Widely used frame validity and checking functions.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #define DISPEXTERN_INLINE EXTERN_INLINE
23
24 #include <stdio.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "character.h"
33 #include "buffer.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
52
53 #include "systime.h"
54 #include <errno.h>
55
56 #include <fpending.h>
57
58 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
59 #include <term.h> /* for tgetent */
60 #endif
61
62 #ifdef WINDOWSNT
63 #include "w32.h"
64 #endif
65 \f
66 /* Structure to pass dimensions around. Used for character bounding
67 boxes, glyph matrix dimensions and alike. */
68
69 struct dim
70 {
71 int width;
72 int height;
73 };
74
75 \f
76 /* Function prototypes. */
77
78 static void update_frame_line (struct frame *, int);
79 static int required_matrix_height (struct window *);
80 static int required_matrix_width (struct window *);
81 static void adjust_frame_glyphs (struct frame *);
82 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
83 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
84 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
85 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
86 struct window *);
87 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
88 struct window *);
89 static void adjust_frame_message_buffer (struct frame *);
90 static void adjust_decode_mode_spec_buffer (struct frame *);
91 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
92 static void clear_window_matrices (struct window *, bool);
93 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
94 static int scrolling_window (struct window *, bool);
95 static bool update_window_line (struct window *, int, bool *);
96 static void mirror_make_current (struct window *, int);
97 #ifdef GLYPH_DEBUG
98 static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
100 #endif
101 static void mirror_line_dance (struct window *, int, int, int *, char *);
102 static bool update_window_tree (struct window *, bool);
103 static bool update_window (struct window *, bool);
104 static bool update_frame_1 (struct frame *, bool, bool);
105 static bool scrolling (struct frame *);
106 static void set_window_cursor_after_update (struct window *);
107 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
109
110 \f
111 /* Redisplay preemption timers. */
112
113 static EMACS_TIME preemption_period;
114 static EMACS_TIME preemption_next_check;
115
116 /* True upon entry to redisplay means do not assume anything about
117 current contents of actual terminal frame; clear and redraw it. */
118
119 bool frame_garbaged;
120
121 /* True means last display completed. False means it was preempted. */
122
123 bool display_completed;
124
125 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
126
127 \f
128 /* The currently selected frame. In a single-frame version, this
129 variable always equals the_only_frame. */
130
131 Lisp_Object selected_frame;
132
133 /* A frame which is not just a mini-buffer, or 0 if there are no such
134 frames. This is usually the most recent such frame that was
135 selected. In a single-frame version, this variable always holds
136 the address of the_only_frame. */
137
138 struct frame *last_nonminibuf_frame;
139
140 /* True means SIGWINCH happened when not safe. */
141
142 static bool delayed_size_change;
143
144 /* 1 means glyph initialization has been completed at startup. */
145
146 static bool glyphs_initialized_initially_p;
147
148 /* Updated window if != 0. Set by update_window. */
149
150 struct window *updated_window;
151
152 /* Glyph row updated in update_window_line, and area that is updated. */
153
154 struct glyph_row *updated_row;
155 int updated_area;
156
157 /* A glyph for a space. */
158
159 struct glyph space_glyph;
160
161 /* Counts of allocated structures. These counts serve to diagnose
162 memory leaks and double frees. */
163
164 static int glyph_matrix_count;
165 static int glyph_pool_count;
166
167 /* If non-null, the frame whose frame matrices are manipulated. If
168 null, window matrices are worked on. */
169
170 static struct frame *frame_matrix_frame;
171
172 /* True means that fonts have been loaded since the last glyph
173 matrix adjustments. Redisplay must stop, and glyph matrices must
174 be adjusted when this flag becomes true during display. The
175 reason fonts can be loaded so late is that fonts of fontsets are
176 loaded on demand. Another reason is that a line contains many
177 characters displayed by zero width or very narrow glyphs of
178 variable-width fonts. */
179
180 bool fonts_changed_p;
181
182 /* Convert vpos and hpos from frame to window and vice versa.
183 This may only be used for terminal frames. */
184
185 #ifdef GLYPH_DEBUG
186
187 static int window_to_frame_vpos (struct window *, int);
188 static int window_to_frame_hpos (struct window *, int);
189 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
190 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
191
192 /* One element of the ring buffer containing redisplay history
193 information. */
194
195 struct redisplay_history
196 {
197 char trace[512 + 100];
198 };
199
200 /* The size of the history buffer. */
201
202 #define REDISPLAY_HISTORY_SIZE 30
203
204 /* The redisplay history buffer. */
205
206 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
207
208 /* Next free entry in redisplay_history. */
209
210 static int history_idx;
211
212 /* A tick that's incremented each time something is added to the
213 history. */
214
215 static uprintmax_t history_tick;
216 \f
217 /* Add to the redisplay history how window W has been displayed.
218 MSG is a trace containing the information how W's glyph matrix
219 has been constructed. PAUSED_P means that the update
220 has been interrupted for pending input. */
221
222 static void
223 add_window_display_history (struct window *w, const char *msg, bool paused_p)
224 {
225 char *buf;
226
227 if (history_idx >= REDISPLAY_HISTORY_SIZE)
228 history_idx = 0;
229 buf = redisplay_history[history_idx].trace;
230 ++history_idx;
231
232 snprintf (buf, sizeof redisplay_history[0].trace,
233 "%"pMu": window %p (`%s')%s\n%s",
234 history_tick++,
235 w,
236 ((BUFFERP (w->buffer)
237 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
238 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
239 : "???"),
240 paused_p ? " ***paused***" : "",
241 msg);
242 }
243
244
245 /* Add to the redisplay history that frame F has been displayed.
246 PAUSED_P means that the update has been interrupted for
247 pending input. */
248
249 static void
250 add_frame_display_history (struct frame *f, bool paused_p)
251 {
252 char *buf;
253
254 if (history_idx >= REDISPLAY_HISTORY_SIZE)
255 history_idx = 0;
256 buf = redisplay_history[history_idx].trace;
257 ++history_idx;
258
259 sprintf (buf, "%"pMu": update frame %p%s",
260 history_tick++,
261 f, paused_p ? " ***paused***" : "");
262 }
263
264
265 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
266 Sdump_redisplay_history, 0, 0, "",
267 doc: /* Dump redisplay history to stderr. */)
268 (void)
269 {
270 int i;
271
272 for (i = history_idx - 1; i != history_idx; --i)
273 {
274 if (i < 0)
275 i = REDISPLAY_HISTORY_SIZE - 1;
276 fprintf (stderr, "%s\n", redisplay_history[i].trace);
277 }
278
279 return Qnil;
280 }
281
282
283 #else /* not GLYPH_DEBUG */
284
285 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
286 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
287
288 #endif /* GLYPH_DEBUG */
289
290
291 #if (defined PROFILING \
292 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
293 && !HAVE___EXECUTABLE_START)
294 /* This function comes first in the Emacs executable and is used only
295 to estimate the text start for profiling. */
296 void
297 __executable_start (void)
298 {
299 emacs_abort ();
300 }
301 #endif
302 \f
303 /***********************************************************************
304 Glyph Matrices
305 ***********************************************************************/
306
307 /* Allocate and return a glyph_matrix structure. POOL is the glyph
308 pool from which memory for the matrix should be allocated, or null
309 for window-based redisplay where no glyph pools are used. The
310 member `pool' of the glyph matrix structure returned is set to
311 POOL, the structure is otherwise zeroed. */
312
313 static struct glyph_matrix *
314 new_glyph_matrix (struct glyph_pool *pool)
315 {
316 struct glyph_matrix *result = xzalloc (sizeof *result);
317
318 /* Increment number of allocated matrices. This count is used
319 to detect memory leaks. */
320 ++glyph_matrix_count;
321
322 /* Set pool and return. */
323 result->pool = pool;
324 return result;
325 }
326
327
328 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
329
330 The global counter glyph_matrix_count is decremented when a matrix
331 is freed. If the count gets negative, more structures were freed
332 than allocated, i.e. one matrix was freed more than once or a bogus
333 pointer was passed to this function.
334
335 If MATRIX->pool is null, this means that the matrix manages its own
336 glyph memory---this is done for matrices on X frames. Freeing the
337 matrix also frees the glyph memory in this case. */
338
339 static void
340 free_glyph_matrix (struct glyph_matrix *matrix)
341 {
342 if (matrix)
343 {
344 int i;
345
346 /* Detect the case that more matrices are freed than were
347 allocated. */
348 if (--glyph_matrix_count < 0)
349 emacs_abort ();
350
351 /* Free glyph memory if MATRIX owns it. */
352 if (matrix->pool == NULL)
353 for (i = 0; i < matrix->rows_allocated; ++i)
354 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
355
356 /* Free row structures and the matrix itself. */
357 xfree (matrix->rows);
358 xfree (matrix);
359 }
360 }
361
362
363 /* Return the number of glyphs to reserve for a marginal area of
364 window W. TOTAL_GLYPHS is the number of glyphs in a complete
365 display line of window W. MARGIN gives the width of the marginal
366 area in canonical character units. MARGIN should be an integer
367 or a float. */
368
369 static int
370 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
371 {
372 int n;
373
374 if (NUMBERP (margin))
375 {
376 int width = XFASTINT (w->total_cols);
377 double d = max (0, XFLOATINT (margin));
378 d = min (width / 2 - 1, d);
379 n = (int) ((double) total_glyphs / width * d);
380 }
381 else
382 n = 0;
383
384 return n;
385 }
386
387 /* Return true if ROW's hash value is correct.
388 Optimized away if ENABLE_CHECKING is not defined. */
389
390 static bool
391 verify_row_hash (struct glyph_row *row)
392 {
393 return row->hash == row_hash (row);
394 }
395
396 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
397 window sizes.
398
399 W is null if the function is called for a frame glyph matrix.
400 Otherwise it is the window MATRIX is a member of. X and Y are the
401 indices of the first column and row of MATRIX within the frame
402 matrix, if such a matrix exists. They are zero for purely
403 window-based redisplay. DIM is the needed size of the matrix.
404
405 In window-based redisplay, where no frame matrices exist, glyph
406 matrices manage their own glyph storage. Otherwise, they allocate
407 storage from a common frame glyph pool which can be found in
408 MATRIX->pool.
409
410 The reason for this memory management strategy is to avoid complete
411 frame redraws if possible. When we allocate from a common pool, a
412 change of the location or size of a sub-matrix within the pool
413 requires a complete redisplay of the frame because we cannot easily
414 make sure that the current matrices of all windows still agree with
415 what is displayed on the screen. While this is usually fast, it
416 leads to screen flickering. */
417
418 static void
419 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
420 {
421 int i;
422 int new_rows;
423 bool marginal_areas_changed_p = 0;
424 bool header_line_changed_p = 0;
425 bool header_line_p = 0;
426 int left = -1, right = -1;
427 int window_width = -1, window_height = -1;
428
429 /* See if W had a header line that has disappeared now, or vice versa.
430 Get W's size. */
431 if (w)
432 {
433 window_box (w, -1, 0, 0, &window_width, &window_height);
434
435 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
436 header_line_changed_p = header_line_p != matrix->header_line_p;
437 }
438 matrix->header_line_p = header_line_p;
439
440 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
441 Do nothing if MATRIX' size, position, vscroll, and marginal areas
442 haven't changed. This optimization is important because preserving
443 the matrix means preventing redisplay. */
444 if (matrix->pool == NULL)
445 {
446 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
447 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
448 eassert (left >= 0 && right >= 0);
449 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
450 || right != matrix->right_margin_glyphs);
451
452 if (!marginal_areas_changed_p
453 && !fonts_changed_p
454 && !header_line_changed_p
455 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
456 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
457 && matrix->window_height == window_height
458 && matrix->window_vscroll == w->vscroll
459 && matrix->window_width == window_width)
460 return;
461 }
462
463 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
464 if (matrix->rows_allocated < dim.height)
465 {
466 int old_alloc = matrix->rows_allocated;
467 new_rows = dim.height - matrix->rows_allocated;
468 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
469 new_rows, INT_MAX, sizeof *matrix->rows);
470 memset (matrix->rows + old_alloc, 0,
471 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
472 }
473 else
474 new_rows = 0;
475
476 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
477 on a frame not using window-based redisplay. Set up pointers for
478 each row into the glyph pool. */
479 if (matrix->pool)
480 {
481 eassert (matrix->pool->glyphs);
482
483 if (w)
484 {
485 left = margin_glyphs_to_reserve (w, dim.width,
486 w->left_margin_cols);
487 right = margin_glyphs_to_reserve (w, dim.width,
488 w->right_margin_cols);
489 }
490 else
491 left = right = 0;
492
493 for (i = 0; i < dim.height; ++i)
494 {
495 struct glyph_row *row = &matrix->rows[i];
496
497 row->glyphs[LEFT_MARGIN_AREA]
498 = (matrix->pool->glyphs
499 + (y + i) * matrix->pool->ncolumns
500 + x);
501
502 if (w == NULL
503 || row == matrix->rows + dim.height - 1
504 || (row == matrix->rows && matrix->header_line_p))
505 {
506 row->glyphs[TEXT_AREA]
507 = row->glyphs[LEFT_MARGIN_AREA];
508 row->glyphs[RIGHT_MARGIN_AREA]
509 = row->glyphs[TEXT_AREA] + dim.width;
510 row->glyphs[LAST_AREA]
511 = row->glyphs[RIGHT_MARGIN_AREA];
512 }
513 else
514 {
515 row->glyphs[TEXT_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + left;
517 row->glyphs[RIGHT_MARGIN_AREA]
518 = row->glyphs[TEXT_AREA] + dim.width - left - right;
519 row->glyphs[LAST_AREA]
520 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
521 }
522 }
523
524 matrix->left_margin_glyphs = left;
525 matrix->right_margin_glyphs = right;
526 }
527 else
528 {
529 /* If MATRIX->pool is null, MATRIX is responsible for managing
530 its own memory. It is a window matrix for window-based redisplay.
531 Allocate glyph memory from the heap. */
532 if (dim.width > matrix->matrix_w
533 || new_rows
534 || header_line_changed_p
535 || marginal_areas_changed_p)
536 {
537 struct glyph_row *row = matrix->rows;
538 struct glyph_row *end = row + matrix->rows_allocated;
539
540 while (row < end)
541 {
542 row->glyphs[LEFT_MARGIN_AREA]
543 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
544 dim.width, sizeof (struct glyph));
545
546 /* The mode line never has marginal areas. */
547 if (row == matrix->rows + dim.height - 1
548 || (row == matrix->rows && matrix->header_line_p))
549 {
550 row->glyphs[TEXT_AREA]
551 = row->glyphs[LEFT_MARGIN_AREA];
552 row->glyphs[RIGHT_MARGIN_AREA]
553 = row->glyphs[TEXT_AREA] + dim.width;
554 row->glyphs[LAST_AREA]
555 = row->glyphs[RIGHT_MARGIN_AREA];
556 }
557 else
558 {
559 row->glyphs[TEXT_AREA]
560 = row->glyphs[LEFT_MARGIN_AREA] + left;
561 row->glyphs[RIGHT_MARGIN_AREA]
562 = row->glyphs[TEXT_AREA] + dim.width - left - right;
563 row->glyphs[LAST_AREA]
564 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
565 }
566 ++row;
567 }
568 }
569
570 eassert (left >= 0 && right >= 0);
571 matrix->left_margin_glyphs = left;
572 matrix->right_margin_glyphs = right;
573 }
574
575 /* Number of rows to be used by MATRIX. */
576 matrix->nrows = dim.height;
577 eassert (matrix->nrows >= 0);
578
579 if (w)
580 {
581 if (matrix == w->current_matrix)
582 {
583 /* Mark rows in a current matrix of a window as not having
584 valid contents. It's important to not do this for
585 desired matrices. When Emacs starts, it may already be
586 building desired matrices when this function runs. */
587 if (window_width < 0)
588 window_width = window_box_width (w, -1);
589
590 /* Optimize the case that only the height has changed (C-x 2,
591 upper window). Invalidate all rows that are no longer part
592 of the window. */
593 if (!marginal_areas_changed_p
594 && !header_line_changed_p
595 && new_rows == 0
596 && dim.width == matrix->matrix_w
597 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
598 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
599 && matrix->window_width == window_width)
600 {
601 /* Find the last row in the window. */
602 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
603 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
604 {
605 ++i;
606 break;
607 }
608
609 /* Window end is invalid, if inside of the rows that
610 are invalidated below. */
611 if (INTEGERP (w->window_end_vpos)
612 && XFASTINT (w->window_end_vpos) >= i)
613 wset_window_end_valid (w, Qnil);
614
615 while (i < matrix->nrows)
616 matrix->rows[i++].enabled_p = 0;
617 }
618 else
619 {
620 for (i = 0; i < matrix->nrows; ++i)
621 matrix->rows[i].enabled_p = 0;
622 }
623 }
624 else if (matrix == w->desired_matrix)
625 {
626 /* Rows in desired matrices always have to be cleared;
627 redisplay expects this is the case when it runs, so it
628 had better be the case when we adjust matrices between
629 redisplays. */
630 for (i = 0; i < matrix->nrows; ++i)
631 matrix->rows[i].enabled_p = 0;
632 }
633 }
634
635
636 /* Remember last values to be able to optimize frame redraws. */
637 matrix->matrix_x = x;
638 matrix->matrix_y = y;
639 matrix->matrix_w = dim.width;
640 matrix->matrix_h = dim.height;
641
642 /* Record the top y location and height of W at the time the matrix
643 was last adjusted. This is used to optimize redisplay above. */
644 if (w)
645 {
646 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
647 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
648 matrix->window_height = window_height;
649 matrix->window_width = window_width;
650 matrix->window_vscroll = w->vscroll;
651 }
652 }
653
654
655 /* Reverse the contents of rows in MATRIX between START and END. The
656 contents of the row at END - 1 end up at START, END - 2 at START +
657 1 etc. This is part of the implementation of rotate_matrix (see
658 below). */
659
660 static void
661 reverse_rows (struct glyph_matrix *matrix, int start, int end)
662 {
663 int i, j;
664
665 for (i = start, j = end - 1; i < j; ++i, --j)
666 {
667 /* Non-ISO HP/UX compiler doesn't like auto struct
668 initialization. */
669 struct glyph_row temp;
670 temp = matrix->rows[i];
671 matrix->rows[i] = matrix->rows[j];
672 matrix->rows[j] = temp;
673 }
674 }
675
676
677 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
678 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
679 indices. (Note: this does not copy glyphs, only glyph pointers in
680 row structures are moved around).
681
682 The algorithm used for rotating the vector was, I believe, first
683 described by Kernighan. See the vector R as consisting of two
684 sub-vectors AB, where A has length BY for BY >= 0. The result
685 after rotating is then BA. Reverse both sub-vectors to get ArBr
686 and reverse the result to get (ArBr)r which is BA. Similar for
687 rotating right. */
688
689 void
690 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
691 {
692 if (by < 0)
693 {
694 /* Up (rotate left, i.e. towards lower indices). */
695 by = -by;
696 reverse_rows (matrix, first, first + by);
697 reverse_rows (matrix, first + by, last);
698 reverse_rows (matrix, first, last);
699 }
700 else if (by > 0)
701 {
702 /* Down (rotate right, i.e. towards higher indices). */
703 reverse_rows (matrix, last - by, last);
704 reverse_rows (matrix, first, last - by);
705 reverse_rows (matrix, first, last);
706 }
707 }
708
709
710 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
711 with indices START <= index < END. Increment positions by DELTA/
712 DELTA_BYTES. */
713
714 void
715 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
716 ptrdiff_t delta, ptrdiff_t delta_bytes)
717 {
718 /* Check that START and END are reasonable values. */
719 eassert (start >= 0 && start <= matrix->nrows);
720 eassert (end >= 0 && end <= matrix->nrows);
721 eassert (start <= end);
722
723 for (; start < end; ++start)
724 increment_row_positions (matrix->rows + start, delta, delta_bytes);
725 }
726
727
728 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
729 START and END are the row indices of the first and last + 1 row to clear. */
730
731 void
732 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
733 {
734 eassert (start <= end);
735 eassert (start >= 0 && start < matrix->nrows);
736 eassert (end >= 0 && end <= matrix->nrows);
737
738 for (; start < end; ++start)
739 matrix->rows[start].enabled_p = 0;
740 }
741
742
743 /* Clear MATRIX.
744
745 Empty all rows in MATRIX by clearing their enabled_p flags.
746 The function prepare_desired_row will eventually really clear a row
747 when it sees one with a false enabled_p flag.
748
749 Reset update hints to default values. The only update hint
750 currently present is the flag MATRIX->no_scrolling_p. */
751
752 void
753 clear_glyph_matrix (struct glyph_matrix *matrix)
754 {
755 if (matrix)
756 {
757 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
758 matrix->no_scrolling_p = 0;
759 }
760 }
761
762
763 /* Shift part of the glyph matrix MATRIX of window W up or down.
764 Increment y-positions in glyph rows between START and END by DY,
765 and recompute their visible height. */
766
767 void
768 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
769 {
770 int min_y, max_y;
771
772 eassert (start <= end);
773 eassert (start >= 0 && start < matrix->nrows);
774 eassert (end >= 0 && end <= matrix->nrows);
775
776 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
777 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
778
779 for (; start < end; ++start)
780 {
781 struct glyph_row *row = &matrix->rows[start];
782
783 row->y += dy;
784 row->visible_height = row->height;
785
786 if (row->y < min_y)
787 row->visible_height -= min_y - row->y;
788 if (row->y + row->height > max_y)
789 row->visible_height -= row->y + row->height - max_y;
790 if (row->fringe_bitmap_periodic_p)
791 row->redraw_fringe_bitmaps_p = 1;
792 }
793 }
794
795
796 /* Mark all rows in current matrices of frame F as invalid. Marking
797 invalid is done by setting enabled_p to zero for all rows in a
798 current matrix. */
799
800 void
801 clear_current_matrices (register struct frame *f)
802 {
803 /* Clear frame current matrix, if we have one. */
804 if (f->current_matrix)
805 clear_glyph_matrix (f->current_matrix);
806
807 /* Clear the matrix of the menu bar window, if such a window exists.
808 The menu bar window is currently used to display menus on X when
809 no toolkit support is compiled in. */
810 if (WINDOWP (f->menu_bar_window))
811 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
812
813 /* Clear the matrix of the tool-bar window, if any. */
814 if (WINDOWP (f->tool_bar_window))
815 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
816
817 /* Clear current window matrices. */
818 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
819 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
820 }
821
822
823 /* Clear out all display lines of F for a coming redisplay. */
824
825 void
826 clear_desired_matrices (register struct frame *f)
827 {
828 if (f->desired_matrix)
829 clear_glyph_matrix (f->desired_matrix);
830
831 if (WINDOWP (f->menu_bar_window))
832 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
833
834 if (WINDOWP (f->tool_bar_window))
835 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
836
837 /* Do it for window matrices. */
838 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
839 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
840 }
841
842
843 /* Clear matrices in window tree rooted in W. If DESIRED_P,
844 clear desired matrices, otherwise clear current matrices. */
845
846 static void
847 clear_window_matrices (struct window *w, bool desired_p)
848 {
849 while (w)
850 {
851 if (!NILP (w->hchild))
852 {
853 eassert (WINDOWP (w->hchild));
854 clear_window_matrices (XWINDOW (w->hchild), desired_p);
855 }
856 else if (!NILP (w->vchild))
857 {
858 eassert (WINDOWP (w->vchild));
859 clear_window_matrices (XWINDOW (w->vchild), desired_p);
860 }
861 else
862 {
863 if (desired_p)
864 clear_glyph_matrix (w->desired_matrix);
865 else
866 {
867 clear_glyph_matrix (w->current_matrix);
868 wset_window_end_valid (w, Qnil);
869 }
870 }
871
872 w = NILP (w->next) ? 0 : XWINDOW (w->next);
873 }
874 }
875
876
877 \f
878 /***********************************************************************
879 Glyph Rows
880
881 See dispextern.h for an overall explanation of glyph rows.
882 ***********************************************************************/
883
884 /* Clear glyph row ROW. Do it in a way that makes it robust against
885 changes in the glyph_row structure, i.e. addition or removal of
886 structure members. */
887
888 static struct glyph_row null_row;
889
890 void
891 clear_glyph_row (struct glyph_row *row)
892 {
893 struct glyph *p[1 + LAST_AREA];
894
895 /* Save pointers. */
896 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
897 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
898 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
899 p[LAST_AREA] = row->glyphs[LAST_AREA];
900
901 /* Clear. */
902 *row = null_row;
903
904 /* Restore pointers. */
905 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
906 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
907 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
908 row->glyphs[LAST_AREA] = p[LAST_AREA];
909
910 #if 0 /* At some point, some bit-fields of struct glyph were not set,
911 which made glyphs unequal when compared with GLYPH_EQUAL_P.
