Merge from emacs-24; up to 2012-12-05T00:13:56Z!yamaoka@jpl.org
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Vector containing glyphs for an ellipsis `...'. */
519
520 static Lisp_Object default_invis_vector[3];
521
522 /* This is the window where the echo area message was displayed. It
523 is always a mini-buffer window, but it may not be the same window
524 currently active as a mini-buffer. */
525
526 Lisp_Object echo_area_window;
527
528 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
529 pushes the current message and the value of
530 message_enable_multibyte on the stack, the function restore_message
531 pops the stack and displays MESSAGE again. */
532
533 static Lisp_Object Vmessage_stack;
534
535 /* Nonzero means multibyte characters were enabled when the echo area
536 message was specified. */
537
538 static int message_enable_multibyte;
539
540 /* Nonzero if we should redraw the mode lines on the next redisplay. */
541
542 int update_mode_lines;
543
544 /* Nonzero if window sizes or contents have changed since last
545 redisplay that finished. */
546
547 int windows_or_buffers_changed;
548
549 /* Nonzero means a frame's cursor type has been changed. */
550
551 int cursor_type_changed;
552
553 /* Nonzero after display_mode_line if %l was used and it displayed a
554 line number. */
555
556 static int line_number_displayed;
557
558 /* The name of the *Messages* buffer, a string. */
559
560 static Lisp_Object Vmessages_buffer_name;
561
562 /* Current, index 0, and last displayed echo area message. Either
563 buffers from echo_buffers, or nil to indicate no message. */
564
565 Lisp_Object echo_area_buffer[2];
566
567 /* The buffers referenced from echo_area_buffer. */
568
569 static Lisp_Object echo_buffer[2];
570
571 /* A vector saved used in with_area_buffer to reduce consing. */
572
573 static Lisp_Object Vwith_echo_area_save_vector;
574
575 /* Non-zero means display_echo_area should display the last echo area
576 message again. Set by redisplay_preserve_echo_area. */
577
578 static int display_last_displayed_message_p;
579
580 /* Nonzero if echo area is being used by print; zero if being used by
581 message. */
582
583 static int message_buf_print;
584
585 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
586
587 static Lisp_Object Qinhibit_menubar_update;
588 static Lisp_Object Qmessage_truncate_lines;
589
590 /* Set to 1 in clear_message to make redisplay_internal aware
591 of an emptied echo area. */
592
593 static int message_cleared_p;
594
595 /* A scratch glyph row with contents used for generating truncation
596 glyphs. Also used in direct_output_for_insert. */
597
598 #define MAX_SCRATCH_GLYPHS 100
599 static struct glyph_row scratch_glyph_row;
600 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
601
602 /* Ascent and height of the last line processed by move_it_to. */
603
604 static int last_max_ascent, last_height;
605
606 /* Non-zero if there's a help-echo in the echo area. */
607
608 int help_echo_showing_p;
609
610 /* If >= 0, computed, exact values of mode-line and header-line height
611 to use in the macros CURRENT_MODE_LINE_HEIGHT and
612 CURRENT_HEADER_LINE_HEIGHT. */
613
614 int current_mode_line_height, current_header_line_height;
615
616 /* The maximum distance to look ahead for text properties. Values
617 that are too small let us call compute_char_face and similar
618 functions too often which is expensive. Values that are too large
619 let us call compute_char_face and alike too often because we
620 might not be interested in text properties that far away. */
621
622 #define TEXT_PROP_DISTANCE_LIMIT 100
623
624 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
625 iterator state and later restore it. This is needed because the
626 bidi iterator on bidi.c keeps a stacked cache of its states, which
627 is really a singleton. When we use scratch iterator objects to
628 move around the buffer, we can cause the bidi cache to be pushed or
629 popped, and therefore we need to restore the cache state when we
630 return to the original iterator. */
631 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
632 do { \
633 if (CACHE) \
634 bidi_unshelve_cache (CACHE, 1); \
635 ITCOPY = ITORIG; \
636 CACHE = bidi_shelve_cache (); \
637 } while (0)
638
639 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
640 do { \
641 if (pITORIG != pITCOPY) \
642 *(pITORIG) = *(pITCOPY); \
643 bidi_unshelve_cache (CACHE, 0); \
644 CACHE = NULL; \
645 } while (0)
646
647 #ifdef GLYPH_DEBUG
648
649 /* Non-zero means print traces of redisplay if compiled with
650 GLYPH_DEBUG defined. */
651
652 int trace_redisplay_p;
653
654 #endif /* GLYPH_DEBUG */
655
656 #ifdef DEBUG_TRACE_MOVE
657 /* Non-zero means trace with TRACE_MOVE to stderr. */
658 int trace_move;
659
660 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
661 #else
662 #define TRACE_MOVE(x) (void) 0
663 #endif
664
665 static Lisp_Object Qauto_hscroll_mode;
666
667 /* Buffer being redisplayed -- for redisplay_window_error. */
668
669 static struct buffer *displayed_buffer;
670
671 /* Value returned from text property handlers (see below). */
672
673 enum prop_handled
674 {
675 HANDLED_NORMALLY,
676 HANDLED_RECOMPUTE_PROPS,
677 HANDLED_OVERLAY_STRING_CONSUMED,
678 HANDLED_RETURN
679 };
680
681 /* A description of text properties that redisplay is interested
682 in. */
683
684 struct props
685 {
686 /* The name of the property. */
687 Lisp_Object *name;
688
689 /* A unique index for the property. */
690 enum prop_idx idx;
691
692 /* A handler function called to set up iterator IT from the property
693 at IT's current position. Value is used to steer handle_stop. */
694 enum prop_handled (*handler) (struct it *it);
695 };
696
697 static enum prop_handled handle_face_prop (struct it *);
698 static enum prop_handled handle_invisible_prop (struct it *);
699 static enum prop_handled handle_display_prop (struct it *);
700 static enum prop_handled handle_composition_prop (struct it *);
701 static enum prop_handled handle_overlay_change (struct it *);
702 static enum prop_handled handle_fontified_prop (struct it *);
703
704 /* Properties handled by iterators. */
705
706 static struct props it_props[] =
707 {
708 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
709 /* Handle `face' before `display' because some sub-properties of
710 `display' need to know the face. */
711 {&Qface, FACE_PROP_IDX, handle_face_prop},
712 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
713 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
714 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
715 {NULL, 0, NULL}
716 };
717
718 /* Value is the position described by X. If X is a marker, value is
719 the marker_position of X. Otherwise, value is X. */
720
721 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
722
723 /* Enumeration returned by some move_it_.* functions internally. */
724
725 enum move_it_result
726 {
727 /* Not used. Undefined value. */
728 MOVE_UNDEFINED,
729
730 /* Move ended at the requested buffer position or ZV. */
731 MOVE_POS_MATCH_OR_ZV,
732
733 /* Move ended at the requested X pixel position. */
734 MOVE_X_REACHED,
735
736 /* Move within a line ended at the end of a line that must be
737 continued. */
738 MOVE_LINE_CONTINUED,
739
740 /* Move within a line ended at the end of a line that would
741 be displayed truncated. */
742 MOVE_LINE_TRUNCATED,
743
744 /* Move within a line ended at a line end. */
745 MOVE_NEWLINE_OR_CR
746 };
747
748 /* This counter is used to clear the face cache every once in a while
749 in redisplay_internal. It is incremented for each redisplay.
750 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
751 cleared. */
752
753 #define CLEAR_FACE_CACHE_COUNT 500
754 static int clear_face_cache_count;
755
756 /* Similarly for the image cache. */
757
758 #ifdef HAVE_WINDOW_SYSTEM
759 #define CLEAR_IMAGE_CACHE_COUNT 101
760 static int clear_image_cache_count;
761
762 /* Null glyph slice */
763 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
764 #endif
765
766 /* True while redisplay_internal is in progress. */
767
768 bool redisplaying_p;
769
770 static Lisp_Object Qinhibit_free_realized_faces;
771 static Lisp_Object Qmode_line_default_help_echo;
772
773 /* If a string, XTread_socket generates an event to display that string.
774 (The display is done in read_char.) */
775
776 Lisp_Object help_echo_string;
777 Lisp_Object help_echo_window;
778 Lisp_Object help_echo_object;
779 ptrdiff_t help_echo_pos;
780
781 /* Temporary variable for XTread_socket. */
782
783 Lisp_Object previous_help_echo_string;
784
785 /* Platform-independent portion of hourglass implementation. */
786
787 /* Non-zero means an hourglass cursor is currently shown. */
788 int hourglass_shown_p;
789
790 /* If non-null, an asynchronous timer that, when it expires, displays
791 an hourglass cursor on all frames. */
792 struct atimer *hourglass_atimer;
793
794 /* Name of the face used to display glyphless characters. */
795 Lisp_Object Qglyphless_char;
796
797 /* Symbol for the purpose of Vglyphless_char_display. */
798 static Lisp_Object Qglyphless_char_display;
799
800 /* Method symbols for Vglyphless_char_display. */
801 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
802
803 /* Default pixel width of `thin-space' display method. */
804 #define THIN_SPACE_WIDTH 1
805
806 /* Default number of seconds to wait before displaying an hourglass
807 cursor. */
808 #define DEFAULT_HOURGLASS_DELAY 1
809
810 \f
811 /* Function prototypes. */
812
813 static void setup_for_ellipsis (struct it *, int);
814 static void set_iterator_to_next (struct it *, int);
815 static void mark_window_display_accurate_1 (struct window *, int);
816 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
817 static int display_prop_string_p (Lisp_Object, Lisp_Object);
818 static int cursor_row_p (struct glyph_row *);
819 static int redisplay_mode_lines (Lisp_Object, int);
820 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
821
822 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
823
824 static void handle_line_prefix (struct it *);
825
826 static void pint2str (char *, int, ptrdiff_t);
827 static void pint2hrstr (char *, int, ptrdiff_t);
828 static struct text_pos run_window_scroll_functions (Lisp_Object,
829 struct text_pos);
830 static void reconsider_clip_changes (struct window *, struct buffer *);
831 static int text_outside_line_unchanged_p (struct window *,
832 ptrdiff_t, ptrdiff_t);
833 static void store_mode_line_noprop_char (char);
834 static int store_mode_line_noprop (const char *, int, int);
835 static void handle_stop (struct it *);
836 static void handle_stop_backwards (struct it *, ptrdiff_t);
837 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
838 static void ensure_echo_area_buffers (void);
839 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
840 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
841 static int with_echo_area_buffer (struct window *, int,
842 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
843 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
844 static void clear_garbaged_frames (void);
845 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
846 static void pop_message (void);
847 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
848 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
849 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static int display_echo_area (struct window *);
851 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static Lisp_Object unwind_redisplay (Lisp_Object);
854 static int string_char_and_length (const unsigned char *, int *);
855 static struct text_pos display_prop_end (struct it *, Lisp_Object,
856 struct text_pos);
857 static int compute_window_start_on_continuation_line (struct window *);
858 static void insert_left_trunc_glyphs (struct it *);
859 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
860 Lisp_Object);
861 static void extend_face_to_end_of_line (struct it *);
862 static int append_space_for_newline (struct it *, int);
863 static int cursor_row_fully_visible_p (struct window *, int, int);
864 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
865 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
866 static int trailing_whitespace_p (ptrdiff_t);
867 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
868 static void push_it (struct it *, struct text_pos *);
869 static void iterate_out_of_display_property (struct it *);
870 static void pop_it (struct it *);
871 static void sync_frame_with_window_matrix_rows (struct window *);
872 static void redisplay_internal (void);
873 static int echo_area_display (int);
874 static void redisplay_windows (Lisp_Object);
875 static void redisplay_window (Lisp_Object, int);
876 static Lisp_Object redisplay_window_error (Lisp_Object);
877 static Lisp_Object redisplay_window_0 (Lisp_Object);
878 static Lisp_Object redisplay_window_1 (Lisp_Object);
879 static int set_cursor_from_row (struct window *, struct glyph_row *,
880 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
881 int, int);
882 static int update_menu_bar (struct frame *, int, int);
883 static int try_window_reusing_current_matrix (struct window *);
884 static int try_window_id (struct window *);
885 static int display_line (struct it *);
886 static int display_mode_lines (struct window *);
887 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
888 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
889 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
890 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
891 static void display_menu_bar (struct window *);
892 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
893 ptrdiff_t *);
894 static int display_string (const char *, Lisp_Object, Lisp_Object,
895 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
896 static void compute_line_metrics (struct it *);
897 static void run_redisplay_end_trigger_hook (struct it *);
898 static int get_overlay_strings (struct it *, ptrdiff_t);
899 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
900 static void next_overlay_string (struct it *);
901 static void reseat (struct it *, struct text_pos, int);
902 static void reseat_1 (struct it *, struct text_pos, int);
903 static void back_to_previous_visible_line_start (struct it *);
904 void reseat_at_previous_visible_line_start (struct it *);
905 static void reseat_at_next_visible_line_start (struct it *, int);
906 static int next_element_from_ellipsis (struct it *);
907 static int next_element_from_display_vector (struct it *);
908 static int next_element_from_string (struct it *);
909 static int next_element_from_c_string (struct it *);
910 static int next_element_from_buffer (struct it *);
911 static int next_element_from_composition (struct it *);
912 static int next_element_from_image (struct it *);
913 static int next_element_from_stretch (struct it *);
914 static void load_overlay_strings (struct it *, ptrdiff_t);
915 static int init_from_display_pos (struct it *, struct window *,
916 struct display_pos *);
917 static void reseat_to_string (struct it *, const char *,
918 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
919 static int get_next_display_element (struct it *);
920 static enum move_it_result
921 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
922 enum move_operation_enum);
923 void move_it_vertically_backward (struct it *, int);
924 static void get_visually_first_element (struct it *);
925 static void init_to_row_start (struct it *, struct window *,
926 struct glyph_row *);
927 static int init_to_row_end (struct it *, struct window *,
928 struct glyph_row *);
929 static void back_to_previous_line_start (struct it *);
930 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
931 static struct text_pos string_pos_nchars_ahead (struct text_pos,
932 Lisp_Object, ptrdiff_t);
933 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
934 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
935 static ptrdiff_t number_of_chars (const char *, int);
936 static void compute_stop_pos (struct it *);
937 static void compute_string_pos (struct text_pos *, struct text_pos,
938 Lisp_Object);
939 static int face_before_or_after_it_pos (struct it *, int);
940 static ptrdiff_t next_overlay_change (ptrdiff_t);
941 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
942 Lisp_Object, struct text_pos *, ptrdiff_t, int);
943 static int handle_single_display_spec (struct it *, Lisp_Object,
944 Lisp_Object, Lisp_Object,
945 struct text_pos *, ptrdiff_t, int, int);
946 static int underlying_face_id (struct it *);
947 static int in_ellipses_for_invisible_text_p (struct display_pos *,
948 struct window *);
949
950 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
951 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
952
953 #ifdef HAVE_WINDOW_SYSTEM
954
955 static void x_consider_frame_title (Lisp_Object);
956 static int tool_bar_lines_needed (struct frame *, int *);
957 static void update_tool_bar (struct frame *, int);
958 static void build_desired_tool_bar_string (struct frame *f);
959 static int redisplay_tool_bar (struct frame *);
960 static void display_tool_bar_line (struct it *, int);
961 static void notice_overwritten_cursor (struct window *,
962 enum glyph_row_area,
963 int, int, int, int);
964 static void append_stretch_glyph (struct it *, Lisp_Object,
965 int, int, int);
966
967
968 #endif /* HAVE_WINDOW_SYSTEM */
969
970 static void produce_special_glyphs (struct it *, enum display_element_type);
971 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
972 static int coords_in_mouse_face_p (struct window *, int, int);
973
974
975 \f
976 /***********************************************************************
977 Window display dimensions
978 ***********************************************************************/
979
980 /* Return the bottom boundary y-position for text lines in window W.
981 This is the first y position at which a line cannot start.
982 It is relative to the top of the window.
983
984 This is the height of W minus the height of a mode line, if any. */
985
986 int
987 window_text_bottom_y (struct window *w)
988 {
989 int height = WINDOW_TOTAL_HEIGHT (w);
990
991 if (WINDOW_WANTS_MODELINE_P (w))
992 height -= CURRENT_MODE_LINE_HEIGHT (w);
993 return height;
994 }
995
996 /* Return the pixel width of display area AREA of window W. AREA < 0
997 means return the total width of W, not including fringes to
998 the left and right of the window. */
999
1000 int
1001 window_box_width (struct window *w, int area)
1002 {
1003 int cols = XFASTINT (w->total_cols);
1004 int pixels = 0;
1005
1006 if (!w->pseudo_window_p)
1007 {
1008 cols -= WINDOW_SCROLL_BAR_COLS (w);
1009
1010 if (area == TEXT_AREA)
1011 {
1012 if (INTEGERP (w->left_margin_cols))
1013 cols -= XFASTINT (w->left_margin_cols);
1014 if (INTEGERP (w->right_margin_cols))
1015 cols -= XFASTINT (w->right_margin_cols);
1016 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1017 }
1018 else if (area == LEFT_MARGIN_AREA)
1019 {
1020 cols = (INTEGERP (w->left_margin_cols)
1021 ? XFASTINT (w->left_margin_cols) : 0);
1022 pixels = 0;
1023 }
1024 else if (area == RIGHT_MARGIN_AREA)
1025 {
1026 cols = (INTEGERP (w->right_margin_cols)
1027 ? XFASTINT (w->right_margin_cols) : 0);
1028 pixels = 0;
1029 }
1030 }
1031
1032 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1033 }
1034
1035
1036 /* Return the pixel height of the display area of window W, not
1037 including mode lines of W, if any. */
1038
1039 int
1040 window_box_height (struct window *w)
1041 {
1042 struct frame *f = XFRAME (w->frame);
1043 int height = WINDOW_TOTAL_HEIGHT (w);
1044
1045 eassert (height >= 0);
1046
1047 /* Note: the code below that determines the mode-line/header-line
1048 height is essentially the same as that contained in the macro
1049 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1050 the appropriate glyph row has its `mode_line_p' flag set,
1051 and if it doesn't, uses estimate_mode_line_height instead. */
1052
1053 if (WINDOW_WANTS_MODELINE_P (w))
1054 {
1055 struct glyph_row *ml_row
1056 = (w->current_matrix && w->current_matrix->rows
1057 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1058 : 0);
1059 if (ml_row && ml_row->mode_line_p)
1060 height -= ml_row->height;
1061 else
1062 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1063 }
1064
1065 if (WINDOW_WANTS_HEADER_LINE_P (w))
1066 {
1067 struct glyph_row *hl_row
1068 = (w->current_matrix && w->current_matrix->rows
1069 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1070 : 0);
1071 if (hl_row && hl_row->mode_line_p)
1072 height -= hl_row->height;
1073 else
1074 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1075 }
1076
1077 /* With a very small font and a mode-line that's taller than
1078 default, we might end up with a negative height. */
1079 return max (0, height);
1080 }
1081
1082 /* Return the window-relative coordinate of the left edge of display
1083 area AREA of window W. AREA < 0 means return the left edge of the
1084 whole window, to the right of the left fringe of W. */
1085
1086 int
1087 window_box_left_offset (struct window *w, int area)
1088 {
1089 int x;
1090
1091 if (w->pseudo_window_p)
1092 return 0;
1093
1094 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1095
1096 if (area == TEXT_AREA)
1097 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1098 + window_box_width (w, LEFT_MARGIN_AREA));
1099 else if (area == RIGHT_MARGIN_AREA)
1100 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1101 + window_box_width (w, LEFT_MARGIN_AREA)
1102 + window_box_width (w, TEXT_AREA)
1103 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1104 ? 0
1105 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1106 else if (area == LEFT_MARGIN_AREA
1107 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1108 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1109
1110 return x;
1111 }
1112
1113
1114 /* Return the window-relative coordinate of the right edge of display
1115 area AREA of window W. AREA < 0 means return the right edge of the
1116 whole window, to the left of the right fringe of W. */
1117
1118 int
1119 window_box_right_offset (struct window *w, int area)
1120 {
1121 return window_box_left_offset (w, area) + window_box_width (w, area);
1122 }
1123
1124 /* Return the frame-relative coordinate of the left edge of display
1125 area AREA of window W. AREA < 0 means return the left edge of the
1126 whole window, to the right of the left fringe of W. */
1127
1128 int
1129 window_box_left (struct window *w, int area)
1130 {
1131 struct frame *f = XFRAME (w->frame);
1132 int x;
1133
1134 if (w->pseudo_window_p)
1135 return FRAME_INTERNAL_BORDER_WIDTH (f);
1136
1137 x = (WINDOW_LEFT_EDGE_X (w)
1138 + window_box_left_offset (w, area));
1139
1140 return x;
1141 }
1142
1143
1144 /* Return the frame-relative coordinate of the right edge of display
1145 area AREA of window W. AREA < 0 means return the right edge of the
1146 whole window, to the left of the right fringe of W. */
1147
1148 int
1149 window_box_right (struct window *w, int area)
1150 {
1151 return window_box_left (w, area) + window_box_width (w, area);
1152 }
1153
1154 /* Get the bounding box of the display area AREA of window W, without
1155 mode lines, in frame-relative coordinates. AREA < 0 means the
1156 whole window, not including the left and right fringes of
1157 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1158 coordinates of the upper-left corner of the box. Return in
1159 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1160
1161 void
1162 window_box (struct window *w, int area, int *box_x, int *box_y,
1163 int *box_width, int *box_height)
1164 {
1165 if (box_width)
1166 *box_width = window_box_width (w, area);
1167 if (box_height)
1168 *box_height = window_box_height (w);
1169 if (box_x)
1170 *box_x = window_box_left (w, area);
1171 if (box_y)
1172 {
1173 *box_y = WINDOW_TOP_EDGE_Y (w);
1174 if (WINDOW_WANTS_HEADER_LINE_P (w))
1175 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1176 }
1177 }
1178
1179
1180 /* Get the bounding box of the display area AREA of window W, without
1181 mode lines. AREA < 0 means the whole window, not including the
1182 left and right fringe of the window. Return in *TOP_LEFT_X
1183 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1184 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1185 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1186 box. */
1187
1188 static void
1189 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1190 int *bottom_right_x, int *bottom_right_y)
1191 {
1192 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1193 bottom_right_y);
1194 *bottom_right_x += *top_left_x;
1195 *bottom_right_y += *top_left_y;
1196 }
1197
1198
1199 \f
1200 /***********************************************************************
1201 Utilities
1202 ***********************************************************************/
1203
1204 /* Return the bottom y-position of the line the iterator IT is in.
