Widely used frame validity and checking functions.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected window (or
519 another buffer with the same base buffer). keyboard.c refers to
520 this. */
521
522 int buffer_shared;
523
524 /* Vector containing glyphs for an ellipsis `...'. */
525
526 static Lisp_Object default_invis_vector[3];
527
528 /* This is the window where the echo area message was displayed. It
529 is always a mini-buffer window, but it may not be the same window
530 currently active as a mini-buffer. */
531
532 Lisp_Object echo_area_window;
533
534 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
535 pushes the current message and the value of
536 message_enable_multibyte on the stack, the function restore_message
537 pops the stack and displays MESSAGE again. */
538
539 static Lisp_Object Vmessage_stack;
540
541 /* Nonzero means multibyte characters were enabled when the echo area
542 message was specified. */
543
544 static int message_enable_multibyte;
545
546 /* Nonzero if we should redraw the mode lines on the next redisplay. */
547
548 int update_mode_lines;
549
550 /* Nonzero if window sizes or contents have changed since last
551 redisplay that finished. */
552
553 int windows_or_buffers_changed;
554
555 /* Nonzero means a frame's cursor type has been changed. */
556
557 int cursor_type_changed;
558
559 /* Nonzero after display_mode_line if %l was used and it displayed a
560 line number. */
561
562 static int line_number_displayed;
563
564 /* The name of the *Messages* buffer, a string. */
565
566 static Lisp_Object Vmessages_buffer_name;
567
568 /* Current, index 0, and last displayed echo area message. Either
569 buffers from echo_buffers, or nil to indicate no message. */
570
571 Lisp_Object echo_area_buffer[2];
572
573 /* The buffers referenced from echo_area_buffer. */
574
575 static Lisp_Object echo_buffer[2];
576
577 /* A vector saved used in with_area_buffer to reduce consing. */
578
579 static Lisp_Object Vwith_echo_area_save_vector;
580
581 /* Non-zero means display_echo_area should display the last echo area
582 message again. Set by redisplay_preserve_echo_area. */
583
584 static int display_last_displayed_message_p;
585
586 /* Nonzero if echo area is being used by print; zero if being used by
587 message. */
588
589 static int message_buf_print;
590
591 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
592
593 static Lisp_Object Qinhibit_menubar_update;
594 static Lisp_Object Qmessage_truncate_lines;
595
596 /* Set to 1 in clear_message to make redisplay_internal aware
597 of an emptied echo area. */
598
599 static int message_cleared_p;
600
601 /* A scratch glyph row with contents used for generating truncation
602 glyphs. Also used in direct_output_for_insert. */
603
604 #define MAX_SCRATCH_GLYPHS 100
605 static struct glyph_row scratch_glyph_row;
606 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
607
608 /* Ascent and height of the last line processed by move_it_to. */
609
610 static int last_max_ascent, last_height;
611
612 /* Non-zero if there's a help-echo in the echo area. */
613
614 int help_echo_showing_p;
615
616 /* If >= 0, computed, exact values of mode-line and header-line height
617 to use in the macros CURRENT_MODE_LINE_HEIGHT and
618 CURRENT_HEADER_LINE_HEIGHT. */
619
620 int current_mode_line_height, current_header_line_height;
621
622 /* The maximum distance to look ahead for text properties. Values
623 that are too small let us call compute_char_face and similar
624 functions too often which is expensive. Values that are too large
625 let us call compute_char_face and alike too often because we
626 might not be interested in text properties that far away. */
627
628 #define TEXT_PROP_DISTANCE_LIMIT 100
629
630 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
631 iterator state and later restore it. This is needed because the
632 bidi iterator on bidi.c keeps a stacked cache of its states, which
633 is really a singleton. When we use scratch iterator objects to
634 move around the buffer, we can cause the bidi cache to be pushed or
635 popped, and therefore we need to restore the cache state when we
636 return to the original iterator. */
637 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
638 do { \
639 if (CACHE) \
640 bidi_unshelve_cache (CACHE, 1); \
641 ITCOPY = ITORIG; \
642 CACHE = bidi_shelve_cache (); \
643 } while (0)
644
645 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
646 do { \
647 if (pITORIG != pITCOPY) \
648 *(pITORIG) = *(pITCOPY); \
649 bidi_unshelve_cache (CACHE, 0); \
650 CACHE = NULL; \
651 } while (0)
652
653 #ifdef GLYPH_DEBUG
654
655 /* Non-zero means print traces of redisplay if compiled with
656 GLYPH_DEBUG defined. */
657
658 int trace_redisplay_p;
659
660 #endif /* GLYPH_DEBUG */
661
662 #ifdef DEBUG_TRACE_MOVE
663 /* Non-zero means trace with TRACE_MOVE to stderr. */
664 int trace_move;
665
666 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
667 #else
668 #define TRACE_MOVE(x) (void) 0
669 #endif
670
671 static Lisp_Object Qauto_hscroll_mode;
672
673 /* Buffer being redisplayed -- for redisplay_window_error. */
674
675 static struct buffer *displayed_buffer;
676
677 /* Value returned from text property handlers (see below). */
678
679 enum prop_handled
680 {
681 HANDLED_NORMALLY,
682 HANDLED_RECOMPUTE_PROPS,
683 HANDLED_OVERLAY_STRING_CONSUMED,
684 HANDLED_RETURN
685 };
686
687 /* A description of text properties that redisplay is interested
688 in. */
689
690 struct props
691 {
692 /* The name of the property. */
693 Lisp_Object *name;
694
695 /* A unique index for the property. */
696 enum prop_idx idx;
697
698 /* A handler function called to set up iterator IT from the property
699 at IT's current position. Value is used to steer handle_stop. */
700 enum prop_handled (*handler) (struct it *it);
701 };
702
703 static enum prop_handled handle_face_prop (struct it *);
704 static enum prop_handled handle_invisible_prop (struct it *);
705 static enum prop_handled handle_display_prop (struct it *);
706 static enum prop_handled handle_composition_prop (struct it *);
707 static enum prop_handled handle_overlay_change (struct it *);
708 static enum prop_handled handle_fontified_prop (struct it *);
709
710 /* Properties handled by iterators. */
711
712 static struct props it_props[] =
713 {
714 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
715 /* Handle `face' before `display' because some sub-properties of
716 `display' need to know the face. */
717 {&Qface, FACE_PROP_IDX, handle_face_prop},
718 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
719 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
720 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
721 {NULL, 0, NULL}
722 };
723
724 /* Value is the position described by X. If X is a marker, value is
725 the marker_position of X. Otherwise, value is X. */
726
727 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
728
729 /* Enumeration returned by some move_it_.* functions internally. */
730
731 enum move_it_result
732 {
733 /* Not used. Undefined value. */
734 MOVE_UNDEFINED,
735
736 /* Move ended at the requested buffer position or ZV. */
737 MOVE_POS_MATCH_OR_ZV,
738
739 /* Move ended at the requested X pixel position. */
740 MOVE_X_REACHED,
741
742 /* Move within a line ended at the end of a line that must be
743 continued. */
744 MOVE_LINE_CONTINUED,
745
746 /* Move within a line ended at the end of a line that would
747 be displayed truncated. */
748 MOVE_LINE_TRUNCATED,
749
750 /* Move within a line ended at a line end. */
751 MOVE_NEWLINE_OR_CR
752 };
753
754 /* This counter is used to clear the face cache every once in a while
755 in redisplay_internal. It is incremented for each redisplay.
756 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
757 cleared. */
758
759 #define CLEAR_FACE_CACHE_COUNT 500
760 static int clear_face_cache_count;
761
762 /* Similarly for the image cache. */
763
764 #ifdef HAVE_WINDOW_SYSTEM
765 #define CLEAR_IMAGE_CACHE_COUNT 101
766 static int clear_image_cache_count;
767
768 /* Null glyph slice */
769 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
770 #endif
771
772 /* True while redisplay_internal is in progress. */
773
774 bool redisplaying_p;
775
776 static Lisp_Object Qinhibit_free_realized_faces;
777 static Lisp_Object Qmode_line_default_help_echo;
778
779 /* If a string, XTread_socket generates an event to display that string.
780 (The display is done in read_char.) */
781
782 Lisp_Object help_echo_string;
783 Lisp_Object help_echo_window;
784 Lisp_Object help_echo_object;
785 ptrdiff_t help_echo_pos;
786
787 /* Temporary variable for XTread_socket. */
788
789 Lisp_Object previous_help_echo_string;
790
791 /* Platform-independent portion of hourglass implementation. */
792
793 /* Non-zero means an hourglass cursor is currently shown. */
794 int hourglass_shown_p;
795
796 /* If non-null, an asynchronous timer that, when it expires, displays
797 an hourglass cursor on all frames. */
798 struct atimer *hourglass_atimer;
799
800 /* Name of the face used to display glyphless characters. */
801 Lisp_Object Qglyphless_char;
802
803 /* Symbol for the purpose of Vglyphless_char_display. */
804 static Lisp_Object Qglyphless_char_display;
805
806 /* Method symbols for Vglyphless_char_display. */
807 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
808
809 /* Default pixel width of `thin-space' display method. */
810 #define THIN_SPACE_WIDTH 1
811
812 /* Default number of seconds to wait before displaying an hourglass
813 cursor. */
814 #define DEFAULT_HOURGLASS_DELAY 1
815
816 \f
817 /* Function prototypes. */
818
819 static void setup_for_ellipsis (struct it *, int);
820 static void set_iterator_to_next (struct it *, int);
821 static void mark_window_display_accurate_1 (struct window *, int);
822 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
823 static int display_prop_string_p (Lisp_Object, Lisp_Object);
824 static int cursor_row_p (struct glyph_row *);
825 static int redisplay_mode_lines (Lisp_Object, int);
826 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
827
828 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
829
830 static void handle_line_prefix (struct it *);
831
832 static void pint2str (char *, int, ptrdiff_t);
833 static void pint2hrstr (char *, int, ptrdiff_t);
834 static struct text_pos run_window_scroll_functions (Lisp_Object,
835 struct text_pos);
836 static void reconsider_clip_changes (struct window *, struct buffer *);
837 static int text_outside_line_unchanged_p (struct window *,
838 ptrdiff_t, ptrdiff_t);
839 static void store_mode_line_noprop_char (char);
840 static int store_mode_line_noprop (const char *, int, int);
841 static void handle_stop (struct it *);
842 static void handle_stop_backwards (struct it *, ptrdiff_t);
843 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
844 static void ensure_echo_area_buffers (void);
845 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
846 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
847 static int with_echo_area_buffer (struct window *, int,
848 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
849 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static void clear_garbaged_frames (void);
851 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static void pop_message (void);
853 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
854 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
855 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
856 static int display_echo_area (struct window *);
857 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
859 static Lisp_Object unwind_redisplay (Lisp_Object);
860 static int string_char_and_length (const unsigned char *, int *);
861 static struct text_pos display_prop_end (struct it *, Lisp_Object,
862 struct text_pos);
863 static int compute_window_start_on_continuation_line (struct window *);
864 static void insert_left_trunc_glyphs (struct it *);
865 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
866 Lisp_Object);
867 static void extend_face_to_end_of_line (struct it *);
868 static int append_space_for_newline (struct it *, int);
869 static int cursor_row_fully_visible_p (struct window *, int, int);
870 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
871 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
872 static int trailing_whitespace_p (ptrdiff_t);
873 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
874 static void push_it (struct it *, struct text_pos *);
875 static void iterate_out_of_display_property (struct it *);
876 static void pop_it (struct it *);
877 static void sync_frame_with_window_matrix_rows (struct window *);
878 static void select_frame_for_redisplay (Lisp_Object);
879 static void redisplay_internal (void);
880 static int echo_area_display (int);
881 static void redisplay_windows (Lisp_Object);
882 static void redisplay_window (Lisp_Object, int);
883 static Lisp_Object redisplay_window_error (Lisp_Object);
884 static Lisp_Object redisplay_window_0 (Lisp_Object);
885 static Lisp_Object redisplay_window_1 (Lisp_Object);
886 static int set_cursor_from_row (struct window *, struct glyph_row *,
887 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
888 int, int);
889 static int update_menu_bar (struct frame *, int, int);
890 static int try_window_reusing_current_matrix (struct window *);
891 static int try_window_id (struct window *);
892 static int display_line (struct it *);
893 static int display_mode_lines (struct window *);
894 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
895 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
896 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
897 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
898 static void display_menu_bar (struct window *);
899 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
900 ptrdiff_t *);
901 static int display_string (const char *, Lisp_Object, Lisp_Object,
902 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
903 static void compute_line_metrics (struct it *);
904 static void run_redisplay_end_trigger_hook (struct it *);
905 static int get_overlay_strings (struct it *, ptrdiff_t);
906 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
907 static void next_overlay_string (struct it *);
908 static void reseat (struct it *, struct text_pos, int);
909 static void reseat_1 (struct it *, struct text_pos, int);
910 static void back_to_previous_visible_line_start (struct it *);
911 void reseat_at_previous_visible_line_start (struct it *);
912 static void reseat_at_next_visible_line_start (struct it *, int);
913 static int next_element_from_ellipsis (struct it *);
914 static int next_element_from_display_vector (struct it *);
915 static int next_element_from_string (struct it *);
916 static int next_element_from_c_string (struct it *);
917 static int next_element_from_buffer (struct it *);
918 static int next_element_from_composition (struct it *);
919 static int next_element_from_image (struct it *);
920 static int next_element_from_stretch (struct it *);
921 static void load_overlay_strings (struct it *, ptrdiff_t);
922 static int init_from_display_pos (struct it *, struct window *,
923 struct display_pos *);
924 static void reseat_to_string (struct it *, const char *,
925 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
926 static int get_next_display_element (struct it *);
927 static enum move_it_result
928 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
929 enum move_operation_enum);
930 void move_it_vertically_backward (struct it *, int);
931 static void get_visually_first_element (struct it *);
932 static void init_to_row_start (struct it *, struct window *,
933 struct glyph_row *);
934 static int init_to_row_end (struct it *, struct window *,
935 struct glyph_row *);
936 static void back_to_previous_line_start (struct it *);
937 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
938 static struct text_pos string_pos_nchars_ahead (struct text_pos,
939 Lisp_Object, ptrdiff_t);
940 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
941 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
942 static ptrdiff_t number_of_chars (const char *, int);
943 static void compute_stop_pos (struct it *);
944 static void compute_string_pos (struct text_pos *, struct text_pos,
945 Lisp_Object);
946 static int face_before_or_after_it_pos (struct it *, int);
947 static ptrdiff_t next_overlay_change (ptrdiff_t);
948 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
949 Lisp_Object, struct text_pos *, ptrdiff_t, int);
950 static int handle_single_display_spec (struct it *, Lisp_Object,
951 Lisp_Object, Lisp_Object,
952 struct text_pos *, ptrdiff_t, int, int);
953 static int underlying_face_id (struct it *);
954 static int in_ellipses_for_invisible_text_p (struct display_pos *,
955 struct window *);
956
957 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
958 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
959
960 #ifdef HAVE_WINDOW_SYSTEM
961
962 static void x_consider_frame_title (Lisp_Object);
963 static int tool_bar_lines_needed (struct frame *, int *);
964 static void update_tool_bar (struct frame *, int);
965 static void build_desired_tool_bar_string (struct frame *f);
966 static int redisplay_tool_bar (struct frame *);
967 static void display_tool_bar_line (struct it *, int);
968 static void notice_overwritten_cursor (struct window *,
969 enum glyph_row_area,
970 int, int, int, int);
971 static void append_stretch_glyph (struct it *, Lisp_Object,
972 int, int, int);
973
974
975 #endif /* HAVE_WINDOW_SYSTEM */
976
977 static void produce_special_glyphs (struct it *, enum display_element_type);
978 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
979 static int coords_in_mouse_face_p (struct window *, int, int);
980
981
982 \f
983 /***********************************************************************
984 Window display dimensions
985 ***********************************************************************/
986
987 /* Return the bottom boundary y-position for text lines in window W.
988 This is the first y position at which a line cannot start.
989 It is relative to the top of the window.
990
991 This is the height of W minus the height of a mode line, if any. */
992
993 int
994 window_text_bottom_y (struct window *w)
995 {
996 int height = WINDOW_TOTAL_HEIGHT (w);
997
998 if (WINDOW_WANTS_MODELINE_P (w))
999 height -= CURRENT_MODE_LINE_HEIGHT (w);
1000 return height;
1001 }
1002
1003 /* Return the pixel width of display area AREA of window W. AREA < 0
1004 means return the total width of W, not including fringes to
1005 the left and right of the window. */
1006
1007 int
1008 window_box_width (struct window *w, int area)
1009 {
1010 int cols = XFASTINT (w->total_cols);
1011 int pixels = 0;
1012
1013 if (!w->pseudo_window_p)
1014 {
1015 cols -= WINDOW_SCROLL_BAR_COLS (w);
1016
1017 if (area == TEXT_AREA)
1018 {
1019 if (INTEGERP (w->left_margin_cols))
1020 cols -= XFASTINT (w->left_margin_cols);
1021 if (INTEGERP (w->right_margin_cols))
1022 cols -= XFASTINT (w->right_margin_cols);
1023 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1024 }
1025 else if (area == LEFT_MARGIN_AREA)
1026 {
1027 cols = (INTEGERP (w->left_margin_cols)
1028 ? XFASTINT (w->left_margin_cols) : 0);
1029 pixels = 0;
1030 }
1031 else if (area == RIGHT_MARGIN_AREA)
1032 {
1033 cols = (INTEGERP (w->right_margin_cols)
1034 ? XFASTINT (w->right_margin_cols) : 0);
1035 pixels = 0;
1036 }
1037 }
1038
1039 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1040 }
1041
1042
1043 /* Return the pixel height of the display area of window W, not
1044 including mode lines of W, if any. */
1045
1046 int
1047 window_box_height (struct window *w)
1048 {
1049 struct frame *f = XFRAME (w->frame);
1050 int height = WINDOW_TOTAL_HEIGHT (w);
1051
1052 eassert (height >= 0);
1053
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1059
1060 if (WINDOW_WANTS_MODELINE_P (w))
1061 {
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1070 }
1071
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1073 {
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1082 }
1083
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1087 }
1088
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. AREA < 0 means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1092
1093 int
1094 window_box_left_offset (struct window *w, int area)
1095 {
1096 int x;
1097
1098 if (w->pseudo_window_p)
1099 return 0;
1100
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 ? 0
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116
1117 return x;
1118 }
1119
1120
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. AREA < 0 means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1124
1125 int
1126 window_box_right_offset (struct window *w, int area)
1127 {
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1129 }
1130
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. AREA < 0 means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1134
1135 int
1136 window_box_left (struct window *w, int area)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1140
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1143
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1146
1147 return x;
1148 }
1149
1150
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. AREA < 0 means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1154
1155 int
1156 window_box_right (struct window *w, int area)
1157 {
1158 return window_box_left (w, area) + window_box_width (w, area);
1159 }
1160
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. AREA < 0 means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1167
1168 void
1169 window_box (struct window *w, int area, int *box_x, int *box_y,
1170 int *box_width, int *box_height)
1171 {
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1179 {
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1183 }
1184 }
1185
1186
1187 /* Get the bounding box of the display area AREA of window W, without
1188 mode lines. AREA < 0 means the whole window, not including the
1189 left and right fringe of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1194
1195 static void
1196 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1198 {
1199 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1200 bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1203 }
1204
1205
1206 \f
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1210
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1213
1214 int
1215 line_bottom_y (struct it *it)
1216 {
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1219
1220 if (line_height == 0)
1221 {
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1225 {
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1230 }
1231 else
1232 {
1233 struct glyph_row *row = it->glyph_row;
1234
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1243 }
1244 }
1245
1246 return line_top_y + line_height;
1247 }
1248
1249 /* Subroutine of pos_visible_p below. Extracts a display string, if
1250 any, from the display spec given as its argument. */
1251 static Lisp_Object
1252 string_from_display_spec (Lisp_Object spec)
1253 {
1254 if (CONSP (spec))
1255 {
1256 while (CONSP (spec))
1257 {
1258 if (STRINGP (XCAR (spec)))
1259 return XCAR (spec);
1260 spec = XCDR (spec);
1261 }
1262 }
1263 else if (VECTORP (spec))
1264 {
1265 ptrdiff_t i;
1266
1267 for (i = 0; i < ASIZE (spec); i++)
1268 {
1269 if (STRINGP (AREF (spec, i)))
1270 return AREF (spec, i);
1271 }
1272 return Qnil;
1273 }
1274
1275 return spec;
1276 }
1277
1278
1279 /* Limit insanely large values of W->hscroll on frame F to the largest
1280 value that will still prevent first_visible_x and last_visible_x of
1281 'struct it' from overflowing an int. */
1282 static int
1283 window_hscroll_limited (struct window *w, struct frame *f)
1284 {
1285 ptrdiff_t window_hscroll = w->hscroll;
1286 int window_text_width = window_box_width (w, TEXT_AREA);
1287 int colwidth = FRAME_COLUMN_WIDTH (f);
1288
1289 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1290 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1291
1292 return window_hscroll;
1293 }
1294
1295 /* Return 1 if position CHARPOS is visible in window W.
1296 CHARPOS < 0 means return info about WINDOW_END position.
1297 If visible, set *X and *Y to pixel coordinates of top left corner.
1298 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1299 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1300
1301 int
1302 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1303 int *rtop, int *rbot, int *rowh, int *vpos)
1304 {
1305 struct it it;
1306 void *itdata = bidi_shelve_cache ();
1307 struct text_pos top;
1308 int visible_p = 0;
1309 struct buffer *old_buffer = NULL;
1310
1311 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1312 return visible_p;
1313
1314 if (XBUFFER (w->buffer) != current_buffer)
1315 {
1316 old_buffer = current_buffer;
1317 set_buffer_internal_1 (XBUFFER (w->buffer));
1318 }
1319
1320 SET_TEXT_POS_FROM_MARKER (top, w->start);
1321 /* Scrolling a minibuffer window via scroll bar when the echo area
1322 shows long text sometimes resets the minibuffer contents behind
1323 our backs. */
1324 if (CHARPOS (top) > ZV)
1325 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1326
1327 /* Compute exact mode line heights. */
1328 if (WINDOW_WANTS_MODELINE_P (w))
1329 current_mode_line_height
1330 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1331 BVAR (current_buffer, mode_line_format));
1332
1333 if (WINDOW_WANTS_HEADER_LINE_P (w))
1334 current_header_line_height
1335 = display_mode_line (w, HEADER_LINE_FACE_ID,
1336 BVAR (current_buffer, header_line_format));
1337
1338 start_display (&it, w, top);
1339 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1340 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1341
1342 if (charpos >= 0
1343 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1344 && IT_CHARPOS (it) >= charpos)
1345 /* When scanning backwards under bidi iteration, move_it_to
1346 stops at or _before_ CHARPOS, because it stops at or to
1347 the _right_ of the character at CHARPOS. */
1348 || (it.bidi_p && it.bidi_it.scan_dir == -1
1349 && IT_CHARPOS (it) <= charpos)))
1350 {
1351 /* We have reached CHARPOS, or passed it. How the call to
1352 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1353 or covered by a display property, move_it_to stops at the end
1354 of the invisible text, to the right of CHARPOS. (ii) If
1355 CHARPOS is in a display vector, move_it_to stops on its last
1356 glyph. */
1357 int top_x = it.current_x;
1358 int top_y = it.current_y;
1359 /* Calling line_bottom_y may change it.method, it.position, etc. */
1360 enum it_method it_method = it.method;
1361 int bottom_y = (last_height = 0, line_bottom_y (&it));
1362 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1363
1364 if (top_y < window_top_y)
1365 visible_p = bottom_y > window_top_y;
1366 else if (top_y < it.last_visible_y)
1367 visible_p = 1;
1368 if (bottom_y >= it.last_visible_y
1369 && it.bidi_p && it.bidi_it.scan_dir == -1
1370 && IT_CHARPOS (it) < charpos)
1371 {
1372 /* When the last line of the window is scanned backwards
1373 under bidi iteration, we could be duped into thinking
1374 that we have passed CHARPOS, when in fact move_it_to
1375 simply stopped short of CHARPOS because it reached
1376 last_visible_y. To see if that's what happened, we call
1377 move_it_to again with a slightly larger vertical limit,
1378 and see if it actually moved vertically; if it did, we
1379 didn't really reach CHARPOS, which is beyond window end. */
1380 struct it save_it = it;
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines =
1384 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1385
1386 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1387 MOVE_TO_POS | MOVE_TO_Y);
1388 if (it.current_y > top_y)
1389 visible_p = 0;
1390
1391 it = save_it;
1392 }
1393 if (visible_p)
1394 {
1395 if (it_method == GET_FROM_DISPLAY_VECTOR)
1396 {
1397 /* We stopped on the last glyph of a display vector.
1398 Try and recompute. Hack alert! */
1399 if (charpos < 2 || top.charpos >= charpos)
1400 top_x = it.glyph_row->x;
1401 else
1402 {
1403 struct it it2;
1404 start_display (&it2, w, top);
1405 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1406 get_next_display_element (&it2);
1407 PRODUCE_GLYPHS (&it2);
1408 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1409 || it2.current_x > it2.last_visible_x)
1410 top_x = it.glyph_row->x;
1411 else
1412 {
1413 top_x = it2.current_x;
1414 top_y = it2.current_y;
1415 }
1416 }
1417 }
1418 else if (IT_CHARPOS (it) != charpos)
1419 {
1420 Lisp_Object cpos = make_number (charpos);
1421 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1422 Lisp_Object string = string_from_display_spec (spec);
1423 int newline_in_string = 0;
1424
1425 if (STRINGP (string))
1426 {
1427 const char *s = SSDATA (string);
1428 const char *e = s + SBYTES (string);
1429 while (s < e)
1430 {
1431 if (*s++ == '\n')
1432 {
1433 newline_in_string = 1;
1434 break;
1435 }
1436 }
1437 }
1438 /* The tricky code below is needed because there's a
1439 discrepancy between move_it_to and how we set cursor
1440 when the display line ends in a newline from a
1441 display string. move_it_to will stop _after_ such
1442 display strings, whereas set_cursor_from_row
1443 conspires with cursor_row_p to place the cursor on
1444 the first glyph produced from the display string. */
1445
1446 /* We have overshoot PT because it is covered by a
1447 display property whose value is a string. If the
1448 string includes embedded newlines, we are also in the
1449 wrong display line. Backtrack to the correct line,
1450 where the display string begins. */
1451 if (newline_in_string)
1452 {
1453 Lisp_Object startpos, endpos;
1454 EMACS_INT start, end;
1455 struct it it3;
1456 int it3_moved;
1457
1458 /* Find the first and the last buffer positions
1459 covered by the display string. */
1460 endpos =
1461 Fnext_single_char_property_change (cpos, Qdisplay,
1462 Qnil, Qnil);
1463 startpos =
1464 Fprevious_single_char_property_change (endpos, Qdisplay,
1465 Qnil, Qnil);
1466 start = XFASTINT (startpos);
1467 end = XFASTINT (endpos);
1468 /* Move to the last buffer position before the
1469 display property. */
1470 start_display (&it3, w, top);
1471 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1472 /* Move forward one more line if the position before
1473 the display string is a newline or if it is the
1474 rightmost character on a line that is
1475 continued or word-wrapped. */
1476 if (it3.method == GET_FROM_BUFFER
1477 && it3.c == '\n')
1478 move_it_by_lines (&it3, 1);
1479 else if (move_it_in_display_line_to (&it3, -1,
1480 it3.current_x
1481 + it3.pixel_width,
1482 MOVE_TO_X)
1483 == MOVE_LINE_CONTINUED)
1484 {
1485 move_it_by_lines (&it3, 1);
1486 /* When we are under word-wrap, the #$@%!
1487 move_it_by_lines moves 2 lines, so we need to
1488 fix that up. */
1489 if (it3.line_wrap == WORD_WRAP)
1490 move_it_by_lines (&it3, -1);
1491 }
1492
1493 /* Record the vertical coordinate of the display
1494 line where we wound up. */
1495 top_y = it3.current_y;
1496 if (it3.bidi_p)
1497 {
1498 /* When characters are reordered for display,
1499 the character displayed to the left of the
1500 display string could be _after_ the display
1501 property in the logical order. Use the
1502 smallest vertical position of these two. */
1503 start_display (&it3, w, top);
1504 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1505 if (it3.current_y < top_y)
1506 top_y = it3.current_y;
1507 }
1508 /* Move from the top of the window to the beginning
1509 of the display line where the display string
1510 begins. */
1511 start_display (&it3, w, top);
1512 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1513 /* If it3_moved stays zero after the 'while' loop
1514 below, that means we already were at a newline
1515 before the loop (e.g., the display string begins
1516 with a newline), so we don't need to (and cannot)
1517 inspect the glyphs of it3.glyph_row, because
1518 PRODUCE_GLYPHS will not produce anything for a
1519 newline, and thus it3.glyph_row stays at its
1520 stale content it got at top of the window. */
1521 it3_moved = 0;
1522 /* Finally, advance the iterator until we hit the
1523 first display element whose character position is
1524 CHARPOS, or until the first newline from the
1525 display string, which signals the end of the
1526 display line. */
1527 while (get_next_display_element (&it3))
1528 {
1529 PRODUCE_GLYPHS (&it3);
1530 if (IT_CHARPOS (it3) == charpos
1531 || ITERATOR_AT_END_OF_LINE_P (&it3))
1532 break;
1533 it3_moved = 1;
1534 set_iterator_to_next (&it3, 0);
1535 }
1536 top_x = it3.current_x - it3.pixel_width;
1537 /* Normally, we would exit the above loop because we
1538 found the display element whose character
1539 position is CHARPOS. For the contingency that we
1540 didn't, and stopped at the first newline from the
1541 display string, move back over the glyphs
1542 produced from the string, until we find the
1543 rightmost glyph not from the string. */
1544 if (it3_moved
1545 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1546 {
1547 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1548 + it3.glyph_row->used[TEXT_AREA];
1549
1550 while (EQ ((g - 1)->object, string))
1551 {
1552 --g;
1553 top_x -= g->pixel_width;
1554 }
1555 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1556 + it3.glyph_row->used[TEXT_AREA]);
1557 }
1558 }
1559 }
1560
1561 *x = top_x;
1562 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1563 *rtop = max (0, window_top_y - top_y);
1564 *rbot = max (0, bottom_y - it.last_visible_y);
1565 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1566 - max (top_y, window_top_y)));
1567 *vpos = it.vpos;
1568 }
1569 }
1570 else
1571 {
1572 /* We were asked to provide info about WINDOW_END. */
1573 struct it it2;
1574 void *it2data = NULL;
1575
1576 SAVE_IT (it2, it, it2data);
1577 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1578 move_it_by_lines (&it, 1);
1579 if (charpos < IT_CHARPOS (it)
1580 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1581 {
1582 visible_p = 1;
1583 RESTORE_IT (&it2, &it2, it2data);
1584 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1585 *x = it2.current_x;
1586 *y = it2.current_y + it2.max_ascent - it2.ascent;
1587 *rtop = max (0, -it2.current_y);
1588 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1589 - it.last_visible_y));
1590 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1591 it.last_visible_y)
1592 - max (it2.current_y,
1593 WINDOW_HEADER_LINE_HEIGHT (w))));
1594 *vpos = it2.vpos;
1595 }
1596 else
1597 bidi_unshelve_cache (it2data, 1);
1598 }
1599 bidi_unshelve_cache (itdata, 0);
1600
1601 if (old_buffer)
1602 set_buffer_internal_1 (old_buffer);
1603
1604 current_header_line_height = current_mode_line_height = -1;
1605
1606 if (visible_p && w->hscroll > 0)
1607 *x -=
1608 window_hscroll_limited (w, WINDOW_XFRAME (w))
1609 * WINDOW_FRAME_COLUMN_WIDTH (w);
1610
1611 #if 0
1612 /* Debugging code. */
1613 if (visible_p)
1614 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1615 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1616 else
1617 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1618 #endif
1619
1620 return visible_p;
1621 }
1622
1623
1624 /* Return the next character from STR. Return in *LEN the length of
1625 the character. This is like STRING_CHAR_AND_LENGTH but never
1626 returns an invalid character. If we find one, we return a `?', but
1627 with the length of the invalid character. */
1628
1629 static int
1630 string_char_and_length (const unsigned char *str, int *len)
1631 {
1632 int c;
1633
1634 c = STRING_CHAR_AND_LENGTH (str, *len);
1635 if (!CHAR_VALID_P (c))
1636 /* We may not change the length here because other places in Emacs
1637 don't use this function, i.e. they silently accept invalid
1638 characters. */
1639 c = '?';
1640
1641 return c;
1642 }
1643
1644
1645
1646 /* Given a position POS containing a valid character and byte position
1647 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1648
1649 static struct text_pos
1650 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1651 {
1652 eassert (STRINGP (string) && nchars >= 0);
1653
1654 if (STRING_MULTIBYTE (string))
1655 {
1656 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1657 int len;
1658
1659 while (nchars--)
1660 {
1661 string_char_and_length (p, &len);
1662 p += len;
1663 CHARPOS (pos) += 1;
1664 BYTEPOS (pos) += len;
1665 }
1666 }
1667 else
1668 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1669
1670 return pos;
1671 }
1672
1673
1674 /* Value is the text position, i.e. character and byte position,
1675 for character position CHARPOS in STRING. */
1676
1677 static struct text_pos
1678 string_pos (ptrdiff_t charpos, Lisp_Object string)
1679 {
1680 struct text_pos pos;
1681 eassert (STRINGP (string));
1682 eassert (charpos >= 0);
1683 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1684 return pos;
1685 }
1686
1687
1688 /* Value is a text position, i.e. character and byte position, for
1689 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1690 means recognize multibyte characters. */
1691
1692 static struct text_pos
1693 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1694 {
1695 struct text_pos pos;
1696
1697 eassert (s != NULL);
1698 eassert (charpos >= 0);
1699
1700 if (multibyte_p)
1701 {
1702 int len;
1703
1704 SET_TEXT_POS (pos, 0, 0);
1705 while (charpos--)
1706 {
1707 string_char_and_length ((const unsigned char *) s, &len);
1708 s += len;
1709 CHARPOS (pos) += 1;
1710 BYTEPOS (pos) += len;
1711 }
1712 }
1713 else
1714 SET_TEXT_POS (pos, charpos, charpos);
1715
1716 return pos;
1717 }
1718
1719
1720 /* Value is the number of characters in C string S. MULTIBYTE_P
1721 non-zero means recognize multibyte characters. */
1722
1723 static ptrdiff_t
1724 number_of_chars (const char *s, int multibyte_p)
1725 {
1726 ptrdiff_t nchars;
1727
1728 if (multibyte_p)
1729 {
1730 ptrdiff_t rest = strlen (s);
1731 int len;
1732 const unsigned char *p = (const unsigned char *) s;
1733
1734 for (nchars = 0; rest > 0; ++nchars)
1735 {
1736 string_char_and_length (p, &len);
1737 rest -= len, p += len;
1738 }
1739 }
1740 else
1741 nchars = strlen (s);
1742
1743 return nchars;
1744 }
1745
1746
1747 /* Compute byte position NEWPOS->bytepos corresponding to
1748 NEWPOS->charpos. POS is a known position in string STRING.
1749 NEWPOS->charpos must be >= POS.charpos. */
1750
1751 static void
1752 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1753 {
1754 eassert (STRINGP (string));
1755 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1756
1757 if (STRING_MULTIBYTE (string))
1758 *newpos = string_pos_nchars_ahead (pos, string,
1759 CHARPOS (*newpos) - CHARPOS (pos));
1760 else
1761 BYTEPOS (*newpos) = CHARPOS (*newpos);
1762 }
1763
1764 /* EXPORT:
1765 Return an estimation of the pixel height of mode or header lines on
1766 frame F. FACE_ID specifies what line's height to estimate. */
1767
1768 int
1769 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1770 {
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 if (FRAME_WINDOW_P (f))
1773 {
1774 int height = FONT_HEIGHT (FRAME_FONT (f));
1775
1776 /* This function is called so early when Emacs starts that the face
1777 cache and mode line face are not yet initialized. */
1778 if (FRAME_FACE_CACHE (f))
1779 {
1780 struct face *face = FACE_FROM_ID (f, face_id);
1781 if (face)
1782 {
1783 if (face->font)
1784 height = FONT_HEIGHT (face->font);
1785 if (face->box_line_width > 0)
1786 height += 2 * face->box_line_width;
1787 }
1788 }
1789
1790 return height;
1791 }
1792 #endif
1793
1794 return 1;
1795 }
1796
1797 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1798 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1799 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1800 not force the value into range. */
1801
1802 void
1803 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1804 int *x, int *y, NativeRectangle *bounds, int noclip)
1805 {
1806
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1811 even for negative values. */
1812 if (pix_x < 0)
1813 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1814 if (pix_y < 0)
1815 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1816
1817 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1818 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1819
1820 if (bounds)
1821 STORE_NATIVE_RECT (*bounds,
1822 FRAME_COL_TO_PIXEL_X (f, pix_x),
1823 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1824 FRAME_COLUMN_WIDTH (f) - 1,
1825 FRAME_LINE_HEIGHT (f) - 1);
1826
1827 if (!noclip)
1828 {
1829 if (pix_x < 0)
1830 pix_x = 0;
1831 else if (pix_x > FRAME_TOTAL_COLS (f))
1832 pix_x = FRAME_TOTAL_COLS (f);
1833
1834 if (pix_y < 0)
1835 pix_y = 0;
1836 else if (pix_y > FRAME_LINES (f))
1837 pix_y = FRAME_LINES (f);
1838 }
1839 }
1840 #endif
1841
1842 *x = pix_x;
1843 *y = pix_y;
1844 }
1845
1846
1847 /* Find the glyph under window-relative coordinates X/Y in window W.
1848 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1849 strings. Return in *HPOS and *VPOS the row and column number of
1850 the glyph found. Return in *AREA the glyph area containing X.
1851 Value is a pointer to the glyph found or null if X/Y is not on
1852 text, or we can't tell because W's current matrix is not up to
1853 date. */
1854
1855 static
1856 struct glyph *
1857 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1858 int *dx, int *dy, int *area)
1859 {
1860 struct glyph *glyph, *end;
1861 struct glyph_row *row = NULL;
1862 int x0, i;
1863
1864 /* Find row containing Y. Give up if some row is not enabled. */
1865 for (i = 0; i < w->current_matrix->nrows; ++i)
1866 {
1867 row = MATRIX_ROW (w->current_matrix, i);
1868 if (!row->enabled_p)
1869 return NULL;
1870 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1871 break;
1872 }
1873
1874 *vpos = i;
1875 *hpos = 0;
1876
1877 /* Give up if Y is not in the window. */
1878 if (i == w->current_matrix->nrows)
1879 return NULL;
1880
1881 /* Get the glyph area containing X. */
1882 if (w->pseudo_window_p)
1883 {
1884 *area = TEXT_AREA;
1885 x0 = 0;
1886 }
1887 else
1888 {
1889 if (x < window_box_left_offset (w, TEXT_AREA))
1890 {
1891 *area = LEFT_MARGIN_AREA;
1892 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1893 }
1894 else if (x < window_box_right_offset (w, TEXT_AREA))
1895 {
1896 *area = TEXT_AREA;
1897 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1898 }
1899 else
1900 {
1901 *area = RIGHT_MARGIN_AREA;
1902 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1903 }
1904 }
1905
1906 /* Find glyph containing X. */
1907 glyph = row->glyphs[*area];
1908 end = glyph + row->used[*area];
1909 x -= x0;
1910 while (glyph < end && x >= glyph->pixel_width)
1911 {
1912 x -= glyph->pixel_width;
1913 ++glyph;
1914 }
1915
1916 if (glyph == end)
1917 return NULL;
1918
1919 if (dx)
1920 {
1921 *dx = x;
1922 *dy = y - (row->y + row->ascent - glyph->ascent);
1923 }
1924
1925 *hpos = glyph - row->glyphs[*area];
1926 return glyph;
1927 }
1928
1929 /* Convert frame-relative x/y to coordinates relative to window W.
1930 Takes pseudo-windows into account. */
1931
1932 static void
1933 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1934 {
1935 if (w->pseudo_window_p)
1936 {
1937 /* A pseudo-window is always full-width, and starts at the
1938 left edge of the frame, plus a frame border. */
1939 struct frame *f = XFRAME (w->frame);
1940 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1941 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1942 }
1943 else
1944 {
1945 *x -= WINDOW_LEFT_EDGE_X (w);
1946 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1947 }
1948 }
1949
1950 #ifdef HAVE_WINDOW_SYSTEM
1951
1952 /* EXPORT:
1953 Return in RECTS[] at most N clipping rectangles for glyph string S.
1954 Return the number of stored rectangles. */
1955
1956 int
1957 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1958 {
1959 XRectangle r;
1960
1961 if (n <= 0)
1962 return 0;
1963
1964 if (s->row->full_width_p)
1965 {
1966 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1967 r.x = WINDOW_LEFT_EDGE_X (s->w);
1968 r.width = WINDOW_TOTAL_WIDTH (s->w);
1969
1970 /* Unless displaying a mode or menu bar line, which are always
1971 fully visible, clip to the visible part of the row. */
1972 if (s->w->pseudo_window_p)
1973 r.height = s->row->visible_height;
1974 else
1975 r.height = s->height;
1976 }
1977 else
1978 {
1979 /* This is a text line that may be partially visible. */
1980 r.x = window_box_left (s->w, s->area);
1981 r.width = window_box_width (s->w, s->area);
1982 r.height = s->row->visible_height;
1983 }
1984
1985 if (s->clip_head)
1986 if (r.x < s->clip_head->x)
1987 {
1988 if (r.width >= s->clip_head->x - r.x)
1989 r.width -= s->clip_head->x - r.x;
1990 else
1991 r.width = 0;
1992 r.x = s->clip_head->x;
1993 }
1994 if (s->clip_tail)
1995 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1996 {
1997 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1998 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1999 else
2000 r.width = 0;
2001 }
2002
2003 /* If S draws overlapping rows, it's sufficient to use the top and
2004 bottom of the window for clipping because this glyph string
2005 intentionally draws over other lines. */
2006 if (s->for_overlaps)
2007 {
2008 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2009 r.height = window_text_bottom_y (s->w) - r.y;
2010
2011 /* Alas, the above simple strategy does not work for the
2012 environments with anti-aliased text: if the same text is
2013 drawn onto the same place multiple times, it gets thicker.
2014 If the overlap we are processing is for the erased cursor, we
2015 take the intersection with the rectangle of the cursor. */
2016 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2017 {
2018 XRectangle rc, r_save = r;
2019
2020 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2021 rc.y = s->w->phys_cursor.y;
2022 rc.width = s->w->phys_cursor_width;
2023 rc.height = s->w->phys_cursor_height;
2024
2025 x_intersect_rectangles (&r_save, &rc, &r);
2026 }
2027 }
2028 else
2029 {
2030 /* Don't use S->y for clipping because it doesn't take partially
2031 visible lines into account. For example, it can be negative for
2032 partially visible lines at the top of a window. */
2033 if (!s->row->full_width_p
2034 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2035 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2036 else
2037 r.y = max (0, s->row->y);
2038 }
2039
2040 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2041
2042 /* If drawing the cursor, don't let glyph draw outside its
2043 advertised boundaries. Cleartype does this under some circumstances. */
2044 if (s->hl == DRAW_CURSOR)
2045 {
2046 struct glyph *glyph = s->first_glyph;
2047 int height, max_y;
2048
2049 if (s->x > r.x)
2050 {
2051 r.width -= s->x - r.x;
2052 r.x = s->x;
2053 }
2054 r.width = min (r.width, glyph->pixel_width);
2055
2056 /* If r.y is below window bottom, ensure that we still see a cursor. */
2057 height = min (glyph->ascent + glyph->descent,
2058 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2059 max_y = window_text_bottom_y (s->w) - height;
2060 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2061 if (s->ybase - glyph->ascent > max_y)
2062 {
2063 r.y = max_y;
2064 r.height = height;
2065 }
2066 else
2067 {
2068 /* Don't draw cursor glyph taller than our actual glyph. */
2069 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2070 if (height < r.height)
2071 {
2072 max_y = r.y + r.height;
2073 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2074 r.height = min (max_y - r.y, height);
2075 }
2076 }
2077 }
2078
2079 if (s->row->clip)
2080 {
2081 XRectangle r_save = r;
2082
2083 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2084 r.width = 0;
2085 }
2086
2087 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2088 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2089 {
2090 #ifdef CONVERT_FROM_XRECT
2091 CONVERT_FROM_XRECT (r, *rects);
2092 #else
2093 *rects = r;
2094 #endif
2095 return 1;
2096 }
2097 else
2098 {
2099 /* If we are processing overlapping and allowed to return
2100 multiple clipping rectangles, we exclude the row of the glyph
2101 string from the clipping rectangle. This is to avoid drawing
2102 the same text on the environment with anti-aliasing. */
2103 #ifdef CONVERT_FROM_XRECT
2104 XRectangle rs[2];
2105 #else
2106 XRectangle *rs = rects;
2107 #endif
2108 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2109
2110 if (s->for_overlaps & OVERLAPS_PRED)
2111 {
2112 rs[i] = r;
2113 if (r.y + r.height > row_y)
2114 {
2115 if (r.y < row_y)
2116 rs[i].height = row_y - r.y;
2117 else
2118 rs[i].height = 0;
2119 }
2120 i++;
2121 }
2122 if (s->for_overlaps & OVERLAPS_SUCC)
2123 {
2124 rs[i] = r;
2125 if (r.y < row_y + s->row->visible_height)
2126 {
2127 if (r.y + r.height > row_y + s->row->visible_height)
2128 {
2129 rs[i].y = row_y + s->row->visible_height;
2130 rs[i].height = r.y + r.height - rs[i].y;
2131 }
2132 else
2133 rs[i].height = 0;
2134 }
2135 i++;
2136 }
2137
2138 n = i;
2139 #ifdef CONVERT_FROM_XRECT
2140 for (i = 0; i < n; i++)
2141 CONVERT_FROM_XRECT (rs[i], rects[i]);
2142 #endif
2143 return n;
2144 }
2145 }
2146
2147 /* EXPORT:
2148 Return in *NR the clipping rectangle for glyph string S. */
2149
2150 void
2151 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2152 {
2153 get_glyph_string_clip_rects (s, nr, 1);
2154 }
2155
2156
2157 /* EXPORT:
2158 Return the position and height of the phys cursor in window W.
2159 Set w->phys_cursor_width to width of phys cursor.
2160 */
2161
2162 void
2163 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2164 struct glyph *glyph, int *xp, int *yp, int *heightp)
2165 {
2166 struct frame *f = XFRAME (WINDOW_FRAME (w));
2167 int x, y, wd, h, h0, y0;
2168
2169 /* Compute the width of the rectangle to draw. If on a stretch
2170 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2171 rectangle as wide as the glyph, but use a canonical character
2172 width instead. */
2173 wd = glyph->pixel_width - 1;
2174 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2175 wd++; /* Why? */
2176 #endif
2177
2178 x = w->phys_cursor.x;
2179 if (x < 0)
2180 {
2181 wd += x;
2182 x = 0;
2183 }
2184
2185 if (glyph->type == STRETCH_GLYPH
2186 && !x_stretch_cursor_p)
2187 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2188 w->phys_cursor_width = wd;
2189
2190 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2191
2192 /* If y is below window bottom, ensure that we still see a cursor. */
2193 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2194
2195 h = max (h0, glyph->ascent + glyph->descent);
2196 h0 = min (h0, glyph->ascent + glyph->descent);
2197
2198 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2199 if (y < y0)
2200 {
2201 h = max (h - (y0 - y) + 1, h0);
2202 y = y0 - 1;
2203 }
2204 else
2205 {
2206 y0 = window_text_bottom_y (w) - h0;
2207 if (y > y0)
2208 {
2209 h += y - y0;
2210 y = y0;
2211 }
2212 }
2213
2214 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2215 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2216 *heightp = h;
2217 }
2218
2219 /*
2220 * Remember which glyph the mouse is over.
2221 */
2222
2223 void
2224 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 x = window_relative_x_coord (w, part, gx);
2250 y = gy - WINDOW_TOP_EDGE_Y (w);
2251
2252 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2253 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2254
2255 if (w->pseudo_window_p)
2256 {
2257 area = TEXT_AREA;
2258 part = ON_MODE_LINE; /* Don't adjust margin. */
2259 goto text_glyph;
2260 }
2261
2262 switch (part)
2263 {
2264 case ON_LEFT_MARGIN:
2265 area = LEFT_MARGIN_AREA;
2266 goto text_glyph;
2267
2268 case ON_RIGHT_MARGIN:
2269 area = RIGHT_MARGIN_AREA;
2270 goto text_glyph;
2271
2272 case ON_HEADER_LINE:
2273 case ON_MODE_LINE:
2274 gr = (part == ON_HEADER_LINE
2275 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2276 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2277 gy = gr->y;
2278 area = TEXT_AREA;
2279 goto text_glyph_row_found;
2280
2281 case ON_TEXT:
2282 area = TEXT_AREA;
2283
2284 text_glyph:
2285 gr = 0; gy = 0;
2286 for (; r <= end_row && r->enabled_p; ++r)
2287 if (r->y + r->height > y)
2288 {
2289 gr = r; gy = r->y;
2290 break;
2291 }
2292
2293 text_glyph_row_found:
2294 if (gr && gy <= y)
2295 {
2296 struct glyph *g = gr->glyphs[area];
2297 struct glyph *end = g + gr->used[area];
2298
2299 height = gr->height;
2300 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2301 if (gx + g->pixel_width > x)
2302 break;
2303
2304 if (g < end)
2305 {
2306 if (g->type == IMAGE_GLYPH)
2307 {
2308 /* Don't remember when mouse is over image, as
2309 image may have hot-spots. */
2310 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2311 return;
2312 }
2313 width = g->pixel_width;
2314 }
2315 else
2316 {
2317 /* Use nominal char spacing at end of line. */
2318 x -= gx;
2319 gx += (x / width) * width;
2320 }
2321
2322 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2323 gx += window_box_left_offset (w, area);
2324 }
2325 else
2326 {
2327 /* Use nominal line height at end of window. */
2328 gx = (x / width) * width;
2329 y -= gy;
2330 gy += (y / height) * height;
2331 }
2332 break;
2333
2334 case ON_LEFT_FRINGE:
2335 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2336 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2337 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2338 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2339 goto row_glyph;
2340
2341 case ON_RIGHT_FRINGE:
2342 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2343 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2344 : window_box_right_offset (w, TEXT_AREA));
2345 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2346 goto row_glyph;
2347
2348 case ON_SCROLL_BAR:
2349 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2350 ? 0
2351 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2352 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2353 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2354 : 0)));
2355 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2356
2357 row_glyph:
2358 gr = 0, gy = 0;
2359 for (; r <= end_row && r->enabled_p; ++r)
2360 if (r->y + r->height > y)
2361 {
2362 gr = r; gy = r->y;
2363 break;
2364 }
2365
2366 if (gr && gy <= y)
2367 height = gr->height;
2368 else
2369 {
2370 /* Use nominal line height at end of window. */
2371 y -= gy;
2372 gy += (y / height) * height;
2373 }
2374 break;
2375
2376 default:
2377 ;
2378 virtual_glyph:
2379 /* If there is no glyph under the mouse, then we divide the screen
2380 into a grid of the smallest glyph in the frame, and use that
2381 as our "glyph". */
2382
2383 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2384 round down even for negative values. */
2385 if (gx < 0)
2386 gx -= width - 1;
2387 if (gy < 0)
2388 gy -= height - 1;
2389
2390 gx = (gx / width) * width;
2391 gy = (gy / height) * height;
2392
2393 goto store_rect;
2394 }
2395
2396 gx += WINDOW_LEFT_EDGE_X (w);
2397 gy += WINDOW_TOP_EDGE_Y (w);
2398
2399 store_rect:
2400 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2401
2402 /* Visible feedback for debugging. */
2403 #if 0
2404 #if HAVE_X_WINDOWS
2405 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2406 f->output_data.x->normal_gc,
2407 gx, gy, width, height);
2408 #endif
2409 #endif
2410 }
2411
2412
2413 #endif /* HAVE_WINDOW_SYSTEM */
2414
2415 \f
2416 /***********************************************************************
2417 Lisp form evaluation
2418 ***********************************************************************/
2419
2420 /* Error handler for safe_eval and safe_call. */
2421
2422 static Lisp_Object
2423 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2424 {
2425 add_to_log ("Error during redisplay: %S signaled %S",
2426 Flist (nargs, args), arg);
2427 return Qnil;
2428 }
2429
2430 /* Call function FUNC with the rest of NARGS - 1 arguments
2431 following. Return the result, or nil if something went
2432 wrong. Prevent redisplay during the evaluation. */
2433
2434 Lisp_Object
2435 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2436 {
2437 Lisp_Object val;
2438
2439 if (inhibit_eval_during_redisplay)
2440 val = Qnil;
2441 else
2442 {
2443 va_list ap;
2444 ptrdiff_t i;
2445 ptrdiff_t count = SPECPDL_INDEX ();
2446 struct gcpro gcpro1;
2447 Lisp_Object *args = alloca (nargs * word_size);
2448
2449 args[0] = func;
2450 va_start (ap, func);
2451 for (i = 1; i < nargs; i++)
2452 args[i] = va_arg (ap, Lisp_Object);
2453 va_end (ap);
2454
2455 GCPRO1 (args[0]);
2456 gcpro1.nvars = nargs;
2457 specbind (Qinhibit_redisplay, Qt);
2458 /* Use Qt to ensure debugger does not run,
2459 so there is no possibility of wanting to redisplay. */
2460 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2461 safe_eval_handler);
2462 UNGCPRO;
2463 val = unbind_to (count, val);
2464 }
2465
2466 return val;
2467 }
2468
2469
2470 /* Call function FN with one argument ARG.
2471 Return the result, or nil if something went wrong. */
2472
2473 Lisp_Object
2474 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2475 {
2476 return safe_call (2, fn, arg);
2477 }
2478
2479 static Lisp_Object Qeval;
2480
2481 Lisp_Object
2482 safe_eval (Lisp_Object sexpr)
2483 {
2484 return safe_call1 (Qeval, sexpr);
2485 }
2486
2487 /* Call function FN with two arguments ARG1 and ARG2.
2488 Return the result, or nil if something went wrong. */
2489
2490 Lisp_Object
2491 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2492 {
2493 return safe_call (3, fn, arg1, arg2);
2494 }
2495
2496
2497 \f
2498 /***********************************************************************
2499 Debugging
2500 ***********************************************************************/
2501
2502 #if 0
2503
2504 /* Define CHECK_IT to perform sanity checks on iterators.
2505 This is for debugging. It is too slow to do unconditionally. */
2506
2507 static void
2508 check_it (struct it *it)
2509 {
2510 if (it->method == GET_FROM_STRING)
2511 {
2512 eassert (STRINGP (it->string));
2513 eassert (IT_STRING_CHARPOS (*it) >= 0);
2514 }
2515 else
2516 {
2517 eassert (IT_STRING_CHARPOS (*it) < 0);
2518 if (it->method == GET_FROM_BUFFER)
2519 {
2520 /* Check that character and byte positions agree. */
2521 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2522 }
2523 }
2524
2525 if (it->dpvec)
2526 eassert (it->current.dpvec_index >= 0);
2527 else
2528 eassert (it->current.dpvec_index < 0);
2529 }
2530
2531 #define CHECK_IT(IT) check_it ((IT))
2532
2533 #else /* not 0 */
2534
2535 #define CHECK_IT(IT) (void) 0
2536
2537 #endif /* not 0 */
2538
2539
2540 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2541
2542 /* Check that the window end of window W is what we expect it
2543 to be---the last row in the current matrix displaying text. */
2544
2545 static void
2546 check_window_end (struct window *w)
2547 {
2548 if (!MINI_WINDOW_P (w)
2549 && !NILP (w->window_end_valid))
2550 {
2551 struct glyph_row *row;
2552 eassert ((row = MATRIX_ROW (w->current_matrix,
2553 XFASTINT (w->window_end_vpos)),
2554 !row->enabled_p
2555 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2556 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2557 }
2558 }
2559
2560 #define CHECK_WINDOW_END(W) check_window_end ((W))
2561
2562 #else
2563
2564 #define CHECK_WINDOW_END(W) (void) 0
2565
2566 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2567
2568
2569 \f
2570 /***********************************************************************
2571 Iterator initialization
2572 ***********************************************************************/
2573
2574 /* Initialize IT for displaying current_buffer in window W, starting
2575 at character position CHARPOS. CHARPOS < 0 means that no buffer
2576 position is specified which is useful when the iterator is assigned
2577 a position later. BYTEPOS is the byte position corresponding to
2578 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2579
2580 If ROW is not null, calls to produce_glyphs with IT as parameter
2581 will produce glyphs in that row.
2582
2583 BASE_FACE_ID is the id of a base face to use. It must be one of
2584 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2585 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2586 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2587
2588 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2590 will be initialized to use the corresponding mode line glyph row of
2591 the desired matrix of W. */
2592
2593 void
2594 init_iterator (struct it *it, struct window *w,
2595 ptrdiff_t charpos, ptrdiff_t bytepos,
2596 struct glyph_row *row, enum face_id base_face_id)
2597 {
2598 int highlight_region_p;
2599 enum face_id remapped_base_face_id = base_face_id;
2600
2601 /* Some precondition checks. */
2602 eassert (w != NULL && it != NULL);
2603 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2604 && charpos <= ZV));
2605
2606 /* If face attributes have been changed since the last redisplay,
2607 free realized faces now because they depend on face definitions
2608 that might have changed. Don't free faces while there might be
2609 desired matrices pending which reference these faces. */
2610 if (face_change_count && !inhibit_free_realized_faces)
2611 {
2612 face_change_count = 0;
2613 free_all_realized_faces (Qnil);
2614 }
2615
2616 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2617 if (! NILP (Vface_remapping_alist))
2618 remapped_base_face_id
2619 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2620
2621 /* Use one of the mode line rows of W's desired matrix if
2622 appropriate. */
2623 if (row == NULL)
2624 {
2625 if (base_face_id == MODE_LINE_FACE_ID
2626 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2627 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2628 else if (base_face_id == HEADER_LINE_FACE_ID)
2629 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2630 }
2631
2632 /* Clear IT. */
2633 memset (it, 0, sizeof *it);
2634 it->current.overlay_string_index = -1;
2635 it->current.dpvec_index = -1;
2636 it->base_face_id = remapped_base_face_id;
2637 it->string = Qnil;
2638 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2639 it->paragraph_embedding = L2R;
2640 it->bidi_it.string.lstring = Qnil;
2641 it->bidi_it.string.s = NULL;
2642 it->bidi_it.string.bufpos = 0;
2643
2644 /* The window in which we iterate over current_buffer: */
2645 XSETWINDOW (it->window, w);
2646 it->w = w;
2647 it->f = XFRAME (w->frame);
2648
2649 it->cmp_it.id = -1;
2650
2651 /* Extra space between lines (on window systems only). */
2652 if (base_face_id == DEFAULT_FACE_ID
2653 && FRAME_WINDOW_P (it->f))
2654 {
2655 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2656 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2657 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2658 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2659 * FRAME_LINE_HEIGHT (it->f));
2660 else if (it->f->extra_line_spacing > 0)
2661 it->extra_line_spacing = it->f->extra_line_spacing;
2662 it->max_extra_line_spacing = 0;
2663 }
2664
2665 /* If realized faces have been removed, e.g. because of face
2666 attribute changes of named faces, recompute them. When running
2667 in batch mode, the face cache of the initial frame is null. If
2668 we happen to get called, make a dummy face cache. */
2669 if (FRAME_FACE_CACHE (it->f) == NULL)
2670 init_frame_faces (it->f);
2671 if (FRAME_FACE_CACHE (it->f)->used == 0)
2672 recompute_basic_faces (it->f);
2673
2674 /* Current value of the `slice', `space-width', and 'height' properties. */
2675 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2676 it->space_width = Qnil;
2677 it->font_height = Qnil;
2678 it->override_ascent = -1;
2679
2680 /* Are control characters displayed as `^C'? */
2681 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2682
2683 /* -1 means everything between a CR and the following line end
2684 is invisible. >0 means lines indented more than this value are
2685 invisible. */
2686 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2687 ? (clip_to_bounds
2688 (-1, XINT (BVAR (current_buffer, selective_display)),
2689 PTRDIFF_MAX))
2690 : (!NILP (BVAR (current_buffer, selective_display))
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2700
2701 /* Non-zero if we should highlight the region. */
2702 highlight_region_p
2703 = (!NILP (Vtransient_mark_mode)
2704 && !NILP (BVAR (current_buffer, mark_active))
2705 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2706
2707 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2708 start and end of a visible region in window IT->w. Set both to
2709 -1 to indicate no region. */
2710 if (highlight_region_p
2711 /* Maybe highlight only in selected window. */
2712 && (/* Either show region everywhere. */
2713 highlight_nonselected_windows
2714 /* Or show region in the selected window. */
2715 || w == XWINDOW (selected_window)
2716 /* Or show the region if we are in the mini-buffer and W is
2717 the window the mini-buffer refers to. */
2718 || (MINI_WINDOW_P (XWINDOW (selected_window))
2719 && WINDOWP (minibuf_selected_window)
2720 && w == XWINDOW (minibuf_selected_window))))
2721 {
2722 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2723 it->region_beg_charpos = min (PT, markpos);
2724 it->region_end_charpos = max (PT, markpos);
2725 }
2726 else
2727 it->region_beg_charpos = it->region_end_charpos = -1;
2728
2729 /* Get the position at which the redisplay_end_trigger hook should
2730 be run, if it is to be run at all. */
2731 if (MARKERP (w->redisplay_end_trigger)
2732 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2733 it->redisplay_end_trigger_charpos
2734 = marker_position (w->redisplay_end_trigger);
2735 else if (INTEGERP (w->redisplay_end_trigger))
2736 it->redisplay_end_trigger_charpos =
2737 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2738
2739 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2740
2741 /* Are lines in the display truncated? */
2742 if (base_face_id != DEFAULT_FACE_ID
2743 || it->w->hscroll
2744 || (! WINDOW_FULL_WIDTH_P (it->w)
2745 && ((!NILP (Vtruncate_partial_width_windows)
2746 && !INTEGERP (Vtruncate_partial_width_windows))
2747 || (INTEGERP (Vtruncate_partial_width_windows)
2748 && (WINDOW_TOTAL_COLS (it->w)
2749 < XINT (Vtruncate_partial_width_windows))))))
2750 it->line_wrap = TRUNCATE;
2751 else if (NILP (BVAR (current_buffer, truncate_lines)))
2752 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2753 ? WINDOW_WRAP : WORD_WRAP;
2754 else
2755 it->line_wrap = TRUNCATE;
2756
2757 /* Get dimensions of truncation and continuation glyphs. These are
2758 displayed as fringe bitmaps under X, but we need them for such
2759 frames when the fringes are turned off. But leave the dimensions
2760 zero for tooltip frames, as these glyphs look ugly there and also
2761 sabotage calculations of tooltip dimensions in x-show-tip. */
2762 #ifdef HAVE_WINDOW_SYSTEM
2763 if (!(FRAME_WINDOW_P (it->f)
2764 && FRAMEP (tip_frame)
2765 && it->f == XFRAME (tip_frame)))
2766 #endif
2767 {
2768 if (it->line_wrap == TRUNCATE)
2769 {
2770 /* We will need the truncation glyph. */
2771 eassert (it->glyph_row == NULL);
2772 produce_special_glyphs (it, IT_TRUNCATION);
2773 it->truncation_pixel_width = it->pixel_width;
2774 }
2775 else
2776 {
2777 /* We will need the continuation glyph. */
2778 eassert (it->glyph_row == NULL);
2779 produce_special_glyphs (it, IT_CONTINUATION);
2780 it->continuation_pixel_width = it->pixel_width;
2781 }
2782 }
2783
2784 /* Reset these values to zero because the produce_special_glyphs
2785 above has changed them. */
2786 it->pixel_width = it->ascent = it->descent = 0;
2787 it->phys_ascent = it->phys_descent = 0;
2788
2789 /* Set this after getting the dimensions of truncation and
2790 continuation glyphs, so that we don't produce glyphs when calling
2791 produce_special_glyphs, above. */
2792 it->glyph_row = row;
2793 it->area = TEXT_AREA;
2794
2795 /* Forget any previous info about this row being reversed. */
2796 if (it->glyph_row)
2797 it->glyph_row->reversed_p = 0;
2798
2799 /* Get the dimensions of the display area. The display area
2800 consists of the visible window area plus a horizontally scrolled
2801 part to the left of the window. All x-values are relative to the
2802 start of this total display area. */
2803 if (base_face_id != DEFAULT_FACE_ID)
2804 {
2805 /* Mode lines, menu bar in terminal frames. */
2806 it->first_visible_x = 0;
2807 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2808 }
2809 else
2810 {
2811 it->first_visible_x =
2812 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2813 it->last_visible_x = (it->first_visible_x
2814 + window_box_width (w, TEXT_AREA));
2815
2816 /* If we truncate lines, leave room for the truncation glyph(s) at
2817 the right margin. Otherwise, leave room for the continuation
2818 glyph(s). Done only if the window has no fringes. Since we
2819 don't know at this point whether there will be any R2L lines in
2820 the window, we reserve space for truncation/continuation glyphs
2821 even if only one of the fringes is absent. */
2822 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2823 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If a buffer position was specified, set the iterator there,
2858 getting overlays and face properties from that position. */
2859 if (charpos >= BUF_BEG (current_buffer))
2860 {
2861 it->end_charpos = ZV;
2862 IT_CHARPOS (*it) = charpos;
2863
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2867
2868 /* Compute byte position if not specified. */
2869 if (bytepos < charpos)
2870 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2871 else
2872 IT_BYTEPOS (*it) = bytepos;
2873
2874 it->start = it->current;
2875 /* Do we need to reorder bidirectional text? Not if this is a
2876 unibyte buffer: by definition, none of the single-byte
2877 characters are strong R2L, so no reordering is needed. And
2878 bidi.c doesn't support unibyte buffers anyway. Also, don't
2879 reorder while we are loading loadup.el, since the tables of
2880 character properties needed for reordering are not yet
2881 available. */
2882 it->bidi_p =
2883 NILP (Vpurify_flag)
2884 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2885 && it->multibyte_p;
2886
2887 /* If we are to reorder bidirectional text, init the bidi
2888 iterator. */
2889 if (it->bidi_p)
2890 {
2891 /* Note the paragraph direction that this buffer wants to
2892 use. */
2893 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2894 Qleft_to_right))
2895 it->paragraph_embedding = L2R;
2896 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qright_to_left))
2898 it->paragraph_embedding = R2L;
2899 else
2900 it->paragraph_embedding = NEUTRAL_DIR;
2901 bidi_unshelve_cache (NULL, 0);
2902 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2903 &it->bidi_it);
2904 }
2905
2906 /* Compute faces etc. */
2907 reseat (it, it->current.pos, 1);
2908 }
2909
2910 CHECK_IT (it);
2911 }
2912
2913
2914 /* Initialize IT for the display of window W with window start POS. */
2915
2916 void
2917 start_display (struct it *it, struct window *w, struct text_pos pos)
2918 {
2919 struct glyph_row *row;
2920 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2921
2922 row = w->desired_matrix->rows + first_vpos;
2923 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2924 it->first_vpos = first_vpos;
2925
2926 /* Don't reseat to previous visible line start if current start
2927 position is in a string or image. */
2928 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2929 {
2930 int start_at_line_beg_p;
2931 int first_y = it->current_y;
2932
2933 /* If window start is not at a line start, skip forward to POS to
2934 get the correct continuation lines width. */
2935 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2936 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2937 if (!start_at_line_beg_p)
2938 {
2939 int new_x;
2940
2941 reseat_at_previous_visible_line_start (it);
2942 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2943
2944 new_x = it->current_x + it->pixel_width;
2945
2946 /* If lines are continued, this line may end in the middle
2947 of a multi-glyph character (e.g. a control character
2948 displayed as \003, or in the middle of an overlay
2949 string). In this case move_it_to above will not have
2950 taken us to the start of the continuation line but to the
2951 end of the continued line. */
2952 if (it->current_x > 0
2953 && it->line_wrap != TRUNCATE /* Lines are continued. */
2954 && (/* And glyph doesn't fit on the line. */
2955 new_x > it->last_visible_x
2956 /* Or it fits exactly and we're on a window
2957 system frame. */
2958 || (new_x == it->last_visible_x
2959 && FRAME_WINDOW_P (it->f)
2960 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2961 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2962 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2963 {
2964 if ((it->current.dpvec_index >= 0
2965 || it->current.overlay_string_index >= 0)
2966 /* If we are on a newline from a display vector or
2967 overlay string, then we are already at the end of
2968 a screen line; no need to go to the next line in
2969 that case, as this line is not really continued.
2970 (If we do go to the next line, C-e will not DTRT.) */
2971 && it->c != '\n')
2972 {
2973 set_iterator_to_next (it, 1);
2974 move_it_in_display_line_to (it, -1, -1, 0);
2975 }
2976
2977 it->continuation_lines_width += it->current_x;
2978 }
2979 /* If the character at POS is displayed via a display
2980 vector, move_it_to above stops at the final glyph of
2981 IT->dpvec. To make the caller redisplay that character
2982 again (a.k.a. start at POS), we need to reset the
2983 dpvec_index to the beginning of IT->dpvec. */
2984 else if (it->current.dpvec_index >= 0)
2985 it->current.dpvec_index = 0;
2986
2987 /* We're starting a new display line, not affected by the
2988 height of the continued line, so clear the appropriate
2989 fields in the iterator structure. */
2990 it->max_ascent = it->max_descent = 0;
2991 it->max_phys_ascent = it->max_phys_descent = 0;
2992
2993 it->current_y = first_y;
2994 it->vpos = 0;
2995 it->current_x = it->hpos = 0;
2996 }
2997 }
2998 }
2999
3000
3001 /* Return 1 if POS is a position in ellipses displayed for invisible
3002 text. W is the window we display, for text property lookup. */
3003
3004 static int
3005 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3006 {
3007 Lisp_Object prop, window;
3008 int ellipses_p = 0;
3009 ptrdiff_t charpos = CHARPOS (pos->pos);
3010
3011 /* If POS specifies a position in a display vector, this might
3012 be for an ellipsis displayed for invisible text. We won't
3013 get the iterator set up for delivering that ellipsis unless
3014 we make sure that it gets aware of the invisible text. */
3015 if (pos->dpvec_index >= 0
3016 && pos->overlay_string_index < 0
3017 && CHARPOS (pos->string_pos) < 0
3018 && charpos > BEGV
3019 && (XSETWINDOW (window, w),
3020 prop = Fget_char_property (make_number (charpos),
3021 Qinvisible, window),
3022 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3023 {
3024 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3025 window);
3026 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3027 }
3028
3029 return ellipses_p;
3030 }
3031
3032
3033 /* Initialize IT for stepping through current_buffer in window W,
3034 starting at position POS that includes overlay string and display
3035 vector/ control character translation position information. Value
3036 is zero if there are overlay strings with newlines at POS. */
3037
3038 static int
3039 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3040 {
3041 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3042 int i, overlay_strings_with_newlines = 0;
3043
3044 /* If POS specifies a position in a display vector, this might
3045 be for an ellipsis displayed for invisible text. We won't
3046 get the iterator set up for delivering that ellipsis unless
3047 we make sure that it gets aware of the invisible text. */
3048 if (in_ellipses_for_invisible_text_p (pos, w))
3049 {
3050 --charpos;
3051 bytepos = 0;
3052 }
3053
3054 /* Keep in mind: the call to reseat in init_iterator skips invisible
3055 text, so we might end up at a position different from POS. This
3056 is only a problem when POS is a row start after a newline and an
3057 overlay starts there with an after-string, and the overlay has an
3058 invisible property. Since we don't skip invisible text in
3059 display_line and elsewhere immediately after consuming the
3060 newline before the row start, such a POS will not be in a string,
3061 but the call to init_iterator below will move us to the
3062 after-string. */
3063 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3064
3065 /* This only scans the current chunk -- it should scan all chunks.
3066 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3067 to 16 in 22.1 to make this a lesser problem. */
3068 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3069 {
3070 const char *s = SSDATA (it->overlay_strings[i]);
3071 const char *e = s + SBYTES (it->overlay_strings[i]);
3072
3073 while (s < e && *s != '\n')
3074 ++s;
3075
3076 if (s < e)
3077 {
3078 overlay_strings_with_newlines = 1;
3079 break;
3080 }
3081 }
3082
3083 /* If position is within an overlay string, set up IT to the right
3084 overlay string. */
3085 if (pos->overlay_string_index >= 0)
3086 {
3087 int relative_index;
3088
3089 /* If the first overlay string happens to have a `display'
3090 property for an image, the iterator will be set up for that
3091 image, and we have to undo that setup first before we can
3092 correct the overlay string index. */
3093 if (it->method == GET_FROM_IMAGE)
3094 pop_it (it);
3095
3096 /* We already have the first chunk of overlay strings in
3097 IT->overlay_strings. Load more until the one for
3098 pos->overlay_string_index is in IT->overlay_strings. */
3099 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3100 {
3101 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3102 it->current.overlay_string_index = 0;
3103 while (n--)
3104 {
3105 load_overlay_strings (it, 0);
3106 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3107 }
3108 }
3109
3110 it->current.overlay_string_index = pos->overlay_string_index;
3111 relative_index = (it->current.overlay_string_index
3112 % OVERLAY_STRING_CHUNK_SIZE);
3113 it->string = it->overlay_strings[relative_index];
3114 eassert (STRINGP (it->string));
3115 it->current.string_pos = pos->string_pos;
3116 it->method = GET_FROM_STRING;
3117 it->end_charpos = SCHARS (it->string);
3118 /* Set up the bidi iterator for this overlay string. */
3119 if (it->bidi_p)
3120 {
3121 it->bidi_it.string.lstring = it->string;
3122 it->bidi_it.string.s = NULL;
3123 it->bidi_it.string.schars = SCHARS (it->string);
3124 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3125 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3126 it->bidi_it.string.unibyte = !it->multibyte_p;
3127 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3128 FRAME_WINDOW_P (it->f), &it->bidi_it);
3129
3130 /* Synchronize the state of the bidi iterator with
3131 pos->string_pos. For any string position other than
3132 zero, this will be done automagically when we resume
3133 iteration over the string and get_visually_first_element
3134 is called. But if string_pos is zero, and the string is
3135 to be reordered for display, we need to resync manually,
3136 since it could be that the iteration state recorded in
3137 pos ended at string_pos of 0 moving backwards in string. */
3138 if (CHARPOS (pos->string_pos) == 0)
3139 {
3140 get_visually_first_element (it);
3141 if (IT_STRING_CHARPOS (*it) != 0)
3142 do {
3143 /* Paranoia. */
3144 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3145 bidi_move_to_visually_next (&it->bidi_it);
3146 } while (it->bidi_it.charpos != 0);
3147 }
3148 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3149 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3150 }
3151 }
3152
3153 if (CHARPOS (pos->string_pos) >= 0)
3154 {
3155 /* Recorded position is not in an overlay string, but in another
3156 string. This can only be a string from a `display' property.
3157 IT should already be filled with that string. */
3158 it->current.string_pos = pos->string_pos;
3159 eassert (STRINGP (it->string));
3160 if (it->bidi_p)
3161 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3162 FRAME_WINDOW_P (it->f), &it->bidi_it);
3163 }
3164
3165 /* Restore position in display vector translations, control
3166 character translations or ellipses. */
3167 if (pos->dpvec_index >= 0)
3168 {
3169 if (it->dpvec == NULL)
3170 get_next_display_element (it);
3171 eassert (it->dpvec && it->current.dpvec_index == 0);
3172 it->current.dpvec_index = pos->dpvec_index;
3173 }
3174
3175 CHECK_IT (it);
3176 return !overlay_strings_with_newlines;
3177 }
3178
3179
3180 /* Initialize IT for stepping through current_buffer in window W
3181 starting at ROW->start. */
3182
3183 static void
3184 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3185 {
3186 init_from_display_pos (it, w, &row->start);
3187 it->start = row->start;
3188 it->continuation_lines_width = row->continuation_lines_width;
3189 CHECK_IT (it);
3190 }
3191
3192
3193 /* Initialize IT for stepping through current_buffer in window W
3194 starting in the line following ROW, i.e. starting at ROW->end.
3195 Value is zero if there are overlay strings with newlines at ROW's
3196 end position. */
3197
3198 static int
3199 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3200 {
3201 int success = 0;
3202
3203 if (init_from_display_pos (it, w, &row->end))
3204 {
3205 if (row->continued_p)
3206 it->continuation_lines_width
3207 = row->continuation_lines_width + row->pixel_width;
3208 CHECK_IT (it);
3209 success = 1;
3210 }
3211
3212 return success;
3213 }
3214
3215
3216
3217 \f
3218 /***********************************************************************
3219 Text properties
3220 ***********************************************************************/
3221
3222 /* Called when IT reaches IT->stop_charpos. Handle text property and
3223 overlay changes. Set IT->stop_charpos to the next position where
3224 to stop. */
3225
3226 static void
3227 handle_stop (struct it *it)
3228 {
3229 enum prop_handled handled;
3230 int handle_overlay_change_p;
3231 struct props *p;
3232
3233 it->dpvec = NULL;
3234 it->current.dpvec_index = -1;
3235 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3236 it->ignore_overlay_strings_at_pos_p = 0;
3237 it->ellipsis_p = 0;
3238
3239 /* Use face of preceding text for ellipsis (if invisible) */
3240 if (it->selective_display_ellipsis_p)
3241 it->saved_face_id = it->face_id;
3242
3243 do
3244 {
3245 handled = HANDLED_NORMALLY;
3246
3247 /* Call text property handlers. */
3248 for (p = it_props; p->handler; ++p)
3249 {
3250 handled = p->handler (it);
3251
3252 if (handled == HANDLED_RECOMPUTE_PROPS)
3253 break;
3254 else if (handled == HANDLED_RETURN)
3255 {
3256 /* We still want to show before and after strings from
3257 overlays even if the actual buffer text is replaced. */
3258 if (!handle_overlay_change_p
3259 || it->sp > 1
3260 /* Don't call get_overlay_strings_1 if we already
3261 have overlay strings loaded, because doing so
3262 will load them again and push the iterator state
3263 onto the stack one more time, which is not
3264 expected by the rest of the code that processes
3265 overlay strings. */
3266 || (it->current.overlay_string_index < 0
3267 ? !get_overlay_strings_1 (it, 0, 0)
3268 : 0))
3269 {
3270 if (it->ellipsis_p)
3271 setup_for_ellipsis (it, 0);
3272 /* When handling a display spec, we might load an
3273 empty string. In that case, discard it here. We
3274 used to discard it in handle_single_display_spec,
3275 but that causes get_overlay_strings_1, above, to
3276 ignore overlay strings that we must check. */
3277 if (STRINGP (it->string) && !SCHARS (it->string))
3278 pop_it (it);
3279 return;
3280 }
3281 else if (STRINGP (it->string) && !SCHARS (it->string))
3282 pop_it (it);
3283 else
3284 {
3285 it->ignore_overlay_strings_at_pos_p = 1;
3286 it->string_from_display_prop_p = 0;
3287 it->from_disp_prop_p = 0;
3288 handle_overlay_change_p = 0;
3289 }
3290 handled = HANDLED_RECOMPUTE_PROPS;
3291 break;
3292 }
3293 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3294 handle_overlay_change_p = 0;
3295 }
3296
3297 if (handled != HANDLED_RECOMPUTE_PROPS)
3298 {
3299 /* Don't check for overlay strings below when set to deliver
3300 characters from a display vector. */
3301 if (it->method == GET_FROM_DISPLAY_VECTOR)
3302 handle_overlay_change_p = 0;
3303
3304 /* Handle overlay changes.
3305 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3306 if it finds overlays. */
3307 if (handle_overlay_change_p)
3308 handled = handle_overlay_change (it);
3309 }
3310
3311 if (it->ellipsis_p)
3312 {
3313 setup_for_ellipsis (it, 0);
3314 break;
3315 }
3316 }
3317 while (handled == HANDLED_RECOMPUTE_PROPS);
3318
3319 /* Determine where to stop next. */
3320 if (handled == HANDLED_NORMALLY)
3321 compute_stop_pos (it);
3322 }
3323
3324
3325 /* Compute IT->stop_charpos from text property and overlay change
3326 information for IT's current position. */
3327
3328 static void
3329 compute_stop_pos (struct it *it)
3330 {
3331 register INTERVAL iv, next_iv;
3332 Lisp_Object object, limit, position;
3333 ptrdiff_t charpos, bytepos;
3334
3335 if (STRINGP (it->string))
3336 {
3337 /* Strings are usually short, so don't limit the search for
3338 properties. */
3339 it->stop_charpos = it->end_charpos;
3340 object = it->string;
3341 limit = Qnil;
3342 charpos = IT_STRING_CHARPOS (*it);
3343 bytepos = IT_STRING_BYTEPOS (*it);
3344 }
3345 else
3346 {
3347 ptrdiff_t pos;
3348
3349 /* If end_charpos is out of range for some reason, such as a
3350 misbehaving display function, rationalize it (Bug#5984). */
3351 if (it->end_charpos > ZV)
3352 it->end_charpos = ZV;
3353 it->stop_charpos = it->end_charpos;
3354
3355 /* If next overlay change is in front of the current stop pos
3356 (which is IT->end_charpos), stop there. Note: value of
3357 next_overlay_change is point-max if no overlay change
3358 follows. */
3359 charpos = IT_CHARPOS (*it);
3360 bytepos = IT_BYTEPOS (*it);
3361 pos = next_overlay_change (charpos);
3362 if (pos < it->stop_charpos)
3363 it->stop_charpos = pos;
3364
3365 /* If showing the region, we have to stop at the region
3366 start or end because the face might change there. */
3367 if (it->region_beg_charpos > 0)
3368 {
3369 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3370 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3371 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3372 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3373 }
3374
3375 /* Set up variables for computing the stop position from text
3376 property changes. */
3377 XSETBUFFER (object, current_buffer);
3378 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3379 }
3380
3381 /* Get the interval containing IT's position. Value is a null
3382 interval if there isn't such an interval. */
3383 position = make_number (charpos);
3384 iv = validate_interval_range (object, &position, &position, 0);
3385 if (iv)
3386 {
3387 Lisp_Object values_here[LAST_PROP_IDX];
3388 struct props *p;
3389
3390 /* Get properties here. */
3391 for (p = it_props; p->handler; ++p)
3392 values_here[p->idx] = textget (iv->plist, *p->name);
3393
3394 /* Look for an interval following iv that has different
3395 properties. */
3396 for (next_iv = next_interval (iv);
3397 (next_iv
3398 && (NILP (limit)
3399 || XFASTINT (limit) > next_iv->position));
3400 next_iv = next_interval (next_iv))
3401 {
3402 for (p = it_props; p->handler; ++p)
3403 {
3404 Lisp_Object new_value;
3405
3406 new_value = textget (next_iv->plist, *p->name);
3407 if (!EQ (values_here[p->idx], new_value))
3408 break;
3409 }
3410
3411 if (p->handler)
3412 break;
3413 }
3414
3415 if (next_iv)
3416 {
3417 if (INTEGERP (limit)
3418 && next_iv->position >= XFASTINT (limit))
3419 /* No text property change up to limit. */
3420 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3421 else
3422 /* Text properties change in next_iv. */
3423 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3424 }
3425 }
3426
3427 if (it->cmp_it.id < 0)
3428 {
3429 ptrdiff_t stoppos = it->end_charpos;
3430
3431 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3432 stoppos = -1;
3433 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3434 stoppos, it->string);
3435 }
3436
3437 eassert (STRINGP (it->string)
3438 || (it->stop_charpos >= BEGV
3439 && it->stop_charpos >= IT_CHARPOS (*it)));
3440 }
3441
3442
3443 /* Return the position of the next overlay change after POS in
3444 current_buffer. Value is point-max if no overlay change
3445 follows. This is like `next-overlay-change' but doesn't use
3446 xmalloc. */
3447
3448 static ptrdiff_t
3449 next_overlay_change (ptrdiff_t pos)
3450 {
3451 ptrdiff_t i, noverlays;
3452 ptrdiff_t endpos;
3453 Lisp_Object *overlays;
3454
3455 /* Get all overlays at the given position. */
3456 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3457
3458 /* If any of these overlays ends before endpos,
3459 use its ending point instead. */
3460 for (i = 0; i < noverlays; ++i)
3461 {
3462 Lisp_Object oend;
3463 ptrdiff_t oendpos;
3464
3465 oend = OVERLAY_END (overlays[i]);
3466 oendpos = OVERLAY_POSITION (oend);
3467 endpos = min (endpos, oendpos);
3468 }
3469
3470 return endpos;
3471 }
3472
3473 /* How many characters forward to search for a display property or
3474 display string. Searching too far forward makes the bidi display
3475 sluggish, especially in small windows. */
3476 #define MAX_DISP_SCAN 250
3477
3478 /* Return the character position of a display string at or after
3479 position specified by POSITION. If no display string exists at or
3480 after POSITION, return ZV. A display string is either an overlay
3481 with `display' property whose value is a string, or a `display'
3482 text property whose value is a string. STRING is data about the
3483 string to iterate; if STRING->lstring is nil, we are iterating a
3484 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3485 on a GUI frame. DISP_PROP is set to zero if we searched
3486 MAX_DISP_SCAN characters forward without finding any display
3487 strings, non-zero otherwise. It is set to 2 if the display string
3488 uses any kind of `(space ...)' spec that will produce a stretch of
3489 white space in the text area. */
3490 ptrdiff_t
3491 compute_display_string_pos (struct text_pos *position,
3492 struct bidi_string_data *string,
3493 int frame_window_p, int *disp_prop)
3494 {
3495 /* OBJECT = nil means current buffer. */
3496 Lisp_Object object =
3497 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3498 Lisp_Object pos, spec, limpos;
3499 int string_p = (string && (STRINGP (string->lstring) || string->s));
3500 ptrdiff_t eob = string_p ? string->schars : ZV;
3501 ptrdiff_t begb = string_p ? 0 : BEGV;
3502 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3503 ptrdiff_t lim =
3504 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3505 struct text_pos tpos;
3506 int rv = 0;
3507
3508 *disp_prop = 1;
3509
3510 if (charpos >= eob
3511 /* We don't support display properties whose values are strings
3512 that have display string properties. */
3513 || string->from_disp_str
3514 /* C strings cannot have display properties. */
3515 || (string->s && !STRINGP (object)))
3516 {
3517 *disp_prop = 0;
3518 return eob;
3519 }
3520
3521 /* If the character at CHARPOS is where the display string begins,
3522 return CHARPOS. */
3523 pos = make_number (charpos);
3524 if (STRINGP (object))
3525 bufpos = string->bufpos;
3526 else
3527 bufpos = charpos;
3528 tpos = *position;
3529 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3530 && (charpos <= begb
3531 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3532 object),
3533 spec))
3534 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3535 frame_window_p)))
3536 {
3537 if (rv == 2)
3538 *disp_prop = 2;
3539 return charpos;
3540 }
3541
3542 /* Look forward for the first character with a `display' property
3543 that will replace the underlying text when displayed. */
3544 limpos = make_number (lim);
3545 do {
3546 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3547 CHARPOS (tpos) = XFASTINT (pos);
3548 if (CHARPOS (tpos) >= lim)
3549 {
3550 *disp_prop = 0;
3551 break;
3552 }
3553 if (STRINGP (object))
3554 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3555 else
3556 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3557 spec = Fget_char_property (pos, Qdisplay, object);
3558 if (!STRINGP (object))
3559 bufpos = CHARPOS (tpos);
3560 } while (NILP (spec)
3561 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3562 bufpos, frame_window_p)));
3563 if (rv == 2)
3564 *disp_prop = 2;
3565
3566 return CHARPOS (tpos);
3567 }
3568
3569 /* Return the character position of the end of the display string that
3570 started at CHARPOS. If there's no display string at CHARPOS,
3571 return -1. A display string is either an overlay with `display'
3572 property whose value is a string or a `display' text property whose
3573 value is a string. */
3574 ptrdiff_t
3575 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3576 {
3577 /* OBJECT = nil means current buffer. */
3578 Lisp_Object object =
3579 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3580 Lisp_Object pos = make_number (charpos);
3581 ptrdiff_t eob =
3582 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3583
3584 if (charpos >= eob || (string->s && !STRINGP (object)))
3585 return eob;
3586
3587 /* It could happen that the display property or overlay was removed
3588 since we found it in compute_display_string_pos above. One way
3589 this can happen is if JIT font-lock was called (through
3590 handle_fontified_prop), and jit-lock-functions remove text
3591 properties or overlays from the portion of buffer that includes
3592 CHARPOS. Muse mode is known to do that, for example. In this
3593 case, we return -1 to the caller, to signal that no display
3594 string is actually present at CHARPOS. See bidi_fetch_char for
3595 how this is handled.
3596
3597 An alternative would be to never look for display properties past
3598 it->stop_charpos. But neither compute_display_string_pos nor
3599 bidi_fetch_char that calls it know or care where the next
3600 stop_charpos is. */
3601 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3602 return -1;
3603
3604 /* Look forward for the first character where the `display' property
3605 changes. */
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3607
3608 return XFASTINT (pos);
3609 }
3610
3611
3612 \f
3613 /***********************************************************************
3614 Fontification
3615 ***********************************************************************/
3616
3617 /* Handle changes in the `fontified' property of the current buffer by
3618 calling hook functions from Qfontification_functions to fontify
3619 regions of text. */
3620
3621 static enum prop_handled
3622 handle_fontified_prop (struct it *it)
3623 {
3624 Lisp_Object prop, pos;
3625 enum prop_handled handled = HANDLED_NORMALLY;
3626
3627 if (!NILP (Vmemory_full))
3628 return handled;
3629
3630 /* Get the value of the `fontified' property at IT's current buffer
3631 position. (The `fontified' property doesn't have a special
3632 meaning in strings.) If the value is nil, call functions from
3633 Qfontification_functions. */
3634 if (!STRINGP (it->string)
3635 && it->s == NULL
3636 && !NILP (Vfontification_functions)
3637 && !NILP (Vrun_hooks)
3638 && (pos = make_number (IT_CHARPOS (*it)),
3639 prop = Fget_char_property (pos, Qfontified, Qnil),
3640 /* Ignore the special cased nil value always present at EOB since
3641 no amount of fontifying will be able to change it. */
3642 NILP (prop) && IT_CHARPOS (*it) < Z))
3643 {
3644 ptrdiff_t count = SPECPDL_INDEX ();
3645 Lisp_Object val;
3646 struct buffer *obuf = current_buffer;
3647 int begv = BEGV, zv = ZV;
3648 int old_clip_changed = current_buffer->clip_changed;
3649
3650 val = Vfontification_functions;
3651 specbind (Qfontification_functions, Qnil);
3652
3653 eassert (it->end_charpos == ZV);
3654
3655 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3656 safe_call1 (val, pos);
3657 else
3658 {
3659 Lisp_Object fns, fn;
3660 struct gcpro gcpro1, gcpro2;
3661
3662 fns = Qnil;
3663 GCPRO2 (val, fns);
3664
3665 for (; CONSP (val); val = XCDR (val))
3666 {
3667 fn = XCAR (val);
3668
3669 if (EQ (fn, Qt))
3670 {
3671 /* A value of t indicates this hook has a local
3672 binding; it means to run the global binding too.
3673 In a global value, t should not occur. If it
3674 does, we must ignore it to avoid an endless
3675 loop. */
3676 for (fns = Fdefault_value (Qfontification_functions);
3677 CONSP (fns);
3678 fns = XCDR (fns))
3679 {
3680 fn = XCAR (fns);
3681 if (!EQ (fn, Qt))
3682 safe_call1 (fn, pos);
3683 }
3684 }
3685 else
3686 safe_call1 (fn, pos);
3687 }
3688
3689 UNGCPRO;
3690 }
3691
3692 unbind_to (count, Qnil);
3693
3694 /* Fontification functions routinely call `save-restriction'.
3695 Normally, this tags clip_changed, which can confuse redisplay
3696 (see discussion in Bug#6671). Since we don't perform any
3697 special handling of fontification changes in the case where
3698 `save-restriction' isn't called, there's no point doing so in
3699 this case either. So, if the buffer's restrictions are
3700 actually left unchanged, reset clip_changed. */
3701 if (obuf == current_buffer)
3702 {
3703 if (begv == BEGV && zv == ZV)
3704 current_buffer->clip_changed = old_clip_changed;
3705 }
3706 /* There isn't much we can reasonably do to protect against
3707 misbehaving fontification, but here's a fig leaf. */
3708 else if (BUFFER_LIVE_P (obuf))
3709 set_buffer_internal_1 (obuf);
3710
3711 /* The fontification code may have added/removed text.
3712 It could do even a lot worse, but let's at least protect against
3713 the most obvious case where only the text past `pos' gets changed',
3714 as is/was done in grep.el where some escapes sequences are turned
3715 into face properties (bug#7876). */
3716 it->end_charpos = ZV;
3717
3718 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3719 something. This avoids an endless loop if they failed to
3720 fontify the text for which reason ever. */
3721 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3722 handled = HANDLED_RECOMPUTE_PROPS;
3723 }
3724
3725 return handled;
3726 }
3727
3728
3729 \f
3730 /***********************************************************************
3731 Faces
3732 ***********************************************************************/
3733
3734 /* Set up iterator IT from face properties at its current position.
3735 Called from handle_stop. */
3736
3737 static enum prop_handled
3738 handle_face_prop (struct it *it)
3739 {
3740 int new_face_id;
3741 ptrdiff_t next_stop;
3742
3743 if (!STRINGP (it->string))
3744 {
3745 new_face_id
3746 = face_at_buffer_position (it->w,
3747 IT_CHARPOS (*it),
3748 it->region_beg_charpos,
3749 it->region_end_charpos,
3750 &next_stop,
3751 (IT_CHARPOS (*it)
3752 + TEXT_PROP_DISTANCE_LIMIT),
3753 0, it->base_face_id);
3754
3755 /* Is this a start of a run of characters with box face?
3756 Caveat: this can be called for a freshly initialized
3757 iterator; face_id is -1 in this case. We know that the new
3758 face will not change until limit, i.e. if the new face has a
3759 box, all characters up to limit will have one. But, as
3760 usual, we don't know whether limit is really the end. */
3761 if (new_face_id != it->face_id)
3762 {
3763 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3764
3765 /* If new face has a box but old face has not, this is
3766 the start of a run of characters with box, i.e. it has
3767 a shadow on the left side. The value of face_id of the
3768 iterator will be -1 if this is the initial call that gets
3769 the face. In this case, we have to look in front of IT's
3770 position and see whether there is a face != new_face_id. */
3771 it->start_of_box_run_p
3772 = (new_face->box != FACE_NO_BOX
3773 && (it->face_id >= 0
3774 || IT_CHARPOS (*it) == BEG
3775 || new_face_id != face_before_it_pos (it)));
3776 it->face_box_p = new_face->box != FACE_NO_BOX;
3777 }
3778 }
3779 else
3780 {
3781 int base_face_id;
3782 ptrdiff_t bufpos;
3783 int i;
3784 Lisp_Object from_overlay
3785 = (it->current.overlay_string_index >= 0
3786 ? it->string_overlays[it->current.overlay_string_index
3787 % OVERLAY_STRING_CHUNK_SIZE]
3788 : Qnil);
3789
3790 /* See if we got to this string directly or indirectly from
3791 an overlay property. That includes the before-string or
3792 after-string of an overlay, strings in display properties
3793 provided by an overlay, their text properties, etc.
3794
3795 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3796 if (! NILP (from_overlay))
3797 for (i = it->sp - 1; i >= 0; i--)
3798 {
3799 if (it->stack[i].current.overlay_string_index >= 0)
3800 from_overlay
3801 = it->string_overlays[it->stack[i].current.overlay_string_index
3802 % OVERLAY_STRING_CHUNK_SIZE];
3803 else if (! NILP (it->stack[i].from_overlay))
3804 from_overlay = it->stack[i].from_overlay;
3805
3806 if (!NILP (from_overlay))
3807 break;
3808 }
3809
3810 if (! NILP (from_overlay))
3811 {
3812 bufpos = IT_CHARPOS (*it);
3813 /* For a string from an overlay, the base face depends
3814 only on text properties and ignores overlays. */
3815 base_face_id
3816 = face_for_overlay_string (it->w,
3817 IT_CHARPOS (*it),
3818 it->region_beg_charpos,
3819 it->region_end_charpos,
3820 &next_stop,
3821 (IT_CHARPOS (*it)
3822 + TEXT_PROP_DISTANCE_LIMIT),
3823 0,
3824 from_overlay);
3825 }
3826 else
3827 {
3828 bufpos = 0;
3829
3830 /* For strings from a `display' property, use the face at
3831 IT's current buffer position as the base face to merge
3832 with, so that overlay strings appear in the same face as
3833 surrounding text, unless they specify their own
3834 faces. */
3835 base_face_id = it->string_from_prefix_prop_p
3836 ? DEFAULT_FACE_ID
3837 : underlying_face_id (it);
3838 }
3839
3840 new_face_id = face_at_string_position (it->w,
3841 it->string,
3842 IT_STRING_CHARPOS (*it),
3843 bufpos,
3844 it->region_beg_charpos,
3845 it->region_end_charpos,
3846 &next_stop,
3847 base_face_id, 0);
3848
3849 /* Is this a start of a run of characters with box? Caveat:
3850 this can be called for a freshly allocated iterator; face_id
3851 is -1 is this case. We know that the new face will not
3852 change until the next check pos, i.e. if the new face has a
3853 box, all characters up to that position will have a
3854 box. But, as usual, we don't know whether that position
3855 is really the end. */
3856 if (new_face_id != it->face_id)
3857 {
3858 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3859 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3860
3861 /* If new face has a box but old face hasn't, this is the
3862 start of a run of characters with box, i.e. it has a
3863 shadow on the left side. */
3864 it->start_of_box_run_p
3865 = new_face->box && (old_face == NULL || !old_face->box);
3866 it->face_box_p = new_face->box != FACE_NO_BOX;
3867 }
3868 }
3869
3870 it->face_id = new_face_id;
3871 return HANDLED_NORMALLY;
3872 }
3873
3874
3875 /* Return the ID of the face ``underlying'' IT's current position,
3876 which is in a string. If the iterator is associated with a
3877 buffer, return the face at IT's current buffer position.
3878 Otherwise, use the iterator's base_face_id. */
3879
3880 static int
3881 underlying_face_id (struct it *it)
3882 {
3883 int face_id = it->base_face_id, i;
3884
3885 eassert (STRINGP (it->string));
3886
3887 for (i = it->sp - 1; i >= 0; --i)
3888 if (NILP (it->stack[i].string))
3889 face_id = it->stack[i].face_id;
3890
3891 return face_id;
3892 }
3893
3894
3895 /* Compute the face one character before or after the current position
3896 of IT, in the visual order. BEFORE_P non-zero means get the face
3897 in front (to the left in L2R paragraphs, to the right in R2L
3898 paragraphs) of IT's screen position. Value is the ID of the face. */
3899
3900 static int
3901 face_before_or_after_it_pos (struct it *it, int before_p)
3902 {
3903 int face_id, limit;
3904 ptrdiff_t next_check_charpos;
3905 struct it it_copy;
3906 void *it_copy_data = NULL;
3907
3908 eassert (it->s == NULL);
3909
3910 if (STRINGP (it->string))
3911 {
3912 ptrdiff_t bufpos, charpos;
3913 int base_face_id;
3914
3915 /* No face change past the end of the string (for the case
3916 we are padding with spaces). No face change before the
3917 string start. */
3918 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3919 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3920 return it->face_id;
3921
3922 if (!it->bidi_p)
3923 {
3924 /* Set charpos to the position before or after IT's current
3925 position, in the logical order, which in the non-bidi
3926 case is the same as the visual order. */
3927 if (before_p)
3928 charpos = IT_STRING_CHARPOS (*it) - 1;
3929 else if (it->what == IT_COMPOSITION)
3930 /* For composition, we must check the character after the
3931 composition. */
3932 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3933 else
3934 charpos = IT_STRING_CHARPOS (*it) + 1;
3935 }
3936 else
3937 {
3938 if (before_p)
3939 {
3940 /* With bidi iteration, the character before the current
3941 in the visual order cannot be found by simple
3942 iteration, because "reverse" reordering is not
3943 supported. Instead, we need to use the move_it_*
3944 family of functions. */
3945 /* Ignore face changes before the first visible
3946 character on this display line. */
3947 if (it->current_x <= it->first_visible_x)
3948 return it->face_id;
3949 SAVE_IT (it_copy, *it, it_copy_data);
3950 /* Implementation note: Since move_it_in_display_line
3951 works in the iterator geometry, and thinks the first
3952 character is always the leftmost, even in R2L lines,
3953 we don't need to distinguish between the R2L and L2R
3954 cases here. */
3955 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3956 it_copy.current_x - 1, MOVE_TO_X);
3957 charpos = IT_STRING_CHARPOS (it_copy);
3958 RESTORE_IT (it, it, it_copy_data);
3959 }
3960 else
3961 {
3962 /* Set charpos to the string position of the character
3963 that comes after IT's current position in the visual
3964 order. */
3965 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3966
3967 it_copy = *it;
3968 while (n--)
3969 bidi_move_to_visually_next (&it_copy.bidi_it);
3970
3971 charpos = it_copy.bidi_it.charpos;
3972 }
3973 }
3974 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3975
3976 if (it->current.overlay_string_index >= 0)
3977 bufpos = IT_CHARPOS (*it);
3978 else
3979 bufpos = 0;
3980
3981 base_face_id = underlying_face_id (it);
3982
3983 /* Get the face for ASCII, or unibyte. */
3984 face_id = face_at_string_position (it->w,
3985 it->string,
3986 charpos,
3987 bufpos,
3988 it->region_beg_charpos,
3989 it->region_end_charpos,
3990 &next_check_charpos,
3991 base_face_id, 0);
3992
3993 /* Correct the face for charsets different from ASCII. Do it
3994 for the multibyte case only. The face returned above is
3995 suitable for unibyte text if IT->string is unibyte. */
3996 if (STRING_MULTIBYTE (it->string))
3997 {
3998 struct text_pos pos1 = string_pos (charpos, it->string);
3999 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4000 int c, len;
4001 struct face *face = FACE_FROM_ID (it->f, face_id);
4002
4003 c = string_char_and_length (p, &len);
4004 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4005 }
4006 }
4007 else
4008 {
4009 struct text_pos pos;
4010
4011 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4012 || (IT_CHARPOS (*it) <= BEGV && before_p))
4013 return it->face_id;
4014
4015 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4016 pos = it->current.pos;
4017
4018 if (!it->bidi_p)
4019 {
4020 if (before_p)
4021 DEC_TEXT_POS (pos, it->multibyte_p);
4022 else
4023 {
4024 if (it->what == IT_COMPOSITION)
4025 {
4026 /* For composition, we must check the position after
4027 the composition. */
4028 pos.charpos += it->cmp_it.nchars;
4029 pos.bytepos += it->len;
4030 }
4031 else
4032 INC_TEXT_POS (pos, it->multibyte_p);
4033 }
4034 }
4035 else
4036 {
4037 if (before_p)
4038 {
4039 /* With bidi iteration, the character before the current
4040 in the visual order cannot be found by simple
4041 iteration, because "reverse" reordering is not
4042 supported. Instead, we need to use the move_it_*
4043 family of functions. */
4044 /* Ignore face changes before the first visible
4045 character on this display line. */
4046 if (it->current_x <= it->first_visible_x)
4047 return it->face_id;
4048 SAVE_IT (it_copy, *it, it_copy_data);
4049 /* Implementation note: Since move_it_in_display_line
4050 works in the iterator geometry, and thinks the first
4051 character is always the leftmost, even in R2L lines,
4052 we don't need to distinguish between the R2L and L2R
4053 cases here. */
4054 move_it_in_display_line (&it_copy, ZV,
4055 it_copy.current_x - 1, MOVE_TO_X);
4056 pos = it_copy.current.pos;
4057 RESTORE_IT (it, it, it_copy_data);
4058 }
4059 else
4060 {
4061 /* Set charpos to the buffer position of the character
4062 that comes after IT's current position in the visual
4063 order. */
4064 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4065
4066 it_copy = *it;
4067 while (n--)
4068 bidi_move_to_visually_next (&it_copy.bidi_it);
4069
4070 SET_TEXT_POS (pos,
4071 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4072 }
4073 }
4074 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4075
4076 /* Determine face for CHARSET_ASCII, or unibyte. */
4077 face_id = face_at_buffer_position (it->w,
4078 CHARPOS (pos),
4079 it->region_beg_charpos,
4080 it->region_end_charpos,
4081 &next_check_charpos,
4082 limit, 0, -1);
4083
4084 /* Correct the face for charsets different from ASCII. Do it
4085 for the multibyte case only. The face returned above is
4086 suitable for unibyte text if current_buffer is unibyte. */
4087 if (it->multibyte_p)
4088 {
4089 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4090 struct face *face = FACE_FROM_ID (it->f, face_id);
4091 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4092 }
4093 }
4094
4095 return face_id;
4096 }
4097
4098
4099 \f
4100 /***********************************************************************
4101 Invisible text
4102 ***********************************************************************/
4103
4104 /* Set up iterator IT from invisible properties at its current
4105 position. Called from handle_stop. */
4106
4107 static enum prop_handled
4108 handle_invisible_prop (struct it *it)
4109 {
4110 enum prop_handled handled = HANDLED_NORMALLY;
4111 int invis_p;
4112 Lisp_Object prop;
4113
4114 if (STRINGP (it->string))
4115 {
4116 Lisp_Object end_charpos, limit, charpos;
4117
4118 /* Get the value of the invisible text property at the
4119 current position. Value will be nil if there is no such
4120 property. */
4121 charpos = make_number (IT_STRING_CHARPOS (*it));
4122 prop = Fget_text_property (charpos, Qinvisible, it->string);
4123 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4124
4125 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4126 {
4127 /* Record whether we have to display an ellipsis for the
4128 invisible text. */
4129 int display_ellipsis_p = (invis_p == 2);
4130 ptrdiff_t len, endpos;
4131
4132 handled = HANDLED_RECOMPUTE_PROPS;
4133
4134 /* Get the position at which the next visible text can be
4135 found in IT->string, if any. */
4136 endpos = len = SCHARS (it->string);
4137 XSETINT (limit, len);
4138 do
4139 {
4140 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4141 it->string, limit);
4142 if (INTEGERP (end_charpos))
4143 {
4144 endpos = XFASTINT (end_charpos);
4145 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4146 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4147 if (invis_p == 2)
4148 display_ellipsis_p = 1;
4149 }
4150 }
4151 while (invis_p && endpos < len);
4152
4153 if (display_ellipsis_p)
4154 it->ellipsis_p = 1;
4155
4156 if (endpos < len)
4157 {
4158 /* Text at END_CHARPOS is visible. Move IT there. */
4159 struct text_pos old;
4160 ptrdiff_t oldpos;
4161
4162 old = it->current.string_pos;
4163 oldpos = CHARPOS (old);
4164 if (it->bidi_p)
4165 {
4166 if (it->bidi_it.first_elt
4167 && it->bidi_it.charpos < SCHARS (it->string))
4168 bidi_paragraph_init (it->paragraph_embedding,
4169 &it->bidi_it, 1);
4170 /* Bidi-iterate out of the invisible text. */
4171 do
4172 {
4173 bidi_move_to_visually_next (&it->bidi_it);
4174 }
4175 while (oldpos <= it->bidi_it.charpos
4176 && it->bidi_it.charpos < endpos);
4177
4178 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4179 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4180 if (IT_CHARPOS (*it) >= endpos)
4181 it->prev_stop = endpos;
4182 }
4183 else
4184 {
4185 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4186 compute_string_pos (&it->current.string_pos, old, it->string);
4187 }
4188 }
4189 else
4190 {
4191 /* The rest of the string is invisible. If this is an
4192 overlay string, proceed with the next overlay string
4193 or whatever comes and return a character from there. */
4194 if (it->current.overlay_string_index >= 0
4195 && !display_ellipsis_p)
4196 {
4197 next_overlay_string (it);
4198 /* Don't check for overlay strings when we just
4199 finished processing them. */
4200 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4201 }
4202 else
4203 {
4204 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4205 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4206 }
4207 }
4208 }
4209 }
4210 else
4211 {
4212 ptrdiff_t newpos, next_stop, start_charpos, tem;
4213 Lisp_Object pos, overlay;
4214
4215 /* First of all, is there invisible text at this position? */
4216 tem = start_charpos = IT_CHARPOS (*it);
4217 pos = make_number (tem);
4218 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4219 &overlay);
4220 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4221
4222 /* If we are on invisible text, skip over it. */
4223 if (invis_p && start_charpos < it->end_charpos)
4224 {
4225 /* Record whether we have to display an ellipsis for the
4226 invisible text. */
4227 int display_ellipsis_p = invis_p == 2;
4228
4229 handled = HANDLED_RECOMPUTE_PROPS;
4230
4231 /* Loop skipping over invisible text. The loop is left at
4232 ZV or with IT on the first char being visible again. */
4233 do
4234 {
4235 /* Try to skip some invisible text. Return value is the
4236 position reached which can be equal to where we start
4237 if there is nothing invisible there. This skips both
4238 over invisible text properties and overlays with
4239 invisible property. */
4240 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4241
4242 /* If we skipped nothing at all we weren't at invisible
4243 text in the first place. If everything to the end of
4244 the buffer was skipped, end the loop. */
4245 if (newpos == tem || newpos >= ZV)
4246 invis_p = 0;
4247 else
4248 {
4249 /* We skipped some characters but not necessarily
4250 all there are. Check if we ended up on visible
4251 text. Fget_char_property returns the property of
4252 the char before the given position, i.e. if we
4253 get invis_p = 0, this means that the char at
4254 newpos is visible. */
4255 pos = make_number (newpos);
4256 prop = Fget_char_property (pos, Qinvisible, it->window);
4257 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4258 }
4259
4260 /* If we ended up on invisible text, proceed to
4261 skip starting with next_stop. */
4262 if (invis_p)
4263 tem = next_stop;
4264
4265 /* If there are adjacent invisible texts, don't lose the
4266 second one's ellipsis. */
4267 if (invis_p == 2)
4268 display_ellipsis_p = 1;
4269 }
4270 while (invis_p);
4271
4272 /* The position newpos is now either ZV or on visible text. */
4273 if (it->bidi_p)
4274 {
4275 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4276 int on_newline =
4277 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4278 int after_newline =
4279 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4280
4281 /* If the invisible text ends on a newline or on a
4282 character after a newline, we can avoid the costly,
4283 character by character, bidi iteration to NEWPOS, and
4284 instead simply reseat the iterator there. That's
4285 because all bidi reordering information is tossed at
4286 the newline. This is a big win for modes that hide
4287 complete lines, like Outline, Org, etc. */
4288 if (on_newline || after_newline)
4289 {
4290 struct text_pos tpos;
4291 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4292
4293 SET_TEXT_POS (tpos, newpos, bpos);
4294 reseat_1 (it, tpos, 0);
4295 /* If we reseat on a newline/ZV, we need to prep the
4296 bidi iterator for advancing to the next character
4297 after the newline/EOB, keeping the current paragraph
4298 direction (so that PRODUCE_GLYPHS does TRT wrt
4299 prepending/appending glyphs to a glyph row). */
4300 if (on_newline)
4301 {
4302 it->bidi_it.first_elt = 0;
4303 it->bidi_it.paragraph_dir = pdir;
4304 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4305 it->bidi_it.nchars = 1;
4306 it->bidi_it.ch_len = 1;
4307 }
4308 }
4309 else /* Must use the slow method. */
4310 {
4311 /* With bidi iteration, the region of invisible text
4312 could start and/or end in the middle of a
4313 non-base embedding level. Therefore, we need to
4314 skip invisible text using the bidi iterator,
4315 starting at IT's current position, until we find
4316 ourselves outside of the invisible text.
4317 Skipping invisible text _after_ bidi iteration
4318 avoids affecting the visual order of the
4319 displayed text when invisible properties are
4320 added or removed. */
4321 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4322 {
4323 /* If we were `reseat'ed to a new paragraph,
4324 determine the paragraph base direction. We
4325 need to do it now because
4326 next_element_from_buffer may not have a
4327 chance to do it, if we are going to skip any
4328 text at the beginning, which resets the
4329 FIRST_ELT flag. */
4330 bidi_paragraph_init (it->paragraph_embedding,
4331 &it->bidi_it, 1);
4332 }
4333 do
4334 {
4335 bidi_move_to_visually_next (&it->bidi_it);
4336 }
4337 while (it->stop_charpos <= it->bidi_it.charpos
4338 && it->bidi_it.charpos < newpos);
4339 IT_CHARPOS (*it) = it->bidi_it.charpos;
4340 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4341 /* If we overstepped NEWPOS, record its position in
4342 the iterator, so that we skip invisible text if
4343 later the bidi iteration lands us in the
4344 invisible region again. */
4345 if (IT_CHARPOS (*it) >= newpos)
4346 it->prev_stop = newpos;
4347 }
4348 }
4349 else
4350 {
4351 IT_CHARPOS (*it) = newpos;
4352 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4353 }
4354
4355 /* If there are before-strings at the start of invisible
4356 text, and the text is invisible because of a text
4357 property, arrange to show before-strings because 20.x did
4358 it that way. (If the text is invisible because of an
4359 overlay property instead of a text property, this is
4360 already handled in the overlay code.) */
4361 if (NILP (overlay)
4362 && get_overlay_strings (it, it->stop_charpos))
4363 {
4364 handled = HANDLED_RECOMPUTE_PROPS;
4365 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4366 }
4367 else if (display_ellipsis_p)
4368 {
4369 /* Make sure that the glyphs of the ellipsis will get
4370 correct `charpos' values. If we would not update
4371 it->position here, the glyphs would belong to the
4372 last visible character _before_ the invisible
4373 text, which confuses `set_cursor_from_row'.