912 Redisplay outputs such glyphs, and flickering effects were
913 the result. This also depended on the contents of memory
914 returned by xmalloc. If flickering happens again, activate
915 the code below. If the flickering is gone with that, chances
916 are that the flickering has the same reason as here. */
917 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
918 #endif
919 }
920
921
922 /* Make ROW an empty, enabled row of canonical character height,
923 in window W starting at y-position Y. */
924
925 void
926 blank_row (struct window *w, struct glyph_row *row, int y)
927 {
928 int min_y, max_y;
929
930 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
931 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
932
933 clear_glyph_row (row);
934 row->y = y;
935 row->ascent = row->phys_ascent = 0;
936 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
937 row->visible_height = row->height;
938
939 if (row->y < min_y)
940 row->visible_height -= min_y - row->y;
941 if (row->y + row->height > max_y)
942 row->visible_height -= row->y + row->height - max_y;
943
944 row->enabled_p = 1;
945 }
946
947
948 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
949 are the amounts by which to change positions. Note that the first
950 glyph of the text area of a row can have a buffer position even if
951 the used count of the text area is zero. Such rows display line
952 ends. */
953
954 static void
955 increment_row_positions (struct glyph_row *row,
956 ptrdiff_t delta, ptrdiff_t delta_bytes)
957 {
958 int area, i;
959
960 /* Increment start and end positions. */
961 MATRIX_ROW_START_CHARPOS (row) += delta;
962 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
963 MATRIX_ROW_END_CHARPOS (row) += delta;
964 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
965 CHARPOS (row->start.pos) += delta;
966 BYTEPOS (row->start.pos) += delta_bytes;
967 CHARPOS (row->end.pos) += delta;
968 BYTEPOS (row->end.pos) += delta_bytes;
969
970 if (!row->enabled_p)
971 return;
972
973 /* Increment positions in glyphs. */
974 for (area = 0; area < LAST_AREA; ++area)
975 for (i = 0; i < row->used[area]; ++i)
976 if (BUFFERP (row->glyphs[area][i].object)
977 && row->glyphs[area][i].charpos > 0)
978 row->glyphs[area][i].charpos += delta;
979
980 /* Capture the case of rows displaying a line end. */
981 if (row->used[TEXT_AREA] == 0
982 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
983 row->glyphs[TEXT_AREA]->charpos += delta;
984 }
985
986
987 #if 0
988 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
989 contents, i.e. glyph structure contents are exchanged between A and
990 B without changing glyph pointers in A and B. */
991
992 static void
993 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
994 {
995 int area;
996
997 for (area = 0; area < LAST_AREA; ++area)
998 {
999 /* Number of glyphs to swap. */
1000 int max_used = max (a->used[area], b->used[area]);
1001
1002 /* Start of glyphs in area of row A. */
1003 struct glyph *glyph_a = a->glyphs[area];
1004
1005 /* End + 1 of glyphs in area of row A. */
1006 struct glyph *glyph_a_end = a->glyphs[max_used];
1007
1008 /* Start of glyphs in area of row B. */
1009 struct glyph *glyph_b = b->glyphs[area];
1010
1011 while (glyph_a < glyph_a_end)
1012 {
1013 /* Non-ISO HP/UX compiler doesn't like auto struct
1014 initialization. */
1015 struct glyph temp;
1016 temp = *glyph_a;
1017 *glyph_a = *glyph_b;
1018 *glyph_b = temp;
1019 ++glyph_a;
1020 ++glyph_b;
1021 }
1022 }
1023 }
1024
1025 #endif /* 0 */
1026
1027 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1028 exchange the used[] array and the hash values of the rows, because
1029 these should all go together for the row's hash value to be
1030 correct. */
1031
1032 static void
1033 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1034 {
1035 int i;
1036 unsigned hash_tem = a->hash;
1037
1038 for (i = 0; i < LAST_AREA + 1; ++i)
1039 {
1040 struct glyph *temp = a->glyphs[i];
1041
1042 a->glyphs[i] = b->glyphs[i];
1043 b->glyphs[i] = temp;
1044 if (i < LAST_AREA)
1045 {
1046 short used_tem = a->used[i];
1047
1048 a->used[i] = b->used[i];
1049 b->used[i] = used_tem;
1050 }
1051 }
1052 a->hash = b->hash;
1053 b->hash = hash_tem;
1054 }
1055
1056
1057 /* Copy glyph row structure FROM to glyph row structure TO, except
1058 that glyph pointers, the `used' counts, and the hash values in the
1059 structures are left unchanged. */
1060
1061 static void
1062 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1063 {
1064 struct glyph *pointers[1 + LAST_AREA];
1065 short used[LAST_AREA];
1066 unsigned hashval;
1067
1068 /* Save glyph pointers of TO. */
1069 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1070 memcpy (used, to->used, sizeof to->used);
1071 hashval = to->hash;
1072
1073 /* Do a structure assignment. */
1074 *to = *from;
1075
1076 /* Restore original pointers of TO. */
1077 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1078 memcpy (to->used, used, sizeof to->used);
1079 to->hash = hashval;
1080 }
1081
1082
1083 /* Assign glyph row FROM to glyph row TO. This works like a structure
1084 assignment TO = FROM, except that glyph pointers are not copied but
1085 exchanged between TO and FROM. Pointers must be exchanged to avoid
1086 a memory leak. */
1087
1088 static void
1089 assign_row (struct glyph_row *to, struct glyph_row *from)
1090 {
1091 swap_glyph_pointers (to, from);
1092 copy_row_except_pointers (to, from);
1093 }
1094
1095
1096 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1097 a row in a window matrix, is a slice of the glyph memory of the
1098 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1099 is true if the glyph memory of WINDOW_ROW is part of the glyph
1100 memory of FRAME_ROW. */
1101
1102 #ifdef GLYPH_DEBUG
1103
1104 static bool
1105 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1106 {
1107 struct glyph *window_glyph_start = window_row->glyphs[0];
1108 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1109 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1110
1111 return (frame_glyph_start <= window_glyph_start
1112 && window_glyph_start < frame_glyph_end);
1113 }
1114
1115 #endif /* GLYPH_DEBUG */
1116
1117 #if 0
1118
1119 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1120 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1121 in WINDOW_MATRIX is found satisfying the condition. */
1122
1123 static struct glyph_row *
1124 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1125 struct glyph_matrix *frame_matrix, int row)
1126 {
1127 int i;
1128
1129 eassert (row >= 0 && row < frame_matrix->nrows);
1130
1131 for (i = 0; i < window_matrix->nrows; ++i)
1132 if (glyph_row_slice_p (window_matrix->rows + i,
1133 frame_matrix->rows + row))
1134 break;
1135
1136 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1137 }
1138
1139 #endif /* 0 */
1140
1141 /* Prepare ROW for display. Desired rows are cleared lazily,
1142 i.e. they are only marked as to be cleared by setting their
1143 enabled_p flag to zero. When a row is to be displayed, a prior
1144 call to this function really clears it. */
1145
1146 void
1147 prepare_desired_row (struct glyph_row *row)
1148 {
1149 if (!row->enabled_p)
1150 {
1151 bool rp = row->reversed_p;
1152
1153 clear_glyph_row (row);
1154 row->enabled_p = 1;
1155 row->reversed_p = rp;
1156 }
1157 }
1158
1159
1160 /* Return a hash code for glyph row ROW. */
1161
1162 static int
1163 line_hash_code (struct glyph_row *row)
1164 {
1165 int hash = 0;
1166
1167 if (row->enabled_p)
1168 {
1169 struct glyph *glyph = row->glyphs[TEXT_AREA];
1170 struct glyph *end = glyph + row->used[TEXT_AREA];
1171
1172 while (glyph < end)
1173 {
1174 int c = glyph->u.ch;
1175 int face_id = glyph->face_id;
1176 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1177 c -= SPACEGLYPH;
1178 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1179 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1180 ++glyph;
1181 }
1182
1183 if (hash == 0)
1184 hash = 1;
1185 }
1186
1187 return hash;
1188 }
1189
1190
1191 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1192 the number of characters in the line. If must_write_spaces is
1193 zero, leading and trailing spaces are ignored. */
1194
1195 static int
1196 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1197 {
1198 struct glyph_row *row = matrix->rows + vpos;
1199 struct glyph *beg = row->glyphs[TEXT_AREA];
1200 struct glyph *end = beg + row->used[TEXT_AREA];
1201 int len;
1202 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1203 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1204
1205 /* Ignore trailing and leading spaces if we can. */
1206 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1207 {
1208 /* Skip from the end over trailing spaces. */
1209 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1210 --end;
1211
1212 /* All blank line. */
1213 if (end == beg)
1214 return 0;
1215
1216 /* Skip over leading spaces. */
1217 while (CHAR_GLYPH_SPACE_P (*beg))
1218 ++beg;
1219 }
1220
1221 /* If we don't have a glyph-table, each glyph is one character,
1222 so return the number of glyphs. */
1223 if (glyph_table_base == 0)
1224 len = end - beg;
1225 else
1226 {
1227 /* Otherwise, scan the glyphs and accumulate their total length
1228 in LEN. */
1229 len = 0;
1230 while (beg < end)
1231 {
1232 GLYPH g;
1233
1234 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1235
1236 if (GLYPH_INVALID_P (g)
1237 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1238 len += 1;
1239 else
1240 len += GLYPH_LENGTH (glyph_table_base, g);
1241
1242 ++beg;
1243 }
1244 }
1245
1246 return len;
1247 }
1248
1249
1250 /* Return true if the glyph rows A and B have equal contents.
1251 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1252
1253 static bool
1254 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1255 {
1256 eassert (verify_row_hash (a));
1257 eassert (verify_row_hash (b));
1258
1259 if (a == b)
1260 return 1;
1261 else if (a->hash != b->hash)
1262 return 0;
1263 else
1264 {
1265 struct glyph *a_glyph, *b_glyph, *a_end;
1266 int area;
1267
1268 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1269 return 0;
1270
1271 /* Compare glyphs. */
1272 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1273 {
1274 if (a->used[area] != b->used[area])
1275 return 0;
1276
1277 a_glyph = a->glyphs[area];
1278 a_end = a_glyph + a->used[area];
1279 b_glyph = b->glyphs[area];
1280
1281 while (a_glyph < a_end
1282 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1283 ++a_glyph, ++b_glyph;
1284
1285 if (a_glyph != a_end)
1286 return 0;
1287 }
1288
1289 if (a->fill_line_p != b->fill_line_p
1290 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1291 || a->left_fringe_bitmap != b->left_fringe_bitmap
1292 || a->left_fringe_face_id != b->left_fringe_face_id
1293 || a->left_fringe_offset != b->left_fringe_offset
1294 || a->right_fringe_bitmap != b->right_fringe_bitmap
1295 || a->right_fringe_face_id != b->right_fringe_face_id
1296 || a->right_fringe_offset != b->right_fringe_offset
1297 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1298 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1299 || a->exact_window_width_line_p != b->exact_window_width_line_p
1300 || a->overlapped_p != b->overlapped_p
1301 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1302 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1303 || a->reversed_p != b->reversed_p
1304 /* Different partially visible characters on left margin. */
1305 || a->x != b->x
1306 /* Different height. */
1307 || a->ascent != b->ascent
1308 || a->phys_ascent != b->phys_ascent
1309 || a->phys_height != b->phys_height
1310 || a->visible_height != b->visible_height)
1311 return 0;
1312 }
1313
1314 return 1;
1315 }
1316
1317
1318 \f
1319 /***********************************************************************
1320 Glyph Pool
1321
1322 See dispextern.h for an overall explanation of glyph pools.
1323 ***********************************************************************/
1324
1325 /* Allocate a glyph_pool structure. The structure returned is
1326 initialized with zeros. The global variable glyph_pool_count is
1327 incremented for each pool allocated. */
1328
1329 static struct glyph_pool *
1330 new_glyph_pool (void)
1331 {
1332 struct glyph_pool *result = xzalloc (sizeof *result);
1333
1334 /* For memory leak and double deletion checking. */
1335 ++glyph_pool_count;
1336
1337 return result;
1338 }
1339
1340
1341 /* Free a glyph_pool structure POOL. The function may be called with
1342 a null POOL pointer. The global variable glyph_pool_count is
1343 decremented with every pool structure freed. If this count gets
1344 negative, more structures were freed than allocated, i.e. one
1345 structure must have been freed more than once or a bogus pointer
1346 was passed to free_glyph_pool. */
1347
1348 static void
1349 free_glyph_pool (struct glyph_pool *pool)
1350 {
1351 if (pool)
1352 {
1353 /* More freed than allocated? */
1354 --glyph_pool_count;
1355 eassert (glyph_pool_count >= 0);
1356
1357 xfree (pool->glyphs);
1358 xfree (pool);
1359 }
1360 }
1361
1362
1363 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1364 columns we need. This function never shrinks a pool. The only
1365 case in which this would make sense, would be when a frame's size
1366 is changed from a large value to a smaller one. But, if someone
1367 does it once, we can expect that he will do it again.
1368
1369 Return true if the pool changed in a way which makes
1370 re-adjusting window glyph matrices necessary. */
1371
1372 static bool
1373 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1374 {
1375 ptrdiff_t needed;
1376 bool changed_p;
1377
1378 changed_p = (pool->glyphs == 0
1379 || matrix_dim.height != pool->nrows
1380 || matrix_dim.width != pool->ncolumns);
1381
1382 /* Enlarge the glyph pool. */
1383 needed = matrix_dim.width;
1384 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1385 memory_full (SIZE_MAX);
1386 needed *= matrix_dim.height;
1387 if (needed > pool->nglyphs)
1388 {
1389 ptrdiff_t old_nglyphs = pool->nglyphs;
1390 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1391 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1392 memset (pool->glyphs + old_nglyphs, 0,
1393 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1394 }
1395
1396 /* Remember the number of rows and columns because (a) we use them
1397 to do sanity checks, and (b) the number of columns determines
1398 where rows in the frame matrix start---this must be available to
1399 determine pointers to rows of window sub-matrices. */
1400 pool->nrows = matrix_dim.height;
1401 pool->ncolumns = matrix_dim.width;
1402
1403 return changed_p;
1404 }
1405
1406
1407 \f
1408 /***********************************************************************
1409 Debug Code
1410 ***********************************************************************/
1411
1412 #ifdef GLYPH_DEBUG
1413
1414
1415 /* Flush standard output. This is sometimes useful to call from the debugger.
1416 XXX Maybe this should be changed to flush the current terminal instead of
1417 stdout.
1418 */
1419
1420 void flush_stdout (void) EXTERNALLY_VISIBLE;
1421
1422 void
1423 flush_stdout (void)
1424 {
1425 fflush (stdout);
1426 }
1427
1428
1429 /* Check that no glyph pointers have been lost in MATRIX. If a
1430 pointer has been lost, e.g. by using a structure assignment between
1431 rows, at least one pointer must occur more than once in the rows of
1432 MATRIX. */
1433
1434 void
1435 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1436 {
1437 int i, j;
1438
1439 for (i = 0; i < matrix->nrows; ++i)
1440 for (j = 0; j < matrix->nrows; ++j)
1441 eassert (i == j
1442 || (matrix->rows[i].glyphs[TEXT_AREA]
1443 != matrix->rows[j].glyphs[TEXT_AREA]));
1444 }
1445
1446
1447 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1448
1449 struct glyph_row *
1450 matrix_row (struct glyph_matrix *matrix, int row)
1451 {
1452 eassert (matrix && matrix->rows);
1453 eassert (row >= 0 && row < matrix->nrows);
1454
1455 /* That's really too slow for normal testing because this function
1456 is called almost everywhere. Although---it's still astonishingly
1457 fast, so it is valuable to have for debugging purposes. */
1458 #if 0
1459 check_matrix_pointer_lossage (matrix);
1460 #endif
1461
1462 return matrix->rows + row;
1463 }
1464
1465
1466 #if 0 /* This function makes invalid assumptions when text is
1467 partially invisible. But it might come handy for debugging
1468 nevertheless. */
1469
1470 /* Check invariants that must hold for an up to date current matrix of
1471 window W. */
1472
1473 static void
1474 check_matrix_invariants (struct window *w)
1475 {
1476 struct glyph_matrix *matrix = w->current_matrix;
1477 int yb = window_text_bottom_y (w);
1478 struct glyph_row *row = matrix->rows;
1479 struct glyph_row *last_text_row = NULL;
1480 struct buffer *saved = current_buffer;
1481 struct buffer *buffer = XBUFFER (w->buffer);
1482 int c;
1483
1484 /* This can sometimes happen for a fresh window. */
1485 if (matrix->nrows < 2)
1486 return;
1487
1488 set_buffer_temp (buffer);
1489
1490 /* Note: last row is always reserved for the mode line. */
1491 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1492 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1493 {
1494 struct glyph_row *next = row + 1;
1495
1496 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1497 last_text_row = row;
1498
1499 /* Check that character and byte positions are in sync. */
1500 eassert (MATRIX_ROW_START_BYTEPOS (row)
1501 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1502 eassert (BYTEPOS (row->start.pos)
1503 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1504
1505 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1506 have such a position temporarily in case of a minibuffer
1507 displaying something like `[Sole completion]' at its end. */
1508 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1509 {
1510 eassert (MATRIX_ROW_END_BYTEPOS (row)
1511 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1512 eassert (BYTEPOS (row->end.pos)
1513 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1514 }
1515
1516 /* Check that end position of `row' is equal to start position
1517 of next row. */
1518 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1519 {
1520 eassert (MATRIX_ROW_END_CHARPOS (row)
1521 == MATRIX_ROW_START_CHARPOS (next));
1522 eassert (MATRIX_ROW_END_BYTEPOS (row)
1523 == MATRIX_ROW_START_BYTEPOS (next));
1524 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1525 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1526 }
1527 row = next;
1528 }
1529
1530 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1531 eassert (w->desired_matrix->rows != NULL);
1532 set_buffer_temp (saved);
1533 }
1534
1535 #endif /* 0 */
1536
1537 #endif /* GLYPH_DEBUG */
1538
1539
1540 \f
1541 /**********************************************************************
1542 Allocating/ Adjusting Glyph Matrices
1543 **********************************************************************/
1544
1545 /* Allocate glyph matrices over a window tree for a frame-based
1546 redisplay
1547
1548 X and Y are column/row within the frame glyph matrix where
1549 sub-matrices for the window tree rooted at WINDOW must be
1550 allocated. DIM_ONLY_P means that the caller of this
1551 function is only interested in the result matrix dimension, and
1552 matrix adjustments should not be performed.
1553
1554 The function returns the total width/height of the sub-matrices of
1555 the window tree. If called on a frame root window, the computation
1556 will take the mini-buffer window into account.
1557
1558 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1559
1560 NEW_LEAF_MATRIX set if any window in the tree did not have a
1561 glyph matrices yet, and
1562
1563 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1564 any window in the tree will be changed or have been changed (see
1565 DIM_ONLY_P)
1566
1567 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1568 function.
1569
1570 Windows are arranged into chains of windows on the same level
1571 through the next fields of window structures. Such a level can be
1572 either a sequence of horizontally adjacent windows from left to
1573 right, or a sequence of vertically adjacent windows from top to
1574 bottom. Each window in a horizontal sequence can be either a leaf
1575 window or a vertical sequence; a window in a vertical sequence can
1576 be either a leaf or a horizontal sequence. All windows in a
1577 horizontal sequence have the same height, and all windows in a
1578 vertical sequence have the same width.
1579
1580 This function uses, for historical reasons, a more general
1581 algorithm to determine glyph matrix dimensions that would be
1582 necessary.
1583
1584 The matrix height of a horizontal sequence is determined by the
1585 maximum height of any matrix in the sequence. The matrix width of
1586 a horizontal sequence is computed by adding up matrix widths of
1587 windows in the sequence.
1588
1589 |<------- result width ------->|
1590 +---------+----------+---------+ ---
1591 | | | | |
1592 | | | |
1593 +---------+ | | result height
1594 | +---------+
1595 | | |
1596 +----------+ ---
1597
1598 The matrix width of a vertical sequence is the maximum matrix width
1599 of any window in the sequence. Its height is computed by adding up
1600 matrix heights of windows in the sequence.
1601
1602 |<---- result width -->|
1603 +---------+ ---
1604 | | |
1605 | | |
1606 +---------+--+ |
1607 | | |
1608 | | result height
1609 | |
1610 +------------+---------+ |
1611 | | |
1612 | | |
1613 +------------+---------+ --- */
1614
1615 /* Bit indicating that a new matrix will be allocated or has been
1616 allocated. */
1617
1618 #define NEW_LEAF_MATRIX (1 << 0)
1619
1620 /* Bit indicating that a matrix will or has changed its location or
1621 size. */
1622
1623 #define CHANGED_LEAF_MATRIX (1 << 1)
1624
1625 static struct dim
1626 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1627 bool dim_only_p, int *window_change_flags)
1628 {
1629 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1630 int x0 = x, y0 = y;
1631 int wmax = 0, hmax = 0;
1632 struct dim total;
1633 struct dim dim;
1634 struct window *w;
1635 bool in_horz_combination_p;
1636
1637 /* What combination is WINDOW part of? Compute this once since the
1638 result is the same for all windows in the `next' chain. The
1639 special case of a root window (parent equal to nil) is treated
1640 like a vertical combination because a root window's `next'
1641 points to the mini-buffer window, if any, which is arranged
1642 vertically below other windows. */
1643 in_horz_combination_p
1644 = (!NILP (XWINDOW (window)->parent)
1645 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1646
1647 /* For WINDOW and all windows on the same level. */
1648 do
1649 {
1650 w = XWINDOW (window);
1651
1652 /* Get the dimension of the window sub-matrix for W, depending
1653 on whether this is a combination or a leaf window. */
1654 if (!NILP (w->hchild))
1655 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1656 dim_only_p,
1657 window_change_flags);
1658 else if (!NILP (w->vchild))
1659 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1660 dim_only_p,
1661 window_change_flags);
1662 else
1663 {
1664 /* If not already done, allocate sub-matrix structures. */
1665 if (w->desired_matrix == NULL)
1666 {
1667 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1668 w->current_matrix = new_glyph_matrix (f->current_pool);
1669 *window_change_flags |= NEW_LEAF_MATRIX;
1670 }
1671
1672 /* Width and height MUST be chosen so that there are no
1673 holes in the frame matrix. */
1674 dim.width = required_matrix_width (w);
1675 dim.height = required_matrix_height (w);
1676
1677 /* Will matrix be re-allocated? */
1678 if (x != w->desired_matrix->matrix_x
1679 || y != w->desired_matrix->matrix_y
1680 || dim.width != w->desired_matrix->matrix_w
1681 || dim.height != w->desired_matrix->matrix_h
1682 || (margin_glyphs_to_reserve (w, dim.width,
1683 w->left_margin_cols)
1684 != w->desired_matrix->left_margin_glyphs)
1685 || (margin_glyphs_to_reserve (w, dim.width,
1686 w->right_margin_cols)
1687 != w->desired_matrix->right_margin_glyphs))
1688 *window_change_flags |= CHANGED_LEAF_MATRIX;
1689
1690 /* Actually change matrices, if allowed. Do not consider
1691 CHANGED_LEAF_MATRIX computed above here because the pool
1692 may have been changed which we don't now here. We trust
1693 that we only will be called with DIM_ONLY_P when
1694 necessary. */
1695 if (!dim_only_p)
1696 {
1697 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1698 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1699 }
1700 }
1701
1702 /* If we are part of a horizontal combination, advance x for
1703 windows to the right of W; otherwise advance y for windows
1704 below W. */
1705 if (in_horz_combination_p)
1706 x += dim.width;
1707 else
1708 y += dim.height;
1709
1710 /* Remember maximum glyph matrix dimensions. */
1711 wmax = max (wmax, dim.width);
1712 hmax = max (hmax, dim.height);
1713
1714 /* Next window on same level. */
1715 window = w->next;
1716 }
1717 while (!NILP (window));
1718
1719 /* Set `total' to the total glyph matrix dimension of this window
1720 level. In a vertical combination, the width is the width of the
1721 widest window; the height is the y we finally reached, corrected
1722 by the y we started with. In a horizontal combination, the total
1723 height is the height of the tallest window, and the width is the
1724 x we finally reached, corrected by the x we started with. */
1725 if (in_horz_combination_p)
1726 {
1727 total.width = x - x0;
1728 total.height = hmax;
1729 }
1730 else
1731 {
1732 total.width = wmax;
1733 total.height = y - y0;
1734 }
1735
1736 return total;
1737 }
1738
1739
1740 /* Return the required height of glyph matrices for window W. */
1741
1742 static int
1743 required_matrix_height (struct window *w)
1744 {
1745 #ifdef HAVE_WINDOW_SYSTEM
1746 struct frame *f = XFRAME (w->frame);
1747
1748 if (FRAME_WINDOW_P (f))
1749 {
1750 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1751 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1752 return (((window_pixel_height + ch_height - 1)
1753 / ch_height) * w->nrows_scale_factor
1754 /* One partially visible line at the top and
1755 bottom of the window. */
1756 + 2
1757 /* 2 for header and mode line. */
1758 + 2);
1759 }
1760 #endif /* HAVE_WINDOW_SYSTEM */
1761
1762 return WINDOW_TOTAL_LINES (w);
1763 }
1764
1765
1766 /* Return the required width of glyph matrices for window W. */
1767
1768 static int
1769 required_matrix_width (struct window *w)
1770 {
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 struct frame *f = XFRAME (w->frame);
1773 if (FRAME_WINDOW_P (f))
1774 {
1775 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1776 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1777
1778 /* Compute number of glyphs needed in a glyph row. */
1779 return (((window_pixel_width + ch_width - 1)
1780 / ch_width) * w->ncols_scale_factor
1781 /* 2 partially visible columns in the text area. */
1782 + 2
1783 /* One partially visible column at the right
1784 edge of each marginal area. */
1785 + 1 + 1);
1786 }
1787 #endif /* HAVE_WINDOW_SYSTEM */
1788
1789 return XINT (w->total_cols);
1790 }
1791
1792
1793 /* Allocate window matrices for window-based redisplay. W is the
1794 window whose matrices must be allocated/reallocated. */
1795
1796 static void
1797 allocate_matrices_for_window_redisplay (struct window *w)
1798 {
1799 while (w)
1800 {
1801 if (!NILP (w->vchild))
1802 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1803 else if (!NILP (w->hchild))
1804 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1805 else
1806 {
1807 /* W is a leaf window. */
1808 struct dim dim;
1809
1810 /* If matrices are not yet allocated, allocate them now. */
1811 if (w->desired_matrix == NULL)
1812 {
1813 w->desired_matrix = new_glyph_matrix (NULL);
1814 w->current_matrix = new_glyph_matrix (NULL);
1815 }
1816
1817 dim.width = required_matrix_width (w);
1818 dim.height = required_matrix_height (w);
1819 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1820 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1821 }
1822
1823 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1824 }
1825 }
1826
1827
1828 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1829 do it for all frames; otherwise do it just for the given frame.