1205 This can modify IT's settings. */
1206
1207 int
1208 line_bottom_y (struct it *it)
1209 {
1210 int line_height = it->max_ascent + it->max_descent;
1211 int line_top_y = it->current_y;
1212
1213 if (line_height == 0)
1214 {
1215 if (last_height)
1216 line_height = last_height;
1217 else if (IT_CHARPOS (*it) < ZV)
1218 {
1219 move_it_by_lines (it, 1);
1220 line_height = (it->max_ascent || it->max_descent
1221 ? it->max_ascent + it->max_descent
1222 : last_height);
1223 }
1224 else
1225 {
1226 struct glyph_row *row = it->glyph_row;
1227
1228 /* Use the default character height. */
1229 it->glyph_row = NULL;
1230 it->what = IT_CHARACTER;
1231 it->c = ' ';
1232 it->len = 1;
1233 PRODUCE_GLYPHS (it);
1234 line_height = it->ascent + it->descent;
1235 it->glyph_row = row;
1236 }
1237 }
1238
1239 return line_top_y + line_height;
1240 }
1241
1242 /* Subroutine of pos_visible_p below. Extracts a display string, if
1243 any, from the display spec given as its argument. */
1244 static Lisp_Object
1245 string_from_display_spec (Lisp_Object spec)
1246 {
1247 if (CONSP (spec))
1248 {
1249 while (CONSP (spec))
1250 {
1251 if (STRINGP (XCAR (spec)))
1252 return XCAR (spec);
1253 spec = XCDR (spec);
1254 }
1255 }
1256 else if (VECTORP (spec))
1257 {
1258 ptrdiff_t i;
1259
1260 for (i = 0; i < ASIZE (spec); i++)
1261 {
1262 if (STRINGP (AREF (spec, i)))
1263 return AREF (spec, i);
1264 }
1265 return Qnil;
1266 }
1267
1268 return spec;
1269 }
1270
1271
1272 /* Limit insanely large values of W->hscroll on frame F to the largest
1273 value that will still prevent first_visible_x and last_visible_x of
1274 'struct it' from overflowing an int. */
1275 static int
1276 window_hscroll_limited (struct window *w, struct frame *f)
1277 {
1278 ptrdiff_t window_hscroll = w->hscroll;
1279 int window_text_width = window_box_width (w, TEXT_AREA);
1280 int colwidth = FRAME_COLUMN_WIDTH (f);
1281
1282 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1283 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1284
1285 return window_hscroll;
1286 }
1287
1288 /* Return 1 if position CHARPOS is visible in window W.
1289 CHARPOS < 0 means return info about WINDOW_END position.
1290 If visible, set *X and *Y to pixel coordinates of top left corner.
1291 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1292 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1293
1294 int
1295 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1296 int *rtop, int *rbot, int *rowh, int *vpos)
1297 {
1298 struct it it;
1299 void *itdata = bidi_shelve_cache ();
1300 struct text_pos top;
1301 int visible_p = 0;
1302 struct buffer *old_buffer = NULL;
1303
1304 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1305 return visible_p;
1306
1307 if (XBUFFER (w->buffer) != current_buffer)
1308 {
1309 old_buffer = current_buffer;
1310 set_buffer_internal_1 (XBUFFER (w->buffer));
1311 }
1312
1313 SET_TEXT_POS_FROM_MARKER (top, w->start);
1314 /* Scrolling a minibuffer window via scroll bar when the echo area
1315 shows long text sometimes resets the minibuffer contents behind
1316 our backs. */
1317 if (CHARPOS (top) > ZV)
1318 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1319
1320 /* Compute exact mode line heights. */
1321 if (WINDOW_WANTS_MODELINE_P (w))
1322 current_mode_line_height
1323 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1324 BVAR (current_buffer, mode_line_format));
1325
1326 if (WINDOW_WANTS_HEADER_LINE_P (w))
1327 current_header_line_height
1328 = display_mode_line (w, HEADER_LINE_FACE_ID,
1329 BVAR (current_buffer, header_line_format));
1330
1331 start_display (&it, w, top);
1332 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1333 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1334
1335 if (charpos >= 0
1336 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1337 && IT_CHARPOS (it) >= charpos)
1338 /* When scanning backwards under bidi iteration, move_it_to
1339 stops at or _before_ CHARPOS, because it stops at or to
1340 the _right_ of the character at CHARPOS. */
1341 || (it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) <= charpos)))
1343 {
1344 /* We have reached CHARPOS, or passed it. How the call to
1345 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1346 or covered by a display property, move_it_to stops at the end
1347 of the invisible text, to the right of CHARPOS. (ii) If
1348 CHARPOS is in a display vector, move_it_to stops on its last
1349 glyph. */
1350 int top_x = it.current_x;
1351 int top_y = it.current_y;
1352 /* Calling line_bottom_y may change it.method, it.position, etc. */
1353 enum it_method it_method = it.method;
1354 int bottom_y = (last_height = 0, line_bottom_y (&it));
1355 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1356
1357 if (top_y < window_top_y)
1358 visible_p = bottom_y > window_top_y;
1359 else if (top_y < it.last_visible_y)
1360 visible_p = 1;
1361 if (bottom_y >= it.last_visible_y
1362 && it.bidi_p && it.bidi_it.scan_dir == -1
1363 && IT_CHARPOS (it) < charpos)
1364 {
1365 /* When the last line of the window is scanned backwards
1366 under bidi iteration, we could be duped into thinking
1367 that we have passed CHARPOS, when in fact move_it_to
1368 simply stopped short of CHARPOS because it reached
1369 last_visible_y. To see if that's what happened, we call
1370 move_it_to again with a slightly larger vertical limit,
1371 and see if it actually moved vertically; if it did, we
1372 didn't really reach CHARPOS, which is beyond window end. */
1373 struct it save_it = it;
1374 /* Why 10? because we don't know how many canonical lines
1375 will the height of the next line(s) be. So we guess. */
1376 int ten_more_lines =
1377 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1378
1379 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1380 MOVE_TO_POS | MOVE_TO_Y);
1381 if (it.current_y > top_y)
1382 visible_p = 0;
1383
1384 it = save_it;
1385 }
1386 if (visible_p)
1387 {
1388 if (it_method == GET_FROM_DISPLAY_VECTOR)
1389 {
1390 /* We stopped on the last glyph of a display vector.
1391 Try and recompute. Hack alert! */
1392 if (charpos < 2 || top.charpos >= charpos)
1393 top_x = it.glyph_row->x;
1394 else
1395 {
1396 struct it it2;
1397 start_display (&it2, w, top);
1398 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1399 get_next_display_element (&it2);
1400 PRODUCE_GLYPHS (&it2);
1401 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1402 || it2.current_x > it2.last_visible_x)
1403 top_x = it.glyph_row->x;
1404 else
1405 {
1406 top_x = it2.current_x;
1407 top_y = it2.current_y;
1408 }
1409 }
1410 }
1411 else if (IT_CHARPOS (it) != charpos)
1412 {
1413 Lisp_Object cpos = make_number (charpos);
1414 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1415 Lisp_Object string = string_from_display_spec (spec);
1416 int newline_in_string = 0;
1417
1418 if (STRINGP (string))
1419 {
1420 const char *s = SSDATA (string);
1421 const char *e = s + SBYTES (string);
1422 while (s < e)
1423 {
1424 if (*s++ == '\n')
1425 {
1426 newline_in_string = 1;
1427 break;
1428 }
1429 }
1430 }
1431 /* The tricky code below is needed because there's a
1432 discrepancy between move_it_to and how we set cursor
1433 when the display line ends in a newline from a
1434 display string. move_it_to will stop _after_ such
1435 display strings, whereas set_cursor_from_row
1436 conspires with cursor_row_p to place the cursor on
1437 the first glyph produced from the display string. */
1438
1439 /* We have overshoot PT because it is covered by a
1440 display property whose value is a string. If the
1441 string includes embedded newlines, we are also in the
1442 wrong display line. Backtrack to the correct line,
1443 where the display string begins. */
1444 if (newline_in_string)
1445 {
1446 Lisp_Object startpos, endpos;
1447 EMACS_INT start, end;
1448 struct it it3;
1449 int it3_moved;
1450
1451 /* Find the first and the last buffer positions
1452 covered by the display string. */
1453 endpos =
1454 Fnext_single_char_property_change (cpos, Qdisplay,
1455 Qnil, Qnil);
1456 startpos =
1457 Fprevious_single_char_property_change (endpos, Qdisplay,
1458 Qnil, Qnil);
1459 start = XFASTINT (startpos);
1460 end = XFASTINT (endpos);
1461 /* Move to the last buffer position before the
1462 display property. */
1463 start_display (&it3, w, top);
1464 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1465 /* Move forward one more line if the position before
1466 the display string is a newline or if it is the
1467 rightmost character on a line that is
1468 continued or word-wrapped. */
1469 if (it3.method == GET_FROM_BUFFER
1470 && it3.c == '\n')
1471 move_it_by_lines (&it3, 1);
1472 else if (move_it_in_display_line_to (&it3, -1,
1473 it3.current_x
1474 + it3.pixel_width,
1475 MOVE_TO_X)
1476 == MOVE_LINE_CONTINUED)
1477 {
1478 move_it_by_lines (&it3, 1);
1479 /* When we are under word-wrap, the #$@%!
1480 move_it_by_lines moves 2 lines, so we need to
1481 fix that up. */
1482 if (it3.line_wrap == WORD_WRAP)
1483 move_it_by_lines (&it3, -1);
1484 }
1485
1486 /* Record the vertical coordinate of the display
1487 line where we wound up. */
1488 top_y = it3.current_y;
1489 if (it3.bidi_p)
1490 {
1491 /* When characters are reordered for display,
1492 the character displayed to the left of the
1493 display string could be _after_ the display
1494 property in the logical order. Use the
1495 smallest vertical position of these two. */
1496 start_display (&it3, w, top);
1497 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1498 if (it3.current_y < top_y)
1499 top_y = it3.current_y;
1500 }
1501 /* Move from the top of the window to the beginning
1502 of the display line where the display string
1503 begins. */
1504 start_display (&it3, w, top);
1505 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1506 /* If it3_moved stays zero after the 'while' loop
1507 below, that means we already were at a newline
1508 before the loop (e.g., the display string begins
1509 with a newline), so we don't need to (and cannot)
1510 inspect the glyphs of it3.glyph_row, because
1511 PRODUCE_GLYPHS will not produce anything for a
1512 newline, and thus it3.glyph_row stays at its
1513 stale content it got at top of the window. */
1514 it3_moved = 0;
1515 /* Finally, advance the iterator until we hit the
1516 first display element whose character position is
1517 CHARPOS, or until the first newline from the
1518 display string, which signals the end of the
1519 display line. */
1520 while (get_next_display_element (&it3))
1521 {
1522 PRODUCE_GLYPHS (&it3);
1523 if (IT_CHARPOS (it3) == charpos
1524 || ITERATOR_AT_END_OF_LINE_P (&it3))
1525 break;
1526 it3_moved = 1;
1527 set_iterator_to_next (&it3, 0);
1528 }
1529 top_x = it3.current_x - it3.pixel_width;
1530 /* Normally, we would exit the above loop because we
1531 found the display element whose character
1532 position is CHARPOS. For the contingency that we
1533 didn't, and stopped at the first newline from the
1534 display string, move back over the glyphs
1535 produced from the string, until we find the
1536 rightmost glyph not from the string. */
1537 if (it3_moved
1538 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1539 {
1540 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1541 + it3.glyph_row->used[TEXT_AREA];
1542
1543 while (EQ ((g - 1)->object, string))
1544 {
1545 --g;
1546 top_x -= g->pixel_width;
1547 }
1548 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1549 + it3.glyph_row->used[TEXT_AREA]);
1550 }
1551 }
1552 }
1553
1554 *x = top_x;
1555 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1556 *rtop = max (0, window_top_y - top_y);
1557 *rbot = max (0, bottom_y - it.last_visible_y);
1558 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1559 - max (top_y, window_top_y)));
1560 *vpos = it.vpos;
1561 }
1562 }
1563 else
1564 {
1565 /* We were asked to provide info about WINDOW_END. */
1566 struct it it2;
1567 void *it2data = NULL;
1568
1569 SAVE_IT (it2, it, it2data);
1570 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1571 move_it_by_lines (&it, 1);
1572 if (charpos < IT_CHARPOS (it)
1573 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1574 {
1575 visible_p = 1;
1576 RESTORE_IT (&it2, &it2, it2data);
1577 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1578 *x = it2.current_x;
1579 *y = it2.current_y + it2.max_ascent - it2.ascent;
1580 *rtop = max (0, -it2.current_y);
1581 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1582 - it.last_visible_y));
1583 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1584 it.last_visible_y)
1585 - max (it2.current_y,
1586 WINDOW_HEADER_LINE_HEIGHT (w))));
1587 *vpos = it2.vpos;
1588 }
1589 else
1590 bidi_unshelve_cache (it2data, 1);
1591 }
1592 bidi_unshelve_cache (itdata, 0);
1593
1594 if (old_buffer)
1595 set_buffer_internal_1 (old_buffer);
1596
1597 current_header_line_height = current_mode_line_height = -1;
1598
1599 if (visible_p && w->hscroll > 0)
1600 *x -=
1601 window_hscroll_limited (w, WINDOW_XFRAME (w))
1602 * WINDOW_FRAME_COLUMN_WIDTH (w);
1603
1604 #if 0
1605 /* Debugging code. */
1606 if (visible_p)
1607 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1608 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1609 else
1610 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1611 #endif
1612
1613 return visible_p;
1614 }
1615
1616
1617 /* Return the next character from STR. Return in *LEN the length of
1618 the character. This is like STRING_CHAR_AND_LENGTH but never
1619 returns an invalid character. If we find one, we return a `?', but
1620 with the length of the invalid character. */
1621
1622 static int
1623 string_char_and_length (const unsigned char *str, int *len)
1624 {
1625 int c;
1626
1627 c = STRING_CHAR_AND_LENGTH (str, *len);
1628 if (!CHAR_VALID_P (c))
1629 /* We may not change the length here because other places in Emacs
1630 don't use this function, i.e. they silently accept invalid
1631 characters. */
1632 c = '?';
1633
1634 return c;
1635 }
1636
1637
1638
1639 /* Given a position POS containing a valid character and byte position
1640 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1641
1642 static struct text_pos
1643 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1644 {
1645 eassert (STRINGP (string) && nchars >= 0);
1646
1647 if (STRING_MULTIBYTE (string))
1648 {
1649 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1650 int len;
1651
1652 while (nchars--)
1653 {
1654 string_char_and_length (p, &len);
1655 p += len;
1656 CHARPOS (pos) += 1;
1657 BYTEPOS (pos) += len;
1658 }
1659 }
1660 else
1661 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1662
1663 return pos;
1664 }
1665
1666
1667 /* Value is the text position, i.e. character and byte position,
1668 for character position CHARPOS in STRING. */
1669
1670 static struct text_pos
1671 string_pos (ptrdiff_t charpos, Lisp_Object string)
1672 {
1673 struct text_pos pos;
1674 eassert (STRINGP (string));
1675 eassert (charpos >= 0);
1676 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1677 return pos;
1678 }
1679
1680
1681 /* Value is a text position, i.e. character and byte position, for
1682 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1683 means recognize multibyte characters. */
1684
1685 static struct text_pos
1686 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1687 {
1688 struct text_pos pos;
1689
1690 eassert (s != NULL);
1691 eassert (charpos >= 0);
1692
1693 if (multibyte_p)
1694 {
1695 int len;
1696
1697 SET_TEXT_POS (pos, 0, 0);
1698 while (charpos--)
1699 {
1700 string_char_and_length ((const unsigned char *) s, &len);
1701 s += len;
1702 CHARPOS (pos) += 1;
1703 BYTEPOS (pos) += len;
1704 }
1705 }
1706 else
1707 SET_TEXT_POS (pos, charpos, charpos);
1708
1709 return pos;
1710 }
1711
1712
1713 /* Value is the number of characters in C string S. MULTIBYTE_P
1714 non-zero means recognize multibyte characters. */
1715
1716 static ptrdiff_t
1717 number_of_chars (const char *s, int multibyte_p)
1718 {
1719 ptrdiff_t nchars;
1720
1721 if (multibyte_p)
1722 {
1723 ptrdiff_t rest = strlen (s);
1724 int len;
1725 const unsigned char *p = (const unsigned char *) s;
1726
1727 for (nchars = 0; rest > 0; ++nchars)
1728 {
1729 string_char_and_length (p, &len);
1730 rest -= len, p += len;
1731 }
1732 }
1733 else
1734 nchars = strlen (s);
1735
1736 return nchars;
