266
1267 static inline int
1268 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1269 {
1270 eassert (verify_row_hash (a));
1271 eassert (verify_row_hash (b));
1272
1273 if (a == b)
1274 return 1;
1275 else if (a->hash != b->hash)
1276 return 0;
1277 else
1278 {
1279 struct glyph *a_glyph, *b_glyph, *a_end;
1280 int area;
1281
1282 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1283 return 0;
1284
1285 /* Compare glyphs. */
1286 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1287 {
1288 if (a->used[area] != b->used[area])
1289 return 0;
1290
1291 a_glyph = a->glyphs[area];
1292 a_end = a_glyph + a->used[area];
1293 b_glyph = b->glyphs[area];
1294
1295 while (a_glyph < a_end
1296 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1297 ++a_glyph, ++b_glyph;
1298
1299 if (a_glyph != a_end)
1300 return 0;
1301 }
1302
1303 if (a->fill_line_p != b->fill_line_p
1304 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1305 || a->left_fringe_bitmap != b->left_fringe_bitmap
1306 || a->left_fringe_face_id != b->left_fringe_face_id
1307 || a->left_fringe_offset != b->left_fringe_offset
1308 || a->right_fringe_bitmap != b->right_fringe_bitmap
1309 || a->right_fringe_face_id != b->right_fringe_face_id
1310 || a->right_fringe_offset != b->right_fringe_offset
1311 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1312 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1313 || a->exact_window_width_line_p != b->exact_window_width_line_p
1314 || a->overlapped_p != b->overlapped_p
1315 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1316 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1317 || a->reversed_p != b->reversed_p
1318 /* Different partially visible characters on left margin. */
1319 || a->x != b->x
1320 /* Different height. */
1321 || a->ascent != b->ascent
1322 || a->phys_ascent != b->phys_ascent
1323 || a->phys_height != b->phys_height
1324 || a->visible_height != b->visible_height)
1325 return 0;
1326 }
1327
1328 return 1;
1329 }
1330
1331
1332 \f
1333 /***********************************************************************
1334 Glyph Pool
1335
1336 See dispextern.h for an overall explanation of glyph pools.
1337 ***********************************************************************/
1338
1339 /* Allocate a glyph_pool structure. The structure returned is
1340 initialized with zeros. The global variable glyph_pool_count is
1341 incremented for each pool allocated. */
1342
1343 static struct glyph_pool *
1344 new_glyph_pool (void)
1345 {
1346 struct glyph_pool *result = xzalloc (sizeof *result);
1347
1348 /* For memory leak and double deletion checking. */
1349 ++glyph_pool_count;
1350
1351 return result;
1352 }
1353
1354
1355 /* Free a glyph_pool structure POOL. The function may be called with
1356 a null POOL pointer. The global variable glyph_pool_count is
1357 decremented with every pool structure freed. If this count gets
1358 negative, more structures were freed than allocated, i.e. one
1359 structure must have been freed more than once or a bogus pointer
1360 was passed to free_glyph_pool. */
1361
1362 static void
1363 free_glyph_pool (struct glyph_pool *pool)
1364 {
1365 if (pool)
1366 {
1367 /* More freed than allocated? */
1368 --glyph_pool_count;
1369 eassert (glyph_pool_count >= 0);
1370
1371 xfree (pool->glyphs);
1372 xfree (pool);
1373 }
1374 }
1375
1376
1377 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1378 columns we need. This function never shrinks a pool. The only
1379 case in which this would make sense, would be when a frame's size
1380 is changed from a large value to a smaller one. But, if someone
1381 does it once, we can expect that he will do it again.
1382
1383 Value is non-zero if the pool changed in a way which makes
1384 re-adjusting window glyph matrices necessary. */
1385
1386 static int
1387 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1388 {
1389 ptrdiff_t needed;
1390 int changed_p;
1391
1392 changed_p = (pool->glyphs == 0
1393 || matrix_dim.height != pool->nrows
1394 || matrix_dim.width != pool->ncolumns);
1395
1396 /* Enlarge the glyph pool. */
1397 needed = matrix_dim.width;
1398 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1399 memory_full (SIZE_MAX);
1400 needed *= matrix_dim.height;
1401 if (needed > pool->nglyphs)
1402 {
1403 ptrdiff_t old_nglyphs = pool->nglyphs;
1404 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1405 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1406 memset (pool->glyphs + old_nglyphs, 0,
1407 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1408 }
1409
1410 /* Remember the number of rows and columns because (a) we use them
1411 to do sanity checks, and (b) the number of columns determines
1412 where rows in the frame matrix start---this must be available to
1413 determine pointers to rows of window sub-matrices. */
1414 pool->nrows = matrix_dim.height;
1415 pool->ncolumns = matrix_dim.width;
1416
1417 return changed_p;
1418 }
1419
1420
1421 \f
1422 /***********************************************************************
1423 Debug Code
1424 ***********************************************************************/
1425
1426 #ifdef GLYPH_DEBUG
1427
1428
1429 /* Flush standard output. This is sometimes useful to call from the debugger.
1430 XXX Maybe this should be changed to flush the current terminal instead of
1431 stdout.
1432 */
1433
1434 void flush_stdout (void) EXTERNALLY_VISIBLE;
1435
1436 void
1437 flush_stdout (void)
1438 {
1439 fflush (stdout);
1440 }
1441
1442
1443 /* Check that no glyph pointers have been lost in MATRIX. If a
1444 pointer has been lost, e.g. by using a structure assignment between
1445 rows, at least one pointer must occur more than once in the rows of
1446 MATRIX. */
1447
1448 void
1449 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1450 {
1451 int i, j;
1452
1453 for (i = 0; i < matrix->nrows; ++i)
1454 for (j = 0; j < matrix->nrows; ++j)
1455 eassert (i == j
1456 || (matrix->rows[i].glyphs[TEXT_AREA]
1457 != matrix->rows[j].glyphs[TEXT_AREA]));
1458 }
1459
1460
1461 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1462
1463 struct glyph_row *
1464 matrix_row (struct glyph_matrix *matrix, int row)
1465 {
1466 eassert (matrix && matrix->rows);
1467 eassert (row >= 0 && row < matrix->nrows);
1468
1469 /* That's really too slow for normal testing because this function
1470 is called almost everywhere. Although---it's still astonishingly
1471 fast, so it is valuable to have for debugging purposes. */
1472 #if 0
1473 check_matrix_pointer_lossage (matrix);
1474 #endif
1475
1476 return matrix->rows + row;
1477 }
1478
1479
1480 #if 0 /* This function makes invalid assumptions when text is
1481 partially invisible. But it might come handy for debugging
1482 nevertheless. */
1483
1484 /* Check invariants that must hold for an up to date current matrix of
1485 window W. */
1486
1487 static void
1488 check_matrix_invariants (struct window *w)
1489 {
1490 struct glyph_matrix *matrix = w->current_matrix;
1491 int yb = window_text_bottom_y (w);
1492 struct glyph_row *row = matrix->rows;
1493 struct glyph_row *last_text_row = NULL;
1494 struct buffer *saved = current_buffer;
1495 struct buffer *buffer = XBUFFER (w->buffer);
1496 int c;
1497
1498 /* This can sometimes happen for a fresh window. */
1499 if (matrix->nrows < 2)
1500 return;
1501
1502 set_buffer_temp (buffer);
1503
1504 /* Note: last row is always reserved for the mode line. */
1505 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1506 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1507 {
1508 struct glyph_row *next = row + 1;
1509
1510 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1511 last_text_row = row;
1512
1513 /* Check that character and byte positions are in sync. */
1514 eassert (MATRIX_ROW_START_BYTEPOS (row)
1515 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1516 eassert (BYTEPOS (row->start.pos)
1517 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1518
1519 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1520 have such a position temporarily in case of a minibuffer
1521 displaying something like `[Sole completion]' at its end. */
1522 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1523 {
1524 eassert (MATRIX_ROW_END_BYTEPOS (row)
1525 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1526 eassert (BYTEPOS (row->end.pos)
1527 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1528 }
1529
1530 /* Check that end position of `row' is equal to start position
1531 of next row. */
1532 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1533 {
1534 eassert (MATRIX_ROW_END_CHARPOS (row)
1535 == MATRIX_ROW_START_CHARPOS (next));
1536 eassert (MATRIX_ROW_END_BYTEPOS (row)
1537 == MATRIX_ROW_START_BYTEPOS (next));
1538 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1539 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1540 }
1541 row = next;
1542 }
1543
1544 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1545 eassert (w->desired_matrix->rows != NULL);
1546 set_buffer_temp (saved);
1547 }
1548
1549 #endif /* 0 */
1550
1551 #endif /* GLYPH_DEBUG */
1552
1553
1554 \f
1555 /**********************************************************************
1556 Allocating/ Adjusting Glyph Matrices
1557 **********************************************************************/
1558
1559 /* Allocate glyph matrices over a window tree for a frame-based
1560 redisplay
1561
1562 X and Y are column/row within the frame glyph matrix where
1563 sub-matrices for the window tree rooted at WINDOW must be
1564 allocated. DIM_ONLY_P non-zero means that the caller of this
1565 function is only interested in the result matrix dimension, and
1566 matrix adjustments should not be performed.
1567
1568 The function returns the total width/height of the sub-matrices of
1569 the window tree. If called on a frame root window, the computation
1570 will take the mini-buffer window into account.
1571
1572 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1573
1574 NEW_LEAF_MATRIX set if any window in the tree did not have a
1575 glyph matrices yet, and
1576
1577 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1578 any window in the tree will be changed or have been changed (see
1579 DIM_ONLY_P)
1580
1581 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1582 function.
1583
1584 Windows are arranged into chains of windows on the same level
1585 through the next fields of window structures. Such a level can be
1586 either a sequence of horizontally adjacent windows from left to
1587 right, or a sequence of vertically adjacent windows from top to
1588 bottom. Each window in a horizontal sequence can be either a leaf
1589 window or a vertical sequence; a window in a vertical sequence can
1590 be either a leaf or a horizontal sequence. All windows in a
1591 horizontal sequence have the same height, and all windows in a
1592 vertical sequence have the same width.
1593
1594 This function uses, for historical reasons, a more general
1595 algorithm to determine glyph matrix dimensions that would be
1596 necessary.
1597
1598 The matrix height of a horizontal sequence is determined by the
1599 maximum height of any matrix in the sequence. The matrix width of
1600 a horizontal sequence is computed by adding up matrix widths of
1601 windows in the sequence.
1602
1603 |<------- result width ------->|
1604 +---------+----------+---------+ ---
1605 | | | | |
1606 | | | |
1607 +---------+ | | result height
1608 | +---------+
1609 | | |
1610 +----------+ ---
1611
1612 The matrix width of a vertical sequence is the maximum matrix width
1613 of any window in the sequence. Its height is computed by adding up
1614 matrix heights of windows in the sequence.
1615
1616 |<---- result width -->|
1617 +---------+ ---
1618 | | |
1619 | | |
1620 +---------+--+ |
1621 | | |
1622 | | result height
1623 | |
1624 +------------+---------+ |
1625 | | |
1626 | | |
1627 +------------+---------+ --- */
1628
1629 /* Bit indicating that a new matrix will be allocated or has been
1630 allocated. */
1631
1632 #define NEW_LEAF_MATRIX (1 << 0)
1633
1634 /* Bit indicating that a matrix will or has changed its location or
1635 size. */
1636
1637 #define CHANGED_LEAF_MATRIX (1 << 1)
1638
1639 static struct dim
1640 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1641 int dim_only_p, int *window_change_flags)
1642 {
1643 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1644 int x0 = x, y0 = y;
1645 int wmax = 0, hmax = 0;
1646 struct dim total;
1647 struct dim dim;
1648 struct window *w;
1649 int in_horz_combination_p;
1650
1651 /* What combination is WINDOW part of? Compute this once since the
1652 result is the same for all windows in the `next' chain. The
1653 special case of a root window (parent equal to nil) is treated
1654 like a vertical combination because a root window's `next'
1655 points to the mini-buffer window, if any, which is arranged
1656 vertically below other windows. */
1657 in_horz_combination_p
1658 = (!NILP (XWINDOW (window)->parent)
1659 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1660
1661 /* For WINDOW and all windows on the same level. */
1662 do
1663 {
1664 w = XWINDOW (window);
1665
1666 /* Get the dimension of the window sub-matrix for W, depending
1667 on whether this is a combination or a leaf window. */
1668 if (!NILP (w->hchild))
1669 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1670 dim_only_p,
1671 window_change_flags);
1672 else if (!NILP (w->vchild))
1673 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1674 dim_only_p,
1675 window_change_flags);
1676 else
1677 {
1678 /* If not already done, allocate sub-matrix structures. */
1679 if (w->desired_matrix == NULL)
1680 {
1681 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1682 w->current_matrix = new_glyph_matrix (f->current_pool);
1683 *window_change_flags |= NEW_LEAF_MATRIX;
1684 }
1685
1686 /* Width and height MUST be chosen so that there are no
1687 holes in the frame matrix. */
1688 dim.width = required_matrix_width (w);
1689 dim.height = required_matrix_height (w);
1690
1691 /* Will matrix be re-allocated? */
1692 if (x != w->desired_matrix->matrix_x
1693 || y != w->desired_matrix->matrix_y
1694 || dim.width != w->desired_matrix->matrix_w
1695 || dim.height != w->desired_matrix->matrix_h
1696 || (margin_glyphs_to_reserve (w, dim.width,
1697 w->left_margin_cols)
1698 != w->desired_matrix->left_margin_glyphs)
1699 || (margin_glyphs_to_reserve (w, dim.width,
1700 w->right_margin_cols)
1701 != w->desired_matrix->right_margin_glyphs))
1702 *window_change_flags |= CHANGED_LEAF_MATRIX;
1703
1704 /* Actually change matrices, if allowed. Do not consider
1705 CHANGED_LEAF_MATRIX computed above here because the pool
1706 may have been changed which we don't now here. We trust
1707 that we only will be called with DIM_ONLY_P != 0 when
1708 necessary. */
1709 if (!dim_only_p)
1710 {
1711 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1712 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1713 }
1714 }
1715
1716 /* If we are part of a horizontal combination, advance x for
1717 windows to the right of W; otherwise advance y for windows
1718 below W. */
1719 if (in_horz_combination_p)
1720 x += dim.width;
1721 else
1722 y += dim.height;
1723
1724 /* Remember maximum glyph matrix dimensions. */
1725 wmax = max (wmax, dim.width);
1726 hmax = max (hmax, dim.height);
1727
1728 /* Next window on same level. */
1729 window = w->next;
1730 }
1731 while (!NILP (window));
1732
1733 /* Set `total' to the total glyph matrix dimension of this window
1734 level. In a vertical combination, the width is the width of the
1735 widest window; the height is the y we finally reached, corrected
1736 by the y we started with. In a horizontal combination, the total
1737 height is the height of the tallest window, and the width is the
1738 x we finally reached, corrected by the x we started with. */
1739 if (in_horz_combination_p)
1740 {
1741 total.width = x - x0;
1742 total.height = hmax;
1743 }
1744 else
1745 {
1746 total.width = wmax;
1747 total.height = y - y0;
1748 }
1749
1750 return total;
1751 }
1752
1753
1754 /* Return the required height of glyph matrices for window W. */
1755
1756 static int
1757 required_matrix_height (struct window *w)
1758 {
1759 #ifdef HAVE_WINDOW_SYSTEM
1760 struct frame *f = XFRAME (w->frame);
1761
1762 if (FRAME_WINDOW_P (f))
1763 {
1764 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1765 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1766 return (((window_pixel_height + ch_height - 1)
1767 / ch_height) * w->nrows_scale_factor
1768 /* One partially visible line at the top and
1769 bottom of the window. */
1770 + 2
1771 /* 2 for header and mode line. */
1772 + 2);
1773 }
1774 #endif /* HAVE_WINDOW_SYSTEM */
1775
1776 return WINDOW_TOTAL_LINES (w);
1777 }
1778
1779
1780 /* Return the required width of glyph matrices for window W. */
1781
1782 static int
1783 required_matrix_width (struct window *w)
1784 {
1785 #ifdef HAVE_WINDOW_SYSTEM
1786 struct frame *f = XFRAME (w->frame);
1787 if (FRAME_WINDOW_P (f))
1788 {
1789 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1790 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1791
1792 /* Compute number of glyphs needed in a glyph row. */
1793 return (((window_pixel_width + ch_width - 1)
1794 / ch_width) * w->ncols_scale_factor
1795 /* 2 partially visible columns in the text area. */
1796 + 2
1797 /* One partially visible column at the right
1798 edge of each marginal area. */
1799 + 1 + 1);
1800 }
1801 #endif /* HAVE_WINDOW_SYSTEM */
1802
1803 return XINT (w->total_cols);
1804 }
1805
1806
1807 /* Allocate window matrices for window-based redisplay. W is the
1808 window whose matrices must be allocated/reallocated. */
1809
1810 static void
1811 allocate_matrices_for_window_redisplay (struct window *w)
1812 {
1813 while (w)
1814 {
1815 if (!NILP (w->vchild))
1816 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1817 else if (!NILP (w->hchild))
1818 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1819 else
1820 {
1821 /* W is a leaf window. */
1822 struct dim dim;
1823
1824 /* If matrices are not yet allocated, allocate them now. */
1825 if (w->desired_matrix == NULL)
1826 {
1827 w->desired_matrix = new_glyph_matrix (NULL);
1828 w->current_matrix = new_glyph_matrix (NULL);
1829 }
1830
1831 dim.width = required_matrix_width (w);
1832 dim.height = required_matrix_height (w);
1833 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1834 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1835 }
1836
1837 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1838 }
1839 }
1840
1841
1842 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1843 do it for all frames; otherwise do it just for the given frame.
1844 This function must be called when a new frame is created, its size
1845 changes, or its window configuration changes. */
1846
1847 void
1848 adjust_glyphs (struct frame *f)
1849 {
1850 /* Block input so that expose events and other events that access
1851 glyph matrices are not processed while we are changing them. */
1852 BLOCK_INPUT;
1853
1854 if (f)
1855 adjust_frame_glyphs (f);
1856 else
1857 {
1858 Lisp_Object tail, lisp_frame;
1859
1860 FOR_EACH_FRAME (tail, lisp_frame)
1861 adjust_frame_glyphs (XFRAME (lisp_frame));
1862 }
1863
1864 UNBLOCK_INPUT;
1865 }
1866
1867
1868 /* Adjust frame glyphs when Emacs is initialized.
