Merge from trunk.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static void update_frame_line (struct frame *, int);
107 static int required_matrix_height (struct window *);
108 static int required_matrix_width (struct window *);
109 static void adjust_frame_glyphs (struct frame *);
110 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
111 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
112 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
113 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
114 struct window *);
115 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
116 struct window *);
117 static void adjust_frame_message_buffer (struct frame *);
118 static void adjust_decode_mode_spec_buffer (struct frame *);
119 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
120 static void clear_window_matrices (struct window *, int);
121 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
122 static int scrolling_window (struct window *, int);
123 static int update_window_line (struct window *, int, int *);
124 static void mirror_make_current (struct window *, int);
125 #if GLYPH_DEBUG
126 static void check_matrix_pointers (struct glyph_matrix *,
127 struct glyph_matrix *);
128 #endif
129 static void mirror_line_dance (struct window *, int, int, int *, char *);
130 static int update_window_tree (struct window *, int);
131 static int update_window (struct window *, int);
132 static int update_frame_1 (struct frame *, int, int);
133 static int scrolling (struct frame *);
134 static void set_window_cursor_after_update (struct window *);
135 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
136 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
137
138 \f
139 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
140 are supported, so we can check for input during redisplay at
141 regular intervals. */
142 #ifdef EMACS_HAS_USECS
143 #define PERIODIC_PREEMPTION_CHECKING 1
144 #else
145 #define PERIODIC_PREEMPTION_CHECKING 0
146 #endif
147
148 #if PERIODIC_PREEMPTION_CHECKING
149
150 /* Redisplay preemption timers. */
151
152 static EMACS_TIME preemption_period;
153 static EMACS_TIME preemption_next_check;
154
155 #endif
156
157 /* Nonzero upon entry to redisplay means do not assume anything about
158 current contents of actual terminal frame; clear and redraw it. */
159
160 int frame_garbaged;
161
162 /* Nonzero means last display completed. Zero means it was preempted. */
163
164 int display_completed;
165
166 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
167
168 \f
169 /* The currently selected frame. In a single-frame version, this
170 variable always equals the_only_frame. */
171
172 Lisp_Object selected_frame;
173
174 /* A frame which is not just a mini-buffer, or 0 if there are no such
175 frames. This is usually the most recent such frame that was
176 selected. In a single-frame version, this variable always holds
177 the address of the_only_frame. */
178
179 struct frame *last_nonminibuf_frame;
180
181 /* 1 means SIGWINCH happened when not safe. */
182
183 static int delayed_size_change;
184
185 /* 1 means glyph initialization has been completed at startup. */
186
187 static int glyphs_initialized_initially_p;
188
189 /* Updated window if != 0. Set by update_window. */
190
191 struct window *updated_window;
192
193 /* Glyph row updated in update_window_line, and area that is updated. */
194
195 struct glyph_row *updated_row;
196 int updated_area;
197
198 /* A glyph for a space. */
199
200 struct glyph space_glyph;
201
202 /* Counts of allocated structures. These counts serve to diagnose
203 memory leaks and double frees. */
204
205 static int glyph_matrix_count;
206 static int glyph_pool_count;
207
208 /* If non-null, the frame whose frame matrices are manipulated. If
209 null, window matrices are worked on. */
210
211 static struct frame *frame_matrix_frame;
212
213 /* Non-zero means that fonts have been loaded since the last glyph
214 matrix adjustments. Redisplay must stop, and glyph matrices must
215 be adjusted when this flag becomes non-zero during display. The
216 reason fonts can be loaded so late is that fonts of fontsets are
217 loaded on demand. Another reason is that a line contains many
218 characters displayed by zero width or very narrow glyphs of
219 variable-width fonts. */
220
221 int fonts_changed_p;
222
223 /* Convert vpos and hpos from frame to window and vice versa.
224 This may only be used for terminal frames. */
225
226 #if GLYPH_DEBUG
227
228 static int window_to_frame_vpos (struct window *, int);
229 static int window_to_frame_hpos (struct window *, int);
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
232
233 /* One element of the ring buffer containing redisplay history
234 information. */
235
236 struct redisplay_history
237 {
238 char trace[512 + 100];
239 };
240
241 /* The size of the history buffer. */
242
243 #define REDISPLAY_HISTORY_SIZE 30
244
245 /* The redisplay history buffer. */
246
247 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
248
249 /* Next free entry in redisplay_history. */
250
251 static int history_idx;
252
253 /* A tick that's incremented each time something is added to the
254 history. */
255
256 static uprintmax_t history_tick;
257
258 static void add_frame_display_history (struct frame *, int);
259 \f
260 /* Add to the redisplay history how window W has been displayed.
261 MSG is a trace containing the information how W's glyph matrix
262 has been constructed. PAUSED_P non-zero means that the update
263 has been interrupted for pending input. */
264
265 static void
266 add_window_display_history (struct window *w, const char *msg, int paused_p)
267 {
268 char *buf;
269
270 if (history_idx >= REDISPLAY_HISTORY_SIZE)
271 history_idx = 0;
272 buf = redisplay_history[history_idx].trace;
273 ++history_idx;
274
275 sprintf (buf, "%"pMu": window %p (`%s')%s\n",
276 history_tick++,
277 w,
278 ((BUFFERP (w->buffer)
279 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
280 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
281 : "???"),
282 paused_p ? " ***paused***" : "");
283 strcat (buf, msg);
284 }
285
286
287 /* Add to the redisplay history that frame F has been displayed.
288 PAUSED_P non-zero means that the update has been interrupted for
289 pending input. */
290
291 static void
292 add_frame_display_history (struct frame *f, int paused_p)
293 {
294 char *buf;
295
296 if (history_idx >= REDISPLAY_HISTORY_SIZE)
297 history_idx = 0;
298 buf = redisplay_history[history_idx].trace;
299 ++history_idx;
300
301 sprintf (buf, "%"pMu": update frame %p%s",
302 history_tick++,
303 f, paused_p ? " ***paused***" : "");
304 }
305
306
307 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
308 Sdump_redisplay_history, 0, 0, "",
309 doc: /* Dump redisplay history to stderr. */)
310 (void)
311 {
312 int i;
313
314 for (i = history_idx - 1; i != history_idx; --i)
315 {
316 if (i < 0)
317 i = REDISPLAY_HISTORY_SIZE - 1;
318 fprintf (stderr, "%s\n", redisplay_history[i].trace);
319 }
320
321 return Qnil;
322 }
323
324
325 #else /* GLYPH_DEBUG == 0 */
326
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
329
330 #endif /* GLYPH_DEBUG == 0 */
331
332
333 #if defined PROFILING && !HAVE___EXECUTABLE_START
334 /* FIXME: only used to find text start for profiling. */
335
336 void
337 safe_bcopy (const char *from, char *to, int size)
338 {
339 abort ();
340 }
341 #endif
342 \f
343 /***********************************************************************
344 Glyph Matrices
345 ***********************************************************************/
346
347 /* Allocate and return a glyph_matrix structure. POOL is the glyph
348 pool from which memory for the matrix should be allocated, or null
349 for window-based redisplay where no glyph pools are used. The
350 member `pool' of the glyph matrix structure returned is set to
351 POOL, the structure is otherwise zeroed. */
352
353 static struct glyph_matrix *
354 new_glyph_matrix (struct glyph_pool *pool)
355 {
356 struct glyph_matrix *result;
357
358 /* Allocate and clear. */
359 result = (struct glyph_matrix *) xmalloc (sizeof *result);
360 memset (result, 0, sizeof *result);
361
362 /* Increment number of allocated matrices. This count is used
363 to detect memory leaks. */
364 ++glyph_matrix_count;
365
366 /* Set pool and return. */
367 result->pool = pool;
368 return result;
369 }
370
371
372 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
373
374 The global counter glyph_matrix_count is decremented when a matrix
375 is freed. If the count gets negative, more structures were freed
376 than allocated, i.e. one matrix was freed more than once or a bogus
377 pointer was passed to this function.
378
379 If MATRIX->pool is null, this means that the matrix manages its own
380 glyph memory---this is done for matrices on X frames. Freeing the
381 matrix also frees the glyph memory in this case. */
382
383 static void
384 free_glyph_matrix (struct glyph_matrix *matrix)
385 {
386 if (matrix)
387 {
388 int i;
389
390 /* Detect the case that more matrices are freed than were
391 allocated. */
392 if (--glyph_matrix_count < 0)
393 abort ();
394
395 /* Free glyph memory if MATRIX owns it. */
396 if (matrix->pool == NULL)
397 for (i = 0; i < matrix->rows_allocated; ++i)
398 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
399
400 /* Free row structures and the matrix itself. */
401 xfree (matrix->rows);
402 xfree (matrix);
403 }
404 }
405
406
407 /* Return the number of glyphs to reserve for a marginal area of
408 window W. TOTAL_GLYPHS is the number of glyphs in a complete
409 display line of window W. MARGIN gives the width of the marginal
410 area in canonical character units. MARGIN should be an integer
411 or a float. */
412
413 static int
414 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
415 {
416 int n;
417
418 if (NUMBERP (margin))
419 {
420 int width = XFASTINT (w->total_cols);
421 double d = max (0, XFLOATINT (margin));
422 d = min (width / 2 - 1, d);
423 n = (int) ((double) total_glyphs / width * d);
424 }
425 else
426 n = 0;
427
428 return n;
429 }
430
431
432 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
433 window sizes.
434
435 W is null if the function is called for a frame glyph matrix.
436 Otherwise it is the window MATRIX is a member of. X and Y are the
437 indices of the first column and row of MATRIX within the frame
438 matrix, if such a matrix exists. They are zero for purely
439 window-based redisplay. DIM is the needed size of the matrix.
440
441 In window-based redisplay, where no frame matrices exist, glyph
442 matrices manage their own glyph storage. Otherwise, they allocate
443 storage from a common frame glyph pool which can be found in
444 MATRIX->pool.
445
446 The reason for this memory management strategy is to avoid complete
447 frame redraws if possible. When we allocate from a common pool, a
448 change of the location or size of a sub-matrix within the pool
449 requires a complete redisplay of the frame because we cannot easily
450 make sure that the current matrices of all windows still agree with
451 what is displayed on the screen. While this is usually fast, it
452 leads to screen flickering. */
453
454 static void
455 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
456 {
457 int i;
458 int new_rows;
459 int marginal_areas_changed_p = 0;
460 int header_line_changed_p = 0;
461 int header_line_p = 0;
462 int left = -1, right = -1;
463 int window_width = -1, window_height = -1;
464
465 /* See if W had a header line that has disappeared now, or vice versa.
466 Get W's size. */
467 if (w)
468 {
469 window_box (w, -1, 0, 0, &window_width, &window_height);
470
471 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
472 header_line_changed_p = header_line_p != matrix->header_line_p;
473 }
474 matrix->header_line_p = header_line_p;
475
476 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
477 Do nothing if MATRIX' size, position, vscroll, and marginal areas
478 haven't changed. This optimization is important because preserving
479 the matrix means preventing redisplay. */
480 if (matrix->pool == NULL)
481 {
482 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
483 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
484 xassert (left >= 0 && right >= 0);
485 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
486 || right != matrix->right_margin_glyphs);
487
488 if (!marginal_areas_changed_p
489 && !fonts_changed_p
490 && !header_line_changed_p
491 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
492 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
493 && matrix->window_height == window_height
494 && matrix->window_vscroll == w->vscroll
495 && matrix->window_width == window_width)
496 return;
497 }
498
499 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
500 if (matrix->rows_allocated < dim.height)
501 {
502 ptrdiff_t size = dim.height * sizeof (struct glyph_row);
503 new_rows = dim.height - matrix->rows_allocated;
504 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
505 memset (matrix->rows + matrix->rows_allocated, 0,
506 new_rows * sizeof *matrix->rows);
507 matrix->rows_allocated = dim.height;
508 }
509 else
510 new_rows = 0;
511
512 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
513 on a frame not using window-based redisplay. Set up pointers for
514 each row into the glyph pool. */
515 if (matrix->pool)
516 {
517 xassert (matrix->pool->glyphs);
518
519 if (w)
520 {
521 left = margin_glyphs_to_reserve (w, dim.width,
522 w->left_margin_cols);
523 right = margin_glyphs_to_reserve (w, dim.width,
524 w->right_margin_cols);
525 }
526 else
527 left = right = 0;
528
529 for (i = 0; i < dim.height; ++i)
530 {
531 struct glyph_row *row = &matrix->rows[i];
532
533 row->glyphs[LEFT_MARGIN_AREA]
534 = (matrix->pool->glyphs
535 + (y + i) * matrix->pool->ncolumns
536 + x);
537
538 if (w == NULL
539 || row == matrix->rows + dim.height - 1
540 || (row == matrix->rows && matrix->header_line_p))
541 {
542 row->glyphs[TEXT_AREA]
543 = row->glyphs[LEFT_MARGIN_AREA];
544 row->glyphs[RIGHT_MARGIN_AREA]
545 = row->glyphs[TEXT_AREA] + dim.width;
546 row->glyphs[LAST_AREA]
547 = row->glyphs[RIGHT_MARGIN_AREA];
548 }
549 else
550 {
551 row->glyphs[TEXT_AREA]
552 = row->glyphs[LEFT_MARGIN_AREA] + left;
553 row->glyphs[RIGHT_MARGIN_AREA]
554 = row->glyphs[TEXT_AREA] + dim.width - left - right;
555 row->glyphs[LAST_AREA]
556 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
557 }
558 }
559
560 matrix->left_margin_glyphs = left;
561 matrix->right_margin_glyphs = right;
562 }
563 else
564 {
565 /* If MATRIX->pool is null, MATRIX is responsible for managing
566 its own memory. It is a window matrix for window-based redisplay.
567 Allocate glyph memory from the heap. */
568 if (dim.width > matrix->matrix_w
569 || new_rows
570 || header_line_changed_p
571 || marginal_areas_changed_p)
572 {
573 struct glyph_row *row = matrix->rows;
574 struct glyph_row *end = row + matrix->rows_allocated;
575
576 while (row < end)
577 {
578 row->glyphs[LEFT_MARGIN_AREA]
579 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
580 (dim.width
581 * sizeof (struct glyph)));
582
583 /* The mode line never has marginal areas. */
584 if (row == matrix->rows + dim.height - 1
585 || (row == matrix->rows && matrix->header_line_p))
586 {
587 row->glyphs[TEXT_AREA]
588 = row->glyphs[LEFT_MARGIN_AREA];
589 row->glyphs[RIGHT_MARGIN_AREA]
590 = row->glyphs[TEXT_AREA] + dim.width;
591 row->glyphs[LAST_AREA]
592 = row->glyphs[RIGHT_MARGIN_AREA];
593 }
594 else
595 {
596 row->glyphs[TEXT_AREA]
597 = row->glyphs[LEFT_MARGIN_AREA] + left;
598 row->glyphs[RIGHT_MARGIN_AREA]
599 = row->glyphs[TEXT_AREA] + dim.width - left - right;
600 row->glyphs[LAST_AREA]
601 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
602 }
603 ++row;
604 }
605 }
606
607 xassert (left >= 0 && right >= 0);
608 matrix->left_margin_glyphs = left;
609 matrix->right_margin_glyphs = right;
610 }
611
612 /* Number of rows to be used by MATRIX. */
613 matrix->nrows = dim.height;
614 xassert (matrix->nrows >= 0);
615
616 if (w)
617 {
618 if (matrix == w->current_matrix)
619 {
620 /* Mark rows in a current matrix of a window as not having
621 valid contents. It's important to not do this for
622 desired matrices. When Emacs starts, it may already be
623 building desired matrices when this function runs. */
624 if (window_width < 0)
625 window_width = window_box_width (w, -1);
626
627 /* Optimize the case that only the height has changed (C-x 2,
628 upper window). Invalidate all rows that are no longer part
629 of the window. */
630 if (!marginal_areas_changed_p
631 && !header_line_changed_p
632 && new_rows == 0
633 && dim.width == matrix->matrix_w
634 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
635 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
636 && matrix->window_width == window_width)
637 {
638 /* Find the last row in the window. */
639 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
640 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
641 {
642 ++i;
643 break;
644 }
645
646 /* Window end is invalid, if inside of the rows that
647 are invalidated below. */
648 if (INTEGERP (w->window_end_vpos)
649 && XFASTINT (w->window_end_vpos) >= i)
650 w->window_end_valid = Qnil;
651
652 while (i < matrix->nrows)
653 matrix->rows[i++].enabled_p = 0;
654 }
655 else
656 {
657 for (i = 0; i < matrix->nrows; ++i)
658 matrix->rows[i].enabled_p = 0;
659 }
660 }
661 else if (matrix == w->desired_matrix)
662 {
663 /* Rows in desired matrices always have to be cleared;
664 redisplay expects this is the case when it runs, so it
665 had better be the case when we adjust matrices between
666 redisplays. */
667 for (i = 0; i < matrix->nrows; ++i)
668 matrix->rows[i].enabled_p = 0;
669 }
670 }
671
672
673 /* Remember last values to be able to optimize frame redraws. */
674 matrix->matrix_x = x;
675 matrix->matrix_y = y;
676 matrix->matrix_w = dim.width;
677 matrix->matrix_h = dim.height;
678
679 /* Record the top y location and height of W at the time the matrix
680 was last adjusted. This is used to optimize redisplay above. */
681 if (w)
682 {
683 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
684 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
685 matrix->window_height = window_height;
686 matrix->window_width = window_width;
687 matrix->window_vscroll = w->vscroll;
688 }
689 }
690
691
692 /* Reverse the contents of rows in MATRIX between START and END. The
693 contents of the row at END - 1 end up at START, END - 2 at START +
694 1 etc. This is part of the implementation of rotate_matrix (see
695 below). */
696
697 static void
698 reverse_rows (struct glyph_matrix *matrix, int start, int end)
699 {
700 int i, j;
701
702 for (i = start, j = end - 1; i < j; ++i, --j)
703 {
704 /* Non-ISO HP/UX compiler doesn't like auto struct
705 initialization. */
706 struct glyph_row temp;
707 temp = matrix->rows[i];
708 matrix->rows[i] = matrix->rows[j];
709 matrix->rows[j] = temp;
710 }
711 }
712
713
714 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
715 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
716 indices. (Note: this does not copy glyphs, only glyph pointers in
717 row structures are moved around).
718
719 The algorithm used for rotating the vector was, I believe, first
720 described by Kernighan. See the vector R as consisting of two
721 sub-vectors AB, where A has length BY for BY >= 0. The result
722 after rotating is then BA. Reverse both sub-vectors to get ArBr
723 and reverse the result to get (ArBr)r which is BA. Similar for
724 rotating right. */
725
726 void
727 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
728 {
729 if (by < 0)
730 {
731 /* Up (rotate left, i.e. towards lower indices). */
732 by = -by;
733 reverse_rows (matrix, first, first + by);
734 reverse_rows (matrix, first + by, last);
735 reverse_rows (matrix, first, last);
736 }
737 else if (by > 0)
738 {
739 /* Down (rotate right, i.e. towards higher indices). */
740 reverse_rows (matrix, last - by, last);
741 reverse_rows (matrix, first, last - by);
742 reverse_rows (matrix, first, last);
743 }
744 }
745
746
747 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
748 with indices START <= index < END. Increment positions by DELTA/
749 DELTA_BYTES. */
750
751 void
752 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
753 EMACS_INT delta, EMACS_INT delta_bytes)
754 {
755 /* Check that START and END are reasonable values. */
756 xassert (start >= 0 && start <= matrix->nrows);
757 xassert (end >= 0 && end <= matrix->nrows);
758 xassert (start <= end);
759
760 for (; start < end; ++start)
761 increment_row_positions (matrix->rows + start, delta, delta_bytes);
762 }
763
764
765 /* Enable a range of rows in glyph matrix MATRIX. START and END are
766 the row indices of the first and last + 1 row to enable. If
767 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
768
769 void
770 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
771 {
772 xassert (start <= end);
773 xassert (start >= 0 && start < matrix->nrows);
774 xassert (end >= 0 && end <= matrix->nrows);
775
776 for (; start < end; ++start)
777 matrix->rows[start].enabled_p = enabled_p != 0;
778 }
779
780
781 /* Clear MATRIX.
782
783 This empties all rows in MATRIX by setting the enabled_p flag for
784 all rows of the matrix to zero. The function prepare_desired_row
785 will eventually really clear a row when it sees one with a zero
786 enabled_p flag.
787
788 Resets update hints to defaults value. The only update hint
789 currently present is the flag MATRIX->no_scrolling_p. */
790
791 void
792 clear_glyph_matrix (struct glyph_matrix *matrix)
793 {
794 if (matrix)
795 {
796 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
797 matrix->no_scrolling_p = 0;
798 }
799 }
800
801
802 /* Shift part of the glyph matrix MATRIX of window W up or down.
803 Increment y-positions in glyph rows between START and END by DY,
804 and recompute their visible height. */
805
806 void
807 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
808 {
809 int min_y, max_y;
810
811 xassert (start <= end);
812 xassert (start >= 0 && start < matrix->nrows);
813 xassert (end >= 0 && end <= matrix->nrows);
814
815 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
816 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
817
818 for (; start < end; ++start)
819 {
820 struct glyph_row *row = &matrix->rows[start];
821
822 row->y += dy;
823 row->visible_height = row->height;
824
825 if (row->y < min_y)
826 row->visible_height -= min_y - row->y;
827 if (row->y + row->height > max_y)
828 row->visible_height -= row->y + row->height - max_y;
829 if (row->fringe_bitmap_periodic_p)
830 row->redraw_fringe_bitmaps_p = 1;
831 }
832 }
833
834
835 /* Mark all rows in current matrices of frame F as invalid. Marking
836 invalid is done by setting enabled_p to zero for all rows in a
837 current matrix. */
838
839 void
840 clear_current_matrices (register struct frame *f)
841 {
842 /* Clear frame current matrix, if we have one. */
843 if (f->current_matrix)
844 clear_glyph_matrix (f->current_matrix);
845
846 /* Clear the matrix of the menu bar window, if such a window exists.
847 The menu bar window is currently used to display menus on X when
848 no toolkit support is compiled in. */
849 if (WINDOWP (f->menu_bar_window))
850 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
851
852 /* Clear the matrix of the tool-bar window, if any. */
853 if (WINDOWP (f->tool_bar_window))
854 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
855
856 /* Clear current window matrices. */
857 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
858 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
859 }
860
861
862 /* Clear out all display lines of F for a coming redisplay. */
863
864 void
865 clear_desired_matrices (register struct frame *f)
866 {
867 if (f->desired_matrix)
868 clear_glyph_matrix (f->desired_matrix);
869
870 if (WINDOWP (f->menu_bar_window))
871 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
872
873 if (WINDOWP (f->tool_bar_window))
874 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
875
876 /* Do it for window matrices. */
877 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
878 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
879 }
880
881
882 /* Clear matrices in window tree rooted in W. If DESIRED_P is
883 non-zero clear desired matrices, otherwise clear current matrices. */
884
885 static void
886 clear_window_matrices (struct window *w, int desired_p)
887 {
888 while (w)
889 {
890 if (!NILP (w->hchild))
891 {
892 xassert (WINDOWP (w->hchild));
893 clear_window_matrices (XWINDOW (w->hchild), desired_p);
894 }
895 else if (!NILP (w->vchild))
896 {
897 xassert (WINDOWP (w->vchild));
898 clear_window_matrices (XWINDOW (w->vchild), desired_p);
899 }
900 else
901 {
902 if (desired_p)
903 clear_glyph_matrix (w->desired_matrix);
904 else
905 {
906 clear_glyph_matrix (w->current_matrix);
907 w->window_end_valid = Qnil;
908 }
909 }
910
911 w = NILP (w->next) ? 0 : XWINDOW (w->next);
912 }
913 }
914
915
916 \f
917 /***********************************************************************
918 Glyph Rows
919
920 See dispextern.h for an overall explanation of glyph rows.
921 ***********************************************************************/
922
923 /* Clear glyph row ROW. Do it in a way that makes it robust against
924 changes in the glyph_row structure, i.e. addition or removal of
925 structure members. */
926
927 static struct glyph_row null_row;
928
929 void
930 clear_glyph_row (struct glyph_row *row)
931 {
932 struct glyph *p[1 + LAST_AREA];
933
934 /* Save pointers. */
935 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
936 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
937 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
938 p[LAST_AREA] = row->glyphs[LAST_AREA];
939
940 /* Clear. */
941 *row = null_row;
942
943 /* Restore pointers. */
944 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
945 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
946 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
947 row->glyphs[LAST_AREA] = p[LAST_AREA];
948
949 #if 0 /* At some point, some bit-fields of struct glyph were not set,
950 which made glyphs unequal when compared with GLYPH_EQUAL_P.
