Fix bug #8468 with redisplay and scroll-margin > 0.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, EMACS_INT);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
778 static void ensure_echo_area_buffers (void);
779 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
780 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
781 static int with_echo_area_buffer (struct window *, int,
782 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
783 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
784 static void clear_garbaged_frames (void);
785 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
788 static int display_echo_area (struct window *);
789 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static Lisp_Object unwind_redisplay (Lisp_Object);
792 static int string_char_and_length (const unsigned char *, int *);
793 static struct text_pos display_prop_end (struct it *, Lisp_Object,
794 struct text_pos);
795 static int compute_window_start_on_continuation_line (struct window *);
796 static Lisp_Object safe_eval_handler (Lisp_Object);
797 static void insert_left_trunc_glyphs (struct it *);
798 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
799 Lisp_Object);
800 static void extend_face_to_end_of_line (struct it *);
801 static int append_space_for_newline (struct it *, int);
802 static int cursor_row_fully_visible_p (struct window *, int, int);
803 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
804 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
805 static int trailing_whitespace_p (EMACS_INT);
806 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (void);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
829 EMACS_INT *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, EMACS_INT);
835 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 void reseat_at_previous_visible_line_start (struct it *);
841 static void reseat_at_next_visible_line_start (struct it *, int);
842 static int next_element_from_ellipsis (struct it *);
843 static int next_element_from_display_vector (struct it *);
844 static int next_element_from_string (struct it *);
845 static int next_element_from_c_string (struct it *);
846 static int next_element_from_buffer (struct it *);
847 static int next_element_from_composition (struct it *);
848 static int next_element_from_image (struct it *);
849 static int next_element_from_stretch (struct it *);
850 static void load_overlay_strings (struct it *, EMACS_INT);
851 static int init_from_display_pos (struct it *, struct window *,
852 struct display_pos *);
853 static void reseat_to_string (struct it *, const char *,
854 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
855 static enum move_it_result
856 move_it_in_display_line_to (struct it *, EMACS_INT, int,
857 enum move_operation_enum);
858 void move_it_vertically_backward (struct it *, int);
859 static void init_to_row_start (struct it *, struct window *,
860 struct glyph_row *);
861 static int init_to_row_end (struct it *, struct window *,
862 struct glyph_row *);
863 static void back_to_previous_line_start (struct it *);
864 static int forward_to_next_line_start (struct it *, int *);
865 static struct text_pos string_pos_nchars_ahead (struct text_pos,
866 Lisp_Object, EMACS_INT);
867 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
868 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
869 static EMACS_INT number_of_chars (const char *, int);
870 static void compute_stop_pos (struct it *);
871 static void compute_string_pos (struct text_pos *, struct text_pos,
872 Lisp_Object);
873 static int face_before_or_after_it_pos (struct it *, int);
874 static EMACS_INT next_overlay_change (EMACS_INT);
875 static int handle_single_display_spec (struct it *, Lisp_Object,
876 Lisp_Object, Lisp_Object,
877 struct text_pos *, int);
878 static int underlying_face_id (struct it *);
879 static int in_ellipses_for_invisible_text_p (struct display_pos *,
880 struct window *);
881
882 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
883 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
884
885 #ifdef HAVE_WINDOW_SYSTEM
886
887 static void x_consider_frame_title (Lisp_Object);
888 static int tool_bar_lines_needed (struct frame *, int *);
889 static void update_tool_bar (struct frame *, int);
890 static void build_desired_tool_bar_string (struct frame *f);
891 static int redisplay_tool_bar (struct frame *);
892 static void display_tool_bar_line (struct it *, int);
893 static void notice_overwritten_cursor (struct window *,
894 enum glyph_row_area,
895 int, int, int, int);
896 static void append_stretch_glyph (struct it *, Lisp_Object,
897 int, int, int);
898
899
900 #endif /* HAVE_WINDOW_SYSTEM */
901
902 static int coords_in_mouse_face_p (struct window *, int, int);
903
904
905 \f
906 /***********************************************************************
907 Window display dimensions
908 ***********************************************************************/
909
910 /* Return the bottom boundary y-position for text lines in window W.
911 This is the first y position at which a line cannot start.
912 It is relative to the top of the window.
913
914 This is the height of W minus the height of a mode line, if any. */
915
916 INLINE int
917 window_text_bottom_y (struct window *w)
918 {
919 int height = WINDOW_TOTAL_HEIGHT (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W. AREA < 0
927 means return the total width of W, not including fringes to
928 the left and right of the window. */
929
930 INLINE int
931 window_box_width (struct window *w, int area)
932 {
933 int cols = XFASTINT (w->total_cols);
934 int pixels = 0;
935
936 if (!w->pseudo_window_p)
937 {
938 cols -= WINDOW_SCROLL_BAR_COLS (w);
939
940 if (area == TEXT_AREA)
941 {
942 if (INTEGERP (w->left_margin_cols))
943 cols -= XFASTINT (w->left_margin_cols);
944 if (INTEGERP (w->right_margin_cols))
945 cols -= XFASTINT (w->right_margin_cols);
946 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
947 }
948 else if (area == LEFT_MARGIN_AREA)
949 {
950 cols = (INTEGERP (w->left_margin_cols)
951 ? XFASTINT (w->left_margin_cols) : 0);
952 pixels = 0;
953 }
954 else if (area == RIGHT_MARGIN_AREA)
955 {
956 cols = (INTEGERP (w->right_margin_cols)
957 ? XFASTINT (w->right_margin_cols) : 0);
958 pixels = 0;
959 }
960 }
961
962 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
963 }
964
965
966 /* Return the pixel height of the display area of window W, not
967 including mode lines of W, if any. */
968
969 INLINE int
970 window_box_height (struct window *w)
971 {
972 struct frame *f = XFRAME (w->frame);
973 int height = WINDOW_TOTAL_HEIGHT (w);
974
975 xassert (height >= 0);
976
977 /* Note: the code below that determines the mode-line/header-line
978 height is essentially the same as that contained in the macro
979 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
980 the appropriate glyph row has its `mode_line_p' flag set,
981 and if it doesn't, uses estimate_mode_line_height instead. */
982
983 if (WINDOW_WANTS_MODELINE_P (w))
984 {
985 struct glyph_row *ml_row
986 = (w->current_matrix && w->current_matrix->rows
987 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
988 : 0);
989 if (ml_row && ml_row->mode_line_p)
990 height -= ml_row->height;
991 else
992 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
993 }
994
995 if (WINDOW_WANTS_HEADER_LINE_P (w))
996 {
997 struct glyph_row *hl_row
998 = (w->current_matrix && w->current_matrix->rows
999 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1000 : 0);
1001 if (hl_row && hl_row->mode_line_p)
1002 height -= hl_row->height;
1003 else
1004 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1005 }
1006
1007 /* With a very small font and a mode-line that's taller than
1008 default, we might end up with a negative height. */
1009 return max (0, height);
1010 }
1011
1012 /* Return the window-relative coordinate of the left edge of display
1013 area AREA of window W. AREA < 0 means return the left edge of the
1014 whole window, to the right of the left fringe of W. */
1015
1016 INLINE int
1017 window_box_left_offset (struct window *w, int area)
1018 {
1019 int x;
1020
1021 if (w->pseudo_window_p)
1022 return 0;
1023
1024 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1025
1026 if (area == TEXT_AREA)
1027 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1028 + window_box_width (w, LEFT_MARGIN_AREA));
1029 else if (area == RIGHT_MARGIN_AREA)
1030 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1031 + window_box_width (w, LEFT_MARGIN_AREA)
1032 + window_box_width (w, TEXT_AREA)
1033 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1034 ? 0
1035 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1036 else if (area == LEFT_MARGIN_AREA
1037 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1038 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1039
1040 return x;
1041 }
1042
1043
1044 /* Return the window-relative coordinate of the right edge of display
1045 area AREA of window W. AREA < 0 means return the right edge of the
1046 whole window, to the left of the right fringe of W. */
1047
1048 INLINE int
1049 window_box_right_offset (struct window *w, int area)
1050 {
1051 return window_box_left_offset (w, area) + window_box_width (w, area);
1052 }
1053
1054 /* Return the frame-relative coordinate of the left edge of display
1055 area AREA of window W. AREA < 0 means return the left edge of the
1056 whole window, to the right of the left fringe of W. */
1057
1058 INLINE int
1059 window_box_left (struct window *w, int area)
1060 {
1061 struct frame *f = XFRAME (w->frame);
1062 int x;
1063
1064 if (w->pseudo_window_p)
1065 return FRAME_INTERNAL_BORDER_WIDTH (f);
1066
1067 x = (WINDOW_LEFT_EDGE_X (w)
1068 + window_box_left_offset (w, area));
1069
1070 return x;
1071 }
1072
1073
1074 /* Return the frame-relative coordinate of the right edge of display
1075 area AREA of window W. AREA < 0 means return the right edge of the
1076 whole window, to the left of the right fringe of W. */
1077
1078 INLINE int
1079 window_box_right (struct window *w, int area)
1080 {
1081 return window_box_left (w, area) + window_box_width (w, area);
1082 }
1083
1084 /* Get the bounding box of the display area AREA of window W, without
1085 mode lines, in frame-relative coordinates. AREA < 0 means the
1086 whole window, not including the left and right fringes of
1087 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1088 coordinates of the upper-left corner of the box. Return in
1089 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1090
1091 INLINE void
1092 window_box (struct window *w, int area, int *box_x, int *box_y,
1093 int *box_width, int *box_height)
1094 {
1095 if (box_width)
1096 *box_width = window_box_width (w, area);
1097 if (box_height)
1098 *box_height = window_box_height (w);
1099 if (box_x)
1100 *box_x = window_box_left (w, area);
1101 if (box_y)
1102 {
1103 *box_y = WINDOW_TOP_EDGE_Y (w);
1104 if (WINDOW_WANTS_HEADER_LINE_P (w))
1105 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1106 }
1107 }
1108
1109
1110 /* Get the bounding box of the display area AREA of window W, without
1111 mode lines. AREA < 0 means the whole window, not including the
1112 left and right fringe of the window. Return in *TOP_LEFT_X
1113 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1114 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1115 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1116 box. */
1117
1118 INLINE void
1119 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1120 int *bottom_right_x, int *bottom_right_y)
1121 {
1122 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1123 bottom_right_y);
1124 *bottom_right_x += *top_left_x;
1125 *bottom_right_y += *top_left_y;
1126 }
1127
1128
1129 \f
1130 /***********************************************************************
1131 Utilities
1132 ***********************************************************************/
1133
1134 /* Return the bottom y-position of the line the iterator IT is in.
1135 This can modify IT's settings. */
1136
1137 int
1138 line_bottom_y (struct it *it)
1139 {
1140 int line_height = it->max_ascent + it->max_descent;
1141 int line_top_y = it->current_y;
1142
1143 if (line_height == 0)
1144 {
1145 if (last_height)
1146 line_height = last_height;
1147 else if (IT_CHARPOS (*it) < ZV)
1148 {
1149 move_it_by_lines (it, 1);
1150 line_height = (it->max_ascent || it->max_descent
1151 ? it->max_ascent + it->max_descent
1152 : last_height);
1153 }
1154 else
1155 {
1156 struct glyph_row *row = it->glyph_row;
1157
1158 /* Use the default character height. */
1159 it->glyph_row = NULL;
1160 it->what = IT_CHARACTER;
1161 it->c = ' ';
1162 it->len = 1;
1163 PRODUCE_GLYPHS (it);
1164 line_height = it->ascent + it->descent;
1165 it->glyph_row = row;
1166 }
1167 }
1168
1169 return line_top_y + line_height;
1170 }
1171
1172
1173 /* Return 1 if position CHARPOS is visible in window W.
1174 CHARPOS < 0 means return info about WINDOW_END position.
1175 If visible, set *X and *Y to pixel coordinates of top left corner.
1176 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1177 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1178
1179 int
1180 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1181 int *rtop, int *rbot, int *rowh, int *vpos)
1182 {
1183 struct it it;
1184 struct text_pos top;
1185 int visible_p = 0;
1186 struct buffer *old_buffer = NULL;
1187
1188 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1189 return visible_p;
1190
1191 if (XBUFFER (w->buffer) != current_buffer)
1192 {
1193 old_buffer = current_buffer;
1194 set_buffer_internal_1 (XBUFFER (w->buffer));
1195 }
1196
1197 SET_TEXT_POS_FROM_MARKER (top, w->start);
1198
1199 /* Compute exact mode line heights. */
1200 if (WINDOW_WANTS_MODELINE_P (w))
1201 current_mode_line_height
1202 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1203 BVAR (current_buffer, mode_line_format));
1204
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 current_header_line_height
1207 = display_mode_line (w, HEADER_LINE_FACE_ID,
1208 BVAR (current_buffer, header_line_format));
1209
1210 start_display (&it, w, top);
1211 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1212 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1213
1214 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1215 {
1216 /* We have reached CHARPOS, or passed it. How the call to
1217 move_it_to can overshoot: (i) If CHARPOS is on invisible
1218 text, move_it_to stops at the end of the invisible text,
1219 after CHARPOS. (ii) If CHARPOS is in a display vector,
1220 move_it_to stops on its last glyph. */
1221 int top_x = it.current_x;
1222 int top_y = it.current_y;
1223 enum it_method it_method = it.method;
1224 /* Calling line_bottom_y may change it.method, it.position, etc. */
1225 int bottom_y = (last_height = 0, line_bottom_y (&it));
1226 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1227
1228 if (top_y < window_top_y)
1229 visible_p = bottom_y > window_top_y;
1230 else if (top_y < it.last_visible_y)
1231 visible_p = 1;
1232 if (visible_p)
1233 {
1234 if (it_method == GET_FROM_DISPLAY_VECTOR)
1235 {
1236 /* We stopped on the last glyph of a display vector.
1237 Try and recompute. Hack alert! */
1238 if (charpos < 2 || top.charpos >= charpos)
1239 top_x = it.glyph_row->x;
1240 else
1241 {
1242 struct it it2;
1243 start_display (&it2, w, top);
1244 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1245 get_next_display_element (&it2);
1246 PRODUCE_GLYPHS (&it2);
1247 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1248 || it2.current_x > it2.last_visible_x)
1249 top_x = it.glyph_row->x;
1250 else
1251 {
1252 top_x = it2.current_x;
1253 top_y = it2.current_y;
1254 }
1255 }
1256 }
1257
1258 *x = top_x;
1259 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1260 *rtop = max (0, window_top_y - top_y);
1261 *rbot = max (0, bottom_y - it.last_visible_y);
1262 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1263 - max (top_y, window_top_y)));
1264 *vpos = it.vpos;
1265 }
1266 }
1267 else
1268 {
1269 struct it it2;
1270
1271 it2 = it;
1272 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1273 move_it_by_lines (&it, 1);
1274 if (charpos < IT_CHARPOS (it)
1275 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1276 {
1277 visible_p = 1;
1278 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1279 *x = it2.current_x;
1280 *y = it2.current_y + it2.max_ascent - it2.ascent;
1281 *rtop = max (0, -it2.current_y);
1282 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1283 - it.last_visible_y));
1284 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1285 it.last_visible_y)
1286 - max (it2.current_y,
1287 WINDOW_HEADER_LINE_HEIGHT (w))));
1288 *vpos = it2.vpos;
1289 }
1290 }
1291
1292 if (old_buffer)
1293 set_buffer_internal_1 (old_buffer);
1294
1295 current_header_line_height = current_mode_line_height = -1;
1296
1297 if (visible_p && XFASTINT (w->hscroll) > 0)
1298 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1299
1300 #if 0
1301 /* Debugging code. */
1302 if (visible_p)
1303 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1304 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1305 else
1306 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1307 #endif
1308
1309 return visible_p;
1310 }
1311
1312
1313 /* Return the next character from STR. Return in *LEN the length of
1314 the character. This is like STRING_CHAR_AND_LENGTH but never
1315 returns an invalid character. If we find one, we return a `?', but
1316 with the length of the invalid character. */
1317
1318 static INLINE int
1319 string_char_and_length (const unsigned char *str, int *len)
1320 {
1321 int c;
1322
1323 c = STRING_CHAR_AND_LENGTH (str, *len);
1324 if (!CHAR_VALID_P (c, 1))
1325 /* We may not change the length here because other places in Emacs
1326 don't use this function, i.e. they silently accept invalid
1327 characters. */
1328 c = '?';
1329
1330 return c;
1331 }
1332
1333
1334
1335 /* Given a position POS containing a valid character and byte position
1336 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1337
1338 static struct text_pos
1339 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1340 {
1341 xassert (STRINGP (string) && nchars >= 0);
1342
1343 if (STRING_MULTIBYTE (string))
1344 {
1345 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1346 int len;
1347
1348 while (nchars--)
1349 {
1350 string_char_and_length (p, &len);
1351 p += len;
1352 CHARPOS (pos) += 1;
1353 BYTEPOS (pos) += len;
1354 }
1355 }
1356 else
1357 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1358
1359 return pos;
1360 }
1361
1362
1363 /* Value is the text position, i.e. character and byte position,
1364 for character position CHARPOS in STRING. */
1365
1366 static INLINE struct text_pos
1367 string_pos (EMACS_INT charpos, Lisp_Object string)
1368 {
1369 struct text_pos pos;
1370 xassert (STRINGP (string));
1371 xassert (charpos >= 0);
1372 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1373 return pos;
1374 }
1375
1376
1377 /* Value is a text position, i.e. character and byte position, for
1378 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1379 means recognize multibyte characters. */
1380
1381 static struct text_pos
1382 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1383 {
1384 struct text_pos pos;
1385
1386 xassert (s != NULL);
1387 xassert (charpos >= 0);
1388
1389 if (multibyte_p)
1390 {
1391 int len;
1392
1393 SET_TEXT_POS (pos, 0, 0);
1394 while (charpos--)
1395 {
1396 string_char_and_length ((const unsigned char *) s, &len);
1397 s += len;
1398 CHARPOS (pos) += 1;
1399 BYTEPOS (pos) += len;
1400 }
1401 }
1402 else
1403 SET_TEXT_POS (pos, charpos, charpos);
1404
1405 return pos;
1406 }
1407
1408
1409 /* Value is the number of characters in C string S. MULTIBYTE_P
1410 non-zero means recognize multibyte characters. */
1411
1412 static EMACS_INT
1413 number_of_chars (const char *s, int multibyte_p)
1414 {
1415 EMACS_INT nchars;
1416
1417 if (multibyte_p)
1418 {
1419 EMACS_INT rest = strlen (s);
1420 int len;
1421 const unsigned char *p = (const unsigned char *) s;
1422
1423 for (nchars = 0; rest > 0; ++nchars)
1424 {
1425 string_char_and_length (p, &len);
1426 rest -= len, p += len;
1427 }
1428 }
1429 else
1430 nchars = strlen (s);
1431
1432 return nchars;
1433 }
1434
1435
1436 /* Compute byte position NEWPOS->bytepos corresponding to
1437 NEWPOS->charpos. POS is a known position in string STRING.
1438 NEWPOS->charpos must be >= POS.charpos. */
1439
1440 static void
1441 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1442 {
1443 xassert (STRINGP (string));
1444 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1445
1446 if (STRING_MULTIBYTE (string))
1447 *newpos = string_pos_nchars_ahead (pos, string,
1448 CHARPOS (*newpos) - CHARPOS (pos));
1449 else
1450 BYTEPOS (*newpos) = CHARPOS (*newpos);
1451 }
1452
1453 /* EXPORT:
1454 Return an estimation of the pixel height of mode or header lines on
1455 frame F. FACE_ID specifies what line's height to estimate. */
1456
1457 int
1458 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1459 {
1460 #ifdef HAVE_WINDOW_SYSTEM
1461 if (FRAME_WINDOW_P (f))
1462 {
1463 int height = FONT_HEIGHT (FRAME_FONT (f));
1464
1465 /* This function is called so early when Emacs starts that the face
1466 cache and mode line face are not yet initialized. */
1467 if (FRAME_FACE_CACHE (f))
1468 {
1469 struct face *face = FACE_FROM_ID (f, face_id);
1470 if (face)
1471 {
1472 if (face->font)
1473 height = FONT_HEIGHT (face->font);
1474 if (face->box_line_width > 0)
1475 height += 2 * face->box_line_width;
1476 }
1477 }
1478
1479 return height;
1480 }
1481 #endif
1482
1483 return 1;
1484 }
1485
1486 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1487 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1488 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1489 not force the value into range. */
1490
1491 void
1492 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1493 int *x, int *y, NativeRectangle *bounds, int noclip)
1494 {
1495
1496 #ifdef HAVE_WINDOW_SYSTEM
1497 if (FRAME_WINDOW_P (f))
1498 {
1499 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1500 even for negative values. */
1501 if (pix_x < 0)
1502 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1503 if (pix_y < 0)
1504 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1505
1506 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1507 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1508
1509 if (bounds)
1510 STORE_NATIVE_RECT (*bounds,
1511 FRAME_COL_TO_PIXEL_X (f, pix_x),
1512 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1513 FRAME_COLUMN_WIDTH (f) - 1,
1514 FRAME_LINE_HEIGHT (f) - 1);
1515
1516 if (!noclip)
1517 {
1518 if (pix_x < 0)
1519 pix_x = 0;
1520 else if (pix_x > FRAME_TOTAL_COLS (f))
1521 pix_x = FRAME_TOTAL_COLS (f);
1522
1523 if (pix_y < 0)
1524 pix_y = 0;
1525 else if (pix_y > FRAME_LINES (f))
1526 pix_y = FRAME_LINES (f);
1527 }
1528 }
1529 #endif
1530
1531 *x = pix_x;
1532 *y = pix_y;
1533 }
1534
1535
1536 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1537 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1538 can't tell the positions because W's display is not up to date,
1539 return 0. */
1540
1541 int
1542 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1543 int *frame_x, int *frame_y)
1544 {
1545 #ifdef HAVE_WINDOW_SYSTEM
1546 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1547 {
1548 int success_p;
1549
1550 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1551 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1552
1553 if (display_completed)
1554 {
1555 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1556 struct glyph *glyph = row->glyphs[TEXT_AREA];
1557 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1558
1559 hpos = row->x;
1560 vpos = row->y;
1561 while (glyph < end)
1562 {
1563 hpos += glyph->pixel_width;
1564 ++glyph;
1565 }
1566
1567 /* If first glyph is partially visible, its first visible position is still 0. */
1568 if (hpos < 0)
1569 hpos = 0;
1570
1571 success_p = 1;
1572 }
1573 else
1574 {
1575 hpos = vpos = 0;
1576 success_p = 0;
1577 }
1578
1579 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1580 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1581 return success_p;
1582 }
1583 #endif
1584
1585 *frame_x = hpos;
1586 *frame_y = vpos;
1587 return 1;
1588 }
1589
1590
1591 /* Find the glyph under window-relative coordinates X/Y in window W.
1592 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1593 strings. Return in *HPOS and *VPOS the row and column number of
1594 the glyph found. Return in *AREA the glyph area containing X.
1595 Value is a pointer to the glyph found or null if X/Y is not on
1596 text, or we can't tell because W's current matrix is not up to
1597 date. */
1598
1599 static
1600 struct glyph *
1601 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1602 int *dx, int *dy, int *area)
1603 {
1604 struct glyph *glyph, *end;
1605 struct glyph_row *row = NULL;
1606 int x0, i;
1607
1608 /* Find row containing Y. Give up if some row is not enabled. */
1609 for (i = 0; i < w->current_matrix->nrows; ++i)
1610 {
1611 row = MATRIX_ROW (w->current_matrix, i);
1612 if (!row->enabled_p)
1613 return NULL;
1614 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1615 break;
1616 }
1617
1618 *vpos = i;
1619 *hpos = 0;
1620
1621 /* Give up if Y is not in the window. */
1622 if (i == w->current_matrix->nrows)
1623 return NULL;
1624
1625 /* Get the glyph area containing X. */
1626 if (w->pseudo_window_p)
1627 {
1628 *area = TEXT_AREA;
1629 x0 = 0;
1630 }
1631 else
1632 {
1633 if (x < window_box_left_offset (w, TEXT_AREA))
1634 {
1635 *area = LEFT_MARGIN_AREA;
1636 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1637 }
1638 else if (x < window_box_right_offset (w, TEXT_AREA))
1639 {
1640 *area = TEXT_AREA;
1641 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1642 }
1643 else
1644 {
1645 *area = RIGHT_MARGIN_AREA;
1646 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1647 }
1648 }
1649
1650 /* Find glyph containing X. */
1651 glyph = row->glyphs[*area];
1652 end = glyph + row->used[*area];
1653 x -= x0;
1654 while (glyph < end && x >= glyph->pixel_width)
1655 {
1656 x -= glyph->pixel_width;
1657 ++glyph;
1658 }
1659
1660 if (glyph == end)
1661 return NULL;
1662
1663 if (dx)
1664 {
1665 *dx = x;
1666 *dy = y - (row->y + row->ascent - glyph->ascent);
1667 }
1668
1669 *hpos = glyph - row->glyphs[*area];
1670 return glyph;
1671 }
1672
1673 /* EXPORT:
1674 Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (size_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (it)
2255 struct it *it;
2256 {
2257 if (it->method == GET_FROM_STRING)
2258 {
2259 xassert (STRINGP (it->string));
2260 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 }
2262 else
2263 {
2264 xassert (IT_STRING_CHARPOS (*it) < 0);
2265 if (it->method == GET_FROM_BUFFER)
2266 {
2267 /* Check that character and byte positions agree. */
2268 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2269 }
2270 }
2271
2272 if (it->dpvec)
2273 xassert (it->current.dpvec_index >= 0);
2274 else
2275 xassert (it->current.dpvec_index < 0);
2276 }
2277
2278 #define CHECK_IT(IT) check_it ((IT))
2279
2280 #else /* not 0 */
2281
2282 #define CHECK_IT(IT) (void) 0
2283
2284 #endif /* not 0 */
2285
2286
2287 #if GLYPH_DEBUG
2288
2289 /* Check that the window end of window W is what we expect it
2290 to be---the last row in the current matrix displaying text. */
2291
2292 static void
2293 check_window_end (w)
2294 struct window *w;
2295 {
2296 if (!MINI_WINDOW_P (w)
2297 && !NILP (w->window_end_valid))
2298 {
2299 struct glyph_row *row;
2300 xassert ((row = MATRIX_ROW (w->current_matrix,
2301 XFASTINT (w->window_end_vpos)),
2302 !row->enabled_p
2303 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2304 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2305 }
2306 }
2307
2308 #define CHECK_WINDOW_END(W) check_window_end ((W))
2309
2310 #else /* not GLYPH_DEBUG */
2311
2312 #define CHECK_WINDOW_END(W) (void) 0
2313
2314 #endif /* not GLYPH_DEBUG */
2315
2316
2317 \f
2318 /***********************************************************************
2319 Iterator initialization
2320 ***********************************************************************/
2321
2322 /* Initialize IT for displaying current_buffer in window W, starting
2323 at character position CHARPOS. CHARPOS < 0 means that no buffer
2324 position is specified which is useful when the iterator is assigned
2325 a position later. BYTEPOS is the byte position corresponding to
2326 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2327
2328 If ROW is not null, calls to produce_glyphs with IT as parameter
2329 will produce glyphs in that row.
2330
2331 BASE_FACE_ID is the id of a base face to use. It must be one of
2332 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2333 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2334 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2335
2336 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2337 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2338 will be initialized to use the corresponding mode line glyph row of
2339 the desired matrix of W. */
2340
2341 void
2342 init_iterator (struct it *it, struct window *w,
2343 EMACS_INT charpos, EMACS_INT bytepos,
2344 struct glyph_row *row, enum face_id base_face_id)
2345 {
2346 int highlight_region_p;
2347 enum face_id remapped_base_face_id = base_face_id;
2348
2349 /* Some precondition checks. */
2350 xassert (w != NULL && it != NULL);
2351 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2352 && charpos <= ZV));
2353
2354 /* If face attributes have been changed since the last redisplay,
2355 free realized faces now because they depend on face definitions
2356 that might have changed. Don't free faces while there might be
2357 desired matrices pending which reference these faces. */
2358 if (face_change_count && !inhibit_free_realized_faces)
2359 {
2360 face_change_count = 0;
2361 free_all_realized_faces (Qnil);
2362 }
2363
2364 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2365 if (! NILP (Vface_remapping_alist))
2366 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2367
2368 /* Use one of the mode line rows of W's desired matrix if
2369 appropriate. */
2370 if (row == NULL)
2371 {
2372 if (base_face_id == MODE_LINE_FACE_ID
2373 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2374 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2375 else if (base_face_id == HEADER_LINE_FACE_ID)
2376 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 }
2378
2379 /* Clear IT. */
2380 memset (it, 0, sizeof *it);
2381 it->current.overlay_string_index = -1;
2382 it->current.dpvec_index = -1;
2383 it->base_face_id = remapped_base_face_id;
2384 it->string = Qnil;
2385 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2386
2387 /* The window in which we iterate over current_buffer: */
2388 XSETWINDOW (it->window, w);
2389 it->w = w;
2390 it->f = XFRAME (w->frame);
2391
2392 it->cmp_it.id = -1;
2393
2394 /* Extra space between lines (on window systems only). */
2395 if (base_face_id == DEFAULT_FACE_ID
2396 && FRAME_WINDOW_P (it->f))
2397 {
2398 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2399 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2400 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2402 * FRAME_LINE_HEIGHT (it->f));
2403 else if (it->f->extra_line_spacing > 0)
2404 it->extra_line_spacing = it->f->extra_line_spacing;
2405 it->max_extra_line_spacing = 0;
2406 }
2407
2408 /* If realized faces have been removed, e.g. because of face
2409 attribute changes of named faces, recompute them. When running
2410 in batch mode, the face cache of the initial frame is null. If
2411 we happen to get called, make a dummy face cache. */
2412 if (FRAME_FACE_CACHE (it->f) == NULL)
2413 init_frame_faces (it->f);
2414 if (FRAME_FACE_CACHE (it->f)->used == 0)
2415 recompute_basic_faces (it->f);
2416
2417 /* Current value of the `slice', `space-width', and 'height' properties. */
2418 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2419 it->space_width = Qnil;
2420 it->font_height = Qnil;
2421 it->override_ascent = -1;
2422
2423 /* Are control characters displayed as `^C'? */
2424 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2425
2426 /* -1 means everything between a CR and the following line end
2427 is invisible. >0 means lines indented more than this value are
2428 invisible. */
2429 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2430 ? XFASTINT (BVAR (current_buffer, selective_display))
2431 : (!NILP (BVAR (current_buffer, selective_display))
2432 ? -1 : 0));
2433 it->selective_display_ellipsis_p
2434 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2435
2436 /* Display table to use. */
2437 it->dp = window_display_table (w);
2438
2439 /* Are multibyte characters enabled in current_buffer? */
2440 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2441
2442 /* Do we need to reorder bidirectional text? Not if this is a
2443 unibyte buffer: by definition, none of the single-byte characters
2444 are strong R2L, so no reordering is needed. And bidi.c doesn't
2445 support unibyte buffers anyway. */
2446 it->bidi_p
2447 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2448
2449 /* Non-zero if we should highlight the region. */
2450 highlight_region_p
2451 = (!NILP (Vtransient_mark_mode)
2452 && !NILP (BVAR (current_buffer, mark_active))
2453 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2454
2455 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2456 start and end of a visible region in window IT->w. Set both to
2457 -1 to indicate no region. */
2458 if (highlight_region_p
2459 /* Maybe highlight only in selected window. */
2460 && (/* Either show region everywhere. */
2461 highlight_nonselected_windows
2462 /* Or show region in the selected window. */
2463 || w == XWINDOW (selected_window)
2464 /* Or show the region if we are in the mini-buffer and W is
2465 the window the mini-buffer refers to. */
2466 || (MINI_WINDOW_P (XWINDOW (selected_window))
2467 && WINDOWP (minibuf_selected_window)
2468 && w == XWINDOW (minibuf_selected_window))))
2469 {
2470 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2471 it->region_beg_charpos = min (PT, markpos);
2472 it->region_end_charpos = max (PT, markpos);
2473 }
2474 else
2475 it->region_beg_charpos = it->region_end_charpos = -1;
2476
2477 /* Get the position at which the redisplay_end_trigger hook should
2478 be run, if it is to be run at all. */
2479 if (MARKERP (w->redisplay_end_trigger)
2480 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2481 it->redisplay_end_trigger_charpos
2482 = marker_position (w->redisplay_end_trigger);
2483 else if (INTEGERP (w->redisplay_end_trigger))
2484 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2485
2486 /* Correct bogus values of tab_width. */
2487 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2488 if (it->tab_width <= 0 || it->tab_width > 1000)
2489 it->tab_width = 8;
2490
2491 /* Are lines in the display truncated? */
2492 if (base_face_id != DEFAULT_FACE_ID
2493 || XINT (it->w->hscroll)
2494 || (! WINDOW_FULL_WIDTH_P (it->w)
2495 && ((!NILP (Vtruncate_partial_width_windows)
2496 && !INTEGERP (Vtruncate_partial_width_windows))
2497 || (INTEGERP (Vtruncate_partial_width_windows)
2498 && (WINDOW_TOTAL_COLS (it->w)
2499 < XINT (Vtruncate_partial_width_windows))))))
2500 it->line_wrap = TRUNCATE;
2501 else if (NILP (BVAR (current_buffer, truncate_lines)))
2502 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2503 ? WINDOW_WRAP : WORD_WRAP;
2504 else
2505 it->line_wrap = TRUNCATE;
2506
2507 /* Get dimensions of truncation and continuation glyphs. These are
2508 displayed as fringe bitmaps under X, so we don't need them for such
2509 frames. */
2510 if (!FRAME_WINDOW_P (it->f))
2511 {
2512 if (it->line_wrap == TRUNCATE)
2513 {
2514 /* We will need the truncation glyph. */
2515 xassert (it->glyph_row == NULL);
2516 produce_special_glyphs (it, IT_TRUNCATION);
2517 it->truncation_pixel_width = it->pixel_width;
2518 }
2519 else
2520 {
2521 /* We will need the continuation glyph. */
2522 xassert (it->glyph_row == NULL);
2523 produce_special_glyphs (it, IT_CONTINUATION);
2524 it->continuation_pixel_width = it->pixel_width;
2525 }
2526
2527 /* Reset these values to zero because the produce_special_glyphs
2528 above has changed them. */
2529 it->pixel_width = it->ascent = it->descent = 0;
2530 it->phys_ascent = it->phys_descent = 0;
2531 }
2532
2533 /* Set this after getting the dimensions of truncation and
2534 continuation glyphs, so that we don't produce glyphs when calling
2535 produce_special_glyphs, above. */
2536 it->glyph_row = row;
2537 it->area = TEXT_AREA;
2538
2539 /* Forget any previous info about this row being reversed. */
2540 if (it->glyph_row)
2541 it->glyph_row->reversed_p = 0;
2542
2543 /* Get the dimensions of the display area. The display area
2544 consists of the visible window area plus a horizontally scrolled
2545 part to the left of the window. All x-values are relative to the
2546 start of this total display area. */
2547 if (base_face_id != DEFAULT_FACE_ID)
2548 {
2549 /* Mode lines, menu bar in terminal frames. */
2550 it->first_visible_x = 0;
2551 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2552 }
2553 else
2554 {
2555 it->first_visible_x
2556 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2557 it->last_visible_x = (it->first_visible_x
2558 + window_box_width (w, TEXT_AREA));
2559
2560 /* If we truncate lines, leave room for the truncator glyph(s) at
2561 the right margin. Otherwise, leave room for the continuation
2562 glyph(s). Truncation and continuation glyphs are not inserted
2563 for window-based redisplay. */
2564 if (!FRAME_WINDOW_P (it->f))
2565 {
2566 if (it->line_wrap == TRUNCATE)
2567 it->last_visible_x -= it->truncation_pixel_width;
2568 else
2569 it->last_visible_x -= it->continuation_pixel_width;
2570 }
2571
2572 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2573 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2574 }
2575
2576 /* Leave room for a border glyph. */
2577 if (!FRAME_WINDOW_P (it->f)
2578 && !WINDOW_RIGHTMOST_P (it->w))
2579 it->last_visible_x -= 1;
2580
2581 it->last_visible_y = window_text_bottom_y (w);
2582
2583 /* For mode lines and alike, arrange for the first glyph having a
2584 left box line if the face specifies a box. */
2585 if (base_face_id != DEFAULT_FACE_ID)
2586 {
2587 struct face *face;
2588
2589 it->face_id = remapped_base_face_id;
2590
2591 /* If we have a boxed mode line, make the first character appear
2592 with a left box line. */
2593 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2594 if (face->box != FACE_NO_BOX)
2595 it->start_of_box_run_p = 1;
2596 }
2597
2598 /* If we are to reorder bidirectional text, init the bidi
2599 iterator. */
2600 if (it->bidi_p)
2601 {
2602 /* Note the paragraph direction that this buffer wants to
2603 use. */
2604 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2605 it->paragraph_embedding = L2R;
2606 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2607 it->paragraph_embedding = R2L;
2608 else
2609 it->paragraph_embedding = NEUTRAL_DIR;
2610 bidi_init_it (charpos, bytepos, &it->bidi_it);
2611 }
2612
2613 /* If a buffer position was specified, set the iterator there,
2614 getting overlays and face properties from that position. */
2615 if (charpos >= BUF_BEG (current_buffer))
2616 {
2617 it->end_charpos = ZV;
2618 it->face_id = -1;
2619 IT_CHARPOS (*it) = charpos;
2620
2621 /* Compute byte position if not specified. */
2622 if (bytepos < charpos)
2623 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2624 else
2625 IT_BYTEPOS (*it) = bytepos;
2626
2627 it->start = it->current;
2628
2629 /* Compute faces etc. */
2630 reseat (it, it->current.pos, 1);
2631 }
2632
2633 CHECK_IT (it);
2634 }
2635
2636
2637 /* Initialize IT for the display of window W with window start POS. */
2638
2639 void
2640 start_display (struct it *it, struct window *w, struct text_pos pos)
2641 {
2642 struct glyph_row *row;
2643 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2644
2645 row = w->desired_matrix->rows + first_vpos;
2646 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2647 it->first_vpos = first_vpos;
2648
2649 /* Don't reseat to previous visible line start if current start
2650 position is in a string or image. */
2651 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2652 {
2653 int start_at_line_beg_p;
2654 int first_y = it->current_y;
2655
2656 /* If window start is not at a line start, skip forward to POS to
2657 get the correct continuation lines width. */
2658 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2659 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2660 if (!start_at_line_beg_p)
2661 {
2662 int new_x;
2663
2664 reseat_at_previous_visible_line_start (it);
2665 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2666
2667 new_x = it->current_x + it->pixel_width;
2668
2669 /* If lines are continued, this line may end in the middle
2670 of a multi-glyph character (e.g. a control character
2671 displayed as \003, or in the middle of an overlay
2672 string). In this case move_it_to above will not have
2673 taken us to the start of the continuation line but to the
2674 end of the continued line. */
2675 if (it->current_x > 0
2676 && it->line_wrap != TRUNCATE /* Lines are continued. */
2677 && (/* And glyph doesn't fit on the line. */
2678 new_x > it->last_visible_x
2679 /* Or it fits exactly and we're on a window
2680 system frame. */
2681 || (new_x == it->last_visible_x
2682 && FRAME_WINDOW_P (it->f))))
2683 {
2684 if (it->current.dpvec_index >= 0
2685 || it->current.overlay_string_index >= 0)
2686 {
2687 set_iterator_to_next (it, 1);
2688 move_it_in_display_line_to (it, -1, -1, 0);
2689 }
2690
2691 it->continuation_lines_width += it->current_x;
2692 }
2693
2694 /* We're starting a new display line, not affected by the
2695 height of the continued line, so clear the appropriate
2696 fields in the iterator structure. */
2697 it->max_ascent = it->max_descent = 0;
2698 it->max_phys_ascent = it->max_phys_descent = 0;
2699
2700 it->current_y = first_y;
2701 it->vpos = 0;
2702 it->current_x = it->hpos = 0;
2703 }
2704 }
2705 }
2706
2707
2708 /* Return 1 if POS is a position in ellipses displayed for invisible
2709 text. W is the window we display, for text property lookup. */
2710
2711 static int
2712 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2713 {
2714 Lisp_Object prop, window;
2715 int ellipses_p = 0;
2716 EMACS_INT charpos = CHARPOS (pos->pos);
2717
2718 /* If POS specifies a position in a display vector, this might
2719 be for an ellipsis displayed for invisible text. We won't
2720 get the iterator set up for delivering that ellipsis unless
2721 we make sure that it gets aware of the invisible text. */
2722 if (pos->dpvec_index >= 0
2723 && pos->overlay_string_index < 0
2724 && CHARPOS (pos->string_pos) < 0
2725 && charpos > BEGV
2726 && (XSETWINDOW (window, w),
2727 prop = Fget_char_property (make_number (charpos),
2728 Qinvisible, window),
2729 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2730 {
2731 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2732 window);
2733 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2734 }
2735
2736 return ellipses_p;
2737 }
2738
2739
2740 /* Initialize IT for stepping through current_buffer in window W,
2741 starting at position POS that includes overlay string and display
2742 vector/ control character translation position information. Value
2743 is zero if there are overlay strings with newlines at POS. */
2744
2745 static int
2746 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2747 {
2748 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2749 int i, overlay_strings_with_newlines = 0;
2750
2751 /* If POS specifies a position in a display vector, this might
2752 be for an ellipsis displayed for invisible text. We won't
2753 get the iterator set up for delivering that ellipsis unless
2754 we make sure that it gets aware of the invisible text. */
2755 if (in_ellipses_for_invisible_text_p (pos, w))
2756 {
2757 --charpos;
2758 bytepos = 0;
2759 }
2760
2761 /* Keep in mind: the call to reseat in init_iterator skips invisible
2762 text, so we might end up at a position different from POS. This
2763 is only a problem when POS is a row start after a newline and an
2764 overlay starts there with an after-string, and the overlay has an
2765 invisible property. Since we don't skip invisible text in
2766 display_line and elsewhere immediately after consuming the
2767 newline before the row start, such a POS will not be in a string,
2768 but the call to init_iterator below will move us to the
2769 after-string. */
2770 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2771
2772 /* This only scans the current chunk -- it should scan all chunks.
2773 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2774 to 16 in 22.1 to make this a lesser problem. */
2775 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2776 {
2777 const char *s = SSDATA (it->overlay_strings[i]);
2778 const char *e = s + SBYTES (it->overlay_strings[i]);
2779
2780 while (s < e && *s != '\n')
2781 ++s;
2782
2783 if (s < e)
2784 {
2785 overlay_strings_with_newlines = 1;
2786 break;
2787 }
2788 }
2789
2790 /* If position is within an overlay string, set up IT to the right
2791 overlay string. */
2792 if (pos->overlay_string_index >= 0)
2793 {
2794 int relative_index;
2795
2796 /* If the first overlay string happens to have a `display'
2797 property for an image, the iterator will be set up for that
2798 image, and we have to undo that setup first before we can
2799 correct the overlay string index. */
2800 if (it->method == GET_FROM_IMAGE)
2801 pop_it (it);
2802
2803 /* We already have the first chunk of overlay strings in
2804 IT->overlay_strings. Load more until the one for
2805 pos->overlay_string_index is in IT->overlay_strings. */
2806 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2807 {
2808 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2809 it->current.overlay_string_index = 0;
2810 while (n--)
2811 {
2812 load_overlay_strings (it, 0);
2813 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2814 }
2815 }
2816
2817 it->current.overlay_string_index = pos->overlay_string_index;
2818 relative_index = (it->current.overlay_string_index
2819 % OVERLAY_STRING_CHUNK_SIZE);
2820 it->string = it->overlay_strings[relative_index];
2821 xassert (STRINGP (it->string));
2822 it->current.string_pos = pos->string_pos;
2823 it->method = GET_FROM_STRING;
2824 }
2825
2826 if (CHARPOS (pos->string_pos) >= 0)
2827 {
2828 /* Recorded position is not in an overlay string, but in another
2829 string. This can only be a string from a `display' property.
2830 IT should already be filled with that string. */
2831 it->current.string_pos = pos->string_pos;
2832 xassert (STRINGP (it->string));
2833 }
2834
2835 /* Restore position in display vector translations, control
2836 character translations or ellipses. */
2837 if (pos->dpvec_index >= 0)
2838 {
2839 if (it->dpvec == NULL)
2840 get_next_display_element (it);
2841 xassert (it->dpvec && it->current.dpvec_index == 0);
2842 it->current.dpvec_index = pos->dpvec_index;
2843 }
2844
2845 CHECK_IT (it);
2846 return !overlay_strings_with_newlines;
2847 }
2848
2849
2850 /* Initialize IT for stepping through current_buffer in window W
2851 starting at ROW->start. */
2852
2853 static void
2854 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2855 {
2856 init_from_display_pos (it, w, &row->start);
2857 it->start = row->start;
2858 it->continuation_lines_width = row->continuation_lines_width;
2859 CHECK_IT (it);
2860 }
2861
2862
2863 /* Initialize IT for stepping through current_buffer in window W
2864 starting in the line following ROW, i.e. starting at ROW->end.
2865 Value is zero if there are overlay strings with newlines at ROW's
2866 end position. */
2867
2868 static int
2869 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2870 {
2871 int success = 0;
2872
2873 if (init_from_display_pos (it, w, &row->end))
2874 {
2875 if (row->continued_p)
2876 it->continuation_lines_width
2877 = row->continuation_lines_width + row->pixel_width;
2878 CHECK_IT (it);
2879 success = 1;
2880 }
2881
2882 return success;
2883 }
2884
2885
2886
2887 \f
2888 /***********************************************************************
2889 Text properties
2890 ***********************************************************************/
2891
2892 /* Called when IT reaches IT->stop_charpos. Handle text property and
2893 overlay changes. Set IT->stop_charpos to the next position where
2894 to stop. */
2895
2896 static void
2897 handle_stop (struct it *it)
2898 {
2899 enum prop_handled handled;
2900 int handle_overlay_change_p;
2901 struct props *p;
2902
2903 it->dpvec = NULL;
2904 it->current.dpvec_index = -1;
2905 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2906 it->ignore_overlay_strings_at_pos_p = 0;
2907 it->ellipsis_p = 0;
2908
2909 /* Use face of preceding text for ellipsis (if invisible) */
2910 if (it->selective_display_ellipsis_p)
2911 it->saved_face_id = it->face_id;
2912
2913 do
2914 {
2915 handled = HANDLED_NORMALLY;
2916
2917 /* Call text property handlers. */
2918 for (p = it_props; p->handler; ++p)
2919 {
2920 handled = p->handler (it);
2921
2922 if (handled == HANDLED_RECOMPUTE_PROPS)
2923 break;
2924 else if (handled == HANDLED_RETURN)
2925 {
2926 /* We still want to show before and after strings from
2927 overlays even if the actual buffer text is replaced. */
2928 if (!handle_overlay_change_p
2929 || it->sp > 1
2930 || !get_overlay_strings_1 (it, 0, 0))
2931 {
2932 if (it->ellipsis_p)
2933 setup_for_ellipsis (it, 0);
2934 /* When handling a display spec, we might load an
2935 empty string. In that case, discard it here. We
2936 used to discard it in handle_single_display_spec,
2937 but that causes get_overlay_strings_1, above, to
2938 ignore overlay strings that we must check. */
2939 if (STRINGP (it->string) && !SCHARS (it->string))
2940 pop_it (it);
2941 return;
2942 }
2943 else if (STRINGP (it->string) && !SCHARS (it->string))
2944 pop_it (it);
2945 else
2946 {
2947 it->ignore_overlay_strings_at_pos_p = 1;
2948 it->string_from_display_prop_p = 0;
2949 handle_overlay_change_p = 0;
2950 }
2951 handled = HANDLED_RECOMPUTE_PROPS;
2952 break;
2953 }
2954 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2955 handle_overlay_change_p = 0;
2956 }
2957
2958 if (handled != HANDLED_RECOMPUTE_PROPS)
2959 {
2960 /* Don't check for overlay strings below when set to deliver
2961 characters from a display vector. */
2962 if (it->method == GET_FROM_DISPLAY_VECTOR)
2963 handle_overlay_change_p = 0;
2964
2965 /* Handle overlay changes.
2966 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2967 if it finds overlays. */
2968 if (handle_overlay_change_p)
2969 handled = handle_overlay_change (it);
2970 }
2971
2972 if (it->ellipsis_p)
2973 {
2974 setup_for_ellipsis (it, 0);
2975 break;
2976 }
2977 }
2978 while (handled == HANDLED_RECOMPUTE_PROPS);
2979
2980 /* Determine where to stop next. */
2981 if (handled == HANDLED_NORMALLY)
2982 compute_stop_pos (it);
2983 }
2984
2985
2986 /* Compute IT->stop_charpos from text property and overlay change
2987 information for IT's current position. */
2988
2989 static void
2990 compute_stop_pos (struct it *it)
2991 {
2992 register INTERVAL iv, next_iv;
2993 Lisp_Object object, limit, position;
2994 EMACS_INT charpos, bytepos;
2995
2996 /* If nowhere else, stop at the end. */
2997 it->stop_charpos = it->end_charpos;
2998
2999 if (STRINGP (it->string))
3000 {
3001 /* Strings are usually short, so don't limit the search for
3002 properties. */
3003 object = it->string;
3004 limit = Qnil;
3005 charpos = IT_STRING_CHARPOS (*it);
3006 bytepos = IT_STRING_BYTEPOS (*it);
3007 }
3008 else
3009 {
3010 EMACS_INT pos;
3011
3012 /* If next overlay change is in front of the current stop pos
3013 (which is IT->end_charpos), stop there. Note: value of
3014 next_overlay_change is point-max if no overlay change
3015 follows. */
3016 charpos = IT_CHARPOS (*it);
3017 bytepos = IT_BYTEPOS (*it);
3018 pos = next_overlay_change (charpos);
3019 if (pos < it->stop_charpos)
3020 it->stop_charpos = pos;
3021
3022 /* If showing the region, we have to stop at the region
3023 start or end because the face might change there. */
3024 if (it->region_beg_charpos > 0)
3025 {
3026 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3027 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3028 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3029 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3030 }
3031
3032 /* Set up variables for computing the stop position from text
3033 property changes. */
3034 XSETBUFFER (object, current_buffer);
3035 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3036 }
3037
3038 /* Get the interval containing IT's position. Value is a null
3039 interval if there isn't such an interval. */
3040 position = make_number (charpos);
3041 iv = validate_interval_range (object, &position, &position, 0);
3042 if (!NULL_INTERVAL_P (iv))
3043 {
3044 Lisp_Object values_here[LAST_PROP_IDX];
3045 struct props *p;
3046
3047 /* Get properties here. */
3048 for (p = it_props; p->handler; ++p)
3049 values_here[p->idx] = textget (iv->plist, *p->name);
3050
3051 /* Look for an interval following iv that has different
3052 properties. */
3053 for (next_iv = next_interval (iv);
3054 (!NULL_INTERVAL_P (next_iv)
3055 && (NILP (limit)
3056 || XFASTINT (limit) > next_iv->position));
3057 next_iv = next_interval (next_iv))
3058 {
3059 for (p = it_props; p->handler; ++p)
3060 {
3061 Lisp_Object new_value;
3062
3063 new_value = textget (next_iv->plist, *p->name);
3064 if (!EQ (values_here[p->idx], new_value))
3065 break;
3066 }
3067
3068 if (p->handler)
3069 break;
3070 }
3071
3072 if (!NULL_INTERVAL_P (next_iv))
3073 {
3074 if (INTEGERP (limit)
3075 && next_iv->position >= XFASTINT (limit))
3076 /* No text property change up to limit. */
3077 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3078 else
3079 /* Text properties change in next_iv. */
3080 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3081 }
3082 }
3083
3084 if (it->cmp_it.id < 0)
3085 {
3086 EMACS_INT stoppos = it->end_charpos;
3087
3088 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3089 stoppos = -1;
3090 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3091 stoppos, it->string);
3092 }
3093
3094 xassert (STRINGP (it->string)
3095 || (it->stop_charpos >= BEGV
3096 && it->stop_charpos >= IT_CHARPOS (*it)));
3097 }
3098
3099
3100 /* Return the position of the next overlay change after POS in
3101 current_buffer. Value is point-max if no overlay change
3102 follows. This is like `next-overlay-change' but doesn't use
3103 xmalloc. */
3104
3105 static EMACS_INT
3106 next_overlay_change (EMACS_INT pos)
3107 {
3108 int noverlays;
3109 EMACS_INT endpos;
3110 Lisp_Object *overlays;
3111 int i;
3112
3113 /* Get all overlays at the given position. */
3114 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3115
3116 /* If any of these overlays ends before endpos,
3117 use its ending point instead. */
3118 for (i = 0; i < noverlays; ++i)
3119 {
3120 Lisp_Object oend;
3121 EMACS_INT oendpos;
3122
3123 oend = OVERLAY_END (overlays[i]);
3124 oendpos = OVERLAY_POSITION (oend);
3125 endpos = min (endpos, oendpos);
3126 }
3127
3128 return endpos;
3129 }
3130
3131
3132 \f
3133 /***********************************************************************
3134 Fontification
3135 ***********************************************************************/
3136
3137 /* Handle changes in the `fontified' property of the current buffer by
3138 calling hook functions from Qfontification_functions to fontify
3139 regions of text. */
3140
3141 static enum prop_handled
3142 handle_fontified_prop (struct it *it)
3143 {
3144 Lisp_Object prop, pos;
3145 enum prop_handled handled = HANDLED_NORMALLY;
3146
3147 if (!NILP (Vmemory_full))
3148 return handled;
3149
3150 /* Get the value of the `fontified' property at IT's current buffer
3151 position. (The `fontified' property doesn't have a special
3152 meaning in strings.) If the value is nil, call functions from
3153 Qfontification_functions. */
3154 if (!STRINGP (it->string)
3155 && it->s == NULL
3156 && !NILP (Vfontification_functions)
3157 && !NILP (Vrun_hooks)
3158 && (pos = make_number (IT_CHARPOS (*it)),
3159 prop = Fget_char_property (pos, Qfontified, Qnil),
3160 /* Ignore the special cased nil value always present at EOB since
3161 no amount of fontifying will be able to change it. */
3162 NILP (prop) && IT_CHARPOS (*it) < Z))
3163 {
3164 int count = SPECPDL_INDEX ();
3165 Lisp_Object val;
3166 struct buffer *obuf = current_buffer;
3167 int begv = BEGV, zv = ZV;
3168 int old_clip_changed = current_buffer->clip_changed;
3169
3170 val = Vfontification_functions;
3171 specbind (Qfontification_functions, Qnil);
3172
3173 xassert (it->end_charpos == ZV);
3174
3175 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3176 safe_call1 (val, pos);
3177 else
3178 {
3179 Lisp_Object fns, fn;
3180 struct gcpro gcpro1, gcpro2;
3181
3182 fns = Qnil;
3183 GCPRO2 (val, fns);
3184
3185 for (; CONSP (val); val = XCDR (val))
3186 {
3187 fn = XCAR (val);
3188
3189 if (EQ (fn, Qt))
3190 {
3191 /* A value of t indicates this hook has a local
3192 binding; it means to run the global binding too.
3193 In a global value, t should not occur. If it
3194 does, we must ignore it to avoid an endless
3195 loop. */
3196 for (fns = Fdefault_value (Qfontification_functions);
3197 CONSP (fns);
3198 fns = XCDR (fns))
3199 {
3200 fn = XCAR (fns);
3201 if (!EQ (fn, Qt))
3202 safe_call1 (fn, pos);
3203 }
3204 }
3205 else
3206 safe_call1 (fn, pos);
3207 }
3208
3209 UNGCPRO;
3210 }
3211
3212 unbind_to (count, Qnil);
3213
3214 /* Fontification functions routinely call `save-restriction'.
3215 Normally, this tags clip_changed, which can confuse redisplay
3216 (see discussion in Bug#6671). Since we don't perform any
3217 special handling of fontification changes in the case where
3218 `save-restriction' isn't called, there's no point doing so in
3219 this case either. So, if the buffer's restrictions are
3220 actually left unchanged, reset clip_changed. */
3221 if (obuf == current_buffer)
3222 {
3223 if (begv == BEGV && zv == ZV)
3224 current_buffer->clip_changed = old_clip_changed;
3225 }
3226 /* There isn't much we can reasonably do to protect against
3227 misbehaving fontification, but here's a fig leaf. */
3228 else if (!NILP (BVAR (obuf, name)))
3229 set_buffer_internal_1 (obuf);
3230
3231 /* The fontification code may have added/removed text.
3232 It could do even a lot worse, but let's at least protect against
3233 the most obvious case where only the text past `pos' gets changed',
3234 as is/was done in grep.el where some escapes sequences are turned
3235 into face properties (bug#7876). */
3236 it->end_charpos = ZV;
3237
3238 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3239 something. This avoids an endless loop if they failed to
3240 fontify the text for which reason ever. */
3241 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3242 handled = HANDLED_RECOMPUTE_PROPS;
3243 }
3244
3245 return handled;
3246 }
3247
3248
3249 \f
3250 /***********************************************************************
3251 Faces
3252 ***********************************************************************/
3253
3254 /* Set up iterator IT from face properties at its current position.
3255 Called from handle_stop. */
3256
3257 static enum prop_handled
3258 handle_face_prop (struct it *it)
3259 {
3260 int new_face_id;
3261 EMACS_INT next_stop;
3262
3263 if (!STRINGP (it->string))
3264 {
3265 new_face_id
3266 = face_at_buffer_position (it->w,
3267 IT_CHARPOS (*it),
3268 it->region_beg_charpos,
3269 it->region_end_charpos,
3270 &next_stop,
3271 (IT_CHARPOS (*it)
3272 + TEXT_PROP_DISTANCE_LIMIT),
3273 0, it->base_face_id);
3274
3275 /* Is this a start of a run of characters with box face?
3276 Caveat: this can be called for a freshly initialized
3277 iterator; face_id is -1 in this case. We know that the new
3278 face will not change until limit, i.e. if the new face has a
3279 box, all characters up to limit will have one. But, as
3280 usual, we don't know whether limit is really the end. */
3281 if (new_face_id != it->face_id)
3282 {
3283 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3284
3285 /* If new face has a box but old face has not, this is
3286 the start of a run of characters with box, i.e. it has
3287 a shadow on the left side. The value of face_id of the
3288 iterator will be -1 if this is the initial call that gets
3289 the face. In this case, we have to look in front of IT's
3290 position and see whether there is a face != new_face_id. */
3291 it->start_of_box_run_p
3292 = (new_face->box != FACE_NO_BOX
3293 && (it->face_id >= 0
3294 || IT_CHARPOS (*it) == BEG
3295 || new_face_id != face_before_it_pos (it)));
3296 it->face_box_p = new_face->box != FACE_NO_BOX;
3297 }
3298 }
3299 else
3300 {
3301 int base_face_id;
3302 EMACS_INT bufpos;
3303 int i;
3304 Lisp_Object from_overlay
3305 = (it->current.overlay_string_index >= 0
3306 ? it->string_overlays[it->current.overlay_string_index]
3307 : Qnil);
3308
3309 /* See if we got to this string directly or indirectly from
3310 an overlay property. That includes the before-string or
3311 after-string of an overlay, strings in display properties
3312 provided by an overlay, their text properties, etc.
3313
3314 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3315 if (! NILP (from_overlay))
3316 for (i = it->sp - 1; i >= 0; i--)
3317 {
3318 if (it->stack[i].current.overlay_string_index >= 0)
3319 from_overlay
3320 = it->string_overlays[it->stack[i].current.overlay_string_index];
3321 else if (! NILP (it->stack[i].from_overlay))
3322 from_overlay = it->stack[i].from_overlay;
3323
3324 if (!NILP (from_overlay))
3325 break;
3326 }
3327
3328 if (! NILP (from_overlay))
3329 {
3330 bufpos = IT_CHARPOS (*it);
3331 /* For a string from an overlay, the base face depends
3332 only on text properties and ignores overlays. */
3333 base_face_id
3334 = face_for_overlay_string (it->w,
3335 IT_CHARPOS (*it),
3336 it->region_beg_charpos,
3337 it->region_end_charpos,
3338 &next_stop,
3339 (IT_CHARPOS (*it)
3340 + TEXT_PROP_DISTANCE_LIMIT),
3341 0,
3342 from_overlay);
3343 }
3344 else
3345 {
3346 bufpos = 0;
3347
3348 /* For strings from a `display' property, use the face at
3349 IT's current buffer position as the base face to merge
3350 with, so that overlay strings appear in the same face as
3351 surrounding text, unless they specify their own
3352 faces. */
3353 base_face_id = underlying_face_id (it);
3354 }
3355
3356 new_face_id = face_at_string_position (it->w,
3357 it->string,
3358 IT_STRING_CHARPOS (*it),
3359 bufpos,
3360 it->region_beg_charpos,
3361 it->region_end_charpos,
3362 &next_stop,
3363 base_face_id, 0);
3364
3365 /* Is this a start of a run of characters with box? Caveat:
3366 this can be called for a freshly allocated iterator; face_id
3367 is -1 is this case. We know that the new face will not
3368 change until the next check pos, i.e. if the new face has a
3369 box, all characters up to that position will have a
3370 box. But, as usual, we don't know whether that position
3371 is really the end. */
3372 if (new_face_id != it->face_id)
3373 {
3374 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3375 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3376
3377 /* If new face has a box but old face hasn't, this is the
3378 start of a run of characters with box, i.e. it has a
3379 shadow on the left side. */
3380 it->start_of_box_run_p
3381 = new_face->box && (old_face == NULL || !old_face->box);
3382 it->face_box_p = new_face->box != FACE_NO_BOX;
3383 }
3384 }
3385
3386 it->face_id = new_face_id;
3387 return HANDLED_NORMALLY;
3388 }
3389
3390
3391 /* Return the ID of the face ``underlying'' IT's current position,
3392 which is in a string. If the iterator is associated with a
3393 buffer, return the face at IT's current buffer position.
3394 Otherwise, use the iterator's base_face_id. */
3395
3396 static int
3397 underlying_face_id (struct it *it)
3398 {
3399 int face_id = it->base_face_id, i;
3400
3401 xassert (STRINGP (it->string));
3402
3403 for (i = it->sp - 1; i >= 0; --i)
3404 if (NILP (it->stack[i].string))
3405 face_id = it->stack[i].face_id;
3406
3407 return face_id;
3408 }
3409
3410
3411 /* Compute the face one character before or after the current position
3412 of IT. BEFORE_P non-zero means get the face in front of IT's
3413 position. Value is the id of the face. */
3414
3415 static int
3416 face_before_or_after_it_pos (struct it *it, int before_p)
3417 {
3418 int face_id, limit;
3419 EMACS_INT next_check_charpos;
3420 struct text_pos pos;
3421
3422 xassert (it->s == NULL);
3423
3424 if (STRINGP (it->string))
3425 {
3426 EMACS_INT bufpos;
3427 int base_face_id;
3428
3429 /* No face change past the end of the string (for the case
3430 we are padding with spaces). No face change before the
3431 string start. */
3432 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3433 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3434 return it->face_id;
3435
3436 /* Set pos to the position before or after IT's current position. */
3437 if (before_p)
3438 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3439 else
3440 /* For composition, we must check the character after the
3441 composition. */
3442 pos = (it->what == IT_COMPOSITION
3443 ? string_pos (IT_STRING_CHARPOS (*it)
3444 + it->cmp_it.nchars, it->string)
3445 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3446
3447 if (it->current.overlay_string_index >= 0)
3448 bufpos = IT_CHARPOS (*it);
3449 else
3450 bufpos = 0;
3451
3452 base_face_id = underlying_face_id (it);
3453
3454 /* Get the face for ASCII, or unibyte. */
3455 face_id = face_at_string_position (it->w,
3456 it->string,
3457 CHARPOS (pos),
3458 bufpos,
3459 it->region_beg_charpos,
3460 it->region_end_charpos,
3461 &next_check_charpos,
3462 base_face_id, 0);
3463
3464 /* Correct the face for charsets different from ASCII. Do it
3465 for the multibyte case only. The face returned above is
3466 suitable for unibyte text if IT->string is unibyte. */
3467 if (STRING_MULTIBYTE (it->string))
3468 {
3469 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3470 int c, len;
3471 struct face *face = FACE_FROM_ID (it->f, face_id);
3472
3473 c = string_char_and_length (p, &len);
3474 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3475 }
3476 }
3477 else
3478 {
3479 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3480 || (IT_CHARPOS (*it) <= BEGV && before_p))
3481 return it->face_id;
3482
3483 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3484 pos = it->current.pos;
3485
3486 if (before_p)
3487 DEC_TEXT_POS (pos, it->multibyte_p);
3488 else
3489 {
3490 if (it->what == IT_COMPOSITION)
3491 /* For composition, we must check the position after the
3492 composition. */
3493 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3494 else
3495 INC_TEXT_POS (pos, it->multibyte_p);
3496 }
3497
3498 /* Determine face for CHARSET_ASCII, or unibyte. */
3499 face_id = face_at_buffer_position (it->w,
3500 CHARPOS (pos),
3501 it->region_beg_charpos,
3502 it->region_end_charpos,
3503 &next_check_charpos,
3504 limit, 0, -1);
3505
3506 /* Correct the face for charsets different from ASCII. Do it
3507 for the multibyte case only. The face returned above is
3508 suitable for unibyte text if current_buffer is unibyte. */
3509 if (it->multibyte_p)
3510 {
3511 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3512 struct face *face = FACE_FROM_ID (it->f, face_id);
3513 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3514 }
3515 }
3516
3517 return face_id;
3518 }
3519
3520
3521 \f
3522 /***********************************************************************
3523 Invisible text
3524 ***********************************************************************/
3525
3526 /* Set up iterator IT from invisible properties at its current
3527 position. Called from handle_stop. */
3528
3529 static enum prop_handled
3530 handle_invisible_prop (struct it *it)
3531 {
3532 enum prop_handled handled = HANDLED_NORMALLY;
3533
3534 if (STRINGP (it->string))
3535 {
3536 Lisp_Object prop, end_charpos, limit, charpos;
3537
3538 /* Get the value of the invisible text property at the
3539 current position. Value will be nil if there is no such
3540 property. */
3541 charpos = make_number (IT_STRING_CHARPOS (*it));
3542 prop = Fget_text_property (charpos, Qinvisible, it->string);
3543
3544 if (!NILP (prop)
3545 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3546 {
3547 handled = HANDLED_RECOMPUTE_PROPS;
3548
3549 /* Get the position at which the next change of the
3550 invisible text property can be found in IT->string.
3551 Value will be nil if the property value is the same for
3552 all the rest of IT->string. */
3553 XSETINT (limit, SCHARS (it->string));
3554 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3555 it->string, limit);
3556
3557 /* Text at current position is invisible. The next
3558 change in the property is at position end_charpos.
3559 Move IT's current position to that position. */
3560 if (INTEGERP (end_charpos)
3561 && XFASTINT (end_charpos) < XFASTINT (limit))
3562 {
3563 struct text_pos old;
3564 old = it->current.string_pos;
3565 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3566 compute_string_pos (&it->current.string_pos, old, it->string);
3567 }
3568 else
3569 {
3570 /* The rest of the string is invisible. If this is an
3571 overlay string, proceed with the next overlay string
3572 or whatever comes and return a character from there. */
3573 if (it->current.overlay_string_index >= 0)
3574 {
3575 next_overlay_string (it);
3576 /* Don't check for overlay strings when we just
3577 finished processing them. */
3578 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3579 }
3580 else
3581 {
3582 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3583 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3584 }
3585 }
3586 }
3587 }
3588 else
3589 {
3590 int invis_p;
3591 EMACS_INT newpos, next_stop, start_charpos, tem;
3592 Lisp_Object pos, prop, overlay;
3593
3594 /* First of all, is there invisible text at this position? */
3595 tem = start_charpos = IT_CHARPOS (*it);
3596 pos = make_number (tem);
3597 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3598 &overlay);
3599 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3600
3601 /* If we are on invisible text, skip over it. */
3602 if (invis_p && start_charpos < it->end_charpos)
3603 {
3604 /* Record whether we have to display an ellipsis for the
3605 invisible text. */
3606 int display_ellipsis_p = invis_p == 2;
3607
3608 handled = HANDLED_RECOMPUTE_PROPS;
3609
3610 /* Loop skipping over invisible text. The loop is left at
3611 ZV or with IT on the first char being visible again. */
3612 do
3613 {
3614 /* Try to skip some invisible text. Return value is the
3615 position reached which can be equal to where we start
3616 if there is nothing invisible there. This skips both
3617 over invisible text properties and overlays with
3618 invisible property. */
3619 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3620
3621 /* If we skipped nothing at all we weren't at invisible
3622 text in the first place. If everything to the end of
3623 the buffer was skipped, end the loop. */
3624 if (newpos == tem || newpos >= ZV)
3625 invis_p = 0;
3626 else
3627 {
3628 /* We skipped some characters but not necessarily
3629 all there are. Check if we ended up on visible
3630 text. Fget_char_property returns the property of
3631 the char before the given position, i.e. if we
3632 get invis_p = 0, this means that the char at
3633 newpos is visible. */
3634 pos = make_number (newpos);
3635 prop = Fget_char_property (pos, Qinvisible, it->window);
3636 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3637 }
3638
3639 /* If we ended up on invisible text, proceed to
3640 skip starting with next_stop. */
3641 if (invis_p)
3642 tem = next_stop;
3643
3644 /* If there are adjacent invisible texts, don't lose the
3645 second one's ellipsis. */
3646 if (invis_p == 2)
3647 display_ellipsis_p = 1;
3648 }
3649 while (invis_p);
3650
3651 /* The position newpos is now either ZV or on visible text. */
3652 if (it->bidi_p && newpos < ZV)
3653 {
3654 /* With bidi iteration, the region of invisible text
3655 could start and/or end in the middle of a non-base
3656 embedding level. Therefore, we need to skip
3657 invisible text using the bidi iterator, starting at
3658 IT's current position, until we find ourselves
3659 outside the invisible text. Skipping invisible text
3660 _after_ bidi iteration avoids affecting the visual
3661 order of the displayed text when invisible properties
3662 are added or removed. */
3663 if (it->bidi_it.first_elt)
3664 {
3665 /* If we were `reseat'ed to a new paragraph,
3666 determine the paragraph base direction. We need
3667 to do it now because next_element_from_buffer may
3668 not have a chance to do it, if we are going to
3669 skip any text at the beginning, which resets the
3670 FIRST_ELT flag. */
3671 bidi_paragraph_init (it->paragraph_embedding,
3672 &it->bidi_it, 1);
3673 }
3674 do
3675 {
3676 bidi_move_to_visually_next (&it->bidi_it);
3677 }
3678 while (it->stop_charpos <= it->bidi_it.charpos
3679 && it->bidi_it.charpos < newpos);
3680 IT_CHARPOS (*it) = it->bidi_it.charpos;
3681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3682 /* If we overstepped NEWPOS, record its position in the
3683 iterator, so that we skip invisible text if later the
3684 bidi iteration lands us in the invisible region
3685 again. */
3686 if (IT_CHARPOS (*it) >= newpos)
3687 it->prev_stop = newpos;
3688 }
3689 else
3690 {
3691 IT_CHARPOS (*it) = newpos;
3692 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3693 }
3694
3695 /* If there are before-strings at the start of invisible
3696 text, and the text is invisible because of a text
3697 property, arrange to show before-strings because 20.x did
3698 it that way. (If the text is invisible because of an
3699 overlay property instead of a text property, this is
3700 already handled in the overlay code.) */
3701 if (NILP (overlay)
3702 && get_overlay_strings (it, it->stop_charpos))
3703 {
3704 handled = HANDLED_RECOMPUTE_PROPS;
3705 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3706 }
3707 else if (display_ellipsis_p)
3708 {
3709 /* Make sure that the glyphs of the ellipsis will get
3710 correct `charpos' values. If we would not update
3711 it->position here, the glyphs would belong to the
3712 last visible character _before_ the invisible
3713 text, which confuses `set_cursor_from_row'.
3714
3715 We use the last invisible position instead of the
3716 first because this way the cursor is always drawn on
3717 the first "." of the ellipsis, whenever PT is inside
3718 the invisible text. Otherwise the cursor would be
3719 placed _after_ the ellipsis when the point is after the
3720 first invisible character. */
3721 if (!STRINGP (it->object))
3722 {
3723 it->position.charpos = newpos - 1;
3724 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3725 }
3726 it->ellipsis_p = 1;
3727 /* Let the ellipsis display before
3728 considering any properties of the following char.
3729 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3730 handled = HANDLED_RETURN;
3731 }
3732 }
3733 }
3734
3735 return handled;
3736 }
3737
3738
3739 /* Make iterator IT return `...' next.
3740 Replaces LEN characters from buffer. */
3741
3742 static void
3743 setup_for_ellipsis (struct it *it, int len)
3744 {
3745 /* Use the display table definition for `...'. Invalid glyphs
3746 will be handled by the method returning elements from dpvec. */
3747 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3748 {
3749 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3750 it->dpvec = v->contents;
3751 it->dpend = v->contents + v->size;
3752 }
3753 else
3754 {
3755 /* Default `...'. */
3756 it->dpvec = default_invis_vector;
3757 it->dpend = default_invis_vector + 3;
3758 }
3759
3760 it->dpvec_char_len = len;
3761 it->current.dpvec_index = 0;
3762 it->dpvec_face_id = -1;
3763
3764 /* Remember the current face id in case glyphs specify faces.
3765 IT's face is restored in set_iterator_to_next.
3766 saved_face_id was set to preceding char's face in handle_stop. */
3767 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3768 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3769
3770 it->method = GET_FROM_DISPLAY_VECTOR;
3771 it->ellipsis_p = 1;
3772 }
3773
3774
3775 \f
3776 /***********************************************************************
3777 'display' property
3778 ***********************************************************************/
3779
3780 /* Set up iterator IT from `display' property at its current position.
3781 Called from handle_stop.
3782 We return HANDLED_RETURN if some part of the display property
3783 overrides the display of the buffer text itself.
3784 Otherwise we return HANDLED_NORMALLY. */
3785
3786 static enum prop_handled
3787 handle_display_prop (struct it *it)
3788 {
3789 Lisp_Object prop, object, overlay;
3790 struct text_pos *position;
3791 /* Nonzero if some property replaces the display of the text itself. */
3792 int display_replaced_p = 0;
3793
3794 if (STRINGP (it->string))
3795 {
3796 object = it->string;
3797 position = &it->current.string_pos;
3798 }
3799 else
3800 {
3801 XSETWINDOW (object, it->w);
3802 position = &it->current.pos;
3803 }
3804
3805 /* Reset those iterator values set from display property values. */
3806 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3807 it->space_width = Qnil;
3808 it->font_height = Qnil;
3809 it->voffset = 0;
3810
3811 /* We don't support recursive `display' properties, i.e. string
3812 values that have a string `display' property, that have a string
3813 `display' property etc. */
3814 if (!it->string_from_display_prop_p)
3815 it->area = TEXT_AREA;
3816
3817 prop = get_char_property_and_overlay (make_number (position->charpos),
3818 Qdisplay, object, &overlay);
3819 if (NILP (prop))
3820 return HANDLED_NORMALLY;
3821 /* Now OVERLAY is the overlay that gave us this property, or nil
3822 if it was a text property. */
3823
3824 if (!STRINGP (it->string))
3825 object = it->w->buffer;
3826
3827 if (CONSP (prop)
3828 /* Simple properties. */
3829 && !EQ (XCAR (prop), Qimage)
3830 && !EQ (XCAR (prop), Qspace)
3831 && !EQ (XCAR (prop), Qwhen)
3832 && !EQ (XCAR (prop), Qslice)
3833 && !EQ (XCAR (prop), Qspace_width)
3834 && !EQ (XCAR (prop), Qheight)
3835 && !EQ (XCAR (prop), Qraise)
3836 /* Marginal area specifications. */
3837 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3838 && !EQ (XCAR (prop), Qleft_fringe)
3839 && !EQ (XCAR (prop), Qright_fringe)
3840 && !NILP (XCAR (prop)))
3841 {
3842 for (; CONSP (prop); prop = XCDR (prop))
3843 {
3844 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3845 position, display_replaced_p))
3846 {
3847 display_replaced_p = 1;
3848 /* If some text in a string is replaced, `position' no
3849 longer points to the position of `object'. */
3850 if (STRINGP (object))
3851 break;
3852 }
3853 }
3854 }
3855 else if (VECTORP (prop))
3856 {
3857 int i;
3858 for (i = 0; i < ASIZE (prop); ++i)
3859 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3860 position, display_replaced_p))
3861 {
3862 display_replaced_p = 1;
3863 /* If some text in a string is replaced, `position' no
3864 longer points to the position of `object'. */
3865 if (STRINGP (object))
3866 break;
3867 }
3868 }
3869 else
3870 {
3871 if (handle_single_display_spec (it, prop, object, overlay,
3872 position, 0))
3873 display_replaced_p = 1;
3874 }
3875
3876 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3877 }
3878
3879
3880 /* Value is the position of the end of the `display' property starting
3881 at START_POS in OBJECT. */
3882
3883 static struct text_pos
3884 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3885 {
3886 Lisp_Object end;
3887 struct text_pos end_pos;
3888
3889 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3890 Qdisplay, object, Qnil);
3891 CHARPOS (end_pos) = XFASTINT (end);
3892 if (STRINGP (object))
3893 compute_string_pos (&end_pos, start_pos, it->string);
3894 else
3895 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3896
3897 return end_pos;
3898 }
3899
3900
3901 /* Set up IT from a single `display' specification PROP. OBJECT
3902 is the object in which the `display' property was found. *POSITION
3903 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3904 means that we previously saw a display specification which already
3905 replaced text display with something else, for example an image;
3906 we ignore such properties after the first one has been processed.
3907
3908 OVERLAY is the overlay this `display' property came from,
3909 or nil if it was a text property.
3910
3911 If PROP is a `space' or `image' specification, and in some other
3912 cases too, set *POSITION to the position where the `display'
3913 property ends.
3914
3915 Value is non-zero if something was found which replaces the display
3916 of buffer or string text. */
3917
3918 static int
3919 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3920 Lisp_Object overlay, struct text_pos *position,
3921 int display_replaced_before_p)
3922 {
3923 Lisp_Object form;
3924 Lisp_Object location, value;
3925 struct text_pos start_pos, save_pos;
3926 int valid_p;
3927
3928 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3929 If the result is non-nil, use VALUE instead of SPEC. */
3930 form = Qt;
3931 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3932 {
3933 spec = XCDR (spec);
3934 if (!CONSP (spec))
3935 return 0;
3936 form = XCAR (spec);
3937 spec = XCDR (spec);
3938 }
3939
3940 if (!NILP (form) && !EQ (form, Qt))
3941 {
3942 int count = SPECPDL_INDEX ();
3943 struct gcpro gcpro1;
3944
3945 /* Bind `object' to the object having the `display' property, a
3946 buffer or string. Bind `position' to the position in the
3947 object where the property was found, and `buffer-position'
3948 to the current position in the buffer. */
3949 specbind (Qobject, object);
3950 specbind (Qposition, make_number (CHARPOS (*position)));
3951 specbind (Qbuffer_position,
3952 make_number (STRINGP (object)
3953 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3954 GCPRO1 (form);
3955 form = safe_eval (form);
3956 UNGCPRO;
3957 unbind_to (count, Qnil);
3958 }
3959
3960 if (NILP (form))
3961 return 0;
3962
3963 /* Handle `(height HEIGHT)' specifications. */
3964 if (CONSP (spec)
3965 && EQ (XCAR (spec), Qheight)
3966 && CONSP (XCDR (spec)))
3967 {
3968 if (!FRAME_WINDOW_P (it->f))
3969 return 0;
3970
3971 it->font_height = XCAR (XCDR (spec));
3972 if (!NILP (it->font_height))
3973 {
3974 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3975 int new_height = -1;
3976
3977 if (CONSP (it->font_height)
3978 && (EQ (XCAR (it->font_height), Qplus)
3979 || EQ (XCAR (it->font_height), Qminus))
3980 && CONSP (XCDR (it->font_height))
3981 && INTEGERP (XCAR (XCDR (it->font_height))))
3982 {
3983 /* `(+ N)' or `(- N)' where N is an integer. */
3984 int steps = XINT (XCAR (XCDR (it->font_height)));
3985 if (EQ (XCAR (it->font_height), Qplus))
3986 steps = - steps;
3987 it->face_id = smaller_face (it->f, it->face_id, steps);
3988 }
3989 else if (FUNCTIONP (it->font_height))
3990 {
3991 /* Call function with current height as argument.
3992 Value is the new height. */
3993 Lisp_Object height;
3994 height = safe_call1 (it->font_height,
3995 face->lface[LFACE_HEIGHT_INDEX]);
3996 if (NUMBERP (height))
3997 new_height = XFLOATINT (height);
3998 }
3999 else if (NUMBERP (it->font_height))
4000 {
4001 /* Value is a multiple of the canonical char height. */
4002 struct face *f;
4003
4004 f = FACE_FROM_ID (it->f,
4005 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4006 new_height = (XFLOATINT (it->font_height)
4007 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4008 }
4009 else
4010 {
4011 /* Evaluate IT->font_height with `height' bound to the
4012 current specified height to get the new height. */
4013 int count = SPECPDL_INDEX ();
4014
4015 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4016 value = safe_eval (it->font_height);
4017 unbind_to (count, Qnil);
4018
4019 if (NUMBERP (value))
4020 new_height = XFLOATINT (value);
4021 }
4022
4023 if (new_height > 0)
4024 it->face_id = face_with_height (it->f, it->face_id, new_height);
4025 }
4026
4027 return 0;
4028 }
4029
4030 /* Handle `(space-width WIDTH)'. */
4031 if (CONSP (spec)
4032 && EQ (XCAR (spec), Qspace_width)
4033 && CONSP (XCDR (spec)))
4034 {
4035 if (!FRAME_WINDOW_P (it->f))
4036 return 0;
4037
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value) && XFLOATINT (value) > 0)
4040 it->space_width = value;
4041
4042 return 0;
4043 }
4044
4045 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qslice))
4048 {
4049 Lisp_Object tem;
4050
4051 if (!FRAME_WINDOW_P (it->f))
4052 return 0;
4053
4054 if (tem = XCDR (spec), CONSP (tem))
4055 {
4056 it->slice.x = XCAR (tem);
4057 if (tem = XCDR (tem), CONSP (tem))
4058 {
4059 it->slice.y = XCAR (tem);
4060 if (tem = XCDR (tem), CONSP (tem))
4061 {
4062 it->slice.width = XCAR (tem);
4063 if (tem = XCDR (tem), CONSP (tem))
4064 it->slice.height = XCAR (tem);
4065 }
4066 }
4067 }
4068
4069 return 0;
4070 }
4071
4072 /* Handle `(raise FACTOR)'. */
4073 if (CONSP (spec)
4074 && EQ (XCAR (spec), Qraise)
4075 && CONSP (XCDR (spec)))
4076 {
4077 if (!FRAME_WINDOW_P (it->f))
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (NUMBERP (value))
4083 {
4084 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4085 it->voffset = - (XFLOATINT (value)
4086 * (FONT_HEIGHT (face->font)));
4087 }
4088 #endif /* HAVE_WINDOW_SYSTEM */
4089
4090 return 0;
4091 }
4092
4093 /* Don't handle the other kinds of display specifications
4094 inside a string that we got from a `display' property. */
4095 if (it->string_from_display_prop_p)
4096 return 0;
4097
4098 /* Characters having this form of property are not displayed, so
4099 we have to find the end of the property. */
4100 start_pos = *position;
4101 *position = display_prop_end (it, object, start_pos);
4102 value = Qnil;
4103
4104 /* Stop the scan at that end position--we assume that all
4105 text properties change there. */
4106 it->stop_charpos = position->charpos;
4107
4108 /* Handle `(left-fringe BITMAP [FACE])'
4109 and `(right-fringe BITMAP [FACE])'. */
4110 if (CONSP (spec)
4111 && (EQ (XCAR (spec), Qleft_fringe)
4112 || EQ (XCAR (spec), Qright_fringe))
4113 && CONSP (XCDR (spec)))
4114 {
4115 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4116 int fringe_bitmap;
4117
4118 if (!FRAME_WINDOW_P (it->f))
4119 /* If we return here, POSITION has been advanced
4120 across the text with this property. */
4121 return 0;
4122
4123 #ifdef HAVE_WINDOW_SYSTEM
4124 value = XCAR (XCDR (spec));
4125 if (!SYMBOLP (value)
4126 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4127 /* If we return here, POSITION has been advanced
4128 across the text with this property. */
4129 return 0;
4130
4131 if (CONSP (XCDR (XCDR (spec))))
4132 {
4133 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4134 int face_id2 = lookup_derived_face (it->f, face_name,
4135 FRINGE_FACE_ID, 0);
4136 if (face_id2 >= 0)
4137 face_id = face_id2;
4138 }
4139
4140 /* Save current settings of IT so that we can restore them
4141 when we are finished with the glyph property value. */
4142
4143 save_pos = it->position;
4144 it->position = *position;
4145 push_it (it);
4146 it->position = save_pos;
4147
4148 it->area = TEXT_AREA;
4149 it->what = IT_IMAGE;
4150 it->image_id = -1; /* no image */
4151 it->position = start_pos;
4152 it->object = NILP (object) ? it->w->buffer : object;
4153 it->method = GET_FROM_IMAGE;
4154 it->from_overlay = Qnil;
4155 it->face_id = face_id;
4156
4157 /* Say that we haven't consumed the characters with
4158 `display' property yet. The call to pop_it in
4159 set_iterator_to_next will clean this up. */
4160 *position = start_pos;
4161
4162 if (EQ (XCAR (spec), Qleft_fringe))
4163 {
4164 it->left_user_fringe_bitmap = fringe_bitmap;
4165 it->left_user_fringe_face_id = face_id;
4166 }
4167 else
4168 {
4169 it->right_user_fringe_bitmap = fringe_bitmap;
4170 it->right_user_fringe_face_id = face_id;
4171 }
4172 #endif /* HAVE_WINDOW_SYSTEM */
4173 return 1;
4174 }
4175
4176 /* Prepare to handle `((margin left-margin) ...)',
4177 `((margin right-margin) ...)' and `((margin nil) ...)'
4178 prefixes for display specifications. */
4179 location = Qunbound;
4180 if (CONSP (spec) && CONSP (XCAR (spec)))
4181 {
4182 Lisp_Object tem;
4183
4184 value = XCDR (spec);
4185 if (CONSP (value))
4186 value = XCAR (value);
4187
4188 tem = XCAR (spec);
4189 if (EQ (XCAR (tem), Qmargin)
4190 && (tem = XCDR (tem),
4191 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4192 (NILP (tem)
4193 || EQ (tem, Qleft_margin)
4194 || EQ (tem, Qright_margin))))
4195 location = tem;
4196 }
4197
4198 if (EQ (location, Qunbound))
4199 {
4200 location = Qnil;
4201 value = spec;
4202 }
4203
4204 /* After this point, VALUE is the property after any
4205 margin prefix has been stripped. It must be a string,
4206 an image specification, or `(space ...)'.
4207
4208 LOCATION specifies where to display: `left-margin',
4209 `right-margin' or nil. */
4210
4211 valid_p = (STRINGP (value)
4212 #ifdef HAVE_WINDOW_SYSTEM
4213 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4214 #endif /* not HAVE_WINDOW_SYSTEM */
4215 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4216
4217 if (valid_p && !display_replaced_before_p)
4218 {
4219 /* Save current settings of IT so that we can restore them
4220 when we are finished with the glyph property value. */
4221 save_pos = it->position;
4222 it->position = *position;
4223 push_it (it);
4224 it->position = save_pos;
4225 it->from_overlay = overlay;
4226
4227 if (NILP (location))
4228 it->area = TEXT_AREA;
4229 else if (EQ (location, Qleft_margin))
4230 it->area = LEFT_MARGIN_AREA;
4231 else
4232 it->area = RIGHT_MARGIN_AREA;
4233
4234 if (STRINGP (value))
4235 {
4236 it->string = value;
4237 it->multibyte_p = STRING_MULTIBYTE (it->string);
4238 it->current.overlay_string_index = -1;
4239 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4240 it->end_charpos = it->string_nchars = SCHARS (it->string);
4241 it->method = GET_FROM_STRING;
4242 it->stop_charpos = 0;
4243 it->string_from_display_prop_p = 1;
4244 /* Say that we haven't consumed the characters with
4245 `display' property yet. The call to pop_it in
4246 set_iterator_to_next will clean this up. */
4247 if (BUFFERP (object))
4248 *position = start_pos;
4249 }
4250 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4251 {
4252 it->method = GET_FROM_STRETCH;
4253 it->object = value;
4254 *position = it->position = start_pos;
4255 }
4256 #ifdef HAVE_WINDOW_SYSTEM
4257 else
4258 {
4259 it->what = IT_IMAGE;
4260 it->image_id = lookup_image (it->f, value);
4261 it->position = start_pos;
4262 it->object = NILP (object) ? it->w->buffer : object;
4263 it->method = GET_FROM_IMAGE;
4264
4265 /* Say that we haven't consumed the characters with
4266 `display' property yet. The call to pop_it in
4267 set_iterator_to_next will clean this up. */
4268 *position = start_pos;
4269 }
4270 #endif /* HAVE_WINDOW_SYSTEM */
4271
4272 return 1;
4273 }
4274
4275 /* Invalid property or property not supported. Restore
4276 POSITION to what it was before. */
4277 *position = start_pos;
4278 return 0;
4279 }
4280
4281
4282 /* Check if SPEC is a display sub-property value whose text should be
4283 treated as intangible. */
4284
4285 static int
4286 single_display_spec_intangible_p (Lisp_Object prop)
4287 {
4288 /* Skip over `when FORM'. */
4289 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4290 {
4291 prop = XCDR (prop);
4292 if (!CONSP (prop))
4293 return 0;
4294 prop = XCDR (prop);
4295 }
4296
4297 if (STRINGP (prop))
4298 return 1;
4299
4300 if (!CONSP (prop))
4301 return 0;
4302
4303 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4304 we don't need to treat text as intangible. */
4305 if (EQ (XCAR (prop), Qmargin))
4306 {
4307 prop = XCDR (prop);
4308 if (!CONSP (prop))
4309 return 0;
4310
4311 prop = XCDR (prop);
4312 if (!CONSP (prop)
4313 || EQ (XCAR (prop), Qleft_margin)
4314 || EQ (XCAR (prop), Qright_margin))
4315 return 0;
4316 }
4317
4318 return (CONSP (prop)
4319 && (EQ (XCAR (prop), Qimage)
4320 || EQ (XCAR (prop), Qspace)));
4321 }
4322
4323
4324 /* Check if PROP is a display property value whose text should be
4325 treated as intangible. */
4326
4327 int
4328 display_prop_intangible_p (Lisp_Object prop)
4329 {
4330 if (CONSP (prop)
4331 && CONSP (XCAR (prop))
4332 && !EQ (Qmargin, XCAR (XCAR (prop))))
4333 {
4334 /* A list of sub-properties. */
4335 while (CONSP (prop))
4336 {
4337 if (single_display_spec_intangible_p (XCAR (prop)))
4338 return 1;
4339 prop = XCDR (prop);
4340 }
4341 }
4342 else if (VECTORP (prop))
4343 {
4344 /* A vector of sub-properties. */
4345 int i;
4346 for (i = 0; i < ASIZE (prop); ++i)
4347 if (single_display_spec_intangible_p (AREF (prop, i)))
4348 return 1;
4349 }
4350 else
4351 return single_display_spec_intangible_p (prop);
4352
4353 return 0;
4354 }
4355
4356
4357 /* Return 1 if PROP is a display sub-property value containing STRING. */
4358
4359 static int
4360 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4361 {
4362 if (EQ (string, prop))
4363 return 1;
4364
4365 /* Skip over `when FORM'. */
4366 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4367 {
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371 prop = XCDR (prop);
4372 }
4373
4374 if (CONSP (prop))
4375 /* Skip over `margin LOCATION'. */
4376 if (EQ (XCAR (prop), Qmargin))
4377 {
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381
4382 prop = XCDR (prop);
4383 if (!CONSP (prop))
4384 return 0;
4385 }
4386
4387 return CONSP (prop) && EQ (XCAR (prop), string);
4388 }
4389
4390
4391 /* Return 1 if STRING appears in the `display' property PROP. */
4392
4393 static int
4394 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4395 {
4396 if (CONSP (prop)
4397 && CONSP (XCAR (prop))
4398 && !EQ (Qmargin, XCAR (XCAR (prop))))
4399 {
4400 /* A list of sub-properties. */
4401 while (CONSP (prop))
4402 {
4403 if (single_display_spec_string_p (XCAR (prop), string))
4404 return 1;
4405 prop = XCDR (prop);
4406 }
4407 }
4408 else if (VECTORP (prop))
4409 {
4410 /* A vector of sub-properties. */
4411 int i;
4412 for (i = 0; i < ASIZE (prop); ++i)
4413 if (single_display_spec_string_p (AREF (prop, i), string))
4414 return 1;
4415 }
4416 else
4417 return single_display_spec_string_p (prop, string);
4418
4419 return 0;
4420 }
4421
4422 /* Look for STRING in overlays and text properties in the current
4423 buffer, between character positions FROM and TO (excluding TO).
4424 BACK_P non-zero means look back (in this case, TO is supposed to be
4425 less than FROM).
4426 Value is the first character position where STRING was found, or
4427 zero if it wasn't found before hitting TO.
4428
4429 This function may only use code that doesn't eval because it is
4430 called asynchronously from note_mouse_highlight. */
4431
4432 static EMACS_INT
4433 string_buffer_position_lim (Lisp_Object string,
4434 EMACS_INT from, EMACS_INT to, int back_p)
4435 {
4436 Lisp_Object limit, prop, pos;
4437 int found = 0;
4438
4439 pos = make_number (from);
4440
4441 if (!back_p) /* looking forward */
4442 {
4443 limit = make_number (min (to, ZV));
4444 while (!found && !EQ (pos, limit))
4445 {
4446 prop = Fget_char_property (pos, Qdisplay, Qnil);
4447 if (!NILP (prop) && display_prop_string_p (prop, string))
4448 found = 1;
4449 else
4450 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4451 limit);
4452 }
4453 }
4454 else /* looking back */
4455 {
4456 limit = make_number (max (to, BEGV));
4457 while (!found && !EQ (pos, limit))
4458 {
4459 prop = Fget_char_property (pos, Qdisplay, Qnil);
4460 if (!NILP (prop) && display_prop_string_p (prop, string))
4461 found = 1;
4462 else
4463 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4464 limit);
4465 }
4466 }
4467
4468 return found ? XINT (pos) : 0;
4469 }
4470
4471 /* Determine which buffer position in current buffer STRING comes from.
4472 AROUND_CHARPOS is an approximate position where it could come from.
4473 Value is the buffer position or 0 if it couldn't be determined.
4474
4475 This function is necessary because we don't record buffer positions
4476 in glyphs generated from strings (to keep struct glyph small).
4477 This function may only use code that doesn't eval because it is
4478 called asynchronously from note_mouse_highlight. */
4479
4480 static EMACS_INT
4481 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4482 {
4483 const int MAX_DISTANCE = 1000;
4484 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4485 around_charpos + MAX_DISTANCE,
4486 0);
4487
4488 if (!found)
4489 found = string_buffer_position_lim (string, around_charpos,
4490 around_charpos - MAX_DISTANCE, 1);
4491 return found;
4492 }
4493
4494
4495 \f
4496 /***********************************************************************
4497 `composition' property
4498 ***********************************************************************/
4499
4500 /* Set up iterator IT from `composition' property at its current
4501 position. Called from handle_stop. */
4502
4503 static enum prop_handled
4504 handle_composition_prop (struct it *it)
4505 {
4506 Lisp_Object prop, string;
4507 EMACS_INT pos, pos_byte, start, end;
4508
4509 if (STRINGP (it->string))
4510 {
4511 unsigned char *s;
4512
4513 pos = IT_STRING_CHARPOS (*it);
4514 pos_byte = IT_STRING_BYTEPOS (*it);
4515 string = it->string;
4516 s = SDATA (string) + pos_byte;
4517 it->c = STRING_CHAR (s);
4518 }
4519 else
4520 {
4521 pos = IT_CHARPOS (*it);
4522 pos_byte = IT_BYTEPOS (*it);
4523 string = Qnil;
4524 it->c = FETCH_CHAR (pos_byte);
4525 }
4526
4527 /* If there's a valid composition and point is not inside of the
4528 composition (in the case that the composition is from the current
4529 buffer), draw a glyph composed from the composition components. */
4530 if (find_composition (pos, -1, &start, &end, &prop, string)
4531 && COMPOSITION_VALID_P (start, end, prop)
4532 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4533 {
4534 if (start != pos)
4535 {
4536 if (STRINGP (it->string))
4537 pos_byte = string_char_to_byte (it->string, start);
4538 else
4539 pos_byte = CHAR_TO_BYTE (start);
4540 }
4541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4542 prop, string);
4543
4544 if (it->cmp_it.id >= 0)
4545 {
4546 it->cmp_it.ch = -1;
4547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4548 it->cmp_it.nglyphs = -1;
4549 }
4550 }
4551
4552 return HANDLED_NORMALLY;
4553 }
4554
4555
4556 \f
4557 /***********************************************************************
4558 Overlay strings
4559 ***********************************************************************/
4560
4561 /* The following structure is used to record overlay strings for
4562 later sorting in load_overlay_strings. */
4563
4564 struct overlay_entry
4565 {
4566 Lisp_Object overlay;
4567 Lisp_Object string;
4568 int priority;
4569 int after_string_p;
4570 };
4571
4572
4573 /* Set up iterator IT from overlay strings at its current position.
4574 Called from handle_stop. */
4575
4576 static enum prop_handled
4577 handle_overlay_change (struct it *it)
4578 {
4579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4580 return HANDLED_RECOMPUTE_PROPS;
4581 else
4582 return HANDLED_NORMALLY;
4583 }
4584
4585
4586 /* Set up the next overlay string for delivery by IT, if there is an
4587 overlay string to deliver. Called by set_iterator_to_next when the
4588 end of the current overlay string is reached. If there are more
4589 overlay strings to display, IT->string and
4590 IT->current.overlay_string_index are set appropriately here.
4591 Otherwise IT->string is set to nil. */
4592
4593 static void
4594 next_overlay_string (struct it *it)
4595 {
4596 ++it->current.overlay_string_index;
4597 if (it->current.overlay_string_index == it->n_overlay_strings)
4598 {
4599 /* No more overlay strings. Restore IT's settings to what
4600 they were before overlay strings were processed, and
4601 continue to deliver from current_buffer. */
4602
4603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4604 pop_it (it);
4605 xassert (it->sp > 0
4606 || (NILP (it->string)
4607 && it->method == GET_FROM_BUFFER
4608 && it->stop_charpos >= BEGV
4609 && it->stop_charpos <= it->end_charpos));
4610 it->current.overlay_string_index = -1;
4611 it->n_overlay_strings = 0;
4612 it->overlay_strings_charpos = -1;
4613
4614 /* If we're at the end of the buffer, record that we have
4615 processed the overlay strings there already, so that
4616 next_element_from_buffer doesn't try it again. */
4617 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4618 it->overlay_strings_at_end_processed_p = 1;
4619 }
4620 else
4621 {
4622 /* There are more overlay strings to process. If
4623 IT->current.overlay_string_index has advanced to a position
4624 where we must load IT->overlay_strings with more strings, do
4625 it. We must load at the IT->overlay_strings_charpos where
4626 IT->n_overlay_strings was originally computed; when invisible
4627 text is present, this might not be IT_CHARPOS (Bug#7016). */
4628 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4629
4630 if (it->current.overlay_string_index && i == 0)
4631 load_overlay_strings (it, it->overlay_strings_charpos);
4632
4633 /* Initialize IT to deliver display elements from the overlay
4634 string. */
4635 it->string = it->overlay_strings[i];
4636 it->multibyte_p = STRING_MULTIBYTE (it->string);
4637 SET_TEXT_POS (it->current.string_pos, 0, 0);
4638 it->method = GET_FROM_STRING;
4639 it->stop_charpos = 0;
4640 if (it->cmp_it.stop_pos >= 0)
4641 it->cmp_it.stop_pos = 0;
4642 }
4643
4644 CHECK_IT (it);
4645 }
4646
4647
4648 /* Compare two overlay_entry structures E1 and E2. Used as a
4649 comparison function for qsort in load_overlay_strings. Overlay
4650 strings for the same position are sorted so that
4651
4652 1. All after-strings come in front of before-strings, except
4653 when they come from the same overlay.
4654
4655 2. Within after-strings, strings are sorted so that overlay strings
4656 from overlays with higher priorities come first.
4657
4658 2. Within before-strings, strings are sorted so that overlay
4659 strings from overlays with higher priorities come last.