1869
1870 To be called from init_display.
1871
1872 We need a glyph matrix because redraw will happen soon.
1873 Unfortunately, window sizes on selected_frame are not yet set to
1874 meaningful values. I believe we can assume that there are only two
1875 windows on the frame---the mini-buffer and the root window. Frame
1876 height and width seem to be correct so far. So, set the sizes of
1877 windows to estimated values. */
1878
1879 static void
1880 adjust_frame_glyphs_initially (void)
1881 {
1882 struct frame *sf = SELECTED_FRAME ();
1883 struct window *root = XWINDOW (sf->root_window);
1884 struct window *mini = XWINDOW (root->next);
1885 int frame_lines = FRAME_LINES (sf);
1886 int frame_cols = FRAME_COLS (sf);
1887 int top_margin = FRAME_TOP_MARGIN (sf);
1888
1889 /* Do it for the root window. */
1890 wset_top_line (root, make_number (top_margin));
1891 wset_total_lines (root, make_number (frame_lines - 1 - top_margin));
1892 wset_total_cols (root, make_number (frame_cols));
1893
1894 /* Do it for the mini-buffer window. */
1895 wset_top_line (mini, make_number (frame_lines - 1));
1896 wset_total_lines (mini, make_number (1));
1897 wset_total_cols (mini, make_number (frame_cols));
1898
1899 adjust_frame_glyphs (sf);
1900 glyphs_initialized_initially_p = 1;
1901 }
1902
1903
1904 /* Allocate/reallocate glyph matrices of a single frame F. */
1905
1906 static void
1907 adjust_frame_glyphs (struct frame *f)
1908 {
1909 if (FRAME_WINDOW_P (f))
1910 adjust_frame_glyphs_for_window_redisplay (f);
1911 else
1912 adjust_frame_glyphs_for_frame_redisplay (f);
1913
1914 /* Don't forget the message buffer and the buffer for
1915 decode_mode_spec. */
1916 adjust_frame_message_buffer (f);
1917 adjust_decode_mode_spec_buffer (f);
1918
1919 f->glyphs_initialized_p = 1;
1920 }
1921
1922 /* Return 1 if any window in the tree has nonzero window margins. See
1923 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1924 static int
1925 showing_window_margins_p (struct window *w)
1926 {
1927 while (w)
1928 {
1929 if (!NILP (w->hchild))
1930 {
1931 if (showing_window_margins_p (XWINDOW (w->hchild)))
1932 return 1;
1933 }
1934 else if (!NILP (w->vchild))
1935 {
1936 if (showing_window_margins_p (XWINDOW (w->vchild)))
1937 return 1;
1938 }
1939 else if (!NILP (w->left_margin_cols)
1940 || !NILP (w->right_margin_cols))
1941 return 1;
1942
1943 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1944 }
1945 return 0;
1946 }
1947
1948
1949 /* In the window tree with root W, build current matrices of leaf
1950 windows from the frame's current matrix. */
1951
1952 static void
1953 fake_current_matrices (Lisp_Object window)
1954 {
1955 struct window *w;
1956
1957 for (; !NILP (window); window = w->next)
1958 {
1959 w = XWINDOW (window);
1960
1961 if (!NILP (w->hchild))
1962 fake_current_matrices (w->hchild);
1963 else if (!NILP (w->vchild))
1964 fake_current_matrices (w->vchild);
1965 else
1966 {
1967 int i;
1968 struct frame *f = XFRAME (w->frame);
1969 struct glyph_matrix *m = w->current_matrix;
1970 struct glyph_matrix *fm = f->current_matrix;
1971
1972 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1973 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1974
1975 for (i = 0; i < m->matrix_h; ++i)
1976 {
1977 struct glyph_row *r = m->rows + i;
1978 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1979
1980 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1981 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1982
1983 r->enabled_p = fr->enabled_p;
1984 if (r->enabled_p)
1985 {
1986 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1987 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1988 r->used[TEXT_AREA] = (m->matrix_w
1989 - r->used[LEFT_MARGIN_AREA]
1990 - r->used[RIGHT_MARGIN_AREA]);
1991 r->mode_line_p = 0;
1992 }
1993 }
1994 }
1995 }
1996 }
1997
1998
1999 /* Save away the contents of frame F's current frame matrix. Value is
2000 a glyph matrix holding the contents of F's current frame matrix. */
2001
2002 static struct glyph_matrix *
2003 save_current_matrix (struct frame *f)
2004 {
2005 int i;
2006 struct glyph_matrix *saved = xzalloc (sizeof *saved);
2007 saved->nrows = f->current_matrix->nrows;
2008 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
2009
2010 for (i = 0; i < saved->nrows; ++i)
2011 {
2012 struct glyph_row *from = f->current_matrix->rows + i;
2013 struct glyph_row *to = saved->rows + i;
2014 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2015 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2016 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2017 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2018 }
2019
2020 return saved;
2021 }
2022
2023
2024 /* Restore the contents of frame F's current frame matrix from SAVED,
2025 and free memory associated with SAVED. */
2026
2027 static void
2028 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2029 {
2030 int i;
2031
2032 for (i = 0; i < saved->nrows; ++i)
2033 {
2034 struct glyph_row *from = saved->rows + i;
2035 struct glyph_row *to = f->current_matrix->rows + i;
2036 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2037 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2038 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2039 xfree (from->glyphs[TEXT_AREA]);
2040 }
2041
2042 xfree (saved->rows);
2043 xfree (saved);
2044 }
2045
2046
2047
2048 /* Allocate/reallocate glyph matrices of a single frame F for
2049 frame-based redisplay. */
2050
2051 static void
2052 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2053 {
2054 struct dim matrix_dim;
2055 int pool_changed_p;
2056 int window_change_flags;
2057 int top_window_y;
2058
2059 if (!FRAME_LIVE_P (f))
2060 return;
2061
2062 top_window_y = FRAME_TOP_MARGIN (f);
2063
2064 /* Allocate glyph pool structures if not already done. */
2065 if (f->desired_pool == NULL)
2066 {
2067 f->desired_pool = new_glyph_pool ();
2068 f->current_pool = new_glyph_pool ();
2069 }
2070
2071 /* Allocate frames matrix structures if needed. */
2072 if (f->desired_matrix == NULL)
2073 {
2074 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2075 f->current_matrix = new_glyph_matrix (f->current_pool);
2076 }
2077
2078 /* Compute window glyph matrices. (This takes the mini-buffer
2079 window into account). The result is the size of the frame glyph
2080 matrix needed. The variable window_change_flags is set to a bit
2081 mask indicating whether new matrices will be allocated or
2082 existing matrices change their size or location within the frame
2083 matrix. */
2084 window_change_flags = 0;
2085 matrix_dim
2086 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2087 0, top_window_y,
2088 1,
2089 &window_change_flags);
2090
2091 /* Add in menu bar lines, if any. */
2092 matrix_dim.height += top_window_y;
2093
2094 /* Enlarge pools as necessary. */
2095 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2096 realloc_glyph_pool (f->current_pool, matrix_dim);
2097
2098 /* Set up glyph pointers within window matrices. Do this only if
2099 absolutely necessary since it requires a frame redraw. */
2100 if (pool_changed_p || window_change_flags)
2101 {
2102 /* Do it for window matrices. */
2103 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2104 0, top_window_y, 0,
2105 &window_change_flags);
2106
2107 /* Size of frame matrices must equal size of frame. Note
2108 that we are called for X frames with window widths NOT equal
2109 to the frame width (from CHANGE_FRAME_SIZE_1). */
2110 eassert (matrix_dim.width == FRAME_COLS (f)
2111 && matrix_dim.height == FRAME_LINES (f));
2112
2113 /* Pointers to glyph memory in glyph rows are exchanged during
2114 the update phase of redisplay, which means in general that a
2115 frame's current matrix consists of pointers into both the
2116 desired and current glyph pool of the frame. Adjusting a
2117 matrix sets the frame matrix up so that pointers are all into
2118 the same pool. If we want to preserve glyph contents of the
2119 current matrix over a call to adjust_glyph_matrix, we must
2120 make a copy of the current glyphs, and restore the current
2121 matrix' contents from that copy. */
2122 if (display_completed
2123 && !FRAME_GARBAGED_P (f)
2124 && matrix_dim.width == f->current_matrix->matrix_w
2125 && matrix_dim.height == f->current_matrix->matrix_h
2126 /* For some reason, the frame glyph matrix gets corrupted if
2127 any of the windows contain margins. I haven't been able
2128 to hunt down the reason, but for the moment this prevents
2129 the problem from manifesting. -- cyd */
2130 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2131 {
2132 struct glyph_matrix *copy = save_current_matrix (f);
2133 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2134 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2135 restore_current_matrix (f, copy);
2136 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2137 }
2138 else
2139 {
2140 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2141 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2142 SET_FRAME_GARBAGED (f);
2143 }
2144 }
2145 }
2146
2147
2148 /* Allocate/reallocate glyph matrices of a single frame F for
2149 window-based redisplay. */
2150
2151 static void
2152 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2153 {
2154 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2155
2156 /* Allocate/reallocate window matrices. */
2157 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2158
2159 #ifdef HAVE_X_WINDOWS
2160 /* Allocate/ reallocate matrices of the dummy window used to display
2161 the menu bar under X when no X toolkit support is available. */
2162 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2163 {
2164 /* Allocate a dummy window if not already done. */
2165 struct window *w;
2166 if (NILP (f->menu_bar_window))
2167 {
2168 Lisp_Object frame;
2169 fset_menu_bar_window (f, make_window ());
2170 w = XWINDOW (f->menu_bar_window);
2171 XSETFRAME (frame, f);
2172 wset_frame (w, frame);
2173 w->pseudo_window_p = 1;
2174 }
2175 else
2176 w = XWINDOW (f->menu_bar_window);
2177
2178 /* Set window dimensions to frame dimensions and allocate or
2179 adjust glyph matrices of W. */
2180 wset_top_line (w, make_number (0));
2181 wset_left_col (w, make_number (0));
2182 wset_total_lines (w, make_number (FRAME_MENU_BAR_LINES (f)));
2183 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2184 allocate_matrices_for_window_redisplay (w);
2185 }
2186 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2187 #endif /* HAVE_X_WINDOWS */
2188
2189 #ifndef USE_GTK
2190 {
2191 /* Allocate/ reallocate matrices of the tool bar window. If we
2192 don't have a tool bar window yet, make one. */
2193 struct window *w;
2194 if (NILP (f->tool_bar_window))
2195 {
2196 Lisp_Object frame;
2197 fset_tool_bar_window (f, make_window ());
2198 w = XWINDOW (f->tool_bar_window);
2199 XSETFRAME (frame, f);
2200 wset_frame (w, frame);
2201 w->pseudo_window_p = 1;
2202 }
2203 else
2204 w = XWINDOW (f->tool_bar_window);
2205
2206 wset_top_line (w, make_number (FRAME_MENU_BAR_LINES (f)));
2207 wset_left_col (w, make_number (0));
2208 wset_total_lines (w, make_number (FRAME_TOOL_BAR_LINES (f)));
2209 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2210 allocate_matrices_for_window_redisplay (w);
2211 }
2212 #endif
2213 }
2214
2215
2216 /* Adjust/ allocate message buffer of frame F.
2217
2218 Note that the message buffer is never freed. Since I could not
2219 find a free in 19.34, I assume that freeing it would be
2220 problematic in some way and don't do it either.
2221
2222 (Implementation note: It should be checked if we can free it
2223 eventually without causing trouble). */
2224
2225 static void
2226 adjust_frame_message_buffer (struct frame *f)
2227 {
2228 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2229 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2230 }
2231
2232
2233 /* Re-allocate buffer for decode_mode_spec on frame F. */
2234
2235 static void
2236 adjust_decode_mode_spec_buffer (struct frame *f)
2237 {
2238 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2239 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2240 }
2241
2242
2243 \f
2244 /**********************************************************************
2245 Freeing Glyph Matrices
2246 **********************************************************************/
2247
2248 /* Free glyph memory for a frame F. F may be null. This function can
2249 be called for the same frame more than once. The root window of
2250 F may be nil when this function is called. This is the case when
2251 the function is called when F is destroyed. */
2252
2253 void
2254 free_glyphs (struct frame *f)
2255 {
2256 if (f && f->glyphs_initialized_p)
2257 {
2258 /* Block interrupt input so that we don't get surprised by an X
2259 event while we're in an inconsistent state. */
2260 BLOCK_INPUT;
2261 f->glyphs_initialized_p = 0;
2262
2263 /* Release window sub-matrices. */
2264 if (!NILP (f->root_window))
2265 free_window_matrices (XWINDOW (f->root_window));
2266
2267 /* Free the dummy window for menu bars without X toolkit and its
2268 glyph matrices. */
2269 if (!NILP (f->menu_bar_window))
2270 {
2271 struct window *w = XWINDOW (f->menu_bar_window);
2272 free_glyph_matrix (w->desired_matrix);
2273 free_glyph_matrix (w->current_matrix);
2274 w->desired_matrix = w->current_matrix = NULL;
2275 fset_menu_bar_window (f, Qnil);
2276 }
2277
2278 /* Free the tool bar window and its glyph matrices. */
2279 if (!NILP (f->tool_bar_window))
2280 {
2281 struct window *w = XWINDOW (f->tool_bar_window);
2282 free_glyph_matrix (w->desired_matrix);
2283 free_glyph_matrix (w->current_matrix);
2284 w->desired_matrix = w->current_matrix = NULL;
2285 fset_tool_bar_window (f, Qnil);
2286 }
2287
2288 /* Release frame glyph matrices. Reset fields to zero in
2289 case we are called a second time. */
2290 if (f->desired_matrix)
2291 {
2292 free_glyph_matrix (f->desired_matrix);
2293 free_glyph_matrix (f->current_matrix);
2294 f->desired_matrix = f->current_matrix = NULL;
2295 }
2296
2297 /* Release glyph pools. */
2298 if (f->desired_pool)
2299 {
2300 free_glyph_pool (f->desired_pool);
2301 free_glyph_pool (f->current_pool);
2302 f->desired_pool = f->current_pool = NULL;
2303 }
2304
2305 UNBLOCK_INPUT;
2306 }
2307 }
2308
2309
2310 /* Free glyph sub-matrices in the window tree rooted at W. This
2311 function may be called with a null pointer, and it may be called on
2312 the same tree more than once. */
2313
2314 void
2315 free_window_matrices (struct window *w)
2316 {
2317 while (w)
2318 {
2319 if (!NILP (w->hchild))
2320 free_window_matrices (XWINDOW (w->hchild));
2321 else if (!NILP (w->vchild))
2322 free_window_matrices (XWINDOW (w->vchild));
2323 else
2324 {
2325 /* This is a leaf window. Free its memory and reset fields
2326 to zero in case this function is called a second time for
2327 W. */
2328 free_glyph_matrix (w->current_matrix);
2329 free_glyph_matrix (w->desired_matrix);
2330 w->current_matrix = w->desired_matrix = NULL;
2331 }
2332
2333 /* Next window on same level. */
2334 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2335 }
2336 }
2337
2338
2339 /* Check glyph memory leaks. This function is called from
2340 shut_down_emacs. Note that frames are not destroyed when Emacs
2341 exits. We therefore free all glyph memory for all active frames
2342 explicitly and check that nothing is left allocated. */
2343
2344 void
2345 check_glyph_memory (void)
2346 {
2347 Lisp_Object tail, frame;
2348
2349 /* Free glyph memory for all frames. */
2350 FOR_EACH_FRAME (tail, frame)
2351 free_glyphs (XFRAME (frame));
2352
2353 /* Check that nothing is left allocated. */
2354 if (glyph_matrix_count)
2355 abort ();
2356 if (glyph_pool_count)
2357 abort ();
2358 }
2359
2360
2361 \f
2362 /**********************************************************************
2363 Building a Frame Matrix
2364 **********************************************************************/
2365
2366 /* Most of the redisplay code works on glyph matrices attached to
2367 windows. This is a good solution most of the time, but it is not
2368 suitable for terminal code. Terminal output functions cannot rely
2369 on being able to set an arbitrary terminal window. Instead they
2370 must be provided with a view of the whole frame, i.e. the whole
2371 screen. We build such a view by constructing a frame matrix from
2372 window matrices in this section.
2373
2374 Windows that must be updated have their must_be_update_p flag set.
2375 For all such windows, their desired matrix is made part of the
2376 desired frame matrix. For other windows, their current matrix is
2377 made part of the desired frame matrix.
2378
2379 +-----------------+----------------+
2380 | desired | desired |
2381 | | |
2382 +-----------------+----------------+
2383 | current |
2384 | |
2385 +----------------------------------+
2386
2387 Desired window matrices can be made part of the frame matrix in a
2388 cheap way: We exploit the fact that the desired frame matrix and
2389 desired window matrices share their glyph memory. This is not
2390 possible for current window matrices. Their glyphs are copied to
2391 the desired frame matrix. The latter is equivalent to
2392 preserve_other_columns in the old redisplay.
2393
2394 Used glyphs counters for frame matrix rows are the result of adding
2395 up glyph lengths of the window matrices. A line in the frame
2396 matrix is enabled, if a corresponding line in a window matrix is
2397 enabled.
2398
2399 After building the desired frame matrix, it will be passed to
2400 terminal code, which will manipulate both the desired and current
2401 frame matrix. Changes applied to the frame's current matrix have
2402 to be visible in current window matrices afterwards, of course.
2403
2404 This problem is solved like this:
2405
2406 1. Window and frame matrices share glyphs. Window matrices are
2407 constructed in a way that their glyph contents ARE the glyph
2408 contents needed in a frame matrix. Thus, any modification of
2409 glyphs done in terminal code will be reflected in window matrices
2410 automatically.
2411
2412 2. Exchanges of rows in a frame matrix done by terminal code are
2413 intercepted by hook functions so that corresponding row operations
2414 on window matrices can be performed. This is necessary because we
2415 use pointers to glyphs in glyph row structures. To satisfy the
2416 assumption of point 1 above that glyphs are updated implicitly in
2417 window matrices when they are manipulated via the frame matrix,
2418 window and frame matrix must of course agree where to find the
2419 glyphs for their rows. Possible manipulations that must be
2420 mirrored are assignments of rows of the desired frame matrix to the
2421 current frame matrix and scrolling the current frame matrix. */
2422
2423 /* Build frame F's desired matrix from window matrices. Only windows
2424 which have the flag must_be_updated_p set have to be updated. Menu
2425 bar lines of a frame are not covered by window matrices, so make
2426 sure not to touch them in this function. */
2427
2428 static void
2429 build_frame_matrix (struct frame *f)
2430 {
2431 int i;
2432
2433 /* F must have a frame matrix when this function is called. */
2434 eassert (!FRAME_WINDOW_P (f));
2435
2436 /* Clear all rows in the frame matrix covered by window matrices.
2437 Menu bar lines are not covered by windows. */
2438 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2439 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2440
2441 /* Build the matrix by walking the window tree. */
2442 build_frame_matrix_from_window_tree (f->desired_matrix,
2443 XWINDOW (FRAME_ROOT_WINDOW (f)));
2444 }
2445
2446
2447 /* Walk a window tree, building a frame matrix MATRIX from window
2448 matrices. W is the root of a window tree. */
2449
2450 static void
2451 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2452 {
2453 while (w)
2454 {
2455 if (!NILP (w->hchild))
2456 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2457 else if (!NILP (w->vchild))
2458 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2459 else
2460 build_frame_matrix_from_leaf_window (matrix, w);
2461
2462 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2463 }
2464 }
2465
2466
2467 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2468 desired frame matrix built. W is a leaf window whose desired or
2469 current matrix is to be added to FRAME_MATRIX. W's flag
2470 must_be_updated_p determines which matrix it contributes to
2471 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2472 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2473 Adding a desired matrix means setting up used counters and such in
2474 frame rows, while adding a current window matrix to FRAME_MATRIX
2475 means copying glyphs. The latter case corresponds to
2476 preserve_other_columns in the old redisplay. */
2477
2478 static void
2479 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2480 {
2481 struct glyph_matrix *window_matrix;
2482 int window_y, frame_y;
2483 /* If non-zero, a glyph to insert at the right border of W. */
2484 GLYPH right_border_glyph;
2485
2486 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2487
2488 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2489 if (w->must_be_updated_p)
2490 {
2491 window_matrix = w->desired_matrix;
2492
2493 /* Decide whether we want to add a vertical border glyph. */
2494 if (!WINDOW_RIGHTMOST_P (w))
2495 {
2496 struct Lisp_Char_Table *dp = window_display_table (w);
2497 Lisp_Object gc;
2498
2499 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2500 if (dp
2501 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2502 {
2503 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2504 spec_glyph_lookup_face (w, &right_border_glyph);
2505 }
2506
2507 if (GLYPH_FACE (right_border_glyph) <= 0)
2508 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2509 }
2510 }
2511 else
2512 window_matrix = w->current_matrix;
2513
2514 /* For all rows in the window matrix and corresponding rows in the
2515 frame matrix. */
2516 window_y = 0;
2517 frame_y = window_matrix->matrix_y;
2518 while (window_y < window_matrix->nrows)
2519 {
2520 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2521 struct glyph_row *window_row = window_matrix->rows + window_y;
2522 int current_row_p = window_matrix == w->current_matrix;
2523
2524 /* Fill up the frame row with spaces up to the left margin of the
2525 window row. */
2526 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2527
2528 /* Fill up areas in the window matrix row with spaces. */
2529 fill_up_glyph_row_with_spaces (window_row);
2530
2531 /* If only part of W's desired matrix has been built, and
2532 window_row wasn't displayed, use the corresponding current
2533 row instead. */
2534 if (window_matrix == w->desired_matrix
2535 && !window_row->enabled_p)
2536 {
2537 window_row = w->current_matrix->rows + window_y;
2538 current_row_p = 1;
2539 }
2540
2541 if (current_row_p)
2542 {
2543 /* Copy window row to frame row. */
2544 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2545 window_row->glyphs[0],
2546 window_matrix->matrix_w * sizeof (struct glyph));
2547 }
2548 else
2549 {
2550 eassert (window_row->enabled_p);
2551
2552 /* Only when a desired row has been displayed, we want
2553 the corresponding frame row to be updated. */
2554 frame_row->enabled_p = 1;
2555
2556 /* Maybe insert a vertical border between horizontally adjacent
2557 windows. */
2558 if (GLYPH_CHAR (right_border_glyph) != 0)
2559 {
2560 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2561 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2562 }
2563
2564 #ifdef GLYPH_DEBUG
2565 /* Window row window_y must be a slice of frame row
2566 frame_y. */
2567 eassert (glyph_row_slice_p (window_row, frame_row));
2568
2569 /* If rows are in sync, we don't have to copy glyphs because
2570 frame and window share glyphs. */
2571
2572 strcpy (w->current_matrix->method, w->desired_matrix->method);
2573 add_window_display_history (w, w->current_matrix->method, 0);
2574 #endif
2575 }
2576
2577 /* Set number of used glyphs in the frame matrix. Since we fill
2578 up with spaces, and visit leaf windows from left to right it
2579 can be done simply. */
2580 frame_row->used[TEXT_AREA]
2581 = window_matrix->matrix_x + window_matrix->matrix_w;
2582
2583 /* Next row. */
2584 ++window_y;
2585 ++frame_y;
2586 }
2587 }
2588
2589 /* Given a user-specified glyph, possibly including a Lisp-level face
2590 ID, return a glyph that has a realized face ID.
2591 This is used for glyphs displayed specially and not part of the text;
2592 for instance, vertical separators, truncation markers, etc. */
2593
2594 void
2595 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2596 {
2597 int lface_id = GLYPH_FACE (*glyph);
2598 /* Convert the glyph's specified face to a realized (cache) face. */
2599 if (lface_id > 0)
2600 {
2601 int face_id = merge_faces (XFRAME (w->frame),
2602 Qt, lface_id, DEFAULT_FACE_ID);
2603 SET_GLYPH_FACE (*glyph, face_id);
2604 }
2605 }
2606
2607 /* Add spaces to a glyph row ROW in a window matrix.