951 Redisplay outputs such glyphs, and flickering effects were
952 the result. This also depended on the contents of memory
953 returned by xmalloc. If flickering happens again, activate
954 the code below. If the flickering is gone with that, chances
955 are that the flickering has the same reason as here. */
956 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
957 #endif
958 }
959
960
961 /* Make ROW an empty, enabled row of canonical character height,
962 in window W starting at y-position Y. */
963
964 void
965 blank_row (struct window *w, struct glyph_row *row, int y)
966 {
967 int min_y, max_y;
968
969 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
970 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
971
972 clear_glyph_row (row);
973 row->y = y;
974 row->ascent = row->phys_ascent = 0;
975 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
976 row->visible_height = row->height;
977
978 if (row->y < min_y)
979 row->visible_height -= min_y - row->y;
980 if (row->y + row->height > max_y)
981 row->visible_height -= row->y + row->height - max_y;
982
983 row->enabled_p = 1;
984 }
985
986
987 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
988 are the amounts by which to change positions. Note that the first
989 glyph of the text area of a row can have a buffer position even if
990 the used count of the text area is zero. Such rows display line
991 ends. */
992
993 static void
994 increment_row_positions (struct glyph_row *row,
995 EMACS_INT delta, EMACS_INT delta_bytes)
996 {
997 int area, i;
998
999 /* Increment start and end positions. */
1000 MATRIX_ROW_START_CHARPOS (row) += delta;
1001 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1002 MATRIX_ROW_END_CHARPOS (row) += delta;
1003 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1004 CHARPOS (row->start.pos) += delta;
1005 BYTEPOS (row->start.pos) += delta_bytes;
1006 CHARPOS (row->end.pos) += delta;
1007 BYTEPOS (row->end.pos) += delta_bytes;
1008
1009 if (!row->enabled_p)
1010 return;
1011
1012 /* Increment positions in glyphs. */
1013 for (area = 0; area < LAST_AREA; ++area)
1014 for (i = 0; i < row->used[area]; ++i)
1015 if (BUFFERP (row->glyphs[area][i].object)
1016 && row->glyphs[area][i].charpos > 0)
1017 row->glyphs[area][i].charpos += delta;
1018
1019 /* Capture the case of rows displaying a line end. */
1020 if (row->used[TEXT_AREA] == 0
1021 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1022 row->glyphs[TEXT_AREA]->charpos += delta;
1023 }
1024
1025
1026 #if 0
1027 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1028 contents, i.e. glyph structure contents are exchanged between A and
1029 B without changing glyph pointers in A and B. */
1030
1031 static void
1032 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1033 {
1034 int area;
1035
1036 for (area = 0; area < LAST_AREA; ++area)
1037 {
1038 /* Number of glyphs to swap. */
1039 int max_used = max (a->used[area], b->used[area]);
1040
1041 /* Start of glyphs in area of row A. */
1042 struct glyph *glyph_a = a->glyphs[area];
1043
1044 /* End + 1 of glyphs in area of row A. */
1045 struct glyph *glyph_a_end = a->glyphs[max_used];
1046
1047 /* Start of glyphs in area of row B. */
1048 struct glyph *glyph_b = b->glyphs[area];
1049
1050 while (glyph_a < glyph_a_end)
1051 {
1052 /* Non-ISO HP/UX compiler doesn't like auto struct
1053 initialization. */
1054 struct glyph temp;
1055 temp = *glyph_a;
1056 *glyph_a = *glyph_b;
1057 *glyph_b = temp;
1058 ++glyph_a;
1059 ++glyph_b;
1060 }
1061 }
1062 }
1063
1064 #endif /* 0 */
1065
1066 /* Exchange pointers to glyph memory between glyph rows A and B. */
1067
1068 static inline void
1069 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1070 {
1071 int i;
1072 for (i = 0; i < LAST_AREA + 1; ++i)
1073 {
1074 struct glyph *temp = a->glyphs[i];
1075 a->glyphs[i] = b->glyphs[i];
1076 b->glyphs[i] = temp;
1077 }
1078 }
1079
1080
1081 /* Copy glyph row structure FROM to glyph row structure TO, except
1082 that glyph pointers in the structures are left unchanged. */
1083
1084 static inline void
1085 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1086 {
1087 struct glyph *pointers[1 + LAST_AREA];
1088
1089 /* Save glyph pointers of TO. */
1090 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1091
1092 /* Do a structure assignment. */
1093 *to = *from;
1094
1095 /* Restore original pointers of TO. */
1096 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1097 }
1098
1099
1100 /* Assign glyph row FROM to glyph row TO. This works like a structure
1101 assignment TO = FROM, except that glyph pointers are not copied but
1102 exchanged between TO and FROM. Pointers must be exchanged to avoid
1103 a memory leak. */
1104
1105 static inline void
1106 assign_row (struct glyph_row *to, struct glyph_row *from)
1107 {
1108 swap_glyph_pointers (to, from);
1109 copy_row_except_pointers (to, from);
1110 }
1111
1112
1113 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1114 a row in a window matrix, is a slice of the glyph memory of the
1115 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1116 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1117 memory of FRAME_ROW. */
1118
1119 #if GLYPH_DEBUG
1120
1121 static int
1122 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1123 {
1124 struct glyph *window_glyph_start = window_row->glyphs[0];
1125 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1126 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1127
1128 return (frame_glyph_start <= window_glyph_start
1129 && window_glyph_start < frame_glyph_end);
1130 }
1131
1132 #endif /* GLYPH_DEBUG */
1133
1134 #if 0
1135
1136 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1137 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1138 in WINDOW_MATRIX is found satisfying the condition. */
1139
1140 static struct glyph_row *
1141 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1142 struct glyph_matrix *frame_matrix, int row)
1143 {
1144 int i;
1145
1146 xassert (row >= 0 && row < frame_matrix->nrows);
1147
1148 for (i = 0; i < window_matrix->nrows; ++i)
1149 if (glyph_row_slice_p (window_matrix->rows + i,
1150 frame_matrix->rows + row))
1151 break;
1152
1153 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1154 }
1155
1156 #endif /* 0 */
1157
1158 /* Prepare ROW for display. Desired rows are cleared lazily,
1159 i.e. they are only marked as to be cleared by setting their
1160 enabled_p flag to zero. When a row is to be displayed, a prior
1161 call to this function really clears it. */
1162
1163 void
1164 prepare_desired_row (struct glyph_row *row)
1165 {
1166 if (!row->enabled_p)
1167 {
1168 int rp = row->reversed_p;
1169
1170 clear_glyph_row (row);
1171 row->enabled_p = 1;
1172 row->reversed_p = rp;
1173 }
1174 }
1175
1176
1177 /* Return a hash code for glyph row ROW. */
1178
1179 static int
1180 line_hash_code (struct glyph_row *row)
1181 {
1182 int hash = 0;
1183
1184 if (row->enabled_p)
1185 {
1186 struct glyph *glyph = row->glyphs[TEXT_AREA];
1187 struct glyph *end = glyph + row->used[TEXT_AREA];
1188
1189 while (glyph < end)
1190 {
1191 int c = glyph->u.ch;
1192 int face_id = glyph->face_id;
1193 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1194 c -= SPACEGLYPH;
1195 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1196 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1197 ++glyph;
1198 }
1199
1200 if (hash == 0)
1201 hash = 1;
1202 }
1203
1204 return hash;
1205 }
1206
1207
1208 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1209 the number of characters in the line. If must_write_spaces is
1210 zero, leading and trailing spaces are ignored. */
1211
1212 static int
1213 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1214 {
1215 struct glyph_row *row = matrix->rows + vpos;
1216 struct glyph *beg = row->glyphs[TEXT_AREA];
1217 struct glyph *end = beg + row->used[TEXT_AREA];
1218 int len;
1219 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1220 int glyph_table_len = GLYPH_TABLE_LENGTH;
1221
1222 /* Ignore trailing and leading spaces if we can. */
1223 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1224 {
1225 /* Skip from the end over trailing spaces. */
1226 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1227 --end;
1228
1229 /* All blank line. */
1230 if (end == beg)
1231 return 0;
1232
1233 /* Skip over leading spaces. */
1234 while (CHAR_GLYPH_SPACE_P (*beg))
1235 ++beg;
1236 }
1237
1238 /* If we don't have a glyph-table, each glyph is one character,
1239 so return the number of glyphs. */
1240 if (glyph_table_base == 0)
1241 len = end - beg;
1242 else
1243 {
1244 /* Otherwise, scan the glyphs and accumulate their total length
1245 in LEN. */
1246 len = 0;
1247 while (beg < end)
1248 {
1249 GLYPH g;
1250
1251 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1252
1253 if (GLYPH_INVALID_P (g)
1254 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1255 len += 1;
1256 else
1257 len += GLYPH_LENGTH (glyph_table_base, g);
1258
1259 ++beg;
1260 }
1261 }
1262
1263 return len;
1264 }
1265
1266
1267 /* Test two glyph rows A and B for equality. Value is non-zero if A
1268 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1269 mouse_face_p flags of A and B, too. */
1270
1271 static inline int
1272 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1273 {
1274 if (a == b)
1275 return 1;
1276 else if (a->hash != b->hash)
1277 return 0;
1278 else
1279 {
1280 struct glyph *a_glyph, *b_glyph, *a_end;
1281 int area;
1282
1283 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1284 return 0;
1285
1286 /* Compare glyphs. */
1287 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1288 {
1289 if (a->used[area] != b->used[area])
1290 return 0;
1291
1292 a_glyph = a->glyphs[area];
1293 a_end = a_glyph + a->used[area];
1294 b_glyph = b->glyphs[area];
1295
1296 while (a_glyph < a_end
1297 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1298 ++a_glyph, ++b_glyph;
1299
1300 if (a_glyph != a_end)
1301 return 0;
1302 }
1303
1304 if (a->fill_line_p != b->fill_line_p
1305 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1306 || a->left_fringe_bitmap != b->left_fringe_bitmap
1307 || a->left_fringe_face_id != b->left_fringe_face_id
1308 || a->left_fringe_offset != b->left_fringe_offset
1309 || a->right_fringe_bitmap != b->right_fringe_bitmap
1310 || a->right_fringe_face_id != b->right_fringe_face_id
1311 || a->right_fringe_offset != b->right_fringe_offset
1312 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1313 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1314 || a->exact_window_width_line_p != b->exact_window_width_line_p
1315 || a->overlapped_p != b->overlapped_p
1316 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1317 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1318 || a->reversed_p != b->reversed_p
1319 /* Different partially visible characters on left margin. */
1320 || a->x != b->x
1321 /* Different height. */
1322 || a->ascent != b->ascent
1323 || a->phys_ascent != b->phys_ascent
1324 || a->phys_height != b->phys_height
1325 || a->visible_height != b->visible_height)
1326 return 0;
1327 }
1328
1329 return 1;
1330 }
1331
1332
1333 \f
1334 /***********************************************************************
1335 Glyph Pool
1336
1337 See dispextern.h for an overall explanation of glyph pools.
1338 ***********************************************************************/
1339
1340 /* Allocate a glyph_pool structure. The structure returned is
1341 initialized with zeros. The global variable glyph_pool_count is
1342 incremented for each pool allocated. */
1343
1344 static struct glyph_pool *
1345 new_glyph_pool (void)
1346 {
1347 struct glyph_pool *result;
1348
1349 /* Allocate a new glyph_pool and clear it. */
1350 result = (struct glyph_pool *) xmalloc (sizeof *result);
1351 memset (result, 0, sizeof *result);
1352
1353 /* For memory leak and double deletion checking. */
1354 ++glyph_pool_count;
1355
1356 return result;
1357 }
1358
1359
1360 /* Free a glyph_pool structure POOL. The function may be called with
1361 a null POOL pointer. The global variable glyph_pool_count is
1362 decremented with every pool structure freed. If this count gets
1363 negative, more structures were freed than allocated, i.e. one
1364 structure must have been freed more than once or a bogus pointer
1365 was passed to free_glyph_pool. */
1366
1367 static void
1368 free_glyph_pool (struct glyph_pool *pool)
1369 {
1370 if (pool)
1371 {
1372 /* More freed than allocated? */
1373 --glyph_pool_count;
1374 xassert (glyph_pool_count >= 0);
1375
1376 xfree (pool->glyphs);
1377 xfree (pool);
1378 }
1379 }
1380
1381
1382 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1383 columns we need. This function never shrinks a pool. The only
1384 case in which this would make sense, would be when a frame's size
1385 is changed from a large value to a smaller one. But, if someone
1386 does it once, we can expect that he will do it again.
1387
1388 Value is non-zero if the pool changed in a way which makes
1389 re-adjusting window glyph matrices necessary. */
1390
1391 static int
1392 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1393 {
1394 int needed;
1395 int changed_p;
1396
1397 changed_p = (pool->glyphs == 0
1398 || matrix_dim.height != pool->nrows
1399 || matrix_dim.width != pool->ncolumns);
1400
1401 /* Enlarge the glyph pool. */
1402 needed = matrix_dim.width * matrix_dim.height;
1403 if (needed > pool->nglyphs)
1404 {
1405 ptrdiff_t size = needed * sizeof (struct glyph);
1406
1407 if (pool->glyphs)
1408 {
1409 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1410 memset (pool->glyphs + pool->nglyphs, 0,
1411 size - pool->nglyphs * sizeof (struct glyph));
1412 }
1413 else
1414 {
1415 pool->glyphs = (struct glyph *) xmalloc (size);
1416 memset (pool->glyphs, 0, size);
1417 }
1418
1419 pool->nglyphs = needed;
1420 }
1421
1422 /* Remember the number of rows and columns because (a) we use them
1423 to do sanity checks, and (b) the number of columns determines
1424 where rows in the frame matrix start---this must be available to
1425 determine pointers to rows of window sub-matrices. */
1426 pool->nrows = matrix_dim.height;
1427 pool->ncolumns = matrix_dim.width;
1428
1429 return changed_p;
1430 }
1431
1432
1433 \f
1434 /***********************************************************************
1435 Debug Code
1436 ***********************************************************************/
1437
1438 #if GLYPH_DEBUG
1439
1440
1441 /* Flush standard output. This is sometimes useful to call from the debugger.
1442 XXX Maybe this should be changed to flush the current terminal instead of
1443 stdout.
1444 */
1445
1446 void flush_stdout (void) EXTERNALLY_VISIBLE;
1447
1448 void
1449 flush_stdout (void)
1450 {
1451 fflush (stdout);
1452 }
1453
1454
1455 /* Check that no glyph pointers have been lost in MATRIX. If a
1456 pointer has been lost, e.g. by using a structure assignment between
1457 rows, at least one pointer must occur more than once in the rows of
1458 MATRIX. */
1459
1460 void
1461 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1462 {
1463 int i, j;
1464
1465 for (i = 0; i < matrix->nrows; ++i)
1466 for (j = 0; j < matrix->nrows; ++j)
1467 xassert (i == j
1468 || (matrix->rows[i].glyphs[TEXT_AREA]
1469 != matrix->rows[j].glyphs[TEXT_AREA]));
1470 }
1471
1472
1473 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1474
1475 struct glyph_row *
1476 matrix_row (struct glyph_matrix *matrix, int row)
1477 {
1478 xassert (matrix && matrix->rows);
1479 xassert (row >= 0 && row < matrix->nrows);
1480
1481 /* That's really too slow for normal testing because this function
1482 is called almost everywhere. Although---it's still astonishingly
1483 fast, so it is valuable to have for debugging purposes. */
1484 #if 0
1485 check_matrix_pointer_lossage (matrix);
1486 #endif
1487
1488 return matrix->rows + row;
1489 }
1490
1491
1492 #if 0 /* This function makes invalid assumptions when text is
1493 partially invisible. But it might come handy for debugging
1494 nevertheless. */
1495
1496 /* Check invariants that must hold for an up to date current matrix of
1497 window W. */
1498
1499 static void
1500 check_matrix_invariants (struct window *w)
1501 {
1502 struct glyph_matrix *matrix = w->current_matrix;
1503 int yb = window_text_bottom_y (w);
1504 struct glyph_row *row = matrix->rows;
1505 struct glyph_row *last_text_row = NULL;
1506 struct buffer *saved = current_buffer;
1507 struct buffer *buffer = XBUFFER (w->buffer);
1508 int c;
1509
1510 /* This can sometimes happen for a fresh window. */
1511 if (matrix->nrows < 2)
1512 return;
1513
1514 set_buffer_temp (buffer);
1515
1516 /* Note: last row is always reserved for the mode line. */
1517 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1518 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1519 {
1520 struct glyph_row *next = row + 1;
1521
1522 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1523 last_text_row = row;
1524
1525 /* Check that character and byte positions are in sync. */
1526 xassert (MATRIX_ROW_START_BYTEPOS (row)
1527 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1528 xassert (BYTEPOS (row->start.pos)
1529 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1530
1531 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1532 have such a position temporarily in case of a minibuffer
1533 displaying something like `[Sole completion]' at its end. */
1534 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1535 {
1536 xassert (MATRIX_ROW_END_BYTEPOS (row)
1537 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1538 xassert (BYTEPOS (row->end.pos)
1539 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1540 }
1541
1542 /* Check that end position of `row' is equal to start position
1543 of next row. */
1544 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1545 {
1546 xassert (MATRIX_ROW_END_CHARPOS (row)
1547 == MATRIX_ROW_START_CHARPOS (next));
1548 xassert (MATRIX_ROW_END_BYTEPOS (row)
1549 == MATRIX_ROW_START_BYTEPOS (next));
1550 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1551 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1552 }
1553 row = next;
1554 }
1555
1556 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1557 xassert (w->desired_matrix->rows != NULL);
1558 set_buffer_temp (saved);
1559 }
1560
1561 #endif /* 0 */
1562
1563 #endif /* GLYPH_DEBUG != 0 */
1564
1565
1566 \f
1567 /**********************************************************************
1568 Allocating/ Adjusting Glyph Matrices
1569 **********************************************************************/
1570
1571 /* Allocate glyph matrices over a window tree for a frame-based
1572 redisplay
1573
1574 X and Y are column/row within the frame glyph matrix where
1575 sub-matrices for the window tree rooted at WINDOW must be
1576 allocated. DIM_ONLY_P non-zero means that the caller of this
1577 function is only interested in the result matrix dimension, and
1578 matrix adjustments should not be performed.
1579
1580 The function returns the total width/height of the sub-matrices of
1581 the window tree. If called on a frame root window, the computation
1582 will take the mini-buffer window into account.
1583
1584 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1585
1586 NEW_LEAF_MATRIX set if any window in the tree did not have a
1587 glyph matrices yet, and
1588
1589 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1590 any window in the tree will be changed or have been changed (see
1591 DIM_ONLY_P)
1592
1593 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1594 function.
1595
1596 Windows are arranged into chains of windows on the same level
1597 through the next fields of window structures. Such a level can be
1598 either a sequence of horizontally adjacent windows from left to
1599 right, or a sequence of vertically adjacent windows from top to
1600 bottom. Each window in a horizontal sequence can be either a leaf
1601 window or a vertical sequence; a window in a vertical sequence can
1602 be either a leaf or a horizontal sequence. All windows in a
1603 horizontal sequence have the same height, and all windows in a
1604 vertical sequence have the same width.
1605
1606 This function uses, for historical reasons, a more general
1607 algorithm to determine glyph matrix dimensions that would be
1608 necessary.
1609
1610 The matrix height of a horizontal sequence is determined by the
1611 maximum height of any matrix in the sequence. The matrix width of
1612 a horizontal sequence is computed by adding up matrix widths of
1613 windows in the sequence.
1614
1615 |<------- result width ------->|
1616 +---------+----------+---------+ ---
1617 | | | | |
1618 | | | |
1619 +---------+ | | result height
1620 | +---------+
1621 | | |
1622 +----------+ ---
1623
1624 The matrix width of a vertical sequence is the maximum matrix width
1625 of any window in the sequence. Its height is computed by adding up
1626 matrix heights of windows in the sequence.
1627
1628 |<---- result width -->|
1629 +---------+ ---
1630 | | |
1631 | | |
1632 +---------+--+ |
1633 | | |
1634 | | result height
1635 | |
1636 +------------+---------+ |
1637 | | |
1638 | | |
1639 +------------+---------+ --- */
1640
1641 /* Bit indicating that a new matrix will be allocated or has been
1642 allocated. */
1643
1644 #define NEW_LEAF_MATRIX (1 << 0)
1645
1646 /* Bit indicating that a matrix will or has changed its location or
1647 size. */
1648
1649 #define CHANGED_LEAF_MATRIX (1 << 1)
1650
1651 static struct dim
1652 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1653 int dim_only_p, int *window_change_flags)
1654 {
1655 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1656 int x0 = x, y0 = y;
1657 int wmax = 0, hmax = 0;
1658 struct dim total;
1659 struct dim dim;
1660 struct window *w;
1661 int in_horz_combination_p;
1662
1663 /* What combination is WINDOW part of? Compute this once since the
1664 result is the same for all windows in the `next' chain. The
1665 special case of a root window (parent equal to nil) is treated
1666 like a vertical combination because a root window's `next'
1667 points to the mini-buffer window, if any, which is arranged
1668 vertically below other windows. */
1669 in_horz_combination_p
1670 = (!NILP (XWINDOW (window)->parent)
1671 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1672
1673 /* For WINDOW and all windows on the same level. */
1674 do
1675 {
1676 w = XWINDOW (window);
1677
1678 /* Get the dimension of the window sub-matrix for W, depending
1679 on whether this is a combination or a leaf window. */
1680 if (!NILP (w->hchild))
1681 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1682 dim_only_p,
1683 window_change_flags);
1684 else if (!NILP (w->vchild))
1685 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1686 dim_only_p,
1687 window_change_flags);
1688 else
1689 {
1690 /* If not already done, allocate sub-matrix structures. */
1691 if (w->desired_matrix == NULL)
1692 {
1693 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1694 w->current_matrix = new_glyph_matrix (f->current_pool);
1695 *window_change_flags |= NEW_LEAF_MATRIX;
1696 }
1697
1698 /* Width and height MUST be chosen so that there are no
1699 holes in the frame matrix. */
1700 dim.width = required_matrix_width (w);
1701 dim.height = required_matrix_height (w);
1702
1703 /* Will matrix be re-allocated? */
1704 if (x != w->desired_matrix->matrix_x
1705 || y != w->desired_matrix->matrix_y
1706 || dim.width != w->desired_matrix->matrix_w
1707 || dim.height != w->desired_matrix->matrix_h
1708 || (margin_glyphs_to_reserve (w, dim.width,
1709 w->left_margin_cols)
1710 != w->desired_matrix->left_margin_glyphs)
1711 || (margin_glyphs_to_reserve (w, dim.width,
1712 w->right_margin_cols)
1713 != w->desired_matrix->right_margin_glyphs))
1714 *window_change_flags |= CHANGED_LEAF_MATRIX;
1715
1716 /* Actually change matrices, if allowed. Do not consider
1717 CHANGED_LEAF_MATRIX computed above here because the pool
1718 may have been changed which we don't now here. We trust
1719 that we only will be called with DIM_ONLY_P != 0 when
1720 necessary. */
1721 if (!dim_only_p)
1722 {
1723 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1724 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1725 }
1726 }
1727
1728 /* If we are part of a horizontal combination, advance x for
1729 windows to the right of W; otherwise advance y for windows
1730 below W. */
1731 if (in_horz_combination_p)
1732 x += dim.width;
1733 else
1734 y += dim.height;
1735
1736 /* Remember maximum glyph matrix dimensions. */
1737 wmax = max (wmax, dim.width);
1738 hmax = max (hmax, dim.height);
1739
1740 /* Next window on same level. */
1741 window = w->next;
1742 }
1743 while (!NILP (window));
1744
1745 /* Set `total' to the total glyph matrix dimension of this window
1746 level. In a vertical combination, the width is the width of the
1747 widest window; the height is the y we finally reached, corrected
1748 by the y we started with. In a horizontal combination, the total
1749 height is the height of the tallest window, and the width is the
1750 x we finally reached, corrected by the x we started with. */
1751 if (in_horz_combination_p)
1752 {
1753 total.width = x - x0;
1754 total.height = hmax;
1755 }
1756 else
1757 {
1758 total.width = wmax;
1759 total.height = y - y0;
1760 }
1761
1762 return total;
1763 }
1764
1765
1766 /* Return the required height of glyph matrices for window W. */
1767
1768 static int
1769 required_matrix_height (struct window *w)
1770 {
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 struct frame *f = XFRAME (w->frame);
1773
1774 if (FRAME_WINDOW_P (f))
1775 {
1776 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1777 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1778 return (((window_pixel_height + ch_height - 1)
1779 / ch_height) * w->nrows_scale_factor
1780 /* One partially visible line at the top and
1781 bottom of the window. */
1782 + 2
1783 /* 2 for header and mode line. */
1784 + 2);
1785 }
1786 #endif /* HAVE_WINDOW_SYSTEM */
1787
1788 return WINDOW_TOTAL_LINES (w);
1789 }
1790
1791
1792 /* Return the required width of glyph matrices for window W. */
1793
1794 static int
1795 required_matrix_width (struct window *w)
1796 {
1797 #ifdef HAVE_WINDOW_SYSTEM
1798 struct frame *f = XFRAME (w->frame);
1799 if (FRAME_WINDOW_P (f))
1800 {
1801 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1802 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1803
1804 /* Compute number of glyphs needed in a glyph row. */
1805 return (((window_pixel_width + ch_width - 1)
1806 / ch_width) * w->ncols_scale_factor
1807 /* 2 partially visible columns in the text area. */
1808 + 2
1809 /* One partially visible column at the right
1810 edge of each marginal area. */
1811 + 1 + 1);
1812 }
1813 #endif /* HAVE_WINDOW_SYSTEM */
1814
1815 return XINT (w->total_cols);
1816 }
1817
1818
1819 /* Allocate window matrices for window-based redisplay. W is the
1820 window whose matrices must be allocated/reallocated. */
1821
1822 static void
1823 allocate_matrices_for_window_redisplay (struct window *w)
1824 {
1825 while (w)
1826 {
1827 if (!NILP (w->vchild))
1828 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1829 else if (!NILP (w->hchild))
1830 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1831 else
1832 {
1833 /* W is a leaf window. */
1834 struct dim dim;
1835
1836 /* If matrices are not yet allocated, allocate them now. */
1837 if (w->desired_matrix == NULL)
1838 {
1839 w->desired_matrix = new_glyph_matrix (NULL);
1840 w->current_matrix = new_glyph_matrix (NULL);
1841 }
1842
1843 dim.width = required_matrix_width (w);
1844 dim.height = required_matrix_height (w);
1845 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1846 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1847 }
1848
1849 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1850 }
1851 }
1852
1853
1854 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1855 do it for all frames; otherwise do it just for the given frame.