1830 This function must be called when a new frame is created, its size
1831 changes, or its window configuration changes. */
1832
1833 void
1834 adjust_glyphs (struct frame *f)
1835 {
1836 /* Block input so that expose events and other events that access
1837 glyph matrices are not processed while we are changing them. */
1838 block_input ();
1839
1840 if (f)
1841 adjust_frame_glyphs (f);
1842 else
1843 {
1844 Lisp_Object tail, lisp_frame;
1845
1846 FOR_EACH_FRAME (tail, lisp_frame)
1847 adjust_frame_glyphs (XFRAME (lisp_frame));
1848 }
1849
1850 unblock_input ();
1851 }
1852
1853
1854 /* Adjust frame glyphs when Emacs is initialized.
1855
1856 To be called from init_display.
1857
1858 We need a glyph matrix because redraw will happen soon.
1859 Unfortunately, window sizes on selected_frame are not yet set to
1860 meaningful values. I believe we can assume that there are only two
1861 windows on the frame---the mini-buffer and the root window. Frame
1862 height and width seem to be correct so far. So, set the sizes of
1863 windows to estimated values. */
1864
1865 static void
1866 adjust_frame_glyphs_initially (void)
1867 {
1868 struct frame *sf = SELECTED_FRAME ();
1869 struct window *root = XWINDOW (sf->root_window);
1870 struct window *mini = XWINDOW (root->next);
1871 int frame_lines = FRAME_LINES (sf);
1872 int frame_cols = FRAME_COLS (sf);
1873 int top_margin = FRAME_TOP_MARGIN (sf);
1874
1875 /* Do it for the root window. */
1876 wset_top_line (root, make_number (top_margin));
1877 wset_total_lines (root, make_number (frame_lines - 1 - top_margin));
1878 wset_total_cols (root, make_number (frame_cols));
1879
1880 /* Do it for the mini-buffer window. */
1881 wset_top_line (mini, make_number (frame_lines - 1));
1882 wset_total_lines (mini, make_number (1));
1883 wset_total_cols (mini, make_number (frame_cols));
1884
1885 adjust_frame_glyphs (sf);
1886 glyphs_initialized_initially_p = 1;
1887 }
1888
1889
1890 /* Allocate/reallocate glyph matrices of a single frame F. */
1891
1892 static void
1893 adjust_frame_glyphs (struct frame *f)
1894 {
1895 if (FRAME_WINDOW_P (f))
1896 adjust_frame_glyphs_for_window_redisplay (f);
1897 else
1898 adjust_frame_glyphs_for_frame_redisplay (f);
1899
1900 /* Don't forget the message buffer and the buffer for
1901 decode_mode_spec. */
1902 adjust_frame_message_buffer (f);
1903 adjust_decode_mode_spec_buffer (f);
1904
1905 f->glyphs_initialized_p = 1;
1906 }
1907
1908 /* Return true if any window in the tree has nonzero window margins. See
1909 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1910 static bool
1911 showing_window_margins_p (struct window *w)
1912 {
1913 while (w)
1914 {
1915 if (!NILP (w->hchild))
1916 {
1917 if (showing_window_margins_p (XWINDOW (w->hchild)))
1918 return 1;
1919 }
1920 else if (!NILP (w->vchild))
1921 {
1922 if (showing_window_margins_p (XWINDOW (w->vchild)))
1923 return 1;
1924 }
1925 else if (!NILP (w->left_margin_cols)
1926 || !NILP (w->right_margin_cols))
1927 return 1;
1928
1929 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1930 }
1931 return 0;
1932 }
1933
1934
1935 /* In the window tree with root W, build current matrices of leaf
1936 windows from the frame's current matrix. */
1937
1938 static void
1939 fake_current_matrices (Lisp_Object window)
1940 {
1941 struct window *w;
1942
1943 for (; !NILP (window); window = w->next)
1944 {
1945 w = XWINDOW (window);
1946
1947 if (!NILP (w->hchild))
1948 fake_current_matrices (w->hchild);
1949 else if (!NILP (w->vchild))
1950 fake_current_matrices (w->vchild);
1951 else
1952 {
1953 int i;
1954 struct frame *f = XFRAME (w->frame);
1955 struct glyph_matrix *m = w->current_matrix;
1956 struct glyph_matrix *fm = f->current_matrix;
1957
1958 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1959 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1960
1961 for (i = 0; i < m->matrix_h; ++i)
1962 {
1963 struct glyph_row *r = m->rows + i;
1964 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1965
1966 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1967 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1968
1969 r->enabled_p = fr->enabled_p;
1970 if (r->enabled_p)
1971 {
1972 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1973 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1974 r->used[TEXT_AREA] = (m->matrix_w
1975 - r->used[LEFT_MARGIN_AREA]
1976 - r->used[RIGHT_MARGIN_AREA]);
1977 r->mode_line_p = 0;
1978 }
1979 }
1980 }
1981 }
1982 }
1983
1984
1985 /* Save away the contents of frame F's current frame matrix. Value is
1986 a glyph matrix holding the contents of F's current frame matrix. */
1987
1988 static struct glyph_matrix *
1989 save_current_matrix (struct frame *f)
1990 {
1991 int i;
1992 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1993 saved->nrows = f->current_matrix->nrows;
1994 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1995
1996 for (i = 0; i < saved->nrows; ++i)
1997 {
1998 struct glyph_row *from = f->current_matrix->rows + i;
1999 struct glyph_row *to = saved->rows + i;
2000 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2001 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2002 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2003 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2004 }
2005
2006 return saved;
2007 }
2008
2009
2010 /* Restore the contents of frame F's current frame matrix from SAVED,
2011 and free memory associated with SAVED. */
2012
2013 static void
2014 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2015 {
2016 int i;
2017
2018 for (i = 0; i < saved->nrows; ++i)
2019 {
2020 struct glyph_row *from = saved->rows + i;
2021 struct glyph_row *to = f->current_matrix->rows + i;
2022 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2023 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2024 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2025 xfree (from->glyphs[TEXT_AREA]);
2026 }
2027
2028 xfree (saved->rows);
2029 xfree (saved);
2030 }
2031
2032
2033
2034 /* Allocate/reallocate glyph matrices of a single frame F for
2035 frame-based redisplay. */
2036
2037 static void
2038 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2039 {
2040 struct dim matrix_dim;
2041 bool pool_changed_p;
2042 int window_change_flags;
2043 int top_window_y;
2044
2045 if (!FRAME_LIVE_P (f))
2046 return;
2047
2048 top_window_y = FRAME_TOP_MARGIN (f);
2049
2050 /* Allocate glyph pool structures if not already done. */
2051 if (f->desired_pool == NULL)
2052 {
2053 f->desired_pool = new_glyph_pool ();
2054 f->current_pool = new_glyph_pool ();
2055 }
2056
2057 /* Allocate frames matrix structures if needed. */
2058 if (f->desired_matrix == NULL)
2059 {
2060 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2061 f->current_matrix = new_glyph_matrix (f->current_pool);
2062 }
2063
2064 /* Compute window glyph matrices. (This takes the mini-buffer
2065 window into account). The result is the size of the frame glyph
2066 matrix needed. The variable window_change_flags is set to a bit
2067 mask indicating whether new matrices will be allocated or
2068 existing matrices change their size or location within the frame
2069 matrix. */
2070 window_change_flags = 0;
2071 matrix_dim
2072 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2073 0, top_window_y,
2074 1,
2075 &window_change_flags);
2076
2077 /* Add in menu bar lines, if any. */
2078 matrix_dim.height += top_window_y;
2079
2080 /* Enlarge pools as necessary. */
2081 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2082 realloc_glyph_pool (f->current_pool, matrix_dim);
2083
2084 /* Set up glyph pointers within window matrices. Do this only if
2085 absolutely necessary since it requires a frame redraw. */
2086 if (pool_changed_p || window_change_flags)
2087 {
2088 /* Do it for window matrices. */
2089 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2090 0, top_window_y, 0,
2091 &window_change_flags);
2092
2093 /* Size of frame matrices must equal size of frame. Note
2094 that we are called for X frames with window widths NOT equal
2095 to the frame width (from CHANGE_FRAME_SIZE_1). */
2096 eassert (matrix_dim.width == FRAME_COLS (f)
2097 && matrix_dim.height == FRAME_LINES (f));
2098
2099 /* Pointers to glyph memory in glyph rows are exchanged during
2100 the update phase of redisplay, which means in general that a
2101 frame's current matrix consists of pointers into both the
2102 desired and current glyph pool of the frame. Adjusting a
2103 matrix sets the frame matrix up so that pointers are all into
2104 the same pool. If we want to preserve glyph contents of the
2105 current matrix over a call to adjust_glyph_matrix, we must
2106 make a copy of the current glyphs, and restore the current
2107 matrix' contents from that copy. */
2108 if (display_completed
2109 && !FRAME_GARBAGED_P (f)
2110 && matrix_dim.width == f->current_matrix->matrix_w
2111 && matrix_dim.height == f->current_matrix->matrix_h
2112 /* For some reason, the frame glyph matrix gets corrupted if
2113 any of the windows contain margins. I haven't been able
2114 to hunt down the reason, but for the moment this prevents
2115 the problem from manifesting. -- cyd */
2116 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2117 {
2118 struct glyph_matrix *copy = save_current_matrix (f);
2119 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2120 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2121 restore_current_matrix (f, copy);
2122 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2123 }
2124 else
2125 {
2126 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2127 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2128 SET_FRAME_GARBAGED (f);
2129 }
2130 }
2131 }
2132
2133
2134 /* Allocate/reallocate glyph matrices of a single frame F for
2135 window-based redisplay. */
2136
2137 static void
2138 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2139 {
2140 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2141
2142 /* Allocate/reallocate window matrices. */
2143 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2144
2145 #ifdef HAVE_X_WINDOWS
2146 /* Allocate/ reallocate matrices of the dummy window used to display
2147 the menu bar under X when no X toolkit support is available. */
2148 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2149 {
2150 /* Allocate a dummy window if not already done. */
2151 struct window *w;
2152 if (NILP (f->menu_bar_window))
2153 {
2154 Lisp_Object frame;
2155 fset_menu_bar_window (f, make_window ());
2156 w = XWINDOW (f->menu_bar_window);
2157 XSETFRAME (frame, f);
2158 wset_frame (w, frame);
2159 w->pseudo_window_p = 1;
2160 }
2161 else
2162 w = XWINDOW (f->menu_bar_window);
2163
2164 /* Set window dimensions to frame dimensions and allocate or
2165 adjust glyph matrices of W. */
2166 wset_top_line (w, make_number (0));
2167 wset_left_col (w, make_number (0));
2168 wset_total_lines (w, make_number (FRAME_MENU_BAR_LINES (f)));
2169 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2170 allocate_matrices_for_window_redisplay (w);
2171 }
2172 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2173 #endif /* HAVE_X_WINDOWS */
2174
2175 #ifndef USE_GTK
2176 {
2177 /* Allocate/ reallocate matrices of the tool bar window. If we
2178 don't have a tool bar window yet, make one. */
2179 struct window *w;
2180 if (NILP (f->tool_bar_window))
2181 {
2182 Lisp_Object frame;
2183 fset_tool_bar_window (f, make_window ());
2184 w = XWINDOW (f->tool_bar_window);
2185 XSETFRAME (frame, f);
2186 wset_frame (w, frame);
2187 w->pseudo_window_p = 1;
2188 }
2189 else
2190 w = XWINDOW (f->tool_bar_window);
2191
2192 wset_top_line (w, make_number (FRAME_MENU_BAR_LINES (f)));
2193 wset_left_col (w, make_number (0));
2194 wset_total_lines (w, make_number (FRAME_TOOL_BAR_LINES (f)));
2195 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2196 allocate_matrices_for_window_redisplay (w);
2197 }
2198 #endif
2199 }
2200
2201
2202 /* Adjust/ allocate message buffer of frame F.
2203
2204 Note that the message buffer is never freed. Since I could not
2205 find a free in 19.34, I assume that freeing it would be
2206 problematic in some way and don't do it either.
2207
2208 (Implementation note: It should be checked if we can free it
2209 eventually without causing trouble). */
2210
2211 static void
2212 adjust_frame_message_buffer (struct frame *f)
2213 {
2214 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2215 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2216 }
2217
2218
2219 /* Re-allocate buffer for decode_mode_spec on frame F. */
2220
2221 static void
2222 adjust_decode_mode_spec_buffer (struct frame *f)
2223 {
2224 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2225 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2226 }
2227
2228
2229 \f
2230 /**********************************************************************
2231 Freeing Glyph Matrices
2232 **********************************************************************/
2233
2234 /* Free glyph memory for a frame F. F may be null. This function can
2235 be called for the same frame more than once. The root window of
2236 F may be nil when this function is called. This is the case when
2237 the function is called when F is destroyed. */
2238
2239 void
2240 free_glyphs (struct frame *f)
2241 {
2242 if (f && f->glyphs_initialized_p)
2243 {
2244 /* Block interrupt input so that we don't get surprised by an X
2245 event while we're in an inconsistent state. */
2246 block_input ();
2247 f->glyphs_initialized_p = 0;
2248
2249 /* Release window sub-matrices. */
2250 if (!NILP (f->root_window))
2251 free_window_matrices (XWINDOW (f->root_window));
2252
2253 /* Free the dummy window for menu bars without X toolkit and its
2254 glyph matrices. */
2255 if (!NILP (f->menu_bar_window))
2256 {
2257 struct window *w = XWINDOW (f->menu_bar_window);
2258 free_glyph_matrix (w->desired_matrix);
2259 free_glyph_matrix (w->current_matrix);
2260 w->desired_matrix = w->current_matrix = NULL;
2261 fset_menu_bar_window (f, Qnil);
2262 }
2263
2264 /* Free the tool bar window and its glyph matrices. */
2265 if (!NILP (f->tool_bar_window))
2266 {
2267 struct window *w = XWINDOW (f->tool_bar_window);
2268 free_glyph_matrix (w->desired_matrix);
2269 free_glyph_matrix (w->current_matrix);
2270 w->desired_matrix = w->current_matrix = NULL;
2271 fset_tool_bar_window (f, Qnil);
2272 }
2273
2274 /* Release frame glyph matrices. Reset fields to zero in
2275 case we are called a second time. */
2276 if (f->desired_matrix)
2277 {
2278 free_glyph_matrix (f->desired_matrix);
2279 free_glyph_matrix (f->current_matrix);
2280 f->desired_matrix = f->current_matrix = NULL;
2281 }
2282
2283 /* Release glyph pools. */
2284 if (f->desired_pool)
2285 {
2286 free_glyph_pool (f->desired_pool);
2287 free_glyph_pool (f->current_pool);
2288 f->desired_pool = f->current_pool = NULL;
2289 }
2290
2291 unblock_input ();
2292 }
2293 }
2294
2295
2296 /* Free glyph sub-matrices in the window tree rooted at W. This
2297 function may be called with a null pointer, and it may be called on
2298 the same tree more than once. */
2299
2300 void
2301 free_window_matrices (struct window *w)
2302 {
2303 while (w)
2304 {
2305 if (!NILP (w->hchild))
2306 free_window_matrices (XWINDOW (w->hchild));
2307 else if (!NILP (w->vchild))
2308 free_window_matrices (XWINDOW (w->vchild));
2309 else
2310 {
2311 /* This is a leaf window. Free its memory and reset fields
2312 to zero in case this function is called a second time for
2313 W. */
2314 free_glyph_matrix (w->current_matrix);
2315 free_glyph_matrix (w->desired_matrix);
2316 w->current_matrix = w->desired_matrix = NULL;
2317 }
2318
2319 /* Next window on same level. */
2320 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2321 }
2322 }
2323
2324
2325 /* Check glyph memory leaks. This function is called from
2326 shut_down_emacs. Note that frames are not destroyed when Emacs
2327 exits. We therefore free all glyph memory for all active frames
2328 explicitly and check that nothing is left allocated. */
2329
2330 void
2331 check_glyph_memory (void)
2332 {
2333 Lisp_Object tail, frame;
2334
2335 /* Free glyph memory for all frames. */
2336 FOR_EACH_FRAME (tail, frame)
2337 free_glyphs (XFRAME (frame));
2338
2339 /* Check that nothing is left allocated. */
2340 if (glyph_matrix_count)
2341 emacs_abort ();
2342 if (glyph_pool_count)
2343 emacs_abort ();
2344 }
2345
2346
2347 \f
2348 /**********************************************************************
2349 Building a Frame Matrix
2350 **********************************************************************/
2351
2352 /* Most of the redisplay code works on glyph matrices attached to
2353 windows. This is a good solution most of the time, but it is not
2354 suitable for terminal code. Terminal output functions cannot rely
2355 on being able to set an arbitrary terminal window. Instead they
2356 must be provided with a view of the whole frame, i.e. the whole
2357 screen. We build such a view by constructing a frame matrix from
2358 window matrices in this section.
2359
2360 Windows that must be updated have their must_be_update_p flag set.
2361 For all such windows, their desired matrix is made part of the
2362 desired frame matrix. For other windows, their current matrix is
2363 made part of the desired frame matrix.
2364
2365 +-----------------+----------------+
2366 | desired | desired |
2367 | | |
2368 +-----------------+----------------+
2369 | current |
2370 | |
2371 +----------------------------------+
2372
2373 Desired window matrices can be made part of the frame matrix in a
2374 cheap way: We exploit the fact that the desired frame matrix and
2375 desired window matrices share their glyph memory. This is not
2376 possible for current window matrices. Their glyphs are copied to
2377 the desired frame matrix. The latter is equivalent to
2378 preserve_other_columns in the old redisplay.
2379
2380 Used glyphs counters for frame matrix rows are the result of adding
2381 up glyph lengths of the window matrices. A line in the frame
2382 matrix is enabled, if a corresponding line in a window matrix is
2383 enabled.
2384
2385 After building the desired frame matrix, it will be passed to
2386 terminal code, which will manipulate both the desired and current
2387 frame matrix. Changes applied to the frame's current matrix have
2388 to be visible in current window matrices afterwards, of course.
2389
2390 This problem is solved like this:
2391
2392 1. Window and frame matrices share glyphs. Window matrices are
2393 constructed in a way that their glyph contents ARE the glyph
2394 contents needed in a frame matrix. Thus, any modification of
2395 glyphs done in terminal code will be reflected in window matrices
2396 automatically.
2397
2398 2. Exchanges of rows in a frame matrix done by terminal code are
2399 intercepted by hook functions so that corresponding row operations
2400 on window matrices can be performed. This is necessary because we
2401 use pointers to glyphs in glyph row structures. To satisfy the
2402 assumption of point 1 above that glyphs are updated implicitly in
2403 window matrices when they are manipulated via the frame matrix,
2404 window and frame matrix must of course agree where to find the
2405 glyphs for their rows. Possible manipulations that must be
2406 mirrored are assignments of rows of the desired frame matrix to the
2407 current frame matrix and scrolling the current frame matrix. */
2408
2409 /* Build frame F's desired matrix from window matrices. Only windows
2410 which have the flag must_be_updated_p set have to be updated. Menu
2411 bar lines of a frame are not covered by window matrices, so make
2412 sure not to touch them in this function. */
2413
2414 static void
2415 build_frame_matrix (struct frame *f)
2416 {
2417 int i;
2418
2419 /* F must have a frame matrix when this function is called. */
2420 eassert (!FRAME_WINDOW_P (f));
2421
2422 /* Clear all rows in the frame matrix covered by window matrices.