4660
4661 Value is analogous to strcmp. */
4662
4663
4664 static int
4665 compare_overlay_entries (const void *e1, const void *e2)
4666 {
4667 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4668 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4669 int result;
4670
4671 if (entry1->after_string_p != entry2->after_string_p)
4672 {
4673 /* Let after-strings appear in front of before-strings if
4674 they come from different overlays. */
4675 if (EQ (entry1->overlay, entry2->overlay))
4676 result = entry1->after_string_p ? 1 : -1;
4677 else
4678 result = entry1->after_string_p ? -1 : 1;
4679 }
4680 else if (entry1->after_string_p)
4681 /* After-strings sorted in order of decreasing priority. */
4682 result = entry2->priority - entry1->priority;
4683 else
4684 /* Before-strings sorted in order of increasing priority. */
4685 result = entry1->priority - entry2->priority;
4686
4687 return result;
4688 }
4689
4690
4691 /* Load the vector IT->overlay_strings with overlay strings from IT's
4692 current buffer position, or from CHARPOS if that is > 0. Set
4693 IT->n_overlays to the total number of overlay strings found.
4694
4695 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4696 a time. On entry into load_overlay_strings,
4697 IT->current.overlay_string_index gives the number of overlay
4698 strings that have already been loaded by previous calls to this
4699 function.
4700
4701 IT->add_overlay_start contains an additional overlay start
4702 position to consider for taking overlay strings from, if non-zero.
4703 This position comes into play when the overlay has an `invisible'
4704 property, and both before and after-strings. When we've skipped to
4705 the end of the overlay, because of its `invisible' property, we
4706 nevertheless want its before-string to appear.
4707 IT->add_overlay_start will contain the overlay start position
4708 in this case.
4709
4710 Overlay strings are sorted so that after-string strings come in
4711 front of before-string strings. Within before and after-strings,
4712 strings are sorted by overlay priority. See also function
4713 compare_overlay_entries. */
4714
4715 static void
4716 load_overlay_strings (struct it *it, EMACS_INT charpos)
4717 {
4718 Lisp_Object overlay, window, str, invisible;
4719 struct Lisp_Overlay *ov;
4720 EMACS_INT start, end;
4721 int size = 20;
4722 int n = 0, i, j, invis_p;
4723 struct overlay_entry *entries
4724 = (struct overlay_entry *) alloca (size * sizeof *entries);
4725
4726 if (charpos <= 0)
4727 charpos = IT_CHARPOS (*it);
4728
4729 /* Append the overlay string STRING of overlay OVERLAY to vector
4730 `entries' which has size `size' and currently contains `n'
4731 elements. AFTER_P non-zero means STRING is an after-string of
4732 OVERLAY. */
4733 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4734 do \
4735 { \
4736 Lisp_Object priority; \
4737 \
4738 if (n == size) \
4739 { \
4740 int new_size = 2 * size; \
4741 struct overlay_entry *old = entries; \
4742 entries = \
4743 (struct overlay_entry *) alloca (new_size \
4744 * sizeof *entries); \
4745 memcpy (entries, old, size * sizeof *entries); \
4746 size = new_size; \
4747 } \
4748 \
4749 entries[n].string = (STRING); \
4750 entries[n].overlay = (OVERLAY); \
4751 priority = Foverlay_get ((OVERLAY), Qpriority); \
4752 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4753 entries[n].after_string_p = (AFTER_P); \
4754 ++n; \
4755 } \
4756 while (0)
4757
4758 /* Process overlay before the overlay center. */
4759 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4760 {
4761 XSETMISC (overlay, ov);
4762 xassert (OVERLAYP (overlay));
4763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4765
4766 if (end < charpos)
4767 break;
4768
4769 /* Skip this overlay if it doesn't start or end at IT's current
4770 position. */
4771 if (end != charpos && start != charpos)
4772 continue;
4773
4774 /* Skip this overlay if it doesn't apply to IT->w. */
4775 window = Foverlay_get (overlay, Qwindow);
4776 if (WINDOWP (window) && XWINDOW (window) != it->w)
4777 continue;
4778
4779 /* If the text ``under'' the overlay is invisible, both before-
4780 and after-strings from this overlay are visible; start and
4781 end position are indistinguishable. */
4782 invisible = Foverlay_get (overlay, Qinvisible);
4783 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4784
4785 /* If overlay has a non-empty before-string, record it. */
4786 if ((start == charpos || (end == charpos && invis_p))
4787 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4788 && SCHARS (str))
4789 RECORD_OVERLAY_STRING (overlay, str, 0);
4790
4791 /* If overlay has a non-empty after-string, record it. */
4792 if ((end == charpos || (start == charpos && invis_p))
4793 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4794 && SCHARS (str))
4795 RECORD_OVERLAY_STRING (overlay, str, 1);
4796 }
4797
4798 /* Process overlays after the overlay center. */
4799 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4800 {
4801 XSETMISC (overlay, ov);
4802 xassert (OVERLAYP (overlay));
4803 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4804 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4805
4806 if (start > charpos)
4807 break;
4808
4809 /* Skip this overlay if it doesn't start or end at IT's current
4810 position. */
4811 if (end != charpos && start != charpos)
4812 continue;
4813
4814 /* Skip this overlay if it doesn't apply to IT->w. */
4815 window = Foverlay_get (overlay, Qwindow);
4816 if (WINDOWP (window) && XWINDOW (window) != it->w)
4817 continue;
4818
4819 /* If the text ``under'' the overlay is invisible, it has a zero
4820 dimension, and both before- and after-strings apply. */
4821 invisible = Foverlay_get (overlay, Qinvisible);
4822 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4823
4824 /* If overlay has a non-empty before-string, record it. */
4825 if ((start == charpos || (end == charpos && invis_p))
4826 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4827 && SCHARS (str))
4828 RECORD_OVERLAY_STRING (overlay, str, 0);
4829
4830 /* If overlay has a non-empty after-string, record it. */
4831 if ((end == charpos || (start == charpos && invis_p))
4832 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4833 && SCHARS (str))
4834 RECORD_OVERLAY_STRING (overlay, str, 1);
4835 }
4836
4837 #undef RECORD_OVERLAY_STRING
4838
4839 /* Sort entries. */
4840 if (n > 1)
4841 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4842
4843 /* Record number of overlay strings, and where we computed it. */
4844 it->n_overlay_strings = n;
4845 it->overlay_strings_charpos = charpos;
4846
4847 /* IT->current.overlay_string_index is the number of overlay strings
4848 that have already been consumed by IT. Copy some of the
4849 remaining overlay strings to IT->overlay_strings. */
4850 i = 0;
4851 j = it->current.overlay_string_index;
4852 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4853 {
4854 it->overlay_strings[i] = entries[j].string;
4855 it->string_overlays[i++] = entries[j++].overlay;
4856 }
4857
4858 CHECK_IT (it);
4859 }
4860
4861
4862 /* Get the first chunk of overlay strings at IT's current buffer
4863 position, or at CHARPOS if that is > 0. Value is non-zero if at
4864 least one overlay string was found. */
4865
4866 static int
4867 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4868 {
4869 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4870 process. This fills IT->overlay_strings with strings, and sets
4871 IT->n_overlay_strings to the total number of strings to process.
4872 IT->pos.overlay_string_index has to be set temporarily to zero
4873 because load_overlay_strings needs this; it must be set to -1
4874 when no overlay strings are found because a zero value would
4875 indicate a position in the first overlay string. */
4876 it->current.overlay_string_index = 0;
4877 load_overlay_strings (it, charpos);
4878
4879 /* If we found overlay strings, set up IT to deliver display
4880 elements from the first one. Otherwise set up IT to deliver
4881 from current_buffer. */
4882 if (it->n_overlay_strings)
4883 {
4884 /* Make sure we know settings in current_buffer, so that we can
4885 restore meaningful values when we're done with the overlay
4886 strings. */
4887 if (compute_stop_p)
4888 compute_stop_pos (it);
4889 xassert (it->face_id >= 0);
4890
4891 /* Save IT's settings. They are restored after all overlay
4892 strings have been processed. */
4893 xassert (!compute_stop_p || it->sp == 0);
4894
4895 /* When called from handle_stop, there might be an empty display
4896 string loaded. In that case, don't bother saving it. */
4897 if (!STRINGP (it->string) || SCHARS (it->string))
4898 push_it (it);
4899
4900 /* Set up IT to deliver display elements from the first overlay
4901 string. */
4902 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4903 it->string = it->overlay_strings[0];
4904 it->from_overlay = Qnil;
4905 it->stop_charpos = 0;
4906 xassert (STRINGP (it->string));
4907 it->end_charpos = SCHARS (it->string);
4908 it->multibyte_p = STRING_MULTIBYTE (it->string);
4909 it->method = GET_FROM_STRING;
4910 return 1;
4911 }
4912
4913 it->current.overlay_string_index = -1;
4914 return 0;
4915 }
4916
4917 static int
4918 get_overlay_strings (struct it *it, EMACS_INT charpos)
4919 {
4920 it->string = Qnil;
4921 it->method = GET_FROM_BUFFER;
4922
4923 (void) get_overlay_strings_1 (it, charpos, 1);
4924
4925 CHECK_IT (it);
4926
4927 /* Value is non-zero if we found at least one overlay string. */
4928 return STRINGP (it->string);
4929 }
4930
4931
4932 \f
4933 /***********************************************************************
4934 Saving and restoring state
4935 ***********************************************************************/
4936
4937 /* Save current settings of IT on IT->stack. Called, for example,
4938 before setting up IT for an overlay string, to be able to restore
4939 IT's settings to what they were after the overlay string has been
4940 processed. */
4941
4942 static void
4943 push_it (struct it *it)
4944 {
4945 struct iterator_stack_entry *p;
4946
4947 xassert (it->sp < IT_STACK_SIZE);
4948 p = it->stack + it->sp;
4949
4950 p->stop_charpos = it->stop_charpos;
4951 p->prev_stop = it->prev_stop;
4952 p->base_level_stop = it->base_level_stop;
4953 p->cmp_it = it->cmp_it;
4954 xassert (it->face_id >= 0);
4955 p->face_id = it->face_id;
4956 p->string = it->string;
4957 p->method = it->method;
4958 p->from_overlay = it->from_overlay;
4959 switch (p->method)
4960 {
4961 case GET_FROM_IMAGE:
4962 p->u.image.object = it->object;
4963 p->u.image.image_id = it->image_id;
4964 p->u.image.slice = it->slice;
4965 break;
4966 case GET_FROM_STRETCH:
4967 p->u.stretch.object = it->object;
4968 break;
4969 }
4970 p->position = it->position;
4971 p->current = it->current;
4972 p->end_charpos = it->end_charpos;
4973 p->string_nchars = it->string_nchars;
4974 p->area = it->area;
4975 p->multibyte_p = it->multibyte_p;
4976 p->avoid_cursor_p = it->avoid_cursor_p;
4977 p->space_width = it->space_width;
4978 p->font_height = it->font_height;
4979 p->voffset = it->voffset;
4980 p->string_from_display_prop_p = it->string_from_display_prop_p;
4981 p->display_ellipsis_p = 0;
4982 p->line_wrap = it->line_wrap;
4983 ++it->sp;
4984 }
4985
4986 static void
4987 iterate_out_of_display_property (struct it *it)
4988 {
4989 /* Maybe initialize paragraph direction. If we are at the beginning
4990 of a new paragraph, next_element_from_buffer may not have a
4991 chance to do that. */
4992 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4993 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4994 /* prev_stop can be zero, so check against BEGV as well. */
4995 while (it->bidi_it.charpos >= BEGV
4996 && it->prev_stop <= it->bidi_it.charpos
4997 && it->bidi_it.charpos < CHARPOS (it->position))
4998 bidi_move_to_visually_next (&it->bidi_it);
4999 /* Record the stop_pos we just crossed, for when we cross it
5000 back, maybe. */
5001 if (it->bidi_it.charpos > CHARPOS (it->position))
5002 it->prev_stop = CHARPOS (it->position);
5003 /* If we ended up not where pop_it put us, resync IT's
5004 positional members with the bidi iterator. */
5005 if (it->bidi_it.charpos != CHARPOS (it->position))
5006 {
5007 SET_TEXT_POS (it->position,
5008 it->bidi_it.charpos, it->bidi_it.bytepos);
5009 it->current.pos = it->position;
5010 }
5011 }
5012
5013 /* Restore IT's settings from IT->stack. Called, for example, when no
5014 more overlay strings must be processed, and we return to delivering
5015 display elements from a buffer, or when the end of a string from a
5016 `display' property is reached and we return to delivering display
5017 elements from an overlay string, or from a buffer. */
5018
5019 static void
5020 pop_it (struct it *it)
5021 {
5022 struct iterator_stack_entry *p;
5023
5024 xassert (it->sp > 0);
5025 --it->sp;
5026 p = it->stack + it->sp;
5027 it->stop_charpos = p->stop_charpos;
5028 it->prev_stop = p->prev_stop;
5029 it->base_level_stop = p->base_level_stop;
5030 it->cmp_it = p->cmp_it;
5031 it->face_id = p->face_id;
5032 it->current = p->current;
5033 it->position = p->position;
5034 it->string = p->string;
5035 it->from_overlay = p->from_overlay;
5036 if (NILP (it->string))
5037 SET_TEXT_POS (it->current.string_pos, -1, -1);
5038 it->method = p->method;
5039 switch (it->method)
5040 {
5041 case GET_FROM_IMAGE:
5042 it->image_id = p->u.image.image_id;
5043 it->object = p->u.image.object;
5044 it->slice = p->u.image.slice;
5045 break;
5046 case GET_FROM_STRETCH:
5047 it->object = p->u.comp.object;
5048 break;
5049 case GET_FROM_BUFFER:
5050 it->object = it->w->buffer;
5051 if (it->bidi_p)
5052 {
5053 /* Bidi-iterate until we get out of the portion of text, if
5054 any, covered by a `display' text property or an overlay
5055 with `display' property. (We cannot just jump there,
5056 because the internal coherency of the bidi iterator state
5057 can not be preserved across such jumps.) We also must
5058 determine the paragraph base direction if the overlay we
5059 just processed is at the beginning of a new
5060 paragraph. */
5061 iterate_out_of_display_property (it);
5062 }
5063 break;
5064 case GET_FROM_STRING:
5065 it->object = it->string;
5066 break;
5067 case GET_FROM_DISPLAY_VECTOR:
5068 if (it->s)
5069 it->method = GET_FROM_C_STRING;
5070 else if (STRINGP (it->string))
5071 it->method = GET_FROM_STRING;
5072 else
5073 {
5074 it->method = GET_FROM_BUFFER;
5075 it->object = it->w->buffer;
5076 }
5077 }
5078 it->end_charpos = p->end_charpos;
5079 it->string_nchars = p->string_nchars;
5080 it->area = p->area;
5081 it->multibyte_p = p->multibyte_p;
5082 it->avoid_cursor_p = p->avoid_cursor_p;
5083 it->space_width = p->space_width;
5084 it->font_height = p->font_height;
5085 it->voffset = p->voffset;
5086 it->string_from_display_prop_p = p->string_from_display_prop_p;
5087 it->line_wrap = p->line_wrap;
5088 }
5089
5090
5091 \f
5092 /***********************************************************************
5093 Moving over lines
5094 ***********************************************************************/
5095
5096 /* Set IT's current position to the previous line start. */
5097
5098 static void
5099 back_to_previous_line_start (struct it *it)
5100 {
5101 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5102 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5103 }
5104
5105
5106 /* Move IT to the next line start.
5107
5108 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5109 we skipped over part of the text (as opposed to moving the iterator
5110 continuously over the text). Otherwise, don't change the value
5111 of *SKIPPED_P.
5112
5113 Newlines may come from buffer text, overlay strings, or strings
5114 displayed via the `display' property. That's the reason we can't
5115 simply use find_next_newline_no_quit.
5116
5117 Note that this function may not skip over invisible text that is so
5118 because of text properties and immediately follows a newline. If
5119 it would, function reseat_at_next_visible_line_start, when called
5120 from set_iterator_to_next, would effectively make invisible
5121 characters following a newline part of the wrong glyph row, which
5122 leads to wrong cursor motion. */
5123
5124 static int
5125 forward_to_next_line_start (struct it *it, int *skipped_p)
5126 {
5127 int old_selective, newline_found_p, n;
5128 const int MAX_NEWLINE_DISTANCE = 500;
5129
5130 /* If already on a newline, just consume it to avoid unintended
5131 skipping over invisible text below. */
5132 if (it->what == IT_CHARACTER
5133 && it->c == '\n'
5134 && CHARPOS (it->position) == IT_CHARPOS (*it))
5135 {
5136 set_iterator_to_next (it, 0);
5137 it->c = 0;
5138 return 1;
5139 }
5140
5141 /* Don't handle selective display in the following. It's (a)
5142 unnecessary because it's done by the caller, and (b) leads to an
5143 infinite recursion because next_element_from_ellipsis indirectly
5144 calls this function. */
5145 old_selective = it->selective;
5146 it->selective = 0;
5147
5148 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5149 from buffer text. */
5150 for (n = newline_found_p = 0;
5151 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5152 n += STRINGP (it->string) ? 0 : 1)
5153 {
5154 if (!get_next_display_element (it))
5155 return 0;
5156 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5157 set_iterator_to_next (it, 0);
5158 }
5159
5160 /* If we didn't find a newline near enough, see if we can use a
5161 short-cut. */
5162 if (!newline_found_p)
5163 {
5164 EMACS_INT start = IT_CHARPOS (*it);
5165 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5166 Lisp_Object pos;
5167
5168 xassert (!STRINGP (it->string));
5169
5170 /* If there isn't any `display' property in sight, and no
5171 overlays, we can just use the position of the newline in
5172 buffer text. */
5173 if (it->stop_charpos >= limit
5174 || ((pos = Fnext_single_property_change (make_number (start),
5175 Qdisplay,
5176 Qnil, make_number (limit)),
5177 NILP (pos))
5178 && next_overlay_change (start) == ZV))
5179 {
5180 IT_CHARPOS (*it) = limit;
5181 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5182 *skipped_p = newline_found_p = 1;
5183 }
5184 else
5185 {
5186 while (get_next_display_element (it)
5187 && !newline_found_p)
5188 {
5189 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5190 set_iterator_to_next (it, 0);
5191 }
5192 }
5193 }
5194
5195 it->selective = old_selective;
5196 return newline_found_p;
5197 }
5198
5199
5200 /* Set IT's current position to the previous visible line start. Skip
5201 invisible text that is so either due to text properties or due to
5202 selective display. Caution: this does not change IT->current_x and
5203 IT->hpos. */
5204
5205 static void
5206 back_to_previous_visible_line_start (struct it *it)
5207 {
5208 while (IT_CHARPOS (*it) > BEGV)
5209 {
5210 back_to_previous_line_start (it);
5211
5212 if (IT_CHARPOS (*it) <= BEGV)
5213 break;
5214
5215 /* If selective > 0, then lines indented more than its value are
5216 invisible. */
5217 if (it->selective > 0
5218 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5219 (double) it->selective)) /* iftc */
5220 continue;
5221
5222 /* Check the newline before point for invisibility. */
5223 {
5224 Lisp_Object prop;
5225 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5226 Qinvisible, it->window);
5227 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5228 continue;
5229 }
5230
5231 if (IT_CHARPOS (*it) <= BEGV)
5232 break;
5233
5234 {
5235 struct it it2;
5236 EMACS_INT pos;
5237 EMACS_INT beg, end;
5238 Lisp_Object val, overlay;
5239
5240 /* If newline is part of a composition, continue from start of composition */
5241 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5242 && beg < IT_CHARPOS (*it))
5243 goto replaced;
5244
5245 /* If newline is replaced by a display property, find start of overlay
5246 or interval and continue search from that point. */
5247 it2 = *it;
5248 pos = --IT_CHARPOS (it2);
5249 --IT_BYTEPOS (it2);
5250 it2.sp = 0;
5251 it2.string_from_display_prop_p = 0;
5252 if (handle_display_prop (&it2) == HANDLED_RETURN
5253 && !NILP (val = get_char_property_and_overlay
5254 (make_number (pos), Qdisplay, Qnil, &overlay))
5255 && (OVERLAYP (overlay)
5256 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5257 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5258 goto replaced;
5259
5260 /* Newline is not replaced by anything -- so we are done. */
5261 break;
5262
5263 replaced:
5264 if (beg < BEGV)
5265 beg = BEGV;
5266 IT_CHARPOS (*it) = beg;
5267 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5268 }
5269 }
5270
5271 it->continuation_lines_width = 0;
5272
5273 xassert (IT_CHARPOS (*it) >= BEGV);
5274 xassert (IT_CHARPOS (*it) == BEGV
5275 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5276 CHECK_IT (it);
5277 }
5278
5279
5280 /* Reseat iterator IT at the previous visible line start. Skip
5281 invisible text that is so either due to text properties or due to
5282 selective display. At the end, update IT's overlay information,
5283 face information etc. */
5284
5285 void
5286 reseat_at_previous_visible_line_start (struct it *it)
5287 {
5288 back_to_previous_visible_line_start (it);
5289 reseat (it, it->current.pos, 1);
5290 CHECK_IT (it);
5291 }
5292
5293
5294 /* Reseat iterator IT on the next visible line start in the current
5295 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5296 preceding the line start. Skip over invisible text that is so
5297 because of selective display. Compute faces, overlays etc at the
5298 new position. Note that this function does not skip over text that
5299 is invisible because of text properties. */
5300
5301 static void
5302 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5303 {
5304 int newline_found_p, skipped_p = 0;
5305
5306 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5307
5308 /* Skip over lines that are invisible because they are indented
5309 more than the value of IT->selective. */
5310 if (it->selective > 0)
5311 while (IT_CHARPOS (*it) < ZV
5312 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5313 (double) it->selective)) /* iftc */
5314 {
5315 xassert (IT_BYTEPOS (*it) == BEGV
5316 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5317 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5318 }
5319
5320 /* Position on the newline if that's what's requested. */
5321 if (on_newline_p && newline_found_p)
5322 {
5323 if (STRINGP (it->string))
5324 {
5325 if (IT_STRING_CHARPOS (*it) > 0)
5326 {
5327 --IT_STRING_CHARPOS (*it);
5328 --IT_STRING_BYTEPOS (*it);
5329 }
5330 }
5331 else if (IT_CHARPOS (*it) > BEGV)
5332 {
5333 --IT_CHARPOS (*it);
5334 --IT_BYTEPOS (*it);
5335 reseat (it, it->current.pos, 0);
5336 }
5337 }
5338 else if (skipped_p)
5339 reseat (it, it->current.pos, 0);
5340
5341 CHECK_IT (it);
5342 }
5343
5344
5345 \f
5346 /***********************************************************************
5347 Changing an iterator's position
5348 ***********************************************************************/
5349
5350 /* Change IT's current position to POS in current_buffer. If FORCE_P
5351 is non-zero, always check for text properties at the new position.
5352 Otherwise, text properties are only looked up if POS >=
5353 IT->check_charpos of a property. */
5354
5355 static void
5356 reseat (struct it *it, struct text_pos pos, int force_p)
5357 {
5358 EMACS_INT original_pos = IT_CHARPOS (*it);
5359
5360 reseat_1 (it, pos, 0);
5361
5362 /* Determine where to check text properties. Avoid doing it
5363 where possible because text property lookup is very expensive. */
5364 if (force_p
5365 || CHARPOS (pos) > it->stop_charpos
5366 || CHARPOS (pos) < original_pos)
5367 {
5368 if (it->bidi_p)
5369 {
5370 /* For bidi iteration, we need to prime prev_stop and
5371 base_level_stop with our best estimations. */
5372 if (CHARPOS (pos) < it->prev_stop)
5373 {
5374 handle_stop_backwards (it, BEGV);
5375 if (CHARPOS (pos) < it->base_level_stop)
5376 it->base_level_stop = 0;
5377 }
5378 else if (CHARPOS (pos) > it->stop_charpos
5379 && it->stop_charpos >= BEGV)
5380 handle_stop_backwards (it, it->stop_charpos);
5381 else /* force_p */
5382 handle_stop (it);
5383 }
5384 else
5385 {
5386 handle_stop (it);
5387 it->prev_stop = it->base_level_stop = 0;
5388 }
5389
5390 }
5391
5392 CHECK_IT (it);
5393 }
5394
5395
5396 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5397 IT->stop_pos to POS, also. */
5398
5399 static void
5400 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5401 {
5402 /* Don't call this function when scanning a C string. */
5403 xassert (it->s == NULL);
5404
5405 /* POS must be a reasonable value. */
5406 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5407
5408 it->current.pos = it->position = pos;
5409 it->end_charpos = ZV;
5410 it->dpvec = NULL;
5411 it->current.dpvec_index = -1;
5412 it->current.overlay_string_index = -1;
5413 IT_STRING_CHARPOS (*it) = -1;
5414 IT_STRING_BYTEPOS (*it) = -1;
5415 it->string = Qnil;
5416 it->string_from_display_prop_p = 0;
5417 it->method = GET_FROM_BUFFER;
5418 it->object = it->w->buffer;
5419 it->area = TEXT_AREA;
5420 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5421 it->sp = 0;
5422 it->string_from_display_prop_p = 0;
5423 it->face_before_selective_p = 0;
5424 if (it->bidi_p)
5425 {
5426 it->bidi_it.first_elt = 1;
5427 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5428 }
5429
5430 if (set_stop_p)
5431 {
5432 it->stop_charpos = CHARPOS (pos);
5433 it->base_level_stop = CHARPOS (pos);
5434 }
5435 }
5436
5437
5438 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5439 If S is non-null, it is a C string to iterate over. Otherwise,
5440 STRING gives a Lisp string to iterate over.
5441
5442 If PRECISION > 0, don't return more then PRECISION number of
5443 characters from the string.
5444
5445 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5446 characters have been returned. FIELD_WIDTH < 0 means an infinite
5447 field width.
5448
5449 MULTIBYTE = 0 means disable processing of multibyte characters,
5450 MULTIBYTE > 0 means enable it,
5451 MULTIBYTE < 0 means use IT->multibyte_p.
5452
5453 IT must be initialized via a prior call to init_iterator before
5454 calling this function. */
5455
5456 static void
5457 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5458 EMACS_INT charpos, EMACS_INT precision, int field_width,
5459 int multibyte)
5460 {
5461 /* No region in strings. */
5462 it->region_beg_charpos = it->region_end_charpos = -1;
5463
5464 /* No text property checks performed by default, but see below. */
5465 it->stop_charpos = -1;
5466
5467 /* Set iterator position and end position. */
5468 memset (&it->current, 0, sizeof it->current);
5469 it->current.overlay_string_index = -1;
5470 it->current.dpvec_index = -1;
5471 xassert (charpos >= 0);
5472
5473 /* If STRING is specified, use its multibyteness, otherwise use the
5474 setting of MULTIBYTE, if specified. */
5475 if (multibyte >= 0)
5476 it->multibyte_p = multibyte > 0;
5477
5478 if (s == NULL)
5479 {
5480 xassert (STRINGP (string));
5481 it->string = string;
5482 it->s = NULL;
5483 it->end_charpos = it->string_nchars = SCHARS (string);
5484 it->method = GET_FROM_STRING;
5485 it->current.string_pos = string_pos (charpos, string);
5486 }
5487 else
5488 {
5489 it->s = (const unsigned char *) s;
5490 it->string = Qnil;
5491
5492 /* Note that we use IT->current.pos, not it->current.string_pos,
5493 for displaying C strings. */
5494 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5495 if (it->multibyte_p)
5496 {
5497 it->current.pos = c_string_pos (charpos, s, 1);
5498 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5499 }
5500 else
5501 {
5502 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5503 it->end_charpos = it->string_nchars = strlen (s);
5504 }
5505
5506 it->method = GET_FROM_C_STRING;
5507 }
5508
5509 /* PRECISION > 0 means don't return more than PRECISION characters
5510 from the string. */
5511 if (precision > 0 && it->end_charpos - charpos > precision)
5512 it->end_charpos = it->string_nchars = charpos + precision;
5513
5514 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5515 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5516 FIELD_WIDTH < 0 means infinite field width. This is useful for
5517 padding with `-' at the end of a mode line. */
5518 if (field_width < 0)
5519 field_width = INFINITY;
5520 if (field_width > it->end_charpos - charpos)
5521 it->end_charpos = charpos + field_width;
5522
5523 /* Use the standard display table for displaying strings. */
5524 if (DISP_TABLE_P (Vstandard_display_table))
5525 it->dp = XCHAR_TABLE (Vstandard_display_table);
5526
5527 it->stop_charpos = charpos;
5528 if (s == NULL && it->multibyte_p)
5529 {
5530 EMACS_INT endpos = SCHARS (it->string);
5531 if (endpos > it->end_charpos)
5532 endpos = it->end_charpos;
5533 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5534 it->string);
5535 }
5536 CHECK_IT (it);
5537 }
5538
5539
5540 \f
5541 /***********************************************************************
5542 Iteration
5543 ***********************************************************************/
5544
5545 /* Map enum it_method value to corresponding next_element_from_* function. */
5546
5547 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5548 {
5549 next_element_from_buffer,
5550 next_element_from_display_vector,
5551 next_element_from_string,
5552 next_element_from_c_string,
5553 next_element_from_image,
5554 next_element_from_stretch
5555 };
5556
5557 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5558
5559
5560 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5561 (possibly with the following characters). */
5562
5563 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5564 ((IT)->cmp_it.id >= 0 \
5565 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5566 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5567 END_CHARPOS, (IT)->w, \
5568 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5569 (IT)->string)))
5570
5571
5572 /* Lookup the char-table Vglyphless_char_display for character C (-1
5573 if we want information for no-font case), and return the display
5574 method symbol. By side-effect, update it->what and
5575 it->glyphless_method. This function is called from
5576 get_next_display_element for each character element, and from
5577 x_produce_glyphs when no suitable font was found. */
5578
5579 Lisp_Object
5580 lookup_glyphless_char_display (int c, struct it *it)
5581 {
5582 Lisp_Object glyphless_method = Qnil;
5583
5584 if (CHAR_TABLE_P (Vglyphless_char_display)
5585 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5586 glyphless_method = (c >= 0
5587 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5588 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5589 retry:
5590 if (NILP (glyphless_method))
5591 {
5592 if (c >= 0)
5593 /* The default is to display the character by a proper font. */
5594 return Qnil;
5595 /* The default for the no-font case is to display an empty box. */
5596 glyphless_method = Qempty_box;
5597 }
5598 if (EQ (glyphless_method, Qzero_width))
5599 {
5600 if (c >= 0)
5601 return glyphless_method;
5602 /* This method can't be used for the no-font case. */
5603 glyphless_method = Qempty_box;
5604 }
5605 if (EQ (glyphless_method, Qthin_space))
5606 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5607 else if (EQ (glyphless_method, Qempty_box))
5608 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5609 else if (EQ (glyphless_method, Qhex_code))
5610 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5611 else if (STRINGP (glyphless_method))
5612 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5613 else
5614 {
5615 /* Invalid value. We use the default method. */
5616 glyphless_method = Qnil;
5617 goto retry;
5618 }
5619 it->what = IT_GLYPHLESS;
5620 return glyphless_method;
5621 }
5622
5623 /* Load IT's display element fields with information about the next
5624 display element from the current position of IT. Value is zero if
5625 end of buffer (or C string) is reached. */
5626
5627 static struct frame *last_escape_glyph_frame = NULL;
5628 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5629 static int last_escape_glyph_merged_face_id = 0;
5630
5631 struct frame *last_glyphless_glyph_frame = NULL;
5632 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5633 int last_glyphless_glyph_merged_face_id = 0;
5634
5635 int
5636 get_next_display_element (struct it *it)
5637 {
5638 /* Non-zero means that we found a display element. Zero means that
5639 we hit the end of what we iterate over. Performance note: the
5640 function pointer `method' used here turns out to be faster than
5641 using a sequence of if-statements. */
5642 int success_p;
5643
5644 get_next:
5645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5646
5647 if (it->what == IT_CHARACTER)
5648 {
5649 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5650 and only if (a) the resolved directionality of that character
5651 is R..." */
5652 /* FIXME: Do we need an exception for characters from display
5653 tables? */
5654 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5655 it->c = bidi_mirror_char (it->c);
5656 /* Map via display table or translate control characters.
5657 IT->c, IT->len etc. have been set to the next character by
5658 the function call above. If we have a display table, and it
5659 contains an entry for IT->c, translate it. Don't do this if
5660 IT->c itself comes from a display table, otherwise we could
5661 end up in an infinite recursion. (An alternative could be to
5662 count the recursion depth of this function and signal an
5663 error when a certain maximum depth is reached.) Is it worth
5664 it? */
5665 if (success_p && it->dpvec == NULL)
5666 {
5667 Lisp_Object dv;
5668 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5669 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5670 nbsp_or_shy = char_is_other;
5671 int c = it->c; /* This is the character to display. */
5672
5673 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5674 {
5675 xassert (SINGLE_BYTE_CHAR_P (c));
5676 if (unibyte_display_via_language_environment)
5677 {
5678 c = DECODE_CHAR (unibyte, c);
5679 if (c < 0)
5680 c = BYTE8_TO_CHAR (it->c);
5681 }
5682 else
5683 c = BYTE8_TO_CHAR (it->c);
5684 }
5685
5686 if (it->dp
5687 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5688 VECTORP (dv)))
5689 {
5690 struct Lisp_Vector *v = XVECTOR (dv);
5691
5692 /* Return the first character from the display table
5693 entry, if not empty. If empty, don't display the
5694 current character. */
5695 if (v->size)
5696 {
5697 it->dpvec_char_len = it->len;
5698 it->dpvec = v->contents;
5699 it->dpend = v->contents + v->size;
5700 it->current.dpvec_index = 0;
5701 it->dpvec_face_id = -1;
5702 it->saved_face_id = it->face_id;
5703 it->method = GET_FROM_DISPLAY_VECTOR;
5704 it->ellipsis_p = 0;
5705 }
5706 else
5707 {
5708 set_iterator_to_next (it, 0);
5709 }
5710 goto get_next;
5711 }
5712
5713 if (! NILP (lookup_glyphless_char_display (c, it)))
5714 {
5715 if (it->what == IT_GLYPHLESS)
5716 goto done;
5717 /* Don't display this character. */
5718 set_iterator_to_next (it, 0);
5719 goto get_next;
5720 }
5721
5722 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5723 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5724 : c == 0xAD ? char_is_soft_hyphen
5725 : char_is_other);
5726
5727 /* Translate control characters into `\003' or `^C' form.
5728 Control characters coming from a display table entry are
5729 currently not translated because we use IT->dpvec to hold
5730 the translation. This could easily be changed but I
5731 don't believe that it is worth doing.
5732
5733 NBSP and SOFT-HYPEN are property translated too.
5734
5735 Non-printable characters and raw-byte characters are also
5736 translated to octal form. */
5737 if (((c < ' ' || c == 127) /* ASCII control chars */
5738 ? (it->area != TEXT_AREA
5739 /* In mode line, treat \n, \t like other crl chars. */
5740 || (c != '\t'
5741 && it->glyph_row
5742 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5743 || (c != '\n' && c != '\t'))
5744 : (nbsp_or_shy
5745 || CHAR_BYTE8_P (c)
5746 || ! CHAR_PRINTABLE_P (c))))
5747 {
5748 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5749 or a non-printable character which must be displayed
5750 either as '\003' or as `^C' where the '\\' and '^'
5751 can be defined in the display table. Fill
5752 IT->ctl_chars with glyphs for what we have to
5753 display. Then, set IT->dpvec to these glyphs. */
5754 Lisp_Object gc;
5755 int ctl_len;
5756 int face_id, lface_id = 0 ;
5757 int escape_glyph;
5758
5759 /* Handle control characters with ^. */
5760
5761 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5762 {
5763 int g;
5764
5765 g = '^'; /* default glyph for Control */
5766 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5767 if (it->dp
5768 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5769 && GLYPH_CODE_CHAR_VALID_P (gc))
5770 {
5771 g = GLYPH_CODE_CHAR (gc);
5772 lface_id = GLYPH_CODE_FACE (gc);
5773 }
5774 if (lface_id)
5775 {
5776 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5777 }
5778 else if (it->f == last_escape_glyph_frame
5779 && it->face_id == last_escape_glyph_face_id)
5780 {
5781 face_id = last_escape_glyph_merged_face_id;
5782 }
5783 else
5784 {
5785 /* Merge the escape-glyph face into the current face. */
5786 face_id = merge_faces (it->f, Qescape_glyph, 0,
5787 it->face_id);
5788 last_escape_glyph_frame = it->f;
5789 last_escape_glyph_face_id = it->face_id;
5790 last_escape_glyph_merged_face_id = face_id;
5791 }
5792
5793 XSETINT (it->ctl_chars[0], g);
5794 XSETINT (it->ctl_chars[1], c ^ 0100);
5795 ctl_len = 2;
5796 goto display_control;
5797 }
5798
5799 /* Handle non-break space in the mode where it only gets
5800 highlighting. */
5801
5802 if (EQ (Vnobreak_char_display, Qt)
5803 && nbsp_or_shy == char_is_nbsp)
5804 {
5805 /* Merge the no-break-space face into the current face. */
5806 face_id = merge_faces (it->f, Qnobreak_space, 0,
5807 it->face_id);
5808
5809 c = ' ';
5810 XSETINT (it->ctl_chars[0], ' ');
5811 ctl_len = 1;
5812 goto display_control;
5813 }
5814
5815 /* Handle sequences that start with the "escape glyph". */
5816
5817 /* the default escape glyph is \. */
5818 escape_glyph = '\\';
5819
5820 if (it->dp
5821 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5822 && GLYPH_CODE_CHAR_VALID_P (gc))
5823 {
5824 escape_glyph = GLYPH_CODE_CHAR (gc);
5825 lface_id = GLYPH_CODE_FACE (gc);
5826 }
5827 if (lface_id)
5828 {
5829 /* The display table specified a face.
5830 Merge it into face_id and also into escape_glyph. */
5831 face_id = merge_faces (it->f, Qt, lface_id,
5832 it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 /* Handle soft hyphens in the mode where they only get
5850 highlighting. */
5851
5852 if (EQ (Vnobreak_char_display, Qt)
5853 && nbsp_or_shy == char_is_soft_hyphen)
5854 {
5855 XSETINT (it->ctl_chars[0], '-');
5856 ctl_len = 1;
5857 goto display_control;
5858 }
5859
5860 /* Handle non-break space and soft hyphen
5861 with the escape glyph. */
5862
5863 if (nbsp_or_shy)
5864 {
5865 XSETINT (it->ctl_chars[0], escape_glyph);
5866 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5867 XSETINT (it->ctl_chars[1], c);
5868 ctl_len = 2;
5869 goto display_control;
5870 }
5871
5872 {
5873 char str[10];
5874 int len, i;
5875
5876 if (CHAR_BYTE8_P (c))
5877 /* Display \200 instead of \17777600. */
5878 c = CHAR_TO_BYTE8 (c);
5879 len = sprintf (str, "%03o", c);
5880
5881 XSETINT (it->ctl_chars[0], escape_glyph);
5882 for (i = 0; i < len; i++)
5883 XSETINT (it->ctl_chars[i + 1], str[i]);
5884 ctl_len = len + 1;
5885 }
5886
5887 display_control:
5888 /* Set up IT->dpvec and return first character from it. */
5889 it->dpvec_char_len = it->len;
5890 it->dpvec = it->ctl_chars;
5891 it->dpend = it->dpvec + ctl_len;
5892 it->current.dpvec_index = 0;
5893 it->dpvec_face_id = face_id;
5894 it->saved_face_id = it->face_id;
5895 it->method = GET_FROM_DISPLAY_VECTOR;
5896 it->ellipsis_p = 0;
5897 goto get_next;
5898 }
5899 it->char_to_display = c;
5900 }
5901 else if (success_p)
5902 {
5903 it->char_to_display = it->c;
5904 }
5905 }
5906
5907 #ifdef HAVE_WINDOW_SYSTEM
5908 /* Adjust face id for a multibyte character. There are no multibyte
5909 character in unibyte text. */
5910 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5911 && it->multibyte_p
5912 && success_p
5913 && FRAME_WINDOW_P (it->f))
5914 {
5915 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5916
5917 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5918 {
5919 /* Automatic composition with glyph-string. */
5920 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5921
5922 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5923 }
5924 else
5925 {
5926 EMACS_INT pos = (it->s ? -1
5927 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5928 : IT_CHARPOS (*it));
5929
5930 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5931 it->string);
5932 }
5933 }
5934 #endif
5935
5936 done:
5937 /* Is this character the last one of a run of characters with
5938 box? If yes, set IT->end_of_box_run_p to 1. */
5939 if (it->face_box_p
5940 && it->s == NULL)
5941 {
5942 if (it->method == GET_FROM_STRING && it->sp)
5943 {
5944 int face_id = underlying_face_id (it);
5945 struct face *face = FACE_FROM_ID (it->f, face_id);
5946
5947 if (face)
5948 {
5949 if (face->box == FACE_NO_BOX)
5950 {
5951 /* If the box comes from face properties in a
5952 display string, check faces in that string. */
5953 int string_face_id = face_after_it_pos (it);
5954 it->end_of_box_run_p
5955 = (FACE_FROM_ID (it->f, string_face_id)->box
5956 == FACE_NO_BOX);
5957 }
5958 /* Otherwise, the box comes from the underlying face.
5959 If this is the last string character displayed, check
5960 the next buffer location. */
5961 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5962 && (it->current.overlay_string_index
5963 == it->n_overlay_strings - 1))
5964 {
5965 EMACS_INT ignore;
5966 int next_face_id;
5967 struct text_pos pos = it->current.pos;
5968 INC_TEXT_POS (pos, it->multibyte_p);
5969
5970 next_face_id = face_at_buffer_position
5971 (it->w, CHARPOS (pos), it->region_beg_charpos,
5972 it->region_end_charpos, &ignore,
5973 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5974 -1);
5975 it->end_of_box_run_p
5976 = (FACE_FROM_ID (it->f, next_face_id)->box
5977 == FACE_NO_BOX);
5978 }
5979 }
5980 }
5981 else
5982 {
5983 int face_id = face_after_it_pos (it);
5984 it->end_of_box_run_p
5985 = (face_id != it->face_id
5986 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5987 }
5988 }
5989
5990 /* Value is 0 if end of buffer or string reached. */
5991 return success_p;
5992 }
5993
5994
5995 /* Move IT to the next display element.
5996
5997 RESEAT_P non-zero means if called on a newline in buffer text,
5998 skip to the next visible line start.
5999
6000 Functions get_next_display_element and set_iterator_to_next are
6001 separate because I find this arrangement easier to handle than a
6002 get_next_display_element function that also increments IT's
6003 position. The way it is we can first look at an iterator's current
6004 display element, decide whether it fits on a line, and if it does,
6005 increment the iterator position. The other way around we probably
6006 would either need a flag indicating whether the iterator has to be
6007 incremented the next time, or we would have to implement a
6008 decrement position function which would not be easy to write. */
6009
6010 void
6011 set_iterator_to_next (struct it *it, int reseat_p)
6012 {
6013 /* Reset flags indicating start and end of a sequence of characters
6014 with box. Reset them at the start of this function because
6015 moving the iterator to a new position might set them. */
6016 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6017
6018 switch (it->method)
6019 {
6020 case GET_FROM_BUFFER:
6021 /* The current display element of IT is a character from
6022 current_buffer. Advance in the buffer, and maybe skip over
6023 invisible lines that are so because of selective display. */
6024 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6025 reseat_at_next_visible_line_start (it, 0);
6026 else if (it->cmp_it.id >= 0)
6027 {
6028 /* We are currently getting glyphs from a composition. */
6029 int i;
6030
6031 if (! it->bidi_p)
6032 {
6033 IT_CHARPOS (*it) += it->cmp_it.nchars;
6034 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6035 if (it->cmp_it.to < it->cmp_it.nglyphs)
6036 {
6037 it->cmp_it.from = it->cmp_it.to;
6038 }
6039 else
6040 {
6041 it->cmp_it.id = -1;
6042 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6043 IT_BYTEPOS (*it),
6044 it->end_charpos, Qnil);
6045 }
6046 }
6047 else if (! it->cmp_it.reversed_p)
6048 {
6049 /* Composition created while scanning forward. */
6050 /* Update IT's char/byte positions to point to the first
6051 character of the next grapheme cluster, or to the
6052 character visually after the current composition. */
6053 for (i = 0; i < it->cmp_it.nchars; i++)
6054 bidi_move_to_visually_next (&it->bidi_it);
6055 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6056 IT_CHARPOS (*it) = it->bidi_it.charpos;
6057
6058 if (it->cmp_it.to < it->cmp_it.nglyphs)
6059 {
6060 /* Proceed to the next grapheme cluster. */
6061 it->cmp_it.from = it->cmp_it.to;
6062 }
6063 else
6064 {
6065 /* No more grapheme clusters in this composition.
6066 Find the next stop position. */
6067 EMACS_INT stop = it->end_charpos;
6068 if (it->bidi_it.scan_dir < 0)
6069 /* Now we are scanning backward and don't know
6070 where to stop. */
6071 stop = -1;
6072 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6073 IT_BYTEPOS (*it), stop, Qnil);
6074 }
6075 }
6076 else
6077 {
6078 /* Composition created while scanning backward. */
6079 /* Update IT's char/byte positions to point to the last
6080 character of the previous grapheme cluster, or the
6081 character visually after the current composition. */
6082 for (i = 0; i < it->cmp_it.nchars; i++)
6083 bidi_move_to_visually_next (&it->bidi_it);
6084 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6085 IT_CHARPOS (*it) = it->bidi_it.charpos;
6086 if (it->cmp_it.from > 0)
6087 {
6088 /* Proceed to the previous grapheme cluster. */
6089 it->cmp_it.to = it->cmp_it.from;
6090 }
6091 else
6092 {
6093 /* No more grapheme clusters in this composition.
6094 Find the next stop position. */
6095 EMACS_INT stop = it->end_charpos;
6096 if (it->bidi_it.scan_dir < 0)
6097 /* Now we are scanning backward and don't know
6098 where to stop. */
6099 stop = -1;
6100 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6101 IT_BYTEPOS (*it), stop, Qnil);
6102 }
6103 }
6104 }
6105 else
6106 {
6107 xassert (it->len != 0);
6108
6109 if (!it->bidi_p)
6110 {
6111 IT_BYTEPOS (*it) += it->len;
6112 IT_CHARPOS (*it) += 1;
6113 }
6114 else
6115 {
6116 int prev_scan_dir = it->bidi_it.scan_dir;
6117 /* If this is a new paragraph, determine its base
6118 direction (a.k.a. its base embedding level). */
6119 if (it->bidi_it.new_paragraph)
6120 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6121 bidi_move_to_visually_next (&it->bidi_it);
6122 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6123 IT_CHARPOS (*it) = it->bidi_it.charpos;
6124 if (prev_scan_dir != it->bidi_it.scan_dir)
6125 {
6126 /* As the scan direction was changed, we must
6127 re-compute the stop position for composition. */
6128 EMACS_INT stop = it->end_charpos;
6129 if (it->bidi_it.scan_dir < 0)
6130 stop = -1;
6131 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6132 IT_BYTEPOS (*it), stop, Qnil);
6133 }
6134 }
6135 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6136 }
6137 break;
6138
6139 case GET_FROM_C_STRING:
6140 /* Current display element of IT is from a C string. */
6141 IT_BYTEPOS (*it) += it->len;
6142 IT_CHARPOS (*it) += 1;
6143 break;
6144
6145 case GET_FROM_DISPLAY_VECTOR:
6146 /* Current display element of IT is from a display table entry.
6147 Advance in the display table definition. Reset it to null if
6148 end reached, and continue with characters from buffers/
6149 strings. */
6150 ++it->current.dpvec_index;
6151
6152 /* Restore face of the iterator to what they were before the
6153 display vector entry (these entries may contain faces). */
6154 it->face_id = it->saved_face_id;
6155
6156 if (it->dpvec + it->current.dpvec_index == it->dpend)
6157 {
6158 int recheck_faces = it->ellipsis_p;
6159
6160 if (it->s)
6161 it->method = GET_FROM_C_STRING;
6162 else if (STRINGP (it->string))
6163 it->method = GET_FROM_STRING;
6164 else
6165 {
6166 it->method = GET_FROM_BUFFER;
6167 it->object = it->w->buffer;
6168 }
6169
6170 it->dpvec = NULL;
6171 it->current.dpvec_index = -1;
6172
6173 /* Skip over characters which were displayed via IT->dpvec. */
6174 if (it->dpvec_char_len < 0)
6175 reseat_at_next_visible_line_start (it, 1);
6176 else if (it->dpvec_char_len > 0)
6177 {
6178 if (it->method == GET_FROM_STRING
6179 && it->n_overlay_strings > 0)
6180 it->ignore_overlay_strings_at_pos_p = 1;
6181 it->len = it->dpvec_char_len;
6182 set_iterator_to_next (it, reseat_p);
6183 }
6184
6185 /* Maybe recheck faces after display vector */
6186 if (recheck_faces)
6187 it->stop_charpos = IT_CHARPOS (*it);
6188 }
6189 break;
6190
6191 case GET_FROM_STRING:
6192 /* Current display element is a character from a Lisp string. */
6193 xassert (it->s == NULL && STRINGP (it->string));
6194 if (it->cmp_it.id >= 0)
6195 {
6196 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6197 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6198 if (it->cmp_it.to < it->cmp_it.nglyphs)
6199 it->cmp_it.from = it->cmp_it.to;
6200 else
6201 {
6202 it->cmp_it.id = -1;
6203 composition_compute_stop_pos (&it->cmp_it,
6204 IT_STRING_CHARPOS (*it),
6205 IT_STRING_BYTEPOS (*it),
6206 it->end_charpos, it->string);
6207 }
6208 }
6209 else
6210 {
6211 IT_STRING_BYTEPOS (*it) += it->len;
6212 IT_STRING_CHARPOS (*it) += 1;
6213 }
6214
6215 consider_string_end:
6216
6217 if (it->current.overlay_string_index >= 0)
6218 {
6219 /* IT->string is an overlay string. Advance to the
6220 next, if there is one. */
6221 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6222 {
6223 it->ellipsis_p = 0;
6224 next_overlay_string (it);
6225 if (it->ellipsis_p)
6226 setup_for_ellipsis (it, 0);
6227 }
6228 }
6229 else
6230 {
6231 /* IT->string is not an overlay string. If we reached
6232 its end, and there is something on IT->stack, proceed
6233 with what is on the stack. This can be either another
6234 string, this time an overlay string, or a buffer. */
6235 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6236 && it->sp > 0)
6237 {
6238 pop_it (it);
6239 if (it->method == GET_FROM_STRING)
6240 goto consider_string_end;
6241 }
6242 }
6243 break;
6244
6245 case GET_FROM_IMAGE:
6246 case GET_FROM_STRETCH:
6247 /* The position etc with which we have to proceed are on
6248 the stack. The position may be at the end of a string,
6249 if the `display' property takes up the whole string. */
6250 xassert (it->sp > 0);
6251 pop_it (it);
6252 if (it->method == GET_FROM_STRING)
6253 goto consider_string_end;
6254 break;
6255
6256 default:
6257 /* There are no other methods defined, so this should be a bug. */
6258 abort ();
6259 }
6260
6261 xassert (it->method != GET_FROM_STRING
6262 || (STRINGP (it->string)
6263 && IT_STRING_CHARPOS (*it) >= 0));
6264 }
6265
6266 /* Load IT's display element fields with information about the next
6267 display element which comes from a display table entry or from the
6268 result of translating a control character to one of the forms `^C'
6269 or `\003'.
6270
6271 IT->dpvec holds the glyphs to return as characters.
6272 IT->saved_face_id holds the face id before the display vector--it
6273 is restored into IT->face_id in set_iterator_to_next. */
6274
6275 static int
6276 next_element_from_display_vector (struct it *it)
6277 {
6278 Lisp_Object gc;
6279
6280 /* Precondition. */
6281 xassert (it->dpvec && it->current.dpvec_index >= 0);
6282
6283 it->face_id = it->saved_face_id;
6284
6285 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6286 That seemed totally bogus - so I changed it... */
6287 gc = it->dpvec[it->current.dpvec_index];
6288
6289 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6290 {
6291 it->c = GLYPH_CODE_CHAR (gc);
6292 it->len = CHAR_BYTES (it->c);
6293
6294 /* The entry may contain a face id to use. Such a face id is
6295 the id of a Lisp face, not a realized face. A face id of
6296 zero means no face is specified. */
6297 if (it->dpvec_face_id >= 0)
6298 it->face_id = it->dpvec_face_id;
6299 else
6300 {
6301 int lface_id = GLYPH_CODE_FACE (gc);
6302 if (lface_id > 0)
6303 it->face_id = merge_faces (it->f, Qt, lface_id,
6304 it->saved_face_id);
6305 }
6306 }
6307 else
6308 /* Display table entry is invalid. Return a space. */
6309 it->c = ' ', it->len = 1;
6310
6311 /* Don't change position and object of the iterator here. They are
6312 still the values of the character that had this display table
6313 entry or was translated, and that's what we want. */
6314 it->what = IT_CHARACTER;
6315 return 1;
6316 }
6317
6318
6319 /* Load IT with the next display element from Lisp string IT->string.
6320 IT->current.string_pos is the current position within the string.
6321 If IT->current.overlay_string_index >= 0, the Lisp string is an
6322 overlay string. */
6323
6324 static int
6325 next_element_from_string (struct it *it)
6326 {
6327 struct text_pos position;
6328
6329 xassert (STRINGP (it->string));
6330 xassert (IT_STRING_CHARPOS (*it) >= 0);
6331 position = it->current.string_pos;
6332
6333 /* Time to check for invisible text? */
6334 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6335 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6336 {
6337 handle_stop (it);
6338
6339 /* Since a handler may have changed IT->method, we must
6340 recurse here. */
6341 return GET_NEXT_DISPLAY_ELEMENT (it);
6342 }
6343
6344 if (it->current.overlay_string_index >= 0)
6345 {
6346 /* Get the next character from an overlay string. In overlay
6347 strings, There is no field width or padding with spaces to
6348 do. */
6349 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6350 {
6351 it->what = IT_EOB;
6352 return 0;
6353 }
6354 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6355 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6356 && next_element_from_composition (it))
6357 {
6358 return 1;
6359 }
6360 else if (STRING_MULTIBYTE (it->string))
6361 {
6362 const unsigned char *s = (SDATA (it->string)
6363 + IT_STRING_BYTEPOS (*it));
6364 it->c = string_char_and_length (s, &it->len);
6365 }
6366 else
6367 {
6368 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6369 it->len = 1;
6370 }
6371 }
6372 else
6373 {
6374 /* Get the next character from a Lisp string that is not an
6375 overlay string. Such strings come from the mode line, for
6376 example. We may have to pad with spaces, or truncate the
6377 string. See also next_element_from_c_string. */
6378 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6379 {
6380 it->what = IT_EOB;
6381 return 0;
6382 }
6383 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6384 {
6385 /* Pad with spaces. */
6386 it->c = ' ', it->len = 1;
6387 CHARPOS (position) = BYTEPOS (position) = -1;
6388 }
6389 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6390 IT_STRING_BYTEPOS (*it), it->string_nchars)
6391 && next_element_from_composition (it))
6392 {
6393 return 1;
6394 }
6395 else if (STRING_MULTIBYTE (it->string))
6396 {
6397 const unsigned char *s = (SDATA (it->string)
6398 + IT_STRING_BYTEPOS (*it));
6399 it->c = string_char_and_length (s, &it->len);
6400 }
6401 else
6402 {
6403 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6404 it->len = 1;
6405 }
6406 }
6407
6408 /* Record what we have and where it came from. */
6409 it->what = IT_CHARACTER;
6410 it->object = it->string;
6411 it->position = position;
6412 return 1;
6413 }
6414
6415
6416 /* Load IT with next display element from C string IT->s.
6417 IT->string_nchars is the maximum number of characters to return
6418 from the string. IT->end_charpos may be greater than
6419 IT->string_nchars when this function is called, in which case we
6420 may have to return padding spaces. Value is zero if end of string
6421 reached, including padding spaces. */
6422
6423 static int
6424 next_element_from_c_string (struct it *it)
6425 {
6426 int success_p = 1;
6427
6428 xassert (it->s);
6429 it->what = IT_CHARACTER;
6430 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6431 it->object = Qnil;
6432
6433 /* IT's position can be greater IT->string_nchars in case a field
6434 width or precision has been specified when the iterator was
6435 initialized. */
6436 if (IT_CHARPOS (*it) >= it->end_charpos)
6437 {
6438 /* End of the game. */
6439 it->what = IT_EOB;
6440 success_p = 0;
6441 }
6442 else if (IT_CHARPOS (*it) >= it->string_nchars)
6443 {
6444 /* Pad with spaces. */
6445 it->c = ' ', it->len = 1;
6446 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6447 }
6448 else if (it->multibyte_p)
6449 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6450 else
6451 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6452
6453 return success_p;
6454 }
6455
6456
6457 /* Set up IT to return characters from an ellipsis, if appropriate.
6458 The definition of the ellipsis glyphs may come from a display table
6459 entry. This function fills IT with the first glyph from the
6460 ellipsis if an ellipsis is to be displayed. */
6461
6462 static int
6463 next_element_from_ellipsis (struct it *it)
6464 {
6465 if (it->selective_display_ellipsis_p)
6466 setup_for_ellipsis (it, it->len);
6467 else
6468 {
6469 /* The face at the current position may be different from the
6470 face we find after the invisible text. Remember what it
6471 was in IT->saved_face_id, and signal that it's there by
6472 setting face_before_selective_p. */
6473 it->saved_face_id = it->face_id;
6474 it->method = GET_FROM_BUFFER;
6475 it->object = it->w->buffer;
6476 reseat_at_next_visible_line_start (it, 1);
6477 it->face_before_selective_p = 1;
6478 }
6479
6480 return GET_NEXT_DISPLAY_ELEMENT (it);
6481 }
6482
6483
6484 /* Deliver an image display element. The iterator IT is already
6485 filled with image information (done in handle_display_prop). Value
6486 is always 1. */
6487
6488
6489 static int
6490 next_element_from_image (struct it *it)
6491 {
6492 it->what = IT_IMAGE;
6493 it->ignore_overlay_strings_at_pos_p = 0;
6494 return 1;
6495 }
6496
6497
6498 /* Fill iterator IT with next display element from a stretch glyph
6499 property. IT->object is the value of the text property. Value is
6500 always 1. */
6501
6502 static int
6503 next_element_from_stretch (struct it *it)
6504 {
6505 it->what = IT_STRETCH;
6506 return 1;
6507 }
6508
6509 /* Scan forward from CHARPOS in the current buffer, until we find a
6510 stop position > current IT's position. Then handle the stop
6511 position before that. This is called when we bump into a stop
6512 position while reordering bidirectional text. CHARPOS should be
6513 the last previously processed stop_pos (or BEGV, if none were
6514 processed yet) whose position is less that IT's current
6515 position. */
6516
6517 static void
6518 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6519 {
6520 EMACS_INT where_we_are = IT_CHARPOS (*it);
6521 struct display_pos save_current = it->current;
6522 struct text_pos save_position = it->position;
6523 struct text_pos pos1;
6524 EMACS_INT next_stop;
6525
6526 /* Scan in strict logical order. */
6527 it->bidi_p = 0;
6528 do
6529 {
6530 it->prev_stop = charpos;
6531 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6532 reseat_1 (it, pos1, 0);
6533 compute_stop_pos (it);
6534 /* We must advance forward, right? */
6535 if (it->stop_charpos <= it->prev_stop)
6536 abort ();
6537 charpos = it->stop_charpos;
6538 }
6539 while (charpos <= where_we_are);
6540
6541 next_stop = it->stop_charpos;
6542 it->stop_charpos = it->prev_stop;
6543 it->bidi_p = 1;
6544 it->current = save_current;
6545 it->position = save_position;
6546 handle_stop (it);
6547 it->stop_charpos = next_stop;
6548 }
6549
6550 /* Load IT with the next display element from current_buffer. Value
6551 is zero if end of buffer reached. IT->stop_charpos is the next
6552 position at which to stop and check for text properties or buffer
6553 end. */
6554
6555 static int
6556 next_element_from_buffer (struct it *it)
6557 {
6558 int success_p = 1;
6559
6560 xassert (IT_CHARPOS (*it) >= BEGV);
6561
6562 /* With bidi reordering, the character to display might not be the
6563 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6564 we were reseat()ed to a new buffer position, which is potentially
6565 a different paragraph. */
6566 if (it->bidi_p && it->bidi_it.first_elt)
6567 {
6568 it->bidi_it.charpos = IT_CHARPOS (*it);
6569 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6570 if (it->bidi_it.bytepos == ZV_BYTE)
6571 {
6572 /* Nothing to do, but reset the FIRST_ELT flag, like
6573 bidi_paragraph_init does, because we are not going to
6574 call it. */
6575 it->bidi_it.first_elt = 0;
6576 }
6577 else if (it->bidi_it.bytepos == BEGV_BYTE
6578 /* FIXME: Should support all Unicode line separators. */
6579 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6580 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6581 {
6582 /* If we are at the beginning of a line, we can produce the
6583 next element right away. */
6584 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6585 bidi_move_to_visually_next (&it->bidi_it);
6586 }
6587 else
6588 {
6589 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6590
6591 /* We need to prime the bidi iterator starting at the line's
6592 beginning, before we will be able to produce the next
6593 element. */
6594 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6595 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6596 it->bidi_it.charpos = IT_CHARPOS (*it);
6597 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6598 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6599 do
6600 {
6601 /* Now return to buffer position where we were asked to
6602 get the next display element, and produce that. */
6603 bidi_move_to_visually_next (&it->bidi_it);
6604 }
6605 while (it->bidi_it.bytepos != orig_bytepos
6606 && it->bidi_it.bytepos < ZV_BYTE);
6607 }
6608
6609 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6610 /* Adjust IT's position information to where we ended up. */
6611 IT_CHARPOS (*it) = it->bidi_it.charpos;
6612 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6613 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6614 {
6615 EMACS_INT stop = it->end_charpos;
6616 if (it->bidi_it.scan_dir < 0)
6617 stop = -1;
6618 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6619 IT_BYTEPOS (*it), stop, Qnil);
6620 }
6621 }
6622
6623 if (IT_CHARPOS (*it) >= it->stop_charpos)
6624 {
6625 if (IT_CHARPOS (*it) >= it->end_charpos)
6626 {
6627 int overlay_strings_follow_p;
6628
6629 /* End of the game, except when overlay strings follow that
6630 haven't been returned yet. */
6631 if (it->overlay_strings_at_end_processed_p)
6632 overlay_strings_follow_p = 0;
6633 else
6634 {
6635 it->overlay_strings_at_end_processed_p = 1;
6636 overlay_strings_follow_p = get_overlay_strings (it, 0);
6637 }
6638
6639 if (overlay_strings_follow_p)
6640 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6641 else
6642 {
6643 it->what = IT_EOB;
6644 it->position = it->current.pos;
6645 success_p = 0;
6646 }
6647 }
6648 else if (!(!it->bidi_p
6649 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6650 || IT_CHARPOS (*it) == it->stop_charpos))
6651 {
6652 /* With bidi non-linear iteration, we could find ourselves
6653 far beyond the last computed stop_charpos, with several
6654 other stop positions in between that we missed. Scan
6655 them all now, in buffer's logical order, until we find
6656 and handle the last stop_charpos that precedes our
6657 current position. */
6658 handle_stop_backwards (it, it->stop_charpos);
6659 return GET_NEXT_DISPLAY_ELEMENT (it);
6660 }
6661 else
6662 {
6663 if (it->bidi_p)
6664 {
6665 /* Take note of the stop position we just moved across,
6666 for when we will move back across it. */
6667 it->prev_stop = it->stop_charpos;
6668 /* If we are at base paragraph embedding level, take
6669 note of the last stop position seen at this
6670 level. */
6671 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6672 it->base_level_stop = it->stop_charpos;
6673 }
6674 handle_stop (it);
6675 return GET_NEXT_DISPLAY_ELEMENT (it);
6676 }
6677 }
6678 else if (it->bidi_p
6679 /* We can sometimes back up for reasons that have nothing
6680 to do with bidi reordering. E.g., compositions. The
6681 code below is only needed when we are above the base
6682 embedding level, so test for that explicitly. */
6683 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6684 && IT_CHARPOS (*it) < it->prev_stop)
6685 {
6686 if (it->base_level_stop <= 0)
6687 it->base_level_stop = BEGV;
6688 if (IT_CHARPOS (*it) < it->base_level_stop)
6689 abort ();
6690 handle_stop_backwards (it, it->base_level_stop);
6691 return GET_NEXT_DISPLAY_ELEMENT (it);
6692 }
6693 else
6694 {
6695 /* No face changes, overlays etc. in sight, so just return a
6696 character from current_buffer. */
6697 unsigned char *p;
6698 EMACS_INT stop;
6699
6700 /* Maybe run the redisplay end trigger hook. Performance note:
6701 This doesn't seem to cost measurable time. */
6702 if (it->redisplay_end_trigger_charpos
6703 && it->glyph_row
6704 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6705 run_redisplay_end_trigger_hook (it);
6706
6707 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6708 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6709 stop)
6710 && next_element_from_composition (it))
6711 {
6712 return 1;
6713 }
6714
6715 /* Get the next character, maybe multibyte. */
6716 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6717 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6718 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6719 else
6720 it->c = *p, it->len = 1;
6721
6722 /* Record what we have and where it came from. */
6723 it->what = IT_CHARACTER;
6724 it->object = it->w->buffer;
6725 it->position = it->current.pos;
6726
6727 /* Normally we return the character found above, except when we
6728 really want to return an ellipsis for selective display. */
6729 if (it->selective)
6730 {
6731 if (it->c == '\n')
6732 {
6733 /* A value of selective > 0 means hide lines indented more
6734 than that number of columns. */
6735 if (it->selective > 0
6736 && IT_CHARPOS (*it) + 1 < ZV
6737 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6738 IT_BYTEPOS (*it) + 1,
6739 (double) it->selective)) /* iftc */
6740 {
6741 success_p = next_element_from_ellipsis (it);
6742 it->dpvec_char_len = -1;
6743 }
6744 }
6745 else if (it->c == '\r' && it->selective == -1)
6746 {
6747 /* A value of selective == -1 means that everything from the
6748 CR to the end of the line is invisible, with maybe an
6749 ellipsis displayed for it. */
6750 success_p = next_element_from_ellipsis (it);
6751 it->dpvec_char_len = -1;
6752 }
6753 }
6754 }
6755
6756 /* Value is zero if end of buffer reached. */
6757 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6758 return success_p;
6759 }
6760
6761
6762 /* Run the redisplay end trigger hook for IT. */
6763
6764 static void
6765 run_redisplay_end_trigger_hook (struct it *it)
6766 {
6767 Lisp_Object args[3];
6768
6769 /* IT->glyph_row should be non-null, i.e. we should be actually
6770 displaying something, or otherwise we should not run the hook. */
6771 xassert (it->glyph_row);
6772
6773 /* Set up hook arguments. */
6774 args[0] = Qredisplay_end_trigger_functions;
6775 args[1] = it->window;
6776 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6777 it->redisplay_end_trigger_charpos = 0;
6778
6779 /* Since we are *trying* to run these functions, don't try to run
6780 them again, even if they get an error. */
6781 it->w->redisplay_end_trigger = Qnil;
6782 Frun_hook_with_args (3, args);
6783
6784 /* Notice if it changed the face of the character we are on. */
6785 handle_face_prop (it);
6786 }
6787
6788
6789 /* Deliver a composition display element. Unlike the other
6790 next_element_from_XXX, this function is not registered in the array
6791 get_next_element[]. It is called from next_element_from_buffer and
6792 next_element_from_string when necessary. */
6793
6794 static int
6795 next_element_from_composition (struct it *it)
6796 {
6797 it->what = IT_COMPOSITION;
6798 it->len = it->cmp_it.nbytes;
6799 if (STRINGP (it->string))
6800 {
6801 if (it->c < 0)
6802 {
6803 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6804 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6805 return 0;
6806 }
6807 it->position = it->current.string_pos;
6808 it->object = it->string;
6809 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6810 IT_STRING_BYTEPOS (*it), it->string);
6811 }
6812 else
6813 {
6814 if (it->c < 0)
6815 {
6816 IT_CHARPOS (*it) += it->cmp_it.nchars;
6817 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6818 if (it->bidi_p)
6819 {
6820 if (it->bidi_it.new_paragraph)
6821 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6822 /* Resync the bidi iterator with IT's new position.
6823 FIXME: this doesn't support bidirectional text. */
6824 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6825 bidi_move_to_visually_next (&it->bidi_it);
6826 }
6827 return 0;
6828 }
6829 it->position = it->current.pos;
6830 it->object = it->w->buffer;
6831 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6832 IT_BYTEPOS (*it), Qnil);
6833 }
6834 return 1;
6835 }
6836
6837
6838 \f
6839 /***********************************************************************
6840 Moving an iterator without producing glyphs
6841 ***********************************************************************/
6842
6843 /* Check if iterator is at a position corresponding to a valid buffer
6844 position after some move_it_ call. */
6845
6846 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6847 ((it)->method == GET_FROM_STRING \
6848 ? IT_STRING_CHARPOS (*it) == 0 \
6849 : 1)
6850
6851
6852 /* Move iterator IT to a specified buffer or X position within one
6853 line on the display without producing glyphs.
6854
6855 OP should be a bit mask including some or all of these bits:
6856 MOVE_TO_X: Stop upon reaching x-position TO_X.
6857 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6858 Regardless of OP's value, stop upon reaching the end of the display line.
6859
6860 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6861 This means, in particular, that TO_X includes window's horizontal
6862 scroll amount.
6863
6864 The return value has several possible values that
6865 say what condition caused the scan to stop:
6866
6867 MOVE_POS_MATCH_OR_ZV
6868 - when TO_POS or ZV was reached.
6869
6870 MOVE_X_REACHED
6871 -when TO_X was reached before TO_POS or ZV were reached.
6872
6873 MOVE_LINE_CONTINUED
6874 - when we reached the end of the display area and the line must
6875 be continued.
6876
6877 MOVE_LINE_TRUNCATED
6878 - when we reached the end of the display area and the line is
6879 truncated.
6880
6881 MOVE_NEWLINE_OR_CR
6882 - when we stopped at a line end, i.e. a newline or a CR and selective
6883 display is on. */
6884
6885 static enum move_it_result
6886 move_it_in_display_line_to (struct it *it,
6887 EMACS_INT to_charpos, int to_x,
6888 enum move_operation_enum op)
6889 {
6890 enum move_it_result result = MOVE_UNDEFINED;
6891 struct glyph_row *saved_glyph_row;
6892 struct it wrap_it, atpos_it, atx_it;
6893 int may_wrap = 0;
6894 enum it_method prev_method = it->method;
6895 EMACS_INT prev_pos = IT_CHARPOS (*it);
6896
6897 /* Don't produce glyphs in produce_glyphs. */
6898 saved_glyph_row = it->glyph_row;
6899 it->glyph_row = NULL;
6900
6901 /* Use wrap_it to save a copy of IT wherever a word wrap could
6902 occur. Use atpos_it to save a copy of IT at the desired buffer
6903 position, if found, so that we can scan ahead and check if the
6904 word later overshoots the window edge. Use atx_it similarly, for
6905 pixel positions. */
6906 wrap_it.sp = -1;
6907 atpos_it.sp = -1;
6908 atx_it.sp = -1;
6909
6910 #define BUFFER_POS_REACHED_P() \
6911 ((op & MOVE_TO_POS) != 0 \
6912 && BUFFERP (it->object) \
6913 && (IT_CHARPOS (*it) == to_charpos \
6914 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6915 && (it->method == GET_FROM_BUFFER \
6916 || (it->method == GET_FROM_DISPLAY_VECTOR \
6917 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6918
6919 /* If there's a line-/wrap-prefix, handle it. */
6920 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6921 && it->current_y < it->last_visible_y)
6922 handle_line_prefix (it);
6923
6924 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6925 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6926
6927 while (1)
6928 {
6929 int x, i, ascent = 0, descent = 0;
6930
6931 /* Utility macro to reset an iterator with x, ascent, and descent. */
6932 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6933 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6934 (IT)->max_descent = descent)
6935
6936 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6937 glyph). */
6938 if ((op & MOVE_TO_POS) != 0
6939 && BUFFERP (it->object)
6940 && it->method == GET_FROM_BUFFER
6941 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6942 || (it->bidi_p
6943 && (prev_method == GET_FROM_IMAGE
6944 || prev_method == GET_FROM_STRETCH)
6945 /* Passed TO_CHARPOS from left to right. */
6946 && ((prev_pos < to_charpos
6947 && IT_CHARPOS (*it) > to_charpos)
6948 /* Passed TO_CHARPOS from right to left. */
6949 || (prev_pos > to_charpos
6950 && IT_CHARPOS (*it) < to_charpos)))))
6951 {
6952 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6953 {
6954 result = MOVE_POS_MATCH_OR_ZV;
6955 break;
6956 }
6957 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6958 /* If wrap_it is valid, the current position might be in a
6959 word that is wrapped. So, save the iterator in
6960 atpos_it and continue to see if wrapping happens. */
6961 atpos_it = *it;
6962 }
6963
6964 prev_method = it->method;
6965 if (it->method == GET_FROM_BUFFER)
6966 prev_pos = IT_CHARPOS (*it);
6967 /* Stop when ZV reached.
6968 We used to stop here when TO_CHARPOS reached as well, but that is
6969 too soon if this glyph does not fit on this line. So we handle it
6970 explicitly below. */
6971 if (!get_next_display_element (it))
6972 {
6973 result = MOVE_POS_MATCH_OR_ZV;
6974 break;
6975 }
6976
6977 if (it->line_wrap == TRUNCATE)
6978 {
6979 if (BUFFER_POS_REACHED_P ())
6980 {
6981 result = MOVE_POS_MATCH_OR_ZV;
6982 break;
6983 }
6984 }
6985 else
6986 {
6987 if (it->line_wrap == WORD_WRAP)
6988 {
6989 if (IT_DISPLAYING_WHITESPACE (it))
6990 may_wrap = 1;
6991 else if (may_wrap)
6992 {
6993 /* We have reached a glyph that follows one or more
6994 whitespace characters. If the position is
6995 already found, we are done. */
6996 if (atpos_it.sp >= 0)
6997 {
6998 *it = atpos_it;
6999 result = MOVE_POS_MATCH_OR_ZV;
7000 goto done;
7001 }
7002 if (atx_it.sp >= 0)
7003 {
7004 *it = atx_it;
7005 result = MOVE_X_REACHED;
7006 goto done;
7007 }
7008 /* Otherwise, we can wrap here. */
7009 wrap_it = *it;
7010 may_wrap = 0;
7011 }
7012 }
7013 }
7014
7015 /* Remember the line height for the current line, in case
7016 the next element doesn't fit on the line. */
7017 ascent = it->max_ascent;
7018 descent = it->max_descent;
7019
7020 /* The call to produce_glyphs will get the metrics of the
7021 display element IT is loaded with. Record the x-position
7022 before this display element, in case it doesn't fit on the
7023 line. */
7024 x = it->current_x;
7025
7026 PRODUCE_GLYPHS (it);
7027
7028 if (it->area != TEXT_AREA)
7029 {
7030 set_iterator_to_next (it, 1);
7031 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7032 SET_TEXT_POS (this_line_min_pos,
7033 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7034 continue;
7035 }
7036
7037 /* The number of glyphs we get back in IT->nglyphs will normally
7038 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7039 character on a terminal frame, or (iii) a line end. For the
7040 second case, IT->nglyphs - 1 padding glyphs will be present.
7041 (On X frames, there is only one glyph produced for a
7042 composite character.)
7043
7044 The behavior implemented below means, for continuation lines,
7045 that as many spaces of a TAB as fit on the current line are
7046 displayed there. For terminal frames, as many glyphs of a
7047 multi-glyph character are displayed in the current line, too.
7048 This is what the old redisplay code did, and we keep it that
7049 way. Under X, the whole shape of a complex character must
7050 fit on the line or it will be completely displayed in the
7051 next line.
7052
7053 Note that both for tabs and padding glyphs, all glyphs have
7054 the same width. */
7055 if (it->nglyphs)
7056 {
7057 /* More than one glyph or glyph doesn't fit on line. All
7058 glyphs have the same width. */
7059 int single_glyph_width = it->pixel_width / it->nglyphs;
7060 int new_x;
7061 int x_before_this_char = x;
7062 int hpos_before_this_char = it->hpos;
7063
7064 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7065 {
7066 new_x = x + single_glyph_width;
7067
7068 /* We want to leave anything reaching TO_X to the caller. */
7069 if ((op & MOVE_TO_X) && new_x > to_x)
7070 {
7071 if (BUFFER_POS_REACHED_P ())
7072 {
7073 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7074 goto buffer_pos_reached;
7075 if (atpos_it.sp < 0)
7076 {
7077 atpos_it = *it;
7078 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7079 }
7080 }
7081 else
7082 {
7083 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7084 {
7085 it->current_x = x;
7086 result = MOVE_X_REACHED;
7087 break;
7088 }
7089 if (atx_it.sp < 0)
7090 {
7091 atx_it = *it;
7092 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7093 }
7094 }
7095 }
7096
7097 if (/* Lines are continued. */
7098 it->line_wrap != TRUNCATE
7099 && (/* And glyph doesn't fit on the line. */
7100 new_x > it->last_visible_x
7101 /* Or it fits exactly and we're on a window
7102 system frame. */
7103 || (new_x == it->last_visible_x
7104 && FRAME_WINDOW_P (it->f))))
7105 {
7106 if (/* IT->hpos == 0 means the very first glyph
7107 doesn't fit on the line, e.g. a wide image. */
7108 it->hpos == 0
7109 || (new_x == it->last_visible_x
7110 && FRAME_WINDOW_P (it->f)))
7111 {
7112 ++it->hpos;
7113 it->current_x = new_x;
7114
7115 /* The character's last glyph just barely fits
7116 in this row. */
7117 if (i == it->nglyphs - 1)
7118 {
7119 /* If this is the destination position,
7120 return a position *before* it in this row,
7121 now that we know it fits in this row. */
7122 if (BUFFER_POS_REACHED_P ())
7123 {
7124 if (it->line_wrap != WORD_WRAP
7125 || wrap_it.sp < 0)
7126 {
7127 it->hpos = hpos_before_this_char;
7128 it->current_x = x_before_this_char;
7129 result = MOVE_POS_MATCH_OR_ZV;
7130 break;
7131 }
7132 if (it->line_wrap == WORD_WRAP
7133 && atpos_it.sp < 0)
7134 {
7135 atpos_it = *it;
7136 atpos_it.current_x = x_before_this_char;
7137 atpos_it.hpos = hpos_before_this_char;
7138 }
7139 }
7140
7141 set_iterator_to_next (it, 1);
7142 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7143 SET_TEXT_POS (this_line_min_pos,
7144 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7145 /* On graphical terminals, newlines may
7146 "overflow" into the fringe if
7147 overflow-newline-into-fringe is non-nil.
7148 On text-only terminals, newlines may
7149 overflow into the last glyph on the
7150 display line.*/
7151 if (!FRAME_WINDOW_P (it->f)
7152 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7153 {
7154 if (!get_next_display_element (it))
7155 {
7156 result = MOVE_POS_MATCH_OR_ZV;
7157 break;
7158 }
7159 if (BUFFER_POS_REACHED_P ())
7160 {
7161 if (ITERATOR_AT_END_OF_LINE_P (it))
7162 result = MOVE_POS_MATCH_OR_ZV;
7163 else
7164 result = MOVE_LINE_CONTINUED;
7165 break;
7166 }
7167 if (ITERATOR_AT_END_OF_LINE_P (it))
7168 {
7169 result = MOVE_NEWLINE_OR_CR;
7170 break;
7171 }
7172 }
7173 }
7174 }
7175 else
7176 IT_RESET_X_ASCENT_DESCENT (it);
7177
7178 if (wrap_it.sp >= 0)
7179 {
7180 *it = wrap_it;
7181 atpos_it.sp = -1;
7182 atx_it.sp = -1;
7183 }
7184
7185 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7186 IT_CHARPOS (*it)));
7187 result = MOVE_LINE_CONTINUED;
7188 break;
7189 }
7190
7191 if (BUFFER_POS_REACHED_P ())
7192 {
7193 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7194 goto buffer_pos_reached;
7195 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7196 {
7197 atpos_it = *it;
7198 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7199 }
7200 }
7201
7202 if (new_x > it->first_visible_x)
7203 {
7204 /* Glyph is visible. Increment number of glyphs that
7205 would be displayed. */
7206 ++it->hpos;
7207 }
7208 }
7209
7210 if (result != MOVE_UNDEFINED)
7211 break;
7212 }
7213 else if (BUFFER_POS_REACHED_P ())
7214 {
7215 buffer_pos_reached:
7216 IT_RESET_X_ASCENT_DESCENT (it);
7217 result = MOVE_POS_MATCH_OR_ZV;
7218 break;
7219 }
7220 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7221 {
7222 /* Stop when TO_X specified and reached. This check is
7223 necessary here because of lines consisting of a line end,
7224 only. The line end will not produce any glyphs and we
7225 would never get MOVE_X_REACHED. */
7226 xassert (it->nglyphs == 0);
7227 result = MOVE_X_REACHED;
7228 break;
7229 }
7230
7231 /* Is this a line end? If yes, we're done. */
7232 if (ITERATOR_AT_END_OF_LINE_P (it))
7233 {
7234 result = MOVE_NEWLINE_OR_CR;
7235 break;
7236 }
7237
7238 if (it->method == GET_FROM_BUFFER)
7239 prev_pos = IT_CHARPOS (*it);
7240 /* The current display element has been consumed. Advance
7241 to the next. */
7242 set_iterator_to_next (it, 1);
7243 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7244 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7245
7246 /* Stop if lines are truncated and IT's current x-position is
7247 past the right edge of the window now. */
7248 if (it->line_wrap == TRUNCATE
7249 && it->current_x >= it->last_visible_x)
7250 {
7251 if (!FRAME_WINDOW_P (it->f)
7252 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7253 {
7254 if (!get_next_display_element (it)
7255 || BUFFER_POS_REACHED_P ())
7256 {
7257 result = MOVE_POS_MATCH_OR_ZV;
7258 break;
7259 }
7260 if (ITERATOR_AT_END_OF_LINE_P (it))
7261 {
7262 result = MOVE_NEWLINE_OR_CR;
7263 break;
7264 }
7265 }
7266 result = MOVE_LINE_TRUNCATED;
7267 break;
7268 }
7269 #undef IT_RESET_X_ASCENT_DESCENT
7270 }
7271
7272 #undef BUFFER_POS_REACHED_P
7273
7274 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7275 restore the saved iterator. */
7276 if (atpos_it.sp >= 0)
7277 *it = atpos_it;
7278 else if (atx_it.sp >= 0)
7279 *it = atx_it;
7280
7281 done:
7282
7283 /* Restore the iterator settings altered at the beginning of this
7284 function. */
7285 it->glyph_row = saved_glyph_row;
7286 return result;
7287 }
7288
7289 /* For external use. */
7290 void
7291 move_it_in_display_line (struct it *it,
7292 EMACS_INT to_charpos, int to_x,
7293 enum move_operation_enum op)
7294 {
7295 if (it->line_wrap == WORD_WRAP
7296 && (op & MOVE_TO_X))
7297 {
7298 struct it save_it = *it;
7299 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7300 /* When word-wrap is on, TO_X may lie past the end
7301 of a wrapped line. Then it->current is the
7302 character on the next line, so backtrack to the
7303 space before the wrap point. */
7304 if (skip == MOVE_LINE_CONTINUED)
7305 {
7306 int prev_x = max (it->current_x - 1, 0);
7307 *it = save_it;
7308 move_it_in_display_line_to
7309 (it, -1, prev_x, MOVE_TO_X);
7310 }
7311 }
7312 else
7313 move_it_in_display_line_to (it, to_charpos, to_x, op);
7314 }
7315
7316
7317 /* Move IT forward until it satisfies one or more of the criteria in
7318 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7319
7320 OP is a bit-mask that specifies where to stop, and in particular,
7321 which of those four position arguments makes a difference. See the
7322 description of enum move_operation_enum.
7323
7324 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7325 screen line, this function will set IT to the next position >
7326 TO_CHARPOS. */
7327
7328 void
7329 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7330 {
7331 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7332 int line_height, line_start_x = 0, reached = 0;
7333
7334 for (;;)
7335 {
7336 if (op & MOVE_TO_VPOS)
7337 {
7338 /* If no TO_CHARPOS and no TO_X specified, stop at the
7339 start of the line TO_VPOS. */
7340 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7341 {
7342 if (it->vpos == to_vpos)
7343 {
7344 reached = 1;
7345 break;
7346 }
7347 else
7348 skip = move_it_in_display_line_to (it, -1, -1, 0);
7349 }
7350 else
7351 {
7352 /* TO_VPOS >= 0 means stop at TO_X in the line at
7353 TO_VPOS, or at TO_POS, whichever comes first. */
7354 if (it->vpos == to_vpos)
7355 {
7356 reached = 2;
7357 break;
7358 }
7359
7360 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7361
7362 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7363 {
7364 reached = 3;
7365 break;
7366 }
7367 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7368 {
7369 /* We have reached TO_X but not in the line we want. */
7370 skip = move_it_in_display_line_to (it, to_charpos,
7371 -1, MOVE_TO_POS);
7372 if (skip == MOVE_POS_MATCH_OR_ZV)
7373 {
7374 reached = 4;
7375 break;
7376 }
7377 }
7378 }
7379 }
7380 else if (op & MOVE_TO_Y)
7381 {
7382 struct it it_backup;
7383
7384 if (it->line_wrap == WORD_WRAP)
7385 it_backup = *it;
7386
7387 /* TO_Y specified means stop at TO_X in the line containing
7388 TO_Y---or at TO_CHARPOS if this is reached first. The
7389 problem is that we can't really tell whether the line
7390 contains TO_Y before we have completely scanned it, and
7391 this may skip past TO_X. What we do is to first scan to
7392 TO_X.
7393
7394 If TO_X is not specified, use a TO_X of zero. The reason
7395 is to make the outcome of this function more predictable.
7396 If we didn't use TO_X == 0, we would stop at the end of
7397 the line which is probably not what a caller would expect
7398 to happen. */
7399 skip = move_it_in_display_line_to
7400 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7401 (MOVE_TO_X | (op & MOVE_TO_POS)));
7402
7403 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7404 if (skip == MOVE_POS_MATCH_OR_ZV)
7405 reached = 5;
7406 else if (skip == MOVE_X_REACHED)
7407 {
7408 /* If TO_X was reached, we want to know whether TO_Y is
7409 in the line. We know this is the case if the already
7410 scanned glyphs make the line tall enough. Otherwise,
7411 we must check by scanning the rest of the line. */
7412 line_height = it->max_ascent + it->max_descent;
7413 if (to_y >= it->current_y
7414 && to_y < it->current_y + line_height)
7415 {
7416 reached = 6;
7417 break;
7418 }
7419 it_backup = *it;
7420 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7421 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7422 op & MOVE_TO_POS);
7423 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7424 line_height = it->max_ascent + it->max_descent;
7425 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7426
7427 if (to_y >= it->current_y
7428 && to_y < it->current_y + line_height)
7429 {
7430 /* If TO_Y is in this line and TO_X was reached
7431 above, we scanned too far. We have to restore
7432 IT's settings to the ones before skipping. */
7433 *it = it_backup;
7434 reached = 6;
7435 }
7436 else
7437 {
7438 skip = skip2;
7439 if (skip == MOVE_POS_MATCH_OR_ZV)
7440 reached = 7;
7441 }
7442 }
7443 else
7444 {
7445 /* Check whether TO_Y is in this line. */
7446 line_height = it->max_ascent + it->max_descent;
7447 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7448
7449 if (to_y >= it->current_y
7450 && to_y < it->current_y + line_height)
7451 {
7452 /* When word-wrap is on, TO_X may lie past the end
7453 of a wrapped line. Then it->current is the
7454 character on the next line, so backtrack to the
7455 space before the wrap point. */
7456 if (skip == MOVE_LINE_CONTINUED
7457 && it->line_wrap == WORD_WRAP)
7458 {
7459 int prev_x = max (it->current_x - 1, 0);
7460 *it = it_backup;
7461 skip = move_it_in_display_line_to
7462 (it, -1, prev_x, MOVE_TO_X);
7463 }
7464 reached = 6;
7465 }
7466 }
7467
7468 if (reached)
7469 break;
7470 }
7471 else if (BUFFERP (it->object)
7472 && (it->method == GET_FROM_BUFFER
7473 || it->method == GET_FROM_STRETCH)
7474 && IT_CHARPOS (*it) >= to_charpos)
7475 skip = MOVE_POS_MATCH_OR_ZV;
7476 else
7477 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7478
7479 switch (skip)
7480 {
7481 case MOVE_POS_MATCH_OR_ZV:
7482 reached = 8;
7483 goto out;
7484
7485 case MOVE_NEWLINE_OR_CR:
7486 set_iterator_to_next (it, 1);
7487 it->continuation_lines_width = 0;
7488 break;
7489
7490 case MOVE_LINE_TRUNCATED:
7491 it->continuation_lines_width = 0;
7492 reseat_at_next_visible_line_start (it, 0);
7493 if ((op & MOVE_TO_POS) != 0
7494 && IT_CHARPOS (*it) > to_charpos)
7495 {
7496 reached = 9;
7497 goto out;
7498 }
7499 break;
7500
7501 case MOVE_LINE_CONTINUED:
7502 /* For continued lines ending in a tab, some of the glyphs
7503 associated with the tab are displayed on the current
7504 line. Since it->current_x does not include these glyphs,
7505 we use it->last_visible_x instead. */
7506 if (it->c == '\t')
7507 {
7508 it->continuation_lines_width += it->last_visible_x;
7509 /* When moving by vpos, ensure that the iterator really
7510 advances to the next line (bug#847, bug#969). Fixme:
7511 do we need to do this in other circumstances? */
7512 if (it->current_x != it->last_visible_x
7513 && (op & MOVE_TO_VPOS)
7514 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7515 {
7516 line_start_x = it->current_x + it->pixel_width
7517 - it->last_visible_x;
7518 set_iterator_to_next (it, 0);
7519 }
7520 }
7521 else
7522 it->continuation_lines_width += it->current_x;
7523 break;
7524
7525 default:
7526 abort ();
7527 }
7528
7529 /* Reset/increment for the next run. */
7530 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7531 it->current_x = line_start_x;
7532 line_start_x = 0;
7533 it->hpos = 0;
7534 it->current_y += it->max_ascent + it->max_descent;
7535 ++it->vpos;
7536 last_height = it->max_ascent + it->max_descent;
7537 last_max_ascent = it->max_ascent;
7538 it->max_ascent = it->max_descent = 0;
7539 }
7540
7541 out:
7542
7543 /* On text terminals, we may stop at the end of a line in the middle
7544 of a multi-character glyph. If the glyph itself is continued,
7545 i.e. it is actually displayed on the next line, don't treat this
7546 stopping point as valid; move to the next line instead (unless
7547 that brings us offscreen). */
7548 if (!FRAME_WINDOW_P (it->f)
7549 && op & MOVE_TO_POS
7550 && IT_CHARPOS (*it) == to_charpos
7551 && it->what == IT_CHARACTER
7552 && it->nglyphs > 1
7553 && it->line_wrap == WINDOW_WRAP
7554 && it->current_x == it->last_visible_x - 1
7555 && it->c != '\n'
7556 && it->c != '\t'
7557 && it->vpos < XFASTINT (it->w->window_end_vpos))
7558 {
7559 it->continuation_lines_width += it->current_x;
7560 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7561 it->current_y += it->max_ascent + it->max_descent;
7562 ++it->vpos;
7563 last_height = it->max_ascent + it->max_descent;
7564 last_max_ascent = it->max_ascent;
7565 }
7566
7567 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7568 }
7569
7570
7571 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7572
7573 If DY > 0, move IT backward at least that many pixels. DY = 0
7574 means move IT backward to the preceding line start or BEGV. This
7575 function may move over more than DY pixels if IT->current_y - DY
7576 ends up in the middle of a line; in this case IT->current_y will be
7577 set to the top of the line moved to. */
7578
7579 void
7580 move_it_vertically_backward (struct it *it, int dy)
7581 {
7582 int nlines, h;
7583 struct it it2, it3;
7584 EMACS_INT start_pos;
7585
7586 move_further_back:
7587 xassert (dy >= 0);
7588
7589 start_pos = IT_CHARPOS (*it);
7590
7591 /* Estimate how many newlines we must move back. */
7592 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7593
7594 /* Set the iterator's position that many lines back. */
7595 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7596 back_to_previous_visible_line_start (it);
7597
7598 /* Reseat the iterator here. When moving backward, we don't want
7599 reseat to skip forward over invisible text, set up the iterator
7600 to deliver from overlay strings at the new position etc. So,
7601 use reseat_1 here. */
7602 reseat_1 (it, it->current.pos, 1);
7603
7604 /* We are now surely at a line start. */
7605 it->current_x = it->hpos = 0;
7606 it->continuation_lines_width = 0;
7607
7608 /* Move forward and see what y-distance we moved. First move to the
7609 start of the next line so that we get its height. We need this
7610 height to be able to tell whether we reached the specified
7611 y-distance. */
7612 it2 = *it;
7613 it2.max_ascent = it2.max_descent = 0;
7614 do
7615 {
7616 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7617 MOVE_TO_POS | MOVE_TO_VPOS);
7618 }
7619 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7620 xassert (IT_CHARPOS (*it) >= BEGV);
7621 it3 = it2;
7622
7623 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7624 xassert (IT_CHARPOS (*it) >= BEGV);
7625 /* H is the actual vertical distance from the position in *IT
7626 and the starting position. */
7627 h = it2.current_y - it->current_y;
7628 /* NLINES is the distance in number of lines. */
7629 nlines = it2.vpos - it->vpos;
7630
7631 /* Correct IT's y and vpos position
7632 so that they are relative to the starting point. */
7633 it->vpos -= nlines;
7634 it->current_y -= h;
7635
7636 if (dy == 0)
7637 {
7638 /* DY == 0 means move to the start of the screen line. The
7639 value of nlines is > 0 if continuation lines were involved. */
7640 if (nlines > 0)
7641 move_it_by_lines (it, nlines);
7642 }
7643 else
7644 {
7645 /* The y-position we try to reach, relative to *IT.
7646 Note that H has been subtracted in front of the if-statement. */
7647 int target_y = it->current_y + h - dy;
7648 int y0 = it3.current_y;
7649 int y1 = line_bottom_y (&it3);
7650 int line_height = y1 - y0;
7651
7652 /* If we did not reach target_y, try to move further backward if
7653 we can. If we moved too far backward, try to move forward. */
7654 if (target_y < it->current_y
7655 /* This is heuristic. In a window that's 3 lines high, with
7656 a line height of 13 pixels each, recentering with point
7657 on the bottom line will try to move -39/2 = 19 pixels
7658 backward. Try to avoid moving into the first line. */
7659 && (it->current_y - target_y
7660 > min (window_box_height (it->w), line_height * 2 / 3))
7661 && IT_CHARPOS (*it) > BEGV)
7662 {
7663 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7664 target_y - it->current_y));
7665 dy = it->current_y - target_y;
7666 goto move_further_back;
7667 }
7668 else if (target_y >= it->current_y + line_height
7669 && IT_CHARPOS (*it) < ZV)
7670 {
7671 /* Should move forward by at least one line, maybe more.
7672
7673 Note: Calling move_it_by_lines can be expensive on
7674 terminal frames, where compute_motion is used (via
7675 vmotion) to do the job, when there are very long lines
7676 and truncate-lines is nil. That's the reason for
7677 treating terminal frames specially here. */
7678
7679 if (!FRAME_WINDOW_P (it->f))
7680 move_it_vertically (it, target_y - (it->current_y + line_height));
7681 else
7682 {
7683 do
7684 {
7685 move_it_by_lines (it, 1);
7686 }
7687 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7688 }
7689 }
7690 }
7691 }
7692
7693
7694 /* Move IT by a specified amount of pixel lines DY. DY negative means
7695 move backwards. DY = 0 means move to start of screen line. At the
7696 end, IT will be on the start of a screen line. */
7697
7698 void
7699 move_it_vertically (struct it *it, int dy)
7700 {
7701 if (dy <= 0)
7702 move_it_vertically_backward (it, -dy);
7703 else
7704 {
7705 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7706 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7707 MOVE_TO_POS | MOVE_TO_Y);
7708 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7709
7710 /* If buffer ends in ZV without a newline, move to the start of
7711 the line to satisfy the post-condition. */
7712 if (IT_CHARPOS (*it) == ZV
7713 && ZV > BEGV
7714 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7715 move_it_by_lines (it, 0);
7716 }
7717 }
7718
7719
7720 /* Move iterator IT past the end of the text line it is in. */
7721
7722 void
7723 move_it_past_eol (struct it *it)
7724 {
7725 enum move_it_result rc;
7726
7727 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7728 if (rc == MOVE_NEWLINE_OR_CR)
7729 set_iterator_to_next (it, 0);
7730 }
7731
7732
7733 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7734 negative means move up. DVPOS == 0 means move to the start of the
7735 screen line.
7736
7737 Optimization idea: If we would know that IT->f doesn't use
7738 a face with proportional font, we could be faster for
7739 truncate-lines nil. */
7740
7741 void
7742 move_it_by_lines (struct it *it, int dvpos)
7743 {
7744
7745 /* The commented-out optimization uses vmotion on terminals. This
7746 gives bad results, because elements like it->what, on which
7747 callers such as pos_visible_p rely, aren't updated. */
7748 /* struct position pos;
7749 if (!FRAME_WINDOW_P (it->f))
7750 {
7751 struct text_pos textpos;
7752
7753 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7754 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7755 reseat (it, textpos, 1);
7756 it->vpos += pos.vpos;
7757 it->current_y += pos.vpos;
7758 }
7759 else */
7760
7761 if (dvpos == 0)
7762 {
7763 /* DVPOS == 0 means move to the start of the screen line. */
7764 move_it_vertically_backward (it, 0);
7765 xassert (it->current_x == 0 && it->hpos == 0);
7766 /* Let next call to line_bottom_y calculate real line height */
7767 last_height = 0;
7768 }
7769 else if (dvpos > 0)
7770 {
7771 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7772 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7773 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7774 }
7775 else
7776 {
7777 struct it it2;
7778 EMACS_INT start_charpos, i;
7779
7780 /* Start at the beginning of the screen line containing IT's
7781 position. This may actually move vertically backwards,
7782 in case of overlays, so adjust dvpos accordingly. */
7783 dvpos += it->vpos;
7784 move_it_vertically_backward (it, 0);
7785 dvpos -= it->vpos;
7786
7787 /* Go back -DVPOS visible lines and reseat the iterator there. */
7788 start_charpos = IT_CHARPOS (*it);
7789 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7790 back_to_previous_visible_line_start (it);
7791 reseat (it, it->current.pos, 1);
7792
7793 /* Move further back if we end up in a string or an image. */
7794 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7795 {
7796 /* First try to move to start of display line. */
7797 dvpos += it->vpos;
7798 move_it_vertically_backward (it, 0);
7799 dvpos -= it->vpos;
7800 if (IT_POS_VALID_AFTER_MOVE_P (it))
7801 break;
7802 /* If start of line is still in string or image,
7803 move further back. */
7804 back_to_previous_visible_line_start (it);
7805 reseat (it, it->current.pos, 1);
7806 dvpos--;
7807 }
7808
7809 it->current_x = it->hpos = 0;
7810
7811 /* Above call may have moved too far if continuation lines
7812 are involved. Scan forward and see if it did. */
7813 it2 = *it;
7814 it2.vpos = it2.current_y = 0;
7815 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7816 it->vpos -= it2.vpos;
7817 it->current_y -= it2.current_y;
7818 it->current_x = it->hpos = 0;
7819
7820 /* If we moved too far back, move IT some lines forward. */
7821 if (it2.vpos > -dvpos)
7822 {
7823 int delta = it2.vpos + dvpos;
7824 it2 = *it;
7825 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7826 /* Move back again if we got too far ahead. */
7827 if (IT_CHARPOS (*it) >= start_charpos)
7828 *it = it2;
7829 }
7830 }
7831 }
7832
7833 /* Return 1 if IT points into the middle of a display vector. */
7834
7835 int
7836 in_display_vector_p (struct it *it)
7837 {
7838 return (it->method == GET_FROM_DISPLAY_VECTOR
7839 && it->current.dpvec_index > 0
7840 && it->dpvec + it->current.dpvec_index != it->dpend);
7841 }
7842
7843 \f
7844 /***********************************************************************
7845 Messages
7846 ***********************************************************************/
7847
7848
7849 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7850 to *Messages*. */
7851
7852 void
7853 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7854 {
7855 Lisp_Object args[3];
7856 Lisp_Object msg, fmt;
7857 char *buffer;
7858 EMACS_INT len;
7859 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7860 USE_SAFE_ALLOCA;
7861
7862 /* Do nothing if called asynchronously. Inserting text into
7863 a buffer may call after-change-functions and alike and
7864 that would means running Lisp asynchronously. */
7865 if (handling_signal)
7866 return;
7867
7868 fmt = msg = Qnil;
7869 GCPRO4 (fmt, msg, arg1, arg2);
7870
7871 args[0] = fmt = build_string (format);
7872 args[1] = arg1;
7873 args[2] = arg2;
7874 msg = Fformat (3, args);
7875
7876 len = SBYTES (msg) + 1;
7877 SAFE_ALLOCA (buffer, char *, len);
7878 memcpy (buffer, SDATA (msg), len);
7879
7880 message_dolog (buffer, len - 1, 1, 0);
7881 SAFE_FREE ();
7882
7883 UNGCPRO;
7884 }
7885
7886
7887 /* Output a newline in the *Messages* buffer if "needs" one. */
7888
7889 void
7890 message_log_maybe_newline (void)
7891 {
7892 if (message_log_need_newline)
7893 message_dolog ("", 0, 1, 0);
7894 }
7895
7896
7897 /* Add a string M of length NBYTES to the message log, optionally
7898 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7899 nonzero, means interpret the contents of M as multibyte. This
7900 function calls low-level routines in order to bypass text property
7901 hooks, etc. which might not be safe to run.