1856 This function must be called when a new frame is created, its size
1857 changes, or its window configuration changes. */
1858
1859 void
1860 adjust_glyphs (struct frame *f)
1861 {
1862 /* Block input so that expose events and other events that access
1863 glyph matrices are not processed while we are changing them. */
1864 BLOCK_INPUT;
1865
1866 if (f)
1867 adjust_frame_glyphs (f);
1868 else
1869 {
1870 Lisp_Object tail, lisp_frame;
1871
1872 FOR_EACH_FRAME (tail, lisp_frame)
1873 adjust_frame_glyphs (XFRAME (lisp_frame));
1874 }
1875
1876 UNBLOCK_INPUT;
1877 }
1878
1879
1880 /* Adjust frame glyphs when Emacs is initialized.
1881
1882 To be called from init_display.
1883
1884 We need a glyph matrix because redraw will happen soon.
1885 Unfortunately, window sizes on selected_frame are not yet set to
1886 meaningful values. I believe we can assume that there are only two
1887 windows on the frame---the mini-buffer and the root window. Frame
1888 height and width seem to be correct so far. So, set the sizes of
1889 windows to estimated values. */
1890
1891 static void
1892 adjust_frame_glyphs_initially (void)
1893 {
1894 struct frame *sf = SELECTED_FRAME ();
1895 struct window *root = XWINDOW (sf->root_window);
1896 struct window *mini = XWINDOW (root->next);
1897 int frame_lines = FRAME_LINES (sf);
1898 int frame_cols = FRAME_COLS (sf);
1899 int top_margin = FRAME_TOP_MARGIN (sf);
1900
1901 /* Do it for the root window. */
1902 XSETFASTINT (root->top_line, top_margin);
1903 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1904 XSETFASTINT (root->total_cols, frame_cols);
1905
1906 /* Do it for the mini-buffer window. */
1907 XSETFASTINT (mini->top_line, frame_lines - 1);
1908 XSETFASTINT (mini->total_lines, 1);
1909 XSETFASTINT (mini->total_cols, frame_cols);
1910
1911 adjust_frame_glyphs (sf);
1912 glyphs_initialized_initially_p = 1;
1913 }
1914
1915
1916 /* Allocate/reallocate glyph matrices of a single frame F. */
1917
1918 static void
1919 adjust_frame_glyphs (struct frame *f)
1920 {
1921 if (FRAME_WINDOW_P (f))
1922 adjust_frame_glyphs_for_window_redisplay (f);
1923 else
1924 adjust_frame_glyphs_for_frame_redisplay (f);
1925
1926 /* Don't forget the message buffer and the buffer for
1927 decode_mode_spec. */
1928 adjust_frame_message_buffer (f);
1929 adjust_decode_mode_spec_buffer (f);
1930
1931 f->glyphs_initialized_p = 1;
1932 }
1933
1934 /* Return 1 if any window in the tree has nonzero window margins. See
1935 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1936 static int
1937 showing_window_margins_p (struct window *w)
1938 {
1939 while (w)
1940 {
1941 if (!NILP (w->hchild))
1942 {
1943 if (showing_window_margins_p (XWINDOW (w->hchild)))
1944 return 1;
1945 }
1946 else if (!NILP (w->vchild))
1947 {
1948 if (showing_window_margins_p (XWINDOW (w->vchild)))
1949 return 1;
1950 }
1951 else if (!NILP (w->left_margin_cols)
1952 || !NILP (w->right_margin_cols))
1953 return 1;
1954
1955 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1956 }
1957 return 0;
1958 }
1959
1960
1961 /* In the window tree with root W, build current matrices of leaf
1962 windows from the frame's current matrix. */
1963
1964 static void
1965 fake_current_matrices (Lisp_Object window)
1966 {
1967 struct window *w;
1968
1969 for (; !NILP (window); window = w->next)
1970 {
1971 w = XWINDOW (window);
1972
1973 if (!NILP (w->hchild))
1974 fake_current_matrices (w->hchild);
1975 else if (!NILP (w->vchild))
1976 fake_current_matrices (w->vchild);
1977 else
1978 {
1979 int i;
1980 struct frame *f = XFRAME (w->frame);
1981 struct glyph_matrix *m = w->current_matrix;
1982 struct glyph_matrix *fm = f->current_matrix;
1983
1984 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1985 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1986
1987 for (i = 0; i < m->matrix_h; ++i)
1988 {
1989 struct glyph_row *r = m->rows + i;
1990 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1991
1992 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1993 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1994
1995 r->enabled_p = fr->enabled_p;
1996 if (r->enabled_p)
1997 {
1998 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1999 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2000 r->used[TEXT_AREA] = (m->matrix_w
2001 - r->used[LEFT_MARGIN_AREA]
2002 - r->used[RIGHT_MARGIN_AREA]);
2003 r->mode_line_p = 0;
2004 }
2005 }
2006 }
2007 }
2008 }
2009
2010
2011 /* Save away the contents of frame F's current frame matrix. Value is
2012 a glyph matrix holding the contents of F's current frame matrix. */
2013
2014 static struct glyph_matrix *
2015 save_current_matrix (struct frame *f)
2016 {
2017 int i;
2018 struct glyph_matrix *saved;
2019
2020 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2021 memset (saved, 0, sizeof *saved);
2022 saved->nrows = f->current_matrix->nrows;
2023 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2024 * sizeof *saved->rows);
2025 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2026
2027 for (i = 0; i < saved->nrows; ++i)
2028 {
2029 struct glyph_row *from = f->current_matrix->rows + i;
2030 struct glyph_row *to = saved->rows + i;
2031 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2032 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2033 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2034 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2035 }
2036
2037 return saved;
2038 }
2039
2040
2041 /* Restore the contents of frame F's current frame matrix from SAVED,
2042 and free memory associated with SAVED. */
2043
2044 static void
2045 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2046 {
2047 int i;
2048
2049 for (i = 0; i < saved->nrows; ++i)
2050 {
2051 struct glyph_row *from = saved->rows + i;
2052 struct glyph_row *to = f->current_matrix->rows + i;
2053 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2054 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2055 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2056 xfree (from->glyphs[TEXT_AREA]);
2057 }
2058
2059 xfree (saved->rows);
2060 xfree (saved);
2061 }
2062
2063
2064
2065 /* Allocate/reallocate glyph matrices of a single frame F for
2066 frame-based redisplay. */
2067
2068 static void
2069 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2070 {
2071 struct dim matrix_dim;
2072 int pool_changed_p;
2073 int window_change_flags;
2074 int top_window_y;
2075
2076 if (!FRAME_LIVE_P (f))
2077 return;
2078
2079 top_window_y = FRAME_TOP_MARGIN (f);
2080
2081 /* Allocate glyph pool structures if not already done. */
2082 if (f->desired_pool == NULL)
2083 {
2084 f->desired_pool = new_glyph_pool ();
2085 f->current_pool = new_glyph_pool ();
2086 }
2087
2088 /* Allocate frames matrix structures if needed. */
2089 if (f->desired_matrix == NULL)
2090 {
2091 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2092 f->current_matrix = new_glyph_matrix (f->current_pool);
2093 }
2094
2095 /* Compute window glyph matrices. (This takes the mini-buffer
2096 window into account). The result is the size of the frame glyph
2097 matrix needed. The variable window_change_flags is set to a bit
2098 mask indicating whether new matrices will be allocated or
2099 existing matrices change their size or location within the frame
2100 matrix. */
2101 window_change_flags = 0;
2102 matrix_dim
2103 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2104 0, top_window_y,
2105 1,
2106 &window_change_flags);
2107
2108 /* Add in menu bar lines, if any. */
2109 matrix_dim.height += top_window_y;
2110
2111 /* Enlarge pools as necessary. */
2112 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2113 realloc_glyph_pool (f->current_pool, matrix_dim);
2114
2115 /* Set up glyph pointers within window matrices. Do this only if
2116 absolutely necessary since it requires a frame redraw. */
2117 if (pool_changed_p || window_change_flags)
2118 {
2119 /* Do it for window matrices. */
2120 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2121 0, top_window_y, 0,
2122 &window_change_flags);
2123
2124 /* Size of frame matrices must equal size of frame. Note
2125 that we are called for X frames with window widths NOT equal
2126 to the frame width (from CHANGE_FRAME_SIZE_1). */
2127 xassert (matrix_dim.width == FRAME_COLS (f)
2128 && matrix_dim.height == FRAME_LINES (f));
2129
2130 /* Pointers to glyph memory in glyph rows are exchanged during
2131 the update phase of redisplay, which means in general that a
2132 frame's current matrix consists of pointers into both the
2133 desired and current glyph pool of the frame. Adjusting a
2134 matrix sets the frame matrix up so that pointers are all into
2135 the same pool. If we want to preserve glyph contents of the
2136 current matrix over a call to adjust_glyph_matrix, we must
2137 make a copy of the current glyphs, and restore the current
2138 matrix' contents from that copy. */
2139 if (display_completed
2140 && !FRAME_GARBAGED_P (f)
2141 && matrix_dim.width == f->current_matrix->matrix_w
2142 && matrix_dim.height == f->current_matrix->matrix_h
2143 /* For some reason, the frame glyph matrix gets corrupted if
2144 any of the windows contain margins. I haven't been able
2145 to hunt down the reason, but for the moment this prevents
2146 the problem from manifesting. -- cyd */
2147 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2148 {
2149 struct glyph_matrix *copy = save_current_matrix (f);
2150 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2151 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2152 restore_current_matrix (f, copy);
2153 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2154 }
2155 else
2156 {
2157 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2158 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2159 SET_FRAME_GARBAGED (f);
2160 }
2161 }
2162 }
2163
2164
2165 /* Allocate/reallocate glyph matrices of a single frame F for
2166 window-based redisplay. */
2167
2168 static void
2169 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2170 {
2171 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2172
2173 /* Allocate/reallocate window matrices. */
2174 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2175
2176 #ifdef HAVE_X_WINDOWS
2177 /* Allocate/ reallocate matrices of the dummy window used to display
2178 the menu bar under X when no X toolkit support is available. */
2179 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2180 {
2181 /* Allocate a dummy window if not already done. */
2182 struct window *w;
2183 if (NILP (f->menu_bar_window))
2184 {
2185 f->menu_bar_window = make_window ();
2186 w = XWINDOW (f->menu_bar_window);
2187 XSETFRAME (w->frame, f);
2188 w->pseudo_window_p = 1;
2189 }
2190 else
2191 w = XWINDOW (f->menu_bar_window);
2192
2193 /* Set window dimensions to frame dimensions and allocate or
2194 adjust glyph matrices of W. */
2195 XSETFASTINT (w->top_line, 0);
2196 XSETFASTINT (w->left_col, 0);
2197 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2198 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2199 allocate_matrices_for_window_redisplay (w);
2200 }
2201 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2202 #endif /* HAVE_X_WINDOWS */
2203
2204 #ifndef USE_GTK
2205 {
2206 /* Allocate/ reallocate matrices of the tool bar window. If we
2207 don't have a tool bar window yet, make one. */
2208 struct window *w;
2209 if (NILP (f->tool_bar_window))
2210 {
2211 f->tool_bar_window = make_window ();
2212 w = XWINDOW (f->tool_bar_window);
2213 XSETFRAME (w->frame, f);
2214 w->pseudo_window_p = 1;
2215 }
2216 else
2217 w = XWINDOW (f->tool_bar_window);
2218
2219 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2220 XSETFASTINT (w->left_col, 0);
2221 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2222 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2223 allocate_matrices_for_window_redisplay (w);
2224 }
2225 #endif
2226 }
2227
2228
2229 /* Adjust/ allocate message buffer of frame F.
2230
2231 Note that the message buffer is never freed. Since I could not
2232 find a free in 19.34, I assume that freeing it would be
2233 problematic in some way and don't do it either.
2234
2235 (Implementation note: It should be checked if we can free it
2236 eventually without causing trouble). */
2237
2238 static void
2239 adjust_frame_message_buffer (struct frame *f)
2240 {
2241 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2242
2243 if (FRAME_MESSAGE_BUF (f))
2244 {
2245 char *buffer = FRAME_MESSAGE_BUF (f);
2246 char *new_buffer = (char *) xrealloc (buffer, size);
2247 FRAME_MESSAGE_BUF (f) = new_buffer;
2248 }
2249 else
2250 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2251 }
2252
2253
2254 /* Re-allocate buffer for decode_mode_spec on frame F. */
2255
2256 static void
2257 adjust_decode_mode_spec_buffer (struct frame *f)
2258 {
2259 f->decode_mode_spec_buffer
2260 = (char *) xrealloc (f->decode_mode_spec_buffer,
2261 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2262 }
2263
2264
2265 \f
2266 /**********************************************************************
2267 Freeing Glyph Matrices
2268 **********************************************************************/
2269
2270 /* Free glyph memory for a frame F. F may be null. This function can
2271 be called for the same frame more than once. The root window of
2272 F may be nil when this function is called. This is the case when
2273 the function is called when F is destroyed. */
2274
2275 void
2276 free_glyphs (struct frame *f)
2277 {
2278 if (f && f->glyphs_initialized_p)
2279 {
2280 /* Block interrupt input so that we don't get surprised by an X
2281 event while we're in an inconsistent state. */
2282 BLOCK_INPUT;
2283 f->glyphs_initialized_p = 0;
2284
2285 /* Release window sub-matrices. */
2286 if (!NILP (f->root_window))
2287 free_window_matrices (XWINDOW (f->root_window));
2288
2289 /* Free the dummy window for menu bars without X toolkit and its
2290 glyph matrices. */
2291 if (!NILP (f->menu_bar_window))
2292 {
2293 struct window *w = XWINDOW (f->menu_bar_window);
2294 free_glyph_matrix (w->desired_matrix);
2295 free_glyph_matrix (w->current_matrix);
2296 w->desired_matrix = w->current_matrix = NULL;
2297 f->menu_bar_window = Qnil;
2298 }
2299
2300 /* Free the tool bar window and its glyph matrices. */
2301 if (!NILP (f->tool_bar_window))
2302 {
2303 struct window *w = XWINDOW (f->tool_bar_window);
2304 free_glyph_matrix (w->desired_matrix);
2305 free_glyph_matrix (w->current_matrix);
2306 w->desired_matrix = w->current_matrix = NULL;
2307 f->tool_bar_window = Qnil;
2308 }
2309
2310 /* Release frame glyph matrices. Reset fields to zero in
2311 case we are called a second time. */
2312 if (f->desired_matrix)
2313 {
2314 free_glyph_matrix (f->desired_matrix);
2315 free_glyph_matrix (f->current_matrix);
2316 f->desired_matrix = f->current_matrix = NULL;
2317 }
2318
2319 /* Release glyph pools. */
2320 if (f->desired_pool)
2321 {
2322 free_glyph_pool (f->desired_pool);
2323 free_glyph_pool (f->current_pool);
2324 f->desired_pool = f->current_pool = NULL;
2325 }
2326
2327 UNBLOCK_INPUT;
2328 }
2329 }
2330
2331
2332 /* Free glyph sub-matrices in the window tree rooted at W. This
2333 function may be called with a null pointer, and it may be called on
2334 the same tree more than once. */
2335
2336 void
2337 free_window_matrices (struct window *w)
2338 {
2339 while (w)
2340 {
2341 if (!NILP (w->hchild))
2342 free_window_matrices (XWINDOW (w->hchild));
2343 else if (!NILP (w->vchild))
2344 free_window_matrices (XWINDOW (w->vchild));
2345 else
2346 {
2347 /* This is a leaf window. Free its memory and reset fields
2348 to zero in case this function is called a second time for
2349 W. */
2350 free_glyph_matrix (w->current_matrix);
2351 free_glyph_matrix (w->desired_matrix);
2352 w->current_matrix = w->desired_matrix = NULL;
2353 }
2354
2355 /* Next window on same level. */
2356 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2357 }
2358 }
2359
2360
2361 /* Check glyph memory leaks. This function is called from
2362 shut_down_emacs. Note that frames are not destroyed when Emacs
2363 exits. We therefore free all glyph memory for all active frames
2364 explicitly and check that nothing is left allocated. */
2365
2366 void
2367 check_glyph_memory (void)
2368 {
2369 Lisp_Object tail, frame;
2370
2371 /* Free glyph memory for all frames. */
2372 FOR_EACH_FRAME (tail, frame)
2373 free_glyphs (XFRAME (frame));
2374
2375 /* Check that nothing is left allocated. */
2376 if (glyph_matrix_count)
2377 abort ();
2378 if (glyph_pool_count)
2379 abort ();
2380 }
2381
2382
2383 \f
2384 /**********************************************************************
2385 Building a Frame Matrix
2386 **********************************************************************/
2387
2388 /* Most of the redisplay code works on glyph matrices attached to
2389 windows. This is a good solution most of the time, but it is not
2390 suitable for terminal code. Terminal output functions cannot rely
2391 on being able to set an arbitrary terminal window. Instead they
2392 must be provided with a view of the whole frame, i.e. the whole
2393 screen. We build such a view by constructing a frame matrix from
2394 window matrices in this section.
2395
2396 Windows that must be updated have their must_be_update_p flag set.
2397 For all such windows, their desired matrix is made part of the
2398 desired frame matrix. For other windows, their current matrix is
2399 made part of the desired frame matrix.
2400
2401 +-----------------+----------------+
2402 | desired | desired |
2403 | | |
2404 +-----------------+----------------+
2405 | current |
2406 | |
2407 +----------------------------------+
2408
2409 Desired window matrices can be made part of the frame matrix in a
2410 cheap way: We exploit the fact that the desired frame matrix and
2411 desired window matrices share their glyph memory. This is not
2412 possible for current window matrices. Their glyphs are copied to
2413 the desired frame matrix. The latter is equivalent to
2414 preserve_other_columns in the old redisplay.
2415
2416 Used glyphs counters for frame matrix rows are the result of adding
2417 up glyph lengths of the window matrices. A line in the frame
2418 matrix is enabled, if a corresponding line in a window matrix is
2419 enabled.
2420
2421 After building the desired frame matrix, it will be passed to
2422 terminal code, which will manipulate both the desired and current
2423 frame matrix. Changes applied to the frame's current matrix have
2424 to be visible in current window matrices afterwards, of course.
2425
2426 This problem is solved like this:
2427
2428 1. Window and frame matrices share glyphs. Window matrices are
2429 constructed in a way that their glyph contents ARE the glyph
2430 contents needed in a frame matrix. Thus, any modification of
2431 glyphs done in terminal code will be reflected in window matrices
2432 automatically.
2433
2434 2. Exchanges of rows in a frame matrix done by terminal code are
2435 intercepted by hook functions so that corresponding row operations
2436 on window matrices can be performed. This is necessary because we
2437 use pointers to glyphs in glyph row structures. To satisfy the
2438 assumption of point 1 above that glyphs are updated implicitly in
2439 window matrices when they are manipulated via the frame matrix,
2440 window and frame matrix must of course agree where to find the
2441 glyphs for their rows. Possible manipulations that must be
2442 mirrored are assignments of rows of the desired frame matrix to the
2443 current frame matrix and scrolling the current frame matrix. */
2444
2445 /* Build frame F's desired matrix from window matrices. Only windows
2446 which have the flag must_be_updated_p set have to be updated. Menu
2447 bar lines of a frame are not covered by window matrices, so make
2448 sure not to touch them in this function. */
2449
2450 static void
2451 build_frame_matrix (struct frame *f)
2452 {
2453 int i;
2454
2455 /* F must have a frame matrix when this function is called. */
2456 xassert (!FRAME_WINDOW_P (f));
2457
2458 /* Clear all rows in the frame matrix covered by window matrices.