4374
4375 We use the last invisible position instead of the
4376 first because this way the cursor is always drawn on
4377 the first "." of the ellipsis, whenever PT is inside
4378 the invisible text. Otherwise the cursor would be
4379 placed _after_ the ellipsis when the point is after the
4380 first invisible character. */
4381 if (!STRINGP (it->object))
4382 {
4383 it->position.charpos = newpos - 1;
4384 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4385 }
4386 it->ellipsis_p = 1;
4387 /* Let the ellipsis display before
4388 considering any properties of the following char.
4389 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4390 handled = HANDLED_RETURN;
4391 }
4392 }
4393 }
4394
4395 return handled;
4396 }
4397
4398
4399 /* Make iterator IT return `...' next.
4400 Replaces LEN characters from buffer. */
4401
4402 static void
4403 setup_for_ellipsis (struct it *it, int len)
4404 {
4405 /* Use the display table definition for `...'. Invalid glyphs
4406 will be handled by the method returning elements from dpvec. */
4407 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4408 {
4409 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4410 it->dpvec = v->contents;
4411 it->dpend = v->contents + v->header.size;
4412 }
4413 else
4414 {
4415 /* Default `...'. */
4416 it->dpvec = default_invis_vector;
4417 it->dpend = default_invis_vector + 3;
4418 }
4419
4420 it->dpvec_char_len = len;
4421 it->current.dpvec_index = 0;
4422 it->dpvec_face_id = -1;
4423
4424 /* Remember the current face id in case glyphs specify faces.
4425 IT's face is restored in set_iterator_to_next.
4426 saved_face_id was set to preceding char's face in handle_stop. */
4427 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4428 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4429
4430 it->method = GET_FROM_DISPLAY_VECTOR;
4431 it->ellipsis_p = 1;
4432 }
4433
4434
4435 \f
4436 /***********************************************************************
4437 'display' property
4438 ***********************************************************************/
4439
4440 /* Set up iterator IT from `display' property at its current position.
4441 Called from handle_stop.
4442 We return HANDLED_RETURN if some part of the display property
4443 overrides the display of the buffer text itself.
4444 Otherwise we return HANDLED_NORMALLY. */
4445
4446 static enum prop_handled
4447 handle_display_prop (struct it *it)
4448 {
4449 Lisp_Object propval, object, overlay;
4450 struct text_pos *position;
4451 ptrdiff_t bufpos;
4452 /* Nonzero if some property replaces the display of the text itself. */
4453 int display_replaced_p = 0;
4454
4455 if (STRINGP (it->string))
4456 {
4457 object = it->string;
4458 position = &it->current.string_pos;
4459 bufpos = CHARPOS (it->current.pos);
4460 }
4461 else
4462 {
4463 XSETWINDOW (object, it->w);
4464 position = &it->current.pos;
4465 bufpos = CHARPOS (*position);
4466 }
4467
4468 /* Reset those iterator values set from display property values. */
4469 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4470 it->space_width = Qnil;
4471 it->font_height = Qnil;
4472 it->voffset = 0;
4473
4474 /* We don't support recursive `display' properties, i.e. string
4475 values that have a string `display' property, that have a string
4476 `display' property etc. */
4477 if (!it->string_from_display_prop_p)
4478 it->area = TEXT_AREA;
4479
4480 propval = get_char_property_and_overlay (make_number (position->charpos),
4481 Qdisplay, object, &overlay);
4482 if (NILP (propval))
4483 return HANDLED_NORMALLY;
4484 /* Now OVERLAY is the overlay that gave us this property, or nil
4485 if it was a text property. */
4486
4487 if (!STRINGP (it->string))
4488 object = it->w->buffer;
4489
4490 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4491 position, bufpos,
4492 FRAME_WINDOW_P (it->f));
4493
4494 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4495 }
4496
4497 /* Subroutine of handle_display_prop. Returns non-zero if the display
4498 specification in SPEC is a replacing specification, i.e. it would
4499 replace the text covered by `display' property with something else,
4500 such as an image or a display string. If SPEC includes any kind or
4501 `(space ...) specification, the value is 2; this is used by
4502 compute_display_string_pos, which see.
4503
4504 See handle_single_display_spec for documentation of arguments.
4505 frame_window_p is non-zero if the window being redisplayed is on a
4506 GUI frame; this argument is used only if IT is NULL, see below.
4507
4508 IT can be NULL, if this is called by the bidi reordering code
4509 through compute_display_string_pos, which see. In that case, this
4510 function only examines SPEC, but does not otherwise "handle" it, in
4511 the sense that it doesn't set up members of IT from the display
4512 spec. */
4513 static int
4514 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4515 Lisp_Object overlay, struct text_pos *position,
4516 ptrdiff_t bufpos, int frame_window_p)
4517 {
4518 int replacing_p = 0;
4519 int rv;
4520
4521 if (CONSP (spec)
4522 /* Simple specifications. */
4523 && !EQ (XCAR (spec), Qimage)
4524 && !EQ (XCAR (spec), Qspace)
4525 && !EQ (XCAR (spec), Qwhen)
4526 && !EQ (XCAR (spec), Qslice)
4527 && !EQ (XCAR (spec), Qspace_width)
4528 && !EQ (XCAR (spec), Qheight)
4529 && !EQ (XCAR (spec), Qraise)
4530 /* Marginal area specifications. */
4531 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4532 && !EQ (XCAR (spec), Qleft_fringe)
4533 && !EQ (XCAR (spec), Qright_fringe)
4534 && !NILP (XCAR (spec)))
4535 {
4536 for (; CONSP (spec); spec = XCDR (spec))
4537 {
4538 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4539 overlay, position, bufpos,
4540 replacing_p, frame_window_p)))
4541 {
4542 replacing_p = rv;
4543 /* If some text in a string is replaced, `position' no
4544 longer points to the position of `object'. */
4545 if (!it || STRINGP (object))
4546 break;
4547 }
4548 }
4549 }
4550 else if (VECTORP (spec))
4551 {
4552 ptrdiff_t i;
4553 for (i = 0; i < ASIZE (spec); ++i)
4554 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4555 overlay, position, bufpos,
4556 replacing_p, frame_window_p)))
4557 {
4558 replacing_p = rv;
4559 /* If some text in a string is replaced, `position' no
4560 longer points to the position of `object'. */
4561 if (!it || STRINGP (object))
4562 break;
4563 }
4564 }
4565 else
4566 {
4567 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4568 position, bufpos, 0,
4569 frame_window_p)))
4570 replacing_p = rv;
4571 }
4572
4573 return replacing_p;
4574 }
4575
4576 /* Value is the position of the end of the `display' property starting
4577 at START_POS in OBJECT. */
4578
4579 static struct text_pos
4580 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4581 {
4582 Lisp_Object end;
4583 struct text_pos end_pos;
4584
4585 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4586 Qdisplay, object, Qnil);
4587 CHARPOS (end_pos) = XFASTINT (end);
4588 if (STRINGP (object))
4589 compute_string_pos (&end_pos, start_pos, it->string);
4590 else
4591 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4592
4593 return end_pos;
4594 }
4595
4596
4597 /* Set up IT from a single `display' property specification SPEC. OBJECT
4598 is the object in which the `display' property was found. *POSITION
4599 is the position in OBJECT at which the `display' property was found.
4600 BUFPOS is the buffer position of OBJECT (different from POSITION if
4601 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4602 previously saw a display specification which already replaced text
4603 display with something else, for example an image; we ignore such
4604 properties after the first one has been processed.
4605
4606 OVERLAY is the overlay this `display' property came from,
4607 or nil if it was a text property.
4608
4609 If SPEC is a `space' or `image' specification, and in some other
4610 cases too, set *POSITION to the position where the `display'
4611 property ends.
4612
4613 If IT is NULL, only examine the property specification in SPEC, but
4614 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4615 is intended to be displayed in a window on a GUI frame.
4616
4617 Value is non-zero if something was found which replaces the display
4618 of buffer or string text. */
4619
4620 static int
4621 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4622 Lisp_Object overlay, struct text_pos *position,
4623 ptrdiff_t bufpos, int display_replaced_p,
4624 int frame_window_p)
4625 {
4626 Lisp_Object form;
4627 Lisp_Object location, value;
4628 struct text_pos start_pos = *position;
4629 int valid_p;
4630
4631 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4632 If the result is non-nil, use VALUE instead of SPEC. */
4633 form = Qt;
4634 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4635 {
4636 spec = XCDR (spec);
4637 if (!CONSP (spec))
4638 return 0;
4639 form = XCAR (spec);
4640 spec = XCDR (spec);
4641 }
4642
4643 if (!NILP (form) && !EQ (form, Qt))
4644 {
4645 ptrdiff_t count = SPECPDL_INDEX ();
4646 struct gcpro gcpro1;
4647
4648 /* Bind `object' to the object having the `display' property, a
4649 buffer or string. Bind `position' to the position in the
4650 object where the property was found, and `buffer-position'
4651 to the current position in the buffer. */
4652
4653 if (NILP (object))
4654 XSETBUFFER (object, current_buffer);
4655 specbind (Qobject, object);
4656 specbind (Qposition, make_number (CHARPOS (*position)));
4657 specbind (Qbuffer_position, make_number (bufpos));
4658 GCPRO1 (form);
4659 form = safe_eval (form);
4660 UNGCPRO;
4661 unbind_to (count, Qnil);
4662 }
4663
4664 if (NILP (form))
4665 return 0;
4666
4667 /* Handle `(height HEIGHT)' specifications. */
4668 if (CONSP (spec)
4669 && EQ (XCAR (spec), Qheight)
4670 && CONSP (XCDR (spec)))
4671 {
4672 if (it)
4673 {
4674 if (!FRAME_WINDOW_P (it->f))
4675 return 0;
4676
4677 it->font_height = XCAR (XCDR (spec));
4678 if (!NILP (it->font_height))
4679 {
4680 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4681 int new_height = -1;
4682
4683 if (CONSP (it->font_height)
4684 && (EQ (XCAR (it->font_height), Qplus)
4685 || EQ (XCAR (it->font_height), Qminus))
4686 && CONSP (XCDR (it->font_height))
4687 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4688 {
4689 /* `(+ N)' or `(- N)' where N is an integer. */
4690 int steps = XINT (XCAR (XCDR (it->font_height)));
4691 if (EQ (XCAR (it->font_height), Qplus))
4692 steps = - steps;
4693 it->face_id = smaller_face (it->f, it->face_id, steps);
4694 }
4695 else if (FUNCTIONP (it->font_height))
4696 {
4697 /* Call function with current height as argument.
4698 Value is the new height. */
4699 Lisp_Object height;
4700 height = safe_call1 (it->font_height,
4701 face->lface[LFACE_HEIGHT_INDEX]);
4702 if (NUMBERP (height))
4703 new_height = XFLOATINT (height);
4704 }
4705 else if (NUMBERP (it->font_height))
4706 {
4707 /* Value is a multiple of the canonical char height. */
4708 struct face *f;
4709
4710 f = FACE_FROM_ID (it->f,
4711 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4712 new_height = (XFLOATINT (it->font_height)
4713 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4714 }
4715 else
4716 {
4717 /* Evaluate IT->font_height with `height' bound to the
4718 current specified height to get the new height. */
4719 ptrdiff_t count = SPECPDL_INDEX ();
4720
4721 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4722 value = safe_eval (it->font_height);
4723 unbind_to (count, Qnil);
4724
4725 if (NUMBERP (value))
4726 new_height = XFLOATINT (value);
4727 }
4728
4729 if (new_height > 0)
4730 it->face_id = face_with_height (it->f, it->face_id, new_height);
4731 }
4732 }
4733
4734 return 0;
4735 }
4736
4737 /* Handle `(space-width WIDTH)'. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qspace_width)
4740 && CONSP (XCDR (spec)))
4741 {
4742 if (it)
4743 {
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4746
4747 value = XCAR (XCDR (spec));
4748 if (NUMBERP (value) && XFLOATINT (value) > 0)
4749 it->space_width = value;
4750 }
4751
4752 return 0;
4753 }
4754
4755 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4756 if (CONSP (spec)
4757 && EQ (XCAR (spec), Qslice))
4758 {
4759 Lisp_Object tem;
4760
4761 if (it)
4762 {
4763 if (!FRAME_WINDOW_P (it->f))
4764 return 0;
4765
4766 if (tem = XCDR (spec), CONSP (tem))
4767 {
4768 it->slice.x = XCAR (tem);
4769 if (tem = XCDR (tem), CONSP (tem))
4770 {
4771 it->slice.y = XCAR (tem);
4772 if (tem = XCDR (tem), CONSP (tem))
4773 {
4774 it->slice.width = XCAR (tem);
4775 if (tem = XCDR (tem), CONSP (tem))
4776 it->slice.height = XCAR (tem);
4777 }
4778 }
4779 }
4780 }
4781
4782 return 0;
4783 }
4784
4785 /* Handle `(raise FACTOR)'. */
4786 if (CONSP (spec)
4787 && EQ (XCAR (spec), Qraise)
4788 && CONSP (XCDR (spec)))
4789 {
4790 if (it)
4791 {
4792 if (!FRAME_WINDOW_P (it->f))
4793 return 0;
4794
4795 #ifdef HAVE_WINDOW_SYSTEM
4796 value = XCAR (XCDR (spec));
4797 if (NUMBERP (value))
4798 {
4799 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4800 it->voffset = - (XFLOATINT (value)
4801 * (FONT_HEIGHT (face->font)));
4802 }
4803 #endif /* HAVE_WINDOW_SYSTEM */
4804 }
4805
4806 return 0;
4807 }
4808
4809 /* Don't handle the other kinds of display specifications
4810 inside a string that we got from a `display' property. */
4811 if (it && it->string_from_display_prop_p)
4812 return 0;
4813
4814 /* Characters having this form of property are not displayed, so
4815 we have to find the end of the property. */
4816 if (it)
4817 {
4818 start_pos = *position;
4819 *position = display_prop_end (it, object, start_pos);
4820 }
4821 value = Qnil;
4822
4823 /* Stop the scan at that end position--we assume that all
4824 text properties change there. */
4825 if (it)
4826 it->stop_charpos = position->charpos;
4827
4828 /* Handle `(left-fringe BITMAP [FACE])'
4829 and `(right-fringe BITMAP [FACE])'. */
4830 if (CONSP (spec)
4831 && (EQ (XCAR (spec), Qleft_fringe)
4832 || EQ (XCAR (spec), Qright_fringe))
4833 && CONSP (XCDR (spec)))
4834 {
4835 int fringe_bitmap;
4836
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 /* If we return here, POSITION has been advanced
4841 across the text with this property. */
4842 {
4843 /* Synchronize the bidi iterator with POSITION. This is
4844 needed because we are not going to push the iterator
4845 on behalf of this display property, so there will be
4846 no pop_it call to do this synchronization for us. */
4847 if (it->bidi_p)
4848 {
4849 it->position = *position;
4850 iterate_out_of_display_property (it);
4851 *position = it->position;
4852 }
4853 return 1;
4854 }
4855 }
4856 else if (!frame_window_p)
4857 return 1;
4858
4859 #ifdef HAVE_WINDOW_SYSTEM
4860 value = XCAR (XCDR (spec));
4861 if (!SYMBOLP (value)
4862 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4863 /* If we return here, POSITION has been advanced
4864 across the text with this property. */
4865 {
4866 if (it && it->bidi_p)
4867 {
4868 it->position = *position;
4869 iterate_out_of_display_property (it);
4870 *position = it->position;
4871 }
4872 return 1;
4873 }
4874
4875 if (it)
4876 {
4877 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4878
4879 if (CONSP (XCDR (XCDR (spec))))
4880 {
4881 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4882 int face_id2 = lookup_derived_face (it->f, face_name,
4883 FRINGE_FACE_ID, 0);
4884 if (face_id2 >= 0)
4885 face_id = face_id2;
4886 }
4887
4888 /* Save current settings of IT so that we can restore them
4889 when we are finished with the glyph property value. */
4890 push_it (it, position);
4891
4892 it->area = TEXT_AREA;
4893 it->what = IT_IMAGE;
4894 it->image_id = -1; /* no image */
4895 it->position = start_pos;
4896 it->object = NILP (object) ? it->w->buffer : object;
4897 it->method = GET_FROM_IMAGE;
4898 it->from_overlay = Qnil;
4899 it->face_id = face_id;
4900 it->from_disp_prop_p = 1;
4901
4902 /* Say that we haven't consumed the characters with
4903 `display' property yet. The call to pop_it in
4904 set_iterator_to_next will clean this up. */
4905 *position = start_pos;
4906
4907 if (EQ (XCAR (spec), Qleft_fringe))
4908 {
4909 it->left_user_fringe_bitmap = fringe_bitmap;
4910 it->left_user_fringe_face_id = face_id;
4911 }
4912 else
4913 {
4914 it->right_user_fringe_bitmap = fringe_bitmap;
4915 it->right_user_fringe_face_id = face_id;
4916 }
4917 }
4918 #endif /* HAVE_WINDOW_SYSTEM */
4919 return 1;
4920 }
4921
4922 /* Prepare to handle `((margin left-margin) ...)',
4923 `((margin right-margin) ...)' and `((margin nil) ...)'
4924 prefixes for display specifications. */
4925 location = Qunbound;
4926 if (CONSP (spec) && CONSP (XCAR (spec)))
4927 {
4928 Lisp_Object tem;
4929
4930 value = XCDR (spec);
4931 if (CONSP (value))
4932 value = XCAR (value);
4933
4934 tem = XCAR (spec);
4935 if (EQ (XCAR (tem), Qmargin)
4936 && (tem = XCDR (tem),
4937 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4938 (NILP (tem)
4939 || EQ (tem, Qleft_margin)
4940 || EQ (tem, Qright_margin))))
4941 location = tem;
4942 }
4943
4944 if (EQ (location, Qunbound))
4945 {
4946 location = Qnil;
4947 value = spec;
4948 }
4949
4950 /* After this point, VALUE is the property after any
4951 margin prefix has been stripped. It must be a string,
4952 an image specification, or `(space ...)'.
4953
4954 LOCATION specifies where to display: `left-margin',
4955 `right-margin' or nil. */
4956
4957 valid_p = (STRINGP (value)
4958 #ifdef HAVE_WINDOW_SYSTEM
4959 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4960 && valid_image_p (value))
4961 #endif /* not HAVE_WINDOW_SYSTEM */
4962 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4963
4964 if (valid_p && !display_replaced_p)
4965 {
4966 int retval = 1;
4967
4968 if (!it)
4969 {
4970 /* Callers need to know whether the display spec is any kind
4971 of `(space ...)' spec that is about to affect text-area
4972 display. */
4973 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4974 retval = 2;
4975 return retval;
4976 }
4977
4978 /* Save current settings of IT so that we can restore them
4979 when we are finished with the glyph property value. */
4980 push_it (it, position);
4981 it->from_overlay = overlay;
4982 it->from_disp_prop_p = 1;
4983
4984 if (NILP (location))
4985 it->area = TEXT_AREA;
4986 else if (EQ (location, Qleft_margin))
4987 it->area = LEFT_MARGIN_AREA;
4988 else
4989 it->area = RIGHT_MARGIN_AREA;
4990
4991 if (STRINGP (value))
4992 {
4993 it->string = value;
4994 it->multibyte_p = STRING_MULTIBYTE (it->string);
4995 it->current.overlay_string_index = -1;
4996 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4997 it->end_charpos = it->string_nchars = SCHARS (it->string);
4998 it->method = GET_FROM_STRING;
4999 it->stop_charpos = 0;
5000 it->prev_stop = 0;
5001 it->base_level_stop = 0;
5002 it->string_from_display_prop_p = 1;
5003 /* Say that we haven't consumed the characters with
5004 `display' property yet. The call to pop_it in
5005 set_iterator_to_next will clean this up. */
5006 if (BUFFERP (object))
5007 *position = start_pos;
5008
5009 /* Force paragraph direction to be that of the parent
5010 object. If the parent object's paragraph direction is
5011 not yet determined, default to L2R. */
5012 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5013 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5014 else
5015 it->paragraph_embedding = L2R;
5016
5017 /* Set up the bidi iterator for this display string. */
5018 if (it->bidi_p)
5019 {
5020 it->bidi_it.string.lstring = it->string;
5021 it->bidi_it.string.s = NULL;
5022 it->bidi_it.string.schars = it->end_charpos;
5023 it->bidi_it.string.bufpos = bufpos;
5024 it->bidi_it.string.from_disp_str = 1;
5025 it->bidi_it.string.unibyte = !it->multibyte_p;
5026 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5027 }
5028 }
5029 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5030 {
5031 it->method = GET_FROM_STRETCH;
5032 it->object = value;
5033 *position = it->position = start_pos;
5034 retval = 1 + (it->area == TEXT_AREA);
5035 }
5036 #ifdef HAVE_WINDOW_SYSTEM
5037 else
5038 {
5039 it->what = IT_IMAGE;
5040 it->image_id = lookup_image (it->f, value);
5041 it->position = start_pos;
5042 it->object = NILP (object) ? it->w->buffer : object;
5043 it->method = GET_FROM_IMAGE;
5044
5045 /* Say that we haven't consumed the characters with
5046 `display' property yet. The call to pop_it in
5047 set_iterator_to_next will clean this up. */
5048 *position = start_pos;
5049 }
5050 #endif /* HAVE_WINDOW_SYSTEM */
5051
5052 return retval;
5053 }
5054
5055 /* Invalid property or property not supported. Restore
5056 POSITION to what it was before. */
5057 *position = start_pos;
5058 return 0;
5059 }
5060
5061 /* Check if PROP is a display property value whose text should be
5062 treated as intangible. OVERLAY is the overlay from which PROP
5063 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5064 specify the buffer position covered by PROP. */
5065
5066 int
5067 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5068 ptrdiff_t charpos, ptrdiff_t bytepos)
5069 {
5070 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5071 struct text_pos position;
5072
5073 SET_TEXT_POS (position, charpos, bytepos);
5074 return handle_display_spec (NULL, prop, Qnil, overlay,
5075 &position, charpos, frame_window_p);
5076 }
5077
5078
5079 /* Return 1 if PROP is a display sub-property value containing STRING.
5080
5081 Implementation note: this and the following function are really
5082 special cases of handle_display_spec and
5083 handle_single_display_spec, and should ideally use the same code.
5084 Until they do, these two pairs must be consistent and must be
5085 modified in sync. */
5086
5087 static int
5088 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5089 {
5090 if (EQ (string, prop))
5091 return 1;
5092
5093 /* Skip over `when FORM'. */
5094 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5095 {
5096 prop = XCDR (prop);
5097 if (!CONSP (prop))
5098 return 0;
5099 /* Actually, the condition following `when' should be eval'ed,
5100 like handle_single_display_spec does, and we should return
5101 zero if it evaluates to nil. However, this function is
5102 called only when the buffer was already displayed and some
5103 glyph in the glyph matrix was found to come from a display
5104 string. Therefore, the condition was already evaluated, and
5105 the result was non-nil, otherwise the display string wouldn't
5106 have been displayed and we would have never been called for
5107 this property. Thus, we can skip the evaluation and assume
5108 its result is non-nil. */
5109 prop = XCDR (prop);
5110 }
5111
5112 if (CONSP (prop))
5113 /* Skip over `margin LOCATION'. */
5114 if (EQ (XCAR (prop), Qmargin))
5115 {
5116 prop = XCDR (prop);
5117 if (!CONSP (prop))
5118 return 0;
5119
5120 prop = XCDR (prop);
5121 if (!CONSP (prop))
5122 return 0;
5123 }
5124
5125 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5126 }
5127
5128
5129 /* Return 1 if STRING appears in the `display' property PROP. */
5130
5131 static int
5132 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5133 {
5134 if (CONSP (prop)
5135 && !EQ (XCAR (prop), Qwhen)
5136 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5137 {
5138 /* A list of sub-properties. */
5139 while (CONSP (prop))
5140 {
5141 if (single_display_spec_string_p (XCAR (prop), string))
5142 return 1;
5143 prop = XCDR (prop);
5144 }
5145 }
5146 else if (VECTORP (prop))
5147 {
5148 /* A vector of sub-properties. */
5149 ptrdiff_t i;
5150 for (i = 0; i < ASIZE (prop); ++i)
5151 if (single_display_spec_string_p (AREF (prop, i), string))
5152 return 1;
5153 }
5154 else
5155 return single_display_spec_string_p (prop, string);
5156
5157 return 0;
5158 }
5159
5160 /* Look for STRING in overlays and text properties in the current
5161 buffer, between character positions FROM and TO (excluding TO).
5162 BACK_P non-zero means look back (in this case, TO is supposed to be
5163 less than FROM).
5164 Value is the first character position where STRING was found, or
5165 zero if it wasn't found before hitting TO.
5166
5167 This function may only use code that doesn't eval because it is
5168 called asynchronously from note_mouse_highlight. */
5169
5170 static ptrdiff_t
5171 string_buffer_position_lim (Lisp_Object string,
5172 ptrdiff_t from, ptrdiff_t to, int back_p)
5173 {
5174 Lisp_Object limit, prop, pos;
5175 int found = 0;
5176
5177 pos = make_number (max (from, BEGV));
5178
5179 if (!back_p) /* looking forward */
5180 {
5181 limit = make_number (min (to, ZV));
5182 while (!found && !EQ (pos, limit))
5183 {
5184 prop = Fget_char_property (pos, Qdisplay, Qnil);
5185 if (!NILP (prop) && display_prop_string_p (prop, string))
5186 found = 1;
5187 else
5188 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5189 limit);
5190 }
5191 }
5192 else /* looking back */
5193 {
5194 limit = make_number (max (to, BEGV));
5195 while (!found && !EQ (pos, limit))
5196 {
5197 prop = Fget_char_property (pos, Qdisplay, Qnil);
5198 if (!NILP (prop) && display_prop_string_p (prop, string))
5199 found = 1;
5200 else
5201 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5202 limit);
5203 }
5204 }
5205
5206 return found ? XINT (pos) : 0;
5207 }
5208
5209 /* Determine which buffer position in current buffer STRING comes from.
5210 AROUND_CHARPOS is an approximate position where it could come from.
5211 Value is the buffer position or 0 if it couldn't be determined.
5212
5213 This function is necessary because we don't record buffer positions
5214 in glyphs generated from strings (to keep struct glyph small).
5215 This function may only use code that doesn't eval because it is
5216 called asynchronously from note_mouse_highlight. */
5217
5218 static ptrdiff_t
5219 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5220 {
5221 const int MAX_DISTANCE = 1000;
5222 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5223 around_charpos + MAX_DISTANCE,
5224 0);
5225
5226 if (!found)
5227 found = string_buffer_position_lim (string, around_charpos,
5228 around_charpos - MAX_DISTANCE, 1);
5229 return found;
5230 }
5231
5232
5233 \f
5234 /***********************************************************************
5235 `composition' property
5236 ***********************************************************************/
5237
5238 /* Set up iterator IT from `composition' property at its current
5239 position. Called from handle_stop. */
5240
5241 static enum prop_handled
5242 handle_composition_prop (struct it *it)
5243 {
5244 Lisp_Object prop, string;
5245 ptrdiff_t pos, pos_byte, start, end;
5246
5247 if (STRINGP (it->string))
5248 {
5249 unsigned char *s;
5250
5251 pos = IT_STRING_CHARPOS (*it);
5252 pos_byte = IT_STRING_BYTEPOS (*it);
5253 string = it->string;
5254 s = SDATA (string) + pos_byte;
5255 it->c = STRING_CHAR (s);
5256 }
5257 else
5258 {
5259 pos = IT_CHARPOS (*it);
5260 pos_byte = IT_BYTEPOS (*it);
5261 string = Qnil;
5262 it->c = FETCH_CHAR (pos_byte);
5263 }
5264
5265 /* If there's a valid composition and point is not inside of the
5266 composition (in the case that the composition is from the current
5267 buffer), draw a glyph composed from the composition components. */
5268 if (find_composition (pos, -1, &start, &end, &prop, string)
5269 && COMPOSITION_VALID_P (start, end, prop)
5270 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5271 {
5272 if (start < pos)
5273 /* As we can't handle this situation (perhaps font-lock added
5274 a new composition), we just return here hoping that next
5275 redisplay will detect this composition much earlier. */
5276 return HANDLED_NORMALLY;
5277 if (start != pos)
5278 {
5279 if (STRINGP (it->string))
5280 pos_byte = string_char_to_byte (it->string, start);
5281 else
5282 pos_byte = CHAR_TO_BYTE (start);
5283 }
5284 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5285 prop, string);
5286
5287 if (it->cmp_it.id >= 0)
5288 {
5289 it->cmp_it.ch = -1;
5290 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5291 it->cmp_it.nglyphs = -1;
5292 }
5293 }
5294
5295 return HANDLED_NORMALLY;
5296 }
5297
5298
5299 \f
5300 /***********************************************************************
5301 Overlay strings
5302 ***********************************************************************/
5303
5304 /* The following structure is used to record overlay strings for
5305 later sorting in load_overlay_strings. */
5306
5307 struct overlay_entry
5308 {
5309 Lisp_Object overlay;
5310 Lisp_Object string;
5311 EMACS_INT priority;
5312 int after_string_p;
5313 };
5314
5315
5316 /* Set up iterator IT from overlay strings at its current position.
5317 Called from handle_stop. */
5318
5319 static enum prop_handled
5320 handle_overlay_change (struct it *it)
5321 {
5322 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5323 return HANDLED_RECOMPUTE_PROPS;
5324 else
5325 return HANDLED_NORMALLY;
5326 }
5327
5328
5329 /* Set up the next overlay string for delivery by IT, if there is an
5330 overlay string to deliver. Called by set_iterator_to_next when the
5331 end of the current overlay string is reached. If there are more
5332 overlay strings to display, IT->string and
5333 IT->current.overlay_string_index are set appropriately here.
5334 Otherwise IT->string is set to nil. */
5335
5336 static void
5337 next_overlay_string (struct it *it)
5338 {
5339 ++it->current.overlay_string_index;
5340 if (it->current.overlay_string_index == it->n_overlay_strings)
5341 {
5342 /* No more overlay strings. Restore IT's settings to what
5343 they were before overlay strings were processed, and
5344 continue to deliver from current_buffer. */
5345
5346 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5347 pop_it (it);
5348 eassert (it->sp > 0
5349 || (NILP (it->string)
5350 && it->method == GET_FROM_BUFFER
5351 && it->stop_charpos >= BEGV
5352 && it->stop_charpos <= it->end_charpos));
5353 it->current.overlay_string_index = -1;
5354 it->n_overlay_strings = 0;
5355 it->overlay_strings_charpos = -1;
5356 /* If there's an empty display string on the stack, pop the
5357 stack, to resync the bidi iterator with IT's position. Such
5358 empty strings are pushed onto the stack in
5359 get_overlay_strings_1. */
5360 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5361 pop_it (it);
5362
5363 /* If we're at the end of the buffer, record that we have
5364 processed the overlay strings there already, so that
5365 next_element_from_buffer doesn't try it again. */
5366 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5367 it->overlay_strings_at_end_processed_p = 1;
5368 }
5369 else
5370 {
5371 /* There are more overlay strings to process. If
5372 IT->current.overlay_string_index has advanced to a position
5373 where we must load IT->overlay_strings with more strings, do
5374 it. We must load at the IT->overlay_strings_charpos where
5375 IT->n_overlay_strings was originally computed; when invisible
5376 text is present, this might not be IT_CHARPOS (Bug#7016). */
5377 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5378
5379 if (it->current.overlay_string_index && i == 0)
5380 load_overlay_strings (it, it->overlay_strings_charpos);
5381
5382 /* Initialize IT to deliver display elements from the overlay
5383 string. */
5384 it->string = it->overlay_strings[i];
5385 it->multibyte_p = STRING_MULTIBYTE (it->string);
5386 SET_TEXT_POS (it->current.string_pos, 0, 0);
5387 it->method = GET_FROM_STRING;
5388 it->stop_charpos = 0;
5389 it->end_charpos = SCHARS (it->string);
5390 if (it->cmp_it.stop_pos >= 0)
5391 it->cmp_it.stop_pos = 0;
5392 it->prev_stop = 0;
5393 it->base_level_stop = 0;
5394
5395 /* Set up the bidi iterator for this overlay string. */
5396 if (it->bidi_p)
5397 {
5398 it->bidi_it.string.lstring = it->string;
5399 it->bidi_it.string.s = NULL;
5400 it->bidi_it.string.schars = SCHARS (it->string);
5401 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5402 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5403 it->bidi_it.string.unibyte = !it->multibyte_p;
5404 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5405 }
5406 }
5407
5408 CHECK_IT (it);
5409 }
5410
5411
5412 /* Compare two overlay_entry structures E1 and E2. Used as a
5413 comparison function for qsort in load_overlay_strings. Overlay
5414 strings for the same position are sorted so that
5415
5416 1. All after-strings come in front of before-strings, except
5417 when they come from the same overlay.
5418
5419 2. Within after-strings, strings are sorted so that overlay strings
5420 from overlays with higher priorities come first.
5421
5422 2. Within before-strings, strings are sorted so that overlay
5423 strings from overlays with higher priorities come last.
5424
5425 Value is analogous to strcmp. */
5426
5427
5428 static int
5429 compare_overlay_entries (const void *e1, const void *e2)
5430 {
5431 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5432 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5433 int result;
5434
5435 if (entry1->after_string_p != entry2->after_string_p)
5436 {
5437 /* Let after-strings appear in front of before-strings if
5438 they come from different overlays. */
5439 if (EQ (entry1->overlay, entry2->overlay))
5440 result = entry1->after_string_p ? 1 : -1;
5441 else
5442 result = entry1->after_string_p ? -1 : 1;
5443 }
5444 else if (entry1->priority != entry2->priority)
5445 {
5446 if (entry1->after_string_p)
5447 /* After-strings sorted in order of decreasing priority. */
5448 result = entry2->priority < entry1->priority ? -1 : 1;
5449 else
5450 /* Before-strings sorted in order of increasing priority. */
5451 result = entry1->priority < entry2->priority ? -1 : 1;
5452 }
5453 else
5454 result = 0;
5455
5456 return result;
5457 }
5458
5459
5460 /* Load the vector IT->overlay_strings with overlay strings from IT's
5461 current buffer position, or from CHARPOS if that is > 0. Set
5462 IT->n_overlays to the total number of overlay strings found.
5463
5464 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5465 a time. On entry into load_overlay_strings,
5466 IT->current.overlay_string_index gives the number of overlay
5467 strings that have already been loaded by previous calls to this
5468 function.
5469
5470 IT->add_overlay_start contains an additional overlay start
5471 position to consider for taking overlay strings from, if non-zero.
5472 This position comes into play when the overlay has an `invisible'
5473 property, and both before and after-strings. When we've skipped to
5474 the end of the overlay, because of its `invisible' property, we
5475 nevertheless want its before-string to appear.
5476 IT->add_overlay_start will contain the overlay start position
5477 in this case.
5478
5479 Overlay strings are sorted so that after-string strings come in
5480 front of before-string strings. Within before and after-strings,
5481 strings are sorted by overlay priority. See also function
5482 compare_overlay_entries. */
5483
5484 static void
5485 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5486 {
5487 Lisp_Object overlay, window, str, invisible;
5488 struct Lisp_Overlay *ov;
5489 ptrdiff_t start, end;
5490 ptrdiff_t size = 20;
5491 ptrdiff_t n = 0, i, j;
5492 int invis_p;
5493 struct overlay_entry *entries = alloca (size * sizeof *entries);
5494 USE_SAFE_ALLOCA;
5495
5496 if (charpos <= 0)
5497 charpos = IT_CHARPOS (*it);
5498
5499 /* Append the overlay string STRING of overlay OVERLAY to vector
5500 `entries' which has size `size' and currently contains `n'
5501 elements. AFTER_P non-zero means STRING is an after-string of
5502 OVERLAY. */
5503 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5504 do \
5505 { \
5506 Lisp_Object priority; \
5507 \
5508 if (n == size) \
5509 { \
5510 struct overlay_entry *old = entries; \
5511 SAFE_NALLOCA (entries, 2, size); \
5512 memcpy (entries, old, size * sizeof *entries); \
5513 size *= 2; \
5514 } \
5515 \
5516 entries[n].string = (STRING); \
5517 entries[n].overlay = (OVERLAY); \
5518 priority = Foverlay_get ((OVERLAY), Qpriority); \
5519 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5520 entries[n].after_string_p = (AFTER_P); \
5521 ++n; \
5522 } \
5523 while (0)
5524
5525 /* Process overlay before the overlay center. */
5526 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5527 {
5528 XSETMISC (overlay, ov);
5529 eassert (OVERLAYP (overlay));
5530 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5531 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5532
5533 if (end < charpos)
5534 break;
5535
5536 /* Skip this overlay if it doesn't start or end at IT's current
5537 position. */
5538 if (end != charpos && start != charpos)
5539 continue;
5540
5541 /* Skip this overlay if it doesn't apply to IT->w. */
5542 window = Foverlay_get (overlay, Qwindow);
5543 if (WINDOWP (window) && XWINDOW (window) != it->w)
5544 continue;
5545
5546 /* If the text ``under'' the overlay is invisible, both before-
5547 and after-strings from this overlay are visible; start and
5548 end position are indistinguishable. */
5549 invisible = Foverlay_get (overlay, Qinvisible);
5550 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5551
5552 /* If overlay has a non-empty before-string, record it. */
5553 if ((start == charpos || (end == charpos && invis_p))
5554 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5555 && SCHARS (str))
5556 RECORD_OVERLAY_STRING (overlay, str, 0);
5557
5558 /* If overlay has a non-empty after-string, record it. */
5559 if ((end == charpos || (start == charpos && invis_p))
5560 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5561 && SCHARS (str))
5562 RECORD_OVERLAY_STRING (overlay, str, 1);
5563 }
5564
5565 /* Process overlays after the overlay center. */
5566 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5567 {
5568 XSETMISC (overlay, ov);
5569 eassert (OVERLAYP (overlay));
5570 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5571 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5572
5573 if (start > charpos)
5574 break;
5575
5576 /* Skip this overlay if it doesn't start or end at IT's current
5577 position. */
5578 if (end != charpos && start != charpos)
5579 continue;
5580
5581 /* Skip this overlay if it doesn't apply to IT->w. */
5582 window = Foverlay_get (overlay, Qwindow);
5583 if (WINDOWP (window) && XWINDOW (window) != it->w)
5584 continue;
5585
5586 /* If the text ``under'' the overlay is invisible, it has a zero
5587 dimension, and both before- and after-strings apply. */
5588 invisible = Foverlay_get (overlay, Qinvisible);
5589 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5590
5591 /* If overlay has a non-empty before-string, record it. */
5592 if ((start == charpos || (end == charpos && invis_p))
5593 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5594 && SCHARS (str))
5595 RECORD_OVERLAY_STRING (overlay, str, 0);
5596
5597 /* If overlay has a non-empty after-string, record it. */
5598 if ((end == charpos || (start == charpos && invis_p))
5599 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5600 && SCHARS (str))
5601 RECORD_OVERLAY_STRING (overlay, str, 1);
5602 }
5603
5604 #undef RECORD_OVERLAY_STRING
5605
5606 /* Sort entries. */
5607 if (n > 1)
5608 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5609
5610 /* Record number of overlay strings, and where we computed it. */
5611 it->n_overlay_strings = n;
5612 it->overlay_strings_charpos = charpos;
5613
5614 /* IT->current.overlay_string_index is the number of overlay strings
5615 that have already been consumed by IT. Copy some of the
5616 remaining overlay strings to IT->overlay_strings. */
5617 i = 0;
5618 j = it->current.overlay_string_index;
5619 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5620 {
5621 it->overlay_strings[i] = entries[j].string;
5622 it->string_overlays[i++] = entries[j++].overlay;
5623 }
5624
5625 CHECK_IT (it);
5626 SAFE_FREE ();
5627 }
5628
5629
5630 /* Get the first chunk of overlay strings at IT's current buffer
5631 position, or at CHARPOS if that is > 0. Value is non-zero if at
5632 least one overlay string was found. */
5633
5634 static int
5635 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5636 {
5637 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5638 process. This fills IT->overlay_strings with strings, and sets
5639 IT->n_overlay_strings to the total number of strings to process.
5640 IT->pos.overlay_string_index has to be set temporarily to zero
5641 because load_overlay_strings needs this; it must be set to -1
5642 when no overlay strings are found because a zero value would
5643 indicate a position in the first overlay string. */
5644 it->current.overlay_string_index = 0;
5645 load_overlay_strings (it, charpos);
5646
5647 /* If we found overlay strings, set up IT to deliver display
5648 elements from the first one. Otherwise set up IT to deliver
5649 from current_buffer. */
5650 if (it->n_overlay_strings)
5651 {
5652 /* Make sure we know settings in current_buffer, so that we can
5653 restore meaningful values when we're done with the overlay
5654 strings. */
5655 if (compute_stop_p)
5656 compute_stop_pos (it);
5657 eassert (it->face_id >= 0);
5658
5659 /* Save IT's settings. They are restored after all overlay
5660 strings have been processed. */
5661 eassert (!compute_stop_p || it->sp == 0);
5662
5663 /* When called from handle_stop, there might be an empty display
5664 string loaded. In that case, don't bother saving it. But
5665 don't use this optimization with the bidi iterator, since we
5666 need the corresponding pop_it call to resync the bidi
5667 iterator's position with IT's position, after we are done
5668 with the overlay strings. (The corresponding call to pop_it
5669 in case of an empty display string is in
5670 next_overlay_string.) */
5671 if (!(!it->bidi_p
5672 && STRINGP (it->string) && !SCHARS (it->string)))
5673 push_it (it, NULL);
5674
5675 /* Set up IT to deliver display elements from the first overlay
5676 string. */
5677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5678 it->string = it->overlay_strings[0];
5679 it->from_overlay = Qnil;
5680 it->stop_charpos = 0;
5681 eassert (STRINGP (it->string));
5682 it->end_charpos = SCHARS (it->string);
5683 it->prev_stop = 0;
5684 it->base_level_stop = 0;
5685 it->multibyte_p = STRING_MULTIBYTE (it->string);
5686 it->method = GET_FROM_STRING;
5687 it->from_disp_prop_p = 0;
5688
5689 /* Force paragraph direction to be that of the parent
5690 buffer. */
5691 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5692 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5693 else
5694 it->paragraph_embedding = L2R;
5695
5696 /* Set up the bidi iterator for this overlay string. */
5697 if (it->bidi_p)
5698 {
5699 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5700
5701 it->bidi_it.string.lstring = it->string;
5702 it->bidi_it.string.s = NULL;
5703 it->bidi_it.string.schars = SCHARS (it->string);
5704 it->bidi_it.string.bufpos = pos;
5705 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5706 it->bidi_it.string.unibyte = !it->multibyte_p;
5707 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5708 }
5709 return 1;
5710 }
5711
5712 it->current.overlay_string_index = -1;
5713 return 0;
5714 }
5715
5716 static int
5717 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5718 {
5719 it->string = Qnil;
5720 it->method = GET_FROM_BUFFER;
5721
5722 (void) get_overlay_strings_1 (it, charpos, 1);
5723
5724 CHECK_IT (it);
5725
5726 /* Value is non-zero if we found at least one overlay string. */
5727 return STRINGP (it->string);
5728 }
5729
5730
5731 \f
5732 /***********************************************************************
5733 Saving and restoring state
5734 ***********************************************************************/
5735
5736 /* Save current settings of IT on IT->stack. Called, for example,
5737 before setting up IT for an overlay string, to be able to restore
5738 IT's settings to what they were after the overlay string has been
5739 processed. If POSITION is non-NULL, it is the position to save on
5740 the stack instead of IT->position. */
5741
5742 static void
5743 push_it (struct it *it, struct text_pos *position)
5744 {
5745 struct iterator_stack_entry *p;
5746
5747 eassert (it->sp < IT_STACK_SIZE);
5748 p = it->stack + it->sp;
5749
5750 p->stop_charpos = it->stop_charpos;
5751 p->prev_stop = it->prev_stop;
5752 p->base_level_stop = it->base_level_stop;
5753 p->cmp_it = it->cmp_it;
5754 eassert (it->face_id >= 0);
5755 p->face_id = it->face_id;
5756 p->string = it->string;
5757 p->method = it->method;
5758 p->from_overlay = it->from_overlay;
5759 switch (p->method)
5760 {
5761 case GET_FROM_IMAGE:
5762 p->u.image.object = it->object;
5763 p->u.image.image_id = it->image_id;
5764 p->u.image.slice = it->slice;
5765 break;
5766 case GET_FROM_STRETCH:
5767 p->u.stretch.object = it->object;
5768 break;
5769 }
5770 p->position = position ? *position : it->position;
5771 p->current = it->current;
5772 p->end_charpos = it->end_charpos;
5773 p->string_nchars = it->string_nchars;
5774 p->area = it->area;
5775 p->multibyte_p = it->multibyte_p;
5776 p->avoid_cursor_p = it->avoid_cursor_p;
5777 p->space_width = it->space_width;
5778 p->font_height = it->font_height;
5779 p->voffset = it->voffset;
5780 p->string_from_display_prop_p = it->string_from_display_prop_p;
5781 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5782 p->display_ellipsis_p = 0;
5783 p->line_wrap = it->line_wrap;
5784 p->bidi_p = it->bidi_p;
5785 p->paragraph_embedding = it->paragraph_embedding;
5786 p->from_disp_prop_p = it->from_disp_prop_p;
5787 ++it->sp;
5788
5789 /* Save the state of the bidi iterator as well. */
5790 if (it->bidi_p)
5791 bidi_push_it (&it->bidi_it);
5792 }
5793
5794 static void
5795 iterate_out_of_display_property (struct it *it)
5796 {
5797 int buffer_p = !STRINGP (it->string);
5798 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5799 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5800
5801 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5802
5803 /* Maybe initialize paragraph direction. If we are at the beginning
5804 of a new paragraph, next_element_from_buffer may not have a
5805 chance to do that. */
5806 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5807 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5808 /* prev_stop can be zero, so check against BEGV as well. */
5809 while (it->bidi_it.charpos >= bob
5810 && it->prev_stop <= it->bidi_it.charpos
5811 && it->bidi_it.charpos < CHARPOS (it->position)
5812 && it->bidi_it.charpos < eob)
5813 bidi_move_to_visually_next (&it->bidi_it);
5814 /* Record the stop_pos we just crossed, for when we cross it
5815 back, maybe. */
5816 if (it->bidi_it.charpos > CHARPOS (it->position))
5817 it->prev_stop = CHARPOS (it->position);
5818 /* If we ended up not where pop_it put us, resync IT's
5819 positional members with the bidi iterator. */
5820 if (it->bidi_it.charpos != CHARPOS (it->position))
5821 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5822 if (buffer_p)
5823 it->current.pos = it->position;
5824 else
5825 it->current.string_pos = it->position;
5826 }
5827
5828 /* Restore IT's settings from IT->stack. Called, for example, when no
5829 more overlay strings must be processed, and we return to delivering
5830 display elements from a buffer, or when the end of a string from a
5831 `display' property is reached and we return to delivering display
5832 elements from an overlay string, or from a buffer. */
5833
5834 static void
5835 pop_it (struct it *it)
5836 {
5837 struct iterator_stack_entry *p;
5838 int from_display_prop = it->from_disp_prop_p;
5839
5840 eassert (it->sp > 0);
5841 --it->sp;
5842 p = it->stack + it->sp;
5843 it->stop_charpos = p->stop_charpos;
5844 it->prev_stop = p->prev_stop;
5845 it->base_level_stop = p->base_level_stop;
5846 it->cmp_it = p->cmp_it;
5847 it->face_id = p->face_id;
5848 it->current = p->current;
5849 it->position = p->position;
5850 it->string = p->string;
5851 it->from_overlay = p->from_overlay;
5852 if (NILP (it->string))
5853 SET_TEXT_POS (it->current.string_pos, -1, -1);
5854 it->method = p->method;
5855 switch (it->method)
5856 {
5857 case GET_FROM_IMAGE:
5858 it->image_id = p->u.image.image_id;
5859 it->object = p->u.image.object;
5860 it->slice = p->u.image.slice;
5861 break;
5862 case GET_FROM_STRETCH:
5863 it->object = p->u.stretch.object;
5864 break;
5865 case GET_FROM_BUFFER:
5866 it->object = it->w->buffer;
5867 break;
5868 case GET_FROM_STRING:
5869 it->object = it->string;
5870 break;
5871 case GET_FROM_DISPLAY_VECTOR:
5872 if (it->s)
5873 it->method = GET_FROM_C_STRING;
5874 else if (STRINGP (it->string))
5875 it->method = GET_FROM_STRING;
5876 else
5877 {
5878 it->method = GET_FROM_BUFFER;
5879 it->object = it->w->buffer;
5880 }
5881 }
5882 it->end_charpos = p->end_charpos;
5883 it->string_nchars = p->string_nchars;
5884 it->area = p->area;
5885 it->multibyte_p = p->multibyte_p;
5886 it->avoid_cursor_p = p->avoid_cursor_p;
5887 it->space_width = p->space_width;
5888 it->font_height = p->font_height;
5889 it->voffset = p->voffset;
5890 it->string_from_display_prop_p = p->string_from_display_prop_p;
5891 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5892 it->line_wrap = p->line_wrap;
5893 it->bidi_p = p->bidi_p;
5894 it->paragraph_embedding = p->paragraph_embedding;
5895 it->from_disp_prop_p = p->from_disp_prop_p;
5896 if (it->bidi_p)
5897 {
5898 bidi_pop_it (&it->bidi_it);
5899 /* Bidi-iterate until we get out of the portion of text, if any,
5900 covered by a `display' text property or by an overlay with
5901 `display' property. (We cannot just jump there, because the
5902 internal coherency of the bidi iterator state can not be
5903 preserved across such jumps.) We also must determine the
5904 paragraph base direction if the overlay we just processed is
5905 at the beginning of a new paragraph. */
5906 if (from_display_prop
5907 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5908 iterate_out_of_display_property (it);
5909
5910 eassert ((BUFFERP (it->object)
5911 && IT_CHARPOS (*it) == it->bidi_it.charpos
5912 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5913 || (STRINGP (it->object)
5914 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5915 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5916 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5917 }
5918 }
5919
5920
5921 \f
5922 /***********************************************************************
5923 Moving over lines
5924 ***********************************************************************/
5925
5926 /* Set IT's current position to the previous line start. */
5927
5928 static void
5929 back_to_previous_line_start (struct it *it)
5930 {
5931 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5932 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5933 }
5934
5935
5936 /* Move IT to the next line start.
5937
5938 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5939 we skipped over part of the text (as opposed to moving the iterator
5940 continuously over the text). Otherwise, don't change the value
5941 of *SKIPPED_P.
5942
5943 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5944 iterator on the newline, if it was found.
5945
5946 Newlines may come from buffer text, overlay strings, or strings
5947 displayed via the `display' property. That's the reason we can't
5948 simply use find_next_newline_no_quit.
5949
5950 Note that this function may not skip over invisible text that is so
5951 because of text properties and immediately follows a newline. If
5952 it would, function reseat_at_next_visible_line_start, when called
5953 from set_iterator_to_next, would effectively make invisible
5954 characters following a newline part of the wrong glyph row, which
5955 leads to wrong cursor motion. */
5956
5957 static int
5958 forward_to_next_line_start (struct it *it, int *skipped_p,
5959 struct bidi_it *bidi_it_prev)
5960 {
5961 ptrdiff_t old_selective;
5962 int newline_found_p, n;
5963 const int MAX_NEWLINE_DISTANCE = 500;
5964
5965 /* If already on a newline, just consume it to avoid unintended
5966 skipping over invisible text below. */
5967 if (it->what == IT_CHARACTER
5968 && it->c == '\n'
5969 && CHARPOS (it->position) == IT_CHARPOS (*it))
5970 {
5971 if (it->bidi_p && bidi_it_prev)
5972 *bidi_it_prev = it->bidi_it;
5973 set_iterator_to_next (it, 0);
5974 it->c = 0;
5975 return 1;
5976 }
5977
5978 /* Don't handle selective display in the following. It's (a)
5979 unnecessary because it's done by the caller, and (b) leads to an
5980 infinite recursion because next_element_from_ellipsis indirectly
5981 calls this function. */
5982 old_selective = it->selective;
5983 it->selective = 0;
5984
5985 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5986 from buffer text. */
5987 for (n = newline_found_p = 0;
5988 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5989 n += STRINGP (it->string) ? 0 : 1)
5990 {
5991 if (!get_next_display_element (it))
5992 return 0;
5993 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5994 if (newline_found_p && it->bidi_p && bidi_it_prev)
5995 *bidi_it_prev = it->bidi_it;
5996 set_iterator_to_next (it, 0);
5997 }
5998
5999 /* If we didn't find a newline near enough, see if we can use a
6000 short-cut. */
6001 if (!newline_found_p)
6002 {
6003 ptrdiff_t start = IT_CHARPOS (*it);
6004 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6005 Lisp_Object pos;
6006
6007 eassert (!STRINGP (it->string));
6008
6009 /* If there isn't any `display' property in sight, and no
6010 overlays, we can just use the position of the newline in
6011 buffer text. */
6012 if (it->stop_charpos >= limit
6013 || ((pos = Fnext_single_property_change (make_number (start),
6014 Qdisplay, Qnil,
6015 make_number (limit)),
6016 NILP (pos))
6017 && next_overlay_change (start) == ZV))
6018 {
6019 if (!it->bidi_p)
6020 {
6021 IT_CHARPOS (*it) = limit;
6022 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6023 }
6024 else
6025 {
6026 struct bidi_it bprev;
6027
6028 /* Help bidi.c avoid expensive searches for display
6029 properties and overlays, by telling it that there are
6030 none up to `limit'. */
6031 if (it->bidi_it.disp_pos < limit)
6032 {
6033 it->bidi_it.disp_pos = limit;
6034 it->bidi_it.disp_prop = 0;
6035 }
6036 do {
6037 bprev = it->bidi_it;
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 } while (it->bidi_it.charpos != limit);
6040 IT_CHARPOS (*it) = limit;
6041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6042 if (bidi_it_prev)
6043 *bidi_it_prev = bprev;
6044 }
6045 *skipped_p = newline_found_p = 1;
6046 }
6047 else
6048 {
6049 while (get_next_display_element (it)
6050 && !newline_found_p)
6051 {
6052 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6053 if (newline_found_p && it->bidi_p && bidi_it_prev)
6054 *bidi_it_prev = it->bidi_it;
6055 set_iterator_to_next (it, 0);
6056 }
6057 }
6058 }
6059
6060 it->selective = old_selective;
6061 return newline_found_p;
6062 }
6063
6064
6065 /* Set IT's current position to the previous visible line start. Skip
6066 invisible text that is so either due to text properties or due to
6067 selective display. Caution: this does not change IT->current_x and
6068 IT->hpos. */
6069
6070 static void
6071 back_to_previous_visible_line_start (struct it *it)
6072 {
6073 while (IT_CHARPOS (*it) > BEGV)
6074 {
6075 back_to_previous_line_start (it);
6076
6077 if (IT_CHARPOS (*it) <= BEGV)
6078 break;
6079
6080 /* If selective > 0, then lines indented more than its value are
6081 invisible. */
6082 if (it->selective > 0
6083 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6084 it->selective))
6085 continue;
6086
6087 /* Check the newline before point for invisibility. */
6088 {
6089 Lisp_Object prop;
6090 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6091 Qinvisible, it->window);
6092 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6093 continue;
6094 }
6095
6096 if (IT_CHARPOS (*it) <= BEGV)
6097 break;
6098
6099 {
6100 struct it it2;
6101 void *it2data = NULL;
6102 ptrdiff_t pos;
6103 ptrdiff_t beg, end;
6104 Lisp_Object val, overlay;
6105
6106 SAVE_IT (it2, *it, it2data);
6107
6108 /* If newline is part of a composition, continue from start of composition */
6109 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6110 && beg < IT_CHARPOS (*it))
6111 goto replaced;
6112
6113 /* If newline is replaced by a display property, find start of overlay
6114 or interval and continue search from that point. */
6115 pos = --IT_CHARPOS (it2);
6116 --IT_BYTEPOS (it2);
6117 it2.sp = 0;
6118 bidi_unshelve_cache (NULL, 0);
6119 it2.string_from_display_prop_p = 0;
6120 it2.from_disp_prop_p = 0;
6121 if (handle_display_prop (&it2) == HANDLED_RETURN
6122 && !NILP (val = get_char_property_and_overlay
6123 (make_number (pos), Qdisplay, Qnil, &overlay))
6124 && (OVERLAYP (overlay)
6125 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6126 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6127 {
6128 RESTORE_IT (it, it, it2data);
6129 goto replaced;
6130 }
6131
6132 /* Newline is not replaced by anything -- so we are done. */
6133 RESTORE_IT (it, it, it2data);
6134 break;
6135
6136 replaced:
6137 if (beg < BEGV)
6138 beg = BEGV;
6139 IT_CHARPOS (*it) = beg;
6140 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6141 }
6142 }
6143
6144 it->continuation_lines_width = 0;
6145
6146 eassert (IT_CHARPOS (*it) >= BEGV);
6147 eassert (IT_CHARPOS (*it) == BEGV
6148 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6149 CHECK_IT (it);
6150 }
6151
6152
6153 /* Reseat iterator IT at the previous visible line start. Skip
6154 invisible text that is so either due to text properties or due to
6155 selective display. At the end, update IT's overlay information,
6156 face information etc. */
6157
6158 void
6159 reseat_at_previous_visible_line_start (struct it *it)
6160 {
6161 back_to_previous_visible_line_start (it);
6162 reseat (it, it->current.pos, 1);
6163 CHECK_IT (it);
6164 }
6165
6166
6167 /* Reseat iterator IT on the next visible line start in the current
6168 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6169 preceding the line start. Skip over invisible text that is so
6170 because of selective display. Compute faces, overlays etc at the
6171 new position. Note that this function does not skip over text that
6172 is invisible because of text properties. */
6173
6174 static void
6175 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6176 {
6177 int newline_found_p, skipped_p = 0;
6178 struct bidi_it bidi_it_prev;
6179
6180 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6181
6182 /* Skip over lines that are invisible because they are indented
6183 more than the value of IT->selective. */
6184 if (it->selective > 0)
6185 while (IT_CHARPOS (*it) < ZV
6186 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6187 it->selective))
6188 {
6189 eassert (IT_BYTEPOS (*it) == BEGV
6190 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6191 newline_found_p =
6192 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6193 }
6194
6195 /* Position on the newline if that's what's requested. */
6196 if (on_newline_p && newline_found_p)
6197 {
6198 if (STRINGP (it->string))
6199 {
6200 if (IT_STRING_CHARPOS (*it) > 0)
6201 {
6202 if (!it->bidi_p)
6203 {
6204 --IT_STRING_CHARPOS (*it);
6205 --IT_STRING_BYTEPOS (*it);
6206 }
6207 else
6208 {
6209 /* We need to restore the bidi iterator to the state
6210 it had on the newline, and resync the IT's
6211 position with that. */
6212 it->bidi_it = bidi_it_prev;
6213 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6214 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6215 }
6216 }
6217 }
6218 else if (IT_CHARPOS (*it) > BEGV)
6219 {
6220 if (!it->bidi_p)
6221 {
6222 --IT_CHARPOS (*it);
6223 --IT_BYTEPOS (*it);
6224 }
6225 else
6226 {
6227 /* We need to restore the bidi iterator to the state it
6228 had on the newline and resync IT with that. */
6229 it->bidi_it = bidi_it_prev;
6230 IT_CHARPOS (*it) = it->bidi_it.charpos;
6231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6232 }
6233 reseat (it, it->current.pos, 0);
6234 }
6235 }
6236 else if (skipped_p)
6237 reseat (it, it->current.pos, 0);
6238
6239 CHECK_IT (it);
6240 }
6241
6242
6243 \f
6244 /***********************************************************************
6245 Changing an iterator's position
6246 ***********************************************************************/
6247
6248 /* Change IT's current position to POS in current_buffer. If FORCE_P
6249 is non-zero, always check for text properties at the new position.
6250 Otherwise, text properties are only looked up if POS >=
6251 IT->check_charpos of a property. */
6252
6253 static void
6254 reseat (struct it *it, struct text_pos pos, int force_p)
6255 {
6256 ptrdiff_t original_pos = IT_CHARPOS (*it);
6257
6258 reseat_1 (it, pos, 0);
6259
6260 /* Determine where to check text properties. Avoid doing it
6261 where possible because text property lookup is very expensive. */
6262 if (force_p
6263 || CHARPOS (pos) > it->stop_charpos
6264 || CHARPOS (pos) < original_pos)
6265 {
6266 if (it->bidi_p)
6267 {
6268 /* For bidi iteration, we need to prime prev_stop and
6269 base_level_stop with our best estimations. */
6270 /* Implementation note: Of course, POS is not necessarily a
6271 stop position, so assigning prev_pos to it is a lie; we
6272 should have called compute_stop_backwards. However, if
6273 the current buffer does not include any R2L characters,
6274 that call would be a waste of cycles, because the
6275 iterator will never move back, and thus never cross this
6276 "fake" stop position. So we delay that backward search
6277 until the time we really need it, in next_element_from_buffer. */
6278 if (CHARPOS (pos) != it->prev_stop)
6279 it->prev_stop = CHARPOS (pos);
6280 if (CHARPOS (pos) < it->base_level_stop)
6281 it->base_level_stop = 0; /* meaning it's unknown */
6282 handle_stop (it);
6283 }
6284 else
6285 {
6286 handle_stop (it);
6287 it->prev_stop = it->base_level_stop = 0;
6288 }
6289
6290 }
6291
6292 CHECK_IT (it);
6293 }
6294
6295
6296 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6297 IT->stop_pos to POS, also. */
6298
6299 static void
6300 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6301 {
6302 /* Don't call this function when scanning a C string. */
6303 eassert (it->s == NULL);
6304
6305 /* POS must be a reasonable value. */
6306 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6307
6308 it->current.pos = it->position = pos;
6309 it->end_charpos = ZV;
6310 it->dpvec = NULL;
6311 it->current.dpvec_index = -1;
6312 it->current.overlay_string_index = -1;
6313 IT_STRING_CHARPOS (*it) = -1;
6314 IT_STRING_BYTEPOS (*it) = -1;
6315 it->string = Qnil;
6316 it->method = GET_FROM_BUFFER;
6317 it->object = it->w->buffer;
6318 it->area = TEXT_AREA;
6319 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6320 it->sp = 0;
6321 it->string_from_display_prop_p = 0;
6322 it->string_from_prefix_prop_p = 0;
6323
6324 it->from_disp_prop_p = 0;
6325 it->face_before_selective_p = 0;
6326 if (it->bidi_p)
6327 {
6328 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6329 &it->bidi_it);
6330 bidi_unshelve_cache (NULL, 0);
6331 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6332 it->bidi_it.string.s = NULL;
6333 it->bidi_it.string.lstring = Qnil;
6334 it->bidi_it.string.bufpos = 0;
6335 it->bidi_it.string.unibyte = 0;
6336 }
6337
6338 if (set_stop_p)
6339 {
6340 it->stop_charpos = CHARPOS (pos);
6341 it->base_level_stop = CHARPOS (pos);
6342 }
6343 /* This make the information stored in it->cmp_it invalidate. */
6344 it->cmp_it.id = -1;
6345 }
6346
6347
6348 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6349 If S is non-null, it is a C string to iterate over. Otherwise,
6350 STRING gives a Lisp string to iterate over.
6351
6352 If PRECISION > 0, don't return more then PRECISION number of
6353 characters from the string.
6354
6355 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6356 characters have been returned. FIELD_WIDTH < 0 means an infinite
6357 field width.
6358
6359 MULTIBYTE = 0 means disable processing of multibyte characters,
6360 MULTIBYTE > 0 means enable it,
6361 MULTIBYTE < 0 means use IT->multibyte_p.
6362
6363 IT must be initialized via a prior call to init_iterator before
6364 calling this function. */
6365
6366 static void
6367 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6368 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6369 int multibyte)
6370 {
6371 /* No region in strings. */
6372 it->region_beg_charpos = it->region_end_charpos = -1;
6373
6374 /* No text property checks performed by default, but see below. */
6375 it->stop_charpos = -1;
6376
6377 /* Set iterator position and end position. */
6378 memset (&it->current, 0, sizeof it->current);
6379 it->current.overlay_string_index = -1;
6380 it->current.dpvec_index = -1;
6381 eassert (charpos >= 0);
6382
6383 /* If STRING is specified, use its multibyteness, otherwise use the
6384 setting of MULTIBYTE, if specified. */
6385 if (multibyte >= 0)
6386 it->multibyte_p = multibyte > 0;
6387
6388 /* Bidirectional reordering of strings is controlled by the default
6389 value of bidi-display-reordering. Don't try to reorder while
6390 loading loadup.el, as the necessary character property tables are
6391 not yet available. */
6392 it->bidi_p =
6393 NILP (Vpurify_flag)
6394 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6395
6396 if (s == NULL)
6397 {
6398 eassert (STRINGP (string));
6399 it->string = string;
6400 it->s = NULL;
6401 it->end_charpos = it->string_nchars = SCHARS (string);
6402 it->method = GET_FROM_STRING;
6403 it->current.string_pos = string_pos (charpos, string);
6404
6405 if (it->bidi_p)
6406 {
6407 it->bidi_it.string.lstring = string;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.schars = it->end_charpos;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.from_disp_str = 0;
6412 it->bidi_it.string.unibyte = !it->multibyte_p;
6413 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6414 FRAME_WINDOW_P (it->f), &it->bidi_it);
6415 }
6416 }
6417 else
6418 {
6419 it->s = (const unsigned char *) s;
6420 it->string = Qnil;
6421
6422 /* Note that we use IT->current.pos, not it->current.string_pos,
6423 for displaying C strings. */
6424 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6425 if (it->multibyte_p)
6426 {
6427 it->current.pos = c_string_pos (charpos, s, 1);
6428 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6429 }
6430 else
6431 {
6432 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6433 it->end_charpos = it->string_nchars = strlen (s);
6434 }
6435
6436 if (it->bidi_p)
6437 {
6438 it->bidi_it.string.lstring = Qnil;
6439 it->bidi_it.string.s = (const unsigned char *) s;
6440 it->bidi_it.string.schars = it->end_charpos;
6441 it->bidi_it.string.bufpos = 0;
6442 it->bidi_it.string.from_disp_str = 0;
6443 it->bidi_it.string.unibyte = !it->multibyte_p;
6444 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6445 &it->bidi_it);
6446 }
6447 it->method = GET_FROM_C_STRING;
6448 }
6449
6450 /* PRECISION > 0 means don't return more than PRECISION characters
6451 from the string. */
6452 if (precision > 0 && it->end_charpos - charpos > precision)
6453 {
6454 it->end_charpos = it->string_nchars = charpos + precision;
6455 if (it->bidi_p)
6456 it->bidi_it.string.schars = it->end_charpos;
6457 }
6458
6459 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6460 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6461 FIELD_WIDTH < 0 means infinite field width. This is useful for
6462 padding with `-' at the end of a mode line. */
6463 if (field_width < 0)
6464 field_width = INFINITY;
6465 /* Implementation note: We deliberately don't enlarge
6466 it->bidi_it.string.schars here to fit it->end_charpos, because
6467 the bidi iterator cannot produce characters out of thin air. */
6468 if (field_width > it->end_charpos - charpos)
6469 it->end_charpos = charpos + field_width;
6470
6471 /* Use the standard display table for displaying strings. */
6472 if (DISP_TABLE_P (Vstandard_display_table))
6473 it->dp = XCHAR_TABLE (Vstandard_display_table);
6474
6475 it->stop_charpos = charpos;
6476 it->prev_stop = charpos;
6477 it->base_level_stop = 0;
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.first_elt = 1;
6481 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6482 it->bidi_it.disp_pos = -1;
6483 }
6484 if (s == NULL && it->multibyte_p)
6485 {
6486 ptrdiff_t endpos = SCHARS (it->string);
6487 if (endpos > it->end_charpos)
6488 endpos = it->end_charpos;
6489 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6490 it->string);
6491 }
6492 CHECK_IT (it);
6493 }
6494
6495
6496 \f
6497 /***********************************************************************
6498 Iteration
6499 ***********************************************************************/
6500
6501 /* Map enum it_method value to corresponding next_element_from_* function. */
6502
6503 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6504 {
6505 next_element_from_buffer,
6506 next_element_from_display_vector,
6507 next_element_from_string,
6508 next_element_from_c_string,
6509 next_element_from_image,
6510 next_element_from_stretch
6511 };
6512
6513 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6514
6515
6516 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6517 (possibly with the following characters). */
6518
6519 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6520 ((IT)->cmp_it.id >= 0 \
6521 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6522 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6523 END_CHARPOS, (IT)->w, \
6524 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6525 (IT)->string)))
6526
6527
6528 /* Lookup the char-table Vglyphless_char_display for character C (-1
6529 if we want information for no-font case), and return the display
6530 method symbol. By side-effect, update it->what and
6531 it->glyphless_method. This function is called from
6532 get_next_display_element for each character element, and from
6533 x_produce_glyphs when no suitable font was found. */
6534
6535 Lisp_Object
6536 lookup_glyphless_char_display (int c, struct it *it)
6537 {
6538 Lisp_Object glyphless_method = Qnil;
6539
6540 if (CHAR_TABLE_P (Vglyphless_char_display)
6541 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6542 {
6543 if (c >= 0)
6544 {
6545 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6546 if (CONSP (glyphless_method))
6547 glyphless_method = FRAME_WINDOW_P (it->f)
6548 ? XCAR (glyphless_method)
6549 : XCDR (glyphless_method);
6550 }
6551 else
6552 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6553 }
6554
6555 retry:
6556 if (NILP (glyphless_method))
6557 {
6558 if (c >= 0)
6559 /* The default is to display the character by a proper font. */
6560 return Qnil;
6561 /* The default for the no-font case is to display an empty box. */
6562 glyphless_method = Qempty_box;
6563 }
6564 if (EQ (glyphless_method, Qzero_width))
6565 {
6566 if (c >= 0)
6567 return glyphless_method;
6568 /* This method can't be used for the no-font case. */
6569 glyphless_method = Qempty_box;
6570 }
6571 if (EQ (glyphless_method, Qthin_space))
6572 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6573 else if (EQ (glyphless_method, Qempty_box))
6574 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6575 else if (EQ (glyphless_method, Qhex_code))
6576 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6577 else if (STRINGP (glyphless_method))
6578 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6579 else
6580 {
6581 /* Invalid value. We use the default method. */
6582 glyphless_method = Qnil;
6583 goto retry;
6584 }
6585 it->what = IT_GLYPHLESS;
6586 return glyphless_method;
6587 }
6588
6589 /* Load IT's display element fields with information about the next
6590 display element from the current position of IT. Value is zero if
6591 end of buffer (or C string) is reached. */
6592
6593 static struct frame *last_escape_glyph_frame = NULL;
6594 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6595 static int last_escape_glyph_merged_face_id = 0;
6596
6597 struct frame *last_glyphless_glyph_frame = NULL;
6598 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6599 int last_glyphless_glyph_merged_face_id = 0;
6600
6601 static int
6602 get_next_display_element (struct it *it)
6603 {
6604 /* Non-zero means that we found a display element. Zero means that
6605 we hit the end of what we iterate over. Performance note: the
6606 function pointer `method' used here turns out to be faster than
6607 using a sequence of if-statements. */
6608 int success_p;
6609
6610 get_next:
6611 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6612
6613 if (it->what == IT_CHARACTER)
6614 {
6615 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6616 and only if (a) the resolved directionality of that character
6617 is R..." */
6618 /* FIXME: Do we need an exception for characters from display
6619 tables? */
6620 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6621 it->c = bidi_mirror_char (it->c);
6622 /* Map via display table or translate control characters.
6623 IT->c, IT->len etc. have been set to the next character by
6624 the function call above. If we have a display table, and it
6625 contains an entry for IT->c, translate it. Don't do this if
6626 IT->c itself comes from a display table, otherwise we could
6627 end up in an infinite recursion. (An alternative could be to
6628 count the recursion depth of this function and signal an
6629 error when a certain maximum depth is reached.) Is it worth
6630 it? */
6631 if (success_p && it->dpvec == NULL)
6632 {
6633 Lisp_Object dv;
6634 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6635 int nonascii_space_p = 0;
6636 int nonascii_hyphen_p = 0;
6637 int c = it->c; /* This is the character to display. */
6638
6639 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6640 {
6641 eassert (SINGLE_BYTE_CHAR_P (c));
6642 if (unibyte_display_via_language_environment)
6643 {
6644 c = DECODE_CHAR (unibyte, c);
6645 if (c < 0)
6646 c = BYTE8_TO_CHAR (it->c);
6647 }
6648 else
6649 c = BYTE8_TO_CHAR (it->c);
6650 }
6651
6652 if (it->dp
6653 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6654 VECTORP (dv)))
6655 {
6656 struct Lisp_Vector *v = XVECTOR (dv);
6657
6658 /* Return the first character from the display table
6659 entry, if not empty. If empty, don't display the
6660 current character. */
6661 if (v->header.size)
6662 {
6663 it->dpvec_char_len = it->len;
6664 it->dpvec = v->contents;
6665 it->dpend = v->contents + v->header.size;
6666 it->current.dpvec_index = 0;
6667 it->dpvec_face_id = -1;
6668 it->saved_face_id = it->face_id;
6669 it->method = GET_FROM_DISPLAY_VECTOR;
6670 it->ellipsis_p = 0;
6671 }
6672 else
6673 {
6674 set_iterator_to_next (it, 0);
6675 }
6676 goto get_next;
6677 }
6678
6679 if (! NILP (lookup_glyphless_char_display (c, it)))
6680 {
6681 if (it->what == IT_GLYPHLESS)
6682 goto done;
6683 /* Don't display this character. */
6684 set_iterator_to_next (it, 0);
6685 goto get_next;
6686 }
6687
6688 /* If `nobreak-char-display' is non-nil, we display
6689 non-ASCII spaces and hyphens specially. */
6690 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6691 {
6692 if (c == 0xA0)
6693 nonascii_space_p = 1;
6694 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6695 nonascii_hyphen_p = 1;
6696 }
6697
6698 /* Translate control characters into `\003' or `^C' form.
6699 Control characters coming from a display table entry are
6700 currently not translated because we use IT->dpvec to hold
6701 the translation. This could easily be changed but I
6702 don't believe that it is worth doing.
6703
6704 The characters handled by `nobreak-char-display' must be
6705 translated too.
6706
6707 Non-printable characters and raw-byte characters are also
6708 translated to octal form. */
6709 if (((c < ' ' || c == 127) /* ASCII control chars */
6710 ? (it->area != TEXT_AREA
6711 /* In mode line, treat \n, \t like other crl chars. */
6712 || (c != '\t'
6713 && it->glyph_row
6714 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6715 || (c != '\n' && c != '\t'))
6716 : (nonascii_space_p
6717 || nonascii_hyphen_p
6718 || CHAR_BYTE8_P (c)
6719 || ! CHAR_PRINTABLE_P (c))))
6720 {
6721 /* C is a control character, non-ASCII space/hyphen,
6722 raw-byte, or a non-printable character which must be
6723 displayed either as '\003' or as `^C' where the '\\'
6724 and '^' can be defined in the display table. Fill
6725 IT->ctl_chars with glyphs for what we have to
6726 display. Then, set IT->dpvec to these glyphs. */
6727 Lisp_Object gc;
6728 int ctl_len;
6729 int face_id;
6730 int lface_id = 0;
6731 int escape_glyph;
6732
6733 /* Handle control characters with ^. */
6734
6735 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6736 {
6737 int g;
6738
6739 g = '^'; /* default glyph for Control */
6740 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6741 if (it->dp
6742 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6743 {
6744 g = GLYPH_CODE_CHAR (gc);
6745 lface_id = GLYPH_CODE_FACE (gc);
6746 }
6747 if (lface_id)
6748 {
6749 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6750 }
6751 else if (it->f == last_escape_glyph_frame
6752 && it->face_id == last_escape_glyph_face_id)
6753 {
6754 face_id = last_escape_glyph_merged_face_id;
6755 }
6756 else
6757 {
6758 /* Merge the escape-glyph face into the current face. */
6759 face_id = merge_faces (it->f, Qescape_glyph, 0,
6760 it->face_id);
6761 last_escape_glyph_frame = it->f;
6762 last_escape_glyph_face_id = it->face_id;
6763 last_escape_glyph_merged_face_id = face_id;
6764 }
6765
6766 XSETINT (it->ctl_chars[0], g);
6767 XSETINT (it->ctl_chars[1], c ^ 0100);
6768 ctl_len = 2;
6769 goto display_control;
6770 }
6771
6772 /* Handle non-ascii space in the mode where it only gets
6773 highlighting. */
6774
6775 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6776 {
6777 /* Merge `nobreak-space' into the current face. */
6778 face_id = merge_faces (it->f, Qnobreak_space, 0,
6779 it->face_id);
6780 XSETINT (it->ctl_chars[0], ' ');
6781 ctl_len = 1;
6782 goto display_control;
6783 }
6784
6785 /* Handle sequences that start with the "escape glyph". */
6786
6787 /* the default escape glyph is \. */
6788 escape_glyph = '\\';
6789
6790 if (it->dp
6791 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6792 {
6793 escape_glyph = GLYPH_CODE_CHAR (gc);
6794 lface_id = GLYPH_CODE_FACE (gc);
6795 }
6796 if (lface_id)
6797 {
6798 /* The display table specified a face.
6799 Merge it into face_id and also into escape_glyph. */
6800 face_id = merge_faces (it->f, Qt, lface_id,
6801 it->face_id);
6802 }
6803 else if (it->f == last_escape_glyph_frame
6804 && it->face_id == last_escape_glyph_face_id)
6805 {
6806 face_id = last_escape_glyph_merged_face_id;
6807 }
6808 else
6809 {
6810 /* Merge the escape-glyph face into the current face. */
6811 face_id = merge_faces (it->f, Qescape_glyph, 0,
6812 it->face_id);
6813 last_escape_glyph_frame = it->f;
6814 last_escape_glyph_face_id = it->face_id;
6815 last_escape_glyph_merged_face_id = face_id;
6816 }
6817
6818 /* Draw non-ASCII hyphen with just highlighting: */
6819
6820 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6821 {
6822 XSETINT (it->ctl_chars[0], '-');
6823 ctl_len = 1;
6824 goto display_control;
6825 }
6826
6827 /* Draw non-ASCII space/hyphen with escape glyph: */
6828
6829 if (nonascii_space_p || nonascii_hyphen_p)
6830 {
6831 XSETINT (it->ctl_chars[0], escape_glyph);
6832 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6833 ctl_len = 2;
6834 goto display_control;
6835 }
6836
6837 {
6838 char str[10];
6839 int len, i;
6840
6841 if (CHAR_BYTE8_P (c))
6842 /* Display \200 instead of \17777600. */
6843 c = CHAR_TO_BYTE8 (c);
6844 len = sprintf (str, "%03o", c);
6845
6846 XSETINT (it->ctl_chars[0], escape_glyph);
6847 for (i = 0; i < len; i++)
6848 XSETINT (it->ctl_chars[i + 1], str[i]);
6849 ctl_len = len + 1;
6850 }
6851
6852 display_control:
6853 /* Set up IT->dpvec and return first character from it. */
6854 it->dpvec_char_len = it->len;
6855 it->dpvec = it->ctl_chars;
6856 it->dpend = it->dpvec + ctl_len;
6857 it->current.dpvec_index = 0;
6858 it->dpvec_face_id = face_id;
6859 it->saved_face_id = it->face_id;
6860 it->method = GET_FROM_DISPLAY_VECTOR;
6861 it->ellipsis_p = 0;
6862 goto get_next;
6863 }
6864 it->char_to_display = c;
6865 }
6866 else if (success_p)
6867 {
6868 it->char_to_display = it->c;
6869 }
6870 }
6871
6872 /* Adjust face id for a multibyte character. There are no multibyte
6873 character in unibyte text. */
6874 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6875 && it->multibyte_p
6876 && success_p
6877 && FRAME_WINDOW_P (it->f))
6878 {
6879 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6880
6881 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6882 {
6883 /* Automatic composition with glyph-string. */
6884 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6885
6886 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6887 }
6888 else
6889 {
6890 ptrdiff_t pos = (it->s ? -1
6891 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6892 : IT_CHARPOS (*it));
6893 int c;
6894
6895 if (it->what == IT_CHARACTER)
6896 c = it->char_to_display;
6897 else
6898 {
6899 struct composition *cmp = composition_table[it->cmp_it.id];
6900 int i;
6901
6902 c = ' ';
6903 for (i = 0; i < cmp->glyph_len; i++)
6904 /* TAB in a composition means display glyphs with
6905 padding space on the left or right. */
6906 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6907 break;
6908 }
6909 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6910 }
6911 }
6912
6913 done:
6914 /* Is this character the last one of a run of characters with
6915 box? If yes, set IT->end_of_box_run_p to 1. */
6916 if (it->face_box_p
6917 && it->s == NULL)
6918 {
6919 if (it->method == GET_FROM_STRING && it->sp)
6920 {
6921 int face_id = underlying_face_id (it);
6922 struct face *face = FACE_FROM_ID (it->f, face_id);
6923
6924 if (face)
6925 {
6926 if (face->box == FACE_NO_BOX)
6927 {
6928 /* If the box comes from face properties in a
6929 display string, check faces in that string. */
6930 int string_face_id = face_after_it_pos (it);
6931 it->end_of_box_run_p
6932 = (FACE_FROM_ID (it->f, string_face_id)->box
6933 == FACE_NO_BOX);
6934 }
6935 /* Otherwise, the box comes from the underlying face.
6936 If this is the last string character displayed, check
6937 the next buffer location. */
6938 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6939 && (it->current.overlay_string_index
6940 == it->n_overlay_strings - 1))
6941 {
6942 ptrdiff_t ignore;
6943 int next_face_id;
6944 struct text_pos pos = it->current.pos;
6945 INC_TEXT_POS (pos, it->multibyte_p);
6946
6947 next_face_id = face_at_buffer_position
6948 (it->w, CHARPOS (pos), it->region_beg_charpos,
6949 it->region_end_charpos, &ignore,
6950 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6951 -1);
6952 it->end_of_box_run_p
6953 = (FACE_FROM_ID (it->f, next_face_id)->box
6954 == FACE_NO_BOX);
6955 }
6956 }
6957 }
6958 else
6959 {
6960 int face_id = face_after_it_pos (it);
6961 it->end_of_box_run_p
6962 = (face_id != it->face_id
6963 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6964 }
6965 }
6966 /* If we reached the end of the object we've been iterating (e.g., a
6967 display string or an overlay string), and there's something on
6968 IT->stack, proceed with what's on the stack. It doesn't make
6969 sense to return zero if there's unprocessed stuff on the stack,
6970 because otherwise that stuff will never be displayed. */
6971 if (!success_p && it->sp > 0)
6972 {
6973 set_iterator_to_next (it, 0);
6974 success_p = get_next_display_element (it);
6975 }
6976
6977 /* Value is 0 if end of buffer or string reached. */
6978 return success_p;
6979 }
6980
6981
6982 /* Move IT to the next display element.
6983
6984 RESEAT_P non-zero means if called on a newline in buffer text,
6985 skip to the next visible line start.
6986
6987 Functions get_next_display_element and set_iterator_to_next are
6988 separate because I find this arrangement easier to handle than a
6989 get_next_display_element function that also increments IT's
6990 position. The way it is we can first look at an iterator's current
6991 display element, decide whether it fits on a line, and if it does,
6992 increment the iterator position. The other way around we probably
6993 would either need a flag indicating whether the iterator has to be
6994 incremented the next time, or we would have to implement a
6995 decrement position function which would not be easy to write. */
6996
6997 void
6998 set_iterator_to_next (struct it *it, int reseat_p)
6999 {
7000 /* Reset flags indicating start and end of a sequence of characters
7001 with box. Reset them at the start of this function because
7002 moving the iterator to a new position might set them. */
7003 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7004
7005 switch (it->method)
7006 {
7007 case GET_FROM_BUFFER:
7008 /* The current display element of IT is a character from
7009 current_buffer. Advance in the buffer, and maybe skip over
7010 invisible lines that are so because of selective display. */
7011 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7012 reseat_at_next_visible_line_start (it, 0);
7013 else if (it->cmp_it.id >= 0)
7014 {
7015 /* We are currently getting glyphs from a composition. */
7016 int i;
7017
7018 if (! it->bidi_p)
7019 {
7020 IT_CHARPOS (*it) += it->cmp_it.nchars;
7021 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7022 if (it->cmp_it.to < it->cmp_it.nglyphs)
7023 {
7024 it->cmp_it.from = it->cmp_it.to;
7025 }
7026 else
7027 {
7028 it->cmp_it.id = -1;
7029 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7030 IT_BYTEPOS (*it),
7031 it->end_charpos, Qnil);
7032 }
7033 }
7034 else if (! it->cmp_it.reversed_p)
7035 {
7036 /* Composition created while scanning forward. */
7037 /* Update IT's char/byte positions to point to the first
7038 character of the next grapheme cluster, or to the
7039 character visually after the current composition. */
7040 for (i = 0; i < it->cmp_it.nchars; i++)
7041 bidi_move_to_visually_next (&it->bidi_it);
7042 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7043 IT_CHARPOS (*it) = it->bidi_it.charpos;
7044
7045 if (it->cmp_it.to < it->cmp_it.nglyphs)
7046 {
7047 /* Proceed to the next grapheme cluster. */
7048 it->cmp_it.from = it->cmp_it.to;
7049 }
7050 else
7051 {
7052 /* No more grapheme clusters in this composition.
7053 Find the next stop position. */
7054 ptrdiff_t stop = it->end_charpos;
7055 if (it->bidi_it.scan_dir < 0)
7056 /* Now we are scanning backward and don't know
7057 where to stop. */
7058 stop = -1;
7059 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7060 IT_BYTEPOS (*it), stop, Qnil);
7061 }
7062 }
7063 else
7064 {
7065 /* Composition created while scanning backward. */
7066 /* Update IT's char/byte positions to point to the last
7067 character of the previous grapheme cluster, or the
7068 character visually after the current composition. */
7069 for (i = 0; i < it->cmp_it.nchars; i++)
7070 bidi_move_to_visually_next (&it->bidi_it);
7071 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7072 IT_CHARPOS (*it) = it->bidi_it.charpos;
7073 if (it->cmp_it.from > 0)
7074 {
7075 /* Proceed to the previous grapheme cluster. */
7076 it->cmp_it.to = it->cmp_it.from;
7077 }
7078 else
7079 {
7080 /* No more grapheme clusters in this composition.
7081 Find the next stop position. */
7082 ptrdiff_t stop = it->end_charpos;
7083 if (it->bidi_it.scan_dir < 0)
7084 /* Now we are scanning backward and don't know
7085 where to stop. */
7086 stop = -1;
7087 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7088 IT_BYTEPOS (*it), stop, Qnil);
7089 }
7090 }
7091 }
7092 else
7093 {
7094 eassert (it->len != 0);
7095
7096 if (!it->bidi_p)
7097 {
7098 IT_BYTEPOS (*it) += it->len;
7099 IT_CHARPOS (*it) += 1;
7100 }
7101 else
7102 {
7103 int prev_scan_dir = it->bidi_it.scan_dir;
7104 /* If this is a new paragraph, determine its base
7105 direction (a.k.a. its base embedding level). */
7106 if (it->bidi_it.new_paragraph)
7107 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7108 bidi_move_to_visually_next (&it->bidi_it);
7109 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7110 IT_CHARPOS (*it) = it->bidi_it.charpos;
7111 if (prev_scan_dir != it->bidi_it.scan_dir)
7112 {
7113 /* As the scan direction was changed, we must
7114 re-compute the stop position for composition. */
7115 ptrdiff_t stop = it->end_charpos;
7116 if (it->bidi_it.scan_dir < 0)
7117 stop = -1;
7118 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7119 IT_BYTEPOS (*it), stop, Qnil);
7120 }
7121 }
7122 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7123 }
7124 break;
7125
7126 case GET_FROM_C_STRING:
7127 /* Current display element of IT is from a C string. */
7128 if (!it->bidi_p
7129 /* If the string position is beyond string's end, it means
7130 next_element_from_c_string is padding the string with
7131 blanks, in which case we bypass the bidi iterator,
7132 because it cannot deal with such virtual characters. */
7133 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7134 {
7135 IT_BYTEPOS (*it) += it->len;
7136 IT_CHARPOS (*it) += 1;
7137 }
7138 else
7139 {
7140 bidi_move_to_visually_next (&it->bidi_it);
7141 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7142 IT_CHARPOS (*it) = it->bidi_it.charpos;
7143 }
7144 break;
7145
7146 case GET_FROM_DISPLAY_VECTOR:
7147 /* Current display element of IT is from a display table entry.
7148 Advance in the display table definition. Reset it to null if
7149 end reached, and continue with characters from buffers/
7150 strings. */
7151 ++it->current.dpvec_index;
7152
7153 /* Restore face of the iterator to what they were before the
7154 display vector entry (these entries may contain faces). */
7155 it->face_id = it->saved_face_id;
7156
7157 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7158 {
7159 int recheck_faces = it->ellipsis_p;
7160
7161 if (it->s)
7162 it->method = GET_FROM_C_STRING;
7163 else if (STRINGP (it->string))
7164 it->method = GET_FROM_STRING;
7165 else
7166 {
7167 it->method = GET_FROM_BUFFER;
7168 it->object = it->w->buffer;
7169 }
7170
7171 it->dpvec = NULL;
7172 it->current.dpvec_index = -1;
7173
7174 /* Skip over characters which were displayed via IT->dpvec. */
7175 if (it->dpvec_char_len < 0)
7176 reseat_at_next_visible_line_start (it, 1);
7177 else if (it->dpvec_char_len > 0)
7178 {
7179 if (it->method == GET_FROM_STRING
7180 && it->n_overlay_strings > 0)
7181 it->ignore_overlay_strings_at_pos_p = 1;
7182 it->len = it->dpvec_char_len;
7183 set_iterator_to_next (it, reseat_p);
7184 }
7185
7186 /* Maybe recheck faces after display vector */
7187 if (recheck_faces)
7188 it->stop_charpos = IT_CHARPOS (*it);
7189 }
7190 break;
7191
7192 case GET_FROM_STRING:
7193 /* Current display element is a character from a Lisp string. */
7194 eassert (it->s == NULL && STRINGP (it->string));
7195 /* Don't advance past string end. These conditions are true
7196 when set_iterator_to_next is called at the end of
7197 get_next_display_element, in which case the Lisp string is
7198 already exhausted, and all we want is pop the iterator
7199 stack. */
7200 if (it->current.overlay_string_index >= 0)
7201 {
7202 /* This is an overlay string, so there's no padding with
7203 spaces, and the number of characters in the string is
7204 where the string ends. */
7205 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7206 goto consider_string_end;
7207 }
7208 else
7209 {
7210 /* Not an overlay string. There could be padding, so test
7211 against it->end_charpos . */
7212 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7213 goto consider_string_end;
7214 }
7215 if (it->cmp_it.id >= 0)
7216 {
7217 int i;
7218
7219 if (! it->bidi_p)
7220 {
7221 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7222 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7223 if (it->cmp_it.to < it->cmp_it.nglyphs)
7224 it->cmp_it.from = it->cmp_it.to;
7225 else
7226 {
7227 it->cmp_it.id = -1;
7228 composition_compute_stop_pos (&it->cmp_it,
7229 IT_STRING_CHARPOS (*it),
7230 IT_STRING_BYTEPOS (*it),
7231 it->end_charpos, it->string);
7232 }
7233 }
7234 else if (! it->cmp_it.reversed_p)
7235 {
7236 for (i = 0; i < it->cmp_it.nchars; i++)
7237 bidi_move_to_visually_next (&it->bidi_it);
7238 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7239 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7240
7241 if (it->cmp_it.to < it->cmp_it.nglyphs)
7242 it->cmp_it.from = it->cmp_it.to;
7243 else
7244 {
7245 ptrdiff_t stop = it->end_charpos;
7246 if (it->bidi_it.scan_dir < 0)
7247 stop = -1;
7248 composition_compute_stop_pos (&it->cmp_it,
7249 IT_STRING_CHARPOS (*it),
7250 IT_STRING_BYTEPOS (*it), stop,
7251 it->string);
7252 }
7253 }
7254 else
7255 {
7256 for (i = 0; i < it->cmp_it.nchars; i++)
7257 bidi_move_to_visually_next (&it->bidi_it);
7258 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7259 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7260 if (it->cmp_it.from > 0)
7261 it->cmp_it.to = it->cmp_it.from;
7262 else
7263 {
7264 ptrdiff_t stop = it->end_charpos;
7265 if (it->bidi_it.scan_dir < 0)
7266 stop = -1;
7267 composition_compute_stop_pos (&it->cmp_it,
7268 IT_STRING_CHARPOS (*it),
7269 IT_STRING_BYTEPOS (*it), stop,
7270 it->string);
7271 }
7272 }
7273 }
7274 else
7275 {
7276 if (!it->bidi_p
7277 /* If the string position is beyond string's end, it
7278 means next_element_from_string is padding the string
7279 with blanks, in which case we bypass the bidi
7280 iterator, because it cannot deal with such virtual
7281 characters. */
7282 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7283 {
7284 IT_STRING_BYTEPOS (*it) += it->len;
7285 IT_STRING_CHARPOS (*it) += 1;
7286 }
7287 else
7288 {
7289 int prev_scan_dir = it->bidi_it.scan_dir;
7290
7291 bidi_move_to_visually_next (&it->bidi_it);
7292 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7293 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7294 if (prev_scan_dir != it->bidi_it.scan_dir)
7295 {
7296 ptrdiff_t stop = it->end_charpos;
7297
7298 if (it->bidi_it.scan_dir < 0)
7299 stop = -1;
7300 composition_compute_stop_pos (&it->cmp_it,
7301 IT_STRING_CHARPOS (*it),
7302 IT_STRING_BYTEPOS (*it), stop,
7303 it->string);
7304 }
7305 }
7306 }
7307
7308 consider_string_end:
7309
7310 if (it->current.overlay_string_index >= 0)
7311 {
7312 /* IT->string is an overlay string. Advance to the
7313 next, if there is one. */
7314 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7315 {
7316 it->ellipsis_p = 0;
7317 next_overlay_string (it);
7318 if (it->ellipsis_p)
7319 setup_for_ellipsis (it, 0);
7320 }
7321 }
7322 else
7323 {
7324 /* IT->string is not an overlay string. If we reached
7325 its end, and there is something on IT->stack, proceed
7326 with what is on the stack. This can be either another
7327 string, this time an overlay string, or a buffer. */
7328 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7329 && it->sp > 0)
7330 {
7331 pop_it (it);
7332 if (it->method == GET_FROM_STRING)
7333 goto consider_string_end;
7334 }
7335 }
7336 break;
7337
7338 case GET_FROM_IMAGE:
7339 case GET_FROM_STRETCH:
7340 /* The position etc with which we have to proceed are on
7341 the stack. The position may be at the end of a string,
7342 if the `display' property takes up the whole string. */
7343 eassert (it->sp > 0);
7344 pop_it (it);
7345 if (it->method == GET_FROM_STRING)
7346 goto consider_string_end;
7347 break;
7348
7349 default:
7350 /* There are no other methods defined, so this should be a bug. */
7351 emacs_abort ();
7352 }
7353
7354 eassert (it->method != GET_FROM_STRING
7355 || (STRINGP (it->string)
7356 && IT_STRING_CHARPOS (*it) >= 0));
7357 }
7358
7359 /* Load IT's display element fields with information about the next
7360 display element which comes from a display table entry or from the
7361 result of translating a control character to one of the forms `^C'
7362 or `\003'.
7363
7364 IT->dpvec holds the glyphs to return as characters.
7365 IT->saved_face_id holds the face id before the display vector--it
7366 is restored into IT->face_id in set_iterator_to_next. */
7367
7368 static int
7369 next_element_from_display_vector (struct it *it)
7370 {
7371 Lisp_Object gc;
7372
7373 /* Precondition. */
7374 eassert (it->dpvec && it->current.dpvec_index >= 0);
7375
7376 it->face_id = it->saved_face_id;
7377
7378 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7379 That seemed totally bogus - so I changed it... */
7380 gc = it->dpvec[it->current.dpvec_index];
7381
7382 if (GLYPH_CODE_P (gc))
7383 {
7384 it->c = GLYPH_CODE_CHAR (gc);
7385 it->len = CHAR_BYTES (it->c);
7386
7387 /* The entry may contain a face id to use. Such a face id is
7388 the id of a Lisp face, not a realized face. A face id of
7389 zero means no face is specified. */
7390 if (it->dpvec_face_id >= 0)
7391 it->face_id = it->dpvec_face_id;
7392 else
7393 {
7394 int lface_id = GLYPH_CODE_FACE (gc);
7395 if (lface_id > 0)
7396 it->face_id = merge_faces (it->f, Qt, lface_id,
7397 it->saved_face_id);
7398 }
7399 }
7400 else
7401 /* Display table entry is invalid. Return a space. */
7402 it->c = ' ', it->len = 1;
7403
7404 /* Don't change position and object of the iterator here. They are
7405 still the values of the character that had this display table
7406 entry or was translated, and that's what we want. */
7407 it->what = IT_CHARACTER;
7408 return 1;
7409 }
7410
7411 /* Get the first element of string/buffer in the visual order, after
7412 being reseated to a new position in a string or a buffer. */
7413 static void
7414 get_visually_first_element (struct it *it)
7415 {
7416 int string_p = STRINGP (it->string) || it->s;
7417 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7418 ptrdiff_t bob = (string_p ? 0 : BEGV);
7419
7420 if (STRINGP (it->string))
7421 {
7422 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7423 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7424 }
7425 else
7426 {
7427 it->bidi_it.charpos = IT_CHARPOS (*it);
7428 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7429 }
7430
7431 if (it->bidi_it.charpos == eob)
7432 {
7433 /* Nothing to do, but reset the FIRST_ELT flag, like
7434 bidi_paragraph_init does, because we are not going to
7435 call it. */
7436 it->bidi_it.first_elt = 0;
7437 }
7438 else if (it->bidi_it.charpos == bob
7439 || (!string_p
7440 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7441 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7442 {
7443 /* If we are at the beginning of a line/string, we can produce
7444 the next element right away. */
7445 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7446 bidi_move_to_visually_next (&it->bidi_it);
7447 }
7448 else
7449 {
7450 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7451
7452 /* We need to prime the bidi iterator starting at the line's or
7453 string's beginning, before we will be able to produce the
7454 next element. */
7455 if (string_p)
7456 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7457 else
7458 {
7459 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7460 -1);
7461 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7462 }
7463 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7464 do
7465 {
7466 /* Now return to buffer/string position where we were asked
7467 to get the next display element, and produce that. */
7468 bidi_move_to_visually_next (&it->bidi_it);
7469 }
7470 while (it->bidi_it.bytepos != orig_bytepos
7471 && it->bidi_it.charpos < eob);
7472 }
7473
7474 /* Adjust IT's position information to where we ended up. */
7475 if (STRINGP (it->string))
7476 {
7477 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7478 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7479 }
7480 else
7481 {
7482 IT_CHARPOS (*it) = it->bidi_it.charpos;
7483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 }
7485
7486 if (STRINGP (it->string) || !it->s)
7487 {
7488 ptrdiff_t stop, charpos, bytepos;
7489
7490 if (STRINGP (it->string))
7491 {
7492 eassert (!it->s);
7493 stop = SCHARS (it->string);
7494 if (stop > it->end_charpos)
7495 stop = it->end_charpos;
7496 charpos = IT_STRING_CHARPOS (*it);
7497 bytepos = IT_STRING_BYTEPOS (*it);
7498 }
7499 else
7500 {
7501 stop = it->end_charpos;
7502 charpos = IT_CHARPOS (*it);
7503 bytepos = IT_BYTEPOS (*it);
7504 }
7505 if (it->bidi_it.scan_dir < 0)
7506 stop = -1;
7507 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7508 it->string);
7509 }
7510 }
7511
7512 /* Load IT with the next display element from Lisp string IT->string.
7513 IT->current.string_pos is the current position within the string.
7514 If IT->current.overlay_string_index >= 0, the Lisp string is an
7515 overlay string. */
7516
7517 static int
7518 next_element_from_string (struct it *it)
7519 {
7520 struct text_pos position;
7521
7522 eassert (STRINGP (it->string));
7523 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7524 eassert (IT_STRING_CHARPOS (*it) >= 0);
7525 position = it->current.string_pos;
7526
7527 /* With bidi reordering, the character to display might not be the
7528 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7529 that we were reseat()ed to a new string, whose paragraph
7530 direction is not known. */
7531 if (it->bidi_p && it->bidi_it.first_elt)
7532 {
7533 get_visually_first_element (it);
7534 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7535 }
7536
7537 /* Time to check for invisible text? */
7538 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7539 {
7540 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7541 {
7542 if (!(!it->bidi_p
7543 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7544 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7545 {
7546 /* With bidi non-linear iteration, we could find
7547 ourselves far beyond the last computed stop_charpos,
7548 with several other stop positions in between that we
7549 missed. Scan them all now, in buffer's logical
7550 order, until we find and handle the last stop_charpos
7551 that precedes our current position. */
7552 handle_stop_backwards (it, it->stop_charpos);
7553 return GET_NEXT_DISPLAY_ELEMENT (it);
7554 }
7555 else
7556 {
7557 if (it->bidi_p)
7558 {
7559 /* Take note of the stop position we just moved
7560 across, for when we will move back across it. */
7561 it->prev_stop = it->stop_charpos;
7562 /* If we are at base paragraph embedding level, take
7563 note of the last stop position seen at this
7564 level. */
7565 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7566 it->base_level_stop = it->stop_charpos;
7567 }
7568 handle_stop (it);
7569
7570 /* Since a handler may have changed IT->method, we must
7571 recurse here. */
7572 return GET_NEXT_DISPLAY_ELEMENT (it);
7573 }
7574 }
7575 else if (it->bidi_p
7576 /* If we are before prev_stop, we may have overstepped
7577 on our way backwards a stop_pos, and if so, we need
7578 to handle that stop_pos. */
7579 && IT_STRING_CHARPOS (*it) < it->prev_stop
7580 /* We can sometimes back up for reasons that have nothing
7581 to do with bidi reordering. E.g., compositions. The
7582 code below is only needed when we are above the base
7583 embedding level, so test for that explicitly. */
7584 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7585 {
7586 /* If we lost track of base_level_stop, we have no better
7587 place for handle_stop_backwards to start from than string
7588 beginning. This happens, e.g., when we were reseated to
7589 the previous screenful of text by vertical-motion. */
7590 if (it->base_level_stop <= 0
7591 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7592 it->base_level_stop = 0;
7593 handle_stop_backwards (it, it->base_level_stop);
7594 return GET_NEXT_DISPLAY_ELEMENT (it);
7595 }
7596 }
7597
7598 if (it->current.overlay_string_index >= 0)
7599 {
7600 /* Get the next character from an overlay string. In overlay
7601 strings, there is no field width or padding with spaces to
7602 do. */
7603 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7604 {
7605 it->what = IT_EOB;
7606 return 0;
7607 }
7608 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7609 IT_STRING_BYTEPOS (*it),
7610 it->bidi_it.scan_dir < 0
7611 ? -1
7612 : SCHARS (it->string))
7613 && next_element_from_composition (it))
7614 {
7615 return 1;
7616 }
7617 else if (STRING_MULTIBYTE (it->string))
7618 {
7619 const unsigned char *s = (SDATA (it->string)
7620 + IT_STRING_BYTEPOS (*it));
7621 it->c = string_char_and_length (s, &it->len);
7622 }
7623 else
7624 {
7625 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7626 it->len = 1;
7627 }
7628 }
7629 else
7630 {
7631 /* Get the next character from a Lisp string that is not an
7632 overlay string. Such strings come from the mode line, for
7633 example. We may have to pad with spaces, or truncate the
7634 string. See also next_element_from_c_string. */
7635 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7636 {
7637 it->what = IT_EOB;
7638 return 0;
7639 }
7640 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7641 {
7642 /* Pad with spaces. */
7643 it->c = ' ', it->len = 1;
7644 CHARPOS (position) = BYTEPOS (position) = -1;
7645 }
7646 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7647 IT_STRING_BYTEPOS (*it),
7648 it->bidi_it.scan_dir < 0
7649 ? -1
7650 : it->string_nchars)
7651 && next_element_from_composition (it))
7652 {
7653 return 1;
7654 }
7655 else if (STRING_MULTIBYTE (it->string))
7656 {
7657 const unsigned char *s = (SDATA (it->string)
7658 + IT_STRING_BYTEPOS (*it));
7659 it->c = string_char_and_length (s, &it->len);
7660 }
7661 else
7662 {
7663 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7664 it->len = 1;
7665 }
7666 }
7667
7668 /* Record what we have and where it came from. */
7669 it->what = IT_CHARACTER;
7670 it->object = it->string;
7671 it->position = position;
7672 return 1;
7673 }
7674
7675
7676 /* Load IT with next display element from C string IT->s.
7677 IT->string_nchars is the maximum number of characters to return
7678 from the string. IT->end_charpos may be greater than
7679 IT->string_nchars when this function is called, in which case we
7680 may have to return padding spaces. Value is zero if end of string
7681 reached, including padding spaces. */
7682
7683 static int
7684 next_element_from_c_string (struct it *it)
7685 {
7686 int success_p = 1;
7687
7688 eassert (it->s);
7689 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7690 it->what = IT_CHARACTER;
7691 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7692 it->object = Qnil;
7693
7694 /* With bidi reordering, the character to display might not be the
7695 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7696 we were reseated to a new string, whose paragraph direction is
7697 not known. */
7698 if (it->bidi_p && it->bidi_it.first_elt)
7699 get_visually_first_element (it);
7700
7701 /* IT's position can be greater than IT->string_nchars in case a
7702 field width or precision has been specified when the iterator was
7703 initialized. */
7704 if (IT_CHARPOS (*it) >= it->end_charpos)
7705 {
7706 /* End of the game. */
7707 it->what = IT_EOB;
7708 success_p = 0;
7709 }
7710 else if (IT_CHARPOS (*it) >= it->string_nchars)
7711 {
7712 /* Pad with spaces. */
7713 it->c = ' ', it->len = 1;
7714 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7715 }
7716 else if (it->multibyte_p)
7717 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7718 else
7719 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7720
7721 return success_p;
7722 }
7723
7724
7725 /* Set up IT to return characters from an ellipsis, if appropriate.
7726 The definition of the ellipsis glyphs may come from a display table
7727 entry. This function fills IT with the first glyph from the
7728 ellipsis if an ellipsis is to be displayed. */
7729
7730 static int
7731 next_element_from_ellipsis (struct it *it)
7732 {
7733 if (it->selective_display_ellipsis_p)
7734 setup_for_ellipsis (it, it->len);
7735 else
7736 {
7737 /* The face at the current position may be different from the
7738 face we find after the invisible text. Remember what it
7739 was in IT->saved_face_id, and signal that it's there by
7740 setting face_before_selective_p. */
7741 it->saved_face_id = it->face_id;
7742 it->method = GET_FROM_BUFFER;
7743 it->object = it->w->buffer;
7744 reseat_at_next_visible_line_start (it, 1);
7745 it->face_before_selective_p = 1;
7746 }
7747
7748 return GET_NEXT_DISPLAY_ELEMENT (it);
7749 }
7750
7751
7752 /* Deliver an image display element. The iterator IT is already
7753 filled with image information (done in handle_display_prop). Value
7754 is always 1. */
7755
7756
7757 static int
7758 next_element_from_image (struct it *it)
7759 {
7760 it->what = IT_IMAGE;
7761 it->ignore_overlay_strings_at_pos_p = 0;
7762 return 1;
7763 }
7764
7765
7766 /* Fill iterator IT with next display element from a stretch glyph
7767 property. IT->object is the value of the text property. Value is
7768 always 1. */
7769
7770 static int
7771 next_element_from_stretch (struct it *it)
7772 {
7773 it->what = IT_STRETCH;
7774 return 1;
7775 }
7776
7777 /* Scan backwards from IT's current position until we find a stop
7778 position, or until BEGV. This is called when we find ourself
7779 before both the last known prev_stop and base_level_stop while
7780 reordering bidirectional text. */
7781
7782 static void
7783 compute_stop_pos_backwards (struct it *it)
7784 {
7785 const int SCAN_BACK_LIMIT = 1000;
7786 struct text_pos pos;
7787 struct display_pos save_current = it->current;
7788 struct text_pos save_position = it->position;
7789 ptrdiff_t charpos = IT_CHARPOS (*it);
7790 ptrdiff_t where_we_are = charpos;
7791 ptrdiff_t save_stop_pos = it->stop_charpos;
7792 ptrdiff_t save_end_pos = it->end_charpos;
7793
7794 eassert (NILP (it->string) && !it->s);
7795 eassert (it->bidi_p);
7796 it->bidi_p = 0;
7797 do
7798 {
7799 it->end_charpos = min (charpos + 1, ZV);
7800 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7801 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7802 reseat_1 (it, pos, 0);
7803 compute_stop_pos (it);
7804 /* We must advance forward, right? */
7805 if (it->stop_charpos <= charpos)
7806 emacs_abort ();
7807 }
7808 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7809
7810 if (it->stop_charpos <= where_we_are)
7811 it->prev_stop = it->stop_charpos;
7812 else
7813 it->prev_stop = BEGV;
7814 it->bidi_p = 1;
7815 it->current = save_current;
7816 it->position = save_position;
7817 it->stop_charpos = save_stop_pos;
7818 it->end_charpos = save_end_pos;
7819 }
7820
7821 /* Scan forward from CHARPOS in the current buffer/string, until we
7822 find a stop position > current IT's position. Then handle the stop
7823 position before that. This is called when we bump into a stop
7824 position while reordering bidirectional text. CHARPOS should be
7825 the last previously processed stop_pos (or BEGV/0, if none were
7826 processed yet) whose position is less that IT's current
7827 position. */
7828
7829 static void
7830 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7831 {
7832 int bufp = !STRINGP (it->string);
7833 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7834 struct display_pos save_current = it->current;
7835 struct text_pos save_position = it->position;
7836 struct text_pos pos1;
7837 ptrdiff_t next_stop;
7838
7839 /* Scan in strict logical order. */
7840 eassert (it->bidi_p);
7841 it->bidi_p = 0;
7842 do
7843 {
7844 it->prev_stop = charpos;
7845 if (bufp)
7846 {
7847 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7848 reseat_1 (it, pos1, 0);
7849 }
7850 else
7851 it->current.string_pos = string_pos (charpos, it->string);
7852 compute_stop_pos (it);
7853 /* We must advance forward, right? */
7854 if (it->stop_charpos <= it->prev_stop)
7855 emacs_abort ();
7856 charpos = it->stop_charpos;
7857 }
7858 while (charpos <= where_we_are);
7859
7860 it->bidi_p = 1;
7861 it->current = save_current;
7862 it->position = save_position;
7863 next_stop = it->stop_charpos;
7864 it->stop_charpos = it->prev_stop;
7865 handle_stop (it);
7866 it->stop_charpos = next_stop;
7867 }
7868
7869 /* Load IT with the next display element from current_buffer. Value
7870 is zero if end of buffer reached. IT->stop_charpos is the next
7871 position at which to stop and check for text properties or buffer
7872 end. */
7873
7874 static int
7875 next_element_from_buffer (struct it *it)
7876 {
7877 int success_p = 1;
7878
7879 eassert (IT_CHARPOS (*it) >= BEGV);
7880 eassert (NILP (it->string) && !it->s);
7881 eassert (!it->bidi_p
7882 || (EQ (it->bidi_it.string.lstring, Qnil)
7883 && it->bidi_it.string.s == NULL));
7884
7885 /* With bidi reordering, the character to display might not be the
7886 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7887 we were reseat()ed to a new buffer position, which is potentially
7888 a different paragraph. */
7889 if (it->bidi_p && it->bidi_it.first_elt)
7890 {
7891 get_visually_first_element (it);
7892 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7893 }
7894
7895 if (IT_CHARPOS (*it) >= it->stop_charpos)
7896 {
7897 if (IT_CHARPOS (*it) >= it->end_charpos)
7898 {
7899 int overlay_strings_follow_p;
7900
7901 /* End of the game, except when overlay strings follow that
7902 haven't been returned yet. */
7903 if (it->overlay_strings_at_end_processed_p)
7904 overlay_strings_follow_p = 0;
7905 else
7906 {
7907 it->overlay_strings_at_end_processed_p = 1;
7908 overlay_strings_follow_p = get_overlay_strings (it, 0);
7909 }
7910
7911 if (overlay_strings_follow_p)
7912 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7913 else
7914 {
7915 it->what = IT_EOB;
7916 it->position = it->current.pos;
7917 success_p = 0;
7918 }
7919 }
7920 else if (!(!it->bidi_p
7921 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7922 || IT_CHARPOS (*it) == it->stop_charpos))
7923 {
7924 /* With bidi non-linear iteration, we could find ourselves
7925 far beyond the last computed stop_charpos, with several
7926 other stop positions in between that we missed. Scan
7927 them all now, in buffer's logical order, until we find
7928 and handle the last stop_charpos that precedes our
7929 current position. */
7930 handle_stop_backwards (it, it->stop_charpos);
7931 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 }
7933 else
7934 {
7935 if (it->bidi_p)
7936 {
7937 /* Take note of the stop position we just moved across,
7938 for when we will move back across it. */
7939 it->prev_stop = it->stop_charpos;
7940 /* If we are at base paragraph embedding level, take
7941 note of the last stop position seen at this
7942 level. */
7943 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7944 it->base_level_stop = it->stop_charpos;
7945 }
7946 handle_stop (it);
7947 return GET_NEXT_DISPLAY_ELEMENT (it);
7948 }
7949 }
7950 else if (it->bidi_p
7951 /* If we are before prev_stop, we may have overstepped on
7952 our way backwards a stop_pos, and if so, we need to
7953 handle that stop_pos. */
7954 && IT_CHARPOS (*it) < it->prev_stop
7955 /* We can sometimes back up for reasons that have nothing
7956 to do with bidi reordering. E.g., compositions. The
7957 code below is only needed when we are above the base
7958 embedding level, so test for that explicitly. */
7959 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7960 {
7961 if (it->base_level_stop <= 0
7962 || IT_CHARPOS (*it) < it->base_level_stop)
7963 {
7964 /* If we lost track of base_level_stop, we need to find
7965 prev_stop by looking backwards. This happens, e.g., when
7966 we were reseated to the previous screenful of text by
7967 vertical-motion. */
7968 it->base_level_stop = BEGV;
7969 compute_stop_pos_backwards (it);
7970 handle_stop_backwards (it, it->prev_stop);
7971 }
7972 else
7973 handle_stop_backwards (it, it->base_level_stop);
7974 return GET_NEXT_DISPLAY_ELEMENT (it);
7975 }
7976 else
7977 {
7978 /* No face changes, overlays etc. in sight, so just return a
7979 character from current_buffer. */
7980 unsigned char *p;
7981 ptrdiff_t stop;
7982
7983 /* Maybe run the redisplay end trigger hook. Performance note:
7984 This doesn't seem to cost measurable time. */
7985 if (it->redisplay_end_trigger_charpos
7986 && it->glyph_row
7987 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7988 run_redisplay_end_trigger_hook (it);
7989
7990 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7991 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7992 stop)
7993 && next_element_from_composition (it))
7994 {
7995 return 1;
7996 }
7997
7998 /* Get the next character, maybe multibyte. */
7999 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8000 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8001 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8002 else
8003 it->c = *p, it->len = 1;
8004
8005 /* Record what we have and where it came from. */
8006 it->what = IT_CHARACTER;
8007 it->object = it->w->buffer;
8008 it->position = it->current.pos;
8009
8010 /* Normally we return the character found above, except when we
8011 really want to return an ellipsis for selective display. */
8012 if (it->selective)
8013 {
8014 if (it->c == '\n')
8015 {
8016 /* A value of selective > 0 means hide lines indented more
8017 than that number of columns. */
8018 if (it->selective > 0
8019 && IT_CHARPOS (*it) + 1 < ZV
8020 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8021 IT_BYTEPOS (*it) + 1,
8022 it->selective))
8023 {
8024 success_p = next_element_from_ellipsis (it);
8025 it->dpvec_char_len = -1;
8026 }
8027 }
8028 else if (it->c == '\r' && it->selective == -1)
8029 {
8030 /* A value of selective == -1 means that everything from the
8031 CR to the end of the line is invisible, with maybe an
8032 ellipsis displayed for it. */
8033 success_p = next_element_from_ellipsis (it);
8034 it->dpvec_char_len = -1;
8035 }
8036 }
8037 }
8038
8039 /* Value is zero if end of buffer reached. */
8040 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8041 return success_p;
8042 }
8043
8044
8045 /* Run the redisplay end trigger hook for IT. */
8046
8047 static void
8048 run_redisplay_end_trigger_hook (struct it *it)
8049 {
8050 Lisp_Object args[3];
8051
8052 /* IT->glyph_row should be non-null, i.e. we should be actually
8053 displaying something, or otherwise we should not run the hook. */
8054 eassert (it->glyph_row);
8055
8056 /* Set up hook arguments. */
8057 args[0] = Qredisplay_end_trigger_functions;
8058 args[1] = it->window;
8059 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8060 it->redisplay_end_trigger_charpos = 0;
8061
8062 /* Since we are *trying* to run these functions, don't try to run
8063 them again, even if they get an error. */
8064 wset_redisplay_end_trigger (it->w, Qnil);
8065 Frun_hook_with_args (3, args);
8066
8067 /* Notice if it changed the face of the character we are on. */
8068 handle_face_prop (it);
8069 }
8070
8071
8072 /* Deliver a composition display element. Unlike the other
8073 next_element_from_XXX, this function is not registered in the array
8074 get_next_element[]. It is called from next_element_from_buffer and
8075 next_element_from_string when necessary. */
8076
8077 static int
8078 next_element_from_composition (struct it *it)
8079 {
8080 it->what = IT_COMPOSITION;
8081 it->len = it->cmp_it.nbytes;
8082 if (STRINGP (it->string))
8083 {
8084 if (it->c < 0)
8085 {
8086 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8087 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8088 return 0;
8089 }
8090 it->position = it->current.string_pos;
8091 it->object = it->string;
8092 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8093 IT_STRING_BYTEPOS (*it), it->string);
8094 }
8095 else
8096 {
8097 if (it->c < 0)
8098 {
8099 IT_CHARPOS (*it) += it->cmp_it.nchars;
8100 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8101 if (it->bidi_p)
8102 {
8103 if (it->bidi_it.new_paragraph)
8104 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8105 /* Resync the bidi iterator with IT's new position.