7902
7903 This may GC (insert may run before/after change hooks),
7904 so the buffer M must NOT point to a Lisp string. */
7905
7906 void
7907 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7908 {
7909 const unsigned char *msg = (const unsigned char *) m;
7910
7911 if (!NILP (Vmemory_full))
7912 return;
7913
7914 if (!NILP (Vmessage_log_max))
7915 {
7916 struct buffer *oldbuf;
7917 Lisp_Object oldpoint, oldbegv, oldzv;
7918 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7919 EMACS_INT point_at_end = 0;
7920 EMACS_INT zv_at_end = 0;
7921 Lisp_Object old_deactivate_mark, tem;
7922 struct gcpro gcpro1;
7923
7924 old_deactivate_mark = Vdeactivate_mark;
7925 oldbuf = current_buffer;
7926 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7927 BVAR (current_buffer, undo_list) = Qt;
7928
7929 oldpoint = message_dolog_marker1;
7930 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7931 oldbegv = message_dolog_marker2;
7932 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7933 oldzv = message_dolog_marker3;
7934 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7935 GCPRO1 (old_deactivate_mark);
7936
7937 if (PT == Z)
7938 point_at_end = 1;
7939 if (ZV == Z)
7940 zv_at_end = 1;
7941
7942 BEGV = BEG;
7943 BEGV_BYTE = BEG_BYTE;
7944 ZV = Z;
7945 ZV_BYTE = Z_BYTE;
7946 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7947
7948 /* Insert the string--maybe converting multibyte to single byte
7949 or vice versa, so that all the text fits the buffer. */
7950 if (multibyte
7951 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7952 {
7953 EMACS_INT i;
7954 int c, char_bytes;
7955 char work[1];
7956
7957 /* Convert a multibyte string to single-byte
7958 for the *Message* buffer. */
7959 for (i = 0; i < nbytes; i += char_bytes)
7960 {
7961 c = string_char_and_length (msg + i, &char_bytes);
7962 work[0] = (ASCII_CHAR_P (c)
7963 ? c
7964 : multibyte_char_to_unibyte (c));
7965 insert_1_both (work, 1, 1, 1, 0, 0);
7966 }
7967 }
7968 else if (! multibyte
7969 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7970 {
7971 EMACS_INT i;
7972 int c, char_bytes;
7973 unsigned char str[MAX_MULTIBYTE_LENGTH];
7974 /* Convert a single-byte string to multibyte
7975 for the *Message* buffer. */
7976 for (i = 0; i < nbytes; i++)
7977 {
7978 c = msg[i];
7979 MAKE_CHAR_MULTIBYTE (c);
7980 char_bytes = CHAR_STRING (c, str);
7981 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7982 }
7983 }
7984 else if (nbytes)
7985 insert_1 (m, nbytes, 1, 0, 0);
7986
7987 if (nlflag)
7988 {
7989 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7990 unsigned long int dups;
7991 insert_1 ("\n", 1, 1, 0, 0);
7992
7993 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7994 this_bol = PT;
7995 this_bol_byte = PT_BYTE;
7996
7997 /* See if this line duplicates the previous one.
7998 If so, combine duplicates. */
7999 if (this_bol > BEG)
8000 {
8001 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8002 prev_bol = PT;
8003 prev_bol_byte = PT_BYTE;
8004
8005 dups = message_log_check_duplicate (prev_bol_byte,
8006 this_bol_byte);
8007 if (dups)
8008 {
8009 del_range_both (prev_bol, prev_bol_byte,
8010 this_bol, this_bol_byte, 0);
8011 if (dups > 1)
8012 {
8013 char dupstr[40];
8014 int duplen;
8015
8016 /* If you change this format, don't forget to also
8017 change message_log_check_duplicate. */
8018 sprintf (dupstr, " [%lu times]", dups);
8019 duplen = strlen (dupstr);
8020 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8021 insert_1 (dupstr, duplen, 1, 0, 1);
8022 }
8023 }
8024 }
8025
8026 /* If we have more than the desired maximum number of lines
8027 in the *Messages* buffer now, delete the oldest ones.
8028 This is safe because we don't have undo in this buffer. */
8029
8030 if (NATNUMP (Vmessage_log_max))
8031 {
8032 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8033 -XFASTINT (Vmessage_log_max) - 1, 0);
8034 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8035 }
8036 }
8037 BEGV = XMARKER (oldbegv)->charpos;
8038 BEGV_BYTE = marker_byte_position (oldbegv);
8039
8040 if (zv_at_end)
8041 {
8042 ZV = Z;
8043 ZV_BYTE = Z_BYTE;
8044 }
8045 else
8046 {
8047 ZV = XMARKER (oldzv)->charpos;
8048 ZV_BYTE = marker_byte_position (oldzv);
8049 }
8050
8051 if (point_at_end)
8052 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8053 else
8054 /* We can't do Fgoto_char (oldpoint) because it will run some
8055 Lisp code. */
8056 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8057 XMARKER (oldpoint)->bytepos);
8058
8059 UNGCPRO;
8060 unchain_marker (XMARKER (oldpoint));
8061 unchain_marker (XMARKER (oldbegv));
8062 unchain_marker (XMARKER (oldzv));
8063
8064 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8065 set_buffer_internal (oldbuf);
8066 if (NILP (tem))
8067 windows_or_buffers_changed = old_windows_or_buffers_changed;
8068 message_log_need_newline = !nlflag;
8069 Vdeactivate_mark = old_deactivate_mark;
8070 }
8071 }
8072
8073
8074 /* We are at the end of the buffer after just having inserted a newline.
8075 (Note: We depend on the fact we won't be crossing the gap.)
8076 Check to see if the most recent message looks a lot like the previous one.
8077 Return 0 if different, 1 if the new one should just replace it, or a
8078 value N > 1 if we should also append " [N times]". */
8079
8080 static unsigned long int
8081 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8082 {
8083 EMACS_INT i;
8084 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8085 int seen_dots = 0;
8086 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8087 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8088
8089 for (i = 0; i < len; i++)
8090 {
8091 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8092 seen_dots = 1;
8093 if (p1[i] != p2[i])
8094 return seen_dots;
8095 }
8096 p1 += len;
8097 if (*p1 == '\n')
8098 return 2;
8099 if (*p1++ == ' ' && *p1++ == '[')
8100 {
8101 char *pend;
8102 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8103 if (strncmp (pend, " times]\n", 8) == 0)
8104 return n+1;
8105 }
8106 return 0;
8107 }
8108 \f
8109
8110 /* Display an echo area message M with a specified length of NBYTES
8111 bytes. The string may include null characters. If M is 0, clear
8112 out any existing message, and let the mini-buffer text show
8113 through.
8114
8115 This may GC, so the buffer M must NOT point to a Lisp string. */
8116
8117 void
8118 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8119 {
8120 /* First flush out any partial line written with print. */
8121 message_log_maybe_newline ();
8122 if (m)
8123 message_dolog (m, nbytes, 1, multibyte);
8124 message2_nolog (m, nbytes, multibyte);
8125 }
8126
8127
8128 /* The non-logging counterpart of message2. */
8129
8130 void
8131 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8132 {
8133 struct frame *sf = SELECTED_FRAME ();
8134 message_enable_multibyte = multibyte;
8135
8136 if (FRAME_INITIAL_P (sf))
8137 {
8138 if (noninteractive_need_newline)
8139 putc ('\n', stderr);
8140 noninteractive_need_newline = 0;
8141 if (m)
8142 fwrite (m, nbytes, 1, stderr);
8143 if (cursor_in_echo_area == 0)
8144 fprintf (stderr, "\n");
8145 fflush (stderr);
8146 }
8147 /* A null message buffer means that the frame hasn't really been
8148 initialized yet. Error messages get reported properly by
8149 cmd_error, so this must be just an informative message; toss it. */
8150 else if (INTERACTIVE
8151 && sf->glyphs_initialized_p
8152 && FRAME_MESSAGE_BUF (sf))
8153 {
8154 Lisp_Object mini_window;
8155 struct frame *f;
8156
8157 /* Get the frame containing the mini-buffer
8158 that the selected frame is using. */
8159 mini_window = FRAME_MINIBUF_WINDOW (sf);
8160 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8161
8162 FRAME_SAMPLE_VISIBILITY (f);
8163 if (FRAME_VISIBLE_P (sf)
8164 && ! FRAME_VISIBLE_P (f))
8165 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8166
8167 if (m)
8168 {
8169 set_message (m, Qnil, nbytes, multibyte);
8170 if (minibuffer_auto_raise)
8171 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8172 }
8173 else
8174 clear_message (1, 1);
8175
8176 do_pending_window_change (0);
8177 echo_area_display (1);
8178 do_pending_window_change (0);
8179 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8180 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8181 }
8182 }
8183
8184
8185 /* Display an echo area message M with a specified length of NBYTES
8186 bytes. The string may include null characters. If M is not a
8187 string, clear out any existing message, and let the mini-buffer
8188 text show through.
8189
8190 This function cancels echoing. */
8191
8192 void
8193 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8194 {
8195 struct gcpro gcpro1;
8196
8197 GCPRO1 (m);
8198 clear_message (1,1);
8199 cancel_echoing ();
8200
8201 /* First flush out any partial line written with print. */
8202 message_log_maybe_newline ();
8203 if (STRINGP (m))
8204 {
8205 char *buffer;
8206 USE_SAFE_ALLOCA;
8207
8208 SAFE_ALLOCA (buffer, char *, nbytes);
8209 memcpy (buffer, SDATA (m), nbytes);
8210 message_dolog (buffer, nbytes, 1, multibyte);
8211 SAFE_FREE ();
8212 }
8213 message3_nolog (m, nbytes, multibyte);
8214
8215 UNGCPRO;
8216 }
8217
8218
8219 /* The non-logging version of message3.
8220 This does not cancel echoing, because it is used for echoing.
8221 Perhaps we need to make a separate function for echoing
8222 and make this cancel echoing. */
8223
8224 void
8225 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8226 {
8227 struct frame *sf = SELECTED_FRAME ();
8228 message_enable_multibyte = multibyte;
8229
8230 if (FRAME_INITIAL_P (sf))
8231 {
8232 if (noninteractive_need_newline)
8233 putc ('\n', stderr);
8234 noninteractive_need_newline = 0;
8235 if (STRINGP (m))
8236 fwrite (SDATA (m), nbytes, 1, stderr);
8237 if (cursor_in_echo_area == 0)
8238 fprintf (stderr, "\n");
8239 fflush (stderr);
8240 }
8241 /* A null message buffer means that the frame hasn't really been
8242 initialized yet. Error messages get reported properly by
8243 cmd_error, so this must be just an informative message; toss it. */
8244 else if (INTERACTIVE
8245 && sf->glyphs_initialized_p
8246 && FRAME_MESSAGE_BUF (sf))
8247 {
8248 Lisp_Object mini_window;
8249 Lisp_Object frame;
8250 struct frame *f;
8251
8252 /* Get the frame containing the mini-buffer
8253 that the selected frame is using. */
8254 mini_window = FRAME_MINIBUF_WINDOW (sf);
8255 frame = XWINDOW (mini_window)->frame;
8256 f = XFRAME (frame);
8257
8258 FRAME_SAMPLE_VISIBILITY (f);
8259 if (FRAME_VISIBLE_P (sf)
8260 && !FRAME_VISIBLE_P (f))
8261 Fmake_frame_visible (frame);
8262
8263 if (STRINGP (m) && SCHARS (m) > 0)
8264 {
8265 set_message (NULL, m, nbytes, multibyte);
8266 if (minibuffer_auto_raise)
8267 Fraise_frame (frame);
8268 /* Assume we are not echoing.
8269 (If we are, echo_now will override this.) */
8270 echo_message_buffer = Qnil;
8271 }
8272 else
8273 clear_message (1, 1);
8274
8275 do_pending_window_change (0);
8276 echo_area_display (1);
8277 do_pending_window_change (0);
8278 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8279 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8280 }
8281 }
8282
8283
8284 /* Display a null-terminated echo area message M. If M is 0, clear
8285 out any existing message, and let the mini-buffer text show through.
8286
8287 The buffer M must continue to exist until after the echo area gets
8288 cleared or some other message gets displayed there. Do not pass
8289 text that is stored in a Lisp string. Do not pass text in a buffer
8290 that was alloca'd. */
8291
8292 void
8293 message1 (const char *m)
8294 {
8295 message2 (m, (m ? strlen (m) : 0), 0);
8296 }
8297
8298
8299 /* The non-logging counterpart of message1. */
8300
8301 void
8302 message1_nolog (const char *m)
8303 {
8304 message2_nolog (m, (m ? strlen (m) : 0), 0);
8305 }
8306
8307 /* Display a message M which contains a single %s
8308 which gets replaced with STRING. */
8309
8310 void
8311 message_with_string (const char *m, Lisp_Object string, int log)
8312 {
8313 CHECK_STRING (string);
8314
8315 if (noninteractive)
8316 {
8317 if (m)
8318 {
8319 if (noninteractive_need_newline)
8320 putc ('\n', stderr);
8321 noninteractive_need_newline = 0;
8322 fprintf (stderr, m, SDATA (string));
8323 if (!cursor_in_echo_area)
8324 fprintf (stderr, "\n");
8325 fflush (stderr);
8326 }
8327 }
8328 else if (INTERACTIVE)
8329 {
8330 /* The frame whose minibuffer we're going to display the message on.
8331 It may be larger than the selected frame, so we need
8332 to use its buffer, not the selected frame's buffer. */
8333 Lisp_Object mini_window;
8334 struct frame *f, *sf = SELECTED_FRAME ();
8335
8336 /* Get the frame containing the minibuffer
8337 that the selected frame is using. */
8338 mini_window = FRAME_MINIBUF_WINDOW (sf);
8339 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8340
8341 /* A null message buffer means that the frame hasn't really been
8342 initialized yet. Error messages get reported properly by
8343 cmd_error, so this must be just an informative message; toss it. */
8344 if (FRAME_MESSAGE_BUF (f))
8345 {
8346 Lisp_Object args[2], msg;
8347 struct gcpro gcpro1, gcpro2;
8348
8349 args[0] = build_string (m);
8350 args[1] = msg = string;
8351 GCPRO2 (args[0], msg);
8352 gcpro1.nvars = 2;
8353
8354 msg = Fformat (2, args);
8355
8356 if (log)
8357 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8358 else
8359 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8360
8361 UNGCPRO;
8362
8363 /* Print should start at the beginning of the message
8364 buffer next time. */
8365 message_buf_print = 0;
8366 }
8367 }
8368 }
8369
8370
8371 /* Dump an informative message to the minibuf. If M is 0, clear out
8372 any existing message, and let the mini-buffer text show through. */
8373
8374 static void
8375 vmessage (const char *m, va_list ap)
8376 {
8377 if (noninteractive)
8378 {
8379 if (m)
8380 {
8381 if (noninteractive_need_newline)
8382 putc ('\n', stderr);
8383 noninteractive_need_newline = 0;
8384 vfprintf (stderr, m, ap);
8385 if (cursor_in_echo_area == 0)
8386 fprintf (stderr, "\n");
8387 fflush (stderr);
8388 }
8389 }
8390 else if (INTERACTIVE)
8391 {
8392 /* The frame whose mini-buffer we're going to display the message
8393 on. It may be larger than the selected frame, so we need to
8394 use its buffer, not the selected frame's buffer. */
8395 Lisp_Object mini_window;
8396 struct frame *f, *sf = SELECTED_FRAME ();
8397
8398 /* Get the frame containing the mini-buffer
8399 that the selected frame is using. */
8400 mini_window = FRAME_MINIBUF_WINDOW (sf);
8401 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8402
8403 /* A null message buffer means that the frame hasn't really been
8404 initialized yet. Error messages get reported properly by
8405 cmd_error, so this must be just an informative message; toss
8406 it. */
8407 if (FRAME_MESSAGE_BUF (f))
8408 {
8409 if (m)
8410 {
8411 char *buf = FRAME_MESSAGE_BUF (f);
8412 size_t bufsize = FRAME_MESSAGE_BUF_SIZE (f);
8413 int len;
8414
8415 memset (buf, 0, bufsize);
8416 len = vsnprintf (buf, bufsize, m, ap);
8417
8418 /* Do any truncation at a character boundary. */
8419 if (! (0 <= len && len < bufsize))
8420 {
8421 char *end = memchr (buf, 0, bufsize);
8422 for (len = end ? end - buf : bufsize;
8423 len && ! CHAR_HEAD_P (buf[len - 1]);
8424 len--)
8425 continue;
8426 }
8427
8428 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8429 }
8430 else
8431 message1 (0);
8432
8433 /* Print should start at the beginning of the message
8434 buffer next time. */
8435 message_buf_print = 0;
8436 }
8437 }
8438 }
8439
8440 void
8441 message (const char *m, ...)
8442 {
8443 va_list ap;
8444 va_start (ap, m);
8445 vmessage (m, ap);
8446 va_end (ap);
8447 }
8448
8449
8450 #if 0
8451 /* The non-logging version of message. */
8452
8453 void
8454 message_nolog (const char *m, ...)
8455 {
8456 Lisp_Object old_log_max;
8457 va_list ap;
8458 va_start (ap, m);
8459 old_log_max = Vmessage_log_max;
8460 Vmessage_log_max = Qnil;
8461 vmessage (m, ap);
8462 Vmessage_log_max = old_log_max;
8463 va_end (ap);
8464 }
8465 #endif
8466
8467
8468 /* Display the current message in the current mini-buffer. This is
8469 only called from error handlers in process.c, and is not time
8470 critical. */
8471
8472 void
8473 update_echo_area (void)
8474 {
8475 if (!NILP (echo_area_buffer[0]))
8476 {
8477 Lisp_Object string;
8478 string = Fcurrent_message ();
8479 message3 (string, SBYTES (string),
8480 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8481 }
8482 }
8483
8484
8485 /* Make sure echo area buffers in `echo_buffers' are live.
8486 If they aren't, make new ones. */
8487
8488 static void
8489 ensure_echo_area_buffers (void)
8490 {
8491 int i;
8492
8493 for (i = 0; i < 2; ++i)
8494 if (!BUFFERP (echo_buffer[i])
8495 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8496 {
8497 char name[30];
8498 Lisp_Object old_buffer;
8499 int j;
8500
8501 old_buffer = echo_buffer[i];
8502 sprintf (name, " *Echo Area %d*", i);
8503 echo_buffer[i] = Fget_buffer_create (build_string (name));
8504 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8505 /* to force word wrap in echo area -
8506 it was decided to postpone this*/
8507 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8508
8509 for (j = 0; j < 2; ++j)
8510 if (EQ (old_buffer, echo_area_buffer[j]))
8511 echo_area_buffer[j] = echo_buffer[i];
8512 }
8513 }
8514
8515
8516 /* Call FN with args A1..A4 with either the current or last displayed
8517 echo_area_buffer as current buffer.
8518
8519 WHICH zero means use the current message buffer
8520 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8521 from echo_buffer[] and clear it.
8522
8523 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8524 suitable buffer from echo_buffer[] and clear it.
8525
8526 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8527 that the current message becomes the last displayed one, make
8528 choose a suitable buffer for echo_area_buffer[0], and clear it.
8529
8530 Value is what FN returns. */
8531
8532 static int
8533 with_echo_area_buffer (struct window *w, int which,
8534 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8535 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8536 {
8537 Lisp_Object buffer;
8538 int this_one, the_other, clear_buffer_p, rc;
8539 int count = SPECPDL_INDEX ();
8540
8541 /* If buffers aren't live, make new ones. */
8542 ensure_echo_area_buffers ();
8543
8544 clear_buffer_p = 0;
8545
8546 if (which == 0)
8547 this_one = 0, the_other = 1;
8548 else if (which > 0)
8549 this_one = 1, the_other = 0;
8550 else
8551 {
8552 this_one = 0, the_other = 1;
8553 clear_buffer_p = 1;
8554
8555 /* We need a fresh one in case the current echo buffer equals
8556 the one containing the last displayed echo area message. */
8557 if (!NILP (echo_area_buffer[this_one])
8558 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8559 echo_area_buffer[this_one] = Qnil;
8560 }
8561
8562 /* Choose a suitable buffer from echo_buffer[] is we don't
8563 have one. */
8564 if (NILP (echo_area_buffer[this_one]))
8565 {
8566 echo_area_buffer[this_one]
8567 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8568 ? echo_buffer[the_other]
8569 : echo_buffer[this_one]);
8570 clear_buffer_p = 1;
8571 }
8572
8573 buffer = echo_area_buffer[this_one];
8574
8575 /* Don't get confused by reusing the buffer used for echoing
8576 for a different purpose. */
8577 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8578 cancel_echoing ();
8579
8580 record_unwind_protect (unwind_with_echo_area_buffer,
8581 with_echo_area_buffer_unwind_data (w));
8582
8583 /* Make the echo area buffer current. Note that for display
8584 purposes, it is not necessary that the displayed window's buffer
8585 == current_buffer, except for text property lookup. So, let's
8586 only set that buffer temporarily here without doing a full
8587 Fset_window_buffer. We must also change w->pointm, though,
8588 because otherwise an assertions in unshow_buffer fails, and Emacs
8589 aborts. */
8590 set_buffer_internal_1 (XBUFFER (buffer));
8591 if (w)
8592 {
8593 w->buffer = buffer;
8594 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8595 }
8596
8597 BVAR (current_buffer, undo_list) = Qt;
8598 BVAR (current_buffer, read_only) = Qnil;
8599 specbind (Qinhibit_read_only, Qt);
8600 specbind (Qinhibit_modification_hooks, Qt);
8601
8602 if (clear_buffer_p && Z > BEG)
8603 del_range (BEG, Z);
8604
8605 xassert (BEGV >= BEG);
8606 xassert (ZV <= Z && ZV >= BEGV);
8607
8608 rc = fn (a1, a2, a3, a4);
8609
8610 xassert (BEGV >= BEG);
8611 xassert (ZV <= Z && ZV >= BEGV);
8612
8613 unbind_to (count, Qnil);
8614 return rc;
8615 }
8616
8617
8618 /* Save state that should be preserved around the call to the function
8619 FN called in with_echo_area_buffer. */
8620
8621 static Lisp_Object
8622 with_echo_area_buffer_unwind_data (struct window *w)
8623 {
8624 int i = 0;
8625 Lisp_Object vector, tmp;
8626
8627 /* Reduce consing by keeping one vector in
8628 Vwith_echo_area_save_vector. */
8629 vector = Vwith_echo_area_save_vector;
8630 Vwith_echo_area_save_vector = Qnil;
8631
8632 if (NILP (vector))
8633 vector = Fmake_vector (make_number (7), Qnil);
8634
8635 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8636 ASET (vector, i, Vdeactivate_mark); ++i;
8637 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8638
8639 if (w)
8640 {
8641 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8642 ASET (vector, i, w->buffer); ++i;
8643 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8644 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8645 }
8646 else
8647 {
8648 int end = i + 4;
8649 for (; i < end; ++i)
8650 ASET (vector, i, Qnil);
8651 }
8652
8653 xassert (i == ASIZE (vector));
8654 return vector;
8655 }
8656
8657
8658 /* Restore global state from VECTOR which was created by
8659 with_echo_area_buffer_unwind_data. */
8660
8661 static Lisp_Object
8662 unwind_with_echo_area_buffer (Lisp_Object vector)
8663 {
8664 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8665 Vdeactivate_mark = AREF (vector, 1);
8666 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8667
8668 if (WINDOWP (AREF (vector, 3)))
8669 {
8670 struct window *w;
8671 Lisp_Object buffer, charpos, bytepos;
8672
8673 w = XWINDOW (AREF (vector, 3));
8674 buffer = AREF (vector, 4);
8675 charpos = AREF (vector, 5);
8676 bytepos = AREF (vector, 6);
8677
8678 w->buffer = buffer;
8679 set_marker_both (w->pointm, buffer,
8680 XFASTINT (charpos), XFASTINT (bytepos));
8681 }
8682
8683 Vwith_echo_area_save_vector = vector;
8684 return Qnil;
8685 }
8686
8687
8688 /* Set up the echo area for use by print functions. MULTIBYTE_P
8689 non-zero means we will print multibyte. */
8690
8691 void
8692 setup_echo_area_for_printing (int multibyte_p)
8693 {
8694 /* If we can't find an echo area any more, exit. */
8695 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8696 Fkill_emacs (Qnil);
8697
8698 ensure_echo_area_buffers ();
8699
8700 if (!message_buf_print)
8701 {
8702 /* A message has been output since the last time we printed.
8703 Choose a fresh echo area buffer. */
8704 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8705 echo_area_buffer[0] = echo_buffer[1];
8706 else
8707 echo_area_buffer[0] = echo_buffer[0];
8708
8709 /* Switch to that buffer and clear it. */
8710 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8711 BVAR (current_buffer, truncate_lines) = Qnil;
8712
8713 if (Z > BEG)
8714 {
8715 int count = SPECPDL_INDEX ();
8716 specbind (Qinhibit_read_only, Qt);
8717 /* Note that undo recording is always disabled. */
8718 del_range (BEG, Z);
8719 unbind_to (count, Qnil);
8720 }
8721 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8722
8723 /* Set up the buffer for the multibyteness we need. */
8724 if (multibyte_p
8725 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8726 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8727
8728 /* Raise the frame containing the echo area. */
8729 if (minibuffer_auto_raise)
8730 {
8731 struct frame *sf = SELECTED_FRAME ();
8732 Lisp_Object mini_window;
8733 mini_window = FRAME_MINIBUF_WINDOW (sf);
8734 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8735 }
8736
8737 message_log_maybe_newline ();
8738 message_buf_print = 1;
8739 }
8740 else
8741 {
8742 if (NILP (echo_area_buffer[0]))
8743 {
8744 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8745 echo_area_buffer[0] = echo_buffer[1];
8746 else
8747 echo_area_buffer[0] = echo_buffer[0];
8748 }
8749
8750 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8751 {
8752 /* Someone switched buffers between print requests. */
8753 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8754 BVAR (current_buffer, truncate_lines) = Qnil;
8755 }
8756 }
8757 }
8758
8759
8760 /* Display an echo area message in window W. Value is non-zero if W's
8761 height is changed. If display_last_displayed_message_p is
8762 non-zero, display the message that was last displayed, otherwise
8763 display the current message. */
8764
8765 static int
8766 display_echo_area (struct window *w)
8767 {
8768 int i, no_message_p, window_height_changed_p, count;
8769
8770 /* Temporarily disable garbage collections while displaying the echo
8771 area. This is done because a GC can print a message itself.
8772 That message would modify the echo area buffer's contents while a
8773 redisplay of the buffer is going on, and seriously confuse
8774 redisplay. */
8775 count = inhibit_garbage_collection ();
8776
8777 /* If there is no message, we must call display_echo_area_1
8778 nevertheless because it resizes the window. But we will have to
8779 reset the echo_area_buffer in question to nil at the end because
8780 with_echo_area_buffer will sets it to an empty buffer. */
8781 i = display_last_displayed_message_p ? 1 : 0;
8782 no_message_p = NILP (echo_area_buffer[i]);
8783
8784 window_height_changed_p
8785 = with_echo_area_buffer (w, display_last_displayed_message_p,
8786 display_echo_area_1,
8787 (EMACS_INT) w, Qnil, 0, 0);
8788
8789 if (no_message_p)
8790 echo_area_buffer[i] = Qnil;
8791
8792 unbind_to (count, Qnil);
8793 return window_height_changed_p;
8794 }
8795
8796
8797 /* Helper for display_echo_area. Display the current buffer which
8798 contains the current echo area message in window W, a mini-window,
8799 a pointer to which is passed in A1. A2..A4 are currently not used.
8800 Change the height of W so that all of the message is displayed.
8801 Value is non-zero if height of W was changed. */
8802
8803 static int
8804 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8805 {
8806 struct window *w = (struct window *) a1;
8807 Lisp_Object window;
8808 struct text_pos start;
8809 int window_height_changed_p = 0;
8810
8811 /* Do this before displaying, so that we have a large enough glyph
8812 matrix for the display. If we can't get enough space for the
8813 whole text, display the last N lines. That works by setting w->start. */
8814 window_height_changed_p = resize_mini_window (w, 0);
8815
8816 /* Use the starting position chosen by resize_mini_window. */
8817 SET_TEXT_POS_FROM_MARKER (start, w->start);
8818
8819 /* Display. */
8820 clear_glyph_matrix (w->desired_matrix);
8821 XSETWINDOW (window, w);
8822 try_window (window, start, 0);
8823
8824 return window_height_changed_p;
8825 }
8826
8827
8828 /* Resize the echo area window to exactly the size needed for the
8829 currently displayed message, if there is one. If a mini-buffer
8830 is active, don't shrink it. */
8831
8832 void
8833 resize_echo_area_exactly (void)
8834 {
8835 if (BUFFERP (echo_area_buffer[0])
8836 && WINDOWP (echo_area_window))
8837 {
8838 struct window *w = XWINDOW (echo_area_window);
8839 int resized_p;
8840 Lisp_Object resize_exactly;
8841
8842 if (minibuf_level == 0)
8843 resize_exactly = Qt;
8844 else
8845 resize_exactly = Qnil;
8846
8847 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8848 (EMACS_INT) w, resize_exactly, 0, 0);
8849 if (resized_p)
8850 {
8851 ++windows_or_buffers_changed;
8852 ++update_mode_lines;
8853 redisplay_internal ();
8854 }
8855 }
8856 }
8857
8858
8859 /* Callback function for with_echo_area_buffer, when used from
8860 resize_echo_area_exactly. A1 contains a pointer to the window to
8861 resize, EXACTLY non-nil means resize the mini-window exactly to the
8862 size of the text displayed. A3 and A4 are not used. Value is what
8863 resize_mini_window returns. */
8864
8865 static int
8866 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8867 {
8868 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8869 }
8870
8871
8872 /* Resize mini-window W to fit the size of its contents. EXACT_P
8873 means size the window exactly to the size needed. Otherwise, it's
8874 only enlarged until W's buffer is empty.
8875
8876 Set W->start to the right place to begin display. If the whole
8877 contents fit, start at the beginning. Otherwise, start so as
8878 to make the end of the contents appear. This is particularly
8879 important for y-or-n-p, but seems desirable generally.
8880
8881 Value is non-zero if the window height has been changed. */
8882
8883 int
8884 resize_mini_window (struct window *w, int exact_p)
8885 {
8886 struct frame *f = XFRAME (w->frame);
8887 int window_height_changed_p = 0;
8888
8889 xassert (MINI_WINDOW_P (w));
8890
8891 /* By default, start display at the beginning. */
8892 set_marker_both (w->start, w->buffer,
8893 BUF_BEGV (XBUFFER (w->buffer)),
8894 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8895
8896 /* Don't resize windows while redisplaying a window; it would
8897 confuse redisplay functions when the size of the window they are
8898 displaying changes from under them. Such a resizing can happen,
8899 for instance, when which-func prints a long message while
8900 we are running fontification-functions. We're running these
8901 functions with safe_call which binds inhibit-redisplay to t. */
8902 if (!NILP (Vinhibit_redisplay))
8903 return 0;
8904
8905 /* Nil means don't try to resize. */
8906 if (NILP (Vresize_mini_windows)
8907 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8908 return 0;
8909
8910 if (!FRAME_MINIBUF_ONLY_P (f))
8911 {
8912 struct it it;
8913 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8914 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8915 int height, max_height;
8916 int unit = FRAME_LINE_HEIGHT (f);
8917 struct text_pos start;
8918 struct buffer *old_current_buffer = NULL;
8919
8920 if (current_buffer != XBUFFER (w->buffer))
8921 {
8922 old_current_buffer = current_buffer;
8923 set_buffer_internal (XBUFFER (w->buffer));
8924 }
8925
8926 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8927
8928 /* Compute the max. number of lines specified by the user. */
8929 if (FLOATP (Vmax_mini_window_height))
8930 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8931 else if (INTEGERP (Vmax_mini_window_height))
8932 max_height = XINT (Vmax_mini_window_height);
8933 else
8934 max_height = total_height / 4;
8935
8936 /* Correct that max. height if it's bogus. */
8937 max_height = max (1, max_height);
8938 max_height = min (total_height, max_height);
8939
8940 /* Find out the height of the text in the window. */
8941 if (it.line_wrap == TRUNCATE)
8942 height = 1;
8943 else
8944 {
8945 last_height = 0;
8946 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8947 if (it.max_ascent == 0 && it.max_descent == 0)
8948 height = it.current_y + last_height;
8949 else
8950 height = it.current_y + it.max_ascent + it.max_descent;
8951 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8952 height = (height + unit - 1) / unit;
8953 }
8954
8955 /* Compute a suitable window start. */
8956 if (height > max_height)
8957 {
8958 height = max_height;
8959 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8960 move_it_vertically_backward (&it, (height - 1) * unit);
8961 start = it.current.pos;
8962 }
8963 else
8964 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8965 SET_MARKER_FROM_TEXT_POS (w->start, start);
8966
8967 if (EQ (Vresize_mini_windows, Qgrow_only))
8968 {
8969 /* Let it grow only, until we display an empty message, in which
8970 case the window shrinks again. */
8971 if (height > WINDOW_TOTAL_LINES (w))
8972 {
8973 int old_height = WINDOW_TOTAL_LINES (w);
8974 freeze_window_starts (f, 1);
8975 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8976 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8977 }
8978 else if (height < WINDOW_TOTAL_LINES (w)
8979 && (exact_p || BEGV == ZV))
8980 {
8981 int old_height = WINDOW_TOTAL_LINES (w);
8982 freeze_window_starts (f, 0);
8983 shrink_mini_window (w);
8984 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8985 }
8986 }
8987 else
8988 {
8989 /* Always resize to exact size needed. */
8990 if (height > WINDOW_TOTAL_LINES (w))
8991 {
8992 int old_height = WINDOW_TOTAL_LINES (w);
8993 freeze_window_starts (f, 1);
8994 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8995 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8996 }
8997 else if (height < WINDOW_TOTAL_LINES (w))
8998 {
8999 int old_height = WINDOW_TOTAL_LINES (w);
9000 freeze_window_starts (f, 0);
9001 shrink_mini_window (w);
9002
9003 if (height)
9004 {
9005 freeze_window_starts (f, 1);
9006 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9007 }
9008
9009 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9010 }
9011 }
9012
9013 if (old_current_buffer)
9014 set_buffer_internal (old_current_buffer);
9015 }
9016
9017 return window_height_changed_p;
9018 }
9019
9020
9021 /* Value is the current message, a string, or nil if there is no
9022 current message. */
9023
9024 Lisp_Object
9025 current_message (void)
9026 {
9027 Lisp_Object msg;
9028
9029 if (!BUFFERP (echo_area_buffer[0]))
9030 msg = Qnil;
9031 else
9032 {
9033 with_echo_area_buffer (0, 0, current_message_1,
9034 (EMACS_INT) &msg, Qnil, 0, 0);
9035 if (NILP (msg))
9036 echo_area_buffer[0] = Qnil;
9037 }
9038
9039 return msg;
9040 }
9041
9042
9043 static int
9044 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9045 {
9046 Lisp_Object *msg = (Lisp_Object *) a1;
9047
9048 if (Z > BEG)
9049 *msg = make_buffer_string (BEG, Z, 1);
9050 else
9051 *msg = Qnil;
9052 return 0;
9053 }
9054
9055
9056 /* Push the current message on Vmessage_stack for later restauration
9057 by restore_message. Value is non-zero if the current message isn't
9058 empty. This is a relatively infrequent operation, so it's not
9059 worth optimizing. */
9060
9061 int
9062 push_message (void)
9063 {
9064 Lisp_Object msg;
9065 msg = current_message ();
9066 Vmessage_stack = Fcons (msg, Vmessage_stack);
9067 return STRINGP (msg);
9068 }
9069
9070
9071 /* Restore message display from the top of Vmessage_stack. */
9072
9073 void
9074 restore_message (void)
9075 {
9076 Lisp_Object msg;
9077
9078 xassert (CONSP (Vmessage_stack));
9079 msg = XCAR (Vmessage_stack);
9080 if (STRINGP (msg))
9081 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9082 else
9083 message3_nolog (msg, 0, 0);
9084 }
9085
9086
9087 /* Handler for record_unwind_protect calling pop_message. */
9088
9089 Lisp_Object
9090 pop_message_unwind (Lisp_Object dummy)
9091 {
9092 pop_message ();
9093 return Qnil;
9094 }
9095
9096 /* Pop the top-most entry off Vmessage_stack. */
9097
9098 void
9099 pop_message (void)
9100 {
9101 xassert (CONSP (Vmessage_stack));
9102 Vmessage_stack = XCDR (Vmessage_stack);
9103 }
9104
9105
9106 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9107 exits. If the stack is not empty, we have a missing pop_message
9108 somewhere. */
9109
9110 void
9111 check_message_stack (void)
9112 {
9113 if (!NILP (Vmessage_stack))
9114 abort ();
9115 }
9116
9117
9118 /* Truncate to NCHARS what will be displayed in the echo area the next
9119 time we display it---but don't redisplay it now. */
9120
9121 void
9122 truncate_echo_area (EMACS_INT nchars)
9123 {
9124 if (nchars == 0)
9125 echo_area_buffer[0] = Qnil;
9126 /* A null message buffer means that the frame hasn't really been
9127 initialized yet. Error messages get reported properly by
9128 cmd_error, so this must be just an informative message; toss it. */
9129 else if (!noninteractive
9130 && INTERACTIVE
9131 && !NILP (echo_area_buffer[0]))
9132 {
9133 struct frame *sf = SELECTED_FRAME ();
9134 if (FRAME_MESSAGE_BUF (sf))
9135 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9136 }
9137 }
9138
9139
9140 /* Helper function for truncate_echo_area. Truncate the current
9141 message to at most NCHARS characters. */
9142
9143 static int
9144 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9145 {
9146 if (BEG + nchars < Z)
9147 del_range (BEG + nchars, Z);
9148 if (Z == BEG)
9149 echo_area_buffer[0] = Qnil;
9150 return 0;
9151 }
9152
9153
9154 /* Set the current message to a substring of S or STRING.
9155
9156 If STRING is a Lisp string, set the message to the first NBYTES
9157 bytes from STRING. NBYTES zero means use the whole string. If
9158 STRING is multibyte, the message will be displayed multibyte.
9159
9160 If S is not null, set the message to the first LEN bytes of S. LEN
9161 zero means use the whole string. MULTIBYTE_P non-zero means S is
9162 multibyte. Display the message multibyte in that case.
9163
9164 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9165 to t before calling set_message_1 (which calls insert).
9166 */
9167
9168 void
9169 set_message (const char *s, Lisp_Object string,
9170 EMACS_INT nbytes, int multibyte_p)
9171 {
9172 message_enable_multibyte
9173 = ((s && multibyte_p)
9174 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9175
9176 with_echo_area_buffer (0, -1, set_message_1,
9177 (EMACS_INT) s, string, nbytes, multibyte_p);
9178 message_buf_print = 0;
9179 help_echo_showing_p = 0;
9180 }
9181
9182
9183 /* Helper function for set_message. Arguments have the same meaning
9184 as there, with A1 corresponding to S and A2 corresponding to STRING
9185 This function is called with the echo area buffer being
9186 current. */
9187
9188 static int
9189 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9190 {
9191 const char *s = (const char *) a1;
9192 const unsigned char *msg = (const unsigned char *) s;
9193 Lisp_Object string = a2;
9194
9195 /* Change multibyteness of the echo buffer appropriately. */
9196 if (message_enable_multibyte
9197 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9198 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9199
9200 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9201 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9202 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9203
9204 /* Insert new message at BEG. */
9205 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9206
9207 if (STRINGP (string))
9208 {
9209 EMACS_INT nchars;
9210
9211 if (nbytes == 0)
9212 nbytes = SBYTES (string);
9213 nchars = string_byte_to_char (string, nbytes);
9214
9215 /* This function takes care of single/multibyte conversion. We
9216 just have to ensure that the echo area buffer has the right
9217 setting of enable_multibyte_characters. */
9218 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9219 }
9220 else if (s)
9221 {
9222 if (nbytes == 0)
9223 nbytes = strlen (s);
9224
9225 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9226 {
9227 /* Convert from multi-byte to single-byte. */
9228 EMACS_INT i;
9229 int c, n;
9230 char work[1];
9231
9232 /* Convert a multibyte string to single-byte. */
9233 for (i = 0; i < nbytes; i += n)
9234 {
9235 c = string_char_and_length (msg + i, &n);
9236 work[0] = (ASCII_CHAR_P (c)
9237 ? c
9238 : multibyte_char_to_unibyte (c));
9239 insert_1_both (work, 1, 1, 1, 0, 0);
9240 }
9241 }
9242 else if (!multibyte_p
9243 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9244 {
9245 /* Convert from single-byte to multi-byte. */
9246 EMACS_INT i;
9247 int c, n;
9248 unsigned char str[MAX_MULTIBYTE_LENGTH];
9249
9250 /* Convert a single-byte string to multibyte. */
9251 for (i = 0; i < nbytes; i++)
9252 {
9253 c = msg[i];
9254 MAKE_CHAR_MULTIBYTE (c);
9255 n = CHAR_STRING (c, str);
9256 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9257 }
9258 }
9259 else
9260 insert_1 (s, nbytes, 1, 0, 0);
9261 }
9262
9263 return 0;
9264 }
9265
9266
9267 /* Clear messages. CURRENT_P non-zero means clear the current
9268 message. LAST_DISPLAYED_P non-zero means clear the message
9269 last displayed. */
9270
9271 void
9272 clear_message (int current_p, int last_displayed_p)
9273 {
9274 if (current_p)
9275 {
9276 echo_area_buffer[0] = Qnil;
9277 message_cleared_p = 1;
9278 }
9279
9280 if (last_displayed_p)
9281 echo_area_buffer[1] = Qnil;
9282
9283 message_buf_print = 0;
9284 }
9285
9286 /* Clear garbaged frames.
9287
9288 This function is used where the old redisplay called
9289 redraw_garbaged_frames which in turn called redraw_frame which in
9290 turn called clear_frame. The call to clear_frame was a source of
9291 flickering. I believe a clear_frame is not necessary. It should
9292 suffice in the new redisplay to invalidate all current matrices,
9293 and ensure a complete redisplay of all windows. */
9294
9295 static void
9296 clear_garbaged_frames (void)
9297 {
9298 if (frame_garbaged)
9299 {
9300 Lisp_Object tail, frame;
9301 int changed_count = 0;
9302
9303 FOR_EACH_FRAME (tail, frame)
9304 {
9305 struct frame *f = XFRAME (frame);
9306
9307 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9308 {
9309 if (f->resized_p)
9310 {
9311 Fredraw_frame (frame);
9312 f->force_flush_display_p = 1;
9313 }
9314 clear_current_matrices (f);
9315 changed_count++;
9316 f->garbaged = 0;
9317 f->resized_p = 0;
9318 }
9319 }
9320
9321 frame_garbaged = 0;
9322 if (changed_count)
9323 ++windows_or_buffers_changed;
9324 }
9325 }
9326
9327
9328 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9329 is non-zero update selected_frame. Value is non-zero if the
9330 mini-windows height has been changed. */
9331
9332 static int
9333 echo_area_display (int update_frame_p)
9334 {
9335 Lisp_Object mini_window;
9336 struct window *w;
9337 struct frame *f;
9338 int window_height_changed_p = 0;
9339 struct frame *sf = SELECTED_FRAME ();
9340
9341 mini_window = FRAME_MINIBUF_WINDOW (sf);
9342 w = XWINDOW (mini_window);
9343 f = XFRAME (WINDOW_FRAME (w));
9344
9345 /* Don't display if frame is invisible or not yet initialized. */
9346 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9347 return 0;
9348
9349 #ifdef HAVE_WINDOW_SYSTEM
9350 /* When Emacs starts, selected_frame may be the initial terminal
9351 frame. If we let this through, a message would be displayed on
9352 the terminal. */
9353 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9354 return 0;
9355 #endif /* HAVE_WINDOW_SYSTEM */
9356
9357 /* Redraw garbaged frames. */
9358 if (frame_garbaged)
9359 clear_garbaged_frames ();
9360
9361 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9362 {
9363 echo_area_window = mini_window;
9364 window_height_changed_p = display_echo_area (w);
9365 w->must_be_updated_p = 1;
9366
9367 /* Update the display, unless called from redisplay_internal.
9368 Also don't update the screen during redisplay itself. The
9369 update will happen at the end of redisplay, and an update
9370 here could cause confusion. */
9371 if (update_frame_p && !redisplaying_p)
9372 {
9373 int n = 0;
9374
9375 /* If the display update has been interrupted by pending
9376 input, update mode lines in the frame. Due to the
9377 pending input, it might have been that redisplay hasn't
9378 been called, so that mode lines above the echo area are
9379 garbaged. This looks odd, so we prevent it here. */
9380 if (!display_completed)
9381 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9382
9383 if (window_height_changed_p
9384 /* Don't do this if Emacs is shutting down. Redisplay
9385 needs to run hooks. */
9386 && !NILP (Vrun_hooks))
9387 {
9388 /* Must update other windows. Likewise as in other
9389 cases, don't let this update be interrupted by
9390 pending input. */
9391 int count = SPECPDL_INDEX ();
9392 specbind (Qredisplay_dont_pause, Qt);
9393 windows_or_buffers_changed = 1;
9394 redisplay_internal ();
9395 unbind_to (count, Qnil);
9396 }
9397 else if (FRAME_WINDOW_P (f) && n == 0)
9398 {
9399 /* Window configuration is the same as before.
9400 Can do with a display update of the echo area,
9401 unless we displayed some mode lines. */
9402 update_single_window (w, 1);
9403 FRAME_RIF (f)->flush_display (f);
9404 }
9405 else
9406 update_frame (f, 1, 1);
9407
9408 /* If cursor is in the echo area, make sure that the next
9409 redisplay displays the minibuffer, so that the cursor will
9410 be replaced with what the minibuffer wants. */
9411 if (cursor_in_echo_area)
9412 ++windows_or_buffers_changed;
9413 }
9414 }
9415 else if (!EQ (mini_window, selected_window))
9416 windows_or_buffers_changed++;
9417
9418 /* Last displayed message is now the current message. */
9419 echo_area_buffer[1] = echo_area_buffer[0];
9420 /* Inform read_char that we're not echoing. */
9421 echo_message_buffer = Qnil;
9422
9423 /* Prevent redisplay optimization in redisplay_internal by resetting
9424 this_line_start_pos. This is done because the mini-buffer now
9425 displays the message instead of its buffer text. */
9426 if (EQ (mini_window, selected_window))
9427 CHARPOS (this_line_start_pos) = 0;
9428
9429 return window_height_changed_p;
9430 }
9431
9432
9433 \f
9434 /***********************************************************************
9435 Mode Lines and Frame Titles
9436 ***********************************************************************/
9437
9438 /* A buffer for constructing non-propertized mode-line strings and
9439 frame titles in it; allocated from the heap in init_xdisp and
9440 resized as needed in store_mode_line_noprop_char. */
9441
9442 static char *mode_line_noprop_buf;
9443
9444 /* The buffer's end, and a current output position in it. */
9445
9446 static char *mode_line_noprop_buf_end;
9447 static char *mode_line_noprop_ptr;
9448
9449 #define MODE_LINE_NOPROP_LEN(start) \
9450 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9451
9452 static enum {
9453 MODE_LINE_DISPLAY = 0,
9454 MODE_LINE_TITLE,
9455 MODE_LINE_NOPROP,
9456 MODE_LINE_STRING
9457 } mode_line_target;
9458
9459 /* Alist that caches the results of :propertize.
9460 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9461 static Lisp_Object mode_line_proptrans_alist;
9462
9463 /* List of strings making up the mode-line. */
9464 static Lisp_Object mode_line_string_list;
9465
9466 /* Base face property when building propertized mode line string. */
9467 static Lisp_Object mode_line_string_face;
9468 static Lisp_Object mode_line_string_face_prop;
9469
9470
9471 /* Unwind data for mode line strings */
9472
9473 static Lisp_Object Vmode_line_unwind_vector;
9474
9475 static Lisp_Object
9476 format_mode_line_unwind_data (struct buffer *obuf,
9477 Lisp_Object owin,
9478 int save_proptrans)
9479 {
9480 Lisp_Object vector, tmp;
9481
9482 /* Reduce consing by keeping one vector in
9483 Vwith_echo_area_save_vector. */
9484 vector = Vmode_line_unwind_vector;
9485 Vmode_line_unwind_vector = Qnil;
9486
9487 if (NILP (vector))
9488 vector = Fmake_vector (make_number (8), Qnil);
9489
9490 ASET (vector, 0, make_number (mode_line_target));
9491 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9492 ASET (vector, 2, mode_line_string_list);
9493 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9494 ASET (vector, 4, mode_line_string_face);
9495 ASET (vector, 5, mode_line_string_face_prop);
9496
9497 if (obuf)
9498 XSETBUFFER (tmp, obuf);
9499 else
9500 tmp = Qnil;
9501 ASET (vector, 6, tmp);
9502 ASET (vector, 7, owin);
9503
9504 return vector;
9505 }
9506
9507 static Lisp_Object
9508 unwind_format_mode_line (Lisp_Object vector)
9509 {
9510 mode_line_target = XINT (AREF (vector, 0));
9511 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9512 mode_line_string_list = AREF (vector, 2);
9513 if (! EQ (AREF (vector, 3), Qt))
9514 mode_line_proptrans_alist = AREF (vector, 3);
9515 mode_line_string_face = AREF (vector, 4);
9516 mode_line_string_face_prop = AREF (vector, 5);
9517
9518 if (!NILP (AREF (vector, 7)))
9519 /* Select window before buffer, since it may change the buffer. */
9520 Fselect_window (AREF (vector, 7), Qt);
9521
9522 if (!NILP (AREF (vector, 6)))
9523 {
9524 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9525 ASET (vector, 6, Qnil);
9526 }
9527
9528 Vmode_line_unwind_vector = vector;
9529 return Qnil;
9530 }
9531
9532
9533 /* Store a single character C for the frame title in mode_line_noprop_buf.
9534 Re-allocate mode_line_noprop_buf if necessary. */
9535
9536 static void
9537 store_mode_line_noprop_char (char c)
9538 {
9539 /* If output position has reached the end of the allocated buffer,
9540 double the buffer's size. */
9541 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9542 {
9543 int len = MODE_LINE_NOPROP_LEN (0);
9544 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9545 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9546 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9547 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9548 }
9549
9550 *mode_line_noprop_ptr++ = c;
9551 }
9552
9553
9554 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9555 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9556 characters that yield more columns than PRECISION; PRECISION <= 0
9557 means copy the whole string. Pad with spaces until FIELD_WIDTH
9558 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9559 pad. Called from display_mode_element when it is used to build a
9560 frame title. */
9561
9562 static int
9563 store_mode_line_noprop (const char *string, int field_width, int precision)
9564 {
9565 const unsigned char *str = (const unsigned char *) string;
9566 int n = 0;
9567 EMACS_INT dummy, nbytes;
9568
9569 /* Copy at most PRECISION chars from STR. */
9570 nbytes = strlen (string);
9571 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9572 while (nbytes--)
9573 store_mode_line_noprop_char (*str++);
9574
9575 /* Fill up with spaces until FIELD_WIDTH reached. */
9576 while (field_width > 0
9577 && n < field_width)
9578 {
9579 store_mode_line_noprop_char (' ');
9580 ++n;
9581 }
9582
9583 return n;
9584 }
9585
9586 /***********************************************************************
9587 Frame Titles
9588 ***********************************************************************/
9589
9590 #ifdef HAVE_WINDOW_SYSTEM
9591
9592 /* Set the title of FRAME, if it has changed. The title format is
9593 Vicon_title_format if FRAME is iconified, otherwise it is
9594 frame_title_format. */
9595
9596 static void
9597 x_consider_frame_title (Lisp_Object frame)
9598 {
9599 struct frame *f = XFRAME (frame);
9600
9601 if (FRAME_WINDOW_P (f)
9602 || FRAME_MINIBUF_ONLY_P (f)
9603 || f->explicit_name)
9604 {
9605 /* Do we have more than one visible frame on this X display? */
9606 Lisp_Object tail;
9607 Lisp_Object fmt;
9608 int title_start;
9609 char *title;
9610 int len;
9611 struct it it;
9612 int count = SPECPDL_INDEX ();
9613
9614 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9615 {
9616 Lisp_Object other_frame = XCAR (tail);
9617 struct frame *tf = XFRAME (other_frame);
9618
9619 if (tf != f
9620 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9621 && !FRAME_MINIBUF_ONLY_P (tf)
9622 && !EQ (other_frame, tip_frame)
9623 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9624 break;
9625 }
9626
9627 /* Set global variable indicating that multiple frames exist. */
9628 multiple_frames = CONSP (tail);
9629
9630 /* Switch to the buffer of selected window of the frame. Set up
9631 mode_line_target so that display_mode_element will output into
9632 mode_line_noprop_buf; then display the title. */
9633 record_unwind_protect (unwind_format_mode_line,
9634 format_mode_line_unwind_data
9635 (current_buffer, selected_window, 0));
9636
9637 Fselect_window (f->selected_window, Qt);
9638 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9639 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9640
9641 mode_line_target = MODE_LINE_TITLE;
9642 title_start = MODE_LINE_NOPROP_LEN (0);
9643 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9644 NULL, DEFAULT_FACE_ID);
9645 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9646 len = MODE_LINE_NOPROP_LEN (title_start);
9647 title = mode_line_noprop_buf + title_start;
9648 unbind_to (count, Qnil);
9649
9650 /* Set the title only if it's changed. This avoids consing in
9651 the common case where it hasn't. (If it turns out that we've
9652 already wasted too much time by walking through the list with
9653 display_mode_element, then we might need to optimize at a
9654 higher level than this.) */
9655 if (! STRINGP (f->name)
9656 || SBYTES (f->name) != len
9657 || memcmp (title, SDATA (f->name), len) != 0)
9658 x_implicitly_set_name (f, make_string (title, len), Qnil);
9659 }
9660 }
9661
9662 #endif /* not HAVE_WINDOW_SYSTEM */
9663
9664
9665
9666 \f
9667 /***********************************************************************
9668 Menu Bars
9669 ***********************************************************************/
9670
9671
9672 /* Prepare for redisplay by updating menu-bar item lists when
9673 appropriate. This can call eval. */
9674
9675 void
9676 prepare_menu_bars (void)
9677 {
9678 int all_windows;
9679 struct gcpro gcpro1, gcpro2;
9680 struct frame *f;
9681 Lisp_Object tooltip_frame;
9682
9683 #ifdef HAVE_WINDOW_SYSTEM
9684 tooltip_frame = tip_frame;
9685 #else
9686 tooltip_frame = Qnil;
9687 #endif
9688
9689 /* Update all frame titles based on their buffer names, etc. We do
9690 this before the menu bars so that the buffer-menu will show the
9691 up-to-date frame titles. */
9692 #ifdef HAVE_WINDOW_SYSTEM
9693 if (windows_or_buffers_changed || update_mode_lines)
9694 {
9695 Lisp_Object tail, frame;
9696
9697 FOR_EACH_FRAME (tail, frame)
9698 {
9699 f = XFRAME (frame);
9700 if (!EQ (frame, tooltip_frame)
9701 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9702 x_consider_frame_title (frame);
9703 }
9704 }
9705 #endif /* HAVE_WINDOW_SYSTEM */
9706
9707 /* Update the menu bar item lists, if appropriate. This has to be
9708 done before any actual redisplay or generation of display lines. */
9709 all_windows = (update_mode_lines
9710 || buffer_shared > 1
9711 || windows_or_buffers_changed);
9712 if (all_windows)
9713 {
9714 Lisp_Object tail, frame;
9715 int count = SPECPDL_INDEX ();
9716 /* 1 means that update_menu_bar has run its hooks
9717 so any further calls to update_menu_bar shouldn't do so again. */
9718 int menu_bar_hooks_run = 0;
9719
9720 record_unwind_save_match_data ();
9721
9722 FOR_EACH_FRAME (tail, frame)
9723 {
9724 f = XFRAME (frame);
9725
9726 /* Ignore tooltip frame. */
9727 if (EQ (frame, tooltip_frame))
9728 continue;
9729
9730 /* If a window on this frame changed size, report that to
9731 the user and clear the size-change flag. */
9732 if (FRAME_WINDOW_SIZES_CHANGED (f))
9733 {
9734 Lisp_Object functions;
9735
9736 /* Clear flag first in case we get an error below. */
9737 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9738 functions = Vwindow_size_change_functions;
9739 GCPRO2 (tail, functions);
9740
9741 while (CONSP (functions))
9742 {
9743 if (!EQ (XCAR (functions), Qt))
9744 call1 (XCAR (functions), frame);
9745 functions = XCDR (functions);
9746 }
9747 UNGCPRO;
9748 }
9749
9750 GCPRO1 (tail);
9751 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9752 #ifdef HAVE_WINDOW_SYSTEM
9753 update_tool_bar (f, 0);
9754 #endif
9755 #ifdef HAVE_NS
9756 if (windows_or_buffers_changed
9757 && FRAME_NS_P (f))
9758 ns_set_doc_edited (f, Fbuffer_modified_p
9759 (XWINDOW (f->selected_window)->buffer));
9760 #endif
9761 UNGCPRO;
9762 }
9763
9764 unbind_to (count, Qnil);
9765 }
9766 else
9767 {
9768 struct frame *sf = SELECTED_FRAME ();
9769 update_menu_bar (sf, 1, 0);
9770 #ifdef HAVE_WINDOW_SYSTEM
9771 update_tool_bar (sf, 1);
9772 #endif
9773 }
9774 }
9775
9776
9777 /* Update the menu bar item list for frame F. This has to be done
9778 before we start to fill in any display lines, because it can call
9779 eval.
9780
9781 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9782
9783 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9784 already ran the menu bar hooks for this redisplay, so there
9785 is no need to run them again. The return value is the
9786 updated value of this flag, to pass to the next call. */
9787
9788 static int
9789 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9790 {
9791 Lisp_Object window;
9792 register struct window *w;
9793
9794 /* If called recursively during a menu update, do nothing. This can
9795 happen when, for instance, an activate-menubar-hook causes a
9796 redisplay. */
9797 if (inhibit_menubar_update)
9798 return hooks_run;
9799
9800 window = FRAME_SELECTED_WINDOW (f);
9801 w = XWINDOW (window);
9802
9803 if (FRAME_WINDOW_P (f)
9804 ?
9805 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9806 || defined (HAVE_NS) || defined (USE_GTK)
9807 FRAME_EXTERNAL_MENU_BAR (f)
9808 #else
9809 FRAME_MENU_BAR_LINES (f) > 0
9810 #endif
9811 : FRAME_MENU_BAR_LINES (f) > 0)
9812 {
9813 /* If the user has switched buffers or windows, we need to
9814 recompute to reflect the new bindings. But we'll
9815 recompute when update_mode_lines is set too; that means
9816 that people can use force-mode-line-update to request
9817 that the menu bar be recomputed. The adverse effect on
9818 the rest of the redisplay algorithm is about the same as
9819 windows_or_buffers_changed anyway. */
9820 if (windows_or_buffers_changed
9821 /* This used to test w->update_mode_line, but we believe
9822 there is no need to recompute the menu in that case. */
9823 || update_mode_lines
9824 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9825 < BUF_MODIFF (XBUFFER (w->buffer)))
9826 != !NILP (w->last_had_star))
9827 || ((!NILP (Vtransient_mark_mode)
9828 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9829 != !NILP (w->region_showing)))
9830 {
9831 struct buffer *prev = current_buffer;
9832 int count = SPECPDL_INDEX ();
9833
9834 specbind (Qinhibit_menubar_update, Qt);
9835
9836 set_buffer_internal_1 (XBUFFER (w->buffer));
9837 if (save_match_data)
9838 record_unwind_save_match_data ();
9839 if (NILP (Voverriding_local_map_menu_flag))
9840 {
9841 specbind (Qoverriding_terminal_local_map, Qnil);
9842 specbind (Qoverriding_local_map, Qnil);
9843 }
9844
9845 if (!hooks_run)
9846 {
9847 /* Run the Lucid hook. */
9848 safe_run_hooks (Qactivate_menubar_hook);
9849
9850 /* If it has changed current-menubar from previous value,
9851 really recompute the menu-bar from the value. */
9852 if (! NILP (Vlucid_menu_bar_dirty_flag))
9853 call0 (Qrecompute_lucid_menubar);
9854
9855 safe_run_hooks (Qmenu_bar_update_hook);
9856
9857 hooks_run = 1;
9858 }
9859
9860 XSETFRAME (Vmenu_updating_frame, f);
9861 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9862
9863 /* Redisplay the menu bar in case we changed it. */
9864 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9865 || defined (HAVE_NS) || defined (USE_GTK)
9866 if (FRAME_WINDOW_P (f))
9867 {
9868 #if defined (HAVE_NS)
9869 /* All frames on Mac OS share the same menubar. So only
9870 the selected frame should be allowed to set it. */
9871 if (f == SELECTED_FRAME ())
9872 #endif
9873 set_frame_menubar (f, 0, 0);
9874 }
9875 else
9876 /* On a terminal screen, the menu bar is an ordinary screen
9877 line, and this makes it get updated. */
9878 w->update_mode_line = Qt;
9879 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9880 /* In the non-toolkit version, the menu bar is an ordinary screen
9881 line, and this makes it get updated. */
9882 w->update_mode_line = Qt;
9883 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9884
9885 unbind_to (count, Qnil);
9886 set_buffer_internal_1 (prev);
9887 }
9888 }
9889
9890 return hooks_run;
9891 }
9892
9893
9894 \f
9895 /***********************************************************************
9896 Output Cursor
9897 ***********************************************************************/
9898
9899 #ifdef HAVE_WINDOW_SYSTEM
9900
9901 /* EXPORT:
9902 Nominal cursor position -- where to draw output.
9903 HPOS and VPOS are window relative glyph matrix coordinates.
9904 X and Y are window relative pixel coordinates. */
9905
9906 struct cursor_pos output_cursor;
9907
9908
9909 /* EXPORT:
9910 Set the global variable output_cursor to CURSOR. All cursor
9911 positions are relative to updated_window. */
9912
9913 void
9914 set_output_cursor (struct cursor_pos *cursor)
9915 {
9916 output_cursor.hpos = cursor->hpos;
9917 output_cursor.vpos = cursor->vpos;
9918 output_cursor.x = cursor->x;
9919 output_cursor.y = cursor->y;
9920 }
9921
9922
9923 /* EXPORT for RIF:
9924 Set a nominal cursor position.
9925
9926 HPOS and VPOS are column/row positions in a window glyph matrix. X
9927 and Y are window text area relative pixel positions.
9928
9929 If this is done during an update, updated_window will contain the
9930 window that is being updated and the position is the future output
9931 cursor position for that window. If updated_window is null, use
9932 selected_window and display the cursor at the given position. */
9933
9934 void
9935 x_cursor_to (int vpos, int hpos, int y, int x)
9936 {
9937 struct window *w;
9938
9939 /* If updated_window is not set, work on selected_window. */
9940 if (updated_window)
9941 w = updated_window;
9942 else
9943 w = XWINDOW (selected_window);
9944
9945 /* Set the output cursor. */
9946 output_cursor.hpos = hpos;
9947 output_cursor.vpos = vpos;
9948 output_cursor.x = x;
9949 output_cursor.y = y;
9950
9951 /* If not called as part of an update, really display the cursor.
9952 This will also set the cursor position of W. */
9953 if (updated_window == NULL)
9954 {
9955 BLOCK_INPUT;
9956 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9957 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9958 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9959 UNBLOCK_INPUT;
9960 }
9961 }
9962
9963 #endif /* HAVE_WINDOW_SYSTEM */
9964
9965 \f
9966 /***********************************************************************
9967 Tool-bars
9968 ***********************************************************************/
9969
9970 #ifdef HAVE_WINDOW_SYSTEM
9971
9972 /* Where the mouse was last time we reported a mouse event. */
9973
9974 FRAME_PTR last_mouse_frame;
9975
9976 /* Tool-bar item index of the item on which a mouse button was pressed
9977 or -1. */
9978
9979 int last_tool_bar_item;
9980
9981
9982 static Lisp_Object
9983 update_tool_bar_unwind (Lisp_Object frame)
9984 {
9985 selected_frame = frame;
9986 return Qnil;
9987 }
9988
9989 /* Update the tool-bar item list for frame F. This has to be done
9990 before we start to fill in any display lines. Called from
9991 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9992 and restore it here. */
9993
9994 static void
9995 update_tool_bar (struct frame *f, int save_match_data)
9996 {
9997 #if defined (USE_GTK) || defined (HAVE_NS)
9998 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9999 #else
10000 int do_update = WINDOWP (f->tool_bar_window)
10001 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10002 #endif
10003
10004 if (do_update)
10005 {
10006 Lisp_Object window;
10007 struct window *w;
10008
10009 window = FRAME_SELECTED_WINDOW (f);
10010 w = XWINDOW (window);
10011
10012 /* If the user has switched buffers or windows, we need to
10013 recompute to reflect the new bindings. But we'll
10014 recompute when update_mode_lines is set too; that means
10015 that people can use force-mode-line-update to request
10016 that the menu bar be recomputed. The adverse effect on
10017 the rest of the redisplay algorithm is about the same as
10018 windows_or_buffers_changed anyway. */
10019 if (windows_or_buffers_changed
10020 || !NILP (w->update_mode_line)
10021 || update_mode_lines
10022 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10023 < BUF_MODIFF (XBUFFER (w->buffer)))
10024 != !NILP (w->last_had_star))
10025 || ((!NILP (Vtransient_mark_mode)
10026 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10027 != !NILP (w->region_showing)))
10028 {
10029 struct buffer *prev = current_buffer;
10030 int count = SPECPDL_INDEX ();
10031 Lisp_Object frame, new_tool_bar;
10032 int new_n_tool_bar;
10033 struct gcpro gcpro1;
10034
10035 /* Set current_buffer to the buffer of the selected
10036 window of the frame, so that we get the right local
10037 keymaps. */
10038 set_buffer_internal_1 (XBUFFER (w->buffer));
10039
10040 /* Save match data, if we must. */
10041 if (save_match_data)
10042 record_unwind_save_match_data ();
10043
10044 /* Make sure that we don't accidentally use bogus keymaps. */
10045 if (NILP (Voverriding_local_map_menu_flag))
10046 {
10047 specbind (Qoverriding_terminal_local_map, Qnil);
10048 specbind (Qoverriding_local_map, Qnil);
10049 }
10050
10051 GCPRO1 (new_tool_bar);
10052
10053 /* We must temporarily set the selected frame to this frame
10054 before calling tool_bar_items, because the calculation of
10055 the tool-bar keymap uses the selected frame (see
10056 `tool-bar-make-keymap' in tool-bar.el). */
10057 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10058 XSETFRAME (frame, f);
10059 selected_frame = frame;
10060
10061 /* Build desired tool-bar items from keymaps. */
10062 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10063 &new_n_tool_bar);
10064
10065 /* Redisplay the tool-bar if we changed it. */
10066 if (new_n_tool_bar != f->n_tool_bar_items
10067 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10068 {
10069 /* Redisplay that happens asynchronously due to an expose event
10070 may access f->tool_bar_items. Make sure we update both
10071 variables within BLOCK_INPUT so no such event interrupts. */
10072 BLOCK_INPUT;
10073 f->tool_bar_items = new_tool_bar;
10074 f->n_tool_bar_items = new_n_tool_bar;
10075 w->update_mode_line = Qt;
10076 UNBLOCK_INPUT;
10077 }
10078
10079 UNGCPRO;
10080
10081 unbind_to (count, Qnil);
10082 set_buffer_internal_1 (prev);
10083 }
10084 }
10085 }
10086
10087
10088 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10089 F's desired tool-bar contents. F->tool_bar_items must have
10090 been set up previously by calling prepare_menu_bars. */
10091
10092 static void
10093 build_desired_tool_bar_string (struct frame *f)
10094 {
10095 int i, size, size_needed;
10096 struct gcpro gcpro1, gcpro2, gcpro3;
10097 Lisp_Object image, plist, props;
10098
10099 image = plist = props = Qnil;
10100 GCPRO3 (image, plist, props);
10101
10102 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10103 Otherwise, make a new string. */
10104
10105 /* The size of the string we might be able to reuse. */
10106 size = (STRINGP (f->desired_tool_bar_string)
10107 ? SCHARS (f->desired_tool_bar_string)
10108 : 0);
10109
10110 /* We need one space in the string for each image. */
10111 size_needed = f->n_tool_bar_items;
10112
10113 /* Reuse f->desired_tool_bar_string, if possible. */
10114 if (size < size_needed || NILP (f->desired_tool_bar_string))
10115 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10116 make_number (' '));
10117 else
10118 {
10119 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10120 Fremove_text_properties (make_number (0), make_number (size),
10121 props, f->desired_tool_bar_string);
10122 }
10123
10124 /* Put a `display' property on the string for the images to display,
10125 put a `menu_item' property on tool-bar items with a value that
10126 is the index of the item in F's tool-bar item vector. */
10127 for (i = 0; i < f->n_tool_bar_items; ++i)
10128 {
10129 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10130
10131 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10132 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10133 int hmargin, vmargin, relief, idx, end;
10134
10135 /* If image is a vector, choose the image according to the
10136 button state. */
10137 image = PROP (TOOL_BAR_ITEM_IMAGES);
10138 if (VECTORP (image))
10139 {
10140 if (enabled_p)
10141 idx = (selected_p
10142 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10143 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10144 else
10145 idx = (selected_p
10146 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10147 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10148
10149 xassert (ASIZE (image) >= idx);
10150 image = AREF (image, idx);
10151 }
10152 else
10153 idx = -1;
10154
10155 /* Ignore invalid image specifications. */
10156 if (!valid_image_p (image))
10157 continue;
10158
10159 /* Display the tool-bar button pressed, or depressed. */
10160 plist = Fcopy_sequence (XCDR (image));
10161
10162 /* Compute margin and relief to draw. */
10163 relief = (tool_bar_button_relief >= 0
10164 ? tool_bar_button_relief
10165 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10166 hmargin = vmargin = relief;
10167
10168 if (INTEGERP (Vtool_bar_button_margin)
10169 && XINT (Vtool_bar_button_margin) > 0)
10170 {
10171 hmargin += XFASTINT (Vtool_bar_button_margin);
10172 vmargin += XFASTINT (Vtool_bar_button_margin);
10173 }
10174 else if (CONSP (Vtool_bar_button_margin))
10175 {
10176 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10177 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10178 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10179
10180 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10181 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10182 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10183 }
10184
10185 if (auto_raise_tool_bar_buttons_p)
10186 {
10187 /* Add a `:relief' property to the image spec if the item is
10188 selected. */
10189 if (selected_p)
10190 {
10191 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10192 hmargin -= relief;
10193 vmargin -= relief;
10194 }
10195 }
10196 else
10197 {
10198 /* If image is selected, display it pressed, i.e. with a
10199 negative relief. If it's not selected, display it with a
10200 raised relief. */
10201 plist = Fplist_put (plist, QCrelief,
10202 (selected_p
10203 ? make_number (-relief)
10204 : make_number (relief)));
10205 hmargin -= relief;
10206 vmargin -= relief;
10207 }
10208
10209 /* Put a margin around the image. */
10210 if (hmargin || vmargin)
10211 {
10212 if (hmargin == vmargin)
10213 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10214 else
10215 plist = Fplist_put (plist, QCmargin,
10216 Fcons (make_number (hmargin),
10217 make_number (vmargin)));
10218 }
10219
10220 /* If button is not enabled, and we don't have special images
10221 for the disabled state, make the image appear disabled by
10222 applying an appropriate algorithm to it. */
10223 if (!enabled_p && idx < 0)
10224 plist = Fplist_put (plist, QCconversion, Qdisabled);
10225
10226 /* Put a `display' text property on the string for the image to
10227 display. Put a `menu-item' property on the string that gives
10228 the start of this item's properties in the tool-bar items
10229 vector. */
10230 image = Fcons (Qimage, plist);
10231 props = list4 (Qdisplay, image,
10232 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10233
10234 /* Let the last image hide all remaining spaces in the tool bar
10235 string. The string can be longer than needed when we reuse a
10236 previous string. */
10237 if (i + 1 == f->n_tool_bar_items)
10238 end = SCHARS (f->desired_tool_bar_string);
10239 else
10240 end = i + 1;
10241 Fadd_text_properties (make_number (i), make_number (end),
10242 props, f->desired_tool_bar_string);
10243 #undef PROP
10244 }
10245
10246 UNGCPRO;
10247 }
10248
10249
10250 /* Display one line of the tool-bar of frame IT->f.
10251
10252 HEIGHT specifies the desired height of the tool-bar line.
10253 If the actual height of the glyph row is less than HEIGHT, the
10254 row's height is increased to HEIGHT, and the icons are centered
10255 vertically in the new height.
10256
10257 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10258 count a final empty row in case the tool-bar width exactly matches
10259 the window width.
10260 */
10261
10262 static void
10263 display_tool_bar_line (struct it *it, int height)
10264 {
10265 struct glyph_row *row = it->glyph_row;
10266 int max_x = it->last_visible_x;
10267 struct glyph *last;
10268
10269 prepare_desired_row (row);
10270 row->y = it->current_y;
10271
10272 /* Note that this isn't made use of if the face hasn't a box,
10273 so there's no need to check the face here. */
10274 it->start_of_box_run_p = 1;
10275
10276 while (it->current_x < max_x)
10277 {
10278 int x, n_glyphs_before, i, nglyphs;
10279 struct it it_before;
10280
10281 /* Get the next display element. */
10282 if (!get_next_display_element (it))
10283 {
10284 /* Don't count empty row if we are counting needed tool-bar lines. */
10285 if (height < 0 && !it->hpos)
10286 return;
10287 break;
10288 }
10289
10290 /* Produce glyphs. */
10291 n_glyphs_before = row->used[TEXT_AREA];
10292 it_before = *it;
10293
10294 PRODUCE_GLYPHS (it);
10295
10296 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10297 i = 0;
10298 x = it_before.current_x;
10299 while (i < nglyphs)
10300 {
10301 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10302
10303 if (x + glyph->pixel_width > max_x)
10304 {
10305 /* Glyph doesn't fit on line. Backtrack. */
10306 row->used[TEXT_AREA] = n_glyphs_before;
10307 *it = it_before;
10308 /* If this is the only glyph on this line, it will never fit on the
10309 tool-bar, so skip it. But ensure there is at least one glyph,
10310 so we don't accidentally disable the tool-bar. */
10311 if (n_glyphs_before == 0
10312 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10313 break;
10314 goto out;
10315 }
10316
10317 ++it->hpos;
10318 x += glyph->pixel_width;
10319 ++i;
10320 }
10321
10322 /* Stop at line ends. */
10323 if (ITERATOR_AT_END_OF_LINE_P (it))
10324 break;
10325
10326 set_iterator_to_next (it, 1);
10327 }
10328
10329 out:;
10330
10331 row->displays_text_p = row->used[TEXT_AREA] != 0;
10332
10333 /* Use default face for the border below the tool bar.
10334
10335 FIXME: When auto-resize-tool-bars is grow-only, there is
10336 no additional border below the possibly empty tool-bar lines.
10337 So to make the extra empty lines look "normal", we have to
10338 use the tool-bar face for the border too. */
10339 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10340 it->face_id = DEFAULT_FACE_ID;
10341
10342 extend_face_to_end_of_line (it);
10343 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10344 last->right_box_line_p = 1;
10345 if (last == row->glyphs[TEXT_AREA])
10346 last->left_box_line_p = 1;
10347
10348 /* Make line the desired height and center it vertically. */
10349 if ((height -= it->max_ascent + it->max_descent) > 0)
10350 {
10351 /* Don't add more than one line height. */
10352 height %= FRAME_LINE_HEIGHT (it->f);
10353 it->max_ascent += height / 2;
10354 it->max_descent += (height + 1) / 2;
10355 }
10356
10357 compute_line_metrics (it);
10358
10359 /* If line is empty, make it occupy the rest of the tool-bar. */
10360 if (!row->displays_text_p)
10361 {
10362 row->height = row->phys_height = it->last_visible_y - row->y;
10363 row->visible_height = row->height;
10364 row->ascent = row->phys_ascent = 0;
10365 row->extra_line_spacing = 0;
10366 }
10367
10368 row->full_width_p = 1;
10369 row->continued_p = 0;
10370 row->truncated_on_left_p = 0;
10371 row->truncated_on_right_p = 0;
10372
10373 it->current_x = it->hpos = 0;
10374 it->current_y += row->height;
10375 ++it->vpos;
10376 ++it->glyph_row;
10377 }
10378
10379
10380 /* Max tool-bar height. */
10381
10382 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10383 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10384
10385 /* Value is the number of screen lines needed to make all tool-bar
10386 items of frame F visible. The number of actual rows needed is
10387 returned in *N_ROWS if non-NULL. */
10388
10389 static int
10390 tool_bar_lines_needed (struct frame *f, int *n_rows)
10391 {
10392 struct window *w = XWINDOW (f->tool_bar_window);
10393 struct it it;
10394 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10395 the desired matrix, so use (unused) mode-line row as temporary row to
10396 avoid destroying the first tool-bar row. */
10397 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10398
10399 /* Initialize an iterator for iteration over
10400 F->desired_tool_bar_string in the tool-bar window of frame F. */
10401 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10402 it.first_visible_x = 0;
10403 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10404 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10405
10406 while (!ITERATOR_AT_END_P (&it))
10407 {
10408 clear_glyph_row (temp_row);
10409 it.glyph_row = temp_row;
10410 display_tool_bar_line (&it, -1);
10411 }
10412 clear_glyph_row (temp_row);
10413
10414 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10415 if (n_rows)
10416 *n_rows = it.vpos > 0 ? it.vpos : -1;
10417
10418 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10419 }
10420
10421
10422 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10423 0, 1, 0,
10424 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10425 (Lisp_Object frame)
10426 {
10427 struct frame *f;
10428 struct window *w;
10429 int nlines = 0;
10430
10431 if (NILP (frame))
10432 frame = selected_frame;
10433 else
10434 CHECK_FRAME (frame);
10435 f = XFRAME (frame);
10436
10437 if (WINDOWP (f->tool_bar_window)
10438 || (w = XWINDOW (f->tool_bar_window),
10439 WINDOW_TOTAL_LINES (w) > 0))
10440 {
10441 update_tool_bar (f, 1);
10442 if (f->n_tool_bar_items)
10443 {
10444 build_desired_tool_bar_string (f);
10445 nlines = tool_bar_lines_needed (f, NULL);
10446 }
10447 }
10448
10449 return make_number (nlines);
10450 }
10451
10452
10453 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10454 height should be changed. */
10455
10456 static int
10457 redisplay_tool_bar (struct frame *f)
10458 {
10459 struct window *w;
10460 struct it it;
10461 struct glyph_row *row;
10462
10463 #if defined (USE_GTK) || defined (HAVE_NS)
10464 if (FRAME_EXTERNAL_TOOL_BAR (f))
10465 update_frame_tool_bar (f);
10466 return 0;
10467 #endif
10468
10469 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10470 do anything. This means you must start with tool-bar-lines
10471 non-zero to get the auto-sizing effect. Or in other words, you
10472 can turn off tool-bars by specifying tool-bar-lines zero. */
10473 if (!WINDOWP (f->tool_bar_window)
10474 || (w = XWINDOW (f->tool_bar_window),
10475 WINDOW_TOTAL_LINES (w) == 0))
10476 return 0;
10477
10478 /* Set up an iterator for the tool-bar window. */
10479 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10480 it.first_visible_x = 0;
10481 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10482 row = it.glyph_row;
10483
10484 /* Build a string that represents the contents of the tool-bar. */
10485 build_desired_tool_bar_string (f);
10486 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10487
10488 if (f->n_tool_bar_rows == 0)
10489 {
10490 int nlines;
10491
10492 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10493 nlines != WINDOW_TOTAL_LINES (w)))
10494 {
10495 Lisp_Object frame;
10496 int old_height = WINDOW_TOTAL_LINES (w);
10497
10498 XSETFRAME (frame, f);
10499 Fmodify_frame_parameters (frame,
10500 Fcons (Fcons (Qtool_bar_lines,
10501 make_number (nlines)),
10502 Qnil));
10503 if (WINDOW_TOTAL_LINES (w) != old_height)
10504 {
10505 clear_glyph_matrix (w->desired_matrix);
10506 fonts_changed_p = 1;
10507 return 1;
10508 }
10509 }
10510 }
10511
10512 /* Display as many lines as needed to display all tool-bar items. */
10513
10514 if (f->n_tool_bar_rows > 0)
10515 {
10516 int border, rows, height, extra;
10517
10518 if (INTEGERP (Vtool_bar_border))
10519 border = XINT (Vtool_bar_border);
10520 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10521 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10522 else if (EQ (Vtool_bar_border, Qborder_width))
10523 border = f->border_width;
10524 else
10525 border = 0;
10526 if (border < 0)
10527 border = 0;
10528
10529 rows = f->n_tool_bar_rows;
10530 height = max (1, (it.last_visible_y - border) / rows);
10531 extra = it.last_visible_y - border - height * rows;
10532
10533 while (it.current_y < it.last_visible_y)
10534 {
10535 int h = 0;
10536 if (extra > 0 && rows-- > 0)
10537 {
10538 h = (extra + rows - 1) / rows;
10539 extra -= h;
10540 }
10541 display_tool_bar_line (&it, height + h);
10542 }
10543 }
10544 else
10545 {
10546 while (it.current_y < it.last_visible_y)
10547 display_tool_bar_line (&it, 0);
10548 }
10549
10550 /* It doesn't make much sense to try scrolling in the tool-bar
10551 window, so don't do it. */
10552 w->desired_matrix->no_scrolling_p = 1;
10553 w->must_be_updated_p = 1;
10554
10555 if (!NILP (Vauto_resize_tool_bars))
10556 {
10557 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10558 int change_height_p = 0;
10559
10560 /* If we couldn't display everything, change the tool-bar's
10561 height if there is room for more. */
10562 if (IT_STRING_CHARPOS (it) < it.end_charpos
10563 && it.current_y < max_tool_bar_height)
10564 change_height_p = 1;
10565
10566 row = it.glyph_row - 1;
10567
10568 /* If there are blank lines at the end, except for a partially
10569 visible blank line at the end that is smaller than
10570 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10571 if (!row->displays_text_p
10572 && row->height >= FRAME_LINE_HEIGHT (f))
10573 change_height_p = 1;
10574
10575 /* If row displays tool-bar items, but is partially visible,
10576 change the tool-bar's height. */
10577 if (row->displays_text_p
10578 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10579 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10580 change_height_p = 1;
10581
10582 /* Resize windows as needed by changing the `tool-bar-lines'
10583 frame parameter. */
10584 if (change_height_p)
10585 {
10586 Lisp_Object frame;
10587 int old_height = WINDOW_TOTAL_LINES (w);
10588 int nrows;
10589 int nlines = tool_bar_lines_needed (f, &nrows);
10590
10591 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10592 && !f->minimize_tool_bar_window_p)
10593 ? (nlines > old_height)
10594 : (nlines != old_height));
10595 f->minimize_tool_bar_window_p = 0;
10596
10597 if (change_height_p)
10598 {
10599 XSETFRAME (frame, f);
10600 Fmodify_frame_parameters (frame,
10601 Fcons (Fcons (Qtool_bar_lines,
10602 make_number (nlines)),
10603 Qnil));
10604 if (WINDOW_TOTAL_LINES (w) != old_height)
10605 {
10606 clear_glyph_matrix (w->desired_matrix);
10607 f->n_tool_bar_rows = nrows;
10608 fonts_changed_p = 1;
10609 return 1;
10610 }
10611 }
10612 }
10613 }
10614
10615 f->minimize_tool_bar_window_p = 0;
10616 return 0;
10617 }
10618
10619
10620 /* Get information about the tool-bar item which is displayed in GLYPH
10621 on frame F. Return in *PROP_IDX the index where tool-bar item
10622 properties start in F->tool_bar_items. Value is zero if
10623 GLYPH doesn't display a tool-bar item. */
10624
10625 static int
10626 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10627 {
10628 Lisp_Object prop;
10629 int success_p;
10630 int charpos;
10631
10632 /* This function can be called asynchronously, which means we must
10633 exclude any possibility that Fget_text_property signals an
10634 error. */
10635 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10636 charpos = max (0, charpos);
10637
10638 /* Get the text property `menu-item' at pos. The value of that
10639 property is the start index of this item's properties in
10640 F->tool_bar_items. */
10641 prop = Fget_text_property (make_number (charpos),
10642 Qmenu_item, f->current_tool_bar_string);
10643 if (INTEGERP (prop))
10644 {
10645 *prop_idx = XINT (prop);
10646 success_p = 1;
10647 }
10648 else
10649 success_p = 0;
10650
10651 return success_p;
10652 }
10653
10654 \f
10655 /* Get information about the tool-bar item at position X/Y on frame F.
10656 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10657 the current matrix of the tool-bar window of F, or NULL if not
10658 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10659 item in F->tool_bar_items. Value is
10660
10661 -1 if X/Y is not on a tool-bar item
10662 0 if X/Y is on the same item that was highlighted before.
10663 1 otherwise. */
10664
10665 static int
10666 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10667 int *hpos, int *vpos, int *prop_idx)
10668 {
10669 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10670 struct window *w = XWINDOW (f->tool_bar_window);
10671 int area;
10672
10673 /* Find the glyph under X/Y. */
10674 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10675 if (*glyph == NULL)
10676 return -1;
10677
10678 /* Get the start of this tool-bar item's properties in
10679 f->tool_bar_items. */
10680 if (!tool_bar_item_info (f, *glyph, prop_idx))
10681 return -1;
10682
10683 /* Is mouse on the highlighted item? */
10684 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10685 && *vpos >= hlinfo->mouse_face_beg_row
10686 && *vpos <= hlinfo->mouse_face_end_row
10687 && (*vpos > hlinfo->mouse_face_beg_row
10688 || *hpos >= hlinfo->mouse_face_beg_col)
10689 && (*vpos < hlinfo->mouse_face_end_row
10690 || *hpos < hlinfo->mouse_face_end_col
10691 || hlinfo->mouse_face_past_end))
10692 return 0;
10693
10694 return 1;
10695 }
10696
10697
10698 /* EXPORT:
10699 Handle mouse button event on the tool-bar of frame F, at
10700 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10701 0 for button release. MODIFIERS is event modifiers for button
10702 release. */
10703
10704 void
10705 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10706 unsigned int modifiers)
10707 {
10708 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10709 struct window *w = XWINDOW (f->tool_bar_window);
10710 int hpos, vpos, prop_idx;
10711 struct glyph *glyph;
10712 Lisp_Object enabled_p;
10713
10714 /* If not on the highlighted tool-bar item, return. */
10715 frame_to_window_pixel_xy (w, &x, &y);
10716 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10717 return;
10718
10719 /* If item is disabled, do nothing. */
10720 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10721 if (NILP (enabled_p))
10722 return;
10723
10724 if (down_p)
10725 {
10726 /* Show item in pressed state. */
10727 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10728 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10729 last_tool_bar_item = prop_idx;
10730 }
10731 else
10732 {
10733 Lisp_Object key, frame;
10734 struct input_event event;
10735 EVENT_INIT (event);
10736
10737 /* Show item in released state. */
10738 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10739 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10740
10741 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10742
10743 XSETFRAME (frame, f);
10744 event.kind = TOOL_BAR_EVENT;
10745 event.frame_or_window = frame;
10746 event.arg = frame;
10747 kbd_buffer_store_event (&event);
10748
10749 event.kind = TOOL_BAR_EVENT;
10750 event.frame_or_window = frame;
10751 event.arg = key;
10752 event.modifiers = modifiers;
10753 kbd_buffer_store_event (&event);
10754 last_tool_bar_item = -1;
10755 }
10756 }
10757
10758
10759 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10760 tool-bar window-relative coordinates X/Y. Called from
10761 note_mouse_highlight. */
10762
10763 static void
10764 note_tool_bar_highlight (struct frame *f, int x, int y)
10765 {
10766 Lisp_Object window = f->tool_bar_window;
10767 struct window *w = XWINDOW (window);
10768 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10769 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10770 int hpos, vpos;
10771 struct glyph *glyph;
10772 struct glyph_row *row;
10773 int i;
10774 Lisp_Object enabled_p;
10775 int prop_idx;
10776 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10777 int mouse_down_p, rc;
10778
10779 /* Function note_mouse_highlight is called with negative X/Y
10780 values when mouse moves outside of the frame. */
10781 if (x <= 0 || y <= 0)
10782 {
10783 clear_mouse_face (hlinfo);
10784 return;
10785 }
10786
10787 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10788 if (rc < 0)
10789 {
10790 /* Not on tool-bar item. */
10791 clear_mouse_face (hlinfo);
10792 return;
10793 }
10794 else if (rc == 0)
10795 /* On same tool-bar item as before. */
10796 goto set_help_echo;
10797
10798 clear_mouse_face (hlinfo);
10799
10800 /* Mouse is down, but on different tool-bar item? */
10801 mouse_down_p = (dpyinfo->grabbed
10802 && f == last_mouse_frame
10803 && FRAME_LIVE_P (f));
10804 if (mouse_down_p
10805 && last_tool_bar_item != prop_idx)
10806 return;
10807
10808 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10809 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10810
10811 /* If tool-bar item is not enabled, don't highlight it. */
10812 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10813 if (!NILP (enabled_p))
10814 {
10815 /* Compute the x-position of the glyph. In front and past the
10816 image is a space. We include this in the highlighted area. */
10817 row = MATRIX_ROW (w->current_matrix, vpos);
10818 for (i = x = 0; i < hpos; ++i)
10819 x += row->glyphs[TEXT_AREA][i].pixel_width;
10820
10821 /* Record this as the current active region. */
10822 hlinfo->mouse_face_beg_col = hpos;
10823 hlinfo->mouse_face_beg_row = vpos;
10824 hlinfo->mouse_face_beg_x = x;
10825 hlinfo->mouse_face_beg_y = row->y;
10826 hlinfo->mouse_face_past_end = 0;
10827
10828 hlinfo->mouse_face_end_col = hpos + 1;
10829 hlinfo->mouse_face_end_row = vpos;
10830 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10831 hlinfo->mouse_face_end_y = row->y;
10832 hlinfo->mouse_face_window = window;
10833 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10834
10835 /* Display it as active. */
10836 show_mouse_face (hlinfo, draw);
10837 hlinfo->mouse_face_image_state = draw;
10838 }
10839
10840 set_help_echo:
10841
10842 /* Set help_echo_string to a help string to display for this tool-bar item.
10843 XTread_socket does the rest. */
10844 help_echo_object = help_echo_window = Qnil;
10845 help_echo_pos = -1;
10846 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10847 if (NILP (help_echo_string))
10848 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10849 }
10850
10851 #endif /* HAVE_WINDOW_SYSTEM */
10852
10853
10854 \f
10855 /************************************************************************
10856 Horizontal scrolling
10857 ************************************************************************/
10858
10859 static int hscroll_window_tree (Lisp_Object);
10860 static int hscroll_windows (Lisp_Object);
10861
10862 /* For all leaf windows in the window tree rooted at WINDOW, set their
10863 hscroll value so that PT is (i) visible in the window, and (ii) so
10864 that it is not within a certain margin at the window's left and
10865 right border. Value is non-zero if any window's hscroll has been
10866 changed. */
10867
10868 static int
10869 hscroll_window_tree (Lisp_Object window)
10870 {
10871 int hscrolled_p = 0;
10872 int hscroll_relative_p = FLOATP (Vhscroll_step);
10873 int hscroll_step_abs = 0;
10874 double hscroll_step_rel = 0;
10875
10876 if (hscroll_relative_p)
10877 {
10878 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10879 if (hscroll_step_rel < 0)
10880 {
10881 hscroll_relative_p = 0;
10882 hscroll_step_abs = 0;
10883 }
10884 }
10885 else if (INTEGERP (Vhscroll_step))
10886 {
10887 hscroll_step_abs = XINT (Vhscroll_step);
10888 if (hscroll_step_abs < 0)
10889 hscroll_step_abs = 0;
10890 }
10891 else
10892 hscroll_step_abs = 0;
10893
10894 while (WINDOWP (window))
10895 {
10896 struct window *w = XWINDOW (window);
10897
10898 if (WINDOWP (w->hchild))
10899 hscrolled_p |= hscroll_window_tree (w->hchild);
10900 else if (WINDOWP (w->vchild))
10901 hscrolled_p |= hscroll_window_tree (w->vchild);
10902 else if (w->cursor.vpos >= 0)
10903 {
10904 int h_margin;
10905 int text_area_width;
10906 struct glyph_row *current_cursor_row
10907 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10908 struct glyph_row *desired_cursor_row
10909 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10910 struct glyph_row *cursor_row
10911 = (desired_cursor_row->enabled_p
10912 ? desired_cursor_row
10913 : current_cursor_row);
10914
10915 text_area_width = window_box_width (w, TEXT_AREA);
10916
10917 /* Scroll when cursor is inside this scroll margin. */
10918 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10919
10920 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10921 && ((XFASTINT (w->hscroll)
10922 && w->cursor.x <= h_margin)
10923 || (cursor_row->enabled_p
10924 && cursor_row->truncated_on_right_p
10925 && (w->cursor.x >= text_area_width - h_margin))))
10926 {
10927 struct it it;
10928 int hscroll;
10929 struct buffer *saved_current_buffer;
10930 EMACS_INT pt;
10931 int wanted_x;
10932
10933 /* Find point in a display of infinite width. */
10934 saved_current_buffer = current_buffer;
10935 current_buffer = XBUFFER (w->buffer);
10936
10937 if (w == XWINDOW (selected_window))
10938 pt = PT;
10939 else
10940 {
10941 pt = marker_position (w->pointm);
10942 pt = max (BEGV, pt);
10943 pt = min (ZV, pt);
10944 }
10945
10946 /* Move iterator to pt starting at cursor_row->start in
10947 a line with infinite width. */
10948 init_to_row_start (&it, w, cursor_row);
10949 it.last_visible_x = INFINITY;
10950 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10951 current_buffer = saved_current_buffer;
10952
10953 /* Position cursor in window. */
10954 if (!hscroll_relative_p && hscroll_step_abs == 0)
10955 hscroll = max (0, (it.current_x
10956 - (ITERATOR_AT_END_OF_LINE_P (&it)
10957 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10958 : (text_area_width / 2))))
10959 / FRAME_COLUMN_WIDTH (it.f);
10960 else if (w->cursor.x >= text_area_width - h_margin)
10961 {
10962 if (hscroll_relative_p)
10963 wanted_x = text_area_width * (1 - hscroll_step_rel)
10964 - h_margin;
10965 else
10966 wanted_x = text_area_width
10967 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10968 - h_margin;
10969 hscroll
10970 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10971 }
10972 else
10973 {
10974 if (hscroll_relative_p)
10975 wanted_x = text_area_width * hscroll_step_rel
10976 + h_margin;
10977 else
10978 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10979 + h_margin;
10980 hscroll
10981 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10982 }
10983 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10984
10985 /* Don't call Fset_window_hscroll if value hasn't
10986 changed because it will prevent redisplay
10987 optimizations. */
10988 if (XFASTINT (w->hscroll) != hscroll)
10989 {
10990 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10991 w->hscroll = make_number (hscroll);
10992 hscrolled_p = 1;
10993 }
10994 }
10995 }
10996
10997 window = w->next;
10998 }
10999
11000 /* Value is non-zero if hscroll of any leaf window has been changed. */
11001 return hscrolled_p;
11002 }
11003
11004
11005 /* Set hscroll so that cursor is visible and not inside horizontal
11006 scroll margins for all windows in the tree rooted at WINDOW. See
11007 also hscroll_window_tree above. Value is non-zero if any window's
11008 hscroll has been changed. If it has, desired matrices on the frame
11009 of WINDOW are cleared. */
11010
11011 static int
11012 hscroll_windows (Lisp_Object window)
11013 {
11014 int hscrolled_p = hscroll_window_tree (window);
11015 if (hscrolled_p)
11016 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11017 return hscrolled_p;
11018 }
11019
11020
11021 \f
11022 /************************************************************************
11023 Redisplay
11024 ************************************************************************/
11025
11026 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11027 to a non-zero value. This is sometimes handy to have in a debugger
11028 session. */
11029
11030 #if GLYPH_DEBUG
11031
11032 /* First and last unchanged row for try_window_id. */
11033
11034 int debug_first_unchanged_at_end_vpos;
11035 int debug_last_unchanged_at_beg_vpos;
11036
11037 /* Delta vpos and y. */
11038
11039 int debug_dvpos, debug_dy;
11040
11041 /* Delta in characters and bytes for try_window_id. */
11042
11043 EMACS_INT debug_delta, debug_delta_bytes;
11044
11045 /* Values of window_end_pos and window_end_vpos at the end of
11046 try_window_id. */
11047
11048 EMACS_INT debug_end_vpos;
11049
11050 /* Append a string to W->desired_matrix->method. FMT is a printf
11051 format string. A1...A9 are a supplement for a variable-length
11052 argument list. If trace_redisplay_p is non-zero also printf the
11053 resulting string to stderr. */
11054
11055 static void
11056 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11057 struct window *w;
11058 char *fmt;
11059 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11060 {
11061 char buffer[512];
11062 char *method = w->desired_matrix->method;
11063 int len = strlen (method);
11064 int size = sizeof w->desired_matrix->method;
11065 int remaining = size - len - 1;
11066
11067 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11068 if (len && remaining)
11069 {
11070 method[len] = '|';
11071 --remaining, ++len;
11072 }
11073
11074 strncpy (method + len, buffer, remaining);
11075
11076 if (trace_redisplay_p)
11077 fprintf (stderr, "%p (%s): %s\n",
11078 w,
11079 ((BUFFERP (w->buffer)
11080 && STRINGP (XBUFFER (w->buffer)->name))
11081 ? SSDATA (XBUFFER (w->buffer)->name)
11082 : "no buffer"),
11083 buffer);
11084 }
11085
11086 #endif /* GLYPH_DEBUG */
11087
11088
11089 /* Value is non-zero if all changes in window W, which displays
11090 current_buffer, are in the text between START and END. START is a
11091 buffer position, END is given as a distance from Z. Used in
11092 redisplay_internal for display optimization. */
11093
11094 static INLINE int
11095 text_outside_line_unchanged_p (struct window *w,
11096 EMACS_INT start, EMACS_INT end)
11097 {
11098 int unchanged_p = 1;
11099
11100 /* If text or overlays have changed, see where. */
11101 if (XFASTINT (w->last_modified) < MODIFF
11102 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11103 {
11104 /* Gap in the line? */
11105 if (GPT < start || Z - GPT < end)
11106 unchanged_p = 0;
11107
11108 /* Changes start in front of the line, or end after it? */
11109 if (unchanged_p
11110 && (BEG_UNCHANGED < start - 1
11111 || END_UNCHANGED < end))
11112 unchanged_p = 0;
11113
11114 /* If selective display, can't optimize if changes start at the
11115 beginning of the line. */
11116 if (unchanged_p
11117 && INTEGERP (BVAR (current_buffer, selective_display))
11118 && XINT (BVAR (current_buffer, selective_display)) > 0
11119 && (BEG_UNCHANGED < start || GPT <= start))
11120 unchanged_p = 0;
11121
11122 /* If there are overlays at the start or end of the line, these
11123 may have overlay strings with newlines in them. A change at
11124 START, for instance, may actually concern the display of such
11125 overlay strings as well, and they are displayed on different
11126 lines. So, quickly rule out this case. (For the future, it
11127 might be desirable to implement something more telling than
11128 just BEG/END_UNCHANGED.) */
11129 if (unchanged_p)
11130 {
11131 if (BEG + BEG_UNCHANGED == start
11132 && overlay_touches_p (start))
11133 unchanged_p = 0;
11134 if (END_UNCHANGED == end
11135 && overlay_touches_p (Z - end))
11136 unchanged_p = 0;
11137 }
11138
11139 /* Under bidi reordering, adding or deleting a character in the
11140 beginning of a paragraph, before the first strong directional
11141 character, can change the base direction of the paragraph (unless
11142 the buffer specifies a fixed paragraph direction), which will
11143 require to redisplay the whole paragraph. It might be worthwhile
11144 to find the paragraph limits and widen the range of redisplayed
11145 lines to that, but for now just give up this optimization. */
11146 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11147 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11148 unchanged_p = 0;
11149 }
11150
11151 return unchanged_p;
11152 }
11153
11154
11155 /* Do a frame update, taking possible shortcuts into account. This is
11156 the main external entry point for redisplay.
