Don't include puresize.h any more as code that needs it
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994, 1996 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 /* On 4.3 this loses if it comes after xterm.h. */
34 #include <signal.h>
35 #include <config.h>
36
37 #include <stdio.h>
38 #include "lisp.h"
39 #include "termhooks.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "keyboard.h"
43 #include "blockinput.h"
44 #include "buffer.h"
45
46 #ifdef MSDOS
47 #include "msdos.h"
48 #endif
49
50 #ifdef HAVE_X_WINDOWS
51 /* This may include sys/types.h, and that somehow loses
52 if this is not done before the other system files. */
53 #include "xterm.h"
54 #endif
55
56 /* Load sys/types.h if not already loaded.
57 In some systems loading it twice is suicidal. */
58 #ifndef makedev
59 #include <sys/types.h>
60 #endif
61
62 #include "dispextern.h"
63
64 #ifdef HAVE_X_WINDOWS
65 #ifdef USE_X_TOOLKIT
66 #include <X11/Xlib.h>
67 #include <X11/IntrinsicP.h>
68 #include <X11/CoreP.h>
69 #include <X11/StringDefs.h>
70 #include <X11/Shell.h>
71 #ifdef USE_LUCID
72 #include <X11/Xaw/Paned.h>
73 #endif /* USE_LUCID */
74 #include "../lwlib/lwlib.h"
75 #else /* not USE_X_TOOLKIT */
76 #include "../oldXMenu/XMenu.h"
77 #endif /* not USE_X_TOOLKIT */
78 #endif /* HAVE_X_WINDOWS */
79
80 #define min(x,y) (((x) < (y)) ? (x) : (y))
81 #define max(x,y) (((x) > (y)) ? (x) : (y))
82
83 #ifndef TRUE
84 #define TRUE 1
85 #define FALSE 0
86 #endif /* no TRUE */
87
88 Lisp_Object Vmenu_updating_frame;
89
90 Lisp_Object Qdebug_on_next_call;
91
92 extern Lisp_Object Qmenu_bar;
93 extern Lisp_Object Qmouse_click, Qevent_kind;
94
95 extern Lisp_Object QCtoggle, QCradio;
96
97 extern Lisp_Object Voverriding_local_map;
98 extern Lisp_Object Voverriding_local_map_menu_flag;
99
100 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
101
102 extern Lisp_Object Qmenu_bar_update_hook;
103
104 #ifdef USE_X_TOOLKIT
105 extern void set_frame_menubar ();
106 extern void process_expose_from_menu ();
107 extern XtAppContext Xt_app_con;
108
109 static Lisp_Object xdialog_show ();
110 void popup_get_selection ();
111 #endif
112
113 static Lisp_Object xmenu_show ();
114 static void keymap_panes ();
115 static void single_keymap_panes ();
116 static void single_menu_item ();
117 static void list_of_panes ();
118 static void list_of_items ();
119 \f
120 /* This holds a Lisp vector that holds the results of decoding
121 the keymaps or alist-of-alists that specify a menu.
122
123 It describes the panes and items within the panes.
124
125 Each pane is described by 3 elements in the vector:
126 t, the pane name, the pane's prefix key.
127 Then follow the pane's items, with 5 elements per item:
128 the item string, the enable flag, the item's value,
129 the definition, and the equivalent keyboard key's description string.
130
131 In some cases, multiple levels of menus may be described.
132 A single vector slot containing nil indicates the start of a submenu.
133 A single vector slot containing lambda indicates the end of a submenu.
134 The submenu follows a menu item which is the way to reach the submenu.
135
136 A single vector slot containing quote indicates that the
137 following items should appear on the right of a dialog box.
138
139 Using a Lisp vector to hold this information while we decode it
140 takes care of protecting all the data from GC. */
141
142 #define MENU_ITEMS_PANE_NAME 1
143 #define MENU_ITEMS_PANE_PREFIX 2
144 #define MENU_ITEMS_PANE_LENGTH 3
145
146 #define MENU_ITEMS_ITEM_NAME 0
147 #define MENU_ITEMS_ITEM_ENABLE 1
148 #define MENU_ITEMS_ITEM_VALUE 2
149 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
150 #define MENU_ITEMS_ITEM_DEFINITION 4
151 #define MENU_ITEMS_ITEM_LENGTH 5
152
153 static Lisp_Object menu_items;
154
155 /* Number of slots currently allocated in menu_items. */
156 static int menu_items_allocated;
157
158 /* This is the index in menu_items of the first empty slot. */
159 static int menu_items_used;
160
161 /* The number of panes currently recorded in menu_items,
162 excluding those within submenus. */
163 static int menu_items_n_panes;
164
165 /* Current depth within submenus. */
166 static int menu_items_submenu_depth;
167
168 /* Flag which when set indicates a dialog or menu has been posted by
169 Xt on behalf of one of the widget sets. */
170 static int popup_activated_flag;
171
172 static int next_menubar_widget_id;
173
174 /* This is set nonzero after the user activates the menu bar, and set
175 to zero again after the menu bars are redisplayed by prepare_menu_bar.
176 While it is nonzero, all calls to set_frame_menubar go deep.
177
178 I don't understand why this is needed, but it does seem to be
179 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
180
181 int pending_menu_activation;
182 \f
183 #ifdef USE_X_TOOLKIT
184
185 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
186
187 static struct frame *
188 menubar_id_to_frame (id)
189 LWLIB_ID id;
190 {
191 Lisp_Object tail, frame;
192 FRAME_PTR f;
193
194 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
195 {
196 frame = XCONS (tail)->car;
197 if (!GC_FRAMEP (frame))
198 continue;
199 f = XFRAME (frame);
200 if (f->output_data.nothing == 1)
201 continue;
202 if (f->output_data.x->id == id)
203 return f;
204 }
205 return 0;
206 }
207
208 #endif
209 \f
210 /* Initialize the menu_items structure if we haven't already done so.
211 Also mark it as currently empty. */
212
213 static void
214 init_menu_items ()
215 {
216 if (NILP (menu_items))
217 {
218 menu_items_allocated = 60;
219 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
220 }
221
222 menu_items_used = 0;
223 menu_items_n_panes = 0;
224 menu_items_submenu_depth = 0;
225 }
226
227 /* Call at the end of generating the data in menu_items.
228 This fills in the number of items in the last pane. */
229
230 static void
231 finish_menu_items ()
232 {
233 }
234
235 /* Call when finished using the data for the current menu
236 in menu_items. */
237
238 static void
239 discard_menu_items ()
240 {
241 /* Free the structure if it is especially large.
242 Otherwise, hold on to it, to save time. */
243 if (menu_items_allocated > 200)
244 {
245 menu_items = Qnil;
246 menu_items_allocated = 0;
247 }
248 }
249
250 /* Make the menu_items vector twice as large. */
251
252 static void
253 grow_menu_items ()
254 {
255 Lisp_Object old;
256 int old_size = menu_items_allocated;
257 old = menu_items;
258
259 menu_items_allocated *= 2;
260 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
261 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
262 old_size * sizeof (Lisp_Object));
263 }
264
265 /* Begin a submenu. */
266
267 static void
268 push_submenu_start ()
269 {
270 if (menu_items_used + 1 > menu_items_allocated)
271 grow_menu_items ();
272
273 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
274 menu_items_submenu_depth++;
275 }
276
277 /* End a submenu. */
278
279 static void
280 push_submenu_end ()
281 {
282 if (menu_items_used + 1 > menu_items_allocated)
283 grow_menu_items ();
284
285 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
286 menu_items_submenu_depth--;
287 }
288
289 /* Indicate boundary between left and right. */
290
291 static void
292 push_left_right_boundary ()
293 {
294 if (menu_items_used + 1 > menu_items_allocated)
295 grow_menu_items ();
296
297 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
298 }
299
300 /* Start a new menu pane in menu_items..
301 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
302
303 static void
304 push_menu_pane (name, prefix_vec)
305 Lisp_Object name, prefix_vec;
306 {
307 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
308 grow_menu_items ();
309
310 if (menu_items_submenu_depth == 0)
311 menu_items_n_panes++;
312 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
313 XVECTOR (menu_items)->contents[menu_items_used++] = name;
314 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
315 }
316
317 /* Push one menu item into the current pane.
318 NAME is the string to display. ENABLE if non-nil means
319 this item can be selected. KEY is the key generated by
320 choosing this item, or nil if this item doesn't really have a definition.
321 DEF is the definition of this item.
322 EQUIV is the textual description of the keyboard equivalent for
323 this item (or nil if none). */
324
325 static void
326 push_menu_item (name, enable, key, def, equiv)
327 Lisp_Object name, enable, key, def, equiv;
328 {
329 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
330 grow_menu_items ();
331
332 XVECTOR (menu_items)->contents[menu_items_used++] = name;
333 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
334 XVECTOR (menu_items)->contents[menu_items_used++] = key;
335 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
336 XVECTOR (menu_items)->contents[menu_items_used++] = def;
337 }
338 \f
339 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
340 and generate menu panes for them in menu_items.
341 If NOTREAL is nonzero,
342 don't bother really computing whether an item is enabled. */
343
344 static void
345 keymap_panes (keymaps, nmaps, notreal)
346 Lisp_Object *keymaps;
347 int nmaps;
348 int notreal;
349 {
350 int mapno;
351
352 init_menu_items ();
353
354 /* Loop over the given keymaps, making a pane for each map.
355 But don't make a pane that is empty--ignore that map instead.
356 P is the number of panes we have made so far. */
357 for (mapno = 0; mapno < nmaps; mapno++)
358 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
359
360 finish_menu_items ();
361 }
362
363 /* This is a recursive subroutine of keymap_panes.
364 It handles one keymap, KEYMAP.
365 The other arguments are passed along
366 or point to local variables of the previous function.