2459 Menu bar lines are not covered by windows. */
2460 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2461 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2462
2463 /* Build the matrix by walking the window tree. */
2464 build_frame_matrix_from_window_tree (f->desired_matrix,
2465 XWINDOW (FRAME_ROOT_WINDOW (f)));
2466 }
2467
2468
2469 /* Walk a window tree, building a frame matrix MATRIX from window
2470 matrices. W is the root of a window tree. */
2471
2472 static void
2473 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2474 {
2475 while (w)
2476 {
2477 if (!NILP (w->hchild))
2478 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2479 else if (!NILP (w->vchild))
2480 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2481 else
2482 build_frame_matrix_from_leaf_window (matrix, w);
2483
2484 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2485 }
2486 }
2487
2488
2489 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2490 desired frame matrix built. W is a leaf window whose desired or
2491 current matrix is to be added to FRAME_MATRIX. W's flag
2492 must_be_updated_p determines which matrix it contributes to
2493 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2494 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2495 Adding a desired matrix means setting up used counters and such in
2496 frame rows, while adding a current window matrix to FRAME_MATRIX
2497 means copying glyphs. The latter case corresponds to
2498 preserve_other_columns in the old redisplay. */
2499
2500 static void
2501 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2502 {
2503 struct glyph_matrix *window_matrix;
2504 int window_y, frame_y;
2505 /* If non-zero, a glyph to insert at the right border of W. */
2506 GLYPH right_border_glyph;
2507
2508 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2509
2510 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2511 if (w->must_be_updated_p)
2512 {
2513 window_matrix = w->desired_matrix;
2514
2515 /* Decide whether we want to add a vertical border glyph. */
2516 if (!WINDOW_RIGHTMOST_P (w))
2517 {
2518 struct Lisp_Char_Table *dp = window_display_table (w);
2519 Lisp_Object gc;
2520
2521 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2522 if (dp
2523 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2524 && GLYPH_CODE_CHAR_VALID_P (gc))
2525 {
2526 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2527 spec_glyph_lookup_face (w, &right_border_glyph);
2528 }
2529
2530 if (GLYPH_FACE (right_border_glyph) <= 0)
2531 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2532 }
2533 }
2534 else
2535 window_matrix = w->current_matrix;
2536
2537 /* For all rows in the window matrix and corresponding rows in the
2538 frame matrix. */
2539 window_y = 0;
2540 frame_y = window_matrix->matrix_y;
2541 while (window_y < window_matrix->nrows)
2542 {
2543 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2544 struct glyph_row *window_row = window_matrix->rows + window_y;
2545 int current_row_p = window_matrix == w->current_matrix;
2546
2547 /* Fill up the frame row with spaces up to the left margin of the
2548 window row. */
2549 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2550
2551 /* Fill up areas in the window matrix row with spaces. */
2552 fill_up_glyph_row_with_spaces (window_row);
2553
2554 /* If only part of W's desired matrix has been built, and
2555 window_row wasn't displayed, use the corresponding current
2556 row instead. */
2557 if (window_matrix == w->desired_matrix
2558 && !window_row->enabled_p)
2559 {
2560 window_row = w->current_matrix->rows + window_y;
2561 current_row_p = 1;
2562 }
2563
2564 if (current_row_p)
2565 {
2566 /* Copy window row to frame row. */
2567 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2568 window_row->glyphs[0],
2569 window_matrix->matrix_w * sizeof (struct glyph));
2570 }
2571 else
2572 {
2573 xassert (window_row->enabled_p);
2574
2575 /* Only when a desired row has been displayed, we want
2576 the corresponding frame row to be updated. */
2577 frame_row->enabled_p = 1;
2578
2579 /* Maybe insert a vertical border between horizontally adjacent
2580 windows. */
2581 if (GLYPH_CHAR (right_border_glyph) != 0)
2582 {
2583 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2584 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2585 }
2586
2587 #if GLYPH_DEBUG
2588 /* Window row window_y must be a slice of frame row
2589 frame_y. */
2590 xassert (glyph_row_slice_p (window_row, frame_row));
2591
2592 /* If rows are in sync, we don't have to copy glyphs because
2593 frame and window share glyphs. */
2594
2595 strcpy (w->current_matrix->method, w->desired_matrix->method);
2596 add_window_display_history (w, w->current_matrix->method, 0);
2597 #endif
2598 }
2599
2600 /* Set number of used glyphs in the frame matrix. Since we fill
2601 up with spaces, and visit leaf windows from left to right it
2602 can be done simply. */
2603 frame_row->used[TEXT_AREA]
2604 = window_matrix->matrix_x + window_matrix->matrix_w;
2605
2606 /* Next row. */
2607 ++window_y;
2608 ++frame_y;
2609 }
2610 }
2611
2612 /* Given a user-specified glyph, possibly including a Lisp-level face
2613 ID, return a glyph that has a realized face ID.
2614 This is used for glyphs displayed specially and not part of the text;
2615 for instance, vertical separators, truncation markers, etc. */
2616
2617 void
2618 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2619 {
2620 int lface_id = GLYPH_FACE (*glyph);
2621 /* Convert the glyph's specified face to a realized (cache) face. */
2622 if (lface_id > 0)
2623 {
2624 int face_id = merge_faces (XFRAME (w->frame),
2625 Qt, lface_id, DEFAULT_FACE_ID);
2626 SET_GLYPH_FACE (*glyph, face_id);
2627 }
2628 }
2629
2630 /* Add spaces to a glyph row ROW in a window matrix.
2631
2632 Each row has the form:
2633
2634 +---------+-----------------------------+------------+
2635 | left | text | right |
2636 +---------+-----------------------------+------------+
2637
2638 Left and right marginal areas are optional. This function adds
2639 spaces to areas so that there are no empty holes between areas.
2640 In other words: If the right area is not empty, the text area
2641 is filled up with spaces up to the right area. If the text area
2642 is not empty, the left area is filled up.
2643
2644 To be called for frame-based redisplay, only. */
2645
2646 static void
2647 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2648 {
2649 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2650 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2651 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2652 }
2653
2654
2655 /* Fill area AREA of glyph row ROW with spaces. To be called for
2656 frame-based redisplay only. */
2657
2658 static void
2659 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2660 {
2661 if (row->glyphs[area] < row->glyphs[area + 1])
2662 {
2663 struct glyph *end = row->glyphs[area + 1];
2664 struct glyph *text = row->glyphs[area] + row->used[area];
2665
2666 while (text < end)
2667 *text++ = space_glyph;
2668 row->used[area] = text - row->glyphs[area];
2669 }
2670 }
2671
2672
2673 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2674 reached. In frame matrices only one area, TEXT_AREA, is used. */
2675
2676 static void
2677 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2678 {
2679 int i = row->used[TEXT_AREA];
2680 struct glyph *glyph = row->glyphs[TEXT_AREA];
2681
2682 while (i < upto)
2683 glyph[i++] = space_glyph;
2684
2685 row->used[TEXT_AREA] = i;
2686 }
2687
2688
2689 \f
2690 /**********************************************************************
2691 Mirroring operations on frame matrices in window matrices
2692 **********************************************************************/
2693
2694 /* Set frame being updated via frame-based redisplay to F. This
2695 function must be called before updates to make explicit that we are
2696 working on frame matrices or not. */
2697
2698 static inline void
2699 set_frame_matrix_frame (struct frame *f)
2700 {
2701 frame_matrix_frame = f;
2702 }
2703
2704
2705 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2706 DESIRED_MATRIX is the desired matrix corresponding to
2707 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2708 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2709 frame_matrix_frame is non-null, this indicates that the exchange is
2710 done in frame matrices, and that we have to perform analogous
2711 operations in window matrices of frame_matrix_frame. */
2712
2713 static inline void
2714 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2715 {
2716 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2717 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2718 int mouse_face_p = current_row->mouse_face_p;
2719
2720 /* Do current_row = desired_row. This exchanges glyph pointers
2721 between both rows, and does a structure assignment otherwise. */
2722 assign_row (current_row, desired_row);
2723
2724 /* Enable current_row to mark it as valid. */
2725 current_row->enabled_p = 1;
2726 current_row->mouse_face_p = mouse_face_p;
2727
2728 /* If we are called on frame matrices, perform analogous operations
2729 for window matrices. */
2730 if (frame_matrix_frame)
2731 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2732 }
2733
2734
2735 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2736 W's frame which has been made current (by swapping pointers between
2737 current and desired matrix). Perform analogous operations in the
2738 matrices of leaf windows in the window tree rooted at W. */
2739
2740 static void
2741 mirror_make_current (struct window *w, int frame_row)
2742 {
2743 while (w)
2744 {
2745 if (!NILP (w->hchild))
2746 mirror_make_current (XWINDOW (w->hchild), frame_row);
2747 else if (!NILP (w->vchild))
2748 mirror_make_current (XWINDOW (w->vchild), frame_row);
2749 else
2750 {
2751 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2752 here because the checks performed in debug mode there
2753 will not allow the conversion. */
2754 int row = frame_row - w->desired_matrix->matrix_y;
2755
2756 /* If FRAME_ROW is within W, assign the desired row to the
2757 current row (exchanging glyph pointers). */
2758 if (row >= 0 && row < w->desired_matrix->matrix_h)
2759 {
2760 struct glyph_row *current_row
2761 = MATRIX_ROW (w->current_matrix, row);
2762 struct glyph_row *desired_row
2763 = MATRIX_ROW (w->desired_matrix, row);
2764
2765 if (desired_row->enabled_p)
2766 assign_row (current_row, desired_row);
2767 else
2768 swap_glyph_pointers (desired_row, current_row);
2769 current_row->enabled_p = 1;
2770
2771 /* Set the Y coordinate of the mode/header line's row.
2772 It is needed in draw_row_with_mouse_face to find the
2773 screen coordinates. (Window-based redisplay sets
2774 this in update_window, but no one seems to do that
2775 for frame-based redisplay.) */
2776 if (current_row->mode_line_p)
2777 current_row->y = row;
2778 }
2779 }
2780
2781 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2782 }
2783 }
2784
2785
2786 /* Perform row dance after scrolling. We are working on the range of
2787 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2788 including) in MATRIX. COPY_FROM is a vector containing, for each
2789 row I in the range 0 <= I < NLINES, the index of the original line
2790 to move to I. This index is relative to the row range, i.e. 0 <=
2791 index < NLINES. RETAINED_P is a vector containing zero for each
2792 row 0 <= I < NLINES which is empty.
2793
2794 This function is called from do_scrolling and do_direct_scrolling. */
2795
2796 void
2797 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2798 int *copy_from, char *retained_p)
2799 {
2800 /* A copy of original rows. */
2801 struct glyph_row *old_rows;
2802
2803 /* Rows to assign to. */
2804 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2805
2806 int i;
2807
2808 /* Make a copy of the original rows. */
2809 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2810 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2811
2812 /* Assign new rows, maybe clear lines. */
2813 for (i = 0; i < nlines; ++i)
2814 {
2815 int enabled_before_p = new_rows[i].enabled_p;
2816
2817 xassert (i + unchanged_at_top < matrix->nrows);
2818 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2819 new_rows[i] = old_rows[copy_from[i]];
2820 new_rows[i].enabled_p = enabled_before_p;
2821
2822 /* RETAINED_P is zero for empty lines. */
2823 if (!retained_p[copy_from[i]])
2824 new_rows[i].enabled_p = 0;
2825 }
2826
2827 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2828 if (frame_matrix_frame)
2829 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2830 unchanged_at_top, nlines, copy_from, retained_p);
2831 }
2832
2833
2834 /* Synchronize glyph pointers in the current matrix of window W with
2835 the current frame matrix. */
2836
2837 static void
2838 sync_window_with_frame_matrix_rows (struct window *w)
2839 {
2840 struct frame *f = XFRAME (w->frame);
2841 struct glyph_row *window_row, *window_row_end, *frame_row;
2842 int left, right, x, width;
2843
2844 /* Preconditions: W must be a leaf window on a tty frame. */
2845 xassert (NILP (w->hchild) && NILP (w->vchild));
2846 xassert (!FRAME_WINDOW_P (f));
2847
2848 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2849 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2850 x = w->current_matrix->matrix_x;
2851 width = w->current_matrix->matrix_w;
2852
2853 window_row = w->current_matrix->rows;
2854 window_row_end = window_row + w->current_matrix->nrows;
2855 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2856
2857 for (; window_row < window_row_end; ++window_row, ++frame_row)
2858 {
2859 window_row->glyphs[LEFT_MARGIN_AREA]
2860 = frame_row->glyphs[0] + x;
2861 window_row->glyphs[TEXT_AREA]
2862 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2863 window_row->glyphs[LAST_AREA]
2864 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2865 window_row->glyphs[RIGHT_MARGIN_AREA]
2866 = window_row->glyphs[LAST_AREA] - right;
2867 }
2868 }
2869
2870
2871 /* Return the window in the window tree rooted in W containing frame
2872 row ROW. Value is null if none is found. */
2873
2874 static struct window *
2875 frame_row_to_window (struct window *w, int row)
2876 {
2877 struct window *found = NULL;
2878
2879 while (w && !found)
2880 {
2881 if (!NILP (w->hchild))
2882 found = frame_row_to_window (XWINDOW (w->hchild), row);
2883 else if (!NILP (w->vchild))
2884 found = frame_row_to_window (XWINDOW (w->vchild), row);
2885 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2886 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2887 found = w;
2888
2889 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2890 }
2891
2892 return found;
2893 }
2894
2895
2896 /* Perform a line dance in the window tree rooted at W, after
2897 scrolling a frame matrix in mirrored_line_dance.
2898
2899 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2900 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2901 COPY_FROM is a vector containing, for each row I in the range 0 <=
2902 I < NLINES, the index of the original line to move to I. This
2903 index is relative to the row range, i.e. 0 <= index < NLINES.
2904 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2905 which is empty. */
2906
2907 static void
2908 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2909 {
2910 while (w)
2911 {
2912 if (!NILP (w->hchild))
2913 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2914 nlines, copy_from, retained_p);
2915 else if (!NILP (w->vchild))
2916 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2917 nlines, copy_from, retained_p);
2918 else
2919 {
2920 /* W is a leaf window, and we are working on its current
2921 matrix m. */
2922 struct glyph_matrix *m = w->current_matrix;
2923 int i, sync_p = 0;
2924 struct glyph_row *old_rows;
2925
2926 /* Make a copy of the original rows of matrix m. */
2927 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2928 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2929
2930 for (i = 0; i < nlines; ++i)
2931 {
2932 /* Frame relative line assigned to. */
2933 int frame_to = i + unchanged_at_top;
2934
2935 /* Frame relative line assigned. */
2936 int frame_from = copy_from[i] + unchanged_at_top;
2937
2938 /* Window relative line assigned to. */
2939 int window_to = frame_to - m->matrix_y;
2940
2941 /* Window relative line assigned. */
2942 int window_from = frame_from - m->matrix_y;
2943
2944 /* Is assigned line inside window? */
2945 int from_inside_window_p
2946 = window_from >= 0 && window_from < m->matrix_h;
2947
2948 /* Is assigned to line inside window? */
2949 int to_inside_window_p
2950 = window_to >= 0 && window_to < m->matrix_h;
2951
2952 if (from_inside_window_p && to_inside_window_p)
2953 {
2954 /* Enabled setting before assignment. */
2955 int enabled_before_p;
2956
2957 /* Do the assignment. The enabled_p flag is saved
2958 over the assignment because the old redisplay did
2959 that. */
2960 enabled_before_p = m->rows[window_to].enabled_p;
2961 m->rows[window_to] = old_rows[window_from];
2962 m->rows[window_to].enabled_p = enabled_before_p;
2963
2964 /* If frame line is empty, window line is empty, too. */
2965 if (!retained_p[copy_from[i]])
2966 m->rows[window_to].enabled_p = 0;
2967 }
2968 else if (to_inside_window_p)
2969 {
2970 /* A copy between windows. This is an infrequent
2971 case not worth optimizing. */
2972 struct frame *f = XFRAME (w->frame);
2973 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2974 struct window *w2;
2975 struct glyph_matrix *m2;
2976 int m2_from;
2977
2978 w2 = frame_row_to_window (root, frame_from);
2979 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2980 -nw', FROM_FRAME sometimes has no associated window.
2981 This check avoids a segfault if W2 is null. */
2982 if (w2)
2983 {
2984 m2 = w2->current_matrix;
2985 m2_from = frame_from - m2->matrix_y;
2986 copy_row_except_pointers (m->rows + window_to,
2987 m2->rows + m2_from);
2988
2989 /* If frame line is empty, window line is empty, too. */
2990 if (!retained_p[copy_from[i]])
2991 m->rows[window_to].enabled_p = 0;
2992 }
2993 sync_p = 1;
2994 }
2995 else if (from_inside_window_p)
2996 sync_p = 1;
2997 }
2998
2999 /* If there was a copy between windows, make sure glyph
3000 pointers are in sync with the frame matrix. */
3001 if (sync_p)
3002 sync_window_with_frame_matrix_rows (w);
3003
3004 /* Check that no pointers are lost. */
3005 CHECK_MATRIX (m);
3006 }
3007
3008 /* Next window on same level. */
3009 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3010 }
3011 }
3012
3013
3014 #if GLYPH_DEBUG
3015
3016 /* Check that window and frame matrices agree about their
3017 understanding where glyphs of the rows are to find. For each
3018 window in the window tree rooted at W, check that rows in the
3019 matrices of leaf window agree with their frame matrices about
3020 glyph pointers. */
3021
3022 static void
3023 check_window_matrix_pointers (struct window *w)
3024 {
3025 while (w)
3026 {
3027 if (!NILP (w->hchild))
3028 check_window_matrix_pointers (XWINDOW (w->hchild));
3029 else if (!NILP (w->vchild))
3030 check_window_matrix_pointers (XWINDOW (w->vchild));
3031 else
3032 {
3033 struct frame *f = XFRAME (w->frame);
3034 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3035 check_matrix_pointers (w->current_matrix, f->current_matrix);
3036 }
3037
3038 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3039 }
3040 }
3041
3042
3043 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3044 a window and FRAME_MATRIX is the corresponding frame matrix. For
3045 each row in WINDOW_MATRIX check that it's a slice of the
3046 corresponding frame row. If it isn't, abort. */
3047
3048 static void
3049 check_matrix_pointers (struct glyph_matrix *window_matrix,
3050 struct glyph_matrix *frame_matrix)
3051 {
3052 /* Row number in WINDOW_MATRIX. */
3053 int i = 0;
3054
3055 /* Row number corresponding to I in FRAME_MATRIX. */
3056 int j = window_matrix->matrix_y;
3057
3058 /* For all rows check that the row in the window matrix is a
3059 slice of the row in the frame matrix. If it isn't we didn't
3060 mirror an operation on the frame matrix correctly. */
3061 while (i < window_matrix->nrows)
3062 {
3063 if (!glyph_row_slice_p (window_matrix->rows + i,
3064 frame_matrix->rows + j))
3065 abort ();
3066 ++i, ++j;
3067 }
3068 }
3069
3070 #endif /* GLYPH_DEBUG != 0 */
3071
3072
3073 \f
3074 /**********************************************************************
3075 VPOS and HPOS translations
3076 **********************************************************************/
3077
3078 #if GLYPH_DEBUG
3079
3080 /* Translate vertical position VPOS which is relative to window W to a
3081 vertical position relative to W's frame. */
3082
3083 static int
3084 window_to_frame_vpos (struct window *w, int vpos)
3085 {
3086 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3087 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3088 vpos += WINDOW_TOP_EDGE_LINE (w);
3089 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3090 return vpos;
3091 }
3092
3093
3094 /* Translate horizontal position HPOS which is relative to window W to
3095 a horizontal position relative to W's frame. */
3096
3097 static int
3098 window_to_frame_hpos (struct window *w, int hpos)
3099 {
3100 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3101 hpos += WINDOW_LEFT_EDGE_COL (w);
3102 return hpos;
3103 }
3104
3105 #endif /* GLYPH_DEBUG */
3106
3107
3108 \f
3109 /**********************************************************************
3110 Redrawing Frames
3111 **********************************************************************/
3112
3113 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3114 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3115 (Lisp_Object frame)
3116 {
3117 struct frame *f;
3118
3119 CHECK_LIVE_FRAME (frame);
3120 f = XFRAME (frame);
3121
3122 /* Ignore redraw requests, if frame has no glyphs yet.
3123 (Implementation note: It still has to be checked why we are
3124 called so early here). */
3125 if (!glyphs_initialized_initially_p)
3126 return Qnil;
3127
3128 update_begin (f);
3129 #ifdef MSDOS
3130 if (FRAME_MSDOS_P (f))
3131 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3132 #endif
3133 clear_frame (f);
3134 clear_current_matrices (f);
3135 update_end (f);
3136 if (FRAME_TERMCAP_P (f))
3137 fflush (FRAME_TTY (f)->output);
3138 windows_or_buffers_changed++;
3139 /* Mark all windows as inaccurate, so that every window will have
3140 its redisplay done. */
3141 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3142 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3143 f->garbaged = 0;
3144 return Qnil;
3145 }
3146
3147
3148 /* Redraw frame F. This is nothing more than a call to the Lisp
3149 function redraw-frame. */
3150
3151 void
3152 redraw_frame (struct frame *f)
3153 {
3154 Lisp_Object frame;
3155 XSETFRAME (frame, f);
3156 Fredraw_frame (frame);
3157 }
3158
3159
3160 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3161 doc: /* Clear and redisplay all visible frames. */)
3162 (void)
3163 {
3164 Lisp_Object tail, frame;
3165
3166 FOR_EACH_FRAME (tail, frame)
3167 if (FRAME_VISIBLE_P (XFRAME (frame)))
3168 Fredraw_frame (frame);
3169
3170 return Qnil;
3171 }
3172
3173
3174 \f
3175 /***********************************************************************
3176 Frame Update
3177 ***********************************************************************/
3178
3179 /* Update frame F based on the data in desired matrices.
3180
3181 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3182 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3183 scrolling.
3184
3185 Value is non-zero if redisplay was stopped due to pending input. */
3186
3187 int
3188 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3189 {
3190 /* 1 means display has been paused because of pending input. */
3191 int paused_p;
3192 struct window *root_window = XWINDOW (f->root_window);
3193
3194 if (redisplay_dont_pause)
3195 force_p = 1;
3196 #if PERIODIC_PREEMPTION_CHECKING
3197 else if (NILP (Vredisplay_preemption_period))
3198 force_p = 1;
3199 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3200 {
3201 EMACS_TIME tm;
3202 double p = XFLOATINT (Vredisplay_preemption_period);
3203 int sec, usec;
3204
3205 if (detect_input_pending_ignore_squeezables ())
3206 {
3207 paused_p = 1;
3208 goto do_pause;
3209 }
3210
3211 sec = (int) p;
3212 usec = (p - sec) * 1000000;
3213
3214 EMACS_GET_TIME (tm);
3215 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3216 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3217 }
3218 #endif
3219
3220 if (FRAME_WINDOW_P (f))
3221 {
3222 /* We are working on window matrix basis. All windows whose
3223 flag must_be_updated_p is set have to be updated. */
3224
3225 /* Record that we are not working on frame matrices. */
3226 set_frame_matrix_frame (NULL);
3227
3228 /* Update all windows in the window tree of F, maybe stopping
3229 when pending input is detected. */
3230 update_begin (f);
3231
3232 /* Update the menu bar on X frames that don't have toolkit
3233 support. */
3234 if (WINDOWP (f->menu_bar_window))
3235 update_window (XWINDOW (f->menu_bar_window), 1);
3236
3237 /* Update the tool-bar window, if present. */
3238 if (WINDOWP (f->tool_bar_window))
3239 {
3240 struct window *w = XWINDOW (f->tool_bar_window);
3241
3242 /* Update tool-bar window. */
3243 if (w->must_be_updated_p)
3244 {
3245 Lisp_Object tem;
3246
3247 update_window (w, 1);
3248 w->must_be_updated_p = 0;
3249
3250 /* Swap tool-bar strings. We swap because we want to
3251 reuse strings. */
3252 tem = f->current_tool_bar_string;
3253 f->current_tool_bar_string = f->desired_tool_bar_string;
3254 f->desired_tool_bar_string = tem;
3255 }
3256 }
3257
3258
3259 /* Update windows. */
3260 paused_p = update_window_tree (root_window, force_p);
3261 update_end (f);
3262
3263 /* This flush is a performance bottleneck under X,
3264 and it doesn't seem to be necessary anyway (in general).