8106 FIXME: this doesn't support bidirectional text. */
8107 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8108 bidi_move_to_visually_next (&it->bidi_it);
8109 }
8110 return 0;
8111 }
8112 it->position = it->current.pos;
8113 it->object = it->w->buffer;
8114 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8115 IT_BYTEPOS (*it), Qnil);
8116 }
8117 return 1;
8118 }
8119
8120
8121 \f
8122 /***********************************************************************
8123 Moving an iterator without producing glyphs
8124 ***********************************************************************/
8125
8126 /* Check if iterator is at a position corresponding to a valid buffer
8127 position after some move_it_ call. */
8128
8129 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8130 ((it)->method == GET_FROM_STRING \
8131 ? IT_STRING_CHARPOS (*it) == 0 \
8132 : 1)
8133
8134
8135 /* Move iterator IT to a specified buffer or X position within one
8136 line on the display without producing glyphs.
8137
8138 OP should be a bit mask including some or all of these bits:
8139 MOVE_TO_X: Stop upon reaching x-position TO_X.
8140 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8141 Regardless of OP's value, stop upon reaching the end of the display line.
8142
8143 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8144 This means, in particular, that TO_X includes window's horizontal
8145 scroll amount.
8146
8147 The return value has several possible values that
8148 say what condition caused the scan to stop:
8149
8150 MOVE_POS_MATCH_OR_ZV
8151 - when TO_POS or ZV was reached.
8152
8153 MOVE_X_REACHED
8154 -when TO_X was reached before TO_POS or ZV were reached.
8155
8156 MOVE_LINE_CONTINUED
8157 - when we reached the end of the display area and the line must
8158 be continued.
8159
8160 MOVE_LINE_TRUNCATED
8161 - when we reached the end of the display area and the line is
8162 truncated.
8163
8164 MOVE_NEWLINE_OR_CR
8165 - when we stopped at a line end, i.e. a newline or a CR and selective
8166 display is on. */
8167
8168 static enum move_it_result
8169 move_it_in_display_line_to (struct it *it,
8170 ptrdiff_t to_charpos, int to_x,
8171 enum move_operation_enum op)
8172 {
8173 enum move_it_result result = MOVE_UNDEFINED;
8174 struct glyph_row *saved_glyph_row;
8175 struct it wrap_it, atpos_it, atx_it, ppos_it;
8176 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8177 void *ppos_data = NULL;
8178 int may_wrap = 0;
8179 enum it_method prev_method = it->method;
8180 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8181 int saw_smaller_pos = prev_pos < to_charpos;
8182
8183 /* Don't produce glyphs in produce_glyphs. */
8184 saved_glyph_row = it->glyph_row;
8185 it->glyph_row = NULL;
8186
8187 /* Use wrap_it to save a copy of IT wherever a word wrap could
8188 occur. Use atpos_it to save a copy of IT at the desired buffer
8189 position, if found, so that we can scan ahead and check if the
8190 word later overshoots the window edge. Use atx_it similarly, for
8191 pixel positions. */
8192 wrap_it.sp = -1;
8193 atpos_it.sp = -1;
8194 atx_it.sp = -1;
8195
8196 /* Use ppos_it under bidi reordering to save a copy of IT for the
8197 position > CHARPOS that is the closest to CHARPOS. We restore
8198 that position in IT when we have scanned the entire display line
8199 without finding a match for CHARPOS and all the character
8200 positions are greater than CHARPOS. */
8201 if (it->bidi_p)
8202 {
8203 SAVE_IT (ppos_it, *it, ppos_data);
8204 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8205 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8206 SAVE_IT (ppos_it, *it, ppos_data);
8207 }
8208
8209 #define BUFFER_POS_REACHED_P() \
8210 ((op & MOVE_TO_POS) != 0 \
8211 && BUFFERP (it->object) \
8212 && (IT_CHARPOS (*it) == to_charpos \
8213 || ((!it->bidi_p \
8214 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8215 && IT_CHARPOS (*it) > to_charpos) \
8216 || (it->what == IT_COMPOSITION \
8217 && ((IT_CHARPOS (*it) > to_charpos \
8218 && to_charpos >= it->cmp_it.charpos) \
8219 || (IT_CHARPOS (*it) < to_charpos \
8220 && to_charpos <= it->cmp_it.charpos)))) \
8221 && (it->method == GET_FROM_BUFFER \
8222 || (it->method == GET_FROM_DISPLAY_VECTOR \
8223 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8224
8225 /* If there's a line-/wrap-prefix, handle it. */
8226 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8227 && it->current_y < it->last_visible_y)
8228 handle_line_prefix (it);
8229
8230 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8231 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8232
8233 while (1)
8234 {
8235 int x, i, ascent = 0, descent = 0;
8236
8237 /* Utility macro to reset an iterator with x, ascent, and descent. */
8238 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8239 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8240 (IT)->max_descent = descent)
8241
8242 /* Stop if we move beyond TO_CHARPOS (after an image or a
8243 display string or stretch glyph). */
8244 if ((op & MOVE_TO_POS) != 0
8245 && BUFFERP (it->object)
8246 && it->method == GET_FROM_BUFFER
8247 && (((!it->bidi_p
8248 /* When the iterator is at base embedding level, we
8249 are guaranteed that characters are delivered for
8250 display in strictly increasing order of their
8251 buffer positions. */
8252 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8253 && IT_CHARPOS (*it) > to_charpos)
8254 || (it->bidi_p
8255 && (prev_method == GET_FROM_IMAGE
8256 || prev_method == GET_FROM_STRETCH
8257 || prev_method == GET_FROM_STRING)
8258 /* Passed TO_CHARPOS from left to right. */
8259 && ((prev_pos < to_charpos
8260 && IT_CHARPOS (*it) > to_charpos)
8261 /* Passed TO_CHARPOS from right to left. */
8262 || (prev_pos > to_charpos
8263 && IT_CHARPOS (*it) < to_charpos)))))
8264 {
8265 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8266 {
8267 result = MOVE_POS_MATCH_OR_ZV;
8268 break;
8269 }
8270 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8271 /* If wrap_it is valid, the current position might be in a
8272 word that is wrapped. So, save the iterator in
8273 atpos_it and continue to see if wrapping happens. */
8274 SAVE_IT (atpos_it, *it, atpos_data);
8275 }
8276
8277 /* Stop when ZV reached.
8278 We used to stop here when TO_CHARPOS reached as well, but that is
8279 too soon if this glyph does not fit on this line. So we handle it
8280 explicitly below. */
8281 if (!get_next_display_element (it))
8282 {
8283 result = MOVE_POS_MATCH_OR_ZV;
8284 break;
8285 }
8286
8287 if (it->line_wrap == TRUNCATE)
8288 {
8289 if (BUFFER_POS_REACHED_P ())
8290 {
8291 result = MOVE_POS_MATCH_OR_ZV;
8292 break;
8293 }
8294 }
8295 else
8296 {
8297 if (it->line_wrap == WORD_WRAP)
8298 {
8299 if (IT_DISPLAYING_WHITESPACE (it))
8300 may_wrap = 1;
8301 else if (may_wrap)
8302 {
8303 /* We have reached a glyph that follows one or more
8304 whitespace characters. If the position is
8305 already found, we are done. */
8306 if (atpos_it.sp >= 0)
8307 {
8308 RESTORE_IT (it, &atpos_it, atpos_data);
8309 result = MOVE_POS_MATCH_OR_ZV;
8310 goto done;
8311 }
8312 if (atx_it.sp >= 0)
8313 {
8314 RESTORE_IT (it, &atx_it, atx_data);
8315 result = MOVE_X_REACHED;
8316 goto done;
8317 }
8318 /* Otherwise, we can wrap here. */
8319 SAVE_IT (wrap_it, *it, wrap_data);
8320 may_wrap = 0;
8321 }
8322 }
8323 }
8324
8325 /* Remember the line height for the current line, in case
8326 the next element doesn't fit on the line. */
8327 ascent = it->max_ascent;
8328 descent = it->max_descent;
8329
8330 /* The call to produce_glyphs will get the metrics of the
8331 display element IT is loaded with. Record the x-position
8332 before this display element, in case it doesn't fit on the
8333 line. */
8334 x = it->current_x;
8335
8336 PRODUCE_GLYPHS (it);
8337
8338 if (it->area != TEXT_AREA)
8339 {
8340 prev_method = it->method;
8341 if (it->method == GET_FROM_BUFFER)
8342 prev_pos = IT_CHARPOS (*it);
8343 set_iterator_to_next (it, 1);
8344 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8345 SET_TEXT_POS (this_line_min_pos,
8346 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8347 if (it->bidi_p
8348 && (op & MOVE_TO_POS)
8349 && IT_CHARPOS (*it) > to_charpos
8350 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8351 SAVE_IT (ppos_it, *it, ppos_data);
8352 continue;
8353 }
8354
8355 /* The number of glyphs we get back in IT->nglyphs will normally
8356 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8357 character on a terminal frame, or (iii) a line end. For the
8358 second case, IT->nglyphs - 1 padding glyphs will be present.
8359 (On X frames, there is only one glyph produced for a
8360 composite character.)
8361
8362 The behavior implemented below means, for continuation lines,
8363 that as many spaces of a TAB as fit on the current line are
8364 displayed there. For terminal frames, as many glyphs of a
8365 multi-glyph character are displayed in the current line, too.
8366 This is what the old redisplay code did, and we keep it that
8367 way. Under X, the whole shape of a complex character must
8368 fit on the line or it will be completely displayed in the
8369 next line.
8370
8371 Note that both for tabs and padding glyphs, all glyphs have
8372 the same width. */
8373 if (it->nglyphs)
8374 {
8375 /* More than one glyph or glyph doesn't fit on line. All
8376 glyphs have the same width. */
8377 int single_glyph_width = it->pixel_width / it->nglyphs;
8378 int new_x;
8379 int x_before_this_char = x;
8380 int hpos_before_this_char = it->hpos;
8381
8382 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8383 {
8384 new_x = x + single_glyph_width;
8385
8386 /* We want to leave anything reaching TO_X to the caller. */
8387 if ((op & MOVE_TO_X) && new_x > to_x)
8388 {
8389 if (BUFFER_POS_REACHED_P ())
8390 {
8391 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8392 goto buffer_pos_reached;
8393 if (atpos_it.sp < 0)
8394 {
8395 SAVE_IT (atpos_it, *it, atpos_data);
8396 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8397 }
8398 }
8399 else
8400 {
8401 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8402 {
8403 it->current_x = x;
8404 result = MOVE_X_REACHED;
8405 break;
8406 }
8407 if (atx_it.sp < 0)
8408 {
8409 SAVE_IT (atx_it, *it, atx_data);
8410 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8411 }
8412 }
8413 }
8414
8415 if (/* Lines are continued. */
8416 it->line_wrap != TRUNCATE
8417 && (/* And glyph doesn't fit on the line. */
8418 new_x > it->last_visible_x
8419 /* Or it fits exactly and we're on a window
8420 system frame. */
8421 || (new_x == it->last_visible_x
8422 && FRAME_WINDOW_P (it->f)
8423 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8424 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8425 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8426 {
8427 if (/* IT->hpos == 0 means the very first glyph
8428 doesn't fit on the line, e.g. a wide image. */
8429 it->hpos == 0
8430 || (new_x == it->last_visible_x
8431 && FRAME_WINDOW_P (it->f)))
8432 {
8433 ++it->hpos;
8434 it->current_x = new_x;
8435
8436 /* The character's last glyph just barely fits
8437 in this row. */
8438 if (i == it->nglyphs - 1)
8439 {
8440 /* If this is the destination position,
8441 return a position *before* it in this row,
8442 now that we know it fits in this row. */
8443 if (BUFFER_POS_REACHED_P ())
8444 {
8445 if (it->line_wrap != WORD_WRAP
8446 || wrap_it.sp < 0)
8447 {
8448 it->hpos = hpos_before_this_char;
8449 it->current_x = x_before_this_char;
8450 result = MOVE_POS_MATCH_OR_ZV;
8451 break;
8452 }
8453 if (it->line_wrap == WORD_WRAP
8454 && atpos_it.sp < 0)
8455 {
8456 SAVE_IT (atpos_it, *it, atpos_data);
8457 atpos_it.current_x = x_before_this_char;
8458 atpos_it.hpos = hpos_before_this_char;
8459 }
8460 }
8461
8462 prev_method = it->method;
8463 if (it->method == GET_FROM_BUFFER)
8464 prev_pos = IT_CHARPOS (*it);
8465 set_iterator_to_next (it, 1);
8466 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8467 SET_TEXT_POS (this_line_min_pos,
8468 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8469 /* On graphical terminals, newlines may
8470 "overflow" into the fringe if
8471 overflow-newline-into-fringe is non-nil.
8472 On text terminals, and on graphical
8473 terminals with no right margin, newlines
8474 may overflow into the last glyph on the
8475 display line.*/
8476 if (!FRAME_WINDOW_P (it->f)
8477 || ((it->bidi_p
8478 && it->bidi_it.paragraph_dir == R2L)
8479 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8480 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8481 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8482 {
8483 if (!get_next_display_element (it))
8484 {
8485 result = MOVE_POS_MATCH_OR_ZV;
8486 break;
8487 }
8488 if (BUFFER_POS_REACHED_P ())
8489 {
8490 if (ITERATOR_AT_END_OF_LINE_P (it))
8491 result = MOVE_POS_MATCH_OR_ZV;
8492 else
8493 result = MOVE_LINE_CONTINUED;
8494 break;
8495 }
8496 if (ITERATOR_AT_END_OF_LINE_P (it))
8497 {
8498 result = MOVE_NEWLINE_OR_CR;
8499 break;
8500 }
8501 }
8502 }
8503 }
8504 else
8505 IT_RESET_X_ASCENT_DESCENT (it);
8506
8507 if (wrap_it.sp >= 0)
8508 {
8509 RESTORE_IT (it, &wrap_it, wrap_data);
8510 atpos_it.sp = -1;
8511 atx_it.sp = -1;
8512 }
8513
8514 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8515 IT_CHARPOS (*it)));
8516 result = MOVE_LINE_CONTINUED;
8517 break;
8518 }
8519
8520 if (BUFFER_POS_REACHED_P ())
8521 {
8522 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8523 goto buffer_pos_reached;
8524 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8525 {
8526 SAVE_IT (atpos_it, *it, atpos_data);
8527 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8528 }
8529 }
8530
8531 if (new_x > it->first_visible_x)
8532 {
8533 /* Glyph is visible. Increment number of glyphs that
8534 would be displayed. */
8535 ++it->hpos;
8536 }
8537 }
8538
8539 if (result != MOVE_UNDEFINED)
8540 break;
8541 }
8542 else if (BUFFER_POS_REACHED_P ())
8543 {
8544 buffer_pos_reached:
8545 IT_RESET_X_ASCENT_DESCENT (it);
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 break;
8548 }
8549 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8550 {
8551 /* Stop when TO_X specified and reached. This check is
8552 necessary here because of lines consisting of a line end,
8553 only. The line end will not produce any glyphs and we
8554 would never get MOVE_X_REACHED. */
8555 eassert (it->nglyphs == 0);
8556 result = MOVE_X_REACHED;
8557 break;
8558 }
8559
8560 /* Is this a line end? If yes, we're done. */
8561 if (ITERATOR_AT_END_OF_LINE_P (it))
8562 {
8563 /* If we are past TO_CHARPOS, but never saw any character
8564 positions smaller than TO_CHARPOS, return
8565 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8566 did. */
8567 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8568 {
8569 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8570 {
8571 if (IT_CHARPOS (ppos_it) < ZV)
8572 {
8573 RESTORE_IT (it, &ppos_it, ppos_data);
8574 result = MOVE_POS_MATCH_OR_ZV;
8575 }
8576 else
8577 goto buffer_pos_reached;
8578 }
8579 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8580 && IT_CHARPOS (*it) > to_charpos)
8581 goto buffer_pos_reached;
8582 else
8583 result = MOVE_NEWLINE_OR_CR;
8584 }
8585 else
8586 result = MOVE_NEWLINE_OR_CR;
8587 break;
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 /* The current display element has been consumed. Advance
8594 to the next. */
8595 set_iterator_to_next (it, 1);
8596 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8597 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8598 if (IT_CHARPOS (*it) < to_charpos)
8599 saw_smaller_pos = 1;
8600 if (it->bidi_p
8601 && (op & MOVE_TO_POS)
8602 && IT_CHARPOS (*it) >= to_charpos
8603 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8604 SAVE_IT (ppos_it, *it, ppos_data);
8605
8606 /* Stop if lines are truncated and IT's current x-position is
8607 past the right edge of the window now. */
8608 if (it->line_wrap == TRUNCATE
8609 && it->current_x >= it->last_visible_x)
8610 {
8611 if (!FRAME_WINDOW_P (it->f)
8612 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8613 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8614 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8615 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8616 {
8617 int at_eob_p = 0;
8618
8619 if ((at_eob_p = !get_next_display_element (it))
8620 || BUFFER_POS_REACHED_P ()
8621 /* If we are past TO_CHARPOS, but never saw any
8622 character positions smaller than TO_CHARPOS,
8623 return MOVE_POS_MATCH_OR_ZV, like the
8624 unidirectional display did. */
8625 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8626 && !saw_smaller_pos
8627 && IT_CHARPOS (*it) > to_charpos))
8628 {
8629 if (it->bidi_p
8630 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8631 RESTORE_IT (it, &ppos_it, ppos_data);
8632 result = MOVE_POS_MATCH_OR_ZV;
8633 break;
8634 }
8635 if (ITERATOR_AT_END_OF_LINE_P (it))
8636 {
8637 result = MOVE_NEWLINE_OR_CR;
8638 break;
8639 }
8640 }
8641 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8642 && !saw_smaller_pos
8643 && IT_CHARPOS (*it) > to_charpos)
8644 {
8645 if (IT_CHARPOS (ppos_it) < ZV)
8646 RESTORE_IT (it, &ppos_it, ppos_data);
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8649 }
8650 result = MOVE_LINE_TRUNCATED;
8651 break;
8652 }
8653 #undef IT_RESET_X_ASCENT_DESCENT
8654 }
8655
8656 #undef BUFFER_POS_REACHED_P
8657
8658 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8659 restore the saved iterator. */
8660 if (atpos_it.sp >= 0)
8661 RESTORE_IT (it, &atpos_it, atpos_data);
8662 else if (atx_it.sp >= 0)
8663 RESTORE_IT (it, &atx_it, atx_data);
8664
8665 done:
8666
8667 if (atpos_data)
8668 bidi_unshelve_cache (atpos_data, 1);
8669 if (atx_data)
8670 bidi_unshelve_cache (atx_data, 1);
8671 if (wrap_data)
8672 bidi_unshelve_cache (wrap_data, 1);
8673 if (ppos_data)
8674 bidi_unshelve_cache (ppos_data, 1);
8675
8676 /* Restore the iterator settings altered at the beginning of this
8677 function. */
8678 it->glyph_row = saved_glyph_row;
8679 return result;
8680 }
8681
8682 /* For external use. */
8683 void
8684 move_it_in_display_line (struct it *it,
8685 ptrdiff_t to_charpos, int to_x,
8686 enum move_operation_enum op)
8687 {
8688 if (it->line_wrap == WORD_WRAP
8689 && (op & MOVE_TO_X))
8690 {
8691 struct it save_it;
8692 void *save_data = NULL;
8693 int skip;
8694
8695 SAVE_IT (save_it, *it, save_data);
8696 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8697 /* When word-wrap is on, TO_X may lie past the end
8698 of a wrapped line. Then it->current is the
8699 character on the next line, so backtrack to the
8700 space before the wrap point. */
8701 if (skip == MOVE_LINE_CONTINUED)
8702 {
8703 int prev_x = max (it->current_x - 1, 0);
8704 RESTORE_IT (it, &save_it, save_data);
8705 move_it_in_display_line_to
8706 (it, -1, prev_x, MOVE_TO_X);
8707 }
8708 else
8709 bidi_unshelve_cache (save_data, 1);
8710 }
8711 else
8712 move_it_in_display_line_to (it, to_charpos, to_x, op);
8713 }
8714
8715
8716 /* Move IT forward until it satisfies one or more of the criteria in
8717 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8718
8719 OP is a bit-mask that specifies where to stop, and in particular,
8720 which of those four position arguments makes a difference. See the
8721 description of enum move_operation_enum.
8722
8723 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8724 screen line, this function will set IT to the next position that is
8725 displayed to the right of TO_CHARPOS on the screen. */
8726
8727 void
8728 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8729 {
8730 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8731 int line_height, line_start_x = 0, reached = 0;
8732 void *backup_data = NULL;
8733
8734 for (;;)
8735 {
8736 if (op & MOVE_TO_VPOS)
8737 {
8738 /* If no TO_CHARPOS and no TO_X specified, stop at the
8739 start of the line TO_VPOS. */
8740 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8741 {
8742 if (it->vpos == to_vpos)
8743 {
8744 reached = 1;
8745 break;
8746 }
8747 else
8748 skip = move_it_in_display_line_to (it, -1, -1, 0);
8749 }
8750 else
8751 {
8752 /* TO_VPOS >= 0 means stop at TO_X in the line at
8753 TO_VPOS, or at TO_POS, whichever comes first. */
8754 if (it->vpos == to_vpos)
8755 {
8756 reached = 2;
8757 break;
8758 }
8759
8760 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8761
8762 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8763 {
8764 reached = 3;
8765 break;
8766 }
8767 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8768 {
8769 /* We have reached TO_X but not in the line we want. */
8770 skip = move_it_in_display_line_to (it, to_charpos,
8771 -1, MOVE_TO_POS);
8772 if (skip == MOVE_POS_MATCH_OR_ZV)
8773 {
8774 reached = 4;
8775 break;
8776 }
8777 }
8778 }
8779 }
8780 else if (op & MOVE_TO_Y)
8781 {
8782 struct it it_backup;
8783
8784 if (it->line_wrap == WORD_WRAP)
8785 SAVE_IT (it_backup, *it, backup_data);
8786
8787 /* TO_Y specified means stop at TO_X in the line containing
8788 TO_Y---or at TO_CHARPOS if this is reached first. The
8789 problem is that we can't really tell whether the line
8790 contains TO_Y before we have completely scanned it, and
8791 this may skip past TO_X. What we do is to first scan to
8792 TO_X.
8793
8794 If TO_X is not specified, use a TO_X of zero. The reason
8795 is to make the outcome of this function more predictable.
8796 If we didn't use TO_X == 0, we would stop at the end of
8797 the line which is probably not what a caller would expect
8798 to happen. */
8799 skip = move_it_in_display_line_to
8800 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8801 (MOVE_TO_X | (op & MOVE_TO_POS)));
8802
8803 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8804 if (skip == MOVE_POS_MATCH_OR_ZV)
8805 reached = 5;
8806 else if (skip == MOVE_X_REACHED)
8807 {
8808 /* If TO_X was reached, we want to know whether TO_Y is
8809 in the line. We know this is the case if the already
8810 scanned glyphs make the line tall enough. Otherwise,
8811 we must check by scanning the rest of the line. */
8812 line_height = it->max_ascent + it->max_descent;
8813 if (to_y >= it->current_y
8814 && to_y < it->current_y + line_height)
8815 {
8816 reached = 6;
8817 break;
8818 }
8819 SAVE_IT (it_backup, *it, backup_data);
8820 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8821 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8822 op & MOVE_TO_POS);
8823 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8824 line_height = it->max_ascent + it->max_descent;
8825 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8826
8827 if (to_y >= it->current_y
8828 && to_y < it->current_y + line_height)
8829 {
8830 /* If TO_Y is in this line and TO_X was reached
8831 above, we scanned too far. We have to restore
8832 IT's settings to the ones before skipping. But
8833 keep the more accurate values of max_ascent and
8834 max_descent we've found while skipping the rest
8835 of the line, for the sake of callers, such as
8836 pos_visible_p, that need to know the line
8837 height. */
8838 int max_ascent = it->max_ascent;
8839 int max_descent = it->max_descent;
8840
8841 RESTORE_IT (it, &it_backup, backup_data);
8842 it->max_ascent = max_ascent;
8843 it->max_descent = max_descent;
8844 reached = 6;
8845 }
8846 else
8847 {
8848 skip = skip2;
8849 if (skip == MOVE_POS_MATCH_OR_ZV)
8850 reached = 7;
8851 }
8852 }
8853 else
8854 {
8855 /* Check whether TO_Y is in this line. */
8856 line_height = it->max_ascent + it->max_descent;
8857 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8858
8859 if (to_y >= it->current_y
8860 && to_y < it->current_y + line_height)
8861 {
8862 /* When word-wrap is on, TO_X may lie past the end
8863 of a wrapped line. Then it->current is the
8864 character on the next line, so backtrack to the
8865 space before the wrap point. */
8866 if (skip == MOVE_LINE_CONTINUED
8867 && it->line_wrap == WORD_WRAP)
8868 {
8869 int prev_x = max (it->current_x - 1, 0);
8870 RESTORE_IT (it, &it_backup, backup_data);
8871 skip = move_it_in_display_line_to
8872 (it, -1, prev_x, MOVE_TO_X);
8873 }
8874 reached = 6;
8875 }
8876 }
8877
8878 if (reached)
8879 break;
8880 }
8881 else if (BUFFERP (it->object)
8882 && (it->method == GET_FROM_BUFFER
8883 || it->method == GET_FROM_STRETCH)
8884 && IT_CHARPOS (*it) >= to_charpos
8885 /* Under bidi iteration, a call to set_iterator_to_next
8886 can scan far beyond to_charpos if the initial
8887 portion of the next line needs to be reordered. In
8888 that case, give move_it_in_display_line_to another
8889 chance below. */
8890 && !(it->bidi_p
8891 && it->bidi_it.scan_dir == -1))
8892 skip = MOVE_POS_MATCH_OR_ZV;
8893 else
8894 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8895
8896 switch (skip)
8897 {
8898 case MOVE_POS_MATCH_OR_ZV:
8899 reached = 8;
8900 goto out;
8901
8902 case MOVE_NEWLINE_OR_CR:
8903 set_iterator_to_next (it, 1);
8904 it->continuation_lines_width = 0;
8905 break;
8906
8907 case MOVE_LINE_TRUNCATED:
8908 it->continuation_lines_width = 0;
8909 reseat_at_next_visible_line_start (it, 0);
8910 if ((op & MOVE_TO_POS) != 0
8911 && IT_CHARPOS (*it) > to_charpos)
8912 {
8913 reached = 9;
8914 goto out;
8915 }
8916 break;
8917
8918 case MOVE_LINE_CONTINUED:
8919 /* For continued lines ending in a tab, some of the glyphs
8920 associated with the tab are displayed on the current
8921 line. Since it->current_x does not include these glyphs,
8922 we use it->last_visible_x instead. */
8923 if (it->c == '\t')
8924 {
8925 it->continuation_lines_width += it->last_visible_x;
8926 /* When moving by vpos, ensure that the iterator really
8927 advances to the next line (bug#847, bug#969). Fixme:
8928 do we need to do this in other circumstances? */
8929 if (it->current_x != it->last_visible_x
8930 && (op & MOVE_TO_VPOS)
8931 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8932 {
8933 line_start_x = it->current_x + it->pixel_width
8934 - it->last_visible_x;
8935 set_iterator_to_next (it, 0);
8936 }
8937 }
8938 else
8939 it->continuation_lines_width += it->current_x;
8940 break;
8941
8942 default:
8943 emacs_abort ();
8944 }
8945
8946 /* Reset/increment for the next run. */
8947 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8948 it->current_x = line_start_x;
8949 line_start_x = 0;
8950 it->hpos = 0;
8951 it->current_y += it->max_ascent + it->max_descent;
8952 ++it->vpos;
8953 last_height = it->max_ascent + it->max_descent;
8954 last_max_ascent = it->max_ascent;
8955 it->max_ascent = it->max_descent = 0;
8956 }
8957
8958 out:
8959
8960 /* On text terminals, we may stop at the end of a line in the middle
8961 of a multi-character glyph. If the glyph itself is continued,
8962 i.e. it is actually displayed on the next line, don't treat this
8963 stopping point as valid; move to the next line instead (unless
8964 that brings us offscreen). */
8965 if (!FRAME_WINDOW_P (it->f)
8966 && op & MOVE_TO_POS
8967 && IT_CHARPOS (*it) == to_charpos
8968 && it->what == IT_CHARACTER
8969 && it->nglyphs > 1
8970 && it->line_wrap == WINDOW_WRAP
8971 && it->current_x == it->last_visible_x - 1
8972 && it->c != '\n'
8973 && it->c != '\t'
8974 && it->vpos < XFASTINT (it->w->window_end_vpos))
8975 {
8976 it->continuation_lines_width += it->current_x;
8977 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8978 it->current_y += it->max_ascent + it->max_descent;
8979 ++it->vpos;
8980 last_height = it->max_ascent + it->max_descent;
8981 last_max_ascent = it->max_ascent;
8982 }
8983
8984 if (backup_data)
8985 bidi_unshelve_cache (backup_data, 1);
8986
8987 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8988 }
8989
8990
8991 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8992
8993 If DY > 0, move IT backward at least that many pixels. DY = 0
8994 means move IT backward to the preceding line start or BEGV. This
8995 function may move over more than DY pixels if IT->current_y - DY
8996 ends up in the middle of a line; in this case IT->current_y will be
8997 set to the top of the line moved to. */
8998
8999 void
9000 move_it_vertically_backward (struct it *it, int dy)
9001 {
9002 int nlines, h;
9003 struct it it2, it3;
9004 void *it2data = NULL, *it3data = NULL;
9005 ptrdiff_t start_pos;
9006
9007 move_further_back:
9008 eassert (dy >= 0);
9009
9010 start_pos = IT_CHARPOS (*it);
9011
9012 /* Estimate how many newlines we must move back. */
9013 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9014
9015 /* Set the iterator's position that many lines back. */
9016 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9017 back_to_previous_visible_line_start (it);
9018
9019 /* Reseat the iterator here. When moving backward, we don't want
9020 reseat to skip forward over invisible text, set up the iterator
9021 to deliver from overlay strings at the new position etc. So,
9022 use reseat_1 here. */
9023 reseat_1 (it, it->current.pos, 1);
9024
9025 /* We are now surely at a line start. */
9026 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9027 reordering is in effect. */
9028 it->continuation_lines_width = 0;
9029
9030 /* Move forward and see what y-distance we moved. First move to the
9031 start of the next line so that we get its height. We need this
9032 height to be able to tell whether we reached the specified
9033 y-distance. */
9034 SAVE_IT (it2, *it, it2data);
9035 it2.max_ascent = it2.max_descent = 0;
9036 do
9037 {
9038 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9039 MOVE_TO_POS | MOVE_TO_VPOS);
9040 }
9041 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9042 /* If we are in a display string which starts at START_POS,
9043 and that display string includes a newline, and we are
9044 right after that newline (i.e. at the beginning of a
9045 display line), exit the loop, because otherwise we will
9046 infloop, since move_it_to will see that it is already at
9047 START_POS and will not move. */
9048 || (it2.method == GET_FROM_STRING
9049 && IT_CHARPOS (it2) == start_pos
9050 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9051 eassert (IT_CHARPOS (*it) >= BEGV);
9052 SAVE_IT (it3, it2, it3data);
9053
9054 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9055 eassert (IT_CHARPOS (*it) >= BEGV);
9056 /* H is the actual vertical distance from the position in *IT
9057 and the starting position. */
9058 h = it2.current_y - it->current_y;
9059 /* NLINES is the distance in number of lines. */
9060 nlines = it2.vpos - it->vpos;
9061
9062 /* Correct IT's y and vpos position
9063 so that they are relative to the starting point. */
9064 it->vpos -= nlines;
9065 it->current_y -= h;
9066
9067 if (dy == 0)
9068 {
9069 /* DY == 0 means move to the start of the screen line. The
9070 value of nlines is > 0 if continuation lines were involved,
9071 or if the original IT position was at start of a line. */
9072 RESTORE_IT (it, it, it2data);
9073 if (nlines > 0)
9074 move_it_by_lines (it, nlines);
9075 /* The above code moves us to some position NLINES down,
9076 usually to its first glyph (leftmost in an L2R line), but
9077 that's not necessarily the start of the line, under bidi
9078 reordering. We want to get to the character position
9079 that is immediately after the newline of the previous
9080 line. */
9081 if (it->bidi_p
9082 && !it->continuation_lines_width
9083 && !STRINGP (it->string)
9084 && IT_CHARPOS (*it) > BEGV
9085 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9086 {
9087 ptrdiff_t nl_pos =
9088 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9089
9090 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9091 }
9092 bidi_unshelve_cache (it3data, 1);
9093 }
9094 else
9095 {
9096 /* The y-position we try to reach, relative to *IT.
9097 Note that H has been subtracted in front of the if-statement. */
9098 int target_y = it->current_y + h - dy;
9099 int y0 = it3.current_y;
9100 int y1;
9101 int line_height;
9102
9103 RESTORE_IT (&it3, &it3, it3data);
9104 y1 = line_bottom_y (&it3);
9105 line_height = y1 - y0;
9106 RESTORE_IT (it, it, it2data);
9107 /* If we did not reach target_y, try to move further backward if
9108 we can. If we moved too far backward, try to move forward. */
9109 if (target_y < it->current_y
9110 /* This is heuristic. In a window that's 3 lines high, with
9111 a line height of 13 pixels each, recentering with point
9112 on the bottom line will try to move -39/2 = 19 pixels
9113 backward. Try to avoid moving into the first line. */
9114 && (it->current_y - target_y
9115 > min (window_box_height (it->w), line_height * 2 / 3))
9116 && IT_CHARPOS (*it) > BEGV)
9117 {
9118 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9119 target_y - it->current_y));
9120 dy = it->current_y - target_y;
9121 goto move_further_back;
9122 }
9123 else if (target_y >= it->current_y + line_height
9124 && IT_CHARPOS (*it) < ZV)
9125 {
9126 /* Should move forward by at least one line, maybe more.
9127
9128 Note: Calling move_it_by_lines can be expensive on
9129 terminal frames, where compute_motion is used (via
9130 vmotion) to do the job, when there are very long lines
9131 and truncate-lines is nil. That's the reason for
9132 treating terminal frames specially here. */
9133
9134 if (!FRAME_WINDOW_P (it->f))
9135 move_it_vertically (it, target_y - (it->current_y + line_height));
9136 else
9137 {
9138 do
9139 {
9140 move_it_by_lines (it, 1);
9141 }
9142 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9143 }
9144 }
9145 }
9146 }
9147
9148
9149 /* Move IT by a specified amount of pixel lines DY. DY negative means
9150 move backwards. DY = 0 means move to start of screen line. At the
9151 end, IT will be on the start of a screen line. */
9152
9153 void
9154 move_it_vertically (struct it *it, int dy)
9155 {
9156 if (dy <= 0)
9157 move_it_vertically_backward (it, -dy);
9158 else
9159 {
9160 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9161 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9162 MOVE_TO_POS | MOVE_TO_Y);
9163 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9164
9165 /* If buffer ends in ZV without a newline, move to the start of
9166 the line to satisfy the post-condition. */
9167 if (IT_CHARPOS (*it) == ZV
9168 && ZV > BEGV
9169 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9170 move_it_by_lines (it, 0);
9171 }
9172 }
9173
9174
9175 /* Move iterator IT past the end of the text line it is in. */
9176
9177 void
9178 move_it_past_eol (struct it *it)
9179 {
9180 enum move_it_result rc;
9181
9182 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9183 if (rc == MOVE_NEWLINE_OR_CR)
9184 set_iterator_to_next (it, 0);
9185 }
9186
9187
9188 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9189 negative means move up. DVPOS == 0 means move to the start of the
9190 screen line.
9191
9192 Optimization idea: If we would know that IT->f doesn't use
9193 a face with proportional font, we could be faster for
9194 truncate-lines nil. */
9195
9196 void
9197 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9198 {
9199
9200 /* The commented-out optimization uses vmotion on terminals. This
9201 gives bad results, because elements like it->what, on which
9202 callers such as pos_visible_p rely, aren't updated. */
9203 /* struct position pos;
9204 if (!FRAME_WINDOW_P (it->f))
9205 {
9206 struct text_pos textpos;
9207
9208 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9209 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9210 reseat (it, textpos, 1);
9211 it->vpos += pos.vpos;
9212 it->current_y += pos.vpos;
9213 }
9214 else */
9215
9216 if (dvpos == 0)
9217 {
9218 /* DVPOS == 0 means move to the start of the screen line. */
9219 move_it_vertically_backward (it, 0);
9220 /* Let next call to line_bottom_y calculate real line height */
9221 last_height = 0;
9222 }
9223 else if (dvpos > 0)
9224 {
9225 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9226 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9227 {
9228 /* Only move to the next buffer position if we ended up in a
9229 string from display property, not in an overlay string
9230 (before-string or after-string). That is because the
9231 latter don't conceal the underlying buffer position, so
9232 we can ask to move the iterator to the exact position we
9233 are interested in. Note that, even if we are already at
9234 IT_CHARPOS (*it), the call below is not a no-op, as it
9235 will detect that we are at the end of the string, pop the
9236 iterator, and compute it->current_x and it->hpos
9237 correctly. */
9238 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9239 -1, -1, -1, MOVE_TO_POS);
9240 }
9241 }
9242 else
9243 {
9244 struct it it2;
9245 void *it2data = NULL;
9246 ptrdiff_t start_charpos, i;
9247
9248 /* Start at the beginning of the screen line containing IT's
9249 position. This may actually move vertically backwards,
9250 in case of overlays, so adjust dvpos accordingly. */
9251 dvpos += it->vpos;
9252 move_it_vertically_backward (it, 0);
9253 dvpos -= it->vpos;
9254
9255 /* Go back -DVPOS visible lines and reseat the iterator there. */
9256 start_charpos = IT_CHARPOS (*it);
9257 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9258 back_to_previous_visible_line_start (it);
9259 reseat (it, it->current.pos, 1);
9260
9261 /* Move further back if we end up in a string or an image. */
9262 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9263 {
9264 /* First try to move to start of display line. */
9265 dvpos += it->vpos;
9266 move_it_vertically_backward (it, 0);
9267 dvpos -= it->vpos;
9268 if (IT_POS_VALID_AFTER_MOVE_P (it))
9269 break;
9270 /* If start of line is still in string or image,
9271 move further back. */
9272 back_to_previous_visible_line_start (it);
9273 reseat (it, it->current.pos, 1);
9274 dvpos--;
9275 }
9276
9277 it->current_x = it->hpos = 0;
9278
9279 /* Above call may have moved too far if continuation lines
9280 are involved. Scan forward and see if it did. */
9281 SAVE_IT (it2, *it, it2data);
9282 it2.vpos = it2.current_y = 0;
9283 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9284 it->vpos -= it2.vpos;
9285 it->current_y -= it2.current_y;
9286 it->current_x = it->hpos = 0;
9287
9288 /* If we moved too far back, move IT some lines forward. */
9289 if (it2.vpos > -dvpos)
9290 {
9291 int delta = it2.vpos + dvpos;
9292
9293 RESTORE_IT (&it2, &it2, it2data);
9294 SAVE_IT (it2, *it, it2data);
9295 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9296 /* Move back again if we got too far ahead. */
9297 if (IT_CHARPOS (*it) >= start_charpos)
9298 RESTORE_IT (it, &it2, it2data);
9299 else
9300 bidi_unshelve_cache (it2data, 1);
9301 }
9302 else
9303 RESTORE_IT (it, it, it2data);
9304 }
9305 }
9306
9307 /* Return 1 if IT points into the middle of a display vector. */
9308
9309 int
9310 in_display_vector_p (struct it *it)
9311 {
9312 return (it->method == GET_FROM_DISPLAY_VECTOR
9313 && it->current.dpvec_index > 0
9314 && it->dpvec + it->current.dpvec_index != it->dpend);
9315 }
9316
9317 \f
9318 /***********************************************************************
9319 Messages
9320 ***********************************************************************/
9321
9322
9323 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9324 to *Messages*. */
9325
9326 void
9327 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9328 {
9329 Lisp_Object args[3];
9330 Lisp_Object msg, fmt;
9331 char *buffer;
9332 ptrdiff_t len;
9333 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9334 USE_SAFE_ALLOCA;
9335
9336 fmt = msg = Qnil;
9337 GCPRO4 (fmt, msg, arg1, arg2);
9338
9339 args[0] = fmt = build_string (format);
9340 args[1] = arg1;
9341 args[2] = arg2;
9342 msg = Fformat (3, args);
9343
9344 len = SBYTES (msg) + 1;
9345 buffer = SAFE_ALLOCA (len);
9346 memcpy (buffer, SDATA (msg), len);
9347
9348 message_dolog (buffer, len - 1, 1, 0);
9349 SAFE_FREE ();
9350
9351 UNGCPRO;
9352 }
9353
9354
9355 /* Output a newline in the *Messages* buffer if "needs" one. */
9356
9357 void
9358 message_log_maybe_newline (void)
9359 {
9360 if (message_log_need_newline)
9361 message_dolog ("", 0, 1, 0);
9362 }
9363
9364
9365 /* Add a string M of length NBYTES to the message log, optionally
9366 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9367 nonzero, means interpret the contents of M as multibyte. This
9368 function calls low-level routines in order to bypass text property
9369 hooks, etc. which might not be safe to run.
9370
9371 This may GC (insert may run before/after change hooks),
9372 so the buffer M must NOT point to a Lisp string. */
9373
9374 void
9375 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9376 {
9377 const unsigned char *msg = (const unsigned char *) m;
9378
9379 if (!NILP (Vmemory_full))
9380 return;
9381
9382 if (!NILP (Vmessage_log_max))
9383 {
9384 struct buffer *oldbuf;
9385 Lisp_Object oldpoint, oldbegv, oldzv;
9386 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9387 ptrdiff_t point_at_end = 0;
9388 ptrdiff_t zv_at_end = 0;
9389 Lisp_Object old_deactivate_mark, tem;
9390 struct gcpro gcpro1;
9391
9392 old_deactivate_mark = Vdeactivate_mark;
9393 oldbuf = current_buffer;
9394 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9395 bset_undo_list (current_buffer, Qt);
9396
9397 oldpoint = message_dolog_marker1;
9398 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9399 oldbegv = message_dolog_marker2;
9400 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9401 oldzv = message_dolog_marker3;
9402 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9403 GCPRO1 (old_deactivate_mark);
9404
9405 if (PT == Z)
9406 point_at_end = 1;
9407 if (ZV == Z)
9408 zv_at_end = 1;
9409
9410 BEGV = BEG;
9411 BEGV_BYTE = BEG_BYTE;
9412 ZV = Z;
9413 ZV_BYTE = Z_BYTE;
9414 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9415
9416 /* Insert the string--maybe converting multibyte to single byte
9417 or vice versa, so that all the text fits the buffer. */
9418 if (multibyte
9419 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9420 {
9421 ptrdiff_t i;
9422 int c, char_bytes;
9423 char work[1];
9424
9425 /* Convert a multibyte string to single-byte
9426 for the *Message* buffer. */
9427 for (i = 0; i < nbytes; i += char_bytes)
9428 {
9429 c = string_char_and_length (msg + i, &char_bytes);
9430 work[0] = (ASCII_CHAR_P (c)
9431 ? c
9432 : multibyte_char_to_unibyte (c));
9433 insert_1_both (work, 1, 1, 1, 0, 0);
9434 }
9435 }
9436 else if (! multibyte
9437 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9438 {
9439 ptrdiff_t i;
9440 int c, char_bytes;
9441 unsigned char str[MAX_MULTIBYTE_LENGTH];
9442 /* Convert a single-byte string to multibyte
9443 for the *Message* buffer. */
9444 for (i = 0; i < nbytes; i++)
9445 {
9446 c = msg[i];
9447 MAKE_CHAR_MULTIBYTE (c);
9448 char_bytes = CHAR_STRING (c, str);
9449 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9450 }
9451 }
9452 else if (nbytes)
9453 insert_1 (m, nbytes, 1, 0, 0);
9454
9455 if (nlflag)
9456 {
9457 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9458 printmax_t dups;
9459 insert_1 ("\n", 1, 1, 0, 0);
9460
9461 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9462 this_bol = PT;
9463 this_bol_byte = PT_BYTE;
9464
9465 /* See if this line duplicates the previous one.
9466 If so, combine duplicates. */
9467 if (this_bol > BEG)
9468 {
9469 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9470 prev_bol = PT;
9471 prev_bol_byte = PT_BYTE;
9472
9473 dups = message_log_check_duplicate (prev_bol_byte,
9474 this_bol_byte);
9475 if (dups)
9476 {
9477 del_range_both (prev_bol, prev_bol_byte,
9478 this_bol, this_bol_byte, 0);
9479 if (dups > 1)
9480 {
9481 char dupstr[sizeof " [ times]"
9482 + INT_STRLEN_BOUND (printmax_t)];
9483
9484 /* If you change this format, don't forget to also
9485 change message_log_check_duplicate. */
9486 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9487 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9488 insert_1 (dupstr, duplen, 1, 0, 1);
9489 }
9490 }
9491 }
9492
9493 /* If we have more than the desired maximum number of lines
9494 in the *Messages* buffer now, delete the oldest ones.
9495 This is safe because we don't have undo in this buffer. */
9496
9497 if (NATNUMP (Vmessage_log_max))
9498 {
9499 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9500 -XFASTINT (Vmessage_log_max) - 1, 0);
9501 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9502 }
9503 }
9504 BEGV = XMARKER (oldbegv)->charpos;
9505 BEGV_BYTE = marker_byte_position (oldbegv);
9506
9507 if (zv_at_end)
9508 {
9509 ZV = Z;
9510 ZV_BYTE = Z_BYTE;
9511 }
9512 else
9513 {
9514 ZV = XMARKER (oldzv)->charpos;
9515 ZV_BYTE = marker_byte_position (oldzv);
9516 }
9517
9518 if (point_at_end)
9519 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9520 else
9521 /* We can't do Fgoto_char (oldpoint) because it will run some
9522 Lisp code. */
9523 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9524 XMARKER (oldpoint)->bytepos);
9525
9526 UNGCPRO;
9527 unchain_marker (XMARKER (oldpoint));
9528 unchain_marker (XMARKER (oldbegv));
9529 unchain_marker (XMARKER (oldzv));
9530
9531 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9532 set_buffer_internal (oldbuf);
9533 if (NILP (tem))
9534 windows_or_buffers_changed = old_windows_or_buffers_changed;
9535 message_log_need_newline = !nlflag;
9536 Vdeactivate_mark = old_deactivate_mark;
9537 }
9538 }
9539
9540
9541 /* We are at the end of the buffer after just having inserted a newline.
9542 (Note: We depend on the fact we won't be crossing the gap.)
9543 Check to see if the most recent message looks a lot like the previous one.
9544 Return 0 if different, 1 if the new one should just replace it, or a
9545 value N > 1 if we should also append " [N times]". */
9546
9547 static intmax_t
9548 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9549 {
9550 ptrdiff_t i;
9551 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9552 int seen_dots = 0;
9553 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9554 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9555
9556 for (i = 0; i < len; i++)
9557 {
9558 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9559 seen_dots = 1;
9560 if (p1[i] != p2[i])
9561 return seen_dots;
9562 }
9563 p1 += len;
9564 if (*p1 == '\n')
9565 return 2;
9566 if (*p1++ == ' ' && *p1++ == '[')
9567 {
9568 char *pend;
9569 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9570 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9571 return n+1;
9572 }
9573 return 0;
9574 }
9575 \f
9576
9577 /* Display an echo area message M with a specified length of NBYTES
9578 bytes. The string may include null characters. If M is 0, clear
9579 out any existing message, and let the mini-buffer text show
9580 through.
9581
9582 This may GC, so the buffer M must NOT point to a Lisp string. */
9583
9584 void
9585 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9586 {
9587 /* First flush out any partial line written with print. */
9588 message_log_maybe_newline ();
9589 if (m)
9590 message_dolog (m, nbytes, 1, multibyte);
9591 message2_nolog (m, nbytes, multibyte);
9592 }
9593
9594
9595 /* The non-logging counterpart of message2. */
9596
9597 void
9598 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9599 {
9600 struct frame *sf = SELECTED_FRAME ();
9601 message_enable_multibyte = multibyte;
9602
9603 if (FRAME_INITIAL_P (sf))
9604 {
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 if (m)
9609 fwrite (m, nbytes, 1, stderr);
9610 if (cursor_in_echo_area == 0)
9611 fprintf (stderr, "\n");
9612 fflush (stderr);
9613 }
9614 /* A null message buffer means that the frame hasn't really been
9615 initialized yet. Error messages get reported properly by
9616 cmd_error, so this must be just an informative message; toss it. */
9617 else if (INTERACTIVE
9618 && sf->glyphs_initialized_p
9619 && FRAME_MESSAGE_BUF (sf))
9620 {
9621 Lisp_Object mini_window;
9622 struct frame *f;
9623
9624 /* Get the frame containing the mini-buffer
9625 that the selected frame is using. */
9626 mini_window = FRAME_MINIBUF_WINDOW (sf);
9627 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9628
9629 FRAME_SAMPLE_VISIBILITY (f);
9630 if (FRAME_VISIBLE_P (sf)
9631 && ! FRAME_VISIBLE_P (f))
9632 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9633
9634 if (m)
9635 {
9636 set_message (m, Qnil, nbytes, multibyte);
9637 if (minibuffer_auto_raise)
9638 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9639 }
9640 else
9641 clear_message (1, 1);
9642
9643 do_pending_window_change (0);
9644 echo_area_display (1);
9645 do_pending_window_change (0);
9646 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9647 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9648 }
9649 }
9650
9651
9652 /* Display an echo area message M with a specified length of NBYTES
9653 bytes. The string may include null characters. If M is not a
9654 string, clear out any existing message, and let the mini-buffer
9655 text show through.
9656
9657 This function cancels echoing. */
9658
9659 void
9660 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9661 {
9662 struct gcpro gcpro1;
9663
9664 GCPRO1 (m);
9665 clear_message (1,1);
9666 cancel_echoing ();
9667
9668 /* First flush out any partial line written with print. */
9669 message_log_maybe_newline ();
9670 if (STRINGP (m))
9671 {
9672 USE_SAFE_ALLOCA;
9673 char *buffer = SAFE_ALLOCA (nbytes);
9674 memcpy (buffer, SDATA (m), nbytes);
9675 message_dolog (buffer, nbytes, 1, multibyte);
9676 SAFE_FREE ();
9677 }
9678 message3_nolog (m, nbytes, multibyte);
9679
9680 UNGCPRO;
9681 }
9682
9683
9684 /* The non-logging version of message3.
9685 This does not cancel echoing, because it is used for echoing.
9686 Perhaps we need to make a separate function for echoing
9687 and make this cancel echoing. */
9688
9689 void
9690 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9691 {
9692 struct frame *sf = SELECTED_FRAME ();
9693 message_enable_multibyte = multibyte;
9694
9695 if (FRAME_INITIAL_P (sf))
9696 {
9697 if (noninteractive_need_newline)
9698 putc ('\n', stderr);
9699 noninteractive_need_newline = 0;
9700 if (STRINGP (m))
9701 fwrite (SDATA (m), nbytes, 1, stderr);
9702 if (cursor_in_echo_area == 0)
9703 fprintf (stderr, "\n");
9704 fflush (stderr);
9705 }
9706 /* A null message buffer means that the frame hasn't really been
9707 initialized yet. Error messages get reported properly by
9708 cmd_error, so this must be just an informative message; toss it. */
9709 else if (INTERACTIVE
9710 && sf->glyphs_initialized_p
9711 && FRAME_MESSAGE_BUF (sf))
9712 {
9713 Lisp_Object mini_window;
9714 Lisp_Object frame;
9715 struct frame *f;
9716
9717 /* Get the frame containing the mini-buffer
9718 that the selected frame is using. */
9719 mini_window = FRAME_MINIBUF_WINDOW (sf);
9720 frame = XWINDOW (mini_window)->frame;
9721 f = XFRAME (frame);
9722
9723 FRAME_SAMPLE_VISIBILITY (f);
9724 if (FRAME_VISIBLE_P (sf)
9725 && !FRAME_VISIBLE_P (f))
9726 Fmake_frame_visible (frame);
9727
9728 if (STRINGP (m) && SCHARS (m) > 0)
9729 {
9730 set_message (NULL, m, nbytes, multibyte);
9731 if (minibuffer_auto_raise)
9732 Fraise_frame (frame);
9733 /* Assume we are not echoing.
9734 (If we are, echo_now will override this.) */
9735 echo_message_buffer = Qnil;
9736 }
9737 else
9738 clear_message (1, 1);
9739
9740 do_pending_window_change (0);
9741 echo_area_display (1);
9742 do_pending_window_change (0);
9743 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9744 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9745 }
9746 }
9747
9748
9749 /* Display a null-terminated echo area message M. If M is 0, clear
9750 out any existing message, and let the mini-buffer text show through.
9751
9752 The buffer M must continue to exist until after the echo area gets
9753 cleared or some other message gets displayed there. Do not pass
9754 text that is stored in a Lisp string. Do not pass text in a buffer
9755 that was alloca'd. */
9756
9757 void
9758 message1 (const char *m)
9759 {
9760 message2 (m, (m ? strlen (m) : 0), 0);
9761 }
9762
9763
9764 /* The non-logging counterpart of message1. */
9765
9766 void
9767 message1_nolog (const char *m)
9768 {
9769 message2_nolog (m, (m ? strlen (m) : 0), 0);
9770 }
9771
9772 /* Display a message M which contains a single %s
9773 which gets replaced with STRING. */
9774
9775 void
9776 message_with_string (const char *m, Lisp_Object string, int log)
9777 {
9778 CHECK_STRING (string);
9779
9780 if (noninteractive)
9781 {
9782 if (m)
9783 {
9784 if (noninteractive_need_newline)
9785 putc ('\n', stderr);
9786 noninteractive_need_newline = 0;
9787 fprintf (stderr, m, SDATA (string));
9788 if (!cursor_in_echo_area)
9789 fprintf (stderr, "\n");
9790 fflush (stderr);
9791 }
9792 }
9793 else if (INTERACTIVE)
9794 {
9795 /* The frame whose minibuffer we're going to display the message on.
9796 It may be larger than the selected frame, so we need
9797 to use its buffer, not the selected frame's buffer. */
9798 Lisp_Object mini_window;
9799 struct frame *f, *sf = SELECTED_FRAME ();
9800
9801 /* Get the frame containing the minibuffer
9802 that the selected frame is using. */
9803 mini_window = FRAME_MINIBUF_WINDOW (sf);
9804 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9805
9806 /* A null message buffer means that the frame hasn't really been
9807 initialized yet. Error messages get reported properly by
9808 cmd_error, so this must be just an informative message; toss it. */
9809 if (FRAME_MESSAGE_BUF (f))
9810 {
9811 Lisp_Object args[2], msg;
9812 struct gcpro gcpro1, gcpro2;
9813
9814 args[0] = build_string (m);
9815 args[1] = msg = string;
9816 GCPRO2 (args[0], msg);
9817 gcpro1.nvars = 2;
9818
9819 msg = Fformat (2, args);
9820
9821 if (log)
9822 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9823 else
9824 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9825
9826 UNGCPRO;
9827
9828 /* Print should start at the beginning of the message
9829 buffer next time. */
9830 message_buf_print = 0;
9831 }
9832 }
9833 }
9834
9835
9836 /* Dump an informative message to the minibuf. If M is 0, clear out
9837 any existing message, and let the mini-buffer text show through. */
9838
9839 static void
9840 vmessage (const char *m, va_list ap)
9841 {
9842 if (noninteractive)
9843 {
9844 if (m)
9845 {
9846 if (noninteractive_need_newline)
9847 putc ('\n', stderr);
9848 noninteractive_need_newline = 0;
9849 vfprintf (stderr, m, ap);
9850 if (cursor_in_echo_area == 0)
9851 fprintf (stderr, "\n");
9852 fflush (stderr);
9853 }
9854 }
9855 else if (INTERACTIVE)
9856 {
9857 /* The frame whose mini-buffer we're going to display the message
9858 on. It may be larger than the selected frame, so we need to
9859 use its buffer, not the selected frame's buffer. */
9860 Lisp_Object mini_window;
9861 struct frame *f, *sf = SELECTED_FRAME ();
9862
9863 /* Get the frame containing the mini-buffer
9864 that the selected frame is using. */
9865 mini_window = FRAME_MINIBUF_WINDOW (sf);
9866 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9867
9868 /* A null message buffer means that the frame hasn't really been
9869 initialized yet. Error messages get reported properly by
9870 cmd_error, so this must be just an informative message; toss
9871 it. */
9872 if (FRAME_MESSAGE_BUF (f))
9873 {
9874 if (m)
9875 {
9876 ptrdiff_t len;
9877
9878 len = doprnt (FRAME_MESSAGE_BUF (f),
9879 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9880
9881 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9882 }
9883 else
9884 message1 (0);
9885
9886 /* Print should start at the beginning of the message
9887 buffer next time. */
9888 message_buf_print = 0;
9889 }
9890 }
9891 }
9892
9893 void
9894 message (const char *m, ...)
9895 {
9896 va_list ap;
9897 va_start (ap, m);
9898 vmessage (m, ap);
9899 va_end (ap);
9900 }
9901
9902
9903 #if 0
9904 /* The non-logging version of message. */
9905
9906 void
9907 message_nolog (const char *m, ...)
9908 {
9909 Lisp_Object old_log_max;
9910 va_list ap;
9911 va_start (ap, m);
9912 old_log_max = Vmessage_log_max;
9913 Vmessage_log_max = Qnil;
9914 vmessage (m, ap);
9915 Vmessage_log_max = old_log_max;
9916 va_end (ap);
9917 }
9918 #endif
9919
9920
9921 /* Display the current message in the current mini-buffer. This is
9922 only called from error handlers in process.c, and is not time
9923 critical. */
9924
9925 void
9926 update_echo_area (void)
9927 {
9928 if (!NILP (echo_area_buffer[0]))
9929 {
9930 Lisp_Object string;
9931 string = Fcurrent_message ();
9932 message3 (string, SBYTES (string),
9933 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9934 }
9935 }
9936
9937
9938 /* Make sure echo area buffers in `echo_buffers' are live.
9939 If they aren't, make new ones. */
9940
9941 static void
9942 ensure_echo_area_buffers (void)
9943 {
9944 int i;
9945
9946 for (i = 0; i < 2; ++i)
9947 if (!BUFFERP (echo_buffer[i])
9948 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9949 {
9950 char name[30];
9951 Lisp_Object old_buffer;
9952 int j;
9953
9954 old_buffer = echo_buffer[i];
9955 echo_buffer[i] = Fget_buffer_create
9956 (make_formatted_string (name, " *Echo Area %d*", i));
9957 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9958 /* to force word wrap in echo area -
9959 it was decided to postpone this*/
9960 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9961
9962 for (j = 0; j < 2; ++j)
9963 if (EQ (old_buffer, echo_area_buffer[j]))
9964 echo_area_buffer[j] = echo_buffer[i];
9965 }
9966 }
9967
9968
9969 /* Call FN with args A1..A4 with either the current or last displayed
9970 echo_area_buffer as current buffer.
9971
9972 WHICH zero means use the current message buffer
9973 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9974 from echo_buffer[] and clear it.
9975
9976 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9977 suitable buffer from echo_buffer[] and clear it.
9978
9979 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9980 that the current message becomes the last displayed one, make
9981 choose a suitable buffer for echo_area_buffer[0], and clear it.
9982
9983 Value is what FN returns. */
9984
9985 static int
9986 with_echo_area_buffer (struct window *w, int which,
9987 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9988 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9989 {
9990 Lisp_Object buffer;
9991 int this_one, the_other, clear_buffer_p, rc;
9992 ptrdiff_t count = SPECPDL_INDEX ();
9993
9994 /* If buffers aren't live, make new ones. */
9995 ensure_echo_area_buffers ();
9996
9997 clear_buffer_p = 0;
9998
9999 if (which == 0)
10000 this_one = 0, the_other = 1;
10001 else if (which > 0)
10002 this_one = 1, the_other = 0;
10003 else
10004 {
10005 this_one = 0, the_other = 1;
10006 clear_buffer_p = 1;
10007
10008 /* We need a fresh one in case the current echo buffer equals
10009 the one containing the last displayed echo area message. */
10010 if (!NILP (echo_area_buffer[this_one])
10011 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10012 echo_area_buffer[this_one] = Qnil;
10013 }
10014
10015 /* Choose a suitable buffer from echo_buffer[] is we don't
10016 have one. */
10017 if (NILP (echo_area_buffer[this_one]))
10018 {
10019 echo_area_buffer[this_one]
10020 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10021 ? echo_buffer[the_other]
10022 : echo_buffer[this_one]);
10023 clear_buffer_p = 1;
10024 }
10025
10026 buffer = echo_area_buffer[this_one];
10027
10028 /* Don't get confused by reusing the buffer used for echoing
10029 for a different purpose. */
10030 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10031 cancel_echoing ();
10032
10033 record_unwind_protect (unwind_with_echo_area_buffer,
10034 with_echo_area_buffer_unwind_data (w));
10035
10036 /* Make the echo area buffer current. Note that for display
10037 purposes, it is not necessary that the displayed window's buffer
10038 == current_buffer, except for text property lookup. So, let's
10039 only set that buffer temporarily here without doing a full
10040 Fset_window_buffer. We must also change w->pointm, though,
10041 because otherwise an assertions in unshow_buffer fails, and Emacs
10042 aborts. */
10043 set_buffer_internal_1 (XBUFFER (buffer));
10044 if (w)
10045 {
10046 wset_buffer (w, buffer);
10047 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10048 }
10049
10050 bset_undo_list (current_buffer, Qt);
10051 bset_read_only (current_buffer, Qnil);
10052 specbind (Qinhibit_read_only, Qt);
10053 specbind (Qinhibit_modification_hooks, Qt);
10054
10055 if (clear_buffer_p && Z > BEG)
10056 del_range (BEG, Z);
10057
10058 eassert (BEGV >= BEG);
10059 eassert (ZV <= Z && ZV >= BEGV);
10060
10061 rc = fn (a1, a2, a3, a4);
10062
10063 eassert (BEGV >= BEG);
10064 eassert (ZV <= Z && ZV >= BEGV);
10065
10066 unbind_to (count, Qnil);
10067 return rc;
10068 }
10069
10070
10071 /* Save state that should be preserved around the call to the function
10072 FN called in with_echo_area_buffer. */
10073
10074 static Lisp_Object
10075 with_echo_area_buffer_unwind_data (struct window *w)
10076 {
10077 int i = 0;
10078 Lisp_Object vector, tmp;
10079
10080 /* Reduce consing by keeping one vector in
10081 Vwith_echo_area_save_vector. */
10082 vector = Vwith_echo_area_save_vector;
10083 Vwith_echo_area_save_vector = Qnil;
10084
10085 if (NILP (vector))
10086 vector = Fmake_vector (make_number (7), Qnil);
10087
10088 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10089 ASET (vector, i, Vdeactivate_mark); ++i;
10090 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10091
10092 if (w)
10093 {
10094 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10095 ASET (vector, i, w->buffer); ++i;
10096 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10097 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10098 }
10099 else
10100 {
10101 int end = i + 4;
10102 for (; i < end; ++i)
10103 ASET (vector, i, Qnil);
10104 }
10105
10106 eassert (i == ASIZE (vector));
10107 return vector;
10108 }
10109
10110
10111 /* Restore global state from VECTOR which was created by
10112 with_echo_area_buffer_unwind_data. */
10113
10114 static Lisp_Object
10115 unwind_with_echo_area_buffer (Lisp_Object vector)
10116 {
10117 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10118 Vdeactivate_mark = AREF (vector, 1);
10119 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10120
10121 if (WINDOWP (AREF (vector, 3)))
10122 {
10123 struct window *w;
10124 Lisp_Object buffer, charpos, bytepos;
10125
10126 w = XWINDOW (AREF (vector, 3));
10127 buffer = AREF (vector, 4);
10128 charpos = AREF (vector, 5);
10129 bytepos = AREF (vector, 6);
10130
10131 wset_buffer (w, buffer);
10132 set_marker_both (w->pointm, buffer,
10133 XFASTINT (charpos), XFASTINT (bytepos));
10134 }
10135
10136 Vwith_echo_area_save_vector = vector;
10137 return Qnil;
10138 }
10139
10140
10141 /* Set up the echo area for use by print functions. MULTIBYTE_P
10142 non-zero means we will print multibyte. */
10143
10144 void
10145 setup_echo_area_for_printing (int multibyte_p)
10146 {
10147 /* If we can't find an echo area any more, exit. */
10148 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10149 Fkill_emacs (Qnil);
10150
10151 ensure_echo_area_buffers ();
10152
10153 if (!message_buf_print)
10154 {
10155 /* A message has been output since the last time we printed.
10156 Choose a fresh echo area buffer. */
10157 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10158 echo_area_buffer[0] = echo_buffer[1];
10159 else
10160 echo_area_buffer[0] = echo_buffer[0];
10161
10162 /* Switch to that buffer and clear it. */
10163 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10164 bset_truncate_lines (current_buffer, Qnil);
10165
10166 if (Z > BEG)
10167 {
10168 ptrdiff_t count = SPECPDL_INDEX ();
10169 specbind (Qinhibit_read_only, Qt);
10170 /* Note that undo recording is always disabled. */
10171 del_range (BEG, Z);
10172 unbind_to (count, Qnil);
10173 }
10174 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10175
10176 /* Set up the buffer for the multibyteness we need. */
10177 if (multibyte_p
10178 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10179 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10180
10181 /* Raise the frame containing the echo area. */
10182 if (minibuffer_auto_raise)
10183 {
10184 struct frame *sf = SELECTED_FRAME ();
10185 Lisp_Object mini_window;
10186 mini_window = FRAME_MINIBUF_WINDOW (sf);
10187 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10188 }
10189
10190 message_log_maybe_newline ();
10191 message_buf_print = 1;
10192 }
10193 else
10194 {
10195 if (NILP (echo_area_buffer[0]))
10196 {
10197 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10198 echo_area_buffer[0] = echo_buffer[1];
10199 else
10200 echo_area_buffer[0] = echo_buffer[0];
10201 }
10202
10203 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10204 {
10205 /* Someone switched buffers between print requests. */
10206 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10207 bset_truncate_lines (current_buffer, Qnil);
10208 }
10209 }
10210 }
10211
10212
10213 /* Display an echo area message in window W. Value is non-zero if W's
10214 height is changed. If display_last_displayed_message_p is
10215 non-zero, display the message that was last displayed, otherwise
10216 display the current message. */
10217
10218 static int
10219 display_echo_area (struct window *w)
10220 {
10221 int i, no_message_p, window_height_changed_p;
10222
10223 /* Temporarily disable garbage collections while displaying the echo
10224 area. This is done because a GC can print a message itself.
10225 That message would modify the echo area buffer's contents while a
10226 redisplay of the buffer is going on, and seriously confuse
10227 redisplay. */
10228 ptrdiff_t count = inhibit_garbage_collection ();
10229
10230 /* If there is no message, we must call display_echo_area_1
10231 nevertheless because it resizes the window. But we will have to
10232 reset the echo_area_buffer in question to nil at the end because
10233 with_echo_area_buffer will sets it to an empty buffer. */
10234 i = display_last_displayed_message_p ? 1 : 0;
10235 no_message_p = NILP (echo_area_buffer[i]);
10236
10237 window_height_changed_p
10238 = with_echo_area_buffer (w, display_last_displayed_message_p,
10239 display_echo_area_1,
10240 (intptr_t) w, Qnil, 0, 0);
10241
10242 if (no_message_p)
10243 echo_area_buffer[i] = Qnil;
10244
10245 unbind_to (count, Qnil);
10246 return window_height_changed_p;
10247 }
10248
10249
10250 /* Helper for display_echo_area. Display the current buffer which
10251 contains the current echo area message in window W, a mini-window,
10252 a pointer to which is passed in A1. A2..A4 are currently not used.
10253 Change the height of W so that all of the message is displayed.
10254 Value is non-zero if height of W was changed. */
10255
10256 static int
10257 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10258 {
10259 intptr_t i1 = a1;
10260 struct window *w = (struct window *) i1;
10261 Lisp_Object window;
10262 struct text_pos start;
10263 int window_height_changed_p = 0;
10264
10265 /* Do this before displaying, so that we have a large enough glyph
10266 matrix for the display. If we can't get enough space for the
10267 whole text, display the last N lines. That works by setting w->start. */
10268 window_height_changed_p = resize_mini_window (w, 0);
10269
10270 /* Use the starting position chosen by resize_mini_window. */
10271 SET_TEXT_POS_FROM_MARKER (start, w->start);
10272
10273 /* Display. */
10274 clear_glyph_matrix (w->desired_matrix);
10275 XSETWINDOW (window, w);
10276 try_window (window, start, 0);
10277
10278 return window_height_changed_p;
10279 }
10280
10281
10282 /* Resize the echo area window to exactly the size needed for the
10283 currently displayed message, if there is one. If a mini-buffer
10284 is active, don't shrink it. */
10285
10286 void
10287 resize_echo_area_exactly (void)
10288 {
10289 if (BUFFERP (echo_area_buffer[0])
10290 && WINDOWP (echo_area_window))
10291 {
10292 struct window *w = XWINDOW (echo_area_window);
10293 int resized_p;
10294 Lisp_Object resize_exactly;
10295
10296 if (minibuf_level == 0)
10297 resize_exactly = Qt;
10298 else
10299 resize_exactly = Qnil;
10300
10301 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10302 (intptr_t) w, resize_exactly,
10303 0, 0);
10304 if (resized_p)
10305 {
10306 ++windows_or_buffers_changed;
10307 ++update_mode_lines;
10308 redisplay_internal ();
10309 }
10310 }
10311 }
10312
10313
10314 /* Callback function for with_echo_area_buffer, when used from
10315 resize_echo_area_exactly. A1 contains a pointer to the window to
10316 resize, EXACTLY non-nil means resize the mini-window exactly to the
10317 size of the text displayed. A3 and A4 are not used. Value is what
10318 resize_mini_window returns. */
10319
10320 static int
10321 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10322 {
10323 intptr_t i1 = a1;
10324 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10325 }
10326
10327
10328 /* Resize mini-window W to fit the size of its contents. EXACT_P
10329 means size the window exactly to the size needed. Otherwise, it's
10330 only enlarged until W's buffer is empty.
10331
10332 Set W->start to the right place to begin display. If the whole
10333 contents fit, start at the beginning. Otherwise, start so as
10334 to make the end of the contents appear. This is particularly
10335 important for y-or-n-p, but seems desirable generally.
10336
10337 Value is non-zero if the window height has been changed. */
10338
10339 int
10340 resize_mini_window (struct window *w, int exact_p)
10341 {
10342 struct frame *f = XFRAME (w->frame);
10343 int window_height_changed_p = 0;
10344
10345 eassert (MINI_WINDOW_P (w));
10346
10347 /* By default, start display at the beginning. */
10348 set_marker_both (w->start, w->buffer,
10349 BUF_BEGV (XBUFFER (w->buffer)),
10350 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10351
10352 /* Don't resize windows while redisplaying a window; it would
10353 confuse redisplay functions when the size of the window they are
10354 displaying changes from under them. Such a resizing can happen,
10355 for instance, when which-func prints a long message while
10356 we are running fontification-functions. We're running these
10357 functions with safe_call which binds inhibit-redisplay to t. */
10358 if (!NILP (Vinhibit_redisplay))
10359 return 0;
10360
10361 /* Nil means don't try to resize. */
10362 if (NILP (Vresize_mini_windows)
10363 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10364 return 0;
10365
10366 if (!FRAME_MINIBUF_ONLY_P (f))
10367 {
10368 struct it it;
10369 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10370 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10371 int height;
10372 EMACS_INT max_height;
10373 int unit = FRAME_LINE_HEIGHT (f);
10374 struct text_pos start;
10375 struct buffer *old_current_buffer = NULL;
10376
10377 if (current_buffer != XBUFFER (w->buffer))
10378 {
10379 old_current_buffer = current_buffer;
10380 set_buffer_internal (XBUFFER (w->buffer));
10381 }
10382
10383 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10384
10385 /* Compute the max. number of lines specified by the user. */
10386 if (FLOATP (Vmax_mini_window_height))
10387 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10388 else if (INTEGERP (Vmax_mini_window_height))
10389 max_height = XINT (Vmax_mini_window_height);
10390 else
10391 max_height = total_height / 4;
10392
10393 /* Correct that max. height if it's bogus. */
10394 max_height = max (1, max_height);
10395 max_height = min (total_height, max_height);
10396
10397 /* Find out the height of the text in the window. */
10398 if (it.line_wrap == TRUNCATE)
10399 height = 1;
10400 else
10401 {
10402 last_height = 0;
10403 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10404 if (it.max_ascent == 0 && it.max_descent == 0)
10405 height = it.current_y + last_height;
10406 else
10407 height = it.current_y + it.max_ascent + it.max_descent;
10408 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10409 height = (height + unit - 1) / unit;
10410 }
10411
10412 /* Compute a suitable window start. */
10413 if (height > max_height)
10414 {
10415 height = max_height;
10416 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10417 move_it_vertically_backward (&it, (height - 1) * unit);
10418 start = it.current.pos;
10419 }
10420 else
10421 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10422 SET_MARKER_FROM_TEXT_POS (w->start, start);
10423
10424 if (EQ (Vresize_mini_windows, Qgrow_only))
10425 {
10426 /* Let it grow only, until we display an empty message, in which
10427 case the window shrinks again. */
10428 if (height > WINDOW_TOTAL_LINES (w))
10429 {
10430 int old_height = WINDOW_TOTAL_LINES (w);
10431 freeze_window_starts (f, 1);
10432 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10433 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10434 }
10435 else if (height < WINDOW_TOTAL_LINES (w)
10436 && (exact_p || BEGV == ZV))
10437 {
10438 int old_height = WINDOW_TOTAL_LINES (w);
10439 freeze_window_starts (f, 0);
10440 shrink_mini_window (w);
10441 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10442 }
10443 }
10444 else
10445 {
10446 /* Always resize to exact size needed. */
10447 if (height > WINDOW_TOTAL_LINES (w))
10448 {
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450 freeze_window_starts (f, 1);
10451 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10453 }
10454 else if (height < WINDOW_TOTAL_LINES (w))
10455 {
10456 int old_height = WINDOW_TOTAL_LINES (w);
10457 freeze_window_starts (f, 0);
10458 shrink_mini_window (w);
10459
10460 if (height)
10461 {
10462 freeze_window_starts (f, 1);
10463 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10464 }
10465
10466 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10467 }
10468 }
10469
10470 if (old_current_buffer)
10471 set_buffer_internal (old_current_buffer);
10472 }
10473
10474 return window_height_changed_p;
10475 }
10476
10477
10478 /* Value is the current message, a string, or nil if there is no
10479 current message. */
10480
10481 Lisp_Object
10482 current_message (void)
10483 {
10484 Lisp_Object msg;
10485
10486 if (!BUFFERP (echo_area_buffer[0]))
10487 msg = Qnil;
10488 else
10489 {
10490 with_echo_area_buffer (0, 0, current_message_1,
10491 (intptr_t) &msg, Qnil, 0, 0);
10492 if (NILP (msg))
10493 echo_area_buffer[0] = Qnil;
10494 }
10495
10496 return msg;
10497 }
10498
10499
10500 static int
10501 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10502 {
10503 intptr_t i1 = a1;
10504 Lisp_Object *msg = (Lisp_Object *) i1;
10505
10506 if (Z > BEG)
10507 *msg = make_buffer_string (BEG, Z, 1);
10508 else
10509 *msg = Qnil;
10510 return 0;
10511 }
10512
10513
10514 /* Push the current message on Vmessage_stack for later restoration
10515 by restore_message. Value is non-zero if the current message isn't
10516 empty. This is a relatively infrequent operation, so it's not
10517 worth optimizing. */
10518
10519 bool
10520 push_message (void)
10521 {
10522 Lisp_Object msg = current_message ();
10523 Vmessage_stack = Fcons (msg, Vmessage_stack);
10524 return STRINGP (msg);
10525 }
10526
10527
10528 /* Restore message display from the top of Vmessage_stack. */
10529
10530 void
10531 restore_message (void)
10532 {
10533 Lisp_Object msg;
10534
10535 eassert (CONSP (Vmessage_stack));
10536 msg = XCAR (Vmessage_stack);
10537 if (STRINGP (msg))
10538 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10539 else
10540 message3_nolog (msg, 0, 0);
10541 }
10542
10543
10544 /* Handler for record_unwind_protect calling pop_message. */
10545
10546 Lisp_Object
10547 pop_message_unwind (Lisp_Object dummy)
10548 {
10549 pop_message ();
10550 return Qnil;
10551 }
10552
10553 /* Pop the top-most entry off Vmessage_stack. */
10554
10555 static void
10556 pop_message (void)
10557 {
10558 eassert (CONSP (Vmessage_stack));
10559 Vmessage_stack = XCDR (Vmessage_stack);
10560 }
10561
10562
10563 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10564 exits. If the stack is not empty, we have a missing pop_message
10565 somewhere. */
10566
10567 void
10568 check_message_stack (void)
10569 {
10570 if (!NILP (Vmessage_stack))
10571 emacs_abort ();
10572 }
10573
10574
10575 /* Truncate to NCHARS what will be displayed in the echo area the next
10576 time we display it---but don't redisplay it now. */
10577
10578 void
10579 truncate_echo_area (ptrdiff_t nchars)
10580 {
10581 if (nchars == 0)
10582 echo_area_buffer[0] = Qnil;
10583 /* A null message buffer means that the frame hasn't really been
10584 initialized yet. Error messages get reported properly by
10585 cmd_error, so this must be just an informative message; toss it. */
10586 else if (!noninteractive
10587 && INTERACTIVE
10588 && !NILP (echo_area_buffer[0]))
10589 {
10590 struct frame *sf = SELECTED_FRAME ();
10591 if (FRAME_MESSAGE_BUF (sf))
10592 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10593 }
10594 }
10595
10596
10597 /* Helper function for truncate_echo_area. Truncate the current
10598 message to at most NCHARS characters. */
10599
10600 static int
10601 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10602 {
10603 if (BEG + nchars < Z)
10604 del_range (BEG + nchars, Z);
10605 if (Z == BEG)
10606 echo_area_buffer[0] = Qnil;
10607 return 0;
10608 }
10609
10610 /* Set the current message to a substring of S or STRING.
10611
10612 If STRING is a Lisp string, set the message to the first NBYTES
10613 bytes from STRING. NBYTES zero means use the whole string. If
10614 STRING is multibyte, the message will be displayed multibyte.
10615
10616 If S is not null, set the message to the first LEN bytes of S. LEN
10617 zero means use the whole string. MULTIBYTE_P non-zero means S is
10618 multibyte. Display the message multibyte in that case.
10619
10620 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10621 to t before calling set_message_1 (which calls insert).
10622 */
10623
10624 static void
10625 set_message (const char *s, Lisp_Object string,
10626 ptrdiff_t nbytes, int multibyte_p)
10627 {
10628 message_enable_multibyte
10629 = ((s && multibyte_p)
10630 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10631
10632 with_echo_area_buffer (0, -1, set_message_1,
10633 (intptr_t) s, string, nbytes, multibyte_p);
10634 message_buf_print = 0;
10635 help_echo_showing_p = 0;
10636
10637 if (STRINGP (Vdebug_on_message)
10638 && fast_string_match (Vdebug_on_message, string) >= 0)
10639 call_debugger (list2 (Qerror, string));
10640 }
10641
10642
10643 /* Helper function for set_message. Arguments have the same meaning
10644 as there, with A1 corresponding to S and A2 corresponding to STRING
10645 This function is called with the echo area buffer being
10646 current. */
10647
10648 static int
10649 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10650 {
10651 intptr_t i1 = a1;
10652 const char *s = (const char *) i1;
10653 const unsigned char *msg = (const unsigned char *) s;
10654 Lisp_Object string = a2;
10655
10656 /* Change multibyteness of the echo buffer appropriately. */
10657 if (message_enable_multibyte
10658 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10659 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10660
10661 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10662 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10663 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10664
10665 /* Insert new message at BEG. */
10666 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10667
10668 if (STRINGP (string))
10669 {
10670 ptrdiff_t nchars;
10671
10672 if (nbytes == 0)
10673 nbytes = SBYTES (string);
10674 nchars = string_byte_to_char (string, nbytes);
10675
10676 /* This function takes care of single/multibyte conversion. We
10677 just have to ensure that the echo area buffer has the right
10678 setting of enable_multibyte_characters. */
10679 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10680 }
10681 else if (s)
10682 {
10683 if (nbytes == 0)
10684 nbytes = strlen (s);
10685
10686 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10687 {
10688 /* Convert from multi-byte to single-byte. */
10689 ptrdiff_t i;
10690 int c, n;
10691 char work[1];
10692
10693 /* Convert a multibyte string to single-byte. */
10694 for (i = 0; i < nbytes; i += n)
10695 {
10696 c = string_char_and_length (msg + i, &n);
10697 work[0] = (ASCII_CHAR_P (c)
10698 ? c
10699 : multibyte_char_to_unibyte (c));
10700 insert_1_both (work, 1, 1, 1, 0, 0);
10701 }
10702 }
10703 else if (!multibyte_p
10704 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10705 {
10706 /* Convert from single-byte to multi-byte. */
10707 ptrdiff_t i;
10708 int c, n;
10709 unsigned char str[MAX_MULTIBYTE_LENGTH];
10710
10711 /* Convert a single-byte string to multibyte. */
10712 for (i = 0; i < nbytes; i++)
10713 {
10714 c = msg[i];
10715 MAKE_CHAR_MULTIBYTE (c);
10716 n = CHAR_STRING (c, str);
10717 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10718 }
10719 }
10720 else
10721 insert_1 (s, nbytes, 1, 0, 0);
10722 }
10723
10724 return 0;
10725 }
10726
10727
10728 /* Clear messages. CURRENT_P non-zero means clear the current
10729 message. LAST_DISPLAYED_P non-zero means clear the message
10730 last displayed. */
10731
10732 void
10733 clear_message (int current_p, int last_displayed_p)
10734 {
10735 if (current_p)
10736 {
10737 echo_area_buffer[0] = Qnil;
10738 message_cleared_p = 1;
10739 }
10740
10741 if (last_displayed_p)
10742 echo_area_buffer[1] = Qnil;
10743
10744 message_buf_print = 0;
10745 }
10746
10747 /* Clear garbaged frames.
10748
10749 This function is used where the old redisplay called
10750 redraw_garbaged_frames which in turn called redraw_frame which in
10751 turn called clear_frame. The call to clear_frame was a source of
10752 flickering. I believe a clear_frame is not necessary. It should
10753 suffice in the new redisplay to invalidate all current matrices,
10754 and ensure a complete redisplay of all windows. */
10755
10756 static void
10757 clear_garbaged_frames (void)
10758 {
10759 if (frame_garbaged)
10760 {
10761 Lisp_Object tail, frame;
10762 int changed_count = 0;
10763
10764 FOR_EACH_FRAME (tail, frame)
10765 {
10766 struct frame *f = XFRAME (frame);
10767
10768 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10769 {
10770 if (f->resized_p)
10771 {
10772 Fredraw_frame (frame);
10773 f->force_flush_display_p = 1;
10774 }
10775 clear_current_matrices (f);
10776 changed_count++;
10777 f->garbaged = 0;
10778 f->resized_p = 0;
10779 }
10780 }
10781
10782 frame_garbaged = 0;
10783 if (changed_count)
10784 ++windows_or_buffers_changed;
10785 }
10786 }
10787
10788
10789 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10790 is non-zero update selected_frame. Value is non-zero if the
10791 mini-windows height has been changed. */
10792
10793 static int
10794 echo_area_display (int update_frame_p)
10795 {
10796 Lisp_Object mini_window;
10797 struct window *w;
10798 struct frame *f;
10799 int window_height_changed_p = 0;
10800 struct frame *sf = SELECTED_FRAME ();
10801
10802 mini_window = FRAME_MINIBUF_WINDOW (sf);
10803 w = XWINDOW (mini_window);
10804 f = XFRAME (WINDOW_FRAME (w));
10805
10806 /* Don't display if frame is invisible or not yet initialized. */
10807 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10808 return 0;
10809
10810 #ifdef HAVE_WINDOW_SYSTEM
10811 /* When Emacs starts, selected_frame may be the initial terminal
10812 frame. If we let this through, a message would be displayed on
10813 the terminal. */
10814 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10815 return 0;
10816 #endif /* HAVE_WINDOW_SYSTEM */
10817
10818 /* Redraw garbaged frames. */
10819 if (frame_garbaged)
10820 clear_garbaged_frames ();
10821
10822 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10823 {
10824 echo_area_window = mini_window;
10825 window_height_changed_p = display_echo_area (w);
10826 w->must_be_updated_p = 1;
10827
10828 /* Update the display, unless called from redisplay_internal.
10829 Also don't update the screen during redisplay itself. The
10830 update will happen at the end of redisplay, and an update
10831 here could cause confusion. */
10832 if (update_frame_p && !redisplaying_p)
10833 {
10834 int n = 0;
10835
10836 /* If the display update has been interrupted by pending
10837 input, update mode lines in the frame. Due to the
10838 pending input, it might have been that redisplay hasn't
10839 been called, so that mode lines above the echo area are
10840 garbaged. This looks odd, so we prevent it here. */
10841 if (!display_completed)
10842 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10843
10844 if (window_height_changed_p
10845 /* Don't do this if Emacs is shutting down. Redisplay
10846 needs to run hooks. */
10847 && !NILP (Vrun_hooks))
10848 {
10849 /* Must update other windows. Likewise as in other
10850 cases, don't let this update be interrupted by
10851 pending input. */
10852 ptrdiff_t count = SPECPDL_INDEX ();
10853 specbind (Qredisplay_dont_pause, Qt);
10854 windows_or_buffers_changed = 1;
10855 redisplay_internal ();
10856 unbind_to (count, Qnil);
10857 }
10858 else if (FRAME_WINDOW_P (f) && n == 0)
10859 {
10860 /* Window configuration is the same as before.
10861 Can do with a display update of the echo area,
10862 unless we displayed some mode lines. */
10863 update_single_window (w, 1);
10864 FRAME_RIF (f)->flush_display (f);
10865 }
10866 else
10867 update_frame (f, 1, 1);
10868
10869 /* If cursor is in the echo area, make sure that the next
10870 redisplay displays the minibuffer, so that the cursor will
10871 be replaced with what the minibuffer wants. */
10872 if (cursor_in_echo_area)
10873 ++windows_or_buffers_changed;
10874 }
10875 }
10876 else if (!EQ (mini_window, selected_window))
10877 windows_or_buffers_changed++;
10878
10879 /* Last displayed message is now the current message. */
10880 echo_area_buffer[1] = echo_area_buffer[0];
10881 /* Inform read_char that we're not echoing. */
10882 echo_message_buffer = Qnil;
10883
10884 /* Prevent redisplay optimization in redisplay_internal by resetting
10885 this_line_start_pos. This is done because the mini-buffer now
10886 displays the message instead of its buffer text. */
10887 if (EQ (mini_window, selected_window))
10888 CHARPOS (this_line_start_pos) = 0;
10889
10890 return window_height_changed_p;
10891 }
10892
10893
10894 \f
10895 /***********************************************************************
10896 Mode Lines and Frame Titles
10897 ***********************************************************************/
10898
10899 /* A buffer for constructing non-propertized mode-line strings and
10900 frame titles in it; allocated from the heap in init_xdisp and
10901 resized as needed in store_mode_line_noprop_char. */
10902
10903 static char *mode_line_noprop_buf;
10904
10905 /* The buffer's end, and a current output position in it. */
10906
10907 static char *mode_line_noprop_buf_end;
10908 static char *mode_line_noprop_ptr;
10909
10910 #define MODE_LINE_NOPROP_LEN(start) \
10911 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10912
10913 static enum {
10914 MODE_LINE_DISPLAY = 0,
10915 MODE_LINE_TITLE,
10916 MODE_LINE_NOPROP,
10917 MODE_LINE_STRING
10918 } mode_line_target;
10919
10920 /* Alist that caches the results of :propertize.
10921 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10922 static Lisp_Object mode_line_proptrans_alist;
10923
10924 /* List of strings making up the mode-line. */
10925 static Lisp_Object mode_line_string_list;
10926
10927 /* Base face property when building propertized mode line string. */
10928 static Lisp_Object mode_line_string_face;
10929 static Lisp_Object mode_line_string_face_prop;
10930
10931
10932 /* Unwind data for mode line strings */
10933
10934 static Lisp_Object Vmode_line_unwind_vector;
10935
10936 static Lisp_Object
10937 format_mode_line_unwind_data (struct frame *target_frame,
10938 struct buffer *obuf,
10939 Lisp_Object owin,
10940 int save_proptrans)
10941 {
10942 Lisp_Object vector, tmp;
10943
10944 /* Reduce consing by keeping one vector in
10945 Vwith_echo_area_save_vector. */
10946 vector = Vmode_line_unwind_vector;
10947 Vmode_line_unwind_vector = Qnil;
10948
10949 if (NILP (vector))
10950 vector = Fmake_vector (make_number (10), Qnil);
10951
10952 ASET (vector, 0, make_number (mode_line_target));
10953 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10954 ASET (vector, 2, mode_line_string_list);
10955 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10956 ASET (vector, 4, mode_line_string_face);
10957 ASET (vector, 5, mode_line_string_face_prop);
10958
10959 if (obuf)
10960 XSETBUFFER (tmp, obuf);
10961 else
10962 tmp = Qnil;
10963 ASET (vector, 6, tmp);
10964 ASET (vector, 7, owin);
10965 if (target_frame)
10966 {
10967 /* Similarly to `with-selected-window', if the operation selects
10968 a window on another frame, we must restore that frame's
10969 selected window, and (for a tty) the top-frame. */
10970 ASET (vector, 8, target_frame->selected_window);
10971 if (FRAME_TERMCAP_P (target_frame))
10972 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10973 }
10974
10975 return vector;
10976 }
10977
10978 static Lisp_Object
10979 unwind_format_mode_line (Lisp_Object vector)
10980 {
10981 Lisp_Object old_window = AREF (vector, 7);
10982 Lisp_Object target_frame_window = AREF (vector, 8);
10983 Lisp_Object old_top_frame = AREF (vector, 9);
10984
10985 mode_line_target = XINT (AREF (vector, 0));
10986 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10987 mode_line_string_list = AREF (vector, 2);
10988 if (! EQ (AREF (vector, 3), Qt))
10989 mode_line_proptrans_alist = AREF (vector, 3);
10990 mode_line_string_face = AREF (vector, 4);
10991 mode_line_string_face_prop = AREF (vector, 5);
10992
10993 /* Select window before buffer, since it may change the buffer. */
10994 if (!NILP (old_window))
10995 {
10996 /* If the operation that we are unwinding had selected a window
10997 on a different frame, reset its frame-selected-window. For a
10998 text terminal, reset its top-frame if necessary. */
10999 if (!NILP (target_frame_window))
11000 {
11001 Lisp_Object frame
11002 = WINDOW_FRAME (XWINDOW (target_frame_window));
11003
11004 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11005 Fselect_window (target_frame_window, Qt);
11006
11007 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11008 Fselect_frame (old_top_frame, Qt);
11009 }
11010
11011 Fselect_window (old_window, Qt);
11012 }
11013
11014 if (!NILP (AREF (vector, 6)))
11015 {
11016 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11017 ASET (vector, 6, Qnil);
11018 }
11019
11020 Vmode_line_unwind_vector = vector;
11021 return Qnil;
11022 }
11023
11024
11025 /* Store a single character C for the frame title in mode_line_noprop_buf.
11026 Re-allocate mode_line_noprop_buf if necessary. */
11027
11028 static void
11029 store_mode_line_noprop_char (char c)
11030 {
11031 /* If output position has reached the end of the allocated buffer,
11032 increase the buffer's size. */
11033 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11034 {
11035 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11036 ptrdiff_t size = len;
11037 mode_line_noprop_buf =
11038 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11039 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11040 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11041 }
11042
11043 *mode_line_noprop_ptr++ = c;
11044 }
11045
11046
11047 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11048 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11049 characters that yield more columns than PRECISION; PRECISION <= 0
11050 means copy the whole string. Pad with spaces until FIELD_WIDTH
11051 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11052 pad. Called from display_mode_element when it is used to build a
11053 frame title. */
11054
11055 static int
11056 store_mode_line_noprop (const char *string, int field_width, int precision)
11057 {
11058 const unsigned char *str = (const unsigned char *) string;
11059 int n = 0;
11060 ptrdiff_t dummy, nbytes;
11061
11062 /* Copy at most PRECISION chars from STR. */
11063 nbytes = strlen (string);
11064 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11065 while (nbytes--)
11066 store_mode_line_noprop_char (*str++);
11067
11068 /* Fill up with spaces until FIELD_WIDTH reached. */
11069 while (field_width > 0
11070 && n < field_width)
11071 {
11072 store_mode_line_noprop_char (' ');
11073 ++n;
11074 }
11075
11076 return n;
11077 }
11078
11079 /***********************************************************************
11080 Frame Titles
11081 ***********************************************************************/
11082
11083 #ifdef HAVE_WINDOW_SYSTEM
11084
11085 /* Set the title of FRAME, if it has changed. The title format is
11086 Vicon_title_format if FRAME is iconified, otherwise it is
11087 frame_title_format. */
11088
11089 static void
11090 x_consider_frame_title (Lisp_Object frame)
11091 {
11092 struct frame *f = XFRAME (frame);
11093
11094 if (FRAME_WINDOW_P (f)
11095 || FRAME_MINIBUF_ONLY_P (f)
11096 || f->explicit_name)
11097 {
11098 /* Do we have more than one visible frame on this X display? */
11099 Lisp_Object tail;
11100 Lisp_Object fmt;
11101 ptrdiff_t title_start;
11102 char *title;
11103 ptrdiff_t len;
11104 struct it it;
11105 ptrdiff_t count = SPECPDL_INDEX ();
11106
11107 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11108 {
11109 Lisp_Object other_frame = XCAR (tail);
11110 struct frame *tf = XFRAME (other_frame);
11111
11112 if (tf != f
11113 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11114 && !FRAME_MINIBUF_ONLY_P (tf)
11115 && !EQ (other_frame, tip_frame)
11116 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11117 break;
11118 }
11119
11120 /* Set global variable indicating that multiple frames exist. */
11121 multiple_frames = CONSP (tail);
11122
11123 /* Switch to the buffer of selected window of the frame. Set up
11124 mode_line_target so that display_mode_element will output into
11125 mode_line_noprop_buf; then display the title. */
11126 record_unwind_protect (unwind_format_mode_line,
11127 format_mode_line_unwind_data
11128 (f, current_buffer, selected_window, 0));
11129
11130 Fselect_window (f->selected_window, Qt);
11131 set_buffer_internal_1
11132 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11133 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11134
11135 mode_line_target = MODE_LINE_TITLE;
11136 title_start = MODE_LINE_NOPROP_LEN (0);
11137 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11138 NULL, DEFAULT_FACE_ID);
11139 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11140 len = MODE_LINE_NOPROP_LEN (title_start);
11141 title = mode_line_noprop_buf + title_start;
11142 unbind_to (count, Qnil);
11143
11144 /* Set the title only if it's changed. This avoids consing in
11145 the common case where it hasn't. (If it turns out that we've
11146 already wasted too much time by walking through the list with
11147 display_mode_element, then we might need to optimize at a
11148 higher level than this.) */
11149 if (! STRINGP (f->name)
11150 || SBYTES (f->name) != len
11151 || memcmp (title, SDATA (f->name), len) != 0)
11152 x_implicitly_set_name (f, make_string (title, len), Qnil);
11153 }
11154 }
11155
11156 #endif /* not HAVE_WINDOW_SYSTEM */
11157
11158 \f
11159 /***********************************************************************
11160 Menu Bars
11161 ***********************************************************************/
11162
11163
11164 /* Prepare for redisplay by updating menu-bar item lists when
11165 appropriate. This can call eval. */
11166
11167 void
11168 prepare_menu_bars (void)
11169 {
11170 int all_windows;
11171 struct gcpro gcpro1, gcpro2;
11172 struct frame *f;
11173 Lisp_Object tooltip_frame;
11174
11175 #ifdef HAVE_WINDOW_SYSTEM
11176 tooltip_frame = tip_frame;
11177 #else
11178 tooltip_frame = Qnil;
11179 #endif
11180
11181 /* Update all frame titles based on their buffer names, etc. We do
11182 this before the menu bars so that the buffer-menu will show the
11183 up-to-date frame titles. */
11184 #ifdef HAVE_WINDOW_SYSTEM
11185 if (windows_or_buffers_changed || update_mode_lines)
11186 {
11187 Lisp_Object tail, frame;
11188
11189 FOR_EACH_FRAME (tail, frame)
11190 {
11191 f = XFRAME (frame);
11192 if (!EQ (frame, tooltip_frame)
11193 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11194 x_consider_frame_title (frame);
11195 }
11196 }
11197 #endif /* HAVE_WINDOW_SYSTEM */
11198
11199 /* Update the menu bar item lists, if appropriate. This has to be
11200 done before any actual redisplay or generation of display lines. */
11201 all_windows = (update_mode_lines
11202 || buffer_shared > 1
11203 || windows_or_buffers_changed);
11204 if (all_windows)
11205 {
11206 Lisp_Object tail, frame;
11207 ptrdiff_t count = SPECPDL_INDEX ();
11208 /* 1 means that update_menu_bar has run its hooks
11209 so any further calls to update_menu_bar shouldn't do so again. */
11210 int menu_bar_hooks_run = 0;
11211
11212 record_unwind_save_match_data ();
11213
11214 FOR_EACH_FRAME (tail, frame)
11215 {
11216 f = XFRAME (frame);
11217
11218 /* Ignore tooltip frame. */
11219 if (EQ (frame, tooltip_frame))
11220 continue;
11221
11222 /* If a window on this frame changed size, report that to
11223 the user and clear the size-change flag. */
11224 if (FRAME_WINDOW_SIZES_CHANGED (f))
11225 {
11226 Lisp_Object functions;
11227
11228 /* Clear flag first in case we get an error below. */
11229 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11230 functions = Vwindow_size_change_functions;
11231 GCPRO2 (tail, functions);
11232
11233 while (CONSP (functions))
11234 {
11235 if (!EQ (XCAR (functions), Qt))
11236 call1 (XCAR (functions), frame);
11237 functions = XCDR (functions);
11238 }
11239 UNGCPRO;
11240 }
11241
11242 GCPRO1 (tail);
11243 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11244 #ifdef HAVE_WINDOW_SYSTEM
11245 update_tool_bar (f, 0);
11246 #endif
11247 #ifdef HAVE_NS
11248 if (windows_or_buffers_changed
11249 && FRAME_NS_P (f))
11250 ns_set_doc_edited
11251 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11252 #endif
11253 UNGCPRO;
11254 }
11255
11256 unbind_to (count, Qnil);
11257 }
11258 else
11259 {
11260 struct frame *sf = SELECTED_FRAME ();
11261 update_menu_bar (sf, 1, 0);
11262 #ifdef HAVE_WINDOW_SYSTEM
11263 update_tool_bar (sf, 1);
11264 #endif
11265 }
11266 }
11267
11268
11269 /* Update the menu bar item list for frame F. This has to be done
11270 before we start to fill in any display lines, because it can call
11271 eval.
11272
11273 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11274
11275 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11276 already ran the menu bar hooks for this redisplay, so there
11277 is no need to run them again. The return value is the
11278 updated value of this flag, to pass to the next call. */
11279
11280 static int
11281 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11282 {
11283 Lisp_Object window;
11284 register struct window *w;
11285
11286 /* If called recursively during a menu update, do nothing. This can
11287 happen when, for instance, an activate-menubar-hook causes a
11288 redisplay. */
11289 if (inhibit_menubar_update)
11290 return hooks_run;
11291
11292 window = FRAME_SELECTED_WINDOW (f);
11293 w = XWINDOW (window);
11294
11295 if (FRAME_WINDOW_P (f)
11296 ?
11297 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11298 || defined (HAVE_NS) || defined (USE_GTK)
11299 FRAME_EXTERNAL_MENU_BAR (f)
11300 #else
11301 FRAME_MENU_BAR_LINES (f) > 0
11302 #endif
11303 : FRAME_MENU_BAR_LINES (f) > 0)
11304 {
11305 /* If the user has switched buffers or windows, we need to
11306 recompute to reflect the new bindings. But we'll
11307 recompute when update_mode_lines is set too; that means
11308 that people can use force-mode-line-update to request
11309 that the menu bar be recomputed. The adverse effect on
11310 the rest of the redisplay algorithm is about the same as
11311 windows_or_buffers_changed anyway. */
11312 if (windows_or_buffers_changed
11313 /* This used to test w->update_mode_line, but we believe
11314 there is no need to recompute the menu in that case. */
11315 || update_mode_lines
11316 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11317 < BUF_MODIFF (XBUFFER (w->buffer)))
11318 != w->last_had_star)
11319 || ((!NILP (Vtransient_mark_mode)
11320 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11321 != !NILP (w->region_showing)))
11322 {
11323 struct buffer *prev = current_buffer;
11324 ptrdiff_t count = SPECPDL_INDEX ();
11325
11326 specbind (Qinhibit_menubar_update, Qt);
11327
11328 set_buffer_internal_1 (XBUFFER (w->buffer));
11329 if (save_match_data)
11330 record_unwind_save_match_data ();
11331 if (NILP (Voverriding_local_map_menu_flag))
11332 {
11333 specbind (Qoverriding_terminal_local_map, Qnil);
11334 specbind (Qoverriding_local_map, Qnil);
11335 }
11336
11337 if (!hooks_run)
11338 {
11339 /* Run the Lucid hook. */
11340 safe_run_hooks (Qactivate_menubar_hook);
11341
11342 /* If it has changed current-menubar from previous value,
11343 really recompute the menu-bar from the value. */
11344 if (! NILP (Vlucid_menu_bar_dirty_flag))
11345 call0 (Qrecompute_lucid_menubar);
11346
11347 safe_run_hooks (Qmenu_bar_update_hook);
11348
11349 hooks_run = 1;
11350 }
11351
11352 XSETFRAME (Vmenu_updating_frame, f);
11353 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11354
11355 /* Redisplay the menu bar in case we changed it. */
11356 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11357 || defined (HAVE_NS) || defined (USE_GTK)
11358 if (FRAME_WINDOW_P (f))
11359 {
11360 #if defined (HAVE_NS)
11361 /* All frames on Mac OS share the same menubar. So only
11362 the selected frame should be allowed to set it. */
11363 if (f == SELECTED_FRAME ())
11364 #endif
11365 set_frame_menubar (f, 0, 0);
11366 }
11367 else
11368 /* On a terminal screen, the menu bar is an ordinary screen
11369 line, and this makes it get updated. */
11370 w->update_mode_line = 1;
11371 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11372 /* In the non-toolkit version, the menu bar is an ordinary screen
11373 line, and this makes it get updated. */
11374 w->update_mode_line = 1;
11375 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11376
11377 unbind_to (count, Qnil);
11378 set_buffer_internal_1 (prev);
11379 }
11380 }
11381
11382 return hooks_run;
11383 }
11384
11385
11386 \f
11387 /***********************************************************************
11388 Output Cursor
11389 ***********************************************************************/
11390
11391 #ifdef HAVE_WINDOW_SYSTEM
11392
11393 /* EXPORT:
11394 Nominal cursor position -- where to draw output.
11395 HPOS and VPOS are window relative glyph matrix coordinates.
11396 X and Y are window relative pixel coordinates. */
11397
11398 struct cursor_pos output_cursor;
11399
11400
11401 /* EXPORT:
11402 Set the global variable output_cursor to CURSOR. All cursor
11403 positions are relative to updated_window. */
11404
11405 void
11406 set_output_cursor (struct cursor_pos *cursor)
11407 {
11408 output_cursor.hpos = cursor->hpos;
11409 output_cursor.vpos = cursor->vpos;
11410 output_cursor.x = cursor->x;
11411 output_cursor.y = cursor->y;
11412 }
11413
11414
11415 /* EXPORT for RIF:
11416 Set a nominal cursor position.
11417
11418 HPOS and VPOS are column/row positions in a window glyph matrix. X
11419 and Y are window text area relative pixel positions.
11420
11421 If this is done during an update, updated_window will contain the
11422 window that is being updated and the position is the future output
11423 cursor position for that window. If updated_window is null, use
11424 selected_window and display the cursor at the given position. */
11425
11426 void
11427 x_cursor_to (int vpos, int hpos, int y, int x)
11428 {
11429 struct window *w;
11430
11431 /* If updated_window is not set, work on selected_window. */
11432 if (updated_window)
11433 w = updated_window;
11434 else
11435 w = XWINDOW (selected_window);
11436
11437 /* Set the output cursor. */
11438 output_cursor.hpos = hpos;
11439 output_cursor.vpos = vpos;
11440 output_cursor.x = x;
11441 output_cursor.y = y;
11442
11443 /* If not called as part of an update, really display the cursor.