367 If NOTREAL is nonzero, only check for equivalent key bindings, don't
368 evaluate expressions in menu items and don't make any menu.
369
370 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
371
372 static void
373 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
374 Lisp_Object keymap;
375 Lisp_Object pane_name;
376 Lisp_Object prefix;
377 int notreal;
378 int maxdepth;
379 {
380 Lisp_Object pending_maps = Qnil;
381 Lisp_Object tail, item;
382 struct gcpro gcpro1, gcpro2;
383 int notbuttons = 0;
384
385 if (maxdepth <= 0)
386 return;
387
388 push_menu_pane (pane_name, prefix);
389
390 #ifndef HAVE_BOXES
391 /* Remember index for first item in this pane so we can go back and
392 add a prefix when (if) we see the first button. After that, notbuttons
393 is set to 0, to mark that we have seen a button and all non button
394 items need a prefix. */
395 notbuttons = menu_items_used;
396 #endif
397
398 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
399 {
400 GCPRO2 (keymap, pending_maps);
401 /* Look at each key binding, and if it is a menu item add it
402 to this menu. */
403 item = XCONS (tail)->car;
404 if (CONSP (item))
405 single_menu_item (XCONS (item)->car, XCONS (item)->cdr,
406 &pending_maps, notreal, maxdepth, &notbuttons);
407 else if (VECTORP (item))
408 {
409 /* Loop over the char values represented in the vector. */
410 int len = XVECTOR (item)->size;
411 int c;
412 for (c = 0; c < len; c++)
413 {
414 Lisp_Object character;
415 XSETFASTINT (character, c);
416 single_menu_item (character, XVECTOR (item)->contents[c],
417 &pending_maps, notreal, maxdepth, &notbuttons);
418 }
419 }
420 UNGCPRO;
421 }
422
423 /* Process now any submenus which want to be panes at this level. */
424 while (!NILP (pending_maps))
425 {
426 Lisp_Object elt, eltcdr, string;
427 elt = Fcar (pending_maps);
428 eltcdr = XCONS (elt)->cdr;
429 string = XCONS (eltcdr)->car;
430 /* We no longer discard the @ from the beginning of the string here.
431 Instead, we do this in xmenu_show. */
432 single_keymap_panes (Fcar (elt), string,
433 XCONS (eltcdr)->cdr, notreal, maxdepth - 1);
434 pending_maps = Fcdr (pending_maps);
435 }
436 }
437 \f
438 /* This is a subroutine of single_keymap_panes that handles one
439 keymap entry.
440 KEY is a key in a keymap and ITEM is its binding.
441 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
442 separate panes.
443 If NOTREAL is nonzero, only check for equivalent key bindings, don't
444 evaluate expressions in menu items and don't make any menu.
445 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
446 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
447 buttons. It points to variable notbuttons in single_keymap_panes,
448 which keeps track of if we have seen a button in this menu or not. */
449
450 static void
451 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
452 notbuttons_ptr)
453 Lisp_Object key, item;
454 Lisp_Object *pending_maps_ptr;
455 int maxdepth, notreal;
456 int *notbuttons_ptr;
457 {
458 Lisp_Object def, map, item_string, enabled;
459 struct gcpro gcpro1, gcpro2;
460 int res;
461
462 /* Parse the menu item and leave the result in item_properties. */
463 GCPRO2 (key, item);
464 res = parse_menu_item (item, notreal, 0);
465 UNGCPRO;
466 if (!res)
467 return; /* Not a menu item. */
468
469 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
470
471 if (notreal)
472 {
473 /* We don't want to make a menu, just traverse the keymaps to
474 precompute equivalent key bindings. */
475 if (!NILP (map))
476 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
477 return;
478 }
479
480 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
481 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
482
483 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
484 {
485 if (!NILP (enabled))
486 /* An enabled separate pane. Remember this to handle it later. */
487 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
488 *pending_maps_ptr);
489 return;
490 }
491
492 #ifndef HAVE_BOXES
493 /* Simulate radio buttons and toggle boxes by putting a prefix in
494 front of them. */
495 {
496 Lisp_Object prefix = Qnil;
497 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
498 if (!NILP (type))
499 {
500 Lisp_Object selected
501 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
502
503 if (*notbuttons_ptr)
504 /* The first button. Line up previous items in this menu. */
505 {
506 int index = *notbuttons_ptr; /* Index for first item this menu. */
507 int submenu = 0;
508 Lisp_Object tem;
509 while (index < menu_items_used)
510 {
511 tem
512 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
513 if (NILP (tem))
514 {
515 index++;
516 submenu++; /* Skip sub menu. */
517 }
518 else if (EQ (tem, Qlambda))
519 {
520 index++;
521 submenu--; /* End sub menu. */
522 }
523 else if (EQ (tem, Qt))
524 index += 3; /* Skip new pane marker. */
525 else if (EQ (tem, Qquote))
526 index++; /* Skip a left, right divider. */
527 else
528 {
529 if (!submenu && XSTRING (tem)->data[0] != '\0'
530 && XSTRING (tem)->data[0] != '-')
531 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
532 = concat2 (build_string (" "), tem);
533 index += MENU_ITEMS_ITEM_LENGTH;
534 }
535 }
536 *notbuttons_ptr = 0;
537 }
538
539 /* Calculate prefix, if any, for this item. */
540 if (EQ (type, QCtoggle))
541 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
542 else if (EQ (type, QCradio))
543 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
544 }
545 /* Not a button. If we have earlier buttons, then we need a prefix. */
546 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
547 && XSTRING (item_string)->data[0] != '-')
548 prefix = build_string (" ");
549
550 if (!NILP (prefix))
551 item_string = concat2 (prefix, item_string);
552 }
553 #endif /* not HAVE_BOXES */
554
555 #ifndef USE_X_TOOLKIT
556 if (!NILP(map))
557 /* Indicate visually that this is a submenu. */
558 item_string = concat2 (item_string, build_string (" >"));
559 #endif
560
561 push_menu_item (item_string, enabled, key,
562 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
563 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ]);
564
565 #ifdef USE_X_TOOLKIT
566 /* Display a submenu using the toolkit. */
567 if (! (NILP (map) || NILP (enabled)))
568 {
569 push_submenu_start ();
570 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
571 push_submenu_end ();
572 }
573 #endif
574 }
575 \f
576 /* Push all the panes and items of a menu described by the
577 alist-of-alists MENU.
578 This handles old-fashioned calls to x-popup-menu. */
579
580 static void
581 list_of_panes (menu)
582 Lisp_Object menu;
583 {
584 Lisp_Object tail;
585
586 init_menu_items ();
587
588 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
589 {
590 Lisp_Object elt, pane_name, pane_data;
591 elt = Fcar (tail);
592 pane_name = Fcar (elt);
593 CHECK_STRING (pane_name, 0);
594 push_menu_pane (pane_name, Qnil);
595 pane_data = Fcdr (elt);
596 CHECK_CONS (pane_data, 0);
597 list_of_items (pane_data);
598 }
599
600 finish_menu_items ();
601 }
602
603 /* Push the items in a single pane defined by the alist PANE. */
604
605 static void
606 list_of_items (pane)
607 Lisp_Object pane;
608 {
609 Lisp_Object tail, item, item1;
610
611 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
612 {
613 item = Fcar (tail);
614 if (STRINGP (item))
615 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
616 else if (NILP (item))
617 push_left_right_boundary ();
618 else
619 {
620 CHECK_CONS (item, 0);
621 item1 = Fcar (item);
622 CHECK_STRING (item1, 1);
623 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
624 }
625 }
626 }
627 \f
628 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
629 "Pop up a deck-of-cards menu and return user's selection.\n\
630 POSITION is a position specification. This is either a mouse button event\n\
631 or a list ((XOFFSET YOFFSET) WINDOW)\n\
632 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
633 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
634 This controls the position of the center of the first line\n\
635 in the first pane of the menu, not the top left of the menu as a whole.\n\
636 If POSITION is t, it means to use the current mouse position.\n\
637 \n\
638 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
639 The menu items come from key bindings that have a menu string as well as\n\
640 a definition; actually, the \"definition\" in such a key binding looks like\n\
641 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
642 the keymap as a top-level element.\n\n\
643 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
644 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
645 \n\
646 You can also use a list of keymaps as MENU.\n\
647 Then each keymap makes a separate pane.\n\
648 When MENU is a keymap or a list of keymaps, the return value\n\
649 is a list of events.\n\n\
650 \n\
651 Alternatively, you can specify a menu of multiple panes\n\
652 with a list of the form (TITLE PANE1 PANE2...),\n\
653 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
654 Each ITEM is normally a cons cell (STRING . VALUE);\n\
655 but a string can appear as an item--that makes a nonselectable line\n\
656 in the menu.\n\
657 With this form of menu, the return value is VALUE from the chosen item.\n\
658 \n\
659 If POSITION is nil, don't display the menu at all, just precalculate the\n\
660 cached information about equivalent key sequences.")
