Merge from emacs--rel--22
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "fontset.h"
192 #include "blockinput.h"
193
194 #ifdef HAVE_X_WINDOWS
195 #include "xterm.h"
196 #endif
197 #ifdef WINDOWSNT
198 #include "w32term.h"
199 #endif
200 #ifdef MAC_OS
201 #include "macterm.h"
202 #endif
203
204 #ifndef FRAME_X_OUTPUT
205 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
206 #endif
207
208 #define INFINITY 10000000
209
210 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
211 || defined (USE_GTK)
212 extern void set_frame_menubar P_ ((struct frame *f, int, int));
213 extern int pending_menu_activation;
214 #endif
215
216 extern int interrupt_input;
217 extern int command_loop_level;
218
219 extern Lisp_Object do_mouse_tracking;
220
221 extern int minibuffer_auto_raise;
222 extern Lisp_Object Vminibuffer_list;
223
224 extern Lisp_Object Qface;
225 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
226
227 extern Lisp_Object Voverriding_local_map;
228 extern Lisp_Object Voverriding_local_map_menu_flag;
229 extern Lisp_Object Qmenu_item;
230 extern Lisp_Object Qwhen;
231 extern Lisp_Object Qhelp_echo;
232
233 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
234 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
235 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
236 Lisp_Object Qinhibit_point_motion_hooks;
237 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
238 Lisp_Object Qfontified;
239 Lisp_Object Qgrow_only;
240 Lisp_Object Qinhibit_eval_during_redisplay;
241 Lisp_Object Qbuffer_position, Qposition, Qobject;
242
243 /* Cursor shapes */
244 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
245
246 /* Pointer shapes */
247 Lisp_Object Qarrow, Qhand, Qtext;
248
249 Lisp_Object Qrisky_local_variable;
250
251 /* Holds the list (error). */
252 Lisp_Object list_of_error;
253
254 /* Functions called to fontify regions of text. */
255
256 Lisp_Object Vfontification_functions;
257 Lisp_Object Qfontification_functions;
258
259 /* Non-nil means automatically select any window when the mouse
260 cursor moves into it. */
261 Lisp_Object Vmouse_autoselect_window;
262
263 /* Non-zero means draw tool bar buttons raised when the mouse moves
264 over them. */
265
266 int auto_raise_tool_bar_buttons_p;
267
268 /* Non-zero means to reposition window if cursor line is only partially visible. */
269
270 int make_cursor_line_fully_visible_p;
271
272 /* Margin below tool bar in pixels. 0 or nil means no margin.
273 If value is `internal-border-width' or `border-width',
274 the corresponding frame parameter is used. */
275
276 Lisp_Object Vtool_bar_border;
277
278 /* Margin around tool bar buttons in pixels. */
279
280 Lisp_Object Vtool_bar_button_margin;
281
282 /* Thickness of shadow to draw around tool bar buttons. */
283
284 EMACS_INT tool_bar_button_relief;
285
286 /* Non-nil means automatically resize tool-bars so that all tool-bar
287 items are visible, and no blank lines remain.
288
289 If value is `grow-only', only make tool-bar bigger. */
290
291 Lisp_Object Vauto_resize_tool_bars;
292
293 /* Non-zero means draw block and hollow cursor as wide as the glyph
294 under it. For example, if a block cursor is over a tab, it will be
295 drawn as wide as that tab on the display. */
296
297 int x_stretch_cursor_p;
298
299 /* Non-nil means don't actually do any redisplay. */
300
301 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
302
303 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
304
305 int inhibit_eval_during_redisplay;
306
307 /* Names of text properties relevant for redisplay. */
308
309 Lisp_Object Qdisplay;
310 extern Lisp_Object Qface, Qinvisible, Qwidth;
311
312 /* Symbols used in text property values. */
313
314 Lisp_Object Vdisplay_pixels_per_inch;
315 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
316 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
317 Lisp_Object Qslice;
318 Lisp_Object Qcenter;
319 Lisp_Object Qmargin, Qpointer;
320 Lisp_Object Qline_height;
321 extern Lisp_Object Qheight;
322 extern Lisp_Object QCwidth, QCheight, QCascent;
323 extern Lisp_Object Qscroll_bar;
324 extern Lisp_Object Qcursor;
325
326 /* Non-nil means highlight trailing whitespace. */
327
328 Lisp_Object Vshow_trailing_whitespace;
329
330 /* Non-nil means escape non-break space and hyphens. */
331
332 Lisp_Object Vnobreak_char_display;
333
334 #ifdef HAVE_WINDOW_SYSTEM
335 extern Lisp_Object Voverflow_newline_into_fringe;
336
337 /* Test if overflow newline into fringe. Called with iterator IT
338 at or past right window margin, and with IT->current_x set. */
339
340 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
341 (!NILP (Voverflow_newline_into_fringe) \
342 && FRAME_WINDOW_P (it->f) \
343 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
344 && it->current_x == it->last_visible_x)
345
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Non-nil means show the text cursor in void text areas
349 i.e. in blank areas after eol and eob. This used to be
350 the default in 21.3. */
351
352 Lisp_Object Vvoid_text_area_pointer;
353
354 /* Name of the face used to highlight trailing whitespace. */
355
356 Lisp_Object Qtrailing_whitespace;
357
358 /* Name and number of the face used to highlight escape glyphs. */
359
360 Lisp_Object Qescape_glyph;
361
362 /* Name and number of the face used to highlight non-breaking spaces. */
363
364 Lisp_Object Qnobreak_space;
365
366 /* The symbol `image' which is the car of the lists used to represent
367 images in Lisp. */
368
369 Lisp_Object Qimage;
370
371 /* The image map types. */
372 Lisp_Object QCmap, QCpointer;
373 Lisp_Object Qrect, Qcircle, Qpoly;
374
375 /* Non-zero means print newline to stdout before next mini-buffer
376 message. */
377
378 int noninteractive_need_newline;
379
380 /* Non-zero means print newline to message log before next message. */
381
382 static int message_log_need_newline;
383
384 /* Three markers that message_dolog uses.
385 It could allocate them itself, but that causes trouble
386 in handling memory-full errors. */
387 static Lisp_Object message_dolog_marker1;
388 static Lisp_Object message_dolog_marker2;
389 static Lisp_Object message_dolog_marker3;
390 \f
391 /* The buffer position of the first character appearing entirely or
392 partially on the line of the selected window which contains the
393 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
394 redisplay optimization in redisplay_internal. */
395
396 static struct text_pos this_line_start_pos;
397
398 /* Number of characters past the end of the line above, including the
399 terminating newline. */
400
401 static struct text_pos this_line_end_pos;
402
403 /* The vertical positions and the height of this line. */
404
405 static int this_line_vpos;
406 static int this_line_y;
407 static int this_line_pixel_height;
408
409 /* X position at which this display line starts. Usually zero;
410 negative if first character is partially visible. */
411
412 static int this_line_start_x;
413
414 /* Buffer that this_line_.* variables are referring to. */
415
416 static struct buffer *this_line_buffer;
417
418 /* Nonzero means truncate lines in all windows less wide than the
419 frame. */
420
421 int truncate_partial_width_windows;
422
423 /* A flag to control how to display unibyte 8-bit character. */
424
425 int unibyte_display_via_language_environment;
426
427 /* Nonzero means we have more than one non-mini-buffer-only frame.
428 Not guaranteed to be accurate except while parsing
429 frame-title-format. */
430
431 int multiple_frames;
432
433 Lisp_Object Vglobal_mode_string;
434
435
436 /* List of variables (symbols) which hold markers for overlay arrows.
437 The symbols on this list are examined during redisplay to determine
438 where to display overlay arrows. */
439
440 Lisp_Object Voverlay_arrow_variable_list;
441
442 /* Marker for where to display an arrow on top of the buffer text. */
443
444 Lisp_Object Voverlay_arrow_position;
445
446 /* String to display for the arrow. Only used on terminal frames. */
447
448 Lisp_Object Voverlay_arrow_string;
449
450 /* Values of those variables at last redisplay are stored as
451 properties on `overlay-arrow-position' symbol. However, if
452 Voverlay_arrow_position is a marker, last-arrow-position is its
453 numerical position. */
454
455 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
456
457 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
458 properties on a symbol in overlay-arrow-variable-list. */
459
460 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
461
462 /* Like mode-line-format, but for the title bar on a visible frame. */
463
464 Lisp_Object Vframe_title_format;
465
466 /* Like mode-line-format, but for the title bar on an iconified frame. */
467
468 Lisp_Object Vicon_title_format;
469
470 /* List of functions to call when a window's size changes. These
471 functions get one arg, a frame on which one or more windows' sizes
472 have changed. */
473
474 static Lisp_Object Vwindow_size_change_functions;
475
476 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
477
478 /* Nonzero if an overlay arrow has been displayed in this window. */
479
480 static int overlay_arrow_seen;
481
482 /* Nonzero means highlight the region even in nonselected windows. */
483
484 int highlight_nonselected_windows;
485
486 /* If cursor motion alone moves point off frame, try scrolling this
487 many lines up or down if that will bring it back. */
488
489 static EMACS_INT scroll_step;
490
491 /* Nonzero means scroll just far enough to bring point back on the
492 screen, when appropriate. */
493
494 static EMACS_INT scroll_conservatively;
495
496 /* Recenter the window whenever point gets within this many lines of
497 the top or bottom of the window. This value is translated into a
498 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
499 that there is really a fixed pixel height scroll margin. */
500
501 EMACS_INT scroll_margin;
502
503 /* Number of windows showing the buffer of the selected window (or
504 another buffer with the same base buffer). keyboard.c refers to
505 this. */
506
507 int buffer_shared;
508
509 /* Vector containing glyphs for an ellipsis `...'. */
510
511 static Lisp_Object default_invis_vector[3];
512
513 /* Zero means display the mode-line/header-line/menu-bar in the default face
514 (this slightly odd definition is for compatibility with previous versions
515 of emacs), non-zero means display them using their respective faces.
516
517 This variable is deprecated. */
518
519 int mode_line_inverse_video;
520
521 /* Prompt to display in front of the mini-buffer contents. */
522
523 Lisp_Object minibuf_prompt;
524
525 /* Width of current mini-buffer prompt. Only set after display_line
526 of the line that contains the prompt. */
527
528 int minibuf_prompt_width;
529
530 /* This is the window where the echo area message was displayed. It
531 is always a mini-buffer window, but it may not be the same window
532 currently active as a mini-buffer. */
533
534 Lisp_Object echo_area_window;
535
536 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
537 pushes the current message and the value of
538 message_enable_multibyte on the stack, the function restore_message
539 pops the stack and displays MESSAGE again. */
540
541 Lisp_Object Vmessage_stack;
542
543 /* Nonzero means multibyte characters were enabled when the echo area
544 message was specified. */
545
546 int message_enable_multibyte;
547
548 /* Nonzero if we should redraw the mode lines on the next redisplay. */
549
550 int update_mode_lines;
551
552 /* Nonzero if window sizes or contents have changed since last
553 redisplay that finished. */
554
555 int windows_or_buffers_changed;
556
557 /* Nonzero means a frame's cursor type has been changed. */
558
559 int cursor_type_changed;
560
561 /* Nonzero after display_mode_line if %l was used and it displayed a
562 line number. */
563
564 int line_number_displayed;
565
566 /* Maximum buffer size for which to display line numbers. */
567
568 Lisp_Object Vline_number_display_limit;
569
570 /* Line width to consider when repositioning for line number display. */
571
572 static EMACS_INT line_number_display_limit_width;
573
574 /* Number of lines to keep in the message log buffer. t means
575 infinite. nil means don't log at all. */
576
577 Lisp_Object Vmessage_log_max;
578
579 /* The name of the *Messages* buffer, a string. */
580
581 static Lisp_Object Vmessages_buffer_name;
582
583 /* Index 0 is the buffer that holds the current (desired) echo area message,
584 or nil if none is desired right now.
585
586 Index 1 is the buffer that holds the previously displayed echo area message,
587 or nil to indicate no message. This is normally what's on the screen now.
588
589 These two can point to the same buffer. That happens when the last
590 message output by the user (or made by echoing) has been displayed. */
591
592 Lisp_Object echo_area_buffer[2];
593
594 /* Permanent pointers to the two buffers that are used for echo area
595 purposes. Once the two buffers are made, and their pointers are
596 placed here, these two slots remain unchanged unless those buffers
597 need to be created afresh. */
598
599 static Lisp_Object echo_buffer[2];
600
601 /* A vector saved used in with_area_buffer to reduce consing. */
602
603 static Lisp_Object Vwith_echo_area_save_vector;
604
605 /* Non-zero means display_echo_area should display the last echo area
606 message again. Set by redisplay_preserve_echo_area. */
607
608 static int display_last_displayed_message_p;
609
610 /* Nonzero if echo area is being used by print; zero if being used by
611 message. */
612
613 int message_buf_print;
614
615 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
616
617 Lisp_Object Qinhibit_menubar_update;
618 int inhibit_menubar_update;
619
620 /* When evaluating expressions from menu bar items (enable conditions,
621 for instance), this is the frame they are being processed for. */
622
623 Lisp_Object Vmenu_updating_frame;
624
625 /* Maximum height for resizing mini-windows. Either a float
626 specifying a fraction of the available height, or an integer
627 specifying a number of lines. */
628
629 Lisp_Object Vmax_mini_window_height;
630
631 /* Non-zero means messages should be displayed with truncated
632 lines instead of being continued. */
633
634 int message_truncate_lines;
635 Lisp_Object Qmessage_truncate_lines;
636
637 /* Set to 1 in clear_message to make redisplay_internal aware
638 of an emptied echo area. */
639
640 static int message_cleared_p;
641
642 /* How to blink the default frame cursor off. */
643 Lisp_Object Vblink_cursor_alist;
644
645 /* A scratch glyph row with contents used for generating truncation
646 glyphs. Also used in direct_output_for_insert. */
647
648 #define MAX_SCRATCH_GLYPHS 100
649 struct glyph_row scratch_glyph_row;
650 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
651
652 /* Ascent and height of the last line processed by move_it_to. */
653
654 static int last_max_ascent, last_height;
655
656 /* Non-zero if there's a help-echo in the echo area. */
657
658 int help_echo_showing_p;
659
660 /* If >= 0, computed, exact values of mode-line and header-line height
661 to use in the macros CURRENT_MODE_LINE_HEIGHT and
662 CURRENT_HEADER_LINE_HEIGHT. */
663
664 int current_mode_line_height, current_header_line_height;
665
666 /* The maximum distance to look ahead for text properties. Values
667 that are too small let us call compute_char_face and similar
668 functions too often which is expensive. Values that are too large
669 let us call compute_char_face and alike too often because we
670 might not be interested in text properties that far away. */
671
672 #define TEXT_PROP_DISTANCE_LIMIT 100
673
674 #if GLYPH_DEBUG
675
676 /* Variables to turn off display optimizations from Lisp. */
677
678 int inhibit_try_window_id, inhibit_try_window_reusing;
679 int inhibit_try_cursor_movement;
680
681 /* Non-zero means print traces of redisplay if compiled with
682 GLYPH_DEBUG != 0. */
683
684 int trace_redisplay_p;
685
686 #endif /* GLYPH_DEBUG */
687
688 #ifdef DEBUG_TRACE_MOVE
689 /* Non-zero means trace with TRACE_MOVE to stderr. */
690 int trace_move;
691
692 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
693 #else
694 #define TRACE_MOVE(x) (void) 0
695 #endif
696
697 /* Non-zero means automatically scroll windows horizontally to make
698 point visible. */
699
700 int automatic_hscrolling_p;
701
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
705
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
708
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
713
714 Lisp_Object Vresize_mini_windows;
715
716 /* Buffer being redisplayed -- for redisplay_window_error. */
717
718 struct buffer *displayed_buffer;
719
720 /* Space between overline and text. */
721
722 EMACS_INT overline_margin;
723
724 /* Value returned from text property handlers (see below). */
725
726 enum prop_handled
727 {
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
732 };
733
734 /* A description of text properties that redisplay is interested
735 in. */
736
737 struct props
738 {
739 /* The name of the property. */
740 Lisp_Object *name;
741
742 /* A unique index for the property. */
743 enum prop_idx idx;
744
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
748 };
749
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756
757 /* Properties handled by iterators. */
758
759 static struct props it_props[] =
760 {
761 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
762 /* Handle `face' before `display' because some sub-properties of
763 `display' need to know the face. */
764 {&Qface, FACE_PROP_IDX, handle_face_prop},
765 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
766 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
767 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
768 {NULL, 0, NULL}
769 };
770
771 /* Value is the position described by X. If X is a marker, value is
772 the marker_position of X. Otherwise, value is X. */
773
774 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
775
776 /* Enumeration returned by some move_it_.* functions internally. */
777
778 enum move_it_result
779 {
780 /* Not used. Undefined value. */
781 MOVE_UNDEFINED,
782
783 /* Move ended at the requested buffer position or ZV. */
784 MOVE_POS_MATCH_OR_ZV,
785
786 /* Move ended at the requested X pixel position. */
787 MOVE_X_REACHED,
788
789 /* Move within a line ended at the end of a line that must be
790 continued. */
791 MOVE_LINE_CONTINUED,
792
793 /* Move within a line ended at the end of a line that would
794 be displayed truncated. */
795 MOVE_LINE_TRUNCATED,
796
797 /* Move within a line ended at a line end. */
798 MOVE_NEWLINE_OR_CR
799 };
800
801 /* This counter is used to clear the face cache every once in a while
802 in redisplay_internal. It is incremented for each redisplay.
803 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
804 cleared. */
805
806 #define CLEAR_FACE_CACHE_COUNT 500
807 static int clear_face_cache_count;
808
809 /* Similarly for the image cache. */
810
811 #ifdef HAVE_WINDOW_SYSTEM
812 #define CLEAR_IMAGE_CACHE_COUNT 101
813 static int clear_image_cache_count;
814 #endif
815
816 /* Record the previous terminal frame we displayed. */
817
818 static struct frame *previous_terminal_frame;
819
820 /* Non-zero while redisplay_internal is in progress. */
821
822 int redisplaying_p;
823
824 /* Non-zero means don't free realized faces. Bound while freeing
825 realized faces is dangerous because glyph matrices might still
826 reference them. */
827
828 int inhibit_free_realized_faces;
829 Lisp_Object Qinhibit_free_realized_faces;
830
831 /* If a string, XTread_socket generates an event to display that string.
832 (The display is done in read_char.) */
833
834 Lisp_Object help_echo_string;
835 Lisp_Object help_echo_window;
836 Lisp_Object help_echo_object;
837 int help_echo_pos;
838
839 /* Temporary variable for XTread_socket. */
840
841 Lisp_Object previous_help_echo_string;
842
843 /* Null glyph slice */
844
845 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
846
847 \f
848 /* Function prototypes. */
849
850 static void setup_for_ellipsis P_ ((struct it *, int));
851 static void mark_window_display_accurate_1 P_ ((struct window *, int));
852 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
853 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
854 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
855 static int redisplay_mode_lines P_ ((Lisp_Object, int));
856 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
857
858 #if 0
859 static int invisible_text_between_p P_ ((struct it *, int, int));
860 #endif
861
862 static void pint2str P_ ((char *, int, int));
863 static void pint2hrstr P_ ((char *, int, int));
864 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
865 struct text_pos));
866 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
867 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
868 static void store_mode_line_noprop_char P_ ((char));
869 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
870 static void x_consider_frame_title P_ ((Lisp_Object));
871 static void handle_stop P_ ((struct it *));
872 static int tool_bar_lines_needed P_ ((struct frame *, int *));
873 static int single_display_spec_intangible_p P_ ((Lisp_Object));
874 static void ensure_echo_area_buffers P_ ((void));
875 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
876 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
877 static int with_echo_area_buffer P_ ((struct window *, int,
878 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
879 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static void clear_garbaged_frames P_ ((void));
881 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
883 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int display_echo_area P_ ((struct window *));
885 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
886 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
887 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
888 static int string_char_and_length P_ ((const unsigned char *, int, int *));
889 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
890 struct text_pos));
891 static int compute_window_start_on_continuation_line P_ ((struct window *));
892 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
893 static void insert_left_trunc_glyphs P_ ((struct it *));
894 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
895 Lisp_Object));
896 static void extend_face_to_end_of_line P_ ((struct it *));
897 static int append_space_for_newline P_ ((struct it *, int));
898 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
899 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
900 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
901 static int trailing_whitespace_p P_ ((int));
902 static int message_log_check_duplicate P_ ((int, int, int, int));
903 static void push_it P_ ((struct it *));
904 static void pop_it P_ ((struct it *));
905 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
906 static void select_frame_for_redisplay P_ ((Lisp_Object));
907 static void redisplay_internal P_ ((int));
908 static int echo_area_display P_ ((int));
909 static void redisplay_windows P_ ((Lisp_Object));
910 static void redisplay_window P_ ((Lisp_Object, int));
911 static Lisp_Object redisplay_window_error ();
912 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
913 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
914 static int update_menu_bar P_ ((struct frame *, int, int));
915 static int try_window_reusing_current_matrix P_ ((struct window *));
916 static int try_window_id P_ ((struct window *));
917 static int display_line P_ ((struct it *));
918 static int display_mode_lines P_ ((struct window *));
919 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
920 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
921 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
922 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
923 static void display_menu_bar P_ ((struct window *));
924 static int display_count_lines P_ ((int, int, int, int, int *));
925 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
926 int, int, struct it *, int, int, int, int));
927 static void compute_line_metrics P_ ((struct it *));
928 static void run_redisplay_end_trigger_hook P_ ((struct it *));
929 static int get_overlay_strings P_ ((struct it *, int));
930 static int get_overlay_strings_1 P_ ((struct it *, int, int));
931 static void next_overlay_string P_ ((struct it *));
932 static void reseat P_ ((struct it *, struct text_pos, int));
933 static void reseat_1 P_ ((struct it *, struct text_pos, int));
934 static void back_to_previous_visible_line_start P_ ((struct it *));
935 void reseat_at_previous_visible_line_start P_ ((struct it *));
936 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
937 static int next_element_from_ellipsis P_ ((struct it *));
938 static int next_element_from_display_vector P_ ((struct it *));
939 static int next_element_from_string P_ ((struct it *));
940 static int next_element_from_c_string P_ ((struct it *));
941 static int next_element_from_buffer P_ ((struct it *));
942 static int next_element_from_composition P_ ((struct it *));
943 static int next_element_from_image P_ ((struct it *));
944 static int next_element_from_stretch P_ ((struct it *));
945 static void load_overlay_strings P_ ((struct it *, int));
946 static int init_from_display_pos P_ ((struct it *, struct window *,
947 struct display_pos *));
948 static void reseat_to_string P_ ((struct it *, unsigned char *,
949 Lisp_Object, int, int, int, int));
950 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
951 int, int, int));
952 void move_it_vertically_backward P_ ((struct it *, int));
953 static void init_to_row_start P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static int init_to_row_end P_ ((struct it *, struct window *,
956 struct glyph_row *));
957 static void back_to_previous_line_start P_ ((struct it *));
958 static int forward_to_next_line_start P_ ((struct it *, int *));
959 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
960 Lisp_Object, int));
961 static struct text_pos string_pos P_ ((int, Lisp_Object));
962 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
963 static int number_of_chars P_ ((unsigned char *, int));
964 static void compute_stop_pos P_ ((struct it *));
965 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
966 Lisp_Object));
967 static int face_before_or_after_it_pos P_ ((struct it *, int));
968 static int next_overlay_change P_ ((int));
969 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
970 Lisp_Object, struct text_pos *,
971 int));
972 static int underlying_face_id P_ ((struct it *));
973 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
974 struct window *));
975
976 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
977 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
978
979 #ifdef HAVE_WINDOW_SYSTEM
980
981 static void update_tool_bar P_ ((struct frame *, int));
982 static void build_desired_tool_bar_string P_ ((struct frame *f));
983 static int redisplay_tool_bar P_ ((struct frame *));
984 static void display_tool_bar_line P_ ((struct it *, int));
985 static void notice_overwritten_cursor P_ ((struct window *,
986 enum glyph_row_area,
987 int, int, int, int));
988
989
990
991 #endif /* HAVE_WINDOW_SYSTEM */
992
993 \f
994 /***********************************************************************
995 Window display dimensions
996 ***********************************************************************/
997
998 /* Return the bottom boundary y-position for text lines in window W.
999 This is the first y position at which a line cannot start.
1000 It is relative to the top of the window.
1001
1002 This is the height of W minus the height of a mode line, if any. */
1003
1004 INLINE int
1005 window_text_bottom_y (w)
1006 struct window *w;
1007 {
1008 int height = WINDOW_TOTAL_HEIGHT (w);
1009
1010 if (WINDOW_WANTS_MODELINE_P (w))
1011 height -= CURRENT_MODE_LINE_HEIGHT (w);
1012 return height;
1013 }
1014
1015 /* Return the pixel width of display area AREA of window W. AREA < 0
1016 means return the total width of W, not including fringes to
1017 the left and right of the window. */
1018
1019 INLINE int
1020 window_box_width (w, area)
1021 struct window *w;
1022 int area;
1023 {
1024 int cols = XFASTINT (w->total_cols);
1025 int pixels = 0;
1026
1027 if (!w->pseudo_window_p)
1028 {
1029 cols -= WINDOW_SCROLL_BAR_COLS (w);
1030
1031 if (area == TEXT_AREA)
1032 {
1033 if (INTEGERP (w->left_margin_cols))
1034 cols -= XFASTINT (w->left_margin_cols);
1035 if (INTEGERP (w->right_margin_cols))
1036 cols -= XFASTINT (w->right_margin_cols);
1037 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1038 }
1039 else if (area == LEFT_MARGIN_AREA)
1040 {
1041 cols = (INTEGERP (w->left_margin_cols)
1042 ? XFASTINT (w->left_margin_cols) : 0);
1043 pixels = 0;
1044 }
1045 else if (area == RIGHT_MARGIN_AREA)
1046 {
1047 cols = (INTEGERP (w->right_margin_cols)
1048 ? XFASTINT (w->right_margin_cols) : 0);
1049 pixels = 0;
1050 }
1051 }
1052
1053 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1054 }
1055
1056
1057 /* Return the pixel height of the display area of window W, not
1058 including mode lines of W, if any. */
1059
1060 INLINE int
1061 window_box_height (w)
1062 struct window *w;
1063 {
1064 struct frame *f = XFRAME (w->frame);
1065 int height = WINDOW_TOTAL_HEIGHT (w);
1066
1067 xassert (height >= 0);
1068
1069 /* Note: the code below that determines the mode-line/header-line
1070 height is essentially the same as that contained in the macro
1071 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1072 the appropriate glyph row has its `mode_line_p' flag set,
1073 and if it doesn't, uses estimate_mode_line_height instead. */
1074
1075 if (WINDOW_WANTS_MODELINE_P (w))
1076 {
1077 struct glyph_row *ml_row
1078 = (w->current_matrix && w->current_matrix->rows
1079 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1080 : 0);
1081 if (ml_row && ml_row->mode_line_p)
1082 height -= ml_row->height;
1083 else
1084 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1085 }
1086
1087 if (WINDOW_WANTS_HEADER_LINE_P (w))
1088 {
1089 struct glyph_row *hl_row
1090 = (w->current_matrix && w->current_matrix->rows
1091 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1092 : 0);
1093 if (hl_row && hl_row->mode_line_p)
1094 height -= hl_row->height;
1095 else
1096 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1097 }
1098
1099 /* With a very small font and a mode-line that's taller than
1100 default, we might end up with a negative height. */
1101 return max (0, height);
1102 }
1103
1104 /* Return the window-relative coordinate of the left edge of display
1105 area AREA of window W. AREA < 0 means return the left edge of the
1106 whole window, to the right of the left fringe of W. */
1107
1108 INLINE int
1109 window_box_left_offset (w, area)
1110 struct window *w;
1111 int area;
1112 {
1113 int x;
1114
1115 if (w->pseudo_window_p)
1116 return 0;
1117
1118 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1119
1120 if (area == TEXT_AREA)
1121 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1122 + window_box_width (w, LEFT_MARGIN_AREA));
1123 else if (area == RIGHT_MARGIN_AREA)
1124 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1125 + window_box_width (w, LEFT_MARGIN_AREA)
1126 + window_box_width (w, TEXT_AREA)
1127 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1128 ? 0
1129 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1130 else if (area == LEFT_MARGIN_AREA
1131 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1132 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1133
1134 return x;
1135 }
1136
1137
1138 /* Return the window-relative coordinate of the right edge of display
1139 area AREA of window W. AREA < 0 means return the left edge of the
1140 whole window, to the left of the right fringe of W. */
1141
1142 INLINE int
1143 window_box_right_offset (w, area)
1144 struct window *w;
1145 int area;
1146 {
1147 return window_box_left_offset (w, area) + window_box_width (w, area);
1148 }
1149
1150 /* Return the frame-relative coordinate of the left edge of display
1151 area AREA of window W. AREA < 0 means return the left edge of the
1152 whole window, to the right of the left fringe of W. */
1153
1154 INLINE int
1155 window_box_left (w, area)
1156 struct window *w;
1157 int area;
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. AREA < 0 means return the left edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 INLINE int
1177 window_box_right (w, area)
1178 struct window *w;
1179 int area;
1180 {
1181 return window_box_left (w, area) + window_box_width (w, area);
1182 }
1183
1184 /* Get the bounding box of the display area AREA of window W, without
1185 mode lines, in frame-relative coordinates. AREA < 0 means the
1186 whole window, not including the left and right fringes of
1187 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1188 coordinates of the upper-left corner of the box. Return in
1189 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1190
1191 INLINE void
1192 window_box (w, area, box_x, box_y, box_width, box_height)
1193 struct window *w;
1194 int area;
1195 int *box_x, *box_y, *box_width, *box_height;
1196 {
1197 if (box_width)
1198 *box_width = window_box_width (w, area);
1199 if (box_height)
1200 *box_height = window_box_height (w);
1201 if (box_x)
1202 *box_x = window_box_left (w, area);
1203 if (box_y)
1204 {
1205 *box_y = WINDOW_TOP_EDGE_Y (w);
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1208 }
1209 }
1210
1211
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines. AREA < 0 means the whole window, not including the
1214 left and right fringe of the window. Return in *TOP_LEFT_X
1215 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1216 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1217 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1218 box. */
1219
1220 INLINE void
1221 window_box_edges (w, area, top_left_x, top_left_y,
1222 bottom_right_x, bottom_right_y)
1223 struct window *w;
1224 int area;
1225 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1226 {
1227 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1228 bottom_right_y);
1229 *bottom_right_x += *top_left_x;
1230 *bottom_right_y += *top_left_y;
1231 }
1232
1233
1234 \f
1235 /***********************************************************************
1236 Utilities
1237 ***********************************************************************/
1238
1239 /* Return the bottom y-position of the line the iterator IT is in.
1240 This can modify IT's settings. */
1241
1242 int
1243 line_bottom_y (it)
1244 struct it *it;
1245 {
1246 int line_height = it->max_ascent + it->max_descent;
1247 int line_top_y = it->current_y;
1248
1249 if (line_height == 0)
1250 {
1251 if (last_height)
1252 line_height = last_height;
1253 else if (IT_CHARPOS (*it) < ZV)
1254 {
1255 move_it_by_lines (it, 1, 1);
1256 line_height = (it->max_ascent || it->max_descent
1257 ? it->max_ascent + it->max_descent
1258 : last_height);
1259 }
1260 else
1261 {
1262 struct glyph_row *row = it->glyph_row;
1263
1264 /* Use the default character height. */
1265 it->glyph_row = NULL;
1266 it->what = IT_CHARACTER;
1267 it->c = ' ';
1268 it->len = 1;
1269 PRODUCE_GLYPHS (it);
1270 line_height = it->ascent + it->descent;
1271 it->glyph_row = row;
1272 }
1273 }
1274
1275 return line_top_y + line_height;
1276 }
1277
1278
1279 /* Return 1 if position CHARPOS is visible in window W.
1280 CHARPOS < 0 means return info about WINDOW_END position.
1281 If visible, set *X and *Y to pixel coordinates of top left corner.
1282 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1283 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1284
1285 int
1286 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1287 struct window *w;
1288 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1289 {
1290 struct it it;
1291 struct text_pos top;
1292 int visible_p = 0;
1293 struct buffer *old_buffer = NULL;
1294
1295 if (noninteractive)
1296 return visible_p;
1297
1298 if (XBUFFER (w->buffer) != current_buffer)
1299 {
1300 old_buffer = current_buffer;
1301 set_buffer_internal_1 (XBUFFER (w->buffer));
1302 }
1303
1304 SET_TEXT_POS_FROM_MARKER (top, w->start);
1305
1306 /* Compute exact mode line heights. */
1307 if (WINDOW_WANTS_MODELINE_P (w))
1308 current_mode_line_height
1309 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1310 current_buffer->mode_line_format);
1311
1312 if (WINDOW_WANTS_HEADER_LINE_P (w))
1313 current_header_line_height
1314 = display_mode_line (w, HEADER_LINE_FACE_ID,
1315 current_buffer->header_line_format);
1316
1317 start_display (&it, w, top);
1318 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1319 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1320
1321 /* Note that we may overshoot because of invisible text. */
1322 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1323 {
1324 int top_x = it.current_x;
1325 int top_y = it.current_y;
1326 int bottom_y = (last_height = 0, line_bottom_y (&it));
1327 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1328
1329 if (top_y < window_top_y)
1330 visible_p = bottom_y > window_top_y;
1331 else if (top_y < it.last_visible_y)
1332 visible_p = 1;
1333 if (visible_p)
1334 {
1335 *x = top_x;
1336 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1337 *rtop = max (0, window_top_y - top_y);
1338 *rbot = max (0, bottom_y - it.last_visible_y);
1339 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1340 - max (top_y, window_top_y)));
1341 *vpos = it.vpos;
1342 }
1343 }
1344 else
1345 {
1346 struct it it2;
1347
1348 it2 = it;
1349 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1350 move_it_by_lines (&it, 1, 0);
1351 if (charpos < IT_CHARPOS (it)
1352 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1353 {
1354 visible_p = 1;
1355 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1356 *x = it2.current_x;
1357 *y = it2.current_y + it2.max_ascent - it2.ascent;
1358 *rtop = max (0, -it2.current_y);
1359 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1360 - it.last_visible_y));
1361 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1362 it.last_visible_y)
1363 - max (it2.current_y,
1364 WINDOW_HEADER_LINE_HEIGHT (w))));
1365 *vpos = it2.vpos;
1366 }
1367 }
1368
1369 if (old_buffer)
1370 set_buffer_internal_1 (old_buffer);
1371
1372 current_header_line_height = current_mode_line_height = -1;
1373
1374 if (visible_p && XFASTINT (w->hscroll) > 0)
1375 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1376
1377 #if 0
1378 /* Debugging code. */
1379 if (visible_p)
1380 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1381 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1382 else
1383 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1384 #endif
1385
1386 return visible_p;
1387 }
1388
1389
1390 /* Return the next character from STR which is MAXLEN bytes long.
1391 Return in *LEN the length of the character. This is like
1392 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1393 we find one, we return a `?', but with the length of the invalid
1394 character. */
1395
1396 static INLINE int
1397 string_char_and_length (str, maxlen, len)
1398 const unsigned char *str;
1399 int maxlen, *len;
1400 {
1401 int c;
1402
1403 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1404 if (!CHAR_VALID_P (c, 1))
1405 /* We may not change the length here because other places in Emacs
1406 don't use this function, i.e. they silently accept invalid
1407 characters. */
1408 c = '?';
1409
1410 return c;
1411 }
1412
1413
1414
1415 /* Given a position POS containing a valid character and byte position
1416 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1417
1418 static struct text_pos
1419 string_pos_nchars_ahead (pos, string, nchars)
1420 struct text_pos pos;
1421 Lisp_Object string;
1422 int nchars;
1423 {
1424 xassert (STRINGP (string) && nchars >= 0);
1425
1426 if (STRING_MULTIBYTE (string))
1427 {
1428 int rest = SBYTES (string) - BYTEPOS (pos);
1429 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1430 int len;
1431
1432 while (nchars--)
1433 {
1434 string_char_and_length (p, rest, &len);
1435 p += len, rest -= len;
1436 xassert (rest >= 0);
1437 CHARPOS (pos) += 1;
1438 BYTEPOS (pos) += len;
1439 }
1440 }
1441 else
1442 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1443
1444 return pos;
1445 }
1446
1447
1448 /* Value is the text position, i.e. character and byte position,
1449 for character position CHARPOS in STRING. */
1450
1451 static INLINE struct text_pos
1452 string_pos (charpos, string)
1453 int charpos;
1454 Lisp_Object string;
1455 {
1456 struct text_pos pos;
1457 xassert (STRINGP (string));
1458 xassert (charpos >= 0);
1459 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1460 return pos;
1461 }
1462
1463
1464 /* Value is a text position, i.e. character and byte position, for
1465 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1466 means recognize multibyte characters. */
1467
1468 static struct text_pos
1469 c_string_pos (charpos, s, multibyte_p)
1470 int charpos;
1471 unsigned char *s;
1472 int multibyte_p;
1473 {
1474 struct text_pos pos;
1475
1476 xassert (s != NULL);
1477 xassert (charpos >= 0);
1478
1479 if (multibyte_p)
1480 {
1481 int rest = strlen (s), len;
1482
1483 SET_TEXT_POS (pos, 0, 0);
1484 while (charpos--)
1485 {
1486 string_char_and_length (s, rest, &len);
1487 s += len, rest -= len;
1488 xassert (rest >= 0);
1489 CHARPOS (pos) += 1;
1490 BYTEPOS (pos) += len;
1491 }
1492 }
1493 else
1494 SET_TEXT_POS (pos, charpos, charpos);
1495
1496 return pos;
1497 }
1498
1499
1500 /* Value is the number of characters in C string S. MULTIBYTE_P
1501 non-zero means recognize multibyte characters. */
1502
1503 static int
1504 number_of_chars (s, multibyte_p)
1505 unsigned char *s;
1506 int multibyte_p;
1507 {
1508 int nchars;
1509
1510 if (multibyte_p)
1511 {
1512 int rest = strlen (s), len;
1513 unsigned char *p = (unsigned char *) s;
1514
1515 for (nchars = 0; rest > 0; ++nchars)
1516 {
1517 string_char_and_length (p, rest, &len);
1518 rest -= len, p += len;
1519 }
1520 }
1521 else
1522 nchars = strlen (s);
1523
1524 return nchars;
1525 }
1526
1527
1528 /* Compute byte position NEWPOS->bytepos corresponding to
1529 NEWPOS->charpos. POS is a known position in string STRING.
1530 NEWPOS->charpos must be >= POS.charpos. */
1531
1532 static void
1533 compute_string_pos (newpos, pos, string)
1534 struct text_pos *newpos, pos;
1535 Lisp_Object string;
1536 {
1537 xassert (STRINGP (string));
1538 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1539
1540 if (STRING_MULTIBYTE (string))
1541 *newpos = string_pos_nchars_ahead (pos, string,
1542 CHARPOS (*newpos) - CHARPOS (pos));
1543 else
1544 BYTEPOS (*newpos) = CHARPOS (*newpos);
1545 }
1546
1547 /* EXPORT:
1548 Return an estimation of the pixel height of mode or top lines on
1549 frame F. FACE_ID specifies what line's height to estimate. */
1550
1551 int
1552 estimate_mode_line_height (f, face_id)
1553 struct frame *f;
1554 enum face_id face_id;
1555 {
1556 #ifdef HAVE_WINDOW_SYSTEM
1557 if (FRAME_WINDOW_P (f))
1558 {
1559 int height = FONT_HEIGHT (FRAME_FONT (f));
1560
1561 /* This function is called so early when Emacs starts that the face
1562 cache and mode line face are not yet initialized. */
1563 if (FRAME_FACE_CACHE (f))
1564 {
1565 struct face *face = FACE_FROM_ID (f, face_id);
1566 if (face)
1567 {
1568 if (face->font)
1569 height = FONT_HEIGHT (face->font);
1570 if (face->box_line_width > 0)
1571 height += 2 * face->box_line_width;
1572 }
1573 }
1574
1575 return height;
1576 }
1577 #endif
1578
1579 return 1;
1580 }
1581
1582 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1583 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1584 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1585 not force the value into range. */
1586
1587 void
1588 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1589 FRAME_PTR f;
1590 register int pix_x, pix_y;
1591 int *x, *y;
1592 NativeRectangle *bounds;
1593 int noclip;
1594 {
1595
1596 #ifdef HAVE_WINDOW_SYSTEM
1597 if (FRAME_WINDOW_P (f))
1598 {
1599 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1600 even for negative values. */
1601 if (pix_x < 0)
1602 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1603 if (pix_y < 0)
1604 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1605
1606 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1607 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1608
1609 if (bounds)
1610 STORE_NATIVE_RECT (*bounds,
1611 FRAME_COL_TO_PIXEL_X (f, pix_x),
1612 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1613 FRAME_COLUMN_WIDTH (f) - 1,
1614 FRAME_LINE_HEIGHT (f) - 1);
1615
1616 if (!noclip)
1617 {
1618 if (pix_x < 0)
1619 pix_x = 0;
1620 else if (pix_x > FRAME_TOTAL_COLS (f))
1621 pix_x = FRAME_TOTAL_COLS (f);
1622
1623 if (pix_y < 0)
1624 pix_y = 0;
1625 else if (pix_y > FRAME_LINES (f))
1626 pix_y = FRAME_LINES (f);
1627 }
1628 }
1629 #endif
1630
1631 *x = pix_x;
1632 *y = pix_y;
1633 }
1634
1635
1636 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1637 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1638 can't tell the positions because W's display is not up to date,
1639 return 0. */
1640
1641 int
1642 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1643 struct window *w;
1644 int hpos, vpos;
1645 int *frame_x, *frame_y;
1646 {
1647 #ifdef HAVE_WINDOW_SYSTEM
1648 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1649 {
1650 int success_p;
1651
1652 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1653 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1654
1655 if (display_completed)
1656 {
1657 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1658 struct glyph *glyph = row->glyphs[TEXT_AREA];
1659 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1660
1661 hpos = row->x;
1662 vpos = row->y;
1663 while (glyph < end)
1664 {
1665 hpos += glyph->pixel_width;
1666 ++glyph;
1667 }
1668
1669 /* If first glyph is partially visible, its first visible position is still 0. */
1670 if (hpos < 0)
1671 hpos = 0;
1672
1673 success_p = 1;
1674 }
1675 else
1676 {
1677 hpos = vpos = 0;
1678 success_p = 0;
1679 }
1680
1681 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1682 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1683 return success_p;
1684 }
1685 #endif
1686
1687 *frame_x = hpos;
1688 *frame_y = vpos;
1689 return 1;
1690 }
1691
1692
1693 #ifdef HAVE_WINDOW_SYSTEM
1694
1695 /* Find the glyph under window-relative coordinates X/Y in window W.
1696 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1697 strings. Return in *HPOS and *VPOS the row and column number of
1698 the glyph found. Return in *AREA the glyph area containing X.
1699 Value is a pointer to the glyph found or null if X/Y is not on
1700 text, or we can't tell because W's current matrix is not up to
1701 date. */
1702
1703 static struct glyph *
1704 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1705 struct window *w;
1706 int x, y;
1707 int *hpos, *vpos, *dx, *dy, *area;
1708 {
1709 struct glyph *glyph, *end;
1710 struct glyph_row *row = NULL;
1711 int x0, i;
1712
1713 /* Find row containing Y. Give up if some row is not enabled. */
1714 for (i = 0; i < w->current_matrix->nrows; ++i)
1715 {
1716 row = MATRIX_ROW (w->current_matrix, i);
1717 if (!row->enabled_p)
1718 return NULL;
1719 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1720 break;
1721 }
1722
1723 *vpos = i;
1724 *hpos = 0;
1725
1726 /* Give up if Y is not in the window. */
1727 if (i == w->current_matrix->nrows)
1728 return NULL;
1729
1730 /* Get the glyph area containing X. */
1731 if (w->pseudo_window_p)
1732 {
1733 *area = TEXT_AREA;
1734 x0 = 0;
1735 }
1736 else
1737 {
1738 if (x < window_box_left_offset (w, TEXT_AREA))
1739 {
1740 *area = LEFT_MARGIN_AREA;
1741 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1742 }
1743 else if (x < window_box_right_offset (w, TEXT_AREA))
1744 {
1745 *area = TEXT_AREA;
1746 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1747 }
1748 else
1749 {
1750 *area = RIGHT_MARGIN_AREA;
1751 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1752 }
1753 }
1754
1755 /* Find glyph containing X. */
1756 glyph = row->glyphs[*area];
1757 end = glyph + row->used[*area];
1758 x -= x0;
1759 while (glyph < end && x >= glyph->pixel_width)
1760 {
1761 x -= glyph->pixel_width;
1762 ++glyph;
1763 }
1764
1765 if (glyph == end)
1766 return NULL;
1767
1768 if (dx)
1769 {
1770 *dx = x;
1771 *dy = y - (row->y + row->ascent - glyph->ascent);
1772 }
1773
1774 *hpos = glyph - row->glyphs[*area];
1775 return glyph;
1776 }
1777
1778
1779 /* EXPORT:
1780 Convert frame-relative x/y to coordinates relative to window W.
1781 Takes pseudo-windows into account. */
1782
1783 void
1784 frame_to_window_pixel_xy (w, x, y)
1785 struct window *w;
1786 int *x, *y;
1787 {
1788 if (w->pseudo_window_p)
1789 {
1790 /* A pseudo-window is always full-width, and starts at the
1791 left edge of the frame, plus a frame border. */
1792 struct frame *f = XFRAME (w->frame);
1793 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1794 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1795 }
1796 else
1797 {
1798 *x -= WINDOW_LEFT_EDGE_X (w);
1799 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1800 }
1801 }
1802
1803 /* EXPORT:
1804 Return in RECTS[] at most N clipping rectangles for glyph string S.
1805 Return the number of stored rectangles. */
1806
1807 int
1808 get_glyph_string_clip_rects (s, rects, n)
1809 struct glyph_string *s;
1810 NativeRectangle *rects;
1811 int n;
1812 {
1813 XRectangle r;
1814
1815 if (n <= 0)
1816 return 0;
1817
1818 if (s->row->full_width_p)
1819 {
1820 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1821 r.x = WINDOW_LEFT_EDGE_X (s->w);
1822 r.width = WINDOW_TOTAL_WIDTH (s->w);
1823
1824 /* Unless displaying a mode or menu bar line, which are always
1825 fully visible, clip to the visible part of the row. */
1826 if (s->w->pseudo_window_p)
1827 r.height = s->row->visible_height;
1828 else
1829 r.height = s->height;
1830 }
1831 else
1832 {
1833 /* This is a text line that may be partially visible. */
1834 r.x = window_box_left (s->w, s->area);
1835 r.width = window_box_width (s->w, s->area);
1836 r.height = s->row->visible_height;
1837 }
1838
1839 if (s->clip_head)
1840 if (r.x < s->clip_head->x)
1841 {
1842 if (r.width >= s->clip_head->x - r.x)
1843 r.width -= s->clip_head->x - r.x;
1844 else
1845 r.width = 0;
1846 r.x = s->clip_head->x;
1847 }
1848 if (s->clip_tail)
1849 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1850 {
1851 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1852 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1853 else
1854 r.width = 0;
1855 }
1856
1857 /* If S draws overlapping rows, it's sufficient to use the top and
1858 bottom of the window for clipping because this glyph string
1859 intentionally draws over other lines. */
1860 if (s->for_overlaps)
1861 {
1862 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1863 r.height = window_text_bottom_y (s->w) - r.y;
1864
1865 /* Alas, the above simple strategy does not work for the
1866 environments with anti-aliased text: if the same text is
1867 drawn onto the same place multiple times, it gets thicker.
1868 If the overlap we are processing is for the erased cursor, we
1869 take the intersection with the rectagle of the cursor. */
1870 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1871 {
1872 XRectangle rc, r_save = r;
1873
1874 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1875 rc.y = s->w->phys_cursor.y;
1876 rc.width = s->w->phys_cursor_width;
1877 rc.height = s->w->phys_cursor_height;
1878
1879 x_intersect_rectangles (&r_save, &rc, &r);
1880 }
1881 }
1882 else
1883 {
1884 /* Don't use S->y for clipping because it doesn't take partially
1885 visible lines into account. For example, it can be negative for
1886 partially visible lines at the top of a window. */
1887 if (!s->row->full_width_p
1888 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1889 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1890 else
1891 r.y = max (0, s->row->y);
1892
1893 /* If drawing a tool-bar window, draw it over the internal border
1894 at the top of the window. */
1895 if (WINDOWP (s->f->tool_bar_window)
1896 && s->w == XWINDOW (s->f->tool_bar_window))
1897 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1898 }
1899
1900 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1901
1902 /* If drawing the cursor, don't let glyph draw outside its
1903 advertised boundaries. Cleartype does this under some circumstances. */
1904 if (s->hl == DRAW_CURSOR)
1905 {
1906 struct glyph *glyph = s->first_glyph;
1907 int height, max_y;
1908
1909 if (s->x > r.x)
1910 {
1911 r.width -= s->x - r.x;
1912 r.x = s->x;
1913 }
1914 r.width = min (r.width, glyph->pixel_width);
1915
1916 /* If r.y is below window bottom, ensure that we still see a cursor. */
1917 height = min (glyph->ascent + glyph->descent,
1918 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1919 max_y = window_text_bottom_y (s->w) - height;
1920 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1921 if (s->ybase - glyph->ascent > max_y)
1922 {
1923 r.y = max_y;
1924 r.height = height;
1925 }
1926 else
1927 {
1928 /* Don't draw cursor glyph taller than our actual glyph. */
1929 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1930 if (height < r.height)
1931 {
1932 max_y = r.y + r.height;
1933 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1934 r.height = min (max_y - r.y, height);
1935 }
1936 }
1937 }
1938
1939 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1940 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1941 {
1942 #ifdef CONVERT_FROM_XRECT
1943 CONVERT_FROM_XRECT (r, *rects);
1944 #else
1945 *rects = r;
1946 #endif
1947 return 1;
1948 }
1949 else
1950 {
1951 /* If we are processing overlapping and allowed to return
1952 multiple clipping rectangles, we exclude the row of the glyph
1953 string from the clipping rectangle. This is to avoid drawing
1954 the same text on the environment with anti-aliasing. */
1955 #ifdef CONVERT_FROM_XRECT
1956 XRectangle rs[2];
1957 #else
1958 XRectangle *rs = rects;
1959 #endif
1960 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1961
1962 if (s->for_overlaps & OVERLAPS_PRED)
1963 {
1964 rs[i] = r;
1965 if (r.y + r.height > row_y)
1966 {
1967 if (r.y < row_y)
1968 rs[i].height = row_y - r.y;
1969 else
1970 rs[i].height = 0;
1971 }
1972 i++;
1973 }
1974 if (s->for_overlaps & OVERLAPS_SUCC)
1975 {
1976 rs[i] = r;
1977 if (r.y < row_y + s->row->visible_height)
1978 {
1979 if (r.y + r.height > row_y + s->row->visible_height)
1980 {
1981 rs[i].y = row_y + s->row->visible_height;
1982 rs[i].height = r.y + r.height - rs[i].y;
1983 }
1984 else
1985 rs[i].height = 0;
1986 }
1987 i++;
1988 }
1989
1990 n = i;
1991 #ifdef CONVERT_FROM_XRECT
1992 for (i = 0; i < n; i++)
1993 CONVERT_FROM_XRECT (rs[i], rects[i]);
1994 #endif
1995 return n;
1996 }
1997 }
1998
1999 /* EXPORT:
2000 Return in *NR the clipping rectangle for glyph string S. */
2001
2002 void
2003 get_glyph_string_clip_rect (s, nr)
2004 struct glyph_string *s;
2005 NativeRectangle *nr;
2006 {
2007 get_glyph_string_clip_rects (s, nr, 1);
2008 }
2009
2010
2011 /* EXPORT:
2012 Return the position and height of the phys cursor in window W.
2013 Set w->phys_cursor_width to width of phys cursor.
2014 */
2015
2016 void
2017 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2018 struct window *w;
2019 struct glyph_row *row;
2020 struct glyph *glyph;
2021 int *xp, *yp, *heightp;
2022 {
2023 struct frame *f = XFRAME (WINDOW_FRAME (w));
2024 int x, y, wd, h, h0, y0;
2025
2026 /* Compute the width of the rectangle to draw. If on a stretch
2027 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2028 rectangle as wide as the glyph, but use a canonical character
2029 width instead. */
2030 wd = glyph->pixel_width - 1;
2031 #ifdef HAVE_NTGUI
2032 wd++; /* Why? */
2033 #endif
2034
2035 x = w->phys_cursor.x;
2036 if (x < 0)
2037 {
2038 wd += x;
2039 x = 0;
2040 }
2041
2042 if (glyph->type == STRETCH_GLYPH
2043 && !x_stretch_cursor_p)
2044 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2045 w->phys_cursor_width = wd;
2046
2047 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2048
2049 /* If y is below window bottom, ensure that we still see a cursor. */
2050 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2051
2052 h = max (h0, glyph->ascent + glyph->descent);
2053 h0 = min (h0, glyph->ascent + glyph->descent);
2054
2055 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2056 if (y < y0)
2057 {
2058 h = max (h - (y0 - y) + 1, h0);
2059 y = y0 - 1;
2060 }
2061 else
2062 {
2063 y0 = window_text_bottom_y (w) - h0;
2064 if (y > y0)
2065 {
2066 h += y - y0;
2067 y = y0;
2068 }
2069 }
2070
2071 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2072 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2073 *heightp = h;
2074 }
2075
2076 /*
2077 * Remember which glyph the mouse is over.
2078 */
2079
2080 void
2081 remember_mouse_glyph (f, gx, gy, rect)
2082 struct frame *f;
2083 int gx, gy;
2084 NativeRectangle *rect;
2085 {
2086 Lisp_Object window;
2087 struct window *w;
2088 struct glyph_row *r, *gr, *end_row;
2089 enum window_part part;
2090 enum glyph_row_area area;
2091 int x, y, width, height;
2092
2093 /* Try to determine frame pixel position and size of the glyph under
2094 frame pixel coordinates X/Y on frame F. */
2095
2096 if (!f->glyphs_initialized_p
2097 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2098 NILP (window)))
2099 {
2100 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2101 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2102 goto virtual_glyph;
2103 }
2104
2105 w = XWINDOW (window);
2106 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2107 height = WINDOW_FRAME_LINE_HEIGHT (w);
2108
2109 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2110 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2111
2112 if (w->pseudo_window_p)
2113 {
2114 area = TEXT_AREA;
2115 part = ON_MODE_LINE; /* Don't adjust margin. */
2116 goto text_glyph;
2117 }
2118
2119 switch (part)
2120 {
2121 case ON_LEFT_MARGIN:
2122 area = LEFT_MARGIN_AREA;
2123 goto text_glyph;
2124
2125 case ON_RIGHT_MARGIN:
2126 area = RIGHT_MARGIN_AREA;
2127 goto text_glyph;
2128
2129 case ON_HEADER_LINE:
2130 case ON_MODE_LINE:
2131 gr = (part == ON_HEADER_LINE
2132 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2133 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2134 gy = gr->y;
2135 area = TEXT_AREA;
2136 goto text_glyph_row_found;
2137
2138 case ON_TEXT:
2139 area = TEXT_AREA;
2140
2141 text_glyph:
2142 gr = 0; gy = 0;
2143 for (; r <= end_row && r->enabled_p; ++r)
2144 if (r->y + r->height > y)
2145 {
2146 gr = r; gy = r->y;
2147 break;
2148 }
2149
2150 text_glyph_row_found:
2151 if (gr && gy <= y)
2152 {
2153 struct glyph *g = gr->glyphs[area];
2154 struct glyph *end = g + gr->used[area];
2155
2156 height = gr->height;
2157 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2158 if (gx + g->pixel_width > x)
2159 break;
2160
2161 if (g < end)
2162 {
2163 if (g->type == IMAGE_GLYPH)
2164 {
2165 /* Don't remember when mouse is over image, as
2166 image may have hot-spots. */
2167 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2168 return;
2169 }
2170 width = g->pixel_width;
2171 }
2172 else
2173 {
2174 /* Use nominal char spacing at end of line. */
2175 x -= gx;
2176 gx += (x / width) * width;
2177 }
2178
2179 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2180 gx += window_box_left_offset (w, area);
2181 }
2182 else
2183 {
2184 /* Use nominal line height at end of window. */
2185 gx = (x / width) * width;
2186 y -= gy;
2187 gy += (y / height) * height;
2188 }
2189 break;
2190
2191 case ON_LEFT_FRINGE:
2192 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2193 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2194 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2195 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2196 goto row_glyph;
2197
2198 case ON_RIGHT_FRINGE:
2199 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2200 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2201 : window_box_right_offset (w, TEXT_AREA));
2202 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2203 goto row_glyph;
2204
2205 case ON_SCROLL_BAR:
2206 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2207 ? 0
2208 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2209 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2210 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2211 : 0)));
2212 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2213
2214 row_glyph:
2215 gr = 0, gy = 0;
2216 for (; r <= end_row && r->enabled_p; ++r)
2217 if (r->y + r->height > y)
2218 {
2219 gr = r; gy = r->y;
2220 break;
2221 }
2222
2223 if (gr && gy <= y)
2224 height = gr->height;
2225 else
2226 {
2227 /* Use nominal line height at end of window. */
2228 y -= gy;
2229 gy += (y / height) * height;
2230 }
2231 break;
2232
2233 default:
2234 ;
2235 virtual_glyph:
2236 /* If there is no glyph under the mouse, then we divide the screen
2237 into a grid of the smallest glyph in the frame, and use that
2238 as our "glyph". */
2239
2240 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2241 round down even for negative values. */
2242 if (gx < 0)
2243 gx -= width - 1;
2244 if (gy < 0)
2245 gy -= height - 1;
2246
2247 gx = (gx / width) * width;
2248 gy = (gy / height) * height;
2249
2250 goto store_rect;
2251 }
2252
2253 gx += WINDOW_LEFT_EDGE_X (w);
2254 gy += WINDOW_TOP_EDGE_Y (w);
2255
2256 store_rect:
2257 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2258
2259 /* Visible feedback for debugging. */
2260 #if 0
2261 #if HAVE_X_WINDOWS
2262 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2263 f->output_data.x->normal_gc,
2264 gx, gy, width, height);
2265 #endif
2266 #endif
2267 }
2268
2269
2270 #endif /* HAVE_WINDOW_SYSTEM */
2271
2272 \f
2273 /***********************************************************************
2274 Lisp form evaluation
2275 ***********************************************************************/
2276
2277 /* Error handler for safe_eval and safe_call. */
2278
2279 static Lisp_Object
2280 safe_eval_handler (arg)
2281 Lisp_Object arg;
2282 {
2283 add_to_log ("Error during redisplay: %s", arg, Qnil);
2284 return Qnil;
2285 }
2286
2287
2288 /* Evaluate SEXPR and return the result, or nil if something went
2289 wrong. Prevent redisplay during the evaluation. */
2290
2291 Lisp_Object
2292 safe_eval (sexpr)
2293 Lisp_Object sexpr;
2294 {
2295 Lisp_Object val;
2296
2297 if (inhibit_eval_during_redisplay)
2298 val = Qnil;
2299 else
2300 {
2301 int count = SPECPDL_INDEX ();
2302 struct gcpro gcpro1;
2303
2304 GCPRO1 (sexpr);
2305 specbind (Qinhibit_redisplay, Qt);
2306 /* Use Qt to ensure debugger does not run,
2307 so there is no possibility of wanting to redisplay. */
2308 val = internal_condition_case_1 (Feval, sexpr, Qt,
2309 safe_eval_handler);
2310 UNGCPRO;
2311 val = unbind_to (count, val);
2312 }
2313
2314 return val;
2315 }
2316
2317
2318 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2319 Return the result, or nil if something went wrong. Prevent
2320 redisplay during the evaluation. */
2321
2322 Lisp_Object
2323 safe_call (nargs, args)
2324 int nargs;
2325 Lisp_Object *args;
2326 {
2327 Lisp_Object val;
2328
2329 if (inhibit_eval_during_redisplay)
2330 val = Qnil;
2331 else
2332 {
2333 int count = SPECPDL_INDEX ();
2334 struct gcpro gcpro1;
2335
2336 GCPRO1 (args[0]);
2337 gcpro1.nvars = nargs;
2338 specbind (Qinhibit_redisplay, Qt);
2339 /* Use Qt to ensure debugger does not run,
2340 so there is no possibility of wanting to redisplay. */
2341 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2342 safe_eval_handler);
2343 UNGCPRO;
2344 val = unbind_to (count, val);
2345 }
2346
2347 return val;
2348 }
2349
2350
2351 /* Call function FN with one argument ARG.
2352 Return the result, or nil if something went wrong. */
2353
2354 Lisp_Object
2355 safe_call1 (fn, arg)
2356 Lisp_Object fn, arg;
2357 {
2358 Lisp_Object args[2];
2359 args[0] = fn;
2360 args[1] = arg;
2361 return safe_call (2, args);
2362 }
2363
2364
2365 \f
2366 /***********************************************************************
2367 Debugging
2368 ***********************************************************************/
2369
2370 #if 0
2371
2372 /* Define CHECK_IT to perform sanity checks on iterators.
2373 This is for debugging. It is too slow to do unconditionally. */
2374
2375 static void
2376 check_it (it)
2377 struct it *it;
2378 {
2379 if (it->method == GET_FROM_STRING)
2380 {
2381 xassert (STRINGP (it->string));
2382 xassert (IT_STRING_CHARPOS (*it) >= 0);
2383 }
2384 else
2385 {
2386 xassert (IT_STRING_CHARPOS (*it) < 0);
2387 if (it->method == GET_FROM_BUFFER)
2388 {
2389 /* Check that character and byte positions agree. */
2390 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2391 }
2392 }
2393
2394 if (it->dpvec)
2395 xassert (it->current.dpvec_index >= 0);
2396 else
2397 xassert (it->current.dpvec_index < 0);
2398 }
2399
2400 #define CHECK_IT(IT) check_it ((IT))
2401
2402 #else /* not 0 */
2403
2404 #define CHECK_IT(IT) (void) 0
2405
2406 #endif /* not 0 */
2407
2408
2409 #if GLYPH_DEBUG
2410
2411 /* Check that the window end of window W is what we expect it
2412 to be---the last row in the current matrix displaying text. */
2413
2414 static void
2415 check_window_end (w)
2416 struct window *w;
2417 {
2418 if (!MINI_WINDOW_P (w)
2419 && !NILP (w->window_end_valid))
2420 {
2421 struct glyph_row *row;
2422 xassert ((row = MATRIX_ROW (w->current_matrix,
2423 XFASTINT (w->window_end_vpos)),
2424 !row->enabled_p
2425 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2426 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2427 }
2428 }
2429
2430 #define CHECK_WINDOW_END(W) check_window_end ((W))
2431
2432 #else /* not GLYPH_DEBUG */
2433
2434 #define CHECK_WINDOW_END(W) (void) 0
2435
2436 #endif /* not GLYPH_DEBUG */
2437
2438
2439 \f
2440 /***********************************************************************
2441 Iterator initialization
2442 ***********************************************************************/
2443
2444 /* Initialize IT for displaying current_buffer in window W, starting
2445 at character position CHARPOS. CHARPOS < 0 means that no buffer
2446 position is specified which is useful when the iterator is assigned
2447 a position later. BYTEPOS is the byte position corresponding to
2448 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2449
2450 If ROW is not null, calls to produce_glyphs with IT as parameter
2451 will produce glyphs in that row.
2452
2453 BASE_FACE_ID is the id of a base face to use. It must be one of
2454 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2455 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2456 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2457
2458 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2459 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2460 will be initialized to use the corresponding mode line glyph row of
2461 the desired matrix of W. */
2462
2463 void
2464 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2465 struct it *it;
2466 struct window *w;
2467 int charpos, bytepos;
2468 struct glyph_row *row;
2469 enum face_id base_face_id;
2470 {
2471 int highlight_region_p;
2472
2473 /* Some precondition checks. */
2474 xassert (w != NULL && it != NULL);
2475 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2476 && charpos <= ZV));
2477
2478 /* If face attributes have been changed since the last redisplay,
2479 free realized faces now because they depend on face definitions
2480 that might have changed. Don't free faces while there might be
2481 desired matrices pending which reference these faces. */
2482 if (face_change_count && !inhibit_free_realized_faces)
2483 {
2484 face_change_count = 0;
2485 free_all_realized_faces (Qnil);
2486 }
2487
2488 /* Use one of the mode line rows of W's desired matrix if
2489 appropriate. */
2490 if (row == NULL)
2491 {
2492 if (base_face_id == MODE_LINE_FACE_ID
2493 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2494 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2495 else if (base_face_id == HEADER_LINE_FACE_ID)
2496 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2497 }
2498
2499 /* Clear IT. */
2500 bzero (it, sizeof *it);
2501 it->current.overlay_string_index = -1;
2502 it->current.dpvec_index = -1;
2503 it->base_face_id = base_face_id;
2504 it->string = Qnil;
2505 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2506
2507 /* The window in which we iterate over current_buffer: */
2508 XSETWINDOW (it->window, w);
2509 it->w = w;
2510 it->f = XFRAME (w->frame);
2511
2512 /* Extra space between lines (on window systems only). */
2513 if (base_face_id == DEFAULT_FACE_ID
2514 && FRAME_WINDOW_P (it->f))
2515 {
2516 if (NATNUMP (current_buffer->extra_line_spacing))
2517 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2518 else if (FLOATP (current_buffer->extra_line_spacing))
2519 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2520 * FRAME_LINE_HEIGHT (it->f));
2521 else if (it->f->extra_line_spacing > 0)
2522 it->extra_line_spacing = it->f->extra_line_spacing;
2523 it->max_extra_line_spacing = 0;
2524 }
2525
2526 /* If realized faces have been removed, e.g. because of face
2527 attribute changes of named faces, recompute them. When running
2528 in batch mode, the face cache of Vterminal_frame is null. If
2529 we happen to get called, make a dummy face cache. */
2530 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
2531 init_frame_faces (it->f);
2532 if (FRAME_FACE_CACHE (it->f)->used == 0)
2533 recompute_basic_faces (it->f);
2534
2535 /* Current value of the `slice', `space-width', and 'height' properties. */
2536 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2537 it->space_width = Qnil;
2538 it->font_height = Qnil;
2539 it->override_ascent = -1;
2540
2541 /* Are control characters displayed as `^C'? */
2542 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2543
2544 /* -1 means everything between a CR and the following line end
2545 is invisible. >0 means lines indented more than this value are
2546 invisible. */
2547 it->selective = (INTEGERP (current_buffer->selective_display)
2548 ? XFASTINT (current_buffer->selective_display)
2549 : (!NILP (current_buffer->selective_display)
2550 ? -1 : 0));
2551 it->selective_display_ellipsis_p
2552 = !NILP (current_buffer->selective_display_ellipses);
2553
2554 /* Display table to use. */
2555 it->dp = window_display_table (w);
2556
2557 /* Are multibyte characters enabled in current_buffer? */
2558 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2559
2560 /* Non-zero if we should highlight the region. */
2561 highlight_region_p
2562 = (!NILP (Vtransient_mark_mode)
2563 && !NILP (current_buffer->mark_active)
2564 && XMARKER (current_buffer->mark)->buffer != 0);
2565
2566 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2567 start and end of a visible region in window IT->w. Set both to
2568 -1 to indicate no region. */
2569 if (highlight_region_p
2570 /* Maybe highlight only in selected window. */
2571 && (/* Either show region everywhere. */
2572 highlight_nonselected_windows
2573 /* Or show region in the selected window. */
2574 || w == XWINDOW (selected_window)
2575 /* Or show the region if we are in the mini-buffer and W is
2576 the window the mini-buffer refers to. */
2577 || (MINI_WINDOW_P (XWINDOW (selected_window))
2578 && WINDOWP (minibuf_selected_window)
2579 && w == XWINDOW (minibuf_selected_window))))
2580 {
2581 int charpos = marker_position (current_buffer->mark);
2582 it->region_beg_charpos = min (PT, charpos);
2583 it->region_end_charpos = max (PT, charpos);
2584 }
2585 else
2586 it->region_beg_charpos = it->region_end_charpos = -1;
2587
2588 /* Get the position at which the redisplay_end_trigger hook should
2589 be run, if it is to be run at all. */
2590 if (MARKERP (w->redisplay_end_trigger)
2591 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2592 it->redisplay_end_trigger_charpos
2593 = marker_position (w->redisplay_end_trigger);
2594 else if (INTEGERP (w->redisplay_end_trigger))
2595 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2596
2597 /* Correct bogus values of tab_width. */
2598 it->tab_width = XINT (current_buffer->tab_width);
2599 if (it->tab_width <= 0 || it->tab_width > 1000)
2600 it->tab_width = 8;
2601
2602 /* Are lines in the display truncated? */
2603 it->truncate_lines_p
2604 = (base_face_id != DEFAULT_FACE_ID
2605 || XINT (it->w->hscroll)
2606 || (truncate_partial_width_windows
2607 && !WINDOW_FULL_WIDTH_P (it->w))
2608 || !NILP (current_buffer->truncate_lines));
2609
2610 /* Get dimensions of truncation and continuation glyphs. These are
2611 displayed as fringe bitmaps under X, so we don't need them for such
2612 frames. */
2613 if (!FRAME_WINDOW_P (it->f))
2614 {
2615 if (it->truncate_lines_p)
2616 {
2617 /* We will need the truncation glyph. */
2618 xassert (it->glyph_row == NULL);
2619 produce_special_glyphs (it, IT_TRUNCATION);
2620 it->truncation_pixel_width = it->pixel_width;
2621 }
2622 else
2623 {
2624 /* We will need the continuation glyph. */
2625 xassert (it->glyph_row == NULL);
2626 produce_special_glyphs (it, IT_CONTINUATION);
2627 it->continuation_pixel_width = it->pixel_width;
2628 }
2629
2630 /* Reset these values to zero because the produce_special_glyphs
2631 above has changed them. */
2632 it->pixel_width = it->ascent = it->descent = 0;
2633 it->phys_ascent = it->phys_descent = 0;
2634 }
2635
2636 /* Set this after getting the dimensions of truncation and
2637 continuation glyphs, so that we don't produce glyphs when calling
2638 produce_special_glyphs, above. */
2639 it->glyph_row = row;
2640 it->area = TEXT_AREA;
2641
2642 /* Get the dimensions of the display area. The display area
2643 consists of the visible window area plus a horizontally scrolled
2644 part to the left of the window. All x-values are relative to the
2645 start of this total display area. */
2646 if (base_face_id != DEFAULT_FACE_ID)
2647 {
2648 /* Mode lines, menu bar in terminal frames. */
2649 it->first_visible_x = 0;
2650 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2651 }
2652 else
2653 {
2654 it->first_visible_x
2655 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2656 it->last_visible_x = (it->first_visible_x
2657 + window_box_width (w, TEXT_AREA));
2658
2659 /* If we truncate lines, leave room for the truncator glyph(s) at
2660 the right margin. Otherwise, leave room for the continuation
2661 glyph(s). Truncation and continuation glyphs are not inserted
2662 for window-based redisplay. */
2663 if (!FRAME_WINDOW_P (it->f))
2664 {
2665 if (it->truncate_lines_p)
2666 it->last_visible_x -= it->truncation_pixel_width;
2667 else
2668 it->last_visible_x -= it->continuation_pixel_width;
2669 }
2670
2671 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2672 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2673 }
2674
2675 /* Leave room for a border glyph. */
2676 if (!FRAME_WINDOW_P (it->f)
2677 && !WINDOW_RIGHTMOST_P (it->w))
2678 it->last_visible_x -= 1;
2679
2680 it->last_visible_y = window_text_bottom_y (w);
2681
2682 /* For mode lines and alike, arrange for the first glyph having a
2683 left box line if the face specifies a box. */
2684 if (base_face_id != DEFAULT_FACE_ID)
2685 {
2686 struct face *face;
2687
2688 it->face_id = base_face_id;
2689
2690 /* If we have a boxed mode line, make the first character appear
2691 with a left box line. */
2692 face = FACE_FROM_ID (it->f, base_face_id);
2693 if (face->box != FACE_NO_BOX)
2694 it->start_of_box_run_p = 1;
2695 }
2696
2697 /* If a buffer position was specified, set the iterator there,
2698 getting overlays and face properties from that position. */
2699 if (charpos >= BUF_BEG (current_buffer))
2700 {
2701 it->end_charpos = ZV;
2702 it->face_id = -1;
2703 IT_CHARPOS (*it) = charpos;
2704
2705 /* Compute byte position if not specified. */
2706 if (bytepos < charpos)
2707 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2708 else
2709 IT_BYTEPOS (*it) = bytepos;
2710
2711 it->start = it->current;
2712
2713 /* Compute faces etc. */
2714 reseat (it, it->current.pos, 1);
2715 }
2716
2717 CHECK_IT (it);
2718 }
2719
2720
2721 /* Initialize IT for the display of window W with window start POS. */
2722
2723 void
2724 start_display (it, w, pos)
2725 struct it *it;
2726 struct window *w;
2727 struct text_pos pos;
2728 {
2729 struct glyph_row *row;
2730 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2731
2732 row = w->desired_matrix->rows + first_vpos;
2733 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2734 it->first_vpos = first_vpos;
2735
2736 /* Don't reseat to previous visible line start if current start
2737 position is in a string or image. */
2738 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2739 {
2740 int start_at_line_beg_p;
2741 int first_y = it->current_y;
2742
2743 /* If window start is not at a line start, skip forward to POS to
2744 get the correct continuation lines width. */
2745 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2746 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2747 if (!start_at_line_beg_p)
2748 {
2749 int new_x;
2750
2751 reseat_at_previous_visible_line_start (it);
2752 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2753
2754 new_x = it->current_x + it->pixel_width;
2755
2756 /* If lines are continued, this line may end in the middle
2757 of a multi-glyph character (e.g. a control character
2758 displayed as \003, or in the middle of an overlay
2759 string). In this case move_it_to above will not have
2760 taken us to the start of the continuation line but to the
2761 end of the continued line. */
2762 if (it->current_x > 0
2763 && !it->truncate_lines_p /* Lines are continued. */
2764 && (/* And glyph doesn't fit on the line. */
2765 new_x > it->last_visible_x
2766 /* Or it fits exactly and we're on a window
2767 system frame. */
2768 || (new_x == it->last_visible_x
2769 && FRAME_WINDOW_P (it->f))))
2770 {
2771 if (it->current.dpvec_index >= 0
2772 || it->current.overlay_string_index >= 0)
2773 {
2774 set_iterator_to_next (it, 1);
2775 move_it_in_display_line_to (it, -1, -1, 0);
2776 }
2777
2778 it->continuation_lines_width += it->current_x;
2779 }
2780
2781 /* We're starting a new display line, not affected by the
2782 height of the continued line, so clear the appropriate
2783 fields in the iterator structure. */
2784 it->max_ascent = it->max_descent = 0;
2785 it->max_phys_ascent = it->max_phys_descent = 0;
2786
2787 it->current_y = first_y;
2788 it->vpos = 0;
2789 it->current_x = it->hpos = 0;
2790 }
2791 }
2792
2793 #if 0 /* Don't assert the following because start_display is sometimes
2794 called intentionally with a window start that is not at a
2795 line start. Please leave this code in as a comment. */
2796
2797 /* Window start should be on a line start, now. */
2798 xassert (it->continuation_lines_width
2799 || IT_CHARPOS (it) == BEGV
2800 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2801 #endif /* 0 */
2802 }
2803
2804
2805 /* Return 1 if POS is a position in ellipses displayed for invisible
2806 text. W is the window we display, for text property lookup. */
2807
2808 static int
2809 in_ellipses_for_invisible_text_p (pos, w)
2810 struct display_pos *pos;
2811 struct window *w;
2812 {
2813 Lisp_Object prop, window;
2814 int ellipses_p = 0;
2815 int charpos = CHARPOS (pos->pos);
2816
2817 /* If POS specifies a position in a display vector, this might
2818 be for an ellipsis displayed for invisible text. We won't
2819 get the iterator set up for delivering that ellipsis unless
2820 we make sure that it gets aware of the invisible text. */
2821 if (pos->dpvec_index >= 0
2822 && pos->overlay_string_index < 0
2823 && CHARPOS (pos->string_pos) < 0
2824 && charpos > BEGV
2825 && (XSETWINDOW (window, w),
2826 prop = Fget_char_property (make_number (charpos),
2827 Qinvisible, window),
2828 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2829 {
2830 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2831 window);
2832 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2833 }
2834
2835 return ellipses_p;
2836 }
2837
2838
2839 /* Initialize IT for stepping through current_buffer in window W,
2840 starting at position POS that includes overlay string and display
2841 vector/ control character translation position information. Value
2842 is zero if there are overlay strings with newlines at POS. */
2843
2844 static int
2845 init_from_display_pos (it, w, pos)
2846 struct it *it;
2847 struct window *w;
2848 struct display_pos *pos;
2849 {
2850 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2851 int i, overlay_strings_with_newlines = 0;
2852
2853 /* If POS specifies a position in a display vector, this might
2854 be for an ellipsis displayed for invisible text. We won't
2855 get the iterator set up for delivering that ellipsis unless
2856 we make sure that it gets aware of the invisible text. */
2857 if (in_ellipses_for_invisible_text_p (pos, w))
2858 {
2859 --charpos;
2860 bytepos = 0;
2861 }
2862
2863 /* Keep in mind: the call to reseat in init_iterator skips invisible
2864 text, so we might end up at a position different from POS. This
2865 is only a problem when POS is a row start after a newline and an
2866 overlay starts there with an after-string, and the overlay has an
2867 invisible property. Since we don't skip invisible text in
2868 display_line and elsewhere immediately after consuming the
2869 newline before the row start, such a POS will not be in a string,
2870 but the call to init_iterator below will move us to the
2871 after-string. */
2872 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2873
2874 /* This only scans the current chunk -- it should scan all chunks.
2875 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2876 to 16 in 22.1 to make this a lesser problem. */
2877 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2878 {
2879 const char *s = SDATA (it->overlay_strings[i]);
2880 const char *e = s + SBYTES (it->overlay_strings[i]);
2881
2882 while (s < e && *s != '\n')
2883 ++s;
2884
2885 if (s < e)
2886 {
2887 overlay_strings_with_newlines = 1;
2888 break;
2889 }
2890 }
2891
2892 /* If position is within an overlay string, set up IT to the right
2893 overlay string. */
2894 if (pos->overlay_string_index >= 0)
2895 {
2896 int relative_index;
2897
2898 /* If the first overlay string happens to have a `display'
2899 property for an image, the iterator will be set up for that
2900 image, and we have to undo that setup first before we can
2901 correct the overlay string index. */
2902 if (it->method == GET_FROM_IMAGE)
2903 pop_it (it);
2904
2905 /* We already have the first chunk of overlay strings in
2906 IT->overlay_strings. Load more until the one for
2907 pos->overlay_string_index is in IT->overlay_strings. */
2908 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2909 {
2910 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2911 it->current.overlay_string_index = 0;
2912 while (n--)
2913 {
2914 load_overlay_strings (it, 0);
2915 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2916 }
2917 }
2918
2919 it->current.overlay_string_index = pos->overlay_string_index;
2920 relative_index = (it->current.overlay_string_index
2921 % OVERLAY_STRING_CHUNK_SIZE);
2922 it->string = it->overlay_strings[relative_index];
2923 xassert (STRINGP (it->string));
2924 it->current.string_pos = pos->string_pos;
2925 it->method = GET_FROM_STRING;
2926 }
2927
2928 #if 0 /* This is bogus because POS not having an overlay string
2929 position does not mean it's after the string. Example: A
2930 line starting with a before-string and initialization of IT
2931 to the previous row's end position. */
2932 else if (it->current.overlay_string_index >= 0)
2933 {
2934 /* If POS says we're already after an overlay string ending at
2935 POS, make sure to pop the iterator because it will be in
2936 front of that overlay string. When POS is ZV, we've thereby
2937 also ``processed'' overlay strings at ZV. */
2938 while (it->sp)
2939 pop_it (it);
2940 xassert (it->current.overlay_string_index == -1);
2941 xassert (it->method == GET_FROM_BUFFER);
2942 if (CHARPOS (pos->pos) == ZV)
2943 it->overlay_strings_at_end_processed_p = 1;
2944 }
2945 #endif /* 0 */
2946
2947 if (CHARPOS (pos->string_pos) >= 0)
2948 {
2949 /* Recorded position is not in an overlay string, but in another
2950 string. This can only be a string from a `display' property.
2951 IT should already be filled with that string. */
2952 it->current.string_pos = pos->string_pos;
2953 xassert (STRINGP (it->string));
2954 }
2955
2956 /* Restore position in display vector translations, control
2957 character translations or ellipses. */
2958 if (pos->dpvec_index >= 0)
2959 {
2960 if (it->dpvec == NULL)
2961 get_next_display_element (it);
2962 xassert (it->dpvec && it->current.dpvec_index == 0);
2963 it->current.dpvec_index = pos->dpvec_index;
2964 }
2965
2966 CHECK_IT (it);
2967 return !overlay_strings_with_newlines;
2968 }
2969
2970
2971 /* Initialize IT for stepping through current_buffer in window W
2972 starting at ROW->start. */
2973
2974 static void
2975 init_to_row_start (it, w, row)
2976 struct it *it;
2977 struct window *w;
2978 struct glyph_row *row;
2979 {
2980 init_from_display_pos (it, w, &row->start);
2981 it->start = row->start;
2982 it->continuation_lines_width = row->continuation_lines_width;
2983 CHECK_IT (it);
2984 }
2985
2986
2987 /* Initialize IT for stepping through current_buffer in window W
2988 starting in the line following ROW, i.e. starting at ROW->end.
2989 Value is zero if there are overlay strings with newlines at ROW's
2990 end position. */
2991
2992 static int
2993 init_to_row_end (it, w, row)
2994 struct it *it;
2995 struct window *w;
2996 struct glyph_row *row;
2997 {
2998 int success = 0;
2999
3000 if (init_from_display_pos (it, w, &row->end))
3001 {
3002 if (row->continued_p)
3003 it->continuation_lines_width
3004 = row->continuation_lines_width + row->pixel_width;
3005 CHECK_IT (it);
3006 success = 1;
3007 }
3008
3009 return success;
3010 }
3011
3012
3013
3014 \f
3015 /***********************************************************************
3016 Text properties
3017 ***********************************************************************/
3018
3019 /* Called when IT reaches IT->stop_charpos. Handle text property and
3020 overlay changes. Set IT->stop_charpos to the next position where
3021 to stop. */
3022
3023 static void
3024 handle_stop (it)
3025 struct it *it;
3026 {
3027 enum prop_handled handled;
3028 int handle_overlay_change_p;
3029 struct props *p;
3030
3031 it->dpvec = NULL;
3032 it->current.dpvec_index = -1;
3033 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3034 it->ignore_overlay_strings_at_pos_p = 0;
3035
3036 /* Use face of preceding text for ellipsis (if invisible) */
3037 if (it->selective_display_ellipsis_p)
3038 it->saved_face_id = it->face_id;
3039
3040 do
3041 {
3042 handled = HANDLED_NORMALLY;
3043
3044 /* Call text property handlers. */
3045 for (p = it_props; p->handler; ++p)
3046 {
3047 handled = p->handler (it);
3048
3049 if (handled == HANDLED_RECOMPUTE_PROPS)
3050 break;
3051 else if (handled == HANDLED_RETURN)
3052 {
3053 /* We still want to show before and after strings from
3054 overlays even if the actual buffer text is replaced. */
3055 if (!handle_overlay_change_p || it->sp > 1)
3056 return;
3057 if (!get_overlay_strings_1 (it, 0, 0))
3058 return;
3059 it->ignore_overlay_strings_at_pos_p = 1;
3060 it->string_from_display_prop_p = 0;
3061 handle_overlay_change_p = 0;
3062 handled = HANDLED_RECOMPUTE_PROPS;
3063 break;
3064 }
3065 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3066 handle_overlay_change_p = 0;
3067 }
3068
3069 if (handled != HANDLED_RECOMPUTE_PROPS)
3070 {
3071 /* Don't check for overlay strings below when set to deliver
3072 characters from a display vector. */
3073 if (it->method == GET_FROM_DISPLAY_VECTOR)
3074 handle_overlay_change_p = 0;
3075
3076 /* Handle overlay changes. */
3077 if (handle_overlay_change_p)
3078 handled = handle_overlay_change (it);
3079
3080 /* Determine where to stop next. */
3081 if (handled == HANDLED_NORMALLY)
3082 compute_stop_pos (it);
3083 }
3084 }
3085 while (handled == HANDLED_RECOMPUTE_PROPS);
3086 }
3087
3088
3089 /* Compute IT->stop_charpos from text property and overlay change
3090 information for IT's current position. */
3091
3092 static void
3093 compute_stop_pos (it)
3094 struct it *it;
3095 {
3096 register INTERVAL iv, next_iv;
3097 Lisp_Object object, limit, position;
3098
3099 /* If nowhere else, stop at the end. */
3100 it->stop_charpos = it->end_charpos;
3101
3102 if (STRINGP (it->string))
3103 {
3104 /* Strings are usually short, so don't limit the search for
3105 properties. */
3106 object = it->string;
3107 limit = Qnil;
3108 position = make_number (IT_STRING_CHARPOS (*it));
3109 }
3110 else
3111 {
3112 int charpos;
3113
3114 /* If next overlay change is in front of the current stop pos
3115 (which is IT->end_charpos), stop there. Note: value of
3116 next_overlay_change is point-max if no overlay change
3117 follows. */
3118 charpos = next_overlay_change (IT_CHARPOS (*it));
3119 if (charpos < it->stop_charpos)
3120 it->stop_charpos = charpos;
3121
3122 /* If showing the region, we have to stop at the region
3123 start or end because the face might change there. */
3124 if (it->region_beg_charpos > 0)
3125 {
3126 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3127 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3128 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3129 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3130 }
3131
3132 /* Set up variables for computing the stop position from text
3133 property changes. */
3134 XSETBUFFER (object, current_buffer);
3135 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3136 position = make_number (IT_CHARPOS (*it));
3137
3138 }
3139
3140 /* Get the interval containing IT's position. Value is a null
3141 interval if there isn't such an interval. */
3142 iv = validate_interval_range (object, &position, &position, 0);
3143 if (!NULL_INTERVAL_P (iv))
3144 {
3145 Lisp_Object values_here[LAST_PROP_IDX];
3146 struct props *p;
3147
3148 /* Get properties here. */
3149 for (p = it_props; p->handler; ++p)
3150 values_here[p->idx] = textget (iv->plist, *p->name);
3151
3152 /* Look for an interval following iv that has different
3153 properties. */
3154 for (next_iv = next_interval (iv);
3155 (!NULL_INTERVAL_P (next_iv)
3156 && (NILP (limit)
3157 || XFASTINT (limit) > next_iv->position));
3158 next_iv = next_interval (next_iv))
3159 {
3160 for (p = it_props; p->handler; ++p)
3161 {
3162 Lisp_Object new_value;
3163
3164 new_value = textget (next_iv->plist, *p->name);
3165 if (!EQ (values_here[p->idx], new_value))
3166 break;
3167 }
3168
3169 if (p->handler)
3170 break;
3171 }
3172
3173 if (!NULL_INTERVAL_P (next_iv))
3174 {
3175 if (INTEGERP (limit)
3176 && next_iv->position >= XFASTINT (limit))
3177 /* No text property change up to limit. */
3178 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3179 else
3180 /* Text properties change in next_iv. */
3181 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3182 }
3183 }
3184
3185 xassert (STRINGP (it->string)
3186 || (it->stop_charpos >= BEGV
3187 && it->stop_charpos >= IT_CHARPOS (*it)));
3188 }
3189
3190
3191 /* Return the position of the next overlay change after POS in
3192 current_buffer. Value is point-max if no overlay change
3193 follows. This is like `next-overlay-change' but doesn't use
3194 xmalloc. */
3195
3196 static int
3197 next_overlay_change (pos)
3198 int pos;
3199 {
3200 int noverlays;
3201 int endpos;
3202 Lisp_Object *overlays;
3203 int i;
3204
3205 /* Get all overlays at the given position. */
3206 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3207
3208 /* If any of these overlays ends before endpos,
3209 use its ending point instead. */
3210 for (i = 0; i < noverlays; ++i)
3211 {
3212 Lisp_Object oend;
3213 int oendpos;
3214
3215 oend = OVERLAY_END (overlays[i]);
3216 oendpos = OVERLAY_POSITION (oend);
3217 endpos = min (endpos, oendpos);
3218 }
3219
3220 return endpos;
3221 }
3222
3223
3224 \f
3225 /***********************************************************************
3226 Fontification
3227 ***********************************************************************/
3228
3229 /* Handle changes in the `fontified' property of the current buffer by
3230 calling hook functions from Qfontification_functions to fontify
3231 regions of text. */
3232
3233 static enum prop_handled
3234 handle_fontified_prop (it)
3235 struct it *it;
3236 {
3237 Lisp_Object prop, pos;
3238 enum prop_handled handled = HANDLED_NORMALLY;
3239
3240 if (!NILP (Vmemory_full))
3241 return handled;
3242
3243 /* Get the value of the `fontified' property at IT's current buffer
3244 position. (The `fontified' property doesn't have a special
3245 meaning in strings.) If the value is nil, call functions from
3246 Qfontification_functions. */
3247 if (!STRINGP (it->string)
3248 && it->s == NULL
3249 && !NILP (Vfontification_functions)
3250 && !NILP (Vrun_hooks)
3251 && (pos = make_number (IT_CHARPOS (*it)),
3252 prop = Fget_char_property (pos, Qfontified, Qnil),
3253 /* Ignore the special cased nil value always present at EOB since
3254 no amount of fontifying will be able to change it. */
3255 NILP (prop) && IT_CHARPOS (*it) < Z))
3256 {
3257 int count = SPECPDL_INDEX ();
3258 Lisp_Object val;
3259
3260 val = Vfontification_functions;
3261 specbind (Qfontification_functions, Qnil);
3262
3263 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3264 safe_call1 (val, pos);
3265 else
3266 {
3267 Lisp_Object globals, fn;
3268 struct gcpro gcpro1, gcpro2;
3269
3270 globals = Qnil;
3271 GCPRO2 (val, globals);
3272
3273 for (; CONSP (val); val = XCDR (val))
3274 {
3275 fn = XCAR (val);
3276
3277 if (EQ (fn, Qt))
3278 {
3279 /* A value of t indicates this hook has a local
3280 binding; it means to run the global binding too.
3281 In a global value, t should not occur. If it
3282 does, we must ignore it to avoid an endless
3283 loop. */
3284 for (globals = Fdefault_value (Qfontification_functions);
3285 CONSP (globals);
3286 globals = XCDR (globals))
3287 {
3288 fn = XCAR (globals);
3289 if (!EQ (fn, Qt))
3290 safe_call1 (fn, pos);
3291 }
3292 }
3293 else
3294 safe_call1 (fn, pos);
3295 }
3296
3297 UNGCPRO;
3298 }
3299
3300 unbind_to (count, Qnil);
3301
3302 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3303 something. This avoids an endless loop if they failed to
3304 fontify the text for which reason ever. */
3305 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3306 handled = HANDLED_RECOMPUTE_PROPS;
3307 }
3308
3309 return handled;
3310 }
3311
3312
3313 \f
3314 /***********************************************************************
3315 Faces
3316 ***********************************************************************/
3317
3318 /* Set up iterator IT from face properties at its current position.
3319 Called from handle_stop. */
3320
3321 static enum prop_handled
3322 handle_face_prop (it)
3323 struct it *it;
3324 {
3325 int new_face_id, next_stop;
3326
3327 if (!STRINGP (it->string))
3328 {
3329 new_face_id
3330 = face_at_buffer_position (it->w,
3331 IT_CHARPOS (*it),
3332 it->region_beg_charpos,
3333 it->region_end_charpos,
3334 &next_stop,
3335 (IT_CHARPOS (*it)
3336 + TEXT_PROP_DISTANCE_LIMIT),
3337 0);
3338
3339 /* Is this a start of a run of characters with box face?
3340 Caveat: this can be called for a freshly initialized
3341 iterator; face_id is -1 in this case. We know that the new
3342 face will not change until limit, i.e. if the new face has a
3343 box, all characters up to limit will have one. But, as
3344 usual, we don't know whether limit is really the end. */
3345 if (new_face_id != it->face_id)
3346 {
3347 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3348
3349 /* If new face has a box but old face has not, this is
3350 the start of a run of characters with box, i.e. it has
3351 a shadow on the left side. The value of face_id of the
3352 iterator will be -1 if this is the initial call that gets
3353 the face. In this case, we have to look in front of IT's
3354 position and see whether there is a face != new_face_id. */
3355 it->start_of_box_run_p
3356 = (new_face->box != FACE_NO_BOX
3357 && (it->face_id >= 0
3358 || IT_CHARPOS (*it) == BEG
3359 || new_face_id != face_before_it_pos (it)));
3360 it->face_box_p = new_face->box != FACE_NO_BOX;
3361 }
3362 }
3363 else
3364 {
3365 int base_face_id, bufpos;
3366
3367 if (it->current.overlay_string_index >= 0)
3368 bufpos = IT_CHARPOS (*it);
3369 else
3370 bufpos = 0;
3371
3372 /* For strings from a buffer, i.e. overlay strings or strings
3373 from a `display' property, use the face at IT's current
3374 buffer position as the base face to merge with, so that
3375 overlay strings appear in the same face as surrounding
3376 text, unless they specify their own faces. */
3377 base_face_id = underlying_face_id (it);
3378
3379 new_face_id = face_at_string_position (it->w,
3380 it->string,
3381 IT_STRING_CHARPOS (*it),
3382 bufpos,
3383 it->region_beg_charpos,
3384 it->region_end_charpos,
3385 &next_stop,
3386 base_face_id, 0);
3387
3388 #if 0 /* This shouldn't be neccessary. Let's check it. */
3389 /* If IT is used to display a mode line we would really like to
3390 use the mode line face instead of the frame's default face. */
3391 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3392 && new_face_id == DEFAULT_FACE_ID)
3393 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3394 #endif
3395
3396 /* Is this a start of a run of characters with box? Caveat:
3397 this can be called for a freshly allocated iterator; face_id
3398 is -1 is this case. We know that the new face will not
3399 change until the next check pos, i.e. if the new face has a
3400 box, all characters up to that position will have a
3401 box. But, as usual, we don't know whether that position
3402 is really the end. */
3403 if (new_face_id != it->face_id)
3404 {
3405 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3406 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3407
3408 /* If new face has a box but old face hasn't, this is the
3409 start of a run of characters with box, i.e. it has a
3410 shadow on the left side. */
3411 it->start_of_box_run_p
3412 = new_face->box && (old_face == NULL || !old_face->box);
3413 it->face_box_p = new_face->box != FACE_NO_BOX;
3414 }
3415 }
3416
3417 it->face_id = new_face_id;
3418 return HANDLED_NORMALLY;
3419 }
3420
3421
3422 /* Return the ID of the face ``underlying'' IT's current position,
3423 which is in a string. If the iterator is associated with a
3424 buffer, return the face at IT's current buffer position.