11157
11158 If the last redisplay displayed an echo area message and that message
11159 is no longer requested, we clear the echo area or bring back the
11160 mini-buffer if that is in use. */
11161
11162 void
11163 redisplay (void)
11164 {
11165 redisplay_internal ();
11166 }
11167
11168
11169 static Lisp_Object
11170 overlay_arrow_string_or_property (Lisp_Object var)
11171 {
11172 Lisp_Object val;
11173
11174 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11175 return val;
11176
11177 return Voverlay_arrow_string;
11178 }
11179
11180 /* Return 1 if there are any overlay-arrows in current_buffer. */
11181 static int
11182 overlay_arrow_in_current_buffer_p (void)
11183 {
11184 Lisp_Object vlist;
11185
11186 for (vlist = Voverlay_arrow_variable_list;
11187 CONSP (vlist);
11188 vlist = XCDR (vlist))
11189 {
11190 Lisp_Object var = XCAR (vlist);
11191 Lisp_Object val;
11192
11193 if (!SYMBOLP (var))
11194 continue;
11195 val = find_symbol_value (var);
11196 if (MARKERP (val)
11197 && current_buffer == XMARKER (val)->buffer)
11198 return 1;
11199 }
11200 return 0;
11201 }
11202
11203
11204 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11205 has changed. */
11206
11207 static int
11208 overlay_arrows_changed_p (void)
11209 {
11210 Lisp_Object vlist;
11211
11212 for (vlist = Voverlay_arrow_variable_list;
11213 CONSP (vlist);
11214 vlist = XCDR (vlist))
11215 {
11216 Lisp_Object var = XCAR (vlist);
11217 Lisp_Object val, pstr;
11218
11219 if (!SYMBOLP (var))
11220 continue;
11221 val = find_symbol_value (var);
11222 if (!MARKERP (val))
11223 continue;
11224 if (! EQ (COERCE_MARKER (val),
11225 Fget (var, Qlast_arrow_position))
11226 || ! (pstr = overlay_arrow_string_or_property (var),
11227 EQ (pstr, Fget (var, Qlast_arrow_string))))
11228 return 1;
11229 }
11230 return 0;
11231 }
11232
11233 /* Mark overlay arrows to be updated on next redisplay. */
11234
11235 static void
11236 update_overlay_arrows (int up_to_date)
11237 {
11238 Lisp_Object vlist;
11239
11240 for (vlist = Voverlay_arrow_variable_list;
11241 CONSP (vlist);
11242 vlist = XCDR (vlist))
11243 {
11244 Lisp_Object var = XCAR (vlist);
11245
11246 if (!SYMBOLP (var))
11247 continue;
11248
11249 if (up_to_date > 0)
11250 {
11251 Lisp_Object val = find_symbol_value (var);
11252 Fput (var, Qlast_arrow_position,
11253 COERCE_MARKER (val));
11254 Fput (var, Qlast_arrow_string,
11255 overlay_arrow_string_or_property (var));
11256 }
11257 else if (up_to_date < 0
11258 || !NILP (Fget (var, Qlast_arrow_position)))
11259 {
11260 Fput (var, Qlast_arrow_position, Qt);
11261 Fput (var, Qlast_arrow_string, Qt);
11262 }
11263 }
11264 }
11265
11266
11267 /* Return overlay arrow string to display at row.
11268 Return integer (bitmap number) for arrow bitmap in left fringe.
11269 Return nil if no overlay arrow. */
11270
11271 static Lisp_Object
11272 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11273 {
11274 Lisp_Object vlist;
11275
11276 for (vlist = Voverlay_arrow_variable_list;
11277 CONSP (vlist);
11278 vlist = XCDR (vlist))
11279 {
11280 Lisp_Object var = XCAR (vlist);
11281 Lisp_Object val;
11282
11283 if (!SYMBOLP (var))
11284 continue;
11285
11286 val = find_symbol_value (var);
11287
11288 if (MARKERP (val)
11289 && current_buffer == XMARKER (val)->buffer
11290 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11291 {
11292 if (FRAME_WINDOW_P (it->f)
11293 /* FIXME: if ROW->reversed_p is set, this should test
11294 the right fringe, not the left one. */
11295 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11296 {
11297 #ifdef HAVE_WINDOW_SYSTEM
11298 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11299 {
11300 int fringe_bitmap;
11301 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11302 return make_number (fringe_bitmap);
11303 }
11304 #endif
11305 return make_number (-1); /* Use default arrow bitmap */
11306 }
11307 return overlay_arrow_string_or_property (var);
11308 }
11309 }
11310
11311 return Qnil;
11312 }
11313
11314 /* Return 1 if point moved out of or into a composition. Otherwise
11315 return 0. PREV_BUF and PREV_PT are the last point buffer and
11316 position. BUF and PT are the current point buffer and position. */
11317
11318 int
11319 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11320 struct buffer *buf, EMACS_INT pt)
11321 {
11322 EMACS_INT start, end;
11323 Lisp_Object prop;
11324 Lisp_Object buffer;
11325
11326 XSETBUFFER (buffer, buf);
11327 /* Check a composition at the last point if point moved within the
11328 same buffer. */
11329 if (prev_buf == buf)
11330 {
11331 if (prev_pt == pt)
11332 /* Point didn't move. */
11333 return 0;
11334
11335 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11336 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11337 && COMPOSITION_VALID_P (start, end, prop)
11338 && start < prev_pt && end > prev_pt)
11339 /* The last point was within the composition. Return 1 iff
11340 point moved out of the composition. */
11341 return (pt <= start || pt >= end);
11342 }
11343
11344 /* Check a composition at the current point. */
11345 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11346 && find_composition (pt, -1, &start, &end, &prop, buffer)
11347 && COMPOSITION_VALID_P (start, end, prop)
11348 && start < pt && end > pt);
11349 }
11350
11351
11352 /* Reconsider the setting of B->clip_changed which is displayed
11353 in window W. */
11354
11355 static INLINE void
11356 reconsider_clip_changes (struct window *w, struct buffer *b)
11357 {
11358 if (b->clip_changed
11359 && !NILP (w->window_end_valid)
11360 && w->current_matrix->buffer == b
11361 && w->current_matrix->zv == BUF_ZV (b)
11362 && w->current_matrix->begv == BUF_BEGV (b))
11363 b->clip_changed = 0;
11364
11365 /* If display wasn't paused, and W is not a tool bar window, see if
11366 point has been moved into or out of a composition. In that case,
11367 we set b->clip_changed to 1 to force updating the screen. If
11368 b->clip_changed has already been set to 1, we can skip this
11369 check. */
11370 if (!b->clip_changed
11371 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11372 {
11373 EMACS_INT pt;
11374
11375 if (w == XWINDOW (selected_window))
11376 pt = PT;
11377 else
11378 pt = marker_position (w->pointm);
11379
11380 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11381 || pt != XINT (w->last_point))
11382 && check_point_in_composition (w->current_matrix->buffer,
11383 XINT (w->last_point),
11384 XBUFFER (w->buffer), pt))
11385 b->clip_changed = 1;
11386 }
11387 }
11388 \f
11389
11390 /* Select FRAME to forward the values of frame-local variables into C
11391 variables so that the redisplay routines can access those values
11392 directly. */
11393
11394 static void
11395 select_frame_for_redisplay (Lisp_Object frame)
11396 {
11397 Lisp_Object tail, tem;
11398 Lisp_Object old = selected_frame;
11399 struct Lisp_Symbol *sym;
11400
11401 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11402
11403 selected_frame = frame;
11404
11405 do {
11406 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11407 if (CONSP (XCAR (tail))
11408 && (tem = XCAR (XCAR (tail)),
11409 SYMBOLP (tem))
11410 && (sym = indirect_variable (XSYMBOL (tem)),
11411 sym->redirect == SYMBOL_LOCALIZED)
11412 && sym->val.blv->frame_local)
11413 /* Use find_symbol_value rather than Fsymbol_value
11414 to avoid an error if it is void. */
11415 find_symbol_value (tem);
11416 } while (!EQ (frame, old) && (frame = old, 1));
11417 }
11418
11419
11420 #define STOP_POLLING \
11421 do { if (! polling_stopped_here) stop_polling (); \
11422 polling_stopped_here = 1; } while (0)
11423
11424 #define RESUME_POLLING \
11425 do { if (polling_stopped_here) start_polling (); \
11426 polling_stopped_here = 0; } while (0)
11427
11428
11429 /* Perhaps in the future avoid recentering windows if it
11430 is not necessary; currently that causes some problems. */
11431
11432 static void
11433 redisplay_internal (void)
11434 {
11435 struct window *w = XWINDOW (selected_window);
11436 struct window *sw;
11437 struct frame *fr;
11438 int pending;
11439 int must_finish = 0;
11440 struct text_pos tlbufpos, tlendpos;
11441 int number_of_visible_frames;
11442 int count, count1;
11443 struct frame *sf;
11444 int polling_stopped_here = 0;
11445 Lisp_Object old_frame = selected_frame;
11446
11447 /* Non-zero means redisplay has to consider all windows on all
11448 frames. Zero means, only selected_window is considered. */
11449 int consider_all_windows_p;
11450
11451 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11452
11453 /* No redisplay if running in batch mode or frame is not yet fully
11454 initialized, or redisplay is explicitly turned off by setting
11455 Vinhibit_redisplay. */
11456 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11457 || !NILP (Vinhibit_redisplay))
11458 return;
11459
11460 /* Don't examine these until after testing Vinhibit_redisplay.
11461 When Emacs is shutting down, perhaps because its connection to
11462 X has dropped, we should not look at them at all. */
11463 fr = XFRAME (w->frame);
11464 sf = SELECTED_FRAME ();
11465
11466 if (!fr->glyphs_initialized_p)
11467 return;
11468
11469 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11470 if (popup_activated ())
11471 return;
11472 #endif
11473
11474 /* I don't think this happens but let's be paranoid. */
11475 if (redisplaying_p)
11476 return;
11477
11478 /* Record a function that resets redisplaying_p to its old value
11479 when we leave this function. */
11480 count = SPECPDL_INDEX ();
11481 record_unwind_protect (unwind_redisplay,
11482 Fcons (make_number (redisplaying_p), selected_frame));
11483 ++redisplaying_p;
11484 specbind (Qinhibit_free_realized_faces, Qnil);
11485
11486 {
11487 Lisp_Object tail, frame;
11488
11489 FOR_EACH_FRAME (tail, frame)
11490 {
11491 struct frame *f = XFRAME (frame);
11492 f->already_hscrolled_p = 0;
11493 }
11494 }
11495
11496 retry:
11497 /* Remember the currently selected window. */
11498 sw = w;
11499
11500 if (!EQ (old_frame, selected_frame)
11501 && FRAME_LIVE_P (XFRAME (old_frame)))
11502 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11503 selected_frame and selected_window to be temporarily out-of-sync so
11504 when we come back here via `goto retry', we need to resync because we
11505 may need to run Elisp code (via prepare_menu_bars). */
11506 select_frame_for_redisplay (old_frame);
11507
11508 pending = 0;
11509 reconsider_clip_changes (w, current_buffer);
11510 last_escape_glyph_frame = NULL;
11511 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11512 last_glyphless_glyph_frame = NULL;
11513 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11514
11515 /* If new fonts have been loaded that make a glyph matrix adjustment
11516 necessary, do it. */
11517 if (fonts_changed_p)
11518 {
11519 adjust_glyphs (NULL);
11520 ++windows_or_buffers_changed;
11521 fonts_changed_p = 0;
11522 }
11523
11524 /* If face_change_count is non-zero, init_iterator will free all
11525 realized faces, which includes the faces referenced from current
11526 matrices. So, we can't reuse current matrices in this case. */
11527 if (face_change_count)
11528 ++windows_or_buffers_changed;
11529
11530 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11531 && FRAME_TTY (sf)->previous_frame != sf)
11532 {
11533 /* Since frames on a single ASCII terminal share the same
11534 display area, displaying a different frame means redisplay
11535 the whole thing. */
11536 windows_or_buffers_changed++;
11537 SET_FRAME_GARBAGED (sf);
11538 #ifndef DOS_NT
11539 set_tty_color_mode (FRAME_TTY (sf), sf);
11540 #endif
11541 FRAME_TTY (sf)->previous_frame = sf;
11542 }
11543
11544 /* Set the visible flags for all frames. Do this before checking
11545 for resized or garbaged frames; they want to know if their frames
11546 are visible. See the comment in frame.h for
11547 FRAME_SAMPLE_VISIBILITY. */
11548 {
11549 Lisp_Object tail, frame;
11550
11551 number_of_visible_frames = 0;
11552
11553 FOR_EACH_FRAME (tail, frame)
11554 {
11555 struct frame *f = XFRAME (frame);
11556
11557 FRAME_SAMPLE_VISIBILITY (f);
11558 if (FRAME_VISIBLE_P (f))
11559 ++number_of_visible_frames;
11560 clear_desired_matrices (f);
11561 }
11562 }
11563
11564 /* Notice any pending interrupt request to change frame size. */
11565 do_pending_window_change (1);
11566
11567 /* do_pending_window_change could change the selected_window due to
11568 frame resizing which makes the selected window too small. */
11569 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11570 {
11571 sw = w;
11572 reconsider_clip_changes (w, current_buffer);
11573 }
11574
11575 /* Clear frames marked as garbaged. */
11576 if (frame_garbaged)
11577 clear_garbaged_frames ();
11578
11579 /* Build menubar and tool-bar items. */
11580 if (NILP (Vmemory_full))
11581 prepare_menu_bars ();
11582
11583 if (windows_or_buffers_changed)
11584 update_mode_lines++;
11585
11586 /* Detect case that we need to write or remove a star in the mode line. */
11587 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11588 {
11589 w->update_mode_line = Qt;
11590 if (buffer_shared > 1)
11591 update_mode_lines++;
11592 }
11593
11594 /* Avoid invocation of point motion hooks by `current_column' below. */
11595 count1 = SPECPDL_INDEX ();
11596 specbind (Qinhibit_point_motion_hooks, Qt);
11597
11598 /* If %c is in the mode line, update it if needed. */
11599 if (!NILP (w->column_number_displayed)
11600 /* This alternative quickly identifies a common case
11601 where no change is needed. */
11602 && !(PT == XFASTINT (w->last_point)
11603 && XFASTINT (w->last_modified) >= MODIFF
11604 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11605 && (XFASTINT (w->column_number_displayed) != current_column ()))
11606 w->update_mode_line = Qt;
11607
11608 unbind_to (count1, Qnil);
11609
11610 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11611
11612 /* The variable buffer_shared is set in redisplay_window and
11613 indicates that we redisplay a buffer in different windows. See
11614 there. */
11615 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11616 || cursor_type_changed);
11617
11618 /* If specs for an arrow have changed, do thorough redisplay
11619 to ensure we remove any arrow that should no longer exist. */
11620 if (overlay_arrows_changed_p ())
11621 consider_all_windows_p = windows_or_buffers_changed = 1;
11622
11623 /* Normally the message* functions will have already displayed and
11624 updated the echo area, but the frame may have been trashed, or
11625 the update may have been preempted, so display the echo area
11626 again here. Checking message_cleared_p captures the case that
11627 the echo area should be cleared. */
11628 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11629 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11630 || (message_cleared_p
11631 && minibuf_level == 0
11632 /* If the mini-window is currently selected, this means the
11633 echo-area doesn't show through. */
11634 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11635 {
11636 int window_height_changed_p = echo_area_display (0);
11637 must_finish = 1;
11638
11639 /* If we don't display the current message, don't clear the
11640 message_cleared_p flag, because, if we did, we wouldn't clear
11641 the echo area in the next redisplay which doesn't preserve
11642 the echo area. */
11643 if (!display_last_displayed_message_p)
11644 message_cleared_p = 0;
11645
11646 if (fonts_changed_p)
11647 goto retry;
11648 else if (window_height_changed_p)
11649 {
11650 consider_all_windows_p = 1;
11651 ++update_mode_lines;
11652 ++windows_or_buffers_changed;
11653
11654 /* If window configuration was changed, frames may have been
11655 marked garbaged. Clear them or we will experience
11656 surprises wrt scrolling. */
11657 if (frame_garbaged)
11658 clear_garbaged_frames ();
11659 }
11660 }
11661 else if (EQ (selected_window, minibuf_window)
11662 && (current_buffer->clip_changed
11663 || XFASTINT (w->last_modified) < MODIFF
11664 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11665 && resize_mini_window (w, 0))
11666 {
11667 /* Resized active mini-window to fit the size of what it is
11668 showing if its contents might have changed. */
11669 must_finish = 1;
11670 /* FIXME: this causes all frames to be updated, which seems unnecessary
11671 since only the current frame needs to be considered. This function needs
11672 to be rewritten with two variables, consider_all_windows and
11673 consider_all_frames. */
11674 consider_all_windows_p = 1;
11675 ++windows_or_buffers_changed;
11676 ++update_mode_lines;
11677
11678 /* If window configuration was changed, frames may have been
11679 marked garbaged. Clear them or we will experience
11680 surprises wrt scrolling. */
11681 if (frame_garbaged)
11682 clear_garbaged_frames ();
11683 }
11684
11685
11686 /* If showing the region, and mark has changed, we must redisplay
11687 the whole window. The assignment to this_line_start_pos prevents
11688 the optimization directly below this if-statement. */
11689 if (((!NILP (Vtransient_mark_mode)
11690 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11691 != !NILP (w->region_showing))
11692 || (!NILP (w->region_showing)
11693 && !EQ (w->region_showing,
11694 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11695 CHARPOS (this_line_start_pos) = 0;
11696
11697 /* Optimize the case that only the line containing the cursor in the
11698 selected window has changed. Variables starting with this_ are
11699 set in display_line and record information about the line
11700 containing the cursor. */
11701 tlbufpos = this_line_start_pos;
11702 tlendpos = this_line_end_pos;
11703 if (!consider_all_windows_p
11704 && CHARPOS (tlbufpos) > 0
11705 && NILP (w->update_mode_line)
11706 && !current_buffer->clip_changed
11707 && !current_buffer->prevent_redisplay_optimizations_p
11708 && FRAME_VISIBLE_P (XFRAME (w->frame))
11709 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11710 /* Make sure recorded data applies to current buffer, etc. */
11711 && this_line_buffer == current_buffer
11712 && current_buffer == XBUFFER (w->buffer)
11713 && NILP (w->force_start)
11714 && NILP (w->optional_new_start)
11715 /* Point must be on the line that we have info recorded about. */
11716 && PT >= CHARPOS (tlbufpos)
11717 && PT <= Z - CHARPOS (tlendpos)
11718 /* All text outside that line, including its final newline,
11719 must be unchanged. */
11720 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11721 CHARPOS (tlendpos)))
11722 {
11723 if (CHARPOS (tlbufpos) > BEGV
11724 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11725 && (CHARPOS (tlbufpos) == ZV
11726 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11727 /* Former continuation line has disappeared by becoming empty. */
11728 goto cancel;
11729 else if (XFASTINT (w->last_modified) < MODIFF
11730 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11731 || MINI_WINDOW_P (w))
11732 {
11733 /* We have to handle the case of continuation around a
11734 wide-column character (see the comment in indent.c around
11735 line 1340).
11736
11737 For instance, in the following case:
11738
11739 -------- Insert --------
11740 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11741 J_I_ ==> J_I_ `^^' are cursors.
11742 ^^ ^^
11743 -------- --------
11744
11745 As we have to redraw the line above, we cannot use this
11746 optimization. */
11747
11748 struct it it;
11749 int line_height_before = this_line_pixel_height;
11750
11751 /* Note that start_display will handle the case that the
11752 line starting at tlbufpos is a continuation line. */
11753 start_display (&it, w, tlbufpos);
11754
11755 /* Implementation note: It this still necessary? */
11756 if (it.current_x != this_line_start_x)
11757 goto cancel;
11758
11759 TRACE ((stderr, "trying display optimization 1\n"));
11760 w->cursor.vpos = -1;
11761 overlay_arrow_seen = 0;
11762 it.vpos = this_line_vpos;
11763 it.current_y = this_line_y;
11764 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11765 display_line (&it);
11766
11767 /* If line contains point, is not continued,
11768 and ends at same distance from eob as before, we win. */
11769 if (w->cursor.vpos >= 0
11770 /* Line is not continued, otherwise this_line_start_pos
11771 would have been set to 0 in display_line. */
11772 && CHARPOS (this_line_start_pos)
11773 /* Line ends as before. */
11774 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11775 /* Line has same height as before. Otherwise other lines
11776 would have to be shifted up or down. */
11777 && this_line_pixel_height == line_height_before)
11778 {
11779 /* If this is not the window's last line, we must adjust
11780 the charstarts of the lines below. */
11781 if (it.current_y < it.last_visible_y)
11782 {
11783 struct glyph_row *row
11784 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11785 EMACS_INT delta, delta_bytes;
11786
11787 /* We used to distinguish between two cases here,
11788 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11789 when the line ends in a newline or the end of the
11790 buffer's accessible portion. But both cases did
11791 the same, so they were collapsed. */
11792 delta = (Z
11793 - CHARPOS (tlendpos)
11794 - MATRIX_ROW_START_CHARPOS (row));
11795 delta_bytes = (Z_BYTE
11796 - BYTEPOS (tlendpos)
11797 - MATRIX_ROW_START_BYTEPOS (row));
11798
11799 increment_matrix_positions (w->current_matrix,
11800 this_line_vpos + 1,
11801 w->current_matrix->nrows,
11802 delta, delta_bytes);
11803 }
11804
11805 /* If this row displays text now but previously didn't,
11806 or vice versa, w->window_end_vpos may have to be
11807 adjusted. */
11808 if ((it.glyph_row - 1)->displays_text_p)
11809 {
11810 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11811 XSETINT (w->window_end_vpos, this_line_vpos);
11812 }
11813 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11814 && this_line_vpos > 0)
11815 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11816 w->window_end_valid = Qnil;
11817
11818 /* Update hint: No need to try to scroll in update_window. */
11819 w->desired_matrix->no_scrolling_p = 1;
11820
11821 #if GLYPH_DEBUG
11822 *w->desired_matrix->method = 0;
11823 debug_method_add (w, "optimization 1");
11824 #endif
11825 #ifdef HAVE_WINDOW_SYSTEM
11826 update_window_fringes (w, 0);
11827 #endif
11828 goto update;
11829 }
11830 else
11831 goto cancel;
11832 }
11833 else if (/* Cursor position hasn't changed. */
11834 PT == XFASTINT (w->last_point)
11835 /* Make sure the cursor was last displayed
11836 in this window. Otherwise we have to reposition it. */
11837 && 0 <= w->cursor.vpos
11838 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11839 {
11840 if (!must_finish)
11841 {
11842 do_pending_window_change (1);
11843 /* If selected_window changed, redisplay again. */
11844 if (WINDOWP (selected_window)
11845 && (w = XWINDOW (selected_window)) != sw)
11846 goto retry;
11847
11848 /* We used to always goto end_of_redisplay here, but this
11849 isn't enough if we have a blinking cursor. */
11850 if (w->cursor_off_p == w->last_cursor_off_p)
11851 goto end_of_redisplay;
11852 }
11853 goto update;
11854 }
11855 /* If highlighting the region, or if the cursor is in the echo area,
11856 then we can't just move the cursor. */
11857 else if (! (!NILP (Vtransient_mark_mode)
11858 && !NILP (BVAR (current_buffer, mark_active)))
11859 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11860 || highlight_nonselected_windows)
11861 && NILP (w->region_showing)
11862 && NILP (Vshow_trailing_whitespace)
11863 && !cursor_in_echo_area)
11864 {
11865 struct it it;
11866 struct glyph_row *row;
11867
11868 /* Skip from tlbufpos to PT and see where it is. Note that
11869 PT may be in invisible text. If so, we will end at the
11870 next visible position. */
11871 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11872 NULL, DEFAULT_FACE_ID);
11873 it.current_x = this_line_start_x;
11874 it.current_y = this_line_y;
11875 it.vpos = this_line_vpos;
11876
11877 /* The call to move_it_to stops in front of PT, but
11878 moves over before-strings. */
11879 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11880
11881 if (it.vpos == this_line_vpos
11882 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11883 row->enabled_p))
11884 {
11885 xassert (this_line_vpos == it.vpos);
11886 xassert (this_line_y == it.current_y);
11887 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11888 #if GLYPH_DEBUG
11889 *w->desired_matrix->method = 0;
11890 debug_method_add (w, "optimization 3");
11891 #endif
11892 goto update;
11893 }
11894 else
11895 goto cancel;
11896 }
11897
11898 cancel:
11899 /* Text changed drastically or point moved off of line. */
11900 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11901 }
11902
11903 CHARPOS (this_line_start_pos) = 0;
11904 consider_all_windows_p |= buffer_shared > 1;
11905 ++clear_face_cache_count;
11906 #ifdef HAVE_WINDOW_SYSTEM
11907 ++clear_image_cache_count;
11908 #endif
11909
11910 /* Build desired matrices, and update the display. If
11911 consider_all_windows_p is non-zero, do it for all windows on all
11912 frames. Otherwise do it for selected_window, only. */
11913
11914 if (consider_all_windows_p)
11915 {
11916 Lisp_Object tail, frame;
11917
11918 FOR_EACH_FRAME (tail, frame)
11919 XFRAME (frame)->updated_p = 0;
11920
11921 /* Recompute # windows showing selected buffer. This will be
11922 incremented each time such a window is displayed. */
11923 buffer_shared = 0;
11924
11925 FOR_EACH_FRAME (tail, frame)
11926 {
11927 struct frame *f = XFRAME (frame);
11928
11929 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11930 {
11931 if (! EQ (frame, selected_frame))
11932 /* Select the frame, for the sake of frame-local
11933 variables. */
11934 select_frame_for_redisplay (frame);
11935
11936 /* Mark all the scroll bars to be removed; we'll redeem
11937 the ones we want when we redisplay their windows. */
11938 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11939 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11940
11941 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11942 redisplay_windows (FRAME_ROOT_WINDOW (f));
11943
11944 /* The X error handler may have deleted that frame. */
11945 if (!FRAME_LIVE_P (f))
11946 continue;
11947
11948 /* Any scroll bars which redisplay_windows should have
11949 nuked should now go away. */
11950 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11951 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11952
11953 /* If fonts changed, display again. */
11954 /* ??? rms: I suspect it is a mistake to jump all the way
11955 back to retry here. It should just retry this frame. */
11956 if (fonts_changed_p)
11957 goto retry;
11958
11959 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11960 {
11961 /* See if we have to hscroll. */
11962 if (!f->already_hscrolled_p)
11963 {
11964 f->already_hscrolled_p = 1;
11965 if (hscroll_windows (f->root_window))
11966 goto retry;
11967 }
11968
11969 /* Prevent various kinds of signals during display
11970 update. stdio is not robust about handling
11971 signals, which can cause an apparent I/O
11972 error. */
11973 if (interrupt_input)
11974 unrequest_sigio ();
11975 STOP_POLLING;
11976
11977 /* Update the display. */
11978 set_window_update_flags (XWINDOW (f->root_window), 1);
11979 pending |= update_frame (f, 0, 0);
11980 f->updated_p = 1;
11981 }
11982 }
11983 }
11984
11985 if (!EQ (old_frame, selected_frame)
11986 && FRAME_LIVE_P (XFRAME (old_frame)))
11987 /* We played a bit fast-and-loose above and allowed selected_frame
11988 and selected_window to be temporarily out-of-sync but let's make
11989 sure this stays contained. */
11990 select_frame_for_redisplay (old_frame);
11991 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11992
11993 if (!pending)
11994 {
11995 /* Do the mark_window_display_accurate after all windows have
11996 been redisplayed because this call resets flags in buffers
11997 which are needed for proper redisplay. */
11998 FOR_EACH_FRAME (tail, frame)
11999 {
12000 struct frame *f = XFRAME (frame);
12001 if (f->updated_p)
12002 {
12003 mark_window_display_accurate (f->root_window, 1);
12004 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12005 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12006 }
12007 }
12008 }
12009 }
12010 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12011 {
12012 Lisp_Object mini_window;
12013 struct frame *mini_frame;
12014
12015 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12016 /* Use list_of_error, not Qerror, so that
12017 we catch only errors and don't run the debugger. */
12018 internal_condition_case_1 (redisplay_window_1, selected_window,
12019 list_of_error,
12020 redisplay_window_error);
12021
12022 /* Compare desired and current matrices, perform output. */
12023
12024 update:
12025 /* If fonts changed, display again. */
12026 if (fonts_changed_p)
12027 goto retry;
12028
12029 /* Prevent various kinds of signals during display update.
12030 stdio is not robust about handling signals,
12031 which can cause an apparent I/O error. */
12032 if (interrupt_input)
12033 unrequest_sigio ();
12034 STOP_POLLING;
12035
12036 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12037 {
12038 if (hscroll_windows (selected_window))
12039 goto retry;
12040
12041 XWINDOW (selected_window)->must_be_updated_p = 1;
12042 pending = update_frame (sf, 0, 0);
12043 }
12044
12045 /* We may have called echo_area_display at the top of this
12046 function. If the echo area is on another frame, that may
12047 have put text on a frame other than the selected one, so the
12048 above call to update_frame would not have caught it. Catch
12049 it here. */
12050 mini_window = FRAME_MINIBUF_WINDOW (sf);
12051 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12052
12053 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12054 {
12055 XWINDOW (mini_window)->must_be_updated_p = 1;
12056 pending |= update_frame (mini_frame, 0, 0);
12057 if (!pending && hscroll_windows (mini_window))
12058 goto retry;
12059 }
12060 }
12061
12062 /* If display was paused because of pending input, make sure we do a
12063 thorough update the next time. */
12064 if (pending)
12065 {
12066 /* Prevent the optimization at the beginning of
12067 redisplay_internal that tries a single-line update of the
12068 line containing the cursor in the selected window. */
12069 CHARPOS (this_line_start_pos) = 0;
12070
12071 /* Let the overlay arrow be updated the next time. */
12072 update_overlay_arrows (0);
12073
12074 /* If we pause after scrolling, some rows in the current
12075 matrices of some windows are not valid. */
12076 if (!WINDOW_FULL_WIDTH_P (w)
12077 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12078 update_mode_lines = 1;
12079 }
12080 else
12081 {
12082 if (!consider_all_windows_p)
12083 {
12084 /* This has already been done above if
12085 consider_all_windows_p is set. */
12086 mark_window_display_accurate_1 (w, 1);
12087
12088 /* Say overlay arrows are up to date. */
12089 update_overlay_arrows (1);
12090
12091 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12092 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12093 }
12094
12095 update_mode_lines = 0;
12096 windows_or_buffers_changed = 0;
12097 cursor_type_changed = 0;
12098 }
12099
12100 /* Start SIGIO interrupts coming again. Having them off during the
12101 code above makes it less likely one will discard output, but not
12102 impossible, since there might be stuff in the system buffer here.
12103 But it is much hairier to try to do anything about that. */
12104 if (interrupt_input)
12105 request_sigio ();
12106 RESUME_POLLING;
12107
12108 /* If a frame has become visible which was not before, redisplay
12109 again, so that we display it. Expose events for such a frame
12110 (which it gets when becoming visible) don't call the parts of
12111 redisplay constructing glyphs, so simply exposing a frame won't
12112 display anything in this case. So, we have to display these
12113 frames here explicitly. */
12114 if (!pending)
12115 {
12116 Lisp_Object tail, frame;
12117 int new_count = 0;
12118
12119 FOR_EACH_FRAME (tail, frame)
12120 {
12121 int this_is_visible = 0;
12122
12123 if (XFRAME (frame)->visible)
12124 this_is_visible = 1;
12125 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12126 if (XFRAME (frame)->visible)
12127 this_is_visible = 1;
12128
12129 if (this_is_visible)
12130 new_count++;
12131 }
12132
12133 if (new_count != number_of_visible_frames)
12134 windows_or_buffers_changed++;
12135 }
12136
12137 /* Change frame size now if a change is pending. */
12138 do_pending_window_change (1);
12139
12140 /* If we just did a pending size change, or have additional
12141 visible frames, or selected_window changed, redisplay again. */
12142 if ((windows_or_buffers_changed && !pending)
12143 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12144 goto retry;
12145
12146 /* Clear the face and image caches.
12147
12148 We used to do this only if consider_all_windows_p. But the cache
12149 needs to be cleared if a timer creates images in the current
12150 buffer (e.g. the test case in Bug#6230). */
12151
12152 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12153 {
12154 clear_face_cache (0);
12155 clear_face_cache_count = 0;
12156 }
12157
12158 #ifdef HAVE_WINDOW_SYSTEM
12159 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12160 {
12161 clear_image_caches (Qnil);
12162 clear_image_cache_count = 0;
12163 }
12164 #endif /* HAVE_WINDOW_SYSTEM */
12165
12166 end_of_redisplay:
12167 unbind_to (count, Qnil);
12168 RESUME_POLLING;
12169 }
12170
12171
12172 /* Redisplay, but leave alone any recent echo area message unless
12173 another message has been requested in its place.
12174
12175 This is useful in situations where you need to redisplay but no
12176 user action has occurred, making it inappropriate for the message
12177 area to be cleared. See tracking_off and
12178 wait_reading_process_output for examples of these situations.
12179
12180 FROM_WHERE is an integer saying from where this function was
12181 called. This is useful for debugging. */
12182
12183 void
12184 redisplay_preserve_echo_area (int from_where)
12185 {
12186 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12187
12188 if (!NILP (echo_area_buffer[1]))
12189 {
12190 /* We have a previously displayed message, but no current
12191 message. Redisplay the previous message. */
12192 display_last_displayed_message_p = 1;
12193 redisplay_internal ();
12194 display_last_displayed_message_p = 0;
12195 }
12196 else
12197 redisplay_internal ();
12198
12199 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12200 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12201 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12202 }
12203
12204
12205 /* Function registered with record_unwind_protect in
12206 redisplay_internal. Reset redisplaying_p to the value it had
12207 before redisplay_internal was called, and clear
12208 prevent_freeing_realized_faces_p. It also selects the previously
12209 selected frame, unless it has been deleted (by an X connection
12210 failure during redisplay, for example). */
12211
12212 static Lisp_Object
12213 unwind_redisplay (Lisp_Object val)
12214 {
12215 Lisp_Object old_redisplaying_p, old_frame;
12216
12217 old_redisplaying_p = XCAR (val);
12218 redisplaying_p = XFASTINT (old_redisplaying_p);
12219 old_frame = XCDR (val);
12220 if (! EQ (old_frame, selected_frame)
12221 && FRAME_LIVE_P (XFRAME (old_frame)))
12222 select_frame_for_redisplay (old_frame);
12223 return Qnil;
12224 }
12225
12226
12227 /* Mark the display of window W as accurate or inaccurate. If
12228 ACCURATE_P is non-zero mark display of W as accurate. If
12229 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12230 redisplay_internal is called. */
12231
12232 static void
12233 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12234 {
12235 if (BUFFERP (w->buffer))
12236 {
12237 struct buffer *b = XBUFFER (w->buffer);
12238
12239 w->last_modified
12240 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12241 w->last_overlay_modified
12242 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12243 w->last_had_star
12244 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12245
12246 if (accurate_p)
12247 {
12248 b->clip_changed = 0;
12249 b->prevent_redisplay_optimizations_p = 0;
12250
12251 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12252 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12253 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12254 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12255
12256 w->current_matrix->buffer = b;
12257 w->current_matrix->begv = BUF_BEGV (b);
12258 w->current_matrix->zv = BUF_ZV (b);
12259
12260 w->last_cursor = w->cursor;
12261 w->last_cursor_off_p = w->cursor_off_p;
12262
12263 if (w == XWINDOW (selected_window))
12264 w->last_point = make_number (BUF_PT (b));
12265 else
12266 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12267 }
12268 }
12269
12270 if (accurate_p)
12271 {
12272 w->window_end_valid = w->buffer;
12273 w->update_mode_line = Qnil;
12274 }
12275 }
12276
12277
12278 /* Mark the display of windows in the window tree rooted at WINDOW as
12279 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12280 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12281 be redisplayed the next time redisplay_internal is called. */
12282
12283 void
12284 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12285 {
12286 struct window *w;
12287
12288 for (; !NILP (window); window = w->next)
12289 {
12290 w = XWINDOW (window);
12291 mark_window_display_accurate_1 (w, accurate_p);
12292
12293 if (!NILP (w->vchild))
12294 mark_window_display_accurate (w->vchild, accurate_p);
12295 if (!NILP (w->hchild))
12296 mark_window_display_accurate (w->hchild, accurate_p);
12297 }
12298
12299 if (accurate_p)
12300 {
12301 update_overlay_arrows (1);
12302 }
12303 else
12304 {
12305 /* Force a thorough redisplay the next time by setting
12306 last_arrow_position and last_arrow_string to t, which is
12307 unequal to any useful value of Voverlay_arrow_... */
12308 update_overlay_arrows (-1);
12309 }
12310 }
12311
12312
12313 /* Return value in display table DP (Lisp_Char_Table *) for character
12314 C. Since a display table doesn't have any parent, we don't have to
12315 follow parent. Do not call this function directly but use the
12316 macro DISP_CHAR_VECTOR. */
12317
12318 Lisp_Object
12319 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12320 {
12321 Lisp_Object val;
12322
12323 if (ASCII_CHAR_P (c))
12324 {
12325 val = dp->ascii;
12326 if (SUB_CHAR_TABLE_P (val))
12327 val = XSUB_CHAR_TABLE (val)->contents[c];
12328 }
12329 else
12330 {
12331 Lisp_Object table;
12332
12333 XSETCHAR_TABLE (table, dp);
12334 val = char_table_ref (table, c);
12335 }
12336 if (NILP (val))
12337 val = dp->defalt;
12338 return val;
12339 }
12340
12341
12342 \f
12343 /***********************************************************************
12344 Window Redisplay
12345 ***********************************************************************/
12346
12347 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12348
12349 static void
12350 redisplay_windows (Lisp_Object window)
12351 {
12352 while (!NILP (window))
12353 {
12354 struct window *w = XWINDOW (window);
12355
12356 if (!NILP (w->hchild))
12357 redisplay_windows (w->hchild);
12358 else if (!NILP (w->vchild))
12359 redisplay_windows (w->vchild);
12360 else if (!NILP (w->buffer))
12361 {
12362 displayed_buffer = XBUFFER (w->buffer);
12363 /* Use list_of_error, not Qerror, so that
12364 we catch only errors and don't run the debugger. */
12365 internal_condition_case_1 (redisplay_window_0, window,
12366 list_of_error,
12367 redisplay_window_error);
12368 }
12369
12370 window = w->next;
12371 }
12372 }
12373
12374 static Lisp_Object
12375 redisplay_window_error (Lisp_Object ignore)
12376 {
12377 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12378 return Qnil;
12379 }
12380
12381 static Lisp_Object
12382 redisplay_window_0 (Lisp_Object window)
12383 {
12384 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12385 redisplay_window (window, 0);
12386 return Qnil;
12387 }
12388
12389 static Lisp_Object
12390 redisplay_window_1 (Lisp_Object window)
12391 {
12392 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12393 redisplay_window (window, 1);
12394 return Qnil;
12395 }
12396 \f
12397
12398 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12399 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12400 which positions recorded in ROW differ from current buffer
12401 positions.
12402
12403 Return 0 if cursor is not on this row, 1 otherwise. */
12404
12405 int
12406 set_cursor_from_row (struct window *w, struct glyph_row *row,
12407 struct glyph_matrix *matrix,
12408 EMACS_INT delta, EMACS_INT delta_bytes,
12409 int dy, int dvpos)
12410 {
12411 struct glyph *glyph = row->glyphs[TEXT_AREA];
12412 struct glyph *end = glyph + row->used[TEXT_AREA];
12413 struct glyph *cursor = NULL;
12414 /* The last known character position in row. */
12415 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12416 int x = row->x;
12417 EMACS_INT pt_old = PT - delta;
12418 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12419 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12420 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12421 /* A glyph beyond the edge of TEXT_AREA which we should never
12422 touch. */
12423 struct glyph *glyphs_end = end;
12424 /* Non-zero means we've found a match for cursor position, but that
12425 glyph has the avoid_cursor_p flag set. */
12426 int match_with_avoid_cursor = 0;
12427 /* Non-zero means we've seen at least one glyph that came from a
12428 display string. */
12429 int string_seen = 0;
12430 /* Largest and smalles buffer positions seen so far during scan of
12431 glyph row. */
12432 EMACS_INT bpos_max = pos_before;
12433 EMACS_INT bpos_min = pos_after;
12434 /* Last buffer position covered by an overlay string with an integer
12435 `cursor' property. */
12436 EMACS_INT bpos_covered = 0;
12437
12438 /* Skip over glyphs not having an object at the start and the end of
12439 the row. These are special glyphs like truncation marks on
12440 terminal frames. */
12441 if (row->displays_text_p)
12442 {
12443 if (!row->reversed_p)
12444 {
12445 while (glyph < end
12446 && INTEGERP (glyph->object)
12447 && glyph->charpos < 0)
12448 {
12449 x += glyph->pixel_width;
12450 ++glyph;
12451 }
12452 while (end > glyph
12453 && INTEGERP ((end - 1)->object)
12454 /* CHARPOS is zero for blanks and stretch glyphs
12455 inserted by extend_face_to_end_of_line. */
12456 && (end - 1)->charpos <= 0)
12457 --end;
12458 glyph_before = glyph - 1;
12459 glyph_after = end;
12460 }
12461 else
12462 {
12463 struct glyph *g;
12464
12465 /* If the glyph row is reversed, we need to process it from back
12466 to front, so swap the edge pointers. */
12467 glyphs_end = end = glyph - 1;
12468 glyph += row->used[TEXT_AREA] - 1;
12469
12470 while (glyph > end + 1
12471 && INTEGERP (glyph->object)
12472 && glyph->charpos < 0)
12473 {
12474 --glyph;
12475 x -= glyph->pixel_width;
12476 }
12477 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12478 --glyph;
12479 /* By default, in reversed rows we put the cursor on the
12480 rightmost (first in the reading order) glyph. */
12481 for (g = end + 1; g < glyph; g++)
12482 x += g->pixel_width;
12483 while (end < glyph
12484 && INTEGERP ((end + 1)->object)
12485 && (end + 1)->charpos <= 0)
12486 ++end;
12487 glyph_before = glyph + 1;
12488 glyph_after = end;
12489 }
12490 }
12491 else if (row->reversed_p)
12492 {
12493 /* In R2L rows that don't display text, put the cursor on the
12494 rightmost glyph. Case in point: an empty last line that is
12495 part of an R2L paragraph. */
12496 cursor = end - 1;
12497 /* Avoid placing the cursor on the last glyph of the row, where
12498 on terminal frames we hold the vertical border between
12499 adjacent windows. */
12500 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12501 && !WINDOW_RIGHTMOST_P (w)
12502 && cursor == row->glyphs[LAST_AREA] - 1)
12503 cursor--;
12504 x = -1; /* will be computed below, at label compute_x */
12505 }
12506
12507 /* Step 1: Try to find the glyph whose character position
12508 corresponds to point. If that's not possible, find 2 glyphs
12509 whose character positions are the closest to point, one before
12510 point, the other after it. */
12511 if (!row->reversed_p)
12512 while (/* not marched to end of glyph row */
12513 glyph < end
12514 /* glyph was not inserted by redisplay for internal purposes */
12515 && !INTEGERP (glyph->object))
12516 {
12517 if (BUFFERP (glyph->object))
12518 {
12519 EMACS_INT dpos = glyph->charpos - pt_old;
12520
12521 if (glyph->charpos > bpos_max)
12522 bpos_max = glyph->charpos;
12523 if (glyph->charpos < bpos_min)
12524 bpos_min = glyph->charpos;
12525 if (!glyph->avoid_cursor_p)
12526 {
12527 /* If we hit point, we've found the glyph on which to
12528 display the cursor. */
12529 if (dpos == 0)
12530 {
12531 match_with_avoid_cursor = 0;
12532 break;
12533 }
12534 /* See if we've found a better approximation to
12535 POS_BEFORE or to POS_AFTER. Note that we want the
12536 first (leftmost) glyph of all those that are the
12537 closest from below, and the last (rightmost) of all
12538 those from above. */
12539 if (0 > dpos && dpos > pos_before - pt_old)
12540 {
12541 pos_before = glyph->charpos;
12542 glyph_before = glyph;
12543 }
12544 else if (0 < dpos && dpos <= pos_after - pt_old)
12545 {
12546 pos_after = glyph->charpos;
12547 glyph_after = glyph;
12548 }
12549 }
12550 else if (dpos == 0)
12551 match_with_avoid_cursor = 1;
12552 }
12553 else if (STRINGP (glyph->object))
12554 {
12555 Lisp_Object chprop;
12556 EMACS_INT glyph_pos = glyph->charpos;
12557
12558 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12559 glyph->object);
12560 if (INTEGERP (chprop))
12561 {
12562 bpos_covered = bpos_max + XINT (chprop);
12563 /* If the `cursor' property covers buffer positions up
12564 to and including point, we should display cursor on
12565 this glyph. Note that overlays and text properties
12566 with string values stop bidi reordering, so every
12567 buffer position to the left of the string is always
12568 smaller than any position to the right of the
12569 string. Therefore, if a `cursor' property on one
12570 of the string's characters has an integer value, we
12571 will break out of the loop below _before_ we get to
12572 the position match above. IOW, integer values of
12573 the `cursor' property override the "exact match for
12574 point" strategy of positioning the cursor. */
12575 /* Implementation note: bpos_max == pt_old when, e.g.,
12576 we are in an empty line, where bpos_max is set to
12577 MATRIX_ROW_START_CHARPOS, see above. */
12578 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12579 {
12580 cursor = glyph;
12581 break;
12582 }
12583 }
12584
12585 string_seen = 1;
12586 }
12587 x += glyph->pixel_width;
12588 ++glyph;
12589 }
12590 else if (glyph > end) /* row is reversed */
12591 while (!INTEGERP (glyph->object))
12592 {
12593 if (BUFFERP (glyph->object))
12594 {
12595 EMACS_INT dpos = glyph->charpos - pt_old;
12596
12597 if (glyph->charpos > bpos_max)
12598 bpos_max = glyph->charpos;
12599 if (glyph->charpos < bpos_min)
12600 bpos_min = glyph->charpos;
12601 if (!glyph->avoid_cursor_p)
12602 {
12603 if (dpos == 0)
12604 {
12605 match_with_avoid_cursor = 0;
12606 break;
12607 }
12608 if (0 > dpos && dpos > pos_before - pt_old)
12609 {
12610 pos_before = glyph->charpos;
12611 glyph_before = glyph;
12612 }
12613 else if (0 < dpos && dpos <= pos_after - pt_old)
12614 {
12615 pos_after = glyph->charpos;
12616 glyph_after = glyph;
12617 }
12618 }
12619 else if (dpos == 0)
12620 match_with_avoid_cursor = 1;
12621 }
12622 else if (STRINGP (glyph->object))
12623 {
12624 Lisp_Object chprop;
12625 EMACS_INT glyph_pos = glyph->charpos;
12626
12627 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12628 glyph->object);
12629 if (INTEGERP (chprop))
12630 {
12631 bpos_covered = bpos_max + XINT (chprop);
12632 /* If the `cursor' property covers buffer positions up
12633 to and including point, we should display cursor on
12634 this glyph. */
12635 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12636 {
12637 cursor = glyph;
12638 break;
12639 }
12640 }
12641 string_seen = 1;
12642 }
12643 --glyph;
12644 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12645 {
12646 x--; /* can't use any pixel_width */
12647 break;
12648 }
12649 x -= glyph->pixel_width;
12650 }
12651
12652 /* Step 2: If we didn't find an exact match for point, we need to
12653 look for a proper place to put the cursor among glyphs between
12654 GLYPH_BEFORE and GLYPH_AFTER. */
12655 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12656 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12657 && bpos_covered < pt_old)
12658 {
12659 /* An empty line has a single glyph whose OBJECT is zero and
12660 whose CHARPOS is the position of a newline on that line.
12661 Note that on a TTY, there are more glyphs after that, which
12662 were produced by extend_face_to_end_of_line, but their
12663 CHARPOS is zero or negative. */
12664 int empty_line_p =
12665 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12666 && INTEGERP (glyph->object) && glyph->charpos > 0;
12667
12668 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12669 {
12670 EMACS_INT ellipsis_pos;
12671
12672 /* Scan back over the ellipsis glyphs. */
12673 if (!row->reversed_p)
12674 {
12675 ellipsis_pos = (glyph - 1)->charpos;
12676 while (glyph > row->glyphs[TEXT_AREA]
12677 && (glyph - 1)->charpos == ellipsis_pos)
12678 glyph--, x -= glyph->pixel_width;
12679 /* That loop always goes one position too far, including
12680 the glyph before the ellipsis. So scan forward over
12681 that one. */
12682 x += glyph->pixel_width;
12683 glyph++;
12684 }
12685 else /* row is reversed */
12686 {
12687 ellipsis_pos = (glyph + 1)->charpos;
12688 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12689 && (glyph + 1)->charpos == ellipsis_pos)
12690 glyph++, x += glyph->pixel_width;
12691 x -= glyph->pixel_width;
12692 glyph--;
12693 }
12694 }
12695 else if (match_with_avoid_cursor
12696 /* A truncated row may not include PT among its
12697 character positions. Setting the cursor inside the
12698 scroll margin will trigger recalculation of hscroll
12699 in hscroll_window_tree. */
12700 || (row->truncated_on_left_p && pt_old < bpos_min)
12701 || (row->truncated_on_right_p && pt_old > bpos_max)
12702 /* Zero-width characters produce no glyphs. */
12703 || (!string_seen
12704 && !empty_line_p
12705 && (row->reversed_p
12706 ? glyph_after > glyphs_end
12707 : glyph_after < glyphs_end)))
12708 {
12709 cursor = glyph_after;
12710 x = -1;
12711 }
12712 else if (string_seen)
12713 {
12714 int incr = row->reversed_p ? -1 : +1;
12715
12716 /* Need to find the glyph that came out of a string which is
12717 present at point. That glyph is somewhere between
12718 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12719 positioned between POS_BEFORE and POS_AFTER in the
12720 buffer. */
12721 struct glyph *stop = glyph_after;
12722 EMACS_INT pos = pos_before;
12723
12724 x = -1;
12725 for (glyph = glyph_before + incr;
12726 row->reversed_p ? glyph > stop : glyph < stop; )
12727 {
12728
12729 /* Any glyphs that come from the buffer are here because
12730 of bidi reordering. Skip them, and only pay
12731 attention to glyphs that came from some string. */
12732 if (STRINGP (glyph->object))
12733 {
12734 Lisp_Object str;
12735 EMACS_INT tem;
12736
12737 str = glyph->object;
12738 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12739 if (tem == 0 /* from overlay */
12740 || pos <= tem)
12741 {
12742 /* If the string from which this glyph came is
12743 found in the buffer at point, then we've
12744 found the glyph we've been looking for. If
12745 it comes from an overlay (tem == 0), and it
12746 has the `cursor' property on one of its
12747 glyphs, record that glyph as a candidate for
12748 displaying the cursor. (As in the
12749 unidirectional version, we will display the
12750 cursor on the last candidate we find.) */
12751 if (tem == 0 || tem == pt_old)
12752 {
12753 /* The glyphs from this string could have
12754 been reordered. Find the one with the
12755 smallest string position. Or there could
12756 be a character in the string with the
12757 `cursor' property, which means display
12758 cursor on that character's glyph. */
12759 EMACS_INT strpos = glyph->charpos;
12760
12761 if (tem)
12762 cursor = glyph;
12763 for ( ;
12764 (row->reversed_p ? glyph > stop : glyph < stop)
12765 && EQ (glyph->object, str);
12766 glyph += incr)
12767 {
12768 Lisp_Object cprop;
12769 EMACS_INT gpos = glyph->charpos;
12770
12771 cprop = Fget_char_property (make_number (gpos),
12772 Qcursor,
12773 glyph->object);
12774 if (!NILP (cprop))
12775 {
12776 cursor = glyph;
12777 break;
12778 }
12779 if (tem && glyph->charpos < strpos)
12780 {
12781 strpos = glyph->charpos;
12782 cursor = glyph;
12783 }
12784 }
12785
12786 if (tem == pt_old)
12787 goto compute_x;
12788 }
12789 if (tem)
12790 pos = tem + 1; /* don't find previous instances */
12791 }
12792 /* This string is not what we want; skip all of the
12793 glyphs that came from it. */
12794 while ((row->reversed_p ? glyph > stop : glyph < stop)
12795 && EQ (glyph->object, str))
12796 glyph += incr;
12797 }
12798 else
12799 glyph += incr;
12800 }
12801
12802 /* If we reached the end of the line, and END was from a string,
12803 the cursor is not on this line. */
12804 if (cursor == NULL
12805 && (row->reversed_p ? glyph <= end : glyph >= end)
12806 && STRINGP (end->object)
12807 && row->continued_p)
12808 return 0;
12809 }
12810 }
12811
12812 compute_x:
12813 if (cursor != NULL)
12814 glyph = cursor;
12815 if (x < 0)
12816 {
12817 struct glyph *g;
12818
12819 /* Need to compute x that corresponds to GLYPH. */
12820 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12821 {
12822 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12823 abort ();
12824 x += g->pixel_width;
12825 }
12826 }
12827
12828 /* ROW could be part of a continued line, which, under bidi
12829 reordering, might have other rows whose start and end charpos
12830 occlude point. Only set w->cursor if we found a better
12831 approximation to the cursor position than we have from previously
12832 examined candidate rows belonging to the same continued line. */
12833 if (/* we already have a candidate row */
12834 w->cursor.vpos >= 0
12835 /* that candidate is not the row we are processing */
12836 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12837 /* the row we are processing is part of a continued line */
12838 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12839 /* Make sure cursor.vpos specifies a row whose start and end
12840 charpos occlude point. This is because some callers of this
12841 function leave cursor.vpos at the row where the cursor was
12842 displayed during the last redisplay cycle. */
12843 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12844 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12845 {
12846 struct glyph *g1 =
12847 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12848
12849 /* Don't consider glyphs that are outside TEXT_AREA. */
12850 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12851 return 0;
12852 /* Keep the candidate whose buffer position is the closest to
12853 point. */
12854 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12855 w->cursor.hpos >= 0
12856 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12857 && BUFFERP (g1->object)
12858 && (g1->charpos == pt_old /* an exact match always wins */
12859 || (BUFFERP (glyph->object)
12860 && eabs (g1->charpos - pt_old)
12861 < eabs (glyph->charpos - pt_old))))
12862 return 0;
12863 /* If this candidate gives an exact match, use that. */
12864 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12865 /* Otherwise, keep the candidate that comes from a row
12866 spanning less buffer positions. This may win when one or
12867 both candidate positions are on glyphs that came from
12868 display strings, for which we cannot compare buffer
12869 positions. */
12870 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12871 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12872 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12873 return 0;
12874 }
12875 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12876 w->cursor.x = x;
12877 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12878 w->cursor.y = row->y + dy;
12879
12880 if (w == XWINDOW (selected_window))
12881 {
12882 if (!row->continued_p
12883 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12884 && row->x == 0)
12885 {
12886 this_line_buffer = XBUFFER (w->buffer);
12887
12888 CHARPOS (this_line_start_pos)
12889 = MATRIX_ROW_START_CHARPOS (row) + delta;
12890 BYTEPOS (this_line_start_pos)
12891 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12892
12893 CHARPOS (this_line_end_pos)
12894 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12895 BYTEPOS (this_line_end_pos)
12896 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12897
12898 this_line_y = w->cursor.y;
12899 this_line_pixel_height = row->height;
12900 this_line_vpos = w->cursor.vpos;
12901 this_line_start_x = row->x;
12902 }
12903 else
12904 CHARPOS (this_line_start_pos) = 0;
12905 }
12906
12907 return 1;
12908 }
12909
12910
12911 /* Run window scroll functions, if any, for WINDOW with new window
12912 start STARTP. Sets the window start of WINDOW to that position.
12913
12914 We assume that the window's buffer is really current. */
12915
12916 static INLINE struct text_pos
12917 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12918 {
12919 struct window *w = XWINDOW (window);
12920 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12921
12922 if (current_buffer != XBUFFER (w->buffer))
12923 abort ();
12924
12925 if (!NILP (Vwindow_scroll_functions))
12926 {
12927 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12928 make_number (CHARPOS (startp)));
12929 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12930 /* In case the hook functions switch buffers. */
12931 if (current_buffer != XBUFFER (w->buffer))
12932 set_buffer_internal_1 (XBUFFER (w->buffer));
12933 }
12934
12935 return startp;
12936 }
12937
12938
12939 /* Make sure the line containing the cursor is fully visible.
12940 A value of 1 means there is nothing to be done.
12941 (Either the line is fully visible, or it cannot be made so,
12942 or we cannot tell.)
12943
12944 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12945 is higher than window.
12946
12947 A value of 0 means the caller should do scrolling
12948 as if point had gone off the screen. */
12949
12950 static int
12951 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12952 {
12953 struct glyph_matrix *matrix;
12954 struct glyph_row *row;
12955 int window_height;
12956
12957 if (!make_cursor_line_fully_visible_p)
12958 return 1;
12959
12960 /* It's not always possible to find the cursor, e.g, when a window
12961 is full of overlay strings. Don't do anything in that case. */
12962 if (w->cursor.vpos < 0)
12963 return 1;
12964
12965 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12966 row = MATRIX_ROW (matrix, w->cursor.vpos);
12967
12968 /* If the cursor row is not partially visible, there's nothing to do. */
12969 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12970 return 1;
12971
12972 /* If the row the cursor is in is taller than the window's height,
12973 it's not clear what to do, so do nothing. */
12974 window_height = window_box_height (w);
12975 if (row->height >= window_height)
12976 {
12977 if (!force_p || MINI_WINDOW_P (w)
12978 || w->vscroll || w->cursor.vpos == 0)
12979 return 1;
12980 }
12981 return 0;
12982 }
12983
12984
12985 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12986 non-zero means only WINDOW is redisplayed in redisplay_internal.
12987 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12988 in redisplay_window to bring a partially visible line into view in
12989 the case that only the cursor has moved.
12990
12991 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12992 last screen line's vertical height extends past the end of the screen.
12993
12994 Value is
12995
12996 1 if scrolling succeeded
12997
12998 0 if scrolling didn't find point.
12999
13000 -1 if new fonts have been loaded so that we must interrupt
13001 redisplay, adjust glyph matrices, and try again. */
13002
13003 enum
13004 {
13005 SCROLLING_SUCCESS,
13006 SCROLLING_FAILED,
13007 SCROLLING_NEED_LARGER_MATRICES
13008 };
13009
13010 /* If scroll-conservatively is more than this, never recenter.
13011
13012 If you change this, don't forget to update the doc string of
13013 `scroll-conservatively' and the Emacs manual. */
13014 #define SCROLL_LIMIT 100
13015
13016 static int
13017 try_scrolling (Lisp_Object window, int just_this_one_p,
13018 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13019 int temp_scroll_step, int last_line_misfit)
13020 {
13021 struct window *w = XWINDOW (window);
13022 struct frame *f = XFRAME (w->frame);
13023 struct text_pos pos, startp;
13024 struct it it;
13025 int this_scroll_margin, scroll_max, rc, height;
13026 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13027 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13028 Lisp_Object aggressive;
13029 /* We will never try scrolling more than this number of lines. */
13030 int scroll_limit = SCROLL_LIMIT;
13031
13032 #if GLYPH_DEBUG
13033 debug_method_add (w, "try_scrolling");
13034 #endif
13035
13036 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13037
13038 /* Compute scroll margin height in pixels. We scroll when point is
13039 within this distance from the top or bottom of the window. */
13040 if (scroll_margin > 0)
13041 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13042 * FRAME_LINE_HEIGHT (f);
13043 else
13044 this_scroll_margin = 0;
13045
13046 /* Force arg_scroll_conservatively to have a reasonable value, to
13047 avoid scrolling too far away with slow move_it_* functions. Note
13048 that the user can supply scroll-conservatively equal to
13049 `most-positive-fixnum', which can be larger than INT_MAX. */
13050 if (arg_scroll_conservatively > scroll_limit)
13051 {
13052 arg_scroll_conservatively = scroll_limit + 1;
13053 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13054 }
13055 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13056 /* Compute how much we should try to scroll maximally to bring
13057 point into view. */
13058 scroll_max = (max (scroll_step,
13059 max (arg_scroll_conservatively, temp_scroll_step))
13060 * FRAME_LINE_HEIGHT (f));
13061 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13062 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13063 /* We're trying to scroll because of aggressive scrolling but no
13064 scroll_step is set. Choose an arbitrary one. */
13065 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13066 else
13067 scroll_max = 0;
13068
13069 too_near_end:
13070
13071 /* Decide whether to scroll down. */
13072 if (PT > CHARPOS (startp))
13073 {
13074 int scroll_margin_y;
13075
13076 /* Compute the pixel ypos of the scroll margin, then move it to
13077 either that ypos or PT, whichever comes first. */
13078 start_display (&it, w, startp);
13079 scroll_margin_y = it.last_visible_y - this_scroll_margin
13080 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13081 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13082 (MOVE_TO_POS | MOVE_TO_Y));
13083
13084 if (PT > CHARPOS (it.current.pos))
13085 {
13086 int y0 = line_bottom_y (&it);
13087 /* Compute how many pixels below window bottom to stop searching
13088 for PT. This avoids costly search for PT that is far away if
13089 the user limited scrolling by a small number of lines, but
13090 always finds PT if scroll_conservatively is set to a large
13091 number, such as most-positive-fixnum. */
13092 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13093 int y_to_move = it.last_visible_y + slack;
13094
13095 /* Compute the distance from the scroll margin to PT or to
13096 the scroll limit, whichever comes first. This should
13097 include the height of the cursor line, to make that line
13098 fully visible. */
13099 move_it_to (&it, PT, -1, y_to_move,
13100 -1, MOVE_TO_POS | MOVE_TO_Y);
13101 dy = line_bottom_y (&it) - y0;
13102
13103 if (dy > scroll_max)
13104 return SCROLLING_FAILED;
13105
13106 scroll_down_p = 1;
13107 }
13108 }
13109
13110 if (scroll_down_p)
13111 {
13112 /* Point is in or below the bottom scroll margin, so move the
13113 window start down. If scrolling conservatively, move it just
13114 enough down to make point visible. If scroll_step is set,
13115 move it down by scroll_step. */
13116 if (arg_scroll_conservatively)
13117 amount_to_scroll
13118 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13119 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13120 else if (scroll_step || temp_scroll_step)
13121 amount_to_scroll = scroll_max;
13122 else
13123 {
13124 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13125 height = WINDOW_BOX_TEXT_HEIGHT (w);
13126 if (NUMBERP (aggressive))
13127 {
13128 double float_amount = XFLOATINT (aggressive) * height;
13129 amount_to_scroll = float_amount;
13130 if (amount_to_scroll == 0 && float_amount > 0)
13131 amount_to_scroll = 1;
13132 /* Don't let point enter the scroll margin near top of
13133 the window. */
13134 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13135 amount_to_scroll = height - 2*this_scroll_margin + dy;
13136 }
13137 }
13138
13139 if (amount_to_scroll <= 0)
13140 return SCROLLING_FAILED;
13141
13142 start_display (&it, w, startp);
13143 if (arg_scroll_conservatively <= scroll_limit)
13144 move_it_vertically (&it, amount_to_scroll);
13145 else
13146 {
13147 /* Extra precision for users who set scroll-conservatively
13148 to a large number: make sure the amount we scroll
13149 the window start is never less than amount_to_scroll,
13150 which was computed as distance from window bottom to
13151 point. This matters when lines at window top and lines
13152 below window bottom have different height. */
13153 struct it it1 = it;
13154 /* We use a temporary it1 because line_bottom_y can modify
13155 its argument, if it moves one line down; see there. */
13156 int start_y = line_bottom_y (&it1);
13157
13158 do {
13159 move_it_by_lines (&it, 1);
13160 it1 = it;
13161 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13162 }
13163
13164 /* If STARTP is unchanged, move it down another screen line. */
13165 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13166 move_it_by_lines (&it, 1);
13167 startp = it.current.pos;
13168 }
13169 else
13170 {
13171 struct text_pos scroll_margin_pos = startp;
13172
13173 /* See if point is inside the scroll margin at the top of the
13174 window. */
13175 if (this_scroll_margin)
13176 {
13177 start_display (&it, w, startp);
13178 move_it_vertically (&it, this_scroll_margin);
13179 scroll_margin_pos = it.current.pos;
13180 }
13181
13182 if (PT < CHARPOS (scroll_margin_pos))
13183 {
13184 /* Point is in the scroll margin at the top of the window or
13185 above what is displayed in the window. */
13186 int y0, y_to_move;
13187
13188 /* Compute the vertical distance from PT to the scroll
13189 margin position. Move as far as scroll_max allows, or
13190 one screenful, or 10 screen lines, whichever is largest.
13191 Give up if distance is greater than scroll_max. */
13192 SET_TEXT_POS (pos, PT, PT_BYTE);
13193 start_display (&it, w, pos);
13194 y0 = it.current_y;
13195 y_to_move = max (it.last_visible_y,
13196 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13197 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13198 y_to_move, -1,
13199 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13200 dy = it.current_y - y0;
13201 if (dy > scroll_max)
13202 return SCROLLING_FAILED;
13203
13204 /* Compute new window start. */
13205 start_display (&it, w, startp);
13206
13207 if (arg_scroll_conservatively)
13208 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13209 max (scroll_step, temp_scroll_step));
13210 else if (scroll_step || temp_scroll_step)
13211 amount_to_scroll = scroll_max;
13212 else
13213 {
13214 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13215 height = WINDOW_BOX_TEXT_HEIGHT (w);
13216 if (NUMBERP (aggressive))
13217 {
13218 double float_amount = XFLOATINT (aggressive) * height;
13219 amount_to_scroll = float_amount;
13220 if (amount_to_scroll == 0 && float_amount > 0)
13221 amount_to_scroll = 1;
13222 amount_to_scroll -=
13223 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13224 /* Don't let point enter the scroll margin near
13225 bottom of the window. */
13226 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13227 amount_to_scroll = height - 2*this_scroll_margin + dy;
13228 }
13229 }
13230
13231 if (amount_to_scroll <= 0)
13232 return SCROLLING_FAILED;
13233
13234 move_it_vertically_backward (&it, amount_to_scroll);
13235 startp = it.current.pos;
13236 }
13237 }
13238
13239 /* Run window scroll functions. */
13240 startp = run_window_scroll_functions (window, startp);
13241
13242 /* Display the window. Give up if new fonts are loaded, or if point
13243 doesn't appear. */
13244 if (!try_window (window, startp, 0))
13245 rc = SCROLLING_NEED_LARGER_MATRICES;
13246 else if (w->cursor.vpos < 0)
13247 {
13248 clear_glyph_matrix (w->desired_matrix);
13249 rc = SCROLLING_FAILED;
13250 }
13251 else
13252 {
13253 /* Maybe forget recorded base line for line number display. */
13254 if (!just_this_one_p
13255 || current_buffer->clip_changed
13256 || BEG_UNCHANGED < CHARPOS (startp))
13257 w->base_line_number = Qnil;
13258
13259 /* If cursor ends up on a partially visible line,
13260 treat that as being off the bottom of the screen. */
13261 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13262 /* It's possible that the cursor is on the first line of the
13263 buffer, which is partially obscured due to a vscroll
13264 (Bug#7537). In that case, avoid looping forever . */
13265 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13266 {
13267 clear_glyph_matrix (w->desired_matrix);
13268 ++extra_scroll_margin_lines;
13269 goto too_near_end;
13270 }
13271 rc = SCROLLING_SUCCESS;
13272 }
13273
13274 return rc;
13275 }
13276
13277
13278 /* Compute a suitable window start for window W if display of W starts
13279 on a continuation line. Value is non-zero if a new window start
13280 was computed.
13281
13282 The new window start will be computed, based on W's width, starting
13283 from the start of the continued line. It is the start of the
13284 screen line with the minimum distance from the old start W->start. */
13285
13286 static int
13287 compute_window_start_on_continuation_line (struct window *w)
13288 {
13289 struct text_pos pos, start_pos;
13290 int window_start_changed_p = 0;
13291
13292 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13293
13294 /* If window start is on a continuation line... Window start may be
13295 < BEGV in case there's invisible text at the start of the
13296 buffer (M-x rmail, for example). */
13297 if (CHARPOS (start_pos) > BEGV
13298 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13299 {
13300 struct it it;
13301 struct glyph_row *row;
13302
13303 /* Handle the case that the window start is out of range. */
13304 if (CHARPOS (start_pos) < BEGV)
13305 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13306 else if (CHARPOS (start_pos) > ZV)
13307 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13308
13309 /* Find the start of the continued line. This should be fast
13310 because scan_buffer is fast (newline cache). */
13311 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13312 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13313 row, DEFAULT_FACE_ID);
13314 reseat_at_previous_visible_line_start (&it);
13315
13316 /* If the line start is "too far" away from the window start,
13317 say it takes too much time to compute a new window start. */
13318 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13319 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13320 {
13321 int min_distance, distance;
13322
13323 /* Move forward by display lines to find the new window
13324 start. If window width was enlarged, the new start can
13325 be expected to be > the old start. If window width was
13326 decreased, the new window start will be < the old start.
13327 So, we're looking for the display line start with the
13328 minimum distance from the old window start. */
13329 pos = it.current.pos;
13330 min_distance = INFINITY;
13331 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13332 distance < min_distance)
13333 {
13334 min_distance = distance;
13335 pos = it.current.pos;
13336 move_it_by_lines (&it, 1);
13337 }
13338
13339 /* Set the window start there. */
13340 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13341 window_start_changed_p = 1;
13342 }
13343 }
13344
13345 return window_start_changed_p;
13346 }
13347
13348
13349 /* Try cursor movement in case text has not changed in window WINDOW,
13350 with window start STARTP. Value is
13351
13352 CURSOR_MOVEMENT_SUCCESS if successful
13353
13354 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13355
13356 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13357 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13358 we want to scroll as if scroll-step were set to 1. See the code.
13359
13360 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13361 which case we have to abort this redisplay, and adjust matrices
13362 first. */
13363
13364 enum
13365 {
13366 CURSOR_MOVEMENT_SUCCESS,
13367 CURSOR_MOVEMENT_CANNOT_BE_USED,
13368 CURSOR_MOVEMENT_MUST_SCROLL,
13369 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13370 };
13371
13372 static int
13373 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13374 {
13375 struct window *w = XWINDOW (window);
13376 struct frame *f = XFRAME (w->frame);
13377 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13378
13379 #if GLYPH_DEBUG
13380 if (inhibit_try_cursor_movement)
13381 return rc;
13382 #endif
13383
13384 /* Handle case where text has not changed, only point, and it has
13385 not moved off the frame. */
13386 if (/* Point may be in this window. */
13387 PT >= CHARPOS (startp)
13388 /* Selective display hasn't changed. */
13389 && !current_buffer->clip_changed
13390 /* Function force-mode-line-update is used to force a thorough
13391 redisplay. It sets either windows_or_buffers_changed or
13392 update_mode_lines. So don't take a shortcut here for these
13393 cases. */
13394 && !update_mode_lines
13395 && !windows_or_buffers_changed
13396 && !cursor_type_changed
13397 /* Can't use this case if highlighting a region. When a
13398 region exists, cursor movement has to do more than just
13399 set the cursor. */
13400 && !(!NILP (Vtransient_mark_mode)
13401 && !NILP (BVAR (current_buffer, mark_active)))
13402 && NILP (w->region_showing)
13403 && NILP (Vshow_trailing_whitespace)
13404 /* Right after splitting windows, last_point may be nil. */
13405 && INTEGERP (w->last_point)
13406 /* This code is not used for mini-buffer for the sake of the case
13407 of redisplaying to replace an echo area message; since in
13408 that case the mini-buffer contents per se are usually
13409 unchanged. This code is of no real use in the mini-buffer
13410 since the handling of this_line_start_pos, etc., in redisplay
13411 handles the same cases. */
13412 && !EQ (window, minibuf_window)
13413 /* When splitting windows or for new windows, it happens that
13414 redisplay is called with a nil window_end_vpos or one being
13415 larger than the window. This should really be fixed in
13416 window.c. I don't have this on my list, now, so we do
13417 approximately the same as the old redisplay code. --gerd. */
13418 && INTEGERP (w->window_end_vpos)
13419 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13420 && (FRAME_WINDOW_P (f)
13421 || !overlay_arrow_in_current_buffer_p ()))
13422 {
13423 int this_scroll_margin, top_scroll_margin;
13424 struct glyph_row *row = NULL;
13425
13426 #if GLYPH_DEBUG
13427 debug_method_add (w, "cursor movement");
13428 #endif
13429
13430 /* Scroll if point within this distance from the top or bottom
13431 of the window. This is a pixel value. */
13432 if (scroll_margin > 0)
13433 {
13434 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13435 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13436 }
13437 else
13438 this_scroll_margin = 0;
13439
13440 top_scroll_margin = this_scroll_margin;
13441 if (WINDOW_WANTS_HEADER_LINE_P (w))
13442 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13443
13444 /* Start with the row the cursor was displayed during the last
13445 not paused redisplay. Give up if that row is not valid. */
13446 if (w->last_cursor.vpos < 0
13447 || w->last_cursor.vpos >= w->current_matrix->nrows)
13448 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13449 else
13450 {
13451 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13452 if (row->mode_line_p)
13453 ++row;
13454 if (!row->enabled_p)
13455 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13456 }
13457
13458 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13459 {
13460 int scroll_p = 0, must_scroll = 0;
13461 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13462
13463 if (PT > XFASTINT (w->last_point))
13464 {
13465 /* Point has moved forward. */
13466 while (MATRIX_ROW_END_CHARPOS (row) < PT
13467 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13468 {
13469 xassert (row->enabled_p);
13470 ++row;
13471 }
13472
13473 /* If the end position of a row equals the start
13474 position of the next row, and PT is at that position,
13475 we would rather display cursor in the next line. */
13476 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13477 && MATRIX_ROW_END_CHARPOS (row) == PT
13478 && row < w->current_matrix->rows
13479 + w->current_matrix->nrows - 1
13480 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13481 && !cursor_row_p (row))
13482 ++row;
13483
13484 /* If within the scroll margin, scroll. Note that
13485 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13486 the next line would be drawn, and that
13487 this_scroll_margin can be zero. */
13488 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13489 || PT > MATRIX_ROW_END_CHARPOS (row)
13490 /* Line is completely visible last line in window
13491 and PT is to be set in the next line. */
13492 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13493 && PT == MATRIX_ROW_END_CHARPOS (row)
13494 && !row->ends_at_zv_p
13495 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13496 scroll_p = 1;
13497 }
13498 else if (PT < XFASTINT (w->last_point))
13499 {
13500 /* Cursor has to be moved backward. Note that PT >=
13501 CHARPOS (startp) because of the outer if-statement. */
13502 while (!row->mode_line_p
13503 && (MATRIX_ROW_START_CHARPOS (row) > PT
13504 || (MATRIX_ROW_START_CHARPOS (row) == PT
13505 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13506 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13507 row > w->current_matrix->rows
13508 && (row-1)->ends_in_newline_from_string_p))))
13509 && (row->y > top_scroll_margin
13510 || CHARPOS (startp) == BEGV))
13511 {
13512 xassert (row->enabled_p);
13513 --row;
13514 }
13515
13516 /* Consider the following case: Window starts at BEGV,
13517 there is invisible, intangible text at BEGV, so that
13518 display starts at some point START > BEGV. It can
13519 happen that we are called with PT somewhere between
13520 BEGV and START. Try to handle that case. */
13521 if (row < w->current_matrix->rows
13522 || row->mode_line_p)
13523 {
13524 row = w->current_matrix->rows;
13525 if (row->mode_line_p)
13526 ++row;
13527 }
13528
13529 /* Due to newlines in overlay strings, we may have to
13530 skip forward over overlay strings. */
13531 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13532 && MATRIX_ROW_END_CHARPOS (row) == PT
13533 && !cursor_row_p (row))
13534 ++row;
13535
13536 /* If within the scroll margin, scroll. */
13537 if (row->y < top_scroll_margin
13538 && CHARPOS (startp) != BEGV)
13539 scroll_p = 1;
13540 }
13541 else
13542 {
13543 /* Cursor did not move. So don't scroll even if cursor line
13544 is partially visible, as it was so before. */
13545 rc = CURSOR_MOVEMENT_SUCCESS;
13546 }
13547
13548 if (PT < MATRIX_ROW_START_CHARPOS (row)
13549 || PT > MATRIX_ROW_END_CHARPOS (row))
13550 {
13551 /* if PT is not in the glyph row, give up. */
13552 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13553 must_scroll = 1;
13554 }
13555 else if (rc != CURSOR_MOVEMENT_SUCCESS
13556 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13557 {
13558 /* If rows are bidi-reordered and point moved, back up
13559 until we find a row that does not belong to a
13560 continuation line. This is because we must consider
13561 all rows of a continued line as candidates for the
13562 new cursor positioning, since row start and end
13563 positions change non-linearly with vertical position
13564 in such rows. */
13565 /* FIXME: Revisit this when glyph ``spilling'' in
13566 continuation lines' rows is implemented for
13567 bidi-reordered rows. */
13568 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13569 {
13570 xassert (row->enabled_p);
13571 --row;
13572 /* If we hit the beginning of the displayed portion
13573 without finding the first row of a continued
13574 line, give up. */
13575 if (row <= w->current_matrix->rows)
13576 {
13577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13578 break;
13579 }
13580
13581 }
13582 }
13583 if (must_scroll)
13584 ;
13585 else if (rc != CURSOR_MOVEMENT_SUCCESS
13586 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13587 && make_cursor_line_fully_visible_p)
13588 {
13589 if (PT == MATRIX_ROW_END_CHARPOS (row)
13590 && !row->ends_at_zv_p
13591 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13593 else if (row->height > window_box_height (w))
13594 {
13595 /* If we end up in a partially visible line, let's
13596 make it fully visible, except when it's taller
13597 than the window, in which case we can't do much
13598 about it. */
13599 *scroll_step = 1;
13600 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13601 }
13602 else
13603 {
13604 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13605 if (!cursor_row_fully_visible_p (w, 0, 1))
13606 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13607 else
13608 rc = CURSOR_MOVEMENT_SUCCESS;
13609 }
13610 }
13611 else if (scroll_p)
13612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13613 else if (rc != CURSOR_MOVEMENT_SUCCESS
13614 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13615 {
13616 /* With bidi-reordered rows, there could be more than
13617 one candidate row whose start and end positions
13618 occlude point. We need to let set_cursor_from_row
13619 find the best candidate. */
13620 /* FIXME: Revisit this when glyph ``spilling'' in
13621 continuation lines' rows is implemented for
13622 bidi-reordered rows. */
13623 int rv = 0;
13624
13625 do
13626 {
13627 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13628 && PT <= MATRIX_ROW_END_CHARPOS (row)
13629 && cursor_row_p (row))
13630 rv |= set_cursor_from_row (w, row, w->current_matrix,
13631 0, 0, 0, 0);
13632 /* As soon as we've found the first suitable row
13633 whose ends_at_zv_p flag is set, we are done. */
13634 if (rv
13635 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13636 {
13637 rc = CURSOR_MOVEMENT_SUCCESS;
13638 break;
13639 }
13640 ++row;
13641 }
13642 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13643 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13644 || (MATRIX_ROW_START_CHARPOS (row) == PT
13645 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13646 /* If we didn't find any candidate rows, or exited the
13647 loop before all the candidates were examined, signal
13648 to the caller that this method failed. */
13649 if (rc != CURSOR_MOVEMENT_SUCCESS
13650 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13651 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13652 else if (rv)
13653 rc = CURSOR_MOVEMENT_SUCCESS;
13654 }
13655 else
13656 {
13657 do
13658 {
13659 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13660 {
13661 rc = CURSOR_MOVEMENT_SUCCESS;
13662 break;
13663 }
13664 ++row;
13665 }
13666 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13667 && MATRIX_ROW_START_CHARPOS (row) == PT
13668 && cursor_row_p (row));
13669 }
13670 }
13671 }
13672
13673 return rc;
13674 }
13675
13676 void
13677 set_vertical_scroll_bar (struct window *w)
13678 {
13679 EMACS_INT start, end, whole;
13680
13681 /* Calculate the start and end positions for the current window.
13682 At some point, it would be nice to choose between scrollbars
13683 which reflect the whole buffer size, with special markers
13684 indicating narrowing, and scrollbars which reflect only the
13685 visible region.
13686
13687 Note that mini-buffers sometimes aren't displaying any text. */
13688 if (!MINI_WINDOW_P (w)
13689 || (w == XWINDOW (minibuf_window)
13690 && NILP (echo_area_buffer[0])))
13691 {
13692 struct buffer *buf = XBUFFER (w->buffer);
13693 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13694 start = marker_position (w->start) - BUF_BEGV (buf);
13695 /* I don't think this is guaranteed to be right. For the
13696 moment, we'll pretend it is. */
13697 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13698
13699 if (end < start)
13700 end = start;
13701 if (whole < (end - start))
13702 whole = end - start;
13703 }
13704 else
13705 start = end = whole = 0;
13706
13707 /* Indicate what this scroll bar ought to be displaying now. */
13708 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13709 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13710 (w, end - start, whole, start);
13711 }
13712
13713
13714 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13715 selected_window is redisplayed.
13716
13717 We can return without actually redisplaying the window if
13718 fonts_changed_p is nonzero. In that case, redisplay_internal will
13719 retry. */
13720
13721 static void
13722 redisplay_window (Lisp_Object window, int just_this_one_p)
13723 {
13724 struct window *w = XWINDOW (window);
13725 struct frame *f = XFRAME (w->frame);
13726 struct buffer *buffer = XBUFFER (w->buffer);
13727 struct buffer *old = current_buffer;
13728 struct text_pos lpoint, opoint, startp;
13729 int update_mode_line;
13730 int tem;
13731 struct it it;
13732 /* Record it now because it's overwritten. */
13733 int current_matrix_up_to_date_p = 0;
13734 int used_current_matrix_p = 0;
13735 /* This is less strict than current_matrix_up_to_date_p.
13736 It indictes that the buffer contents and narrowing are unchanged. */
13737 int buffer_unchanged_p = 0;
13738 int temp_scroll_step = 0;
13739 int count = SPECPDL_INDEX ();
13740 int rc;
13741 int centering_position = -1;
13742 int last_line_misfit = 0;
13743 EMACS_INT beg_unchanged, end_unchanged;
13744
13745 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13746 opoint = lpoint;
13747
13748 /* W must be a leaf window here. */
13749 xassert (!NILP (w->buffer));
13750 #if GLYPH_DEBUG
13751 *w->desired_matrix->method = 0;
13752 #endif
13753
13754 restart:
13755 reconsider_clip_changes (w, buffer);
13756
13757 /* Has the mode line to be updated? */
13758 update_mode_line = (!NILP (w->update_mode_line)
13759 || update_mode_lines
13760 || buffer->clip_changed
13761 || buffer->prevent_redisplay_optimizations_p);
13762
13763 if (MINI_WINDOW_P (w))
13764 {
13765 if (w == XWINDOW (echo_area_window)
13766 && !NILP (echo_area_buffer[0]))
13767 {
13768 if (update_mode_line)
13769 /* We may have to update a tty frame's menu bar or a
13770 tool-bar. Example `M-x C-h C-h C-g'. */
13771 goto finish_menu_bars;
13772 else
13773 /* We've already displayed the echo area glyphs in this window. */
13774 goto finish_scroll_bars;
13775 }
13776 else if ((w != XWINDOW (minibuf_window)
13777 || minibuf_level == 0)
13778 /* When buffer is nonempty, redisplay window normally. */
13779 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13780 /* Quail displays non-mini buffers in minibuffer window.
13781 In that case, redisplay the window normally. */
13782 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13783 {
13784 /* W is a mini-buffer window, but it's not active, so clear
13785 it. */
13786 int yb = window_text_bottom_y (w);
13787 struct glyph_row *row;
13788 int y;
13789
13790 for (y = 0, row = w->desired_matrix->rows;
13791 y < yb;
13792 y += row->height, ++row)
13793 blank_row (w, row, y);
13794 goto finish_scroll_bars;
13795 }
13796
13797 clear_glyph_matrix (w->desired_matrix);
13798 }
13799
13800 /* Otherwise set up data on this window; select its buffer and point
13801 value. */
13802 /* Really select the buffer, for the sake of buffer-local
13803 variables. */
13804 set_buffer_internal_1 (XBUFFER (w->buffer));
13805
13806 current_matrix_up_to_date_p
13807 = (!NILP (w->window_end_valid)
13808 && !current_buffer->clip_changed
13809 && !current_buffer->prevent_redisplay_optimizations_p
13810 && XFASTINT (w->last_modified) >= MODIFF
13811 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13812
13813 /* Run the window-bottom-change-functions
13814 if it is possible that the text on the screen has changed
13815 (either due to modification of the text, or any other reason). */
13816 if (!current_matrix_up_to_date_p
13817 && !NILP (Vwindow_text_change_functions))
13818 {
13819 safe_run_hooks (Qwindow_text_change_functions);
13820 goto restart;
13821 }
13822
13823 beg_unchanged = BEG_UNCHANGED;
13824 end_unchanged = END_UNCHANGED;
13825
13826 SET_TEXT_POS (opoint, PT, PT_BYTE);
13827
13828 specbind (Qinhibit_point_motion_hooks, Qt);
13829
13830 buffer_unchanged_p
13831 = (!NILP (w->window_end_valid)
13832 && !current_buffer->clip_changed
13833 && XFASTINT (w->last_modified) >= MODIFF
13834 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13835
13836 /* When windows_or_buffers_changed is non-zero, we can't rely on
13837 the window end being valid, so set it to nil there. */
13838 if (windows_or_buffers_changed)
13839 {
13840 /* If window starts on a continuation line, maybe adjust the
13841 window start in case the window's width changed. */
13842 if (XMARKER (w->start)->buffer == current_buffer)
13843 compute_window_start_on_continuation_line (w);
13844
13845 w->window_end_valid = Qnil;
13846 }
13847
13848 /* Some sanity checks. */
13849 CHECK_WINDOW_END (w);
13850 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13851 abort ();
13852 if (BYTEPOS (opoint) < CHARPOS (opoint))
13853 abort ();
13854
13855 /* If %c is in mode line, update it if needed. */
13856 if (!NILP (w->column_number_displayed)
13857 /* This alternative quickly identifies a common case
13858 where no change is needed. */
13859 && !(PT == XFASTINT (w->last_point)
13860 && XFASTINT (w->last_modified) >= MODIFF
13861 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13862 && (XFASTINT (w->column_number_displayed) != current_column ()))
13863 update_mode_line = 1;
13864
13865 /* Count number of windows showing the selected buffer. An indirect
13866 buffer counts as its base buffer. */
13867 if (!just_this_one_p)
13868 {
13869 struct buffer *current_base, *window_base;
13870 current_base = current_buffer;
13871 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13872 if (current_base->base_buffer)
13873 current_base = current_base->base_buffer;
13874 if (window_base->base_buffer)
13875 window_base = window_base->base_buffer;
13876 if (current_base == window_base)
13877 buffer_shared++;
13878 }
13879
13880 /* Point refers normally to the selected window. For any other
13881 window, set up appropriate value. */
13882 if (!EQ (window, selected_window))
13883 {
13884 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13885 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13886 if (new_pt < BEGV)
13887 {
13888 new_pt = BEGV;
13889 new_pt_byte = BEGV_BYTE;
13890 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13891 }
13892 else if (new_pt > (ZV - 1))
13893 {
13894 new_pt = ZV;
13895 new_pt_byte = ZV_BYTE;
13896 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13897 }
13898
13899 /* We don't use SET_PT so that the point-motion hooks don't run. */
13900 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13901 }
13902
13903 /* If any of the character widths specified in the display table
13904 have changed, invalidate the width run cache. It's true that
13905 this may be a bit late to catch such changes, but the rest of
13906 redisplay goes (non-fatally) haywire when the display table is
13907 changed, so why should we worry about doing any better? */
13908 if (current_buffer->width_run_cache)
13909 {
13910 struct Lisp_Char_Table *disptab = buffer_display_table ();
13911
13912 if (! disptab_matches_widthtab (disptab,
13913 XVECTOR (BVAR (current_buffer, width_table))))
13914 {
13915 invalidate_region_cache (current_buffer,
13916 current_buffer->width_run_cache,
13917 BEG, Z);
13918 recompute_width_table (current_buffer, disptab);
13919 }
13920 }
13921
13922 /* If window-start is screwed up, choose a new one. */
13923 if (XMARKER (w->start)->buffer != current_buffer)
13924 goto recenter;
13925
13926 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13927
13928 /* If someone specified a new starting point but did not insist,
13929 check whether it can be used. */
13930 if (!NILP (w->optional_new_start)
13931 && CHARPOS (startp) >= BEGV
13932 && CHARPOS (startp) <= ZV)
13933 {
13934 w->optional_new_start = Qnil;
13935 start_display (&it, w, startp);
13936 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13937 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13938 if (IT_CHARPOS (it) == PT)
13939 w->force_start = Qt;
13940 /* IT may overshoot PT if text at PT is invisible. */
13941 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13942 w->force_start = Qt;
13943 }
13944
13945 force_start:
13946
13947 /* Handle case where place to start displaying has been specified,
13948 unless the specified location is outside the accessible range. */
13949 if (!NILP (w->force_start)
13950 || w->frozen_window_start_p)
13951 {
13952 /* We set this later on if we have to adjust point. */
13953 int new_vpos = -1;
13954
13955 w->force_start = Qnil;
13956 w->vscroll = 0;
13957 w->window_end_valid = Qnil;
13958
13959 /* Forget any recorded base line for line number display. */
13960 if (!buffer_unchanged_p)
13961 w->base_line_number = Qnil;
13962
13963 /* Redisplay the mode line. Select the buffer properly for that.
13964 Also, run the hook window-scroll-functions
13965 because we have scrolled. */
13966 /* Note, we do this after clearing force_start because
13967 if there's an error, it is better to forget about force_start
13968 than to get into an infinite loop calling the hook functions
13969 and having them get more errors. */
13970 if (!update_mode_line
13971 || ! NILP (Vwindow_scroll_functions))
13972 {
13973 update_mode_line = 1;
13974 w->update_mode_line = Qt;
13975 startp = run_window_scroll_functions (window, startp);
13976 }
13977
13978 w->last_modified = make_number (0);
13979 w->last_overlay_modified = make_number (0);
13980 if (CHARPOS (startp) < BEGV)
13981 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13982 else if (CHARPOS (startp) > ZV)
13983 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13984
13985 /* Redisplay, then check if cursor has been set during the
13986 redisplay. Give up if new fonts were loaded. */
13987 /* We used to issue a CHECK_MARGINS argument to try_window here,
13988 but this causes scrolling to fail when point begins inside
13989 the scroll margin (bug#148) -- cyd */
13990 if (!try_window (window, startp, 0))
13991 {
13992 w->force_start = Qt;
13993 clear_glyph_matrix (w->desired_matrix);
13994 goto need_larger_matrices;
13995 }
13996
13997 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13998 {
13999 /* If point does not appear, try to move point so it does
14000 appear. The desired matrix has been built above, so we
14001 can use it here. */
14002 new_vpos = window_box_height (w) / 2;
14003 }
14004
14005 if (!cursor_row_fully_visible_p (w, 0, 0))
14006 {
14007 /* Point does appear, but on a line partly visible at end of window.
14008 Move it back to a fully-visible line. */
14009 new_vpos = window_box_height (w);
14010 }
14011
14012 /* If we need to move point for either of the above reasons,
14013 now actually do it. */
14014 if (new_vpos >= 0)
14015 {
14016 struct glyph_row *row;
14017
14018 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14019 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14020 ++row;
14021
14022 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14023 MATRIX_ROW_START_BYTEPOS (row));
14024
14025 if (w != XWINDOW (selected_window))
14026 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14027 else if (current_buffer == old)
14028 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14029
14030 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14031
14032 /* If we are highlighting the region, then we just changed
14033 the region, so redisplay to show it. */
14034 if (!NILP (Vtransient_mark_mode)
14035 && !NILP (BVAR (current_buffer, mark_active)))
14036 {
14037 clear_glyph_matrix (w->desired_matrix);
14038 if (!try_window (window, startp, 0))
14039 goto need_larger_matrices;
14040 }
14041 }
14042
14043 #if GLYPH_DEBUG
14044 debug_method_add (w, "forced window start");
14045 #endif
14046 goto done;
14047 }
14048
14049 /* Handle case where text has not changed, only point, and it has
14050 not moved off the frame, and we are not retrying after hscroll.
14051 (current_matrix_up_to_date_p is nonzero when retrying.) */
14052 if (current_matrix_up_to_date_p
14053 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14054 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14055 {
14056 switch (rc)
14057 {
14058 case CURSOR_MOVEMENT_SUCCESS:
14059 used_current_matrix_p = 1;
14060 goto done;
14061
14062 case CURSOR_MOVEMENT_MUST_SCROLL:
14063 goto try_to_scroll;
14064
14065 default:
14066 abort ();
14067 }
14068 }
14069 /* If current starting point was originally the beginning of a line
14070 but no longer is, find a new starting point. */
14071 else if (!NILP (w->start_at_line_beg)
14072 && !(CHARPOS (startp) <= BEGV
14073 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14074 {
14075 #if GLYPH_DEBUG
14076 debug_method_add (w, "recenter 1");
14077 #endif
14078 goto recenter;
14079 }
14080
14081 /* Try scrolling with try_window_id. Value is > 0 if update has
14082 been done, it is -1 if we know that the same window start will
14083 not work. It is 0 if unsuccessful for some other reason. */
14084 else if ((tem = try_window_id (w)) != 0)
14085 {
14086 #if GLYPH_DEBUG
14087 debug_method_add (w, "try_window_id %d", tem);
14088 #endif
14089
14090 if (fonts_changed_p)
14091 goto need_larger_matrices;
14092 if (tem > 0)
14093 goto done;
14094
14095 /* Otherwise try_window_id has returned -1 which means that we
14096 don't want the alternative below this comment to execute. */
14097 }
14098 else if (CHARPOS (startp) >= BEGV
14099 && CHARPOS (startp) <= ZV
14100 && PT >= CHARPOS (startp)
14101 && (CHARPOS (startp) < ZV
14102 /* Avoid starting at end of buffer. */
14103 || CHARPOS (startp) == BEGV
14104 || (XFASTINT (w->last_modified) >= MODIFF
14105 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14106 {
14107
14108 /* If first window line is a continuation line, and window start
14109 is inside the modified region, but the first change is before
14110 current window start, we must select a new window start.
14111
14112 However, if this is the result of a down-mouse event (e.g. by
14113 extending the mouse-drag-overlay), we don't want to select a
14114 new window start, since that would change the position under
14115 the mouse, resulting in an unwanted mouse-movement rather
14116 than a simple mouse-click. */
14117 if (NILP (w->start_at_line_beg)
14118 && NILP (do_mouse_tracking)
14119 && CHARPOS (startp) > BEGV
14120 && CHARPOS (startp) > BEG + beg_unchanged
14121 && CHARPOS (startp) <= Z - end_unchanged
14122 /* Even if w->start_at_line_beg is nil, a new window may
14123 start at a line_beg, since that's how set_buffer_window
14124 sets it. So, we need to check the return value of
14125 compute_window_start_on_continuation_line. (See also
14126 bug#197). */
14127 && XMARKER (w->start)->buffer == current_buffer
14128 && compute_window_start_on_continuation_line (w))
14129 {
14130 w->force_start = Qt;
14131 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14132 goto force_start;
14133 }
14134
14135 #if GLYPH_DEBUG
14136 debug_method_add (w, "same window start");
14137 #endif
14138
14139 /* Try to redisplay starting at same place as before.
14140 If point has not moved off frame, accept the results. */
14141 if (!current_matrix_up_to_date_p
14142 /* Don't use try_window_reusing_current_matrix in this case
14143 because a window scroll function can have changed the
14144 buffer. */
14145 || !NILP (Vwindow_scroll_functions)
14146 || MINI_WINDOW_P (w)
14147 || !(used_current_matrix_p
14148 = try_window_reusing_current_matrix (w)))
14149 {
14150 IF_DEBUG (debug_method_add (w, "1"));
14151 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14152 /* -1 means we need to scroll.
14153 0 means we need new matrices, but fonts_changed_p
14154 is set in that case, so we will detect it below. */
14155 goto try_to_scroll;
14156 }
14157
14158 if (fonts_changed_p)
14159 goto need_larger_matrices;
14160
14161 if (w->cursor.vpos >= 0)
14162 {
14163 if (!just_this_one_p
14164 || current_buffer->clip_changed
14165 || BEG_UNCHANGED < CHARPOS (startp))
14166 /* Forget any recorded base line for line number display. */
14167 w->base_line_number = Qnil;
14168
14169 if (!cursor_row_fully_visible_p (w, 1, 0))
14170 {
14171 clear_glyph_matrix (w->desired_matrix);
14172 last_line_misfit = 1;
14173 }
14174 /* Drop through and scroll. */
14175 else
14176 goto done;
14177 }
14178 else
14179 clear_glyph_matrix (w->desired_matrix);
14180 }
14181
14182 try_to_scroll:
14183
14184 w->last_modified = make_number (0);
14185 w->last_overlay_modified = make_number (0);
14186
14187 /* Redisplay the mode line. Select the buffer properly for that. */
14188 if (!update_mode_line)
14189 {
14190 update_mode_line = 1;
14191 w->update_mode_line = Qt;
14192 }
14193
14194 /* Try to scroll by specified few lines. */
14195 if ((scroll_conservatively
14196 || emacs_scroll_step
14197 || temp_scroll_step
14198 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14199 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14200 && CHARPOS (startp) >= BEGV
14201 && CHARPOS (startp) <= ZV)
14202 {
14203 /* The function returns -1 if new fonts were loaded, 1 if
14204 successful, 0 if not successful. */
14205 int ss = try_scrolling (window, just_this_one_p,
14206 scroll_conservatively,
14207 emacs_scroll_step,
14208 temp_scroll_step, last_line_misfit);
14209 switch (ss)
14210 {
14211 case SCROLLING_SUCCESS:
14212 goto done;
14213
14214 case SCROLLING_NEED_LARGER_MATRICES:
14215 goto need_larger_matrices;
14216
14217 case SCROLLING_FAILED:
14218 break;
14219
14220 default:
14221 abort ();
14222 }
14223 }
14224
14225 /* Finally, just choose a place to start which positions point
14226 according to user preferences. */
14227
14228 recenter:
14229
14230 #if GLYPH_DEBUG
14231 debug_method_add (w, "recenter");
14232 #endif
14233
14234 /* w->vscroll = 0; */
14235
14236 /* Forget any previously recorded base line for line number display. */
14237 if (!buffer_unchanged_p)
14238 w->base_line_number = Qnil;
14239
14240 /* Determine the window start relative to point. */
14241 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14242 it.current_y = it.last_visible_y;
14243 if (centering_position < 0)
14244 {
14245 int margin =
14246 scroll_margin > 0
14247 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14248 : 0;
14249 EMACS_INT margin_pos = CHARPOS (startp);
14250 int scrolling_up;
14251 Lisp_Object aggressive;
14252
14253 /* If there is a scroll margin at the top of the window, find
14254 its character position. */
14255 if (margin
14256 /* Cannot call start_display if startp is not in the
14257 accessible region of the buffer. This can happen when we
14258 have just switched to a different buffer and/or changed
14259 its restriction. In that case, startp is initialized to
14260 the character position 1 (BEG) because we did not yet
14261 have chance to display the buffer even once. */
14262 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14263 {
14264 struct it it1;
14265
14266 start_display (&it1, w, startp);
14267 move_it_vertically (&it1, margin);
14268 margin_pos = IT_CHARPOS (it1);
14269 }
14270 scrolling_up = PT > margin_pos;
14271 aggressive =
14272 scrolling_up
14273 ? BVAR (current_buffer, scroll_up_aggressively)
14274 : BVAR (current_buffer, scroll_down_aggressively);
14275
14276 if (!MINI_WINDOW_P (w)
14277 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14278 {
14279 int pt_offset = 0;
14280
14281 /* Setting scroll-conservatively overrides
14282 scroll-*-aggressively. */
14283 if (!scroll_conservatively && NUMBERP (aggressive))
14284 {
14285 double float_amount = XFLOATINT (aggressive);
14286
14287 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14288 if (pt_offset == 0 && float_amount > 0)
14289 pt_offset = 1;
14290 if (pt_offset)
14291 margin -= 1;
14292 }
14293 /* Compute how much to move the window start backward from
14294 point so that point will be displayed where the user
14295 wants it. */
14296 if (scrolling_up)
14297 {
14298 centering_position = it.last_visible_y;
14299 if (pt_offset)
14300 centering_position -= pt_offset;
14301 centering_position -=
14302 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14303 /* Don't let point enter the scroll margin near top of
14304 the window. */
14305 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14306 centering_position = margin * FRAME_LINE_HEIGHT (f);
14307 }
14308 else
14309 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14310 }
14311 else
14312 /* Set the window start half the height of the window backward
14313 from point. */
14314 centering_position = window_box_height (w) / 2;
14315 }
14316 move_it_vertically_backward (&it, centering_position);
14317
14318 xassert (IT_CHARPOS (it) >= BEGV);
14319
14320 /* The function move_it_vertically_backward may move over more
14321 than the specified y-distance. If it->w is small, e.g. a
14322 mini-buffer window, we may end up in front of the window's
14323 display area. Start displaying at the start of the line
14324 containing PT in this case. */
14325 if (it.current_y <= 0)
14326 {
14327 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14328 move_it_vertically_backward (&it, 0);
14329 it.current_y = 0;
14330 }
14331
14332 it.current_x = it.hpos = 0;
14333
14334 /* Set the window start position here explicitly, to avoid an
14335 infinite loop in case the functions in window-scroll-functions
14336 get errors. */
14337 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14338
14339 /* Run scroll hooks. */
14340 startp = run_window_scroll_functions (window, it.current.pos);
14341
14342 /* Redisplay the window. */
14343 if (!current_matrix_up_to_date_p
14344 || windows_or_buffers_changed
14345 || cursor_type_changed
14346 /* Don't use try_window_reusing_current_matrix in this case
14347 because it can have changed the buffer. */
14348 || !NILP (Vwindow_scroll_functions)
14349 || !just_this_one_p
14350 || MINI_WINDOW_P (w)
14351 || !(used_current_matrix_p
14352 = try_window_reusing_current_matrix (w)))
14353 try_window (window, startp, 0);
14354
14355 /* If new fonts have been loaded (due to fontsets), give up. We
14356 have to start a new redisplay since we need to re-adjust glyph
14357 matrices. */
14358 if (fonts_changed_p)
14359 goto need_larger_matrices;
14360
14361 /* If cursor did not appear assume that the middle of the window is
14362 in the first line of the window. Do it again with the next line.