1737 }
1738
1739
1740 /* Compute byte position NEWPOS->bytepos corresponding to
1741 NEWPOS->charpos. POS is a known position in string STRING.
1742 NEWPOS->charpos must be >= POS.charpos. */
1743
1744 static void
1745 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1746 {
1747 eassert (STRINGP (string));
1748 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1749
1750 if (STRING_MULTIBYTE (string))
1751 *newpos = string_pos_nchars_ahead (pos, string,
1752 CHARPOS (*newpos) - CHARPOS (pos));
1753 else
1754 BYTEPOS (*newpos) = CHARPOS (*newpos);
1755 }
1756
1757 /* EXPORT:
1758 Return an estimation of the pixel height of mode or header lines on
1759 frame F. FACE_ID specifies what line's height to estimate. */
1760
1761 int
1762 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1763 {
1764 #ifdef HAVE_WINDOW_SYSTEM
1765 if (FRAME_WINDOW_P (f))
1766 {
1767 int height = FONT_HEIGHT (FRAME_FONT (f));
1768
1769 /* This function is called so early when Emacs starts that the face
1770 cache and mode line face are not yet initialized. */
1771 if (FRAME_FACE_CACHE (f))
1772 {
1773 struct face *face = FACE_FROM_ID (f, face_id);
1774 if (face)
1775 {
1776 if (face->font)
1777 height = FONT_HEIGHT (face->font);
1778 if (face->box_line_width > 0)
1779 height += 2 * face->box_line_width;
1780 }
1781 }
1782
1783 return height;
1784 }
1785 #endif
1786
1787 return 1;
1788 }
1789
1790 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1791 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1792 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1793 not force the value into range. */
1794
1795 void
1796 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1797 int *x, int *y, NativeRectangle *bounds, int noclip)
1798 {
1799
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 if (FRAME_WINDOW_P (f))
1802 {
1803 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1804 even for negative values. */
1805 if (pix_x < 0)
1806 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1807 if (pix_y < 0)
1808 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1809
1810 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1811 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1812
1813 if (bounds)
1814 STORE_NATIVE_RECT (*bounds,
1815 FRAME_COL_TO_PIXEL_X (f, pix_x),
1816 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1817 FRAME_COLUMN_WIDTH (f) - 1,
1818 FRAME_LINE_HEIGHT (f) - 1);
1819
1820 if (!noclip)
1821 {
1822 if (pix_x < 0)
1823 pix_x = 0;
1824 else if (pix_x > FRAME_TOTAL_COLS (f))
1825 pix_x = FRAME_TOTAL_COLS (f);
1826
1827 if (pix_y < 0)
1828 pix_y = 0;
1829 else if (pix_y > FRAME_LINES (f))
1830 pix_y = FRAME_LINES (f);
1831 }
1832 }
1833 #endif
1834
1835 *x = pix_x;
1836 *y = pix_y;
1837 }
1838
1839
1840 /* Find the glyph under window-relative coordinates X/Y in window W.
1841 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1842 strings. Return in *HPOS and *VPOS the row and column number of
1843 the glyph found. Return in *AREA the glyph area containing X.
1844 Value is a pointer to the glyph found or null if X/Y is not on
1845 text, or we can't tell because W's current matrix is not up to
1846 date. */
1847
1848 static
1849 struct glyph *
1850 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1851 int *dx, int *dy, int *area)
1852 {
1853 struct glyph *glyph, *end;
1854 struct glyph_row *row = NULL;
1855 int x0, i;
1856
1857 /* Find row containing Y. Give up if some row is not enabled. */
1858 for (i = 0; i < w->current_matrix->nrows; ++i)
1859 {
1860 row = MATRIX_ROW (w->current_matrix, i);
1861 if (!row->enabled_p)
1862 return NULL;
1863 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1864 break;
1865 }
1866
1867 *vpos = i;
1868 *hpos = 0;
1869
1870 /* Give up if Y is not in the window. */
1871 if (i == w->current_matrix->nrows)
1872 return NULL;
1873
1874 /* Get the glyph area containing X. */
1875 if (w->pseudo_window_p)
1876 {
1877 *area = TEXT_AREA;
1878 x0 = 0;
1879 }
1880 else
1881 {
1882 if (x < window_box_left_offset (w, TEXT_AREA))
1883 {
1884 *area = LEFT_MARGIN_AREA;
1885 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1886 }
1887 else if (x < window_box_right_offset (w, TEXT_AREA))
1888 {
1889 *area = TEXT_AREA;
1890 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1891 }
1892 else
1893 {
1894 *area = RIGHT_MARGIN_AREA;
1895 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1896 }
1897 }
1898
1899 /* Find glyph containing X. */
1900 glyph = row->glyphs[*area];
1901 end = glyph + row->used[*area];
1902 x -= x0;
1903 while (glyph < end && x >= glyph->pixel_width)
1904 {
1905 x -= glyph->pixel_width;
1906 ++glyph;
1907 }
1908
1909 if (glyph == end)
1910 return NULL;
1911
1912 if (dx)
1913 {
1914 *dx = x;
1915 *dy = y - (row->y + row->ascent - glyph->ascent);
1916 }
1917
1918 *hpos = glyph - row->glyphs[*area];
1919 return glyph;
1920 }
1921
1922 /* Convert frame-relative x/y to coordinates relative to window W.
1923 Takes pseudo-windows into account. */
1924
1925 static void
1926 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1927 {
1928 if (w->pseudo_window_p)
1929 {
1930 /* A pseudo-window is always full-width, and starts at the
1931 left edge of the frame, plus a frame border. */
1932 struct frame *f = XFRAME (w->frame);
1933 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1934 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1935 }
1936 else
1937 {
1938 *x -= WINDOW_LEFT_EDGE_X (w);
1939 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1940 }
1941 }
1942
1943 #ifdef HAVE_WINDOW_SYSTEM
1944
1945 /* EXPORT:
1946 Return in RECTS[] at most N clipping rectangles for glyph string S.
1947 Return the number of stored rectangles. */
1948
1949 int
1950 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1951 {
1952 XRectangle r;
1953
1954 if (n <= 0)
1955 return 0;
1956
1957 if (s->row->full_width_p)
1958 {
1959 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1960 r.x = WINDOW_LEFT_EDGE_X (s->w);
1961 r.width = WINDOW_TOTAL_WIDTH (s->w);
1962
1963 /* Unless displaying a mode or menu bar line, which are always
1964 fully visible, clip to the visible part of the row. */
1965 if (s->w->pseudo_window_p)
1966 r.height = s->row->visible_height;
1967 else
1968 r.height = s->height;
1969 }
1970 else
1971 {
1972 /* This is a text line that may be partially visible. */
1973 r.x = window_box_left (s->w, s->area);
1974 r.width = window_box_width (s->w, s->area);
1975 r.height = s->row->visible_height;
1976 }
1977
1978 if (s->clip_head)
1979 if (r.x < s->clip_head->x)
1980 {
1981 if (r.width >= s->clip_head->x - r.x)
1982 r.width -= s->clip_head->x - r.x;
1983 else
1984 r.width = 0;
1985 r.x = s->clip_head->x;
1986 }
1987 if (s->clip_tail)
1988 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1989 {
1990 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1991 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1992 else
1993 r.width = 0;
1994 }
1995
1996 /* If S draws overlapping rows, it's sufficient to use the top and
1997 bottom of the window for clipping because this glyph string
1998 intentionally draws over other lines. */
1999 if (s->for_overlaps)
2000 {
2001 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2002 r.height = window_text_bottom_y (s->w) - r.y;
2003
2004 /* Alas, the above simple strategy does not work for the
2005 environments with anti-aliased text: if the same text is
2006 drawn onto the same place multiple times, it gets thicker.
2007 If the overlap we are processing is for the erased cursor, we
2008 take the intersection with the rectangle of the cursor. */
2009 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2010 {
2011 XRectangle rc, r_save = r;
2012
2013 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2014 rc.y = s->w->phys_cursor.y;
2015 rc.width = s->w->phys_cursor_width;
2016 rc.height = s->w->phys_cursor_height;
2017
2018 x_intersect_rectangles (&r_save, &rc, &r);
2019 }
2020 }
2021 else
2022 {
2023 /* Don't use S->y for clipping because it doesn't take partially
2024 visible lines into account. For example, it can be negative for
2025 partially visible lines at the top of a window. */
2026 if (!s->row->full_width_p
2027 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2028 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2029 else
2030 r.y = max (0, s->row->y);
2031 }
2032
2033 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2034
2035 /* If drawing the cursor, don't let glyph draw outside its
2036 advertised boundaries. Cleartype does this under some circumstances. */
2037 if (s->hl == DRAW_CURSOR)
2038 {
2039 struct glyph *glyph = s->first_glyph;
2040 int height, max_y;
2041
2042 if (s->x > r.x)
2043 {
2044 r.width -= s->x - r.x;
2045 r.x = s->x;
2046 }
2047 r.width = min (r.width, glyph->pixel_width);
2048
2049 /* If r.y is below window bottom, ensure that we still see a cursor. */
2050 height = min (glyph->ascent + glyph->descent,
2051 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2052 max_y = window_text_bottom_y (s->w) - height;
2053 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2054 if (s->ybase - glyph->ascent > max_y)
2055 {
2056 r.y = max_y;
2057 r.height = height;
2058 }
2059 else
2060 {
2061 /* Don't draw cursor glyph taller than our actual glyph. */
2062 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2063 if (height < r.height)
2064 {
2065 max_y = r.y + r.height;
2066 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2067 r.height = min (max_y - r.y, height);
2068 }
2069 }
2070 }
2071
2072 if (s->row->clip)
2073 {
2074 XRectangle r_save = r;
2075
2076 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2077 r.width = 0;
2078 }
2079
2080 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2081 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2082 {
2083 #ifdef CONVERT_FROM_XRECT
2084 CONVERT_FROM_XRECT (r, *rects);
2085 #else
2086 *rects = r;
2087 #endif
2088 return 1;
2089 }
2090 else
2091 {
2092 /* If we are processing overlapping and allowed to return
2093 multiple clipping rectangles, we exclude the row of the glyph
2094 string from the clipping rectangle. This is to avoid drawing
2095 the same text on the environment with anti-aliasing. */
2096 #ifdef CONVERT_FROM_XRECT
2097 XRectangle rs[2];
2098 #else
2099 XRectangle *rs = rects;
2100 #endif
2101 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2102
2103 if (s->for_overlaps & OVERLAPS_PRED)
2104 {
2105 rs[i] = r;
2106 if (r.y + r.height > row_y)
2107 {
2108 if (r.y < row_y)
2109 rs[i].height = row_y - r.y;
2110 else
2111 rs[i].height = 0;
2112 }
2113 i++;
2114 }
2115 if (s->for_overlaps & OVERLAPS_SUCC)
2116 {
2117 rs[i] = r;
2118 if (r.y < row_y + s->row->visible_height)
2119 {
2120 if (r.y + r.height > row_y + s->row->visible_height)
2121 {
2122 rs[i].y = row_y + s->row->visible_height;
2123 rs[i].height = r.y + r.height - rs[i].y;
2124 }
2125 else
2126 rs[i].height = 0;
2127 }
2128 i++;
2129 }
2130
2131 n = i;
2132 #ifdef CONVERT_FROM_XRECT
2133 for (i = 0; i < n; i++)
2134 CONVERT_FROM_XRECT (rs[i], rects[i]);
2135 #endif
2136 return n;
2137 }
2138 }
2139
2140 /* EXPORT:
2141 Return in *NR the clipping rectangle for glyph string S. */
2142
2143 void
2144 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2145 {
2146 get_glyph_string_clip_rects (s, nr, 1);
2147 }
2148
2149
2150 /* EXPORT:
2151 Return the position and height of the phys cursor in window W.
2152 Set w->phys_cursor_width to width of phys cursor.
2153 */
2154
2155 void
2156 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2157 struct glyph *glyph, int *xp, int *yp, int *heightp)
2158 {
2159 struct frame *f = XFRAME (WINDOW_FRAME (w));
2160 int x, y, wd, h, h0, y0;
2161
2162 /* Compute the width of the rectangle to draw. If on a stretch
2163 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2164 rectangle as wide as the glyph, but use a canonical character
2165 width instead. */
2166 wd = glyph->pixel_width - 1;
2167 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2168 wd++; /* Why? */
2169 #endif
2170
2171 x = w->phys_cursor.x;
2172 if (x < 0)
2173 {
2174 wd += x;
2175 x = 0;
2176 }
2177
2178 if (glyph->type == STRETCH_GLYPH
2179 && !x_stretch_cursor_p)
2180 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2181 w->phys_cursor_width = wd;
2182
2183 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2184
2185 /* If y is below window bottom, ensure that we still see a cursor. */
2186 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2187
2188 h = max (h0, glyph->ascent + glyph->descent);
2189 h0 = min (h0, glyph->ascent + glyph->descent);
2190
2191 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2192 if (y < y0)
2193 {
2194 h = max (h - (y0 - y) + 1, h0);
2195 y = y0 - 1;
2196 }
2197 else
2198 {
2199 y0 = window_text_bottom_y (w) - h0;
2200 if (y > y0)
2201 {
2202 h += y - y0;
2203 y = y0;
2204 }
2205 }
2206
2207 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2208 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2209 *heightp = h;
2210 }
2211
2212 /*
2213 * Remember which glyph the mouse is over.
2214 */
2215
2216 void
2217 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2218 {
2219 Lisp_Object window;
2220 struct window *w;
2221 struct glyph_row *r, *gr, *end_row;
2222 enum window_part part;
2223 enum glyph_row_area area;
2224 int x, y, width, height;
2225
2226 /* Try to determine frame pixel position and size of the glyph under
2227 frame pixel coordinates X/Y on frame F. */
2228
2229 if (!f->glyphs_initialized_p
2230 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2231 NILP (window)))
2232 {
2233 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2234 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2235 goto virtual_glyph;
2236 }
2237
2238 w = XWINDOW (window);
2239 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2240 height = WINDOW_FRAME_LINE_HEIGHT (w);
2241
2242 x = window_relative_x_coord (w, part, gx);
2243 y = gy - WINDOW_TOP_EDGE_Y (w);
2244
2245 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2246 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2247
2248 if (w->pseudo_window_p)
2249 {
2250 area = TEXT_AREA;
2251 part = ON_MODE_LINE; /* Don't adjust margin. */
2252 goto text_glyph;
2253 }
2254
2255 switch (part)
2256 {
2257 case ON_LEFT_MARGIN:
2258 area = LEFT_MARGIN_AREA;
2259 goto text_glyph;
2260
2261 case ON_RIGHT_MARGIN:
2262 area = RIGHT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_HEADER_LINE:
2266 case ON_MODE_LINE:
2267 gr = (part == ON_HEADER_LINE
2268 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2269 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2270 gy = gr->y;
2271 area = TEXT_AREA;
2272 goto text_glyph_row_found;
2273
2274 case ON_TEXT:
2275 area = TEXT_AREA;
2276
2277 text_glyph:
2278 gr = 0; gy = 0;
2279 for (; r <= end_row && r->enabled_p; ++r)
2280 if (r->y + r->height > y)
2281 {
2282 gr = r; gy = r->y;
2283 break;
2284 }
2285
2286 text_glyph_row_found:
2287 if (gr && gy <= y)
2288 {
2289 struct glyph *g = gr->glyphs[area];
2290 struct glyph *end = g + gr->used[area];
2291
2292 height = gr->height;
2293 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2294 if (gx + g->pixel_width > x)
2295 break;
2296
2297 if (g < end)
2298 {
2299 if (g->type == IMAGE_GLYPH)
2300 {
2301 /* Don't remember when mouse is over image, as
2302 image may have hot-spots. */
2303 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2304 return;
2305 }
2306 width = g->pixel_width;
2307 }
2308 else
2309 {
2310 /* Use nominal char spacing at end of line. */
2311 x -= gx;
2312 gx += (x / width) * width;
2313 }
2314
2315 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2316 gx += window_box_left_offset (w, area);
2317 }
2318 else
2319 {
2320 /* Use nominal line height at end of window. */
2321 gx = (x / width) * width;
2322 y -= gy;
2323 gy += (y / height) * height;
2324 }
2325 break;
2326
2327 case ON_LEFT_FRINGE:
2328 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2329 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2330 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2331 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2332 goto row_glyph;
2333
2334 case ON_RIGHT_FRINGE:
2335 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2336 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2337 : window_box_right_offset (w, TEXT_AREA));
2338 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2339 goto row_glyph;
2340
2341 case ON_SCROLL_BAR:
2342 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2343 ? 0
2344 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2345 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2346 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2347 : 0)));
2348 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2349
2350 row_glyph:
2351 gr = 0, gy = 0;
2352 for (; r <= end_row && r->enabled_p; ++r)
2353 if (r->y + r->height > y)
2354 {
2355 gr = r; gy = r->y;
2356 break;
2357 }
2358
2359 if (gr && gy <= y)
2360 height = gr->height;
2361 else
2362 {
2363 /* Use nominal line height at end of window. */
2364 y -= gy;
2365 gy += (y / height) * height;
2366 }
2367 break;
2368
2369 default:
2370 ;
2371 virtual_glyph:
2372 /* If there is no glyph under the mouse, then we divide the screen
2373 into a grid of the smallest glyph in the frame, and use that
2374 as our "glyph". */
2375
2376 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2377 round down even for negative values. */
2378 if (gx < 0)
2379 gx -= width - 1;
2380 if (gy < 0)
2381 gy -= height - 1;
2382
2383 gx = (gx / width) * width;
2384 gy = (gy / height) * height;
2385
2386 goto store_rect;
2387 }
2388
2389 gx += WINDOW_LEFT_EDGE_X (w);
2390 gy += WINDOW_TOP_EDGE_Y (w);
2391
2392 store_rect:
2393 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2394
2395 /* Visible feedback for debugging. */
2396 #if 0
2397 #if HAVE_X_WINDOWS
2398 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2399 f->output_data.x->normal_gc,
2400 gx, gy, width, height);
2401 #endif
2402 #endif
2403 }
2404
2405
2406 #endif /* HAVE_WINDOW_SYSTEM */
2407
2408 \f
2409 /***********************************************************************
2410 Lisp form evaluation
2411 ***********************************************************************/
2412
2413 /* Error handler for safe_eval and safe_call. */
2414
2415 static Lisp_Object
2416 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2417 {
2418 add_to_log ("Error during redisplay: %S signaled %S",
2419 Flist (nargs, args), arg);
2420 return Qnil;
2421 }
2422
2423 /* Call function FUNC with the rest of NARGS - 1 arguments
2424 following. Return the result, or nil if something went
2425 wrong. Prevent redisplay during the evaluation. */
2426
2427 Lisp_Object
2428 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2429 {
2430 Lisp_Object val;
2431
2432 if (inhibit_eval_during_redisplay)
2433 val = Qnil;
2434 else
2435 {
2436 va_list ap;
2437 ptrdiff_t i;
2438 ptrdiff_t count = SPECPDL_INDEX ();
2439 struct gcpro gcpro1;
2440 Lisp_Object *args = alloca (nargs * word_size);
2441
2442 args[0] = func;
2443 va_start (ap, func);
2444 for (i = 1; i < nargs; i++)
2445 args[i] = va_arg (ap, Lisp_Object);
2446 va_end (ap);
2447
2448 GCPRO1 (args[0]);
2449 gcpro1.nvars = nargs;
2450 specbind (Qinhibit_redisplay, Qt);
2451 /* Use Qt to ensure debugger does not run,
2452 so there is no possibility of wanting to redisplay. */
2453 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2454 safe_eval_handler);
2455 UNGCPRO;
2456 val = unbind_to (count, val);
2457 }
2458
2459 return val;
2460 }
2461
2462
2463 /* Call function FN with one argument ARG.