11444 This will also set the cursor position of W. */
11445 if (updated_window == NULL)
11446 {
11447 block_input ();
11448 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11449 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11450 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11451 unblock_input ();
11452 }
11453 }
11454
11455 #endif /* HAVE_WINDOW_SYSTEM */
11456
11457 \f
11458 /***********************************************************************
11459 Tool-bars
11460 ***********************************************************************/
11461
11462 #ifdef HAVE_WINDOW_SYSTEM
11463
11464 /* Where the mouse was last time we reported a mouse event. */
11465
11466 FRAME_PTR last_mouse_frame;
11467
11468 /* Tool-bar item index of the item on which a mouse button was pressed
11469 or -1. */
11470
11471 int last_tool_bar_item;
11472
11473
11474 static Lisp_Object
11475 update_tool_bar_unwind (Lisp_Object frame)
11476 {
11477 selected_frame = frame;
11478 return Qnil;
11479 }
11480
11481 /* Update the tool-bar item list for frame F. This has to be done
11482 before we start to fill in any display lines. Called from
11483 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11484 and restore it here. */
11485
11486 static void
11487 update_tool_bar (struct frame *f, int save_match_data)
11488 {
11489 #if defined (USE_GTK) || defined (HAVE_NS)
11490 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11491 #else
11492 int do_update = WINDOWP (f->tool_bar_window)
11493 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11494 #endif
11495
11496 if (do_update)
11497 {
11498 Lisp_Object window;
11499 struct window *w;
11500
11501 window = FRAME_SELECTED_WINDOW (f);
11502 w = XWINDOW (window);
11503
11504 /* If the user has switched buffers or windows, we need to
11505 recompute to reflect the new bindings. But we'll
11506 recompute when update_mode_lines is set too; that means
11507 that people can use force-mode-line-update to request
11508 that the menu bar be recomputed. The adverse effect on
11509 the rest of the redisplay algorithm is about the same as
11510 windows_or_buffers_changed anyway. */
11511 if (windows_or_buffers_changed
11512 || w->update_mode_line
11513 || update_mode_lines
11514 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11515 < BUF_MODIFF (XBUFFER (w->buffer)))
11516 != w->last_had_star)
11517 || ((!NILP (Vtransient_mark_mode)
11518 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11519 != !NILP (w->region_showing)))
11520 {
11521 struct buffer *prev = current_buffer;
11522 ptrdiff_t count = SPECPDL_INDEX ();
11523 Lisp_Object frame, new_tool_bar;
11524 int new_n_tool_bar;
11525 struct gcpro gcpro1;
11526
11527 /* Set current_buffer to the buffer of the selected
11528 window of the frame, so that we get the right local
11529 keymaps. */
11530 set_buffer_internal_1 (XBUFFER (w->buffer));
11531
11532 /* Save match data, if we must. */
11533 if (save_match_data)
11534 record_unwind_save_match_data ();
11535
11536 /* Make sure that we don't accidentally use bogus keymaps. */
11537 if (NILP (Voverriding_local_map_menu_flag))
11538 {
11539 specbind (Qoverriding_terminal_local_map, Qnil);
11540 specbind (Qoverriding_local_map, Qnil);
11541 }
11542
11543 GCPRO1 (new_tool_bar);
11544
11545 /* We must temporarily set the selected frame to this frame
11546 before calling tool_bar_items, because the calculation of
11547 the tool-bar keymap uses the selected frame (see
11548 `tool-bar-make-keymap' in tool-bar.el). */
11549 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11550 XSETFRAME (frame, f);
11551 selected_frame = frame;
11552
11553 /* Build desired tool-bar items from keymaps. */
11554 new_tool_bar
11555 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11556 &new_n_tool_bar);
11557
11558 /* Redisplay the tool-bar if we changed it. */
11559 if (new_n_tool_bar != f->n_tool_bar_items
11560 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11561 {
11562 /* Redisplay that happens asynchronously due to an expose event
11563 may access f->tool_bar_items. Make sure we update both
11564 variables within BLOCK_INPUT so no such event interrupts. */
11565 block_input ();
11566 fset_tool_bar_items (f, new_tool_bar);
11567 f->n_tool_bar_items = new_n_tool_bar;
11568 w->update_mode_line = 1;
11569 unblock_input ();
11570 }
11571
11572 UNGCPRO;
11573
11574 unbind_to (count, Qnil);
11575 set_buffer_internal_1 (prev);
11576 }
11577 }
11578 }
11579
11580
11581 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11582 F's desired tool-bar contents. F->tool_bar_items must have
11583 been set up previously by calling prepare_menu_bars. */
11584
11585 static void
11586 build_desired_tool_bar_string (struct frame *f)
11587 {
11588 int i, size, size_needed;
11589 struct gcpro gcpro1, gcpro2, gcpro3;
11590 Lisp_Object image, plist, props;
11591
11592 image = plist = props = Qnil;
11593 GCPRO3 (image, plist, props);
11594
11595 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11596 Otherwise, make a new string. */
11597
11598 /* The size of the string we might be able to reuse. */
11599 size = (STRINGP (f->desired_tool_bar_string)
11600 ? SCHARS (f->desired_tool_bar_string)
11601 : 0);
11602
11603 /* We need one space in the string for each image. */
11604 size_needed = f->n_tool_bar_items;
11605
11606 /* Reuse f->desired_tool_bar_string, if possible. */
11607 if (size < size_needed || NILP (f->desired_tool_bar_string))
11608 fset_desired_tool_bar_string
11609 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11610 else
11611 {
11612 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11613 Fremove_text_properties (make_number (0), make_number (size),
11614 props, f->desired_tool_bar_string);
11615 }
11616
11617 /* Put a `display' property on the string for the images to display,
11618 put a `menu_item' property on tool-bar items with a value that
11619 is the index of the item in F's tool-bar item vector. */
11620 for (i = 0; i < f->n_tool_bar_items; ++i)
11621 {
11622 #define PROP(IDX) \
11623 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11624
11625 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11626 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11627 int hmargin, vmargin, relief, idx, end;
11628
11629 /* If image is a vector, choose the image according to the
11630 button state. */
11631 image = PROP (TOOL_BAR_ITEM_IMAGES);
11632 if (VECTORP (image))
11633 {
11634 if (enabled_p)
11635 idx = (selected_p
11636 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11637 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11638 else
11639 idx = (selected_p
11640 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11641 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11642
11643 eassert (ASIZE (image) >= idx);
11644 image = AREF (image, idx);
11645 }
11646 else
11647 idx = -1;
11648
11649 /* Ignore invalid image specifications. */
11650 if (!valid_image_p (image))
11651 continue;
11652
11653 /* Display the tool-bar button pressed, or depressed. */
11654 plist = Fcopy_sequence (XCDR (image));
11655
11656 /* Compute margin and relief to draw. */
11657 relief = (tool_bar_button_relief >= 0
11658 ? tool_bar_button_relief
11659 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11660 hmargin = vmargin = relief;
11661
11662 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11663 INT_MAX - max (hmargin, vmargin)))
11664 {
11665 hmargin += XFASTINT (Vtool_bar_button_margin);
11666 vmargin += XFASTINT (Vtool_bar_button_margin);
11667 }
11668 else if (CONSP (Vtool_bar_button_margin))
11669 {
11670 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11671 INT_MAX - hmargin))
11672 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11673
11674 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11675 INT_MAX - vmargin))
11676 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11677 }
11678
11679 if (auto_raise_tool_bar_buttons_p)
11680 {
11681 /* Add a `:relief' property to the image spec if the item is
11682 selected. */
11683 if (selected_p)
11684 {
11685 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11686 hmargin -= relief;
11687 vmargin -= relief;
11688 }
11689 }
11690 else
11691 {
11692 /* If image is selected, display it pressed, i.e. with a
11693 negative relief. If it's not selected, display it with a
11694 raised relief. */
11695 plist = Fplist_put (plist, QCrelief,
11696 (selected_p
11697 ? make_number (-relief)
11698 : make_number (relief)));
11699 hmargin -= relief;
11700 vmargin -= relief;
11701 }
11702
11703 /* Put a margin around the image. */
11704 if (hmargin || vmargin)
11705 {
11706 if (hmargin == vmargin)
11707 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11708 else
11709 plist = Fplist_put (plist, QCmargin,
11710 Fcons (make_number (hmargin),
11711 make_number (vmargin)));
11712 }
11713
11714 /* If button is not enabled, and we don't have special images
11715 for the disabled state, make the image appear disabled by
11716 applying an appropriate algorithm to it. */
11717 if (!enabled_p && idx < 0)
11718 plist = Fplist_put (plist, QCconversion, Qdisabled);
11719
11720 /* Put a `display' text property on the string for the image to
11721 display. Put a `menu-item' property on the string that gives
11722 the start of this item's properties in the tool-bar items
11723 vector. */
11724 image = Fcons (Qimage, plist);
11725 props = list4 (Qdisplay, image,
11726 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11727
11728 /* Let the last image hide all remaining spaces in the tool bar
11729 string. The string can be longer than needed when we reuse a
11730 previous string. */
11731 if (i + 1 == f->n_tool_bar_items)
11732 end = SCHARS (f->desired_tool_bar_string);
11733 else
11734 end = i + 1;
11735 Fadd_text_properties (make_number (i), make_number (end),
11736 props, f->desired_tool_bar_string);
11737 #undef PROP
11738 }
11739
11740 UNGCPRO;
11741 }
11742
11743
11744 /* Display one line of the tool-bar of frame IT->f.
11745
11746 HEIGHT specifies the desired height of the tool-bar line.
11747 If the actual height of the glyph row is less than HEIGHT, the
11748 row's height is increased to HEIGHT, and the icons are centered
11749 vertically in the new height.
11750
11751 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11752 count a final empty row in case the tool-bar width exactly matches
11753 the window width.
11754 */
11755
11756 static void
11757 display_tool_bar_line (struct it *it, int height)
11758 {
11759 struct glyph_row *row = it->glyph_row;
11760 int max_x = it->last_visible_x;
11761 struct glyph *last;
11762
11763 prepare_desired_row (row);
11764 row->y = it->current_y;
11765
11766 /* Note that this isn't made use of if the face hasn't a box,
11767 so there's no need to check the face here. */
11768 it->start_of_box_run_p = 1;
11769
11770 while (it->current_x < max_x)
11771 {
11772 int x, n_glyphs_before, i, nglyphs;
11773 struct it it_before;
11774
11775 /* Get the next display element. */
11776 if (!get_next_display_element (it))
11777 {
11778 /* Don't count empty row if we are counting needed tool-bar lines. */
11779 if (height < 0 && !it->hpos)
11780 return;
11781 break;
11782 }
11783
11784 /* Produce glyphs. */
11785 n_glyphs_before = row->used[TEXT_AREA];
11786 it_before = *it;
11787
11788 PRODUCE_GLYPHS (it);
11789
11790 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11791 i = 0;
11792 x = it_before.current_x;
11793 while (i < nglyphs)
11794 {
11795 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11796
11797 if (x + glyph->pixel_width > max_x)
11798 {
11799 /* Glyph doesn't fit on line. Backtrack. */
11800 row->used[TEXT_AREA] = n_glyphs_before;
11801 *it = it_before;
11802 /* If this is the only glyph on this line, it will never fit on the
11803 tool-bar, so skip it. But ensure there is at least one glyph,
11804 so we don't accidentally disable the tool-bar. */
11805 if (n_glyphs_before == 0
11806 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11807 break;
11808 goto out;
11809 }
11810
11811 ++it->hpos;
11812 x += glyph->pixel_width;
11813 ++i;
11814 }
11815
11816 /* Stop at line end. */
11817 if (ITERATOR_AT_END_OF_LINE_P (it))
11818 break;
11819
11820 set_iterator_to_next (it, 1);
11821 }
11822
11823 out:;
11824
11825 row->displays_text_p = row->used[TEXT_AREA] != 0;
11826
11827 /* Use default face for the border below the tool bar.
11828
11829 FIXME: When auto-resize-tool-bars is grow-only, there is
11830 no additional border below the possibly empty tool-bar lines.
11831 So to make the extra empty lines look "normal", we have to
11832 use the tool-bar face for the border too. */
11833 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11834 it->face_id = DEFAULT_FACE_ID;
11835
11836 extend_face_to_end_of_line (it);
11837 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11838 last->right_box_line_p = 1;
11839 if (last == row->glyphs[TEXT_AREA])
11840 last->left_box_line_p = 1;
11841
11842 /* Make line the desired height and center it vertically. */
11843 if ((height -= it->max_ascent + it->max_descent) > 0)
11844 {
11845 /* Don't add more than one line height. */
11846 height %= FRAME_LINE_HEIGHT (it->f);
11847 it->max_ascent += height / 2;
11848 it->max_descent += (height + 1) / 2;
11849 }
11850
11851 compute_line_metrics (it);
11852
11853 /* If line is empty, make it occupy the rest of the tool-bar. */
11854 if (!row->displays_text_p)
11855 {
11856 row->height = row->phys_height = it->last_visible_y - row->y;
11857 row->visible_height = row->height;
11858 row->ascent = row->phys_ascent = 0;
11859 row->extra_line_spacing = 0;
11860 }
11861
11862 row->full_width_p = 1;
11863 row->continued_p = 0;
11864 row->truncated_on_left_p = 0;
11865 row->truncated_on_right_p = 0;
11866
11867 it->current_x = it->hpos = 0;
11868 it->current_y += row->height;
11869 ++it->vpos;
11870 ++it->glyph_row;
11871 }
11872
11873
11874 /* Max tool-bar height. */
11875
11876 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11877 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11878
11879 /* Value is the number of screen lines needed to make all tool-bar
11880 items of frame F visible. The number of actual rows needed is
11881 returned in *N_ROWS if non-NULL. */
11882
11883 static int
11884 tool_bar_lines_needed (struct frame *f, int *n_rows)
11885 {
11886 struct window *w = XWINDOW (f->tool_bar_window);
11887 struct it it;
11888 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11889 the desired matrix, so use (unused) mode-line row as temporary row to
11890 avoid destroying the first tool-bar row. */
11891 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11892
11893 /* Initialize an iterator for iteration over
11894 F->desired_tool_bar_string in the tool-bar window of frame F. */
11895 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11896 it.first_visible_x = 0;
11897 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11898 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11899 it.paragraph_embedding = L2R;
11900
11901 while (!ITERATOR_AT_END_P (&it))
11902 {
11903 clear_glyph_row (temp_row);
11904 it.glyph_row = temp_row;
11905 display_tool_bar_line (&it, -1);
11906 }
11907 clear_glyph_row (temp_row);
11908
11909 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11910 if (n_rows)
11911 *n_rows = it.vpos > 0 ? it.vpos : -1;
11912
11913 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11914 }
11915
11916
11917 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11918 0, 1, 0,
11919 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11920 If FRAME is nil or omitted, use the selected frame. */)
11921 (Lisp_Object frame)
11922 {
11923 struct frame *f = decode_any_frame (frame);
11924 struct window *w;
11925 int nlines = 0;
11926
11927 if (WINDOWP (f->tool_bar_window)
11928 && (w = XWINDOW (f->tool_bar_window),
11929 WINDOW_TOTAL_LINES (w) > 0))
11930 {
11931 update_tool_bar (f, 1);
11932 if (f->n_tool_bar_items)
11933 {
11934 build_desired_tool_bar_string (f);
11935 nlines = tool_bar_lines_needed (f, NULL);
11936 }
11937 }
11938
11939 return make_number (nlines);
11940 }
11941
11942
11943 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11944 height should be changed. */
11945
11946 static int
11947 redisplay_tool_bar (struct frame *f)
11948 {
11949 struct window *w;
11950 struct it it;
11951 struct glyph_row *row;
11952
11953 #if defined (USE_GTK) || defined (HAVE_NS)
11954 if (FRAME_EXTERNAL_TOOL_BAR (f))
11955 update_frame_tool_bar (f);
11956 return 0;
11957 #endif
11958
11959 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11960 do anything. This means you must start with tool-bar-lines
11961 non-zero to get the auto-sizing effect. Or in other words, you
11962 can turn off tool-bars by specifying tool-bar-lines zero. */
11963 if (!WINDOWP (f->tool_bar_window)
11964 || (w = XWINDOW (f->tool_bar_window),
11965 WINDOW_TOTAL_LINES (w) == 0))
11966 return 0;
11967
11968 /* Set up an iterator for the tool-bar window. */
11969 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11970 it.first_visible_x = 0;
11971 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11972 row = it.glyph_row;
11973
11974 /* Build a string that represents the contents of the tool-bar. */
11975 build_desired_tool_bar_string (f);
11976 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11977 /* FIXME: This should be controlled by a user option. But it
11978 doesn't make sense to have an R2L tool bar if the menu bar cannot
11979 be drawn also R2L, and making the menu bar R2L is tricky due
11980 toolkit-specific code that implements it. If an R2L tool bar is
11981 ever supported, display_tool_bar_line should also be augmented to
11982 call unproduce_glyphs like display_line and display_string
11983 do. */
11984 it.paragraph_embedding = L2R;
11985
11986 if (f->n_tool_bar_rows == 0)
11987 {
11988 int nlines;
11989
11990 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11991 nlines != WINDOW_TOTAL_LINES (w)))
11992 {
11993 Lisp_Object frame;
11994 int old_height = WINDOW_TOTAL_LINES (w);
11995
11996 XSETFRAME (frame, f);
11997 Fmodify_frame_parameters (frame,
11998 Fcons (Fcons (Qtool_bar_lines,
11999 make_number (nlines)),
12000 Qnil));
12001 if (WINDOW_TOTAL_LINES (w) != old_height)
12002 {
12003 clear_glyph_matrix (w->desired_matrix);
12004 fonts_changed_p = 1;
12005 return 1;
12006 }
12007 }
12008 }
12009
12010 /* Display as many lines as needed to display all tool-bar items. */
12011
12012 if (f->n_tool_bar_rows > 0)
12013 {
12014 int border, rows, height, extra;
12015
12016 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12017 border = XINT (Vtool_bar_border);
12018 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12019 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12020 else if (EQ (Vtool_bar_border, Qborder_width))
12021 border = f->border_width;
12022 else
12023 border = 0;
12024 if (border < 0)
12025 border = 0;
12026
12027 rows = f->n_tool_bar_rows;
12028 height = max (1, (it.last_visible_y - border) / rows);
12029 extra = it.last_visible_y - border - height * rows;
12030
12031 while (it.current_y < it.last_visible_y)
12032 {
12033 int h = 0;
12034 if (extra > 0 && rows-- > 0)
12035 {
12036 h = (extra + rows - 1) / rows;
12037 extra -= h;
12038 }
12039 display_tool_bar_line (&it, height + h);
12040 }
12041 }
12042 else
12043 {
12044 while (it.current_y < it.last_visible_y)
12045 display_tool_bar_line (&it, 0);
12046 }
12047
12048 /* It doesn't make much sense to try scrolling in the tool-bar
12049 window, so don't do it. */
12050 w->desired_matrix->no_scrolling_p = 1;
12051 w->must_be_updated_p = 1;
12052
12053 if (!NILP (Vauto_resize_tool_bars))
12054 {
12055 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12056 int change_height_p = 0;
12057
12058 /* If we couldn't display everything, change the tool-bar's
12059 height if there is room for more. */
12060 if (IT_STRING_CHARPOS (it) < it.end_charpos
12061 && it.current_y < max_tool_bar_height)
12062 change_height_p = 1;
12063
12064 row = it.glyph_row - 1;
12065
12066 /* If there are blank lines at the end, except for a partially
12067 visible blank line at the end that is smaller than
12068 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12069 if (!row->displays_text_p
12070 && row->height >= FRAME_LINE_HEIGHT (f))
12071 change_height_p = 1;
12072
12073 /* If row displays tool-bar items, but is partially visible,
12074 change the tool-bar's height. */
12075 if (row->displays_text_p
12076 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12077 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12078 change_height_p = 1;
12079
12080 /* Resize windows as needed by changing the `tool-bar-lines'
12081 frame parameter. */
12082 if (change_height_p)
12083 {
12084 Lisp_Object frame;
12085 int old_height = WINDOW_TOTAL_LINES (w);
12086 int nrows;
12087 int nlines = tool_bar_lines_needed (f, &nrows);
12088
12089 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12090 && !f->minimize_tool_bar_window_p)
12091 ? (nlines > old_height)
12092 : (nlines != old_height));
12093 f->minimize_tool_bar_window_p = 0;
12094
12095 if (change_height_p)
12096 {
12097 XSETFRAME (frame, f);
12098 Fmodify_frame_parameters (frame,
12099 Fcons (Fcons (Qtool_bar_lines,
12100 make_number (nlines)),
12101 Qnil));
12102 if (WINDOW_TOTAL_LINES (w) != old_height)
12103 {
12104 clear_glyph_matrix (w->desired_matrix);
12105 f->n_tool_bar_rows = nrows;
12106 fonts_changed_p = 1;
12107 return 1;
12108 }
12109 }
12110 }
12111 }
12112
12113 f->minimize_tool_bar_window_p = 0;
12114 return 0;
12115 }
12116
12117
12118 /* Get information about the tool-bar item which is displayed in GLYPH
12119 on frame F. Return in *PROP_IDX the index where tool-bar item
12120 properties start in F->tool_bar_items. Value is zero if
12121 GLYPH doesn't display a tool-bar item. */
12122
12123 static int
12124 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12125 {
12126 Lisp_Object prop;
12127 int success_p;
12128 int charpos;
12129
12130 /* This function can be called asynchronously, which means we must
12131 exclude any possibility that Fget_text_property signals an
12132 error. */
12133 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12134 charpos = max (0, charpos);
12135
12136 /* Get the text property `menu-item' at pos. The value of that
12137 property is the start index of this item's properties in
12138 F->tool_bar_items. */
12139 prop = Fget_text_property (make_number (charpos),
12140 Qmenu_item, f->current_tool_bar_string);
12141 if (INTEGERP (prop))
12142 {
12143 *prop_idx = XINT (prop);
12144 success_p = 1;
12145 }
12146 else
12147 success_p = 0;
12148
12149 return success_p;
12150 }
12151
12152 \f
12153 /* Get information about the tool-bar item at position X/Y on frame F.
12154 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12155 the current matrix of the tool-bar window of F, or NULL if not
12156 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12157 item in F->tool_bar_items. Value is
12158
12159 -1 if X/Y is not on a tool-bar item
12160 0 if X/Y is on the same item that was highlighted before.
12161 1 otherwise. */
12162
12163 static int
12164 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12165 int *hpos, int *vpos, int *prop_idx)
12166 {
12167 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12168 struct window *w = XWINDOW (f->tool_bar_window);
12169 int area;
12170
12171 /* Find the glyph under X/Y. */
12172 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12173 if (*glyph == NULL)
12174 return -1;
12175
12176 /* Get the start of this tool-bar item's properties in
12177 f->tool_bar_items. */
12178 if (!tool_bar_item_info (f, *glyph, prop_idx))
12179 return -1;
12180
12181 /* Is mouse on the highlighted item? */
12182 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12183 && *vpos >= hlinfo->mouse_face_beg_row
12184 && *vpos <= hlinfo->mouse_face_end_row
12185 && (*vpos > hlinfo->mouse_face_beg_row
12186 || *hpos >= hlinfo->mouse_face_beg_col)
12187 && (*vpos < hlinfo->mouse_face_end_row
12188 || *hpos < hlinfo->mouse_face_end_col
12189 || hlinfo->mouse_face_past_end))
12190 return 0;
12191
12192 return 1;
12193 }
12194
12195
12196 /* EXPORT:
12197 Handle mouse button event on the tool-bar of frame F, at
12198 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12199 0 for button release. MODIFIERS is event modifiers for button
12200 release. */
12201
12202 void
12203 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12204 int modifiers)
12205 {
12206 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12207 struct window *w = XWINDOW (f->tool_bar_window);
12208 int hpos, vpos, prop_idx;
12209 struct glyph *glyph;
12210 Lisp_Object enabled_p;
12211
12212 /* If not on the highlighted tool-bar item, return. */
12213 frame_to_window_pixel_xy (w, &x, &y);
12214 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12215 return;
12216
12217 /* If item is disabled, do nothing. */
12218 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12219 if (NILP (enabled_p))
12220 return;
12221
12222 if (down_p)
12223 {
12224 /* Show item in pressed state. */
12225 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12226 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12227 last_tool_bar_item = prop_idx;
12228 }
12229 else
12230 {
12231 Lisp_Object key, frame;
12232 struct input_event event;
12233 EVENT_INIT (event);
12234
12235 /* Show item in released state. */
12236 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12237 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12238
12239 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12240
12241 XSETFRAME (frame, f);
12242 event.kind = TOOL_BAR_EVENT;
12243 event.frame_or_window = frame;
12244 event.arg = frame;
12245 kbd_buffer_store_event (&event);
12246
12247 event.kind = TOOL_BAR_EVENT;
12248 event.frame_or_window = frame;
12249 event.arg = key;
12250 event.modifiers = modifiers;
12251 kbd_buffer_store_event (&event);
12252 last_tool_bar_item = -1;
12253 }
12254 }
12255
12256
12257 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12258 tool-bar window-relative coordinates X/Y. Called from
12259 note_mouse_highlight. */
12260
12261 static void
12262 note_tool_bar_highlight (struct frame *f, int x, int y)
12263 {
12264 Lisp_Object window = f->tool_bar_window;
12265 struct window *w = XWINDOW (window);
12266 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12267 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12268 int hpos, vpos;
12269 struct glyph *glyph;
12270 struct glyph_row *row;
12271 int i;
12272 Lisp_Object enabled_p;
12273 int prop_idx;
12274 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12275 int mouse_down_p, rc;
12276
12277 /* Function note_mouse_highlight is called with negative X/Y
12278 values when mouse moves outside of the frame. */
12279 if (x <= 0 || y <= 0)
12280 {
12281 clear_mouse_face (hlinfo);
12282 return;
12283 }
12284
12285 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12286 if (rc < 0)
12287 {
12288 /* Not on tool-bar item. */
12289 clear_mouse_face (hlinfo);
12290 return;
12291 }
12292 else if (rc == 0)
12293 /* On same tool-bar item as before. */
12294 goto set_help_echo;
12295
12296 clear_mouse_face (hlinfo);
12297
12298 /* Mouse is down, but on different tool-bar item? */
12299 mouse_down_p = (dpyinfo->grabbed
12300 && f == last_mouse_frame
12301 && FRAME_LIVE_P (f));
12302 if (mouse_down_p
12303 && last_tool_bar_item != prop_idx)
12304 return;
12305
12306 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12307 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12308
12309 /* If tool-bar item is not enabled, don't highlight it. */
12310 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12311 if (!NILP (enabled_p))
12312 {
12313 /* Compute the x-position of the glyph. In front and past the
12314 image is a space. We include this in the highlighted area. */
12315 row = MATRIX_ROW (w->current_matrix, vpos);
12316 for (i = x = 0; i < hpos; ++i)
12317 x += row->glyphs[TEXT_AREA][i].pixel_width;
12318
12319 /* Record this as the current active region. */
12320 hlinfo->mouse_face_beg_col = hpos;
12321 hlinfo->mouse_face_beg_row = vpos;
12322 hlinfo->mouse_face_beg_x = x;
12323 hlinfo->mouse_face_beg_y = row->y;
12324 hlinfo->mouse_face_past_end = 0;
12325
12326 hlinfo->mouse_face_end_col = hpos + 1;
12327 hlinfo->mouse_face_end_row = vpos;
12328 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12329 hlinfo->mouse_face_end_y = row->y;
12330 hlinfo->mouse_face_window = window;
12331 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12332
12333 /* Display it as active. */
12334 show_mouse_face (hlinfo, draw);
12335 hlinfo->mouse_face_image_state = draw;
12336 }
12337
12338 set_help_echo:
12339
12340 /* Set help_echo_string to a help string to display for this tool-bar item.
12341 XTread_socket does the rest. */
12342 help_echo_object = help_echo_window = Qnil;
12343 help_echo_pos = -1;
12344 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12345 if (NILP (help_echo_string))
12346 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12347 }
12348
12349 #endif /* HAVE_WINDOW_SYSTEM */
12350
12351
12352 \f
12353 /************************************************************************
12354 Horizontal scrolling
12355 ************************************************************************/
12356
12357 static int hscroll_window_tree (Lisp_Object);
12358 static int hscroll_windows (Lisp_Object);
12359
12360 /* For all leaf windows in the window tree rooted at WINDOW, set their
12361 hscroll value so that PT is (i) visible in the window, and (ii) so
12362 that it is not within a certain margin at the window's left and
12363 right border. Value is non-zero if any window's hscroll has been
12364 changed. */
12365
12366 static int
12367 hscroll_window_tree (Lisp_Object window)
12368 {
12369 int hscrolled_p = 0;
12370 int hscroll_relative_p = FLOATP (Vhscroll_step);
12371 int hscroll_step_abs = 0;
12372 double hscroll_step_rel = 0;
12373
12374 if (hscroll_relative_p)
12375 {
12376 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12377 if (hscroll_step_rel < 0)
12378 {
12379 hscroll_relative_p = 0;
12380 hscroll_step_abs = 0;
12381 }
12382 }
12383 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12384 {
12385 hscroll_step_abs = XINT (Vhscroll_step);
12386 if (hscroll_step_abs < 0)
12387 hscroll_step_abs = 0;
12388 }
12389 else
12390 hscroll_step_abs = 0;
12391
12392 while (WINDOWP (window))
12393 {
12394 struct window *w = XWINDOW (window);
12395
12396 if (WINDOWP (w->hchild))
12397 hscrolled_p |= hscroll_window_tree (w->hchild);
12398 else if (WINDOWP (w->vchild))
12399 hscrolled_p |= hscroll_window_tree (w->vchild);
12400 else if (w->cursor.vpos >= 0)
12401 {
12402 int h_margin;
12403 int text_area_width;
12404 struct glyph_row *current_cursor_row
12405 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12406 struct glyph_row *desired_cursor_row
12407 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12408 struct glyph_row *cursor_row
12409 = (desired_cursor_row->enabled_p
12410 ? desired_cursor_row
12411 : current_cursor_row);
12412 int row_r2l_p = cursor_row->reversed_p;
12413
12414 text_area_width = window_box_width (w, TEXT_AREA);
12415
12416 /* Scroll when cursor is inside this scroll margin. */
12417 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12418
12419 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12420 /* For left-to-right rows, hscroll when cursor is either
12421 (i) inside the right hscroll margin, or (ii) if it is
12422 inside the left margin and the window is already
12423 hscrolled. */
12424 && ((!row_r2l_p
12425 && ((w->hscroll
12426 && w->cursor.x <= h_margin)
12427 || (cursor_row->enabled_p
12428 && cursor_row->truncated_on_right_p
12429 && (w->cursor.x >= text_area_width - h_margin))))
12430 /* For right-to-left rows, the logic is similar,
12431 except that rules for scrolling to left and right
12432 are reversed. E.g., if cursor.x <= h_margin, we
12433 need to hscroll "to the right" unconditionally,
12434 and that will scroll the screen to the left so as
12435 to reveal the next portion of the row. */
12436 || (row_r2l_p
12437 && ((cursor_row->enabled_p
12438 /* FIXME: It is confusing to set the
12439 truncated_on_right_p flag when R2L rows
12440 are actually truncated on the left. */
12441 && cursor_row->truncated_on_right_p
12442 && w->cursor.x <= h_margin)
12443 || (w->hscroll
12444 && (w->cursor.x >= text_area_width - h_margin))))))
12445 {
12446 struct it it;
12447 ptrdiff_t hscroll;
12448 struct buffer *saved_current_buffer;
12449 ptrdiff_t pt;
12450 int wanted_x;
12451
12452 /* Find point in a display of infinite width. */
12453 saved_current_buffer = current_buffer;
12454 current_buffer = XBUFFER (w->buffer);
12455
12456 if (w == XWINDOW (selected_window))
12457 pt = PT;
12458 else
12459 {
12460 pt = marker_position (w->pointm);
12461 pt = max (BEGV, pt);
12462 pt = min (ZV, pt);
12463 }
12464
12465 /* Move iterator to pt starting at cursor_row->start in
12466 a line with infinite width. */
12467 init_to_row_start (&it, w, cursor_row);
12468 it.last_visible_x = INFINITY;
12469 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12470 current_buffer = saved_current_buffer;
12471
12472 /* Position cursor in window. */
12473 if (!hscroll_relative_p && hscroll_step_abs == 0)
12474 hscroll = max (0, (it.current_x
12475 - (ITERATOR_AT_END_OF_LINE_P (&it)
12476 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12477 : (text_area_width / 2))))
12478 / FRAME_COLUMN_WIDTH (it.f);
12479 else if ((!row_r2l_p
12480 && w->cursor.x >= text_area_width - h_margin)
12481 || (row_r2l_p && w->cursor.x <= h_margin))
12482 {
12483 if (hscroll_relative_p)
12484 wanted_x = text_area_width * (1 - hscroll_step_rel)
12485 - h_margin;
12486 else
12487 wanted_x = text_area_width
12488 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12489 - h_margin;
12490 hscroll
12491 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12492 }
12493 else
12494 {
12495 if (hscroll_relative_p)
12496 wanted_x = text_area_width * hscroll_step_rel
12497 + h_margin;
12498 else
12499 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12500 + h_margin;
12501 hscroll
12502 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12503 }
12504 hscroll = max (hscroll, w->min_hscroll);
12505
12506 /* Don't prevent redisplay optimizations if hscroll
12507 hasn't changed, as it will unnecessarily slow down
12508 redisplay. */
12509 if (w->hscroll != hscroll)
12510 {
12511 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12512 w->hscroll = hscroll;
12513 hscrolled_p = 1;
12514 }
12515 }
12516 }
12517
12518 window = w->next;
12519 }
12520
12521 /* Value is non-zero if hscroll of any leaf window has been changed. */
12522 return hscrolled_p;
12523 }
12524
12525
12526 /* Set hscroll so that cursor is visible and not inside horizontal
12527 scroll margins for all windows in the tree rooted at WINDOW. See
12528 also hscroll_window_tree above. Value is non-zero if any window's
12529 hscroll has been changed. If it has, desired matrices on the frame
12530 of WINDOW are cleared. */
12531
12532 static int
12533 hscroll_windows (Lisp_Object window)
12534 {
12535 int hscrolled_p = hscroll_window_tree (window);
12536 if (hscrolled_p)
12537 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12538 return hscrolled_p;
12539 }
12540
12541
12542 \f
12543 /************************************************************************
12544 Redisplay
12545 ************************************************************************/
12546
12547 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12548 to a non-zero value. This is sometimes handy to have in a debugger
12549 session. */
12550
12551 #ifdef GLYPH_DEBUG
12552
12553 /* First and last unchanged row for try_window_id. */
12554
12555 static int debug_first_unchanged_at_end_vpos;
12556 static int debug_last_unchanged_at_beg_vpos;
12557
12558 /* Delta vpos and y. */
12559
12560 static int debug_dvpos, debug_dy;
12561
12562 /* Delta in characters and bytes for try_window_id. */
12563
12564 static ptrdiff_t debug_delta, debug_delta_bytes;
12565
12566 /* Values of window_end_pos and window_end_vpos at the end of
12567 try_window_id. */
12568
12569 static ptrdiff_t debug_end_vpos;
12570
12571 /* Append a string to W->desired_matrix->method. FMT is a printf
12572 format string. If trace_redisplay_p is non-zero also printf the
12573 resulting string to stderr. */
12574
12575 static void debug_method_add (struct window *, char const *, ...)
12576 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12577
12578 static void
12579 debug_method_add (struct window *w, char const *fmt, ...)
12580 {
12581 char *method = w->desired_matrix->method;
12582 int len = strlen (method);
12583 int size = sizeof w->desired_matrix->method;
12584 int remaining = size - len - 1;
12585 va_list ap;
12586
12587 if (len && remaining)
12588 {
12589 method[len] = '|';
12590 --remaining, ++len;
12591 }
12592
12593 va_start (ap, fmt);
12594 vsnprintf (method + len, remaining + 1, fmt, ap);
12595 va_end (ap);
12596
12597 if (trace_redisplay_p)
12598 fprintf (stderr, "%p (%s): %s\n",
12599 w,
12600 ((BUFFERP (w->buffer)
12601 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12602 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12603 : "no buffer"),
12604 method + len);
12605 }
12606
12607 #endif /* GLYPH_DEBUG */
12608
12609
12610 /* Value is non-zero if all changes in window W, which displays
12611 current_buffer, are in the text between START and END. START is a
12612 buffer position, END is given as a distance from Z. Used in
12613 redisplay_internal for display optimization. */
12614
12615 static int
12616 text_outside_line_unchanged_p (struct window *w,
12617 ptrdiff_t start, ptrdiff_t end)
12618 {
12619 int unchanged_p = 1;
12620
12621 /* If text or overlays have changed, see where. */
12622 if (w->last_modified < MODIFF
12623 || w->last_overlay_modified < OVERLAY_MODIFF)
12624 {
12625 /* Gap in the line? */
12626 if (GPT < start || Z - GPT < end)
12627 unchanged_p = 0;
12628
12629 /* Changes start in front of the line, or end after it? */
12630 if (unchanged_p
12631 && (BEG_UNCHANGED < start - 1
12632 || END_UNCHANGED < end))
12633 unchanged_p = 0;
12634
12635 /* If selective display, can't optimize if changes start at the
12636 beginning of the line. */
12637 if (unchanged_p
12638 && INTEGERP (BVAR (current_buffer, selective_display))
12639 && XINT (BVAR (current_buffer, selective_display)) > 0
12640 && (BEG_UNCHANGED < start || GPT <= start))
12641 unchanged_p = 0;
12642
12643 /* If there are overlays at the start or end of the line, these
12644 may have overlay strings with newlines in them. A change at
12645 START, for instance, may actually concern the display of such
12646 overlay strings as well, and they are displayed on different
12647 lines. So, quickly rule out this case. (For the future, it
12648 might be desirable to implement something more telling than
12649 just BEG/END_UNCHANGED.) */
12650 if (unchanged_p)
12651 {
12652 if (BEG + BEG_UNCHANGED == start
12653 && overlay_touches_p (start))
12654 unchanged_p = 0;
12655 if (END_UNCHANGED == end
12656 && overlay_touches_p (Z - end))
12657 unchanged_p = 0;
12658 }
12659
12660 /* Under bidi reordering, adding or deleting a character in the
12661 beginning of a paragraph, before the first strong directional
12662 character, can change the base direction of the paragraph (unless
12663 the buffer specifies a fixed paragraph direction), which will
12664 require to redisplay the whole paragraph. It might be worthwhile
12665 to find the paragraph limits and widen the range of redisplayed
12666 lines to that, but for now just give up this optimization. */
12667 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12668 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12669 unchanged_p = 0;
12670 }
12671
12672 return unchanged_p;
12673 }
12674
12675
12676 /* Do a frame update, taking possible shortcuts into account. This is
12677 the main external entry point for redisplay.
12678
12679 If the last redisplay displayed an echo area message and that message
12680 is no longer requested, we clear the echo area or bring back the
12681 mini-buffer if that is in use. */
12682
12683 void
12684 redisplay (void)
12685 {
12686 redisplay_internal ();
12687 }
12688
12689
12690 static Lisp_Object
12691 overlay_arrow_string_or_property (Lisp_Object var)
12692 {
12693 Lisp_Object val;
12694
12695 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12696 return val;
12697
12698 return Voverlay_arrow_string;
12699 }
12700
12701 /* Return 1 if there are any overlay-arrows in current_buffer. */
12702 static int
12703 overlay_arrow_in_current_buffer_p (void)
12704 {
12705 Lisp_Object vlist;
12706
12707 for (vlist = Voverlay_arrow_variable_list;
12708 CONSP (vlist);
12709 vlist = XCDR (vlist))
12710 {
12711 Lisp_Object var = XCAR (vlist);
12712 Lisp_Object val;
12713
12714 if (!SYMBOLP (var))
12715 continue;
12716 val = find_symbol_value (var);
12717 if (MARKERP (val)
12718 && current_buffer == XMARKER (val)->buffer)
12719 return 1;
12720 }
12721 return 0;
12722 }
12723
12724
12725 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12726 has changed. */
12727
12728 static int
12729 overlay_arrows_changed_p (void)
12730 {
12731 Lisp_Object vlist;
12732
12733 for (vlist = Voverlay_arrow_variable_list;
12734 CONSP (vlist);
12735 vlist = XCDR (vlist))
12736 {
12737 Lisp_Object var = XCAR (vlist);
12738 Lisp_Object val, pstr;
12739
12740 if (!SYMBOLP (var))
12741 continue;
12742 val = find_symbol_value (var);
12743 if (!MARKERP (val))
12744 continue;
12745 if (! EQ (COERCE_MARKER (val),
12746 Fget (var, Qlast_arrow_position))
12747 || ! (pstr = overlay_arrow_string_or_property (var),
12748 EQ (pstr, Fget (var, Qlast_arrow_string))))
12749 return 1;
12750 }
12751 return 0;
12752 }
12753
12754 /* Mark overlay arrows to be updated on next redisplay. */
12755
12756 static void
12757 update_overlay_arrows (int up_to_date)
12758 {
12759 Lisp_Object vlist;
12760
12761 for (vlist = Voverlay_arrow_variable_list;
12762 CONSP (vlist);
12763 vlist = XCDR (vlist))
12764 {
12765 Lisp_Object var = XCAR (vlist);
12766
12767 if (!SYMBOLP (var))
12768 continue;
12769
12770 if (up_to_date > 0)
12771 {
12772 Lisp_Object val = find_symbol_value (var);
12773 Fput (var, Qlast_arrow_position,
12774 COERCE_MARKER (val));
12775 Fput (var, Qlast_arrow_string,
12776 overlay_arrow_string_or_property (var));
12777 }
12778 else if (up_to_date < 0
12779 || !NILP (Fget (var, Qlast_arrow_position)))
12780 {
12781 Fput (var, Qlast_arrow_position, Qt);
12782 Fput (var, Qlast_arrow_string, Qt);
12783 }
12784 }
12785 }
12786
12787
12788 /* Return overlay arrow string to display at row.
12789 Return integer (bitmap number) for arrow bitmap in left fringe.
12790 Return nil if no overlay arrow. */
12791
12792 static Lisp_Object
12793 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12794 {
12795 Lisp_Object vlist;
12796
12797 for (vlist = Voverlay_arrow_variable_list;
12798 CONSP (vlist);
12799 vlist = XCDR (vlist))
12800 {
12801 Lisp_Object var = XCAR (vlist);
12802 Lisp_Object val;
12803
12804 if (!SYMBOLP (var))
12805 continue;
12806
12807 val = find_symbol_value (var);
12808
12809 if (MARKERP (val)
12810 && current_buffer == XMARKER (val)->buffer
12811 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12812 {
12813 if (FRAME_WINDOW_P (it->f)
12814 /* FIXME: if ROW->reversed_p is set, this should test
12815 the right fringe, not the left one. */
12816 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12817 {
12818 #ifdef HAVE_WINDOW_SYSTEM
12819 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12820 {
12821 int fringe_bitmap;
12822 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12823 return make_number (fringe_bitmap);
12824 }
12825 #endif
12826 return make_number (-1); /* Use default arrow bitmap. */
12827 }
12828 return overlay_arrow_string_or_property (var);
12829 }
12830 }
12831
12832 return Qnil;
12833 }
12834
12835 /* Return 1 if point moved out of or into a composition. Otherwise
12836 return 0. PREV_BUF and PREV_PT are the last point buffer and
12837 position. BUF and PT are the current point buffer and position. */
12838
12839 static int
12840 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12841 struct buffer *buf, ptrdiff_t pt)
12842 {
12843 ptrdiff_t start, end;
12844 Lisp_Object prop;
12845 Lisp_Object buffer;
12846
12847 XSETBUFFER (buffer, buf);
12848 /* Check a composition at the last point if point moved within the
12849 same buffer. */
12850 if (prev_buf == buf)
12851 {
12852 if (prev_pt == pt)
12853 /* Point didn't move. */
12854 return 0;
12855
12856 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12857 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12858 && COMPOSITION_VALID_P (start, end, prop)
12859 && start < prev_pt && end > prev_pt)
12860 /* The last point was within the composition. Return 1 iff
12861 point moved out of the composition. */
12862 return (pt <= start || pt >= end);
12863 }
12864
12865 /* Check a composition at the current point. */
12866 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12867 && find_composition (pt, -1, &start, &end, &prop, buffer)
12868 && COMPOSITION_VALID_P (start, end, prop)
12869 && start < pt && end > pt);
12870 }
12871
12872
12873 /* Reconsider the setting of B->clip_changed which is displayed
12874 in window W. */
12875
12876 static void
12877 reconsider_clip_changes (struct window *w, struct buffer *b)
12878 {
12879 if (b->clip_changed
12880 && !NILP (w->window_end_valid)
12881 && w->current_matrix->buffer == b
12882 && w->current_matrix->zv == BUF_ZV (b)
12883 && w->current_matrix->begv == BUF_BEGV (b))
12884 b->clip_changed = 0;
12885
12886 /* If display wasn't paused, and W is not a tool bar window, see if
12887 point has been moved into or out of a composition. In that case,
12888 we set b->clip_changed to 1 to force updating the screen. If
12889 b->clip_changed has already been set to 1, we can skip this
12890 check. */
12891 if (!b->clip_changed
12892 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12893 {
12894 ptrdiff_t pt;
12895
12896 if (w == XWINDOW (selected_window))
12897 pt = PT;
12898 else
12899 pt = marker_position (w->pointm);
12900
12901 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12902 || pt != w->last_point)
12903 && check_point_in_composition (w->current_matrix->buffer,
12904 w->last_point,
12905 XBUFFER (w->buffer), pt))
12906 b->clip_changed = 1;
12907 }
12908 }
12909 \f
12910
12911 /* Select FRAME to forward the values of frame-local variables into C
12912 variables so that the redisplay routines can access those values
12913 directly. */
12914
12915 static void
12916 select_frame_for_redisplay (Lisp_Object frame)
12917 {
12918 Lisp_Object tail, tem;
12919 Lisp_Object old = selected_frame;
12920 struct Lisp_Symbol *sym;
12921
12922 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12923
12924 selected_frame = frame;
12925
12926 do {
12927 for (tail = XFRAME (frame)->param_alist;
12928 CONSP (tail); tail = XCDR (tail))
12929 if (CONSP (XCAR (tail))
12930 && (tem = XCAR (XCAR (tail)),
12931 SYMBOLP (tem))
12932 && (sym = indirect_variable (XSYMBOL (tem)),
12933 sym->redirect == SYMBOL_LOCALIZED)
12934 && sym->val.blv->frame_local)
12935 /* Use find_symbol_value rather than Fsymbol_value
12936 to avoid an error if it is void. */
12937 find_symbol_value (tem);
12938 } while (!EQ (frame, old) && (frame = old, 1));
12939 }
12940
12941
12942 #define STOP_POLLING \
12943 do { if (! polling_stopped_here) stop_polling (); \
12944 polling_stopped_here = 1; } while (0)
12945
12946 #define RESUME_POLLING \
12947 do { if (polling_stopped_here) start_polling (); \
12948 polling_stopped_here = 0; } while (0)
12949
12950
12951 /* Perhaps in the future avoid recentering windows if it
12952 is not necessary; currently that causes some problems. */
12953
12954 static void
12955 redisplay_internal (void)
12956 {
12957 struct window *w = XWINDOW (selected_window);
12958 struct window *sw;
12959 struct frame *fr;
12960 int pending;
12961 int must_finish = 0;
12962 struct text_pos tlbufpos, tlendpos;
12963 int number_of_visible_frames;
12964 ptrdiff_t count, count1;
12965 struct frame *sf;
12966 int polling_stopped_here = 0;
12967 Lisp_Object old_frame = selected_frame;
12968 struct backtrace backtrace;
12969
12970 /* Non-zero means redisplay has to consider all windows on all
12971 frames. Zero means, only selected_window is considered. */
12972 int consider_all_windows_p;
12973
12974 /* Non-zero means redisplay has to redisplay the miniwindow. */
12975 int update_miniwindow_p = 0;
12976
12977 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12978
12979 /* No redisplay if running in batch mode or frame is not yet fully
12980 initialized, or redisplay is explicitly turned off by setting
12981 Vinhibit_redisplay. */
12982 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12983 || !NILP (Vinhibit_redisplay))
12984 return;
12985
12986 /* Don't examine these until after testing Vinhibit_redisplay.
12987 When Emacs is shutting down, perhaps because its connection to
12988 X has dropped, we should not look at them at all. */
12989 fr = XFRAME (w->frame);
12990 sf = SELECTED_FRAME ();
12991
12992 if (!fr->glyphs_initialized_p)
12993 return;
12994
12995 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12996 if (popup_activated ())
12997 return;
12998 #endif
12999
13000 /* I don't think this happens but let's be paranoid. */
13001 if (redisplaying_p)
13002 return;
13003
13004 /* Record a function that clears redisplaying_p
13005 when we leave this function. */
13006 count = SPECPDL_INDEX ();
13007 record_unwind_protect (unwind_redisplay, selected_frame);
13008 redisplaying_p = 1;
13009 specbind (Qinhibit_free_realized_faces, Qnil);
13010
13011 /* Record this function, so it appears on the profiler's backtraces. */
13012 backtrace.next = backtrace_list;
13013 backtrace.function = Qredisplay_internal;
13014 backtrace.args = &Qnil;
13015 backtrace.nargs = 0;
13016 backtrace.debug_on_exit = 0;
13017 backtrace_list = &backtrace;
13018
13019 {
13020 Lisp_Object tail, frame;
13021
13022 FOR_EACH_FRAME (tail, frame)
13023 {
13024 struct frame *f = XFRAME (frame);
13025 f->already_hscrolled_p = 0;
13026 }
13027 }
13028
13029 retry:
13030 /* Remember the currently selected window. */
13031 sw = w;
13032
13033 if (!EQ (old_frame, selected_frame)
13034 && FRAME_LIVE_P (XFRAME (old_frame)))
13035 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13036 selected_frame and selected_window to be temporarily out-of-sync so
13037 when we come back here via `goto retry', we need to resync because we
13038 may need to run Elisp code (via prepare_menu_bars). */
13039 select_frame_for_redisplay (old_frame);
13040
13041 pending = 0;
13042 reconsider_clip_changes (w, current_buffer);
13043 last_escape_glyph_frame = NULL;
13044 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13045 last_glyphless_glyph_frame = NULL;
13046 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13047
13048 /* If new fonts have been loaded that make a glyph matrix adjustment
13049 necessary, do it. */
13050 if (fonts_changed_p)
13051 {
13052 adjust_glyphs (NULL);
13053 ++windows_or_buffers_changed;
13054 fonts_changed_p = 0;
13055 }
13056
13057 /* If face_change_count is non-zero, init_iterator will free all
13058 realized faces, which includes the faces referenced from current
13059 matrices. So, we can't reuse current matrices in this case. */
13060 if (face_change_count)
13061 ++windows_or_buffers_changed;
13062
13063 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13064 && FRAME_TTY (sf)->previous_frame != sf)
13065 {
13066 /* Since frames on a single ASCII terminal share the same
13067 display area, displaying a different frame means redisplay
13068 the whole thing. */
13069 windows_or_buffers_changed++;
13070 SET_FRAME_GARBAGED (sf);
13071 #ifndef DOS_NT
13072 set_tty_color_mode (FRAME_TTY (sf), sf);
13073 #endif
13074 FRAME_TTY (sf)->previous_frame = sf;
13075 }
13076
13077 /* Set the visible flags for all frames. Do this before checking
13078 for resized or garbaged frames; they want to know if their frames
13079 are visible. See the comment in frame.h for
13080 FRAME_SAMPLE_VISIBILITY. */
13081 {
13082 Lisp_Object tail, frame;
13083
13084 number_of_visible_frames = 0;
13085
13086 FOR_EACH_FRAME (tail, frame)
13087 {
13088 struct frame *f = XFRAME (frame);
13089
13090 FRAME_SAMPLE_VISIBILITY (f);
13091 if (FRAME_VISIBLE_P (f))
13092 ++number_of_visible_frames;
13093 clear_desired_matrices (f);
13094 }
13095 }
13096
13097 /* Notice any pending interrupt request to change frame size. */
13098 do_pending_window_change (1);
13099
13100 /* do_pending_window_change could change the selected_window due to
13101 frame resizing which makes the selected window too small. */
13102 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13103 {
13104 sw = w;
13105 reconsider_clip_changes (w, current_buffer);
13106 }
13107
13108 /* Clear frames marked as garbaged. */
13109 if (frame_garbaged)
13110 clear_garbaged_frames ();
13111
13112 /* Build menubar and tool-bar items. */
13113 if (NILP (Vmemory_full))
13114 prepare_menu_bars ();
13115
13116 if (windows_or_buffers_changed)
13117 update_mode_lines++;
13118
13119 /* Detect case that we need to write or remove a star in the mode line. */
13120 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13121 {
13122 w->update_mode_line = 1;
13123 if (buffer_shared > 1)
13124 update_mode_lines++;
13125 }
13126
13127 /* Avoid invocation of point motion hooks by `current_column' below. */
13128 count1 = SPECPDL_INDEX ();
13129 specbind (Qinhibit_point_motion_hooks, Qt);
13130
13131 /* If %c is in the mode line, update it if needed. */
13132 if (!NILP (w->column_number_displayed)
13133 /* This alternative quickly identifies a common case
13134 where no change is needed. */
13135 && !(PT == w->last_point
13136 && w->last_modified >= MODIFF
13137 && w->last_overlay_modified >= OVERLAY_MODIFF)
13138 && (XFASTINT (w->column_number_displayed) != current_column ()))
13139 w->update_mode_line = 1;
13140
13141 unbind_to (count1, Qnil);
13142
13143 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13144
13145 /* The variable buffer_shared is set in redisplay_window and
13146 indicates that we redisplay a buffer in different windows. See
13147 there. */
13148 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13149 || cursor_type_changed);
13150
13151 /* If specs for an arrow have changed, do thorough redisplay
13152 to ensure we remove any arrow that should no longer exist. */
13153 if (overlay_arrows_changed_p ())
13154 consider_all_windows_p = windows_or_buffers_changed = 1;
13155
13156 /* Normally the message* functions will have already displayed and
13157 updated the echo area, but the frame may have been trashed, or
13158 the update may have been preempted, so display the echo area
13159 again here. Checking message_cleared_p captures the case that
13160 the echo area should be cleared. */
13161 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13162 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13163 || (message_cleared_p
13164 && minibuf_level == 0
13165 /* If the mini-window is currently selected, this means the
13166 echo-area doesn't show through. */
13167 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13168 {
13169 int window_height_changed_p = echo_area_display (0);
13170
13171 if (message_cleared_p)
13172 update_miniwindow_p = 1;
13173
13174 must_finish = 1;
13175
13176 /* If we don't display the current message, don't clear the
13177 message_cleared_p flag, because, if we did, we wouldn't clear
13178 the echo area in the next redisplay which doesn't preserve
13179 the echo area. */
13180 if (!display_last_displayed_message_p)
13181 message_cleared_p = 0;
13182
13183 if (fonts_changed_p)
13184 goto retry;
13185 else if (window_height_changed_p)
13186 {
13187 consider_all_windows_p = 1;
13188 ++update_mode_lines;
13189 ++windows_or_buffers_changed;
13190
13191 /* If window configuration was changed, frames may have been
13192 marked garbaged. Clear them or we will experience
13193 surprises wrt scrolling. */
13194 if (frame_garbaged)
13195 clear_garbaged_frames ();
13196 }
13197 }
13198 else if (EQ (selected_window, minibuf_window)
13199 && (current_buffer->clip_changed
13200 || w->last_modified < MODIFF
13201 || w->last_overlay_modified < OVERLAY_MODIFF)
13202 && resize_mini_window (w, 0))
13203 {
13204 /* Resized active mini-window to fit the size of what it is
13205 showing if its contents might have changed. */
13206 must_finish = 1;
13207 /* FIXME: this causes all frames to be updated, which seems unnecessary
13208 since only the current frame needs to be considered. This function needs
13209 to be rewritten with two variables, consider_all_windows and
13210 consider_all_frames. */
13211 consider_all_windows_p = 1;
13212 ++windows_or_buffers_changed;
13213 ++update_mode_lines;
13214
13215 /* If window configuration was changed, frames may have been
13216 marked garbaged. Clear them or we will experience
13217 surprises wrt scrolling. */
13218 if (frame_garbaged)
13219 clear_garbaged_frames ();
13220 }
13221
13222
13223 /* If showing the region, and mark has changed, we must redisplay
13224 the whole window. The assignment to this_line_start_pos prevents
13225 the optimization directly below this if-statement. */
13226 if (((!NILP (Vtransient_mark_mode)
13227 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13228 != !NILP (w->region_showing))
13229 || (!NILP (w->region_showing)
13230 && !EQ (w->region_showing,
13231 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13232 CHARPOS (this_line_start_pos) = 0;
13233
13234 /* Optimize the case that only the line containing the cursor in the
13235 selected window has changed. Variables starting with this_ are
13236 set in display_line and record information about the line
13237 containing the cursor. */
13238 tlbufpos = this_line_start_pos;
13239 tlendpos = this_line_end_pos;
13240 if (!consider_all_windows_p
13241 && CHARPOS (tlbufpos) > 0
13242 && !w->update_mode_line
13243 && !current_buffer->clip_changed
13244 && !current_buffer->prevent_redisplay_optimizations_p
13245 && FRAME_VISIBLE_P (XFRAME (w->frame))
13246 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13247 /* Make sure recorded data applies to current buffer, etc. */
13248 && this_line_buffer == current_buffer
13249 && current_buffer == XBUFFER (w->buffer)
13250 && !w->force_start
13251 && !w->optional_new_start
13252 /* Point must be on the line that we have info recorded about. */
13253 && PT >= CHARPOS (tlbufpos)
13254 && PT <= Z - CHARPOS (tlendpos)
13255 /* All text outside that line, including its final newline,
13256 must be unchanged. */
13257 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13258 CHARPOS (tlendpos)))
13259 {
13260 if (CHARPOS (tlbufpos) > BEGV
13261 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13262 && (CHARPOS (tlbufpos) == ZV
13263 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13264 /* Former continuation line has disappeared by becoming empty. */
13265 goto cancel;
13266 else if (w->last_modified < MODIFF
13267 || w->last_overlay_modified < OVERLAY_MODIFF
13268 || MINI_WINDOW_P (w))
13269 {
13270 /* We have to handle the case of continuation around a
13271 wide-column character (see the comment in indent.c around
13272 line 1340).
13273
13274 For instance, in the following case:
13275
13276 -------- Insert --------
13277 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13278 J_I_ ==> J_I_ `^^' are cursors.
13279 ^^ ^^
13280 -------- --------
13281
13282 As we have to redraw the line above, we cannot use this
13283 optimization. */
13284
13285 struct it it;
13286 int line_height_before = this_line_pixel_height;
13287
13288 /* Note that start_display will handle the case that the
13289 line starting at tlbufpos is a continuation line. */
13290 start_display (&it, w, tlbufpos);
13291
13292 /* Implementation note: It this still necessary? */
13293 if (it.current_x != this_line_start_x)
13294 goto cancel;
13295
13296 TRACE ((stderr, "trying display optimization 1\n"));
13297 w->cursor.vpos = -1;
13298 overlay_arrow_seen = 0;
13299 it.vpos = this_line_vpos;
13300 it.current_y = this_line_y;
13301 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13302 display_line (&it);
13303
13304 /* If line contains point, is not continued,
13305 and ends at same distance from eob as before, we win. */
13306 if (w->cursor.vpos >= 0
13307 /* Line is not continued, otherwise this_line_start_pos
13308 would have been set to 0 in display_line. */
13309 && CHARPOS (this_line_start_pos)
13310 /* Line ends as before. */
13311 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13312 /* Line has same height as before. Otherwise other lines
13313 would have to be shifted up or down. */
13314 && this_line_pixel_height == line_height_before)
13315 {
13316 /* If this is not the window's last line, we must adjust
13317 the charstarts of the lines below. */
13318 if (it.current_y < it.last_visible_y)
13319 {
13320 struct glyph_row *row
13321 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13322 ptrdiff_t delta, delta_bytes;
13323
13324 /* We used to distinguish between two cases here,
13325 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13326 when the line ends in a newline or the end of the
13327 buffer's accessible portion. But both cases did
13328 the same, so they were collapsed. */
13329 delta = (Z
13330 - CHARPOS (tlendpos)
13331 - MATRIX_ROW_START_CHARPOS (row));
13332 delta_bytes = (Z_BYTE
13333 - BYTEPOS (tlendpos)
13334 - MATRIX_ROW_START_BYTEPOS (row));
13335
13336 increment_matrix_positions (w->current_matrix,
13337 this_line_vpos + 1,
13338 w->current_matrix->nrows,
13339 delta, delta_bytes);
13340 }
13341
13342 /* If this row displays text now but previously didn't,
13343 or vice versa, w->window_end_vpos may have to be
13344 adjusted. */
13345 if ((it.glyph_row - 1)->displays_text_p)
13346 {
13347 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13348 wset_window_end_vpos (w, make_number (this_line_vpos));
13349 }
13350 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13351 && this_line_vpos > 0)
13352 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13353 wset_window_end_valid (w, Qnil);
13354
13355 /* Update hint: No need to try to scroll in update_window. */
13356 w->desired_matrix->no_scrolling_p = 1;
13357
13358 #ifdef GLYPH_DEBUG
13359 *w->desired_matrix->method = 0;
13360 debug_method_add (w, "optimization 1");
13361 #endif
13362 #ifdef HAVE_WINDOW_SYSTEM
13363 update_window_fringes (w, 0);
13364 #endif
13365 goto update;
13366 }
13367 else
13368 goto cancel;
13369 }
13370 else if (/* Cursor position hasn't changed. */
13371 PT == w->last_point
13372 /* Make sure the cursor was last displayed
13373 in this window. Otherwise we have to reposition it. */
13374 && 0 <= w->cursor.vpos
13375 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13376 {
13377 if (!must_finish)
13378 {
13379 do_pending_window_change (1);
13380 /* If selected_window changed, redisplay again. */
13381 if (WINDOWP (selected_window)
13382 && (w = XWINDOW (selected_window)) != sw)
13383 goto retry;
13384
13385 /* We used to always goto end_of_redisplay here, but this
13386 isn't enough if we have a blinking cursor. */
13387 if (w->cursor_off_p == w->last_cursor_off_p)
13388 goto end_of_redisplay;
13389 }
13390 goto update;
13391 }
13392 /* If highlighting the region, or if the cursor is in the echo area,
13393 then we can't just move the cursor. */
13394 else if (! (!NILP (Vtransient_mark_mode)
13395 && !NILP (BVAR (current_buffer, mark_active)))
13396 && (EQ (selected_window,
13397 BVAR (current_buffer, last_selected_window))
13398 || highlight_nonselected_windows)
13399 && NILP (w->region_showing)
13400 && NILP (Vshow_trailing_whitespace)
13401 && !cursor_in_echo_area)
13402 {
13403 struct it it;
13404 struct glyph_row *row;
13405
13406 /* Skip from tlbufpos to PT and see where it is. Note that
13407 PT may be in invisible text. If so, we will end at the
13408 next visible position. */
13409 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13410 NULL, DEFAULT_FACE_ID);
13411 it.current_x = this_line_start_x;
13412 it.current_y = this_line_y;
13413 it.vpos = this_line_vpos;
13414
13415 /* The call to move_it_to stops in front of PT, but
13416 moves over before-strings. */
13417 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13418
13419 if (it.vpos == this_line_vpos
13420 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13421 row->enabled_p))
13422 {
13423 eassert (this_line_vpos == it.vpos);
13424 eassert (this_line_y == it.current_y);
13425 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13426 #ifdef GLYPH_DEBUG
13427 *w->desired_matrix->method = 0;
13428 debug_method_add (w, "optimization 3");
13429 #endif
13430 goto update;
13431 }
13432 else
13433 goto cancel;
13434 }
13435
13436 cancel:
13437 /* Text changed drastically or point moved off of line. */
13438 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13439 }
13440
13441 CHARPOS (this_line_start_pos) = 0;
13442 consider_all_windows_p |= buffer_shared > 1;
13443 ++clear_face_cache_count;
13444 #ifdef HAVE_WINDOW_SYSTEM
13445 ++clear_image_cache_count;
13446 #endif
13447
13448 /* Build desired matrices, and update the display. If
13449 consider_all_windows_p is non-zero, do it for all windows on all
13450 frames. Otherwise do it for selected_window, only. */
13451
13452 if (consider_all_windows_p)
13453 {
13454 Lisp_Object tail, frame;
13455
13456 FOR_EACH_FRAME (tail, frame)
13457 XFRAME (frame)->updated_p = 0;
13458
13459 /* Recompute # windows showing selected buffer. This will be
13460 incremented each time such a window is displayed. */
13461 buffer_shared = 0;
13462
13463 FOR_EACH_FRAME (tail, frame)
13464 {
13465 struct frame *f = XFRAME (frame);
13466
13467 /* We don't have to do anything for unselected terminal
13468 frames. */
13469 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13470 && !EQ (FRAME_TTY (f)->top_frame, frame))
13471 continue;
13472
13473 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13474 {
13475 if (! EQ (frame, selected_frame))
13476 /* Select the frame, for the sake of frame-local
13477 variables. */
13478 select_frame_for_redisplay (frame);
13479
13480 /* Mark all the scroll bars to be removed; we'll redeem
13481 the ones we want when we redisplay their windows. */
13482 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13483 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13484
13485 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13486 redisplay_windows (FRAME_ROOT_WINDOW (f));
13487
13488 /* The X error handler may have deleted that frame. */
13489 if (!FRAME_LIVE_P (f))
13490 continue;
13491
13492 /* Any scroll bars which redisplay_windows should have
13493 nuked should now go away. */
13494 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13495 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13496
13497 /* If fonts changed, display again. */
13498 /* ??? rms: I suspect it is a mistake to jump all the way
13499 back to retry here. It should just retry this frame. */
13500 if (fonts_changed_p)
13501 goto retry;
13502
13503 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13504 {
13505 /* See if we have to hscroll. */
13506 if (!f->already_hscrolled_p)
13507 {
13508 f->already_hscrolled_p = 1;
13509 if (hscroll_windows (f->root_window))
13510 goto retry;
13511 }
13512
13513 /* Prevent various kinds of signals during display
13514 update. stdio is not robust about handling
13515 signals, which can cause an apparent I/O
13516 error. */
13517 if (interrupt_input)
13518 unrequest_sigio ();
13519 STOP_POLLING;
13520
13521 /* Update the display. */
13522 set_window_update_flags (XWINDOW (f->root_window), 1);
13523 pending |= update_frame (f, 0, 0);
13524 f->updated_p = 1;
13525 }
13526 }
13527 }
13528
13529 if (!EQ (old_frame, selected_frame)
13530 && FRAME_LIVE_P (XFRAME (old_frame)))
13531 /* We played a bit fast-and-loose above and allowed selected_frame
13532 and selected_window to be temporarily out-of-sync but let's make
13533 sure this stays contained. */
13534 select_frame_for_redisplay (old_frame);
13535 eassert (EQ (XFRAME (selected_frame)->selected_window,
13536 selected_window));
13537
13538 if (!pending)
13539 {
13540 /* Do the mark_window_display_accurate after all windows have
13541 been redisplayed because this call resets flags in buffers
13542 which are needed for proper redisplay. */
13543 FOR_EACH_FRAME (tail, frame)
13544 {
13545 struct frame *f = XFRAME (frame);
13546 if (f->updated_p)
13547 {
13548 mark_window_display_accurate (f->root_window, 1);
13549 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13550 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13551 }
13552 }
13553 }
13554 }
13555 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13556 {
13557 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13558 struct frame *mini_frame;
13559
13560 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13561 /* Use list_of_error, not Qerror, so that
13562 we catch only errors and don't run the debugger. */
13563 internal_condition_case_1 (redisplay_window_1, selected_window,
13564 list_of_error,
13565 redisplay_window_error);
13566 if (update_miniwindow_p)
13567 internal_condition_case_1 (redisplay_window_1, mini_window,
13568 list_of_error,
13569 redisplay_window_error);
13570
13571 /* Compare desired and current matrices, perform output. */
13572
13573 update:
13574 /* If fonts changed, display again. */
13575 if (fonts_changed_p)
13576 goto retry;
13577
13578 /* Prevent various kinds of signals during display update.
13579 stdio is not robust about handling signals,
13580 which can cause an apparent I/O error. */
13581 if (interrupt_input)
13582 unrequest_sigio ();
13583 STOP_POLLING;
13584
13585 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13586 {
13587 if (hscroll_windows (selected_window))
13588 goto retry;
13589
13590 XWINDOW (selected_window)->must_be_updated_p = 1;
13591 pending = update_frame (sf, 0, 0);
13592 }
13593
13594 /* We may have called echo_area_display at the top of this
13595 function. If the echo area is on another frame, that may
13596 have put text on a frame other than the selected one, so the
13597 above call to update_frame would not have caught it. Catch
13598 it here. */
13599 mini_window = FRAME_MINIBUF_WINDOW (sf);
13600 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13601
13602 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13603 {
13604 XWINDOW (mini_window)->must_be_updated_p = 1;
13605 pending |= update_frame (mini_frame, 0, 0);
13606 if (!pending && hscroll_windows (mini_window))
13607 goto retry;
13608 }
13609 }
13610
13611 /* If display was paused because of pending input, make sure we do a
13612 thorough update the next time. */
13613 if (pending)
13614 {
13615 /* Prevent the optimization at the beginning of
13616 redisplay_internal that tries a single-line update of the
13617 line containing the cursor in the selected window. */
13618 CHARPOS (this_line_start_pos) = 0;
13619
13620 /* Let the overlay arrow be updated the next time. */
13621 update_overlay_arrows (0);
13622
13623 /* If we pause after scrolling, some rows in the current
13624 matrices of some windows are not valid. */
13625 if (!WINDOW_FULL_WIDTH_P (w)
13626 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13627 update_mode_lines = 1;
13628 }
13629 else
13630 {
13631 if (!consider_all_windows_p)
13632 {
13633 /* This has already been done above if
13634 consider_all_windows_p is set. */
13635 mark_window_display_accurate_1 (w, 1);
13636
13637 /* Say overlay arrows are up to date. */
13638 update_overlay_arrows (1);
13639
13640 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13641 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13642 }
13643
13644 update_mode_lines = 0;
13645 windows_or_buffers_changed = 0;
13646 cursor_type_changed = 0;
13647 }
13648
13649 /* Start SIGIO interrupts coming again. Having them off during the
13650 code above makes it less likely one will discard output, but not
13651 impossible, since there might be stuff in the system buffer here.
13652 But it is much hairier to try to do anything about that. */
13653 if (interrupt_input)
13654 request_sigio ();
13655 RESUME_POLLING;
13656
13657 /* If a frame has become visible which was not before, redisplay
13658 again, so that we display it. Expose events for such a frame
13659 (which it gets when becoming visible) don't call the parts of
13660 redisplay constructing glyphs, so simply exposing a frame won't
13661 display anything in this case. So, we have to display these
13662 frames here explicitly. */
13663 if (!pending)
13664 {
13665 Lisp_Object tail, frame;
13666 int new_count = 0;
13667
13668 FOR_EACH_FRAME (tail, frame)
13669 {
13670 int this_is_visible = 0;
13671
13672 if (XFRAME (frame)->visible)
13673 this_is_visible = 1;
13674 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13675 if (XFRAME (frame)->visible)
13676 this_is_visible = 1;
13677
13678 if (this_is_visible)
13679 new_count++;
13680 }
13681
13682 if (new_count != number_of_visible_frames)
13683 windows_or_buffers_changed++;
13684 }
13685
13686 /* Change frame size now if a change is pending. */
13687 do_pending_window_change (1);
13688
13689 /* If we just did a pending size change, or have additional
13690 visible frames, or selected_window changed, redisplay again. */
13691 if ((windows_or_buffers_changed && !pending)
13692 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13693 goto retry;
13694
13695 /* Clear the face and image caches.
13696
13697 We used to do this only if consider_all_windows_p. But the cache
13698 needs to be cleared if a timer creates images in the current
13699 buffer (e.g. the test case in Bug#6230). */
13700
13701 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13702 {
13703 clear_face_cache (0);
13704 clear_face_cache_count = 0;
13705 }
13706
13707 #ifdef HAVE_WINDOW_SYSTEM
13708 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13709 {
13710 clear_image_caches (Qnil);
13711 clear_image_cache_count = 0;
13712 }
13713 #endif /* HAVE_WINDOW_SYSTEM */
13714
13715 end_of_redisplay:
13716 backtrace_list = backtrace.next;
13717 unbind_to (count, Qnil);
13718 RESUME_POLLING;
13719 }
13720
13721
13722 /* Redisplay, but leave alone any recent echo area message unless
13723 another message has been requested in its place.
13724
13725 This is useful in situations where you need to redisplay but no
13726 user action has occurred, making it inappropriate for the message
13727 area to be cleared. See tracking_off and
13728 wait_reading_process_output for examples of these situations.
13729
13730 FROM_WHERE is an integer saying from where this function was
13731 called. This is useful for debugging. */
13732
13733 void
13734 redisplay_preserve_echo_area (int from_where)
13735 {
13736 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13737
13738 if (!NILP (echo_area_buffer[1]))
13739 {
13740 /* We have a previously displayed message, but no current
13741 message. Redisplay the previous message. */
13742 display_last_displayed_message_p = 1;
13743 redisplay_internal ();
13744 display_last_displayed_message_p = 0;
13745 }
13746 else
13747 redisplay_internal ();
13748
13749 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13750 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13751 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13752 }
13753
13754
13755 /* Function registered with record_unwind_protect in redisplay_internal.
13756 Clear redisplaying_p. Also, select the previously
13757 selected frame, unless it has been deleted (by an X connection
13758 failure during redisplay, for example). */
13759
13760 static Lisp_Object
13761 unwind_redisplay (Lisp_Object old_frame)
13762 {
13763 redisplaying_p = 0;
13764 if (! EQ (old_frame, selected_frame)
13765 && FRAME_LIVE_P (XFRAME (old_frame)))
13766 select_frame_for_redisplay (old_frame);
13767 return Qnil;
13768 }
13769
13770
13771 /* Mark the display of window W as accurate or inaccurate. If
13772 ACCURATE_P is non-zero mark display of W as accurate. If
13773 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13774 redisplay_internal is called. */
13775
13776 static void
13777 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13778 {
13779 if (BUFFERP (w->buffer))
13780 {
13781 struct buffer *b = XBUFFER (w->buffer);
13782
13783 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13784 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13785 w->last_had_star
13786 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13787
13788 if (accurate_p)
13789 {
13790 b->clip_changed = 0;
13791 b->prevent_redisplay_optimizations_p = 0;
13792
13793 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13794 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13795 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13796 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13797
13798 w->current_matrix->buffer = b;
13799 w->current_matrix->begv = BUF_BEGV (b);
13800 w->current_matrix->zv = BUF_ZV (b);
13801
13802 w->last_cursor = w->cursor;
13803 w->last_cursor_off_p = w->cursor_off_p;
13804
13805 if (w == XWINDOW (selected_window))
13806 w->last_point = BUF_PT (b);
13807 else
13808 w->last_point = XMARKER (w->pointm)->charpos;
13809 }
13810 }
13811
13812 if (accurate_p)
13813 {
13814 wset_window_end_valid (w, w->buffer);
13815 w->update_mode_line = 0;
13816 }
13817 }
13818
13819
13820 /* Mark the display of windows in the window tree rooted at WINDOW as
13821 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13822 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13823 be redisplayed the next time redisplay_internal is called. */
13824
13825 void
13826 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13827 {
13828 struct window *w;
13829
13830 for (; !NILP (window); window = w->next)
13831 {
13832 w = XWINDOW (window);
13833 mark_window_display_accurate_1 (w, accurate_p);
13834
13835 if (!NILP (w->vchild))
13836 mark_window_display_accurate (w->vchild, accurate_p);
13837 if (!NILP (w->hchild))
13838 mark_window_display_accurate (w->hchild, accurate_p);
13839 }
13840
13841 if (accurate_p)
13842 {
13843 update_overlay_arrows (1);
13844 }
13845 else
13846 {
13847 /* Force a thorough redisplay the next time by setting
13848 last_arrow_position and last_arrow_string to t, which is
13849 unequal to any useful value of Voverlay_arrow_... */
13850 update_overlay_arrows (-1);
13851 }
13852 }
13853
13854
13855 /* Return value in display table DP (Lisp_Char_Table *) for character
13856 C. Since a display table doesn't have any parent, we don't have to
13857 follow parent. Do not call this function directly but use the
13858 macro DISP_CHAR_VECTOR. */
13859
13860 Lisp_Object
13861 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13862 {
13863 Lisp_Object val;
13864
13865 if (ASCII_CHAR_P (c))
13866 {
13867 val = dp->ascii;
13868 if (SUB_CHAR_TABLE_P (val))
13869 val = XSUB_CHAR_TABLE (val)->contents[c];
13870 }
13871 else
13872 {
13873 Lisp_Object table;
13874
13875 XSETCHAR_TABLE (table, dp);
13876 val = char_table_ref (table, c);
13877 }
13878 if (NILP (val))
13879 val = dp->defalt;
13880 return val;
13881 }
13882
13883
13884 \f
13885 /***********************************************************************
13886 Window Redisplay
13887 ***********************************************************************/
13888
13889 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13890
13891 static void
13892 redisplay_windows (Lisp_Object window)
13893 {
13894 while (!NILP (window))
13895 {
13896 struct window *w = XWINDOW (window);
13897
13898 if (!NILP (w->hchild))
13899 redisplay_windows (w->hchild);
13900 else if (!NILP (w->vchild))
13901 redisplay_windows (w->vchild);
13902 else if (!NILP (w->buffer))
13903 {
13904 displayed_buffer = XBUFFER (w->buffer);
13905 /* Use list_of_error, not Qerror, so that
13906 we catch only errors and don't run the debugger. */
13907 internal_condition_case_1 (redisplay_window_0, window,
13908 list_of_error,
13909 redisplay_window_error);
13910 }
13911
13912 window = w->next;
13913 }
13914 }
13915
13916 static Lisp_Object
13917 redisplay_window_error (Lisp_Object ignore)
13918 {
13919 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13920 return Qnil;
13921 }
13922
13923 static Lisp_Object
13924 redisplay_window_0 (Lisp_Object window)
13925 {
13926 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13927 redisplay_window (window, 0);
13928 return Qnil;
13929 }
13930
13931 static Lisp_Object
13932 redisplay_window_1 (Lisp_Object window)
13933 {
13934 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13935 redisplay_window (window, 1);
13936 return Qnil;
13937 }
13938 \f
13939
13940 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13941 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13942 which positions recorded in ROW differ from current buffer
13943 positions.
13944
13945 Return 0 if cursor is not on this row, 1 otherwise. */
13946
13947 static int
13948 set_cursor_from_row (struct window *w, struct glyph_row *row,
13949 struct glyph_matrix *matrix,
13950 ptrdiff_t delta, ptrdiff_t delta_bytes,
13951 int dy, int dvpos)
13952 {
13953 struct glyph *glyph = row->glyphs[TEXT_AREA];
13954 struct glyph *end = glyph + row->used[TEXT_AREA];
13955 struct glyph *cursor = NULL;
13956 /* The last known character position in row. */
13957 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13958 int x = row->x;
13959 ptrdiff_t pt_old = PT - delta;
13960 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13961 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13962 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13963 /* A glyph beyond the edge of TEXT_AREA which we should never
13964 touch. */
13965 struct glyph *glyphs_end = end;
13966 /* Non-zero means we've found a match for cursor position, but that
13967 glyph has the avoid_cursor_p flag set. */
13968 int match_with_avoid_cursor = 0;
13969 /* Non-zero means we've seen at least one glyph that came from a
13970 display string. */
13971 int string_seen = 0;
13972 /* Largest and smallest buffer positions seen so far during scan of
13973 glyph row. */
13974 ptrdiff_t bpos_max = pos_before;
13975 ptrdiff_t bpos_min = pos_after;
13976 /* Last buffer position covered by an overlay string with an integer
13977 `cursor' property. */
13978 ptrdiff_t bpos_covered = 0;
13979 /* Non-zero means the display string on which to display the cursor
13980 comes from a text property, not from an overlay. */
13981 int string_from_text_prop = 0;
13982
13983 /* Don't even try doing anything if called for a mode-line or
13984 header-line row, since the rest of the code isn't prepared to
13985 deal with such calamities. */
13986 eassert (!row->mode_line_p);
13987 if (row->mode_line_p)
13988 return 0;
13989
13990 /* Skip over glyphs not having an object at the start and the end of
13991 the row. These are special glyphs like truncation marks on
13992 terminal frames. */
13993 if (row->displays_text_p)
13994 {
13995 if (!row->reversed_p)
13996 {
13997 while (glyph < end
13998 && INTEGERP (glyph->object)
13999 && glyph->charpos < 0)
14000 {
14001 x += glyph->pixel_width;
14002 ++glyph;
14003 }
14004 while (end > glyph
14005 && INTEGERP ((end - 1)->object)
14006 /* CHARPOS is zero for blanks and stretch glyphs
14007 inserted by extend_face_to_end_of_line. */
14008 && (end - 1)->charpos <= 0)
14009 --end;
14010 glyph_before = glyph - 1;
14011 glyph_after = end;
14012 }
14013 else
14014 {
14015 struct glyph *g;
14016
14017 /* If the glyph row is reversed, we need to process it from back
14018 to front, so swap the edge pointers. */
14019 glyphs_end = end = glyph - 1;
14020 glyph += row->used[TEXT_AREA] - 1;
14021
14022 while (glyph > end + 1
14023 && INTEGERP (glyph->object)
14024 && glyph->charpos < 0)
14025 {
14026 --glyph;
14027 x -= glyph->pixel_width;
14028 }
14029 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14030 --glyph;
14031 /* By default, in reversed rows we put the cursor on the
14032 rightmost (first in the reading order) glyph. */
14033 for (g = end + 1; g < glyph; g++)
14034 x += g->pixel_width;
14035 while (end < glyph
14036 && INTEGERP ((end + 1)->object)
14037 && (end + 1)->charpos <= 0)
14038 ++end;
14039 glyph_before = glyph + 1;
14040 glyph_after = end;
14041 }
14042 }
14043 else if (row->reversed_p)
14044 {
14045 /* In R2L rows that don't display text, put the cursor on the
14046 rightmost glyph. Case in point: an empty last line that is
14047 part of an R2L paragraph. */
14048 cursor = end - 1;
14049 /* Avoid placing the cursor on the last glyph of the row, where
14050 on terminal frames we hold the vertical border between
14051 adjacent windows. */
14052 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14053 && !WINDOW_RIGHTMOST_P (w)
14054 && cursor == row->glyphs[LAST_AREA] - 1)
14055 cursor--;
14056 x = -1; /* will be computed below, at label compute_x */
14057 }
14058
14059 /* Step 1: Try to find the glyph whose character position
14060 corresponds to point. If that's not possible, find 2 glyphs
14061 whose character positions are the closest to point, one before
14062 point, the other after it. */
14063 if (!row->reversed_p)
14064 while (/* not marched to end of glyph row */
14065 glyph < end
14066 /* glyph was not inserted by redisplay for internal purposes */
14067 && !INTEGERP (glyph->object))
14068 {
14069 if (BUFFERP (glyph->object))
14070 {
14071 ptrdiff_t dpos = glyph->charpos - pt_old;
14072
14073 if (glyph->charpos > bpos_max)
14074 bpos_max = glyph->charpos;
14075 if (glyph->charpos < bpos_min)
14076 bpos_min = glyph->charpos;
14077 if (!glyph->avoid_cursor_p)
14078 {
14079 /* If we hit point, we've found the glyph on which to
14080 display the cursor. */
14081 if (dpos == 0)
14082 {
14083 match_with_avoid_cursor = 0;
14084 break;
14085 }
14086 /* See if we've found a better approximation to
14087 POS_BEFORE or to POS_AFTER. */
14088 if (0 > dpos && dpos > pos_before - pt_old)
14089 {
14090 pos_before = glyph->charpos;
14091 glyph_before = glyph;
14092 }
14093 else if (0 < dpos && dpos < pos_after - pt_old)
14094 {
14095 pos_after = glyph->charpos;
14096 glyph_after = glyph;
14097 }
14098 }
14099 else if (dpos == 0)
14100 match_with_avoid_cursor = 1;
14101 }
14102 else if (STRINGP (glyph->object))
14103 {
14104 Lisp_Object chprop;
14105 ptrdiff_t glyph_pos = glyph->charpos;
14106
14107 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14108 glyph->object);
14109 if (!NILP (chprop))
14110 {
14111 /* If the string came from a `display' text property,
14112 look up the buffer position of that property and
14113 use that position to update bpos_max, as if we
14114 actually saw such a position in one of the row's
14115 glyphs. This helps with supporting integer values
14116 of `cursor' property on the display string in
14117 situations where most or all of the row's buffer
14118 text is completely covered by display properties,
14119 so that no glyph with valid buffer positions is
14120 ever seen in the row. */
14121 ptrdiff_t prop_pos =
14122 string_buffer_position_lim (glyph->object, pos_before,
14123 pos_after, 0);
14124
14125 if (prop_pos >= pos_before)
14126 bpos_max = prop_pos - 1;
14127 }
14128 if (INTEGERP (chprop))
14129 {
14130 bpos_covered = bpos_max + XINT (chprop);
14131 /* If the `cursor' property covers buffer positions up
14132 to and including point, we should display cursor on
14133 this glyph. Note that, if a `cursor' property on one
14134 of the string's characters has an integer value, we
14135 will break out of the loop below _before_ we get to
14136 the position match above. IOW, integer values of
14137 the `cursor' property override the "exact match for
14138 point" strategy of positioning the cursor. */
14139 /* Implementation note: bpos_max == pt_old when, e.g.,
14140 we are in an empty line, where bpos_max is set to
14141 MATRIX_ROW_START_CHARPOS, see above. */
14142 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14143 {
14144 cursor = glyph;
14145 break;
14146 }
14147 }
14148
14149 string_seen = 1;
14150 }
14151 x += glyph->pixel_width;
14152 ++glyph;
14153 }
14154 else if (glyph > end) /* row is reversed */
14155 while (!INTEGERP (glyph->object))
14156 {
14157 if (BUFFERP (glyph->object))
14158 {
14159 ptrdiff_t dpos = glyph->charpos - pt_old;
14160
14161 if (glyph->charpos > bpos_max)
14162 bpos_max = glyph->charpos;
14163 if (glyph->charpos < bpos_min)
14164 bpos_min = glyph->charpos;
14165 if (!glyph->avoid_cursor_p)
14166 {
14167 if (dpos == 0)
14168 {
14169 match_with_avoid_cursor = 0;
14170 break;
14171 }
14172 if (0 > dpos && dpos > pos_before - pt_old)
14173 {
14174 pos_before = glyph->charpos;
14175 glyph_before = glyph;
14176 }
14177 else if (0 < dpos && dpos < pos_after - pt_old)
14178 {
14179 pos_after = glyph->charpos;
14180 glyph_after = glyph;
14181 }
14182 }
14183 else if (dpos == 0)
14184 match_with_avoid_cursor = 1;
14185 }
14186 else if (STRINGP (glyph->object))
14187 {
14188 Lisp_Object chprop;
14189 ptrdiff_t glyph_pos = glyph->charpos;
14190
14191 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14192 glyph->object);
14193 if (!NILP (chprop))
14194 {
14195 ptrdiff_t prop_pos =
14196 string_buffer_position_lim (glyph->object, pos_before,
14197 pos_after, 0);
14198
14199 if (prop_pos >= pos_before)
14200 bpos_max = prop_pos - 1;
14201 }
14202 if (INTEGERP (chprop))
14203 {
14204 bpos_covered = bpos_max + XINT (chprop);
14205 /* If the `cursor' property covers buffer positions up
14206 to and including point, we should display cursor on
14207 this glyph. */
14208 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14209 {
14210 cursor = glyph;
14211 break;
14212 }
14213 }
14214 string_seen = 1;
14215 }
14216 --glyph;
14217 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14218 {
14219 x--; /* can't use any pixel_width */
14220 break;
14221 }
14222 x -= glyph->pixel_width;
14223 }
14224
14225 /* Step 2: If we didn't find an exact match for point, we need to
14226 look for a proper place to put the cursor among glyphs between
14227 GLYPH_BEFORE and GLYPH_AFTER. */
14228 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14229 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14230 && bpos_covered < pt_old)
14231 {
14232 /* An empty line has a single glyph whose OBJECT is zero and
14233 whose CHARPOS is the position of a newline on that line.
14234 Note that on a TTY, there are more glyphs after that, which
14235 were produced by extend_face_to_end_of_line, but their
14236 CHARPOS is zero or negative. */
14237 int empty_line_p =
14238 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14239 && INTEGERP (glyph->object) && glyph->charpos > 0;
14240
14241 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14242 {
14243 ptrdiff_t ellipsis_pos;
14244
14245 /* Scan back over the ellipsis glyphs. */
14246 if (!row->reversed_p)
14247 {
14248 ellipsis_pos = (glyph - 1)->charpos;
14249 while (glyph > row->glyphs[TEXT_AREA]
14250 && (glyph - 1)->charpos == ellipsis_pos)
14251 glyph--, x -= glyph->pixel_width;
14252 /* That loop always goes one position too far, including
14253 the glyph before the ellipsis. So scan forward over
14254 that one. */
14255 x += glyph->pixel_width;
14256 glyph++;
14257 }
14258 else /* row is reversed */
14259 {
14260 ellipsis_pos = (glyph + 1)->charpos;
14261 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14262 && (glyph + 1)->charpos == ellipsis_pos)
14263 glyph++, x += glyph->pixel_width;
14264 x -= glyph->pixel_width;
14265 glyph--;
14266 }
14267 }
14268 else if (match_with_avoid_cursor)
14269 {
14270 cursor = glyph_after;
14271 x = -1;
14272 }
14273 else if (string_seen)
14274 {
14275 int incr = row->reversed_p ? -1 : +1;
14276
14277 /* Need to find the glyph that came out of a string which is
14278 present at point. That glyph is somewhere between
14279 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14280 positioned between POS_BEFORE and POS_AFTER in the
14281 buffer. */
14282 struct glyph *start, *stop;
14283 ptrdiff_t pos = pos_before;
14284
14285 x = -1;
14286
14287 /* If the row ends in a newline from a display string,
14288 reordering could have moved the glyphs belonging to the
14289 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14290 in this case we extend the search to the last glyph in
14291 the row that was not inserted by redisplay. */
14292 if (row->ends_in_newline_from_string_p)
14293 {
14294 glyph_after = end;
14295 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14296 }
14297
14298 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14299 correspond to POS_BEFORE and POS_AFTER, respectively. We
14300 need START and STOP in the order that corresponds to the
14301 row's direction as given by its reversed_p flag. If the
14302 directionality of characters between POS_BEFORE and
14303 POS_AFTER is the opposite of the row's base direction,
14304 these characters will have been reordered for display,
14305 and we need to reverse START and STOP. */
14306 if (!row->reversed_p)
14307 {
14308 start = min (glyph_before, glyph_after);
14309 stop = max (glyph_before, glyph_after);
14310 }
14311 else
14312 {
14313 start = max (glyph_before, glyph_after);
14314 stop = min (glyph_before, glyph_after);
14315 }
14316 for (glyph = start + incr;
14317 row->reversed_p ? glyph > stop : glyph < stop; )
14318 {
14319
14320 /* Any glyphs that come from the buffer are here because
14321 of bidi reordering. Skip them, and only pay
14322 attention to glyphs that came from some string. */
14323 if (STRINGP (glyph->object))
14324 {
14325 Lisp_Object str;
14326 ptrdiff_t tem;
14327 /* If the display property covers the newline, we
14328 need to search for it one position farther. */
14329 ptrdiff_t lim = pos_after
14330 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14331
14332 string_from_text_prop = 0;
14333 str = glyph->object;
14334 tem = string_buffer_position_lim (str, pos, lim, 0);
14335 if (tem == 0 /* from overlay */
14336 || pos <= tem)
14337 {
14338 /* If the string from which this glyph came is
14339 found in the buffer at point, or at position
14340 that is closer to point than pos_after, then
14341 we've found the glyph we've been looking for.
14342 If it comes from an overlay (tem == 0), and
14343 it has the `cursor' property on one of its
14344 glyphs, record that glyph as a candidate for
14345 displaying the cursor. (As in the
14346 unidirectional version, we will display the
14347 cursor on the last candidate we find.) */
14348 if (tem == 0
14349 || tem == pt_old
14350 || (tem - pt_old > 0 && tem < pos_after))
14351 {
14352 /* The glyphs from this string could have
14353 been reordered. Find the one with the
14354 smallest string position. Or there could
14355 be a character in the string with the
14356 `cursor' property, which means display
14357 cursor on that character's glyph. */
14358 ptrdiff_t strpos = glyph->charpos;
14359
14360 if (tem)
14361 {
14362 cursor = glyph;
14363 string_from_text_prop = 1;
14364 }
14365 for ( ;
14366 (row->reversed_p ? glyph > stop : glyph < stop)
14367 && EQ (glyph->object, str);
14368 glyph += incr)
14369 {
14370 Lisp_Object cprop;
14371 ptrdiff_t gpos = glyph->charpos;
14372
14373 cprop = Fget_char_property (make_number (gpos),
14374 Qcursor,
14375 glyph->object);
14376 if (!NILP (cprop))
14377 {
14378 cursor = glyph;
14379 break;
14380 }
14381 if (tem && glyph->charpos < strpos)
14382 {
14383 strpos = glyph->charpos;
14384 cursor = glyph;
14385 }
14386 }
14387
14388 if (tem == pt_old
14389 || (tem - pt_old > 0 && tem < pos_after))
14390 goto compute_x;
14391 }
14392 if (tem)
14393 pos = tem + 1; /* don't find previous instances */
14394 }
14395 /* This string is not what we want; skip all of the
14396 glyphs that came from it. */
14397 while ((row->reversed_p ? glyph > stop : glyph < stop)
14398 && EQ (glyph->object, str))
14399 glyph += incr;
14400 }
14401 else
14402 glyph += incr;
14403 }
14404
14405 /* If we reached the end of the line, and END was from a string,
14406 the cursor is not on this line. */
14407 if (cursor == NULL
14408 && (row->reversed_p ? glyph <= end : glyph >= end)
14409 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14410 && STRINGP (end->object)
14411 && row->continued_p)
14412 return 0;
14413 }
14414 /* A truncated row may not include PT among its character positions.
14415 Setting the cursor inside the scroll margin will trigger
14416 recalculation of hscroll in hscroll_window_tree. But if a
14417 display string covers point, defer to the string-handling
14418 code below to figure this out. */
14419 else if (row->truncated_on_left_p && pt_old < bpos_min)
14420 {
14421 cursor = glyph_before;
14422 x = -1;
14423 }
14424 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14425 /* Zero-width characters produce no glyphs. */
14426 || (!empty_line_p
14427 && (row->reversed_p
14428 ? glyph_after > glyphs_end
14429 : glyph_after < glyphs_end)))
14430 {
14431 cursor = glyph_after;
14432 x = -1;
14433 }
14434 }
14435
14436 compute_x:
14437 if (cursor != NULL)
14438 glyph = cursor;
14439 else if (glyph == glyphs_end
14440 && pos_before == pos_after
14441 && STRINGP ((row->reversed_p
14442 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14443 : row->glyphs[TEXT_AREA])->object))
14444 {
14445 /* If all the glyphs of this row came from strings, put the
14446 cursor on the first glyph of the row. This avoids having the
14447 cursor outside of the text area in this very rare and hard
14448 use case. */
14449 glyph =
14450 row->reversed_p
14451 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14452 : row->glyphs[TEXT_AREA];
14453 }
14454 if (x < 0)
14455 {
14456 struct glyph *g;
14457
14458 /* Need to compute x that corresponds to GLYPH. */
14459 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14460 {
14461 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14462 emacs_abort ();
14463 x += g->pixel_width;
14464 }
14465 }
14466
14467 /* ROW could be part of a continued line, which, under bidi
14468 reordering, might have other rows whose start and end charpos
14469 occlude point. Only set w->cursor if we found a better
14470 approximation to the cursor position than we have from previously
14471 examined candidate rows belonging to the same continued line. */
14472 if (/* we already have a candidate row */
14473 w->cursor.vpos >= 0
14474 /* that candidate is not the row we are processing */
14475 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14476 /* Make sure cursor.vpos specifies a row whose start and end
14477 charpos occlude point, and it is valid candidate for being a
14478 cursor-row. This is because some callers of this function
14479 leave cursor.vpos at the row where the cursor was displayed
14480 during the last redisplay cycle. */
14481 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14482 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14483 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14484 {
14485 struct glyph *g1 =
14486 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14487
14488 /* Don't consider glyphs that are outside TEXT_AREA. */
14489 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14490 return 0;
14491 /* Keep the candidate whose buffer position is the closest to
14492 point or has the `cursor' property. */
14493 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14494 w->cursor.hpos >= 0
14495 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14496 && ((BUFFERP (g1->object)
14497 && (g1->charpos == pt_old /* an exact match always wins */
14498 || (BUFFERP (glyph->object)
14499 && eabs (g1->charpos - pt_old)
14500 < eabs (glyph->charpos - pt_old))))
14501 /* previous candidate is a glyph from a string that has
14502 a non-nil `cursor' property */
14503 || (STRINGP (g1->object)
14504 && (!NILP (Fget_char_property (make_number (g1->charpos),
14505 Qcursor, g1->object))
14506 /* previous candidate is from the same display
14507 string as this one, and the display string
14508 came from a text property */
14509 || (EQ (g1->object, glyph->object)
14510 && string_from_text_prop)
14511 /* this candidate is from newline and its
14512 position is not an exact match */
14513 || (INTEGERP (glyph->object)
14514 && glyph->charpos != pt_old)))))
14515 return 0;
14516 /* If this candidate gives an exact match, use that. */
14517 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14518 /* If this candidate is a glyph created for the
14519 terminating newline of a line, and point is on that
14520 newline, it wins because it's an exact match. */
14521 || (!row->continued_p
14522 && INTEGERP (glyph->object)
14523 && glyph->charpos == 0
14524 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14525 /* Otherwise, keep the candidate that comes from a row
14526 spanning less buffer positions. This may win when one or
14527 both candidate positions are on glyphs that came from
14528 display strings, for which we cannot compare buffer
14529 positions. */
14530 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14531 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14532 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14533 return 0;
14534 }
14535 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14536 w->cursor.x = x;
14537 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14538 w->cursor.y = row->y + dy;
14539
14540 if (w == XWINDOW (selected_window))
14541 {
14542 if (!row->continued_p
14543 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14544 && row->x == 0)
14545 {
14546 this_line_buffer = XBUFFER (w->buffer);
14547
14548 CHARPOS (this_line_start_pos)
14549 = MATRIX_ROW_START_CHARPOS (row) + delta;
14550 BYTEPOS (this_line_start_pos)
14551 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14552
14553 CHARPOS (this_line_end_pos)
14554 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14555 BYTEPOS (this_line_end_pos)
14556 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14557
14558 this_line_y = w->cursor.y;
14559 this_line_pixel_height = row->height;
14560 this_line_vpos = w->cursor.vpos;
14561 this_line_start_x = row->x;
14562 }
14563 else
14564 CHARPOS (this_line_start_pos) = 0;
14565 }
14566
14567 return 1;
14568 }
14569
14570
14571 /* Run window scroll functions, if any, for WINDOW with new window
14572 start STARTP. Sets the window start of WINDOW to that position.
14573
14574 We assume that the window's buffer is really current. */
14575
14576 static struct text_pos
14577 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14578 {
14579 struct window *w = XWINDOW (window);
14580 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14581
14582 if (current_buffer != XBUFFER (w->buffer))
14583 emacs_abort ();
14584
14585 if (!NILP (Vwindow_scroll_functions))
14586 {
14587 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14588 make_number (CHARPOS (startp)));
14589 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14590 /* In case the hook functions switch buffers. */
14591 set_buffer_internal (XBUFFER (w->buffer));
14592 }
14593
14594 return startp;
14595 }
14596
14597
14598 /* Make sure the line containing the cursor is fully visible.
14599 A value of 1 means there is nothing to be done.
14600 (Either the line is fully visible, or it cannot be made so,
14601 or we cannot tell.)
14602
14603 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14604 is higher than window.
14605
14606 A value of 0 means the caller should do scrolling
14607 as if point had gone off the screen. */
14608
14609 static int
14610 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14611 {
14612 struct glyph_matrix *matrix;
14613 struct glyph_row *row;
14614 int window_height;
14615
14616 if (!make_cursor_line_fully_visible_p)
14617 return 1;
14618
14619 /* It's not always possible to find the cursor, e.g, when a window
14620 is full of overlay strings. Don't do anything in that case. */
14621 if (w->cursor.vpos < 0)
14622 return 1;
14623
14624 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14625 row = MATRIX_ROW (matrix, w->cursor.vpos);
14626
14627 /* If the cursor row is not partially visible, there's nothing to do. */
14628 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14629 return 1;
14630
14631 /* If the row the cursor is in is taller than the window's height,
14632 it's not clear what to do, so do nothing. */
14633 window_height = window_box_height (w);
14634 if (row->height >= window_height)
14635 {
14636 if (!force_p || MINI_WINDOW_P (w)
14637 || w->vscroll || w->cursor.vpos == 0)
14638 return 1;
14639 }
14640 return 0;
14641 }
14642
14643
14644 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14645 non-zero means only WINDOW is redisplayed in redisplay_internal.
14646 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14647 in redisplay_window to bring a partially visible line into view in
14648 the case that only the cursor has moved.
14649
14650 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14651 last screen line's vertical height extends past the end of the screen.
14652
14653 Value is
14654
14655 1 if scrolling succeeded
14656
14657 0 if scrolling didn't find point.
14658
14659 -1 if new fonts have been loaded so that we must interrupt
14660 redisplay, adjust glyph matrices, and try again. */
14661
14662 enum
14663 {
14664 SCROLLING_SUCCESS,
14665 SCROLLING_FAILED,
14666 SCROLLING_NEED_LARGER_MATRICES
14667 };
14668
14669 /* If scroll-conservatively is more than this, never recenter.
14670
14671 If you change this, don't forget to update the doc string of
14672 `scroll-conservatively' and the Emacs manual. */
14673 #define SCROLL_LIMIT 100
14674
14675 static int
14676 try_scrolling (Lisp_Object window, int just_this_one_p,
14677 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14678 int temp_scroll_step, int last_line_misfit)
14679 {
14680 struct window *w = XWINDOW (window);
14681 struct frame *f = XFRAME (w->frame);
14682 struct text_pos pos, startp;
14683 struct it it;
14684 int this_scroll_margin, scroll_max, rc, height;
14685 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14686 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14687 Lisp_Object aggressive;
14688 /* We will never try scrolling more than this number of lines. */
14689 int scroll_limit = SCROLL_LIMIT;
14690
14691 #ifdef GLYPH_DEBUG
14692 debug_method_add (w, "try_scrolling");
14693 #endif
14694
14695 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14696
14697 /* Compute scroll margin height in pixels. We scroll when point is
14698 within this distance from the top or bottom of the window. */
14699 if (scroll_margin > 0)
14700 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14701 * FRAME_LINE_HEIGHT (f);
14702 else
14703 this_scroll_margin = 0;
14704
14705 /* Force arg_scroll_conservatively to have a reasonable value, to
14706 avoid scrolling too far away with slow move_it_* functions. Note
14707 that the user can supply scroll-conservatively equal to
14708 `most-positive-fixnum', which can be larger than INT_MAX. */
14709 if (arg_scroll_conservatively > scroll_limit)
14710 {
14711 arg_scroll_conservatively = scroll_limit + 1;
14712 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14713 }
14714 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14715 /* Compute how much we should try to scroll maximally to bring
14716 point into view. */
14717 scroll_max = (max (scroll_step,
14718 max (arg_scroll_conservatively, temp_scroll_step))
14719 * FRAME_LINE_HEIGHT (f));
14720 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14721 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14722 /* We're trying to scroll because of aggressive scrolling but no
14723 scroll_step is set. Choose an arbitrary one. */
14724 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14725 else
14726 scroll_max = 0;
14727
14728 too_near_end:
14729
14730 /* Decide whether to scroll down. */
14731 if (PT > CHARPOS (startp))
14732 {
14733 int scroll_margin_y;
14734
14735 /* Compute the pixel ypos of the scroll margin, then move IT to
14736 either that ypos or PT, whichever comes first. */
14737 start_display (&it, w, startp);
14738 scroll_margin_y = it.last_visible_y - this_scroll_margin
14739 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14740 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14741 (MOVE_TO_POS | MOVE_TO_Y));
14742
14743 if (PT > CHARPOS (it.current.pos))
14744 {
14745 int y0 = line_bottom_y (&it);
14746 /* Compute how many pixels below window bottom to stop searching
14747 for PT. This avoids costly search for PT that is far away if
14748 the user limited scrolling by a small number of lines, but
14749 always finds PT if scroll_conservatively is set to a large
14750 number, such as most-positive-fixnum. */
14751 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14752 int y_to_move = it.last_visible_y + slack;
14753
14754 /* Compute the distance from the scroll margin to PT or to
14755 the scroll limit, whichever comes first. This should
14756 include the height of the cursor line, to make that line
14757 fully visible. */
14758 move_it_to (&it, PT, -1, y_to_move,
14759 -1, MOVE_TO_POS | MOVE_TO_Y);
14760 dy = line_bottom_y (&it) - y0;
14761
14762 if (dy > scroll_max)
14763 return SCROLLING_FAILED;
14764
14765 if (dy > 0)
14766 scroll_down_p = 1;
14767 }
14768 }
14769
14770 if (scroll_down_p)
14771 {
14772 /* Point is in or below the bottom scroll margin, so move the
14773 window start down. If scrolling conservatively, move it just
14774 enough down to make point visible. If scroll_step is set,
14775 move it down by scroll_step. */
14776 if (arg_scroll_conservatively)
14777 amount_to_scroll
14778 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14779 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14780 else if (scroll_step || temp_scroll_step)
14781 amount_to_scroll = scroll_max;
14782 else
14783 {
14784 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14785 height = WINDOW_BOX_TEXT_HEIGHT (w);
14786 if (NUMBERP (aggressive))
14787 {
14788 double float_amount = XFLOATINT (aggressive) * height;
14789 amount_to_scroll = float_amount;
14790 if (amount_to_scroll == 0 && float_amount > 0)
14791 amount_to_scroll = 1;
14792 /* Don't let point enter the scroll margin near top of
14793 the window. */
14794 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14795 amount_to_scroll = height - 2*this_scroll_margin + dy;
14796 }
14797 }
14798
14799 if (amount_to_scroll <= 0)
14800 return SCROLLING_FAILED;
14801
14802 start_display (&it, w, startp);
14803 if (arg_scroll_conservatively <= scroll_limit)
14804 move_it_vertically (&it, amount_to_scroll);
14805 else
14806 {
14807 /* Extra precision for users who set scroll-conservatively
14808 to a large number: make sure the amount we scroll
14809 the window start is never less than amount_to_scroll,
14810 which was computed as distance from window bottom to
14811 point. This matters when lines at window top and lines
14812 below window bottom have different height. */
14813 struct it it1;
14814 void *it1data = NULL;
14815 /* We use a temporary it1 because line_bottom_y can modify
14816 its argument, if it moves one line down; see there. */
14817 int start_y;
14818
14819 SAVE_IT (it1, it, it1data);
14820 start_y = line_bottom_y (&it1);
14821 do {
14822 RESTORE_IT (&it, &it, it1data);
14823 move_it_by_lines (&it, 1);
14824 SAVE_IT (it1, it, it1data);
14825 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14826 }
14827
14828 /* If STARTP is unchanged, move it down another screen line. */
14829 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14830 move_it_by_lines (&it, 1);
14831 startp = it.current.pos;
14832 }
14833 else
14834 {
14835 struct text_pos scroll_margin_pos = startp;
14836
14837 /* See if point is inside the scroll margin at the top of the
14838 window. */
14839 if (this_scroll_margin)
14840 {
14841 start_display (&it, w, startp);
14842 move_it_vertically (&it, this_scroll_margin);
14843 scroll_margin_pos = it.current.pos;
14844 }
14845
14846 if (PT < CHARPOS (scroll_margin_pos))
14847 {
14848 /* Point is in the scroll margin at the top of the window or
14849 above what is displayed in the window. */
14850 int y0, y_to_move;
14851
14852 /* Compute the vertical distance from PT to the scroll
14853 margin position. Move as far as scroll_max allows, or
14854 one screenful, or 10 screen lines, whichever is largest.
14855 Give up if distance is greater than scroll_max. */
14856 SET_TEXT_POS (pos, PT, PT_BYTE);
14857 start_display (&it, w, pos);
14858 y0 = it.current_y;
14859 y_to_move = max (it.last_visible_y,
14860 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14861 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14862 y_to_move, -1,
14863 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14864 dy = it.current_y - y0;
14865 if (dy > scroll_max)
14866 return SCROLLING_FAILED;
14867
14868 /* Compute new window start. */
14869 start_display (&it, w, startp);
14870
14871 if (arg_scroll_conservatively)
14872 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14873 max (scroll_step, temp_scroll_step));
14874 else if (scroll_step || temp_scroll_step)
14875 amount_to_scroll = scroll_max;
14876 else
14877 {
14878 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14879 height = WINDOW_BOX_TEXT_HEIGHT (w);
14880 if (NUMBERP (aggressive))
14881 {
14882 double float_amount = XFLOATINT (aggressive) * height;
14883 amount_to_scroll = float_amount;
14884 if (amount_to_scroll == 0 && float_amount > 0)
14885 amount_to_scroll = 1;
14886 amount_to_scroll -=
14887 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14888 /* Don't let point enter the scroll margin near
14889 bottom of the window. */
14890 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14891 amount_to_scroll = height - 2*this_scroll_margin + dy;
14892 }
14893 }
14894
14895 if (amount_to_scroll <= 0)
14896 return SCROLLING_FAILED;
14897
14898 move_it_vertically_backward (&it, amount_to_scroll);
14899 startp = it.current.pos;
14900 }
14901 }
14902
14903 /* Run window scroll functions. */
14904 startp = run_window_scroll_functions (window, startp);
14905
14906 /* Display the window. Give up if new fonts are loaded, or if point
14907 doesn't appear. */
14908 if (!try_window (window, startp, 0))
14909 rc = SCROLLING_NEED_LARGER_MATRICES;
14910 else if (w->cursor.vpos < 0)
14911 {
14912 clear_glyph_matrix (w->desired_matrix);
14913 rc = SCROLLING_FAILED;
14914 }
14915 else
14916 {
14917 /* Maybe forget recorded base line for line number display. */
14918 if (!just_this_one_p
14919 || current_buffer->clip_changed
14920 || BEG_UNCHANGED < CHARPOS (startp))
14921 wset_base_line_number (w, Qnil);
14922
14923 /* If cursor ends up on a partially visible line,
14924 treat that as being off the bottom of the screen. */
14925 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14926 /* It's possible that the cursor is on the first line of the
14927 buffer, which is partially obscured due to a vscroll
14928 (Bug#7537). In that case, avoid looping forever . */
14929 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14930 {
14931 clear_glyph_matrix (w->desired_matrix);
14932 ++extra_scroll_margin_lines;
14933 goto too_near_end;
14934 }
14935 rc = SCROLLING_SUCCESS;
14936 }
14937
14938 return rc;
14939 }
14940
14941
14942 /* Compute a suitable window start for window W if display of W starts
14943 on a continuation line. Value is non-zero if a new window start
14944 was computed.
14945
14946 The new window start will be computed, based on W's width, starting
14947 from the start of the continued line. It is the start of the
14948 screen line with the minimum distance from the old start W->start. */
14949
14950 static int
14951 compute_window_start_on_continuation_line (struct window *w)
14952 {
14953 struct text_pos pos, start_pos;
14954 int window_start_changed_p = 0;
14955
14956 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14957
14958 /* If window start is on a continuation line... Window start may be
14959 < BEGV in case there's invisible text at the start of the
14960 buffer (M-x rmail, for example). */
14961 if (CHARPOS (start_pos) > BEGV
14962 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14963 {
14964 struct it it;
14965 struct glyph_row *row;
14966
14967 /* Handle the case that the window start is out of range. */
14968 if (CHARPOS (start_pos) < BEGV)
14969 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14970 else if (CHARPOS (start_pos) > ZV)
14971 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14972
14973 /* Find the start of the continued line. This should be fast
14974 because scan_buffer is fast (newline cache). */
14975 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14976 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14977 row, DEFAULT_FACE_ID);
14978 reseat_at_previous_visible_line_start (&it);
14979
14980 /* If the line start is "too far" away from the window start,
14981 say it takes too much time to compute a new window start. */
14982 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14983 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14984 {
14985 int min_distance, distance;
14986
14987 /* Move forward by display lines to find the new window
14988 start. If window width was enlarged, the new start can
14989 be expected to be > the old start. If window width was
14990 decreased, the new window start will be < the old start.
14991 So, we're looking for the display line start with the
14992 minimum distance from the old window start. */
14993 pos = it.current.pos;
14994 min_distance = INFINITY;
14995 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14996 distance < min_distance)
14997 {
14998 min_distance = distance;
14999 pos = it.current.pos;
15000 move_it_by_lines (&it, 1);
15001 }
15002
15003 /* Set the window start there. */
15004 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15005 window_start_changed_p = 1;
15006 }
15007 }
15008
15009 return window_start_changed_p;
15010 }
15011
15012
15013 /* Try cursor movement in case text has not changed in window WINDOW,
15014 with window start STARTP. Value is
15015
15016 CURSOR_MOVEMENT_SUCCESS if successful
15017
15018 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15019
15020 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15021 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15022 we want to scroll as if scroll-step were set to 1. See the code.