14363 (Imagine a window of height 100, displaying two lines of height
14364 60. Moving back 50 from it->last_visible_y will end in the first
14365 line.) */
14366 if (w->cursor.vpos < 0)
14367 {
14368 if (!NILP (w->window_end_valid)
14369 && PT >= Z - XFASTINT (w->window_end_pos))
14370 {
14371 clear_glyph_matrix (w->desired_matrix);
14372 move_it_by_lines (&it, 1);
14373 try_window (window, it.current.pos, 0);
14374 }
14375 else if (PT < IT_CHARPOS (it))
14376 {
14377 clear_glyph_matrix (w->desired_matrix);
14378 move_it_by_lines (&it, -1);
14379 try_window (window, it.current.pos, 0);
14380 }
14381 else
14382 {
14383 /* Not much we can do about it. */
14384 }
14385 }
14386
14387 /* Consider the following case: Window starts at BEGV, there is
14388 invisible, intangible text at BEGV, so that display starts at
14389 some point START > BEGV. It can happen that we are called with
14390 PT somewhere between BEGV and START. Try to handle that case. */
14391 if (w->cursor.vpos < 0)
14392 {
14393 struct glyph_row *row = w->current_matrix->rows;
14394 if (row->mode_line_p)
14395 ++row;
14396 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14397 }
14398
14399 if (!cursor_row_fully_visible_p (w, 0, 0))
14400 {
14401 /* If vscroll is enabled, disable it and try again. */
14402 if (w->vscroll)
14403 {
14404 w->vscroll = 0;
14405 clear_glyph_matrix (w->desired_matrix);
14406 goto recenter;
14407 }
14408
14409 /* If centering point failed to make the whole line visible,
14410 put point at the top instead. That has to make the whole line
14411 visible, if it can be done. */
14412 if (centering_position == 0)
14413 goto done;
14414
14415 clear_glyph_matrix (w->desired_matrix);
14416 centering_position = 0;
14417 goto recenter;
14418 }
14419
14420 done:
14421
14422 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14423 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14424 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14425 ? Qt : Qnil);
14426
14427 /* Display the mode line, if we must. */
14428 if ((update_mode_line
14429 /* If window not full width, must redo its mode line
14430 if (a) the window to its side is being redone and
14431 (b) we do a frame-based redisplay. This is a consequence
14432 of how inverted lines are drawn in frame-based redisplay. */
14433 || (!just_this_one_p
14434 && !FRAME_WINDOW_P (f)
14435 && !WINDOW_FULL_WIDTH_P (w))
14436 /* Line number to display. */
14437 || INTEGERP (w->base_line_pos)
14438 /* Column number is displayed and different from the one displayed. */
14439 || (!NILP (w->column_number_displayed)
14440 && (XFASTINT (w->column_number_displayed) != current_column ())))
14441 /* This means that the window has a mode line. */
14442 && (WINDOW_WANTS_MODELINE_P (w)
14443 || WINDOW_WANTS_HEADER_LINE_P (w)))
14444 {
14445 display_mode_lines (w);
14446
14447 /* If mode line height has changed, arrange for a thorough
14448 immediate redisplay using the correct mode line height. */
14449 if (WINDOW_WANTS_MODELINE_P (w)
14450 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14451 {
14452 fonts_changed_p = 1;
14453 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14454 = DESIRED_MODE_LINE_HEIGHT (w);
14455 }
14456
14457 /* If header line height has changed, arrange for a thorough
14458 immediate redisplay using the correct header line height. */
14459 if (WINDOW_WANTS_HEADER_LINE_P (w)
14460 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14461 {
14462 fonts_changed_p = 1;
14463 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14464 = DESIRED_HEADER_LINE_HEIGHT (w);
14465 }
14466
14467 if (fonts_changed_p)
14468 goto need_larger_matrices;
14469 }
14470
14471 if (!line_number_displayed
14472 && !BUFFERP (w->base_line_pos))
14473 {
14474 w->base_line_pos = Qnil;
14475 w->base_line_number = Qnil;
14476 }
14477
14478 finish_menu_bars:
14479
14480 /* When we reach a frame's selected window, redo the frame's menu bar. */
14481 if (update_mode_line
14482 && EQ (FRAME_SELECTED_WINDOW (f), window))
14483 {
14484 int redisplay_menu_p = 0;
14485 int redisplay_tool_bar_p = 0;
14486
14487 if (FRAME_WINDOW_P (f))
14488 {
14489 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14490 || defined (HAVE_NS) || defined (USE_GTK)
14491 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14492 #else
14493 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14494 #endif
14495 }
14496 else
14497 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14498
14499 if (redisplay_menu_p)
14500 display_menu_bar (w);
14501
14502 #ifdef HAVE_WINDOW_SYSTEM
14503 if (FRAME_WINDOW_P (f))
14504 {
14505 #if defined (USE_GTK) || defined (HAVE_NS)
14506 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14507 #else
14508 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14509 && (FRAME_TOOL_BAR_LINES (f) > 0
14510 || !NILP (Vauto_resize_tool_bars));
14511 #endif
14512
14513 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14514 {
14515 ignore_mouse_drag_p = 1;
14516 }
14517 }
14518 #endif
14519 }
14520
14521 #ifdef HAVE_WINDOW_SYSTEM
14522 if (FRAME_WINDOW_P (f)
14523 && update_window_fringes (w, (just_this_one_p
14524 || (!used_current_matrix_p && !overlay_arrow_seen)
14525 || w->pseudo_window_p)))
14526 {
14527 update_begin (f);
14528 BLOCK_INPUT;
14529 if (draw_window_fringes (w, 1))
14530 x_draw_vertical_border (w);
14531 UNBLOCK_INPUT;
14532 update_end (f);
14533 }
14534 #endif /* HAVE_WINDOW_SYSTEM */
14535
14536 /* We go to this label, with fonts_changed_p nonzero,
14537 if it is necessary to try again using larger glyph matrices.
14538 We have to redeem the scroll bar even in this case,
14539 because the loop in redisplay_internal expects that. */
14540 need_larger_matrices:
14541 ;
14542 finish_scroll_bars:
14543
14544 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14545 {
14546 /* Set the thumb's position and size. */
14547 set_vertical_scroll_bar (w);
14548
14549 /* Note that we actually used the scroll bar attached to this
14550 window, so it shouldn't be deleted at the end of redisplay. */
14551 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14552 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14553 }
14554
14555 /* Restore current_buffer and value of point in it. The window
14556 update may have changed the buffer, so first make sure `opoint'
14557 is still valid (Bug#6177). */
14558 if (CHARPOS (opoint) < BEGV)
14559 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14560 else if (CHARPOS (opoint) > ZV)
14561 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14562 else
14563 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14564
14565 set_buffer_internal_1 (old);
14566 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14567 shorter. This can be caused by log truncation in *Messages*. */
14568 if (CHARPOS (lpoint) <= ZV)
14569 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14570
14571 unbind_to (count, Qnil);
14572 }
14573
14574
14575 /* Build the complete desired matrix of WINDOW with a window start
14576 buffer position POS.
14577
14578 Value is 1 if successful. It is zero if fonts were loaded during
14579 redisplay which makes re-adjusting glyph matrices necessary, and -1
14580 if point would appear in the scroll margins.
14581 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14582 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14583 set in FLAGS.) */
14584
14585 int
14586 try_window (Lisp_Object window, struct text_pos pos, int flags)
14587 {
14588 struct window *w = XWINDOW (window);
14589 struct it it;
14590 struct glyph_row *last_text_row = NULL;
14591 struct frame *f = XFRAME (w->frame);
14592
14593 /* Make POS the new window start. */
14594 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14595
14596 /* Mark cursor position as unknown. No overlay arrow seen. */
14597 w->cursor.vpos = -1;
14598 overlay_arrow_seen = 0;
14599
14600 /* Initialize iterator and info to start at POS. */
14601 start_display (&it, w, pos);
14602
14603 /* Display all lines of W. */
14604 while (it.current_y < it.last_visible_y)
14605 {
14606 if (display_line (&it))
14607 last_text_row = it.glyph_row - 1;
14608 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14609 return 0;
14610 }
14611
14612 /* Don't let the cursor end in the scroll margins. */
14613 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14614 && !MINI_WINDOW_P (w))
14615 {
14616 int this_scroll_margin;
14617
14618 if (scroll_margin > 0)
14619 {
14620 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14621 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14622 }
14623 else
14624 this_scroll_margin = 0;
14625
14626 if ((w->cursor.y >= 0 /* not vscrolled */
14627 && w->cursor.y < this_scroll_margin
14628 && CHARPOS (pos) > BEGV
14629 && IT_CHARPOS (it) < ZV)
14630 /* rms: considering make_cursor_line_fully_visible_p here
14631 seems to give wrong results. We don't want to recenter
14632 when the last line is partly visible, we want to allow
14633 that case to be handled in the usual way. */
14634 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14635 {
14636 w->cursor.vpos = -1;
14637 clear_glyph_matrix (w->desired_matrix);
14638 return -1;
14639 }
14640 }
14641
14642 /* If bottom moved off end of frame, change mode line percentage. */
14643 if (XFASTINT (w->window_end_pos) <= 0
14644 && Z != IT_CHARPOS (it))
14645 w->update_mode_line = Qt;
14646
14647 /* Set window_end_pos to the offset of the last character displayed
14648 on the window from the end of current_buffer. Set
14649 window_end_vpos to its row number. */
14650 if (last_text_row)
14651 {
14652 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14653 w->window_end_bytepos
14654 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14655 w->window_end_pos
14656 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14657 w->window_end_vpos
14658 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14659 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14660 ->displays_text_p);
14661 }
14662 else
14663 {
14664 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14665 w->window_end_pos = make_number (Z - ZV);
14666 w->window_end_vpos = make_number (0);
14667 }
14668
14669 /* But that is not valid info until redisplay finishes. */
14670 w->window_end_valid = Qnil;
14671 return 1;
14672 }
14673
14674
14675 \f
14676 /************************************************************************
14677 Window redisplay reusing current matrix when buffer has not changed
14678 ************************************************************************/
14679
14680 /* Try redisplay of window W showing an unchanged buffer with a
14681 different window start than the last time it was displayed by
14682 reusing its current matrix. Value is non-zero if successful.
14683 W->start is the new window start. */
14684
14685 static int
14686 try_window_reusing_current_matrix (struct window *w)
14687 {
14688 struct frame *f = XFRAME (w->frame);
14689 struct glyph_row *bottom_row;
14690 struct it it;
14691 struct run run;
14692 struct text_pos start, new_start;
14693 int nrows_scrolled, i;
14694 struct glyph_row *last_text_row;
14695 struct glyph_row *last_reused_text_row;
14696 struct glyph_row *start_row;
14697 int start_vpos, min_y, max_y;
14698
14699 #if GLYPH_DEBUG
14700 if (inhibit_try_window_reusing)
14701 return 0;
14702 #endif
14703
14704 if (/* This function doesn't handle terminal frames. */
14705 !FRAME_WINDOW_P (f)
14706 /* Don't try to reuse the display if windows have been split
14707 or such. */
14708 || windows_or_buffers_changed
14709 || cursor_type_changed)
14710 return 0;
14711
14712 /* Can't do this if region may have changed. */
14713 if ((!NILP (Vtransient_mark_mode)
14714 && !NILP (BVAR (current_buffer, mark_active)))
14715 || !NILP (w->region_showing)
14716 || !NILP (Vshow_trailing_whitespace))
14717 return 0;
14718
14719 /* If top-line visibility has changed, give up. */
14720 if (WINDOW_WANTS_HEADER_LINE_P (w)
14721 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14722 return 0;
14723
14724 /* Give up if old or new display is scrolled vertically. We could
14725 make this function handle this, but right now it doesn't. */
14726 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14727 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14728 return 0;
14729
14730 /* The variable new_start now holds the new window start. The old
14731 start `start' can be determined from the current matrix. */
14732 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14733 start = start_row->minpos;
14734 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14735
14736 /* Clear the desired matrix for the display below. */
14737 clear_glyph_matrix (w->desired_matrix);
14738
14739 if (CHARPOS (new_start) <= CHARPOS (start))
14740 {
14741 /* Don't use this method if the display starts with an ellipsis
14742 displayed for invisible text. It's not easy to handle that case
14743 below, and it's certainly not worth the effort since this is
14744 not a frequent case. */
14745 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14746 return 0;
14747
14748 IF_DEBUG (debug_method_add (w, "twu1"));
14749
14750 /* Display up to a row that can be reused. The variable
14751 last_text_row is set to the last row displayed that displays
14752 text. Note that it.vpos == 0 if or if not there is a
14753 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14754 start_display (&it, w, new_start);
14755 w->cursor.vpos = -1;
14756 last_text_row = last_reused_text_row = NULL;
14757
14758 while (it.current_y < it.last_visible_y
14759 && !fonts_changed_p)
14760 {
14761 /* If we have reached into the characters in the START row,
14762 that means the line boundaries have changed. So we
14763 can't start copying with the row START. Maybe it will
14764 work to start copying with the following row. */
14765 while (IT_CHARPOS (it) > CHARPOS (start))
14766 {
14767 /* Advance to the next row as the "start". */
14768 start_row++;
14769 start = start_row->minpos;
14770 /* If there are no more rows to try, or just one, give up. */
14771 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14772 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14773 || CHARPOS (start) == ZV)
14774 {
14775 clear_glyph_matrix (w->desired_matrix);
14776 return 0;
14777 }
14778
14779 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14780 }
14781 /* If we have reached alignment,
14782 we can copy the rest of the rows. */
14783 if (IT_CHARPOS (it) == CHARPOS (start))
14784 break;
14785
14786 if (display_line (&it))
14787 last_text_row = it.glyph_row - 1;
14788 }
14789
14790 /* A value of current_y < last_visible_y means that we stopped
14791 at the previous window start, which in turn means that we
14792 have at least one reusable row. */
14793 if (it.current_y < it.last_visible_y)
14794 {
14795 struct glyph_row *row;
14796
14797 /* IT.vpos always starts from 0; it counts text lines. */
14798 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14799
14800 /* Find PT if not already found in the lines displayed. */
14801 if (w->cursor.vpos < 0)
14802 {
14803 int dy = it.current_y - start_row->y;
14804
14805 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14806 row = row_containing_pos (w, PT, row, NULL, dy);
14807 if (row)
14808 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14809 dy, nrows_scrolled);
14810 else
14811 {
14812 clear_glyph_matrix (w->desired_matrix);
14813 return 0;
14814 }
14815 }
14816
14817 /* Scroll the display. Do it before the current matrix is
14818 changed. The problem here is that update has not yet
14819 run, i.e. part of the current matrix is not up to date.
14820 scroll_run_hook will clear the cursor, and use the
14821 current matrix to get the height of the row the cursor is
14822 in. */
14823 run.current_y = start_row->y;
14824 run.desired_y = it.current_y;
14825 run.height = it.last_visible_y - it.current_y;
14826
14827 if (run.height > 0 && run.current_y != run.desired_y)
14828 {
14829 update_begin (f);
14830 FRAME_RIF (f)->update_window_begin_hook (w);
14831 FRAME_RIF (f)->clear_window_mouse_face (w);
14832 FRAME_RIF (f)->scroll_run_hook (w, &run);
14833 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14834 update_end (f);
14835 }
14836
14837 /* Shift current matrix down by nrows_scrolled lines. */
14838 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14839 rotate_matrix (w->current_matrix,
14840 start_vpos,
14841 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14842 nrows_scrolled);
14843
14844 /* Disable lines that must be updated. */
14845 for (i = 0; i < nrows_scrolled; ++i)
14846 (start_row + i)->enabled_p = 0;
14847
14848 /* Re-compute Y positions. */
14849 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14850 max_y = it.last_visible_y;
14851 for (row = start_row + nrows_scrolled;
14852 row < bottom_row;
14853 ++row)
14854 {
14855 row->y = it.current_y;
14856 row->visible_height = row->height;
14857
14858 if (row->y < min_y)
14859 row->visible_height -= min_y - row->y;
14860 if (row->y + row->height > max_y)
14861 row->visible_height -= row->y + row->height - max_y;
14862 row->redraw_fringe_bitmaps_p = 1;
14863
14864 it.current_y += row->height;
14865
14866 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14867 last_reused_text_row = row;
14868 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14869 break;
14870 }
14871
14872 /* Disable lines in the current matrix which are now
14873 below the window. */
14874 for (++row; row < bottom_row; ++row)
14875 row->enabled_p = row->mode_line_p = 0;
14876 }
14877
14878 /* Update window_end_pos etc.; last_reused_text_row is the last
14879 reused row from the current matrix containing text, if any.
14880 The value of last_text_row is the last displayed line
14881 containing text. */
14882 if (last_reused_text_row)
14883 {
14884 w->window_end_bytepos
14885 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14886 w->window_end_pos
14887 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14888 w->window_end_vpos
14889 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14890 w->current_matrix));
14891 }
14892 else if (last_text_row)
14893 {
14894 w->window_end_bytepos
14895 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14896 w->window_end_pos
14897 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14898 w->window_end_vpos
14899 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14900 }
14901 else
14902 {
14903 /* This window must be completely empty. */
14904 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14905 w->window_end_pos = make_number (Z - ZV);
14906 w->window_end_vpos = make_number (0);
14907 }
14908 w->window_end_valid = Qnil;
14909
14910 /* Update hint: don't try scrolling again in update_window. */
14911 w->desired_matrix->no_scrolling_p = 1;
14912
14913 #if GLYPH_DEBUG
14914 debug_method_add (w, "try_window_reusing_current_matrix 1");
14915 #endif
14916 return 1;
14917 }
14918 else if (CHARPOS (new_start) > CHARPOS (start))
14919 {
14920 struct glyph_row *pt_row, *row;
14921 struct glyph_row *first_reusable_row;
14922 struct glyph_row *first_row_to_display;
14923 int dy;
14924 int yb = window_text_bottom_y (w);
14925
14926 /* Find the row starting at new_start, if there is one. Don't
14927 reuse a partially visible line at the end. */
14928 first_reusable_row = start_row;
14929 while (first_reusable_row->enabled_p
14930 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14931 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14932 < CHARPOS (new_start)))
14933 ++first_reusable_row;
14934
14935 /* Give up if there is no row to reuse. */
14936 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14937 || !first_reusable_row->enabled_p
14938 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14939 != CHARPOS (new_start)))
14940 return 0;
14941
14942 /* We can reuse fully visible rows beginning with
14943 first_reusable_row to the end of the window. Set
14944 first_row_to_display to the first row that cannot be reused.
14945 Set pt_row to the row containing point, if there is any. */
14946 pt_row = NULL;
14947 for (first_row_to_display = first_reusable_row;
14948 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14949 ++first_row_to_display)
14950 {
14951 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14952 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14953 pt_row = first_row_to_display;
14954 }
14955
14956 /* Start displaying at the start of first_row_to_display. */
14957 xassert (first_row_to_display->y < yb);
14958 init_to_row_start (&it, w, first_row_to_display);
14959
14960 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14961 - start_vpos);
14962 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14963 - nrows_scrolled);
14964 it.current_y = (first_row_to_display->y - first_reusable_row->y
14965 + WINDOW_HEADER_LINE_HEIGHT (w));
14966
14967 /* Display lines beginning with first_row_to_display in the
14968 desired matrix. Set last_text_row to the last row displayed
14969 that displays text. */
14970 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14971 if (pt_row == NULL)
14972 w->cursor.vpos = -1;
14973 last_text_row = NULL;
14974 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14975 if (display_line (&it))
14976 last_text_row = it.glyph_row - 1;
14977
14978 /* If point is in a reused row, adjust y and vpos of the cursor
14979 position. */
14980 if (pt_row)
14981 {
14982 w->cursor.vpos -= nrows_scrolled;
14983 w->cursor.y -= first_reusable_row->y - start_row->y;
14984 }
14985
14986 /* Give up if point isn't in a row displayed or reused. (This
14987 also handles the case where w->cursor.vpos < nrows_scrolled
14988 after the calls to display_line, which can happen with scroll
14989 margins. See bug#1295.) */
14990 if (w->cursor.vpos < 0)
14991 {
14992 clear_glyph_matrix (w->desired_matrix);
14993 return 0;
14994 }
14995
14996 /* Scroll the display. */
14997 run.current_y = first_reusable_row->y;
14998 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14999 run.height = it.last_visible_y - run.current_y;
15000 dy = run.current_y - run.desired_y;
15001
15002 if (run.height)
15003 {
15004 update_begin (f);
15005 FRAME_RIF (f)->update_window_begin_hook (w);
15006 FRAME_RIF (f)->clear_window_mouse_face (w);
15007 FRAME_RIF (f)->scroll_run_hook (w, &run);
15008 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15009 update_end (f);
15010 }
15011
15012 /* Adjust Y positions of reused rows. */
15013 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15014 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15015 max_y = it.last_visible_y;
15016 for (row = first_reusable_row; row < first_row_to_display; ++row)
15017 {
15018 row->y -= dy;
15019 row->visible_height = row->height;
15020 if (row->y < min_y)
15021 row->visible_height -= min_y - row->y;
15022 if (row->y + row->height > max_y)
15023 row->visible_height -= row->y + row->height - max_y;
15024 row->redraw_fringe_bitmaps_p = 1;
15025 }
15026
15027 /* Scroll the current matrix. */
15028 xassert (nrows_scrolled > 0);
15029 rotate_matrix (w->current_matrix,
15030 start_vpos,
15031 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15032 -nrows_scrolled);
15033
15034 /* Disable rows not reused. */
15035 for (row -= nrows_scrolled; row < bottom_row; ++row)
15036 row->enabled_p = 0;
15037
15038 /* Point may have moved to a different line, so we cannot assume that
15039 the previous cursor position is valid; locate the correct row. */
15040 if (pt_row)
15041 {
15042 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15043 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15044 row++)
15045 {
15046 w->cursor.vpos++;
15047 w->cursor.y = row->y;
15048 }
15049 if (row < bottom_row)
15050 {
15051 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15052 struct glyph *end = glyph + row->used[TEXT_AREA];
15053
15054 /* Can't use this optimization with bidi-reordered glyph
15055 rows, unless cursor is already at point. */
15056 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15057 {
15058 if (!(w->cursor.hpos >= 0
15059 && w->cursor.hpos < row->used[TEXT_AREA]
15060 && BUFFERP (glyph->object)
15061 && glyph->charpos == PT))
15062 return 0;
15063 }
15064 else
15065 for (; glyph < end
15066 && (!BUFFERP (glyph->object)
15067 || glyph->charpos < PT);
15068 glyph++)
15069 {
15070 w->cursor.hpos++;
15071 w->cursor.x += glyph->pixel_width;
15072 }
15073 }
15074 }
15075
15076 /* Adjust window end. A null value of last_text_row means that
15077 the window end is in reused rows which in turn means that
15078 only its vpos can have changed. */
15079 if (last_text_row)
15080 {
15081 w->window_end_bytepos
15082 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15083 w->window_end_pos
15084 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15085 w->window_end_vpos
15086 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15087 }
15088 else
15089 {
15090 w->window_end_vpos
15091 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15092 }
15093
15094 w->window_end_valid = Qnil;
15095 w->desired_matrix->no_scrolling_p = 1;
15096
15097 #if GLYPH_DEBUG
15098 debug_method_add (w, "try_window_reusing_current_matrix 2");
15099 #endif
15100 return 1;
15101 }
15102
15103 return 0;
15104 }
15105
15106
15107 \f
15108 /************************************************************************
15109 Window redisplay reusing current matrix when buffer has changed
15110 ************************************************************************/
15111
15112 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15113 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15114 EMACS_INT *, EMACS_INT *);
15115 static struct glyph_row *
15116 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15117 struct glyph_row *);
15118
15119
15120 /* Return the last row in MATRIX displaying text. If row START is
15121 non-null, start searching with that row. IT gives the dimensions
15122 of the display. Value is null if matrix is empty; otherwise it is
15123 a pointer to the row found. */
15124
15125 static struct glyph_row *
15126 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15127 struct glyph_row *start)
15128 {
15129 struct glyph_row *row, *row_found;
15130
15131 /* Set row_found to the last row in IT->w's current matrix
15132 displaying text. The loop looks funny but think of partially
15133 visible lines. */
15134 row_found = NULL;
15135 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15136 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15137 {
15138 xassert (row->enabled_p);
15139 row_found = row;
15140 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15141 break;
15142 ++row;
15143 }
15144
15145 return row_found;
15146 }
15147
15148
15149 /* Return the last row in the current matrix of W that is not affected
15150 by changes at the start of current_buffer that occurred since W's
15151 current matrix was built. Value is null if no such row exists.
15152
15153 BEG_UNCHANGED us the number of characters unchanged at the start of
15154 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15155 first changed character in current_buffer. Characters at positions <
15156 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15157 when the current matrix was built. */
15158
15159 static struct glyph_row *
15160 find_last_unchanged_at_beg_row (struct window *w)
15161 {
15162 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15163 struct glyph_row *row;
15164 struct glyph_row *row_found = NULL;
15165 int yb = window_text_bottom_y (w);
15166
15167 /* Find the last row displaying unchanged text. */
15168 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15169 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15170 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15171 ++row)
15172 {
15173 if (/* If row ends before first_changed_pos, it is unchanged,
15174 except in some case. */
15175 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15176 /* When row ends in ZV and we write at ZV it is not
15177 unchanged. */
15178 && !row->ends_at_zv_p
15179 /* When first_changed_pos is the end of a continued line,
15180 row is not unchanged because it may be no longer
15181 continued. */
15182 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15183 && (row->continued_p
15184 || row->exact_window_width_line_p)))
15185 row_found = row;
15186
15187 /* Stop if last visible row. */
15188 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15189 break;
15190 }
15191
15192 return row_found;
15193 }
15194
15195
15196 /* Find the first glyph row in the current matrix of W that is not
15197 affected by changes at the end of current_buffer since the
15198 time W's current matrix was built.
15199
15200 Return in *DELTA the number of chars by which buffer positions in
15201 unchanged text at the end of current_buffer must be adjusted.
15202
15203 Return in *DELTA_BYTES the corresponding number of bytes.
15204
15205 Value is null if no such row exists, i.e. all rows are affected by
15206 changes. */
15207
15208 static struct glyph_row *
15209 find_first_unchanged_at_end_row (struct window *w,
15210 EMACS_INT *delta, EMACS_INT *delta_bytes)
15211 {
15212 struct glyph_row *row;
15213 struct glyph_row *row_found = NULL;
15214
15215 *delta = *delta_bytes = 0;
15216
15217 /* Display must not have been paused, otherwise the current matrix
15218 is not up to date. */
15219 eassert (!NILP (w->window_end_valid));
15220
15221 /* A value of window_end_pos >= END_UNCHANGED means that the window
15222 end is in the range of changed text. If so, there is no
15223 unchanged row at the end of W's current matrix. */
15224 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15225 return NULL;
15226
15227 /* Set row to the last row in W's current matrix displaying text. */
15228 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15229
15230 /* If matrix is entirely empty, no unchanged row exists. */
15231 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15232 {
15233 /* The value of row is the last glyph row in the matrix having a
15234 meaningful buffer position in it. The end position of row
15235 corresponds to window_end_pos. This allows us to translate
15236 buffer positions in the current matrix to current buffer
15237 positions for characters not in changed text. */
15238 EMACS_INT Z_old =
15239 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15240 EMACS_INT Z_BYTE_old =
15241 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15242 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15243 struct glyph_row *first_text_row
15244 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15245
15246 *delta = Z - Z_old;
15247 *delta_bytes = Z_BYTE - Z_BYTE_old;
15248
15249 /* Set last_unchanged_pos to the buffer position of the last
15250 character in the buffer that has not been changed. Z is the
15251 index + 1 of the last character in current_buffer, i.e. by
15252 subtracting END_UNCHANGED we get the index of the last
15253 unchanged character, and we have to add BEG to get its buffer
15254 position. */
15255 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15256 last_unchanged_pos_old = last_unchanged_pos - *delta;
15257
15258 /* Search backward from ROW for a row displaying a line that
15259 starts at a minimum position >= last_unchanged_pos_old. */
15260 for (; row > first_text_row; --row)
15261 {
15262 /* This used to abort, but it can happen.
15263 It is ok to just stop the search instead here. KFS. */
15264 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15265 break;
15266
15267 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15268 row_found = row;
15269 }
15270 }
15271
15272 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15273
15274 return row_found;
15275 }
15276
15277
15278 /* Make sure that glyph rows in the current matrix of window W
15279 reference the same glyph memory as corresponding rows in the
15280 frame's frame matrix. This function is called after scrolling W's
15281 current matrix on a terminal frame in try_window_id and
15282 try_window_reusing_current_matrix. */
15283
15284 static void
15285 sync_frame_with_window_matrix_rows (struct window *w)
15286 {
15287 struct frame *f = XFRAME (w->frame);
15288 struct glyph_row *window_row, *window_row_end, *frame_row;
15289
15290 /* Preconditions: W must be a leaf window and full-width. Its frame
15291 must have a frame matrix. */
15292 xassert (NILP (w->hchild) && NILP (w->vchild));
15293 xassert (WINDOW_FULL_WIDTH_P (w));
15294 xassert (!FRAME_WINDOW_P (f));
15295
15296 /* If W is a full-width window, glyph pointers in W's current matrix
15297 have, by definition, to be the same as glyph pointers in the
15298 corresponding frame matrix. Note that frame matrices have no
15299 marginal areas (see build_frame_matrix). */
15300 window_row = w->current_matrix->rows;
15301 window_row_end = window_row + w->current_matrix->nrows;
15302 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15303 while (window_row < window_row_end)
15304 {
15305 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15306 struct glyph *end = window_row->glyphs[LAST_AREA];
15307
15308 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15309 frame_row->glyphs[TEXT_AREA] = start;
15310 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15311 frame_row->glyphs[LAST_AREA] = end;
15312
15313 /* Disable frame rows whose corresponding window rows have
15314 been disabled in try_window_id. */
15315 if (!window_row->enabled_p)
15316 frame_row->enabled_p = 0;
15317
15318 ++window_row, ++frame_row;
15319 }
15320 }
15321
15322
15323 /* Find the glyph row in window W containing CHARPOS. Consider all
15324 rows between START and END (not inclusive). END null means search
15325 all rows to the end of the display area of W. Value is the row
15326 containing CHARPOS or null. */
15327
15328 struct glyph_row *
15329 row_containing_pos (struct window *w, EMACS_INT charpos,
15330 struct glyph_row *start, struct glyph_row *end, int dy)
15331 {
15332 struct glyph_row *row = start;
15333 struct glyph_row *best_row = NULL;
15334 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15335 int last_y;
15336
15337 /* If we happen to start on a header-line, skip that. */
15338 if (row->mode_line_p)
15339 ++row;
15340
15341 if ((end && row >= end) || !row->enabled_p)
15342 return NULL;
15343
15344 last_y = window_text_bottom_y (w) - dy;
15345
15346 while (1)
15347 {
15348 /* Give up if we have gone too far. */
15349 if (end && row >= end)
15350 return NULL;
15351 /* This formerly returned if they were equal.
15352 I think that both quantities are of a "last plus one" type;
15353 if so, when they are equal, the row is within the screen. -- rms. */
15354 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15355 return NULL;
15356
15357 /* If it is in this row, return this row. */
15358 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15359 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15360 /* The end position of a row equals the start
15361 position of the next row. If CHARPOS is there, we
15362 would rather display it in the next line, except
15363 when this line ends in ZV. */
15364 && !row->ends_at_zv_p
15365 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15366 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15367 {
15368 struct glyph *g;
15369
15370 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15371 || (!best_row && !row->continued_p))
15372 return row;
15373 /* In bidi-reordered rows, there could be several rows
15374 occluding point, all of them belonging to the same
15375 continued line. We need to find the row which fits
15376 CHARPOS the best. */
15377 for (g = row->glyphs[TEXT_AREA];
15378 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15379 g++)
15380 {
15381 if (!STRINGP (g->object))
15382 {
15383 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15384 {
15385 mindif = eabs (g->charpos - charpos);
15386 best_row = row;
15387 /* Exact match always wins. */
15388 if (mindif == 0)
15389 return best_row;
15390 }
15391 }
15392 }
15393 }
15394 else if (best_row && !row->continued_p)
15395 return best_row;
15396 ++row;
15397 }
15398 }
15399
15400
15401 /* Try to redisplay window W by reusing its existing display. W's
15402 current matrix must be up to date when this function is called,
15403 i.e. window_end_valid must not be nil.
15404
15405 Value is
15406
15407 1 if display has been updated
15408 0 if otherwise unsuccessful
15409 -1 if redisplay with same window start is known not to succeed
15410
15411 The following steps are performed:
15412
15413 1. Find the last row in the current matrix of W that is not
15414 affected by changes at the start of current_buffer. If no such row
15415 is found, give up.
15416
15417 2. Find the first row in W's current matrix that is not affected by
15418 changes at the end of current_buffer. Maybe there is no such row.
15419
15420 3. Display lines beginning with the row + 1 found in step 1 to the
15421 row found in step 2 or, if step 2 didn't find a row, to the end of
15422 the window.
15423
15424 4. If cursor is not known to appear on the window, give up.
15425
15426 5. If display stopped at the row found in step 2, scroll the
15427 display and current matrix as needed.
15428
15429 6. Maybe display some lines at the end of W, if we must. This can
15430 happen under various circumstances, like a partially visible line
15431 becoming fully visible, or because newly displayed lines are displayed
15432 in smaller font sizes.
15433
15434 7. Update W's window end information. */
15435
15436 static int
15437 try_window_id (struct window *w)
15438 {
15439 struct frame *f = XFRAME (w->frame);
15440 struct glyph_matrix *current_matrix = w->current_matrix;
15441 struct glyph_matrix *desired_matrix = w->desired_matrix;
15442 struct glyph_row *last_unchanged_at_beg_row;
15443 struct glyph_row *first_unchanged_at_end_row;
15444 struct glyph_row *row;
15445 struct glyph_row *bottom_row;
15446 int bottom_vpos;
15447 struct it it;
15448 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15449 int dvpos, dy;
15450 struct text_pos start_pos;
15451 struct run run;
15452 int first_unchanged_at_end_vpos = 0;
15453 struct glyph_row *last_text_row, *last_text_row_at_end;
15454 struct text_pos start;
15455 EMACS_INT first_changed_charpos, last_changed_charpos;
15456
15457 #if GLYPH_DEBUG
15458 if (inhibit_try_window_id)
15459 return 0;
15460 #endif
15461
15462 /* This is handy for debugging. */
15463 #if 0
15464 #define GIVE_UP(X) \
15465 do { \
15466 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15467 return 0; \
15468 } while (0)
15469 #else
15470 #define GIVE_UP(X) return 0
15471 #endif
15472
15473 SET_TEXT_POS_FROM_MARKER (start, w->start);
15474
15475 /* Don't use this for mini-windows because these can show
15476 messages and mini-buffers, and we don't handle that here. */
15477 if (MINI_WINDOW_P (w))
15478 GIVE_UP (1);
15479
15480 /* This flag is used to prevent redisplay optimizations. */
15481 if (windows_or_buffers_changed || cursor_type_changed)
15482 GIVE_UP (2);
15483
15484 /* Verify that narrowing has not changed.
15485 Also verify that we were not told to prevent redisplay optimizations.
15486 It would be nice to further
15487 reduce the number of cases where this prevents try_window_id. */
15488 if (current_buffer->clip_changed
15489 || current_buffer->prevent_redisplay_optimizations_p)
15490 GIVE_UP (3);
15491
15492 /* Window must either use window-based redisplay or be full width. */
15493 if (!FRAME_WINDOW_P (f)
15494 && (!FRAME_LINE_INS_DEL_OK (f)
15495 || !WINDOW_FULL_WIDTH_P (w)))
15496 GIVE_UP (4);
15497
15498 /* Give up if point is known NOT to appear in W. */
15499 if (PT < CHARPOS (start))
15500 GIVE_UP (5);
15501
15502 /* Another way to prevent redisplay optimizations. */
15503 if (XFASTINT (w->last_modified) == 0)
15504 GIVE_UP (6);
15505
15506 /* Verify that window is not hscrolled. */
15507 if (XFASTINT (w->hscroll) != 0)
15508 GIVE_UP (7);
15509
15510 /* Verify that display wasn't paused. */
15511 if (NILP (w->window_end_valid))
15512 GIVE_UP (8);
15513
15514 /* Can't use this if highlighting a region because a cursor movement
15515 will do more than just set the cursor. */
15516 if (!NILP (Vtransient_mark_mode)
15517 && !NILP (BVAR (current_buffer, mark_active)))
15518 GIVE_UP (9);
15519
15520 /* Likewise if highlighting trailing whitespace. */
15521 if (!NILP (Vshow_trailing_whitespace))
15522 GIVE_UP (11);
15523
15524 /* Likewise if showing a region. */
15525 if (!NILP (w->region_showing))
15526 GIVE_UP (10);
15527
15528 /* Can't use this if overlay arrow position and/or string have
15529 changed. */
15530 if (overlay_arrows_changed_p ())
15531 GIVE_UP (12);
15532
15533 /* When word-wrap is on, adding a space to the first word of a
15534 wrapped line can change the wrap position, altering the line
15535 above it. It might be worthwhile to handle this more
15536 intelligently, but for now just redisplay from scratch. */
15537 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15538 GIVE_UP (21);
15539
15540 /* Under bidi reordering, adding or deleting a character in the
15541 beginning of a paragraph, before the first strong directional
15542 character, can change the base direction of the paragraph (unless
15543 the buffer specifies a fixed paragraph direction), which will
15544 require to redisplay the whole paragraph. It might be worthwhile
15545 to find the paragraph limits and widen the range of redisplayed
15546 lines to that, but for now just give up this optimization and
15547 redisplay from scratch. */
15548 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15549 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15550 GIVE_UP (22);
15551
15552 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15553 only if buffer has really changed. The reason is that the gap is
15554 initially at Z for freshly visited files. The code below would
15555 set end_unchanged to 0 in that case. */
15556 if (MODIFF > SAVE_MODIFF
15557 /* This seems to happen sometimes after saving a buffer. */
15558 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15559 {
15560 if (GPT - BEG < BEG_UNCHANGED)
15561 BEG_UNCHANGED = GPT - BEG;
15562 if (Z - GPT < END_UNCHANGED)
15563 END_UNCHANGED = Z - GPT;
15564 }
15565
15566 /* The position of the first and last character that has been changed. */
15567 first_changed_charpos = BEG + BEG_UNCHANGED;
15568 last_changed_charpos = Z - END_UNCHANGED;
15569
15570 /* If window starts after a line end, and the last change is in
15571 front of that newline, then changes don't affect the display.
15572 This case happens with stealth-fontification. Note that although
15573 the display is unchanged, glyph positions in the matrix have to
15574 be adjusted, of course. */
15575 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15576 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15577 && ((last_changed_charpos < CHARPOS (start)
15578 && CHARPOS (start) == BEGV)
15579 || (last_changed_charpos < CHARPOS (start) - 1
15580 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15581 {
15582 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15583 struct glyph_row *r0;
15584
15585 /* Compute how many chars/bytes have been added to or removed
15586 from the buffer. */
15587 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15588 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15589 Z_delta = Z - Z_old;
15590 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15591
15592 /* Give up if PT is not in the window. Note that it already has
15593 been checked at the start of try_window_id that PT is not in
15594 front of the window start. */
15595 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15596 GIVE_UP (13);
15597
15598 /* If window start is unchanged, we can reuse the whole matrix
15599 as is, after adjusting glyph positions. No need to compute
15600 the window end again, since its offset from Z hasn't changed. */
15601 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15602 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15603 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15604 /* PT must not be in a partially visible line. */
15605 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15606 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15607 {
15608 /* Adjust positions in the glyph matrix. */
15609 if (Z_delta || Z_delta_bytes)
15610 {
15611 struct glyph_row *r1
15612 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15613 increment_matrix_positions (w->current_matrix,
15614 MATRIX_ROW_VPOS (r0, current_matrix),
15615 MATRIX_ROW_VPOS (r1, current_matrix),
15616 Z_delta, Z_delta_bytes);
15617 }
15618
15619 /* Set the cursor. */
15620 row = row_containing_pos (w, PT, r0, NULL, 0);
15621 if (row)
15622 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15623 else
15624 abort ();
15625 return 1;
15626 }
15627 }
15628
15629 /* Handle the case that changes are all below what is displayed in
15630 the window, and that PT is in the window. This shortcut cannot
15631 be taken if ZV is visible in the window, and text has been added
15632 there that is visible in the window. */
15633 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15634 /* ZV is not visible in the window, or there are no
15635 changes at ZV, actually. */
15636 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15637 || first_changed_charpos == last_changed_charpos))
15638 {
15639 struct glyph_row *r0;
15640
15641 /* Give up if PT is not in the window. Note that it already has
15642 been checked at the start of try_window_id that PT is not in
15643 front of the window start. */
15644 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15645 GIVE_UP (14);
15646
15647 /* If window start is unchanged, we can reuse the whole matrix
15648 as is, without changing glyph positions since no text has
15649 been added/removed in front of the window end. */
15650 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15651 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15652 /* PT must not be in a partially visible line. */
15653 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15654 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15655 {
15656 /* We have to compute the window end anew since text
15657 could have been added/removed after it. */
15658 w->window_end_pos
15659 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15660 w->window_end_bytepos
15661 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15662
15663 /* Set the cursor. */
15664 row = row_containing_pos (w, PT, r0, NULL, 0);
15665 if (row)
15666 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15667 else
15668 abort ();
15669 return 2;
15670 }
15671 }
15672
15673 /* Give up if window start is in the changed area.
15674
15675 The condition used to read
15676
15677 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15678
15679 but why that was tested escapes me at the moment. */
15680 if (CHARPOS (start) >= first_changed_charpos
15681 && CHARPOS (start) <= last_changed_charpos)
15682 GIVE_UP (15);
15683
15684 /* Check that window start agrees with the start of the first glyph
15685 row in its current matrix. Check this after we know the window
15686 start is not in changed text, otherwise positions would not be
15687 comparable. */
15688 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15689 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15690 GIVE_UP (16);
15691
15692 /* Give up if the window ends in strings. Overlay strings
15693 at the end are difficult to handle, so don't try. */
15694 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15695 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15696 GIVE_UP (20);
15697
15698 /* Compute the position at which we have to start displaying new
15699 lines. Some of the lines at the top of the window might be
15700 reusable because they are not displaying changed text. Find the
15701 last row in W's current matrix not affected by changes at the
15702 start of current_buffer. Value is null if changes start in the
15703 first line of window. */
15704 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15705 if (last_unchanged_at_beg_row)
15706 {
15707 /* Avoid starting to display in the moddle of a character, a TAB
15708 for instance. This is easier than to set up the iterator
15709 exactly, and it's not a frequent case, so the additional
15710 effort wouldn't really pay off. */
15711 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15712 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15713 && last_unchanged_at_beg_row > w->current_matrix->rows)
15714 --last_unchanged_at_beg_row;
15715
15716 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15717 GIVE_UP (17);
15718
15719 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15720 GIVE_UP (18);
15721 start_pos = it.current.pos;
15722
15723 /* Start displaying new lines in the desired matrix at the same
15724 vpos we would use in the current matrix, i.e. below
15725 last_unchanged_at_beg_row. */
15726 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15727 current_matrix);
15728 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15729 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15730
15731 xassert (it.hpos == 0 && it.current_x == 0);
15732 }
15733 else
15734 {
15735 /* There are no reusable lines at the start of the window.
15736 Start displaying in the first text line. */
15737 start_display (&it, w, start);
15738 it.vpos = it.first_vpos;
15739 start_pos = it.current.pos;
15740 }
15741
15742 /* Find the first row that is not affected by changes at the end of
15743 the buffer. Value will be null if there is no unchanged row, in
15744 which case we must redisplay to the end of the window. delta
15745 will be set to the value by which buffer positions beginning with
15746 first_unchanged_at_end_row have to be adjusted due to text
15747 changes. */
15748 first_unchanged_at_end_row
15749 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15750 IF_DEBUG (debug_delta = delta);
15751 IF_DEBUG (debug_delta_bytes = delta_bytes);
15752
15753 /* Set stop_pos to the buffer position up to which we will have to
15754 display new lines. If first_unchanged_at_end_row != NULL, this
15755 is the buffer position of the start of the line displayed in that
15756 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15757 that we don't stop at a buffer position. */
15758 stop_pos = 0;
15759 if (first_unchanged_at_end_row)
15760 {
15761 xassert (last_unchanged_at_beg_row == NULL
15762 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15763
15764 /* If this is a continuation line, move forward to the next one
15765 that isn't. Changes in lines above affect this line.
15766 Caution: this may move first_unchanged_at_end_row to a row
15767 not displaying text. */
15768 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15769 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15770 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15771 < it.last_visible_y))
15772 ++first_unchanged_at_end_row;
15773
15774 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15775 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15776 >= it.last_visible_y))
15777 first_unchanged_at_end_row = NULL;
15778 else
15779 {
15780 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15781 + delta);
15782 first_unchanged_at_end_vpos
15783 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15784 xassert (stop_pos >= Z - END_UNCHANGED);
15785 }
15786 }
15787 else if (last_unchanged_at_beg_row == NULL)
15788 GIVE_UP (19);
15789
15790
15791 #if GLYPH_DEBUG
15792
15793 /* Either there is no unchanged row at the end, or the one we have
15794 now displays text. This is a necessary condition for the window
15795 end pos calculation at the end of this function. */
15796 xassert (first_unchanged_at_end_row == NULL
15797 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15798
15799 debug_last_unchanged_at_beg_vpos
15800 = (last_unchanged_at_beg_row
15801 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15802 : -1);
15803 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15804
15805 #endif /* GLYPH_DEBUG != 0 */
15806
15807
15808 /* Display new lines. Set last_text_row to the last new line
15809 displayed which has text on it, i.e. might end up as being the
15810 line where the window_end_vpos is. */
15811 w->cursor.vpos = -1;
15812 last_text_row = NULL;
15813 overlay_arrow_seen = 0;
15814 while (it.current_y < it.last_visible_y
15815 && !fonts_changed_p
15816 && (first_unchanged_at_end_row == NULL
15817 || IT_CHARPOS (it) < stop_pos))
15818 {
15819 if (display_line (&it))
15820 last_text_row = it.glyph_row - 1;
15821 }
15822
15823 if (fonts_changed_p)
15824 return -1;
15825
15826
15827 /* Compute differences in buffer positions, y-positions etc. for
15828 lines reused at the bottom of the window. Compute what we can
15829 scroll. */
15830 if (first_unchanged_at_end_row
15831 /* No lines reused because we displayed everything up to the
15832 bottom of the window. */
15833 && it.current_y < it.last_visible_y)
15834 {
15835 dvpos = (it.vpos
15836 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15837 current_matrix));
15838 dy = it.current_y - first_unchanged_at_end_row->y;
15839 run.current_y = first_unchanged_at_end_row->y;
15840 run.desired_y = run.current_y + dy;
15841 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15842 }
15843 else
15844 {
15845 delta = delta_bytes = dvpos = dy
15846 = run.current_y = run.desired_y = run.height = 0;
15847 first_unchanged_at_end_row = NULL;
15848 }
15849 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15850
15851
15852 /* Find the cursor if not already found. We have to decide whether
15853 PT will appear on this window (it sometimes doesn't, but this is
15854 not a very frequent case.) This decision has to be made before
15855 the current matrix is altered. A value of cursor.vpos < 0 means
15856 that PT is either in one of the lines beginning at
15857 first_unchanged_at_end_row or below the window. Don't care for
15858 lines that might be displayed later at the window end; as
15859 mentioned, this is not a frequent case. */
15860 if (w->cursor.vpos < 0)
15861 {
15862 /* Cursor in unchanged rows at the top? */
15863 if (PT < CHARPOS (start_pos)
15864 && last_unchanged_at_beg_row)
15865 {
15866 row = row_containing_pos (w, PT,
15867 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15868 last_unchanged_at_beg_row + 1, 0);
15869 if (row)
15870 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15871 }
15872
15873 /* Start from first_unchanged_at_end_row looking for PT. */
15874 else if (first_unchanged_at_end_row)
15875 {
15876 row = row_containing_pos (w, PT - delta,
15877 first_unchanged_at_end_row, NULL, 0);
15878 if (row)
15879 set_cursor_from_row (w, row, w->current_matrix, delta,
15880 delta_bytes, dy, dvpos);
15881 }
15882
15883 /* Give up if cursor was not found. */
15884 if (w->cursor.vpos < 0)
15885 {
15886 clear_glyph_matrix (w->desired_matrix);
15887 return -1;
15888 }
15889 }
15890
15891 /* Don't let the cursor end in the scroll margins. */
15892 {
15893 int this_scroll_margin, cursor_height;
15894
15895 this_scroll_margin = max (0, scroll_margin);
15896 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15897 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15898 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15899
15900 if ((w->cursor.y < this_scroll_margin
15901 && CHARPOS (start) > BEGV)
15902 /* Old redisplay didn't take scroll margin into account at the bottom,
15903 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15904 || (w->cursor.y + (make_cursor_line_fully_visible_p
15905 ? cursor_height + this_scroll_margin
15906 : 1)) > it.last_visible_y)
15907 {
15908 w->cursor.vpos = -1;
15909 clear_glyph_matrix (w->desired_matrix);
15910 return -1;
15911 }
15912 }
15913
15914 /* Scroll the display. Do it before changing the current matrix so
15915 that xterm.c doesn't get confused about where the cursor glyph is
15916 found. */
15917 if (dy && run.height)
15918 {
15919 update_begin (f);
15920
15921 if (FRAME_WINDOW_P (f))
15922 {
15923 FRAME_RIF (f)->update_window_begin_hook (w);
15924 FRAME_RIF (f)->clear_window_mouse_face (w);
15925 FRAME_RIF (f)->scroll_run_hook (w, &run);
15926 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15927 }
15928 else
15929 {
15930 /* Terminal frame. In this case, dvpos gives the number of
15931 lines to scroll by; dvpos < 0 means scroll up. */
15932 int from_vpos
15933 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15934 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15935 int end = (WINDOW_TOP_EDGE_LINE (w)
15936 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15937 + window_internal_height (w));
15938
15939 #if defined (HAVE_GPM) || defined (MSDOS)
15940 x_clear_window_mouse_face (w);
15941 #endif
15942 /* Perform the operation on the screen. */
15943 if (dvpos > 0)
15944 {
15945 /* Scroll last_unchanged_at_beg_row to the end of the
15946 window down dvpos lines. */
15947 set_terminal_window (f, end);
15948
15949 /* On dumb terminals delete dvpos lines at the end
15950 before inserting dvpos empty lines. */
15951 if (!FRAME_SCROLL_REGION_OK (f))
15952 ins_del_lines (f, end - dvpos, -dvpos);
15953
15954 /* Insert dvpos empty lines in front of
15955 last_unchanged_at_beg_row. */
15956 ins_del_lines (f, from, dvpos);
15957 }
15958 else if (dvpos < 0)
15959 {
15960 /* Scroll up last_unchanged_at_beg_vpos to the end of
15961 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15962 set_terminal_window (f, end);
15963
15964 /* Delete dvpos lines in front of
15965 last_unchanged_at_beg_vpos. ins_del_lines will set
15966 the cursor to the given vpos and emit |dvpos| delete
15967 line sequences. */
15968 ins_del_lines (f, from + dvpos, dvpos);
15969
15970 /* On a dumb terminal insert dvpos empty lines at the
15971 end. */
15972 if (!FRAME_SCROLL_REGION_OK (f))
15973 ins_del_lines (f, end + dvpos, -dvpos);
15974 }
15975
15976 set_terminal_window (f, 0);
15977 }
15978
15979 update_end (f);
15980 }
15981
15982 /* Shift reused rows of the current matrix to the right position.
15983 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15984 text. */
15985 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15986 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15987 if (dvpos < 0)
15988 {
15989 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15990 bottom_vpos, dvpos);
15991 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15992 bottom_vpos, 0);
15993 }
15994 else if (dvpos > 0)
15995 {
15996 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15997 bottom_vpos, dvpos);
15998 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15999 first_unchanged_at_end_vpos + dvpos, 0);
16000 }
16001
16002 /* For frame-based redisplay, make sure that current frame and window
16003 matrix are in sync with respect to glyph memory. */
16004 if (!FRAME_WINDOW_P (f))
16005 sync_frame_with_window_matrix_rows (w);
16006
16007 /* Adjust buffer positions in reused rows. */
16008 if (delta || delta_bytes)
16009 increment_matrix_positions (current_matrix,
16010 first_unchanged_at_end_vpos + dvpos,
16011 bottom_vpos, delta, delta_bytes);
16012
16013 /* Adjust Y positions. */
16014 if (dy)
16015 shift_glyph_matrix (w, current_matrix,
16016 first_unchanged_at_end_vpos + dvpos,
16017 bottom_vpos, dy);
16018
16019 if (first_unchanged_at_end_row)
16020 {
16021 first_unchanged_at_end_row += dvpos;
16022 if (first_unchanged_at_end_row->y >= it.last_visible_y
16023 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16024 first_unchanged_at_end_row = NULL;
16025 }
16026
16027 /* If scrolling up, there may be some lines to display at the end of
16028 the window. */
16029 last_text_row_at_end = NULL;
16030 if (dy < 0)
16031 {
16032 /* Scrolling up can leave for example a partially visible line
16033 at the end of the window to be redisplayed. */
16034 /* Set last_row to the glyph row in the current matrix where the
16035 window end line is found. It has been moved up or down in
16036 the matrix by dvpos. */
16037 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16038 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16039
16040 /* If last_row is the window end line, it should display text. */
16041 xassert (last_row->displays_text_p);
16042
16043 /* If window end line was partially visible before, begin
16044 displaying at that line. Otherwise begin displaying with the
16045 line following it. */
16046 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16047 {
16048 init_to_row_start (&it, w, last_row);
16049 it.vpos = last_vpos;
16050 it.current_y = last_row->y;
16051 }
16052 else
16053 {
16054 init_to_row_end (&it, w, last_row);
16055 it.vpos = 1 + last_vpos;
16056 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16057 ++last_row;
16058 }
16059
16060 /* We may start in a continuation line. If so, we have to
16061 get the right continuation_lines_width and current_x. */
16062 it.continuation_lines_width = last_row->continuation_lines_width;
16063 it.hpos = it.current_x = 0;
16064
16065 /* Display the rest of the lines at the window end. */
16066 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16067 while (it.current_y < it.last_visible_y
16068 && !fonts_changed_p)
16069 {
16070 /* Is it always sure that the display agrees with lines in
16071 the current matrix? I don't think so, so we mark rows
16072 displayed invalid in the current matrix by setting their
16073 enabled_p flag to zero. */
16074 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16075 if (display_line (&it))
16076 last_text_row_at_end = it.glyph_row - 1;
16077 }
16078 }
16079
16080 /* Update window_end_pos and window_end_vpos. */
16081 if (first_unchanged_at_end_row
16082 && !last_text_row_at_end)
16083 {
16084 /* Window end line if one of the preserved rows from the current
16085 matrix. Set row to the last row displaying text in current
16086 matrix starting at first_unchanged_at_end_row, after
16087 scrolling. */
16088 xassert (first_unchanged_at_end_row->displays_text_p);
16089 row = find_last_row_displaying_text (w->current_matrix, &it,
16090 first_unchanged_at_end_row);
16091 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16092
16093 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16094 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16095 w->window_end_vpos
16096 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16097 xassert (w->window_end_bytepos >= 0);
16098 IF_DEBUG (debug_method_add (w, "A"));
16099 }
16100 else if (last_text_row_at_end)
16101 {
16102 w->window_end_pos
16103 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16104 w->window_end_bytepos
16105 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16106 w->window_end_vpos
16107 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16108 xassert (w->window_end_bytepos >= 0);
16109 IF_DEBUG (debug_method_add (w, "B"));
16110 }
16111 else if (last_text_row)
16112 {
16113 /* We have displayed either to the end of the window or at the
16114 end of the window, i.e. the last row with text is to be found
16115 in the desired matrix. */
16116 w->window_end_pos
16117 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16118 w->window_end_bytepos
16119 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16120 w->window_end_vpos
16121 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16122 xassert (w->window_end_bytepos >= 0);
16123 }
16124 else if (first_unchanged_at_end_row == NULL
16125 && last_text_row == NULL
16126 && last_text_row_at_end == NULL)
16127 {
16128 /* Displayed to end of window, but no line containing text was
16129 displayed. Lines were deleted at the end of the window. */
16130 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16131 int vpos = XFASTINT (w->window_end_vpos);
16132 struct glyph_row *current_row = current_matrix->rows + vpos;
16133 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16134
16135 for (row = NULL;
16136 row == NULL && vpos >= first_vpos;
16137 --vpos, --current_row, --desired_row)
16138 {
16139 if (desired_row->enabled_p)
16140 {
16141 if (desired_row->displays_text_p)
16142 row = desired_row;
16143 }
16144 else if (current_row->displays_text_p)
16145 row = current_row;
16146 }
16147
16148 xassert (row != NULL);
16149 w->window_end_vpos = make_number (vpos + 1);
16150 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16151 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16152 xassert (w->window_end_bytepos >= 0);
16153 IF_DEBUG (debug_method_add (w, "C"));
16154 }
16155 else
16156 abort ();
16157
16158 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16159 debug_end_vpos = XFASTINT (w->window_end_vpos));
16160
16161 /* Record that display has not been completed. */
16162 w->window_end_valid = Qnil;
16163 w->desired_matrix->no_scrolling_p = 1;
16164 return 3;
16165
16166 #undef GIVE_UP
16167 }
16168
16169
16170 \f
16171 /***********************************************************************
16172 More debugging support
16173 ***********************************************************************/
16174
16175 #if GLYPH_DEBUG
16176
16177 void dump_glyph_row (struct glyph_row *, int, int);
16178 void dump_glyph_matrix (struct glyph_matrix *, int);
16179 void dump_glyph (struct glyph_row *, struct glyph *, int);
16180
16181
16182 /* Dump the contents of glyph matrix MATRIX on stderr.
16183
16184 GLYPHS 0 means don't show glyph contents.
16185 GLYPHS 1 means show glyphs in short form
16186 GLYPHS > 1 means show glyphs in long form. */
16187
16188 void
16189 dump_glyph_matrix (matrix, glyphs)
16190 struct glyph_matrix *matrix;
16191 int glyphs;
16192 {
16193 int i;
16194 for (i = 0; i < matrix->nrows; ++i)
16195 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16196 }
16197
16198
16199 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16200 the glyph row and area where the glyph comes from. */
16201
16202 void
16203 dump_glyph (row, glyph, area)
16204 struct glyph_row *row;
16205 struct glyph *glyph;
16206 int area;
16207 {
16208 if (glyph->type == CHAR_GLYPH)
16209 {
16210 fprintf (stderr,
16211 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16212 glyph - row->glyphs[TEXT_AREA],
16213 'C',
16214 glyph->charpos,
16215 (BUFFERP (glyph->object)
16216 ? 'B'
16217 : (STRINGP (glyph->object)
16218 ? 'S'
16219 : '-')),
16220 glyph->pixel_width,
16221 glyph->u.ch,
16222 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16223 ? glyph->u.ch
16224 : '.'),
16225 glyph->face_id,
16226 glyph->left_box_line_p,
16227 glyph->right_box_line_p);
16228 }
16229 else if (glyph->type == STRETCH_GLYPH)
16230 {
16231 fprintf (stderr,
16232 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16233 glyph - row->glyphs[TEXT_AREA],
16234 'S',
16235 glyph->charpos,
16236 (BUFFERP (glyph->object)
16237 ? 'B'
16238 : (STRINGP (glyph->object)
16239 ? 'S'
16240 : '-')),
16241 glyph->pixel_width,
16242 0,
16243 '.',
16244 glyph->face_id,
16245 glyph->left_box_line_p,
16246 glyph->right_box_line_p);
16247 }
16248 else if (glyph->type == IMAGE_GLYPH)
16249 {
16250 fprintf (stderr,
16251 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16252 glyph - row->glyphs[TEXT_AREA],
16253 'I',
16254 glyph->charpos,
16255 (BUFFERP (glyph->object)
16256 ? 'B'
16257 : (STRINGP (glyph->object)
16258 ? 'S'
16259 : '-')),
16260 glyph->pixel_width,
16261 glyph->u.img_id,
16262 '.',
16263 glyph->face_id,
16264 glyph->left_box_line_p,
16265 glyph->right_box_line_p);
16266 }
16267 else if (glyph->type == COMPOSITE_GLYPH)
16268 {
16269 fprintf (stderr,
16270 " %5d %4c %6d %c %3d 0x%05x",
16271 glyph - row->glyphs[TEXT_AREA],
16272 '+',
16273 glyph->charpos,
16274 (BUFFERP (glyph->object)
16275 ? 'B'
16276 : (STRINGP (glyph->object)
16277 ? 'S'
16278 : '-')),
16279 glyph->pixel_width,
16280 glyph->u.cmp.id);
16281 if (glyph->u.cmp.automatic)
16282 fprintf (stderr,
16283 "[%d-%d]",
16284 glyph->slice.cmp.from, glyph->slice.cmp.to);
16285 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16286 glyph->face_id,
16287 glyph->left_box_line_p,
16288 glyph->right_box_line_p);
16289 }
16290 }
16291
16292
16293 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16294 GLYPHS 0 means don't show glyph contents.
16295 GLYPHS 1 means show glyphs in short form
16296 GLYPHS > 1 means show glyphs in long form. */
16297
16298 void
16299 dump_glyph_row (row, vpos, glyphs)
16300 struct glyph_row *row;
16301 int vpos, glyphs;
16302 {
16303 if (glyphs != 1)
16304 {
16305 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16306 fprintf (stderr, "======================================================================\n");
16307
16308 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16309 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16310 vpos,
16311 MATRIX_ROW_START_CHARPOS (row),
16312 MATRIX_ROW_END_CHARPOS (row),
16313 row->used[TEXT_AREA],
16314 row->contains_overlapping_glyphs_p,
16315 row->enabled_p,
16316 row->truncated_on_left_p,
16317 row->truncated_on_right_p,
16318 row->continued_p,
16319 MATRIX_ROW_CONTINUATION_LINE_P (row),
16320 row->displays_text_p,
16321 row->ends_at_zv_p,
16322 row->fill_line_p,
16323 row->ends_in_middle_of_char_p,
16324 row->starts_in_middle_of_char_p,
16325 row->mouse_face_p,
16326 row->x,
16327 row->y,
16328 row->pixel_width,
16329 row->height,
16330 row->visible_height,
16331 row->ascent,
16332 row->phys_ascent);
16333 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16334 row->end.overlay_string_index,
16335 row->continuation_lines_width);
16336 fprintf (stderr, "%9d %5d\n",
16337 CHARPOS (row->start.string_pos),
16338 CHARPOS (row->end.string_pos));
16339 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16340 row->end.dpvec_index);
16341 }
16342
16343 if (glyphs > 1)
16344 {
16345 int area;
16346
16347 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16348 {
16349 struct glyph *glyph = row->glyphs[area];
16350 struct glyph *glyph_end = glyph + row->used[area];
16351
16352 /* Glyph for a line end in text. */
16353 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16354 ++glyph_end;
16355
16356 if (glyph < glyph_end)
16357 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16358
16359 for (; glyph < glyph_end; ++glyph)
16360 dump_glyph (row, glyph, area);
16361 }
16362 }
16363 else if (glyphs == 1)
16364 {
16365 int area;
16366
16367 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16368 {
16369 char *s = (char *) alloca (row->used[area] + 1);
16370 int i;
16371
16372 for (i = 0; i < row->used[area]; ++i)
16373 {
16374 struct glyph *glyph = row->glyphs[area] + i;
16375 if (glyph->type == CHAR_GLYPH
16376 && glyph->u.ch < 0x80
16377 && glyph->u.ch >= ' ')
16378 s[i] = glyph->u.ch;
16379 else
16380 s[i] = '.';
16381 }
16382
16383 s[i] = '\0';
16384 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16385 }
16386 }
16387 }
16388
16389
16390 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16391 Sdump_glyph_matrix, 0, 1, "p",
16392 doc: /* Dump the current matrix of the selected window to stderr.
16393 Shows contents of glyph row structures. With non-nil
16394 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16395 glyphs in short form, otherwise show glyphs in long form. */)
16396 (Lisp_Object glyphs)
16397 {
16398 struct window *w = XWINDOW (selected_window);
16399 struct buffer *buffer = XBUFFER (w->buffer);
16400
16401 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16402 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16403 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16404 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16405 fprintf (stderr, "=============================================\n");
16406 dump_glyph_matrix (w->current_matrix,
16407 NILP (glyphs) ? 0 : XINT (glyphs));
16408 return Qnil;
16409 }
16410
16411
16412 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16413 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16414 (void)
16415 {
16416 struct frame *f = XFRAME (selected_frame);
16417 dump_glyph_matrix (f->current_matrix, 1);
16418 return Qnil;
16419 }
16420
16421
16422 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16423 doc: /* Dump glyph row ROW to stderr.
16424 GLYPH 0 means don't dump glyphs.
16425 GLYPH 1 means dump glyphs in short form.
16426 GLYPH > 1 or omitted means dump glyphs in long form. */)
16427 (Lisp_Object row, Lisp_Object glyphs)
16428 {
16429 struct glyph_matrix *matrix;
16430 int vpos;
16431
16432 CHECK_NUMBER (row);
16433 matrix = XWINDOW (selected_window)->current_matrix;
16434 vpos = XINT (row);
16435 if (vpos >= 0 && vpos < matrix->nrows)
16436 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16437 vpos,
16438 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16439 return Qnil;
16440 }
16441
16442
16443 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16444 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16445 GLYPH 0 means don't dump glyphs.
16446 GLYPH 1 means dump glyphs in short form.
16447 GLYPH > 1 or omitted means dump glyphs in long form. */)
16448 (Lisp_Object row, Lisp_Object glyphs)
16449 {
16450 struct frame *sf = SELECTED_FRAME ();
16451 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16452 int vpos;
16453
16454 CHECK_NUMBER (row);
16455 vpos = XINT (row);
16456 if (vpos >= 0 && vpos < m->nrows)
16457 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16458 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16459 return Qnil;
16460 }
16461
16462
16463 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16464 doc: /* Toggle tracing of redisplay.
16465 With ARG, turn tracing on if and only if ARG is positive. */)
16466 (Lisp_Object arg)
16467 {
16468 if (NILP (arg))
16469 trace_redisplay_p = !trace_redisplay_p;
16470 else
16471 {
16472 arg = Fprefix_numeric_value (arg);
16473 trace_redisplay_p = XINT (arg) > 0;
16474 }
16475
16476 return Qnil;
16477 }
16478
16479
16480 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16481 doc: /* Like `format', but print result to stderr.
16482 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16483 (size_t nargs, Lisp_Object *args)
16484 {
16485 Lisp_Object s = Fformat (nargs, args);
16486 fprintf (stderr, "%s", SDATA (s));
16487 return Qnil;
16488 }
16489
16490 #endif /* GLYPH_DEBUG */
16491
16492
16493 \f
16494 /***********************************************************************
16495 Building Desired Matrix Rows
16496 ***********************************************************************/
16497
16498 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16499 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16500
16501 static struct glyph_row *
16502 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16503 {
16504 struct frame *f = XFRAME (WINDOW_FRAME (w));
16505 struct buffer *buffer = XBUFFER (w->buffer);
16506 struct buffer *old = current_buffer;
16507 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16508 int arrow_len = SCHARS (overlay_arrow_string);
16509 const unsigned char *arrow_end = arrow_string + arrow_len;
16510 const unsigned char *p;
16511 struct it it;
16512 int multibyte_p;
16513 int n_glyphs_before;
16514
16515 set_buffer_temp (buffer);
16516 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16517 it.glyph_row->used[TEXT_AREA] = 0;
16518 SET_TEXT_POS (it.position, 0, 0);
16519
16520 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16521 p = arrow_string;
16522 while (p < arrow_end)
16523 {
16524 Lisp_Object face, ilisp;
16525
16526 /* Get the next character. */
16527 if (multibyte_p)
16528 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16529 else
16530 {
16531 it.c = it.char_to_display = *p, it.len = 1;
16532 if (! ASCII_CHAR_P (it.c))
16533 it.char_to_display = BYTE8_TO_CHAR (it.c);
16534 }
16535 p += it.len;
16536
16537 /* Get its face. */
16538 ilisp = make_number (p - arrow_string);
16539 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16540 it.face_id = compute_char_face (f, it.char_to_display, face);
16541
16542 /* Compute its width, get its glyphs. */
16543 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16544 SET_TEXT_POS (it.position, -1, -1);
16545 PRODUCE_GLYPHS (&it);
16546
16547 /* If this character doesn't fit any more in the line, we have
16548 to remove some glyphs. */
16549 if (it.current_x > it.last_visible_x)
16550 {
16551 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16552 break;
16553 }
16554 }
16555
16556 set_buffer_temp (old);
16557 return it.glyph_row;
16558 }
16559
16560
16561 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16562 glyphs are only inserted for terminal frames since we can't really
16563 win with truncation glyphs when partially visible glyphs are
16564 involved. Which glyphs to insert is determined by
16565 produce_special_glyphs. */
16566
16567 static void
16568 insert_left_trunc_glyphs (struct it *it)
16569 {
16570 struct it truncate_it;
16571 struct glyph *from, *end, *to, *toend;
16572
16573 xassert (!FRAME_WINDOW_P (it->f));
16574
16575 /* Get the truncation glyphs. */
16576 truncate_it = *it;
16577 truncate_it.current_x = 0;
16578 truncate_it.face_id = DEFAULT_FACE_ID;
16579 truncate_it.glyph_row = &scratch_glyph_row;
16580 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16581 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16582 truncate_it.object = make_number (0);
16583 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16584
16585 /* Overwrite glyphs from IT with truncation glyphs. */
16586 if (!it->glyph_row->reversed_p)
16587 {
16588 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16589 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16590 to = it->glyph_row->glyphs[TEXT_AREA];
16591 toend = to + it->glyph_row->used[TEXT_AREA];
16592
16593 while (from < end)
16594 *to++ = *from++;
16595
16596 /* There may be padding glyphs left over. Overwrite them too. */
16597 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16598 {
16599 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16600 while (from < end)
16601 *to++ = *from++;
16602 }
16603
16604 if (to > toend)
16605 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16606 }
16607 else
16608 {
16609 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16610 that back to front. */
16611 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16612 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16613 toend = it->glyph_row->glyphs[TEXT_AREA];
16614 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16615
16616 while (from >= end && to >= toend)
16617 *to-- = *from--;
16618 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16619 {
16620 from =
16621 truncate_it.glyph_row->glyphs[TEXT_AREA]
16622 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16623 while (from >= end && to >= toend)
16624 *to-- = *from--;
16625 }
16626 if (from >= end)
16627 {
16628 /* Need to free some room before prepending additional
16629 glyphs. */
16630 int move_by = from - end + 1;
16631 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16632 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16633
16634 for ( ; g >= g0; g--)
16635 g[move_by] = *g;
16636 while (from >= end)
16637 *to-- = *from--;
16638 it->glyph_row->used[TEXT_AREA] += move_by;
16639 }
16640 }
16641 }
16642
16643
16644 /* Compute the pixel height and width of IT->glyph_row.
16645
16646 Most of the time, ascent and height of a display line will be equal
16647 to the max_ascent and max_height values of the display iterator
16648 structure. This is not the case if
16649
16650 1. We hit ZV without displaying anything. In this case, max_ascent
16651 and max_height will be zero.
16652
16653 2. We have some glyphs that don't contribute to the line height.
16654 (The glyph row flag contributes_to_line_height_p is for future
16655 pixmap extensions).
16656
16657 The first case is easily covered by using default values because in
16658 these cases, the line height does not really matter, except that it
16659 must not be zero. */
16660
16661 static void
16662 compute_line_metrics (struct it *it)
16663 {
16664 struct glyph_row *row = it->glyph_row;
16665
16666 if (FRAME_WINDOW_P (it->f))
16667 {
16668 int i, min_y, max_y;
16669
16670 /* The line may consist of one space only, that was added to
16671 place the cursor on it. If so, the row's height hasn't been
16672 computed yet. */
16673 if (row->height == 0)
16674 {
16675 if (it->max_ascent + it->max_descent == 0)
16676 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16677 row->ascent = it->max_ascent;
16678 row->height = it->max_ascent + it->max_descent;
16679 row->phys_ascent = it->max_phys_ascent;
16680 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16681 row->extra_line_spacing = it->max_extra_line_spacing;
16682 }
16683
16684 /* Compute the width of this line. */
16685 row->pixel_width = row->x;
16686 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16687 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16688
16689 xassert (row->pixel_width >= 0);
16690 xassert (row->ascent >= 0 && row->height > 0);
16691
16692 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16693 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16694
16695 /* If first line's physical ascent is larger than its logical
16696 ascent, use the physical ascent, and make the row taller.
16697 This makes accented characters fully visible. */
16698 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16699 && row->phys_ascent > row->ascent)
16700 {
16701 row->height += row->phys_ascent - row->ascent;
16702 row->ascent = row->phys_ascent;
16703 }
16704
16705 /* Compute how much of the line is visible. */
16706 row->visible_height = row->height;
16707
16708 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16709 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16710
16711 if (row->y < min_y)
16712 row->visible_height -= min_y - row->y;
16713 if (row->y + row->height > max_y)
16714 row->visible_height -= row->y + row->height - max_y;
16715 }
16716 else
16717 {
16718 row->pixel_width = row->used[TEXT_AREA];
16719 if (row->continued_p)
16720 row->pixel_width -= it->continuation_pixel_width;
16721 else if (row->truncated_on_right_p)
16722 row->pixel_width -= it->truncation_pixel_width;
16723 row->ascent = row->phys_ascent = 0;
16724 row->height = row->phys_height = row->visible_height = 1;
16725 row->extra_line_spacing = 0;
16726 }
16727
16728 /* Compute a hash code for this row. */
16729 {
16730 int area, i;
16731 row->hash = 0;
16732 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16733 for (i = 0; i < row->used[area]; ++i)
16734 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16735 + row->glyphs[area][i].u.val
16736 + row->glyphs[area][i].face_id
16737 + row->glyphs[area][i].padding_p
16738 + (row->glyphs[area][i].type << 2));
16739 }
16740
16741 it->max_ascent = it->max_descent = 0;
16742 it->max_phys_ascent = it->max_phys_descent = 0;
16743 }
16744
16745
16746 /* Append one space to the glyph row of iterator IT if doing a
16747 window-based redisplay. The space has the same face as
16748 IT->face_id. Value is non-zero if a space was added.
16749
16750 This function is called to make sure that there is always one glyph
16751 at the end of a glyph row that the cursor can be set on under
16752 window-systems. (If there weren't such a glyph we would not know
16753 how wide and tall a box cursor should be displayed).
16754
16755 At the same time this space let's a nicely handle clearing to the
16756 end of the line if the row ends in italic text. */
16757
16758 static int
16759 append_space_for_newline (struct it *it, int default_face_p)
16760 {
16761 if (FRAME_WINDOW_P (it->f))
16762 {
16763 int n = it->glyph_row->used[TEXT_AREA];
16764
16765 if (it->glyph_row->glyphs[TEXT_AREA] + n
16766 < it->glyph_row->glyphs[1 + TEXT_AREA])
16767 {
16768 /* Save some values that must not be changed.
16769 Must save IT->c and IT->len because otherwise
16770 ITERATOR_AT_END_P wouldn't work anymore after
16771 append_space_for_newline has been called. */
16772 enum display_element_type saved_what = it->what;
16773 int saved_c = it->c, saved_len = it->len;
16774 int saved_char_to_display = it->char_to_display;
16775 int saved_x = it->current_x;
16776 int saved_face_id = it->face_id;
16777 struct text_pos saved_pos;
16778 Lisp_Object saved_object;
16779 struct face *face;
16780
16781 saved_object = it->object;
16782 saved_pos = it->position;
16783
16784 it->what = IT_CHARACTER;
16785 memset (&it->position, 0, sizeof it->position);
16786 it->object = make_number (0);
16787 it->c = it->char_to_display = ' ';
16788 it->len = 1;
16789
16790 if (default_face_p)
16791 it->face_id = DEFAULT_FACE_ID;
16792 else if (it->face_before_selective_p)
16793 it->face_id = it->saved_face_id;
16794 face = FACE_FROM_ID (it->f, it->face_id);
16795 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16796
16797 PRODUCE_GLYPHS (it);
16798
16799 it->override_ascent = -1;
16800 it->constrain_row_ascent_descent_p = 0;
16801 it->current_x = saved_x;
16802 it->object = saved_object;
16803 it->position = saved_pos;
16804 it->what = saved_what;
16805 it->face_id = saved_face_id;
16806 it->len = saved_len;
16807 it->c = saved_c;
16808 it->char_to_display = saved_char_to_display;
16809 return 1;
16810 }
16811 }
16812
16813 return 0;
16814 }
16815
16816
16817 /* Extend the face of the last glyph in the text area of IT->glyph_row
16818 to the end of the display line. Called from display_line. If the
16819 glyph row is empty, add a space glyph to it so that we know the
16820 face to draw. Set the glyph row flag fill_line_p. If the glyph
16821 row is R2L, prepend a stretch glyph to cover the empty space to the
16822 left of the leftmost glyph. */
16823
16824 static void
16825 extend_face_to_end_of_line (struct it *it)
16826 {
16827 struct face *face;
16828 struct frame *f = it->f;
16829
16830 /* If line is already filled, do nothing. Non window-system frames
16831 get a grace of one more ``pixel'' because their characters are
16832 1-``pixel'' wide, so they hit the equality too early. This grace
16833 is needed only for R2L rows that are not continued, to produce
16834 one extra blank where we could display the cursor. */
16835 if (it->current_x >= it->last_visible_x
16836 + (!FRAME_WINDOW_P (f)
16837 && it->glyph_row->reversed_p
16838 && !it->glyph_row->continued_p))
16839 return;
16840
16841 /* Face extension extends the background and box of IT->face_id
16842 to the end of the line. If the background equals the background
16843 of the frame, we don't have to do anything. */
16844 if (it->face_before_selective_p)
16845 face = FACE_FROM_ID (f, it->saved_face_id);
16846 else
16847 face = FACE_FROM_ID (f, it->face_id);
16848
16849 if (FRAME_WINDOW_P (f)
16850 && it->glyph_row->displays_text_p
16851 && face->box == FACE_NO_BOX
16852 && face->background == FRAME_BACKGROUND_PIXEL (f)
16853 && !face->stipple
16854 && !it->glyph_row->reversed_p)
16855 return;
16856
16857 /* Set the glyph row flag indicating that the face of the last glyph
16858 in the text area has to be drawn to the end of the text area. */
16859 it->glyph_row->fill_line_p = 1;
16860
16861 /* If current character of IT is not ASCII, make sure we have the
16862 ASCII face. This will be automatically undone the next time
16863 get_next_display_element returns a multibyte character. Note
16864 that the character will always be single byte in unibyte
16865 text. */
16866 if (!ASCII_CHAR_P (it->c))
16867 {
16868 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16869 }
16870
16871 if (FRAME_WINDOW_P (f))
16872 {
16873 /* If the row is empty, add a space with the current face of IT,
16874 so that we know which face to draw. */
16875 if (it->glyph_row->used[TEXT_AREA] == 0)
16876 {
16877 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16878 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16879 it->glyph_row->used[TEXT_AREA] = 1;
16880 }
16881 #ifdef HAVE_WINDOW_SYSTEM
16882 if (it->glyph_row->reversed_p)
16883 {
16884 /* Prepend a stretch glyph to the row, such that the
16885 rightmost glyph will be drawn flushed all the way to the
16886 right margin of the window. The stretch glyph that will
16887 occupy the empty space, if any, to the left of the
16888 glyphs. */
16889 struct font *font = face->font ? face->font : FRAME_FONT (f);
16890 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16891 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16892 struct glyph *g;
16893 int row_width, stretch_ascent, stretch_width;
16894 struct text_pos saved_pos;
16895 int saved_face_id, saved_avoid_cursor;
16896
16897 for (row_width = 0, g = row_start; g < row_end; g++)
16898 row_width += g->pixel_width;
16899 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16900 if (stretch_width > 0)
16901 {
16902 stretch_ascent =
16903 (((it->ascent + it->descent)
16904 * FONT_BASE (font)) / FONT_HEIGHT (font));
16905 saved_pos = it->position;
16906 memset (&it->position, 0, sizeof it->position);
16907 saved_avoid_cursor = it->avoid_cursor_p;
16908 it->avoid_cursor_p = 1;
16909 saved_face_id = it->face_id;
16910 /* The last row's stretch glyph should get the default
16911 face, to avoid painting the rest of the window with
16912 the region face, if the region ends at ZV. */
16913 if (it->glyph_row->ends_at_zv_p)
16914 it->face_id = DEFAULT_FACE_ID;
16915 else
16916 it->face_id = face->id;
16917 append_stretch_glyph (it, make_number (0), stretch_width,
16918 it->ascent + it->descent, stretch_ascent);
16919 it->position = saved_pos;
16920 it->avoid_cursor_p = saved_avoid_cursor;
16921 it->face_id = saved_face_id;
16922 }
16923 }
16924 #endif /* HAVE_WINDOW_SYSTEM */
16925 }
16926 else
16927 {
16928 /* Save some values that must not be changed. */
16929 int saved_x = it->current_x;
16930 struct text_pos saved_pos;
16931 Lisp_Object saved_object;
16932 enum display_element_type saved_what = it->what;
16933 int saved_face_id = it->face_id;
16934
16935 saved_object = it->object;
16936 saved_pos = it->position;
16937
16938 it->what = IT_CHARACTER;
16939 memset (&it->position, 0, sizeof it->position);
16940 it->object = make_number (0);
16941 it->c = it->char_to_display = ' ';
16942 it->len = 1;
16943 /* The last row's blank glyphs should get the default face, to
16944 avoid painting the rest of the window with the region face,
16945 if the region ends at ZV. */
16946 if (it->glyph_row->ends_at_zv_p)
16947 it->face_id = DEFAULT_FACE_ID;
16948 else
16949 it->face_id = face->id;
16950
16951 PRODUCE_GLYPHS (it);
16952
16953 while (it->current_x <= it->last_visible_x)
16954 PRODUCE_GLYPHS (it);
16955
16956 /* Don't count these blanks really. It would let us insert a left
16957 truncation glyph below and make us set the cursor on them, maybe. */
16958 it->current_x = saved_x;
16959 it->object = saved_object;
16960 it->position = saved_pos;
16961 it->what = saved_what;
16962 it->face_id = saved_face_id;
16963 }
16964 }
16965
16966
16967 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16968 trailing whitespace. */
16969
16970 static int
16971 trailing_whitespace_p (EMACS_INT charpos)
16972 {
16973 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16974 int c = 0;
16975
16976 while (bytepos < ZV_BYTE
16977 && (c = FETCH_CHAR (bytepos),
16978 c == ' ' || c == '\t'))
16979 ++bytepos;
16980
16981 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16982 {
16983 if (bytepos != PT_BYTE)
16984 return 1;
16985 }
16986 return 0;
16987 }
16988
16989
16990 /* Highlight trailing whitespace, if any, in ROW. */
16991
16992 void
16993 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16994 {
16995 int used = row->used[TEXT_AREA];
16996
16997 if (used)
16998 {
16999 struct glyph *start = row->glyphs[TEXT_AREA];
17000 struct glyph *glyph = start + used - 1;
17001
17002 if (row->reversed_p)
17003 {
17004 /* Right-to-left rows need to be processed in the opposite
17005 direction, so swap the edge pointers. */
17006 glyph = start;
17007 start = row->glyphs[TEXT_AREA] + used - 1;
17008 }
17009
17010 /* Skip over glyphs inserted to display the cursor at the
17011 end of a line, for extending the face of the last glyph
17012 to the end of the line on terminals, and for truncation
17013 and continuation glyphs. */
17014 if (!row->reversed_p)
17015 {
17016 while (glyph >= start
17017 && glyph->type == CHAR_GLYPH
17018 && INTEGERP (glyph->object))
17019 --glyph;
17020 }
17021 else
17022 {
17023 while (glyph <= start
17024 && glyph->type == CHAR_GLYPH
17025 && INTEGERP (glyph->object))
17026 ++glyph;
17027 }
17028
17029 /* If last glyph is a space or stretch, and it's trailing
17030 whitespace, set the face of all trailing whitespace glyphs in
17031 IT->glyph_row to `trailing-whitespace'. */
17032 if ((row->reversed_p ? glyph <= start : glyph >= start)
17033 && BUFFERP (glyph->object)
17034 && (glyph->type == STRETCH_GLYPH
17035 || (glyph->type == CHAR_GLYPH
17036 && glyph->u.ch == ' '))
17037 && trailing_whitespace_p (glyph->charpos))
17038 {
17039 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17040 if (face_id < 0)
17041 return;
17042
17043 if (!row->reversed_p)
17044 {
17045 while (glyph >= start
17046 && BUFFERP (glyph->object)
17047 && (glyph->type == STRETCH_GLYPH
17048 || (glyph->type == CHAR_GLYPH
17049 && glyph->u.ch == ' ')))
17050 (glyph--)->face_id = face_id;
17051 }
17052 else
17053 {
17054 while (glyph <= start
17055 && BUFFERP (glyph->object)
17056 && (glyph->type == STRETCH_GLYPH
17057 || (glyph->type == CHAR_GLYPH
17058 && glyph->u.ch == ' ')))
17059 (glyph++)->face_id = face_id;
17060 }
17061 }
17062 }
17063 }
17064
17065
17066 /* Value is non-zero if glyph row ROW should be
17067 used to hold the cursor. */
17068
17069 static int
17070 cursor_row_p (struct glyph_row *row)
17071 {
17072 int result = 1;
17073
17074 if (PT == CHARPOS (row->end.pos))
17075 {
17076 /* Suppose the row ends on a string.
17077 Unless the row is continued, that means it ends on a newline
17078 in the string. If it's anything other than a display string
17079 (e.g. a before-string from an overlay), we don't want the
17080 cursor there. (This heuristic seems to give the optimal
17081 behavior for the various types of multi-line strings.) */
17082 if (CHARPOS (row->end.string_pos) >= 0)
17083 {
17084 if (row->continued_p)
17085 result = 1;
17086 else
17087 {
17088 /* Check for `display' property. */
17089 struct glyph *beg = row->glyphs[TEXT_AREA];
17090 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17091 struct glyph *glyph;
17092
17093 result = 0;
17094 for (glyph = end; glyph >= beg; --glyph)
17095 if (STRINGP (glyph->object))
17096 {
17097 Lisp_Object prop
17098 = Fget_char_property (make_number (PT),
17099 Qdisplay, Qnil);
17100 result =
17101 (!NILP (prop)
17102 && display_prop_string_p (prop, glyph->object));
17103 break;
17104 }
17105 }
17106 }
17107 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17108 {
17109 /* If the row ends in middle of a real character,
17110 and the line is continued, we want the cursor here.
17111 That's because CHARPOS (ROW->end.pos) would equal
17112 PT if PT is before the character. */
17113 if (!row->ends_in_ellipsis_p)
17114 result = row->continued_p;
17115 else
17116 /* If the row ends in an ellipsis, then
17117 CHARPOS (ROW->end.pos) will equal point after the
17118 invisible text. We want that position to be displayed
17119 after the ellipsis. */
17120 result = 0;
17121 }
17122 /* If the row ends at ZV, display the cursor at the end of that
17123 row instead of at the start of the row below. */
17124 else if (row->ends_at_zv_p)
17125 result = 1;
17126 else
17127 result = 0;
17128 }
17129
17130 return result;
17131 }
17132
17133 \f
17134
17135 /* Push the display property PROP so that it will be rendered at the
17136 current position in IT. Return 1 if PROP was successfully pushed,
17137 0 otherwise. */
17138
17139 static int
17140 push_display_prop (struct it *it, Lisp_Object prop)
17141 {
17142 push_it (it);
17143
17144 if (STRINGP (prop))
17145 {
17146 if (SCHARS (prop) == 0)
17147 {
17148 pop_it (it);
17149 return 0;
17150 }
17151
17152 it->string = prop;
17153 it->multibyte_p = STRING_MULTIBYTE (it->string);
17154 it->current.overlay_string_index = -1;
17155 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17156 it->end_charpos = it->string_nchars = SCHARS (it->string);
17157 it->method = GET_FROM_STRING;
17158 it->stop_charpos = 0;
17159 }
17160 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17161 {
17162 it->method = GET_FROM_STRETCH;
17163 it->object = prop;
17164 }
17165 #ifdef HAVE_WINDOW_SYSTEM
17166 else if (IMAGEP (prop))
17167 {
17168 it->what = IT_IMAGE;
17169 it->image_id = lookup_image (it->f, prop);
17170 it->method = GET_FROM_IMAGE;
17171 }
17172 #endif /* HAVE_WINDOW_SYSTEM */
17173 else
17174 {
17175 pop_it (it); /* bogus display property, give up */
17176 return 0;
17177 }
17178
17179 return 1;
17180 }
17181
17182 /* Return the character-property PROP at the current position in IT. */
17183
17184 static Lisp_Object
17185 get_it_property (struct it *it, Lisp_Object prop)
17186 {
17187 Lisp_Object position;
17188
17189 if (STRINGP (it->object))
17190 position = make_number (IT_STRING_CHARPOS (*it));
17191 else if (BUFFERP (it->object))
17192 position = make_number (IT_CHARPOS (*it));
17193 else
17194 return Qnil;
17195
17196 return Fget_char_property (position, prop, it->object);
17197 }
17198
17199 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17200
17201 static void
17202 handle_line_prefix (struct it *it)
17203 {
17204 Lisp_Object prefix;
17205 if (it->continuation_lines_width > 0)
17206 {
17207 prefix = get_it_property (it, Qwrap_prefix);
17208 if (NILP (prefix))
17209 prefix = Vwrap_prefix;
17210 }
17211 else
17212 {
17213 prefix = get_it_property (it, Qline_prefix);
17214 if (NILP (prefix))
17215 prefix = Vline_prefix;
17216 }
17217 if (! NILP (prefix) && push_display_prop (it, prefix))
17218 {
17219 /* If the prefix is wider than the window, and we try to wrap
17220 it, it would acquire its own wrap prefix, and so on till the
17221 iterator stack overflows. So, don't wrap the prefix. */
17222 it->line_wrap = TRUNCATE;
17223 it->avoid_cursor_p = 1;
17224 }
17225 }
17226
17227 \f
17228
17229 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17230 only for R2L lines from display_line, when it decides that too many
17231 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17232 continued. */
17233 static void
17234 unproduce_glyphs (struct it *it, int n)
17235 {
17236 struct glyph *glyph, *end;
17237
17238 xassert (it->glyph_row);
17239 xassert (it->glyph_row->reversed_p);
17240 xassert (it->area == TEXT_AREA);
17241 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17242
17243 if (n > it->glyph_row->used[TEXT_AREA])
17244 n = it->glyph_row->used[TEXT_AREA];
17245 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17246 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17247 for ( ; glyph < end; glyph++)
17248 glyph[-n] = *glyph;
17249 }
17250
17251 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17252 and ROW->maxpos. */
17253 static void
17254 find_row_edges (struct it *it, struct glyph_row *row,
17255 EMACS_INT min_pos, EMACS_INT min_bpos,
17256 EMACS_INT max_pos, EMACS_INT max_bpos)
17257 {
17258 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17259 lines' rows is implemented for bidi-reordered rows. */
17260
17261 /* ROW->minpos is the value of min_pos, the minimal buffer position
17262 we have in ROW. */
17263 if (min_pos <= ZV)
17264 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17265 else
17266 /* We didn't find _any_ valid buffer positions in any of the
17267 glyphs, so we must trust the iterator's computed positions. */
17268 row->minpos = row->start.pos;
17269 if (max_pos <= 0)
17270 {
17271 max_pos = CHARPOS (it->current.pos);
17272 max_bpos = BYTEPOS (it->current.pos);
17273 }
17274
17275 /* Here are the various use-cases for ending the row, and the
17276 corresponding values for ROW->maxpos:
17277
17278 Line ends in a newline from buffer eol_pos + 1
17279 Line is continued from buffer max_pos + 1
17280 Line is truncated on right it->current.pos
17281 Line ends in a newline from string max_pos
17282 Line is continued from string max_pos
17283 Line is continued from display vector max_pos
17284 Line is entirely from a string min_pos == max_pos
17285 Line is entirely from a display vector min_pos == max_pos
17286 Line that ends at ZV ZV
17287
17288 If you discover other use-cases, please add them here as
17289 appropriate. */
17290 if (row->ends_at_zv_p)
17291 row->maxpos = it->current.pos;
17292 else if (row->used[TEXT_AREA])
17293 {
17294 if (row->ends_in_newline_from_string_p)
17295 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17296 else if (CHARPOS (it->eol_pos) > 0)
17297 SET_TEXT_POS (row->maxpos,
17298 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17299 else if (row->continued_p)
17300 {
17301 /* If max_pos is different from IT's current position, it
17302 means IT->method does not belong to the display element
17303 at max_pos. However, it also means that the display
17304 element at max_pos was displayed in its entirety on this
17305 line, which is equivalent to saying that the next line
17306 starts at the next buffer position. */
17307 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17308 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17309 else
17310 {
17311 INC_BOTH (max_pos, max_bpos);
17312 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17313 }
17314 }
17315 else if (row->truncated_on_right_p)
17316 /* display_line already called reseat_at_next_visible_line_start,
17317 which puts the iterator at the beginning of the next line, in
17318 the logical order. */
17319 row->maxpos = it->current.pos;
17320 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17321 /* A line that is entirely from a string/image/stretch... */
17322 row->maxpos = row->minpos;
17323 else
17324 abort ();
17325 }
17326 else
17327 row->maxpos = it->current.pos;
17328 }
17329
17330 /* Construct the glyph row IT->glyph_row in the desired matrix of
17331 IT->w from text at the current position of IT. See dispextern.h
17332 for an overview of struct it. Value is non-zero if
17333 IT->glyph_row displays text, as opposed to a line displaying ZV
17334 only. */
17335
17336 static int
17337 display_line (struct it *it)
17338 {
17339 struct glyph_row *row = it->glyph_row;
17340 Lisp_Object overlay_arrow_string;
17341 struct it wrap_it;
17342 int may_wrap = 0, wrap_x IF_LINT (= 0);
17343 int wrap_row_used = -1;
17344 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17345 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17346 int wrap_row_extra_line_spacing IF_LINT (= 0);
17347 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17348 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17349 int cvpos;
17350 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17351 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17352
17353 /* We always start displaying at hpos zero even if hscrolled. */
17354 xassert (it->hpos == 0 && it->current_x == 0);
17355
17356 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17357 >= it->w->desired_matrix->nrows)
17358 {
17359 it->w->nrows_scale_factor++;
17360 fonts_changed_p = 1;
17361 return 0;
17362 }
17363
17364 /* Is IT->w showing the region? */
17365 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17366
17367 /* Clear the result glyph row and enable it. */
17368 prepare_desired_row (row);
17369
17370 row->y = it->current_y;
17371 row->start = it->start;
17372 row->continuation_lines_width = it->continuation_lines_width;
17373 row->displays_text_p = 1;
17374 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17375 it->starts_in_middle_of_char_p = 0;
17376
17377 /* Arrange the overlays nicely for our purposes. Usually, we call
17378 display_line on only one line at a time, in which case this
17379 can't really hurt too much, or we call it on lines which appear
17380 one after another in the buffer, in which case all calls to
17381 recenter_overlay_lists but the first will be pretty cheap. */
17382 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17383
17384 /* Move over display elements that are not visible because we are
17385 hscrolled. This may stop at an x-position < IT->first_visible_x
17386 if the first glyph is partially visible or if we hit a line end. */
17387 if (it->current_x < it->first_visible_x)
17388 {
17389 this_line_min_pos = row->start.pos;
17390 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17391 MOVE_TO_POS | MOVE_TO_X);
17392 /* Record the smallest positions seen while we moved over
17393 display elements that are not visible. This is needed by
17394 redisplay_internal for optimizing the case where the cursor
17395 stays inside the same line. The rest of this function only
17396 considers positions that are actually displayed, so
17397 RECORD_MAX_MIN_POS will not otherwise record positions that
17398 are hscrolled to the left of the left edge of the window. */
17399 min_pos = CHARPOS (this_line_min_pos);
17400 min_bpos = BYTEPOS (this_line_min_pos);
17401 }
17402 else
17403 {
17404 /* We only do this when not calling `move_it_in_display_line_to'
17405 above, because move_it_in_display_line_to calls
17406 handle_line_prefix itself. */
17407 handle_line_prefix (it);
17408 }
17409
17410 /* Get the initial row height. This is either the height of the
17411 text hscrolled, if there is any, or zero. */
17412 row->ascent = it->max_ascent;
17413 row->height = it->max_ascent + it->max_descent;
17414 row->phys_ascent = it->max_phys_ascent;
17415 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17416 row->extra_line_spacing = it->max_extra_line_spacing;
17417
17418 /* Utility macro to record max and min buffer positions seen until now. */
17419 #define RECORD_MAX_MIN_POS(IT) \
17420 do \
17421 { \
17422 if (IT_CHARPOS (*(IT)) < min_pos) \
17423 { \
17424 min_pos = IT_CHARPOS (*(IT)); \
17425 min_bpos = IT_BYTEPOS (*(IT)); \
17426 } \
17427 if (IT_CHARPOS (*(IT)) > max_pos) \
17428 { \
17429 max_pos = IT_CHARPOS (*(IT)); \
17430 max_bpos = IT_BYTEPOS (*(IT)); \
17431 } \
17432 } \
17433 while (0)
17434
17435 /* Loop generating characters. The loop is left with IT on the next
17436 character to display. */
17437 while (1)
17438 {
17439 int n_glyphs_before, hpos_before, x_before;
17440 int x, nglyphs;
17441 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17442
17443 /* Retrieve the next thing to display. Value is zero if end of
17444 buffer reached. */
17445 if (!get_next_display_element (it))
17446 {
17447 /* Maybe add a space at the end of this line that is used to
17448 display the cursor there under X. Set the charpos of the
17449 first glyph of blank lines not corresponding to any text
17450 to -1. */
17451 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17452 row->exact_window_width_line_p = 1;
17453 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17454 || row->used[TEXT_AREA] == 0)
17455 {
17456 row->glyphs[TEXT_AREA]->charpos = -1;
17457 row->displays_text_p = 0;
17458
17459 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17460 && (!MINI_WINDOW_P (it->w)
17461 || (minibuf_level && EQ (it->window, minibuf_window))))
17462 row->indicate_empty_line_p = 1;
17463 }
17464
17465 it->continuation_lines_width = 0;
17466 row->ends_at_zv_p = 1;
17467 /* A row that displays right-to-left text must always have
17468 its last face extended all the way to the end of line,
17469 even if this row ends in ZV, because we still write to
17470 the screen left to right. */
17471 if (row->reversed_p)
17472 extend_face_to_end_of_line (it);
17473 break;
17474 }
17475
17476 /* Now, get the metrics of what we want to display. This also
17477 generates glyphs in `row' (which is IT->glyph_row). */
17478 n_glyphs_before = row->used[TEXT_AREA];
17479 x = it->current_x;
17480
17481 /* Remember the line height so far in case the next element doesn't
17482 fit on the line. */
17483 if (it->line_wrap != TRUNCATE)
17484 {
17485 ascent = it->max_ascent;
17486 descent = it->max_descent;
17487 phys_ascent = it->max_phys_ascent;
17488 phys_descent = it->max_phys_descent;
17489
17490 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17491 {
17492 if (IT_DISPLAYING_WHITESPACE (it))
17493 may_wrap = 1;
17494 else if (may_wrap)
17495 {
17496 wrap_it = *it;
17497 wrap_x = x;
17498 wrap_row_used = row->used[TEXT_AREA];
17499 wrap_row_ascent = row->ascent;
17500 wrap_row_height = row->height;
17501 wrap_row_phys_ascent = row->phys_ascent;
17502 wrap_row_phys_height = row->phys_height;
17503 wrap_row_extra_line_spacing = row->extra_line_spacing;
17504 wrap_row_min_pos = min_pos;
17505 wrap_row_min_bpos = min_bpos;
17506 wrap_row_max_pos = max_pos;
17507 wrap_row_max_bpos = max_bpos;
17508 may_wrap = 0;
17509 }
17510 }
17511 }
17512
17513 PRODUCE_GLYPHS (it);
17514
17515 /* If this display element was in marginal areas, continue with
17516 the next one. */
17517 if (it->area != TEXT_AREA)
17518 {
17519 row->ascent = max (row->ascent, it->max_ascent);
17520 row->height = max (row->height, it->max_ascent + it->max_descent);
17521 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17522 row->phys_height = max (row->phys_height,
17523 it->max_phys_ascent + it->max_phys_descent);
17524 row->extra_line_spacing = max (row->extra_line_spacing,
17525 it->max_extra_line_spacing);
17526 set_iterator_to_next (it, 1);
17527 continue;
17528 }
17529
17530 /* Does the display element fit on the line? If we truncate
17531 lines, we should draw past the right edge of the window. If
17532 we don't truncate, we want to stop so that we can display the
17533 continuation glyph before the right margin. If lines are
17534 continued, there are two possible strategies for characters
17535 resulting in more than 1 glyph (e.g. tabs): Display as many
17536 glyphs as possible in this line and leave the rest for the
17537 continuation line, or display the whole element in the next
17538 line. Original redisplay did the former, so we do it also. */
17539 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17540 hpos_before = it->hpos;
17541 x_before = x;
17542
17543 if (/* Not a newline. */
17544 nglyphs > 0
17545 /* Glyphs produced fit entirely in the line. */
17546 && it->current_x < it->last_visible_x)
17547 {
17548 it->hpos += nglyphs;
17549 row->ascent = max (row->ascent, it->max_ascent);
17550 row->height = max (row->height, it->max_ascent + it->max_descent);
17551 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17552 row->phys_height = max (row->phys_height,
17553 it->max_phys_ascent + it->max_phys_descent);
17554 row->extra_line_spacing = max (row->extra_line_spacing,
17555 it->max_extra_line_spacing);
17556 if (it->current_x - it->pixel_width < it->first_visible_x)
17557 row->x = x - it->first_visible_x;
17558 /* Record the maximum and minimum buffer positions seen so
17559 far in glyphs that will be displayed by this row. */
17560 if (it->bidi_p)
17561 RECORD_MAX_MIN_POS (it);
17562 }
17563 else
17564 {
17565 int i, new_x;
17566 struct glyph *glyph;
17567
17568 for (i = 0; i < nglyphs; ++i, x = new_x)
17569 {
17570 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17571 new_x = x + glyph->pixel_width;
17572
17573 if (/* Lines are continued. */
17574 it->line_wrap != TRUNCATE
17575 && (/* Glyph doesn't fit on the line. */
17576 new_x > it->last_visible_x
17577 /* Or it fits exactly on a window system frame. */
17578 || (new_x == it->last_visible_x
17579 && FRAME_WINDOW_P (it->f))))
17580 {
17581 /* End of a continued line. */
17582
17583 if (it->hpos == 0
17584 || (new_x == it->last_visible_x
17585 && FRAME_WINDOW_P (it->f)))
17586 {
17587 /* Current glyph is the only one on the line or
17588 fits exactly on the line. We must continue
17589 the line because we can't draw the cursor
17590 after the glyph. */
17591 row->continued_p = 1;
17592 it->current_x = new_x;
17593 it->continuation_lines_width += new_x;
17594 ++it->hpos;
17595 /* Record the maximum and minimum buffer
17596 positions seen so far in glyphs that will be
17597 displayed by this row. */
17598 if (it->bidi_p)
17599 RECORD_MAX_MIN_POS (it);
17600 if (i == nglyphs - 1)
17601 {
17602 /* If line-wrap is on, check if a previous
17603 wrap point was found. */
17604 if (wrap_row_used > 0
17605 /* Even if there is a previous wrap
17606 point, continue the line here as
17607 usual, if (i) the previous character
17608 was a space or tab AND (ii) the
17609 current character is not. */
17610 && (!may_wrap
17611 || IT_DISPLAYING_WHITESPACE (it)))
17612 goto back_to_wrap;
17613
17614 set_iterator_to_next (it, 1);
17615 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17616 {
17617 if (!get_next_display_element (it))
17618 {
17619 row->exact_window_width_line_p = 1;
17620 it->continuation_lines_width = 0;
17621 row->continued_p = 0;
17622 row->ends_at_zv_p = 1;
17623 }
17624 else if (ITERATOR_AT_END_OF_LINE_P (it))
17625 {
17626 row->continued_p = 0;
17627 row->exact_window_width_line_p = 1;
17628 }
17629 }
17630 }
17631 }
17632 else if (CHAR_GLYPH_PADDING_P (*glyph)
17633 && !FRAME_WINDOW_P (it->f))
17634 {
17635 /* A padding glyph that doesn't fit on this line.