2464 Return the result, or nil if something went wrong. */
2465
2466 Lisp_Object
2467 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2468 {
2469 return safe_call (2, fn, arg);
2470 }
2471
2472 static Lisp_Object Qeval;
2473
2474 Lisp_Object
2475 safe_eval (Lisp_Object sexpr)
2476 {
2477 return safe_call1 (Qeval, sexpr);
2478 }
2479
2480 /* Call function FN with two arguments ARG1 and ARG2.
2481 Return the result, or nil if something went wrong. */
2482
2483 Lisp_Object
2484 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2485 {
2486 return safe_call (3, fn, arg1, arg2);
2487 }
2488
2489
2490 \f
2491 /***********************************************************************
2492 Debugging
2493 ***********************************************************************/
2494
2495 #if 0
2496
2497 /* Define CHECK_IT to perform sanity checks on iterators.
2498 This is for debugging. It is too slow to do unconditionally. */
2499
2500 static void
2501 check_it (struct it *it)
2502 {
2503 if (it->method == GET_FROM_STRING)
2504 {
2505 eassert (STRINGP (it->string));
2506 eassert (IT_STRING_CHARPOS (*it) >= 0);
2507 }
2508 else
2509 {
2510 eassert (IT_STRING_CHARPOS (*it) < 0);
2511 if (it->method == GET_FROM_BUFFER)
2512 {
2513 /* Check that character and byte positions agree. */
2514 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2515 }
2516 }
2517
2518 if (it->dpvec)
2519 eassert (it->current.dpvec_index >= 0);
2520 else
2521 eassert (it->current.dpvec_index < 0);
2522 }
2523
2524 #define CHECK_IT(IT) check_it ((IT))
2525
2526 #else /* not 0 */
2527
2528 #define CHECK_IT(IT) (void) 0
2529
2530 #endif /* not 0 */
2531
2532
2533 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2534
2535 /* Check that the window end of window W is what we expect it
2536 to be---the last row in the current matrix displaying text. */
2537
2538 static void
2539 check_window_end (struct window *w)
2540 {
2541 if (!MINI_WINDOW_P (w)
2542 && !NILP (w->window_end_valid))
2543 {
2544 struct glyph_row *row;
2545 eassert ((row = MATRIX_ROW (w->current_matrix,
2546 XFASTINT (w->window_end_vpos)),
2547 !row->enabled_p
2548 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2549 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2550 }
2551 }
2552
2553 #define CHECK_WINDOW_END(W) check_window_end ((W))
2554
2555 #else
2556
2557 #define CHECK_WINDOW_END(W) (void) 0
2558
2559 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2560
2561 /* Return mark position if current buffer has the region of non-zero length,
2562 or -1 otherwise. */
2563
2564 static ptrdiff_t
2565 markpos_of_region (void)
2566 {
2567 if (!NILP (Vtransient_mark_mode)
2568 && !NILP (BVAR (current_buffer, mark_active))
2569 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2570 {
2571 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2572
2573 if (markpos != PT)
2574 return markpos;
2575 }
2576 return -1;
2577 }
2578
2579 /***********************************************************************
2580 Iterator initialization
2581 ***********************************************************************/
2582
2583 /* Initialize IT for displaying current_buffer in window W, starting
2584 at character position CHARPOS. CHARPOS < 0 means that no buffer
2585 position is specified which is useful when the iterator is assigned
2586 a position later. BYTEPOS is the byte position corresponding to
2587 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2588
2589 If ROW is not null, calls to produce_glyphs with IT as parameter
2590 will produce glyphs in that row.
2591
2592 BASE_FACE_ID is the id of a base face to use. It must be one of
2593 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2594 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2595 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2596
2597 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2598 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2599 will be initialized to use the corresponding mode line glyph row of
2600 the desired matrix of W. */
2601
2602 void
2603 init_iterator (struct it *it, struct window *w,
2604 ptrdiff_t charpos, ptrdiff_t bytepos,
2605 struct glyph_row *row, enum face_id base_face_id)
2606 {
2607 ptrdiff_t markpos;
2608 enum face_id remapped_base_face_id = base_face_id;
2609
2610 /* Some precondition checks. */
2611 eassert (w != NULL && it != NULL);
2612 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2613 && charpos <= ZV));
2614
2615 /* If face attributes have been changed since the last redisplay,
2616 free realized faces now because they depend on face definitions
2617 that might have changed. Don't free faces while there might be
2618 desired matrices pending which reference these faces. */
2619 if (face_change_count && !inhibit_free_realized_faces)
2620 {
2621 face_change_count = 0;
2622 free_all_realized_faces (Qnil);
2623 }
2624
2625 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2626 if (! NILP (Vface_remapping_alist))
2627 remapped_base_face_id
2628 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2629
2630 /* Use one of the mode line rows of W's desired matrix if
2631 appropriate. */
2632 if (row == NULL)
2633 {
2634 if (base_face_id == MODE_LINE_FACE_ID
2635 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2636 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2637 else if (base_face_id == HEADER_LINE_FACE_ID)
2638 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2639 }
2640
2641 /* Clear IT. */
2642 memset (it, 0, sizeof *it);
2643 it->current.overlay_string_index = -1;
2644 it->current.dpvec_index = -1;
2645 it->base_face_id = remapped_base_face_id;
2646 it->string = Qnil;
2647 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2648 it->paragraph_embedding = L2R;
2649 it->bidi_it.string.lstring = Qnil;
2650 it->bidi_it.string.s = NULL;
2651 it->bidi_it.string.bufpos = 0;
2652
2653 /* The window in which we iterate over current_buffer: */
2654 XSETWINDOW (it->window, w);
2655 it->w = w;
2656 it->f = XFRAME (w->frame);
2657
2658 it->cmp_it.id = -1;
2659
2660 /* Extra space between lines (on window systems only). */
2661 if (base_face_id == DEFAULT_FACE_ID
2662 && FRAME_WINDOW_P (it->f))
2663 {
2664 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2665 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2666 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2667 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2668 * FRAME_LINE_HEIGHT (it->f));
2669 else if (it->f->extra_line_spacing > 0)
2670 it->extra_line_spacing = it->f->extra_line_spacing;
2671 it->max_extra_line_spacing = 0;
2672 }
2673
2674 /* If realized faces have been removed, e.g. because of face
2675 attribute changes of named faces, recompute them. When running
2676 in batch mode, the face cache of the initial frame is null. If
2677 we happen to get called, make a dummy face cache. */
2678 if (FRAME_FACE_CACHE (it->f) == NULL)
2679 init_frame_faces (it->f);
2680 if (FRAME_FACE_CACHE (it->f)->used == 0)
2681 recompute_basic_faces (it->f);
2682
2683 /* Current value of the `slice', `space-width', and 'height' properties. */
2684 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2685 it->space_width = Qnil;
2686 it->font_height = Qnil;
2687 it->override_ascent = -1;
2688
2689 /* Are control characters displayed as `^C'? */
2690 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2691
2692 /* -1 means everything between a CR and the following line end
2693 is invisible. >0 means lines indented more than this value are
2694 invisible. */
2695 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2696 ? (clip_to_bounds
2697 (-1, XINT (BVAR (current_buffer, selective_display)),
2698 PTRDIFF_MAX))
2699 : (!NILP (BVAR (current_buffer, selective_display))
2700 ? -1 : 0));
2701 it->selective_display_ellipsis_p
2702 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2703
2704 /* Display table to use. */
2705 it->dp = window_display_table (w);
2706
2707 /* Are multibyte characters enabled in current_buffer? */
2708 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2709
2710 /* If visible region is of non-zero length, set IT->region_beg_charpos
2711 and IT->region_end_charpos to the start and end of a visible region
2712 in window IT->w. Set both to -1 to indicate no region. */
2713 markpos = markpos_of_region ();
2714 if (0 <= markpos
2715 /* Maybe highlight only in selected window. */
2716 && (/* Either show region everywhere. */
2717 highlight_nonselected_windows
2718 /* Or show region in the selected window. */
2719 || w == XWINDOW (selected_window)
2720 /* Or show the region if we are in the mini-buffer and W is
2721 the window the mini-buffer refers to. */
2722 || (MINI_WINDOW_P (XWINDOW (selected_window))
2723 && WINDOWP (minibuf_selected_window)
2724 && w == XWINDOW (minibuf_selected_window))))
2725 {
2726 it->region_beg_charpos = min (PT, markpos);
2727 it->region_end_charpos = max (PT, markpos);
2728 }
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2731
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos =
2740 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2741
2742 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2743
2744 /* Are lines in the display truncated? */
2745 if (base_face_id != DEFAULT_FACE_ID
2746 || it->w->hscroll
2747 || (! WINDOW_FULL_WIDTH_P (it->w)
2748 && ((!NILP (Vtruncate_partial_width_windows)
2749 && !INTEGERP (Vtruncate_partial_width_windows))
2750 || (INTEGERP (Vtruncate_partial_width_windows)
2751 && (WINDOW_TOTAL_COLS (it->w)
2752 < XINT (Vtruncate_partial_width_windows))))))
2753 it->line_wrap = TRUNCATE;
2754 else if (NILP (BVAR (current_buffer, truncate_lines)))
2755 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2756 ? WINDOW_WRAP : WORD_WRAP;
2757 else
2758 it->line_wrap = TRUNCATE;
2759
2760 /* Get dimensions of truncation and continuation glyphs. These are
2761 displayed as fringe bitmaps under X, but we need them for such
2762 frames when the fringes are turned off. But leave the dimensions
2763 zero for tooltip frames, as these glyphs look ugly there and also
2764 sabotage calculations of tooltip dimensions in x-show-tip. */
2765 #ifdef HAVE_WINDOW_SYSTEM
2766 if (!(FRAME_WINDOW_P (it->f)
2767 && FRAMEP (tip_frame)
2768 && it->f == XFRAME (tip_frame)))
2769 #endif
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 eassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 eassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785 }
2786
2787 /* Reset these values to zero because the produce_special_glyphs
2788 above has changed them. */
2789 it->pixel_width = it->ascent = it->descent = 0;
2790 it->phys_ascent = it->phys_descent = 0;
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x =
2815 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncation glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Done only if the window has no fringes. Since we
2822 don't know at this point whether there will be any R2L lines in
2823 the window, we reserve space for truncation/continuation glyphs
2824 even if only one of the fringes is absent. */
2825 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2826 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2827 {
2828 if (it->line_wrap == TRUNCATE)
2829 it->last_visible_x -= it->truncation_pixel_width;
2830 else
2831 it->last_visible_x -= it->continuation_pixel_width;
2832 }
2833
2834 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2835 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2836 }
2837
2838 /* Leave room for a border glyph. */
2839 if (!FRAME_WINDOW_P (it->f)
2840 && !WINDOW_RIGHTMOST_P (it->w))
2841 it->last_visible_x -= 1;
2842
2843 it->last_visible_y = window_text_bottom_y (w);
2844
2845 /* For mode lines and alike, arrange for the first glyph having a
2846 left box line if the face specifies a box. */
2847 if (base_face_id != DEFAULT_FACE_ID)
2848 {
2849 struct face *face;
2850
2851 it->face_id = remapped_base_face_id;
2852
2853 /* If we have a boxed mode line, make the first character appear
2854 with a left box line. */
2855 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2856 if (face->box != FACE_NO_BOX)
2857 it->start_of_box_run_p = 1;
2858 }
2859
2860 /* If a buffer position was specified, set the iterator there,
2861 getting overlays and face properties from that position. */
2862 if (charpos >= BUF_BEG (current_buffer))
2863 {
2864 it->end_charpos = ZV;
2865 IT_CHARPOS (*it) = charpos;
2866
2867 /* We will rely on `reseat' to set this up properly, via
2868 handle_face_prop. */
2869 it->face_id = it->base_face_id;
2870
2871 /* Compute byte position if not specified. */
2872 if (bytepos < charpos)
2873 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2874 else
2875 IT_BYTEPOS (*it) = bytepos;
2876
2877 it->start = it->current;
2878 /* Do we need to reorder bidirectional text? Not if this is a
2879 unibyte buffer: by definition, none of the single-byte
2880 characters are strong R2L, so no reordering is needed. And
2881 bidi.c doesn't support unibyte buffers anyway. Also, don't
2882 reorder while we are loading loadup.el, since the tables of
2883 character properties needed for reordering are not yet
2884 available. */
2885 it->bidi_p =
2886 NILP (Vpurify_flag)
2887 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2888 && it->multibyte_p;
2889
2890 /* If we are to reorder bidirectional text, init the bidi
2891 iterator. */
2892 if (it->bidi_p)
2893 {
2894 /* Note the paragraph direction that this buffer wants to
2895 use. */
2896 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qleft_to_right))
2898 it->paragraph_embedding = L2R;
2899 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2900 Qright_to_left))
2901 it->paragraph_embedding = R2L;
2902 else
2903 it->paragraph_embedding = NEUTRAL_DIR;
2904 bidi_unshelve_cache (NULL, 0);
2905 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2906 &it->bidi_it);
2907 }
2908
2909 /* Compute faces etc. */
2910 reseat (it, it->current.pos, 1);
2911 }
2912
2913 CHECK_IT (it);
2914 }
2915
2916
2917 /* Initialize IT for the display of window W with window start POS. */
2918
2919 void
2920 start_display (struct it *it, struct window *w, struct text_pos pos)
2921 {
2922 struct glyph_row *row;
2923 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2924
2925 row = w->desired_matrix->rows + first_vpos;
2926 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2927 it->first_vpos = first_vpos;
2928
2929 /* Don't reseat to previous visible line start if current start
2930 position is in a string or image. */
2931 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2932 {
2933 int start_at_line_beg_p;
2934 int first_y = it->current_y;
2935
2936 /* If window start is not at a line start, skip forward to POS to
2937 get the correct continuation lines width. */
2938 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2939 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2940 if (!start_at_line_beg_p)
2941 {
2942 int new_x;
2943
2944 reseat_at_previous_visible_line_start (it);
2945 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2946
2947 new_x = it->current_x + it->pixel_width;
2948
2949 /* If lines are continued, this line may end in the middle
2950 of a multi-glyph character (e.g. a control character
2951 displayed as \003, or in the middle of an overlay
2952 string). In this case move_it_to above will not have
2953 taken us to the start of the continuation line but to the
2954 end of the continued line. */
2955 if (it->current_x > 0
2956 && it->line_wrap != TRUNCATE /* Lines are continued. */
2957 && (/* And glyph doesn't fit on the line. */
2958 new_x > it->last_visible_x
2959 /* Or it fits exactly and we're on a window
2960 system frame. */
2961 || (new_x == it->last_visible_x
2962 && FRAME_WINDOW_P (it->f)
2963 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2964 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2965 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2966 {
2967 if ((it->current.dpvec_index >= 0
2968 || it->current.overlay_string_index >= 0)
2969 /* If we are on a newline from a display vector or
2970 overlay string, then we are already at the end of
2971 a screen line; no need to go to the next line in
2972 that case, as this line is not really continued.
2973 (If we do go to the next line, C-e will not DTRT.) */
2974 && it->c != '\n')
2975 {
2976 set_iterator_to_next (it, 1);
2977 move_it_in_display_line_to (it, -1, -1, 0);
2978 }
2979
2980 it->continuation_lines_width += it->current_x;
2981 }
2982 /* If the character at POS is displayed via a display
2983 vector, move_it_to above stops at the final glyph of
2984 IT->dpvec. To make the caller redisplay that character
2985 again (a.k.a. start at POS), we need to reset the
2986 dpvec_index to the beginning of IT->dpvec. */
2987 else if (it->current.dpvec_index >= 0)
2988 it->current.dpvec_index = 0;
2989
2990 /* We're starting a new display line, not affected by the
2991 height of the continued line, so clear the appropriate
2992 fields in the iterator structure. */
2993 it->max_ascent = it->max_descent = 0;
2994 it->max_phys_ascent = it->max_phys_descent = 0;
2995
2996 it->current_y = first_y;
2997 it->vpos = 0;
2998 it->current_x = it->hpos = 0;
2999 }
3000 }
3001 }
3002
3003
3004 /* Return 1 if POS is a position in ellipses displayed for invisible
3005 text. W is the window we display, for text property lookup. */
3006
3007 static int
3008 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3009 {
3010 Lisp_Object prop, window;
3011 int ellipses_p = 0;
3012 ptrdiff_t charpos = CHARPOS (pos->pos);
3013
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (pos->dpvec_index >= 0
3019 && pos->overlay_string_index < 0
3020 && CHARPOS (pos->string_pos) < 0
3021 && charpos > BEGV
3022 && (XSETWINDOW (window, w),
3023 prop = Fget_char_property (make_number (charpos),
3024 Qinvisible, window),
3025 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3026 {
3027 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3028 window);
3029 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3030 }
3031
3032 return ellipses_p;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W,
3037 starting at position POS that includes overlay string and display
3038 vector/ control character translation position information. Value
3039 is zero if there are overlay strings with newlines at POS. */
3040
3041 static int
3042 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3043 {
3044 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3045 int i, overlay_strings_with_newlines = 0;
3046
3047 /* If POS specifies a position in a display vector, this might
3048 be for an ellipsis displayed for invisible text. We won't
3049 get the iterator set up for delivering that ellipsis unless
3050 we make sure that it gets aware of the invisible text. */
3051 if (in_ellipses_for_invisible_text_p (pos, w))
3052 {
3053 --charpos;
3054 bytepos = 0;
3055 }
3056
3057 /* Keep in mind: the call to reseat in init_iterator skips invisible
3058 text, so we might end up at a position different from POS. This
3059 is only a problem when POS is a row start after a newline and an
3060 overlay starts there with an after-string, and the overlay has an
3061 invisible property. Since we don't skip invisible text in
3062 display_line and elsewhere immediately after consuming the
3063 newline before the row start, such a POS will not be in a string,
3064 but the call to init_iterator below will move us to the
3065 after-string. */
3066 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3067
3068 /* This only scans the current chunk -- it should scan all chunks.