3425 Otherwise, use the iterator's base_face_id. */
3426
3427 static int
3428 underlying_face_id (it)
3429 struct it *it;
3430 {
3431 int face_id = it->base_face_id, i;
3432
3433 xassert (STRINGP (it->string));
3434
3435 for (i = it->sp - 1; i >= 0; --i)
3436 if (NILP (it->stack[i].string))
3437 face_id = it->stack[i].face_id;
3438
3439 return face_id;
3440 }
3441
3442
3443 /* Compute the face one character before or after the current position
3444 of IT. BEFORE_P non-zero means get the face in front of IT's
3445 position. Value is the id of the face. */
3446
3447 static int
3448 face_before_or_after_it_pos (it, before_p)
3449 struct it *it;
3450 int before_p;
3451 {
3452 int face_id, limit;
3453 int next_check_charpos;
3454 struct text_pos pos;
3455
3456 xassert (it->s == NULL);
3457
3458 if (STRINGP (it->string))
3459 {
3460 int bufpos, base_face_id;
3461
3462 /* No face change past the end of the string (for the case
3463 we are padding with spaces). No face change before the
3464 string start. */
3465 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3466 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3467 return it->face_id;
3468
3469 /* Set pos to the position before or after IT's current position. */
3470 if (before_p)
3471 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3472 else
3473 /* For composition, we must check the character after the
3474 composition. */
3475 pos = (it->what == IT_COMPOSITION
3476 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3477 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3478
3479 if (it->current.overlay_string_index >= 0)
3480 bufpos = IT_CHARPOS (*it);
3481 else
3482 bufpos = 0;
3483
3484 base_face_id = underlying_face_id (it);
3485
3486 /* Get the face for ASCII, or unibyte. */
3487 face_id = face_at_string_position (it->w,
3488 it->string,
3489 CHARPOS (pos),
3490 bufpos,
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 base_face_id, 0);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if IT->string is unibyte. */
3499 if (STRING_MULTIBYTE (it->string))
3500 {
3501 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3502 int rest = SBYTES (it->string) - BYTEPOS (pos);
3503 int c, len;
3504 struct face *face = FACE_FROM_ID (it->f, face_id);
3505
3506 c = string_char_and_length (p, rest, &len);
3507 face_id = FACE_FOR_CHAR (it->f, face, c);
3508 }
3509 }
3510 else
3511 {
3512 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3513 || (IT_CHARPOS (*it) <= BEGV && before_p))
3514 return it->face_id;
3515
3516 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3517 pos = it->current.pos;
3518
3519 if (before_p)
3520 DEC_TEXT_POS (pos, it->multibyte_p);
3521 else
3522 {
3523 if (it->what == IT_COMPOSITION)
3524 /* For composition, we must check the position after the
3525 composition. */
3526 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3527 else
3528 INC_TEXT_POS (pos, it->multibyte_p);
3529 }
3530
3531 /* Determine face for CHARSET_ASCII, or unibyte. */
3532 face_id = face_at_buffer_position (it->w,
3533 CHARPOS (pos),
3534 it->region_beg_charpos,
3535 it->region_end_charpos,
3536 &next_check_charpos,
3537 limit, 0);
3538
3539 /* Correct the face for charsets different from ASCII. Do it
3540 for the multibyte case only. The face returned above is
3541 suitable for unibyte text if current_buffer is unibyte. */
3542 if (it->multibyte_p)
3543 {
3544 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3545 struct face *face = FACE_FROM_ID (it->f, face_id);
3546 face_id = FACE_FOR_CHAR (it->f, face, c);
3547 }
3548 }
3549
3550 return face_id;
3551 }
3552
3553
3554 \f
3555 /***********************************************************************
3556 Invisible text
3557 ***********************************************************************/
3558
3559 /* Set up iterator IT from invisible properties at its current
3560 position. Called from handle_stop. */
3561
3562 static enum prop_handled
3563 handle_invisible_prop (it)
3564 struct it *it;
3565 {
3566 enum prop_handled handled = HANDLED_NORMALLY;
3567
3568 if (STRINGP (it->string))
3569 {
3570 extern Lisp_Object Qinvisible;
3571 Lisp_Object prop, end_charpos, limit, charpos;
3572
3573 /* Get the value of the invisible text property at the
3574 current position. Value will be nil if there is no such
3575 property. */
3576 charpos = make_number (IT_STRING_CHARPOS (*it));
3577 prop = Fget_text_property (charpos, Qinvisible, it->string);
3578
3579 if (!NILP (prop)
3580 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3581 {
3582 handled = HANDLED_RECOMPUTE_PROPS;
3583
3584 /* Get the position at which the next change of the
3585 invisible text property can be found in IT->string.
3586 Value will be nil if the property value is the same for
3587 all the rest of IT->string. */
3588 XSETINT (limit, SCHARS (it->string));
3589 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3590 it->string, limit);
3591
3592 /* Text at current position is invisible. The next
3593 change in the property is at position end_charpos.
3594 Move IT's current position to that position. */
3595 if (INTEGERP (end_charpos)
3596 && XFASTINT (end_charpos) < XFASTINT (limit))
3597 {
3598 struct text_pos old;
3599 old = it->current.string_pos;
3600 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3601 compute_string_pos (&it->current.string_pos, old, it->string);
3602 }
3603 else
3604 {
3605 /* The rest of the string is invisible. If this is an
3606 overlay string, proceed with the next overlay string
3607 or whatever comes and return a character from there. */
3608 if (it->current.overlay_string_index >= 0)
3609 {
3610 next_overlay_string (it);
3611 /* Don't check for overlay strings when we just
3612 finished processing them. */
3613 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3614 }
3615 else
3616 {
3617 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3618 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3619 }
3620 }
3621 }
3622 }
3623 else
3624 {
3625 int invis_p, newpos, next_stop, start_charpos;
3626 Lisp_Object pos, prop, overlay;
3627
3628 /* First of all, is there invisible text at this position? */
3629 start_charpos = IT_CHARPOS (*it);
3630 pos = make_number (IT_CHARPOS (*it));
3631 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3632 &overlay);
3633 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3634
3635 /* If we are on invisible text, skip over it. */
3636 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3637 {
3638 /* Record whether we have to display an ellipsis for the
3639 invisible text. */
3640 int display_ellipsis_p = invis_p == 2;
3641
3642 handled = HANDLED_RECOMPUTE_PROPS;
3643
3644 /* Loop skipping over invisible text. The loop is left at
3645 ZV or with IT on the first char being visible again. */
3646 do
3647 {
3648 /* Try to skip some invisible text. Return value is the
3649 position reached which can be equal to IT's position
3650 if there is nothing invisible here. This skips both
3651 over invisible text properties and overlays with
3652 invisible property. */
3653 newpos = skip_invisible (IT_CHARPOS (*it),
3654 &next_stop, ZV, it->window);
3655
3656 /* If we skipped nothing at all we weren't at invisible
3657 text in the first place. If everything to the end of
3658 the buffer was skipped, end the loop. */
3659 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3660 invis_p = 0;
3661 else
3662 {
3663 /* We skipped some characters but not necessarily
3664 all there are. Check if we ended up on visible
3665 text. Fget_char_property returns the property of
3666 the char before the given position, i.e. if we
3667 get invis_p = 0, this means that the char at
3668 newpos is visible. */
3669 pos = make_number (newpos);
3670 prop = Fget_char_property (pos, Qinvisible, it->window);
3671 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3672 }
3673
3674 /* If we ended up on invisible text, proceed to
3675 skip starting with next_stop. */
3676 if (invis_p)
3677 IT_CHARPOS (*it) = next_stop;
3678
3679 /* If there are adjacent invisible texts, don't lose the
3680 second one's ellipsis. */
3681 if (invis_p == 2)
3682 display_ellipsis_p = 1;
3683 }
3684 while (invis_p);
3685
3686 /* The position newpos is now either ZV or on visible text. */
3687 IT_CHARPOS (*it) = newpos;
3688 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3689
3690 /* If there are before-strings at the start of invisible
3691 text, and the text is invisible because of a text
3692 property, arrange to show before-strings because 20.x did
3693 it that way. (If the text is invisible because of an
3694 overlay property instead of a text property, this is
3695 already handled in the overlay code.) */
3696 if (NILP (overlay)
3697 && get_overlay_strings (it, start_charpos))
3698 {
3699 handled = HANDLED_RECOMPUTE_PROPS;
3700 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3701 }
3702 else if (display_ellipsis_p)
3703 {
3704 /* Make sure that the glyphs of the ellipsis will get
3705 correct `charpos' values. If we would not update
3706 it->position here, the glyphs would belong to the
3707 last visible character _before_ the invisible
3708 text, which confuses `set_cursor_from_row'.
3709
3710 We use the last invisible position instead of the
3711 first because this way the cursor is always drawn on
3712 the first "." of the ellipsis, whenever PT is inside
3713 the invisible text. Otherwise the cursor would be
3714 placed _after_ the ellipsis when the point is after the
3715 first invisible character. */
3716 if (!STRINGP (it->object))
3717 {
3718 it->position.charpos = IT_CHARPOS (*it) - 1;
3719 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3720 }
3721 setup_for_ellipsis (it, 0);
3722 }
3723 }
3724 }
3725
3726 return handled;
3727 }
3728
3729
3730 /* Make iterator IT return `...' next.
3731 Replaces LEN characters from buffer. */
3732
3733 static void
3734 setup_for_ellipsis (it, len)
3735 struct it *it;
3736 int len;
3737 {
3738 /* Use the display table definition for `...'. Invalid glyphs
3739 will be handled by the method returning elements from dpvec. */
3740 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3741 {
3742 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3743 it->dpvec = v->contents;
3744 it->dpend = v->contents + v->size;
3745 }
3746 else
3747 {
3748 /* Default `...'. */
3749 it->dpvec = default_invis_vector;
3750 it->dpend = default_invis_vector + 3;
3751 }
3752
3753 it->dpvec_char_len = len;
3754 it->current.dpvec_index = 0;
3755 it->dpvec_face_id = -1;
3756
3757 /* Remember the current face id in case glyphs specify faces.
3758 IT's face is restored in set_iterator_to_next.
3759 saved_face_id was set to preceding char's face in handle_stop. */
3760 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3761 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3762
3763 it->method = GET_FROM_DISPLAY_VECTOR;
3764 it->ellipsis_p = 1;
3765 }
3766
3767
3768 \f
3769 /***********************************************************************
3770 'display' property
3771 ***********************************************************************/
3772
3773 /* Set up iterator IT from `display' property at its current position.
3774 Called from handle_stop.
3775 We return HANDLED_RETURN if some part of the display property
3776 overrides the display of the buffer text itself.
3777 Otherwise we return HANDLED_NORMALLY. */
3778
3779 static enum prop_handled
3780 handle_display_prop (it)
3781 struct it *it;
3782 {
3783 Lisp_Object prop, object;
3784 struct text_pos *position;
3785 /* Nonzero if some property replaces the display of the text itself. */
3786 int display_replaced_p = 0;
3787
3788 if (STRINGP (it->string))
3789 {
3790 object = it->string;
3791 position = &it->current.string_pos;
3792 }
3793 else
3794 {
3795 XSETWINDOW (object, it->w);
3796 position = &it->current.pos;
3797 }
3798
3799 /* Reset those iterator values set from display property values. */
3800 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3801 it->space_width = Qnil;
3802 it->font_height = Qnil;
3803 it->voffset = 0;
3804
3805 /* We don't support recursive `display' properties, i.e. string
3806 values that have a string `display' property, that have a string
3807 `display' property etc. */
3808 if (!it->string_from_display_prop_p)
3809 it->area = TEXT_AREA;
3810
3811 prop = Fget_char_property (make_number (position->charpos),
3812 Qdisplay, object);
3813 if (NILP (prop))
3814 return HANDLED_NORMALLY;
3815
3816 if (!STRINGP (it->string))
3817 object = it->w->buffer;
3818
3819 if (CONSP (prop)
3820 /* Simple properties. */
3821 && !EQ (XCAR (prop), Qimage)
3822 && !EQ (XCAR (prop), Qspace)
3823 && !EQ (XCAR (prop), Qwhen)
3824 && !EQ (XCAR (prop), Qslice)
3825 && !EQ (XCAR (prop), Qspace_width)
3826 && !EQ (XCAR (prop), Qheight)
3827 && !EQ (XCAR (prop), Qraise)
3828 /* Marginal area specifications. */
3829 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3830 && !EQ (XCAR (prop), Qleft_fringe)
3831 && !EQ (XCAR (prop), Qright_fringe)
3832 && !NILP (XCAR (prop)))
3833 {
3834 for (; CONSP (prop); prop = XCDR (prop))
3835 {
3836 if (handle_single_display_spec (it, XCAR (prop), object,
3837 position, display_replaced_p))
3838 display_replaced_p = 1;
3839 }
3840 }
3841 else if (VECTORP (prop))
3842 {
3843 int i;
3844 for (i = 0; i < ASIZE (prop); ++i)
3845 if (handle_single_display_spec (it, AREF (prop, i), object,
3846 position, display_replaced_p))
3847 display_replaced_p = 1;
3848 }
3849 else
3850 {
3851 int ret = handle_single_display_spec (it, prop, object, position, 0);
3852 if (ret < 0) /* Replaced by "", i.e. nothing. */
3853 return HANDLED_RECOMPUTE_PROPS;
3854 if (ret)
3855 display_replaced_p = 1;
3856 }
3857
3858 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3859 }
3860
3861
3862 /* Value is the position of the end of the `display' property starting
3863 at START_POS in OBJECT. */
3864
3865 static struct text_pos
3866 display_prop_end (it, object, start_pos)
3867 struct it *it;
3868 Lisp_Object object;
3869 struct text_pos start_pos;
3870 {
3871 Lisp_Object end;
3872 struct text_pos end_pos;
3873
3874 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3875 Qdisplay, object, Qnil);
3876 CHARPOS (end_pos) = XFASTINT (end);
3877 if (STRINGP (object))
3878 compute_string_pos (&end_pos, start_pos, it->string);
3879 else
3880 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3881
3882 return end_pos;
3883 }
3884
3885
3886 /* Set up IT from a single `display' specification PROP. OBJECT
3887 is the object in which the `display' property was found. *POSITION
3888 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3889 means that we previously saw a display specification which already
3890 replaced text display with something else, for example an image;
3891 we ignore such properties after the first one has been processed.
3892
3893 If PROP is a `space' or `image' specification, and in some other
3894 cases too, set *POSITION to the position where the `display'
3895 property ends.
3896
3897 Value is non-zero if something was found which replaces the display
3898 of buffer or string text. Specifically, the value is -1 if that
3899 "something" is "nothing". */
3900
3901 static int
3902 handle_single_display_spec (it, spec, object, position,
3903 display_replaced_before_p)
3904 struct it *it;
3905 Lisp_Object spec;
3906 Lisp_Object object;
3907 struct text_pos *position;
3908 int display_replaced_before_p;
3909 {
3910 Lisp_Object form;
3911 Lisp_Object location, value;
3912 struct text_pos start_pos, save_pos;
3913 int valid_p;
3914
3915 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3916 If the result is non-nil, use VALUE instead of SPEC. */
3917 form = Qt;
3918 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3919 {
3920 spec = XCDR (spec);
3921 if (!CONSP (spec))
3922 return 0;
3923 form = XCAR (spec);
3924 spec = XCDR (spec);
3925 }
3926
3927 if (!NILP (form) && !EQ (form, Qt))
3928 {
3929 int count = SPECPDL_INDEX ();
3930 struct gcpro gcpro1;
3931
3932 /* Bind `object' to the object having the `display' property, a
3933 buffer or string. Bind `position' to the position in the
3934 object where the property was found, and `buffer-position'
3935 to the current position in the buffer. */
3936 specbind (Qobject, object);
3937 specbind (Qposition, make_number (CHARPOS (*position)));
3938 specbind (Qbuffer_position,
3939 make_number (STRINGP (object)
3940 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3941 GCPRO1 (form);
3942 form = safe_eval (form);
3943 UNGCPRO;
3944 unbind_to (count, Qnil);
3945 }
3946
3947 if (NILP (form))
3948 return 0;
3949
3950 /* Handle `(height HEIGHT)' specifications. */
3951 if (CONSP (spec)
3952 && EQ (XCAR (spec), Qheight)
3953 && CONSP (XCDR (spec)))
3954 {
3955 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3956 return 0;
3957
3958 it->font_height = XCAR (XCDR (spec));
3959 if (!NILP (it->font_height))
3960 {
3961 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3962 int new_height = -1;
3963
3964 if (CONSP (it->font_height)
3965 && (EQ (XCAR (it->font_height), Qplus)
3966 || EQ (XCAR (it->font_height), Qminus))
3967 && CONSP (XCDR (it->font_height))
3968 && INTEGERP (XCAR (XCDR (it->font_height))))
3969 {
3970 /* `(+ N)' or `(- N)' where N is an integer. */
3971 int steps = XINT (XCAR (XCDR (it->font_height)));
3972 if (EQ (XCAR (it->font_height), Qplus))
3973 steps = - steps;
3974 it->face_id = smaller_face (it->f, it->face_id, steps);
3975 }
3976 else if (FUNCTIONP (it->font_height))
3977 {
3978 /* Call function with current height as argument.
3979 Value is the new height. */
3980 Lisp_Object height;
3981 height = safe_call1 (it->font_height,
3982 face->lface[LFACE_HEIGHT_INDEX]);
3983 if (NUMBERP (height))
3984 new_height = XFLOATINT (height);
3985 }
3986 else if (NUMBERP (it->font_height))
3987 {
3988 /* Value is a multiple of the canonical char height. */
3989 struct face *face;
3990
3991 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3992 new_height = (XFLOATINT (it->font_height)
3993 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3994 }
3995 else
3996 {
3997 /* Evaluate IT->font_height with `height' bound to the
3998 current specified height to get the new height. */
3999 int count = SPECPDL_INDEX ();
4000
4001 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4002 value = safe_eval (it->font_height);
4003 unbind_to (count, Qnil);
4004
4005 if (NUMBERP (value))
4006 new_height = XFLOATINT (value);
4007 }
4008
4009 if (new_height > 0)
4010 it->face_id = face_with_height (it->f, it->face_id, new_height);
4011 }
4012
4013 return 0;
4014 }
4015
4016 /* Handle `(space_width WIDTH)'. */
4017 if (CONSP (spec)
4018 && EQ (XCAR (spec), Qspace_width)
4019 && CONSP (XCDR (spec)))
4020 {
4021 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4022 return 0;
4023
4024 value = XCAR (XCDR (spec));
4025 if (NUMBERP (value) && XFLOATINT (value) > 0)
4026 it->space_width = value;
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qslice))
4034 {
4035 Lisp_Object tem;
4036
4037 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4038 return 0;
4039
4040 if (tem = XCDR (spec), CONSP (tem))
4041 {
4042 it->slice.x = XCAR (tem);
4043 if (tem = XCDR (tem), CONSP (tem))
4044 {
4045 it->slice.y = XCAR (tem);
4046 if (tem = XCDR (tem), CONSP (tem))
4047 {
4048 it->slice.width = XCAR (tem);
4049 if (tem = XCDR (tem), CONSP (tem))
4050 it->slice.height = XCAR (tem);
4051 }
4052 }
4053 }
4054
4055 return 0;
4056 }
4057
4058 /* Handle `(raise FACTOR)'. */
4059 if (CONSP (spec)
4060 && EQ (XCAR (spec), Qraise)
4061 && CONSP (XCDR (spec)))
4062 {
4063 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4064 return 0;
4065
4066 #ifdef HAVE_WINDOW_SYSTEM
4067 value = XCAR (XCDR (spec));
4068 if (NUMBERP (value))
4069 {
4070 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4071 it->voffset = - (XFLOATINT (value)
4072 * (FONT_HEIGHT (face->font)));
4073 }
4074 #endif /* HAVE_WINDOW_SYSTEM */
4075
4076 return 0;
4077 }
4078
4079 /* Don't handle the other kinds of display specifications
4080 inside a string that we got from a `display' property. */
4081 if (it->string_from_display_prop_p)
4082 return 0;
4083
4084 /* Characters having this form of property are not displayed, so
4085 we have to find the end of the property. */
4086 start_pos = *position;
4087 *position = display_prop_end (it, object, start_pos);
4088 value = Qnil;
4089
4090 /* Stop the scan at that end position--we assume that all
4091 text properties change there. */
4092 it->stop_charpos = position->charpos;
4093
4094 /* Handle `(left-fringe BITMAP [FACE])'
4095 and `(right-fringe BITMAP [FACE])'. */
4096 if (CONSP (spec)
4097 && (EQ (XCAR (spec), Qleft_fringe)
4098 || EQ (XCAR (spec), Qright_fringe))
4099 && CONSP (XCDR (spec)))
4100 {
4101 int face_id = DEFAULT_FACE_ID;
4102 int fringe_bitmap;
4103
4104 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4105 /* If we return here, POSITION has been advanced
4106 across the text with this property. */
4107 return 0;
4108
4109 #ifdef HAVE_WINDOW_SYSTEM
4110 value = XCAR (XCDR (spec));
4111 if (!SYMBOLP (value)
4112 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4113 /* If we return here, POSITION has been advanced
4114 across the text with this property. */
4115 return 0;
4116
4117 if (CONSP (XCDR (XCDR (spec))))
4118 {
4119 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4120 int face_id2 = lookup_derived_face (it->f, face_name,
4121 'A', FRINGE_FACE_ID, 0);
4122 if (face_id2 >= 0)
4123 face_id = face_id2;
4124 }
4125
4126 /* Save current settings of IT so that we can restore them
4127 when we are finished with the glyph property value. */
4128
4129 save_pos = it->position;
4130 it->position = *position;
4131 push_it (it);
4132 it->position = save_pos;
4133
4134 it->area = TEXT_AREA;
4135 it->what = IT_IMAGE;
4136 it->image_id = -1; /* no image */
4137 it->position = start_pos;
4138 it->object = NILP (object) ? it->w->buffer : object;
4139 it->method = GET_FROM_IMAGE;
4140 it->face_id = face_id;
4141
4142 /* Say that we haven't consumed the characters with
4143 `display' property yet. The call to pop_it in
4144 set_iterator_to_next will clean this up. */
4145 *position = start_pos;
4146
4147 if (EQ (XCAR (spec), Qleft_fringe))
4148 {
4149 it->left_user_fringe_bitmap = fringe_bitmap;
4150 it->left_user_fringe_face_id = face_id;
4151 }
4152 else
4153 {
4154 it->right_user_fringe_bitmap = fringe_bitmap;
4155 it->right_user_fringe_face_id = face_id;
4156 }
4157 #endif /* HAVE_WINDOW_SYSTEM */
4158 return 1;
4159 }
4160
4161 /* Prepare to handle `((margin left-margin) ...)',
4162 `((margin right-margin) ...)' and `((margin nil) ...)'
4163 prefixes for display specifications. */
4164 location = Qunbound;
4165 if (CONSP (spec) && CONSP (XCAR (spec)))
4166 {
4167 Lisp_Object tem;
4168
4169 value = XCDR (spec);
4170 if (CONSP (value))
4171 value = XCAR (value);
4172
4173 tem = XCAR (spec);
4174 if (EQ (XCAR (tem), Qmargin)
4175 && (tem = XCDR (tem),
4176 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4177 (NILP (tem)
4178 || EQ (tem, Qleft_margin)
4179 || EQ (tem, Qright_margin))))
4180 location = tem;
4181 }
4182
4183 if (EQ (location, Qunbound))
4184 {
4185 location = Qnil;
4186 value = spec;
4187 }
4188
4189 /* After this point, VALUE is the property after any
4190 margin prefix has been stripped. It must be a string,
4191 an image specification, or `(space ...)'.
4192
4193 LOCATION specifies where to display: `left-margin',
4194 `right-margin' or nil. */
4195
4196 valid_p = (STRINGP (value)
4197 #ifdef HAVE_WINDOW_SYSTEM
4198 || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
4199 #endif /* not HAVE_WINDOW_SYSTEM */
4200 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4201
4202 if (valid_p && !display_replaced_before_p)
4203 {
4204 /* Save current settings of IT so that we can restore them
4205 when we are finished with the glyph property value. */
4206 save_pos = it->position;
4207 it->position = *position;
4208 push_it (it);
4209 it->position = save_pos;
4210
4211 if (NILP (location))
4212 it->area = TEXT_AREA;
4213 else if (EQ (location, Qleft_margin))
4214 it->area = LEFT_MARGIN_AREA;
4215 else
4216 it->area = RIGHT_MARGIN_AREA;
4217
4218 if (STRINGP (value))
4219 {
4220 if (SCHARS (value) == 0)
4221 {
4222 pop_it (it);
4223 return -1; /* Replaced by "", i.e. nothing. */
4224 }
4225 it->string = value;
4226 it->multibyte_p = STRING_MULTIBYTE (it->string);
4227 it->current.overlay_string_index = -1;
4228 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4229 it->end_charpos = it->string_nchars = SCHARS (it->string);
4230 it->method = GET_FROM_STRING;
4231 it->stop_charpos = 0;
4232 it->string_from_display_prop_p = 1;
4233 /* Say that we haven't consumed the characters with
4234 `display' property yet. The call to pop_it in
4235 set_iterator_to_next will clean this up. */
4236 *position = start_pos;
4237 }
4238 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4239 {
4240 it->method = GET_FROM_STRETCH;
4241 it->object = value;
4242 *position = it->position = start_pos;
4243 }
4244 #ifdef HAVE_WINDOW_SYSTEM
4245 else
4246 {
4247 it->what = IT_IMAGE;
4248 it->image_id = lookup_image (it->f, value);
4249 it->position = start_pos;
4250 it->object = NILP (object) ? it->w->buffer : object;
4251 it->method = GET_FROM_IMAGE;
4252
4253 /* Say that we haven't consumed the characters with
4254 `display' property yet. The call to pop_it in
4255 set_iterator_to_next will clean this up. */
4256 *position = start_pos;
4257 }
4258 #endif /* HAVE_WINDOW_SYSTEM */
4259
4260 return 1;
4261 }
4262
4263 /* Invalid property or property not supported. Restore
4264 POSITION to what it was before. */
4265 *position = start_pos;
4266 return 0;
4267 }
4268
4269
4270 /* Check if SPEC is a display specification value whose text should be
4271 treated as intangible. */
4272
4273 static int
4274 single_display_spec_intangible_p (prop)
4275 Lisp_Object prop;
4276 {
4277 /* Skip over `when FORM'. */
4278 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4279 {
4280 prop = XCDR (prop);
4281 if (!CONSP (prop))
4282 return 0;
4283 prop = XCDR (prop);
4284 }
4285
4286 if (STRINGP (prop))
4287 return 1;
4288
4289 if (!CONSP (prop))
4290 return 0;
4291
4292 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4293 we don't need to treat text as intangible. */
4294 if (EQ (XCAR (prop), Qmargin))
4295 {
4296 prop = XCDR (prop);
4297 if (!CONSP (prop))
4298 return 0;
4299
4300 prop = XCDR (prop);
4301 if (!CONSP (prop)
4302 || EQ (XCAR (prop), Qleft_margin)
4303 || EQ (XCAR (prop), Qright_margin))
4304 return 0;
4305 }
4306
4307 return (CONSP (prop)
4308 && (EQ (XCAR (prop), Qimage)
4309 || EQ (XCAR (prop), Qspace)));
4310 }
4311
4312
4313 /* Check if PROP is a display property value whose text should be
4314 treated as intangible. */
4315
4316 int
4317 display_prop_intangible_p (prop)
4318 Lisp_Object prop;
4319 {
4320 if (CONSP (prop)
4321 && CONSP (XCAR (prop))
4322 && !EQ (Qmargin, XCAR (XCAR (prop))))
4323 {
4324 /* A list of sub-properties. */
4325 while (CONSP (prop))
4326 {
4327 if (single_display_spec_intangible_p (XCAR (prop)))
4328 return 1;
4329 prop = XCDR (prop);
4330 }
4331 }
4332 else if (VECTORP (prop))
4333 {
4334 /* A vector of sub-properties. */
4335 int i;
4336 for (i = 0; i < ASIZE (prop); ++i)
4337 if (single_display_spec_intangible_p (AREF (prop, i)))
4338 return 1;
4339 }
4340 else
4341 return single_display_spec_intangible_p (prop);
4342
4343 return 0;
4344 }
4345
4346
4347 /* Return 1 if PROP is a display sub-property value containing STRING. */
4348
4349 static int
4350 single_display_spec_string_p (prop, string)
4351 Lisp_Object prop, string;
4352 {
4353 if (EQ (string, prop))
4354 return 1;
4355
4356 /* Skip over `when FORM'. */
4357 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4358 {
4359 prop = XCDR (prop);
4360 if (!CONSP (prop))
4361 return 0;
4362 prop = XCDR (prop);
4363 }
4364
4365 if (CONSP (prop))
4366 /* Skip over `margin LOCATION'. */
4367 if (EQ (XCAR (prop), Qmargin))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372
4373 prop = XCDR (prop);
4374 if (!CONSP (prop))
4375 return 0;
4376 }
4377
4378 return CONSP (prop) && EQ (XCAR (prop), string);
4379 }
4380
4381
4382 /* Return 1 if STRING appears in the `display' property PROP. */
4383
4384 static int
4385 display_prop_string_p (prop, string)
4386 Lisp_Object prop, string;
4387 {
4388 if (CONSP (prop)
4389 && CONSP (XCAR (prop))
4390 && !EQ (Qmargin, XCAR (XCAR (prop))))
4391 {
4392 /* A list of sub-properties. */
4393 while (CONSP (prop))
4394 {
4395 if (single_display_spec_string_p (XCAR (prop), string))
4396 return 1;
4397 prop = XCDR (prop);
4398 }
4399 }
4400 else if (VECTORP (prop))
4401 {
4402 /* A vector of sub-properties. */
4403 int i;
4404 for (i = 0; i < ASIZE (prop); ++i)
4405 if (single_display_spec_string_p (AREF (prop, i), string))
4406 return 1;
4407 }
4408 else
4409 return single_display_spec_string_p (prop, string);
4410
4411 return 0;
4412 }
4413
4414
4415 /* Determine from which buffer position in W's buffer STRING comes
4416 from. AROUND_CHARPOS is an approximate position where it could
4417 be from. Value is the buffer position or 0 if it couldn't be
4418 determined.
4419
4420 W's buffer must be current.
4421
4422 This function is necessary because we don't record buffer positions
4423 in glyphs generated from strings (to keep struct glyph small).
4424 This function may only use code that doesn't eval because it is
4425 called asynchronously from note_mouse_highlight. */
4426
4427 int
4428 string_buffer_position (w, string, around_charpos)
4429 struct window *w;
4430 Lisp_Object string;
4431 int around_charpos;
4432 {
4433 Lisp_Object limit, prop, pos;
4434 const int MAX_DISTANCE = 1000;
4435 int found = 0;
4436
4437 pos = make_number (around_charpos);
4438 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4439 while (!found && !EQ (pos, limit))
4440 {
4441 prop = Fget_char_property (pos, Qdisplay, Qnil);
4442 if (!NILP (prop) && display_prop_string_p (prop, string))
4443 found = 1;
4444 else
4445 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4446 }
4447
4448 if (!found)
4449 {
4450 pos = make_number (around_charpos);
4451 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4452 while (!found && !EQ (pos, limit))
4453 {
4454 prop = Fget_char_property (pos, Qdisplay, Qnil);
4455 if (!NILP (prop) && display_prop_string_p (prop, string))
4456 found = 1;
4457 else
4458 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4459 limit);
4460 }
4461 }
4462
4463 return found ? XINT (pos) : 0;
4464 }
4465
4466
4467 \f
4468 /***********************************************************************
4469 `composition' property
4470 ***********************************************************************/
4471
4472 /* Set up iterator IT from `composition' property at its current
4473 position. Called from handle_stop. */
4474
4475 static enum prop_handled
4476 handle_composition_prop (it)
4477 struct it *it;
4478 {
4479 Lisp_Object prop, string;
4480 int pos, pos_byte, end;
4481 enum prop_handled handled = HANDLED_NORMALLY;
4482
4483 if (STRINGP (it->string))
4484 {
4485 pos = IT_STRING_CHARPOS (*it);
4486 pos_byte = IT_STRING_BYTEPOS (*it);
4487 string = it->string;
4488 }
4489 else
4490 {
4491 pos = IT_CHARPOS (*it);
4492 pos_byte = IT_BYTEPOS (*it);
4493 string = Qnil;
4494 }
4495
4496 /* If there's a valid composition and point is not inside of the
4497 composition (in the case that the composition is from the current
4498 buffer), draw a glyph composed from the composition components. */
4499 if (find_composition (pos, -1, &pos, &end, &prop, string)
4500 && COMPOSITION_VALID_P (pos, end, prop)
4501 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
4502 {
4503 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
4504
4505 if (id >= 0)
4506 {
4507 struct composition *cmp = composition_table[id];
4508
4509 if (cmp->glyph_len == 0)
4510 {
4511 /* No glyph. */
4512 if (STRINGP (it->string))
4513 {
4514 IT_STRING_CHARPOS (*it) = end;
4515 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4516 end);
4517 }
4518 else
4519 {
4520 IT_CHARPOS (*it) = end;
4521 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4522 }
4523 return HANDLED_RECOMPUTE_PROPS;
4524 }
4525
4526 it->stop_charpos = end;
4527 push_it (it);
4528
4529 it->method = GET_FROM_COMPOSITION;
4530 it->cmp_id = id;
4531 it->cmp_len = COMPOSITION_LENGTH (prop);
4532 /* For a terminal, draw only the first character of the
4533 components. */
4534 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
4535 it->len = (STRINGP (it->string)
4536 ? string_char_to_byte (it->string, end)
4537 : CHAR_TO_BYTE (end)) - pos_byte;
4538 handled = HANDLED_RETURN;
4539 }
4540 }
4541
4542 return handled;
4543 }
4544
4545
4546 \f
4547 /***********************************************************************
4548 Overlay strings
4549 ***********************************************************************/
4550
4551 /* The following structure is used to record overlay strings for
4552 later sorting in load_overlay_strings. */
4553
4554 struct overlay_entry
4555 {
4556 Lisp_Object overlay;
4557 Lisp_Object string;
4558 int priority;
4559 int after_string_p;
4560 };
4561
4562
4563 /* Set up iterator IT from overlay strings at its current position.
4564 Called from handle_stop. */
4565
4566 static enum prop_handled
4567 handle_overlay_change (it)
4568 struct it *it;
4569 {
4570 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4571 return HANDLED_RECOMPUTE_PROPS;
4572 else
4573 return HANDLED_NORMALLY;
4574 }
4575
4576
4577 /* Set up the next overlay string for delivery by IT, if there is an
4578 overlay string to deliver. Called by set_iterator_to_next when the
4579 end of the current overlay string is reached. If there are more
4580 overlay strings to display, IT->string and
4581 IT->current.overlay_string_index are set appropriately here.
4582 Otherwise IT->string is set to nil. */
4583
4584 static void
4585 next_overlay_string (it)
4586 struct it *it;
4587 {
4588 ++it->current.overlay_string_index;
4589 if (it->current.overlay_string_index == it->n_overlay_strings)
4590 {
4591 /* No more overlay strings. Restore IT's settings to what
4592 they were before overlay strings were processed, and
4593 continue to deliver from current_buffer. */
4594 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4595
4596 pop_it (it);
4597 xassert (it->sp > 0
4598 || it->method == GET_FROM_COMPOSITION
4599 || (NILP (it->string)
4600 && it->method == GET_FROM_BUFFER
4601 && it->stop_charpos >= BEGV
4602 && it->stop_charpos <= it->end_charpos));
4603 it->current.overlay_string_index = -1;
4604 it->n_overlay_strings = 0;
4605
4606 /* If we're at the end of the buffer, record that we have
4607 processed the overlay strings there already, so that
4608 next_element_from_buffer doesn't try it again. */
4609 if (IT_CHARPOS (*it) >= it->end_charpos)
4610 it->overlay_strings_at_end_processed_p = 1;
4611
4612 /* If we have to display `...' for invisible text, set
4613 the iterator up for that. */
4614 if (display_ellipsis_p)
4615 setup_for_ellipsis (it, 0);
4616 }
4617 else
4618 {
4619 /* There are more overlay strings to process. If
4620 IT->current.overlay_string_index has advanced to a position
4621 where we must load IT->overlay_strings with more strings, do
4622 it. */
4623 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4624
4625 if (it->current.overlay_string_index && i == 0)
4626 load_overlay_strings (it, 0);
4627
4628 /* Initialize IT to deliver display elements from the overlay
4629 string. */
4630 it->string = it->overlay_strings[i];
4631 it->multibyte_p = STRING_MULTIBYTE (it->string);
4632 SET_TEXT_POS (it->current.string_pos, 0, 0);
4633 it->method = GET_FROM_STRING;
4634 it->stop_charpos = 0;
4635 }
4636
4637 CHECK_IT (it);
4638 }
4639
4640
4641 /* Compare two overlay_entry structures E1 and E2. Used as a
4642 comparison function for qsort in load_overlay_strings. Overlay
4643 strings for the same position are sorted so that
4644
4645 1. All after-strings come in front of before-strings, except
4646 when they come from the same overlay.
4647
4648 2. Within after-strings, strings are sorted so that overlay strings
4649 from overlays with higher priorities come first.
4650
4651 2. Within before-strings, strings are sorted so that overlay
4652 strings from overlays with higher priorities come last.
4653
4654 Value is analogous to strcmp. */
4655
4656
4657 static int
4658 compare_overlay_entries (e1, e2)
4659 void *e1, *e2;
4660 {
4661 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4662 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4663 int result;
4664
4665 if (entry1->after_string_p != entry2->after_string_p)
4666 {
4667 /* Let after-strings appear in front of before-strings if
4668 they come from different overlays. */
4669 if (EQ (entry1->overlay, entry2->overlay))
4670 result = entry1->after_string_p ? 1 : -1;
4671 else
4672 result = entry1->after_string_p ? -1 : 1;
4673 }
4674 else if (entry1->after_string_p)
4675 /* After-strings sorted in order of decreasing priority. */
4676 result = entry2->priority - entry1->priority;
4677 else
4678 /* Before-strings sorted in order of increasing priority. */
4679 result = entry1->priority - entry2->priority;
4680
4681 return result;
4682 }
4683
4684
4685 /* Load the vector IT->overlay_strings with overlay strings from IT's
4686 current buffer position, or from CHARPOS if that is > 0. Set
4687 IT->n_overlays to the total number of overlay strings found.
4688
4689 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4690 a time. On entry into load_overlay_strings,
4691 IT->current.overlay_string_index gives the number of overlay
4692 strings that have already been loaded by previous calls to this
4693 function.
4694
4695 IT->add_overlay_start contains an additional overlay start
4696 position to consider for taking overlay strings from, if non-zero.
4697 This position comes into play when the overlay has an `invisible'
4698 property, and both before and after-strings. When we've skipped to
4699 the end of the overlay, because of its `invisible' property, we
4700 nevertheless want its before-string to appear.
4701 IT->add_overlay_start will contain the overlay start position
4702 in this case.
4703
4704 Overlay strings are sorted so that after-string strings come in
4705 front of before-string strings. Within before and after-strings,
4706 strings are sorted by overlay priority. See also function
4707 compare_overlay_entries. */
4708
4709 static void
4710 load_overlay_strings (it, charpos)
4711 struct it *it;
4712 int charpos;
4713 {
4714 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4715 Lisp_Object overlay, window, str, invisible;
4716 struct Lisp_Overlay *ov;
4717 int start, end;
4718 int size = 20;
4719 int n = 0, i, j, invis_p;
4720 struct overlay_entry *entries
4721 = (struct overlay_entry *) alloca (size * sizeof *entries);
4722
4723 if (charpos <= 0)
4724 charpos = IT_CHARPOS (*it);
4725
4726 /* Append the overlay string STRING of overlay OVERLAY to vector
4727 `entries' which has size `size' and currently contains `n'
4728 elements. AFTER_P non-zero means STRING is an after-string of
4729 OVERLAY. */
4730 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4731 do \
4732 { \
4733 Lisp_Object priority; \
4734 \
4735 if (n == size) \
4736 { \
4737 int new_size = 2 * size; \
4738 struct overlay_entry *old = entries; \
4739 entries = \
4740 (struct overlay_entry *) alloca (new_size \
4741 * sizeof *entries); \
4742 bcopy (old, entries, size * sizeof *entries); \
4743 size = new_size; \
4744 } \
4745 \
4746 entries[n].string = (STRING); \
4747 entries[n].overlay = (OVERLAY); \
4748 priority = Foverlay_get ((OVERLAY), Qpriority); \
4749 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4750 entries[n].after_string_p = (AFTER_P); \
4751 ++n; \
4752 } \
4753 while (0)
4754
4755 /* Process overlay before the overlay center. */
4756 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4757 {
4758 XSETMISC (overlay, ov);
4759 xassert (OVERLAYP (overlay));
4760 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4761 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4762
4763 if (end < charpos)
4764 break;
4765
4766 /* Skip this overlay if it doesn't start or end at IT's current
4767 position. */
4768 if (end != charpos && start != charpos)
4769 continue;
4770
4771 /* Skip this overlay if it doesn't apply to IT->w. */
4772 window = Foverlay_get (overlay, Qwindow);
4773 if (WINDOWP (window) && XWINDOW (window) != it->w)
4774 continue;
4775
4776 /* If the text ``under'' the overlay is invisible, both before-
4777 and after-strings from this overlay are visible; start and
4778 end position are indistinguishable. */
4779 invisible = Foverlay_get (overlay, Qinvisible);
4780 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4781
4782 /* If overlay has a non-empty before-string, record it. */
4783 if ((start == charpos || (end == charpos && invis_p))
4784 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4785 && SCHARS (str))
4786 RECORD_OVERLAY_STRING (overlay, str, 0);
4787
4788 /* If overlay has a non-empty after-string, record it. */
4789 if ((end == charpos || (start == charpos && invis_p))
4790 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4791 && SCHARS (str))
4792 RECORD_OVERLAY_STRING (overlay, str, 1);
4793 }
4794
4795 /* Process overlays after the overlay center. */
4796 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4797 {
4798 XSETMISC (overlay, ov);
4799 xassert (OVERLAYP (overlay));
4800 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4801 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4802
4803 if (start > charpos)
4804 break;
4805
4806 /* Skip this overlay if it doesn't start or end at IT's current
4807 position. */
4808 if (end != charpos && start != charpos)
4809 continue;
4810
4811 /* Skip this overlay if it doesn't apply to IT->w. */
4812 window = Foverlay_get (overlay, Qwindow);
4813 if (WINDOWP (window) && XWINDOW (window) != it->w)
4814 continue;
4815
4816 /* If the text ``under'' the overlay is invisible, it has a zero
4817 dimension, and both before- and after-strings apply. */
4818 invisible = Foverlay_get (overlay, Qinvisible);
4819 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4820
4821 /* If overlay has a non-empty before-string, record it. */
4822 if ((start == charpos || (end == charpos && invis_p))
4823 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4824 && SCHARS (str))
4825 RECORD_OVERLAY_STRING (overlay, str, 0);
4826
4827 /* If overlay has a non-empty after-string, record it. */
4828 if ((end == charpos || (start == charpos && invis_p))
4829 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4830 && SCHARS (str))
4831 RECORD_OVERLAY_STRING (overlay, str, 1);
4832 }
4833
4834 #undef RECORD_OVERLAY_STRING
4835
4836 /* Sort entries. */
4837 if (n > 1)
4838 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4839
4840 /* Record the total number of strings to process. */
4841 it->n_overlay_strings = n;
4842
4843 /* IT->current.overlay_string_index is the number of overlay strings
4844 that have already been consumed by IT. Copy some of the
4845 remaining overlay strings to IT->overlay_strings. */
4846 i = 0;
4847 j = it->current.overlay_string_index;
4848 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4849 it->overlay_strings[i++] = entries[j++].string;
4850
4851 CHECK_IT (it);
4852 }
4853
4854
4855 /* Get the first chunk of overlay strings at IT's current buffer
4856 position, or at CHARPOS if that is > 0. Value is non-zero if at
4857 least one overlay string was found. */
4858
4859 static int
4860 get_overlay_strings_1 (it, charpos, compute_stop_p)
4861 struct it *it;
4862 int charpos;
4863 {
4864 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4865 process. This fills IT->overlay_strings with strings, and sets
4866 IT->n_overlay_strings to the total number of strings to process.
4867 IT->pos.overlay_string_index has to be set temporarily to zero
4868 because load_overlay_strings needs this; it must be set to -1
4869 when no overlay strings are found because a zero value would
4870 indicate a position in the first overlay string. */
4871 it->current.overlay_string_index = 0;
4872 load_overlay_strings (it, charpos);
4873
4874 /* If we found overlay strings, set up IT to deliver display
4875 elements from the first one. Otherwise set up IT to deliver
4876 from current_buffer. */
4877 if (it->n_overlay_strings)
4878 {
4879 /* Make sure we know settings in current_buffer, so that we can
4880 restore meaningful values when we're done with the overlay
4881 strings. */
4882 if (compute_stop_p)
4883 compute_stop_pos (it);
4884 xassert (it->face_id >= 0);
4885
4886 /* Save IT's settings. They are restored after all overlay
4887 strings have been processed. */
4888 xassert (!compute_stop_p || it->sp == 0);
4889 push_it (it);
4890
4891 /* Set up IT to deliver display elements from the first overlay
4892 string. */
4893 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4894 it->string = it->overlay_strings[0];
4895 it->stop_charpos = 0;
4896 xassert (STRINGP (it->string));
4897 it->end_charpos = SCHARS (it->string);
4898 it->multibyte_p = STRING_MULTIBYTE (it->string);
4899 it->method = GET_FROM_STRING;
4900 return 1;
4901 }
4902
4903 it->current.overlay_string_index = -1;
4904 return 0;
4905 }
4906
4907 static int
4908 get_overlay_strings (it, charpos)
4909 struct it *it;
4910 int charpos;
4911 {
4912 it->string = Qnil;
4913 it->method = GET_FROM_BUFFER;
4914
4915 (void) get_overlay_strings_1 (it, charpos, 1);
4916
4917 CHECK_IT (it);
4918
4919 /* Value is non-zero if we found at least one overlay string. */
4920 return STRINGP (it->string);
4921 }
4922
4923
4924 \f
4925 /***********************************************************************
4926 Saving and restoring state
4927 ***********************************************************************/
4928
4929 /* Save current settings of IT on IT->stack. Called, for example,
4930 before setting up IT for an overlay string, to be able to restore
4931 IT's settings to what they were after the overlay string has been
4932 processed. */
4933
4934 static void
4935 push_it (it)
4936 struct it *it;
4937 {
4938 struct iterator_stack_entry *p;
4939
4940 xassert (it->sp < IT_STACK_SIZE);
4941 p = it->stack + it->sp;
4942
4943 p->stop_charpos = it->stop_charpos;
4944 xassert (it->face_id >= 0);
4945 p->face_id = it->face_id;
4946 p->string = it->string;
4947 p->method = it->method;
4948 switch (p->method)
4949 {
4950 case GET_FROM_IMAGE:
4951 p->u.image.object = it->object;
4952 p->u.image.image_id = it->image_id;
4953 p->u.image.slice = it->slice;
4954 break;
4955 case GET_FROM_COMPOSITION:
4956 p->u.comp.object = it->object;
4957 p->u.comp.c = it->c;
4958 p->u.comp.len = it->len;
4959 p->u.comp.cmp_id = it->cmp_id;
4960 p->u.comp.cmp_len = it->cmp_len;
4961 break;
4962 case GET_FROM_STRETCH:
4963 p->u.stretch.object = it->object;
4964 break;
4965 }
4966 p->position = it->position;
4967 p->current = it->current;
4968 p->end_charpos = it->end_charpos;
4969 p->string_nchars = it->string_nchars;
4970 p->area = it->area;
4971 p->multibyte_p = it->multibyte_p;
4972 p->space_width = it->space_width;
4973 p->font_height = it->font_height;
4974 p->voffset = it->voffset;
4975 p->string_from_display_prop_p = it->string_from_display_prop_p;
4976 p->display_ellipsis_p = 0;
4977 ++it->sp;
4978 }
4979
4980
4981 /* Restore IT's settings from IT->stack. Called, for example, when no
4982 more overlay strings must be processed, and we return to delivering
4983 display elements from a buffer, or when the end of a string from a
4984 `display' property is reached and we return to delivering display
4985 elements from an overlay string, or from a buffer. */
4986
4987 static void
4988 pop_it (it)
4989 struct it *it;
4990 {
4991 struct iterator_stack_entry *p;
4992
4993 xassert (it->sp > 0);
4994 --it->sp;
4995 p = it->stack + it->sp;
4996 it->stop_charpos = p->stop_charpos;
4997 it->face_id = p->face_id;
4998 it->current = p->current;
4999 it->position = p->position;
5000 it->string = p->string;
5001 if (NILP (it->string))
5002 SET_TEXT_POS (it->current.string_pos, -1, -1);
5003 it->method = p->method;
5004 switch (it->method)
5005 {
5006 case GET_FROM_IMAGE:
5007 it->image_id = p->u.image.image_id;
5008 it->object = p->u.image.object;
5009 it->slice = p->u.image.slice;
5010 break;
5011 case GET_FROM_COMPOSITION:
5012 it->object = p->u.comp.object;
5013 it->c = p->u.comp.c;
5014 it->len = p->u.comp.len;
5015 it->cmp_id = p->u.comp.cmp_id;
5016 it->cmp_len = p->u.comp.cmp_len;
5017 break;
5018 case GET_FROM_STRETCH:
5019 it->object = p->u.comp.object;
5020 break;
5021 case GET_FROM_BUFFER:
5022 it->object = it->w->buffer;
5023 break;
5024 case GET_FROM_STRING:
5025 it->object = it->string;
5026 break;
5027 }
5028 it->end_charpos = p->end_charpos;
5029 it->string_nchars = p->string_nchars;
5030 it->area = p->area;
5031 it->multibyte_p = p->multibyte_p;
5032 it->space_width = p->space_width;
5033 it->font_height = p->font_height;
5034 it->voffset = p->voffset;
5035 it->string_from_display_prop_p = p->string_from_display_prop_p;
5036 }
5037
5038
5039 \f
5040 /***********************************************************************
5041 Moving over lines
5042 ***********************************************************************/
5043
5044 /* Set IT's current position to the previous line start. */
5045
5046 static void
5047 back_to_previous_line_start (it)
5048 struct it *it;
5049 {
5050 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5051 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5052 }
5053
5054
5055 /* Move IT to the next line start.
5056
5057 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5058 we skipped over part of the text (as opposed to moving the iterator
5059 continuously over the text). Otherwise, don't change the value
5060 of *SKIPPED_P.
5061
5062 Newlines may come from buffer text, overlay strings, or strings
5063 displayed via the `display' property. That's the reason we can't
5064 simply use find_next_newline_no_quit.
5065
5066 Note that this function may not skip over invisible text that is so
5067 because of text properties and immediately follows a newline. If
5068 it would, function reseat_at_next_visible_line_start, when called
5069 from set_iterator_to_next, would effectively make invisible
5070 characters following a newline part of the wrong glyph row, which
5071 leads to wrong cursor motion. */
5072
5073 static int
5074 forward_to_next_line_start (it, skipped_p)
5075 struct it *it;
5076 int *skipped_p;
5077 {
5078 int old_selective, newline_found_p, n;
5079 const int MAX_NEWLINE_DISTANCE = 500;
5080
5081 /* If already on a newline, just consume it to avoid unintended
5082 skipping over invisible text below. */
5083 if (it->what == IT_CHARACTER
5084 && it->c == '\n'
5085 && CHARPOS (it->position) == IT_CHARPOS (*it))
5086 {
5087 set_iterator_to_next (it, 0);
5088 it->c = 0;
5089 return 1;
5090 }
5091
5092 /* Don't handle selective display in the following. It's (a)
5093 unnecessary because it's done by the caller, and (b) leads to an
5094 infinite recursion because next_element_from_ellipsis indirectly
5095 calls this function. */
5096 old_selective = it->selective;
5097 it->selective = 0;
5098
5099 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5100 from buffer text. */
5101 for (n = newline_found_p = 0;
5102 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5103 n += STRINGP (it->string) ? 0 : 1)
5104 {
5105 if (!get_next_display_element (it))
5106 return 0;
5107 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5108 set_iterator_to_next (it, 0);
5109 }
5110
5111 /* If we didn't find a newline near enough, see if we can use a
5112 short-cut. */
5113 if (!newline_found_p)
5114 {
5115 int start = IT_CHARPOS (*it);
5116 int limit = find_next_newline_no_quit (start, 1);
5117 Lisp_Object pos;
5118
5119 xassert (!STRINGP (it->string));
5120
5121 /* If there isn't any `display' property in sight, and no
5122 overlays, we can just use the position of the newline in
5123 buffer text. */
5124 if (it->stop_charpos >= limit
5125 || ((pos = Fnext_single_property_change (make_number (start),
5126 Qdisplay,
5127 Qnil, make_number (limit)),
5128 NILP (pos))
5129 && next_overlay_change (start) == ZV))
5130 {
5131 IT_CHARPOS (*it) = limit;
5132 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5133 *skipped_p = newline_found_p = 1;
5134 }
5135 else
5136 {
5137 while (get_next_display_element (it)
5138 && !newline_found_p)
5139 {
5140 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5141 set_iterator_to_next (it, 0);
5142 }
5143 }
5144 }
5145
5146 it->selective = old_selective;
5147 return newline_found_p;
5148 }
5149
5150
5151 /* Set IT's current position to the previous visible line start. Skip
5152 invisible text that is so either due to text properties or due to
5153 selective display. Caution: this does not change IT->current_x and
5154 IT->hpos. */
5155
5156 static void
5157 back_to_previous_visible_line_start (it)
5158 struct it *it;
5159 {
5160 while (IT_CHARPOS (*it) > BEGV)
5161 {
5162 back_to_previous_line_start (it);
5163
5164 if (IT_CHARPOS (*it) <= BEGV)
5165 break;
5166
5167 /* If selective > 0, then lines indented more than that values
5168 are invisible. */
5169 if (it->selective > 0
5170 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5171 (double) it->selective)) /* iftc */
5172 continue;
5173
5174 /* Check the newline before point for invisibility. */
5175 {
5176 Lisp_Object prop;
5177 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5178 Qinvisible, it->window);
5179 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5180 continue;
5181 }
5182
5183 if (IT_CHARPOS (*it) <= BEGV)
5184 break;
5185
5186 {
5187 struct it it2;
5188 int pos;
5189 int beg, end;
5190 Lisp_Object val, overlay;
5191
5192 /* If newline is part of a composition, continue from start of composition */
5193 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5194 && beg < IT_CHARPOS (*it))
5195 goto replaced;
5196
5197 /* If newline is replaced by a display property, find start of overlay
5198 or interval and continue search from that point. */
5199 it2 = *it;
5200 pos = --IT_CHARPOS (it2);
5201 --IT_BYTEPOS (it2);
5202 it2.sp = 0;
5203 if (handle_display_prop (&it2) == HANDLED_RETURN
5204 && !NILP (val = get_char_property_and_overlay
5205 (make_number (pos), Qdisplay, Qnil, &overlay))
5206 && (OVERLAYP (overlay)
5207 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5208 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5209 goto replaced;
5210
5211 /* Newline is not replaced by anything -- so we are done. */
5212 break;
5213
5214 replaced:
5215 if (beg < BEGV)
5216 beg = BEGV;
5217 IT_CHARPOS (*it) = beg;
5218 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5219 }
5220 }
5221
5222 it->continuation_lines_width = 0;
5223
5224 xassert (IT_CHARPOS (*it) >= BEGV);
5225 xassert (IT_CHARPOS (*it) == BEGV
5226 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5227 CHECK_IT (it);
5228 }
5229
5230
5231 /* Reseat iterator IT at the previous visible line start. Skip
5232 invisible text that is so either due to text properties or due to
5233 selective display. At the end, update IT's overlay information,
5234 face information etc. */
5235
5236 void
5237 reseat_at_previous_visible_line_start (it)
5238 struct it *it;
5239 {
5240 back_to_previous_visible_line_start (it);
5241 reseat (it, it->current.pos, 1);
5242 CHECK_IT (it);
5243 }
5244
5245
5246 /* Reseat iterator IT on the next visible line start in the current
5247 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5248 preceding the line start. Skip over invisible text that is so
5249 because of selective display. Compute faces, overlays etc at the
5250 new position. Note that this function does not skip over text that
5251 is invisible because of text properties. */
5252
5253 static void
5254 reseat_at_next_visible_line_start (it, on_newline_p)
5255 struct it *it;
5256 int on_newline_p;
5257 {
5258 int newline_found_p, skipped_p = 0;
5259
5260 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5261
5262 /* Skip over lines that are invisible because they are indented
5263 more than the value of IT->selective. */
5264 if (it->selective > 0)
5265 while (IT_CHARPOS (*it) < ZV
5266 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5267 (double) it->selective)) /* iftc */
5268 {
5269 xassert (IT_BYTEPOS (*it) == BEGV
5270 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5271 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5272 }
5273
5274 /* Position on the newline if that's what's requested. */
5275 if (on_newline_p && newline_found_p)
5276 {
5277 if (STRINGP (it->string))
5278 {
5279 if (IT_STRING_CHARPOS (*it) > 0)
5280 {
5281 --IT_STRING_CHARPOS (*it);
5282 --IT_STRING_BYTEPOS (*it);
5283 }
5284 }
5285 else if (IT_CHARPOS (*it) > BEGV)
5286 {
5287 --IT_CHARPOS (*it);
5288 --IT_BYTEPOS (*it);
5289 reseat (it, it->current.pos, 0);
5290 }
5291 }
5292 else if (skipped_p)
5293 reseat (it, it->current.pos, 0);
5294
5295 CHECK_IT (it);
5296 }
5297
5298
5299 \f
5300 /***********************************************************************
5301 Changing an iterator's position
5302 ***********************************************************************/
5303
5304 /* Change IT's current position to POS in current_buffer. If FORCE_P
5305 is non-zero, always check for text properties at the new position.
5306 Otherwise, text properties are only looked up if POS >=
5307 IT->check_charpos of a property. */
5308
5309 static void
5310 reseat (it, pos, force_p)
5311 struct it *it;
5312 struct text_pos pos;
5313 int force_p;
5314 {
5315 int original_pos = IT_CHARPOS (*it);
5316
5317 reseat_1 (it, pos, 0);
5318
5319 /* Determine where to check text properties. Avoid doing it
5320 where possible because text property lookup is very expensive. */
5321 if (force_p
5322 || CHARPOS (pos) > it->stop_charpos
5323 || CHARPOS (pos) < original_pos)
5324 handle_stop (it);
5325
5326 CHECK_IT (it);
5327 }
5328
5329
5330 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5331 IT->stop_pos to POS, also. */
5332
5333 static void
5334 reseat_1 (it, pos, set_stop_p)
5335 struct it *it;
5336 struct text_pos pos;
5337 int set_stop_p;
5338 {
5339 /* Don't call this function when scanning a C string. */
5340 xassert (it->s == NULL);
5341
5342 /* POS must be a reasonable value. */
5343 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5344
5345 it->current.pos = it->position = pos;
5346 it->end_charpos = ZV;
5347 it->dpvec = NULL;
5348 it->current.dpvec_index = -1;
5349 it->current.overlay_string_index = -1;
5350 IT_STRING_CHARPOS (*it) = -1;
5351 IT_STRING_BYTEPOS (*it) = -1;
5352 it->string = Qnil;
5353 it->method = GET_FROM_BUFFER;
5354 it->object = it->w->buffer;
5355 it->area = TEXT_AREA;
5356 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5357 it->sp = 0;
5358 it->string_from_display_prop_p = 0;
5359 it->face_before_selective_p = 0;
5360
5361 if (set_stop_p)
5362 it->stop_charpos = CHARPOS (pos);
5363 }
5364
5365
5366 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5367 If S is non-null, it is a C string to iterate over. Otherwise,
5368 STRING gives a Lisp string to iterate over.
5369
5370 If PRECISION > 0, don't return more then PRECISION number of
5371 characters from the string.
5372
5373 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5374 characters have been returned. FIELD_WIDTH < 0 means an infinite
5375 field width.
5376
5377 MULTIBYTE = 0 means disable processing of multibyte characters,
5378 MULTIBYTE > 0 means enable it,
5379 MULTIBYTE < 0 means use IT->multibyte_p.
5380
5381 IT must be initialized via a prior call to init_iterator before
5382 calling this function. */
5383
5384 static void
5385 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5386 struct it *it;
5387 unsigned char *s;
5388 Lisp_Object string;
5389 int charpos;
5390 int precision, field_width, multibyte;
5391 {
5392 /* No region in strings. */
5393 it->region_beg_charpos = it->region_end_charpos = -1;
5394
5395 /* No text property checks performed by default, but see below. */
5396 it->stop_charpos = -1;
5397
5398 /* Set iterator position and end position. */
5399 bzero (&it->current, sizeof it->current);
5400 it->current.overlay_string_index = -1;
5401 it->current.dpvec_index = -1;
5402 xassert (charpos >= 0);
5403
5404 /* If STRING is specified, use its multibyteness, otherwise use the
5405 setting of MULTIBYTE, if specified. */
5406 if (multibyte >= 0)
5407 it->multibyte_p = multibyte > 0;
5408
5409 if (s == NULL)
5410 {
5411 xassert (STRINGP (string));
5412 it->string = string;
5413 it->s = NULL;
5414 it->end_charpos = it->string_nchars = SCHARS (string);
5415 it->method = GET_FROM_STRING;
5416 it->current.string_pos = string_pos (charpos, string);
5417 }
5418 else
5419 {
5420 it->s = s;
5421 it->string = Qnil;
5422
5423 /* Note that we use IT->current.pos, not it->current.string_pos,
5424 for displaying C strings. */
5425 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5426 if (it->multibyte_p)
5427 {
5428 it->current.pos = c_string_pos (charpos, s, 1);
5429 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5430 }
5431 else
5432 {
5433 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5434 it->end_charpos = it->string_nchars = strlen (s);
5435 }
5436
5437 it->method = GET_FROM_C_STRING;
5438 }
5439
5440 /* PRECISION > 0 means don't return more than PRECISION characters
5441 from the string. */
5442 if (precision > 0 && it->end_charpos - charpos > precision)
5443 it->end_charpos = it->string_nchars = charpos + precision;
5444
5445 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5446 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5447 FIELD_WIDTH < 0 means infinite field width. This is useful for
5448 padding with `-' at the end of a mode line. */
5449 if (field_width < 0)
5450 field_width = INFINITY;
5451 if (field_width > it->end_charpos - charpos)
5452 it->end_charpos = charpos + field_width;
5453
5454 /* Use the standard display table for displaying strings. */
5455 if (DISP_TABLE_P (Vstandard_display_table))
5456 it->dp = XCHAR_TABLE (Vstandard_display_table);
5457
5458 it->stop_charpos = charpos;
5459 CHECK_IT (it);
5460 }
5461
5462
5463 \f
5464 /***********************************************************************
5465 Iteration
5466 ***********************************************************************/
5467
5468 /* Map enum it_method value to corresponding next_element_from_* function. */
5469
5470 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5471 {
5472 next_element_from_buffer,
5473 next_element_from_display_vector,
5474 next_element_from_composition,
5475 next_element_from_string,
5476 next_element_from_c_string,
5477 next_element_from_image,
5478 next_element_from_stretch
5479 };
5480
5481
5482 /* Load IT's display element fields with information about the next
5483 display element from the current position of IT. Value is zero if
5484 end of buffer (or C string) is reached. */
5485
5486 static struct frame *last_escape_glyph_frame = NULL;
5487 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5488 static int last_escape_glyph_merged_face_id = 0;
5489
5490 int
5491 get_next_display_element (it)
5492 struct it *it;
5493 {
5494 /* Non-zero means that we found a display element. Zero means that
5495 we hit the end of what we iterate over. Performance note: the
5496 function pointer `method' used here turns out to be faster than
5497 using a sequence of if-statements. */
5498 int success_p;
5499
5500 get_next:
5501 success_p = (*get_next_element[it->method]) (it);
5502
5503 if (it->what == IT_CHARACTER)
5504 {
5505 /* Map via display table or translate control characters.
5506 IT->c, IT->len etc. have been set to the next character by
5507 the function call above. If we have a display table, and it
5508 contains an entry for IT->c, translate it. Don't do this if
5509 IT->c itself comes from a display table, otherwise we could
5510 end up in an infinite recursion. (An alternative could be to
5511 count the recursion depth of this function and signal an
5512 error when a certain maximum depth is reached.) Is it worth
5513 it? */
5514 if (success_p && it->dpvec == NULL)
5515 {
5516 Lisp_Object dv;
5517
5518 if (it->dp
5519 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5520 VECTORP (dv)))
5521 {
5522 struct Lisp_Vector *v = XVECTOR (dv);
5523
5524 /* Return the first character from the display table
5525 entry, if not empty. If empty, don't display the
5526 current character. */
5527 if (v->size)
5528 {
5529 it->dpvec_char_len = it->len;
5530 it->dpvec = v->contents;
5531 it->dpend = v->contents + v->size;
5532 it->current.dpvec_index = 0;
5533 it->dpvec_face_id = -1;
5534 it->saved_face_id = it->face_id;
5535 it->method = GET_FROM_DISPLAY_VECTOR;
5536 it->ellipsis_p = 0;
5537 }
5538 else
5539 {
5540 set_iterator_to_next (it, 0);
5541 }
5542 goto get_next;
5543 }
5544
5545 /* Translate control characters into `\003' or `^C' form.
5546 Control characters coming from a display table entry are
5547 currently not translated because we use IT->dpvec to hold
5548 the translation. This could easily be changed but I
5549 don't believe that it is worth doing.
5550
5551 If it->multibyte_p is nonzero, eight-bit characters and
5552 non-printable multibyte characters are also translated to
5553 octal form.
5554
5555 If it->multibyte_p is zero, eight-bit characters that
5556 don't have corresponding multibyte char code are also
5557 translated to octal form. */
5558 else if ((it->c < ' '
5559 && (it->area != TEXT_AREA
5560 /* In mode line, treat \n like other crl chars. */
5561 || (it->c != '\t'
5562 && it->glyph_row && it->glyph_row->mode_line_p)
5563 || (it->c != '\n' && it->c != '\t')))
5564 || (it->multibyte_p
5565 ? ((it->c >= 127
5566 && it->len == 1)
5567 || !CHAR_PRINTABLE_P (it->c)
5568 || (!NILP (Vnobreak_char_display)
5569 && (it->c == 0x8a0 || it->c == 0x8ad
5570 || it->c == 0x920 || it->c == 0x92d
5571 || it->c == 0xe20 || it->c == 0xe2d
5572 || it->c == 0xf20 || it->c == 0xf2d)))
5573 : (it->c >= 127
5574 && (!unibyte_display_via_language_environment
5575 || it->c == unibyte_char_to_multibyte (it->c)))))
5576 {
5577 /* IT->c is a control character which must be displayed
5578 either as '\003' or as `^C' where the '\\' and '^'
5579 can be defined in the display table. Fill
5580 IT->ctl_chars with glyphs for what we have to
5581 display. Then, set IT->dpvec to these glyphs. */
5582 GLYPH g;
5583 int ctl_len;
5584 int face_id, lface_id = 0 ;
5585 GLYPH escape_glyph;
5586
5587 /* Handle control characters with ^. */
5588
5589 if (it->c < 128 && it->ctl_arrow_p)
5590 {
5591 g = '^'; /* default glyph for Control */
5592 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5593 if (it->dp
5594 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5595 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5596 {
5597 g = XINT (DISP_CTRL_GLYPH (it->dp));
5598 lface_id = FAST_GLYPH_FACE (g);
5599 }
5600 if (lface_id)
5601 {
5602 g = FAST_GLYPH_CHAR (g);
5603 face_id = merge_faces (it->f, Qt, lface_id,
5604 it->face_id);
5605 }
5606 else if (it->f == last_escape_glyph_frame
5607 && it->face_id == last_escape_glyph_face_id)
5608 {
5609 face_id = last_escape_glyph_merged_face_id;
5610 }
5611 else
5612 {
5613 /* Merge the escape-glyph face into the current face. */
5614 face_id = merge_faces (it->f, Qescape_glyph, 0,
5615 it->face_id);
5616 last_escape_glyph_frame = it->f;
5617 last_escape_glyph_face_id = it->face_id;
5618 last_escape_glyph_merged_face_id = face_id;
5619 }
5620
5621 XSETINT (it->ctl_chars[0], g);
5622 g = it->c ^ 0100;
5623 XSETINT (it->ctl_chars[1], g);
5624 ctl_len = 2;
5625 goto display_control;
5626 }
5627
5628 /* Handle non-break space in the mode where it only gets
5629 highlighting. */
5630
5631 if (EQ (Vnobreak_char_display, Qt)
5632 && (it->c == 0x8a0 || it->c == 0x920
5633 || it->c == 0xe20 || it->c == 0xf20))
5634 {
5635 /* Merge the no-break-space face into the current face. */
5636 face_id = merge_faces (it->f, Qnobreak_space, 0,
5637 it->face_id);
5638
5639 g = it->c = ' ';
5640 XSETINT (it->ctl_chars[0], g);
5641 ctl_len = 1;
5642 goto display_control;
5643 }
5644
5645 /* Handle sequences that start with the "escape glyph". */
5646
5647 /* the default escape glyph is \. */
5648 escape_glyph = '\\';
5649
5650 if (it->dp
5651 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5652 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5653 {
5654 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5655 lface_id = FAST_GLYPH_FACE (escape_glyph);
5656 }
5657 if (lface_id)
5658 {
5659 /* The display table specified a face.
5660 Merge it into face_id and also into escape_glyph. */
5661 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5662 face_id = merge_faces (it->f, Qt, lface_id,
5663 it->face_id);
5664 }
5665 else if (it->f == last_escape_glyph_frame
5666 && it->face_id == last_escape_glyph_face_id)
5667 {
5668 face_id = last_escape_glyph_merged_face_id;
5669 }
5670 else
5671 {
5672 /* Merge the escape-glyph face into the current face. */
5673 face_id = merge_faces (it->f, Qescape_glyph, 0,
5674 it->face_id);
5675 last_escape_glyph_frame = it->f;
5676 last_escape_glyph_face_id = it->face_id;
5677 last_escape_glyph_merged_face_id = face_id;
5678 }
5679
5680 /* Handle soft hyphens in the mode where they only get
5681 highlighting. */
5682
5683 if (EQ (Vnobreak_char_display, Qt)
5684 && (it->c == 0x8ad || it->c == 0x92d
5685 || it->c == 0xe2d || it->c == 0xf2d))
5686 {
5687 g = it->c = '-';
5688 XSETINT (it->ctl_chars[0], g);
5689 ctl_len = 1;
5690 goto display_control;
5691 }
5692
5693 /* Handle non-break space and soft hyphen
5694 with the escape glyph. */
5695
5696 if (it->c == 0x8a0 || it->c == 0x8ad
5697 || it->c == 0x920 || it->c == 0x92d
5698 || it->c == 0xe20 || it->c == 0xe2d
5699 || it->c == 0xf20 || it->c == 0xf2d)
5700 {
5701 XSETINT (it->ctl_chars[0], escape_glyph);
5702 g = it->c = ((it->c & 0xf) == 0 ? ' ' : '-');
5703 XSETINT (it->ctl_chars[1], g);
5704 ctl_len = 2;
5705 goto display_control;
5706 }
5707
5708 {
5709 unsigned char str[MAX_MULTIBYTE_LENGTH];
5710 int len;
5711 int i;
5712
5713 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5714 if (SINGLE_BYTE_CHAR_P (it->c))
5715 str[0] = it->c, len = 1;
5716 else
5717 {
5718 len = CHAR_STRING_NO_SIGNAL (it->c, str);
5719 if (len < 0)
5720 {
5721 /* It's an invalid character, which shouldn't
5722 happen actually, but due to bugs it may
5723 happen. Let's print the char as is, there's
5724 not much meaningful we can do with it. */
5725 str[0] = it->c;
5726 str[1] = it->c >> 8;
5727 str[2] = it->c >> 16;
5728 str[3] = it->c >> 24;
5729 len = 4;
5730 }
5731 }
5732
5733 for (i = 0; i < len; i++)
5734 {
5735 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5736 /* Insert three more glyphs into IT->ctl_chars for
5737 the octal display of the character. */
5738 g = ((str[i] >> 6) & 7) + '0';
5739 XSETINT (it->ctl_chars[i * 4 + 1], g);
5740 g = ((str[i] >> 3) & 7) + '0';
5741 XSETINT (it->ctl_chars[i * 4 + 2], g);
5742 g = (str[i] & 7) + '0';
5743 XSETINT (it->ctl_chars[i * 4 + 3], g);
5744 }
5745 ctl_len = len * 4;
5746 }
5747
5748 display_control:
5749 /* Set up IT->dpvec and return first character from it. */
5750 it->dpvec_char_len = it->len;
5751 it->dpvec = it->ctl_chars;
5752 it->dpend = it->dpvec + ctl_len;
5753 it->current.dpvec_index = 0;
5754 it->dpvec_face_id = face_id;
5755 it->saved_face_id = it->face_id;
5756 it->method = GET_FROM_DISPLAY_VECTOR;
5757 it->ellipsis_p = 0;
5758 goto get_next;
5759 }
5760 }
5761
5762 /* Adjust face id for a multibyte character. There are no
5763 multibyte character in unibyte text. */
5764 if (it->multibyte_p
5765 && success_p
5766 && FRAME_WINDOW_P (it->f))
5767 {
5768 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5769 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5770 }
5771 }
5772
5773 /* Is this character the last one of a run of characters with
5774 box? If yes, set IT->end_of_box_run_p to 1. */
5775 if (it->face_box_p
5776 && it->s == NULL)
5777 {
5778 int face_id;
5779 struct face *face;
5780
5781 it->end_of_box_run_p
5782 = ((face_id = face_after_it_pos (it),
5783 face_id != it->face_id)
5784 && (face = FACE_FROM_ID (it->f, face_id),
5785 face->box == FACE_NO_BOX));
5786 }
5787
5788 /* Value is 0 if end of buffer or string reached. */
5789 return success_p;
5790 }
5791
5792
5793 /* Move IT to the next display element.
5794
5795 RESEAT_P non-zero means if called on a newline in buffer text,
5796 skip to the next visible line start.
5797
5798 Functions get_next_display_element and set_iterator_to_next are
5799 separate because I find this arrangement easier to handle than a
5800 get_next_display_element function that also increments IT's
5801 position. The way it is we can first look at an iterator's current
5802 display element, decide whether it fits on a line, and if it does,
5803 increment the iterator position. The other way around we probably
5804 would either need a flag indicating whether the iterator has to be
5805 incremented the next time, or we would have to implement a
5806 decrement position function which would not be easy to write. */
5807
5808 void
5809 set_iterator_to_next (it, reseat_p)
5810 struct it *it;
5811 int reseat_p;
5812 {
5813 /* Reset flags indicating start and end of a sequence of characters
5814 with box. Reset them at the start of this function because
5815 moving the iterator to a new position might set them. */
5816 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5817
5818 switch (it->method)
5819 {
5820 case GET_FROM_BUFFER:
5821 /* The current display element of IT is a character from
5822 current_buffer. Advance in the buffer, and maybe skip over
5823 invisible lines that are so because of selective display. */
5824 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5825 reseat_at_next_visible_line_start (it, 0);
5826 else
5827 {
5828 xassert (it->len != 0);
5829 IT_BYTEPOS (*it) += it->len;
5830 IT_CHARPOS (*it) += 1;
5831 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5832 }
5833 break;
5834
5835 case GET_FROM_COMPOSITION:
5836 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
5837 xassert (it->sp > 0);
5838 pop_it (it);
5839 if (it->method == GET_FROM_STRING)
5840 {
5841 IT_STRING_BYTEPOS (*it) += it->len;
5842 IT_STRING_CHARPOS (*it) += it->cmp_len;
5843 goto consider_string_end;
5844 }
5845 else if (it->method == GET_FROM_BUFFER)
5846 {
5847 IT_BYTEPOS (*it) += it->len;
5848 IT_CHARPOS (*it) += it->cmp_len;
5849 }
5850 break;
5851
5852 case GET_FROM_C_STRING:
5853 /* Current display element of IT is from a C string. */
5854 IT_BYTEPOS (*it) += it->len;
5855 IT_CHARPOS (*it) += 1;
5856 break;
5857
5858 case GET_FROM_DISPLAY_VECTOR:
5859 /* Current display element of IT is from a display table entry.
5860 Advance in the display table definition. Reset it to null if
5861 end reached, and continue with characters from buffers/
5862 strings. */
5863 ++it->current.dpvec_index;
5864
5865 /* Restore face of the iterator to what they were before the
5866 display vector entry (these entries may contain faces). */
5867 it->face_id = it->saved_face_id;
5868
5869 if (it->dpvec + it->current.dpvec_index == it->dpend)
5870 {
5871 int recheck_faces = it->ellipsis_p;
5872
5873 if (it->s)
5874 it->method = GET_FROM_C_STRING;
5875 else if (STRINGP (it->string))
5876 it->method = GET_FROM_STRING;
5877 else
5878 {
5879 it->method = GET_FROM_BUFFER;
5880 it->object = it->w->buffer;
5881 }
5882
5883 it->dpvec = NULL;
5884 it->current.dpvec_index = -1;
5885
5886 /* Skip over characters which were displayed via IT->dpvec. */
5887 if (it->dpvec_char_len < 0)
5888 reseat_at_next_visible_line_start (it, 1);
5889 else if (it->dpvec_char_len > 0)
5890 {
5891 if (it->method == GET_FROM_STRING
5892 && it->n_overlay_strings > 0)
5893 it->ignore_overlay_strings_at_pos_p = 1;
5894 it->len = it->dpvec_char_len;
5895 set_iterator_to_next (it, reseat_p);
5896 }
5897
5898 /* Maybe recheck faces after display vector */
5899 if (recheck_faces)
5900 it->stop_charpos = IT_CHARPOS (*it);
5901 }
5902 break;
5903
5904 case GET_FROM_STRING:
5905 /* Current display element is a character from a Lisp string. */
5906 xassert (it->s == NULL && STRINGP (it->string));
5907 IT_STRING_BYTEPOS (*it) += it->len;
5908 IT_STRING_CHARPOS (*it) += 1;
5909
5910 consider_string_end:
5911
5912 if (it->current.overlay_string_index >= 0)
5913 {
5914 /* IT->string is an overlay string. Advance to the
5915 next, if there is one. */
5916 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5917 next_overlay_string (it);
5918 }
5919 else
5920 {
5921 /* IT->string is not an overlay string. If we reached
5922 its end, and there is something on IT->stack, proceed
5923 with what is on the stack. This can be either another
5924 string, this time an overlay string, or a buffer. */
5925 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5926 && it->sp > 0)
5927 {
5928 pop_it (it);
5929 if (it->method == GET_FROM_STRING)
5930 goto consider_string_end;
5931 }
5932 }
5933 break;
5934
5935 case GET_FROM_IMAGE:
5936 case GET_FROM_STRETCH:
5937 /* The position etc with which we have to proceed are on
5938 the stack. The position may be at the end of a string,
5939 if the `display' property takes up the whole string. */
5940 xassert (it->sp > 0);
5941 pop_it (it);
5942 if (it->method == GET_FROM_STRING)
5943 goto consider_string_end;
5944 break;
5945
5946 default:
5947 /* There are no other methods defined, so this should be a bug. */
5948 abort ();
5949 }
5950
5951 xassert (it->method != GET_FROM_STRING
5952 || (STRINGP (it->string)
5953 && IT_STRING_CHARPOS (*it) >= 0));
5954 }
5955
5956 /* Load IT's display element fields with information about the next
5957 display element which comes from a display table entry or from the
5958 result of translating a control character to one of the forms `^C'
5959 or `\003'.
5960
5961 IT->dpvec holds the glyphs to return as characters.
5962 IT->saved_face_id holds the face id before the display vector--
5963 it is restored into IT->face_idin set_iterator_to_next. */
5964
5965 static int
5966 next_element_from_display_vector (it)
5967 struct it *it;
5968 {
5969 /* Precondition. */
5970 xassert (it->dpvec && it->current.dpvec_index >= 0);
5971
5972 it->face_id = it->saved_face_id;
5973
5974 if (INTEGERP (*it->dpvec)
5975 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5976 {
5977 GLYPH g;
5978
5979 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5980 it->c = FAST_GLYPH_CHAR (g);
5981 it->len = CHAR_BYTES (it->c);
5982
5983 /* The entry may contain a face id to use. Such a face id is
5984 the id of a Lisp face, not a realized face. A face id of
5985 zero means no face is specified. */
5986 if (it->dpvec_face_id >= 0)
5987 it->face_id = it->dpvec_face_id;
5988 else
5989 {
5990 int lface_id = FAST_GLYPH_FACE (g);
5991 if (lface_id > 0)
5992 it->face_id = merge_faces (it->f, Qt, lface_id,
5993 it->saved_face_id);
5994 }
5995 }
5996 else
5997 /* Display table entry is invalid. Return a space. */
5998 it->c = ' ', it->len = 1;
5999
6000 /* Don't change position and object of the iterator here. They are
6001 still the values of the character that had this display table
6002 entry or was translated, and that's what we want. */
6003 it->what = IT_CHARACTER;
6004 return 1;
6005 }
6006
6007
6008 /* Load IT with the next display element from Lisp string IT->string.
6009 IT->current.string_pos is the current position within the string.
6010 If IT->current.overlay_string_index >= 0, the Lisp string is an
6011 overlay string. */
6012
6013 static int
6014 next_element_from_string (it)
6015 struct it *it;
6016 {
6017 struct text_pos position;
6018
6019 xassert (STRINGP (it->string));
6020 xassert (IT_STRING_CHARPOS (*it) >= 0);
6021 position = it->current.string_pos;
6022
6023 /* Time to check for invisible text? */
6024 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6025 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6026 {
6027 handle_stop (it);
6028
6029 /* Since a handler may have changed IT->method, we must
6030 recurse here. */
6031 return get_next_display_element (it);
6032 }
6033
6034 if (it->current.overlay_string_index >= 0)
6035 {
6036 /* Get the next character from an overlay string. In overlay
6037 strings, There is no field width or padding with spaces to
6038 do. */
6039 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6040 {
6041 it->what = IT_EOB;
6042 return 0;
6043 }
6044 else if (STRING_MULTIBYTE (it->string))
6045 {
6046 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6047 const unsigned char *s = (SDATA (it->string)
6048 + IT_STRING_BYTEPOS (*it));
6049 it->c = string_char_and_length (s, remaining, &it->len);
6050 }
6051 else
6052 {
6053 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6054 it->len = 1;
6055 }
6056 }
6057 else
6058 {
6059 /* Get the next character from a Lisp string that is not an
6060 overlay string. Such strings come from the mode line, for
6061 example. We may have to pad with spaces, or truncate the
6062 string. See also next_element_from_c_string. */
6063 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6064 {
6065 it->what = IT_EOB;
6066 return 0;
6067 }
6068 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6069 {
6070 /* Pad with spaces. */
6071 it->c = ' ', it->len = 1;
6072 CHARPOS (position) = BYTEPOS (position) = -1;
6073 }
6074 else if (STRING_MULTIBYTE (it->string))
6075 {
6076 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6077 const unsigned char *s = (SDATA (it->string)
6078 + IT_STRING_BYTEPOS (*it));
6079 it->c = string_char_and_length (s, maxlen, &it->len);
6080 }
6081 else
6082 {
6083 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6084 it->len = 1;
6085 }
6086 }
6087
6088 /* Record what we have and where it came from. */
6089 it->what = IT_CHARACTER;
6090 it->object = it->string;
6091 it->position = position;
6092 return 1;
6093 }
6094
6095
6096 /* Load IT with next display element from C string IT->s.
6097 IT->string_nchars is the maximum number of characters to return
6098 from the string. IT->end_charpos may be greater than
6099 IT->string_nchars when this function is called, in which case we
6100 may have to return padding spaces. Value is zero if end of string
6101 reached, including padding spaces. */
6102
6103 static int
6104 next_element_from_c_string (it)
6105 struct it *it;
6106 {
6107 int success_p = 1;
6108
6109 xassert (it->s);
6110 it->what = IT_CHARACTER;
6111 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6112 it->object = Qnil;
6113
6114 /* IT's position can be greater IT->string_nchars in case a field
6115 width or precision has been specified when the iterator was
6116 initialized. */
6117 if (IT_CHARPOS (*it) >= it->end_charpos)
6118 {
6119 /* End of the game. */
6120 it->what = IT_EOB;
6121 success_p = 0;
6122 }
6123 else if (IT_CHARPOS (*it) >= it->string_nchars)
6124 {
6125 /* Pad with spaces. */
6126 it->c = ' ', it->len = 1;
6127 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6128 }
6129 else if (it->multibyte_p)
6130 {
6131 /* Implementation note: The calls to strlen apparently aren't a
6132 performance problem because there is no noticeable performance
6133 difference between Emacs running in unibyte or multibyte mode. */
6134 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6135 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6136 maxlen, &it->len);
6137 }
6138 else
6139 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6140
6141 return success_p;
6142 }
6143
6144
6145 /* Set up IT to return characters from an ellipsis, if appropriate.
6146 The definition of the ellipsis glyphs may come from a display table
6147 entry. This function Fills IT with the first glyph from the
6148 ellipsis if an ellipsis is to be displayed. */
6149
6150 static int
6151 next_element_from_ellipsis (it)
6152 struct it *it;
6153 {
6154 if (it->selective_display_ellipsis_p)
6155 setup_for_ellipsis (it, it->len);
6156 else
6157 {
6158 /* The face at the current position may be different from the
6159 face we find after the invisible text. Remember what it
6160 was in IT->saved_face_id, and signal that it's there by
6161 setting face_before_selective_p. */
6162 it->saved_face_id = it->face_id;
6163 it->method = GET_FROM_BUFFER;
6164 it->object = it->w->buffer;
6165 reseat_at_next_visible_line_start (it, 1);
6166 it->face_before_selective_p = 1;
6167 }
6168
6169 return get_next_display_element (it);
6170 }
6171
6172
6173 /* Deliver an image display element. The iterator IT is already
6174 filled with image information (done in handle_display_prop). Value
6175 is always 1. */
6176
6177
6178 static int
6179 next_element_from_image (it)
6180 struct it *it;
6181 {
6182 it->what = IT_IMAGE;
6183 return 1;
6184 }
6185
6186
6187 /* Fill iterator IT with next display element from a stretch glyph
6188 property. IT->object is the value of the text property. Value is
6189 always 1. */
6190
6191 static int
6192 next_element_from_stretch (it)
6193 struct it *it;
6194 {
6195 it->what = IT_STRETCH;
6196 return 1;
6197 }
6198
6199
6200 /* Load IT with the next display element from current_buffer. Value
6201 is zero if end of buffer reached. IT->stop_charpos is the next
6202 position at which to stop and check for text properties or buffer
6203 end. */
6204
6205 static int
6206 next_element_from_buffer (it)
6207 struct it *it;
6208 {
6209 int success_p = 1;
6210
6211 /* Check this assumption, otherwise, we would never enter the
6212 if-statement, below. */
6213 xassert (IT_CHARPOS (*it) >= BEGV
6214 && IT_CHARPOS (*it) <= it->stop_charpos);
6215
6216 if (IT_CHARPOS (*it) >= it->stop_charpos)
6217 {
6218 if (IT_CHARPOS (*it) >= it->end_charpos)
6219 {
6220 int overlay_strings_follow_p;
6221
6222 /* End of the game, except when overlay strings follow that
6223 haven't been returned yet. */
6224 if (it->overlay_strings_at_end_processed_p)
6225 overlay_strings_follow_p = 0;
6226 else
6227 {
6228 it->overlay_strings_at_end_processed_p = 1;
6229 overlay_strings_follow_p = get_overlay_strings (it, 0);
6230 }
6231
6232 if (overlay_strings_follow_p)
6233 success_p = get_next_display_element (it);
6234 else
6235 {
6236 it->what = IT_EOB;
6237 it->position = it->current.pos;
6238 success_p = 0;
6239 }
6240 }
6241 else
6242 {
6243 handle_stop (it);
6244 return get_next_display_element (it);
6245 }
6246 }
6247 else
6248 {
6249 /* No face changes, overlays etc. in sight, so just return a
6250 character from current_buffer. */
6251 unsigned char *p;
6252
6253 /* Maybe run the redisplay end trigger hook. Performance note:
6254 This doesn't seem to cost measurable time. */
6255 if (it->redisplay_end_trigger_charpos
6256 && it->glyph_row
6257 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6258 run_redisplay_end_trigger_hook (it);
6259
6260 /* Get the next character, maybe multibyte. */
6261 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6262 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6263 {
6264 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6265 - IT_BYTEPOS (*it));
6266 it->c = string_char_and_length (p, maxlen, &it->len);
6267 }
6268 else
6269 it->c = *p, it->len = 1;
6270
6271 /* Record what we have and where it came from. */
6272 it->what = IT_CHARACTER;
6273 it->object = it->w->buffer;
6274 it->position = it->current.pos;
6275
6276 /* Normally we return the character found above, except when we
6277 really want to return an ellipsis for selective display. */
6278 if (it->selective)
6279 {
6280 if (it->c == '\n')
6281 {
6282 /* A value of selective > 0 means hide lines indented more
6283 than that number of columns. */
6284 if (it->selective > 0
6285 && IT_CHARPOS (*it) + 1 < ZV
6286 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6287 IT_BYTEPOS (*it) + 1,
6288 (double) it->selective)) /* iftc */
6289 {
6290 success_p = next_element_from_ellipsis (it);
6291 it->dpvec_char_len = -1;
6292 }
6293 }
6294 else if (it->c == '\r' && it->selective == -1)
6295 {
6296 /* A value of selective == -1 means that everything from the
6297 CR to the end of the line is invisible, with maybe an
6298 ellipsis displayed for it. */
6299 success_p = next_element_from_ellipsis (it);
6300 it->dpvec_char_len = -1;
6301 }
6302 }
6303 }
6304
6305 /* Value is zero if end of buffer reached. */
6306 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6307 return success_p;
6308 }
6309
6310
6311 /* Run the redisplay end trigger hook for IT. */
6312
6313 static void
6314 run_redisplay_end_trigger_hook (it)
6315 struct it *it;
6316 {
6317 Lisp_Object args[3];
6318
6319 /* IT->glyph_row should be non-null, i.e. we should be actually
6320 displaying something, or otherwise we should not run the hook. */
6321 xassert (it->glyph_row);
6322
6323 /* Set up hook arguments. */
6324 args[0] = Qredisplay_end_trigger_functions;
6325 args[1] = it->window;
6326 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6327 it->redisplay_end_trigger_charpos = 0;
6328
6329 /* Since we are *trying* to run these functions, don't try to run
6330 them again, even if they get an error. */
6331 it->w->redisplay_end_trigger = Qnil;
6332 Frun_hook_with_args (3, args);
6333
6334 /* Notice if it changed the face of the character we are on. */
6335 handle_face_prop (it);
6336 }
6337
6338
6339 /* Deliver a composition display element. The iterator IT is already
6340 filled with composition information (done in
6341 handle_composition_prop). Value is always 1. */
6342
6343 static int
6344 next_element_from_composition (it)
6345 struct it *it;
6346 {
6347 it->what = IT_COMPOSITION;
6348 it->position = (STRINGP (it->string)
6349 ? it->current.string_pos
6350 : it->current.pos);
6351 if (STRINGP (it->string))
6352 it->object = it->string;
6353 else
6354 it->object = it->w->buffer;
6355 return 1;
6356 }
6357
6358
6359 \f
6360 /***********************************************************************
6361 Moving an iterator without producing glyphs
6362 ***********************************************************************/
6363
6364 /* Check if iterator is at a position corresponding to a valid buffer
6365 position after some move_it_ call. */
6366
6367 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6368 ((it)->method == GET_FROM_STRING \
6369 ? IT_STRING_CHARPOS (*it) == 0 \
6370 : 1)
6371
6372
6373 /* Move iterator IT to a specified buffer or X position within one
6374 line on the display without producing glyphs.
6375
6376 OP should be a bit mask including some or all of these bits:
6377 MOVE_TO_X: Stop on reaching x-position TO_X.
6378 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6379 Regardless of OP's value, stop in reaching the end of the display line.
6380
6381 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6382 This means, in particular, that TO_X includes window's horizontal
6383 scroll amount.
6384
6385 The return value has several possible values that
6386 say what condition caused the scan to stop:
6387
6388 MOVE_POS_MATCH_OR_ZV
6389 - when TO_POS or ZV was reached.
6390
6391 MOVE_X_REACHED
6392 -when TO_X was reached before TO_POS or ZV were reached.
6393
6394 MOVE_LINE_CONTINUED
6395 - when we reached the end of the display area and the line must
6396 be continued.
6397
6398 MOVE_LINE_TRUNCATED
6399 - when we reached the end of the display area and the line is
6400 truncated.