17636 This means the whole character doesn't fit
17637 on the line. */
17638 if (row->reversed_p)
17639 unproduce_glyphs (it, row->used[TEXT_AREA]
17640 - n_glyphs_before);
17641 row->used[TEXT_AREA] = n_glyphs_before;
17642
17643 /* Fill the rest of the row with continuation
17644 glyphs like in 20.x. */
17645 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17646 < row->glyphs[1 + TEXT_AREA])
17647 produce_special_glyphs (it, IT_CONTINUATION);
17648
17649 row->continued_p = 1;
17650 it->current_x = x_before;
17651 it->continuation_lines_width += x_before;
17652
17653 /* Restore the height to what it was before the
17654 element not fitting on the line. */
17655 it->max_ascent = ascent;
17656 it->max_descent = descent;
17657 it->max_phys_ascent = phys_ascent;
17658 it->max_phys_descent = phys_descent;
17659 }
17660 else if (wrap_row_used > 0)
17661 {
17662 back_to_wrap:
17663 if (row->reversed_p)
17664 unproduce_glyphs (it,
17665 row->used[TEXT_AREA] - wrap_row_used);
17666 *it = wrap_it;
17667 it->continuation_lines_width += wrap_x;
17668 row->used[TEXT_AREA] = wrap_row_used;
17669 row->ascent = wrap_row_ascent;
17670 row->height = wrap_row_height;
17671 row->phys_ascent = wrap_row_phys_ascent;
17672 row->phys_height = wrap_row_phys_height;
17673 row->extra_line_spacing = wrap_row_extra_line_spacing;
17674 min_pos = wrap_row_min_pos;
17675 min_bpos = wrap_row_min_bpos;
17676 max_pos = wrap_row_max_pos;
17677 max_bpos = wrap_row_max_bpos;
17678 row->continued_p = 1;
17679 row->ends_at_zv_p = 0;
17680 row->exact_window_width_line_p = 0;
17681 it->continuation_lines_width += x;
17682
17683 /* Make sure that a non-default face is extended
17684 up to the right margin of the window. */
17685 extend_face_to_end_of_line (it);
17686 }
17687 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17688 {
17689 /* A TAB that extends past the right edge of the
17690 window. This produces a single glyph on
17691 window system frames. We leave the glyph in
17692 this row and let it fill the row, but don't
17693 consume the TAB. */
17694 it->continuation_lines_width += it->last_visible_x;
17695 row->ends_in_middle_of_char_p = 1;
17696 row->continued_p = 1;
17697 glyph->pixel_width = it->last_visible_x - x;
17698 it->starts_in_middle_of_char_p = 1;
17699 }
17700 else
17701 {
17702 /* Something other than a TAB that draws past
17703 the right edge of the window. Restore
17704 positions to values before the element. */
17705 if (row->reversed_p)
17706 unproduce_glyphs (it, row->used[TEXT_AREA]
17707 - (n_glyphs_before + i));
17708 row->used[TEXT_AREA] = n_glyphs_before + i;
17709
17710 /* Display continuation glyphs. */
17711 if (!FRAME_WINDOW_P (it->f))
17712 produce_special_glyphs (it, IT_CONTINUATION);
17713 row->continued_p = 1;
17714
17715 it->current_x = x_before;
17716 it->continuation_lines_width += x;
17717 extend_face_to_end_of_line (it);
17718
17719 if (nglyphs > 1 && i > 0)
17720 {
17721 row->ends_in_middle_of_char_p = 1;
17722 it->starts_in_middle_of_char_p = 1;
17723 }
17724
17725 /* Restore the height to what it was before the
17726 element not fitting on the line. */
17727 it->max_ascent = ascent;
17728 it->max_descent = descent;
17729 it->max_phys_ascent = phys_ascent;
17730 it->max_phys_descent = phys_descent;
17731 }
17732
17733 break;
17734 }
17735 else if (new_x > it->first_visible_x)
17736 {
17737 /* Increment number of glyphs actually displayed. */
17738 ++it->hpos;
17739
17740 /* Record the maximum and minimum buffer positions
17741 seen so far in glyphs that will be displayed by
17742 this row. */
17743 if (it->bidi_p)
17744 RECORD_MAX_MIN_POS (it);
17745
17746 if (x < it->first_visible_x)
17747 /* Glyph is partially visible, i.e. row starts at
17748 negative X position. */
17749 row->x = x - it->first_visible_x;
17750 }
17751 else
17752 {
17753 /* Glyph is completely off the left margin of the
17754 window. This should not happen because of the
17755 move_it_in_display_line at the start of this
17756 function, unless the text display area of the
17757 window is empty. */
17758 xassert (it->first_visible_x <= it->last_visible_x);
17759 }
17760 }
17761
17762 row->ascent = max (row->ascent, it->max_ascent);
17763 row->height = max (row->height, it->max_ascent + it->max_descent);
17764 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17765 row->phys_height = max (row->phys_height,
17766 it->max_phys_ascent + it->max_phys_descent);
17767 row->extra_line_spacing = max (row->extra_line_spacing,
17768 it->max_extra_line_spacing);
17769
17770 /* End of this display line if row is continued. */
17771 if (row->continued_p || row->ends_at_zv_p)
17772 break;
17773 }
17774
17775 at_end_of_line:
17776 /* Is this a line end? If yes, we're also done, after making
17777 sure that a non-default face is extended up to the right
17778 margin of the window. */
17779 if (ITERATOR_AT_END_OF_LINE_P (it))
17780 {
17781 int used_before = row->used[TEXT_AREA];
17782
17783 row->ends_in_newline_from_string_p = STRINGP (it->object);
17784
17785 /* Add a space at the end of the line that is used to
17786 display the cursor there. */
17787 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17788 append_space_for_newline (it, 0);
17789
17790 /* Extend the face to the end of the line. */
17791 extend_face_to_end_of_line (it);
17792
17793 /* Make sure we have the position. */
17794 if (used_before == 0)
17795 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17796
17797 /* Record the position of the newline, for use in
17798 find_row_edges. */
17799 it->eol_pos = it->current.pos;
17800
17801 /* Consume the line end. This skips over invisible lines. */
17802 set_iterator_to_next (it, 1);
17803 it->continuation_lines_width = 0;
17804 break;
17805 }
17806
17807 /* Proceed with next display element. Note that this skips
17808 over lines invisible because of selective display. */
17809 set_iterator_to_next (it, 1);
17810
17811 /* If we truncate lines, we are done when the last displayed
17812 glyphs reach past the right margin of the window. */
17813 if (it->line_wrap == TRUNCATE
17814 && (FRAME_WINDOW_P (it->f)
17815 ? (it->current_x >= it->last_visible_x)
17816 : (it->current_x > it->last_visible_x)))
17817 {
17818 /* Maybe add truncation glyphs. */
17819 if (!FRAME_WINDOW_P (it->f))
17820 {
17821 int i, n;
17822
17823 if (!row->reversed_p)
17824 {
17825 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17826 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17827 break;
17828 }
17829 else
17830 {
17831 for (i = 0; i < row->used[TEXT_AREA]; i++)
17832 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17833 break;
17834 /* Remove any padding glyphs at the front of ROW, to
17835 make room for the truncation glyphs we will be
17836 adding below. The loop below always inserts at
17837 least one truncation glyph, so also remove the
17838 last glyph added to ROW. */
17839 unproduce_glyphs (it, i + 1);
17840 /* Adjust i for the loop below. */
17841 i = row->used[TEXT_AREA] - (i + 1);
17842 }
17843
17844 for (n = row->used[TEXT_AREA]; i < n; ++i)
17845 {
17846 row->used[TEXT_AREA] = i;
17847 produce_special_glyphs (it, IT_TRUNCATION);
17848 }
17849 }
17850 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17851 {
17852 /* Don't truncate if we can overflow newline into fringe. */
17853 if (!get_next_display_element (it))
17854 {
17855 it->continuation_lines_width = 0;
17856 row->ends_at_zv_p = 1;
17857 row->exact_window_width_line_p = 1;
17858 break;
17859 }
17860 if (ITERATOR_AT_END_OF_LINE_P (it))
17861 {
17862 row->exact_window_width_line_p = 1;
17863 goto at_end_of_line;
17864 }
17865 }
17866
17867 row->truncated_on_right_p = 1;
17868 it->continuation_lines_width = 0;
17869 reseat_at_next_visible_line_start (it, 0);
17870 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17871 it->hpos = hpos_before;
17872 it->current_x = x_before;
17873 break;
17874 }
17875 }
17876
17877 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17878 at the left window margin. */
17879 if (it->first_visible_x
17880 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17881 {
17882 if (!FRAME_WINDOW_P (it->f))
17883 insert_left_trunc_glyphs (it);
17884 row->truncated_on_left_p = 1;
17885 }
17886
17887 /* Remember the position at which this line ends.
17888
17889 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17890 cannot be before the call to find_row_edges below, since that is
17891 where these positions are determined. */
17892 row->end = it->current;
17893 if (!it->bidi_p)
17894 {
17895 row->minpos = row->start.pos;
17896 row->maxpos = row->end.pos;
17897 }
17898 else
17899 {
17900 /* ROW->minpos and ROW->maxpos must be the smallest and
17901 `1 + the largest' buffer positions in ROW. But if ROW was
17902 bidi-reordered, these two positions can be anywhere in the
17903 row, so we must determine them now. */
17904 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17905 }
17906
17907 /* If the start of this line is the overlay arrow-position, then
17908 mark this glyph row as the one containing the overlay arrow.
17909 This is clearly a mess with variable size fonts. It would be
17910 better to let it be displayed like cursors under X. */
17911 if ((row->displays_text_p || !overlay_arrow_seen)
17912 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17913 !NILP (overlay_arrow_string)))
17914 {
17915 /* Overlay arrow in window redisplay is a fringe bitmap. */
17916 if (STRINGP (overlay_arrow_string))
17917 {
17918 struct glyph_row *arrow_row
17919 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17920 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17921 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17922 struct glyph *p = row->glyphs[TEXT_AREA];
17923 struct glyph *p2, *end;
17924
17925 /* Copy the arrow glyphs. */
17926 while (glyph < arrow_end)
17927 *p++ = *glyph++;
17928
17929 /* Throw away padding glyphs. */
17930 p2 = p;
17931 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17932 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17933 ++p2;
17934 if (p2 > p)
17935 {
17936 while (p2 < end)
17937 *p++ = *p2++;
17938 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17939 }
17940 }
17941 else
17942 {
17943 xassert (INTEGERP (overlay_arrow_string));
17944 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17945 }
17946 overlay_arrow_seen = 1;
17947 }
17948
17949 /* Compute pixel dimensions of this line. */
17950 compute_line_metrics (it);
17951
17952 /* Record whether this row ends inside an ellipsis. */
17953 row->ends_in_ellipsis_p
17954 = (it->method == GET_FROM_DISPLAY_VECTOR
17955 && it->ellipsis_p);
17956
17957 /* Save fringe bitmaps in this row. */
17958 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17959 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17960 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17961 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17962
17963 it->left_user_fringe_bitmap = 0;
17964 it->left_user_fringe_face_id = 0;
17965 it->right_user_fringe_bitmap = 0;
17966 it->right_user_fringe_face_id = 0;
17967
17968 /* Maybe set the cursor. */
17969 cvpos = it->w->cursor.vpos;
17970 if ((cvpos < 0
17971 /* In bidi-reordered rows, keep checking for proper cursor
17972 position even if one has been found already, because buffer
17973 positions in such rows change non-linearly with ROW->VPOS,
17974 when a line is continued. One exception: when we are at ZV,
17975 display cursor on the first suitable glyph row, since all
17976 the empty rows after that also have their position set to ZV. */
17977 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17978 lines' rows is implemented for bidi-reordered rows. */
17979 || (it->bidi_p
17980 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17981 && PT >= MATRIX_ROW_START_CHARPOS (row)
17982 && PT <= MATRIX_ROW_END_CHARPOS (row)
17983 && cursor_row_p (row))
17984 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17985
17986 /* Highlight trailing whitespace. */
17987 if (!NILP (Vshow_trailing_whitespace))
17988 highlight_trailing_whitespace (it->f, it->glyph_row);
17989
17990 /* Prepare for the next line. This line starts horizontally at (X
17991 HPOS) = (0 0). Vertical positions are incremented. As a
17992 convenience for the caller, IT->glyph_row is set to the next
17993 row to be used. */
17994 it->current_x = it->hpos = 0;
17995 it->current_y += row->height;
17996 SET_TEXT_POS (it->eol_pos, 0, 0);
17997 ++it->vpos;
17998 ++it->glyph_row;
17999 /* The next row should by default use the same value of the
18000 reversed_p flag as this one. set_iterator_to_next decides when
18001 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18002 the flag accordingly. */
18003 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18004 it->glyph_row->reversed_p = row->reversed_p;
18005 it->start = row->end;
18006 return row->displays_text_p;
18007
18008 #undef RECORD_MAX_MIN_POS
18009 }
18010
18011 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18012 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18013 doc: /* Return paragraph direction at point in BUFFER.
18014 Value is either `left-to-right' or `right-to-left'.
18015 If BUFFER is omitted or nil, it defaults to the current buffer.
18016
18017 Paragraph direction determines how the text in the paragraph is displayed.
18018 In left-to-right paragraphs, text begins at the left margin of the window
18019 and the reading direction is generally left to right. In right-to-left
18020 paragraphs, text begins at the right margin and is read from right to left.
18021
18022 See also `bidi-paragraph-direction'. */)
18023 (Lisp_Object buffer)
18024 {
18025 struct buffer *buf = current_buffer;
18026 struct buffer *old = buf;
18027
18028 if (! NILP (buffer))
18029 {
18030 CHECK_BUFFER (buffer);
18031 buf = XBUFFER (buffer);
18032 }
18033
18034 if (NILP (BVAR (buf, bidi_display_reordering)))
18035 return Qleft_to_right;
18036 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18037 return BVAR (buf, bidi_paragraph_direction);
18038 else
18039 {
18040 /* Determine the direction from buffer text. We could try to
18041 use current_matrix if it is up to date, but this seems fast
18042 enough as it is. */
18043 struct bidi_it itb;
18044 EMACS_INT pos = BUF_PT (buf);
18045 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18046 int c;
18047
18048 set_buffer_temp (buf);
18049 /* bidi_paragraph_init finds the base direction of the paragraph
18050 by searching forward from paragraph start. We need the base
18051 direction of the current or _previous_ paragraph, so we need
18052 to make sure we are within that paragraph. To that end, find
18053 the previous non-empty line. */
18054 if (pos >= ZV && pos > BEGV)
18055 {
18056 pos--;
18057 bytepos = CHAR_TO_BYTE (pos);
18058 }
18059 while ((c = FETCH_BYTE (bytepos)) == '\n'
18060 || c == ' ' || c == '\t' || c == '\f')
18061 {
18062 if (bytepos <= BEGV_BYTE)
18063 break;
18064 bytepos--;
18065 pos--;
18066 }
18067 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18068 bytepos--;
18069 itb.charpos = pos;
18070 itb.bytepos = bytepos;
18071 itb.first_elt = 1;
18072 itb.separator_limit = -1;
18073 itb.paragraph_dir = NEUTRAL_DIR;
18074
18075 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18076 set_buffer_temp (old);
18077 switch (itb.paragraph_dir)
18078 {
18079 case L2R:
18080 return Qleft_to_right;
18081 break;
18082 case R2L:
18083 return Qright_to_left;
18084 break;
18085 default:
18086 abort ();
18087 }
18088 }
18089 }
18090
18091
18092 \f
18093 /***********************************************************************
18094 Menu Bar
18095 ***********************************************************************/
18096
18097 /* Redisplay the menu bar in the frame for window W.
18098
18099 The menu bar of X frames that don't have X toolkit support is
18100 displayed in a special window W->frame->menu_bar_window.
18101
18102 The menu bar of terminal frames is treated specially as far as
18103 glyph matrices are concerned. Menu bar lines are not part of
18104 windows, so the update is done directly on the frame matrix rows
18105 for the menu bar. */
18106
18107 static void
18108 display_menu_bar (struct window *w)
18109 {
18110 struct frame *f = XFRAME (WINDOW_FRAME (w));
18111 struct it it;
18112 Lisp_Object items;
18113 int i;
18114
18115 /* Don't do all this for graphical frames. */
18116 #ifdef HAVE_NTGUI
18117 if (FRAME_W32_P (f))
18118 return;
18119 #endif
18120 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18121 if (FRAME_X_P (f))
18122 return;
18123 #endif
18124
18125 #ifdef HAVE_NS
18126 if (FRAME_NS_P (f))
18127 return;
18128 #endif /* HAVE_NS */
18129
18130 #ifdef USE_X_TOOLKIT
18131 xassert (!FRAME_WINDOW_P (f));
18132 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18133 it.first_visible_x = 0;
18134 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18135 #else /* not USE_X_TOOLKIT */
18136 if (FRAME_WINDOW_P (f))
18137 {
18138 /* Menu bar lines are displayed in the desired matrix of the
18139 dummy window menu_bar_window. */
18140 struct window *menu_w;
18141 xassert (WINDOWP (f->menu_bar_window));
18142 menu_w = XWINDOW (f->menu_bar_window);
18143 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18144 MENU_FACE_ID);
18145 it.first_visible_x = 0;
18146 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18147 }
18148 else
18149 {
18150 /* This is a TTY frame, i.e. character hpos/vpos are used as
18151 pixel x/y. */
18152 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18153 MENU_FACE_ID);
18154 it.first_visible_x = 0;
18155 it.last_visible_x = FRAME_COLS (f);
18156 }
18157 #endif /* not USE_X_TOOLKIT */
18158
18159 if (! mode_line_inverse_video)
18160 /* Force the menu-bar to be displayed in the default face. */
18161 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18162
18163 /* Clear all rows of the menu bar. */
18164 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18165 {
18166 struct glyph_row *row = it.glyph_row + i;
18167 clear_glyph_row (row);
18168 row->enabled_p = 1;
18169 row->full_width_p = 1;
18170 }
18171
18172 /* Display all items of the menu bar. */
18173 items = FRAME_MENU_BAR_ITEMS (it.f);
18174 for (i = 0; i < XVECTOR (items)->size; i += 4)
18175 {
18176 Lisp_Object string;
18177
18178 /* Stop at nil string. */
18179 string = AREF (items, i + 1);
18180 if (NILP (string))
18181 break;
18182
18183 /* Remember where item was displayed. */
18184 ASET (items, i + 3, make_number (it.hpos));
18185
18186 /* Display the item, pad with one space. */
18187 if (it.current_x < it.last_visible_x)
18188 display_string (NULL, string, Qnil, 0, 0, &it,
18189 SCHARS (string) + 1, 0, 0, -1);
18190 }
18191
18192 /* Fill out the line with spaces. */
18193 if (it.current_x < it.last_visible_x)
18194 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18195
18196 /* Compute the total height of the lines. */
18197 compute_line_metrics (&it);
18198 }
18199
18200
18201 \f
18202 /***********************************************************************
18203 Mode Line
18204 ***********************************************************************/
18205
18206 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18207 FORCE is non-zero, redisplay mode lines unconditionally.
18208 Otherwise, redisplay only mode lines that are garbaged. Value is
18209 the number of windows whose mode lines were redisplayed. */
18210
18211 static int
18212 redisplay_mode_lines (Lisp_Object window, int force)
18213 {
18214 int nwindows = 0;
18215
18216 while (!NILP (window))
18217 {
18218 struct window *w = XWINDOW (window);
18219
18220 if (WINDOWP (w->hchild))
18221 nwindows += redisplay_mode_lines (w->hchild, force);
18222 else if (WINDOWP (w->vchild))
18223 nwindows += redisplay_mode_lines (w->vchild, force);
18224 else if (force
18225 || FRAME_GARBAGED_P (XFRAME (w->frame))
18226 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18227 {
18228 struct text_pos lpoint;
18229 struct buffer *old = current_buffer;
18230
18231 /* Set the window's buffer for the mode line display. */
18232 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18233 set_buffer_internal_1 (XBUFFER (w->buffer));
18234
18235 /* Point refers normally to the selected window. For any
18236 other window, set up appropriate value. */
18237 if (!EQ (window, selected_window))
18238 {
18239 struct text_pos pt;
18240
18241 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18242 if (CHARPOS (pt) < BEGV)
18243 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18244 else if (CHARPOS (pt) > (ZV - 1))
18245 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18246 else
18247 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18248 }
18249
18250 /* Display mode lines. */
18251 clear_glyph_matrix (w->desired_matrix);
18252 if (display_mode_lines (w))
18253 {
18254 ++nwindows;
18255 w->must_be_updated_p = 1;
18256 }
18257
18258 /* Restore old settings. */
18259 set_buffer_internal_1 (old);
18260 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18261 }
18262
18263 window = w->next;
18264 }
18265
18266 return nwindows;
18267 }
18268
18269
18270 /* Display the mode and/or header line of window W. Value is the
18271 sum number of mode lines and header lines displayed. */
18272
18273 static int
18274 display_mode_lines (struct window *w)
18275 {
18276 Lisp_Object old_selected_window, old_selected_frame;
18277 int n = 0;
18278
18279 old_selected_frame = selected_frame;
18280 selected_frame = w->frame;
18281 old_selected_window = selected_window;
18282 XSETWINDOW (selected_window, w);
18283
18284 /* These will be set while the mode line specs are processed. */
18285 line_number_displayed = 0;
18286 w->column_number_displayed = Qnil;
18287
18288 if (WINDOW_WANTS_MODELINE_P (w))
18289 {
18290 struct window *sel_w = XWINDOW (old_selected_window);
18291
18292 /* Select mode line face based on the real selected window. */
18293 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18294 BVAR (current_buffer, mode_line_format));
18295 ++n;
18296 }
18297
18298 if (WINDOW_WANTS_HEADER_LINE_P (w))
18299 {
18300 display_mode_line (w, HEADER_LINE_FACE_ID,
18301 BVAR (current_buffer, header_line_format));
18302 ++n;
18303 }
18304
18305 selected_frame = old_selected_frame;
18306 selected_window = old_selected_window;
18307 return n;
18308 }
18309
18310
18311 /* Display mode or header line of window W. FACE_ID specifies which
18312 line to display; it is either MODE_LINE_FACE_ID or
18313 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18314 display. Value is the pixel height of the mode/header line
18315 displayed. */
18316
18317 static int
18318 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18319 {
18320 struct it it;
18321 struct face *face;
18322 int count = SPECPDL_INDEX ();
18323
18324 init_iterator (&it, w, -1, -1, NULL, face_id);
18325 /* Don't extend on a previously drawn mode-line.
18326 This may happen if called from pos_visible_p. */
18327 it.glyph_row->enabled_p = 0;
18328 prepare_desired_row (it.glyph_row);
18329
18330 it.glyph_row->mode_line_p = 1;
18331
18332 if (! mode_line_inverse_video)
18333 /* Force the mode-line to be displayed in the default face. */
18334 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18335
18336 record_unwind_protect (unwind_format_mode_line,
18337 format_mode_line_unwind_data (NULL, Qnil, 0));
18338
18339 mode_line_target = MODE_LINE_DISPLAY;
18340
18341 /* Temporarily make frame's keyboard the current kboard so that
18342 kboard-local variables in the mode_line_format will get the right
18343 values. */
18344 push_kboard (FRAME_KBOARD (it.f));
18345 record_unwind_save_match_data ();
18346 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18347 pop_kboard ();
18348
18349 unbind_to (count, Qnil);
18350
18351 /* Fill up with spaces. */
18352 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18353
18354 compute_line_metrics (&it);
18355 it.glyph_row->full_width_p = 1;
18356 it.glyph_row->continued_p = 0;
18357 it.glyph_row->truncated_on_left_p = 0;
18358 it.glyph_row->truncated_on_right_p = 0;
18359
18360 /* Make a 3D mode-line have a shadow at its right end. */
18361 face = FACE_FROM_ID (it.f, face_id);
18362 extend_face_to_end_of_line (&it);
18363 if (face->box != FACE_NO_BOX)
18364 {
18365 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18366 + it.glyph_row->used[TEXT_AREA] - 1);
18367 last->right_box_line_p = 1;
18368 }
18369
18370 return it.glyph_row->height;
18371 }
18372
18373 /* Move element ELT in LIST to the front of LIST.
18374 Return the updated list. */
18375
18376 static Lisp_Object
18377 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18378 {
18379 register Lisp_Object tail, prev;
18380 register Lisp_Object tem;
18381
18382 tail = list;
18383 prev = Qnil;
18384 while (CONSP (tail))
18385 {
18386 tem = XCAR (tail);
18387
18388 if (EQ (elt, tem))
18389 {
18390 /* Splice out the link TAIL. */
18391 if (NILP (prev))
18392 list = XCDR (tail);
18393 else
18394 Fsetcdr (prev, XCDR (tail));
18395
18396 /* Now make it the first. */
18397 Fsetcdr (tail, list);
18398 return tail;
18399 }
18400 else
18401 prev = tail;
18402 tail = XCDR (tail);
18403 QUIT;
18404 }
18405
18406 /* Not found--return unchanged LIST. */
18407 return list;
18408 }
18409
18410 /* Contribute ELT to the mode line for window IT->w. How it
18411 translates into text depends on its data type.
18412
18413 IT describes the display environment in which we display, as usual.
18414
18415 DEPTH is the depth in recursion. It is used to prevent
18416 infinite recursion here.
18417
18418 FIELD_WIDTH is the number of characters the display of ELT should
18419 occupy in the mode line, and PRECISION is the maximum number of
18420 characters to display from ELT's representation. See
18421 display_string for details.
18422
18423 Returns the hpos of the end of the text generated by ELT.
18424
18425 PROPS is a property list to add to any string we encounter.
18426
18427 If RISKY is nonzero, remove (disregard) any properties in any string
18428 we encounter, and ignore :eval and :propertize.
18429
18430 The global variable `mode_line_target' determines whether the
18431 output is passed to `store_mode_line_noprop',
18432 `store_mode_line_string', or `display_string'. */
18433
18434 static int
18435 display_mode_element (struct it *it, int depth, int field_width, int precision,
18436 Lisp_Object elt, Lisp_Object props, int risky)
18437 {
18438 int n = 0, field, prec;
18439 int literal = 0;
18440
18441 tail_recurse:
18442 if (depth > 100)
18443 elt = build_string ("*too-deep*");
18444
18445 depth++;
18446
18447 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18448 {
18449 case Lisp_String:
18450 {
18451 /* A string: output it and check for %-constructs within it. */
18452 unsigned char c;
18453 EMACS_INT offset = 0;
18454
18455 if (SCHARS (elt) > 0
18456 && (!NILP (props) || risky))
18457 {
18458 Lisp_Object oprops, aelt;
18459 oprops = Ftext_properties_at (make_number (0), elt);
18460
18461 /* If the starting string's properties are not what
18462 we want, translate the string. Also, if the string
18463 is risky, do that anyway. */
18464
18465 if (NILP (Fequal (props, oprops)) || risky)
18466 {
18467 /* If the starting string has properties,
18468 merge the specified ones onto the existing ones. */
18469 if (! NILP (oprops) && !risky)
18470 {
18471 Lisp_Object tem;
18472
18473 oprops = Fcopy_sequence (oprops);
18474 tem = props;
18475 while (CONSP (tem))
18476 {
18477 oprops = Fplist_put (oprops, XCAR (tem),
18478 XCAR (XCDR (tem)));
18479 tem = XCDR (XCDR (tem));
18480 }
18481 props = oprops;
18482 }
18483
18484 aelt = Fassoc (elt, mode_line_proptrans_alist);
18485 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18486 {
18487 /* AELT is what we want. Move it to the front
18488 without consing. */
18489 elt = XCAR (aelt);
18490 mode_line_proptrans_alist
18491 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18492 }
18493 else
18494 {
18495 Lisp_Object tem;
18496
18497 /* If AELT has the wrong props, it is useless.
18498 so get rid of it. */
18499 if (! NILP (aelt))
18500 mode_line_proptrans_alist
18501 = Fdelq (aelt, mode_line_proptrans_alist);
18502
18503 elt = Fcopy_sequence (elt);
18504 Fset_text_properties (make_number (0), Flength (elt),
18505 props, elt);
18506 /* Add this item to mode_line_proptrans_alist. */
18507 mode_line_proptrans_alist
18508 = Fcons (Fcons (elt, props),
18509 mode_line_proptrans_alist);
18510 /* Truncate mode_line_proptrans_alist
18511 to at most 50 elements. */
18512 tem = Fnthcdr (make_number (50),
18513 mode_line_proptrans_alist);
18514 if (! NILP (tem))
18515 XSETCDR (tem, Qnil);
18516 }
18517 }
18518 }
18519
18520 offset = 0;
18521
18522 if (literal)
18523 {
18524 prec = precision - n;
18525 switch (mode_line_target)
18526 {
18527 case MODE_LINE_NOPROP:
18528 case MODE_LINE_TITLE:
18529 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18530 break;
18531 case MODE_LINE_STRING:
18532 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18533 break;
18534 case MODE_LINE_DISPLAY:
18535 n += display_string (NULL, elt, Qnil, 0, 0, it,
18536 0, prec, 0, STRING_MULTIBYTE (elt));
18537 break;
18538 }
18539
18540 break;
18541 }
18542
18543 /* Handle the non-literal case. */
18544
18545 while ((precision <= 0 || n < precision)
18546 && SREF (elt, offset) != 0
18547 && (mode_line_target != MODE_LINE_DISPLAY
18548 || it->current_x < it->last_visible_x))
18549 {
18550 EMACS_INT last_offset = offset;
18551
18552 /* Advance to end of string or next format specifier. */
18553 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18554 ;
18555
18556 if (offset - 1 != last_offset)
18557 {
18558 EMACS_INT nchars, nbytes;
18559
18560 /* Output to end of string or up to '%'. Field width
18561 is length of string. Don't output more than
18562 PRECISION allows us. */
18563 offset--;
18564
18565 prec = c_string_width (SDATA (elt) + last_offset,
18566 offset - last_offset, precision - n,
18567 &nchars, &nbytes);
18568
18569 switch (mode_line_target)
18570 {
18571 case MODE_LINE_NOPROP:
18572 case MODE_LINE_TITLE:
18573 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18574 break;
18575 case MODE_LINE_STRING:
18576 {
18577 EMACS_INT bytepos = last_offset;
18578 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18579 EMACS_INT endpos = (precision <= 0
18580 ? string_byte_to_char (elt, offset)
18581 : charpos + nchars);
18582
18583 n += store_mode_line_string (NULL,
18584 Fsubstring (elt, make_number (charpos),
18585 make_number (endpos)),
18586 0, 0, 0, Qnil);
18587 }
18588 break;
18589 case MODE_LINE_DISPLAY:
18590 {
18591 EMACS_INT bytepos = last_offset;
18592 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18593
18594 if (precision <= 0)
18595 nchars = string_byte_to_char (elt, offset) - charpos;
18596 n += display_string (NULL, elt, Qnil, 0, charpos,
18597 it, 0, nchars, 0,
18598 STRING_MULTIBYTE (elt));
18599 }
18600 break;
18601 }
18602 }
18603 else /* c == '%' */
18604 {
18605 EMACS_INT percent_position = offset;
18606
18607 /* Get the specified minimum width. Zero means
18608 don't pad. */
18609 field = 0;
18610 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18611 field = field * 10 + c - '0';
18612
18613 /* Don't pad beyond the total padding allowed. */
18614 if (field_width - n > 0 && field > field_width - n)
18615 field = field_width - n;
18616
18617 /* Note that either PRECISION <= 0 or N < PRECISION. */
18618 prec = precision - n;
18619
18620 if (c == 'M')
18621 n += display_mode_element (it, depth, field, prec,
18622 Vglobal_mode_string, props,
18623 risky);
18624 else if (c != 0)
18625 {
18626 int multibyte;
18627 EMACS_INT bytepos, charpos;
18628 const char *spec;
18629 Lisp_Object string;
18630
18631 bytepos = percent_position;
18632 charpos = (STRING_MULTIBYTE (elt)
18633 ? string_byte_to_char (elt, bytepos)
18634 : bytepos);
18635 spec = decode_mode_spec (it->w, c, field, &string);
18636 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18637
18638 switch (mode_line_target)
18639 {
18640 case MODE_LINE_NOPROP:
18641 case MODE_LINE_TITLE:
18642 n += store_mode_line_noprop (spec, field, prec);
18643 break;
18644 case MODE_LINE_STRING:
18645 {
18646 int len = strlen (spec);
18647 Lisp_Object tem = make_string (spec, len);
18648 props = Ftext_properties_at (make_number (charpos), elt);
18649 /* Should only keep face property in props */
18650 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18651 }
18652 break;
18653 case MODE_LINE_DISPLAY:
18654 {
18655 int nglyphs_before, nwritten;
18656
18657 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18658 nwritten = display_string (spec, string, elt,
18659 charpos, 0, it,
18660 field, prec, 0,
18661 multibyte);
18662
18663 /* Assign to the glyphs written above the
18664 string where the `%x' came from, position
18665 of the `%'. */
18666 if (nwritten > 0)
18667 {
18668 struct glyph *glyph
18669 = (it->glyph_row->glyphs[TEXT_AREA]
18670 + nglyphs_before);
18671 int i;
18672
18673 for (i = 0; i < nwritten; ++i)
18674 {
18675 glyph[i].object = elt;
18676 glyph[i].charpos = charpos;
18677 }
18678
18679 n += nwritten;
18680 }
18681 }
18682 break;
18683 }
18684 }
18685 else /* c == 0 */
18686 break;
18687 }
18688 }
18689 }
18690 break;
18691
18692 case Lisp_Symbol:
18693 /* A symbol: process the value of the symbol recursively
18694 as if it appeared here directly. Avoid error if symbol void.
18695 Special case: if value of symbol is a string, output the string
18696 literally. */
18697 {
18698 register Lisp_Object tem;
18699
18700 /* If the variable is not marked as risky to set
18701 then its contents are risky to use. */
18702 if (NILP (Fget (elt, Qrisky_local_variable)))
18703 risky = 1;
18704
18705 tem = Fboundp (elt);
18706 if (!NILP (tem))
18707 {
18708 tem = Fsymbol_value (elt);
18709 /* If value is a string, output that string literally:
18710 don't check for % within it. */
18711 if (STRINGP (tem))
18712 literal = 1;
18713
18714 if (!EQ (tem, elt))
18715 {
18716 /* Give up right away for nil or t. */
18717 elt = tem;
18718 goto tail_recurse;
18719 }
18720 }
18721 }
18722 break;
18723
18724 case Lisp_Cons:
18725 {
18726 register Lisp_Object car, tem;
18727
18728 /* A cons cell: five distinct cases.
18729 If first element is :eval or :propertize, do something special.
18730 If first element is a string or a cons, process all the elements
18731 and effectively concatenate them.
18732 If first element is a negative number, truncate displaying cdr to
18733 at most that many characters. If positive, pad (with spaces)
18734 to at least that many characters.
18735 If first element is a symbol, process the cadr or caddr recursively
18736 according to whether the symbol's value is non-nil or nil. */
18737 car = XCAR (elt);
18738 if (EQ (car, QCeval))
18739 {
18740 /* An element of the form (:eval FORM) means evaluate FORM
18741 and use the result as mode line elements. */
18742
18743 if (risky)
18744 break;
18745
18746 if (CONSP (XCDR (elt)))
18747 {
18748 Lisp_Object spec;
18749 spec = safe_eval (XCAR (XCDR (elt)));
18750 n += display_mode_element (it, depth, field_width - n,
18751 precision - n, spec, props,
18752 risky);
18753 }
18754 }
18755 else if (EQ (car, QCpropertize))
18756 {
18757 /* An element of the form (:propertize ELT PROPS...)
18758 means display ELT but applying properties PROPS. */
18759
18760 if (risky)
18761 break;
18762
18763 if (CONSP (XCDR (elt)))
18764 n += display_mode_element (it, depth, field_width - n,
18765 precision - n, XCAR (XCDR (elt)),
18766 XCDR (XCDR (elt)), risky);
18767 }
18768 else if (SYMBOLP (car))
18769 {
18770 tem = Fboundp (car);
18771 elt = XCDR (elt);
18772 if (!CONSP (elt))
18773 goto invalid;
18774 /* elt is now the cdr, and we know it is a cons cell.
18775 Use its car if CAR has a non-nil value. */
18776 if (!NILP (tem))
18777 {
18778 tem = Fsymbol_value (car);
18779 if (!NILP (tem))
18780 {
18781 elt = XCAR (elt);
18782 goto tail_recurse;
18783 }
18784 }
18785 /* Symbol's value is nil (or symbol is unbound)
18786 Get the cddr of the original list
18787 and if possible find the caddr and use that. */
18788 elt = XCDR (elt);
18789 if (NILP (elt))
18790 break;
18791 else if (!CONSP (elt))
18792 goto invalid;
18793 elt = XCAR (elt);
18794 goto tail_recurse;
18795 }
18796 else if (INTEGERP (car))
18797 {
18798 register int lim = XINT (car);
18799 elt = XCDR (elt);
18800 if (lim < 0)
18801 {
18802 /* Negative int means reduce maximum width. */
18803 if (precision <= 0)
18804 precision = -lim;
18805 else
18806 precision = min (precision, -lim);
18807 }
18808 else if (lim > 0)
18809 {
18810 /* Padding specified. Don't let it be more than
18811 current maximum. */
18812 if (precision > 0)
18813 lim = min (precision, lim);
18814
18815 /* If that's more padding than already wanted, queue it.
18816 But don't reduce padding already specified even if
18817 that is beyond the current truncation point. */
18818 field_width = max (lim, field_width);
18819 }
18820 goto tail_recurse;
18821 }
18822 else if (STRINGP (car) || CONSP (car))
18823 {
18824 Lisp_Object halftail = elt;
18825 int len = 0;
18826
18827 while (CONSP (elt)
18828 && (precision <= 0 || n < precision))
18829 {
18830 n += display_mode_element (it, depth,
18831 /* Do padding only after the last
18832 element in the list. */
18833 (! CONSP (XCDR (elt))
18834 ? field_width - n
18835 : 0),
18836 precision - n, XCAR (elt),
18837 props, risky);
18838 elt = XCDR (elt);
18839 len++;
18840 if ((len & 1) == 0)
18841 halftail = XCDR (halftail);
18842 /* Check for cycle. */
18843 if (EQ (halftail, elt))
18844 break;
18845 }
18846 }
18847 }
18848 break;
18849
18850 default:
18851 invalid:
18852 elt = build_string ("*invalid*");
18853 goto tail_recurse;
18854 }
18855
18856 /* Pad to FIELD_WIDTH. */
18857 if (field_width > 0 && n < field_width)
18858 {
18859 switch (mode_line_target)
18860 {
18861 case MODE_LINE_NOPROP:
18862 case MODE_LINE_TITLE:
18863 n += store_mode_line_noprop ("", field_width - n, 0);
18864 break;
18865 case MODE_LINE_STRING:
18866 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18867 break;
18868 case MODE_LINE_DISPLAY:
18869 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18870 0, 0, 0);
18871 break;
18872 }
18873 }
18874
18875 return n;
18876 }
18877
18878 /* Store a mode-line string element in mode_line_string_list.
18879
18880 If STRING is non-null, display that C string. Otherwise, the Lisp
18881 string LISP_STRING is displayed.
18882
18883 FIELD_WIDTH is the minimum number of output glyphs to produce.
18884 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18885 with spaces. FIELD_WIDTH <= 0 means don't pad.
18886
18887 PRECISION is the maximum number of characters to output from
18888 STRING. PRECISION <= 0 means don't truncate the string.
18889
18890 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18891 properties to the string.
18892
18893 PROPS are the properties to add to the string.
18894 The mode_line_string_face face property is always added to the string.
18895 */
18896
18897 static int
18898 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18899 int field_width, int precision, Lisp_Object props)
18900 {
18901 EMACS_INT len;
18902 int n = 0;
18903
18904 if (string != NULL)
18905 {
18906 len = strlen (string);
18907 if (precision > 0 && len > precision)
18908 len = precision;
18909 lisp_string = make_string (string, len);
18910 if (NILP (props))
18911 props = mode_line_string_face_prop;
18912 else if (!NILP (mode_line_string_face))
18913 {
18914 Lisp_Object face = Fplist_get (props, Qface);
18915 props = Fcopy_sequence (props);
18916 if (NILP (face))
18917 face = mode_line_string_face;
18918 else
18919 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18920 props = Fplist_put (props, Qface, face);
18921 }
18922 Fadd_text_properties (make_number (0), make_number (len),
18923 props, lisp_string);
18924 }
18925 else
18926 {
18927 len = XFASTINT (Flength (lisp_string));
18928 if (precision > 0 && len > precision)
18929 {
18930 len = precision;
18931 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18932 precision = -1;
18933 }
18934 if (!NILP (mode_line_string_face))
18935 {
18936 Lisp_Object face;
18937 if (NILP (props))
18938 props = Ftext_properties_at (make_number (0), lisp_string);
18939 face = Fplist_get (props, Qface);
18940 if (NILP (face))
18941 face = mode_line_string_face;
18942 else
18943 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18944 props = Fcons (Qface, Fcons (face, Qnil));
18945 if (copy_string)
18946 lisp_string = Fcopy_sequence (lisp_string);
18947 }
18948 if (!NILP (props))
18949 Fadd_text_properties (make_number (0), make_number (len),
18950 props, lisp_string);
18951 }
18952
18953 if (len > 0)
18954 {
18955 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18956 n += len;
18957 }
18958
18959 if (field_width > len)
18960 {
18961 field_width -= len;
18962 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18963 if (!NILP (props))
18964 Fadd_text_properties (make_number (0), make_number (field_width),
18965 props, lisp_string);
18966 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18967 n += field_width;
18968 }
18969
18970 return n;
18971 }
18972
18973
18974 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18975 1, 4, 0,
18976 doc: /* Format a string out of a mode line format specification.
18977 First arg FORMAT specifies the mode line format (see `mode-line-format'
18978 for details) to use.
18979
18980 By default, the format is evaluated for the currently selected window.
18981
18982 Optional second arg FACE specifies the face property to put on all
18983 characters for which no face is specified. The value nil means the
18984 default face. The value t means whatever face the window's mode line
18985 currently uses (either `mode-line' or `mode-line-inactive',
18986 depending on whether the window is the selected window or not).
18987 An integer value means the value string has no text
18988 properties.
18989
18990 Optional third and fourth args WINDOW and BUFFER specify the window
18991 and buffer to use as the context for the formatting (defaults
18992 are the selected window and the WINDOW's buffer). */)
18993 (Lisp_Object format, Lisp_Object face,
18994 Lisp_Object window, Lisp_Object buffer)
18995 {
18996 struct it it;
18997 int len;
18998 struct window *w;
18999 struct buffer *old_buffer = NULL;
19000 int face_id;
19001 int no_props = INTEGERP (face);
19002 int count = SPECPDL_INDEX ();
19003 Lisp_Object str;
19004 int string_start = 0;
19005
19006 if (NILP (window))
19007 window = selected_window;
19008 CHECK_WINDOW (window);
19009 w = XWINDOW (window);
19010
19011 if (NILP (buffer))
19012 buffer = w->buffer;
19013 CHECK_BUFFER (buffer);
19014
19015 /* Make formatting the modeline a non-op when noninteractive, otherwise
19016 there will be problems later caused by a partially initialized frame. */
19017 if (NILP (format) || noninteractive)
19018 return empty_unibyte_string;
19019
19020 if (no_props)
19021 face = Qnil;
19022
19023 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19024 : EQ (face, Qt) ? (EQ (window, selected_window)
19025 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19026 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19027 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19028 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19029 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19030 : DEFAULT_FACE_ID;
19031
19032 if (XBUFFER (buffer) != current_buffer)
19033 old_buffer = current_buffer;
19034
19035 /* Save things including mode_line_proptrans_alist,
19036 and set that to nil so that we don't alter the outer value. */
19037 record_unwind_protect (unwind_format_mode_line,
19038 format_mode_line_unwind_data
19039 (old_buffer, selected_window, 1));
19040 mode_line_proptrans_alist = Qnil;
19041
19042 Fselect_window (window, Qt);
19043 if (old_buffer)
19044 set_buffer_internal_1 (XBUFFER (buffer));
19045
19046 init_iterator (&it, w, -1, -1, NULL, face_id);
19047
19048 if (no_props)
19049 {
19050 mode_line_target = MODE_LINE_NOPROP;
19051 mode_line_string_face_prop = Qnil;
19052 mode_line_string_list = Qnil;
19053 string_start = MODE_LINE_NOPROP_LEN (0);
19054 }
19055 else
19056 {
19057 mode_line_target = MODE_LINE_STRING;
19058 mode_line_string_list = Qnil;
19059 mode_line_string_face = face;
19060 mode_line_string_face_prop
19061 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19062 }
19063
19064 push_kboard (FRAME_KBOARD (it.f));
19065 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19066 pop_kboard ();
19067
19068 if (no_props)
19069 {
19070 len = MODE_LINE_NOPROP_LEN (string_start);
19071 str = make_string (mode_line_noprop_buf + string_start, len);
19072 }
19073 else
19074 {
19075 mode_line_string_list = Fnreverse (mode_line_string_list);
19076 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19077 empty_unibyte_string);
19078 }
19079
19080 unbind_to (count, Qnil);
19081 return str;
19082 }
19083
19084 /* Write a null-terminated, right justified decimal representation of
19085 the positive integer D to BUF using a minimal field width WIDTH. */
19086
19087 static void
19088 pint2str (register char *buf, register int width, register EMACS_INT d)
19089 {
19090 register char *p = buf;
19091
19092 if (d <= 0)
19093 *p++ = '0';
19094 else
19095 {
19096 while (d > 0)
19097 {
19098 *p++ = d % 10 + '0';
19099 d /= 10;
19100 }
19101 }
19102
19103 for (width -= (int) (p - buf); width > 0; --width)
19104 *p++ = ' ';
19105 *p-- = '\0';
19106 while (p > buf)
19107 {
19108 d = *buf;
19109 *buf++ = *p;
19110 *p-- = d;
19111 }
19112 }
19113
19114 /* Write a null-terminated, right justified decimal and "human
19115 readable" representation of the nonnegative integer D to BUF using
19116 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19117
19118 static const char power_letter[] =
19119 {
19120 0, /* no letter */
19121 'k', /* kilo */
19122 'M', /* mega */
19123 'G', /* giga */
19124 'T', /* tera */
19125 'P', /* peta */
19126 'E', /* exa */
19127 'Z', /* zetta */
19128 'Y' /* yotta */
19129 };
19130
19131 static void
19132 pint2hrstr (char *buf, int width, EMACS_INT d)
19133 {
19134 /* We aim to represent the nonnegative integer D as
19135 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19136 EMACS_INT quotient = d;
19137 int remainder = 0;
19138 /* -1 means: do not use TENTHS. */
19139 int tenths = -1;
19140 int exponent = 0;
19141
19142 /* Length of QUOTIENT.TENTHS as a string. */
19143 int length;
19144
19145 char * psuffix;
19146 char * p;
19147
19148 if (1000 <= quotient)
19149 {
19150 /* Scale to the appropriate EXPONENT. */
19151 do
19152 {
19153 remainder = quotient % 1000;
19154 quotient /= 1000;
19155 exponent++;
19156 }
19157 while (1000 <= quotient);
19158
19159 /* Round to nearest and decide whether to use TENTHS or not. */
19160 if (quotient <= 9)
19161 {
19162 tenths = remainder / 100;
19163 if (50 <= remainder % 100)
19164 {
19165 if (tenths < 9)
19166 tenths++;
19167 else
19168 {
19169 quotient++;
19170 if (quotient == 10)
19171 tenths = -1;
19172 else
19173 tenths = 0;
19174 }
19175 }
19176 }
19177 else
19178 if (500 <= remainder)
19179 {
19180 if (quotient < 999)
19181 quotient++;
19182 else
19183 {
19184 quotient = 1;
19185 exponent++;
19186 tenths = 0;
19187 }
19188 }
19189 }
19190
19191 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19192 if (tenths == -1 && quotient <= 99)
19193 if (quotient <= 9)
19194 length = 1;
19195 else
19196 length = 2;
19197 else
19198 length = 3;
19199 p = psuffix = buf + max (width, length);
19200
19201 /* Print EXPONENT. */
19202 *psuffix++ = power_letter[exponent];
19203 *psuffix = '\0';
19204
19205 /* Print TENTHS. */
19206 if (tenths >= 0)
19207 {
19208 *--p = '0' + tenths;
19209 *--p = '.';
19210 }
19211
19212 /* Print QUOTIENT. */
19213 do
19214 {
19215 int digit = quotient % 10;
19216 *--p = '0' + digit;
19217 }
19218 while ((quotient /= 10) != 0);
19219
19220 /* Print leading spaces. */
19221 while (buf < p)
19222 *--p = ' ';
19223 }
19224
19225 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19226 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19227 type of CODING_SYSTEM. Return updated pointer into BUF. */
19228
19229 static unsigned char invalid_eol_type[] = "(*invalid*)";
19230
19231 static char *
19232 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19233 {
19234 Lisp_Object val;
19235 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19236 const unsigned char *eol_str;
19237 int eol_str_len;
19238 /* The EOL conversion we are using. */
19239 Lisp_Object eoltype;
19240
19241 val = CODING_SYSTEM_SPEC (coding_system);
19242 eoltype = Qnil;
19243
19244 if (!VECTORP (val)) /* Not yet decided. */
19245 {
19246 if (multibyte)
19247 *buf++ = '-';
19248 if (eol_flag)
19249 eoltype = eol_mnemonic_undecided;
19250 /* Don't mention EOL conversion if it isn't decided. */
19251 }
19252 else
19253 {
19254 Lisp_Object attrs;
19255 Lisp_Object eolvalue;
19256
19257 attrs = AREF (val, 0);
19258 eolvalue = AREF (val, 2);
19259
19260 if (multibyte)
19261 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19262
19263 if (eol_flag)
19264 {
19265 /* The EOL conversion that is normal on this system. */
19266
19267 if (NILP (eolvalue)) /* Not yet decided. */
19268 eoltype = eol_mnemonic_undecided;
19269 else if (VECTORP (eolvalue)) /* Not yet decided. */
19270 eoltype = eol_mnemonic_undecided;
19271 else /* eolvalue is Qunix, Qdos, or Qmac. */
19272 eoltype = (EQ (eolvalue, Qunix)
19273 ? eol_mnemonic_unix
19274 : (EQ (eolvalue, Qdos) == 1
19275 ? eol_mnemonic_dos : eol_mnemonic_mac));
19276 }
19277 }
19278
19279 if (eol_flag)
19280 {
19281 /* Mention the EOL conversion if it is not the usual one. */
19282 if (STRINGP (eoltype))
19283 {
19284 eol_str = SDATA (eoltype);
19285 eol_str_len = SBYTES (eoltype);
19286 }
19287 else if (CHARACTERP (eoltype))
19288 {
19289 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19290 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19291 eol_str = tmp;
19292 }
19293 else
19294 {
19295 eol_str = invalid_eol_type;
19296 eol_str_len = sizeof (invalid_eol_type) - 1;
19297 }
19298 memcpy (buf, eol_str, eol_str_len);
19299 buf += eol_str_len;
19300 }
19301
19302 return buf;
19303 }
19304
19305 /* Return a string for the output of a mode line %-spec for window W,
19306 generated by character C. FIELD_WIDTH > 0 means pad the string
19307 returned with spaces to that value. Return a Lisp string in
19308 *STRING if the resulting string is taken from that Lisp string.
19309
19310 Note we operate on the current buffer for most purposes,
19311 the exception being w->base_line_pos. */
19312
19313 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19314
19315 static const char *
19316 decode_mode_spec (struct window *w, register int c, int field_width,
19317 Lisp_Object *string)
19318 {
19319 Lisp_Object obj;
19320 struct frame *f = XFRAME (WINDOW_FRAME (w));
19321 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19322 struct buffer *b = current_buffer;
19323
19324 obj = Qnil;
19325 *string = Qnil;
19326
19327 switch (c)
19328 {
19329 case '*':
19330 if (!NILP (BVAR (b, read_only)))
19331 return "%";
19332 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19333 return "*";
19334 return "-";
19335
19336 case '+':
19337 /* This differs from %* only for a modified read-only buffer. */
19338 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19339 return "*";
19340 if (!NILP (BVAR (b, read_only)))
19341 return "%";
19342 return "-";
19343
19344 case '&':
19345 /* This differs from %* in ignoring read-only-ness. */
19346 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19347 return "*";
19348 return "-";
19349
19350 case '%':
19351 return "%";
19352
19353 case '[':
19354 {
19355 int i;
19356 char *p;
19357
19358 if (command_loop_level > 5)
19359 return "[[[... ";
19360 p = decode_mode_spec_buf;
19361 for (i = 0; i < command_loop_level; i++)
19362 *p++ = '[';
19363 *p = 0;
19364 return decode_mode_spec_buf;
19365 }
19366
19367 case ']':
19368 {
19369 int i;
19370 char *p;
19371
19372 if (command_loop_level > 5)
19373 return " ...]]]";
19374 p = decode_mode_spec_buf;
19375 for (i = 0; i < command_loop_level; i++)
19376 *p++ = ']';
19377 *p = 0;
19378 return decode_mode_spec_buf;
19379 }
19380
19381 case '-':
19382 {
19383 register int i;
19384
19385 /* Let lots_of_dashes be a string of infinite length. */
19386 if (mode_line_target == MODE_LINE_NOPROP ||
19387 mode_line_target == MODE_LINE_STRING)
19388 return "--";
19389 if (field_width <= 0
19390 || field_width > sizeof (lots_of_dashes))
19391 {
19392 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19393 decode_mode_spec_buf[i] = '-';
19394 decode_mode_spec_buf[i] = '\0';
19395 return decode_mode_spec_buf;
19396 }
19397 else
19398 return lots_of_dashes;
19399 }
19400
19401 case 'b':
19402 obj = BVAR (b, name);
19403 break;
19404
19405 case 'c':
19406 /* %c and %l are ignored in `frame-title-format'.
19407 (In redisplay_internal, the frame title is drawn _before_ the
19408 windows are updated, so the stuff which depends on actual
19409 window contents (such as %l) may fail to render properly, or
19410 even crash emacs.) */
19411 if (mode_line_target == MODE_LINE_TITLE)
19412 return "";
19413 else
19414 {
19415 EMACS_INT col = current_column ();
19416 w->column_number_displayed = make_number (col);
19417 pint2str (decode_mode_spec_buf, field_width, col);
19418 return decode_mode_spec_buf;
19419 }
19420
19421 case 'e':
19422 #ifndef SYSTEM_MALLOC
19423 {
19424 if (NILP (Vmemory_full))
19425 return "";
19426 else
19427 return "!MEM FULL! ";
19428 }
19429 #else
19430 return "";
19431 #endif
19432
19433 case 'F':
19434 /* %F displays the frame name. */
19435 if (!NILP (f->title))
19436 return SSDATA (f->title);
19437 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19438 return SSDATA (f->name);
19439 return "Emacs";
19440
19441 case 'f':
19442 obj = BVAR (b, filename);
19443 break;
19444
19445 case 'i':
19446 {
19447 EMACS_INT size = ZV - BEGV;
19448 pint2str (decode_mode_spec_buf, field_width, size);
19449 return decode_mode_spec_buf;
19450 }
19451
19452 case 'I':
19453 {
19454 EMACS_INT size = ZV - BEGV;
19455 pint2hrstr (decode_mode_spec_buf, field_width, size);
19456 return decode_mode_spec_buf;
19457 }
19458
19459 case 'l':
19460 {
19461 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19462 EMACS_INT topline, nlines, height;
19463 EMACS_INT junk;
19464
19465 /* %c and %l are ignored in `frame-title-format'. */
19466 if (mode_line_target == MODE_LINE_TITLE)
19467 return "";
19468
19469 startpos = XMARKER (w->start)->charpos;
19470 startpos_byte = marker_byte_position (w->start);
19471 height = WINDOW_TOTAL_LINES (w);
19472
19473 /* If we decided that this buffer isn't suitable for line numbers,
19474 don't forget that too fast. */
19475 if (EQ (w->base_line_pos, w->buffer))
19476 goto no_value;
19477 /* But do forget it, if the window shows a different buffer now. */
19478 else if (BUFFERP (w->base_line_pos))
19479 w->base_line_pos = Qnil;
19480
19481 /* If the buffer is very big, don't waste time. */
19482 if (INTEGERP (Vline_number_display_limit)
19483 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19484 {
19485 w->base_line_pos = Qnil;
19486 w->base_line_number = Qnil;
19487 goto no_value;
19488 }
19489
19490 if (INTEGERP (w->base_line_number)
19491 && INTEGERP (w->base_line_pos)
19492 && XFASTINT (w->base_line_pos) <= startpos)
19493 {
19494 line = XFASTINT (w->base_line_number);
19495 linepos = XFASTINT (w->base_line_pos);
19496 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19497 }
19498 else
19499 {
19500 line = 1;
19501 linepos = BUF_BEGV (b);
19502 linepos_byte = BUF_BEGV_BYTE (b);
19503 }
19504
19505 /* Count lines from base line to window start position. */
19506 nlines = display_count_lines (linepos_byte,
19507 startpos_byte,
19508 startpos, &junk);
19509
19510 topline = nlines + line;
19511
19512 /* Determine a new base line, if the old one is too close
19513 or too far away, or if we did not have one.
19514 "Too close" means it's plausible a scroll-down would
19515 go back past it. */
19516 if (startpos == BUF_BEGV (b))
19517 {
19518 w->base_line_number = make_number (topline);
19519 w->base_line_pos = make_number (BUF_BEGV (b));
19520 }
19521 else if (nlines < height + 25 || nlines > height * 3 + 50
19522 || linepos == BUF_BEGV (b))
19523 {
19524 EMACS_INT limit = BUF_BEGV (b);
19525 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19526 EMACS_INT position;
19527 EMACS_INT distance =
19528 (height * 2 + 30) * line_number_display_limit_width;
19529
19530 if (startpos - distance > limit)
19531 {
19532 limit = startpos - distance;
19533 limit_byte = CHAR_TO_BYTE (limit);
19534 }
19535
19536 nlines = display_count_lines (startpos_byte,
19537 limit_byte,
19538 - (height * 2 + 30),
19539 &position);
19540 /* If we couldn't find the lines we wanted within
19541 line_number_display_limit_width chars per line,
19542 give up on line numbers for this window. */
19543 if (position == limit_byte && limit == startpos - distance)
19544 {
19545 w->base_line_pos = w->buffer;
19546 w->base_line_number = Qnil;
19547 goto no_value;
19548 }
19549
19550 w->base_line_number = make_number (topline - nlines);
19551 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19552 }
19553
19554 /* Now count lines from the start pos to point. */
19555 nlines = display_count_lines (startpos_byte,
19556 PT_BYTE, PT, &junk);
19557
19558 /* Record that we did display the line number. */
19559 line_number_displayed = 1;
19560
19561 /* Make the string to show. */
19562 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19563 return decode_mode_spec_buf;
19564 no_value:
19565 {
19566 char* p = decode_mode_spec_buf;
19567 int pad = field_width - 2;
19568 while (pad-- > 0)
19569 *p++ = ' ';
19570 *p++ = '?';
19571 *p++ = '?';
19572 *p = '\0';
19573 return decode_mode_spec_buf;
19574 }
19575 }
19576 break;
19577
19578 case 'm':
19579 obj = BVAR (b, mode_name);
19580 break;
19581
19582 case 'n':
19583 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19584 return " Narrow";
19585 break;
19586
19587 case 'p':
19588 {
19589 EMACS_INT pos = marker_position (w->start);
19590 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19591
19592 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19593 {
19594 if (pos <= BUF_BEGV (b))
19595 return "All";
19596 else
19597 return "Bottom";
19598 }
19599 else if (pos <= BUF_BEGV (b))
19600 return "Top";
19601 else
19602 {
19603 if (total > 1000000)
19604 /* Do it differently for a large value, to avoid overflow. */
19605 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19606 else
19607 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19608 /* We can't normally display a 3-digit number,
19609 so get us a 2-digit number that is close. */
19610 if (total == 100)
19611 total = 99;
19612 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19613 return decode_mode_spec_buf;
19614 }
19615 }
19616
19617 /* Display percentage of size above the bottom of the screen. */
19618 case 'P':
19619 {
19620 EMACS_INT toppos = marker_position (w->start);
19621 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19622 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19623
19624 if (botpos >= BUF_ZV (b))
19625 {
19626 if (toppos <= BUF_BEGV (b))
19627 return "All";
19628 else
19629 return "Bottom";
19630 }
19631 else
19632 {
19633 if (total > 1000000)
19634 /* Do it differently for a large value, to avoid overflow. */
19635 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19636 else
19637 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19638 /* We can't normally display a 3-digit number,
19639 so get us a 2-digit number that is close. */
19640 if (total == 100)
19641 total = 99;
19642 if (toppos <= BUF_BEGV (b))
19643 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19644 else
19645 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19646 return decode_mode_spec_buf;
19647 }
19648 }
19649
19650 case 's':
19651 /* status of process */
19652 obj = Fget_buffer_process (Fcurrent_buffer ());
19653 if (NILP (obj))
19654 return "no process";
19655 #ifndef MSDOS
19656 obj = Fsymbol_name (Fprocess_status (obj));
19657 #endif
19658 break;
19659
19660 case '@':
19661 {
19662 int count = inhibit_garbage_collection ();
19663 Lisp_Object val = call1 (intern ("file-remote-p"),
19664 BVAR (current_buffer, directory));
19665 unbind_to (count, Qnil);
19666
19667 if (NILP (val))
19668 return "-";
19669 else
19670 return "@";
19671 }
19672
19673 case 't': /* indicate TEXT or BINARY */
19674 return "T";
19675
19676 case 'z':
19677 /* coding-system (not including end-of-line format) */
19678 case 'Z':
19679 /* coding-system (including end-of-line type) */
19680 {
19681 int eol_flag = (c == 'Z');
19682 char *p = decode_mode_spec_buf;
19683
19684 if (! FRAME_WINDOW_P (f))
19685 {
19686 /* No need to mention EOL here--the terminal never needs
19687 to do EOL conversion. */
19688 p = decode_mode_spec_coding (CODING_ID_NAME
19689 (FRAME_KEYBOARD_CODING (f)->id),
19690 p, 0);
19691 p = decode_mode_spec_coding (CODING_ID_NAME
19692 (FRAME_TERMINAL_CODING (f)->id),
19693 p, 0);
19694 }
19695 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19696 p, eol_flag);
19697
19698 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19699 #ifdef subprocesses
19700 obj = Fget_buffer_process (Fcurrent_buffer ());
19701 if (PROCESSP (obj))
19702 {
19703 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19704 p, eol_flag);
19705 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19706 p, eol_flag);
19707 }
19708 #endif /* subprocesses */
19709 #endif /* 0 */
19710 *p = 0;
19711 return decode_mode_spec_buf;
19712 }
19713 }
19714
19715 if (STRINGP (obj))
19716 {
19717 *string = obj;
19718 return SSDATA (obj);
19719 }
19720 else
19721 return "";
19722 }
19723
19724
19725 /* Count up to COUNT lines starting from START_BYTE.
19726 But don't go beyond LIMIT_BYTE.
19727 Return the number of lines thus found (always nonnegative).
19728
19729 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19730
19731 static EMACS_INT
19732 display_count_lines (EMACS_INT start_byte,
19733 EMACS_INT limit_byte, EMACS_INT count,
19734 EMACS_INT *byte_pos_ptr)
19735 {
19736 register unsigned char *cursor;
19737 unsigned char *base;
19738
19739 register EMACS_INT ceiling;
19740 register unsigned char *ceiling_addr;
19741 EMACS_INT orig_count = count;
19742
19743 /* If we are not in selective display mode,
19744 check only for newlines. */
19745 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19746 && !INTEGERP (BVAR (current_buffer, selective_display)));
19747
19748 if (count > 0)
19749 {
19750 while (start_byte < limit_byte)
19751 {
19752 ceiling = BUFFER_CEILING_OF (start_byte);
19753 ceiling = min (limit_byte - 1, ceiling);
19754 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19755 base = (cursor = BYTE_POS_ADDR (start_byte));
19756 while (1)
19757 {
19758 if (selective_display)
19759 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19760 ;
19761 else
19762 while (*cursor != '\n' && ++cursor != ceiling_addr)
19763 ;
19764
19765 if (cursor != ceiling_addr)
19766 {
19767 if (--count == 0)
19768 {
19769 start_byte += cursor - base + 1;
19770 *byte_pos_ptr = start_byte;
19771 return orig_count;
19772 }
19773 else
19774 if (++cursor == ceiling_addr)
19775 break;
19776 }
19777 else
19778 break;
19779 }
19780 start_byte += cursor - base;
19781 }
19782 }
19783 else
19784 {
19785 while (start_byte > limit_byte)
19786 {
19787 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19788 ceiling = max (limit_byte, ceiling);
19789 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19790 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19791 while (1)
19792 {
19793 if (selective_display)
19794 while (--cursor != ceiling_addr
19795 && *cursor != '\n' && *cursor != 015)
19796 ;
19797 else
19798 while (--cursor != ceiling_addr && *cursor != '\n')
19799 ;
19800
19801 if (cursor != ceiling_addr)
19802 {
19803 if (++count == 0)
19804 {
19805 start_byte += cursor - base + 1;
19806 *byte_pos_ptr = start_byte;
19807 /* When scanning backwards, we should
19808 not count the newline posterior to which we stop. */
19809 return - orig_count - 1;
19810 }
19811 }
19812 else
19813 break;
19814 }
19815 /* Here we add 1 to compensate for the last decrement
19816 of CURSOR, which took it past the valid range. */
19817 start_byte += cursor - base + 1;
19818 }
19819 }
19820
19821 *byte_pos_ptr = limit_byte;
19822
19823 if (count < 0)
19824 return - orig_count + count;
19825 return orig_count - count;
19826
19827 }
19828
19829
19830 \f
19831 /***********************************************************************
19832 Displaying strings
19833 ***********************************************************************/
19834
19835 /* Display a NUL-terminated string, starting with index START.
19836
19837 If STRING is non-null, display that C string. Otherwise, the Lisp
19838 string LISP_STRING is displayed. There's a case that STRING is
19839 non-null and LISP_STRING is not nil. It means STRING is a string
19840 data of LISP_STRING. In that case, we display LISP_STRING while
19841 ignoring its text properties.
19842
19843 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19844 FACE_STRING. Display STRING or LISP_STRING with the face at
19845 FACE_STRING_POS in FACE_STRING:
19846
19847 Display the string in the environment given by IT, but use the
19848 standard display table, temporarily.
19849
19850 FIELD_WIDTH is the minimum number of output glyphs to produce.
19851 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19852 with spaces. If STRING has more characters, more than FIELD_WIDTH
19853 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19854
19855 PRECISION is the maximum number of characters to output from
19856 STRING. PRECISION < 0 means don't truncate the string.
19857
19858 This is roughly equivalent to printf format specifiers:
19859
19860 FIELD_WIDTH PRECISION PRINTF
19861 ----------------------------------------
19862 -1 -1 %s
19863 -1 10 %.10s
19864 10 -1 %10s
19865 20 10 %20.10s
19866
19867 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19868 display them, and < 0 means obey the current buffer's value of
19869 enable_multibyte_characters.
19870
19871 Value is the number of columns displayed. */
19872
19873 static int
19874 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19875 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19876 int field_width, int precision, int max_x, int multibyte)
19877 {
19878 int hpos_at_start = it->hpos;
19879 int saved_face_id = it->face_id;
19880 struct glyph_row *row = it->glyph_row;
19881
19882 /* Initialize the iterator IT for iteration over STRING beginning
19883 with index START. */
19884 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19885 precision, field_width, multibyte);
19886 if (string && STRINGP (lisp_string))
19887 /* LISP_STRING is the one returned by decode_mode_spec. We should
19888 ignore its text properties. */
19889 it->stop_charpos = -1;
19890
19891 /* If displaying STRING, set up the face of the iterator
19892 from LISP_STRING, if that's given. */
19893 if (STRINGP (face_string))
19894 {
19895 EMACS_INT endptr;
19896 struct face *face;
19897
19898 it->face_id
19899 = face_at_string_position (it->w, face_string, face_string_pos,
19900 0, it->region_beg_charpos,
19901 it->region_end_charpos,
19902 &endptr, it->base_face_id, 0);
19903 face = FACE_FROM_ID (it->f, it->face_id);
19904 it->face_box_p = face->box != FACE_NO_BOX;
19905 }
19906
19907 /* Set max_x to the maximum allowed X position. Don't let it go
19908 beyond the right edge of the window. */
19909 if (max_x <= 0)
19910 max_x = it->last_visible_x;
19911 else
19912 max_x = min (max_x, it->last_visible_x);
19913
19914 /* Skip over display elements that are not visible. because IT->w is
19915 hscrolled. */
19916 if (it->current_x < it->first_visible_x)
19917 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19918 MOVE_TO_POS | MOVE_TO_X);
19919
19920 row->ascent = it->max_ascent;
19921 row->height = it->max_ascent + it->max_descent;
19922 row->phys_ascent = it->max_phys_ascent;
19923 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19924 row->extra_line_spacing = it->max_extra_line_spacing;
19925
19926 /* This condition is for the case that we are called with current_x
19927 past last_visible_x. */
19928 while (it->current_x < max_x)
19929 {
19930 int x_before, x, n_glyphs_before, i, nglyphs;
19931
19932 /* Get the next display element. */
19933 if (!get_next_display_element (it))
19934 break;
19935
19936 /* Produce glyphs. */
19937 x_before = it->current_x;
19938 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19939 PRODUCE_GLYPHS (it);
19940
19941 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19942 i = 0;
19943 x = x_before;
19944 while (i < nglyphs)
19945 {
19946 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19947
19948 if (it->line_wrap != TRUNCATE
19949 && x + glyph->pixel_width > max_x)
19950 {
19951 /* End of continued line or max_x reached. */
19952 if (CHAR_GLYPH_PADDING_P (*glyph))
19953 {
19954 /* A wide character is unbreakable. */
19955 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19956 it->current_x = x_before;
19957 }
19958 else
19959 {
19960 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19961 it->current_x = x;
19962 }
19963 break;
19964 }
19965 else if (x + glyph->pixel_width >= it->first_visible_x)
19966 {
19967 /* Glyph is at least partially visible. */
19968 ++it->hpos;
19969 if (x < it->first_visible_x)
19970 it->glyph_row->x = x - it->first_visible_x;
19971 }
19972 else
19973 {
19974 /* Glyph is off the left margin of the display area.
19975 Should not happen. */
19976 abort ();
19977 }
19978
19979 row->ascent = max (row->ascent, it->max_ascent);
19980 row->height = max (row->height, it->max_ascent + it->max_descent);
19981 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19982 row->phys_height = max (row->phys_height,
19983 it->max_phys_ascent + it->max_phys_descent);
19984 row->extra_line_spacing = max (row->extra_line_spacing,
19985 it->max_extra_line_spacing);
19986 x += glyph->pixel_width;
19987 ++i;
19988 }
19989
19990 /* Stop if max_x reached. */
19991 if (i < nglyphs)
19992 break;
19993
19994 /* Stop at line ends. */
19995 if (ITERATOR_AT_END_OF_LINE_P (it))
19996 {
19997 it->continuation_lines_width = 0;
19998 break;
19999 }
20000
20001 set_iterator_to_next (it, 1);
20002
20003 /* Stop if truncating at the right edge. */
20004 if (it->line_wrap == TRUNCATE
20005 && it->current_x >= it->last_visible_x)
20006 {
20007 /* Add truncation mark, but don't do it if the line is
20008 truncated at a padding space. */
20009 if (IT_CHARPOS (*it) < it->string_nchars)
20010 {
20011 if (!FRAME_WINDOW_P (it->f))
20012 {
20013 int ii, n;
20014
20015 if (it->current_x > it->last_visible_x)
20016 {
20017 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20018 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20019 break;
20020 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20021 {
20022 row->used[TEXT_AREA] = ii;
20023 produce_special_glyphs (it, IT_TRUNCATION);
20024 }
20025 }
20026 produce_special_glyphs (it, IT_TRUNCATION);
20027 }
20028 it->glyph_row->truncated_on_right_p = 1;
20029 }
20030 break;
20031 }
20032 }
20033
20034 /* Maybe insert a truncation at the left. */
20035 if (it->first_visible_x
20036 && IT_CHARPOS (*it) > 0)
20037 {
20038 if (!FRAME_WINDOW_P (it->f))
20039 insert_left_trunc_glyphs (it);
20040 it->glyph_row->truncated_on_left_p = 1;
20041 }
20042
20043 it->face_id = saved_face_id;
20044
20045 /* Value is number of columns displayed. */
20046 return it->hpos - hpos_at_start;
20047 }
20048
20049
20050 \f
20051 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20052 appears as an element of LIST or as the car of an element of LIST.
20053 If PROPVAL is a list, compare each element against LIST in that
20054 way, and return 1/2 if any element of PROPVAL is found in LIST.
20055 Otherwise return 0. This function cannot quit.
20056 The return value is 2 if the text is invisible but with an ellipsis
20057 and 1 if it's invisible and without an ellipsis. */
20058
20059 int
20060 invisible_p (register Lisp_Object propval, Lisp_Object list)
20061 {
20062 register Lisp_Object tail, proptail;
20063
20064 for (tail = list; CONSP (tail); tail = XCDR (tail))
20065 {
20066 register Lisp_Object tem;
20067 tem = XCAR (tail);
20068 if (EQ (propval, tem))
20069 return 1;
20070 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20071 return NILP (XCDR (tem)) ? 1 : 2;
20072 }
20073
20074 if (CONSP (propval))
20075 {
20076 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20077 {
20078 Lisp_Object propelt;
20079 propelt = XCAR (proptail);
20080 for (tail = list; CONSP (tail); tail = XCDR (tail))
20081 {
20082 register Lisp_Object tem;
20083 tem = XCAR (tail);
20084 if (EQ (propelt, tem))
20085 return 1;
20086 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20087 return NILP (XCDR (tem)) ? 1 : 2;
20088 }
20089 }
20090 }
20091
20092 return 0;
20093 }
20094
20095 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20096 doc: /* Non-nil if the property makes the text invisible.
20097 POS-OR-PROP can be a marker or number, in which case it is taken to be
20098 a position in the current buffer and the value of the `invisible' property
20099 is checked; or it can be some other value, which is then presumed to be the
20100 value of the `invisible' property of the text of interest.
20101 The non-nil value returned can be t for truly invisible text or something
20102 else if the text is replaced by an ellipsis. */)
20103 (Lisp_Object pos_or_prop)
20104 {
20105 Lisp_Object prop
20106 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20107 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20108 : pos_or_prop);
20109 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20110 return (invis == 0 ? Qnil
20111 : invis == 1 ? Qt
20112 : make_number (invis));
20113 }
20114
20115 /* Calculate a width or height in pixels from a specification using
20116 the following elements:
20117
20118 SPEC ::=
20119 NUM - a (fractional) multiple of the default font width/height
20120 (NUM) - specifies exactly NUM pixels
20121 UNIT - a fixed number of pixels, see below.
20122 ELEMENT - size of a display element in pixels, see below.
20123 (NUM . SPEC) - equals NUM * SPEC
20124 (+ SPEC SPEC ...) - add pixel values
20125 (- SPEC SPEC ...) - subtract pixel values
20126 (- SPEC) - negate pixel value
20127
20128 NUM ::=
20129 INT or FLOAT - a number constant
20130 SYMBOL - use symbol's (buffer local) variable binding.
20131
20132 UNIT ::=
20133 in - pixels per inch *)
20134 mm - pixels per 1/1000 meter *)
20135 cm - pixels per 1/100 meter *)
20136 width - width of current font in pixels.
20137 height - height of current font in pixels.
20138
20139 *) using the ratio(s) defined in display-pixels-per-inch.
20140
20141 ELEMENT ::=
20142
20143 left-fringe - left fringe width in pixels
20144 right-fringe - right fringe width in pixels
20145
20146 left-margin - left margin width in pixels
20147 right-margin - right margin width in pixels
20148
20149 scroll-bar - scroll-bar area width in pixels
20150
20151 Examples:
20152
20153 Pixels corresponding to 5 inches:
20154 (5 . in)
20155
20156 Total width of non-text areas on left side of window (if scroll-bar is on left):
20157 '(space :width (+ left-fringe left-margin scroll-bar))
20158
20159 Align to first text column (in header line):
20160 '(space :align-to 0)
20161
20162 Align to middle of text area minus half the width of variable `my-image'
20163 containing a loaded image:
20164 '(space :align-to (0.5 . (- text my-image)))
20165
20166 Width of left margin minus width of 1 character in the default font:
20167 '(space :width (- left-margin 1))
20168
20169 Width of left margin minus width of 2 characters in the current font:
20170 '(space :width (- left-margin (2 . width)))
20171
20172 Center 1 character over left-margin (in header line):
20173 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20174
20175 Different ways to express width of left fringe plus left margin minus one pixel:
20176 '(space :width (- (+ left-fringe left-margin) (1)))
20177 '(space :width (+ left-fringe left-margin (- (1))))
20178 '(space :width (+ left-fringe left-margin (-1)))
20179
20180 */
20181
20182 #define NUMVAL(X) \
20183 ((INTEGERP (X) || FLOATP (X)) \
20184 ? XFLOATINT (X) \
20185 : - 1)
20186
20187 int
20188 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20189 struct font *font, int width_p, int *align_to)
20190 {
20191 double pixels;
20192
20193 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20194 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20195
20196 if (NILP (prop))
20197 return OK_PIXELS (0);
20198
20199 xassert (FRAME_LIVE_P (it->f));
20200
20201 if (SYMBOLP (prop))
20202 {
20203 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20204 {
20205 char *unit = SSDATA (SYMBOL_NAME (prop));
20206
20207 if (unit[0] == 'i' && unit[1] == 'n')
20208 pixels = 1.0;
20209 else if (unit[0] == 'm' && unit[1] == 'm')
20210 pixels = 25.4;
20211 else if (unit[0] == 'c' && unit[1] == 'm')
20212 pixels = 2.54;
20213 else
20214 pixels = 0;
20215 if (pixels > 0)
20216 {
20217 double ppi;
20218 #ifdef HAVE_WINDOW_SYSTEM
20219 if (FRAME_WINDOW_P (it->f)
20220 && (ppi = (width_p
20221 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20222 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20223 ppi > 0))
20224 return OK_PIXELS (ppi / pixels);
20225 #endif
20226
20227 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20228 || (CONSP (Vdisplay_pixels_per_inch)
20229 && (ppi = (width_p
20230 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20231 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20232 ppi > 0)))
20233 return OK_PIXELS (ppi / pixels);
20234
20235 return 0;
20236 }
20237 }
20238
20239 #ifdef HAVE_WINDOW_SYSTEM
20240 if (EQ (prop, Qheight))
20241 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20242 if (EQ (prop, Qwidth))
20243 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20244 #else
20245 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20246 return OK_PIXELS (1);
20247 #endif
20248
20249 if (EQ (prop, Qtext))
20250 return OK_PIXELS (width_p
20251 ? window_box_width (it->w, TEXT_AREA)
20252 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20253
20254 if (align_to && *align_to < 0)
20255 {
20256 *res = 0;
20257 if (EQ (prop, Qleft))
20258 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20259 if (EQ (prop, Qright))
20260 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20261 if (EQ (prop, Qcenter))
20262 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20263 + window_box_width (it->w, TEXT_AREA) / 2);
20264 if (EQ (prop, Qleft_fringe))
20265 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20266 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20267 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20268 if (EQ (prop, Qright_fringe))
20269 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20270 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20271 : window_box_right_offset (it->w, TEXT_AREA));
20272 if (EQ (prop, Qleft_margin))
20273 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20274 if (EQ (prop, Qright_margin))
20275 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20276 if (EQ (prop, Qscroll_bar))
20277 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20278 ? 0
20279 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20280 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20281 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20282 : 0)));
20283 }
20284 else
20285 {
20286 if (EQ (prop, Qleft_fringe))
20287 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20288 if (EQ (prop, Qright_fringe))
20289 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20290 if (EQ (prop, Qleft_margin))
20291 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20292 if (EQ (prop, Qright_margin))
20293 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20294 if (EQ (prop, Qscroll_bar))
20295 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20296 }
20297
20298 prop = Fbuffer_local_value (prop, it->w->buffer);
20299 }
20300
20301 if (INTEGERP (prop) || FLOATP (prop))
20302 {
20303 int base_unit = (width_p
20304 ? FRAME_COLUMN_WIDTH (it->f)
20305 : FRAME_LINE_HEIGHT (it->f));
20306 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20307 }
20308
20309 if (CONSP (prop))
20310 {
20311 Lisp_Object car = XCAR (prop);
20312 Lisp_Object cdr = XCDR (prop);
20313
20314 if (SYMBOLP (car))
20315 {
20316 #ifdef HAVE_WINDOW_SYSTEM
20317 if (FRAME_WINDOW_P (it->f)
20318 && valid_image_p (prop))
20319 {
20320 int id = lookup_image (it->f, prop);
20321 struct image *img = IMAGE_FROM_ID (it->f, id);
20322
20323 return OK_PIXELS (width_p ? img->width : img->height);
20324 }
20325 #endif
20326 if (EQ (car, Qplus) || EQ (car, Qminus))
20327 {
20328 int first = 1;
20329 double px;
20330
20331 pixels = 0;
20332 while (CONSP (cdr))
20333 {
20334 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20335 font, width_p, align_to))
20336 return 0;
20337 if (first)
20338 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20339 else
20340 pixels += px;
20341 cdr = XCDR (cdr);
20342 }
20343 if (EQ (car, Qminus))
20344 pixels = -pixels;
20345 return OK_PIXELS (pixels);
20346 }
20347
20348 car = Fbuffer_local_value (car, it->w->buffer);
20349 }
20350
20351 if (INTEGERP (car) || FLOATP (car))
20352 {
20353 double fact;
20354 pixels = XFLOATINT (car);
20355 if (NILP (cdr))
20356 return OK_PIXELS (pixels);
20357 if (calc_pixel_width_or_height (&fact, it, cdr,
20358 font, width_p, align_to))
20359 return OK_PIXELS (pixels * fact);
20360 return 0;
20361 }
20362
20363 return 0;
20364 }
20365
20366 return 0;
20367 }
20368
20369 \f
20370 /***********************************************************************
20371 Glyph Display
20372 ***********************************************************************/
20373
20374 #ifdef HAVE_WINDOW_SYSTEM
20375
20376 #if GLYPH_DEBUG
20377
20378 void
20379 dump_glyph_string (s)
20380 struct glyph_string *s;
20381 {
20382 fprintf (stderr, "glyph string\n");
20383 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20384 s->x, s->y, s->width, s->height);
20385 fprintf (stderr, " ybase = %d\n", s->ybase);
20386 fprintf (stderr, " hl = %d\n", s->hl);
20387 fprintf (stderr, " left overhang = %d, right = %d\n",
20388 s->left_overhang, s->right_overhang);
20389 fprintf (stderr, " nchars = %d\n", s->nchars);
20390 fprintf (stderr, " extends to end of line = %d\n",
20391 s->extends_to_end_of_line_p);
20392 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20393 fprintf (stderr, " bg width = %d\n", s->background_width);
20394 }
20395
20396 #endif /* GLYPH_DEBUG */
20397
20398 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20399 of XChar2b structures for S; it can't be allocated in
20400 init_glyph_string because it must be allocated via `alloca'. W
20401 is the window on which S is drawn. ROW and AREA are the glyph row
20402 and area within the row from which S is constructed. START is the
20403 index of the first glyph structure covered by S. HL is a
20404 face-override for drawing S. */
20405
20406 #ifdef HAVE_NTGUI
20407 #define OPTIONAL_HDC(hdc) HDC hdc,
20408 #define DECLARE_HDC(hdc) HDC hdc;
20409 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20410 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20411 #endif
20412
20413 #ifndef OPTIONAL_HDC
20414 #define OPTIONAL_HDC(hdc)
20415 #define DECLARE_HDC(hdc)
20416 #define ALLOCATE_HDC(hdc, f)
20417 #define RELEASE_HDC(hdc, f)
20418 #endif
20419
20420 static void
20421 init_glyph_string (struct glyph_string *s,
20422 OPTIONAL_HDC (hdc)
20423 XChar2b *char2b, struct window *w, struct glyph_row *row,
20424 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20425 {
20426 memset (s, 0, sizeof *s);
20427 s->w = w;
20428 s->f = XFRAME (w->frame);
20429 #ifdef HAVE_NTGUI
20430 s->hdc = hdc;
20431 #endif
20432 s->display = FRAME_X_DISPLAY (s->f);
20433 s->window = FRAME_X_WINDOW (s->f);
20434 s->char2b = char2b;
20435 s->hl = hl;
20436 s->row = row;
20437 s->area = area;
20438 s->first_glyph = row->glyphs[area] + start;
20439 s->height = row->height;
20440 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20441 s->ybase = s->y + row->ascent;
20442 }
20443
20444
20445 /* Append the list of glyph strings with head H and tail T to the list
20446 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20447
20448 static INLINE void
20449 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20450 struct glyph_string *h, struct glyph_string *t)
20451 {
20452 if (h)
20453 {
20454 if (*head)
20455 (*tail)->next = h;
20456 else
20457 *head = h;
20458 h->prev = *tail;
20459 *tail = t;
20460 }
20461 }
20462
20463
20464 /* Prepend the list of glyph strings with head H and tail T to the
20465 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20466 result. */
20467
20468 static INLINE void
20469 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20470 struct glyph_string *h, struct glyph_string *t)
20471 {
20472 if (h)
20473 {
20474 if (*head)
20475 (*head)->prev = t;
20476 else
20477 *tail = t;
20478 t->next = *head;
20479 *head = h;
20480 }
20481 }
20482
20483
20484 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20485 Set *HEAD and *TAIL to the resulting list. */
20486
20487 static INLINE void
20488 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20489 struct glyph_string *s)
20490 {
20491 s->next = s->prev = NULL;
20492 append_glyph_string_lists (head, tail, s, s);
20493 }
20494
20495
20496 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20497 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20498 make sure that X resources for the face returned are allocated.
20499 Value is a pointer to a realized face that is ready for display if
20500 DISPLAY_P is non-zero. */
20501
20502 static INLINE struct face *
20503 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20504 XChar2b *char2b, int display_p)
20505 {
20506 struct face *face = FACE_FROM_ID (f, face_id);
20507
20508 if (face->font)
20509 {
20510 unsigned code = face->font->driver->encode_char (face->font, c);
20511
20512 if (code != FONT_INVALID_CODE)
20513 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20514 else
20515 STORE_XCHAR2B (char2b, 0, 0);
20516 }
20517
20518 /* Make sure X resources of the face are allocated. */
20519 #ifdef HAVE_X_WINDOWS
20520 if (display_p)
20521 #endif
20522 {
20523 xassert (face != NULL);
20524 PREPARE_FACE_FOR_DISPLAY (f, face);
20525 }
20526
20527 return face;
20528 }
20529
20530
20531 /* Get face and two-byte form of character glyph GLYPH on frame F.
20532 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20533 a pointer to a realized face that is ready for display. */
20534
20535 static INLINE struct face *
20536 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20537 XChar2b *char2b, int *two_byte_p)
20538 {
20539 struct face *face;
20540
20541 xassert (glyph->type == CHAR_GLYPH);
20542 face = FACE_FROM_ID (f, glyph->face_id);
20543
20544 if (two_byte_p)
20545 *two_byte_p = 0;
20546
20547 if (face->font)
20548 {
20549 unsigned code;
20550
20551 if (CHAR_BYTE8_P (glyph->u.ch))
20552 code = CHAR_TO_BYTE8 (glyph->u.ch);
20553 else
20554 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20555
20556 if (code != FONT_INVALID_CODE)
20557 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20558 else
20559 STORE_XCHAR2B (char2b, 0, 0);
20560 }
20561
20562 /* Make sure X resources of the face are allocated. */
20563 xassert (face != NULL);
20564 PREPARE_FACE_FOR_DISPLAY (f, face);
20565 return face;
20566 }
20567
20568
20569 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20570 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20571
20572 static INLINE int
20573 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20574 {
20575 unsigned code;
20576
20577 if (CHAR_BYTE8_P (c))
20578 code = CHAR_TO_BYTE8 (c);
20579 else
20580 code = font->driver->encode_char (font, c);
20581
20582 if (code == FONT_INVALID_CODE)
20583 return 0;
20584 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20585 return 1;
20586 }
20587
20588
20589 /* Fill glyph string S with composition components specified by S->cmp.
20590
20591 BASE_FACE is the base face of the composition.
20592 S->cmp_from is the index of the first component for S.
20593
20594 OVERLAPS non-zero means S should draw the foreground only, and use
20595 its physical height for clipping. See also draw_glyphs.
20596
20597 Value is the index of a component not in S. */
20598
20599 static int
20600 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20601 int overlaps)
20602 {
20603 int i;
20604 /* For all glyphs of this composition, starting at the offset
20605 S->cmp_from, until we reach the end of the definition or encounter a
20606 glyph that requires the different face, add it to S. */
20607 struct face *face;
20608
20609 xassert (s);
20610
20611 s->for_overlaps = overlaps;
20612 s->face = NULL;
20613 s->font = NULL;
20614 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20615 {
20616 int c = COMPOSITION_GLYPH (s->cmp, i);
20617
20618 if (c != '\t')
20619 {
20620 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20621 -1, Qnil);
20622
20623 face = get_char_face_and_encoding (s->f, c, face_id,
20624 s->char2b + i, 1);
20625 if (face)
20626 {
20627 if (! s->face)
20628 {
20629 s->face = face;
20630 s->font = s->face->font;
20631 }
20632 else if (s->face != face)
20633 break;
20634 }
20635 }
20636 ++s->nchars;
20637 }
20638 s->cmp_to = i;
20639
20640 /* All glyph strings for the same composition has the same width,
20641 i.e. the width set for the first component of the composition. */
20642 s->width = s->first_glyph->pixel_width;
20643
20644 /* If the specified font could not be loaded, use the frame's
20645 default font, but record the fact that we couldn't load it in
20646 the glyph string so that we can draw rectangles for the
20647 characters of the glyph string. */
20648 if (s->font == NULL)
20649 {
20650 s->font_not_found_p = 1;
20651 s->font = FRAME_FONT (s->f);
20652 }
20653
20654 /* Adjust base line for subscript/superscript text. */
20655 s->ybase += s->first_glyph->voffset;
20656
20657 /* This glyph string must always be drawn with 16-bit functions. */
20658 s->two_byte_p = 1;
20659
20660 return s->cmp_to;
20661 }
20662
20663 static int
20664 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20665 int start, int end, int overlaps)
20666 {
20667 struct glyph *glyph, *last;
20668 Lisp_Object lgstring;
20669 int i;
20670
20671 s->for_overlaps = overlaps;
20672 glyph = s->row->glyphs[s->area] + start;
20673 last = s->row->glyphs[s->area] + end;
20674 s->cmp_id = glyph->u.cmp.id;
20675 s->cmp_from = glyph->slice.cmp.from;
20676 s->cmp_to = glyph->slice.cmp.to + 1;
20677 s->face = FACE_FROM_ID (s->f, face_id);
20678 lgstring = composition_gstring_from_id (s->cmp_id);
20679 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20680 glyph++;
20681 while (glyph < last
20682 && glyph->u.cmp.automatic
20683 && glyph->u.cmp.id == s->cmp_id
20684 && s->cmp_to == glyph->slice.cmp.from)
20685 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20686
20687 for (i = s->cmp_from; i < s->cmp_to; i++)
20688 {
20689 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20690 unsigned code = LGLYPH_CODE (lglyph);
20691
20692 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20693 }
20694 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20695 return glyph - s->row->glyphs[s->area];
20696 }
20697
20698
20699 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20700 See the comment of fill_glyph_string for arguments.
20701 Value is the index of the first glyph not in S. */
20702
20703
20704 static int
20705 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20706 int start, int end, int overlaps)
20707 {
20708 struct glyph *glyph, *last;
20709 int voffset;
20710
20711 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20712 s->for_overlaps = overlaps;
20713 glyph = s->row->glyphs[s->area] + start;
20714 last = s->row->glyphs[s->area] + end;
20715 voffset = glyph->voffset;
20716 s->face = FACE_FROM_ID (s->f, face_id);
20717 s->font = s->face->font;
20718 s->nchars = 1;
20719 s->width = glyph->pixel_width;
20720 glyph++;
20721 while (glyph < last
20722 && glyph->type == GLYPHLESS_GLYPH
20723 && glyph->voffset == voffset
20724 && glyph->face_id == face_id)
20725 {
20726 s->nchars++;
20727 s->width += glyph->pixel_width;
20728 glyph++;
20729 }
20730 s->ybase += voffset;
20731 return glyph - s->row->glyphs[s->area];
20732 }
20733
20734
20735 /* Fill glyph string S from a sequence of character glyphs.
20736
20737 FACE_ID is the face id of the string. START is the index of the
20738 first glyph to consider, END is the index of the last + 1.
20739 OVERLAPS non-zero means S should draw the foreground only, and use
20740 its physical height for clipping. See also draw_glyphs.
20741
20742 Value is the index of the first glyph not in S. */
20743
20744 static int
20745 fill_glyph_string (struct glyph_string *s, int face_id,
20746 int start, int end, int overlaps)
20747 {
20748 struct glyph *glyph, *last;
20749 int voffset;
20750 int glyph_not_available_p;
20751
20752 xassert (s->f == XFRAME (s->w->frame));
20753 xassert (s->nchars == 0);
20754 xassert (start >= 0 && end > start);
20755
20756 s->for_overlaps = overlaps;
20757 glyph = s->row->glyphs[s->area] + start;
20758 last = s->row->glyphs[s->area] + end;
20759 voffset = glyph->voffset;
20760 s->padding_p = glyph->padding_p;
20761 glyph_not_available_p = glyph->glyph_not_available_p;
20762
20763 while (glyph < last
20764 && glyph->type == CHAR_GLYPH
20765 && glyph->voffset == voffset
20766 /* Same face id implies same font, nowadays. */
20767 && glyph->face_id == face_id
20768 && glyph->glyph_not_available_p == glyph_not_available_p)
20769 {
20770 int two_byte_p;
20771
20772 s->face = get_glyph_face_and_encoding (s->f, glyph,
20773 s->char2b + s->nchars,
20774 &two_byte_p);
20775 s->two_byte_p = two_byte_p;
20776 ++s->nchars;
20777 xassert (s->nchars <= end - start);
20778 s->width += glyph->pixel_width;
20779 if (glyph++->padding_p != s->padding_p)
20780 break;
20781 }
20782
20783 s->font = s->face->font;
20784
20785 /* If the specified font could not be loaded, use the frame's font,
20786 but record the fact that we couldn't load it in
20787 S->font_not_found_p so that we can draw rectangles for the
20788 characters of the glyph string. */
20789 if (s->font == NULL || glyph_not_available_p)
20790 {
20791 s->font_not_found_p = 1;
20792 s->font = FRAME_FONT (s->f);
20793 }
20794
20795 /* Adjust base line for subscript/superscript text. */
20796 s->ybase += voffset;
20797
20798 xassert (s->face && s->face->gc);
20799 return glyph - s->row->glyphs[s->area];
20800 }
20801
20802
20803 /* Fill glyph string S from image glyph S->first_glyph. */
20804
20805 static void
20806 fill_image_glyph_string (struct glyph_string *s)
20807 {
20808 xassert (s->first_glyph->type == IMAGE_GLYPH);
20809 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20810 xassert (s->img);
20811 s->slice = s->first_glyph->slice.img;
20812 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20813 s->font = s->face->font;
20814 s->width = s->first_glyph->pixel_width;
20815
20816 /* Adjust base line for subscript/superscript text. */
20817 s->ybase += s->first_glyph->voffset;
20818 }
20819
20820
20821 /* Fill glyph string S from a sequence of stretch glyphs.