15023
15024 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15025 which case we have to abort this redisplay, and adjust matrices
15026 first. */
15027
15028 enum
15029 {
15030 CURSOR_MOVEMENT_SUCCESS,
15031 CURSOR_MOVEMENT_CANNOT_BE_USED,
15032 CURSOR_MOVEMENT_MUST_SCROLL,
15033 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15034 };
15035
15036 static int
15037 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15038 {
15039 struct window *w = XWINDOW (window);
15040 struct frame *f = XFRAME (w->frame);
15041 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15042
15043 #ifdef GLYPH_DEBUG
15044 if (inhibit_try_cursor_movement)
15045 return rc;
15046 #endif
15047
15048 /* Previously, there was a check for Lisp integer in the
15049 if-statement below. Now, this field is converted to
15050 ptrdiff_t, thus zero means invalid position in a buffer. */
15051 eassert (w->last_point > 0);
15052
15053 /* Handle case where text has not changed, only point, and it has
15054 not moved off the frame. */
15055 if (/* Point may be in this window. */
15056 PT >= CHARPOS (startp)
15057 /* Selective display hasn't changed. */
15058 && !current_buffer->clip_changed
15059 /* Function force-mode-line-update is used to force a thorough
15060 redisplay. It sets either windows_or_buffers_changed or
15061 update_mode_lines. So don't take a shortcut here for these
15062 cases. */
15063 && !update_mode_lines
15064 && !windows_or_buffers_changed
15065 && !cursor_type_changed
15066 /* Can't use this case if highlighting a region. When a
15067 region exists, cursor movement has to do more than just
15068 set the cursor. */
15069 && !(!NILP (Vtransient_mark_mode)
15070 && !NILP (BVAR (current_buffer, mark_active)))
15071 && NILP (w->region_showing)
15072 && NILP (Vshow_trailing_whitespace)
15073 /* This code is not used for mini-buffer for the sake of the case
15074 of redisplaying to replace an echo area message; since in
15075 that case the mini-buffer contents per se are usually
15076 unchanged. This code is of no real use in the mini-buffer
15077 since the handling of this_line_start_pos, etc., in redisplay
15078 handles the same cases. */
15079 && !EQ (window, minibuf_window)
15080 /* When splitting windows or for new windows, it happens that
15081 redisplay is called with a nil window_end_vpos or one being
15082 larger than the window. This should really be fixed in
15083 window.c. I don't have this on my list, now, so we do
15084 approximately the same as the old redisplay code. --gerd. */
15085 && INTEGERP (w->window_end_vpos)
15086 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15087 && (FRAME_WINDOW_P (f)
15088 || !overlay_arrow_in_current_buffer_p ()))
15089 {
15090 int this_scroll_margin, top_scroll_margin;
15091 struct glyph_row *row = NULL;
15092
15093 #ifdef GLYPH_DEBUG
15094 debug_method_add (w, "cursor movement");
15095 #endif
15096
15097 /* Scroll if point within this distance from the top or bottom
15098 of the window. This is a pixel value. */
15099 if (scroll_margin > 0)
15100 {
15101 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15102 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15103 }
15104 else
15105 this_scroll_margin = 0;
15106
15107 top_scroll_margin = this_scroll_margin;
15108 if (WINDOW_WANTS_HEADER_LINE_P (w))
15109 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15110
15111 /* Start with the row the cursor was displayed during the last
15112 not paused redisplay. Give up if that row is not valid. */
15113 if (w->last_cursor.vpos < 0
15114 || w->last_cursor.vpos >= w->current_matrix->nrows)
15115 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15116 else
15117 {
15118 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15119 if (row->mode_line_p)
15120 ++row;
15121 if (!row->enabled_p)
15122 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15123 }
15124
15125 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15126 {
15127 int scroll_p = 0, must_scroll = 0;
15128 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15129
15130 if (PT > w->last_point)
15131 {
15132 /* Point has moved forward. */
15133 while (MATRIX_ROW_END_CHARPOS (row) < PT
15134 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15135 {
15136 eassert (row->enabled_p);
15137 ++row;
15138 }
15139
15140 /* If the end position of a row equals the start
15141 position of the next row, and PT is at that position,
15142 we would rather display cursor in the next line. */
15143 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15144 && MATRIX_ROW_END_CHARPOS (row) == PT
15145 && row < w->current_matrix->rows
15146 + w->current_matrix->nrows - 1
15147 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15148 && !cursor_row_p (row))
15149 ++row;
15150
15151 /* If within the scroll margin, scroll. Note that
15152 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15153 the next line would be drawn, and that
15154 this_scroll_margin can be zero. */
15155 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15156 || PT > MATRIX_ROW_END_CHARPOS (row)
15157 /* Line is completely visible last line in window
15158 and PT is to be set in the next line. */
15159 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15160 && PT == MATRIX_ROW_END_CHARPOS (row)
15161 && !row->ends_at_zv_p
15162 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15163 scroll_p = 1;
15164 }
15165 else if (PT < w->last_point)
15166 {
15167 /* Cursor has to be moved backward. Note that PT >=
15168 CHARPOS (startp) because of the outer if-statement. */
15169 while (!row->mode_line_p
15170 && (MATRIX_ROW_START_CHARPOS (row) > PT
15171 || (MATRIX_ROW_START_CHARPOS (row) == PT
15172 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15173 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15174 row > w->current_matrix->rows
15175 && (row-1)->ends_in_newline_from_string_p))))
15176 && (row->y > top_scroll_margin
15177 || CHARPOS (startp) == BEGV))
15178 {
15179 eassert (row->enabled_p);
15180 --row;
15181 }
15182
15183 /* Consider the following case: Window starts at BEGV,
15184 there is invisible, intangible text at BEGV, so that
15185 display starts at some point START > BEGV. It can
15186 happen that we are called with PT somewhere between
15187 BEGV and START. Try to handle that case. */
15188 if (row < w->current_matrix->rows
15189 || row->mode_line_p)
15190 {
15191 row = w->current_matrix->rows;
15192 if (row->mode_line_p)
15193 ++row;
15194 }
15195
15196 /* Due to newlines in overlay strings, we may have to
15197 skip forward over overlay strings. */
15198 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15199 && MATRIX_ROW_END_CHARPOS (row) == PT
15200 && !cursor_row_p (row))
15201 ++row;
15202
15203 /* If within the scroll margin, scroll. */
15204 if (row->y < top_scroll_margin
15205 && CHARPOS (startp) != BEGV)
15206 scroll_p = 1;
15207 }
15208 else
15209 {
15210 /* Cursor did not move. So don't scroll even if cursor line
15211 is partially visible, as it was so before. */
15212 rc = CURSOR_MOVEMENT_SUCCESS;
15213 }
15214
15215 if (PT < MATRIX_ROW_START_CHARPOS (row)
15216 || PT > MATRIX_ROW_END_CHARPOS (row))
15217 {
15218 /* if PT is not in the glyph row, give up. */
15219 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15220 must_scroll = 1;
15221 }
15222 else if (rc != CURSOR_MOVEMENT_SUCCESS
15223 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15224 {
15225 struct glyph_row *row1;
15226
15227 /* If rows are bidi-reordered and point moved, back up
15228 until we find a row that does not belong to a
15229 continuation line. This is because we must consider
15230 all rows of a continued line as candidates for the
15231 new cursor positioning, since row start and end
15232 positions change non-linearly with vertical position
15233 in such rows. */
15234 /* FIXME: Revisit this when glyph ``spilling'' in
15235 continuation lines' rows is implemented for
15236 bidi-reordered rows. */
15237 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15238 MATRIX_ROW_CONTINUATION_LINE_P (row);
15239 --row)
15240 {
15241 /* If we hit the beginning of the displayed portion
15242 without finding the first row of a continued
15243 line, give up. */
15244 if (row <= row1)
15245 {
15246 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15247 break;
15248 }
15249 eassert (row->enabled_p);
15250 }
15251 }
15252 if (must_scroll)
15253 ;
15254 else if (rc != CURSOR_MOVEMENT_SUCCESS
15255 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15256 /* Make sure this isn't a header line by any chance, since
15257 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15258 && !row->mode_line_p
15259 && make_cursor_line_fully_visible_p)
15260 {
15261 if (PT == MATRIX_ROW_END_CHARPOS (row)
15262 && !row->ends_at_zv_p
15263 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15264 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15265 else if (row->height > window_box_height (w))
15266 {
15267 /* If we end up in a partially visible line, let's
15268 make it fully visible, except when it's taller
15269 than the window, in which case we can't do much
15270 about it. */
15271 *scroll_step = 1;
15272 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15273 }
15274 else
15275 {
15276 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15277 if (!cursor_row_fully_visible_p (w, 0, 1))
15278 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15279 else
15280 rc = CURSOR_MOVEMENT_SUCCESS;
15281 }
15282 }
15283 else if (scroll_p)
15284 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15285 else if (rc != CURSOR_MOVEMENT_SUCCESS
15286 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15287 {
15288 /* With bidi-reordered rows, there could be more than
15289 one candidate row whose start and end positions
15290 occlude point. We need to let set_cursor_from_row
15291 find the best candidate. */
15292 /* FIXME: Revisit this when glyph ``spilling'' in
15293 continuation lines' rows is implemented for
15294 bidi-reordered rows. */
15295 int rv = 0;
15296
15297 do
15298 {
15299 int at_zv_p = 0, exact_match_p = 0;
15300
15301 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15302 && PT <= MATRIX_ROW_END_CHARPOS (row)
15303 && cursor_row_p (row))
15304 rv |= set_cursor_from_row (w, row, w->current_matrix,
15305 0, 0, 0, 0);
15306 /* As soon as we've found the exact match for point,
15307 or the first suitable row whose ends_at_zv_p flag
15308 is set, we are done. */
15309 at_zv_p =
15310 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15311 if (rv && !at_zv_p
15312 && w->cursor.hpos >= 0
15313 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15314 w->cursor.vpos))
15315 {
15316 struct glyph_row *candidate =
15317 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15318 struct glyph *g =
15319 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15320 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15321
15322 exact_match_p =
15323 (BUFFERP (g->object) && g->charpos == PT)
15324 || (INTEGERP (g->object)
15325 && (g->charpos == PT
15326 || (g->charpos == 0 && endpos - 1 == PT)));
15327 }
15328 if (rv && (at_zv_p || exact_match_p))
15329 {
15330 rc = CURSOR_MOVEMENT_SUCCESS;
15331 break;
15332 }
15333 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15334 break;
15335 ++row;
15336 }
15337 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15338 || row->continued_p)
15339 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15340 || (MATRIX_ROW_START_CHARPOS (row) == PT
15341 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15342 /* If we didn't find any candidate rows, or exited the
15343 loop before all the candidates were examined, signal
15344 to the caller that this method failed. */
15345 if (rc != CURSOR_MOVEMENT_SUCCESS
15346 && !(rv
15347 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15348 && !row->continued_p))
15349 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15350 else if (rv)
15351 rc = CURSOR_MOVEMENT_SUCCESS;
15352 }
15353 else
15354 {
15355 do
15356 {
15357 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15358 {
15359 rc = CURSOR_MOVEMENT_SUCCESS;
15360 break;
15361 }
15362 ++row;
15363 }
15364 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15365 && MATRIX_ROW_START_CHARPOS (row) == PT
15366 && cursor_row_p (row));
15367 }
15368 }
15369 }
15370
15371 return rc;
15372 }
15373
15374 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15375 static
15376 #endif
15377 void
15378 set_vertical_scroll_bar (struct window *w)
15379 {
15380 ptrdiff_t start, end, whole;
15381
15382 /* Calculate the start and end positions for the current window.
15383 At some point, it would be nice to choose between scrollbars
15384 which reflect the whole buffer size, with special markers
15385 indicating narrowing, and scrollbars which reflect only the
15386 visible region.
15387
15388 Note that mini-buffers sometimes aren't displaying any text. */
15389 if (!MINI_WINDOW_P (w)
15390 || (w == XWINDOW (minibuf_window)
15391 && NILP (echo_area_buffer[0])))
15392 {
15393 struct buffer *buf = XBUFFER (w->buffer);
15394 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15395 start = marker_position (w->start) - BUF_BEGV (buf);
15396 /* I don't think this is guaranteed to be right. For the
15397 moment, we'll pretend it is. */
15398 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15399
15400 if (end < start)
15401 end = start;
15402 if (whole < (end - start))
15403 whole = end - start;
15404 }
15405 else
15406 start = end = whole = 0;
15407
15408 /* Indicate what this scroll bar ought to be displaying now. */
15409 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15410 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15411 (w, end - start, whole, start);
15412 }
15413
15414
15415 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15416 selected_window is redisplayed.
15417
15418 We can return without actually redisplaying the window if
15419 fonts_changed_p. In that case, redisplay_internal will
15420 retry. */
15421
15422 static void
15423 redisplay_window (Lisp_Object window, int just_this_one_p)
15424 {
15425 struct window *w = XWINDOW (window);
15426 struct frame *f = XFRAME (w->frame);
15427 struct buffer *buffer = XBUFFER (w->buffer);
15428 struct buffer *old = current_buffer;
15429 struct text_pos lpoint, opoint, startp;
15430 int update_mode_line;
15431 int tem;
15432 struct it it;
15433 /* Record it now because it's overwritten. */
15434 int current_matrix_up_to_date_p = 0;
15435 int used_current_matrix_p = 0;
15436 /* This is less strict than current_matrix_up_to_date_p.
15437 It indicates that the buffer contents and narrowing are unchanged. */
15438 int buffer_unchanged_p = 0;
15439 int temp_scroll_step = 0;
15440 ptrdiff_t count = SPECPDL_INDEX ();
15441 int rc;
15442 int centering_position = -1;
15443 int last_line_misfit = 0;
15444 ptrdiff_t beg_unchanged, end_unchanged;
15445
15446 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15447 opoint = lpoint;
15448
15449 /* W must be a leaf window here. */
15450 eassert (!NILP (w->buffer));
15451 #ifdef GLYPH_DEBUG
15452 *w->desired_matrix->method = 0;
15453 #endif
15454
15455 restart:
15456 reconsider_clip_changes (w, buffer);
15457
15458 /* Has the mode line to be updated? */
15459 update_mode_line = (w->update_mode_line
15460 || update_mode_lines
15461 || buffer->clip_changed
15462 || buffer->prevent_redisplay_optimizations_p);
15463
15464 if (MINI_WINDOW_P (w))
15465 {
15466 if (w == XWINDOW (echo_area_window)
15467 && !NILP (echo_area_buffer[0]))
15468 {
15469 if (update_mode_line)
15470 /* We may have to update a tty frame's menu bar or a
15471 tool-bar. Example `M-x C-h C-h C-g'. */
15472 goto finish_menu_bars;
15473 else
15474 /* We've already displayed the echo area glyphs in this window. */
15475 goto finish_scroll_bars;
15476 }
15477 else if ((w != XWINDOW (minibuf_window)
15478 || minibuf_level == 0)
15479 /* When buffer is nonempty, redisplay window normally. */
15480 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15481 /* Quail displays non-mini buffers in minibuffer window.
15482 In that case, redisplay the window normally. */
15483 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15484 {
15485 /* W is a mini-buffer window, but it's not active, so clear
15486 it. */
15487 int yb = window_text_bottom_y (w);
15488 struct glyph_row *row;
15489 int y;
15490
15491 for (y = 0, row = w->desired_matrix->rows;
15492 y < yb;
15493 y += row->height, ++row)
15494 blank_row (w, row, y);
15495 goto finish_scroll_bars;
15496 }
15497
15498 clear_glyph_matrix (w->desired_matrix);
15499 }
15500
15501 /* Otherwise set up data on this window; select its buffer and point
15502 value. */
15503 /* Really select the buffer, for the sake of buffer-local
15504 variables. */
15505 set_buffer_internal_1 (XBUFFER (w->buffer));
15506
15507 current_matrix_up_to_date_p
15508 = (!NILP (w->window_end_valid)
15509 && !current_buffer->clip_changed
15510 && !current_buffer->prevent_redisplay_optimizations_p
15511 && w->last_modified >= MODIFF
15512 && w->last_overlay_modified >= OVERLAY_MODIFF);
15513
15514 /* Run the window-bottom-change-functions
15515 if it is possible that the text on the screen has changed
15516 (either due to modification of the text, or any other reason). */
15517 if (!current_matrix_up_to_date_p
15518 && !NILP (Vwindow_text_change_functions))
15519 {
15520 safe_run_hooks (Qwindow_text_change_functions);
15521 goto restart;
15522 }
15523
15524 beg_unchanged = BEG_UNCHANGED;
15525 end_unchanged = END_UNCHANGED;
15526
15527 SET_TEXT_POS (opoint, PT, PT_BYTE);
15528
15529 specbind (Qinhibit_point_motion_hooks, Qt);
15530
15531 buffer_unchanged_p
15532 = (!NILP (w->window_end_valid)
15533 && !current_buffer->clip_changed
15534 && w->last_modified >= MODIFF
15535 && w->last_overlay_modified >= OVERLAY_MODIFF);
15536
15537 /* When windows_or_buffers_changed is non-zero, we can't rely on
15538 the window end being valid, so set it to nil there. */
15539 if (windows_or_buffers_changed)
15540 {
15541 /* If window starts on a continuation line, maybe adjust the
15542 window start in case the window's width changed. */
15543 if (XMARKER (w->start)->buffer == current_buffer)
15544 compute_window_start_on_continuation_line (w);
15545
15546 wset_window_end_valid (w, Qnil);
15547 }
15548
15549 /* Some sanity checks. */
15550 CHECK_WINDOW_END (w);
15551 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15552 emacs_abort ();
15553 if (BYTEPOS (opoint) < CHARPOS (opoint))
15554 emacs_abort ();
15555
15556 /* If %c is in mode line, update it if needed. */
15557 if (!NILP (w->column_number_displayed)
15558 /* This alternative quickly identifies a common case
15559 where no change is needed. */
15560 && !(PT == w->last_point
15561 && w->last_modified >= MODIFF
15562 && w->last_overlay_modified >= OVERLAY_MODIFF)
15563 && (XFASTINT (w->column_number_displayed) != current_column ()))
15564 update_mode_line = 1;
15565
15566 /* Count number of windows showing the selected buffer. An indirect
15567 buffer counts as its base buffer. */
15568 if (!just_this_one_p)
15569 {
15570 struct buffer *current_base, *window_base;
15571 current_base = current_buffer;
15572 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15573 if (current_base->base_buffer)
15574 current_base = current_base->base_buffer;
15575 if (window_base->base_buffer)
15576 window_base = window_base->base_buffer;
15577 if (current_base == window_base)
15578 buffer_shared++;
15579 }
15580
15581 /* Point refers normally to the selected window. For any other
15582 window, set up appropriate value. */
15583 if (!EQ (window, selected_window))
15584 {
15585 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15586 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15587 if (new_pt < BEGV)
15588 {
15589 new_pt = BEGV;
15590 new_pt_byte = BEGV_BYTE;
15591 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15592 }
15593 else if (new_pt > (ZV - 1))
15594 {
15595 new_pt = ZV;
15596 new_pt_byte = ZV_BYTE;
15597 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15598 }
15599
15600 /* We don't use SET_PT so that the point-motion hooks don't run. */
15601 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15602 }
15603
15604 /* If any of the character widths specified in the display table
15605 have changed, invalidate the width run cache. It's true that
15606 this may be a bit late to catch such changes, but the rest of
15607 redisplay goes (non-fatally) haywire when the display table is
15608 changed, so why should we worry about doing any better? */
15609 if (current_buffer->width_run_cache)
15610 {
15611 struct Lisp_Char_Table *disptab = buffer_display_table ();
15612
15613 if (! disptab_matches_widthtab
15614 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15615 {
15616 invalidate_region_cache (current_buffer,
15617 current_buffer->width_run_cache,
15618 BEG, Z);
15619 recompute_width_table (current_buffer, disptab);
15620 }
15621 }
15622
15623 /* If window-start is screwed up, choose a new one. */
15624 if (XMARKER (w->start)->buffer != current_buffer)
15625 goto recenter;
15626
15627 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15628
15629 /* If someone specified a new starting point but did not insist,
15630 check whether it can be used. */
15631 if (w->optional_new_start
15632 && CHARPOS (startp) >= BEGV
15633 && CHARPOS (startp) <= ZV)
15634 {
15635 w->optional_new_start = 0;
15636 start_display (&it, w, startp);
15637 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15638 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15639 if (IT_CHARPOS (it) == PT)
15640 w->force_start = 1;
15641 /* IT may overshoot PT if text at PT is invisible. */
15642 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15643 w->force_start = 1;
15644 }
15645
15646 force_start:
15647
15648 /* Handle case where place to start displaying has been specified,
15649 unless the specified location is outside the accessible range. */
15650 if (w->force_start || w->frozen_window_start_p)
15651 {
15652 /* We set this later on if we have to adjust point. */
15653 int new_vpos = -1;
15654
15655 w->force_start = 0;
15656 w->vscroll = 0;
15657 wset_window_end_valid (w, Qnil);
15658
15659 /* Forget any recorded base line for line number display. */
15660 if (!buffer_unchanged_p)
15661 wset_base_line_number (w, Qnil);
15662
15663 /* Redisplay the mode line. Select the buffer properly for that.
15664 Also, run the hook window-scroll-functions
15665 because we have scrolled. */
15666 /* Note, we do this after clearing force_start because
15667 if there's an error, it is better to forget about force_start
15668 than to get into an infinite loop calling the hook functions
15669 and having them get more errors. */
15670 if (!update_mode_line
15671 || ! NILP (Vwindow_scroll_functions))
15672 {
15673 update_mode_line = 1;
15674 w->update_mode_line = 1;
15675 startp = run_window_scroll_functions (window, startp);
15676 }
15677
15678 w->last_modified = 0;
15679 w->last_overlay_modified = 0;
15680 if (CHARPOS (startp) < BEGV)
15681 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15682 else if (CHARPOS (startp) > ZV)
15683 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15684
15685 /* Redisplay, then check if cursor has been set during the
15686 redisplay. Give up if new fonts were loaded. */
15687 /* We used to issue a CHECK_MARGINS argument to try_window here,
15688 but this causes scrolling to fail when point begins inside
15689 the scroll margin (bug#148) -- cyd */
15690 if (!try_window (window, startp, 0))
15691 {
15692 w->force_start = 1;
15693 clear_glyph_matrix (w->desired_matrix);
15694 goto need_larger_matrices;
15695 }
15696
15697 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15698 {
15699 /* If point does not appear, try to move point so it does
15700 appear. The desired matrix has been built above, so we
15701 can use it here. */
15702 new_vpos = window_box_height (w) / 2;
15703 }
15704
15705 if (!cursor_row_fully_visible_p (w, 0, 0))
15706 {
15707 /* Point does appear, but on a line partly visible at end of window.
15708 Move it back to a fully-visible line. */
15709 new_vpos = window_box_height (w);
15710 }
15711
15712 /* If we need to move point for either of the above reasons,
15713 now actually do it. */
15714 if (new_vpos >= 0)
15715 {
15716 struct glyph_row *row;
15717
15718 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15719 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15720 ++row;
15721
15722 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15723 MATRIX_ROW_START_BYTEPOS (row));
15724
15725 if (w != XWINDOW (selected_window))
15726 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15727 else if (current_buffer == old)
15728 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15729
15730 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15731
15732 /* If we are highlighting the region, then we just changed
15733 the region, so redisplay to show it. */
15734 if (!NILP (Vtransient_mark_mode)
15735 && !NILP (BVAR (current_buffer, mark_active)))
15736 {
15737 clear_glyph_matrix (w->desired_matrix);
15738 if (!try_window (window, startp, 0))
15739 goto need_larger_matrices;
15740 }
15741 }
15742
15743 #ifdef GLYPH_DEBUG
15744 debug_method_add (w, "forced window start");
15745 #endif
15746 goto done;
15747 }
15748
15749 /* Handle case where text has not changed, only point, and it has
15750 not moved off the frame, and we are not retrying after hscroll.
15751 (current_matrix_up_to_date_p is nonzero when retrying.) */
15752 if (current_matrix_up_to_date_p
15753 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15754 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15755 {
15756 switch (rc)
15757 {
15758 case CURSOR_MOVEMENT_SUCCESS:
15759 used_current_matrix_p = 1;
15760 goto done;
15761
15762 case CURSOR_MOVEMENT_MUST_SCROLL:
15763 goto try_to_scroll;
15764
15765 default:
15766 emacs_abort ();
15767 }
15768 }
15769 /* If current starting point was originally the beginning of a line
15770 but no longer is, find a new starting point. */
15771 else if (w->start_at_line_beg
15772 && !(CHARPOS (startp) <= BEGV
15773 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15774 {
15775 #ifdef GLYPH_DEBUG
15776 debug_method_add (w, "recenter 1");
15777 #endif
15778 goto recenter;
15779 }
15780
15781 /* Try scrolling with try_window_id. Value is > 0 if update has
15782 been done, it is -1 if we know that the same window start will
15783 not work. It is 0 if unsuccessful for some other reason. */
15784 else if ((tem = try_window_id (w)) != 0)
15785 {
15786 #ifdef GLYPH_DEBUG
15787 debug_method_add (w, "try_window_id %d", tem);
15788 #endif
15789
15790 if (fonts_changed_p)
15791 goto need_larger_matrices;
15792 if (tem > 0)
15793 goto done;
15794
15795 /* Otherwise try_window_id has returned -1 which means that we
15796 don't want the alternative below this comment to execute. */
15797 }
15798 else if (CHARPOS (startp) >= BEGV
15799 && CHARPOS (startp) <= ZV
15800 && PT >= CHARPOS (startp)
15801 && (CHARPOS (startp) < ZV
15802 /* Avoid starting at end of buffer. */
15803 || CHARPOS (startp) == BEGV
15804 || (w->last_modified >= MODIFF
15805 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15806 {
15807 int d1, d2, d3, d4, d5, d6;
15808
15809 /* If first window line is a continuation line, and window start
15810 is inside the modified region, but the first change is before
15811 current window start, we must select a new window start.
15812
15813 However, if this is the result of a down-mouse event (e.g. by
15814 extending the mouse-drag-overlay), we don't want to select a
15815 new window start, since that would change the position under
15816 the mouse, resulting in an unwanted mouse-movement rather
15817 than a simple mouse-click. */
15818 if (!w->start_at_line_beg
15819 && NILP (do_mouse_tracking)
15820 && CHARPOS (startp) > BEGV
15821 && CHARPOS (startp) > BEG + beg_unchanged
15822 && CHARPOS (startp) <= Z - end_unchanged
15823 /* Even if w->start_at_line_beg is nil, a new window may
15824 start at a line_beg, since that's how set_buffer_window
15825 sets it. So, we need to check the return value of
15826 compute_window_start_on_continuation_line. (See also
15827 bug#197). */
15828 && XMARKER (w->start)->buffer == current_buffer
15829 && compute_window_start_on_continuation_line (w)
15830 /* It doesn't make sense to force the window start like we
15831 do at label force_start if it is already known that point
15832 will not be visible in the resulting window, because
15833 doing so will move point from its correct position
15834 instead of scrolling the window to bring point into view.
15835 See bug#9324. */
15836 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15837 {
15838 w->force_start = 1;
15839 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15840 goto force_start;
15841 }
15842
15843 #ifdef GLYPH_DEBUG
15844 debug_method_add (w, "same window start");
15845 #endif
15846
15847 /* Try to redisplay starting at same place as before.
15848 If point has not moved off frame, accept the results. */
15849 if (!current_matrix_up_to_date_p
15850 /* Don't use try_window_reusing_current_matrix in this case
15851 because a window scroll function can have changed the
15852 buffer. */
15853 || !NILP (Vwindow_scroll_functions)
15854 || MINI_WINDOW_P (w)
15855 || !(used_current_matrix_p
15856 = try_window_reusing_current_matrix (w)))
15857 {
15858 IF_DEBUG (debug_method_add (w, "1"));
15859 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15860 /* -1 means we need to scroll.
15861 0 means we need new matrices, but fonts_changed_p
15862 is set in that case, so we will detect it below. */
15863 goto try_to_scroll;
15864 }
15865
15866 if (fonts_changed_p)
15867 goto need_larger_matrices;
15868
15869 if (w->cursor.vpos >= 0)
15870 {
15871 if (!just_this_one_p
15872 || current_buffer->clip_changed
15873 || BEG_UNCHANGED < CHARPOS (startp))
15874 /* Forget any recorded base line for line number display. */
15875 wset_base_line_number (w, Qnil);
15876
15877 if (!cursor_row_fully_visible_p (w, 1, 0))
15878 {
15879 clear_glyph_matrix (w->desired_matrix);
15880 last_line_misfit = 1;
15881 }
15882 /* Drop through and scroll. */
15883 else
15884 goto done;
15885 }
15886 else
15887 clear_glyph_matrix (w->desired_matrix);
15888 }
15889
15890 try_to_scroll:
15891
15892 w->last_modified = 0;
15893 w->last_overlay_modified = 0;
15894
15895 /* Redisplay the mode line. Select the buffer properly for that. */
15896 if (!update_mode_line)
15897 {
15898 update_mode_line = 1;
15899 w->update_mode_line = 1;
15900 }
15901
15902 /* Try to scroll by specified few lines. */
15903 if ((scroll_conservatively
15904 || emacs_scroll_step
15905 || temp_scroll_step
15906 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15907 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15908 && CHARPOS (startp) >= BEGV
15909 && CHARPOS (startp) <= ZV)
15910 {
15911 /* The function returns -1 if new fonts were loaded, 1 if
15912 successful, 0 if not successful. */
15913 int ss = try_scrolling (window, just_this_one_p,
15914 scroll_conservatively,
15915 emacs_scroll_step,
15916 temp_scroll_step, last_line_misfit);
15917 switch (ss)
15918 {
15919 case SCROLLING_SUCCESS:
15920 goto done;
15921
15922 case SCROLLING_NEED_LARGER_MATRICES:
15923 goto need_larger_matrices;
15924
15925 case SCROLLING_FAILED:
15926 break;
15927
15928 default:
15929 emacs_abort ();
15930 }
15931 }
15932
15933 /* Finally, just choose a place to start which positions point
15934 according to user preferences. */
15935
15936 recenter:
15937
15938 #ifdef GLYPH_DEBUG
15939 debug_method_add (w, "recenter");
15940 #endif
15941
15942 /* w->vscroll = 0; */
15943
15944 /* Forget any previously recorded base line for line number display. */
15945 if (!buffer_unchanged_p)
15946 wset_base_line_number (w, Qnil);
15947
15948 /* Determine the window start relative to point. */
15949 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15950 it.current_y = it.last_visible_y;
15951 if (centering_position < 0)
15952 {
15953 int margin =
15954 scroll_margin > 0
15955 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15956 : 0;
15957 ptrdiff_t margin_pos = CHARPOS (startp);
15958 Lisp_Object aggressive;
15959 int scrolling_up;
15960
15961 /* If there is a scroll margin at the top of the window, find
15962 its character position. */
15963 if (margin
15964 /* Cannot call start_display if startp is not in the
15965 accessible region of the buffer. This can happen when we
15966 have just switched to a different buffer and/or changed
15967 its restriction. In that case, startp is initialized to
15968 the character position 1 (BEGV) because we did not yet
15969 have chance to display the buffer even once. */
15970 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15971 {
15972 struct it it1;
15973 void *it1data = NULL;
15974
15975 SAVE_IT (it1, it, it1data);
15976 start_display (&it1, w, startp);
15977 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15978 margin_pos = IT_CHARPOS (it1);
15979 RESTORE_IT (&it, &it, it1data);
15980 }
15981 scrolling_up = PT > margin_pos;
15982 aggressive =
15983 scrolling_up
15984 ? BVAR (current_buffer, scroll_up_aggressively)
15985 : BVAR (current_buffer, scroll_down_aggressively);
15986
15987 if (!MINI_WINDOW_P (w)
15988 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15989 {
15990 int pt_offset = 0;
15991
15992 /* Setting scroll-conservatively overrides
15993 scroll-*-aggressively. */
15994 if (!scroll_conservatively && NUMBERP (aggressive))
15995 {
15996 double float_amount = XFLOATINT (aggressive);
15997
15998 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15999 if (pt_offset == 0 && float_amount > 0)
16000 pt_offset = 1;
16001 if (pt_offset && margin > 0)
16002 margin -= 1;
16003 }
16004 /* Compute how much to move the window start backward from
16005 point so that point will be displayed where the user
16006 wants it. */
16007 if (scrolling_up)
16008 {
16009 centering_position = it.last_visible_y;
16010 if (pt_offset)
16011 centering_position -= pt_offset;
16012 centering_position -=
16013 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16014 + WINDOW_HEADER_LINE_HEIGHT (w);
16015 /* Don't let point enter the scroll margin near top of
16016 the window. */
16017 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16018 centering_position = margin * FRAME_LINE_HEIGHT (f);
16019 }
16020 else
16021 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16022 }
16023 else
16024 /* Set the window start half the height of the window backward
16025 from point. */
16026 centering_position = window_box_height (w) / 2;
16027 }
16028 move_it_vertically_backward (&it, centering_position);
16029
16030 eassert (IT_CHARPOS (it) >= BEGV);
16031
16032 /* The function move_it_vertically_backward may move over more
16033 than the specified y-distance. If it->w is small, e.g. a
16034 mini-buffer window, we may end up in front of the window's
16035 display area. Start displaying at the start of the line
16036 containing PT in this case. */
16037 if (it.current_y <= 0)
16038 {
16039 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16040 move_it_vertically_backward (&it, 0);
16041 it.current_y = 0;
16042 }
16043
16044 it.current_x = it.hpos = 0;
16045
16046 /* Set the window start position here explicitly, to avoid an
16047 infinite loop in case the functions in window-scroll-functions
16048 get errors. */
16049 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16050
16051 /* Run scroll hooks. */
16052 startp = run_window_scroll_functions (window, it.current.pos);
16053
16054 /* Redisplay the window. */
16055 if (!current_matrix_up_to_date_p
16056 || windows_or_buffers_changed
16057 || cursor_type_changed
16058 /* Don't use try_window_reusing_current_matrix in this case
16059 because it can have changed the buffer. */
16060 || !NILP (Vwindow_scroll_functions)
16061 || !just_this_one_p
16062 || MINI_WINDOW_P (w)
16063 || !(used_current_matrix_p
16064 = try_window_reusing_current_matrix (w)))
16065 try_window (window, startp, 0);
16066
16067 /* If new fonts have been loaded (due to fontsets), give up. We
16068 have to start a new redisplay since we need to re-adjust glyph
16069 matrices. */
16070 if (fonts_changed_p)
16071 goto need_larger_matrices;
16072
16073 /* If cursor did not appear assume that the middle of the window is
16074 in the first line of the window. Do it again with the next line.
16075 (Imagine a window of height 100, displaying two lines of height
16076 60. Moving back 50 from it->last_visible_y will end in the first
16077 line.) */
16078 if (w->cursor.vpos < 0)
16079 {
16080 if (!NILP (w->window_end_valid)
16081 && PT >= Z - XFASTINT (w->window_end_pos))
16082 {
16083 clear_glyph_matrix (w->desired_matrix);
16084 move_it_by_lines (&it, 1);
16085 try_window (window, it.current.pos, 0);
16086 }
16087 else if (PT < IT_CHARPOS (it))
16088 {
16089 clear_glyph_matrix (w->desired_matrix);
16090 move_it_by_lines (&it, -1);
16091 try_window (window, it.current.pos, 0);
16092 }
16093 else
16094 {
16095 /* Not much we can do about it. */
16096 }
16097 }
16098
16099 /* Consider the following case: Window starts at BEGV, there is
16100 invisible, intangible text at BEGV, so that display starts at
16101 some point START > BEGV. It can happen that we are called with
16102 PT somewhere between BEGV and START. Try to handle that case. */
16103 if (w->cursor.vpos < 0)
16104 {
16105 struct glyph_row *row = w->current_matrix->rows;
16106 if (row->mode_line_p)
16107 ++row;
16108 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16109 }
16110
16111 if (!cursor_row_fully_visible_p (w, 0, 0))
16112 {
16113 /* If vscroll is enabled, disable it and try again. */
16114 if (w->vscroll)
16115 {
16116 w->vscroll = 0;
16117 clear_glyph_matrix (w->desired_matrix);
16118 goto recenter;
16119 }
16120
16121 /* Users who set scroll-conservatively to a large number want
16122 point just above/below the scroll margin. If we ended up
16123 with point's row partially visible, move the window start to
16124 make that row fully visible and out of the margin. */
16125 if (scroll_conservatively > SCROLL_LIMIT)
16126 {
16127 int margin =
16128 scroll_margin > 0
16129 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16130 : 0;
16131 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16132
16133 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16134 clear_glyph_matrix (w->desired_matrix);
16135 if (1 == try_window (window, it.current.pos,
16136 TRY_WINDOW_CHECK_MARGINS))
16137 goto done;
16138 }
16139
16140 /* If centering point failed to make the whole line visible,
16141 put point at the top instead. That has to make the whole line
16142 visible, if it can be done. */
16143 if (centering_position == 0)
16144 goto done;
16145
16146 clear_glyph_matrix (w->desired_matrix);
16147 centering_position = 0;
16148 goto recenter;
16149 }
16150
16151 done:
16152
16153 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16154 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16155 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16156
16157 /* Display the mode line, if we must. */
16158 if ((update_mode_line
16159 /* If window not full width, must redo its mode line
16160 if (a) the window to its side is being redone and
16161 (b) we do a frame-based redisplay. This is a consequence
16162 of how inverted lines are drawn in frame-based redisplay. */
16163 || (!just_this_one_p
16164 && !FRAME_WINDOW_P (f)
16165 && !WINDOW_FULL_WIDTH_P (w))
16166 /* Line number to display. */
16167 || INTEGERP (w->base_line_pos)
16168 /* Column number is displayed and different from the one displayed. */
16169 || (!NILP (w->column_number_displayed)
16170 && (XFASTINT (w->column_number_displayed) != current_column ())))
16171 /* This means that the window has a mode line. */
16172 && (WINDOW_WANTS_MODELINE_P (w)
16173 || WINDOW_WANTS_HEADER_LINE_P (w)))
16174 {
16175 display_mode_lines (w);
16176
16177 /* If mode line height has changed, arrange for a thorough
16178 immediate redisplay using the correct mode line height. */
16179 if (WINDOW_WANTS_MODELINE_P (w)
16180 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16181 {
16182 fonts_changed_p = 1;
16183 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16184 = DESIRED_MODE_LINE_HEIGHT (w);
16185 }
16186
16187 /* If header line height has changed, arrange for a thorough
16188 immediate redisplay using the correct header line height. */
16189 if (WINDOW_WANTS_HEADER_LINE_P (w)
16190 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16191 {
16192 fonts_changed_p = 1;
16193 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16194 = DESIRED_HEADER_LINE_HEIGHT (w);
16195 }
16196
16197 if (fonts_changed_p)
16198 goto need_larger_matrices;
16199 }
16200
16201 if (!line_number_displayed
16202 && !BUFFERP (w->base_line_pos))
16203 {
16204 wset_base_line_pos (w, Qnil);
16205 wset_base_line_number (w, Qnil);
16206 }
16207
16208 finish_menu_bars:
16209
16210 /* When we reach a frame's selected window, redo the frame's menu bar. */
16211 if (update_mode_line
16212 && EQ (FRAME_SELECTED_WINDOW (f), window))
16213 {
16214 int redisplay_menu_p = 0;
16215
16216 if (FRAME_WINDOW_P (f))
16217 {
16218 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16219 || defined (HAVE_NS) || defined (USE_GTK)
16220 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16221 #else
16222 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16223 #endif
16224 }
16225 else
16226 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16227
16228 if (redisplay_menu_p)
16229 display_menu_bar (w);
16230
16231 #ifdef HAVE_WINDOW_SYSTEM
16232 if (FRAME_WINDOW_P (f))
16233 {
16234 #if defined (USE_GTK) || defined (HAVE_NS)
16235 if (FRAME_EXTERNAL_TOOL_BAR (f))
16236 redisplay_tool_bar (f);
16237 #else
16238 if (WINDOWP (f->tool_bar_window)
16239 && (FRAME_TOOL_BAR_LINES (f) > 0
16240 || !NILP (Vauto_resize_tool_bars))
16241 && redisplay_tool_bar (f))
16242 ignore_mouse_drag_p = 1;
16243 #endif
16244 }
16245 #endif
16246 }
16247
16248 #ifdef HAVE_WINDOW_SYSTEM
16249 if (FRAME_WINDOW_P (f)
16250 && update_window_fringes (w, (just_this_one_p
16251 || (!used_current_matrix_p && !overlay_arrow_seen)
16252 || w->pseudo_window_p)))
16253 {
16254 update_begin (f);
16255 block_input ();
16256 if (draw_window_fringes (w, 1))
16257 x_draw_vertical_border (w);
16258 unblock_input ();
16259 update_end (f);
16260 }
16261 #endif /* HAVE_WINDOW_SYSTEM */
16262
16263 /* We go to this label, with fonts_changed_p set,
16264 if it is necessary to try again using larger glyph matrices.
16265 We have to redeem the scroll bar even in this case,
16266 because the loop in redisplay_internal expects that. */
16267 need_larger_matrices:
16268 ;
16269 finish_scroll_bars:
16270
16271 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16272 {
16273 /* Set the thumb's position and size. */
16274 set_vertical_scroll_bar (w);
16275
16276 /* Note that we actually used the scroll bar attached to this
16277 window, so it shouldn't be deleted at the end of redisplay. */
16278 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16279 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16280 }
16281
16282 /* Restore current_buffer and value of point in it. The window
16283 update may have changed the buffer, so first make sure `opoint'
16284 is still valid (Bug#6177). */
16285 if (CHARPOS (opoint) < BEGV)
16286 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16287 else if (CHARPOS (opoint) > ZV)
16288 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16289 else
16290 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16291
16292 set_buffer_internal_1 (old);
16293 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16294 shorter. This can be caused by log truncation in *Messages*. */
16295 if (CHARPOS (lpoint) <= ZV)
16296 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16297
16298 unbind_to (count, Qnil);
16299 }
16300
16301
16302 /* Build the complete desired matrix of WINDOW with a window start
16303 buffer position POS.
16304
16305 Value is 1 if successful. It is zero if fonts were loaded during
16306 redisplay which makes re-adjusting glyph matrices necessary, and -1
16307 if point would appear in the scroll margins.
16308 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16309 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16310 set in FLAGS.) */
16311
16312 int
16313 try_window (Lisp_Object window, struct text_pos pos, int flags)
16314 {
16315 struct window *w = XWINDOW (window);
16316 struct it it;
16317 struct glyph_row *last_text_row = NULL;
16318 struct frame *f = XFRAME (w->frame);
16319
16320 /* Make POS the new window start. */
16321 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16322
16323 /* Mark cursor position as unknown. No overlay arrow seen. */
16324 w->cursor.vpos = -1;
16325 overlay_arrow_seen = 0;
16326
16327 /* Initialize iterator and info to start at POS. */
16328 start_display (&it, w, pos);
16329
16330 /* Display all lines of W. */
16331 while (it.current_y < it.last_visible_y)
16332 {
16333 if (display_line (&it))
16334 last_text_row = it.glyph_row - 1;
16335 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16336 return 0;
16337 }
16338
16339 /* Don't let the cursor end in the scroll margins. */
16340 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16341 && !MINI_WINDOW_P (w))
16342 {
16343 int this_scroll_margin;
16344
16345 if (scroll_margin > 0)
16346 {
16347 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16348 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16349 }
16350 else
16351 this_scroll_margin = 0;
16352
16353 if ((w->cursor.y >= 0 /* not vscrolled */
16354 && w->cursor.y < this_scroll_margin
16355 && CHARPOS (pos) > BEGV
16356 && IT_CHARPOS (it) < ZV)
16357 /* rms: considering make_cursor_line_fully_visible_p here
16358 seems to give wrong results. We don't want to recenter
16359 when the last line is partly visible, we want to allow
16360 that case to be handled in the usual way. */
16361 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16362 {
16363 w->cursor.vpos = -1;
16364 clear_glyph_matrix (w->desired_matrix);
16365 return -1;
16366 }
16367 }
16368
16369 /* If bottom moved off end of frame, change mode line percentage. */
16370 if (XFASTINT (w->window_end_pos) <= 0
16371 && Z != IT_CHARPOS (it))
16372 w->update_mode_line = 1;
16373
16374 /* Set window_end_pos to the offset of the last character displayed
16375 on the window from the end of current_buffer. Set
16376 window_end_vpos to its row number. */
16377 if (last_text_row)
16378 {
16379 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16380 w->window_end_bytepos
16381 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16382 wset_window_end_pos
16383 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16384 wset_window_end_vpos
16385 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16386 eassert
16387 (MATRIX_ROW (w->desired_matrix,
16388 XFASTINT (w->window_end_vpos))->displays_text_p);
16389 }
16390 else
16391 {
16392 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16393 wset_window_end_pos (w, make_number (Z - ZV));
16394 wset_window_end_vpos (w, make_number (0));
16395 }
16396
16397 /* But that is not valid info until redisplay finishes. */
16398 wset_window_end_valid (w, Qnil);
16399 return 1;
16400 }
16401
16402
16403 \f
16404 /************************************************************************
16405 Window redisplay reusing current matrix when buffer has not changed
16406 ************************************************************************/
16407
16408 /* Try redisplay of window W showing an unchanged buffer with a
16409 different window start than the last time it was displayed by
16410 reusing its current matrix. Value is non-zero if successful.
16411 W->start is the new window start. */
16412
16413 static int
16414 try_window_reusing_current_matrix (struct window *w)
16415 {
16416 struct frame *f = XFRAME (w->frame);
16417 struct glyph_row *bottom_row;
16418 struct it it;
16419 struct run run;
16420 struct text_pos start, new_start;
16421 int nrows_scrolled, i;
16422 struct glyph_row *last_text_row;
16423 struct glyph_row *last_reused_text_row;
16424 struct glyph_row *start_row;
16425 int start_vpos, min_y, max_y;
16426
16427 #ifdef GLYPH_DEBUG
16428 if (inhibit_try_window_reusing)
16429 return 0;
16430 #endif
16431
16432 if (/* This function doesn't handle terminal frames. */
16433 !FRAME_WINDOW_P (f)
16434 /* Don't try to reuse the display if windows have been split
16435 or such. */
16436 || windows_or_buffers_changed
16437 || cursor_type_changed)
16438 return 0;
16439
16440 /* Can't do this if region may have changed. */
16441 if ((!NILP (Vtransient_mark_mode)
16442 && !NILP (BVAR (current_buffer, mark_active)))
16443 || !NILP (w->region_showing)
16444 || !NILP (Vshow_trailing_whitespace))
16445 return 0;
16446
16447 /* If top-line visibility has changed, give up. */
16448 if (WINDOW_WANTS_HEADER_LINE_P (w)
16449 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16450 return 0;
16451
16452 /* Give up if old or new display is scrolled vertically. We could
16453 make this function handle this, but right now it doesn't. */
16454 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16455 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16456 return 0;
16457
16458 /* The variable new_start now holds the new window start. The old
16459 start `start' can be determined from the current matrix. */
16460 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16461 start = start_row->minpos;
16462 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16463
16464 /* Clear the desired matrix for the display below. */
16465 clear_glyph_matrix (w->desired_matrix);
16466
16467 if (CHARPOS (new_start) <= CHARPOS (start))
16468 {
16469 /* Don't use this method if the display starts with an ellipsis
16470 displayed for invisible text. It's not easy to handle that case
16471 below, and it's certainly not worth the effort since this is
16472 not a frequent case. */
16473 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16474 return 0;
16475
16476 IF_DEBUG (debug_method_add (w, "twu1"));
16477
16478 /* Display up to a row that can be reused. The variable
16479 last_text_row is set to the last row displayed that displays
16480 text. Note that it.vpos == 0 if or if not there is a
16481 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16482 start_display (&it, w, new_start);
16483 w->cursor.vpos = -1;
16484 last_text_row = last_reused_text_row = NULL;
16485
16486 while (it.current_y < it.last_visible_y
16487 && !fonts_changed_p)
16488 {
16489 /* If we have reached into the characters in the START row,
16490 that means the line boundaries have changed. So we
16491 can't start copying with the row START. Maybe it will
16492 work to start copying with the following row. */
16493 while (IT_CHARPOS (it) > CHARPOS (start))
16494 {
16495 /* Advance to the next row as the "start". */
16496 start_row++;
16497 start = start_row->minpos;
16498 /* If there are no more rows to try, or just one, give up. */
16499 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16500 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16501 || CHARPOS (start) == ZV)
16502 {
16503 clear_glyph_matrix (w->desired_matrix);
16504 return 0;
16505 }
16506
16507 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16508 }
16509 /* If we have reached alignment, we can copy the rest of the
16510 rows. */
16511 if (IT_CHARPOS (it) == CHARPOS (start)
16512 /* Don't accept "alignment" inside a display vector,
16513 since start_row could have started in the middle of
16514 that same display vector (thus their character
16515 positions match), and we have no way of telling if
16516 that is the case. */
16517 && it.current.dpvec_index < 0)
16518 break;
16519
16520 if (display_line (&it))
16521 last_text_row = it.glyph_row - 1;
16522
16523 }
16524
16525 /* A value of current_y < last_visible_y means that we stopped
16526 at the previous window start, which in turn means that we
16527 have at least one reusable row. */
16528 if (it.current_y < it.last_visible_y)
16529 {
16530 struct glyph_row *row;
16531
16532 /* IT.vpos always starts from 0; it counts text lines. */
16533 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16534
16535 /* Find PT if not already found in the lines displayed. */
16536 if (w->cursor.vpos < 0)
16537 {
16538 int dy = it.current_y - start_row->y;
16539
16540 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16541 row = row_containing_pos (w, PT, row, NULL, dy);
16542 if (row)
16543 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16544 dy, nrows_scrolled);
16545 else
16546 {
16547 clear_glyph_matrix (w->desired_matrix);
16548 return 0;
16549 }
16550 }
16551
16552 /* Scroll the display. Do it before the current matrix is
16553 changed. The problem here is that update has not yet
16554 run, i.e. part of the current matrix is not up to date.
16555 scroll_run_hook will clear the cursor, and use the
16556 current matrix to get the height of the row the cursor is
16557 in. */
16558 run.current_y = start_row->y;
16559 run.desired_y = it.current_y;
16560 run.height = it.last_visible_y - it.current_y;
16561
16562 if (run.height > 0 && run.current_y != run.desired_y)
16563 {
16564 update_begin (f);
16565 FRAME_RIF (f)->update_window_begin_hook (w);
16566 FRAME_RIF (f)->clear_window_mouse_face (w);
16567 FRAME_RIF (f)->scroll_run_hook (w, &run);
16568 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16569 update_end (f);
16570 }
16571
16572 /* Shift current matrix down by nrows_scrolled lines. */
16573 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16574 rotate_matrix (w->current_matrix,
16575 start_vpos,
16576 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16577 nrows_scrolled);
16578
16579 /* Disable lines that must be updated. */
16580 for (i = 0; i < nrows_scrolled; ++i)
16581 (start_row + i)->enabled_p = 0;
16582
16583 /* Re-compute Y positions. */
16584 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16585 max_y = it.last_visible_y;
16586 for (row = start_row + nrows_scrolled;
16587 row < bottom_row;
16588 ++row)
16589 {
16590 row->y = it.current_y;
16591 row->visible_height = row->height;
16592
16593 if (row->y < min_y)
16594 row->visible_height -= min_y - row->y;
16595 if (row->y + row->height > max_y)
16596 row->visible_height -= row->y + row->height - max_y;
16597 if (row->fringe_bitmap_periodic_p)
16598 row->redraw_fringe_bitmaps_p = 1;
16599
16600 it.current_y += row->height;
16601
16602 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16603 last_reused_text_row = row;
16604 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16605 break;
16606 }
16607
16608 /* Disable lines in the current matrix which are now
16609 below the window. */
16610 for (++row; row < bottom_row; ++row)
16611 row->enabled_p = row->mode_line_p = 0;
16612 }
16613
16614 /* Update window_end_pos etc.; last_reused_text_row is the last
16615 reused row from the current matrix containing text, if any.
16616 The value of last_text_row is the last displayed line
16617 containing text. */
16618 if (last_reused_text_row)
16619 {
16620 w->window_end_bytepos
16621 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16622 wset_window_end_pos
16623 (w, make_number (Z
16624 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16625 wset_window_end_vpos
16626 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16627 w->current_matrix)));
16628 }
16629 else if (last_text_row)
16630 {
16631 w->window_end_bytepos
16632 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16633 wset_window_end_pos
16634 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16635 wset_window_end_vpos
16636 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16637 w->desired_matrix)));
16638 }
16639 else
16640 {
16641 /* This window must be completely empty. */
16642 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16643 wset_window_end_pos (w, make_number (Z - ZV));
16644 wset_window_end_vpos (w, make_number (0));
16645 }
16646 wset_window_end_valid (w, Qnil);
16647
16648 /* Update hint: don't try scrolling again in update_window. */
16649 w->desired_matrix->no_scrolling_p = 1;
16650
16651 #ifdef GLYPH_DEBUG
16652 debug_method_add (w, "try_window_reusing_current_matrix 1");
16653 #endif
16654 return 1;
16655 }
16656 else if (CHARPOS (new_start) > CHARPOS (start))
16657 {
16658 struct glyph_row *pt_row, *row;
16659 struct glyph_row *first_reusable_row;
16660 struct glyph_row *first_row_to_display;
16661 int dy;
16662 int yb = window_text_bottom_y (w);
16663
16664 /* Find the row starting at new_start, if there is one. Don't
16665 reuse a partially visible line at the end. */
16666 first_reusable_row = start_row;
16667 while (first_reusable_row->enabled_p
16668 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16669 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16670 < CHARPOS (new_start)))
16671 ++first_reusable_row;
16672
16673 /* Give up if there is no row to reuse. */
16674 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16675 || !first_reusable_row->enabled_p
16676 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16677 != CHARPOS (new_start)))
16678 return 0;
16679
16680 /* We can reuse fully visible rows beginning with
16681 first_reusable_row to the end of the window. Set
16682 first_row_to_display to the first row that cannot be reused.
16683 Set pt_row to the row containing point, if there is any. */
16684 pt_row = NULL;
16685 for (first_row_to_display = first_reusable_row;
16686 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16687 ++first_row_to_display)
16688 {
16689 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16690 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16691 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16692 && first_row_to_display->ends_at_zv_p
16693 && pt_row == NULL)))
16694 pt_row = first_row_to_display;
16695 }
16696
16697 /* Start displaying at the start of first_row_to_display. */
16698 eassert (first_row_to_display->y < yb);
16699 init_to_row_start (&it, w, first_row_to_display);
16700
16701 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16702 - start_vpos);
16703 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16704 - nrows_scrolled);
16705 it.current_y = (first_row_to_display->y - first_reusable_row->y
16706 + WINDOW_HEADER_LINE_HEIGHT (w));
16707
16708 /* Display lines beginning with first_row_to_display in the
16709 desired matrix. Set last_text_row to the last row displayed
16710 that displays text. */
16711 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16712 if (pt_row == NULL)
16713 w->cursor.vpos = -1;
16714 last_text_row = NULL;
16715 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16716 if (display_line (&it))
16717 last_text_row = it.glyph_row - 1;
16718
16719 /* If point is in a reused row, adjust y and vpos of the cursor
16720 position. */
16721 if (pt_row)
16722 {
16723 w->cursor.vpos -= nrows_scrolled;
16724 w->cursor.y -= first_reusable_row->y - start_row->y;
16725 }
16726
16727 /* Give up if point isn't in a row displayed or reused. (This
16728 also handles the case where w->cursor.vpos < nrows_scrolled
16729 after the calls to display_line, which can happen with scroll
16730 margins. See bug#1295.) */
16731 if (w->cursor.vpos < 0)
16732 {
16733 clear_glyph_matrix (w->desired_matrix);
16734 return 0;
16735 }
16736
16737 /* Scroll the display. */
16738 run.current_y = first_reusable_row->y;
16739 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16740 run.height = it.last_visible_y - run.current_y;
16741 dy = run.current_y - run.desired_y;
16742
16743 if (run.height)
16744 {
16745 update_begin (f);
16746 FRAME_RIF (f)->update_window_begin_hook (w);
16747 FRAME_RIF (f)->clear_window_mouse_face (w);
16748 FRAME_RIF (f)->scroll_run_hook (w, &run);
16749 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16750 update_end (f);
16751 }
16752
16753 /* Adjust Y positions of reused rows. */
16754 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16755 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16756 max_y = it.last_visible_y;
16757 for (row = first_reusable_row; row < first_row_to_display; ++row)
16758 {
16759 row->y -= dy;
16760 row->visible_height = row->height;
16761 if (row->y < min_y)
16762 row->visible_height -= min_y - row->y;
16763 if (row->y + row->height > max_y)
16764 row->visible_height -= row->y + row->height - max_y;
16765 if (row->fringe_bitmap_periodic_p)
16766 row->redraw_fringe_bitmaps_p = 1;
16767 }
16768
16769 /* Scroll the current matrix. */
16770 eassert (nrows_scrolled > 0);
16771 rotate_matrix (w->current_matrix,
16772 start_vpos,
16773 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16774 -nrows_scrolled);
16775
16776 /* Disable rows not reused. */
16777 for (row -= nrows_scrolled; row < bottom_row; ++row)
16778 row->enabled_p = 0;
16779
16780 /* Point may have moved to a different line, so we cannot assume that
16781 the previous cursor position is valid; locate the correct row. */
16782 if (pt_row)
16783 {
16784 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16785 row < bottom_row
16786 && PT >= MATRIX_ROW_END_CHARPOS (row)
16787 && !row->ends_at_zv_p;
16788 row++)
16789 {
16790 w->cursor.vpos++;
16791 w->cursor.y = row->y;
16792 }
16793 if (row < bottom_row)
16794 {
16795 /* Can't simply scan the row for point with
16796 bidi-reordered glyph rows. Let set_cursor_from_row
16797 figure out where to put the cursor, and if it fails,
16798 give up. */
16799 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16800 {
16801 if (!set_cursor_from_row (w, row, w->current_matrix,
16802 0, 0, 0, 0))
16803 {
16804 clear_glyph_matrix (w->desired_matrix);
16805 return 0;
16806 }
16807 }
16808 else
16809 {
16810 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16811 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16812
16813 for (; glyph < end
16814 && (!BUFFERP (glyph->object)
16815 || glyph->charpos < PT);
16816 glyph++)
16817 {
16818 w->cursor.hpos++;
16819 w->cursor.x += glyph->pixel_width;
16820 }
16821 }
16822 }
16823 }
16824
16825 /* Adjust window end. A null value of last_text_row means that
16826 the window end is in reused rows which in turn means that
16827 only its vpos can have changed. */
16828 if (last_text_row)
16829 {
16830 w->window_end_bytepos
16831 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16832 wset_window_end_pos
16833 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16834 wset_window_end_vpos
16835 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16836 w->desired_matrix)));
16837 }
16838 else
16839 {
16840 wset_window_end_vpos
16841 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16842 }
16843
16844 wset_window_end_valid (w, Qnil);
16845 w->desired_matrix->no_scrolling_p = 1;
16846
16847 #ifdef GLYPH_DEBUG
16848 debug_method_add (w, "try_window_reusing_current_matrix 2");
16849 #endif
16850 return 1;
16851 }
16852
16853 return 0;
16854 }
16855
16856
16857 \f
16858 /************************************************************************
16859 Window redisplay reusing current matrix when buffer has changed
16860 ************************************************************************/
16861
16862 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16863 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16864 ptrdiff_t *, ptrdiff_t *);
16865 static struct glyph_row *
16866 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16867 struct glyph_row *);
16868
16869
16870 /* Return the last row in MATRIX displaying text. If row START is
16871 non-null, start searching with that row. IT gives the dimensions
16872 of the display. Value is null if matrix is empty; otherwise it is
16873 a pointer to the row found. */
16874
16875 static struct glyph_row *
16876 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16877 struct glyph_row *start)
16878 {
16879 struct glyph_row *row, *row_found;
16880
16881 /* Set row_found to the last row in IT->w's current matrix
16882 displaying text. The loop looks funny but think of partially
16883 visible lines. */
16884 row_found = NULL;
16885 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16886 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16887 {
16888 eassert (row->enabled_p);
16889 row_found = row;
16890 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16891 break;
16892 ++row;
16893 }
16894
16895 return row_found;
16896 }
16897
16898
16899 /* Return the last row in the current matrix of W that is not affected
16900 by changes at the start of current_buffer that occurred since W's
16901 current matrix was built. Value is null if no such row exists.
16902
16903 BEG_UNCHANGED us the number of characters unchanged at the start of
16904 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16905 first changed character in current_buffer. Characters at positions <
16906 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16907 when the current matrix was built. */
16908
16909 static struct glyph_row *
16910 find_last_unchanged_at_beg_row (struct window *w)
16911 {
16912 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16913 struct glyph_row *row;
16914 struct glyph_row *row_found = NULL;
16915 int yb = window_text_bottom_y (w);
16916
16917 /* Find the last row displaying unchanged text. */
16918 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16919 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16920 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16921 ++row)
16922 {
16923 if (/* If row ends before first_changed_pos, it is unchanged,
16924 except in some case. */
16925 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16926 /* When row ends in ZV and we write at ZV it is not
16927 unchanged. */
16928 && !row->ends_at_zv_p
16929 /* When first_changed_pos is the end of a continued line,
16930 row is not unchanged because it may be no longer
16931 continued. */
16932 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16933 && (row->continued_p
16934 || row->exact_window_width_line_p))
16935 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16936 needs to be recomputed, so don't consider this row as
16937 unchanged. This happens when the last line was
16938 bidi-reordered and was killed immediately before this
16939 redisplay cycle. In that case, ROW->end stores the
16940 buffer position of the first visual-order character of
16941 the killed text, which is now beyond ZV. */
16942 && CHARPOS (row->end.pos) <= ZV)
16943 row_found = row;
16944
16945 /* Stop if last visible row. */
16946 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16947 break;
16948 }
16949
16950 return row_found;
16951 }
16952
16953
16954 /* Find the first glyph row in the current matrix of W that is not
16955 affected by changes at the end of current_buffer since the
16956 time W's current matrix was built.
16957
16958 Return in *DELTA the number of chars by which buffer positions in
16959 unchanged text at the end of current_buffer must be adjusted.
16960
16961 Return in *DELTA_BYTES the corresponding number of bytes.
16962
16963 Value is null if no such row exists, i.e. all rows are affected by
16964 changes. */
16965
16966 static struct glyph_row *
16967 find_first_unchanged_at_end_row (struct window *w,
16968 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16969 {
16970 struct glyph_row *row;
16971 struct glyph_row *row_found = NULL;
16972
16973 *delta = *delta_bytes = 0;
16974
16975 /* Display must not have been paused, otherwise the current matrix
16976 is not up to date. */
16977 eassert (!NILP (w->window_end_valid));
16978
16979 /* A value of window_end_pos >= END_UNCHANGED means that the window
16980 end is in the range of changed text. If so, there is no
16981 unchanged row at the end of W's current matrix. */
16982 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16983 return NULL;
16984
16985 /* Set row to the last row in W's current matrix displaying text. */
16986 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16987
16988 /* If matrix is entirely empty, no unchanged row exists. */
16989 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16990 {
16991 /* The value of row is the last glyph row in the matrix having a
16992 meaningful buffer position in it. The end position of row
16993 corresponds to window_end_pos. This allows us to translate
16994 buffer positions in the current matrix to current buffer
16995 positions for characters not in changed text. */
16996 ptrdiff_t Z_old =
16997 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16998 ptrdiff_t Z_BYTE_old =
16999 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17000 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17001 struct glyph_row *first_text_row
17002 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17003
17004 *delta = Z - Z_old;
17005 *delta_bytes = Z_BYTE - Z_BYTE_old;
17006
17007 /* Set last_unchanged_pos to the buffer position of the last
17008 character in the buffer that has not been changed. Z is the
17009 index + 1 of the last character in current_buffer, i.e. by
17010 subtracting END_UNCHANGED we get the index of the last
17011 unchanged character, and we have to add BEG to get its buffer
17012 position. */
17013 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17014 last_unchanged_pos_old = last_unchanged_pos - *delta;
17015
17016 /* Search backward from ROW for a row displaying a line that
17017 starts at a minimum position >= last_unchanged_pos_old. */
17018 for (; row > first_text_row; --row)
17019 {
17020 /* This used to abort, but it can happen.
17021 It is ok to just stop the search instead here. KFS. */
17022 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17023 break;
17024
17025 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17026 row_found = row;
17027 }
17028 }
17029
17030 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17031
17032 return row_found;
17033 }
17034
17035
17036 /* Make sure that glyph rows in the current matrix of window W
17037 reference the same glyph memory as corresponding rows in the
17038 frame's frame matrix. This function is called after scrolling W's
17039 current matrix on a terminal frame in try_window_id and
17040 try_window_reusing_current_matrix. */
17041
17042 static void
17043 sync_frame_with_window_matrix_rows (struct window *w)
17044 {
17045 struct frame *f = XFRAME (w->frame);
17046 struct glyph_row *window_row, *window_row_end, *frame_row;
17047
17048 /* Preconditions: W must be a leaf window and full-width. Its frame
17049 must have a frame matrix. */
17050 eassert (NILP (w->hchild) && NILP (w->vchild));
17051 eassert (WINDOW_FULL_WIDTH_P (w));
17052 eassert (!FRAME_WINDOW_P (f));
17053
17054 /* If W is a full-width window, glyph pointers in W's current matrix
17055 have, by definition, to be the same as glyph pointers in the
17056 corresponding frame matrix. Note that frame matrices have no
17057 marginal areas (see build_frame_matrix). */
17058 window_row = w->current_matrix->rows;
17059 window_row_end = window_row + w->current_matrix->nrows;
17060 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17061 while (window_row < window_row_end)
17062 {
17063 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17064 struct glyph *end = window_row->glyphs[LAST_AREA];
17065
17066 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17067 frame_row->glyphs[TEXT_AREA] = start;
17068 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17069 frame_row->glyphs[LAST_AREA] = end;
17070
17071 /* Disable frame rows whose corresponding window rows have
17072 been disabled in try_window_id. */
17073 if (!window_row->enabled_p)
17074 frame_row->enabled_p = 0;
17075
17076 ++window_row, ++frame_row;
17077 }
17078 }
17079
17080
17081 /* Find the glyph row in window W containing CHARPOS. Consider all
17082 rows between START and END (not inclusive). END null means search
17083 all rows to the end of the display area of W. Value is the row
17084 containing CHARPOS or null. */
17085
17086 struct glyph_row *
17087 row_containing_pos (struct window *w, ptrdiff_t charpos,
17088 struct glyph_row *start, struct glyph_row *end, int dy)
17089 {
17090 struct glyph_row *row = start;
17091 struct glyph_row *best_row = NULL;
17092 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17093 int last_y;
17094
17095 /* If we happen to start on a header-line, skip that. */
17096 if (row->mode_line_p)
17097 ++row;
17098
17099 if ((end && row >= end) || !row->enabled_p)
17100 return NULL;
17101
17102 last_y = window_text_bottom_y (w) - dy;
17103
17104 while (1)
17105 {
17106 /* Give up if we have gone too far. */
17107 if (end && row >= end)
17108 return NULL;
17109 /* This formerly returned if they were equal.
17110 I think that both quantities are of a "last plus one" type;
17111 if so, when they are equal, the row is within the screen. -- rms. */
17112 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17113 return NULL;
17114
17115 /* If it is in this row, return this row. */
17116 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17117 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17118 /* The end position of a row equals the start
17119 position of the next row. If CHARPOS is there, we
17120 would rather display it in the next line, except
17121 when this line ends in ZV. */
17122 && !row->ends_at_zv_p
17123 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17124 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17125 {
17126 struct glyph *g;
17127
17128 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17129 || (!best_row && !row->continued_p))
17130 return row;
17131 /* In bidi-reordered rows, there could be several rows
17132 occluding point, all of them belonging to the same
17133 continued line. We need to find the row which fits
17134 CHARPOS the best. */
17135 for (g = row->glyphs[TEXT_AREA];
17136 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17137 g++)
17138 {
17139 if (!STRINGP (g->object))
17140 {
17141 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17142 {
17143 mindif = eabs (g->charpos - charpos);
17144 best_row = row;
17145 /* Exact match always wins. */
17146 if (mindif == 0)
17147 return best_row;
17148 }
17149 }
17150 }
17151 }
17152 else if (best_row && !row->continued_p)
17153 return best_row;
17154 ++row;
17155 }
17156 }
17157
17158
17159 /* Try to redisplay window W by reusing its existing display. W's
17160 current matrix must be up to date when this function is called,
17161 i.e. window_end_valid must not be nil.
17162
17163 Value is
17164
17165 1 if display has been updated
17166 0 if otherwise unsuccessful
17167 -1 if redisplay with same window start is known not to succeed
17168
17169 The following steps are performed:
17170
17171 1. Find the last row in the current matrix of W that is not
17172 affected by changes at the start of current_buffer. If no such row
17173 is found, give up.
17174
17175 2. Find the first row in W's current matrix that is not affected by
17176 changes at the end of current_buffer. Maybe there is no such row.
17177
17178 3. Display lines beginning with the row + 1 found in step 1 to the
17179 row found in step 2 or, if step 2 didn't find a row, to the end of
17180 the window.
17181
17182 4. If cursor is not known to appear on the window, give up.
17183
17184 5. If display stopped at the row found in step 2, scroll the
17185 display and current matrix as needed.
17186
17187 6. Maybe display some lines at the end of W, if we must. This can
17188 happen under various circumstances, like a partially visible line
17189 becoming fully visible, or because newly displayed lines are displayed
17190 in smaller font sizes.
17191
17192 7. Update W's window end information. */
17193
17194 static int
17195 try_window_id (struct window *w)
17196 {
17197 struct frame *f = XFRAME (w->frame);
17198 struct glyph_matrix *current_matrix = w->current_matrix;
17199 struct glyph_matrix *desired_matrix = w->desired_matrix;
17200 struct glyph_row *last_unchanged_at_beg_row;
17201 struct glyph_row *first_unchanged_at_end_row;
17202 struct glyph_row *row;
17203 struct glyph_row *bottom_row;
17204 int bottom_vpos;
17205 struct it it;
17206 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17207 int dvpos, dy;
17208 struct text_pos start_pos;
17209 struct run run;
17210 int first_unchanged_at_end_vpos = 0;
17211 struct glyph_row *last_text_row, *last_text_row_at_end;
17212 struct text_pos start;
17213 ptrdiff_t first_changed_charpos, last_changed_charpos;
17214
17215 #ifdef GLYPH_DEBUG
17216 if (inhibit_try_window_id)
17217 return 0;
17218 #endif
17219
17220 /* This is handy for debugging. */
17221 #if 0
17222 #define GIVE_UP(X) \
17223 do { \
17224 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17225 return 0; \
17226 } while (0)
17227 #else
17228 #define GIVE_UP(X) return 0
17229 #endif
17230
17231 SET_TEXT_POS_FROM_MARKER (start, w->start);
17232
17233 /* Don't use this for mini-windows because these can show
17234 messages and mini-buffers, and we don't handle that here. */
17235 if (MINI_WINDOW_P (w))
17236 GIVE_UP (1);
17237
17238 /* This flag is used to prevent redisplay optimizations. */
17239 if (windows_or_buffers_changed || cursor_type_changed)
17240 GIVE_UP (2);
17241
17242 /* Verify that narrowing has not changed.
17243 Also verify that we were not told to prevent redisplay optimizations.
17244 It would be nice to further
17245 reduce the number of cases where this prevents try_window_id. */
17246 if (current_buffer->clip_changed
17247 || current_buffer->prevent_redisplay_optimizations_p)
17248 GIVE_UP (3);
17249
17250 /* Window must either use window-based redisplay or be full width. */
17251 if (!FRAME_WINDOW_P (f)
17252 && (!FRAME_LINE_INS_DEL_OK (f)
17253 || !WINDOW_FULL_WIDTH_P (w)))
17254 GIVE_UP (4);
17255
17256 /* Give up if point is known NOT to appear in W. */
17257 if (PT < CHARPOS (start))
17258 GIVE_UP (5);
17259
17260 /* Another way to prevent redisplay optimizations. */
17261 if (w->last_modified == 0)
17262 GIVE_UP (6);
17263
17264 /* Verify that window is not hscrolled. */
17265 if (w->hscroll != 0)
17266 GIVE_UP (7);
17267
17268 /* Verify that display wasn't paused. */
17269 if (NILP (w->window_end_valid))
17270 GIVE_UP (8);
17271
17272 /* Can't use this if highlighting a region because a cursor movement
17273 will do more than just set the cursor. */
17274 if (!NILP (Vtransient_mark_mode)
17275 && !NILP (BVAR (current_buffer, mark_active)))
17276 GIVE_UP (9);
17277
17278 /* Likewise if highlighting trailing whitespace. */
17279 if (!NILP (Vshow_trailing_whitespace))
17280 GIVE_UP (11);
17281
17282 /* Likewise if showing a region. */
17283 if (!NILP (w->region_showing))
17284 GIVE_UP (10);
17285
17286 /* Can't use this if overlay arrow position and/or string have
17287 changed. */
17288 if (overlay_arrows_changed_p ())
17289 GIVE_UP (12);
17290
17291 /* When word-wrap is on, adding a space to the first word of a
17292 wrapped line can change the wrap position, altering the line
17293 above it. It might be worthwhile to handle this more
17294 intelligently, but for now just redisplay from scratch. */
17295 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17296 GIVE_UP (21);
17297
17298 /* Under bidi reordering, adding or deleting a character in the
17299 beginning of a paragraph, before the first strong directional
17300 character, can change the base direction of the paragraph (unless
17301 the buffer specifies a fixed paragraph direction), which will
17302 require to redisplay the whole paragraph. It might be worthwhile
17303 to find the paragraph limits and widen the range of redisplayed
17304 lines to that, but for now just give up this optimization and
17305 redisplay from scratch. */
17306 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17307 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17308 GIVE_UP (22);
17309
17310 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17311 only if buffer has really changed. The reason is that the gap is
17312 initially at Z for freshly visited files. The code below would
17313 set end_unchanged to 0 in that case. */
17314 if (MODIFF > SAVE_MODIFF
17315 /* This seems to happen sometimes after saving a buffer. */
17316 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17317 {
17318 if (GPT - BEG < BEG_UNCHANGED)
17319 BEG_UNCHANGED = GPT - BEG;
17320 if (Z - GPT < END_UNCHANGED)
17321 END_UNCHANGED = Z - GPT;
17322 }
17323
17324 /* The position of the first and last character that has been changed. */
17325 first_changed_charpos = BEG + BEG_UNCHANGED;
17326 last_changed_charpos = Z - END_UNCHANGED;
17327
17328 /* If window starts after a line end, and the last change is in
17329 front of that newline, then changes don't affect the display.
17330 This case happens with stealth-fontification. Note that although
17331 the display is unchanged, glyph positions in the matrix have to
17332 be adjusted, of course. */
17333 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17334 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17335 && ((last_changed_charpos < CHARPOS (start)
17336 && CHARPOS (start) == BEGV)
17337 || (last_changed_charpos < CHARPOS (start) - 1
17338 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17339 {
17340 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17341 struct glyph_row *r0;
17342
17343 /* Compute how many chars/bytes have been added to or removed
17344 from the buffer. */
17345 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17346 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17347 Z_delta = Z - Z_old;
17348 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17349
17350 /* Give up if PT is not in the window. Note that it already has
17351 been checked at the start of try_window_id that PT is not in
17352 front of the window start. */
17353 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17354 GIVE_UP (13);
17355
17356 /* If window start is unchanged, we can reuse the whole matrix
17357 as is, after adjusting glyph positions. No need to compute
17358 the window end again, since its offset from Z hasn't changed. */
17359 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17360 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17361 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17362 /* PT must not be in a partially visible line. */
17363 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17364 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17365 {
17366 /* Adjust positions in the glyph matrix. */
17367 if (Z_delta || Z_delta_bytes)
17368 {
17369 struct glyph_row *r1
17370 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17371 increment_matrix_positions (w->current_matrix,
17372 MATRIX_ROW_VPOS (r0, current_matrix),
17373 MATRIX_ROW_VPOS (r1, current_matrix),
17374 Z_delta, Z_delta_bytes);
17375 }
17376
17377 /* Set the cursor. */
17378 row = row_containing_pos (w, PT, r0, NULL, 0);
17379 if (row)
17380 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17381 else
17382 emacs_abort ();
17383 return 1;
17384 }
17385 }
17386
17387 /* Handle the case that changes are all below what is displayed in
17388 the window, and that PT is in the window. This shortcut cannot
17389 be taken if ZV is visible in the window, and text has been added
17390 there that is visible in the window. */
17391 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17392 /* ZV is not visible in the window, or there are no
17393 changes at ZV, actually. */
17394 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17395 || first_changed_charpos == last_changed_charpos))
17396 {
17397 struct glyph_row *r0;
17398
17399 /* Give up if PT is not in the window. Note that it already has
17400 been checked at the start of try_window_id that PT is not in
17401 front of the window start. */
17402 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17403 GIVE_UP (14);
17404
17405 /* If window start is unchanged, we can reuse the whole matrix
17406 as is, without changing glyph positions since no text has
17407 been added/removed in front of the window end. */
17408 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17409 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17410 /* PT must not be in a partially visible line. */
17411 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17412 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17413 {
17414 /* We have to compute the window end anew since text
17415 could have been added/removed after it. */
17416 wset_window_end_pos
17417 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17418 w->window_end_bytepos
17419 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17420
17421 /* Set the cursor. */
17422 row = row_containing_pos (w, PT, r0, NULL, 0);
17423 if (row)
17424 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17425 else
17426 emacs_abort ();
17427 return 2;
17428 }
17429 }
17430
17431 /* Give up if window start is in the changed area.
17432
17433 The condition used to read
17434
17435 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17436
17437 but why that was tested escapes me at the moment. */
17438 if (CHARPOS (start) >= first_changed_charpos
17439 && CHARPOS (start) <= last_changed_charpos)
17440 GIVE_UP (15);
17441
17442 /* Check that window start agrees with the start of the first glyph
17443 row in its current matrix. Check this after we know the window
17444 start is not in changed text, otherwise positions would not be
17445 comparable. */
17446 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17447 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17448 GIVE_UP (16);
17449
17450 /* Give up if the window ends in strings. Overlay strings
17451 at the end are difficult to handle, so don't try. */
17452 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17453 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17454 GIVE_UP (20);
17455
17456 /* Compute the position at which we have to start displaying new
17457 lines. Some of the lines at the top of the window might be
17458 reusable because they are not displaying changed text. Find the
17459 last row in W's current matrix not affected by changes at the
17460 start of current_buffer. Value is null if changes start in the
17461 first line of window. */
17462 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17463 if (last_unchanged_at_beg_row)
17464 {
17465 /* Avoid starting to display in the middle of a character, a TAB
17466 for instance. This is easier than to set up the iterator
17467 exactly, and it's not a frequent case, so the additional
17468 effort wouldn't really pay off. */
17469 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17470 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17471 && last_unchanged_at_beg_row > w->current_matrix->rows)
17472 --last_unchanged_at_beg_row;
17473
17474 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17475 GIVE_UP (17);
17476
17477 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17478 GIVE_UP (18);
17479 start_pos = it.current.pos;
17480
17481 /* Start displaying new lines in the desired matrix at the same
17482 vpos we would use in the current matrix, i.e. below
17483 last_unchanged_at_beg_row. */
17484 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17485 current_matrix);
17486 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17487 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17488
17489 eassert (it.hpos == 0 && it.current_x == 0);
17490 }
17491 else
17492 {
17493 /* There are no reusable lines at the start of the window.
17494 Start displaying in the first text line. */
17495 start_display (&it, w, start);
17496 it.vpos = it.first_vpos;
17497 start_pos = it.current.pos;
17498 }
17499
17500 /* Find the first row that is not affected by changes at the end of
17501 the buffer. Value will be null if there is no unchanged row, in
17502 which case we must redisplay to the end of the window. delta
17503 will be set to the value by which buffer positions beginning with
17504 first_unchanged_at_end_row have to be adjusted due to text
17505 changes. */
17506 first_unchanged_at_end_row
17507 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17508 IF_DEBUG (debug_delta = delta);
17509 IF_DEBUG (debug_delta_bytes = delta_bytes);
17510
17511 /* Set stop_pos to the buffer position up to which we will have to
17512 display new lines. If first_unchanged_at_end_row != NULL, this
17513 is the buffer position of the start of the line displayed in that
17514 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17515 that we don't stop at a buffer position. */
17516 stop_pos = 0;
17517 if (first_unchanged_at_end_row)
17518 {
17519 eassert (last_unchanged_at_beg_row == NULL
17520 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17521
17522 /* If this is a continuation line, move forward to the next one
17523 that isn't. Changes in lines above affect this line.
17524 Caution: this may move first_unchanged_at_end_row to a row
17525 not displaying text. */
17526 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17527 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17528 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17529 < it.last_visible_y))
17530 ++first_unchanged_at_end_row;
17531
17532 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17533 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17534 >= it.last_visible_y))
17535 first_unchanged_at_end_row = NULL;
17536 else
17537 {
17538 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17539 + delta);
17540 first_unchanged_at_end_vpos
17541 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17542 eassert (stop_pos >= Z - END_UNCHANGED);
17543 }
17544 }
17545 else if (last_unchanged_at_beg_row == NULL)
17546 GIVE_UP (19);
17547
17548
17549 #ifdef GLYPH_DEBUG
17550
17551 /* Either there is no unchanged row at the end, or the one we have
17552 now displays text. This is a necessary condition for the window
17553 end pos calculation at the end of this function. */
17554 eassert (first_unchanged_at_end_row == NULL
17555 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17556
17557 debug_last_unchanged_at_beg_vpos
17558 = (last_unchanged_at_beg_row
17559 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17560 : -1);
17561 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17562
17563 #endif /* GLYPH_DEBUG */
17564
17565
17566 /* Display new lines. Set last_text_row to the last new line
17567 displayed which has text on it, i.e. might end up as being the
17568 line where the window_end_vpos is. */
17569 w->cursor.vpos = -1;
17570 last_text_row = NULL;
17571 overlay_arrow_seen = 0;
17572 while (it.current_y < it.last_visible_y
17573 && !fonts_changed_p
17574 && (first_unchanged_at_end_row == NULL
17575 || IT_CHARPOS (it) < stop_pos))
17576 {
17577 if (display_line (&it))
17578 last_text_row = it.glyph_row - 1;
17579 }
17580
17581 if (fonts_changed_p)
17582 return -1;
17583
17584
17585 /* Compute differences in buffer positions, y-positions etc. for
17586 lines reused at the bottom of the window. Compute what we can
17587 scroll. */
17588 if (first_unchanged_at_end_row
17589 /* No lines reused because we displayed everything up to the
17590 bottom of the window. */
17591 && it.current_y < it.last_visible_y)
17592 {
17593 dvpos = (it.vpos
17594 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17595 current_matrix));
17596 dy = it.current_y - first_unchanged_at_end_row->y;
17597 run.current_y = first_unchanged_at_end_row->y;
17598 run.desired_y = run.current_y + dy;
17599 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17600 }
17601 else
17602 {
17603 delta = delta_bytes = dvpos = dy
17604 = run.current_y = run.desired_y = run.height = 0;
17605 first_unchanged_at_end_row = NULL;
17606 }
17607 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17608
17609
17610 /* Find the cursor if not already found. We have to decide whether
17611 PT will appear on this window (it sometimes doesn't, but this is
17612 not a very frequent case.) This decision has to be made before
17613 the current matrix is altered. A value of cursor.vpos < 0 means
17614 that PT is either in one of the lines beginning at
17615 first_unchanged_at_end_row or below the window. Don't care for
17616 lines that might be displayed later at the window end; as
17617 mentioned, this is not a frequent case. */
17618 if (w->cursor.vpos < 0)
17619 {
17620 /* Cursor in unchanged rows at the top? */
17621 if (PT < CHARPOS (start_pos)
17622 && last_unchanged_at_beg_row)
17623 {
17624 row = row_containing_pos (w, PT,
17625 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17626 last_unchanged_at_beg_row + 1, 0);
17627 if (row)
17628 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17629 }
17630
17631 /* Start from first_unchanged_at_end_row looking for PT. */
17632 else if (first_unchanged_at_end_row)
17633 {
17634 row = row_containing_pos (w, PT - delta,
17635 first_unchanged_at_end_row, NULL, 0);
17636 if (row)
17637 set_cursor_from_row (w, row, w->current_matrix, delta,
17638 delta_bytes, dy, dvpos);
17639 }
17640
17641 /* Give up if cursor was not found. */
17642 if (w->cursor.vpos < 0)
17643 {
17644 clear_glyph_matrix (w->desired_matrix);
17645 return -1;
17646 }
17647 }
17648
17649 /* Don't let the cursor end in the scroll margins. */
17650 {
17651 int this_scroll_margin, cursor_height;
17652
17653 this_scroll_margin =
17654 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17655 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17656 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17657
17658 if ((w->cursor.y < this_scroll_margin
17659 && CHARPOS (start) > BEGV)
17660 /* Old redisplay didn't take scroll margin into account at the bottom,
17661 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17662 || (w->cursor.y + (make_cursor_line_fully_visible_p
17663 ? cursor_height + this_scroll_margin
17664 : 1)) > it.last_visible_y)
17665 {
17666 w->cursor.vpos = -1;
17667 clear_glyph_matrix (w->desired_matrix);
17668 return -1;
17669 }
17670 }
17671
17672 /* Scroll the display. Do it before changing the current matrix so
17673 that xterm.c doesn't get confused about where the cursor glyph is
17674 found. */
17675 if (dy && run.height)
17676 {
17677 update_begin (f);
17678
17679 if (FRAME_WINDOW_P (f))
17680 {
17681 FRAME_RIF (f)->update_window_begin_hook (w);
17682 FRAME_RIF (f)->clear_window_mouse_face (w);
17683 FRAME_RIF (f)->scroll_run_hook (w, &run);
17684 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17685 }
17686 else
17687 {
17688 /* Terminal frame. In this case, dvpos gives the number of
17689 lines to scroll by; dvpos < 0 means scroll up. */
17690 int from_vpos
17691 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17692 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17693 int end = (WINDOW_TOP_EDGE_LINE (w)
17694 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17695 + window_internal_height (w));
17696
17697 #if defined (HAVE_GPM) || defined (MSDOS)
17698 x_clear_window_mouse_face (w);
17699 #endif
17700 /* Perform the operation on the screen. */
17701 if (dvpos > 0)
17702 {
17703 /* Scroll last_unchanged_at_beg_row to the end of the
17704 window down dvpos lines. */
17705 set_terminal_window (f, end);
17706
17707 /* On dumb terminals delete dvpos lines at the end
17708 before inserting dvpos empty lines. */
17709 if (!FRAME_SCROLL_REGION_OK (f))
17710 ins_del_lines (f, end - dvpos, -dvpos);
17711
17712 /* Insert dvpos empty lines in front of
17713 last_unchanged_at_beg_row. */
17714 ins_del_lines (f, from, dvpos);
17715 }
17716 else if (dvpos < 0)
17717 {
17718 /* Scroll up last_unchanged_at_beg_vpos to the end of
17719 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17720 set_terminal_window (f, end);
17721
17722 /* Delete dvpos lines in front of
17723 last_unchanged_at_beg_vpos. ins_del_lines will set
17724 the cursor to the given vpos and emit |dvpos| delete
17725 line sequences. */
17726 ins_del_lines (f, from + dvpos, dvpos);
17727
17728 /* On a dumb terminal insert dvpos empty lines at the
17729 end. */
17730 if (!FRAME_SCROLL_REGION_OK (f))
17731 ins_del_lines (f, end + dvpos, -dvpos);
17732 }
17733
17734 set_terminal_window (f, 0);
17735 }
17736
17737 update_end (f);
17738 }
17739
17740 /* Shift reused rows of the current matrix to the right position.
17741 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17742 text. */
17743 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17744 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17745 if (dvpos < 0)
17746 {
17747 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17748 bottom_vpos, dvpos);
17749 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17750 bottom_vpos);
17751 }
17752 else if (dvpos > 0)
17753 {
17754 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17755 bottom_vpos, dvpos);
17756 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17757 first_unchanged_at_end_vpos + dvpos);
17758 }
17759
17760 /* For frame-based redisplay, make sure that current frame and window
17761 matrix are in sync with respect to glyph memory. */
17762 if (!FRAME_WINDOW_P (f))
17763 sync_frame_with_window_matrix_rows (w);
17764
17765 /* Adjust buffer positions in reused rows. */
17766 if (delta || delta_bytes)
17767 increment_matrix_positions (current_matrix,
17768 first_unchanged_at_end_vpos + dvpos,
17769 bottom_vpos, delta, delta_bytes);
17770
17771 /* Adjust Y positions. */
17772 if (dy)
17773 shift_glyph_matrix (w, current_matrix,
17774 first_unchanged_at_end_vpos + dvpos,
17775 bottom_vpos, dy);
17776
17777 if (first_unchanged_at_end_row)
17778 {
17779 first_unchanged_at_end_row += dvpos;
17780 if (first_unchanged_at_end_row->y >= it.last_visible_y
17781 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17782 first_unchanged_at_end_row = NULL;
17783 }
17784
17785 /* If scrolling up, there may be some lines to display at the end of
17786 the window. */
17787 last_text_row_at_end = NULL;
17788 if (dy < 0)
17789 {
17790 /* Scrolling up can leave for example a partially visible line
17791 at the end of the window to be redisplayed. */
17792 /* Set last_row to the glyph row in the current matrix where the
17793 window end line is found. It has been moved up or down in
17794 the matrix by dvpos. */
17795 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17796 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17797
17798 /* If last_row is the window end line, it should display text. */
17799 eassert (last_row->displays_text_p);
17800
17801 /* If window end line was partially visible before, begin
17802 displaying at that line. Otherwise begin displaying with the
17803 line following it. */
17804 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17805 {
17806 init_to_row_start (&it, w, last_row);
17807 it.vpos = last_vpos;
17808 it.current_y = last_row->y;
17809 }
17810 else
17811 {
17812 init_to_row_end (&it, w, last_row);
17813 it.vpos = 1 + last_vpos;
17814 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17815 ++last_row;
17816 }
17817
17818 /* We may start in a continuation line. If so, we have to
17819 get the right continuation_lines_width and current_x. */
17820 it.continuation_lines_width = last_row->continuation_lines_width;
17821 it.hpos = it.current_x = 0;
17822
17823 /* Display the rest of the lines at the window end. */
17824 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17825 while (it.current_y < it.last_visible_y
17826 && !fonts_changed_p)
17827 {
17828 /* Is it always sure that the display agrees with lines in
17829 the current matrix? I don't think so, so we mark rows
17830 displayed invalid in the current matrix by setting their
17831 enabled_p flag to zero. */
17832 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17833 if (display_line (&it))
17834 last_text_row_at_end = it.glyph_row - 1;
17835 }
17836 }
17837
17838 /* Update window_end_pos and window_end_vpos. */
17839 if (first_unchanged_at_end_row
17840 && !last_text_row_at_end)
17841 {
17842 /* Window end line if one of the preserved rows from the current
17843 matrix. Set row to the last row displaying text in current
17844 matrix starting at first_unchanged_at_end_row, after
17845 scrolling. */
17846 eassert (first_unchanged_at_end_row->displays_text_p);
17847 row = find_last_row_displaying_text (w->current_matrix, &it,
17848 first_unchanged_at_end_row);
17849 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17850
17851 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17852 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17853 wset_window_end_vpos
17854 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17855 eassert (w->window_end_bytepos >= 0);
17856 IF_DEBUG (debug_method_add (w, "A"));
17857 }
17858 else if (last_text_row_at_end)
17859 {
17860 wset_window_end_pos
17861 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17862 w->window_end_bytepos
17863 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17864 wset_window_end_vpos
17865 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17866 desired_matrix)));
17867 eassert (w->window_end_bytepos >= 0);
17868 IF_DEBUG (debug_method_add (w, "B"));
17869 }
17870 else if (last_text_row)
17871 {
17872 /* We have displayed either to the end of the window or at the
17873 end of the window, i.e. the last row with text is to be found
17874 in the desired matrix. */
17875 wset_window_end_pos
17876 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17877 w->window_end_bytepos
17878 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17879 wset_window_end_vpos
17880 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17881 eassert (w->window_end_bytepos >= 0);
17882 }
17883 else if (first_unchanged_at_end_row == NULL
17884 && last_text_row == NULL
17885 && last_text_row_at_end == NULL)
17886 {
17887 /* Displayed to end of window, but no line containing text was
17888 displayed. Lines were deleted at the end of the window. */
17889 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17890 int vpos = XFASTINT (w->window_end_vpos);
17891 struct glyph_row *current_row = current_matrix->rows + vpos;
17892 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17893
17894 for (row = NULL;
17895 row == NULL && vpos >= first_vpos;
17896 --vpos, --current_row, --desired_row)
17897 {
17898 if (desired_row->enabled_p)
17899 {
17900 if (desired_row->displays_text_p)
17901 row = desired_row;
17902 }
17903 else if (current_row->displays_text_p)
17904 row = current_row;
17905 }
17906
17907 eassert (row != NULL);
17908 wset_window_end_vpos (w, make_number (vpos + 1));
17909 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17910 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17911 eassert (w->window_end_bytepos >= 0);
17912 IF_DEBUG (debug_method_add (w, "C"));
17913 }
17914 else
17915 emacs_abort ();
17916
17917 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17918 debug_end_vpos = XFASTINT (w->window_end_vpos));
17919
17920 /* Record that display has not been completed. */
17921 wset_window_end_valid (w, Qnil);
17922 w->desired_matrix->no_scrolling_p = 1;
17923 return 3;
17924
17925 #undef GIVE_UP
17926 }
17927
17928
17929 \f
17930 /***********************************************************************
17931 More debugging support
17932 ***********************************************************************/
17933
17934 #ifdef GLYPH_DEBUG
17935
17936 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17937 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17938 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17939
17940
17941 /* Dump the contents of glyph matrix MATRIX on stderr.
17942
17943 GLYPHS 0 means don't show glyph contents.
17944 GLYPHS 1 means show glyphs in short form
17945 GLYPHS > 1 means show glyphs in long form. */
17946
17947 void
17948 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17949 {
17950 int i;
17951 for (i = 0; i < matrix->nrows; ++i)
17952 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17953 }
17954
17955
17956 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17957 the glyph row and area where the glyph comes from. */
17958
17959 void
17960 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17961 {
17962 if (glyph->type == CHAR_GLYPH)
17963 {
17964 fprintf (stderr,
17965 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17966 glyph - row->glyphs[TEXT_AREA],
17967 'C',
17968 glyph->charpos,
17969 (BUFFERP (glyph->object)
17970 ? 'B'
17971 : (STRINGP (glyph->object)
17972 ? 'S'
17973 : '-')),
17974 glyph->pixel_width,
17975 glyph->u.ch,
17976 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17977 ? glyph->u.ch
17978 : '.'),
17979 glyph->face_id,
17980 glyph->left_box_line_p,
17981 glyph->right_box_line_p);
17982 }
17983 else if (glyph->type == STRETCH_GLYPH)
17984 {
17985 fprintf (stderr,
17986 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17987 glyph - row->glyphs[TEXT_AREA],
17988 'S',
17989 glyph->charpos,
17990 (BUFFERP (glyph->object)
17991 ? 'B'
17992 : (STRINGP (glyph->object)
17993 ? 'S'
17994 : '-')),
17995 glyph->pixel_width,
17996 0,
17997 '.',
17998 glyph->face_id,
17999 glyph->left_box_line_p,
18000 glyph->right_box_line_p);
18001 }
18002 else if (glyph->type == IMAGE_GLYPH)
18003 {
18004 fprintf (stderr,
18005 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18006 glyph - row->glyphs[TEXT_AREA],
18007 'I',
18008 glyph->charpos,
18009 (BUFFERP (glyph->object)
18010 ? 'B'
18011 : (STRINGP (glyph->object)
18012 ? 'S'
18013 : '-')),
18014 glyph->pixel_width,
18015 glyph->u.img_id,
18016 '.',
18017 glyph->face_id,
18018 glyph->left_box_line_p,
18019 glyph->right_box_line_p);
18020 }
18021 else if (glyph->type == COMPOSITE_GLYPH)
18022 {
18023 fprintf (stderr,
18024 " %5td %4c %6"pI"d %c %3d 0x%05x",
18025 glyph - row->glyphs[TEXT_AREA],
18026 '+',
18027 glyph->charpos,
18028 (BUFFERP (glyph->object)
18029 ? 'B'
18030 : (STRINGP (glyph->object)
18031 ? 'S'
18032 : '-')),
18033 glyph->pixel_width,
18034 glyph->u.cmp.id);
18035 if (glyph->u.cmp.automatic)
18036 fprintf (stderr,
18037 "[%d-%d]",
18038 glyph->slice.cmp.from, glyph->slice.cmp.to);
18039 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18040 glyph->face_id,
18041 glyph->left_box_line_p,
18042 glyph->right_box_line_p);
18043 }
18044 }
18045
18046
18047 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18048 GLYPHS 0 means don't show glyph contents.
18049 GLYPHS 1 means show glyphs in short form
18050 GLYPHS > 1 means show glyphs in long form. */
18051
18052 void
18053 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18054 {
18055 if (glyphs != 1)
18056 {
18057 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18058 fprintf (stderr, "======================================================================\n");
18059
18060 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18061 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18062 vpos,
18063 MATRIX_ROW_START_CHARPOS (row),
18064 MATRIX_ROW_END_CHARPOS (row),
18065 row->used[TEXT_AREA],
18066 row->contains_overlapping_glyphs_p,
18067 row->enabled_p,
18068 row->truncated_on_left_p,
18069 row->truncated_on_right_p,
18070 row->continued_p,
18071 MATRIX_ROW_CONTINUATION_LINE_P (row),
18072 row->displays_text_p,
18073 row->ends_at_zv_p,
18074 row->fill_line_p,
18075 row->ends_in_middle_of_char_p,
18076 row->starts_in_middle_of_char_p,
18077 row->mouse_face_p,
18078 row->x,
18079 row->y,
18080 row->pixel_width,
18081 row->height,
18082 row->visible_height,
18083 row->ascent,
18084 row->phys_ascent);
18085 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18086 row->end.overlay_string_index,
18087 row->continuation_lines_width);
18088 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18089 CHARPOS (row->start.string_pos),
18090 CHARPOS (row->end.string_pos));
18091 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18092 row->end.dpvec_index);
18093 }
18094
18095 if (glyphs > 1)
18096 {
18097 int area;
18098
18099 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18100 {
18101 struct glyph *glyph = row->glyphs[area];
18102 struct glyph *glyph_end = glyph + row->used[area];
18103
18104 /* Glyph for a line end in text. */
18105 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18106 ++glyph_end;
18107
18108 if (glyph < glyph_end)
18109 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18110
18111 for (; glyph < glyph_end; ++glyph)
18112 dump_glyph (row, glyph, area);
18113 }
18114 }
18115 else if (glyphs == 1)
18116 {
18117 int area;
18118
18119 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18120 {
18121 char *s = alloca (row->used[area] + 1);
18122 int i;
18123
18124 for (i = 0; i < row->used[area]; ++i)
18125 {
18126 struct glyph *glyph = row->glyphs[area] + i;
18127 if (glyph->type == CHAR_GLYPH
18128 && glyph->u.ch < 0x80
18129 && glyph->u.ch >= ' ')
18130 s[i] = glyph->u.ch;
18131 else
18132 s[i] = '.';
18133 }
18134
18135 s[i] = '\0';
18136 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18137 }
18138 }
18139 }
18140
18141
18142 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18143 Sdump_glyph_matrix, 0, 1, "p",
18144 doc: /* Dump the current matrix of the selected window to stderr.
18145 Shows contents of glyph row structures. With non-nil
18146 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18147 glyphs in short form, otherwise show glyphs in long form. */)
18148 (Lisp_Object glyphs)
18149 {
18150 struct window *w = XWINDOW (selected_window);
18151 struct buffer *buffer = XBUFFER (w->buffer);
18152
18153 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18154 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18155 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18156 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18157 fprintf (stderr, "=============================================\n");
18158 dump_glyph_matrix (w->current_matrix,
18159 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18160 return Qnil;
18161 }
18162
18163
18164 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18165 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18166 (void)
18167 {
18168 struct frame *f = XFRAME (selected_frame);
18169 dump_glyph_matrix (f->current_matrix, 1);
18170 return Qnil;
18171 }
18172
18173
18174 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18175 doc: /* Dump glyph row ROW to stderr.
18176 GLYPH 0 means don't dump glyphs.
18177 GLYPH 1 means dump glyphs in short form.
18178 GLYPH > 1 or omitted means dump glyphs in long form. */)
18179 (Lisp_Object row, Lisp_Object glyphs)
18180 {
18181 struct glyph_matrix *matrix;
18182 EMACS_INT vpos;
18183
18184 CHECK_NUMBER (row);
18185 matrix = XWINDOW (selected_window)->current_matrix;
18186 vpos = XINT (row);
18187 if (vpos >= 0 && vpos < matrix->nrows)
18188 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18189 vpos,
18190 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18191 return Qnil;
18192 }
18193
18194
18195 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18196 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18197 GLYPH 0 means don't dump glyphs.
18198 GLYPH 1 means dump glyphs in short form.
18199 GLYPH > 1 or omitted means dump glyphs in long form. */)
18200 (Lisp_Object row, Lisp_Object glyphs)
18201 {
18202 struct frame *sf = SELECTED_FRAME ();
18203 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18204 EMACS_INT vpos;
18205
18206 CHECK_NUMBER (row);
18207 vpos = XINT (row);
18208 if (vpos >= 0 && vpos < m->nrows)
18209 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18210 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18211 return Qnil;
18212 }
18213
18214
18215 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18216 doc: /* Toggle tracing of redisplay.
18217 With ARG, turn tracing on if and only if ARG is positive. */)
18218 (Lisp_Object arg)
18219 {
18220 if (NILP (arg))
18221 trace_redisplay_p = !trace_redisplay_p;
18222 else
18223 {
18224 arg = Fprefix_numeric_value (arg);
18225 trace_redisplay_p = XINT (arg) > 0;
18226 }
18227
18228 return Qnil;
18229 }
18230
18231
18232 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18233 doc: /* Like `format', but print result to stderr.
18234 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18235 (ptrdiff_t nargs, Lisp_Object *args)
18236 {
18237 Lisp_Object s = Fformat (nargs, args);
18238 fprintf (stderr, "%s", SDATA (s));
18239 return Qnil;
18240 }
18241
18242 #endif /* GLYPH_DEBUG */
18243
18244
18245 \f
18246 /***********************************************************************
18247 Building Desired Matrix Rows
18248 ***********************************************************************/
18249
18250 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18251 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18252
18253 static struct glyph_row *
18254 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18255 {
18256 struct frame *f = XFRAME (WINDOW_FRAME (w));
18257 struct buffer *buffer = XBUFFER (w->buffer);
18258 struct buffer *old = current_buffer;
18259 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18260 int arrow_len = SCHARS (overlay_arrow_string);
18261 const unsigned char *arrow_end = arrow_string + arrow_len;
18262 const unsigned char *p;
18263 struct it it;
18264 int multibyte_p;
18265 int n_glyphs_before;
18266
18267 set_buffer_temp (buffer);
18268 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18269 it.glyph_row->used[TEXT_AREA] = 0;
18270 SET_TEXT_POS (it.position, 0, 0);
18271
18272 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18273 p = arrow_string;
18274 while (p < arrow_end)
18275 {
18276 Lisp_Object face, ilisp;
18277
18278 /* Get the next character. */
18279 if (multibyte_p)
18280 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18281 else
18282 {
18283 it.c = it.char_to_display = *p, it.len = 1;
18284 if (! ASCII_CHAR_P (it.c))
18285 it.char_to_display = BYTE8_TO_CHAR (it.c);
18286 }
18287 p += it.len;
18288
18289 /* Get its face. */
18290 ilisp = make_number (p - arrow_string);
18291 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18292 it.face_id = compute_char_face (f, it.char_to_display, face);
18293
18294 /* Compute its width, get its glyphs. */
18295 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18296 SET_TEXT_POS (it.position, -1, -1);
18297 PRODUCE_GLYPHS (&it);
18298
18299 /* If this character doesn't fit any more in the line, we have
18300 to remove some glyphs. */
18301 if (it.current_x > it.last_visible_x)
18302 {
18303 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18304 break;
18305 }
18306 }
18307
18308 set_buffer_temp (old);
18309 return it.glyph_row;
18310 }
18311
18312
18313 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18314 glyphs to insert is determined by produce_special_glyphs. */
18315
18316 static void
18317 insert_left_trunc_glyphs (struct it *it)
18318 {
18319 struct it truncate_it;
18320 struct glyph *from, *end, *to, *toend;
18321
18322 eassert (!FRAME_WINDOW_P (it->f)
18323 || (!it->glyph_row->reversed_p
18324 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18325 || (it->glyph_row->reversed_p
18326 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18327
18328 /* Get the truncation glyphs. */
18329 truncate_it = *it;
18330 truncate_it.current_x = 0;
18331 truncate_it.face_id = DEFAULT_FACE_ID;
18332 truncate_it.glyph_row = &scratch_glyph_row;
18333 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18334 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18335 truncate_it.object = make_number (0);
18336 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18337
18338 /* Overwrite glyphs from IT with truncation glyphs. */
18339 if (!it->glyph_row->reversed_p)
18340 {
18341 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18342
18343 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18344 end = from + tused;
18345 to = it->glyph_row->glyphs[TEXT_AREA];
18346 toend = to + it->glyph_row->used[TEXT_AREA];
18347 if (FRAME_WINDOW_P (it->f))
18348 {
18349 /* On GUI frames, when variable-size fonts are displayed,
18350 the truncation glyphs may need more pixels than the row's
18351 glyphs they overwrite. We overwrite more glyphs to free
18352 enough screen real estate, and enlarge the stretch glyph
18353 on the right (see display_line), if there is one, to
18354 preserve the screen position of the truncation glyphs on
18355 the right. */
18356 int w = 0;
18357 struct glyph *g = to;
18358 short used;
18359
18360 /* The first glyph could be partially visible, in which case
18361 it->glyph_row->x will be negative. But we want the left
18362 truncation glyphs to be aligned at the left margin of the
18363 window, so we override the x coordinate at which the row
18364 will begin. */
18365 it->glyph_row->x = 0;
18366 while (g < toend && w < it->truncation_pixel_width)
18367 {
18368 w += g->pixel_width;
18369 ++g;
18370 }
18371 if (g - to - tused > 0)
18372 {
18373 memmove (to + tused, g, (toend - g) * sizeof(*g));
18374 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18375 }
18376 used = it->glyph_row->used[TEXT_AREA];
18377 if (it->glyph_row->truncated_on_right_p
18378 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18379 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18380 == STRETCH_GLYPH)
18381 {
18382 int extra = w - it->truncation_pixel_width;
18383
18384 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18385 }
18386 }
18387
18388 while (from < end)
18389 *to++ = *from++;
18390
18391 /* There may be padding glyphs left over. Overwrite them too. */
18392 if (!FRAME_WINDOW_P (it->f))
18393 {
18394 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18395 {
18396 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18397 while (from < end)
18398 *to++ = *from++;
18399 }
18400 }
18401
18402 if (to > toend)
18403 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18404 }
18405 else
18406 {
18407 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18408
18409 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18410 that back to front. */
18411 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18412 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18413 toend = it->glyph_row->glyphs[TEXT_AREA];
18414 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18415 if (FRAME_WINDOW_P (it->f))
18416 {
18417 int w = 0;
18418 struct glyph *g = to;
18419
18420 while (g >= toend && w < it->truncation_pixel_width)
18421 {
18422 w += g->pixel_width;
18423 --g;
18424 }
18425 if (to - g - tused > 0)
18426 to = g + tused;
18427 if (it->glyph_row->truncated_on_right_p
18428 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18429 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18430 {
18431 int extra = w - it->truncation_pixel_width;
18432
18433 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18434 }
18435 }
18436
18437 while (from >= end && to >= toend)
18438 *to-- = *from--;
18439 if (!FRAME_WINDOW_P (it->f))
18440 {
18441 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18442 {
18443 from =
18444 truncate_it.glyph_row->glyphs[TEXT_AREA]
18445 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18446 while (from >= end && to >= toend)
18447 *to-- = *from--;
18448 }
18449 }
18450 if (from >= end)
18451 {
18452 /* Need to free some room before prepending additional
18453 glyphs. */
18454 int move_by = from - end + 1;
18455 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18456 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18457
18458 for ( ; g >= g0; g--)
18459 g[move_by] = *g;
18460 while (from >= end)
18461 *to-- = *from--;
18462 it->glyph_row->used[TEXT_AREA] += move_by;
18463 }
18464 }
18465 }
18466
18467 /* Compute the hash code for ROW. */
18468 unsigned
18469 row_hash (struct glyph_row *row)
18470 {
18471 int area, k;
18472 unsigned hashval = 0;
18473
18474 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18475 for (k = 0; k < row->used[area]; ++k)
18476 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18477 + row->glyphs[area][k].u.val
18478 + row->glyphs[area][k].face_id
18479 + row->glyphs[area][k].padding_p
18480 + (row->glyphs[area][k].type << 2));
18481
18482 return hashval;
18483 }
18484
18485 /* Compute the pixel height and width of IT->glyph_row.
18486
18487 Most of the time, ascent and height of a display line will be equal
18488 to the max_ascent and max_height values of the display iterator
18489 structure. This is not the case if
18490
18491 1. We hit ZV without displaying anything. In this case, max_ascent
18492 and max_height will be zero.
18493
18494 2. We have some glyphs that don't contribute to the line height.
18495 (The glyph row flag contributes_to_line_height_p is for future
18496 pixmap extensions).
18497
18498 The first case is easily covered by using default values because in
18499 these cases, the line height does not really matter, except that it
18500 must not be zero. */
18501
18502 static void
18503 compute_line_metrics (struct it *it)
18504 {
18505 struct glyph_row *row = it->glyph_row;
18506
18507 if (FRAME_WINDOW_P (it->f))
18508 {
18509 int i, min_y, max_y;
18510
18511 /* The line may consist of one space only, that was added to
18512 place the cursor on it. If so, the row's height hasn't been
18513 computed yet. */
18514 if (row->height == 0)
18515 {
18516 if (it->max_ascent + it->max_descent == 0)
18517 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18518 row->ascent = it->max_ascent;
18519 row->height = it->max_ascent + it->max_descent;
18520 row->phys_ascent = it->max_phys_ascent;
18521 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18522 row->extra_line_spacing = it->max_extra_line_spacing;
18523 }
18524
18525 /* Compute the width of this line. */
18526 row->pixel_width = row->x;
18527 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18528 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18529
18530 eassert (row->pixel_width >= 0);
18531 eassert (row->ascent >= 0 && row->height > 0);
18532
18533 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18534 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18535
18536 /* If first line's physical ascent is larger than its logical
18537 ascent, use the physical ascent, and make the row taller.
18538 This makes accented characters fully visible. */
18539 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18540 && row->phys_ascent > row->ascent)
18541 {
18542 row->height += row->phys_ascent - row->ascent;
18543 row->ascent = row->phys_ascent;
18544 }
18545
18546 /* Compute how much of the line is visible. */
18547 row->visible_height = row->height;
18548
18549 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18550 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18551
18552 if (row->y < min_y)
18553 row->visible_height -= min_y - row->y;
18554 if (row->y + row->height > max_y)
18555 row->visible_height -= row->y + row->height - max_y;
18556 }
18557 else
18558 {
18559 row->pixel_width = row->used[TEXT_AREA];
18560 if (row->continued_p)
18561 row->pixel_width -= it->continuation_pixel_width;
18562 else if (row->truncated_on_right_p)
18563 row->pixel_width -= it->truncation_pixel_width;
18564 row->ascent = row->phys_ascent = 0;
18565 row->height = row->phys_height = row->visible_height = 1;
18566 row->extra_line_spacing = 0;
18567 }
18568
18569 /* Compute a hash code for this row. */
18570 row->hash = row_hash (row);
18571
18572 it->max_ascent = it->max_descent = 0;
18573 it->max_phys_ascent = it->max_phys_descent = 0;
18574 }
18575
18576
18577 /* Append one space to the glyph row of iterator IT if doing a
18578 window-based redisplay. The space has the same face as
18579 IT->face_id. Value is non-zero if a space was added.
18580
18581 This function is called to make sure that there is always one glyph
18582 at the end of a glyph row that the cursor can be set on under
18583 window-systems. (If there weren't such a glyph we would not know
18584 how wide and tall a box cursor should be displayed).
18585
18586 At the same time this space let's a nicely handle clearing to the
18587 end of the line if the row ends in italic text. */
18588
18589 static int
18590 append_space_for_newline (struct it *it, int default_face_p)
18591 {
18592 if (FRAME_WINDOW_P (it->f))
18593 {
18594 int n = it->glyph_row->used[TEXT_AREA];
18595
18596 if (it->glyph_row->glyphs[TEXT_AREA] + n
18597 < it->glyph_row->glyphs[1 + TEXT_AREA])
18598 {
18599 /* Save some values that must not be changed.