2423 Menu bar lines are not covered by windows. */
2424 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2425 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2426
2427 /* Build the matrix by walking the window tree. */
2428 build_frame_matrix_from_window_tree (f->desired_matrix,
2429 XWINDOW (FRAME_ROOT_WINDOW (f)));
2430 }
2431
2432
2433 /* Walk a window tree, building a frame matrix MATRIX from window
2434 matrices. W is the root of a window tree. */
2435
2436 static void
2437 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2438 {
2439 while (w)
2440 {
2441 if (!NILP (w->hchild))
2442 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2443 else if (!NILP (w->vchild))
2444 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2445 else
2446 build_frame_matrix_from_leaf_window (matrix, w);
2447
2448 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2449 }
2450 }
2451
2452
2453 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2454 desired frame matrix built. W is a leaf window whose desired or
2455 current matrix is to be added to FRAME_MATRIX. W's flag
2456 must_be_updated_p determines which matrix it contributes to
2457 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2458 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2459 Adding a desired matrix means setting up used counters and such in
2460 frame rows, while adding a current window matrix to FRAME_MATRIX
2461 means copying glyphs. The latter case corresponds to
2462 preserve_other_columns in the old redisplay. */
2463
2464 static void
2465 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2466 {
2467 struct glyph_matrix *window_matrix;
2468 int window_y, frame_y;
2469 /* If non-zero, a glyph to insert at the right border of W. */
2470 GLYPH right_border_glyph;
2471
2472 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2473
2474 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2475 if (w->must_be_updated_p)
2476 {
2477 window_matrix = w->desired_matrix;
2478
2479 /* Decide whether we want to add a vertical border glyph. */
2480 if (!WINDOW_RIGHTMOST_P (w))
2481 {
2482 struct Lisp_Char_Table *dp = window_display_table (w);
2483 Lisp_Object gc;
2484
2485 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2486 if (dp
2487 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2488 {
2489 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2490 spec_glyph_lookup_face (w, &right_border_glyph);
2491 }
2492
2493 if (GLYPH_FACE (right_border_glyph) <= 0)
2494 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2495 }
2496 }
2497 else
2498 window_matrix = w->current_matrix;
2499
2500 /* For all rows in the window matrix and corresponding rows in the
2501 frame matrix. */
2502 window_y = 0;
2503 frame_y = window_matrix->matrix_y;
2504 while (window_y < window_matrix->nrows)
2505 {
2506 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2507 struct glyph_row *window_row = window_matrix->rows + window_y;
2508 bool current_row_p = window_matrix == w->current_matrix;
2509
2510 /* Fill up the frame row with spaces up to the left margin of the
2511 window row. */
2512 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2513
2514 /* Fill up areas in the window matrix row with spaces. */
2515 fill_up_glyph_row_with_spaces (window_row);
2516
2517 /* If only part of W's desired matrix has been built, and
2518 window_row wasn't displayed, use the corresponding current
2519 row instead. */
2520 if (window_matrix == w->desired_matrix
2521 && !window_row->enabled_p)
2522 {
2523 window_row = w->current_matrix->rows + window_y;
2524 current_row_p = 1;
2525 }
2526
2527 if (current_row_p)
2528 {
2529 /* Copy window row to frame row. */
2530 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2531 window_row->glyphs[0],
2532 window_matrix->matrix_w * sizeof (struct glyph));
2533 }
2534 else
2535 {
2536 eassert (window_row->enabled_p);
2537
2538 /* Only when a desired row has been displayed, we want
2539 the corresponding frame row to be updated. */
2540 frame_row->enabled_p = 1;
2541
2542 /* Maybe insert a vertical border between horizontally adjacent
2543 windows. */
2544 if (GLYPH_CHAR (right_border_glyph) != 0)
2545 {
2546 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2547 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2548 }
2549
2550 #ifdef GLYPH_DEBUG
2551 /* Window row window_y must be a slice of frame row
2552 frame_y. */
2553 eassert (glyph_row_slice_p (window_row, frame_row));
2554
2555 /* If rows are in sync, we don't have to copy glyphs because
2556 frame and window share glyphs. */
2557
2558 strcpy (w->current_matrix->method, w->desired_matrix->method);
2559 add_window_display_history (w, w->current_matrix->method, 0);
2560 #endif
2561 }
2562
2563 /* Set number of used glyphs in the frame matrix. Since we fill
2564 up with spaces, and visit leaf windows from left to right it
2565 can be done simply. */
2566 frame_row->used[TEXT_AREA]
2567 = window_matrix->matrix_x + window_matrix->matrix_w;
2568
2569 /* Next row. */
2570 ++window_y;
2571 ++frame_y;
2572 }
2573 }
2574
2575 /* Given a user-specified glyph, possibly including a Lisp-level face
2576 ID, return a glyph that has a realized face ID.
2577 This is used for glyphs displayed specially and not part of the text;
2578 for instance, vertical separators, truncation markers, etc. */
2579
2580 void
2581 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2582 {
2583 int lface_id = GLYPH_FACE (*glyph);
2584 /* Convert the glyph's specified face to a realized (cache) face. */
2585 if (lface_id > 0)
2586 {
2587 int face_id = merge_faces (XFRAME (w->frame),
2588 Qt, lface_id, DEFAULT_FACE_ID);
2589 SET_GLYPH_FACE (*glyph, face_id);
2590 }
2591 }
2592
2593 /* Add spaces to a glyph row ROW in a window matrix.
2594
2595 Each row has the form:
2596
2597 +---------+-----------------------------+------------+
2598 | left | text | right |
2599 +---------+-----------------------------+------------+
2600
2601 Left and right marginal areas are optional. This function adds
2602 spaces to areas so that there are no empty holes between areas.
2603 In other words: If the right area is not empty, the text area
2604 is filled up with spaces up to the right area. If the text area
2605 is not empty, the left area is filled up.
2606
2607 To be called for frame-based redisplay, only. */
2608
2609 static void
2610 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2611 {
2612 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2613 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2614 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2615 }
2616
2617
2618 /* Fill area AREA of glyph row ROW with spaces. To be called for
2619 frame-based redisplay only. */
2620
2621 static void
2622 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2623 {
2624 if (row->glyphs[area] < row->glyphs[area + 1])
2625 {
2626 struct glyph *end = row->glyphs[area + 1];
2627 struct glyph *text = row->glyphs[area] + row->used[area];
2628
2629 while (text < end)
2630 *text++ = space_glyph;
2631 row->used[area] = text - row->glyphs[area];
2632 }
2633 }
2634
2635
2636 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2637 reached. In frame matrices only one area, TEXT_AREA, is used. */
2638
2639 static void
2640 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2641 {
2642 int i = row->used[TEXT_AREA];
2643 struct glyph *glyph = row->glyphs[TEXT_AREA];
2644
2645 while (i < upto)
2646 glyph[i++] = space_glyph;
2647
2648 row->used[TEXT_AREA] = i;
2649 }
2650
2651
2652 \f
2653 /**********************************************************************
2654 Mirroring operations on frame matrices in window matrices
2655 **********************************************************************/
2656
2657 /* Set frame being updated via frame-based redisplay to F. This
2658 function must be called before updates to make explicit that we are
2659 working on frame matrices or not. */
2660
2661 static void
2662 set_frame_matrix_frame (struct frame *f)
2663 {
2664 frame_matrix_frame = f;
2665 }
2666
2667
2668 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2669 DESIRED_MATRIX is the desired matrix corresponding to
2670 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2671 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2672 frame_matrix_frame is non-null, this indicates that the exchange is
2673 done in frame matrices, and that we have to perform analogous
2674 operations in window matrices of frame_matrix_frame. */
2675
2676 static void
2677 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2678 {
2679 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2680 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2681 bool mouse_face_p = current_row->mouse_face_p;
2682
2683 /* Do current_row = desired_row. This exchanges glyph pointers
2684 between both rows, and does a structure assignment otherwise. */
2685 assign_row (current_row, desired_row);
2686
2687 /* Enable current_row to mark it as valid. */
2688 current_row->enabled_p = 1;
2689 current_row->mouse_face_p = mouse_face_p;
2690
2691 /* If we are called on frame matrices, perform analogous operations
2692 for window matrices. */
2693 if (frame_matrix_frame)
2694 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2695 }
2696
2697
2698 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2699 W's frame which has been made current (by swapping pointers between
2700 current and desired matrix). Perform analogous operations in the
2701 matrices of leaf windows in the window tree rooted at W. */
2702
2703 static void
2704 mirror_make_current (struct window *w, int frame_row)
2705 {
2706 while (w)
2707 {
2708 if (!NILP (w->hchild))
2709 mirror_make_current (XWINDOW (w->hchild), frame_row);
2710 else if (!NILP (w->vchild))
2711 mirror_make_current (XWINDOW (w->vchild), frame_row);
2712 else
2713 {
2714 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2715 here because the checks performed in debug mode there
2716 will not allow the conversion. */
2717 int row = frame_row - w->desired_matrix->matrix_y;
2718
2719 /* If FRAME_ROW is within W, assign the desired row to the
2720 current row (exchanging glyph pointers). */
2721 if (row >= 0 && row < w->desired_matrix->matrix_h)
2722 {
2723 struct glyph_row *current_row
2724 = MATRIX_ROW (w->current_matrix, row);
2725 struct glyph_row *desired_row
2726 = MATRIX_ROW (w->desired_matrix, row);
2727
2728 if (desired_row->enabled_p)
2729 assign_row (current_row, desired_row);
2730 else
2731 swap_glyph_pointers (desired_row, current_row);
2732 current_row->enabled_p = 1;
2733
2734 /* Set the Y coordinate of the mode/header line's row.
2735 It is needed in draw_row_with_mouse_face to find the
2736 screen coordinates. (Window-based redisplay sets
2737 this in update_window, but no one seems to do that
2738 for frame-based redisplay.) */
2739 if (current_row->mode_line_p)
2740 current_row->y = row;
2741 }
2742 }
2743
2744 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2745 }
2746 }
2747
2748
2749 /* Perform row dance after scrolling. We are working on the range of
2750 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2751 including) in MATRIX. COPY_FROM is a vector containing, for each
2752 row I in the range 0 <= I < NLINES, the index of the original line
2753 to move to I. This index is relative to the row range, i.e. 0 <=
2754 index < NLINES. RETAINED_P is a vector containing zero for each
2755 row 0 <= I < NLINES which is empty.
2756
2757 This function is called from do_scrolling and do_direct_scrolling. */
2758
2759 void
2760 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2761 int *copy_from, char *retained_p)
2762 {
2763 /* A copy of original rows. */
2764 struct glyph_row *old_rows;
2765
2766 /* Rows to assign to. */
2767 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2768
2769 int i;
2770
2771 /* Make a copy of the original rows. */
2772 old_rows = alloca (nlines * sizeof *old_rows);
2773 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2774
2775 /* Assign new rows, maybe clear lines. */
2776 for (i = 0; i < nlines; ++i)
2777 {
2778 bool enabled_before_p = new_rows[i].enabled_p;
2779
2780 eassert (i + unchanged_at_top < matrix->nrows);
2781 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2782 new_rows[i] = old_rows[copy_from[i]];
2783 new_rows[i].enabled_p = enabled_before_p;
2784
2785 /* RETAINED_P is zero for empty lines. */
2786 if (!retained_p[copy_from[i]])
2787 new_rows[i].enabled_p = 0;
2788 }
2789
2790 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2791 if (frame_matrix_frame)
2792 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2793 unchanged_at_top, nlines, copy_from, retained_p);
2794 }
2795
2796
2797 /* Synchronize glyph pointers in the current matrix of window W with
2798 the current frame matrix. */
2799
2800 static void
2801 sync_window_with_frame_matrix_rows (struct window *w)
2802 {
2803 struct frame *f = XFRAME (w->frame);
2804 struct glyph_row *window_row, *window_row_end, *frame_row;
2805 int left, right, x, width;
2806
2807 /* Preconditions: W must be a leaf window on a tty frame. */
2808 eassert (NILP (w->hchild) && NILP (w->vchild));
2809 eassert (!FRAME_WINDOW_P (f));
2810
2811 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2812 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2813 x = w->current_matrix->matrix_x;
2814 width = w->current_matrix->matrix_w;
2815
2816 window_row = w->current_matrix->rows;
2817 window_row_end = window_row + w->current_matrix->nrows;
2818 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2819
2820 for (; window_row < window_row_end; ++window_row, ++frame_row)
2821 {
2822 window_row->glyphs[LEFT_MARGIN_AREA]
2823 = frame_row->glyphs[0] + x;
2824 window_row->glyphs[TEXT_AREA]
2825 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2826 window_row->glyphs[LAST_AREA]
2827 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2828 window_row->glyphs[RIGHT_MARGIN_AREA]
2829 = window_row->glyphs[LAST_AREA] - right;
2830 }
2831 }
2832
2833
2834 /* Return the window in the window tree rooted in W containing frame
2835 row ROW. Value is null if none is found. */
2836
2837 static struct window *
2838 frame_row_to_window (struct window *w, int row)
2839 {
2840 struct window *found = NULL;
2841
2842 while (w && !found)
2843 {
2844 if (!NILP (w->hchild))
2845 found = frame_row_to_window (XWINDOW (w->hchild), row);
2846 else if (!NILP (w->vchild))
2847 found = frame_row_to_window (XWINDOW (w->vchild), row);
2848 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2849 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2850 found = w;
2851
2852 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2853 }
2854
2855 return found;
2856 }
2857
2858
2859 /* Perform a line dance in the window tree rooted at W, after
2860 scrolling a frame matrix in mirrored_line_dance.
2861
2862 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2863 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2864 COPY_FROM is a vector containing, for each row I in the range 0 <=
2865 I < NLINES, the index of the original line to move to I. This
2866 index is relative to the row range, i.e. 0 <= index < NLINES.
2867 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2868 which is empty. */
2869
2870 static void
2871 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2872 {
2873 while (w)
2874 {
2875 if (!NILP (w->hchild))
2876 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2877 nlines, copy_from, retained_p);
2878 else if (!NILP (w->vchild))
2879 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2880 nlines, copy_from, retained_p);
2881 else
2882 {
2883 /* W is a leaf window, and we are working on its current
2884 matrix m. */
2885 struct glyph_matrix *m = w->current_matrix;
2886 int i;
2887 bool sync_p = 0;
2888 struct glyph_row *old_rows;
2889
2890 /* Make a copy of the original rows of matrix m. */
2891 old_rows = alloca (m->nrows * sizeof *old_rows);
2892 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2893
2894 for (i = 0; i < nlines; ++i)
2895 {
2896 /* Frame relative line assigned to. */
2897 int frame_to = i + unchanged_at_top;
2898
2899 /* Frame relative line assigned. */
2900 int frame_from = copy_from[i] + unchanged_at_top;
2901
2902 /* Window relative line assigned to. */
2903 int window_to = frame_to - m->matrix_y;
2904
2905 /* Window relative line assigned. */
2906 int window_from = frame_from - m->matrix_y;
2907
2908 /* Is assigned line inside window? */
2909 bool from_inside_window_p
2910 = window_from >= 0 && window_from < m->matrix_h;
2911
2912 /* Is assigned to line inside window? */
2913 bool to_inside_window_p
2914 = window_to >= 0 && window_to < m->matrix_h;
2915
2916 if (from_inside_window_p && to_inside_window_p)
2917 {
2918 /* Do the assignment. The enabled_p flag is saved
2919 over the assignment because the old redisplay did
2920 that. */
2921 bool enabled_before_p = m->rows[window_to].enabled_p;
2922 m->rows[window_to] = old_rows[window_from];
2923 m->rows[window_to].enabled_p = enabled_before_p;
2924
2925 /* If frame line is empty, window line is empty, too. */
2926 if (!retained_p[copy_from[i]])
2927 m->rows[window_to].enabled_p = 0;
2928 }
2929 else if (to_inside_window_p)
2930 {
2931 /* A copy between windows. This is an infrequent
2932 case not worth optimizing. */
2933 struct frame *f = XFRAME (w->frame);
2934 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2935 struct window *w2;
2936 struct glyph_matrix *m2;
2937 int m2_from;
2938
2939 w2 = frame_row_to_window (root, frame_from);
2940 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2941 -nw', FROM_FRAME sometimes has no associated window.
2942 This check avoids a segfault if W2 is null. */
2943 if (w2)
2944 {
2945 m2 = w2->current_matrix;
2946 m2_from = frame_from - m2->matrix_y;
2947 copy_row_except_pointers (m->rows + window_to,
2948 m2->rows + m2_from);
2949
2950 /* If frame line is empty, window line is empty, too. */
2951 if (!retained_p[copy_from[i]])
2952 m->rows[window_to].enabled_p = 0;
2953 }
2954 sync_p = 1;
2955 }
2956 else if (from_inside_window_p)
2957 sync_p = 1;
2958 }
2959
2960 /* If there was a copy between windows, make sure glyph
2961 pointers are in sync with the frame matrix. */
2962 if (sync_p)
2963 sync_window_with_frame_matrix_rows (w);
2964
2965 /* Check that no pointers are lost. */
2966 CHECK_MATRIX (m);
2967 }
2968
2969 /* Next window on same level. */
2970 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2971 }
2972 }
2973
2974
2975 #ifdef GLYPH_DEBUG
2976
2977 /* Check that window and frame matrices agree about their
2978 understanding where glyphs of the rows are to find. For each
2979 window in the window tree rooted at W, check that rows in the
2980 matrices of leaf window agree with their frame matrices about
2981 glyph pointers. */
2982
2983 static void
2984 check_window_matrix_pointers (struct window *w)
2985 {
2986 while (w)
2987 {
2988 if (!NILP (w->hchild))
2989 check_window_matrix_pointers (XWINDOW (w->hchild));
2990 else if (!NILP (w->vchild))
2991 check_window_matrix_pointers (XWINDOW (w->vchild));
2992 else
2993 {
2994 struct frame *f = XFRAME (w->frame);
2995 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2996 check_matrix_pointers (w->current_matrix, f->current_matrix);
2997 }
2998
2999 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3000 }
3001 }
3002
3003
3004 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3005 a window and FRAME_MATRIX is the corresponding frame matrix. For
3006 each row in WINDOW_MATRIX check that it's a slice of the
3007 corresponding frame row. If it isn't, abort. */
3008
3009 static void
3010 check_matrix_pointers (struct glyph_matrix *window_matrix,
3011 struct glyph_matrix *frame_matrix)
3012 {
3013 /* Row number in WINDOW_MATRIX. */
3014 int i = 0;
3015
3016 /* Row number corresponding to I in FRAME_MATRIX. */
3017 int j = window_matrix->matrix_y;
3018
3019 /* For all rows check that the row in the window matrix is a
3020 slice of the row in the frame matrix. If it isn't we didn't
3021 mirror an operation on the frame matrix correctly. */
3022 while (i < window_matrix->nrows)
3023 {
3024 if (!glyph_row_slice_p (window_matrix->rows + i,
3025 frame_matrix->rows + j))
3026 emacs_abort ();
3027 ++i, ++j;
3028 }
3029 }
3030
3031 #endif /* GLYPH_DEBUG */
3032
3033
3034 \f
3035 /**********************************************************************
3036 VPOS and HPOS translations
3037 **********************************************************************/
3038
3039 #ifdef GLYPH_DEBUG
3040
3041 /* Translate vertical position VPOS which is relative to window W to a
3042 vertical position relative to W's frame. */
3043
3044 static int
3045 window_to_frame_vpos (struct window *w, int vpos)
3046 {
3047 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3048 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3049 vpos += WINDOW_TOP_EDGE_LINE (w);
3050 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3051 return vpos;
3052 }
3053
3054
3055 /* Translate horizontal position HPOS which is relative to window W to
3056 a horizontal position relative to W's frame. */
3057
3058 static int
3059 window_to_frame_hpos (struct window *w, int hpos)
3060 {
3061 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3062 hpos += WINDOW_LEFT_EDGE_COL (w);
3063 return hpos;
3064 }
3065
3066 #endif /* GLYPH_DEBUG */
3067
3068
3069 \f
3070 /**********************************************************************
3071 Redrawing Frames
3072 **********************************************************************/
3073
3074 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3075 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3076 If FRAME is omitted or nil, the selected frame is used. */)
3077 (Lisp_Object frame)
3078 {
3079 struct frame *f = decode_live_frame (frame);
3080
3081 /* Ignore redraw requests, if frame has no glyphs yet.
3082 (Implementation note: It still has to be checked why we are
3083 called so early here). */
3084 if (!glyphs_initialized_initially_p)
3085 return Qnil;
3086
3087 update_begin (f);
3088 #ifdef MSDOS
3089 if (FRAME_MSDOS_P (f))
3090 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3091 #endif
3092 clear_frame (f);
3093 clear_current_matrices (f);
3094 update_end (f);
3095 if (FRAME_TERMCAP_P (f))
3096 fflush (FRAME_TTY (f)->output);
3097 windows_or_buffers_changed++;
3098 /* Mark all windows as inaccurate, so that every window will have
3099 its redisplay done. */
3100 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3101 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3102 f->garbaged = 0;
3103 return Qnil;
3104 }
3105
3106
3107 /* Redraw frame F. This is nothing more than a call to the Lisp
3108 function redraw-frame. */
3109
3110 void
3111 redraw_frame (struct frame *f)
3112 {
3113 Lisp_Object frame;
3114 XSETFRAME (frame, f);
3115 Fredraw_frame (frame);
3116 }
3117
3118
3119 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3120 doc: /* Clear and redisplay all visible frames. */)
3121 (void)
3122 {
3123 Lisp_Object tail, frame;
3124
3125 FOR_EACH_FRAME (tail, frame)
3126 if (FRAME_VISIBLE_P (XFRAME (frame)))
3127 Fredraw_frame (frame);
3128
3129 return Qnil;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Frame Update
3136 ***********************************************************************/
3137
3138 /* Update frame F based on the data in desired matrices.
3139
3140 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3141 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3142
3143 Value is true if redisplay was stopped due to pending input. */
3144
3145 bool
3146 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3147 {
3148 /* True means display has been paused because of pending input. */
3149 bool paused_p;
3150 struct window *root_window = XWINDOW (f->root_window);
3151
3152 if (redisplay_dont_pause)
3153 force_p = 1;
3154 else if (NILP (Vredisplay_preemption_period))
3155 force_p = 1;
3156 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3157 {
3158 double p = XFLOATINT (Vredisplay_preemption_period);
3159
3160 if (detect_input_pending_ignore_squeezables ())
3161 {
3162 paused_p = 1;
3163 goto do_pause;
3164 }
3165
3166 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3167 preemption_next_check = add_emacs_time (current_emacs_time (),
3168 preemption_period);
3169 }
3170
3171 if (FRAME_WINDOW_P (f))
3172 {
3173 /* We are working on window matrix basis. All windows whose
3174 flag must_be_updated_p is set have to be updated. */
3175
3176 /* Record that we are not working on frame matrices. */
3177 set_frame_matrix_frame (NULL);
3178
3179 /* Update all windows in the window tree of F, maybe stopping
3180 when pending input is detected. */
3181 update_begin (f);
3182
3183 /* Update the menu bar on X frames that don't have toolkit
3184 support. */
3185 if (WINDOWP (f->menu_bar_window))
3186 update_window (XWINDOW (f->menu_bar_window), 1);
3187
3188 /* Update the tool-bar window, if present. */
3189 if (WINDOWP (f->tool_bar_window))
3190 {
3191 struct window *w = XWINDOW (f->tool_bar_window);
3192
3193 /* Update tool-bar window. */
3194 if (w->must_be_updated_p)
3195 {
3196 Lisp_Object tem;
3197
3198 update_window (w, 1);
3199 w->must_be_updated_p = 0;
3200
3201 /* Swap tool-bar strings. We swap because we want to
3202 reuse strings. */
3203 tem = f->current_tool_bar_string;
3204 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3205 fset_desired_tool_bar_string (f, tem);
3206 }
3207 }
3208
3209
3210 /* Update windows. */
3211 paused_p = update_window_tree (root_window, force_p);
3212 update_end (f);
3213
3214 /* This flush is a performance bottleneck under X,
3215 and it doesn't seem to be necessary anyway (in general).
3216 It is necessary when resizing the window with the mouse, or
3217 at least the fringes are not redrawn in a timely manner. ++kfs */
3218 if (f->force_flush_display_p)
3219 {
3220 FRAME_RIF (f)->flush_display (f);
3221 f->force_flush_display_p = 0;
3222 }
3223 }
3224 else
3225 {
3226 /* We are working on frame matrix basis. Set the frame on whose
3227 frame matrix we operate. */
3228 set_frame_matrix_frame (f);
3229
3230 /* Build F's desired matrix from window matrices. */
3231 build_frame_matrix (f);
3232
3233 /* Update the display */
3234 update_begin (f);
3235 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3236 update_end (f);
3237
3238 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3239 {
3240 if (FRAME_TTY (f)->termscript)
3241 fflush (FRAME_TTY (f)->termscript);
3242 if (FRAME_TERMCAP_P (f))
3243 fflush (FRAME_TTY (f)->output);
3244 }
3245
3246 /* Check window matrices for lost pointers. */
3247 #ifdef GLYPH_DEBUG
3248 check_window_matrix_pointers (root_window);
3249 add_frame_display_history (f, paused_p);
3250 #endif
3251 }
3252
3253 do_pause:
3254 /* Reset flags indicating that a window should be updated. */
3255 set_window_update_flags (root_window, 0);
3256
3257 display_completed = !paused_p;
3258 return paused_p;
3259 }
3260
3261
3262 \f
3263 /************************************************************************
3264 Window-based updates
3265 ************************************************************************/
3266
3267 /* Perform updates in window tree rooted at W.
3268 If FORCE_P, don't stop updating if input is pending. */
3269
3270 static bool
3271 update_window_tree (struct window *w, bool force_p)
3272 {
3273 bool paused_p = 0;
3274
3275 while (w && !paused_p)
3276 {
3277 if (!NILP (w->hchild))
3278 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3279 else if (!NILP (w->vchild))
3280 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3281 else if (w->must_be_updated_p)
3282 paused_p |= update_window (w, force_p);
3283
3284 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3285 }
3286
3287 return paused_p;
3288 }
3289
3290
3291 /* Update window W if its flag must_be_updated_p is set.