6401
6402 MOVE_NEWLINE_OR_CR
6403 - when we stopped at a line end, i.e. a newline or a CR and selective
6404 display is on. */
6405
6406 static enum move_it_result
6407 move_it_in_display_line_to (it, to_charpos, to_x, op)
6408 struct it *it;
6409 int to_charpos, to_x, op;
6410 {
6411 enum move_it_result result = MOVE_UNDEFINED;
6412 struct glyph_row *saved_glyph_row;
6413
6414 /* Don't produce glyphs in produce_glyphs. */
6415 saved_glyph_row = it->glyph_row;
6416 it->glyph_row = NULL;
6417
6418 #define BUFFER_POS_REACHED_P() \
6419 ((op & MOVE_TO_POS) != 0 \
6420 && BUFFERP (it->object) \
6421 && IT_CHARPOS (*it) >= to_charpos \
6422 && (it->method == GET_FROM_BUFFER \
6423 || (it->method == GET_FROM_DISPLAY_VECTOR \
6424 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6425
6426
6427 while (1)
6428 {
6429 int x, i, ascent = 0, descent = 0;
6430
6431 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6432 if ((op & MOVE_TO_POS) != 0
6433 && BUFFERP (it->object)
6434 && it->method == GET_FROM_BUFFER
6435 && IT_CHARPOS (*it) > to_charpos)
6436 {
6437 result = MOVE_POS_MATCH_OR_ZV;
6438 break;
6439 }
6440
6441 /* Stop when ZV reached.
6442 We used to stop here when TO_CHARPOS reached as well, but that is
6443 too soon if this glyph does not fit on this line. So we handle it
6444 explicitly below. */
6445 if (!get_next_display_element (it)
6446 || (it->truncate_lines_p
6447 && BUFFER_POS_REACHED_P ()))
6448 {
6449 result = MOVE_POS_MATCH_OR_ZV;
6450 break;
6451 }
6452
6453 /* The call to produce_glyphs will get the metrics of the
6454 display element IT is loaded with. We record in x the
6455 x-position before this display element in case it does not
6456 fit on the line. */
6457 x = it->current_x;
6458
6459 /* Remember the line height so far in case the next element doesn't
6460 fit on the line. */
6461 if (!it->truncate_lines_p)
6462 {
6463 ascent = it->max_ascent;
6464 descent = it->max_descent;
6465 }
6466
6467 PRODUCE_GLYPHS (it);
6468
6469 if (it->area != TEXT_AREA)
6470 {
6471 set_iterator_to_next (it, 1);
6472 continue;
6473 }
6474
6475 /* The number of glyphs we get back in IT->nglyphs will normally
6476 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6477 character on a terminal frame, or (iii) a line end. For the
6478 second case, IT->nglyphs - 1 padding glyphs will be present
6479 (on X frames, there is only one glyph produced for a
6480 composite character.
6481
6482 The behavior implemented below means, for continuation lines,
6483 that as many spaces of a TAB as fit on the current line are
6484 displayed there. For terminal frames, as many glyphs of a
6485 multi-glyph character are displayed in the current line, too.
6486 This is what the old redisplay code did, and we keep it that
6487 way. Under X, the whole shape of a complex character must
6488 fit on the line or it will be completely displayed in the
6489 next line.
6490
6491 Note that both for tabs and padding glyphs, all glyphs have
6492 the same width. */
6493 if (it->nglyphs)
6494 {
6495 /* More than one glyph or glyph doesn't fit on line. All
6496 glyphs have the same width. */
6497 int single_glyph_width = it->pixel_width / it->nglyphs;
6498 int new_x;
6499 int x_before_this_char = x;
6500 int hpos_before_this_char = it->hpos;
6501
6502 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6503 {
6504 new_x = x + single_glyph_width;
6505
6506 /* We want to leave anything reaching TO_X to the caller. */
6507 if ((op & MOVE_TO_X) && new_x > to_x)
6508 {
6509 if (BUFFER_POS_REACHED_P ())
6510 goto buffer_pos_reached;
6511 it->current_x = x;
6512 result = MOVE_X_REACHED;
6513 break;
6514 }
6515 else if (/* Lines are continued. */
6516 !it->truncate_lines_p
6517 && (/* And glyph doesn't fit on the line. */
6518 new_x > it->last_visible_x
6519 /* Or it fits exactly and we're on a window
6520 system frame. */
6521 || (new_x == it->last_visible_x
6522 && FRAME_WINDOW_P (it->f))))
6523 {
6524 if (/* IT->hpos == 0 means the very first glyph
6525 doesn't fit on the line, e.g. a wide image. */
6526 it->hpos == 0
6527 || (new_x == it->last_visible_x
6528 && FRAME_WINDOW_P (it->f)))
6529 {
6530 ++it->hpos;
6531 it->current_x = new_x;
6532
6533 /* The character's last glyph just barely fits
6534 in this row. */
6535 if (i == it->nglyphs - 1)
6536 {
6537 /* If this is the destination position,
6538 return a position *before* it in this row,
6539 now that we know it fits in this row. */
6540 if (BUFFER_POS_REACHED_P ())
6541 {
6542 it->hpos = hpos_before_this_char;
6543 it->current_x = x_before_this_char;
6544 result = MOVE_POS_MATCH_OR_ZV;
6545 break;
6546 }
6547
6548 set_iterator_to_next (it, 1);
6549 #ifdef HAVE_WINDOW_SYSTEM
6550 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6551 {
6552 if (!get_next_display_element (it))
6553 {
6554 result = MOVE_POS_MATCH_OR_ZV;
6555 break;
6556 }
6557 if (BUFFER_POS_REACHED_P ())
6558 {
6559 if (ITERATOR_AT_END_OF_LINE_P (it))
6560 result = MOVE_POS_MATCH_OR_ZV;
6561 else
6562 result = MOVE_LINE_CONTINUED;
6563 break;
6564 }
6565 if (ITERATOR_AT_END_OF_LINE_P (it))
6566 {
6567 result = MOVE_NEWLINE_OR_CR;
6568 break;
6569 }
6570 }
6571 #endif /* HAVE_WINDOW_SYSTEM */
6572 }
6573 }
6574 else
6575 {
6576 it->current_x = x;
6577 it->max_ascent = ascent;
6578 it->max_descent = descent;
6579 }
6580
6581 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6582 IT_CHARPOS (*it)));
6583 result = MOVE_LINE_CONTINUED;
6584 break;
6585 }
6586 else if (BUFFER_POS_REACHED_P ())
6587 goto buffer_pos_reached;
6588 else if (new_x > it->first_visible_x)
6589 {
6590 /* Glyph is visible. Increment number of glyphs that
6591 would be displayed. */
6592 ++it->hpos;
6593 }
6594 else
6595 {
6596 /* Glyph is completely off the left margin of the display
6597 area. Nothing to do. */
6598 }
6599 }
6600
6601 if (result != MOVE_UNDEFINED)
6602 break;
6603 }
6604 else if (BUFFER_POS_REACHED_P ())
6605 {
6606 buffer_pos_reached:
6607 it->current_x = x;
6608 it->max_ascent = ascent;
6609 it->max_descent = descent;
6610 result = MOVE_POS_MATCH_OR_ZV;
6611 break;
6612 }
6613 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6614 {
6615 /* Stop when TO_X specified and reached. This check is
6616 necessary here because of lines consisting of a line end,
6617 only. The line end will not produce any glyphs and we
6618 would never get MOVE_X_REACHED. */
6619 xassert (it->nglyphs == 0);
6620 result = MOVE_X_REACHED;
6621 break;
6622 }
6623
6624 /* Is this a line end? If yes, we're done. */
6625 if (ITERATOR_AT_END_OF_LINE_P (it))
6626 {
6627 result = MOVE_NEWLINE_OR_CR;
6628 break;
6629 }
6630
6631 /* The current display element has been consumed. Advance
6632 to the next. */
6633 set_iterator_to_next (it, 1);
6634
6635 /* Stop if lines are truncated and IT's current x-position is
6636 past the right edge of the window now. */
6637 if (it->truncate_lines_p
6638 && it->current_x >= it->last_visible_x)
6639 {
6640 #ifdef HAVE_WINDOW_SYSTEM
6641 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6642 {
6643 if (!get_next_display_element (it)
6644 || BUFFER_POS_REACHED_P ())
6645 {
6646 result = MOVE_POS_MATCH_OR_ZV;
6647 break;
6648 }
6649 if (ITERATOR_AT_END_OF_LINE_P (it))
6650 {
6651 result = MOVE_NEWLINE_OR_CR;
6652 break;
6653 }
6654 }
6655 #endif /* HAVE_WINDOW_SYSTEM */
6656 result = MOVE_LINE_TRUNCATED;
6657 break;
6658 }
6659 }
6660
6661 #undef BUFFER_POS_REACHED_P
6662
6663 /* Restore the iterator settings altered at the beginning of this
6664 function. */
6665 it->glyph_row = saved_glyph_row;
6666 return result;
6667 }
6668
6669
6670 /* Move IT forward until it satisfies one or more of the criteria in
6671 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6672
6673 OP is a bit-mask that specifies where to stop, and in particular,
6674 which of those four position arguments makes a difference. See the
6675 description of enum move_operation_enum.
6676
6677 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6678 screen line, this function will set IT to the next position >
6679 TO_CHARPOS. */
6680
6681 void
6682 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6683 struct it *it;
6684 int to_charpos, to_x, to_y, to_vpos;
6685 int op;
6686 {
6687 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6688 int line_height;
6689 int reached = 0;
6690
6691 for (;;)
6692 {
6693 if (op & MOVE_TO_VPOS)
6694 {
6695 /* If no TO_CHARPOS and no TO_X specified, stop at the
6696 start of the line TO_VPOS. */
6697 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6698 {
6699 if (it->vpos == to_vpos)
6700 {
6701 reached = 1;
6702 break;
6703 }
6704 else
6705 skip = move_it_in_display_line_to (it, -1, -1, 0);
6706 }
6707 else
6708 {
6709 /* TO_VPOS >= 0 means stop at TO_X in the line at
6710 TO_VPOS, or at TO_POS, whichever comes first. */
6711 if (it->vpos == to_vpos)
6712 {
6713 reached = 2;
6714 break;
6715 }
6716
6717 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6718
6719 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6720 {
6721 reached = 3;
6722 break;
6723 }
6724 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6725 {
6726 /* We have reached TO_X but not in the line we want. */
6727 skip = move_it_in_display_line_to (it, to_charpos,
6728 -1, MOVE_TO_POS);
6729 if (skip == MOVE_POS_MATCH_OR_ZV)
6730 {
6731 reached = 4;
6732 break;
6733 }
6734 }
6735 }
6736 }
6737 else if (op & MOVE_TO_Y)
6738 {
6739 struct it it_backup;
6740
6741 /* TO_Y specified means stop at TO_X in the line containing
6742 TO_Y---or at TO_CHARPOS if this is reached first. The
6743 problem is that we can't really tell whether the line
6744 contains TO_Y before we have completely scanned it, and
6745 this may skip past TO_X. What we do is to first scan to
6746 TO_X.
6747
6748 If TO_X is not specified, use a TO_X of zero. The reason
6749 is to make the outcome of this function more predictable.
6750 If we didn't use TO_X == 0, we would stop at the end of
6751 the line which is probably not what a caller would expect
6752 to happen. */
6753 skip = move_it_in_display_line_to (it, to_charpos,
6754 ((op & MOVE_TO_X)
6755 ? to_x : 0),
6756 (MOVE_TO_X
6757 | (op & MOVE_TO_POS)));
6758
6759 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6760 if (skip == MOVE_POS_MATCH_OR_ZV)
6761 {
6762 reached = 5;
6763 break;
6764 }
6765
6766 /* If TO_X was reached, we would like to know whether TO_Y
6767 is in the line. This can only be said if we know the
6768 total line height which requires us to scan the rest of
6769 the line. */
6770 if (skip == MOVE_X_REACHED)
6771 {
6772 it_backup = *it;
6773 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
6774 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
6775 op & MOVE_TO_POS);
6776 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
6777 }
6778
6779 /* Now, decide whether TO_Y is in this line. */
6780 line_height = it->max_ascent + it->max_descent;
6781 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
6782
6783 if (to_y >= it->current_y
6784 && to_y < it->current_y + line_height)
6785 {
6786 if (skip == MOVE_X_REACHED)
6787 /* If TO_Y is in this line and TO_X was reached above,
6788 we scanned too far. We have to restore IT's settings
6789 to the ones before skipping. */
6790 *it = it_backup;
6791 reached = 6;
6792 }
6793 else if (skip == MOVE_X_REACHED)
6794 {
6795 skip = skip2;
6796 if (skip == MOVE_POS_MATCH_OR_ZV)
6797 reached = 7;
6798 }
6799
6800 if (reached)
6801 break;
6802 }
6803 else if (BUFFERP (it->object)
6804 && it->method == GET_FROM_BUFFER
6805 && IT_CHARPOS (*it) >= to_charpos)
6806 skip = MOVE_POS_MATCH_OR_ZV;
6807 else
6808 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6809
6810 switch (skip)
6811 {
6812 case MOVE_POS_MATCH_OR_ZV:
6813 reached = 8;
6814 goto out;
6815
6816 case MOVE_NEWLINE_OR_CR:
6817 set_iterator_to_next (it, 1);
6818 it->continuation_lines_width = 0;
6819 break;
6820
6821 case MOVE_LINE_TRUNCATED:
6822 it->continuation_lines_width = 0;
6823 reseat_at_next_visible_line_start (it, 0);
6824 if ((op & MOVE_TO_POS) != 0
6825 && IT_CHARPOS (*it) > to_charpos)
6826 {
6827 reached = 9;
6828 goto out;
6829 }
6830 break;
6831
6832 case MOVE_LINE_CONTINUED:
6833 /* For continued lines ending in a tab, some of the glyphs
6834 associated with the tab are displayed on the current
6835 line. Since it->current_x does not include these glyphs,
6836 we use it->last_visible_x instead. */
6837 it->continuation_lines_width +=
6838 (it->c == '\t') ? it->last_visible_x : it->current_x;
6839 break;
6840
6841 default:
6842 abort ();
6843 }
6844
6845 /* Reset/increment for the next run. */
6846 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6847 it->current_x = it->hpos = 0;
6848 it->current_y += it->max_ascent + it->max_descent;
6849 ++it->vpos;
6850 last_height = it->max_ascent + it->max_descent;
6851 last_max_ascent = it->max_ascent;
6852 it->max_ascent = it->max_descent = 0;
6853 }
6854
6855 out:
6856
6857 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6858 }
6859
6860
6861 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6862
6863 If DY > 0, move IT backward at least that many pixels. DY = 0
6864 means move IT backward to the preceding line start or BEGV. This
6865 function may move over more than DY pixels if IT->current_y - DY
6866 ends up in the middle of a line; in this case IT->current_y will be
6867 set to the top of the line moved to. */
6868
6869 void
6870 move_it_vertically_backward (it, dy)
6871 struct it *it;
6872 int dy;
6873 {
6874 int nlines, h;
6875 struct it it2, it3;
6876 int start_pos;
6877
6878 move_further_back:
6879 xassert (dy >= 0);
6880
6881 start_pos = IT_CHARPOS (*it);
6882
6883 /* Estimate how many newlines we must move back. */
6884 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6885
6886 /* Set the iterator's position that many lines back. */
6887 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6888 back_to_previous_visible_line_start (it);
6889
6890 /* Reseat the iterator here. When moving backward, we don't want
6891 reseat to skip forward over invisible text, set up the iterator
6892 to deliver from overlay strings at the new position etc. So,
6893 use reseat_1 here. */
6894 reseat_1 (it, it->current.pos, 1);
6895
6896 /* We are now surely at a line start. */
6897 it->current_x = it->hpos = 0;
6898 it->continuation_lines_width = 0;
6899
6900 /* Move forward and see what y-distance we moved. First move to the
6901 start of the next line so that we get its height. We need this
6902 height to be able to tell whether we reached the specified
6903 y-distance. */
6904 it2 = *it;
6905 it2.max_ascent = it2.max_descent = 0;
6906 do
6907 {
6908 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6909 MOVE_TO_POS | MOVE_TO_VPOS);
6910 }
6911 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
6912 xassert (IT_CHARPOS (*it) >= BEGV);
6913 it3 = it2;
6914
6915 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6916 xassert (IT_CHARPOS (*it) >= BEGV);
6917 /* H is the actual vertical distance from the position in *IT
6918 and the starting position. */
6919 h = it2.current_y - it->current_y;
6920 /* NLINES is the distance in number of lines. */
6921 nlines = it2.vpos - it->vpos;
6922
6923 /* Correct IT's y and vpos position
6924 so that they are relative to the starting point. */
6925 it->vpos -= nlines;
6926 it->current_y -= h;
6927
6928 if (dy == 0)
6929 {
6930 /* DY == 0 means move to the start of the screen line. The
6931 value of nlines is > 0 if continuation lines were involved. */
6932 if (nlines > 0)
6933 move_it_by_lines (it, nlines, 1);
6934 #if 0
6935 /* I think this assert is bogus if buffer contains
6936 invisible text or images. KFS. */
6937 xassert (IT_CHARPOS (*it) <= start_pos);
6938 #endif
6939 }
6940 else
6941 {
6942 /* The y-position we try to reach, relative to *IT.
6943 Note that H has been subtracted in front of the if-statement. */
6944 int target_y = it->current_y + h - dy;
6945 int y0 = it3.current_y;
6946 int y1 = line_bottom_y (&it3);
6947 int line_height = y1 - y0;
6948
6949 /* If we did not reach target_y, try to move further backward if
6950 we can. If we moved too far backward, try to move forward. */
6951 if (target_y < it->current_y
6952 /* This is heuristic. In a window that's 3 lines high, with
6953 a line height of 13 pixels each, recentering with point
6954 on the bottom line will try to move -39/2 = 19 pixels
6955 backward. Try to avoid moving into the first line. */
6956 && (it->current_y - target_y
6957 > min (window_box_height (it->w), line_height * 2 / 3))
6958 && IT_CHARPOS (*it) > BEGV)
6959 {
6960 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6961 target_y - it->current_y));
6962 dy = it->current_y - target_y;
6963 goto move_further_back;
6964 }
6965 else if (target_y >= it->current_y + line_height
6966 && IT_CHARPOS (*it) < ZV)
6967 {
6968 /* Should move forward by at least one line, maybe more.
6969
6970 Note: Calling move_it_by_lines can be expensive on
6971 terminal frames, where compute_motion is used (via
6972 vmotion) to do the job, when there are very long lines
6973 and truncate-lines is nil. That's the reason for
6974 treating terminal frames specially here. */
6975
6976 if (!FRAME_WINDOW_P (it->f))
6977 move_it_vertically (it, target_y - (it->current_y + line_height));
6978 else
6979 {
6980 do
6981 {
6982 move_it_by_lines (it, 1, 1);
6983 }
6984 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6985 }
6986
6987 #if 0
6988 /* I think this assert is bogus if buffer contains
6989 invisible text or images. KFS. */
6990 xassert (IT_CHARPOS (*it) >= BEGV);
6991 #endif
6992 }
6993 }
6994 }
6995
6996
6997 /* Move IT by a specified amount of pixel lines DY. DY negative means
6998 move backwards. DY = 0 means move to start of screen line. At the
6999 end, IT will be on the start of a screen line. */
7000
7001 void
7002 move_it_vertically (it, dy)
7003 struct it *it;
7004 int dy;
7005 {
7006 if (dy <= 0)
7007 move_it_vertically_backward (it, -dy);
7008 else
7009 {
7010 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7011 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7012 MOVE_TO_POS | MOVE_TO_Y);
7013 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7014
7015 /* If buffer ends in ZV without a newline, move to the start of
7016 the line to satisfy the post-condition. */
7017 if (IT_CHARPOS (*it) == ZV
7018 && ZV > BEGV
7019 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7020 move_it_by_lines (it, 0, 0);
7021 }
7022 }
7023
7024
7025 /* Move iterator IT past the end of the text line it is in. */
7026
7027 void
7028 move_it_past_eol (it)
7029 struct it *it;
7030 {
7031 enum move_it_result rc;
7032
7033 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7034 if (rc == MOVE_NEWLINE_OR_CR)
7035 set_iterator_to_next (it, 0);
7036 }
7037
7038
7039 #if 0 /* Currently not used. */
7040
7041 /* Return non-zero if some text between buffer positions START_CHARPOS
7042 and END_CHARPOS is invisible. IT->window is the window for text
7043 property lookup. */
7044
7045 static int
7046 invisible_text_between_p (it, start_charpos, end_charpos)
7047 struct it *it;
7048 int start_charpos, end_charpos;
7049 {
7050 Lisp_Object prop, limit;
7051 int invisible_found_p;
7052
7053 xassert (it != NULL && start_charpos <= end_charpos);
7054
7055 /* Is text at START invisible? */
7056 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7057 it->window);
7058 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7059 invisible_found_p = 1;
7060 else
7061 {
7062 limit = Fnext_single_char_property_change (make_number (start_charpos),
7063 Qinvisible, Qnil,
7064 make_number (end_charpos));
7065 invisible_found_p = XFASTINT (limit) < end_charpos;
7066 }
7067
7068 return invisible_found_p;
7069 }
7070
7071 #endif /* 0 */
7072
7073
7074 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7075 negative means move up. DVPOS == 0 means move to the start of the
7076 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7077 NEED_Y_P is zero, IT->current_y will be left unchanged.
7078
7079 Further optimization ideas: If we would know that IT->f doesn't use
7080 a face with proportional font, we could be faster for
7081 truncate-lines nil. */
7082
7083 void
7084 move_it_by_lines (it, dvpos, need_y_p)
7085 struct it *it;
7086 int dvpos, need_y_p;
7087 {
7088 struct position pos;
7089
7090 if (!FRAME_WINDOW_P (it->f))
7091 {
7092 struct text_pos textpos;
7093
7094 /* We can use vmotion on frames without proportional fonts. */
7095 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7096 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7097 reseat (it, textpos, 1);
7098 it->vpos += pos.vpos;
7099 it->current_y += pos.vpos;
7100 }
7101 else if (dvpos == 0)
7102 {
7103 /* DVPOS == 0 means move to the start of the screen line. */
7104 move_it_vertically_backward (it, 0);
7105 xassert (it->current_x == 0 && it->hpos == 0);
7106 /* Let next call to line_bottom_y calculate real line height */
7107 last_height = 0;
7108 }
7109 else if (dvpos > 0)
7110 {
7111 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7112 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7113 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7114 }
7115 else
7116 {
7117 struct it it2;
7118 int start_charpos, i;
7119
7120 /* Start at the beginning of the screen line containing IT's
7121 position. This may actually move vertically backwards,
7122 in case of overlays, so adjust dvpos accordingly. */
7123 dvpos += it->vpos;
7124 move_it_vertically_backward (it, 0);
7125 dvpos -= it->vpos;
7126
7127 /* Go back -DVPOS visible lines and reseat the iterator there. */
7128 start_charpos = IT_CHARPOS (*it);
7129 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7130 back_to_previous_visible_line_start (it);
7131 reseat (it, it->current.pos, 1);
7132
7133 /* Move further back if we end up in a string or an image. */
7134 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7135 {
7136 /* First try to move to start of display line. */
7137 dvpos += it->vpos;
7138 move_it_vertically_backward (it, 0);
7139 dvpos -= it->vpos;
7140 if (IT_POS_VALID_AFTER_MOVE_P (it))
7141 break;
7142 /* If start of line is still in string or image,
7143 move further back. */
7144 back_to_previous_visible_line_start (it);
7145 reseat (it, it->current.pos, 1);
7146 dvpos--;
7147 }
7148
7149 it->current_x = it->hpos = 0;
7150
7151 /* Above call may have moved too far if continuation lines
7152 are involved. Scan forward and see if it did. */
7153 it2 = *it;
7154 it2.vpos = it2.current_y = 0;
7155 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7156 it->vpos -= it2.vpos;
7157 it->current_y -= it2.current_y;
7158 it->current_x = it->hpos = 0;
7159
7160 /* If we moved too far back, move IT some lines forward. */
7161 if (it2.vpos > -dvpos)
7162 {
7163 int delta = it2.vpos + dvpos;
7164 it2 = *it;
7165 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7166 /* Move back again if we got too far ahead. */
7167 if (IT_CHARPOS (*it) >= start_charpos)
7168 *it = it2;
7169 }
7170 }
7171 }
7172
7173 /* Return 1 if IT points into the middle of a display vector. */
7174
7175 int
7176 in_display_vector_p (it)
7177 struct it *it;
7178 {
7179 return (it->method == GET_FROM_DISPLAY_VECTOR
7180 && it->current.dpvec_index > 0
7181 && it->dpvec + it->current.dpvec_index != it->dpend);
7182 }
7183
7184 \f
7185 /***********************************************************************
7186 Messages
7187 ***********************************************************************/
7188
7189
7190 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7191 to *Messages*. */
7192
7193 void
7194 add_to_log (format, arg1, arg2)
7195 char *format;
7196 Lisp_Object arg1, arg2;
7197 {
7198 Lisp_Object args[3];
7199 Lisp_Object msg, fmt;
7200 char *buffer;
7201 int len;
7202 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7203 USE_SAFE_ALLOCA;
7204
7205 /* Do nothing if called asynchronously. Inserting text into
7206 a buffer may call after-change-functions and alike and
7207 that would means running Lisp asynchronously. */
7208 if (handling_signal)
7209 return;
7210
7211 fmt = msg = Qnil;
7212 GCPRO4 (fmt, msg, arg1, arg2);
7213
7214 args[0] = fmt = build_string (format);
7215 args[1] = arg1;
7216 args[2] = arg2;
7217 msg = Fformat (3, args);
7218
7219 len = SBYTES (msg) + 1;
7220 SAFE_ALLOCA (buffer, char *, len);
7221 bcopy (SDATA (msg), buffer, len);
7222
7223 message_dolog (buffer, len - 1, 1, 0);
7224 SAFE_FREE ();
7225
7226 UNGCPRO;
7227 }
7228
7229
7230 /* Output a newline in the *Messages* buffer if "needs" one. */
7231
7232 void
7233 message_log_maybe_newline ()
7234 {
7235 if (message_log_need_newline)
7236 message_dolog ("", 0, 1, 0);
7237 }
7238
7239
7240 /* Add a string M of length NBYTES to the message log, optionally
7241 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7242 nonzero, means interpret the contents of M as multibyte. This
7243 function calls low-level routines in order to bypass text property
7244 hooks, etc. which might not be safe to run.
7245
7246 This may GC (insert may run before/after change hooks),
7247 so the buffer M must NOT point to a Lisp string. */
7248
7249 void
7250 message_dolog (m, nbytes, nlflag, multibyte)
7251 const char *m;
7252 int nbytes, nlflag, multibyte;
7253 {
7254 if (!NILP (Vmemory_full))
7255 return;
7256
7257 if (!NILP (Vmessage_log_max))
7258 {
7259 struct buffer *oldbuf;
7260 Lisp_Object oldpoint, oldbegv, oldzv;
7261 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7262 int point_at_end = 0;
7263 int zv_at_end = 0;
7264 Lisp_Object old_deactivate_mark, tem;
7265 struct gcpro gcpro1;
7266
7267 old_deactivate_mark = Vdeactivate_mark;
7268 oldbuf = current_buffer;
7269 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7270 current_buffer->undo_list = Qt;
7271
7272 oldpoint = message_dolog_marker1;
7273 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7274 oldbegv = message_dolog_marker2;
7275 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7276 oldzv = message_dolog_marker3;
7277 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7278 GCPRO1 (old_deactivate_mark);
7279
7280 if (PT == Z)
7281 point_at_end = 1;
7282 if (ZV == Z)
7283 zv_at_end = 1;
7284
7285 BEGV = BEG;
7286 BEGV_BYTE = BEG_BYTE;
7287 ZV = Z;
7288 ZV_BYTE = Z_BYTE;
7289 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7290
7291 /* Insert the string--maybe converting multibyte to single byte
7292 or vice versa, so that all the text fits the buffer. */
7293 if (multibyte
7294 && NILP (current_buffer->enable_multibyte_characters))
7295 {
7296 int i, c, char_bytes;
7297 unsigned char work[1];
7298
7299 /* Convert a multibyte string to single-byte
7300 for the *Message* buffer. */
7301 for (i = 0; i < nbytes; i += char_bytes)
7302 {
7303 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7304 work[0] = (SINGLE_BYTE_CHAR_P (c)
7305 ? c
7306 : multibyte_char_to_unibyte (c, Qnil));
7307 insert_1_both (work, 1, 1, 1, 0, 0);
7308 }
7309 }
7310 else if (! multibyte
7311 && ! NILP (current_buffer->enable_multibyte_characters))
7312 {
7313 int i, c, char_bytes;
7314 unsigned char *msg = (unsigned char *) m;
7315 unsigned char str[MAX_MULTIBYTE_LENGTH];
7316 /* Convert a single-byte string to multibyte
7317 for the *Message* buffer. */
7318 for (i = 0; i < nbytes; i++)
7319 {
7320 c = unibyte_char_to_multibyte (msg[i]);
7321 char_bytes = CHAR_STRING (c, str);
7322 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7323 }
7324 }
7325 else if (nbytes)
7326 insert_1 (m, nbytes, 1, 0, 0);
7327
7328 if (nlflag)
7329 {
7330 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7331 insert_1 ("\n", 1, 1, 0, 0);
7332
7333 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7334 this_bol = PT;
7335 this_bol_byte = PT_BYTE;
7336
7337 /* See if this line duplicates the previous one.
7338 If so, combine duplicates. */
7339 if (this_bol > BEG)
7340 {
7341 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7342 prev_bol = PT;
7343 prev_bol_byte = PT_BYTE;
7344
7345 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7346 this_bol, this_bol_byte);
7347 if (dup)
7348 {
7349 del_range_both (prev_bol, prev_bol_byte,
7350 this_bol, this_bol_byte, 0);
7351 if (dup > 1)
7352 {
7353 char dupstr[40];
7354 int duplen;
7355
7356 /* If you change this format, don't forget to also
7357 change message_log_check_duplicate. */
7358 sprintf (dupstr, " [%d times]", dup);
7359 duplen = strlen (dupstr);
7360 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7361 insert_1 (dupstr, duplen, 1, 0, 1);
7362 }
7363 }
7364 }
7365
7366 /* If we have more than the desired maximum number of lines
7367 in the *Messages* buffer now, delete the oldest ones.
7368 This is safe because we don't have undo in this buffer. */
7369
7370 if (NATNUMP (Vmessage_log_max))
7371 {
7372 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7373 -XFASTINT (Vmessage_log_max) - 1, 0);
7374 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7375 }
7376 }
7377 BEGV = XMARKER (oldbegv)->charpos;
7378 BEGV_BYTE = marker_byte_position (oldbegv);
7379
7380 if (zv_at_end)
7381 {
7382 ZV = Z;
7383 ZV_BYTE = Z_BYTE;
7384 }
7385 else
7386 {
7387 ZV = XMARKER (oldzv)->charpos;
7388 ZV_BYTE = marker_byte_position (oldzv);
7389 }
7390
7391 if (point_at_end)
7392 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7393 else
7394 /* We can't do Fgoto_char (oldpoint) because it will run some
7395 Lisp code. */
7396 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7397 XMARKER (oldpoint)->bytepos);
7398
7399 UNGCPRO;
7400 unchain_marker (XMARKER (oldpoint));
7401 unchain_marker (XMARKER (oldbegv));
7402 unchain_marker (XMARKER (oldzv));
7403
7404 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7405 set_buffer_internal (oldbuf);
7406 if (NILP (tem))
7407 windows_or_buffers_changed = old_windows_or_buffers_changed;
7408 message_log_need_newline = !nlflag;
7409 Vdeactivate_mark = old_deactivate_mark;
7410 }
7411 }
7412
7413
7414 /* We are at the end of the buffer after just having inserted a newline.
7415 (Note: We depend on the fact we won't be crossing the gap.)
7416 Check to see if the most recent message looks a lot like the previous one.
7417 Return 0 if different, 1 if the new one should just replace it, or a
7418 value N > 1 if we should also append " [N times]". */
7419
7420 static int
7421 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7422 int prev_bol, this_bol;
7423 int prev_bol_byte, this_bol_byte;
7424 {
7425 int i;
7426 int len = Z_BYTE - 1 - this_bol_byte;
7427 int seen_dots = 0;
7428 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7429 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7430
7431 for (i = 0; i < len; i++)
7432 {
7433 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7434 seen_dots = 1;
7435 if (p1[i] != p2[i])
7436 return seen_dots;
7437 }
7438 p1 += len;
7439 if (*p1 == '\n')
7440 return 2;
7441 if (*p1++ == ' ' && *p1++ == '[')
7442 {
7443 int n = 0;
7444 while (*p1 >= '0' && *p1 <= '9')
7445 n = n * 10 + *p1++ - '0';
7446 if (strncmp (p1, " times]\n", 8) == 0)
7447 return n+1;
7448 }
7449 return 0;
7450 }
7451 \f
7452
7453 /* Display an echo area message M with a specified length of NBYTES
7454 bytes. The string may include null characters. If M is 0, clear
7455 out any existing message, and let the mini-buffer text show
7456 through.
7457
7458 This may GC, so the buffer M must NOT point to a Lisp string. */
7459
7460 void
7461 message2 (m, nbytes, multibyte)
7462 const char *m;
7463 int nbytes;
7464 int multibyte;
7465 {
7466 /* First flush out any partial line written with print. */
7467 message_log_maybe_newline ();
7468 if (m)
7469 message_dolog (m, nbytes, 1, multibyte);
7470 message2_nolog (m, nbytes, multibyte);
7471 }
7472
7473
7474 /* The non-logging counterpart of message2. */
7475
7476 void
7477 message2_nolog (m, nbytes, multibyte)
7478 const char *m;
7479 int nbytes, multibyte;
7480 {
7481 struct frame *sf = SELECTED_FRAME ();
7482 message_enable_multibyte = multibyte;
7483
7484 if (noninteractive)
7485 {
7486 if (noninteractive_need_newline)
7487 putc ('\n', stderr);
7488 noninteractive_need_newline = 0;
7489 if (m)
7490 fwrite (m, nbytes, 1, stderr);
7491 if (cursor_in_echo_area == 0)
7492 fprintf (stderr, "\n");
7493 fflush (stderr);
7494 }
7495 /* A null message buffer means that the frame hasn't really been
7496 initialized yet. Error messages get reported properly by
7497 cmd_error, so this must be just an informative message; toss it. */
7498 else if (INTERACTIVE
7499 && sf->glyphs_initialized_p
7500 && FRAME_MESSAGE_BUF (sf))
7501 {
7502 Lisp_Object mini_window;
7503 struct frame *f;
7504
7505 /* Get the frame containing the mini-buffer
7506 that the selected frame is using. */
7507 mini_window = FRAME_MINIBUF_WINDOW (sf);
7508 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7509
7510 FRAME_SAMPLE_VISIBILITY (f);
7511 if (FRAME_VISIBLE_P (sf)
7512 && ! FRAME_VISIBLE_P (f))
7513 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7514
7515 if (m)
7516 {
7517 set_message (m, Qnil, nbytes, multibyte);
7518 if (minibuffer_auto_raise)
7519 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7520 }
7521 else
7522 clear_message (1, 1);
7523
7524 do_pending_window_change (0);
7525 echo_area_display (1);
7526 do_pending_window_change (0);
7527 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7528 (*frame_up_to_date_hook) (f);
7529 }
7530 }
7531
7532
7533 /* Display an echo area message M with a specified length of NBYTES
7534 bytes. The string may include null characters. If M is not a
7535 string, clear out any existing message, and let the mini-buffer
7536 text show through.
7537
7538 This function cancels echoing. */
7539
7540 void
7541 message3 (m, nbytes, multibyte)
7542 Lisp_Object m;
7543 int nbytes;
7544 int multibyte;
7545 {
7546 struct gcpro gcpro1;
7547
7548 GCPRO1 (m);
7549 clear_message (1,1);
7550 cancel_echoing ();
7551
7552 /* First flush out any partial line written with print. */
7553 message_log_maybe_newline ();
7554 if (STRINGP (m))
7555 {
7556 char *buffer;
7557 USE_SAFE_ALLOCA;
7558
7559 SAFE_ALLOCA (buffer, char *, nbytes);
7560 bcopy (SDATA (m), buffer, nbytes);
7561 message_dolog (buffer, nbytes, 1, multibyte);
7562 SAFE_FREE ();
7563 }
7564 message3_nolog (m, nbytes, multibyte);
7565
7566 UNGCPRO;
7567 }
7568
7569
7570 /* The non-logging version of message3.
7571 This does not cancel echoing, because it is used for echoing.
7572 Perhaps we need to make a separate function for echoing
7573 and make this cancel echoing. */
7574
7575 void
7576 message3_nolog (m, nbytes, multibyte)
7577 Lisp_Object m;
7578 int nbytes, multibyte;
7579 {
7580 struct frame *sf = SELECTED_FRAME ();
7581 message_enable_multibyte = multibyte;
7582
7583 if (noninteractive)
7584 {
7585 if (noninteractive_need_newline)
7586 putc ('\n', stderr);
7587 noninteractive_need_newline = 0;
7588 if (STRINGP (m))
7589 fwrite (SDATA (m), nbytes, 1, stderr);
7590 if (cursor_in_echo_area == 0)
7591 fprintf (stderr, "\n");
7592 fflush (stderr);
7593 }
7594 /* A null message buffer means that the frame hasn't really been
7595 initialized yet. Error messages get reported properly by
7596 cmd_error, so this must be just an informative message; toss it. */
7597 else if (INTERACTIVE
7598 && sf->glyphs_initialized_p
7599 && FRAME_MESSAGE_BUF (sf))
7600 {
7601 Lisp_Object mini_window;
7602 Lisp_Object frame;
7603 struct frame *f;
7604
7605 /* Get the frame containing the mini-buffer
7606 that the selected frame is using. */
7607 mini_window = FRAME_MINIBUF_WINDOW (sf);
7608 frame = XWINDOW (mini_window)->frame;
7609 f = XFRAME (frame);
7610
7611 FRAME_SAMPLE_VISIBILITY (f);
7612 if (FRAME_VISIBLE_P (sf)
7613 && !FRAME_VISIBLE_P (f))
7614 Fmake_frame_visible (frame);
7615
7616 if (STRINGP (m) && SCHARS (m) > 0)
7617 {
7618 set_message (NULL, m, nbytes, multibyte);
7619 if (minibuffer_auto_raise)
7620 Fraise_frame (frame);
7621 /* Assume we are not echoing.
7622 (If we are, echo_now will override this.) */
7623 echo_message_buffer = Qnil;
7624 }
7625 else
7626 clear_message (1, 1);
7627
7628 do_pending_window_change (0);
7629 echo_area_display (1);
7630 do_pending_window_change (0);
7631 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7632 (*frame_up_to_date_hook) (f);
7633 }
7634 }
7635
7636
7637 /* Display a null-terminated echo area message M. If M is 0, clear
7638 out any existing message, and let the mini-buffer text show through.
7639
7640 The buffer M must continue to exist until after the echo area gets
7641 cleared or some other message gets displayed there. Do not pass
7642 text that is stored in a Lisp string. Do not pass text in a buffer
7643 that was alloca'd. */
7644
7645 void
7646 message1 (m)
7647 char *m;
7648 {
7649 message2 (m, (m ? strlen (m) : 0), 0);
7650 }
7651
7652
7653 /* The non-logging counterpart of message1. */
7654
7655 void
7656 message1_nolog (m)
7657 char *m;
7658 {
7659 message2_nolog (m, (m ? strlen (m) : 0), 0);
7660 }
7661
7662 /* Display a message M which contains a single %s
7663 which gets replaced with STRING. */
7664
7665 void
7666 message_with_string (m, string, log)
7667 char *m;
7668 Lisp_Object string;
7669 int log;
7670 {
7671 CHECK_STRING (string);
7672
7673 if (noninteractive)
7674 {
7675 if (m)
7676 {
7677 if (noninteractive_need_newline)
7678 putc ('\n', stderr);
7679 noninteractive_need_newline = 0;
7680 fprintf (stderr, m, SDATA (string));
7681 if (cursor_in_echo_area == 0)
7682 fprintf (stderr, "\n");
7683 fflush (stderr);
7684 }
7685 }
7686 else if (INTERACTIVE)
7687 {
7688 /* The frame whose minibuffer we're going to display the message on.
7689 It may be larger than the selected frame, so we need
7690 to use its buffer, not the selected frame's buffer. */
7691 Lisp_Object mini_window;
7692 struct frame *f, *sf = SELECTED_FRAME ();
7693
7694 /* Get the frame containing the minibuffer
7695 that the selected frame is using. */
7696 mini_window = FRAME_MINIBUF_WINDOW (sf);
7697 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7698
7699 /* A null message buffer means that the frame hasn't really been
7700 initialized yet. Error messages get reported properly by
7701 cmd_error, so this must be just an informative message; toss it. */
7702 if (FRAME_MESSAGE_BUF (f))
7703 {
7704 Lisp_Object args[2], message;
7705 struct gcpro gcpro1, gcpro2;
7706
7707 args[0] = build_string (m);
7708 args[1] = message = string;
7709 GCPRO2 (args[0], message);
7710 gcpro1.nvars = 2;
7711
7712 message = Fformat (2, args);
7713
7714 if (log)
7715 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7716 else
7717 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7718
7719 UNGCPRO;
7720
7721 /* Print should start at the beginning of the message
7722 buffer next time. */
7723 message_buf_print = 0;
7724 }
7725 }
7726 }
7727
7728
7729 /* Dump an informative message to the minibuf. If M is 0, clear out
7730 any existing message, and let the mini-buffer text show through. */
7731
7732 /* VARARGS 1 */
7733 void
7734 message (m, a1, a2, a3)
7735 char *m;
7736 EMACS_INT a1, a2, a3;
7737 {
7738 if (noninteractive)
7739 {
7740 if (m)
7741 {
7742 if (noninteractive_need_newline)
7743 putc ('\n', stderr);
7744 noninteractive_need_newline = 0;
7745 fprintf (stderr, m, a1, a2, a3);
7746 if (cursor_in_echo_area == 0)
7747 fprintf (stderr, "\n");
7748 fflush (stderr);
7749 }
7750 }
7751 else if (INTERACTIVE)
7752 {
7753 /* The frame whose mini-buffer we're going to display the message
7754 on. It may be larger than the selected frame, so we need to
7755 use its buffer, not the selected frame's buffer. */
7756 Lisp_Object mini_window;
7757 struct frame *f, *sf = SELECTED_FRAME ();
7758
7759 /* Get the frame containing the mini-buffer
7760 that the selected frame is using. */
7761 mini_window = FRAME_MINIBUF_WINDOW (sf);
7762 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7763
7764 /* A null message buffer means that the frame hasn't really been
7765 initialized yet. Error messages get reported properly by
7766 cmd_error, so this must be just an informative message; toss
7767 it. */
7768 if (FRAME_MESSAGE_BUF (f))
7769 {
7770 if (m)
7771 {
7772 int len;
7773 #ifdef NO_ARG_ARRAY
7774 char *a[3];
7775 a[0] = (char *) a1;
7776 a[1] = (char *) a2;
7777 a[2] = (char *) a3;
7778
7779 len = doprnt (FRAME_MESSAGE_BUF (f),
7780 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
7781 #else
7782 len = doprnt (FRAME_MESSAGE_BUF (f),
7783 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
7784 (char **) &a1);
7785 #endif /* NO_ARG_ARRAY */
7786
7787 message2 (FRAME_MESSAGE_BUF (f), len, 0);
7788 }
7789 else
7790 message1 (0);
7791
7792 /* Print should start at the beginning of the message
7793 buffer next time. */
7794 message_buf_print = 0;
7795 }
7796 }
7797 }
7798
7799
7800 /* The non-logging version of message. */
7801
7802 void
7803 message_nolog (m, a1, a2, a3)
7804 char *m;
7805 EMACS_INT a1, a2, a3;
7806 {
7807 Lisp_Object old_log_max;
7808 old_log_max = Vmessage_log_max;
7809 Vmessage_log_max = Qnil;
7810 message (m, a1, a2, a3);
7811 Vmessage_log_max = old_log_max;
7812 }
7813
7814
7815 /* Display the current message in the current mini-buffer. This is
7816 only called from error handlers in process.c, and is not time
7817 critical. */
7818
7819 void
7820 update_echo_area ()
7821 {
7822 if (!NILP (echo_area_buffer[0]))
7823 {
7824 Lisp_Object string;
7825 string = Fcurrent_message ();
7826 message3 (string, SBYTES (string),
7827 !NILP (current_buffer->enable_multibyte_characters));
7828 }
7829 }
7830
7831
7832 /* Make sure echo area buffers in `echo_buffers' are live.
7833 If they aren't, make new ones. */
7834
7835 static void
7836 ensure_echo_area_buffers ()
7837 {
7838 int i;
7839
7840 for (i = 0; i < 2; ++i)
7841 if (!BUFFERP (echo_buffer[i])
7842 || NILP (XBUFFER (echo_buffer[i])->name))
7843 {
7844 char name[30];
7845 Lisp_Object old_buffer;
7846 int j;
7847
7848 old_buffer = echo_buffer[i];
7849 sprintf (name, " *Echo Area %d*", i);
7850 echo_buffer[i] = Fget_buffer_create (build_string (name));
7851 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
7852
7853 for (j = 0; j < 2; ++j)
7854 if (EQ (old_buffer, echo_area_buffer[j]))
7855 echo_area_buffer[j] = echo_buffer[i];
7856 }
7857 }
7858
7859
7860 /* Call FN with args A1..A4 with either the current or last displayed
7861 echo_area_buffer as current buffer.
7862
7863 WHICH zero means use the current message buffer
7864 echo_area_buffer[0]. If that is nil, choose a suitable buffer
7865 from echo_buffer[] and clear it.
7866
7867 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
7868 suitable buffer from echo_buffer[] and clear it.
7869
7870 Value is what FN returns. */
7871
7872 static int
7873 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7874 struct window *w;
7875 int which;
7876 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7877 EMACS_INT a1;
7878 Lisp_Object a2;
7879 EMACS_INT a3, a4;
7880 {
7881 Lisp_Object buffer;
7882 int this_one, the_other, clear_buffer_p, rc;
7883 int count = SPECPDL_INDEX ();
7884
7885 /* If buffers aren't live, make new ones. */
7886 ensure_echo_area_buffers ();
7887
7888 clear_buffer_p = 0;
7889
7890 if (which == 0)
7891 this_one = 0, the_other = 1;
7892 else if (which > 0)
7893 this_one = 1, the_other = 0;
7894
7895 /* Choose a suitable buffer from echo_buffer[] is we don't
7896 have one. */
7897 if (NILP (echo_area_buffer[this_one]))
7898 {
7899 echo_area_buffer[this_one]
7900 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7901 ? echo_buffer[the_other]
7902 : echo_buffer[this_one]);
7903 clear_buffer_p = 1;
7904 }
7905
7906 buffer = echo_area_buffer[this_one];
7907
7908 /* Don't get confused by reusing the buffer used for echoing
7909 for a different purpose. */
7910 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7911 cancel_echoing ();
7912
7913 record_unwind_protect (unwind_with_echo_area_buffer,
7914 with_echo_area_buffer_unwind_data (w));
7915
7916 /* Make the echo area buffer current. Note that for display
7917 purposes, it is not necessary that the displayed window's buffer
7918 == current_buffer, except for text property lookup. So, let's
7919 only set that buffer temporarily here without doing a full
7920 Fset_window_buffer. We must also change w->pointm, though,
7921 because otherwise an assertions in unshow_buffer fails, and Emacs
7922 aborts. */
7923 set_buffer_internal_1 (XBUFFER (buffer));
7924 if (w)
7925 {
7926 w->buffer = buffer;
7927 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7928 }
7929
7930 current_buffer->undo_list = Qt;
7931 current_buffer->read_only = Qnil;
7932 specbind (Qinhibit_read_only, Qt);
7933 specbind (Qinhibit_modification_hooks, Qt);
7934
7935 if (clear_buffer_p && Z > BEG)
7936 del_range (BEG, Z);
7937
7938 xassert (BEGV >= BEG);
7939 xassert (ZV <= Z && ZV >= BEGV);
7940
7941 rc = fn (a1, a2, a3, a4);
7942
7943 xassert (BEGV >= BEG);
7944 xassert (ZV <= Z && ZV >= BEGV);
7945
7946 unbind_to (count, Qnil);
7947 return rc;
7948 }
7949
7950
7951 /* Save state that should be preserved around the call to the function
7952 FN called in with_echo_area_buffer. */
7953
7954 static Lisp_Object
7955 with_echo_area_buffer_unwind_data (w)
7956 struct window *w;
7957 {
7958 int i = 0;
7959 Lisp_Object vector;
7960
7961 /* Reduce consing by keeping one vector in
7962 Vwith_echo_area_save_vector. */
7963 vector = Vwith_echo_area_save_vector;
7964 Vwith_echo_area_save_vector = Qnil;
7965
7966 if (NILP (vector))
7967 vector = Fmake_vector (make_number (7), Qnil);
7968
7969 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7970 AREF (vector, i) = Vdeactivate_mark, ++i;
7971 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7972
7973 if (w)
7974 {
7975 XSETWINDOW (AREF (vector, i), w); ++i;
7976 AREF (vector, i) = w->buffer; ++i;
7977 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7978 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7979 }
7980 else
7981 {
7982 int end = i + 4;
7983 for (; i < end; ++i)
7984 AREF (vector, i) = Qnil;
7985 }
7986
7987 xassert (i == ASIZE (vector));
7988 return vector;
7989 }
7990
7991
7992 /* Restore global state from VECTOR which was created by
7993 with_echo_area_buffer_unwind_data. */
7994
7995 static Lisp_Object
7996 unwind_with_echo_area_buffer (vector)
7997 Lisp_Object vector;
7998 {
7999 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8000 Vdeactivate_mark = AREF (vector, 1);
8001 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8002
8003 if (WINDOWP (AREF (vector, 3)))
8004 {
8005 struct window *w;
8006 Lisp_Object buffer, charpos, bytepos;
8007
8008 w = XWINDOW (AREF (vector, 3));
8009 buffer = AREF (vector, 4);
8010 charpos = AREF (vector, 5);
8011 bytepos = AREF (vector, 6);
8012
8013 w->buffer = buffer;
8014 set_marker_both (w->pointm, buffer,
8015 XFASTINT (charpos), XFASTINT (bytepos));
8016 }
8017
8018 Vwith_echo_area_save_vector = vector;
8019 return Qnil;
8020 }
8021
8022
8023 /* Set up the echo area for use by print functions. MULTIBYTE_P
8024 non-zero means we will print multibyte. */
8025
8026 void
8027 setup_echo_area_for_printing (multibyte_p)
8028 int multibyte_p;
8029 {
8030 /* If we can't find an echo area any more, exit. */
8031 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8032 Fkill_emacs (Qnil);
8033
8034 ensure_echo_area_buffers ();
8035
8036 if (!message_buf_print)
8037 {
8038 /* A message has been output since the last time we printed.
8039 Choose a fresh echo area buffer. */
8040 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8041 echo_area_buffer[0] = echo_buffer[1];
8042 else
8043 echo_area_buffer[0] = echo_buffer[0];
8044
8045 /* Switch to that buffer and clear it. */
8046 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8047 current_buffer->truncate_lines = Qnil;
8048
8049 if (Z > BEG)
8050 {
8051 int count = SPECPDL_INDEX ();
8052 specbind (Qinhibit_read_only, Qt);
8053 /* Note that undo recording is always disabled. */
8054 del_range (BEG, Z);
8055 unbind_to (count, Qnil);
8056 }
8057 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8058
8059 /* Set up the buffer for the multibyteness we need. */
8060 if (multibyte_p
8061 != !NILP (current_buffer->enable_multibyte_characters))
8062 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8063
8064 /* Raise the frame containing the echo area. */
8065 if (minibuffer_auto_raise)
8066 {
8067 struct frame *sf = SELECTED_FRAME ();
8068 Lisp_Object mini_window;
8069 mini_window = FRAME_MINIBUF_WINDOW (sf);
8070 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8071 }
8072
8073 message_log_maybe_newline ();
8074 message_buf_print = 1;
8075 }
8076 else
8077 {
8078 if (NILP (echo_area_buffer[0]))
8079 {
8080 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8081 echo_area_buffer[0] = echo_buffer[1];
8082 else
8083 echo_area_buffer[0] = echo_buffer[0];
8084 }
8085
8086 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8087 {
8088 /* Someone switched buffers between print requests. */
8089 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8090 current_buffer->truncate_lines = Qnil;
8091 }
8092 }
8093 }
8094
8095
8096 /* Display an echo area message in window W. Value is non-zero if W's
8097 height is changed. If display_last_displayed_message_p is
8098 non-zero, display the message that was last displayed, otherwise
8099 display the current message. */
8100
8101 static int
8102 display_echo_area (w)
8103 struct window *w;
8104 {
8105 int i, no_message_p, window_height_changed_p, count;
8106
8107 /* Temporarily disable garbage collections while displaying the echo
8108 area. This is done because a GC can print a message itself.
8109 That message would modify the echo area buffer's contents while a
8110 redisplay of the buffer is going on, and seriously confuse
8111 redisplay. */
8112 count = inhibit_garbage_collection ();
8113
8114 /* If there is no message, we must call display_echo_area_1
8115 nevertheless because it resizes the window. But we will have to
8116 reset the echo_area_buffer in question to nil at the end because
8117 with_echo_area_buffer will sets it to an empty buffer. */
8118 i = display_last_displayed_message_p ? 1 : 0;
8119 no_message_p = NILP (echo_area_buffer[i]);
8120
8121 window_height_changed_p
8122 = with_echo_area_buffer (w, display_last_displayed_message_p,
8123 display_echo_area_1,
8124 (EMACS_INT) w, Qnil, 0, 0);
8125
8126 if (no_message_p)
8127 echo_area_buffer[i] = Qnil;
8128
8129 unbind_to (count, Qnil);
8130 return window_height_changed_p;
8131 }
8132
8133
8134 /* Helper for display_echo_area. Display the current buffer which
8135 contains the current echo area message in window W, a mini-window,
8136 a pointer to which is passed in A1. A2..A4 are currently not used.
8137 Change the height of W so that all of the message is displayed.
8138 Value is non-zero if height of W was changed. */
8139
8140 static int
8141 display_echo_area_1 (a1, a2, a3, a4)
8142 EMACS_INT a1;
8143 Lisp_Object a2;
8144 EMACS_INT a3, a4;
8145 {
8146 struct window *w = (struct window *) a1;
8147 Lisp_Object window;
8148 struct text_pos start;
8149 int window_height_changed_p = 0;
8150
8151 /* Do this before displaying, so that we have a large enough glyph
8152 matrix for the display. If we can't get enough space for the
8153 whole text, display the last N lines. That works by setting w->start. */
8154 window_height_changed_p = resize_mini_window (w, 0);
8155
8156 /* Use the starting position chosen by resize_mini_window. */
8157 SET_TEXT_POS_FROM_MARKER (start, w->start);
8158
8159 /* Display. */
8160 clear_glyph_matrix (w->desired_matrix);
8161 XSETWINDOW (window, w);
8162 try_window (window, start, 0);
8163
8164 return window_height_changed_p;
8165 }
8166
8167
8168 /* Resize the echo area window to exactly the size needed for the
8169 currently displayed message, if there is one. If a mini-buffer
8170 is active, don't shrink it. */
8171
8172 void
8173 resize_echo_area_exactly ()
8174 {
8175 if (BUFFERP (echo_area_buffer[0])
8176 && WINDOWP (echo_area_window))
8177 {
8178 struct window *w = XWINDOW (echo_area_window);
8179 int resized_p;
8180 Lisp_Object resize_exactly;
8181
8182 if (minibuf_level == 0)
8183 resize_exactly = Qt;
8184 else
8185 resize_exactly = Qnil;
8186
8187 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8188 (EMACS_INT) w, resize_exactly, 0, 0);
8189 if (resized_p)
8190 {
8191 ++windows_or_buffers_changed;
8192 ++update_mode_lines;
8193 redisplay_internal (0);
8194 }
8195 }
8196 }
8197
8198
8199 /* Callback function for with_echo_area_buffer, when used from
8200 resize_echo_area_exactly. A1 contains a pointer to the window to
8201 resize, EXACTLY non-nil means resize the mini-window exactly to the
8202 size of the text displayed. A3 and A4 are not used. Value is what
8203 resize_mini_window returns. */
8204
8205 static int
8206 resize_mini_window_1 (a1, exactly, a3, a4)
8207 EMACS_INT a1;
8208 Lisp_Object exactly;
8209 EMACS_INT a3, a4;
8210 {
8211 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8212 }
8213
8214
8215 /* Resize mini-window W to fit the size of its contents. EXACT:P
8216 means size the window exactly to the size needed. Otherwise, it's
8217 only enlarged until W's buffer is empty.
8218
8219 Set W->start to the right place to begin display. If the whole
8220 contents fit, start at the beginning. Otherwise, start so as
8221 to make the end of the contents appear. This is particularly
8222 important for y-or-n-p, but seems desirable generally.
8223
8224 Value is non-zero if the window height has been changed. */
8225
8226 int
8227 resize_mini_window (w, exact_p)
8228 struct window *w;
8229 int exact_p;
8230 {
8231 struct frame *f = XFRAME (w->frame);
8232 int window_height_changed_p = 0;
8233
8234 xassert (MINI_WINDOW_P (w));
8235
8236 /* By default, start display at the beginning. */
8237 set_marker_both (w->start, w->buffer,
8238 BUF_BEGV (XBUFFER (w->buffer)),
8239 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8240
8241 /* Don't resize windows while redisplaying a window; it would
8242 confuse redisplay functions when the size of the window they are
8243 displaying changes from under them. Such a resizing can happen,
8244 for instance, when which-func prints a long message while
8245 we are running fontification-functions. We're running these
8246 functions with safe_call which binds inhibit-redisplay to t. */
8247 if (!NILP (Vinhibit_redisplay))
8248 return 0;
8249
8250 /* Nil means don't try to resize. */
8251 if (NILP (Vresize_mini_windows)
8252 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8253 return 0;
8254
8255 if (!FRAME_MINIBUF_ONLY_P (f))
8256 {
8257 struct it it;
8258 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8259 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8260 int height, max_height;
8261 int unit = FRAME_LINE_HEIGHT (f);
8262 struct text_pos start;
8263 struct buffer *old_current_buffer = NULL;
8264
8265 if (current_buffer != XBUFFER (w->buffer))
8266 {
8267 old_current_buffer = current_buffer;
8268 set_buffer_internal (XBUFFER (w->buffer));
8269 }
8270
8271 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8272
8273 /* Compute the max. number of lines specified by the user. */
8274 if (FLOATP (Vmax_mini_window_height))
8275 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8276 else if (INTEGERP (Vmax_mini_window_height))
8277 max_height = XINT (Vmax_mini_window_height);
8278 else
8279 max_height = total_height / 4;
8280
8281 /* Correct that max. height if it's bogus. */
8282 max_height = max (1, max_height);
8283 max_height = min (total_height, max_height);
8284
8285 /* Find out the height of the text in the window. */
8286 if (it.truncate_lines_p)
8287 height = 1;
8288 else
8289 {
8290 last_height = 0;
8291 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8292 if (it.max_ascent == 0 && it.max_descent == 0)
8293 height = it.current_y + last_height;
8294 else
8295 height = it.current_y + it.max_ascent + it.max_descent;
8296 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8297 height = (height + unit - 1) / unit;
8298 }
8299
8300 /* Compute a suitable window start. */
8301 if (height > max_height)
8302 {
8303 height = max_height;
8304 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8305 move_it_vertically_backward (&it, (height - 1) * unit);
8306 start = it.current.pos;
8307 }
8308 else
8309 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8310 SET_MARKER_FROM_TEXT_POS (w->start, start);
8311
8312 if (EQ (Vresize_mini_windows, Qgrow_only))
8313 {
8314 /* Let it grow only, until we display an empty message, in which
8315 case the window shrinks again. */
8316 if (height > WINDOW_TOTAL_LINES (w))
8317 {
8318 int old_height = WINDOW_TOTAL_LINES (w);
8319 freeze_window_starts (f, 1);
8320 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8321 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8322 }
8323 else if (height < WINDOW_TOTAL_LINES (w)
8324 && (exact_p || BEGV == ZV))
8325 {
8326 int old_height = WINDOW_TOTAL_LINES (w);
8327 freeze_window_starts (f, 0);
8328 shrink_mini_window (w);
8329 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8330 }
8331 }
8332 else
8333 {
8334 /* Always resize to exact size needed. */
8335 if (height > WINDOW_TOTAL_LINES (w))
8336 {
8337 int old_height = WINDOW_TOTAL_LINES (w);
8338 freeze_window_starts (f, 1);
8339 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8340 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8341 }
8342 else if (height < WINDOW_TOTAL_LINES (w))
8343 {
8344 int old_height = WINDOW_TOTAL_LINES (w);
8345 freeze_window_starts (f, 0);
8346 shrink_mini_window (w);
8347
8348 if (height)
8349 {
8350 freeze_window_starts (f, 1);
8351 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8352 }
8353
8354 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8355 }
8356 }
8357
8358 if (old_current_buffer)
8359 set_buffer_internal (old_current_buffer);
8360 }
8361
8362 return window_height_changed_p;
8363 }
8364
8365
8366 /* Value is the current message, a string, or nil if there is no
8367 current message. */
8368
8369 Lisp_Object
8370 current_message ()
8371 {
8372 Lisp_Object msg;
8373
8374 if (NILP (echo_area_buffer[0]))
8375 msg = Qnil;
8376 else
8377 {
8378 with_echo_area_buffer (0, 0, current_message_1,
8379 (EMACS_INT) &msg, Qnil, 0, 0);
8380 if (NILP (msg))
8381 echo_area_buffer[0] = Qnil;
8382 }
8383
8384 return msg;
8385 }
8386
8387
8388 static int
8389 current_message_1 (a1, a2, a3, a4)
8390 EMACS_INT a1;
8391 Lisp_Object a2;
8392 EMACS_INT a3, a4;
8393 {
8394 Lisp_Object *msg = (Lisp_Object *) a1;
8395
8396 if (Z > BEG)
8397 *msg = make_buffer_string (BEG, Z, 1);
8398 else
8399 *msg = Qnil;
8400 return 0;
8401 }
8402
8403
8404 /* Push the current message on Vmessage_stack for later restauration
8405 by restore_message. Value is non-zero if the current message isn't
8406 empty. This is a relatively infrequent operation, so it's not
8407 worth optimizing. */
8408
8409 int
8410 push_message ()
8411 {
8412 Lisp_Object msg;
8413 msg = current_message ();
8414 Vmessage_stack = Fcons (msg, Vmessage_stack);
8415 return STRINGP (msg);
8416 }
8417
8418
8419 /* Restore message display from the top of Vmessage_stack. */
8420
8421 void
8422 restore_message ()
8423 {
8424 Lisp_Object msg;
8425
8426 xassert (CONSP (Vmessage_stack));
8427 msg = XCAR (Vmessage_stack);
8428 if (STRINGP (msg))
8429 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8430 else
8431 message3_nolog (msg, 0, 0);
8432 }
8433
8434
8435 /* Handler for record_unwind_protect calling pop_message. */
8436
8437 Lisp_Object
8438 pop_message_unwind (dummy)
8439 Lisp_Object dummy;
8440 {
8441 pop_message ();
8442 return Qnil;
8443 }
8444
8445 /* Pop the top-most entry off Vmessage_stack. */
8446
8447 void
8448 pop_message ()
8449 {
8450 xassert (CONSP (Vmessage_stack));
8451 Vmessage_stack = XCDR (Vmessage_stack);
8452 }
8453
8454
8455 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8456 exits. If the stack is not empty, we have a missing pop_message
8457 somewhere. */
8458
8459 void
8460 check_message_stack ()
8461 {
8462 if (!NILP (Vmessage_stack))
8463 abort ();
8464 }
8465
8466
8467 /* Truncate to NCHARS what will be displayed in the echo area the next
8468 time we display it---but don't redisplay it now. */
8469
8470 void
8471 truncate_echo_area (nchars)
8472 int nchars;
8473 {
8474 if (nchars == 0)
8475 echo_area_buffer[0] = Qnil;
8476 /* A null message buffer means that the frame hasn't really been
8477 initialized yet. Error messages get reported properly by
8478 cmd_error, so this must be just an informative message; toss it. */
8479 else if (!noninteractive
8480 && INTERACTIVE
8481 && !NILP (echo_area_buffer[0]))
8482 {
8483 struct frame *sf = SELECTED_FRAME ();
8484 if (FRAME_MESSAGE_BUF (sf))
8485 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8486 }
8487 }
8488
8489
8490 /* Helper function for truncate_echo_area. Truncate the current
8491 message to at most NCHARS characters. */
8492
8493 static int
8494 truncate_message_1 (nchars, a2, a3, a4)
8495 EMACS_INT nchars;
8496 Lisp_Object a2;
8497 EMACS_INT a3, a4;
8498 {
8499 if (BEG + nchars < Z)
8500 del_range (BEG + nchars, Z);
8501 if (Z == BEG)
8502 echo_area_buffer[0] = Qnil;
8503 return 0;
8504 }
8505
8506
8507 /* Set the current message to a substring of S or STRING.
8508
8509 If STRING is a Lisp string, set the message to the first NBYTES
8510 bytes from STRING. NBYTES zero means use the whole string. If
8511 STRING is multibyte, the message will be displayed multibyte.
8512
8513 If S is not null, set the message to the first LEN bytes of S. LEN
8514 zero means use the whole string. MULTIBYTE_P non-zero means S is
8515 multibyte. Display the message multibyte in that case.
8516
8517 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8518 to t before calling set_message_1 (which calls insert).
8519 */
8520
8521 void
8522 set_message (s, string, nbytes, multibyte_p)
8523 const char *s;
8524 Lisp_Object string;
8525 int nbytes, multibyte_p;
8526 {
8527 message_enable_multibyte
8528 = ((s && multibyte_p)
8529 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8530
8531 with_echo_area_buffer (0, 0, set_message_1,
8532 (EMACS_INT) s, string, nbytes, multibyte_p);
8533 message_buf_print = 0;
8534 help_echo_showing_p = 0;
8535 }
8536
8537
8538 /* Helper function for set_message. Arguments have the same meaning
8539 as there, with A1 corresponding to S and A2 corresponding to STRING
8540 This function is called with the echo area buffer being
8541 current. */
8542
8543 static int
8544 set_message_1 (a1, a2, nbytes, multibyte_p)
8545 EMACS_INT a1;
8546 Lisp_Object a2;
8547 EMACS_INT nbytes, multibyte_p;
8548 {
8549 const char *s = (const char *) a1;
8550 Lisp_Object string = a2;
8551
8552 /* Change multibyteness of the echo buffer appropriately. */
8553 if (message_enable_multibyte
8554 != !NILP (current_buffer->enable_multibyte_characters))
8555 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8556
8557 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8558
8559 /* Insert new message at BEG. */
8560 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8561 Ferase_buffer ();
8562
8563 if (STRINGP (string))
8564 {
8565 int nchars;
8566
8567 if (nbytes == 0)
8568 nbytes = SBYTES (string);
8569 nchars = string_byte_to_char (string, nbytes);
8570
8571 /* This function takes care of single/multibyte conversion. We
8572 just have to ensure that the echo area buffer has the right
8573 setting of enable_multibyte_characters. */
8574 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8575 }
8576 else if (s)
8577 {
8578 if (nbytes == 0)
8579 nbytes = strlen (s);
8580
8581 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8582 {
8583 /* Convert from multi-byte to single-byte. */
8584 int i, c, n;
8585 unsigned char work[1];
8586
8587 /* Convert a multibyte string to single-byte. */
8588 for (i = 0; i < nbytes; i += n)
8589 {
8590 c = string_char_and_length (s + i, nbytes - i, &n);
8591 work[0] = (SINGLE_BYTE_CHAR_P (c)
8592 ? c
8593 : multibyte_char_to_unibyte (c, Qnil));
8594 insert_1_both (work, 1, 1, 1, 0, 0);
8595 }
8596 }
8597 else if (!multibyte_p
8598 && !NILP (current_buffer->enable_multibyte_characters))
8599 {
8600 /* Convert from single-byte to multi-byte. */
8601 int i, c, n;
8602 const unsigned char *msg = (const unsigned char *) s;
8603 unsigned char str[MAX_MULTIBYTE_LENGTH];
8604
8605 /* Convert a single-byte string to multibyte. */
8606 for (i = 0; i < nbytes; i++)
8607 {
8608 c = unibyte_char_to_multibyte (msg[i]);
8609 n = CHAR_STRING (c, str);
8610 insert_1_both (str, 1, n, 1, 0, 0);
8611 }
8612 }
8613 else
8614 insert_1 (s, nbytes, 1, 0, 0);
8615 }
8616
8617 return 0;
8618 }
8619
8620
8621 /* Clear messages. CURRENT_P non-zero means clear the current
8622 message. LAST_DISPLAYED_P non-zero means clear the message
8623 last displayed. */
8624
8625 void
8626 clear_message (current_p, last_displayed_p)
8627 int current_p, last_displayed_p;
8628 {
8629 if (current_p)
8630 {
8631 echo_area_buffer[0] = Qnil;
8632 message_cleared_p = 1;
8633 }
8634
8635 if (last_displayed_p)
8636 echo_area_buffer[1] = Qnil;
8637
8638 message_buf_print = 0;
8639 }
8640
8641 /* Clear garbaged frames.
8642
8643 This function is used where the old redisplay called
8644 redraw_garbaged_frames which in turn called redraw_frame which in
8645 turn called clear_frame. The call to clear_frame was a source of
8646 flickering. I believe a clear_frame is not necessary. It should
8647 suffice in the new redisplay to invalidate all current matrices,
8648 and ensure a complete redisplay of all windows. */
8649
8650 static void
8651 clear_garbaged_frames ()
8652 {
8653 if (frame_garbaged)
8654 {
8655 Lisp_Object tail, frame;
8656 int changed_count = 0;
8657
8658 FOR_EACH_FRAME (tail, frame)
8659 {
8660 struct frame *f = XFRAME (frame);
8661
8662 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8663 {
8664 if (f->resized_p)
8665 {
8666 Fredraw_frame (frame);
8667 f->force_flush_display_p = 1;
8668 }
8669 clear_current_matrices (f);
8670 changed_count++;
8671 f->garbaged = 0;
8672 f->resized_p = 0;
8673 }
8674 }
8675
8676 frame_garbaged = 0;
8677 if (changed_count)
8678 ++windows_or_buffers_changed;
8679 }
8680 }
8681
8682
8683 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8684 is non-zero update selected_frame. Value is non-zero if the
8685 mini-windows height has been changed. */
8686
8687 static int
8688 echo_area_display (update_frame_p)
8689 int update_frame_p;
8690 {
8691 Lisp_Object mini_window;
8692 struct window *w;
8693 struct frame *f;
8694 int window_height_changed_p = 0;
8695 struct frame *sf = SELECTED_FRAME ();
8696
8697 mini_window = FRAME_MINIBUF_WINDOW (sf);
8698 w = XWINDOW (mini_window);
8699 f = XFRAME (WINDOW_FRAME (w));
8700
8701 /* Don't display if frame is invisible or not yet initialized. */
8702 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8703 return 0;
8704
8705 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
8706 #ifndef MAC_OS8
8707 #ifdef HAVE_WINDOW_SYSTEM
8708 /* When Emacs starts, selected_frame may be a visible terminal
8709 frame, even if we run under a window system. If we let this
8710 through, a message would be displayed on the terminal. */
8711 if (EQ (selected_frame, Vterminal_frame)
8712 && !NILP (Vwindow_system))
8713 return 0;
8714 #endif /* HAVE_WINDOW_SYSTEM */
8715 #endif
8716
8717 /* Redraw garbaged frames. */
8718 if (frame_garbaged)
8719 clear_garbaged_frames ();
8720
8721 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8722 {
8723 echo_area_window = mini_window;
8724 window_height_changed_p = display_echo_area (w);
8725 w->must_be_updated_p = 1;
8726
8727 /* Update the display, unless called from redisplay_internal.
8728 Also don't update the screen during redisplay itself. The
8729 update will happen at the end of redisplay, and an update
8730 here could cause confusion. */
8731 if (update_frame_p && !redisplaying_p)
8732 {
8733 int n = 0;
8734
8735 /* If the display update has been interrupted by pending
8736 input, update mode lines in the frame. Due to the
8737 pending input, it might have been that redisplay hasn't
8738 been called, so that mode lines above the echo area are
8739 garbaged. This looks odd, so we prevent it here. */
8740 if (!display_completed)
8741 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8742
8743 if (window_height_changed_p
8744 /* Don't do this if Emacs is shutting down. Redisplay
8745 needs to run hooks. */
8746 && !NILP (Vrun_hooks))
8747 {
8748 /* Must update other windows. Likewise as in other
8749 cases, don't let this update be interrupted by
8750 pending input. */
8751 int count = SPECPDL_INDEX ();
8752 specbind (Qredisplay_dont_pause, Qt);
8753 windows_or_buffers_changed = 1;
8754 redisplay_internal (0);
8755 unbind_to (count, Qnil);
8756 }
8757 else if (FRAME_WINDOW_P (f) && n == 0)
8758 {
8759 /* Window configuration is the same as before.
8760 Can do with a display update of the echo area,
8761 unless we displayed some mode lines. */
8762 update_single_window (w, 1);
8763 rif->flush_display (f);
8764 }
8765 else
8766 update_frame (f, 1, 1);
8767
8768 /* If cursor is in the echo area, make sure that the next
8769 redisplay displays the minibuffer, so that the cursor will
8770 be replaced with what the minibuffer wants. */
8771 if (cursor_in_echo_area)
8772 ++windows_or_buffers_changed;
8773 }
8774 }
8775 else if (!EQ (mini_window, selected_window))
8776 windows_or_buffers_changed++;
8777
8778 /* The current message is now also the last one displayed. */
8779 echo_area_buffer[1] = echo_area_buffer[0];
8780
8781 /* Prevent redisplay optimization in redisplay_internal by resetting
8782 this_line_start_pos. This is done because the mini-buffer now
8783 displays the message instead of its buffer text. */
8784 if (EQ (mini_window, selected_window))
8785 CHARPOS (this_line_start_pos) = 0;
8786
8787 return window_height_changed_p;
8788 }
8789
8790
8791 \f
8792 /***********************************************************************
8793 Mode Lines and Frame Titles
8794 ***********************************************************************/
8795
8796 /* A buffer for constructing non-propertized mode-line strings and
8797 frame titles in it; allocated from the heap in init_xdisp and
8798 resized as needed in store_mode_line_noprop_char. */
8799
8800 static char *mode_line_noprop_buf;
8801
8802 /* The buffer's end, and a current output position in it. */
8803
8804 static char *mode_line_noprop_buf_end;
8805 static char *mode_line_noprop_ptr;
8806
8807 #define MODE_LINE_NOPROP_LEN(start) \
8808 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
8809
8810 static enum {
8811 MODE_LINE_DISPLAY = 0,
8812 MODE_LINE_TITLE,
8813 MODE_LINE_NOPROP,
8814 MODE_LINE_STRING
8815 } mode_line_target;
8816
8817 /* Alist that caches the results of :propertize.
8818 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
8819 static Lisp_Object mode_line_proptrans_alist;
8820
8821 /* List of strings making up the mode-line. */
8822 static Lisp_Object mode_line_string_list;
8823
8824 /* Base face property when building propertized mode line string. */
8825 static Lisp_Object mode_line_string_face;
8826 static Lisp_Object mode_line_string_face_prop;
8827
8828
8829 /* Unwind data for mode line strings */
8830
8831 static Lisp_Object Vmode_line_unwind_vector;
8832
8833 static Lisp_Object
8834 format_mode_line_unwind_data (obuf, save_proptrans)
8835 struct buffer *obuf;
8836 {
8837 Lisp_Object vector;
8838
8839 /* Reduce consing by keeping one vector in
8840 Vwith_echo_area_save_vector. */
8841 vector = Vmode_line_unwind_vector;
8842 Vmode_line_unwind_vector = Qnil;
8843
8844 if (NILP (vector))
8845 vector = Fmake_vector (make_number (7), Qnil);
8846
8847 AREF (vector, 0) = make_number (mode_line_target);
8848 AREF (vector, 1) = make_number (MODE_LINE_NOPROP_LEN (0));
8849 AREF (vector, 2) = mode_line_string_list;
8850 AREF (vector, 3) = (save_proptrans ? mode_line_proptrans_alist : Qt);
8851 AREF (vector, 4) = mode_line_string_face;
8852 AREF (vector, 5) = mode_line_string_face_prop;
8853
8854 if (obuf)
8855 XSETBUFFER (AREF (vector, 6), obuf);
8856 else
8857 AREF (vector, 6) = Qnil;
8858
8859 return vector;
8860 }
8861
8862 static Lisp_Object
8863 unwind_format_mode_line (vector)
8864 Lisp_Object vector;
8865 {
8866 mode_line_target = XINT (AREF (vector, 0));
8867 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
8868 mode_line_string_list = AREF (vector, 2);
8869 if (! EQ (AREF (vector, 3), Qt))
8870 mode_line_proptrans_alist = AREF (vector, 3);
8871 mode_line_string_face = AREF (vector, 4);
8872 mode_line_string_face_prop = AREF (vector, 5);
8873
8874 if (!NILP (AREF (vector, 6)))
8875 {
8876 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
8877 AREF (vector, 6) = Qnil;
8878 }
8879
8880 Vmode_line_unwind_vector = vector;
8881 return Qnil;
8882 }
8883
8884
8885 /* Store a single character C for the frame title in mode_line_noprop_buf.
8886 Re-allocate mode_line_noprop_buf if necessary. */
8887
8888 static void
8889 #ifdef PROTOTYPES
8890 store_mode_line_noprop_char (char c)
8891 #else
8892 store_mode_line_noprop_char (c)
8893 char c;
8894 #endif
8895 {
8896 /* If output position has reached the end of the allocated buffer,
8897 double the buffer's size. */
8898 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
8899 {
8900 int len = MODE_LINE_NOPROP_LEN (0);
8901 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
8902 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
8903 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
8904 mode_line_noprop_ptr = mode_line_noprop_buf + len;
8905 }
8906
8907 *mode_line_noprop_ptr++ = c;
8908 }
8909
8910
8911 /* Store part of a frame title in mode_line_noprop_buf, beginning at
8912 mode_line_noprop_ptr. STR is the string to store. Do not copy
8913 characters that yield more columns than PRECISION; PRECISION <= 0
8914 means copy the whole string. Pad with spaces until FIELD_WIDTH
8915 number of characters have been copied; FIELD_WIDTH <= 0 means don't
8916 pad. Called from display_mode_element when it is used to build a
8917 frame title. */
8918
8919 static int
8920 store_mode_line_noprop (str, field_width, precision)
8921 const unsigned char *str;
8922 int field_width, precision;
8923 {
8924 int n = 0;
8925 int dummy, nbytes;
8926
8927 /* Copy at most PRECISION chars from STR. */
8928 nbytes = strlen (str);
8929 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
8930 while (nbytes--)
8931 store_mode_line_noprop_char (*str++);
8932
8933 /* Fill up with spaces until FIELD_WIDTH reached. */
8934 while (field_width > 0
8935 && n < field_width)
8936 {
8937 store_mode_line_noprop_char (' ');
8938 ++n;
8939 }
8940
8941 return n;
8942 }
8943
8944 /***********************************************************************
8945 Frame Titles
8946 ***********************************************************************/
8947
8948 #ifdef HAVE_WINDOW_SYSTEM
8949
8950 /* Set the title of FRAME, if it has changed. The title format is
8951 Vicon_title_format if FRAME is iconified, otherwise it is
8952 frame_title_format. */
8953
8954 static void
8955 x_consider_frame_title (frame)
8956 Lisp_Object frame;
8957 {
8958 struct frame *f = XFRAME (frame);
8959
8960 if (FRAME_WINDOW_P (f)
8961 || FRAME_MINIBUF_ONLY_P (f)
8962 || f->explicit_name)
8963 {
8964 /* Do we have more than one visible frame on this X display? */
8965 Lisp_Object tail;
8966 Lisp_Object fmt;
8967 int title_start;
8968 char *title;
8969 int len;
8970 struct it it;
8971 int count = SPECPDL_INDEX ();
8972
8973 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8974 {
8975 Lisp_Object other_frame = XCAR (tail);
8976 struct frame *tf = XFRAME (other_frame);
8977
8978 if (tf != f
8979 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8980 && !FRAME_MINIBUF_ONLY_P (tf)
8981 && !EQ (other_frame, tip_frame)
8982 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8983 break;
8984 }
8985
8986 /* Set global variable indicating that multiple frames exist. */
8987 multiple_frames = CONSP (tail);
8988
8989 /* Switch to the buffer of selected window of the frame. Set up
8990 mode_line_target so that display_mode_element will output into
8991 mode_line_noprop_buf; then display the title. */
8992 record_unwind_protect (unwind_format_mode_line,
8993 format_mode_line_unwind_data (current_buffer, 0));
8994
8995 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8996 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8997
8998 mode_line_target = MODE_LINE_TITLE;
8999 title_start = MODE_LINE_NOPROP_LEN (0);
9000 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9001 NULL, DEFAULT_FACE_ID);
9002 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9003 len = MODE_LINE_NOPROP_LEN (title_start);
9004 title = mode_line_noprop_buf + title_start;
9005 unbind_to (count, Qnil);
9006
9007 /* Set the title only if it's changed. This avoids consing in
9008 the common case where it hasn't. (If it turns out that we've
9009 already wasted too much time by walking through the list with
9010 display_mode_element, then we might need to optimize at a
9011 higher level than this.) */
9012 if (! STRINGP (f->name)
9013 || SBYTES (f->name) != len
9014 || bcmp (title, SDATA (f->name), len) != 0)
9015 x_implicitly_set_name (f, make_string (title, len), Qnil);
9016 }
9017 }
9018
9019 #endif /* not HAVE_WINDOW_SYSTEM */
9020
9021
9022
9023 \f
9024 /***********************************************************************
9025 Menu Bars
9026 ***********************************************************************/
9027
9028
9029 /* Prepare for redisplay by updating menu-bar item lists when
9030 appropriate. This can call eval. */
9031
9032 void
9033 prepare_menu_bars ()
9034 {
9035 int all_windows;
9036 struct gcpro gcpro1, gcpro2;
9037 struct frame *f;
9038 Lisp_Object tooltip_frame;
9039
9040 #ifdef HAVE_WINDOW_SYSTEM
9041 tooltip_frame = tip_frame;
9042 #else
9043 tooltip_frame = Qnil;
9044 #endif
9045
9046 /* Update all frame titles based on their buffer names, etc. We do
9047 this before the menu bars so that the buffer-menu will show the
9048 up-to-date frame titles. */
9049 #ifdef HAVE_WINDOW_SYSTEM
9050 if (windows_or_buffers_changed || update_mode_lines)
9051 {
9052 Lisp_Object tail, frame;
9053
9054 FOR_EACH_FRAME (tail, frame)
9055 {
9056 f = XFRAME (frame);
9057 if (!EQ (frame, tooltip_frame)
9058 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9059 x_consider_frame_title (frame);
9060 }
9061 }
9062 #endif /* HAVE_WINDOW_SYSTEM */
9063
9064 /* Update the menu bar item lists, if appropriate. This has to be
9065 done before any actual redisplay or generation of display lines. */
9066 all_windows = (update_mode_lines
9067 || buffer_shared > 1
9068 || windows_or_buffers_changed);
9069 if (all_windows)
9070 {
9071 Lisp_Object tail, frame;
9072 int count = SPECPDL_INDEX ();
9073 /* 1 means that update_menu_bar has run its hooks
9074 so any further calls to update_menu_bar shouldn't do so again. */
9075 int menu_bar_hooks_run = 0;
9076
9077 record_unwind_save_match_data ();
9078
9079 FOR_EACH_FRAME (tail, frame)
9080 {
9081 f = XFRAME (frame);
9082
9083 /* Ignore tooltip frame. */
9084 if (EQ (frame, tooltip_frame))
9085 continue;
9086
9087 /* If a window on this frame changed size, report that to
9088 the user and clear the size-change flag. */
9089 if (FRAME_WINDOW_SIZES_CHANGED (f))
9090 {
9091 Lisp_Object functions;
9092
9093 /* Clear flag first in case we get an error below. */
9094 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9095 functions = Vwindow_size_change_functions;
9096 GCPRO2 (tail, functions);
9097
9098 while (CONSP (functions))
9099 {
9100 call1 (XCAR (functions), frame);
9101 functions = XCDR (functions);
9102 }
9103 UNGCPRO;
9104 }
9105
9106 GCPRO1 (tail);
9107 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9108 #ifdef HAVE_WINDOW_SYSTEM
9109 update_tool_bar (f, 0);
9110 #ifdef MAC_OS
9111 mac_update_title_bar (f, 0);
9112 #endif
9113 #endif
9114 UNGCPRO;
9115 }
9116
9117 unbind_to (count, Qnil);
9118 }
9119 else
9120 {
9121 struct frame *sf = SELECTED_FRAME ();
9122 update_menu_bar (sf, 1, 0);
9123 #ifdef HAVE_WINDOW_SYSTEM
9124 update_tool_bar (sf, 1);
9125 #ifdef MAC_OS
9126 mac_update_title_bar (sf, 1);
9127 #endif
9128 #endif
9129 }
9130
9131 /* Motif needs this. See comment in xmenu.c. Turn it off when
9132 pending_menu_activation is not defined. */
9133 #ifdef USE_X_TOOLKIT
9134 pending_menu_activation = 0;
9135 #endif
9136 }
9137
9138
9139 /* Update the menu bar item list for frame F. This has to be done
9140 before we start to fill in any display lines, because it can call
9141 eval.
9142
9143 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9144
9145 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9146 already ran the menu bar hooks for this redisplay, so there
9147 is no need to run them again. The return value is the
9148 updated value of this flag, to pass to the next call. */
9149
9150 static int
9151 update_menu_bar (f, save_match_data, hooks_run)
9152 struct frame *f;
9153 int save_match_data;
9154 int hooks_run;
9155 {
9156 Lisp_Object window;
9157 register struct window *w;
9158
9159 /* If called recursively during a menu update, do nothing. This can
9160 happen when, for instance, an activate-menubar-hook causes a
9161 redisplay. */
9162 if (inhibit_menubar_update)
9163 return hooks_run;
9164
9165 window = FRAME_SELECTED_WINDOW (f);
9166 w = XWINDOW (window);
9167
9168 #if 0 /* The if statement below this if statement used to include the
9169 condition !NILP (w->update_mode_line), rather than using
9170 update_mode_lines directly, and this if statement may have
9171 been added to make that condition work. Now the if
9172 statement below matches its comment, this isn't needed. */
9173 if (update_mode_lines)
9174 w->update_mode_line = Qt;
9175 #endif
9176
9177 if (FRAME_WINDOW_P (f)
9178 ?
9179 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9180 || defined (USE_GTK)
9181 FRAME_EXTERNAL_MENU_BAR (f)
9182 #else
9183 FRAME_MENU_BAR_LINES (f) > 0
9184 #endif
9185 : FRAME_MENU_BAR_LINES (f) > 0)
9186 {
9187 /* If the user has switched buffers or windows, we need to
9188 recompute to reflect the new bindings. But we'll
9189 recompute when update_mode_lines is set too; that means
9190 that people can use force-mode-line-update to request
9191 that the menu bar be recomputed. The adverse effect on
9192 the rest of the redisplay algorithm is about the same as
9193 windows_or_buffers_changed anyway. */
9194 if (windows_or_buffers_changed
9195 /* This used to test w->update_mode_line, but we believe
9196 there is no need to recompute the menu in that case. */
9197 || update_mode_lines
9198 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9199 < BUF_MODIFF (XBUFFER (w->buffer)))
9200 != !NILP (w->last_had_star))
9201 || ((!NILP (Vtransient_mark_mode)
9202 && !NILP (XBUFFER (w->buffer)->mark_active))
9203 != !NILP (w->region_showing)))
9204 {
9205 struct buffer *prev = current_buffer;
9206 int count = SPECPDL_INDEX ();
9207
9208 specbind (Qinhibit_menubar_update, Qt);
9209
9210 set_buffer_internal_1 (XBUFFER (w->buffer));
9211 if (save_match_data)
9212 record_unwind_save_match_data ();
9213 if (NILP (Voverriding_local_map_menu_flag))
9214 {
9215 specbind (Qoverriding_terminal_local_map, Qnil);
9216 specbind (Qoverriding_local_map, Qnil);
9217 }
9218
9219 if (!hooks_run)
9220 {
9221 /* Run the Lucid hook. */
9222 safe_run_hooks (Qactivate_menubar_hook);
9223
9224 /* If it has changed current-menubar from previous value,
9225 really recompute the menu-bar from the value. */
9226 if (! NILP (Vlucid_menu_bar_dirty_flag))
9227 call0 (Qrecompute_lucid_menubar);
9228
9229 safe_run_hooks (Qmenu_bar_update_hook);
9230
9231 hooks_run = 1;
9232 }
9233
9234 XSETFRAME (Vmenu_updating_frame, f);
9235 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9236
9237 /* Redisplay the menu bar in case we changed it. */
9238 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9239 || defined (USE_GTK)
9240 if (FRAME_WINDOW_P (f))
9241 {
9242 #ifdef MAC_OS
9243 /* All frames on Mac OS share the same menubar. So only
9244 the selected frame should be allowed to set it. */
9245 if (f == SELECTED_FRAME ())
9246 #endif
9247 set_frame_menubar (f, 0, 0);
9248 }
9249 else
9250 /* On a terminal screen, the menu bar is an ordinary screen
9251 line, and this makes it get updated. */
9252 w->update_mode_line = Qt;
9253 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9254 /* In the non-toolkit version, the menu bar is an ordinary screen
9255 line, and this makes it get updated. */
9256 w->update_mode_line = Qt;
9257 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9258
9259 unbind_to (count, Qnil);
9260 set_buffer_internal_1 (prev);
9261 }
9262 }
9263
9264 return hooks_run;
9265 }
9266
9267
9268 \f
9269 /***********************************************************************
9270 Output Cursor
9271 ***********************************************************************/
9272
9273 #ifdef HAVE_WINDOW_SYSTEM
9274
9275 /* EXPORT:
9276 Nominal cursor position -- where to draw output.
9277 HPOS and VPOS are window relative glyph matrix coordinates.
9278 X and Y are window relative pixel coordinates. */
9279
9280 struct cursor_pos output_cursor;
9281
9282
9283 /* EXPORT:
9284 Set the global variable output_cursor to CURSOR. All cursor
9285 positions are relative to updated_window. */
9286
9287 void
9288 set_output_cursor (cursor)
9289 struct cursor_pos *cursor;
9290 {
9291 output_cursor.hpos = cursor->hpos;
9292 output_cursor.vpos = cursor->vpos;
9293 output_cursor.x = cursor->x;
9294 output_cursor.y = cursor->y;
9295 }
9296
9297
9298 /* EXPORT for RIF:
9299 Set a nominal cursor position.
9300
9301 HPOS and VPOS are column/row positions in a window glyph matrix. X
9302 and Y are window text area relative pixel positions.
9303
9304 If this is done during an update, updated_window will contain the
9305 window that is being updated and the position is the future output
9306 cursor position for that window. If updated_window is null, use
9307 selected_window and display the cursor at the given position. */
9308
9309 void
9310 x_cursor_to (vpos, hpos, y, x)
9311 int vpos, hpos, y, x;
9312 {
9313 struct window *w;
9314
9315 /* If updated_window is not set, work on selected_window. */
9316 if (updated_window)
9317 w = updated_window;
9318 else
9319 w = XWINDOW (selected_window);
9320
9321 /* Set the output cursor. */
9322 output_cursor.hpos = hpos;
9323 output_cursor.vpos = vpos;
9324 output_cursor.x = x;
9325 output_cursor.y = y;
9326
9327 /* If not called as part of an update, really display the cursor.