20822
20823 START is the index of the first glyph to consider,
20824 END is the index of the last + 1.
20825
20826 Value is the index of the first glyph not in S. */
20827
20828 static int
20829 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20830 {
20831 struct glyph *glyph, *last;
20832 int voffset, face_id;
20833
20834 xassert (s->first_glyph->type == STRETCH_GLYPH);
20835
20836 glyph = s->row->glyphs[s->area] + start;
20837 last = s->row->glyphs[s->area] + end;
20838 face_id = glyph->face_id;
20839 s->face = FACE_FROM_ID (s->f, face_id);
20840 s->font = s->face->font;
20841 s->width = glyph->pixel_width;
20842 s->nchars = 1;
20843 voffset = glyph->voffset;
20844
20845 for (++glyph;
20846 (glyph < last
20847 && glyph->type == STRETCH_GLYPH
20848 && glyph->voffset == voffset
20849 && glyph->face_id == face_id);
20850 ++glyph)
20851 s->width += glyph->pixel_width;
20852
20853 /* Adjust base line for subscript/superscript text. */
20854 s->ybase += voffset;
20855
20856 /* The case that face->gc == 0 is handled when drawing the glyph
20857 string by calling PREPARE_FACE_FOR_DISPLAY. */
20858 xassert (s->face);
20859 return glyph - s->row->glyphs[s->area];
20860 }
20861
20862 static struct font_metrics *
20863 get_per_char_metric (struct font *font, XChar2b *char2b)
20864 {
20865 static struct font_metrics metrics;
20866 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20867
20868 if (! font || code == FONT_INVALID_CODE)
20869 return NULL;
20870 font->driver->text_extents (font, &code, 1, &metrics);
20871 return &metrics;
20872 }
20873
20874 /* EXPORT for RIF:
20875 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20876 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20877 assumed to be zero. */
20878
20879 void
20880 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20881 {
20882 *left = *right = 0;
20883
20884 if (glyph->type == CHAR_GLYPH)
20885 {
20886 struct face *face;
20887 XChar2b char2b;
20888 struct font_metrics *pcm;
20889
20890 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20891 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20892 {
20893 if (pcm->rbearing > pcm->width)
20894 *right = pcm->rbearing - pcm->width;
20895 if (pcm->lbearing < 0)
20896 *left = -pcm->lbearing;
20897 }
20898 }
20899 else if (glyph->type == COMPOSITE_GLYPH)
20900 {
20901 if (! glyph->u.cmp.automatic)
20902 {
20903 struct composition *cmp = composition_table[glyph->u.cmp.id];
20904
20905 if (cmp->rbearing > cmp->pixel_width)
20906 *right = cmp->rbearing - cmp->pixel_width;
20907 if (cmp->lbearing < 0)
20908 *left = - cmp->lbearing;
20909 }
20910 else
20911 {
20912 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20913 struct font_metrics metrics;
20914
20915 composition_gstring_width (gstring, glyph->slice.cmp.from,
20916 glyph->slice.cmp.to + 1, &metrics);
20917 if (metrics.rbearing > metrics.width)
20918 *right = metrics.rbearing - metrics.width;
20919 if (metrics.lbearing < 0)
20920 *left = - metrics.lbearing;
20921 }
20922 }
20923 }
20924
20925
20926 /* Return the index of the first glyph preceding glyph string S that
20927 is overwritten by S because of S's left overhang. Value is -1
20928 if no glyphs are overwritten. */
20929
20930 static int
20931 left_overwritten (struct glyph_string *s)
20932 {
20933 int k;
20934
20935 if (s->left_overhang)
20936 {
20937 int x = 0, i;
20938 struct glyph *glyphs = s->row->glyphs[s->area];
20939 int first = s->first_glyph - glyphs;
20940
20941 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20942 x -= glyphs[i].pixel_width;
20943
20944 k = i + 1;
20945 }
20946 else
20947 k = -1;
20948
20949 return k;
20950 }
20951
20952
20953 /* Return the index of the first glyph preceding glyph string S that
20954 is overwriting S because of its right overhang. Value is -1 if no
20955 glyph in front of S overwrites S. */
20956
20957 static int
20958 left_overwriting (struct glyph_string *s)
20959 {
20960 int i, k, x;
20961 struct glyph *glyphs = s->row->glyphs[s->area];
20962 int first = s->first_glyph - glyphs;
20963
20964 k = -1;
20965 x = 0;
20966 for (i = first - 1; i >= 0; --i)
20967 {
20968 int left, right;
20969 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20970 if (x + right > 0)
20971 k = i;
20972 x -= glyphs[i].pixel_width;
20973 }
20974
20975 return k;
20976 }
20977
20978
20979 /* Return the index of the last glyph following glyph string S that is
20980 overwritten by S because of S's right overhang. Value is -1 if
20981 no such glyph is found. */
20982
20983 static int
20984 right_overwritten (struct glyph_string *s)
20985 {
20986 int k = -1;
20987
20988 if (s->right_overhang)
20989 {
20990 int x = 0, i;
20991 struct glyph *glyphs = s->row->glyphs[s->area];
20992 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20993 int end = s->row->used[s->area];
20994
20995 for (i = first; i < end && s->right_overhang > x; ++i)
20996 x += glyphs[i].pixel_width;
20997
20998 k = i;
20999 }
21000
21001 return k;
21002 }
21003
21004
21005 /* Return the index of the last glyph following glyph string S that
21006 overwrites S because of its left overhang. Value is negative
21007 if no such glyph is found. */
21008
21009 static int
21010 right_overwriting (struct glyph_string *s)
21011 {
21012 int i, k, x;
21013 int end = s->row->used[s->area];
21014 struct glyph *glyphs = s->row->glyphs[s->area];
21015 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21016
21017 k = -1;
21018 x = 0;
21019 for (i = first; i < end; ++i)
21020 {
21021 int left, right;
21022 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21023 if (x - left < 0)
21024 k = i;
21025 x += glyphs[i].pixel_width;
21026 }
21027
21028 return k;
21029 }
21030
21031
21032 /* Set background width of glyph string S. START is the index of the
21033 first glyph following S. LAST_X is the right-most x-position + 1
21034 in the drawing area. */
21035
21036 static INLINE void
21037 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21038 {
21039 /* If the face of this glyph string has to be drawn to the end of
21040 the drawing area, set S->extends_to_end_of_line_p. */
21041
21042 if (start == s->row->used[s->area]
21043 && s->area == TEXT_AREA
21044 && ((s->row->fill_line_p
21045 && (s->hl == DRAW_NORMAL_TEXT
21046 || s->hl == DRAW_IMAGE_RAISED
21047 || s->hl == DRAW_IMAGE_SUNKEN))
21048 || s->hl == DRAW_MOUSE_FACE))
21049 s->extends_to_end_of_line_p = 1;
21050
21051 /* If S extends its face to the end of the line, set its
21052 background_width to the distance to the right edge of the drawing
21053 area. */
21054 if (s->extends_to_end_of_line_p)
21055 s->background_width = last_x - s->x + 1;
21056 else
21057 s->background_width = s->width;
21058 }
21059
21060
21061 /* Compute overhangs and x-positions for glyph string S and its
21062 predecessors, or successors. X is the starting x-position for S.
21063 BACKWARD_P non-zero means process predecessors. */
21064
21065 static void
21066 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21067 {
21068 if (backward_p)
21069 {
21070 while (s)
21071 {
21072 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21073 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21074 x -= s->width;
21075 s->x = x;
21076 s = s->prev;
21077 }
21078 }
21079 else
21080 {
21081 while (s)
21082 {
21083 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21084 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21085 s->x = x;
21086 x += s->width;
21087 s = s->next;
21088 }
21089 }
21090 }
21091
21092
21093
21094 /* The following macros are only called from draw_glyphs below.
21095 They reference the following parameters of that function directly:
21096 `w', `row', `area', and `overlap_p'
21097 as well as the following local variables:
21098 `s', `f', and `hdc' (in W32) */
21099
21100 #ifdef HAVE_NTGUI
21101 /* On W32, silently add local `hdc' variable to argument list of
21102 init_glyph_string. */
21103 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21104 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21105 #else
21106 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21107 init_glyph_string (s, char2b, w, row, area, start, hl)
21108 #endif
21109
21110 /* Add a glyph string for a stretch glyph to the list of strings
21111 between HEAD and TAIL. START is the index of the stretch glyph in
21112 row area AREA of glyph row ROW. END is the index of the last glyph
21113 in that glyph row area. X is the current output position assigned
21114 to the new glyph string constructed. HL overrides that face of the
21115 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21116 is the right-most x-position of the drawing area. */
21117
21118 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21119 and below -- keep them on one line. */
21120 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21121 do \
21122 { \
21123 s = (struct glyph_string *) alloca (sizeof *s); \
21124 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21125 START = fill_stretch_glyph_string (s, START, END); \
21126 append_glyph_string (&HEAD, &TAIL, s); \
21127 s->x = (X); \
21128 } \
21129 while (0)
21130
21131
21132 /* Add a glyph string for an image glyph to the list of strings
21133 between HEAD and TAIL. START is the index of the image glyph in
21134 row area AREA of glyph row ROW. END is the index of the last glyph
21135 in that glyph row area. X is the current output position assigned
21136 to the new glyph string constructed. HL overrides that face of the
21137 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21138 is the right-most x-position of the drawing area. */
21139
21140 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21141 do \
21142 { \
21143 s = (struct glyph_string *) alloca (sizeof *s); \
21144 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21145 fill_image_glyph_string (s); \
21146 append_glyph_string (&HEAD, &TAIL, s); \
21147 ++START; \
21148 s->x = (X); \
21149 } \
21150 while (0)
21151
21152
21153 /* Add a glyph string for a sequence of character glyphs to the list
21154 of strings between HEAD and TAIL. START is the index of the first
21155 glyph in row area AREA of glyph row ROW that is part of the new
21156 glyph string. END is the index of the last glyph in that glyph row
21157 area. X is the current output position assigned to the new glyph
21158 string constructed. HL overrides that face of the glyph; e.g. it
21159 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21160 right-most x-position of the drawing area. */
21161
21162 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21163 do \
21164 { \
21165 int face_id; \
21166 XChar2b *char2b; \
21167 \
21168 face_id = (row)->glyphs[area][START].face_id; \
21169 \
21170 s = (struct glyph_string *) alloca (sizeof *s); \
21171 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21172 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21173 append_glyph_string (&HEAD, &TAIL, s); \
21174 s->x = (X); \
21175 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21176 } \
21177 while (0)
21178
21179
21180 /* Add a glyph string for a composite sequence to the list of strings
21181 between HEAD and TAIL. START is the index of the first glyph in
21182 row area AREA of glyph row ROW that is part of the new glyph
21183 string. END is the index of the last glyph in that glyph row area.
21184 X is the current output position assigned to the new glyph string
21185 constructed. HL overrides that face of the glyph; e.g. it is
21186 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21187 x-position of the drawing area. */
21188
21189 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21190 do { \
21191 int face_id = (row)->glyphs[area][START].face_id; \
21192 struct face *base_face = FACE_FROM_ID (f, face_id); \
21193 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21194 struct composition *cmp = composition_table[cmp_id]; \
21195 XChar2b *char2b; \
21196 struct glyph_string *first_s IF_LINT (= NULL); \
21197 int n; \
21198 \
21199 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21200 \
21201 /* Make glyph_strings for each glyph sequence that is drawable by \
21202 the same face, and append them to HEAD/TAIL. */ \
21203 for (n = 0; n < cmp->glyph_len;) \
21204 { \
21205 s = (struct glyph_string *) alloca (sizeof *s); \
21206 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21207 append_glyph_string (&(HEAD), &(TAIL), s); \
21208 s->cmp = cmp; \
21209 s->cmp_from = n; \
21210 s->x = (X); \
21211 if (n == 0) \
21212 first_s = s; \
21213 n = fill_composite_glyph_string (s, base_face, overlaps); \
21214 } \
21215 \
21216 ++START; \
21217 s = first_s; \
21218 } while (0)
21219
21220
21221 /* Add a glyph string for a glyph-string sequence to the list of strings
21222 between HEAD and TAIL. */
21223
21224 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21225 do { \
21226 int face_id; \
21227 XChar2b *char2b; \
21228 Lisp_Object gstring; \
21229 \
21230 face_id = (row)->glyphs[area][START].face_id; \
21231 gstring = (composition_gstring_from_id \
21232 ((row)->glyphs[area][START].u.cmp.id)); \
21233 s = (struct glyph_string *) alloca (sizeof *s); \
21234 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21235 * LGSTRING_GLYPH_LEN (gstring)); \
21236 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21237 append_glyph_string (&(HEAD), &(TAIL), s); \
21238 s->x = (X); \
21239 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21240 } while (0)
21241
21242
21243 /* Add a glyph string for a sequence of glyphless character's glyphs
21244 to the list of strings between HEAD and TAIL. The meanings of
21245 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21246
21247 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21248 do \
21249 { \
21250 int face_id; \
21251 \
21252 face_id = (row)->glyphs[area][START].face_id; \
21253 \
21254 s = (struct glyph_string *) alloca (sizeof *s); \
21255 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21256 append_glyph_string (&HEAD, &TAIL, s); \
21257 s->x = (X); \
21258 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21259 overlaps); \
21260 } \
21261 while (0)
21262
21263
21264 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21265 of AREA of glyph row ROW on window W between indices START and END.
21266 HL overrides the face for drawing glyph strings, e.g. it is
21267 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21268 x-positions of the drawing area.
21269
21270 This is an ugly monster macro construct because we must use alloca
21271 to allocate glyph strings (because draw_glyphs can be called
21272 asynchronously). */
21273
21274 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21275 do \
21276 { \
21277 HEAD = TAIL = NULL; \
21278 while (START < END) \
21279 { \
21280 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21281 switch (first_glyph->type) \
21282 { \
21283 case CHAR_GLYPH: \
21284 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21285 HL, X, LAST_X); \
21286 break; \
21287 \
21288 case COMPOSITE_GLYPH: \
21289 if (first_glyph->u.cmp.automatic) \
21290 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21291 HL, X, LAST_X); \
21292 else \
21293 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21294 HL, X, LAST_X); \
21295 break; \
21296 \
21297 case STRETCH_GLYPH: \
21298 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21299 HL, X, LAST_X); \
21300 break; \
21301 \
21302 case IMAGE_GLYPH: \
21303 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21304 HL, X, LAST_X); \
21305 break; \
21306 \
21307 case GLYPHLESS_GLYPH: \
21308 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21309 HL, X, LAST_X); \
21310 break; \
21311 \
21312 default: \
21313 abort (); \
21314 } \
21315 \
21316 if (s) \
21317 { \
21318 set_glyph_string_background_width (s, START, LAST_X); \
21319 (X) += s->width; \
21320 } \
21321 } \
21322 } while (0)
21323
21324
21325 /* Draw glyphs between START and END in AREA of ROW on window W,
21326 starting at x-position X. X is relative to AREA in W. HL is a
21327 face-override with the following meaning:
21328
21329 DRAW_NORMAL_TEXT draw normally
21330 DRAW_CURSOR draw in cursor face
21331 DRAW_MOUSE_FACE draw in mouse face.
21332 DRAW_INVERSE_VIDEO draw in mode line face
21333 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21334 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21335
21336 If OVERLAPS is non-zero, draw only the foreground of characters and
21337 clip to the physical height of ROW. Non-zero value also defines
21338 the overlapping part to be drawn:
21339
21340 OVERLAPS_PRED overlap with preceding rows
21341 OVERLAPS_SUCC overlap with succeeding rows
21342 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21343 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21344
21345 Value is the x-position reached, relative to AREA of W. */
21346
21347 static int
21348 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21349 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21350 enum draw_glyphs_face hl, int overlaps)
21351 {
21352 struct glyph_string *head, *tail;
21353 struct glyph_string *s;
21354 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21355 int i, j, x_reached, last_x, area_left = 0;
21356 struct frame *f = XFRAME (WINDOW_FRAME (w));
21357 DECLARE_HDC (hdc);
21358
21359 ALLOCATE_HDC (hdc, f);
21360
21361 /* Let's rather be paranoid than getting a SEGV. */
21362 end = min (end, row->used[area]);
21363 start = max (0, start);
21364 start = min (end, start);
21365
21366 /* Translate X to frame coordinates. Set last_x to the right
21367 end of the drawing area. */
21368 if (row->full_width_p)
21369 {
21370 /* X is relative to the left edge of W, without scroll bars
21371 or fringes. */
21372 area_left = WINDOW_LEFT_EDGE_X (w);
21373 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21374 }
21375 else
21376 {
21377 area_left = window_box_left (w, area);
21378 last_x = area_left + window_box_width (w, area);
21379 }
21380 x += area_left;
21381
21382 /* Build a doubly-linked list of glyph_string structures between
21383 head and tail from what we have to draw. Note that the macro
21384 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21385 the reason we use a separate variable `i'. */
21386 i = start;
21387 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21388 if (tail)
21389 x_reached = tail->x + tail->background_width;
21390 else
21391 x_reached = x;
21392
21393 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21394 the row, redraw some glyphs in front or following the glyph
21395 strings built above. */
21396 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21397 {
21398 struct glyph_string *h, *t;
21399 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21400 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21401 int check_mouse_face = 0;
21402 int dummy_x = 0;
21403
21404 /* If mouse highlighting is on, we may need to draw adjacent
21405 glyphs using mouse-face highlighting. */
21406 if (area == TEXT_AREA && row->mouse_face_p)
21407 {
21408 struct glyph_row *mouse_beg_row, *mouse_end_row;
21409
21410 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21411 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21412
21413 if (row >= mouse_beg_row && row <= mouse_end_row)
21414 {
21415 check_mouse_face = 1;
21416 mouse_beg_col = (row == mouse_beg_row)
21417 ? hlinfo->mouse_face_beg_col : 0;
21418 mouse_end_col = (row == mouse_end_row)
21419 ? hlinfo->mouse_face_end_col
21420 : row->used[TEXT_AREA];
21421 }
21422 }
21423
21424 /* Compute overhangs for all glyph strings. */
21425 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21426 for (s = head; s; s = s->next)
21427 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21428
21429 /* Prepend glyph strings for glyphs in front of the first glyph
21430 string that are overwritten because of the first glyph
21431 string's left overhang. The background of all strings
21432 prepended must be drawn because the first glyph string
21433 draws over it. */
21434 i = left_overwritten (head);
21435 if (i >= 0)
21436 {
21437 enum draw_glyphs_face overlap_hl;
21438
21439 /* If this row contains mouse highlighting, attempt to draw
21440 the overlapped glyphs with the correct highlight. This
21441 code fails if the overlap encompasses more than one glyph
21442 and mouse-highlight spans only some of these glyphs.
21443 However, making it work perfectly involves a lot more
21444 code, and I don't know if the pathological case occurs in
21445 practice, so we'll stick to this for now. --- cyd */
21446 if (check_mouse_face
21447 && mouse_beg_col < start && mouse_end_col > i)
21448 overlap_hl = DRAW_MOUSE_FACE;
21449 else
21450 overlap_hl = DRAW_NORMAL_TEXT;
21451
21452 j = i;
21453 BUILD_GLYPH_STRINGS (j, start, h, t,
21454 overlap_hl, dummy_x, last_x);
21455 start = i;
21456 compute_overhangs_and_x (t, head->x, 1);
21457 prepend_glyph_string_lists (&head, &tail, h, t);
21458 clip_head = head;
21459 }
21460
21461 /* Prepend glyph strings for glyphs in front of the first glyph
21462 string that overwrite that glyph string because of their
21463 right overhang. For these strings, only the foreground must
21464 be drawn, because it draws over the glyph string at `head'.
21465 The background must not be drawn because this would overwrite
21466 right overhangs of preceding glyphs for which no glyph
21467 strings exist. */
21468 i = left_overwriting (head);
21469 if (i >= 0)
21470 {
21471 enum draw_glyphs_face overlap_hl;
21472
21473 if (check_mouse_face
21474 && mouse_beg_col < start && mouse_end_col > i)
21475 overlap_hl = DRAW_MOUSE_FACE;
21476 else
21477 overlap_hl = DRAW_NORMAL_TEXT;
21478
21479 clip_head = head;
21480 BUILD_GLYPH_STRINGS (i, start, h, t,
21481 overlap_hl, dummy_x, last_x);
21482 for (s = h; s; s = s->next)
21483 s->background_filled_p = 1;
21484 compute_overhangs_and_x (t, head->x, 1);
21485 prepend_glyph_string_lists (&head, &tail, h, t);
21486 }
21487
21488 /* Append glyphs strings for glyphs following the last glyph
21489 string tail that are overwritten by tail. The background of
21490 these strings has to be drawn because tail's foreground draws
21491 over it. */
21492 i = right_overwritten (tail);
21493 if (i >= 0)
21494 {
21495 enum draw_glyphs_face overlap_hl;
21496
21497 if (check_mouse_face
21498 && mouse_beg_col < i && mouse_end_col > end)
21499 overlap_hl = DRAW_MOUSE_FACE;
21500 else
21501 overlap_hl = DRAW_NORMAL_TEXT;
21502
21503 BUILD_GLYPH_STRINGS (end, i, h, t,
21504 overlap_hl, x, last_x);
21505 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21506 we don't have `end = i;' here. */
21507 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21508 append_glyph_string_lists (&head, &tail, h, t);
21509 clip_tail = tail;
21510 }
21511
21512 /* Append glyph strings for glyphs following the last glyph
21513 string tail that overwrite tail. The foreground of such
21514 glyphs has to be drawn because it writes into the background
21515 of tail. The background must not be drawn because it could
21516 paint over the foreground of following glyphs. */
21517 i = right_overwriting (tail);
21518 if (i >= 0)
21519 {
21520 enum draw_glyphs_face overlap_hl;
21521 if (check_mouse_face
21522 && mouse_beg_col < i && mouse_end_col > end)
21523 overlap_hl = DRAW_MOUSE_FACE;
21524 else
21525 overlap_hl = DRAW_NORMAL_TEXT;
21526
21527 clip_tail = tail;
21528 i++; /* We must include the Ith glyph. */
21529 BUILD_GLYPH_STRINGS (end, i, h, t,
21530 overlap_hl, x, last_x);
21531 for (s = h; s; s = s->next)
21532 s->background_filled_p = 1;
21533 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21534 append_glyph_string_lists (&head, &tail, h, t);
21535 }
21536 if (clip_head || clip_tail)
21537 for (s = head; s; s = s->next)
21538 {
21539 s->clip_head = clip_head;
21540 s->clip_tail = clip_tail;
21541 }
21542 }
21543
21544 /* Draw all strings. */
21545 for (s = head; s; s = s->next)
21546 FRAME_RIF (f)->draw_glyph_string (s);
21547
21548 #ifndef HAVE_NS
21549 /* When focus a sole frame and move horizontally, this sets on_p to 0
21550 causing a failure to erase prev cursor position. */
21551 if (area == TEXT_AREA
21552 && !row->full_width_p
21553 /* When drawing overlapping rows, only the glyph strings'
21554 foreground is drawn, which doesn't erase a cursor
21555 completely. */
21556 && !overlaps)
21557 {
21558 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21559 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21560 : (tail ? tail->x + tail->background_width : x));
21561 x0 -= area_left;
21562 x1 -= area_left;
21563
21564 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21565 row->y, MATRIX_ROW_BOTTOM_Y (row));
21566 }
21567 #endif
21568
21569 /* Value is the x-position up to which drawn, relative to AREA of W.
21570 This doesn't include parts drawn because of overhangs. */
21571 if (row->full_width_p)
21572 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21573 else
21574 x_reached -= area_left;
21575
21576 RELEASE_HDC (hdc, f);
21577
21578 return x_reached;
21579 }
21580
21581 /* Expand row matrix if too narrow. Don't expand if area
21582 is not present. */
21583
21584 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21585 { \
21586 if (!fonts_changed_p \
21587 && (it->glyph_row->glyphs[area] \
21588 < it->glyph_row->glyphs[area + 1])) \
21589 { \
21590 it->w->ncols_scale_factor++; \
21591 fonts_changed_p = 1; \
21592 } \
21593 }
21594
21595 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21596 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21597
21598 static INLINE void
21599 append_glyph (struct it *it)
21600 {
21601 struct glyph *glyph;
21602 enum glyph_row_area area = it->area;
21603
21604 xassert (it->glyph_row);
21605 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21606
21607 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21608 if (glyph < it->glyph_row->glyphs[area + 1])
21609 {
21610 /* If the glyph row is reversed, we need to prepend the glyph
21611 rather than append it. */
21612 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21613 {
21614 struct glyph *g;
21615
21616 /* Make room for the additional glyph. */
21617 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21618 g[1] = *g;
21619 glyph = it->glyph_row->glyphs[area];
21620 }
21621 glyph->charpos = CHARPOS (it->position);
21622 glyph->object = it->object;
21623 if (it->pixel_width > 0)
21624 {
21625 glyph->pixel_width = it->pixel_width;
21626 glyph->padding_p = 0;
21627 }
21628 else
21629 {
21630 /* Assure at least 1-pixel width. Otherwise, cursor can't
21631 be displayed correctly. */
21632 glyph->pixel_width = 1;
21633 glyph->padding_p = 1;
21634 }
21635 glyph->ascent = it->ascent;
21636 glyph->descent = it->descent;
21637 glyph->voffset = it->voffset;
21638 glyph->type = CHAR_GLYPH;
21639 glyph->avoid_cursor_p = it->avoid_cursor_p;
21640 glyph->multibyte_p = it->multibyte_p;
21641 glyph->left_box_line_p = it->start_of_box_run_p;
21642 glyph->right_box_line_p = it->end_of_box_run_p;
21643 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21644 || it->phys_descent > it->descent);
21645 glyph->glyph_not_available_p = it->glyph_not_available_p;
21646 glyph->face_id = it->face_id;
21647 glyph->u.ch = it->char_to_display;
21648 glyph->slice.img = null_glyph_slice;
21649 glyph->font_type = FONT_TYPE_UNKNOWN;
21650 if (it->bidi_p)
21651 {
21652 glyph->resolved_level = it->bidi_it.resolved_level;
21653 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21654 abort ();
21655 glyph->bidi_type = it->bidi_it.type;
21656 }
21657 else
21658 {
21659 glyph->resolved_level = 0;
21660 glyph->bidi_type = UNKNOWN_BT;
21661 }
21662 ++it->glyph_row->used[area];
21663 }
21664 else
21665 IT_EXPAND_MATRIX_WIDTH (it, area);
21666 }
21667
21668 /* Store one glyph for the composition IT->cmp_it.id in
21669 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21670 non-null. */
21671
21672 static INLINE void
21673 append_composite_glyph (struct it *it)
21674 {
21675 struct glyph *glyph;
21676 enum glyph_row_area area = it->area;
21677
21678 xassert (it->glyph_row);
21679
21680 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21681 if (glyph < it->glyph_row->glyphs[area + 1])
21682 {
21683 /* If the glyph row is reversed, we need to prepend the glyph
21684 rather than append it. */
21685 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21686 {
21687 struct glyph *g;
21688
21689 /* Make room for the new glyph. */
21690 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21691 g[1] = *g;
21692 glyph = it->glyph_row->glyphs[it->area];
21693 }
21694 glyph->charpos = it->cmp_it.charpos;
21695 glyph->object = it->object;
21696 glyph->pixel_width = it->pixel_width;
21697 glyph->ascent = it->ascent;
21698 glyph->descent = it->descent;
21699 glyph->voffset = it->voffset;
21700 glyph->type = COMPOSITE_GLYPH;
21701 if (it->cmp_it.ch < 0)
21702 {
21703 glyph->u.cmp.automatic = 0;
21704 glyph->u.cmp.id = it->cmp_it.id;
21705 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21706 }
21707 else
21708 {
21709 glyph->u.cmp.automatic = 1;
21710 glyph->u.cmp.id = it->cmp_it.id;
21711 glyph->slice.cmp.from = it->cmp_it.from;
21712 glyph->slice.cmp.to = it->cmp_it.to - 1;
21713 }
21714 glyph->avoid_cursor_p = it->avoid_cursor_p;
21715 glyph->multibyte_p = it->multibyte_p;
21716 glyph->left_box_line_p = it->start_of_box_run_p;
21717 glyph->right_box_line_p = it->end_of_box_run_p;
21718 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21719 || it->phys_descent > it->descent);
21720 glyph->padding_p = 0;
21721 glyph->glyph_not_available_p = 0;
21722 glyph->face_id = it->face_id;
21723 glyph->font_type = FONT_TYPE_UNKNOWN;
21724 if (it->bidi_p)
21725 {
21726 glyph->resolved_level = it->bidi_it.resolved_level;
21727 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21728 abort ();
21729 glyph->bidi_type = it->bidi_it.type;
21730 }
21731 ++it->glyph_row->used[area];
21732 }
21733 else
21734 IT_EXPAND_MATRIX_WIDTH (it, area);
21735 }
21736
21737
21738 /* Change IT->ascent and IT->height according to the setting of
21739 IT->voffset. */
21740
21741 static INLINE void
21742 take_vertical_position_into_account (struct it *it)
21743 {
21744 if (it->voffset)
21745 {
21746 if (it->voffset < 0)
21747 /* Increase the ascent so that we can display the text higher
21748 in the line. */
21749 it->ascent -= it->voffset;
21750 else
21751 /* Increase the descent so that we can display the text lower
21752 in the line. */
21753 it->descent += it->voffset;
21754 }
21755 }
21756
21757
21758 /* Produce glyphs/get display metrics for the image IT is loaded with.
21759 See the description of struct display_iterator in dispextern.h for
21760 an overview of struct display_iterator. */
21761
21762 static void
21763 produce_image_glyph (struct it *it)
21764 {
21765 struct image *img;
21766 struct face *face;
21767 int glyph_ascent, crop;
21768 struct glyph_slice slice;
21769
21770 xassert (it->what == IT_IMAGE);
21771
21772 face = FACE_FROM_ID (it->f, it->face_id);
21773 xassert (face);
21774 /* Make sure X resources of the face is loaded. */
21775 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21776
21777 if (it->image_id < 0)
21778 {
21779 /* Fringe bitmap. */
21780 it->ascent = it->phys_ascent = 0;
21781 it->descent = it->phys_descent = 0;
21782 it->pixel_width = 0;
21783 it->nglyphs = 0;
21784 return;
21785 }
21786
21787 img = IMAGE_FROM_ID (it->f, it->image_id);
21788 xassert (img);
21789 /* Make sure X resources of the image is loaded. */
21790 prepare_image_for_display (it->f, img);
21791
21792 slice.x = slice.y = 0;
21793 slice.width = img->width;
21794 slice.height = img->height;
21795
21796 if (INTEGERP (it->slice.x))
21797 slice.x = XINT (it->slice.x);
21798 else if (FLOATP (it->slice.x))
21799 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21800
21801 if (INTEGERP (it->slice.y))
21802 slice.y = XINT (it->slice.y);
21803 else if (FLOATP (it->slice.y))
21804 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21805
21806 if (INTEGERP (it->slice.width))
21807 slice.width = XINT (it->slice.width);
21808 else if (FLOATP (it->slice.width))
21809 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21810
21811 if (INTEGERP (it->slice.height))
21812 slice.height = XINT (it->slice.height);
21813 else if (FLOATP (it->slice.height))
21814 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21815
21816 if (slice.x >= img->width)
21817 slice.x = img->width;
21818 if (slice.y >= img->height)
21819 slice.y = img->height;
21820 if (slice.x + slice.width >= img->width)
21821 slice.width = img->width - slice.x;
21822 if (slice.y + slice.height > img->height)
21823 slice.height = img->height - slice.y;
21824
21825 if (slice.width == 0 || slice.height == 0)
21826 return;
21827
21828 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21829
21830 it->descent = slice.height - glyph_ascent;
21831 if (slice.y == 0)
21832 it->descent += img->vmargin;
21833 if (slice.y + slice.height == img->height)
21834 it->descent += img->vmargin;
21835 it->phys_descent = it->descent;
21836
21837 it->pixel_width = slice.width;
21838 if (slice.x == 0)
21839 it->pixel_width += img->hmargin;
21840 if (slice.x + slice.width == img->width)
21841 it->pixel_width += img->hmargin;
21842
21843 /* It's quite possible for images to have an ascent greater than
21844 their height, so don't get confused in that case. */
21845 if (it->descent < 0)
21846 it->descent = 0;
21847
21848 it->nglyphs = 1;
21849
21850 if (face->box != FACE_NO_BOX)
21851 {
21852 if (face->box_line_width > 0)
21853 {
21854 if (slice.y == 0)
21855 it->ascent += face->box_line_width;
21856 if (slice.y + slice.height == img->height)
21857 it->descent += face->box_line_width;
21858 }
21859
21860 if (it->start_of_box_run_p && slice.x == 0)
21861 it->pixel_width += eabs (face->box_line_width);
21862 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21863 it->pixel_width += eabs (face->box_line_width);
21864 }
21865
21866 take_vertical_position_into_account (it);
21867
21868 /* Automatically crop wide image glyphs at right edge so we can
21869 draw the cursor on same display row. */
21870 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21871 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21872 {
21873 it->pixel_width -= crop;
21874 slice.width -= crop;
21875 }
21876
21877 if (it->glyph_row)
21878 {
21879 struct glyph *glyph;
21880 enum glyph_row_area area = it->area;
21881
21882 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21883 if (glyph < it->glyph_row->glyphs[area + 1])
21884 {
21885 glyph->charpos = CHARPOS (it->position);
21886 glyph->object = it->object;
21887 glyph->pixel_width = it->pixel_width;
21888 glyph->ascent = glyph_ascent;
21889 glyph->descent = it->descent;
21890 glyph->voffset = it->voffset;
21891 glyph->type = IMAGE_GLYPH;
21892 glyph->avoid_cursor_p = it->avoid_cursor_p;
21893 glyph->multibyte_p = it->multibyte_p;
21894 glyph->left_box_line_p = it->start_of_box_run_p;
21895 glyph->right_box_line_p = it->end_of_box_run_p;
21896 glyph->overlaps_vertically_p = 0;
21897 glyph->padding_p = 0;
21898 glyph->glyph_not_available_p = 0;
21899 glyph->face_id = it->face_id;
21900 glyph->u.img_id = img->id;
21901 glyph->slice.img = slice;
21902 glyph->font_type = FONT_TYPE_UNKNOWN;
21903 if (it->bidi_p)
21904 {
21905 glyph->resolved_level = it->bidi_it.resolved_level;
21906 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21907 abort ();
21908 glyph->bidi_type = it->bidi_it.type;
21909 }
21910 ++it->glyph_row->used[area];
21911 }
21912 else
21913 IT_EXPAND_MATRIX_WIDTH (it, area);
21914 }
21915 }
21916
21917
21918 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21919 of the glyph, WIDTH and HEIGHT are the width and height of the
21920 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21921
21922 static void
21923 append_stretch_glyph (struct it *it, Lisp_Object object,
21924 int width, int height, int ascent)
21925 {
21926 struct glyph *glyph;
21927 enum glyph_row_area area = it->area;
21928
21929 xassert (ascent >= 0 && ascent <= height);
21930
21931 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21932 if (glyph < it->glyph_row->glyphs[area + 1])
21933 {
21934 /* If the glyph row is reversed, we need to prepend the glyph
21935 rather than append it. */
21936 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21937 {
21938 struct glyph *g;
21939
21940 /* Make room for the additional glyph. */
21941 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21942 g[1] = *g;
21943 glyph = it->glyph_row->glyphs[area];
21944 }
21945 glyph->charpos = CHARPOS (it->position);
21946 glyph->object = object;
21947 glyph->pixel_width = width;
21948 glyph->ascent = ascent;
21949 glyph->descent = height - ascent;
21950 glyph->voffset = it->voffset;
21951 glyph->type = STRETCH_GLYPH;
21952 glyph->avoid_cursor_p = it->avoid_cursor_p;
21953 glyph->multibyte_p = it->multibyte_p;
21954 glyph->left_box_line_p = it->start_of_box_run_p;
21955 glyph->right_box_line_p = it->end_of_box_run_p;
21956 glyph->overlaps_vertically_p = 0;
21957 glyph->padding_p = 0;
21958 glyph->glyph_not_available_p = 0;
21959 glyph->face_id = it->face_id;
21960 glyph->u.stretch.ascent = ascent;
21961 glyph->u.stretch.height = height;
21962 glyph->slice.img = null_glyph_slice;
21963 glyph->font_type = FONT_TYPE_UNKNOWN;
21964 if (it->bidi_p)
21965 {
21966 glyph->resolved_level = it->bidi_it.resolved_level;
21967 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21968 abort ();
21969 glyph->bidi_type = it->bidi_it.type;
21970 }
21971 else
21972 {
21973 glyph->resolved_level = 0;
21974 glyph->bidi_type = UNKNOWN_BT;
21975 }
21976 ++it->glyph_row->used[area];
21977 }
21978 else
21979 IT_EXPAND_MATRIX_WIDTH (it, area);
21980 }
21981
21982
21983 /* Produce a stretch glyph for iterator IT. IT->object is the value
21984 of the glyph property displayed. The value must be a list
21985 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21986 being recognized:
21987
21988 1. `:width WIDTH' specifies that the space should be WIDTH *
21989 canonical char width wide. WIDTH may be an integer or floating
21990 point number.
21991
21992 2. `:relative-width FACTOR' specifies that the width of the stretch
21993 should be computed from the width of the first character having the
21994 `glyph' property, and should be FACTOR times that width.
21995
21996 3. `:align-to HPOS' specifies that the space should be wide enough
21997 to reach HPOS, a value in canonical character units.
21998
21999 Exactly one of the above pairs must be present.
22000
22001 4. `:height HEIGHT' specifies that the height of the stretch produced
22002 should be HEIGHT, measured in canonical character units.
22003
22004 5. `:relative-height FACTOR' specifies that the height of the
22005 stretch should be FACTOR times the height of the characters having
22006 the glyph property.
22007
22008 Either none or exactly one of 4 or 5 must be present.
22009
22010 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22011 of the stretch should be used for the ascent of the stretch.
22012 ASCENT must be in the range 0 <= ASCENT <= 100. */
22013
22014 static void
22015 produce_stretch_glyph (struct it *it)
22016 {
22017 /* (space :width WIDTH :height HEIGHT ...) */
22018 Lisp_Object prop, plist;
22019 int width = 0, height = 0, align_to = -1;
22020 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22021 int ascent = 0;
22022 double tem;
22023 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22024 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22025
22026 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22027
22028 /* List should start with `space'. */
22029 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22030 plist = XCDR (it->object);
22031
22032 /* Compute the width of the stretch. */
22033 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22034 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22035 {
22036 /* Absolute width `:width WIDTH' specified and valid. */
22037 zero_width_ok_p = 1;
22038 width = (int)tem;
22039 }
22040 else if (prop = Fplist_get (plist, QCrelative_width),
22041 NUMVAL (prop) > 0)
22042 {
22043 /* Relative width `:relative-width FACTOR' specified and valid.
22044 Compute the width of the characters having the `glyph'
22045 property. */
22046 struct it it2;
22047 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22048
22049 it2 = *it;
22050 if (it->multibyte_p)
22051 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22052 else
22053 {
22054 it2.c = it2.char_to_display = *p, it2.len = 1;
22055 if (! ASCII_CHAR_P (it2.c))
22056 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22057 }
22058
22059 it2.glyph_row = NULL;
22060 it2.what = IT_CHARACTER;
22061 x_produce_glyphs (&it2);
22062 width = NUMVAL (prop) * it2.pixel_width;
22063 }
22064 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22065 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22066 {
22067 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22068 align_to = (align_to < 0
22069 ? 0
22070 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22071 else if (align_to < 0)
22072 align_to = window_box_left_offset (it->w, TEXT_AREA);
22073 width = max (0, (int)tem + align_to - it->current_x);
22074 zero_width_ok_p = 1;
22075 }
22076 else
22077 /* Nothing specified -> width defaults to canonical char width. */
22078 width = FRAME_COLUMN_WIDTH (it->f);
22079
22080 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22081 width = 1;
22082
22083 /* Compute height. */
22084 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22085 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22086 {
22087 height = (int)tem;
22088 zero_height_ok_p = 1;
22089 }
22090 else if (prop = Fplist_get (plist, QCrelative_height),
22091 NUMVAL (prop) > 0)
22092 height = FONT_HEIGHT (font) * NUMVAL (prop);
22093 else
22094 height = FONT_HEIGHT (font);
22095
22096 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22097 height = 1;
22098
22099 /* Compute percentage of height used for ascent. If
22100 `:ascent ASCENT' is present and valid, use that. Otherwise,
22101 derive the ascent from the font in use. */
22102 if (prop = Fplist_get (plist, QCascent),
22103 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22104 ascent = height * NUMVAL (prop) / 100.0;
22105 else if (!NILP (prop)
22106 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22107 ascent = min (max (0, (int)tem), height);
22108 else
22109 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22110
22111 if (width > 0 && it->line_wrap != TRUNCATE
22112 && it->current_x + width > it->last_visible_x)
22113 width = it->last_visible_x - it->current_x - 1;
22114
22115 if (width > 0 && height > 0 && it->glyph_row)
22116 {
22117 Lisp_Object object = it->stack[it->sp - 1].string;
22118 if (!STRINGP (object))
22119 object = it->w->buffer;
22120 append_stretch_glyph (it, object, width, height, ascent);
22121 }
22122
22123 it->pixel_width = width;
22124 it->ascent = it->phys_ascent = ascent;
22125 it->descent = it->phys_descent = height - it->ascent;
22126 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22127
22128 take_vertical_position_into_account (it);
22129 }
22130
22131 /* Calculate line-height and line-spacing properties.
22132 An integer value specifies explicit pixel value.
22133 A float value specifies relative value to current face height.
22134 A cons (float . face-name) specifies relative value to
22135 height of specified face font.
22136
22137 Returns height in pixels, or nil. */
22138
22139
22140 static Lisp_Object
22141 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22142 int boff, int override)
22143 {
22144 Lisp_Object face_name = Qnil;
22145 int ascent, descent, height;
22146
22147 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22148 return val;
22149
22150 if (CONSP (val))
22151 {
22152 face_name = XCAR (val);
22153 val = XCDR (val);
22154 if (!NUMBERP (val))
22155 val = make_number (1);
22156 if (NILP (face_name))
22157 {
22158 height = it->ascent + it->descent;
22159 goto scale;
22160 }
22161 }
22162
22163 if (NILP (face_name))
22164 {
22165 font = FRAME_FONT (it->f);
22166 boff = FRAME_BASELINE_OFFSET (it->f);
22167 }
22168 else if (EQ (face_name, Qt))
22169 {
22170 override = 0;
22171 }
22172 else
22173 {
22174 int face_id;
22175 struct face *face;
22176
22177 face_id = lookup_named_face (it->f, face_name, 0);
22178 if (face_id < 0)
22179 return make_number (-1);
22180
22181 face = FACE_FROM_ID (it->f, face_id);
22182 font = face->font;
22183 if (font == NULL)
22184 return make_number (-1);
22185 boff = font->baseline_offset;
22186 if (font->vertical_centering)
22187 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22188 }
22189
22190 ascent = FONT_BASE (font) + boff;
22191 descent = FONT_DESCENT (font) - boff;
22192
22193 if (override)
22194 {
22195 it->override_ascent = ascent;
22196 it->override_descent = descent;
22197 it->override_boff = boff;
22198 }
22199
22200 height = ascent + descent;
22201
22202 scale:
22203 if (FLOATP (val))
22204 height = (int)(XFLOAT_DATA (val) * height);
22205 else if (INTEGERP (val))
22206 height *= XINT (val);
22207
22208 return make_number (height);
22209 }
22210
22211
22212 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22213 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22214 and only if this is for a character for which no font was found.
22215
22216 If the display method (it->glyphless_method) is
22217 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22218 length of the acronym or the hexadecimal string, UPPER_XOFF and
22219 UPPER_YOFF are pixel offsets for the upper part of the string,
22220 LOWER_XOFF and LOWER_YOFF are for the lower part.
22221
22222 For the other display methods, LEN through LOWER_YOFF are zero. */
22223
22224 static void
22225 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22226 short upper_xoff, short upper_yoff,
22227 short lower_xoff, short lower_yoff)
22228 {
22229 struct glyph *glyph;
22230 enum glyph_row_area area = it->area;
22231
22232 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22233 if (glyph < it->glyph_row->glyphs[area + 1])
22234 {
22235 /* If the glyph row is reversed, we need to prepend the glyph
22236 rather than append it. */
22237 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22238 {
22239 struct glyph *g;
22240
22241 /* Make room for the additional glyph. */
22242 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22243 g[1] = *g;
22244 glyph = it->glyph_row->glyphs[area];
22245 }
22246 glyph->charpos = CHARPOS (it->position);
22247 glyph->object = it->object;
22248 glyph->pixel_width = it->pixel_width;
22249 glyph->ascent = it->ascent;
22250 glyph->descent = it->descent;
22251 glyph->voffset = it->voffset;
22252 glyph->type = GLYPHLESS_GLYPH;
22253 glyph->u.glyphless.method = it->glyphless_method;
22254 glyph->u.glyphless.for_no_font = for_no_font;
22255 glyph->u.glyphless.len = len;
22256 glyph->u.glyphless.ch = it->c;
22257 glyph->slice.glyphless.upper_xoff = upper_xoff;
22258 glyph->slice.glyphless.upper_yoff = upper_yoff;
22259 glyph->slice.glyphless.lower_xoff = lower_xoff;
22260 glyph->slice.glyphless.lower_yoff = lower_yoff;
22261 glyph->avoid_cursor_p = it->avoid_cursor_p;
22262 glyph->multibyte_p = it->multibyte_p;
22263 glyph->left_box_line_p = it->start_of_box_run_p;
22264 glyph->right_box_line_p = it->end_of_box_run_p;
22265 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22266 || it->phys_descent > it->descent);
22267 glyph->padding_p = 0;
22268 glyph->glyph_not_available_p = 0;
22269 glyph->face_id = face_id;
22270 glyph->font_type = FONT_TYPE_UNKNOWN;
22271 if (it->bidi_p)
22272 {
22273 glyph->resolved_level = it->bidi_it.resolved_level;
22274 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22275 abort ();
22276 glyph->bidi_type = it->bidi_it.type;
22277 }
22278 ++it->glyph_row->used[area];
22279 }
22280 else
22281 IT_EXPAND_MATRIX_WIDTH (it, area);
22282 }
22283
22284
22285 /* Produce a glyph for a glyphless character for iterator IT.
22286 IT->glyphless_method specifies which method to use for displaying
22287 the character. See the description of enum
22288 glyphless_display_method in dispextern.h for the detail.
22289
22290 FOR_NO_FONT is nonzero if and only if this is for a character for
22291 which no font was found. ACRONYM, if non-nil, is an acronym string
22292 for the character. */
22293
22294 static void
22295 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22296 {
22297 int face_id;
22298 struct face *face;
22299 struct font *font;
22300 int base_width, base_height, width, height;
22301 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22302 int len;
22303
22304 /* Get the metrics of the base font. We always refer to the current
22305 ASCII face. */
22306 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22307 font = face->font ? face->font : FRAME_FONT (it->f);
22308 it->ascent = FONT_BASE (font) + font->baseline_offset;
22309 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22310 base_height = it->ascent + it->descent;
22311 base_width = font->average_width;
22312
22313 /* Get a face ID for the glyph by utilizing a cache (the same way as
22314 doen for `escape-glyph' in get_next_display_element). */
22315 if (it->f == last_glyphless_glyph_frame
22316 && it->face_id == last_glyphless_glyph_face_id)
22317 {
22318 face_id = last_glyphless_glyph_merged_face_id;
22319 }
22320 else
22321 {
22322 /* Merge the `glyphless-char' face into the current face. */
22323 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22324 last_glyphless_glyph_frame = it->f;
22325 last_glyphless_glyph_face_id = it->face_id;
22326 last_glyphless_glyph_merged_face_id = face_id;
22327 }
22328
22329 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22330 {
22331 it->pixel_width = THIN_SPACE_WIDTH;
22332 len = 0;
22333 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22334 }
22335 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22336 {
22337 width = CHAR_WIDTH (it->c);
22338 if (width == 0)
22339 width = 1;
22340 else if (width > 4)
22341 width = 4;
22342 it->pixel_width = base_width * width;
22343 len = 0;
22344 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22345 }
22346 else
22347 {
22348 char buf[7];
22349 const char *str;
22350 unsigned int code[6];
22351 int upper_len;
22352 int ascent, descent;
22353 struct font_metrics metrics_upper, metrics_lower;
22354
22355 face = FACE_FROM_ID (it->f, face_id);
22356 font = face->font ? face->font : FRAME_FONT (it->f);
22357 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22358
22359 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22360 {
22361 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22362 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22363 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22364 }
22365 else
22366 {
22367 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22368 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22369 str = buf;
22370 }
22371 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22372 code[len] = font->driver->encode_char (font, str[len]);
22373 upper_len = (len + 1) / 2;
22374 font->driver->text_extents (font, code, upper_len,
22375 &metrics_upper);
22376 font->driver->text_extents (font, code + upper_len, len - upper_len,
22377 &metrics_lower);
22378
22379
22380
22381 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22382 width = max (metrics_upper.width, metrics_lower.width) + 4;
22383 upper_xoff = upper_yoff = 2; /* the typical case */
22384 if (base_width >= width)
22385 {
22386 /* Align the upper to the left, the lower to the right. */
22387 it->pixel_width = base_width;
22388 lower_xoff = base_width - 2 - metrics_lower.width;
22389 }
22390 else
22391 {
22392 /* Center the shorter one. */
22393 it->pixel_width = width;
22394 if (metrics_upper.width >= metrics_lower.width)
22395 lower_xoff = (width - metrics_lower.width) / 2;
22396 else
22397 {
22398 /* FIXME: This code doesn't look right. It formerly was
22399 missing the "lower_xoff = 0;", which couldn't have
22400 been right since it left lower_xoff uninitialized. */
22401 lower_xoff = 0;
22402 upper_xoff = (width - metrics_upper.width) / 2;
22403 }
22404 }
22405
22406 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22407 top, bottom, and between upper and lower strings. */
22408 height = (metrics_upper.ascent + metrics_upper.descent
22409 + metrics_lower.ascent + metrics_lower.descent) + 5;
22410 /* Center vertically.
22411 H:base_height, D:base_descent
22412 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22413
22414 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22415 descent = D - H/2 + h/2;
22416 lower_yoff = descent - 2 - ld;
22417 upper_yoff = lower_yoff - la - 1 - ud; */
22418 ascent = - (it->descent - (base_height + height + 1) / 2);
22419 descent = it->descent - (base_height - height) / 2;
22420 lower_yoff = descent - 2 - metrics_lower.descent;
22421 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22422 - metrics_upper.descent);
22423 /* Don't make the height shorter than the base height. */
22424 if (height > base_height)
22425 {
22426 it->ascent = ascent;
22427 it->descent = descent;
22428 }
22429 }
22430
22431 it->phys_ascent = it->ascent;
22432 it->phys_descent = it->descent;
22433 if (it->glyph_row)
22434 append_glyphless_glyph (it, face_id, for_no_font, len,
22435 upper_xoff, upper_yoff,
22436 lower_xoff, lower_yoff);
22437 it->nglyphs = 1;
22438 take_vertical_position_into_account (it);
22439 }
22440
22441
22442 /* RIF:
22443 Produce glyphs/get display metrics for the display element IT is
22444 loaded with. See the description of struct it in dispextern.h
22445 for an overview of struct it. */
22446
22447 void
22448 x_produce_glyphs (struct it *it)
22449 {
22450 int extra_line_spacing = it->extra_line_spacing;
22451
22452 it->glyph_not_available_p = 0;
22453
22454 if (it->what == IT_CHARACTER)
22455 {
22456 XChar2b char2b;
22457 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22458 struct font *font = face->font;
22459 struct font_metrics *pcm = NULL;
22460 int boff; /* baseline offset */
22461
22462 if (font == NULL)
22463 {
22464 /* When no suitable font is found, display this character by
22465 the method specified in the first extra slot of
22466 Vglyphless_char_display. */
22467 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22468
22469 xassert (it->what == IT_GLYPHLESS);
22470 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22471 goto done;
22472 }
22473
22474 boff = font->baseline_offset;
22475 if (font->vertical_centering)
22476 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22477
22478 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22479 {
22480 int stretched_p;
22481
22482 it->nglyphs = 1;
22483
22484 if (it->override_ascent >= 0)
22485 {
22486 it->ascent = it->override_ascent;
22487 it->descent = it->override_descent;
22488 boff = it->override_boff;
22489 }
22490 else
22491 {
22492 it->ascent = FONT_BASE (font) + boff;
22493 it->descent = FONT_DESCENT (font) - boff;
22494 }
22495
22496 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22497 {
22498 pcm = get_per_char_metric (font, &char2b);
22499 if (pcm->width == 0
22500 && pcm->rbearing == 0 && pcm->lbearing == 0)
22501 pcm = NULL;
22502 }
22503
22504 if (pcm)
22505 {
22506 it->phys_ascent = pcm->ascent + boff;
22507 it->phys_descent = pcm->descent - boff;
22508 it->pixel_width = pcm->width;
22509 }
22510 else
22511 {
22512 it->glyph_not_available_p = 1;
22513 it->phys_ascent = it->ascent;
22514 it->phys_descent = it->descent;
22515 it->pixel_width = font->space_width;
22516 }
22517
22518 if (it->constrain_row_ascent_descent_p)
22519 {
22520 if (it->descent > it->max_descent)
22521 {
22522 it->ascent += it->descent - it->max_descent;
22523 it->descent = it->max_descent;
22524 }
22525 if (it->ascent > it->max_ascent)
22526 {
22527 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22528 it->ascent = it->max_ascent;
22529 }
22530 it->phys_ascent = min (it->phys_ascent, it->ascent);
22531 it->phys_descent = min (it->phys_descent, it->descent);
22532 extra_line_spacing = 0;
22533 }
22534
22535 /* If this is a space inside a region of text with
22536 `space-width' property, change its width. */
22537 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22538 if (stretched_p)
22539 it->pixel_width *= XFLOATINT (it->space_width);
22540
22541 /* If face has a box, add the box thickness to the character
22542 height. If character has a box line to the left and/or
22543 right, add the box line width to the character's width. */
22544 if (face->box != FACE_NO_BOX)
22545 {
22546 int thick = face->box_line_width;
22547
22548 if (thick > 0)
22549 {
22550 it->ascent += thick;
22551 it->descent += thick;
22552 }
22553 else
22554 thick = -thick;
22555
22556 if (it->start_of_box_run_p)
22557 it->pixel_width += thick;
22558 if (it->end_of_box_run_p)
22559 it->pixel_width += thick;
22560 }
22561
22562 /* If face has an overline, add the height of the overline
22563 (1 pixel) and a 1 pixel margin to the character height. */
22564 if (face->overline_p)
22565 it->ascent += overline_margin;
22566
22567 if (it->constrain_row_ascent_descent_p)
22568 {
22569 if (it->ascent > it->max_ascent)
22570 it->ascent = it->max_ascent;
22571 if (it->descent > it->max_descent)
22572 it->descent = it->max_descent;
22573 }
22574
22575 take_vertical_position_into_account (it);
22576
22577 /* If we have to actually produce glyphs, do it. */
22578 if (it->glyph_row)
22579 {
22580 if (stretched_p)
22581 {
22582 /* Translate a space with a `space-width' property
22583 into a stretch glyph. */
22584 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22585 / FONT_HEIGHT (font));
22586 append_stretch_glyph (it, it->object, it->pixel_width,
22587 it->ascent + it->descent, ascent);
22588 }
22589 else
22590 append_glyph (it);
22591
22592 /* If characters with lbearing or rbearing are displayed
22593 in this line, record that fact in a flag of the
22594 glyph row. This is used to optimize X output code. */
22595 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22596 it->glyph_row->contains_overlapping_glyphs_p = 1;
22597 }
22598 if (! stretched_p && it->pixel_width == 0)
22599 /* We assure that all visible glyphs have at least 1-pixel
22600 width. */
22601 it->pixel_width = 1;
22602 }
22603 else if (it->char_to_display == '\n')
22604 {
22605 /* A newline has no width, but we need the height of the
22606 line. But if previous part of the line sets a height,
22607 don't increase that height */
22608
22609 Lisp_Object height;
22610 Lisp_Object total_height = Qnil;
22611
22612 it->override_ascent = -1;
22613 it->pixel_width = 0;
22614 it->nglyphs = 0;
22615
22616 height = get_it_property (it, Qline_height);
22617 /* Split (line-height total-height) list */
22618 if (CONSP (height)
22619 && CONSP (XCDR (height))
22620 && NILP (XCDR (XCDR (height))))
22621 {
22622 total_height = XCAR (XCDR (height));
22623 height = XCAR (height);
22624 }
22625 height = calc_line_height_property (it, height, font, boff, 1);
22626
22627 if (it->override_ascent >= 0)
22628 {
22629 it->ascent = it->override_ascent;
22630 it->descent = it->override_descent;
22631 boff = it->override_boff;
22632 }
22633 else
22634 {
22635 it->ascent = FONT_BASE (font) + boff;
22636 it->descent = FONT_DESCENT (font) - boff;
22637 }
22638
22639 if (EQ (height, Qt))
22640 {
22641 if (it->descent > it->max_descent)
22642 {
22643 it->ascent += it->descent - it->max_descent;
22644 it->descent = it->max_descent;
22645 }
22646 if (it->ascent > it->max_ascent)
22647 {
22648 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22649 it->ascent = it->max_ascent;
22650 }
22651 it->phys_ascent = min (it->phys_ascent, it->ascent);
22652 it->phys_descent = min (it->phys_descent, it->descent);
22653 it->constrain_row_ascent_descent_p = 1;
22654 extra_line_spacing = 0;
22655 }
22656 else
22657 {
22658 Lisp_Object spacing;
22659
22660 it->phys_ascent = it->ascent;
22661 it->phys_descent = it->descent;
22662
22663 if ((it->max_ascent > 0 || it->max_descent > 0)
22664 && face->box != FACE_NO_BOX
22665 && face->box_line_width > 0)
22666 {
22667 it->ascent += face->box_line_width;
22668 it->descent += face->box_line_width;
22669 }
22670 if (!NILP (height)
22671 && XINT (height) > it->ascent + it->descent)
22672 it->ascent = XINT (height) - it->descent;
22673
22674 if (!NILP (total_height))
22675 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22676 else
22677 {
22678 spacing = get_it_property (it, Qline_spacing);
22679 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22680 }
22681 if (INTEGERP (spacing))
22682 {
22683 extra_line_spacing = XINT (spacing);
22684 if (!NILP (total_height))
22685 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22686 }
22687 }
22688 }
22689 else /* i.e. (it->char_to_display == '\t') */
22690 {
22691 if (font->space_width > 0)
22692 {
22693 int tab_width = it->tab_width * font->space_width;
22694 int x = it->current_x + it->continuation_lines_width;
22695 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22696
22697 /* If the distance from the current position to the next tab
22698 stop is less than a space character width, use the
22699 tab stop after that. */
22700 if (next_tab_x - x < font->space_width)
22701 next_tab_x += tab_width;
22702
22703 it->pixel_width = next_tab_x - x;
22704 it->nglyphs = 1;
22705 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22706 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22707
22708 if (it->glyph_row)
22709 {
22710 append_stretch_glyph (it, it->object, it->pixel_width,
22711 it->ascent + it->descent, it->ascent);
22712 }
22713 }
22714 else
22715 {
22716 it->pixel_width = 0;
22717 it->nglyphs = 1;
22718 }
22719 }
22720 }
22721 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22722 {
22723 /* A static composition.
22724
22725 Note: A composition is represented as one glyph in the
22726 glyph matrix. There are no padding glyphs.
22727
22728 Important note: pixel_width, ascent, and descent are the
22729 values of what is drawn by draw_glyphs (i.e. the values of
22730 the overall glyphs composed). */
22731 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22732 int boff; /* baseline offset */
22733 struct composition *cmp = composition_table[it->cmp_it.id];
22734 int glyph_len = cmp->glyph_len;
22735 struct font *font = face->font;
22736
22737 it->nglyphs = 1;
22738
22739 /* If we have not yet calculated pixel size data of glyphs of
22740 the composition for the current face font, calculate them
22741 now. Theoretically, we have to check all fonts for the
22742 glyphs, but that requires much time and memory space. So,
22743 here we check only the font of the first glyph. This may
22744 lead to incorrect display, but it's very rare, and C-l
22745 (recenter-top-bottom) can correct the display anyway. */
22746 if (! cmp->font || cmp->font != font)
22747 {
22748 /* Ascent and descent of the font of the first character
22749 of this composition (adjusted by baseline offset).
22750 Ascent and descent of overall glyphs should not be less
22751 than these, respectively. */
22752 int font_ascent, font_descent, font_height;
22753 /* Bounding box of the overall glyphs. */
22754 int leftmost, rightmost, lowest, highest;
22755 int lbearing, rbearing;
22756 int i, width, ascent, descent;
22757 int left_padded = 0, right_padded = 0;
22758 int c;
22759 XChar2b char2b;
22760 struct font_metrics *pcm;
22761 int font_not_found_p;
22762 EMACS_INT pos;
22763
22764 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22765 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22766 break;
22767 if (glyph_len < cmp->glyph_len)
22768 right_padded = 1;
22769 for (i = 0; i < glyph_len; i++)
22770 {
22771 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22772 break;
22773 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22774 }
22775 if (i > 0)
22776 left_padded = 1;
22777
22778 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22779 : IT_CHARPOS (*it));
22780 /* If no suitable font is found, use the default font. */
22781 font_not_found_p = font == NULL;
22782 if (font_not_found_p)
22783 {
22784 face = face->ascii_face;
22785 font = face->font;
22786 }
22787 boff = font->baseline_offset;
22788 if (font->vertical_centering)
22789 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22790 font_ascent = FONT_BASE (font) + boff;
22791 font_descent = FONT_DESCENT (font) - boff;
22792 font_height = FONT_HEIGHT (font);
22793
22794 cmp->font = (void *) font;
22795
22796 pcm = NULL;
22797 if (! font_not_found_p)
22798 {
22799 get_char_face_and_encoding (it->f, c, it->face_id,
22800 &char2b, 0);
22801 pcm = get_per_char_metric (font, &char2b);
22802 }
22803
22804 /* Initialize the bounding box. */
22805 if (pcm)
22806 {
22807 width = pcm->width;
22808 ascent = pcm->ascent;
22809 descent = pcm->descent;
22810 lbearing = pcm->lbearing;
22811 rbearing = pcm->rbearing;
22812 }
22813 else
22814 {
22815 width = font->space_width;
22816 ascent = FONT_BASE (font);
22817 descent = FONT_DESCENT (font);
22818 lbearing = 0;
22819 rbearing = width;
22820 }
22821
22822 rightmost = width;
22823 leftmost = 0;
22824 lowest = - descent + boff;
22825 highest = ascent + boff;
22826
22827 if (! font_not_found_p
22828 && font->default_ascent
22829 && CHAR_TABLE_P (Vuse_default_ascent)
22830 && !NILP (Faref (Vuse_default_ascent,
22831 make_number (it->char_to_display))))
22832 highest = font->default_ascent + boff;
22833
22834 /* Draw the first glyph at the normal position. It may be
22835 shifted to right later if some other glyphs are drawn
22836 at the left. */
22837 cmp->offsets[i * 2] = 0;
22838 cmp->offsets[i * 2 + 1] = boff;
22839 cmp->lbearing = lbearing;
22840 cmp->rbearing = rbearing;
22841
22842 /* Set cmp->offsets for the remaining glyphs. */
22843 for (i++; i < glyph_len; i++)
22844 {
22845 int left, right, btm, top;
22846 int ch = COMPOSITION_GLYPH (cmp, i);
22847 int face_id;
22848 struct face *this_face;
22849
22850 if (ch == '\t')
22851 ch = ' ';
22852 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22853 this_face = FACE_FROM_ID (it->f, face_id);
22854 font = this_face->font;
22855
22856 if (font == NULL)
22857 pcm = NULL;
22858 else
22859 {
22860 get_char_face_and_encoding (it->f, ch, face_id,
22861 &char2b, 0);
22862 pcm = get_per_char_metric (font, &char2b);
22863 }
22864 if (! pcm)
22865 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22866 else
22867 {
22868 width = pcm->width;
22869 ascent = pcm->ascent;
22870 descent = pcm->descent;
22871 lbearing = pcm->lbearing;
22872 rbearing = pcm->rbearing;
22873 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22874 {
22875 /* Relative composition with or without
22876 alternate chars. */
22877 left = (leftmost + rightmost - width) / 2;
22878 btm = - descent + boff;
22879 if (font->relative_compose
22880 && (! CHAR_TABLE_P (Vignore_relative_composition)
22881 || NILP (Faref (Vignore_relative_composition,
22882 make_number (ch)))))
22883 {
22884
22885 if (- descent >= font->relative_compose)
22886 /* One extra pixel between two glyphs. */
22887 btm = highest + 1;
22888 else if (ascent <= 0)
22889 /* One extra pixel between two glyphs. */
22890 btm = lowest - 1 - ascent - descent;
22891 }
22892 }
22893 else
22894 {
22895 /* A composition rule is specified by an integer
22896 value that encodes global and new reference
22897 points (GREF and NREF). GREF and NREF are
22898 specified by numbers as below:
22899
22900 0---1---2 -- ascent
22901 | |
22902 | |
22903 | |
22904 9--10--11 -- center
22905 | |
22906 ---3---4---5--- baseline
22907 | |
22908 6---7---8 -- descent
22909 */
22910 int rule = COMPOSITION_RULE (cmp, i);
22911 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22912
22913 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22914 grefx = gref % 3, nrefx = nref % 3;
22915 grefy = gref / 3, nrefy = nref / 3;
22916 if (xoff)
22917 xoff = font_height * (xoff - 128) / 256;
22918 if (yoff)
22919 yoff = font_height * (yoff - 128) / 256;
22920
22921 left = (leftmost
22922 + grefx * (rightmost - leftmost) / 2
22923 - nrefx * width / 2
22924 + xoff);
22925
22926 btm = ((grefy == 0 ? highest
22927 : grefy == 1 ? 0
22928 : grefy == 2 ? lowest
22929 : (highest + lowest) / 2)
22930 - (nrefy == 0 ? ascent + descent
22931 : nrefy == 1 ? descent - boff
22932 : nrefy == 2 ? 0
22933 : (ascent + descent) / 2)
22934 + yoff);
22935 }
22936
22937 cmp->offsets[i * 2] = left;
22938 cmp->offsets[i * 2 + 1] = btm + descent;
22939
22940 /* Update the bounding box of the overall glyphs. */
22941 if (width > 0)
22942 {
22943 right = left + width;
22944 if (left < leftmost)
22945 leftmost = left;
22946 if (right > rightmost)
22947 rightmost = right;
22948 }
22949 top = btm + descent + ascent;
22950 if (top > highest)
22951 highest = top;
22952 if (btm < lowest)
22953 lowest = btm;
22954
22955 if (cmp->lbearing > left + lbearing)
22956 cmp->lbearing = left + lbearing;
22957 if (cmp->rbearing < left + rbearing)
22958 cmp->rbearing = left + rbearing;
22959 }
22960 }
22961
22962 /* If there are glyphs whose x-offsets are negative,
22963 shift all glyphs to the right and make all x-offsets
22964 non-negative. */
22965 if (leftmost < 0)
22966 {
22967 for (i = 0; i < cmp->glyph_len; i++)
22968 cmp->offsets[i * 2] -= leftmost;
22969 rightmost -= leftmost;
22970 cmp->lbearing -= leftmost;
22971 cmp->rbearing -= leftmost;
22972 }
22973
22974 if (left_padded && cmp->lbearing < 0)
22975 {
22976 for (i = 0; i < cmp->glyph_len; i++)
22977 cmp->offsets[i * 2] -= cmp->lbearing;
22978 rightmost -= cmp->lbearing;
22979 cmp->rbearing -= cmp->lbearing;
22980 cmp->lbearing = 0;
22981 }
22982 if (right_padded && rightmost < cmp->rbearing)
22983 {
22984 rightmost = cmp->rbearing;
22985 }
22986
22987 cmp->pixel_width = rightmost;
22988 cmp->ascent = highest;
22989 cmp->descent = - lowest;
22990 if (cmp->ascent < font_ascent)
22991 cmp->ascent = font_ascent;
22992 if (cmp->descent < font_descent)
22993 cmp->descent = font_descent;
22994 }
22995
22996 if (it->glyph_row
22997 && (cmp->lbearing < 0
22998 || cmp->rbearing > cmp->pixel_width))
22999 it->glyph_row->contains_overlapping_glyphs_p = 1;
23000
23001 it->pixel_width = cmp->pixel_width;
23002 it->ascent = it->phys_ascent = cmp->ascent;
23003 it->descent = it->phys_descent = cmp->descent;
23004 if (face->box != FACE_NO_BOX)
23005 {
23006 int thick = face->box_line_width;
23007
23008 if (thick > 0)
23009 {
23010 it->ascent += thick;
23011 it->descent += thick;
23012 }
23013 else
23014 thick = - thick;
23015
23016 if (it->start_of_box_run_p)
23017 it->pixel_width += thick;
23018 if (it->end_of_box_run_p)
23019 it->pixel_width += thick;
23020 }
23021
23022 /* If face has an overline, add the height of the overline
23023 (1 pixel) and a 1 pixel margin to the character height. */
23024 if (face->overline_p)
23025 it->ascent += overline_margin;
23026
23027 take_vertical_position_into_account (it);
23028 if (it->ascent < 0)
23029 it->ascent = 0;
23030 if (it->descent < 0)
23031 it->descent = 0;
23032
23033 if (it->glyph_row)
23034 append_composite_glyph (it);
23035 }
23036 else if (it->what == IT_COMPOSITION)
23037 {
23038 /* A dynamic (automatic) composition. */
23039 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23040 Lisp_Object gstring;
23041 struct font_metrics metrics;
23042
23043 gstring = composition_gstring_from_id (it->cmp_it.id);
23044 it->pixel_width
23045 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23046 &metrics);
23047 if (it->glyph_row
23048 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23049 it->glyph_row->contains_overlapping_glyphs_p = 1;
23050 it->ascent = it->phys_ascent = metrics.ascent;
23051 it->descent = it->phys_descent = metrics.descent;
23052 if (face->box != FACE_NO_BOX)
23053 {
23054 int thick = face->box_line_width;
23055
23056 if (thick > 0)
23057 {
23058 it->ascent += thick;
23059 it->descent += thick;
23060 }
23061 else
23062 thick = - thick;
23063
23064 if (it->start_of_box_run_p)
23065 it->pixel_width += thick;
23066 if (it->end_of_box_run_p)
23067 it->pixel_width += thick;
23068 }
23069 /* If face has an overline, add the height of the overline
23070 (1 pixel) and a 1 pixel margin to the character height. */
23071 if (face->overline_p)
23072 it->ascent += overline_margin;
23073 take_vertical_position_into_account (it);
23074 if (it->ascent < 0)
23075 it->ascent = 0;
23076 if (it->descent < 0)
23077 it->descent = 0;
23078
23079 if (it->glyph_row)
23080 append_composite_glyph (it);
23081 }
23082 else if (it->what == IT_GLYPHLESS)
23083 produce_glyphless_glyph (it, 0, Qnil);
23084 else if (it->what == IT_IMAGE)
23085 produce_image_glyph (it);
23086 else if (it->what == IT_STRETCH)
23087 produce_stretch_glyph (it);
23088
23089 done:
23090 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23091 because this isn't true for images with `:ascent 100'. */
23092 xassert (it->ascent >= 0 && it->descent >= 0);
23093 if (it->area == TEXT_AREA)
23094 it->current_x += it->pixel_width;
23095
23096 if (extra_line_spacing > 0)
23097 {
23098 it->descent += extra_line_spacing;
23099 if (extra_line_spacing > it->max_extra_line_spacing)
23100 it->max_extra_line_spacing = extra_line_spacing;
23101 }
23102
23103 it->max_ascent = max (it->max_ascent, it->ascent);
23104 it->max_descent = max (it->max_descent, it->descent);
23105 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23106 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23107 }
23108
23109 /* EXPORT for RIF:
23110 Output LEN glyphs starting at START at the nominal cursor position.
23111 Advance the nominal cursor over the text. The global variable
23112 updated_window contains the window being updated, updated_row is
23113 the glyph row being updated, and updated_area is the area of that
23114 row being updated. */
23115
23116 void
23117 x_write_glyphs (struct glyph *start, int len)
23118 {
23119 int x, hpos;
23120
23121 xassert (updated_window && updated_row);
23122 BLOCK_INPUT;
23123
23124 /* Write glyphs. */
23125
23126 hpos = start - updated_row->glyphs[updated_area];
23127 x = draw_glyphs (updated_window, output_cursor.x,
23128 updated_row, updated_area,
23129 hpos, hpos + len,
23130 DRAW_NORMAL_TEXT, 0);
23131
23132 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23133 if (updated_area == TEXT_AREA
23134 && updated_window->phys_cursor_on_p
23135 && updated_window->phys_cursor.vpos == output_cursor.vpos
23136 && updated_window->phys_cursor.hpos >= hpos
23137 && updated_window->phys_cursor.hpos < hpos + len)
23138 updated_window->phys_cursor_on_p = 0;
23139
23140 UNBLOCK_INPUT;
23141
23142 /* Advance the output cursor. */
23143 output_cursor.hpos += len;
23144 output_cursor.x = x;
23145 }
23146
23147
23148 /* EXPORT for RIF:
23149 Insert LEN glyphs from START at the nominal cursor position. */
23150
23151 void
23152 x_insert_glyphs (struct glyph *start, int len)
23153 {
23154 struct frame *f;
23155 struct window *w;
23156 int line_height, shift_by_width, shifted_region_width;
23157 struct glyph_row *row;
23158 struct glyph *glyph;
23159 int frame_x, frame_y;
23160 EMACS_INT hpos;
23161
23162 xassert (updated_window && updated_row);
23163 BLOCK_INPUT;
23164 w = updated_window;
23165 f = XFRAME (WINDOW_FRAME (w));
23166
23167 /* Get the height of the line we are in. */
23168 row = updated_row;
23169 line_height = row->height;
23170
23171 /* Get the width of the glyphs to insert. */
23172 shift_by_width = 0;
23173 for (glyph = start; glyph < start + len; ++glyph)
23174 shift_by_width += glyph->pixel_width;
23175
23176 /* Get the width of the region to shift right. */
23177 shifted_region_width = (window_box_width (w, updated_area)
23178 - output_cursor.x
23179 - shift_by_width);
23180
23181 /* Shift right. */
23182 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23183 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23184
23185 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23186 line_height, shift_by_width);
23187
23188 /* Write the glyphs. */
23189 hpos = start - row->glyphs[updated_area];
23190 draw_glyphs (w, output_cursor.x, row, updated_area,
23191 hpos, hpos + len,
23192 DRAW_NORMAL_TEXT, 0);
23193
23194 /* Advance the output cursor. */
23195 output_cursor.hpos += len;
23196 output_cursor.x += shift_by_width;
23197 UNBLOCK_INPUT;
23198 }
23199
23200
23201 /* EXPORT for RIF:
23202 Erase the current text line from the nominal cursor position
23203 (inclusive) to pixel column TO_X (exclusive). The idea is that
23204 everything from TO_X onward is already erased.
23205
23206 TO_X is a pixel position relative to updated_area of
23207 updated_window. TO_X == -1 means clear to the end of this area. */
23208
23209 void
23210 x_clear_end_of_line (int to_x)
23211 {
23212 struct frame *f;
23213 struct window *w = updated_window;
23214 int max_x, min_y, max_y;
23215 int from_x, from_y, to_y;
23216
23217 xassert (updated_window && updated_row);
23218 f = XFRAME (w->frame);
23219
23220 if (updated_row->full_width_p)
23221 max_x = WINDOW_TOTAL_WIDTH (w);
23222 else
23223 max_x = window_box_width (w, updated_area);
23224 max_y = window_text_bottom_y (w);
23225
23226 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23227 of window. For TO_X > 0, truncate to end of drawing area. */
23228 if (to_x == 0)
23229 return;
23230 else if (to_x < 0)
23231 to_x = max_x;
23232 else
23233 to_x = min (to_x, max_x);
23234
23235 to_y = min (max_y, output_cursor.y + updated_row->height);
23236
23237 /* Notice if the cursor will be cleared by this operation. */
23238 if (!updated_row->full_width_p)
23239 notice_overwritten_cursor (w, updated_area,
23240 output_cursor.x, -1,
23241 updated_row->y,
23242 MATRIX_ROW_BOTTOM_Y (updated_row));
23243
23244 from_x = output_cursor.x;
23245
23246 /* Translate to frame coordinates. */
23247 if (updated_row->full_width_p)
23248 {
23249 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23250 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23251 }
23252 else
23253 {
23254 int area_left = window_box_left (w, updated_area);
23255 from_x += area_left;
23256 to_x += area_left;
23257 }
23258
23259 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23260 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23261 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23262
23263 /* Prevent inadvertently clearing to end of the X window. */
23264 if (to_x > from_x && to_y > from_y)
23265 {
23266 BLOCK_INPUT;
23267 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23268 to_x - from_x, to_y - from_y);
23269 UNBLOCK_INPUT;
23270 }
23271 }
23272
23273 #endif /* HAVE_WINDOW_SYSTEM */
23274
23275
23276 \f
23277 /***********************************************************************
23278 Cursor types
23279 ***********************************************************************/
23280
23281 /* Value is the internal representation of the specified cursor type
23282 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23283 of the bar cursor. */
23284
23285 static enum text_cursor_kinds
23286 get_specified_cursor_type (Lisp_Object arg, int *width)
23287 {
23288 enum text_cursor_kinds type;
23289
23290 if (NILP (arg))
23291 return NO_CURSOR;
23292
23293 if (EQ (arg, Qbox))
23294 return FILLED_BOX_CURSOR;
23295
23296 if (EQ (arg, Qhollow))
23297 return HOLLOW_BOX_CURSOR;
23298
23299 if (EQ (arg, Qbar))
23300 {
23301 *width = 2;
23302 return BAR_CURSOR;
23303 }
23304
23305 if (CONSP (arg)
23306 && EQ (XCAR (arg), Qbar)
23307 && INTEGERP (XCDR (arg))
23308 && XINT (XCDR (arg)) >= 0)
23309 {
23310 *width = XINT (XCDR (arg));
23311 return BAR_CURSOR;
23312 }
23313
23314 if (EQ (arg, Qhbar))
23315 {
23316 *width = 2;
23317 return HBAR_CURSOR;
23318 }
23319
23320 if (CONSP (arg)
23321 && EQ (XCAR (arg), Qhbar)
23322 && INTEGERP (XCDR (arg))
23323 && XINT (XCDR (arg)) >= 0)
23324 {
23325 *width = XINT (XCDR (arg));
23326 return HBAR_CURSOR;
23327 }
23328
23329 /* Treat anything unknown as "hollow box cursor".
23330 It was bad to signal an error; people have trouble fixing
23331 .Xdefaults with Emacs, when it has something bad in it. */
23332 type = HOLLOW_BOX_CURSOR;
23333
23334 return type;
23335 }
23336
23337 /* Set the default cursor types for specified frame. */
23338 void
23339 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23340 {
23341 int width = 1;
23342 Lisp_Object tem;
23343
23344 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23345 FRAME_CURSOR_WIDTH (f) = width;
23346
23347 /* By default, set up the blink-off state depending on the on-state. */
23348
23349 tem = Fassoc (arg, Vblink_cursor_alist);
23350 if (!NILP (tem))
23351 {
23352 FRAME_BLINK_OFF_CURSOR (f)
23353 = get_specified_cursor_type (XCDR (tem), &width);
23354 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23355 }
23356 else
23357 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23358 }
23359
23360
23361 #ifdef HAVE_WINDOW_SYSTEM
23362
23363 /* Return the cursor we want to be displayed in window W. Return
23364 width of bar/hbar cursor through WIDTH arg. Return with
23365 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23366 (i.e. if the `system caret' should track this cursor).
23367
23368 In a mini-buffer window, we want the cursor only to appear if we
23369 are reading input from this window. For the selected window, we
23370 want the cursor type given by the frame parameter or buffer local
23371 setting of cursor-type. If explicitly marked off, draw no cursor.
23372 In all other cases, we want a hollow box cursor. */
23373
23374 static enum text_cursor_kinds
23375 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23376 int *active_cursor)
23377 {
23378 struct frame *f = XFRAME (w->frame);
23379 struct buffer *b = XBUFFER (w->buffer);
23380 int cursor_type = DEFAULT_CURSOR;
23381 Lisp_Object alt_cursor;
23382 int non_selected = 0;
23383
23384 *active_cursor = 1;
23385
23386 /* Echo area */
23387 if (cursor_in_echo_area
23388 && FRAME_HAS_MINIBUF_P (f)
23389 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23390 {
23391 if (w == XWINDOW (echo_area_window))
23392 {
23393 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23394 {
23395 *width = FRAME_CURSOR_WIDTH (f);
23396 return FRAME_DESIRED_CURSOR (f);
23397 }
23398 else
23399 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23400 }
23401
23402 *active_cursor = 0;
23403 non_selected = 1;
23404 }
23405
23406 /* Detect a nonselected window or nonselected frame. */
23407 else if (w != XWINDOW (f->selected_window)
23408 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23409 {
23410 *active_cursor = 0;
23411
23412 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23413 return NO_CURSOR;
23414
23415 non_selected = 1;
23416 }
23417
23418 /* Never display a cursor in a window in which cursor-type is nil. */
23419 if (NILP (BVAR (b, cursor_type)))
23420 return NO_CURSOR;
23421
23422 /* Get the normal cursor type for this window. */
23423 if (EQ (BVAR (b, cursor_type), Qt))
23424 {
23425 cursor_type = FRAME_DESIRED_CURSOR (f);
23426 *width = FRAME_CURSOR_WIDTH (f);
23427 }
23428 else
23429 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23430
23431 /* Use cursor-in-non-selected-windows instead
23432 for non-selected window or frame. */
23433 if (non_selected)
23434 {
23435 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23436 if (!EQ (Qt, alt_cursor))
23437 return get_specified_cursor_type (alt_cursor, width);
23438 /* t means modify the normal cursor type. */
23439 if (cursor_type == FILLED_BOX_CURSOR)
23440 cursor_type = HOLLOW_BOX_CURSOR;
23441 else if (cursor_type == BAR_CURSOR && *width > 1)
23442 --*width;
23443 return cursor_type;
23444 }
23445
23446 /* Use normal cursor if not blinked off. */
23447 if (!w->cursor_off_p)
23448 {
23449 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23450 {
23451 if (cursor_type == FILLED_BOX_CURSOR)
23452 {
23453 /* Using a block cursor on large images can be very annoying.
23454 So use a hollow cursor for "large" images.
23455 If image is not transparent (no mask), also use hollow cursor. */
23456 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23457 if (img != NULL && IMAGEP (img->spec))
23458 {
23459 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23460 where N = size of default frame font size.
23461 This should cover most of the "tiny" icons people may use. */
23462 if (!img->mask
23463 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23464 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23465 cursor_type = HOLLOW_BOX_CURSOR;
23466 }
23467 }
23468 else if (cursor_type != NO_CURSOR)
23469 {
23470 /* Display current only supports BOX and HOLLOW cursors for images.
23471 So for now, unconditionally use a HOLLOW cursor when cursor is
23472 not a solid box cursor. */
23473 cursor_type = HOLLOW_BOX_CURSOR;
23474 }
23475 }
23476 return cursor_type;
23477 }
23478
23479 /* Cursor is blinked off, so determine how to "toggle" it. */
23480
23481 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23482 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23483 return get_specified_cursor_type (XCDR (alt_cursor), width);
23484
23485 /* Then see if frame has specified a specific blink off cursor type. */
23486 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23487 {
23488 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23489 return FRAME_BLINK_OFF_CURSOR (f);
23490 }
23491
23492 #if 0
23493 /* Some people liked having a permanently visible blinking cursor,
23494 while others had very strong opinions against it. So it was
23495 decided to remove it. KFS 2003-09-03 */
23496
23497 /* Finally perform built-in cursor blinking:
23498 filled box <-> hollow box
23499 wide [h]bar <-> narrow [h]bar
23500 narrow [h]bar <-> no cursor
23501 other type <-> no cursor */
23502
23503 if (cursor_type == FILLED_BOX_CURSOR)
23504 return HOLLOW_BOX_CURSOR;
23505
23506 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23507 {
23508 *width = 1;
23509 return cursor_type;
23510 }
23511 #endif
23512
23513 return NO_CURSOR;
23514 }
23515
23516
23517 /* Notice when the text cursor of window W has been completely
23518 overwritten by a drawing operation that outputs glyphs in AREA
23519 starting at X0 and ending at X1 in the line starting at Y0 and
23520 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23521 the rest of the line after X0 has been written. Y coordinates
23522 are window-relative. */
23523
23524 static void
23525 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23526 int x0, int x1, int y0, int y1)
23527 {
23528 int cx0, cx1, cy0, cy1;
23529 struct glyph_row *row;
23530
23531 if (!w->phys_cursor_on_p)
23532 return;
23533 if (area != TEXT_AREA)
23534 return;
23535
23536 if (w->phys_cursor.vpos < 0
23537 || w->phys_cursor.vpos >= w->current_matrix->nrows
23538 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23539 !(row->enabled_p && row->displays_text_p)))
23540 return;
23541
23542 if (row->cursor_in_fringe_p)
23543 {
23544 row->cursor_in_fringe_p = 0;
23545 draw_fringe_bitmap (w, row, row->reversed_p);
23546 w->phys_cursor_on_p = 0;
23547 return;
23548 }
23549
23550 cx0 = w->phys_cursor.x;
23551 cx1 = cx0 + w->phys_cursor_width;
23552 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23553 return;
23554
23555 /* The cursor image will be completely removed from the
23556 screen if the output area intersects the cursor area in
23557 y-direction. When we draw in [y0 y1[, and some part of
23558 the cursor is at y < y0, that part must have been drawn
23559 before. When scrolling, the cursor is erased before
23560 actually scrolling, so we don't come here. When not
23561 scrolling, the rows above the old cursor row must have
23562 changed, and in this case these rows must have written
23563 over the cursor image.
23564
23565 Likewise if part of the cursor is below y1, with the
23566 exception of the cursor being in the first blank row at
23567 the buffer and window end because update_text_area
23568 doesn't draw that row. (Except when it does, but
23569 that's handled in update_text_area.) */
23570
23571 cy0 = w->phys_cursor.y;
23572 cy1 = cy0 + w->phys_cursor_height;
23573 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23574 return;
23575
23576 w->phys_cursor_on_p = 0;
23577 }
23578
23579 #endif /* HAVE_WINDOW_SYSTEM */
23580
23581 \f
23582 /************************************************************************
23583 Mouse Face
23584 ************************************************************************/
23585
23586 #ifdef HAVE_WINDOW_SYSTEM
23587
23588 /* EXPORT for RIF:
23589 Fix the display of area AREA of overlapping row ROW in window W
23590 with respect to the overlapping part OVERLAPS. */
23591
23592 void
23593 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23594 enum glyph_row_area area, int overlaps)
23595 {
23596 int i, x;
23597
23598 BLOCK_INPUT;
23599
23600 x = 0;
23601 for (i = 0; i < row->used[area];)
23602 {
23603 if (row->glyphs[area][i].overlaps_vertically_p)
23604 {
23605 int start = i, start_x = x;
23606
23607 do
23608 {
23609 x += row->glyphs[area][i].pixel_width;
23610 ++i;
23611 }
23612 while (i < row->used[area]
23613 && row->glyphs[area][i].overlaps_vertically_p);
23614
23615 draw_glyphs (w, start_x, row, area,
23616 start, i,
23617 DRAW_NORMAL_TEXT, overlaps);
23618 }
23619 else
23620 {
23621 x += row->glyphs[area][i].pixel_width;
23622 ++i;
23623 }
23624 }
23625
23626 UNBLOCK_INPUT;
23627 }
23628
23629
23630 /* EXPORT:
23631 Draw the cursor glyph of window W in glyph row ROW. See the
23632 comment of draw_glyphs for the meaning of HL. */
23633
23634 void
23635 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23636 enum draw_glyphs_face hl)
23637 {
23638 /* If cursor hpos is out of bounds, don't draw garbage. This can
23639 happen in mini-buffer windows when switching between echo area
23640 glyphs and mini-buffer. */
23641 if ((row->reversed_p
23642 ? (w->phys_cursor.hpos >= 0)
23643 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23644 {
23645 int on_p = w->phys_cursor_on_p;
23646 int x1;
23647 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23648 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23649 hl, 0);
23650 w->phys_cursor_on_p = on_p;
23651
23652 if (hl == DRAW_CURSOR)
23653 w->phys_cursor_width = x1 - w->phys_cursor.x;
23654 /* When we erase the cursor, and ROW is overlapped by other
23655 rows, make sure that these overlapping parts of other rows
23656 are redrawn. */
23657 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23658 {
23659 w->phys_cursor_width = x1 - w->phys_cursor.x;
23660
23661 if (row > w->current_matrix->rows
23662 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23663 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23664 OVERLAPS_ERASED_CURSOR);
23665
23666 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23667 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23668 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23669 OVERLAPS_ERASED_CURSOR);
23670 }
23671 }
23672 }
23673
23674
23675 /* EXPORT:
23676 Erase the image of a cursor of window W from the screen. */
23677
23678 void
23679 erase_phys_cursor (struct window *w)
23680 {
23681 struct frame *f = XFRAME (w->frame);
23682 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23683 int hpos = w->phys_cursor.hpos;
23684 int vpos = w->phys_cursor.vpos;
23685 int mouse_face_here_p = 0;
23686 struct glyph_matrix *active_glyphs = w->current_matrix;
23687 struct glyph_row *cursor_row;
23688 struct glyph *cursor_glyph;
23689 enum draw_glyphs_face hl;
23690
23691 /* No cursor displayed or row invalidated => nothing to do on the
23692 screen. */
23693 if (w->phys_cursor_type == NO_CURSOR)
23694 goto mark_cursor_off;
23695
23696 /* VPOS >= active_glyphs->nrows means that window has been resized.
23697 Don't bother to erase the cursor. */
23698 if (vpos >= active_glyphs->nrows)
23699 goto mark_cursor_off;
23700
23701 /* If row containing cursor is marked invalid, there is nothing we
23702 can do. */
23703 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23704 if (!cursor_row->enabled_p)
23705 goto mark_cursor_off;
23706
23707 /* If line spacing is > 0, old cursor may only be partially visible in
23708 window after split-window. So adjust visible height. */
23709 cursor_row->visible_height = min (cursor_row->visible_height,
23710 window_text_bottom_y (w) - cursor_row->y);
23711
23712 /* If row is completely invisible, don't attempt to delete a cursor which
23713 isn't there. This can happen if cursor is at top of a window, and
23714 we switch to a buffer with a header line in that window. */
23715 if (cursor_row->visible_height <= 0)
23716 goto mark_cursor_off;
23717
23718 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23719 if (cursor_row->cursor_in_fringe_p)
23720 {
23721 cursor_row->cursor_in_fringe_p = 0;
23722 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23723 goto mark_cursor_off;
23724 }
23725
23726 /* This can happen when the new row is shorter than the old one.
23727 In this case, either draw_glyphs or clear_end_of_line
23728 should have cleared the cursor. Note that we wouldn't be
23729 able to erase the cursor in this case because we don't have a
23730 cursor glyph at hand. */
23731 if ((cursor_row->reversed_p
23732 ? (w->phys_cursor.hpos < 0)
23733 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23734 goto mark_cursor_off;
23735
23736 /* If the cursor is in the mouse face area, redisplay that when
23737 we clear the cursor. */
23738 if (! NILP (hlinfo->mouse_face_window)
23739 && coords_in_mouse_face_p (w, hpos, vpos)
23740 /* Don't redraw the cursor's spot in mouse face if it is at the
23741 end of a line (on a newline). The cursor appears there, but
23742 mouse highlighting does not. */
23743 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23744 mouse_face_here_p = 1;
23745
23746 /* Maybe clear the display under the cursor. */
23747 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23748 {
23749 int x, y, left_x;
23750 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23751 int width;
23752
23753 cursor_glyph = get_phys_cursor_glyph (w);
23754 if (cursor_glyph == NULL)
23755 goto mark_cursor_off;
23756
23757 width = cursor_glyph->pixel_width;
23758 left_x = window_box_left_offset (w, TEXT_AREA);
23759 x = w->phys_cursor.x;
23760 if (x < left_x)
23761 width -= left_x - x;
23762 width = min (width, window_box_width (w, TEXT_AREA) - x);
23763 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23764 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23765
23766 if (width > 0)
23767 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23768 }
23769
23770 /* Erase the cursor by redrawing the character underneath it. */
23771 if (mouse_face_here_p)
23772 hl = DRAW_MOUSE_FACE;
23773 else
23774 hl = DRAW_NORMAL_TEXT;
23775 draw_phys_cursor_glyph (w, cursor_row, hl);
23776
23777 mark_cursor_off:
23778 w->phys_cursor_on_p = 0;
23779 w->phys_cursor_type = NO_CURSOR;
23780 }
23781
23782
23783 /* EXPORT:
23784 Display or clear cursor of window W. If ON is zero, clear the
23785 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23786 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23787
23788 void
23789 display_and_set_cursor (struct window *w, int on,
23790 int hpos, int vpos, int x, int y)
23791 {
23792 struct frame *f = XFRAME (w->frame);
23793 int new_cursor_type;
23794 int new_cursor_width;
23795 int active_cursor;
23796 struct glyph_row *glyph_row;
23797 struct glyph *glyph;
23798
23799 /* This is pointless on invisible frames, and dangerous on garbaged
23800 windows and frames; in the latter case, the frame or window may
23801 be in the midst of changing its size, and x and y may be off the
23802 window. */
23803 if (! FRAME_VISIBLE_P (f)
23804 || FRAME_GARBAGED_P (f)
23805 || vpos >= w->current_matrix->nrows
23806 || hpos >= w->current_matrix->matrix_w)
23807 return;
23808
23809 /* If cursor is off and we want it off, return quickly. */
23810 if (!on && !w->phys_cursor_on_p)
23811 return;
23812
23813 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23814 /* If cursor row is not enabled, we don't really know where to
23815 display the cursor. */
23816 if (!glyph_row->enabled_p)
23817 {
23818 w->phys_cursor_on_p = 0;
23819 return;
23820 }
23821
23822 glyph = NULL;
23823 if (!glyph_row->exact_window_width_line_p
23824 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23825 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23826
23827 xassert (interrupt_input_blocked);
23828
23829 /* Set new_cursor_type to the cursor we want to be displayed. */
23830 new_cursor_type = get_window_cursor_type (w, glyph,
23831 &new_cursor_width, &active_cursor);
23832
23833 /* If cursor is currently being shown and we don't want it to be or
23834 it is in the wrong place, or the cursor type is not what we want,
23835 erase it. */
23836 if (w->phys_cursor_on_p
23837 && (!on
23838 || w->phys_cursor.x != x
23839 || w->phys_cursor.y != y
23840 || new_cursor_type != w->phys_cursor_type
23841 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23842 && new_cursor_width != w->phys_cursor_width)))
23843 erase_phys_cursor (w);
23844
23845 /* Don't check phys_cursor_on_p here because that flag is only set
23846 to zero in some cases where we know that the cursor has been
23847 completely erased, to avoid the extra work of erasing the cursor
23848 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23849 still not be visible, or it has only been partly erased. */
23850 if (on)
23851 {
23852 w->phys_cursor_ascent = glyph_row->ascent;
23853 w->phys_cursor_height = glyph_row->height;
23854
23855 /* Set phys_cursor_.* before x_draw_.* is called because some
23856 of them may need the information. */
23857 w->phys_cursor.x = x;
23858 w->phys_cursor.y = glyph_row->y;
23859 w->phys_cursor.hpos = hpos;
23860 w->phys_cursor.vpos = vpos;
23861 }
23862
23863 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23864 new_cursor_type, new_cursor_width,
23865 on, active_cursor);
23866 }
23867
23868
23869 /* Switch the display of W's cursor on or off, according to the value
23870 of ON. */
23871
23872 static void
23873 update_window_cursor (struct window *w, int on)
23874 {
23875 /* Don't update cursor in windows whose frame is in the process
23876 of being deleted. */
23877 if (w->current_matrix)
23878 {
23879 BLOCK_INPUT;
23880 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23881 w->phys_cursor.x, w->phys_cursor.y);
23882 UNBLOCK_INPUT;
23883 }
23884 }
23885
23886
23887 /* Call update_window_cursor with parameter ON_P on all leaf windows
23888 in the window tree rooted at W. */
23889
23890 static void
23891 update_cursor_in_window_tree (struct window *w, int on_p)
23892 {
23893 while (w)
23894 {
23895 if (!NILP (w->hchild))
23896 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23897 else if (!NILP (w->vchild))
23898 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23899 else
23900 update_window_cursor (w, on_p);
23901
23902 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23903 }
23904 }
23905
23906
23907 /* EXPORT:
23908 Display the cursor on window W, or clear it, according to ON_P.
23909 Don't change the cursor's position. */
23910
23911 void
23912 x_update_cursor (struct frame *f, int on_p)
23913 {
23914 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23915 }
23916
23917
23918 /* EXPORT:
23919 Clear the cursor of window W to background color, and mark the
23920 cursor as not shown. This is used when the text where the cursor
23921 is about to be rewritten. */
23922
23923 void
23924 x_clear_cursor (struct window *w)
23925 {
23926 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23927 update_window_cursor (w, 0);
23928 }
23929
23930 #endif /* HAVE_WINDOW_SYSTEM */
23931
23932 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23933 and MSDOS. */
23934 void
23935 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23936 int start_hpos, int end_hpos,
23937 enum draw_glyphs_face draw)
23938 {
23939 #ifdef HAVE_WINDOW_SYSTEM
23940 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23941 {
23942 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23943 return;
23944 }
23945 #endif
23946 #if defined (HAVE_GPM) || defined (MSDOS)
23947 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23948 #endif
23949 }
23950
23951 /* EXPORT:
23952 Display the active region described by mouse_face_* according to DRAW. */
23953
23954 void
23955 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23956 {
23957 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23958 struct frame *f = XFRAME (WINDOW_FRAME (w));
23959
23960 if (/* If window is in the process of being destroyed, don't bother
23961 to do anything. */
23962 w->current_matrix != NULL
23963 /* Don't update mouse highlight if hidden */
23964 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23965 /* Recognize when we are called to operate on rows that don't exist
23966 anymore. This can happen when a window is split. */
23967 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23968 {
23969 int phys_cursor_on_p = w->phys_cursor_on_p;
23970 struct glyph_row *row, *first, *last;
23971
23972 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23973 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23974
23975 for (row = first; row <= last && row->enabled_p; ++row)
23976 {
23977 int start_hpos, end_hpos, start_x;
23978
23979 /* For all but the first row, the highlight starts at column 0. */
23980 if (row == first)
23981 {
23982 /* R2L rows have BEG and END in reversed order, but the
23983 screen drawing geometry is always left to right. So
23984 we need to mirror the beginning and end of the
23985 highlighted area in R2L rows. */
23986 if (!row->reversed_p)
23987 {
23988 start_hpos = hlinfo->mouse_face_beg_col;
23989 start_x = hlinfo->mouse_face_beg_x;
23990 }
23991 else if (row == last)
23992 {
23993 start_hpos = hlinfo->mouse_face_end_col;
23994 start_x = hlinfo->mouse_face_end_x;
23995 }
23996 else
23997 {
23998 start_hpos = 0;
23999 start_x = 0;
24000 }
24001 }
24002 else if (row->reversed_p && row == last)
24003 {
24004 start_hpos = hlinfo->mouse_face_end_col;
24005 start_x = hlinfo->mouse_face_end_x;
24006 }
24007 else
24008 {
24009 start_hpos = 0;
24010 start_x = 0;
24011 }
24012
24013 if (row == last)
24014 {
24015 if (!row->reversed_p)
24016 end_hpos = hlinfo->mouse_face_end_col;
24017 else if (row == first)
24018 end_hpos = hlinfo->mouse_face_beg_col;
24019 else
24020 {
24021 end_hpos = row->used[TEXT_AREA];
24022 if (draw == DRAW_NORMAL_TEXT)
24023 row->fill_line_p = 1; /* Clear to end of line */
24024 }
24025 }
24026 else if (row->reversed_p && row == first)
24027 end_hpos = hlinfo->mouse_face_beg_col;
24028 else
24029 {
24030 end_hpos = row->used[TEXT_AREA];
24031 if (draw == DRAW_NORMAL_TEXT)
24032 row->fill_line_p = 1; /* Clear to end of line */
24033 }
24034
24035 if (end_hpos > start_hpos)
24036 {
24037 draw_row_with_mouse_face (w, start_x, row,
24038 start_hpos, end_hpos, draw);
24039
24040 row->mouse_face_p
24041 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24042 }
24043 }
24044
24045 #ifdef HAVE_WINDOW_SYSTEM
24046 /* When we've written over the cursor, arrange for it to
24047 be displayed again. */
24048 if (FRAME_WINDOW_P (f)
24049 && phys_cursor_on_p && !w->phys_cursor_on_p)
24050 {
24051 BLOCK_INPUT;
24052 display_and_set_cursor (w, 1,
24053 w->phys_cursor.hpos, w->phys_cursor.vpos,
24054 w->phys_cursor.x, w->phys_cursor.y);
24055 UNBLOCK_INPUT;
24056 }
24057 #endif /* HAVE_WINDOW_SYSTEM */
24058 }
24059
24060 #ifdef HAVE_WINDOW_SYSTEM
24061 /* Change the mouse cursor. */
24062 if (FRAME_WINDOW_P (f))
24063 {
24064 if (draw == DRAW_NORMAL_TEXT
24065 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24066 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24067 else if (draw == DRAW_MOUSE_FACE)
24068 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24069 else
24070 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24071 }
24072 #endif /* HAVE_WINDOW_SYSTEM */
24073 }
24074
24075 /* EXPORT:
24076 Clear out the mouse-highlighted active region.
24077 Redraw it un-highlighted first. Value is non-zero if mouse
24078 face was actually drawn unhighlighted. */
24079
24080 int
24081 clear_mouse_face (Mouse_HLInfo *hlinfo)
24082 {
24083 int cleared = 0;
24084
24085 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24086 {
24087 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24088 cleared = 1;
24089 }
24090
24091 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24092 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24093 hlinfo->mouse_face_window = Qnil;
24094 hlinfo->mouse_face_overlay = Qnil;
24095 return cleared;
24096 }
24097
24098 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24099 within the mouse face on that window. */
24100 static int
24101 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24102 {
24103 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24104
24105 /* Quickly resolve the easy cases. */
24106 if (!(WINDOWP (hlinfo->mouse_face_window)
24107 && XWINDOW (hlinfo->mouse_face_window) == w))
24108 return 0;
24109 if (vpos < hlinfo->mouse_face_beg_row
24110 || vpos > hlinfo->mouse_face_end_row)
24111 return 0;
24112 if (vpos > hlinfo->mouse_face_beg_row
24113 && vpos < hlinfo->mouse_face_end_row)
24114 return 1;
24115
24116 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24117 {
24118 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24119 {
24120 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24121 return 1;
24122 }
24123 else if ((vpos == hlinfo->mouse_face_beg_row
24124 && hpos >= hlinfo->mouse_face_beg_col)
24125 || (vpos == hlinfo->mouse_face_end_row
24126 && hpos < hlinfo->mouse_face_end_col))
24127 return 1;
24128 }
24129 else
24130 {
24131 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24132 {
24133 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24134 return 1;
24135 }
24136 else if ((vpos == hlinfo->mouse_face_beg_row
24137 && hpos <= hlinfo->mouse_face_beg_col)
24138 || (vpos == hlinfo->mouse_face_end_row
24139 && hpos > hlinfo->mouse_face_end_col))
24140 return 1;
24141 }
24142 return 0;
24143 }
24144
24145
24146 /* EXPORT:
24147 Non-zero if physical cursor of window W is within mouse face. */
24148
24149 int
24150 cursor_in_mouse_face_p (struct window *w)
24151 {
24152 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24153 }
24154
24155
24156 \f
24157 /* Find the glyph rows START_ROW and END_ROW of window W that display
24158 characters between buffer positions START_CHARPOS and END_CHARPOS
24159 (excluding END_CHARPOS). This is similar to row_containing_pos,
24160 but is more accurate when bidi reordering makes buffer positions
24161 change non-linearly with glyph rows. */
24162 static void
24163 rows_from_pos_range (struct window *w,
24164 EMACS_INT start_charpos, EMACS_INT end_charpos,
24165 struct glyph_row **start, struct glyph_row **end)
24166 {
24167 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24168 int last_y = window_text_bottom_y (w);
24169 struct glyph_row *row;
24170
24171 *start = NULL;
24172 *end = NULL;
24173
24174 while (!first->enabled_p
24175 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24176 first++;
24177
24178 /* Find the START row. */
24179 for (row = first;
24180 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24181 row++)
24182 {
24183 /* A row can potentially be the START row if the range of the
24184 characters it displays intersects the range
24185 [START_CHARPOS..END_CHARPOS). */
24186 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24187 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24188 /* See the commentary in row_containing_pos, for the
24189 explanation of the complicated way to check whether
24190 some position is beyond the end of the characters
24191 displayed by a row. */
24192 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24193 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24194 && !row->ends_at_zv_p
24195 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24196 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24197 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24198 && !row->ends_at_zv_p
24199 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24200 {
24201 /* Found a candidate row. Now make sure at least one of the
24202 glyphs it displays has a charpos from the range
24203 [START_CHARPOS..END_CHARPOS).