3292 If FORCE_P, don't stop updating if input is pending. */
3293
3294 void
3295 update_single_window (struct window *w, bool force_p)
3296 {
3297 if (w->must_be_updated_p)
3298 {
3299 struct frame *f = XFRAME (WINDOW_FRAME (w));
3300
3301 /* Record that this is not a frame-based redisplay. */
3302 set_frame_matrix_frame (NULL);
3303
3304 if (redisplay_dont_pause)
3305 force_p = 1;
3306 else if (NILP (Vredisplay_preemption_period))
3307 force_p = 1;
3308 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3309 {
3310 double p = XFLOATINT (Vredisplay_preemption_period);
3311 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3312 preemption_next_check = add_emacs_time (current_emacs_time (),
3313 preemption_period);
3314 }
3315
3316 /* Update W. */
3317 update_begin (f);
3318 update_window (w, force_p);
3319 update_end (f);
3320
3321 /* Reset flag in W. */
3322 w->must_be_updated_p = 0;
3323 }
3324 }
3325
3326 #ifdef HAVE_WINDOW_SYSTEM
3327
3328 /* Redraw lines from the current matrix of window W that are
3329 overlapped by other rows. YB is bottom-most y-position in W. */
3330
3331 static void
3332 redraw_overlapped_rows (struct window *w, int yb)
3333 {
3334 int i;
3335 struct frame *f = XFRAME (WINDOW_FRAME (w));
3336
3337 /* If rows overlapping others have been changed, the rows being
3338 overlapped have to be redrawn. This won't draw lines that have
3339 already been drawn in update_window_line because overlapped_p in
3340 desired rows is 0, so after row assignment overlapped_p in
3341 current rows is 0. */
3342 for (i = 0; i < w->current_matrix->nrows; ++i)
3343 {
3344 struct glyph_row *row = w->current_matrix->rows + i;
3345
3346 if (!row->enabled_p)
3347 break;
3348 else if (row->mode_line_p)
3349 continue;
3350
3351 if (row->overlapped_p)
3352 {
3353 enum glyph_row_area area;
3354
3355 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3356 {
3357 updated_row = row;
3358 updated_area = area;
3359 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3360 area == TEXT_AREA ? row->x : 0);
3361 if (row->used[area])
3362 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3363 row->used[area]);
3364 FRAME_RIF (f)->clear_end_of_line (-1);
3365 }
3366
3367 row->overlapped_p = 0;
3368 }
3369
3370 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3371 break;
3372 }
3373 }
3374
3375
3376 /* Redraw lines from the current matrix of window W that overlap
3377 others. YB is bottom-most y-position in W. */
3378
3379 static void
3380 redraw_overlapping_rows (struct window *w, int yb)
3381 {
3382 int i, bottom_y;
3383 struct glyph_row *row;
3384 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3385
3386 for (i = 0; i < w->current_matrix->nrows; ++i)
3387 {
3388 row = w->current_matrix->rows + i;
3389
3390 if (!row->enabled_p)
3391 break;
3392 else if (row->mode_line_p)
3393 continue;
3394
3395 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3396
3397 if (row->overlapping_p)
3398 {
3399 int overlaps = 0;
3400
3401 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3402 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3403 overlaps |= OVERLAPS_PRED;
3404 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3405 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3406 overlaps |= OVERLAPS_SUCC;
3407
3408 if (overlaps)
3409 {
3410 if (row->used[LEFT_MARGIN_AREA])
3411 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3412
3413 if (row->used[TEXT_AREA])
3414 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3415
3416 if (row->used[RIGHT_MARGIN_AREA])
3417 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3418
3419 /* Record in neighbor rows that ROW overwrites part of
3420 their display. */
3421 if (overlaps & OVERLAPS_PRED)
3422 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3423 if (overlaps & OVERLAPS_SUCC)
3424 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3425 }
3426 }
3427
3428 if (bottom_y >= yb)
3429 break;
3430 }
3431 }
3432
3433 #endif /* HAVE_WINDOW_SYSTEM */
3434
3435
3436 #if defined GLYPH_DEBUG && 0
3437
3438 /* Check that no row in the current matrix of window W is enabled
3439 which is below what's displayed in the window. */
3440
3441 static void
3442 check_current_matrix_flags (struct window *w)
3443 {
3444 bool last_seen_p = 0;
3445 int i, yb = window_text_bottom_y (w);
3446
3447 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3448 {
3449 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3450 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3451 last_seen_p = 1;
3452 else if (last_seen_p && row->enabled_p)
3453 emacs_abort ();
3454 }
3455 }
3456
3457 #endif /* GLYPH_DEBUG */
3458
3459
3460 /* Update display of window W.
3461 If FORCE_P, don't stop updating when input is pending. */
3462
3463 static bool
3464 update_window (struct window *w, bool force_p)
3465 {
3466 struct glyph_matrix *desired_matrix = w->desired_matrix;
3467 bool paused_p;
3468 #if !PERIODIC_PREEMPTION_CHECKING
3469 int preempt_count = baud_rate / 2400 + 1;
3470 #endif
3471 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3472 #ifdef GLYPH_DEBUG
3473 /* Check that W's frame doesn't have glyph matrices. */
3474 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3475 #endif
3476
3477 /* Check pending input the first time so that we can quickly return. */
3478 #if !PERIODIC_PREEMPTION_CHECKING
3479 if (!force_p)
3480 detect_input_pending_ignore_squeezables ();
3481 #endif
3482
3483 /* If forced to complete the update, or if no input is pending, do
3484 the update. */
3485 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3486 {
3487 struct glyph_row *row, *end;
3488 struct glyph_row *mode_line_row;
3489 struct glyph_row *header_line_row;
3490 int yb;
3491 bool changed_p = 0, mouse_face_overwritten_p = 0;
3492 #if ! PERIODIC_PREEMPTION_CHECKING
3493 int n_updated = 0;
3494 #endif
3495
3496 rif->update_window_begin_hook (w);
3497 yb = window_text_bottom_y (w);
3498 row = desired_matrix->rows;
3499 end = row + desired_matrix->nrows - 1;
3500
3501 /* Take note of the header line, if there is one. We will
3502 update it below, after updating all of the window's lines. */
3503 if (row->mode_line_p)
3504 {
3505 header_line_row = row;
3506 ++row;
3507 }
3508 else
3509 header_line_row = NULL;
3510
3511 /* Update the mode line, if necessary. */
3512 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3513 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3514 {
3515 mode_line_row->y = yb;
3516 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3517 desired_matrix),
3518 &mouse_face_overwritten_p);
3519 }
3520
3521 /* Find first enabled row. Optimizations in redisplay_internal
3522 may lead to an update with only one row enabled. There may
3523 be also completely empty matrices. */
3524 while (row < end && !row->enabled_p)
3525 ++row;
3526
3527 /* Try reusing part of the display by copying. */
3528 if (row < end && !desired_matrix->no_scrolling_p)
3529 {
3530 int rc = scrolling_window (w, header_line_row != NULL);
3531 if (rc < 0)
3532 {
3533 /* All rows were found to be equal. */
3534 paused_p = 0;
3535 goto set_cursor;
3536 }
3537 else if (rc > 0)
3538 {
3539 /* We've scrolled the display. */
3540 force_p = 1;
3541 changed_p = 1;
3542 }
3543 }
3544
3545 /* Update the rest of the lines. */
3546 for (; row < end && (force_p || !input_pending); ++row)
3547 /* scrolling_window resets the enabled_p flag of the rows it
3548 reuses from current_matrix. */
3549 if (row->enabled_p)
3550 {
3551 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3552 int i;
3553
3554 /* We'll have to play a little bit with when to
3555 detect_input_pending. If it's done too often,
3556 scrolling large windows with repeated scroll-up
3557 commands will too quickly pause redisplay. */
3558 #if PERIODIC_PREEMPTION_CHECKING
3559 if (!force_p)
3560 {
3561 EMACS_TIME tm = current_emacs_time ();
3562 if (EMACS_TIME_LT (preemption_next_check, tm))
3563 {
3564 preemption_next_check = add_emacs_time (tm,
3565 preemption_period);
3566 if (detect_input_pending_ignore_squeezables ())
3567 break;
3568 }
3569 }
3570 #else
3571 if (!force_p && ++n_updated % preempt_count == 0)
3572 detect_input_pending_ignore_squeezables ();
3573 #endif
3574 changed_p |= update_window_line (w, vpos,
3575 &mouse_face_overwritten_p);
3576
3577 /* Mark all rows below the last visible one in the current
3578 matrix as invalid. This is necessary because of
3579 variable line heights. Consider the case of three
3580 successive redisplays, where the first displays 5
3581 lines, the second 3 lines, and the third 5 lines again.
3582 If the second redisplay wouldn't mark rows in the
3583 current matrix invalid, the third redisplay might be
3584 tempted to optimize redisplay based on lines displayed
3585 in the first redisplay. */
3586 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3587 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3588 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3589 }
3590
3591 /* Was display preempted? */
3592 paused_p = row < end;
3593
3594 set_cursor:
3595
3596 /* Update the header line after scrolling because a new header
3597 line would otherwise overwrite lines at the top of the window
3598 that can be scrolled. */
3599 if (header_line_row && header_line_row->enabled_p)
3600 {
3601 header_line_row->y = 0;
3602 update_window_line (w, 0, &mouse_face_overwritten_p);
3603 }
3604
3605 /* Fix the appearance of overlapping/overlapped rows. */
3606 if (!paused_p && !w->pseudo_window_p)
3607 {
3608 #ifdef HAVE_WINDOW_SYSTEM
3609 if (changed_p && rif->fix_overlapping_area)
3610 {
3611 redraw_overlapped_rows (w, yb);
3612 redraw_overlapping_rows (w, yb);
3613 }
3614 #endif
3615
3616 /* Make cursor visible at cursor position of W. */
3617 set_window_cursor_after_update (w);
3618
3619 #if 0 /* Check that current matrix invariants are satisfied. This is
3620 for debugging only. See the comment of check_matrix_invariants. */
3621 IF_DEBUG (check_matrix_invariants (w));
3622 #endif
3623 }
3624
3625 #ifdef GLYPH_DEBUG
3626 /* Remember the redisplay method used to display the matrix. */
3627 strcpy (w->current_matrix->method, w->desired_matrix->method);
3628 #endif
3629
3630 #ifdef HAVE_WINDOW_SYSTEM
3631 update_window_fringes (w, 0);
3632 #endif
3633
3634 /* End the update of window W. Don't set the cursor if we
3635 paused updating the display because in this case,
3636 set_window_cursor_after_update hasn't been called, and
3637 output_cursor doesn't contain the cursor location. */
3638 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3639 }
3640 else
3641 paused_p = 1;
3642
3643 #ifdef GLYPH_DEBUG
3644 /* check_current_matrix_flags (w); */
3645 add_window_display_history (w, w->current_matrix->method, paused_p);
3646 #endif
3647
3648 clear_glyph_matrix (desired_matrix);
3649
3650 return paused_p;
3651 }
3652
3653
3654 /* Update the display of area AREA in window W, row number VPOS.
3655 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3656
3657 static void
3658 update_marginal_area (struct window *w, int area, int vpos)
3659 {
3660 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3661 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3662
3663 /* Let functions in xterm.c know what area subsequent X positions
3664 will be relative to. */
3665 updated_area = area;
3666
3667 /* Set cursor to start of glyphs, write them, and clear to the end
3668 of the area. I don't think that something more sophisticated is
3669 necessary here, since marginal areas will not be the default. */
3670 rif->cursor_to (vpos, 0, desired_row->y, 0);
3671 if (desired_row->used[area])
3672 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3673 rif->clear_end_of_line (-1);
3674 }
3675
3676
3677 /* Update the display of the text area of row VPOS in window W.
3678 Value is true if display has changed. */
3679
3680 static bool
3681 update_text_area (struct window *w, int vpos)
3682 {
3683 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3684 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3685 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3686 bool changed_p = 0;
3687
3688 /* Let functions in xterm.c know what area subsequent X positions
3689 will be relative to. */
3690 updated_area = TEXT_AREA;
3691
3692 /* If rows are at different X or Y, or rows have different height,
3693 or the current row is marked invalid, write the entire line. */
3694 if (!current_row->enabled_p
3695 || desired_row->y != current_row->y
3696 || desired_row->ascent != current_row->ascent
3697 || desired_row->phys_ascent != current_row->phys_ascent
3698 || desired_row->phys_height != current_row->phys_height
3699 || desired_row->visible_height != current_row->visible_height
3700 || current_row->overlapped_p
3701 /* This next line is necessary for correctly redrawing
3702 mouse-face areas after scrolling and other operations.
3703 However, it causes excessive flickering when mouse is moved
3704 across the mode line. Luckily, turning it off for the mode
3705 line doesn't seem to hurt anything. -- cyd.
3706 But it is still needed for the header line. -- kfs. */
3707 || (current_row->mouse_face_p
3708 && !(current_row->mode_line_p && vpos > 0))
3709 || current_row->x != desired_row->x)
3710 {
3711 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3712
3713 if (desired_row->used[TEXT_AREA])
3714 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3715 desired_row->used[TEXT_AREA]);
3716
3717 /* Clear to end of window. */
3718 rif->clear_end_of_line (-1);
3719 changed_p = 1;
3720
3721 /* This erases the cursor. We do this here because
3722 notice_overwritten_cursor cannot easily check this, which
3723 might indicate that the whole functionality of
3724 notice_overwritten_cursor would better be implemented here.
3725 On the other hand, we need notice_overwritten_cursor as long
3726 as mouse highlighting is done asynchronously outside of
3727 redisplay. */
3728 if (vpos == w->phys_cursor.vpos)
3729 w->phys_cursor_on_p = 0;
3730 }
3731 else
3732 {
3733 int stop, i, x;
3734 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3735 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3736 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3737 int desired_stop_pos = desired_row->used[TEXT_AREA];
3738 bool abort_skipping = 0;
3739
3740 /* If the desired row extends its face to the text area end, and
3741 unless the current row also does so at the same position,
3742 make sure we write at least one glyph, so that the face
3743 extension actually takes place. */
3744 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3745 && (desired_stop_pos < current_row->used[TEXT_AREA]
3746 || (desired_stop_pos == current_row->used[TEXT_AREA]
3747 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3748 --desired_stop_pos;
3749
3750 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3751 i = 0;
3752 x = desired_row->x;
3753
3754 /* Loop over glyphs that current and desired row may have
3755 in common. */
3756 while (i < stop)
3757 {
3758 bool can_skip_p = !abort_skipping;
3759
3760 /* Skip over glyphs that both rows have in common. These
3761 don't have to be written. We can't skip if the last
3762 current glyph overlaps the glyph to its right. For
3763 example, consider a current row of `if ' with the `f' in
3764 Courier bold so that it overlaps the ` ' to its right.
3765 If the desired row is ` ', we would skip over the space
3766 after the `if' and there would remain a pixel from the
3767 `f' on the screen. */
3768 if (overlapping_glyphs_p && i > 0)
3769 {
3770 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3771 int left, right;
3772
3773 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3774 &left, &right);
3775 can_skip_p = (right == 0 && !abort_skipping);
3776 }
3777
3778 if (can_skip_p)
3779 {
3780 int start_hpos = i;
3781
3782 while (i < stop
3783 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3784 {
3785 x += desired_glyph->pixel_width;
3786 ++desired_glyph, ++current_glyph, ++i;
3787 }
3788
3789 /* Consider the case that the current row contains "xxx
3790 ppp ggg" in italic Courier font, and the desired row
3791 is "xxx ggg". The character `p' has lbearing, `g'
3792 has not. The loop above will stop in front of the
3793 first `p' in the current row. If we would start
3794 writing glyphs there, we wouldn't erase the lbearing
3795 of the `p'. The rest of the lbearing problem is then
3796 taken care of by draw_glyphs. */
3797 if (overlapping_glyphs_p
3798 && i > 0
3799 && i < current_row->used[TEXT_AREA]
3800 && (current_row->used[TEXT_AREA]
3801 != desired_row->used[TEXT_AREA]))
3802 {
3803 int left, right;
3804
3805 rif->get_glyph_overhangs (current_glyph,
3806 XFRAME (w->frame),
3807 &left, &right);
3808 while (left > 0 && i > 0)
3809 {
3810 --i, --desired_glyph, --current_glyph;
3811 x -= desired_glyph->pixel_width;
3812 left -= desired_glyph->pixel_width;
3813 }
3814
3815 /* Abort the skipping algorithm if we end up before
3816 our starting point, to avoid looping (bug#1070).
3817 This can happen when the lbearing is larger than
3818 the pixel width. */
3819 abort_skipping = (i < start_hpos);
3820 }
3821 }
3822
3823 /* Try to avoid writing the entire rest of the desired row
3824 by looking for a resync point. This mainly prevents
3825 mode line flickering in the case the mode line is in
3826 fixed-pitch font, which it usually will be. */
3827 if (i < desired_row->used[TEXT_AREA])
3828 {
3829 int start_x = x, start_hpos = i;
3830 struct glyph *start = desired_glyph;
3831 int current_x = x;
3832 bool skip_first_p = !can_skip_p;
3833
3834 /* Find the next glyph that's equal again. */
3835 while (i < stop
3836 && (skip_first_p
3837 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3838 && x == current_x)
3839 {
3840 x += desired_glyph->pixel_width;
3841 current_x += current_glyph->pixel_width;
3842 ++desired_glyph, ++current_glyph, ++i;
3843 skip_first_p = 0;
3844 }
3845
3846 if (i == start_hpos || x != current_x)
3847 {
3848 i = start_hpos;
3849 x = start_x;
3850 desired_glyph = start;
3851 break;
3852 }
3853
3854 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3855 rif->write_glyphs (start, i - start_hpos);
3856 changed_p = 1;
3857 }
3858 }
3859
3860 /* Write the rest. */
3861 if (i < desired_row->used[TEXT_AREA])
3862 {
3863 rif->cursor_to (vpos, i, desired_row->y, x);
3864 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3865 changed_p = 1;
3866 }
3867
3868 /* Maybe clear to end of line. */
3869 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3870 {
3871 /* If new row extends to the end of the text area, nothing
3872 has to be cleared, if and only if we did a write_glyphs
3873 above. This is made sure by setting desired_stop_pos
3874 appropriately above. */
3875 eassert (i < desired_row->used[TEXT_AREA]
3876 || ((desired_row->used[TEXT_AREA]
3877 == current_row->used[TEXT_AREA])
3878 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3879 }
3880 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3881 {
3882 /* If old row extends to the end of the text area, clear. */
3883 if (i >= desired_row->used[TEXT_AREA])
3884 rif->cursor_to (vpos, i, desired_row->y,
3885 desired_row->pixel_width);
3886 rif->clear_end_of_line (-1);
3887 changed_p = 1;
3888 }
3889 else if (desired_row->pixel_width < current_row->pixel_width)
3890 {
3891 /* Otherwise clear to the end of the old row. Everything
3892 after that position should be clear already. */
3893 int xlim;
3894
3895 if (i >= desired_row->used[TEXT_AREA])
3896 rif->cursor_to (vpos, i, desired_row->y,
3897 desired_row->pixel_width);
3898
3899 /* If cursor is displayed at the end of the line, make sure
3900 it's cleared. Nowadays we don't have a phys_cursor_glyph
3901 with which to erase the cursor (because this method
3902 doesn't work with lbearing/rbearing), so we must do it
3903 this way. */
3904 if (vpos == w->phys_cursor.vpos
3905 && (desired_row->reversed_p
3906 ? (w->phys_cursor.hpos < 0)
3907 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3908 {
3909 w->phys_cursor_on_p = 0;
3910 xlim = -1;
3911 }
3912 else
3913 xlim = current_row->pixel_width;
3914 rif->clear_end_of_line (xlim);
3915 changed_p = 1;
3916 }
3917 }
3918
3919 return changed_p;
3920 }
3921
3922
3923 /* Update row VPOS in window W. Value is true if display has been changed. */
3924
3925 static bool
3926 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3927 {
3928 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3929 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3930 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3931 bool changed_p = 0;
3932
3933 /* Set the row being updated. This is important to let xterm.c
3934 know what line height values are in effect. */
3935 updated_row = desired_row;
3936
3937 /* A row can be completely invisible in case a desired matrix was
3938 built with a vscroll and then make_cursor_line_fully_visible shifts
3939 the matrix. Make sure to make such rows current anyway, since
3940 we need the correct y-position, for example, in the current matrix. */
3941 if (desired_row->mode_line_p
3942 || desired_row->visible_height > 0)
3943 {
3944 eassert (desired_row->enabled_p);
3945
3946 /* Update display of the left margin area, if there is one. */
3947 if (!desired_row->full_width_p
3948 && !NILP (w->left_margin_cols))
3949 {
3950 changed_p = 1;
3951 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3952 /* Setting this flag will ensure the vertical border, if
3953 any, between this window and the one on its left will be
3954 redrawn. This is necessary because updating the left
3955 margin area can potentially draw over the border. */
3956 current_row->redraw_fringe_bitmaps_p = 1;
3957 }
3958
3959 /* Update the display of the text area. */
3960 if (update_text_area (w, vpos))
3961 {
3962 changed_p = 1;
3963 if (current_row->mouse_face_p)
3964 *mouse_face_overwritten_p = 1;
3965 }
3966
3967 /* Update display of the right margin area, if there is one. */
3968 if (!desired_row->full_width_p
3969 && !NILP (w->right_margin_cols))
3970 {
3971 changed_p = 1;
3972 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3973 }
3974
3975 /* Draw truncation marks etc. */
3976 if (!current_row->enabled_p
3977 || desired_row->y != current_row->y
3978 || desired_row->visible_height != current_row->visible_height
3979 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3980 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3981 || current_row->redraw_fringe_bitmaps_p
3982 || desired_row->mode_line_p != current_row->mode_line_p
3983 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3984 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3985 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3986 rif->after_update_window_line_hook (desired_row);
3987 }
3988
3989 /* Update current_row from desired_row. */
3990 make_current (w->desired_matrix, w->current_matrix, vpos);
3991 updated_row = NULL;
3992 return changed_p;
3993 }
3994
3995
3996 /* Set the cursor after an update of window W. This function may only
3997 be called from update_window. */
3998
3999 static void
4000 set_window_cursor_after_update (struct window *w)
4001 {
4002 struct frame *f = XFRAME (w->frame);
4003 struct redisplay_interface *rif = FRAME_RIF (f);
4004 int cx, cy, vpos, hpos;
4005
4006 /* Not intended for frame matrix updates. */
4007 eassert (FRAME_WINDOW_P (f));
4008
4009 if (cursor_in_echo_area
4010 && !NILP (echo_area_buffer[0])
4011 /* If we are showing a message instead of the mini-buffer,
4012 show the cursor for the message instead. */
4013 && XWINDOW (minibuf_window) == w
4014 && EQ (minibuf_window, echo_area_window)
4015 /* These cases apply only to the frame that contains
4016 the active mini-buffer window. */
4017 && FRAME_HAS_MINIBUF_P (f)
4018 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4019 {
4020 cx = cy = vpos = hpos = 0;
4021
4022 if (cursor_in_echo_area >= 0)
4023 {
4024 /* If the mini-buffer is several lines high, find the last
4025 line that has any text on it. Note: either all lines
4026 are enabled or none. Otherwise we wouldn't be able to
4027 determine Y. */
4028 struct glyph_row *row, *last_row;
4029 struct glyph *glyph;
4030 int yb = window_text_bottom_y (w);
4031
4032 last_row = NULL;
4033 row = w->current_matrix->rows;
4034 while (row->enabled_p
4035 && (last_row == NULL
4036 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4037 {
4038 if (row->used[TEXT_AREA]
4039 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4040 last_row = row;
4041 ++row;
4042 }
4043
4044 if (last_row)
4045 {
4046 struct glyph *start = last_row->glyphs[TEXT_AREA];
4047 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4048
4049 while (last > start && last->charpos < 0)
4050 --last;
4051
4052 for (glyph = start; glyph < last; ++glyph)
4053 {
4054 cx += glyph->pixel_width;
4055 ++hpos;
4056 }
4057
4058 cy = last_row->y;
4059 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4060 }
4061 }
4062 }
4063 else
4064 {
4065 cx = w->cursor.x;
4066 cy = w->cursor.y;
4067 hpos = w->cursor.hpos;
4068 vpos = w->cursor.vpos;
4069 }
4070
4071 /* Window cursor can be out of sync for horizontally split windows. */
4072 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4073 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4074 vpos = max (0, vpos);
4075 vpos = min (w->current_matrix->nrows - 1, vpos);
4076 rif->cursor_to (vpos, hpos, cy, cx);
4077 }
4078
4079
4080 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4081 tree rooted at W. */
4082
4083 void
4084 set_window_update_flags (struct window *w, bool on_p)
4085 {
4086 while (w)
4087 {
4088 if (!NILP (w->hchild))
4089 set_window_update_flags (XWINDOW (w->hchild), on_p);
4090 else if (!NILP (w->vchild))
4091 set_window_update_flags (XWINDOW (w->vchild), on_p);
4092 else
4093 w->must_be_updated_p = on_p;
4094
4095 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4096 }
4097 }
4098
4099
4100 \f
4101 /***********************************************************************
4102 Window-Based Scrolling
4103 ***********************************************************************/
4104
4105 /* Structure describing rows in scrolling_window. */
4106
4107 struct row_entry
4108 {
4109 /* Number of occurrences of this row in desired and current matrix. */
4110 int old_uses, new_uses;
4111
4112 /* Vpos of row in new matrix. */
4113 int new_line_number;
4114
4115 /* Bucket index of this row_entry in the hash table row_table. */
4116 ptrdiff_t bucket;
4117
4118 /* The row described by this entry. */
4119 struct glyph_row *row;
4120
4121 /* Hash collision chain. */
4122 struct row_entry *next;
4123 };
4124
4125 /* A pool to allocate row_entry structures from, and the size of the
4126 pool. The pool is reallocated in scrolling_window when we find
4127 that we need a larger one. */
4128
4129 static struct row_entry *row_entry_pool;
4130 static ptrdiff_t row_entry_pool_size;
4131
4132 /* Index of next free entry in row_entry_pool. */
4133
4134 static ptrdiff_t row_entry_idx;
4135
4136 /* The hash table used during scrolling, and the table's size. This
4137 table is used to quickly identify equal rows in the desired and
4138 current matrix. */
4139
4140 static struct row_entry **row_table;
4141 static ptrdiff_t row_table_size;
4142
4143 /* Vectors of pointers to row_entry structures belonging to the
4144 current and desired matrix, and the size of the vectors. */
4145
4146 static struct row_entry **old_lines, **new_lines;
4147 static ptrdiff_t old_lines_size, new_lines_size;
4148
4149 /* A pool to allocate run structures from, and its size. */
4150
4151 static struct run *run_pool;
4152 static ptrdiff_t runs_size;
4153
4154 /* A vector of runs of lines found during scrolling. */
4155
4156 static struct run **runs;
4157
4158 /* Add glyph row ROW to the scrolling hash table. */
4159
4160 static struct row_entry *
4161 add_row_entry (struct glyph_row *row)
4162 {
4163 struct row_entry *entry;
4164 ptrdiff_t i = row->hash % row_table_size;
4165
4166 entry = row_table[i];
4167 eassert (entry || verify_row_hash (row));
4168 while (entry && !row_equal_p (entry->row, row, 1))
4169 entry = entry->next;
4170
4171 if (entry == NULL)
4172 {
4173 entry = row_entry_pool + row_entry_idx++;
4174 entry->row = row;
4175 entry->old_uses = entry->new_uses = 0;
4176 entry->new_line_number = 0;
4177 entry->bucket = i;
4178 entry->next = row_table[i];
4179 row_table[i] = entry;
4180 }
4181
4182 return entry;
4183 }
4184
4185
4186 /* Try to reuse part of the current display of W by scrolling lines.