9328 This will also set the cursor position of W. */
9329 if (updated_window == NULL)
9330 {
9331 BLOCK_INPUT;
9332 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9333 if (rif->flush_display_optional)
9334 rif->flush_display_optional (SELECTED_FRAME ());
9335 UNBLOCK_INPUT;
9336 }
9337 }
9338
9339 #endif /* HAVE_WINDOW_SYSTEM */
9340
9341 \f
9342 /***********************************************************************
9343 Tool-bars
9344 ***********************************************************************/
9345
9346 #ifdef HAVE_WINDOW_SYSTEM
9347
9348 /* Where the mouse was last time we reported a mouse event. */
9349
9350 FRAME_PTR last_mouse_frame;
9351
9352 /* Tool-bar item index of the item on which a mouse button was pressed
9353 or -1. */
9354
9355 int last_tool_bar_item;
9356
9357
9358 /* Update the tool-bar item list for frame F. This has to be done
9359 before we start to fill in any display lines. Called from
9360 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9361 and restore it here. */
9362
9363 static void
9364 update_tool_bar (f, save_match_data)
9365 struct frame *f;
9366 int save_match_data;
9367 {
9368 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9369 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9370 #else
9371 int do_update = WINDOWP (f->tool_bar_window)
9372 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9373 #endif
9374
9375 if (do_update)
9376 {
9377 Lisp_Object window;
9378 struct window *w;
9379
9380 window = FRAME_SELECTED_WINDOW (f);
9381 w = XWINDOW (window);
9382
9383 /* If the user has switched buffers or windows, we need to
9384 recompute to reflect the new bindings. But we'll
9385 recompute when update_mode_lines is set too; that means
9386 that people can use force-mode-line-update to request
9387 that the menu bar be recomputed. The adverse effect on
9388 the rest of the redisplay algorithm is about the same as
9389 windows_or_buffers_changed anyway. */
9390 if (windows_or_buffers_changed
9391 || !NILP (w->update_mode_line)
9392 || update_mode_lines
9393 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9394 < BUF_MODIFF (XBUFFER (w->buffer)))
9395 != !NILP (w->last_had_star))
9396 || ((!NILP (Vtransient_mark_mode)
9397 && !NILP (XBUFFER (w->buffer)->mark_active))
9398 != !NILP (w->region_showing)))
9399 {
9400 struct buffer *prev = current_buffer;
9401 int count = SPECPDL_INDEX ();
9402 Lisp_Object new_tool_bar;
9403 int new_n_tool_bar;
9404 struct gcpro gcpro1;
9405
9406 /* Set current_buffer to the buffer of the selected
9407 window of the frame, so that we get the right local
9408 keymaps. */
9409 set_buffer_internal_1 (XBUFFER (w->buffer));
9410
9411 /* Save match data, if we must. */
9412 if (save_match_data)
9413 record_unwind_save_match_data ();
9414
9415 /* Make sure that we don't accidentally use bogus keymaps. */
9416 if (NILP (Voverriding_local_map_menu_flag))
9417 {
9418 specbind (Qoverriding_terminal_local_map, Qnil);
9419 specbind (Qoverriding_local_map, Qnil);
9420 }
9421
9422 GCPRO1 (new_tool_bar);
9423
9424 /* Build desired tool-bar items from keymaps. */
9425 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9426 &new_n_tool_bar);
9427
9428 /* Redisplay the tool-bar if we changed it. */
9429 if (new_n_tool_bar != f->n_tool_bar_items
9430 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9431 {
9432 /* Redisplay that happens asynchronously due to an expose event
9433 may access f->tool_bar_items. Make sure we update both
9434 variables within BLOCK_INPUT so no such event interrupts. */
9435 BLOCK_INPUT;
9436 f->tool_bar_items = new_tool_bar;
9437 f->n_tool_bar_items = new_n_tool_bar;
9438 w->update_mode_line = Qt;
9439 UNBLOCK_INPUT;
9440 }
9441
9442 UNGCPRO;
9443
9444 unbind_to (count, Qnil);
9445 set_buffer_internal_1 (prev);
9446 }
9447 }
9448 }
9449
9450
9451 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9452 F's desired tool-bar contents. F->tool_bar_items must have
9453 been set up previously by calling prepare_menu_bars. */
9454
9455 static void
9456 build_desired_tool_bar_string (f)
9457 struct frame *f;
9458 {
9459 int i, size, size_needed;
9460 struct gcpro gcpro1, gcpro2, gcpro3;
9461 Lisp_Object image, plist, props;
9462
9463 image = plist = props = Qnil;
9464 GCPRO3 (image, plist, props);
9465
9466 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9467 Otherwise, make a new string. */
9468
9469 /* The size of the string we might be able to reuse. */
9470 size = (STRINGP (f->desired_tool_bar_string)
9471 ? SCHARS (f->desired_tool_bar_string)
9472 : 0);
9473
9474 /* We need one space in the string for each image. */
9475 size_needed = f->n_tool_bar_items;
9476
9477 /* Reuse f->desired_tool_bar_string, if possible. */
9478 if (size < size_needed || NILP (f->desired_tool_bar_string))
9479 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9480 make_number (' '));
9481 else
9482 {
9483 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9484 Fremove_text_properties (make_number (0), make_number (size),
9485 props, f->desired_tool_bar_string);
9486 }
9487
9488 /* Put a `display' property on the string for the images to display,
9489 put a `menu_item' property on tool-bar items with a value that
9490 is the index of the item in F's tool-bar item vector. */
9491 for (i = 0; i < f->n_tool_bar_items; ++i)
9492 {
9493 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9494
9495 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9496 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9497 int hmargin, vmargin, relief, idx, end;
9498 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9499
9500 /* If image is a vector, choose the image according to the
9501 button state. */
9502 image = PROP (TOOL_BAR_ITEM_IMAGES);
9503 if (VECTORP (image))
9504 {
9505 if (enabled_p)
9506 idx = (selected_p
9507 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9508 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9509 else
9510 idx = (selected_p
9511 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9512 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9513
9514 xassert (ASIZE (image) >= idx);
9515 image = AREF (image, idx);
9516 }
9517 else
9518 idx = -1;
9519
9520 /* Ignore invalid image specifications. */
9521 if (!valid_image_p (image))
9522 continue;
9523
9524 /* Display the tool-bar button pressed, or depressed. */
9525 plist = Fcopy_sequence (XCDR (image));
9526
9527 /* Compute margin and relief to draw. */
9528 relief = (tool_bar_button_relief >= 0
9529 ? tool_bar_button_relief
9530 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9531 hmargin = vmargin = relief;
9532
9533 if (INTEGERP (Vtool_bar_button_margin)
9534 && XINT (Vtool_bar_button_margin) > 0)
9535 {
9536 hmargin += XFASTINT (Vtool_bar_button_margin);
9537 vmargin += XFASTINT (Vtool_bar_button_margin);
9538 }
9539 else if (CONSP (Vtool_bar_button_margin))
9540 {
9541 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9542 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9543 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9544
9545 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9546 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9547 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9548 }
9549
9550 if (auto_raise_tool_bar_buttons_p)
9551 {
9552 /* Add a `:relief' property to the image spec if the item is
9553 selected. */
9554 if (selected_p)
9555 {
9556 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9557 hmargin -= relief;
9558 vmargin -= relief;
9559 }
9560 }
9561 else
9562 {
9563 /* If image is selected, display it pressed, i.e. with a
9564 negative relief. If it's not selected, display it with a
9565 raised relief. */
9566 plist = Fplist_put (plist, QCrelief,
9567 (selected_p
9568 ? make_number (-relief)
9569 : make_number (relief)));
9570 hmargin -= relief;
9571 vmargin -= relief;
9572 }
9573
9574 /* Put a margin around the image. */
9575 if (hmargin || vmargin)
9576 {
9577 if (hmargin == vmargin)
9578 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9579 else
9580 plist = Fplist_put (plist, QCmargin,
9581 Fcons (make_number (hmargin),
9582 make_number (vmargin)));
9583 }
9584
9585 /* If button is not enabled, and we don't have special images
9586 for the disabled state, make the image appear disabled by
9587 applying an appropriate algorithm to it. */
9588 if (!enabled_p && idx < 0)
9589 plist = Fplist_put (plist, QCconversion, Qdisabled);
9590
9591 /* Put a `display' text property on the string for the image to
9592 display. Put a `menu-item' property on the string that gives
9593 the start of this item's properties in the tool-bar items
9594 vector. */
9595 image = Fcons (Qimage, plist);
9596 props = list4 (Qdisplay, image,
9597 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9598
9599 /* Let the last image hide all remaining spaces in the tool bar
9600 string. The string can be longer than needed when we reuse a
9601 previous string. */
9602 if (i + 1 == f->n_tool_bar_items)
9603 end = SCHARS (f->desired_tool_bar_string);
9604 else
9605 end = i + 1;
9606 Fadd_text_properties (make_number (i), make_number (end),
9607 props, f->desired_tool_bar_string);
9608 #undef PROP
9609 }
9610
9611 UNGCPRO;
9612 }
9613
9614
9615 /* Display one line of the tool-bar of frame IT->f.
9616
9617 HEIGHT specifies the desired height of the tool-bar line.
9618 If the actual height of the glyph row is less than HEIGHT, the
9619 row's height is increased to HEIGHT, and the icons are centered
9620 vertically in the new height.
9621
9622 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9623 count a final empty row in case the tool-bar width exactly matches
9624 the window width.
9625 */
9626
9627 static void
9628 display_tool_bar_line (it, height)
9629 struct it *it;
9630 int height;
9631 {
9632 struct glyph_row *row = it->glyph_row;
9633 int max_x = it->last_visible_x;
9634 struct glyph *last;
9635
9636 prepare_desired_row (row);
9637 row->y = it->current_y;
9638
9639 /* Note that this isn't made use of if the face hasn't a box,
9640 so there's no need to check the face here. */
9641 it->start_of_box_run_p = 1;
9642
9643 while (it->current_x < max_x)
9644 {
9645 int x, n_glyphs_before, i, nglyphs;
9646 struct it it_before;
9647
9648 /* Get the next display element. */
9649 if (!get_next_display_element (it))
9650 {
9651 /* Don't count empty row if we are counting needed tool-bar lines. */
9652 if (height < 0 && !it->hpos)
9653 return;
9654 break;
9655 }
9656
9657 /* Produce glyphs. */
9658 n_glyphs_before = row->used[TEXT_AREA];
9659 it_before = *it;
9660
9661 PRODUCE_GLYPHS (it);
9662
9663 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9664 i = 0;
9665 x = it_before.current_x;
9666 while (i < nglyphs)
9667 {
9668 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9669
9670 if (x + glyph->pixel_width > max_x)
9671 {
9672 /* Glyph doesn't fit on line. Backtrack. */
9673 row->used[TEXT_AREA] = n_glyphs_before;
9674 *it = it_before;
9675 /* If this is the only glyph on this line, it will never fit on the
9676 toolbar, so skip it. But ensure there is at least one glyph,
9677 so we don't accidentally disable the tool-bar. */
9678 if (n_glyphs_before == 0
9679 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9680 break;
9681 goto out;
9682 }
9683
9684 ++it->hpos;
9685 x += glyph->pixel_width;
9686 ++i;
9687 }
9688
9689 /* Stop at line ends. */
9690 if (ITERATOR_AT_END_OF_LINE_P (it))
9691 break;
9692
9693 set_iterator_to_next (it, 1);
9694 }
9695
9696 out:;
9697
9698 row->displays_text_p = row->used[TEXT_AREA] != 0;
9699
9700 /* Use default face for the border below the tool bar.
9701
9702 FIXME: When auto-resize-tool-bars is grow-only, there is
9703 no additional border below the possibly empty tool-bar lines.
9704 So to make the extra empty lines look "normal", we have to
9705 use the tool-bar face for the border too. */
9706 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9707 it->face_id = DEFAULT_FACE_ID;
9708
9709 extend_face_to_end_of_line (it);
9710 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9711 last->right_box_line_p = 1;
9712 if (last == row->glyphs[TEXT_AREA])
9713 last->left_box_line_p = 1;
9714
9715 /* Make line the desired height and center it vertically. */
9716 if ((height -= it->max_ascent + it->max_descent) > 0)
9717 {
9718 /* Don't add more than one line height. */
9719 height %= FRAME_LINE_HEIGHT (it->f);
9720 it->max_ascent += height / 2;
9721 it->max_descent += (height + 1) / 2;
9722 }
9723
9724 compute_line_metrics (it);
9725
9726 /* If line is empty, make it occupy the rest of the tool-bar. */
9727 if (!row->displays_text_p)
9728 {
9729 row->height = row->phys_height = it->last_visible_y - row->y;
9730 row->visible_height = row->height;
9731 row->ascent = row->phys_ascent = 0;
9732 row->extra_line_spacing = 0;
9733 }
9734
9735 row->full_width_p = 1;
9736 row->continued_p = 0;
9737 row->truncated_on_left_p = 0;
9738 row->truncated_on_right_p = 0;
9739
9740 it->current_x = it->hpos = 0;
9741 it->current_y += row->height;
9742 ++it->vpos;
9743 ++it->glyph_row;
9744 }
9745
9746
9747 /* Max tool-bar height. */
9748
9749 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
9750 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
9751
9752 /* Value is the number of screen lines needed to make all tool-bar
9753 items of frame F visible. The number of actual rows needed is
9754 returned in *N_ROWS if non-NULL. */
9755
9756 static int
9757 tool_bar_lines_needed (f, n_rows)
9758 struct frame *f;
9759 int *n_rows;
9760 {
9761 struct window *w = XWINDOW (f->tool_bar_window);
9762 struct it it;
9763 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
9764 the desired matrix, so use (unused) mode-line row as temporary row to
9765 avoid destroying the first tool-bar row. */
9766 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
9767
9768 /* Initialize an iterator for iteration over
9769 F->desired_tool_bar_string in the tool-bar window of frame F. */
9770 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
9771 it.first_visible_x = 0;
9772 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9773 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9774
9775 while (!ITERATOR_AT_END_P (&it))
9776 {
9777 clear_glyph_row (temp_row);
9778 it.glyph_row = temp_row;
9779 display_tool_bar_line (&it, -1);
9780 }
9781 clear_glyph_row (temp_row);
9782
9783 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
9784 if (n_rows)
9785 *n_rows = it.vpos > 0 ? it.vpos : -1;
9786
9787 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
9788 }
9789
9790
9791 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
9792 0, 1, 0,
9793 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
9794 (frame)
9795 Lisp_Object frame;
9796 {
9797 struct frame *f;
9798 struct window *w;
9799 int nlines = 0;
9800
9801 if (NILP (frame))
9802 frame = selected_frame;
9803 else
9804 CHECK_FRAME (frame);
9805 f = XFRAME (frame);
9806
9807 if (WINDOWP (f->tool_bar_window)
9808 || (w = XWINDOW (f->tool_bar_window),
9809 WINDOW_TOTAL_LINES (w) > 0))
9810 {
9811 update_tool_bar (f, 1);
9812 if (f->n_tool_bar_items)
9813 {
9814 build_desired_tool_bar_string (f);
9815 nlines = tool_bar_lines_needed (f, NULL);
9816 }
9817 }
9818
9819 return make_number (nlines);
9820 }
9821
9822
9823 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
9824 height should be changed. */
9825
9826 static int
9827 redisplay_tool_bar (f)
9828 struct frame *f;
9829 {
9830 struct window *w;
9831 struct it it;
9832 struct glyph_row *row;
9833
9834 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9835 if (FRAME_EXTERNAL_TOOL_BAR (f))
9836 update_frame_tool_bar (f);
9837 return 0;
9838 #endif
9839
9840 /* If frame hasn't a tool-bar window or if it is zero-height, don't
9841 do anything. This means you must start with tool-bar-lines
9842 non-zero to get the auto-sizing effect. Or in other words, you
9843 can turn off tool-bars by specifying tool-bar-lines zero. */
9844 if (!WINDOWP (f->tool_bar_window)
9845 || (w = XWINDOW (f->tool_bar_window),
9846 WINDOW_TOTAL_LINES (w) == 0))
9847 return 0;
9848
9849 /* Set up an iterator for the tool-bar window. */
9850 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9851 it.first_visible_x = 0;
9852 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9853 row = it.glyph_row;
9854
9855 /* Build a string that represents the contents of the tool-bar. */
9856 build_desired_tool_bar_string (f);
9857 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9858
9859 if (f->n_tool_bar_rows == 0)
9860 {
9861 int nlines;
9862
9863 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
9864 nlines != WINDOW_TOTAL_LINES (w)))
9865 {
9866 extern Lisp_Object Qtool_bar_lines;
9867 Lisp_Object frame;
9868 int old_height = WINDOW_TOTAL_LINES (w);
9869
9870 XSETFRAME (frame, f);
9871 Fmodify_frame_parameters (frame,
9872 Fcons (Fcons (Qtool_bar_lines,
9873 make_number (nlines)),
9874 Qnil));
9875 if (WINDOW_TOTAL_LINES (w) != old_height)
9876 {
9877 clear_glyph_matrix (w->desired_matrix);
9878 fonts_changed_p = 1;
9879 return 1;
9880 }
9881 }
9882 }
9883
9884 /* Display as many lines as needed to display all tool-bar items. */
9885
9886 if (f->n_tool_bar_rows > 0)
9887 {
9888 int border, rows, height, extra;
9889
9890 if (INTEGERP (Vtool_bar_border))
9891 border = XINT (Vtool_bar_border);
9892 else if (EQ (Vtool_bar_border, Qinternal_border_width))
9893 border = FRAME_INTERNAL_BORDER_WIDTH (f);
9894 else if (EQ (Vtool_bar_border, Qborder_width))
9895 border = f->border_width;
9896 else
9897 border = 0;
9898 if (border < 0)
9899 border = 0;
9900
9901 rows = f->n_tool_bar_rows;
9902 height = max (1, (it.last_visible_y - border) / rows);
9903 extra = it.last_visible_y - border - height * rows;
9904
9905 while (it.current_y < it.last_visible_y)
9906 {
9907 int h = 0;
9908 if (extra > 0 && rows-- > 0)
9909 {
9910 h = (extra + rows - 1) / rows;
9911 extra -= h;
9912 }
9913 display_tool_bar_line (&it, height + h);
9914 }
9915 }
9916 else
9917 {
9918 while (it.current_y < it.last_visible_y)
9919 display_tool_bar_line (&it, 0);
9920 }
9921
9922 /* It doesn't make much sense to try scrolling in the tool-bar
9923 window, so don't do it. */
9924 w->desired_matrix->no_scrolling_p = 1;
9925 w->must_be_updated_p = 1;
9926
9927 if (!NILP (Vauto_resize_tool_bars))
9928 {
9929 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
9930 int change_height_p = 0;
9931
9932 /* If we couldn't display everything, change the tool-bar's
9933 height if there is room for more. */
9934 if (IT_STRING_CHARPOS (it) < it.end_charpos
9935 && it.current_y < max_tool_bar_height)
9936 change_height_p = 1;
9937
9938 row = it.glyph_row - 1;
9939
9940 /* If there are blank lines at the end, except for a partially
9941 visible blank line at the end that is smaller than
9942 FRAME_LINE_HEIGHT, change the tool-bar's height. */
9943 if (!row->displays_text_p
9944 && row->height >= FRAME_LINE_HEIGHT (f))
9945 change_height_p = 1;
9946
9947 /* If row displays tool-bar items, but is partially visible,
9948 change the tool-bar's height. */
9949 if (row->displays_text_p
9950 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
9951 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
9952 change_height_p = 1;
9953
9954 /* Resize windows as needed by changing the `tool-bar-lines'
9955 frame parameter. */
9956 if (change_height_p)
9957 {
9958 extern Lisp_Object Qtool_bar_lines;
9959 Lisp_Object frame;
9960 int old_height = WINDOW_TOTAL_LINES (w);
9961 int nrows;
9962 int nlines = tool_bar_lines_needed (f, &nrows);
9963
9964 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
9965 && !f->minimize_tool_bar_window_p)
9966 ? (nlines > old_height)
9967 : (nlines != old_height));
9968 f->minimize_tool_bar_window_p = 0;
9969
9970 if (change_height_p)
9971 {
9972 XSETFRAME (frame, f);
9973 Fmodify_frame_parameters (frame,
9974 Fcons (Fcons (Qtool_bar_lines,
9975 make_number (nlines)),
9976 Qnil));
9977 if (WINDOW_TOTAL_LINES (w) != old_height)
9978 {
9979 clear_glyph_matrix (w->desired_matrix);
9980 f->n_tool_bar_rows = nrows;
9981 fonts_changed_p = 1;
9982 return 1;
9983 }
9984 }
9985 }
9986 }
9987
9988 f->minimize_tool_bar_window_p = 0;
9989 return 0;
9990 }
9991
9992
9993 /* Get information about the tool-bar item which is displayed in GLYPH
9994 on frame F. Return in *PROP_IDX the index where tool-bar item
9995 properties start in F->tool_bar_items. Value is zero if
9996 GLYPH doesn't display a tool-bar item. */
9997
9998 static int
9999 tool_bar_item_info (f, glyph, prop_idx)
10000 struct frame *f;
10001 struct glyph *glyph;
10002 int *prop_idx;
10003 {
10004 Lisp_Object prop;
10005 int success_p;
10006 int charpos;
10007
10008 /* This function can be called asynchronously, which means we must
10009 exclude any possibility that Fget_text_property signals an
10010 error. */
10011 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10012 charpos = max (0, charpos);
10013
10014 /* Get the text property `menu-item' at pos. The value of that
10015 property is the start index of this item's properties in
10016 F->tool_bar_items. */
10017 prop = Fget_text_property (make_number (charpos),
10018 Qmenu_item, f->current_tool_bar_string);
10019 if (INTEGERP (prop))
10020 {
10021 *prop_idx = XINT (prop);
10022 success_p = 1;
10023 }
10024 else
10025 success_p = 0;
10026
10027 return success_p;
10028 }
10029
10030 \f
10031 /* Get information about the tool-bar item at position X/Y on frame F.
10032 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10033 the current matrix of the tool-bar window of F, or NULL if not
10034 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10035 item in F->tool_bar_items. Value is
10036
10037 -1 if X/Y is not on a tool-bar item
10038 0 if X/Y is on the same item that was highlighted before.
10039 1 otherwise. */
10040
10041 static int
10042 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10043 struct frame *f;
10044 int x, y;
10045 struct glyph **glyph;
10046 int *hpos, *vpos, *prop_idx;
10047 {
10048 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10049 struct window *w = XWINDOW (f->tool_bar_window);
10050 int area;
10051
10052 /* Find the glyph under X/Y. */
10053 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10054 if (*glyph == NULL)
10055 return -1;
10056
10057 /* Get the start of this tool-bar item's properties in
10058 f->tool_bar_items. */
10059 if (!tool_bar_item_info (f, *glyph, prop_idx))
10060 return -1;
10061
10062 /* Is mouse on the highlighted item? */
10063 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10064 && *vpos >= dpyinfo->mouse_face_beg_row
10065 && *vpos <= dpyinfo->mouse_face_end_row
10066 && (*vpos > dpyinfo->mouse_face_beg_row
10067 || *hpos >= dpyinfo->mouse_face_beg_col)
10068 && (*vpos < dpyinfo->mouse_face_end_row
10069 || *hpos < dpyinfo->mouse_face_end_col
10070 || dpyinfo->mouse_face_past_end))
10071 return 0;
10072
10073 return 1;
10074 }
10075
10076
10077 /* EXPORT:
10078 Handle mouse button event on the tool-bar of frame F, at
10079 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10080 0 for button release. MODIFIERS is event modifiers for button
10081 release. */
10082
10083 void
10084 handle_tool_bar_click (f, x, y, down_p, modifiers)
10085 struct frame *f;
10086 int x, y, down_p;
10087 unsigned int modifiers;
10088 {
10089 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10090 struct window *w = XWINDOW (f->tool_bar_window);
10091 int hpos, vpos, prop_idx;
10092 struct glyph *glyph;
10093 Lisp_Object enabled_p;
10094
10095 /* If not on the highlighted tool-bar item, return. */
10096 frame_to_window_pixel_xy (w, &x, &y);
10097 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10098 return;
10099
10100 /* If item is disabled, do nothing. */
10101 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10102 if (NILP (enabled_p))
10103 return;
10104
10105 if (down_p)
10106 {
10107 /* Show item in pressed state. */
10108 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10109 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10110 last_tool_bar_item = prop_idx;
10111 }
10112 else
10113 {
10114 Lisp_Object key, frame;
10115 struct input_event event;
10116 EVENT_INIT (event);
10117
10118 /* Show item in released state. */
10119 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10120 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10121
10122 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10123
10124 XSETFRAME (frame, f);
10125 event.kind = TOOL_BAR_EVENT;
10126 event.frame_or_window = frame;
10127 event.arg = frame;
10128 kbd_buffer_store_event (&event);
10129
10130 event.kind = TOOL_BAR_EVENT;
10131 event.frame_or_window = frame;
10132 event.arg = key;
10133 event.modifiers = modifiers;
10134 kbd_buffer_store_event (&event);
10135 last_tool_bar_item = -1;
10136 }
10137 }
10138
10139
10140 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10141 tool-bar window-relative coordinates X/Y. Called from
10142 note_mouse_highlight. */
10143
10144 static void
10145 note_tool_bar_highlight (f, x, y)
10146 struct frame *f;
10147 int x, y;
10148 {
10149 Lisp_Object window = f->tool_bar_window;
10150 struct window *w = XWINDOW (window);
10151 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10152 int hpos, vpos;
10153 struct glyph *glyph;
10154 struct glyph_row *row;
10155 int i;
10156 Lisp_Object enabled_p;
10157 int prop_idx;
10158 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10159 int mouse_down_p, rc;
10160
10161 /* Function note_mouse_highlight is called with negative x(y
10162 values when mouse moves outside of the frame. */
10163 if (x <= 0 || y <= 0)
10164 {
10165 clear_mouse_face (dpyinfo);
10166 return;
10167 }
10168
10169 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10170 if (rc < 0)
10171 {
10172 /* Not on tool-bar item. */
10173 clear_mouse_face (dpyinfo);
10174 return;
10175 }
10176 else if (rc == 0)
10177 /* On same tool-bar item as before. */
10178 goto set_help_echo;
10179
10180 clear_mouse_face (dpyinfo);
10181
10182 /* Mouse is down, but on different tool-bar item? */
10183 mouse_down_p = (dpyinfo->grabbed
10184 && f == last_mouse_frame
10185 && FRAME_LIVE_P (f));
10186 if (mouse_down_p
10187 && last_tool_bar_item != prop_idx)
10188 return;
10189
10190 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10191 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10192
10193 /* If tool-bar item is not enabled, don't highlight it. */
10194 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10195 if (!NILP (enabled_p))
10196 {
10197 /* Compute the x-position of the glyph. In front and past the
10198 image is a space. We include this in the highlighted area. */
10199 row = MATRIX_ROW (w->current_matrix, vpos);
10200 for (i = x = 0; i < hpos; ++i)
10201 x += row->glyphs[TEXT_AREA][i].pixel_width;
10202
10203 /* Record this as the current active region. */
10204 dpyinfo->mouse_face_beg_col = hpos;
10205 dpyinfo->mouse_face_beg_row = vpos;
10206 dpyinfo->mouse_face_beg_x = x;
10207 dpyinfo->mouse_face_beg_y = row->y;
10208 dpyinfo->mouse_face_past_end = 0;
10209
10210 dpyinfo->mouse_face_end_col = hpos + 1;
10211 dpyinfo->mouse_face_end_row = vpos;
10212 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10213 dpyinfo->mouse_face_end_y = row->y;
10214 dpyinfo->mouse_face_window = window;
10215 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10216
10217 /* Display it as active. */
10218 show_mouse_face (dpyinfo, draw);
10219 dpyinfo->mouse_face_image_state = draw;
10220 }
10221
10222 set_help_echo:
10223
10224 /* Set help_echo_string to a help string to display for this tool-bar item.
10225 XTread_socket does the rest. */
10226 help_echo_object = help_echo_window = Qnil;
10227 help_echo_pos = -1;
10228 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10229 if (NILP (help_echo_string))
10230 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10231 }
10232
10233 #endif /* HAVE_WINDOW_SYSTEM */
10234
10235
10236 \f
10237 /************************************************************************
10238 Horizontal scrolling
10239 ************************************************************************/
10240
10241 static int hscroll_window_tree P_ ((Lisp_Object));
10242 static int hscroll_windows P_ ((Lisp_Object));
10243
10244 /* For all leaf windows in the window tree rooted at WINDOW, set their
10245 hscroll value so that PT is (i) visible in the window, and (ii) so
10246 that it is not within a certain margin at the window's left and
10247 right border. Value is non-zero if any window's hscroll has been
10248 changed. */
10249
10250 static int
10251 hscroll_window_tree (window)
10252 Lisp_Object window;
10253 {
10254 int hscrolled_p = 0;
10255 int hscroll_relative_p = FLOATP (Vhscroll_step);
10256 int hscroll_step_abs = 0;
10257 double hscroll_step_rel = 0;
10258
10259 if (hscroll_relative_p)
10260 {
10261 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10262 if (hscroll_step_rel < 0)
10263 {
10264 hscroll_relative_p = 0;
10265 hscroll_step_abs = 0;
10266 }
10267 }
10268 else if (INTEGERP (Vhscroll_step))
10269 {
10270 hscroll_step_abs = XINT (Vhscroll_step);
10271 if (hscroll_step_abs < 0)
10272 hscroll_step_abs = 0;
10273 }
10274 else
10275 hscroll_step_abs = 0;
10276
10277 while (WINDOWP (window))
10278 {
10279 struct window *w = XWINDOW (window);
10280
10281 if (WINDOWP (w->hchild))
10282 hscrolled_p |= hscroll_window_tree (w->hchild);
10283 else if (WINDOWP (w->vchild))
10284 hscrolled_p |= hscroll_window_tree (w->vchild);
10285 else if (w->cursor.vpos >= 0)
10286 {
10287 int h_margin;
10288 int text_area_width;
10289 struct glyph_row *current_cursor_row
10290 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10291 struct glyph_row *desired_cursor_row
10292 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10293 struct glyph_row *cursor_row
10294 = (desired_cursor_row->enabled_p
10295 ? desired_cursor_row
10296 : current_cursor_row);
10297
10298 text_area_width = window_box_width (w, TEXT_AREA);
10299
10300 /* Scroll when cursor is inside this scroll margin. */
10301 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10302
10303 if ((XFASTINT (w->hscroll)
10304 && w->cursor.x <= h_margin)
10305 || (cursor_row->enabled_p
10306 && cursor_row->truncated_on_right_p
10307 && (w->cursor.x >= text_area_width - h_margin)))
10308 {
10309 struct it it;
10310 int hscroll;
10311 struct buffer *saved_current_buffer;
10312 int pt;
10313 int wanted_x;
10314
10315 /* Find point in a display of infinite width. */
10316 saved_current_buffer = current_buffer;
10317 current_buffer = XBUFFER (w->buffer);
10318
10319 if (w == XWINDOW (selected_window))
10320 pt = BUF_PT (current_buffer);
10321 else
10322 {
10323 pt = marker_position (w->pointm);
10324 pt = max (BEGV, pt);
10325 pt = min (ZV, pt);
10326 }
10327
10328 /* Move iterator to pt starting at cursor_row->start in
10329 a line with infinite width. */
10330 init_to_row_start (&it, w, cursor_row);
10331 it.last_visible_x = INFINITY;
10332 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10333 current_buffer = saved_current_buffer;
10334
10335 /* Position cursor in window. */
10336 if (!hscroll_relative_p && hscroll_step_abs == 0)
10337 hscroll = max (0, (it.current_x
10338 - (ITERATOR_AT_END_OF_LINE_P (&it)
10339 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10340 : (text_area_width / 2))))
10341 / FRAME_COLUMN_WIDTH (it.f);
10342 else if (w->cursor.x >= text_area_width - h_margin)
10343 {
10344 if (hscroll_relative_p)
10345 wanted_x = text_area_width * (1 - hscroll_step_rel)
10346 - h_margin;
10347 else
10348 wanted_x = text_area_width
10349 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10350 - h_margin;
10351 hscroll
10352 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10353 }
10354 else
10355 {
10356 if (hscroll_relative_p)
10357 wanted_x = text_area_width * hscroll_step_rel
10358 + h_margin;
10359 else
10360 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10361 + h_margin;
10362 hscroll
10363 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10364 }
10365 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10366
10367 /* Don't call Fset_window_hscroll if value hasn't
10368 changed because it will prevent redisplay
10369 optimizations. */
10370 if (XFASTINT (w->hscroll) != hscroll)
10371 {
10372 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10373 w->hscroll = make_number (hscroll);
10374 hscrolled_p = 1;
10375 }
10376 }
10377 }
10378
10379 window = w->next;
10380 }
10381
10382 /* Value is non-zero if hscroll of any leaf window has been changed. */
10383 return hscrolled_p;
10384 }
10385
10386
10387 /* Set hscroll so that cursor is visible and not inside horizontal
10388 scroll margins for all windows in the tree rooted at WINDOW. See
10389 also hscroll_window_tree above. Value is non-zero if any window's
10390 hscroll has been changed. If it has, desired matrices on the frame
10391 of WINDOW are cleared. */
10392
10393 static int
10394 hscroll_windows (window)
10395 Lisp_Object window;
10396 {
10397 int hscrolled_p;
10398
10399 if (automatic_hscrolling_p)
10400 {
10401 hscrolled_p = hscroll_window_tree (window);
10402 if (hscrolled_p)
10403 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10404 }
10405 else
10406 hscrolled_p = 0;
10407 return hscrolled_p;
10408 }
10409
10410
10411 \f
10412 /************************************************************************
10413 Redisplay
10414 ************************************************************************/
10415
10416 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10417 to a non-zero value. This is sometimes handy to have in a debugger
10418 session. */
10419
10420 #if GLYPH_DEBUG
10421
10422 /* First and last unchanged row for try_window_id. */
10423
10424 int debug_first_unchanged_at_end_vpos;
10425 int debug_last_unchanged_at_beg_vpos;
10426
10427 /* Delta vpos and y. */
10428
10429 int debug_dvpos, debug_dy;
10430
10431 /* Delta in characters and bytes for try_window_id. */
10432
10433 int debug_delta, debug_delta_bytes;
10434
10435 /* Values of window_end_pos and window_end_vpos at the end of
10436 try_window_id. */
10437
10438 EMACS_INT debug_end_pos, debug_end_vpos;
10439
10440 /* Append a string to W->desired_matrix->method. FMT is a printf
10441 format string. A1...A9 are a supplement for a variable-length
10442 argument list. If trace_redisplay_p is non-zero also printf the
10443 resulting string to stderr. */
10444
10445 static void
10446 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10447 struct window *w;
10448 char *fmt;
10449 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10450 {
10451 char buffer[512];
10452 char *method = w->desired_matrix->method;
10453 int len = strlen (method);
10454 int size = sizeof w->desired_matrix->method;
10455 int remaining = size - len - 1;
10456
10457 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10458 if (len && remaining)
10459 {
10460 method[len] = '|';
10461 --remaining, ++len;
10462 }
10463
10464 strncpy (method + len, buffer, remaining);
10465
10466 if (trace_redisplay_p)
10467 fprintf (stderr, "%p (%s): %s\n",
10468 w,
10469 ((BUFFERP (w->buffer)
10470 && STRINGP (XBUFFER (w->buffer)->name))
10471 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10472 : "no buffer"),
10473 buffer);
10474 }
10475
10476 #endif /* GLYPH_DEBUG */
10477
10478
10479 /* Value is non-zero if all changes in window W, which displays
10480 current_buffer, are in the text between START and END. START is a
10481 buffer position, END is given as a distance from Z. Used in
10482 redisplay_internal for display optimization. */
10483
10484 static INLINE int
10485 text_outside_line_unchanged_p (w, start, end)
10486 struct window *w;
10487 int start, end;
10488 {
10489 int unchanged_p = 1;
10490
10491 /* If text or overlays have changed, see where. */
10492 if (XFASTINT (w->last_modified) < MODIFF
10493 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10494 {
10495 /* Gap in the line? */
10496 if (GPT < start || Z - GPT < end)
10497 unchanged_p = 0;
10498
10499 /* Changes start in front of the line, or end after it? */
10500 if (unchanged_p
10501 && (BEG_UNCHANGED < start - 1
10502 || END_UNCHANGED < end))
10503 unchanged_p = 0;
10504
10505 /* If selective display, can't optimize if changes start at the
10506 beginning of the line. */
10507 if (unchanged_p
10508 && INTEGERP (current_buffer->selective_display)
10509 && XINT (current_buffer->selective_display) > 0
10510 && (BEG_UNCHANGED < start || GPT <= start))
10511 unchanged_p = 0;
10512
10513 /* If there are overlays at the start or end of the line, these
10514 may have overlay strings with newlines in them. A change at
10515 START, for instance, may actually concern the display of such
10516 overlay strings as well, and they are displayed on different
10517 lines. So, quickly rule out this case. (For the future, it
10518 might be desirable to implement something more telling than
10519 just BEG/END_UNCHANGED.) */
10520 if (unchanged_p)
10521 {
10522 if (BEG + BEG_UNCHANGED == start
10523 && overlay_touches_p (start))
10524 unchanged_p = 0;
10525 if (END_UNCHANGED == end
10526 && overlay_touches_p (Z - end))
10527 unchanged_p = 0;
10528 }
10529 }
10530
10531 return unchanged_p;
10532 }
10533
10534
10535 /* Do a frame update, taking possible shortcuts into account. This is
10536 the main external entry point for redisplay.
10537
10538 If the last redisplay displayed an echo area message and that message
10539 is no longer requested, we clear the echo area or bring back the
10540 mini-buffer if that is in use. */
10541
10542 void
10543 redisplay ()
10544 {
10545 redisplay_internal (0);
10546 }
10547
10548
10549 static Lisp_Object
10550 overlay_arrow_string_or_property (var)
10551 Lisp_Object var;
10552 {
10553 Lisp_Object val;
10554
10555 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10556 return val;
10557
10558 return Voverlay_arrow_string;
10559 }
10560
10561 /* Return 1 if there are any overlay-arrows in current_buffer. */
10562 static int
10563 overlay_arrow_in_current_buffer_p ()
10564 {
10565 Lisp_Object vlist;
10566
10567 for (vlist = Voverlay_arrow_variable_list;
10568 CONSP (vlist);
10569 vlist = XCDR (vlist))
10570 {
10571 Lisp_Object var = XCAR (vlist);
10572 Lisp_Object val;
10573
10574 if (!SYMBOLP (var))
10575 continue;
10576 val = find_symbol_value (var);
10577 if (MARKERP (val)
10578 && current_buffer == XMARKER (val)->buffer)
10579 return 1;
10580 }
10581 return 0;
10582 }
10583
10584
10585 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10586 has changed. */
10587
10588 static int
10589 overlay_arrows_changed_p ()
10590 {
10591 Lisp_Object vlist;
10592
10593 for (vlist = Voverlay_arrow_variable_list;
10594 CONSP (vlist);
10595 vlist = XCDR (vlist))
10596 {
10597 Lisp_Object var = XCAR (vlist);
10598 Lisp_Object val, pstr;
10599
10600 if (!SYMBOLP (var))
10601 continue;
10602 val = find_symbol_value (var);
10603 if (!MARKERP (val))
10604 continue;
10605 if (! EQ (COERCE_MARKER (val),
10606 Fget (var, Qlast_arrow_position))
10607 || ! (pstr = overlay_arrow_string_or_property (var),
10608 EQ (pstr, Fget (var, Qlast_arrow_string))))
10609 return 1;
10610 }
10611 return 0;
10612 }
10613
10614 /* Mark overlay arrows to be updated on next redisplay. */
10615
10616 static void
10617 update_overlay_arrows (up_to_date)
10618 int up_to_date;
10619 {
10620 Lisp_Object vlist;
10621
10622 for (vlist = Voverlay_arrow_variable_list;
10623 CONSP (vlist);
10624 vlist = XCDR (vlist))
10625 {
10626 Lisp_Object var = XCAR (vlist);
10627
10628 if (!SYMBOLP (var))
10629 continue;
10630
10631 if (up_to_date > 0)
10632 {
10633 Lisp_Object val = find_symbol_value (var);
10634 Fput (var, Qlast_arrow_position,
10635 COERCE_MARKER (val));
10636 Fput (var, Qlast_arrow_string,
10637 overlay_arrow_string_or_property (var));
10638 }
10639 else if (up_to_date < 0
10640 || !NILP (Fget (var, Qlast_arrow_position)))
10641 {
10642 Fput (var, Qlast_arrow_position, Qt);
10643 Fput (var, Qlast_arrow_string, Qt);
10644 }
10645 }
10646 }
10647
10648
10649 /* Return overlay arrow string to display at row.
10650 Return integer (bitmap number) for arrow bitmap in left fringe.
10651 Return nil if no overlay arrow. */
10652
10653 static Lisp_Object
10654 overlay_arrow_at_row (it, row)
10655 struct it *it;
10656 struct glyph_row *row;
10657 {
10658 Lisp_Object vlist;
10659
10660 for (vlist = Voverlay_arrow_variable_list;
10661 CONSP (vlist);
10662 vlist = XCDR (vlist))
10663 {
10664 Lisp_Object var = XCAR (vlist);
10665 Lisp_Object val;
10666
10667 if (!SYMBOLP (var))
10668 continue;
10669
10670 val = find_symbol_value (var);
10671
10672 if (MARKERP (val)
10673 && current_buffer == XMARKER (val)->buffer
10674 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10675 {
10676 if (FRAME_WINDOW_P (it->f)
10677 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10678 {
10679 #ifdef HAVE_WINDOW_SYSTEM
10680 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10681 {
10682 int fringe_bitmap;
10683 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10684 return make_number (fringe_bitmap);
10685 }
10686 #endif
10687 return make_number (-1); /* Use default arrow bitmap */
10688 }
10689 return overlay_arrow_string_or_property (var);
10690 }
10691 }
10692
10693 return Qnil;
10694 }
10695
10696 /* Return 1 if point moved out of or into a composition. Otherwise
10697 return 0. PREV_BUF and PREV_PT are the last point buffer and
10698 position. BUF and PT are the current point buffer and position. */
10699
10700 int
10701 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10702 struct buffer *prev_buf, *buf;
10703 int prev_pt, pt;
10704 {
10705 int start, end;
10706 Lisp_Object prop;
10707 Lisp_Object buffer;
10708
10709 XSETBUFFER (buffer, buf);
10710 /* Check a composition at the last point if point moved within the
10711 same buffer. */
10712 if (prev_buf == buf)
10713 {
10714 if (prev_pt == pt)
10715 /* Point didn't move. */
10716 return 0;
10717
10718 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10719 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10720 && COMPOSITION_VALID_P (start, end, prop)
10721 && start < prev_pt && end > prev_pt)
10722 /* The last point was within the composition. Return 1 iff
10723 point moved out of the composition. */
10724 return (pt <= start || pt >= end);
10725 }
10726
10727 /* Check a composition at the current point. */
10728 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10729 && find_composition (pt, -1, &start, &end, &prop, buffer)
10730 && COMPOSITION_VALID_P (start, end, prop)
10731 && start < pt && end > pt);
10732 }
10733
10734
10735 /* Reconsider the setting of B->clip_changed which is displayed
10736 in window W. */
10737
10738 static INLINE void
10739 reconsider_clip_changes (w, b)
10740 struct window *w;
10741 struct buffer *b;
10742 {
10743 if (b->clip_changed
10744 && !NILP (w->window_end_valid)
10745 && w->current_matrix->buffer == b
10746 && w->current_matrix->zv == BUF_ZV (b)
10747 && w->current_matrix->begv == BUF_BEGV (b))
10748 b->clip_changed = 0;
10749
10750 /* If display wasn't paused, and W is not a tool bar window, see if
10751 point has been moved into or out of a composition. In that case,
10752 we set b->clip_changed to 1 to force updating the screen. If
10753 b->clip_changed has already been set to 1, we can skip this
10754 check. */
10755 if (!b->clip_changed
10756 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
10757 {
10758 int pt;
10759
10760 if (w == XWINDOW (selected_window))
10761 pt = BUF_PT (current_buffer);
10762 else
10763 pt = marker_position (w->pointm);
10764
10765 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
10766 || pt != XINT (w->last_point))
10767 && check_point_in_composition (w->current_matrix->buffer,
10768 XINT (w->last_point),
10769 XBUFFER (w->buffer), pt))
10770 b->clip_changed = 1;
10771 }
10772 }
10773 \f
10774
10775 /* Select FRAME to forward the values of frame-local variables into C
10776 variables so that the redisplay routines can access those values
10777 directly. */
10778
10779 static void
10780 select_frame_for_redisplay (frame)
10781 Lisp_Object frame;
10782 {
10783 Lisp_Object tail, sym, val;
10784 Lisp_Object old = selected_frame;
10785
10786 selected_frame = frame;
10787
10788 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
10789 if (CONSP (XCAR (tail))
10790 && (sym = XCAR (XCAR (tail)),
10791 SYMBOLP (sym))
10792 && (sym = indirect_variable (sym),
10793 val = SYMBOL_VALUE (sym),
10794 (BUFFER_LOCAL_VALUEP (val)
10795 || SOME_BUFFER_LOCAL_VALUEP (val)))
10796 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10797 /* Use find_symbol_value rather than Fsymbol_value
10798 to avoid an error if it is void. */
10799 find_symbol_value (sym);
10800
10801 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
10802 if (CONSP (XCAR (tail))
10803 && (sym = XCAR (XCAR (tail)),
10804 SYMBOLP (sym))
10805 && (sym = indirect_variable (sym),
10806 val = SYMBOL_VALUE (sym),
10807 (BUFFER_LOCAL_VALUEP (val)
10808 || SOME_BUFFER_LOCAL_VALUEP (val)))
10809 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10810 find_symbol_value (sym);
10811 }
10812
10813
10814 #define STOP_POLLING \
10815 do { if (! polling_stopped_here) stop_polling (); \
10816 polling_stopped_here = 1; } while (0)
10817
10818 #define RESUME_POLLING \
10819 do { if (polling_stopped_here) start_polling (); \
10820 polling_stopped_here = 0; } while (0)
10821
10822
10823 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
10824 response to any user action; therefore, we should preserve the echo
10825 area. (Actually, our caller does that job.) Perhaps in the future
10826 avoid recentering windows if it is not necessary; currently that
10827 causes some problems. */
10828
10829 static void
10830 redisplay_internal (preserve_echo_area)
10831 int preserve_echo_area;
10832 {
10833 struct window *w = XWINDOW (selected_window);
10834 struct frame *f;
10835 int pause;
10836 int must_finish = 0;
10837 struct text_pos tlbufpos, tlendpos;
10838 int number_of_visible_frames;
10839 int count, count1;
10840 struct frame *sf;
10841 int polling_stopped_here = 0;
10842
10843 /* Non-zero means redisplay has to consider all windows on all
10844 frames. Zero means, only selected_window is considered. */
10845 int consider_all_windows_p;
10846
10847 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
10848
10849 /* No redisplay if running in batch mode or frame is not yet fully
10850 initialized, or redisplay is explicitly turned off by setting
10851 Vinhibit_redisplay. */
10852 if (noninteractive
10853 || !NILP (Vinhibit_redisplay))
10854 return;
10855
10856 /* Don't examine these until after testing Vinhibit_redisplay.
10857 When Emacs is shutting down, perhaps because its connection to
10858 X has dropped, we should not look at them at all. */
10859 f = XFRAME (w->frame);
10860 sf = SELECTED_FRAME ();
10861
10862 if (!f->glyphs_initialized_p)
10863 return;
10864
10865 /* The flag redisplay_performed_directly_p is set by
10866 direct_output_for_insert when it already did the whole screen
10867 update necessary. */
10868 if (redisplay_performed_directly_p)
10869 {
10870 redisplay_performed_directly_p = 0;
10871 if (!hscroll_windows (selected_window))
10872 return;
10873 }
10874
10875 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
10876 if (popup_activated ())
10877 return;
10878 #endif
10879
10880 /* I don't think this happens but let's be paranoid. */
10881 if (redisplaying_p)
10882 return;
10883
10884 /* Record a function that resets redisplaying_p to its old value
10885 when we leave this function. */
10886 count = SPECPDL_INDEX ();
10887 record_unwind_protect (unwind_redisplay,
10888 Fcons (make_number (redisplaying_p), selected_frame));
10889 ++redisplaying_p;
10890 specbind (Qinhibit_free_realized_faces, Qnil);
10891
10892 {
10893 Lisp_Object tail, frame;
10894
10895 FOR_EACH_FRAME (tail, frame)
10896 {
10897 struct frame *f = XFRAME (frame);
10898 f->already_hscrolled_p = 0;
10899 }
10900 }
10901
10902 retry:
10903 pause = 0;
10904 reconsider_clip_changes (w, current_buffer);
10905 last_escape_glyph_frame = NULL;
10906 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
10907
10908 /* If new fonts have been loaded that make a glyph matrix adjustment
10909 necessary, do it. */
10910 if (fonts_changed_p)
10911 {
10912 adjust_glyphs (NULL);
10913 ++windows_or_buffers_changed;
10914 fonts_changed_p = 0;
10915 }
10916
10917 /* If face_change_count is non-zero, init_iterator will free all
10918 realized faces, which includes the faces referenced from current
10919 matrices. So, we can't reuse current matrices in this case. */
10920 if (face_change_count)
10921 ++windows_or_buffers_changed;
10922
10923 if (! FRAME_WINDOW_P (sf)
10924 && previous_terminal_frame != sf)
10925 {
10926 /* Since frames on an ASCII terminal share the same display
10927 area, displaying a different frame means redisplay the whole
10928 thing. */
10929 windows_or_buffers_changed++;
10930 SET_FRAME_GARBAGED (sf);
10931 XSETFRAME (Vterminal_frame, sf);
10932 }
10933 previous_terminal_frame = sf;
10934
10935 /* Set the visible flags for all frames. Do this before checking
10936 for resized or garbaged frames; they want to know if their frames
10937 are visible. See the comment in frame.h for
10938 FRAME_SAMPLE_VISIBILITY. */
10939 {
10940 Lisp_Object tail, frame;
10941
10942 number_of_visible_frames = 0;
10943
10944 FOR_EACH_FRAME (tail, frame)
10945 {
10946 struct frame *f = XFRAME (frame);
10947
10948 FRAME_SAMPLE_VISIBILITY (f);
10949 if (FRAME_VISIBLE_P (f))
10950 ++number_of_visible_frames;
10951 clear_desired_matrices (f);
10952 }
10953 }
10954
10955 /* Notice any pending interrupt request to change frame size. */
10956 do_pending_window_change (1);
10957
10958 /* Clear frames marked as garbaged. */
10959 if (frame_garbaged)
10960 clear_garbaged_frames ();
10961
10962 /* Build menubar and tool-bar items. */
10963 if (NILP (Vmemory_full))
10964 prepare_menu_bars ();
10965
10966 if (windows_or_buffers_changed)
10967 update_mode_lines++;
10968
10969 /* Detect case that we need to write or remove a star in the mode line. */
10970 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
10971 {
10972 w->update_mode_line = Qt;
10973 if (buffer_shared > 1)
10974 update_mode_lines++;
10975 }
10976
10977 /* Avoid invocation of point motion hooks by `current_column' below. */
10978 count1 = SPECPDL_INDEX ();
10979 specbind (Qinhibit_point_motion_hooks, Qt);
10980
10981 /* If %c is in the mode line, update it if needed. */
10982 if (!NILP (w->column_number_displayed)
10983 /* This alternative quickly identifies a common case
10984 where no change is needed. */
10985 && !(PT == XFASTINT (w->last_point)
10986 && XFASTINT (w->last_modified) >= MODIFF
10987 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
10988 && (XFASTINT (w->column_number_displayed)
10989 != (int) current_column ())) /* iftc */
10990 w->update_mode_line = Qt;
10991
10992 unbind_to (count1, Qnil);
10993
10994 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
10995
10996 /* The variable buffer_shared is set in redisplay_window and
10997 indicates that we redisplay a buffer in different windows. See
10998 there. */
10999 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11000 || cursor_type_changed);
11001
11002 /* If specs for an arrow have changed, do thorough redisplay
11003 to ensure we remove any arrow that should no longer exist. */
11004 if (overlay_arrows_changed_p ())
11005 consider_all_windows_p = windows_or_buffers_changed = 1;
11006
11007 /* Normally the message* functions will have already displayed and
11008 updated the echo area, but the frame may have been trashed, or
11009 the update may have been preempted, so display the echo area
11010 again here. Checking message_cleared_p captures the case that
11011 the echo area should be cleared. */
11012 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11013 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11014 || (message_cleared_p
11015 && minibuf_level == 0
11016 /* If the mini-window is currently selected, this means the
11017 echo-area doesn't show through. */
11018 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11019 {
11020 int window_height_changed_p = echo_area_display (0);
11021 must_finish = 1;
11022
11023 /* If we don't display the current message, don't clear the
11024 message_cleared_p flag, because, if we did, we wouldn't clear
11025 the echo area in the next redisplay which doesn't preserve
11026 the echo area. */
11027 if (!display_last_displayed_message_p)
11028 message_cleared_p = 0;
11029
11030 if (fonts_changed_p)
11031 goto retry;
11032 else if (window_height_changed_p)
11033 {
11034 consider_all_windows_p = 1;
11035 ++update_mode_lines;
11036 ++windows_or_buffers_changed;
11037
11038 /* If window configuration was changed, frames may have been
11039 marked garbaged. Clear them or we will experience
11040 surprises wrt scrolling. */
11041 if (frame_garbaged)
11042 clear_garbaged_frames ();
11043 }
11044 }
11045 else if (EQ (selected_window, minibuf_window)
11046 && (current_buffer->clip_changed
11047 || XFASTINT (w->last_modified) < MODIFF
11048 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11049 && resize_mini_window (w, 0))
11050 {
11051 /* Resized active mini-window to fit the size of what it is
11052 showing if its contents might have changed. */
11053 must_finish = 1;
11054 consider_all_windows_p = 1;
11055 ++windows_or_buffers_changed;
11056 ++update_mode_lines;
11057
11058 /* If window configuration was changed, frames may have been
11059 marked garbaged. Clear them or we will experience
11060 surprises wrt scrolling. */
11061 if (frame_garbaged)
11062 clear_garbaged_frames ();
11063 }
11064
11065
11066 /* If showing the region, and mark has changed, we must redisplay
11067 the whole window. The assignment to this_line_start_pos prevents
11068 the optimization directly below this if-statement. */
11069 if (((!NILP (Vtransient_mark_mode)
11070 && !NILP (XBUFFER (w->buffer)->mark_active))
11071 != !NILP (w->region_showing))
11072 || (!NILP (w->region_showing)
11073 && !EQ (w->region_showing,
11074 Fmarker_position (XBUFFER (w->buffer)->mark))))
11075 CHARPOS (this_line_start_pos) = 0;
11076
11077 /* Optimize the case that only the line containing the cursor in the
11078 selected window has changed. Variables starting with this_ are
11079 set in display_line and record information about the line
11080 containing the cursor. */
11081 tlbufpos = this_line_start_pos;
11082 tlendpos = this_line_end_pos;
11083 if (!consider_all_windows_p
11084 && CHARPOS (tlbufpos) > 0
11085 && NILP (w->update_mode_line)
11086 && !current_buffer->clip_changed
11087 && !current_buffer->prevent_redisplay_optimizations_p
11088 && FRAME_VISIBLE_P (XFRAME (w->frame))
11089 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11090 /* Make sure recorded data applies to current buffer, etc. */
11091 && this_line_buffer == current_buffer
11092 && current_buffer == XBUFFER (w->buffer)
11093 && NILP (w->force_start)
11094 && NILP (w->optional_new_start)
11095 /* Point must be on the line that we have info recorded about. */
11096 && PT >= CHARPOS (tlbufpos)
11097 && PT <= Z - CHARPOS (tlendpos)
11098 /* All text outside that line, including its final newline,
11099 must be unchanged */
11100 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11101 CHARPOS (tlendpos)))
11102 {
11103 if (CHARPOS (tlbufpos) > BEGV
11104 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11105 && (CHARPOS (tlbufpos) == ZV
11106 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11107 /* Former continuation line has disappeared by becoming empty */
11108 goto cancel;
11109 else if (XFASTINT (w->last_modified) < MODIFF
11110 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11111 || MINI_WINDOW_P (w))
11112 {
11113 /* We have to handle the case of continuation around a
11114 wide-column character (See the comment in indent.c around
11115 line 885).
11116
11117 For instance, in the following case:
11118
11119 -------- Insert --------
11120 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11121 J_I_ ==> J_I_ `^^' are cursors.
11122 ^^ ^^
11123 -------- --------
11124
11125 As we have to redraw the line above, we should goto cancel. */
11126
11127 struct it it;
11128 int line_height_before = this_line_pixel_height;
11129
11130 /* Note that start_display will handle the case that the
11131 line starting at tlbufpos is a continuation lines. */
11132 start_display (&it, w, tlbufpos);
11133
11134 /* Implementation note: It this still necessary? */
11135 if (it.current_x != this_line_start_x)
11136 goto cancel;
11137
11138 TRACE ((stderr, "trying display optimization 1\n"));
11139 w->cursor.vpos = -1;
11140 overlay_arrow_seen = 0;
11141 it.vpos = this_line_vpos;
11142 it.current_y = this_line_y;
11143 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11144 display_line (&it);
11145
11146 /* If line contains point, is not continued,
11147 and ends at same distance from eob as before, we win */
11148 if (w->cursor.vpos >= 0
11149 /* Line is not continued, otherwise this_line_start_pos
11150 would have been set to 0 in display_line. */
11151 && CHARPOS (this_line_start_pos)
11152 /* Line ends as before. */
11153 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11154 /* Line has same height as before. Otherwise other lines
11155 would have to be shifted up or down. */
11156 && this_line_pixel_height == line_height_before)
11157 {
11158 /* If this is not the window's last line, we must adjust
11159 the charstarts of the lines below. */
11160 if (it.current_y < it.last_visible_y)
11161 {
11162 struct glyph_row *row
11163 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11164 int delta, delta_bytes;
11165
11166 if (Z - CHARPOS (tlendpos) == ZV)
11167 {
11168 /* This line ends at end of (accessible part of)
11169 buffer. There is no newline to count. */
11170 delta = (Z
11171 - CHARPOS (tlendpos)
11172 - MATRIX_ROW_START_CHARPOS (row));
11173 delta_bytes = (Z_BYTE
11174 - BYTEPOS (tlendpos)
11175 - MATRIX_ROW_START_BYTEPOS (row));
11176 }
11177 else
11178 {
11179 /* This line ends in a newline. Must take
11180 account of the newline and the rest of the
11181 text that follows. */
11182 delta = (Z
11183 - CHARPOS (tlendpos)
11184 - MATRIX_ROW_START_CHARPOS (row));
11185 delta_bytes = (Z_BYTE
11186 - BYTEPOS (tlendpos)
11187 - MATRIX_ROW_START_BYTEPOS (row));
11188 }
11189
11190 increment_matrix_positions (w->current_matrix,
11191 this_line_vpos + 1,
11192 w->current_matrix->nrows,
11193 delta, delta_bytes);
11194 }
11195
11196 /* If this row displays text now but previously didn't,
11197 or vice versa, w->window_end_vpos may have to be
11198 adjusted. */
11199 if ((it.glyph_row - 1)->displays_text_p)
11200 {
11201 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11202 XSETINT (w->window_end_vpos, this_line_vpos);
11203 }
11204 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11205 && this_line_vpos > 0)
11206 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11207 w->window_end_valid = Qnil;
11208
11209 /* Update hint: No need to try to scroll in update_window. */
11210 w->desired_matrix->no_scrolling_p = 1;
11211
11212 #if GLYPH_DEBUG
11213 *w->desired_matrix->method = 0;
11214 debug_method_add (w, "optimization 1");
11215 #endif
11216 #ifdef HAVE_WINDOW_SYSTEM
11217 update_window_fringes (w, 0);
11218 #endif
11219 goto update;
11220 }
11221 else
11222 goto cancel;
11223 }
11224 else if (/* Cursor position hasn't changed. */
11225 PT == XFASTINT (w->last_point)
11226 /* Make sure the cursor was last displayed
11227 in this window. Otherwise we have to reposition it. */
11228 && 0 <= w->cursor.vpos
11229 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11230 {
11231 if (!must_finish)
11232 {
11233 do_pending_window_change (1);
11234
11235 /* We used to always goto end_of_redisplay here, but this
11236 isn't enough if we have a blinking cursor. */
11237 if (w->cursor_off_p == w->last_cursor_off_p)
11238 goto end_of_redisplay;
11239 }
11240 goto update;
11241 }
11242 /* If highlighting the region, or if the cursor is in the echo area,
11243 then we can't just move the cursor. */
11244 else if (! (!NILP (Vtransient_mark_mode)
11245 && !NILP (current_buffer->mark_active))
11246 && (EQ (selected_window, current_buffer->last_selected_window)
11247 || highlight_nonselected_windows)
11248 && NILP (w->region_showing)
11249 && NILP (Vshow_trailing_whitespace)
11250 && !cursor_in_echo_area)
11251 {
11252 struct it it;
11253 struct glyph_row *row;
11254
11255 /* Skip from tlbufpos to PT and see where it is. Note that
11256 PT may be in invisible text. If so, we will end at the
11257 next visible position. */
11258 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11259 NULL, DEFAULT_FACE_ID);
11260 it.current_x = this_line_start_x;
11261 it.current_y = this_line_y;
11262 it.vpos = this_line_vpos;
11263
11264 /* The call to move_it_to stops in front of PT, but
11265 moves over before-strings. */
11266 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11267
11268 if (it.vpos == this_line_vpos
11269 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11270 row->enabled_p))
11271 {
11272 xassert (this_line_vpos == it.vpos);
11273 xassert (this_line_y == it.current_y);
11274 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11275 #if GLYPH_DEBUG
11276 *w->desired_matrix->method = 0;
11277 debug_method_add (w, "optimization 3");
11278 #endif
11279 goto update;
11280 }
11281 else
11282 goto cancel;
11283 }
11284
11285 cancel:
11286 /* Text changed drastically or point moved off of line. */
11287 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11288 }
11289
11290 CHARPOS (this_line_start_pos) = 0;
11291 consider_all_windows_p |= buffer_shared > 1;
11292 ++clear_face_cache_count;
11293 #ifdef HAVE_WINDOW_SYSTEM
11294 ++clear_image_cache_count;
11295 #endif
11296
11297 /* Build desired matrices, and update the display. If
11298 consider_all_windows_p is non-zero, do it for all windows on all
11299 frames. Otherwise do it for selected_window, only. */
11300
11301 if (consider_all_windows_p)
11302 {
11303 Lisp_Object tail, frame;
11304
11305 FOR_EACH_FRAME (tail, frame)
11306 XFRAME (frame)->updated_p = 0;
11307
11308 /* Recompute # windows showing selected buffer. This will be
11309 incremented each time such a window is displayed. */
11310 buffer_shared = 0;
11311
11312 FOR_EACH_FRAME (tail, frame)
11313 {
11314 struct frame *f = XFRAME (frame);
11315
11316 if (FRAME_WINDOW_P (f) || f == sf)
11317 {
11318 if (! EQ (frame, selected_frame))
11319 /* Select the frame, for the sake of frame-local
11320 variables. */
11321 select_frame_for_redisplay (frame);
11322
11323 /* Mark all the scroll bars to be removed; we'll redeem
11324 the ones we want when we redisplay their windows. */
11325 if (condemn_scroll_bars_hook)
11326 condemn_scroll_bars_hook (f);
11327
11328 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11329 redisplay_windows (FRAME_ROOT_WINDOW (f));
11330
11331 /* Any scroll bars which redisplay_windows should have
11332 nuked should now go away. */
11333 if (judge_scroll_bars_hook)
11334 judge_scroll_bars_hook (f);
11335
11336 /* If fonts changed, display again. */
11337 /* ??? rms: I suspect it is a mistake to jump all the way
11338 back to retry here. It should just retry this frame. */
11339 if (fonts_changed_p)
11340 goto retry;
11341
11342 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11343 {
11344 /* See if we have to hscroll. */
11345 if (!f->already_hscrolled_p)
11346 {
11347 f->already_hscrolled_p = 1;
11348 if (hscroll_windows (f->root_window))
11349 goto retry;
11350 }
11351
11352 /* Prevent various kinds of signals during display
11353 update. stdio is not robust about handling
11354 signals, which can cause an apparent I/O
11355 error. */
11356 if (interrupt_input)
11357 unrequest_sigio ();
11358 STOP_POLLING;
11359
11360 /* Update the display. */
11361 set_window_update_flags (XWINDOW (f->root_window), 1);
11362 pause |= update_frame (f, 0, 0);
11363 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11364 if (pause)
11365 break;
11366 #endif
11367
11368 f->updated_p = 1;
11369 }
11370 }
11371 }
11372
11373 if (!pause)
11374 {
11375 /* Do the mark_window_display_accurate after all windows have
11376 been redisplayed because this call resets flags in buffers
11377 which are needed for proper redisplay. */
11378 FOR_EACH_FRAME (tail, frame)
11379 {
11380 struct frame *f = XFRAME (frame);
11381 if (f->updated_p)
11382 {
11383 mark_window_display_accurate (f->root_window, 1);
11384 if (frame_up_to_date_hook)
11385 frame_up_to_date_hook (f);
11386 }
11387 }
11388 }
11389 }
11390 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11391 {
11392 Lisp_Object mini_window;
11393 struct frame *mini_frame;
11394
11395 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11396 /* Use list_of_error, not Qerror, so that
11397 we catch only errors and don't run the debugger. */
11398 internal_condition_case_1 (redisplay_window_1, selected_window,
11399 list_of_error,
11400 redisplay_window_error);
11401
11402 /* Compare desired and current matrices, perform output. */
11403
11404 update:
11405 /* If fonts changed, display again. */
11406 if (fonts_changed_p)
11407 goto retry;
11408
11409 /* Prevent various kinds of signals during display update.
11410 stdio is not robust about handling signals,
11411 which can cause an apparent I/O error. */
11412 if (interrupt_input)
11413 unrequest_sigio ();
11414 STOP_POLLING;
11415
11416 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11417 {
11418 if (hscroll_windows (selected_window))
11419 goto retry;
11420
11421 XWINDOW (selected_window)->must_be_updated_p = 1;
11422 pause = update_frame (sf, 0, 0);
11423 }
11424
11425 /* We may have called echo_area_display at the top of this
11426 function. If the echo area is on another frame, that may
11427 have put text on a frame other than the selected one, so the
11428 above call to update_frame would not have caught it. Catch
11429 it here. */
11430 mini_window = FRAME_MINIBUF_WINDOW (sf);
11431 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11432
11433 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11434 {
11435 XWINDOW (mini_window)->must_be_updated_p = 1;
11436 pause |= update_frame (mini_frame, 0, 0);
11437 if (!pause && hscroll_windows (mini_window))
11438 goto retry;
11439 }
11440 }
11441
11442 /* If display was paused because of pending input, make sure we do a
11443 thorough update the next time. */
11444 if (pause)
11445 {
11446 /* Prevent the optimization at the beginning of
11447 redisplay_internal that tries a single-line update of the
11448 line containing the cursor in the selected window. */
11449 CHARPOS (this_line_start_pos) = 0;
11450
11451 /* Let the overlay arrow be updated the next time. */
11452 update_overlay_arrows (0);
11453
11454 /* If we pause after scrolling, some rows in the current
11455 matrices of some windows are not valid. */
11456 if (!WINDOW_FULL_WIDTH_P (w)
11457 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11458 update_mode_lines = 1;
11459 }
11460 else
11461 {
11462 if (!consider_all_windows_p)
11463 {
11464 /* This has already been done above if
11465 consider_all_windows_p is set. */
11466 mark_window_display_accurate_1 (w, 1);
11467
11468 /* Say overlay arrows are up to date. */
11469 update_overlay_arrows (1);
11470
11471 if (frame_up_to_date_hook != 0)
11472 frame_up_to_date_hook (sf);
11473 }
11474
11475 update_mode_lines = 0;
11476 windows_or_buffers_changed = 0;
11477 cursor_type_changed = 0;
11478 }
11479
11480 /* Start SIGIO interrupts coming again. Having them off during the
11481 code above makes it less likely one will discard output, but not
11482 impossible, since there might be stuff in the system buffer here.
11483 But it is much hairier to try to do anything about that. */
11484 if (interrupt_input)
11485 request_sigio ();
11486 RESUME_POLLING;
11487
11488 /* If a frame has become visible which was not before, redisplay
11489 again, so that we display it. Expose events for such a frame
11490 (which it gets when becoming visible) don't call the parts of
11491 redisplay constructing glyphs, so simply exposing a frame won't
11492 display anything in this case. So, we have to display these
11493 frames here explicitly. */
11494 if (!pause)
11495 {
11496 Lisp_Object tail, frame;
11497 int new_count = 0;
11498
11499 FOR_EACH_FRAME (tail, frame)
11500 {
11501 int this_is_visible = 0;
11502
11503 if (XFRAME (frame)->visible)
11504 this_is_visible = 1;
11505 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11506 if (XFRAME (frame)->visible)
11507 this_is_visible = 1;
11508
11509 if (this_is_visible)
11510 new_count++;
11511 }
11512
11513 if (new_count != number_of_visible_frames)
11514 windows_or_buffers_changed++;
11515 }
11516
11517 /* Change frame size now if a change is pending. */
11518 do_pending_window_change (1);
11519
11520 /* If we just did a pending size change, or have additional
11521 visible frames, redisplay again. */
11522 if (windows_or_buffers_changed && !pause)
11523 goto retry;
11524
11525 /* Clear the face cache eventually. */
11526 if (consider_all_windows_p)
11527 {
11528 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11529 {
11530 clear_face_cache (0);
11531 clear_face_cache_count = 0;
11532 }
11533 #ifdef HAVE_WINDOW_SYSTEM
11534 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11535 {
11536 Lisp_Object tail, frame;
11537 FOR_EACH_FRAME (tail, frame)
11538 {
11539 struct frame *f = XFRAME (frame);
11540 if (FRAME_WINDOW_P (f))
11541 clear_image_cache (f, 0);
11542 }
11543 clear_image_cache_count = 0;
11544 }
11545 #endif /* HAVE_WINDOW_SYSTEM */
11546 }
11547
11548 end_of_redisplay:
11549 unbind_to (count, Qnil);
11550 RESUME_POLLING;
11551 }
11552
11553
11554 /* Redisplay, but leave alone any recent echo area message unless
11555 another message has been requested in its place.
11556
11557 This is useful in situations where you need to redisplay but no
11558 user action has occurred, making it inappropriate for the message
11559 area to be cleared. See tracking_off and
11560 wait_reading_process_output for examples of these situations.
11561
11562 FROM_WHERE is an integer saying from where this function was
11563 called. This is useful for debugging. */
11564
11565 void
11566 redisplay_preserve_echo_area (from_where)
11567 int from_where;
11568 {
11569 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11570
11571 if (!NILP (echo_area_buffer[1]))
11572 {
11573 /* We have a previously displayed message, but no current
11574 message. Redisplay the previous message. */
11575 display_last_displayed_message_p = 1;
11576 redisplay_internal (1);
11577 display_last_displayed_message_p = 0;
11578 }
11579 else
11580 redisplay_internal (1);
11581
11582 if (rif != NULL && rif->flush_display_optional)
11583 rif->flush_display_optional (NULL);
11584 }
11585
11586
11587 /* Function registered with record_unwind_protect in
11588 redisplay_internal. Reset redisplaying_p to the value it had
11589 before redisplay_internal was called, and clear
11590 prevent_freeing_realized_faces_p. It also selects the previously
11591 selected frame. */
11592
11593 static Lisp_Object
11594 unwind_redisplay (val)
11595 Lisp_Object val;
11596 {
11597 Lisp_Object old_redisplaying_p, old_frame;
11598
11599 old_redisplaying_p = XCAR (val);
11600 redisplaying_p = XFASTINT (old_redisplaying_p);
11601 old_frame = XCDR (val);
11602 if (! EQ (old_frame, selected_frame))
11603 select_frame_for_redisplay (old_frame);
11604 return Qnil;
11605 }
11606
11607
11608 /* Mark the display of window W as accurate or inaccurate. If
11609 ACCURATE_P is non-zero mark display of W as accurate. If
11610 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11611 redisplay_internal is called. */
11612
11613 static void
11614 mark_window_display_accurate_1 (w, accurate_p)
11615 struct window *w;
11616 int accurate_p;
11617 {
11618 if (BUFFERP (w->buffer))
11619 {
11620 struct buffer *b = XBUFFER (w->buffer);
11621
11622 w->last_modified
11623 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11624 w->last_overlay_modified
11625 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11626 w->last_had_star
11627 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11628
11629 if (accurate_p)
11630 {
11631 b->clip_changed = 0;
11632 b->prevent_redisplay_optimizations_p = 0;
11633
11634 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11635 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11636 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11637 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11638
11639 w->current_matrix->buffer = b;
11640 w->current_matrix->begv = BUF_BEGV (b);
11641 w->current_matrix->zv = BUF_ZV (b);
11642
11643 w->last_cursor = w->cursor;
11644 w->last_cursor_off_p = w->cursor_off_p;
11645
11646 if (w == XWINDOW (selected_window))
11647 w->last_point = make_number (BUF_PT (b));
11648 else
11649 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11650 }
11651 }
11652
11653 if (accurate_p)
11654 {
11655 w->window_end_valid = w->buffer;
11656 #if 0 /* This is incorrect with variable-height lines. */
11657 xassert (XINT (w->window_end_vpos)
11658 < (WINDOW_TOTAL_LINES (w)
11659 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11660 #endif
11661 w->update_mode_line = Qnil;
11662 }
11663 }
11664
11665
11666 /* Mark the display of windows in the window tree rooted at WINDOW as
11667 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11668 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11669 be redisplayed the next time redisplay_internal is called. */
11670
11671 void
11672 mark_window_display_accurate (window, accurate_p)
11673 Lisp_Object window;
11674 int accurate_p;
11675 {
11676 struct window *w;
11677
11678 for (; !NILP (window); window = w->next)
11679 {
11680 w = XWINDOW (window);
11681 mark_window_display_accurate_1 (w, accurate_p);
11682
11683 if (!NILP (w->vchild))
11684 mark_window_display_accurate (w->vchild, accurate_p);
11685 if (!NILP (w->hchild))
11686 mark_window_display_accurate (w->hchild, accurate_p);
11687 }
11688
11689 if (accurate_p)
11690 {
11691 update_overlay_arrows (1);
11692 }
11693 else
11694 {
11695 /* Force a thorough redisplay the next time by setting
11696 last_arrow_position and last_arrow_string to t, which is
11697 unequal to any useful value of Voverlay_arrow_... */
11698 update_overlay_arrows (-1);
11699 }
11700 }
11701
11702
11703 /* Return value in display table DP (Lisp_Char_Table *) for character
11704 C. Since a display table doesn't have any parent, we don't have to
11705 follow parent. Do not call this function directly but use the
11706 macro DISP_CHAR_VECTOR. */
11707
11708 Lisp_Object
11709 disp_char_vector (dp, c)
11710 struct Lisp_Char_Table *dp;
11711 int c;
11712 {
11713 int code[4], i;
11714 Lisp_Object val;
11715
11716 if (SINGLE_BYTE_CHAR_P (c))
11717 return (dp->contents[c]);
11718
11719 SPLIT_CHAR (c, code[0], code[1], code[2]);
11720 if (code[1] < 32)
11721 code[1] = -1;
11722 else if (code[2] < 32)
11723 code[2] = -1;
11724
11725 /* Here, the possible range of code[0] (== charset ID) is
11726 128..max_charset. Since the top level char table contains data
11727 for multibyte characters after 256th element, we must increment
11728 code[0] by 128 to get a correct index. */
11729 code[0] += 128;
11730 code[3] = -1; /* anchor */
11731
11732 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
11733 {
11734 val = dp->contents[code[i]];
11735 if (!SUB_CHAR_TABLE_P (val))
11736 return (NILP (val) ? dp->defalt : val);
11737 }
11738
11739 /* Here, val is a sub char table. We return the default value of
11740 it. */
11741 return (dp->defalt);
11742 }
11743
11744
11745 \f
11746 /***********************************************************************
11747 Window Redisplay
11748 ***********************************************************************/
11749
11750 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11751
11752 static void
11753 redisplay_windows (window)
11754 Lisp_Object window;
11755 {
11756 while (!NILP (window))
11757 {
11758 struct window *w = XWINDOW (window);
11759
11760 if (!NILP (w->hchild))
11761 redisplay_windows (w->hchild);
11762 else if (!NILP (w->vchild))
11763 redisplay_windows (w->vchild);
11764 else
11765 {
11766 displayed_buffer = XBUFFER (w->buffer);
11767 /* Use list_of_error, not Qerror, so that
11768 we catch only errors and don't run the debugger. */
11769 internal_condition_case_1 (redisplay_window_0, window,
11770 list_of_error,
11771 redisplay_window_error);
11772 }
11773
11774 window = w->next;
11775 }
11776 }
11777
11778 static Lisp_Object
11779 redisplay_window_error ()
11780 {
11781 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
11782 return Qnil;
11783 }
11784
11785 static Lisp_Object
11786 redisplay_window_0 (window)
11787 Lisp_Object window;
11788 {
11789 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11790 redisplay_window (window, 0);
11791 return Qnil;
11792 }
11793
11794 static Lisp_Object
11795 redisplay_window_1 (window)
11796 Lisp_Object window;
11797 {
11798 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11799 redisplay_window (window, 1);
11800 return Qnil;
11801 }
11802 \f
11803
11804 /* Increment GLYPH until it reaches END or CONDITION fails while
11805 adding (GLYPH)->pixel_width to X. */
11806
11807 #define SKIP_GLYPHS(glyph, end, x, condition) \
11808 do \
11809 { \
11810 (x) += (glyph)->pixel_width; \
11811 ++(glyph); \
11812 } \
11813 while ((glyph) < (end) && (condition))
11814
11815
11816 /* Set cursor position of W. PT is assumed to be displayed in ROW.
11817 DELTA is the number of bytes by which positions recorded in ROW
11818 differ from current buffer positions.
11819
11820 Return 0 if cursor is not on this row. 1 otherwise. */
11821
11822 int
11823 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
11824 struct window *w;
11825 struct glyph_row *row;
11826 struct glyph_matrix *matrix;
11827 int delta, delta_bytes, dy, dvpos;
11828 {
11829 struct glyph *glyph = row->glyphs[TEXT_AREA];
11830 struct glyph *end = glyph + row->used[TEXT_AREA];
11831 struct glyph *cursor = NULL;
11832 /* The first glyph that starts a sequence of glyphs from string. */
11833 struct glyph *string_start;
11834 /* The X coordinate of string_start. */
11835 int string_start_x;
11836 /* The last known character position. */
11837 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
11838 /* The last known character position before string_start. */
11839 int string_before_pos;
11840 int x = row->x;
11841 int cursor_x = x;
11842 int cursor_from_overlay_pos = 0;
11843 int pt_old = PT - delta;
11844
11845 /* Skip over glyphs not having an object at the start of the row.
11846 These are special glyphs like truncation marks on terminal
11847 frames. */
11848 if (row->displays_text_p)
11849 while (glyph < end
11850 && INTEGERP (glyph->object)
11851 && glyph->charpos < 0)
11852 {
11853 x += glyph->pixel_width;
11854 ++glyph;
11855 }
11856
11857 string_start = NULL;
11858 while (glyph < end
11859 && !INTEGERP (glyph->object)
11860 && (!BUFFERP (glyph->object)
11861 || (last_pos = glyph->charpos) < pt_old))
11862 {
11863 if (! STRINGP (glyph->object))
11864 {
11865 string_start = NULL;
11866 x += glyph->pixel_width;
11867 ++glyph;
11868 if (cursor_from_overlay_pos
11869 && last_pos >= cursor_from_overlay_pos)
11870 {
11871 cursor_from_overlay_pos = 0;
11872 cursor = 0;
11873 }
11874 }
11875 else
11876 {
11877 if (string_start == NULL)
11878 {
11879 string_before_pos = last_pos;
11880 string_start = glyph;
11881 string_start_x = x;
11882 }
11883 /* Skip all glyphs from string. */
11884 do
11885 {
11886 Lisp_Object cprop;
11887 int pos;
11888 if ((cursor == NULL || glyph > cursor)
11889 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
11890 Qcursor, (glyph)->object),
11891 !NILP (cprop))
11892 && (pos = string_buffer_position (w, glyph->object,
11893 string_before_pos),
11894 (pos == 0 /* From overlay */
11895 || pos == pt_old)))
11896 {
11897 /* Estimate overlay buffer position from the buffer
11898 positions of the glyphs before and after the overlay.
11899 Add 1 to last_pos so that if point corresponds to the
11900 glyph right after the overlay, we still use a 'cursor'
11901 property found in that overlay. */
11902 cursor_from_overlay_pos = (pos ? 0 : last_pos
11903 + (INTEGERP (cprop) ? XINT (cprop) : 0));
11904 cursor = glyph;
11905 cursor_x = x;
11906 }
11907 x += glyph->pixel_width;
11908 ++glyph;
11909 }
11910 while (glyph < end && EQ (glyph->object, string_start->object));
11911 }
11912 }
11913
11914 if (cursor != NULL)
11915 {
11916 glyph = cursor;
11917 x = cursor_x;
11918 }
11919 else if (row->ends_in_ellipsis_p && glyph == end)
11920 {
11921 /* Scan back over the ellipsis glyphs, decrementing positions. */
11922 while (glyph > row->glyphs[TEXT_AREA]
11923 && (glyph - 1)->charpos == last_pos)
11924 glyph--, x -= glyph->pixel_width;
11925 /* That loop always goes one position too far,
11926 including the glyph before the ellipsis.
11927 So scan forward over that one. */
11928 x += glyph->pixel_width;
11929 glyph++;
11930 }
11931 else if (string_start
11932 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
11933 {
11934 /* We may have skipped over point because the previous glyphs
11935 are from string. As there's no easy way to know the
11936 character position of the current glyph, find the correct
11937 glyph on point by scanning from string_start again. */
11938 Lisp_Object limit;
11939 Lisp_Object string;
11940 struct glyph *stop = glyph;
11941 int pos;
11942
11943 limit = make_number (pt_old + 1);
11944 glyph = string_start;
11945 x = string_start_x;
11946 string = glyph->object;
11947 pos = string_buffer_position (w, string, string_before_pos);
11948 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
11949 because we always put cursor after overlay strings. */
11950 while (pos == 0 && glyph < stop)
11951 {
11952 string = glyph->object;
11953 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11954 if (glyph < stop)
11955 pos = string_buffer_position (w, glyph->object, string_before_pos);
11956 }
11957
11958 while (glyph < stop)
11959 {
11960 pos = XINT (Fnext_single_char_property_change
11961 (make_number (pos), Qdisplay, Qnil, limit));
11962 if (pos > pt_old)
11963 break;
11964 /* Skip glyphs from the same string. */
11965 string = glyph->object;
11966 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11967 /* Skip glyphs from an overlay. */
11968 while (glyph < stop
11969 && ! string_buffer_position (w, glyph->object, pos))
11970 {
11971 string = glyph->object;
11972 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11973 }
11974 }
11975
11976 /* If we reached the end of the line, and end was from a string,
11977 cursor is not on this line. */
11978 if (glyph == end && row->continued_p)
11979 return 0;
11980 }
11981
11982 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
11983 w->cursor.x = x;
11984 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
11985 w->cursor.y = row->y + dy;
11986
11987 if (w == XWINDOW (selected_window))
11988 {
11989 if (!row->continued_p
11990 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
11991 && row->x == 0)
11992 {
11993 this_line_buffer = XBUFFER (w->buffer);
11994
11995 CHARPOS (this_line_start_pos)
11996 = MATRIX_ROW_START_CHARPOS (row) + delta;
11997 BYTEPOS (this_line_start_pos)
11998 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
11999
12000 CHARPOS (this_line_end_pos)
12001 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12002 BYTEPOS (this_line_end_pos)
12003 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12004
12005 this_line_y = w->cursor.y;
12006 this_line_pixel_height = row->height;
12007 this_line_vpos = w->cursor.vpos;
12008 this_line_start_x = row->x;
12009 }
12010 else
12011 CHARPOS (this_line_start_pos) = 0;
12012 }
12013
12014 return 1;
12015 }
12016
12017
12018 /* Run window scroll functions, if any, for WINDOW with new window
12019 start STARTP. Sets the window start of WINDOW to that position.
12020
12021 We assume that the window's buffer is really current. */
12022
12023 static INLINE struct text_pos
12024 run_window_scroll_functions (window, startp)
12025 Lisp_Object window;
12026 struct text_pos startp;
12027 {
12028 struct window *w = XWINDOW (window);
12029 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12030
12031 if (current_buffer != XBUFFER (w->buffer))
12032 abort ();
12033
12034 if (!NILP (Vwindow_scroll_functions))
12035 {
12036 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12037 make_number (CHARPOS (startp)));
12038 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12039 /* In case the hook functions switch buffers. */
12040 if (current_buffer != XBUFFER (w->buffer))
12041 set_buffer_internal_1 (XBUFFER (w->buffer));
12042 }
12043
12044 return startp;
12045 }
12046
12047
12048 /* Make sure the line containing the cursor is fully visible.
12049 A value of 1 means there is nothing to be done.
12050 (Either the line is fully visible, or it cannot be made so,
12051 or we cannot tell.)
12052
12053 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12054 is higher than window.
12055
12056 A value of 0 means the caller should do scrolling
12057 as if point had gone off the screen. */
12058
12059 static int
12060 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12061 struct window *w;
12062 int force_p;
12063 int current_matrix_p;
12064 {
12065 struct glyph_matrix *matrix;
12066 struct glyph_row *row;
12067 int window_height;
12068
12069 if (!make_cursor_line_fully_visible_p)
12070 return 1;
12071
12072 /* It's not always possible to find the cursor, e.g, when a window
12073 is full of overlay strings. Don't do anything in that case. */
12074 if (w->cursor.vpos < 0)
12075 return 1;
12076
12077 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12078 row = MATRIX_ROW (matrix, w->cursor.vpos);
12079
12080 /* If the cursor row is not partially visible, there's nothing to do. */
12081 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12082 return 1;
12083
12084 /* If the row the cursor is in is taller than the window's height,
12085 it's not clear what to do, so do nothing. */
12086 window_height = window_box_height (w);
12087 if (row->height >= window_height)
12088 {
12089 if (!force_p || MINI_WINDOW_P (w)
12090 || w->vscroll || w->cursor.vpos == 0)
12091 return 1;
12092 }
12093 return 0;
12094
12095 #if 0
12096 /* This code used to try to scroll the window just enough to make
12097 the line visible. It returned 0 to say that the caller should
12098 allocate larger glyph matrices. */
12099
12100 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12101 {
12102 int dy = row->height - row->visible_height;
12103 w->vscroll = 0;
12104 w->cursor.y += dy;
12105 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12106 }
12107 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12108 {
12109 int dy = - (row->height - row->visible_height);
12110 w->vscroll = dy;
12111 w->cursor.y += dy;
12112 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12113 }
12114
12115 /* When we change the cursor y-position of the selected window,
12116 change this_line_y as well so that the display optimization for
12117 the cursor line of the selected window in redisplay_internal uses
12118 the correct y-position. */
12119 if (w == XWINDOW (selected_window))
12120 this_line_y = w->cursor.y;
12121
12122 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12123 redisplay with larger matrices. */
12124 if (matrix->nrows < required_matrix_height (w))
12125 {
12126 fonts_changed_p = 1;
12127 return 0;
12128 }
12129
12130 return 1;
12131 #endif /* 0 */
12132 }
12133
12134
12135 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12136 non-zero means only WINDOW is redisplayed in redisplay_internal.
12137 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12138 in redisplay_window to bring a partially visible line into view in
12139 the case that only the cursor has moved.
12140
12141 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12142 last screen line's vertical height extends past the end of the screen.
12143
12144 Value is
12145
12146 1 if scrolling succeeded
12147
12148 0 if scrolling didn't find point.
12149
12150 -1 if new fonts have been loaded so that we must interrupt
12151 redisplay, adjust glyph matrices, and try again. */
12152
12153 enum
12154 {
12155 SCROLLING_SUCCESS,
12156 SCROLLING_FAILED,
12157 SCROLLING_NEED_LARGER_MATRICES
12158 };
12159
12160 static int
12161 try_scrolling (window, just_this_one_p, scroll_conservatively,
12162 scroll_step, temp_scroll_step, last_line_misfit)
12163 Lisp_Object window;
12164 int just_this_one_p;
12165 EMACS_INT scroll_conservatively, scroll_step;
12166 int temp_scroll_step;
12167 int last_line_misfit;
12168 {
12169 struct window *w = XWINDOW (window);
12170 struct frame *f = XFRAME (w->frame);
12171 struct text_pos scroll_margin_pos;
12172 struct text_pos pos;
12173 struct text_pos startp;
12174 struct it it;
12175 Lisp_Object window_end;
12176 int this_scroll_margin;
12177 int dy = 0;
12178 int scroll_max;
12179 int rc;
12180 int amount_to_scroll = 0;
12181 Lisp_Object aggressive;
12182 int height;
12183 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12184
12185 #if GLYPH_DEBUG
12186 debug_method_add (w, "try_scrolling");
12187 #endif
12188
12189 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12190
12191 /* Compute scroll margin height in pixels. We scroll when point is
12192 within this distance from the top or bottom of the window. */
12193 if (scroll_margin > 0)
12194 {
12195 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12196 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12197 }
12198 else
12199 this_scroll_margin = 0;
12200
12201 /* Force scroll_conservatively to have a reasonable value so it doesn't
12202 cause an overflow while computing how much to scroll. */
12203 if (scroll_conservatively)
12204 scroll_conservatively = min (scroll_conservatively,
12205 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12206
12207 /* Compute how much we should try to scroll maximally to bring point
12208 into view. */
12209 if (scroll_step || scroll_conservatively || temp_scroll_step)
12210 scroll_max = max (scroll_step,
12211 max (scroll_conservatively, temp_scroll_step));
12212 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12213 || NUMBERP (current_buffer->scroll_up_aggressively))
12214 /* We're trying to scroll because of aggressive scrolling
12215 but no scroll_step is set. Choose an arbitrary one. Maybe
12216 there should be a variable for this. */
12217 scroll_max = 10;
12218 else
12219 scroll_max = 0;
12220 scroll_max *= FRAME_LINE_HEIGHT (f);
12221
12222 /* Decide whether we have to scroll down. Start at the window end
12223 and move this_scroll_margin up to find the position of the scroll
12224 margin. */
12225 window_end = Fwindow_end (window, Qt);
12226
12227 too_near_end:
12228
12229 CHARPOS (scroll_margin_pos) = XINT (window_end);
12230 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12231
12232 if (this_scroll_margin || extra_scroll_margin_lines)
12233 {
12234 start_display (&it, w, scroll_margin_pos);
12235 if (this_scroll_margin)
12236 move_it_vertically_backward (&it, this_scroll_margin);
12237 if (extra_scroll_margin_lines)
12238 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12239 scroll_margin_pos = it.current.pos;
12240 }
12241
12242 if (PT >= CHARPOS (scroll_margin_pos))
12243 {
12244 int y0;
12245
12246 /* Point is in the scroll margin at the bottom of the window, or
12247 below. Compute a new window start that makes point visible. */
12248
12249 /* Compute the distance from the scroll margin to PT.
12250 Give up if the distance is greater than scroll_max. */
12251 start_display (&it, w, scroll_margin_pos);
12252 y0 = it.current_y;
12253 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12254 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12255
12256 /* To make point visible, we have to move the window start
12257 down so that the line the cursor is in is visible, which
12258 means we have to add in the height of the cursor line. */
12259 dy = line_bottom_y (&it) - y0;
12260
12261 if (dy > scroll_max)
12262 return SCROLLING_FAILED;
12263
12264 /* Move the window start down. If scrolling conservatively,
12265 move it just enough down to make point visible. If
12266 scroll_step is set, move it down by scroll_step. */
12267 start_display (&it, w, startp);
12268
12269 if (scroll_conservatively)
12270 /* Set AMOUNT_TO_SCROLL to at least one line,
12271 and at most scroll_conservatively lines. */
12272 amount_to_scroll
12273 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12274 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12275 else if (scroll_step || temp_scroll_step)
12276 amount_to_scroll = scroll_max;
12277 else
12278 {
12279 aggressive = current_buffer->scroll_up_aggressively;
12280 height = WINDOW_BOX_TEXT_HEIGHT (w);
12281 if (NUMBERP (aggressive))
12282 {
12283 double float_amount = XFLOATINT (aggressive) * height;
12284 amount_to_scroll = float_amount;
12285 if (amount_to_scroll == 0 && float_amount > 0)
12286 amount_to_scroll = 1;
12287 }
12288 }
12289
12290 if (amount_to_scroll <= 0)
12291 return SCROLLING_FAILED;
12292
12293 /* If moving by amount_to_scroll leaves STARTP unchanged,
12294 move it down one screen line. */
12295
12296 move_it_vertically (&it, amount_to_scroll);
12297 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12298 move_it_by_lines (&it, 1, 1);
12299 startp = it.current.pos;
12300 }
12301 else
12302 {
12303 /* See if point is inside the scroll margin at the top of the
12304 window. */
12305 scroll_margin_pos = startp;
12306 if (this_scroll_margin)
12307 {
12308 start_display (&it, w, startp);
12309 move_it_vertically (&it, this_scroll_margin);
12310 scroll_margin_pos = it.current.pos;
12311 }
12312
12313 if (PT < CHARPOS (scroll_margin_pos))
12314 {
12315 /* Point is in the scroll margin at the top of the window or
12316 above what is displayed in the window. */
12317 int y0;
12318
12319 /* Compute the vertical distance from PT to the scroll
12320 margin position. Give up if distance is greater than
12321 scroll_max. */
12322 SET_TEXT_POS (pos, PT, PT_BYTE);
12323 start_display (&it, w, pos);
12324 y0 = it.current_y;
12325 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12326 it.last_visible_y, -1,
12327 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12328 dy = it.current_y - y0;
12329 if (dy > scroll_max)
12330 return SCROLLING_FAILED;
12331
12332 /* Compute new window start. */
12333 start_display (&it, w, startp);
12334
12335 if (scroll_conservatively)
12336 amount_to_scroll
12337 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12338 else if (scroll_step || temp_scroll_step)
12339 amount_to_scroll = scroll_max;
12340 else
12341 {
12342 aggressive = current_buffer->scroll_down_aggressively;
12343 height = WINDOW_BOX_TEXT_HEIGHT (w);
12344 if (NUMBERP (aggressive))
12345 {
12346 double float_amount = XFLOATINT (aggressive) * height;
12347 amount_to_scroll = float_amount;
12348 if (amount_to_scroll == 0 && float_amount > 0)
12349 amount_to_scroll = 1;
12350 }
12351 }
12352
12353 if (amount_to_scroll <= 0)
12354 return SCROLLING_FAILED;
12355
12356 move_it_vertically_backward (&it, amount_to_scroll);
12357 startp = it.current.pos;
12358 }
12359 }
12360
12361 /* Run window scroll functions. */
12362 startp = run_window_scroll_functions (window, startp);
12363
12364 /* Display the window. Give up if new fonts are loaded, or if point
12365 doesn't appear. */
12366 if (!try_window (window, startp, 0))
12367 rc = SCROLLING_NEED_LARGER_MATRICES;
12368 else if (w->cursor.vpos < 0)
12369 {
12370 clear_glyph_matrix (w->desired_matrix);
12371 rc = SCROLLING_FAILED;
12372 }
12373 else
12374 {
12375 /* Maybe forget recorded base line for line number display. */
12376 if (!just_this_one_p
12377 || current_buffer->clip_changed
12378 || BEG_UNCHANGED < CHARPOS (startp))
12379 w->base_line_number = Qnil;
12380
12381 /* If cursor ends up on a partially visible line,
12382 treat that as being off the bottom of the screen. */
12383 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12384 {
12385 clear_glyph_matrix (w->desired_matrix);
12386 ++extra_scroll_margin_lines;
12387 goto too_near_end;
12388 }
12389 rc = SCROLLING_SUCCESS;
12390 }
12391
12392 return rc;
12393 }
12394
12395
12396 /* Compute a suitable window start for window W if display of W starts
12397 on a continuation line. Value is non-zero if a new window start
12398 was computed.