2608
2609 Each row has the form:
2610
2611 +---------+-----------------------------+------------+
2612 | left | text | right |
2613 +---------+-----------------------------+------------+
2614
2615 Left and right marginal areas are optional. This function adds
2616 spaces to areas so that there are no empty holes between areas.
2617 In other words: If the right area is not empty, the text area
2618 is filled up with spaces up to the right area. If the text area
2619 is not empty, the left area is filled up.
2620
2621 To be called for frame-based redisplay, only. */
2622
2623 static void
2624 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2625 {
2626 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2627 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2628 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2629 }
2630
2631
2632 /* Fill area AREA of glyph row ROW with spaces. To be called for
2633 frame-based redisplay only. */
2634
2635 static void
2636 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2637 {
2638 if (row->glyphs[area] < row->glyphs[area + 1])
2639 {
2640 struct glyph *end = row->glyphs[area + 1];
2641 struct glyph *text = row->glyphs[area] + row->used[area];
2642
2643 while (text < end)
2644 *text++ = space_glyph;
2645 row->used[area] = text - row->glyphs[area];
2646 }
2647 }
2648
2649
2650 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2651 reached. In frame matrices only one area, TEXT_AREA, is used. */
2652
2653 static void
2654 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2655 {
2656 int i = row->used[TEXT_AREA];
2657 struct glyph *glyph = row->glyphs[TEXT_AREA];
2658
2659 while (i < upto)
2660 glyph[i++] = space_glyph;
2661
2662 row->used[TEXT_AREA] = i;
2663 }
2664
2665
2666 \f
2667 /**********************************************************************
2668 Mirroring operations on frame matrices in window matrices
2669 **********************************************************************/
2670
2671 /* Set frame being updated via frame-based redisplay to F. This
2672 function must be called before updates to make explicit that we are
2673 working on frame matrices or not. */
2674
2675 static inline void
2676 set_frame_matrix_frame (struct frame *f)
2677 {
2678 frame_matrix_frame = f;
2679 }
2680
2681
2682 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2683 DESIRED_MATRIX is the desired matrix corresponding to
2684 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2685 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2686 frame_matrix_frame is non-null, this indicates that the exchange is
2687 done in frame matrices, and that we have to perform analogous
2688 operations in window matrices of frame_matrix_frame. */
2689
2690 static inline void
2691 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2692 {
2693 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2694 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2695 int mouse_face_p = current_row->mouse_face_p;
2696
2697 /* Do current_row = desired_row. This exchanges glyph pointers
2698 between both rows, and does a structure assignment otherwise. */
2699 assign_row (current_row, desired_row);
2700
2701 /* Enable current_row to mark it as valid. */
2702 current_row->enabled_p = 1;
2703 current_row->mouse_face_p = mouse_face_p;
2704
2705 /* If we are called on frame matrices, perform analogous operations
2706 for window matrices. */
2707 if (frame_matrix_frame)
2708 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2709 }
2710
2711
2712 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2713 W's frame which has been made current (by swapping pointers between
2714 current and desired matrix). Perform analogous operations in the
2715 matrices of leaf windows in the window tree rooted at W. */
2716
2717 static void
2718 mirror_make_current (struct window *w, int frame_row)
2719 {
2720 while (w)
2721 {
2722 if (!NILP (w->hchild))
2723 mirror_make_current (XWINDOW (w->hchild), frame_row);
2724 else if (!NILP (w->vchild))
2725 mirror_make_current (XWINDOW (w->vchild), frame_row);
2726 else
2727 {
2728 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2729 here because the checks performed in debug mode there
2730 will not allow the conversion. */
2731 int row = frame_row - w->desired_matrix->matrix_y;
2732
2733 /* If FRAME_ROW is within W, assign the desired row to the
2734 current row (exchanging glyph pointers). */
2735 if (row >= 0 && row < w->desired_matrix->matrix_h)
2736 {
2737 struct glyph_row *current_row
2738 = MATRIX_ROW (w->current_matrix, row);
2739 struct glyph_row *desired_row
2740 = MATRIX_ROW (w->desired_matrix, row);
2741
2742 if (desired_row->enabled_p)
2743 assign_row (current_row, desired_row);
2744 else
2745 swap_glyph_pointers (desired_row, current_row);
2746 current_row->enabled_p = 1;
2747
2748 /* Set the Y coordinate of the mode/header line's row.
2749 It is needed in draw_row_with_mouse_face to find the
2750 screen coordinates. (Window-based redisplay sets
2751 this in update_window, but no one seems to do that
2752 for frame-based redisplay.) */
2753 if (current_row->mode_line_p)
2754 current_row->y = row;
2755 }
2756 }
2757
2758 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2759 }
2760 }
2761
2762
2763 /* Perform row dance after scrolling. We are working on the range of
2764 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2765 including) in MATRIX. COPY_FROM is a vector containing, for each
2766 row I in the range 0 <= I < NLINES, the index of the original line
2767 to move to I. This index is relative to the row range, i.e. 0 <=
2768 index < NLINES. RETAINED_P is a vector containing zero for each
2769 row 0 <= I < NLINES which is empty.
2770
2771 This function is called from do_scrolling and do_direct_scrolling. */
2772
2773 void
2774 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2775 int *copy_from, char *retained_p)
2776 {
2777 /* A copy of original rows. */
2778 struct glyph_row *old_rows;
2779
2780 /* Rows to assign to. */
2781 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2782
2783 int i;
2784
2785 /* Make a copy of the original rows. */
2786 old_rows = alloca (nlines * sizeof *old_rows);
2787 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2788
2789 /* Assign new rows, maybe clear lines. */
2790 for (i = 0; i < nlines; ++i)
2791 {
2792 int enabled_before_p = new_rows[i].enabled_p;
2793
2794 eassert (i + unchanged_at_top < matrix->nrows);
2795 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2796 new_rows[i] = old_rows[copy_from[i]];
2797 new_rows[i].enabled_p = enabled_before_p;
2798
2799 /* RETAINED_P is zero for empty lines. */
2800 if (!retained_p[copy_from[i]])
2801 new_rows[i].enabled_p = 0;
2802 }
2803
2804 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2805 if (frame_matrix_frame)
2806 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2807 unchanged_at_top, nlines, copy_from, retained_p);
2808 }
2809
2810
2811 /* Synchronize glyph pointers in the current matrix of window W with
2812 the current frame matrix. */
2813
2814 static void
2815 sync_window_with_frame_matrix_rows (struct window *w)
2816 {
2817 struct frame *f = XFRAME (w->frame);
2818 struct glyph_row *window_row, *window_row_end, *frame_row;
2819 int left, right, x, width;
2820
2821 /* Preconditions: W must be a leaf window on a tty frame. */
2822 eassert (NILP (w->hchild) && NILP (w->vchild));
2823 eassert (!FRAME_WINDOW_P (f));
2824
2825 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2826 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2827 x = w->current_matrix->matrix_x;
2828 width = w->current_matrix->matrix_w;
2829
2830 window_row = w->current_matrix->rows;
2831 window_row_end = window_row + w->current_matrix->nrows;
2832 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2833
2834 for (; window_row < window_row_end; ++window_row, ++frame_row)
2835 {
2836 window_row->glyphs[LEFT_MARGIN_AREA]
2837 = frame_row->glyphs[0] + x;
2838 window_row->glyphs[TEXT_AREA]
2839 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2840 window_row->glyphs[LAST_AREA]
2841 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2842 window_row->glyphs[RIGHT_MARGIN_AREA]
2843 = window_row->glyphs[LAST_AREA] - right;
2844 }
2845 }
2846
2847
2848 /* Return the window in the window tree rooted in W containing frame
2849 row ROW. Value is null if none is found. */
2850
2851 static struct window *
2852 frame_row_to_window (struct window *w, int row)
2853 {
2854 struct window *found = NULL;
2855
2856 while (w && !found)
2857 {
2858 if (!NILP (w->hchild))
2859 found = frame_row_to_window (XWINDOW (w->hchild), row);
2860 else if (!NILP (w->vchild))
2861 found = frame_row_to_window (XWINDOW (w->vchild), row);
2862 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2863 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2864 found = w;
2865
2866 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2867 }
2868
2869 return found;
2870 }
2871
2872
2873 /* Perform a line dance in the window tree rooted at W, after
2874 scrolling a frame matrix in mirrored_line_dance.
2875
2876 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2877 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2878 COPY_FROM is a vector containing, for each row I in the range 0 <=
2879 I < NLINES, the index of the original line to move to I. This
2880 index is relative to the row range, i.e. 0 <= index < NLINES.
2881 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2882 which is empty. */
2883
2884 static void
2885 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2886 {
2887 while (w)
2888 {
2889 if (!NILP (w->hchild))
2890 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2891 nlines, copy_from, retained_p);
2892 else if (!NILP (w->vchild))
2893 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2894 nlines, copy_from, retained_p);
2895 else
2896 {
2897 /* W is a leaf window, and we are working on its current
2898 matrix m. */
2899 struct glyph_matrix *m = w->current_matrix;
2900 int i, sync_p = 0;
2901 struct glyph_row *old_rows;
2902
2903 /* Make a copy of the original rows of matrix m. */
2904 old_rows = alloca (m->nrows * sizeof *old_rows);
2905 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2906
2907 for (i = 0; i < nlines; ++i)
2908 {
2909 /* Frame relative line assigned to. */
2910 int frame_to = i + unchanged_at_top;
2911
2912 /* Frame relative line assigned. */
2913 int frame_from = copy_from[i] + unchanged_at_top;
2914
2915 /* Window relative line assigned to. */
2916 int window_to = frame_to - m->matrix_y;
2917
2918 /* Window relative line assigned. */
2919 int window_from = frame_from - m->matrix_y;
2920
2921 /* Is assigned line inside window? */
2922 int from_inside_window_p
2923 = window_from >= 0 && window_from < m->matrix_h;
2924
2925 /* Is assigned to line inside window? */
2926 int to_inside_window_p
2927 = window_to >= 0 && window_to < m->matrix_h;
2928
2929 if (from_inside_window_p && to_inside_window_p)
2930 {
2931 /* Enabled setting before assignment. */
2932 int enabled_before_p;
2933
2934 /* Do the assignment. The enabled_p flag is saved
2935 over the assignment because the old redisplay did
2936 that. */
2937 enabled_before_p = m->rows[window_to].enabled_p;
2938 m->rows[window_to] = old_rows[window_from];
2939 m->rows[window_to].enabled_p = enabled_before_p;
2940
2941 /* If frame line is empty, window line is empty, too. */
2942 if (!retained_p[copy_from[i]])
2943 m->rows[window_to].enabled_p = 0;
2944 }
2945 else if (to_inside_window_p)
2946 {
2947 /* A copy between windows. This is an infrequent
2948 case not worth optimizing. */
2949 struct frame *f = XFRAME (w->frame);
2950 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2951 struct window *w2;
2952 struct glyph_matrix *m2;
2953 int m2_from;
2954
2955 w2 = frame_row_to_window (root, frame_from);
2956 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2957 -nw', FROM_FRAME sometimes has no associated window.
2958 This check avoids a segfault if W2 is null. */
2959 if (w2)
2960 {
2961 m2 = w2->current_matrix;
2962 m2_from = frame_from - m2->matrix_y;
2963 copy_row_except_pointers (m->rows + window_to,
2964 m2->rows + m2_from);
2965
2966 /* If frame line is empty, window line is empty, too. */
2967 if (!retained_p[copy_from[i]])
2968 m->rows[window_to].enabled_p = 0;
2969 }
2970 sync_p = 1;
2971 }
2972 else if (from_inside_window_p)
2973 sync_p = 1;
2974 }
2975
2976 /* If there was a copy between windows, make sure glyph
2977 pointers are in sync with the frame matrix. */
2978 if (sync_p)
2979 sync_window_with_frame_matrix_rows (w);
2980
2981 /* Check that no pointers are lost. */
2982 CHECK_MATRIX (m);
2983 }
2984
2985 /* Next window on same level. */
2986 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2987 }
2988 }
2989
2990
2991 #ifdef GLYPH_DEBUG
2992
2993 /* Check that window and frame matrices agree about their
2994 understanding where glyphs of the rows are to find. For each
2995 window in the window tree rooted at W, check that rows in the
2996 matrices of leaf window agree with their frame matrices about
2997 glyph pointers. */
2998
2999 static void
3000 check_window_matrix_pointers (struct window *w)
3001 {
3002 while (w)
3003 {
3004 if (!NILP (w->hchild))
3005 check_window_matrix_pointers (XWINDOW (w->hchild));
3006 else if (!NILP (w->vchild))
3007 check_window_matrix_pointers (XWINDOW (w->vchild));
3008 else
3009 {
3010 struct frame *f = XFRAME (w->frame);
3011 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3012 check_matrix_pointers (w->current_matrix, f->current_matrix);
3013 }
3014
3015 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3016 }
3017 }
3018
3019
3020 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3021 a window and FRAME_MATRIX is the corresponding frame matrix. For
3022 each row in WINDOW_MATRIX check that it's a slice of the
3023 corresponding frame row. If it isn't, abort. */
3024
3025 static void
3026 check_matrix_pointers (struct glyph_matrix *window_matrix,
3027 struct glyph_matrix *frame_matrix)
3028 {
3029 /* Row number in WINDOW_MATRIX. */
3030 int i = 0;
3031
3032 /* Row number corresponding to I in FRAME_MATRIX. */
3033 int j = window_matrix->matrix_y;
3034
3035 /* For all rows check that the row in the window matrix is a
3036 slice of the row in the frame matrix. If it isn't we didn't
3037 mirror an operation on the frame matrix correctly. */
3038 while (i < window_matrix->nrows)
3039 {
3040 if (!glyph_row_slice_p (window_matrix->rows + i,
3041 frame_matrix->rows + j))
3042 abort ();
3043 ++i, ++j;
3044 }
3045 }
3046
3047 #endif /* GLYPH_DEBUG */
3048
3049
3050 \f
3051 /**********************************************************************
3052 VPOS and HPOS translations
3053 **********************************************************************/
3054
3055 #ifdef GLYPH_DEBUG
3056
3057 /* Translate vertical position VPOS which is relative to window W to a
3058 vertical position relative to W's frame. */
3059
3060 static int
3061 window_to_frame_vpos (struct window *w, int vpos)
3062 {
3063 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3064 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3065 vpos += WINDOW_TOP_EDGE_LINE (w);
3066 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3067 return vpos;
3068 }
3069
3070
3071 /* Translate horizontal position HPOS which is relative to window W to
3072 a horizontal position relative to W's frame. */
3073
3074 static int
3075 window_to_frame_hpos (struct window *w, int hpos)
3076 {
3077 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3078 hpos += WINDOW_LEFT_EDGE_COL (w);
3079 return hpos;
3080 }
3081
3082 #endif /* GLYPH_DEBUG */
3083
3084
3085 \f
3086 /**********************************************************************
3087 Redrawing Frames
3088 **********************************************************************/
3089
3090 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3091 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3092 (Lisp_Object frame)
3093 {
3094 struct frame *f;
3095
3096 CHECK_LIVE_FRAME (frame);
3097 f = XFRAME (frame);
3098
3099 /* Ignore redraw requests, if frame has no glyphs yet.
3100 (Implementation note: It still has to be checked why we are
3101 called so early here). */
3102 if (!glyphs_initialized_initially_p)
3103 return Qnil;
3104
3105 update_begin (f);
3106 #ifdef MSDOS
3107 if (FRAME_MSDOS_P (f))
3108 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3109 #endif
3110 clear_frame (f);
3111 clear_current_matrices (f);
3112 update_end (f);
3113 if (FRAME_TERMCAP_P (f))
3114 fflush (FRAME_TTY (f)->output);
3115 windows_or_buffers_changed++;
3116 /* Mark all windows as inaccurate, so that every window will have
3117 its redisplay done. */
3118 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3119 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3120 f->garbaged = 0;
3121 return Qnil;
3122 }
3123
3124
3125 /* Redraw frame F. This is nothing more than a call to the Lisp
3126 function redraw-frame. */
3127
3128 void
3129 redraw_frame (struct frame *f)
3130 {
3131 Lisp_Object frame;
3132 XSETFRAME (frame, f);
3133 Fredraw_frame (frame);
3134 }
3135
3136
3137 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3138 doc: /* Clear and redisplay all visible frames. */)
3139 (void)
3140 {
3141 Lisp_Object tail, frame;
3142
3143 FOR_EACH_FRAME (tail, frame)
3144 if (FRAME_VISIBLE_P (XFRAME (frame)))
3145 Fredraw_frame (frame);
3146
3147 return Qnil;
3148 }
3149
3150
3151 \f
3152 /***********************************************************************
3153 Frame Update
3154 ***********************************************************************/
3155
3156 /* Update frame F based on the data in desired matrices.
3157
3158 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3159 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3160 scrolling.
3161
3162 Value is non-zero if redisplay was stopped due to pending input. */
3163
3164 int
3165 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3166 {
3167 /* 1 means display has been paused because of pending input. */
3168 int paused_p;
3169 struct window *root_window = XWINDOW (f->root_window);
3170
3171 if (redisplay_dont_pause)
3172 force_p = 1;
3173 else if (NILP (Vredisplay_preemption_period))
3174 force_p = 1;
3175 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3176 {
3177 double p = XFLOATINT (Vredisplay_preemption_period);
3178
3179 if (detect_input_pending_ignore_squeezables ())
3180 {
3181 paused_p = 1;
3182 goto do_pause;
3183 }
3184
3185 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3186 preemption_next_check = add_emacs_time (current_emacs_time (),
3187 preemption_period);
3188 }
3189
3190 if (FRAME_WINDOW_P (f))
3191 {
3192 /* We are working on window matrix basis. All windows whose
3193 flag must_be_updated_p is set have to be updated. */
3194
3195 /* Record that we are not working on frame matrices. */
3196 set_frame_matrix_frame (NULL);
3197
3198 /* Update all windows in the window tree of F, maybe stopping
3199 when pending input is detected. */
3200 update_begin (f);
3201
3202 /* Update the menu bar on X frames that don't have toolkit
3203 support. */
3204 if (WINDOWP (f->menu_bar_window))
3205 update_window (XWINDOW (f->menu_bar_window), 1);
3206
3207 /* Update the tool-bar window, if present. */
3208 if (WINDOWP (f->tool_bar_window))
3209 {
3210 struct window *w = XWINDOW (f->tool_bar_window);
3211
3212 /* Update tool-bar window. */
3213 if (w->must_be_updated_p)
3214 {
3215 Lisp_Object tem;
3216
3217 update_window (w, 1);
3218 w->must_be_updated_p = 0;
3219
3220 /* Swap tool-bar strings. We swap because we want to
3221 reuse strings. */
3222 tem = f->current_tool_bar_string;
3223 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3224 fset_desired_tool_bar_string (f, tem);
3225 }
3226 }
3227
3228
3229 /* Update windows. */
3230 paused_p = update_window_tree (root_window, force_p);
3231 update_end (f);
3232
3233 /* This flush is a performance bottleneck under X,
3234 and it doesn't seem to be necessary anyway (in general).