661 (position, menu)
662 Lisp_Object position, menu;
663 {
664 int number_of_panes, panes;
665 Lisp_Object keymap, tem;
666 int xpos, ypos;
667 Lisp_Object title;
668 char *error_name;
669 Lisp_Object selection;
670 int i, j;
671 FRAME_PTR f;
672 Lisp_Object x, y, window;
673 int keymaps = 0;
674 int for_click = 0;
675 struct gcpro gcpro1;
676
677 #ifdef HAVE_MENUS
678 if (! NILP (position))
679 {
680 check_x ();
681
682 /* Decode the first argument: find the window and the coordinates. */
683 if (EQ (position, Qt)
684 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
685 {
686 /* Use the mouse's current position. */
687 FRAME_PTR new_f = selected_frame;
688 Lisp_Object bar_window;
689 int part;
690 unsigned long time;
691
692 if (mouse_position_hook)
693 (*mouse_position_hook) (&new_f, 1, &bar_window,
694 &part, &x, &y, &time);
695 if (new_f != 0)
696 XSETFRAME (window, new_f);
697 else
698 {
699 window = selected_window;
700 XSETFASTINT (x, 0);
701 XSETFASTINT (y, 0);
702 }
703 }
704 else
705 {
706 tem = Fcar (position);
707 if (CONSP (tem))
708 {
709 window = Fcar (Fcdr (position));
710 x = Fcar (tem);
711 y = Fcar (Fcdr (tem));
712 }
713 else
714 {
715 for_click = 1;
716 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
717 window = Fcar (tem); /* POSN_WINDOW (tem) */
718 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
719 x = Fcar (tem);
720 y = Fcdr (tem);
721 }
722 }
723
724 CHECK_NUMBER (x, 0);
725 CHECK_NUMBER (y, 0);
726
727 /* Decode where to put the menu. */
728
729 if (FRAMEP (window))
730 {
731 f = XFRAME (window);
732 xpos = 0;
733 ypos = 0;
734 }
735 else if (WINDOWP (window))
736 {
737 CHECK_LIVE_WINDOW (window, 0);
738 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
739
740 xpos = (FONT_WIDTH (f->output_data.x->font)
741 * XFASTINT (XWINDOW (window)->left));
742 ypos = (f->output_data.x->line_height
743 * XFASTINT (XWINDOW (window)->top));
744 }
745 else
746 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
747 but I don't want to make one now. */
748 CHECK_WINDOW (window, 0);
749
750 xpos += XINT (x);
751 ypos += XINT (y);
752
753 XSETFRAME (Vmenu_updating_frame, f);
754 }
755 Vmenu_updating_frame = Qnil;
756 #endif /* HAVE_MENUS */
757
758 title = Qnil;
759 GCPRO1 (title);
760
761 /* Decode the menu items from what was specified. */
762
763 keymap = Fkeymapp (menu);
764 tem = Qnil;
765 if (CONSP (menu))
766 tem = Fkeymapp (Fcar (menu));
767 if (!NILP (keymap))
768 {
769 /* We were given a keymap. Extract menu info from the keymap. */
770 Lisp_Object prompt;
771 keymap = get_keymap (menu);
772
773 /* Extract the detailed info to make one pane. */
774 keymap_panes (&menu, 1, NILP (position));
775
776 /* Search for a string appearing directly as an element of the keymap.
777 That string is the title of the menu. */
778 prompt = map_prompt (keymap);
779 if (NILP (title) && !NILP (prompt))
780 title = prompt;
781
782 /* Make that be the pane title of the first pane. */
783 if (!NILP (prompt) && menu_items_n_panes >= 0)
784 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
785
786 keymaps = 1;
787 }
788 else if (!NILP (tem))
789 {
790 /* We were given a list of keymaps. */
791 int nmaps = XFASTINT (Flength (menu));
792 Lisp_Object *maps
793 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
794 int i;
795
796 title = Qnil;
797
798 /* The first keymap that has a prompt string
799 supplies the menu title. */
800 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
801 {
802 Lisp_Object prompt;
803
804 maps[i++] = keymap = get_keymap (Fcar (tem));
805
806 prompt = map_prompt (keymap);
807 if (NILP (title) && !NILP (prompt))
808 title = prompt;
809 }
810
811 /* Extract the detailed info to make one pane. */
812 keymap_panes (maps, nmaps, NILP (position));
813
814 /* Make the title be the pane title of the first pane. */
815 if (!NILP (title) && menu_items_n_panes >= 0)
816 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
817
818 keymaps = 1;
819 }
820 else
821 {
822 /* We were given an old-fashioned menu. */
823 title = Fcar (menu);
824 CHECK_STRING (title, 1);
825
826 list_of_panes (Fcdr (menu));
827
828 keymaps = 0;
829 }
830
831 if (NILP (position))
832 {
833 discard_menu_items ();
834 UNGCPRO;
835 return Qnil;
836 }
837
838 #ifdef HAVE_MENUS
839 /* Display them in a menu. */
840 BLOCK_INPUT;
841
842 selection = xmenu_show (f, xpos, ypos, for_click,
843 keymaps, title, &error_name);
844 UNBLOCK_INPUT;
845
846 discard_menu_items ();
847
848 UNGCPRO;
849 #endif /* HAVE_MENUS */
850
851 if (error_name) error (error_name);
852 return selection;
853 }
854
855 #ifdef HAVE_MENUS
856
857 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
858 "Pop up a dialog box and return user's selection.\n\
859 POSITION specifies which frame to use.\n\
860 This is normally a mouse button event or a window or frame.\n\
861 If POSITION is t, it means to use the frame the mouse is on.\n\
862 The dialog box appears in the middle of the specified frame.\n\
863 \n\
864 CONTENTS specifies the alternatives to display in the dialog box.\n\
865 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
866 Each ITEM is a cons cell (STRING . VALUE).\n\
867 The return value is VALUE from the chosen item.\n\n\
868 An ITEM may also be just a string--that makes a nonselectable item.\n\
869 An ITEM may also be nil--that means to put all preceding items\n\
870 on the left of the dialog box and all following items on the right.\n\
871 \(By default, approximately half appear on each side.)")
872 (position, contents)
873 Lisp_Object position, contents;
874 {
875 FRAME_PTR f;
876 Lisp_Object window;
877
878 check_x ();
879
880 /* Decode the first argument: find the window or frame to use. */
881 if (EQ (position, Qt)
882 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
883 {
884 #if 0 /* Using the frame the mouse is on may not be right. */
885 /* Use the mouse's current position. */
886 FRAME_PTR new_f = selected_frame;
887 Lisp_Object bar_window;
888 int part;
889 unsigned long time;
890 Lisp_Object x, y;
891
892 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
893
894 if (new_f != 0)
895 XSETFRAME (window, new_f);
896 else
897 window = selected_window;
898 #endif
899 window = selected_window;
900 }
901 else if (CONSP (position))
902 {
903 Lisp_Object tem;
904 tem = Fcar (position);
905 if (CONSP (tem))
906 window = Fcar (Fcdr (position));
907 else
908 {
909 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
910 window = Fcar (tem); /* POSN_WINDOW (tem) */
911 }
912 }
913 else if (WINDOWP (position) || FRAMEP (position))
914 window = position;
915 else
916 window = Qnil;
917
918 /* Decode where to put the menu. */
919
920 if (FRAMEP (window))
921 f = XFRAME (window);
922 else if (WINDOWP (window))
923 {
924 CHECK_LIVE_WINDOW (window, 0);
925 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
926 }
927 else
928 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
929 but I don't want to make one now. */
930 CHECK_WINDOW (window, 0);
931
932 #ifndef USE_X_TOOLKIT
933 /* Display a menu with these alternatives
934 in the middle of frame F. */
935 {
936 Lisp_Object x, y, frame, newpos;
937 XSETFRAME (frame, f);
938 XSETINT (x, x_pixel_width (f) / 2);
939 XSETINT (y, x_pixel_height (f) / 2);
940 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
941
942 return Fx_popup_menu (newpos,
943 Fcons (Fcar (contents), Fcons (contents, Qnil)));
944 }
945 #else
946 {
947 Lisp_Object title;
948 char *error_name;
949 Lisp_Object selection;
950
951 /* Decode the dialog items from what was specified. */
952 title = Fcar (contents);
953 CHECK_STRING (title, 1);
954
955 list_of_panes (Fcons (contents, Qnil));
956
957 /* Display them in a dialog box. */
958 BLOCK_INPUT;
959 selection = xdialog_show (f, 0, title, &error_name);
960 UNBLOCK_INPUT;
961
962 discard_menu_items ();
963
964 if (error_name) error (error_name);
965 return selection;
966 }
967 #endif
968 }
969 \f
970 #ifdef USE_X_TOOLKIT
971
972 /* Loop in Xt until the menu pulldown or dialog popup has been
973 popped down (deactivated). This is used for x-popup-menu
974 and x-popup-dialog; it is not used for the menu bar any more.
975
976 NOTE: All calls to popup_get_selection should be protected
977 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
978
979 void
980 popup_get_selection (initial_event, dpyinfo, id)
981 XEvent *initial_event;
982 struct x_display_info *dpyinfo;
983 LWLIB_ID id;
984 {
985 XEvent event;
986
987 /* Define a queue to save up for later unreading
988 all X events that don't pertain to the menu. */
989 struct event_queue
990 {
991 XEvent event;
992 struct event_queue *next;
993 };
994
995 struct event_queue *queue = NULL;
996 struct event_queue *queue_tmp;
997
998 if (initial_event)
999 event = *initial_event;
1000 else
1001 XtAppNextEvent (Xt_app_con, &event);
1002
1003 while (1)
1004 {
1005 /* Handle expose events for editor frames right away. */
1006 if (event.type == Expose)
1007 process_expose_from_menu (event);
1008 /* Make sure we don't consider buttons grabbed after menu goes.
1009 And make sure to deactivate for any ButtonRelease,
1010 even if XtDispatchEvent doesn't do that. */
1011 else if (event.type == ButtonRelease
1012 && dpyinfo->display == event.xbutton.display)
1013 {
1014 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1015 popup_activated_flag = 0;
1016 #ifdef USE_MOTIF /* Pretending that the event came from a
1017 Btn1Down seems the only way to convince Motif to
1018 activate its callbacks; setting the XmNmenuPost
1019 isn't working. --marcus@sysc.pdx.edu. */
1020 event.xbutton.button = 1;
1021 #endif
1022 }
1023 /* If the user presses a key, deactivate the menu.