12399
12400 The new window start will be computed, based on W's width, starting
12401 from the start of the continued line. It is the start of the
12402 screen line with the minimum distance from the old start W->start. */
12403
12404 static int
12405 compute_window_start_on_continuation_line (w)
12406 struct window *w;
12407 {
12408 struct text_pos pos, start_pos;
12409 int window_start_changed_p = 0;
12410
12411 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12412
12413 /* If window start is on a continuation line... Window start may be
12414 < BEGV in case there's invisible text at the start of the
12415 buffer (M-x rmail, for example). */
12416 if (CHARPOS (start_pos) > BEGV
12417 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12418 {
12419 struct it it;
12420 struct glyph_row *row;
12421
12422 /* Handle the case that the window start is out of range. */
12423 if (CHARPOS (start_pos) < BEGV)
12424 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12425 else if (CHARPOS (start_pos) > ZV)
12426 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12427
12428 /* Find the start of the continued line. This should be fast
12429 because scan_buffer is fast (newline cache). */
12430 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12431 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12432 row, DEFAULT_FACE_ID);
12433 reseat_at_previous_visible_line_start (&it);
12434
12435 /* If the line start is "too far" away from the window start,
12436 say it takes too much time to compute a new window start. */
12437 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12438 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12439 {
12440 int min_distance, distance;
12441
12442 /* Move forward by display lines to find the new window
12443 start. If window width was enlarged, the new start can
12444 be expected to be > the old start. If window width was
12445 decreased, the new window start will be < the old start.
12446 So, we're looking for the display line start with the
12447 minimum distance from the old window start. */
12448 pos = it.current.pos;
12449 min_distance = INFINITY;
12450 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12451 distance < min_distance)
12452 {
12453 min_distance = distance;
12454 pos = it.current.pos;
12455 move_it_by_lines (&it, 1, 0);
12456 }
12457
12458 /* Set the window start there. */
12459 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12460 window_start_changed_p = 1;
12461 }
12462 }
12463
12464 return window_start_changed_p;
12465 }
12466
12467
12468 /* Try cursor movement in case text has not changed in window WINDOW,
12469 with window start STARTP. Value is
12470
12471 CURSOR_MOVEMENT_SUCCESS if successful
12472
12473 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12474
12475 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12476 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12477 we want to scroll as if scroll-step were set to 1. See the code.
12478
12479 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12480 which case we have to abort this redisplay, and adjust matrices
12481 first. */
12482
12483 enum
12484 {
12485 CURSOR_MOVEMENT_SUCCESS,
12486 CURSOR_MOVEMENT_CANNOT_BE_USED,
12487 CURSOR_MOVEMENT_MUST_SCROLL,
12488 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12489 };
12490
12491 static int
12492 try_cursor_movement (window, startp, scroll_step)
12493 Lisp_Object window;
12494 struct text_pos startp;
12495 int *scroll_step;
12496 {
12497 struct window *w = XWINDOW (window);
12498 struct frame *f = XFRAME (w->frame);
12499 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12500
12501 #if GLYPH_DEBUG
12502 if (inhibit_try_cursor_movement)
12503 return rc;
12504 #endif
12505
12506 /* Handle case where text has not changed, only point, and it has
12507 not moved off the frame. */
12508 if (/* Point may be in this window. */
12509 PT >= CHARPOS (startp)
12510 /* Selective display hasn't changed. */
12511 && !current_buffer->clip_changed
12512 /* Function force-mode-line-update is used to force a thorough
12513 redisplay. It sets either windows_or_buffers_changed or
12514 update_mode_lines. So don't take a shortcut here for these
12515 cases. */
12516 && !update_mode_lines
12517 && !windows_or_buffers_changed
12518 && !cursor_type_changed
12519 /* Can't use this case if highlighting a region. When a
12520 region exists, cursor movement has to do more than just
12521 set the cursor. */
12522 && !(!NILP (Vtransient_mark_mode)
12523 && !NILP (current_buffer->mark_active))
12524 && NILP (w->region_showing)
12525 && NILP (Vshow_trailing_whitespace)
12526 /* Right after splitting windows, last_point may be nil. */
12527 && INTEGERP (w->last_point)
12528 /* This code is not used for mini-buffer for the sake of the case
12529 of redisplaying to replace an echo area message; since in
12530 that case the mini-buffer contents per se are usually
12531 unchanged. This code is of no real use in the mini-buffer
12532 since the handling of this_line_start_pos, etc., in redisplay
12533 handles the same cases. */
12534 && !EQ (window, minibuf_window)
12535 /* When splitting windows or for new windows, it happens that
12536 redisplay is called with a nil window_end_vpos or one being
12537 larger than the window. This should really be fixed in
12538 window.c. I don't have this on my list, now, so we do
12539 approximately the same as the old redisplay code. --gerd. */
12540 && INTEGERP (w->window_end_vpos)
12541 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12542 && (FRAME_WINDOW_P (f)
12543 || !overlay_arrow_in_current_buffer_p ()))
12544 {
12545 int this_scroll_margin, top_scroll_margin;
12546 struct glyph_row *row = NULL;
12547
12548 #if GLYPH_DEBUG
12549 debug_method_add (w, "cursor movement");
12550 #endif
12551
12552 /* Scroll if point within this distance from the top or bottom
12553 of the window. This is a pixel value. */
12554 this_scroll_margin = max (0, scroll_margin);
12555 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12556 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12557
12558 top_scroll_margin = this_scroll_margin;
12559 if (WINDOW_WANTS_HEADER_LINE_P (w))
12560 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12561
12562 /* Start with the row the cursor was displayed during the last
12563 not paused redisplay. Give up if that row is not valid. */
12564 if (w->last_cursor.vpos < 0
12565 || w->last_cursor.vpos >= w->current_matrix->nrows)
12566 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12567 else
12568 {
12569 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12570 if (row->mode_line_p)
12571 ++row;
12572 if (!row->enabled_p)
12573 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12574 }
12575
12576 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12577 {
12578 int scroll_p = 0;
12579 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12580
12581 if (PT > XFASTINT (w->last_point))
12582 {
12583 /* Point has moved forward. */
12584 while (MATRIX_ROW_END_CHARPOS (row) < PT
12585 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12586 {
12587 xassert (row->enabled_p);
12588 ++row;
12589 }
12590
12591 /* The end position of a row equals the start position
12592 of the next row. If PT is there, we would rather
12593 display it in the next line. */
12594 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12595 && MATRIX_ROW_END_CHARPOS (row) == PT
12596 && !cursor_row_p (w, row))
12597 ++row;
12598
12599 /* If within the scroll margin, scroll. Note that
12600 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12601 the next line would be drawn, and that
12602 this_scroll_margin can be zero. */
12603 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12604 || PT > MATRIX_ROW_END_CHARPOS (row)
12605 /* Line is completely visible last line in window
12606 and PT is to be set in the next line. */
12607 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12608 && PT == MATRIX_ROW_END_CHARPOS (row)
12609 && !row->ends_at_zv_p
12610 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12611 scroll_p = 1;
12612 }
12613 else if (PT < XFASTINT (w->last_point))
12614 {
12615 /* Cursor has to be moved backward. Note that PT >=
12616 CHARPOS (startp) because of the outer if-statement. */
12617 while (!row->mode_line_p
12618 && (MATRIX_ROW_START_CHARPOS (row) > PT
12619 || (MATRIX_ROW_START_CHARPOS (row) == PT
12620 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12621 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12622 row > w->current_matrix->rows
12623 && (row-1)->ends_in_newline_from_string_p))))
12624 && (row->y > top_scroll_margin
12625 || CHARPOS (startp) == BEGV))
12626 {
12627 xassert (row->enabled_p);
12628 --row;
12629 }
12630
12631 /* Consider the following case: Window starts at BEGV,
12632 there is invisible, intangible text at BEGV, so that
12633 display starts at some point START > BEGV. It can
12634 happen that we are called with PT somewhere between
12635 BEGV and START. Try to handle that case. */
12636 if (row < w->current_matrix->rows
12637 || row->mode_line_p)
12638 {
12639 row = w->current_matrix->rows;
12640 if (row->mode_line_p)
12641 ++row;
12642 }
12643
12644 /* Due to newlines in overlay strings, we may have to
12645 skip forward over overlay strings. */
12646 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12647 && MATRIX_ROW_END_CHARPOS (row) == PT
12648 && !cursor_row_p (w, row))
12649 ++row;
12650
12651 /* If within the scroll margin, scroll. */
12652 if (row->y < top_scroll_margin
12653 && CHARPOS (startp) != BEGV)
12654 scroll_p = 1;
12655 }
12656 else
12657 {
12658 /* Cursor did not move. So don't scroll even if cursor line
12659 is partially visible, as it was so before. */
12660 rc = CURSOR_MOVEMENT_SUCCESS;
12661 }
12662
12663 if (PT < MATRIX_ROW_START_CHARPOS (row)
12664 || PT > MATRIX_ROW_END_CHARPOS (row))
12665 {
12666 /* if PT is not in the glyph row, give up. */
12667 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12668 }
12669 else if (rc != CURSOR_MOVEMENT_SUCCESS
12670 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12671 && make_cursor_line_fully_visible_p)
12672 {
12673 if (PT == MATRIX_ROW_END_CHARPOS (row)
12674 && !row->ends_at_zv_p
12675 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12676 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12677 else if (row->height > window_box_height (w))
12678 {
12679 /* If we end up in a partially visible line, let's
12680 make it fully visible, except when it's taller
12681 than the window, in which case we can't do much
12682 about it. */
12683 *scroll_step = 1;
12684 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12685 }
12686 else
12687 {
12688 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12689 if (!cursor_row_fully_visible_p (w, 0, 1))
12690 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12691 else
12692 rc = CURSOR_MOVEMENT_SUCCESS;
12693 }
12694 }
12695 else if (scroll_p)
12696 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12697 else
12698 {
12699 do
12700 {
12701 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12702 {
12703 rc = CURSOR_MOVEMENT_SUCCESS;
12704 break;
12705 }
12706 ++row;
12707 }
12708 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12709 && MATRIX_ROW_START_CHARPOS (row) == PT
12710 && cursor_row_p (w, row));
12711 }
12712 }
12713 }
12714
12715 return rc;
12716 }
12717
12718 void
12719 set_vertical_scroll_bar (w)
12720 struct window *w;
12721 {
12722 int start, end, whole;
12723
12724 /* Calculate the start and end positions for the current window.
12725 At some point, it would be nice to choose between scrollbars
12726 which reflect the whole buffer size, with special markers
12727 indicating narrowing, and scrollbars which reflect only the
12728 visible region.
12729
12730 Note that mini-buffers sometimes aren't displaying any text. */
12731 if (!MINI_WINDOW_P (w)
12732 || (w == XWINDOW (minibuf_window)
12733 && NILP (echo_area_buffer[0])))
12734 {
12735 struct buffer *buf = XBUFFER (w->buffer);
12736 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12737 start = marker_position (w->start) - BUF_BEGV (buf);
12738 /* I don't think this is guaranteed to be right. For the
12739 moment, we'll pretend it is. */
12740 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12741
12742 if (end < start)
12743 end = start;
12744 if (whole < (end - start))
12745 whole = end - start;
12746 }
12747 else
12748 start = end = whole = 0;
12749
12750 /* Indicate what this scroll bar ought to be displaying now. */
12751 set_vertical_scroll_bar_hook (w, end - start, whole, start);
12752 }
12753
12754
12755 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
12756 selected_window is redisplayed.
12757
12758 We can return without actually redisplaying the window if
12759 fonts_changed_p is nonzero. In that case, redisplay_internal will
12760 retry. */
12761
12762 static void
12763 redisplay_window (window, just_this_one_p)
12764 Lisp_Object window;
12765 int just_this_one_p;
12766 {
12767 struct window *w = XWINDOW (window);
12768 struct frame *f = XFRAME (w->frame);
12769 struct buffer *buffer = XBUFFER (w->buffer);
12770 struct buffer *old = current_buffer;
12771 struct text_pos lpoint, opoint, startp;
12772 int update_mode_line;
12773 int tem;
12774 struct it it;
12775 /* Record it now because it's overwritten. */
12776 int current_matrix_up_to_date_p = 0;
12777 int used_current_matrix_p = 0;
12778 /* This is less strict than current_matrix_up_to_date_p.
12779 It indictes that the buffer contents and narrowing are unchanged. */
12780 int buffer_unchanged_p = 0;
12781 int temp_scroll_step = 0;
12782 int count = SPECPDL_INDEX ();
12783 int rc;
12784 int centering_position = -1;
12785 int last_line_misfit = 0;
12786 int beg_unchanged, end_unchanged;
12787
12788 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12789 opoint = lpoint;
12790
12791 /* W must be a leaf window here. */
12792 xassert (!NILP (w->buffer));
12793 #if GLYPH_DEBUG
12794 *w->desired_matrix->method = 0;
12795 #endif
12796
12797 specbind (Qinhibit_point_motion_hooks, Qt);
12798
12799 reconsider_clip_changes (w, buffer);
12800
12801 /* Has the mode line to be updated? */
12802 update_mode_line = (!NILP (w->update_mode_line)
12803 || update_mode_lines
12804 || buffer->clip_changed
12805 || buffer->prevent_redisplay_optimizations_p);
12806
12807 if (MINI_WINDOW_P (w))
12808 {
12809 if (w == XWINDOW (echo_area_window)
12810 && !NILP (echo_area_buffer[0]))
12811 {
12812 if (update_mode_line)
12813 /* We may have to update a tty frame's menu bar or a
12814 tool-bar. Example `M-x C-h C-h C-g'. */
12815 goto finish_menu_bars;
12816 else
12817 /* We've already displayed the echo area glyphs in this window. */
12818 goto finish_scroll_bars;
12819 }
12820 else if ((w != XWINDOW (minibuf_window)
12821 || minibuf_level == 0)
12822 /* When buffer is nonempty, redisplay window normally. */
12823 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
12824 /* Quail displays non-mini buffers in minibuffer window.
12825 In that case, redisplay the window normally. */
12826 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
12827 {
12828 /* W is a mini-buffer window, but it's not active, so clear
12829 it. */
12830 int yb = window_text_bottom_y (w);
12831 struct glyph_row *row;
12832 int y;
12833
12834 for (y = 0, row = w->desired_matrix->rows;
12835 y < yb;
12836 y += row->height, ++row)
12837 blank_row (w, row, y);
12838 goto finish_scroll_bars;
12839 }
12840
12841 clear_glyph_matrix (w->desired_matrix);
12842 }
12843
12844 /* Otherwise set up data on this window; select its buffer and point
12845 value. */
12846 /* Really select the buffer, for the sake of buffer-local
12847 variables. */
12848 set_buffer_internal_1 (XBUFFER (w->buffer));
12849 SET_TEXT_POS (opoint, PT, PT_BYTE);
12850
12851 beg_unchanged = BEG_UNCHANGED;
12852 end_unchanged = END_UNCHANGED;
12853
12854 current_matrix_up_to_date_p
12855 = (!NILP (w->window_end_valid)
12856 && !current_buffer->clip_changed
12857 && !current_buffer->prevent_redisplay_optimizations_p
12858 && XFASTINT (w->last_modified) >= MODIFF
12859 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12860
12861 buffer_unchanged_p
12862 = (!NILP (w->window_end_valid)
12863 && !current_buffer->clip_changed
12864 && XFASTINT (w->last_modified) >= MODIFF
12865 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12866
12867 /* When windows_or_buffers_changed is non-zero, we can't rely on
12868 the window end being valid, so set it to nil there. */
12869 if (windows_or_buffers_changed)
12870 {
12871 /* If window starts on a continuation line, maybe adjust the
12872 window start in case the window's width changed. */
12873 if (XMARKER (w->start)->buffer == current_buffer)
12874 compute_window_start_on_continuation_line (w);
12875
12876 w->window_end_valid = Qnil;
12877 }
12878
12879 /* Some sanity checks. */
12880 CHECK_WINDOW_END (w);
12881 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
12882 abort ();
12883 if (BYTEPOS (opoint) < CHARPOS (opoint))
12884 abort ();
12885
12886 /* If %c is in mode line, update it if needed. */
12887 if (!NILP (w->column_number_displayed)
12888 /* This alternative quickly identifies a common case
12889 where no change is needed. */
12890 && !(PT == XFASTINT (w->last_point)
12891 && XFASTINT (w->last_modified) >= MODIFF
12892 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12893 && (XFASTINT (w->column_number_displayed)
12894 != (int) current_column ())) /* iftc */
12895 update_mode_line = 1;
12896
12897 /* Count number of windows showing the selected buffer. An indirect
12898 buffer counts as its base buffer. */
12899 if (!just_this_one_p)
12900 {
12901 struct buffer *current_base, *window_base;
12902 current_base = current_buffer;
12903 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
12904 if (current_base->base_buffer)
12905 current_base = current_base->base_buffer;
12906 if (window_base->base_buffer)
12907 window_base = window_base->base_buffer;
12908 if (current_base == window_base)
12909 buffer_shared++;
12910 }
12911
12912 /* Point refers normally to the selected window. For any other
12913 window, set up appropriate value. */
12914 if (!EQ (window, selected_window))
12915 {
12916 int new_pt = XMARKER (w->pointm)->charpos;
12917 int new_pt_byte = marker_byte_position (w->pointm);
12918 if (new_pt < BEGV)
12919 {
12920 new_pt = BEGV;
12921 new_pt_byte = BEGV_BYTE;
12922 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
12923 }
12924 else if (new_pt > (ZV - 1))
12925 {
12926 new_pt = ZV;
12927 new_pt_byte = ZV_BYTE;
12928 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
12929 }
12930
12931 /* We don't use SET_PT so that the point-motion hooks don't run. */
12932 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
12933 }
12934
12935 /* If any of the character widths specified in the display table
12936 have changed, invalidate the width run cache. It's true that
12937 this may be a bit late to catch such changes, but the rest of
12938 redisplay goes (non-fatally) haywire when the display table is
12939 changed, so why should we worry about doing any better? */
12940 if (current_buffer->width_run_cache)
12941 {
12942 struct Lisp_Char_Table *disptab = buffer_display_table ();
12943
12944 if (! disptab_matches_widthtab (disptab,
12945 XVECTOR (current_buffer->width_table)))
12946 {
12947 invalidate_region_cache (current_buffer,
12948 current_buffer->width_run_cache,
12949 BEG, Z);
12950 recompute_width_table (current_buffer, disptab);
12951 }
12952 }
12953
12954 /* If window-start is screwed up, choose a new one. */
12955 if (XMARKER (w->start)->buffer != current_buffer)
12956 goto recenter;
12957
12958 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12959
12960 /* If someone specified a new starting point but did not insist,
12961 check whether it can be used. */
12962 if (!NILP (w->optional_new_start)
12963 && CHARPOS (startp) >= BEGV
12964 && CHARPOS (startp) <= ZV)
12965 {
12966 w->optional_new_start = Qnil;
12967 start_display (&it, w, startp);
12968 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12969 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12970 if (IT_CHARPOS (it) == PT)
12971 w->force_start = Qt;
12972 /* IT may overshoot PT if text at PT is invisible. */
12973 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
12974 w->force_start = Qt;
12975 }
12976
12977 force_start:
12978
12979 /* Handle case where place to start displaying has been specified,
12980 unless the specified location is outside the accessible range. */
12981 if (!NILP (w->force_start)
12982 || w->frozen_window_start_p)
12983 {
12984 /* We set this later on if we have to adjust point. */
12985 int new_vpos = -1;
12986 int val;
12987
12988 w->force_start = Qnil;
12989 w->vscroll = 0;
12990 w->window_end_valid = Qnil;
12991
12992 /* Forget any recorded base line for line number display. */
12993 if (!buffer_unchanged_p)
12994 w->base_line_number = Qnil;
12995
12996 /* Redisplay the mode line. Select the buffer properly for that.
12997 Also, run the hook window-scroll-functions
12998 because we have scrolled. */
12999 /* Note, we do this after clearing force_start because
13000 if there's an error, it is better to forget about force_start
13001 than to get into an infinite loop calling the hook functions
13002 and having them get more errors. */
13003 if (!update_mode_line
13004 || ! NILP (Vwindow_scroll_functions))
13005 {
13006 update_mode_line = 1;
13007 w->update_mode_line = Qt;
13008 startp = run_window_scroll_functions (window, startp);
13009 }
13010
13011 w->last_modified = make_number (0);
13012 w->last_overlay_modified = make_number (0);
13013 if (CHARPOS (startp) < BEGV)
13014 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13015 else if (CHARPOS (startp) > ZV)
13016 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13017
13018 /* Redisplay, then check if cursor has been set during the
13019 redisplay. Give up if new fonts were loaded. */
13020 val = try_window (window, startp, 1);
13021 if (!val)
13022 {
13023 w->force_start = Qt;
13024 clear_glyph_matrix (w->desired_matrix);
13025 goto need_larger_matrices;
13026 }
13027 /* Point was outside the scroll margins. */
13028 if (val < 0)
13029 new_vpos = window_box_height (w) / 2;
13030
13031 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13032 {
13033 /* If point does not appear, try to move point so it does
13034 appear. The desired matrix has been built above, so we
13035 can use it here. */
13036 new_vpos = window_box_height (w) / 2;
13037 }
13038
13039 if (!cursor_row_fully_visible_p (w, 0, 0))
13040 {
13041 /* Point does appear, but on a line partly visible at end of window.
13042 Move it back to a fully-visible line. */
13043 new_vpos = window_box_height (w);
13044 }
13045
13046 /* If we need to move point for either of the above reasons,
13047 now actually do it. */
13048 if (new_vpos >= 0)
13049 {
13050 struct glyph_row *row;
13051
13052 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13053 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13054 ++row;
13055
13056 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13057 MATRIX_ROW_START_BYTEPOS (row));
13058
13059 if (w != XWINDOW (selected_window))
13060 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13061 else if (current_buffer == old)
13062 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13063
13064 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13065
13066 /* If we are highlighting the region, then we just changed
13067 the region, so redisplay to show it. */
13068 if (!NILP (Vtransient_mark_mode)
13069 && !NILP (current_buffer->mark_active))
13070 {
13071 clear_glyph_matrix (w->desired_matrix);
13072 if (!try_window (window, startp, 0))
13073 goto need_larger_matrices;
13074 }
13075 }
13076
13077 #if GLYPH_DEBUG
13078 debug_method_add (w, "forced window start");
13079 #endif
13080 goto done;
13081 }
13082
13083 /* Handle case where text has not changed, only point, and it has
13084 not moved off the frame, and we are not retrying after hscroll.
13085 (current_matrix_up_to_date_p is nonzero when retrying.) */
13086 if (current_matrix_up_to_date_p
13087 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13088 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13089 {
13090 switch (rc)
13091 {
13092 case CURSOR_MOVEMENT_SUCCESS:
13093 used_current_matrix_p = 1;
13094 goto done;
13095
13096 #if 0 /* try_cursor_movement never returns this value. */
13097 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13098 goto need_larger_matrices;
13099 #endif
13100
13101 case CURSOR_MOVEMENT_MUST_SCROLL:
13102 goto try_to_scroll;
13103
13104 default:
13105 abort ();
13106 }
13107 }
13108 /* If current starting point was originally the beginning of a line
13109 but no longer is, find a new starting point. */
13110 else if (!NILP (w->start_at_line_beg)
13111 && !(CHARPOS (startp) <= BEGV
13112 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13113 {
13114 #if GLYPH_DEBUG
13115 debug_method_add (w, "recenter 1");
13116 #endif
13117 goto recenter;
13118 }
13119
13120 /* Try scrolling with try_window_id. Value is > 0 if update has
13121 been done, it is -1 if we know that the same window start will
13122 not work. It is 0 if unsuccessful for some other reason. */
13123 else if ((tem = try_window_id (w)) != 0)
13124 {
13125 #if GLYPH_DEBUG
13126 debug_method_add (w, "try_window_id %d", tem);
13127 #endif
13128
13129 if (fonts_changed_p)
13130 goto need_larger_matrices;
13131 if (tem > 0)
13132 goto done;
13133
13134 /* Otherwise try_window_id has returned -1 which means that we
13135 don't want the alternative below this comment to execute. */
13136 }
13137 else if (CHARPOS (startp) >= BEGV
13138 && CHARPOS (startp) <= ZV
13139 && PT >= CHARPOS (startp)
13140 && (CHARPOS (startp) < ZV
13141 /* Avoid starting at end of buffer. */
13142 || CHARPOS (startp) == BEGV
13143 || (XFASTINT (w->last_modified) >= MODIFF
13144 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13145 {
13146
13147 /* If first window line is a continuation line, and window start
13148 is inside the modified region, but the first change is before
13149 current window start, we must select a new window start.
13150
13151 However, if this is the result of a down-mouse event (e.g. by
13152 extending the mouse-drag-overlay), we don't want to select a
13153 new window start, since that would change the position under
13154 the mouse, resulting in an unwanted mouse-movement rather
13155 than a simple mouse-click. */
13156 if (NILP (w->start_at_line_beg)
13157 && NILP (do_mouse_tracking)
13158 && CHARPOS (startp) > BEGV
13159 && CHARPOS (startp) > BEG + beg_unchanged
13160 && CHARPOS (startp) <= Z - end_unchanged)
13161 {
13162 w->force_start = Qt;
13163 if (XMARKER (w->start)->buffer == current_buffer)
13164 compute_window_start_on_continuation_line (w);
13165 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13166 goto force_start;
13167 }
13168
13169 #if GLYPH_DEBUG
13170 debug_method_add (w, "same window start");
13171 #endif
13172
13173 /* Try to redisplay starting at same place as before.
13174 If point has not moved off frame, accept the results. */
13175 if (!current_matrix_up_to_date_p
13176 /* Don't use try_window_reusing_current_matrix in this case
13177 because a window scroll function can have changed the
13178 buffer. */
13179 || !NILP (Vwindow_scroll_functions)
13180 || MINI_WINDOW_P (w)
13181 || !(used_current_matrix_p
13182 = try_window_reusing_current_matrix (w)))
13183 {
13184 IF_DEBUG (debug_method_add (w, "1"));
13185 if (try_window (window, startp, 1) < 0)
13186 /* -1 means we need to scroll.
13187 0 means we need new matrices, but fonts_changed_p
13188 is set in that case, so we will detect it below. */
13189 goto try_to_scroll;
13190 }
13191
13192 if (fonts_changed_p)
13193 goto need_larger_matrices;
13194
13195 if (w->cursor.vpos >= 0)
13196 {
13197 if (!just_this_one_p
13198 || current_buffer->clip_changed
13199 || BEG_UNCHANGED < CHARPOS (startp))
13200 /* Forget any recorded base line for line number display. */
13201 w->base_line_number = Qnil;
13202
13203 if (!cursor_row_fully_visible_p (w, 1, 0))
13204 {
13205 clear_glyph_matrix (w->desired_matrix);
13206 last_line_misfit = 1;
13207 }
13208 /* Drop through and scroll. */
13209 else
13210 goto done;
13211 }
13212 else
13213 clear_glyph_matrix (w->desired_matrix);
13214 }
13215
13216 try_to_scroll:
13217
13218 w->last_modified = make_number (0);
13219 w->last_overlay_modified = make_number (0);
13220
13221 /* Redisplay the mode line. Select the buffer properly for that. */
13222 if (!update_mode_line)
13223 {
13224 update_mode_line = 1;
13225 w->update_mode_line = Qt;
13226 }
13227
13228 /* Try to scroll by specified few lines. */
13229 if ((scroll_conservatively
13230 || scroll_step
13231 || temp_scroll_step
13232 || NUMBERP (current_buffer->scroll_up_aggressively)
13233 || NUMBERP (current_buffer->scroll_down_aggressively))
13234 && !current_buffer->clip_changed
13235 && CHARPOS (startp) >= BEGV
13236 && CHARPOS (startp) <= ZV)
13237 {
13238 /* The function returns -1 if new fonts were loaded, 1 if
13239 successful, 0 if not successful. */
13240 int rc = try_scrolling (window, just_this_one_p,
13241 scroll_conservatively,
13242 scroll_step,
13243 temp_scroll_step, last_line_misfit);
13244 switch (rc)
13245 {
13246 case SCROLLING_SUCCESS:
13247 goto done;
13248
13249 case SCROLLING_NEED_LARGER_MATRICES:
13250 goto need_larger_matrices;
13251
13252 case SCROLLING_FAILED:
13253 break;
13254
13255 default:
13256 abort ();
13257 }
13258 }
13259
13260 /* Finally, just choose place to start which centers point */
13261
13262 recenter:
13263 if (centering_position < 0)
13264 centering_position = window_box_height (w) / 2;
13265
13266 #if GLYPH_DEBUG
13267 debug_method_add (w, "recenter");
13268 #endif
13269
13270 /* w->vscroll = 0; */
13271
13272 /* Forget any previously recorded base line for line number display. */
13273 if (!buffer_unchanged_p)
13274 w->base_line_number = Qnil;
13275
13276 /* Move backward half the height of the window. */
13277 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13278 it.current_y = it.last_visible_y;
13279 move_it_vertically_backward (&it, centering_position);
13280 xassert (IT_CHARPOS (it) >= BEGV);
13281
13282 /* The function move_it_vertically_backward may move over more
13283 than the specified y-distance. If it->w is small, e.g. a
13284 mini-buffer window, we may end up in front of the window's
13285 display area. Start displaying at the start of the line
13286 containing PT in this case. */
13287 if (it.current_y <= 0)
13288 {
13289 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13290 move_it_vertically_backward (&it, 0);
13291 #if 0
13292 /* I think this assert is bogus if buffer contains
13293 invisible text or images. KFS. */
13294 xassert (IT_CHARPOS (it) <= PT);
13295 #endif
13296 it.current_y = 0;
13297 }
13298
13299 it.current_x = it.hpos = 0;
13300
13301 /* Set startp here explicitly in case that helps avoid an infinite loop
13302 in case the window-scroll-functions functions get errors. */
13303 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13304
13305 /* Run scroll hooks. */
13306 startp = run_window_scroll_functions (window, it.current.pos);
13307
13308 /* Redisplay the window. */
13309 if (!current_matrix_up_to_date_p
13310 || windows_or_buffers_changed
13311 || cursor_type_changed
13312 /* Don't use try_window_reusing_current_matrix in this case
13313 because it can have changed the buffer. */
13314 || !NILP (Vwindow_scroll_functions)
13315 || !just_this_one_p
13316 || MINI_WINDOW_P (w)
13317 || !(used_current_matrix_p
13318 = try_window_reusing_current_matrix (w)))
13319 try_window (window, startp, 0);
13320
13321 /* If new fonts have been loaded (due to fontsets), give up. We
13322 have to start a new redisplay since we need to re-adjust glyph
13323 matrices. */
13324 if (fonts_changed_p)
13325 goto need_larger_matrices;
13326
13327 /* If cursor did not appear assume that the middle of the window is
13328 in the first line of the window. Do it again with the next line.
13329 (Imagine a window of height 100, displaying two lines of height
13330 60. Moving back 50 from it->last_visible_y will end in the first
13331 line.) */
13332 if (w->cursor.vpos < 0)
13333 {
13334 if (!NILP (w->window_end_valid)
13335 && PT >= Z - XFASTINT (w->window_end_pos))
13336 {
13337 clear_glyph_matrix (w->desired_matrix);
13338 move_it_by_lines (&it, 1, 0);
13339 try_window (window, it.current.pos, 0);
13340 }
13341 else if (PT < IT_CHARPOS (it))
13342 {
13343 clear_glyph_matrix (w->desired_matrix);
13344 move_it_by_lines (&it, -1, 0);
13345 try_window (window, it.current.pos, 0);
13346 }
13347 else
13348 {
13349 /* Not much we can do about it. */
13350 }
13351 }
13352
13353 /* Consider the following case: Window starts at BEGV, there is
13354 invisible, intangible text at BEGV, so that display starts at
13355 some point START > BEGV. It can happen that we are called with
13356 PT somewhere between BEGV and START. Try to handle that case. */
13357 if (w->cursor.vpos < 0)
13358 {
13359 struct glyph_row *row = w->current_matrix->rows;
13360 if (row->mode_line_p)
13361 ++row;
13362 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13363 }
13364
13365 if (!cursor_row_fully_visible_p (w, 0, 0))
13366 {
13367 /* If vscroll is enabled, disable it and try again. */
13368 if (w->vscroll)
13369 {
13370 w->vscroll = 0;
13371 clear_glyph_matrix (w->desired_matrix);
13372 goto recenter;
13373 }
13374
13375 /* If centering point failed to make the whole line visible,
13376 put point at the top instead. That has to make the whole line
13377 visible, if it can be done. */
13378 if (centering_position == 0)
13379 goto done;
13380
13381 clear_glyph_matrix (w->desired_matrix);
13382 centering_position = 0;
13383 goto recenter;
13384 }
13385
13386 done:
13387
13388 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13389 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13390 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13391 ? Qt : Qnil);
13392
13393 /* Display the mode line, if we must. */
13394 if ((update_mode_line
13395 /* If window not full width, must redo its mode line
13396 if (a) the window to its side is being redone and
13397 (b) we do a frame-based redisplay. This is a consequence
13398 of how inverted lines are drawn in frame-based redisplay. */
13399 || (!just_this_one_p
13400 && !FRAME_WINDOW_P (f)
13401 && !WINDOW_FULL_WIDTH_P (w))
13402 /* Line number to display. */
13403 || INTEGERP (w->base_line_pos)
13404 /* Column number is displayed and different from the one displayed. */
13405 || (!NILP (w->column_number_displayed)
13406 && (XFASTINT (w->column_number_displayed)
13407 != (int) current_column ()))) /* iftc */
13408 /* This means that the window has a mode line. */
13409 && (WINDOW_WANTS_MODELINE_P (w)
13410 || WINDOW_WANTS_HEADER_LINE_P (w)))
13411 {
13412 display_mode_lines (w);
13413
13414 /* If mode line height has changed, arrange for a thorough
13415 immediate redisplay using the correct mode line height. */
13416 if (WINDOW_WANTS_MODELINE_P (w)
13417 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13418 {
13419 fonts_changed_p = 1;
13420 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13421 = DESIRED_MODE_LINE_HEIGHT (w);
13422 }
13423
13424 /* If top line height has changed, arrange for a thorough
13425 immediate redisplay using the correct mode line height. */
13426 if (WINDOW_WANTS_HEADER_LINE_P (w)
13427 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13428 {
13429 fonts_changed_p = 1;
13430 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13431 = DESIRED_HEADER_LINE_HEIGHT (w);
13432 }
13433
13434 if (fonts_changed_p)
13435 goto need_larger_matrices;
13436 }
13437
13438 if (!line_number_displayed
13439 && !BUFFERP (w->base_line_pos))
13440 {
13441 w->base_line_pos = Qnil;
13442 w->base_line_number = Qnil;
13443 }
13444
13445 finish_menu_bars:
13446
13447 /* When we reach a frame's selected window, redo the frame's menu bar. */
13448 if (update_mode_line
13449 && EQ (FRAME_SELECTED_WINDOW (f), window))
13450 {
13451 int redisplay_menu_p = 0;
13452 int redisplay_tool_bar_p = 0;
13453
13454 if (FRAME_WINDOW_P (f))
13455 {
13456 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13457 || defined (USE_GTK)
13458 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13459 #else
13460 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13461 #endif
13462 }
13463 else
13464 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13465
13466 if (redisplay_menu_p)
13467 display_menu_bar (w);
13468
13469 #ifdef HAVE_WINDOW_SYSTEM
13470 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13471 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13472 #else
13473 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13474 && (FRAME_TOOL_BAR_LINES (f) > 0
13475 || !NILP (Vauto_resize_tool_bars));
13476
13477 #endif
13478
13479 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13480 {
13481 extern int ignore_mouse_drag_p;
13482 ignore_mouse_drag_p = 1;
13483 }
13484 #endif
13485 }
13486
13487 #ifdef HAVE_WINDOW_SYSTEM
13488 if (FRAME_WINDOW_P (f)
13489 && update_window_fringes (w, (just_this_one_p
13490 || (!used_current_matrix_p && !overlay_arrow_seen)
13491 || w->pseudo_window_p)))
13492 {
13493 update_begin (f);
13494 BLOCK_INPUT;
13495 if (draw_window_fringes (w, 1))
13496 x_draw_vertical_border (w);
13497 UNBLOCK_INPUT;
13498 update_end (f);
13499 }
13500 #endif /* HAVE_WINDOW_SYSTEM */
13501
13502 /* We go to this label, with fonts_changed_p nonzero,
13503 if it is necessary to try again using larger glyph matrices.
13504 We have to redeem the scroll bar even in this case,
13505 because the loop in redisplay_internal expects that. */
13506 need_larger_matrices:
13507 ;
13508 finish_scroll_bars:
13509
13510 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13511 {
13512 /* Set the thumb's position and size. */
13513 set_vertical_scroll_bar (w);
13514
13515 /* Note that we actually used the scroll bar attached to this
13516 window, so it shouldn't be deleted at the end of redisplay. */
13517 redeem_scroll_bar_hook (w);
13518 }
13519
13520 /* Restore current_buffer and value of point in it. */
13521 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13522 set_buffer_internal_1 (old);
13523 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13524
13525 unbind_to (count, Qnil);
13526 }
13527
13528
13529 /* Build the complete desired matrix of WINDOW with a window start
13530 buffer position POS.
13531
13532 Value is 1 if successful. It is zero if fonts were loaded during
13533 redisplay which makes re-adjusting glyph matrices necessary, and -1
13534 if point would appear in the scroll margins.
13535 (We check that only if CHECK_MARGINS is nonzero. */
13536
13537 int
13538 try_window (window, pos, check_margins)
13539 Lisp_Object window;
13540 struct text_pos pos;
13541 int check_margins;
13542 {
13543 struct window *w = XWINDOW (window);
13544 struct it it;
13545 struct glyph_row *last_text_row = NULL;
13546 struct frame *f = XFRAME (w->frame);
13547
13548 /* Make POS the new window start. */
13549 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13550
13551 /* Mark cursor position as unknown. No overlay arrow seen. */
13552 w->cursor.vpos = -1;
13553 overlay_arrow_seen = 0;
13554
13555 /* Initialize iterator and info to start at POS. */
13556 start_display (&it, w, pos);
13557
13558 /* Display all lines of W. */
13559 while (it.current_y < it.last_visible_y)
13560 {
13561 if (display_line (&it))
13562 last_text_row = it.glyph_row - 1;
13563 if (fonts_changed_p)
13564 return 0;
13565 }
13566
13567 /* Don't let the cursor end in the scroll margins. */
13568 if (check_margins
13569 && !MINI_WINDOW_P (w))
13570 {
13571 int this_scroll_margin;
13572
13573 this_scroll_margin = max (0, scroll_margin);
13574 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13575 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13576
13577 if ((w->cursor.y >= 0 /* not vscrolled */
13578 && w->cursor.y < this_scroll_margin
13579 && CHARPOS (pos) > BEGV
13580 && IT_CHARPOS (it) < ZV)
13581 /* rms: considering make_cursor_line_fully_visible_p here
13582 seems to give wrong results. We don't want to recenter
13583 when the last line is partly visible, we want to allow
13584 that case to be handled in the usual way. */
13585 || (w->cursor.y + 1) > it.last_visible_y)
13586 {
13587 w->cursor.vpos = -1;
13588 clear_glyph_matrix (w->desired_matrix);
13589 return -1;
13590 }
13591 }
13592
13593 /* If bottom moved off end of frame, change mode line percentage. */
13594 if (XFASTINT (w->window_end_pos) <= 0
13595 && Z != IT_CHARPOS (it))
13596 w->update_mode_line = Qt;
13597
13598 /* Set window_end_pos to the offset of the last character displayed
13599 on the window from the end of current_buffer. Set
13600 window_end_vpos to its row number. */
13601 if (last_text_row)
13602 {
13603 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13604 w->window_end_bytepos
13605 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13606 w->window_end_pos
13607 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13608 w->window_end_vpos
13609 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13610 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13611 ->displays_text_p);
13612 }
13613 else
13614 {
13615 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13616 w->window_end_pos = make_number (Z - ZV);
13617 w->window_end_vpos = make_number (0);
13618 }
13619
13620 /* But that is not valid info until redisplay finishes. */
13621 w->window_end_valid = Qnil;
13622 return 1;
13623 }
13624
13625
13626 \f
13627 /************************************************************************
13628 Window redisplay reusing current matrix when buffer has not changed
13629 ************************************************************************/
13630
13631 /* Try redisplay of window W showing an unchanged buffer with a
13632 different window start than the last time it was displayed by
13633 reusing its current matrix. Value is non-zero if successful.
13634 W->start is the new window start. */
13635
13636 static int
13637 try_window_reusing_current_matrix (w)
13638 struct window *w;
13639 {
13640 struct frame *f = XFRAME (w->frame);
13641 struct glyph_row *row, *bottom_row;
13642 struct it it;
13643 struct run run;
13644 struct text_pos start, new_start;
13645 int nrows_scrolled, i;
13646 struct glyph_row *last_text_row;
13647 struct glyph_row *last_reused_text_row;
13648 struct glyph_row *start_row;
13649 int start_vpos, min_y, max_y;
13650
13651 #if GLYPH_DEBUG
13652 if (inhibit_try_window_reusing)
13653 return 0;
13654 #endif
13655
13656 if (/* This function doesn't handle terminal frames. */
13657 !FRAME_WINDOW_P (f)
13658 /* Don't try to reuse the display if windows have been split
13659 or such. */
13660 || windows_or_buffers_changed
13661 || cursor_type_changed)
13662 return 0;
13663
13664 /* Can't do this if region may have changed. */
13665 if ((!NILP (Vtransient_mark_mode)
13666 && !NILP (current_buffer->mark_active))
13667 || !NILP (w->region_showing)
13668 || !NILP (Vshow_trailing_whitespace))
13669 return 0;
13670
13671 /* If top-line visibility has changed, give up. */
13672 if (WINDOW_WANTS_HEADER_LINE_P (w)
13673 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13674 return 0;
13675
13676 /* Give up if old or new display is scrolled vertically. We could
13677 make this function handle this, but right now it doesn't. */
13678 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13679 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13680 return 0;
13681
13682 /* The variable new_start now holds the new window start. The old
13683 start `start' can be determined from the current matrix. */
13684 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13685 start = start_row->start.pos;
13686 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13687
13688 /* Clear the desired matrix for the display below. */
13689 clear_glyph_matrix (w->desired_matrix);
13690
13691 if (CHARPOS (new_start) <= CHARPOS (start))
13692 {
13693 int first_row_y;
13694
13695 /* Don't use this method if the display starts with an ellipsis
13696 displayed for invisible text. It's not easy to handle that case
13697 below, and it's certainly not worth the effort since this is
13698 not a frequent case. */
13699 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13700 return 0;
13701
13702 IF_DEBUG (debug_method_add (w, "twu1"));
13703
13704 /* Display up to a row that can be reused. The variable
13705 last_text_row is set to the last row displayed that displays
13706 text. Note that it.vpos == 0 if or if not there is a
13707 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13708 start_display (&it, w, new_start);
13709 first_row_y = it.current_y;
13710 w->cursor.vpos = -1;
13711 last_text_row = last_reused_text_row = NULL;
13712
13713 while (it.current_y < it.last_visible_y
13714 && !fonts_changed_p)
13715 {
13716 /* If we have reached into the characters in the START row,
13717 that means the line boundaries have changed. So we
13718 can't start copying with the row START. Maybe it will
13719 work to start copying with the following row. */
13720 while (IT_CHARPOS (it) > CHARPOS (start))
13721 {
13722 /* Advance to the next row as the "start". */
13723 start_row++;
13724 start = start_row->start.pos;
13725 /* If there are no more rows to try, or just one, give up. */
13726 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13727 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13728 || CHARPOS (start) == ZV)
13729 {
13730 clear_glyph_matrix (w->desired_matrix);
13731 return 0;
13732 }
13733
13734 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13735 }
13736 /* If we have reached alignment,
13737 we can copy the rest of the rows. */
13738 if (IT_CHARPOS (it) == CHARPOS (start))
13739 break;
13740
13741 if (display_line (&it))
13742 last_text_row = it.glyph_row - 1;
13743 }
13744
13745 /* A value of current_y < last_visible_y means that we stopped
13746 at the previous window start, which in turn means that we
13747 have at least one reusable row. */
13748 if (it.current_y < it.last_visible_y)
13749 {
13750 /* IT.vpos always starts from 0; it counts text lines. */
13751 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
13752
13753 /* Find PT if not already found in the lines displayed. */
13754 if (w->cursor.vpos < 0)
13755 {
13756 int dy = it.current_y - start_row->y;
13757
13758 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13759 row = row_containing_pos (w, PT, row, NULL, dy);
13760 if (row)
13761 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
13762 dy, nrows_scrolled);
13763 else
13764 {
13765 clear_glyph_matrix (w->desired_matrix);
13766 return 0;
13767 }
13768 }
13769
13770 /* Scroll the display. Do it before the current matrix is
13771 changed. The problem here is that update has not yet
13772 run, i.e. part of the current matrix is not up to date.
13773 scroll_run_hook will clear the cursor, and use the
13774 current matrix to get the height of the row the cursor is
13775 in. */
13776 run.current_y = start_row->y;
13777 run.desired_y = it.current_y;
13778 run.height = it.last_visible_y - it.current_y;
13779
13780 if (run.height > 0 && run.current_y != run.desired_y)
13781 {
13782 update_begin (f);
13783 rif->update_window_begin_hook (w);
13784 rif->clear_window_mouse_face (w);
13785 rif->scroll_run_hook (w, &run);
13786 rif->update_window_end_hook (w, 0, 0);
13787 update_end (f);
13788 }
13789
13790 /* Shift current matrix down by nrows_scrolled lines. */
13791 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13792 rotate_matrix (w->current_matrix,
13793 start_vpos,
13794 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13795 nrows_scrolled);
13796
13797 /* Disable lines that must be updated. */
13798 for (i = 0; i < nrows_scrolled; ++i)
13799 (start_row + i)->enabled_p = 0;
13800
13801 /* Re-compute Y positions. */
13802 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13803 max_y = it.last_visible_y;
13804 for (row = start_row + nrows_scrolled;
13805 row < bottom_row;
13806 ++row)
13807 {
13808 row->y = it.current_y;
13809 row->visible_height = row->height;
13810
13811 if (row->y < min_y)
13812 row->visible_height -= min_y - row->y;
13813 if (row->y + row->height > max_y)
13814 row->visible_height -= row->y + row->height - max_y;
13815 row->redraw_fringe_bitmaps_p = 1;
13816
13817 it.current_y += row->height;
13818
13819 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13820 last_reused_text_row = row;
13821 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
13822 break;
13823 }
13824
13825 /* Disable lines in the current matrix which are now
13826 below the window. */
13827 for (++row; row < bottom_row; ++row)
13828 row->enabled_p = row->mode_line_p = 0;
13829 }
13830
13831 /* Update window_end_pos etc.; last_reused_text_row is the last
13832 reused row from the current matrix containing text, if any.
13833 The value of last_text_row is the last displayed line
13834 containing text. */
13835 if (last_reused_text_row)
13836 {
13837 w->window_end_bytepos
13838 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
13839 w->window_end_pos
13840 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
13841 w->window_end_vpos
13842 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
13843 w->current_matrix));
13844 }
13845 else if (last_text_row)
13846 {
13847 w->window_end_bytepos
13848 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13849 w->window_end_pos
13850 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13851 w->window_end_vpos
13852 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13853 }
13854 else
13855 {
13856 /* This window must be completely empty. */
13857 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13858 w->window_end_pos = make_number (Z - ZV);
13859 w->window_end_vpos = make_number (0);
13860 }
13861 w->window_end_valid = Qnil;
13862
13863 /* Update hint: don't try scrolling again in update_window. */
13864 w->desired_matrix->no_scrolling_p = 1;
13865
13866 #if GLYPH_DEBUG
13867 debug_method_add (w, "try_window_reusing_current_matrix 1");
13868 #endif
13869 return 1;
13870 }
13871 else if (CHARPOS (new_start) > CHARPOS (start))
13872 {
13873 struct glyph_row *pt_row, *row;
13874 struct glyph_row *first_reusable_row;
13875 struct glyph_row *first_row_to_display;
13876 int dy;
13877 int yb = window_text_bottom_y (w);
13878
13879 /* Find the row starting at new_start, if there is one. Don't
13880 reuse a partially visible line at the end. */
13881 first_reusable_row = start_row;
13882 while (first_reusable_row->enabled_p
13883 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
13884 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13885 < CHARPOS (new_start)))
13886 ++first_reusable_row;
13887
13888 /* Give up if there is no row to reuse. */
13889 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
13890 || !first_reusable_row->enabled_p
13891 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13892 != CHARPOS (new_start)))
13893 return 0;
13894
13895 /* We can reuse fully visible rows beginning with
13896 first_reusable_row to the end of the window. Set
13897 first_row_to_display to the first row that cannot be reused.
13898 Set pt_row to the row containing point, if there is any. */
13899 pt_row = NULL;
13900 for (first_row_to_display = first_reusable_row;
13901 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
13902 ++first_row_to_display)
13903 {
13904 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
13905 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
13906 pt_row = first_row_to_display;
13907 }
13908
13909 /* Start displaying at the start of first_row_to_display. */
13910 xassert (first_row_to_display->y < yb);
13911 init_to_row_start (&it, w, first_row_to_display);
13912
13913 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
13914 - start_vpos);
13915 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
13916 - nrows_scrolled);
13917 it.current_y = (first_row_to_display->y - first_reusable_row->y
13918 + WINDOW_HEADER_LINE_HEIGHT (w));
13919
13920 /* Display lines beginning with first_row_to_display in the
13921 desired matrix. Set last_text_row to the last row displayed
13922 that displays text. */
13923 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
13924 if (pt_row == NULL)
13925 w->cursor.vpos = -1;
13926 last_text_row = NULL;
13927 while (it.current_y < it.last_visible_y && !fonts_changed_p)
13928 if (display_line (&it))
13929 last_text_row = it.glyph_row - 1;
13930
13931 /* Give up If point isn't in a row displayed or reused. */
13932 if (w->cursor.vpos < 0)
13933 {
13934 clear_glyph_matrix (w->desired_matrix);
13935 return 0;
13936 }
13937
13938 /* If point is in a reused row, adjust y and vpos of the cursor
13939 position. */
13940 if (pt_row)
13941 {
13942 w->cursor.vpos -= nrows_scrolled;
13943 w->cursor.y -= first_reusable_row->y - start_row->y;
13944 }
13945
13946 /* Scroll the display. */
13947 run.current_y = first_reusable_row->y;
13948 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
13949 run.height = it.last_visible_y - run.current_y;
13950 dy = run.current_y - run.desired_y;
13951
13952 if (run.height)
13953 {
13954 update_begin (f);
13955 rif->update_window_begin_hook (w);
13956 rif->clear_window_mouse_face (w);
13957 rif->scroll_run_hook (w, &run);
13958 rif->update_window_end_hook (w, 0, 0);
13959 update_end (f);
13960 }
13961
13962 /* Adjust Y positions of reused rows. */
13963 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13964 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13965 max_y = it.last_visible_y;
13966 for (row = first_reusable_row; row < first_row_to_display; ++row)
13967 {
13968 row->y -= dy;
13969 row->visible_height = row->height;
13970 if (row->y < min_y)
13971 row->visible_height -= min_y - row->y;
13972 if (row->y + row->height > max_y)
13973 row->visible_height -= row->y + row->height - max_y;
13974 row->redraw_fringe_bitmaps_p = 1;
13975 }
13976
13977 /* Scroll the current matrix. */
13978 xassert (nrows_scrolled > 0);
13979 rotate_matrix (w->current_matrix,
13980 start_vpos,
13981 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13982 -nrows_scrolled);
13983
13984 /* Disable rows not reused. */
13985 for (row -= nrows_scrolled; row < bottom_row; ++row)
13986 row->enabled_p = 0;
13987
13988 /* Point may have moved to a different line, so we cannot assume that
13989 the previous cursor position is valid; locate the correct row. */
13990 if (pt_row)
13991 {
13992 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
13993 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
13994 row++)
13995 {
13996 w->cursor.vpos++;
13997 w->cursor.y = row->y;
13998 }
13999 if (row < bottom_row)
14000 {
14001 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14002 while (glyph->charpos < PT)
14003 {
14004 w->cursor.hpos++;
14005 w->cursor.x += glyph->pixel_width;
14006 glyph++;
14007 }
14008 }
14009 }
14010
14011 /* Adjust window end. A null value of last_text_row means that
14012 the window end is in reused rows which in turn means that
14013 only its vpos can have changed. */
14014 if (last_text_row)
14015 {
14016 w->window_end_bytepos
14017 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14018 w->window_end_pos
14019 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14020 w->window_end_vpos
14021 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14022 }
14023 else
14024 {
14025 w->window_end_vpos
14026 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14027 }
14028
14029 w->window_end_valid = Qnil;
14030 w->desired_matrix->no_scrolling_p = 1;
14031
14032 #if GLYPH_DEBUG
14033 debug_method_add (w, "try_window_reusing_current_matrix 2");
14034 #endif
14035 return 1;
14036 }
14037
14038 return 0;
14039 }
14040
14041
14042 \f
14043 /************************************************************************
14044 Window redisplay reusing current matrix when buffer has changed
14045 ************************************************************************/
14046
14047 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14048 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14049 int *, int *));
14050 static struct glyph_row *
14051 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14052 struct glyph_row *));
14053
14054
14055 /* Return the last row in MATRIX displaying text. If row START is
14056 non-null, start searching with that row. IT gives the dimensions
14057 of the display. Value is null if matrix is empty; otherwise it is
14058 a pointer to the row found. */
14059
14060 static struct glyph_row *
14061 find_last_row_displaying_text (matrix, it, start)
14062 struct glyph_matrix *matrix;
14063 struct it *it;
14064 struct glyph_row *start;
14065 {
14066 struct glyph_row *row, *row_found;
14067
14068 /* Set row_found to the last row in IT->w's current matrix
14069 displaying text. The loop looks funny but think of partially
14070 visible lines. */
14071 row_found = NULL;
14072 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14073 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14074 {
14075 xassert (row->enabled_p);
14076 row_found = row;
14077 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14078 break;
14079 ++row;
14080 }
14081
14082 return row_found;
14083 }
14084
14085
14086 /* Return the last row in the current matrix of W that is not affected
14087 by changes at the start of current_buffer that occurred since W's
14088 current matrix was built. Value is null if no such row exists.
14089
14090 BEG_UNCHANGED us the number of characters unchanged at the start of
14091 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14092 first changed character in current_buffer. Characters at positions <
14093 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14094 when the current matrix was built. */
14095
14096 static struct glyph_row *
14097 find_last_unchanged_at_beg_row (w)
14098 struct window *w;
14099 {
14100 int first_changed_pos = BEG + BEG_UNCHANGED;
14101 struct glyph_row *row;
14102 struct glyph_row *row_found = NULL;
14103 int yb = window_text_bottom_y (w);
14104
14105 /* Find the last row displaying unchanged text. */
14106 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14107 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14108 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14109 {
14110 if (/* If row ends before first_changed_pos, it is unchanged,
14111 except in some case. */
14112 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14113 /* When row ends in ZV and we write at ZV it is not
14114 unchanged. */
14115 && !row->ends_at_zv_p
14116 /* When first_changed_pos is the end of a continued line,
14117 row is not unchanged because it may be no longer
14118 continued. */
14119 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14120 && (row->continued_p
14121 || row->exact_window_width_line_p)))
14122 row_found = row;
14123
14124 /* Stop if last visible row. */
14125 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14126 break;
14127
14128 ++row;
14129 }
14130
14131 return row_found;
14132 }
14133
14134
14135 /* Find the first glyph row in the current matrix of W that is not
14136 affected by changes at the end of current_buffer since the
14137 time W's current matrix was built.
14138
14139 Return in *DELTA the number of chars by which buffer positions in
14140 unchanged text at the end of current_buffer must be adjusted.
14141
14142 Return in *DELTA_BYTES the corresponding number of bytes.
14143
14144 Value is null if no such row exists, i.e. all rows are affected by
14145 changes. */
14146
14147 static struct glyph_row *
14148 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14149 struct window *w;
14150 int *delta, *delta_bytes;
14151 {
14152 struct glyph_row *row;
14153 struct glyph_row *row_found = NULL;
14154
14155 *delta = *delta_bytes = 0;
14156
14157 /* Display must not have been paused, otherwise the current matrix
14158 is not up to date. */
14159 if (NILP (w->window_end_valid))
14160 abort ();
14161
14162 /* A value of window_end_pos >= END_UNCHANGED means that the window
14163 end is in the range of changed text. If so, there is no
14164 unchanged row at the end of W's current matrix. */
14165 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14166 return NULL;
14167
14168 /* Set row to the last row in W's current matrix displaying text. */
14169 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14170
14171 /* If matrix is entirely empty, no unchanged row exists. */
14172 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14173 {
14174 /* The value of row is the last glyph row in the matrix having a
14175 meaningful buffer position in it. The end position of row
14176 corresponds to window_end_pos. This allows us to translate
14177 buffer positions in the current matrix to current buffer
14178 positions for characters not in changed text. */
14179 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14180 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14181 int last_unchanged_pos, last_unchanged_pos_old;
14182 struct glyph_row *first_text_row
14183 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14184
14185 *delta = Z - Z_old;
14186 *delta_bytes = Z_BYTE - Z_BYTE_old;
14187
14188 /* Set last_unchanged_pos to the buffer position of the last
14189 character in the buffer that has not been changed. Z is the
14190 index + 1 of the last character in current_buffer, i.e. by
14191 subtracting END_UNCHANGED we get the index of the last
14192 unchanged character, and we have to add BEG to get its buffer
14193 position. */
14194 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14195 last_unchanged_pos_old = last_unchanged_pos - *delta;
14196
14197 /* Search backward from ROW for a row displaying a line that
14198 starts at a minimum position >= last_unchanged_pos_old. */
14199 for (; row > first_text_row; --row)
14200 {
14201 /* This used to abort, but it can happen.
14202 It is ok to just stop the search instead here. KFS. */
14203 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14204 break;
14205
14206 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14207 row_found = row;
14208 }
14209 }
14210
14211 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
14212 abort ();
14213
14214 return row_found;
14215 }
14216
14217
14218 /* Make sure that glyph rows in the current matrix of window W
14219 reference the same glyph memory as corresponding rows in the
14220 frame's frame matrix. This function is called after scrolling W's
14221 current matrix on a terminal frame in try_window_id and
14222 try_window_reusing_current_matrix. */
14223
14224 static void
14225 sync_frame_with_window_matrix_rows (w)
14226 struct window *w;
14227 {
14228 struct frame *f = XFRAME (w->frame);
14229 struct glyph_row *window_row, *window_row_end, *frame_row;
14230
14231 /* Preconditions: W must be a leaf window and full-width. Its frame
14232 must have a frame matrix. */
14233 xassert (NILP (w->hchild) && NILP (w->vchild));
14234 xassert (WINDOW_FULL_WIDTH_P (w));
14235 xassert (!FRAME_WINDOW_P (f));
14236
14237 /* If W is a full-width window, glyph pointers in W's current matrix
14238 have, by definition, to be the same as glyph pointers in the
14239 corresponding frame matrix. Note that frame matrices have no
14240 marginal areas (see build_frame_matrix). */
14241 window_row = w->current_matrix->rows;
14242 window_row_end = window_row + w->current_matrix->nrows;
14243 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14244 while (window_row < window_row_end)
14245 {
14246 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14247 struct glyph *end = window_row->glyphs[LAST_AREA];
14248
14249 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14250 frame_row->glyphs[TEXT_AREA] = start;
14251 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14252 frame_row->glyphs[LAST_AREA] = end;
14253
14254 /* Disable frame rows whose corresponding window rows have
14255 been disabled in try_window_id. */
14256 if (!window_row->enabled_p)
14257 frame_row->enabled_p = 0;
14258
14259 ++window_row, ++frame_row;
14260 }
14261 }
14262
14263
14264 /* Find the glyph row in window W containing CHARPOS. Consider all
14265 rows between START and END (not inclusive). END null means search
14266 all rows to the end of the display area of W. Value is the row
14267 containing CHARPOS or null. */
14268
14269 struct glyph_row *
14270 row_containing_pos (w, charpos, start, end, dy)
14271 struct window *w;
14272 int charpos;
14273 struct glyph_row *start, *end;
14274 int dy;
14275 {
14276 struct glyph_row *row = start;
14277 int last_y;
14278
14279 /* If we happen to start on a header-line, skip that. */
14280 if (row->mode_line_p)
14281 ++row;
14282
14283 if ((end && row >= end) || !row->enabled_p)
14284 return NULL;
14285
14286 last_y = window_text_bottom_y (w) - dy;
14287
14288 while (1)
14289 {
14290 /* Give up if we have gone too far. */
14291 if (end && row >= end)
14292 return NULL;
14293 /* This formerly returned if they were equal.
14294 I think that both quantities are of a "last plus one" type;
14295 if so, when they are equal, the row is within the screen. -- rms. */
14296 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14297 return NULL;
14298
14299 /* If it is in this row, return this row. */
14300 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14301 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14302 /* The end position of a row equals the start
14303 position of the next row. If CHARPOS is there, we
14304 would rather display it in the next line, except
14305 when this line ends in ZV. */
14306 && !row->ends_at_zv_p
14307 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14308 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14309 return row;
14310 ++row;
14311 }
14312 }
14313
14314
14315 /* Try to redisplay window W by reusing its existing display. W's
14316 current matrix must be up to date when this function is called,
14317 i.e. window_end_valid must not be nil.
14318
14319 Value is
14320
14321 1 if display has been updated
14322 0 if otherwise unsuccessful
14323 -1 if redisplay with same window start is known not to succeed
14324
14325 The following steps are performed:
14326
14327 1. Find the last row in the current matrix of W that is not
14328 affected by changes at the start of current_buffer. If no such row
14329 is found, give up.
14330
14331 2. Find the first row in W's current matrix that is not affected by
14332 changes at the end of current_buffer. Maybe there is no such row.
14333
14334 3. Display lines beginning with the row + 1 found in step 1 to the
14335 row found in step 2 or, if step 2 didn't find a row, to the end of
14336 the window.
14337
14338 4. If cursor is not known to appear on the window, give up.
14339
14340 5. If display stopped at the row found in step 2, scroll the
14341 display and current matrix as needed.
14342
14343 6. Maybe display some lines at the end of W, if we must. This can
14344 happen under various circumstances, like a partially visible line
14345 becoming fully visible, or because newly displayed lines are displayed
14346 in smaller font sizes.
14347
14348 7. Update W's window end information. */
14349
14350 static int
14351 try_window_id (w)
14352 struct window *w;
14353 {
14354 struct frame *f = XFRAME (w->frame);
14355 struct glyph_matrix *current_matrix = w->current_matrix;
14356 struct glyph_matrix *desired_matrix = w->desired_matrix;
14357 struct glyph_row *last_unchanged_at_beg_row;
14358 struct glyph_row *first_unchanged_at_end_row;
14359 struct glyph_row *row;
14360 struct glyph_row *bottom_row;
14361 int bottom_vpos;
14362 struct it it;
14363 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14364 struct text_pos start_pos;
14365 struct run run;
14366 int first_unchanged_at_end_vpos = 0;
14367 struct glyph_row *last_text_row, *last_text_row_at_end;
14368 struct text_pos start;
14369 int first_changed_charpos, last_changed_charpos;
14370
14371 #if GLYPH_DEBUG
14372 if (inhibit_try_window_id)
14373 return 0;
14374 #endif
14375
14376 /* This is handy for debugging. */
14377 #if 0
14378 #define GIVE_UP(X) \
14379 do { \
14380 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14381 return 0; \
14382 } while (0)
14383 #else
14384 #define GIVE_UP(X) return 0
14385 #endif
14386
14387 SET_TEXT_POS_FROM_MARKER (start, w->start);
14388
14389 /* Don't use this for mini-windows because these can show
14390 messages and mini-buffers, and we don't handle that here. */
14391 if (MINI_WINDOW_P (w))
14392 GIVE_UP (1);
14393
14394 /* This flag is used to prevent redisplay optimizations. */
14395 if (windows_or_buffers_changed || cursor_type_changed)
14396 GIVE_UP (2);
14397
14398 /* Verify that narrowing has not changed.
14399 Also verify that we were not told to prevent redisplay optimizations.
14400 It would be nice to further
14401 reduce the number of cases where this prevents try_window_id. */
14402 if (current_buffer->clip_changed
14403 || current_buffer->prevent_redisplay_optimizations_p)
14404 GIVE_UP (3);
14405
14406 /* Window must either use window-based redisplay or be full width. */
14407 if (!FRAME_WINDOW_P (f)
14408 && (!line_ins_del_ok
14409 || !WINDOW_FULL_WIDTH_P (w)))
14410 GIVE_UP (4);
14411
14412 /* Give up if point is not known NOT to appear in W. */
14413 if (PT < CHARPOS (start))
14414 GIVE_UP (5);
14415
14416 /* Another way to prevent redisplay optimizations. */
14417 if (XFASTINT (w->last_modified) == 0)
14418 GIVE_UP (6);
14419
14420 /* Verify that window is not hscrolled. */
14421 if (XFASTINT (w->hscroll) != 0)
14422 GIVE_UP (7);
14423
14424 /* Verify that display wasn't paused. */
14425 if (NILP (w->window_end_valid))
14426 GIVE_UP (8);
14427
14428 /* Can't use this if highlighting a region because a cursor movement
14429 will do more than just set the cursor. */
14430 if (!NILP (Vtransient_mark_mode)
14431 && !NILP (current_buffer->mark_active))
14432 GIVE_UP (9);
14433
14434 /* Likewise if highlighting trailing whitespace. */
14435 if (!NILP (Vshow_trailing_whitespace))
14436 GIVE_UP (11);
14437
14438 /* Likewise if showing a region. */
14439 if (!NILP (w->region_showing))
14440 GIVE_UP (10);
14441
14442 /* Can use this if overlay arrow position and or string have changed. */
14443 if (overlay_arrows_changed_p ())
14444 GIVE_UP (12);
14445
14446
14447 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14448 only if buffer has really changed. The reason is that the gap is
14449 initially at Z for freshly visited files. The code below would
14450 set end_unchanged to 0 in that case. */
14451 if (MODIFF > SAVE_MODIFF
14452 /* This seems to happen sometimes after saving a buffer. */
14453 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14454 {
14455 if (GPT - BEG < BEG_UNCHANGED)
14456 BEG_UNCHANGED = GPT - BEG;
14457 if (Z - GPT < END_UNCHANGED)
14458 END_UNCHANGED = Z - GPT;
14459 }
14460
14461 /* The position of the first and last character that has been changed. */
14462 first_changed_charpos = BEG + BEG_UNCHANGED;
14463 last_changed_charpos = Z - END_UNCHANGED;
14464
14465 /* If window starts after a line end, and the last change is in
14466 front of that newline, then changes don't affect the display.
14467 This case happens with stealth-fontification. Note that although
14468 the display is unchanged, glyph positions in the matrix have to
14469 be adjusted, of course. */
14470 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14471 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14472 && ((last_changed_charpos < CHARPOS (start)
14473 && CHARPOS (start) == BEGV)
14474 || (last_changed_charpos < CHARPOS (start) - 1
14475 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14476 {
14477 int Z_old, delta, Z_BYTE_old, delta_bytes;
14478 struct glyph_row *r0;
14479
14480 /* Compute how many chars/bytes have been added to or removed
14481 from the buffer. */
14482 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14483 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14484 delta = Z - Z_old;
14485 delta_bytes = Z_BYTE - Z_BYTE_old;
14486
14487 /* Give up if PT is not in the window. Note that it already has
14488 been checked at the start of try_window_id that PT is not in
14489 front of the window start. */
14490 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14491 GIVE_UP (13);
14492
14493 /* If window start is unchanged, we can reuse the whole matrix
14494 as is, after adjusting glyph positions. No need to compute
14495 the window end again, since its offset from Z hasn't changed. */
14496 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14497 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14498 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14499 /* PT must not be in a partially visible line. */
14500 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14501 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14502 {
14503 /* Adjust positions in the glyph matrix. */
14504 if (delta || delta_bytes)
14505 {
14506 struct glyph_row *r1
14507 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14508 increment_matrix_positions (w->current_matrix,
14509 MATRIX_ROW_VPOS (r0, current_matrix),
14510 MATRIX_ROW_VPOS (r1, current_matrix),
14511 delta, delta_bytes);
14512 }
14513
14514 /* Set the cursor. */
14515 row = row_containing_pos (w, PT, r0, NULL, 0);
14516 if (row)
14517 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14518 else
14519 abort ();
14520 return 1;
14521 }
14522 }
14523
14524 /* Handle the case that changes are all below what is displayed in
14525 the window, and that PT is in the window. This shortcut cannot
14526 be taken if ZV is visible in the window, and text has been added
14527 there that is visible in the window. */
14528 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14529 /* ZV is not visible in the window, or there are no
14530 changes at ZV, actually. */
14531 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14532 || first_changed_charpos == last_changed_charpos))
14533 {
14534 struct glyph_row *r0;
14535
14536 /* Give up if PT is not in the window. Note that it already has
14537 been checked at the start of try_window_id that PT is not in
14538 front of the window start. */
14539 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14540 GIVE_UP (14);
14541
14542 /* If window start is unchanged, we can reuse the whole matrix
14543 as is, without changing glyph positions since no text has
14544 been added/removed in front of the window end. */
14545 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14546 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14547 /* PT must not be in a partially visible line. */
14548 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14549 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14550 {
14551 /* We have to compute the window end anew since text
14552 can have been added/removed after it. */
14553 w->window_end_pos
14554 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14555 w->window_end_bytepos
14556 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14557
14558 /* Set the cursor. */
14559 row = row_containing_pos (w, PT, r0, NULL, 0);
14560 if (row)
14561 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14562 else
14563 abort ();
14564 return 2;
14565 }
14566 }
14567
14568 /* Give up if window start is in the changed area.
14569
14570 The condition used to read
14571
14572 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14573
14574 but why that was tested escapes me at the moment. */
14575 if (CHARPOS (start) >= first_changed_charpos
14576 && CHARPOS (start) <= last_changed_charpos)
14577 GIVE_UP (15);
14578
14579 /* Check that window start agrees with the start of the first glyph
14580 row in its current matrix. Check this after we know the window
14581 start is not in changed text, otherwise positions would not be
14582 comparable. */
14583 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14584 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14585 GIVE_UP (16);
14586
14587 /* Give up if the window ends in strings. Overlay strings
14588 at the end are difficult to handle, so don't try. */
14589 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14590 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14591 GIVE_UP (20);
14592
14593 /* Compute the position at which we have to start displaying new
14594 lines. Some of the lines at the top of the window might be
14595 reusable because they are not displaying changed text. Find the
14596 last row in W's current matrix not affected by changes at the
14597 start of current_buffer. Value is null if changes start in the
14598 first line of window. */
14599 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14600 if (last_unchanged_at_beg_row)
14601 {
14602 /* Avoid starting to display in the moddle of a character, a TAB
14603 for instance. This is easier than to set up the iterator
14604 exactly, and it's not a frequent case, so the additional
14605 effort wouldn't really pay off. */
14606 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14607 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14608 && last_unchanged_at_beg_row > w->current_matrix->rows)
14609 --last_unchanged_at_beg_row;
14610
14611 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14612 GIVE_UP (17);
14613
14614 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14615 GIVE_UP (18);
14616 start_pos = it.current.pos;
14617
14618 /* Start displaying new lines in the desired matrix at the same
14619 vpos we would use in the current matrix, i.e. below
14620 last_unchanged_at_beg_row. */
14621 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14622 current_matrix);
14623 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14624 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14625
14626 xassert (it.hpos == 0 && it.current_x == 0);
14627 }
14628 else
14629 {
14630 /* There are no reusable lines at the start of the window.
14631 Start displaying in the first text line. */
14632 start_display (&it, w, start);
14633 it.vpos = it.first_vpos;
14634 start_pos = it.current.pos;
14635 }
14636
14637 /* Find the first row that is not affected by changes at the end of
14638 the buffer. Value will be null if there is no unchanged row, in
14639 which case we must redisplay to the end of the window. delta
14640 will be set to the value by which buffer positions beginning with
14641 first_unchanged_at_end_row have to be adjusted due to text
14642 changes. */
14643 first_unchanged_at_end_row
14644 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14645 IF_DEBUG (debug_delta = delta);
14646 IF_DEBUG (debug_delta_bytes = delta_bytes);
14647
14648 /* Set stop_pos to the buffer position up to which we will have to
14649 display new lines. If first_unchanged_at_end_row != NULL, this
14650 is the buffer position of the start of the line displayed in that
14651 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14652 that we don't stop at a buffer position. */
14653 stop_pos = 0;
14654 if (first_unchanged_at_end_row)
14655 {
14656 xassert (last_unchanged_at_beg_row == NULL
14657 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14658
14659 /* If this is a continuation line, move forward to the next one
14660 that isn't. Changes in lines above affect this line.
14661 Caution: this may move first_unchanged_at_end_row to a row
14662 not displaying text. */
14663 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14664 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14665 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14666 < it.last_visible_y))
14667 ++first_unchanged_at_end_row;
14668
14669 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14670 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14671 >= it.last_visible_y))
14672 first_unchanged_at_end_row = NULL;
14673 else
14674 {
14675 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14676 + delta);
14677 first_unchanged_at_end_vpos
14678 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14679 xassert (stop_pos >= Z - END_UNCHANGED);
14680 }
14681 }
14682 else if (last_unchanged_at_beg_row == NULL)
14683 GIVE_UP (19);
14684
14685
14686 #if GLYPH_DEBUG
14687
14688 /* Either there is no unchanged row at the end, or the one we have
14689 now displays text. This is a necessary condition for the window
14690 end pos calculation at the end of this function. */
14691 xassert (first_unchanged_at_end_row == NULL
14692 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14693
14694 debug_last_unchanged_at_beg_vpos
14695 = (last_unchanged_at_beg_row
14696 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14697 : -1);
14698 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14699
14700 #endif /* GLYPH_DEBUG != 0 */
14701
14702
14703 /* Display new lines. Set last_text_row to the last new line
14704 displayed which has text on it, i.e. might end up as being the
14705 line where the window_end_vpos is. */
14706 w->cursor.vpos = -1;
14707 last_text_row = NULL;
14708 overlay_arrow_seen = 0;
14709 while (it.current_y < it.last_visible_y
14710 && !fonts_changed_p
14711 && (first_unchanged_at_end_row == NULL
14712 || IT_CHARPOS (it) < stop_pos))
14713 {
14714 if (display_line (&it))
14715 last_text_row = it.glyph_row - 1;
14716 }
14717
14718 if (fonts_changed_p)
14719 return -1;
14720
14721
14722 /* Compute differences in buffer positions, y-positions etc. for
14723 lines reused at the bottom of the window. Compute what we can
14724 scroll. */
14725 if (first_unchanged_at_end_row
14726 /* No lines reused because we displayed everything up to the
14727 bottom of the window. */
14728 && it.current_y < it.last_visible_y)
14729 {
14730 dvpos = (it.vpos
14731 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14732 current_matrix));
14733 dy = it.current_y - first_unchanged_at_end_row->y;
14734 run.current_y = first_unchanged_at_end_row->y;
14735 run.desired_y = run.current_y + dy;
14736 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14737 }
14738 else
14739 {
14740 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
14741 first_unchanged_at_end_row = NULL;
14742 }
14743 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
14744
14745
14746 /* Find the cursor if not already found. We have to decide whether
14747 PT will appear on this window (it sometimes doesn't, but this is
14748 not a very frequent case.) This decision has to be made before
14749 the current matrix is altered. A value of cursor.vpos < 0 means
14750 that PT is either in one of the lines beginning at
14751 first_unchanged_at_end_row or below the window. Don't care for
14752 lines that might be displayed later at the window end; as
14753 mentioned, this is not a frequent case. */
14754 if (w->cursor.vpos < 0)
14755 {
14756 /* Cursor in unchanged rows at the top? */
14757 if (PT < CHARPOS (start_pos)
14758 && last_unchanged_at_beg_row)
14759 {
14760 row = row_containing_pos (w, PT,
14761 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
14762 last_unchanged_at_beg_row + 1, 0);
14763 if (row)
14764 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14765 }
14766
14767 /* Start from first_unchanged_at_end_row looking for PT. */
14768 else if (first_unchanged_at_end_row)
14769 {
14770 row = row_containing_pos (w, PT - delta,
14771 first_unchanged_at_end_row, NULL, 0);
14772 if (row)
14773 set_cursor_from_row (w, row, w->current_matrix, delta,
14774 delta_bytes, dy, dvpos);
14775 }
14776
14777 /* Give up if cursor was not found. */
14778 if (w->cursor.vpos < 0)
14779 {
14780 clear_glyph_matrix (w->desired_matrix);
14781 return -1;
14782 }
14783 }
14784
14785 /* Don't let the cursor end in the scroll margins. */
14786 {
14787 int this_scroll_margin, cursor_height;
14788
14789 this_scroll_margin = max (0, scroll_margin);
14790 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14791 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
14792 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
14793
14794 if ((w->cursor.y < this_scroll_margin
14795 && CHARPOS (start) > BEGV)
14796 /* Old redisplay didn't take scroll margin into account at the bottom,
14797 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
14798 || (w->cursor.y + (make_cursor_line_fully_visible_p
14799 ? cursor_height + this_scroll_margin
14800 : 1)) > it.last_visible_y)
14801 {
14802 w->cursor.vpos = -1;
14803 clear_glyph_matrix (w->desired_matrix);
14804 return -1;
14805 }
14806 }
14807
14808 /* Scroll the display. Do it before changing the current matrix so
14809 that xterm.c doesn't get confused about where the cursor glyph is
14810 found. */
14811 if (dy && run.height)
14812 {
14813 update_begin (f);
14814
14815 if (FRAME_WINDOW_P (f))
14816 {
14817 rif->update_window_begin_hook (w);
14818 rif->clear_window_mouse_face (w);
14819 rif->scroll_run_hook (w, &run);
14820 rif->update_window_end_hook (w, 0, 0);
14821 }
14822 else
14823 {
14824 /* Terminal frame. In this case, dvpos gives the number of
14825 lines to scroll by; dvpos < 0 means scroll up. */
14826 int first_unchanged_at_end_vpos
14827 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
14828 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
14829 int end = (WINDOW_TOP_EDGE_LINE (w)
14830 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
14831 + window_internal_height (w));
14832
14833 /* Perform the operation on the screen. */
14834 if (dvpos > 0)
14835 {
14836 /* Scroll last_unchanged_at_beg_row to the end of the
14837 window down dvpos lines. */
14838 set_terminal_window (end);
14839
14840 /* On dumb terminals delete dvpos lines at the end
14841 before inserting dvpos empty lines. */
14842 if (!scroll_region_ok)
14843 ins_del_lines (end - dvpos, -dvpos);
14844
14845 /* Insert dvpos empty lines in front of
14846 last_unchanged_at_beg_row. */
14847 ins_del_lines (from, dvpos);
14848 }
14849 else if (dvpos < 0)
14850 {
14851 /* Scroll up last_unchanged_at_beg_vpos to the end of
14852 the window to last_unchanged_at_beg_vpos - |dvpos|. */
14853 set_terminal_window (end);
14854
14855 /* Delete dvpos lines in front of
14856 last_unchanged_at_beg_vpos. ins_del_lines will set
14857 the cursor to the given vpos and emit |dvpos| delete
14858 line sequences. */
14859 ins_del_lines (from + dvpos, dvpos);
14860
14861 /* On a dumb terminal insert dvpos empty lines at the
14862 end. */
14863 if (!scroll_region_ok)
14864 ins_del_lines (end + dvpos, -dvpos);
14865 }
14866
14867 set_terminal_window (0);
14868 }
14869
14870 update_end (f);
14871 }
14872
14873 /* Shift reused rows of the current matrix to the right position.
14874 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
14875 text. */
14876 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14877 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
14878 if (dvpos < 0)
14879 {
14880 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
14881 bottom_vpos, dvpos);
14882 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
14883 bottom_vpos, 0);
14884 }
14885 else if (dvpos > 0)
14886 {
14887 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
14888 bottom_vpos, dvpos);
14889 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
14890 first_unchanged_at_end_vpos + dvpos, 0);
14891 }
14892
14893 /* For frame-based redisplay, make sure that current frame and window
14894 matrix are in sync with respect to glyph memory. */
14895 if (!FRAME_WINDOW_P (f))
14896 sync_frame_with_window_matrix_rows (w);
14897
14898 /* Adjust buffer positions in reused rows. */
14899 if (delta || delta_bytes)
14900 increment_matrix_positions (current_matrix,
14901 first_unchanged_at_end_vpos + dvpos,
14902 bottom_vpos, delta, delta_bytes);
14903
14904 /* Adjust Y positions. */
14905 if (dy)
14906 shift_glyph_matrix (w, current_matrix,
14907 first_unchanged_at_end_vpos + dvpos,
14908 bottom_vpos, dy);
14909
14910 if (first_unchanged_at_end_row)
14911 {
14912 first_unchanged_at_end_row += dvpos;
14913 if (first_unchanged_at_end_row->y >= it.last_visible_y
14914 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
14915 first_unchanged_at_end_row = NULL;
14916 }
14917
14918 /* If scrolling up, there may be some lines to display at the end of
14919 the window. */
14920 last_text_row_at_end = NULL;
14921 if (dy < 0)
14922 {
14923 /* Scrolling up can leave for example a partially visible line
14924 at the end of the window to be redisplayed. */
14925 /* Set last_row to the glyph row in the current matrix where the
14926 window end line is found. It has been moved up or down in
14927 the matrix by dvpos. */
14928 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
14929 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
14930
14931 /* If last_row is the window end line, it should display text. */
14932 xassert (last_row->displays_text_p);
14933
14934 /* If window end line was partially visible before, begin
14935 displaying at that line. Otherwise begin displaying with the
14936 line following it. */
14937 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
14938 {
14939 init_to_row_start (&it, w, last_row);
14940 it.vpos = last_vpos;
14941 it.current_y = last_row->y;
14942 }
14943 else
14944 {
14945 init_to_row_end (&it, w, last_row);
14946 it.vpos = 1 + last_vpos;
14947 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
14948 ++last_row;
14949 }
14950
14951 /* We may start in a continuation line. If so, we have to
14952 get the right continuation_lines_width and current_x. */
14953 it.continuation_lines_width = last_row->continuation_lines_width;
14954 it.hpos = it.current_x = 0;
14955
14956 /* Display the rest of the lines at the window end. */
14957 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14958 while (it.current_y < it.last_visible_y
14959 && !fonts_changed_p)
14960 {
14961 /* Is it always sure that the display agrees with lines in
14962 the current matrix? I don't think so, so we mark rows
14963 displayed invalid in the current matrix by setting their
14964 enabled_p flag to zero. */
14965 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
14966 if (display_line (&it))
14967 last_text_row_at_end = it.glyph_row - 1;
14968 }
14969 }
14970
14971 /* Update window_end_pos and window_end_vpos. */
14972 if (first_unchanged_at_end_row
14973 && !last_text_row_at_end)
14974 {
14975 /* Window end line if one of the preserved rows from the current
14976 matrix. Set row to the last row displaying text in current
14977 matrix starting at first_unchanged_at_end_row, after
14978 scrolling. */
14979 xassert (first_unchanged_at_end_row->displays_text_p);
14980 row = find_last_row_displaying_text (w->current_matrix, &it,
14981 first_unchanged_at_end_row);
14982 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
14983
14984 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14985 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14986 w->window_end_vpos
14987 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
14988 xassert (w->window_end_bytepos >= 0);
14989 IF_DEBUG (debug_method_add (w, "A"));
14990 }
14991 else if (last_text_row_at_end)
14992 {
14993 w->window_end_pos
14994 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
14995 w->window_end_bytepos
14996 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
14997 w->window_end_vpos
14998 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
14999 xassert (w->window_end_bytepos >= 0);
15000 IF_DEBUG (debug_method_add (w, "B"));
15001 }
15002 else if (last_text_row)
15003 {
15004 /* We have displayed either to the end of the window or at the
15005 end of the window, i.e. the last row with text is to be found
15006 in the desired matrix. */
15007 w->window_end_pos
15008 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15009 w->window_end_bytepos
15010 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15011 w->window_end_vpos
15012 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15013 xassert (w->window_end_bytepos >= 0);
15014 }
15015 else if (first_unchanged_at_end_row == NULL
15016 && last_text_row == NULL
15017 && last_text_row_at_end == NULL)
15018 {
15019 /* Displayed to end of window, but no line containing text was
15020 displayed. Lines were deleted at the end of the window. */
15021 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15022 int vpos = XFASTINT (w->window_end_vpos);
15023 struct glyph_row *current_row = current_matrix->rows + vpos;
15024 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15025
15026 for (row = NULL;
15027 row == NULL && vpos >= first_vpos;
15028 --vpos, --current_row, --desired_row)
15029 {
15030 if (desired_row->enabled_p)
15031 {
15032 if (desired_row->displays_text_p)
15033 row = desired_row;
15034 }
15035 else if (current_row->displays_text_p)
15036 row = current_row;
15037 }
15038
15039 xassert (row != NULL);
15040 w->window_end_vpos = make_number (vpos + 1);
15041 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15042 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15043 xassert (w->window_end_bytepos >= 0);
15044 IF_DEBUG (debug_method_add (w, "C"));
15045 }
15046 else
15047 abort ();
15048
15049 #if 0 /* This leads to problems, for instance when the cursor is
15050 at ZV, and the cursor line displays no text. */
15051 /* Disable rows below what's displayed in the window. This makes
15052 debugging easier. */
15053 enable_glyph_matrix_rows (current_matrix,
15054 XFASTINT (w->window_end_vpos) + 1,
15055 bottom_vpos, 0);
15056 #endif
15057
15058 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15059 debug_end_vpos = XFASTINT (w->window_end_vpos));
15060
15061 /* Record that display has not been completed. */
15062 w->window_end_valid = Qnil;
15063 w->desired_matrix->no_scrolling_p = 1;
15064 return 3;
15065
15066 #undef GIVE_UP
15067 }
15068
15069
15070 \f
15071 /***********************************************************************
15072 More debugging support
15073 ***********************************************************************/
15074
15075 #if GLYPH_DEBUG
15076
15077 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15078 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15079 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15080
15081
15082 /* Dump the contents of glyph matrix MATRIX on stderr.
15083
15084 GLYPHS 0 means don't show glyph contents.
15085 GLYPHS 1 means show glyphs in short form
15086 GLYPHS > 1 means show glyphs in long form. */
15087
15088 void
15089 dump_glyph_matrix (matrix, glyphs)
15090 struct glyph_matrix *matrix;
15091 int glyphs;
15092 {
15093 int i;
15094 for (i = 0; i < matrix->nrows; ++i)
15095 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15096 }
15097
15098
15099 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15100 the glyph row and area where the glyph comes from. */
15101
15102 void
15103 dump_glyph (row, glyph, area)
15104 struct glyph_row *row;
15105 struct glyph *glyph;
15106 int area;
15107 {
15108 if (glyph->type == CHAR_GLYPH)
15109 {
15110 fprintf (stderr,
15111 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15112 glyph - row->glyphs[TEXT_AREA],
15113 'C',
15114 glyph->charpos,
15115 (BUFFERP (glyph->object)
15116 ? 'B'
15117 : (STRINGP (glyph->object)
15118 ? 'S'
15119 : '-')),
15120 glyph->pixel_width,
15121 glyph->u.ch,
15122 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15123 ? glyph->u.ch
15124 : '.'),
15125 glyph->face_id,
15126 glyph->left_box_line_p,
15127 glyph->right_box_line_p);
15128 }
15129 else if (glyph->type == STRETCH_GLYPH)
15130 {
15131 fprintf (stderr,
15132 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15133 glyph - row->glyphs[TEXT_AREA],
15134 'S',
15135 glyph->charpos,
15136 (BUFFERP (glyph->object)
15137 ? 'B'
15138 : (STRINGP (glyph->object)
15139 ? 'S'
15140 : '-')),
15141 glyph->pixel_width,
15142 0,
15143 '.',
15144 glyph->face_id,
15145 glyph->left_box_line_p,
15146 glyph->right_box_line_p);
15147 }
15148 else if (glyph->type == IMAGE_GLYPH)
15149 {
15150 fprintf (stderr,
15151 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15152 glyph - row->glyphs[TEXT_AREA],
15153 'I',
15154 glyph->charpos,
15155 (BUFFERP (glyph->object)
15156 ? 'B'
15157 : (STRINGP (glyph->object)
15158 ? 'S'
15159 : '-')),
15160 glyph->pixel_width,
15161 glyph->u.img_id,
15162 '.',
15163 glyph->face_id,
15164 glyph->left_box_line_p,
15165 glyph->right_box_line_p);
15166 }
15167 else if (glyph->type == COMPOSITE_GLYPH)
15168 {
15169 fprintf (stderr,
15170 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15171 glyph - row->glyphs[TEXT_AREA],
15172 '+',
15173 glyph->charpos,
15174 (BUFFERP (glyph->object)
15175 ? 'B'
15176 : (STRINGP (glyph->object)
15177 ? 'S'
15178 : '-')),
15179 glyph->pixel_width,
15180 glyph->u.cmp_id,
15181 '.',
15182 glyph->face_id,
15183 glyph->left_box_line_p,
15184 glyph->right_box_line_p);
15185 }
15186 }
15187
15188
15189 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15190 GLYPHS 0 means don't show glyph contents.
15191 GLYPHS 1 means show glyphs in short form
15192 GLYPHS > 1 means show glyphs in long form. */
15193
15194 void
15195 dump_glyph_row (row, vpos, glyphs)
15196 struct glyph_row *row;
15197 int vpos, glyphs;
15198 {
15199 if (glyphs != 1)
15200 {
15201 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15202 fprintf (stderr, "======================================================================\n");
15203
15204 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15205 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15206 vpos,
15207 MATRIX_ROW_START_CHARPOS (row),
15208 MATRIX_ROW_END_CHARPOS (row),
15209 row->used[TEXT_AREA],
15210 row->contains_overlapping_glyphs_p,
15211 row->enabled_p,
15212 row->truncated_on_left_p,
15213 row->truncated_on_right_p,
15214 row->continued_p,
15215 MATRIX_ROW_CONTINUATION_LINE_P (row),
15216 row->displays_text_p,
15217 row->ends_at_zv_p,
15218 row->fill_line_p,
15219 row->ends_in_middle_of_char_p,
15220 row->starts_in_middle_of_char_p,
15221 row->mouse_face_p,
15222 row->x,
15223 row->y,
15224 row->pixel_width,
15225 row->height,
15226 row->visible_height,
15227 row->ascent,
15228 row->phys_ascent);
15229 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15230 row->end.overlay_string_index,
15231 row->continuation_lines_width);
15232 fprintf (stderr, "%9d %5d\n",
15233 CHARPOS (row->start.string_pos),
15234 CHARPOS (row->end.string_pos));
15235 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15236 row->end.dpvec_index);
15237 }
15238
15239 if (glyphs > 1)
15240 {
15241 int area;
15242
15243 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15244 {
15245 struct glyph *glyph = row->glyphs[area];
15246 struct glyph *glyph_end = glyph + row->used[area];
15247
15248 /* Glyph for a line end in text. */
15249 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15250 ++glyph_end;
15251
15252 if (glyph < glyph_end)
15253 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15254
15255 for (; glyph < glyph_end; ++glyph)
15256 dump_glyph (row, glyph, area);
15257 }
15258 }
15259 else if (glyphs == 1)
15260 {
15261 int area;
15262
15263 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15264 {
15265 char *s = (char *) alloca (row->used[area] + 1);
15266 int i;
15267
15268 for (i = 0; i < row->used[area]; ++i)
15269 {
15270 struct glyph *glyph = row->glyphs[area] + i;
15271 if (glyph->type == CHAR_GLYPH
15272 && glyph->u.ch < 0x80
15273 && glyph->u.ch >= ' ')
15274 s[i] = glyph->u.ch;
15275 else
15276 s[i] = '.';
15277 }
15278
15279 s[i] = '\0';
15280 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15281 }
15282 }
15283 }
15284
15285
15286 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15287 Sdump_glyph_matrix, 0, 1, "p",
15288 doc: /* Dump the current matrix of the selected window to stderr.
15289 Shows contents of glyph row structures. With non-nil
15290 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15291 glyphs in short form, otherwise show glyphs in long form. */)
15292 (glyphs)
15293 Lisp_Object glyphs;
15294 {
15295 struct window *w = XWINDOW (selected_window);
15296 struct buffer *buffer = XBUFFER (w->buffer);
15297
15298 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15299 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15300 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15301 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15302 fprintf (stderr, "=============================================\n");
15303 dump_glyph_matrix (w->current_matrix,
15304 NILP (glyphs) ? 0 : XINT (glyphs));
15305 return Qnil;
15306 }
15307
15308
15309 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15310 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15311 ()
15312 {
15313 struct frame *f = XFRAME (selected_frame);
15314 dump_glyph_matrix (f->current_matrix, 1);
15315 return Qnil;
15316 }
15317
15318
15319 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15320 doc: /* Dump glyph row ROW to stderr.
15321 GLYPH 0 means don't dump glyphs.
15322 GLYPH 1 means dump glyphs in short form.
15323 GLYPH > 1 or omitted means dump glyphs in long form. */)
15324 (row, glyphs)
15325 Lisp_Object row, glyphs;
15326 {
15327 struct glyph_matrix *matrix;
15328 int vpos;
15329
15330 CHECK_NUMBER (row);
15331 matrix = XWINDOW (selected_window)->current_matrix;
15332 vpos = XINT (row);
15333 if (vpos >= 0 && vpos < matrix->nrows)
15334 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15335 vpos,
15336 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15337 return Qnil;
15338 }
15339
15340
15341 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15342 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15343 GLYPH 0 means don't dump glyphs.
15344 GLYPH 1 means dump glyphs in short form.
15345 GLYPH > 1 or omitted means dump glyphs in long form. */)
15346 (row, glyphs)
15347 Lisp_Object row, glyphs;
15348 {
15349 struct frame *sf = SELECTED_FRAME ();
15350 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15351 int vpos;
15352
15353 CHECK_NUMBER (row);
15354 vpos = XINT (row);
15355 if (vpos >= 0 && vpos < m->nrows)
15356 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15357 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15358 return Qnil;
15359 }
15360
15361
15362 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15363 doc: /* Toggle tracing of redisplay.