3265 It is necessary when resizing the window with the mouse, or
3266 at least the fringes are not redrawn in a timely manner. ++kfs */
3267 if (f->force_flush_display_p)
3268 {
3269 FRAME_RIF (f)->flush_display (f);
3270 f->force_flush_display_p = 0;
3271 }
3272 }
3273 else
3274 {
3275 /* We are working on frame matrix basis. Set the frame on whose
3276 frame matrix we operate. */
3277 set_frame_matrix_frame (f);
3278
3279 /* Build F's desired matrix from window matrices. */
3280 build_frame_matrix (f);
3281
3282 /* Update the display */
3283 update_begin (f);
3284 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3285 update_end (f);
3286
3287 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3288 {
3289 if (FRAME_TTY (f)->termscript)
3290 fflush (FRAME_TTY (f)->termscript);
3291 if (FRAME_TERMCAP_P (f))
3292 fflush (FRAME_TTY (f)->output);
3293 }
3294
3295 /* Check window matrices for lost pointers. */
3296 #if GLYPH_DEBUG
3297 check_window_matrix_pointers (root_window);
3298 add_frame_display_history (f, paused_p);
3299 #endif
3300 }
3301
3302 #if PERIODIC_PREEMPTION_CHECKING
3303 do_pause:
3304 #endif
3305 /* Reset flags indicating that a window should be updated. */
3306 set_window_update_flags (root_window, 0);
3307
3308 display_completed = !paused_p;
3309 return paused_p;
3310 }
3311
3312
3313 \f
3314 /************************************************************************
3315 Window-based updates
3316 ************************************************************************/
3317
3318 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3319 don't stop updating when input is pending. */
3320
3321 static int
3322 update_window_tree (struct window *w, int force_p)
3323 {
3324 int paused_p = 0;
3325
3326 while (w && !paused_p)
3327 {
3328 if (!NILP (w->hchild))
3329 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3330 else if (!NILP (w->vchild))
3331 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3332 else if (w->must_be_updated_p)
3333 paused_p |= update_window (w, force_p);
3334
3335 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3336 }
3337
3338 return paused_p;
3339 }
3340
3341
3342 /* Update window W if its flag must_be_updated_p is non-zero. If
3343 FORCE_P is non-zero, don't stop updating if input is pending. */
3344
3345 void
3346 update_single_window (struct window *w, int force_p)
3347 {
3348 if (w->must_be_updated_p)
3349 {
3350 struct frame *f = XFRAME (WINDOW_FRAME (w));
3351
3352 /* Record that this is not a frame-based redisplay. */
3353 set_frame_matrix_frame (NULL);
3354
3355 if (redisplay_dont_pause)
3356 force_p = 1;
3357 #if PERIODIC_PREEMPTION_CHECKING
3358 else if (NILP (Vredisplay_preemption_period))
3359 force_p = 1;
3360 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3361 {
3362 EMACS_TIME tm;
3363 double p = XFLOATINT (Vredisplay_preemption_period);
3364 int sec, usec;
3365
3366 sec = (int) p;
3367 usec = (p - sec) * 1000000;
3368
3369 EMACS_GET_TIME (tm);
3370 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3371 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3372 }
3373 #endif
3374
3375 /* Update W. */
3376 update_begin (f);
3377 update_window (w, force_p);
3378 update_end (f);
3379
3380 /* Reset flag in W. */
3381 w->must_be_updated_p = 0;
3382 }
3383 }
3384
3385 #ifdef HAVE_WINDOW_SYSTEM
3386
3387 /* Redraw lines from the current matrix of window W that are
3388 overlapped by other rows. YB is bottom-most y-position in W. */
3389
3390 static void
3391 redraw_overlapped_rows (struct window *w, int yb)
3392 {
3393 int i;
3394 struct frame *f = XFRAME (WINDOW_FRAME (w));
3395
3396 /* If rows overlapping others have been changed, the rows being
3397 overlapped have to be redrawn. This won't draw lines that have
3398 already been drawn in update_window_line because overlapped_p in
3399 desired rows is 0, so after row assignment overlapped_p in
3400 current rows is 0. */
3401 for (i = 0; i < w->current_matrix->nrows; ++i)
3402 {
3403 struct glyph_row *row = w->current_matrix->rows + i;
3404
3405 if (!row->enabled_p)
3406 break;
3407 else if (row->mode_line_p)
3408 continue;
3409
3410 if (row->overlapped_p)
3411 {
3412 enum glyph_row_area area;
3413
3414 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3415 {
3416 updated_row = row;
3417 updated_area = area;
3418 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3419 area == TEXT_AREA ? row->x : 0);
3420 if (row->used[area])
3421 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3422 row->used[area]);
3423 FRAME_RIF (f)->clear_end_of_line (-1);
3424 }
3425
3426 row->overlapped_p = 0;
3427 }
3428
3429 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3430 break;
3431 }
3432 }
3433
3434
3435 /* Redraw lines from the current matrix of window W that overlap
3436 others. YB is bottom-most y-position in W. */
3437
3438 static void
3439 redraw_overlapping_rows (struct window *w, int yb)
3440 {
3441 int i, bottom_y;
3442 struct glyph_row *row;
3443 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3444
3445 for (i = 0; i < w->current_matrix->nrows; ++i)
3446 {
3447 row = w->current_matrix->rows + i;
3448
3449 if (!row->enabled_p)
3450 break;
3451 else if (row->mode_line_p)
3452 continue;
3453
3454 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3455
3456 if (row->overlapping_p)
3457 {
3458 int overlaps = 0;
3459
3460 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3461 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3462 overlaps |= OVERLAPS_PRED;
3463 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3464 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3465 overlaps |= OVERLAPS_SUCC;
3466
3467 if (overlaps)
3468 {
3469 if (row->used[LEFT_MARGIN_AREA])
3470 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3471
3472 if (row->used[TEXT_AREA])
3473 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3474
3475 if (row->used[RIGHT_MARGIN_AREA])
3476 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3477
3478 /* Record in neighbour rows that ROW overwrites part of
3479 their display. */
3480 if (overlaps & OVERLAPS_PRED)
3481 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3482 if (overlaps & OVERLAPS_SUCC)
3483 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3484 }
3485 }
3486
3487 if (bottom_y >= yb)
3488 break;
3489 }
3490 }
3491
3492 #endif /* HAVE_WINDOW_SYSTEM */
3493
3494
3495 #if defined GLYPH_DEBUG && 0
3496
3497 /* Check that no row in the current matrix of window W is enabled
3498 which is below what's displayed in the window. */
3499
3500 static void
3501 check_current_matrix_flags (struct window *w)
3502 {
3503 int last_seen_p = 0;
3504 int i, yb = window_text_bottom_y (w);
3505
3506 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3507 {
3508 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3509 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3510 last_seen_p = 1;
3511 else if (last_seen_p && row->enabled_p)
3512 abort ();
3513 }
3514 }
3515
3516 #endif /* GLYPH_DEBUG */
3517
3518
3519 /* Update display of window W. FORCE_P non-zero means that we should
3520 not stop when detecting pending input. */
3521
3522 static int
3523 update_window (struct window *w, int force_p)
3524 {
3525 struct glyph_matrix *desired_matrix = w->desired_matrix;
3526 int paused_p;
3527 #if !PERIODIC_PREEMPTION_CHECKING
3528 int preempt_count = baud_rate / 2400 + 1;
3529 #endif
3530 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3531 #if GLYPH_DEBUG
3532 /* Check that W's frame doesn't have glyph matrices. */
3533 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3534 #endif
3535
3536 /* Check pending input the first time so that we can quickly return. */
3537 #if !PERIODIC_PREEMPTION_CHECKING
3538 if (!force_p)
3539 detect_input_pending_ignore_squeezables ();
3540 #endif
3541
3542 /* If forced to complete the update, or if no input is pending, do
3543 the update. */
3544 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3545 {
3546 struct glyph_row *row, *end;
3547 struct glyph_row *mode_line_row;
3548 struct glyph_row *header_line_row;
3549 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3550 #if ! PERIODIC_PREEMPTION_CHECKING
3551 int n_updated = 0;
3552 #endif
3553
3554 rif->update_window_begin_hook (w);
3555 yb = window_text_bottom_y (w);
3556
3557 /* If window has a header line, update it before everything else.
3558 Adjust y-positions of other rows by the header line height. */
3559 row = desired_matrix->rows;
3560 end = row + desired_matrix->nrows - 1;
3561
3562 if (row->mode_line_p)
3563 {
3564 header_line_row = row;
3565 ++row;
3566 }
3567 else
3568 header_line_row = NULL;
3569
3570 /* Update the mode line, if necessary. */
3571 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3572 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3573 {
3574 mode_line_row->y = yb;
3575 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3576 desired_matrix),
3577 &mouse_face_overwritten_p);
3578 }
3579
3580 /* Find first enabled row. Optimizations in redisplay_internal
3581 may lead to an update with only one row enabled. There may
3582 be also completely empty matrices. */
3583 while (row < end && !row->enabled_p)
3584 ++row;
3585
3586 /* Try reusing part of the display by copying. */
3587 if (row < end && !desired_matrix->no_scrolling_p)
3588 {
3589 int rc = scrolling_window (w, header_line_row != NULL);
3590 if (rc < 0)
3591 {
3592 /* All rows were found to be equal. */
3593 paused_p = 0;
3594 goto set_cursor;
3595 }
3596 else if (rc > 0)
3597 {
3598 /* We've scrolled the display. */
3599 force_p = 1;
3600 changed_p = 1;
3601 }
3602 }
3603
3604 /* Update the rest of the lines. */
3605 for (; row < end && (force_p || !input_pending); ++row)
3606 if (row->enabled_p)
3607 {
3608 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3609 int i;
3610
3611 /* We'll have to play a little bit with when to
3612 detect_input_pending. If it's done too often,
3613 scrolling large windows with repeated scroll-up
3614 commands will too quickly pause redisplay. */
3615 #if PERIODIC_PREEMPTION_CHECKING
3616 if (!force_p)
3617 {
3618 EMACS_TIME tm, dif;
3619 EMACS_GET_TIME (tm);
3620 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3621 if (EMACS_TIME_NEG_P (dif))
3622 {
3623 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3624 if (detect_input_pending_ignore_squeezables ())
3625 break;
3626 }
3627 }
3628 #else
3629 if (!force_p && ++n_updated % preempt_count == 0)
3630 detect_input_pending_ignore_squeezables ();
3631 #endif
3632 changed_p |= update_window_line (w, vpos,
3633 &mouse_face_overwritten_p);
3634
3635 /* Mark all rows below the last visible one in the current
3636 matrix as invalid. This is necessary because of
3637 variable line heights. Consider the case of three
3638 successive redisplays, where the first displays 5
3639 lines, the second 3 lines, and the third 5 lines again.
3640 If the second redisplay wouldn't mark rows in the
3641 current matrix invalid, the third redisplay might be
3642 tempted to optimize redisplay based on lines displayed
3643 in the first redisplay. */
3644 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3645 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3646 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3647 }
3648
3649 /* Was display preempted? */
3650 paused_p = row < end;
3651
3652 set_cursor:
3653
3654 /* Update the header line after scrolling because a new header
3655 line would otherwise overwrite lines at the top of the window
3656 that can be scrolled. */
3657 if (header_line_row && header_line_row->enabled_p)
3658 {
3659 header_line_row->y = 0;
3660 update_window_line (w, 0, &mouse_face_overwritten_p);
3661 }
3662
3663 /* Fix the appearance of overlapping/overlapped rows. */
3664 if (!paused_p && !w->pseudo_window_p)
3665 {
3666 #ifdef HAVE_WINDOW_SYSTEM
3667 if (changed_p && rif->fix_overlapping_area)
3668 {
3669 redraw_overlapped_rows (w, yb);
3670 redraw_overlapping_rows (w, yb);
3671 }
3672 #endif
3673
3674 /* Make cursor visible at cursor position of W. */
3675 set_window_cursor_after_update (w);
3676
3677 #if 0 /* Check that current matrix invariants are satisfied. This is
3678 for debugging only. See the comment of check_matrix_invariants. */
3679 IF_DEBUG (check_matrix_invariants (w));
3680 #endif
3681 }
3682
3683 #if GLYPH_DEBUG
3684 /* Remember the redisplay method used to display the matrix. */
3685 strcpy (w->current_matrix->method, w->desired_matrix->method);
3686 #endif
3687
3688 #ifdef HAVE_WINDOW_SYSTEM
3689 update_window_fringes (w, 0);
3690 #endif
3691
3692 /* End the update of window W. Don't set the cursor if we
3693 paused updating the display because in this case,
3694 set_window_cursor_after_update hasn't been called, and
3695 output_cursor doesn't contain the cursor location. */
3696 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3697 }
3698 else
3699 paused_p = 1;
3700
3701 #if GLYPH_DEBUG
3702 /* check_current_matrix_flags (w); */
3703 add_window_display_history (w, w->current_matrix->method, paused_p);
3704 #endif
3705
3706 clear_glyph_matrix (desired_matrix);
3707
3708 return paused_p;
3709 }
3710
3711
3712 /* Update the display of area AREA in window W, row number VPOS.
3713 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3714
3715 static void
3716 update_marginal_area (struct window *w, int area, int vpos)
3717 {
3718 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3719 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3720
3721 /* Let functions in xterm.c know what area subsequent X positions
3722 will be relative to. */
3723 updated_area = area;
3724
3725 /* Set cursor to start of glyphs, write them, and clear to the end
3726 of the area. I don't think that something more sophisticated is
3727 necessary here, since marginal areas will not be the default. */
3728 rif->cursor_to (vpos, 0, desired_row->y, 0);
3729 if (desired_row->used[area])
3730 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3731 rif->clear_end_of_line (-1);
3732 }
3733
3734
3735 /* Update the display of the text area of row VPOS in window W.
3736 Value is non-zero if display has changed. */
3737
3738 static int
3739 update_text_area (struct window *w, int vpos)
3740 {
3741 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3742 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3743 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3744 int changed_p = 0;
3745
3746 /* Let functions in xterm.c know what area subsequent X positions
3747 will be relative to. */
3748 updated_area = TEXT_AREA;
3749
3750 /* If rows are at different X or Y, or rows have different height,
3751 or the current row is marked invalid, write the entire line. */
3752 if (!current_row->enabled_p
3753 || desired_row->y != current_row->y
3754 || desired_row->ascent != current_row->ascent
3755 || desired_row->phys_ascent != current_row->phys_ascent
3756 || desired_row->phys_height != current_row->phys_height
3757 || desired_row->visible_height != current_row->visible_height
3758 || current_row->overlapped_p
3759 /* This next line is necessary for correctly redrawing
3760 mouse-face areas after scrolling and other operations.
3761 However, it causes excessive flickering when mouse is moved
3762 across the mode line. Luckily, turning it off for the mode
3763 line doesn't seem to hurt anything. -- cyd.
3764 But it is still needed for the header line. -- kfs. */
3765 || (current_row->mouse_face_p
3766 && !(current_row->mode_line_p && vpos > 0))
3767 || current_row->x != desired_row->x)
3768 {
3769 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3770
3771 if (desired_row->used[TEXT_AREA])
3772 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3773 desired_row->used[TEXT_AREA]);
3774
3775 /* Clear to end of window. */
3776 rif->clear_end_of_line (-1);
3777 changed_p = 1;
3778
3779 /* This erases the cursor. We do this here because
3780 notice_overwritten_cursor cannot easily check this, which
3781 might indicate that the whole functionality of
3782 notice_overwritten_cursor would better be implemented here.
3783 On the other hand, we need notice_overwritten_cursor as long
3784 as mouse highlighting is done asynchronously outside of
3785 redisplay. */
3786 if (vpos == w->phys_cursor.vpos)
3787 w->phys_cursor_on_p = 0;
3788 }
3789 else
3790 {
3791 int stop, i, x;
3792 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3793 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3794 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3795 int desired_stop_pos = desired_row->used[TEXT_AREA];
3796 int abort_skipping = 0;
3797
3798 /* If the desired row extends its face to the text area end, and
3799 unless the current row also does so at the same position,
3800 make sure we write at least one glyph, so that the face
3801 extension actually takes place. */
3802 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3803 && (desired_stop_pos < current_row->used[TEXT_AREA]
3804 || (desired_stop_pos == current_row->used[TEXT_AREA]
3805 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3806 --desired_stop_pos;
3807
3808 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3809 i = 0;
3810 x = desired_row->x;
3811
3812 /* Loop over glyphs that current and desired row may have
3813 in common. */
3814 while (i < stop)
3815 {
3816 int can_skip_p = !abort_skipping;
3817
3818 /* Skip over glyphs that both rows have in common. These
3819 don't have to be written. We can't skip if the last
3820 current glyph overlaps the glyph to its right. For
3821 example, consider a current row of `if ' with the `f' in
3822 Courier bold so that it overlaps the ` ' to its right.
3823 If the desired row is ` ', we would skip over the space
3824 after the `if' and there would remain a pixel from the
3825 `f' on the screen. */
3826 if (overlapping_glyphs_p && i > 0)
3827 {
3828 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3829 int left, right;
3830
3831 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3832 &left, &right);
3833 can_skip_p = (right == 0 && !abort_skipping);
3834 }
3835
3836 if (can_skip_p)
3837 {
3838 int start_hpos = i;
3839
3840 while (i < stop
3841 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3842 {
3843 x += desired_glyph->pixel_width;
3844 ++desired_glyph, ++current_glyph, ++i;
3845 }
3846
3847 /* Consider the case that the current row contains "xxx
3848 ppp ggg" in italic Courier font, and the desired row
3849 is "xxx ggg". The character `p' has lbearing, `g'
3850 has not. The loop above will stop in front of the
3851 first `p' in the current row. If we would start
3852 writing glyphs there, we wouldn't erase the lbearing
3853 of the `p'. The rest of the lbearing problem is then
3854 taken care of by draw_glyphs. */
3855 if (overlapping_glyphs_p
3856 && i > 0
3857 && i < current_row->used[TEXT_AREA]
3858 && (current_row->used[TEXT_AREA]
3859 != desired_row->used[TEXT_AREA]))
3860 {
3861 int left, right;
3862
3863 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3864 &left, &right);
3865 while (left > 0 && i > 0)
3866 {
3867 --i, --desired_glyph, --current_glyph;
3868 x -= desired_glyph->pixel_width;
3869 left -= desired_glyph->pixel_width;
3870 }
3871
3872 /* Abort the skipping algorithm if we end up before
3873 our starting point, to avoid looping (bug#1070).
3874 This can happen when the lbearing is larger than
3875 the pixel width. */
3876 abort_skipping = (i < start_hpos);
3877 }
3878 }
3879
3880 /* Try to avoid writing the entire rest of the desired row
3881 by looking for a resync point. This mainly prevents
3882 mode line flickering in the case the mode line is in
3883 fixed-pitch font, which it usually will be. */
3884 if (i < desired_row->used[TEXT_AREA])
3885 {
3886 int start_x = x, start_hpos = i;
3887 struct glyph *start = desired_glyph;
3888 int current_x = x;
3889 int skip_first_p = !can_skip_p;
3890
3891 /* Find the next glyph that's equal again. */
3892 while (i < stop
3893 && (skip_first_p
3894 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3895 && x == current_x)
3896 {
3897 x += desired_glyph->pixel_width;
3898 current_x += current_glyph->pixel_width;
3899 ++desired_glyph, ++current_glyph, ++i;
3900 skip_first_p = 0;
3901 }
3902
3903 if (i == start_hpos || x != current_x)
3904 {
3905 i = start_hpos;
3906 x = start_x;
3907 desired_glyph = start;
3908 break;
3909 }
3910
3911 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3912 rif->write_glyphs (start, i - start_hpos);
3913 changed_p = 1;
3914 }
3915 }
3916
3917 /* Write the rest. */
3918 if (i < desired_row->used[TEXT_AREA])
3919 {
3920 rif->cursor_to (vpos, i, desired_row->y, x);
3921 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3922 changed_p = 1;
3923 }
3924
3925 /* Maybe clear to end of line. */
3926 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3927 {
3928 /* If new row extends to the end of the text area, nothing
3929 has to be cleared, if and only if we did a write_glyphs
3930 above. This is made sure by setting desired_stop_pos
3931 appropriately above. */
3932 xassert (i < desired_row->used[TEXT_AREA]
3933 || ((desired_row->used[TEXT_AREA]
3934 == current_row->used[TEXT_AREA])
3935 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3936 }
3937 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3938 {
3939 /* If old row extends to the end of the text area, clear. */
3940 if (i >= desired_row->used[TEXT_AREA])
3941 rif->cursor_to (vpos, i, desired_row->y,
3942 desired_row->pixel_width);
3943 rif->clear_end_of_line (-1);
3944 changed_p = 1;
3945 }
3946 else if (desired_row->pixel_width < current_row->pixel_width)
3947 {
3948 /* Otherwise clear to the end of the old row. Everything
3949 after that position should be clear already. */
3950 int xlim;
3951
3952 if (i >= desired_row->used[TEXT_AREA])
3953 rif->cursor_to (vpos, i, desired_row->y,
3954 desired_row->pixel_width);
3955
3956 /* If cursor is displayed at the end of the line, make sure
3957 it's cleared. Nowadays we don't have a phys_cursor_glyph
3958 with which to erase the cursor (because this method
3959 doesn't work with lbearing/rbearing), so we must do it
3960 this way. */
3961 if (vpos == w->phys_cursor.vpos
3962 && (desired_row->reversed_p
3963 ? (w->phys_cursor.hpos < 0)
3964 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3965 {
3966 w->phys_cursor_on_p = 0;
3967 xlim = -1;
3968 }
3969 else
3970 xlim = current_row->pixel_width;
3971 rif->clear_end_of_line (xlim);
3972 changed_p = 1;
3973 }
3974 }
3975
3976 return changed_p;
3977 }
3978
3979
3980 /* Update row VPOS in window W. Value is non-zero if display has been
3981 changed. */
3982
3983 static int
3984 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3985 {
3986 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3987 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3988 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3989 int changed_p = 0;
3990
3991 /* Set the row being updated. This is important to let xterm.c
3992 know what line height values are in effect. */
3993 updated_row = desired_row;
3994
3995 /* A row can be completely invisible in case a desired matrix was
3996 built with a vscroll and then make_cursor_line_fully_visible shifts
3997 the matrix. Make sure to make such rows current anyway, since
3998 we need the correct y-position, for example, in the current matrix. */
3999 if (desired_row->mode_line_p
4000 || desired_row->visible_height > 0)
4001 {
4002 xassert (desired_row->enabled_p);
4003
4004 /* Update display of the left margin area, if there is one. */
4005 if (!desired_row->full_width_p
4006 && !NILP (w->left_margin_cols))
4007 {
4008 changed_p = 1;
4009 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4010 }
4011
4012 /* Update the display of the text area. */
4013 if (update_text_area (w, vpos))
4014 {
4015 changed_p = 1;
4016 if (current_row->mouse_face_p)
4017 *mouse_face_overwritten_p = 1;
4018 }
4019
4020 /* Update display of the right margin area, if there is one. */
4021 if (!desired_row->full_width_p
4022 && !NILP (w->right_margin_cols))
4023 {
4024 changed_p = 1;
4025 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4026 }
4027
4028 /* Draw truncation marks etc. */
4029 if (!current_row->enabled_p
4030 || desired_row->y != current_row->y
4031 || desired_row->visible_height != current_row->visible_height
4032 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4033 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4034 || current_row->redraw_fringe_bitmaps_p
4035 || desired_row->mode_line_p != current_row->mode_line_p
4036 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4037 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4038 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4039 rif->after_update_window_line_hook (desired_row);
4040 }
4041
4042 /* Update current_row from desired_row. */
4043 make_current (w->desired_matrix, w->current_matrix, vpos);
4044 updated_row = NULL;
4045 return changed_p;
4046 }
4047
4048
4049 /* Set the cursor after an update of window W. This function may only
4050 be called from update_window. */
4051
4052 static void
4053 set_window_cursor_after_update (struct window *w)
4054 {
4055 struct frame *f = XFRAME (w->frame);
4056 struct redisplay_interface *rif = FRAME_RIF (f);
4057 int cx, cy, vpos, hpos;
4058
4059 /* Not intended for frame matrix updates. */
4060 xassert (FRAME_WINDOW_P (f));
4061
4062 if (cursor_in_echo_area
4063 && !NILP (echo_area_buffer[0])
4064 /* If we are showing a message instead of the mini-buffer,
4065 show the cursor for the message instead. */
4066 && XWINDOW (minibuf_window) == w
4067 && EQ (minibuf_window, echo_area_window)
4068 /* These cases apply only to the frame that contains
4069 the active mini-buffer window. */
4070 && FRAME_HAS_MINIBUF_P (f)
4071 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4072 {
4073 cx = cy = vpos = hpos = 0;
4074
4075 if (cursor_in_echo_area >= 0)
4076 {
4077 /* If the mini-buffer is several lines high, find the last
4078 line that has any text on it. Note: either all lines
4079 are enabled or none. Otherwise we wouldn't be able to
4080 determine Y. */
4081 struct glyph_row *row, *last_row;
4082 struct glyph *glyph;
4083 int yb = window_text_bottom_y (w);
4084
4085 last_row = NULL;
4086 row = w->current_matrix->rows;
4087 while (row->enabled_p
4088 && (last_row == NULL
4089 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4090 {
4091 if (row->used[TEXT_AREA]
4092 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4093 last_row = row;
4094 ++row;
4095 }
4096
4097 if (last_row)
4098 {
4099 struct glyph *start = last_row->glyphs[TEXT_AREA];
4100 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4101
4102 while (last > start && last->charpos < 0)
4103 --last;
4104
4105 for (glyph = start; glyph < last; ++glyph)
4106 {
4107 cx += glyph->pixel_width;
4108 ++hpos;
4109 }
4110
4111 cy = last_row->y;
4112 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4113 }
4114 }
4115 }
4116 else
4117 {
4118 cx = w->cursor.x;
4119 cy = w->cursor.y;
4120 hpos = w->cursor.hpos;
4121 vpos = w->cursor.vpos;
4122 }
4123
4124 /* Window cursor can be out of sync for horizontally split windows. */
4125 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4126 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4127 vpos = max (0, vpos);
4128 vpos = min (w->current_matrix->nrows - 1, vpos);
4129 rif->cursor_to (vpos, hpos, cy, cx);
4130 }
4131
4132
4133 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4134 tree rooted at W. */
4135
4136 void
4137 set_window_update_flags (struct window *w, int on_p)
4138 {
4139 while (w)
4140 {
4141 if (!NILP (w->hchild))
4142 set_window_update_flags (XWINDOW (w->hchild), on_p);
4143 else if (!NILP (w->vchild))
4144 set_window_update_flags (XWINDOW (w->vchild), on_p);
4145 else
4146 w->must_be_updated_p = on_p;
4147
4148 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4149 }
4150 }
4151
4152
4153 \f
4154 /***********************************************************************
4155 Window-Based Scrolling
4156 ***********************************************************************/
4157
4158 /* Structure describing rows in scrolling_window. */
4159
4160 struct row_entry
4161 {
4162 /* Number of occurrences of this row in desired and current matrix. */
4163 int old_uses, new_uses;
4164
4165 /* Vpos of row in new matrix. */
4166 int new_line_number;
4167
4168 /* Bucket index of this row_entry in the hash table row_table. */
4169 int bucket;
4170
4171 /* The row described by this entry. */
4172 struct glyph_row *row;
4173
4174 /* Hash collision chain. */
4175 struct row_entry *next;
4176 };
4177
4178 /* A pool to allocate row_entry structures from, and the size of the
4179 pool. The pool is reallocated in scrolling_window when we find
4180 that we need a larger one. */
4181
4182 static struct row_entry *row_entry_pool;
4183 static int row_entry_pool_size;
4184
4185 /* Index of next free entry in row_entry_pool. */
4186
4187 static int row_entry_idx;
4188
4189 /* The hash table used during scrolling, and the table's size. This
4190 table is used to quickly identify equal rows in the desired and
4191 current matrix. */
4192
4193 static struct row_entry **row_table;
4194 static int row_table_size;
4195
4196 /* Vectors of pointers to row_entry structures belonging to the
4197 current and desired matrix, and the size of the vectors. */
4198
4199 static struct row_entry **old_lines, **new_lines;
4200 static int old_lines_size, new_lines_size;
4201
4202 /* A pool to allocate run structures from, and its size. */
4203
4204 static struct run *run_pool;
4205 static int runs_size;
4206
4207 /* A vector of runs of lines found during scrolling. */
4208
4209 static struct run **runs;
4210
4211 /* Add glyph row ROW to the scrolling hash table. */
4212
4213 static inline struct row_entry *
4214 add_row_entry (struct glyph_row *row)
4215 {
4216 struct row_entry *entry;
4217 int i = row->hash % row_table_size;
4218
4219 entry = row_table[i];
4220 while (entry && !row_equal_p (entry->row, row, 1))
4221 entry = entry->next;
4222
4223 if (entry == NULL)
4224 {
4225 entry = row_entry_pool + row_entry_idx++;
4226 entry->row = row;
4227 entry->old_uses = entry->new_uses = 0;
4228 entry->new_line_number = 0;
4229 entry->bucket = i;
4230 entry->next = row_table[i];
4231 row_table[i] = entry;
4232 }
4233
4234 return entry;
4235 }
4236
4237
4238 /* Try to reuse part of the current display of W by scrolling lines.