3235 It is necessary when resizing the window with the mouse, or
3236 at least the fringes are not redrawn in a timely manner. ++kfs */
3237 if (f->force_flush_display_p)
3238 {
3239 FRAME_RIF (f)->flush_display (f);
3240 f->force_flush_display_p = 0;
3241 }
3242 }
3243 else
3244 {
3245 /* We are working on frame matrix basis. Set the frame on whose
3246 frame matrix we operate. */
3247 set_frame_matrix_frame (f);
3248
3249 /* Build F's desired matrix from window matrices. */
3250 build_frame_matrix (f);
3251
3252 /* Update the display */
3253 update_begin (f);
3254 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3255 update_end (f);
3256
3257 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3258 {
3259 if (FRAME_TTY (f)->termscript)
3260 fflush (FRAME_TTY (f)->termscript);
3261 if (FRAME_TERMCAP_P (f))
3262 fflush (FRAME_TTY (f)->output);
3263 }
3264
3265 /* Check window matrices for lost pointers. */
3266 #ifdef GLYPH_DEBUG
3267 check_window_matrix_pointers (root_window);
3268 add_frame_display_history (f, paused_p);
3269 #endif
3270 }
3271
3272 do_pause:
3273 /* Reset flags indicating that a window should be updated. */
3274 set_window_update_flags (root_window, 0);
3275
3276 display_completed = !paused_p;
3277 return paused_p;
3278 }
3279
3280
3281 \f
3282 /************************************************************************
3283 Window-based updates
3284 ************************************************************************/
3285
3286 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3287 don't stop updating when input is pending. */
3288
3289 static int
3290 update_window_tree (struct window *w, int force_p)
3291 {
3292 int paused_p = 0;
3293
3294 while (w && !paused_p)
3295 {
3296 if (!NILP (w->hchild))
3297 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3298 else if (!NILP (w->vchild))
3299 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3300 else if (w->must_be_updated_p)
3301 paused_p |= update_window (w, force_p);
3302
3303 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3304 }
3305
3306 return paused_p;
3307 }
3308
3309
3310 /* Update window W if its flag must_be_updated_p is non-zero. If
3311 FORCE_P is non-zero, don't stop updating if input is pending. */
3312
3313 void
3314 update_single_window (struct window *w, int force_p)
3315 {
3316 if (w->must_be_updated_p)
3317 {
3318 struct frame *f = XFRAME (WINDOW_FRAME (w));
3319
3320 /* Record that this is not a frame-based redisplay. */
3321 set_frame_matrix_frame (NULL);
3322
3323 if (redisplay_dont_pause)
3324 force_p = 1;
3325 else if (NILP (Vredisplay_preemption_period))
3326 force_p = 1;
3327 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3328 {
3329 double p = XFLOATINT (Vredisplay_preemption_period);
3330 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3331 preemption_next_check = add_emacs_time (current_emacs_time (),
3332 preemption_period);
3333 }
3334
3335 /* Update W. */
3336 update_begin (f);
3337 update_window (w, force_p);
3338 update_end (f);
3339
3340 /* Reset flag in W. */
3341 w->must_be_updated_p = 0;
3342 }
3343 }
3344
3345 #ifdef HAVE_WINDOW_SYSTEM
3346
3347 /* Redraw lines from the current matrix of window W that are
3348 overlapped by other rows. YB is bottom-most y-position in W. */
3349
3350 static void
3351 redraw_overlapped_rows (struct window *w, int yb)
3352 {
3353 int i;
3354 struct frame *f = XFRAME (WINDOW_FRAME (w));
3355
3356 /* If rows overlapping others have been changed, the rows being
3357 overlapped have to be redrawn. This won't draw lines that have
3358 already been drawn in update_window_line because overlapped_p in
3359 desired rows is 0, so after row assignment overlapped_p in
3360 current rows is 0. */
3361 for (i = 0; i < w->current_matrix->nrows; ++i)
3362 {
3363 struct glyph_row *row = w->current_matrix->rows + i;
3364
3365 if (!row->enabled_p)
3366 break;
3367 else if (row->mode_line_p)
3368 continue;
3369
3370 if (row->overlapped_p)
3371 {
3372 enum glyph_row_area area;
3373
3374 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3375 {
3376 updated_row = row;
3377 updated_area = area;
3378 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3379 area == TEXT_AREA ? row->x : 0);
3380 if (row->used[area])
3381 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3382 row->used[area]);
3383 FRAME_RIF (f)->clear_end_of_line (-1);
3384 }
3385
3386 row->overlapped_p = 0;
3387 }
3388
3389 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3390 break;
3391 }
3392 }
3393
3394
3395 /* Redraw lines from the current matrix of window W that overlap
3396 others. YB is bottom-most y-position in W. */
3397
3398 static void
3399 redraw_overlapping_rows (struct window *w, int yb)
3400 {
3401 int i, bottom_y;
3402 struct glyph_row *row;
3403 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3404
3405 for (i = 0; i < w->current_matrix->nrows; ++i)
3406 {
3407 row = w->current_matrix->rows + i;
3408
3409 if (!row->enabled_p)
3410 break;
3411 else if (row->mode_line_p)
3412 continue;
3413
3414 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3415
3416 if (row->overlapping_p)
3417 {
3418 int overlaps = 0;
3419
3420 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3421 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3422 overlaps |= OVERLAPS_PRED;
3423 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3424 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3425 overlaps |= OVERLAPS_SUCC;
3426
3427 if (overlaps)
3428 {
3429 if (row->used[LEFT_MARGIN_AREA])
3430 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3431
3432 if (row->used[TEXT_AREA])
3433 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3434
3435 if (row->used[RIGHT_MARGIN_AREA])
3436 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3437
3438 /* Record in neighbor rows that ROW overwrites part of
3439 their display. */
3440 if (overlaps & OVERLAPS_PRED)
3441 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3442 if (overlaps & OVERLAPS_SUCC)
3443 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3444 }
3445 }
3446
3447 if (bottom_y >= yb)
3448 break;
3449 }
3450 }
3451
3452 #endif /* HAVE_WINDOW_SYSTEM */
3453
3454
3455 #if defined GLYPH_DEBUG && 0
3456
3457 /* Check that no row in the current matrix of window W is enabled
3458 which is below what's displayed in the window. */
3459
3460 static void
3461 check_current_matrix_flags (struct window *w)
3462 {
3463 int last_seen_p = 0;
3464 int i, yb = window_text_bottom_y (w);
3465
3466 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3467 {
3468 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3469 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3470 last_seen_p = 1;
3471 else if (last_seen_p && row->enabled_p)
3472 abort ();
3473 }
3474 }
3475
3476 #endif /* GLYPH_DEBUG */
3477
3478
3479 /* Update display of window W. FORCE_P non-zero means that we should
3480 not stop when detecting pending input. */
3481
3482 static int
3483 update_window (struct window *w, int force_p)
3484 {
3485 struct glyph_matrix *desired_matrix = w->desired_matrix;
3486 int paused_p;
3487 #if !PERIODIC_PREEMPTION_CHECKING
3488 int preempt_count = baud_rate / 2400 + 1;
3489 #endif
3490 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3491 #ifdef GLYPH_DEBUG
3492 /* Check that W's frame doesn't have glyph matrices. */
3493 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3494 #endif
3495
3496 /* Check pending input the first time so that we can quickly return. */
3497 #if !PERIODIC_PREEMPTION_CHECKING
3498 if (!force_p)
3499 detect_input_pending_ignore_squeezables ();
3500 #endif
3501
3502 /* If forced to complete the update, or if no input is pending, do
3503 the update. */
3504 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3505 {
3506 struct glyph_row *row, *end;
3507 struct glyph_row *mode_line_row;
3508 struct glyph_row *header_line_row;
3509 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3510 #if ! PERIODIC_PREEMPTION_CHECKING
3511 int n_updated = 0;
3512 #endif
3513
3514 rif->update_window_begin_hook (w);
3515 yb = window_text_bottom_y (w);
3516 row = desired_matrix->rows;
3517 end = row + desired_matrix->nrows - 1;
3518
3519 /* Take note of the header line, if there is one. We will
3520 update it below, after updating all of the window's lines. */
3521 if (row->mode_line_p)
3522 {
3523 header_line_row = row;
3524 ++row;
3525 }
3526 else
3527 header_line_row = NULL;
3528
3529 /* Update the mode line, if necessary. */
3530 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3531 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3532 {
3533 mode_line_row->y = yb;
3534 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3535 desired_matrix),
3536 &mouse_face_overwritten_p);
3537 }
3538
3539 /* Find first enabled row. Optimizations in redisplay_internal
3540 may lead to an update with only one row enabled. There may
3541 be also completely empty matrices. */
3542 while (row < end && !row->enabled_p)
3543 ++row;
3544
3545 /* Try reusing part of the display by copying. */
3546 if (row < end && !desired_matrix->no_scrolling_p)
3547 {
3548 int rc = scrolling_window (w, header_line_row != NULL);
3549 if (rc < 0)
3550 {
3551 /* All rows were found to be equal. */
3552 paused_p = 0;
3553 goto set_cursor;
3554 }
3555 else if (rc > 0)
3556 {
3557 /* We've scrolled the display. */
3558 force_p = 1;
3559 changed_p = 1;
3560 }
3561 }
3562
3563 /* Update the rest of the lines. */
3564 for (; row < end && (force_p || !input_pending); ++row)
3565 /* scrolling_window resets the enabled_p flag of the rows it
3566 reuses from current_matrix. */
3567 if (row->enabled_p)
3568 {
3569 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3570 int i;
3571
3572 /* We'll have to play a little bit with when to
3573 detect_input_pending. If it's done too often,
3574 scrolling large windows with repeated scroll-up
3575 commands will too quickly pause redisplay. */
3576 #if PERIODIC_PREEMPTION_CHECKING
3577 if (!force_p)
3578 {
3579 EMACS_TIME tm = current_emacs_time ();
3580 if (EMACS_TIME_LT (preemption_next_check, tm))
3581 {
3582 preemption_next_check = add_emacs_time (tm,
3583 preemption_period);
3584 if (detect_input_pending_ignore_squeezables ())
3585 break;
3586 }
3587 }
3588 #else
3589 if (!force_p && ++n_updated % preempt_count == 0)
3590 detect_input_pending_ignore_squeezables ();
3591 #endif
3592 changed_p |= update_window_line (w, vpos,
3593 &mouse_face_overwritten_p);
3594
3595 /* Mark all rows below the last visible one in the current
3596 matrix as invalid. This is necessary because of
3597 variable line heights. Consider the case of three
3598 successive redisplays, where the first displays 5
3599 lines, the second 3 lines, and the third 5 lines again.
3600 If the second redisplay wouldn't mark rows in the
3601 current matrix invalid, the third redisplay might be
3602 tempted to optimize redisplay based on lines displayed
3603 in the first redisplay. */
3604 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3605 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3606 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3607 }
3608
3609 /* Was display preempted? */
3610 paused_p = row < end;
3611
3612 set_cursor:
3613
3614 /* Update the header line after scrolling because a new header
3615 line would otherwise overwrite lines at the top of the window
3616 that can be scrolled. */
3617 if (header_line_row && header_line_row->enabled_p)
3618 {
3619 header_line_row->y = 0;
3620 update_window_line (w, 0, &mouse_face_overwritten_p);
3621 }
3622
3623 /* Fix the appearance of overlapping/overlapped rows. */
3624 if (!paused_p && !w->pseudo_window_p)
3625 {
3626 #ifdef HAVE_WINDOW_SYSTEM
3627 if (changed_p && rif->fix_overlapping_area)
3628 {
3629 redraw_overlapped_rows (w, yb);
3630 redraw_overlapping_rows (w, yb);
3631 }
3632 #endif
3633
3634 /* Make cursor visible at cursor position of W. */
3635 set_window_cursor_after_update (w);
3636
3637 #if 0 /* Check that current matrix invariants are satisfied. This is
3638 for debugging only. See the comment of check_matrix_invariants. */
3639 IF_DEBUG (check_matrix_invariants (w));
3640 #endif
3641 }
3642
3643 #ifdef GLYPH_DEBUG
3644 /* Remember the redisplay method used to display the matrix. */
3645 strcpy (w->current_matrix->method, w->desired_matrix->method);
3646 #endif
3647
3648 #ifdef HAVE_WINDOW_SYSTEM
3649 update_window_fringes (w, 0);
3650 #endif
3651
3652 /* End the update of window W. Don't set the cursor if we
3653 paused updating the display because in this case,
3654 set_window_cursor_after_update hasn't been called, and
3655 output_cursor doesn't contain the cursor location. */
3656 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3657 }
3658 else
3659 paused_p = 1;
3660
3661 #ifdef GLYPH_DEBUG
3662 /* check_current_matrix_flags (w); */
3663 add_window_display_history (w, w->current_matrix->method, paused_p);
3664 #endif
3665
3666 clear_glyph_matrix (desired_matrix);
3667
3668 return paused_p;
3669 }
3670
3671
3672 /* Update the display of area AREA in window W, row number VPOS.
3673 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3674
3675 static void
3676 update_marginal_area (struct window *w, int area, int vpos)
3677 {
3678 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3679 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3680
3681 /* Let functions in xterm.c know what area subsequent X positions
3682 will be relative to. */
3683 updated_area = area;
3684
3685 /* Set cursor to start of glyphs, write them, and clear to the end
3686 of the area. I don't think that something more sophisticated is
3687 necessary here, since marginal areas will not be the default. */
3688 rif->cursor_to (vpos, 0, desired_row->y, 0);
3689 if (desired_row->used[area])
3690 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3691 rif->clear_end_of_line (-1);
3692 }
3693
3694
3695 /* Update the display of the text area of row VPOS in window W.
3696 Value is non-zero if display has changed. */
3697
3698 static int
3699 update_text_area (struct window *w, int vpos)
3700 {
3701 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3702 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3703 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3704 int changed_p = 0;
3705
3706 /* Let functions in xterm.c know what area subsequent X positions
3707 will be relative to. */
3708 updated_area = TEXT_AREA;
3709
3710 /* If rows are at different X or Y, or rows have different height,
3711 or the current row is marked invalid, write the entire line. */
3712 if (!current_row->enabled_p
3713 || desired_row->y != current_row->y
3714 || desired_row->ascent != current_row->ascent
3715 || desired_row->phys_ascent != current_row->phys_ascent
3716 || desired_row->phys_height != current_row->phys_height
3717 || desired_row->visible_height != current_row->visible_height
3718 || current_row->overlapped_p
3719 /* This next line is necessary for correctly redrawing
3720 mouse-face areas after scrolling and other operations.
3721 However, it causes excessive flickering when mouse is moved
3722 across the mode line. Luckily, turning it off for the mode
3723 line doesn't seem to hurt anything. -- cyd.
3724 But it is still needed for the header line. -- kfs. */
3725 || (current_row->mouse_face_p
3726 && !(current_row->mode_line_p && vpos > 0))
3727 || current_row->x != desired_row->x)
3728 {
3729 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3730
3731 if (desired_row->used[TEXT_AREA])
3732 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3733 desired_row->used[TEXT_AREA]);
3734
3735 /* Clear to end of window. */
3736 rif->clear_end_of_line (-1);
3737 changed_p = 1;
3738
3739 /* This erases the cursor. We do this here because
3740 notice_overwritten_cursor cannot easily check this, which
3741 might indicate that the whole functionality of
3742 notice_overwritten_cursor would better be implemented here.
3743 On the other hand, we need notice_overwritten_cursor as long
3744 as mouse highlighting is done asynchronously outside of
3745 redisplay. */
3746 if (vpos == w->phys_cursor.vpos)
3747 w->phys_cursor_on_p = 0;
3748 }
3749 else
3750 {
3751 int stop, i, x;
3752 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3753 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3754 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3755 int desired_stop_pos = desired_row->used[TEXT_AREA];
3756 int abort_skipping = 0;
3757
3758 /* If the desired row extends its face to the text area end, and
3759 unless the current row also does so at the same position,
3760 make sure we write at least one glyph, so that the face
3761 extension actually takes place. */
3762 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3763 && (desired_stop_pos < current_row->used[TEXT_AREA]
3764 || (desired_stop_pos == current_row->used[TEXT_AREA]
3765 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3766 --desired_stop_pos;
3767
3768 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3769 i = 0;
3770 x = desired_row->x;
3771
3772 /* Loop over glyphs that current and desired row may have
3773 in common. */
3774 while (i < stop)
3775 {
3776 int can_skip_p = !abort_skipping;
3777
3778 /* Skip over glyphs that both rows have in common. These
3779 don't have to be written. We can't skip if the last
3780 current glyph overlaps the glyph to its right. For
3781 example, consider a current row of `if ' with the `f' in
3782 Courier bold so that it overlaps the ` ' to its right.
3783 If the desired row is ` ', we would skip over the space
3784 after the `if' and there would remain a pixel from the
3785 `f' on the screen. */
3786 if (overlapping_glyphs_p && i > 0)
3787 {
3788 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3789 int left, right;
3790
3791 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3792 &left, &right);
3793 can_skip_p = (right == 0 && !abort_skipping);
3794 }
3795
3796 if (can_skip_p)
3797 {
3798 int start_hpos = i;
3799
3800 while (i < stop
3801 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3802 {
3803 x += desired_glyph->pixel_width;
3804 ++desired_glyph, ++current_glyph, ++i;
3805 }
3806
3807 /* Consider the case that the current row contains "xxx
3808 ppp ggg" in italic Courier font, and the desired row
3809 is "xxx ggg". The character `p' has lbearing, `g'
3810 has not. The loop above will stop in front of the
3811 first `p' in the current row. If we would start
3812 writing glyphs there, we wouldn't erase the lbearing
3813 of the `p'. The rest of the lbearing problem is then
3814 taken care of by draw_glyphs. */
3815 if (overlapping_glyphs_p
3816 && i > 0
3817 && i < current_row->used[TEXT_AREA]
3818 && (current_row->used[TEXT_AREA]
3819 != desired_row->used[TEXT_AREA]))
3820 {
3821 int left, right;
3822
3823 rif->get_glyph_overhangs (current_glyph,
3824 XFRAME (w->frame),
3825 &left, &right);
3826 while (left > 0 && i > 0)
3827 {
3828 --i, --desired_glyph, --current_glyph;
3829 x -= desired_glyph->pixel_width;
3830 left -= desired_glyph->pixel_width;
3831 }
3832
3833 /* Abort the skipping algorithm if we end up before
3834 our starting point, to avoid looping (bug#1070).