3069 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3070 to 16 in 22.1 to make this a lesser problem. */
3071 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3072 {
3073 const char *s = SSDATA (it->overlay_strings[i]);
3074 const char *e = s + SBYTES (it->overlay_strings[i]);
3075
3076 while (s < e && *s != '\n')
3077 ++s;
3078
3079 if (s < e)
3080 {
3081 overlay_strings_with_newlines = 1;
3082 break;
3083 }
3084 }
3085
3086 /* If position is within an overlay string, set up IT to the right
3087 overlay string. */
3088 if (pos->overlay_string_index >= 0)
3089 {
3090 int relative_index;
3091
3092 /* If the first overlay string happens to have a `display'
3093 property for an image, the iterator will be set up for that
3094 image, and we have to undo that setup first before we can
3095 correct the overlay string index. */
3096 if (it->method == GET_FROM_IMAGE)
3097 pop_it (it);
3098
3099 /* We already have the first chunk of overlay strings in
3100 IT->overlay_strings. Load more until the one for
3101 pos->overlay_string_index is in IT->overlay_strings. */
3102 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3103 {
3104 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3105 it->current.overlay_string_index = 0;
3106 while (n--)
3107 {
3108 load_overlay_strings (it, 0);
3109 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3110 }
3111 }
3112
3113 it->current.overlay_string_index = pos->overlay_string_index;
3114 relative_index = (it->current.overlay_string_index
3115 % OVERLAY_STRING_CHUNK_SIZE);
3116 it->string = it->overlay_strings[relative_index];
3117 eassert (STRINGP (it->string));
3118 it->current.string_pos = pos->string_pos;
3119 it->method = GET_FROM_STRING;
3120 it->end_charpos = SCHARS (it->string);
3121 /* Set up the bidi iterator for this overlay string. */
3122 if (it->bidi_p)
3123 {
3124 it->bidi_it.string.lstring = it->string;
3125 it->bidi_it.string.s = NULL;
3126 it->bidi_it.string.schars = SCHARS (it->string);
3127 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3128 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3129 it->bidi_it.string.unibyte = !it->multibyte_p;
3130 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3131 FRAME_WINDOW_P (it->f), &it->bidi_it);
3132
3133 /* Synchronize the state of the bidi iterator with
3134 pos->string_pos. For any string position other than
3135 zero, this will be done automagically when we resume
3136 iteration over the string and get_visually_first_element
3137 is called. But if string_pos is zero, and the string is
3138 to be reordered for display, we need to resync manually,
3139 since it could be that the iteration state recorded in
3140 pos ended at string_pos of 0 moving backwards in string. */
3141 if (CHARPOS (pos->string_pos) == 0)
3142 {
3143 get_visually_first_element (it);
3144 if (IT_STRING_CHARPOS (*it) != 0)
3145 do {
3146 /* Paranoia. */
3147 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3148 bidi_move_to_visually_next (&it->bidi_it);
3149 } while (it->bidi_it.charpos != 0);
3150 }
3151 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3152 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3153 }
3154 }
3155
3156 if (CHARPOS (pos->string_pos) >= 0)
3157 {
3158 /* Recorded position is not in an overlay string, but in another
3159 string. This can only be a string from a `display' property.
3160 IT should already be filled with that string. */
3161 it->current.string_pos = pos->string_pos;
3162 eassert (STRINGP (it->string));
3163 if (it->bidi_p)
3164 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3165 FRAME_WINDOW_P (it->f), &it->bidi_it);
3166 }
3167
3168 /* Restore position in display vector translations, control
3169 character translations or ellipses. */
3170 if (pos->dpvec_index >= 0)
3171 {
3172 if (it->dpvec == NULL)
3173 get_next_display_element (it);
3174 eassert (it->dpvec && it->current.dpvec_index == 0);
3175 it->current.dpvec_index = pos->dpvec_index;
3176 }
3177
3178 CHECK_IT (it);
3179 return !overlay_strings_with_newlines;
3180 }
3181
3182
3183 /* Initialize IT for stepping through current_buffer in window W
3184 starting at ROW->start. */
3185
3186 static void
3187 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3188 {
3189 init_from_display_pos (it, w, &row->start);
3190 it->start = row->start;
3191 it->continuation_lines_width = row->continuation_lines_width;
3192 CHECK_IT (it);
3193 }
3194
3195
3196 /* Initialize IT for stepping through current_buffer in window W
3197 starting in the line following ROW, i.e. starting at ROW->end.
3198 Value is zero if there are overlay strings with newlines at ROW's
3199 end position. */
3200
3201 static int
3202 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3203 {
3204 int success = 0;
3205
3206 if (init_from_display_pos (it, w, &row->end))
3207 {
3208 if (row->continued_p)
3209 it->continuation_lines_width
3210 = row->continuation_lines_width + row->pixel_width;
3211 CHECK_IT (it);
3212 success = 1;
3213 }
3214
3215 return success;
3216 }
3217
3218
3219
3220 \f
3221 /***********************************************************************
3222 Text properties
3223 ***********************************************************************/
3224
3225 /* Called when IT reaches IT->stop_charpos. Handle text property and
3226 overlay changes. Set IT->stop_charpos to the next position where
3227 to stop. */
3228
3229 static void
3230 handle_stop (struct it *it)
3231 {
3232 enum prop_handled handled;
3233 int handle_overlay_change_p;
3234 struct props *p;
3235
3236 it->dpvec = NULL;
3237 it->current.dpvec_index = -1;
3238 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3239 it->ignore_overlay_strings_at_pos_p = 0;
3240 it->ellipsis_p = 0;
3241
3242 /* Use face of preceding text for ellipsis (if invisible) */
3243 if (it->selective_display_ellipsis_p)
3244 it->saved_face_id = it->face_id;
3245
3246 do
3247 {
3248 handled = HANDLED_NORMALLY;
3249
3250 /* Call text property handlers. */
3251 for (p = it_props; p->handler; ++p)
3252 {
3253 handled = p->handler (it);
3254
3255 if (handled == HANDLED_RECOMPUTE_PROPS)
3256 break;
3257 else if (handled == HANDLED_RETURN)
3258 {
3259 /* We still want to show before and after strings from
3260 overlays even if the actual buffer text is replaced. */
3261 if (!handle_overlay_change_p
3262 || it->sp > 1
3263 /* Don't call get_overlay_strings_1 if we already
3264 have overlay strings loaded, because doing so
3265 will load them again and push the iterator state
3266 onto the stack one more time, which is not
3267 expected by the rest of the code that processes
3268 overlay strings. */
3269 || (it->current.overlay_string_index < 0
3270 ? !get_overlay_strings_1 (it, 0, 0)
3271 : 0))
3272 {
3273 if (it->ellipsis_p)
3274 setup_for_ellipsis (it, 0);
3275 /* When handling a display spec, we might load an
3276 empty string. In that case, discard it here. We
3277 used to discard it in handle_single_display_spec,
3278 but that causes get_overlay_strings_1, above, to
3279 ignore overlay strings that we must check. */
3280 if (STRINGP (it->string) && !SCHARS (it->string))
3281 pop_it (it);
3282 return;
3283 }
3284 else if (STRINGP (it->string) && !SCHARS (it->string))
3285 pop_it (it);
3286 else
3287 {
3288 it->ignore_overlay_strings_at_pos_p = 1;
3289 it->string_from_display_prop_p = 0;
3290 it->from_disp_prop_p = 0;
3291 handle_overlay_change_p = 0;
3292 }
3293 handled = HANDLED_RECOMPUTE_PROPS;
3294 break;
3295 }
3296 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3297 handle_overlay_change_p = 0;
3298 }
3299
3300 if (handled != HANDLED_RECOMPUTE_PROPS)
3301 {
3302 /* Don't check for overlay strings below when set to deliver
3303 characters from a display vector. */
3304 if (it->method == GET_FROM_DISPLAY_VECTOR)
3305 handle_overlay_change_p = 0;
3306
3307 /* Handle overlay changes.
3308 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3309 if it finds overlays. */
3310 if (handle_overlay_change_p)
3311 handled = handle_overlay_change (it);
3312 }
3313
3314 if (it->ellipsis_p)
3315 {
3316 setup_for_ellipsis (it, 0);
3317 break;
3318 }
3319 }
3320 while (handled == HANDLED_RECOMPUTE_PROPS);
3321
3322 /* Determine where to stop next. */
3323 if (handled == HANDLED_NORMALLY)
3324 compute_stop_pos (it);
3325 }
3326
3327
3328 /* Compute IT->stop_charpos from text property and overlay change
3329 information for IT's current position. */
3330
3331 static void
3332 compute_stop_pos (struct it *it)
3333 {
3334 register INTERVAL iv, next_iv;
3335 Lisp_Object object, limit, position;
3336 ptrdiff_t charpos, bytepos;
3337
3338 if (STRINGP (it->string))
3339 {
3340 /* Strings are usually short, so don't limit the search for
3341 properties. */
3342 it->stop_charpos = it->end_charpos;
3343 object = it->string;
3344 limit = Qnil;
3345 charpos = IT_STRING_CHARPOS (*it);
3346 bytepos = IT_STRING_BYTEPOS (*it);
3347 }
3348 else
3349 {
3350 ptrdiff_t pos;
3351
3352 /* If end_charpos is out of range for some reason, such as a
3353 misbehaving display function, rationalize it (Bug#5984). */
3354 if (it->end_charpos > ZV)
3355 it->end_charpos = ZV;
3356 it->stop_charpos = it->end_charpos;
3357
3358 /* If next overlay change is in front of the current stop pos
3359 (which is IT->end_charpos), stop there. Note: value of
3360 next_overlay_change is point-max if no overlay change
3361 follows. */
3362 charpos = IT_CHARPOS (*it);
3363 bytepos = IT_BYTEPOS (*it);
3364 pos = next_overlay_change (charpos);
3365 if (pos < it->stop_charpos)
3366 it->stop_charpos = pos;
3367
3368 /* If showing the region, we have to stop at the region
3369 start or end because the face might change there. */
3370 if (it->region_beg_charpos > 0)
3371 {
3372 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3373 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3374 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3375 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3376 }
3377
3378 /* Set up variables for computing the stop position from text
3379 property changes. */
3380 XSETBUFFER (object, current_buffer);
3381 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3382 }
3383
3384 /* Get the interval containing IT's position. Value is a null
3385 interval if there isn't such an interval. */
3386 position = make_number (charpos);
3387 iv = validate_interval_range (object, &position, &position, 0);
3388 if (iv)
3389 {
3390 Lisp_Object values_here[LAST_PROP_IDX];
3391 struct props *p;
3392
3393 /* Get properties here. */
3394 for (p = it_props; p->handler; ++p)
3395 values_here[p->idx] = textget (iv->plist, *p->name);
3396
3397 /* Look for an interval following iv that has different
3398 properties. */
3399 for (next_iv = next_interval (iv);
3400 (next_iv
3401 && (NILP (limit)
3402 || XFASTINT (limit) > next_iv->position));
3403 next_iv = next_interval (next_iv))
3404 {
3405 for (p = it_props; p->handler; ++p)
3406 {
3407 Lisp_Object new_value;
3408
3409 new_value = textget (next_iv->plist, *p->name);
3410 if (!EQ (values_here[p->idx], new_value))
3411 break;
3412 }
3413
3414 if (p->handler)
3415 break;
3416 }
3417
3418 if (next_iv)
3419 {
3420 if (INTEGERP (limit)
3421 && next_iv->position >= XFASTINT (limit))
3422 /* No text property change up to limit. */
3423 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3424 else
3425 /* Text properties change in next_iv. */
3426 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3427 }
3428 }
3429
3430 if (it->cmp_it.id < 0)
3431 {
3432 ptrdiff_t stoppos = it->end_charpos;
3433
3434 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3435 stoppos = -1;
3436 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3437 stoppos, it->string);
3438 }
3439
3440 eassert (STRINGP (it->string)
3441 || (it->stop_charpos >= BEGV
3442 && it->stop_charpos >= IT_CHARPOS (*it)));
3443 }
3444
3445
3446 /* Return the position of the next overlay change after POS in
3447 current_buffer. Value is point-max if no overlay change
3448 follows. This is like `next-overlay-change' but doesn't use
3449 xmalloc. */
3450
3451 static ptrdiff_t
3452 next_overlay_change (ptrdiff_t pos)
3453 {
3454 ptrdiff_t i, noverlays;
3455 ptrdiff_t endpos;
3456 Lisp_Object *overlays;
3457
3458 /* Get all overlays at the given position. */
3459 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3460
3461 /* If any of these overlays ends before endpos,
3462 use its ending point instead. */
3463 for (i = 0; i < noverlays; ++i)
3464 {
3465 Lisp_Object oend;
3466 ptrdiff_t oendpos;
3467
3468 oend = OVERLAY_END (overlays[i]);
3469 oendpos = OVERLAY_POSITION (oend);
3470 endpos = min (endpos, oendpos);
3471 }
3472
3473 return endpos;
3474 }
3475
3476 /* How many characters forward to search for a display property or
3477 display string. Searching too far forward makes the bidi display
3478 sluggish, especially in small windows. */
3479 #define MAX_DISP_SCAN 250
3480
3481 /* Return the character position of a display string at or after
3482 position specified by POSITION. If no display string exists at or
3483 after POSITION, return ZV. A display string is either an overlay
3484 with `display' property whose value is a string, or a `display'
3485 text property whose value is a string. STRING is data about the
3486 string to iterate; if STRING->lstring is nil, we are iterating a
3487 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3488 on a GUI frame. DISP_PROP is set to zero if we searched
3489 MAX_DISP_SCAN characters forward without finding any display
3490 strings, non-zero otherwise. It is set to 2 if the display string
3491 uses any kind of `(space ...)' spec that will produce a stretch of
3492 white space in the text area. */
3493 ptrdiff_t
3494 compute_display_string_pos (struct text_pos *position,
3495 struct bidi_string_data *string,
3496 int frame_window_p, int *disp_prop)
3497 {
3498 /* OBJECT = nil means current buffer. */
3499 Lisp_Object object =
3500 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3501 Lisp_Object pos, spec, limpos;
3502 int string_p = (string && (STRINGP (string->lstring) || string->s));
3503 ptrdiff_t eob = string_p ? string->schars : ZV;
3504 ptrdiff_t begb = string_p ? 0 : BEGV;
3505 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3506 ptrdiff_t lim =
3507 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3508 struct text_pos tpos;
3509 int rv = 0;
3510
3511 *disp_prop = 1;
3512
3513 if (charpos >= eob
3514 /* We don't support display properties whose values are strings
3515 that have display string properties. */
3516 || string->from_disp_str
3517 /* C strings cannot have display properties. */
3518 || (string->s && !STRINGP (object)))
3519 {
3520 *disp_prop = 0;
3521 return eob;
3522 }
3523
3524 /* If the character at CHARPOS is where the display string begins,
3525 return CHARPOS. */
3526 pos = make_number (charpos);
3527 if (STRINGP (object))
3528 bufpos = string->bufpos;
3529 else
3530 bufpos = charpos;
3531 tpos = *position;
3532 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3533 && (charpos <= begb
3534 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3535 object),
3536 spec))
3537 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3538 frame_window_p)))
3539 {
3540 if (rv == 2)
3541 *disp_prop = 2;
3542 return charpos;
3543 }
3544
3545 /* Look forward for the first character with a `display' property
3546 that will replace the underlying text when displayed. */
3547 limpos = make_number (lim);
3548 do {
3549 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3550 CHARPOS (tpos) = XFASTINT (pos);
3551 if (CHARPOS (tpos) >= lim)
3552 {
3553 *disp_prop = 0;
3554 break;
3555 }
3556 if (STRINGP (object))
3557 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3558 else
3559 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3560 spec = Fget_char_property (pos, Qdisplay, object);
3561 if (!STRINGP (object))
3562 bufpos = CHARPOS (tpos);
3563 } while (NILP (spec)
3564 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3565 bufpos, frame_window_p)));
3566 if (rv == 2)
3567 *disp_prop = 2;
3568
3569 return CHARPOS (tpos);
3570 }
3571
3572 /* Return the character position of the end of the display string that
3573 started at CHARPOS. If there's no display string at CHARPOS,
3574 return -1. A display string is either an overlay with `display'
3575 property whose value is a string or a `display' text property whose
3576 value is a string. */
3577 ptrdiff_t
3578 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3579 {
3580 /* OBJECT = nil means current buffer. */
3581 Lisp_Object object =
3582 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3583 Lisp_Object pos = make_number (charpos);
3584 ptrdiff_t eob =
3585 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3586
3587 if (charpos >= eob || (string->s && !STRINGP (object)))
3588 return eob;
3589
3590 /* It could happen that the display property or overlay was removed
3591 since we found it in compute_display_string_pos above. One way
3592 this can happen is if JIT font-lock was called (through
3593 handle_fontified_prop), and jit-lock-functions remove text
3594 properties or overlays from the portion of buffer that includes
3595 CHARPOS. Muse mode is known to do that, for example. In this
3596 case, we return -1 to the caller, to signal that no display
3597 string is actually present at CHARPOS. See bidi_fetch_char for
3598 how this is handled.
3599
3600 An alternative would be to never look for display properties past
3601 it->stop_charpos. But neither compute_display_string_pos nor
3602 bidi_fetch_char that calls it know or care where the next
3603 stop_charpos is. */
3604 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3605 return -1;
3606
3607 /* Look forward for the first character where the `display' property
3608 changes. */
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3610
3611 return XFASTINT (pos);
3612 }
3613
3614
3615 \f
3616 /***********************************************************************
3617 Fontification
3618 ***********************************************************************/
3619
3620 /* Handle changes in the `fontified' property of the current buffer by
3621 calling hook functions from Qfontification_functions to fontify
3622 regions of text. */
3623
3624 static enum prop_handled
3625 handle_fontified_prop (struct it *it)
3626 {
3627 Lisp_Object prop, pos;
3628 enum prop_handled handled = HANDLED_NORMALLY;
3629
3630 if (!NILP (Vmemory_full))
3631 return handled;
3632
3633 /* Get the value of the `fontified' property at IT's current buffer
3634 position. (The `fontified' property doesn't have a special
3635 meaning in strings.) If the value is nil, call functions from
3636 Qfontification_functions. */
3637 if (!STRINGP (it->string)
3638 && it->s == NULL
3639 && !NILP (Vfontification_functions)
3640 && !NILP (Vrun_hooks)
3641 && (pos = make_number (IT_CHARPOS (*it)),
3642 prop = Fget_char_property (pos, Qfontified, Qnil),
3643 /* Ignore the special cased nil value always present at EOB since
3644 no amount of fontifying will be able to change it. */
3645 NILP (prop) && IT_CHARPOS (*it) < Z))
3646 {
3647 ptrdiff_t count = SPECPDL_INDEX ();
3648 Lisp_Object val;
3649 struct buffer *obuf = current_buffer;
3650 int begv = BEGV, zv = ZV;
3651 int old_clip_changed = current_buffer->clip_changed;
3652
3653 val = Vfontification_functions;
3654 specbind (Qfontification_functions, Qnil);
3655
3656 eassert (it->end_charpos == ZV);
3657
3658 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3659 safe_call1 (val, pos);
3660 else
3661 {
3662 Lisp_Object fns, fn;
3663 struct gcpro gcpro1, gcpro2;
3664
3665 fns = Qnil;
3666 GCPRO2 (val, fns);
3667
3668 for (; CONSP (val); val = XCDR (val))
3669 {
3670 fn = XCAR (val);
3671
3672 if (EQ (fn, Qt))
3673 {
3674 /* A value of t indicates this hook has a local
3675 binding; it means to run the global binding too.