18600 Must save IT->c and IT->len because otherwise
18601 ITERATOR_AT_END_P wouldn't work anymore after
18602 append_space_for_newline has been called. */
18603 enum display_element_type saved_what = it->what;
18604 int saved_c = it->c, saved_len = it->len;
18605 int saved_char_to_display = it->char_to_display;
18606 int saved_x = it->current_x;
18607 int saved_face_id = it->face_id;
18608 struct text_pos saved_pos;
18609 Lisp_Object saved_object;
18610 struct face *face;
18611
18612 saved_object = it->object;
18613 saved_pos = it->position;
18614
18615 it->what = IT_CHARACTER;
18616 memset (&it->position, 0, sizeof it->position);
18617 it->object = make_number (0);
18618 it->c = it->char_to_display = ' ';
18619 it->len = 1;
18620
18621 /* If the default face was remapped, be sure to use the
18622 remapped face for the appended newline. */
18623 if (default_face_p)
18624 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18625 else if (it->face_before_selective_p)
18626 it->face_id = it->saved_face_id;
18627 face = FACE_FROM_ID (it->f, it->face_id);
18628 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18629
18630 PRODUCE_GLYPHS (it);
18631
18632 it->override_ascent = -1;
18633 it->constrain_row_ascent_descent_p = 0;
18634 it->current_x = saved_x;
18635 it->object = saved_object;
18636 it->position = saved_pos;
18637 it->what = saved_what;
18638 it->face_id = saved_face_id;
18639 it->len = saved_len;
18640 it->c = saved_c;
18641 it->char_to_display = saved_char_to_display;
18642 return 1;
18643 }
18644 }
18645
18646 return 0;
18647 }
18648
18649
18650 /* Extend the face of the last glyph in the text area of IT->glyph_row
18651 to the end of the display line. Called from display_line. If the
18652 glyph row is empty, add a space glyph to it so that we know the
18653 face to draw. Set the glyph row flag fill_line_p. If the glyph
18654 row is R2L, prepend a stretch glyph to cover the empty space to the
18655 left of the leftmost glyph. */
18656
18657 static void
18658 extend_face_to_end_of_line (struct it *it)
18659 {
18660 struct face *face, *default_face;
18661 struct frame *f = it->f;
18662
18663 /* If line is already filled, do nothing. Non window-system frames
18664 get a grace of one more ``pixel'' because their characters are
18665 1-``pixel'' wide, so they hit the equality too early. This grace
18666 is needed only for R2L rows that are not continued, to produce
18667 one extra blank where we could display the cursor. */
18668 if (it->current_x >= it->last_visible_x
18669 + (!FRAME_WINDOW_P (f)
18670 && it->glyph_row->reversed_p
18671 && !it->glyph_row->continued_p))
18672 return;
18673
18674 /* The default face, possibly remapped. */
18675 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18676
18677 /* Face extension extends the background and box of IT->face_id
18678 to the end of the line. If the background equals the background
18679 of the frame, we don't have to do anything. */
18680 if (it->face_before_selective_p)
18681 face = FACE_FROM_ID (f, it->saved_face_id);
18682 else
18683 face = FACE_FROM_ID (f, it->face_id);
18684
18685 if (FRAME_WINDOW_P (f)
18686 && it->glyph_row->displays_text_p
18687 && face->box == FACE_NO_BOX
18688 && face->background == FRAME_BACKGROUND_PIXEL (f)
18689 && !face->stipple
18690 && !it->glyph_row->reversed_p)
18691 return;
18692
18693 /* Set the glyph row flag indicating that the face of the last glyph
18694 in the text area has to be drawn to the end of the text area. */
18695 it->glyph_row->fill_line_p = 1;
18696
18697 /* If current character of IT is not ASCII, make sure we have the
18698 ASCII face. This will be automatically undone the next time
18699 get_next_display_element returns a multibyte character. Note
18700 that the character will always be single byte in unibyte
18701 text. */
18702 if (!ASCII_CHAR_P (it->c))
18703 {
18704 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18705 }
18706
18707 if (FRAME_WINDOW_P (f))
18708 {
18709 /* If the row is empty, add a space with the current face of IT,
18710 so that we know which face to draw. */
18711 if (it->glyph_row->used[TEXT_AREA] == 0)
18712 {
18713 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18714 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18715 it->glyph_row->used[TEXT_AREA] = 1;
18716 }
18717 #ifdef HAVE_WINDOW_SYSTEM
18718 if (it->glyph_row->reversed_p)
18719 {
18720 /* Prepend a stretch glyph to the row, such that the
18721 rightmost glyph will be drawn flushed all the way to the
18722 right margin of the window. The stretch glyph that will
18723 occupy the empty space, if any, to the left of the
18724 glyphs. */
18725 struct font *font = face->font ? face->font : FRAME_FONT (f);
18726 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18727 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18728 struct glyph *g;
18729 int row_width, stretch_ascent, stretch_width;
18730 struct text_pos saved_pos;
18731 int saved_face_id, saved_avoid_cursor;
18732
18733 for (row_width = 0, g = row_start; g < row_end; g++)
18734 row_width += g->pixel_width;
18735 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18736 if (stretch_width > 0)
18737 {
18738 stretch_ascent =
18739 (((it->ascent + it->descent)
18740 * FONT_BASE (font)) / FONT_HEIGHT (font));
18741 saved_pos = it->position;
18742 memset (&it->position, 0, sizeof it->position);
18743 saved_avoid_cursor = it->avoid_cursor_p;
18744 it->avoid_cursor_p = 1;
18745 saved_face_id = it->face_id;
18746 /* The last row's stretch glyph should get the default
18747 face, to avoid painting the rest of the window with
18748 the region face, if the region ends at ZV. */
18749 if (it->glyph_row->ends_at_zv_p)
18750 it->face_id = default_face->id;
18751 else
18752 it->face_id = face->id;
18753 append_stretch_glyph (it, make_number (0), stretch_width,
18754 it->ascent + it->descent, stretch_ascent);
18755 it->position = saved_pos;
18756 it->avoid_cursor_p = saved_avoid_cursor;
18757 it->face_id = saved_face_id;
18758 }
18759 }
18760 #endif /* HAVE_WINDOW_SYSTEM */
18761 }
18762 else
18763 {
18764 /* Save some values that must not be changed. */
18765 int saved_x = it->current_x;
18766 struct text_pos saved_pos;
18767 Lisp_Object saved_object;
18768 enum display_element_type saved_what = it->what;
18769 int saved_face_id = it->face_id;
18770
18771 saved_object = it->object;
18772 saved_pos = it->position;
18773
18774 it->what = IT_CHARACTER;
18775 memset (&it->position, 0, sizeof it->position);
18776 it->object = make_number (0);
18777 it->c = it->char_to_display = ' ';
18778 it->len = 1;
18779 /* The last row's blank glyphs should get the default face, to
18780 avoid painting the rest of the window with the region face,
18781 if the region ends at ZV. */
18782 if (it->glyph_row->ends_at_zv_p)
18783 it->face_id = default_face->id;
18784 else
18785 it->face_id = face->id;
18786
18787 PRODUCE_GLYPHS (it);
18788
18789 while (it->current_x <= it->last_visible_x)
18790 PRODUCE_GLYPHS (it);
18791
18792 /* Don't count these blanks really. It would let us insert a left
18793 truncation glyph below and make us set the cursor on them, maybe. */
18794 it->current_x = saved_x;
18795 it->object = saved_object;
18796 it->position = saved_pos;
18797 it->what = saved_what;
18798 it->face_id = saved_face_id;
18799 }
18800 }
18801
18802
18803 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18804 trailing whitespace. */
18805
18806 static int
18807 trailing_whitespace_p (ptrdiff_t charpos)
18808 {
18809 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18810 int c = 0;
18811
18812 while (bytepos < ZV_BYTE
18813 && (c = FETCH_CHAR (bytepos),
18814 c == ' ' || c == '\t'))
18815 ++bytepos;
18816
18817 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18818 {
18819 if (bytepos != PT_BYTE)
18820 return 1;
18821 }
18822 return 0;
18823 }
18824
18825
18826 /* Highlight trailing whitespace, if any, in ROW. */
18827
18828 static void
18829 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18830 {
18831 int used = row->used[TEXT_AREA];
18832
18833 if (used)
18834 {
18835 struct glyph *start = row->glyphs[TEXT_AREA];
18836 struct glyph *glyph = start + used - 1;
18837
18838 if (row->reversed_p)
18839 {
18840 /* Right-to-left rows need to be processed in the opposite
18841 direction, so swap the edge pointers. */
18842 glyph = start;
18843 start = row->glyphs[TEXT_AREA] + used - 1;
18844 }
18845
18846 /* Skip over glyphs inserted to display the cursor at the
18847 end of a line, for extending the face of the last glyph
18848 to the end of the line on terminals, and for truncation
18849 and continuation glyphs. */
18850 if (!row->reversed_p)
18851 {
18852 while (glyph >= start
18853 && glyph->type == CHAR_GLYPH
18854 && INTEGERP (glyph->object))
18855 --glyph;
18856 }
18857 else
18858 {
18859 while (glyph <= start
18860 && glyph->type == CHAR_GLYPH
18861 && INTEGERP (glyph->object))
18862 ++glyph;
18863 }
18864
18865 /* If last glyph is a space or stretch, and it's trailing
18866 whitespace, set the face of all trailing whitespace glyphs in
18867 IT->glyph_row to `trailing-whitespace'. */
18868 if ((row->reversed_p ? glyph <= start : glyph >= start)
18869 && BUFFERP (glyph->object)
18870 && (glyph->type == STRETCH_GLYPH
18871 || (glyph->type == CHAR_GLYPH
18872 && glyph->u.ch == ' '))
18873 && trailing_whitespace_p (glyph->charpos))
18874 {
18875 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18876 if (face_id < 0)
18877 return;
18878
18879 if (!row->reversed_p)
18880 {
18881 while (glyph >= start
18882 && BUFFERP (glyph->object)
18883 && (glyph->type == STRETCH_GLYPH
18884 || (glyph->type == CHAR_GLYPH
18885 && glyph->u.ch == ' ')))
18886 (glyph--)->face_id = face_id;
18887 }
18888 else
18889 {
18890 while (glyph <= start
18891 && BUFFERP (glyph->object)
18892 && (glyph->type == STRETCH_GLYPH
18893 || (glyph->type == CHAR_GLYPH
18894 && glyph->u.ch == ' ')))
18895 (glyph++)->face_id = face_id;
18896 }
18897 }
18898 }
18899 }
18900
18901
18902 /* Value is non-zero if glyph row ROW should be
18903 used to hold the cursor. */
18904
18905 static int
18906 cursor_row_p (struct glyph_row *row)
18907 {
18908 int result = 1;
18909
18910 if (PT == CHARPOS (row->end.pos)
18911 || PT == MATRIX_ROW_END_CHARPOS (row))
18912 {
18913 /* Suppose the row ends on a string.
18914 Unless the row is continued, that means it ends on a newline
18915 in the string. If it's anything other than a display string
18916 (e.g., a before-string from an overlay), we don't want the
18917 cursor there. (This heuristic seems to give the optimal
18918 behavior for the various types of multi-line strings.)
18919 One exception: if the string has `cursor' property on one of
18920 its characters, we _do_ want the cursor there. */
18921 if (CHARPOS (row->end.string_pos) >= 0)
18922 {
18923 if (row->continued_p)
18924 result = 1;
18925 else
18926 {
18927 /* Check for `display' property. */
18928 struct glyph *beg = row->glyphs[TEXT_AREA];
18929 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18930 struct glyph *glyph;
18931
18932 result = 0;
18933 for (glyph = end; glyph >= beg; --glyph)
18934 if (STRINGP (glyph->object))
18935 {
18936 Lisp_Object prop
18937 = Fget_char_property (make_number (PT),
18938 Qdisplay, Qnil);
18939 result =
18940 (!NILP (prop)
18941 && display_prop_string_p (prop, glyph->object));
18942 /* If there's a `cursor' property on one of the
18943 string's characters, this row is a cursor row,
18944 even though this is not a display string. */
18945 if (!result)
18946 {
18947 Lisp_Object s = glyph->object;
18948
18949 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18950 {
18951 ptrdiff_t gpos = glyph->charpos;
18952
18953 if (!NILP (Fget_char_property (make_number (gpos),
18954 Qcursor, s)))
18955 {
18956 result = 1;
18957 break;
18958 }
18959 }
18960 }
18961 break;
18962 }
18963 }
18964 }
18965 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18966 {
18967 /* If the row ends in middle of a real character,
18968 and the line is continued, we want the cursor here.
18969 That's because CHARPOS (ROW->end.pos) would equal
18970 PT if PT is before the character. */
18971 if (!row->ends_in_ellipsis_p)
18972 result = row->continued_p;
18973 else
18974 /* If the row ends in an ellipsis, then
18975 CHARPOS (ROW->end.pos) will equal point after the
18976 invisible text. We want that position to be displayed
18977 after the ellipsis. */
18978 result = 0;
18979 }
18980 /* If the row ends at ZV, display the cursor at the end of that
18981 row instead of at the start of the row below. */
18982 else if (row->ends_at_zv_p)
18983 result = 1;
18984 else
18985 result = 0;
18986 }
18987
18988 return result;
18989 }
18990
18991 \f
18992
18993 /* Push the property PROP so that it will be rendered at the current
18994 position in IT. Return 1 if PROP was successfully pushed, 0
18995 otherwise. Called from handle_line_prefix to handle the
18996 `line-prefix' and `wrap-prefix' properties. */
18997
18998 static int
18999 push_prefix_prop (struct it *it, Lisp_Object prop)
19000 {
19001 struct text_pos pos =
19002 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19003
19004 eassert (it->method == GET_FROM_BUFFER
19005 || it->method == GET_FROM_DISPLAY_VECTOR
19006 || it->method == GET_FROM_STRING);
19007
19008 /* We need to save the current buffer/string position, so it will be
19009 restored by pop_it, because iterate_out_of_display_property
19010 depends on that being set correctly, but some situations leave
19011 it->position not yet set when this function is called. */
19012 push_it (it, &pos);
19013
19014 if (STRINGP (prop))
19015 {
19016 if (SCHARS (prop) == 0)
19017 {
19018 pop_it (it);
19019 return 0;
19020 }
19021
19022 it->string = prop;
19023 it->string_from_prefix_prop_p = 1;
19024 it->multibyte_p = STRING_MULTIBYTE (it->string);
19025 it->current.overlay_string_index = -1;
19026 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19027 it->end_charpos = it->string_nchars = SCHARS (it->string);
19028 it->method = GET_FROM_STRING;
19029 it->stop_charpos = 0;
19030 it->prev_stop = 0;
19031 it->base_level_stop = 0;
19032
19033 /* Force paragraph direction to be that of the parent
19034 buffer/string. */
19035 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19036 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19037 else
19038 it->paragraph_embedding = L2R;
19039
19040 /* Set up the bidi iterator for this display string. */
19041 if (it->bidi_p)
19042 {
19043 it->bidi_it.string.lstring = it->string;
19044 it->bidi_it.string.s = NULL;
19045 it->bidi_it.string.schars = it->end_charpos;
19046 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19047 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19048 it->bidi_it.string.unibyte = !it->multibyte_p;
19049 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19050 }
19051 }
19052 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19053 {
19054 it->method = GET_FROM_STRETCH;
19055 it->object = prop;
19056 }
19057 #ifdef HAVE_WINDOW_SYSTEM
19058 else if (IMAGEP (prop))
19059 {
19060 it->what = IT_IMAGE;
19061 it->image_id = lookup_image (it->f, prop);
19062 it->method = GET_FROM_IMAGE;
19063 }
19064 #endif /* HAVE_WINDOW_SYSTEM */
19065 else
19066 {
19067 pop_it (it); /* bogus display property, give up */
19068 return 0;
19069 }
19070
19071 return 1;
19072 }
19073
19074 /* Return the character-property PROP at the current position in IT. */
19075
19076 static Lisp_Object
19077 get_it_property (struct it *it, Lisp_Object prop)
19078 {
19079 Lisp_Object position;
19080
19081 if (STRINGP (it->object))
19082 position = make_number (IT_STRING_CHARPOS (*it));
19083 else if (BUFFERP (it->object))
19084 position = make_number (IT_CHARPOS (*it));
19085 else
19086 return Qnil;
19087
19088 return Fget_char_property (position, prop, it->object);
19089 }
19090
19091 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19092
19093 static void
19094 handle_line_prefix (struct it *it)
19095 {
19096 Lisp_Object prefix;
19097
19098 if (it->continuation_lines_width > 0)
19099 {
19100 prefix = get_it_property (it, Qwrap_prefix);
19101 if (NILP (prefix))
19102 prefix = Vwrap_prefix;
19103 }
19104 else
19105 {
19106 prefix = get_it_property (it, Qline_prefix);
19107 if (NILP (prefix))
19108 prefix = Vline_prefix;
19109 }
19110 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19111 {
19112 /* If the prefix is wider than the window, and we try to wrap
19113 it, it would acquire its own wrap prefix, and so on till the
19114 iterator stack overflows. So, don't wrap the prefix. */
19115 it->line_wrap = TRUNCATE;
19116 it->avoid_cursor_p = 1;
19117 }
19118 }
19119
19120 \f
19121
19122 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19123 only for R2L lines from display_line and display_string, when they
19124 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19125 the line/string needs to be continued on the next glyph row. */
19126 static void
19127 unproduce_glyphs (struct it *it, int n)
19128 {
19129 struct glyph *glyph, *end;
19130
19131 eassert (it->glyph_row);
19132 eassert (it->glyph_row->reversed_p);
19133 eassert (it->area == TEXT_AREA);
19134 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19135
19136 if (n > it->glyph_row->used[TEXT_AREA])
19137 n = it->glyph_row->used[TEXT_AREA];
19138 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19139 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19140 for ( ; glyph < end; glyph++)
19141 glyph[-n] = *glyph;
19142 }
19143
19144 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19145 and ROW->maxpos. */
19146 static void
19147 find_row_edges (struct it *it, struct glyph_row *row,
19148 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19149 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19150 {
19151 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19152 lines' rows is implemented for bidi-reordered rows. */
19153
19154 /* ROW->minpos is the value of min_pos, the minimal buffer position
19155 we have in ROW, or ROW->start.pos if that is smaller. */
19156 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19157 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19158 else
19159 /* We didn't find buffer positions smaller than ROW->start, or
19160 didn't find _any_ valid buffer positions in any of the glyphs,
19161 so we must trust the iterator's computed positions. */
19162 row->minpos = row->start.pos;
19163 if (max_pos <= 0)
19164 {
19165 max_pos = CHARPOS (it->current.pos);
19166 max_bpos = BYTEPOS (it->current.pos);
19167 }
19168
19169 /* Here are the various use-cases for ending the row, and the
19170 corresponding values for ROW->maxpos:
19171
19172 Line ends in a newline from buffer eol_pos + 1
19173 Line is continued from buffer max_pos + 1
19174 Line is truncated on right it->current.pos
19175 Line ends in a newline from string max_pos + 1(*)
19176 (*) + 1 only when line ends in a forward scan
19177 Line is continued from string max_pos
19178 Line is continued from display vector max_pos
19179 Line is entirely from a string min_pos == max_pos
19180 Line is entirely from a display vector min_pos == max_pos
19181 Line that ends at ZV ZV
19182
19183 If you discover other use-cases, please add them here as
19184 appropriate. */
19185 if (row->ends_at_zv_p)
19186 row->maxpos = it->current.pos;
19187 else if (row->used[TEXT_AREA])
19188 {
19189 int seen_this_string = 0;
19190 struct glyph_row *r1 = row - 1;
19191
19192 /* Did we see the same display string on the previous row? */
19193 if (STRINGP (it->object)
19194 /* this is not the first row */
19195 && row > it->w->desired_matrix->rows
19196 /* previous row is not the header line */
19197 && !r1->mode_line_p
19198 /* previous row also ends in a newline from a string */
19199 && r1->ends_in_newline_from_string_p)
19200 {
19201 struct glyph *start, *end;
19202
19203 /* Search for the last glyph of the previous row that came
19204 from buffer or string. Depending on whether the row is
19205 L2R or R2L, we need to process it front to back or the
19206 other way round. */
19207 if (!r1->reversed_p)
19208 {
19209 start = r1->glyphs[TEXT_AREA];
19210 end = start + r1->used[TEXT_AREA];
19211 /* Glyphs inserted by redisplay have an integer (zero)
19212 as their object. */
19213 while (end > start
19214 && INTEGERP ((end - 1)->object)
19215 && (end - 1)->charpos <= 0)
19216 --end;
19217 if (end > start)
19218 {
19219 if (EQ ((end - 1)->object, it->object))
19220 seen_this_string = 1;
19221 }
19222 else
19223 /* If all the glyphs of the previous row were inserted
19224 by redisplay, it means the previous row was
19225 produced from a single newline, which is only
19226 possible if that newline came from the same string
19227 as the one which produced this ROW. */
19228 seen_this_string = 1;
19229 }
19230 else
19231 {
19232 end = r1->glyphs[TEXT_AREA] - 1;
19233 start = end + r1->used[TEXT_AREA];
19234 while (end < start
19235 && INTEGERP ((end + 1)->object)
19236 && (end + 1)->charpos <= 0)
19237 ++end;
19238 if (end < start)
19239 {
19240 if (EQ ((end + 1)->object, it->object))
19241 seen_this_string = 1;
19242 }
19243 else
19244 seen_this_string = 1;
19245 }
19246 }
19247 /* Take note of each display string that covers a newline only
19248 once, the first time we see it. This is for when a display
19249 string includes more than one newline in it. */
19250 if (row->ends_in_newline_from_string_p && !seen_this_string)
19251 {
19252 /* If we were scanning the buffer forward when we displayed
19253 the string, we want to account for at least one buffer
19254 position that belongs to this row (position covered by
19255 the display string), so that cursor positioning will
19256 consider this row as a candidate when point is at the end
19257 of the visual line represented by this row. This is not
19258 required when scanning back, because max_pos will already
19259 have a much larger value. */
19260 if (CHARPOS (row->end.pos) > max_pos)
19261 INC_BOTH (max_pos, max_bpos);
19262 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19263 }
19264 else if (CHARPOS (it->eol_pos) > 0)
19265 SET_TEXT_POS (row->maxpos,
19266 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19267 else if (row->continued_p)
19268 {
19269 /* If max_pos is different from IT's current position, it
19270 means IT->method does not belong to the display element
19271 at max_pos. However, it also means that the display
19272 element at max_pos was displayed in its entirety on this
19273 line, which is equivalent to saying that the next line
19274 starts at the next buffer position. */
19275 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19276 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19277 else
19278 {
19279 INC_BOTH (max_pos, max_bpos);
19280 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19281 }
19282 }
19283 else if (row->truncated_on_right_p)
19284 /* display_line already called reseat_at_next_visible_line_start,
19285 which puts the iterator at the beginning of the next line, in
19286 the logical order. */
19287 row->maxpos = it->current.pos;
19288 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19289 /* A line that is entirely from a string/image/stretch... */
19290 row->maxpos = row->minpos;
19291 else
19292 emacs_abort ();
19293 }
19294 else
19295 row->maxpos = it->current.pos;
19296 }
19297
19298 /* Construct the glyph row IT->glyph_row in the desired matrix of
19299 IT->w from text at the current position of IT. See dispextern.h
19300 for an overview of struct it. Value is non-zero if
19301 IT->glyph_row displays text, as opposed to a line displaying ZV
19302 only. */
19303
19304 static int
19305 display_line (struct it *it)
19306 {
19307 struct glyph_row *row = it->glyph_row;
19308 Lisp_Object overlay_arrow_string;
19309 struct it wrap_it;
19310 void *wrap_data = NULL;
19311 int may_wrap = 0, wrap_x IF_LINT (= 0);
19312 int wrap_row_used = -1;
19313 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19314 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19315 int wrap_row_extra_line_spacing IF_LINT (= 0);
19316 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19317 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19318 int cvpos;
19319 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19320 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19321
19322 /* We always start displaying at hpos zero even if hscrolled. */
19323 eassert (it->hpos == 0 && it->current_x == 0);
19324
19325 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19326 >= it->w->desired_matrix->nrows)
19327 {
19328 it->w->nrows_scale_factor++;
19329 fonts_changed_p = 1;
19330 return 0;
19331 }
19332
19333 /* Is IT->w showing the region? */
19334 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19335
19336 /* Clear the result glyph row and enable it. */
19337 prepare_desired_row (row);
19338
19339 row->y = it->current_y;
19340 row->start = it->start;
19341 row->continuation_lines_width = it->continuation_lines_width;
19342 row->displays_text_p = 1;
19343 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19344 it->starts_in_middle_of_char_p = 0;
19345
19346 /* Arrange the overlays nicely for our purposes. Usually, we call
19347 display_line on only one line at a time, in which case this
19348 can't really hurt too much, or we call it on lines which appear
19349 one after another in the buffer, in which case all calls to
19350 recenter_overlay_lists but the first will be pretty cheap. */
19351 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19352
19353 /* Move over display elements that are not visible because we are
19354 hscrolled. This may stop at an x-position < IT->first_visible_x
19355 if the first glyph is partially visible or if we hit a line end. */
19356 if (it->current_x < it->first_visible_x)
19357 {
19358 enum move_it_result move_result;
19359
19360 this_line_min_pos = row->start.pos;
19361 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19362 MOVE_TO_POS | MOVE_TO_X);
19363 /* If we are under a large hscroll, move_it_in_display_line_to
19364 could hit the end of the line without reaching
19365 it->first_visible_x. Pretend that we did reach it. This is
19366 especially important on a TTY, where we will call
19367 extend_face_to_end_of_line, which needs to know how many
19368 blank glyphs to produce. */
19369 if (it->current_x < it->first_visible_x
19370 && (move_result == MOVE_NEWLINE_OR_CR
19371 || move_result == MOVE_POS_MATCH_OR_ZV))
19372 it->current_x = it->first_visible_x;
19373
19374 /* Record the smallest positions seen while we moved over
19375 display elements that are not visible. This is needed by
19376 redisplay_internal for optimizing the case where the cursor
19377 stays inside the same line. The rest of this function only
19378 considers positions that are actually displayed, so
19379 RECORD_MAX_MIN_POS will not otherwise record positions that
19380 are hscrolled to the left of the left edge of the window. */
19381 min_pos = CHARPOS (this_line_min_pos);
19382 min_bpos = BYTEPOS (this_line_min_pos);
19383 }
19384 else
19385 {
19386 /* We only do this when not calling `move_it_in_display_line_to'
19387 above, because move_it_in_display_line_to calls
19388 handle_line_prefix itself. */
19389 handle_line_prefix (it);
19390 }
19391
19392 /* Get the initial row height. This is either the height of the
19393 text hscrolled, if there is any, or zero. */
19394 row->ascent = it->max_ascent;
19395 row->height = it->max_ascent + it->max_descent;
19396 row->phys_ascent = it->max_phys_ascent;
19397 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19398 row->extra_line_spacing = it->max_extra_line_spacing;
19399
19400 /* Utility macro to record max and min buffer positions seen until now. */
19401 #define RECORD_MAX_MIN_POS(IT) \
19402 do \
19403 { \
19404 int composition_p = !STRINGP ((IT)->string) \
19405 && ((IT)->what == IT_COMPOSITION); \
19406 ptrdiff_t current_pos = \
19407 composition_p ? (IT)->cmp_it.charpos \
19408 : IT_CHARPOS (*(IT)); \
19409 ptrdiff_t current_bpos = \
19410 composition_p ? CHAR_TO_BYTE (current_pos) \
19411 : IT_BYTEPOS (*(IT)); \
19412 if (current_pos < min_pos) \
19413 { \
19414 min_pos = current_pos; \
19415 min_bpos = current_bpos; \
19416 } \
19417 if (IT_CHARPOS (*it) > max_pos) \
19418 { \
19419 max_pos = IT_CHARPOS (*it); \
19420 max_bpos = IT_BYTEPOS (*it); \
19421 } \
19422 } \
19423 while (0)
19424
19425 /* Loop generating characters. The loop is left with IT on the next
19426 character to display. */
19427 while (1)
19428 {
19429 int n_glyphs_before, hpos_before, x_before;
19430 int x, nglyphs;
19431 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19432
19433 /* Retrieve the next thing to display. Value is zero if end of
19434 buffer reached. */
19435 if (!get_next_display_element (it))
19436 {
19437 /* Maybe add a space at the end of this line that is used to
19438 display the cursor there under X. Set the charpos of the
19439 first glyph of blank lines not corresponding to any text
19440 to -1. */
19441 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19442 row->exact_window_width_line_p = 1;
19443 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19444 || row->used[TEXT_AREA] == 0)
19445 {
19446 row->glyphs[TEXT_AREA]->charpos = -1;
19447 row->displays_text_p = 0;
19448
19449 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19450 && (!MINI_WINDOW_P (it->w)
19451 || (minibuf_level && EQ (it->window, minibuf_window))))
19452 row->indicate_empty_line_p = 1;
19453 }
19454
19455 it->continuation_lines_width = 0;
19456 row->ends_at_zv_p = 1;
19457 /* A row that displays right-to-left text must always have
19458 its last face extended all the way to the end of line,
19459 even if this row ends in ZV, because we still write to
19460 the screen left to right. We also need to extend the
19461 last face if the default face is remapped to some
19462 different face, otherwise the functions that clear
19463 portions of the screen will clear with the default face's
19464 background color. */
19465 if (row->reversed_p
19466 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19467 extend_face_to_end_of_line (it);
19468 break;
19469 }
19470
19471 /* Now, get the metrics of what we want to display. This also
19472 generates glyphs in `row' (which is IT->glyph_row). */
19473 n_glyphs_before = row->used[TEXT_AREA];
19474 x = it->current_x;
19475
19476 /* Remember the line height so far in case the next element doesn't
19477 fit on the line. */
19478 if (it->line_wrap != TRUNCATE)
19479 {
19480 ascent = it->max_ascent;
19481 descent = it->max_descent;
19482 phys_ascent = it->max_phys_ascent;
19483 phys_descent = it->max_phys_descent;
19484
19485 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19486 {
19487 if (IT_DISPLAYING_WHITESPACE (it))
19488 may_wrap = 1;
19489 else if (may_wrap)
19490 {
19491 SAVE_IT (wrap_it, *it, wrap_data);
19492 wrap_x = x;
19493 wrap_row_used = row->used[TEXT_AREA];
19494 wrap_row_ascent = row->ascent;
19495 wrap_row_height = row->height;
19496 wrap_row_phys_ascent = row->phys_ascent;
19497 wrap_row_phys_height = row->phys_height;
19498 wrap_row_extra_line_spacing = row->extra_line_spacing;
19499 wrap_row_min_pos = min_pos;
19500 wrap_row_min_bpos = min_bpos;
19501 wrap_row_max_pos = max_pos;
19502 wrap_row_max_bpos = max_bpos;
19503 may_wrap = 0;
19504 }
19505 }
19506 }
19507
19508 PRODUCE_GLYPHS (it);
19509
19510 /* If this display element was in marginal areas, continue with
19511 the next one. */
19512 if (it->area != TEXT_AREA)
19513 {
19514 row->ascent = max (row->ascent, it->max_ascent);
19515 row->height = max (row->height, it->max_ascent + it->max_descent);
19516 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19517 row->phys_height = max (row->phys_height,
19518 it->max_phys_ascent + it->max_phys_descent);
19519 row->extra_line_spacing = max (row->extra_line_spacing,
19520 it->max_extra_line_spacing);
19521 set_iterator_to_next (it, 1);
19522 continue;
19523 }
19524
19525 /* Does the display element fit on the line? If we truncate
19526 lines, we should draw past the right edge of the window. If
19527 we don't truncate, we want to stop so that we can display the
19528 continuation glyph before the right margin. If lines are
19529 continued, there are two possible strategies for characters
19530 resulting in more than 1 glyph (e.g. tabs): Display as many
19531 glyphs as possible in this line and leave the rest for the
19532 continuation line, or display the whole element in the next
19533 line. Original redisplay did the former, so we do it also. */
19534 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19535 hpos_before = it->hpos;
19536 x_before = x;
19537
19538 if (/* Not a newline. */
19539 nglyphs > 0
19540 /* Glyphs produced fit entirely in the line. */
19541 && it->current_x < it->last_visible_x)
19542 {
19543 it->hpos += nglyphs;
19544 row->ascent = max (row->ascent, it->max_ascent);
19545 row->height = max (row->height, it->max_ascent + it->max_descent);
19546 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19547 row->phys_height = max (row->phys_height,
19548 it->max_phys_ascent + it->max_phys_descent);
19549 row->extra_line_spacing = max (row->extra_line_spacing,
19550 it->max_extra_line_spacing);
19551 if (it->current_x - it->pixel_width < it->first_visible_x)
19552 row->x = x - it->first_visible_x;
19553 /* Record the maximum and minimum buffer positions seen so
19554 far in glyphs that will be displayed by this row. */
19555 if (it->bidi_p)
19556 RECORD_MAX_MIN_POS (it);
19557 }
19558 else
19559 {
19560 int i, new_x;
19561 struct glyph *glyph;
19562
19563 for (i = 0; i < nglyphs; ++i, x = new_x)
19564 {
19565 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19566 new_x = x + glyph->pixel_width;
19567
19568 if (/* Lines are continued. */
19569 it->line_wrap != TRUNCATE
19570 && (/* Glyph doesn't fit on the line. */
19571 new_x > it->last_visible_x
19572 /* Or it fits exactly on a window system frame. */
19573 || (new_x == it->last_visible_x
19574 && FRAME_WINDOW_P (it->f)
19575 && (row->reversed_p
19576 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19577 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19578 {
19579 /* End of a continued line. */
19580
19581 if (it->hpos == 0
19582 || (new_x == it->last_visible_x
19583 && FRAME_WINDOW_P (it->f)
19584 && (row->reversed_p
19585 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19586 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19587 {
19588 /* Current glyph is the only one on the line or
19589 fits exactly on the line. We must continue
19590 the line because we can't draw the cursor
19591 after the glyph. */
19592 row->continued_p = 1;
19593 it->current_x = new_x;
19594 it->continuation_lines_width += new_x;
19595 ++it->hpos;
19596 if (i == nglyphs - 1)
19597 {
19598 /* If line-wrap is on, check if a previous
19599 wrap point was found. */
19600 if (wrap_row_used > 0
19601 /* Even if there is a previous wrap
19602 point, continue the line here as
19603 usual, if (i) the previous character
19604 was a space or tab AND (ii) the
19605 current character is not. */
19606 && (!may_wrap
19607 || IT_DISPLAYING_WHITESPACE (it)))
19608 goto back_to_wrap;
19609
19610 /* Record the maximum and minimum buffer
19611 positions seen so far in glyphs that will be
19612 displayed by this row. */
19613 if (it->bidi_p)
19614 RECORD_MAX_MIN_POS (it);
19615 set_iterator_to_next (it, 1);
19616 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19617 {
19618 if (!get_next_display_element (it))
19619 {
19620 row->exact_window_width_line_p = 1;
19621 it->continuation_lines_width = 0;
19622 row->continued_p = 0;
19623 row->ends_at_zv_p = 1;
19624 }
19625 else if (ITERATOR_AT_END_OF_LINE_P (it))
19626 {
19627 row->continued_p = 0;
19628 row->exact_window_width_line_p = 1;
19629 }
19630 }
19631 }
19632 else if (it->bidi_p)
19633 RECORD_MAX_MIN_POS (it);
19634 }
19635 else if (CHAR_GLYPH_PADDING_P (*glyph)
19636 && !FRAME_WINDOW_P (it->f))
19637 {
19638 /* A padding glyph that doesn't fit on this line.
19639 This means the whole character doesn't fit
19640 on the line. */
19641 if (row->reversed_p)
19642 unproduce_glyphs (it, row->used[TEXT_AREA]
19643 - n_glyphs_before);
19644 row->used[TEXT_AREA] = n_glyphs_before;
19645
19646 /* Fill the rest of the row with continuation
19647 glyphs like in 20.x. */
19648 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19649 < row->glyphs[1 + TEXT_AREA])
19650 produce_special_glyphs (it, IT_CONTINUATION);
19651
19652 row->continued_p = 1;
19653 it->current_x = x_before;
19654 it->continuation_lines_width += x_before;
19655
19656 /* Restore the height to what it was before the
19657 element not fitting on the line. */
19658 it->max_ascent = ascent;
19659 it->max_descent = descent;
19660 it->max_phys_ascent = phys_ascent;
19661 it->max_phys_descent = phys_descent;
19662 }
19663 else if (wrap_row_used > 0)
19664 {
19665 back_to_wrap:
19666 if (row->reversed_p)
19667 unproduce_glyphs (it,
19668 row->used[TEXT_AREA] - wrap_row_used);
19669 RESTORE_IT (it, &wrap_it, wrap_data);
19670 it->continuation_lines_width += wrap_x;
19671 row->used[TEXT_AREA] = wrap_row_used;
19672 row->ascent = wrap_row_ascent;
19673 row->height = wrap_row_height;
19674 row->phys_ascent = wrap_row_phys_ascent;
19675 row->phys_height = wrap_row_phys_height;
19676 row->extra_line_spacing = wrap_row_extra_line_spacing;
19677 min_pos = wrap_row_min_pos;
19678 min_bpos = wrap_row_min_bpos;
19679 max_pos = wrap_row_max_pos;
19680 max_bpos = wrap_row_max_bpos;
19681 row->continued_p = 1;
19682 row->ends_at_zv_p = 0;
19683 row->exact_window_width_line_p = 0;
19684 it->continuation_lines_width += x;
19685
19686 /* Make sure that a non-default face is extended
19687 up to the right margin of the window. */
19688 extend_face_to_end_of_line (it);
19689 }
19690 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19691 {
19692 /* A TAB that extends past the right edge of the
19693 window. This produces a single glyph on
19694 window system frames. We leave the glyph in
19695 this row and let it fill the row, but don't
19696 consume the TAB. */
19697 if ((row->reversed_p
19698 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19699 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19700 produce_special_glyphs (it, IT_CONTINUATION);
19701 it->continuation_lines_width += it->last_visible_x;
19702 row->ends_in_middle_of_char_p = 1;
19703 row->continued_p = 1;
19704 glyph->pixel_width = it->last_visible_x - x;
19705 it->starts_in_middle_of_char_p = 1;
19706 }
19707 else
19708 {
19709 /* Something other than a TAB that draws past
19710 the right edge of the window. Restore
19711 positions to values before the element. */
19712 if (row->reversed_p)
19713 unproduce_glyphs (it, row->used[TEXT_AREA]
19714 - (n_glyphs_before + i));
19715 row->used[TEXT_AREA] = n_glyphs_before + i;
19716
19717 /* Display continuation glyphs. */
19718 it->current_x = x_before;
19719 it->continuation_lines_width += x;
19720 if (!FRAME_WINDOW_P (it->f)
19721 || (row->reversed_p
19722 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19723 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19724 produce_special_glyphs (it, IT_CONTINUATION);
19725 row->continued_p = 1;
19726
19727 extend_face_to_end_of_line (it);
19728
19729 if (nglyphs > 1 && i > 0)
19730 {
19731 row->ends_in_middle_of_char_p = 1;
19732 it->starts_in_middle_of_char_p = 1;
19733 }
19734
19735 /* Restore the height to what it was before the
19736 element not fitting on the line. */
19737 it->max_ascent = ascent;
19738 it->max_descent = descent;
19739 it->max_phys_ascent = phys_ascent;
19740 it->max_phys_descent = phys_descent;
19741 }
19742
19743 break;
19744 }
19745 else if (new_x > it->first_visible_x)
19746 {
19747 /* Increment number of glyphs actually displayed. */
19748 ++it->hpos;
19749
19750 /* Record the maximum and minimum buffer positions
19751 seen so far in glyphs that will be displayed by
19752 this row. */
19753 if (it->bidi_p)
19754 RECORD_MAX_MIN_POS (it);
19755
19756 if (x < it->first_visible_x)
19757 /* Glyph is partially visible, i.e. row starts at
19758 negative X position. */
19759 row->x = x - it->first_visible_x;
19760 }
19761 else
19762 {
19763 /* Glyph is completely off the left margin of the
19764 window. This should not happen because of the
19765 move_it_in_display_line at the start of this
19766 function, unless the text display area of the
19767 window is empty. */
19768 eassert (it->first_visible_x <= it->last_visible_x);
19769 }
19770 }
19771 /* Even if this display element produced no glyphs at all,
19772 we want to record its position. */
19773 if (it->bidi_p && nglyphs == 0)
19774 RECORD_MAX_MIN_POS (it);
19775
19776 row->ascent = max (row->ascent, it->max_ascent);
19777 row->height = max (row->height, it->max_ascent + it->max_descent);
19778 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19779 row->phys_height = max (row->phys_height,
19780 it->max_phys_ascent + it->max_phys_descent);
19781 row->extra_line_spacing = max (row->extra_line_spacing,
19782 it->max_extra_line_spacing);
19783
19784 /* End of this display line if row is continued. */
19785 if (row->continued_p || row->ends_at_zv_p)
19786 break;
19787 }
19788
19789 at_end_of_line:
19790 /* Is this a line end? If yes, we're also done, after making
19791 sure that a non-default face is extended up to the right
19792 margin of the window. */
19793 if (ITERATOR_AT_END_OF_LINE_P (it))
19794 {
19795 int used_before = row->used[TEXT_AREA];
19796
19797 row->ends_in_newline_from_string_p = STRINGP (it->object);
19798
19799 /* Add a space at the end of the line that is used to
19800 display the cursor there. */
19801 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19802 append_space_for_newline (it, 0);
19803
19804 /* Extend the face to the end of the line. */
19805 extend_face_to_end_of_line (it);
19806
19807 /* Make sure we have the position. */
19808 if (used_before == 0)
19809 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19810
19811 /* Record the position of the newline, for use in
19812 find_row_edges. */
19813 it->eol_pos = it->current.pos;
19814
19815 /* Consume the line end. This skips over invisible lines. */
19816 set_iterator_to_next (it, 1);
19817 it->continuation_lines_width = 0;
19818 break;
19819 }
19820
19821 /* Proceed with next display element. Note that this skips
19822 over lines invisible because of selective display. */
19823 set_iterator_to_next (it, 1);
19824
19825 /* If we truncate lines, we are done when the last displayed
19826 glyphs reach past the right margin of the window. */
19827 if (it->line_wrap == TRUNCATE
19828 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19829 ? (it->current_x >= it->last_visible_x)
19830 : (it->current_x > it->last_visible_x)))
19831 {
19832 /* Maybe add truncation glyphs. */
19833 if (!FRAME_WINDOW_P (it->f)
19834 || (row->reversed_p
19835 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19836 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19837 {
19838 int i, n;
19839
19840 if (!row->reversed_p)
19841 {
19842 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19843 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19844 break;
19845 }
19846 else
19847 {
19848 for (i = 0; i < row->used[TEXT_AREA]; i++)
19849 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19850 break;
19851 /* Remove any padding glyphs at the front of ROW, to
19852 make room for the truncation glyphs we will be
19853 adding below. The loop below always inserts at
19854 least one truncation glyph, so also remove the
19855 last glyph added to ROW. */
19856 unproduce_glyphs (it, i + 1);
19857 /* Adjust i for the loop below. */
19858 i = row->used[TEXT_AREA] - (i + 1);
19859 }
19860
19861 it->current_x = x_before;
19862 if (!FRAME_WINDOW_P (it->f))
19863 {
19864 for (n = row->used[TEXT_AREA]; i < n; ++i)
19865 {
19866 row->used[TEXT_AREA] = i;
19867 produce_special_glyphs (it, IT_TRUNCATION);
19868 }
19869 }
19870 else
19871 {
19872 row->used[TEXT_AREA] = i;
19873 produce_special_glyphs (it, IT_TRUNCATION);
19874 }
19875 }
19876 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19877 {
19878 /* Don't truncate if we can overflow newline into fringe. */
19879 if (!get_next_display_element (it))
19880 {
19881 it->continuation_lines_width = 0;
19882 row->ends_at_zv_p = 1;
19883 row->exact_window_width_line_p = 1;
19884 break;
19885 }
19886 if (ITERATOR_AT_END_OF_LINE_P (it))
19887 {
19888 row->exact_window_width_line_p = 1;
19889 goto at_end_of_line;
19890 }
19891 it->current_x = x_before;
19892 }
19893
19894 row->truncated_on_right_p = 1;
19895 it->continuation_lines_width = 0;
19896 reseat_at_next_visible_line_start (it, 0);
19897 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19898 it->hpos = hpos_before;
19899 break;
19900 }
19901 }
19902
19903 if (wrap_data)
19904 bidi_unshelve_cache (wrap_data, 1);
19905
19906 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19907 at the left window margin. */
19908 if (it->first_visible_x
19909 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19910 {
19911 if (!FRAME_WINDOW_P (it->f)
19912 || (row->reversed_p
19913 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19914 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19915 insert_left_trunc_glyphs (it);
19916 row->truncated_on_left_p = 1;
19917 }
19918
19919 /* Remember the position at which this line ends.
19920
19921 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19922 cannot be before the call to find_row_edges below, since that is
19923 where these positions are determined. */
19924 row->end = it->current;
19925 if (!it->bidi_p)
19926 {
19927 row->minpos = row->start.pos;
19928 row->maxpos = row->end.pos;
19929 }
19930 else
19931 {
19932 /* ROW->minpos and ROW->maxpos must be the smallest and
19933 `1 + the largest' buffer positions in ROW. But if ROW was
19934 bidi-reordered, these two positions can be anywhere in the
19935 row, so we must determine them now. */
19936 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19937 }
19938
19939 /* If the start of this line is the overlay arrow-position, then
19940 mark this glyph row as the one containing the overlay arrow.
19941 This is clearly a mess with variable size fonts. It would be
19942 better to let it be displayed like cursors under X. */
19943 if ((row->displays_text_p || !overlay_arrow_seen)
19944 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19945 !NILP (overlay_arrow_string)))
19946 {
19947 /* Overlay arrow in window redisplay is a fringe bitmap. */
19948 if (STRINGP (overlay_arrow_string))
19949 {
19950 struct glyph_row *arrow_row
19951 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19952 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19953 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19954 struct glyph *p = row->glyphs[TEXT_AREA];
19955 struct glyph *p2, *end;
19956
19957 /* Copy the arrow glyphs. */
19958 while (glyph < arrow_end)
19959 *p++ = *glyph++;
19960
19961 /* Throw away padding glyphs. */
19962 p2 = p;
19963 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19964 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19965 ++p2;
19966 if (p2 > p)
19967 {
19968 while (p2 < end)
19969 *p++ = *p2++;
19970 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19971 }
19972 }
19973 else
19974 {
19975 eassert (INTEGERP (overlay_arrow_string));
19976 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19977 }
19978 overlay_arrow_seen = 1;
19979 }
19980
19981 /* Highlight trailing whitespace. */
19982 if (!NILP (Vshow_trailing_whitespace))
19983 highlight_trailing_whitespace (it->f, it->glyph_row);
19984
19985 /* Compute pixel dimensions of this line. */
19986 compute_line_metrics (it);
19987
19988 /* Implementation note: No changes in the glyphs of ROW or in their
19989 faces can be done past this point, because compute_line_metrics
19990 computes ROW's hash value and stores it within the glyph_row
19991 structure. */
19992
19993 /* Record whether this row ends inside an ellipsis. */
19994 row->ends_in_ellipsis_p
19995 = (it->method == GET_FROM_DISPLAY_VECTOR
19996 && it->ellipsis_p);
19997
19998 /* Save fringe bitmaps in this row. */
19999 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20000 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20001 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20002 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20003
20004 it->left_user_fringe_bitmap = 0;
20005 it->left_user_fringe_face_id = 0;
20006 it->right_user_fringe_bitmap = 0;
20007 it->right_user_fringe_face_id = 0;
20008
20009 /* Maybe set the cursor. */
20010 cvpos = it->w->cursor.vpos;
20011 if ((cvpos < 0
20012 /* In bidi-reordered rows, keep checking for proper cursor
20013 position even if one has been found already, because buffer
20014 positions in such rows change non-linearly with ROW->VPOS,
20015 when a line is continued. One exception: when we are at ZV,
20016 display cursor on the first suitable glyph row, since all
20017 the empty rows after that also have their position set to ZV. */
20018 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20019 lines' rows is implemented for bidi-reordered rows. */
20020 || (it->bidi_p
20021 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20022 && PT >= MATRIX_ROW_START_CHARPOS (row)
20023 && PT <= MATRIX_ROW_END_CHARPOS (row)
20024 && cursor_row_p (row))
20025 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20026
20027 /* Prepare for the next line. This line starts horizontally at (X
20028 HPOS) = (0 0). Vertical positions are incremented. As a
20029 convenience for the caller, IT->glyph_row is set to the next
20030 row to be used. */
20031 it->current_x = it->hpos = 0;
20032 it->current_y += row->height;
20033 SET_TEXT_POS (it->eol_pos, 0, 0);
20034 ++it->vpos;
20035 ++it->glyph_row;
20036 /* The next row should by default use the same value of the
20037 reversed_p flag as this one. set_iterator_to_next decides when
20038 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20039 the flag accordingly. */
20040 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20041 it->glyph_row->reversed_p = row->reversed_p;
20042 it->start = row->end;
20043 return row->displays_text_p;
20044
20045 #undef RECORD_MAX_MIN_POS
20046 }
20047
20048 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20049 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20050 doc: /* Return paragraph direction at point in BUFFER.
20051 Value is either `left-to-right' or `right-to-left'.
20052 If BUFFER is omitted or nil, it defaults to the current buffer.
20053
20054 Paragraph direction determines how the text in the paragraph is displayed.
20055 In left-to-right paragraphs, text begins at the left margin of the window
20056 and the reading direction is generally left to right. In right-to-left
20057 paragraphs, text begins at the right margin and is read from right to left.
20058
20059 See also `bidi-paragraph-direction'. */)
20060 (Lisp_Object buffer)
20061 {
20062 struct buffer *buf = current_buffer;
20063 struct buffer *old = buf;
20064
20065 if (! NILP (buffer))
20066 {
20067 CHECK_BUFFER (buffer);
20068 buf = XBUFFER (buffer);
20069 }
20070
20071 if (NILP (BVAR (buf, bidi_display_reordering))
20072 || NILP (BVAR (buf, enable_multibyte_characters))
20073 /* When we are loading loadup.el, the character property tables
20074 needed for bidi iteration are not yet available. */
20075 || !NILP (Vpurify_flag))
20076 return Qleft_to_right;
20077 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20078 return BVAR (buf, bidi_paragraph_direction);
20079 else
20080 {
20081 /* Determine the direction from buffer text. We could try to
20082 use current_matrix if it is up to date, but this seems fast
20083 enough as it is. */
20084 struct bidi_it itb;
20085 ptrdiff_t pos = BUF_PT (buf);
20086 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20087 int c;
20088 void *itb_data = bidi_shelve_cache ();
20089
20090 set_buffer_temp (buf);
20091 /* bidi_paragraph_init finds the base direction of the paragraph
20092 by searching forward from paragraph start. We need the base
20093 direction of the current or _previous_ paragraph, so we need
20094 to make sure we are within that paragraph. To that end, find
20095 the previous non-empty line. */
20096 if (pos >= ZV && pos > BEGV)
20097 {
20098 pos--;
20099 bytepos = CHAR_TO_BYTE (pos);
20100 }
20101 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20102 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20103 {
20104 while ((c = FETCH_BYTE (bytepos)) == '\n'
20105 || c == ' ' || c == '\t' || c == '\f')
20106 {
20107 if (bytepos <= BEGV_BYTE)
20108 break;
20109 bytepos--;
20110 pos--;
20111 }
20112 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20113 bytepos--;
20114 }
20115 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20116 itb.paragraph_dir = NEUTRAL_DIR;
20117 itb.string.s = NULL;
20118 itb.string.lstring = Qnil;
20119 itb.string.bufpos = 0;
20120 itb.string.unibyte = 0;
20121 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20122 bidi_unshelve_cache (itb_data, 0);
20123 set_buffer_temp (old);
20124 switch (itb.paragraph_dir)
20125 {
20126 case L2R:
20127 return Qleft_to_right;
20128 break;
20129 case R2L:
20130 return Qright_to_left;
20131 break;
20132 default:
20133 emacs_abort ();
20134 }
20135 }
20136 }
20137
20138
20139 \f
20140 /***********************************************************************
20141 Menu Bar
20142 ***********************************************************************/
20143
20144 /* Redisplay the menu bar in the frame for window W.
20145
20146 The menu bar of X frames that don't have X toolkit support is
20147 displayed in a special window W->frame->menu_bar_window.
20148
20149 The menu bar of terminal frames is treated specially as far as
20150 glyph matrices are concerned. Menu bar lines are not part of
20151 windows, so the update is done directly on the frame matrix rows
20152 for the menu bar. */
20153
20154 static void
20155 display_menu_bar (struct window *w)
20156 {
20157 struct frame *f = XFRAME (WINDOW_FRAME (w));
20158 struct it it;
20159 Lisp_Object items;
20160 int i;
20161
20162 /* Don't do all this for graphical frames. */
20163 #ifdef HAVE_NTGUI
20164 if (FRAME_W32_P (f))
20165 return;
20166 #endif
20167 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20168 if (FRAME_X_P (f))
20169 return;
20170 #endif
20171
20172 #ifdef HAVE_NS
20173 if (FRAME_NS_P (f))
20174 return;
20175 #endif /* HAVE_NS */
20176
20177 #ifdef USE_X_TOOLKIT
20178 eassert (!FRAME_WINDOW_P (f));
20179 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20180 it.first_visible_x = 0;
20181 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20182 #else /* not USE_X_TOOLKIT */
20183 if (FRAME_WINDOW_P (f))
20184 {
20185 /* Menu bar lines are displayed in the desired matrix of the
20186 dummy window menu_bar_window. */
20187 struct window *menu_w;
20188 eassert (WINDOWP (f->menu_bar_window));
20189 menu_w = XWINDOW (f->menu_bar_window);
20190 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20191 MENU_FACE_ID);
20192 it.first_visible_x = 0;
20193 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20194 }
20195 else
20196 {
20197 /* This is a TTY frame, i.e. character hpos/vpos are used as
20198 pixel x/y. */
20199 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20200 MENU_FACE_ID);
20201 it.first_visible_x = 0;
20202 it.last_visible_x = FRAME_COLS (f);
20203 }
20204 #endif /* not USE_X_TOOLKIT */
20205
20206 /* FIXME: This should be controlled by a user option. See the
20207 comments in redisplay_tool_bar and display_mode_line about
20208 this. */
20209 it.paragraph_embedding = L2R;
20210
20211 /* Clear all rows of the menu bar. */
20212 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20213 {
20214 struct glyph_row *row = it.glyph_row + i;
20215 clear_glyph_row (row);
20216 row->enabled_p = 1;
20217 row->full_width_p = 1;
20218 }
20219
20220 /* Display all items of the menu bar. */
20221 items = FRAME_MENU_BAR_ITEMS (it.f);
20222 for (i = 0; i < ASIZE (items); i += 4)
20223 {
20224 Lisp_Object string;
20225
20226 /* Stop at nil string. */
20227 string = AREF (items, i + 1);
20228 if (NILP (string))
20229 break;
20230
20231 /* Remember where item was displayed. */
20232 ASET (items, i + 3, make_number (it.hpos));
20233
20234 /* Display the item, pad with one space. */
20235 if (it.current_x < it.last_visible_x)
20236 display_string (NULL, string, Qnil, 0, 0, &it,
20237 SCHARS (string) + 1, 0, 0, -1);
20238 }
20239
20240 /* Fill out the line with spaces. */
20241 if (it.current_x < it.last_visible_x)
20242 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20243
20244 /* Compute the total height of the lines. */
20245 compute_line_metrics (&it);
20246 }
20247
20248
20249 \f
20250 /***********************************************************************
20251 Mode Line
20252 ***********************************************************************/
20253
20254 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20255 FORCE is non-zero, redisplay mode lines unconditionally.
20256 Otherwise, redisplay only mode lines that are garbaged. Value is
20257 the number of windows whose mode lines were redisplayed. */
20258
20259 static int
20260 redisplay_mode_lines (Lisp_Object window, int force)
20261 {
20262 int nwindows = 0;
20263
20264 while (!NILP (window))
20265 {
20266 struct window *w = XWINDOW (window);
20267
20268 if (WINDOWP (w->hchild))
20269 nwindows += redisplay_mode_lines (w->hchild, force);
20270 else if (WINDOWP (w->vchild))
20271 nwindows += redisplay_mode_lines (w->vchild, force);
20272 else if (force
20273 || FRAME_GARBAGED_P (XFRAME (w->frame))
20274 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20275 {
20276 struct text_pos lpoint;
20277 struct buffer *old = current_buffer;
20278
20279 /* Set the window's buffer for the mode line display. */
20280 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20281 set_buffer_internal_1 (XBUFFER (w->buffer));
20282
20283 /* Point refers normally to the selected window. For any
20284 other window, set up appropriate value. */
20285 if (!EQ (window, selected_window))
20286 {
20287 struct text_pos pt;
20288
20289 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20290 if (CHARPOS (pt) < BEGV)
20291 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20292 else if (CHARPOS (pt) > (ZV - 1))
20293 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20294 else
20295 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20296 }
20297
20298 /* Display mode lines. */
20299 clear_glyph_matrix (w->desired_matrix);
20300 if (display_mode_lines (w))
20301 {
20302 ++nwindows;
20303 w->must_be_updated_p = 1;
20304 }
20305
20306 /* Restore old settings. */
20307 set_buffer_internal_1 (old);
20308 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20309 }
20310
20311 window = w->next;
20312 }
20313
20314 return nwindows;
20315 }
20316
20317
20318 /* Display the mode and/or header line of window W. Value is the
20319 sum number of mode lines and header lines displayed. */
20320
20321 static int
20322 display_mode_lines (struct window *w)
20323 {
20324 Lisp_Object old_selected_window, old_selected_frame;
20325 int n = 0;
20326
20327 old_selected_frame = selected_frame;
20328 selected_frame = w->frame;
20329 old_selected_window = selected_window;
20330 XSETWINDOW (selected_window, w);
20331
20332 /* These will be set while the mode line specs are processed. */
20333 line_number_displayed = 0;
20334 wset_column_number_displayed (w, Qnil);
20335
20336 if (WINDOW_WANTS_MODELINE_P (w))
20337 {
20338 struct window *sel_w = XWINDOW (old_selected_window);
20339
20340 /* Select mode line face based on the real selected window. */
20341 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20342 BVAR (current_buffer, mode_line_format));
20343 ++n;
20344 }
20345
20346 if (WINDOW_WANTS_HEADER_LINE_P (w))
20347 {
20348 display_mode_line (w, HEADER_LINE_FACE_ID,
20349 BVAR (current_buffer, header_line_format));
20350 ++n;
20351 }
20352
20353 selected_frame = old_selected_frame;
20354 selected_window = old_selected_window;
20355 return n;
20356 }
20357
20358
20359 /* Display mode or header line of window W. FACE_ID specifies which
20360 line to display; it is either MODE_LINE_FACE_ID or
20361 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20362 display. Value is the pixel height of the mode/header line
20363 displayed. */
20364
20365 static int
20366 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20367 {
20368 struct it it;
20369 struct face *face;
20370 ptrdiff_t count = SPECPDL_INDEX ();
20371
20372 init_iterator (&it, w, -1, -1, NULL, face_id);
20373 /* Don't extend on a previously drawn mode-line.
20374 This may happen if called from pos_visible_p. */
20375 it.glyph_row->enabled_p = 0;
20376 prepare_desired_row (it.glyph_row);
20377
20378 it.glyph_row->mode_line_p = 1;
20379
20380 /* FIXME: This should be controlled by a user option. But
20381 supporting such an option is not trivial, since the mode line is
20382 made up of many separate strings. */
20383 it.paragraph_embedding = L2R;
20384
20385 record_unwind_protect (unwind_format_mode_line,
20386 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20387
20388 mode_line_target = MODE_LINE_DISPLAY;
20389
20390 /* Temporarily make frame's keyboard the current kboard so that
20391 kboard-local variables in the mode_line_format will get the right
20392 values. */
20393 push_kboard (FRAME_KBOARD (it.f));
20394 record_unwind_save_match_data ();
20395 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20396 pop_kboard ();
20397
20398 unbind_to (count, Qnil);
20399
20400 /* Fill up with spaces. */
20401 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20402
20403 compute_line_metrics (&it);
20404 it.glyph_row->full_width_p = 1;
20405 it.glyph_row->continued_p = 0;
20406 it.glyph_row->truncated_on_left_p = 0;
20407 it.glyph_row->truncated_on_right_p = 0;
20408
20409 /* Make a 3D mode-line have a shadow at its right end. */
20410 face = FACE_FROM_ID (it.f, face_id);
20411 extend_face_to_end_of_line (&it);
20412 if (face->box != FACE_NO_BOX)
20413 {
20414 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20415 + it.glyph_row->used[TEXT_AREA] - 1);
20416 last->right_box_line_p = 1;
20417 }
20418
20419 return it.glyph_row->height;
20420 }
20421
20422 /* Move element ELT in LIST to the front of LIST.
20423 Return the updated list. */
20424
20425 static Lisp_Object
20426 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20427 {
20428 register Lisp_Object tail, prev;
20429 register Lisp_Object tem;
20430
20431 tail = list;
20432 prev = Qnil;
20433 while (CONSP (tail))
20434 {
20435 tem = XCAR (tail);
20436
20437 if (EQ (elt, tem))
20438 {
20439 /* Splice out the link TAIL. */
20440 if (NILP (prev))
20441 list = XCDR (tail);
20442 else
20443 Fsetcdr (prev, XCDR (tail));
20444
20445 /* Now make it the first. */
20446 Fsetcdr (tail, list);
20447 return tail;
20448 }
20449 else
20450 prev = tail;
20451 tail = XCDR (tail);
20452 QUIT;
20453 }
20454
20455 /* Not found--return unchanged LIST. */
20456 return list;
20457 }
20458
20459 /* Contribute ELT to the mode line for window IT->w. How it
20460 translates into text depends on its data type.
20461
20462 IT describes the display environment in which we display, as usual.
20463
20464 DEPTH is the depth in recursion. It is used to prevent
20465 infinite recursion here.
20466
20467 FIELD_WIDTH is the number of characters the display of ELT should
20468 occupy in the mode line, and PRECISION is the maximum number of
20469 characters to display from ELT's representation. See
20470 display_string for details.
20471
20472 Returns the hpos of the end of the text generated by ELT.
20473
20474 PROPS is a property list to add to any string we encounter.
20475
20476 If RISKY is nonzero, remove (disregard) any properties in any string
20477 we encounter, and ignore :eval and :propertize.
20478
20479 The global variable `mode_line_target' determines whether the
20480 output is passed to `store_mode_line_noprop',
20481 `store_mode_line_string', or `display_string'. */
20482
20483 static int
20484 display_mode_element (struct it *it, int depth, int field_width, int precision,
20485 Lisp_Object elt, Lisp_Object props, int risky)
20486 {
20487 int n = 0, field, prec;
20488 int literal = 0;
20489
20490 tail_recurse:
20491 if (depth > 100)
20492 elt = build_string ("*too-deep*");
20493
20494 depth++;
20495
20496 switch (XTYPE (elt))
20497 {
20498 case Lisp_String:
20499 {
20500 /* A string: output it and check for %-constructs within it. */
20501 unsigned char c;
20502 ptrdiff_t offset = 0;
20503
20504 if (SCHARS (elt) > 0
20505 && (!NILP (props) || risky))
20506 {
20507 Lisp_Object oprops, aelt;
20508 oprops = Ftext_properties_at (make_number (0), elt);
20509
20510 /* If the starting string's properties are not what
20511 we want, translate the string. Also, if the string
20512 is risky, do that anyway. */
20513
20514 if (NILP (Fequal (props, oprops)) || risky)
20515 {
20516 /* If the starting string has properties,
20517 merge the specified ones onto the existing ones. */
20518 if (! NILP (oprops) && !risky)
20519 {
20520 Lisp_Object tem;
20521
20522 oprops = Fcopy_sequence (oprops);
20523 tem = props;
20524 while (CONSP (tem))
20525 {
20526 oprops = Fplist_put (oprops, XCAR (tem),
20527 XCAR (XCDR (tem)));
20528 tem = XCDR (XCDR (tem));
20529 }
20530 props = oprops;
20531 }
20532
20533 aelt = Fassoc (elt, mode_line_proptrans_alist);
20534 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20535 {
20536 /* AELT is what we want. Move it to the front
20537 without consing. */
20538 elt = XCAR (aelt);
20539 mode_line_proptrans_alist
20540 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20541 }
20542 else
20543 {
20544 Lisp_Object tem;
20545
20546 /* If AELT has the wrong props, it is useless.
20547 so get rid of it. */
20548 if (! NILP (aelt))
20549 mode_line_proptrans_alist
20550 = Fdelq (aelt, mode_line_proptrans_alist);
20551
20552 elt = Fcopy_sequence (elt);
20553 Fset_text_properties (make_number (0), Flength (elt),
20554 props, elt);
20555 /* Add this item to mode_line_proptrans_alist. */
20556 mode_line_proptrans_alist
20557 = Fcons (Fcons (elt, props),
20558 mode_line_proptrans_alist);
20559 /* Truncate mode_line_proptrans_alist
20560 to at most 50 elements. */
20561 tem = Fnthcdr (make_number (50),
20562 mode_line_proptrans_alist);
20563 if (! NILP (tem))
20564 XSETCDR (tem, Qnil);
20565 }
20566 }
20567 }
20568
20569 offset = 0;
20570
20571 if (literal)
20572 {
20573 prec = precision - n;
20574 switch (mode_line_target)
20575 {
20576 case MODE_LINE_NOPROP:
20577 case MODE_LINE_TITLE:
20578 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20579 break;
20580 case MODE_LINE_STRING:
20581 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20582 break;
20583 case MODE_LINE_DISPLAY:
20584 n += display_string (NULL, elt, Qnil, 0, 0, it,
20585 0, prec, 0, STRING_MULTIBYTE (elt));
20586 break;
20587 }
20588
20589 break;
20590 }
20591
20592 /* Handle the non-literal case. */
20593
20594 while ((precision <= 0 || n < precision)
20595 && SREF (elt, offset) != 0
20596 && (mode_line_target != MODE_LINE_DISPLAY
20597 || it->current_x < it->last_visible_x))
20598 {
20599 ptrdiff_t last_offset = offset;
20600
20601 /* Advance to end of string or next format specifier. */
20602 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20603 ;
20604
20605 if (offset - 1 != last_offset)
20606 {
20607 ptrdiff_t nchars, nbytes;
20608
20609 /* Output to end of string or up to '%'. Field width
20610 is length of string. Don't output more than
20611 PRECISION allows us. */
20612 offset--;
20613
20614 prec = c_string_width (SDATA (elt) + last_offset,
20615 offset - last_offset, precision - n,
20616 &nchars, &nbytes);
20617
20618 switch (mode_line_target)
20619 {
20620 case MODE_LINE_NOPROP:
20621 case MODE_LINE_TITLE:
20622 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20623 break;
20624 case MODE_LINE_STRING:
20625 {
20626 ptrdiff_t bytepos = last_offset;
20627 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20628 ptrdiff_t endpos = (precision <= 0
20629 ? string_byte_to_char (elt, offset)
20630 : charpos + nchars);
20631
20632 n += store_mode_line_string (NULL,
20633 Fsubstring (elt, make_number (charpos),
20634 make_number (endpos)),
20635 0, 0, 0, Qnil);
20636 }
20637 break;
20638 case MODE_LINE_DISPLAY:
20639 {
20640 ptrdiff_t bytepos = last_offset;
20641 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20642
20643 if (precision <= 0)
20644 nchars = string_byte_to_char (elt, offset) - charpos;
20645 n += display_string (NULL, elt, Qnil, 0, charpos,
20646 it, 0, nchars, 0,
20647 STRING_MULTIBYTE (elt));
20648 }
20649 break;
20650 }
20651 }
20652 else /* c == '%' */
20653 {
20654 ptrdiff_t percent_position = offset;
20655
20656 /* Get the specified minimum width. Zero means
20657 don't pad. */
20658 field = 0;
20659 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20660 field = field * 10 + c - '0';
20661
20662 /* Don't pad beyond the total padding allowed. */
20663 if (field_width - n > 0 && field > field_width - n)
20664 field = field_width - n;
20665
20666 /* Note that either PRECISION <= 0 or N < PRECISION. */
20667 prec = precision - n;
20668
20669 if (c == 'M')
20670 n += display_mode_element (it, depth, field, prec,
20671 Vglobal_mode_string, props,
20672 risky);
20673 else if (c != 0)
20674 {
20675 int multibyte;
20676 ptrdiff_t bytepos, charpos;
20677 const char *spec;
20678 Lisp_Object string;
20679
20680 bytepos = percent_position;
20681 charpos = (STRING_MULTIBYTE (elt)
20682 ? string_byte_to_char (elt, bytepos)
20683 : bytepos);
20684 spec = decode_mode_spec (it->w, c, field, &string);
20685 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20686
20687 switch (mode_line_target)
20688 {
20689 case MODE_LINE_NOPROP:
20690 case MODE_LINE_TITLE:
20691 n += store_mode_line_noprop (spec, field, prec);
20692 break;
20693 case MODE_LINE_STRING:
20694 {
20695 Lisp_Object tem = build_string (spec);
20696 props = Ftext_properties_at (make_number (charpos), elt);
20697 /* Should only keep face property in props */
20698 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20699 }
20700 break;
20701 case MODE_LINE_DISPLAY:
20702 {
20703 int nglyphs_before, nwritten;
20704
20705 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20706 nwritten = display_string (spec, string, elt,
20707 charpos, 0, it,
20708 field, prec, 0,
20709 multibyte);
20710
20711 /* Assign to the glyphs written above the
20712 string where the `%x' came from, position
20713 of the `%'. */
20714 if (nwritten > 0)
20715 {
20716 struct glyph *glyph
20717 = (it->glyph_row->glyphs[TEXT_AREA]
20718 + nglyphs_before);
20719 int i;
20720
20721 for (i = 0; i < nwritten; ++i)
20722 {
20723 glyph[i].object = elt;
20724 glyph[i].charpos = charpos;
20725 }
20726
20727 n += nwritten;
20728 }
20729 }
20730 break;
20731 }
20732 }
20733 else /* c == 0 */
20734 break;
20735 }
20736 }
20737 }
20738 break;
20739
20740 case Lisp_Symbol:
20741 /* A symbol: process the value of the symbol recursively
20742 as if it appeared here directly. Avoid error if symbol void.
20743 Special case: if value of symbol is a string, output the string
20744 literally. */
20745 {
20746 register Lisp_Object tem;
20747
20748 /* If the variable is not marked as risky to set
20749 then its contents are risky to use. */
20750 if (NILP (Fget (elt, Qrisky_local_variable)))
20751 risky = 1;
20752
20753 tem = Fboundp (elt);
20754 if (!NILP (tem))
20755 {
20756 tem = Fsymbol_value (elt);
20757 /* If value is a string, output that string literally:
20758 don't check for % within it. */
20759 if (STRINGP (tem))
20760 literal = 1;
20761
20762 if (!EQ (tem, elt))
20763 {
20764 /* Give up right away for nil or t. */
20765 elt = tem;
20766 goto tail_recurse;
20767 }
20768 }
20769 }
20770 break;
20771
20772 case Lisp_Cons:
20773 {
20774 register Lisp_Object car, tem;
20775
20776 /* A cons cell: five distinct cases.
20777 If first element is :eval or :propertize, do something special.
20778 If first element is a string or a cons, process all the elements
20779 and effectively concatenate them.
20780 If first element is a negative number, truncate displaying cdr to
20781 at most that many characters. If positive, pad (with spaces)
20782 to at least that many characters.
20783 If first element is a symbol, process the cadr or caddr recursively
20784 according to whether the symbol's value is non-nil or nil. */
20785 car = XCAR (elt);
20786 if (EQ (car, QCeval))
20787 {
20788 /* An element of the form (:eval FORM) means evaluate FORM
20789 and use the result as mode line elements. */
20790
20791 if (risky)
20792 break;
20793
20794 if (CONSP (XCDR (elt)))
20795 {
20796 Lisp_Object spec;
20797 spec = safe_eval (XCAR (XCDR (elt)));
20798 n += display_mode_element (it, depth, field_width - n,
20799 precision - n, spec, props,
20800 risky);
20801 }
20802 }
20803 else if (EQ (car, QCpropertize))
20804 {
20805 /* An element of the form (:propertize ELT PROPS...)
20806 means display ELT but applying properties PROPS. */
20807
20808 if (risky)
20809 break;
20810
20811 if (CONSP (XCDR (elt)))
20812 n += display_mode_element (it, depth, field_width - n,
20813 precision - n, XCAR (XCDR (elt)),
20814 XCDR (XCDR (elt)), risky);
20815 }
20816 else if (SYMBOLP (car))
20817 {
20818 tem = Fboundp (car);
20819 elt = XCDR (elt);
20820 if (!CONSP (elt))
20821 goto invalid;
20822 /* elt is now the cdr, and we know it is a cons cell.
20823 Use its car if CAR has a non-nil value. */
20824 if (!NILP (tem))
20825 {
20826 tem = Fsymbol_value (car);
20827 if (!NILP (tem))
20828 {
20829 elt = XCAR (elt);
20830 goto tail_recurse;
20831 }
20832 }
20833 /* Symbol's value is nil (or symbol is unbound)
20834 Get the cddr of the original list
20835 and if possible find the caddr and use that. */
20836 elt = XCDR (elt);
20837 if (NILP (elt))
20838 break;
20839 else if (!CONSP (elt))
20840 goto invalid;
20841 elt = XCAR (elt);
20842 goto tail_recurse;
20843 }
20844 else if (INTEGERP (car))
20845 {
20846 register int lim = XINT (car);
20847 elt = XCDR (elt);
20848 if (lim < 0)
20849 {
20850 /* Negative int means reduce maximum width. */
20851 if (precision <= 0)
20852 precision = -lim;
20853 else
20854 precision = min (precision, -lim);
20855 }
20856 else if (lim > 0)
20857 {
20858 /* Padding specified. Don't let it be more than
20859 current maximum. */
20860 if (precision > 0)
20861 lim = min (precision, lim);
20862
20863 /* If that's more padding than already wanted, queue it.
20864 But don't reduce padding already specified even if
20865 that is beyond the current truncation point. */
20866 field_width = max (lim, field_width);
20867 }
20868 goto tail_recurse;
20869 }
20870 else if (STRINGP (car) || CONSP (car))
20871 {
20872 Lisp_Object halftail = elt;
20873 int len = 0;
20874
20875 while (CONSP (elt)
20876 && (precision <= 0 || n < precision))
20877 {
20878 n += display_mode_element (it, depth,
20879 /* Do padding only after the last
20880 element in the list. */
20881 (! CONSP (XCDR (elt))
20882 ? field_width - n
20883 : 0),
20884 precision - n, XCAR (elt),
20885 props, risky);
20886 elt = XCDR (elt);
20887 len++;
20888 if ((len & 1) == 0)
20889 halftail = XCDR (halftail);
20890 /* Check for cycle. */
20891 if (EQ (halftail, elt))
20892 break;
20893 }
20894 }
20895 }
20896 break;
20897
20898 default:
20899 invalid:
20900 elt = build_string ("*invalid*");
20901 goto tail_recurse;
20902 }
20903
20904 /* Pad to FIELD_WIDTH. */
20905 if (field_width > 0 && n < field_width)
20906 {
20907 switch (mode_line_target)
20908 {
20909 case MODE_LINE_NOPROP:
20910 case MODE_LINE_TITLE:
20911 n += store_mode_line_noprop ("", field_width - n, 0);
20912 break;
20913 case MODE_LINE_STRING:
20914 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20915 break;
20916 case MODE_LINE_DISPLAY:
20917 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20918 0, 0, 0);
20919 break;
20920 }
20921 }
20922
20923 return n;
20924 }
20925
20926 /* Store a mode-line string element in mode_line_string_list.
20927
20928 If STRING is non-null, display that C string. Otherwise, the Lisp
20929 string LISP_STRING is displayed.
20930
20931 FIELD_WIDTH is the minimum number of output glyphs to produce.
20932 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20933 with spaces. FIELD_WIDTH <= 0 means don't pad.
20934
20935 PRECISION is the maximum number of characters to output from
20936 STRING. PRECISION <= 0 means don't truncate the string.
20937
20938 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20939 properties to the string.
20940
20941 PROPS are the properties to add to the string.
20942 The mode_line_string_face face property is always added to the string.
20943 */
20944
20945 static int
20946 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20947 int field_width, int precision, Lisp_Object props)
20948 {
20949 ptrdiff_t len;
20950 int n = 0;
20951
20952 if (string != NULL)
20953 {
20954 len = strlen (string);
20955 if (precision > 0 && len > precision)
20956 len = precision;
20957 lisp_string = make_string (string, len);
20958 if (NILP (props))
20959 props = mode_line_string_face_prop;
20960 else if (!NILP (mode_line_string_face))
20961 {
20962 Lisp_Object face = Fplist_get (props, Qface);
20963 props = Fcopy_sequence (props);
20964 if (NILP (face))
20965 face = mode_line_string_face;
20966 else
20967 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20968 props = Fplist_put (props, Qface, face);
20969 }
20970 Fadd_text_properties (make_number (0), make_number (len),
20971 props, lisp_string);
20972 }
20973 else
20974 {
20975 len = XFASTINT (Flength (lisp_string));
20976 if (precision > 0 && len > precision)
20977 {
20978 len = precision;
20979 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20980 precision = -1;
20981 }
20982 if (!NILP (mode_line_string_face))
20983 {
20984 Lisp_Object face;
20985 if (NILP (props))
20986 props = Ftext_properties_at (make_number (0), lisp_string);
20987 face = Fplist_get (props, Qface);
20988 if (NILP (face))
20989 face = mode_line_string_face;
20990 else
20991 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20992 props = Fcons (Qface, Fcons (face, Qnil));
20993 if (copy_string)
20994 lisp_string = Fcopy_sequence (lisp_string);
20995 }
20996 if (!NILP (props))
20997 Fadd_text_properties (make_number (0), make_number (len),
20998 props, lisp_string);
20999 }
21000
21001 if (len > 0)
21002 {
21003 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21004 n += len;
21005 }
21006
21007 if (field_width > len)
21008 {
21009 field_width -= len;
21010 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21011 if (!NILP (props))
21012 Fadd_text_properties (make_number (0), make_number (field_width),
21013 props, lisp_string);
21014 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21015 n += field_width;
21016 }
21017
21018 return n;
21019 }
21020
21021
21022 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21023 1, 4, 0,
21024 doc: /* Format a string out of a mode line format specification.
21025 First arg FORMAT specifies the mode line format (see `mode-line-format'
21026 for details) to use.
21027
21028 By default, the format is evaluated for the currently selected window.
21029
21030 Optional second arg FACE specifies the face property to put on all
21031 characters for which no face is specified. The value nil means the
21032 default face. The value t means whatever face the window's mode line
21033 currently uses (either `mode-line' or `mode-line-inactive',
21034 depending on whether the window is the selected window or not).
21035 An integer value means the value string has no text
21036 properties.
21037
21038 Optional third and fourth args WINDOW and BUFFER specify the window
21039 and buffer to use as the context for the formatting (defaults
21040 are the selected window and the WINDOW's buffer). */)
21041 (Lisp_Object format, Lisp_Object face,
21042 Lisp_Object window, Lisp_Object buffer)
21043 {
21044 struct it it;
21045 int len;
21046 struct window *w;
21047 struct buffer *old_buffer = NULL;
21048 int face_id;
21049 int no_props = INTEGERP (face);
21050 ptrdiff_t count = SPECPDL_INDEX ();
21051 Lisp_Object str;
21052 int string_start = 0;
21053
21054 w = decode_any_window (window);
21055 XSETWINDOW (window, w);
21056
21057 if (NILP (buffer))
21058 buffer = w->buffer;
21059 CHECK_BUFFER (buffer);
21060
21061 /* Make formatting the modeline a non-op when noninteractive, otherwise
21062 there will be problems later caused by a partially initialized frame. */
21063 if (NILP (format) || noninteractive)
21064 return empty_unibyte_string;
21065
21066 if (no_props)
21067 face = Qnil;
21068
21069 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21070 : EQ (face, Qt) ? (EQ (window, selected_window)
21071 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21072 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21073 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21074 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21075 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21076 : DEFAULT_FACE_ID;
21077
21078 old_buffer = current_buffer;
21079
21080 /* Save things including mode_line_proptrans_alist,
21081 and set that to nil so that we don't alter the outer value. */
21082 record_unwind_protect (unwind_format_mode_line,
21083 format_mode_line_unwind_data
21084 (XFRAME (WINDOW_FRAME (w)),
21085 old_buffer, selected_window, 1));
21086 mode_line_proptrans_alist = Qnil;
21087
21088 Fselect_window (window, Qt);
21089 set_buffer_internal_1 (XBUFFER (buffer));
21090
21091 init_iterator (&it, w, -1, -1, NULL, face_id);
21092
21093 if (no_props)
21094 {
21095 mode_line_target = MODE_LINE_NOPROP;
21096 mode_line_string_face_prop = Qnil;
21097 mode_line_string_list = Qnil;
21098 string_start = MODE_LINE_NOPROP_LEN (0);
21099 }
21100 else
21101 {
21102 mode_line_target = MODE_LINE_STRING;
21103 mode_line_string_list = Qnil;
21104 mode_line_string_face = face;
21105 mode_line_string_face_prop
21106 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21107 }
21108
21109 push_kboard (FRAME_KBOARD (it.f));
21110 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21111 pop_kboard ();
21112
21113 if (no_props)
21114 {
21115 len = MODE_LINE_NOPROP_LEN (string_start);
21116 str = make_string (mode_line_noprop_buf + string_start, len);
21117 }
21118 else
21119 {
21120 mode_line_string_list = Fnreverse (mode_line_string_list);
21121 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21122 empty_unibyte_string);
21123 }
21124
21125 unbind_to (count, Qnil);
21126 return str;
21127 }
21128
21129 /* Write a null-terminated, right justified decimal representation of
21130 the positive integer D to BUF using a minimal field width WIDTH. */
21131
21132 static void
21133 pint2str (register char *buf, register int width, register ptrdiff_t d)
21134 {
21135 register char *p = buf;
21136
21137 if (d <= 0)
21138 *p++ = '0';
21139 else
21140 {
21141 while (d > 0)
21142 {
21143 *p++ = d % 10 + '0';
21144 d /= 10;
21145 }
21146 }
21147
21148 for (width -= (int) (p - buf); width > 0; --width)
21149 *p++ = ' ';
21150 *p-- = '\0';
21151 while (p > buf)
21152 {
21153 d = *buf;
21154 *buf++ = *p;
21155 *p-- = d;
21156 }
21157 }
21158
21159 /* Write a null-terminated, right justified decimal and "human
21160 readable" representation of the nonnegative integer D to BUF using
21161 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21162
21163 static const char power_letter[] =
21164 {
21165 0, /* no letter */
21166 'k', /* kilo */
21167 'M', /* mega */
21168 'G', /* giga */
21169 'T', /* tera */
21170 'P', /* peta */
21171 'E', /* exa */
21172 'Z', /* zetta */
21173 'Y' /* yotta */
21174 };
21175
21176 static void
21177 pint2hrstr (char *buf, int width, ptrdiff_t d)
21178 {
21179 /* We aim to represent the nonnegative integer D as
21180 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21181 ptrdiff_t quotient = d;
21182 int remainder = 0;
21183 /* -1 means: do not use TENTHS. */
21184 int tenths = -1;
21185 int exponent = 0;
21186
21187 /* Length of QUOTIENT.TENTHS as a string. */
21188 int length;
21189
21190 char * psuffix;
21191 char * p;
21192
21193 if (1000 <= quotient)
21194 {
21195 /* Scale to the appropriate EXPONENT. */
21196 do
21197 {
21198 remainder = quotient % 1000;
21199 quotient /= 1000;
21200 exponent++;
21201 }
21202 while (1000 <= quotient);
21203
21204 /* Round to nearest and decide whether to use TENTHS or not. */
21205 if (quotient <= 9)
21206 {
21207 tenths = remainder / 100;
21208 if (50 <= remainder % 100)
21209 {
21210 if (tenths < 9)
21211 tenths++;
21212 else
21213 {
21214 quotient++;
21215 if (quotient == 10)
21216 tenths = -1;
21217 else
21218 tenths = 0;
21219 }
21220 }
21221 }
21222 else
21223 if (500 <= remainder)
21224 {
21225 if (quotient < 999)
21226 quotient++;
21227 else
21228 {
21229 quotient = 1;
21230 exponent++;
21231 tenths = 0;
21232 }
21233 }
21234 }
21235
21236 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21237 if (tenths == -1 && quotient <= 99)
21238 if (quotient <= 9)
21239 length = 1;
21240 else
21241 length = 2;
21242 else
21243 length = 3;
21244 p = psuffix = buf + max (width, length);
21245
21246 /* Print EXPONENT. */
21247 *psuffix++ = power_letter[exponent];
21248 *psuffix = '\0';
21249
21250 /* Print TENTHS. */
21251 if (tenths >= 0)
21252 {
21253 *--p = '0' + tenths;
21254 *--p = '.';
21255 }
21256
21257 /* Print QUOTIENT. */
21258 do
21259 {
21260 int digit = quotient % 10;
21261 *--p = '0' + digit;
21262 }
21263 while ((quotient /= 10) != 0);
21264
21265 /* Print leading spaces. */
21266 while (buf < p)
21267 *--p = ' ';
21268 }
21269
21270 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21271 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21272 type of CODING_SYSTEM. Return updated pointer into BUF. */
21273
21274 static unsigned char invalid_eol_type[] = "(*invalid*)";
21275
21276 static char *
21277 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21278 {
21279 Lisp_Object val;
21280 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21281 const unsigned char *eol_str;
21282 int eol_str_len;
21283 /* The EOL conversion we are using. */
21284 Lisp_Object eoltype;
21285
21286 val = CODING_SYSTEM_SPEC (coding_system);
21287 eoltype = Qnil;
21288
21289 if (!VECTORP (val)) /* Not yet decided. */
21290 {
21291 *buf++ = multibyte ? '-' : ' ';
21292 if (eol_flag)
21293 eoltype = eol_mnemonic_undecided;
21294 /* Don't mention EOL conversion if it isn't decided. */
21295 }
21296 else
21297 {
21298 Lisp_Object attrs;
21299 Lisp_Object eolvalue;
21300
21301 attrs = AREF (val, 0);
21302 eolvalue = AREF (val, 2);
21303
21304 *buf++ = multibyte
21305 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21306 : ' ';
21307
21308 if (eol_flag)
21309 {
21310 /* The EOL conversion that is normal on this system. */
21311
21312 if (NILP (eolvalue)) /* Not yet decided. */
21313 eoltype = eol_mnemonic_undecided;
21314 else if (VECTORP (eolvalue)) /* Not yet decided. */
21315 eoltype = eol_mnemonic_undecided;
21316 else /* eolvalue is Qunix, Qdos, or Qmac. */
21317 eoltype = (EQ (eolvalue, Qunix)
21318 ? eol_mnemonic_unix
21319 : (EQ (eolvalue, Qdos) == 1
21320 ? eol_mnemonic_dos : eol_mnemonic_mac));
21321 }
21322 }
21323
21324 if (eol_flag)
21325 {
21326 /* Mention the EOL conversion if it is not the usual one. */
21327 if (STRINGP (eoltype))
21328 {
21329 eol_str = SDATA (eoltype);
21330 eol_str_len = SBYTES (eoltype);
21331 }
21332 else if (CHARACTERP (eoltype))
21333 {
21334 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21335 int c = XFASTINT (eoltype);
21336 eol_str_len = CHAR_STRING (c, tmp);
21337 eol_str = tmp;
21338 }
21339 else
21340 {
21341 eol_str = invalid_eol_type;
21342 eol_str_len = sizeof (invalid_eol_type) - 1;
21343 }
21344 memcpy (buf, eol_str, eol_str_len);
21345 buf += eol_str_len;
21346 }
21347
21348 return buf;
21349 }
21350
21351 /* Return a string for the output of a mode line %-spec for window W,
21352 generated by character C. FIELD_WIDTH > 0 means pad the string
21353 returned with spaces to that value. Return a Lisp string in
21354 *STRING if the resulting string is taken from that Lisp string.
21355
21356 Note we operate on the current buffer for most purposes,
21357 the exception being w->base_line_pos. */
21358
21359 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21360
21361 static const char *
21362 decode_mode_spec (struct window *w, register int c, int field_width,
21363 Lisp_Object *string)
21364 {
21365 Lisp_Object obj;
21366 struct frame *f = XFRAME (WINDOW_FRAME (w));
21367 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21368 struct buffer *b = current_buffer;
21369
21370 obj = Qnil;
21371 *string = Qnil;
21372
21373 switch (c)
21374 {
21375 case '*':
21376 if (!NILP (BVAR (b, read_only)))
21377 return "%";
21378 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21379 return "*";
21380 return "-";
21381
21382 case '+':
21383 /* This differs from %* only for a modified read-only buffer. */
21384 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21385 return "*";
21386 if (!NILP (BVAR (b, read_only)))
21387 return "%";
21388 return "-";
21389
21390 case '&':
21391 /* This differs from %* in ignoring read-only-ness. */
21392 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21393 return "*";
21394 return "-";
21395
21396 case '%':
21397 return "%";
21398
21399 case '[':
21400 {
21401 int i;
21402 char *p;
21403
21404 if (command_loop_level > 5)
21405 return "[[[... ";
21406 p = decode_mode_spec_buf;
21407 for (i = 0; i < command_loop_level; i++)
21408 *p++ = '[';
21409 *p = 0;
21410 return decode_mode_spec_buf;
21411 }
21412
21413 case ']':
21414 {
21415 int i;
21416 char *p;
21417
21418 if (command_loop_level > 5)
21419 return " ...]]]";
21420 p = decode_mode_spec_buf;
21421 for (i = 0; i < command_loop_level; i++)
21422 *p++ = ']';
21423 *p = 0;
21424 return decode_mode_spec_buf;
21425 }
21426
21427 case '-':
21428 {
21429 register int i;
21430
21431 /* Let lots_of_dashes be a string of infinite length. */
21432 if (mode_line_target == MODE_LINE_NOPROP ||
21433 mode_line_target == MODE_LINE_STRING)
21434 return "--";
21435 if (field_width <= 0
21436 || field_width > sizeof (lots_of_dashes))
21437 {
21438 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21439 decode_mode_spec_buf[i] = '-';
21440 decode_mode_spec_buf[i] = '\0';
21441 return decode_mode_spec_buf;
21442 }
21443 else
21444 return lots_of_dashes;
21445 }
21446
21447 case 'b':
21448 obj = BVAR (b, name);
21449 break;
21450
21451 case 'c':
21452 /* %c and %l are ignored in `frame-title-format'.
21453 (In redisplay_internal, the frame title is drawn _before_ the
21454 windows are updated, so the stuff which depends on actual
21455 window contents (such as %l) may fail to render properly, or
21456 even crash emacs.) */
21457 if (mode_line_target == MODE_LINE_TITLE)
21458 return "";
21459 else
21460 {
21461 ptrdiff_t col = current_column ();
21462 wset_column_number_displayed (w, make_number (col));
21463 pint2str (decode_mode_spec_buf, field_width, col);
21464 return decode_mode_spec_buf;
21465 }
21466
21467 case 'e':
21468 #ifndef SYSTEM_MALLOC
21469 {
21470 if (NILP (Vmemory_full))
21471 return "";
21472 else
21473 return "!MEM FULL! ";
21474 }
21475 #else
21476 return "";
21477 #endif
21478
21479 case 'F':
21480 /* %F displays the frame name. */
21481 if (!NILP (f->title))
21482 return SSDATA (f->title);
21483 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21484 return SSDATA (f->name);
21485 return "Emacs";
21486
21487 case 'f':
21488 obj = BVAR (b, filename);
21489 break;
21490
21491 case 'i':
21492 {
21493 ptrdiff_t size = ZV - BEGV;
21494 pint2str (decode_mode_spec_buf, field_width, size);
21495 return decode_mode_spec_buf;
21496 }
21497
21498 case 'I':
21499 {
21500 ptrdiff_t size = ZV - BEGV;
21501 pint2hrstr (decode_mode_spec_buf, field_width, size);
21502 return decode_mode_spec_buf;
21503 }
21504
21505 case 'l':
21506 {
21507 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21508 ptrdiff_t topline, nlines, height;
21509 ptrdiff_t junk;
21510
21511 /* %c and %l are ignored in `frame-title-format'. */
21512 if (mode_line_target == MODE_LINE_TITLE)
21513 return "";
21514
21515 startpos = XMARKER (w->start)->charpos;
21516 startpos_byte = marker_byte_position (w->start);
21517 height = WINDOW_TOTAL_LINES (w);
21518
21519 /* If we decided that this buffer isn't suitable for line numbers,
21520 don't forget that too fast. */
21521 if (EQ (w->base_line_pos, w->buffer))
21522 goto no_value;
21523 /* But do forget it, if the window shows a different buffer now. */
21524 else if (BUFFERP (w->base_line_pos))
21525 wset_base_line_pos (w, Qnil);
21526
21527 /* If the buffer is very big, don't waste time. */
21528 if (INTEGERP (Vline_number_display_limit)
21529 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21530 {
21531 wset_base_line_pos (w, Qnil);
21532 wset_base_line_number (w, Qnil);
21533 goto no_value;
21534 }
21535
21536 if (INTEGERP (w->base_line_number)
21537 && INTEGERP (w->base_line_pos)
21538 && XFASTINT (w->base_line_pos) <= startpos)
21539 {
21540 line = XFASTINT (w->base_line_number);
21541 linepos = XFASTINT (w->base_line_pos);
21542 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21543 }
21544 else
21545 {
21546 line = 1;
21547 linepos = BUF_BEGV (b);
21548 linepos_byte = BUF_BEGV_BYTE (b);
21549 }
21550
21551 /* Count lines from base line to window start position. */
21552 nlines = display_count_lines (linepos_byte,
21553 startpos_byte,
21554 startpos, &junk);
21555
21556 topline = nlines + line;
21557
21558 /* Determine a new base line, if the old one is too close
21559 or too far away, or if we did not have one.
21560 "Too close" means it's plausible a scroll-down would
21561 go back past it. */
21562 if (startpos == BUF_BEGV (b))
21563 {
21564 wset_base_line_number (w, make_number (topline));
21565 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21566 }
21567 else if (nlines < height + 25 || nlines > height * 3 + 50
21568 || linepos == BUF_BEGV (b))
21569 {
21570 ptrdiff_t limit = BUF_BEGV (b);
21571 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21572 ptrdiff_t position;
21573 ptrdiff_t distance =
21574 (height * 2 + 30) * line_number_display_limit_width;
21575
21576 if (startpos - distance > limit)
21577 {
21578 limit = startpos - distance;
21579 limit_byte = CHAR_TO_BYTE (limit);
21580 }
21581
21582 nlines = display_count_lines (startpos_byte,
21583 limit_byte,
21584 - (height * 2 + 30),
21585 &position);
21586 /* If we couldn't find the lines we wanted within
21587 line_number_display_limit_width chars per line,
21588 give up on line numbers for this window. */
21589 if (position == limit_byte && limit == startpos - distance)
21590 {
21591 wset_base_line_pos (w, w->buffer);
21592 wset_base_line_number (w, Qnil);
21593 goto no_value;
21594 }
21595
21596 wset_base_line_number (w, make_number (topline - nlines));
21597 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21598 }
21599
21600 /* Now count lines from the start pos to point. */
21601 nlines = display_count_lines (startpos_byte,
21602 PT_BYTE, PT, &junk);
21603
21604 /* Record that we did display the line number. */
21605 line_number_displayed = 1;
21606
21607 /* Make the string to show. */
21608 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21609 return decode_mode_spec_buf;
21610 no_value:
21611 {
21612 char* p = decode_mode_spec_buf;
21613 int pad = field_width - 2;
21614 while (pad-- > 0)
21615 *p++ = ' ';
21616 *p++ = '?';
21617 *p++ = '?';
21618 *p = '\0';
21619 return decode_mode_spec_buf;
21620 }
21621 }
21622 break;
21623
21624 case 'm':
21625 obj = BVAR (b, mode_name);
21626 break;
21627
21628 case 'n':
21629 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21630 return " Narrow";
21631 break;
21632
21633 case 'p':
21634 {
21635 ptrdiff_t pos = marker_position (w->start);
21636 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21637
21638 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21639 {
21640 if (pos <= BUF_BEGV (b))
21641 return "All";
21642 else
21643 return "Bottom";
21644 }
21645 else if (pos <= BUF_BEGV (b))
21646 return "Top";
21647 else
21648 {
21649 if (total > 1000000)
21650 /* Do it differently for a large value, to avoid overflow. */
21651 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21652 else
21653 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21654 /* We can't normally display a 3-digit number,
21655 so get us a 2-digit number that is close. */
21656 if (total == 100)
21657 total = 99;
21658 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21659 return decode_mode_spec_buf;
21660 }
21661 }
21662
21663 /* Display percentage of size above the bottom of the screen. */
21664 case 'P':
21665 {
21666 ptrdiff_t toppos = marker_position (w->start);
21667 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21668 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21669
21670 if (botpos >= BUF_ZV (b))
21671 {
21672 if (toppos <= BUF_BEGV (b))
21673 return "All";
21674 else
21675 return "Bottom";
21676 }
21677 else
21678 {
21679 if (total > 1000000)
21680 /* Do it differently for a large value, to avoid overflow. */
21681 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21682 else
21683 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21684 /* We can't normally display a 3-digit number,
21685 so get us a 2-digit number that is close. */
21686 if (total == 100)
21687 total = 99;
21688 if (toppos <= BUF_BEGV (b))
21689 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21690 else
21691 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21692 return decode_mode_spec_buf;
21693 }
21694 }
21695
21696 case 's':
21697 /* status of process */
21698 obj = Fget_buffer_process (Fcurrent_buffer ());
21699 if (NILP (obj))
21700 return "no process";
21701 #ifndef MSDOS
21702 obj = Fsymbol_name (Fprocess_status (obj));
21703 #endif
21704 break;
21705
21706 case '@':
21707 {
21708 ptrdiff_t count = inhibit_garbage_collection ();
21709 Lisp_Object val = call1 (intern ("file-remote-p"),
21710 BVAR (current_buffer, directory));
21711 unbind_to (count, Qnil);
21712
21713 if (NILP (val))
21714 return "-";
21715 else
21716 return "@";
21717 }
21718
21719 case 't': /* indicate TEXT or BINARY */
21720 return "T";
21721
21722 case 'z':
21723 /* coding-system (not including end-of-line format) */
21724 case 'Z':
21725 /* coding-system (including end-of-line type) */
21726 {
21727 int eol_flag = (c == 'Z');
21728 char *p = decode_mode_spec_buf;
21729
21730 if (! FRAME_WINDOW_P (f))
21731 {
21732 /* No need to mention EOL here--the terminal never needs
21733 to do EOL conversion. */
21734 p = decode_mode_spec_coding (CODING_ID_NAME
21735 (FRAME_KEYBOARD_CODING (f)->id),
21736 p, 0);
21737 p = decode_mode_spec_coding (CODING_ID_NAME
21738 (FRAME_TERMINAL_CODING (f)->id),
21739 p, 0);
21740 }
21741 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21742 p, eol_flag);
21743
21744 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21745 #ifdef subprocesses
21746 obj = Fget_buffer_process (Fcurrent_buffer ());
21747 if (PROCESSP (obj))
21748 {
21749 p = decode_mode_spec_coding
21750 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21751 p = decode_mode_spec_coding
21752 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21753 }
21754 #endif /* subprocesses */
21755 #endif /* 0 */
21756 *p = 0;
21757 return decode_mode_spec_buf;
21758 }
21759 }
21760
21761 if (STRINGP (obj))
21762 {
21763 *string = obj;
21764 return SSDATA (obj);
21765 }
21766 else
21767 return "";
21768 }
21769
21770
21771 /* Count up to COUNT lines starting from START_BYTE.
21772 But don't go beyond LIMIT_BYTE.
21773 Return the number of lines thus found (always nonnegative).
21774
21775 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21776
21777 static ptrdiff_t
21778 display_count_lines (ptrdiff_t start_byte,
21779 ptrdiff_t limit_byte, ptrdiff_t count,
21780 ptrdiff_t *byte_pos_ptr)
21781 {
21782 register unsigned char *cursor;
21783 unsigned char *base;
21784
21785 register ptrdiff_t ceiling;
21786 register unsigned char *ceiling_addr;
21787 ptrdiff_t orig_count = count;
21788
21789 /* If we are not in selective display mode,
21790 check only for newlines. */
21791 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21792 && !INTEGERP (BVAR (current_buffer, selective_display)));
21793
21794 if (count > 0)
21795 {
21796 while (start_byte < limit_byte)
21797 {
21798 ceiling = BUFFER_CEILING_OF (start_byte);
21799 ceiling = min (limit_byte - 1, ceiling);
21800 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21801 base = (cursor = BYTE_POS_ADDR (start_byte));
21802 while (1)
21803 {
21804 if (selective_display)
21805 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21806 ;
21807 else
21808 while (*cursor != '\n' && ++cursor != ceiling_addr)
21809 ;
21810
21811 if (cursor != ceiling_addr)
21812 {
21813 if (--count == 0)
21814 {
21815 start_byte += cursor - base + 1;
21816 *byte_pos_ptr = start_byte;
21817 return orig_count;
21818 }
21819 else
21820 if (++cursor == ceiling_addr)
21821 break;
21822 }
21823 else
21824 break;
21825 }
21826 start_byte += cursor - base;
21827 }
21828 }
21829 else
21830 {
21831 while (start_byte > limit_byte)
21832 {
21833 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21834 ceiling = max (limit_byte, ceiling);
21835 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21836 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21837 while (1)
21838 {
21839 if (selective_display)
21840 while (--cursor != ceiling_addr
21841 && *cursor != '\n' && *cursor != 015)
21842 ;
21843 else
21844 while (--cursor != ceiling_addr && *cursor != '\n')
21845 ;
21846
21847 if (cursor != ceiling_addr)
21848 {
21849 if (++count == 0)
21850 {
21851 start_byte += cursor - base + 1;
21852 *byte_pos_ptr = start_byte;
21853 /* When scanning backwards, we should
21854 not count the newline posterior to which we stop. */
21855 return - orig_count - 1;
21856 }
21857 }
21858 else
21859 break;
21860 }
21861 /* Here we add 1 to compensate for the last decrement
21862 of CURSOR, which took it past the valid range. */
21863 start_byte += cursor - base + 1;
21864 }
21865 }
21866
21867 *byte_pos_ptr = limit_byte;
21868
21869 if (count < 0)
21870 return - orig_count + count;
21871 return orig_count - count;
21872
21873 }
21874
21875
21876 \f
21877 /***********************************************************************
21878 Displaying strings
21879 ***********************************************************************/
21880
21881 /* Display a NUL-terminated string, starting with index START.
21882
21883 If STRING is non-null, display that C string. Otherwise, the Lisp
21884 string LISP_STRING is displayed. There's a case that STRING is
21885 non-null and LISP_STRING is not nil. It means STRING is a string
21886 data of LISP_STRING. In that case, we display LISP_STRING while
21887 ignoring its text properties.
21888
21889 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21890 FACE_STRING. Display STRING or LISP_STRING with the face at
21891 FACE_STRING_POS in FACE_STRING:
21892
21893 Display the string in the environment given by IT, but use the
21894 standard display table, temporarily.
21895
21896 FIELD_WIDTH is the minimum number of output glyphs to produce.
21897 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21898 with spaces. If STRING has more characters, more than FIELD_WIDTH
21899 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21900
21901 PRECISION is the maximum number of characters to output from
21902 STRING. PRECISION < 0 means don't truncate the string.
21903
21904 This is roughly equivalent to printf format specifiers:
21905
21906 FIELD_WIDTH PRECISION PRINTF
21907 ----------------------------------------
21908 -1 -1 %s
21909 -1 10 %.10s
21910 10 -1 %10s
21911 20 10 %20.10s
21912
21913 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21914 display them, and < 0 means obey the current buffer's value of
21915 enable_multibyte_characters.
21916
21917 Value is the number of columns displayed. */
21918
21919 static int
21920 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21921 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21922 int field_width, int precision, int max_x, int multibyte)
21923 {
21924 int hpos_at_start = it->hpos;
21925 int saved_face_id = it->face_id;
21926 struct glyph_row *row = it->glyph_row;
21927 ptrdiff_t it_charpos;
21928
21929 /* Initialize the iterator IT for iteration over STRING beginning
21930 with index START. */
21931 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21932 precision, field_width, multibyte);
21933 if (string && STRINGP (lisp_string))
21934 /* LISP_STRING is the one returned by decode_mode_spec. We should
21935 ignore its text properties. */
21936 it->stop_charpos = it->end_charpos;
21937
21938 /* If displaying STRING, set up the face of the iterator from
21939 FACE_STRING, if that's given. */
21940 if (STRINGP (face_string))
21941 {
21942 ptrdiff_t endptr;
21943 struct face *face;
21944
21945 it->face_id
21946 = face_at_string_position (it->w, face_string, face_string_pos,
21947 0, it->region_beg_charpos,
21948 it->region_end_charpos,
21949 &endptr, it->base_face_id, 0);
21950 face = FACE_FROM_ID (it->f, it->face_id);
21951 it->face_box_p = face->box != FACE_NO_BOX;
21952 }
21953
21954 /* Set max_x to the maximum allowed X position. Don't let it go
21955 beyond the right edge of the window. */
21956 if (max_x <= 0)
21957 max_x = it->last_visible_x;
21958 else
21959 max_x = min (max_x, it->last_visible_x);
21960
21961 /* Skip over display elements that are not visible. because IT->w is
21962 hscrolled. */
21963 if (it->current_x < it->first_visible_x)
21964 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21965 MOVE_TO_POS | MOVE_TO_X);
21966
21967 row->ascent = it->max_ascent;
21968 row->height = it->max_ascent + it->max_descent;
21969 row->phys_ascent = it->max_phys_ascent;
21970 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21971 row->extra_line_spacing = it->max_extra_line_spacing;
21972
21973 if (STRINGP (it->string))
21974 it_charpos = IT_STRING_CHARPOS (*it);
21975 else
21976 it_charpos = IT_CHARPOS (*it);
21977
21978 /* This condition is for the case that we are called with current_x
21979 past last_visible_x. */
21980 while (it->current_x < max_x)
21981 {
21982 int x_before, x, n_glyphs_before, i, nglyphs;
21983
21984 /* Get the next display element. */
21985 if (!get_next_display_element (it))
21986 break;
21987
21988 /* Produce glyphs. */
21989 x_before = it->current_x;
21990 n_glyphs_before = row->used[TEXT_AREA];
21991 PRODUCE_GLYPHS (it);
21992
21993 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21994 i = 0;
21995 x = x_before;
21996 while (i < nglyphs)
21997 {
21998 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21999
22000 if (it->line_wrap != TRUNCATE
22001 && x + glyph->pixel_width > max_x)
22002 {
22003 /* End of continued line or max_x reached. */
22004 if (CHAR_GLYPH_PADDING_P (*glyph))
22005 {
22006 /* A wide character is unbreakable. */
22007 if (row->reversed_p)
22008 unproduce_glyphs (it, row->used[TEXT_AREA]
22009 - n_glyphs_before);
22010 row->used[TEXT_AREA] = n_glyphs_before;
22011 it->current_x = x_before;
22012 }
22013 else
22014 {
22015 if (row->reversed_p)
22016 unproduce_glyphs (it, row->used[TEXT_AREA]
22017 - (n_glyphs_before + i));
22018 row->used[TEXT_AREA] = n_glyphs_before + i;
22019 it->current_x = x;
22020 }
22021 break;
22022 }
22023 else if (x + glyph->pixel_width >= it->first_visible_x)
22024 {
22025 /* Glyph is at least partially visible. */
22026 ++it->hpos;
22027 if (x < it->first_visible_x)
22028 row->x = x - it->first_visible_x;
22029 }
22030 else
22031 {
22032 /* Glyph is off the left margin of the display area.
22033 Should not happen. */
22034 emacs_abort ();
22035 }
22036
22037 row->ascent = max (row->ascent, it->max_ascent);
22038 row->height = max (row->height, it->max_ascent + it->max_descent);
22039 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22040 row->phys_height = max (row->phys_height,
22041 it->max_phys_ascent + it->max_phys_descent);
22042 row->extra_line_spacing = max (row->extra_line_spacing,
22043 it->max_extra_line_spacing);
22044 x += glyph->pixel_width;
22045 ++i;
22046 }
22047
22048 /* Stop if max_x reached. */
22049 if (i < nglyphs)
22050 break;
22051
22052 /* Stop at line ends. */
22053 if (ITERATOR_AT_END_OF_LINE_P (it))
22054 {
22055 it->continuation_lines_width = 0;
22056 break;
22057 }
22058
22059 set_iterator_to_next (it, 1);
22060 if (STRINGP (it->string))
22061 it_charpos = IT_STRING_CHARPOS (*it);
22062 else
22063 it_charpos = IT_CHARPOS (*it);
22064
22065 /* Stop if truncating at the right edge. */
22066 if (it->line_wrap == TRUNCATE
22067 && it->current_x >= it->last_visible_x)
22068 {
22069 /* Add truncation mark, but don't do it if the line is
22070 truncated at a padding space. */
22071 if (it_charpos < it->string_nchars)
22072 {
22073 if (!FRAME_WINDOW_P (it->f))
22074 {
22075 int ii, n;
22076
22077 if (it->current_x > it->last_visible_x)
22078 {
22079 if (!row->reversed_p)
22080 {
22081 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22082 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22083 break;
22084 }
22085 else
22086 {
22087 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22088 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22089 break;
22090 unproduce_glyphs (it, ii + 1);
22091 ii = row->used[TEXT_AREA] - (ii + 1);
22092 }
22093 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22094 {
22095 row->used[TEXT_AREA] = ii;
22096 produce_special_glyphs (it, IT_TRUNCATION);
22097 }
22098 }
22099 produce_special_glyphs (it, IT_TRUNCATION);
22100 }
22101 row->truncated_on_right_p = 1;
22102 }
22103 break;
22104 }
22105 }
22106
22107 /* Maybe insert a truncation at the left. */
22108 if (it->first_visible_x
22109 && it_charpos > 0)
22110 {
22111 if (!FRAME_WINDOW_P (it->f)
22112 || (row->reversed_p
22113 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22114 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22115 insert_left_trunc_glyphs (it);
22116 row->truncated_on_left_p = 1;
22117 }
22118
22119 it->face_id = saved_face_id;
22120
22121 /* Value is number of columns displayed. */
22122 return it->hpos - hpos_at_start;
22123 }
22124
22125
22126 \f
22127 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22128 appears as an element of LIST or as the car of an element of LIST.
22129 If PROPVAL is a list, compare each element against LIST in that
22130 way, and return 1/2 if any element of PROPVAL is found in LIST.
22131 Otherwise return 0. This function cannot quit.
22132 The return value is 2 if the text is invisible but with an ellipsis
22133 and 1 if it's invisible and without an ellipsis. */
22134
22135 int
22136 invisible_p (register Lisp_Object propval, Lisp_Object list)
22137 {
22138 register Lisp_Object tail, proptail;
22139
22140 for (tail = list; CONSP (tail); tail = XCDR (tail))
22141 {
22142 register Lisp_Object tem;
22143 tem = XCAR (tail);
22144 if (EQ (propval, tem))
22145 return 1;
22146 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22147 return NILP (XCDR (tem)) ? 1 : 2;
22148 }
22149
22150 if (CONSP (propval))
22151 {
22152 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22153 {
22154 Lisp_Object propelt;
22155 propelt = XCAR (proptail);
22156 for (tail = list; CONSP (tail); tail = XCDR (tail))
22157 {
22158 register Lisp_Object tem;
22159 tem = XCAR (tail);
22160 if (EQ (propelt, tem))
22161 return 1;
22162 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22163 return NILP (XCDR (tem)) ? 1 : 2;
22164 }
22165 }
22166 }
22167
22168 return 0;
22169 }
22170
22171 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22172 doc: /* Non-nil if the property makes the text invisible.
22173 POS-OR-PROP can be a marker or number, in which case it is taken to be
22174 a position in the current buffer and the value of the `invisible' property
22175 is checked; or it can be some other value, which is then presumed to be the
22176 value of the `invisible' property of the text of interest.
22177 The non-nil value returned can be t for truly invisible text or something
22178 else if the text is replaced by an ellipsis. */)
22179 (Lisp_Object pos_or_prop)
22180 {
22181 Lisp_Object prop
22182 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22183 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22184 : pos_or_prop);
22185 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22186 return (invis == 0 ? Qnil
22187 : invis == 1 ? Qt
22188 : make_number (invis));
22189 }
22190
22191 /* Calculate a width or height in pixels from a specification using
22192 the following elements:
22193
22194 SPEC ::=
22195 NUM - a (fractional) multiple of the default font width/height
22196 (NUM) - specifies exactly NUM pixels
22197 UNIT - a fixed number of pixels, see below.
22198 ELEMENT - size of a display element in pixels, see below.
22199 (NUM . SPEC) - equals NUM * SPEC
22200 (+ SPEC SPEC ...) - add pixel values
22201 (- SPEC SPEC ...) - subtract pixel values
22202 (- SPEC) - negate pixel value
22203
22204 NUM ::=
22205 INT or FLOAT - a number constant
22206 SYMBOL - use symbol's (buffer local) variable binding.
22207
22208 UNIT ::=
22209 in - pixels per inch *)
22210 mm - pixels per 1/1000 meter *)
22211 cm - pixels per 1/100 meter *)
22212 width - width of current font in pixels.
22213 height - height of current font in pixels.
22214
22215 *) using the ratio(s) defined in display-pixels-per-inch.