3835 This can happen when the lbearing is larger than
3836 the pixel width. */
3837 abort_skipping = (i < start_hpos);
3838 }
3839 }
3840
3841 /* Try to avoid writing the entire rest of the desired row
3842 by looking for a resync point. This mainly prevents
3843 mode line flickering in the case the mode line is in
3844 fixed-pitch font, which it usually will be. */
3845 if (i < desired_row->used[TEXT_AREA])
3846 {
3847 int start_x = x, start_hpos = i;
3848 struct glyph *start = desired_glyph;
3849 int current_x = x;
3850 int skip_first_p = !can_skip_p;
3851
3852 /* Find the next glyph that's equal again. */
3853 while (i < stop
3854 && (skip_first_p
3855 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3856 && x == current_x)
3857 {
3858 x += desired_glyph->pixel_width;
3859 current_x += current_glyph->pixel_width;
3860 ++desired_glyph, ++current_glyph, ++i;
3861 skip_first_p = 0;
3862 }
3863
3864 if (i == start_hpos || x != current_x)
3865 {
3866 i = start_hpos;
3867 x = start_x;
3868 desired_glyph = start;
3869 break;
3870 }
3871
3872 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3873 rif->write_glyphs (start, i - start_hpos);
3874 changed_p = 1;
3875 }
3876 }
3877
3878 /* Write the rest. */
3879 if (i < desired_row->used[TEXT_AREA])
3880 {
3881 rif->cursor_to (vpos, i, desired_row->y, x);
3882 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3883 changed_p = 1;
3884 }
3885
3886 /* Maybe clear to end of line. */
3887 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3888 {
3889 /* If new row extends to the end of the text area, nothing
3890 has to be cleared, if and only if we did a write_glyphs
3891 above. This is made sure by setting desired_stop_pos
3892 appropriately above. */
3893 eassert (i < desired_row->used[TEXT_AREA]
3894 || ((desired_row->used[TEXT_AREA]
3895 == current_row->used[TEXT_AREA])
3896 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3897 }
3898 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3899 {
3900 /* If old row extends to the end of the text area, clear. */
3901 if (i >= desired_row->used[TEXT_AREA])
3902 rif->cursor_to (vpos, i, desired_row->y,
3903 desired_row->pixel_width);
3904 rif->clear_end_of_line (-1);
3905 changed_p = 1;
3906 }
3907 else if (desired_row->pixel_width < current_row->pixel_width)
3908 {
3909 /* Otherwise clear to the end of the old row. Everything
3910 after that position should be clear already. */
3911 int xlim;
3912
3913 if (i >= desired_row->used[TEXT_AREA])
3914 rif->cursor_to (vpos, i, desired_row->y,
3915 desired_row->pixel_width);
3916
3917 /* If cursor is displayed at the end of the line, make sure
3918 it's cleared. Nowadays we don't have a phys_cursor_glyph
3919 with which to erase the cursor (because this method
3920 doesn't work with lbearing/rbearing), so we must do it
3921 this way. */
3922 if (vpos == w->phys_cursor.vpos
3923 && (desired_row->reversed_p
3924 ? (w->phys_cursor.hpos < 0)
3925 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3926 {
3927 w->phys_cursor_on_p = 0;
3928 xlim = -1;
3929 }
3930 else
3931 xlim = current_row->pixel_width;
3932 rif->clear_end_of_line (xlim);
3933 changed_p = 1;
3934 }
3935 }
3936
3937 return changed_p;
3938 }
3939
3940
3941 /* Update row VPOS in window W. Value is non-zero if display has been
3942 changed. */
3943
3944 static int
3945 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3946 {
3947 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3948 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3949 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3950 int changed_p = 0;
3951
3952 /* Set the row being updated. This is important to let xterm.c
3953 know what line height values are in effect. */
3954 updated_row = desired_row;
3955
3956 /* A row can be completely invisible in case a desired matrix was
3957 built with a vscroll and then make_cursor_line_fully_visible shifts
3958 the matrix. Make sure to make such rows current anyway, since
3959 we need the correct y-position, for example, in the current matrix. */
3960 if (desired_row->mode_line_p
3961 || desired_row->visible_height > 0)
3962 {
3963 eassert (desired_row->enabled_p);
3964
3965 /* Update display of the left margin area, if there is one. */
3966 if (!desired_row->full_width_p
3967 && !NILP (w->left_margin_cols))
3968 {
3969 changed_p = 1;
3970 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3971 }
3972
3973 /* Update the display of the text area. */
3974 if (update_text_area (w, vpos))
3975 {
3976 changed_p = 1;
3977 if (current_row->mouse_face_p)
3978 *mouse_face_overwritten_p = 1;
3979 }
3980
3981 /* Update display of the right margin area, if there is one. */
3982 if (!desired_row->full_width_p
3983 && !NILP (w->right_margin_cols))
3984 {
3985 changed_p = 1;
3986 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3987 }
3988
3989 /* Draw truncation marks etc. */
3990 if (!current_row->enabled_p
3991 || desired_row->y != current_row->y
3992 || desired_row->visible_height != current_row->visible_height
3993 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3994 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3995 || current_row->redraw_fringe_bitmaps_p
3996 || desired_row->mode_line_p != current_row->mode_line_p
3997 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3998 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3999 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4000 rif->after_update_window_line_hook (desired_row);
4001 }
4002
4003 /* Update current_row from desired_row. */
4004 make_current (w->desired_matrix, w->current_matrix, vpos);
4005 updated_row = NULL;
4006 return changed_p;
4007 }
4008
4009
4010 /* Set the cursor after an update of window W. This function may only
4011 be called from update_window. */
4012
4013 static void
4014 set_window_cursor_after_update (struct window *w)
4015 {
4016 struct frame *f = XFRAME (w->frame);
4017 struct redisplay_interface *rif = FRAME_RIF (f);
4018 int cx, cy, vpos, hpos;
4019
4020 /* Not intended for frame matrix updates. */
4021 eassert (FRAME_WINDOW_P (f));
4022
4023 if (cursor_in_echo_area
4024 && !NILP (echo_area_buffer[0])
4025 /* If we are showing a message instead of the mini-buffer,
4026 show the cursor for the message instead. */
4027 && XWINDOW (minibuf_window) == w
4028 && EQ (minibuf_window, echo_area_window)
4029 /* These cases apply only to the frame that contains
4030 the active mini-buffer window. */
4031 && FRAME_HAS_MINIBUF_P (f)
4032 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4033 {
4034 cx = cy = vpos = hpos = 0;
4035
4036 if (cursor_in_echo_area >= 0)
4037 {
4038 /* If the mini-buffer is several lines high, find the last
4039 line that has any text on it. Note: either all lines
4040 are enabled or none. Otherwise we wouldn't be able to
4041 determine Y. */
4042 struct glyph_row *row, *last_row;
4043 struct glyph *glyph;
4044 int yb = window_text_bottom_y (w);
4045
4046 last_row = NULL;
4047 row = w->current_matrix->rows;
4048 while (row->enabled_p
4049 && (last_row == NULL
4050 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4051 {
4052 if (row->used[TEXT_AREA]
4053 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4054 last_row = row;
4055 ++row;
4056 }
4057
4058 if (last_row)
4059 {
4060 struct glyph *start = last_row->glyphs[TEXT_AREA];
4061 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4062
4063 while (last > start && last->charpos < 0)
4064 --last;
4065
4066 for (glyph = start; glyph < last; ++glyph)
4067 {
4068 cx += glyph->pixel_width;
4069 ++hpos;
4070 }
4071
4072 cy = last_row->y;
4073 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4074 }
4075 }
4076 }
4077 else
4078 {
4079 cx = w->cursor.x;
4080 cy = w->cursor.y;
4081 hpos = w->cursor.hpos;
4082 vpos = w->cursor.vpos;
4083 }
4084
4085 /* Window cursor can be out of sync for horizontally split windows. */
4086 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4087 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4088 vpos = max (0, vpos);
4089 vpos = min (w->current_matrix->nrows - 1, vpos);
4090 rif->cursor_to (vpos, hpos, cy, cx);
4091 }
4092
4093
4094 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4095 tree rooted at W. */
4096
4097 void
4098 set_window_update_flags (struct window *w, int on_p)
4099 {
4100 while (w)
4101 {
4102 if (!NILP (w->hchild))
4103 set_window_update_flags (XWINDOW (w->hchild), on_p);
4104 else if (!NILP (w->vchild))
4105 set_window_update_flags (XWINDOW (w->vchild), on_p);
4106 else
4107 w->must_be_updated_p = on_p;
4108
4109 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4110 }
4111 }
4112
4113
4114 \f
4115 /***********************************************************************
4116 Window-Based Scrolling
4117 ***********************************************************************/
4118
4119 /* Structure describing rows in scrolling_window. */
4120
4121 struct row_entry
4122 {
4123 /* Number of occurrences of this row in desired and current matrix. */
4124 int old_uses, new_uses;
4125
4126 /* Vpos of row in new matrix. */
4127 int new_line_number;
4128
4129 /* Bucket index of this row_entry in the hash table row_table. */
4130 ptrdiff_t bucket;
4131
4132 /* The row described by this entry. */
4133 struct glyph_row *row;
4134
4135 /* Hash collision chain. */
4136 struct row_entry *next;
4137 };
4138
4139 /* A pool to allocate row_entry structures from, and the size of the
4140 pool. The pool is reallocated in scrolling_window when we find
4141 that we need a larger one. */
4142
4143 static struct row_entry *row_entry_pool;
4144 static ptrdiff_t row_entry_pool_size;
4145
4146 /* Index of next free entry in row_entry_pool. */
4147
4148 static ptrdiff_t row_entry_idx;
4149
4150 /* The hash table used during scrolling, and the table's size. This
4151 table is used to quickly identify equal rows in the desired and
4152 current matrix. */
4153
4154 static struct row_entry **row_table;
4155 static ptrdiff_t row_table_size;
4156
4157 /* Vectors of pointers to row_entry structures belonging to the
4158 current and desired matrix, and the size of the vectors. */
4159
4160 static struct row_entry **old_lines, **new_lines;
4161 static ptrdiff_t old_lines_size, new_lines_size;
4162
4163 /* A pool to allocate run structures from, and its size. */
4164
4165 static struct run *run_pool;
4166 static ptrdiff_t runs_size;
4167
4168 /* A vector of runs of lines found during scrolling. */
4169
4170 static struct run **runs;
4171
4172 /* Add glyph row ROW to the scrolling hash table. */
4173
4174 static inline struct row_entry *
4175 add_row_entry (struct glyph_row *row)
4176 {
4177 struct row_entry *entry;
4178 ptrdiff_t i = row->hash % row_table_size;
4179
4180 entry = row_table[i];
4181 eassert (entry || verify_row_hash (row));
4182 while (entry && !row_equal_p (entry->row, row, 1))
4183 entry = entry->next;
4184
4185 if (entry == NULL)
4186 {
4187 entry = row_entry_pool + row_entry_idx++;
4188 entry->row = row;
4189 entry->old_uses = entry->new_uses = 0;
4190 entry->new_line_number = 0;
4191 entry->bucket = i;
4192 entry->next = row_table[i];
4193 row_table[i] = entry;
4194 }
4195
4196 return entry;
4197 }
4198
4199
4200 /* Try to reuse part of the current display of W by scrolling lines.
4201 HEADER_LINE_P non-zero means W has a header line.
4202
4203 The algorithm is taken from Communications of the ACM, Apr78 "A
4204 Technique for Isolating Differences Between Files." It should take
4205 O(N) time.
4206
4207 A short outline of the steps of the algorithm
4208
4209 1. Skip lines equal at the start and end of both matrices.
4210
4211 2. Enter rows in the current and desired matrix into a symbol
4212 table, counting how often they appear in both matrices.
4213
4214 3. Rows that appear exactly once in both matrices serve as anchors,
4215 i.e. we assume that such lines are likely to have been moved.
4216
4217 4. Starting from anchor lines, extend regions to be scrolled both
4218 forward and backward.
4219
4220 Value is
4221
4222 -1 if all rows were found to be equal.
4223 0 to indicate that we did not scroll the display, or
4224 1 if we did scroll. */
4225
4226 static int
4227 scrolling_window (struct window *w, int header_line_p)
4228 {
4229 struct glyph_matrix *desired_matrix = w->desired_matrix;
4230 struct glyph_matrix *current_matrix = w->current_matrix;
4231 int yb = window_text_bottom_y (w);
4232 ptrdiff_t i;
4233 int j, first_old, first_new, last_old, last_new;
4234 int nruns, run_idx;
4235 ptrdiff_t n;
4236 struct row_entry *entry;
4237 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4238
4239 /* Skip over rows equal at the start. */
4240 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4241 {
4242 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4243 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4244
4245 if (c->enabled_p
4246 && d->enabled_p
4247 && !d->redraw_fringe_bitmaps_p
4248 && c->y == d->y
4249 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4250 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4251 && row_equal_p (c, d, 1))
4252 {
4253 assign_row (c, d);
4254 d->enabled_p = 0;
4255 }
4256 else
4257 break;
4258 }
4259
4260 /* Give up if some rows in the desired matrix are not enabled. */
4261 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4262 return -1;
4263
4264 first_old = first_new = i;
4265
4266 /* Set last_new to the index + 1 of the row that reaches the
4267 bottom boundary in the desired matrix. Give up if we find a
4268 disabled row before we reach the bottom boundary. */
4269 i = first_new + 1;
4270 while (i < desired_matrix->nrows - 1)
4271 {
4272 int bottom;
4273
4274 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4275 return 0;
4276 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4277 if (bottom <= yb)
4278 ++i;
4279 if (bottom >= yb)
4280 break;
4281 }
4282
4283 last_new = i;
4284
4285 /* Set last_old to the index + 1 of the row that reaches the bottom
4286 boundary in the current matrix. We don't look at the enabled
4287 flag here because we plan to reuse part of the display even if
4288 other parts are disabled. */
4289 i = first_old + 1;
4290 while (i < current_matrix->nrows - 1)
4291 {
4292 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4293 if (bottom <= yb)
4294 ++i;
4295 if (bottom >= yb)
4296 break;
4297 }
4298
4299 last_old = i;
4300
4301 /* Skip over rows equal at the bottom. */
4302 i = last_new;
4303 j = last_old;
4304 while (i - 1 > first_new
4305 && j - 1 > first_old
4306 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4307 && (MATRIX_ROW (current_matrix, j - 1)->y
4308 == MATRIX_ROW (desired_matrix, i - 1)->y)
4309 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4310 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4311 MATRIX_ROW (current_matrix, j - 1), 1))
4312 --i, --j;
4313 last_new = i;
4314 last_old = j;
4315
4316 /* Nothing to do if all rows are equal. */
4317 if (last_new == first_new)
4318 return 0;
4319
4320 /* Check for integer overflow in size calculation.
4321
4322 If next_almost_prime checks (N) for divisibility by 2..10, then
4323 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4324 So, set next_almost_prime_increment_max to 10.
4325
4326 It's just a coincidence that next_almost_prime_increment_max ==
4327 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4328 13, then next_almost_prime_increment_max would be 14, e.g.,
4329 because next_almost_prime (113) would be 127. */
4330 {
4331 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4332 enum { next_almost_prime_increment_max = 10 };
4333 ptrdiff_t row_table_max =
4334 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4335 - next_almost_prime_increment_max);
4336 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4337 if (current_nrows_max < current_matrix->nrows)
4338 memory_full (SIZE_MAX);
4339 }
4340
4341 /* Reallocate vectors, tables etc. if necessary. */
4342
4343 if (current_matrix->nrows > old_lines_size)
4344 old_lines = xpalloc (old_lines, &old_lines_size,
4345 current_matrix->nrows - old_lines_size,
4346 INT_MAX, sizeof *old_lines);
4347
4348 if (desired_matrix->nrows > new_lines_size)
4349 new_lines = xpalloc (new_lines, &new_lines_size,
4350 desired_matrix->nrows - new_lines_size,
4351 INT_MAX, sizeof *new_lines);
4352
4353 n = desired_matrix->nrows;
4354 n += current_matrix->nrows;
4355 if (row_table_size < 3 * n)
4356 {
4357 ptrdiff_t size = next_almost_prime (3 * n);
4358 row_table = xnrealloc (row_table, size, sizeof *row_table);
4359 row_table_size = size;
4360 memset (row_table, 0, size * sizeof *row_table);
4361 }
4362
4363 if (n > row_entry_pool_size)
4364 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4365 n - row_entry_pool_size,
4366 -1, sizeof *row_entry_pool);
4367
4368 if (desired_matrix->nrows > runs_size)
4369 {
4370 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4371 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4372 runs_size = desired_matrix->nrows;
4373 }
4374
4375 nruns = run_idx = 0;
4376 row_entry_idx = 0;
4377
4378 /* Add rows from the current and desired matrix to the hash table
4379 row_hash_table to be able to find equal ones quickly. */
4380
4381 for (i = first_old; i < last_old; ++i)
4382 {
4383 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4384 {
4385 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4386 old_lines[i] = entry;
4387 ++entry->old_uses;
4388 }
4389 else
4390 old_lines[i] = NULL;
4391 }
4392
4393 for (i = first_new; i < last_new; ++i)
4394 {
4395 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4396 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4397 ++entry->new_uses;
4398 entry->new_line_number = i;
4399 new_lines[i] = entry;
4400 }
4401
4402 /* Identify moves based on lines that are unique and equal
4403 in both matrices. */
4404 for (i = first_old; i < last_old;)
4405 if (old_lines[i]
4406 && old_lines[i]->old_uses == 1
4407 && old_lines[i]->new_uses == 1)
4408 {
4409 int p, q;
4410 int new_line = old_lines[i]->new_line_number;
4411 struct run *run = run_pool + run_idx++;
4412
4413 /* Record move. */
4414 run->current_vpos = i;
4415 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4416 run->desired_vpos = new_line;
4417 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4418 run->nrows = 1;
4419 run->height = MATRIX_ROW (current_matrix, i)->height;
4420
4421 /* Extend backward. */
4422 p = i - 1;
4423 q = new_line - 1;
4424 while (p > first_old
4425 && q > first_new
4426 && old_lines[p] == new_lines[q])
4427 {
4428 int h = MATRIX_ROW (current_matrix, p)->height;
4429 --run->current_vpos;
4430 --run->desired_vpos;
4431 ++run->nrows;
4432 run->height += h;
4433 run->desired_y -= h;
4434 run->current_y -= h;
4435 --p, --q;
4436 }
4437
4438 /* Extend forward. */
4439 p = i + 1;
4440 q = new_line + 1;
4441 while (p < last_old
4442 && q < last_new
4443 && old_lines[p] == new_lines[q])
4444 {
4445 int h = MATRIX_ROW (current_matrix, p)->height;
4446 ++run->nrows;
4447 run->height += h;
4448 ++p, ++q;
4449 }
4450
4451 /* Insert run into list of all runs. Order runs by copied
4452 pixel lines. Note that we record runs that don't have to
4453 be copied because they are already in place. This is done
4454 because we can avoid calling update_window_line in this
4455 case. */
4456 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4457 ;
4458 for (q = nruns; q > p; --q)
4459 runs[q] = runs[q - 1];
4460 runs[p] = run;
4461 ++nruns;
4462
4463 i += run->nrows;
4464 }
4465 else
4466 ++i;
4467
4468 /* Do the moves. Do it in a way that we don't overwrite something
4469 we want to copy later on. This is not solvable in general
4470 because there is only one display and we don't have a way to
4471 exchange areas on this display. Example:
4472
4473 +-----------+ +-----------+
4474 | A | | B |
4475 +-----------+ --> +-----------+
4476 | B | | A |
4477 +-----------+ +-----------+
4478
4479 Instead, prefer bigger moves, and invalidate moves that would
4480 copy from where we copied to. */
4481
4482 for (i = 0; i < nruns; ++i)
4483 if (runs[i]->nrows > 0)
4484 {
4485 struct run *r = runs[i];
4486
4487 /* Copy on the display. */
4488 if (r->current_y != r->desired_y)
4489 {
4490 rif->clear_window_mouse_face (w);
4491 rif->scroll_run_hook (w, r);
4492 }
4493
4494 /* Truncate runs that copy to where we copied to, and
4495 invalidate runs that copy from where we copied to. */
4496 for (j = nruns - 1; j > i; --j)
4497 {
4498 struct run *p = runs[j];
4499 int truncated_p = 0;
4500
4501 if (p->nrows > 0
4502 && p->desired_y < r->desired_y + r->height
4503 && p->desired_y + p->height > r->desired_y)
4504 {
4505 if (p->desired_y < r->desired_y)
4506 {
4507 p->nrows = r->desired_vpos - p->desired_vpos;
4508 p->height = r->desired_y - p->desired_y;
4509 truncated_p = 1;
4510 }
4511 else
4512 {
4513 int nrows_copied = (r->desired_vpos + r->nrows
4514 - p->desired_vpos);
4515
4516 if (p->nrows <= nrows_copied)
4517 p->nrows = 0;
4518 else
4519 {
4520 int height_copied = (r->desired_y + r->height
4521 - p->desired_y);
4522
4523 p->current_vpos += nrows_copied;
4524 p->desired_vpos += nrows_copied;
4525 p->nrows -= nrows_copied;
4526 p->current_y += height_copied;
4527 p->desired_y += height_copied;
4528 p->height -= height_copied;
4529 truncated_p = 1;
4530 }
4531 }
4532 }
4533
4534 if (r->current_y != r->desired_y
4535 /* The condition below is equivalent to
4536 ((p->current_y >= r->desired_y
4537 && p->current_y < r->desired_y + r->height)
4538 || (p->current_y + p->height > r->desired_y
4539 && (p->current_y + p->height
4540 <= r->desired_y + r->height)))
4541 because we have 0 < p->height <= r->height. */
4542 && p->current_y < r->desired_y + r->height
4543 && p->current_y + p->height > r->desired_y)
4544 p->nrows = 0;
4545
4546 /* Reorder runs by copied pixel lines if truncated. */
4547 if (truncated_p && p->nrows > 0)
4548 {
4549 int k = nruns - 1;
4550
4551 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4552 k--;
4553 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4554 runs[k] = p;
4555 }
4556 }
4557
4558 /* Assign matrix rows. */
4559 for (j = 0; j < r->nrows; ++j)
4560 {
4561 struct glyph_row *from, *to;
4562 int to_overlapped_p;
4563
4564 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4565 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4566 to_overlapped_p = to->overlapped_p;
4567 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4568 assign_row (to, from);
4569 /* The above `assign_row' actually does swap, so if we had
4570 an overlap in the copy destination of two runs, then
4571 the second run would assign a previously disabled bogus
4572 row. But thanks to the truncation code in the
4573 preceding for-loop, we no longer have such an overlap,
4574 and thus the assigned row should always be enabled. */
4575 eassert (to->enabled_p);
4576 from->enabled_p = 0;
4577 to->overlapped_p = to_overlapped_p;
4578 }
4579 }
4580
4581 /* Clear the hash table, for the next time. */
4582 for (i = 0; i < row_entry_idx; ++i)
4583 row_table[row_entry_pool[i].bucket] = NULL;
4584
4585 /* Value is 1 to indicate that we scrolled the display. */
4586 return 0 < nruns;
4587 }
4588
4589
4590 \f
4591 /************************************************************************
4592 Frame-Based Updates
4593 ************************************************************************/
4594
4595 /* Update the desired frame matrix of frame F.