15364 With ARG, turn tracing on if and only if ARG is positive. */)
15365 (arg)
15366 Lisp_Object arg;
15367 {
15368 if (NILP (arg))
15369 trace_redisplay_p = !trace_redisplay_p;
15370 else
15371 {
15372 arg = Fprefix_numeric_value (arg);
15373 trace_redisplay_p = XINT (arg) > 0;
15374 }
15375
15376 return Qnil;
15377 }
15378
15379
15380 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15381 doc: /* Like `format', but print result to stderr.
15382 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15383 (nargs, args)
15384 int nargs;
15385 Lisp_Object *args;
15386 {
15387 Lisp_Object s = Fformat (nargs, args);
15388 fprintf (stderr, "%s", SDATA (s));
15389 return Qnil;
15390 }
15391
15392 #endif /* GLYPH_DEBUG */
15393
15394
15395 \f
15396 /***********************************************************************
15397 Building Desired Matrix Rows
15398 ***********************************************************************/
15399
15400 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15401 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15402
15403 static struct glyph_row *
15404 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15405 struct window *w;
15406 Lisp_Object overlay_arrow_string;
15407 {
15408 struct frame *f = XFRAME (WINDOW_FRAME (w));
15409 struct buffer *buffer = XBUFFER (w->buffer);
15410 struct buffer *old = current_buffer;
15411 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15412 int arrow_len = SCHARS (overlay_arrow_string);
15413 const unsigned char *arrow_end = arrow_string + arrow_len;
15414 const unsigned char *p;
15415 struct it it;
15416 int multibyte_p;
15417 int n_glyphs_before;
15418
15419 set_buffer_temp (buffer);
15420 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15421 it.glyph_row->used[TEXT_AREA] = 0;
15422 SET_TEXT_POS (it.position, 0, 0);
15423
15424 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15425 p = arrow_string;
15426 while (p < arrow_end)
15427 {
15428 Lisp_Object face, ilisp;
15429
15430 /* Get the next character. */
15431 if (multibyte_p)
15432 it.c = string_char_and_length (p, arrow_len, &it.len);
15433 else
15434 it.c = *p, it.len = 1;
15435 p += it.len;
15436
15437 /* Get its face. */
15438 ilisp = make_number (p - arrow_string);
15439 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15440 it.face_id = compute_char_face (f, it.c, face);
15441
15442 /* Compute its width, get its glyphs. */
15443 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15444 SET_TEXT_POS (it.position, -1, -1);
15445 PRODUCE_GLYPHS (&it);
15446
15447 /* If this character doesn't fit any more in the line, we have
15448 to remove some glyphs. */
15449 if (it.current_x > it.last_visible_x)
15450 {
15451 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15452 break;
15453 }
15454 }
15455
15456 set_buffer_temp (old);
15457 return it.glyph_row;
15458 }
15459
15460
15461 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15462 glyphs are only inserted for terminal frames since we can't really
15463 win with truncation glyphs when partially visible glyphs are
15464 involved. Which glyphs to insert is determined by
15465 produce_special_glyphs. */
15466
15467 static void
15468 insert_left_trunc_glyphs (it)
15469 struct it *it;
15470 {
15471 struct it truncate_it;
15472 struct glyph *from, *end, *to, *toend;
15473
15474 xassert (!FRAME_WINDOW_P (it->f));
15475
15476 /* Get the truncation glyphs. */
15477 truncate_it = *it;
15478 truncate_it.current_x = 0;
15479 truncate_it.face_id = DEFAULT_FACE_ID;
15480 truncate_it.glyph_row = &scratch_glyph_row;
15481 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15482 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15483 truncate_it.object = make_number (0);
15484 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15485
15486 /* Overwrite glyphs from IT with truncation glyphs. */
15487 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15488 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15489 to = it->glyph_row->glyphs[TEXT_AREA];
15490 toend = to + it->glyph_row->used[TEXT_AREA];
15491
15492 while (from < end)
15493 *to++ = *from++;
15494
15495 /* There may be padding glyphs left over. Overwrite them too. */
15496 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15497 {
15498 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15499 while (from < end)
15500 *to++ = *from++;
15501 }
15502
15503 if (to > toend)
15504 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15505 }
15506
15507
15508 /* Compute the pixel height and width of IT->glyph_row.
15509
15510 Most of the time, ascent and height of a display line will be equal
15511 to the max_ascent and max_height values of the display iterator
15512 structure. This is not the case if
15513
15514 1. We hit ZV without displaying anything. In this case, max_ascent
15515 and max_height will be zero.
15516
15517 2. We have some glyphs that don't contribute to the line height.
15518 (The glyph row flag contributes_to_line_height_p is for future
15519 pixmap extensions).
15520
15521 The first case is easily covered by using default values because in
15522 these cases, the line height does not really matter, except that it
15523 must not be zero. */
15524
15525 static void
15526 compute_line_metrics (it)
15527 struct it *it;
15528 {
15529 struct glyph_row *row = it->glyph_row;
15530 int area, i;
15531
15532 if (FRAME_WINDOW_P (it->f))
15533 {
15534 int i, min_y, max_y;
15535
15536 /* The line may consist of one space only, that was added to
15537 place the cursor on it. If so, the row's height hasn't been
15538 computed yet. */
15539 if (row->height == 0)
15540 {
15541 if (it->max_ascent + it->max_descent == 0)
15542 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15543 row->ascent = it->max_ascent;
15544 row->height = it->max_ascent + it->max_descent;
15545 row->phys_ascent = it->max_phys_ascent;
15546 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15547 row->extra_line_spacing = it->max_extra_line_spacing;
15548 }
15549
15550 /* Compute the width of this line. */
15551 row->pixel_width = row->x;
15552 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15553 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15554
15555 xassert (row->pixel_width >= 0);
15556 xassert (row->ascent >= 0 && row->height > 0);
15557
15558 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15559 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15560
15561 /* If first line's physical ascent is larger than its logical
15562 ascent, use the physical ascent, and make the row taller.
15563 This makes accented characters fully visible. */
15564 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15565 && row->phys_ascent > row->ascent)
15566 {
15567 row->height += row->phys_ascent - row->ascent;
15568 row->ascent = row->phys_ascent;
15569 }
15570
15571 /* Compute how much of the line is visible. */
15572 row->visible_height = row->height;
15573
15574 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15575 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15576
15577 if (row->y < min_y)
15578 row->visible_height -= min_y - row->y;
15579 if (row->y + row->height > max_y)
15580 row->visible_height -= row->y + row->height - max_y;
15581 }
15582 else
15583 {
15584 row->pixel_width = row->used[TEXT_AREA];
15585 if (row->continued_p)
15586 row->pixel_width -= it->continuation_pixel_width;
15587 else if (row->truncated_on_right_p)
15588 row->pixel_width -= it->truncation_pixel_width;
15589 row->ascent = row->phys_ascent = 0;
15590 row->height = row->phys_height = row->visible_height = 1;
15591 row->extra_line_spacing = 0;
15592 }
15593
15594 /* Compute a hash code for this row. */
15595 row->hash = 0;
15596 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15597 for (i = 0; i < row->used[area]; ++i)
15598 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15599 + row->glyphs[area][i].u.val
15600 + row->glyphs[area][i].face_id
15601 + row->glyphs[area][i].padding_p
15602 + (row->glyphs[area][i].type << 2));
15603
15604 it->max_ascent = it->max_descent = 0;
15605 it->max_phys_ascent = it->max_phys_descent = 0;
15606 }
15607
15608
15609 /* Append one space to the glyph row of iterator IT if doing a
15610 window-based redisplay. The space has the same face as
15611 IT->face_id. Value is non-zero if a space was added.
15612
15613 This function is called to make sure that there is always one glyph
15614 at the end of a glyph row that the cursor can be set on under
15615 window-systems. (If there weren't such a glyph we would not know
15616 how wide and tall a box cursor should be displayed).
15617
15618 At the same time this space let's a nicely handle clearing to the
15619 end of the line if the row ends in italic text. */
15620
15621 static int
15622 append_space_for_newline (it, default_face_p)
15623 struct it *it;
15624 int default_face_p;
15625 {
15626 if (FRAME_WINDOW_P (it->f))
15627 {
15628 int n = it->glyph_row->used[TEXT_AREA];
15629
15630 if (it->glyph_row->glyphs[TEXT_AREA] + n
15631 < it->glyph_row->glyphs[1 + TEXT_AREA])
15632 {
15633 /* Save some values that must not be changed.
15634 Must save IT->c and IT->len because otherwise
15635 ITERATOR_AT_END_P wouldn't work anymore after
15636 append_space_for_newline has been called. */
15637 enum display_element_type saved_what = it->what;
15638 int saved_c = it->c, saved_len = it->len;
15639 int saved_x = it->current_x;
15640 int saved_face_id = it->face_id;
15641 struct text_pos saved_pos;
15642 Lisp_Object saved_object;
15643 struct face *face;
15644
15645 saved_object = it->object;
15646 saved_pos = it->position;
15647
15648 it->what = IT_CHARACTER;
15649 bzero (&it->position, sizeof it->position);
15650 it->object = make_number (0);
15651 it->c = ' ';
15652 it->len = 1;
15653
15654 if (default_face_p)
15655 it->face_id = DEFAULT_FACE_ID;
15656 else if (it->face_before_selective_p)
15657 it->face_id = it->saved_face_id;
15658 face = FACE_FROM_ID (it->f, it->face_id);
15659 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
15660
15661 PRODUCE_GLYPHS (it);
15662
15663 it->override_ascent = -1;
15664 it->constrain_row_ascent_descent_p = 0;
15665 it->current_x = saved_x;
15666 it->object = saved_object;
15667 it->position = saved_pos;
15668 it->what = saved_what;
15669 it->face_id = saved_face_id;
15670 it->len = saved_len;
15671 it->c = saved_c;
15672 return 1;
15673 }
15674 }
15675
15676 return 0;
15677 }
15678
15679
15680 /* Extend the face of the last glyph in the text area of IT->glyph_row
15681 to the end of the display line. Called from display_line.
15682 If the glyph row is empty, add a space glyph to it so that we
15683 know the face to draw. Set the glyph row flag fill_line_p. */
15684
15685 static void
15686 extend_face_to_end_of_line (it)
15687 struct it *it;
15688 {
15689 struct face *face;
15690 struct frame *f = it->f;
15691
15692 /* If line is already filled, do nothing. */
15693 if (it->current_x >= it->last_visible_x)
15694 return;
15695
15696 /* Face extension extends the background and box of IT->face_id
15697 to the end of the line. If the background equals the background
15698 of the frame, we don't have to do anything. */
15699 if (it->face_before_selective_p)
15700 face = FACE_FROM_ID (it->f, it->saved_face_id);
15701 else
15702 face = FACE_FROM_ID (f, it->face_id);
15703
15704 if (FRAME_WINDOW_P (f)
15705 && it->glyph_row->displays_text_p
15706 && face->box == FACE_NO_BOX
15707 && face->background == FRAME_BACKGROUND_PIXEL (f)
15708 && !face->stipple)
15709 return;
15710
15711 /* Set the glyph row flag indicating that the face of the last glyph
15712 in the text area has to be drawn to the end of the text area. */
15713 it->glyph_row->fill_line_p = 1;
15714
15715 /* If current character of IT is not ASCII, make sure we have the
15716 ASCII face. This will be automatically undone the next time
15717 get_next_display_element returns a multibyte character. Note
15718 that the character will always be single byte in unibyte text. */
15719 if (!SINGLE_BYTE_CHAR_P (it->c))
15720 {
15721 it->face_id = FACE_FOR_CHAR (f, face, 0);
15722 }
15723
15724 if (FRAME_WINDOW_P (f))
15725 {
15726 /* If the row is empty, add a space with the current face of IT,
15727 so that we know which face to draw. */
15728 if (it->glyph_row->used[TEXT_AREA] == 0)
15729 {
15730 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15731 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15732 it->glyph_row->used[TEXT_AREA] = 1;
15733 }
15734 }
15735 else
15736 {
15737 /* Save some values that must not be changed. */
15738 int saved_x = it->current_x;
15739 struct text_pos saved_pos;
15740 Lisp_Object saved_object;
15741 enum display_element_type saved_what = it->what;
15742 int saved_face_id = it->face_id;
15743
15744 saved_object = it->object;
15745 saved_pos = it->position;
15746
15747 it->what = IT_CHARACTER;
15748 bzero (&it->position, sizeof it->position);
15749 it->object = make_number (0);
15750 it->c = ' ';
15751 it->len = 1;
15752 it->face_id = face->id;
15753
15754 PRODUCE_GLYPHS (it);
15755
15756 while (it->current_x <= it->last_visible_x)
15757 PRODUCE_GLYPHS (it);
15758
15759 /* Don't count these blanks really. It would let us insert a left
15760 truncation glyph below and make us set the cursor on them, maybe. */
15761 it->current_x = saved_x;
15762 it->object = saved_object;
15763 it->position = saved_pos;
15764 it->what = saved_what;
15765 it->face_id = saved_face_id;
15766 }
15767 }
15768
15769
15770 /* Value is non-zero if text starting at CHARPOS in current_buffer is
15771 trailing whitespace. */
15772
15773 static int
15774 trailing_whitespace_p (charpos)
15775 int charpos;
15776 {
15777 int bytepos = CHAR_TO_BYTE (charpos);
15778 int c = 0;
15779
15780 while (bytepos < ZV_BYTE
15781 && (c = FETCH_CHAR (bytepos),
15782 c == ' ' || c == '\t'))
15783 ++bytepos;
15784
15785 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
15786 {
15787 if (bytepos != PT_BYTE)
15788 return 1;
15789 }
15790 return 0;
15791 }
15792
15793
15794 /* Highlight trailing whitespace, if any, in ROW. */
15795
15796 void
15797 highlight_trailing_whitespace (f, row)
15798 struct frame *f;
15799 struct glyph_row *row;
15800 {
15801 int used = row->used[TEXT_AREA];
15802
15803 if (used)
15804 {
15805 struct glyph *start = row->glyphs[TEXT_AREA];
15806 struct glyph *glyph = start + used - 1;
15807
15808 /* Skip over glyphs inserted to display the cursor at the
15809 end of a line, for extending the face of the last glyph
15810 to the end of the line on terminals, and for truncation
15811 and continuation glyphs. */
15812 while (glyph >= start
15813 && glyph->type == CHAR_GLYPH
15814 && INTEGERP (glyph->object))
15815 --glyph;
15816
15817 /* If last glyph is a space or stretch, and it's trailing
15818 whitespace, set the face of all trailing whitespace glyphs in
15819 IT->glyph_row to `trailing-whitespace'. */
15820 if (glyph >= start
15821 && BUFFERP (glyph->object)
15822 && (glyph->type == STRETCH_GLYPH
15823 || (glyph->type == CHAR_GLYPH
15824 && glyph->u.ch == ' '))
15825 && trailing_whitespace_p (glyph->charpos))
15826 {
15827 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0, 0);
15828 if (face_id < 0)
15829 return;
15830
15831 while (glyph >= start
15832 && BUFFERP (glyph->object)
15833 && (glyph->type == STRETCH_GLYPH
15834 || (glyph->type == CHAR_GLYPH
15835 && glyph->u.ch == ' ')))
15836 (glyph--)->face_id = face_id;
15837 }
15838 }
15839 }
15840
15841
15842 /* Value is non-zero if glyph row ROW in window W should be
15843 used to hold the cursor. */
15844
15845 static int
15846 cursor_row_p (w, row)
15847 struct window *w;
15848 struct glyph_row *row;
15849 {
15850 int cursor_row_p = 1;
15851
15852 if (PT == MATRIX_ROW_END_CHARPOS (row))
15853 {
15854 /* Suppose the row ends on a string.
15855 Unless the row is continued, that means it ends on a newline
15856 in the string. If it's anything other than a display string
15857 (e.g. a before-string from an overlay), we don't want the
15858 cursor there. (This heuristic seems to give the optimal
15859 behavior for the various types of multi-line strings.) */
15860 if (CHARPOS (row->end.string_pos) >= 0)
15861 {
15862 if (row->continued_p)
15863 cursor_row_p = 1;
15864 else
15865 {
15866 /* Check for `display' property. */
15867 struct glyph *beg = row->glyphs[TEXT_AREA];
15868 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
15869 struct glyph *glyph;
15870
15871 cursor_row_p = 0;
15872 for (glyph = end; glyph >= beg; --glyph)
15873 if (STRINGP (glyph->object))
15874 {
15875 Lisp_Object prop
15876 = Fget_char_property (make_number (PT),
15877 Qdisplay, Qnil);
15878 cursor_row_p =
15879 (!NILP (prop)
15880 && display_prop_string_p (prop, glyph->object));
15881 break;
15882 }
15883 }
15884 }
15885 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15886 {
15887 /* If the row ends in middle of a real character,
15888 and the line is continued, we want the cursor here.
15889 That's because MATRIX_ROW_END_CHARPOS would equal
15890 PT if PT is before the character. */
15891 if (!row->ends_in_ellipsis_p)
15892 cursor_row_p = row->continued_p;
15893 else
15894 /* If the row ends in an ellipsis, then
15895 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
15896 We want that position to be displayed after the ellipsis. */
15897 cursor_row_p = 0;
15898 }
15899 /* If the row ends at ZV, display the cursor at the end of that
15900 row instead of at the start of the row below. */
15901 else if (row->ends_at_zv_p)
15902 cursor_row_p = 1;
15903 else
15904 cursor_row_p = 0;
15905 }
15906
15907 return cursor_row_p;
15908 }
15909
15910
15911 /* Construct the glyph row IT->glyph_row in the desired matrix of
15912 IT->w from text at the current position of IT. See dispextern.h
15913 for an overview of struct it. Value is non-zero if
15914 IT->glyph_row displays text, as opposed to a line displaying ZV
15915 only. */
15916
15917 static int
15918 display_line (it)
15919 struct it *it;
15920 {
15921 struct glyph_row *row = it->glyph_row;
15922 Lisp_Object overlay_arrow_string;
15923
15924 /* We always start displaying at hpos zero even if hscrolled. */
15925 xassert (it->hpos == 0 && it->current_x == 0);
15926
15927 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
15928 >= it->w->desired_matrix->nrows)
15929 {
15930 it->w->nrows_scale_factor++;
15931 fonts_changed_p = 1;
15932 return 0;
15933 }
15934
15935 /* Is IT->w showing the region? */
15936 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
15937
15938 /* Clear the result glyph row and enable it. */
15939 prepare_desired_row (row);
15940
15941 row->y = it->current_y;
15942 row->start = it->start;
15943 row->continuation_lines_width = it->continuation_lines_width;
15944 row->displays_text_p = 1;
15945 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
15946 it->starts_in_middle_of_char_p = 0;
15947
15948 /* Arrange the overlays nicely for our purposes. Usually, we call
15949 display_line on only one line at a time, in which case this
15950 can't really hurt too much, or we call it on lines which appear
15951 one after another in the buffer, in which case all calls to
15952 recenter_overlay_lists but the first will be pretty cheap. */
15953 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
15954
15955 /* Move over display elements that are not visible because we are
15956 hscrolled. This may stop at an x-position < IT->first_visible_x
15957 if the first glyph is partially visible or if we hit a line end. */
15958 if (it->current_x < it->first_visible_x)
15959 {
15960 move_it_in_display_line_to (it, ZV, it->first_visible_x,
15961 MOVE_TO_POS | MOVE_TO_X);
15962 }
15963
15964 /* Get the initial row height. This is either the height of the
15965 text hscrolled, if there is any, or zero. */
15966 row->ascent = it->max_ascent;
15967 row->height = it->max_ascent + it->max_descent;
15968 row->phys_ascent = it->max_phys_ascent;
15969 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15970 row->extra_line_spacing = it->max_extra_line_spacing;
15971
15972 /* Loop generating characters. The loop is left with IT on the next
15973 character to display. */
15974 while (1)
15975 {
15976 int n_glyphs_before, hpos_before, x_before;
15977 int x, i, nglyphs;
15978 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
15979
15980 /* Retrieve the next thing to display. Value is zero if end of
15981 buffer reached. */
15982 if (!get_next_display_element (it))
15983 {
15984 /* Maybe add a space at the end of this line that is used to
15985 display the cursor there under X. Set the charpos of the
15986 first glyph of blank lines not corresponding to any text
15987 to -1. */
15988 #ifdef HAVE_WINDOW_SYSTEM
15989 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15990 row->exact_window_width_line_p = 1;
15991 else
15992 #endif /* HAVE_WINDOW_SYSTEM */
15993 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
15994 || row->used[TEXT_AREA] == 0)
15995 {
15996 row->glyphs[TEXT_AREA]->charpos = -1;
15997 row->displays_text_p = 0;
15998
15999 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16000 && (!MINI_WINDOW_P (it->w)
16001 || (minibuf_level && EQ (it->window, minibuf_window))))
16002 row->indicate_empty_line_p = 1;
16003 }
16004
16005 it->continuation_lines_width = 0;
16006 row->ends_at_zv_p = 1;
16007 break;
16008 }
16009
16010 /* Now, get the metrics of what we want to display. This also
16011 generates glyphs in `row' (which is IT->glyph_row). */
16012 n_glyphs_before = row->used[TEXT_AREA];
16013 x = it->current_x;
16014
16015 /* Remember the line height so far in case the next element doesn't
16016 fit on the line. */
16017 if (!it->truncate_lines_p)
16018 {
16019 ascent = it->max_ascent;
16020 descent = it->max_descent;
16021 phys_ascent = it->max_phys_ascent;
16022 phys_descent = it->max_phys_descent;
16023 }
16024
16025 PRODUCE_GLYPHS (it);
16026
16027 /* If this display element was in marginal areas, continue with
16028 the next one. */
16029 if (it->area != TEXT_AREA)
16030 {
16031 row->ascent = max (row->ascent, it->max_ascent);
16032 row->height = max (row->height, it->max_ascent + it->max_descent);
16033 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16034 row->phys_height = max (row->phys_height,
16035 it->max_phys_ascent + it->max_phys_descent);
16036 row->extra_line_spacing = max (row->extra_line_spacing,
16037 it->max_extra_line_spacing);
16038 set_iterator_to_next (it, 1);
16039 continue;
16040 }
16041
16042 /* Does the display element fit on the line? If we truncate
16043 lines, we should draw past the right edge of the window. If
16044 we don't truncate, we want to stop so that we can display the
16045 continuation glyph before the right margin. If lines are
16046 continued, there are two possible strategies for characters
16047 resulting in more than 1 glyph (e.g. tabs): Display as many
16048 glyphs as possible in this line and leave the rest for the
16049 continuation line, or display the whole element in the next
16050 line. Original redisplay did the former, so we do it also. */
16051 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16052 hpos_before = it->hpos;
16053 x_before = x;
16054
16055 if (/* Not a newline. */
16056 nglyphs > 0
16057 /* Glyphs produced fit entirely in the line. */
16058 && it->current_x < it->last_visible_x)
16059 {
16060 it->hpos += nglyphs;
16061 row->ascent = max (row->ascent, it->max_ascent);
16062 row->height = max (row->height, it->max_ascent + it->max_descent);
16063 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16064 row->phys_height = max (row->phys_height,
16065 it->max_phys_ascent + it->max_phys_descent);
16066 row->extra_line_spacing = max (row->extra_line_spacing,
16067 it->max_extra_line_spacing);
16068 if (it->current_x - it->pixel_width < it->first_visible_x)
16069 row->x = x - it->first_visible_x;
16070 }
16071 else
16072 {
16073 int new_x;
16074 struct glyph *glyph;
16075
16076 for (i = 0; i < nglyphs; ++i, x = new_x)
16077 {
16078 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16079 new_x = x + glyph->pixel_width;
16080
16081 if (/* Lines are continued. */
16082 !it->truncate_lines_p
16083 && (/* Glyph doesn't fit on the line. */
16084 new_x > it->last_visible_x
16085 /* Or it fits exactly on a window system frame. */
16086 || (new_x == it->last_visible_x
16087 && FRAME_WINDOW_P (it->f))))
16088 {
16089 /* End of a continued line. */
16090
16091 if (it->hpos == 0
16092 || (new_x == it->last_visible_x
16093 && FRAME_WINDOW_P (it->f)))
16094 {
16095 /* Current glyph is the only one on the line or
16096 fits exactly on the line. We must continue
16097 the line because we can't draw the cursor
16098 after the glyph. */
16099 row->continued_p = 1;
16100 it->current_x = new_x;
16101 it->continuation_lines_width += new_x;
16102 ++it->hpos;
16103 if (i == nglyphs - 1)
16104 {
16105 set_iterator_to_next (it, 1);
16106 #ifdef HAVE_WINDOW_SYSTEM
16107 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16108 {
16109 if (!get_next_display_element (it))
16110 {
16111 row->exact_window_width_line_p = 1;
16112 it->continuation_lines_width = 0;
16113 row->continued_p = 0;
16114 row->ends_at_zv_p = 1;
16115 }
16116 else if (ITERATOR_AT_END_OF_LINE_P (it))
16117 {
16118 row->continued_p = 0;
16119 row->exact_window_width_line_p = 1;
16120 }
16121 }
16122 #endif /* HAVE_WINDOW_SYSTEM */
16123 }
16124 }
16125 else if (CHAR_GLYPH_PADDING_P (*glyph)
16126 && !FRAME_WINDOW_P (it->f))
16127 {
16128 /* A padding glyph that doesn't fit on this line.
16129 This means the whole character doesn't fit
16130 on the line. */
16131 row->used[TEXT_AREA] = n_glyphs_before;
16132
16133 /* Fill the rest of the row with continuation
16134 glyphs like in 20.x. */
16135 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16136 < row->glyphs[1 + TEXT_AREA])
16137 produce_special_glyphs (it, IT_CONTINUATION);
16138
16139 row->continued_p = 1;
16140 it->current_x = x_before;
16141 it->continuation_lines_width += x_before;
16142
16143 /* Restore the height to what it was before the
16144 element not fitting on the line. */
16145 it->max_ascent = ascent;
16146 it->max_descent = descent;
16147 it->max_phys_ascent = phys_ascent;
16148 it->max_phys_descent = phys_descent;
16149 }
16150 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16151 {
16152 /* A TAB that extends past the right edge of the
16153 window. This produces a single glyph on
16154 window system frames. We leave the glyph in
16155 this row and let it fill the row, but don't
16156 consume the TAB. */
16157 it->continuation_lines_width += it->last_visible_x;
16158 row->ends_in_middle_of_char_p = 1;
16159 row->continued_p = 1;
16160 glyph->pixel_width = it->last_visible_x - x;
16161 it->starts_in_middle_of_char_p = 1;
16162 }
16163 else
16164 {
16165 /* Something other than a TAB that draws past
16166 the right edge of the window. Restore
16167 positions to values before the element. */
16168 row->used[TEXT_AREA] = n_glyphs_before + i;
16169
16170 /* Display continuation glyphs. */
16171 if (!FRAME_WINDOW_P (it->f))
16172 produce_special_glyphs (it, IT_CONTINUATION);
16173 row->continued_p = 1;
16174
16175 it->current_x = x_before;
16176 it->continuation_lines_width += x;
16177 extend_face_to_end_of_line (it);
16178
16179 if (nglyphs > 1 && i > 0)
16180 {
16181 row->ends_in_middle_of_char_p = 1;
16182 it->starts_in_middle_of_char_p = 1;
16183 }
16184
16185 /* Restore the height to what it was before the
16186 element not fitting on the line. */
16187 it->max_ascent = ascent;
16188 it->max_descent = descent;
16189 it->max_phys_ascent = phys_ascent;
16190 it->max_phys_descent = phys_descent;
16191 }
16192
16193 break;
16194 }
16195 else if (new_x > it->first_visible_x)
16196 {
16197 /* Increment number of glyphs actually displayed. */
16198 ++it->hpos;
16199
16200 if (x < it->first_visible_x)
16201 /* Glyph is partially visible, i.e. row starts at
16202 negative X position. */
16203 row->x = x - it->first_visible_x;
16204 }
16205 else
16206 {
16207 /* Glyph is completely off the left margin of the
16208 window. This should not happen because of the
16209 move_it_in_display_line at the start of this
16210 function, unless the text display area of the
16211 window is empty. */
16212 xassert (it->first_visible_x <= it->last_visible_x);
16213 }
16214 }
16215
16216 row->ascent = max (row->ascent, it->max_ascent);
16217 row->height = max (row->height, it->max_ascent + it->max_descent);
16218 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16219 row->phys_height = max (row->phys_height,
16220 it->max_phys_ascent + it->max_phys_descent);
16221 row->extra_line_spacing = max (row->extra_line_spacing,
16222 it->max_extra_line_spacing);
16223
16224 /* End of this display line if row is continued. */
16225 if (row->continued_p || row->ends_at_zv_p)
16226 break;
16227 }
16228
16229 at_end_of_line:
16230 /* Is this a line end? If yes, we're also done, after making
16231 sure that a non-default face is extended up to the right
16232 margin of the window. */
16233 if (ITERATOR_AT_END_OF_LINE_P (it))
16234 {
16235 int used_before = row->used[TEXT_AREA];
16236
16237 row->ends_in_newline_from_string_p = STRINGP (it->object);
16238
16239 #ifdef HAVE_WINDOW_SYSTEM
16240 /* Add a space at the end of the line that is used to
16241 display the cursor there. */
16242 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16243 append_space_for_newline (it, 0);
16244 #endif /* HAVE_WINDOW_SYSTEM */
16245
16246 /* Extend the face to the end of the line. */
16247 extend_face_to_end_of_line (it);
16248
16249 /* Make sure we have the position. */
16250 if (used_before == 0)
16251 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16252
16253 /* Consume the line end. This skips over invisible lines. */
16254 set_iterator_to_next (it, 1);
16255 it->continuation_lines_width = 0;
16256 break;
16257 }
16258
16259 /* Proceed with next display element. Note that this skips
16260 over lines invisible because of selective display. */
16261 set_iterator_to_next (it, 1);
16262
16263 /* If we truncate lines, we are done when the last displayed
16264 glyphs reach past the right margin of the window. */
16265 if (it->truncate_lines_p
16266 && (FRAME_WINDOW_P (it->f)
16267 ? (it->current_x >= it->last_visible_x)
16268 : (it->current_x > it->last_visible_x)))
16269 {
16270 /* Maybe add truncation glyphs. */
16271 if (!FRAME_WINDOW_P (it->f))
16272 {
16273 int i, n;
16274
16275 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16276 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16277 break;
16278
16279 for (n = row->used[TEXT_AREA]; i < n; ++i)
16280 {
16281 row->used[TEXT_AREA] = i;
16282 produce_special_glyphs (it, IT_TRUNCATION);
16283 }
16284 }
16285 #ifdef HAVE_WINDOW_SYSTEM
16286 else
16287 {
16288 /* Don't truncate if we can overflow newline into fringe. */
16289 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16290 {
16291 if (!get_next_display_element (it))
16292 {
16293 it->continuation_lines_width = 0;
16294 row->ends_at_zv_p = 1;
16295 row->exact_window_width_line_p = 1;
16296 break;
16297 }
16298 if (ITERATOR_AT_END_OF_LINE_P (it))
16299 {
16300 row->exact_window_width_line_p = 1;
16301 goto at_end_of_line;
16302 }
16303 }
16304 }
16305 #endif /* HAVE_WINDOW_SYSTEM */
16306
16307 row->truncated_on_right_p = 1;
16308 it->continuation_lines_width = 0;
16309 reseat_at_next_visible_line_start (it, 0);
16310 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16311 it->hpos = hpos_before;
16312 it->current_x = x_before;
16313 break;
16314 }
16315 }
16316
16317 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16318 at the left window margin. */
16319 if (it->first_visible_x
16320 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16321 {
16322 if (!FRAME_WINDOW_P (it->f))
16323 insert_left_trunc_glyphs (it);
16324 row->truncated_on_left_p = 1;
16325 }
16326
16327 /* If the start of this line is the overlay arrow-position, then
16328 mark this glyph row as the one containing the overlay arrow.
16329 This is clearly a mess with variable size fonts. It would be
16330 better to let it be displayed like cursors under X. */
16331 if ((row->displays_text_p || !overlay_arrow_seen)
16332 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16333 !NILP (overlay_arrow_string)))
16334 {
16335 /* Overlay arrow in window redisplay is a fringe bitmap. */
16336 if (STRINGP (overlay_arrow_string))
16337 {
16338 struct glyph_row *arrow_row
16339 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16340 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16341 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16342 struct glyph *p = row->glyphs[TEXT_AREA];
16343 struct glyph *p2, *end;
16344
16345 /* Copy the arrow glyphs. */
16346 while (glyph < arrow_end)
16347 *p++ = *glyph++;
16348
16349 /* Throw away padding glyphs. */
16350 p2 = p;
16351 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16352 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16353 ++p2;
16354 if (p2 > p)
16355 {
16356 while (p2 < end)
16357 *p++ = *p2++;
16358 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16359 }
16360 }
16361 else
16362 {
16363 xassert (INTEGERP (overlay_arrow_string));
16364 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16365 }
16366 overlay_arrow_seen = 1;
16367 }
16368
16369 /* Compute pixel dimensions of this line. */
16370 compute_line_metrics (it);
16371
16372 /* Remember the position at which this line ends. */
16373 row->end = it->current;
16374
16375 /* Record whether this row ends inside an ellipsis. */
16376 row->ends_in_ellipsis_p
16377 = (it->method == GET_FROM_DISPLAY_VECTOR
16378 && it->ellipsis_p);
16379
16380 /* Save fringe bitmaps in this row. */
16381 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16382 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16383 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16384 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16385
16386 it->left_user_fringe_bitmap = 0;
16387 it->left_user_fringe_face_id = 0;
16388 it->right_user_fringe_bitmap = 0;
16389 it->right_user_fringe_face_id = 0;
16390
16391 /* Maybe set the cursor. */
16392 if (it->w->cursor.vpos < 0
16393 && PT >= MATRIX_ROW_START_CHARPOS (row)
16394 && PT <= MATRIX_ROW_END_CHARPOS (row)
16395 && cursor_row_p (it->w, row))
16396 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16397
16398 /* Highlight trailing whitespace. */
16399 if (!NILP (Vshow_trailing_whitespace))
16400 highlight_trailing_whitespace (it->f, it->glyph_row);
16401
16402 /* Prepare for the next line. This line starts horizontally at (X
16403 HPOS) = (0 0). Vertical positions are incremented. As a
16404 convenience for the caller, IT->glyph_row is set to the next
16405 row to be used. */
16406 it->current_x = it->hpos = 0;
16407 it->current_y += row->height;
16408 ++it->vpos;
16409 ++it->glyph_row;
16410 it->start = it->current;
16411 return row->displays_text_p;
16412 }
16413
16414
16415 \f
16416 /***********************************************************************
16417 Menu Bar
16418 ***********************************************************************/
16419
16420 /* Redisplay the menu bar in the frame for window W.
16421
16422 The menu bar of X frames that don't have X toolkit support is
16423 displayed in a special window W->frame->menu_bar_window.
16424
16425 The menu bar of terminal frames is treated specially as far as
16426 glyph matrices are concerned. Menu bar lines are not part of
16427 windows, so the update is done directly on the frame matrix rows
16428 for the menu bar. */
16429
16430 static void
16431 display_menu_bar (w)
16432 struct window *w;
16433 {
16434 struct frame *f = XFRAME (WINDOW_FRAME (w));
16435 struct it it;
16436 Lisp_Object items;
16437 int i;
16438
16439 /* Don't do all this for graphical frames. */
16440 #ifdef HAVE_NTGUI
16441 if (!NILP (Vwindow_system))
16442 return;
16443 #endif
16444 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16445 if (FRAME_X_P (f))
16446 return;
16447 #endif
16448 #ifdef MAC_OS
16449 if (FRAME_MAC_P (f))
16450 return;
16451 #endif
16452
16453 #ifdef USE_X_TOOLKIT
16454 xassert (!FRAME_WINDOW_P (f));
16455 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16456 it.first_visible_x = 0;
16457 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16458 #else /* not USE_X_TOOLKIT */
16459 if (FRAME_WINDOW_P (f))
16460 {
16461 /* Menu bar lines are displayed in the desired matrix of the
16462 dummy window menu_bar_window. */
16463 struct window *menu_w;
16464 xassert (WINDOWP (f->menu_bar_window));
16465 menu_w = XWINDOW (f->menu_bar_window);
16466 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16467 MENU_FACE_ID);
16468 it.first_visible_x = 0;
16469 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16470 }
16471 else
16472 {
16473 /* This is a TTY frame, i.e. character hpos/vpos are used as
16474 pixel x/y. */
16475 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16476 MENU_FACE_ID);
16477 it.first_visible_x = 0;
16478 it.last_visible_x = FRAME_COLS (f);
16479 }
16480 #endif /* not USE_X_TOOLKIT */
16481
16482 if (! mode_line_inverse_video)
16483 /* Force the menu-bar to be displayed in the default face. */
16484 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16485
16486 /* Clear all rows of the menu bar. */
16487 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16488 {
16489 struct glyph_row *row = it.glyph_row + i;
16490 clear_glyph_row (row);
16491 row->enabled_p = 1;
16492 row->full_width_p = 1;
16493 }
16494
16495 /* Display all items of the menu bar. */
16496 items = FRAME_MENU_BAR_ITEMS (it.f);
16497 for (i = 0; i < XVECTOR (items)->size; i += 4)
16498 {
16499 Lisp_Object string;
16500
16501 /* Stop at nil string. */
16502 string = AREF (items, i + 1);
16503 if (NILP (string))
16504 break;
16505
16506 /* Remember where item was displayed. */
16507 AREF (items, i + 3) = make_number (it.hpos);
16508
16509 /* Display the item, pad with one space. */
16510 if (it.current_x < it.last_visible_x)
16511 display_string (NULL, string, Qnil, 0, 0, &it,
16512 SCHARS (string) + 1, 0, 0, -1);
16513 }
16514
16515 /* Fill out the line with spaces. */
16516 if (it.current_x < it.last_visible_x)
16517 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16518
16519 /* Compute the total height of the lines. */
16520 compute_line_metrics (&it);
16521 }
16522
16523
16524 \f
16525 /***********************************************************************
16526 Mode Line
16527 ***********************************************************************/
16528
16529 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16530 FORCE is non-zero, redisplay mode lines unconditionally.
16531 Otherwise, redisplay only mode lines that are garbaged. Value is
16532 the number of windows whose mode lines were redisplayed. */
16533
16534 static int
16535 redisplay_mode_lines (window, force)
16536 Lisp_Object window;
16537 int force;
16538 {
16539 int nwindows = 0;
16540
16541 while (!NILP (window))
16542 {
16543 struct window *w = XWINDOW (window);
16544
16545 if (WINDOWP (w->hchild))
16546 nwindows += redisplay_mode_lines (w->hchild, force);
16547 else if (WINDOWP (w->vchild))
16548 nwindows += redisplay_mode_lines (w->vchild, force);
16549 else if (force
16550 || FRAME_GARBAGED_P (XFRAME (w->frame))
16551 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16552 {
16553 struct text_pos lpoint;
16554 struct buffer *old = current_buffer;
16555
16556 /* Set the window's buffer for the mode line display. */
16557 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16558 set_buffer_internal_1 (XBUFFER (w->buffer));
16559
16560 /* Point refers normally to the selected window. For any
16561 other window, set up appropriate value. */
16562 if (!EQ (window, selected_window))
16563 {
16564 struct text_pos pt;
16565
16566 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16567 if (CHARPOS (pt) < BEGV)
16568 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16569 else if (CHARPOS (pt) > (ZV - 1))
16570 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16571 else
16572 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16573 }
16574
16575 /* Display mode lines. */
16576 clear_glyph_matrix (w->desired_matrix);
16577 if (display_mode_lines (w))
16578 {
16579 ++nwindows;
16580 w->must_be_updated_p = 1;
16581 }
16582
16583 /* Restore old settings. */
16584 set_buffer_internal_1 (old);
16585 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16586 }
16587
16588 window = w->next;
16589 }
16590
16591 return nwindows;
16592 }
16593
16594
16595 /* Display the mode and/or top line of window W. Value is the number
16596 of mode lines displayed. */
16597
16598 static int
16599 display_mode_lines (w)
16600 struct window *w;
16601 {
16602 Lisp_Object old_selected_window, old_selected_frame;
16603 int n = 0;
16604
16605 old_selected_frame = selected_frame;
16606 selected_frame = w->frame;
16607 old_selected_window = selected_window;
16608 XSETWINDOW (selected_window, w);
16609
16610 /* These will be set while the mode line specs are processed. */
16611 line_number_displayed = 0;
16612 w->column_number_displayed = Qnil;
16613
16614 if (WINDOW_WANTS_MODELINE_P (w))
16615 {
16616 struct window *sel_w = XWINDOW (old_selected_window);
16617
16618 /* Select mode line face based on the real selected window. */
16619 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16620 current_buffer->mode_line_format);
16621 ++n;
16622 }
16623
16624 if (WINDOW_WANTS_HEADER_LINE_P (w))
16625 {
16626 display_mode_line (w, HEADER_LINE_FACE_ID,
16627 current_buffer->header_line_format);
16628 ++n;
16629 }
16630
16631 selected_frame = old_selected_frame;
16632 selected_window = old_selected_window;
16633 return n;
16634 }
16635
16636
16637 /* Display mode or top line of window W. FACE_ID specifies which line
16638 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16639 FORMAT is the mode line format to display. Value is the pixel
16640 height of the mode line displayed. */
16641
16642 static int
16643 display_mode_line (w, face_id, format)
16644 struct window *w;
16645 enum face_id face_id;
16646 Lisp_Object format;
16647 {
16648 struct it it;
16649 struct face *face;
16650 int count = SPECPDL_INDEX ();
16651
16652 init_iterator (&it, w, -1, -1, NULL, face_id);
16653 /* Don't extend on a previously drawn mode-line.
16654 This may happen if called from pos_visible_p. */
16655 it.glyph_row->enabled_p = 0;
16656 prepare_desired_row (it.glyph_row);
16657
16658 it.glyph_row->mode_line_p = 1;
16659
16660 if (! mode_line_inverse_video)
16661 /* Force the mode-line to be displayed in the default face. */
16662 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16663
16664 record_unwind_protect (unwind_format_mode_line,
16665 format_mode_line_unwind_data (NULL, 0));
16666
16667 mode_line_target = MODE_LINE_DISPLAY;
16668
16669 /* Temporarily make frame's keyboard the current kboard so that
16670 kboard-local variables in the mode_line_format will get the right
16671 values. */
16672 push_frame_kboard (it.f);
16673 record_unwind_save_match_data ();
16674 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16675 pop_frame_kboard ();
16676
16677 unbind_to (count, Qnil);
16678
16679 /* Fill up with spaces. */
16680 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16681
16682 compute_line_metrics (&it);
16683 it.glyph_row->full_width_p = 1;
16684 it.glyph_row->continued_p = 0;
16685 it.glyph_row->truncated_on_left_p = 0;
16686 it.glyph_row->truncated_on_right_p = 0;
16687
16688 /* Make a 3D mode-line have a shadow at its right end. */
16689 face = FACE_FROM_ID (it.f, face_id);
16690 extend_face_to_end_of_line (&it);
16691 if (face->box != FACE_NO_BOX)
16692 {
16693 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16694 + it.glyph_row->used[TEXT_AREA] - 1);
16695 last->right_box_line_p = 1;
16696 }
16697
16698 return it.glyph_row->height;
16699 }
16700
16701 /* Move element ELT in LIST to the front of LIST.
16702 Return the updated list. */
16703
16704 static Lisp_Object
16705 move_elt_to_front (elt, list)
16706 Lisp_Object elt, list;
16707 {
16708 register Lisp_Object tail, prev;
16709 register Lisp_Object tem;
16710
16711 tail = list;
16712 prev = Qnil;
16713 while (CONSP (tail))
16714 {
16715 tem = XCAR (tail);
16716
16717 if (EQ (elt, tem))
16718 {
16719 /* Splice out the link TAIL. */
16720 if (NILP (prev))
16721 list = XCDR (tail);
16722 else
16723 Fsetcdr (prev, XCDR (tail));
16724
16725 /* Now make it the first. */
16726 Fsetcdr (tail, list);
16727 return tail;
16728 }
16729 else
16730 prev = tail;
16731 tail = XCDR (tail);
16732 QUIT;
16733 }
16734
16735 /* Not found--return unchanged LIST. */
16736 return list;
16737 }
16738
16739 /* Contribute ELT to the mode line for window IT->w. How it
16740 translates into text depends on its data type.
16741
16742 IT describes the display environment in which we display, as usual.
16743
16744 DEPTH is the depth in recursion. It is used to prevent
16745 infinite recursion here.
16746
16747 FIELD_WIDTH is the number of characters the display of ELT should
16748 occupy in the mode line, and PRECISION is the maximum number of
16749 characters to display from ELT's representation. See
16750 display_string for details.
16751
16752 Returns the hpos of the end of the text generated by ELT.
16753
16754 PROPS is a property list to add to any string we encounter.
16755
16756 If RISKY is nonzero, remove (disregard) any properties in any string
16757 we encounter, and ignore :eval and :propertize.
16758
16759 The global variable `mode_line_target' determines whether the
16760 output is passed to `store_mode_line_noprop',
16761 `store_mode_line_string', or `display_string'. */
16762
16763 static int
16764 display_mode_element (it, depth, field_width, precision, elt, props, risky)
16765 struct it *it;
16766 int depth;
16767 int field_width, precision;
16768 Lisp_Object elt, props;
16769 int risky;
16770 {
16771 int n = 0, field, prec;
16772 int literal = 0;
16773
16774 tail_recurse:
16775 if (depth > 100)
16776 elt = build_string ("*too-deep*");
16777
16778 depth++;
16779
16780 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
16781 {
16782 case Lisp_String:
16783 {
16784 /* A string: output it and check for %-constructs within it. */
16785 unsigned char c;
16786 int offset = 0;
16787
16788 if (SCHARS (elt) > 0
16789 && (!NILP (props) || risky))
16790 {
16791 Lisp_Object oprops, aelt;
16792 oprops = Ftext_properties_at (make_number (0), elt);
16793
16794 /* If the starting string's properties are not what
16795 we want, translate the string. Also, if the string
16796 is risky, do that anyway. */
16797
16798 if (NILP (Fequal (props, oprops)) || risky)
16799 {
16800 /* If the starting string has properties,
16801 merge the specified ones onto the existing ones. */
16802 if (! NILP (oprops) && !risky)
16803 {
16804 Lisp_Object tem;
16805
16806 oprops = Fcopy_sequence (oprops);
16807 tem = props;
16808 while (CONSP (tem))
16809 {
16810 oprops = Fplist_put (oprops, XCAR (tem),
16811 XCAR (XCDR (tem)));
16812 tem = XCDR (XCDR (tem));
16813 }
16814 props = oprops;
16815 }
16816
16817 aelt = Fassoc (elt, mode_line_proptrans_alist);
16818 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
16819 {
16820 /* AELT is what we want. Move it to the front
16821 without consing. */
16822 elt = XCAR (aelt);
16823 mode_line_proptrans_alist
16824 = move_elt_to_front (aelt, mode_line_proptrans_alist);
16825 }
16826 else
16827 {
16828 Lisp_Object tem;
16829
16830 /* If AELT has the wrong props, it is useless.
16831 so get rid of it. */
16832 if (! NILP (aelt))
16833 mode_line_proptrans_alist
16834 = Fdelq (aelt, mode_line_proptrans_alist);
16835
16836 elt = Fcopy_sequence (elt);
16837 Fset_text_properties (make_number (0), Flength (elt),
16838 props, elt);
16839 /* Add this item to mode_line_proptrans_alist. */
16840 mode_line_proptrans_alist
16841 = Fcons (Fcons (elt, props),
16842 mode_line_proptrans_alist);
16843 /* Truncate mode_line_proptrans_alist
16844 to at most 50 elements. */
16845 tem = Fnthcdr (make_number (50),
16846 mode_line_proptrans_alist);
16847 if (! NILP (tem))
16848 XSETCDR (tem, Qnil);
16849 }
16850 }
16851 }
16852
16853 offset = 0;
16854
16855 if (literal)
16856 {
16857 prec = precision - n;
16858 switch (mode_line_target)
16859 {
16860 case MODE_LINE_NOPROP:
16861 case MODE_LINE_TITLE:
16862 n += store_mode_line_noprop (SDATA (elt), -1, prec);
16863 break;
16864 case MODE_LINE_STRING:
16865 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
16866 break;
16867 case MODE_LINE_DISPLAY:
16868 n += display_string (NULL, elt, Qnil, 0, 0, it,
16869 0, prec, 0, STRING_MULTIBYTE (elt));
16870 break;
16871 }
16872
16873 break;
16874 }
16875
16876 /* Handle the non-literal case. */
16877
16878 while ((precision <= 0 || n < precision)
16879 && SREF (elt, offset) != 0
16880 && (mode_line_target != MODE_LINE_DISPLAY
16881 || it->current_x < it->last_visible_x))
16882 {
16883 int last_offset = offset;
16884
16885 /* Advance to end of string or next format specifier. */
16886 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
16887 ;
16888
16889 if (offset - 1 != last_offset)
16890 {
16891 int nchars, nbytes;
16892
16893 /* Output to end of string or up to '%'. Field width
16894 is length of string. Don't output more than
16895 PRECISION allows us. */
16896 offset--;
16897
16898 prec = c_string_width (SDATA (elt) + last_offset,
16899 offset - last_offset, precision - n,
16900 &nchars, &nbytes);
16901
16902 switch (mode_line_target)
16903 {
16904 case MODE_LINE_NOPROP:
16905 case MODE_LINE_TITLE:
16906 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
16907 break;
16908 case MODE_LINE_STRING:
16909 {
16910 int bytepos = last_offset;
16911 int charpos = string_byte_to_char (elt, bytepos);
16912 int endpos = (precision <= 0
16913 ? string_byte_to_char (elt, offset)
16914 : charpos + nchars);
16915
16916 n += store_mode_line_string (NULL,
16917 Fsubstring (elt, make_number (charpos),
16918 make_number (endpos)),
16919 0, 0, 0, Qnil);
16920 }
16921 break;
16922 case MODE_LINE_DISPLAY:
16923 {
16924 int bytepos = last_offset;
16925 int charpos = string_byte_to_char (elt, bytepos);
16926
16927 if (precision <= 0)
16928 nchars = string_byte_to_char (elt, offset) - charpos;
16929 n += display_string (NULL, elt, Qnil, 0, charpos,
16930 it, 0, nchars, 0,
16931 STRING_MULTIBYTE (elt));
16932 }
16933 break;
16934 }
16935 }
16936 else /* c == '%' */
16937 {
16938 int percent_position = offset;
16939
16940 /* Get the specified minimum width. Zero means
16941 don't pad. */
16942 field = 0;
16943 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
16944 field = field * 10 + c - '0';
16945
16946 /* Don't pad beyond the total padding allowed. */
16947 if (field_width - n > 0 && field > field_width - n)
16948 field = field_width - n;
16949
16950 /* Note that either PRECISION <= 0 or N < PRECISION. */
16951 prec = precision - n;
16952
16953 if (c == 'M')
16954 n += display_mode_element (it, depth, field, prec,
16955 Vglobal_mode_string, props,
16956 risky);
16957 else if (c != 0)
16958 {
16959 int multibyte;
16960 int bytepos, charpos;
16961 unsigned char *spec;
16962
16963 bytepos = percent_position;
16964 charpos = (STRING_MULTIBYTE (elt)
16965 ? string_byte_to_char (elt, bytepos)
16966 : bytepos);
16967
16968 spec
16969 = decode_mode_spec (it->w, c, field, prec, &multibyte);
16970
16971 switch (mode_line_target)
16972 {
16973 case MODE_LINE_NOPROP:
16974 case MODE_LINE_TITLE:
16975 n += store_mode_line_noprop (spec, field, prec);
16976 break;
16977 case MODE_LINE_STRING:
16978 {
16979 int len = strlen (spec);
16980 Lisp_Object tem = make_string (spec, len);
16981 props = Ftext_properties_at (make_number (charpos), elt);
16982 /* Should only keep face property in props */
16983 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
16984 }
16985 break;
16986 case MODE_LINE_DISPLAY:
16987 {
16988 int nglyphs_before, nwritten;
16989
16990 nglyphs_before = it->glyph_row->used[TEXT_AREA];
16991 nwritten = display_string (spec, Qnil, elt,
16992 charpos, 0, it,
16993 field, prec, 0,
16994 multibyte);
16995
16996 /* Assign to the glyphs written above the
16997 string where the `%x' came from, position
16998 of the `%'. */
16999 if (nwritten > 0)
17000 {
17001 struct glyph *glyph
17002 = (it->glyph_row->glyphs[TEXT_AREA]
17003 + nglyphs_before);
17004 int i;
17005
17006 for (i = 0; i < nwritten; ++i)
17007 {
17008 glyph[i].object = elt;
17009 glyph[i].charpos = charpos;
17010 }
17011
17012 n += nwritten;
17013 }
17014 }
17015 break;
17016 }
17017 }
17018 else /* c == 0 */
17019 break;
17020 }
17021 }
17022 }
17023 break;
17024
17025 case Lisp_Symbol:
17026 /* A symbol: process the value of the symbol recursively
17027 as if it appeared here directly. Avoid error if symbol void.
17028 Special case: if value of symbol is a string, output the string
17029 literally. */
17030 {
17031 register Lisp_Object tem;
17032
17033 /* If the variable is not marked as risky to set
17034 then its contents are risky to use. */
17035 if (NILP (Fget (elt, Qrisky_local_variable)))
17036 risky = 1;
17037
17038 tem = Fboundp (elt);
17039 if (!NILP (tem))
17040 {
17041 tem = Fsymbol_value (elt);
17042 /* If value is a string, output that string literally:
17043 don't check for % within it. */
17044 if (STRINGP (tem))
17045 literal = 1;
17046
17047 if (!EQ (tem, elt))
17048 {
17049 /* Give up right away for nil or t. */
17050 elt = tem;
17051 goto tail_recurse;
17052 }
17053 }
17054 }
17055 break;
17056
17057 case Lisp_Cons:
17058 {
17059 register Lisp_Object car, tem;
17060
17061 /* A cons cell: five distinct cases.
17062 If first element is :eval or :propertize, do something special.
17063 If first element is a string or a cons, process all the elements
17064 and effectively concatenate them.
17065 If first element is a negative number, truncate displaying cdr to
17066 at most that many characters. If positive, pad (with spaces)
17067 to at least that many characters.
17068 If first element is a symbol, process the cadr or caddr recursively
17069 according to whether the symbol's value is non-nil or nil. */
17070 car = XCAR (elt);
17071 if (EQ (car, QCeval))
17072 {
17073 /* An element of the form (:eval FORM) means evaluate FORM
17074 and use the result as mode line elements. */
17075
17076 if (risky)
17077 break;
17078
17079 if (CONSP (XCDR (elt)))
17080 {
17081 Lisp_Object spec;
17082 spec = safe_eval (XCAR (XCDR (elt)));
17083 n += display_mode_element (it, depth, field_width - n,
17084 precision - n, spec, props,
17085 risky);
17086 }
17087 }
17088 else if (EQ (car, QCpropertize))
17089 {
17090 /* An element of the form (:propertize ELT PROPS...)
17091 means display ELT but applying properties PROPS. */
17092
17093 if (risky)
17094 break;
17095
17096 if (CONSP (XCDR (elt)))
17097 n += display_mode_element (it, depth, field_width - n,
17098 precision - n, XCAR (XCDR (elt)),
17099 XCDR (XCDR (elt)), risky);
17100 }
17101 else if (SYMBOLP (car))
17102 {
17103 tem = Fboundp (car);
17104 elt = XCDR (elt);
17105 if (!CONSP (elt))
17106 goto invalid;
17107 /* elt is now the cdr, and we know it is a cons cell.
17108 Use its car if CAR has a non-nil value. */
17109 if (!NILP (tem))
17110 {
17111 tem = Fsymbol_value (car);
17112 if (!NILP (tem))
17113 {
17114 elt = XCAR (elt);
17115 goto tail_recurse;
17116 }
17117 }
17118 /* Symbol's value is nil (or symbol is unbound)
17119 Get the cddr of the original list
17120 and if possible find the caddr and use that. */
17121 elt = XCDR (elt);
17122 if (NILP (elt))
17123 break;
17124 else if (!CONSP (elt))
17125 goto invalid;
17126 elt = XCAR (elt);
17127 goto tail_recurse;
17128 }
17129 else if (INTEGERP (car))
17130 {
17131 register int lim = XINT (car);
17132 elt = XCDR (elt);
17133 if (lim < 0)
17134 {
17135 /* Negative int means reduce maximum width. */
17136 if (precision <= 0)
17137 precision = -lim;
17138 else
17139 precision = min (precision, -lim);
17140 }
17141 else if (lim > 0)
17142 {
17143 /* Padding specified. Don't let it be more than
17144 current maximum. */
17145 if (precision > 0)
17146 lim = min (precision, lim);
17147
17148 /* If that's more padding than already wanted, queue it.
17149 But don't reduce padding already specified even if
17150 that is beyond the current truncation point. */
17151 field_width = max (lim, field_width);
17152 }
17153 goto tail_recurse;
17154 }
17155 else if (STRINGP (car) || CONSP (car))
17156 {
17157 register int limit = 50;
17158 /* Limit is to protect against circular lists. */
17159 while (CONSP (elt)
17160 && --limit > 0
17161 && (precision <= 0 || n < precision))
17162 {
17163 n += display_mode_element (it, depth,
17164 /* Do padding only after the last
17165 element in the list. */
17166 (! CONSP (XCDR (elt))
17167 ? field_width - n
17168 : 0),
17169 precision - n, XCAR (elt),
17170 props, risky);
17171 elt = XCDR (elt);
17172 }
17173 }
17174 }
17175 break;
17176
17177 default:
17178 invalid:
17179 elt = build_string ("*invalid*");
17180 goto tail_recurse;
17181 }
17182
17183 /* Pad to FIELD_WIDTH. */
17184 if (field_width > 0 && n < field_width)
17185 {
17186 switch (mode_line_target)
17187 {
17188 case MODE_LINE_NOPROP:
17189 case MODE_LINE_TITLE:
17190 n += store_mode_line_noprop ("", field_width - n, 0);
17191 break;
17192 case MODE_LINE_STRING:
17193 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17194 break;
17195 case MODE_LINE_DISPLAY:
17196 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17197 0, 0, 0);
17198 break;
17199 }
17200 }
17201
17202 return n;
17203 }
17204
17205 /* Store a mode-line string element in mode_line_string_list.
17206
17207 If STRING is non-null, display that C string. Otherwise, the Lisp
17208 string LISP_STRING is displayed.
17209
17210 FIELD_WIDTH is the minimum number of output glyphs to produce.
17211 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17212 with spaces. FIELD_WIDTH <= 0 means don't pad.
17213
17214 PRECISION is the maximum number of characters to output from
17215 STRING. PRECISION <= 0 means don't truncate the string.
17216
17217 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17218 properties to the string.
17219
17220 PROPS are the properties to add to the string.
17221 The mode_line_string_face face property is always added to the string.
17222 */
17223
17224 static int
17225 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17226 char *string;
17227 Lisp_Object lisp_string;
17228 int copy_string;
17229 int field_width;
17230 int precision;
17231 Lisp_Object props;
17232 {
17233 int len;
17234 int n = 0;
17235
17236 if (string != NULL)
17237 {
17238 len = strlen (string);
17239 if (precision > 0 && len > precision)
17240 len = precision;
17241 lisp_string = make_string (string, len);
17242 if (NILP (props))
17243 props = mode_line_string_face_prop;
17244 else if (!NILP (mode_line_string_face))
17245 {
17246 Lisp_Object face = Fplist_get (props, Qface);
17247 props = Fcopy_sequence (props);
17248 if (NILP (face))
17249 face = mode_line_string_face;
17250 else
17251 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17252 props = Fplist_put (props, Qface, face);
17253 }
17254 Fadd_text_properties (make_number (0), make_number (len),
17255 props, lisp_string);
17256 }
17257 else
17258 {
17259 len = XFASTINT (Flength (lisp_string));
17260 if (precision > 0 && len > precision)
17261 {
17262 len = precision;
17263 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17264 precision = -1;
17265 }
17266 if (!NILP (mode_line_string_face))
17267 {
17268 Lisp_Object face;
17269 if (NILP (props))
17270 props = Ftext_properties_at (make_number (0), lisp_string);
17271 face = Fplist_get (props, Qface);
17272 if (NILP (face))
17273 face = mode_line_string_face;
17274 else
17275 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17276 props = Fcons (Qface, Fcons (face, Qnil));
17277 if (copy_string)
17278 lisp_string = Fcopy_sequence (lisp_string);
17279 }
17280 if (!NILP (props))
17281 Fadd_text_properties (make_number (0), make_number (len),
17282 props, lisp_string);
17283 }
17284
17285 if (len > 0)
17286 {
17287 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17288 n += len;
17289 }
17290
17291 if (field_width > len)
17292 {
17293 field_width -= len;
17294 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17295 if (!NILP (props))
17296 Fadd_text_properties (make_number (0), make_number (field_width),
17297 props, lisp_string);
17298 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17299 n += field_width;
17300 }
17301
17302 return n;
17303 }
17304
17305
17306 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17307 1, 4, 0,
17308 doc: /* Format a string out of a mode line format specification.
17309 First arg FORMAT specifies the mode line format (see `mode-line-format'
17310 for details) to use.
17311
17312 Optional second arg FACE specifies the face property to put
17313 on all characters for which no face is specified.
17314 The value t means whatever face the window's mode line currently uses
17315 \(either `mode-line' or `mode-line-inactive', depending).
17316 A value of nil means the default is no face property.
17317 If FACE is an integer, the value string has no text properties.
17318
17319 Optional third and fourth args WINDOW and BUFFER specify the window
17320 and buffer to use as the context for the formatting (defaults
17321 are the selected window and the window's buffer). */)
17322 (format, face, window, buffer)
17323 Lisp_Object format, face, window, buffer;
17324 {
17325 struct it it;
17326 int len;
17327 struct window *w;
17328 struct buffer *old_buffer = NULL;
17329 int face_id = -1;
17330 int no_props = INTEGERP (face);
17331 int count = SPECPDL_INDEX ();
17332 Lisp_Object str;
17333 int string_start = 0;
17334
17335 if (NILP (window))
17336 window = selected_window;
17337 CHECK_WINDOW (window);
17338 w = XWINDOW (window);
17339
17340 if (NILP (buffer))
17341 buffer = w->buffer;
17342 CHECK_BUFFER (buffer);
17343
17344 if (NILP (format))
17345 return empty_unibyte_string;
17346
17347 if (no_props)
17348 face = Qnil;
17349
17350 if (!NILP (face))
17351 {
17352 if (EQ (face, Qt))
17353 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17354 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0, 0);
17355 }
17356
17357 if (face_id < 0)
17358 face_id = DEFAULT_FACE_ID;
17359
17360 if (XBUFFER (buffer) != current_buffer)
17361 old_buffer = current_buffer;
17362
17363 /* Save things including mode_line_proptrans_alist,
17364 and set that to nil so that we don't alter the outer value. */
17365 record_unwind_protect (unwind_format_mode_line,
17366 format_mode_line_unwind_data (old_buffer, 1));
17367 mode_line_proptrans_alist = Qnil;
17368
17369 if (old_buffer)
17370 set_buffer_internal_1 (XBUFFER (buffer));
17371
17372 init_iterator (&it, w, -1, -1, NULL, face_id);
17373
17374 if (no_props)
17375 {
17376 mode_line_target = MODE_LINE_NOPROP;
17377 mode_line_string_face_prop = Qnil;
17378 mode_line_string_list = Qnil;
17379 string_start = MODE_LINE_NOPROP_LEN (0);
17380 }
17381 else
17382 {
17383 mode_line_target = MODE_LINE_STRING;
17384 mode_line_string_list = Qnil;
17385 mode_line_string_face = face;
17386 mode_line_string_face_prop
17387 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17388 }
17389
17390 push_frame_kboard (it.f);
17391 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17392 pop_frame_kboard ();
17393
17394 if (no_props)
17395 {
17396 len = MODE_LINE_NOPROP_LEN (string_start);
17397 str = make_string (mode_line_noprop_buf + string_start, len);
17398 }
17399 else
17400 {
17401 mode_line_string_list = Fnreverse (mode_line_string_list);
17402 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17403 empty_unibyte_string);
17404 }
17405
17406 unbind_to (count, Qnil);
17407 return str;
17408 }
17409
17410 /* Write a null-terminated, right justified decimal representation of
17411 the positive integer D to BUF using a minimal field width WIDTH. */
17412
17413 static void
17414 pint2str (buf, width, d)
17415 register char *buf;
17416 register int width;
17417 register int d;
17418 {
17419 register char *p = buf;
17420
17421 if (d <= 0)
17422 *p++ = '0';
17423 else
17424 {
17425 while (d > 0)
17426 {
17427 *p++ = d % 10 + '0';
17428 d /= 10;
17429 }
17430 }
17431
17432 for (width -= (int) (p - buf); width > 0; --width)
17433 *p++ = ' ';
17434 *p-- = '\0';
17435 while (p > buf)
17436 {
17437 d = *buf;
17438 *buf++ = *p;
17439 *p-- = d;
17440 }
17441 }
17442
17443 /* Write a null-terminated, right justified decimal and "human
17444 readable" representation of the nonnegative integer D to BUF using
17445 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17446
17447 static const char power_letter[] =
17448 {
17449 0, /* not used */
17450 'k', /* kilo */
17451 'M', /* mega */
17452 'G', /* giga */
17453 'T', /* tera */
17454 'P', /* peta */
17455 'E', /* exa */
17456 'Z', /* zetta */
17457 'Y' /* yotta */
17458 };
17459
17460 static void
17461 pint2hrstr (buf, width, d)
17462 char *buf;
17463 int width;
17464 int d;
17465 {
17466 /* We aim to represent the nonnegative integer D as
17467 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17468 int quotient = d;
17469 int remainder = 0;
17470 /* -1 means: do not use TENTHS. */
17471 int tenths = -1;
17472 int exponent = 0;
17473
17474 /* Length of QUOTIENT.TENTHS as a string. */
17475 int length;
17476
17477 char * psuffix;
17478 char * p;
17479
17480 if (1000 <= quotient)
17481 {
17482 /* Scale to the appropriate EXPONENT. */
17483 do
17484 {
17485 remainder = quotient % 1000;
17486 quotient /= 1000;
17487 exponent++;
17488 }
17489 while (1000 <= quotient);
17490
17491 /* Round to nearest and decide whether to use TENTHS or not. */
17492 if (quotient <= 9)
17493 {
17494 tenths = remainder / 100;
17495 if (50 <= remainder % 100)
17496 {
17497 if (tenths < 9)
17498 tenths++;
17499 else
17500 {
17501 quotient++;
17502 if (quotient == 10)
17503 tenths = -1;
17504 else
17505 tenths = 0;
17506 }
17507 }
17508 }
17509 else
17510 if (500 <= remainder)
17511 {
17512 if (quotient < 999)
17513 quotient++;
17514 else
17515 {
17516 quotient = 1;
17517 exponent++;
17518 tenths = 0;
17519 }
17520 }
17521 }
17522
17523 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17524 if (tenths == -1 && quotient <= 99)
17525 if (quotient <= 9)
17526 length = 1;
17527 else
17528 length = 2;
17529 else
17530 length = 3;
17531 p = psuffix = buf + max (width, length);
17532
17533 /* Print EXPONENT. */
17534 if (exponent)
17535 *psuffix++ = power_letter[exponent];
17536 *psuffix = '\0';
17537
17538 /* Print TENTHS. */
17539 if (tenths >= 0)
17540 {
17541 *--p = '0' + tenths;
17542 *--p = '.';
17543 }
17544
17545 /* Print QUOTIENT. */
17546 do
17547 {
17548 int digit = quotient % 10;
17549 *--p = '0' + digit;
17550 }
17551 while ((quotient /= 10) != 0);
17552
17553 /* Print leading spaces. */
17554 while (buf < p)
17555 *--p = ' ';
17556 }
17557
17558 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17559 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17560 type of CODING_SYSTEM. Return updated pointer into BUF. */
17561
17562 static unsigned char invalid_eol_type[] = "(*invalid*)";
17563
17564 static char *
17565 decode_mode_spec_coding (coding_system, buf, eol_flag)
17566 Lisp_Object coding_system;
17567 register char *buf;
17568 int eol_flag;
17569 {
17570 Lisp_Object val;
17571 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17572 const unsigned char *eol_str;
17573 int eol_str_len;
17574 /* The EOL conversion we are using. */
17575 Lisp_Object eoltype;
17576
17577 val = Fget (coding_system, Qcoding_system);
17578 eoltype = Qnil;
17579
17580 if (!VECTORP (val)) /* Not yet decided. */
17581 {
17582 if (multibyte)
17583 *buf++ = '-';
17584 if (eol_flag)
17585 eoltype = eol_mnemonic_undecided;
17586 /* Don't mention EOL conversion if it isn't decided. */
17587 }
17588 else
17589 {
17590 Lisp_Object eolvalue;
17591
17592 eolvalue = Fget (coding_system, Qeol_type);
17593
17594 if (multibyte)
17595 *buf++ = XFASTINT (AREF (val, 1));
17596
17597 if (eol_flag)
17598 {
17599 /* The EOL conversion that is normal on this system. */
17600
17601 if (NILP (eolvalue)) /* Not yet decided. */
17602 eoltype = eol_mnemonic_undecided;
17603 else if (VECTORP (eolvalue)) /* Not yet decided. */
17604 eoltype = eol_mnemonic_undecided;
17605 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
17606 eoltype = (XFASTINT (eolvalue) == 0
17607 ? eol_mnemonic_unix
17608 : (XFASTINT (eolvalue) == 1
17609 ? eol_mnemonic_dos : eol_mnemonic_mac));
17610 }
17611 }
17612
17613 if (eol_flag)
17614 {
17615 /* Mention the EOL conversion if it is not the usual one. */
17616 if (STRINGP (eoltype))
17617 {
17618 eol_str = SDATA (eoltype);
17619 eol_str_len = SBYTES (eoltype);
17620 }
17621 else if (INTEGERP (eoltype)
17622 && CHAR_VALID_P (XINT (eoltype), 0))
17623 {
17624 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17625 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17626 eol_str = tmp;
17627 }
17628 else
17629 {
17630 eol_str = invalid_eol_type;
17631 eol_str_len = sizeof (invalid_eol_type) - 1;
17632 }
17633 bcopy (eol_str, buf, eol_str_len);
17634 buf += eol_str_len;
17635 }
17636
17637 return buf;
17638 }
17639
17640 /* Return a string for the output of a mode line %-spec for window W,
17641 generated by character C. PRECISION >= 0 means don't return a
17642 string longer than that value. FIELD_WIDTH > 0 means pad the
17643 string returned with spaces to that value. Return 1 in *MULTIBYTE
17644 if the result is multibyte text.
17645
17646 Note we operate on the current buffer for most purposes,
17647 the exception being w->base_line_pos. */
17648
17649 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17650
17651 static char *
17652 decode_mode_spec (w, c, field_width, precision, multibyte)
17653 struct window *w;
17654 register int c;
17655 int field_width, precision;
17656 int *multibyte;
17657 {
17658 Lisp_Object obj;
17659 struct frame *f = XFRAME (WINDOW_FRAME (w));
17660 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17661 struct buffer *b = current_buffer;
17662
17663 obj = Qnil;
17664 *multibyte = 0;
17665
17666 switch (c)
17667 {
17668 case '*':
17669 if (!NILP (b->read_only))
17670 return "%";
17671 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17672 return "*";
17673 return "-";
17674
17675 case '+':
17676 /* This differs from %* only for a modified read-only buffer. */
17677 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17678 return "*";
17679 if (!NILP (b->read_only))
17680 return "%";
17681 return "-";
17682
17683 case '&':
17684 /* This differs from %* in ignoring read-only-ness. */
17685 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17686 return "*";
17687 return "-";
17688
17689 case '%':
17690 return "%";
17691
17692 case '[':
17693 {
17694 int i;
17695 char *p;
17696
17697 if (command_loop_level > 5)
17698 return "[[[... ";
17699 p = decode_mode_spec_buf;
17700 for (i = 0; i < command_loop_level; i++)
17701 *p++ = '[';
17702 *p = 0;
17703 return decode_mode_spec_buf;
17704 }
17705
17706 case ']':
17707 {
17708 int i;
17709 char *p;
17710
17711 if (command_loop_level > 5)
17712 return " ...]]]";
17713 p = decode_mode_spec_buf;
17714 for (i = 0; i < command_loop_level; i++)
17715 *p++ = ']';
17716 *p = 0;
17717 return decode_mode_spec_buf;
17718 }
17719
17720 case '-':
17721 {
17722 register int i;
17723
17724 /* Let lots_of_dashes be a string of infinite length. */
17725 if (mode_line_target == MODE_LINE_NOPROP ||
17726 mode_line_target == MODE_LINE_STRING)
17727 return "--";
17728 if (field_width <= 0
17729 || field_width > sizeof (lots_of_dashes))
17730 {
17731 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
17732 decode_mode_spec_buf[i] = '-';
17733 decode_mode_spec_buf[i] = '\0';
17734 return decode_mode_spec_buf;
17735 }
17736 else
17737 return lots_of_dashes;
17738 }
17739
17740 case 'b':
17741 obj = b->name;
17742 break;
17743
17744 case 'c':
17745 /* %c and %l are ignored in `frame-title-format'.
17746 (In redisplay_internal, the frame title is drawn _before_ the
17747 windows are updated, so the stuff which depends on actual
17748 window contents (such as %l) may fail to render properly, or
17749 even crash emacs.) */
17750 if (mode_line_target == MODE_LINE_TITLE)
17751 return "";
17752 else
17753 {
17754 int col = (int) current_column (); /* iftc */
17755 w->column_number_displayed = make_number (col);
17756 pint2str (decode_mode_spec_buf, field_width, col);
17757 return decode_mode_spec_buf;
17758 }
17759
17760 case 'e':
17761 #ifndef SYSTEM_MALLOC
17762 {
17763 if (NILP (Vmemory_full))
17764 return "";
17765 else
17766 return "!MEM FULL! ";
17767 }
17768 #else
17769 return "";
17770 #endif
17771
17772 case 'F':
17773 /* %F displays the frame name. */
17774 if (!NILP (f->title))
17775 return (char *) SDATA (f->title);
17776 if (f->explicit_name || ! FRAME_WINDOW_P (f))
17777 return (char *) SDATA (f->name);
17778 return "Emacs";
17779
17780 case 'f':
17781 obj = b->filename;
17782 break;
17783
17784 case 'i':
17785 {
17786 int size = ZV - BEGV;
17787 pint2str (decode_mode_spec_buf, field_width, size);
17788 return decode_mode_spec_buf;
17789 }
17790
17791 case 'I':
17792 {
17793 int size = ZV - BEGV;
17794 pint2hrstr (decode_mode_spec_buf, field_width, size);
17795 return decode_mode_spec_buf;
17796 }
17797
17798 case 'l':
17799 {
17800 int startpos, startpos_byte, line, linepos, linepos_byte;
17801 int topline, nlines, junk, height;
17802
17803 /* %c and %l are ignored in `frame-title-format'. */
17804 if (mode_line_target == MODE_LINE_TITLE)
17805 return "";
17806
17807 startpos = XMARKER (w->start)->charpos;
17808 startpos_byte = marker_byte_position (w->start);
17809 height = WINDOW_TOTAL_LINES (w);
17810
17811 /* If we decided that this buffer isn't suitable for line numbers,
17812 don't forget that too fast. */
17813 if (EQ (w->base_line_pos, w->buffer))
17814 goto no_value;
17815 /* But do forget it, if the window shows a different buffer now. */
17816 else if (BUFFERP (w->base_line_pos))
17817 w->base_line_pos = Qnil;
17818
17819 /* If the buffer is very big, don't waste time. */
17820 if (INTEGERP (Vline_number_display_limit)
17821 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
17822 {
17823 w->base_line_pos = Qnil;
17824 w->base_line_number = Qnil;
17825 goto no_value;
17826 }
17827
17828 if (!NILP (w->base_line_number)
17829 && !NILP (w->base_line_pos)
17830 && XFASTINT (w->base_line_pos) <= startpos)
17831 {
17832 line = XFASTINT (w->base_line_number);
17833 linepos = XFASTINT (w->base_line_pos);
17834 linepos_byte = buf_charpos_to_bytepos (b, linepos);
17835 }
17836 else
17837 {
17838 line = 1;
17839 linepos = BUF_BEGV (b);
17840 linepos_byte = BUF_BEGV_BYTE (b);
17841 }
17842
17843 /* Count lines from base line to window start position. */
17844 nlines = display_count_lines (linepos, linepos_byte,
17845 startpos_byte,
17846 startpos, &junk);
17847
17848 topline = nlines + line;
17849
17850 /* Determine a new base line, if the old one is too close
17851 or too far away, or if we did not have one.
17852 "Too close" means it's plausible a scroll-down would
17853 go back past it. */
17854 if (startpos == BUF_BEGV (b))
17855 {
17856 w->base_line_number = make_number (topline);
17857 w->base_line_pos = make_number (BUF_BEGV (b));
17858 }
17859 else if (nlines < height + 25 || nlines > height * 3 + 50
17860 || linepos == BUF_BEGV (b))
17861 {
17862 int limit = BUF_BEGV (b);
17863 int limit_byte = BUF_BEGV_BYTE (b);
17864 int position;
17865 int distance = (height * 2 + 30) * line_number_display_limit_width;
17866
17867 if (startpos - distance > limit)
17868 {
17869 limit = startpos - distance;
17870 limit_byte = CHAR_TO_BYTE (limit);
17871 }
17872
17873 nlines = display_count_lines (startpos, startpos_byte,
17874 limit_byte,
17875 - (height * 2 + 30),
17876 &position);
17877 /* If we couldn't find the lines we wanted within
17878 line_number_display_limit_width chars per line,
17879 give up on line numbers for this window. */
17880 if (position == limit_byte && limit == startpos - distance)
17881 {
17882 w->base_line_pos = w->buffer;
17883 w->base_line_number = Qnil;
17884 goto no_value;
17885 }
17886
17887 w->base_line_number = make_number (topline - nlines);
17888 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
17889 }
17890
17891 /* Now count lines from the start pos to point. */
17892 nlines = display_count_lines (startpos, startpos_byte,
17893 PT_BYTE, PT, &junk);
17894
17895 /* Record that we did display the line number. */
17896 line_number_displayed = 1;
17897
17898 /* Make the string to show. */
17899 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
17900 return decode_mode_spec_buf;
17901 no_value:
17902 {
17903 char* p = decode_mode_spec_buf;
17904 int pad = field_width - 2;
17905 while (pad-- > 0)
17906 *p++ = ' ';
17907 *p++ = '?';
17908 *p++ = '?';
17909 *p = '\0';
17910 return decode_mode_spec_buf;
17911 }
17912 }
17913 break;
17914
17915 case 'm':
17916 obj = b->mode_name;
17917 break;
17918
17919 case 'n':
17920 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
17921 return " Narrow";
17922 break;
17923
17924 case 'p':
17925 {
17926 int pos = marker_position (w->start);
17927 int total = BUF_ZV (b) - BUF_BEGV (b);
17928
17929 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
17930 {
17931 if (pos <= BUF_BEGV (b))
17932 return "All";
17933 else
17934 return "Bottom";
17935 }
17936 else if (pos <= BUF_BEGV (b))
17937 return "Top";
17938 else
17939 {
17940 if (total > 1000000)
17941 /* Do it differently for a large value, to avoid overflow. */
17942 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17943 else
17944 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
17945 /* We can't normally display a 3-digit number,
17946 so get us a 2-digit number that is close. */
17947 if (total == 100)
17948 total = 99;
17949 sprintf (decode_mode_spec_buf, "%2d%%", total);
17950 return decode_mode_spec_buf;
17951 }
17952 }
17953
17954 /* Display percentage of size above the bottom of the screen. */
17955 case 'P':
17956 {
17957 int toppos = marker_position (w->start);
17958 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
17959 int total = BUF_ZV (b) - BUF_BEGV (b);
17960
17961 if (botpos >= BUF_ZV (b))
17962 {
17963 if (toppos <= BUF_BEGV (b))
17964 return "All";
17965 else
17966 return "Bottom";
17967 }
17968 else
17969 {
17970 if (total > 1000000)
17971 /* Do it differently for a large value, to avoid overflow. */
17972 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17973 else
17974 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
17975 /* We can't normally display a 3-digit number,
17976 so get us a 2-digit number that is close. */
17977 if (total == 100)
17978 total = 99;
17979 if (toppos <= BUF_BEGV (b))
17980 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
17981 else
17982 sprintf (decode_mode_spec_buf, "%2d%%", total);
17983 return decode_mode_spec_buf;
17984 }
17985 }
17986
17987 case 's':
17988 /* status of process */
17989 obj = Fget_buffer_process (Fcurrent_buffer ());
17990 if (NILP (obj))
17991 return "no process";
17992 #ifdef subprocesses
17993 obj = Fsymbol_name (Fprocess_status (obj));
17994 #endif
17995 break;
17996
17997 case 'R':
17998 {
17999 Lisp_Object val;
18000 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18001 if (NILP (val))
18002 return "-";
18003 else
18004 return "@";
18005 }
18006
18007 case 't': /* indicate TEXT or BINARY */
18008 #ifdef MODE_LINE_BINARY_TEXT
18009 return MODE_LINE_BINARY_TEXT (b);
18010 #else
18011 return "T";
18012 #endif
18013
18014 case 'z':
18015 /* coding-system (not including end-of-line format) */
18016 case 'Z':
18017 /* coding-system (including end-of-line type) */
18018 {
18019 int eol_flag = (c == 'Z');
18020 char *p = decode_mode_spec_buf;
18021
18022 if (! FRAME_WINDOW_P (f))
18023 {
18024 /* No need to mention EOL here--the terminal never needs
18025 to do EOL conversion. */
18026 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
18027 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
18028 }
18029 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18030 p, eol_flag);
18031
18032 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18033 #ifdef subprocesses
18034 obj = Fget_buffer_process (Fcurrent_buffer ());
18035 if (PROCESSP (obj))
18036 {
18037 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18038 p, eol_flag);
18039 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18040 p, eol_flag);
18041 }
18042 #endif /* subprocesses */
18043 #endif /* 0 */
18044 *p = 0;
18045 return decode_mode_spec_buf;
18046 }
18047 }
18048
18049 if (STRINGP (obj))
18050 {
18051 *multibyte = STRING_MULTIBYTE (obj);
18052 return (char *) SDATA (obj);
18053 }
18054 else
18055 return "";
18056 }
18057
18058
18059 /* Count up to COUNT lines starting from START / START_BYTE.
18060 But don't go beyond LIMIT_BYTE.
18061 Return the number of lines thus found (always nonnegative).
18062
18063 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18064
18065 static int
18066 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18067 int start, start_byte, limit_byte, count;
18068 int *byte_pos_ptr;
18069 {
18070 register unsigned char *cursor;
18071 unsigned char *base;
18072
18073 register int ceiling;
18074 register unsigned char *ceiling_addr;
18075 int orig_count = count;
18076
18077 /* If we are not in selective display mode,
18078 check only for newlines. */
18079 int selective_display = (!NILP (current_buffer->selective_display)
18080 && !INTEGERP (current_buffer->selective_display));
18081
18082 if (count > 0)
18083 {
18084 while (start_byte < limit_byte)
18085 {
18086 ceiling = BUFFER_CEILING_OF (start_byte);
18087 ceiling = min (limit_byte - 1, ceiling);
18088 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18089 base = (cursor = BYTE_POS_ADDR (start_byte));
18090 while (1)
18091 {
18092 if (selective_display)
18093 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18094 ;
18095 else
18096 while (*cursor != '\n' && ++cursor != ceiling_addr)
18097 ;
18098
18099 if (cursor != ceiling_addr)
18100 {
18101 if (--count == 0)
18102 {
18103 start_byte += cursor - base + 1;
18104 *byte_pos_ptr = start_byte;
18105 return orig_count;
18106 }
18107 else
18108 if (++cursor == ceiling_addr)
18109 break;
18110 }
18111 else
18112 break;
18113 }
18114 start_byte += cursor - base;
18115 }
18116 }
18117 else
18118 {
18119 while (start_byte > limit_byte)
18120 {
18121 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18122 ceiling = max (limit_byte, ceiling);
18123 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18124 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18125 while (1)
18126 {
18127 if (selective_display)
18128 while (--cursor != ceiling_addr
18129 && *cursor != '\n' && *cursor != 015)
18130 ;
18131 else
18132 while (--cursor != ceiling_addr && *cursor != '\n')
18133 ;
18134
18135 if (cursor != ceiling_addr)
18136 {
18137 if (++count == 0)
18138 {
18139 start_byte += cursor - base + 1;
18140 *byte_pos_ptr = start_byte;
18141 /* When scanning backwards, we should
18142 not count the newline posterior to which we stop. */
18143 return - orig_count - 1;
18144 }
18145 }
18146 else
18147 break;
18148 }
18149 /* Here we add 1 to compensate for the last decrement
18150 of CURSOR, which took it past the valid range. */
18151 start_byte += cursor - base + 1;
18152 }
18153 }
18154
18155 *byte_pos_ptr = limit_byte;
18156
18157 if (count < 0)
18158 return - orig_count + count;
18159 return orig_count - count;
18160
18161 }
18162
18163
18164 \f
18165 /***********************************************************************
18166 Displaying strings
18167 ***********************************************************************/
18168
18169 /* Display a NUL-terminated string, starting with index START.
18170
18171 If STRING is non-null, display that C string. Otherwise, the Lisp
18172 string LISP_STRING is displayed.
18173
18174 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18175 FACE_STRING. Display STRING or LISP_STRING with the face at
18176 FACE_STRING_POS in FACE_STRING:
18177
18178 Display the string in the environment given by IT, but use the
18179 standard display table, temporarily.
18180
18181 FIELD_WIDTH is the minimum number of output glyphs to produce.
18182 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18183 with spaces. If STRING has more characters, more than FIELD_WIDTH
18184 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18185
18186 PRECISION is the maximum number of characters to output from
18187 STRING. PRECISION < 0 means don't truncate the string.
18188
18189 This is roughly equivalent to printf format specifiers:
18190
18191 FIELD_WIDTH PRECISION PRINTF
18192 ----------------------------------------
18193 -1 -1 %s
18194 -1 10 %.10s
18195 10 -1 %10s
18196 20 10 %20.10s
18197
18198 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18199 display them, and < 0 means obey the current buffer's value of
18200 enable_multibyte_characters.
18201
18202 Value is the number of columns displayed. */
18203
18204 static int
18205 display_string (string, lisp_string, face_string, face_string_pos,
18206 start, it, field_width, precision, max_x, multibyte)
18207 unsigned char *string;
18208 Lisp_Object lisp_string;
18209 Lisp_Object face_string;
18210 int face_string_pos;
18211 int start;
18212 struct it *it;
18213 int field_width, precision, max_x;
18214 int multibyte;
18215 {
18216 int hpos_at_start = it->hpos;
18217 int saved_face_id = it->face_id;
18218 struct glyph_row *row = it->glyph_row;
18219
18220 /* Initialize the iterator IT for iteration over STRING beginning
18221 with index START. */
18222 reseat_to_string (it, string, lisp_string, start,
18223 precision, field_width, multibyte);
18224
18225 /* If displaying STRING, set up the face of the iterator
18226 from LISP_STRING, if that's given. */
18227 if (STRINGP (face_string))
18228 {
18229 int endptr;
18230 struct face *face;
18231
18232 it->face_id
18233 = face_at_string_position (it->w, face_string, face_string_pos,
18234 0, it->region_beg_charpos,
18235 it->region_end_charpos,
18236 &endptr, it->base_face_id, 0);
18237 face = FACE_FROM_ID (it->f, it->face_id);
18238 it->face_box_p = face->box != FACE_NO_BOX;
18239 }
18240
18241 /* Set max_x to the maximum allowed X position. Don't let it go
18242 beyond the right edge of the window. */
18243 if (max_x <= 0)
18244 max_x = it->last_visible_x;
18245 else
18246 max_x = min (max_x, it->last_visible_x);
18247
18248 /* Skip over display elements that are not visible. because IT->w is
18249 hscrolled. */
18250 if (it->current_x < it->first_visible_x)
18251 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18252 MOVE_TO_POS | MOVE_TO_X);
18253
18254 row->ascent = it->max_ascent;
18255 row->height = it->max_ascent + it->max_descent;
18256 row->phys_ascent = it->max_phys_ascent;
18257 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18258 row->extra_line_spacing = it->max_extra_line_spacing;
18259
18260 /* This condition is for the case that we are called with current_x
18261 past last_visible_x. */
18262 while (it->current_x < max_x)
18263 {
18264 int x_before, x, n_glyphs_before, i, nglyphs;
18265
18266 /* Get the next display element. */
18267 if (!get_next_display_element (it))
18268 break;
18269
18270 /* Produce glyphs. */
18271 x_before = it->current_x;
18272 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18273 PRODUCE_GLYPHS (it);
18274
18275 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18276 i = 0;
18277 x = x_before;
18278 while (i < nglyphs)
18279 {
18280 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18281
18282 if (!it->truncate_lines_p
18283 && x + glyph->pixel_width > max_x)
18284 {
18285 /* End of continued line or max_x reached. */
18286 if (CHAR_GLYPH_PADDING_P (*glyph))
18287 {
18288 /* A wide character is unbreakable. */
18289 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18290 it->current_x = x_before;
18291 }
18292 else
18293 {
18294 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18295 it->current_x = x;
18296 }
18297 break;
18298 }
18299 else if (x + glyph->pixel_width > it->first_visible_x)
18300 {
18301 /* Glyph is at least partially visible. */
18302 ++it->hpos;
18303 if (x < it->first_visible_x)
18304 it->glyph_row->x = x - it->first_visible_x;
18305 }
18306 else
18307 {
18308 /* Glyph is off the left margin of the display area.
18309 Should not happen. */
18310 abort ();
18311 }
18312
18313 row->ascent = max (row->ascent, it->max_ascent);
18314 row->height = max (row->height, it->max_ascent + it->max_descent);
18315 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18316 row->phys_height = max (row->phys_height,
18317 it->max_phys_ascent + it->max_phys_descent);
18318 row->extra_line_spacing = max (row->extra_line_spacing,
18319 it->max_extra_line_spacing);
18320 x += glyph->pixel_width;
18321 ++i;
18322 }
18323
18324 /* Stop if max_x reached. */
18325 if (i < nglyphs)
18326 break;
18327
18328 /* Stop at line ends. */
18329 if (ITERATOR_AT_END_OF_LINE_P (it))
18330 {
18331 it->continuation_lines_width = 0;
18332 break;
18333 }
18334
18335 set_iterator_to_next (it, 1);
18336
18337 /* Stop if truncating at the right edge. */
18338 if (it->truncate_lines_p
18339 && it->current_x >= it->last_visible_x)
18340 {
18341 /* Add truncation mark, but don't do it if the line is
18342 truncated at a padding space. */
18343 if (IT_CHARPOS (*it) < it->string_nchars)
18344 {
18345 if (!FRAME_WINDOW_P (it->f))
18346 {
18347 int i, n;
18348
18349 if (it->current_x > it->last_visible_x)
18350 {
18351 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18352 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18353 break;
18354 for (n = row->used[TEXT_AREA]; i < n; ++i)
18355 {
18356 row->used[TEXT_AREA] = i;
18357 produce_special_glyphs (it, IT_TRUNCATION);
18358 }
18359 }
18360 produce_special_glyphs (it, IT_TRUNCATION);
18361 }
18362 it->glyph_row->truncated_on_right_p = 1;
18363 }
18364 break;
18365 }
18366 }
18367
18368 /* Maybe insert a truncation at the left. */
18369 if (it->first_visible_x
18370 && IT_CHARPOS (*it) > 0)
18371 {
18372 if (!FRAME_WINDOW_P (it->f))
18373 insert_left_trunc_glyphs (it);
18374 it->glyph_row->truncated_on_left_p = 1;
18375 }
18376
18377 it->face_id = saved_face_id;
18378
18379 /* Value is number of columns displayed. */
18380 return it->hpos - hpos_at_start;
18381 }
18382
18383
18384 \f
18385 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18386 appears as an element of LIST or as the car of an element of LIST.
18387 If PROPVAL is a list, compare each element against LIST in that
18388 way, and return 1/2 if any element of PROPVAL is found in LIST.
18389 Otherwise return 0. This function cannot quit.
18390 The return value is 2 if the text is invisible but with an ellipsis
18391 and 1 if it's invisible and without an ellipsis. */
18392
18393 int
18394 invisible_p (propval, list)
18395 register Lisp_Object propval;
18396 Lisp_Object list;
18397 {
18398 register Lisp_Object tail, proptail;
18399
18400 for (tail = list; CONSP (tail); tail = XCDR (tail))
18401 {
18402 register Lisp_Object tem;
18403 tem = XCAR (tail);
18404 if (EQ (propval, tem))
18405 return 1;
18406 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18407 return NILP (XCDR (tem)) ? 1 : 2;
18408 }
18409
18410 if (CONSP (propval))
18411 {
18412 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18413 {
18414 Lisp_Object propelt;
18415 propelt = XCAR (proptail);
18416 for (tail = list; CONSP (tail); tail = XCDR (tail))
18417 {
18418 register Lisp_Object tem;
18419 tem = XCAR (tail);
18420 if (EQ (propelt, tem))
18421 return 1;
18422 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18423 return NILP (XCDR (tem)) ? 1 : 2;
18424 }
18425 }
18426 }
18427
18428 return 0;
18429 }
18430
18431 /* Calculate a width or height in pixels from a specification using
18432 the following elements:
18433
18434 SPEC ::=
18435 NUM - a (fractional) multiple of the default font width/height
18436 (NUM) - specifies exactly NUM pixels
18437 UNIT - a fixed number of pixels, see below.
18438 ELEMENT - size of a display element in pixels, see below.
18439 (NUM . SPEC) - equals NUM * SPEC
18440 (+ SPEC SPEC ...) - add pixel values
18441 (- SPEC SPEC ...) - subtract pixel values
18442 (- SPEC) - negate pixel value
18443
18444 NUM ::=
18445 INT or FLOAT - a number constant
18446 SYMBOL - use symbol's (buffer local) variable binding.
18447
18448 UNIT ::=
18449 in - pixels per inch *)
18450 mm - pixels per 1/1000 meter *)
18451 cm - pixels per 1/100 meter *)
18452 width - width of current font in pixels.