24204
24205 This is not obvious because bidi reordering could make
24206 buffer positions of a row be 1,2,3,102,101,100, and if we
24207 want to highlight characters in [50..60), we don't want
24208 this row, even though [50..60) does intersect [1..103),
24209 the range of character positions given by the row's start
24210 and end positions. */
24211 struct glyph *g = row->glyphs[TEXT_AREA];
24212 struct glyph *e = g + row->used[TEXT_AREA];
24213
24214 while (g < e)
24215 {
24216 if (BUFFERP (g->object)
24217 && start_charpos <= g->charpos && g->charpos < end_charpos)
24218 *start = row;
24219 g++;
24220 }
24221 if (*start)
24222 break;
24223 }
24224 }
24225
24226 /* Find the END row. */
24227 if (!*start
24228 /* If the last row is partially visible, start looking for END
24229 from that row, instead of starting from FIRST. */
24230 && !(row->enabled_p
24231 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24232 row = first;
24233 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24234 {
24235 struct glyph_row *next = row + 1;
24236
24237 if (!next->enabled_p
24238 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24239 /* The first row >= START whose range of displayed characters
24240 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24241 is the row END + 1. */
24242 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24243 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24244 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24245 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24246 && !next->ends_at_zv_p
24247 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24248 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24249 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24250 && !next->ends_at_zv_p
24251 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24252 {
24253 *end = row;
24254 break;
24255 }
24256 else
24257 {
24258 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24259 but none of the characters it displays are in the range, it is
24260 also END + 1. */
24261 struct glyph *g = next->glyphs[TEXT_AREA];
24262 struct glyph *e = g + next->used[TEXT_AREA];
24263
24264 while (g < e)
24265 {
24266 if (BUFFERP (g->object)
24267 && start_charpos <= g->charpos && g->charpos < end_charpos)
24268 break;
24269 g++;
24270 }
24271 if (g == e)
24272 {
24273 *end = row;
24274 break;
24275 }
24276 }
24277 }
24278 }
24279
24280 /* This function sets the mouse_face_* elements of HLINFO, assuming
24281 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24282 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24283 for the overlay or run of text properties specifying the mouse
24284 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24285 before-string and after-string that must also be highlighted.
24286 COVER_STRING, if non-nil, is a display string that may cover some
24287 or all of the highlighted text. */
24288
24289 static void
24290 mouse_face_from_buffer_pos (Lisp_Object window,
24291 Mouse_HLInfo *hlinfo,
24292 EMACS_INT mouse_charpos,
24293 EMACS_INT start_charpos,
24294 EMACS_INT end_charpos,
24295 Lisp_Object before_string,
24296 Lisp_Object after_string,
24297 Lisp_Object cover_string)
24298 {
24299 struct window *w = XWINDOW (window);
24300 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24301 struct glyph_row *r1, *r2;
24302 struct glyph *glyph, *end;
24303 EMACS_INT ignore, pos;
24304 int x;
24305
24306 xassert (NILP (cover_string) || STRINGP (cover_string));
24307 xassert (NILP (before_string) || STRINGP (before_string));
24308 xassert (NILP (after_string) || STRINGP (after_string));
24309
24310 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24311 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24312 if (r1 == NULL)
24313 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24314 /* If the before-string or display-string contains newlines,
24315 rows_from_pos_range skips to its last row. Move back. */
24316 if (!NILP (before_string) || !NILP (cover_string))
24317 {
24318 struct glyph_row *prev;
24319 while ((prev = r1 - 1, prev >= first)
24320 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24321 && prev->used[TEXT_AREA] > 0)
24322 {
24323 struct glyph *beg = prev->glyphs[TEXT_AREA];
24324 glyph = beg + prev->used[TEXT_AREA];
24325 while (--glyph >= beg && INTEGERP (glyph->object));
24326 if (glyph < beg
24327 || !(EQ (glyph->object, before_string)
24328 || EQ (glyph->object, cover_string)))
24329 break;
24330 r1 = prev;
24331 }
24332 }
24333 if (r2 == NULL)
24334 {
24335 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24336 hlinfo->mouse_face_past_end = 1;
24337 }
24338 else if (!NILP (after_string))
24339 {
24340 /* If the after-string has newlines, advance to its last row. */
24341 struct glyph_row *next;
24342 struct glyph_row *last
24343 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24344
24345 for (next = r2 + 1;
24346 next <= last
24347 && next->used[TEXT_AREA] > 0
24348 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24349 ++next)
24350 r2 = next;
24351 }
24352 /* The rest of the display engine assumes that mouse_face_beg_row is
24353 either above below mouse_face_end_row or identical to it. But
24354 with bidi-reordered continued lines, the row for START_CHARPOS
24355 could be below the row for END_CHARPOS. If so, swap the rows and
24356 store them in correct order. */
24357 if (r1->y > r2->y)
24358 {
24359 struct glyph_row *tem = r2;
24360
24361 r2 = r1;
24362 r1 = tem;
24363 }
24364
24365 hlinfo->mouse_face_beg_y = r1->y;
24366 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24367 hlinfo->mouse_face_end_y = r2->y;
24368 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24369
24370 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24371 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24372 could be anywhere in the row and in any order. The strategy
24373 below is to find the leftmost and the rightmost glyph that
24374 belongs to either of these 3 strings, or whose position is
24375 between START_CHARPOS and END_CHARPOS, and highlight all the
24376 glyphs between those two. This may cover more than just the text
24377 between START_CHARPOS and END_CHARPOS if the range of characters
24378 strides the bidi level boundary, e.g. if the beginning is in R2L
24379 text while the end is in L2R text or vice versa. */
24380 if (!r1->reversed_p)
24381 {
24382 /* This row is in a left to right paragraph. Scan it left to
24383 right. */
24384 glyph = r1->glyphs[TEXT_AREA];
24385 end = glyph + r1->used[TEXT_AREA];
24386 x = r1->x;
24387
24388 /* Skip truncation glyphs at the start of the glyph row. */
24389 if (r1->displays_text_p)
24390 for (; glyph < end
24391 && INTEGERP (glyph->object)
24392 && glyph->charpos < 0;
24393 ++glyph)
24394 x += glyph->pixel_width;
24395
24396 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24397 or COVER_STRING, and the first glyph from buffer whose
24398 position is between START_CHARPOS and END_CHARPOS. */
24399 for (; glyph < end
24400 && !INTEGERP (glyph->object)
24401 && !EQ (glyph->object, cover_string)
24402 && !(BUFFERP (glyph->object)
24403 && (glyph->charpos >= start_charpos
24404 && glyph->charpos < end_charpos));
24405 ++glyph)
24406 {
24407 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24408 are present at buffer positions between START_CHARPOS and
24409 END_CHARPOS, or if they come from an overlay. */
24410 if (EQ (glyph->object, before_string))
24411 {
24412 pos = string_buffer_position (before_string,
24413 start_charpos);
24414 /* If pos == 0, it means before_string came from an
24415 overlay, not from a buffer position. */
24416 if (!pos || (pos >= start_charpos && pos < end_charpos))
24417 break;
24418 }
24419 else if (EQ (glyph->object, after_string))
24420 {
24421 pos = string_buffer_position (after_string, end_charpos);
24422 if (!pos || (pos >= start_charpos && pos < end_charpos))
24423 break;
24424 }
24425 x += glyph->pixel_width;
24426 }
24427 hlinfo->mouse_face_beg_x = x;
24428 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24429 }
24430 else
24431 {
24432 /* This row is in a right to left paragraph. Scan it right to
24433 left. */
24434 struct glyph *g;
24435
24436 end = r1->glyphs[TEXT_AREA] - 1;
24437 glyph = end + r1->used[TEXT_AREA];
24438
24439 /* Skip truncation glyphs at the start of the glyph row. */
24440 if (r1->displays_text_p)
24441 for (; glyph > end
24442 && INTEGERP (glyph->object)
24443 && glyph->charpos < 0;
24444 --glyph)
24445 ;
24446
24447 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24448 or COVER_STRING, and the first glyph from buffer whose
24449 position is between START_CHARPOS and END_CHARPOS. */
24450 for (; glyph > end
24451 && !INTEGERP (glyph->object)
24452 && !EQ (glyph->object, cover_string)
24453 && !(BUFFERP (glyph->object)
24454 && (glyph->charpos >= start_charpos
24455 && glyph->charpos < end_charpos));
24456 --glyph)
24457 {
24458 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24459 are present at buffer positions between START_CHARPOS and
24460 END_CHARPOS, or if they come from an overlay. */
24461 if (EQ (glyph->object, before_string))
24462 {
24463 pos = string_buffer_position (before_string, start_charpos);
24464 /* If pos == 0, it means before_string came from an
24465 overlay, not from a buffer position. */
24466 if (!pos || (pos >= start_charpos && pos < end_charpos))
24467 break;
24468 }
24469 else if (EQ (glyph->object, after_string))
24470 {
24471 pos = string_buffer_position (after_string, end_charpos);
24472 if (!pos || (pos >= start_charpos && pos < end_charpos))
24473 break;
24474 }
24475 }
24476
24477 glyph++; /* first glyph to the right of the highlighted area */
24478 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24479 x += g->pixel_width;
24480 hlinfo->mouse_face_beg_x = x;
24481 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24482 }
24483
24484 /* If the highlight ends in a different row, compute GLYPH and END
24485 for the end row. Otherwise, reuse the values computed above for
24486 the row where the highlight begins. */
24487 if (r2 != r1)
24488 {
24489 if (!r2->reversed_p)
24490 {
24491 glyph = r2->glyphs[TEXT_AREA];
24492 end = glyph + r2->used[TEXT_AREA];
24493 x = r2->x;
24494 }
24495 else
24496 {
24497 end = r2->glyphs[TEXT_AREA] - 1;
24498 glyph = end + r2->used[TEXT_AREA];
24499 }
24500 }
24501
24502 if (!r2->reversed_p)
24503 {
24504 /* Skip truncation and continuation glyphs near the end of the
24505 row, and also blanks and stretch glyphs inserted by
24506 extend_face_to_end_of_line. */
24507 while (end > glyph
24508 && INTEGERP ((end - 1)->object)
24509 && (end - 1)->charpos <= 0)
24510 --end;
24511 /* Scan the rest of the glyph row from the end, looking for the
24512 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24513 COVER_STRING, or whose position is between START_CHARPOS
24514 and END_CHARPOS */
24515 for (--end;
24516 end > glyph
24517 && !INTEGERP (end->object)
24518 && !EQ (end->object, cover_string)
24519 && !(BUFFERP (end->object)
24520 && (end->charpos >= start_charpos
24521 && end->charpos < end_charpos));
24522 --end)
24523 {
24524 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24525 are present at buffer positions between START_CHARPOS and
24526 END_CHARPOS, or if they come from an overlay. */
24527 if (EQ (end->object, before_string))
24528 {
24529 pos = string_buffer_position (before_string, start_charpos);
24530 if (!pos || (pos >= start_charpos && pos < end_charpos))
24531 break;
24532 }
24533 else if (EQ (end->object, after_string))
24534 {
24535 pos = string_buffer_position (after_string, end_charpos);
24536 if (!pos || (pos >= start_charpos && pos < end_charpos))
24537 break;
24538 }
24539 }
24540 /* Find the X coordinate of the last glyph to be highlighted. */
24541 for (; glyph <= end; ++glyph)
24542 x += glyph->pixel_width;
24543
24544 hlinfo->mouse_face_end_x = x;
24545 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24546 }
24547 else
24548 {
24549 /* Skip truncation and continuation glyphs near the end of the
24550 row, and also blanks and stretch glyphs inserted by
24551 extend_face_to_end_of_line. */
24552 x = r2->x;
24553 end++;
24554 while (end < glyph
24555 && INTEGERP (end->object)
24556 && end->charpos <= 0)
24557 {
24558 x += end->pixel_width;
24559 ++end;
24560 }
24561 /* Scan the rest of the glyph row from the end, looking for the
24562 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24563 COVER_STRING, or whose position is between START_CHARPOS
24564 and END_CHARPOS */
24565 for ( ;
24566 end < glyph
24567 && !INTEGERP (end->object)
24568 && !EQ (end->object, cover_string)
24569 && !(BUFFERP (end->object)
24570 && (end->charpos >= start_charpos
24571 && end->charpos < end_charpos));
24572 ++end)
24573 {
24574 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24575 are present at buffer positions between START_CHARPOS and
24576 END_CHARPOS, or if they come from an overlay. */
24577 if (EQ (end->object, before_string))
24578 {
24579 pos = string_buffer_position (before_string, start_charpos);
24580 if (!pos || (pos >= start_charpos && pos < end_charpos))
24581 break;
24582 }
24583 else if (EQ (end->object, after_string))
24584 {
24585 pos = string_buffer_position (after_string, end_charpos);
24586 if (!pos || (pos >= start_charpos && pos < end_charpos))
24587 break;
24588 }
24589 x += end->pixel_width;
24590 }
24591 hlinfo->mouse_face_end_x = x;
24592 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24593 }
24594
24595 hlinfo->mouse_face_window = window;
24596 hlinfo->mouse_face_face_id
24597 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24598 mouse_charpos + 1,
24599 !hlinfo->mouse_face_hidden, -1);
24600 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24601 }
24602
24603 /* The following function is not used anymore (replaced with
24604 mouse_face_from_string_pos), but I leave it here for the time
24605 being, in case someone would. */
24606
24607 #if 0 /* not used */
24608
24609 /* Find the position of the glyph for position POS in OBJECT in
24610 window W's current matrix, and return in *X, *Y the pixel
24611 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24612
24613 RIGHT_P non-zero means return the position of the right edge of the
24614 glyph, RIGHT_P zero means return the left edge position.
24615
24616 If no glyph for POS exists in the matrix, return the position of
24617 the glyph with the next smaller position that is in the matrix, if
24618 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24619 exists in the matrix, return the position of the glyph with the
24620 next larger position in OBJECT.
24621
24622 Value is non-zero if a glyph was found. */
24623
24624 static int
24625 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24626 int *hpos, int *vpos, int *x, int *y, int right_p)
24627 {
24628 int yb = window_text_bottom_y (w);
24629 struct glyph_row *r;
24630 struct glyph *best_glyph = NULL;
24631 struct glyph_row *best_row = NULL;
24632 int best_x = 0;
24633
24634 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24635 r->enabled_p && r->y < yb;
24636 ++r)
24637 {
24638 struct glyph *g = r->glyphs[TEXT_AREA];
24639 struct glyph *e = g + r->used[TEXT_AREA];
24640 int gx;
24641
24642 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24643 if (EQ (g->object, object))
24644 {
24645 if (g->charpos == pos)
24646 {
24647 best_glyph = g;
24648 best_x = gx;
24649 best_row = r;
24650 goto found;
24651 }
24652 else if (best_glyph == NULL
24653 || ((eabs (g->charpos - pos)
24654 < eabs (best_glyph->charpos - pos))
24655 && (right_p
24656 ? g->charpos < pos
24657 : g->charpos > pos)))
24658 {
24659 best_glyph = g;
24660 best_x = gx;
24661 best_row = r;
24662 }
24663 }
24664 }
24665
24666 found:
24667
24668 if (best_glyph)
24669 {
24670 *x = best_x;
24671 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24672
24673 if (right_p)
24674 {
24675 *x += best_glyph->pixel_width;
24676 ++*hpos;
24677 }
24678
24679 *y = best_row->y;
24680 *vpos = best_row - w->current_matrix->rows;
24681 }
24682
24683 return best_glyph != NULL;
24684 }
24685 #endif /* not used */
24686
24687 /* Find the positions of the first and the last glyphs in window W's
24688 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24689 (assumed to be a string), and return in HLINFO's mouse_face_*
24690 members the pixel and column/row coordinates of those glyphs. */
24691
24692 static void
24693 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24694 Lisp_Object object,
24695 EMACS_INT startpos, EMACS_INT endpos)
24696 {
24697 int yb = window_text_bottom_y (w);
24698 struct glyph_row *r;
24699 struct glyph *g, *e;
24700 int gx;
24701 int found = 0;
24702
24703 /* Find the glyph row with at least one position in the range
24704 [STARTPOS..ENDPOS], and the first glyph in that row whose
24705 position belongs to that range. */
24706 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24707 r->enabled_p && r->y < yb;
24708 ++r)
24709 {
24710 if (!r->reversed_p)
24711 {
24712 g = r->glyphs[TEXT_AREA];
24713 e = g + r->used[TEXT_AREA];
24714 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24715 if (EQ (g->object, object)
24716 && startpos <= g->charpos && g->charpos <= endpos)
24717 {
24718 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24719 hlinfo->mouse_face_beg_y = r->y;
24720 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24721 hlinfo->mouse_face_beg_x = gx;
24722 found = 1;
24723 break;
24724 }
24725 }
24726 else
24727 {
24728 struct glyph *g1;
24729
24730 e = r->glyphs[TEXT_AREA];
24731 g = e + r->used[TEXT_AREA];
24732 for ( ; g > e; --g)
24733 if (EQ ((g-1)->object, object)
24734 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24735 {
24736 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24737 hlinfo->mouse_face_beg_y = r->y;
24738 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24739 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24740 gx += g1->pixel_width;
24741 hlinfo->mouse_face_beg_x = gx;
24742 found = 1;
24743 break;
24744 }
24745 }
24746 if (found)
24747 break;
24748 }
24749
24750 if (!found)
24751 return;
24752
24753 /* Starting with the next row, look for the first row which does NOT
24754 include any glyphs whose positions are in the range. */
24755 for (++r; r->enabled_p && r->y < yb; ++r)
24756 {
24757 g = r->glyphs[TEXT_AREA];
24758 e = g + r->used[TEXT_AREA];
24759 found = 0;
24760 for ( ; g < e; ++g)
24761 if (EQ (g->object, object)
24762 && startpos <= g->charpos && g->charpos <= endpos)
24763 {
24764 found = 1;
24765 break;
24766 }
24767 if (!found)
24768 break;
24769 }
24770
24771 /* The highlighted region ends on the previous row. */
24772 r--;
24773
24774 /* Set the end row and its vertical pixel coordinate. */
24775 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24776 hlinfo->mouse_face_end_y = r->y;
24777
24778 /* Compute and set the end column and the end column's horizontal
24779 pixel coordinate. */
24780 if (!r->reversed_p)
24781 {
24782 g = r->glyphs[TEXT_AREA];
24783 e = g + r->used[TEXT_AREA];
24784 for ( ; e > g; --e)
24785 if (EQ ((e-1)->object, object)
24786 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24787 break;
24788 hlinfo->mouse_face_end_col = e - g;
24789
24790 for (gx = r->x; g < e; ++g)
24791 gx += g->pixel_width;
24792 hlinfo->mouse_face_end_x = gx;
24793 }
24794 else
24795 {
24796 e = r->glyphs[TEXT_AREA];
24797 g = e + r->used[TEXT_AREA];
24798 for (gx = r->x ; e < g; ++e)
24799 {
24800 if (EQ (e->object, object)
24801 && startpos <= e->charpos && e->charpos <= endpos)
24802 break;
24803 gx += e->pixel_width;
24804 }
24805 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24806 hlinfo->mouse_face_end_x = gx;
24807 }
24808 }
24809
24810 #ifdef HAVE_WINDOW_SYSTEM
24811
24812 /* See if position X, Y is within a hot-spot of an image. */
24813
24814 static int
24815 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24816 {
24817 if (!CONSP (hot_spot))
24818 return 0;
24819
24820 if (EQ (XCAR (hot_spot), Qrect))
24821 {
24822 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24823 Lisp_Object rect = XCDR (hot_spot);
24824 Lisp_Object tem;
24825 if (!CONSP (rect))
24826 return 0;
24827 if (!CONSP (XCAR (rect)))
24828 return 0;
24829 if (!CONSP (XCDR (rect)))
24830 return 0;
24831 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24832 return 0;
24833 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24834 return 0;
24835 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24836 return 0;
24837 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24838 return 0;
24839 return 1;
24840 }
24841 else if (EQ (XCAR (hot_spot), Qcircle))
24842 {
24843 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24844 Lisp_Object circ = XCDR (hot_spot);
24845 Lisp_Object lr, lx0, ly0;
24846 if (CONSP (circ)
24847 && CONSP (XCAR (circ))
24848 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24849 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24850 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24851 {
24852 double r = XFLOATINT (lr);
24853 double dx = XINT (lx0) - x;
24854 double dy = XINT (ly0) - y;
24855 return (dx * dx + dy * dy <= r * r);
24856 }
24857 }
24858 else if (EQ (XCAR (hot_spot), Qpoly))
24859 {
24860 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24861 if (VECTORP (XCDR (hot_spot)))
24862 {
24863 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24864 Lisp_Object *poly = v->contents;
24865 int n = v->size;
24866 int i;
24867 int inside = 0;
24868 Lisp_Object lx, ly;
24869 int x0, y0;
24870
24871 /* Need an even number of coordinates, and at least 3 edges. */
24872 if (n < 6 || n & 1)
24873 return 0;
24874
24875 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24876 If count is odd, we are inside polygon. Pixels on edges
24877 may or may not be included depending on actual geometry of the
24878 polygon. */
24879 if ((lx = poly[n-2], !INTEGERP (lx))
24880 || (ly = poly[n-1], !INTEGERP (lx)))
24881 return 0;
24882 x0 = XINT (lx), y0 = XINT (ly);
24883 for (i = 0; i < n; i += 2)
24884 {
24885 int x1 = x0, y1 = y0;
24886 if ((lx = poly[i], !INTEGERP (lx))
24887 || (ly = poly[i+1], !INTEGERP (ly)))
24888 return 0;
24889 x0 = XINT (lx), y0 = XINT (ly);
24890
24891 /* Does this segment cross the X line? */
24892 if (x0 >= x)
24893 {
24894 if (x1 >= x)
24895 continue;
24896 }
24897 else if (x1 < x)
24898 continue;
24899 if (y > y0 && y > y1)
24900 continue;
24901 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24902 inside = !inside;
24903 }
24904 return inside;
24905 }
24906 }
24907 return 0;
24908 }
24909
24910 Lisp_Object
24911 find_hot_spot (Lisp_Object map, int x, int y)
24912 {
24913 while (CONSP (map))
24914 {
24915 if (CONSP (XCAR (map))
24916 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24917 return XCAR (map);
24918 map = XCDR (map);
24919 }
24920
24921 return Qnil;
24922 }
24923
24924 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24925 3, 3, 0,
24926 doc: /* Lookup in image map MAP coordinates X and Y.
24927 An image map is an alist where each element has the format (AREA ID PLIST).
24928 An AREA is specified as either a rectangle, a circle, or a polygon:
24929 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24930 pixel coordinates of the upper left and bottom right corners.
24931 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24932 and the radius of the circle; r may be a float or integer.
24933 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24934 vector describes one corner in the polygon.
24935 Returns the alist element for the first matching AREA in MAP. */)
24936 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24937 {
24938 if (NILP (map))
24939 return Qnil;
24940
24941 CHECK_NUMBER (x);
24942 CHECK_NUMBER (y);
24943
24944 return find_hot_spot (map, XINT (x), XINT (y));
24945 }
24946
24947
24948 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24949 static void
24950 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24951 {
24952 /* Do not change cursor shape while dragging mouse. */
24953 if (!NILP (do_mouse_tracking))
24954 return;
24955
24956 if (!NILP (pointer))
24957 {
24958 if (EQ (pointer, Qarrow))
24959 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24960 else if (EQ (pointer, Qhand))
24961 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24962 else if (EQ (pointer, Qtext))
24963 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24964 else if (EQ (pointer, intern ("hdrag")))
24965 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24966 #ifdef HAVE_X_WINDOWS
24967 else if (EQ (pointer, intern ("vdrag")))
24968 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24969 #endif
24970 else if (EQ (pointer, intern ("hourglass")))
24971 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24972 else if (EQ (pointer, Qmodeline))
24973 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24974 else
24975 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24976 }
24977
24978 if (cursor != No_Cursor)
24979 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24980 }
24981
24982 #endif /* HAVE_WINDOW_SYSTEM */
24983
24984 /* Take proper action when mouse has moved to the mode or header line
24985 or marginal area AREA of window W, x-position X and y-position Y.
24986 X is relative to the start of the text display area of W, so the
24987 width of bitmap areas and scroll bars must be subtracted to get a
24988 position relative to the start of the mode line. */
24989
24990 static void
24991 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24992 enum window_part area)
24993 {
24994 struct window *w = XWINDOW (window);
24995 struct frame *f = XFRAME (w->frame);
24996 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24997 #ifdef HAVE_WINDOW_SYSTEM
24998 Display_Info *dpyinfo;
24999 #endif
25000 Cursor cursor = No_Cursor;
25001 Lisp_Object pointer = Qnil;
25002 int dx, dy, width, height;
25003 EMACS_INT charpos;
25004 Lisp_Object string, object = Qnil;
25005 Lisp_Object pos, help;
25006
25007 Lisp_Object mouse_face;
25008 int original_x_pixel = x;
25009 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25010 struct glyph_row *row;
25011
25012 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25013 {
25014 int x0;
25015 struct glyph *end;
25016
25017 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25018 returns them in row/column units! */
25019 string = mode_line_string (w, area, &x, &y, &charpos,
25020 &object, &dx, &dy, &width, &height);
25021
25022 row = (area == ON_MODE_LINE
25023 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25024 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25025
25026 /* Find the glyph under the mouse pointer. */
25027 if (row->mode_line_p && row->enabled_p)
25028 {
25029 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25030 end = glyph + row->used[TEXT_AREA];
25031
25032 for (x0 = original_x_pixel;
25033 glyph < end && x0 >= glyph->pixel_width;
25034 ++glyph)
25035 x0 -= glyph->pixel_width;
25036
25037 if (glyph >= end)
25038 glyph = NULL;
25039 }
25040 }
25041 else
25042 {
25043 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25044 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25045 returns them in row/column units! */
25046 string = marginal_area_string (w, area, &x, &y, &charpos,
25047 &object, &dx, &dy, &width, &height);
25048 }
25049
25050 help = Qnil;
25051
25052 #ifdef HAVE_WINDOW_SYSTEM
25053 if (IMAGEP (object))
25054 {
25055 Lisp_Object image_map, hotspot;
25056 if ((image_map = Fplist_get (XCDR (object), QCmap),
25057 !NILP (image_map))
25058 && (hotspot = find_hot_spot (image_map, dx, dy),
25059 CONSP (hotspot))
25060 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25061 {
25062 Lisp_Object plist;
25063
25064 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25065 If so, we could look for mouse-enter, mouse-leave
25066 properties in PLIST (and do something...). */
25067 hotspot = XCDR (hotspot);
25068 if (CONSP (hotspot)
25069 && (plist = XCAR (hotspot), CONSP (plist)))
25070 {
25071 pointer = Fplist_get (plist, Qpointer);
25072 if (NILP (pointer))
25073 pointer = Qhand;
25074 help = Fplist_get (plist, Qhelp_echo);
25075 if (!NILP (help))
25076 {
25077 help_echo_string = help;
25078 /* Is this correct? ++kfs */
25079 XSETWINDOW (help_echo_window, w);
25080 help_echo_object = w->buffer;
25081 help_echo_pos = charpos;
25082 }
25083 }
25084 }
25085 if (NILP (pointer))
25086 pointer = Fplist_get (XCDR (object), QCpointer);
25087 }
25088 #endif /* HAVE_WINDOW_SYSTEM */
25089
25090 if (STRINGP (string))
25091 {
25092 pos = make_number (charpos);
25093 /* If we're on a string with `help-echo' text property, arrange
25094 for the help to be displayed. This is done by setting the
25095 global variable help_echo_string to the help string. */
25096 if (NILP (help))
25097 {
25098 help = Fget_text_property (pos, Qhelp_echo, string);
25099 if (!NILP (help))
25100 {
25101 help_echo_string = help;
25102 XSETWINDOW (help_echo_window, w);
25103 help_echo_object = string;
25104 help_echo_pos = charpos;
25105 }
25106 }
25107
25108 #ifdef HAVE_WINDOW_SYSTEM
25109 if (FRAME_WINDOW_P (f))
25110 {
25111 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25112 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25113 if (NILP (pointer))
25114 pointer = Fget_text_property (pos, Qpointer, string);
25115
25116 /* Change the mouse pointer according to what is under X/Y. */
25117 if (NILP (pointer)
25118 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25119 {
25120 Lisp_Object map;
25121 map = Fget_text_property (pos, Qlocal_map, string);
25122 if (!KEYMAPP (map))
25123 map = Fget_text_property (pos, Qkeymap, string);
25124 if (!KEYMAPP (map))
25125 cursor = dpyinfo->vertical_scroll_bar_cursor;
25126 }
25127 }
25128 #endif
25129
25130 /* Change the mouse face according to what is under X/Y. */
25131 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25132 if (!NILP (mouse_face)
25133 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25134 && glyph)
25135 {
25136 Lisp_Object b, e;
25137
25138 struct glyph * tmp_glyph;
25139
25140 int gpos;
25141 int gseq_length;
25142 int total_pixel_width;
25143 EMACS_INT begpos, endpos, ignore;
25144
25145 int vpos, hpos;
25146
25147 b = Fprevious_single_property_change (make_number (charpos + 1),
25148 Qmouse_face, string, Qnil);
25149 if (NILP (b))
25150 begpos = 0;
25151 else
25152 begpos = XINT (b);
25153
25154 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25155 if (NILP (e))
25156 endpos = SCHARS (string);
25157 else
25158 endpos = XINT (e);
25159
25160 /* Calculate the glyph position GPOS of GLYPH in the
25161 displayed string, relative to the beginning of the
25162 highlighted part of the string.
25163
25164 Note: GPOS is different from CHARPOS. CHARPOS is the
25165 position of GLYPH in the internal string object. A mode
25166 line string format has structures which are converted to
25167 a flattened string by the Emacs Lisp interpreter. The
25168 internal string is an element of those structures. The
25169 displayed string is the flattened string. */
25170 tmp_glyph = row_start_glyph;
25171 while (tmp_glyph < glyph
25172 && (!(EQ (tmp_glyph->object, glyph->object)
25173 && begpos <= tmp_glyph->charpos
25174 && tmp_glyph->charpos < endpos)))
25175 tmp_glyph++;
25176 gpos = glyph - tmp_glyph;
25177
25178 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25179 the highlighted part of the displayed string to which
25180 GLYPH belongs. Note: GSEQ_LENGTH is different from
25181 SCHARS (STRING), because the latter returns the length of
25182 the internal string. */
25183 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25184 tmp_glyph > glyph
25185 && (!(EQ (tmp_glyph->object, glyph->object)
25186 && begpos <= tmp_glyph->charpos
25187 && tmp_glyph->charpos < endpos));
25188 tmp_glyph--)
25189 ;
25190 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25191
25192 /* Calculate the total pixel width of all the glyphs between
25193 the beginning of the highlighted area and GLYPH. */
25194 total_pixel_width = 0;
25195 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25196 total_pixel_width += tmp_glyph->pixel_width;
25197
25198 /* Pre calculation of re-rendering position. Note: X is in
25199 column units here, after the call to mode_line_string or
25200 marginal_area_string. */
25201 hpos = x - gpos;
25202 vpos = (area == ON_MODE_LINE
25203 ? (w->current_matrix)->nrows - 1
25204 : 0);
25205
25206 /* If GLYPH's position is included in the region that is
25207 already drawn in mouse face, we have nothing to do. */
25208 if ( EQ (window, hlinfo->mouse_face_window)
25209 && (!row->reversed_p
25210 ? (hlinfo->mouse_face_beg_col <= hpos
25211 && hpos < hlinfo->mouse_face_end_col)
25212 /* In R2L rows we swap BEG and END, see below. */
25213 : (hlinfo->mouse_face_end_col <= hpos
25214 && hpos < hlinfo->mouse_face_beg_col))
25215 && hlinfo->mouse_face_beg_row == vpos )
25216 return;
25217
25218 if (clear_mouse_face (hlinfo))
25219 cursor = No_Cursor;
25220
25221 if (!row->reversed_p)
25222 {
25223 hlinfo->mouse_face_beg_col = hpos;
25224 hlinfo->mouse_face_beg_x = original_x_pixel
25225 - (total_pixel_width + dx);
25226 hlinfo->mouse_face_end_col = hpos + gseq_length;
25227 hlinfo->mouse_face_end_x = 0;
25228 }
25229 else
25230 {
25231 /* In R2L rows, show_mouse_face expects BEG and END
25232 coordinates to be swapped. */
25233 hlinfo->mouse_face_end_col = hpos;
25234 hlinfo->mouse_face_end_x = original_x_pixel
25235 - (total_pixel_width + dx);
25236 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25237 hlinfo->mouse_face_beg_x = 0;
25238 }
25239
25240 hlinfo->mouse_face_beg_row = vpos;
25241 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25242 hlinfo->mouse_face_beg_y = 0;
25243 hlinfo->mouse_face_end_y = 0;
25244 hlinfo->mouse_face_past_end = 0;
25245 hlinfo->mouse_face_window = window;
25246
25247 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25248 charpos,
25249 0, 0, 0,
25250 &ignore,
25251 glyph->face_id,
25252 1);
25253 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25254
25255 if (NILP (pointer))
25256 pointer = Qhand;
25257 }
25258 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25259 clear_mouse_face (hlinfo);
25260 }
25261 #ifdef HAVE_WINDOW_SYSTEM
25262 if (FRAME_WINDOW_P (f))
25263 define_frame_cursor1 (f, cursor, pointer);
25264 #endif
25265 }
25266
25267
25268 /* EXPORT:
25269 Take proper action when the mouse has moved to position X, Y on
25270 frame F as regards highlighting characters that have mouse-face
25271 properties. Also de-highlighting chars where the mouse was before.
25272 X and Y can be negative or out of range. */
25273
25274 void
25275 note_mouse_highlight (struct frame *f, int x, int y)
25276 {
25277 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25278 enum window_part part;
25279 Lisp_Object window;
25280 struct window *w;
25281 Cursor cursor = No_Cursor;
25282 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25283 struct buffer *b;
25284
25285 /* When a menu is active, don't highlight because this looks odd. */
25286 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25287 if (popup_activated ())
25288 return;
25289 #endif
25290
25291 if (NILP (Vmouse_highlight)
25292 || !f->glyphs_initialized_p
25293 || f->pointer_invisible)
25294 return;
25295
25296 hlinfo->mouse_face_mouse_x = x;
25297 hlinfo->mouse_face_mouse_y = y;
25298 hlinfo->mouse_face_mouse_frame = f;
25299
25300 if (hlinfo->mouse_face_defer)
25301 return;
25302
25303 if (gc_in_progress)
25304 {
25305 hlinfo->mouse_face_deferred_gc = 1;
25306 return;
25307 }
25308
25309 /* Which window is that in? */
25310 window = window_from_coordinates (f, x, y, &part, 1);
25311
25312 /* If we were displaying active text in another window, clear that.
25313 Also clear if we move out of text area in same window. */
25314 if (! EQ (window, hlinfo->mouse_face_window)
25315 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25316 && !NILP (hlinfo->mouse_face_window)))
25317 clear_mouse_face (hlinfo);
25318
25319 /* Not on a window -> return. */
25320 if (!WINDOWP (window))
25321 return;
25322
25323 /* Reset help_echo_string. It will get recomputed below. */
25324 help_echo_string = Qnil;
25325
25326 /* Convert to window-relative pixel coordinates. */
25327 w = XWINDOW (window);
25328 frame_to_window_pixel_xy (w, &x, &y);
25329
25330 #ifdef HAVE_WINDOW_SYSTEM
25331 /* Handle tool-bar window differently since it doesn't display a
25332 buffer. */
25333 if (EQ (window, f->tool_bar_window))
25334 {
25335 note_tool_bar_highlight (f, x, y);
25336 return;
25337 }
25338 #endif
25339
25340 /* Mouse is on the mode, header line or margin? */
25341 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25342 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25343 {
25344 note_mode_line_or_margin_highlight (window, x, y, part);
25345 return;
25346 }
25347
25348 #ifdef HAVE_WINDOW_SYSTEM
25349 if (part == ON_VERTICAL_BORDER)
25350 {
25351 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25352 help_echo_string = build_string ("drag-mouse-1: resize");
25353 }
25354 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25355 || part == ON_SCROLL_BAR)
25356 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25357 else
25358 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25359 #endif
25360
25361 /* Are we in a window whose display is up to date?
25362 And verify the buffer's text has not changed. */
25363 b = XBUFFER (w->buffer);
25364 if (part == ON_TEXT
25365 && EQ (w->window_end_valid, w->buffer)
25366 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25367 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25368 {
25369 int hpos, vpos, i, dx, dy, area;
25370 EMACS_INT pos;
25371 struct glyph *glyph;
25372 Lisp_Object object;
25373 Lisp_Object mouse_face = Qnil, position;
25374 Lisp_Object *overlay_vec = NULL;
25375 int noverlays;
25376 struct buffer *obuf;
25377 EMACS_INT obegv, ozv;
25378 int same_region;
25379
25380 /* Find the glyph under X/Y. */
25381 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25382
25383 #ifdef HAVE_WINDOW_SYSTEM
25384 /* Look for :pointer property on image. */
25385 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25386 {
25387 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25388 if (img != NULL && IMAGEP (img->spec))
25389 {
25390 Lisp_Object image_map, hotspot;
25391 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25392 !NILP (image_map))
25393 && (hotspot = find_hot_spot (image_map,
25394 glyph->slice.img.x + dx,
25395 glyph->slice.img.y + dy),
25396 CONSP (hotspot))
25397 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25398 {
25399 Lisp_Object plist;
25400
25401 /* Could check XCAR (hotspot) to see if we enter/leave
25402 this hot-spot.
25403 If so, we could look for mouse-enter, mouse-leave
25404 properties in PLIST (and do something...). */
25405 hotspot = XCDR (hotspot);
25406 if (CONSP (hotspot)
25407 && (plist = XCAR (hotspot), CONSP (plist)))
25408 {
25409 pointer = Fplist_get (plist, Qpointer);
25410 if (NILP (pointer))
25411 pointer = Qhand;
25412 help_echo_string = Fplist_get (plist, Qhelp_echo);
25413 if (!NILP (help_echo_string))
25414 {
25415 help_echo_window = window;
25416 help_echo_object = glyph->object;
25417 help_echo_pos = glyph->charpos;
25418 }
25419 }
25420 }
25421 if (NILP (pointer))
25422 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25423 }
25424 }
25425 #endif /* HAVE_WINDOW_SYSTEM */
25426
25427 /* Clear mouse face if X/Y not over text. */
25428 if (glyph == NULL
25429 || area != TEXT_AREA
25430 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25431 /* Glyph's OBJECT is an integer for glyphs inserted by the
25432 display engine for its internal purposes, like truncation
25433 and continuation glyphs and blanks beyond the end of
25434 line's text on text terminals. If we are over such a
25435 glyph, we are not over any text. */
25436 || INTEGERP (glyph->object)
25437 /* R2L rows have a stretch glyph at their front, which
25438 stands for no text, whereas L2R rows have no glyphs at
25439 all beyond the end of text. Treat such stretch glyphs
25440 like we do with NULL glyphs in L2R rows. */
25441 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25442 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25443 && glyph->type == STRETCH_GLYPH
25444 && glyph->avoid_cursor_p))
25445 {
25446 if (clear_mouse_face (hlinfo))
25447 cursor = No_Cursor;
25448 #ifdef HAVE_WINDOW_SYSTEM
25449 if (FRAME_WINDOW_P (f) && NILP (pointer))
25450 {
25451 if (area != TEXT_AREA)
25452 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25453 else
25454 pointer = Vvoid_text_area_pointer;
25455 }
25456 #endif
25457 goto set_cursor;
25458 }
25459
25460 pos = glyph->charpos;
25461 object = glyph->object;
25462 if (!STRINGP (object) && !BUFFERP (object))
25463 goto set_cursor;
25464
25465 /* If we get an out-of-range value, return now; avoid an error. */
25466 if (BUFFERP (object) && pos > BUF_Z (b))
25467 goto set_cursor;
25468
25469 /* Make the window's buffer temporarily current for
25470 overlays_at and compute_char_face. */
25471 obuf = current_buffer;
25472 current_buffer = b;
25473 obegv = BEGV;
25474 ozv = ZV;
25475 BEGV = BEG;
25476 ZV = Z;
25477
25478 /* Is this char mouse-active or does it have help-echo? */
25479 position = make_number (pos);
25480
25481 if (BUFFERP (object))
25482 {
25483 /* Put all the overlays we want in a vector in overlay_vec. */
25484 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25485 /* Sort overlays into increasing priority order. */
25486 noverlays = sort_overlays (overlay_vec, noverlays, w);
25487 }
25488 else
25489 noverlays = 0;
25490
25491 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25492
25493 if (same_region)
25494 cursor = No_Cursor;
25495
25496 /* Check mouse-face highlighting. */
25497 if (! same_region
25498 /* If there exists an overlay with mouse-face overlapping
25499 the one we are currently highlighting, we have to
25500 check if we enter the overlapping overlay, and then
25501 highlight only that. */
25502 || (OVERLAYP (hlinfo->mouse_face_overlay)
25503 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25504 {
25505 /* Find the highest priority overlay with a mouse-face. */
25506 Lisp_Object overlay = Qnil;
25507 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25508 {
25509 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25510 if (!NILP (mouse_face))
25511 overlay = overlay_vec[i];
25512 }
25513
25514 /* If we're highlighting the same overlay as before, there's
25515 no need to do that again. */
25516 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25517 goto check_help_echo;
25518 hlinfo->mouse_face_overlay = overlay;
25519
25520 /* Clear the display of the old active region, if any. */
25521 if (clear_mouse_face (hlinfo))
25522 cursor = No_Cursor;
25523
25524 /* If no overlay applies, get a text property. */
25525 if (NILP (overlay))
25526 mouse_face = Fget_text_property (position, Qmouse_face, object);
25527
25528 /* Next, compute the bounds of the mouse highlighting and
25529 display it. */
25530 if (!NILP (mouse_face) && STRINGP (object))
25531 {
25532 /* The mouse-highlighting comes from a display string
25533 with a mouse-face. */
25534 Lisp_Object s, e;
25535 EMACS_INT ignore;
25536
25537 s = Fprevious_single_property_change
25538 (make_number (pos + 1), Qmouse_face, object, Qnil);
25539 e = Fnext_single_property_change
25540 (position, Qmouse_face, object, Qnil);
25541 if (NILP (s))
25542 s = make_number (0);
25543 if (NILP (e))
25544 e = make_number (SCHARS (object) - 1);
25545 mouse_face_from_string_pos (w, hlinfo, object,
25546 XINT (s), XINT (e));
25547 hlinfo->mouse_face_past_end = 0;
25548 hlinfo->mouse_face_window = window;
25549 hlinfo->mouse_face_face_id
25550 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25551 glyph->face_id, 1);
25552 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25553 cursor = No_Cursor;
25554 }
25555 else
25556 {
25557 /* The mouse-highlighting, if any, comes from an overlay
25558 or text property in the buffer. */
25559 Lisp_Object buffer IF_LINT (= Qnil);
25560 Lisp_Object cover_string IF_LINT (= Qnil);
25561
25562 if (STRINGP (object))
25563 {
25564 /* If we are on a display string with no mouse-face,
25565 check if the text under it has one. */
25566 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25567 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25568 pos = string_buffer_position (object, start);
25569 if (pos > 0)
25570 {
25571 mouse_face = get_char_property_and_overlay
25572 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25573 buffer = w->buffer;
25574 cover_string = object;
25575 }
25576 }
25577 else
25578 {
25579 buffer = object;
25580 cover_string = Qnil;
25581 }
25582
25583 if (!NILP (mouse_face))
25584 {
25585 Lisp_Object before, after;
25586 Lisp_Object before_string, after_string;
25587 /* To correctly find the limits of mouse highlight
25588 in a bidi-reordered buffer, we must not use the
25589 optimization of limiting the search in
25590 previous-single-property-change and
25591 next-single-property-change, because
25592 rows_from_pos_range needs the real start and end
25593 positions to DTRT in this case. That's because
25594 the first row visible in a window does not
25595 necessarily display the character whose position
25596 is the smallest. */
25597 Lisp_Object lim1 =
25598 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25599 ? Fmarker_position (w->start)
25600 : Qnil;
25601 Lisp_Object lim2 =
25602 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25603 ? make_number (BUF_Z (XBUFFER (buffer))
25604 - XFASTINT (w->window_end_pos))
25605 : Qnil;
25606
25607 if (NILP (overlay))
25608 {
25609 /* Handle the text property case. */
25610 before = Fprevious_single_property_change
25611 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25612 after = Fnext_single_property_change
25613 (make_number (pos), Qmouse_face, buffer, lim2);
25614 before_string = after_string = Qnil;
25615 }
25616 else
25617 {
25618 /* Handle the overlay case. */
25619 before = Foverlay_start (overlay);
25620 after = Foverlay_end (overlay);
25621 before_string = Foverlay_get (overlay, Qbefore_string);
25622 after_string = Foverlay_get (overlay, Qafter_string);
25623
25624 if (!STRINGP (before_string)) before_string = Qnil;
25625 if (!STRINGP (after_string)) after_string = Qnil;
25626 }
25627
25628 mouse_face_from_buffer_pos (window, hlinfo, pos,
25629 XFASTINT (before),
25630 XFASTINT (after),
25631 before_string, after_string,
25632 cover_string);
25633 cursor = No_Cursor;
25634 }
25635 }
25636 }
25637
25638 check_help_echo:
25639
25640 /* Look for a `help-echo' property. */
25641 if (NILP (help_echo_string)) {
25642 Lisp_Object help, overlay;
25643
25644 /* Check overlays first. */
25645 help = overlay = Qnil;
25646 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25647 {
25648 overlay = overlay_vec[i];
25649 help = Foverlay_get (overlay, Qhelp_echo);
25650 }
25651
25652 if (!NILP (help))
25653 {
25654 help_echo_string = help;
25655 help_echo_window = window;
25656 help_echo_object = overlay;
25657 help_echo_pos = pos;
25658 }
25659 else
25660 {
25661 Lisp_Object obj = glyph->object;
25662 EMACS_INT charpos = glyph->charpos;
25663
25664 /* Try text properties. */
25665 if (STRINGP (obj)
25666 && charpos >= 0
25667 && charpos < SCHARS (obj))
25668 {
25669 help = Fget_text_property (make_number (charpos),
25670 Qhelp_echo, obj);
25671 if (NILP (help))
25672 {
25673 /* If the string itself doesn't specify a help-echo,
25674 see if the buffer text ``under'' it does. */
25675 struct glyph_row *r
25676 = MATRIX_ROW (w->current_matrix, vpos);
25677 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25678 EMACS_INT p = string_buffer_position (obj, start);
25679 if (p > 0)
25680 {
25681 help = Fget_char_property (make_number (p),
25682 Qhelp_echo, w->buffer);
25683 if (!NILP (help))
25684 {
25685 charpos = p;
25686 obj = w->buffer;
25687 }
25688 }
25689 }
25690 }
25691 else if (BUFFERP (obj)
25692 && charpos >= BEGV
25693 && charpos < ZV)
25694 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25695 obj);
25696
25697 if (!NILP (help))
25698 {
25699 help_echo_string = help;
25700 help_echo_window = window;
25701 help_echo_object = obj;
25702 help_echo_pos = charpos;
25703 }
25704 }
25705 }
25706
25707 #ifdef HAVE_WINDOW_SYSTEM
25708 /* Look for a `pointer' property. */
25709 if (FRAME_WINDOW_P (f) && NILP (pointer))
25710 {
25711 /* Check overlays first. */
25712 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25713 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25714
25715 if (NILP (pointer))
25716 {
25717 Lisp_Object obj = glyph->object;
25718 EMACS_INT charpos = glyph->charpos;
25719
25720 /* Try text properties. */
25721 if (STRINGP (obj)
25722 && charpos >= 0
25723 && charpos < SCHARS (obj))
25724 {
25725 pointer = Fget_text_property (make_number (charpos),
25726 Qpointer, obj);
25727 if (NILP (pointer))
25728 {
25729 /* If the string itself doesn't specify a pointer,
25730 see if the buffer text ``under'' it does. */
25731 struct glyph_row *r
25732 = MATRIX_ROW (w->current_matrix, vpos);
25733 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25734 EMACS_INT p = string_buffer_position (obj, start);
25735 if (p > 0)
25736 pointer = Fget_char_property (make_number (p),
25737 Qpointer, w->buffer);
25738 }
25739 }
25740 else if (BUFFERP (obj)
25741 && charpos >= BEGV
25742 && charpos < ZV)
25743 pointer = Fget_text_property (make_number (charpos),
25744 Qpointer, obj);
25745 }
25746 }
25747 #endif /* HAVE_WINDOW_SYSTEM */
25748
25749 BEGV = obegv;
25750 ZV = ozv;
25751 current_buffer = obuf;
25752 }
25753
25754 set_cursor:
25755
25756 #ifdef HAVE_WINDOW_SYSTEM
25757 if (FRAME_WINDOW_P (f))
25758 define_frame_cursor1 (f, cursor, pointer);
25759 #else
25760 /* This is here to prevent a compiler error, about "label at end of
25761 compound statement". */
25762 return;
25763 #endif
25764 }
25765
25766
25767 /* EXPORT for RIF:
25768 Clear any mouse-face on window W. This function is part of the
25769 redisplay interface, and is called from try_window_id and similar
25770 functions to ensure the mouse-highlight is off. */
25771
25772 void
25773 x_clear_window_mouse_face (struct window *w)
25774 {
25775 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25776 Lisp_Object window;
25777
25778 BLOCK_INPUT;
25779 XSETWINDOW (window, w);
25780 if (EQ (window, hlinfo->mouse_face_window))
25781 clear_mouse_face (hlinfo);
25782 UNBLOCK_INPUT;
25783 }
25784
25785
25786 /* EXPORT:
25787 Just discard the mouse face information for frame F, if any.
25788 This is used when the size of F is changed. */
25789
25790 void
25791 cancel_mouse_face (struct frame *f)
25792 {
25793 Lisp_Object window;
25794 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25795
25796 window = hlinfo->mouse_face_window;
25797 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25798 {
25799 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25800 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25801 hlinfo->mouse_face_window = Qnil;
25802 }
25803 }
25804
25805
25806 \f
25807 /***********************************************************************
25808 Exposure Events
25809 ***********************************************************************/
25810
25811 #ifdef HAVE_WINDOW_SYSTEM
25812
25813 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25814 which intersects rectangle R. R is in window-relative coordinates. */
25815
25816 static void
25817 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25818 enum glyph_row_area area)
25819 {
25820 struct glyph *first = row->glyphs[area];
25821 struct glyph *end = row->glyphs[area] + row->used[area];
25822 struct glyph *last;
25823 int first_x, start_x, x;
25824
25825 if (area == TEXT_AREA && row->fill_line_p)
25826 /* If row extends face to end of line write the whole line. */
25827 draw_glyphs (w, 0, row, area,
25828 0, row->used[area],
25829 DRAW_NORMAL_TEXT, 0);
25830 else
25831 {
25832 /* Set START_X to the window-relative start position for drawing glyphs of
25833 AREA. The first glyph of the text area can be partially visible.
25834 The first glyphs of other areas cannot. */
25835 start_x = window_box_left_offset (w, area);
25836 x = start_x;
25837 if (area == TEXT_AREA)
25838 x += row->x;
25839
25840 /* Find the first glyph that must be redrawn. */
25841 while (first < end
25842 && x + first->pixel_width < r->x)
25843 {
25844 x += first->pixel_width;
25845 ++first;
25846 }
25847
25848 /* Find the last one. */
25849 last = first;
25850 first_x = x;
25851 while (last < end
25852 && x < r->x + r->width)
25853 {
25854 x += last->pixel_width;
25855 ++last;
25856 }
25857
25858 /* Repaint. */
25859 if (last > first)
25860 draw_glyphs (w, first_x - start_x, row, area,
25861 first - row->glyphs[area], last - row->glyphs[area],
25862 DRAW_NORMAL_TEXT, 0);
25863 }
25864 }
25865
25866
25867 /* Redraw the parts of the glyph row ROW on window W intersecting
25868 rectangle R. R is in window-relative coordinates. Value is
25869 non-zero if mouse-face was overwritten. */
25870
25871 static int
25872 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25873 {
25874 xassert (row->enabled_p);
25875
25876 if (row->mode_line_p || w->pseudo_window_p)
25877 draw_glyphs (w, 0, row, TEXT_AREA,
25878 0, row->used[TEXT_AREA],
25879 DRAW_NORMAL_TEXT, 0);
25880 else
25881 {
25882 if (row->used[LEFT_MARGIN_AREA])
25883 expose_area (w, row, r, LEFT_MARGIN_AREA);
25884 if (row->used[TEXT_AREA])
25885 expose_area (w, row, r, TEXT_AREA);
25886 if (row->used[RIGHT_MARGIN_AREA])
25887 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25888 draw_row_fringe_bitmaps (w, row);
25889 }
25890
25891 return row->mouse_face_p;
25892 }
25893
25894
25895 /* Redraw those parts of glyphs rows during expose event handling that
25896 overlap other rows. Redrawing of an exposed line writes over parts
25897 of lines overlapping that exposed line; this function fixes that.
25898
25899 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25900 row in W's current matrix that is exposed and overlaps other rows.
25901 LAST_OVERLAPPING_ROW is the last such row. */
25902
25903 static void
25904 expose_overlaps (struct window *w,
25905 struct glyph_row *first_overlapping_row,
25906 struct glyph_row *last_overlapping_row,
25907 XRectangle *r)
25908 {
25909 struct glyph_row *row;
25910
25911 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25912 if (row->overlapping_p)
25913 {
25914 xassert (row->enabled_p && !row->mode_line_p);
25915
25916 row->clip = r;
25917 if (row->used[LEFT_MARGIN_AREA])
25918 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25919
25920 if (row->used[TEXT_AREA])
25921 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25922
25923 if (row->used[RIGHT_MARGIN_AREA])
25924 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25925 row->clip = NULL;
25926 }
25927 }
25928
25929
25930 /* Return non-zero if W's cursor intersects rectangle R. */
25931
25932 static int
25933 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25934 {
25935 XRectangle cr, result;
25936 struct glyph *cursor_glyph;
25937 struct glyph_row *row;
25938
25939 if (w->phys_cursor.vpos >= 0
25940 && w->phys_cursor.vpos < w->current_matrix->nrows
25941 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25942 row->enabled_p)
25943 && row->cursor_in_fringe_p)
25944 {
25945 /* Cursor is in the fringe. */
25946 cr.x = window_box_right_offset (w,
25947 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25948 ? RIGHT_MARGIN_AREA
25949 : TEXT_AREA));
25950 cr.y = row->y;
25951 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25952 cr.height = row->height;
25953 return x_intersect_rectangles (&cr, r, &result);
25954 }
25955
25956 cursor_glyph = get_phys_cursor_glyph (w);
25957 if (cursor_glyph)
25958 {
25959 /* r is relative to W's box, but w->phys_cursor.x is relative
25960 to left edge of W's TEXT area. Adjust it. */
25961 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25962 cr.y = w->phys_cursor.y;
25963 cr.width = cursor_glyph->pixel_width;
25964 cr.height = w->phys_cursor_height;
25965 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25966 I assume the effect is the same -- and this is portable. */
25967 return x_intersect_rectangles (&cr, r, &result);
25968 }
25969 /* If we don't understand the format, pretend we're not in the hot-spot. */
25970 return 0;
25971 }
25972
25973
25974 /* EXPORT:
25975 Draw a vertical window border to the right of window W if W doesn't
25976 have vertical scroll bars. */
25977
25978 void
25979 x_draw_vertical_border (struct window *w)
25980 {
25981 struct frame *f = XFRAME (WINDOW_FRAME (w));
25982
25983 /* We could do better, if we knew what type of scroll-bar the adjacent
25984 windows (on either side) have... But we don't :-(
25985 However, I think this works ok. ++KFS 2003-04-25 */
25986
25987 /* Redraw borders between horizontally adjacent windows. Don't
25988 do it for frames with vertical scroll bars because either the
25989 right scroll bar of a window, or the left scroll bar of its
25990 neighbor will suffice as a border. */
25991 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25992 return;
25993
25994 if (!WINDOW_RIGHTMOST_P (w)
25995 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25996 {
25997 int x0, x1, y0, y1;
25998
25999 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26000 y1 -= 1;
26001
26002 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26003 x1 -= 1;
26004
26005 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26006 }
26007 else if (!WINDOW_LEFTMOST_P (w)
26008 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26009 {
26010 int x0, x1, y0, y1;
26011
26012 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26013 y1 -= 1;
26014
26015 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26016 x0 -= 1;
26017
26018 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26019 }
26020 }
26021
26022
26023 /* Redraw the part of window W intersection rectangle FR. Pixel
26024 coordinates in FR are frame-relative. Call this function with
26025 input blocked. Value is non-zero if the exposure overwrites
26026 mouse-face. */
26027
26028 static int
26029 expose_window (struct window *w, XRectangle *fr)
26030 {
26031 struct frame *f = XFRAME (w->frame);
26032 XRectangle wr, r;
26033 int mouse_face_overwritten_p = 0;
26034
26035 /* If window is not yet fully initialized, do nothing. This can
26036 happen when toolkit scroll bars are used and a window is split.
26037 Reconfiguring the scroll bar will generate an expose for a newly
26038 created window. */
26039 if (w->current_matrix == NULL)
26040 return 0;
26041
26042 /* When we're currently updating the window, display and current
26043 matrix usually don't agree. Arrange for a thorough display
26044 later. */
26045 if (w == updated_window)
26046 {
26047 SET_FRAME_GARBAGED (f);
26048 return 0;
26049 }
26050
26051 /* Frame-relative pixel rectangle of W. */
26052 wr.x = WINDOW_LEFT_EDGE_X (w);
26053 wr.y = WINDOW_TOP_EDGE_Y (w);
26054 wr.width = WINDOW_TOTAL_WIDTH (w);
26055 wr.height = WINDOW_TOTAL_HEIGHT (w);
26056
26057 if (x_intersect_rectangles (fr, &wr, &r))
26058 {
26059 int yb = window_text_bottom_y (w);
26060 struct glyph_row *row;
26061 int cursor_cleared_p;
26062 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26063
26064 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26065 r.x, r.y, r.width, r.height));
26066
26067 /* Convert to window coordinates. */
26068 r.x -= WINDOW_LEFT_EDGE_X (w);
26069 r.y -= WINDOW_TOP_EDGE_Y (w);
26070
26071 /* Turn off the cursor. */
26072 if (!w->pseudo_window_p
26073 && phys_cursor_in_rect_p (w, &r))
26074 {
26075 x_clear_cursor (w);
26076 cursor_cleared_p = 1;
26077 }
26078 else
26079 cursor_cleared_p = 0;
26080
26081 /* Update lines intersecting rectangle R. */
26082 first_overlapping_row = last_overlapping_row = NULL;
26083 for (row = w->current_matrix->rows;
26084 row->enabled_p;
26085 ++row)
26086 {
26087 int y0 = row->y;
26088 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26089
26090 if ((y0 >= r.y && y0 < r.y + r.height)
26091 || (y1 > r.y && y1 < r.y + r.height)
26092 || (r.y >= y0 && r.y < y1)
26093 || (r.y + r.height > y0 && r.y + r.height < y1))
26094 {
26095 /* A header line may be overlapping, but there is no need
26096 to fix overlapping areas for them. KFS 2005-02-12 */
26097 if (row->overlapping_p && !row->mode_line_p)
26098 {
26099 if (first_overlapping_row == NULL)
26100 first_overlapping_row = row;
26101 last_overlapping_row = row;
26102 }
26103
26104 row->clip = fr;
26105 if (expose_line (w, row, &r))
26106 mouse_face_overwritten_p = 1;
26107 row->clip = NULL;
26108 }
26109 else if (row->overlapping_p)
26110 {
26111 /* We must redraw a row overlapping the exposed area. */
26112 if (y0 < r.y
26113 ? y0 + row->phys_height > r.y
26114 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26115 {
26116 if (first_overlapping_row == NULL)
26117 first_overlapping_row = row;
26118 last_overlapping_row = row;
26119 }
26120 }
26121
26122 if (y1 >= yb)
26123 break;
26124 }
26125
26126 /* Display the mode line if there is one. */
26127 if (WINDOW_WANTS_MODELINE_P (w)
26128 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26129 row->enabled_p)
26130 && row->y < r.y + r.height)
26131 {
26132 if (expose_line (w, row, &r))
26133 mouse_face_overwritten_p = 1;
26134 }
26135
26136 if (!w->pseudo_window_p)
26137 {
26138 /* Fix the display of overlapping rows. */
26139 if (first_overlapping_row)
26140 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26141 fr);
26142
26143 /* Draw border between windows. */
26144 x_draw_vertical_border (w);
26145
26146 /* Turn the cursor on again. */
26147 if (cursor_cleared_p)
26148 update_window_cursor (w, 1);
26149 }
26150 }
26151
26152 return mouse_face_overwritten_p;
26153 }
26154
26155
26156
26157 /* Redraw (parts) of all windows in the window tree rooted at W that
26158 intersect R. R contains frame pixel coordinates. Value is
26159 non-zero if the exposure overwrites mouse-face. */
26160
26161 static int
26162 expose_window_tree (struct window *w, XRectangle *r)
26163 {
26164 struct frame *f = XFRAME (w->frame);
26165 int mouse_face_overwritten_p = 0;
26166
26167 while (w && !FRAME_GARBAGED_P (f))
26168 {
26169 if (!NILP (w->hchild))
26170 mouse_face_overwritten_p
26171 |= expose_window_tree (XWINDOW (w->hchild), r);
26172 else if (!NILP (w->vchild))
26173 mouse_face_overwritten_p
26174 |= expose_window_tree (XWINDOW (w->vchild), r);
26175 else
26176 mouse_face_overwritten_p |= expose_window (w, r);
26177
26178 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26179 }
26180
26181 return mouse_face_overwritten_p;
26182 }
26183
26184
26185 /* EXPORT:
26186 Redisplay an exposed area of frame F. X and Y are the upper-left
26187 corner of the exposed rectangle. W and H are width and height of
26188 the exposed area. All are pixel values. W or H zero means redraw
26189 the entire frame. */
26190
26191 void
26192 expose_frame (struct frame *f, int x, int y, int w, int h)
26193 {
26194 XRectangle r;
26195 int mouse_face_overwritten_p = 0;
26196
26197 TRACE ((stderr, "expose_frame "));
26198
26199 /* No need to redraw if frame will be redrawn soon. */
26200 if (FRAME_GARBAGED_P (f))
26201 {
26202 TRACE ((stderr, " garbaged\n"));
26203 return;
26204 }
26205
26206 /* If basic faces haven't been realized yet, there is no point in
26207 trying to redraw anything. This can happen when we get an expose
26208 event while Emacs is starting, e.g. by moving another window. */
26209 if (FRAME_FACE_CACHE (f) == NULL
26210 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26211 {
26212 TRACE ((stderr, " no faces\n"));
26213 return;
26214 }
26215
26216 if (w == 0 || h == 0)
26217 {
26218 r.x = r.y = 0;
26219 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26220 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26221 }
26222 else
26223 {
26224 r.x = x;
26225 r.y = y;
26226 r.width = w;
26227 r.height = h;
26228 }
26229
26230 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26231 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26232
26233 if (WINDOWP (f->tool_bar_window))
26234 mouse_face_overwritten_p
26235 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26236
26237 #ifdef HAVE_X_WINDOWS
26238 #ifndef MSDOS
26239 #ifndef USE_X_TOOLKIT
26240 if (WINDOWP (f->menu_bar_window))
26241 mouse_face_overwritten_p
26242 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26243 #endif /* not USE_X_TOOLKIT */
26244 #endif
26245 #endif
26246
26247 /* Some window managers support a focus-follows-mouse style with
26248 delayed raising of frames. Imagine a partially obscured frame,
26249 and moving the mouse into partially obscured mouse-face on that
26250 frame. The visible part of the mouse-face will be highlighted,
26251 then the WM raises the obscured frame. With at least one WM, KDE
26252 2.1, Emacs is not getting any event for the raising of the frame
26253 (even tried with SubstructureRedirectMask), only Expose events.
26254 These expose events will draw text normally, i.e. not
26255 highlighted. Which means we must redo the highlight here.
26256 Subsume it under ``we love X''. --gerd 2001-08-15 */
26257 /* Included in Windows version because Windows most likely does not
26258 do the right thing if any third party tool offers
26259 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26260 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26261 {
26262 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26263 if (f == hlinfo->mouse_face_mouse_frame)
26264 {
26265 int mouse_x = hlinfo->mouse_face_mouse_x;
26266 int mouse_y = hlinfo->mouse_face_mouse_y;
26267 clear_mouse_face (hlinfo);
26268 note_mouse_highlight (f, mouse_x, mouse_y);
26269 }
26270 }
26271 }
26272
26273
26274 /* EXPORT:
26275 Determine the intersection of two rectangles R1 and R2. Return
26276 the intersection in *RESULT. Value is non-zero if RESULT is not
26277 empty. */
26278
26279 int
26280 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26281 {
26282 XRectangle *left, *right;
26283 XRectangle *upper, *lower;
26284 int intersection_p = 0;
26285
26286 /* Rearrange so that R1 is the left-most rectangle. */
26287 if (r1->x < r2->x)
26288 left = r1, right = r2;
26289 else
26290 left = r2, right = r1;
26291
26292 /* X0 of the intersection is right.x0, if this is inside R1,
26293 otherwise there is no intersection. */
26294 if (right->x <= left->x + left->width)
26295 {
26296 result->x = right->x;
26297
26298 /* The right end of the intersection is the minimum of the
26299 the right ends of left and right. */
26300 result->width = (min (left->x + left->width, right->x + right->width)
26301 - result->x);
26302
26303 /* Same game for Y. */
26304 if (r1->y < r2->y)
26305 upper = r1, lower = r2;
26306 else
26307 upper = r2, lower = r1;
26308
26309 /* The upper end of the intersection is lower.y0, if this is inside
26310 of upper. Otherwise, there is no intersection. */
26311 if (lower->y <= upper->y + upper->height)
26312 {
26313 result->y = lower->y;
26314
26315 /* The lower end of the intersection is the minimum of the lower
26316 ends of upper and lower. */
26317 result->height = (min (lower->y + lower->height,
26318 upper->y + upper->height)
26319 - result->y);
26320 intersection_p = 1;
26321 }
26322 }
26323
26324 return intersection_p;
26325 }
26326
26327 #endif /* HAVE_WINDOW_SYSTEM */
26328
26329 \f
26330 /***********************************************************************
26331 Initialization
26332 ***********************************************************************/
26333
26334 void
26335 syms_of_xdisp (void)
26336 {
26337 Vwith_echo_area_save_vector = Qnil;
26338 staticpro (&Vwith_echo_area_save_vector);
26339
26340 Vmessage_stack = Qnil;
26341 staticpro (&Vmessage_stack);
26342
26343 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26344 staticpro (&Qinhibit_redisplay);
26345
26346 message_dolog_marker1 = Fmake_marker ();
26347 staticpro (&message_dolog_marker1);
26348 message_dolog_marker2 = Fmake_marker ();
26349 staticpro (&message_dolog_marker2);
26350 message_dolog_marker3 = Fmake_marker ();
26351 staticpro (&message_dolog_marker3);
26352
26353 #if GLYPH_DEBUG
26354 defsubr (&Sdump_frame_glyph_matrix);
26355 defsubr (&Sdump_glyph_matrix);
26356 defsubr (&Sdump_glyph_row);
26357 defsubr (&Sdump_tool_bar_row);
26358 defsubr (&Strace_redisplay);
26359 defsubr (&Strace_to_stderr);
26360 #endif
26361 #ifdef HAVE_WINDOW_SYSTEM
26362 defsubr (&Stool_bar_lines_needed);
26363 defsubr (&Slookup_image_map);
26364 #endif
26365 defsubr (&Sformat_mode_line);
26366 defsubr (&Sinvisible_p);
26367 defsubr (&Scurrent_bidi_paragraph_direction);
26368
26369 staticpro (&Qmenu_bar_update_hook);
26370 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26371
26372 staticpro (&Qoverriding_terminal_local_map);
26373 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26374
26375 staticpro (&Qoverriding_local_map);
26376 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26377
26378 staticpro (&Qwindow_scroll_functions);
26379 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26380
26381 staticpro (&Qwindow_text_change_functions);
26382 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26383
26384 staticpro (&Qredisplay_end_trigger_functions);
26385 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26386
26387 staticpro (&Qinhibit_point_motion_hooks);
26388 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26389
26390 Qeval = intern_c_string ("eval");
26391 staticpro (&Qeval);
26392
26393 QCdata = intern_c_string (":data");
26394 staticpro (&QCdata);
26395 Qdisplay = intern_c_string ("display");
26396 staticpro (&Qdisplay);
26397 Qspace_width = intern_c_string ("space-width");
26398 staticpro (&Qspace_width);
26399 Qraise = intern_c_string ("raise");
26400 staticpro (&Qraise);
26401 Qslice = intern_c_string ("slice");
26402 staticpro (&Qslice);
26403 Qspace = intern_c_string ("space");
26404 staticpro (&Qspace);
26405 Qmargin = intern_c_string ("margin");
26406 staticpro (&Qmargin);
26407 Qpointer = intern_c_string ("pointer");
26408 staticpro (&Qpointer);
26409 Qleft_margin = intern_c_string ("left-margin");
26410 staticpro (&Qleft_margin);
26411 Qright_margin = intern_c_string ("right-margin");
26412 staticpro (&Qright_margin);
26413 Qcenter = intern_c_string ("center");
26414 staticpro (&Qcenter);
26415 Qline_height = intern_c_string ("line-height");
26416 staticpro (&Qline_height);
26417 QCalign_to = intern_c_string (":align-to");
26418 staticpro (&QCalign_to);
26419 QCrelative_width = intern_c_string (":relative-width");
26420 staticpro (&QCrelative_width);
26421 QCrelative_height = intern_c_string (":relative-height");
26422 staticpro (&QCrelative_height);
26423 QCeval = intern_c_string (":eval");
26424 staticpro (&QCeval);
26425 QCpropertize = intern_c_string (":propertize");
26426 staticpro (&QCpropertize);
26427 QCfile = intern_c_string (":file");
26428 staticpro (&QCfile);
26429 Qfontified = intern_c_string ("fontified");
26430 staticpro (&Qfontified);
26431 Qfontification_functions = intern_c_string ("fontification-functions");
26432 staticpro (&Qfontification_functions);
26433 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26434 staticpro (&Qtrailing_whitespace);
26435 Qescape_glyph = intern_c_string ("escape-glyph");
26436 staticpro (&Qescape_glyph);
26437 Qnobreak_space = intern_c_string ("nobreak-space");
26438 staticpro (&Qnobreak_space);
26439 Qimage = intern_c_string ("image");
26440 staticpro (&Qimage);
26441 Qtext = intern_c_string ("text");
26442 staticpro (&Qtext);
26443 Qboth = intern_c_string ("both");
26444 staticpro (&Qboth);
26445 Qboth_horiz = intern_c_string ("both-horiz");
26446 staticpro (&Qboth_horiz);
26447 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26448 staticpro (&Qtext_image_horiz);
26449 QCmap = intern_c_string (":map");
26450 staticpro (&QCmap);
26451 QCpointer = intern_c_string (":pointer");
26452 staticpro (&QCpointer);
26453 Qrect = intern_c_string ("rect");
26454 staticpro (&Qrect);
26455 Qcircle = intern_c_string ("circle");
26456 staticpro (&Qcircle);
26457 Qpoly = intern_c_string ("poly");
26458 staticpro (&Qpoly);
26459 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26460 staticpro (&Qmessage_truncate_lines);
26461 Qgrow_only = intern_c_string ("grow-only");
26462 staticpro (&Qgrow_only);
26463 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26464 staticpro (&Qinhibit_menubar_update);
26465 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26466 staticpro (&Qinhibit_eval_during_redisplay);
26467 Qposition = intern_c_string ("position");
26468 staticpro (&Qposition);
26469 Qbuffer_position = intern_c_string ("buffer-position");
26470 staticpro (&Qbuffer_position);
26471 Qobject = intern_c_string ("object");
26472 staticpro (&Qobject);
26473 Qbar = intern_c_string ("bar");
26474 staticpro (&Qbar);
26475 Qhbar = intern_c_string ("hbar");
26476 staticpro (&Qhbar);
26477 Qbox = intern_c_string ("box");
26478 staticpro (&Qbox);
26479 Qhollow = intern_c_string ("hollow");
26480 staticpro (&Qhollow);
26481 Qhand = intern_c_string ("hand");
26482 staticpro (&Qhand);
26483 Qarrow = intern_c_string ("arrow");
26484 staticpro (&Qarrow);
26485 Qtext = intern_c_string ("text");
26486 staticpro (&Qtext);
26487 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26488 staticpro (&Qinhibit_free_realized_faces);
26489
26490 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26491 Fcons (intern_c_string ("void-variable"), Qnil)),
26492 Qnil);
26493 staticpro (&list_of_error);
26494
26495 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26496 staticpro (&Qlast_arrow_position);
26497 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26498 staticpro (&Qlast_arrow_string);
26499
26500 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26501 staticpro (&Qoverlay_arrow_string);
26502 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26503 staticpro (&Qoverlay_arrow_bitmap);
26504
26505 echo_buffer[0] = echo_buffer[1] = Qnil;
26506 staticpro (&echo_buffer[0]);
26507 staticpro (&echo_buffer[1]);
26508
26509 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26510 staticpro (&echo_area_buffer[0]);
26511 staticpro (&echo_area_buffer[1]);
26512
26513 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26514 staticpro (&Vmessages_buffer_name);
26515
26516 mode_line_proptrans_alist = Qnil;
26517 staticpro (&mode_line_proptrans_alist);
26518 mode_line_string_list = Qnil;
26519 staticpro (&mode_line_string_list);
26520 mode_line_string_face = Qnil;
26521 staticpro (&mode_line_string_face);
26522 mode_line_string_face_prop = Qnil;
26523 staticpro (&mode_line_string_face_prop);
26524 Vmode_line_unwind_vector = Qnil;
26525 staticpro (&Vmode_line_unwind_vector);
26526
26527 help_echo_string = Qnil;
26528 staticpro (&help_echo_string);
26529 help_echo_object = Qnil;
26530 staticpro (&help_echo_object);
26531 help_echo_window = Qnil;
26532 staticpro (&help_echo_window);
26533 previous_help_echo_string = Qnil;
26534 staticpro (&previous_help_echo_string);
26535 help_echo_pos = -1;
26536
26537 Qright_to_left = intern_c_string ("right-to-left");
26538 staticpro (&Qright_to_left);
26539 Qleft_to_right = intern_c_string ("left-to-right");
26540 staticpro (&Qleft_to_right);
26541
26542 #ifdef HAVE_WINDOW_SYSTEM
26543 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26544 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26545 For example, if a block cursor is over a tab, it will be drawn as
26546 wide as that tab on the display. */);
26547 x_stretch_cursor_p = 0;
26548 #endif
26549
26550 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26551 doc: /* *Non-nil means highlight trailing whitespace.
26552 The face used for trailing whitespace is `trailing-whitespace'. */);
26553 Vshow_trailing_whitespace = Qnil;
26554
26555 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26556 doc: /* *Control highlighting of nobreak space and soft hyphen.
26557 A value of t means highlight the character itself (for nobreak space,
26558 use face `nobreak-space').
26559 A value of nil means no highlighting.
26560 Other values mean display the escape glyph followed by an ordinary
26561 space or ordinary hyphen. */);
26562 Vnobreak_char_display = Qt;
26563
26564 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26565 doc: /* *The pointer shape to show in void text areas.
26566 A value of nil means to show the text pointer. Other options are `arrow',
26567 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26568 Vvoid_text_area_pointer = Qarrow;
26569
26570 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26571 doc: /* Non-nil means don't actually do any redisplay.
26572 This is used for internal purposes. */);
26573 Vinhibit_redisplay = Qnil;
26574
26575 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26576 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26577 Vglobal_mode_string = Qnil;
26578
26579 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26580 doc: /* Marker for where to display an arrow on top of the buffer text.
26581 This must be the beginning of a line in order to work.
26582 See also `overlay-arrow-string'. */);
26583 Voverlay_arrow_position = Qnil;
26584
26585 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26586 doc: /* String to display as an arrow in non-window frames.
26587 See also `overlay-arrow-position'. */);
26588 Voverlay_arrow_string = make_pure_c_string ("=>");
26589
26590 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26591 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26592 The symbols on this list are examined during redisplay to determine
26593 where to display overlay arrows. */);
26594 Voverlay_arrow_variable_list
26595 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26596
26597 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26598 doc: /* *The number of lines to try scrolling a window by when point moves out.
26599 If that fails to bring point back on frame, point is centered instead.
26600 If this is zero, point is always centered after it moves off frame.
26601 If you want scrolling to always be a line at a time, you should set
26602 `scroll-conservatively' to a large value rather than set this to 1. */);
26603
26604 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26605 doc: /* *Scroll up to this many lines, to bring point back on screen.
26606 If point moves off-screen, redisplay will scroll by up to
26607 `scroll-conservatively' lines in order to bring point just barely
26608 onto the screen again. If that cannot be done, then redisplay
26609 recenters point as usual.
26610
26611 If the value is greater than 100, redisplay will never recenter point,
26612 but will always scroll just enough text to bring point into view, even
26613 if you move far away.
26614
26615 A value of zero means always recenter point if it moves off screen. */);
26616 scroll_conservatively = 0;
26617
26618 DEFVAR_INT ("scroll-margin", scroll_margin,
26619 doc: /* *Number of lines of margin at the top and bottom of a window.
26620 Recenter the window whenever point gets within this many lines
26621 of the top or bottom of the window. */);
26622 scroll_margin = 0;
26623
26624 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26625 doc: /* Pixels per inch value for non-window system displays.
26626 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26627 Vdisplay_pixels_per_inch = make_float (72.0);
26628
26629 #if GLYPH_DEBUG
26630 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26631 #endif
26632
26633 DEFVAR_LISP ("truncate-partial-width-windows",
26634 Vtruncate_partial_width_windows,
26635 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26636 For an integer value, truncate lines in each window narrower than the
26637 full frame width, provided the window width is less than that integer;
26638 otherwise, respect the value of `truncate-lines'.
26639
26640 For any other non-nil value, truncate lines in all windows that do
26641 not span the full frame width.
26642
26643 A value of nil means to respect the value of `truncate-lines'.
26644
26645 If `word-wrap' is enabled, you might want to reduce this. */);
26646 Vtruncate_partial_width_windows = make_number (50);
26647
26648 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26649 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26650 Any other value means to use the appropriate face, `mode-line',
26651 `header-line', or `menu' respectively. */);
26652 mode_line_inverse_video = 1;
26653
26654 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26655 doc: /* *Maximum buffer size for which line number should be displayed.
26656 If the buffer is bigger than this, the line number does not appear
26657 in the mode line. A value of nil means no limit. */);
26658 Vline_number_display_limit = Qnil;
26659
26660 DEFVAR_INT ("line-number-display-limit-width",
26661 line_number_display_limit_width,
26662 doc: /* *Maximum line width (in characters) for line number display.
26663 If the average length of the lines near point is bigger than this, then the
26664 line number may be omitted from the mode line. */);
26665 line_number_display_limit_width = 200;
26666
26667 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26668 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26669 highlight_nonselected_windows = 0;
26670
26671 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26672 doc: /* Non-nil if more than one frame is visible on this display.
26673 Minibuffer-only frames don't count, but iconified frames do.
26674 This variable is not guaranteed to be accurate except while processing
26675 `frame-title-format' and `icon-title-format'. */);
26676
26677 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26678 doc: /* Template for displaying the title bar of visible frames.
26679 \(Assuming the window manager supports this feature.)
26680
26681 This variable has the same structure as `mode-line-format', except that
26682 the %c and %l constructs are ignored. It is used only on frames for
26683 which no explicit name has been set \(see `modify-frame-parameters'). */);
26684
26685 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26686 doc: /* Template for displaying the title bar of an iconified frame.
26687 \(Assuming the window manager supports this feature.)
26688 This variable has the same structure as `mode-line-format' (which see),
26689 and is used only on frames for which no explicit name has been set
26690 \(see `modify-frame-parameters'). */);
26691 Vicon_title_format
26692 = Vframe_title_format
26693 = pure_cons (intern_c_string ("multiple-frames"),
26694 pure_cons (make_pure_c_string ("%b"),
26695 pure_cons (pure_cons (empty_unibyte_string,
26696 pure_cons (intern_c_string ("invocation-name"),
26697 pure_cons (make_pure_c_string ("@"),
26698 pure_cons (intern_c_string ("system-name"),
26699 Qnil)))),
26700 Qnil)));
26701
26702 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26703 doc: /* Maximum number of lines to keep in the message log buffer.
26704 If nil, disable message logging. If t, log messages but don't truncate
26705 the buffer when it becomes large. */);
26706 Vmessage_log_max = make_number (100);
26707
26708 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26709 doc: /* Functions called before redisplay, if window sizes have changed.
26710 The value should be a list of functions that take one argument.
26711 Just before redisplay, for each frame, if any of its windows have changed
26712 size since the last redisplay, or have been split or deleted,
26713 all the functions in the list are called, with the frame as argument. */);
26714 Vwindow_size_change_functions = Qnil;
26715
26716 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26717 doc: /* List of functions to call before redisplaying a window with scrolling.
26718 Each function is called with two arguments, the window and its new
26719 display-start position. Note that these functions are also called by
26720 `set-window-buffer'. Also note that the value of `window-end' is not
26721 valid when these functions are called. */);
26722 Vwindow_scroll_functions = Qnil;
26723
26724 DEFVAR_LISP ("window-text-change-functions",
26725 Vwindow_text_change_functions,
26726 doc: /* Functions to call in redisplay when text in the window might change. */);
26727 Vwindow_text_change_functions = Qnil;
26728
26729 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26730 doc: /* Functions called when redisplay of a window reaches the end trigger.
26731 Each function is called with two arguments, the window and the end trigger value.
26732 See `set-window-redisplay-end-trigger'. */);
26733 Vredisplay_end_trigger_functions = Qnil;
26734
26735 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26736 doc: /* *Non-nil means autoselect window with mouse pointer.
26737 If nil, do not autoselect windows.
26738 A positive number means delay autoselection by that many seconds: a
26739 window is autoselected only after the mouse has remained in that
26740 window for the duration of the delay.
26741 A negative number has a similar effect, but causes windows to be
26742 autoselected only after the mouse has stopped moving. \(Because of
26743 the way Emacs compares mouse events, you will occasionally wait twice
26744 that time before the window gets selected.\)
26745 Any other value means to autoselect window instantaneously when the
26746 mouse pointer enters it.
26747
26748 Autoselection selects the minibuffer only if it is active, and never
26749 unselects the minibuffer if it is active.
26750
26751 When customizing this variable make sure that the actual value of
26752 `focus-follows-mouse' matches the behavior of your window manager. */);
26753 Vmouse_autoselect_window = Qnil;
26754
26755 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26756 doc: /* *Non-nil means automatically resize tool-bars.
26757 This dynamically changes the tool-bar's height to the minimum height
26758 that is needed to make all tool-bar items visible.
26759 If value is `grow-only', the tool-bar's height is only increased
26760 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26761 Vauto_resize_tool_bars = Qt;
26762
26763 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26764 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26765 auto_raise_tool_bar_buttons_p = 1;
26766
26767 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26768 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26769 make_cursor_line_fully_visible_p = 1;
26770
26771 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26772 doc: /* *Border below tool-bar in pixels.
26773 If an integer, use it as the height of the border.
26774 If it is one of `internal-border-width' or `border-width', use the
26775 value of the corresponding frame parameter.
26776 Otherwise, no border is added below the tool-bar. */);
26777 Vtool_bar_border = Qinternal_border_width;
26778
26779 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26780 doc: /* *Margin around tool-bar buttons in pixels.
26781 If an integer, use that for both horizontal and vertical margins.
26782 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26783 HORZ specifying the horizontal margin, and VERT specifying the
26784 vertical margin. */);
26785 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26786
26787 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26788 doc: /* *Relief thickness of tool-bar buttons. */);
26789 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26790
26791 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26792 doc: /* Tool bar style to use.
26793 It can be one of
26794 image - show images only
26795 text - show text only
26796 both - show both, text below image
26797 both-horiz - show text to the right of the image
26798 text-image-horiz - show text to the left of the image
26799 any other - use system default or image if no system default. */);
26800 Vtool_bar_style = Qnil;
26801
26802 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26803 doc: /* *Maximum number of characters a label can have to be shown.
26804 The tool bar style must also show labels for this to have any effect, see
26805 `tool-bar-style'. */);
26806 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26807
26808 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26809 doc: /* List of functions to call to fontify regions of text.
26810 Each function is called with one argument POS. Functions must
26811 fontify a region starting at POS in the current buffer, and give
26812 fontified regions the property `fontified'. */);
26813 Vfontification_functions = Qnil;
26814 Fmake_variable_buffer_local (Qfontification_functions);
26815
26816 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26817 unibyte_display_via_language_environment,
26818 doc: /* *Non-nil means display unibyte text according to language environment.
26819 Specifically, this means that raw bytes in the range 160-255 decimal
26820 are displayed by converting them to the equivalent multibyte characters
26821 according to the current language environment. As a result, they are
26822 displayed according to the current fontset.
26823
26824 Note that this variable affects only how these bytes are displayed,
26825 but does not change the fact they are interpreted as raw bytes. */);
26826 unibyte_display_via_language_environment = 0;
26827
26828 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26829 doc: /* *Maximum height for resizing mini-windows.
26830 If a float, it specifies a fraction of the mini-window frame's height.
26831 If an integer, it specifies a number of lines. */);
26832 Vmax_mini_window_height = make_float (0.25);
26833
26834 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26835 doc: /* *How to resize mini-windows.
26836 A value of nil means don't automatically resize mini-windows.
26837 A value of t means resize them to fit the text displayed in them.
26838 A value of `grow-only', the default, means let mini-windows grow
26839 only, until their display becomes empty, at which point the windows
26840 go back to their normal size. */);
26841 Vresize_mini_windows = Qgrow_only;
26842
26843 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26844 doc: /* Alist specifying how to blink the cursor off.
26845 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26846 `cursor-type' frame-parameter or variable equals ON-STATE,
26847 comparing using `equal', Emacs uses OFF-STATE to specify
26848 how to blink it off. ON-STATE and OFF-STATE are values for
26849 the `cursor-type' frame parameter.
26850
26851 If a frame's ON-STATE has no entry in this list,
26852 the frame's other specifications determine how to blink the cursor off. */);
26853 Vblink_cursor_alist = Qnil;
26854
26855 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26856 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26857 If non-nil, windows are automatically scrolled horizontally to make
26858 point visible. */);
26859 automatic_hscrolling_p = 1;
26860 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26861 staticpro (&Qauto_hscroll_mode);
26862
26863 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26864 doc: /* *How many columns away from the window edge point is allowed to get
26865 before automatic hscrolling will horizontally scroll the window. */);
26866 hscroll_margin = 5;
26867
26868 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26869 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26870 When point is less than `hscroll-margin' columns from the window
26871 edge, automatic hscrolling will scroll the window by the amount of columns
26872 determined by this variable. If its value is a positive integer, scroll that
26873 many columns. If it's a positive floating-point number, it specifies the
26874 fraction of the window's width to scroll. If it's nil or zero, point will be
26875 centered horizontally after the scroll. Any other value, including negative
26876 numbers, are treated as if the value were zero.
26877
26878 Automatic hscrolling always moves point outside the scroll margin, so if
26879 point was more than scroll step columns inside the margin, the window will
26880 scroll more than the value given by the scroll step.
26881
26882 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26883 and `scroll-right' overrides this variable's effect. */);
26884 Vhscroll_step = make_number (0);
26885
26886 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26887 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26888 Bind this around calls to `message' to let it take effect. */);
26889 message_truncate_lines = 0;
26890
26891 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26892 doc: /* Normal hook run to update the menu bar definitions.
26893 Redisplay runs this hook before it redisplays the menu bar.
26894 This is used to update submenus such as Buffers,
26895 whose contents depend on various data. */);
26896 Vmenu_bar_update_hook = Qnil;
26897
26898 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26899 doc: /* Frame for which we are updating a menu.
26900 The enable predicate for a menu binding should check this variable. */);
26901 Vmenu_updating_frame = Qnil;
26902
26903 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26904 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26905 inhibit_menubar_update = 0;
26906
26907 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26908 doc: /* Prefix prepended to all continuation lines at display time.
26909 The value may be a string, an image, or a stretch-glyph; it is
26910 interpreted in the same way as the value of a `display' text property.
26911
26912 This variable is overridden by any `wrap-prefix' text or overlay
26913 property.
26914
26915 To add a prefix to non-continuation lines, use `line-prefix'. */);
26916 Vwrap_prefix = Qnil;
26917 staticpro (&Qwrap_prefix);
26918 Qwrap_prefix = intern_c_string ("wrap-prefix");
26919 Fmake_variable_buffer_local (Qwrap_prefix);
26920
26921 DEFVAR_LISP ("line-prefix", Vline_prefix,
26922 doc: /* Prefix prepended to all non-continuation lines at display time.
26923 The value may be a string, an image, or a stretch-glyph; it is
26924 interpreted in the same way as the value of a `display' text property.
26925
26926 This variable is overridden by any `line-prefix' text or overlay
26927 property.
26928
26929 To add a prefix to continuation lines, use `wrap-prefix'. */);
26930 Vline_prefix = Qnil;
26931 staticpro (&Qline_prefix);
26932 Qline_prefix = intern_c_string ("line-prefix");
26933 Fmake_variable_buffer_local (Qline_prefix);
26934
26935 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26936 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26937 inhibit_eval_during_redisplay = 0;
26938
26939 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26940 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26941 inhibit_free_realized_faces = 0;
26942
26943 #if GLYPH_DEBUG
26944 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26945 doc: /* Inhibit try_window_id display optimization. */);
26946 inhibit_try_window_id = 0;
26947
26948 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26949 doc: /* Inhibit try_window_reusing display optimization. */);
26950 inhibit_try_window_reusing = 0;
26951
26952 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26953 doc: /* Inhibit try_cursor_movement display optimization. */);
26954 inhibit_try_cursor_movement = 0;
26955 #endif /* GLYPH_DEBUG */
26956
26957 DEFVAR_INT ("overline-margin", overline_margin,
26958 doc: /* *Space between overline and text, in pixels.
26959 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26960 margin to the caracter height. */);
26961 overline_margin = 2;
26962
26963 DEFVAR_INT ("underline-minimum-offset",
26964 underline_minimum_offset,
26965 doc: /* Minimum distance between baseline and underline.
26966 This can improve legibility of underlined text at small font sizes,
26967 particularly when using variable `x-use-underline-position-properties'
26968 with fonts that specify an UNDERLINE_POSITION relatively close to the
26969 baseline. The default value is 1. */);
26970 underline_minimum_offset = 1;
26971
26972 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26973 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26974 This feature only works when on a window system that can change
26975 cursor shapes. */);
26976 display_hourglass_p = 1;
26977
26978 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26979 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26980 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26981
26982 hourglass_atimer = NULL;
26983 hourglass_shown_p = 0;
26984
26985 DEFSYM (Qglyphless_char, "glyphless-char");
26986 DEFSYM (Qhex_code, "hex-code");
26987 DEFSYM (Qempty_box, "empty-box");
26988 DEFSYM (Qthin_space, "thin-space");
26989 DEFSYM (Qzero_width, "zero-width");
26990
26991 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26992 /* Intern this now in case it isn't already done.
26993 Setting this variable twice is harmless.
26994 But don't staticpro it here--that is done in alloc.c. */
26995 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26996 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26997
26998 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26999 doc: /* Char-table to control displaying of glyphless characters.
27000 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
27001 or one of these symbols:
27002 hex-code: display the hexadecimal code of a character in a box
27003 empty-box: display as an empty box
27004 thin-space: display as 1-pixel width space
27005 zero-width: don't display
27006
27007 It has one extra slot to control the display of a character for which
27008 no font is found. The value of the slot is `hex-code' or `empty-box'.
27009 The default is `empty-box'. */);
27010 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27011 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27012 Qempty_box);
27013 }
27014
27015
27016 /* Initialize this module when Emacs starts. */
27017
27018 void
27019 init_xdisp (void)
27020 {
27021 Lisp_Object root_window;
27022 struct window *mini_w;
27023
27024 current_header_line_height = current_mode_line_height = -1;
27025
27026 CHARPOS (this_line_start_pos) = 0;
27027
27028 mini_w = XWINDOW (minibuf_window);
27029 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27030
27031 if (!noninteractive)
27032 {
27033 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27034 int i;
27035
27036 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27037 set_window_height (root_window,
27038 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27039 0);
27040 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27041 set_window_height (minibuf_window, 1, 0);
27042
27043 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27044 mini_w->total_cols = make_number (FRAME_COLS (f));
27045
27046 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27047 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27048 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27049
27050 /* The default ellipsis glyphs `...'. */
27051 for (i = 0; i < 3; ++i)
27052 default_invis_vector[i] = make_number ('.');
27053 }
27054
27055 {
27056 /* Allocate the buffer for frame titles.
27057 Also used for `format-mode-line'. */
27058 int size = 100;
27059 mode_line_noprop_buf = (char *) xmalloc (size);
27060 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27061 mode_line_noprop_ptr = mode_line_noprop_buf;
27062 mode_line_target = MODE_LINE_DISPLAY;
27063 }
27064
27065 help_echo_showing_p = 0;
27066 }
27067
27068 /* Since w32 does not support atimers, it defines its own implementation of
27069 the following three functions in w32fns.c. */
27070 #ifndef WINDOWSNT
27071
27072 /* Platform-independent portion of hourglass implementation. */
27073
27074 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27075 int
27076 hourglass_started (void)
27077 {
27078 return hourglass_shown_p || hourglass_atimer != NULL;
27079 }
27080
27081 /* Cancel a currently active hourglass timer, and start a new one. */
27082 void
27083 start_hourglass (void)
27084 {
27085 #if defined (HAVE_WINDOW_SYSTEM)
27086 EMACS_TIME delay;
27087 int secs, usecs = 0;
27088
27089 cancel_hourglass ();
27090
27091 if (INTEGERP (Vhourglass_delay)
27092 && XINT (Vhourglass_delay) > 0)
27093 secs = XFASTINT (Vhourglass_delay);
27094 else if (FLOATP (Vhourglass_delay)
27095 && XFLOAT_DATA (Vhourglass_delay) > 0)
27096 {
27097 Lisp_Object tem;
27098 tem = Ftruncate (Vhourglass_delay, Qnil);
27099 secs = XFASTINT (tem);
27100 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27101 }
27102 else
27103 secs = DEFAULT_HOURGLASS_DELAY;
27104
27105 EMACS_SET_SECS_USECS (delay, secs, usecs);
27106 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27107 show_hourglass, NULL);
27108 #endif
27109 }
27110
27111
27112 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27113 shown. */
27114 void
27115 cancel_hourglass (void)
27116 {
27117 #if defined (HAVE_WINDOW_SYSTEM)
27118 if (hourglass_atimer)
27119 {
27120 cancel_atimer (hourglass_atimer);
27121 hourglass_atimer = NULL;
27122 }
27123
27124 if (hourglass_shown_p)
27125 hide_hourglass ();
27126 #endif
27127 }
27128 #endif /* ! WINDOWSNT */