4187 HEADER_LINE_P means W has a header line.
4188
4189 The algorithm is taken from Communications of the ACM, Apr78 "A
4190 Technique for Isolating Differences Between Files." It should take
4191 O(N) time.
4192
4193 A short outline of the steps of the algorithm
4194
4195 1. Skip lines equal at the start and end of both matrices.
4196
4197 2. Enter rows in the current and desired matrix into a symbol
4198 table, counting how often they appear in both matrices.
4199
4200 3. Rows that appear exactly once in both matrices serve as anchors,
4201 i.e. we assume that such lines are likely to have been moved.
4202
4203 4. Starting from anchor lines, extend regions to be scrolled both
4204 forward and backward.
4205
4206 Value is
4207
4208 -1 if all rows were found to be equal.
4209 0 to indicate that we did not scroll the display, or
4210 1 if we did scroll. */
4211
4212 static int
4213 scrolling_window (struct window *w, bool header_line_p)
4214 {
4215 struct glyph_matrix *desired_matrix = w->desired_matrix;
4216 struct glyph_matrix *current_matrix = w->current_matrix;
4217 int yb = window_text_bottom_y (w);
4218 ptrdiff_t i;
4219 int j, first_old, first_new, last_old, last_new;
4220 int nruns, run_idx;
4221 ptrdiff_t n;
4222 struct row_entry *entry;
4223 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4224
4225 /* Skip over rows equal at the start. */
4226 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4227 {
4228 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4229 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4230
4231 if (c->enabled_p
4232 && d->enabled_p
4233 && !d->redraw_fringe_bitmaps_p
4234 && c->y == d->y
4235 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4236 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4237 && row_equal_p (c, d, 1))
4238 {
4239 assign_row (c, d);
4240 d->enabled_p = 0;
4241 }
4242 else
4243 break;
4244 }
4245
4246 /* Give up if some rows in the desired matrix are not enabled. */
4247 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4248 return -1;
4249
4250 first_old = first_new = i;
4251
4252 /* Set last_new to the index + 1 of the row that reaches the
4253 bottom boundary in the desired matrix. Give up if we find a
4254 disabled row before we reach the bottom boundary. */
4255 i = first_new + 1;
4256 while (i < desired_matrix->nrows - 1)
4257 {
4258 int bottom;
4259
4260 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4261 return 0;
4262 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4263 if (bottom <= yb)
4264 ++i;
4265 if (bottom >= yb)
4266 break;
4267 }
4268
4269 last_new = i;
4270
4271 /* Set last_old to the index + 1 of the row that reaches the bottom
4272 boundary in the current matrix. We don't look at the enabled
4273 flag here because we plan to reuse part of the display even if
4274 other parts are disabled. */
4275 i = first_old + 1;
4276 while (i < current_matrix->nrows - 1)
4277 {
4278 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4279 if (bottom <= yb)
4280 ++i;
4281 if (bottom >= yb)
4282 break;
4283 }
4284
4285 last_old = i;
4286
4287 /* Skip over rows equal at the bottom. */
4288 i = last_new;
4289 j = last_old;
4290 while (i - 1 > first_new
4291 && j - 1 > first_old
4292 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4293 && (MATRIX_ROW (current_matrix, j - 1)->y
4294 == MATRIX_ROW (desired_matrix, i - 1)->y)
4295 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4296 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4297 MATRIX_ROW (current_matrix, j - 1), 1))
4298 --i, --j;
4299 last_new = i;
4300 last_old = j;
4301
4302 /* Nothing to do if all rows are equal. */
4303 if (last_new == first_new)
4304 return 0;
4305
4306 /* Check for integer overflow in size calculation.
4307
4308 If next_almost_prime checks (N) for divisibility by 2..10, then
4309 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4310 So, set next_almost_prime_increment_max to 10.
4311
4312 It's just a coincidence that next_almost_prime_increment_max ==
4313 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4314 13, then next_almost_prime_increment_max would be 14, e.g.,
4315 because next_almost_prime (113) would be 127. */
4316 {
4317 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4318 enum { next_almost_prime_increment_max = 10 };
4319 ptrdiff_t row_table_max =
4320 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4321 - next_almost_prime_increment_max);
4322 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4323 if (current_nrows_max < current_matrix->nrows)
4324 memory_full (SIZE_MAX);
4325 }
4326
4327 /* Reallocate vectors, tables etc. if necessary. */
4328
4329 if (current_matrix->nrows > old_lines_size)
4330 old_lines = xpalloc (old_lines, &old_lines_size,
4331 current_matrix->nrows - old_lines_size,
4332 INT_MAX, sizeof *old_lines);
4333
4334 if (desired_matrix->nrows > new_lines_size)
4335 new_lines = xpalloc (new_lines, &new_lines_size,
4336 desired_matrix->nrows - new_lines_size,
4337 INT_MAX, sizeof *new_lines);
4338
4339 n = desired_matrix->nrows;
4340 n += current_matrix->nrows;
4341 if (row_table_size < 3 * n)
4342 {
4343 ptrdiff_t size = next_almost_prime (3 * n);
4344 row_table = xnrealloc (row_table, size, sizeof *row_table);
4345 row_table_size = size;
4346 memset (row_table, 0, size * sizeof *row_table);
4347 }
4348
4349 if (n > row_entry_pool_size)
4350 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4351 n - row_entry_pool_size,
4352 -1, sizeof *row_entry_pool);
4353
4354 if (desired_matrix->nrows > runs_size)
4355 {
4356 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4357 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4358 runs_size = desired_matrix->nrows;
4359 }
4360
4361 nruns = run_idx = 0;
4362 row_entry_idx = 0;
4363
4364 /* Add rows from the current and desired matrix to the hash table
4365 row_hash_table to be able to find equal ones quickly. */
4366
4367 for (i = first_old; i < last_old; ++i)
4368 {
4369 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4370 {
4371 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4372 old_lines[i] = entry;
4373 ++entry->old_uses;
4374 }
4375 else
4376 old_lines[i] = NULL;
4377 }
4378
4379 for (i = first_new; i < last_new; ++i)
4380 {
4381 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4382 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4383 ++entry->new_uses;
4384 entry->new_line_number = i;
4385 new_lines[i] = entry;
4386 }
4387
4388 /* Identify moves based on lines that are unique and equal
4389 in both matrices. */
4390 for (i = first_old; i < last_old;)
4391 if (old_lines[i]
4392 && old_lines[i]->old_uses == 1
4393 && old_lines[i]->new_uses == 1)
4394 {
4395 int p, q;
4396 int new_line = old_lines[i]->new_line_number;
4397 struct run *run = run_pool + run_idx++;
4398
4399 /* Record move. */
4400 run->current_vpos = i;
4401 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4402 run->desired_vpos = new_line;
4403 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4404 run->nrows = 1;
4405 run->height = MATRIX_ROW (current_matrix, i)->height;
4406
4407 /* Extend backward. */
4408 p = i - 1;
4409 q = new_line - 1;
4410 while (p > first_old
4411 && q > first_new
4412 && old_lines[p] == new_lines[q])
4413 {
4414 int h = MATRIX_ROW (current_matrix, p)->height;
4415 --run->current_vpos;
4416 --run->desired_vpos;
4417 ++run->nrows;
4418 run->height += h;
4419 run->desired_y -= h;
4420 run->current_y -= h;
4421 --p, --q;
4422 }
4423
4424 /* Extend forward. */
4425 p = i + 1;
4426 q = new_line + 1;
4427 while (p < last_old
4428 && q < last_new
4429 && old_lines[p] == new_lines[q])
4430 {
4431 int h = MATRIX_ROW (current_matrix, p)->height;
4432 ++run->nrows;
4433 run->height += h;
4434 ++p, ++q;
4435 }
4436
4437 /* Insert run into list of all runs. Order runs by copied
4438 pixel lines. Note that we record runs that don't have to
4439 be copied because they are already in place. This is done
4440 because we can avoid calling update_window_line in this
4441 case. */
4442 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4443 ;
4444 for (q = nruns; q > p; --q)
4445 runs[q] = runs[q - 1];
4446 runs[p] = run;
4447 ++nruns;
4448
4449 i += run->nrows;
4450 }
4451 else
4452 ++i;
4453
4454 /* Do the moves. Do it in a way that we don't overwrite something
4455 we want to copy later on. This is not solvable in general
4456 because there is only one display and we don't have a way to
4457 exchange areas on this display. Example:
4458
4459 +-----------+ +-----------+
4460 | A | | B |
4461 +-----------+ --> +-----------+
4462 | B | | A |
4463 +-----------+ +-----------+
4464
4465 Instead, prefer bigger moves, and invalidate moves that would
4466 copy from where we copied to. */
4467
4468 for (i = 0; i < nruns; ++i)
4469 if (runs[i]->nrows > 0)
4470 {
4471 struct run *r = runs[i];
4472
4473 /* Copy on the display. */
4474 if (r->current_y != r->desired_y)
4475 {
4476 rif->clear_window_mouse_face (w);
4477 rif->scroll_run_hook (w, r);
4478 }
4479
4480 /* Truncate runs that copy to where we copied to, and
4481 invalidate runs that copy from where we copied to. */
4482 for (j = nruns - 1; j > i; --j)
4483 {
4484 struct run *p = runs[j];
4485 bool truncated_p = 0;
4486
4487 if (p->nrows > 0
4488 && p->desired_y < r->desired_y + r->height
4489 && p->desired_y + p->height > r->desired_y)
4490 {
4491 if (p->desired_y < r->desired_y)
4492 {
4493 p->nrows = r->desired_vpos - p->desired_vpos;
4494 p->height = r->desired_y - p->desired_y;
4495 truncated_p = 1;
4496 }
4497 else
4498 {
4499 int nrows_copied = (r->desired_vpos + r->nrows
4500 - p->desired_vpos);
4501
4502 if (p->nrows <= nrows_copied)
4503 p->nrows = 0;
4504 else
4505 {
4506 int height_copied = (r->desired_y + r->height
4507 - p->desired_y);
4508
4509 p->current_vpos += nrows_copied;
4510 p->desired_vpos += nrows_copied;
4511 p->nrows -= nrows_copied;
4512 p->current_y += height_copied;
4513 p->desired_y += height_copied;
4514 p->height -= height_copied;
4515 truncated_p = 1;
4516 }
4517 }
4518 }
4519
4520 if (r->current_y != r->desired_y
4521 /* The condition below is equivalent to
4522 ((p->current_y >= r->desired_y
4523 && p->current_y < r->desired_y + r->height)
4524 || (p->current_y + p->height > r->desired_y
4525 && (p->current_y + p->height
4526 <= r->desired_y + r->height)))
4527 because we have 0 < p->height <= r->height. */
4528 && p->current_y < r->desired_y + r->height
4529 && p->current_y + p->height > r->desired_y)
4530 p->nrows = 0;
4531
4532 /* Reorder runs by copied pixel lines if truncated. */
4533 if (truncated_p && p->nrows > 0)
4534 {
4535 int k = nruns - 1;
4536
4537 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4538 k--;
4539 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4540 runs[k] = p;
4541 }
4542 }
4543
4544 /* Assign matrix rows. */
4545 for (j = 0; j < r->nrows; ++j)
4546 {
4547 struct glyph_row *from, *to;
4548 bool to_overlapped_p;
4549
4550 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4551 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4552 to_overlapped_p = to->overlapped_p;
4553 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4554 assign_row (to, from);
4555 /* The above `assign_row' actually does swap, so if we had
4556 an overlap in the copy destination of two runs, then
4557 the second run would assign a previously disabled bogus
4558 row. But thanks to the truncation code in the
4559 preceding for-loop, we no longer have such an overlap,
4560 and thus the assigned row should always be enabled. */
4561 eassert (to->enabled_p);
4562 from->enabled_p = 0;
4563 to->overlapped_p = to_overlapped_p;
4564 }
4565 }
4566
4567 /* Clear the hash table, for the next time. */
4568 for (i = 0; i < row_entry_idx; ++i)
4569 row_table[row_entry_pool[i].bucket] = NULL;
4570
4571 /* Value is 1 to indicate that we scrolled the display. */
4572 return 0 < nruns;
4573 }
4574
4575
4576 \f
4577 /************************************************************************
4578 Frame-Based Updates
4579 ************************************************************************/
4580
4581 /* Update the desired frame matrix of frame F.
4582
4583 FORCE_P means that the update should not be stopped by pending input.
4584 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4585
4586 Value is true if update was stopped due to pending input. */
4587
4588 static bool
4589 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4590 {
4591 /* Frame matrices to work on. */
4592 struct glyph_matrix *current_matrix = f->current_matrix;
4593 struct glyph_matrix *desired_matrix = f->desired_matrix;
4594 int i;
4595 bool pause_p;
4596 int preempt_count = baud_rate / 2400 + 1;
4597
4598 eassert (current_matrix && desired_matrix);
4599
4600 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4601 calculate_costs (f);
4602
4603 if (preempt_count <= 0)
4604 preempt_count = 1;
4605
4606 #if !PERIODIC_PREEMPTION_CHECKING
4607 if (!force_p && detect_input_pending_ignore_squeezables ())
4608 {
4609 pause_p = 1;
4610 goto do_pause;
4611 }
4612 #endif
4613
4614 /* If we cannot insert/delete lines, it's no use trying it. */
4615 if (!FRAME_LINE_INS_DEL_OK (f))
4616 inhibit_id_p = 1;
4617
4618 /* See if any of the desired lines are enabled; don't compute for
4619 i/d line if just want cursor motion. */
4620 for (i = 0; i < desired_matrix->nrows; i++)
4621 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4622 break;
4623
4624 /* Try doing i/d line, if not yet inhibited. */
4625 if (!inhibit_id_p && i < desired_matrix->nrows)
4626 force_p |= scrolling (f);
4627
4628 /* Update the individual lines as needed. Do bottom line first. */
4629 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4630 update_frame_line (f, desired_matrix->nrows - 1);
4631
4632 /* Now update the rest of the lines. */
4633 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4634 {
4635 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4636 {
4637 if (FRAME_TERMCAP_P (f))
4638 {
4639 /* Flush out every so many lines.
4640 Also flush out if likely to have more than 1k buffered
4641 otherwise. I'm told that some telnet connections get
4642 really screwed by more than 1k output at once. */
4643 FILE *display_output = FRAME_TTY (f)->output;
4644 if (display_output)
4645 {
4646 ptrdiff_t outq = __fpending (display_output);
4647 if (outq > 900
4648 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4649 fflush (display_output);
4650 }
4651 }
4652
4653 #if PERIODIC_PREEMPTION_CHECKING
4654 if (!force_p)
4655 {
4656 EMACS_TIME tm = current_emacs_time ();
4657 if (EMACS_TIME_LT (preemption_next_check, tm))
4658 {
4659 preemption_next_check = add_emacs_time (tm, preemption_period);
4660 if (detect_input_pending_ignore_squeezables ())
4661 break;
4662 }
4663 }
4664 #else
4665 if (!force_p && (i - 1) % preempt_count == 0)
4666 detect_input_pending_ignore_squeezables ();
4667 #endif
4668
4669 update_frame_line (f, i);
4670 }
4671 }
4672
4673 lint_assume (0 <= FRAME_LINES (f));
4674 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4675
4676 /* Now just clean up termcap drivers and set cursor, etc. */
4677 if (!pause_p)
4678 {
4679 if ((cursor_in_echo_area
4680 /* If we are showing a message instead of the mini-buffer,
4681 show the cursor for the message instead of for the
4682 (now hidden) mini-buffer contents. */
4683 || (EQ (minibuf_window, selected_window)
4684 && EQ (minibuf_window, echo_area_window)
4685 && !NILP (echo_area_buffer[0])))
4686 /* These cases apply only to the frame that contains
4687 the active mini-buffer window. */
4688 && FRAME_HAS_MINIBUF_P (f)
4689 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4690 {
4691 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4692 int row, col;
4693
4694 if (cursor_in_echo_area < 0)
4695 {
4696 /* Negative value of cursor_in_echo_area means put
4697 cursor at beginning of line. */
4698 row = top;
4699 col = 0;
4700 }
4701 else
4702 {
4703 /* Positive value of cursor_in_echo_area means put
4704 cursor at the end of the prompt. If the mini-buffer
4705 is several lines high, find the last line that has
4706 any text on it. */
4707 row = FRAME_LINES (f);
4708 do
4709 {
4710 --row;
4711 col = 0;
4712
4713 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4714 {
4715 /* Frame rows are filled up with spaces that
4716 must be ignored here. */
4717 struct glyph_row *r = MATRIX_ROW (current_matrix,
4718 row);
4719 struct glyph *start = r->glyphs[TEXT_AREA];
4720 struct glyph *last = start + r->used[TEXT_AREA];
4721
4722 while (last > start
4723 && (last - 1)->charpos < 0)
4724 --last;
4725
4726 col = last - start;
4727 }
4728 }
4729 while (row > top && col == 0);
4730
4731 /* Make sure COL is not out of range. */
4732 if (col >= FRAME_CURSOR_X_LIMIT (f))
4733 {
4734 /* If we have another row, advance cursor into it. */
4735 if (row < FRAME_LINES (f) - 1)
4736 {
4737 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4738 row++;
4739 }
4740 /* Otherwise move it back in range. */
4741 else
4742 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4743 }
4744 }
4745
4746 cursor_to (f, row, col);
4747 }
4748 else
4749 {
4750 /* We have only one cursor on terminal frames. Use it to
4751 display the cursor of the selected window. */
4752 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4753 if (w->cursor.vpos >= 0
4754 /* The cursor vpos may be temporarily out of bounds
4755 in the following situation: There is one window,
4756 with the cursor in the lower half of it. The window
4757 is split, and a message causes a redisplay before
4758 a new cursor position has been computed. */
4759 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4760 {
4761 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4762 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4763
4764 if (INTEGERP (w->left_margin_cols))
4765 x += XFASTINT (w->left_margin_cols);
4766
4767 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4768 cursor_to (f, y, x);
4769 }
4770 }
4771 }
4772
4773 #if !PERIODIC_PREEMPTION_CHECKING
4774 do_pause:
4775 #endif
4776
4777 clear_desired_matrices (f);
4778 return pause_p;
4779 }
4780
4781
4782 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4783
4784 static bool
4785 scrolling (struct frame *frame)
4786 {
4787 int unchanged_at_top, unchanged_at_bottom;
4788 int window_size;
4789 int changed_lines;
4790 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4791 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4792 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4793 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4794 register int i;
4795 int free_at_end_vpos = FRAME_LINES (frame);
4796 struct glyph_matrix *current_matrix = frame->current_matrix;
4797 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4798
4799 if (!current_matrix)
4800 emacs_abort ();
4801
4802 /* Compute hash codes of all the lines. Also calculate number of
4803 changed lines, number of unchanged lines at the beginning, and
4804 number of unchanged lines at the end. */
4805 changed_lines = 0;
4806 unchanged_at_top = 0;
4807 unchanged_at_bottom = FRAME_LINES (frame);
4808 for (i = 0; i < FRAME_LINES (frame); i++)
4809 {
4810 /* Give up on this scrolling if some old lines are not enabled. */
4811 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4812 return 0;
4813 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4814 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4815 {
4816 /* This line cannot be redrawn, so don't let scrolling mess it. */
4817 new_hash[i] = old_hash[i];
4818 #define INFINITY 1000000 /* Taken from scroll.c */
4819 draw_cost[i] = INFINITY;
4820 }
4821 else
4822 {
4823 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4824 draw_cost[i] = line_draw_cost (desired_matrix, i);
4825 }
4826
4827 if (old_hash[i] != new_hash[i])
4828 {
4829 changed_lines++;
4830 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4831 }
4832 else if (i == unchanged_at_top)
4833 unchanged_at_top++;
4834 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4835 }
4836
4837 /* If changed lines are few, don't allow preemption, don't scroll. */
4838 if ((!FRAME_SCROLL_REGION_OK (frame)
4839 && changed_lines < baud_rate / 2400)
4840 || unchanged_at_bottom == FRAME_LINES (frame))
4841 return 1;
4842
4843 window_size = (FRAME_LINES (frame) - unchanged_at_top
4844 - unchanged_at_bottom);
4845
4846 if (FRAME_SCROLL_REGION_OK (frame))
4847 free_at_end_vpos -= unchanged_at_bottom;
4848 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4849 free_at_end_vpos = -1;
4850
4851 /* If large window, fast terminal and few lines in common between
4852 current frame and desired frame, don't bother with i/d calc. */
4853 if (!FRAME_SCROLL_REGION_OK (frame)
4854 && window_size >= 18 && baud_rate > 2400
4855 && (window_size >=
4856 10 * scrolling_max_lines_saved (unchanged_at_top,
4857 FRAME_LINES (frame) - unchanged_at_bottom,
4858 old_hash, new_hash, draw_cost)))
4859 return 0;
4860
4861 if (window_size < 2)
4862 return 0;
4863
4864 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4865 draw_cost + unchanged_at_top - 1,
4866 old_draw_cost + unchanged_at_top - 1,
4867 old_hash + unchanged_at_top - 1,
4868 new_hash + unchanged_at_top - 1,
4869 free_at_end_vpos - unchanged_at_top);
4870
4871 return 0;
4872 }
4873
4874
4875 /* Count the number of blanks at the start of the vector of glyphs R
4876 which is LEN glyphs long. */
4877
4878 static int
4879 count_blanks (struct glyph *r, int len)
4880 {
4881 int i;
4882
4883 for (i = 0; i < len; ++i)
4884 if (!CHAR_GLYPH_SPACE_P (r[i]))
4885 break;
4886
4887 return i;
4888 }
4889
4890
4891 /* Count the number of glyphs in common at the start of the glyph
4892 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4893 of STR2. Value is the number of equal glyphs equal at the start. */
4894
4895 static int
4896 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4897 {
4898 struct glyph *p1 = str1;
4899 struct glyph *p2 = str2;
4900
4901 while (p1 < end1
4902 && p2 < end2
4903 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4904 ++p1, ++p2;
4905
4906 return p1 - str1;
4907 }
4908
4909
4910 /* Char insertion/deletion cost vector, from term.c */
4911
4912 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4913
4914
4915 /* Perform a frame-based update on line VPOS in frame FRAME. */
4916
4917 static void
4918 update_frame_line (struct frame *f, int vpos)
4919 {
4920 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4921 int tem;
4922 int osp, nsp, begmatch, endmatch, olen, nlen;
4923 struct glyph_matrix *current_matrix = f->current_matrix;
4924 struct glyph_matrix *desired_matrix = f->desired_matrix;
4925 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4926 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4927 bool must_write_whole_line_p;
4928 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4929 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4930 != FACE_TTY_DEFAULT_BG_COLOR);
4931
4932 if (colored_spaces_p)
4933 write_spaces_p = 1;
4934
4935 /* Current row not enabled means it has unknown contents. We must
4936 write the whole desired line in that case. */
4937 must_write_whole_line_p = !current_row->enabled_p;
4938 if (must_write_whole_line_p)
4939 {
4940 obody = 0;
4941 olen = 0;
4942 }
4943 else
4944 {
4945 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4946 olen = current_row->used[TEXT_AREA];
4947
4948 /* Ignore trailing spaces, if we can. */
4949 if (!write_spaces_p)
4950 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4951 olen--;
4952 }
4953
4954 current_row->enabled_p = 1;
4955 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4956
4957 /* If desired line is empty, just clear the line. */
4958 if (!desired_row->enabled_p)
4959 {
4960 nlen = 0;
4961 goto just_erase;
4962 }
4963
4964 nbody = desired_row->glyphs[TEXT_AREA];
4965 nlen = desired_row->used[TEXT_AREA];
4966 nend = nbody + nlen;
4967
4968 /* If display line has unknown contents, write the whole line. */
4969 if (must_write_whole_line_p)
4970 {
4971 /* Ignore spaces at the end, if we can. */
4972 if (!write_spaces_p)
4973 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4974 --nlen;
4975
4976 /* Write the contents of the desired line. */
4977 if (nlen)
4978 {
4979 cursor_to (f, vpos, 0);
4980 write_glyphs (f, nbody, nlen);
4981 }
4982
4983 /* Don't call clear_end_of_line if we already wrote the whole
4984 line. The cursor will not be at the right margin in that
4985 case but in the line below. */
4986 if (nlen < FRAME_TOTAL_COLS (f))
4987 {
4988 cursor_to (f, vpos, nlen);
4989 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4990 }
4991 else
4992 /* Make sure we are in the right row, otherwise cursor movement
4993 with cmgoto might use `ch' in the wrong row. */
4994 cursor_to (f, vpos, 0);
4995
4996 make_current (desired_matrix, current_matrix, vpos);
4997 return;
4998 }
4999
5000 /* Pretend trailing spaces are not there at all,
5001 unless for one reason or another we must write all spaces. */
5002 if (!write_spaces_p)
5003 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5004 nlen--;
5005
5006 /* If there's no i/d char, quickly do the best we can without it. */
5007 if (!FRAME_CHAR_INS_DEL_OK (f))
5008 {
5009 int i, j;
5010
5011 /* Find the first glyph in desired row that doesn't agree with
5012 a glyph in the current row, and write the rest from there on. */
5013 for (i = 0; i < nlen; i++)
5014 {
5015 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5016 {
5017 /* Find the end of the run of different glyphs. */
5018 j = i + 1;
5019 while (j < nlen
5020 && (j >= olen
5021 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5022 || CHAR_GLYPH_PADDING_P (nbody[j])))
5023 ++j;
5024
5025 /* Output this run of non-matching chars. */
5026 cursor_to (f, vpos, i);
5027 write_glyphs (f, nbody + i, j - i);
5028 i = j - 1;
5029
5030 /* Now find the next non-match. */
5031 }
5032 }
5033
5034 /* Clear the rest of the line, or the non-clear part of it. */
5035 if (olen > nlen)
5036 {
5037 cursor_to (f, vpos, nlen);
5038 clear_end_of_line (f, olen);
5039 }
5040
5041 /* Make current row = desired row. */
5042 make_current (desired_matrix, current_matrix, vpos);
5043 return;
5044 }
5045
5046 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5047 characters in a row. */
5048
5049 if (!olen)
5050 {
5051 /* If current line is blank, skip over initial spaces, if
5052 possible, and write the rest. */
5053 if (write_spaces_p)
5054 nsp = 0;
5055 else
5056 nsp = count_blanks (nbody, nlen);
5057
5058 if (nlen > nsp)
5059 {
5060 cursor_to (f, vpos, nsp);
5061 write_glyphs (f, nbody + nsp, nlen - nsp);
5062 }
5063
5064 /* Exchange contents between current_frame and new_frame. */
5065 make_current (desired_matrix, current_matrix, vpos);
5066 return;
5067 }
5068
5069 /* Compute number of leading blanks in old and new contents. */
5070 osp = count_blanks (obody, olen);
5071 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5072
5073 /* Compute number of matching chars starting with first non-blank. */
5074 begmatch = count_match (obody + osp, obody + olen,
5075 nbody + nsp, nbody + nlen);
5076
5077 /* Spaces in new match implicit space past the end of old. */
5078 /* A bug causing this to be a no-op was fixed in 18.29. */
5079 if (!write_spaces_p && osp + begmatch == olen)
5080 {
5081 np1 = nbody + nsp;
5082 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5083 ++begmatch;
5084 }
5085
5086 /* Avoid doing insert/delete char
5087 just cause number of leading spaces differs
5088 when the following text does not match. */
5089 if (begmatch == 0 && osp != nsp)
5090 osp = nsp = min (osp, nsp);
5091
5092 /* Find matching characters at end of line */
5093 op1 = obody + olen;
5094 np1 = nbody + nlen;
5095 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5096 while (op1 > op2
5097 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5098 {
5099 op1--;
5100 np1--;
5101 }
5102 endmatch = obody + olen - op1;
5103
5104 /* tem gets the distance to insert or delete.