22216
22217 ELEMENT ::=
22218
22219 left-fringe - left fringe width in pixels
22220 right-fringe - right fringe width in pixels
22221
22222 left-margin - left margin width in pixels
22223 right-margin - right margin width in pixels
22224
22225 scroll-bar - scroll-bar area width in pixels
22226
22227 Examples:
22228
22229 Pixels corresponding to 5 inches:
22230 (5 . in)
22231
22232 Total width of non-text areas on left side of window (if scroll-bar is on left):
22233 '(space :width (+ left-fringe left-margin scroll-bar))
22234
22235 Align to first text column (in header line):
22236 '(space :align-to 0)
22237
22238 Align to middle of text area minus half the width of variable `my-image'
22239 containing a loaded image:
22240 '(space :align-to (0.5 . (- text my-image)))
22241
22242 Width of left margin minus width of 1 character in the default font:
22243 '(space :width (- left-margin 1))
22244
22245 Width of left margin minus width of 2 characters in the current font:
22246 '(space :width (- left-margin (2 . width)))
22247
22248 Center 1 character over left-margin (in header line):
22249 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22250
22251 Different ways to express width of left fringe plus left margin minus one pixel:
22252 '(space :width (- (+ left-fringe left-margin) (1)))
22253 '(space :width (+ left-fringe left-margin (- (1))))
22254 '(space :width (+ left-fringe left-margin (-1)))
22255
22256 */
22257
22258 #define NUMVAL(X) \
22259 ((INTEGERP (X) || FLOATP (X)) \
22260 ? XFLOATINT (X) \
22261 : - 1)
22262
22263 static int
22264 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22265 struct font *font, int width_p, int *align_to)
22266 {
22267 double pixels;
22268
22269 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22270 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22271
22272 if (NILP (prop))
22273 return OK_PIXELS (0);
22274
22275 eassert (FRAME_LIVE_P (it->f));
22276
22277 if (SYMBOLP (prop))
22278 {
22279 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22280 {
22281 char *unit = SSDATA (SYMBOL_NAME (prop));
22282
22283 if (unit[0] == 'i' && unit[1] == 'n')
22284 pixels = 1.0;
22285 else if (unit[0] == 'm' && unit[1] == 'm')
22286 pixels = 25.4;
22287 else if (unit[0] == 'c' && unit[1] == 'm')
22288 pixels = 2.54;
22289 else
22290 pixels = 0;
22291 if (pixels > 0)
22292 {
22293 double ppi;
22294 #ifdef HAVE_WINDOW_SYSTEM
22295 if (FRAME_WINDOW_P (it->f)
22296 && (ppi = (width_p
22297 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22298 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22299 ppi > 0))
22300 return OK_PIXELS (ppi / pixels);
22301 #endif
22302
22303 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22304 || (CONSP (Vdisplay_pixels_per_inch)
22305 && (ppi = (width_p
22306 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22307 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22308 ppi > 0)))
22309 return OK_PIXELS (ppi / pixels);
22310
22311 return 0;
22312 }
22313 }
22314
22315 #ifdef HAVE_WINDOW_SYSTEM
22316 if (EQ (prop, Qheight))
22317 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22318 if (EQ (prop, Qwidth))
22319 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22320 #else
22321 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22322 return OK_PIXELS (1);
22323 #endif
22324
22325 if (EQ (prop, Qtext))
22326 return OK_PIXELS (width_p
22327 ? window_box_width (it->w, TEXT_AREA)
22328 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22329
22330 if (align_to && *align_to < 0)
22331 {
22332 *res = 0;
22333 if (EQ (prop, Qleft))
22334 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22335 if (EQ (prop, Qright))
22336 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22337 if (EQ (prop, Qcenter))
22338 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22339 + window_box_width (it->w, TEXT_AREA) / 2);
22340 if (EQ (prop, Qleft_fringe))
22341 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22342 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22343 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22344 if (EQ (prop, Qright_fringe))
22345 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22346 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22347 : window_box_right_offset (it->w, TEXT_AREA));
22348 if (EQ (prop, Qleft_margin))
22349 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22350 if (EQ (prop, Qright_margin))
22351 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22352 if (EQ (prop, Qscroll_bar))
22353 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22354 ? 0
22355 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22356 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22357 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22358 : 0)));
22359 }
22360 else
22361 {
22362 if (EQ (prop, Qleft_fringe))
22363 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22364 if (EQ (prop, Qright_fringe))
22365 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22366 if (EQ (prop, Qleft_margin))
22367 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22368 if (EQ (prop, Qright_margin))
22369 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22370 if (EQ (prop, Qscroll_bar))
22371 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22372 }
22373
22374 prop = buffer_local_value_1 (prop, it->w->buffer);
22375 if (EQ (prop, Qunbound))
22376 prop = Qnil;
22377 }
22378
22379 if (INTEGERP (prop) || FLOATP (prop))
22380 {
22381 int base_unit = (width_p
22382 ? FRAME_COLUMN_WIDTH (it->f)
22383 : FRAME_LINE_HEIGHT (it->f));
22384 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22385 }
22386
22387 if (CONSP (prop))
22388 {
22389 Lisp_Object car = XCAR (prop);
22390 Lisp_Object cdr = XCDR (prop);
22391
22392 if (SYMBOLP (car))
22393 {
22394 #ifdef HAVE_WINDOW_SYSTEM
22395 if (FRAME_WINDOW_P (it->f)
22396 && valid_image_p (prop))
22397 {
22398 ptrdiff_t id = lookup_image (it->f, prop);
22399 struct image *img = IMAGE_FROM_ID (it->f, id);
22400
22401 return OK_PIXELS (width_p ? img->width : img->height);
22402 }
22403 #endif
22404 if (EQ (car, Qplus) || EQ (car, Qminus))
22405 {
22406 int first = 1;
22407 double px;
22408
22409 pixels = 0;
22410 while (CONSP (cdr))
22411 {
22412 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22413 font, width_p, align_to))
22414 return 0;
22415 if (first)
22416 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22417 else
22418 pixels += px;
22419 cdr = XCDR (cdr);
22420 }
22421 if (EQ (car, Qminus))
22422 pixels = -pixels;
22423 return OK_PIXELS (pixels);
22424 }
22425
22426 car = buffer_local_value_1 (car, it->w->buffer);
22427 if (EQ (car, Qunbound))
22428 car = Qnil;
22429 }
22430
22431 if (INTEGERP (car) || FLOATP (car))
22432 {
22433 double fact;
22434 pixels = XFLOATINT (car);
22435 if (NILP (cdr))
22436 return OK_PIXELS (pixels);
22437 if (calc_pixel_width_or_height (&fact, it, cdr,
22438 font, width_p, align_to))
22439 return OK_PIXELS (pixels * fact);
22440 return 0;
22441 }
22442
22443 return 0;
22444 }
22445
22446 return 0;
22447 }
22448
22449 \f
22450 /***********************************************************************
22451 Glyph Display
22452 ***********************************************************************/
22453
22454 #ifdef HAVE_WINDOW_SYSTEM
22455
22456 #ifdef GLYPH_DEBUG
22457
22458 void
22459 dump_glyph_string (struct glyph_string *s)
22460 {
22461 fprintf (stderr, "glyph string\n");
22462 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22463 s->x, s->y, s->width, s->height);
22464 fprintf (stderr, " ybase = %d\n", s->ybase);
22465 fprintf (stderr, " hl = %d\n", s->hl);
22466 fprintf (stderr, " left overhang = %d, right = %d\n",
22467 s->left_overhang, s->right_overhang);
22468 fprintf (stderr, " nchars = %d\n", s->nchars);
22469 fprintf (stderr, " extends to end of line = %d\n",
22470 s->extends_to_end_of_line_p);
22471 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22472 fprintf (stderr, " bg width = %d\n", s->background_width);
22473 }
22474
22475 #endif /* GLYPH_DEBUG */
22476
22477 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22478 of XChar2b structures for S; it can't be allocated in
22479 init_glyph_string because it must be allocated via `alloca'. W
22480 is the window on which S is drawn. ROW and AREA are the glyph row
22481 and area within the row from which S is constructed. START is the
22482 index of the first glyph structure covered by S. HL is a
22483 face-override for drawing S. */
22484
22485 #ifdef HAVE_NTGUI
22486 #define OPTIONAL_HDC(hdc) HDC hdc,
22487 #define DECLARE_HDC(hdc) HDC hdc;
22488 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22489 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22490 #endif
22491
22492 #ifndef OPTIONAL_HDC
22493 #define OPTIONAL_HDC(hdc)
22494 #define DECLARE_HDC(hdc)
22495 #define ALLOCATE_HDC(hdc, f)
22496 #define RELEASE_HDC(hdc, f)
22497 #endif
22498
22499 static void
22500 init_glyph_string (struct glyph_string *s,
22501 OPTIONAL_HDC (hdc)
22502 XChar2b *char2b, struct window *w, struct glyph_row *row,
22503 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22504 {
22505 memset (s, 0, sizeof *s);
22506 s->w = w;
22507 s->f = XFRAME (w->frame);
22508 #ifdef HAVE_NTGUI
22509 s->hdc = hdc;
22510 #endif
22511 s->display = FRAME_X_DISPLAY (s->f);
22512 s->window = FRAME_X_WINDOW (s->f);
22513 s->char2b = char2b;
22514 s->hl = hl;
22515 s->row = row;
22516 s->area = area;
22517 s->first_glyph = row->glyphs[area] + start;
22518 s->height = row->height;
22519 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22520 s->ybase = s->y + row->ascent;
22521 }
22522
22523
22524 /* Append the list of glyph strings with head H and tail T to the list
22525 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22526
22527 static void
22528 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22529 struct glyph_string *h, struct glyph_string *t)
22530 {
22531 if (h)
22532 {
22533 if (*head)
22534 (*tail)->next = h;
22535 else
22536 *head = h;
22537 h->prev = *tail;
22538 *tail = t;
22539 }
22540 }
22541
22542
22543 /* Prepend the list of glyph strings with head H and tail T to the
22544 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22545 result. */
22546
22547 static void
22548 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22549 struct glyph_string *h, struct glyph_string *t)
22550 {
22551 if (h)
22552 {
22553 if (*head)
22554 (*head)->prev = t;
22555 else
22556 *tail = t;
22557 t->next = *head;
22558 *head = h;
22559 }
22560 }
22561
22562
22563 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22564 Set *HEAD and *TAIL to the resulting list. */
22565
22566 static void
22567 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22568 struct glyph_string *s)
22569 {
22570 s->next = s->prev = NULL;
22571 append_glyph_string_lists (head, tail, s, s);
22572 }
22573
22574
22575 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22576 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22577 make sure that X resources for the face returned are allocated.
22578 Value is a pointer to a realized face that is ready for display if
22579 DISPLAY_P is non-zero. */
22580
22581 static struct face *
22582 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22583 XChar2b *char2b, int display_p)
22584 {
22585 struct face *face = FACE_FROM_ID (f, face_id);
22586
22587 if (face->font)
22588 {
22589 unsigned code = face->font->driver->encode_char (face->font, c);
22590
22591 if (code != FONT_INVALID_CODE)
22592 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22593 else
22594 STORE_XCHAR2B (char2b, 0, 0);
22595 }
22596
22597 /* Make sure X resources of the face are allocated. */
22598 #ifdef HAVE_X_WINDOWS
22599 if (display_p)
22600 #endif
22601 {
22602 eassert (face != NULL);
22603 PREPARE_FACE_FOR_DISPLAY (f, face);
22604 }
22605
22606 return face;
22607 }
22608
22609
22610 /* Get face and two-byte form of character glyph GLYPH on frame F.
22611 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22612 a pointer to a realized face that is ready for display. */
22613
22614 static struct face *
22615 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22616 XChar2b *char2b, int *two_byte_p)
22617 {
22618 struct face *face;
22619
22620 eassert (glyph->type == CHAR_GLYPH);
22621 face = FACE_FROM_ID (f, glyph->face_id);
22622
22623 if (two_byte_p)
22624 *two_byte_p = 0;
22625
22626 if (face->font)
22627 {
22628 unsigned code;
22629
22630 if (CHAR_BYTE8_P (glyph->u.ch))
22631 code = CHAR_TO_BYTE8 (glyph->u.ch);
22632 else
22633 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22634
22635 if (code != FONT_INVALID_CODE)
22636 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22637 else
22638 STORE_XCHAR2B (char2b, 0, 0);
22639 }
22640
22641 /* Make sure X resources of the face are allocated. */
22642 eassert (face != NULL);
22643 PREPARE_FACE_FOR_DISPLAY (f, face);
22644 return face;
22645 }
22646
22647
22648 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22649 Return 1 if FONT has a glyph for C, otherwise return 0. */
22650
22651 static int
22652 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22653 {
22654 unsigned code;
22655
22656 if (CHAR_BYTE8_P (c))
22657 code = CHAR_TO_BYTE8 (c);
22658 else
22659 code = font->driver->encode_char (font, c);
22660
22661 if (code == FONT_INVALID_CODE)
22662 return 0;
22663 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22664 return 1;
22665 }
22666
22667
22668 /* Fill glyph string S with composition components specified by S->cmp.
22669
22670 BASE_FACE is the base face of the composition.
22671 S->cmp_from is the index of the first component for S.
22672
22673 OVERLAPS non-zero means S should draw the foreground only, and use
22674 its physical height for clipping. See also draw_glyphs.
22675
22676 Value is the index of a component not in S. */
22677
22678 static int
22679 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22680 int overlaps)
22681 {
22682 int i;
22683 /* For all glyphs of this composition, starting at the offset
22684 S->cmp_from, until we reach the end of the definition or encounter a
22685 glyph that requires the different face, add it to S. */
22686 struct face *face;
22687
22688 eassert (s);
22689
22690 s->for_overlaps = overlaps;
22691 s->face = NULL;
22692 s->font = NULL;
22693 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22694 {
22695 int c = COMPOSITION_GLYPH (s->cmp, i);
22696
22697 /* TAB in a composition means display glyphs with padding space
22698 on the left or right. */
22699 if (c != '\t')
22700 {
22701 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22702 -1, Qnil);
22703
22704 face = get_char_face_and_encoding (s->f, c, face_id,
22705 s->char2b + i, 1);
22706 if (face)
22707 {
22708 if (! s->face)
22709 {
22710 s->face = face;
22711 s->font = s->face->font;
22712 }
22713 else if (s->face != face)
22714 break;
22715 }
22716 }
22717 ++s->nchars;
22718 }
22719 s->cmp_to = i;
22720
22721 if (s->face == NULL)
22722 {
22723 s->face = base_face->ascii_face;
22724 s->font = s->face->font;
22725 }
22726
22727 /* All glyph strings for the same composition has the same width,
22728 i.e. the width set for the first component of the composition. */
22729 s->width = s->first_glyph->pixel_width;
22730
22731 /* If the specified font could not be loaded, use the frame's
22732 default font, but record the fact that we couldn't load it in
22733 the glyph string so that we can draw rectangles for the
22734 characters of the glyph string. */
22735 if (s->font == NULL)
22736 {
22737 s->font_not_found_p = 1;
22738 s->font = FRAME_FONT (s->f);
22739 }
22740
22741 /* Adjust base line for subscript/superscript text. */
22742 s->ybase += s->first_glyph->voffset;
22743
22744 /* This glyph string must always be drawn with 16-bit functions. */
22745 s->two_byte_p = 1;
22746
22747 return s->cmp_to;
22748 }
22749
22750 static int
22751 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22752 int start, int end, int overlaps)
22753 {
22754 struct glyph *glyph, *last;
22755 Lisp_Object lgstring;
22756 int i;
22757
22758 s->for_overlaps = overlaps;
22759 glyph = s->row->glyphs[s->area] + start;
22760 last = s->row->glyphs[s->area] + end;
22761 s->cmp_id = glyph->u.cmp.id;
22762 s->cmp_from = glyph->slice.cmp.from;
22763 s->cmp_to = glyph->slice.cmp.to + 1;
22764 s->face = FACE_FROM_ID (s->f, face_id);
22765 lgstring = composition_gstring_from_id (s->cmp_id);
22766 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22767 glyph++;
22768 while (glyph < last
22769 && glyph->u.cmp.automatic
22770 && glyph->u.cmp.id == s->cmp_id
22771 && s->cmp_to == glyph->slice.cmp.from)
22772 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22773
22774 for (i = s->cmp_from; i < s->cmp_to; i++)
22775 {
22776 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22777 unsigned code = LGLYPH_CODE (lglyph);
22778
22779 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22780 }
22781 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22782 return glyph - s->row->glyphs[s->area];
22783 }
22784
22785
22786 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22787 See the comment of fill_glyph_string for arguments.
22788 Value is the index of the first glyph not in S. */
22789
22790
22791 static int
22792 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22793 int start, int end, int overlaps)
22794 {
22795 struct glyph *glyph, *last;
22796 int voffset;
22797
22798 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22799 s->for_overlaps = overlaps;
22800 glyph = s->row->glyphs[s->area] + start;
22801 last = s->row->glyphs[s->area] + end;
22802 voffset = glyph->voffset;
22803 s->face = FACE_FROM_ID (s->f, face_id);
22804 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22805 s->nchars = 1;
22806 s->width = glyph->pixel_width;
22807 glyph++;
22808 while (glyph < last
22809 && glyph->type == GLYPHLESS_GLYPH
22810 && glyph->voffset == voffset
22811 && glyph->face_id == face_id)
22812 {
22813 s->nchars++;
22814 s->width += glyph->pixel_width;
22815 glyph++;
22816 }
22817 s->ybase += voffset;
22818 return glyph - s->row->glyphs[s->area];
22819 }
22820
22821
22822 /* Fill glyph string S from a sequence of character glyphs.
22823
22824 FACE_ID is the face id of the string. START is the index of the
22825 first glyph to consider, END is the index of the last + 1.
22826 OVERLAPS non-zero means S should draw the foreground only, and use
22827 its physical height for clipping. See also draw_glyphs.
22828
22829 Value is the index of the first glyph not in S. */
22830
22831 static int
22832 fill_glyph_string (struct glyph_string *s, int face_id,
22833 int start, int end, int overlaps)
22834 {
22835 struct glyph *glyph, *last;
22836 int voffset;
22837 int glyph_not_available_p;
22838
22839 eassert (s->f == XFRAME (s->w->frame));
22840 eassert (s->nchars == 0);
22841 eassert (start >= 0 && end > start);
22842
22843 s->for_overlaps = overlaps;
22844 glyph = s->row->glyphs[s->area] + start;
22845 last = s->row->glyphs[s->area] + end;
22846 voffset = glyph->voffset;
22847 s->padding_p = glyph->padding_p;
22848 glyph_not_available_p = glyph->glyph_not_available_p;
22849
22850 while (glyph < last
22851 && glyph->type == CHAR_GLYPH
22852 && glyph->voffset == voffset
22853 /* Same face id implies same font, nowadays. */
22854 && glyph->face_id == face_id
22855 && glyph->glyph_not_available_p == glyph_not_available_p)
22856 {
22857 int two_byte_p;
22858
22859 s->face = get_glyph_face_and_encoding (s->f, glyph,
22860 s->char2b + s->nchars,
22861 &two_byte_p);
22862 s->two_byte_p = two_byte_p;
22863 ++s->nchars;
22864 eassert (s->nchars <= end - start);
22865 s->width += glyph->pixel_width;
22866 if (glyph++->padding_p != s->padding_p)
22867 break;
22868 }
22869
22870 s->font = s->face->font;
22871
22872 /* If the specified font could not be loaded, use the frame's font,
22873 but record the fact that we couldn't load it in
22874 S->font_not_found_p so that we can draw rectangles for the
22875 characters of the glyph string. */
22876 if (s->font == NULL || glyph_not_available_p)
22877 {
22878 s->font_not_found_p = 1;
22879 s->font = FRAME_FONT (s->f);
22880 }
22881
22882 /* Adjust base line for subscript/superscript text. */
22883 s->ybase += voffset;
22884
22885 eassert (s->face && s->face->gc);
22886 return glyph - s->row->glyphs[s->area];
22887 }
22888
22889
22890 /* Fill glyph string S from image glyph S->first_glyph. */
22891
22892 static void
22893 fill_image_glyph_string (struct glyph_string *s)
22894 {
22895 eassert (s->first_glyph->type == IMAGE_GLYPH);
22896 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22897 eassert (s->img);
22898 s->slice = s->first_glyph->slice.img;
22899 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22900 s->font = s->face->font;
22901 s->width = s->first_glyph->pixel_width;
22902
22903 /* Adjust base line for subscript/superscript text. */
22904 s->ybase += s->first_glyph->voffset;
22905 }
22906
22907
22908 /* Fill glyph string S from a sequence of stretch glyphs.
22909
22910 START is the index of the first glyph to consider,
22911 END is the index of the last + 1.
22912
22913 Value is the index of the first glyph not in S. */
22914
22915 static int
22916 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22917 {
22918 struct glyph *glyph, *last;
22919 int voffset, face_id;
22920
22921 eassert (s->first_glyph->type == STRETCH_GLYPH);
22922
22923 glyph = s->row->glyphs[s->area] + start;
22924 last = s->row->glyphs[s->area] + end;
22925 face_id = glyph->face_id;
22926 s->face = FACE_FROM_ID (s->f, face_id);
22927 s->font = s->face->font;
22928 s->width = glyph->pixel_width;
22929 s->nchars = 1;
22930 voffset = glyph->voffset;
22931
22932 for (++glyph;
22933 (glyph < last
22934 && glyph->type == STRETCH_GLYPH
22935 && glyph->voffset == voffset
22936 && glyph->face_id == face_id);
22937 ++glyph)
22938 s->width += glyph->pixel_width;
22939
22940 /* Adjust base line for subscript/superscript text. */
22941 s->ybase += voffset;
22942
22943 /* The case that face->gc == 0 is handled when drawing the glyph
22944 string by calling PREPARE_FACE_FOR_DISPLAY. */
22945 eassert (s->face);
22946 return glyph - s->row->glyphs[s->area];
22947 }
22948
22949 static struct font_metrics *
22950 get_per_char_metric (struct font *font, XChar2b *char2b)
22951 {
22952 static struct font_metrics metrics;
22953 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22954
22955 if (! font || code == FONT_INVALID_CODE)
22956 return NULL;
22957 font->driver->text_extents (font, &code, 1, &metrics);
22958 return &metrics;
22959 }
22960
22961 /* EXPORT for RIF:
22962 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22963 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22964 assumed to be zero. */
22965
22966 void
22967 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22968 {
22969 *left = *right = 0;
22970
22971 if (glyph->type == CHAR_GLYPH)
22972 {
22973 struct face *face;
22974 XChar2b char2b;
22975 struct font_metrics *pcm;
22976
22977 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22978 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22979 {
22980 if (pcm->rbearing > pcm->width)
22981 *right = pcm->rbearing - pcm->width;
22982 if (pcm->lbearing < 0)
22983 *left = -pcm->lbearing;
22984 }
22985 }
22986 else if (glyph->type == COMPOSITE_GLYPH)
22987 {
22988 if (! glyph->u.cmp.automatic)
22989 {
22990 struct composition *cmp = composition_table[glyph->u.cmp.id];
22991
22992 if (cmp->rbearing > cmp->pixel_width)
22993 *right = cmp->rbearing - cmp->pixel_width;
22994 if (cmp->lbearing < 0)
22995 *left = - cmp->lbearing;
22996 }
22997 else
22998 {
22999 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23000 struct font_metrics metrics;
23001
23002 composition_gstring_width (gstring, glyph->slice.cmp.from,
23003 glyph->slice.cmp.to + 1, &metrics);
23004 if (metrics.rbearing > metrics.width)
23005 *right = metrics.rbearing - metrics.width;
23006 if (metrics.lbearing < 0)
23007 *left = - metrics.lbearing;
23008 }
23009 }
23010 }
23011
23012
23013 /* Return the index of the first glyph preceding glyph string S that
23014 is overwritten by S because of S's left overhang. Value is -1
23015 if no glyphs are overwritten. */
23016
23017 static int
23018 left_overwritten (struct glyph_string *s)
23019 {
23020 int k;
23021
23022 if (s->left_overhang)
23023 {
23024 int x = 0, i;
23025 struct glyph *glyphs = s->row->glyphs[s->area];
23026 int first = s->first_glyph - glyphs;
23027
23028 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23029 x -= glyphs[i].pixel_width;
23030
23031 k = i + 1;
23032 }
23033 else
23034 k = -1;
23035
23036 return k;
23037 }
23038
23039
23040 /* Return the index of the first glyph preceding glyph string S that
23041 is overwriting S because of its right overhang. Value is -1 if no
23042 glyph in front of S overwrites S. */
23043
23044 static int
23045 left_overwriting (struct glyph_string *s)
23046 {
23047 int i, k, x;
23048 struct glyph *glyphs = s->row->glyphs[s->area];
23049 int first = s->first_glyph - glyphs;
23050
23051 k = -1;
23052 x = 0;
23053 for (i = first - 1; i >= 0; --i)
23054 {
23055 int left, right;
23056 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23057 if (x + right > 0)
23058 k = i;
23059 x -= glyphs[i].pixel_width;
23060 }
23061
23062 return k;
23063 }
23064
23065
23066 /* Return the index of the last glyph following glyph string S that is
23067 overwritten by S because of S's right overhang. Value is -1 if
23068 no such glyph is found. */
23069
23070 static int
23071 right_overwritten (struct glyph_string *s)
23072 {
23073 int k = -1;
23074
23075 if (s->right_overhang)
23076 {
23077 int x = 0, i;
23078 struct glyph *glyphs = s->row->glyphs[s->area];
23079 int first = (s->first_glyph - glyphs
23080 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23081 int end = s->row->used[s->area];
23082
23083 for (i = first; i < end && s->right_overhang > x; ++i)
23084 x += glyphs[i].pixel_width;
23085
23086 k = i;
23087 }
23088
23089 return k;
23090 }
23091
23092
23093 /* Return the index of the last glyph following glyph string S that
23094 overwrites S because of its left overhang. Value is negative
23095 if no such glyph is found. */
23096
23097 static int
23098 right_overwriting (struct glyph_string *s)
23099 {
23100 int i, k, x;
23101 int end = s->row->used[s->area];
23102 struct glyph *glyphs = s->row->glyphs[s->area];
23103 int first = (s->first_glyph - glyphs
23104 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23105
23106 k = -1;
23107 x = 0;
23108 for (i = first; i < end; ++i)
23109 {
23110 int left, right;
23111 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23112 if (x - left < 0)
23113 k = i;
23114 x += glyphs[i].pixel_width;
23115 }
23116
23117 return k;
23118 }
23119
23120
23121 /* Set background width of glyph string S. START is the index of the
23122 first glyph following S. LAST_X is the right-most x-position + 1
23123 in the drawing area. */
23124
23125 static void
23126 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23127 {
23128 /* If the face of this glyph string has to be drawn to the end of
23129 the drawing area, set S->extends_to_end_of_line_p. */
23130
23131 if (start == s->row->used[s->area]
23132 && s->area == TEXT_AREA
23133 && ((s->row->fill_line_p
23134 && (s->hl == DRAW_NORMAL_TEXT
23135 || s->hl == DRAW_IMAGE_RAISED
23136 || s->hl == DRAW_IMAGE_SUNKEN))
23137 || s->hl == DRAW_MOUSE_FACE))
23138 s->extends_to_end_of_line_p = 1;
23139
23140 /* If S extends its face to the end of the line, set its
23141 background_width to the distance to the right edge of the drawing
23142 area. */
23143 if (s->extends_to_end_of_line_p)
23144 s->background_width = last_x - s->x + 1;
23145 else
23146 s->background_width = s->width;
23147 }
23148
23149
23150 /* Compute overhangs and x-positions for glyph string S and its
23151 predecessors, or successors. X is the starting x-position for S.
23152 BACKWARD_P non-zero means process predecessors. */
23153
23154 static void
23155 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23156 {
23157 if (backward_p)
23158 {
23159 while (s)
23160 {
23161 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23162 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23163 x -= s->width;
23164 s->x = x;
23165 s = s->prev;
23166 }
23167 }
23168 else
23169 {
23170 while (s)
23171 {
23172 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23173 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23174 s->x = x;
23175 x += s->width;
23176 s = s->next;
23177 }
23178 }
23179 }
23180
23181
23182
23183 /* The following macros are only called from draw_glyphs below.
23184 They reference the following parameters of that function directly:
23185 `w', `row', `area', and `overlap_p'
23186 as well as the following local variables:
23187 `s', `f', and `hdc' (in W32) */
23188
23189 #ifdef HAVE_NTGUI
23190 /* On W32, silently add local `hdc' variable to argument list of
23191 init_glyph_string. */
23192 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23193 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23194 #else
23195 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23196 init_glyph_string (s, char2b, w, row, area, start, hl)
23197 #endif
23198
23199 /* Add a glyph string for a stretch glyph to the list of strings
23200 between HEAD and TAIL. START is the index of the stretch glyph in
23201 row area AREA of glyph row ROW. END is the index of the last glyph
23202 in that glyph row area. X is the current output position assigned
23203 to the new glyph string constructed. HL overrides that face of the
23204 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23205 is the right-most x-position of the drawing area. */
23206
23207 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23208 and below -- keep them on one line. */
23209 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23210 do \
23211 { \
23212 s = alloca (sizeof *s); \
23213 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23214 START = fill_stretch_glyph_string (s, START, END); \
23215 append_glyph_string (&HEAD, &TAIL, s); \
23216 s->x = (X); \
23217 } \
23218 while (0)
23219
23220
23221 /* Add a glyph string for an image glyph to the list of strings
23222 between HEAD and TAIL. START is the index of the image glyph in
23223 row area AREA of glyph row ROW. END is the index of the last glyph
23224 in that glyph row area. X is the current output position assigned
23225 to the new glyph string constructed. HL overrides that face of the
23226 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23227 is the right-most x-position of the drawing area. */
23228
23229 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23230 do \
23231 { \
23232 s = alloca (sizeof *s); \
23233 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23234 fill_image_glyph_string (s); \
23235 append_glyph_string (&HEAD, &TAIL, s); \
23236 ++START; \
23237 s->x = (X); \
23238 } \
23239 while (0)
23240
23241
23242 /* Add a glyph string for a sequence of character glyphs to the list
23243 of strings between HEAD and TAIL. START is the index of the first
23244 glyph in row area AREA of glyph row ROW that is part of the new
23245 glyph string. END is the index of the last glyph in that glyph row
23246 area. X is the current output position assigned to the new glyph
23247 string constructed. HL overrides that face of the glyph; e.g. it
23248 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23249 right-most x-position of the drawing area. */
23250
23251 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23252 do \
23253 { \
23254 int face_id; \
23255 XChar2b *char2b; \
23256 \
23257 face_id = (row)->glyphs[area][START].face_id; \
23258 \
23259 s = alloca (sizeof *s); \
23260 char2b = alloca ((END - START) * sizeof *char2b); \
23261 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23262 append_glyph_string (&HEAD, &TAIL, s); \
23263 s->x = (X); \
23264 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23265 } \
23266 while (0)
23267
23268
23269 /* Add a glyph string for a composite sequence to the list of strings
23270 between HEAD and TAIL. START is the index of the first glyph in
23271 row area AREA of glyph row ROW that is part of the new glyph
23272 string. END is the index of the last glyph in that glyph row area.
23273 X is the current output position assigned to the new glyph string
23274 constructed. HL overrides that face of the glyph; e.g. it is
23275 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23276 x-position of the drawing area. */
23277
23278 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23279 do { \
23280 int face_id = (row)->glyphs[area][START].face_id; \
23281 struct face *base_face = FACE_FROM_ID (f, face_id); \
23282 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23283 struct composition *cmp = composition_table[cmp_id]; \
23284 XChar2b *char2b; \
23285 struct glyph_string *first_s = NULL; \
23286 int n; \
23287 \
23288 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23289 \
23290 /* Make glyph_strings for each glyph sequence that is drawable by \
23291 the same face, and append them to HEAD/TAIL. */ \
23292 for (n = 0; n < cmp->glyph_len;) \
23293 { \
23294 s = alloca (sizeof *s); \
23295 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23296 append_glyph_string (&(HEAD), &(TAIL), s); \
23297 s->cmp = cmp; \
23298 s->cmp_from = n; \
23299 s->x = (X); \
23300 if (n == 0) \
23301 first_s = s; \
23302 n = fill_composite_glyph_string (s, base_face, overlaps); \
23303 } \
23304 \
23305 ++START; \
23306 s = first_s; \
23307 } while (0)
23308
23309
23310 /* Add a glyph string for a glyph-string sequence to the list of strings
23311 between HEAD and TAIL. */
23312
23313 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23314 do { \
23315 int face_id; \
23316 XChar2b *char2b; \
23317 Lisp_Object gstring; \
23318 \
23319 face_id = (row)->glyphs[area][START].face_id; \
23320 gstring = (composition_gstring_from_id \
23321 ((row)->glyphs[area][START].u.cmp.id)); \
23322 s = alloca (sizeof *s); \
23323 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23324 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23325 append_glyph_string (&(HEAD), &(TAIL), s); \
23326 s->x = (X); \
23327 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23328 } while (0)
23329
23330
23331 /* Add a glyph string for a sequence of glyphless character's glyphs
23332 to the list of strings between HEAD and TAIL. The meanings of
23333 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23334
23335 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23336 do \
23337 { \
23338 int face_id; \
23339 \
23340 face_id = (row)->glyphs[area][START].face_id; \
23341 \
23342 s = alloca (sizeof *s); \
23343 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23344 append_glyph_string (&HEAD, &TAIL, s); \
23345 s->x = (X); \
23346 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23347 overlaps); \
23348 } \
23349 while (0)
23350
23351
23352 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23353 of AREA of glyph row ROW on window W between indices START and END.
23354 HL overrides the face for drawing glyph strings, e.g. it is
23355 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23356 x-positions of the drawing area.
23357
23358 This is an ugly monster macro construct because we must use alloca
23359 to allocate glyph strings (because draw_glyphs can be called
23360 asynchronously). */
23361
23362 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23363 do \
23364 { \
23365 HEAD = TAIL = NULL; \
23366 while (START < END) \
23367 { \
23368 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23369 switch (first_glyph->type) \
23370 { \
23371 case CHAR_GLYPH: \
23372 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23373 HL, X, LAST_X); \
23374 break; \
23375 \
23376 case COMPOSITE_GLYPH: \
23377 if (first_glyph->u.cmp.automatic) \
23378 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23379 HL, X, LAST_X); \
23380 else \
23381 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23382 HL, X, LAST_X); \
23383 break; \
23384 \
23385 case STRETCH_GLYPH: \
23386 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23387 HL, X, LAST_X); \
23388 break; \
23389 \
23390 case IMAGE_GLYPH: \
23391 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23392 HL, X, LAST_X); \
23393 break; \
23394 \
23395 case GLYPHLESS_GLYPH: \
23396 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23397 HL, X, LAST_X); \
23398 break; \
23399 \
23400 default: \
23401 emacs_abort (); \
23402 } \
23403 \
23404 if (s) \
23405 { \
23406 set_glyph_string_background_width (s, START, LAST_X); \
23407 (X) += s->width; \
23408 } \
23409 } \
23410 } while (0)
23411
23412
23413 /* Draw glyphs between START and END in AREA of ROW on window W,
23414 starting at x-position X. X is relative to AREA in W. HL is a
23415 face-override with the following meaning:
23416
23417 DRAW_NORMAL_TEXT draw normally
23418 DRAW_CURSOR draw in cursor face
23419 DRAW_MOUSE_FACE draw in mouse face.
23420 DRAW_INVERSE_VIDEO draw in mode line face
23421 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23422 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23423
23424 If OVERLAPS is non-zero, draw only the foreground of characters and
23425 clip to the physical height of ROW. Non-zero value also defines
23426 the overlapping part to be drawn:
23427
23428 OVERLAPS_PRED overlap with preceding rows
23429 OVERLAPS_SUCC overlap with succeeding rows
23430 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23431 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23432
23433 Value is the x-position reached, relative to AREA of W. */
23434
23435 static int
23436 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23437 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23438 enum draw_glyphs_face hl, int overlaps)
23439 {
23440 struct glyph_string *head, *tail;
23441 struct glyph_string *s;
23442 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23443 int i, j, x_reached, last_x, area_left = 0;
23444 struct frame *f = XFRAME (WINDOW_FRAME (w));
23445 DECLARE_HDC (hdc);
23446
23447 ALLOCATE_HDC (hdc, f);
23448
23449 /* Let's rather be paranoid than getting a SEGV. */
23450 end = min (end, row->used[area]);
23451 start = max (0, start);
23452 start = min (end, start);
23453
23454 /* Translate X to frame coordinates. Set last_x to the right
23455 end of the drawing area. */
23456 if (row->full_width_p)
23457 {
23458 /* X is relative to the left edge of W, without scroll bars
23459 or fringes. */
23460 area_left = WINDOW_LEFT_EDGE_X (w);
23461 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23462 }
23463 else
23464 {
23465 area_left = window_box_left (w, area);
23466 last_x = area_left + window_box_width (w, area);
23467 }
23468 x += area_left;
23469
23470 /* Build a doubly-linked list of glyph_string structures between
23471 head and tail from what we have to draw. Note that the macro
23472 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23473 the reason we use a separate variable `i'. */
23474 i = start;
23475 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23476 if (tail)
23477 x_reached = tail->x + tail->background_width;
23478 else
23479 x_reached = x;
23480
23481 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23482 the row, redraw some glyphs in front or following the glyph
23483 strings built above. */
23484 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23485 {
23486 struct glyph_string *h, *t;
23487 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23488 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23489 int check_mouse_face = 0;
23490 int dummy_x = 0;
23491
23492 /* If mouse highlighting is on, we may need to draw adjacent
23493 glyphs using mouse-face highlighting. */
23494 if (area == TEXT_AREA && row->mouse_face_p)
23495 {
23496 struct glyph_row *mouse_beg_row, *mouse_end_row;
23497
23498 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23499 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23500
23501 if (row >= mouse_beg_row && row <= mouse_end_row)
23502 {
23503 check_mouse_face = 1;
23504 mouse_beg_col = (row == mouse_beg_row)
23505 ? hlinfo->mouse_face_beg_col : 0;
23506 mouse_end_col = (row == mouse_end_row)
23507 ? hlinfo->mouse_face_end_col
23508 : row->used[TEXT_AREA];
23509 }
23510 }
23511
23512 /* Compute overhangs for all glyph strings. */
23513 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23514 for (s = head; s; s = s->next)
23515 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23516
23517 /* Prepend glyph strings for glyphs in front of the first glyph
23518 string that are overwritten because of the first glyph
23519 string's left overhang. The background of all strings
23520 prepended must be drawn because the first glyph string
23521 draws over it. */
23522 i = left_overwritten (head);
23523 if (i >= 0)
23524 {
23525 enum draw_glyphs_face overlap_hl;
23526
23527 /* If this row contains mouse highlighting, attempt to draw
23528 the overlapped glyphs with the correct highlight. This
23529 code fails if the overlap encompasses more than one glyph
23530 and mouse-highlight spans only some of these glyphs.
23531 However, making it work perfectly involves a lot more
23532 code, and I don't know if the pathological case occurs in
23533 practice, so we'll stick to this for now. --- cyd */
23534 if (check_mouse_face
23535 && mouse_beg_col < start && mouse_end_col > i)
23536 overlap_hl = DRAW_MOUSE_FACE;
23537 else
23538 overlap_hl = DRAW_NORMAL_TEXT;
23539
23540 j = i;
23541 BUILD_GLYPH_STRINGS (j, start, h, t,
23542 overlap_hl, dummy_x, last_x);
23543 start = i;
23544 compute_overhangs_and_x (t, head->x, 1);
23545 prepend_glyph_string_lists (&head, &tail, h, t);
23546 clip_head = head;
23547 }
23548
23549 /* Prepend glyph strings for glyphs in front of the first glyph
23550 string that overwrite that glyph string because of their
23551 right overhang. For these strings, only the foreground must
23552 be drawn, because it draws over the glyph string at `head'.
23553 The background must not be drawn because this would overwrite
23554 right overhangs of preceding glyphs for which no glyph
23555 strings exist. */
23556 i = left_overwriting (head);
23557 if (i >= 0)
23558 {
23559 enum draw_glyphs_face overlap_hl;
23560
23561 if (check_mouse_face
23562 && mouse_beg_col < start && mouse_end_col > i)
23563 overlap_hl = DRAW_MOUSE_FACE;
23564 else
23565 overlap_hl = DRAW_NORMAL_TEXT;
23566
23567 clip_head = head;
23568 BUILD_GLYPH_STRINGS (i, start, h, t,
23569 overlap_hl, dummy_x, last_x);
23570 for (s = h; s; s = s->next)
23571 s->background_filled_p = 1;
23572 compute_overhangs_and_x (t, head->x, 1);
23573 prepend_glyph_string_lists (&head, &tail, h, t);
23574 }
23575
23576 /* Append glyphs strings for glyphs following the last glyph
23577 string tail that are overwritten by tail. The background of
23578 these strings has to be drawn because tail's foreground draws
23579 over it. */
23580 i = right_overwritten (tail);
23581 if (i >= 0)
23582 {
23583 enum draw_glyphs_face overlap_hl;
23584
23585 if (check_mouse_face
23586 && mouse_beg_col < i && mouse_end_col > end)
23587 overlap_hl = DRAW_MOUSE_FACE;
23588 else
23589 overlap_hl = DRAW_NORMAL_TEXT;
23590
23591 BUILD_GLYPH_STRINGS (end, i, h, t,
23592 overlap_hl, x, last_x);
23593 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23594 we don't have `end = i;' here. */
23595 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23596 append_glyph_string_lists (&head, &tail, h, t);
23597 clip_tail = tail;
23598 }
23599
23600 /* Append glyph strings for glyphs following the last glyph
23601 string tail that overwrite tail. The foreground of such
23602 glyphs has to be drawn because it writes into the background
23603 of tail. The background must not be drawn because it could
23604 paint over the foreground of following glyphs. */
23605 i = right_overwriting (tail);
23606 if (i >= 0)
23607 {
23608 enum draw_glyphs_face overlap_hl;
23609 if (check_mouse_face
23610 && mouse_beg_col < i && mouse_end_col > end)
23611 overlap_hl = DRAW_MOUSE_FACE;
23612 else
23613 overlap_hl = DRAW_NORMAL_TEXT;
23614
23615 clip_tail = tail;
23616 i++; /* We must include the Ith glyph. */
23617 BUILD_GLYPH_STRINGS (end, i, h, t,
23618 overlap_hl, x, last_x);
23619 for (s = h; s; s = s->next)
23620 s->background_filled_p = 1;
23621 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23622 append_glyph_string_lists (&head, &tail, h, t);
23623 }
23624 if (clip_head || clip_tail)
23625 for (s = head; s; s = s->next)
23626 {
23627 s->clip_head = clip_head;
23628 s->clip_tail = clip_tail;
23629 }
23630 }
23631
23632 /* Draw all strings. */
23633 for (s = head; s; s = s->next)
23634 FRAME_RIF (f)->draw_glyph_string (s);
23635
23636 #ifndef HAVE_NS
23637 /* When focus a sole frame and move horizontally, this sets on_p to 0
23638 causing a failure to erase prev cursor position. */
23639 if (area == TEXT_AREA
23640 && !row->full_width_p
23641 /* When drawing overlapping rows, only the glyph strings'
23642 foreground is drawn, which doesn't erase a cursor
23643 completely. */
23644 && !overlaps)
23645 {
23646 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23647 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23648 : (tail ? tail->x + tail->background_width : x));
23649 x0 -= area_left;
23650 x1 -= area_left;
23651
23652 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23653 row->y, MATRIX_ROW_BOTTOM_Y (row));
23654 }
23655 #endif
23656
23657 /* Value is the x-position up to which drawn, relative to AREA of W.
23658 This doesn't include parts drawn because of overhangs. */
23659 if (row->full_width_p)
23660 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23661 else
23662 x_reached -= area_left;
23663
23664 RELEASE_HDC (hdc, f);
23665
23666 return x_reached;
23667 }
23668
23669 /* Expand row matrix if too narrow. Don't expand if area
23670 is not present. */
23671
23672 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23673 { \
23674 if (!fonts_changed_p \
23675 && (it->glyph_row->glyphs[area] \
23676 < it->glyph_row->glyphs[area + 1])) \
23677 { \
23678 it->w->ncols_scale_factor++; \
23679 fonts_changed_p = 1; \
23680 } \
23681 }
23682
23683 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23684 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23685
23686 static void
23687 append_glyph (struct it *it)
23688 {
23689 struct glyph *glyph;
23690 enum glyph_row_area area = it->area;
23691
23692 eassert (it->glyph_row);
23693 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23694
23695 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23696 if (glyph < it->glyph_row->glyphs[area + 1])
23697 {
23698 /* If the glyph row is reversed, we need to prepend the glyph
23699 rather than append it. */
23700 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23701 {
23702 struct glyph *g;
23703
23704 /* Make room for the additional glyph. */
23705 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23706 g[1] = *g;
23707 glyph = it->glyph_row->glyphs[area];
23708 }
23709 glyph->charpos = CHARPOS (it->position);
23710 glyph->object = it->object;
23711 if (it->pixel_width > 0)
23712 {
23713 glyph->pixel_width = it->pixel_width;
23714 glyph->padding_p = 0;
23715 }
23716 else
23717 {
23718 /* Assure at least 1-pixel width. Otherwise, cursor can't
23719 be displayed correctly. */
23720 glyph->pixel_width = 1;
23721 glyph->padding_p = 1;
23722 }
23723 glyph->ascent = it->ascent;
23724 glyph->descent = it->descent;
23725 glyph->voffset = it->voffset;
23726 glyph->type = CHAR_GLYPH;
23727 glyph->avoid_cursor_p = it->avoid_cursor_p;
23728 glyph->multibyte_p = it->multibyte_p;
23729 glyph->left_box_line_p = it->start_of_box_run_p;
23730 glyph->right_box_line_p = it->end_of_box_run_p;
23731 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23732 || it->phys_descent > it->descent);
23733 glyph->glyph_not_available_p = it->glyph_not_available_p;
23734 glyph->face_id = it->face_id;
23735 glyph->u.ch = it->char_to_display;
23736 glyph->slice.img = null_glyph_slice;
23737 glyph->font_type = FONT_TYPE_UNKNOWN;
23738 if (it->bidi_p)
23739 {
23740 glyph->resolved_level = it->bidi_it.resolved_level;
23741 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23742 emacs_abort ();
23743 glyph->bidi_type = it->bidi_it.type;
23744 }
23745 else
23746 {
23747 glyph->resolved_level = 0;
23748 glyph->bidi_type = UNKNOWN_BT;
23749 }
23750 ++it->glyph_row->used[area];
23751 }
23752 else
23753 IT_EXPAND_MATRIX_WIDTH (it, area);
23754 }
23755
23756 /* Store one glyph for the composition IT->cmp_it.id in
23757 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23758 non-null. */
23759
23760 static void
23761 append_composite_glyph (struct it *it)
23762 {
23763 struct glyph *glyph;
23764 enum glyph_row_area area = it->area;
23765
23766 eassert (it->glyph_row);
23767
23768 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23769 if (glyph < it->glyph_row->glyphs[area + 1])
23770 {
23771 /* If the glyph row is reversed, we need to prepend the glyph
23772 rather than append it. */
23773 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23774 {
23775 struct glyph *g;
23776
23777 /* Make room for the new glyph. */
23778 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23779 g[1] = *g;
23780 glyph = it->glyph_row->glyphs[it->area];
23781 }
23782 glyph->charpos = it->cmp_it.charpos;
23783 glyph->object = it->object;
23784 glyph->pixel_width = it->pixel_width;
23785 glyph->ascent = it->ascent;
23786 glyph->descent = it->descent;
23787 glyph->voffset = it->voffset;
23788 glyph->type = COMPOSITE_GLYPH;
23789 if (it->cmp_it.ch < 0)
23790 {
23791 glyph->u.cmp.automatic = 0;
23792 glyph->u.cmp.id = it->cmp_it.id;
23793 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23794 }
23795 else
23796 {
23797 glyph->u.cmp.automatic = 1;
23798 glyph->u.cmp.id = it->cmp_it.id;
23799 glyph->slice.cmp.from = it->cmp_it.from;
23800 glyph->slice.cmp.to = it->cmp_it.to - 1;
23801 }
23802 glyph->avoid_cursor_p = it->avoid_cursor_p;
23803 glyph->multibyte_p = it->multibyte_p;
23804 glyph->left_box_line_p = it->start_of_box_run_p;
23805 glyph->right_box_line_p = it->end_of_box_run_p;
23806 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23807 || it->phys_descent > it->descent);
23808 glyph->padding_p = 0;
23809 glyph->glyph_not_available_p = 0;
23810 glyph->face_id = it->face_id;
23811 glyph->font_type = FONT_TYPE_UNKNOWN;
23812 if (it->bidi_p)
23813 {
23814 glyph->resolved_level = it->bidi_it.resolved_level;
23815 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23816 emacs_abort ();
23817 glyph->bidi_type = it->bidi_it.type;
23818 }
23819 ++it->glyph_row->used[area];
23820 }
23821 else
23822 IT_EXPAND_MATRIX_WIDTH (it, area);
23823 }
23824
23825
23826 /* Change IT->ascent and IT->height according to the setting of
23827 IT->voffset. */
23828
23829 static void
23830 take_vertical_position_into_account (struct it *it)
23831 {
23832 if (it->voffset)
23833 {
23834 if (it->voffset < 0)
23835 /* Increase the ascent so that we can display the text higher
23836 in the line. */
23837 it->ascent -= it->voffset;
23838 else
23839 /* Increase the descent so that we can display the text lower
23840 in the line. */
23841 it->descent += it->voffset;
23842 }
23843 }
23844
23845
23846 /* Produce glyphs/get display metrics for the image IT is loaded with.
23847 See the description of struct display_iterator in dispextern.h for
23848 an overview of struct display_iterator. */
23849
23850 static void
23851 produce_image_glyph (struct it *it)
23852 {
23853 struct image *img;
23854 struct face *face;
23855 int glyph_ascent, crop;
23856 struct glyph_slice slice;
23857
23858 eassert (it->what == IT_IMAGE);
23859
23860 face = FACE_FROM_ID (it->f, it->face_id);
23861 eassert (face);
23862 /* Make sure X resources of the face is loaded. */
23863 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23864
23865 if (it->image_id < 0)
23866 {
23867 /* Fringe bitmap. */
23868 it->ascent = it->phys_ascent = 0;
23869 it->descent = it->phys_descent = 0;
23870 it->pixel_width = 0;
23871 it->nglyphs = 0;
23872 return;
23873 }
23874
23875 img = IMAGE_FROM_ID (it->f, it->image_id);
23876 eassert (img);
23877 /* Make sure X resources of the image is loaded. */
23878 prepare_image_for_display (it->f, img);
23879
23880 slice.x = slice.y = 0;
23881 slice.width = img->width;
23882 slice.height = img->height;
23883
23884 if (INTEGERP (it->slice.x))
23885 slice.x = XINT (it->slice.x);
23886 else if (FLOATP (it->slice.x))
23887 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23888
23889 if (INTEGERP (it->slice.y))
23890 slice.y = XINT (it->slice.y);
23891 else if (FLOATP (it->slice.y))
23892 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23893
23894 if (INTEGERP (it->slice.width))
23895 slice.width = XINT (it->slice.width);
23896 else if (FLOATP (it->slice.width))
23897 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23898
23899 if (INTEGERP (it->slice.height))
23900 slice.height = XINT (it->slice.height);
23901 else if (FLOATP (it->slice.height))
23902 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23903
23904 if (slice.x >= img->width)
23905 slice.x = img->width;
23906 if (slice.y >= img->height)
23907 slice.y = img->height;
23908 if (slice.x + slice.width >= img->width)
23909 slice.width = img->width - slice.x;
23910 if (slice.y + slice.height > img->height)
23911 slice.height = img->height - slice.y;
23912
23913 if (slice.width == 0 || slice.height == 0)
23914 return;
23915
23916 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23917
23918 it->descent = slice.height - glyph_ascent;
23919 if (slice.y == 0)
23920 it->descent += img->vmargin;
23921 if (slice.y + slice.height == img->height)
23922 it->descent += img->vmargin;
23923 it->phys_descent = it->descent;
23924
23925 it->pixel_width = slice.width;
23926 if (slice.x == 0)
23927 it->pixel_width += img->hmargin;
23928 if (slice.x + slice.width == img->width)
23929 it->pixel_width += img->hmargin;
23930
23931 /* It's quite possible for images to have an ascent greater than
23932 their height, so don't get confused in that case. */
23933 if (it->descent < 0)
23934 it->descent = 0;
23935
23936 it->nglyphs = 1;
23937
23938 if (face->box != FACE_NO_BOX)
23939 {
23940 if (face->box_line_width > 0)
23941 {
23942 if (slice.y == 0)
23943 it->ascent += face->box_line_width;
23944 if (slice.y + slice.height == img->height)
23945 it->descent += face->box_line_width;
23946 }
23947
23948 if (it->start_of_box_run_p && slice.x == 0)
23949 it->pixel_width += eabs (face->box_line_width);
23950 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23951 it->pixel_width += eabs (face->box_line_width);
23952 }
23953
23954 take_vertical_position_into_account (it);
23955
23956 /* Automatically crop wide image glyphs at right edge so we can
23957 draw the cursor on same display row. */
23958 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23959 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23960 {
23961 it->pixel_width -= crop;
23962 slice.width -= crop;
23963 }
23964
23965 if (it->glyph_row)
23966 {
23967 struct glyph *glyph;
23968 enum glyph_row_area area = it->area;
23969
23970 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23971 if (glyph < it->glyph_row->glyphs[area + 1])
23972 {
23973 glyph->charpos = CHARPOS (it->position);
23974 glyph->object = it->object;
23975 glyph->pixel_width = it->pixel_width;
23976 glyph->ascent = glyph_ascent;
23977 glyph->descent = it->descent;
23978 glyph->voffset = it->voffset;
23979 glyph->type = IMAGE_GLYPH;
23980 glyph->avoid_cursor_p = it->avoid_cursor_p;
23981 glyph->multibyte_p = it->multibyte_p;
23982 glyph->left_box_line_p = it->start_of_box_run_p;
23983 glyph->right_box_line_p = it->end_of_box_run_p;
23984 glyph->overlaps_vertically_p = 0;
23985 glyph->padding_p = 0;
23986 glyph->glyph_not_available_p = 0;
23987 glyph->face_id = it->face_id;
23988 glyph->u.img_id = img->id;
23989 glyph->slice.img = slice;
23990 glyph->font_type = FONT_TYPE_UNKNOWN;
23991 if (it->bidi_p)
23992 {
23993 glyph->resolved_level = it->bidi_it.resolved_level;
23994 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23995 emacs_abort ();
23996 glyph->bidi_type = it->bidi_it.type;
23997 }
23998 ++it->glyph_row->used[area];
23999 }
24000 else
24001 IT_EXPAND_MATRIX_WIDTH (it, area);
24002 }
24003 }
24004
24005
24006 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24007 of the glyph, WIDTH and HEIGHT are the width and height of the
24008 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24009
24010 static void
24011 append_stretch_glyph (struct it *it, Lisp_Object object,
24012 int width, int height, int ascent)
24013 {
24014 struct glyph *glyph;
24015 enum glyph_row_area area = it->area;
24016
24017 eassert (ascent >= 0 && ascent <= height);
24018
24019 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24020 if (glyph < it->glyph_row->glyphs[area + 1])
24021 {
24022 /* If the glyph row is reversed, we need to prepend the glyph
24023 rather than append it. */
24024 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24025 {
24026 struct glyph *g;
24027
24028 /* Make room for the additional glyph. */
24029 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24030 g[1] = *g;
24031 glyph = it->glyph_row->glyphs[area];
24032 }
24033 glyph->charpos = CHARPOS (it->position);
24034 glyph->object = object;
24035 glyph->pixel_width = width;
24036 glyph->ascent = ascent;
24037 glyph->descent = height - ascent;
24038 glyph->voffset = it->voffset;
24039 glyph->type = STRETCH_GLYPH;
24040 glyph->avoid_cursor_p = it->avoid_cursor_p;
24041 glyph->multibyte_p = it->multibyte_p;
24042 glyph->left_box_line_p = it->start_of_box_run_p;
24043 glyph->right_box_line_p = it->end_of_box_run_p;
24044 glyph->overlaps_vertically_p = 0;
24045 glyph->padding_p = 0;
24046 glyph->glyph_not_available_p = 0;
24047 glyph->face_id = it->face_id;
24048 glyph->u.stretch.ascent = ascent;
24049 glyph->u.stretch.height = height;
24050 glyph->slice.img = null_glyph_slice;
24051 glyph->font_type = FONT_TYPE_UNKNOWN;
24052 if (it->bidi_p)
24053 {
24054 glyph->resolved_level = it->bidi_it.resolved_level;
24055 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24056 emacs_abort ();
24057 glyph->bidi_type = it->bidi_it.type;
24058 }
24059 else
24060 {
24061 glyph->resolved_level = 0;
24062 glyph->bidi_type = UNKNOWN_BT;
24063 }
24064 ++it->glyph_row->used[area];
24065 }
24066 else
24067 IT_EXPAND_MATRIX_WIDTH (it, area);
24068 }
24069
24070 #endif /* HAVE_WINDOW_SYSTEM */
24071
24072 /* Produce a stretch glyph for iterator IT. IT->object is the value
24073 of the glyph property displayed. The value must be a list
24074 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24075 being recognized:
24076
24077 1. `:width WIDTH' specifies that the space should be WIDTH *
24078 canonical char width wide. WIDTH may be an integer or floating
24079 point number.
24080
24081 2. `:relative-width FACTOR' specifies that the width of the stretch
24082 should be computed from the width of the first character having the
24083 `glyph' property, and should be FACTOR times that width.
24084
24085 3. `:align-to HPOS' specifies that the space should be wide enough
24086 to reach HPOS, a value in canonical character units.
24087
24088 Exactly one of the above pairs must be present.
24089
24090 4. `:height HEIGHT' specifies that the height of the stretch produced
24091 should be HEIGHT, measured in canonical character units.
24092
24093 5. `:relative-height FACTOR' specifies that the height of the
24094 stretch should be FACTOR times the height of the characters having
24095 the glyph property.
24096
24097 Either none or exactly one of 4 or 5 must be present.
24098
24099 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24100 of the stretch should be used for the ascent of the stretch.
24101 ASCENT must be in the range 0 <= ASCENT <= 100. */
24102
24103 void
24104 produce_stretch_glyph (struct it *it)
24105 {
24106 /* (space :width WIDTH :height HEIGHT ...) */
24107 Lisp_Object prop, plist;
24108 int width = 0, height = 0, align_to = -1;
24109 int zero_width_ok_p = 0;
24110 double tem;
24111 struct font *font = NULL;
24112
24113 #ifdef HAVE_WINDOW_SYSTEM
24114 int ascent = 0;
24115 int zero_height_ok_p = 0;
24116
24117 if (FRAME_WINDOW_P (it->f))
24118 {
24119 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24120 font = face->font ? face->font : FRAME_FONT (it->f);
24121 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24122 }
24123 #endif
24124
24125 /* List should start with `space'. */
24126 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24127 plist = XCDR (it->object);
24128
24129 /* Compute the width of the stretch. */
24130 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24131 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24132 {
24133 /* Absolute width `:width WIDTH' specified and valid. */
24134 zero_width_ok_p = 1;
24135 width = (int)tem;
24136 }
24137 #ifdef HAVE_WINDOW_SYSTEM
24138 else if (FRAME_WINDOW_P (it->f)
24139 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24140 {
24141 /* Relative width `:relative-width FACTOR' specified and valid.
24142 Compute the width of the characters having the `glyph'
24143 property. */
24144 struct it it2;
24145 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24146
24147 it2 = *it;
24148 if (it->multibyte_p)
24149 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24150 else
24151 {
24152 it2.c = it2.char_to_display = *p, it2.len = 1;
24153 if (! ASCII_CHAR_P (it2.c))
24154 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24155 }
24156
24157 it2.glyph_row = NULL;
24158 it2.what = IT_CHARACTER;
24159 x_produce_glyphs (&it2);
24160 width = NUMVAL (prop) * it2.pixel_width;
24161 }
24162 #endif /* HAVE_WINDOW_SYSTEM */
24163 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24164 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24165 {
24166 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24167 align_to = (align_to < 0
24168 ? 0
24169 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24170 else if (align_to < 0)
24171 align_to = window_box_left_offset (it->w, TEXT_AREA);
24172 width = max (0, (int)tem + align_to - it->current_x);
24173 zero_width_ok_p = 1;
24174 }
24175 else
24176 /* Nothing specified -> width defaults to canonical char width. */
24177 width = FRAME_COLUMN_WIDTH (it->f);
24178
24179 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24180 width = 1;
24181
24182 #ifdef HAVE_WINDOW_SYSTEM
24183 /* Compute height. */
24184 if (FRAME_WINDOW_P (it->f))
24185 {
24186 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24187 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24188 {
24189 height = (int)tem;
24190 zero_height_ok_p = 1;
24191 }
24192 else if (prop = Fplist_get (plist, QCrelative_height),
24193 NUMVAL (prop) > 0)
24194 height = FONT_HEIGHT (font) * NUMVAL (prop);
24195 else
24196 height = FONT_HEIGHT (font);
24197
24198 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24199 height = 1;
24200
24201 /* Compute percentage of height used for ascent. If
24202 `:ascent ASCENT' is present and valid, use that. Otherwise,
24203 derive the ascent from the font in use. */
24204 if (prop = Fplist_get (plist, QCascent),
24205 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24206 ascent = height * NUMVAL (prop) / 100.0;
24207 else if (!NILP (prop)
24208 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24209 ascent = min (max (0, (int)tem), height);
24210 else
24211 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24212 }
24213 else
24214 #endif /* HAVE_WINDOW_SYSTEM */
24215 height = 1;
24216
24217 if (width > 0 && it->line_wrap != TRUNCATE
24218 && it->current_x + width > it->last_visible_x)
24219 {
24220 width = it->last_visible_x - it->current_x;
24221 #ifdef HAVE_WINDOW_SYSTEM
24222 /* Subtract one more pixel from the stretch width, but only on
24223 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24224 width -= FRAME_WINDOW_P (it->f);
24225 #endif
24226 }
24227
24228 if (width > 0 && height > 0 && it->glyph_row)
24229 {
24230 Lisp_Object o_object = it->object;
24231 Lisp_Object object = it->stack[it->sp - 1].string;
24232 int n = width;
24233
24234 if (!STRINGP (object))
24235 object = it->w->buffer;
24236 #ifdef HAVE_WINDOW_SYSTEM
24237 if (FRAME_WINDOW_P (it->f))
24238 append_stretch_glyph (it, object, width, height, ascent);
24239 else
24240 #endif
24241 {
24242 it->object = object;
24243 it->char_to_display = ' ';
24244 it->pixel_width = it->len = 1;
24245 while (n--)
24246 tty_append_glyph (it);
24247 it->object = o_object;
24248 }
24249 }
24250
24251 it->pixel_width = width;
24252 #ifdef HAVE_WINDOW_SYSTEM
24253 if (FRAME_WINDOW_P (it->f))
24254 {
24255 it->ascent = it->phys_ascent = ascent;
24256 it->descent = it->phys_descent = height - it->ascent;
24257 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24258 take_vertical_position_into_account (it);
24259 }
24260 else
24261 #endif
24262 it->nglyphs = width;
24263 }
24264
24265 /* Get information about special display element WHAT in an
24266 environment described by IT. WHAT is one of IT_TRUNCATION or
24267 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24268 non-null glyph_row member. This function ensures that fields like
24269 face_id, c, len of IT are left untouched. */
24270
24271 static void
24272 produce_special_glyphs (struct it *it, enum display_element_type what)
24273 {
24274 struct it temp_it;
24275 Lisp_Object gc;
24276 GLYPH glyph;
24277
24278 temp_it = *it;
24279 temp_it.object = make_number (0);
24280 memset (&temp_it.current, 0, sizeof temp_it.current);
24281
24282 if (what == IT_CONTINUATION)
24283 {
24284 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24285 if (it->bidi_it.paragraph_dir == R2L)
24286 SET_GLYPH_FROM_CHAR (glyph, '/');
24287 else
24288 SET_GLYPH_FROM_CHAR (glyph, '\\');
24289 if (it->dp
24290 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24291 {
24292 /* FIXME: Should we mirror GC for R2L lines? */
24293 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24294 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24295 }
24296 }
24297 else if (what == IT_TRUNCATION)
24298 {
24299 /* Truncation glyph. */
24300 SET_GLYPH_FROM_CHAR (glyph, '$');
24301 if (it->dp
24302 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24303 {
24304 /* FIXME: Should we mirror GC for R2L lines? */
24305 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24306 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24307 }
24308 }
24309 else
24310 emacs_abort ();
24311
24312 #ifdef HAVE_WINDOW_SYSTEM
24313 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24314 is turned off, we precede the truncation/continuation glyphs by a
24315 stretch glyph whose width is computed such that these special
24316 glyphs are aligned at the window margin, even when very different
24317 fonts are used in different glyph rows. */
24318 if (FRAME_WINDOW_P (temp_it.f)
24319 /* init_iterator calls this with it->glyph_row == NULL, and it
24320 wants only the pixel width of the truncation/continuation
24321 glyphs. */
24322 && temp_it.glyph_row
24323 /* insert_left_trunc_glyphs calls us at the beginning of the
24324 row, and it has its own calculation of the stretch glyph
24325 width. */
24326 && temp_it.glyph_row->used[TEXT_AREA] > 0
24327 && (temp_it.glyph_row->reversed_p
24328 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24329 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24330 {
24331 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24332
24333 if (stretch_width > 0)
24334 {
24335 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24336 struct font *font =
24337 face->font ? face->font : FRAME_FONT (temp_it.f);
24338 int stretch_ascent =
24339 (((temp_it.ascent + temp_it.descent)
24340 * FONT_BASE (font)) / FONT_HEIGHT (font));
24341
24342 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24343 temp_it.ascent + temp_it.descent,
24344 stretch_ascent);
24345 }
24346 }
24347 #endif
24348
24349 temp_it.dp = NULL;
24350 temp_it.what = IT_CHARACTER;
24351 temp_it.len = 1;
24352 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24353 temp_it.face_id = GLYPH_FACE (glyph);
24354 temp_it.len = CHAR_BYTES (temp_it.c);
24355
24356 PRODUCE_GLYPHS (&temp_it);
24357 it->pixel_width = temp_it.pixel_width;
24358 it->nglyphs = temp_it.pixel_width;
24359 }
24360
24361 #ifdef HAVE_WINDOW_SYSTEM
24362
24363 /* Calculate line-height and line-spacing properties.
24364 An integer value specifies explicit pixel value.
24365 A float value specifies relative value to current face height.
24366 A cons (float . face-name) specifies relative value to
24367 height of specified face font.
24368
24369 Returns height in pixels, or nil. */
24370
24371
24372 static Lisp_Object
24373 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24374 int boff, int override)
24375 {
24376 Lisp_Object face_name = Qnil;
24377 int ascent, descent, height;
24378
24379 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24380 return val;
24381
24382 if (CONSP (val))
24383 {
24384 face_name = XCAR (val);
24385 val = XCDR (val);
24386 if (!NUMBERP (val))
24387 val = make_number (1);
24388 if (NILP (face_name))
24389 {
24390 height = it->ascent + it->descent;
24391 goto scale;
24392 }
24393 }
24394
24395 if (NILP (face_name))
24396 {
24397 font = FRAME_FONT (it->f);
24398 boff = FRAME_BASELINE_OFFSET (it->f);
24399 }
24400 else if (EQ (face_name, Qt))
24401 {
24402 override = 0;
24403 }
24404 else
24405 {
24406 int face_id;
24407 struct face *face;
24408
24409 face_id = lookup_named_face (it->f, face_name, 0);
24410 if (face_id < 0)
24411 return make_number (-1);
24412
24413 face = FACE_FROM_ID (it->f, face_id);
24414 font = face->font;
24415 if (font == NULL)
24416 return make_number (-1);
24417 boff = font->baseline_offset;
24418 if (font->vertical_centering)
24419 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24420 }
24421
24422 ascent = FONT_BASE (font) + boff;
24423 descent = FONT_DESCENT (font) - boff;
24424
24425 if (override)
24426 {
24427 it->override_ascent = ascent;
24428 it->override_descent = descent;
24429 it->override_boff = boff;
24430 }
24431
24432 height = ascent + descent;
24433
24434 scale:
24435 if (FLOATP (val))
24436 height = (int)(XFLOAT_DATA (val) * height);
24437 else if (INTEGERP (val))
24438 height *= XINT (val);
24439
24440 return make_number (height);
24441 }
24442
24443
24444 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24445 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24446 and only if this is for a character for which no font was found.
24447
24448 If the display method (it->glyphless_method) is
24449 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24450 length of the acronym or the hexadecimal string, UPPER_XOFF and
24451 UPPER_YOFF are pixel offsets for the upper part of the string,
24452 LOWER_XOFF and LOWER_YOFF are for the lower part.
24453
24454 For the other display methods, LEN through LOWER_YOFF are zero. */
24455
24456 static void
24457 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24458 short upper_xoff, short upper_yoff,
24459 short lower_xoff, short lower_yoff)
24460 {
24461 struct glyph *glyph;
24462 enum glyph_row_area area = it->area;
24463
24464 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24465 if (glyph < it->glyph_row->glyphs[area + 1])
24466 {
24467 /* If the glyph row is reversed, we need to prepend the glyph
24468 rather than append it. */
24469 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24470 {
24471 struct glyph *g;
24472
24473 /* Make room for the additional glyph. */
24474 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24475 g[1] = *g;
24476 glyph = it->glyph_row->glyphs[area];
24477 }
24478 glyph->charpos = CHARPOS (it->position);
24479 glyph->object = it->object;
24480 glyph->pixel_width = it->pixel_width;
24481 glyph->ascent = it->ascent;
24482 glyph->descent = it->descent;
24483 glyph->voffset = it->voffset;
24484 glyph->type = GLYPHLESS_GLYPH;
24485 glyph->u.glyphless.method = it->glyphless_method;
24486 glyph->u.glyphless.for_no_font = for_no_font;
24487 glyph->u.glyphless.len = len;
24488 glyph->u.glyphless.ch = it->c;
24489 glyph->slice.glyphless.upper_xoff = upper_xoff;
24490 glyph->slice.glyphless.upper_yoff = upper_yoff;
24491 glyph->slice.glyphless.lower_xoff = lower_xoff;
24492 glyph->slice.glyphless.lower_yoff = lower_yoff;
24493 glyph->avoid_cursor_p = it->avoid_cursor_p;
24494 glyph->multibyte_p = it->multibyte_p;
24495 glyph->left_box_line_p = it->start_of_box_run_p;
24496 glyph->right_box_line_p = it->end_of_box_run_p;
24497 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24498 || it->phys_descent > it->descent);
24499 glyph->padding_p = 0;
24500 glyph->glyph_not_available_p = 0;
24501 glyph->face_id = face_id;
24502 glyph->font_type = FONT_TYPE_UNKNOWN;
24503 if (it->bidi_p)
24504 {
24505 glyph->resolved_level = it->bidi_it.resolved_level;
24506 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24507 emacs_abort ();
24508 glyph->bidi_type = it->bidi_it.type;
24509 }
24510 ++it->glyph_row->used[area];
24511 }
24512 else
24513 IT_EXPAND_MATRIX_WIDTH (it, area);
24514 }
24515
24516
24517 /* Produce a glyph for a glyphless character for iterator IT.
24518 IT->glyphless_method specifies which method to use for displaying
24519 the character. See the description of enum
24520 glyphless_display_method in dispextern.h for the detail.
24521
24522 FOR_NO_FONT is nonzero if and only if this is for a character for
24523 which no font was found. ACRONYM, if non-nil, is an acronym string
24524 for the character. */
24525
24526 static void
24527 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24528 {
24529 int face_id;
24530 struct face *face;
24531 struct font *font;
24532 int base_width, base_height, width, height;
24533 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24534 int len;
24535
24536 /* Get the metrics of the base font. We always refer to the current
24537 ASCII face. */
24538 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24539 font = face->font ? face->font : FRAME_FONT (it->f);
24540 it->ascent = FONT_BASE (font) + font->baseline_offset;
24541 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24542 base_height = it->ascent + it->descent;
24543 base_width = font->average_width;
24544
24545 /* Get a face ID for the glyph by utilizing a cache (the same way as
24546 done for `escape-glyph' in get_next_display_element). */
24547 if (it->f == last_glyphless_glyph_frame
24548 && it->face_id == last_glyphless_glyph_face_id)
24549 {
24550 face_id = last_glyphless_glyph_merged_face_id;
24551 }
24552 else
24553 {
24554 /* Merge the `glyphless-char' face into the current face. */
24555 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24556 last_glyphless_glyph_frame = it->f;
24557 last_glyphless_glyph_face_id = it->face_id;
24558 last_glyphless_glyph_merged_face_id = face_id;
24559 }
24560
24561 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24562 {
24563 it->pixel_width = THIN_SPACE_WIDTH;
24564 len = 0;
24565 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24566 }
24567 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24568 {
24569 width = CHAR_WIDTH (it->c);
24570 if (width == 0)
24571 width = 1;
24572 else if (width > 4)
24573 width = 4;
24574 it->pixel_width = base_width * width;
24575 len = 0;
24576 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24577 }
24578 else
24579 {
24580 char buf[7];
24581 const char *str;
24582 unsigned int code[6];
24583 int upper_len;
24584 int ascent, descent;
24585 struct font_metrics metrics_upper, metrics_lower;
24586
24587 face = FACE_FROM_ID (it->f, face_id);
24588 font = face->font ? face->font : FRAME_FONT (it->f);
24589 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24590
24591 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24592 {
24593 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24594 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24595 if (CONSP (acronym))
24596 acronym = XCAR (acronym);
24597 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24598 }
24599 else
24600 {
24601 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24602 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24603 str = buf;
24604 }
24605 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24606 code[len] = font->driver->encode_char (font, str[len]);
24607 upper_len = (len + 1) / 2;
24608 font->driver->text_extents (font, code, upper_len,
24609 &metrics_upper);
24610 font->driver->text_extents (font, code + upper_len, len - upper_len,
24611 &metrics_lower);
24612
24613
24614
24615 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24616 width = max (metrics_upper.width, metrics_lower.width) + 4;
24617 upper_xoff = upper_yoff = 2; /* the typical case */
24618 if (base_width >= width)
24619 {
24620 /* Align the upper to the left, the lower to the right. */
24621 it->pixel_width = base_width;
24622 lower_xoff = base_width - 2 - metrics_lower.width;
24623 }
24624 else
24625 {
24626 /* Center the shorter one. */
24627 it->pixel_width = width;
24628 if (metrics_upper.width >= metrics_lower.width)
24629 lower_xoff = (width - metrics_lower.width) / 2;
24630 else
24631 {
24632 /* FIXME: This code doesn't look right. It formerly was
24633 missing the "lower_xoff = 0;", which couldn't have
24634 been right since it left lower_xoff uninitialized. */
24635 lower_xoff = 0;
24636 upper_xoff = (width - metrics_upper.width) / 2;
24637 }
24638 }
24639
24640 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24641 top, bottom, and between upper and lower strings. */
24642 height = (metrics_upper.ascent + metrics_upper.descent
24643 + metrics_lower.ascent + metrics_lower.descent) + 5;
24644 /* Center vertically.
24645 H:base_height, D:base_descent
24646 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24647
24648 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24649 descent = D - H/2 + h/2;
24650 lower_yoff = descent - 2 - ld;
24651 upper_yoff = lower_yoff - la - 1 - ud; */
24652 ascent = - (it->descent - (base_height + height + 1) / 2);
24653 descent = it->descent - (base_height - height) / 2;
24654 lower_yoff = descent - 2 - metrics_lower.descent;
24655 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24656 - metrics_upper.descent);
24657 /* Don't make the height shorter than the base height. */
24658 if (height > base_height)
24659 {
24660 it->ascent = ascent;
24661 it->descent = descent;
24662 }
24663 }
24664
24665 it->phys_ascent = it->ascent;
24666 it->phys_descent = it->descent;
24667 if (it->glyph_row)
24668 append_glyphless_glyph (it, face_id, for_no_font, len,
24669 upper_xoff, upper_yoff,
24670 lower_xoff, lower_yoff);
24671 it->nglyphs = 1;
24672 take_vertical_position_into_account (it);
24673 }
24674
24675
24676 /* RIF:
24677 Produce glyphs/get display metrics for the display element IT is
24678 loaded with. See the description of struct it in dispextern.h
24679 for an overview of struct it. */
24680
24681 void
24682 x_produce_glyphs (struct it *it)
24683 {
24684 int extra_line_spacing = it->extra_line_spacing;
24685
24686 it->glyph_not_available_p = 0;
24687
24688 if (it->what == IT_CHARACTER)
24689 {
24690 XChar2b char2b;
24691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24692 struct font *font = face->font;
24693 struct font_metrics *pcm = NULL;
24694 int boff; /* baseline offset */
24695
24696 if (font == NULL)
24697 {
24698 /* When no suitable font is found, display this character by
24699 the method specified in the first extra slot of
24700 Vglyphless_char_display. */
24701 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24702
24703 eassert (it->what == IT_GLYPHLESS);
24704 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24705 goto done;
24706 }
24707
24708 boff = font->baseline_offset;
24709 if (font->vertical_centering)
24710 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24711
24712 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24713 {
24714 int stretched_p;
24715
24716 it->nglyphs = 1;
24717
24718 if (it->override_ascent >= 0)
24719 {
24720 it->ascent = it->override_ascent;
24721 it->descent = it->override_descent;
24722 boff = it->override_boff;
24723 }
24724 else
24725 {
24726 it->ascent = FONT_BASE (font) + boff;
24727 it->descent = FONT_DESCENT (font) - boff;
24728 }
24729
24730 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24731 {
24732 pcm = get_per_char_metric (font, &char2b);
24733 if (pcm->width == 0
24734 && pcm->rbearing == 0 && pcm->lbearing == 0)
24735 pcm = NULL;
24736 }
24737
24738 if (pcm)
24739 {
24740 it->phys_ascent = pcm->ascent + boff;
24741 it->phys_descent = pcm->descent - boff;
24742 it->pixel_width = pcm->width;
24743 }
24744 else
24745 {
24746 it->glyph_not_available_p = 1;
24747 it->phys_ascent = it->ascent;
24748 it->phys_descent = it->descent;
24749 it->pixel_width = font->space_width;
24750 }
24751
24752 if (it->constrain_row_ascent_descent_p)
24753 {
24754 if (it->descent > it->max_descent)
24755 {
24756 it->ascent += it->descent - it->max_descent;
24757 it->descent = it->max_descent;
24758 }
24759 if (it->ascent > it->max_ascent)
24760 {
24761 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24762 it->ascent = it->max_ascent;
24763 }
24764 it->phys_ascent = min (it->phys_ascent, it->ascent);
24765 it->phys_descent = min (it->phys_descent, it->descent);
24766 extra_line_spacing = 0;
24767 }
24768
24769 /* If this is a space inside a region of text with
24770 `space-width' property, change its width. */
24771 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24772 if (stretched_p)
24773 it->pixel_width *= XFLOATINT (it->space_width);
24774
24775 /* If face has a box, add the box thickness to the character
24776 height. If character has a box line to the left and/or
24777 right, add the box line width to the character's width. */
24778 if (face->box != FACE_NO_BOX)
24779 {
24780 int thick = face->box_line_width;
24781
24782 if (thick > 0)
24783 {
24784 it->ascent += thick;
24785 it->descent += thick;
24786 }
24787 else
24788 thick = -thick;
24789
24790 if (it->start_of_box_run_p)
24791 it->pixel_width += thick;
24792 if (it->end_of_box_run_p)
24793 it->pixel_width += thick;
24794 }
24795
24796 /* If face has an overline, add the height of the overline
24797 (1 pixel) and a 1 pixel margin to the character height. */
24798 if (face->overline_p)
24799 it->ascent += overline_margin;
24800
24801 if (it->constrain_row_ascent_descent_p)
24802 {
24803 if (it->ascent > it->max_ascent)
24804 it->ascent = it->max_ascent;
24805 if (it->descent > it->max_descent)
24806 it->descent = it->max_descent;
24807 }
24808
24809 take_vertical_position_into_account (it);
24810
24811 /* If we have to actually produce glyphs, do it. */
24812 if (it->glyph_row)
24813 {
24814 if (stretched_p)
24815 {
24816 /* Translate a space with a `space-width' property
24817 into a stretch glyph. */
24818 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24819 / FONT_HEIGHT (font));
24820 append_stretch_glyph (it, it->object, it->pixel_width,
24821 it->ascent + it->descent, ascent);
24822 }
24823 else
24824 append_glyph (it);
24825
24826 /* If characters with lbearing or rbearing are displayed
24827 in this line, record that fact in a flag of the
24828 glyph row. This is used to optimize X output code. */
24829 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24830 it->glyph_row->contains_overlapping_glyphs_p = 1;
24831 }
24832 if (! stretched_p && it->pixel_width == 0)
24833 /* We assure that all visible glyphs have at least 1-pixel
24834 width. */
24835 it->pixel_width = 1;
24836 }
24837 else if (it->char_to_display == '\n')
24838 {
24839 /* A newline has no width, but we need the height of the
24840 line. But if previous part of the line sets a height,
24841 don't increase that height */
24842
24843 Lisp_Object height;
24844 Lisp_Object total_height = Qnil;
24845
24846 it->override_ascent = -1;
24847 it->pixel_width = 0;
24848 it->nglyphs = 0;
24849
24850 height = get_it_property (it, Qline_height);
24851 /* Split (line-height total-height) list */
24852 if (CONSP (height)
24853 && CONSP (XCDR (height))
24854 && NILP (XCDR (XCDR (height))))
24855 {
24856 total_height = XCAR (XCDR (height));
24857 height = XCAR (height);
24858 }
24859 height = calc_line_height_property (it, height, font, boff, 1);
24860
24861 if (it->override_ascent >= 0)
24862 {
24863 it->ascent = it->override_ascent;
24864 it->descent = it->override_descent;
24865 boff = it->override_boff;
24866 }
24867 else
24868 {
24869 it->ascent = FONT_BASE (font) + boff;
24870 it->descent = FONT_DESCENT (font) - boff;
24871 }
24872
24873 if (EQ (height, Qt))
24874 {
24875 if (it->descent > it->max_descent)
24876 {
24877 it->ascent += it->descent - it->max_descent;
24878 it->descent = it->max_descent;
24879 }
24880 if (it->ascent > it->max_ascent)
24881 {
24882 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24883 it->ascent = it->max_ascent;
24884 }
24885 it->phys_ascent = min (it->phys_ascent, it->ascent);
24886 it->phys_descent = min (it->phys_descent, it->descent);
24887 it->constrain_row_ascent_descent_p = 1;
24888 extra_line_spacing = 0;
24889 }
24890 else
24891 {
24892 Lisp_Object spacing;
24893
24894 it->phys_ascent = it->ascent;
24895 it->phys_descent = it->descent;
24896
24897 if ((it->max_ascent > 0 || it->max_descent > 0)
24898 && face->box != FACE_NO_BOX
24899 && face->box_line_width > 0)
24900 {
24901 it->ascent += face->box_line_width;
24902 it->descent += face->box_line_width;
24903 }
24904 if (!NILP (height)
24905 && XINT (height) > it->ascent + it->descent)
24906 it->ascent = XINT (height) - it->descent;
24907
24908 if (!NILP (total_height))
24909 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24910 else
24911 {
24912 spacing = get_it_property (it, Qline_spacing);
24913 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24914 }
24915 if (INTEGERP (spacing))
24916 {
24917 extra_line_spacing = XINT (spacing);
24918 if (!NILP (total_height))
24919 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24920 }
24921 }
24922 }
24923 else /* i.e. (it->char_to_display == '\t') */
24924 {
24925 if (font->space_width > 0)
24926 {
24927 int tab_width = it->tab_width * font->space_width;
24928 int x = it->current_x + it->continuation_lines_width;
24929 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24930
24931 /* If the distance from the current position to the next tab
24932 stop is less than a space character width, use the
24933 tab stop after that. */
24934 if (next_tab_x - x < font->space_width)
24935 next_tab_x += tab_width;
24936
24937 it->pixel_width = next_tab_x - x;
24938 it->nglyphs = 1;
24939 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24940 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24941
24942 if (it->glyph_row)
24943 {
24944 append_stretch_glyph (it, it->object, it->pixel_width,
24945 it->ascent + it->descent, it->ascent);
24946 }
24947 }
24948 else
24949 {
24950 it->pixel_width = 0;
24951 it->nglyphs = 1;
24952 }
24953 }
24954 }
24955 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24956 {
24957 /* A static composition.
24958
24959 Note: A composition is represented as one glyph in the
24960 glyph matrix. There are no padding glyphs.
24961
24962 Important note: pixel_width, ascent, and descent are the
24963 values of what is drawn by draw_glyphs (i.e. the values of
24964 the overall glyphs composed). */
24965 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24966 int boff; /* baseline offset */
24967 struct composition *cmp = composition_table[it->cmp_it.id];
24968 int glyph_len = cmp->glyph_len;
24969 struct font *font = face->font;
24970
24971 it->nglyphs = 1;
24972
24973 /* If we have not yet calculated pixel size data of glyphs of
24974 the composition for the current face font, calculate them
24975 now. Theoretically, we have to check all fonts for the
24976 glyphs, but that requires much time and memory space. So,
24977 here we check only the font of the first glyph. This may
24978 lead to incorrect display, but it's very rare, and C-l
24979 (recenter-top-bottom) can correct the display anyway. */
24980 if (! cmp->font || cmp->font != font)
24981 {
24982 /* Ascent and descent of the font of the first character
24983 of this composition (adjusted by baseline offset).
24984 Ascent and descent of overall glyphs should not be less
24985 than these, respectively. */
24986 int font_ascent, font_descent, font_height;
24987 /* Bounding box of the overall glyphs. */
24988 int leftmost, rightmost, lowest, highest;
24989 int lbearing, rbearing;
24990 int i, width, ascent, descent;
24991 int left_padded = 0, right_padded = 0;
24992 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24993 XChar2b char2b;
24994 struct font_metrics *pcm;
24995 int font_not_found_p;
24996 ptrdiff_t pos;
24997
24998 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24999 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25000 break;
25001 if (glyph_len < cmp->glyph_len)
25002 right_padded = 1;
25003 for (i = 0; i < glyph_len; i++)
25004 {
25005 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25006 break;
25007 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25008 }
25009 if (i > 0)
25010 left_padded = 1;
25011
25012 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25013 : IT_CHARPOS (*it));
25014 /* If no suitable font is found, use the default font. */
25015 font_not_found_p = font == NULL;
25016 if (font_not_found_p)
25017 {
25018 face = face->ascii_face;
25019 font = face->font;
25020 }
25021 boff = font->baseline_offset;
25022 if (font->vertical_centering)
25023 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25024 font_ascent = FONT_BASE (font) + boff;
25025 font_descent = FONT_DESCENT (font) - boff;
25026 font_height = FONT_HEIGHT (font);
25027
25028 cmp->font = font;
25029
25030 pcm = NULL;
25031 if (! font_not_found_p)
25032 {
25033 get_char_face_and_encoding (it->f, c, it->face_id,
25034 &char2b, 0);
25035 pcm = get_per_char_metric (font, &char2b);
25036 }
25037
25038 /* Initialize the bounding box. */
25039 if (pcm)
25040 {
25041 width = cmp->glyph_len > 0 ? pcm->width : 0;
25042 ascent = pcm->ascent;
25043 descent = pcm->descent;
25044 lbearing = pcm->lbearing;
25045 rbearing = pcm->rbearing;
25046 }
25047 else
25048 {
25049 width = cmp->glyph_len > 0 ? font->space_width : 0;
25050 ascent = FONT_BASE (font);
25051 descent = FONT_DESCENT (font);
25052 lbearing = 0;
25053 rbearing = width;
25054 }
25055
25056 rightmost = width;
25057 leftmost = 0;
25058 lowest = - descent + boff;
25059 highest = ascent + boff;
25060
25061 if (! font_not_found_p
25062 && font->default_ascent
25063 && CHAR_TABLE_P (Vuse_default_ascent)
25064 && !NILP (Faref (Vuse_default_ascent,
25065 make_number (it->char_to_display))))
25066 highest = font->default_ascent + boff;
25067
25068 /* Draw the first glyph at the normal position. It may be
25069 shifted to right later if some other glyphs are drawn
25070 at the left. */
25071 cmp->offsets[i * 2] = 0;
25072 cmp->offsets[i * 2 + 1] = boff;
25073 cmp->lbearing = lbearing;
25074 cmp->rbearing = rbearing;
25075
25076 /* Set cmp->offsets for the remaining glyphs. */
25077 for (i++; i < glyph_len; i++)
25078 {
25079 int left, right, btm, top;
25080 int ch = COMPOSITION_GLYPH (cmp, i);
25081 int face_id;
25082 struct face *this_face;
25083
25084 if (ch == '\t')
25085 ch = ' ';
25086 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25087 this_face = FACE_FROM_ID (it->f, face_id);
25088 font = this_face->font;
25089
25090 if (font == NULL)
25091 pcm = NULL;
25092 else
25093 {
25094 get_char_face_and_encoding (it->f, ch, face_id,
25095 &char2b, 0);
25096 pcm = get_per_char_metric (font, &char2b);
25097 }
25098 if (! pcm)
25099 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25100 else
25101 {
25102 width = pcm->width;
25103 ascent = pcm->ascent;
25104 descent = pcm->descent;
25105 lbearing = pcm->lbearing;
25106 rbearing = pcm->rbearing;
25107 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25108 {
25109 /* Relative composition with or without
25110 alternate chars. */
25111 left = (leftmost + rightmost - width) / 2;
25112 btm = - descent + boff;
25113 if (font->relative_compose
25114 && (! CHAR_TABLE_P (Vignore_relative_composition)
25115 || NILP (Faref (Vignore_relative_composition,
25116 make_number (ch)))))
25117 {
25118
25119 if (- descent >= font->relative_compose)
25120 /* One extra pixel between two glyphs. */
25121 btm = highest + 1;
25122 else if (ascent <= 0)
25123 /* One extra pixel between two glyphs. */
25124 btm = lowest - 1 - ascent - descent;
25125 }
25126 }
25127 else
25128 {
25129 /* A composition rule is specified by an integer
25130 value that encodes global and new reference
25131 points (GREF and NREF). GREF and NREF are
25132 specified by numbers as below:
25133
25134 0---1---2 -- ascent
25135 | |
25136 | |
25137 | |
25138 9--10--11 -- center
25139 | |
25140 ---3---4---5--- baseline
25141 | |
25142 6---7---8 -- descent
25143 */
25144 int rule = COMPOSITION_RULE (cmp, i);
25145 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25146
25147 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25148 grefx = gref % 3, nrefx = nref % 3;
25149 grefy = gref / 3, nrefy = nref / 3;
25150 if (xoff)
25151 xoff = font_height * (xoff - 128) / 256;
25152 if (yoff)
25153 yoff = font_height * (yoff - 128) / 256;
25154
25155 left = (leftmost
25156 + grefx * (rightmost - leftmost) / 2
25157 - nrefx * width / 2
25158 + xoff);
25159
25160 btm = ((grefy == 0 ? highest
25161 : grefy == 1 ? 0
25162 : grefy == 2 ? lowest
25163 : (highest + lowest) / 2)
25164 - (nrefy == 0 ? ascent + descent
25165 : nrefy == 1 ? descent - boff
25166 : nrefy == 2 ? 0
25167 : (ascent + descent) / 2)
25168 + yoff);
25169 }
25170
25171 cmp->offsets[i * 2] = left;
25172 cmp->offsets[i * 2 + 1] = btm + descent;
25173
25174 /* Update the bounding box of the overall glyphs. */
25175 if (width > 0)
25176 {
25177 right = left + width;
25178 if (left < leftmost)
25179 leftmost = left;
25180 if (right > rightmost)
25181 rightmost = right;
25182 }
25183 top = btm + descent + ascent;
25184 if (top > highest)
25185 highest = top;
25186 if (btm < lowest)
25187 lowest = btm;
25188
25189 if (cmp->lbearing > left + lbearing)
25190 cmp->lbearing = left + lbearing;
25191 if (cmp->rbearing < left + rbearing)
25192 cmp->rbearing = left + rbearing;
25193 }
25194 }
25195
25196 /* If there are glyphs whose x-offsets are negative,
25197 shift all glyphs to the right and make all x-offsets
25198 non-negative. */
25199 if (leftmost < 0)
25200 {
25201 for (i = 0; i < cmp->glyph_len; i++)
25202 cmp->offsets[i * 2] -= leftmost;
25203 rightmost -= leftmost;
25204 cmp->lbearing -= leftmost;
25205 cmp->rbearing -= leftmost;
25206 }
25207
25208 if (left_padded && cmp->lbearing < 0)
25209 {
25210 for (i = 0; i < cmp->glyph_len; i++)
25211 cmp->offsets[i * 2] -= cmp->lbearing;
25212 rightmost -= cmp->lbearing;
25213 cmp->rbearing -= cmp->lbearing;
25214 cmp->lbearing = 0;
25215 }
25216 if (right_padded && rightmost < cmp->rbearing)
25217 {
25218 rightmost = cmp->rbearing;
25219 }
25220
25221 cmp->pixel_width = rightmost;
25222 cmp->ascent = highest;
25223 cmp->descent = - lowest;
25224 if (cmp->ascent < font_ascent)
25225 cmp->ascent = font_ascent;
25226 if (cmp->descent < font_descent)
25227 cmp->descent = font_descent;
25228 }
25229
25230 if (it->glyph_row
25231 && (cmp->lbearing < 0
25232 || cmp->rbearing > cmp->pixel_width))
25233 it->glyph_row->contains_overlapping_glyphs_p = 1;
25234
25235 it->pixel_width = cmp->pixel_width;
25236 it->ascent = it->phys_ascent = cmp->ascent;
25237 it->descent = it->phys_descent = cmp->descent;
25238 if (face->box != FACE_NO_BOX)
25239 {
25240 int thick = face->box_line_width;
25241
25242 if (thick > 0)
25243 {
25244 it->ascent += thick;
25245 it->descent += thick;
25246 }
25247 else
25248 thick = - thick;
25249
25250 if (it->start_of_box_run_p)
25251 it->pixel_width += thick;
25252 if (it->end_of_box_run_p)
25253 it->pixel_width += thick;
25254 }
25255
25256 /* If face has an overline, add the height of the overline
25257 (1 pixel) and a 1 pixel margin to the character height. */
25258 if (face->overline_p)
25259 it->ascent += overline_margin;
25260
25261 take_vertical_position_into_account (it);
25262 if (it->ascent < 0)
25263 it->ascent = 0;
25264 if (it->descent < 0)
25265 it->descent = 0;
25266
25267 if (it->glyph_row && cmp->glyph_len > 0)
25268 append_composite_glyph (it);
25269 }
25270 else if (it->what == IT_COMPOSITION)
25271 {
25272 /* A dynamic (automatic) composition. */
25273 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25274 Lisp_Object gstring;
25275 struct font_metrics metrics;
25276
25277 it->nglyphs = 1;
25278
25279 gstring = composition_gstring_from_id (it->cmp_it.id);
25280 it->pixel_width
25281 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25282 &metrics);
25283 if (it->glyph_row
25284 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25285 it->glyph_row->contains_overlapping_glyphs_p = 1;
25286 it->ascent = it->phys_ascent = metrics.ascent;
25287 it->descent = it->phys_descent = metrics.descent;
25288 if (face->box != FACE_NO_BOX)
25289 {
25290 int thick = face->box_line_width;
25291
25292 if (thick > 0)
25293 {
25294 it->ascent += thick;
25295 it->descent += thick;
25296 }
25297 else
25298 thick = - thick;
25299
25300 if (it->start_of_box_run_p)
25301 it->pixel_width += thick;
25302 if (it->end_of_box_run_p)
25303 it->pixel_width += thick;
25304 }
25305 /* If face has an overline, add the height of the overline
25306 (1 pixel) and a 1 pixel margin to the character height. */
25307 if (face->overline_p)
25308 it->ascent += overline_margin;
25309 take_vertical_position_into_account (it);
25310 if (it->ascent < 0)
25311 it->ascent = 0;
25312 if (it->descent < 0)
25313 it->descent = 0;
25314
25315 if (it->glyph_row)
25316 append_composite_glyph (it);
25317 }
25318 else if (it->what == IT_GLYPHLESS)
25319 produce_glyphless_glyph (it, 0, Qnil);
25320 else if (it->what == IT_IMAGE)
25321 produce_image_glyph (it);
25322 else if (it->what == IT_STRETCH)
25323 produce_stretch_glyph (it);
25324
25325 done:
25326 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25327 because this isn't true for images with `:ascent 100'. */
25328 eassert (it->ascent >= 0 && it->descent >= 0);
25329 if (it->area == TEXT_AREA)
25330 it->current_x += it->pixel_width;
25331
25332 if (extra_line_spacing > 0)
25333 {
25334 it->descent += extra_line_spacing;
25335 if (extra_line_spacing > it->max_extra_line_spacing)
25336 it->max_extra_line_spacing = extra_line_spacing;
25337 }
25338
25339 it->max_ascent = max (it->max_ascent, it->ascent);
25340 it->max_descent = max (it->max_descent, it->descent);
25341 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25342 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25343 }
25344
25345 /* EXPORT for RIF:
25346 Output LEN glyphs starting at START at the nominal cursor position.
25347 Advance the nominal cursor over the text. The global variable
25348 updated_window contains the window being updated, updated_row is
25349 the glyph row being updated, and updated_area is the area of that
25350 row being updated. */
25351
25352 void
25353 x_write_glyphs (struct glyph *start, int len)
25354 {
25355 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25356
25357 eassert (updated_window && updated_row);
25358 /* When the window is hscrolled, cursor hpos can legitimately be out
25359 of bounds, but we draw the cursor at the corresponding window
25360 margin in that case. */
25361 if (!updated_row->reversed_p && chpos < 0)
25362 chpos = 0;
25363 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25364 chpos = updated_row->used[TEXT_AREA] - 1;
25365
25366 block_input ();
25367
25368 /* Write glyphs. */
25369
25370 hpos = start - updated_row->glyphs[updated_area];
25371 x = draw_glyphs (updated_window, output_cursor.x,
25372 updated_row, updated_area,
25373 hpos, hpos + len,
25374 DRAW_NORMAL_TEXT, 0);
25375
25376 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25377 if (updated_area == TEXT_AREA
25378 && updated_window->phys_cursor_on_p
25379 && updated_window->phys_cursor.vpos == output_cursor.vpos
25380 && chpos >= hpos
25381 && chpos < hpos + len)
25382 updated_window->phys_cursor_on_p = 0;
25383
25384 unblock_input ();
25385
25386 /* Advance the output cursor. */
25387 output_cursor.hpos += len;
25388 output_cursor.x = x;
25389 }
25390
25391
25392 /* EXPORT for RIF:
25393 Insert LEN glyphs from START at the nominal cursor position. */
25394
25395 void
25396 x_insert_glyphs (struct glyph *start, int len)
25397 {
25398 struct frame *f;
25399 struct window *w;
25400 int line_height, shift_by_width, shifted_region_width;
25401 struct glyph_row *row;
25402 struct glyph *glyph;
25403 int frame_x, frame_y;
25404 ptrdiff_t hpos;
25405
25406 eassert (updated_window && updated_row);
25407 block_input ();
25408 w = updated_window;
25409 f = XFRAME (WINDOW_FRAME (w));
25410
25411 /* Get the height of the line we are in. */
25412 row = updated_row;
25413 line_height = row->height;
25414
25415 /* Get the width of the glyphs to insert. */
25416 shift_by_width = 0;
25417 for (glyph = start; glyph < start + len; ++glyph)
25418 shift_by_width += glyph->pixel_width;
25419
25420 /* Get the width of the region to shift right. */
25421 shifted_region_width = (window_box_width (w, updated_area)
25422 - output_cursor.x
25423 - shift_by_width);
25424
25425 /* Shift right. */
25426 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25427 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25428
25429 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25430 line_height, shift_by_width);
25431
25432 /* Write the glyphs. */
25433 hpos = start - row->glyphs[updated_area];
25434 draw_glyphs (w, output_cursor.x, row, updated_area,
25435 hpos, hpos + len,
25436 DRAW_NORMAL_TEXT, 0);
25437
25438 /* Advance the output cursor. */
25439 output_cursor.hpos += len;
25440 output_cursor.x += shift_by_width;
25441 unblock_input ();
25442 }
25443
25444
25445 /* EXPORT for RIF:
25446 Erase the current text line from the nominal cursor position
25447 (inclusive) to pixel column TO_X (exclusive). The idea is that
25448 everything from TO_X onward is already erased.
25449
25450 TO_X is a pixel position relative to updated_area of
25451 updated_window. TO_X == -1 means clear to the end of this area. */
25452
25453 void
25454 x_clear_end_of_line (int to_x)
25455 {
25456 struct frame *f;
25457 struct window *w = updated_window;
25458 int max_x, min_y, max_y;
25459 int from_x, from_y, to_y;
25460
25461 eassert (updated_window && updated_row);
25462 f = XFRAME (w->frame);
25463
25464 if (updated_row->full_width_p)
25465 max_x = WINDOW_TOTAL_WIDTH (w);
25466 else
25467 max_x = window_box_width (w, updated_area);
25468 max_y = window_text_bottom_y (w);
25469
25470 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25471 of window. For TO_X > 0, truncate to end of drawing area. */
25472 if (to_x == 0)
25473 return;
25474 else if (to_x < 0)
25475 to_x = max_x;
25476 else
25477 to_x = min (to_x, max_x);
25478
25479 to_y = min (max_y, output_cursor.y + updated_row->height);
25480
25481 /* Notice if the cursor will be cleared by this operation. */
25482 if (!updated_row->full_width_p)
25483 notice_overwritten_cursor (w, updated_area,
25484 output_cursor.x, -1,
25485 updated_row->y,
25486 MATRIX_ROW_BOTTOM_Y (updated_row));
25487
25488 from_x = output_cursor.x;
25489
25490 /* Translate to frame coordinates. */
25491 if (updated_row->full_width_p)
25492 {
25493 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25494 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25495 }
25496 else
25497 {
25498 int area_left = window_box_left (w, updated_area);
25499 from_x += area_left;
25500 to_x += area_left;
25501 }
25502
25503 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25504 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25505 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25506
25507 /* Prevent inadvertently clearing to end of the X window. */
25508 if (to_x > from_x && to_y > from_y)
25509 {
25510 block_input ();
25511 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25512 to_x - from_x, to_y - from_y);
25513 unblock_input ();
25514 }
25515 }
25516
25517 #endif /* HAVE_WINDOW_SYSTEM */
25518
25519
25520 \f
25521 /***********************************************************************
25522 Cursor types
25523 ***********************************************************************/
25524
25525 /* Value is the internal representation of the specified cursor type
25526 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25527 of the bar cursor. */
25528
25529 static enum text_cursor_kinds
25530 get_specified_cursor_type (Lisp_Object arg, int *width)
25531 {
25532 enum text_cursor_kinds type;
25533
25534 if (NILP (arg))
25535 return NO_CURSOR;
25536
25537 if (EQ (arg, Qbox))
25538 return FILLED_BOX_CURSOR;
25539
25540 if (EQ (arg, Qhollow))
25541 return HOLLOW_BOX_CURSOR;
25542
25543 if (EQ (arg, Qbar))
25544 {
25545 *width = 2;
25546 return BAR_CURSOR;
25547 }
25548
25549 if (CONSP (arg)
25550 && EQ (XCAR (arg), Qbar)
25551 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25552 {
25553 *width = XINT (XCDR (arg));
25554 return BAR_CURSOR;
25555 }
25556
25557 if (EQ (arg, Qhbar))
25558 {
25559 *width = 2;
25560 return HBAR_CURSOR;
25561 }
25562
25563 if (CONSP (arg)
25564 && EQ (XCAR (arg), Qhbar)
25565 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25566 {
25567 *width = XINT (XCDR (arg));
25568 return HBAR_CURSOR;
25569 }
25570
25571 /* Treat anything unknown as "hollow box cursor".
25572 It was bad to signal an error; people have trouble fixing
25573 .Xdefaults with Emacs, when it has something bad in it. */
25574 type = HOLLOW_BOX_CURSOR;
25575
25576 return type;
25577 }
25578
25579 /* Set the default cursor types for specified frame. */
25580 void
25581 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25582 {
25583 int width = 1;
25584 Lisp_Object tem;
25585
25586 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25587 FRAME_CURSOR_WIDTH (f) = width;
25588
25589 /* By default, set up the blink-off state depending on the on-state. */
25590
25591 tem = Fassoc (arg, Vblink_cursor_alist);
25592 if (!NILP (tem))
25593 {
25594 FRAME_BLINK_OFF_CURSOR (f)
25595 = get_specified_cursor_type (XCDR (tem), &width);
25596 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25597 }
25598 else
25599 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25600 }
25601
25602
25603 #ifdef HAVE_WINDOW_SYSTEM
25604
25605 /* Return the cursor we want to be displayed in window W. Return
25606 width of bar/hbar cursor through WIDTH arg. Return with
25607 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25608 (i.e. if the `system caret' should track this cursor).
25609
25610 In a mini-buffer window, we want the cursor only to appear if we
25611 are reading input from this window. For the selected window, we
25612 want the cursor type given by the frame parameter or buffer local
25613 setting of cursor-type. If explicitly marked off, draw no cursor.
25614 In all other cases, we want a hollow box cursor. */
25615
25616 static enum text_cursor_kinds
25617 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25618 int *active_cursor)
25619 {
25620 struct frame *f = XFRAME (w->frame);
25621 struct buffer *b = XBUFFER (w->buffer);
25622 int cursor_type = DEFAULT_CURSOR;
25623 Lisp_Object alt_cursor;
25624 int non_selected = 0;
25625
25626 *active_cursor = 1;
25627
25628 /* Echo area */
25629 if (cursor_in_echo_area
25630 && FRAME_HAS_MINIBUF_P (f)
25631 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25632 {
25633 if (w == XWINDOW (echo_area_window))
25634 {
25635 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25636 {
25637 *width = FRAME_CURSOR_WIDTH (f);
25638 return FRAME_DESIRED_CURSOR (f);
25639 }
25640 else
25641 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25642 }
25643
25644 *active_cursor = 0;
25645 non_selected = 1;
25646 }
25647
25648 /* Detect a nonselected window or nonselected frame. */
25649 else if (w != XWINDOW (f->selected_window)
25650 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25651 {
25652 *active_cursor = 0;
25653
25654 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25655 return NO_CURSOR;
25656
25657 non_selected = 1;
25658 }
25659
25660 /* Never display a cursor in a window in which cursor-type is nil. */
25661 if (NILP (BVAR (b, cursor_type)))
25662 return NO_CURSOR;
25663
25664 /* Get the normal cursor type for this window. */
25665 if (EQ (BVAR (b, cursor_type), Qt))
25666 {
25667 cursor_type = FRAME_DESIRED_CURSOR (f);
25668 *width = FRAME_CURSOR_WIDTH (f);
25669 }
25670 else
25671 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25672
25673 /* Use cursor-in-non-selected-windows instead
25674 for non-selected window or frame. */
25675 if (non_selected)
25676 {
25677 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25678 if (!EQ (Qt, alt_cursor))
25679 return get_specified_cursor_type (alt_cursor, width);
25680 /* t means modify the normal cursor type. */
25681 if (cursor_type == FILLED_BOX_CURSOR)
25682 cursor_type = HOLLOW_BOX_CURSOR;
25683 else if (cursor_type == BAR_CURSOR && *width > 1)
25684 --*width;
25685 return cursor_type;
25686 }
25687
25688 /* Use normal cursor if not blinked off. */
25689 if (!w->cursor_off_p)
25690 {
25691 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25692 {
25693 if (cursor_type == FILLED_BOX_CURSOR)
25694 {
25695 /* Using a block cursor on large images can be very annoying.
25696 So use a hollow cursor for "large" images.
25697 If image is not transparent (no mask), also use hollow cursor. */
25698 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25699 if (img != NULL && IMAGEP (img->spec))
25700 {
25701 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25702 where N = size of default frame font size.
25703 This should cover most of the "tiny" icons people may use. */
25704 if (!img->mask
25705 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25706 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25707 cursor_type = HOLLOW_BOX_CURSOR;
25708 }
25709 }
25710 else if (cursor_type != NO_CURSOR)
25711 {
25712 /* Display current only supports BOX and HOLLOW cursors for images.
25713 So for now, unconditionally use a HOLLOW cursor when cursor is
25714 not a solid box cursor. */
25715 cursor_type = HOLLOW_BOX_CURSOR;
25716 }
25717 }
25718 return cursor_type;
25719 }
25720
25721 /* Cursor is blinked off, so determine how to "toggle" it. */
25722
25723 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25724 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25725 return get_specified_cursor_type (XCDR (alt_cursor), width);
25726
25727 /* Then see if frame has specified a specific blink off cursor type. */
25728 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25729 {
25730 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25731 return FRAME_BLINK_OFF_CURSOR (f);
25732 }
25733
25734 #if 0
25735 /* Some people liked having a permanently visible blinking cursor,
25736 while others had very strong opinions against it. So it was
25737 decided to remove it. KFS 2003-09-03 */
25738
25739 /* Finally perform built-in cursor blinking:
25740 filled box <-> hollow box
25741 wide [h]bar <-> narrow [h]bar
25742 narrow [h]bar <-> no cursor
25743 other type <-> no cursor */
25744
25745 if (cursor_type == FILLED_BOX_CURSOR)
25746 return HOLLOW_BOX_CURSOR;
25747
25748 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25749 {
25750 *width = 1;
25751 return cursor_type;
25752 }
25753 #endif
25754
25755 return NO_CURSOR;
25756 }
25757
25758
25759 /* Notice when the text cursor of window W has been completely
25760 overwritten by a drawing operation that outputs glyphs in AREA
25761 starting at X0 and ending at X1 in the line starting at Y0 and
25762 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25763 the rest of the line after X0 has been written. Y coordinates
25764 are window-relative. */
25765
25766 static void
25767 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25768 int x0, int x1, int y0, int y1)
25769 {
25770 int cx0, cx1, cy0, cy1;
25771 struct glyph_row *row;
25772
25773 if (!w->phys_cursor_on_p)
25774 return;
25775 if (area != TEXT_AREA)
25776 return;
25777
25778 if (w->phys_cursor.vpos < 0
25779 || w->phys_cursor.vpos >= w->current_matrix->nrows
25780 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25781 !(row->enabled_p && row->displays_text_p)))
25782 return;
25783
25784 if (row->cursor_in_fringe_p)
25785 {
25786 row->cursor_in_fringe_p = 0;
25787 draw_fringe_bitmap (w, row, row->reversed_p);
25788 w->phys_cursor_on_p = 0;
25789 return;
25790 }
25791
25792 cx0 = w->phys_cursor.x;
25793 cx1 = cx0 + w->phys_cursor_width;
25794 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25795 return;
25796
25797 /* The cursor image will be completely removed from the
25798 screen if the output area intersects the cursor area in
25799 y-direction. When we draw in [y0 y1[, and some part of
25800 the cursor is at y < y0, that part must have been drawn
25801 before. When scrolling, the cursor is erased before
25802 actually scrolling, so we don't come here. When not
25803 scrolling, the rows above the old cursor row must have
25804 changed, and in this case these rows must have written
25805 over the cursor image.
25806
25807 Likewise if part of the cursor is below y1, with the
25808 exception of the cursor being in the first blank row at
25809 the buffer and window end because update_text_area
25810 doesn't draw that row. (Except when it does, but
25811 that's handled in update_text_area.) */
25812
25813 cy0 = w->phys_cursor.y;
25814 cy1 = cy0 + w->phys_cursor_height;
25815 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25816 return;
25817
25818 w->phys_cursor_on_p = 0;
25819 }
25820
25821 #endif /* HAVE_WINDOW_SYSTEM */
25822
25823 \f
25824 /************************************************************************
25825 Mouse Face
25826 ************************************************************************/
25827
25828 #ifdef HAVE_WINDOW_SYSTEM
25829
25830 /* EXPORT for RIF:
25831 Fix the display of area AREA of overlapping row ROW in window W
25832 with respect to the overlapping part OVERLAPS. */
25833
25834 void
25835 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25836 enum glyph_row_area area, int overlaps)
25837 {
25838 int i, x;
25839
25840 block_input ();
25841
25842 x = 0;
25843 for (i = 0; i < row->used[area];)
25844 {
25845 if (row->glyphs[area][i].overlaps_vertically_p)
25846 {
25847 int start = i, start_x = x;
25848
25849 do
25850 {
25851 x += row->glyphs[area][i].pixel_width;
25852 ++i;
25853 }
25854 while (i < row->used[area]
25855 && row->glyphs[area][i].overlaps_vertically_p);
25856
25857 draw_glyphs (w, start_x, row, area,
25858 start, i,
25859 DRAW_NORMAL_TEXT, overlaps);
25860 }
25861 else
25862 {
25863 x += row->glyphs[area][i].pixel_width;
25864 ++i;
25865 }
25866 }
25867
25868 unblock_input ();
25869 }
25870
25871
25872 /* EXPORT:
25873 Draw the cursor glyph of window W in glyph row ROW. See the
25874 comment of draw_glyphs for the meaning of HL. */
25875
25876 void
25877 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25878 enum draw_glyphs_face hl)
25879 {
25880 /* If cursor hpos is out of bounds, don't draw garbage. This can
25881 happen in mini-buffer windows when switching between echo area
25882 glyphs and mini-buffer. */
25883 if ((row->reversed_p
25884 ? (w->phys_cursor.hpos >= 0)
25885 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25886 {
25887 int on_p = w->phys_cursor_on_p;
25888 int x1;
25889 int hpos = w->phys_cursor.hpos;
25890
25891 /* When the window is hscrolled, cursor hpos can legitimately be
25892 out of bounds, but we draw the cursor at the corresponding
25893 window margin in that case. */
25894 if (!row->reversed_p && hpos < 0)
25895 hpos = 0;
25896 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25897 hpos = row->used[TEXT_AREA] - 1;
25898
25899 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25900 hl, 0);
25901 w->phys_cursor_on_p = on_p;
25902
25903 if (hl == DRAW_CURSOR)
25904 w->phys_cursor_width = x1 - w->phys_cursor.x;
25905 /* When we erase the cursor, and ROW is overlapped by other
25906 rows, make sure that these overlapping parts of other rows
25907 are redrawn. */
25908 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25909 {
25910 w->phys_cursor_width = x1 - w->phys_cursor.x;
25911
25912 if (row > w->current_matrix->rows
25913 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25914 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25915 OVERLAPS_ERASED_CURSOR);
25916
25917 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25918 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25919 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25920 OVERLAPS_ERASED_CURSOR);
25921 }
25922 }
25923 }
25924
25925
25926 /* EXPORT:
25927 Erase the image of a cursor of window W from the screen. */
25928
25929 void
25930 erase_phys_cursor (struct window *w)
25931 {
25932 struct frame *f = XFRAME (w->frame);
25933 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25934 int hpos = w->phys_cursor.hpos;
25935 int vpos = w->phys_cursor.vpos;
25936 int mouse_face_here_p = 0;
25937 struct glyph_matrix *active_glyphs = w->current_matrix;
25938 struct glyph_row *cursor_row;
25939 struct glyph *cursor_glyph;
25940 enum draw_glyphs_face hl;
25941
25942 /* No cursor displayed or row invalidated => nothing to do on the
25943 screen. */
25944 if (w->phys_cursor_type == NO_CURSOR)
25945 goto mark_cursor_off;
25946
25947 /* VPOS >= active_glyphs->nrows means that window has been resized.