1024 The user is likely to do that if we get wedged. */
1025 else if (event.type == KeyPress
1026 && dpyinfo->display == event.xbutton.display)
1027 {
1028 popup_activated_flag = 0;
1029 break;
1030 }
1031 /* Button presses outside the menu also pop it down. */
1032 else if (event.type == ButtonPress
1033 && event.xany.display == dpyinfo->display
1034 && x_any_window_to_frame (dpyinfo, event.xany.window))
1035 {
1036 popup_activated_flag = 0;
1037 break;
1038 }
1039
1040 /* Queue all events not for this popup,
1041 except for Expose, which we've already handled, and ButtonRelease.
1042 Note that the X window is associated with the frame if this
1043 is a menu bar popup, but not if it's a dialog box. So we use
1044 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1045 if (event.type != Expose
1046 && !(event.type == ButtonRelease
1047 && dpyinfo->display == event.xbutton.display)
1048 && (event.xany.display != dpyinfo->display
1049 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1050 {
1051 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1052
1053 if (queue_tmp != NULL)
1054 {
1055 queue_tmp->event = event;
1056 queue_tmp->next = queue;
1057 queue = queue_tmp;
1058 }
1059 }
1060 else
1061 XtDispatchEvent (&event);
1062
1063 if (!popup_activated ())
1064 break;
1065 XtAppNextEvent (Xt_app_con, &event);
1066 }
1067
1068 /* Unread any events that we got but did not handle. */
1069 while (queue != NULL)
1070 {
1071 queue_tmp = queue;
1072 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1073 queue = queue_tmp->next;
1074 free ((char *)queue_tmp);
1075 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1076 interrupt_input_pending = 1;
1077 }
1078 }
1079
1080 /* Activate the menu bar of frame F.
1081 This is called from keyboard.c when it gets the
1082 menu_bar_activate_event out of the Emacs event queue.
1083
1084 To activate the menu bar, we use the X button-press event
1085 that was saved in saved_menu_event.
1086 That makes the toolkit do its thing.
1087
1088 But first we recompute the menu bar contents (the whole tree).
1089
1090 The reason for saving the button event until here, instead of
1091 passing it to the toolkit right away, is that we can safely
1092 execute Lisp code. */
1093
1094 x_activate_menubar (f)
1095 FRAME_PTR f;
1096 {
1097 if (!f->output_data.x->saved_menu_event->type)
1098 return;
1099
1100 set_frame_menubar (f, 0, 1);
1101 BLOCK_INPUT;
1102 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1103 UNBLOCK_INPUT;
1104 #ifdef USE_MOTIF
1105 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1106 pending_menu_activation = 1;
1107 #endif
1108
1109 /* Ignore this if we get it a second time. */
1110 f->output_data.x->saved_menu_event->type = 0;
1111 }
1112
1113 /* Detect if a dialog or menu has been posted. */
1114
1115 int
1116 popup_activated ()
1117 {
1118 return popup_activated_flag;
1119 }
1120
1121
1122 /* This callback is invoked when the user selects a menubar cascade
1123 pushbutton, but before the pulldown menu is posted. */
1124
1125 static void
1126 popup_activate_callback (widget, id, client_data)
1127 Widget widget;
1128 LWLIB_ID id;
1129 XtPointer client_data;
1130 {
1131 popup_activated_flag = 1;
1132 }
1133
1134 /* This callback is called from the menu bar pulldown menu
1135 when the user makes a selection.
1136 Figure out what the user chose
1137 and put the appropriate events into the keyboard buffer. */
1138
1139 static void
1140 menubar_selection_callback (widget, id, client_data)
1141 Widget widget;
1142 LWLIB_ID id;
1143 XtPointer client_data;
1144 {
1145 Lisp_Object prefix, entry;
1146 FRAME_PTR f = menubar_id_to_frame (id);
1147 Lisp_Object vector;
1148 Lisp_Object *subprefix_stack;
1149 int submenu_depth = 0;
1150 int i;
1151
1152 if (!f)
1153 return;
1154 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1155 vector = f->menu_bar_vector;
1156 prefix = Qnil;
1157 i = 0;
1158 while (i < f->menu_bar_items_used)
1159 {
1160 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1161 {
1162 subprefix_stack[submenu_depth++] = prefix;
1163 prefix = entry;
1164 i++;
1165 }
1166 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1167 {
1168 prefix = subprefix_stack[--submenu_depth];
1169 i++;
1170 }
1171 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1172 {
1173 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1174 i += MENU_ITEMS_PANE_LENGTH;
1175 }
1176 else
1177 {
1178 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1179 /* The EMACS_INT cast avoids a warning. There's no problem
1180 as long as pointers have enough bits to hold small integers. */
1181 if ((int) (EMACS_INT) client_data == i)
1182 {
1183 int j;
1184 struct input_event buf;
1185 Lisp_Object frame;
1186
1187 XSETFRAME (frame, f);
1188 buf.kind = menu_bar_event;
1189 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1190 kbd_buffer_store_event (&buf);
1191
1192 for (j = 0; j < submenu_depth; j++)
1193 if (!NILP (subprefix_stack[j]))
1194 {
1195 buf.kind = menu_bar_event;
1196 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1197 kbd_buffer_store_event (&buf);
1198 }
1199
1200 if (!NILP (prefix))
1201 {
1202 buf.kind = menu_bar_event;
1203 buf.frame_or_window = Fcons (frame, prefix);
1204 kbd_buffer_store_event (&buf);
1205 }
1206
1207 buf.kind = menu_bar_event;
1208 buf.frame_or_window = Fcons (frame, entry);
1209 kbd_buffer_store_event (&buf);
1210
1211 return;
1212 }
1213 i += MENU_ITEMS_ITEM_LENGTH;
1214 }
1215 }
1216 }
1217
1218 /* This callback is invoked when a dialog or menu is finished being
1219 used and has been unposted. */
1220
1221 static void
1222 popup_deactivate_callback (widget, id, client_data)
1223 Widget widget;
1224 LWLIB_ID id;
1225 XtPointer client_data;
1226 {
1227 popup_activated_flag = 0;
1228 }
1229
1230 /* Allocate a widget_value, blocking input. */
1231
1232 widget_value *
1233 xmalloc_widget_value ()
1234 {
1235 widget_value *value;
1236
1237 BLOCK_INPUT;
1238 value = malloc_widget_value ();
1239 UNBLOCK_INPUT;
1240
1241 return value;
1242 }
1243
1244 /* This recursively calls free_widget_value on the tree of widgets.
1245 It must free all data that was malloc'ed for these widget_values.
1246 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1247 must be left alone. */
1248
1249 void
1250 free_menubar_widget_value_tree (wv)
1251 widget_value *wv;
1252 {
1253 if (! wv) return;
1254
1255 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1256
1257 if (wv->contents && (wv->contents != (widget_value*)1))
1258 {
1259 free_menubar_widget_value_tree (wv->contents);
1260 wv->contents = (widget_value *) 0xDEADBEEF;
1261 }
1262 if (wv->next)
1263 {
1264 free_menubar_widget_value_tree (wv->next);
1265 wv->next = (widget_value *) 0xDEADBEEF;
1266 }
1267 BLOCK_INPUT;
1268 free_widget_value (wv);
1269 UNBLOCK_INPUT;
1270 }
1271 \f
1272 /* Return a tree of widget_value structures for a menu bar item
1273 whose event type is ITEM_KEY (with string ITEM_NAME)
1274 and whose contents come from the list of keymaps MAPS. */
1275
1276 static widget_value *
1277 single_submenu (item_key, item_name, maps)
1278 Lisp_Object item_key, item_name, maps;
1279 {
1280 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1281 int i;
1282 int submenu_depth = 0;
1283 Lisp_Object length;
1284 int len;
1285 Lisp_Object *mapvec;
1286 widget_value **submenu_stack;
1287 int mapno;
1288 int previous_items = menu_items_used;
1289 int top_level_items = 0;
1290
1291 length = Flength (maps);
1292 len = XINT (length);
1293
1294 /* Convert the list MAPS into a vector MAPVEC. */
1295 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1296 for (i = 0; i < len; i++)
1297 {
1298 mapvec[i] = Fcar (maps);
1299 maps = Fcdr (maps);
1300 }
1301
1302 menu_items_n_panes = 0;
1303
1304 /* Loop over the given keymaps, making a pane for each map.
1305 But don't make a pane that is empty--ignore that map instead. */
1306 for (i = 0; i < len; i++)
1307 {
1308 if (SYMBOLP (mapvec[i])
1309 || (CONSP (mapvec[i])
1310 && NILP (Fkeymapp (mapvec[i]))))
1311 {
1312 /* Here we have a command at top level in the menu bar
1313 as opposed to a submenu. */
1314 top_level_items = 1;
1315 push_menu_pane (Qnil, Qnil);
1316 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1317 }
1318 else
1319 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1320 }
1321
1322 /* Create a tree of widget_value objects
1323 representing the panes and their items. */
1324
1325 submenu_stack
1326 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1327 wv = xmalloc_widget_value ();
1328 wv->name = "menu";
1329 wv->value = 0;
1330 wv->enabled = 1;
1331 first_wv = wv;
1332 save_wv = 0;
1333 prev_wv = 0;
1334
1335 /* Loop over all panes and items made during this call
1336 and construct a tree of widget_value objects.
1337 Ignore the panes and items made by previous calls to
1338 single_submenu, even though those are also in menu_items. */
1339 i = previous_items;
1340 while (i < menu_items_used)
1341 {
1342 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1343 {
1344 submenu_stack[submenu_depth++] = save_wv;
1345 save_wv = prev_wv;
1346 prev_wv = 0;
1347 i++;
1348 }
1349 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1350 {
1351 prev_wv = save_wv;
1352 save_wv = submenu_stack[--submenu_depth];
1353 i++;
1354 }
1355 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1356 && submenu_depth != 0)
1357 i += MENU_ITEMS_PANE_LENGTH;
1358 /* Ignore a nil in the item list.