4239 HEADER_LINE_P non-zero means W has a header line.
4240
4241 The algorithm is taken from Communications of the ACM, Apr78 "A
4242 Technique for Isolating Differences Between Files." It should take
4243 O(N) time.
4244
4245 A short outline of the steps of the algorithm
4246
4247 1. Skip lines equal at the start and end of both matrices.
4248
4249 2. Enter rows in the current and desired matrix into a symbol
4250 table, counting how often they appear in both matrices.
4251
4252 3. Rows that appear exactly once in both matrices serve as anchors,
4253 i.e. we assume that such lines are likely to have been moved.
4254
4255 4. Starting from anchor lines, extend regions to be scrolled both
4256 forward and backward.
4257
4258 Value is
4259
4260 -1 if all rows were found to be equal.
4261 0 to indicate that we did not scroll the display, or
4262 1 if we did scroll. */
4263
4264 static int
4265 scrolling_window (struct window *w, int header_line_p)
4266 {
4267 struct glyph_matrix *desired_matrix = w->desired_matrix;
4268 struct glyph_matrix *current_matrix = w->current_matrix;
4269 int yb = window_text_bottom_y (w);
4270 int i, j, first_old, first_new, last_old, last_new;
4271 int nruns, n, run_idx;
4272 ptrdiff_t nbytes;
4273 struct row_entry *entry;
4274 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4275
4276 /* Skip over rows equal at the start. */
4277 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4278 {
4279 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4280 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4281
4282 if (c->enabled_p
4283 && d->enabled_p
4284 && !d->redraw_fringe_bitmaps_p
4285 && c->y == d->y
4286 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4287 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4288 && row_equal_p (c, d, 1))
4289 {
4290 assign_row (c, d);
4291 d->enabled_p = 0;
4292 }
4293 else
4294 break;
4295 }
4296
4297 /* Give up if some rows in the desired matrix are not enabled. */
4298 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4299 return -1;
4300
4301 first_old = first_new = i;
4302
4303 /* Set last_new to the index + 1 of the row that reaches the
4304 bottom boundary in the desired matrix. Give up if we find a
4305 disabled row before we reach the bottom boundary. */
4306 i = first_new + 1;
4307 while (i < desired_matrix->nrows - 1)
4308 {
4309 int bottom;
4310
4311 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4312 return 0;
4313 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4314 if (bottom <= yb)
4315 ++i;
4316 if (bottom >= yb)
4317 break;
4318 }
4319
4320 last_new = i;
4321
4322 /* Set last_old to the index + 1 of the row that reaches the bottom
4323 boundary in the current matrix. We don't look at the enabled
4324 flag here because we plan to reuse part of the display even if
4325 other parts are disabled. */
4326 i = first_old + 1;
4327 while (i < current_matrix->nrows - 1)
4328 {
4329 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4330 if (bottom <= yb)
4331 ++i;
4332 if (bottom >= yb)
4333 break;
4334 }
4335
4336 last_old = i;
4337
4338 /* Skip over rows equal at the bottom. */
4339 i = last_new;
4340 j = last_old;
4341 while (i - 1 > first_new
4342 && j - 1 > first_old
4343 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4344 && (MATRIX_ROW (current_matrix, i - 1)->y
4345 == MATRIX_ROW (desired_matrix, j - 1)->y)
4346 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4347 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4348 MATRIX_ROW (current_matrix, j - 1), 1))
4349 --i, --j;
4350 last_new = i;
4351 last_old = j;
4352
4353 /* Nothing to do if all rows are equal. */
4354 if (last_new == first_new)
4355 return 0;
4356
4357 /* Reallocate vectors, tables etc. if necessary. */
4358
4359 if (current_matrix->nrows > old_lines_size)
4360 {
4361 old_lines_size = current_matrix->nrows;
4362 nbytes = old_lines_size * sizeof *old_lines;
4363 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4364 }
4365
4366 if (desired_matrix->nrows > new_lines_size)
4367 {
4368 new_lines_size = desired_matrix->nrows;
4369 nbytes = new_lines_size * sizeof *new_lines;
4370 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4371 }
4372
4373 n = desired_matrix->nrows + current_matrix->nrows;
4374 if (3 * n > row_table_size)
4375 {
4376 row_table_size = next_almost_prime (3 * n);
4377 nbytes = row_table_size * sizeof *row_table;
4378 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4379 memset (row_table, 0, nbytes);
4380 }
4381
4382 if (n > row_entry_pool_size)
4383 {
4384 row_entry_pool_size = n;
4385 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4386 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4387 }
4388
4389 if (desired_matrix->nrows > runs_size)
4390 {
4391 runs_size = desired_matrix->nrows;
4392 nbytes = runs_size * sizeof *runs;
4393 runs = (struct run **) xrealloc (runs, nbytes);
4394 nbytes = runs_size * sizeof *run_pool;
4395 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4396 }
4397
4398 nruns = run_idx = 0;
4399 row_entry_idx = 0;
4400
4401 /* Add rows from the current and desired matrix to the hash table
4402 row_hash_table to be able to find equal ones quickly. */
4403
4404 for (i = first_old; i < last_old; ++i)
4405 {
4406 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4407 {
4408 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4409 old_lines[i] = entry;
4410 ++entry->old_uses;
4411 }
4412 else
4413 old_lines[i] = NULL;
4414 }
4415
4416 for (i = first_new; i < last_new; ++i)
4417 {
4418 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4419 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4420 ++entry->new_uses;
4421 entry->new_line_number = i;
4422 new_lines[i] = entry;
4423 }
4424
4425 /* Identify moves based on lines that are unique and equal
4426 in both matrices. */
4427 for (i = first_old; i < last_old;)
4428 if (old_lines[i]
4429 && old_lines[i]->old_uses == 1
4430 && old_lines[i]->new_uses == 1)
4431 {
4432 int p, q;
4433 int new_line = old_lines[i]->new_line_number;
4434 struct run *run = run_pool + run_idx++;
4435
4436 /* Record move. */
4437 run->current_vpos = i;
4438 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4439 run->desired_vpos = new_line;
4440 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4441 run->nrows = 1;
4442 run->height = MATRIX_ROW (current_matrix, i)->height;
4443
4444 /* Extend backward. */
4445 p = i - 1;
4446 q = new_line - 1;
4447 while (p > first_old
4448 && q > first_new
4449 && old_lines[p] == new_lines[q])
4450 {
4451 int h = MATRIX_ROW (current_matrix, p)->height;
4452 --run->current_vpos;
4453 --run->desired_vpos;
4454 ++run->nrows;
4455 run->height += h;
4456 run->desired_y -= h;
4457 run->current_y -= h;
4458 --p, --q;
4459 }
4460
4461 /* Extend forward. */
4462 p = i + 1;
4463 q = new_line + 1;
4464 while (p < last_old
4465 && q < last_new
4466 && old_lines[p] == new_lines[q])
4467 {
4468 int h = MATRIX_ROW (current_matrix, p)->height;
4469 ++run->nrows;
4470 run->height += h;
4471 ++p, ++q;
4472 }
4473
4474 /* Insert run into list of all runs. Order runs by copied
4475 pixel lines. Note that we record runs that don't have to
4476 be copied because they are already in place. This is done
4477 because we can avoid calling update_window_line in this
4478 case. */
4479 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4480 ;
4481 for (q = nruns; q > p; --q)
4482 runs[q] = runs[q - 1];
4483 runs[p] = run;
4484 ++nruns;
4485
4486 i += run->nrows;
4487 }
4488 else
4489 ++i;
4490
4491 /* Do the moves. Do it in a way that we don't overwrite something
4492 we want to copy later on. This is not solvable in general
4493 because there is only one display and we don't have a way to
4494 exchange areas on this display. Example:
4495
4496 +-----------+ +-----------+
4497 | A | | B |
4498 +-----------+ --> +-----------+
4499 | B | | A |
4500 +-----------+ +-----------+
4501
4502 Instead, prefer bigger moves, and invalidate moves that would
4503 copy from where we copied to. */
4504
4505 for (i = 0; i < nruns; ++i)
4506 if (runs[i]->nrows > 0)
4507 {
4508 struct run *r = runs[i];
4509
4510 /* Copy on the display. */
4511 if (r->current_y != r->desired_y)
4512 {
4513 rif->clear_window_mouse_face (w);
4514 rif->scroll_run_hook (w, r);
4515
4516 /* Invalidate runs that copy from where we copied to. */
4517 for (j = i + 1; j < nruns; ++j)
4518 {
4519 struct run *p = runs[j];
4520
4521 if ((p->current_y >= r->desired_y
4522 && p->current_y < r->desired_y + r->height)
4523 || (p->current_y + p->height >= r->desired_y
4524 && (p->current_y + p->height
4525 < r->desired_y + r->height)))
4526 p->nrows = 0;
4527 }
4528 }
4529
4530 /* Assign matrix rows. */
4531 for (j = 0; j < r->nrows; ++j)
4532 {
4533 struct glyph_row *from, *to;
4534 int to_overlapped_p;
4535
4536 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4537 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4538 to_overlapped_p = to->overlapped_p;
4539 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4540 assign_row (to, from);
4541 to->enabled_p = 1, from->enabled_p = 0;
4542 to->overlapped_p = to_overlapped_p;
4543 }
4544 }
4545
4546 /* Clear the hash table, for the next time. */
4547 for (i = 0; i < row_entry_idx; ++i)
4548 row_table[row_entry_pool[i].bucket] = NULL;
4549
4550 /* Value is 1 to indicate that we scrolled the display. */
4551 return 0 < nruns;
4552 }
4553
4554
4555 \f
4556 /************************************************************************
4557 Frame-Based Updates
4558 ************************************************************************/
4559
4560 /* Update the desired frame matrix of frame F.
4561
4562 FORCE_P non-zero means that the update should not be stopped by
4563 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4564 should not be tried.
4565
4566 Value is non-zero if update was stopped due to pending input. */
4567
4568 static int
4569 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4570 {
4571 /* Frame matrices to work on. */
4572 struct glyph_matrix *current_matrix = f->current_matrix;
4573 struct glyph_matrix *desired_matrix = f->desired_matrix;
4574 int i;
4575 int pause_p;
4576 int preempt_count = baud_rate / 2400 + 1;
4577
4578 xassert (current_matrix && desired_matrix);
4579
4580 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4581 calculate_costs (f);
4582
4583 if (preempt_count <= 0)
4584 preempt_count = 1;
4585
4586 #if !PERIODIC_PREEMPTION_CHECKING
4587 if (!force_p && detect_input_pending_ignore_squeezables ())
4588 {
4589 pause_p = 1;
4590 goto do_pause;
4591 }
4592 #endif
4593
4594 /* If we cannot insert/delete lines, it's no use trying it. */
4595 if (!FRAME_LINE_INS_DEL_OK (f))
4596 inhibit_id_p = 1;
4597
4598 /* See if any of the desired lines are enabled; don't compute for
4599 i/d line if just want cursor motion. */
4600 for (i = 0; i < desired_matrix->nrows; i++)
4601 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4602 break;
4603
4604 /* Try doing i/d line, if not yet inhibited. */
4605 if (!inhibit_id_p && i < desired_matrix->nrows)
4606 force_p |= scrolling (f);
4607
4608 /* Update the individual lines as needed. Do bottom line first. */
4609 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4610 update_frame_line (f, desired_matrix->nrows - 1);
4611
4612 /* Now update the rest of the lines. */
4613 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4614 {
4615 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4616 {
4617 if (FRAME_TERMCAP_P (f))
4618 {
4619 /* Flush out every so many lines.
4620 Also flush out if likely to have more than 1k buffered
4621 otherwise. I'm told that some telnet connections get
4622 really screwed by more than 1k output at once. */
4623 FILE *display_output = FRAME_TTY (f)->output;
4624 if (display_output)
4625 {
4626 int outq = PENDING_OUTPUT_COUNT (display_output);
4627 if (outq > 900
4628 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4629 {
4630 fflush (display_output);
4631 if (preempt_count == 1)
4632 {
4633 #ifdef EMACS_OUTQSIZE
4634 if (EMACS_OUTQSIZE (0, &outq) < 0)
4635 /* Probably not a tty. Ignore the error and reset
4636 the outq count. */
4637 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4638 #endif
4639 outq *= 10;
4640 if (baud_rate <= outq && baud_rate > 0)
4641 sleep (outq / baud_rate);
4642 }
4643 }
4644 }
4645 }
4646
4647 #if PERIODIC_PREEMPTION_CHECKING
4648 if (!force_p)
4649 {
4650 EMACS_TIME tm, dif;
4651 EMACS_GET_TIME (tm);
4652 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4653 if (EMACS_TIME_NEG_P (dif))
4654 {
4655 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4656 if (detect_input_pending_ignore_squeezables ())
4657 break;
4658 }
4659 }
4660 #else
4661 if (!force_p && (i - 1) % preempt_count == 0)
4662 detect_input_pending_ignore_squeezables ();
4663 #endif
4664
4665 update_frame_line (f, i);
4666 }
4667 }
4668
4669 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4670
4671 /* Now just clean up termcap drivers and set cursor, etc. */
4672 if (!pause_p)
4673 {
4674 if ((cursor_in_echo_area
4675 /* If we are showing a message instead of the mini-buffer,
4676 show the cursor for the message instead of for the
4677 (now hidden) mini-buffer contents. */
4678 || (EQ (minibuf_window, selected_window)
4679 && EQ (minibuf_window, echo_area_window)
4680 && !NILP (echo_area_buffer[0])))
4681 /* These cases apply only to the frame that contains
4682 the active mini-buffer window. */
4683 && FRAME_HAS_MINIBUF_P (f)
4684 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4685 {
4686 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4687 int row, col;
4688
4689 if (cursor_in_echo_area < 0)
4690 {
4691 /* Negative value of cursor_in_echo_area means put
4692 cursor at beginning of line. */
4693 row = top;
4694 col = 0;
4695 }
4696 else
4697 {
4698 /* Positive value of cursor_in_echo_area means put
4699 cursor at the end of the prompt. If the mini-buffer
4700 is several lines high, find the last line that has
4701 any text on it. */
4702 row = FRAME_LINES (f);
4703 do
4704 {
4705 --row;
4706 col = 0;
4707
4708 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4709 {
4710 /* Frame rows are filled up with spaces that
4711 must be ignored here. */
4712 struct glyph_row *r = MATRIX_ROW (current_matrix,
4713 row);
4714 struct glyph *start = r->glyphs[TEXT_AREA];
4715 struct glyph *last = start + r->used[TEXT_AREA];
4716
4717 while (last > start
4718 && (last - 1)->charpos < 0)
4719 --last;
4720
4721 col = last - start;
4722 }
4723 }
4724 while (row > top && col == 0);
4725
4726 /* Make sure COL is not out of range. */
4727 if (col >= FRAME_CURSOR_X_LIMIT (f))
4728 {
4729 /* If we have another row, advance cursor into it. */
4730 if (row < FRAME_LINES (f) - 1)
4731 {
4732 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4733 row++;
4734 }
4735 /* Otherwise move it back in range. */
4736 else
4737 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4738 }
4739 }
4740
4741 cursor_to (f, row, col);
4742 }
4743 else
4744 {
4745 /* We have only one cursor on terminal frames. Use it to
4746 display the cursor of the selected window. */
4747 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4748 if (w->cursor.vpos >= 0
4749 /* The cursor vpos may be temporarily out of bounds
4750 in the following situation: There is one window,
4751 with the cursor in the lower half of it. The window
4752 is split, and a message causes a redisplay before
4753 a new cursor position has been computed. */
4754 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4755 {
4756 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4757 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4758
4759 if (INTEGERP (w->left_margin_cols))
4760 x += XFASTINT (w->left_margin_cols);
4761
4762 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4763 cursor_to (f, y, x);
4764 }
4765 }
4766 }
4767
4768 #if !PERIODIC_PREEMPTION_CHECKING
4769 do_pause:
4770 #endif
4771
4772 clear_desired_matrices (f);
4773 return pause_p;
4774 }
4775
4776
4777 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4778
4779 static int
4780 scrolling (struct frame *frame)
4781 {
4782 int unchanged_at_top, unchanged_at_bottom;
4783 int window_size;
4784 int changed_lines;
4785 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4786 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4787 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4788 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4789 register int i;
4790 int free_at_end_vpos = FRAME_LINES (frame);
4791 struct glyph_matrix *current_matrix = frame->current_matrix;
4792 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4793
4794 if (!current_matrix)
4795 abort ();
4796
4797 /* Compute hash codes of all the lines. Also calculate number of
4798 changed lines, number of unchanged lines at the beginning, and
4799 number of unchanged lines at the end. */
4800 changed_lines = 0;
4801 unchanged_at_top = 0;
4802 unchanged_at_bottom = FRAME_LINES (frame);
4803 for (i = 0; i < FRAME_LINES (frame); i++)
4804 {
4805 /* Give up on this scrolling if some old lines are not enabled. */
4806 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4807 return 0;
4808 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4809 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4810 {
4811 /* This line cannot be redrawn, so don't let scrolling mess it. */
4812 new_hash[i] = old_hash[i];
4813 #define INFINITY 1000000 /* Taken from scroll.c */
4814 draw_cost[i] = INFINITY;
4815 }
4816 else
4817 {
4818 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4819 draw_cost[i] = line_draw_cost (desired_matrix, i);
4820 }
4821
4822 if (old_hash[i] != new_hash[i])
4823 {
4824 changed_lines++;
4825 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4826 }
4827 else if (i == unchanged_at_top)
4828 unchanged_at_top++;
4829 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4830 }
4831
4832 /* If changed lines are few, don't allow preemption, don't scroll. */
4833 if ((!FRAME_SCROLL_REGION_OK (frame)
4834 && changed_lines < baud_rate / 2400)
4835 || unchanged_at_bottom == FRAME_LINES (frame))
4836 return 1;
4837
4838 window_size = (FRAME_LINES (frame) - unchanged_at_top
4839 - unchanged_at_bottom);
4840
4841 if (FRAME_SCROLL_REGION_OK (frame))
4842 free_at_end_vpos -= unchanged_at_bottom;
4843 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4844 free_at_end_vpos = -1;
4845
4846 /* If large window, fast terminal and few lines in common between
4847 current frame and desired frame, don't bother with i/d calc. */
4848 if (!FRAME_SCROLL_REGION_OK (frame)
4849 && window_size >= 18 && baud_rate > 2400
4850 && (window_size >=
4851 10 * scrolling_max_lines_saved (unchanged_at_top,
4852 FRAME_LINES (frame) - unchanged_at_bottom,
4853 old_hash, new_hash, draw_cost)))
4854 return 0;
4855
4856 if (window_size < 2)
4857 return 0;
4858
4859 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4860 draw_cost + unchanged_at_top - 1,
4861 old_draw_cost + unchanged_at_top - 1,
4862 old_hash + unchanged_at_top - 1,
4863 new_hash + unchanged_at_top - 1,
4864 free_at_end_vpos - unchanged_at_top);
4865
4866 return 0;
4867 }
4868
4869
4870 /* Count the number of blanks at the start of the vector of glyphs R
4871 which is LEN glyphs long. */
4872
4873 static int
4874 count_blanks (struct glyph *r, int len)
4875 {
4876 int i;
4877
4878 for (i = 0; i < len; ++i)
4879 if (!CHAR_GLYPH_SPACE_P (r[i]))
4880 break;
4881
4882 return i;
4883 }
4884
4885
4886 /* Count the number of glyphs in common at the start of the glyph
4887 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4888 of STR2. Value is the number of equal glyphs equal at the start. */
4889
4890 static int
4891 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4892 {
4893 struct glyph *p1 = str1;
4894 struct glyph *p2 = str2;
4895
4896 while (p1 < end1
4897 && p2 < end2
4898 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4899 ++p1, ++p2;
4900
4901 return p1 - str1;
4902 }
4903
4904
4905 /* Char insertion/deletion cost vector, from term.c */
4906
4907 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4908
4909
4910 /* Perform a frame-based update on line VPOS in frame FRAME. */
4911
4912 static void
4913 update_frame_line (struct frame *f, int vpos)
4914 {
4915 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4916 int tem;
4917 int osp, nsp, begmatch, endmatch, olen, nlen;
4918 struct glyph_matrix *current_matrix = f->current_matrix;
4919 struct glyph_matrix *desired_matrix = f->desired_matrix;
4920 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4921 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4922 int must_write_whole_line_p;
4923 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4924 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4925 != FACE_TTY_DEFAULT_BG_COLOR);
4926
4927 if (colored_spaces_p)
4928 write_spaces_p = 1;
4929
4930 /* Current row not enabled means it has unknown contents. We must
4931 write the whole desired line in that case. */
4932 must_write_whole_line_p = !current_row->enabled_p;
4933 if (must_write_whole_line_p)
4934 {
4935 obody = 0;
4936 olen = 0;
4937 }
4938 else
4939 {
4940 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4941 olen = current_row->used[TEXT_AREA];
4942
4943 /* Ignore trailing spaces, if we can. */
4944 if (!write_spaces_p)
4945 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4946 olen--;
4947 }
4948
4949 current_row->enabled_p = 1;
4950 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4951
4952 /* If desired line is empty, just clear the line. */
4953 if (!desired_row->enabled_p)
4954 {
4955 nlen = 0;
4956 goto just_erase;
4957 }
4958
4959 nbody = desired_row->glyphs[TEXT_AREA];
4960 nlen = desired_row->used[TEXT_AREA];
4961 nend = nbody + nlen;
4962
4963 /* If display line has unknown contents, write the whole line. */
4964 if (must_write_whole_line_p)
4965 {
4966 /* Ignore spaces at the end, if we can. */
4967 if (!write_spaces_p)
4968 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4969 --nlen;
4970
4971 /* Write the contents of the desired line. */
4972 if (nlen)
4973 {
4974 cursor_to (f, vpos, 0);
4975 write_glyphs (f, nbody, nlen);
4976 }
4977
4978 /* Don't call clear_end_of_line if we already wrote the whole
4979 line. The cursor will not be at the right margin in that
4980 case but in the line below. */
4981 if (nlen < FRAME_TOTAL_COLS (f))
4982 {
4983 cursor_to (f, vpos, nlen);
4984 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4985 }
4986 else
4987 /* Make sure we are in the right row, otherwise cursor movement
4988 with cmgoto might use `ch' in the wrong row. */
4989 cursor_to (f, vpos, 0);
4990
4991 make_current (desired_matrix, current_matrix, vpos);
4992 return;
4993 }
4994
4995 /* Pretend trailing spaces are not there at all,
4996 unless for one reason or another we must write all spaces. */
4997 if (!write_spaces_p)
4998 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4999 nlen--;
5000
5001 /* If there's no i/d char, quickly do the best we can without it. */
5002 if (!FRAME_CHAR_INS_DEL_OK (f))
5003 {
5004 int i, j;
5005
5006 /* Find the first glyph in desired row that doesn't agree with
5007 a glyph in the current row, and write the rest from there on. */
5008 for (i = 0; i < nlen; i++)
5009 {
5010 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5011 {
5012 /* Find the end of the run of different glyphs. */
5013 j = i + 1;
5014 while (j < nlen
5015 && (j >= olen
5016 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5017 || CHAR_GLYPH_PADDING_P (nbody[j])))
5018 ++j;
5019
5020 /* Output this run of non-matching chars. */
5021 cursor_to (f, vpos, i);
5022 write_glyphs (f, nbody + i, j - i);
5023 i = j - 1;
5024
5025 /* Now find the next non-match. */
5026 }
5027 }
5028
5029 /* Clear the rest of the line, or the non-clear part of it. */
5030 if (olen > nlen)
5031 {
5032 cursor_to (f, vpos, nlen);
5033 clear_end_of_line (f, olen);
5034 }
5035
5036 /* Make current row = desired row. */
5037 make_current (desired_matrix, current_matrix, vpos);
5038 return;
5039 }
5040
5041 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5042 characters in a row. */
5043
5044 if (!olen)
5045 {
5046 /* If current line is blank, skip over initial spaces, if
5047 possible, and write the rest. */
5048 if (write_spaces_p)
5049 nsp = 0;
5050 else
5051 nsp = count_blanks (nbody, nlen);
5052
5053 if (nlen > nsp)
5054 {
5055 cursor_to (f, vpos, nsp);
5056 write_glyphs (f, nbody + nsp, nlen - nsp);
5057 }
5058
5059 /* Exchange contents between current_frame and new_frame. */
5060 make_current (desired_matrix, current_matrix, vpos);
5061 return;
5062 }
5063
5064 /* Compute number of leading blanks in old and new contents. */
5065 osp = count_blanks (obody, olen);
5066 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5067
5068 /* Compute number of matching chars starting with first non-blank. */
5069 begmatch = count_match (obody + osp, obody + olen,
5070 nbody + nsp, nbody + nlen);
5071
5072 /* Spaces in new match implicit space past the end of old. */
5073 /* A bug causing this to be a no-op was fixed in 18.29. */
5074 if (!write_spaces_p && osp + begmatch == olen)
5075 {
5076 np1 = nbody + nsp;
5077 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5078 ++begmatch;
5079 }
5080
5081 /* Avoid doing insert/delete char
5082 just cause number of leading spaces differs
5083 when the following text does not match. */
5084 if (begmatch == 0 && osp != nsp)
5085 osp = nsp = min (osp, nsp);
5086
5087 /* Find matching characters at end of line */
5088 op1 = obody + olen;
5089 np1 = nbody + nlen;
5090 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5091 while (op1 > op2
5092 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5093 {
5094 op1--;
5095 np1--;
5096 }
5097 endmatch = obody + olen - op1;
5098
5099 /* tem gets the distance to insert or delete.