3676 In a global value, t should not occur. If it
3677 does, we must ignore it to avoid an endless
3678 loop. */
3679 for (fns = Fdefault_value (Qfontification_functions);
3680 CONSP (fns);
3681 fns = XCDR (fns))
3682 {
3683 fn = XCAR (fns);
3684 if (!EQ (fn, Qt))
3685 safe_call1 (fn, pos);
3686 }
3687 }
3688 else
3689 safe_call1 (fn, pos);
3690 }
3691
3692 UNGCPRO;
3693 }
3694
3695 unbind_to (count, Qnil);
3696
3697 /* Fontification functions routinely call `save-restriction'.
3698 Normally, this tags clip_changed, which can confuse redisplay
3699 (see discussion in Bug#6671). Since we don't perform any
3700 special handling of fontification changes in the case where
3701 `save-restriction' isn't called, there's no point doing so in
3702 this case either. So, if the buffer's restrictions are
3703 actually left unchanged, reset clip_changed. */
3704 if (obuf == current_buffer)
3705 {
3706 if (begv == BEGV && zv == ZV)
3707 current_buffer->clip_changed = old_clip_changed;
3708 }
3709 /* There isn't much we can reasonably do to protect against
3710 misbehaving fontification, but here's a fig leaf. */
3711 else if (BUFFER_LIVE_P (obuf))
3712 set_buffer_internal_1 (obuf);
3713
3714 /* The fontification code may have added/removed text.
3715 It could do even a lot worse, but let's at least protect against
3716 the most obvious case where only the text past `pos' gets changed',
3717 as is/was done in grep.el where some escapes sequences are turned
3718 into face properties (bug#7876). */
3719 it->end_charpos = ZV;
3720
3721 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3722 something. This avoids an endless loop if they failed to
3723 fontify the text for which reason ever. */
3724 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3725 handled = HANDLED_RECOMPUTE_PROPS;
3726 }
3727
3728 return handled;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 Faces
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from face properties at its current position.
3738 Called from handle_stop. */
3739
3740 static enum prop_handled
3741 handle_face_prop (struct it *it)
3742 {
3743 int new_face_id;
3744 ptrdiff_t next_stop;
3745
3746 if (!STRINGP (it->string))
3747 {
3748 new_face_id
3749 = face_at_buffer_position (it->w,
3750 IT_CHARPOS (*it),
3751 it->region_beg_charpos,
3752 it->region_end_charpos,
3753 &next_stop,
3754 (IT_CHARPOS (*it)
3755 + TEXT_PROP_DISTANCE_LIMIT),
3756 0, it->base_face_id);
3757
3758 /* Is this a start of a run of characters with box face?
3759 Caveat: this can be called for a freshly initialized
3760 iterator; face_id is -1 in this case. We know that the new
3761 face will not change until limit, i.e. if the new face has a
3762 box, all characters up to limit will have one. But, as
3763 usual, we don't know whether limit is really the end. */
3764 if (new_face_id != it->face_id)
3765 {
3766 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3767 /* If it->face_id is -1, old_face below will be NULL, see
3768 the definition of FACE_FROM_ID. This will happen if this
3769 is the initial call that gets the face. */
3770 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3771
3772 /* If the value of face_id of the iterator is -1, we have to
3773 look in front of IT's position and see whether there is a
3774 face there that's different from new_face_id. */
3775 if (!old_face && IT_CHARPOS (*it) > BEG)
3776 {
3777 int prev_face_id = face_before_it_pos (it);
3778
3779 old_face = FACE_FROM_ID (it->f, prev_face_id);
3780 }
3781
3782 /* If the new face has a box, but the old face does not,
3783 this is the start of a run of characters with box face,
3784 i.e. this character has a shadow on the left side. */
3785 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3786 && (old_face == NULL || !old_face->box));
3787 it->face_box_p = new_face->box != FACE_NO_BOX;
3788 }
3789 }
3790 else
3791 {
3792 int base_face_id;
3793 ptrdiff_t bufpos;
3794 int i;
3795 Lisp_Object from_overlay
3796 = (it->current.overlay_string_index >= 0
3797 ? it->string_overlays[it->current.overlay_string_index
3798 % OVERLAY_STRING_CHUNK_SIZE]
3799 : Qnil);
3800
3801 /* See if we got to this string directly or indirectly from
3802 an overlay property. That includes the before-string or
3803 after-string of an overlay, strings in display properties
3804 provided by an overlay, their text properties, etc.
3805
3806 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3807 if (! NILP (from_overlay))
3808 for (i = it->sp - 1; i >= 0; i--)
3809 {
3810 if (it->stack[i].current.overlay_string_index >= 0)
3811 from_overlay
3812 = it->string_overlays[it->stack[i].current.overlay_string_index
3813 % OVERLAY_STRING_CHUNK_SIZE];
3814 else if (! NILP (it->stack[i].from_overlay))
3815 from_overlay = it->stack[i].from_overlay;
3816
3817 if (!NILP (from_overlay))
3818 break;
3819 }
3820
3821 if (! NILP (from_overlay))
3822 {
3823 bufpos = IT_CHARPOS (*it);
3824 /* For a string from an overlay, the base face depends
3825 only on text properties and ignores overlays. */
3826 base_face_id
3827 = face_for_overlay_string (it->w,
3828 IT_CHARPOS (*it),
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_stop,
3832 (IT_CHARPOS (*it)
3833 + TEXT_PROP_DISTANCE_LIMIT),
3834 0,
3835 from_overlay);
3836 }
3837 else
3838 {
3839 bufpos = 0;
3840
3841 /* For strings from a `display' property, use the face at
3842 IT's current buffer position as the base face to merge
3843 with, so that overlay strings appear in the same face as
3844 surrounding text, unless they specify their own
3845 faces. */
3846 base_face_id = it->string_from_prefix_prop_p
3847 ? DEFAULT_FACE_ID
3848 : underlying_face_id (it);
3849 }
3850
3851 new_face_id = face_at_string_position (it->w,
3852 it->string,
3853 IT_STRING_CHARPOS (*it),
3854 bufpos,
3855 it->region_beg_charpos,
3856 it->region_end_charpos,
3857 &next_stop,
3858 base_face_id, 0);
3859
3860 /* Is this a start of a run of characters with box? Caveat:
3861 this can be called for a freshly allocated iterator; face_id
3862 is -1 is this case. We know that the new face will not
3863 change until the next check pos, i.e. if the new face has a
3864 box, all characters up to that position will have a
3865 box. But, as usual, we don't know whether that position
3866 is really the end. */
3867 if (new_face_id != it->face_id)
3868 {
3869 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3870 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3871
3872 /* If new face has a box but old face hasn't, this is the
3873 start of a run of characters with box, i.e. it has a
3874 shadow on the left side. */
3875 it->start_of_box_run_p
3876 = new_face->box && (old_face == NULL || !old_face->box);
3877 it->face_box_p = new_face->box != FACE_NO_BOX;
3878 }
3879 }
3880
3881 it->face_id = new_face_id;
3882 return HANDLED_NORMALLY;
3883 }
3884
3885
3886 /* Return the ID of the face ``underlying'' IT's current position,
3887 which is in a string. If the iterator is associated with a
3888 buffer, return the face at IT's current buffer position.
3889 Otherwise, use the iterator's base_face_id. */
3890
3891 static int
3892 underlying_face_id (struct it *it)
3893 {
3894 int face_id = it->base_face_id, i;
3895
3896 eassert (STRINGP (it->string));
3897
3898 for (i = it->sp - 1; i >= 0; --i)
3899 if (NILP (it->stack[i].string))
3900 face_id = it->stack[i].face_id;
3901
3902 return face_id;
3903 }
3904
3905
3906 /* Compute the face one character before or after the current position
3907 of IT, in the visual order. BEFORE_P non-zero means get the face
3908 in front (to the left in L2R paragraphs, to the right in R2L
3909 paragraphs) of IT's screen position. Value is the ID of the face. */
3910
3911 static int
3912 face_before_or_after_it_pos (struct it *it, int before_p)
3913 {
3914 int face_id, limit;
3915 ptrdiff_t next_check_charpos;
3916 struct it it_copy;
3917 void *it_copy_data = NULL;
3918
3919 eassert (it->s == NULL);
3920
3921 if (STRINGP (it->string))
3922 {
3923 ptrdiff_t bufpos, charpos;
3924 int base_face_id;
3925
3926 /* No face change past the end of the string (for the case
3927 we are padding with spaces). No face change before the
3928 string start. */
3929 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3930 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3931 return it->face_id;
3932
3933 if (!it->bidi_p)
3934 {
3935 /* Set charpos to the position before or after IT's current
3936 position, in the logical order, which in the non-bidi
3937 case is the same as the visual order. */
3938 if (before_p)
3939 charpos = IT_STRING_CHARPOS (*it) - 1;
3940 else if (it->what == IT_COMPOSITION)
3941 /* For composition, we must check the character after the
3942 composition. */
3943 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3944 else
3945 charpos = IT_STRING_CHARPOS (*it) + 1;
3946 }
3947 else
3948 {
3949 if (before_p)
3950 {
3951 /* With bidi iteration, the character before the current
3952 in the visual order cannot be found by simple
3953 iteration, because "reverse" reordering is not
3954 supported. Instead, we need to use the move_it_*
3955 family of functions. */
3956 /* Ignore face changes before the first visible
3957 character on this display line. */
3958 if (it->current_x <= it->first_visible_x)
3959 return it->face_id;
3960 SAVE_IT (it_copy, *it, it_copy_data);
3961 /* Implementation note: Since move_it_in_display_line
3962 works in the iterator geometry, and thinks the first
3963 character is always the leftmost, even in R2L lines,
3964 we don't need to distinguish between the R2L and L2R
3965 cases here. */
3966 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3967 it_copy.current_x - 1, MOVE_TO_X);
3968 charpos = IT_STRING_CHARPOS (it_copy);
3969 RESTORE_IT (it, it, it_copy_data);
3970 }
3971 else
3972 {
3973 /* Set charpos to the string position of the character
3974 that comes after IT's current position in the visual
3975 order. */
3976 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3977
3978 it_copy = *it;
3979 while (n--)
3980 bidi_move_to_visually_next (&it_copy.bidi_it);
3981
3982 charpos = it_copy.bidi_it.charpos;
3983 }
3984 }
3985 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3986
3987 if (it->current.overlay_string_index >= 0)
3988 bufpos = IT_CHARPOS (*it);
3989 else
3990 bufpos = 0;
3991
3992 base_face_id = underlying_face_id (it);
3993
3994 /* Get the face for ASCII, or unibyte. */
3995 face_id = face_at_string_position (it->w,
3996 it->string,
3997 charpos,
3998 bufpos,
3999 it->region_beg_charpos,
4000 it->region_end_charpos,
4001 &next_check_charpos,
4002 base_face_id, 0);
4003
4004 /* Correct the face for charsets different from ASCII. Do it
4005 for the multibyte case only. The face returned above is
4006 suitable for unibyte text if IT->string is unibyte. */
4007 if (STRING_MULTIBYTE (it->string))
4008 {
4009 struct text_pos pos1 = string_pos (charpos, it->string);
4010 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4011 int c, len;
4012 struct face *face = FACE_FROM_ID (it->f, face_id);
4013
4014 c = string_char_and_length (p, &len);
4015 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4016 }
4017 }
4018 else
4019 {
4020 struct text_pos pos;
4021
4022 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4023 || (IT_CHARPOS (*it) <= BEGV && before_p))
4024 return it->face_id;
4025
4026 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4027 pos = it->current.pos;
4028
4029 if (!it->bidi_p)
4030 {
4031 if (before_p)
4032 DEC_TEXT_POS (pos, it->multibyte_p);
4033 else
4034 {
4035 if (it->what == IT_COMPOSITION)
4036 {
4037 /* For composition, we must check the position after
4038 the composition. */
4039 pos.charpos += it->cmp_it.nchars;
4040 pos.bytepos += it->len;
4041 }
4042 else
4043 INC_TEXT_POS (pos, it->multibyte_p);
4044 }
4045 }
4046 else
4047 {
4048 if (before_p)
4049 {
4050 /* With bidi iteration, the character before the current
4051 in the visual order cannot be found by simple
4052 iteration, because "reverse" reordering is not
4053 supported. Instead, we need to use the move_it_*
4054 family of functions. */
4055 /* Ignore face changes before the first visible
4056 character on this display line. */
4057 if (it->current_x <= it->first_visible_x)
4058 return it->face_id;
4059 SAVE_IT (it_copy, *it, it_copy_data);
4060 /* Implementation note: Since move_it_in_display_line
4061 works in the iterator geometry, and thinks the first
4062 character is always the leftmost, even in R2L lines,
4063 we don't need to distinguish between the R2L and L2R
4064 cases here. */
4065 move_it_in_display_line (&it_copy, ZV,
4066 it_copy.current_x - 1, MOVE_TO_X);
4067 pos = it_copy.current.pos;
4068 RESTORE_IT (it, it, it_copy_data);
4069 }
4070 else
4071 {
4072 /* Set charpos to the buffer position of the character
4073 that comes after IT's current position in the visual
4074 order. */
4075 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4076
4077 it_copy = *it;
4078 while (n--)
4079 bidi_move_to_visually_next (&it_copy.bidi_it);
4080
4081 SET_TEXT_POS (pos,
4082 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4083 }
4084 }
4085 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4086
4087 /* Determine face for CHARSET_ASCII, or unibyte. */
4088 face_id = face_at_buffer_position (it->w,
4089 CHARPOS (pos),
4090 it->region_beg_charpos,
4091 it->region_end_charpos,
4092 &next_check_charpos,
4093 limit, 0, -1);
4094
4095 /* Correct the face for charsets different from ASCII. Do it
4096 for the multibyte case only. The face returned above is
4097 suitable for unibyte text if current_buffer is unibyte. */
4098 if (it->multibyte_p)
4099 {
4100 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4101 struct face *face = FACE_FROM_ID (it->f, face_id);
4102 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4103 }
4104 }
4105
4106 return face_id;
4107 }
4108
4109
4110 \f
4111 /***********************************************************************
4112 Invisible text
4113 ***********************************************************************/
4114
4115 /* Set up iterator IT from invisible properties at its current
4116 position. Called from handle_stop. */
4117
4118 static enum prop_handled
4119 handle_invisible_prop (struct it *it)
4120 {
4121 enum prop_handled handled = HANDLED_NORMALLY;
4122 int invis_p;
4123 Lisp_Object prop;
4124
4125 if (STRINGP (it->string))
4126 {
4127 Lisp_Object end_charpos, limit, charpos;
4128
4129 /* Get the value of the invisible text property at the
4130 current position. Value will be nil if there is no such
4131 property. */
4132 charpos = make_number (IT_STRING_CHARPOS (*it));
4133 prop = Fget_text_property (charpos, Qinvisible, it->string);
4134 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4135
4136 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4137 {
4138 /* Record whether we have to display an ellipsis for the
4139 invisible text. */
4140 int display_ellipsis_p = (invis_p == 2);
4141 ptrdiff_t len, endpos;
4142
4143 handled = HANDLED_RECOMPUTE_PROPS;
4144
4145 /* Get the position at which the next visible text can be
4146 found in IT->string, if any. */
4147 endpos = len = SCHARS (it->string);
4148 XSETINT (limit, len);
4149 do
4150 {
4151 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4152 it->string, limit);
4153 if (INTEGERP (end_charpos))
4154 {
4155 endpos = XFASTINT (end_charpos);
4156 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4157 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4158 if (invis_p == 2)
4159 display_ellipsis_p = 1;
4160 }
4161 }
4162 while (invis_p && endpos < len);
4163
4164 if (display_ellipsis_p)
4165 it->ellipsis_p = 1;
4166
4167 if (endpos < len)
4168 {
4169 /* Text at END_CHARPOS is visible. Move IT there. */
4170 struct text_pos old;
4171 ptrdiff_t oldpos;
4172
4173 old = it->current.string_pos;
4174 oldpos = CHARPOS (old);
4175 if (it->bidi_p)
4176 {
4177 if (it->bidi_it.first_elt
4178 && it->bidi_it.charpos < SCHARS (it->string))
4179 bidi_paragraph_init (it->paragraph_embedding,
4180 &it->bidi_it, 1);
4181 /* Bidi-iterate out of the invisible text. */
4182 do
4183 {
4184 bidi_move_to_visually_next (&it->bidi_it);
4185 }
4186 while (oldpos <= it->bidi_it.charpos
4187 && it->bidi_it.charpos < endpos);
4188
4189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4191 if (IT_CHARPOS (*it) >= endpos)
4192 it->prev_stop = endpos;
4193 }
4194 else
4195 {
4196 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4197 compute_string_pos (&it->current.string_pos, old, it->string);
4198 }
4199 }
4200 else
4201 {
4202 /* The rest of the string is invisible. If this is an
4203 overlay string, proceed with the next overlay string
4204 or whatever comes and return a character from there. */
4205 if (it->current.overlay_string_index >= 0
4206 && !display_ellipsis_p)
4207 {
4208 next_overlay_string (it);
4209 /* Don't check for overlay strings when we just
4210 finished processing them. */
4211 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4212 }
4213 else
4214 {
4215 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4216 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4217 }
4218 }
4219 }
4220 }
4221 else
4222 {
4223 ptrdiff_t newpos, next_stop, start_charpos, tem;
4224 Lisp_Object pos, overlay;
4225
4226 /* First of all, is there invisible text at this position? */
4227 tem = start_charpos = IT_CHARPOS (*it);
4228 pos = make_number (tem);
4229 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4230 &overlay);
4231 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4232
4233 /* If we are on invisible text, skip over it. */
4234 if (invis_p && start_charpos < it->end_charpos)
4235 {
4236 /* Record whether we have to display an ellipsis for the
4237 invisible text. */
4238 int display_ellipsis_p = invis_p == 2;
4239
4240 handled = HANDLED_RECOMPUTE_PROPS;
4241
4242 /* Loop skipping over invisible text. The loop is left at
4243 ZV or with IT on the first char being visible again. */
4244 do
4245 {
4246 /* Try to skip some invisible text. Return value is the
4247 position reached which can be equal to where we start
4248 if there is nothing invisible there. This skips both
4249 over invisible text properties and overlays with
4250 invisible property. */
4251 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4252
4253 /* If we skipped nothing at all we weren't at invisible
4254 text in the first place. If everything to the end of
4255 the buffer was skipped, end the loop. */
4256 if (newpos == tem || newpos >= ZV)
4257 invis_p = 0;
4258 else
4259 {
4260 /* We skipped some characters but not necessarily
4261 all there are. Check if we ended up on visible
4262 text. Fget_char_property returns the property of
4263 the char before the given position, i.e. if we
4264 get invis_p = 0, this means that the char at
4265 newpos is visible. */
4266 pos = make_number (newpos);
4267 prop = Fget_char_property (pos, Qinvisible, it->window);
4268 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4269 }
4270
4271 /* If we ended up on invisible text, proceed to
4272 skip starting with next_stop. */
4273 if (invis_p)
4274 tem = next_stop;
4275
4276 /* If there are adjacent invisible texts, don't lose the
4277 second one's ellipsis. */
4278 if (invis_p == 2)
4279 display_ellipsis_p = 1;
4280 }
4281 while (invis_p);
4282
4283 /* The position newpos is now either ZV or on visible text. */
4284 if (it->bidi_p)
4285 {
4286 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4287 int on_newline =
4288 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4289 int after_newline =
4290 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4291
4292 /* If the invisible text ends on a newline or on a
4293 character after a newline, we can avoid the costly,
4294 character by character, bidi iteration to NEWPOS, and
4295 instead simply reseat the iterator there. That's
4296 because all bidi reordering information is tossed at
4297 the newline. This is a big win for modes that hide
4298 complete lines, like Outline, Org, etc. */
4299 if (on_newline || after_newline)
4300 {
4301 struct text_pos tpos;
4302 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4303
4304 SET_TEXT_POS (tpos, newpos, bpos);
4305 reseat_1 (it, tpos, 0);
4306 /* If we reseat on a newline/ZV, we need to prep the
4307 bidi iterator for advancing to the next character
4308 after the newline/EOB, keeping the current paragraph
4309 direction (so that PRODUCE_GLYPHS does TRT wrt
4310 prepending/appending glyphs to a glyph row). */
4311 if (on_newline)
4312 {
4313 it->bidi_it.first_elt = 0;
4314 it->bidi_it.paragraph_dir = pdir;
4315 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4316 it->bidi_it.nchars = 1;
4317 it->bidi_it.ch_len = 1;
4318 }
4319 }
4320 else /* Must use the slow method. */
4321 {
4322 /* With bidi iteration, the region of invisible text
4323 could start and/or end in the middle of a
4324 non-base embedding level. Therefore, we need to
4325 skip invisible text using the bidi iterator,
4326 starting at IT's current position, until we find
4327 ourselves outside of the invisible text.