4596
4597 FORCE_P non-zero means that the update should not be stopped by
4598 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4599 should not be tried.
4600
4601 Value is non-zero if update was stopped due to pending input. */
4602
4603 static int
4604 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4605 {
4606 /* Frame matrices to work on. */
4607 struct glyph_matrix *current_matrix = f->current_matrix;
4608 struct glyph_matrix *desired_matrix = f->desired_matrix;
4609 int i;
4610 int pause_p;
4611 int preempt_count = baud_rate / 2400 + 1;
4612
4613 eassert (current_matrix && desired_matrix);
4614
4615 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4616 calculate_costs (f);
4617
4618 if (preempt_count <= 0)
4619 preempt_count = 1;
4620
4621 #if !PERIODIC_PREEMPTION_CHECKING
4622 if (!force_p && detect_input_pending_ignore_squeezables ())
4623 {
4624 pause_p = 1;
4625 goto do_pause;
4626 }
4627 #endif
4628
4629 /* If we cannot insert/delete lines, it's no use trying it. */
4630 if (!FRAME_LINE_INS_DEL_OK (f))
4631 inhibit_id_p = 1;
4632
4633 /* See if any of the desired lines are enabled; don't compute for
4634 i/d line if just want cursor motion. */
4635 for (i = 0; i < desired_matrix->nrows; i++)
4636 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4637 break;
4638
4639 /* Try doing i/d line, if not yet inhibited. */
4640 if (!inhibit_id_p && i < desired_matrix->nrows)
4641 force_p |= scrolling (f);
4642
4643 /* Update the individual lines as needed. Do bottom line first. */
4644 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4645 update_frame_line (f, desired_matrix->nrows - 1);
4646
4647 /* Now update the rest of the lines. */
4648 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4649 {
4650 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4651 {
4652 if (FRAME_TERMCAP_P (f))
4653 {
4654 /* Flush out every so many lines.
4655 Also flush out if likely to have more than 1k buffered
4656 otherwise. I'm told that some telnet connections get
4657 really screwed by more than 1k output at once. */
4658 FILE *display_output = FRAME_TTY (f)->output;
4659 if (display_output)
4660 {
4661 int outq = PENDING_OUTPUT_COUNT (display_output);
4662 if (outq > 900
4663 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4664 {
4665 fflush (display_output);
4666 if (preempt_count == 1)
4667 {
4668 #ifdef EMACS_OUTQSIZE
4669 if (EMACS_OUTQSIZE (0, &outq) < 0)
4670 /* Probably not a tty. Ignore the error and reset
4671 the outq count. */
4672 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4673 #endif
4674 outq *= 10;
4675 if (baud_rate <= outq && baud_rate > 0)
4676 sleep (outq / baud_rate);
4677 }
4678 }
4679 }
4680 }
4681
4682 #if PERIODIC_PREEMPTION_CHECKING
4683 if (!force_p)
4684 {
4685 EMACS_TIME tm = current_emacs_time ();
4686 if (EMACS_TIME_LT (preemption_next_check, tm))
4687 {
4688 preemption_next_check = add_emacs_time (tm, preemption_period);
4689 if (detect_input_pending_ignore_squeezables ())
4690 break;
4691 }
4692 }
4693 #else
4694 if (!force_p && (i - 1) % preempt_count == 0)
4695 detect_input_pending_ignore_squeezables ();
4696 #endif
4697
4698 update_frame_line (f, i);
4699 }
4700 }
4701
4702 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4703
4704 /* Now just clean up termcap drivers and set cursor, etc. */
4705 if (!pause_p)
4706 {
4707 if ((cursor_in_echo_area
4708 /* If we are showing a message instead of the mini-buffer,
4709 show the cursor for the message instead of for the
4710 (now hidden) mini-buffer contents. */
4711 || (EQ (minibuf_window, selected_window)
4712 && EQ (minibuf_window, echo_area_window)
4713 && !NILP (echo_area_buffer[0])))
4714 /* These cases apply only to the frame that contains
4715 the active mini-buffer window. */
4716 && FRAME_HAS_MINIBUF_P (f)
4717 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4718 {
4719 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4720 int row, col;
4721
4722 if (cursor_in_echo_area < 0)
4723 {
4724 /* Negative value of cursor_in_echo_area means put
4725 cursor at beginning of line. */
4726 row = top;
4727 col = 0;
4728 }
4729 else
4730 {
4731 /* Positive value of cursor_in_echo_area means put
4732 cursor at the end of the prompt. If the mini-buffer
4733 is several lines high, find the last line that has
4734 any text on it. */
4735 row = FRAME_LINES (f);
4736 do
4737 {
4738 --row;
4739 col = 0;
4740
4741 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4742 {
4743 /* Frame rows are filled up with spaces that
4744 must be ignored here. */
4745 struct glyph_row *r = MATRIX_ROW (current_matrix,
4746 row);
4747 struct glyph *start = r->glyphs[TEXT_AREA];
4748 struct glyph *last = start + r->used[TEXT_AREA];
4749
4750 while (last > start
4751 && (last - 1)->charpos < 0)
4752 --last;
4753
4754 col = last - start;
4755 }
4756 }
4757 while (row > top && col == 0);
4758
4759 /* Make sure COL is not out of range. */
4760 if (col >= FRAME_CURSOR_X_LIMIT (f))
4761 {
4762 /* If we have another row, advance cursor into it. */
4763 if (row < FRAME_LINES (f) - 1)
4764 {
4765 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4766 row++;
4767 }
4768 /* Otherwise move it back in range. */
4769 else
4770 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4771 }
4772 }
4773
4774 cursor_to (f, row, col);
4775 }
4776 else
4777 {
4778 /* We have only one cursor on terminal frames. Use it to
4779 display the cursor of the selected window. */
4780 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4781 if (w->cursor.vpos >= 0
4782 /* The cursor vpos may be temporarily out of bounds
4783 in the following situation: There is one window,
4784 with the cursor in the lower half of it. The window
4785 is split, and a message causes a redisplay before
4786 a new cursor position has been computed. */
4787 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4788 {
4789 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4790 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4791
4792 if (INTEGERP (w->left_margin_cols))
4793 x += XFASTINT (w->left_margin_cols);
4794
4795 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4796 cursor_to (f, y, x);
4797 }
4798 }
4799 }
4800
4801 #if !PERIODIC_PREEMPTION_CHECKING
4802 do_pause:
4803 #endif
4804
4805 clear_desired_matrices (f);
4806 return pause_p;
4807 }
4808
4809
4810 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4811
4812 static int
4813 scrolling (struct frame *frame)
4814 {
4815 int unchanged_at_top, unchanged_at_bottom;
4816 int window_size;
4817 int changed_lines;
4818 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4819 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4820 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4821 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4822 register int i;
4823 int free_at_end_vpos = FRAME_LINES (frame);
4824 struct glyph_matrix *current_matrix = frame->current_matrix;
4825 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4826
4827 if (!current_matrix)
4828 abort ();
4829
4830 /* Compute hash codes of all the lines. Also calculate number of
4831 changed lines, number of unchanged lines at the beginning, and
4832 number of unchanged lines at the end. */
4833 changed_lines = 0;
4834 unchanged_at_top = 0;
4835 unchanged_at_bottom = FRAME_LINES (frame);
4836 for (i = 0; i < FRAME_LINES (frame); i++)
4837 {
4838 /* Give up on this scrolling if some old lines are not enabled. */
4839 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4840 return 0;
4841 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4842 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4843 {
4844 /* This line cannot be redrawn, so don't let scrolling mess it. */
4845 new_hash[i] = old_hash[i];
4846 #define INFINITY 1000000 /* Taken from scroll.c */
4847 draw_cost[i] = INFINITY;
4848 }
4849 else
4850 {
4851 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4852 draw_cost[i] = line_draw_cost (desired_matrix, i);
4853 }
4854
4855 if (old_hash[i] != new_hash[i])
4856 {
4857 changed_lines++;
4858 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4859 }
4860 else if (i == unchanged_at_top)
4861 unchanged_at_top++;
4862 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4863 }
4864
4865 /* If changed lines are few, don't allow preemption, don't scroll. */
4866 if ((!FRAME_SCROLL_REGION_OK (frame)
4867 && changed_lines < baud_rate / 2400)
4868 || unchanged_at_bottom == FRAME_LINES (frame))
4869 return 1;
4870
4871 window_size = (FRAME_LINES (frame) - unchanged_at_top
4872 - unchanged_at_bottom);
4873
4874 if (FRAME_SCROLL_REGION_OK (frame))
4875 free_at_end_vpos -= unchanged_at_bottom;
4876 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4877 free_at_end_vpos = -1;
4878
4879 /* If large window, fast terminal and few lines in common between
4880 current frame and desired frame, don't bother with i/d calc. */
4881 if (!FRAME_SCROLL_REGION_OK (frame)
4882 && window_size >= 18 && baud_rate > 2400
4883 && (window_size >=
4884 10 * scrolling_max_lines_saved (unchanged_at_top,
4885 FRAME_LINES (frame) - unchanged_at_bottom,
4886 old_hash, new_hash, draw_cost)))
4887 return 0;
4888
4889 if (window_size < 2)
4890 return 0;
4891
4892 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4893 draw_cost + unchanged_at_top - 1,
4894 old_draw_cost + unchanged_at_top - 1,
4895 old_hash + unchanged_at_top - 1,
4896 new_hash + unchanged_at_top - 1,
4897 free_at_end_vpos - unchanged_at_top);
4898
4899 return 0;
4900 }
4901
4902
4903 /* Count the number of blanks at the start of the vector of glyphs R
4904 which is LEN glyphs long. */
4905
4906 static int
4907 count_blanks (struct glyph *r, int len)
4908 {
4909 int i;
4910
4911 for (i = 0; i < len; ++i)
4912 if (!CHAR_GLYPH_SPACE_P (r[i]))
4913 break;
4914
4915 return i;
4916 }
4917
4918
4919 /* Count the number of glyphs in common at the start of the glyph
4920 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4921 of STR2. Value is the number of equal glyphs equal at the start. */
4922
4923 static int
4924 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4925 {
4926 struct glyph *p1 = str1;
4927 struct glyph *p2 = str2;
4928
4929 while (p1 < end1
4930 && p2 < end2
4931 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4932 ++p1, ++p2;
4933
4934 return p1 - str1;
4935 }
4936
4937
4938 /* Char insertion/deletion cost vector, from term.c */
4939
4940 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4941
4942
4943 /* Perform a frame-based update on line VPOS in frame FRAME. */
4944
4945 static void
4946 update_frame_line (struct frame *f, int vpos)
4947 {
4948 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4949 int tem;
4950 int osp, nsp, begmatch, endmatch, olen, nlen;
4951 struct glyph_matrix *current_matrix = f->current_matrix;
4952 struct glyph_matrix *desired_matrix = f->desired_matrix;
4953 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4954 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4955 int must_write_whole_line_p;
4956 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4957 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4958 != FACE_TTY_DEFAULT_BG_COLOR);
4959
4960 if (colored_spaces_p)
4961 write_spaces_p = 1;
4962
4963 /* Current row not enabled means it has unknown contents. We must
4964 write the whole desired line in that case. */
4965 must_write_whole_line_p = !current_row->enabled_p;
4966 if (must_write_whole_line_p)
4967 {
4968 obody = 0;
4969 olen = 0;
4970 }
4971 else
4972 {
4973 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4974 olen = current_row->used[TEXT_AREA];
4975
4976 /* Ignore trailing spaces, if we can. */
4977 if (!write_spaces_p)
4978 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4979 olen--;
4980 }
4981
4982 current_row->enabled_p = 1;
4983 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4984
4985 /* If desired line is empty, just clear the line. */
4986 if (!desired_row->enabled_p)
4987 {
4988 nlen = 0;
4989 goto just_erase;
4990 }
4991
4992 nbody = desired_row->glyphs[TEXT_AREA];
4993 nlen = desired_row->used[TEXT_AREA];
4994 nend = nbody + nlen;
4995
4996 /* If display line has unknown contents, write the whole line. */
4997 if (must_write_whole_line_p)
4998 {
4999 /* Ignore spaces at the end, if we can. */
5000 if (!write_spaces_p)
5001 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5002 --nlen;
5003
5004 /* Write the contents of the desired line. */
5005 if (nlen)
5006 {
5007 cursor_to (f, vpos, 0);
5008 write_glyphs (f, nbody, nlen);
5009 }
5010
5011 /* Don't call clear_end_of_line if we already wrote the whole
5012 line. The cursor will not be at the right margin in that
5013 case but in the line below. */
5014 if (nlen < FRAME_TOTAL_COLS (f))
5015 {
5016 cursor_to (f, vpos, nlen);
5017 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5018 }
5019 else
5020 /* Make sure we are in the right row, otherwise cursor movement
5021 with cmgoto might use `ch' in the wrong row. */
5022 cursor_to (f, vpos, 0);
5023
5024 make_current (desired_matrix, current_matrix, vpos);
5025 return;
5026 }
5027
5028 /* Pretend trailing spaces are not there at all,
5029 unless for one reason or another we must write all spaces. */
5030 if (!write_spaces_p)
5031 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5032 nlen--;
5033
5034 /* If there's no i/d char, quickly do the best we can without it. */
5035 if (!FRAME_CHAR_INS_DEL_OK (f))
5036 {
5037 int i, j;
5038
5039 /* Find the first glyph in desired row that doesn't agree with
5040 a glyph in the current row, and write the rest from there on. */
5041 for (i = 0; i < nlen; i++)
5042 {
5043 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5044 {
5045 /* Find the end of the run of different glyphs. */
5046 j = i + 1;
5047 while (j < nlen
5048 && (j >= olen
5049 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5050 || CHAR_GLYPH_PADDING_P (nbody[j])))
5051 ++j;
5052
5053 /* Output this run of non-matching chars. */
5054 cursor_to (f, vpos, i);
5055 write_glyphs (f, nbody + i, j - i);
5056 i = j - 1;
5057
5058 /* Now find the next non-match. */
5059 }
5060 }
5061
5062 /* Clear the rest of the line, or the non-clear part of it. */
5063 if (olen > nlen)
5064 {
5065 cursor_to (f, vpos, nlen);
5066 clear_end_of_line (f, olen);
5067 }
5068
5069 /* Make current row = desired row. */
5070 make_current (desired_matrix, current_matrix, vpos);
5071 return;
5072 }
5073
5074 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5075 characters in a row. */
5076
5077 if (!olen)
5078 {
5079 /* If current line is blank, skip over initial spaces, if
5080 possible, and write the rest. */
5081 if (write_spaces_p)
5082 nsp = 0;
5083 else
5084 nsp = count_blanks (nbody, nlen);
5085
5086 if (nlen > nsp)
5087 {
5088 cursor_to (f, vpos, nsp);
5089 write_glyphs (f, nbody + nsp, nlen - nsp);
5090 }
5091
5092 /* Exchange contents between current_frame and new_frame. */
5093 make_current (desired_matrix, current_matrix, vpos);
5094 return;
5095 }
5096
5097 /* Compute number of leading blanks in old and new contents. */
5098 osp = count_blanks (obody, olen);
5099 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5100
5101 /* Compute number of matching chars starting with first non-blank. */
5102 begmatch = count_match (obody + osp, obody + olen,
5103 nbody + nsp, nbody + nlen);
5104
5105 /* Spaces in new match implicit space past the end of old. */
5106 /* A bug causing this to be a no-op was fixed in 18.29. */
5107 if (!write_spaces_p && osp + begmatch == olen)
5108 {
5109 np1 = nbody + nsp;
5110 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5111 ++begmatch;
5112 }
5113
5114 /* Avoid doing insert/delete char
5115 just cause number of leading spaces differs
5116 when the following text does not match. */
5117 if (begmatch == 0 && osp != nsp)
5118 osp = nsp = min (osp, nsp);
5119
5120 /* Find matching characters at end of line */
5121 op1 = obody + olen;
5122 np1 = nbody + nlen;
5123 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5124 while (op1 > op2
5125 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5126 {
5127 op1--;
5128 np1--;
5129 }
5130 endmatch = obody + olen - op1;
5131
5132 /* tem gets the distance to insert or delete.
5133 endmatch is how many characters we save by doing so.
5134 Is it worth it? */
5135
5136 tem = (nlen - nsp) - (olen - osp);
5137 if (endmatch && tem
5138 && (!FRAME_CHAR_INS_DEL_OK (f)
5139 || endmatch <= char_ins_del_cost (f)[tem]))
5140 endmatch = 0;
5141
5142 /* nsp - osp is the distance to insert or delete.
5143 If that is nonzero, begmatch is known to be nonzero also.
5144 begmatch + endmatch is how much we save by doing the ins/del.
5145 Is it worth it? */
5146
5147 if (nsp != osp
5148 && (!FRAME_CHAR_INS_DEL_OK (f)
5149 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5150 {
5151 begmatch = 0;
5152 endmatch = 0;
5153 osp = nsp = min (osp, nsp);
5154 }
5155
5156 /* Now go through the line, inserting, writing and
5157 deleting as appropriate. */
5158
5159 if (osp > nsp)
5160 {
5161 cursor_to (f, vpos, nsp);
5162 delete_glyphs (f, osp - nsp);
5163 }
5164 else if (nsp > osp)
5165 {
5166 /* If going to delete chars later in line
5167 and insert earlier in the line,
5168 must delete first to avoid losing data in the insert */
5169 if (endmatch && nlen < olen + nsp - osp)
5170 {
5171 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5172 delete_glyphs (f, olen + nsp - osp - nlen);
5173 olen = nlen - (nsp - osp);
5174 }
5175 cursor_to (f, vpos, osp);
5176 insert_glyphs (f, 0, nsp - osp);
5177 }
5178 olen += nsp - osp;
5179
5180 tem = nsp + begmatch + endmatch;
5181 if (nlen != tem || olen != tem)
5182 {
5183 if (!endmatch || nlen == olen)
5184 {
5185 /* If new text being written reaches right margin, there is
5186 no need to do clear-to-eol at the end of this function
5187 (and it would not be safe, since cursor is not going to
5188 be "at the margin" after the text is done). */
5189 if (nlen == FRAME_TOTAL_COLS (f))
5190 olen = 0;
5191
5192 /* Function write_glyphs is prepared to do nothing
5193 if passed a length <= 0. Check it here to avoid
5194 unnecessary cursor movement. */
5195 if (nlen - tem > 0)
5196 {
5197 cursor_to (f, vpos, nsp + begmatch);
5198 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5199 }
5200 }
5201 else if (nlen > olen)
5202 {
5203 /* Here, we used to have the following simple code:
5204 ----------------------------------------
5205 write_glyphs (nbody + nsp + begmatch, olen - tem);
5206 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5207 ----------------------------------------
5208 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5209 is a padding glyph. */
5210 int out = olen - tem; /* Columns to be overwritten originally. */
5211 int del;
5212
5213 cursor_to (f, vpos, nsp + begmatch);
5214
5215 /* Calculate columns we can actually overwrite. */
5216 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5217 out--;
5218 write_glyphs (f, nbody + nsp + begmatch, out);
5219
5220 /* If we left columns to be overwritten, we must delete them. */
5221 del = olen - tem - out;
5222 if (del > 0)
5223 delete_glyphs (f, del);
5224
5225 /* At last, we insert columns not yet written out. */
5226 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5227 olen = nlen;
5228 }
5229 else if (olen > nlen)
5230 {
5231 cursor_to (f, vpos, nsp + begmatch);
5232 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5233 delete_glyphs (f, olen - nlen);
5234 olen = nlen;
5235 }
5236 }
5237
5238 just_erase:
5239 /* If any unerased characters remain after the new line, erase them. */
5240 if (olen > nlen)
5241 {
5242 cursor_to (f, vpos, nlen);
5243 clear_end_of_line (f, olen);
5244 }
5245
5246 /* Exchange contents between current_frame and new_frame. */
5247 make_current (desired_matrix, current_matrix, vpos);
5248 }
5249
5250
5251 \f
5252 /***********************************************************************
5253 X/Y Position -> Buffer Position
5254 ***********************************************************************/
5255
5256 /* Determine what's under window-relative pixel position (*X, *Y).