5105 endmatch is how many characters we save by doing so.
5106 Is it worth it? */
5107
5108 tem = (nlen - nsp) - (olen - osp);
5109 if (endmatch && tem
5110 && (!FRAME_CHAR_INS_DEL_OK (f)
5111 || endmatch <= char_ins_del_cost (f)[tem]))
5112 endmatch = 0;
5113
5114 /* nsp - osp is the distance to insert or delete.
5115 If that is nonzero, begmatch is known to be nonzero also.
5116 begmatch + endmatch is how much we save by doing the ins/del.
5117 Is it worth it? */
5118
5119 if (nsp != osp
5120 && (!FRAME_CHAR_INS_DEL_OK (f)
5121 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5122 {
5123 begmatch = 0;
5124 endmatch = 0;
5125 osp = nsp = min (osp, nsp);
5126 }
5127
5128 /* Now go through the line, inserting, writing and
5129 deleting as appropriate. */
5130
5131 if (osp > nsp)
5132 {
5133 cursor_to (f, vpos, nsp);
5134 delete_glyphs (f, osp - nsp);
5135 }
5136 else if (nsp > osp)
5137 {
5138 /* If going to delete chars later in line
5139 and insert earlier in the line,
5140 must delete first to avoid losing data in the insert */
5141 if (endmatch && nlen < olen + nsp - osp)
5142 {
5143 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5144 delete_glyphs (f, olen + nsp - osp - nlen);
5145 olen = nlen - (nsp - osp);
5146 }
5147 cursor_to (f, vpos, osp);
5148 insert_glyphs (f, 0, nsp - osp);
5149 }
5150 olen += nsp - osp;
5151
5152 tem = nsp + begmatch + endmatch;
5153 if (nlen != tem || olen != tem)
5154 {
5155 if (!endmatch || nlen == olen)
5156 {
5157 /* If new text being written reaches right margin, there is
5158 no need to do clear-to-eol at the end of this function
5159 (and it would not be safe, since cursor is not going to
5160 be "at the margin" after the text is done). */
5161 if (nlen == FRAME_TOTAL_COLS (f))
5162 olen = 0;
5163
5164 /* Function write_glyphs is prepared to do nothing
5165 if passed a length <= 0. Check it here to avoid
5166 unnecessary cursor movement. */
5167 if (nlen - tem > 0)
5168 {
5169 cursor_to (f, vpos, nsp + begmatch);
5170 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5171 }
5172 }
5173 else if (nlen > olen)
5174 {
5175 /* Here, we used to have the following simple code:
5176 ----------------------------------------
5177 write_glyphs (nbody + nsp + begmatch, olen - tem);
5178 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5179 ----------------------------------------
5180 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5181 is a padding glyph. */
5182 int out = olen - tem; /* Columns to be overwritten originally. */
5183 int del;
5184
5185 cursor_to (f, vpos, nsp + begmatch);
5186
5187 /* Calculate columns we can actually overwrite. */
5188 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5189 out--;
5190 write_glyphs (f, nbody + nsp + begmatch, out);
5191
5192 /* If we left columns to be overwritten, we must delete them. */
5193 del = olen - tem - out;
5194 if (del > 0)
5195 delete_glyphs (f, del);
5196
5197 /* At last, we insert columns not yet written out. */
5198 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5199 olen = nlen;
5200 }
5201 else if (olen > nlen)
5202 {
5203 cursor_to (f, vpos, nsp + begmatch);
5204 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5205 delete_glyphs (f, olen - nlen);
5206 olen = nlen;
5207 }
5208 }
5209
5210 just_erase:
5211 /* If any unerased characters remain after the new line, erase them. */
5212 if (olen > nlen)
5213 {
5214 cursor_to (f, vpos, nlen);
5215 clear_end_of_line (f, olen);
5216 }
5217
5218 /* Exchange contents between current_frame and new_frame. */
5219 make_current (desired_matrix, current_matrix, vpos);
5220 }
5221
5222
5223 \f
5224 /***********************************************************************
5225 X/Y Position -> Buffer Position
5226 ***********************************************************************/
5227
5228 /* Determine what's under window-relative pixel position (*X, *Y).
5229 Return the OBJECT (string or buffer) that's there.
5230 Return in *POS the position in that object.
5231 Adjust *X and *Y to character positions.
5232 Return in *DX and *DY the pixel coordinates of the click,
5233 relative to the top left corner of OBJECT, or relative to
5234 the top left corner of the character glyph at (*X, *Y)
5235 if OBJECT is nil.
5236 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5237 if the coordinates point to an empty area of the display. */
5238
5239 Lisp_Object
5240 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5241 {
5242 struct it it;
5243 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5244 struct text_pos startp;
5245 Lisp_Object string;
5246 struct glyph_row *row;
5247 #ifdef HAVE_WINDOW_SYSTEM
5248 struct image *img = 0;
5249 #endif
5250 int x0, x1, to_x;
5251 void *itdata = NULL;
5252
5253 /* We used to set current_buffer directly here, but that does the
5254 wrong thing with `face-remapping-alist' (bug#2044). */
5255 Fset_buffer (w->buffer);
5256 itdata = bidi_shelve_cache ();
5257 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5258 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5259 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5260 start_display (&it, w, startp);
5261 /* start_display takes into account the header-line row, but IT's
5262 vpos still counts from the glyph row that includes the window's
5263 start position. Adjust for a possible header-line row. */
5264 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5265
5266 x0 = *x;
5267
5268 /* First, move to the beginning of the row corresponding to *Y. We
5269 need to be in that row to get the correct value of base paragraph
5270 direction for the text at (*X, *Y). */
5271 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5272
5273 /* TO_X is the pixel position that the iterator will compute for the
5274 glyph at *X. We add it.first_visible_x because iterator
5275 positions include the hscroll. */
5276 to_x = x0 + it.first_visible_x;
5277 if (it.bidi_it.paragraph_dir == R2L)
5278 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5279 text area. This is because the iterator, even in R2L
5280 paragraphs, delivers glyphs as if they started at the left
5281 margin of the window. (When we actually produce glyphs for
5282 display, we reverse their order in PRODUCE_GLYPHS, but the
5283 iterator doesn't know about that.) The following line adjusts
5284 the pixel position to the iterator geometry, which is what
5285 move_it_* routines use. (The -1 is because in a window whose
5286 text-area width is W, the rightmost pixel position is W-1, and
5287 it should be mirrored into zero pixel position.) */
5288 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5289
5290 /* Now move horizontally in the row to the glyph under *X. Second
5291 argument is ZV to prevent move_it_in_display_line from matching
5292 based on buffer positions. */
5293 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5294 bidi_unshelve_cache (itdata, 0);
5295
5296 Fset_buffer (old_current_buffer);
5297
5298 *dx = x0 + it.first_visible_x - it.current_x;
5299 *dy = *y - it.current_y;
5300
5301 string = w->buffer;
5302 if (STRINGP (it.string))
5303 string = it.string;
5304 *pos = it.current;
5305 if (it.what == IT_COMPOSITION
5306 && it.cmp_it.nchars > 1
5307 && it.cmp_it.reversed_p)
5308 {
5309 /* The current display element is a grapheme cluster in a
5310 composition. In that case, we need the position of the first
5311 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5312 it.current points to the last character of the cluster, thus
5313 we must move back to the first character of the same
5314 cluster. */
5315 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5316 if (STRINGP (it.string))
5317 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5318 else
5319 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5320 CHARPOS (pos->pos));
5321 }
5322
5323 #ifdef HAVE_WINDOW_SYSTEM
5324 if (it.what == IT_IMAGE)
5325 {
5326 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5327 && !NILP (img->spec))
5328 *object = img->spec;
5329 }
5330 #endif
5331
5332 if (it.vpos < w->current_matrix->nrows
5333 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5334 row->enabled_p))
5335 {
5336 if (it.hpos < row->used[TEXT_AREA])
5337 {
5338 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5339 #ifdef HAVE_WINDOW_SYSTEM
5340 if (img)
5341 {
5342 *dy -= row->ascent - glyph->ascent;
5343 *dx += glyph->slice.img.x;
5344 *dy += glyph->slice.img.y;
5345 /* Image slices positions are still relative to the entire image */
5346 *width = img->width;
5347 *height = img->height;
5348 }
5349 else
5350 #endif
5351 {
5352 *width = glyph->pixel_width;
5353 *height = glyph->ascent + glyph->descent;
5354 }
5355 }
5356 else
5357 {
5358 *width = 0;
5359 *height = row->height;
5360 }
5361 }
5362 else
5363 {
5364 *width = *height = 0;
5365 }
5366
5367 /* Add extra (default width) columns if clicked after EOL. */
5368 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5369 if (x0 > x1)
5370 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5371
5372 *x = it.hpos;
5373 *y = it.vpos;
5374
5375 return string;
5376 }
5377
5378
5379 /* Value is the string under window-relative coordinates X/Y in the
5380 mode line or header line (PART says which) of window W, or nil if none.
5381 *CHARPOS is set to the position in the string returned. */
5382
5383 Lisp_Object
5384 mode_line_string (struct window *w, enum window_part part,
5385 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5386 int *dx, int *dy, int *width, int *height)
5387 {
5388 struct glyph_row *row;
5389 struct glyph *glyph, *end;
5390 int x0, y0;
5391 Lisp_Object string = Qnil;
5392
5393 if (part == ON_MODE_LINE)
5394 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5395 else
5396 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5397 y0 = *y - row->y;
5398 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5399
5400 if (row->mode_line_p && row->enabled_p)
5401 {
5402 /* Find the glyph under X. If we find one with a string object,
5403 it's the one we were looking for. */
5404 glyph = row->glyphs[TEXT_AREA];
5405 end = glyph + row->used[TEXT_AREA];
5406 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5407 x0 -= glyph->pixel_width;
5408 *x = glyph - row->glyphs[TEXT_AREA];
5409 if (glyph < end)
5410 {
5411 string = glyph->object;
5412 *charpos = glyph->charpos;
5413 *width = glyph->pixel_width;
5414 *height = glyph->ascent + glyph->descent;
5415 #ifdef HAVE_WINDOW_SYSTEM
5416 if (glyph->type == IMAGE_GLYPH)
5417 {
5418 struct image *img;
5419 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5420 if (img != NULL)
5421 *object = img->spec;
5422 y0 -= row->ascent - glyph->ascent;
5423 }
5424 #endif
5425 }
5426 else
5427 {
5428 /* Add extra (default width) columns if clicked after EOL. */
5429 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5430 *width = 0;
5431 *height = row->height;
5432 }
5433 }
5434 else
5435 {
5436 *x = 0;
5437 x0 = 0;
5438 *width = *height = 0;
5439 }
5440
5441 *dx = x0;
5442 *dy = y0;
5443
5444 return string;
5445 }
5446
5447
5448 /* Value is the string under window-relative coordinates X/Y in either
5449 marginal area, or nil if none. *CHARPOS is set to the position in
5450 the string returned. */
5451
5452 Lisp_Object
5453 marginal_area_string (struct window *w, enum window_part part,
5454 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5455 int *dx, int *dy, int *width, int *height)
5456 {
5457 struct glyph_row *row = w->current_matrix->rows;
5458 struct glyph *glyph, *end;
5459 int x0, y0, i, wy = *y;
5460 int area;
5461 Lisp_Object string = Qnil;
5462
5463 if (part == ON_LEFT_MARGIN)
5464 area = LEFT_MARGIN_AREA;
5465 else if (part == ON_RIGHT_MARGIN)
5466 area = RIGHT_MARGIN_AREA;
5467 else
5468 emacs_abort ();
5469
5470 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5471 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5472 break;
5473 y0 = *y - row->y;
5474 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5475
5476 if (row->enabled_p)
5477 {
5478 /* Find the glyph under X. If we find one with a string object,
5479 it's the one we were looking for. */
5480 if (area == RIGHT_MARGIN_AREA)
5481 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5482 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5483 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5484 + window_box_width (w, LEFT_MARGIN_AREA)
5485 + window_box_width (w, TEXT_AREA));
5486 else
5487 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5488 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5489 : 0);
5490
5491 glyph = row->glyphs[area];
5492 end = glyph + row->used[area];
5493 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5494 x0 -= glyph->pixel_width;
5495 *x = glyph - row->glyphs[area];
5496 if (glyph < end)
5497 {
5498 string = glyph->object;
5499 *charpos = glyph->charpos;
5500 *width = glyph->pixel_width;
5501 *height = glyph->ascent + glyph->descent;
5502 #ifdef HAVE_WINDOW_SYSTEM
5503 if (glyph->type == IMAGE_GLYPH)
5504 {
5505 struct image *img;
5506 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5507 if (img != NULL)
5508 *object = img->spec;
5509 y0 -= row->ascent - glyph->ascent;
5510 x0 += glyph->slice.img.x;
5511 y0 += glyph->slice.img.y;
5512 }
5513 #endif
5514 }
5515 else
5516 {
5517 /* Add extra (default width) columns if clicked after EOL. */
5518 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5519 *width = 0;
5520 *height = row->height;
5521 }
5522 }
5523 else
5524 {
5525 x0 = 0;
5526 *x = 0;
5527 *width = *height = 0;
5528 }
5529
5530 *dx = x0;
5531 *dy = y0;
5532
5533 return string;
5534 }
5535
5536
5537 /***********************************************************************
5538 Changing Frame Sizes
5539 ***********************************************************************/
5540
5541 #ifdef SIGWINCH
5542
5543 static void deliver_window_change_signal (int);
5544
5545 static void
5546 handle_window_change_signal (int sig)
5547 {
5548 int width, height;
5549 struct tty_display_info *tty;
5550
5551 /* The frame size change obviously applies to a single
5552 termcap-controlled terminal, but we can't decide which.
5553 Therefore, we resize the frames corresponding to each tty.
5554 */
5555 for (tty = tty_list; tty; tty = tty->next) {
5556
5557 if (! tty->term_initted)
5558 continue;
5559
5560 /* Suspended tty frames have tty->input == NULL avoid trying to
5561 use it. */
5562 if (!tty->input)
5563 continue;
5564
5565 get_tty_size (fileno (tty->input), &width, &height);
5566
5567 if (width > 5 && height > 2) {
5568 Lisp_Object tail, frame;
5569
5570 FOR_EACH_FRAME (tail, frame)
5571 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5572 /* Record the new sizes, but don't reallocate the data
5573 structures now. Let that be done later outside of the
5574 signal handler. */
5575 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5576 }
5577 }
5578 }
5579
5580 static void
5581 deliver_window_change_signal (int sig)
5582 {
5583 deliver_process_signal (sig, handle_window_change_signal);
5584 }
5585 #endif /* SIGWINCH */
5586
5587
5588 /* Do any change in frame size that was requested by a signal.
5589 SAFE means this function is called from a place where it is
5590 safe to change frame sizes while a redisplay is in progress. */
5591
5592 void
5593 do_pending_window_change (bool safe)
5594 {
5595 /* If window change signal handler should have run before, run it now. */
5596 if (redisplaying_p && !safe)
5597 return;
5598
5599 while (delayed_size_change)
5600 {
5601 Lisp_Object tail, frame;
5602
5603 delayed_size_change = 0;
5604
5605 FOR_EACH_FRAME (tail, frame)
5606 {
5607 struct frame *f = XFRAME (frame);
5608
5609 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5610 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5611 0, 0, safe);
5612 }
5613 }
5614 }
5615
5616
5617 /* Change the frame height and/or width. Values may be given as zero to
5618 indicate no change is to take place.
5619
5620 If DELAY, assume we're being called from a signal handler, and
5621 queue the change for later - perhaps the next redisplay.
5622 Since this tries to resize windows, we can't call it
5623 from a signal handler.
5624
5625 SAFE means this function is called from a place where it's
5626 safe to change frame sizes while a redisplay is in progress. */
5627
5628 void
5629 change_frame_size (struct frame *f, int newheight, int newwidth,
5630 bool pretend, bool delay, bool safe)
5631 {
5632 Lisp_Object tail, frame;
5633
5634 if (FRAME_MSDOS_P (f))
5635 {
5636 /* On MS-DOS, all frames use the same screen, so a change in
5637 size affects all frames. Termcap now supports multiple
5638 ttys. */
5639 FOR_EACH_FRAME (tail, frame)
5640 if (! FRAME_WINDOW_P (XFRAME (frame)))
5641 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5642 pretend, delay, safe);
5643 }
5644 else
5645 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5646 }
5647
5648 static void
5649 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5650 bool pretend, bool delay, bool safe)
5651 {
5652 int new_frame_total_cols;
5653 ptrdiff_t count = SPECPDL_INDEX ();
5654
5655 /* If we can't deal with the change now, queue it for later. */
5656 if (delay || (redisplaying_p && !safe))
5657 {
5658 f->new_text_lines = newheight;
5659 f->new_text_cols = newwidth;
5660 delayed_size_change = 1;
5661 return;
5662 }
5663
5664 /* This size-change overrides any pending one for this frame. */
5665 f->new_text_lines = 0;
5666 f->new_text_cols = 0;
5667
5668 /* If an argument is zero, set it to the current value. */
5669 if (newheight == 0)
5670 newheight = FRAME_LINES (f);
5671 if (newwidth == 0)
5672 newwidth = FRAME_COLS (f);
5673
5674 /* Compute width of windows in F. */
5675 /* Round up to the smallest acceptable size. */
5676 check_frame_size (f, &newheight, &newwidth);
5677
5678 /* This is the width of the frame with vertical scroll bars and fringe
5679 columns. Do this after rounding - see discussion of bug#9723. */
5680 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5681
5682 /* If we're not changing the frame size, quit now. */
5683 /* Frame width may be unchanged but the text portion may change, for
5684 example, fullscreen and remove/add scroll bar. */
5685 if (newheight == FRAME_LINES (f)
5686 /* Text portion unchanged? */
5687 && newwidth == FRAME_COLS (f)
5688 /* Frame width unchanged? */
5689 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5690 return;
5691
5692 block_input ();
5693
5694 #ifdef MSDOS
5695 /* We only can set screen dimensions to certain values supported
5696 by our video hardware. Try to find the smallest size greater
5697 or equal to the requested dimensions. */
5698 dos_set_window_size (&newheight, &newwidth);
5699 #endif
5700
5701 if (newheight != FRAME_LINES (f))
5702 {
5703 resize_frame_windows (f, newheight, 0);
5704
5705 /* MSDOS frames cannot PRETEND, as they change frame size by
5706 manipulating video hardware. */
5707 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5708 FrameRows (FRAME_TTY (f)) = newheight;
5709 }
5710
5711 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5712 {
5713 resize_frame_windows (f, new_frame_total_cols, 1);
5714
5715 /* MSDOS frames cannot PRETEND, as they change frame size by
5716 manipulating video hardware. */
5717 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5718 FrameCols (FRAME_TTY (f)) = newwidth;
5719
5720 if (WINDOWP (f->tool_bar_window))
5721 wset_total_cols (XWINDOW (f->tool_bar_window), make_number (newwidth));
5722 }
5723
5724 FRAME_LINES (f) = newheight;
5725 SET_FRAME_COLS (f, newwidth);
5726
5727 {
5728 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5729 int text_area_x, text_area_y, text_area_width, text_area_height;
5730
5731 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5732 &text_area_height);
5733 if (w->cursor.x >= text_area_x + text_area_width)
5734 w->cursor.hpos = w->cursor.x = 0;
5735 if (w->cursor.y >= text_area_y + text_area_height)
5736 w->cursor.vpos = w->cursor.y = 0;
5737 }
5738
5739 adjust_glyphs (f);
5740 calculate_costs (f);
5741 SET_FRAME_GARBAGED (f);
5742 f->resized_p = 1;
5743
5744 unblock_input ();
5745
5746 record_unwind_current_buffer ();
5747
5748 run_window_configuration_change_hook (f);
5749
5750 unbind_to (count, Qnil);
5751 }
5752
5753
5754 \f
5755 /***********************************************************************
5756 Terminal Related Lisp Functions
5757 ***********************************************************************/
5758
5759 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5760 1, 1, "FOpen termscript file: ",
5761 doc: /* Start writing all terminal output to FILE as well as the terminal.