4328 Skipping invisible text _after_ bidi iteration
4329 avoids affecting the visual order of the
4330 displayed text when invisible properties are
4331 added or removed. */
4332 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4333 {
4334 /* If we were `reseat'ed to a new paragraph,
4335 determine the paragraph base direction. We
4336 need to do it now because
4337 next_element_from_buffer may not have a
4338 chance to do it, if we are going to skip any
4339 text at the beginning, which resets the
4340 FIRST_ELT flag. */
4341 bidi_paragraph_init (it->paragraph_embedding,
4342 &it->bidi_it, 1);
4343 }
4344 do
4345 {
4346 bidi_move_to_visually_next (&it->bidi_it);
4347 }
4348 while (it->stop_charpos <= it->bidi_it.charpos
4349 && it->bidi_it.charpos < newpos);
4350 IT_CHARPOS (*it) = it->bidi_it.charpos;
4351 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4352 /* If we overstepped NEWPOS, record its position in
4353 the iterator, so that we skip invisible text if
4354 later the bidi iteration lands us in the
4355 invisible region again. */
4356 if (IT_CHARPOS (*it) >= newpos)
4357 it->prev_stop = newpos;
4358 }
4359 }
4360 else
4361 {
4362 IT_CHARPOS (*it) = newpos;
4363 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4364 }
4365
4366 /* If there are before-strings at the start of invisible
4367 text, and the text is invisible because of a text
4368 property, arrange to show before-strings because 20.x did
4369 it that way. (If the text is invisible because of an
4370 overlay property instead of a text property, this is
4371 already handled in the overlay code.) */
4372 if (NILP (overlay)
4373 && get_overlay_strings (it, it->stop_charpos))
4374 {
4375 handled = HANDLED_RECOMPUTE_PROPS;
4376 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4377 }
4378 else if (display_ellipsis_p)
4379 {
4380 /* Make sure that the glyphs of the ellipsis will get
4381 correct `charpos' values. If we would not update
4382 it->position here, the glyphs would belong to the
4383 last visible character _before_ the invisible
4384 text, which confuses `set_cursor_from_row'.
4385
4386 We use the last invisible position instead of the
4387 first because this way the cursor is always drawn on
4388 the first "." of the ellipsis, whenever PT is inside
4389 the invisible text. Otherwise the cursor would be
4390 placed _after_ the ellipsis when the point is after the
4391 first invisible character. */
4392 if (!STRINGP (it->object))
4393 {
4394 it->position.charpos = newpos - 1;
4395 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4396 }
4397 it->ellipsis_p = 1;
4398 /* Let the ellipsis display before
4399 considering any properties of the following char.
4400 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4401 handled = HANDLED_RETURN;
4402 }
4403 }
4404 }
4405
4406 return handled;
4407 }
4408
4409
4410 /* Make iterator IT return `...' next.
4411 Replaces LEN characters from buffer. */
4412
4413 static void
4414 setup_for_ellipsis (struct it *it, int len)
4415 {
4416 /* Use the display table definition for `...'. Invalid glyphs
4417 will be handled by the method returning elements from dpvec. */
4418 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4419 {
4420 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4421 it->dpvec = v->contents;
4422 it->dpend = v->contents + v->header.size;
4423 }
4424 else
4425 {
4426 /* Default `...'. */
4427 it->dpvec = default_invis_vector;
4428 it->dpend = default_invis_vector + 3;
4429 }
4430
4431 it->dpvec_char_len = len;
4432 it->current.dpvec_index = 0;
4433 it->dpvec_face_id = -1;
4434
4435 /* Remember the current face id in case glyphs specify faces.
4436 IT's face is restored in set_iterator_to_next.
4437 saved_face_id was set to preceding char's face in handle_stop. */
4438 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4439 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4440
4441 it->method = GET_FROM_DISPLAY_VECTOR;
4442 it->ellipsis_p = 1;
4443 }
4444
4445
4446 \f
4447 /***********************************************************************
4448 'display' property
4449 ***********************************************************************/
4450
4451 /* Set up iterator IT from `display' property at its current position.
4452 Called from handle_stop.
4453 We return HANDLED_RETURN if some part of the display property
4454 overrides the display of the buffer text itself.
4455 Otherwise we return HANDLED_NORMALLY. */
4456
4457 static enum prop_handled
4458 handle_display_prop (struct it *it)
4459 {
4460 Lisp_Object propval, object, overlay;
4461 struct text_pos *position;
4462 ptrdiff_t bufpos;
4463 /* Nonzero if some property replaces the display of the text itself. */
4464 int display_replaced_p = 0;
4465
4466 if (STRINGP (it->string))
4467 {
4468 object = it->string;
4469 position = &it->current.string_pos;
4470 bufpos = CHARPOS (it->current.pos);
4471 }
4472 else
4473 {
4474 XSETWINDOW (object, it->w);
4475 position = &it->current.pos;
4476 bufpos = CHARPOS (*position);
4477 }
4478
4479 /* Reset those iterator values set from display property values. */
4480 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4481 it->space_width = Qnil;
4482 it->font_height = Qnil;
4483 it->voffset = 0;
4484
4485 /* We don't support recursive `display' properties, i.e. string
4486 values that have a string `display' property, that have a string
4487 `display' property etc. */
4488 if (!it->string_from_display_prop_p)
4489 it->area = TEXT_AREA;
4490
4491 propval = get_char_property_and_overlay (make_number (position->charpos),
4492 Qdisplay, object, &overlay);
4493 if (NILP (propval))
4494 return HANDLED_NORMALLY;
4495 /* Now OVERLAY is the overlay that gave us this property, or nil
4496 if it was a text property. */
4497
4498 if (!STRINGP (it->string))
4499 object = it->w->buffer;
4500
4501 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4502 position, bufpos,
4503 FRAME_WINDOW_P (it->f));
4504
4505 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4506 }
4507
4508 /* Subroutine of handle_display_prop. Returns non-zero if the display
4509 specification in SPEC is a replacing specification, i.e. it would
4510 replace the text covered by `display' property with something else,
4511 such as an image or a display string. If SPEC includes any kind or
4512 `(space ...) specification, the value is 2; this is used by
4513 compute_display_string_pos, which see.
4514
4515 See handle_single_display_spec for documentation of arguments.
4516 frame_window_p is non-zero if the window being redisplayed is on a
4517 GUI frame; this argument is used only if IT is NULL, see below.
4518
4519 IT can be NULL, if this is called by the bidi reordering code
4520 through compute_display_string_pos, which see. In that case, this
4521 function only examines SPEC, but does not otherwise "handle" it, in
4522 the sense that it doesn't set up members of IT from the display
4523 spec. */
4524 static int
4525 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4526 Lisp_Object overlay, struct text_pos *position,
4527 ptrdiff_t bufpos, int frame_window_p)
4528 {
4529 int replacing_p = 0;
4530 int rv;
4531
4532 if (CONSP (spec)
4533 /* Simple specifications. */
4534 && !EQ (XCAR (spec), Qimage)
4535 && !EQ (XCAR (spec), Qspace)
4536 && !EQ (XCAR (spec), Qwhen)
4537 && !EQ (XCAR (spec), Qslice)
4538 && !EQ (XCAR (spec), Qspace_width)
4539 && !EQ (XCAR (spec), Qheight)
4540 && !EQ (XCAR (spec), Qraise)
4541 /* Marginal area specifications. */
4542 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4543 && !EQ (XCAR (spec), Qleft_fringe)
4544 && !EQ (XCAR (spec), Qright_fringe)
4545 && !NILP (XCAR (spec)))
4546 {
4547 for (; CONSP (spec); spec = XCDR (spec))
4548 {
4549 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4550 overlay, position, bufpos,
4551 replacing_p, frame_window_p)))
4552 {
4553 replacing_p = rv;
4554 /* If some text in a string is replaced, `position' no
4555 longer points to the position of `object'. */
4556 if (!it || STRINGP (object))
4557 break;
4558 }
4559 }
4560 }
4561 else if (VECTORP (spec))
4562 {
4563 ptrdiff_t i;
4564 for (i = 0; i < ASIZE (spec); ++i)
4565 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4566 overlay, position, bufpos,
4567 replacing_p, frame_window_p)))
4568 {
4569 replacing_p = rv;
4570 /* If some text in a string is replaced, `position' no
4571 longer points to the position of `object'. */
4572 if (!it || STRINGP (object))
4573 break;
4574 }
4575 }
4576 else
4577 {
4578 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4579 position, bufpos, 0,
4580 frame_window_p)))
4581 replacing_p = rv;
4582 }
4583
4584 return replacing_p;
4585 }
4586
4587 /* Value is the position of the end of the `display' property starting
4588 at START_POS in OBJECT. */
4589
4590 static struct text_pos
4591 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4592 {
4593 Lisp_Object end;
4594 struct text_pos end_pos;
4595
4596 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4597 Qdisplay, object, Qnil);
4598 CHARPOS (end_pos) = XFASTINT (end);
4599 if (STRINGP (object))
4600 compute_string_pos (&end_pos, start_pos, it->string);
4601 else
4602 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4603
4604 return end_pos;
4605 }
4606
4607
4608 /* Set up IT from a single `display' property specification SPEC. OBJECT
4609 is the object in which the `display' property was found. *POSITION
4610 is the position in OBJECT at which the `display' property was found.
4611 BUFPOS is the buffer position of OBJECT (different from POSITION if
4612 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4613 previously saw a display specification which already replaced text
4614 display with something else, for example an image; we ignore such
4615 properties after the first one has been processed.
4616
4617 OVERLAY is the overlay this `display' property came from,
4618 or nil if it was a text property.
4619
4620 If SPEC is a `space' or `image' specification, and in some other
4621 cases too, set *POSITION to the position where the `display'
4622 property ends.
4623
4624 If IT is NULL, only examine the property specification in SPEC, but
4625 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4626 is intended to be displayed in a window on a GUI frame.
4627
4628 Value is non-zero if something was found which replaces the display
4629 of buffer or string text. */
4630
4631 static int
4632 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4633 Lisp_Object overlay, struct text_pos *position,
4634 ptrdiff_t bufpos, int display_replaced_p,
4635 int frame_window_p)
4636 {
4637 Lisp_Object form;
4638 Lisp_Object location, value;
4639 struct text_pos start_pos = *position;
4640 int valid_p;
4641
4642 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4643 If the result is non-nil, use VALUE instead of SPEC. */
4644 form = Qt;
4645 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4646 {
4647 spec = XCDR (spec);
4648 if (!CONSP (spec))
4649 return 0;
4650 form = XCAR (spec);
4651 spec = XCDR (spec);
4652 }
4653
4654 if (!NILP (form) && !EQ (form, Qt))
4655 {
4656 ptrdiff_t count = SPECPDL_INDEX ();
4657 struct gcpro gcpro1;
4658
4659 /* Bind `object' to the object having the `display' property, a
4660 buffer or string. Bind `position' to the position in the
4661 object where the property was found, and `buffer-position'
4662 to the current position in the buffer. */
4663
4664 if (NILP (object))
4665 XSETBUFFER (object, current_buffer);
4666 specbind (Qobject, object);
4667 specbind (Qposition, make_number (CHARPOS (*position)));
4668 specbind (Qbuffer_position, make_number (bufpos));
4669 GCPRO1 (form);
4670 form = safe_eval (form);
4671 UNGCPRO;
4672 unbind_to (count, Qnil);
4673 }
4674
4675 if (NILP (form))
4676 return 0;
4677
4678 /* Handle `(height HEIGHT)' specifications. */
4679 if (CONSP (spec)
4680 && EQ (XCAR (spec), Qheight)
4681 && CONSP (XCDR (spec)))
4682 {
4683 if (it)
4684 {
4685 if (!FRAME_WINDOW_P (it->f))
4686 return 0;
4687
4688 it->font_height = XCAR (XCDR (spec));
4689 if (!NILP (it->font_height))
4690 {
4691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4692 int new_height = -1;
4693
4694 if (CONSP (it->font_height)
4695 && (EQ (XCAR (it->font_height), Qplus)
4696 || EQ (XCAR (it->font_height), Qminus))
4697 && CONSP (XCDR (it->font_height))
4698 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4699 {
4700 /* `(+ N)' or `(- N)' where N is an integer. */
4701 int steps = XINT (XCAR (XCDR (it->font_height)));
4702 if (EQ (XCAR (it->font_height), Qplus))
4703 steps = - steps;
4704 it->face_id = smaller_face (it->f, it->face_id, steps);
4705 }
4706 else if (FUNCTIONP (it->font_height))
4707 {
4708 /* Call function with current height as argument.
4709 Value is the new height. */
4710 Lisp_Object height;
4711 height = safe_call1 (it->font_height,
4712 face->lface[LFACE_HEIGHT_INDEX]);
4713 if (NUMBERP (height))
4714 new_height = XFLOATINT (height);
4715 }
4716 else if (NUMBERP (it->font_height))
4717 {
4718 /* Value is a multiple of the canonical char height. */
4719 struct face *f;
4720
4721 f = FACE_FROM_ID (it->f,
4722 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4723 new_height = (XFLOATINT (it->font_height)
4724 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4725 }
4726 else
4727 {
4728 /* Evaluate IT->font_height with `height' bound to the
4729 current specified height to get the new height. */
4730 ptrdiff_t count = SPECPDL_INDEX ();
4731
4732 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4733 value = safe_eval (it->font_height);
4734 unbind_to (count, Qnil);
4735
4736 if (NUMBERP (value))
4737 new_height = XFLOATINT (value);
4738 }
4739
4740 if (new_height > 0)
4741 it->face_id = face_with_height (it->f, it->face_id, new_height);
4742 }
4743 }
4744
4745 return 0;
4746 }
4747
4748 /* Handle `(space-width WIDTH)'. */
4749 if (CONSP (spec)
4750 && EQ (XCAR (spec), Qspace_width)
4751 && CONSP (XCDR (spec)))
4752 {
4753 if (it)
4754 {
4755 if (!FRAME_WINDOW_P (it->f))
4756 return 0;
4757
4758 value = XCAR (XCDR (spec));
4759 if (NUMBERP (value) && XFLOATINT (value) > 0)
4760 it->space_width = value;
4761 }
4762
4763 return 0;
4764 }
4765
4766 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4767 if (CONSP (spec)
4768 && EQ (XCAR (spec), Qslice))
4769 {
4770 Lisp_Object tem;
4771
4772 if (it)
4773 {
4774 if (!FRAME_WINDOW_P (it->f))
4775 return 0;
4776
4777 if (tem = XCDR (spec), CONSP (tem))
4778 {
4779 it->slice.x = XCAR (tem);
4780 if (tem = XCDR (tem), CONSP (tem))
4781 {
4782 it->slice.y = XCAR (tem);
4783 if (tem = XCDR (tem), CONSP (tem))
4784 {
4785 it->slice.width = XCAR (tem);
4786 if (tem = XCDR (tem), CONSP (tem))
4787 it->slice.height = XCAR (tem);
4788 }
4789 }
4790 }
4791 }
4792
4793 return 0;
4794 }
4795
4796 /* Handle `(raise FACTOR)'. */
4797 if (CONSP (spec)
4798 && EQ (XCAR (spec), Qraise)
4799 && CONSP (XCDR (spec)))
4800 {
4801 if (it)
4802 {
4803 if (!FRAME_WINDOW_P (it->f))
4804 return 0;
4805
4806 #ifdef HAVE_WINDOW_SYSTEM
4807 value = XCAR (XCDR (spec));
4808 if (NUMBERP (value))
4809 {
4810 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4811 it->voffset = - (XFLOATINT (value)
4812 * (FONT_HEIGHT (face->font)));
4813 }
4814 #endif /* HAVE_WINDOW_SYSTEM */
4815 }
4816
4817 return 0;
4818 }
4819
4820 /* Don't handle the other kinds of display specifications
4821 inside a string that we got from a `display' property. */
4822 if (it && it->string_from_display_prop_p)
4823 return 0;
4824
4825 /* Characters having this form of property are not displayed, so
4826 we have to find the end of the property. */
4827 if (it)
4828 {
4829 start_pos = *position;
4830 *position = display_prop_end (it, object, start_pos);
4831 }
4832 value = Qnil;
4833
4834 /* Stop the scan at that end position--we assume that all
4835 text properties change there. */
4836 if (it)
4837 it->stop_charpos = position->charpos;
4838
4839 /* Handle `(left-fringe BITMAP [FACE])'
4840 and `(right-fringe BITMAP [FACE])'. */
4841 if (CONSP (spec)
4842 && (EQ (XCAR (spec), Qleft_fringe)
4843 || EQ (XCAR (spec), Qright_fringe))
4844 && CONSP (XCDR (spec)))
4845 {
4846 int fringe_bitmap;
4847
4848 if (it)
4849 {
4850 if (!FRAME_WINDOW_P (it->f))
4851 /* If we return here, POSITION has been advanced
4852 across the text with this property. */
4853 {
4854 /* Synchronize the bidi iterator with POSITION. This is
4855 needed because we are not going to push the iterator
4856 on behalf of this display property, so there will be
4857 no pop_it call to do this synchronization for us. */
4858 if (it->bidi_p)
4859 {
4860 it->position = *position;
4861 iterate_out_of_display_property (it);
4862 *position = it->position;
4863 }
4864 return 1;
4865 }
4866 }
4867 else if (!frame_window_p)
4868 return 1;
4869
4870 #ifdef HAVE_WINDOW_SYSTEM
4871 value = XCAR (XCDR (spec));
4872 if (!SYMBOLP (value)
4873 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4874 /* If we return here, POSITION has been advanced
4875 across the text with this property. */
4876 {
4877 if (it && it->bidi_p)
4878 {
4879 it->position = *position;
4880 iterate_out_of_display_property (it);
4881 *position = it->position;
4882 }
4883 return 1;
4884 }
4885
4886 if (it)
4887 {
4888 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4889
4890 if (CONSP (XCDR (XCDR (spec))))
4891 {
4892 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4893 int face_id2 = lookup_derived_face (it->f, face_name,
4894 FRINGE_FACE_ID, 0);
4895 if (face_id2 >= 0)
4896 face_id = face_id2;
4897 }
4898
4899 /* Save current settings of IT so that we can restore them
4900 when we are finished with the glyph property value. */
4901 push_it (it, position);
4902
4903 it->area = TEXT_AREA;
4904 it->what = IT_IMAGE;
4905 it->image_id = -1; /* no image */
4906 it->position = start_pos;
4907 it->object = NILP (object) ? it->w->buffer : object;
4908 it->method = GET_FROM_IMAGE;
4909 it->from_overlay = Qnil;
4910 it->face_id = face_id;
4911 it->from_disp_prop_p = 1;
4912
4913 /* Say that we haven't consumed the characters with
4914 `display' property yet. The call to pop_it in
4915 set_iterator_to_next will clean this up. */
4916 *position = start_pos;
4917
4918 if (EQ (XCAR (spec), Qleft_fringe))
4919 {
4920 it->left_user_fringe_bitmap = fringe_bitmap;
4921 it->left_user_fringe_face_id = face_id;
4922 }
4923 else
4924 {
4925 it->right_user_fringe_bitmap = fringe_bitmap;
4926 it->right_user_fringe_face_id = face_id;
4927 }
4928 }
4929 #endif /* HAVE_WINDOW_SYSTEM */
4930 return 1;
4931 }
4932
4933 /* Prepare to handle `((margin left-margin) ...)',
4934 `((margin right-margin) ...)' and `((margin nil) ...)'