5257 Return the OBJECT (string or buffer) that's there.
5258 Return in *POS the position in that object.
5259 Adjust *X and *Y to character positions.
5260 Return in *DX and *DY the pixel coordinates of the click,
5261 relative to the top left corner of OBJECT, or relative to
5262 the top left corner of the character glyph at (*X, *Y)
5263 if OBJECT is nil.
5264 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5265 if the coordinates point to an empty area of the display. */
5266
5267 Lisp_Object
5268 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5269 {
5270 struct it it;
5271 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5272 struct text_pos startp;
5273 Lisp_Object string;
5274 struct glyph_row *row;
5275 #ifdef HAVE_WINDOW_SYSTEM
5276 struct image *img = 0;
5277 #endif
5278 int x0, x1, to_x;
5279 void *itdata = NULL;
5280
5281 /* We used to set current_buffer directly here, but that does the
5282 wrong thing with `face-remapping-alist' (bug#2044). */
5283 Fset_buffer (w->buffer);
5284 itdata = bidi_shelve_cache ();
5285 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5286 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5287 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5288 start_display (&it, w, startp);
5289 /* start_display takes into account the header-line row, but IT's
5290 vpos still counts from the glyph row that includes the window's
5291 start position. Adjust for a possible header-line row. */
5292 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5293
5294 x0 = *x;
5295
5296 /* First, move to the beginning of the row corresponding to *Y. We
5297 need to be in that row to get the correct value of base paragraph
5298 direction for the text at (*X, *Y). */
5299 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5300
5301 /* TO_X is the pixel position that the iterator will compute for the
5302 glyph at *X. We add it.first_visible_x because iterator
5303 positions include the hscroll. */
5304 to_x = x0 + it.first_visible_x;
5305 if (it.bidi_it.paragraph_dir == R2L)
5306 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5307 text area. This is because the iterator, even in R2L
5308 paragraphs, delivers glyphs as if they started at the left
5309 margin of the window. (When we actually produce glyphs for
5310 display, we reverse their order in PRODUCE_GLYPHS, but the
5311 iterator doesn't know about that.) The following line adjusts
5312 the pixel position to the iterator geometry, which is what
5313 move_it_* routines use. (The -1 is because in a window whose
5314 text-area width is W, the rightmost pixel position is W-1, and
5315 it should be mirrored into zero pixel position.) */
5316 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5317
5318 /* Now move horizontally in the row to the glyph under *X. Second
5319 argument is ZV to prevent move_it_in_display_line from matching
5320 based on buffer positions. */
5321 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5322 bidi_unshelve_cache (itdata, 0);
5323
5324 Fset_buffer (old_current_buffer);
5325
5326 *dx = x0 + it.first_visible_x - it.current_x;
5327 *dy = *y - it.current_y;
5328
5329 string = w->buffer;
5330 if (STRINGP (it.string))
5331 string = it.string;
5332 *pos = it.current;
5333 if (it.what == IT_COMPOSITION
5334 && it.cmp_it.nchars > 1
5335 && it.cmp_it.reversed_p)
5336 {
5337 /* The current display element is a grapheme cluster in a
5338 composition. In that case, we need the position of the first
5339 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5340 it.current points to the last character of the cluster, thus
5341 we must move back to the first character of the same
5342 cluster. */
5343 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5344 if (STRINGP (it.string))
5345 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5346 else
5347 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5348 CHARPOS (pos->pos));
5349 }
5350
5351 #ifdef HAVE_WINDOW_SYSTEM
5352 if (it.what == IT_IMAGE)
5353 {
5354 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5355 && !NILP (img->spec))
5356 *object = img->spec;
5357 }
5358 #endif
5359
5360 if (it.vpos < w->current_matrix->nrows
5361 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5362 row->enabled_p))
5363 {
5364 if (it.hpos < row->used[TEXT_AREA])
5365 {
5366 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5367 #ifdef HAVE_WINDOW_SYSTEM
5368 if (img)
5369 {
5370 *dy -= row->ascent - glyph->ascent;
5371 *dx += glyph->slice.img.x;
5372 *dy += glyph->slice.img.y;
5373 /* Image slices positions are still relative to the entire image */
5374 *width = img->width;
5375 *height = img->height;
5376 }
5377 else
5378 #endif
5379 {
5380 *width = glyph->pixel_width;
5381 *height = glyph->ascent + glyph->descent;
5382 }
5383 }
5384 else
5385 {
5386 *width = 0;
5387 *height = row->height;
5388 }
5389 }
5390 else
5391 {
5392 *width = *height = 0;
5393 }
5394
5395 /* Add extra (default width) columns if clicked after EOL. */
5396 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5397 if (x0 > x1)
5398 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5399
5400 *x = it.hpos;
5401 *y = it.vpos;
5402
5403 return string;
5404 }
5405
5406
5407 /* Value is the string under window-relative coordinates X/Y in the
5408 mode line or header line (PART says which) of window W, or nil if none.
5409 *CHARPOS is set to the position in the string returned. */
5410
5411 Lisp_Object
5412 mode_line_string (struct window *w, enum window_part part,
5413 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5414 int *dx, int *dy, int *width, int *height)
5415 {
5416 struct glyph_row *row;
5417 struct glyph *glyph, *end;
5418 int x0, y0;
5419 Lisp_Object string = Qnil;
5420
5421 if (part == ON_MODE_LINE)
5422 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5423 else
5424 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5425 y0 = *y - row->y;
5426 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5427
5428 if (row->mode_line_p && row->enabled_p)
5429 {
5430 /* Find the glyph under X. If we find one with a string object,
5431 it's the one we were looking for. */
5432 glyph = row->glyphs[TEXT_AREA];
5433 end = glyph + row->used[TEXT_AREA];
5434 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5435 x0 -= glyph->pixel_width;
5436 *x = glyph - row->glyphs[TEXT_AREA];
5437 if (glyph < end)
5438 {
5439 string = glyph->object;
5440 *charpos = glyph->charpos;
5441 *width = glyph->pixel_width;
5442 *height = glyph->ascent + glyph->descent;
5443 #ifdef HAVE_WINDOW_SYSTEM
5444 if (glyph->type == IMAGE_GLYPH)
5445 {
5446 struct image *img;
5447 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5448 if (img != NULL)
5449 *object = img->spec;
5450 y0 -= row->ascent - glyph->ascent;
5451 }
5452 #endif
5453 }
5454 else
5455 {
5456 /* Add extra (default width) columns if clicked after EOL. */
5457 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5458 *width = 0;
5459 *height = row->height;
5460 }
5461 }
5462 else
5463 {
5464 *x = 0;
5465 x0 = 0;
5466 *width = *height = 0;
5467 }
5468
5469 *dx = x0;
5470 *dy = y0;
5471
5472 return string;
5473 }
5474
5475
5476 /* Value is the string under window-relative coordinates X/Y in either
5477 marginal area, or nil if none. *CHARPOS is set to the position in
5478 the string returned. */
5479
5480 Lisp_Object
5481 marginal_area_string (struct window *w, enum window_part part,
5482 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5483 int *dx, int *dy, int *width, int *height)
5484 {
5485 struct glyph_row *row = w->current_matrix->rows;
5486 struct glyph *glyph, *end;
5487 int x0, y0, i, wy = *y;
5488 int area;
5489 Lisp_Object string = Qnil;
5490
5491 if (part == ON_LEFT_MARGIN)
5492 area = LEFT_MARGIN_AREA;
5493 else if (part == ON_RIGHT_MARGIN)
5494 area = RIGHT_MARGIN_AREA;
5495 else
5496 abort ();
5497
5498 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5499 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5500 break;
5501 y0 = *y - row->y;
5502 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5503
5504 if (row->enabled_p)
5505 {
5506 /* Find the glyph under X. If we find one with a string object,
5507 it's the one we were looking for. */
5508 if (area == RIGHT_MARGIN_AREA)
5509 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5510 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5511 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5512 + window_box_width (w, LEFT_MARGIN_AREA)
5513 + window_box_width (w, TEXT_AREA));
5514 else
5515 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5516 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5517 : 0);
5518
5519 glyph = row->glyphs[area];
5520 end = glyph + row->used[area];
5521 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5522 x0 -= glyph->pixel_width;
5523 *x = glyph - row->glyphs[area];
5524 if (glyph < end)
5525 {
5526 string = glyph->object;
5527 *charpos = glyph->charpos;
5528 *width = glyph->pixel_width;
5529 *height = glyph->ascent + glyph->descent;
5530 #ifdef HAVE_WINDOW_SYSTEM
5531 if (glyph->type == IMAGE_GLYPH)
5532 {
5533 struct image *img;
5534 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5535 if (img != NULL)
5536 *object = img->spec;
5537 y0 -= row->ascent - glyph->ascent;
5538 x0 += glyph->slice.img.x;
5539 y0 += glyph->slice.img.y;
5540 }
5541 #endif
5542 }
5543 else
5544 {
5545 /* Add extra (default width) columns if clicked after EOL. */
5546 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5547 *width = 0;
5548 *height = row->height;
5549 }
5550 }
5551 else
5552 {
5553 x0 = 0;
5554 *x = 0;
5555 *width = *height = 0;
5556 }
5557
5558 *dx = x0;
5559 *dy = y0;
5560
5561 return string;
5562 }
5563
5564
5565 /***********************************************************************
5566 Changing Frame Sizes
5567 ***********************************************************************/
5568
5569 #ifdef SIGWINCH
5570
5571 static void
5572 window_change_signal (int signalnum) /* If we don't have an argument, */
5573 /* some compilers complain in signal calls. */
5574 {
5575 int width, height;
5576 int old_errno = errno;
5577
5578 struct tty_display_info *tty;
5579
5580 signal (SIGWINCH, window_change_signal);
5581 SIGNAL_THREAD_CHECK (signalnum);
5582
5583 /* The frame size change obviously applies to a single
5584 termcap-controlled terminal, but we can't decide which.
5585 Therefore, we resize the frames corresponding to each tty.
5586 */
5587 for (tty = tty_list; tty; tty = tty->next) {
5588
5589 if (! tty->term_initted)
5590 continue;
5591
5592 /* Suspended tty frames have tty->input == NULL avoid trying to
5593 use it. */
5594 if (!tty->input)
5595 continue;
5596
5597 get_tty_size (fileno (tty->input), &width, &height);
5598
5599 if (width > 5 && height > 2) {
5600 Lisp_Object tail, frame;
5601
5602 FOR_EACH_FRAME (tail, frame)
5603 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5604 /* Record the new sizes, but don't reallocate the data
5605 structures now. Let that be done later outside of the
5606 signal handler. */
5607 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5608 }
5609 }
5610
5611 errno = old_errno;
5612 }
5613 #endif /* SIGWINCH */
5614
5615
5616 /* Do any change in frame size that was requested by a signal. SAFE
5617 non-zero means this function is called from a place where it is
5618 safe to change frame sizes while a redisplay is in progress. */
5619
5620 void
5621 do_pending_window_change (int safe)
5622 {
5623 /* If window_change_signal should have run before, run it now. */
5624 if (redisplaying_p && !safe)
5625 return;
5626
5627 while (delayed_size_change)
5628 {
5629 Lisp_Object tail, frame;
5630
5631 delayed_size_change = 0;
5632
5633 FOR_EACH_FRAME (tail, frame)
5634 {
5635 struct frame *f = XFRAME (frame);
5636
5637 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5638 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5639 0, 0, safe);
5640 }
5641 }
5642 }
5643
5644
5645 /* Change the frame height and/or width. Values may be given as zero to
5646 indicate no change is to take place.
5647
5648 If DELAY is non-zero, then assume we're being called from a signal
5649 handler, and queue the change for later - perhaps the next
5650 redisplay. Since this tries to resize windows, we can't call it
5651 from a signal handler.
5652
5653 SAFE non-zero means this function is called from a place where it's
5654 safe to change frame sizes while a redisplay is in progress. */
5655
5656 void
5657 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5658 {
5659 Lisp_Object tail, frame;
5660
5661 if (FRAME_MSDOS_P (f))
5662 {
5663 /* On MS-DOS, all frames use the same screen, so a change in
5664 size affects all frames. Termcap now supports multiple
5665 ttys. */
5666 FOR_EACH_FRAME (tail, frame)
5667 if (! FRAME_WINDOW_P (XFRAME (frame)))
5668 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5669 pretend, delay, safe);
5670 }
5671 else
5672 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5673 }
5674
5675 static void
5676 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5677 {
5678 int new_frame_total_cols;
5679 ptrdiff_t count = SPECPDL_INDEX ();
5680
5681 /* If we can't deal with the change now, queue it for later. */
5682 if (delay || (redisplaying_p && !safe))
5683 {
5684 f->new_text_lines = newheight;
5685 f->new_text_cols = newwidth;
5686 delayed_size_change = 1;
5687 return;
5688 }
5689
5690 /* This size-change overrides any pending one for this frame. */
5691 f->new_text_lines = 0;
5692 f->new_text_cols = 0;
5693
5694 /* If an argument is zero, set it to the current value. */
5695 if (newheight == 0)
5696 newheight = FRAME_LINES (f);
5697 if (newwidth == 0)
5698 newwidth = FRAME_COLS (f);
5699
5700 /* Compute width of windows in F. */
5701 /* Round up to the smallest acceptable size. */
5702 check_frame_size (f, &newheight, &newwidth);
5703
5704 /* This is the width of the frame with vertical scroll bars and fringe
5705 columns. Do this after rounding - see discussion of bug#9723. */
5706 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5707
5708 /* If we're not changing the frame size, quit now. */
5709 /* Frame width may be unchanged but the text portion may change, for
5710 example, fullscreen and remove/add scroll bar. */
5711 if (newheight == FRAME_LINES (f)
5712 /* Text portion unchanged? */
5713 && newwidth == FRAME_COLS (f)
5714 /* Frame width unchanged? */
5715 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5716 return;
5717
5718 BLOCK_INPUT;
5719
5720 #ifdef MSDOS
5721 /* We only can set screen dimensions to certain values supported
5722 by our video hardware. Try to find the smallest size greater
5723 or equal to the requested dimensions. */
5724 dos_set_window_size (&newheight, &newwidth);
5725 #endif
5726
5727 if (newheight != FRAME_LINES (f))
5728 {
5729 resize_frame_windows (f, newheight, 0);
5730
5731 /* MSDOS frames cannot PRETEND, as they change frame size by
5732 manipulating video hardware. */
5733 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5734 FrameRows (FRAME_TTY (f)) = newheight;
5735 }
5736
5737 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5738 {
5739 resize_frame_windows (f, new_frame_total_cols, 1);
5740
5741 /* MSDOS frames cannot PRETEND, as they change frame size by
5742 manipulating video hardware. */
5743 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5744 FrameCols (FRAME_TTY (f)) = newwidth;
5745
5746 if (WINDOWP (f->tool_bar_window))
5747 wset_total_cols (XWINDOW (f->tool_bar_window), make_number (newwidth));
5748 }
5749
5750 FRAME_LINES (f) = newheight;
5751 SET_FRAME_COLS (f, newwidth);
5752
5753 {
5754 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5755 int text_area_x, text_area_y, text_area_width, text_area_height;
5756
5757 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5758 &text_area_height);
5759 if (w->cursor.x >= text_area_x + text_area_width)
5760 w->cursor.hpos = w->cursor.x = 0;
5761 if (w->cursor.y >= text_area_y + text_area_height)
5762 w->cursor.vpos = w->cursor.y = 0;
5763 }
5764
5765 adjust_glyphs (f);
5766 calculate_costs (f);
5767 SET_FRAME_GARBAGED (f);
5768 f->resized_p = 1;
5769
5770 UNBLOCK_INPUT;
5771
5772 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5773
5774 run_window_configuration_change_hook (f);
5775
5776 unbind_to (count, Qnil);
5777 }
5778
5779
5780 \f
5781 /***********************************************************************
5782 Terminal Related Lisp Functions
5783 ***********************************************************************/
5784
5785 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5786 1, 1, "FOpen termscript file: ",
5787 doc: /* Start writing all terminal output to FILE as well as the terminal.
5788 FILE = nil means just close any termscript file currently open. */)
5789 (Lisp_Object file)
5790 {
5791 struct tty_display_info *tty;
5792
5793 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5794 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5795 error ("Current frame is not on a tty device");
5796
5797 tty = CURTTY ();
5798
5799 if (tty->termscript != 0)
5800 {
5801 BLOCK_INPUT;
5802 fclose (tty->termscript);
5803 UNBLOCK_INPUT;
5804 }
5805 tty->termscript = 0;
5806
5807 if (! NILP (file))
5808 {
5809 file = Fexpand_file_name (file, Qnil);
5810 tty->termscript = fopen (SSDATA (file), "w");
5811 if (tty->termscript == 0)
5812 report_file_error ("Opening termscript", Fcons (file, Qnil));
5813 }
5814 return Qnil;
5815 }
5816
5817
5818 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5819 Ssend_string_to_terminal, 1, 2, 0,
5820 doc: /* Send STRING to the terminal without alteration.
5821 Control characters in STRING will have terminal-dependent effects.
5822
5823 Optional parameter TERMINAL specifies the tty terminal device to use.
5824 It may be a terminal object, a frame, or nil for the terminal used by
5825 the currently selected frame. In batch mode, STRING is sent to stdout
5826 when TERMINAL is nil. */)
5827 (Lisp_Object string, Lisp_Object terminal)
5828 {
5829 struct terminal *t = get_terminal (terminal, 1);
5830 FILE *out;
5831
5832 /* ??? Perhaps we should do something special for multibyte strings here. */
5833 CHECK_STRING (string);
5834 BLOCK_INPUT;
5835
5836 if (!t)
5837 error ("Unknown terminal device");
5838
5839 if (t->type == output_initial)
5840 out = stdout;
5841 else if (t->type != output_termcap && t->type != output_msdos_raw)
5842 error ("Device %d is not a termcap terminal device", t->id);
5843 else
5844 {
5845 struct tty_display_info *tty = t->display_info.tty;
5846
5847 if (! tty->output)
5848 error ("Terminal is currently suspended");
5849
5850 if (tty->termscript)
5851 {
5852 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5853 fflush (tty->termscript);
5854 }
5855 out = tty->output;
5856 }
5857 fwrite (SDATA (string), 1, SBYTES (string), out);
5858 fflush (out);
5859 UNBLOCK_INPUT;
5860 return Qnil;
5861 }
5862
5863
5864 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5865 doc: /* Beep, or flash the screen.
5866 Also, unless an argument is given,
5867 terminate any keyboard macro currently executing. */)
5868 (Lisp_Object arg)
5869 {
5870 if (!NILP (arg))
5871 {
5872 if (noninteractive)
5873 putchar (07);
5874 else
5875 ring_bell (XFRAME (selected_frame));
5876 }
5877 else
5878 bitch_at_user ();
5879
5880 return Qnil;
5881 }
5882
5883 void
5884 bitch_at_user (void)
5885 {
5886 if (noninteractive)
5887 putchar (07);
5888 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5889 error ("Keyboard macro terminated by a command ringing the bell");
5890 else
5891 ring_bell (XFRAME (selected_frame));
5892 }
5893
5894
5895 \f
5896 /***********************************************************************
5897 Sleeping, Waiting
5898 ***********************************************************************/
5899
5900 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5901 doc: /* Pause, without updating display, for SECONDS seconds.