1359 It's meaningful only for dialog boxes. */
1360 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1361 i += 1;
1362 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1363 {
1364 /* Create a new pane. */
1365 Lisp_Object pane_name, prefix;
1366 char *pane_string;
1367 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1368 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1369 pane_string = (NILP (pane_name)
1370 ? "" : (char *) XSTRING (pane_name)->data);
1371 /* If there is just one top-level pane, put all its items directly
1372 under the top-level menu. */
1373 if (menu_items_n_panes == 1)
1374 pane_string = "";
1375
1376 /* If the pane has a meaningful name,
1377 make the pane a top-level menu item
1378 with its items as a submenu beneath it. */
1379 if (strcmp (pane_string, ""))
1380 {
1381 wv = xmalloc_widget_value ();
1382 if (save_wv)
1383 save_wv->next = wv;
1384 else
1385 first_wv->contents = wv;
1386 wv->name = pane_string;
1387 /* Ignore the @ that means "separate pane".
1388 This is a kludge, but this isn't worth more time. */
1389 if (!NILP (prefix) && wv->name[0] == '@')
1390 wv->name++;
1391 wv->value = 0;
1392 wv->enabled = 1;
1393 }
1394 save_wv = wv;
1395 prev_wv = 0;
1396 i += MENU_ITEMS_PANE_LENGTH;
1397 }
1398 else
1399 {
1400 /* Create a new item within current pane. */
1401 Lisp_Object item_name, enable, descrip, def;
1402 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1403 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1404 descrip
1405 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1406 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1407
1408 wv = xmalloc_widget_value ();
1409 if (prev_wv)
1410 prev_wv->next = wv;
1411 else
1412 save_wv->contents = wv;
1413
1414 wv->name = (char *) XSTRING (item_name)->data;
1415 if (!NILP (descrip))
1416 wv->key = (char *) XSTRING (descrip)->data;
1417 wv->value = 0;
1418 /* The EMACS_INT cast avoids a warning. There's no problem
1419 as long as pointers have enough bits to hold small integers. */
1420 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1421 wv->enabled = !NILP (enable);
1422 prev_wv = wv;
1423
1424 i += MENU_ITEMS_ITEM_LENGTH;
1425 }
1426 }
1427
1428 /* If we have just one "menu item"
1429 that was originally a button, return it by itself. */
1430 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1431 {
1432 wv = first_wv->contents;
1433 free_widget_value (first_wv);
1434 return wv;
1435 }
1436
1437 return first_wv;
1438 }
1439 \f
1440 extern void EmacsFrameSetCharSize ();
1441
1442 /* Recompute all the widgets of frame F, when the menu bar
1443 has been changed. */
1444
1445 static void
1446 update_frame_menubar (f)
1447 FRAME_PTR f;
1448 {
1449 struct x_output *x = f->output_data.x;
1450 int columns, rows;
1451 int menubar_changed;
1452
1453 Dimension shell_height;
1454
1455 /* We assume the menubar contents has changed if the global flag is set,
1456 or if the current buffer has changed, or if the menubar has never
1457 been updated before.
1458 */
1459 menubar_changed = (x->menubar_widget
1460 && !XtIsManaged (x->menubar_widget));
1461
1462 if (! (menubar_changed))
1463 return;
1464
1465 BLOCK_INPUT;
1466 /* Save the size of the frame because the pane widget doesn't accept to
1467 resize itself. So force it. */
1468 columns = f->width;
1469 rows = f->height;
1470
1471 /* Do the voodoo which means "I'm changing lots of things, don't try to
1472 refigure sizes until I'm done." */
1473 lw_refigure_widget (x->column_widget, False);
1474
1475 /* the order in which children are managed is the top to
1476 bottom order in which they are displayed in the paned window.
1477 First, remove the text-area widget.
1478 */
1479 XtUnmanageChild (x->edit_widget);
1480
1481 /* remove the menubar that is there now, and put up the menubar that
1482 should be there.
1483 */
1484 if (menubar_changed)
1485 {
1486 XtManageChild (x->menubar_widget);
1487 XtMapWidget (x->menubar_widget);
1488 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1489 }
1490
1491 /* Re-manage the text-area widget, and then thrash the sizes. */
1492 XtManageChild (x->edit_widget);
1493 lw_refigure_widget (x->column_widget, True);
1494
1495 /* Force the pane widget to resize itself with the right values. */
1496 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1497
1498 UNBLOCK_INPUT;
1499 }
1500
1501 /* Set the contents of the menubar widgets of frame F.
1502 The argument FIRST_TIME is currently ignored;
1503 it is set the first time this is called, from initialize_frame_menubar. */
1504
1505 void
1506 set_frame_menubar (f, first_time, deep_p)
1507 FRAME_PTR f;
1508 int first_time;
1509 int deep_p;
1510 {
1511 Widget menubar_widget = f->output_data.x->menubar_widget;
1512 Lisp_Object tail, items, frame;
1513 widget_value *wv, *first_wv, *prev_wv = 0;
1514 int i;
1515 LWLIB_ID id;
1516
1517 XSETFRAME (Vmenu_updating_frame, f);
1518
1519 if (f->output_data.x->id == 0)
1520 f->output_data.x->id = next_menubar_widget_id++;
1521 id = f->output_data.x->id;
1522
1523 if (! menubar_widget)
1524 deep_p = 1;
1525 else if (pending_menu_activation && !deep_p)
1526 deep_p = 1;
1527 /* Make the first call for any given frame always go deep. */
1528 else if (!f->output_data.x->saved_menu_event && !deep_p)
1529 {
1530 deep_p = 1;
1531 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1532 f->output_data.x->saved_menu_event->type = 0;
1533 }
1534
1535 wv = xmalloc_widget_value ();
1536 wv->name = "menubar";
1537 wv->value = 0;
1538 wv->enabled = 1;
1539 first_wv = wv;
1540
1541 if (deep_p)
1542 {
1543 /* Make a widget-value tree representing the entire menu trees. */
1544
1545 struct buffer *prev = current_buffer;
1546 Lisp_Object buffer;
1547 int specpdl_count = specpdl_ptr - specpdl;
1548 int previous_menu_items_used = f->menu_bar_items_used;
1549 Lisp_Object *previous_items
1550 = (Lisp_Object *) alloca (previous_menu_items_used
1551 * sizeof (Lisp_Object));
1552
1553 /* If we are making a new widget, its contents are empty,
1554 do always reinitialize them. */
1555 if (! menubar_widget)
1556 previous_menu_items_used = 0;
1557
1558 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1559 specbind (Qinhibit_quit, Qt);
1560 /* Don't let the debugger step into this code
1561 because it is not reentrant. */
1562 specbind (Qdebug_on_next_call, Qnil);
1563
1564 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1565 if (NILP (Voverriding_local_map_menu_flag))
1566 {
1567 specbind (Qoverriding_terminal_local_map, Qnil);
1568 specbind (Qoverriding_local_map, Qnil);
1569 }
1570
1571 set_buffer_internal_1 (XBUFFER (buffer));
1572
1573 /* Run the Lucid hook. */
1574 call1 (Vrun_hooks, Qactivate_menubar_hook);
1575 /* If it has changed current-menubar from previous value,
1576 really recompute the menubar from the value. */
1577 if (! NILP (Vlucid_menu_bar_dirty_flag))
1578 call0 (Qrecompute_lucid_menubar);
1579 safe_run_hooks (Qmenu_bar_update_hook);
1580 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1581
1582 items = FRAME_MENU_BAR_ITEMS (f);
1583
1584 inhibit_garbage_collection ();
1585
1586 /* Save the frame's previous menu bar contents data. */
1587 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1588 previous_menu_items_used * sizeof (Lisp_Object));
1589
1590 /* Fill in the current menu bar contents. */
1591 menu_items = f->menu_bar_vector;
1592 menu_items_allocated = XVECTOR (menu_items)->size;
1593 init_menu_items ();
1594 for (i = 0; i < XVECTOR (items)->size; i += 4)
1595 {
1596 Lisp_Object key, string, maps;
1597
1598 key = XVECTOR (items)->contents[i];
1599 string = XVECTOR (items)->contents[i + 1];
1600 maps = XVECTOR (items)->contents[i + 2];
1601 if (NILP (string))
1602 break;
1603
1604 wv = single_submenu (key, string, maps);
1605 if (prev_wv)
1606 prev_wv->next = wv;
1607 else
1608 first_wv->contents = wv;
1609 /* Don't set wv->name here; GC during the loop might relocate it. */
1610 wv->enabled = 1;
1611 prev_wv = wv;
1612 }
1613
1614 finish_menu_items ();
1615
1616 set_buffer_internal_1 (prev);
1617 unbind_to (specpdl_count, Qnil);
1618
1619 /* If there has been no change in the Lisp-level contents
1620 of the menu bar, skip redisplaying it. Just exit. */
1621
1622 for (i = 0; i < previous_menu_items_used; i++)
1623 if (menu_items_used == i
1624 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1625 break;
1626 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1627 {
1628 free_menubar_widget_value_tree (first_wv);
1629 menu_items = Qnil;
1630
1631 return;
1632 }
1633
1634 /* Now GC cannot happen during the lifetime of the widget_value,
1635 so it's safe to store data from a Lisp_String. */
1636 wv = first_wv->contents;
1637 for (i = 0; i < XVECTOR (items)->size; i += 4)
1638 {
1639 Lisp_Object string;
1640 string = XVECTOR (items)->contents[i + 1];
1641 if (NILP (string))
1642 break;
1643 wv->name = (char *) XSTRING (string)->data;
1644 wv = wv->next;
1645 }
1646
1647 f->menu_bar_vector = menu_items;
1648 f->menu_bar_items_used = menu_items_used;
1649 menu_items = Qnil;
1650 }
1651 else
1652 {
1653 /* Make a widget-value tree containing
1654 just the top level menu bar strings. */
1655
1656 items = FRAME_MENU_BAR_ITEMS (f);
1657 for (i = 0; i < XVECTOR (items)->size; i += 4)
1658 {
1659 Lisp_Object string;
1660
1661 string = XVECTOR (items)->contents[i + 1];
1662 if (NILP (string))
1663 break;
1664
1665 wv = xmalloc_widget_value ();
1666 wv->name = (char *) XSTRING (string)->data;
1667 wv->value = 0;
1668 wv->enabled = 1;
1669 /* This prevents lwlib from assuming this
1670 menu item is really supposed to be empty. */
1671 /* The EMACS_INT cast avoids a warning.