18453 height - height of current font in pixels.
18454
18455 *) using the ratio(s) defined in display-pixels-per-inch.
18456
18457 ELEMENT ::=
18458
18459 left-fringe - left fringe width in pixels
18460 right-fringe - right fringe width in pixels
18461
18462 left-margin - left margin width in pixels
18463 right-margin - right margin width in pixels
18464
18465 scroll-bar - scroll-bar area width in pixels
18466
18467 Examples:
18468
18469 Pixels corresponding to 5 inches:
18470 (5 . in)
18471
18472 Total width of non-text areas on left side of window (if scroll-bar is on left):
18473 '(space :width (+ left-fringe left-margin scroll-bar))
18474
18475 Align to first text column (in header line):
18476 '(space :align-to 0)
18477
18478 Align to middle of text area minus half the width of variable `my-image'
18479 containing a loaded image:
18480 '(space :align-to (0.5 . (- text my-image)))
18481
18482 Width of left margin minus width of 1 character in the default font:
18483 '(space :width (- left-margin 1))
18484
18485 Width of left margin minus width of 2 characters in the current font:
18486 '(space :width (- left-margin (2 . width)))
18487
18488 Center 1 character over left-margin (in header line):
18489 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18490
18491 Different ways to express width of left fringe plus left margin minus one pixel:
18492 '(space :width (- (+ left-fringe left-margin) (1)))
18493 '(space :width (+ left-fringe left-margin (- (1))))
18494 '(space :width (+ left-fringe left-margin (-1)))
18495
18496 */
18497
18498 #define NUMVAL(X) \
18499 ((INTEGERP (X) || FLOATP (X)) \
18500 ? XFLOATINT (X) \
18501 : - 1)
18502
18503 int
18504 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18505 double *res;
18506 struct it *it;
18507 Lisp_Object prop;
18508 void *font;
18509 int width_p, *align_to;
18510 {
18511 double pixels;
18512
18513 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18514 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18515
18516 if (NILP (prop))
18517 return OK_PIXELS (0);
18518
18519 if (SYMBOLP (prop))
18520 {
18521 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18522 {
18523 char *unit = SDATA (SYMBOL_NAME (prop));
18524
18525 if (unit[0] == 'i' && unit[1] == 'n')
18526 pixels = 1.0;
18527 else if (unit[0] == 'm' && unit[1] == 'm')
18528 pixels = 25.4;
18529 else if (unit[0] == 'c' && unit[1] == 'm')
18530 pixels = 2.54;
18531 else
18532 pixels = 0;
18533 if (pixels > 0)
18534 {
18535 double ppi;
18536 #ifdef HAVE_WINDOW_SYSTEM
18537 if (FRAME_WINDOW_P (it->f)
18538 && (ppi = (width_p
18539 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18540 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18541 ppi > 0))
18542 return OK_PIXELS (ppi / pixels);
18543 #endif
18544
18545 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18546 || (CONSP (Vdisplay_pixels_per_inch)
18547 && (ppi = (width_p
18548 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18549 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18550 ppi > 0)))
18551 return OK_PIXELS (ppi / pixels);
18552
18553 return 0;
18554 }
18555 }
18556
18557 #ifdef HAVE_WINDOW_SYSTEM
18558 if (EQ (prop, Qheight))
18559 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18560 if (EQ (prop, Qwidth))
18561 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18562 #else
18563 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18564 return OK_PIXELS (1);
18565 #endif
18566
18567 if (EQ (prop, Qtext))
18568 return OK_PIXELS (width_p
18569 ? window_box_width (it->w, TEXT_AREA)
18570 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18571
18572 if (align_to && *align_to < 0)
18573 {
18574 *res = 0;
18575 if (EQ (prop, Qleft))
18576 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18577 if (EQ (prop, Qright))
18578 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18579 if (EQ (prop, Qcenter))
18580 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18581 + window_box_width (it->w, TEXT_AREA) / 2);
18582 if (EQ (prop, Qleft_fringe))
18583 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18584 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18585 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18586 if (EQ (prop, Qright_fringe))
18587 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18588 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18589 : window_box_right_offset (it->w, TEXT_AREA));
18590 if (EQ (prop, Qleft_margin))
18591 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18592 if (EQ (prop, Qright_margin))
18593 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18594 if (EQ (prop, Qscroll_bar))
18595 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18596 ? 0
18597 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18598 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18599 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18600 : 0)));
18601 }
18602 else
18603 {
18604 if (EQ (prop, Qleft_fringe))
18605 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18606 if (EQ (prop, Qright_fringe))
18607 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18608 if (EQ (prop, Qleft_margin))
18609 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18610 if (EQ (prop, Qright_margin))
18611 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18612 if (EQ (prop, Qscroll_bar))
18613 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18614 }
18615
18616 prop = Fbuffer_local_value (prop, it->w->buffer);
18617 }
18618
18619 if (INTEGERP (prop) || FLOATP (prop))
18620 {
18621 int base_unit = (width_p
18622 ? FRAME_COLUMN_WIDTH (it->f)
18623 : FRAME_LINE_HEIGHT (it->f));
18624 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18625 }
18626
18627 if (CONSP (prop))
18628 {
18629 Lisp_Object car = XCAR (prop);
18630 Lisp_Object cdr = XCDR (prop);
18631
18632 if (SYMBOLP (car))
18633 {
18634 #ifdef HAVE_WINDOW_SYSTEM
18635 if (valid_image_p (prop))
18636 {
18637 int id = lookup_image (it->f, prop);
18638 struct image *img = IMAGE_FROM_ID (it->f, id);
18639
18640 return OK_PIXELS (width_p ? img->width : img->height);
18641 }
18642 #endif
18643 if (EQ (car, Qplus) || EQ (car, Qminus))
18644 {
18645 int first = 1;
18646 double px;
18647
18648 pixels = 0;
18649 while (CONSP (cdr))
18650 {
18651 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18652 font, width_p, align_to))
18653 return 0;
18654 if (first)
18655 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18656 else
18657 pixels += px;
18658 cdr = XCDR (cdr);
18659 }
18660 if (EQ (car, Qminus))
18661 pixels = -pixels;
18662 return OK_PIXELS (pixels);
18663 }
18664
18665 car = Fbuffer_local_value (car, it->w->buffer);
18666 }
18667
18668 if (INTEGERP (car) || FLOATP (car))
18669 {
18670 double fact;
18671 pixels = XFLOATINT (car);
18672 if (NILP (cdr))
18673 return OK_PIXELS (pixels);
18674 if (calc_pixel_width_or_height (&fact, it, cdr,
18675 font, width_p, align_to))
18676 return OK_PIXELS (pixels * fact);
18677 return 0;
18678 }
18679
18680 return 0;
18681 }
18682
18683 return 0;
18684 }
18685
18686 \f
18687 /***********************************************************************
18688 Glyph Display
18689 ***********************************************************************/
18690
18691 #ifdef HAVE_WINDOW_SYSTEM
18692
18693 #if GLYPH_DEBUG
18694
18695 void
18696 dump_glyph_string (s)
18697 struct glyph_string *s;
18698 {
18699 fprintf (stderr, "glyph string\n");
18700 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
18701 s->x, s->y, s->width, s->height);
18702 fprintf (stderr, " ybase = %d\n", s->ybase);
18703 fprintf (stderr, " hl = %d\n", s->hl);
18704 fprintf (stderr, " left overhang = %d, right = %d\n",
18705 s->left_overhang, s->right_overhang);
18706 fprintf (stderr, " nchars = %d\n", s->nchars);
18707 fprintf (stderr, " extends to end of line = %d\n",
18708 s->extends_to_end_of_line_p);
18709 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
18710 fprintf (stderr, " bg width = %d\n", s->background_width);
18711 }
18712
18713 #endif /* GLYPH_DEBUG */
18714
18715 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
18716 of XChar2b structures for S; it can't be allocated in
18717 init_glyph_string because it must be allocated via `alloca'. W
18718 is the window on which S is drawn. ROW and AREA are the glyph row
18719 and area within the row from which S is constructed. START is the
18720 index of the first glyph structure covered by S. HL is a
18721 face-override for drawing S. */
18722
18723 #ifdef HAVE_NTGUI
18724 #define OPTIONAL_HDC(hdc) hdc,
18725 #define DECLARE_HDC(hdc) HDC hdc;
18726 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
18727 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
18728 #endif
18729
18730 #ifndef OPTIONAL_HDC
18731 #define OPTIONAL_HDC(hdc)
18732 #define DECLARE_HDC(hdc)
18733 #define ALLOCATE_HDC(hdc, f)
18734 #define RELEASE_HDC(hdc, f)
18735 #endif
18736
18737 static void
18738 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
18739 struct glyph_string *s;
18740 DECLARE_HDC (hdc)
18741 XChar2b *char2b;
18742 struct window *w;
18743 struct glyph_row *row;
18744 enum glyph_row_area area;
18745 int start;
18746 enum draw_glyphs_face hl;
18747 {
18748 bzero (s, sizeof *s);
18749 s->w = w;
18750 s->f = XFRAME (w->frame);
18751 #ifdef HAVE_NTGUI
18752 s->hdc = hdc;
18753 #endif
18754 s->display = FRAME_X_DISPLAY (s->f);
18755 s->window = FRAME_X_WINDOW (s->f);
18756 s->char2b = char2b;
18757 s->hl = hl;
18758 s->row = row;
18759 s->area = area;
18760 s->first_glyph = row->glyphs[area] + start;
18761 s->height = row->height;
18762 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
18763
18764 /* Display the internal border below the tool-bar window. */
18765 if (WINDOWP (s->f->tool_bar_window)
18766 && s->w == XWINDOW (s->f->tool_bar_window))
18767 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
18768
18769 s->ybase = s->y + row->ascent;
18770 }
18771
18772
18773 /* Append the list of glyph strings with head H and tail T to the list
18774 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
18775
18776 static INLINE void
18777 append_glyph_string_lists (head, tail, h, t)
18778 struct glyph_string **head, **tail;
18779 struct glyph_string *h, *t;
18780 {
18781 if (h)
18782 {
18783 if (*head)
18784 (*tail)->next = h;
18785 else
18786 *head = h;
18787 h->prev = *tail;
18788 *tail = t;
18789 }
18790 }
18791
18792
18793 /* Prepend the list of glyph strings with head H and tail T to the
18794 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
18795 result. */
18796
18797 static INLINE void
18798 prepend_glyph_string_lists (head, tail, h, t)
18799 struct glyph_string **head, **tail;
18800 struct glyph_string *h, *t;
18801 {
18802 if (h)
18803 {
18804 if (*head)
18805 (*head)->prev = t;
18806 else
18807 *tail = t;
18808 t->next = *head;
18809 *head = h;
18810 }
18811 }
18812
18813
18814 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
18815 Set *HEAD and *TAIL to the resulting list. */
18816
18817 static INLINE void
18818 append_glyph_string (head, tail, s)
18819 struct glyph_string **head, **tail;
18820 struct glyph_string *s;
18821 {
18822 s->next = s->prev = NULL;
18823 append_glyph_string_lists (head, tail, s, s);
18824 }
18825
18826
18827 /* Get face and two-byte form of character glyph GLYPH on frame F.
18828 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
18829 a pointer to a realized face that is ready for display. */
18830
18831 static INLINE struct face *
18832 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
18833 struct frame *f;
18834 struct glyph *glyph;
18835 XChar2b *char2b;
18836 int *two_byte_p;
18837 {
18838 struct face *face;
18839
18840 xassert (glyph->type == CHAR_GLYPH);
18841 face = FACE_FROM_ID (f, glyph->face_id);
18842
18843 if (two_byte_p)
18844 *two_byte_p = 0;
18845
18846 if (!glyph->multibyte_p)
18847 {
18848 /* Unibyte case. We don't have to encode, but we have to make
18849 sure to use a face suitable for unibyte. */
18850 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18851 }
18852 else if (glyph->u.ch < 128)
18853 {
18854 /* Case of ASCII in a face known to fit ASCII. */
18855 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18856 }
18857 else
18858 {
18859 int c1, c2, charset;
18860
18861 /* Split characters into bytes. If c2 is -1 afterwards, C is
18862 really a one-byte character so that byte1 is zero. */
18863 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
18864 if (c2 > 0)
18865 STORE_XCHAR2B (char2b, c1, c2);
18866 else
18867 STORE_XCHAR2B (char2b, 0, c1);
18868
18869 /* Maybe encode the character in *CHAR2B. */
18870 if (charset != CHARSET_ASCII)
18871 {
18872 struct font_info *font_info
18873 = FONT_INFO_FROM_ID (f, face->font_info_id);
18874 if (font_info)
18875 glyph->font_type
18876 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
18877 }
18878 }
18879
18880 /* Make sure X resources of the face are allocated. */
18881 xassert (face != NULL);
18882 PREPARE_FACE_FOR_DISPLAY (f, face);
18883 return face;
18884 }
18885
18886
18887 /* Fill glyph string S with composition components specified by S->cmp.
18888
18889 FACES is an array of faces for all components of this composition.
18890 S->gidx is the index of the first component for S.
18891
18892 OVERLAPS non-zero means S should draw the foreground only, and use
18893 its physical height for clipping. See also draw_glyphs.
18894
18895 Value is the index of a component not in S. */
18896
18897 static int
18898 fill_composite_glyph_string (s, faces, overlaps)
18899 struct glyph_string *s;
18900 struct face **faces;
18901 int overlaps;
18902 {
18903 int i;
18904
18905 xassert (s);
18906
18907 s->for_overlaps = overlaps;
18908
18909 s->face = faces[s->gidx];
18910 s->font = s->face->font;
18911 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18912
18913 /* For all glyphs of this composition, starting at the offset
18914 S->gidx, until we reach the end of the definition or encounter a
18915 glyph that requires the different face, add it to S. */
18916 ++s->nchars;
18917 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
18918 ++s->nchars;
18919
18920 /* All glyph strings for the same composition has the same width,
18921 i.e. the width set for the first component of the composition. */
18922
18923 s->width = s->first_glyph->pixel_width;
18924
18925 /* If the specified font could not be loaded, use the frame's
18926 default font, but record the fact that we couldn't load it in
18927 the glyph string so that we can draw rectangles for the
18928 characters of the glyph string. */
18929 if (s->font == NULL)
18930 {
18931 s->font_not_found_p = 1;
18932 s->font = FRAME_FONT (s->f);
18933 }
18934
18935 /* Adjust base line for subscript/superscript text. */
18936 s->ybase += s->first_glyph->voffset;
18937
18938 xassert (s->face && s->face->gc);
18939
18940 /* This glyph string must always be drawn with 16-bit functions. */
18941 s->two_byte_p = 1;
18942
18943 return s->gidx + s->nchars;
18944 }
18945
18946
18947 /* Fill glyph string S from a sequence of character glyphs.
18948
18949 FACE_ID is the face id of the string. START is the index of the
18950 first glyph to consider, END is the index of the last + 1.
18951 OVERLAPS non-zero means S should draw the foreground only, and use
18952 its physical height for clipping. See also draw_glyphs.
18953
18954 Value is the index of the first glyph not in S. */
18955
18956 static int
18957 fill_glyph_string (s, face_id, start, end, overlaps)
18958 struct glyph_string *s;
18959 int face_id;
18960 int start, end, overlaps;
18961 {
18962 struct glyph *glyph, *last;
18963 int voffset;
18964 int glyph_not_available_p;
18965
18966 xassert (s->f == XFRAME (s->w->frame));
18967 xassert (s->nchars == 0);
18968 xassert (start >= 0 && end > start);
18969
18970 s->for_overlaps = overlaps,
18971 glyph = s->row->glyphs[s->area] + start;
18972 last = s->row->glyphs[s->area] + end;
18973 voffset = glyph->voffset;
18974
18975 glyph_not_available_p = glyph->glyph_not_available_p;
18976
18977 while (glyph < last
18978 && glyph->type == CHAR_GLYPH
18979 && glyph->voffset == voffset
18980 /* Same face id implies same font, nowadays. */
18981 && glyph->face_id == face_id
18982 && glyph->glyph_not_available_p == glyph_not_available_p)
18983 {
18984 int two_byte_p;
18985
18986 s->face = get_glyph_face_and_encoding (s->f, glyph,
18987 s->char2b + s->nchars,
18988 &two_byte_p);
18989 s->two_byte_p = two_byte_p;
18990 ++s->nchars;
18991 xassert (s->nchars <= end - start);
18992 s->width += glyph->pixel_width;
18993 ++glyph;
18994 }
18995
18996 s->font = s->face->font;
18997 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18998
18999 /* If the specified font could not be loaded, use the frame's font,
19000 but record the fact that we couldn't load it in
19001 S->font_not_found_p so that we can draw rectangles for the
19002 characters of the glyph string. */
19003 if (s->font == NULL || glyph_not_available_p)
19004 {
19005 s->font_not_found_p = 1;
19006 s->font = FRAME_FONT (s->f);
19007 }
19008
19009 /* Adjust base line for subscript/superscript text. */
19010 s->ybase += voffset;
19011
19012 xassert (s->face && s->face->gc);
19013 return glyph - s->row->glyphs[s->area];
19014 }
19015
19016
19017 /* Fill glyph string S from image glyph S->first_glyph. */
19018
19019 static void
19020 fill_image_glyph_string (s)
19021 struct glyph_string *s;
19022 {
19023 xassert (s->first_glyph->type == IMAGE_GLYPH);
19024 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19025 xassert (s->img);
19026 s->slice = s->first_glyph->slice;
19027 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19028 s->font = s->face->font;
19029 s->width = s->first_glyph->pixel_width;
19030
19031 /* Adjust base line for subscript/superscript text. */
19032 s->ybase += s->first_glyph->voffset;
19033 }
19034
19035
19036 /* Fill glyph string S from a sequence of stretch glyphs.
19037
19038 ROW is the glyph row in which the glyphs are found, AREA is the
19039 area within the row. START is the index of the first glyph to
19040 consider, END is the index of the last + 1.
19041
19042 Value is the index of the first glyph not in S. */
19043
19044 static int
19045 fill_stretch_glyph_string (s, row, area, start, end)
19046 struct glyph_string *s;
19047 struct glyph_row *row;
19048 enum glyph_row_area area;
19049 int start, end;
19050 {
19051 struct glyph *glyph, *last;
19052 int voffset, face_id;
19053
19054 xassert (s->first_glyph->type == STRETCH_GLYPH);
19055
19056 glyph = s->row->glyphs[s->area] + start;
19057 last = s->row->glyphs[s->area] + end;
19058 face_id = glyph->face_id;
19059 s->face = FACE_FROM_ID (s->f, face_id);
19060 s->font = s->face->font;
19061 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
19062 s->width = glyph->pixel_width;
19063 s->nchars = 1;
19064 voffset = glyph->voffset;
19065
19066 for (++glyph;
19067 (glyph < last
19068 && glyph->type == STRETCH_GLYPH
19069 && glyph->voffset == voffset
19070 && glyph->face_id == face_id);
19071 ++glyph)
19072 s->width += glyph->pixel_width;
19073
19074 /* Adjust base line for subscript/superscript text. */
19075 s->ybase += voffset;
19076
19077 /* The case that face->gc == 0 is handled when drawing the glyph
19078 string by calling PREPARE_FACE_FOR_DISPLAY. */
19079 xassert (s->face);
19080 return glyph - s->row->glyphs[s->area];
19081 }
19082
19083
19084 /* EXPORT for RIF:
19085 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19086 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19087 assumed to be zero. */
19088
19089 void
19090 x_get_glyph_overhangs (glyph, f, left, right)
19091 struct glyph *glyph;
19092 struct frame *f;
19093 int *left, *right;
19094 {
19095 *left = *right = 0;
19096
19097 if (glyph->type == CHAR_GLYPH)
19098 {
19099 XFontStruct *font;
19100 struct face *face;
19101 struct font_info *font_info;
19102 XChar2b char2b;
19103 XCharStruct *pcm;
19104
19105 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19106 font = face->font;
19107 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
19108 if (font /* ++KFS: Should this be font_info ? */
19109 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
19110 {
19111 if (pcm->rbearing > pcm->width)
19112 *right = pcm->rbearing - pcm->width;
19113 if (pcm->lbearing < 0)
19114 *left = -pcm->lbearing;
19115 }
19116 }
19117 }
19118
19119
19120 /* Return the index of the first glyph preceding glyph string S that
19121 is overwritten by S because of S's left overhang. Value is -1
19122 if no glyphs are overwritten. */
19123
19124 static int
19125 left_overwritten (s)
19126 struct glyph_string *s;
19127 {
19128 int k;
19129
19130 if (s->left_overhang)
19131 {
19132 int x = 0, i;
19133 struct glyph *glyphs = s->row->glyphs[s->area];
19134 int first = s->first_glyph - glyphs;
19135
19136 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19137 x -= glyphs[i].pixel_width;
19138
19139 k = i + 1;
19140 }
19141 else
19142 k = -1;
19143
19144 return k;
19145 }
19146
19147
19148 /* Return the index of the first glyph preceding glyph string S that
19149 is overwriting S because of its right overhang. Value is -1 if no
19150 glyph in front of S overwrites S. */
19151
19152 static int
19153 left_overwriting (s)
19154 struct glyph_string *s;
19155 {
19156 int i, k, x;
19157 struct glyph *glyphs = s->row->glyphs[s->area];
19158 int first = s->first_glyph - glyphs;
19159
19160 k = -1;
19161 x = 0;
19162 for (i = first - 1; i >= 0; --i)
19163 {
19164 int left, right;
19165 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19166 if (x + right > 0)
19167 k = i;
19168 x -= glyphs[i].pixel_width;
19169 }
19170
19171 return k;
19172 }
19173
19174
19175 /* Return the index of the last glyph following glyph string S that is
19176 not overwritten by S because of S's right overhang. Value is -1 if
19177 no such glyph is found. */
19178
19179 static int
19180 right_overwritten (s)
19181 struct glyph_string *s;
19182 {
19183 int k = -1;
19184
19185 if (s->right_overhang)
19186 {
19187 int x = 0, i;
19188 struct glyph *glyphs = s->row->glyphs[s->area];
19189 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19190 int end = s->row->used[s->area];
19191
19192 for (i = first; i < end && s->right_overhang > x; ++i)
19193 x += glyphs[i].pixel_width;
19194
19195 k = i;
19196 }
19197
19198 return k;
19199 }
19200
19201
19202 /* Return the index of the last glyph following glyph string S that
19203 overwrites S because of its left overhang. Value is negative
19204 if no such glyph is found. */
19205
19206 static int
19207 right_overwriting (s)
19208 struct glyph_string *s;
19209 {
19210 int i, k, x;
19211 int end = s->row->used[s->area];
19212 struct glyph *glyphs = s->row->glyphs[s->area];
19213 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19214
19215 k = -1;
19216 x = 0;
19217 for (i = first; i < end; ++i)
19218 {
19219 int left, right;
19220 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19221 if (x - left < 0)
19222 k = i;
19223 x += glyphs[i].pixel_width;
19224 }
19225
19226 return k;
19227 }
19228
19229
19230 /* Get face and two-byte form of character C in face FACE_ID on frame
19231 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19232 means we want to display multibyte text. DISPLAY_P non-zero means
19233 make sure that X resources for the face returned are allocated.
19234 Value is a pointer to a realized face that is ready for display if
19235 DISPLAY_P is non-zero. */
19236
19237 static INLINE struct face *
19238 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19239 struct frame *f;
19240 int c, face_id;
19241 XChar2b *char2b;
19242 int multibyte_p, display_p;
19243 {
19244 struct face *face = FACE_FROM_ID (f, face_id);
19245
19246 if (!multibyte_p)
19247 {
19248 /* Unibyte case. We don't have to encode, but we have to make
19249 sure to use a face suitable for unibyte. */
19250 STORE_XCHAR2B (char2b, 0, c);
19251 face_id = FACE_FOR_CHAR (f, face, c);
19252 face = FACE_FROM_ID (f, face_id);
19253 }
19254 else if (c < 128)
19255 {
19256 /* Case of ASCII in a face known to fit ASCII. */
19257 STORE_XCHAR2B (char2b, 0, c);
19258 }
19259 else
19260 {
19261 int c1, c2, charset;
19262
19263 /* Split characters into bytes. If c2 is -1 afterwards, C is
19264 really a one-byte character so that byte1 is zero. */
19265 SPLIT_CHAR (c, charset, c1, c2);
19266 if (c2 > 0)
19267 STORE_XCHAR2B (char2b, c1, c2);
19268 else
19269 STORE_XCHAR2B (char2b, 0, c1);
19270
19271 /* Maybe encode the character in *CHAR2B. */
19272 if (face->font != NULL)
19273 {
19274 struct font_info *font_info
19275 = FONT_INFO_FROM_ID (f, face->font_info_id);
19276 if (font_info)
19277 rif->encode_char (c, char2b, font_info, 0);
19278 }
19279 }
19280
19281 /* Make sure X resources of the face are allocated. */
19282 #ifdef HAVE_X_WINDOWS
19283 if (display_p)
19284 #endif
19285 {
19286 xassert (face != NULL);
19287 PREPARE_FACE_FOR_DISPLAY (f, face);
19288 }
19289
19290 return face;
19291 }
19292
19293
19294 /* Set background width of glyph string S. START is the index of the
19295 first glyph following S. LAST_X is the right-most x-position + 1
19296 in the drawing area. */
19297
19298 static INLINE void
19299 set_glyph_string_background_width (s, start, last_x)
19300 struct glyph_string *s;
19301 int start;
19302 int last_x;
19303 {
19304 /* If the face of this glyph string has to be drawn to the end of
19305 the drawing area, set S->extends_to_end_of_line_p. */
19306
19307 if (start == s->row->used[s->area]
19308 && s->area == TEXT_AREA
19309 && ((s->row->fill_line_p
19310 && (s->hl == DRAW_NORMAL_TEXT
19311 || s->hl == DRAW_IMAGE_RAISED
19312 || s->hl == DRAW_IMAGE_SUNKEN))
19313 || s->hl == DRAW_MOUSE_FACE))
19314 s->extends_to_end_of_line_p = 1;
19315
19316 /* If S extends its face to the end of the line, set its
19317 background_width to the distance to the right edge of the drawing
19318 area. */
19319 if (s->extends_to_end_of_line_p)
19320 s->background_width = last_x - s->x + 1;
19321 else
19322 s->background_width = s->width;
19323 }
19324
19325
19326 /* Compute overhangs and x-positions for glyph string S and its
19327 predecessors, or successors. X is the starting x-position for S.
19328 BACKWARD_P non-zero means process predecessors. */
19329
19330 static void
19331 compute_overhangs_and_x (s, x, backward_p)
19332 struct glyph_string *s;
19333 int x;
19334 int backward_p;
19335 {
19336 if (backward_p)
19337 {
19338 while (s)
19339 {
19340 if (rif->compute_glyph_string_overhangs)
19341 rif->compute_glyph_string_overhangs (s);
19342 x -= s->width;
19343 s->x = x;
19344 s = s->prev;
19345 }
19346 }
19347 else
19348 {
19349 while (s)
19350 {
19351 if (rif->compute_glyph_string_overhangs)
19352 rif->compute_glyph_string_overhangs (s);
19353 s->x = x;
19354 x += s->width;
19355 s = s->next;
19356 }
19357 }
19358 }
19359
19360
19361
19362 /* The following macros are only called from draw_glyphs below.
19363 They reference the following parameters of that function directly:
19364 `w', `row', `area', and `overlap_p'
19365 as well as the following local variables:
19366 `s', `f', and `hdc' (in W32) */
19367
19368 #ifdef HAVE_NTGUI
19369 /* On W32, silently add local `hdc' variable to argument list of
19370 init_glyph_string. */
19371 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19372 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19373 #else
19374 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19375 init_glyph_string (s, char2b, w, row, area, start, hl)
19376 #endif
19377
19378 /* Add a glyph string for a stretch glyph to the list of strings
19379 between HEAD and TAIL. START is the index of the stretch glyph in
19380 row area AREA of glyph row ROW. END is the index of the last glyph
19381 in that glyph row area. X is the current output position assigned
19382 to the new glyph string constructed. HL overrides that face of the
19383 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19384 is the right-most x-position of the drawing area. */
19385
19386 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19387 and below -- keep them on one line. */
19388 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19389 do \
19390 { \
19391 s = (struct glyph_string *) alloca (sizeof *s); \
19392 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19393 START = fill_stretch_glyph_string (s, row, area, START, END); \
19394 append_glyph_string (&HEAD, &TAIL, s); \
19395 s->x = (X); \
19396 } \
19397 while (0)
19398
19399
19400 /* Add a glyph string for an image glyph to the list of strings
19401 between HEAD and TAIL. START is the index of the image glyph in
19402 row area AREA of glyph row ROW. END is the index of the last glyph
19403 in that glyph row area. X is the current output position assigned
19404 to the new glyph string constructed. HL overrides that face of the
19405 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19406 is the right-most x-position of the drawing area. */
19407
19408 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19409 do \
19410 { \
19411 s = (struct glyph_string *) alloca (sizeof *s); \
19412 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19413 fill_image_glyph_string (s); \
19414 append_glyph_string (&HEAD, &TAIL, s); \
19415 ++START; \
19416 s->x = (X); \
19417 } \
19418 while (0)
19419
19420
19421 /* Add a glyph string for a sequence of character glyphs to the list
19422 of strings between HEAD and TAIL. START is the index of the first
19423 glyph in row area AREA of glyph row ROW that is part of the new
19424 glyph string. END is the index of the last glyph in that glyph row
19425 area. X is the current output position assigned to the new glyph
19426 string constructed. HL overrides that face of the glyph; e.g. it
19427 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19428 right-most x-position of the drawing area. */
19429
19430 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19431 do \
19432 { \
19433 int c, face_id; \
19434 XChar2b *char2b; \
19435 \
19436 c = (row)->glyphs[area][START].u.ch; \
19437 face_id = (row)->glyphs[area][START].face_id; \
19438 \
19439 s = (struct glyph_string *) alloca (sizeof *s); \
19440 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19441 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19442 append_glyph_string (&HEAD, &TAIL, s); \
19443 s->x = (X); \
19444 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19445 } \
19446 while (0)
19447
19448
19449 /* Add a glyph string for a composite sequence to the list of strings
19450 between HEAD and TAIL. START is the index of the first glyph in
19451 row area AREA of glyph row ROW that is part of the new glyph
19452 string. END is the index of the last glyph in that glyph row area.
19453 X is the current output position assigned to the new glyph string
19454 constructed. HL overrides that face of the glyph; e.g. it is
19455 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19456 x-position of the drawing area. */
19457
19458 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19459 do { \
19460 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19461 int face_id = (row)->glyphs[area][START].face_id; \
19462 struct face *base_face = FACE_FROM_ID (f, face_id); \
19463 struct composition *cmp = composition_table[cmp_id]; \
19464 int glyph_len = cmp->glyph_len; \
19465 XChar2b *char2b; \
19466 struct face **faces; \
19467 struct glyph_string *first_s = NULL; \
19468 int n; \
19469 \
19470 base_face = base_face->ascii_face; \
19471 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
19472 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
19473 /* At first, fill in `char2b' and `faces'. */ \
19474 for (n = 0; n < glyph_len; n++) \
19475 { \
19476 int c = COMPOSITION_GLYPH (cmp, n); \
19477 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
19478 faces[n] = FACE_FROM_ID (f, this_face_id); \
19479 get_char_face_and_encoding (f, c, this_face_id, \
19480 char2b + n, 1, 1); \
19481 } \
19482 \
19483 /* Make glyph_strings for each glyph sequence that is drawable by \
19484 the same face, and append them to HEAD/TAIL. */ \
19485 for (n = 0; n < cmp->glyph_len;) \
19486 { \
19487 s = (struct glyph_string *) alloca (sizeof *s); \
19488 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
19489 append_glyph_string (&(HEAD), &(TAIL), s); \
19490 s->cmp = cmp; \
19491 s->gidx = n; \
19492 s->x = (X); \
19493 \
19494 if (n == 0) \
19495 first_s = s; \
19496 \
19497 n = fill_composite_glyph_string (s, faces, overlaps); \
19498 } \
19499 \
19500 ++START; \
19501 s = first_s; \
19502 } while (0)
19503
19504
19505 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19506 of AREA of glyph row ROW on window W between indices START and END.
19507 HL overrides the face for drawing glyph strings, e.g. it is
19508 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19509 x-positions of the drawing area.
19510
19511 This is an ugly monster macro construct because we must use alloca
19512 to allocate glyph strings (because draw_glyphs can be called
19513 asynchronously). */
19514
19515 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19516 do \
19517 { \
19518 HEAD = TAIL = NULL; \
19519 while (START < END) \
19520 { \
19521 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19522 switch (first_glyph->type) \
19523 { \
19524 case CHAR_GLYPH: \
19525 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19526 HL, X, LAST_X); \
19527 break; \
19528 \
19529 case COMPOSITE_GLYPH: \
19530 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19531 HL, X, LAST_X); \
19532 break; \
19533 \
19534 case STRETCH_GLYPH: \
19535 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19536 HL, X, LAST_X); \
19537 break; \
19538 \
19539 case IMAGE_GLYPH: \
19540 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19541 HL, X, LAST_X); \
19542 break; \
19543 \
19544 default: \
19545 abort (); \
19546 } \
19547 \
19548 set_glyph_string_background_width (s, START, LAST_X); \
19549 (X) += s->width; \
19550 } \
19551 } \
19552 while (0)
19553
19554
19555 /* Draw glyphs between START and END in AREA of ROW on window W,
19556 starting at x-position X. X is relative to AREA in W. HL is a
19557 face-override with the following meaning:
19558
19559 DRAW_NORMAL_TEXT draw normally
19560 DRAW_CURSOR draw in cursor face
19561 DRAW_MOUSE_FACE draw in mouse face.
19562 DRAW_INVERSE_VIDEO draw in mode line face
19563 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19564 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19565
19566 If OVERLAPS is non-zero, draw only the foreground of characters and
19567 clip to the physical height of ROW. Non-zero value also defines
19568 the overlapping part to be drawn:
19569
19570 OVERLAPS_PRED overlap with preceding rows
19571 OVERLAPS_SUCC overlap with succeeding rows
19572 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19573 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19574
19575 Value is the x-position reached, relative to AREA of W. */
19576
19577 static int
19578 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19579 struct window *w;
19580 int x;
19581 struct glyph_row *row;
19582 enum glyph_row_area area;
19583 int start, end;
19584 enum draw_glyphs_face hl;
19585 int overlaps;
19586 {
19587 struct glyph_string *head, *tail;
19588 struct glyph_string *s;
19589 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19590 int last_x, area_width;
19591 int x_reached;
19592 int i, j;
19593 struct frame *f = XFRAME (WINDOW_FRAME (w));
19594 DECLARE_HDC (hdc);
19595
19596 ALLOCATE_HDC (hdc, f);
19597
19598 /* Let's rather be paranoid than getting a SEGV. */
19599 end = min (end, row->used[area]);
19600 start = max (0, start);
19601 start = min (end, start);
19602
19603 /* Translate X to frame coordinates. Set last_x to the right
19604 end of the drawing area. */
19605 if (row->full_width_p)
19606 {
19607 /* X is relative to the left edge of W, without scroll bars
19608 or fringes. */
19609 x += WINDOW_LEFT_EDGE_X (w);
19610 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
19611 }
19612 else
19613 {
19614 int area_left = window_box_left (w, area);
19615 x += area_left;
19616 area_width = window_box_width (w, area);
19617 last_x = area_left + area_width;
19618 }
19619
19620 /* Build a doubly-linked list of glyph_string structures between
19621 head and tail from what we have to draw. Note that the macro
19622 BUILD_GLYPH_STRINGS will modify its start parameter. That's
19623 the reason we use a separate variable `i'. */
19624 i = start;
19625 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
19626 if (tail)
19627 x_reached = tail->x + tail->background_width;
19628 else
19629 x_reached = x;
19630
19631 /* If there are any glyphs with lbearing < 0 or rbearing > width in
19632 the row, redraw some glyphs in front or following the glyph
19633 strings built above. */
19634 if (head && !overlaps && row->contains_overlapping_glyphs_p)
19635 {
19636 int dummy_x = 0;
19637 struct glyph_string *h, *t;
19638
19639 /* Compute overhangs for all glyph strings. */
19640 if (rif->compute_glyph_string_overhangs)
19641 for (s = head; s; s = s->next)
19642 rif->compute_glyph_string_overhangs (s);
19643
19644 /* Prepend glyph strings for glyphs in front of the first glyph
19645 string that are overwritten because of the first glyph
19646 string's left overhang. The background of all strings
19647 prepended must be drawn because the first glyph string
19648 draws over it. */
19649 i = left_overwritten (head);
19650 if (i >= 0)
19651 {
19652 j = i;
19653 BUILD_GLYPH_STRINGS (j, start, h, t,
19654 DRAW_NORMAL_TEXT, dummy_x, last_x);
19655 start = i;
19656 compute_overhangs_and_x (t, head->x, 1);
19657 prepend_glyph_string_lists (&head, &tail, h, t);
19658 clip_head = head;
19659 }
19660
19661 /* Prepend glyph strings for glyphs in front of the first glyph
19662 string that overwrite that glyph string because of their
19663 right overhang. For these strings, only the foreground must
19664 be drawn, because it draws over the glyph string at `head'.
19665 The background must not be drawn because this would overwrite
19666 right overhangs of preceding glyphs for which no glyph
19667 strings exist. */
19668 i = left_overwriting (head);
19669 if (i >= 0)
19670 {
19671 clip_head = head;
19672 BUILD_GLYPH_STRINGS (i, start, h, t,
19673 DRAW_NORMAL_TEXT, dummy_x, last_x);
19674 for (s = h; s; s = s->next)
19675 s->background_filled_p = 1;
19676 compute_overhangs_and_x (t, head->x, 1);
19677 prepend_glyph_string_lists (&head, &tail, h, t);
19678 }
19679
19680 /* Append glyphs strings for glyphs following the last glyph
19681 string tail that are overwritten by tail. The background of
19682 these strings has to be drawn because tail's foreground draws
19683 over it. */
19684 i = right_overwritten (tail);
19685 if (i >= 0)
19686 {
19687 BUILD_GLYPH_STRINGS (end, i, h, t,
19688 DRAW_NORMAL_TEXT, x, last_x);
19689 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19690 append_glyph_string_lists (&head, &tail, h, t);
19691 clip_tail = tail;
19692 }
19693
19694 /* Append glyph strings for glyphs following the last glyph
19695 string tail that overwrite tail. The foreground of such
19696 glyphs has to be drawn because it writes into the background
19697 of tail. The background must not be drawn because it could
19698 paint over the foreground of following glyphs. */
19699 i = right_overwriting (tail);
19700 if (i >= 0)
19701 {
19702 clip_tail = tail;
19703 BUILD_GLYPH_STRINGS (end, i, h, t,
19704 DRAW_NORMAL_TEXT, x, last_x);
19705 for (s = h; s; s = s->next)
19706 s->background_filled_p = 1;
19707 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19708 append_glyph_string_lists (&head, &tail, h, t);
19709 }
19710 if (clip_head || clip_tail)
19711 for (s = head; s; s = s->next)
19712 {
19713 s->clip_head = clip_head;
19714 s->clip_tail = clip_tail;
19715 }
19716 }
19717
19718 /* Draw all strings. */
19719 for (s = head; s; s = s->next)
19720 rif->draw_glyph_string (s);
19721
19722 if (area == TEXT_AREA
19723 && !row->full_width_p
19724 /* When drawing overlapping rows, only the glyph strings'
19725 foreground is drawn, which doesn't erase a cursor
19726 completely. */
19727 && !overlaps)
19728 {
19729 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
19730 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
19731 : (tail ? tail->x + tail->background_width : x));
19732
19733 int text_left = window_box_left (w, TEXT_AREA);
19734 x0 -= text_left;
19735 x1 -= text_left;
19736
19737 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
19738 row->y, MATRIX_ROW_BOTTOM_Y (row));
19739 }
19740
19741 /* Value is the x-position up to which drawn, relative to AREA of W.
19742 This doesn't include parts drawn because of overhangs. */
19743 if (row->full_width_p)
19744 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
19745 else
19746 x_reached -= window_box_left (w, area);
19747
19748 RELEASE_HDC (hdc, f);
19749
19750 return x_reached;
19751 }
19752
19753 /* Expand row matrix if too narrow. Don't expand if area
19754 is not present. */
19755
19756 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
19757 { \
19758 if (!fonts_changed_p \
19759 && (it->glyph_row->glyphs[area] \
19760 < it->glyph_row->glyphs[area + 1])) \
19761 { \
19762 it->w->ncols_scale_factor++; \
19763 fonts_changed_p = 1; \
19764 } \
19765 }
19766
19767 /* Store one glyph for IT->char_to_display in IT->glyph_row.
19768 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19769
19770 static INLINE void
19771 append_glyph (it)
19772 struct it *it;
19773 {
19774 struct glyph *glyph;
19775 enum glyph_row_area area = it->area;
19776
19777 xassert (it->glyph_row);
19778 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
19779
19780 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19781 if (glyph < it->glyph_row->glyphs[area + 1])
19782 {
19783 glyph->charpos = CHARPOS (it->position);
19784 glyph->object = it->object;
19785 glyph->pixel_width = it->pixel_width;
19786 glyph->ascent = it->ascent;
19787 glyph->descent = it->descent;
19788 glyph->voffset = it->voffset;
19789 glyph->type = CHAR_GLYPH;
19790 glyph->multibyte_p = it->multibyte_p;
19791 glyph->left_box_line_p = it->start_of_box_run_p;
19792 glyph->right_box_line_p = it->end_of_box_run_p;
19793 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19794 || it->phys_descent > it->descent);
19795 glyph->padding_p = 0;
19796 glyph->glyph_not_available_p = it->glyph_not_available_p;
19797 glyph->face_id = it->face_id;
19798 glyph->u.ch = it->char_to_display;
19799 glyph->slice = null_glyph_slice;
19800 glyph->font_type = FONT_TYPE_UNKNOWN;
19801 ++it->glyph_row->used[area];
19802 }
19803 else
19804 IT_EXPAND_MATRIX_WIDTH (it, area);
19805 }
19806
19807 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
19808 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19809
19810 static INLINE void
19811 append_composite_glyph (it)
19812 struct it *it;
19813 {
19814 struct glyph *glyph;
19815 enum glyph_row_area area = it->area;
19816
19817 xassert (it->glyph_row);
19818
19819 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19820 if (glyph < it->glyph_row->glyphs[area + 1])
19821 {
19822 glyph->charpos = CHARPOS (it->position);
19823 glyph->object = it->object;
19824 glyph->pixel_width = it->pixel_width;
19825 glyph->ascent = it->ascent;
19826 glyph->descent = it->descent;
19827 glyph->voffset = it->voffset;
19828 glyph->type = COMPOSITE_GLYPH;
19829 glyph->multibyte_p = it->multibyte_p;
19830 glyph->left_box_line_p = it->start_of_box_run_p;
19831 glyph->right_box_line_p = it->end_of_box_run_p;
19832 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19833 || it->phys_descent > it->descent);
19834 glyph->padding_p = 0;
19835 glyph->glyph_not_available_p = 0;
19836 glyph->face_id = it->face_id;
19837 glyph->u.cmp_id = it->cmp_id;
19838 glyph->slice = null_glyph_slice;
19839 glyph->font_type = FONT_TYPE_UNKNOWN;
19840 ++it->glyph_row->used[area];
19841 }
19842 else
19843 IT_EXPAND_MATRIX_WIDTH (it, area);
19844 }
19845
19846
19847 /* Change IT->ascent and IT->height according to the setting of
19848 IT->voffset. */
19849
19850 static INLINE void
19851 take_vertical_position_into_account (it)
19852 struct it *it;
19853 {
19854 if (it->voffset)
19855 {
19856 if (it->voffset < 0)
19857 /* Increase the ascent so that we can display the text higher
19858 in the line. */
19859 it->ascent -= it->voffset;
19860 else
19861 /* Increase the descent so that we can display the text lower
19862 in the line. */
19863 it->descent += it->voffset;
19864 }
19865 }
19866
19867
19868 /* Produce glyphs/get display metrics for the image IT is loaded with.
19869 See the description of struct display_iterator in dispextern.h for
19870 an overview of struct display_iterator. */
19871
19872 static void
19873 produce_image_glyph (it)
19874 struct it *it;
19875 {
19876 struct image *img;
19877 struct face *face;
19878 int glyph_ascent, crop;
19879 struct glyph_slice slice;
19880
19881 xassert (it->what == IT_IMAGE);
19882
19883 face = FACE_FROM_ID (it->f, it->face_id);
19884 xassert (face);
19885 /* Make sure X resources of the face is loaded. */
19886 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19887
19888 if (it->image_id < 0)
19889 {
19890 /* Fringe bitmap. */
19891 it->ascent = it->phys_ascent = 0;
19892 it->descent = it->phys_descent = 0;
19893 it->pixel_width = 0;
19894 it->nglyphs = 0;
19895 return;
19896 }
19897
19898 img = IMAGE_FROM_ID (it->f, it->image_id);
19899 xassert (img);
19900 /* Make sure X resources of the image is loaded. */
19901 prepare_image_for_display (it->f, img);
19902
19903 slice.x = slice.y = 0;
19904 slice.width = img->width;
19905 slice.height = img->height;
19906
19907 if (INTEGERP (it->slice.x))
19908 slice.x = XINT (it->slice.x);
19909 else if (FLOATP (it->slice.x))
19910 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
19911
19912 if (INTEGERP (it->slice.y))
19913 slice.y = XINT (it->slice.y);
19914 else if (FLOATP (it->slice.y))
19915 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
19916
19917 if (INTEGERP (it->slice.width))
19918 slice.width = XINT (it->slice.width);
19919 else if (FLOATP (it->slice.width))
19920 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
19921
19922 if (INTEGERP (it->slice.height))
19923 slice.height = XINT (it->slice.height);
19924 else if (FLOATP (it->slice.height))
19925 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
19926
19927 if (slice.x >= img->width)
19928 slice.x = img->width;
19929 if (slice.y >= img->height)
19930 slice.y = img->height;
19931 if (slice.x + slice.width >= img->width)
19932 slice.width = img->width - slice.x;
19933 if (slice.y + slice.height > img->height)
19934 slice.height = img->height - slice.y;
19935
19936 if (slice.width == 0 || slice.height == 0)
19937 return;
19938
19939 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
19940
19941 it->descent = slice.height - glyph_ascent;
19942 if (slice.y == 0)
19943 it->descent += img->vmargin;
19944 if (slice.y + slice.height == img->height)
19945 it->descent += img->vmargin;
19946 it->phys_descent = it->descent;
19947
19948 it->pixel_width = slice.width;
19949 if (slice.x == 0)
19950 it->pixel_width += img->hmargin;
19951 if (slice.x + slice.width == img->width)
19952 it->pixel_width += img->hmargin;
19953
19954 /* It's quite possible for images to have an ascent greater than
19955 their height, so don't get confused in that case. */
19956 if (it->descent < 0)
19957 it->descent = 0;
19958
19959 #if 0 /* this breaks image tiling */
19960 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
19961 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
19962 if (face_ascent > it->ascent)
19963 it->ascent = it->phys_ascent = face_ascent;
19964 #endif
19965
19966 it->nglyphs = 1;
19967
19968 if (face->box != FACE_NO_BOX)
19969 {
19970 if (face->box_line_width > 0)
19971 {
19972 if (slice.y == 0)
19973 it->ascent += face->box_line_width;
19974 if (slice.y + slice.height == img->height)
19975 it->descent += face->box_line_width;
19976 }
19977
19978 if (it->start_of_box_run_p && slice.x == 0)
19979 it->pixel_width += abs (face->box_line_width);
19980 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
19981 it->pixel_width += abs (face->box_line_width);
19982 }
19983
19984 take_vertical_position_into_account (it);
19985
19986 /* Automatically crop wide image glyphs at right edge so we can
19987 draw the cursor on same display row. */
19988 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
19989 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
19990 {
19991 it->pixel_width -= crop;
19992 slice.width -= crop;
19993 }
19994
19995 if (it->glyph_row)
19996 {
19997 struct glyph *glyph;
19998 enum glyph_row_area area = it->area;
19999
20000 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20001 if (glyph < it->glyph_row->glyphs[area + 1])
20002 {
20003 glyph->charpos = CHARPOS (it->position);
20004 glyph->object = it->object;
20005 glyph->pixel_width = it->pixel_width;
20006 glyph->ascent = glyph_ascent;
20007 glyph->descent = it->descent;
20008 glyph->voffset = it->voffset;
20009 glyph->type = IMAGE_GLYPH;
20010 glyph->multibyte_p = it->multibyte_p;
20011 glyph->left_box_line_p = it->start_of_box_run_p;
20012 glyph->right_box_line_p = it->end_of_box_run_p;
20013 glyph->overlaps_vertically_p = 0;
20014 glyph->padding_p = 0;
20015 glyph->glyph_not_available_p = 0;
20016 glyph->face_id = it->face_id;
20017 glyph->u.img_id = img->id;
20018 glyph->slice = slice;
20019 glyph->font_type = FONT_TYPE_UNKNOWN;
20020 ++it->glyph_row->used[area];
20021 }
20022 else
20023 IT_EXPAND_MATRIX_WIDTH (it, area);
20024 }
20025 }
20026
20027
20028 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20029 of the glyph, WIDTH and HEIGHT are the width and height of the
20030 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20031
20032 static void
20033 append_stretch_glyph (it, object, width, height, ascent)
20034 struct it *it;
20035 Lisp_Object object;
20036 int width, height;
20037 int ascent;
20038 {
20039 struct glyph *glyph;
20040 enum glyph_row_area area = it->area;
20041
20042 xassert (ascent >= 0 && ascent <= height);
20043
20044 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20045 if (glyph < it->glyph_row->glyphs[area + 1])
20046 {
20047 glyph->charpos = CHARPOS (it->position);
20048 glyph->object = object;
20049 glyph->pixel_width = width;
20050 glyph->ascent = ascent;
20051 glyph->descent = height - ascent;
20052 glyph->voffset = it->voffset;
20053 glyph->type = STRETCH_GLYPH;
20054 glyph->multibyte_p = it->multibyte_p;
20055 glyph->left_box_line_p = it->start_of_box_run_p;
20056 glyph->right_box_line_p = it->end_of_box_run_p;
20057 glyph->overlaps_vertically_p = 0;
20058 glyph->padding_p = 0;
20059 glyph->glyph_not_available_p = 0;
20060 glyph->face_id = it->face_id;
20061 glyph->u.stretch.ascent = ascent;
20062 glyph->u.stretch.height = height;
20063 glyph->slice = null_glyph_slice;
20064 glyph->font_type = FONT_TYPE_UNKNOWN;
20065 ++it->glyph_row->used[area];
20066 }
20067 else
20068 IT_EXPAND_MATRIX_WIDTH (it, area);
20069 }
20070
20071
20072 /* Produce a stretch glyph for iterator IT. IT->object is the value
20073 of the glyph property displayed. The value must be a list
20074 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20075 being recognized:
20076
20077 1. `:width WIDTH' specifies that the space should be WIDTH *
20078 canonical char width wide. WIDTH may be an integer or floating
20079 point number.
20080
20081 2. `:relative-width FACTOR' specifies that the width of the stretch
20082 should be computed from the width of the first character having the
20083 `glyph' property, and should be FACTOR times that width.
20084
20085 3. `:align-to HPOS' specifies that the space should be wide enough
20086 to reach HPOS, a value in canonical character units.
20087
20088 Exactly one of the above pairs must be present.
20089
20090 4. `:height HEIGHT' specifies that the height of the stretch produced
20091 should be HEIGHT, measured in canonical character units.
20092
20093 5. `:relative-height FACTOR' specifies that the height of the
20094 stretch should be FACTOR times the height of the characters having
20095 the glyph property.
20096
20097 Either none or exactly one of 4 or 5 must be present.
20098
20099 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20100 of the stretch should be used for the ascent of the stretch.
20101 ASCENT must be in the range 0 <= ASCENT <= 100. */
20102
20103 static void
20104 produce_stretch_glyph (it)
20105 struct it *it;
20106 {
20107 /* (space :width WIDTH :height HEIGHT ...) */
20108 Lisp_Object prop, plist;
20109 int width = 0, height = 0, align_to = -1;
20110 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20111 int ascent = 0;
20112 double tem;
20113 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20114 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20115
20116 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20117
20118 /* List should start with `space'. */
20119 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20120 plist = XCDR (it->object);
20121
20122 /* Compute the width of the stretch. */
20123 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20124 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20125 {
20126 /* Absolute width `:width WIDTH' specified and valid. */
20127 zero_width_ok_p = 1;
20128 width = (int)tem;
20129 }
20130 else if (prop = Fplist_get (plist, QCrelative_width),
20131 NUMVAL (prop) > 0)
20132 {
20133 /* Relative width `:relative-width FACTOR' specified and valid.
20134 Compute the width of the characters having the `glyph'
20135 property. */
20136 struct it it2;
20137 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20138
20139 it2 = *it;
20140 if (it->multibyte_p)
20141 {
20142 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20143 - IT_BYTEPOS (*it));
20144 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20145 }
20146 else
20147 it2.c = *p, it2.len = 1;
20148
20149 it2.glyph_row = NULL;
20150 it2.what = IT_CHARACTER;
20151 x_produce_glyphs (&it2);
20152 width = NUMVAL (prop) * it2.pixel_width;
20153 }
20154 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20155 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20156 {
20157 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20158 align_to = (align_to < 0
20159 ? 0
20160 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20161 else if (align_to < 0)
20162 align_to = window_box_left_offset (it->w, TEXT_AREA);
20163 width = max (0, (int)tem + align_to - it->current_x);
20164 zero_width_ok_p = 1;
20165 }
20166 else
20167 /* Nothing specified -> width defaults to canonical char width. */
20168 width = FRAME_COLUMN_WIDTH (it->f);
20169
20170 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20171 width = 1;
20172
20173 /* Compute height. */
20174 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20175 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20176 {
20177 height = (int)tem;
20178 zero_height_ok_p = 1;
20179 }
20180 else if (prop = Fplist_get (plist, QCrelative_height),
20181 NUMVAL (prop) > 0)
20182 height = FONT_HEIGHT (font) * NUMVAL (prop);
20183 else
20184 height = FONT_HEIGHT (font);
20185
20186 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20187 height = 1;
20188
20189 /* Compute percentage of height used for ascent. If
20190 `:ascent ASCENT' is present and valid, use that. Otherwise,
20191 derive the ascent from the font in use. */
20192 if (prop = Fplist_get (plist, QCascent),
20193 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20194 ascent = height * NUMVAL (prop) / 100.0;
20195 else if (!NILP (prop)
20196 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20197 ascent = min (max (0, (int)tem), height);
20198 else
20199 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20200
20201 if (width > 0 && !it->truncate_lines_p
20202 && it->current_x + width > it->last_visible_x)
20203 width = it->last_visible_x - it->current_x - 1;
20204
20205 if (width > 0 && height > 0 && it->glyph_row)
20206 {
20207 Lisp_Object object = it->stack[it->sp - 1].string;
20208 if (!STRINGP (object))
20209 object = it->w->buffer;
20210 append_stretch_glyph (it, object, width, height, ascent);
20211 }
20212
20213 it->pixel_width = width;
20214 it->ascent = it->phys_ascent = ascent;
20215 it->descent = it->phys_descent = height - it->ascent;
20216 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20217
20218 take_vertical_position_into_account (it);
20219 }
20220
20221 /* Get line-height and line-spacing property at point.
20222 If line-height has format (HEIGHT TOTAL), return TOTAL
20223 in TOTAL_HEIGHT. */
20224
20225 static Lisp_Object
20226 get_line_height_property (it, prop)
20227 struct it *it;
20228 Lisp_Object prop;
20229 {
20230 Lisp_Object position;
20231
20232 if (STRINGP (it->object))
20233 position = make_number (IT_STRING_CHARPOS (*it));
20234 else if (BUFFERP (it->object))
20235 position = make_number (IT_CHARPOS (*it));
20236 else
20237 return Qnil;
20238
20239 return Fget_char_property (position, prop, it->object);
20240 }
20241
20242 /* Calculate line-height and line-spacing properties.
20243 An integer value specifies explicit pixel value.
20244 A float value specifies relative value to current face height.
20245 A cons (float . face-name) specifies relative value to
20246 height of specified face font.
20247
20248 Returns height in pixels, or nil. */
20249
20250
20251 static Lisp_Object
20252 calc_line_height_property (it, val, font, boff, override)
20253 struct it *it;
20254 Lisp_Object val;
20255 XFontStruct *font;
20256 int boff, override;
20257 {
20258 Lisp_Object face_name = Qnil;
20259 int ascent, descent, height;
20260
20261 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20262 return val;
20263
20264 if (CONSP (val))
20265 {
20266 face_name = XCAR (val);
20267 val = XCDR (val);
20268 if (!NUMBERP (val))
20269 val = make_number (1);
20270 if (NILP (face_name))
20271 {
20272 height = it->ascent + it->descent;
20273 goto scale;
20274 }
20275 }
20276
20277 if (NILP (face_name))
20278 {
20279 font = FRAME_FONT (it->f);
20280 boff = FRAME_BASELINE_OFFSET (it->f);
20281 }
20282 else if (EQ (face_name, Qt))
20283 {
20284 override = 0;
20285 }
20286 else
20287 {
20288 int face_id;
20289 struct face *face;
20290 struct font_info *font_info;
20291
20292 face_id = lookup_named_face (it->f, face_name, ' ', 0);
20293 if (face_id < 0)
20294 return make_number (-1);
20295
20296 face = FACE_FROM_ID (it->f, face_id);
20297 font = face->font;
20298 if (font == NULL)
20299 return make_number (-1);
20300
20301 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20302 boff = font_info->baseline_offset;
20303 if (font_info->vertical_centering)
20304 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20305 }
20306
20307 ascent = FONT_BASE (font) + boff;
20308 descent = FONT_DESCENT (font) - boff;
20309
20310 if (override)
20311 {
20312 it->override_ascent = ascent;
20313 it->override_descent = descent;
20314 it->override_boff = boff;
20315 }
20316
20317 height = ascent + descent;
20318
20319 scale:
20320 if (FLOATP (val))
20321 height = (int)(XFLOAT_DATA (val) * height);
20322 else if (INTEGERP (val))
20323 height *= XINT (val);
20324
20325 return make_number (height);
20326 }
20327
20328
20329 /* RIF:
20330 Produce glyphs/get display metrics for the display element IT is
20331 loaded with. See the description of struct it in dispextern.h
20332 for an overview of struct it. */
20333
20334 void
20335 x_produce_glyphs (it)
20336 struct it *it;
20337 {
20338 int extra_line_spacing = it->extra_line_spacing;
20339
20340 it->glyph_not_available_p = 0;
20341
20342 if (it->what == IT_CHARACTER)
20343 {
20344 XChar2b char2b;
20345 XFontStruct *font;
20346 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20347 XCharStruct *pcm;
20348 int font_not_found_p;
20349 struct font_info *font_info;
20350 int boff; /* baseline offset */
20351 /* We may change it->multibyte_p upon unibyte<->multibyte
20352 conversion. So, save the current value now and restore it
20353 later.
20354
20355 Note: It seems that we don't have to record multibyte_p in
20356 struct glyph because the character code itself tells if or
20357 not the character is multibyte. Thus, in the future, we must
20358 consider eliminating the field `multibyte_p' in the struct
20359 glyph. */
20360 int saved_multibyte_p = it->multibyte_p;
20361
20362 /* Maybe translate single-byte characters to multibyte, or the
20363 other way. */
20364 it->char_to_display = it->c;
20365 if (!ASCII_BYTE_P (it->c))
20366 {
20367 if (unibyte_display_via_language_environment
20368 && SINGLE_BYTE_CHAR_P (it->c)
20369 && (it->c >= 0240
20370 || !NILP (Vnonascii_translation_table)))
20371 {
20372 it->char_to_display = unibyte_char_to_multibyte (it->c);
20373 it->multibyte_p = 1;
20374 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20375 face = FACE_FROM_ID (it->f, it->face_id);
20376 }
20377 else if (!SINGLE_BYTE_CHAR_P (it->c)
20378 && !it->multibyte_p)
20379 {
20380 it->multibyte_p = 1;
20381 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20382 face = FACE_FROM_ID (it->f, it->face_id);
20383 }
20384 }
20385
20386 /* Get font to use. Encode IT->char_to_display. */
20387 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20388 &char2b, it->multibyte_p, 0);
20389 font = face->font;
20390
20391 /* When no suitable font found, use the default font. */
20392 font_not_found_p = font == NULL;
20393 if (font_not_found_p)
20394 {
20395 font = FRAME_FONT (it->f);
20396 boff = FRAME_BASELINE_OFFSET (it->f);
20397 font_info = NULL;
20398 }
20399 else
20400 {
20401 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20402 boff = font_info->baseline_offset;
20403 if (font_info->vertical_centering)
20404 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20405 }
20406
20407 if (it->char_to_display >= ' '
20408 && (!it->multibyte_p || it->char_to_display < 128))
20409 {
20410 /* Either unibyte or ASCII. */
20411 int stretched_p;
20412
20413 it->nglyphs = 1;
20414
20415 pcm = rif->per_char_metric (font, &char2b,
20416 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20417
20418 if (it->override_ascent >= 0)
20419 {
20420 it->ascent = it->override_ascent;
20421 it->descent = it->override_descent;
20422 boff = it->override_boff;
20423 }
20424 else
20425 {
20426 it->ascent = FONT_BASE (font) + boff;
20427 it->descent = FONT_DESCENT (font) - boff;
20428 }
20429
20430 if (pcm)
20431 {
20432 it->phys_ascent = pcm->ascent + boff;
20433 it->phys_descent = pcm->descent - boff;
20434 it->pixel_width = pcm->width;
20435 }
20436 else
20437 {
20438 it->glyph_not_available_p = 1;
20439 it->phys_ascent = it->ascent;
20440 it->phys_descent = it->descent;
20441 it->pixel_width = FONT_WIDTH (font);
20442 }
20443
20444 if (it->constrain_row_ascent_descent_p)
20445 {
20446 if (it->descent > it->max_descent)
20447 {
20448 it->ascent += it->descent - it->max_descent;
20449 it->descent = it->max_descent;
20450 }
20451 if (it->ascent > it->max_ascent)
20452 {
20453 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20454 it->ascent = it->max_ascent;
20455 }
20456 it->phys_ascent = min (it->phys_ascent, it->ascent);
20457 it->phys_descent = min (it->phys_descent, it->descent);
20458 extra_line_spacing = 0;
20459 }
20460
20461 /* If this is a space inside a region of text with
20462 `space-width' property, change its width. */
20463 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20464 if (stretched_p)
20465 it->pixel_width *= XFLOATINT (it->space_width);
20466
20467 /* If face has a box, add the box thickness to the character
20468 height. If character has a box line to the left and/or
20469 right, add the box line width to the character's width. */
20470 if (face->box != FACE_NO_BOX)
20471 {
20472 int thick = face->box_line_width;
20473
20474 if (thick > 0)
20475 {
20476 it->ascent += thick;
20477 it->descent += thick;
20478 }
20479 else
20480 thick = -thick;
20481
20482 if (it->start_of_box_run_p)
20483 it->pixel_width += thick;
20484 if (it->end_of_box_run_p)
20485 it->pixel_width += thick;
20486 }
20487
20488 /* If face has an overline, add the height of the overline
20489 (1 pixel) and a 1 pixel margin to the character height. */
20490 if (face->overline_p)
20491 it->ascent += overline_margin;
20492
20493 if (it->constrain_row_ascent_descent_p)
20494 {
20495 if (it->ascent > it->max_ascent)
20496 it->ascent = it->max_ascent;
20497 if (it->descent > it->max_descent)
20498 it->descent = it->max_descent;
20499 }
20500
20501 take_vertical_position_into_account (it);
20502
20503 /* If we have to actually produce glyphs, do it. */
20504 if (it->glyph_row)
20505 {
20506 if (stretched_p)
20507 {
20508 /* Translate a space with a `space-width' property
20509 into a stretch glyph. */
20510 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20511 / FONT_HEIGHT (font));
20512 append_stretch_glyph (it, it->object, it->pixel_width,
20513 it->ascent + it->descent, ascent);
20514 }
20515 else
20516 append_glyph (it);
20517
20518 /* If characters with lbearing or rbearing are displayed
20519 in this line, record that fact in a flag of the
20520 glyph row. This is used to optimize X output code. */
20521 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20522 it->glyph_row->contains_overlapping_glyphs_p = 1;
20523 }
20524 }
20525 else if (it->char_to_display == '\n')
20526 {
20527 /* A newline has no width but we need the height of the line.
20528 But if previous part of the line set a height, don't
20529 increase that height */
20530
20531 Lisp_Object height;
20532 Lisp_Object total_height = Qnil;
20533
20534 it->override_ascent = -1;
20535 it->pixel_width = 0;
20536 it->nglyphs = 0;
20537
20538 height = get_line_height_property(it, Qline_height);
20539 /* Split (line-height total-height) list */
20540 if (CONSP (height)
20541 && CONSP (XCDR (height))
20542 && NILP (XCDR (XCDR (height))))
20543 {
20544 total_height = XCAR (XCDR (height));
20545 height = XCAR (height);
20546 }
20547 height = calc_line_height_property(it, height, font, boff, 1);
20548
20549 if (it->override_ascent >= 0)
20550 {
20551 it->ascent = it->override_ascent;
20552 it->descent = it->override_descent;
20553 boff = it->override_boff;
20554 }
20555 else
20556 {
20557 it->ascent = FONT_BASE (font) + boff;
20558 it->descent = FONT_DESCENT (font) - boff;
20559 }
20560
20561 if (EQ (height, Qt))
20562 {
20563 if (it->descent > it->max_descent)
20564 {
20565 it->ascent += it->descent - it->max_descent;
20566 it->descent = it->max_descent;
20567 }
20568 if (it->ascent > it->max_ascent)
20569 {
20570 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20571 it->ascent = it->max_ascent;
20572 }
20573 it->phys_ascent = min (it->phys_ascent, it->ascent);
20574 it->phys_descent = min (it->phys_descent, it->descent);
20575 it->constrain_row_ascent_descent_p = 1;
20576 extra_line_spacing = 0;
20577 }
20578 else
20579 {
20580 Lisp_Object spacing;
20581
20582 it->phys_ascent = it->ascent;
20583 it->phys_descent = it->descent;
20584
20585 if ((it->max_ascent > 0 || it->max_descent > 0)
20586 && face->box != FACE_NO_BOX
20587 && face->box_line_width > 0)
20588 {
20589 it->ascent += face->box_line_width;
20590 it->descent += face->box_line_width;
20591 }
20592 if (!NILP (height)
20593 && XINT (height) > it->ascent + it->descent)
20594 it->ascent = XINT (height) - it->descent;
20595
20596 if (!NILP (total_height))
20597 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20598 else
20599 {
20600 spacing = get_line_height_property(it, Qline_spacing);
20601 spacing = calc_line_height_property(it, spacing, font, boff, 0);
20602 }
20603 if (INTEGERP (spacing))
20604 {
20605 extra_line_spacing = XINT (spacing);
20606 if (!NILP (total_height))
20607 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
20608 }
20609 }
20610 }
20611 else if (it->char_to_display == '\t')
20612 {
20613 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
20614 int x = it->current_x + it->continuation_lines_width;
20615 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
20616
20617 /* If the distance from the current position to the next tab
20618 stop is less than a space character width, use the
20619 tab stop after that. */
20620 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
20621 next_tab_x += tab_width;
20622
20623 it->pixel_width = next_tab_x - x;
20624 it->nglyphs = 1;
20625 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
20626 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
20627
20628 if (it->glyph_row)
20629 {
20630 append_stretch_glyph (it, it->object, it->pixel_width,
20631 it->ascent + it->descent, it->ascent);
20632 }
20633 }
20634 else
20635 {
20636 /* A multi-byte character. Assume that the display width of the
20637 character is the width of the character multiplied by the
20638 width of the font. */
20639
20640 /* If we found a font, this font should give us the right
20641 metrics. If we didn't find a font, use the frame's
20642 default font and calculate the width of the character
20643 from the charset width; this is what old redisplay code
20644 did. */
20645
20646 pcm = rif->per_char_metric (font, &char2b,
20647 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
20648
20649 if (font_not_found_p || !pcm)
20650 {
20651 int charset = CHAR_CHARSET (it->char_to_display);
20652
20653 it->glyph_not_available_p = 1;
20654 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
20655 * CHARSET_WIDTH (charset));
20656 it->phys_ascent = FONT_BASE (font) + boff;
20657 it->phys_descent = FONT_DESCENT (font) - boff;
20658 }
20659 else
20660 {
20661 it->pixel_width = pcm->width;
20662 it->phys_ascent = pcm->ascent + boff;
20663 it->phys_descent = pcm->descent - boff;
20664 if (it->glyph_row
20665 && (pcm->lbearing < 0
20666 || pcm->rbearing > pcm->width))
20667 it->glyph_row->contains_overlapping_glyphs_p = 1;
20668 }
20669 it->nglyphs = 1;
20670 it->ascent = FONT_BASE (font) + boff;
20671 it->descent = FONT_DESCENT (font) - boff;
20672 if (face->box != FACE_NO_BOX)
20673 {
20674 int thick = face->box_line_width;
20675
20676 if (thick > 0)
20677 {
20678 it->ascent += thick;
20679 it->descent += thick;
20680 }
20681 else
20682 thick = - thick;
20683
20684 if (it->start_of_box_run_p)
20685 it->pixel_width += thick;
20686 if (it->end_of_box_run_p)
20687 it->pixel_width += thick;
20688 }
20689
20690 /* If face has an overline, add the height of the overline
20691 (1 pixel) and a 1 pixel margin to the character height. */
20692 if (face->overline_p)
20693 it->ascent += overline_margin;
20694
20695 take_vertical_position_into_account (it);
20696
20697 if (it->glyph_row)
20698 append_glyph (it);
20699 }
20700 it->multibyte_p = saved_multibyte_p;
20701 }
20702 else if (it->what == IT_COMPOSITION)
20703 {
20704 /* Note: A composition is represented as one glyph in the
20705 glyph matrix. There are no padding glyphs. */
20706 XChar2b char2b;
20707 XFontStruct *font;
20708 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20709 XCharStruct *pcm;
20710 int font_not_found_p;
20711 struct font_info *font_info;
20712 int boff; /* baseline offset */
20713 struct composition *cmp = composition_table[it->cmp_id];
20714
20715 /* Maybe translate single-byte characters to multibyte. */
20716 it->char_to_display = it->c;
20717 if (unibyte_display_via_language_environment
20718 && SINGLE_BYTE_CHAR_P (it->c)
20719 && (it->c >= 0240
20720 || (it->c >= 0200
20721 && !NILP (Vnonascii_translation_table))))
20722 {
20723 it->char_to_display = unibyte_char_to_multibyte (it->c);
20724 }
20725
20726 /* Get face and font to use. Encode IT->char_to_display. */
20727 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20728 face = FACE_FROM_ID (it->f, it->face_id);
20729 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20730 &char2b, it->multibyte_p, 0);
20731 font = face->font;
20732
20733 /* When no suitable font found, use the default font. */
20734 font_not_found_p = font == NULL;
20735 if (font_not_found_p)
20736 {
20737 font = FRAME_FONT (it->f);
20738 boff = FRAME_BASELINE_OFFSET (it->f);
20739 font_info = NULL;
20740 }
20741 else
20742 {
20743 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20744 boff = font_info->baseline_offset;
20745 if (font_info->vertical_centering)
20746 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20747 }
20748
20749 /* There are no padding glyphs, so there is only one glyph to
20750 produce for the composition. Important is that pixel_width,
20751 ascent and descent are the values of what is drawn by
20752 draw_glyphs (i.e. the values of the overall glyphs composed). */
20753 it->nglyphs = 1;
20754
20755 /* If we have not yet calculated pixel size data of glyphs of
20756 the composition for the current face font, calculate them
20757 now. Theoretically, we have to check all fonts for the
20758 glyphs, but that requires much time and memory space. So,
20759 here we check only the font of the first glyph. This leads
20760 to incorrect display very rarely, and C-l (recenter) can
20761 correct the display anyway. */
20762 if (cmp->font != (void *) font)
20763 {
20764 /* Ascent and descent of the font of the first character of
20765 this composition (adjusted by baseline offset). Ascent
20766 and descent of overall glyphs should not be less than
20767 them respectively. */
20768 int font_ascent = FONT_BASE (font) + boff;
20769 int font_descent = FONT_DESCENT (font) - boff;
20770 /* Bounding box of the overall glyphs. */
20771 int leftmost, rightmost, lowest, highest;
20772 int i, width, ascent, descent;
20773
20774 cmp->font = (void *) font;
20775
20776 /* Initialize the bounding box. */
20777 if (font_info
20778 && (pcm = rif->per_char_metric (font, &char2b,
20779 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
20780 {
20781 width = pcm->width;
20782 ascent = pcm->ascent;
20783 descent = pcm->descent;
20784 }
20785 else
20786 {
20787 width = FONT_WIDTH (font);
20788 ascent = FONT_BASE (font);
20789 descent = FONT_DESCENT (font);
20790 }
20791
20792 rightmost = width;
20793 lowest = - descent + boff;
20794 highest = ascent + boff;
20795 leftmost = 0;
20796
20797 if (font_info
20798 && font_info->default_ascent
20799 && CHAR_TABLE_P (Vuse_default_ascent)
20800 && !NILP (Faref (Vuse_default_ascent,
20801 make_number (it->char_to_display))))
20802 highest = font_info->default_ascent + boff;
20803
20804 /* Draw the first glyph at the normal position. It may be
20805 shifted to right later if some other glyphs are drawn at
20806 the left. */
20807 cmp->offsets[0] = 0;
20808 cmp->offsets[1] = boff;
20809
20810 /* Set cmp->offsets for the remaining glyphs. */
20811 for (i = 1; i < cmp->glyph_len; i++)
20812 {
20813 int left, right, btm, top;
20814 int ch = COMPOSITION_GLYPH (cmp, i);
20815 int face_id = FACE_FOR_CHAR (it->f, face, ch);
20816
20817 face = FACE_FROM_ID (it->f, face_id);
20818 get_char_face_and_encoding (it->f, ch, face->id,
20819 &char2b, it->multibyte_p, 0);
20820 font = face->font;
20821 if (font == NULL)
20822 {
20823 font = FRAME_FONT (it->f);
20824 boff = FRAME_BASELINE_OFFSET (it->f);
20825 font_info = NULL;
20826 }
20827 else
20828 {
20829 font_info
20830 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20831 boff = font_info->baseline_offset;
20832 if (font_info->vertical_centering)
20833 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20834 }
20835
20836 if (font_info
20837 && (pcm = rif->per_char_metric (font, &char2b,
20838 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
20839 {
20840 width = pcm->width;
20841 ascent = pcm->ascent;
20842 descent = pcm->descent;
20843 }
20844 else
20845 {
20846 width = FONT_WIDTH (font);
20847 ascent = 1;
20848 descent = 0;
20849 }
20850
20851 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
20852 {
20853 /* Relative composition with or without
20854 alternate chars. */
20855 left = (leftmost + rightmost - width) / 2;
20856 btm = - descent + boff;
20857 if (font_info && font_info->relative_compose
20858 && (! CHAR_TABLE_P (Vignore_relative_composition)
20859 || NILP (Faref (Vignore_relative_composition,
20860 make_number (ch)))))
20861 {
20862
20863 if (- descent >= font_info->relative_compose)
20864 /* One extra pixel between two glyphs. */
20865 btm = highest + 1;
20866 else if (ascent <= 0)
20867 /* One extra pixel between two glyphs. */
20868 btm = lowest - 1 - ascent - descent;
20869 }
20870 }
20871 else
20872 {
20873 /* A composition rule is specified by an integer
20874 value that encodes global and new reference
20875 points (GREF and NREF). GREF and NREF are
20876 specified by numbers as below:
20877
20878 0---1---2 -- ascent
20879 | |
20880 | |
20881 | |
20882 9--10--11 -- center
20883 | |
20884 ---3---4---5--- baseline
20885 | |
20886 6---7---8 -- descent
20887 */
20888 int rule = COMPOSITION_RULE (cmp, i);
20889 int gref, nref, grefx, grefy, nrefx, nrefy;
20890
20891 COMPOSITION_DECODE_RULE (rule, gref, nref);
20892 grefx = gref % 3, nrefx = nref % 3;
20893 grefy = gref / 3, nrefy = nref / 3;
20894
20895 left = (leftmost
20896 + grefx * (rightmost - leftmost) / 2
20897 - nrefx * width / 2);
20898 btm = ((grefy == 0 ? highest
20899 : grefy == 1 ? 0
20900 : grefy == 2 ? lowest
20901 : (highest + lowest) / 2)
20902 - (nrefy == 0 ? ascent + descent
20903 : nrefy == 1 ? descent - boff
20904 : nrefy == 2 ? 0
20905 : (ascent + descent) / 2));
20906 }
20907
20908 cmp->offsets[i * 2] = left;
20909 cmp->offsets[i * 2 + 1] = btm + descent;
20910
20911 /* Update the bounding box of the overall glyphs. */
20912 right = left + width;
20913 top = btm + descent + ascent;
20914 if (left < leftmost)
20915 leftmost = left;
20916 if (right > rightmost)
20917 rightmost = right;
20918 if (top > highest)
20919 highest = top;
20920 if (btm < lowest)
20921 lowest = btm;
20922 }
20923
20924 /* If there are glyphs whose x-offsets are negative,
20925 shift all glyphs to the right and make all x-offsets
20926 non-negative. */
20927 if (leftmost < 0)
20928 {
20929 for (i = 0; i < cmp->glyph_len; i++)
20930 cmp->offsets[i * 2] -= leftmost;
20931 rightmost -= leftmost;
20932 }
20933
20934 cmp->pixel_width = rightmost;
20935 cmp->ascent = highest;
20936 cmp->descent = - lowest;
20937 if (cmp->ascent < font_ascent)
20938 cmp->ascent = font_ascent;
20939 if (cmp->descent < font_descent)
20940 cmp->descent = font_descent;
20941 }
20942
20943 it->pixel_width = cmp->pixel_width;
20944 it->ascent = it->phys_ascent = cmp->ascent;
20945 it->descent = it->phys_descent = cmp->descent;
20946
20947 if (face->box != FACE_NO_BOX)
20948 {
20949 int thick = face->box_line_width;
20950
20951 if (thick > 0)
20952 {
20953 it->ascent += thick;
20954 it->descent += thick;
20955 }
20956 else
20957 thick = - thick;
20958
20959 if (it->start_of_box_run_p)
20960 it->pixel_width += thick;
20961 if (it->end_of_box_run_p)
20962 it->pixel_width += thick;
20963 }
20964
20965 /* If face has an overline, add the height of the overline
20966 (1 pixel) and a 1 pixel margin to the character height. */
20967 if (face->overline_p)
20968 it->ascent += overline_margin;
20969
20970 take_vertical_position_into_account (it);
20971
20972 if (it->glyph_row)
20973 append_composite_glyph (it);
20974 }
20975 else if (it->what == IT_IMAGE)
20976 produce_image_glyph (it);
20977 else if (it->what == IT_STRETCH)
20978 produce_stretch_glyph (it);
20979
20980 /* Accumulate dimensions. Note: can't assume that it->descent > 0
20981 because this isn't true for images with `:ascent 100'. */
20982 xassert (it->ascent >= 0 && it->descent >= 0);
20983 if (it->area == TEXT_AREA)
20984 it->current_x += it->pixel_width;
20985
20986 if (extra_line_spacing > 0)
20987 {
20988 it->descent += extra_line_spacing;
20989 if (extra_line_spacing > it->max_extra_line_spacing)
20990 it->max_extra_line_spacing = extra_line_spacing;
20991 }
20992
20993 it->max_ascent = max (it->max_ascent, it->ascent);
20994 it->max_descent = max (it->max_descent, it->descent);
20995 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
20996 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
20997 }
20998
20999 /* EXPORT for RIF:
21000 Output LEN glyphs starting at START at the nominal cursor position.
21001 Advance the nominal cursor over the text. The global variable
21002 updated_window contains the window being updated, updated_row is
21003 the glyph row being updated, and updated_area is the area of that
21004 row being updated. */
21005
21006 void
21007 x_write_glyphs (start, len)
21008 struct glyph *start;
21009 int len;
21010 {
21011 int x, hpos;
21012
21013 xassert (updated_window && updated_row);
21014 BLOCK_INPUT;
21015
21016 /* Write glyphs. */
21017
21018 hpos = start - updated_row->glyphs[updated_area];
21019 x = draw_glyphs (updated_window, output_cursor.x,
21020 updated_row, updated_area,
21021 hpos, hpos + len,
21022 DRAW_NORMAL_TEXT, 0);
21023
21024 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21025 if (updated_area == TEXT_AREA
21026 && updated_window->phys_cursor_on_p
21027 && updated_window->phys_cursor.vpos == output_cursor.vpos
21028 && updated_window->phys_cursor.hpos >= hpos
21029 && updated_window->phys_cursor.hpos < hpos + len)
21030 updated_window->phys_cursor_on_p = 0;
21031
21032 UNBLOCK_INPUT;
21033
21034 /* Advance the output cursor. */
21035 output_cursor.hpos += len;
21036 output_cursor.x = x;
21037 }
21038
21039
21040 /* EXPORT for RIF:
21041 Insert LEN glyphs from START at the nominal cursor position. */
21042
21043 void
21044 x_insert_glyphs (start, len)
21045 struct glyph *start;
21046 int len;
21047 {
21048 struct frame *f;
21049 struct window *w;
21050 int line_height, shift_by_width, shifted_region_width;
21051 struct glyph_row *row;
21052 struct glyph *glyph;
21053 int frame_x, frame_y, hpos;
21054
21055 xassert (updated_window && updated_row);
21056 BLOCK_INPUT;
21057 w = updated_window;
21058 f = XFRAME (WINDOW_FRAME (w));
21059
21060 /* Get the height of the line we are in. */
21061 row = updated_row;
21062 line_height = row->height;
21063
21064 /* Get the width of the glyphs to insert. */
21065 shift_by_width = 0;
21066 for (glyph = start; glyph < start + len; ++glyph)
21067 shift_by_width += glyph->pixel_width;
21068
21069 /* Get the width of the region to shift right. */
21070 shifted_region_width = (window_box_width (w, updated_area)
21071 - output_cursor.x
21072 - shift_by_width);
21073
21074 /* Shift right. */
21075 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21076 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21077
21078 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21079 line_height, shift_by_width);
21080
21081 /* Write the glyphs. */
21082 hpos = start - row->glyphs[updated_area];
21083 draw_glyphs (w, output_cursor.x, row, updated_area,
21084 hpos, hpos + len,
21085 DRAW_NORMAL_TEXT, 0);
21086
21087 /* Advance the output cursor. */
21088 output_cursor.hpos += len;
21089 output_cursor.x += shift_by_width;
21090 UNBLOCK_INPUT;
21091 }
21092
21093
21094 /* EXPORT for RIF:
21095 Erase the current text line from the nominal cursor position
21096 (inclusive) to pixel column TO_X (exclusive). The idea is that
21097 everything from TO_X onward is already erased.
21098
21099 TO_X is a pixel position relative to updated_area of
21100 updated_window. TO_X == -1 means clear to the end of this area. */
21101
21102 void
21103 x_clear_end_of_line (to_x)
21104 int to_x;
21105 {
21106 struct frame *f;
21107 struct window *w = updated_window;
21108 int max_x, min_y, max_y;
21109 int from_x, from_y, to_y;
21110
21111 xassert (updated_window && updated_row);
21112 f = XFRAME (w->frame);
21113
21114 if (updated_row->full_width_p)
21115 max_x = WINDOW_TOTAL_WIDTH (w);
21116 else
21117 max_x = window_box_width (w, updated_area);
21118 max_y = window_text_bottom_y (w);
21119
21120 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21121 of window. For TO_X > 0, truncate to end of drawing area. */
21122 if (to_x == 0)
21123 return;
21124 else if (to_x < 0)
21125 to_x = max_x;
21126 else
21127 to_x = min (to_x, max_x);
21128
21129 to_y = min (max_y, output_cursor.y + updated_row->height);
21130
21131 /* Notice if the cursor will be cleared by this operation. */
21132 if (!updated_row->full_width_p)
21133 notice_overwritten_cursor (w, updated_area,
21134 output_cursor.x, -1,
21135 updated_row->y,
21136 MATRIX_ROW_BOTTOM_Y (updated_row));
21137
21138 from_x = output_cursor.x;
21139
21140 /* Translate to frame coordinates. */
21141 if (updated_row->full_width_p)
21142 {
21143 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21144 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21145 }
21146 else
21147 {
21148 int area_left = window_box_left (w, updated_area);
21149 from_x += area_left;
21150 to_x += area_left;
21151 }
21152
21153 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21154 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21155 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21156
21157 /* Prevent inadvertently clearing to end of the X window. */
21158 if (to_x > from_x && to_y > from_y)
21159 {
21160 BLOCK_INPUT;
21161 rif->clear_frame_area (f, from_x, from_y,
21162 to_x - from_x, to_y - from_y);
21163 UNBLOCK_INPUT;
21164 }
21165 }
21166
21167 #endif /* HAVE_WINDOW_SYSTEM */
21168
21169
21170 \f
21171 /***********************************************************************
21172 Cursor types
21173 ***********************************************************************/
21174
21175 /* Value is the internal representation of the specified cursor type
21176 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21177 of the bar cursor. */
21178
21179 static enum text_cursor_kinds
21180 get_specified_cursor_type (arg, width)
21181 Lisp_Object arg;
21182 int *width;
21183 {
21184 enum text_cursor_kinds type;
21185
21186 if (NILP (arg))
21187 return NO_CURSOR;
21188
21189 if (EQ (arg, Qbox))
21190 return FILLED_BOX_CURSOR;
21191
21192 if (EQ (arg, Qhollow))
21193 return HOLLOW_BOX_CURSOR;
21194
21195 if (EQ (arg, Qbar))
21196 {
21197 *width = 2;
21198 return BAR_CURSOR;
21199 }
21200
21201 if (CONSP (arg)
21202 && EQ (XCAR (arg), Qbar)
21203 && INTEGERP (XCDR (arg))
21204 && XINT (XCDR (arg)) >= 0)
21205 {
21206 *width = XINT (XCDR (arg));
21207 return BAR_CURSOR;
21208 }
21209
21210 if (EQ (arg, Qhbar))
21211 {
21212 *width = 2;
21213 return HBAR_CURSOR;
21214 }
21215
21216 if (CONSP (arg)
21217 && EQ (XCAR (arg), Qhbar)
21218 && INTEGERP (XCDR (arg))
21219 && XINT (XCDR (arg)) >= 0)
21220 {
21221 *width = XINT (XCDR (arg));
21222 return HBAR_CURSOR;
21223 }
21224
21225 /* Treat anything unknown as "hollow box cursor".
21226 It was bad to signal an error; people have trouble fixing
21227 .Xdefaults with Emacs, when it has something bad in it. */
21228 type = HOLLOW_BOX_CURSOR;
21229
21230 return type;
21231 }
21232
21233 /* Set the default cursor types for specified frame. */
21234 void
21235 set_frame_cursor_types (f, arg)
21236 struct frame *f;
21237 Lisp_Object arg;
21238 {
21239 int width;
21240 Lisp_Object tem;
21241
21242 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21243 FRAME_CURSOR_WIDTH (f) = width;
21244
21245 /* By default, set up the blink-off state depending on the on-state. */
21246
21247 tem = Fassoc (arg, Vblink_cursor_alist);
21248 if (!NILP (tem))
21249 {
21250 FRAME_BLINK_OFF_CURSOR (f)
21251 = get_specified_cursor_type (XCDR (tem), &width);
21252 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21253 }
21254 else
21255 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21256 }
21257
21258
21259 /* Return the cursor we want to be displayed in window W. Return
21260 width of bar/hbar cursor through WIDTH arg. Return with
21261 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21262 (i.e. if the `system caret' should track this cursor).
21263
21264 In a mini-buffer window, we want the cursor only to appear if we
21265 are reading input from this window. For the selected window, we
21266 want the cursor type given by the frame parameter or buffer local
21267 setting of cursor-type. If explicitly marked off, draw no cursor.
21268 In all other cases, we want a hollow box cursor. */
21269
21270 static enum text_cursor_kinds
21271 get_window_cursor_type (w, glyph, width, active_cursor)
21272 struct window *w;
21273 struct glyph *glyph;
21274 int *width;
21275 int *active_cursor;
21276 {
21277 struct frame *f = XFRAME (w->frame);
21278 struct buffer *b = XBUFFER (w->buffer);
21279 int cursor_type = DEFAULT_CURSOR;
21280 Lisp_Object alt_cursor;
21281 int non_selected = 0;
21282
21283 *active_cursor = 1;
21284
21285 /* Echo area */
21286 if (cursor_in_echo_area
21287 && FRAME_HAS_MINIBUF_P (f)
21288 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21289 {
21290 if (w == XWINDOW (echo_area_window))
21291 {
21292 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21293 {
21294 *width = FRAME_CURSOR_WIDTH (f);
21295 return FRAME_DESIRED_CURSOR (f);
21296 }
21297 else
21298 return get_specified_cursor_type (b->cursor_type, width);
21299 }
21300
21301 *active_cursor = 0;
21302 non_selected = 1;
21303 }
21304
21305 /* Nonselected window or nonselected frame. */
21306 else if (w != XWINDOW (f->selected_window)
21307 #ifdef HAVE_WINDOW_SYSTEM
21308 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21309 #endif
21310 )
21311 {
21312 *active_cursor = 0;
21313
21314 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21315 return NO_CURSOR;
21316
21317 non_selected = 1;
21318 }
21319
21320 /* Never display a cursor in a window in which cursor-type is nil. */
21321 if (NILP (b->cursor_type))
21322 return NO_CURSOR;
21323
21324 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
21325 if (non_selected)
21326 {
21327 alt_cursor = b->cursor_in_non_selected_windows;
21328 return get_specified_cursor_type (alt_cursor, width);
21329 }
21330
21331 /* Get the normal cursor type for this window. */
21332 if (EQ (b->cursor_type, Qt))
21333 {
21334 cursor_type = FRAME_DESIRED_CURSOR (f);
21335 *width = FRAME_CURSOR_WIDTH (f);
21336 }
21337 else
21338 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21339
21340 /* Use normal cursor if not blinked off. */
21341 if (!w->cursor_off_p)
21342 {
21343 #ifdef HAVE_WINDOW_SYSTEM
21344 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21345 {
21346 if (cursor_type == FILLED_BOX_CURSOR)
21347 {
21348 /* Using a block cursor on large images can be very annoying.
21349 So use a hollow cursor for "large" images.
21350 If image is not transparent (no mask), also use hollow cursor. */
21351 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21352 if (img != NULL && IMAGEP (img->spec))
21353 {
21354 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21355 where N = size of default frame font size.
21356 This should cover most of the "tiny" icons people may use. */
21357 if (!img->mask
21358 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21359 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21360 cursor_type = HOLLOW_BOX_CURSOR;
21361 }
21362 }
21363 else if (cursor_type != NO_CURSOR)
21364 {
21365 /* Display current only supports BOX and HOLLOW cursors for images.
21366 So for now, unconditionally use a HOLLOW cursor when cursor is
21367 not a solid box cursor. */
21368 cursor_type = HOLLOW_BOX_CURSOR;
21369 }
21370 }
21371 #endif
21372 return cursor_type;
21373 }
21374
21375 /* Cursor is blinked off, so determine how to "toggle" it. */
21376
21377 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21378 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21379 return get_specified_cursor_type (XCDR (alt_cursor), width);
21380
21381 /* Then see if frame has specified a specific blink off cursor type. */
21382 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21383 {
21384 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21385 return FRAME_BLINK_OFF_CURSOR (f);
21386 }
21387
21388 #if 0
21389 /* Some people liked having a permanently visible blinking cursor,
21390 while others had very strong opinions against it. So it was
21391 decided to remove it. KFS 2003-09-03 */
21392
21393 /* Finally perform built-in cursor blinking:
21394 filled box <-> hollow box
21395 wide [h]bar <-> narrow [h]bar
21396 narrow [h]bar <-> no cursor
21397 other type <-> no cursor */
21398
21399 if (cursor_type == FILLED_BOX_CURSOR)
21400 return HOLLOW_BOX_CURSOR;
21401
21402 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21403 {
21404 *width = 1;
21405 return cursor_type;
21406 }
21407 #endif
21408
21409 return NO_CURSOR;
21410 }
21411
21412
21413 #ifdef HAVE_WINDOW_SYSTEM
21414
21415 /* Notice when the text cursor of window W has been completely
21416 overwritten by a drawing operation that outputs glyphs in AREA
21417 starting at X0 and ending at X1 in the line starting at Y0 and
21418 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21419 the rest of the line after X0 has been written. Y coordinates
21420 are window-relative. */
21421
21422 static void
21423 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21424 struct window *w;
21425 enum glyph_row_area area;
21426 int x0, y0, x1, y1;
21427 {
21428 int cx0, cx1, cy0, cy1;
21429 struct glyph_row *row;
21430
21431 if (!w->phys_cursor_on_p)
21432 return;
21433 if (area != TEXT_AREA)
21434 return;
21435
21436 if (w->phys_cursor.vpos < 0
21437 || w->phys_cursor.vpos >= w->current_matrix->nrows
21438 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21439 !(row->enabled_p && row->displays_text_p)))
21440 return;
21441
21442 if (row->cursor_in_fringe_p)
21443 {
21444 row->cursor_in_fringe_p = 0;
21445 draw_fringe_bitmap (w, row, 0);
21446 w->phys_cursor_on_p = 0;
21447 return;
21448 }
21449
21450 cx0 = w->phys_cursor.x;
21451 cx1 = cx0 + w->phys_cursor_width;
21452 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21453 return;
21454
21455 /* The cursor image will be completely removed from the
21456 screen if the output area intersects the cursor area in
21457 y-direction. When we draw in [y0 y1[, and some part of
21458 the cursor is at y < y0, that part must have been drawn
21459 before. When scrolling, the cursor is erased before
21460 actually scrolling, so we don't come here. When not
21461 scrolling, the rows above the old cursor row must have
21462 changed, and in this case these rows must have written
21463 over the cursor image.