25948 Don't bother to erase the cursor. */
25949 if (vpos >= active_glyphs->nrows)
25950 goto mark_cursor_off;
25951
25952 /* If row containing cursor is marked invalid, there is nothing we
25953 can do. */
25954 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25955 if (!cursor_row->enabled_p)
25956 goto mark_cursor_off;
25957
25958 /* If line spacing is > 0, old cursor may only be partially visible in
25959 window after split-window. So adjust visible height. */
25960 cursor_row->visible_height = min (cursor_row->visible_height,
25961 window_text_bottom_y (w) - cursor_row->y);
25962
25963 /* If row is completely invisible, don't attempt to delete a cursor which
25964 isn't there. This can happen if cursor is at top of a window, and
25965 we switch to a buffer with a header line in that window. */
25966 if (cursor_row->visible_height <= 0)
25967 goto mark_cursor_off;
25968
25969 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25970 if (cursor_row->cursor_in_fringe_p)
25971 {
25972 cursor_row->cursor_in_fringe_p = 0;
25973 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25974 goto mark_cursor_off;
25975 }
25976
25977 /* This can happen when the new row is shorter than the old one.
25978 In this case, either draw_glyphs or clear_end_of_line
25979 should have cleared the cursor. Note that we wouldn't be
25980 able to erase the cursor in this case because we don't have a
25981 cursor glyph at hand. */
25982 if ((cursor_row->reversed_p
25983 ? (w->phys_cursor.hpos < 0)
25984 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25985 goto mark_cursor_off;
25986
25987 /* When the window is hscrolled, cursor hpos can legitimately be out
25988 of bounds, but we draw the cursor at the corresponding window
25989 margin in that case. */
25990 if (!cursor_row->reversed_p && hpos < 0)
25991 hpos = 0;
25992 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25993 hpos = cursor_row->used[TEXT_AREA] - 1;
25994
25995 /* If the cursor is in the mouse face area, redisplay that when
25996 we clear the cursor. */
25997 if (! NILP (hlinfo->mouse_face_window)
25998 && coords_in_mouse_face_p (w, hpos, vpos)
25999 /* Don't redraw the cursor's spot in mouse face if it is at the
26000 end of a line (on a newline). The cursor appears there, but
26001 mouse highlighting does not. */
26002 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26003 mouse_face_here_p = 1;
26004
26005 /* Maybe clear the display under the cursor. */
26006 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26007 {
26008 int x, y, left_x;
26009 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26010 int width;
26011
26012 cursor_glyph = get_phys_cursor_glyph (w);
26013 if (cursor_glyph == NULL)
26014 goto mark_cursor_off;
26015
26016 width = cursor_glyph->pixel_width;
26017 left_x = window_box_left_offset (w, TEXT_AREA);
26018 x = w->phys_cursor.x;
26019 if (x < left_x)
26020 width -= left_x - x;
26021 width = min (width, window_box_width (w, TEXT_AREA) - x);
26022 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26023 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26024
26025 if (width > 0)
26026 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26027 }
26028
26029 /* Erase the cursor by redrawing the character underneath it. */
26030 if (mouse_face_here_p)
26031 hl = DRAW_MOUSE_FACE;
26032 else
26033 hl = DRAW_NORMAL_TEXT;
26034 draw_phys_cursor_glyph (w, cursor_row, hl);
26035
26036 mark_cursor_off:
26037 w->phys_cursor_on_p = 0;
26038 w->phys_cursor_type = NO_CURSOR;
26039 }
26040
26041
26042 /* EXPORT:
26043 Display or clear cursor of window W. If ON is zero, clear the
26044 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26045 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26046
26047 void
26048 display_and_set_cursor (struct window *w, int on,
26049 int hpos, int vpos, int x, int y)
26050 {
26051 struct frame *f = XFRAME (w->frame);
26052 int new_cursor_type;
26053 int new_cursor_width;
26054 int active_cursor;
26055 struct glyph_row *glyph_row;
26056 struct glyph *glyph;
26057
26058 /* This is pointless on invisible frames, and dangerous on garbaged
26059 windows and frames; in the latter case, the frame or window may
26060 be in the midst of changing its size, and x and y may be off the
26061 window. */
26062 if (! FRAME_VISIBLE_P (f)
26063 || FRAME_GARBAGED_P (f)
26064 || vpos >= w->current_matrix->nrows
26065 || hpos >= w->current_matrix->matrix_w)
26066 return;
26067
26068 /* If cursor is off and we want it off, return quickly. */
26069 if (!on && !w->phys_cursor_on_p)
26070 return;
26071
26072 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26073 /* If cursor row is not enabled, we don't really know where to
26074 display the cursor. */
26075 if (!glyph_row->enabled_p)
26076 {
26077 w->phys_cursor_on_p = 0;
26078 return;
26079 }
26080
26081 glyph = NULL;
26082 if (!glyph_row->exact_window_width_line_p
26083 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26084 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26085
26086 eassert (input_blocked_p ());
26087
26088 /* Set new_cursor_type to the cursor we want to be displayed. */
26089 new_cursor_type = get_window_cursor_type (w, glyph,
26090 &new_cursor_width, &active_cursor);
26091
26092 /* If cursor is currently being shown and we don't want it to be or
26093 it is in the wrong place, or the cursor type is not what we want,
26094 erase it. */
26095 if (w->phys_cursor_on_p
26096 && (!on
26097 || w->phys_cursor.x != x
26098 || w->phys_cursor.y != y
26099 || new_cursor_type != w->phys_cursor_type
26100 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26101 && new_cursor_width != w->phys_cursor_width)))
26102 erase_phys_cursor (w);
26103
26104 /* Don't check phys_cursor_on_p here because that flag is only set
26105 to zero in some cases where we know that the cursor has been
26106 completely erased, to avoid the extra work of erasing the cursor
26107 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26108 still not be visible, or it has only been partly erased. */
26109 if (on)
26110 {
26111 w->phys_cursor_ascent = glyph_row->ascent;
26112 w->phys_cursor_height = glyph_row->height;
26113
26114 /* Set phys_cursor_.* before x_draw_.* is called because some
26115 of them may need the information. */
26116 w->phys_cursor.x = x;
26117 w->phys_cursor.y = glyph_row->y;
26118 w->phys_cursor.hpos = hpos;
26119 w->phys_cursor.vpos = vpos;
26120 }
26121
26122 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26123 new_cursor_type, new_cursor_width,
26124 on, active_cursor);
26125 }
26126
26127
26128 /* Switch the display of W's cursor on or off, according to the value
26129 of ON. */
26130
26131 static void
26132 update_window_cursor (struct window *w, int on)
26133 {
26134 /* Don't update cursor in windows whose frame is in the process
26135 of being deleted. */
26136 if (w->current_matrix)
26137 {
26138 int hpos = w->phys_cursor.hpos;
26139 int vpos = w->phys_cursor.vpos;
26140 struct glyph_row *row;
26141
26142 if (vpos >= w->current_matrix->nrows
26143 || hpos >= w->current_matrix->matrix_w)
26144 return;
26145
26146 row = MATRIX_ROW (w->current_matrix, vpos);
26147
26148 /* When the window is hscrolled, cursor hpos can legitimately be
26149 out of bounds, but we draw the cursor at the corresponding
26150 window margin in that case. */
26151 if (!row->reversed_p && hpos < 0)
26152 hpos = 0;
26153 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26154 hpos = row->used[TEXT_AREA] - 1;
26155
26156 block_input ();
26157 display_and_set_cursor (w, on, hpos, vpos,
26158 w->phys_cursor.x, w->phys_cursor.y);
26159 unblock_input ();
26160 }
26161 }
26162
26163
26164 /* Call update_window_cursor with parameter ON_P on all leaf windows
26165 in the window tree rooted at W. */
26166
26167 static void
26168 update_cursor_in_window_tree (struct window *w, int on_p)
26169 {
26170 while (w)
26171 {
26172 if (!NILP (w->hchild))
26173 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26174 else if (!NILP (w->vchild))
26175 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26176 else
26177 update_window_cursor (w, on_p);
26178
26179 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26180 }
26181 }
26182
26183
26184 /* EXPORT:
26185 Display the cursor on window W, or clear it, according to ON_P.
26186 Don't change the cursor's position. */
26187
26188 void
26189 x_update_cursor (struct frame *f, int on_p)
26190 {
26191 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26192 }
26193
26194
26195 /* EXPORT:
26196 Clear the cursor of window W to background color, and mark the
26197 cursor as not shown. This is used when the text where the cursor
26198 is about to be rewritten. */
26199
26200 void
26201 x_clear_cursor (struct window *w)
26202 {
26203 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26204 update_window_cursor (w, 0);
26205 }
26206
26207 #endif /* HAVE_WINDOW_SYSTEM */
26208
26209 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26210 and MSDOS. */
26211 static void
26212 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26213 int start_hpos, int end_hpos,
26214 enum draw_glyphs_face draw)
26215 {
26216 #ifdef HAVE_WINDOW_SYSTEM
26217 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26218 {
26219 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26220 return;
26221 }
26222 #endif
26223 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26224 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26225 #endif
26226 }
26227
26228 /* Display the active region described by mouse_face_* according to DRAW. */
26229
26230 static void
26231 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26232 {
26233 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26234 struct frame *f = XFRAME (WINDOW_FRAME (w));
26235
26236 if (/* If window is in the process of being destroyed, don't bother
26237 to do anything. */
26238 w->current_matrix != NULL
26239 /* Don't update mouse highlight if hidden */
26240 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26241 /* Recognize when we are called to operate on rows that don't exist
26242 anymore. This can happen when a window is split. */
26243 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26244 {
26245 int phys_cursor_on_p = w->phys_cursor_on_p;
26246 struct glyph_row *row, *first, *last;
26247
26248 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26249 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26250
26251 for (row = first; row <= last && row->enabled_p; ++row)
26252 {
26253 int start_hpos, end_hpos, start_x;
26254
26255 /* For all but the first row, the highlight starts at column 0. */
26256 if (row == first)
26257 {
26258 /* R2L rows have BEG and END in reversed order, but the
26259 screen drawing geometry is always left to right. So
26260 we need to mirror the beginning and end of the
26261 highlighted area in R2L rows. */
26262 if (!row->reversed_p)
26263 {
26264 start_hpos = hlinfo->mouse_face_beg_col;
26265 start_x = hlinfo->mouse_face_beg_x;
26266 }
26267 else if (row == last)
26268 {
26269 start_hpos = hlinfo->mouse_face_end_col;
26270 start_x = hlinfo->mouse_face_end_x;
26271 }
26272 else
26273 {
26274 start_hpos = 0;
26275 start_x = 0;
26276 }
26277 }
26278 else if (row->reversed_p && row == last)
26279 {
26280 start_hpos = hlinfo->mouse_face_end_col;
26281 start_x = hlinfo->mouse_face_end_x;
26282 }
26283 else
26284 {
26285 start_hpos = 0;
26286 start_x = 0;
26287 }
26288
26289 if (row == last)
26290 {
26291 if (!row->reversed_p)
26292 end_hpos = hlinfo->mouse_face_end_col;
26293 else if (row == first)
26294 end_hpos = hlinfo->mouse_face_beg_col;
26295 else
26296 {
26297 end_hpos = row->used[TEXT_AREA];
26298 if (draw == DRAW_NORMAL_TEXT)
26299 row->fill_line_p = 1; /* Clear to end of line */
26300 }
26301 }
26302 else if (row->reversed_p && row == first)
26303 end_hpos = hlinfo->mouse_face_beg_col;
26304 else
26305 {
26306 end_hpos = row->used[TEXT_AREA];
26307 if (draw == DRAW_NORMAL_TEXT)
26308 row->fill_line_p = 1; /* Clear to end of line */
26309 }
26310
26311 if (end_hpos > start_hpos)
26312 {
26313 draw_row_with_mouse_face (w, start_x, row,
26314 start_hpos, end_hpos, draw);
26315
26316 row->mouse_face_p
26317 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26318 }
26319 }
26320
26321 #ifdef HAVE_WINDOW_SYSTEM
26322 /* When we've written over the cursor, arrange for it to
26323 be displayed again. */
26324 if (FRAME_WINDOW_P (f)
26325 && phys_cursor_on_p && !w->phys_cursor_on_p)
26326 {
26327 int hpos = w->phys_cursor.hpos;
26328
26329 /* When the window is hscrolled, cursor hpos can legitimately be
26330 out of bounds, but we draw the cursor at the corresponding
26331 window margin in that case. */
26332 if (!row->reversed_p && hpos < 0)
26333 hpos = 0;
26334 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26335 hpos = row->used[TEXT_AREA] - 1;
26336
26337 block_input ();
26338 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26339 w->phys_cursor.x, w->phys_cursor.y);
26340 unblock_input ();
26341 }
26342 #endif /* HAVE_WINDOW_SYSTEM */
26343 }
26344
26345 #ifdef HAVE_WINDOW_SYSTEM
26346 /* Change the mouse cursor. */
26347 if (FRAME_WINDOW_P (f))
26348 {
26349 if (draw == DRAW_NORMAL_TEXT
26350 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26351 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26352 else if (draw == DRAW_MOUSE_FACE)
26353 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26354 else
26355 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26356 }
26357 #endif /* HAVE_WINDOW_SYSTEM */
26358 }
26359
26360 /* EXPORT:
26361 Clear out the mouse-highlighted active region.
26362 Redraw it un-highlighted first. Value is non-zero if mouse
26363 face was actually drawn unhighlighted. */
26364
26365 int
26366 clear_mouse_face (Mouse_HLInfo *hlinfo)
26367 {
26368 int cleared = 0;
26369
26370 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26371 {
26372 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26373 cleared = 1;
26374 }
26375
26376 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26377 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26378 hlinfo->mouse_face_window = Qnil;
26379 hlinfo->mouse_face_overlay = Qnil;
26380 return cleared;
26381 }
26382
26383 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26384 within the mouse face on that window. */
26385 static int
26386 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26387 {
26388 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26389
26390 /* Quickly resolve the easy cases. */
26391 if (!(WINDOWP (hlinfo->mouse_face_window)
26392 && XWINDOW (hlinfo->mouse_face_window) == w))
26393 return 0;
26394 if (vpos < hlinfo->mouse_face_beg_row
26395 || vpos > hlinfo->mouse_face_end_row)
26396 return 0;
26397 if (vpos > hlinfo->mouse_face_beg_row
26398 && vpos < hlinfo->mouse_face_end_row)
26399 return 1;
26400
26401 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26402 {
26403 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26404 {
26405 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26406 return 1;
26407 }
26408 else if ((vpos == hlinfo->mouse_face_beg_row
26409 && hpos >= hlinfo->mouse_face_beg_col)
26410 || (vpos == hlinfo->mouse_face_end_row
26411 && hpos < hlinfo->mouse_face_end_col))
26412 return 1;
26413 }
26414 else
26415 {
26416 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26417 {
26418 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26419 return 1;
26420 }
26421 else if ((vpos == hlinfo->mouse_face_beg_row
26422 && hpos <= hlinfo->mouse_face_beg_col)
26423 || (vpos == hlinfo->mouse_face_end_row
26424 && hpos > hlinfo->mouse_face_end_col))
26425 return 1;
26426 }
26427 return 0;
26428 }
26429
26430
26431 /* EXPORT:
26432 Non-zero if physical cursor of window W is within mouse face. */
26433
26434 int
26435 cursor_in_mouse_face_p (struct window *w)
26436 {
26437 int hpos = w->phys_cursor.hpos;
26438 int vpos = w->phys_cursor.vpos;
26439 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26440
26441 /* When the window is hscrolled, cursor hpos can legitimately be out
26442 of bounds, but we draw the cursor at the corresponding window
26443 margin in that case. */
26444 if (!row->reversed_p && hpos < 0)
26445 hpos = 0;
26446 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26447 hpos = row->used[TEXT_AREA] - 1;
26448
26449 return coords_in_mouse_face_p (w, hpos, vpos);
26450 }
26451
26452
26453 \f
26454 /* Find the glyph rows START_ROW and END_ROW of window W that display
26455 characters between buffer positions START_CHARPOS and END_CHARPOS
26456 (excluding END_CHARPOS). DISP_STRING is a display string that
26457 covers these buffer positions. This is similar to
26458 row_containing_pos, but is more accurate when bidi reordering makes
26459 buffer positions change non-linearly with glyph rows. */
26460 static void
26461 rows_from_pos_range (struct window *w,
26462 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26463 Lisp_Object disp_string,
26464 struct glyph_row **start, struct glyph_row **end)
26465 {
26466 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26467 int last_y = window_text_bottom_y (w);
26468 struct glyph_row *row;
26469
26470 *start = NULL;
26471 *end = NULL;
26472
26473 while (!first->enabled_p
26474 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26475 first++;
26476
26477 /* Find the START row. */
26478 for (row = first;
26479 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26480 row++)
26481 {
26482 /* A row can potentially be the START row if the range of the
26483 characters it displays intersects the range
26484 [START_CHARPOS..END_CHARPOS). */
26485 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26486 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26487 /* See the commentary in row_containing_pos, for the
26488 explanation of the complicated way to check whether
26489 some position is beyond the end of the characters
26490 displayed by a row. */
26491 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26492 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26493 && !row->ends_at_zv_p
26494 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26495 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26496 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26497 && !row->ends_at_zv_p
26498 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26499 {
26500 /* Found a candidate row. Now make sure at least one of the
26501 glyphs it displays has a charpos from the range
26502 [START_CHARPOS..END_CHARPOS).
26503
26504 This is not obvious because bidi reordering could make
26505 buffer positions of a row be 1,2,3,102,101,100, and if we
26506 want to highlight characters in [50..60), we don't want
26507 this row, even though [50..60) does intersect [1..103),
26508 the range of character positions given by the row's start
26509 and end positions. */
26510 struct glyph *g = row->glyphs[TEXT_AREA];
26511 struct glyph *e = g + row->used[TEXT_AREA];
26512
26513 while (g < e)
26514 {
26515 if (((BUFFERP (g->object) || INTEGERP (g->object))
26516 && start_charpos <= g->charpos && g->charpos < end_charpos)
26517 /* A glyph that comes from DISP_STRING is by
26518 definition to be highlighted. */
26519 || EQ (g->object, disp_string))
26520 *start = row;
26521 g++;
26522 }
26523 if (*start)
26524 break;
26525 }
26526 }
26527
26528 /* Find the END row. */
26529 if (!*start
26530 /* If the last row is partially visible, start looking for END
26531 from that row, instead of starting from FIRST. */
26532 && !(row->enabled_p
26533 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26534 row = first;
26535 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26536 {
26537 struct glyph_row *next = row + 1;
26538 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26539
26540 if (!next->enabled_p
26541 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26542 /* The first row >= START whose range of displayed characters
26543 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26544 is the row END + 1. */
26545 || (start_charpos < next_start
26546 && end_charpos < next_start)
26547 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26548 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26549 && !next->ends_at_zv_p
26550 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26551 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26552 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26553 && !next->ends_at_zv_p
26554 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26555 {
26556 *end = row;
26557 break;
26558 }
26559 else
26560 {
26561 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26562 but none of the characters it displays are in the range, it is
26563 also END + 1. */
26564 struct glyph *g = next->glyphs[TEXT_AREA];
26565 struct glyph *s = g;
26566 struct glyph *e = g + next->used[TEXT_AREA];
26567
26568 while (g < e)
26569 {
26570 if (((BUFFERP (g->object) || INTEGERP (g->object))
26571 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26572 /* If the buffer position of the first glyph in
26573 the row is equal to END_CHARPOS, it means
26574 the last character to be highlighted is the
26575 newline of ROW, and we must consider NEXT as
26576 END, not END+1. */
26577 || (((!next->reversed_p && g == s)
26578 || (next->reversed_p && g == e - 1))
26579 && (g->charpos == end_charpos
26580 /* Special case for when NEXT is an
26581 empty line at ZV. */
26582 || (g->charpos == -1
26583 && !row->ends_at_zv_p
26584 && next_start == end_charpos)))))
26585 /* A glyph that comes from DISP_STRING is by
26586 definition to be highlighted. */
26587 || EQ (g->object, disp_string))
26588 break;
26589 g++;
26590 }
26591 if (g == e)
26592 {
26593 *end = row;
26594 break;
26595 }
26596 /* The first row that ends at ZV must be the last to be
26597 highlighted. */
26598 else if (next->ends_at_zv_p)
26599 {
26600 *end = next;
26601 break;
26602 }
26603 }
26604 }
26605 }
26606
26607 /* This function sets the mouse_face_* elements of HLINFO, assuming
26608 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26609 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26610 for the overlay or run of text properties specifying the mouse
26611 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26612 before-string and after-string that must also be highlighted.
26613 DISP_STRING, if non-nil, is a display string that may cover some
26614 or all of the highlighted text. */
26615
26616 static void
26617 mouse_face_from_buffer_pos (Lisp_Object window,
26618 Mouse_HLInfo *hlinfo,
26619 ptrdiff_t mouse_charpos,
26620 ptrdiff_t start_charpos,
26621 ptrdiff_t end_charpos,
26622 Lisp_Object before_string,
26623 Lisp_Object after_string,
26624 Lisp_Object disp_string)
26625 {
26626 struct window *w = XWINDOW (window);
26627 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26628 struct glyph_row *r1, *r2;
26629 struct glyph *glyph, *end;
26630 ptrdiff_t ignore, pos;
26631 int x;
26632
26633 eassert (NILP (disp_string) || STRINGP (disp_string));
26634 eassert (NILP (before_string) || STRINGP (before_string));
26635 eassert (NILP (after_string) || STRINGP (after_string));
26636
26637 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26638 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26639 if (r1 == NULL)
26640 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26641 /* If the before-string or display-string contains newlines,
26642 rows_from_pos_range skips to its last row. Move back. */
26643 if (!NILP (before_string) || !NILP (disp_string))
26644 {
26645 struct glyph_row *prev;
26646 while ((prev = r1 - 1, prev >= first)
26647 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26648 && prev->used[TEXT_AREA] > 0)
26649 {
26650 struct glyph *beg = prev->glyphs[TEXT_AREA];
26651 glyph = beg + prev->used[TEXT_AREA];
26652 while (--glyph >= beg && INTEGERP (glyph->object));
26653 if (glyph < beg
26654 || !(EQ (glyph->object, before_string)
26655 || EQ (glyph->object, disp_string)))
26656 break;
26657 r1 = prev;
26658 }
26659 }
26660 if (r2 == NULL)
26661 {
26662 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26663 hlinfo->mouse_face_past_end = 1;
26664 }
26665 else if (!NILP (after_string))
26666 {
26667 /* If the after-string has newlines, advance to its last row. */
26668 struct glyph_row *next;
26669 struct glyph_row *last
26670 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26671
26672 for (next = r2 + 1;
26673 next <= last
26674 && next->used[TEXT_AREA] > 0
26675 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26676 ++next)
26677 r2 = next;
26678 }
26679 /* The rest of the display engine assumes that mouse_face_beg_row is
26680 either above mouse_face_end_row or identical to it. But with
26681 bidi-reordered continued lines, the row for START_CHARPOS could
26682 be below the row for END_CHARPOS. If so, swap the rows and store
26683 them in correct order. */
26684 if (r1->y > r2->y)
26685 {
26686 struct glyph_row *tem = r2;
26687
26688 r2 = r1;
26689 r1 = tem;
26690 }
26691
26692 hlinfo->mouse_face_beg_y = r1->y;
26693 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26694 hlinfo->mouse_face_end_y = r2->y;
26695 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26696
26697 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26698 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26699 could be anywhere in the row and in any order. The strategy
26700 below is to find the leftmost and the rightmost glyph that
26701 belongs to either of these 3 strings, or whose position is
26702 between START_CHARPOS and END_CHARPOS, and highlight all the
26703 glyphs between those two. This may cover more than just the text
26704 between START_CHARPOS and END_CHARPOS if the range of characters
26705 strides the bidi level boundary, e.g. if the beginning is in R2L
26706 text while the end is in L2R text or vice versa. */
26707 if (!r1->reversed_p)
26708 {
26709 /* This row is in a left to right paragraph. Scan it left to
26710 right. */
26711 glyph = r1->glyphs[TEXT_AREA];
26712 end = glyph + r1->used[TEXT_AREA];
26713 x = r1->x;
26714
26715 /* Skip truncation glyphs at the start of the glyph row. */
26716 if (r1->displays_text_p)
26717 for (; glyph < end
26718 && INTEGERP (glyph->object)
26719 && glyph->charpos < 0;
26720 ++glyph)
26721 x += glyph->pixel_width;
26722
26723 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26724 or DISP_STRING, and the first glyph from buffer whose
26725 position is between START_CHARPOS and END_CHARPOS. */
26726 for (; glyph < end
26727 && !INTEGERP (glyph->object)
26728 && !EQ (glyph->object, disp_string)
26729 && !(BUFFERP (glyph->object)
26730 && (glyph->charpos >= start_charpos
26731 && glyph->charpos < end_charpos));
26732 ++glyph)
26733 {
26734 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26735 are present at buffer positions between START_CHARPOS and
26736 END_CHARPOS, or if they come from an overlay. */
26737 if (EQ (glyph->object, before_string))
26738 {
26739 pos = string_buffer_position (before_string,
26740 start_charpos);
26741 /* If pos == 0, it means before_string came from an
26742 overlay, not from a buffer position. */
26743 if (!pos || (pos >= start_charpos && pos < end_charpos))
26744 break;
26745 }
26746 else if (EQ (glyph->object, after_string))
26747 {
26748 pos = string_buffer_position (after_string, end_charpos);
26749 if (!pos || (pos >= start_charpos && pos < end_charpos))
26750 break;
26751 }
26752 x += glyph->pixel_width;
26753 }
26754 hlinfo->mouse_face_beg_x = x;
26755 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26756 }
26757 else
26758 {
26759 /* This row is in a right to left paragraph. Scan it right to
26760 left. */
26761 struct glyph *g;
26762
26763 end = r1->glyphs[TEXT_AREA] - 1;
26764 glyph = end + r1->used[TEXT_AREA];
26765
26766 /* Skip truncation glyphs at the start of the glyph row. */
26767 if (r1->displays_text_p)
26768 for (; glyph > end
26769 && INTEGERP (glyph->object)
26770 && glyph->charpos < 0;
26771 --glyph)
26772 ;
26773
26774 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26775 or DISP_STRING, and the first glyph from buffer whose
26776 position is between START_CHARPOS and END_CHARPOS. */
26777 for (; glyph > end
26778 && !INTEGERP (glyph->object)
26779 && !EQ (glyph->object, disp_string)
26780 && !(BUFFERP (glyph->object)
26781 && (glyph->charpos >= start_charpos
26782 && glyph->charpos < end_charpos));
26783 --glyph)
26784 {
26785 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26786 are present at buffer positions between START_CHARPOS and
26787 END_CHARPOS, or if they come from an overlay. */
26788 if (EQ (glyph->object, before_string))
26789 {
26790 pos = string_buffer_position (before_string, start_charpos);
26791 /* If pos == 0, it means before_string came from an
26792 overlay, not from a buffer position. */
26793 if (!pos || (pos >= start_charpos && pos < end_charpos))
26794 break;
26795 }
26796 else if (EQ (glyph->object, after_string))
26797 {
26798 pos = string_buffer_position (after_string, end_charpos);
26799 if (!pos || (pos >= start_charpos && pos < end_charpos))
26800 break;
26801 }
26802 }
26803
26804 glyph++; /* first glyph to the right of the highlighted area */
26805 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26806 x += g->pixel_width;
26807 hlinfo->mouse_face_beg_x = x;
26808 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26809 }
26810
26811 /* If the highlight ends in a different row, compute GLYPH and END
26812 for the end row. Otherwise, reuse the values computed above for
26813 the row where the highlight begins. */
26814 if (r2 != r1)
26815 {
26816 if (!r2->reversed_p)
26817 {
26818 glyph = r2->glyphs[TEXT_AREA];
26819 end = glyph + r2->used[TEXT_AREA];
26820 x = r2->x;
26821 }
26822 else
26823 {
26824 end = r2->glyphs[TEXT_AREA] - 1;
26825 glyph = end + r2->used[TEXT_AREA];
26826 }
26827 }
26828
26829 if (!r2->reversed_p)
26830 {
26831 /* Skip truncation and continuation glyphs near the end of the
26832 row, and also blanks and stretch glyphs inserted by
26833 extend_face_to_end_of_line. */
26834 while (end > glyph
26835 && INTEGERP ((end - 1)->object))
26836 --end;
26837 /* Scan the rest of the glyph row from the end, looking for the
26838 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26839 DISP_STRING, or whose position is between START_CHARPOS
26840 and END_CHARPOS */
26841 for (--end;
26842 end > glyph
26843 && !INTEGERP (end->object)
26844 && !EQ (end->object, disp_string)
26845 && !(BUFFERP (end->object)
26846 && (end->charpos >= start_charpos
26847 && end->charpos < end_charpos));
26848 --end)
26849 {
26850 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26851 are present at buffer positions between START_CHARPOS and
26852 END_CHARPOS, or if they come from an overlay. */
26853 if (EQ (end->object, before_string))
26854 {
26855 pos = string_buffer_position (before_string, start_charpos);
26856 if (!pos || (pos >= start_charpos && pos < end_charpos))
26857 break;
26858 }
26859 else if (EQ (end->object, after_string))
26860 {
26861 pos = string_buffer_position (after_string, end_charpos);
26862 if (!pos || (pos >= start_charpos && pos < end_charpos))
26863 break;
26864 }
26865 }
26866 /* Find the X coordinate of the last glyph to be highlighted. */
26867 for (; glyph <= end; ++glyph)
26868 x += glyph->pixel_width;
26869
26870 hlinfo->mouse_face_end_x = x;
26871 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26872 }
26873 else
26874 {
26875 /* Skip truncation and continuation glyphs near the end of the
26876 row, and also blanks and stretch glyphs inserted by
26877 extend_face_to_end_of_line. */
26878 x = r2->x;
26879 end++;
26880 while (end < glyph
26881 && INTEGERP (end->object))
26882 {
26883 x += end->pixel_width;
26884 ++end;
26885 }
26886 /* Scan the rest of the glyph row from the end, looking for the
26887 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26888 DISP_STRING, or whose position is between START_CHARPOS
26889 and END_CHARPOS */
26890 for ( ;
26891 end < glyph
26892 && !INTEGERP (end->object)
26893 && !EQ (end->object, disp_string)
26894 && !(BUFFERP (end->object)
26895 && (end->charpos >= start_charpos
26896 && end->charpos < end_charpos));
26897 ++end)
26898 {
26899 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26900 are present at buffer positions between START_CHARPOS and
26901 END_CHARPOS, or if they come from an overlay. */
26902 if (EQ (end->object, before_string))
26903 {
26904 pos = string_buffer_position (before_string, start_charpos);
26905 if (!pos || (pos >= start_charpos && pos < end_charpos))
26906 break;
26907 }
26908 else if (EQ (end->object, after_string))
26909 {
26910 pos = string_buffer_position (after_string, end_charpos);
26911 if (!pos || (pos >= start_charpos && pos < end_charpos))
26912 break;
26913 }
26914 x += end->pixel_width;
26915 }
26916 /* If we exited the above loop because we arrived at the last
26917 glyph of the row, and its buffer position is still not in
26918 range, it means the last character in range is the preceding
26919 newline. Bump the end column and x values to get past the
26920 last glyph. */
26921 if (end == glyph
26922 && BUFFERP (end->object)
26923 && (end->charpos < start_charpos
26924 || end->charpos >= end_charpos))
26925 {
26926 x += end->pixel_width;
26927 ++end;
26928 }
26929 hlinfo->mouse_face_end_x = x;
26930 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26931 }
26932
26933 hlinfo->mouse_face_window = window;
26934 hlinfo->mouse_face_face_id
26935 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26936 mouse_charpos + 1,
26937 !hlinfo->mouse_face_hidden, -1);
26938 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26939 }
26940
26941 /* The following function is not used anymore (replaced with
26942 mouse_face_from_string_pos), but I leave it here for the time
26943 being, in case someone would. */
26944
26945 #if 0 /* not used */
26946
26947 /* Find the position of the glyph for position POS in OBJECT in
26948 window W's current matrix, and return in *X, *Y the pixel
26949 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26950
26951 RIGHT_P non-zero means return the position of the right edge of the
26952 glyph, RIGHT_P zero means return the left edge position.
26953
26954 If no glyph for POS exists in the matrix, return the position of
26955 the glyph with the next smaller position that is in the matrix, if
26956 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26957 exists in the matrix, return the position of the glyph with the
26958 next larger position in OBJECT.
26959
26960 Value is non-zero if a glyph was found. */
26961
26962 static int
26963 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26964 int *hpos, int *vpos, int *x, int *y, int right_p)
26965 {
26966 int yb = window_text_bottom_y (w);
26967 struct glyph_row *r;
26968 struct glyph *best_glyph = NULL;
26969 struct glyph_row *best_row = NULL;
26970 int best_x = 0;
26971
26972 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26973 r->enabled_p && r->y < yb;
26974 ++r)
26975 {
26976 struct glyph *g = r->glyphs[TEXT_AREA];
26977 struct glyph *e = g + r->used[TEXT_AREA];
26978 int gx;
26979
26980 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26981 if (EQ (g->object, object))
26982 {
26983 if (g->charpos == pos)
26984 {
26985 best_glyph = g;
26986 best_x = gx;
26987 best_row = r;
26988 goto found;
26989 }
26990 else if (best_glyph == NULL
26991 || ((eabs (g->charpos - pos)
26992 < eabs (best_glyph->charpos - pos))
26993 && (right_p
26994 ? g->charpos < pos
26995 : g->charpos > pos)))
26996 {
26997 best_glyph = g;
26998 best_x = gx;
26999 best_row = r;
27000 }
27001 }
27002 }
27003
27004 found:
27005
27006 if (best_glyph)
27007 {
27008 *x = best_x;
27009 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27010
27011 if (right_p)
27012 {
27013 *x += best_glyph->pixel_width;
27014 ++*hpos;
27015 }
27016
27017 *y = best_row->y;
27018 *vpos = best_row - w->current_matrix->rows;
27019 }
27020
27021 return best_glyph != NULL;
27022 }
27023 #endif /* not used */
27024
27025 /* Find the positions of the first and the last glyphs in window W's
27026 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27027 (assumed to be a string), and return in HLINFO's mouse_face_*
27028 members the pixel and column/row coordinates of those glyphs. */
27029
27030 static void
27031 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27032 Lisp_Object object,
27033 ptrdiff_t startpos, ptrdiff_t endpos)
27034 {
27035 int yb = window_text_bottom_y (w);
27036 struct glyph_row *r;
27037 struct glyph *g, *e;
27038 int gx;
27039 int found = 0;
27040
27041 /* Find the glyph row with at least one position in the range
27042 [STARTPOS..ENDPOS], and the first glyph in that row whose
27043 position belongs to that range. */
27044 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27045 r->enabled_p && r->y < yb;
27046 ++r)
27047 {
27048 if (!r->reversed_p)
27049 {
27050 g = r->glyphs[TEXT_AREA];
27051 e = g + r->used[TEXT_AREA];
27052 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27053 if (EQ (g->object, object)
27054 && startpos <= g->charpos && g->charpos <= endpos)
27055 {
27056 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27057 hlinfo->mouse_face_beg_y = r->y;
27058 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27059 hlinfo->mouse_face_beg_x = gx;
27060 found = 1;
27061 break;
27062 }
27063 }
27064 else
27065 {
27066 struct glyph *g1;
27067
27068 e = r->glyphs[TEXT_AREA];
27069 g = e + r->used[TEXT_AREA];
27070 for ( ; g > e; --g)
27071 if (EQ ((g-1)->object, object)
27072 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27073 {
27074 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27075 hlinfo->mouse_face_beg_y = r->y;
27076 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27077 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27078 gx += g1->pixel_width;
27079 hlinfo->mouse_face_beg_x = gx;
27080 found = 1;
27081 break;
27082 }
27083 }
27084 if (found)
27085 break;
27086 }
27087
27088 if (!found)
27089 return;
27090
27091 /* Starting with the next row, look for the first row which does NOT
27092 include any glyphs whose positions are in the range. */
27093 for (++r; r->enabled_p && r->y < yb; ++r)
27094 {
27095 g = r->glyphs[TEXT_AREA];
27096 e = g + r->used[TEXT_AREA];
27097 found = 0;
27098 for ( ; g < e; ++g)
27099 if (EQ (g->object, object)
27100 && startpos <= g->charpos && g->charpos <= endpos)
27101 {
27102 found = 1;
27103 break;
27104 }
27105 if (!found)
27106 break;
27107 }
27108
27109 /* The highlighted region ends on the previous row. */
27110 r--;
27111
27112 /* Set the end row and its vertical pixel coordinate. */
27113 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27114 hlinfo->mouse_face_end_y = r->y;
27115
27116 /* Compute and set the end column and the end column's horizontal
27117 pixel coordinate. */
27118 if (!r->reversed_p)
27119 {
27120 g = r->glyphs[TEXT_AREA];
27121 e = g + r->used[TEXT_AREA];
27122 for ( ; e > g; --e)
27123 if (EQ ((e-1)->object, object)
27124 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27125 break;
27126 hlinfo->mouse_face_end_col = e - g;
27127
27128 for (gx = r->x; g < e; ++g)
27129 gx += g->pixel_width;
27130 hlinfo->mouse_face_end_x = gx;
27131 }
27132 else
27133 {
27134 e = r->glyphs[TEXT_AREA];
27135 g = e + r->used[TEXT_AREA];
27136 for (gx = r->x ; e < g; ++e)
27137 {
27138 if (EQ (e->object, object)
27139 && startpos <= e->charpos && e->charpos <= endpos)
27140 break;
27141 gx += e->pixel_width;
27142 }
27143 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27144 hlinfo->mouse_face_end_x = gx;
27145 }
27146 }
27147
27148 #ifdef HAVE_WINDOW_SYSTEM
27149
27150 /* See if position X, Y is within a hot-spot of an image. */
27151
27152 static int
27153 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27154 {
27155 if (!CONSP (hot_spot))
27156 return 0;
27157
27158 if (EQ (XCAR (hot_spot), Qrect))
27159 {
27160 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27161 Lisp_Object rect = XCDR (hot_spot);
27162 Lisp_Object tem;
27163 if (!CONSP (rect))
27164 return 0;
27165 if (!CONSP (XCAR (rect)))
27166 return 0;
27167 if (!CONSP (XCDR (rect)))
27168 return 0;
27169 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27170 return 0;
27171 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27172 return 0;
27173 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27174 return 0;
27175 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27176 return 0;
27177 return 1;
27178 }
27179 else if (EQ (XCAR (hot_spot), Qcircle))
27180 {
27181 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27182 Lisp_Object circ = XCDR (hot_spot);
27183 Lisp_Object lr, lx0, ly0;
27184 if (CONSP (circ)
27185 && CONSP (XCAR (circ))
27186 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27187 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27188 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27189 {
27190 double r = XFLOATINT (lr);
27191 double dx = XINT (lx0) - x;
27192 double dy = XINT (ly0) - y;
27193 return (dx * dx + dy * dy <= r * r);
27194 }
27195 }
27196 else if (EQ (XCAR (hot_spot), Qpoly))
27197 {
27198 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27199 if (VECTORP (XCDR (hot_spot)))
27200 {
27201 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27202 Lisp_Object *poly = v->contents;
27203 ptrdiff_t n = v->header.size;
27204 ptrdiff_t i;
27205 int inside = 0;
27206 Lisp_Object lx, ly;
27207 int x0, y0;
27208
27209 /* Need an even number of coordinates, and at least 3 edges. */
27210 if (n < 6 || n & 1)
27211 return 0;
27212
27213 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27214 If count is odd, we are inside polygon. Pixels on edges
27215 may or may not be included depending on actual geometry of the
27216 polygon. */
27217 if ((lx = poly[n-2], !INTEGERP (lx))
27218 || (ly = poly[n-1], !INTEGERP (lx)))
27219 return 0;
27220 x0 = XINT (lx), y0 = XINT (ly);
27221 for (i = 0; i < n; i += 2)
27222 {
27223 int x1 = x0, y1 = y0;
27224 if ((lx = poly[i], !INTEGERP (lx))
27225 || (ly = poly[i+1], !INTEGERP (ly)))
27226 return 0;
27227 x0 = XINT (lx), y0 = XINT (ly);
27228
27229 /* Does this segment cross the X line? */
27230 if (x0 >= x)
27231 {
27232 if (x1 >= x)
27233 continue;
27234 }
27235 else if (x1 < x)
27236 continue;
27237 if (y > y0 && y > y1)
27238 continue;
27239 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27240 inside = !inside;
27241 }
27242 return inside;
27243 }
27244 }
27245 return 0;
27246 }
27247
27248 Lisp_Object
27249 find_hot_spot (Lisp_Object map, int x, int y)
27250 {
27251 while (CONSP (map))
27252 {
27253 if (CONSP (XCAR (map))
27254 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27255 return XCAR (map);
27256 map = XCDR (map);
27257 }
27258
27259 return Qnil;
27260 }
27261
27262 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27263 3, 3, 0,
27264 doc: /* Lookup in image map MAP coordinates X and Y.
27265 An image map is an alist where each element has the format (AREA ID PLIST).
27266 An AREA is specified as either a rectangle, a circle, or a polygon:
27267 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27268 pixel coordinates of the upper left and bottom right corners.
27269 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27270 and the radius of the circle; r may be a float or integer.
27271 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27272 vector describes one corner in the polygon.
27273 Returns the alist element for the first matching AREA in MAP. */)
27274 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27275 {
27276 if (NILP (map))
27277 return Qnil;
27278
27279 CHECK_NUMBER (x);
27280 CHECK_NUMBER (y);
27281
27282 return find_hot_spot (map,
27283 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27284 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27285 }
27286
27287
27288 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27289 static void
27290 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27291 {
27292 /* Do not change cursor shape while dragging mouse. */
27293 if (!NILP (do_mouse_tracking))
27294 return;
27295
27296 if (!NILP (pointer))
27297 {
27298 if (EQ (pointer, Qarrow))
27299 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27300 else if (EQ (pointer, Qhand))
27301 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27302 else if (EQ (pointer, Qtext))
27303 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27304 else if (EQ (pointer, intern ("hdrag")))
27305 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27306 #ifdef HAVE_X_WINDOWS
27307 else if (EQ (pointer, intern ("vdrag")))
27308 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27309 #endif
27310 else if (EQ (pointer, intern ("hourglass")))
27311 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27312 else if (EQ (pointer, Qmodeline))
27313 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27314 else
27315 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27316 }
27317
27318 if (cursor != No_Cursor)
27319 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27320 }
27321
27322 #endif /* HAVE_WINDOW_SYSTEM */
27323
27324 /* Take proper action when mouse has moved to the mode or header line
27325 or marginal area AREA of window W, x-position X and y-position Y.
27326 X is relative to the start of the text display area of W, so the
27327 width of bitmap areas and scroll bars must be subtracted to get a
27328 position relative to the start of the mode line. */
27329
27330 static void
27331 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27332 enum window_part area)
27333 {
27334 struct window *w = XWINDOW (window);
27335 struct frame *f = XFRAME (w->frame);
27336 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27337 #ifdef HAVE_WINDOW_SYSTEM
27338 Display_Info *dpyinfo;
27339 #endif
27340 Cursor cursor = No_Cursor;
27341 Lisp_Object pointer = Qnil;
27342 int dx, dy, width, height;
27343 ptrdiff_t charpos;
27344 Lisp_Object string, object = Qnil;
27345 Lisp_Object pos IF_LINT (= Qnil), help;
27346
27347 Lisp_Object mouse_face;
27348 int original_x_pixel = x;
27349 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27350 struct glyph_row *row IF_LINT (= 0);
27351
27352 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27353 {
27354 int x0;
27355 struct glyph *end;
27356
27357 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27358 returns them in row/column units! */
27359 string = mode_line_string (w, area, &x, &y, &charpos,
27360 &object, &dx, &dy, &width, &height);
27361
27362 row = (area == ON_MODE_LINE
27363 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27364 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27365
27366 /* Find the glyph under the mouse pointer. */
27367 if (row->mode_line_p && row->enabled_p)
27368 {
27369 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27370 end = glyph + row->used[TEXT_AREA];
27371
27372 for (x0 = original_x_pixel;
27373 glyph < end && x0 >= glyph->pixel_width;
27374 ++glyph)
27375 x0 -= glyph->pixel_width;
27376
27377 if (glyph >= end)
27378 glyph = NULL;
27379 }
27380 }
27381 else
27382 {
27383 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27384 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27385 returns them in row/column units! */
27386 string = marginal_area_string (w, area, &x, &y, &charpos,
27387 &object, &dx, &dy, &width, &height);
27388 }
27389
27390 help = Qnil;
27391
27392 #ifdef HAVE_WINDOW_SYSTEM
27393 if (IMAGEP (object))
27394 {
27395 Lisp_Object image_map, hotspot;
27396 if ((image_map = Fplist_get (XCDR (object), QCmap),
27397 !NILP (image_map))
27398 && (hotspot = find_hot_spot (image_map, dx, dy),
27399 CONSP (hotspot))
27400 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27401 {
27402 Lisp_Object plist;
27403
27404 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27405 If so, we could look for mouse-enter, mouse-leave
27406 properties in PLIST (and do something...). */
27407 hotspot = XCDR (hotspot);
27408 if (CONSP (hotspot)
27409 && (plist = XCAR (hotspot), CONSP (plist)))
27410 {
27411 pointer = Fplist_get (plist, Qpointer);
27412 if (NILP (pointer))
27413 pointer = Qhand;
27414 help = Fplist_get (plist, Qhelp_echo);
27415 if (!NILP (help))
27416 {
27417 help_echo_string = help;
27418 XSETWINDOW (help_echo_window, w);
27419 help_echo_object = w->buffer;
27420 help_echo_pos = charpos;
27421 }
27422 }
27423 }
27424 if (NILP (pointer))
27425 pointer = Fplist_get (XCDR (object), QCpointer);
27426 }
27427 #endif /* HAVE_WINDOW_SYSTEM */
27428
27429 if (STRINGP (string))
27430 pos = make_number (charpos);
27431
27432 /* Set the help text and mouse pointer. If the mouse is on a part
27433 of the mode line without any text (e.g. past the right edge of
27434 the mode line text), use the default help text and pointer. */
27435 if (STRINGP (string) || area == ON_MODE_LINE)
27436 {
27437 /* Arrange to display the help by setting the global variables
27438 help_echo_string, help_echo_object, and help_echo_pos. */
27439 if (NILP (help))
27440 {
27441 if (STRINGP (string))
27442 help = Fget_text_property (pos, Qhelp_echo, string);
27443
27444 if (!NILP (help))
27445 {
27446 help_echo_string = help;
27447 XSETWINDOW (help_echo_window, w);
27448 help_echo_object = string;
27449 help_echo_pos = charpos;
27450 }
27451 else if (area == ON_MODE_LINE)
27452 {
27453 Lisp_Object default_help
27454 = buffer_local_value_1 (Qmode_line_default_help_echo,
27455 w->buffer);
27456
27457 if (STRINGP (default_help))
27458 {
27459 help_echo_string = default_help;
27460 XSETWINDOW (help_echo_window, w);
27461 help_echo_object = Qnil;
27462 help_echo_pos = -1;
27463 }
27464 }
27465 }
27466
27467 #ifdef HAVE_WINDOW_SYSTEM
27468 /* Change the mouse pointer according to what is under it. */
27469 if (FRAME_WINDOW_P (f))
27470 {
27471 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27472 if (STRINGP (string))
27473 {
27474 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27475
27476 if (NILP (pointer))
27477 pointer = Fget_text_property (pos, Qpointer, string);
27478
27479 /* Change the mouse pointer according to what is under X/Y. */
27480 if (NILP (pointer)
27481 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27482 {
27483 Lisp_Object map;
27484 map = Fget_text_property (pos, Qlocal_map, string);
27485 if (!KEYMAPP (map))
27486 map = Fget_text_property (pos, Qkeymap, string);
27487 if (!KEYMAPP (map))
27488 cursor = dpyinfo->vertical_scroll_bar_cursor;
27489 }
27490 }
27491 else
27492 /* Default mode-line pointer. */
27493 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27494 }
27495 #endif
27496 }
27497
27498 /* Change the mouse face according to what is under X/Y. */
27499 if (STRINGP (string))
27500 {
27501 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27502 if (!NILP (mouse_face)
27503 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27504 && glyph)
27505 {
27506 Lisp_Object b, e;
27507
27508 struct glyph * tmp_glyph;
27509
27510 int gpos;
27511 int gseq_length;
27512 int total_pixel_width;
27513 ptrdiff_t begpos, endpos, ignore;
27514
27515 int vpos, hpos;
27516
27517 b = Fprevious_single_property_change (make_number (charpos + 1),
27518 Qmouse_face, string, Qnil);
27519 if (NILP (b))
27520 begpos = 0;
27521 else
27522 begpos = XINT (b);
27523
27524 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27525 if (NILP (e))
27526 endpos = SCHARS (string);
27527 else
27528 endpos = XINT (e);
27529
27530 /* Calculate the glyph position GPOS of GLYPH in the
27531 displayed string, relative to the beginning of the
27532 highlighted part of the string.
27533
27534 Note: GPOS is different from CHARPOS. CHARPOS is the
27535 position of GLYPH in the internal string object. A mode
27536 line string format has structures which are converted to
27537 a flattened string by the Emacs Lisp interpreter. The
27538 internal string is an element of those structures. The
27539 displayed string is the flattened string. */
27540 tmp_glyph = row_start_glyph;
27541 while (tmp_glyph < glyph
27542 && (!(EQ (tmp_glyph->object, glyph->object)
27543 && begpos <= tmp_glyph->charpos
27544 && tmp_glyph->charpos < endpos)))
27545 tmp_glyph++;
27546 gpos = glyph - tmp_glyph;
27547
27548 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27549 the highlighted part of the displayed string to which
27550 GLYPH belongs. Note: GSEQ_LENGTH is different from
27551 SCHARS (STRING), because the latter returns the length of
27552 the internal string. */
27553 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27554 tmp_glyph > glyph
27555 && (!(EQ (tmp_glyph->object, glyph->object)
27556 && begpos <= tmp_glyph->charpos
27557 && tmp_glyph->charpos < endpos));
27558 tmp_glyph--)
27559 ;
27560 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27561
27562 /* Calculate the total pixel width of all the glyphs between
27563 the beginning of the highlighted area and GLYPH. */
27564 total_pixel_width = 0;
27565 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27566 total_pixel_width += tmp_glyph->pixel_width;
27567
27568 /* Pre calculation of re-rendering position. Note: X is in
27569 column units here, after the call to mode_line_string or
27570 marginal_area_string. */
27571 hpos = x - gpos;
27572 vpos = (area == ON_MODE_LINE
27573 ? (w->current_matrix)->nrows - 1
27574 : 0);
27575
27576 /* If GLYPH's position is included in the region that is
27577 already drawn in mouse face, we have nothing to do. */
27578 if ( EQ (window, hlinfo->mouse_face_window)
27579 && (!row->reversed_p
27580 ? (hlinfo->mouse_face_beg_col <= hpos
27581 && hpos < hlinfo->mouse_face_end_col)
27582 /* In R2L rows we swap BEG and END, see below. */
27583 : (hlinfo->mouse_face_end_col <= hpos
27584 && hpos < hlinfo->mouse_face_beg_col))
27585 && hlinfo->mouse_face_beg_row == vpos )
27586 return;
27587
27588 if (clear_mouse_face (hlinfo))
27589 cursor = No_Cursor;
27590
27591 if (!row->reversed_p)
27592 {
27593 hlinfo->mouse_face_beg_col = hpos;
27594 hlinfo->mouse_face_beg_x = original_x_pixel
27595 - (total_pixel_width + dx);
27596 hlinfo->mouse_face_end_col = hpos + gseq_length;
27597 hlinfo->mouse_face_end_x = 0;
27598 }
27599 else
27600 {
27601 /* In R2L rows, show_mouse_face expects BEG and END
27602 coordinates to be swapped. */
27603 hlinfo->mouse_face_end_col = hpos;
27604 hlinfo->mouse_face_end_x = original_x_pixel
27605 - (total_pixel_width + dx);
27606 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27607 hlinfo->mouse_face_beg_x = 0;
27608 }
27609
27610 hlinfo->mouse_face_beg_row = vpos;
27611 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27612 hlinfo->mouse_face_beg_y = 0;
27613 hlinfo->mouse_face_end_y = 0;
27614 hlinfo->mouse_face_past_end = 0;
27615 hlinfo->mouse_face_window = window;
27616
27617 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27618 charpos,
27619 0, 0, 0,
27620 &ignore,
27621 glyph->face_id,
27622 1);
27623 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27624
27625 if (NILP (pointer))
27626 pointer = Qhand;
27627 }
27628 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27629 clear_mouse_face (hlinfo);
27630 }
27631 #ifdef HAVE_WINDOW_SYSTEM
27632 if (FRAME_WINDOW_P (f))
27633 define_frame_cursor1 (f, cursor, pointer);
27634 #endif
27635 }
27636
27637
27638 /* EXPORT:
27639 Take proper action when the mouse has moved to position X, Y on
27640 frame F as regards highlighting characters that have mouse-face
27641 properties. Also de-highlighting chars where the mouse was before.
27642 X and Y can be negative or out of range. */
27643
27644 void
27645 note_mouse_highlight (struct frame *f, int x, int y)
27646 {
27647 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27648 enum window_part part = ON_NOTHING;
27649 Lisp_Object window;
27650 struct window *w;
27651 Cursor cursor = No_Cursor;
27652 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27653 struct buffer *b;
27654
27655 /* When a menu is active, don't highlight because this looks odd. */
27656 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27657 if (popup_activated ())
27658 return;
27659 #endif
27660
27661 if (NILP (Vmouse_highlight)
27662 || !f->glyphs_initialized_p
27663 || f->pointer_invisible)
27664 return;
27665
27666 hlinfo->mouse_face_mouse_x = x;
27667 hlinfo->mouse_face_mouse_y = y;
27668 hlinfo->mouse_face_mouse_frame = f;
27669
27670 if (hlinfo->mouse_face_defer)
27671 return;
27672
27673 if (gc_in_progress)
27674 {
27675 hlinfo->mouse_face_deferred_gc = 1;
27676 return;
27677 }
27678
27679 /* Which window is that in? */
27680 window = window_from_coordinates (f, x, y, &part, 1);
27681
27682 /* If displaying active text in another window, clear that. */
27683 if (! EQ (window, hlinfo->mouse_face_window)
27684 /* Also clear if we move out of text area in same window. */
27685 || (!NILP (hlinfo->mouse_face_window)
27686 && !NILP (window)
27687 && part != ON_TEXT
27688 && part != ON_MODE_LINE
27689 && part != ON_HEADER_LINE))
27690 clear_mouse_face (hlinfo);
27691
27692 /* Not on a window -> return. */
27693 if (!WINDOWP (window))
27694 return;
27695
27696 /* Reset help_echo_string. It will get recomputed below. */
27697 help_echo_string = Qnil;
27698
27699 /* Convert to window-relative pixel coordinates. */
27700 w = XWINDOW (window);
27701 frame_to_window_pixel_xy (w, &x, &y);
27702
27703 #ifdef HAVE_WINDOW_SYSTEM
27704 /* Handle tool-bar window differently since it doesn't display a
27705 buffer. */
27706 if (EQ (window, f->tool_bar_window))
27707 {
27708 note_tool_bar_highlight (f, x, y);
27709 return;
27710 }
27711 #endif
27712
27713 /* Mouse is on the mode, header line or margin? */
27714 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27715 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27716 {
27717 note_mode_line_or_margin_highlight (window, x, y, part);
27718 return;
27719 }
27720
27721 #ifdef HAVE_WINDOW_SYSTEM
27722 if (part == ON_VERTICAL_BORDER)
27723 {
27724 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27725 help_echo_string = build_string ("drag-mouse-1: resize");
27726 }
27727 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27728 || part == ON_SCROLL_BAR)
27729 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27730 else
27731 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27732 #endif
27733
27734 /* Are we in a window whose display is up to date?
27735 And verify the buffer's text has not changed. */
27736 b = XBUFFER (w->buffer);
27737 if (part == ON_TEXT
27738 && EQ (w->window_end_valid, w->buffer)
27739 && w->last_modified == BUF_MODIFF (b)
27740 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27741 {
27742 int hpos, vpos, dx, dy, area = LAST_AREA;
27743 ptrdiff_t pos;
27744 struct glyph *glyph;
27745 Lisp_Object object;
27746 Lisp_Object mouse_face = Qnil, position;
27747 Lisp_Object *overlay_vec = NULL;
27748 ptrdiff_t i, noverlays;
27749 struct buffer *obuf;
27750 ptrdiff_t obegv, ozv;
27751 int same_region;
27752
27753 /* Find the glyph under X/Y. */
27754 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27755
27756 #ifdef HAVE_WINDOW_SYSTEM
27757 /* Look for :pointer property on image. */
27758 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27759 {
27760 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27761 if (img != NULL && IMAGEP (img->spec))
27762 {
27763 Lisp_Object image_map, hotspot;
27764 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27765 !NILP (image_map))
27766 && (hotspot = find_hot_spot (image_map,
27767 glyph->slice.img.x + dx,
27768 glyph->slice.img.y + dy),
27769 CONSP (hotspot))
27770 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27771 {
27772 Lisp_Object plist;
27773
27774 /* Could check XCAR (hotspot) to see if we enter/leave
27775 this hot-spot.
27776 If so, we could look for mouse-enter, mouse-leave
27777 properties in PLIST (and do something...). */
27778 hotspot = XCDR (hotspot);
27779 if (CONSP (hotspot)
27780 && (plist = XCAR (hotspot), CONSP (plist)))
27781 {
27782 pointer = Fplist_get (plist, Qpointer);
27783 if (NILP (pointer))
27784 pointer = Qhand;
27785 help_echo_string = Fplist_get (plist, Qhelp_echo);
27786 if (!NILP (help_echo_string))
27787 {
27788 help_echo_window = window;
27789 help_echo_object = glyph->object;
27790 help_echo_pos = glyph->charpos;
27791 }
27792 }
27793 }
27794 if (NILP (pointer))
27795 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27796 }
27797 }
27798 #endif /* HAVE_WINDOW_SYSTEM */
27799
27800 /* Clear mouse face if X/Y not over text. */
27801 if (glyph == NULL
27802 || area != TEXT_AREA
27803 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27804 /* Glyph's OBJECT is an integer for glyphs inserted by the
27805 display engine for its internal purposes, like truncation
27806 and continuation glyphs and blanks beyond the end of
27807 line's text on text terminals. If we are over such a
27808 glyph, we are not over any text. */
27809 || INTEGERP (glyph->object)
27810 /* R2L rows have a stretch glyph at their front, which
27811 stands for no text, whereas L2R rows have no glyphs at
27812 all beyond the end of text. Treat such stretch glyphs
27813 like we do with NULL glyphs in L2R rows. */
27814 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27815 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27816 && glyph->type == STRETCH_GLYPH
27817 && glyph->avoid_cursor_p))
27818 {
27819 if (clear_mouse_face (hlinfo))
27820 cursor = No_Cursor;
27821 #ifdef HAVE_WINDOW_SYSTEM
27822 if (FRAME_WINDOW_P (f) && NILP (pointer))
27823 {
27824 if (area != TEXT_AREA)
27825 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27826 else
27827 pointer = Vvoid_text_area_pointer;
27828 }
27829 #endif
27830 goto set_cursor;
27831 }
27832
27833 pos = glyph->charpos;
27834 object = glyph->object;
27835 if (!STRINGP (object) && !BUFFERP (object))
27836 goto set_cursor;
27837
27838 /* If we get an out-of-range value, return now; avoid an error. */
27839 if (BUFFERP (object) && pos > BUF_Z (b))
27840 goto set_cursor;
27841
27842 /* Make the window's buffer temporarily current for
27843 overlays_at and compute_char_face. */
27844 obuf = current_buffer;
27845 current_buffer = b;
27846 obegv = BEGV;
27847 ozv = ZV;
27848 BEGV = BEG;
27849 ZV = Z;
27850
27851 /* Is this char mouse-active or does it have help-echo? */
27852 position = make_number (pos);
27853
27854 if (BUFFERP (object))
27855 {
27856 /* Put all the overlays we want in a vector in overlay_vec. */
27857 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27858 /* Sort overlays into increasing priority order. */
27859 noverlays = sort_overlays (overlay_vec, noverlays, w);
27860 }
27861 else
27862 noverlays = 0;
27863
27864 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27865
27866 if (same_region)
27867 cursor = No_Cursor;
27868
27869 /* Check mouse-face highlighting. */
27870 if (! same_region
27871 /* If there exists an overlay with mouse-face overlapping
27872 the one we are currently highlighting, we have to
27873 check if we enter the overlapping overlay, and then
27874 highlight only that. */
27875 || (OVERLAYP (hlinfo->mouse_face_overlay)
27876 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27877 {
27878 /* Find the highest priority overlay with a mouse-face. */
27879 Lisp_Object overlay = Qnil;
27880 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27881 {
27882 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27883 if (!NILP (mouse_face))
27884 overlay = overlay_vec[i];
27885 }
27886
27887 /* If we're highlighting the same overlay as before, there's
27888 no need to do that again. */
27889 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27890 goto check_help_echo;
27891 hlinfo->mouse_face_overlay = overlay;
27892
27893 /* Clear the display of the old active region, if any. */
27894 if (clear_mouse_face (hlinfo))
27895 cursor = No_Cursor;
27896
27897 /* If no overlay applies, get a text property. */
27898 if (NILP (overlay))
27899 mouse_face = Fget_text_property (position, Qmouse_face, object);
27900
27901 /* Next, compute the bounds of the mouse highlighting and
27902 display it. */
27903 if (!NILP (mouse_face) && STRINGP (object))
27904 {
27905 /* The mouse-highlighting comes from a display string
27906 with a mouse-face. */
27907 Lisp_Object s, e;
27908 ptrdiff_t ignore;
27909
27910 s = Fprevious_single_property_change
27911 (make_number (pos + 1), Qmouse_face, object, Qnil);
27912 e = Fnext_single_property_change
27913 (position, Qmouse_face, object, Qnil);
27914 if (NILP (s))
27915 s = make_number (0);
27916 if (NILP (e))
27917 e = make_number (SCHARS (object) - 1);
27918 mouse_face_from_string_pos (w, hlinfo, object,
27919 XINT (s), XINT (e));
27920 hlinfo->mouse_face_past_end = 0;
27921 hlinfo->mouse_face_window = window;
27922 hlinfo->mouse_face_face_id
27923 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27924 glyph->face_id, 1);
27925 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27926 cursor = No_Cursor;
27927 }
27928 else
27929 {
27930 /* The mouse-highlighting, if any, comes from an overlay
27931 or text property in the buffer. */
27932 Lisp_Object buffer IF_LINT (= Qnil);
27933 Lisp_Object disp_string IF_LINT (= Qnil);
27934
27935 if (STRINGP (object))
27936 {
27937 /* If we are on a display string with no mouse-face,
27938 check if the text under it has one. */
27939 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27940 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27941 pos = string_buffer_position (object, start);
27942 if (pos > 0)
27943 {
27944 mouse_face = get_char_property_and_overlay
27945 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27946 buffer = w->buffer;
27947 disp_string = object;
27948 }
27949 }
27950 else
27951 {
27952 buffer = object;
27953 disp_string = Qnil;
27954 }
27955
27956 if (!NILP (mouse_face))
27957 {
27958 Lisp_Object before, after;
27959 Lisp_Object before_string, after_string;
27960 /* To correctly find the limits of mouse highlight
27961 in a bidi-reordered buffer, we must not use the
27962 optimization of limiting the search in
27963 previous-single-property-change and
27964 next-single-property-change, because
27965 rows_from_pos_range needs the real start and end
27966 positions to DTRT in this case. That's because
27967 the first row visible in a window does not
27968 necessarily display the character whose position
27969 is the smallest. */
27970 Lisp_Object lim1 =
27971 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27972 ? Fmarker_position (w->start)
27973 : Qnil;
27974 Lisp_Object lim2 =
27975 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27976 ? make_number (BUF_Z (XBUFFER (buffer))
27977 - XFASTINT (w->window_end_pos))
27978 : Qnil;
27979
27980 if (NILP (overlay))
27981 {
27982 /* Handle the text property case. */
27983 before = Fprevious_single_property_change
27984 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27985 after = Fnext_single_property_change
27986 (make_number (pos), Qmouse_face, buffer, lim2);
27987 before_string = after_string = Qnil;
27988 }
27989 else
27990 {
27991 /* Handle the overlay case. */
27992 before = Foverlay_start (overlay);
27993 after = Foverlay_end (overlay);
27994 before_string = Foverlay_get (overlay, Qbefore_string);
27995 after_string = Foverlay_get (overlay, Qafter_string);
27996
27997 if (!STRINGP (before_string)) before_string = Qnil;
27998 if (!STRINGP (after_string)) after_string = Qnil;
27999 }
28000
28001 mouse_face_from_buffer_pos (window, hlinfo, pos,
28002 NILP (before)
28003 ? 1
28004 : XFASTINT (before),
28005 NILP (after)
28006 ? BUF_Z (XBUFFER (buffer))
28007 : XFASTINT (after),
28008 before_string, after_string,
28009 disp_string);
28010 cursor = No_Cursor;
28011 }
28012 }
28013 }
28014
28015 check_help_echo:
28016
28017 /* Look for a `help-echo' property. */
28018 if (NILP (help_echo_string)) {
28019 Lisp_Object help, overlay;
28020
28021 /* Check overlays first. */
28022 help = overlay = Qnil;
28023 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28024 {
28025 overlay = overlay_vec[i];
28026 help = Foverlay_get (overlay, Qhelp_echo);
28027 }
28028
28029 if (!NILP (help))
28030 {
28031 help_echo_string = help;
28032 help_echo_window = window;
28033 help_echo_object = overlay;
28034 help_echo_pos = pos;
28035 }
28036 else
28037 {
28038 Lisp_Object obj = glyph->object;
28039 ptrdiff_t charpos = glyph->charpos;
28040
28041 /* Try text properties. */
28042 if (STRINGP (obj)
28043 && charpos >= 0
28044 && charpos < SCHARS (obj))
28045 {
28046 help = Fget_text_property (make_number (charpos),
28047 Qhelp_echo, obj);
28048 if (NILP (help))
28049 {
28050 /* If the string itself doesn't specify a help-echo,
28051 see if the buffer text ``under'' it does. */
28052 struct glyph_row *r
28053 = MATRIX_ROW (w->current_matrix, vpos);
28054 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28055 ptrdiff_t p = string_buffer_position (obj, start);
28056 if (p > 0)
28057 {
28058 help = Fget_char_property (make_number (p),
28059 Qhelp_echo, w->buffer);
28060 if (!NILP (help))
28061 {
28062 charpos = p;
28063 obj = w->buffer;
28064 }
28065 }
28066 }
28067 }
28068 else if (BUFFERP (obj)
28069 && charpos >= BEGV
28070 && charpos < ZV)
28071 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28072 obj);
28073
28074 if (!NILP (help))
28075 {
28076 help_echo_string = help;
28077 help_echo_window = window;
28078 help_echo_object = obj;
28079 help_echo_pos = charpos;
28080 }
28081 }
28082 }
28083
28084 #ifdef HAVE_WINDOW_SYSTEM
28085 /* Look for a `pointer' property. */
28086 if (FRAME_WINDOW_P (f) && NILP (pointer))
28087 {
28088 /* Check overlays first. */
28089 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28090 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28091
28092 if (NILP (pointer))
28093 {
28094 Lisp_Object obj = glyph->object;
28095 ptrdiff_t charpos = glyph->charpos;
28096
28097 /* Try text properties. */
28098 if (STRINGP (obj)
28099 && charpos >= 0
28100 && charpos < SCHARS (obj))
28101 {
28102 pointer = Fget_text_property (make_number (charpos),
28103 Qpointer, obj);
28104 if (NILP (pointer))
28105 {
28106 /* If the string itself doesn't specify a pointer,
28107 see if the buffer text ``under'' it does. */
28108 struct glyph_row *r
28109 = MATRIX_ROW (w->current_matrix, vpos);
28110 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28111 ptrdiff_t p = string_buffer_position (obj, start);
28112 if (p > 0)
28113 pointer = Fget_char_property (make_number (p),
28114 Qpointer, w->buffer);
28115 }
28116 }
28117 else if (BUFFERP (obj)
28118 && charpos >= BEGV
28119 && charpos < ZV)
28120 pointer = Fget_text_property (make_number (charpos),
28121 Qpointer, obj);
28122 }
28123 }
28124 #endif /* HAVE_WINDOW_SYSTEM */
28125
28126 BEGV = obegv;
28127 ZV = ozv;
28128 current_buffer = obuf;
28129 }
28130
28131 set_cursor:
28132
28133 #ifdef HAVE_WINDOW_SYSTEM
28134 if (FRAME_WINDOW_P (f))
28135 define_frame_cursor1 (f, cursor, pointer);
28136 #else
28137 /* This is here to prevent a compiler error, about "label at end of
28138 compound statement". */
28139 return;
28140 #endif
28141 }
28142
28143
28144 /* EXPORT for RIF:
28145 Clear any mouse-face on window W. This function is part of the
28146 redisplay interface, and is called from try_window_id and similar
28147 functions to ensure the mouse-highlight is off. */
28148
28149 void
28150 x_clear_window_mouse_face (struct window *w)
28151 {
28152 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28153 Lisp_Object window;
28154
28155 block_input ();
28156 XSETWINDOW (window, w);
28157 if (EQ (window, hlinfo->mouse_face_window))
28158 clear_mouse_face (hlinfo);
28159 unblock_input ();
28160 }
28161
28162
28163 /* EXPORT:
28164 Just discard the mouse face information for frame F, if any.
28165 This is used when the size of F is changed. */
28166
28167 void
28168 cancel_mouse_face (struct frame *f)
28169 {
28170 Lisp_Object window;
28171 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28172
28173 window = hlinfo->mouse_face_window;
28174 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28175 {
28176 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28177 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28178 hlinfo->mouse_face_window = Qnil;
28179 }
28180 }
28181
28182
28183 \f
28184 /***********************************************************************
28185 Exposure Events
28186 ***********************************************************************/
28187
28188 #ifdef HAVE_WINDOW_SYSTEM
28189
28190 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28191 which intersects rectangle R. R is in window-relative coordinates. */
28192
28193 static void
28194 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28195 enum glyph_row_area area)
28196 {
28197 struct glyph *first = row->glyphs[area];
28198 struct glyph *end = row->glyphs[area] + row->used[area];
28199 struct glyph *last;
28200 int first_x, start_x, x;
28201
28202 if (area == TEXT_AREA && row->fill_line_p)
28203 /* If row extends face to end of line write the whole line. */
28204 draw_glyphs (w, 0, row, area,
28205 0, row->used[area],
28206 DRAW_NORMAL_TEXT, 0);
28207 else
28208 {
28209 /* Set START_X to the window-relative start position for drawing glyphs of
28210 AREA. The first glyph of the text area can be partially visible.
28211 The first glyphs of other areas cannot. */
28212 start_x = window_box_left_offset (w, area);
28213 x = start_x;
28214 if (area == TEXT_AREA)
28215 x += row->x;
28216
28217 /* Find the first glyph that must be redrawn. */
28218 while (first < end
28219 && x + first->pixel_width < r->x)
28220 {
28221 x += first->pixel_width;
28222 ++first;
28223 }
28224
28225 /* Find the last one. */
28226 last = first;
28227 first_x = x;
28228 while (last < end
28229 && x < r->x + r->width)
28230 {
28231 x += last->pixel_width;
28232 ++last;
28233 }
28234
28235 /* Repaint. */
28236 if (last > first)
28237 draw_glyphs (w, first_x - start_x, row, area,
28238 first - row->glyphs[area], last - row->glyphs[area],
28239 DRAW_NORMAL_TEXT, 0);
28240 }
28241 }
28242
28243
28244 /* Redraw the parts of the glyph row ROW on window W intersecting
28245 rectangle R. R is in window-relative coordinates. Value is
28246 non-zero if mouse-face was overwritten. */
28247
28248 static int
28249 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28250 {
28251 eassert (row->enabled_p);
28252
28253 if (row->mode_line_p || w->pseudo_window_p)
28254 draw_glyphs (w, 0, row, TEXT_AREA,
28255 0, row->used[TEXT_AREA],
28256 DRAW_NORMAL_TEXT, 0);
28257 else
28258 {
28259 if (row->used[LEFT_MARGIN_AREA])
28260 expose_area (w, row, r, LEFT_MARGIN_AREA);
28261 if (row->used[TEXT_AREA])
28262 expose_area (w, row, r, TEXT_AREA);
28263 if (row->used[RIGHT_MARGIN_AREA])
28264 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28265 draw_row_fringe_bitmaps (w, row);
28266 }
28267
28268 return row->mouse_face_p;
28269 }
28270
28271
28272 /* Redraw those parts of glyphs rows during expose event handling that
28273 overlap other rows. Redrawing of an exposed line writes over parts
28274 of lines overlapping that exposed line; this function fixes that.
28275
28276 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28277 row in W's current matrix that is exposed and overlaps other rows.
28278 LAST_OVERLAPPING_ROW is the last such row. */
28279
28280 static void
28281 expose_overlaps (struct window *w,
28282 struct glyph_row *first_overlapping_row,
28283 struct glyph_row *last_overlapping_row,
28284 XRectangle *r)
28285 {
28286 struct glyph_row *row;
28287
28288 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28289 if (row->overlapping_p)
28290 {
28291 eassert (row->enabled_p && !row->mode_line_p);
28292
28293 row->clip = r;
28294 if (row->used[LEFT_MARGIN_AREA])
28295 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28296
28297 if (row->used[TEXT_AREA])
28298 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28299
28300 if (row->used[RIGHT_MARGIN_AREA])
28301 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28302 row->clip = NULL;
28303 }
28304 }
28305
28306
28307 /* Return non-zero if W's cursor intersects rectangle R. */
28308
28309 static int
28310 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28311 {
28312 XRectangle cr, result;
28313 struct glyph *cursor_glyph;
28314 struct glyph_row *row;
28315
28316 if (w->phys_cursor.vpos >= 0
28317 && w->phys_cursor.vpos < w->current_matrix->nrows
28318 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28319 row->enabled_p)
28320 && row->cursor_in_fringe_p)
28321 {
28322 /* Cursor is in the fringe. */
28323 cr.x = window_box_right_offset (w,
28324 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28325 ? RIGHT_MARGIN_AREA
28326 : TEXT_AREA));
28327 cr.y = row->y;
28328 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28329 cr.height = row->height;
28330 return x_intersect_rectangles (&cr, r, &result);
28331 }
28332
28333 cursor_glyph = get_phys_cursor_glyph (w);
28334 if (cursor_glyph)
28335 {
28336 /* r is relative to W's box, but w->phys_cursor.x is relative
28337 to left edge of W's TEXT area. Adjust it. */
28338 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28339 cr.y = w->phys_cursor.y;
28340 cr.width = cursor_glyph->pixel_width;
28341 cr.height = w->phys_cursor_height;
28342 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28343 I assume the effect is the same -- and this is portable. */
28344 return x_intersect_rectangles (&cr, r, &result);
28345 }
28346 /* If we don't understand the format, pretend we're not in the hot-spot. */
28347 return 0;
28348 }
28349
28350
28351 /* EXPORT:
28352 Draw a vertical window border to the right of window W if W doesn't
28353 have vertical scroll bars. */
28354
28355 void
28356 x_draw_vertical_border (struct window *w)
28357 {
28358 struct frame *f = XFRAME (WINDOW_FRAME (w));
28359
28360 /* We could do better, if we knew what type of scroll-bar the adjacent
28361 windows (on either side) have... But we don't :-(
28362 However, I think this works ok. ++KFS 2003-04-25 */
28363
28364 /* Redraw borders between horizontally adjacent windows. Don't
28365 do it for frames with vertical scroll bars because either the
28366 right scroll bar of a window, or the left scroll bar of its
28367 neighbor will suffice as a border. */
28368 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28369 return;
28370
28371 if (!WINDOW_RIGHTMOST_P (w)
28372 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28373 {
28374 int x0, x1, y0, y1;
28375
28376 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28377 y1 -= 1;
28378
28379 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28380 x1 -= 1;
28381
28382 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28383 }
28384 else if (!WINDOW_LEFTMOST_P (w)
28385 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28386 {
28387 int x0, x1, y0, y1;
28388
28389 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28390 y1 -= 1;
28391
28392 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28393 x0 -= 1;
28394
28395 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28396 }
28397 }
28398
28399
28400 /* Redraw the part of window W intersection rectangle FR. Pixel
28401 coordinates in FR are frame-relative. Call this function with
28402 input blocked. Value is non-zero if the exposure overwrites
28403 mouse-face. */
28404
28405 static int
28406 expose_window (struct window *w, XRectangle *fr)
28407 {
28408 struct frame *f = XFRAME (w->frame);
28409 XRectangle wr, r;
28410 int mouse_face_overwritten_p = 0;
28411
28412 /* If window is not yet fully initialized, do nothing. This can
28413 happen when toolkit scroll bars are used and a window is split.
28414 Reconfiguring the scroll bar will generate an expose for a newly
28415 created window. */
28416 if (w->current_matrix == NULL)
28417 return 0;
28418
28419 /* When we're currently updating the window, display and current
28420 matrix usually don't agree. Arrange for a thorough display
28421 later. */
28422 if (w == updated_window)
28423 {
28424 SET_FRAME_GARBAGED (f);
28425 return 0;
28426 }
28427
28428 /* Frame-relative pixel rectangle of W. */
28429 wr.x = WINDOW_LEFT_EDGE_X (w);
28430 wr.y = WINDOW_TOP_EDGE_Y (w);
28431 wr.width = WINDOW_TOTAL_WIDTH (w);
28432 wr.height = WINDOW_TOTAL_HEIGHT (w);
28433
28434 if (x_intersect_rectangles (fr, &wr, &r))
28435 {
28436 int yb = window_text_bottom_y (w);
28437 struct glyph_row *row;
28438 int cursor_cleared_p, phys_cursor_on_p;
28439 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28440
28441 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28442 r.x, r.y, r.width, r.height));
28443
28444 /* Convert to window coordinates. */
28445 r.x -= WINDOW_LEFT_EDGE_X (w);
28446 r.y -= WINDOW_TOP_EDGE_Y (w);
28447
28448 /* Turn off the cursor. */
28449 if (!w->pseudo_window_p
28450 && phys_cursor_in_rect_p (w, &r))
28451 {
28452 x_clear_cursor (w);
28453 cursor_cleared_p = 1;
28454 }
28455 else
28456 cursor_cleared_p = 0;
28457
28458 /* If the row containing the cursor extends face to end of line,
28459 then expose_area might overwrite the cursor outside the
28460 rectangle and thus notice_overwritten_cursor might clear
28461 w->phys_cursor_on_p. We remember the original value and
28462 check later if it is changed. */
28463 phys_cursor_on_p = w->phys_cursor_on_p;
28464
28465 /* Update lines intersecting rectangle R. */
28466 first_overlapping_row = last_overlapping_row = NULL;
28467 for (row = w->current_matrix->rows;
28468 row->enabled_p;
28469 ++row)
28470 {
28471 int y0 = row->y;
28472 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28473
28474 if ((y0 >= r.y && y0 < r.y + r.height)
28475 || (y1 > r.y && y1 < r.y + r.height)
28476 || (r.y >= y0 && r.y < y1)
28477 || (r.y + r.height > y0 && r.y + r.height < y1))
28478 {
28479 /* A header line may be overlapping, but there is no need
28480 to fix overlapping areas for them. KFS 2005-02-12 */
28481 if (row->overlapping_p && !row->mode_line_p)
28482 {
28483 if (first_overlapping_row == NULL)
28484 first_overlapping_row = row;
28485 last_overlapping_row = row;
28486 }
28487
28488 row->clip = fr;
28489 if (expose_line (w, row, &r))
28490 mouse_face_overwritten_p = 1;
28491 row->clip = NULL;
28492 }
28493 else if (row->overlapping_p)
28494 {
28495 /* We must redraw a row overlapping the exposed area. */
28496 if (y0 < r.y
28497 ? y0 + row->phys_height > r.y
28498 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28499 {
28500 if (first_overlapping_row == NULL)
28501 first_overlapping_row = row;
28502 last_overlapping_row = row;
28503 }
28504 }
28505
28506 if (y1 >= yb)
28507 break;
28508 }
28509
28510 /* Display the mode line if there is one. */
28511 if (WINDOW_WANTS_MODELINE_P (w)
28512 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28513 row->enabled_p)
28514 && row->y < r.y + r.height)
28515 {
28516 if (expose_line (w, row, &r))
28517 mouse_face_overwritten_p = 1;
28518 }
28519
28520 if (!w->pseudo_window_p)
28521 {
28522 /* Fix the display of overlapping rows. */
28523 if (first_overlapping_row)
28524 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28525 fr);
28526
28527 /* Draw border between windows. */
28528 x_draw_vertical_border (w);
28529
28530 /* Turn the cursor on again. */
28531 if (cursor_cleared_p
28532 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28533 update_window_cursor (w, 1);
28534 }
28535 }
28536
28537 return mouse_face_overwritten_p;
28538 }
28539
28540
28541
28542 /* Redraw (parts) of all windows in the window tree rooted at W that
28543 intersect R. R contains frame pixel coordinates. Value is
28544 non-zero if the exposure overwrites mouse-face. */
28545
28546 static int
28547 expose_window_tree (struct window *w, XRectangle *r)
28548 {
28549 struct frame *f = XFRAME (w->frame);
28550 int mouse_face_overwritten_p = 0;
28551
28552 while (w && !FRAME_GARBAGED_P (f))
28553 {
28554 if (!NILP (w->hchild))
28555 mouse_face_overwritten_p
28556 |= expose_window_tree (XWINDOW (w->hchild), r);
28557 else if (!NILP (w->vchild))
28558 mouse_face_overwritten_p
28559 |= expose_window_tree (XWINDOW (w->vchild), r);
28560 else
28561 mouse_face_overwritten_p |= expose_window (w, r);
28562
28563 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28564 }
28565
28566 return mouse_face_overwritten_p;
28567 }
28568
28569
28570 /* EXPORT:
28571 Redisplay an exposed area of frame F. X and Y are the upper-left
28572 corner of the exposed rectangle. W and H are width and height of
28573 the exposed area. All are pixel values. W or H zero means redraw
28574 the entire frame. */
28575
28576 void
28577 expose_frame (struct frame *f, int x, int y, int w, int h)
28578 {
28579 XRectangle r;
28580 int mouse_face_overwritten_p = 0;
28581
28582 TRACE ((stderr, "expose_frame "));
28583
28584 /* No need to redraw if frame will be redrawn soon. */
28585 if (FRAME_GARBAGED_P (f))
28586 {
28587 TRACE ((stderr, " garbaged\n"));
28588 return;
28589 }
28590
28591 /* If basic faces haven't been realized yet, there is no point in
28592 trying to redraw anything. This can happen when we get an expose
28593 event while Emacs is starting, e.g. by moving another window. */
28594 if (FRAME_FACE_CACHE (f) == NULL
28595 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28596 {
28597 TRACE ((stderr, " no faces\n"));
28598 return;
28599 }
28600
28601 if (w == 0 || h == 0)
28602 {
28603 r.x = r.y = 0;
28604 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28605 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28606 }
28607 else
28608 {
28609 r.x = x;
28610 r.y = y;
28611 r.width = w;
28612 r.height = h;
28613 }
28614
28615 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28616 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28617
28618 if (WINDOWP (f->tool_bar_window))
28619 mouse_face_overwritten_p
28620 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28621
28622 #ifdef HAVE_X_WINDOWS
28623 #ifndef MSDOS
28624 #ifndef USE_X_TOOLKIT
28625 if (WINDOWP (f->menu_bar_window))
28626 mouse_face_overwritten_p
28627 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28628 #endif /* not USE_X_TOOLKIT */
28629 #endif
28630 #endif
28631
28632 /* Some window managers support a focus-follows-mouse style with
28633 delayed raising of frames. Imagine a partially obscured frame,
28634 and moving the mouse into partially obscured mouse-face on that
28635 frame. The visible part of the mouse-face will be highlighted,
28636 then the WM raises the obscured frame. With at least one WM, KDE
28637 2.1, Emacs is not getting any event for the raising of the frame
28638 (even tried with SubstructureRedirectMask), only Expose events.
28639 These expose events will draw text normally, i.e. not
28640 highlighted. Which means we must redo the highlight here.
28641 Subsume it under ``we love X''. --gerd 2001-08-15 */
28642 /* Included in Windows version because Windows most likely does not
28643 do the right thing if any third party tool offers
28644 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28645 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28646 {
28647 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28648 if (f == hlinfo->mouse_face_mouse_frame)
28649 {
28650 int mouse_x = hlinfo->mouse_face_mouse_x;
28651 int mouse_y = hlinfo->mouse_face_mouse_y;
28652 clear_mouse_face (hlinfo);
28653 note_mouse_highlight (f, mouse_x, mouse_y);
28654 }
28655 }
28656 }
28657
28658
28659 /* EXPORT:
28660 Determine the intersection of two rectangles R1 and R2. Return
28661 the intersection in *RESULT. Value is non-zero if RESULT is not
28662 empty. */
28663
28664 int
28665 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28666 {
28667 XRectangle *left, *right;
28668 XRectangle *upper, *lower;
28669 int intersection_p = 0;
28670
28671 /* Rearrange so that R1 is the left-most rectangle. */
28672 if (r1->x < r2->x)
28673 left = r1, right = r2;
28674 else
28675 left = r2, right = r1;
28676
28677 /* X0 of the intersection is right.x0, if this is inside R1,
28678 otherwise there is no intersection. */
28679 if (right->x <= left->x + left->width)
28680 {
28681 result->x = right->x;
28682
28683 /* The right end of the intersection is the minimum of
28684 the right ends of left and right. */
28685 result->width = (min (left->x + left->width, right->x + right->width)
28686 - result->x);
28687
28688 /* Same game for Y. */
28689 if (r1->y < r2->y)
28690 upper = r1, lower = r2;
28691 else
28692 upper = r2, lower = r1;
28693
28694 /* The upper end of the intersection is lower.y0, if this is inside
28695 of upper. Otherwise, there is no intersection. */
28696 if (lower->y <= upper->y + upper->height)
28697 {
28698 result->y = lower->y;
28699
28700 /* The lower end of the intersection is the minimum of the lower
28701 ends of upper and lower. */
28702 result->height = (min (lower->y + lower->height,
28703 upper->y + upper->height)
28704 - result->y);
28705 intersection_p = 1;
28706 }
28707 }
28708
28709 return intersection_p;
28710 }
28711
28712 #endif /* HAVE_WINDOW_SYSTEM */
28713
28714 \f
28715 /***********************************************************************
28716 Initialization
28717 ***********************************************************************/
28718
28719 void
28720 syms_of_xdisp (void)
28721 {
28722 Vwith_echo_area_save_vector = Qnil;
28723 staticpro (&Vwith_echo_area_save_vector);
28724
28725 Vmessage_stack = Qnil;
28726 staticpro (&Vmessage_stack);
28727
28728 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28729 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28730
28731 message_dolog_marker1 = Fmake_marker ();
28732 staticpro (&message_dolog_marker1);
28733 message_dolog_marker2 = Fmake_marker ();
28734 staticpro (&message_dolog_marker2);
28735 message_dolog_marker3 = Fmake_marker ();
28736 staticpro (&message_dolog_marker3);
28737
28738 #ifdef GLYPH_DEBUG
28739 defsubr (&Sdump_frame_glyph_matrix);
28740 defsubr (&Sdump_glyph_matrix);
28741 defsubr (&Sdump_glyph_row);
28742 defsubr (&Sdump_tool_bar_row);
28743 defsubr (&Strace_redisplay);
28744 defsubr (&Strace_to_stderr);
28745 #endif
28746 #ifdef HAVE_WINDOW_SYSTEM
28747 defsubr (&Stool_bar_lines_needed);
28748 defsubr (&Slookup_image_map);
28749 #endif
28750 defsubr (&Sformat_mode_line);
28751 defsubr (&Sinvisible_p);
28752 defsubr (&Scurrent_bidi_paragraph_direction);
28753
28754 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28755 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28756 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28757 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28758 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28759 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28760 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28761 DEFSYM (Qeval, "eval");
28762 DEFSYM (QCdata, ":data");
28763 DEFSYM (Qdisplay, "display");
28764 DEFSYM (Qspace_width, "space-width");
28765 DEFSYM (Qraise, "raise");
28766 DEFSYM (Qslice, "slice");
28767 DEFSYM (Qspace, "space");
28768 DEFSYM (Qmargin, "margin");
28769 DEFSYM (Qpointer, "pointer");
28770 DEFSYM (Qleft_margin, "left-margin");
28771 DEFSYM (Qright_margin, "right-margin");
28772 DEFSYM (Qcenter, "center");
28773 DEFSYM (Qline_height, "line-height");
28774 DEFSYM (QCalign_to, ":align-to");
28775 DEFSYM (QCrelative_width, ":relative-width");
28776 DEFSYM (QCrelative_height, ":relative-height");
28777 DEFSYM (QCeval, ":eval");
28778 DEFSYM (QCpropertize, ":propertize");
28779 DEFSYM (QCfile, ":file");
28780 DEFSYM (Qfontified, "fontified");
28781 DEFSYM (Qfontification_functions, "fontification-functions");
28782 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28783 DEFSYM (Qescape_glyph, "escape-glyph");
28784 DEFSYM (Qnobreak_space, "nobreak-space");
28785 DEFSYM (Qimage, "image");
28786 DEFSYM (Qtext, "text");
28787 DEFSYM (Qboth, "both");
28788 DEFSYM (Qboth_horiz, "both-horiz");
28789 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28790 DEFSYM (QCmap, ":map");
28791 DEFSYM (QCpointer, ":pointer");
28792 DEFSYM (Qrect, "rect");
28793 DEFSYM (Qcircle, "circle");
28794 DEFSYM (Qpoly, "poly");
28795 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28796 DEFSYM (Qgrow_only, "grow-only");
28797 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28798 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28799 DEFSYM (Qposition, "position");
28800 DEFSYM (Qbuffer_position, "buffer-position");
28801 DEFSYM (Qobject, "object");
28802 DEFSYM (Qbar, "bar");
28803 DEFSYM (Qhbar, "hbar");
28804 DEFSYM (Qbox, "box");
28805 DEFSYM (Qhollow, "hollow");
28806 DEFSYM (Qhand, "hand");
28807 DEFSYM (Qarrow, "arrow");
28808 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28809
28810 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28811 Fcons (intern_c_string ("void-variable"), Qnil)),
28812 Qnil);
28813 staticpro (&list_of_error);
28814
28815 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28816 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28817 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28818 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28819
28820 echo_buffer[0] = echo_buffer[1] = Qnil;
28821 staticpro (&echo_buffer[0]);
28822 staticpro (&echo_buffer[1]);
28823
28824 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28825 staticpro (&echo_area_buffer[0]);
28826 staticpro (&echo_area_buffer[1]);
28827
28828 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28829 staticpro (&Vmessages_buffer_name);
28830
28831 mode_line_proptrans_alist = Qnil;
28832 staticpro (&mode_line_proptrans_alist);
28833 mode_line_string_list = Qnil;
28834 staticpro (&mode_line_string_list);
28835 mode_line_string_face = Qnil;
28836 staticpro (&mode_line_string_face);
28837 mode_line_string_face_prop = Qnil;
28838 staticpro (&mode_line_string_face_prop);
28839 Vmode_line_unwind_vector = Qnil;
28840 staticpro (&Vmode_line_unwind_vector);
28841
28842 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28843
28844 help_echo_string = Qnil;
28845 staticpro (&help_echo_string);
28846 help_echo_object = Qnil;
28847 staticpro (&help_echo_object);
28848 help_echo_window = Qnil;
28849 staticpro (&help_echo_window);
28850 previous_help_echo_string = Qnil;
28851 staticpro (&previous_help_echo_string);
28852 help_echo_pos = -1;
28853
28854 DEFSYM (Qright_to_left, "right-to-left");
28855 DEFSYM (Qleft_to_right, "left-to-right");
28856
28857 #ifdef HAVE_WINDOW_SYSTEM
28858 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28859 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28860 For example, if a block cursor is over a tab, it will be drawn as
28861 wide as that tab on the display. */);
28862 x_stretch_cursor_p = 0;
28863 #endif
28864
28865 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28866 doc: /* Non-nil means highlight trailing whitespace.
28867 The face used for trailing whitespace is `trailing-whitespace'. */);
28868 Vshow_trailing_whitespace = Qnil;
28869
28870 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28871 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28872 If the value is t, Emacs highlights non-ASCII chars which have the
28873 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28874 or `escape-glyph' face respectively.
28875
28876 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28877 U+2011 (non-breaking hyphen) are affected.
28878
28879 Any other non-nil value means to display these characters as a escape
28880 glyph followed by an ordinary space or hyphen.
28881
28882 A value of nil means no special handling of these characters. */);
28883 Vnobreak_char_display = Qt;
28884
28885 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28886 doc: /* The pointer shape to show in void text areas.
28887 A value of nil means to show the text pointer. Other options are `arrow',
28888 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28889 Vvoid_text_area_pointer = Qarrow;
28890
28891 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28892 doc: /* Non-nil means don't actually do any redisplay.
28893 This is used for internal purposes. */);
28894 Vinhibit_redisplay = Qnil;
28895
28896 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28897 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28898 Vglobal_mode_string = Qnil;
28899
28900 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28901 doc: /* Marker for where to display an arrow on top of the buffer text.
28902 This must be the beginning of a line in order to work.
28903 See also `overlay-arrow-string'. */);
28904 Voverlay_arrow_position = Qnil;
28905
28906 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28907 doc: /* String to display as an arrow in non-window frames.
28908 See also `overlay-arrow-position'. */);
28909 Voverlay_arrow_string = build_pure_c_string ("=>");
28910
28911 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28912 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28913 The symbols on this list are examined during redisplay to determine
28914 where to display overlay arrows. */);
28915 Voverlay_arrow_variable_list
28916 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28917
28918 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28919 doc: /* The number of lines to try scrolling a window by when point moves out.
28920 If that fails to bring point back on frame, point is centered instead.
28921 If this is zero, point is always centered after it moves off frame.
28922 If you want scrolling to always be a line at a time, you should set
28923 `scroll-conservatively' to a large value rather than set this to 1. */);
28924
28925 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28926 doc: /* Scroll up to this many lines, to bring point back on screen.
28927 If point moves off-screen, redisplay will scroll by up to
28928 `scroll-conservatively' lines in order to bring point just barely
28929 onto the screen again. If that cannot be done, then redisplay
28930 recenters point as usual.
28931
28932 If the value is greater than 100, redisplay will never recenter point,
28933 but will always scroll just enough text to bring point into view, even
28934 if you move far away.
28935
28936 A value of zero means always recenter point if it moves off screen. */);
28937 scroll_conservatively = 0;
28938
28939 DEFVAR_INT ("scroll-margin", scroll_margin,
28940 doc: /* Number of lines of margin at the top and bottom of a window.
28941 Recenter the window whenever point gets within this many lines
28942 of the top or bottom of the window. */);
28943 scroll_margin = 0;
28944
28945 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28946 doc: /* Pixels per inch value for non-window system displays.
28947 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28948 Vdisplay_pixels_per_inch = make_float (72.0);
28949
28950 #ifdef GLYPH_DEBUG
28951 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28952 #endif
28953
28954 DEFVAR_LISP ("truncate-partial-width-windows",
28955 Vtruncate_partial_width_windows,
28956 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28957 For an integer value, truncate lines in each window narrower than the
28958 full frame width, provided the window width is less than that integer;
28959 otherwise, respect the value of `truncate-lines'.
28960
28961 For any other non-nil value, truncate lines in all windows that do
28962 not span the full frame width.
28963
28964 A value of nil means to respect the value of `truncate-lines'.
28965
28966 If `word-wrap' is enabled, you might want to reduce this. */);
28967 Vtruncate_partial_width_windows = make_number (50);
28968
28969 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28970 doc: /* Maximum buffer size for which line number should be displayed.
28971 If the buffer is bigger than this, the line number does not appear
28972 in the mode line. A value of nil means no limit. */);
28973 Vline_number_display_limit = Qnil;
28974
28975 DEFVAR_INT ("line-number-display-limit-width",
28976 line_number_display_limit_width,
28977 doc: /* Maximum line width (in characters) for line number display.
28978 If the average length of the lines near point is bigger than this, then the
28979 line number may be omitted from the mode line. */);
28980 line_number_display_limit_width = 200;
28981
28982 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28983 doc: /* Non-nil means highlight region even in nonselected windows. */);
28984 highlight_nonselected_windows = 0;
28985
28986 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28987 doc: /* Non-nil if more than one frame is visible on this display.
28988 Minibuffer-only frames don't count, but iconified frames do.
28989 This variable is not guaranteed to be accurate except while processing
28990 `frame-title-format' and `icon-title-format'. */);
28991
28992 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28993 doc: /* Template for displaying the title bar of visible frames.
28994 \(Assuming the window manager supports this feature.)
28995
28996 This variable has the same structure as `mode-line-format', except that
28997 the %c and %l constructs are ignored. It is used only on frames for
28998 which no explicit name has been set \(see `modify-frame-parameters'). */);
28999
29000 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29001 doc: /* Template for displaying the title bar of an iconified frame.
29002 \(Assuming the window manager supports this feature.)
29003 This variable has the same structure as `mode-line-format' (which see),
29004 and is used only on frames for which no explicit name has been set
29005 \(see `modify-frame-parameters'). */);
29006 Vicon_title_format
29007 = Vframe_title_format
29008 = listn (CONSTYPE_PURE, 3,
29009 intern_c_string ("multiple-frames"),
29010 build_pure_c_string ("%b"),
29011 listn (CONSTYPE_PURE, 4,
29012 empty_unibyte_string,
29013 intern_c_string ("invocation-name"),
29014 build_pure_c_string ("@"),
29015 intern_c_string ("system-name")));
29016
29017 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29018 doc: /* Maximum number of lines to keep in the message log buffer.
29019 If nil, disable message logging. If t, log messages but don't truncate
29020 the buffer when it becomes large. */);
29021 Vmessage_log_max = make_number (1000);
29022
29023 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29024 doc: /* Functions called before redisplay, if window sizes have changed.
29025 The value should be a list of functions that take one argument.
29026 Just before redisplay, for each frame, if any of its windows have changed
29027 size since the last redisplay, or have been split or deleted,
29028 all the functions in the list are called, with the frame as argument. */);
29029 Vwindow_size_change_functions = Qnil;
29030
29031 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29032 doc: /* List of functions to call before redisplaying a window with scrolling.
29033 Each function is called with two arguments, the window and its new
29034 display-start position. Note that these functions are also called by
29035 `set-window-buffer'. Also note that the value of `window-end' is not
29036 valid when these functions are called.
29037
29038 Warning: Do not use this feature to alter the way the window
29039 is scrolled. It is not designed for that, and such use probably won't
29040 work. */);
29041 Vwindow_scroll_functions = Qnil;
29042
29043 DEFVAR_LISP ("window-text-change-functions",
29044 Vwindow_text_change_functions,
29045 doc: /* Functions to call in redisplay when text in the window might change. */);
29046 Vwindow_text_change_functions = Qnil;
29047
29048 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29049 doc: /* Functions called when redisplay of a window reaches the end trigger.
29050 Each function is called with two arguments, the window and the end trigger value.
29051 See `set-window-redisplay-end-trigger'. */);
29052 Vredisplay_end_trigger_functions = Qnil;
29053
29054 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29055 doc: /* Non-nil means autoselect window with mouse pointer.
29056 If nil, do not autoselect windows.
29057 A positive number means delay autoselection by that many seconds: a
29058 window is autoselected only after the mouse has remained in that
29059 window for the duration of the delay.
29060 A negative number has a similar effect, but causes windows to be
29061 autoselected only after the mouse has stopped moving. \(Because of
29062 the way Emacs compares mouse events, you will occasionally wait twice
29063 that time before the window gets selected.\)
29064 Any other value means to autoselect window instantaneously when the
29065 mouse pointer enters it.
29066
29067 Autoselection selects the minibuffer only if it is active, and never
29068 unselects the minibuffer if it is active.
29069
29070 When customizing this variable make sure that the actual value of
29071 `focus-follows-mouse' matches the behavior of your window manager. */);
29072 Vmouse_autoselect_window = Qnil;
29073
29074 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29075 doc: /* Non-nil means automatically resize tool-bars.
29076 This dynamically changes the tool-bar's height to the minimum height
29077 that is needed to make all tool-bar items visible.
29078 If value is `grow-only', the tool-bar's height is only increased
29079 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29080 Vauto_resize_tool_bars = Qt;
29081
29082 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29083 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29084 auto_raise_tool_bar_buttons_p = 1;
29085
29086 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29087 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29088 make_cursor_line_fully_visible_p = 1;
29089
29090 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29091 doc: /* Border below tool-bar in pixels.
29092 If an integer, use it as the height of the border.
29093 If it is one of `internal-border-width' or `border-width', use the
29094 value of the corresponding frame parameter.
29095 Otherwise, no border is added below the tool-bar. */);
29096 Vtool_bar_border = Qinternal_border_width;
29097
29098 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29099 doc: /* Margin around tool-bar buttons in pixels.
29100 If an integer, use that for both horizontal and vertical margins.
29101 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29102 HORZ specifying the horizontal margin, and VERT specifying the
29103 vertical margin. */);
29104 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29105
29106 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29107 doc: /* Relief thickness of tool-bar buttons. */);
29108 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29109
29110 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29111 doc: /* Tool bar style to use.
29112 It can be one of
29113 image - show images only
29114 text - show text only
29115 both - show both, text below image
29116 both-horiz - show text to the right of the image
29117 text-image-horiz - show text to the left of the image
29118 any other - use system default or image if no system default.
29119
29120 This variable only affects the GTK+ toolkit version of Emacs. */);
29121 Vtool_bar_style = Qnil;
29122
29123 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29124 doc: /* Maximum number of characters a label can have to be shown.
29125 The tool bar style must also show labels for this to have any effect, see
29126 `tool-bar-style'. */);
29127 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29128
29129 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29130 doc: /* List of functions to call to fontify regions of text.
29131 Each function is called with one argument POS. Functions must
29132 fontify a region starting at POS in the current buffer, and give
29133 fontified regions the property `fontified'. */);
29134 Vfontification_functions = Qnil;
29135 Fmake_variable_buffer_local (Qfontification_functions);
29136
29137 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29138 unibyte_display_via_language_environment,
29139 doc: /* Non-nil means display unibyte text according to language environment.
29140 Specifically, this means that raw bytes in the range 160-255 decimal
29141 are displayed by converting them to the equivalent multibyte characters
29142 according to the current language environment. As a result, they are
29143 displayed according to the current fontset.
29144
29145 Note that this variable affects only how these bytes are displayed,
29146 but does not change the fact they are interpreted as raw bytes. */);
29147 unibyte_display_via_language_environment = 0;
29148
29149 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29150 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29151 If a float, it specifies a fraction of the mini-window frame's height.
29152 If an integer, it specifies a number of lines. */);
29153 Vmax_mini_window_height = make_float (0.25);
29154
29155 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29156 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29157 A value of nil means don't automatically resize mini-windows.
29158 A value of t means resize them to fit the text displayed in them.
29159 A value of `grow-only', the default, means let mini-windows grow only;
29160 they return to their normal size when the minibuffer is closed, or the
29161 echo area becomes empty. */);
29162 Vresize_mini_windows = Qgrow_only;
29163
29164 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29165 doc: /* Alist specifying how to blink the cursor off.
29166 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29167 `cursor-type' frame-parameter or variable equals ON-STATE,
29168 comparing using `equal', Emacs uses OFF-STATE to specify
29169 how to blink it off. ON-STATE and OFF-STATE are values for
29170 the `cursor-type' frame parameter.
29171
29172 If a frame's ON-STATE has no entry in this list,
29173 the frame's other specifications determine how to blink the cursor off. */);
29174 Vblink_cursor_alist = Qnil;
29175
29176 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29177 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29178 If non-nil, windows are automatically scrolled horizontally to make
29179 point visible. */);
29180 automatic_hscrolling_p = 1;
29181 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29182
29183 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29184 doc: /* How many columns away from the window edge point is allowed to get
29185 before automatic hscrolling will horizontally scroll the window. */);
29186 hscroll_margin = 5;
29187
29188 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29189 doc: /* How many columns to scroll the window when point gets too close to the edge.
29190 When point is less than `hscroll-margin' columns from the window
29191 edge, automatic hscrolling will scroll the window by the amount of columns
29192 determined by this variable. If its value is a positive integer, scroll that
29193 many columns. If it's a positive floating-point number, it specifies the
29194 fraction of the window's width to scroll. If it's nil or zero, point will be
29195 centered horizontally after the scroll. Any other value, including negative
29196 numbers, are treated as if the value were zero.
29197
29198 Automatic hscrolling always moves point outside the scroll margin, so if
29199 point was more than scroll step columns inside the margin, the window will
29200 scroll more than the value given by the scroll step.
29201
29202 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29203 and `scroll-right' overrides this variable's effect. */);
29204 Vhscroll_step = make_number (0);
29205
29206 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29207 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29208 Bind this around calls to `message' to let it take effect. */);
29209 message_truncate_lines = 0;
29210
29211 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29212 doc: /* Normal hook run to update the menu bar definitions.
29213 Redisplay runs this hook before it redisplays the menu bar.
29214 This is used to update submenus such as Buffers,
29215 whose contents depend on various data. */);
29216 Vmenu_bar_update_hook = Qnil;
29217
29218 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29219 doc: /* Frame for which we are updating a menu.
29220 The enable predicate for a menu binding should check this variable. */);
29221 Vmenu_updating_frame = Qnil;
29222
29223 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29224 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29225 inhibit_menubar_update = 0;
29226
29227 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29228 doc: /* Prefix prepended to all continuation lines at display time.
29229 The value may be a string, an image, or a stretch-glyph; it is
29230 interpreted in the same way as the value of a `display' text property.
29231
29232 This variable is overridden by any `wrap-prefix' text or overlay
29233 property.
29234
29235 To add a prefix to non-continuation lines, use `line-prefix'. */);
29236 Vwrap_prefix = Qnil;
29237 DEFSYM (Qwrap_prefix, "wrap-prefix");
29238 Fmake_variable_buffer_local (Qwrap_prefix);
29239
29240 DEFVAR_LISP ("line-prefix", Vline_prefix,
29241 doc: /* Prefix prepended to all non-continuation lines at display time.
29242 The value may be a string, an image, or a stretch-glyph; it is
29243 interpreted in the same way as the value of a `display' text property.
29244
29245 This variable is overridden by any `line-prefix' text or overlay
29246 property.
29247
29248 To add a prefix to continuation lines, use `wrap-prefix'. */);
29249 Vline_prefix = Qnil;
29250 DEFSYM (Qline_prefix, "line-prefix");
29251 Fmake_variable_buffer_local (Qline_prefix);
29252
29253 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29254 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29255 inhibit_eval_during_redisplay = 0;
29256
29257 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29258 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29259 inhibit_free_realized_faces = 0;
29260
29261 #ifdef GLYPH_DEBUG
29262 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29263 doc: /* Inhibit try_window_id display optimization. */);
29264 inhibit_try_window_id = 0;
29265
29266 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29267 doc: /* Inhibit try_window_reusing display optimization. */);
29268 inhibit_try_window_reusing = 0;
29269
29270 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29271 doc: /* Inhibit try_cursor_movement display optimization. */);
29272 inhibit_try_cursor_movement = 0;
29273 #endif /* GLYPH_DEBUG */
29274
29275 DEFVAR_INT ("overline-margin", overline_margin,
29276 doc: /* Space between overline and text, in pixels.
29277 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29278 margin to the character height. */);
29279 overline_margin = 2;
29280
29281 DEFVAR_INT ("underline-minimum-offset",
29282 underline_minimum_offset,
29283 doc: /* Minimum distance between baseline and underline.
29284 This can improve legibility of underlined text at small font sizes,
29285 particularly when using variable `x-use-underline-position-properties'
29286 with fonts that specify an UNDERLINE_POSITION relatively close to the
29287 baseline. The default value is 1. */);
29288 underline_minimum_offset = 1;
29289
29290 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29291 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29292 This feature only works when on a window system that can change
29293 cursor shapes. */);
29294 display_hourglass_p = 1;
29295
29296 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29297 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29298 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29299
29300 hourglass_atimer = NULL;
29301 hourglass_shown_p = 0;
29302
29303 DEFSYM (Qglyphless_char, "glyphless-char");
29304 DEFSYM (Qhex_code, "hex-code");
29305 DEFSYM (Qempty_box, "empty-box");
29306 DEFSYM (Qthin_space, "thin-space");
29307 DEFSYM (Qzero_width, "zero-width");
29308
29309 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29310 /* Intern this now in case it isn't already done.
29311 Setting this variable twice is harmless.
29312 But don't staticpro it here--that is done in alloc.c. */
29313 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29314 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29315
29316 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29317 doc: /* Char-table defining glyphless characters.
29318 Each element, if non-nil, should be one of the following:
29319 an ASCII acronym string: display this string in a box
29320 `hex-code': display the hexadecimal code of a character in a box
29321 `empty-box': display as an empty box
29322 `thin-space': display as 1-pixel width space
29323 `zero-width': don't display
29324 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29325 display method for graphical terminals and text terminals respectively.
29326 GRAPHICAL and TEXT should each have one of the values listed above.
29327
29328 The char-table has one extra slot to control the display of a character for
29329 which no font is found. This slot only takes effect on graphical terminals.
29330 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29331 `thin-space'. The default is `empty-box'. */);
29332 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29333 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29334 Qempty_box);
29335
29336 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29337 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29338 Vdebug_on_message = Qnil;
29339 }
29340
29341
29342 /* Initialize this module when Emacs starts. */
29343
29344 void
29345 init_xdisp (void)
29346 {
29347 current_header_line_height = current_mode_line_height = -1;
29348
29349 CHARPOS (this_line_start_pos) = 0;
29350
29351 if (!noninteractive)
29352 {
29353 struct window *m = XWINDOW (minibuf_window);
29354 Lisp_Object frame = m->frame;
29355 struct frame *f = XFRAME (frame);
29356 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29357 struct window *r = XWINDOW (root);
29358 int i;
29359
29360 echo_area_window = minibuf_window;
29361
29362 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29363 wset_total_lines
29364 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29365 wset_total_cols (r, make_number (FRAME_COLS (f)));
29366 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29367 wset_total_lines (m, make_number (1));
29368 wset_total_cols (m, make_number (FRAME_COLS (f)));
29369
29370 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29371 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29372 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29373
29374 /* The default ellipsis glyphs `...'. */
29375 for (i = 0; i < 3; ++i)
29376 default_invis_vector[i] = make_number ('.');
29377 }
29378
29379 {
29380 /* Allocate the buffer for frame titles.
29381 Also used for `format-mode-line'. */
29382 int size = 100;
29383 mode_line_noprop_buf = xmalloc (size);
29384 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29385 mode_line_noprop_ptr = mode_line_noprop_buf;
29386 mode_line_target = MODE_LINE_DISPLAY;
29387 }
29388
29389 help_echo_showing_p = 0;
29390 }
29391
29392 /* Platform-independent portion of hourglass implementation. */
29393
29394 /* Cancel a currently active hourglass timer, and start a new one. */
29395 void
29396 start_hourglass (void)
29397 {
29398 #if defined (HAVE_WINDOW_SYSTEM)
29399 EMACS_TIME delay;
29400
29401 cancel_hourglass ();
29402
29403 if (INTEGERP (Vhourglass_delay)
29404 && XINT (Vhourglass_delay) > 0)
29405 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29406 TYPE_MAXIMUM (time_t)),
29407 0);
29408 else if (FLOATP (Vhourglass_delay)
29409 && XFLOAT_DATA (Vhourglass_delay) > 0)
29410 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29411 else
29412 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29413
29414 #ifdef HAVE_NTGUI
29415 extern void w32_note_current_window (void);
29416 w32_note_current_window ();
29417 #endif /* HAVE_NTGUI */
29418
29419 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29420 show_hourglass, NULL);
29421 #endif
29422 }
29423
29424
29425 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29426 shown. */
29427 void
29428 cancel_hourglass (void)
29429 {
29430 #if defined (HAVE_WINDOW_SYSTEM)
29431 if (hourglass_atimer)
29432 {
29433 cancel_atimer (hourglass_atimer);
29434 hourglass_atimer = NULL;
29435 }
29436
29437 if (hourglass_shown_p)
29438 hide_hourglass ();
29439 #endif
29440 }