1672 This value just has to be different from small integers. */
1673 wv->call_data = (void *) (EMACS_INT) (-1);
1674
1675 if (prev_wv)
1676 prev_wv->next = wv;
1677 else
1678 first_wv->contents = wv;
1679 prev_wv = wv;
1680 }
1681
1682 /* Forget what we thought we knew about what is in the
1683 detailed contents of the menu bar menus.
1684 Changing the top level always destroys the contents. */
1685 f->menu_bar_items_used = 0;
1686 }
1687
1688 /* Create or update the menu bar widget. */
1689
1690 BLOCK_INPUT;
1691
1692 if (menubar_widget)
1693 {
1694 /* Disable resizing (done for Motif!) */
1695 lw_allow_resizing (f->output_data.x->widget, False);
1696
1697 /* The third arg is DEEP_P, which says to consider the entire
1698 menu trees we supply, rather than just the menu bar item names. */
1699 lw_modify_all_widgets (id, first_wv, deep_p);
1700
1701 /* Re-enable the edit widget to resize. */
1702 lw_allow_resizing (f->output_data.x->widget, True);
1703 }
1704 else
1705 {
1706 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1707 f->output_data.x->column_widget,
1708 0,
1709 popup_activate_callback,
1710 menubar_selection_callback,
1711 popup_deactivate_callback);
1712 f->output_data.x->menubar_widget = menubar_widget;
1713 }
1714
1715 {
1716 int menubar_size
1717 = (f->output_data.x->menubar_widget
1718 ? (f->output_data.x->menubar_widget->core.height
1719 + f->output_data.x->menubar_widget->core.border_width)
1720 : 0);
1721
1722 #if 0 /* Experimentally, we now get the right results
1723 for -geometry -0-0 without this. 24 Aug 96, rms. */
1724 #ifdef USE_LUCID
1725 if (FRAME_EXTERNAL_MENU_BAR (f))
1726 {
1727 Dimension ibw = 0;
1728 XtVaGetValues (f->output_data.x->column_widget,
1729 XtNinternalBorderWidth, &ibw, NULL);
1730 menubar_size += ibw;
1731 }
1732 #endif /* USE_LUCID */
1733 #endif /* 0 */
1734
1735 f->output_data.x->menubar_height = menubar_size;
1736 }
1737
1738 free_menubar_widget_value_tree (first_wv);
1739
1740 update_frame_menubar (f);
1741
1742 UNBLOCK_INPUT;
1743 }
1744
1745 /* Called from Fx_create_frame to create the initial menubar of a frame
1746 before it is mapped, so that the window is mapped with the menubar already
1747 there instead of us tacking it on later and thrashing the window after it
1748 is visible. */
1749
1750 void
1751 initialize_frame_menubar (f)
1752 FRAME_PTR f;
1753 {
1754 /* This function is called before the first chance to redisplay
1755 the frame. It has to be, so the frame will have the right size. */
1756 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1757 set_frame_menubar (f, 1, 1);
1758 }
1759
1760 /* Get rid of the menu bar of frame F, and free its storage.
1761 This is used when deleting a frame, and when turning off the menu bar. */
1762
1763 void
1764 free_frame_menubar (f)
1765 FRAME_PTR f;
1766 {
1767 Widget menubar_widget;
1768 int id;
1769
1770 menubar_widget = f->output_data.x->menubar_widget;
1771
1772 f->output_data.x->menubar_height = 0;
1773
1774 if (menubar_widget)
1775 {
1776 BLOCK_INPUT;
1777 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1778 UNBLOCK_INPUT;
1779 }
1780 }
1781
1782 #endif /* USE_X_TOOLKIT */
1783 \f
1784 /* xmenu_show actually displays a menu using the panes and items in menu_items
1785 and returns the value selected from it.
1786 There are two versions of xmenu_show, one for Xt and one for Xlib.
1787 Both assume input is blocked by the caller. */
1788
1789 /* F is the frame the menu is for.
1790 X and Y are the frame-relative specified position,
1791 relative to the inside upper left corner of the frame F.
1792 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1793 KEYMAPS is 1 if this menu was specified with keymaps;
1794 in that case, we return a list containing the chosen item's value
1795 and perhaps also the pane's prefix.
1796 TITLE is the specified menu title.
1797 ERROR is a place to store an error message string in case of failure.
1798 (We return nil on failure, but the value doesn't actually matter.) */
1799
1800 #ifdef USE_X_TOOLKIT
1801
1802 /* We need a unique id for each widget handled by the Lucid Widget
1803 library.
1804
1805 For the main windows, and popup menus, we use this counter,
1806 which we increment each time after use. This starts from 1<<16.
1807
1808 For menu bars, we use numbers starting at 0, counted in
1809 next_menubar_widget_id. */
1810 LWLIB_ID widget_id_tick;
1811
1812 #ifdef __STDC__
1813 static Lisp_Object *volatile menu_item_selection;
1814 #else
1815 static Lisp_Object *menu_item_selection;
1816 #endif
1817
1818 static void
1819 popup_selection_callback (widget, id, client_data)
1820 Widget widget;
1821 LWLIB_ID id;
1822 XtPointer client_data;
1823 {
1824 menu_item_selection = (Lisp_Object *) client_data;
1825 }
1826
1827 static Lisp_Object
1828 xmenu_show (f, x, y, for_click, keymaps, title, error)
1829 FRAME_PTR f;
1830 int x;
1831 int y;
1832 int for_click;
1833 int keymaps;
1834 Lisp_Object title;
1835 char **error;
1836 {
1837 int i;
1838 LWLIB_ID menu_id;
1839 Widget menu;
1840 Arg av[2];
1841 int ac = 0;
1842 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1843 widget_value **submenu_stack
1844 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1845 Lisp_Object *subprefix_stack
1846 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1847 int submenu_depth = 0;
1848 XButtonPressedEvent dummy;
1849
1850 int first_pane;
1851 int next_release_must_exit = 0;
1852
1853 *error = NULL;
1854
1855 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1856 {
1857 *error = "Empty menu";
1858 return Qnil;
1859 }
1860
1861 /* Create a tree of widget_value objects
1862 representing the panes and their items. */
1863 wv = xmalloc_widget_value ();
1864 wv->name = "menu";
1865 wv->value = 0;
1866 wv->enabled = 1;
1867 first_wv = wv;
1868 first_pane = 1;
1869
1870 /* Loop over all panes and items, filling in the tree. */
1871 i = 0;
1872 while (i < menu_items_used)
1873 {
1874 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1875 {
1876 submenu_stack[submenu_depth++] = save_wv;
1877 save_wv = prev_wv;
1878 prev_wv = 0;
1879 first_pane = 1;
1880 i++;
1881 }
1882 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1883 {
1884 prev_wv = save_wv;
1885 save_wv = submenu_stack[--submenu_depth];
1886 first_pane = 0;
1887 i++;
1888 }
1889 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1890 && submenu_depth != 0)
1891 i += MENU_ITEMS_PANE_LENGTH;
1892 /* Ignore a nil in the item list.