21464
21465 Likewise if part of the cursor is below y1, with the
21466 exception of the cursor being in the first blank row at
21467 the buffer and window end because update_text_area
21468 doesn't draw that row. (Except when it does, but
21469 that's handled in update_text_area.) */
21470
21471 cy0 = w->phys_cursor.y;
21472 cy1 = cy0 + w->phys_cursor_height;
21473 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21474 return;
21475
21476 w->phys_cursor_on_p = 0;
21477 }
21478
21479 #endif /* HAVE_WINDOW_SYSTEM */
21480
21481 \f
21482 /************************************************************************
21483 Mouse Face
21484 ************************************************************************/
21485
21486 #ifdef HAVE_WINDOW_SYSTEM
21487
21488 /* EXPORT for RIF:
21489 Fix the display of area AREA of overlapping row ROW in window W
21490 with respect to the overlapping part OVERLAPS. */
21491
21492 void
21493 x_fix_overlapping_area (w, row, area, overlaps)
21494 struct window *w;
21495 struct glyph_row *row;
21496 enum glyph_row_area area;
21497 int overlaps;
21498 {
21499 int i, x;
21500
21501 BLOCK_INPUT;
21502
21503 x = 0;
21504 for (i = 0; i < row->used[area];)
21505 {
21506 if (row->glyphs[area][i].overlaps_vertically_p)
21507 {
21508 int start = i, start_x = x;
21509
21510 do
21511 {
21512 x += row->glyphs[area][i].pixel_width;
21513 ++i;
21514 }
21515 while (i < row->used[area]
21516 && row->glyphs[area][i].overlaps_vertically_p);
21517
21518 draw_glyphs (w, start_x, row, area,
21519 start, i,
21520 DRAW_NORMAL_TEXT, overlaps);
21521 }
21522 else
21523 {
21524 x += row->glyphs[area][i].pixel_width;
21525 ++i;
21526 }
21527 }
21528
21529 UNBLOCK_INPUT;
21530 }
21531
21532
21533 /* EXPORT:
21534 Draw the cursor glyph of window W in glyph row ROW. See the
21535 comment of draw_glyphs for the meaning of HL. */
21536
21537 void
21538 draw_phys_cursor_glyph (w, row, hl)
21539 struct window *w;
21540 struct glyph_row *row;
21541 enum draw_glyphs_face hl;
21542 {
21543 /* If cursor hpos is out of bounds, don't draw garbage. This can
21544 happen in mini-buffer windows when switching between echo area
21545 glyphs and mini-buffer. */
21546 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
21547 {
21548 int on_p = w->phys_cursor_on_p;
21549 int x1;
21550 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
21551 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
21552 hl, 0);
21553 w->phys_cursor_on_p = on_p;
21554
21555 if (hl == DRAW_CURSOR)
21556 w->phys_cursor_width = x1 - w->phys_cursor.x;
21557 /* When we erase the cursor, and ROW is overlapped by other
21558 rows, make sure that these overlapping parts of other rows
21559 are redrawn. */
21560 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
21561 {
21562 w->phys_cursor_width = x1 - w->phys_cursor.x;
21563
21564 if (row > w->current_matrix->rows
21565 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
21566 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
21567 OVERLAPS_ERASED_CURSOR);
21568
21569 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
21570 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
21571 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
21572 OVERLAPS_ERASED_CURSOR);
21573 }
21574 }
21575 }
21576
21577
21578 /* EXPORT:
21579 Erase the image of a cursor of window W from the screen. */
21580
21581 void
21582 erase_phys_cursor (w)
21583 struct window *w;
21584 {
21585 struct frame *f = XFRAME (w->frame);
21586 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21587 int hpos = w->phys_cursor.hpos;
21588 int vpos = w->phys_cursor.vpos;
21589 int mouse_face_here_p = 0;
21590 struct glyph_matrix *active_glyphs = w->current_matrix;
21591 struct glyph_row *cursor_row;
21592 struct glyph *cursor_glyph;
21593 enum draw_glyphs_face hl;
21594
21595 /* No cursor displayed or row invalidated => nothing to do on the
21596 screen. */
21597 if (w->phys_cursor_type == NO_CURSOR)
21598 goto mark_cursor_off;
21599
21600 /* VPOS >= active_glyphs->nrows means that window has been resized.
21601 Don't bother to erase the cursor. */
21602 if (vpos >= active_glyphs->nrows)
21603 goto mark_cursor_off;
21604
21605 /* If row containing cursor is marked invalid, there is nothing we
21606 can do. */
21607 cursor_row = MATRIX_ROW (active_glyphs, vpos);
21608 if (!cursor_row->enabled_p)
21609 goto mark_cursor_off;
21610
21611 /* If line spacing is > 0, old cursor may only be partially visible in
21612 window after split-window. So adjust visible height. */
21613 cursor_row->visible_height = min (cursor_row->visible_height,
21614 window_text_bottom_y (w) - cursor_row->y);
21615
21616 /* If row is completely invisible, don't attempt to delete a cursor which
21617 isn't there. This can happen if cursor is at top of a window, and
21618 we switch to a buffer with a header line in that window. */
21619 if (cursor_row->visible_height <= 0)
21620 goto mark_cursor_off;
21621
21622 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
21623 if (cursor_row->cursor_in_fringe_p)
21624 {
21625 cursor_row->cursor_in_fringe_p = 0;
21626 draw_fringe_bitmap (w, cursor_row, 0);
21627 goto mark_cursor_off;
21628 }
21629
21630 /* This can happen when the new row is shorter than the old one.
21631 In this case, either draw_glyphs or clear_end_of_line
21632 should have cleared the cursor. Note that we wouldn't be
21633 able to erase the cursor in this case because we don't have a
21634 cursor glyph at hand. */
21635 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
21636 goto mark_cursor_off;
21637
21638 /* If the cursor is in the mouse face area, redisplay that when
21639 we clear the cursor. */
21640 if (! NILP (dpyinfo->mouse_face_window)
21641 && w == XWINDOW (dpyinfo->mouse_face_window)
21642 && (vpos > dpyinfo->mouse_face_beg_row
21643 || (vpos == dpyinfo->mouse_face_beg_row
21644 && hpos >= dpyinfo->mouse_face_beg_col))
21645 && (vpos < dpyinfo->mouse_face_end_row
21646 || (vpos == dpyinfo->mouse_face_end_row
21647 && hpos < dpyinfo->mouse_face_end_col))
21648 /* Don't redraw the cursor's spot in mouse face if it is at the
21649 end of a line (on a newline). The cursor appears there, but
21650 mouse highlighting does not. */
21651 && cursor_row->used[TEXT_AREA] > hpos)
21652 mouse_face_here_p = 1;
21653
21654 /* Maybe clear the display under the cursor. */
21655 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
21656 {
21657 int x, y, left_x;
21658 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
21659 int width;
21660
21661 cursor_glyph = get_phys_cursor_glyph (w);
21662 if (cursor_glyph == NULL)
21663 goto mark_cursor_off;
21664
21665 width = cursor_glyph->pixel_width;
21666 left_x = window_box_left_offset (w, TEXT_AREA);
21667 x = w->phys_cursor.x;
21668 if (x < left_x)
21669 width -= left_x - x;
21670 width = min (width, window_box_width (w, TEXT_AREA) - x);
21671 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
21672 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
21673
21674 if (width > 0)
21675 rif->clear_frame_area (f, x, y, width, cursor_row->visible_height);
21676 }
21677
21678 /* Erase the cursor by redrawing the character underneath it. */
21679 if (mouse_face_here_p)
21680 hl = DRAW_MOUSE_FACE;
21681 else
21682 hl = DRAW_NORMAL_TEXT;
21683 draw_phys_cursor_glyph (w, cursor_row, hl);
21684
21685 mark_cursor_off:
21686 w->phys_cursor_on_p = 0;
21687 w->phys_cursor_type = NO_CURSOR;
21688 }
21689
21690
21691 /* EXPORT:
21692 Display or clear cursor of window W. If ON is zero, clear the
21693 cursor. If it is non-zero, display the cursor. If ON is nonzero,
21694 where to put the cursor is specified by HPOS, VPOS, X and Y. */
21695
21696 void
21697 display_and_set_cursor (w, on, hpos, vpos, x, y)
21698 struct window *w;
21699 int on, hpos, vpos, x, y;
21700 {
21701 struct frame *f = XFRAME (w->frame);
21702 int new_cursor_type;
21703 int new_cursor_width;
21704 int active_cursor;
21705 struct glyph_row *glyph_row;
21706 struct glyph *glyph;
21707
21708 /* This is pointless on invisible frames, and dangerous on garbaged
21709 windows and frames; in the latter case, the frame or window may
21710 be in the midst of changing its size, and x and y may be off the
21711 window. */
21712 if (! FRAME_VISIBLE_P (f)
21713 || FRAME_GARBAGED_P (f)
21714 || vpos >= w->current_matrix->nrows
21715 || hpos >= w->current_matrix->matrix_w)
21716 return;
21717
21718 /* If cursor is off and we want it off, return quickly. */
21719 if (!on && !w->phys_cursor_on_p)
21720 return;
21721
21722 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
21723 /* If cursor row is not enabled, we don't really know where to
21724 display the cursor. */
21725 if (!glyph_row->enabled_p)
21726 {
21727 w->phys_cursor_on_p = 0;
21728 return;
21729 }
21730
21731 glyph = NULL;
21732 if (!glyph_row->exact_window_width_line_p
21733 || hpos < glyph_row->used[TEXT_AREA])
21734 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
21735
21736 xassert (interrupt_input_blocked);
21737
21738 /* Set new_cursor_type to the cursor we want to be displayed. */
21739 new_cursor_type = get_window_cursor_type (w, glyph,
21740 &new_cursor_width, &active_cursor);
21741
21742 /* If cursor is currently being shown and we don't want it to be or
21743 it is in the wrong place, or the cursor type is not what we want,
21744 erase it. */
21745 if (w->phys_cursor_on_p
21746 && (!on
21747 || w->phys_cursor.x != x
21748 || w->phys_cursor.y != y
21749 || new_cursor_type != w->phys_cursor_type
21750 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
21751 && new_cursor_width != w->phys_cursor_width)))
21752 erase_phys_cursor (w);
21753
21754 /* Don't check phys_cursor_on_p here because that flag is only set
21755 to zero in some cases where we know that the cursor has been
21756 completely erased, to avoid the extra work of erasing the cursor
21757 twice. In other words, phys_cursor_on_p can be 1 and the cursor
21758 still not be visible, or it has only been partly erased. */
21759 if (on)
21760 {
21761 w->phys_cursor_ascent = glyph_row->ascent;
21762 w->phys_cursor_height = glyph_row->height;
21763
21764 /* Set phys_cursor_.* before x_draw_.* is called because some
21765 of them may need the information. */
21766 w->phys_cursor.x = x;
21767 w->phys_cursor.y = glyph_row->y;
21768 w->phys_cursor.hpos = hpos;
21769 w->phys_cursor.vpos = vpos;
21770 }
21771
21772 rif->draw_window_cursor (w, glyph_row, x, y,
21773 new_cursor_type, new_cursor_width,
21774 on, active_cursor);
21775 }
21776
21777
21778 /* Switch the display of W's cursor on or off, according to the value
21779 of ON. */
21780
21781 static void
21782 update_window_cursor (w, on)
21783 struct window *w;
21784 int on;
21785 {
21786 /* Don't update cursor in windows whose frame is in the process
21787 of being deleted. */
21788 if (w->current_matrix)
21789 {
21790 BLOCK_INPUT;
21791 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
21792 w->phys_cursor.x, w->phys_cursor.y);
21793 UNBLOCK_INPUT;
21794 }
21795 }
21796
21797
21798 /* Call update_window_cursor with parameter ON_P on all leaf windows
21799 in the window tree rooted at W. */
21800
21801 static void
21802 update_cursor_in_window_tree (w, on_p)
21803 struct window *w;
21804 int on_p;
21805 {
21806 while (w)
21807 {
21808 if (!NILP (w->hchild))
21809 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
21810 else if (!NILP (w->vchild))
21811 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
21812 else
21813 update_window_cursor (w, on_p);
21814
21815 w = NILP (w->next) ? 0 : XWINDOW (w->next);
21816 }
21817 }
21818
21819
21820 /* EXPORT:
21821 Display the cursor on window W, or clear it, according to ON_P.
21822 Don't change the cursor's position. */
21823
21824 void
21825 x_update_cursor (f, on_p)
21826 struct frame *f;
21827 int on_p;
21828 {
21829 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
21830 }
21831
21832
21833 /* EXPORT:
21834 Clear the cursor of window W to background color, and mark the
21835 cursor as not shown. This is used when the text where the cursor
21836 is is about to be rewritten. */
21837
21838 void
21839 x_clear_cursor (w)
21840 struct window *w;
21841 {
21842 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
21843 update_window_cursor (w, 0);
21844 }
21845
21846
21847 /* EXPORT:
21848 Display the active region described by mouse_face_* according to DRAW. */
21849
21850 void
21851 show_mouse_face (dpyinfo, draw)
21852 Display_Info *dpyinfo;
21853 enum draw_glyphs_face draw;
21854 {
21855 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
21856 struct frame *f = XFRAME (WINDOW_FRAME (w));
21857
21858 if (/* If window is in the process of being destroyed, don't bother
21859 to do anything. */
21860 w->current_matrix != NULL
21861 /* Don't update mouse highlight if hidden */
21862 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
21863 /* Recognize when we are called to operate on rows that don't exist
21864 anymore. This can happen when a window is split. */
21865 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
21866 {
21867 int phys_cursor_on_p = w->phys_cursor_on_p;
21868 struct glyph_row *row, *first, *last;
21869
21870 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21871 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21872
21873 for (row = first; row <= last && row->enabled_p; ++row)
21874 {
21875 int start_hpos, end_hpos, start_x;
21876
21877 /* For all but the first row, the highlight starts at column 0. */
21878 if (row == first)
21879 {
21880 start_hpos = dpyinfo->mouse_face_beg_col;
21881 start_x = dpyinfo->mouse_face_beg_x;
21882 }
21883 else
21884 {
21885 start_hpos = 0;
21886 start_x = 0;
21887 }
21888
21889 if (row == last)
21890 end_hpos = dpyinfo->mouse_face_end_col;
21891 else
21892 {
21893 end_hpos = row->used[TEXT_AREA];
21894 if (draw == DRAW_NORMAL_TEXT)
21895 row->fill_line_p = 1; /* Clear to end of line */
21896 }
21897
21898 if (end_hpos > start_hpos)
21899 {
21900 draw_glyphs (w, start_x, row, TEXT_AREA,
21901 start_hpos, end_hpos,
21902 draw, 0);
21903
21904 row->mouse_face_p
21905 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
21906 }
21907 }
21908
21909 /* When we've written over the cursor, arrange for it to
21910 be displayed again. */
21911 if (phys_cursor_on_p && !w->phys_cursor_on_p)
21912 {
21913 BLOCK_INPUT;
21914 display_and_set_cursor (w, 1,
21915 w->phys_cursor.hpos, w->phys_cursor.vpos,
21916 w->phys_cursor.x, w->phys_cursor.y);
21917 UNBLOCK_INPUT;
21918 }
21919 }
21920
21921 /* Change the mouse cursor. */
21922 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
21923 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
21924 else if (draw == DRAW_MOUSE_FACE)
21925 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
21926 else
21927 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
21928 }
21929
21930 /* EXPORT:
21931 Clear out the mouse-highlighted active region.
21932 Redraw it un-highlighted first. Value is non-zero if mouse
21933 face was actually drawn unhighlighted. */
21934
21935 int
21936 clear_mouse_face (dpyinfo)
21937 Display_Info *dpyinfo;
21938 {
21939 int cleared = 0;
21940
21941 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
21942 {
21943 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
21944 cleared = 1;
21945 }
21946
21947 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21948 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21949 dpyinfo->mouse_face_window = Qnil;
21950 dpyinfo->mouse_face_overlay = Qnil;
21951 return cleared;
21952 }
21953
21954
21955 /* EXPORT:
21956 Non-zero if physical cursor of window W is within mouse face. */
21957
21958 int
21959 cursor_in_mouse_face_p (w)
21960 struct window *w;
21961 {
21962 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21963 int in_mouse_face = 0;
21964
21965 if (WINDOWP (dpyinfo->mouse_face_window)
21966 && XWINDOW (dpyinfo->mouse_face_window) == w)
21967 {
21968 int hpos = w->phys_cursor.hpos;
21969 int vpos = w->phys_cursor.vpos;
21970
21971 if (vpos >= dpyinfo->mouse_face_beg_row
21972 && vpos <= dpyinfo->mouse_face_end_row
21973 && (vpos > dpyinfo->mouse_face_beg_row
21974 || hpos >= dpyinfo->mouse_face_beg_col)
21975 && (vpos < dpyinfo->mouse_face_end_row
21976 || hpos < dpyinfo->mouse_face_end_col
21977 || dpyinfo->mouse_face_past_end))
21978 in_mouse_face = 1;
21979 }
21980
21981 return in_mouse_face;
21982 }
21983
21984
21985
21986 \f
21987 /* Find the glyph matrix position of buffer position CHARPOS in window
21988 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
21989 current glyphs must be up to date. If CHARPOS is above window
21990 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
21991 of last line in W. In the row containing CHARPOS, stop before glyphs
21992 having STOP as object. */
21993
21994 #if 1 /* This is a version of fast_find_position that's more correct
21995 in the presence of hscrolling, for example. I didn't install
21996 it right away because the problem fixed is minor, it failed
21997 in 20.x as well, and I think it's too risky to install
21998 so near the release of 21.1. 2001-09-25 gerd. */
21999
22000 static int
22001 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22002 struct window *w;
22003 int charpos;
22004 int *hpos, *vpos, *x, *y;
22005 Lisp_Object stop;
22006 {
22007 struct glyph_row *row, *first;
22008 struct glyph *glyph, *end;
22009 int past_end = 0;
22010
22011 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22012 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22013 {
22014 *x = first->x;
22015 *y = first->y;
22016 *hpos = 0;
22017 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22018 return 1;
22019 }
22020
22021 row = row_containing_pos (w, charpos, first, NULL, 0);
22022 if (row == NULL)
22023 {
22024 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22025 past_end = 1;
22026 }
22027
22028 /* If whole rows or last part of a row came from a display overlay,
22029 row_containing_pos will skip over such rows because their end pos
22030 equals the start pos of the overlay or interval.
22031
22032 Move back if we have a STOP object and previous row's
22033 end glyph came from STOP. */
22034 if (!NILP (stop))
22035 {
22036 struct glyph_row *prev;
22037 while ((prev = row - 1, prev >= first)
22038 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22039 && prev->used[TEXT_AREA] > 0)
22040 {
22041 struct glyph *beg = prev->glyphs[TEXT_AREA];
22042 glyph = beg + prev->used[TEXT_AREA];
22043 while (--glyph >= beg
22044 && INTEGERP (glyph->object));
22045 if (glyph < beg
22046 || !EQ (stop, glyph->object))
22047 break;
22048 row = prev;
22049 }
22050 }
22051
22052 *x = row->x;
22053 *y = row->y;
22054 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22055
22056 glyph = row->glyphs[TEXT_AREA];
22057 end = glyph + row->used[TEXT_AREA];
22058
22059 /* Skip over glyphs not having an object at the start of the row.
22060 These are special glyphs like truncation marks on terminal
22061 frames. */
22062 if (row->displays_text_p)
22063 while (glyph < end
22064 && INTEGERP (glyph->object)
22065 && !EQ (stop, glyph->object)
22066 && glyph->charpos < 0)
22067 {
22068 *x += glyph->pixel_width;
22069 ++glyph;
22070 }
22071
22072 while (glyph < end
22073 && !INTEGERP (glyph->object)
22074 && !EQ (stop, glyph->object)
22075 && (!BUFFERP (glyph->object)
22076 || glyph->charpos < charpos))
22077 {
22078 *x += glyph->pixel_width;
22079 ++glyph;
22080 }
22081
22082 *hpos = glyph - row->glyphs[TEXT_AREA];
22083 return !past_end;
22084 }
22085
22086 #else /* not 1 */
22087
22088 static int
22089 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22090 struct window *w;
22091 int pos;
22092 int *hpos, *vpos, *x, *y;
22093 Lisp_Object stop;
22094 {
22095 int i;
22096 int lastcol;
22097 int maybe_next_line_p = 0;
22098 int line_start_position;
22099 int yb = window_text_bottom_y (w);
22100 struct glyph_row *row, *best_row;
22101 int row_vpos, best_row_vpos;
22102 int current_x;
22103
22104 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22105 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22106
22107 while (row->y < yb)
22108 {
22109 if (row->used[TEXT_AREA])
22110 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22111 else
22112 line_start_position = 0;
22113
22114 if (line_start_position > pos)
22115 break;
22116 /* If the position sought is the end of the buffer,
22117 don't include the blank lines at the bottom of the window. */
22118 else if (line_start_position == pos
22119 && pos == BUF_ZV (XBUFFER (w->buffer)))
22120 {
22121 maybe_next_line_p = 1;
22122 break;
22123 }
22124 else if (line_start_position > 0)
22125 {
22126 best_row = row;
22127 best_row_vpos = row_vpos;
22128 }
22129
22130 if (row->y + row->height >= yb)
22131 break;
22132
22133 ++row;
22134 ++row_vpos;
22135 }
22136
22137 /* Find the right column within BEST_ROW. */
22138 lastcol = 0;
22139 current_x = best_row->x;
22140 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22141 {
22142 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22143 int charpos = glyph->charpos;
22144
22145 if (BUFFERP (glyph->object))
22146 {
22147 if (charpos == pos)
22148 {
22149 *hpos = i;
22150 *vpos = best_row_vpos;
22151 *x = current_x;
22152 *y = best_row->y;
22153 return 1;
22154 }
22155 else if (charpos > pos)
22156 break;
22157 }
22158 else if (EQ (glyph->object, stop))
22159 break;
22160
22161 if (charpos > 0)
22162 lastcol = i;
22163 current_x += glyph->pixel_width;
22164 }
22165
22166 /* If we're looking for the end of the buffer,
22167 and we didn't find it in the line we scanned,
22168 use the start of the following line. */
22169 if (maybe_next_line_p)
22170 {
22171 ++best_row;
22172 ++best_row_vpos;
22173 lastcol = 0;
22174 current_x = best_row->x;
22175 }
22176
22177 *vpos = best_row_vpos;
22178 *hpos = lastcol + 1;
22179 *x = current_x;
22180 *y = best_row->y;
22181 return 0;
22182 }
22183
22184 #endif /* not 1 */
22185
22186
22187 /* Find the position of the glyph for position POS in OBJECT in
22188 window W's current matrix, and return in *X, *Y the pixel
22189 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22190
22191 RIGHT_P non-zero means return the position of the right edge of the
22192 glyph, RIGHT_P zero means return the left edge position.
22193
22194 If no glyph for POS exists in the matrix, return the position of
22195 the glyph with the next smaller position that is in the matrix, if
22196 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22197 exists in the matrix, return the position of the glyph with the
22198 next larger position in OBJECT.
22199
22200 Value is non-zero if a glyph was found. */
22201
22202 static int
22203 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22204 struct window *w;
22205 int pos;
22206 Lisp_Object object;
22207 int *hpos, *vpos, *x, *y;
22208 int right_p;
22209 {
22210 int yb = window_text_bottom_y (w);
22211 struct glyph_row *r;
22212 struct glyph *best_glyph = NULL;
22213 struct glyph_row *best_row = NULL;
22214 int best_x = 0;
22215
22216 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22217 r->enabled_p && r->y < yb;
22218 ++r)
22219 {
22220 struct glyph *g = r->glyphs[TEXT_AREA];
22221 struct glyph *e = g + r->used[TEXT_AREA];
22222 int gx;
22223
22224 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22225 if (EQ (g->object, object))
22226 {
22227 if (g->charpos == pos)
22228 {
22229 best_glyph = g;
22230 best_x = gx;
22231 best_row = r;
22232 goto found;
22233 }
22234 else if (best_glyph == NULL
22235 || ((abs (g->charpos - pos)
22236 < abs (best_glyph->charpos - pos))
22237 && (right_p
22238 ? g->charpos < pos
22239 : g->charpos > pos)))
22240 {
22241 best_glyph = g;
22242 best_x = gx;
22243 best_row = r;
22244 }
22245 }
22246 }
22247
22248 found:
22249
22250 if (best_glyph)
22251 {
22252 *x = best_x;
22253 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22254
22255 if (right_p)
22256 {
22257 *x += best_glyph->pixel_width;
22258 ++*hpos;
22259 }
22260
22261 *y = best_row->y;
22262 *vpos = best_row - w->current_matrix->rows;
22263 }
22264
22265 return best_glyph != NULL;
22266 }
22267
22268
22269 /* See if position X, Y is within a hot-spot of an image. */
22270
22271 static int
22272 on_hot_spot_p (hot_spot, x, y)
22273 Lisp_Object hot_spot;
22274 int x, y;
22275 {
22276 if (!CONSP (hot_spot))
22277 return 0;
22278
22279 if (EQ (XCAR (hot_spot), Qrect))
22280 {
22281 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22282 Lisp_Object rect = XCDR (hot_spot);
22283 Lisp_Object tem;
22284 if (!CONSP (rect))
22285 return 0;
22286 if (!CONSP (XCAR (rect)))
22287 return 0;
22288 if (!CONSP (XCDR (rect)))
22289 return 0;
22290 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22291 return 0;
22292 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22293 return 0;
22294 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22295 return 0;
22296 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22297 return 0;
22298 return 1;
22299 }
22300 else if (EQ (XCAR (hot_spot), Qcircle))
22301 {
22302 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22303 Lisp_Object circ = XCDR (hot_spot);
22304 Lisp_Object lr, lx0, ly0;
22305 if (CONSP (circ)
22306 && CONSP (XCAR (circ))
22307 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22308 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22309 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22310 {
22311 double r = XFLOATINT (lr);
22312 double dx = XINT (lx0) - x;
22313 double dy = XINT (ly0) - y;
22314 return (dx * dx + dy * dy <= r * r);
22315 }
22316 }
22317 else if (EQ (XCAR (hot_spot), Qpoly))
22318 {
22319 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22320 if (VECTORP (XCDR (hot_spot)))
22321 {
22322 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22323 Lisp_Object *poly = v->contents;
22324 int n = v->size;
22325 int i;
22326 int inside = 0;
22327 Lisp_Object lx, ly;
22328 int x0, y0;
22329
22330 /* Need an even number of coordinates, and at least 3 edges. */
22331 if (n < 6 || n & 1)
22332 return 0;
22333
22334 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22335 If count is odd, we are inside polygon. Pixels on edges
22336 may or may not be included depending on actual geometry of the
22337 polygon. */
22338 if ((lx = poly[n-2], !INTEGERP (lx))
22339 || (ly = poly[n-1], !INTEGERP (lx)))
22340 return 0;
22341 x0 = XINT (lx), y0 = XINT (ly);
22342 for (i = 0; i < n; i += 2)
22343 {
22344 int x1 = x0, y1 = y0;
22345 if ((lx = poly[i], !INTEGERP (lx))
22346 || (ly = poly[i+1], !INTEGERP (ly)))
22347 return 0;
22348 x0 = XINT (lx), y0 = XINT (ly);
22349
22350 /* Does this segment cross the X line? */
22351 if (x0 >= x)
22352 {
22353 if (x1 >= x)
22354 continue;
22355 }
22356 else if (x1 < x)
22357 continue;
22358 if (y > y0 && y > y1)
22359 continue;
22360 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22361 inside = !inside;
22362 }
22363 return inside;
22364 }
22365 }
22366 /* If we don't understand the format, pretend we're not in the hot-spot. */
22367 return 0;
22368 }
22369
22370 Lisp_Object
22371 find_hot_spot (map, x, y)
22372 Lisp_Object map;
22373 int x, y;
22374 {
22375 while (CONSP (map))
22376 {
22377 if (CONSP (XCAR (map))
22378 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22379 return XCAR (map);
22380 map = XCDR (map);
22381 }
22382
22383 return Qnil;
22384 }
22385
22386 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22387 3, 3, 0,
22388 doc: /* Lookup in image map MAP coordinates X and Y.
22389 An image map is an alist where each element has the format (AREA ID PLIST).
22390 An AREA is specified as either a rectangle, a circle, or a polygon:
22391 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22392 pixel coordinates of the upper left and bottom right corners.
22393 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22394 and the radius of the circle; r may be a float or integer.
22395 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22396 vector describes one corner in the polygon.
22397 Returns the alist element for the first matching AREA in MAP. */)
22398 (map, x, y)
22399 Lisp_Object map;
22400 Lisp_Object x, y;
22401 {
22402 if (NILP (map))
22403 return Qnil;
22404
22405 CHECK_NUMBER (x);
22406 CHECK_NUMBER (y);
22407
22408 return find_hot_spot (map, XINT (x), XINT (y));
22409 }
22410
22411
22412 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22413 static void
22414 define_frame_cursor1 (f, cursor, pointer)
22415 struct frame *f;
22416 Cursor cursor;
22417 Lisp_Object pointer;
22418 {
22419 /* Do not change cursor shape while dragging mouse. */
22420 if (!NILP (do_mouse_tracking))
22421 return;
22422
22423 if (!NILP (pointer))
22424 {
22425 if (EQ (pointer, Qarrow))
22426 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22427 else if (EQ (pointer, Qhand))
22428 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22429 else if (EQ (pointer, Qtext))
22430 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22431 else if (EQ (pointer, intern ("hdrag")))
22432 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22433 #ifdef HAVE_X_WINDOWS
22434 else if (EQ (pointer, intern ("vdrag")))
22435 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22436 #endif
22437 else if (EQ (pointer, intern ("hourglass")))
22438 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22439 else if (EQ (pointer, Qmodeline))
22440 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22441 else
22442 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22443 }
22444
22445 if (cursor != No_Cursor)
22446 rif->define_frame_cursor (f, cursor);
22447 }
22448
22449 /* Take proper action when mouse has moved to the mode or header line
22450 or marginal area AREA of window W, x-position X and y-position Y.
22451 X is relative to the start of the text display area of W, so the
22452 width of bitmap areas and scroll bars must be subtracted to get a
22453 position relative to the start of the mode line. */
22454
22455 static void
22456 note_mode_line_or_margin_highlight (window, x, y, area)
22457 Lisp_Object window;
22458 int x, y;
22459 enum window_part area;
22460 {
22461 struct window *w = XWINDOW (window);
22462 struct frame *f = XFRAME (w->frame);
22463 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22464 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22465 Lisp_Object pointer = Qnil;
22466 int charpos, dx, dy, width, height;
22467 Lisp_Object string, object = Qnil;
22468 Lisp_Object pos, help;
22469
22470 Lisp_Object mouse_face;
22471 int original_x_pixel = x;
22472 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22473 struct glyph_row *row;
22474
22475 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22476 {
22477 int x0;
22478 struct glyph *end;
22479
22480 string = mode_line_string (w, area, &x, &y, &charpos,
22481 &object, &dx, &dy, &width, &height);
22482
22483 row = (area == ON_MODE_LINE
22484 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22485 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22486
22487 /* Find glyph */
22488 if (row->mode_line_p && row->enabled_p)
22489 {
22490 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22491 end = glyph + row->used[TEXT_AREA];
22492
22493 for (x0 = original_x_pixel;
22494 glyph < end && x0 >= glyph->pixel_width;
22495 ++glyph)
22496 x0 -= glyph->pixel_width;
22497
22498 if (glyph >= end)
22499 glyph = NULL;
22500 }
22501 }
22502 else
22503 {
22504 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22505 string = marginal_area_string (w, area, &x, &y, &charpos,
22506 &object, &dx, &dy, &width, &height);
22507 }
22508
22509 help = Qnil;
22510
22511 if (IMAGEP (object))
22512 {
22513 Lisp_Object image_map, hotspot;
22514 if ((image_map = Fplist_get (XCDR (object), QCmap),
22515 !NILP (image_map))
22516 && (hotspot = find_hot_spot (image_map, dx, dy),
22517 CONSP (hotspot))
22518 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22519 {
22520 Lisp_Object area_id, plist;
22521
22522 area_id = XCAR (hotspot);
22523 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22524 If so, we could look for mouse-enter, mouse-leave
22525 properties in PLIST (and do something...). */
22526 hotspot = XCDR (hotspot);
22527 if (CONSP (hotspot)
22528 && (plist = XCAR (hotspot), CONSP (plist)))
22529 {
22530 pointer = Fplist_get (plist, Qpointer);
22531 if (NILP (pointer))
22532 pointer = Qhand;
22533 help = Fplist_get (plist, Qhelp_echo);
22534 if (!NILP (help))
22535 {
22536 help_echo_string = help;
22537 /* Is this correct? ++kfs */
22538 XSETWINDOW (help_echo_window, w);
22539 help_echo_object = w->buffer;
22540 help_echo_pos = charpos;
22541 }
22542 }
22543 }
22544 if (NILP (pointer))
22545 pointer = Fplist_get (XCDR (object), QCpointer);
22546 }
22547
22548 if (STRINGP (string))
22549 {
22550 pos = make_number (charpos);
22551 /* If we're on a string with `help-echo' text property, arrange
22552 for the help to be displayed. This is done by setting the
22553 global variable help_echo_string to the help string. */
22554 if (NILP (help))
22555 {
22556 help = Fget_text_property (pos, Qhelp_echo, string);
22557 if (!NILP (help))
22558 {
22559 help_echo_string = help;
22560 XSETWINDOW (help_echo_window, w);
22561 help_echo_object = string;
22562 help_echo_pos = charpos;
22563 }
22564 }
22565
22566 if (NILP (pointer))
22567 pointer = Fget_text_property (pos, Qpointer, string);
22568
22569 /* Change the mouse pointer according to what is under X/Y. */
22570 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
22571 {
22572 Lisp_Object map;
22573 map = Fget_text_property (pos, Qlocal_map, string);
22574 if (!KEYMAPP (map))
22575 map = Fget_text_property (pos, Qkeymap, string);
22576 if (!KEYMAPP (map))
22577 cursor = dpyinfo->vertical_scroll_bar_cursor;
22578 }
22579
22580 /* Change the mouse face according to what is under X/Y. */
22581 mouse_face = Fget_text_property (pos, Qmouse_face, string);
22582 if (!NILP (mouse_face)
22583 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22584 && glyph)
22585 {
22586 Lisp_Object b, e;
22587
22588 struct glyph * tmp_glyph;
22589
22590 int gpos;
22591 int gseq_length;
22592 int total_pixel_width;
22593 int ignore;
22594
22595 int vpos, hpos;
22596
22597 b = Fprevious_single_property_change (make_number (charpos + 1),
22598 Qmouse_face, string, Qnil);
22599 if (NILP (b))
22600 b = make_number (0);
22601
22602 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
22603 if (NILP (e))
22604 e = make_number (SCHARS (string));
22605
22606 /* Calculate the position(glyph position: GPOS) of GLYPH in
22607 displayed string. GPOS is different from CHARPOS.
22608
22609 CHARPOS is the position of glyph in internal string
22610 object. A mode line string format has structures which
22611 is converted to a flatten by emacs lisp interpreter.
22612 The internal string is an element of the structures.
22613 The displayed string is the flatten string. */
22614 gpos = 0;
22615 if (glyph > row_start_glyph)
22616 {
22617 tmp_glyph = glyph - 1;
22618 while (tmp_glyph >= row_start_glyph
22619 && tmp_glyph->charpos >= XINT (b)
22620 && EQ (tmp_glyph->object, glyph->object))
22621 {
22622 tmp_glyph--;
22623 gpos++;
22624 }
22625 }
22626
22627 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
22628 displayed string holding GLYPH.
22629
22630 GSEQ_LENGTH is different from SCHARS (STRING).
22631 SCHARS (STRING) returns the length of the internal string. */
22632 for (tmp_glyph = glyph, gseq_length = gpos;
22633 tmp_glyph->charpos < XINT (e);
22634 tmp_glyph++, gseq_length++)
22635 {
22636 if (!EQ (tmp_glyph->object, glyph->object))
22637 break;
22638 }
22639
22640 total_pixel_width = 0;
22641 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
22642 total_pixel_width += tmp_glyph->pixel_width;
22643
22644 /* Pre calculation of re-rendering position */
22645 vpos = (x - gpos);
22646 hpos = (area == ON_MODE_LINE
22647 ? (w->current_matrix)->nrows - 1
22648 : 0);
22649
22650 /* If the re-rendering position is included in the last
22651 re-rendering area, we should do nothing. */
22652 if ( EQ (window, dpyinfo->mouse_face_window)
22653 && dpyinfo->mouse_face_beg_col <= vpos
22654 && vpos < dpyinfo->mouse_face_end_col
22655 && dpyinfo->mouse_face_beg_row == hpos )
22656 return;
22657
22658 if (clear_mouse_face (dpyinfo))
22659 cursor = No_Cursor;
22660
22661 dpyinfo->mouse_face_beg_col = vpos;
22662 dpyinfo->mouse_face_beg_row = hpos;
22663
22664 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
22665 dpyinfo->mouse_face_beg_y = 0;
22666
22667 dpyinfo->mouse_face_end_col = vpos + gseq_length;
22668 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
22669
22670 dpyinfo->mouse_face_end_x = 0;
22671 dpyinfo->mouse_face_end_y = 0;
22672
22673 dpyinfo->mouse_face_past_end = 0;
22674 dpyinfo->mouse_face_window = window;
22675
22676 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
22677 charpos,
22678 0, 0, 0, &ignore,
22679 glyph->face_id, 1);
22680 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22681
22682 if (NILP (pointer))
22683 pointer = Qhand;
22684 }
22685 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22686 clear_mouse_face (dpyinfo);
22687 }
22688 define_frame_cursor1 (f, cursor, pointer);
22689 }
22690
22691
22692 /* EXPORT:
22693 Take proper action when the mouse has moved to position X, Y on
22694 frame F as regards highlighting characters that have mouse-face
22695 properties. Also de-highlighting chars where the mouse was before.
22696 X and Y can be negative or out of range. */
22697
22698 void
22699 note_mouse_highlight (f, x, y)
22700 struct frame *f;
22701 int x, y;
22702 {
22703 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22704 enum window_part part;
22705 Lisp_Object window;
22706 struct window *w;
22707 Cursor cursor = No_Cursor;
22708 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
22709 struct buffer *b;
22710
22711 /* When a menu is active, don't highlight because this looks odd. */
22712 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
22713 if (popup_activated ())
22714 return;
22715 #endif
22716
22717 if (NILP (Vmouse_highlight)
22718 || !f->glyphs_initialized_p)
22719 return;
22720
22721 dpyinfo->mouse_face_mouse_x = x;
22722 dpyinfo->mouse_face_mouse_y = y;
22723 dpyinfo->mouse_face_mouse_frame = f;
22724
22725 if (dpyinfo->mouse_face_defer)
22726 return;
22727
22728 if (gc_in_progress)
22729 {
22730 dpyinfo->mouse_face_deferred_gc = 1;
22731 return;
22732 }
22733
22734 /* Which window is that in? */
22735 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
22736
22737 /* If we were displaying active text in another window, clear that.
22738 Also clear if we move out of text area in same window. */
22739 if (! EQ (window, dpyinfo->mouse_face_window)
22740 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
22741 && !NILP (dpyinfo->mouse_face_window)))
22742 clear_mouse_face (dpyinfo);
22743
22744 /* Not on a window -> return. */
22745 if (!WINDOWP (window))
22746 return;
22747
22748 /* Reset help_echo_string. It will get recomputed below. */
22749 help_echo_string = Qnil;
22750
22751 /* Convert to window-relative pixel coordinates. */
22752 w = XWINDOW (window);
22753 frame_to_window_pixel_xy (w, &x, &y);
22754
22755 /* Handle tool-bar window differently since it doesn't display a
22756 buffer. */
22757 if (EQ (window, f->tool_bar_window))
22758 {
22759 note_tool_bar_highlight (f, x, y);
22760 return;
22761 }
22762
22763 /* Mouse is on the mode, header line or margin? */
22764 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
22765 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
22766 {
22767 note_mode_line_or_margin_highlight (window, x, y, part);
22768 return;
22769 }
22770
22771 if (part == ON_VERTICAL_BORDER)
22772 {
22773 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22774 help_echo_string = build_string ("drag-mouse-1: resize");
22775 }
22776 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
22777 || part == ON_SCROLL_BAR)
22778 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22779 else
22780 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22781
22782 /* Are we in a window whose display is up to date?
22783 And verify the buffer's text has not changed. */
22784 b = XBUFFER (w->buffer);
22785 if (part == ON_TEXT
22786 && EQ (w->window_end_valid, w->buffer)
22787 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
22788 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
22789 {
22790 int hpos, vpos, pos, i, dx, dy, area;
22791 struct glyph *glyph;
22792 Lisp_Object object;
22793 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
22794 Lisp_Object *overlay_vec = NULL;
22795 int noverlays;
22796 struct buffer *obuf;
22797 int obegv, ozv, same_region;
22798
22799 /* Find the glyph under X/Y. */
22800 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
22801
22802 /* Look for :pointer property on image. */
22803 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22804 {
22805 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22806 if (img != NULL && IMAGEP (img->spec))
22807 {
22808 Lisp_Object image_map, hotspot;
22809 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
22810 !NILP (image_map))
22811 && (hotspot = find_hot_spot (image_map,
22812 glyph->slice.x + dx,
22813 glyph->slice.y + dy),
22814 CONSP (hotspot))
22815 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22816 {
22817 Lisp_Object area_id, plist;
22818
22819 area_id = XCAR (hotspot);
22820 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22821 If so, we could look for mouse-enter, mouse-leave
22822 properties in PLIST (and do something...). */
22823 hotspot = XCDR (hotspot);
22824 if (CONSP (hotspot)
22825 && (plist = XCAR (hotspot), CONSP (plist)))
22826 {
22827 pointer = Fplist_get (plist, Qpointer);
22828 if (NILP (pointer))
22829 pointer = Qhand;
22830 help_echo_string = Fplist_get (plist, Qhelp_echo);
22831 if (!NILP (help_echo_string))
22832 {
22833 help_echo_window = window;
22834 help_echo_object = glyph->object;
22835 help_echo_pos = glyph->charpos;
22836 }
22837 }
22838 }
22839 if (NILP (pointer))
22840 pointer = Fplist_get (XCDR (img->spec), QCpointer);
22841 }
22842 }
22843
22844 /* Clear mouse face if X/Y not over text. */
22845 if (glyph == NULL
22846 || area != TEXT_AREA
22847 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
22848 {
22849 if (clear_mouse_face (dpyinfo))
22850 cursor = No_Cursor;
22851 if (NILP (pointer))
22852 {
22853 if (area != TEXT_AREA)
22854 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22855 else
22856 pointer = Vvoid_text_area_pointer;
22857 }
22858 goto set_cursor;
22859 }
22860
22861 pos = glyph->charpos;
22862 object = glyph->object;
22863 if (!STRINGP (object) && !BUFFERP (object))
22864 goto set_cursor;
22865
22866 /* If we get an out-of-range value, return now; avoid an error. */
22867 if (BUFFERP (object) && pos > BUF_Z (b))
22868 goto set_cursor;
22869
22870 /* Make the window's buffer temporarily current for
22871 overlays_at and compute_char_face. */
22872 obuf = current_buffer;
22873 current_buffer = b;
22874 obegv = BEGV;
22875 ozv = ZV;
22876 BEGV = BEG;
22877 ZV = Z;
22878
22879 /* Is this char mouse-active or does it have help-echo? */
22880 position = make_number (pos);
22881
22882 if (BUFFERP (object))
22883 {
22884 /* Put all the overlays we want in a vector in overlay_vec. */
22885 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
22886 /* Sort overlays into increasing priority order. */
22887 noverlays = sort_overlays (overlay_vec, noverlays, w);
22888 }
22889 else
22890 noverlays = 0;
22891
22892 same_region = (EQ (window, dpyinfo->mouse_face_window)
22893 && vpos >= dpyinfo->mouse_face_beg_row
22894 && vpos <= dpyinfo->mouse_face_end_row
22895 && (vpos > dpyinfo->mouse_face_beg_row
22896 || hpos >= dpyinfo->mouse_face_beg_col)
22897 && (vpos < dpyinfo->mouse_face_end_row
22898 || hpos < dpyinfo->mouse_face_end_col
22899 || dpyinfo->mouse_face_past_end));
22900
22901 if (same_region)
22902 cursor = No_Cursor;
22903
22904 /* Check mouse-face highlighting. */
22905 if (! same_region
22906 /* If there exists an overlay with mouse-face overlapping
22907 the one we are currently highlighting, we have to
22908 check if we enter the overlapping overlay, and then
22909 highlight only that. */
22910 || (OVERLAYP (dpyinfo->mouse_face_overlay)
22911 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
22912 {
22913 /* Find the highest priority overlay that has a mouse-face
22914 property. */
22915 overlay = Qnil;
22916 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
22917 {
22918 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
22919 if (!NILP (mouse_face))
22920 overlay = overlay_vec[i];
22921 }
22922
22923 /* If we're actually highlighting the same overlay as
22924 before, there's no need to do that again. */
22925 if (!NILP (overlay)
22926 && EQ (overlay, dpyinfo->mouse_face_overlay))
22927 goto check_help_echo;
22928
22929 dpyinfo->mouse_face_overlay = overlay;
22930
22931 /* Clear the display of the old active region, if any. */
22932 if (clear_mouse_face (dpyinfo))
22933 cursor = No_Cursor;
22934
22935 /* If no overlay applies, get a text property. */
22936 if (NILP (overlay))
22937 mouse_face = Fget_text_property (position, Qmouse_face, object);
22938
22939 /* Handle the overlay case. */
22940 if (!NILP (overlay))
22941 {
22942 /* Find the range of text around this char that
22943 should be active. */
22944 Lisp_Object before, after;
22945 int ignore;
22946
22947 before = Foverlay_start (overlay);
22948 after = Foverlay_end (overlay);
22949 /* Record this as the current active region. */
22950 fast_find_position (w, XFASTINT (before),
22951 &dpyinfo->mouse_face_beg_col,
22952 &dpyinfo->mouse_face_beg_row,
22953 &dpyinfo->mouse_face_beg_x,
22954 &dpyinfo->mouse_face_beg_y, Qnil);
22955
22956 dpyinfo->mouse_face_past_end
22957 = !fast_find_position (w, XFASTINT (after),
22958 &dpyinfo->mouse_face_end_col,
22959 &dpyinfo->mouse_face_end_row,
22960 &dpyinfo->mouse_face_end_x,
22961 &dpyinfo->mouse_face_end_y, Qnil);
22962 dpyinfo->mouse_face_window = window;
22963
22964 dpyinfo->mouse_face_face_id
22965 = face_at_buffer_position (w, pos, 0, 0,
22966 &ignore, pos + 1,
22967 !dpyinfo->mouse_face_hidden);
22968
22969 /* Display it as active. */
22970 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22971 cursor = No_Cursor;
22972 }
22973 /* Handle the text property case. */
22974 else if (!NILP (mouse_face) && BUFFERP (object))
22975 {
22976 /* Find the range of text around this char that
22977 should be active. */
22978 Lisp_Object before, after, beginning, end;
22979 int ignore;
22980
22981 beginning = Fmarker_position (w->start);
22982 end = make_number (BUF_Z (XBUFFER (object))
22983 - XFASTINT (w->window_end_pos));
22984 before
22985 = Fprevious_single_property_change (make_number (pos + 1),
22986 Qmouse_face,
22987 object, beginning);
22988 after
22989 = Fnext_single_property_change (position, Qmouse_face,
22990 object, end);
22991
22992 /* Record this as the current active region. */
22993 fast_find_position (w, XFASTINT (before),
22994 &dpyinfo->mouse_face_beg_col,
22995 &dpyinfo->mouse_face_beg_row,
22996 &dpyinfo->mouse_face_beg_x,
22997 &dpyinfo->mouse_face_beg_y, Qnil);
22998 dpyinfo->mouse_face_past_end
22999 = !fast_find_position (w, XFASTINT (after),
23000 &dpyinfo->mouse_face_end_col,
23001 &dpyinfo->mouse_face_end_row,
23002 &dpyinfo->mouse_face_end_x,
23003 &dpyinfo->mouse_face_end_y, Qnil);
23004 dpyinfo->mouse_face_window = window;
23005
23006 if (BUFFERP (object))
23007 dpyinfo->mouse_face_face_id
23008 = face_at_buffer_position (w, pos, 0, 0,
23009 &ignore, pos + 1,
23010 !dpyinfo->mouse_face_hidden);
23011
23012 /* Display it as active. */
23013 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23014 cursor = No_Cursor;
23015 }
23016 else if (!NILP (mouse_face) && STRINGP (object))
23017 {
23018 Lisp_Object b, e;
23019 int ignore;
23020
23021 b = Fprevious_single_property_change (make_number (pos + 1),
23022 Qmouse_face,
23023 object, Qnil);
23024 e = Fnext_single_property_change (position, Qmouse_face,
23025 object, Qnil);
23026 if (NILP (b))
23027 b = make_number (0);
23028 if (NILP (e))
23029 e = make_number (SCHARS (object) - 1);
23030
23031 fast_find_string_pos (w, XINT (b), object,
23032 &dpyinfo->mouse_face_beg_col,
23033 &dpyinfo->mouse_face_beg_row,
23034 &dpyinfo->mouse_face_beg_x,
23035 &dpyinfo->mouse_face_beg_y, 0);
23036 fast_find_string_pos (w, XINT (e), object,
23037 &dpyinfo->mouse_face_end_col,
23038 &dpyinfo->mouse_face_end_row,
23039 &dpyinfo->mouse_face_end_x,
23040 &dpyinfo->mouse_face_end_y, 1);
23041 dpyinfo->mouse_face_past_end = 0;
23042 dpyinfo->mouse_face_window = window;
23043 dpyinfo->mouse_face_face_id
23044 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23045 glyph->face_id, 1);
23046 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23047 cursor = No_Cursor;
23048 }
23049 else if (STRINGP (object) && NILP (mouse_face))
23050 {
23051 /* A string which doesn't have mouse-face, but
23052 the text ``under'' it might have. */
23053 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23054 int start = MATRIX_ROW_START_CHARPOS (r);
23055
23056 pos = string_buffer_position (w, object, start);
23057 if (pos > 0)
23058 mouse_face = get_char_property_and_overlay (make_number (pos),
23059 Qmouse_face,
23060 w->buffer,
23061 &overlay);
23062 if (!NILP (mouse_face) && !NILP (overlay))
23063 {
23064 Lisp_Object before = Foverlay_start (overlay);
23065 Lisp_Object after = Foverlay_end (overlay);
23066 int ignore;
23067
23068 /* Note that we might not be able to find position
23069 BEFORE in the glyph matrix if the overlay is
23070 entirely covered by a `display' property. In
23071 this case, we overshoot. So let's stop in
23072 the glyph matrix before glyphs for OBJECT. */
23073 fast_find_position (w, XFASTINT (before),
23074 &dpyinfo->mouse_face_beg_col,
23075 &dpyinfo->mouse_face_beg_row,
23076 &dpyinfo->mouse_face_beg_x,
23077 &dpyinfo->mouse_face_beg_y,
23078 object);
23079
23080 dpyinfo->mouse_face_past_end
23081 = !fast_find_position (w, XFASTINT (after),
23082 &dpyinfo->mouse_face_end_col,
23083 &dpyinfo->mouse_face_end_row,
23084 &dpyinfo->mouse_face_end_x,
23085 &dpyinfo->mouse_face_end_y,
23086 Qnil);
23087 dpyinfo->mouse_face_window = window;
23088 dpyinfo->mouse_face_face_id
23089 = face_at_buffer_position (w, pos, 0, 0,
23090 &ignore, pos + 1,
23091 !dpyinfo->mouse_face_hidden);
23092
23093 /* Display it as active. */
23094 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23095 cursor = No_Cursor;
23096 }
23097 }
23098 }
23099
23100 check_help_echo:
23101
23102 /* Look for a `help-echo' property. */
23103 if (NILP (help_echo_string)) {
23104 Lisp_Object help, overlay;
23105
23106 /* Check overlays first. */
23107 help = overlay = Qnil;
23108 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23109 {
23110 overlay = overlay_vec[i];
23111 help = Foverlay_get (overlay, Qhelp_echo);
23112 }
23113
23114 if (!NILP (help))
23115 {
23116 help_echo_string = help;
23117 help_echo_window = window;
23118 help_echo_object = overlay;
23119 help_echo_pos = pos;
23120 }
23121 else
23122 {
23123 Lisp_Object object = glyph->object;
23124 int charpos = glyph->charpos;
23125
23126 /* Try text properties. */
23127 if (STRINGP (object)
23128 && charpos >= 0
23129 && charpos < SCHARS (object))
23130 {
23131 help = Fget_text_property (make_number (charpos),
23132 Qhelp_echo, object);
23133 if (NILP (help))
23134 {
23135 /* If the string itself doesn't specify a help-echo,
23136 see if the buffer text ``under'' it does. */
23137 struct glyph_row *r
23138 = MATRIX_ROW (w->current_matrix, vpos);
23139 int start = MATRIX_ROW_START_CHARPOS (r);
23140 int pos = string_buffer_position (w, object, start);
23141 if (pos > 0)
23142 {
23143 help = Fget_char_property (make_number (pos),
23144 Qhelp_echo, w->buffer);
23145 if (!NILP (help))
23146 {
23147 charpos = pos;
23148 object = w->buffer;
23149 }
23150 }
23151 }
23152 }
23153 else if (BUFFERP (object)
23154 && charpos >= BEGV
23155 && charpos < ZV)
23156 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23157 object);
23158
23159 if (!NILP (help))
23160 {
23161 help_echo_string = help;
23162 help_echo_window = window;
23163 help_echo_object = object;
23164 help_echo_pos = charpos;
23165 }
23166 }
23167 }
23168
23169 /* Look for a `pointer' property. */
23170 if (NILP (pointer))
23171 {
23172 /* Check overlays first. */
23173 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23174 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23175
23176 if (NILP (pointer))
23177 {
23178 Lisp_Object object = glyph->object;
23179 int charpos = glyph->charpos;
23180
23181 /* Try text properties. */
23182 if (STRINGP (object)
23183 && charpos >= 0
23184 && charpos < SCHARS (object))
23185 {
23186 pointer = Fget_text_property (make_number (charpos),
23187 Qpointer, object);
23188 if (NILP (pointer))
23189 {
23190 /* If the string itself doesn't specify a pointer,
23191 see if the buffer text ``under'' it does. */
23192 struct glyph_row *r
23193 = MATRIX_ROW (w->current_matrix, vpos);
23194 int start = MATRIX_ROW_START_CHARPOS (r);
23195 int pos = string_buffer_position (w, object, start);
23196 if (pos > 0)
23197 pointer = Fget_char_property (make_number (pos),
23198 Qpointer, w->buffer);
23199 }
23200 }
23201 else if (BUFFERP (object)
23202 && charpos >= BEGV
23203 && charpos < ZV)
23204 pointer = Fget_text_property (make_number (charpos),
23205 Qpointer, object);
23206 }
23207 }
23208
23209 BEGV = obegv;
23210 ZV = ozv;
23211 current_buffer = obuf;
23212 }
23213
23214 set_cursor:
23215
23216 define_frame_cursor1 (f, cursor, pointer);
23217 }
23218
23219
23220 /* EXPORT for RIF:
23221 Clear any mouse-face on window W. This function is part of the
23222 redisplay interface, and is called from try_window_id and similar
23223 functions to ensure the mouse-highlight is off. */
23224
23225 void
23226 x_clear_window_mouse_face (w)
23227 struct window *w;
23228 {
23229 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23230 Lisp_Object window;
23231
23232 BLOCK_INPUT;
23233 XSETWINDOW (window, w);
23234 if (EQ (window, dpyinfo->mouse_face_window))
23235 clear_mouse_face (dpyinfo);
23236 UNBLOCK_INPUT;
23237 }
23238
23239
23240 /* EXPORT:
23241 Just discard the mouse face information for frame F, if any.
23242 This is used when the size of F is changed. */
23243
23244 void
23245 cancel_mouse_face (f)
23246 struct frame *f;
23247 {
23248 Lisp_Object window;
23249 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23250
23251 window = dpyinfo->mouse_face_window;
23252 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23253 {
23254 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23255 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23256 dpyinfo->mouse_face_window = Qnil;
23257 }
23258 }
23259
23260
23261 #endif /* HAVE_WINDOW_SYSTEM */
23262
23263 \f
23264 /***********************************************************************
23265 Exposure Events
23266 ***********************************************************************/
23267
23268 #ifdef HAVE_WINDOW_SYSTEM
23269
23270 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23271 which intersects rectangle R. R is in window-relative coordinates. */
23272
23273 static void
23274 expose_area (w, row, r, area)
23275 struct window *w;
23276 struct glyph_row *row;
23277 XRectangle *r;
23278 enum glyph_row_area area;
23279 {
23280 struct glyph *first = row->glyphs[area];
23281 struct glyph *end = row->glyphs[area] + row->used[area];
23282 struct glyph *last;
23283 int first_x, start_x, x;
23284
23285 if (area == TEXT_AREA && row->fill_line_p)
23286 /* If row extends face to end of line write the whole line. */
23287 draw_glyphs (w, 0, row, area,
23288 0, row->used[area],
23289 DRAW_NORMAL_TEXT, 0);
23290 else
23291 {
23292 /* Set START_X to the window-relative start position for drawing glyphs of
23293 AREA. The first glyph of the text area can be partially visible.
23294 The first glyphs of other areas cannot. */
23295 start_x = window_box_left_offset (w, area);
23296 x = start_x;
23297 if (area == TEXT_AREA)
23298 x += row->x;
23299
23300 /* Find the first glyph that must be redrawn. */
23301 while (first < end
23302 && x + first->pixel_width < r->x)
23303 {
23304 x += first->pixel_width;
23305 ++first;
23306 }
23307
23308 /* Find the last one. */
23309 last = first;
23310 first_x = x;
23311 while (last < end
23312 && x < r->x + r->width)
23313 {
23314 x += last->pixel_width;
23315 ++last;
23316 }
23317
23318 /* Repaint. */
23319 if (last > first)
23320 draw_glyphs (w, first_x - start_x, row, area,
23321 first - row->glyphs[area], last - row->glyphs[area],
23322 DRAW_NORMAL_TEXT, 0);
23323 }
23324 }
23325
23326
23327 /* Redraw the parts of the glyph row ROW on window W intersecting
23328 rectangle R. R is in window-relative coordinates. Value is
23329 non-zero if mouse-face was overwritten. */
23330
23331 static int
23332 expose_line (w, row, r)
23333 struct window *w;
23334 struct glyph_row *row;
23335 XRectangle *r;
23336 {
23337 xassert (row->enabled_p);
23338
23339 if (row->mode_line_p || w->pseudo_window_p)
23340 draw_glyphs (w, 0, row, TEXT_AREA,
23341 0, row->used[TEXT_AREA],
23342 DRAW_NORMAL_TEXT, 0);
23343 else
23344 {
23345 if (row->used[LEFT_MARGIN_AREA])
23346 expose_area (w, row, r, LEFT_MARGIN_AREA);
23347 if (row->used[TEXT_AREA])
23348 expose_area (w, row, r, TEXT_AREA);
23349 if (row->used[RIGHT_MARGIN_AREA])
23350 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23351 draw_row_fringe_bitmaps (w, row);
23352 }
23353
23354 return row->mouse_face_p;
23355 }
23356
23357
23358 /* Redraw those parts of glyphs rows during expose event handling that
23359 overlap other rows. Redrawing of an exposed line writes over parts
23360 of lines overlapping that exposed line; this function fixes that.
23361
23362 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23363 row in W's current matrix that is exposed and overlaps other rows.
23364 LAST_OVERLAPPING_ROW is the last such row. */
23365
23366 static void
23367 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
23368 struct window *w;
23369 struct glyph_row *first_overlapping_row;
23370 struct glyph_row *last_overlapping_row;
23371 {
23372 struct glyph_row *row;
23373
23374 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23375 if (row->overlapping_p)
23376 {
23377 xassert (row->enabled_p && !row->mode_line_p);
23378
23379 if (row->used[LEFT_MARGIN_AREA])
23380 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23381
23382 if (row->used[TEXT_AREA])
23383 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23384
23385 if (row->used[RIGHT_MARGIN_AREA])
23386 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23387 }
23388 }
23389
23390
23391 /* Return non-zero if W's cursor intersects rectangle R. */
23392
23393 static int
23394 phys_cursor_in_rect_p (w, r)
23395 struct window *w;
23396 XRectangle *r;
23397 {
23398 XRectangle cr, result;
23399 struct glyph *cursor_glyph;
23400
23401 cursor_glyph = get_phys_cursor_glyph (w);
23402 if (cursor_glyph)
23403 {
23404 /* r is relative to W's box, but w->phys_cursor.x is relative
23405 to left edge of W's TEXT area. Adjust it. */
23406 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23407 cr.y = w->phys_cursor.y;
23408 cr.width = cursor_glyph->pixel_width;
23409 cr.height = w->phys_cursor_height;
23410 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23411 I assume the effect is the same -- and this is portable. */
23412 return x_intersect_rectangles (&cr, r, &result);
23413 }
23414 else
23415 return 0;
23416 }
23417
23418
23419 /* EXPORT:
23420 Draw a vertical window border to the right of window W if W doesn't
23421 have vertical scroll bars. */
23422
23423 void
23424 x_draw_vertical_border (w)
23425 struct window *w;
23426 {
23427 /* We could do better, if we knew what type of scroll-bar the adjacent
23428 windows (on either side) have... But we don't :-(
23429 However, I think this works ok. ++KFS 2003-04-25 */
23430
23431 /* Redraw borders between horizontally adjacent windows. Don't
23432 do it for frames with vertical scroll bars because either the
23433 right scroll bar of a window, or the left scroll bar of its
23434 neighbor will suffice as a border. */
23435 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23436 return;
23437
23438 if (!WINDOW_RIGHTMOST_P (w)
23439 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23440 {
23441 int x0, x1, y0, y1;
23442
23443 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23444 y1 -= 1;
23445
23446 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23447 x1 -= 1;
23448
23449 rif->draw_vertical_window_border (w, x1, y0, y1);
23450 }
23451 else if (!WINDOW_LEFTMOST_P (w)
23452 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23453 {
23454 int x0, x1, y0, y1;
23455
23456 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23457 y1 -= 1;
23458
23459 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23460 x0 -= 1;
23461
23462 rif->draw_vertical_window_border (w, x0, y0, y1);
23463 }
23464 }
23465
23466
23467 /* Redraw the part of window W intersection rectangle FR. Pixel
23468 coordinates in FR are frame-relative. Call this function with
23469 input blocked. Value is non-zero if the exposure overwrites
23470 mouse-face. */
23471
23472 static int
23473 expose_window (w, fr)
23474 struct window *w;
23475 XRectangle *fr;
23476 {
23477 struct frame *f = XFRAME (w->frame);
23478 XRectangle wr, r;
23479 int mouse_face_overwritten_p = 0;
23480
23481 /* If window is not yet fully initialized, do nothing. This can
23482 happen when toolkit scroll bars are used and a window is split.
23483 Reconfiguring the scroll bar will generate an expose for a newly
23484 created window. */
23485 if (w->current_matrix == NULL)
23486 return 0;
23487
23488 /* When we're currently updating the window, display and current
23489 matrix usually don't agree. Arrange for a thorough display
23490 later. */
23491 if (w == updated_window)
23492 {
23493 SET_FRAME_GARBAGED (f);
23494 return 0;
23495 }
23496
23497 /* Frame-relative pixel rectangle of W. */
23498 wr.x = WINDOW_LEFT_EDGE_X (w);
23499 wr.y = WINDOW_TOP_EDGE_Y (w);
23500 wr.width = WINDOW_TOTAL_WIDTH (w);
23501 wr.height = WINDOW_TOTAL_HEIGHT (w);
23502
23503 if (x_intersect_rectangles (fr, &wr, &r))
23504 {
23505 int yb = window_text_bottom_y (w);
23506 struct glyph_row *row;
23507 int cursor_cleared_p;
23508 struct glyph_row *first_overlapping_row, *last_overlapping_row;
23509
23510 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
23511 r.x, r.y, r.width, r.height));
23512
23513 /* Convert to window coordinates. */
23514 r.x -= WINDOW_LEFT_EDGE_X (w);
23515 r.y -= WINDOW_TOP_EDGE_Y (w);
23516
23517 /* Turn off the cursor. */
23518 if (!w->pseudo_window_p
23519 && phys_cursor_in_rect_p (w, &r))
23520 {
23521 x_clear_cursor (w);
23522 cursor_cleared_p = 1;
23523 }
23524 else
23525 cursor_cleared_p = 0;
23526
23527 /* Update lines intersecting rectangle R. */
23528 first_overlapping_row = last_overlapping_row = NULL;
23529 for (row = w->current_matrix->rows;
23530 row->enabled_p;
23531 ++row)
23532 {
23533 int y0 = row->y;
23534 int y1 = MATRIX_ROW_BOTTOM_Y (row);
23535
23536 if ((y0 >= r.y && y0 < r.y + r.height)
23537 || (y1 > r.y && y1 < r.y + r.height)
23538 || (r.y >= y0 && r.y < y1)
23539 || (r.y + r.height > y0 && r.y + r.height < y1))
23540 {
23541 /* A header line may be overlapping, but there is no need
23542 to fix overlapping areas for them. KFS 2005-02-12 */
23543 if (row->overlapping_p && !row->mode_line_p)
23544 {
23545 if (first_overlapping_row == NULL)
23546 first_overlapping_row = row;
23547 last_overlapping_row = row;
23548 }
23549
23550 if (expose_line (w, row, &r))
23551 mouse_face_overwritten_p = 1;
23552 }
23553
23554 if (y1 >= yb)
23555 break;
23556 }
23557
23558 /* Display the mode line if there is one. */
23559 if (WINDOW_WANTS_MODELINE_P (w)
23560 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
23561 row->enabled_p)
23562 && row->y < r.y + r.height)
23563 {
23564 if (expose_line (w, row, &r))
23565 mouse_face_overwritten_p = 1;
23566 }
23567
23568 if (!w->pseudo_window_p)
23569 {
23570 /* Fix the display of overlapping rows. */
23571 if (first_overlapping_row)
23572 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
23573
23574 /* Draw border between windows. */
23575 x_draw_vertical_border (w);
23576
23577 /* Turn the cursor on again. */
23578 if (cursor_cleared_p)
23579 update_window_cursor (w, 1);
23580 }
23581 }
23582
23583 return mouse_face_overwritten_p;
23584 }
23585
23586
23587
23588 /* Redraw (parts) of all windows in the window tree rooted at W that
23589 intersect R. R contains frame pixel coordinates. Value is
23590 non-zero if the exposure overwrites mouse-face. */
23591
23592 static int
23593 expose_window_tree (w, r)
23594 struct window *w;
23595 XRectangle *r;
23596 {
23597 struct frame *f = XFRAME (w->frame);
23598 int mouse_face_overwritten_p = 0;
23599
23600 while (w && !FRAME_GARBAGED_P (f))
23601 {
23602 if (!NILP (w->hchild))
23603 mouse_face_overwritten_p
23604 |= expose_window_tree (XWINDOW (w->hchild), r);
23605 else if (!NILP (w->vchild))
23606 mouse_face_overwritten_p
23607 |= expose_window_tree (XWINDOW (w->vchild), r);
23608 else
23609 mouse_face_overwritten_p |= expose_window (w, r);
23610
23611 w = NILP (w->next) ? NULL : XWINDOW (w->next);
23612 }
23613
23614 return mouse_face_overwritten_p;
23615 }
23616
23617
23618 /* EXPORT:
23619 Redisplay an exposed area of frame F. X and Y are the upper-left
23620 corner of the exposed rectangle. W and H are width and height of
23621 the exposed area. All are pixel values. W or H zero means redraw
23622 the entire frame. */
23623
23624 void
23625 expose_frame (f, x, y, w, h)
23626 struct frame *f;
23627 int x, y, w, h;
23628 {
23629 XRectangle r;
23630 int mouse_face_overwritten_p = 0;
23631
23632 TRACE ((stderr, "expose_frame "));
23633
23634 /* No need to redraw if frame will be redrawn soon. */
23635 if (FRAME_GARBAGED_P (f))
23636 {
23637 TRACE ((stderr, " garbaged\n"));
23638 return;
23639 }
23640
23641 /* If basic faces haven't been realized yet, there is no point in
23642 trying to redraw anything. This can happen when we get an expose
23643 event while Emacs is starting, e.g. by moving another window. */
23644 if (FRAME_FACE_CACHE (f) == NULL
23645 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
23646 {
23647 TRACE ((stderr, " no faces\n"));
23648 return;
23649 }
23650
23651 if (w == 0 || h == 0)
23652 {
23653 r.x = r.y = 0;
23654 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
23655 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
23656 }
23657 else
23658 {
23659 r.x = x;
23660 r.y = y;
23661 r.width = w;
23662 r.height = h;
23663 }
23664
23665 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
23666 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
23667
23668 if (WINDOWP (f->tool_bar_window))
23669 mouse_face_overwritten_p
23670 |= expose_window (XWINDOW (f->tool_bar_window), &r);
23671
23672 #ifdef HAVE_X_WINDOWS
23673 #ifndef MSDOS
23674 #ifndef USE_X_TOOLKIT
23675 if (WINDOWP (f->menu_bar_window))
23676 mouse_face_overwritten_p
23677 |= expose_window (XWINDOW (f->menu_bar_window), &r);
23678 #endif /* not USE_X_TOOLKIT */
23679 #endif
23680 #endif
23681
23682 /* Some window managers support a focus-follows-mouse style with
23683 delayed raising of frames. Imagine a partially obscured frame,
23684 and moving the mouse into partially obscured mouse-face on that
23685 frame. The visible part of the mouse-face will be highlighted,
23686 then the WM raises the obscured frame. With at least one WM, KDE
23687 2.1, Emacs is not getting any event for the raising of the frame
23688 (even tried with SubstructureRedirectMask), only Expose events.
23689 These expose events will draw text normally, i.e. not
23690 highlighted. Which means we must redo the highlight here.
23691 Subsume it under ``we love X''. --gerd 2001-08-15 */
23692 /* Included in Windows version because Windows most likely does not
23693 do the right thing if any third party tool offers
23694 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
23695 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
23696 {
23697 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23698 if (f == dpyinfo->mouse_face_mouse_frame)
23699 {
23700 int x = dpyinfo->mouse_face_mouse_x;
23701 int y = dpyinfo->mouse_face_mouse_y;
23702 clear_mouse_face (dpyinfo);
23703 note_mouse_highlight (f, x, y);
23704 }
23705 }
23706 }
23707
23708
23709 /* EXPORT:
23710 Determine the intersection of two rectangles R1 and R2. Return
23711 the intersection in *RESULT. Value is non-zero if RESULT is not
23712 empty. */
23713
23714 int
23715 x_intersect_rectangles (r1, r2, result)
23716 XRectangle *r1, *r2, *result;
23717 {
23718 XRectangle *left, *right;
23719 XRectangle *upper, *lower;
23720 int intersection_p = 0;
23721
23722 /* Rearrange so that R1 is the left-most rectangle. */
23723 if (r1->x < r2->x)
23724 left = r1, right = r2;
23725 else
23726 left = r2, right = r1;
23727
23728 /* X0 of the intersection is right.x0, if this is inside R1,
23729 otherwise there is no intersection. */
23730 if (right->x <= left->x + left->width)
23731 {
23732 result->x = right->x;
23733
23734 /* The right end of the intersection is the minimum of the
23735 the right ends of left and right. */
23736 result->width = (min (left->x + left->width, right->x + right->width)
23737 - result->x);
23738
23739 /* Same game for Y. */
23740 if (r1->y < r2->y)
23741 upper = r1, lower = r2;
23742 else
23743 upper = r2, lower = r1;
23744
23745 /* The upper end of the intersection is lower.y0, if this is inside
23746 of upper. Otherwise, there is no intersection. */
23747 if (lower->y <= upper->y + upper->height)
23748 {
23749 result->y = lower->y;
23750
23751 /* The lower end of the intersection is the minimum of the lower
23752 ends of upper and lower. */
23753 result->height = (min (lower->y + lower->height,
23754 upper->y + upper->height)
23755 - result->y);
23756 intersection_p = 1;
23757 }
23758 }
23759
23760 return intersection_p;
23761 }
23762
23763 #endif /* HAVE_WINDOW_SYSTEM */
23764
23765 \f
23766 /***********************************************************************
23767 Initialization
23768 ***********************************************************************/
23769
23770 void
23771 syms_of_xdisp ()
23772 {
23773 Vwith_echo_area_save_vector = Qnil;
23774 staticpro (&Vwith_echo_area_save_vector);
23775
23776 Vmessage_stack = Qnil;
23777 staticpro (&Vmessage_stack);
23778
23779 Qinhibit_redisplay = intern ("inhibit-redisplay");
23780 staticpro (&Qinhibit_redisplay);
23781
23782 message_dolog_marker1 = Fmake_marker ();
23783 staticpro (&message_dolog_marker1);
23784 message_dolog_marker2 = Fmake_marker ();
23785 staticpro (&message_dolog_marker2);
23786 message_dolog_marker3 = Fmake_marker ();
23787 staticpro (&message_dolog_marker3);
23788
23789 #if GLYPH_DEBUG
23790 defsubr (&Sdump_frame_glyph_matrix);
23791 defsubr (&Sdump_glyph_matrix);
23792 defsubr (&Sdump_glyph_row);
23793 defsubr (&Sdump_tool_bar_row);
23794 defsubr (&Strace_redisplay);
23795 defsubr (&Strace_to_stderr);
23796 #endif
23797 #ifdef HAVE_WINDOW_SYSTEM
23798 defsubr (&Stool_bar_lines_needed);
23799 defsubr (&Slookup_image_map);
23800 #endif
23801 defsubr (&Sformat_mode_line);
23802
23803 staticpro (&Qmenu_bar_update_hook);
23804 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
23805
23806 staticpro (&Qoverriding_terminal_local_map);
23807 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
23808
23809 staticpro (&Qoverriding_local_map);
23810 Qoverriding_local_map = intern ("overriding-local-map");
23811
23812 staticpro (&Qwindow_scroll_functions);
23813 Qwindow_scroll_functions = intern ("window-scroll-functions");
23814
23815 staticpro (&Qredisplay_end_trigger_functions);
23816 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
23817
23818 staticpro (&Qinhibit_point_motion_hooks);
23819 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
23820
23821 QCdata = intern (":data");
23822 staticpro (&QCdata);
23823 Qdisplay = intern ("display");
23824 staticpro (&Qdisplay);
23825 Qspace_width = intern ("space-width");
23826 staticpro (&Qspace_width);
23827 Qraise = intern ("raise");
23828 staticpro (&Qraise);
23829 Qslice = intern ("slice");
23830 staticpro (&Qslice);
23831 Qspace = intern ("space");
23832 staticpro (&Qspace);
23833 Qmargin = intern ("margin");
23834 staticpro (&Qmargin);
23835 Qpointer = intern ("pointer");
23836 staticpro (&Qpointer);
23837 Qleft_margin = intern ("left-margin");
23838 staticpro (&Qleft_margin);
23839 Qright_margin = intern ("right-margin");
23840 staticpro (&Qright_margin);
23841 Qcenter = intern ("center");
23842 staticpro (&Qcenter);
23843 Qline_height = intern ("line-height");
23844 staticpro (&Qline_height);
23845 QCalign_to = intern (":align-to");
23846 staticpro (&QCalign_to);
23847 QCrelative_width = intern (":relative-width");
23848 staticpro (&QCrelative_width);
23849 QCrelative_height = intern (":relative-height");
23850 staticpro (&QCrelative_height);
23851 QCeval = intern (":eval");
23852 staticpro (&QCeval);
23853 QCpropertize = intern (":propertize");
23854 staticpro (&QCpropertize);
23855 QCfile = intern (":file");
23856 staticpro (&QCfile);
23857 Qfontified = intern ("fontified");
23858 staticpro (&Qfontified);
23859 Qfontification_functions = intern ("fontification-functions");
23860 staticpro (&Qfontification_functions);
23861 Qtrailing_whitespace = intern ("trailing-whitespace");
23862 staticpro (&Qtrailing_whitespace);
23863 Qescape_glyph = intern ("escape-glyph");
23864 staticpro (&Qescape_glyph);
23865 Qnobreak_space = intern ("nobreak-space");
23866 staticpro (&Qnobreak_space);
23867 Qimage = intern ("image");
23868 staticpro (&Qimage);
23869 QCmap = intern (":map");
23870 staticpro (&QCmap);
23871 QCpointer = intern (":pointer");
23872 staticpro (&QCpointer);
23873 Qrect = intern ("rect");
23874 staticpro (&Qrect);
23875 Qcircle = intern ("circle");
23876 staticpro (&Qcircle);
23877 Qpoly = intern ("poly");
23878 staticpro (&Qpoly);
23879 Qmessage_truncate_lines = intern ("message-truncate-lines");
23880 staticpro (&Qmessage_truncate_lines);
23881 Qgrow_only = intern ("grow-only");
23882 staticpro (&Qgrow_only);
23883 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
23884 staticpro (&Qinhibit_menubar_update);
23885 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
23886 staticpro (&Qinhibit_eval_during_redisplay);
23887 Qposition = intern ("position");
23888 staticpro (&Qposition);
23889 Qbuffer_position = intern ("buffer-position");
23890 staticpro (&Qbuffer_position);
23891 Qobject = intern ("object");
23892 staticpro (&Qobject);
23893 Qbar = intern ("bar");
23894 staticpro (&Qbar);
23895 Qhbar = intern ("hbar");
23896 staticpro (&Qhbar);
23897 Qbox = intern ("box");
23898 staticpro (&Qbox);
23899 Qhollow = intern ("hollow");
23900 staticpro (&Qhollow);
23901 Qhand = intern ("hand");
23902 staticpro (&Qhand);
23903 Qarrow = intern ("arrow");
23904 staticpro (&Qarrow);
23905 Qtext = intern ("text");
23906 staticpro (&Qtext);
23907 Qrisky_local_variable = intern ("risky-local-variable");
23908 staticpro (&Qrisky_local_variable);
23909 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
23910 staticpro (&Qinhibit_free_realized_faces);
23911
23912 list_of_error = Fcons (Fcons (intern ("error"),
23913 Fcons (intern ("void-variable"), Qnil)),
23914 Qnil);
23915 staticpro (&list_of_error);
23916
23917 Qlast_arrow_position = intern ("last-arrow-position");
23918 staticpro (&Qlast_arrow_position);
23919 Qlast_arrow_string = intern ("last-arrow-string");
23920 staticpro (&Qlast_arrow_string);
23921
23922 Qoverlay_arrow_string = intern ("overlay-arrow-string");
23923 staticpro (&Qoverlay_arrow_string);
23924 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
23925 staticpro (&Qoverlay_arrow_bitmap);
23926
23927 echo_buffer[0] = echo_buffer[1] = Qnil;
23928 staticpro (&echo_buffer[0]);
23929 staticpro (&echo_buffer[1]);
23930
23931 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
23932 staticpro (&echo_area_buffer[0]);
23933 staticpro (&echo_area_buffer[1]);
23934
23935 Vmessages_buffer_name = build_string ("*Messages*");
23936 staticpro (&Vmessages_buffer_name);
23937
23938 mode_line_proptrans_alist = Qnil;
23939 staticpro (&mode_line_proptrans_alist);
23940 mode_line_string_list = Qnil;
23941 staticpro (&mode_line_string_list);
23942 mode_line_string_face = Qnil;
23943 staticpro (&mode_line_string_face);
23944 mode_line_string_face_prop = Qnil;
23945 staticpro (&mode_line_string_face_prop);
23946 Vmode_line_unwind_vector = Qnil;
23947 staticpro (&Vmode_line_unwind_vector);
23948
23949 help_echo_string = Qnil;
23950 staticpro (&help_echo_string);
23951 help_echo_object = Qnil;
23952 staticpro (&help_echo_object);
23953 help_echo_window = Qnil;
23954 staticpro (&help_echo_window);
23955 previous_help_echo_string = Qnil;
23956 staticpro (&previous_help_echo_string);
23957 help_echo_pos = -1;
23958
23959 #ifdef HAVE_WINDOW_SYSTEM
23960 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
23961 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
23962 For example, if a block cursor is over a tab, it will be drawn as
23963 wide as that tab on the display. */);
23964 x_stretch_cursor_p = 0;
23965 #endif
23966
23967 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
23968 doc: /* *Non-nil means highlight trailing whitespace.
23969 The face used for trailing whitespace is `trailing-whitespace'. */);
23970 Vshow_trailing_whitespace = Qnil;
23971
23972 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
23973 doc: /* *Control highlighting of nobreak space and soft hyphen.
23974 A value of t means highlight the character itself (for nobreak space,
23975 use face `nobreak-space').
23976 A value of nil means no highlighting.
23977 Other values mean display the escape glyph followed by an ordinary
23978 space or ordinary hyphen. */);
23979 Vnobreak_char_display = Qt;
23980
23981 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
23982 doc: /* *The pointer shape to show in void text areas.
23983 A value of nil means to show the text pointer. Other options are `arrow',
23984 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
23985 Vvoid_text_area_pointer = Qarrow;
23986
23987 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
23988 doc: /* Non-nil means don't actually do any redisplay.
23989 This is used for internal purposes. */);
23990 Vinhibit_redisplay = Qnil;
23991
23992 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
23993 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
23994 Vglobal_mode_string = Qnil;
23995
23996 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
23997 doc: /* Marker for where to display an arrow on top of the buffer text.
23998 This must be the beginning of a line in order to work.
23999 See also `overlay-arrow-string'. */);
24000 Voverlay_arrow_position = Qnil;
24001
24002 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24003 doc: /* String to display as an arrow in non-window frames.
24004 See also `overlay-arrow-position'. */);
24005 Voverlay_arrow_string = build_string ("=>");
24006
24007 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24008 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24009 The symbols on this list are examined during redisplay to determine
24010 where to display overlay arrows. */);
24011 Voverlay_arrow_variable_list
24012 = Fcons (intern ("overlay-arrow-position"), Qnil);
24013
24014 DEFVAR_INT ("scroll-step", &scroll_step,
24015 doc: /* *The number of lines to try scrolling a window by when point moves out.
24016 If that fails to bring point back on frame, point is centered instead.
24017 If this is zero, point is always centered after it moves off frame.
24018 If you want scrolling to always be a line at a time, you should set
24019 `scroll-conservatively' to a large value rather than set this to 1. */);
24020
24021 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24022 doc: /* *Scroll up to this many lines, to bring point back on screen.
24023 A value of zero means to scroll the text to center point vertically
24024 in the window. */);
24025 scroll_conservatively = 0;
24026
24027 DEFVAR_INT ("scroll-margin", &scroll_margin,
24028 doc: /* *Number of lines of margin at the top and bottom of a window.
24029 Recenter the window whenever point gets within this many lines
24030 of the top or bottom of the window. */);
24031 scroll_margin = 0;
24032
24033 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24034 doc: /* Pixels per inch value for non-window system displays.
24035 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24036 Vdisplay_pixels_per_inch = make_float (72.0);
24037
24038 #if GLYPH_DEBUG
24039 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24040 #endif
24041
24042 DEFVAR_BOOL ("truncate-partial-width-windows",
24043 &truncate_partial_width_windows,
24044 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24045 truncate_partial_width_windows = 1;
24046
24047 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24048 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24049 Any other value means to use the appropriate face, `mode-line',
24050 `header-line', or `menu' respectively. */);
24051 mode_line_inverse_video = 1;
24052
24053 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24054 doc: /* *Maximum buffer size for which line number should be displayed.
24055 If the buffer is bigger than this, the line number does not appear
24056 in the mode line. A value of nil means no limit. */);
24057 Vline_number_display_limit = Qnil;
24058
24059 DEFVAR_INT ("line-number-display-limit-width",
24060 &line_number_display_limit_width,
24061 doc: /* *Maximum line width (in characters) for line number display.
24062 If the average length of the lines near point is bigger than this, then the
24063 line number may be omitted from the mode line. */);
24064 line_number_display_limit_width = 200;
24065
24066 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24067 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24068 highlight_nonselected_windows = 0;
24069
24070 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24071 doc: /* Non-nil if more than one frame is visible on this display.
24072 Minibuffer-only frames don't count, but iconified frames do.
24073 This variable is not guaranteed to be accurate except while processing
24074 `frame-title-format' and `icon-title-format'. */);
24075
24076 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24077 doc: /* Template for displaying the title bar of visible frames.
24078 \(Assuming the window manager supports this feature.)
24079
24080 This variable has the same structure as `mode-line-format', except that
24081 the %c and %l constructs are ignored. It is used only on frames for
24082 which no explicit name has been set \(see `modify-frame-parameters'). */);
24083
24084 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24085 doc: /* Template for displaying the title bar of an iconified frame.
24086 \(Assuming the window manager supports this feature.)
24087 This variable has the same structure as `mode-line-format' (which see),
24088 and is used only on frames for which no explicit name has been set
24089 \(see `modify-frame-parameters'). */);
24090 Vicon_title_format
24091 = Vframe_title_format
24092 = Fcons (intern ("multiple-frames"),
24093 Fcons (build_string ("%b"),
24094 Fcons (Fcons (empty_unibyte_string,
24095 Fcons (intern ("invocation-name"),
24096 Fcons (build_string ("@"),
24097 Fcons (intern ("system-name"),
24098 Qnil)))),
24099 Qnil)));
24100
24101 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24102 doc: /* Maximum number of lines to keep in the message log buffer.
24103 If nil, disable message logging. If t, log messages but don't truncate
24104 the buffer when it becomes large. */);
24105 Vmessage_log_max = make_number (100);
24106
24107 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24108 doc: /* Functions called before redisplay, if window sizes have changed.
24109 The value should be a list of functions that take one argument.
24110 Just before redisplay, for each frame, if any of its windows have changed
24111 size since the last redisplay, or have been split or deleted,
24112 all the functions in the list are called, with the frame as argument. */);
24113 Vwindow_size_change_functions = Qnil;
24114
24115 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24116 doc: /* List of functions to call before redisplaying a window with scrolling.
24117 Each function is called with two arguments, the window
24118 and its new display-start position. Note that the value of `window-end'
24119 is not valid when these functions are called. */);
24120 Vwindow_scroll_functions = Qnil;
24121
24122 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24123 doc: /* Functions called when redisplay of a window reaches the end trigger.
24124 Each function is called with two arguments, the window and the end trigger value.
24125 See `set-window-redisplay-end-trigger'. */);
24126 Vredisplay_end_trigger_functions = Qnil;
24127
24128 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24129 doc: /* *Non-nil means autoselect window with mouse pointer.
24130 If nil, do not autoselect windows.
24131 A positive number means delay autoselection by that many seconds: a
24132 window is autoselected only after the mouse has remained in that
24133 window for the duration of the delay.
24134 A negative number has a similar effect, but causes windows to be
24135 autoselected only after the mouse has stopped moving. \(Because of
24136 the way Emacs compares mouse events, you will occasionally wait twice
24137 that time before the window gets selected.\)
24138 Any other value means to autoselect window instantaneously when the
24139 mouse pointer enters it.
24140
24141 Autoselection selects the minibuffer only if it is active, and never
24142 unselects the minibuffer if it is active. */);
24143 Vmouse_autoselect_window = Qnil;
24144
24145 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24146 doc: /* *Non-nil means automatically resize tool-bars.
24147 This dynamically changes the tool-bar's height to the minimum height
24148 that is needed to make all tool-bar items visible.
24149 If value is `grow-only', the tool-bar's height is only increased
24150 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24151 Vauto_resize_tool_bars = Qt;
24152
24153 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24154 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24155 auto_raise_tool_bar_buttons_p = 1;
24156
24157 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24158 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24159 make_cursor_line_fully_visible_p = 1;
24160
24161 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24162 doc: /* *Border below tool-bar in pixels.
24163 If an integer, use it as the height of the border.
24164 If it is one of `internal-border-width' or `border-width', use the
24165 value of the corresponding frame parameter.
24166 Otherwise, no border is added below the tool-bar. */);
24167 Vtool_bar_border = Qinternal_border_width;
24168
24169 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24170 doc: /* *Margin around tool-bar buttons in pixels.
24171 If an integer, use that for both horizontal and vertical margins.
24172 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24173 HORZ specifying the horizontal margin, and VERT specifying the
24174 vertical margin. */);
24175 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24176
24177 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24178 doc: /* *Relief thickness of tool-bar buttons. */);
24179 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24180
24181 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24182 doc: /* List of functions to call to fontify regions of text.
24183 Each function is called with one argument POS. Functions must
24184 fontify a region starting at POS in the current buffer, and give
24185 fontified regions the property `fontified'. */);
24186 Vfontification_functions = Qnil;
24187 Fmake_variable_buffer_local (Qfontification_functions);
24188
24189 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24190 &unibyte_display_via_language_environment,
24191 doc: /* *Non-nil means display unibyte text according to language environment.
24192 Specifically this means that unibyte non-ASCII characters
24193 are displayed by converting them to the equivalent multibyte characters
24194 according to the current language environment. As a result, they are
24195 displayed according to the current fontset. */);
24196 unibyte_display_via_language_environment = 0;
24197
24198 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24199 doc: /* *Maximum height for resizing mini-windows.
24200 If a float, it specifies a fraction of the mini-window frame's height.
24201 If an integer, it specifies a number of lines. */);
24202 Vmax_mini_window_height = make_float (0.25);
24203
24204 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24205 doc: /* *How to resize mini-windows.
24206 A value of nil means don't automatically resize mini-windows.
24207 A value of t means resize them to fit the text displayed in them.
24208 A value of `grow-only', the default, means let mini-windows grow
24209 only, until their display becomes empty, at which point the windows
24210 go back to their normal size. */);
24211 Vresize_mini_windows = Qgrow_only;
24212
24213 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24214 doc: /* Alist specifying how to blink the cursor off.
24215 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24216 `cursor-type' frame-parameter or variable equals ON-STATE,
24217 comparing using `equal', Emacs uses OFF-STATE to specify
24218 how to blink it off. ON-STATE and OFF-STATE are values for
24219 the `cursor-type' frame parameter.
24220
24221 If a frame's ON-STATE has no entry in this list,
24222 the frame's other specifications determine how to blink the cursor off. */);
24223 Vblink_cursor_alist = Qnil;
24224
24225 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24226 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24227 automatic_hscrolling_p = 1;
24228
24229 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24230 doc: /* *How many columns away from the window edge point is allowed to get
24231 before automatic hscrolling will horizontally scroll the window. */);
24232 hscroll_margin = 5;
24233
24234 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24235 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24236 When point is less than `hscroll-margin' columns from the window
24237 edge, automatic hscrolling will scroll the window by the amount of columns
24238 determined by this variable. If its value is a positive integer, scroll that
24239 many columns. If it's a positive floating-point number, it specifies the
24240 fraction of the window's width to scroll. If it's nil or zero, point will be
24241 centered horizontally after the scroll. Any other value, including negative
24242 numbers, are treated as if the value were zero.
24243
24244 Automatic hscrolling always moves point outside the scroll margin, so if
24245 point was more than scroll step columns inside the margin, the window will
24246 scroll more than the value given by the scroll step.
24247
24248 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24249 and `scroll-right' overrides this variable's effect. */);
24250 Vhscroll_step = make_number (0);
24251
24252 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24253 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24254 Bind this around calls to `message' to let it take effect. */);
24255 message_truncate_lines = 0;
24256
24257 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24258 doc: /* Normal hook run to update the menu bar definitions.
24259 Redisplay runs this hook before it redisplays the menu bar.
24260 This is used to update submenus such as Buffers,
24261 whose contents depend on various data. */);
24262 Vmenu_bar_update_hook = Qnil;
24263
24264 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24265 doc: /* Frame for which we are updating a menu.
24266 The enable predicate for a menu binding should check this variable. */);
24267 Vmenu_updating_frame = Qnil;
24268
24269 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24270 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24271 inhibit_menubar_update = 0;
24272
24273 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24274 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24275 inhibit_eval_during_redisplay = 0;
24276
24277 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24278 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24279 inhibit_free_realized_faces = 0;
24280
24281 #if GLYPH_DEBUG
24282 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24283 doc: /* Inhibit try_window_id display optimization. */);
24284 inhibit_try_window_id = 0;
24285
24286 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24287 doc: /* Inhibit try_window_reusing display optimization. */);
24288 inhibit_try_window_reusing = 0;
24289
24290 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24291 doc: /* Inhibit try_cursor_movement display optimization. */);
24292 inhibit_try_cursor_movement = 0;
24293 #endif /* GLYPH_DEBUG */
24294
24295 DEFVAR_INT ("overline-margin", &overline_margin,
24296 doc: /* *Space between overline and text, in pixels.
24297 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24298 margin to the caracter height. */);
24299 overline_margin = 2;
24300 }
24301
24302
24303 /* Initialize this module when Emacs starts. */
24304
24305 void
24306 init_xdisp ()
24307 {
24308 Lisp_Object root_window;
24309 struct window *mini_w;
24310
24311 current_header_line_height = current_mode_line_height = -1;
24312
24313 CHARPOS (this_line_start_pos) = 0;
24314
24315 mini_w = XWINDOW (minibuf_window);
24316 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24317
24318 if (!noninteractive)
24319 {
24320 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24321 int i;
24322
24323 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24324 set_window_height (root_window,
24325 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24326 0);
24327 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24328 set_window_height (minibuf_window, 1, 0);
24329
24330 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24331 mini_w->total_cols = make_number (FRAME_COLS (f));
24332
24333 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24334 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24335 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24336
24337 /* The default ellipsis glyphs `...'. */
24338 for (i = 0; i < 3; ++i)
24339 default_invis_vector[i] = make_number ('.');
24340 }
24341
24342 {
24343 /* Allocate the buffer for frame titles.
24344 Also used for `format-mode-line'. */
24345 int size = 100;
24346 mode_line_noprop_buf = (char *) xmalloc (size);
24347 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24348 mode_line_noprop_ptr = mode_line_noprop_buf;
24349 mode_line_target = MODE_LINE_DISPLAY;
24350 }
24351
24352 help_echo_showing_p = 0;
24353 }
24354
24355
24356 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24357 (do not change this comment) */