5762 FILE = nil means just close any termscript file currently open. */)
5763 (Lisp_Object file)
5764 {
5765 struct tty_display_info *tty;
5766
5767 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5768 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5769 error ("Current frame is not on a tty device");
5770
5771 tty = CURTTY ();
5772
5773 if (tty->termscript != 0)
5774 {
5775 block_input ();
5776 fclose (tty->termscript);
5777 unblock_input ();
5778 }
5779 tty->termscript = 0;
5780
5781 if (! NILP (file))
5782 {
5783 file = Fexpand_file_name (file, Qnil);
5784 tty->termscript = fopen (SSDATA (file), "w");
5785 if (tty->termscript == 0)
5786 report_file_error ("Opening termscript", Fcons (file, Qnil));
5787 }
5788 return Qnil;
5789 }
5790
5791
5792 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5793 Ssend_string_to_terminal, 1, 2, 0,
5794 doc: /* Send STRING to the terminal without alteration.
5795 Control characters in STRING will have terminal-dependent effects.
5796
5797 Optional parameter TERMINAL specifies the tty terminal device to use.
5798 It may be a terminal object, a frame, or nil for the terminal used by
5799 the currently selected frame. In batch mode, STRING is sent to stdout
5800 when TERMINAL is nil. */)
5801 (Lisp_Object string, Lisp_Object terminal)
5802 {
5803 struct terminal *t = get_terminal (terminal, 1);
5804 FILE *out;
5805
5806 /* ??? Perhaps we should do something special for multibyte strings here. */
5807 CHECK_STRING (string);
5808 block_input ();
5809
5810 if (!t)
5811 error ("Unknown terminal device");
5812
5813 if (t->type == output_initial)
5814 out = stdout;
5815 else if (t->type != output_termcap && t->type != output_msdos_raw)
5816 error ("Device %d is not a termcap terminal device", t->id);
5817 else
5818 {
5819 struct tty_display_info *tty = t->display_info.tty;
5820
5821 if (! tty->output)
5822 error ("Terminal is currently suspended");
5823
5824 if (tty->termscript)
5825 {
5826 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5827 fflush (tty->termscript);
5828 }
5829 out = tty->output;
5830 }
5831 fwrite (SDATA (string), 1, SBYTES (string), out);
5832 fflush (out);
5833 unblock_input ();
5834 return Qnil;
5835 }
5836
5837
5838 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5839 doc: /* Beep, or flash the screen.
5840 Also, unless an argument is given,
5841 terminate any keyboard macro currently executing. */)
5842 (Lisp_Object arg)
5843 {
5844 if (!NILP (arg))
5845 {
5846 if (noninteractive)
5847 putchar (07);
5848 else
5849 ring_bell (XFRAME (selected_frame));
5850 }
5851 else
5852 bitch_at_user ();
5853
5854 return Qnil;
5855 }
5856
5857 void
5858 bitch_at_user (void)
5859 {
5860 if (noninteractive)
5861 putchar (07);
5862 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5863 error ("Keyboard macro terminated by a command ringing the bell");
5864 else
5865 ring_bell (XFRAME (selected_frame));
5866 }
5867
5868
5869 \f
5870 /***********************************************************************
5871 Sleeping, Waiting
5872 ***********************************************************************/
5873
5874 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5875 doc: /* Pause, without updating display, for SECONDS seconds.
5876 SECONDS may be a floating-point value, meaning that you can wait for a
5877 fraction of a second. Optional second arg MILLISECONDS specifies an
5878 additional wait period, in milliseconds; this is for backwards compatibility.
5879 \(Not all operating systems support waiting for a fraction of a second.) */)
5880 (Lisp_Object seconds, Lisp_Object milliseconds)
5881 {
5882 double duration = extract_float (seconds);
5883
5884 if (!NILP (milliseconds))
5885 {
5886 CHECK_NUMBER (milliseconds);
5887 duration += XINT (milliseconds) / 1000.0;
5888 }
5889
5890 if (0 < duration)
5891 {
5892 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5893 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5894 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5895 }
5896
5897 return Qnil;
5898 }
5899
5900
5901 /* This is just like wait_reading_process_output, except that
5902 it does redisplay.
5903
5904 TIMEOUT is number of seconds to wait (float or integer),
5905 or t to wait forever.
5906 READING is true if reading input.
5907 If DISPLAY_OPTION is >0 display process output while waiting.
5908 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5909 */
5910
5911 Lisp_Object
5912 sit_for (Lisp_Object timeout, bool reading, int display_option)
5913 {
5914 intmax_t sec;
5915 int nsec;
5916 bool do_display = display_option > 0;
5917
5918 swallow_events (do_display);
5919
5920 if ((detect_input_pending_run_timers (do_display))
5921 || !NILP (Vexecuting_kbd_macro))
5922 return Qnil;
5923
5924 if (display_option > 1)
5925 redisplay_preserve_echo_area (2);
5926
5927 if (INTEGERP (timeout))
5928 {
5929 sec = XINT (timeout);
5930 if (! (0 < sec))
5931 return Qt;
5932 nsec = 0;
5933 }
5934 else if (FLOATP (timeout))
5935 {
5936 double seconds = XFLOAT_DATA (timeout);
5937 if (! (0 < seconds))
5938 return Qt;
5939 else
5940 {
5941 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5942 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5943 nsec = EMACS_NSECS (t);
5944 }
5945 }
5946 else if (EQ (timeout, Qt))
5947 {
5948 sec = 0;
5949 nsec = 0;
5950 }
5951 else
5952 wrong_type_argument (Qnumberp, timeout);
5953
5954
5955 #ifdef USABLE_SIGIO
5956 gobble_input ();
5957 #endif
5958
5959 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5960 Qnil, NULL, 0);
5961
5962 return detect_input_pending () ? Qnil : Qt;
5963 }
5964
5965
5966 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5967 doc: /* Perform redisplay.
5968 Optional arg FORCE, if non-nil, prevents redisplay from being
5969 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5970 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5971 preempted by arriving input, so FORCE does nothing.
5972
5973 Return t if redisplay was performed, nil if redisplay was preempted
5974 immediately by pending input. */)
5975 (Lisp_Object force)
5976 {
5977 ptrdiff_t count;
5978
5979 swallow_events (1);
5980 if ((detect_input_pending_run_timers (1)
5981 && NILP (force) && !redisplay_dont_pause)
5982 || !NILP (Vexecuting_kbd_macro))
5983 return Qnil;
5984
5985 count = SPECPDL_INDEX ();
5986 if (!NILP (force) && !redisplay_dont_pause)
5987 specbind (Qredisplay_dont_pause, Qt);
5988 redisplay_preserve_echo_area (2);
5989 unbind_to (count, Qnil);
5990 return Qt;
5991 }
5992
5993
5994 \f
5995 /***********************************************************************
5996 Other Lisp Functions
5997 ***********************************************************************/
5998
5999 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6000 session's frames, frame names, buffers, buffer-read-only flags, and
6001 buffer-modified-flags. */
6002
6003 static Lisp_Object frame_and_buffer_state;
6004
6005
6006 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6007 Sframe_or_buffer_changed_p, 0, 1, 0,
6008 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6009 VARIABLE is a variable name whose value is either nil or a state vector
6010 that will be updated to contain all frames and buffers,
6011 aside from buffers whose names start with space,
6012 along with the buffers' read-only and modified flags. This allows a fast
6013 check to see whether buffer menus might need to be recomputed.
6014 If this function returns non-nil, it updates the internal vector to reflect
6015 the current state.
6016
6017 If VARIABLE is nil, an internal variable is used. Users should not
6018 pass nil for VARIABLE. */)
6019 (Lisp_Object variable)
6020 {
6021 Lisp_Object state, tail, frame, buf;
6022 ptrdiff_t n, idx;
6023
6024 if (! NILP (variable))
6025 {
6026 CHECK_SYMBOL (variable);
6027 state = Fsymbol_value (variable);
6028 if (! VECTORP (state))
6029 goto changed;
6030 }
6031 else
6032 state = frame_and_buffer_state;
6033
6034 idx = 0;
6035 FOR_EACH_FRAME (tail, frame)
6036 {
6037 if (idx == ASIZE (state))
6038 goto changed;
6039 if (!EQ (AREF (state, idx++), frame))
6040 goto changed;
6041 if (idx == ASIZE (state))
6042 goto changed;
6043 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
6044 goto changed;
6045 }
6046 /* Check that the buffer info matches. */
6047 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6048 {
6049 buf = XCDR (XCAR (tail));
6050 /* Ignore buffers that aren't included in buffer lists. */
6051 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6052 continue;
6053 if (idx == ASIZE (state))
6054 goto changed;
6055 if (!EQ (AREF (state, idx++), buf))
6056 goto changed;
6057 if (idx == ASIZE (state))
6058 goto changed;
6059 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
6060 goto changed;
6061 if (idx == ASIZE (state))
6062 goto changed;
6063 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
6064 goto changed;
6065 }
6066 if (idx == ASIZE (state))
6067 goto changed;
6068 /* Detect deletion of a buffer at the end of the list. */
6069 if (EQ (AREF (state, idx), Qlambda))
6070 return Qnil;
6071
6072 /* Come here if we decide the data has changed. */
6073 changed:
6074 /* Count the size we will need.
6075 Start with 1 so there is room for at least one lambda at the end. */
6076 n = 1;
6077 FOR_EACH_FRAME (tail, frame)
6078 n += 2;
6079 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6080 n += 3;
6081 /* Reallocate the vector if data has grown to need it,
6082 or if it has shrunk a lot. */
6083 if (! VECTORP (state)
6084 || n > ASIZE (state)
6085 || n + 20 < ASIZE (state) / 2)
6086 /* Add 20 extra so we grow it less often. */
6087 {
6088 state = Fmake_vector (make_number (n + 20), Qlambda);
6089 if (! NILP (variable))
6090 Fset (variable, state);
6091 else
6092 frame_and_buffer_state = state;
6093 }
6094
6095 /* Record the new data in the (possibly reallocated) vector. */
6096 idx = 0;
6097 FOR_EACH_FRAME (tail, frame)
6098 {
6099 ASET (state, idx, frame);
6100 idx++;
6101 ASET (state, idx, XFRAME (frame)->name);
6102 idx++;
6103 }
6104 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6105 {
6106 buf = XCDR (XCAR (tail));
6107 /* Ignore buffers that aren't included in buffer lists. */
6108 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6109 continue;
6110 ASET (state, idx, buf);
6111 idx++;
6112 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6113 idx++;
6114 ASET (state, idx, Fbuffer_modified_p (buf));
6115 idx++;
6116 }
6117 /* Fill up the vector with lambdas (always at least one). */
6118 ASET (state, idx, Qlambda);
6119 idx++;
6120 while (idx < ASIZE (state))
6121 {
6122 ASET (state, idx, Qlambda);
6123 idx++;
6124 }
6125 /* Make sure we didn't overflow the vector. */
6126 eassert (idx <= ASIZE (state));
6127 return Qt;
6128 }
6129
6130
6131 \f
6132 /***********************************************************************
6133 Initialization
6134 ***********************************************************************/
6135
6136 /* Initialization done when Emacs fork is started, before doing stty.
6137 Determine terminal type and set terminal_driver. Then invoke its
6138 decoding routine to set up variables in the terminal package. */
6139
6140 void
6141 init_display (void)
6142 {
6143 char *terminal_type;
6144
6145 /* Construct the space glyph. */
6146 space_glyph.type = CHAR_GLYPH;
6147 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6148 space_glyph.charpos = -1;
6149
6150 inverse_video = 0;
6151 cursor_in_echo_area = 0;
6152 terminal_type = (char *) 0;
6153
6154 /* Now is the time to initialize this; it's used by init_sys_modes
6155 during startup. */
6156 Vinitial_window_system = Qnil;
6157
6158 /* SIGWINCH needs to be handled no matter what display we start
6159 with. Otherwise newly opened tty frames will not resize
6160 automatically. */
6161 #ifdef SIGWINCH
6162 #ifndef CANNOT_DUMP
6163 if (initialized)
6164 #endif /* CANNOT_DUMP */
6165 {
6166 struct sigaction action;
6167 emacs_sigaction_init (&action, deliver_window_change_signal);
6168 sigaction (SIGWINCH, &action, 0);
6169 }
6170 #endif /* SIGWINCH */
6171
6172 /* If running as a daemon, no need to initialize any frames/terminal. */
6173 if (IS_DAEMON)
6174 return;
6175
6176 /* If the user wants to use a window system, we shouldn't bother
6177 initializing the terminal. This is especially important when the
6178 terminal is so dumb that emacs gives up before and doesn't bother
6179 using the window system.
6180
6181 If the DISPLAY environment variable is set and nonempty,
6182 try to use X, and die with an error message if that doesn't work. */
6183
6184 #ifdef HAVE_X_WINDOWS
6185 if (! inhibit_window_system && ! display_arg)
6186 {
6187 char *display;
6188 display = getenv ("DISPLAY");
6189 display_arg = (display != 0 && *display != 0);
6190
6191 if (display_arg && !x_display_ok (display))
6192 {
6193 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6194 display);
6195 inhibit_window_system = 1;
6196 }
6197 }
6198
6199 if (!inhibit_window_system && display_arg)
6200 {
6201 Vinitial_window_system = Qx;
6202 #ifdef HAVE_X11
6203 Vwindow_system_version = make_number (11);
6204 #endif
6205 #ifdef GNU_LINUX
6206 /* In some versions of ncurses,
6207 tputs crashes if we have not called tgetent.
6208 So call tgetent. */
6209 { char b[2044]; tgetent (b, "xterm");}
6210 #endif
6211 adjust_frame_glyphs_initially ();
6212 return;
6213 }
6214 #endif /* HAVE_X_WINDOWS */
6215
6216 #ifdef HAVE_NTGUI
6217 if (!inhibit_window_system)
6218 {
6219 Vinitial_window_system = Qw32;
6220 Vwindow_system_version = make_number (1);
6221 adjust_frame_glyphs_initially ();
6222 return;
6223 }
6224 #endif /* HAVE_NTGUI */
6225
6226 #ifdef HAVE_NS
6227 if (!inhibit_window_system
6228 #ifndef CANNOT_DUMP
6229 && initialized
6230 #endif
6231 )
6232 {
6233 Vinitial_window_system = Qns;
6234 Vwindow_system_version = make_number (10);
6235 adjust_frame_glyphs_initially ();
6236 return;
6237 }
6238 #endif
6239
6240 /* If no window system has been specified, try to use the terminal. */
6241 if (! isatty (0))
6242 {
6243 fatal ("standard input is not a tty");
6244 exit (1);
6245 }
6246
6247 #ifdef WINDOWSNT
6248 terminal_type = "w32console";
6249 #else
6250 /* Look at the TERM variable. */
6251 terminal_type = (char *) getenv ("TERM");
6252 #endif
6253 if (!terminal_type)
6254 {
6255 #ifdef HAVE_WINDOW_SYSTEM
6256 if (! inhibit_window_system)
6257 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6258 else
6259 #endif /* HAVE_WINDOW_SYSTEM */
6260 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6261 exit (1);
6262 }
6263
6264 {
6265 struct terminal *t;
6266 struct frame *f = XFRAME (selected_frame);
6267
6268 init_foreground_group ();
6269
6270 /* Open a display on the controlling tty. */
6271 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6272
6273 /* Convert the initial frame to use the new display. */
6274 if (f->output_method != output_initial)
6275 emacs_abort ();
6276 f->output_method = t->type;
6277 f->terminal = t;
6278
6279 t->reference_count++;
6280 #ifdef MSDOS
6281 f->output_data.tty->display_info = &the_only_display_info;
6282 #else
6283 if (f->output_method == output_termcap)
6284 create_tty_output (f);
6285 #endif
6286 t->display_info.tty->top_frame = selected_frame;
6287 change_frame_size (XFRAME (selected_frame),
6288 FrameRows (t->display_info.tty),
6289 FrameCols (t->display_info.tty), 0, 0, 1);
6290
6291 /* Delete the initial terminal. */
6292 if (--initial_terminal->reference_count == 0
6293 && initial_terminal->delete_terminal_hook)
6294 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6295
6296 /* Update frame parameters to reflect the new type. */
6297 Fmodify_frame_parameters
6298 (selected_frame, Fcons (Fcons (Qtty_type,
6299 Ftty_type (selected_frame)), Qnil));
6300 if (t->display_info.tty->name)
6301 Fmodify_frame_parameters (selected_frame,
6302 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6303 Qnil));
6304 else
6305 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6306 Qnil));
6307 }
6308
6309 {
6310 struct frame *sf = SELECTED_FRAME ();
6311 int width = FRAME_TOTAL_COLS (sf);
6312 int height = FRAME_LINES (sf);
6313
6314 /* If these sizes are so big they cause overflow, just ignore the
6315 change. It's not clear what better we could do. The rest of
6316 the code assumes that (width + 2) * height * sizeof (struct glyph)
6317 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6318 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6319 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6320 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6321 < (width + 2) * height))
6322 fatal ("screen size %dx%d too big", width, height);
6323 }
6324
6325 adjust_frame_glyphs_initially ();
6326 calculate_costs (XFRAME (selected_frame));
6327
6328 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6329 if (initialized
6330 && !noninteractive
6331 && NILP (Vinitial_window_system))
6332 {
6333 /* For the initial frame, we don't have any way of knowing what
6334 are the foreground and background colors of the terminal. */
6335 struct frame *sf = SELECTED_FRAME ();
6336
6337 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6338 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6339 call0 (intern ("tty-set-up-initial-frame-faces"));
6340 }
6341 }
6342
6343
6344 \f
6345 /***********************************************************************
6346 Blinking cursor
6347 ***********************************************************************/
6348
6349 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6350 Sinternal_show_cursor, 2, 2, 0,
6351 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6352 WINDOW nil means use the selected window. SHOW non-nil means
6353 show a cursor in WINDOW in the next redisplay. SHOW nil means
6354 don't show a cursor. */)
6355 (Lisp_Object window, Lisp_Object show)
6356 {
6357 /* Don't change cursor state while redisplaying. This could confuse
6358 output routines. */
6359 if (!redisplaying_p)
6360 decode_any_window (window)->cursor_off_p = NILP (show);
6361 return Qnil;
6362 }
6363
6364
6365 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6366 Sinternal_show_cursor_p, 0, 1, 0,
6367 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6368 WINDOW nil or omitted means report on the selected window. */)
6369 (Lisp_Object window)
6370 {
6371 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6372 }
6373
6374 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6375 Slast_nonminibuf_frame, 0, 0, 0,
6376 doc: /* Value is last nonminibuffer frame. */)
6377 (void)
6378 {
6379 Lisp_Object frame = Qnil;
6380
6381 if (last_nonminibuf_frame)
6382 XSETFRAME (frame, last_nonminibuf_frame);
6383
6384 return frame;
6385 }
6386 \f
6387 /***********************************************************************
6388 Initialization
6389 ***********************************************************************/
6390
6391 void
6392 syms_of_display (void)
6393 {
6394 defsubr (&Sredraw_frame);
6395 defsubr (&Sredraw_display);
6396 defsubr (&Sframe_or_buffer_changed_p);
6397 defsubr (&Sopen_termscript);
6398 defsubr (&Sding);
6399 defsubr (&Sredisplay);
6400 defsubr (&Ssleep_for);
6401 defsubr (&Ssend_string_to_terminal);
6402 defsubr (&Sinternal_show_cursor);
6403 defsubr (&Sinternal_show_cursor_p);
6404 defsubr (&Slast_nonminibuf_frame);
6405
6406 #ifdef GLYPH_DEBUG
6407 defsubr (&Sdump_redisplay_history);
6408 #endif
6409
6410 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6411 staticpro (&frame_and_buffer_state);
6412
6413 DEFSYM (Qdisplay_table, "display-table");
6414 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6415
6416 DEFVAR_INT ("baud-rate", baud_rate,
6417 doc: /* The output baud rate of the terminal.
6418 On most systems, changing this value will affect the amount of padding
6419 and the other strategic decisions made during redisplay. */);
6420
6421 DEFVAR_BOOL ("inverse-video", inverse_video,
6422 doc: /* Non-nil means invert the entire frame display.
6423 This means everything is in inverse video which otherwise would not be. */);
6424
6425 DEFVAR_BOOL ("visible-bell", visible_bell,
6426 doc: /* Non-nil means try to flash the frame to represent a bell.
6427
6428 See also `ring-bell-function'. */);
6429
6430 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6431 doc: /* Non-nil means no need to redraw entire frame after suspending.
6432 A non-nil value is useful if the terminal can automatically preserve
6433 Emacs's frame display when you reenter Emacs.
6434 It is up to you to set this variable if your terminal can do that. */);
6435
6436 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6437 doc: /* Name of the window system that Emacs uses for the first frame.
6438 The value is a symbol:
6439 nil for a termcap frame (a character-only terminal),
6440 'x' for an Emacs frame that is really an X window,
6441 'w32' for an Emacs frame that is a window on MS-Windows display,
6442 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6443 'pc' for a direct-write MS-DOS frame.
6444
6445 Use of this variable as a boolean is deprecated. Instead,
6446 use `display-graphic-p' or any of the other `display-*-p'
6447 predicates which report frame's specific UI-related capabilities. */);
6448
6449 DEFVAR_KBOARD ("window-system", Vwindow_system,
6450 doc: /* Name of window system through which the selected frame is displayed.
6451 The value is a symbol:
6452 nil for a termcap frame (a character-only terminal),
6453 'x' for an Emacs frame that is really an X window,
6454 'w32' for an Emacs frame that is a window on MS-Windows display,
6455 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6456 'pc' for a direct-write MS-DOS frame.
6457
6458 Use of this variable as a boolean is deprecated. Instead,
6459 use `display-graphic-p' or any of the other `display-*-p'
6460 predicates which report frame's specific UI-related capabilities. */);
6461
6462 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6463 doc: /* The version number of the window system in use.
6464 For X windows, this is 11. */);
6465
6466 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6467 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6468
6469 DEFVAR_LISP ("glyph-table", Vglyph_table,
6470 doc: /* Table defining how to output a glyph code to the frame.
6471 If not nil, this is a vector indexed by glyph code to define the glyph.
6472 Each element can be:
6473 integer: a glyph code which this glyph is an alias for.
6474 string: output this glyph using that string (not impl. in X windows).
6475 nil: this glyph mod 524288 is the code of a character to output,
6476 and this glyph / 524288 is the face number (see `face-id') to use
6477 while outputting it. */);
6478 Vglyph_table = Qnil;
6479
6480 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6481 doc: /* Display table to use for buffers that specify none.
6482 See `buffer-display-table' for more information. */);
6483 Vstandard_display_table = Qnil;
6484
6485 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6486 doc: /* Non-nil means display update isn't paused when input is detected. */);
6487 redisplay_dont_pause = 1;
6488
6489 #if PERIODIC_PREEMPTION_CHECKING
6490 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6491 doc: /* Period in seconds between checking for input during redisplay.
6492 This has an effect only if `redisplay-dont-pause' is nil; in that
6493 case, arriving input preempts redisplay until the input is processed.
6494 If the value is nil, redisplay is never preempted. */);
6495 Vredisplay_preemption_period = make_float (0.10);
6496 #endif
6497
6498 #ifdef CANNOT_DUMP
6499 if (noninteractive)
6500 #endif
6501 {
6502 Vinitial_window_system = Qnil;
6503 Vwindow_system_version = Qnil;
6504 }
6505 }