1893 It's meaningful only for dialog boxes. */
1894 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1895 i += 1;
1896 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1897 {
1898 /* Create a new pane. */
1899 Lisp_Object pane_name, prefix;
1900 char *pane_string;
1901 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1902 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1903 pane_string = (NILP (pane_name)
1904 ? "" : (char *) XSTRING (pane_name)->data);
1905 /* If there is just one top-level pane, put all its items directly
1906 under the top-level menu. */
1907 if (menu_items_n_panes == 1)
1908 pane_string = "";
1909
1910 /* If the pane has a meaningful name,
1911 make the pane a top-level menu item
1912 with its items as a submenu beneath it. */
1913 if (!keymaps && strcmp (pane_string, ""))
1914 {
1915 wv = xmalloc_widget_value ();
1916 if (save_wv)
1917 save_wv->next = wv;
1918 else
1919 first_wv->contents = wv;
1920 wv->name = pane_string;
1921 if (keymaps && !NILP (prefix))
1922 wv->name++;
1923 wv->value = 0;
1924 wv->enabled = 1;
1925 save_wv = wv;
1926 prev_wv = 0;
1927 }
1928 else if (first_pane)
1929 {
1930 save_wv = wv;
1931 prev_wv = 0;
1932 }
1933 first_pane = 0;
1934 i += MENU_ITEMS_PANE_LENGTH;
1935 }
1936 else
1937 {
1938 /* Create a new item within current pane. */
1939 Lisp_Object item_name, enable, descrip, def;
1940 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1941 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1942 descrip
1943 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1944 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1945
1946 wv = xmalloc_widget_value ();
1947 if (prev_wv)
1948 prev_wv->next = wv;
1949 else
1950 save_wv->contents = wv;
1951 wv->name = (char *) XSTRING (item_name)->data;
1952 if (!NILP (descrip))
1953 wv->key = (char *) XSTRING (descrip)->data;
1954 wv->value = 0;
1955 /* If this item has a null value,
1956 make the call_data null so that it won't display a box
1957 when the mouse is on it. */
1958 wv->call_data
1959 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1960 wv->enabled = !NILP (enable);
1961 prev_wv = wv;
1962
1963 i += MENU_ITEMS_ITEM_LENGTH;
1964 }
1965 }
1966
1967 /* Deal with the title, if it is non-nil. */
1968 if (!NILP (title))
1969 {
1970 widget_value *wv_title = xmalloc_widget_value ();
1971 widget_value *wv_sep1 = xmalloc_widget_value ();
1972 widget_value *wv_sep2 = xmalloc_widget_value ();
1973
1974 wv_sep2->name = "--";
1975 wv_sep2->next = first_wv->contents;
1976
1977 wv_sep1->name = "--";
1978 wv_sep1->next = wv_sep2;
1979
1980 wv_title->name = (char *) XSTRING (title)->data;
1981 wv_title->enabled = True;
1982 wv_title->next = wv_sep1;
1983 first_wv->contents = wv_title;
1984 }
1985
1986 /* Actually create the menu. */
1987 menu_id = widget_id_tick++;
1988 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1989 f->output_data.x->widget, 1, 0,
1990 popup_selection_callback,
1991 popup_deactivate_callback);
1992
1993 /* Adjust coordinates to relative to the outer (window manager) window. */
1994 {
1995 Window child;
1996 int win_x = 0, win_y = 0;
1997
1998 /* Find the position of the outside upper-left corner of
1999 the inner window, with respect to the outer window. */
2000 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2001 {
2002 BLOCK_INPUT;
2003 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2004
2005 /* From-window, to-window. */
2006 f->output_data.x->window_desc,
2007 f->output_data.x->parent_desc,
2008
2009 /* From-position, to-position. */
2010 0, 0, &win_x, &win_y,
2011
2012 /* Child of window. */
2013 &child);
2014 UNBLOCK_INPUT;
2015 x += win_x;
2016 y += win_y;
2017 }
2018 }
2019
2020 /* Adjust coordinates to be root-window-relative. */
2021 x += f->output_data.x->left_pos;
2022 y += f->output_data.x->top_pos;
2023
2024 dummy.type = ButtonPress;
2025 dummy.serial = 0;
2026 dummy.send_event = 0;
2027 dummy.display = FRAME_X_DISPLAY (f);
2028 dummy.time = CurrentTime;
2029 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2030 dummy.window = dummy.root;
2031 dummy.subwindow = dummy.root;
2032 dummy.x_root = x;
2033 dummy.y_root = y;
2034 dummy.x = x;
2035 dummy.y = y;
2036 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2037 dummy.button = 0;
2038 for (i = 0; i < 5; i++)
2039 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2040 dummy.button = i;
2041
2042 /* Don't allow any geometry request from the user. */
2043 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2044 XtSetValues (menu, av, ac);
2045
2046 /* Free the widget_value objects we used to specify the contents. */
2047 free_menubar_widget_value_tree (first_wv);
2048
2049 /* No selection has been chosen yet. */
2050 menu_item_selection = 0;
2051
2052 /* Display the menu. */
2053 lw_popup_menu (menu, &dummy);
2054 popup_activated_flag = 1;
2055
2056 /* Process events that apply to the menu. */
2057 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2058
2059 /* fp turned off the following statement and wrote a comment
2060 that it is unnecessary--that the menu has already disappeared.
2061 Nowadays the menu disappears ok, all right, but
2062 we need to delete the widgets or multiple ones will pile up. */
2063 lw_destroy_all_widgets (menu_id);
2064
2065 /* Find the selected item, and its pane, to return
2066 the proper value. */
2067 if (menu_item_selection != 0)
2068 {
2069 Lisp_Object prefix, entry;
2070
2071 prefix = Qnil;
2072 i = 0;
2073 while (i < menu_items_used)
2074 {
2075 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2076 {
2077 subprefix_stack[submenu_depth++] = prefix;
2078 prefix = entry;
2079 i++;
2080 }
2081 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2082 {
2083 prefix = subprefix_stack[--submenu_depth];
2084 i++;
2085 }
2086 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2087 {
2088 prefix
2089 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2090 i += MENU_ITEMS_PANE_LENGTH;
2091 }
2092 /* Ignore a nil in the item list.
2093 It's meaningful only for dialog boxes. */
2094 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2095 i += 1;
2096 else
2097 {
2098 entry
2099 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2100 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2101 {
2102 if (keymaps != 0)
2103 {
2104 int j;
2105
2106 entry = Fcons (entry, Qnil);
2107 if (!NILP (prefix))
2108 entry = Fcons (prefix, entry);
2109 for (j = submenu_depth - 1; j >= 0; j--)
2110 if (!NILP (subprefix_stack[j]))
2111 entry = Fcons (subprefix_stack[j], entry);
2112 }
2113 return entry;
2114 }
2115 i += MENU_ITEMS_ITEM_LENGTH;
2116 }
2117 }
2118 }
2119
2120 return Qnil;
2121 }
2122 \f
2123 static void
2124 dialog_selection_callback (widget, id, client_data)
2125 Widget widget;
2126 LWLIB_ID id;
2127 XtPointer client_data;
2128 {
2129 /* The EMACS_INT cast avoids a warning. There's no problem
2130 as long as pointers have enough bits to hold small integers. */
2131 if ((int) (EMACS_INT) client_data != -1)
2132 menu_item_selection = (Lisp_Object *) client_data;
2133 BLOCK_INPUT;
2134 lw_destroy_all_widgets (id);
2135 UNBLOCK_INPUT;
2136 popup_activated_flag = 0;
2137 }
2138
2139 static char * button_names [] = {
2140 "button1", "button2", "button3", "button4", "button5",
2141 "button6", "button7", "button8", "button9", "button10" };
2142
2143 static Lisp_Object
2144 xdialog_show (f, keymaps, title, error)
2145 FRAME_PTR f;
2146 int keymaps;
2147 Lisp_Object title;
2148 char **error;
2149 {
2150 int i, nb_buttons=0;
2151 LWLIB_ID dialog_id;
2152 Widget menu;
2153 char dialog_name[6];
2154
2155 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2156
2157 /* Number of elements seen so far, before boundary. */
2158 int left_count = 0;
2159 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2160 int boundary_seen = 0;
2161
2162 *error = NULL;
2163
2164 if (menu_items_n_panes > 1)
2165 {
2166 *error = "Multiple panes in dialog box";
2167 return Qnil;
2168 }
2169
2170 /* Create a tree of widget_value objects
2171 representing the text label and buttons. */
2172 {
2173 Lisp_Object pane_name, prefix;
2174 char *pane_string;
2175 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2176 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2177 pane_string = (NILP (pane_name)
2178 ? "" : (char *) XSTRING (pane_name)->data);
2179 prev_wv = xmalloc_widget_value ();
2180 prev_wv->value = pane_string;
2181 if (keymaps && !NILP (prefix))
2182 prev_wv->name++;
2183 prev_wv->enabled = 1;
2184 prev_wv->name = "message";
2185 first_wv = prev_wv;
2186
2187 /* Loop over all panes and items, filling in the tree. */
2188 i = MENU_ITEMS_PANE_LENGTH;
2189 while (i < menu_items_used)
2190 {
2191
2192 /* Create a new item within current pane. */
2193 Lisp_Object item_name, enable, descrip;
2194 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2195 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2196 descrip
2197 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2198
2199 if (NILP (item_name))
2200 {
2201 free_menubar_widget_value_tree (first_wv);
2202 *error = "Submenu in dialog items";
2203 return Qnil;
2204 }
2205 if (EQ (item_name, Qquote))
2206 {
2207 /* This is the boundary between left-side elts
2208 and right-side elts. Stop incrementing right_count. */
2209 boundary_seen = 1;
2210 i++;
2211 continue;
2212 }
2213 if (nb_buttons >= 9)
2214 {
2215 free_menubar_widget_value_tree (first_wv);
2216 *error = "Too many dialog items";
2217 return Qnil;
2218 }
2219
2220 wv = xmalloc_widget_value ();
2221 prev_wv->next = wv;
2222 wv->name = (char *) button_names[nb_buttons];
2223 if (!NILP (descrip))
2224 wv->key = (char *) XSTRING (descrip)->data;
2225 wv->value = (char *) XSTRING (item_name)->data;
2226 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2227 wv->enabled = !NILP (enable);
2228 prev_wv = wv;
2229
2230 if (! boundary_seen)
2231 left_count++;
2232
2233 nb_buttons++;
2234 i += MENU_ITEMS_ITEM_LENGTH;
2235 }
2236
2237 /* If the boundary was not specified,
2238 by default put half on the left and half on the right. */
2239 if (! boundary_seen)
2240 left_count = nb_buttons - nb_buttons / 2;
2241
2242 wv = xmalloc_widget_value ();
2243 wv->name = dialog_name;
2244
2245 /* Dialog boxes use a really stupid name encoding
2246 which specifies how many buttons to use
2247 and how many buttons are on the right.