5100 endmatch is how many characters we save by doing so.
5101 Is it worth it? */
5102
5103 tem = (nlen - nsp) - (olen - osp);
5104 if (endmatch && tem
5105 && (!FRAME_CHAR_INS_DEL_OK (f)
5106 || endmatch <= char_ins_del_cost (f)[tem]))
5107 endmatch = 0;
5108
5109 /* nsp - osp is the distance to insert or delete.
5110 If that is nonzero, begmatch is known to be nonzero also.
5111 begmatch + endmatch is how much we save by doing the ins/del.
5112 Is it worth it? */
5113
5114 if (nsp != osp
5115 && (!FRAME_CHAR_INS_DEL_OK (f)
5116 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5117 {
5118 begmatch = 0;
5119 endmatch = 0;
5120 osp = nsp = min (osp, nsp);
5121 }
5122
5123 /* Now go through the line, inserting, writing and
5124 deleting as appropriate. */
5125
5126 if (osp > nsp)
5127 {
5128 cursor_to (f, vpos, nsp);
5129 delete_glyphs (f, osp - nsp);
5130 }
5131 else if (nsp > osp)
5132 {
5133 /* If going to delete chars later in line
5134 and insert earlier in the line,
5135 must delete first to avoid losing data in the insert */
5136 if (endmatch && nlen < olen + nsp - osp)
5137 {
5138 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5139 delete_glyphs (f, olen + nsp - osp - nlen);
5140 olen = nlen - (nsp - osp);
5141 }
5142 cursor_to (f, vpos, osp);
5143 insert_glyphs (f, 0, nsp - osp);
5144 }
5145 olen += nsp - osp;
5146
5147 tem = nsp + begmatch + endmatch;
5148 if (nlen != tem || olen != tem)
5149 {
5150 if (!endmatch || nlen == olen)
5151 {
5152 /* If new text being written reaches right margin, there is
5153 no need to do clear-to-eol at the end of this function
5154 (and it would not be safe, since cursor is not going to
5155 be "at the margin" after the text is done). */
5156 if (nlen == FRAME_TOTAL_COLS (f))
5157 olen = 0;
5158
5159 /* Function write_glyphs is prepared to do nothing
5160 if passed a length <= 0. Check it here to avoid
5161 unnecessary cursor movement. */
5162 if (nlen - tem > 0)
5163 {
5164 cursor_to (f, vpos, nsp + begmatch);
5165 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5166 }
5167 }
5168 else if (nlen > olen)
5169 {
5170 /* Here, we used to have the following simple code:
5171 ----------------------------------------
5172 write_glyphs (nbody + nsp + begmatch, olen - tem);
5173 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5174 ----------------------------------------
5175 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5176 is a padding glyph. */
5177 int out = olen - tem; /* Columns to be overwritten originally. */
5178 int del;
5179
5180 cursor_to (f, vpos, nsp + begmatch);
5181
5182 /* Calculate columns we can actually overwrite. */
5183 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5184 out--;
5185 write_glyphs (f, nbody + nsp + begmatch, out);
5186
5187 /* If we left columns to be overwritten, we must delete them. */
5188 del = olen - tem - out;
5189 if (del > 0)
5190 delete_glyphs (f, del);
5191
5192 /* At last, we insert columns not yet written out. */
5193 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5194 olen = nlen;
5195 }
5196 else if (olen > nlen)
5197 {
5198 cursor_to (f, vpos, nsp + begmatch);
5199 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5200 delete_glyphs (f, olen - nlen);
5201 olen = nlen;
5202 }
5203 }
5204
5205 just_erase:
5206 /* If any unerased characters remain after the new line, erase them. */
5207 if (olen > nlen)
5208 {
5209 cursor_to (f, vpos, nlen);
5210 clear_end_of_line (f, olen);
5211 }
5212
5213 /* Exchange contents between current_frame and new_frame. */
5214 make_current (desired_matrix, current_matrix, vpos);
5215 }
5216
5217
5218 \f
5219 /***********************************************************************
5220 X/Y Position -> Buffer Position
5221 ***********************************************************************/
5222
5223 /* Determine what's under window-relative pixel position (*X, *Y).
5224 Return the OBJECT (string or buffer) that's there.
5225 Return in *POS the position in that object.
5226 Adjust *X and *Y to character positions.
5227 Return in *DX and *DY the pixel coordinates of the click,
5228 relative to the top left corner of OBJECT, or relative to
5229 the top left corner of the character glyph at (*X, *Y)
5230 if OBJECT is nil.
5231 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5232 if the coordinates point to an empty area of the display. */
5233
5234 Lisp_Object
5235 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5236 {
5237 struct it it;
5238 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5239 struct text_pos startp;
5240 Lisp_Object string;
5241 struct glyph_row *row;
5242 #ifdef HAVE_WINDOW_SYSTEM
5243 struct image *img = 0;
5244 #endif
5245 int x0, x1, to_x;
5246
5247 /* We used to set current_buffer directly here, but that does the
5248 wrong thing with `face-remapping-alist' (bug#2044). */
5249 Fset_buffer (w->buffer);
5250 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5251 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5252 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5253 start_display (&it, w, startp);
5254
5255 x0 = *x;
5256
5257 /* First, move to the beginning of the row corresponding to *Y. We
5258 need to be in that row to get the correct value of base paragraph
5259 direction for the text at (*X, *Y). */
5260 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5261
5262 /* TO_X is the pixel position that the iterator will compute for the
5263 glyph at *X. We add it.first_visible_x because iterator
5264 positions include the hscroll. */
5265 to_x = x0 + it.first_visible_x;
5266 if (it.bidi_it.paragraph_dir == R2L)
5267 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5268 text area. This is because the iterator, even in R2L
5269 paragraphs, delivers glyphs as if they started at the left
5270 margin of the window. (When we actually produce glyphs for
5271 display, we reverse their order in PRODUCE_GLYPHS, but the
5272 iterator doesn't know about that.) The following line adjusts
5273 the pixel position to the iterator geometry, which is what
5274 move_it_* routines use. (The -1 is because in a window whose
5275 text-area width is W, the rightmost pixel position is W-1, and
5276 it should be mirrored into zero pixel position.) */
5277 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5278
5279 /* Now move horizontally in the row to the glyph under *X. Second
5280 argument is ZV to prevent move_it_in_display_line from matching
5281 based on buffer positions. */
5282 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5283
5284 Fset_buffer (old_current_buffer);
5285
5286 *dx = x0 + it.first_visible_x - it.current_x;
5287 *dy = *y - it.current_y;
5288
5289 string = w->buffer;
5290 if (STRINGP (it.string))
5291 string = it.string;
5292 *pos = it.current;
5293 if (it.what == IT_COMPOSITION
5294 && it.cmp_it.nchars > 1
5295 && it.cmp_it.reversed_p)
5296 {
5297 /* The current display element is a grapheme cluster in a
5298 composition. In that case, we need the position of the first
5299 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5300 it.current points to the last character of the cluster, thus
5301 we must move back to the first character of the same
5302 cluster. */
5303 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5304 if (STRINGP (it.string))
5305 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5306 else
5307 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5308 }
5309
5310 #ifdef HAVE_WINDOW_SYSTEM
5311 if (it.what == IT_IMAGE)
5312 {
5313 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5314 && !NILP (img->spec))
5315 *object = img->spec;
5316 }
5317 #endif
5318
5319 if (it.vpos < w->current_matrix->nrows
5320 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5321 row->enabled_p))
5322 {
5323 if (it.hpos < row->used[TEXT_AREA])
5324 {
5325 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5326 #ifdef HAVE_WINDOW_SYSTEM
5327 if (img)
5328 {
5329 *dy -= row->ascent - glyph->ascent;
5330 *dx += glyph->slice.img.x;
5331 *dy += glyph->slice.img.y;
5332 /* Image slices positions are still relative to the entire image */
5333 *width = img->width;
5334 *height = img->height;
5335 }
5336 else
5337 #endif
5338 {
5339 *width = glyph->pixel_width;
5340 *height = glyph->ascent + glyph->descent;
5341 }
5342 }
5343 else
5344 {
5345 *width = 0;
5346 *height = row->height;
5347 }
5348 }
5349 else
5350 {
5351 *width = *height = 0;
5352 }
5353
5354 /* Add extra (default width) columns if clicked after EOL. */
5355 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5356 if (x0 > x1)
5357 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5358
5359 *x = it.hpos;
5360 *y = it.vpos;
5361
5362 return string;
5363 }
5364
5365
5366 /* Value is the string under window-relative coordinates X/Y in the
5367 mode line or header line (PART says which) of window W, or nil if none.
5368 *CHARPOS is set to the position in the string returned. */
5369
5370 Lisp_Object
5371 mode_line_string (struct window *w, enum window_part part,
5372 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5373 int *dx, int *dy, int *width, int *height)
5374 {
5375 struct glyph_row *row;
5376 struct glyph *glyph, *end;
5377 int x0, y0;
5378 Lisp_Object string = Qnil;
5379
5380 if (part == ON_MODE_LINE)
5381 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5382 else
5383 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5384 y0 = *y - row->y;
5385 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5386
5387 if (row->mode_line_p && row->enabled_p)
5388 {
5389 /* Find the glyph under X. If we find one with a string object,
5390 it's the one we were looking for. */
5391 glyph = row->glyphs[TEXT_AREA];
5392 end = glyph + row->used[TEXT_AREA];
5393 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5394 x0 -= glyph->pixel_width;
5395 *x = glyph - row->glyphs[TEXT_AREA];
5396 if (glyph < end)
5397 {
5398 string = glyph->object;
5399 *charpos = glyph->charpos;
5400 *width = glyph->pixel_width;
5401 *height = glyph->ascent + glyph->descent;
5402 #ifdef HAVE_WINDOW_SYSTEM
5403 if (glyph->type == IMAGE_GLYPH)
5404 {
5405 struct image *img;
5406 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5407 if (img != NULL)
5408 *object = img->spec;
5409 y0 -= row->ascent - glyph->ascent;
5410 }
5411 #endif
5412 }
5413 else
5414 {
5415 /* Add extra (default width) columns if clicked after EOL. */
5416 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5417 *width = 0;
5418 *height = row->height;
5419 }
5420 }
5421 else
5422 {
5423 *x = 0;
5424 x0 = 0;
5425 *width = *height = 0;
5426 }
5427
5428 *dx = x0;
5429 *dy = y0;
5430
5431 return string;
5432 }
5433
5434
5435 /* Value is the string under window-relative coordinates X/Y in either
5436 marginal area, or nil if none. *CHARPOS is set to the position in
5437 the string returned. */
5438
5439 Lisp_Object
5440 marginal_area_string (struct window *w, enum window_part part,
5441 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5442 int *dx, int *dy, int *width, int *height)
5443 {
5444 struct glyph_row *row = w->current_matrix->rows;
5445 struct glyph *glyph, *end;
5446 int x0, y0, i, wy = *y;
5447 int area;
5448 Lisp_Object string = Qnil;
5449
5450 if (part == ON_LEFT_MARGIN)
5451 area = LEFT_MARGIN_AREA;
5452 else if (part == ON_RIGHT_MARGIN)
5453 area = RIGHT_MARGIN_AREA;
5454 else
5455 abort ();
5456
5457 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5458 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5459 break;
5460 y0 = *y - row->y;
5461 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5462
5463 if (row->enabled_p)
5464 {
5465 /* Find the glyph under X. If we find one with a string object,
5466 it's the one we were looking for. */
5467 if (area == RIGHT_MARGIN_AREA)
5468 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5469 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5470 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5471 + window_box_width (w, LEFT_MARGIN_AREA)
5472 + window_box_width (w, TEXT_AREA));
5473 else
5474 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5475 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5476 : 0);
5477
5478 glyph = row->glyphs[area];
5479 end = glyph + row->used[area];
5480 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5481 x0 -= glyph->pixel_width;
5482 *x = glyph - row->glyphs[area];
5483 if (glyph < end)
5484 {
5485 string = glyph->object;
5486 *charpos = glyph->charpos;
5487 *width = glyph->pixel_width;
5488 *height = glyph->ascent + glyph->descent;
5489 #ifdef HAVE_WINDOW_SYSTEM
5490 if (glyph->type == IMAGE_GLYPH)
5491 {
5492 struct image *img;
5493 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5494 if (img != NULL)
5495 *object = img->spec;
5496 y0 -= row->ascent - glyph->ascent;
5497 x0 += glyph->slice.img.x;
5498 y0 += glyph->slice.img.y;
5499 }
5500 #endif
5501 }
5502 else
5503 {
5504 /* Add extra (default width) columns if clicked after EOL. */
5505 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5506 *width = 0;
5507 *height = row->height;
5508 }
5509 }
5510 else
5511 {
5512 x0 = 0;
5513 *x = 0;
5514 *width = *height = 0;
5515 }
5516
5517 *dx = x0;
5518 *dy = y0;
5519
5520 return string;
5521 }
5522
5523
5524 /***********************************************************************
5525 Changing Frame Sizes
5526 ***********************************************************************/
5527
5528 #ifdef SIGWINCH
5529
5530 static void
5531 window_change_signal (int signalnum) /* If we don't have an argument, */
5532 /* some compilers complain in signal calls. */
5533 {
5534 int width, height;
5535 int old_errno = errno;
5536
5537 struct tty_display_info *tty;
5538
5539 signal (SIGWINCH, window_change_signal);
5540 SIGNAL_THREAD_CHECK (signalnum);
5541
5542 /* The frame size change obviously applies to a single
5543 termcap-controlled terminal, but we can't decide which.
5544 Therefore, we resize the frames corresponding to each tty.
5545 */
5546 for (tty = tty_list; tty; tty = tty->next) {
5547
5548 if (! tty->term_initted)
5549 continue;
5550
5551 /* Suspended tty frames have tty->input == NULL avoid trying to
5552 use it. */
5553 if (!tty->input)
5554 continue;
5555
5556 get_tty_size (fileno (tty->input), &width, &height);
5557
5558 if (width > 5 && height > 2) {
5559 Lisp_Object tail, frame;
5560
5561 FOR_EACH_FRAME (tail, frame)
5562 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5563 /* Record the new sizes, but don't reallocate the data
5564 structures now. Let that be done later outside of the
5565 signal handler. */
5566 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5567 }
5568 }
5569
5570 errno = old_errno;
5571 }
5572 #endif /* SIGWINCH */
5573
5574
5575 /* Do any change in frame size that was requested by a signal. SAFE
5576 non-zero means this function is called from a place where it is
5577 safe to change frame sizes while a redisplay is in progress. */
5578
5579 void
5580 do_pending_window_change (int safe)
5581 {
5582 /* If window_change_signal should have run before, run it now. */
5583 if (redisplaying_p && !safe)
5584 return;
5585
5586 while (delayed_size_change)
5587 {
5588 Lisp_Object tail, frame;
5589
5590 delayed_size_change = 0;
5591
5592 FOR_EACH_FRAME (tail, frame)
5593 {
5594 struct frame *f = XFRAME (frame);
5595
5596 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5597 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5598 0, 0, safe);
5599 }
5600 }
5601 }
5602
5603
5604 /* Change the frame height and/or width. Values may be given as zero to
5605 indicate no change is to take place.
5606
5607 If DELAY is non-zero, then assume we're being called from a signal
5608 handler, and queue the change for later - perhaps the next
5609 redisplay. Since this tries to resize windows, we can't call it
5610 from a signal handler.
5611
5612 SAFE non-zero means this function is called from a place where it's
5613 safe to change frame sizes while a redisplay is in progress. */
5614
5615 void
5616 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5617 {
5618 Lisp_Object tail, frame;
5619
5620 if (FRAME_MSDOS_P (f))
5621 {
5622 /* On MS-DOS, all frames use the same screen, so a change in
5623 size affects all frames. Termcap now supports multiple
5624 ttys. */
5625 FOR_EACH_FRAME (tail, frame)
5626 if (! FRAME_WINDOW_P (XFRAME (frame)))
5627 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5628 pretend, delay, safe);
5629 }
5630 else
5631 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5632 }
5633
5634 static void
5635 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5636 {
5637 int new_frame_total_cols;
5638 int count = SPECPDL_INDEX ();
5639
5640 /* If we can't deal with the change now, queue it for later. */
5641 if (delay || (redisplaying_p && !safe))
5642 {
5643 f->new_text_lines = newheight;
5644 f->new_text_cols = newwidth;
5645 delayed_size_change = 1;
5646 return;
5647 }
5648
5649 /* This size-change overrides any pending one for this frame. */
5650 f->new_text_lines = 0;
5651 f->new_text_cols = 0;
5652
5653 /* If an argument is zero, set it to the current value. */
5654 if (newheight == 0)
5655 newheight = FRAME_LINES (f);
5656 if (newwidth == 0)
5657 newwidth = FRAME_COLS (f);
5658
5659 /* Compute width of windows in F.
5660 This is the width of the frame without vertical scroll bars. */
5661 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5662
5663 /* Round up to the smallest acceptable size. */
5664 check_frame_size (f, &newheight, &newwidth);
5665
5666 /* If we're not changing the frame size, quit now. */
5667 /* Frame width may be unchanged but the text portion may change, for example,
5668 fullscreen and remove/add scroll bar. */
5669 if (newheight == FRAME_LINES (f)
5670 && newwidth == FRAME_COLS (f) // text portion unchanged
5671 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5672 return;
5673
5674 BLOCK_INPUT;
5675
5676 #ifdef MSDOS
5677 /* We only can set screen dimensions to certain values supported
5678 by our video hardware. Try to find the smallest size greater
5679 or equal to the requested dimensions. */
5680 dos_set_window_size (&newheight, &newwidth);
5681 #endif
5682
5683 if (newheight != FRAME_LINES (f))
5684 {
5685 resize_frame_windows (f, newheight, 0);
5686
5687 /* MSDOS frames cannot PRETEND, as they change frame size by
5688 manipulating video hardware. */
5689 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5690 FrameRows (FRAME_TTY (f)) = newheight;
5691 }
5692
5693 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5694 {
5695 resize_frame_windows (f, new_frame_total_cols, 1);
5696
5697 /* MSDOS frames cannot PRETEND, as they change frame size by
5698 manipulating video hardware. */
5699 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5700 FrameCols (FRAME_TTY (f)) = newwidth;
5701
5702 if (WINDOWP (f->tool_bar_window))
5703 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5704 }
5705
5706 FRAME_LINES (f) = newheight;
5707 SET_FRAME_COLS (f, newwidth);
5708
5709 {
5710 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5711 int text_area_x, text_area_y, text_area_width, text_area_height;
5712
5713 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5714 &text_area_height);
5715 if (w->cursor.x >= text_area_x + text_area_width)
5716 w->cursor.hpos = w->cursor.x = 0;
5717 if (w->cursor.y >= text_area_y + text_area_height)
5718 w->cursor.vpos = w->cursor.y = 0;
5719 }
5720
5721 adjust_glyphs (f);
5722 calculate_costs (f);
5723 SET_FRAME_GARBAGED (f);
5724 f->resized_p = 1;
5725
5726 UNBLOCK_INPUT;
5727
5728 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5729
5730 run_window_configuration_change_hook (f);
5731
5732 unbind_to (count, Qnil);
5733 }
5734
5735
5736 \f
5737 /***********************************************************************
5738 Terminal Related Lisp Functions
5739 ***********************************************************************/
5740
5741 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5742 1, 1, "FOpen termscript file: ",
5743 doc: /* Start writing all terminal output to FILE as well as the terminal.