5902 SECONDS may be a floating-point value, meaning that you can wait for a
5903 fraction of a second. Optional second arg MILLISECONDS specifies an
5904 additional wait period, in milliseconds; this is for backwards compatibility.
5905 \(Not all operating systems support waiting for a fraction of a second.) */)
5906 (Lisp_Object seconds, Lisp_Object milliseconds)
5907 {
5908 double duration = extract_float (seconds);
5909
5910 if (!NILP (milliseconds))
5911 {
5912 CHECK_NUMBER (milliseconds);
5913 duration += XINT (milliseconds) / 1000.0;
5914 }
5915
5916 if (0 < duration)
5917 {
5918 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5919 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5920 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5921 }
5922
5923 return Qnil;
5924 }
5925
5926
5927 /* This is just like wait_reading_process_output, except that
5928 it does redisplay.
5929
5930 TIMEOUT is number of seconds to wait (float or integer),
5931 or t to wait forever.
5932 READING is 1 if reading input.
5933 If DO_DISPLAY is >0 display process output while waiting.
5934 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5935 */
5936
5937 Lisp_Object
5938 sit_for (Lisp_Object timeout, int reading, int do_display)
5939 {
5940 intmax_t sec;
5941 int nsec;
5942
5943 swallow_events (do_display);
5944
5945 if ((detect_input_pending_run_timers (do_display))
5946 || !NILP (Vexecuting_kbd_macro))
5947 return Qnil;
5948
5949 if (do_display >= 2)
5950 redisplay_preserve_echo_area (2);
5951
5952 if (INTEGERP (timeout))
5953 {
5954 sec = XINT (timeout);
5955 if (! (0 < sec))
5956 return Qt;
5957 nsec = 0;
5958 }
5959 else if (FLOATP (timeout))
5960 {
5961 double seconds = XFLOAT_DATA (timeout);
5962 if (! (0 < seconds))
5963 return Qt;
5964 else
5965 {
5966 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5967 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5968 nsec = EMACS_NSECS (t);
5969 }
5970 }
5971 else if (EQ (timeout, Qt))
5972 {
5973 sec = 0;
5974 nsec = 0;
5975 }
5976 else
5977 wrong_type_argument (Qnumberp, timeout);
5978
5979
5980 #ifdef SIGIO
5981 gobble_input (0);
5982 #endif
5983
5984 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5985 Qnil, NULL, 0);
5986
5987 return detect_input_pending () ? Qnil : Qt;
5988 }
5989
5990
5991 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5992 doc: /* Perform redisplay.
5993 Optional arg FORCE, if non-nil, prevents redisplay from being
5994 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5995 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5996 preempted by arriving input, so FORCE does nothing.
5997
5998 Return t if redisplay was performed, nil if redisplay was preempted
5999 immediately by pending input. */)
6000 (Lisp_Object force)
6001 {
6002 ptrdiff_t count;
6003
6004 swallow_events (1);
6005 if ((detect_input_pending_run_timers (1)
6006 && NILP (force) && !redisplay_dont_pause)
6007 || !NILP (Vexecuting_kbd_macro))
6008 return Qnil;
6009
6010 count = SPECPDL_INDEX ();
6011 if (!NILP (force) && !redisplay_dont_pause)
6012 specbind (Qredisplay_dont_pause, Qt);
6013 redisplay_preserve_echo_area (2);
6014 unbind_to (count, Qnil);
6015 return Qt;
6016 }
6017
6018
6019 \f
6020 /***********************************************************************
6021 Other Lisp Functions
6022 ***********************************************************************/
6023
6024 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6025 session's frames, frame names, buffers, buffer-read-only flags, and
6026 buffer-modified-flags. */
6027
6028 static Lisp_Object frame_and_buffer_state;
6029
6030
6031 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6032 Sframe_or_buffer_changed_p, 0, 1, 0,
6033 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6034 VARIABLE is a variable name whose value is either nil or a state vector
6035 that will be updated to contain all frames and buffers,
6036 aside from buffers whose names start with space,
6037 along with the buffers' read-only and modified flags. This allows a fast
6038 check to see whether buffer menus might need to be recomputed.
6039 If this function returns non-nil, it updates the internal vector to reflect
6040 the current state.
6041
6042 If VARIABLE is nil, an internal variable is used. Users should not
6043 pass nil for VARIABLE. */)
6044 (Lisp_Object variable)
6045 {
6046 Lisp_Object state, tail, frame, buf;
6047 Lisp_Object *vecp, *end;
6048 ptrdiff_t n;
6049
6050 if (! NILP (variable))
6051 {
6052 CHECK_SYMBOL (variable);
6053 state = Fsymbol_value (variable);
6054 if (! VECTORP (state))
6055 goto changed;
6056 }
6057 else
6058 state = frame_and_buffer_state;
6059
6060 vecp = XVECTOR (state)->contents;
6061 end = vecp + ASIZE (state);
6062
6063 FOR_EACH_FRAME (tail, frame)
6064 {
6065 if (vecp == end)
6066 goto changed;
6067 if (!EQ (*vecp++, frame))
6068 goto changed;
6069 if (vecp == end)
6070 goto changed;
6071 if (!EQ (*vecp++, XFRAME (frame)->name))
6072 goto changed;
6073 }
6074 /* Check that the buffer info matches. */
6075 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6076 {
6077 buf = XCDR (XCAR (tail));
6078 /* Ignore buffers that aren't included in buffer lists. */
6079 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6080 continue;
6081 if (vecp == end)
6082 goto changed;
6083 if (!EQ (*vecp++, buf))
6084 goto changed;
6085 if (vecp == end)
6086 goto changed;
6087 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6088 goto changed;
6089 if (vecp == end)
6090 goto changed;
6091 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6092 goto changed;
6093 }
6094 if (vecp == end)
6095 goto changed;
6096 /* Detect deletion of a buffer at the end of the list. */
6097 if (EQ (*vecp, Qlambda))
6098 return Qnil;
6099
6100 /* Come here if we decide the data has changed. */
6101 changed:
6102 /* Count the size we will need.
6103 Start with 1 so there is room for at least one lambda at the end. */
6104 n = 1;
6105 FOR_EACH_FRAME (tail, frame)
6106 n += 2;
6107 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6108 n += 3;
6109 /* Reallocate the vector if data has grown to need it,
6110 or if it has shrunk a lot. */
6111 if (! VECTORP (state)
6112 || n > ASIZE (state)
6113 || n + 20 < ASIZE (state) / 2)
6114 /* Add 20 extra so we grow it less often. */
6115 {
6116 state = Fmake_vector (make_number (n + 20), Qlambda);
6117 if (! NILP (variable))
6118 Fset (variable, state);
6119 else
6120 frame_and_buffer_state = state;
6121 }
6122
6123 /* Record the new data in the (possibly reallocated) vector. */
6124 vecp = XVECTOR (state)->contents;
6125 FOR_EACH_FRAME (tail, frame)
6126 {
6127 *vecp++ = frame;
6128 *vecp++ = XFRAME (frame)->name;
6129 }
6130 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6131 {
6132 buf = XCDR (XCAR (tail));
6133 /* Ignore buffers that aren't included in buffer lists. */
6134 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6135 continue;
6136 *vecp++ = buf;
6137 *vecp++ = BVAR (XBUFFER (buf), read_only);
6138 *vecp++ = Fbuffer_modified_p (buf);
6139 }
6140 /* Fill up the vector with lambdas (always at least one). */
6141 *vecp++ = Qlambda;
6142 while (vecp - XVECTOR (state)->contents
6143 < ASIZE (state))
6144 *vecp++ = Qlambda;
6145 /* Make sure we didn't overflow the vector. */
6146 if (vecp - XVECTOR (state)->contents
6147 > ASIZE (state))
6148 abort ();
6149 return Qt;
6150 }
6151
6152
6153 \f
6154 /***********************************************************************
6155 Initialization
6156 ***********************************************************************/
6157
6158 /* Initialization done when Emacs fork is started, before doing stty.
6159 Determine terminal type and set terminal_driver. Then invoke its
6160 decoding routine to set up variables in the terminal package. */
6161
6162 void
6163 init_display (void)
6164 {
6165 char *terminal_type;
6166
6167 /* Construct the space glyph. */
6168 space_glyph.type = CHAR_GLYPH;
6169 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6170 space_glyph.charpos = -1;
6171
6172 inverse_video = 0;
6173 cursor_in_echo_area = 0;
6174 terminal_type = (char *) 0;
6175
6176 /* Now is the time to initialize this; it's used by init_sys_modes
6177 during startup. */
6178 Vinitial_window_system = Qnil;
6179
6180 /* SIGWINCH needs to be handled no matter what display we start
6181 with. Otherwise newly opened tty frames will not resize
6182 automatically. */
6183 #ifdef SIGWINCH
6184 #ifndef CANNOT_DUMP
6185 if (initialized)
6186 #endif /* CANNOT_DUMP */
6187 signal (SIGWINCH, window_change_signal);
6188 #endif /* SIGWINCH */
6189
6190 /* If running as a daemon, no need to initialize any frames/terminal. */
6191 if (IS_DAEMON)
6192 return;
6193
6194 /* If the user wants to use a window system, we shouldn't bother
6195 initializing the terminal. This is especially important when the
6196 terminal is so dumb that emacs gives up before and doesn't bother
6197 using the window system.
6198
6199 If the DISPLAY environment variable is set and nonempty,
6200 try to use X, and die with an error message if that doesn't work. */
6201
6202 #ifdef HAVE_X_WINDOWS
6203 if (! inhibit_window_system && ! display_arg)
6204 {
6205 char *display;
6206 display = getenv ("DISPLAY");
6207 display_arg = (display != 0 && *display != 0);
6208
6209 if (display_arg && !x_display_ok (display))
6210 {
6211 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6212 display);
6213 inhibit_window_system = 1;
6214 }
6215 }
6216
6217 if (!inhibit_window_system && display_arg)
6218 {
6219 Vinitial_window_system = Qx;
6220 #ifdef HAVE_X11
6221 Vwindow_system_version = make_number (11);
6222 #endif
6223 #ifdef GNU_LINUX
6224 /* In some versions of ncurses,
6225 tputs crashes if we have not called tgetent.
6226 So call tgetent. */
6227 { char b[2044]; tgetent (b, "xterm");}
6228 #endif
6229 adjust_frame_glyphs_initially ();
6230 return;
6231 }
6232 #endif /* HAVE_X_WINDOWS */
6233
6234 #ifdef HAVE_NTGUI
6235 if (!inhibit_window_system)
6236 {
6237 Vinitial_window_system = Qw32;
6238 Vwindow_system_version = make_number (1);
6239 adjust_frame_glyphs_initially ();
6240 return;
6241 }
6242 #endif /* HAVE_NTGUI */
6243
6244 #ifdef HAVE_NS
6245 if (!inhibit_window_system
6246 #ifndef CANNOT_DUMP
6247 && initialized
6248 #endif
6249 )
6250 {
6251 Vinitial_window_system = Qns;
6252 Vwindow_system_version = make_number (10);
6253 adjust_frame_glyphs_initially ();
6254 return;
6255 }
6256 #endif
6257
6258 /* If no window system has been specified, try to use the terminal. */
6259 if (! isatty (0))
6260 {
6261 fatal ("standard input is not a tty");
6262 exit (1);
6263 }
6264
6265 #ifdef WINDOWSNT
6266 terminal_type = "w32console";
6267 #else
6268 /* Look at the TERM variable. */
6269 terminal_type = (char *) getenv ("TERM");
6270 #endif
6271 if (!terminal_type)
6272 {
6273 #ifdef HAVE_WINDOW_SYSTEM
6274 if (! inhibit_window_system)
6275 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6276 else
6277 #endif /* HAVE_WINDOW_SYSTEM */
6278 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6279 exit (1);
6280 }
6281
6282 {
6283 struct terminal *t;
6284 struct frame *f = XFRAME (selected_frame);
6285
6286 /* Open a display on the controlling tty. */
6287 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6288
6289 /* Convert the initial frame to use the new display. */
6290 if (f->output_method != output_initial)
6291 abort ();
6292 f->output_method = t->type;
6293 f->terminal = t;
6294
6295 t->reference_count++;
6296 #ifdef MSDOS
6297 f->output_data.tty->display_info = &the_only_display_info;
6298 #else
6299 if (f->output_method == output_termcap)
6300 create_tty_output (f);
6301 #endif
6302 t->display_info.tty->top_frame = selected_frame;
6303 change_frame_size (XFRAME (selected_frame),
6304 FrameRows (t->display_info.tty),
6305 FrameCols (t->display_info.tty), 0, 0, 1);
6306
6307 /* Delete the initial terminal. */
6308 if (--initial_terminal->reference_count == 0
6309 && initial_terminal->delete_terminal_hook)
6310 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6311
6312 /* Update frame parameters to reflect the new type. */
6313 Fmodify_frame_parameters
6314 (selected_frame, Fcons (Fcons (Qtty_type,
6315 Ftty_type (selected_frame)), Qnil));
6316 if (t->display_info.tty->name)
6317 Fmodify_frame_parameters (selected_frame,
6318 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6319 Qnil));
6320 else
6321 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6322 Qnil));
6323 }
6324
6325 {
6326 struct frame *sf = SELECTED_FRAME ();
6327 int width = FRAME_TOTAL_COLS (sf);
6328 int height = FRAME_LINES (sf);
6329
6330 /* If these sizes are so big they cause overflow, just ignore the
6331 change. It's not clear what better we could do. The rest of
6332 the code assumes that (width + 2) * height * sizeof (struct glyph)
6333 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6334 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6335 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6336 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6337 < (width + 2) * height))
6338 fatal ("screen size %dx%d too big", width, height);
6339 }
6340
6341 adjust_frame_glyphs_initially ();
6342 calculate_costs (XFRAME (selected_frame));
6343
6344 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6345 if (initialized
6346 && !noninteractive
6347 && NILP (Vinitial_window_system))
6348 {
6349 /* For the initial frame, we don't have any way of knowing what
6350 are the foreground and background colors of the terminal. */
6351 struct frame *sf = SELECTED_FRAME ();
6352
6353 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6354 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6355 call0 (intern ("tty-set-up-initial-frame-faces"));
6356 }
6357 }
6358
6359
6360 \f
6361 /***********************************************************************
6362 Blinking cursor
6363 ***********************************************************************/
6364
6365 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6366 Sinternal_show_cursor, 2, 2, 0,
6367 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6368 WINDOW nil means use the selected window. SHOW non-nil means
6369 show a cursor in WINDOW in the next redisplay. SHOW nil means
6370 don't show a cursor. */)
6371 (Lisp_Object window, Lisp_Object show)
6372 {
6373 /* Don't change cursor state while redisplaying. This could confuse
6374 output routines. */
6375 if (!redisplaying_p)
6376 {
6377 if (NILP (window))
6378 window = selected_window;
6379 else
6380 CHECK_WINDOW (window);
6381
6382 XWINDOW (window)->cursor_off_p = NILP (show);
6383 }
6384
6385 return Qnil;
6386 }
6387
6388
6389 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6390 Sinternal_show_cursor_p, 0, 1, 0,
6391 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6392 WINDOW nil or omitted means report on the selected window. */)
6393 (Lisp_Object window)
6394 {
6395 struct window *w;
6396
6397 if (NILP (window))
6398 window = selected_window;
6399 else
6400 CHECK_WINDOW (window);
6401
6402 w = XWINDOW (window);
6403 return w->cursor_off_p ? Qnil : Qt;
6404 }
6405
6406 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6407 Slast_nonminibuf_frame, 0, 0, 0,
6408 doc: /* Value is last nonminibuffer frame. */)
6409 (void)
6410 {
6411 Lisp_Object frame = Qnil;
6412
6413 if (last_nonminibuf_frame)
6414 XSETFRAME (frame, last_nonminibuf_frame);
6415
6416 return frame;
6417 }
6418 \f
6419 /***********************************************************************
6420 Initialization
6421 ***********************************************************************/
6422
6423 void
6424 syms_of_display (void)
6425 {
6426 defsubr (&Sredraw_frame);
6427 defsubr (&Sredraw_display);
6428 defsubr (&Sframe_or_buffer_changed_p);
6429 defsubr (&Sopen_termscript);
6430 defsubr (&Sding);
6431 defsubr (&Sredisplay);
6432 defsubr (&Ssleep_for);
6433 defsubr (&Ssend_string_to_terminal);
6434 defsubr (&Sinternal_show_cursor);
6435 defsubr (&Sinternal_show_cursor_p);
6436 defsubr (&Slast_nonminibuf_frame);
6437
6438 #ifdef GLYPH_DEBUG
6439 defsubr (&Sdump_redisplay_history);
6440 #endif
6441
6442 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6443 staticpro (&frame_and_buffer_state);
6444
6445 DEFSYM (Qdisplay_table, "display-table");
6446 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6447
6448 DEFVAR_INT ("baud-rate", baud_rate,
6449 doc: /* The output baud rate of the terminal.
6450 On most systems, changing this value will affect the amount of padding
6451 and the other strategic decisions made during redisplay. */);
6452
6453 DEFVAR_BOOL ("inverse-video", inverse_video,
6454 doc: /* Non-nil means invert the entire frame display.
6455 This means everything is in inverse video which otherwise would not be. */);
6456
6457 DEFVAR_BOOL ("visible-bell", visible_bell,
6458 doc: /* Non-nil means try to flash the frame to represent a bell.
6459
6460 See also `ring-bell-function'. */);
6461
6462 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6463 doc: /* Non-nil means no need to redraw entire frame after suspending.
6464 A non-nil value is useful if the terminal can automatically preserve
6465 Emacs's frame display when you reenter Emacs.
6466 It is up to you to set this variable if your terminal can do that. */);
6467
6468 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6469 doc: /* Name of the window system that Emacs uses for the first frame.
6470 The value is a symbol:
6471 nil for a termcap frame (a character-only terminal),
6472 'x' for an Emacs frame that is really an X window,
6473 'w32' for an Emacs frame that is a window on MS-Windows display,
6474 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6475 'pc' for a direct-write MS-DOS frame.
6476
6477 Use of this variable as a boolean is deprecated. Instead,
6478 use `display-graphic-p' or any of the other `display-*-p'
6479 predicates which report frame's specific UI-related capabilities. */);
6480
6481 DEFVAR_KBOARD ("window-system", Vwindow_system,
6482 doc: /* Name of window system through which the selected frame is displayed.
6483 The value is a symbol:
6484 nil for a termcap frame (a character-only terminal),
6485 'x' for an Emacs frame that is really an X window,
6486 'w32' for an Emacs frame that is a window on MS-Windows display,
6487 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6488 'pc' for a direct-write MS-DOS frame.
6489
6490 Use of this variable as a boolean is deprecated. Instead,
6491 use `display-graphic-p' or any of the other `display-*-p'
6492 predicates which report frame's specific UI-related capabilities. */);
6493
6494 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6495 doc: /* The version number of the window system in use.
6496 For X windows, this is 11. */);
6497
6498 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6499 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6500
6501 DEFVAR_LISP ("glyph-table", Vglyph_table,
6502 doc: /* Table defining how to output a glyph code to the frame.
6503 If not nil, this is a vector indexed by glyph code to define the glyph.
6504 Each element can be:
6505 integer: a glyph code which this glyph is an alias for.
6506 string: output this glyph using that string (not impl. in X windows).
6507 nil: this glyph mod 524288 is the code of a character to output,
6508 and this glyph / 524288 is the face number (see `face-id') to use
6509 while outputting it. */);
6510 Vglyph_table = Qnil;
6511
6512 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6513 doc: /* Display table to use for buffers that specify none.
6514 See `buffer-display-table' for more information. */);
6515 Vstandard_display_table = Qnil;
6516
6517 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6518 doc: /* Non-nil means display update isn't paused when input is detected. */);
6519 redisplay_dont_pause = 1;
6520
6521 #if PERIODIC_PREEMPTION_CHECKING
6522 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6523 doc: /* Period in seconds between checking for input during redisplay.
6524 This has an effect only if `redisplay-dont-pause' is nil; in that
6525 case, arriving input preempts redisplay until the input is processed.
6526 If the value is nil, redisplay is never preempted. */);
6527 Vredisplay_preemption_period = make_float (0.10);
6528 #endif
6529
6530 #ifdef CANNOT_DUMP
6531 if (noninteractive)
6532 #endif
6533 {
6534 Vinitial_window_system = Qnil;
6535 Vwindow_system_version = Qnil;
6536 }
6537 }