2248 The Q means something also. */
2249 dialog_name[0] = 'Q';
2250 dialog_name[1] = '0' + nb_buttons;
2251 dialog_name[2] = 'B';
2252 dialog_name[3] = 'R';
2253 /* Number of buttons to put on the right. */
2254 dialog_name[4] = '0' + nb_buttons - left_count;
2255 dialog_name[5] = 0;
2256 wv->contents = first_wv;
2257 first_wv = wv;
2258 }
2259
2260 /* Actually create the dialog. */
2261 dialog_id = widget_id_tick++;
2262 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2263 f->output_data.x->widget, 1, 0,
2264 dialog_selection_callback, 0);
2265 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2266 /* Free the widget_value objects we used to specify the contents. */
2267 free_menubar_widget_value_tree (first_wv);
2268
2269 /* No selection has been chosen yet. */
2270 menu_item_selection = 0;
2271
2272 /* Display the menu. */
2273 lw_pop_up_all_widgets (dialog_id);
2274 popup_activated_flag = 1;
2275
2276 /* Process events that apply to the menu. */
2277 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2278
2279 lw_destroy_all_widgets (dialog_id);
2280
2281 /* Find the selected item, and its pane, to return
2282 the proper value. */
2283 if (menu_item_selection != 0)
2284 {
2285 Lisp_Object prefix;
2286
2287 prefix = Qnil;
2288 i = 0;
2289 while (i < menu_items_used)
2290 {
2291 Lisp_Object entry;
2292
2293 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2294 {
2295 prefix
2296 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2297 i += MENU_ITEMS_PANE_LENGTH;
2298 }
2299 else
2300 {
2301 entry
2302 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2303 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2304 {
2305 if (keymaps != 0)
2306 {
2307 entry = Fcons (entry, Qnil);
2308 if (!NILP (prefix))
2309 entry = Fcons (prefix, entry);
2310 }
2311 return entry;
2312 }
2313 i += MENU_ITEMS_ITEM_LENGTH;
2314 }
2315 }
2316 }
2317
2318 return Qnil;
2319 }
2320 #else /* not USE_X_TOOLKIT */
2321
2322 static Lisp_Object
2323 xmenu_show (f, x, y, for_click, keymaps, title, error)
2324 FRAME_PTR f;
2325 int x, y;
2326 int for_click;
2327 int keymaps;
2328 Lisp_Object title;
2329 char **error;
2330 {
2331 Window root;
2332 XMenu *menu;
2333 int pane, selidx, lpane, status;
2334 Lisp_Object entry, pane_prefix;
2335 char *datap;
2336 int ulx, uly, width, height;
2337 int dispwidth, dispheight;
2338 int i, j;
2339 int maxwidth;
2340 int dummy_int;
2341 unsigned int dummy_uint;
2342
2343 *error = 0;
2344 if (menu_items_n_panes == 0)
2345 return Qnil;
2346
2347 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2348 {
2349 *error = "Empty menu";
2350 return Qnil;
2351 }
2352
2353 /* Figure out which root window F is on. */
2354 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2355 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2356 &dummy_uint, &dummy_uint);
2357
2358 /* Make the menu on that window. */
2359 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2360 if (menu == NULL)
2361 {
2362 *error = "Can't create menu";
2363 return Qnil;
2364 }
2365
2366 #ifdef HAVE_X_WINDOWS
2367 /* Adjust coordinates to relative to the outer (window manager) window. */
2368 {
2369 Window child;
2370 int win_x = 0, win_y = 0;
2371
2372 /* Find the position of the outside upper-left corner of
2373 the inner window, with respect to the outer window. */
2374 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2375 {
2376 BLOCK_INPUT;
2377 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2378
2379 /* From-window, to-window. */
2380 f->output_data.x->window_desc,
2381 f->output_data.x->parent_desc,
2382
2383 /* From-position, to-position. */
2384 0, 0, &win_x, &win_y,
2385
2386 /* Child of window. */
2387 &child);
2388 UNBLOCK_INPUT;
2389 x += win_x;
2390 y += win_y;
2391 }
2392 }
2393 #endif /* HAVE_X_WINDOWS */
2394
2395 /* Adjust coordinates to be root-window-relative. */
2396 x += f->output_data.x->left_pos;
2397 y += f->output_data.x->top_pos;
2398
2399 /* Create all the necessary panes and their items. */
2400 i = 0;
2401 while (i < menu_items_used)
2402 {
2403 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2404 {
2405 /* Create a new pane. */
2406 Lisp_Object pane_name, prefix;
2407 char *pane_string;
2408
2409 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2410 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2411 pane_string = (NILP (pane_name)
2412 ? "" : (char *) XSTRING (pane_name)->data);
2413 if (keymaps && !NILP (prefix))
2414 pane_string++;
2415
2416 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2417 if (lpane == XM_FAILURE)
2418 {
2419 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2420 *error = "Can't create pane";
2421 return Qnil;
2422 }
2423 i += MENU_ITEMS_PANE_LENGTH;
2424
2425 /* Find the width of the widest item in this pane. */
2426 maxwidth = 0;
2427 j = i;
2428 while (j < menu_items_used)
2429 {
2430 Lisp_Object item;
2431 item = XVECTOR (menu_items)->contents[j];
2432 if (EQ (item, Qt))
2433 break;
2434 if (NILP (item))
2435 {
2436 j++;
2437 continue;
2438 }
2439 width = XSTRING (item)->size_byte;
2440 if (width > maxwidth)
2441 maxwidth = width;
2442
2443 j += MENU_ITEMS_ITEM_LENGTH;
2444 }
2445 }
2446 /* Ignore a nil in the item list.
2447 It's meaningful only for dialog boxes. */
2448 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2449 i += 1;
2450 else
2451 {
2452 /* Create a new item within current pane. */
2453 Lisp_Object item_name, enable, descrip;
2454 unsigned char *item_data;
2455
2456 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2457 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2458 descrip
2459 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2460 if (!NILP (descrip))
2461 {
2462 int gap = maxwidth - XSTRING (item_name)->size_byte;
2463 #ifdef C_ALLOCA
2464 Lisp_Object spacer;
2465 spacer = Fmake_string (make_number (gap), make_number (' '));
2466 item_name = concat2 (item_name, spacer);
2467 item_name = concat2 (item_name, descrip);
2468 item_data = XSTRING (item_name)->data;
2469 #else
2470 /* if alloca is fast, use that to make the space,
2471 to reduce gc needs. */
2472 item_data
2473 = (unsigned char *) alloca (maxwidth
2474 + XSTRING (descrip)->size_byte + 1);
2475 bcopy (XSTRING (item_name)->data, item_data,
2476 XSTRING (item_name)->size_byte);
2477 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2478 item_data[j] = ' ';
2479 bcopy (XSTRING (descrip)->data, item_data + j,
2480 XSTRING (descrip)->size_byte);
2481 item_data[j + XSTRING (descrip)->size_byte] = 0;
2482 #endif
2483 }
2484 else
2485 item_data = XSTRING (item_name)->data;
2486
2487 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2488 menu, lpane, 0, item_data,
2489 !NILP (enable))
2490 == XM_FAILURE)
2491 {
2492 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2493 *error = "Can't add selection to menu";
2494 return Qnil;
2495 }
2496 i += MENU_ITEMS_ITEM_LENGTH;
2497 }
2498 }
2499
2500 /* All set and ready to fly. */
2501 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2502 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2503 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2504 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2505 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2506 x = min (x, dispwidth);
2507 y = min (y, dispheight);
2508 x = max (x, 1);
2509 y = max (y, 1);
2510 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2511 &ulx, &uly, &width, &height);
2512 if (ulx+width > dispwidth)
2513 {
2514 x -= (ulx + width) - dispwidth;
2515 ulx = dispwidth - width;
2516 }
2517 if (uly+height > dispheight)
2518 {
2519 y -= (uly + height) - dispheight;
2520 uly = dispheight - height;
2521 }
2522 if (ulx < 0) x -= ulx;
2523 if (uly < 0) y -= uly;
2524
2525 XMenuSetAEQ (menu, TRUE);
2526 XMenuSetFreeze (menu, TRUE);
2527 pane = selidx = 0;
2528
2529 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2530 x, y, ButtonReleaseMask, &datap);
2531
2532
2533 #ifdef HAVE_X_WINDOWS
2534 /* Assume the mouse has moved out of the X window.
2535 If it has actually moved in, we will get an EnterNotify. */
2536 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2537 #endif
2538
2539 switch (status)
2540 {
2541 case XM_SUCCESS:
2542 #ifdef XDEBUG
2543 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2544 #endif
2545
2546 /* Find the item number SELIDX in pane number PANE. */
2547 i = 0;
2548 while (i < menu_items_used)
2549 {
2550 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2551 {
2552 if (pane == 0)
2553 pane_prefix
2554 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2555 pane--;
2556 i += MENU_ITEMS_PANE_LENGTH;
2557 }
2558 else
2559 {
2560 if (pane == -1)
2561 {
2562 if (selidx == 0)
2563 {
2564 entry
2565 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2566 if (keymaps != 0)
2567 {
2568 entry = Fcons (entry, Qnil);
2569 if (!NILP (pane_prefix))
2570 entry = Fcons (pane_prefix, entry);
2571 }
2572 break;
2573 }
2574 selidx--;
2575 }
2576 i += MENU_ITEMS_ITEM_LENGTH;
2577 }
2578 }
2579 break;
2580
2581 case XM_FAILURE:
2582 *error = "Can't activate menu";
2583 case XM_IA_SELECT:
2584 case XM_NO_SELECT:
2585 entry = Qnil;
2586 break;
2587 }
2588 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2589
2590 #ifdef HAVE_X_WINDOWS
2591 /* State that no mouse buttons are now held.
2592 (The oldXMenu code doesn't track this info for us.)
2593 That is not necessarily true, but the fiction leads to reasonable
2594 results, and it is a pain to ask which are actually held now. */
2595 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2596 #endif
2597
2598 return entry;
2599 }
2600
2601 #endif /* not USE_X_TOOLKIT */
2602
2603 #endif /* HAVE_MENUS */
2604 \f
2605 syms_of_xmenu ()
2606 {
2607 staticpro (&menu_items);
2608 menu_items = Qnil;
2609
2610 Qdebug_on_next_call = intern ("debug-on-next-call");
2611 staticpro (&Qdebug_on_next_call);
2612
2613 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2614 "Frame for which we are updating a menu.\n\
2615 The enable predicate for a menu command should check this variable.");
2616 Vmenu_updating_frame = Qnil;
2617
2618 #ifdef USE_X_TOOLKIT
2619 widget_id_tick = (1<<16);
2620 next_menubar_widget_id = 1;
2621 #endif
2622
2623 defsubr (&Sx_popup_menu);
2624 #ifdef HAVE_MENUS
2625 defsubr (&Sx_popup_dialog);
2626 #endif
2627 }