5744 FILE = nil means just close any termscript file currently open. */)
5745 (Lisp_Object file)
5746 {
5747 struct tty_display_info *tty;
5748
5749 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5750 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5751 error ("Current frame is not on a tty device");
5752
5753 tty = CURTTY ();
5754
5755 if (tty->termscript != 0)
5756 {
5757 BLOCK_INPUT;
5758 fclose (tty->termscript);
5759 UNBLOCK_INPUT;
5760 }
5761 tty->termscript = 0;
5762
5763 if (! NILP (file))
5764 {
5765 file = Fexpand_file_name (file, Qnil);
5766 tty->termscript = fopen (SSDATA (file), "w");
5767 if (tty->termscript == 0)
5768 report_file_error ("Opening termscript", Fcons (file, Qnil));
5769 }
5770 return Qnil;
5771 }
5772
5773
5774 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5775 Ssend_string_to_terminal, 1, 2, 0,
5776 doc: /* Send STRING to the terminal without alteration.
5777 Control characters in STRING will have terminal-dependent effects.
5778
5779 Optional parameter TERMINAL specifies the tty terminal device to use.
5780 It may be a terminal object, a frame, or nil for the terminal used by
5781 the currently selected frame. In batch mode, STRING is sent to stdout
5782 when TERMINAL is nil. */)
5783 (Lisp_Object string, Lisp_Object terminal)
5784 {
5785 struct terminal *t = get_terminal (terminal, 1);
5786 FILE *out;
5787
5788 /* ??? Perhaps we should do something special for multibyte strings here. */
5789 CHECK_STRING (string);
5790 BLOCK_INPUT;
5791
5792 if (!t)
5793 error ("Unknown terminal device");
5794
5795 if (t->type == output_initial)
5796 out = stdout;
5797 else if (t->type != output_termcap && t->type != output_msdos_raw)
5798 error ("Device %d is not a termcap terminal device", t->id);
5799 else
5800 {
5801 struct tty_display_info *tty = t->display_info.tty;
5802
5803 if (! tty->output)
5804 error ("Terminal is currently suspended");
5805
5806 if (tty->termscript)
5807 {
5808 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5809 fflush (tty->termscript);
5810 }
5811 out = tty->output;
5812 }
5813 fwrite (SDATA (string), 1, SBYTES (string), out);
5814 fflush (out);
5815 UNBLOCK_INPUT;
5816 return Qnil;
5817 }
5818
5819
5820 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5821 doc: /* Beep, or flash the screen.
5822 Also, unless an argument is given,
5823 terminate any keyboard macro currently executing. */)
5824 (Lisp_Object arg)
5825 {
5826 if (!NILP (arg))
5827 {
5828 if (noninteractive)
5829 putchar (07);
5830 else
5831 ring_bell (XFRAME (selected_frame));
5832 }
5833 else
5834 bitch_at_user ();
5835
5836 return Qnil;
5837 }
5838
5839 void
5840 bitch_at_user (void)
5841 {
5842 if (noninteractive)
5843 putchar (07);
5844 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5845 error ("Keyboard macro terminated by a command ringing the bell");
5846 else
5847 ring_bell (XFRAME (selected_frame));
5848 }
5849
5850
5851 \f
5852 /***********************************************************************
5853 Sleeping, Waiting
5854 ***********************************************************************/
5855
5856 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5857 doc: /* Pause, without updating display, for SECONDS seconds.
5858 SECONDS may be a floating-point value, meaning that you can wait for a
5859 fraction of a second. Optional second arg MILLISECONDS specifies an
5860 additional wait period, in milliseconds; this may be useful if your
5861 Emacs was built without floating point support.
5862 \(Not all operating systems support waiting for a fraction of a second.) */)
5863 (Lisp_Object seconds, Lisp_Object milliseconds)
5864 {
5865 int sec, usec;
5866
5867 if (NILP (milliseconds))
5868 XSETINT (milliseconds, 0);
5869 else
5870 CHECK_NUMBER (milliseconds);
5871 usec = XINT (milliseconds) * 1000;
5872
5873 {
5874 double duration = extract_float (seconds);
5875 sec = (int) duration;
5876 usec += (duration - sec) * 1000000;
5877 }
5878
5879 #ifndef EMACS_HAS_USECS
5880 if (sec == 0 && usec != 0)
5881 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5882 #endif
5883
5884 /* Assure that 0 <= usec < 1000000. */
5885 if (usec < 0)
5886 {
5887 /* We can't rely on the rounding being correct if usec is negative. */
5888 if (-1000000 < usec)
5889 sec--, usec += 1000000;
5890 else
5891 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5892 }
5893 else
5894 sec += usec / 1000000, usec %= 1000000;
5895
5896 if (sec < 0 || (sec == 0 && usec == 0))
5897 return Qnil;
5898
5899 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5900
5901 return Qnil;
5902 }
5903
5904
5905 /* This is just like wait_reading_process_output, except that
5906 it does redisplay.
5907
5908 TIMEOUT is number of seconds to wait (float or integer),
5909 or t to wait forever.
5910 READING is 1 if reading input.
5911 If DO_DISPLAY is >0 display process output while waiting.
5912 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5913 */
5914
5915 Lisp_Object
5916 sit_for (Lisp_Object timeout, int reading, int do_display)
5917 {
5918 int sec, usec;
5919
5920 swallow_events (do_display);
5921
5922 if ((detect_input_pending_run_timers (do_display))
5923 || !NILP (Vexecuting_kbd_macro))
5924 return Qnil;
5925
5926 if (do_display >= 2)
5927 redisplay_preserve_echo_area (2);
5928
5929 if (INTEGERP (timeout))
5930 {
5931 sec = XINT (timeout);
5932 usec = 0;
5933 }
5934 else if (FLOATP (timeout))
5935 {
5936 double seconds = XFLOAT_DATA (timeout);
5937 sec = (int) seconds;
5938 usec = (int) ((seconds - sec) * 1000000);
5939 }
5940 else if (EQ (timeout, Qt))
5941 {
5942 sec = 0;
5943 usec = 0;
5944 }
5945 else
5946 wrong_type_argument (Qnumberp, timeout);
5947
5948 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
5949 return Qt;
5950
5951 #ifdef SIGIO
5952 gobble_input (0);
5953 #endif
5954
5955 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
5956 Qnil, NULL, 0);
5957
5958 return detect_input_pending () ? Qnil : Qt;
5959 }
5960
5961
5962 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5963 doc: /* Perform redisplay if no input is available.
5964 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
5965 perform a full redisplay even if input is available.
5966 Return t if redisplay was performed, nil otherwise. */)
5967 (Lisp_Object force)
5968 {
5969 int count;
5970
5971 swallow_events (1);
5972 if ((detect_input_pending_run_timers (1)
5973 && NILP (force) && !redisplay_dont_pause)
5974 || !NILP (Vexecuting_kbd_macro))
5975 return Qnil;
5976
5977 count = SPECPDL_INDEX ();
5978 if (!NILP (force) && !redisplay_dont_pause)
5979 specbind (Qredisplay_dont_pause, Qt);
5980 redisplay_preserve_echo_area (2);
5981 unbind_to (count, Qnil);
5982 return Qt;
5983 }
5984
5985
5986 \f
5987 /***********************************************************************
5988 Other Lisp Functions
5989 ***********************************************************************/
5990
5991 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5992 session's frames, frame names, buffers, buffer-read-only flags, and
5993 buffer-modified-flags. */
5994
5995 static Lisp_Object frame_and_buffer_state;
5996
5997
5998 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5999 Sframe_or_buffer_changed_p, 0, 1, 0,
6000 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6001 VARIABLE is a variable name whose value is either nil or a state vector
6002 that will be updated to contain all frames and buffers,
6003 aside from buffers whose names start with space,
6004 along with the buffers' read-only and modified flags. This allows a fast
6005 check to see whether buffer menus might need to be recomputed.
6006 If this function returns non-nil, it updates the internal vector to reflect
6007 the current state.
6008
6009 If VARIABLE is nil, an internal variable is used. Users should not
6010 pass nil for VARIABLE. */)
6011 (Lisp_Object variable)
6012 {
6013 Lisp_Object state, tail, frame, buf;
6014 Lisp_Object *vecp, *end;
6015 int n;
6016
6017 if (! NILP (variable))
6018 {
6019 CHECK_SYMBOL (variable);
6020 state = Fsymbol_value (variable);
6021 if (! VECTORP (state))
6022 goto changed;
6023 }
6024 else
6025 state = frame_and_buffer_state;
6026
6027 vecp = XVECTOR (state)->contents;
6028 end = vecp + ASIZE (state);
6029
6030 FOR_EACH_FRAME (tail, frame)
6031 {
6032 if (vecp == end)
6033 goto changed;
6034 if (!EQ (*vecp++, frame))
6035 goto changed;
6036 if (vecp == end)
6037 goto changed;
6038 if (!EQ (*vecp++, XFRAME (frame)->name))
6039 goto changed;
6040 }
6041 /* Check that the buffer info matches. */
6042 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6043 {
6044 buf = XCDR (XCAR (tail));
6045 /* Ignore buffers that aren't included in buffer lists. */
6046 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6047 continue;
6048 if (vecp == end)
6049 goto changed;
6050 if (!EQ (*vecp++, buf))
6051 goto changed;
6052 if (vecp == end)
6053 goto changed;
6054 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6055 goto changed;
6056 if (vecp == end)
6057 goto changed;
6058 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6059 goto changed;
6060 }
6061 if (vecp == end)
6062 goto changed;
6063 /* Detect deletion of a buffer at the end of the list. */
6064 if (EQ (*vecp, Qlambda))
6065 return Qnil;
6066
6067 /* Come here if we decide the data has changed. */
6068 changed:
6069 /* Count the size we will need.
6070 Start with 1 so there is room for at least one lambda at the end. */
6071 n = 1;
6072 FOR_EACH_FRAME (tail, frame)
6073 n += 2;
6074 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6075 n += 3;
6076 /* Reallocate the vector if data has grown to need it,
6077 or if it has shrunk a lot. */
6078 if (! VECTORP (state)
6079 || n > ASIZE (state)
6080 || n + 20 < ASIZE (state) / 2)
6081 /* Add 20 extra so we grow it less often. */
6082 {
6083 state = Fmake_vector (make_number (n + 20), Qlambda);
6084 if (! NILP (variable))
6085 Fset (variable, state);
6086 else
6087 frame_and_buffer_state = state;
6088 }
6089
6090 /* Record the new data in the (possibly reallocated) vector. */
6091 vecp = XVECTOR (state)->contents;
6092 FOR_EACH_FRAME (tail, frame)
6093 {
6094 *vecp++ = frame;
6095 *vecp++ = XFRAME (frame)->name;
6096 }
6097 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6098 {
6099 buf = XCDR (XCAR (tail));
6100 /* Ignore buffers that aren't included in buffer lists. */
6101 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6102 continue;
6103 *vecp++ = buf;
6104 *vecp++ = BVAR (XBUFFER (buf), read_only);
6105 *vecp++ = Fbuffer_modified_p (buf);
6106 }
6107 /* Fill up the vector with lambdas (always at least one). */
6108 *vecp++ = Qlambda;
6109 while (vecp - XVECTOR (state)->contents
6110 < ASIZE (state))
6111 *vecp++ = Qlambda;
6112 /* Make sure we didn't overflow the vector. */
6113 if (vecp - XVECTOR (state)->contents
6114 > ASIZE (state))
6115 abort ();
6116 return Qt;
6117 }
6118
6119
6120 \f
6121 /***********************************************************************
6122 Initialization
6123 ***********************************************************************/
6124
6125 /* Initialization done when Emacs fork is started, before doing stty.
6126 Determine terminal type and set terminal_driver. Then invoke its
6127 decoding routine to set up variables in the terminal package. */
6128
6129 void
6130 init_display (void)
6131 {
6132 char *terminal_type;
6133
6134 /* Construct the space glyph. */
6135 space_glyph.type = CHAR_GLYPH;
6136 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6137 space_glyph.charpos = -1;
6138
6139 inverse_video = 0;
6140 cursor_in_echo_area = 0;
6141 terminal_type = (char *) 0;
6142
6143 /* Now is the time to initialize this; it's used by init_sys_modes
6144 during startup. */
6145 Vinitial_window_system = Qnil;
6146
6147 /* SIGWINCH needs to be handled no matter what display we start
6148 with. Otherwise newly opened tty frames will not resize
6149 automatically. */
6150 #ifdef SIGWINCH
6151 #ifndef CANNOT_DUMP
6152 if (initialized)
6153 #endif /* CANNOT_DUMP */
6154 signal (SIGWINCH, window_change_signal);
6155 #endif /* SIGWINCH */
6156
6157 /* If running as a daemon, no need to initialize any frames/terminal. */
6158 if (IS_DAEMON)
6159 return;
6160
6161 /* If the user wants to use a window system, we shouldn't bother
6162 initializing the terminal. This is especially important when the
6163 terminal is so dumb that emacs gives up before and doesn't bother
6164 using the window system.
6165
6166 If the DISPLAY environment variable is set and nonempty,
6167 try to use X, and die with an error message if that doesn't work. */
6168
6169 #ifdef HAVE_X_WINDOWS
6170 if (! inhibit_window_system && ! display_arg)
6171 {
6172 char *display;
6173 display = getenv ("DISPLAY");
6174 display_arg = (display != 0 && *display != 0);
6175
6176 if (display_arg && !x_display_ok (display))
6177 {
6178 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6179 display);
6180 inhibit_window_system = 1;
6181 }
6182 }
6183
6184 if (!inhibit_window_system && display_arg)
6185 {
6186 Vinitial_window_system = Qx;
6187 #ifdef HAVE_X11
6188 Vwindow_system_version = make_number (11);
6189 #endif
6190 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6191 /* In some versions of ncurses,
6192 tputs crashes if we have not called tgetent.
6193 So call tgetent. */
6194 { char b[2044]; tgetent (b, "xterm");}
6195 #endif
6196 adjust_frame_glyphs_initially ();
6197 return;
6198 }
6199 #endif /* HAVE_X_WINDOWS */
6200
6201 #ifdef HAVE_NTGUI
6202 if (!inhibit_window_system)
6203 {
6204 Vinitial_window_system = Qw32;
6205 Vwindow_system_version = make_number (1);
6206 adjust_frame_glyphs_initially ();
6207 return;
6208 }
6209 #endif /* HAVE_NTGUI */
6210
6211 #ifdef HAVE_NS
6212 if (!inhibit_window_system
6213 #ifndef CANNOT_DUMP
6214 && initialized
6215 #endif
6216 )
6217 {
6218 Vinitial_window_system = Qns;
6219 Vwindow_system_version = make_number(10);
6220 adjust_frame_glyphs_initially ();
6221 return;
6222 }
6223 #endif
6224
6225 /* If no window system has been specified, try to use the terminal. */
6226 if (! isatty (0))
6227 {
6228 fatal ("standard input is not a tty");
6229 exit (1);
6230 }
6231
6232 #ifdef WINDOWSNT
6233 terminal_type = "w32console";
6234 #else
6235 /* Look at the TERM variable. */
6236 terminal_type = (char *) getenv ("TERM");
6237 #endif
6238 if (!terminal_type)
6239 {
6240 #ifdef HAVE_WINDOW_SYSTEM
6241 if (! inhibit_window_system)
6242 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6243 else
6244 #endif /* HAVE_WINDOW_SYSTEM */
6245 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6246 exit (1);
6247 }
6248
6249 {
6250 struct terminal *t;
6251 struct frame *f = XFRAME (selected_frame);
6252
6253 /* Open a display on the controlling tty. */
6254 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6255
6256 /* Convert the initial frame to use the new display. */
6257 if (f->output_method != output_initial)
6258 abort ();
6259 f->output_method = t->type;
6260 f->terminal = t;
6261
6262 t->reference_count++;
6263 #ifdef MSDOS
6264 f->output_data.tty->display_info = &the_only_display_info;
6265 #else
6266 if (f->output_method == output_termcap)
6267 create_tty_output (f);
6268 #endif
6269 t->display_info.tty->top_frame = selected_frame;
6270 change_frame_size (XFRAME (selected_frame),
6271 FrameRows (t->display_info.tty),
6272 FrameCols (t->display_info.tty), 0, 0, 1);
6273
6274 /* Delete the initial terminal. */
6275 if (--initial_terminal->reference_count == 0
6276 && initial_terminal->delete_terminal_hook)
6277 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6278
6279 /* Update frame parameters to reflect the new type. */
6280 Fmodify_frame_parameters
6281 (selected_frame, Fcons (Fcons (Qtty_type,
6282 Ftty_type (selected_frame)), Qnil));
6283 if (t->display_info.tty->name)
6284 Fmodify_frame_parameters (selected_frame,
6285 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6286 Qnil));
6287 else
6288 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6289 Qnil));
6290 }
6291
6292 {
6293 struct frame *sf = SELECTED_FRAME ();
6294 int width = FRAME_TOTAL_COLS (sf);
6295 int height = FRAME_LINES (sf);
6296
6297 /* If these sizes are so big they cause overflow, just ignore the
6298 change. It's not clear what better we could do. The rest of
6299 the code assumes that (width + 2) * height * sizeof (struct glyph)
6300 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6301 if (INT_ADD_OVERFLOW (width, 2)
6302 || INT_MULTIPLY_OVERFLOW (width + 2, height)
6303 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6304 < (width + 2) * height))
6305 fatal ("screen size %dx%d too big", width, height);
6306 }
6307
6308 adjust_frame_glyphs_initially ();
6309 calculate_costs (XFRAME (selected_frame));
6310
6311 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6312 if (initialized
6313 && !noninteractive
6314 && NILP (Vinitial_window_system))
6315 {
6316 /* For the initial frame, we don't have any way of knowing what
6317 are the foreground and background colors of the terminal. */
6318 struct frame *sf = SELECTED_FRAME();
6319
6320 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6321 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6322 call0 (intern ("tty-set-up-initial-frame-faces"));
6323 }
6324 }
6325
6326
6327 \f
6328 /***********************************************************************
6329 Blinking cursor
6330 ***********************************************************************/
6331
6332 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6333 Sinternal_show_cursor, 2, 2, 0,
6334 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6335 WINDOW nil means use the selected window. SHOW non-nil means
6336 show a cursor in WINDOW in the next redisplay. SHOW nil means
6337 don't show a cursor. */)
6338 (Lisp_Object window, Lisp_Object show)
6339 {
6340 /* Don't change cursor state while redisplaying. This could confuse
6341 output routines. */
6342 if (!redisplaying_p)
6343 {
6344 if (NILP (window))
6345 window = selected_window;
6346 else
6347 CHECK_WINDOW (window);
6348
6349 XWINDOW (window)->cursor_off_p = NILP (show);
6350 }
6351
6352 return Qnil;
6353 }
6354
6355
6356 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6357 Sinternal_show_cursor_p, 0, 1, 0,
6358 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6359 WINDOW nil or omitted means report on the selected window. */)
6360 (Lisp_Object window)
6361 {
6362 struct window *w;
6363
6364 if (NILP (window))
6365 window = selected_window;
6366 else
6367 CHECK_WINDOW (window);
6368
6369 w = XWINDOW (window);
6370 return w->cursor_off_p ? Qnil : Qt;
6371 }
6372
6373 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6374 Slast_nonminibuf_frame, 0, 0, 0,
6375 doc: /* Value is last nonminibuffer frame. */)
6376 (void)
6377 {
6378 Lisp_Object frame = Qnil;
6379
6380 if (last_nonminibuf_frame)
6381 XSETFRAME (frame, last_nonminibuf_frame);
6382
6383 return frame;
6384 }
6385 \f
6386 /***********************************************************************
6387 Initialization
6388 ***********************************************************************/
6389
6390 void
6391 syms_of_display (void)
6392 {
6393 defsubr (&Sredraw_frame);
6394 defsubr (&Sredraw_display);
6395 defsubr (&Sframe_or_buffer_changed_p);
6396 defsubr (&Sopen_termscript);
6397 defsubr (&Sding);
6398 defsubr (&Sredisplay);
6399 defsubr (&Ssleep_for);
6400 defsubr (&Ssend_string_to_terminal);
6401 defsubr (&Sinternal_show_cursor);
6402 defsubr (&Sinternal_show_cursor_p);
6403 defsubr (&Slast_nonminibuf_frame);
6404
6405 #if GLYPH_DEBUG
6406 defsubr (&Sdump_redisplay_history);
6407 #endif
6408
6409 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6410 staticpro (&frame_and_buffer_state);
6411
6412 DEFSYM (Qdisplay_table, "display-table");
6413 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6414
6415 DEFVAR_INT ("baud-rate", baud_rate,
6416 doc: /* *The output baud rate of the terminal.
6417 On most systems, changing this value will affect the amount of padding
6418 and the other strategic decisions made during redisplay. */);
6419
6420 DEFVAR_BOOL ("inverse-video", inverse_video,
6421 doc: /* *Non-nil means invert the entire frame display.
6422 This means everything is in inverse video which otherwise would not be. */);
6423
6424 DEFVAR_BOOL ("visible-bell", visible_bell,
6425 doc: /* *Non-nil means try to flash the frame to represent a bell.
6426
6427 See also `ring-bell-function'. */);
6428
6429 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6430 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6431 A non-nil value is useful if the terminal can automatically preserve
6432 Emacs's frame display when you reenter Emacs.
6433 It is up to you to set this variable if your terminal can do that. */);
6434
6435 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6436 doc: /* Name of the window system that Emacs uses for the first frame.
6437 The value is a symbol:
6438 nil for a termcap frame (a character-only terminal),
6439 'x' for an Emacs frame that is really an X window,
6440 'w32' for an Emacs frame that is a window on MS-Windows display,
6441 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6442 'pc' for a direct-write MS-DOS frame.
6443
6444 Use of this variable as a boolean is deprecated. Instead,
6445 use `display-graphic-p' or any of the other `display-*-p'
6446 predicates which report frame's specific UI-related capabilities. */);
6447
6448 DEFVAR_KBOARD ("window-system", Vwindow_system,
6449 doc: /* Name of window system through which the selected frame is displayed.
6450 The value is a symbol:
6451 nil for a termcap frame (a character-only terminal),
6452 'x' for an Emacs frame that is really an X window,
6453 'w32' for an Emacs frame that is a window on MS-Windows display,
6454 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6455 'pc' for a direct-write MS-DOS frame.
6456
6457 Use of this variable as a boolean is deprecated. Instead,
6458 use `display-graphic-p' or any of the other `display-*-p'
6459 predicates which report frame's specific UI-related capabilities. */);
6460
6461 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6462 doc: /* The version number of the window system in use.
6463 For X windows, this is 11. */);
6464
6465 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6466 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6467
6468 DEFVAR_LISP ("glyph-table", Vglyph_table,
6469 doc: /* Table defining how to output a glyph code to the frame.
6470 If not nil, this is a vector indexed by glyph code to define the glyph.
6471 Each element can be:
6472 integer: a glyph code which this glyph is an alias for.
6473 string: output this glyph using that string (not impl. in X windows).
6474 nil: this glyph mod 524288 is the code of a character to output,
6475 and this glyph / 524288 is the face number (see `face-id') to use
6476 while outputting it. */);
6477 Vglyph_table = Qnil;
6478
6479 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6480 doc: /* Display table to use for buffers that specify none.
6481 See `buffer-display-table' for more information. */);
6482 Vstandard_display_table = Qnil;
6483
6484 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6485 doc: /* *Non-nil means update isn't paused when input is detected. */);
6486 redisplay_dont_pause = 0;
6487
6488 #if PERIODIC_PREEMPTION_CHECKING
6489 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6490 doc: /* *The period in seconds between checking for input during redisplay.
6491 If input is detected, redisplay is pre-empted, and the input is processed.
6492 If nil, never pre-empt redisplay. */);
6493 Vredisplay_preemption_period = make_float (0.10);
6494 #endif
6495
6496 #ifdef CANNOT_DUMP
6497 if (noninteractive)
6498 #endif
6499 {
6500 Vinitial_window_system = Qnil;
6501 Vwindow_system_version = Qnil;
6502 }
6503 }