4935 prefixes for display specifications. */
4936 location = Qunbound;
4937 if (CONSP (spec) && CONSP (XCAR (spec)))
4938 {
4939 Lisp_Object tem;
4940
4941 value = XCDR (spec);
4942 if (CONSP (value))
4943 value = XCAR (value);
4944
4945 tem = XCAR (spec);
4946 if (EQ (XCAR (tem), Qmargin)
4947 && (tem = XCDR (tem),
4948 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4949 (NILP (tem)
4950 || EQ (tem, Qleft_margin)
4951 || EQ (tem, Qright_margin))))
4952 location = tem;
4953 }
4954
4955 if (EQ (location, Qunbound))
4956 {
4957 location = Qnil;
4958 value = spec;
4959 }
4960
4961 /* After this point, VALUE is the property after any
4962 margin prefix has been stripped. It must be a string,
4963 an image specification, or `(space ...)'.
4964
4965 LOCATION specifies where to display: `left-margin',
4966 `right-margin' or nil. */
4967
4968 valid_p = (STRINGP (value)
4969 #ifdef HAVE_WINDOW_SYSTEM
4970 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4971 && valid_image_p (value))
4972 #endif /* not HAVE_WINDOW_SYSTEM */
4973 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4974
4975 if (valid_p && !display_replaced_p)
4976 {
4977 int retval = 1;
4978
4979 if (!it)
4980 {
4981 /* Callers need to know whether the display spec is any kind
4982 of `(space ...)' spec that is about to affect text-area
4983 display. */
4984 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4985 retval = 2;
4986 return retval;
4987 }
4988
4989 /* Save current settings of IT so that we can restore them
4990 when we are finished with the glyph property value. */
4991 push_it (it, position);
4992 it->from_overlay = overlay;
4993 it->from_disp_prop_p = 1;
4994
4995 if (NILP (location))
4996 it->area = TEXT_AREA;
4997 else if (EQ (location, Qleft_margin))
4998 it->area = LEFT_MARGIN_AREA;
4999 else
5000 it->area = RIGHT_MARGIN_AREA;
5001
5002 if (STRINGP (value))
5003 {
5004 it->string = value;
5005 it->multibyte_p = STRING_MULTIBYTE (it->string);
5006 it->current.overlay_string_index = -1;
5007 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5008 it->end_charpos = it->string_nchars = SCHARS (it->string);
5009 it->method = GET_FROM_STRING;
5010 it->stop_charpos = 0;
5011 it->prev_stop = 0;
5012 it->base_level_stop = 0;
5013 it->string_from_display_prop_p = 1;
5014 /* Say that we haven't consumed the characters with
5015 `display' property yet. The call to pop_it in
5016 set_iterator_to_next will clean this up. */
5017 if (BUFFERP (object))
5018 *position = start_pos;
5019
5020 /* Force paragraph direction to be that of the parent
5021 object. If the parent object's paragraph direction is
5022 not yet determined, default to L2R. */
5023 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5024 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5025 else
5026 it->paragraph_embedding = L2R;
5027
5028 /* Set up the bidi iterator for this display string. */
5029 if (it->bidi_p)
5030 {
5031 it->bidi_it.string.lstring = it->string;
5032 it->bidi_it.string.s = NULL;
5033 it->bidi_it.string.schars = it->end_charpos;
5034 it->bidi_it.string.bufpos = bufpos;
5035 it->bidi_it.string.from_disp_str = 1;
5036 it->bidi_it.string.unibyte = !it->multibyte_p;
5037 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5038 }
5039 }
5040 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5041 {
5042 it->method = GET_FROM_STRETCH;
5043 it->object = value;
5044 *position = it->position = start_pos;
5045 retval = 1 + (it->area == TEXT_AREA);
5046 }
5047 #ifdef HAVE_WINDOW_SYSTEM
5048 else
5049 {
5050 it->what = IT_IMAGE;
5051 it->image_id = lookup_image (it->f, value);
5052 it->position = start_pos;
5053 it->object = NILP (object) ? it->w->buffer : object;
5054 it->method = GET_FROM_IMAGE;
5055
5056 /* Say that we haven't consumed the characters with
5057 `display' property yet. The call to pop_it in
5058 set_iterator_to_next will clean this up. */
5059 *position = start_pos;
5060 }
5061 #endif /* HAVE_WINDOW_SYSTEM */
5062
5063 return retval;
5064 }
5065
5066 /* Invalid property or property not supported. Restore
5067 POSITION to what it was before. */
5068 *position = start_pos;
5069 return 0;
5070 }
5071
5072 /* Check if PROP is a display property value whose text should be
5073 treated as intangible. OVERLAY is the overlay from which PROP
5074 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5075 specify the buffer position covered by PROP. */
5076
5077 int
5078 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5079 ptrdiff_t charpos, ptrdiff_t bytepos)
5080 {
5081 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5082 struct text_pos position;
5083
5084 SET_TEXT_POS (position, charpos, bytepos);
5085 return handle_display_spec (NULL, prop, Qnil, overlay,
5086 &position, charpos, frame_window_p);
5087 }
5088
5089
5090 /* Return 1 if PROP is a display sub-property value containing STRING.
5091
5092 Implementation note: this and the following function are really
5093 special cases of handle_display_spec and
5094 handle_single_display_spec, and should ideally use the same code.
5095 Until they do, these two pairs must be consistent and must be
5096 modified in sync. */
5097
5098 static int
5099 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5100 {
5101 if (EQ (string, prop))
5102 return 1;
5103
5104 /* Skip over `when FORM'. */
5105 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5106 {
5107 prop = XCDR (prop);
5108 if (!CONSP (prop))
5109 return 0;
5110 /* Actually, the condition following `when' should be eval'ed,
5111 like handle_single_display_spec does, and we should return
5112 zero if it evaluates to nil. However, this function is
5113 called only when the buffer was already displayed and some
5114 glyph in the glyph matrix was found to come from a display
5115 string. Therefore, the condition was already evaluated, and
5116 the result was non-nil, otherwise the display string wouldn't
5117 have been displayed and we would have never been called for
5118 this property. Thus, we can skip the evaluation and assume
5119 its result is non-nil. */
5120 prop = XCDR (prop);
5121 }
5122
5123 if (CONSP (prop))
5124 /* Skip over `margin LOCATION'. */
5125 if (EQ (XCAR (prop), Qmargin))
5126 {
5127 prop = XCDR (prop);
5128 if (!CONSP (prop))
5129 return 0;
5130
5131 prop = XCDR (prop);
5132 if (!CONSP (prop))
5133 return 0;
5134 }
5135
5136 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5137 }
5138
5139
5140 /* Return 1 if STRING appears in the `display' property PROP. */
5141
5142 static int
5143 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5144 {
5145 if (CONSP (prop)
5146 && !EQ (XCAR (prop), Qwhen)
5147 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5148 {
5149 /* A list of sub-properties. */
5150 while (CONSP (prop))
5151 {
5152 if (single_display_spec_string_p (XCAR (prop), string))
5153 return 1;
5154 prop = XCDR (prop);
5155 }
5156 }
5157 else if (VECTORP (prop))
5158 {
5159 /* A vector of sub-properties. */
5160 ptrdiff_t i;
5161 for (i = 0; i < ASIZE (prop); ++i)
5162 if (single_display_spec_string_p (AREF (prop, i), string))
5163 return 1;
5164 }
5165 else
5166 return single_display_spec_string_p (prop, string);
5167
5168 return 0;
5169 }
5170
5171 /* Look for STRING in overlays and text properties in the current
5172 buffer, between character positions FROM and TO (excluding TO).
5173 BACK_P non-zero means look back (in this case, TO is supposed to be
5174 less than FROM).
5175 Value is the first character position where STRING was found, or
5176 zero if it wasn't found before hitting TO.
5177
5178 This function may only use code that doesn't eval because it is
5179 called asynchronously from note_mouse_highlight. */
5180
5181 static ptrdiff_t
5182 string_buffer_position_lim (Lisp_Object string,
5183 ptrdiff_t from, ptrdiff_t to, int back_p)
5184 {
5185 Lisp_Object limit, prop, pos;
5186 int found = 0;
5187
5188 pos = make_number (max (from, BEGV));
5189
5190 if (!back_p) /* looking forward */
5191 {
5192 limit = make_number (min (to, ZV));
5193 while (!found && !EQ (pos, limit))
5194 {
5195 prop = Fget_char_property (pos, Qdisplay, Qnil);
5196 if (!NILP (prop) && display_prop_string_p (prop, string))
5197 found = 1;
5198 else
5199 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5200 limit);
5201 }
5202 }
5203 else /* looking back */
5204 {
5205 limit = make_number (max (to, BEGV));
5206 while (!found && !EQ (pos, limit))
5207 {
5208 prop = Fget_char_property (pos, Qdisplay, Qnil);
5209 if (!NILP (prop) && display_prop_string_p (prop, string))
5210 found = 1;
5211 else
5212 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5213 limit);
5214 }
5215 }
5216
5217 return found ? XINT (pos) : 0;
5218 }
5219
5220 /* Determine which buffer position in current buffer STRING comes from.
5221 AROUND_CHARPOS is an approximate position where it could come from.
5222 Value is the buffer position or 0 if it couldn't be determined.
5223
5224 This function is necessary because we don't record buffer positions
5225 in glyphs generated from strings (to keep struct glyph small).
5226 This function may only use code that doesn't eval because it is
5227 called asynchronously from note_mouse_highlight. */
5228
5229 static ptrdiff_t
5230 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5231 {
5232 const int MAX_DISTANCE = 1000;
5233 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5234 around_charpos + MAX_DISTANCE,
5235 0);
5236
5237 if (!found)
5238 found = string_buffer_position_lim (string, around_charpos,
5239 around_charpos - MAX_DISTANCE, 1);
5240 return found;
5241 }
5242
5243
5244 \f
5245 /***********************************************************************
5246 `composition' property
5247 ***********************************************************************/
5248
5249 /* Set up iterator IT from `composition' property at its current
5250 position. Called from handle_stop. */
5251
5252 static enum prop_handled
5253 handle_composition_prop (struct it *it)
5254 {
5255 Lisp_Object prop, string;
5256 ptrdiff_t pos, pos_byte, start, end;
5257
5258 if (STRINGP (it->string))
5259 {
5260 unsigned char *s;
5261
5262 pos = IT_STRING_CHARPOS (*it);
5263 pos_byte = IT_STRING_BYTEPOS (*it);
5264 string = it->string;
5265 s = SDATA (string) + pos_byte;
5266 it->c = STRING_CHAR (s);
5267 }
5268 else
5269 {
5270 pos = IT_CHARPOS (*it);
5271 pos_byte = IT_BYTEPOS (*it);
5272 string = Qnil;
5273 it->c = FETCH_CHAR (pos_byte);
5274 }
5275
5276 /* If there's a valid composition and point is not inside of the
5277 composition (in the case that the composition is from the current
5278 buffer), draw a glyph composed from the composition components. */
5279 if (find_composition (pos, -1, &start, &end, &prop, string)
5280 && COMPOSITION_VALID_P (start, end, prop)
5281 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5282 {
5283 if (start < pos)
5284 /* As we can't handle this situation (perhaps font-lock added
5285 a new composition), we just return here hoping that next
5286 redisplay will detect this composition much earlier. */
5287 return HANDLED_NORMALLY;
5288 if (start != pos)
5289 {
5290 if (STRINGP (it->string))
5291 pos_byte = string_char_to_byte (it->string, start);
5292 else
5293 pos_byte = CHAR_TO_BYTE (start);
5294 }
5295 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5296 prop, string);
5297
5298 if (it->cmp_it.id >= 0)
5299 {
5300 it->cmp_it.ch = -1;
5301 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5302 it->cmp_it.nglyphs = -1;
5303 }
5304 }
5305
5306 return HANDLED_NORMALLY;
5307 }
5308
5309
5310 \f
5311 /***********************************************************************
5312 Overlay strings
5313 ***********************************************************************/
5314
5315 /* The following structure is used to record overlay strings for
5316 later sorting in load_overlay_strings. */
5317
5318 struct overlay_entry
5319 {
5320 Lisp_Object overlay;
5321 Lisp_Object string;
5322 EMACS_INT priority;
5323 int after_string_p;
5324 };
5325
5326
5327 /* Set up iterator IT from overlay strings at its current position.
5328 Called from handle_stop. */
5329
5330 static enum prop_handled
5331 handle_overlay_change (struct it *it)
5332 {
5333 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5334 return HANDLED_RECOMPUTE_PROPS;
5335 else
5336 return HANDLED_NORMALLY;
5337 }
5338
5339
5340 /* Set up the next overlay string for delivery by IT, if there is an
5341 overlay string to deliver. Called by set_iterator_to_next when the
5342 end of the current overlay string is reached. If there are more
5343 overlay strings to display, IT->string and
5344 IT->current.overlay_string_index are set appropriately here.
5345 Otherwise IT->string is set to nil. */
5346
5347 static void
5348 next_overlay_string (struct it *it)
5349 {
5350 ++it->current.overlay_string_index;
5351 if (it->current.overlay_string_index == it->n_overlay_strings)
5352 {
5353 /* No more overlay strings. Restore IT's settings to what
5354 they were before overlay strings were processed, and
5355 continue to deliver from current_buffer. */
5356
5357 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5358 pop_it (it);
5359 eassert (it->sp > 0
5360 || (NILP (it->string)
5361 && it->method == GET_FROM_BUFFER
5362 && it->stop_charpos >= BEGV
5363 && it->stop_charpos <= it->end_charpos));
5364 it->current.overlay_string_index = -1;
5365 it->n_overlay_strings = 0;
5366 it->overlay_strings_charpos = -1;
5367 /* If there's an empty display string on the stack, pop the
5368 stack, to resync the bidi iterator with IT's position. Such
5369 empty strings are pushed onto the stack in
5370 get_overlay_strings_1. */
5371 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5372 pop_it (it);
5373
5374 /* If we're at the end of the buffer, record that we have
5375 processed the overlay strings there already, so that
5376 next_element_from_buffer doesn't try it again. */
5377 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5378 it->overlay_strings_at_end_processed_p = 1;
5379 }
5380 else
5381 {
5382 /* There are more overlay strings to process. If
5383 IT->current.overlay_string_index has advanced to a position
5384 where we must load IT->overlay_strings with more strings, do
5385 it. We must load at the IT->overlay_strings_charpos where
5386 IT->n_overlay_strings was originally computed; when invisible
5387 text is present, this might not be IT_CHARPOS (Bug#7016). */
5388 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5389
5390 if (it->current.overlay_string_index && i == 0)
5391 load_overlay_strings (it, it->overlay_strings_charpos);
5392
5393 /* Initialize IT to deliver display elements from the overlay
5394 string. */
5395 it->string = it->overlay_strings[i];
5396 it->multibyte_p = STRING_MULTIBYTE (it->string);
5397 SET_TEXT_POS (it->current.string_pos, 0, 0);
5398 it->method = GET_FROM_STRING;
5399 it->stop_charpos = 0;
5400 it->end_charpos = SCHARS (it->string);
5401 if (it->cmp_it.stop_pos >= 0)
5402 it->cmp_it.stop_pos = 0;
5403 it->prev_stop = 0;
5404 it->base_level_stop = 0;
5405
5406 /* Set up the bidi iterator for this overlay string. */
5407 if (it->bidi_p)
5408 {
5409 it->bidi_it.string.lstring = it->string;
5410 it->bidi_it.string.s = NULL;
5411 it->bidi_it.string.schars = SCHARS (it->string);
5412 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5413 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5414 it->bidi_it.string.unibyte = !it->multibyte_p;
5415 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5416 }
5417 }
5418
5419 CHECK_IT (it);
5420 }
5421
5422
5423 /* Compare two overlay_entry structures E1 and E2. Used as a
5424 comparison function for qsort in load_overlay_strings. Overlay
5425 strings for the same position are sorted so that
5426
5427 1. All after-strings come in front of before-strings, except
5428 when they come from the same overlay.
5429
5430 2. Within after-strings, strings are sorted so that overlay strings
5431 from overlays with higher priorities come first.
5432
5433 2. Within before-strings, strings are sorted so that overlay
5434 strings from overlays with higher priorities come last.
5435
5436 Value is analogous to strcmp. */
5437
5438
5439 static int
5440 compare_overlay_entries (const void *e1, const void *e2)
5441 {
5442 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5443 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5444 int result;
5445
5446 if (entry1->after_string_p != entry2->after_string_p)
5447 {
5448 /* Let after-strings appear in front of before-strings if
5449 they come from different overlays. */
5450 if (EQ (entry1->overlay, entry2->overlay))
5451 result = entry1->after_string_p ? 1 : -1;
5452 else
5453 result = entry1->after_string_p ? -1 : 1;
5454 }
5455 else if (entry1->priority != entry2->priority)
5456 {
5457 if (entry1->after_string_p)
5458 /* After-strings sorted in order of decreasing priority. */
5459 result = entry2->priority < entry1->priority ? -1 : 1;
5460 else
5461 /* Before-strings sorted in order of increasing priority. */
5462 result = entry1->priority < entry2->priority ? -1 : 1;
5463 }
5464 else
5465 result = 0;
5466
5467 return result;
5468 }
5469
5470
5471 /* Load the vector IT->overlay_strings with overlay strings from IT's
5472 current buffer position, or from CHARPOS if that is > 0. Set
5473 IT->n_overlays to the total number of overlay strings found.
5474
5475 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5476 a time. On entry into load_overlay_strings,
5477 IT->current.overlay_string_index gives the number of overlay
5478 strings that have already been loaded by previous calls to this
5479 function.
5480
5481 IT->add_overlay_start contains an additional overlay start
5482 position to consider for taking overlay strings from, if non-zero.
5483 This position comes into play when the overlay has an `invisible'
5484 property, and both before and after-strings. When we've skipped to
5485 the end of the overlay, because of its `invisible' property, we
5486 nevertheless want its before-string to appear.
5487 IT->add_overlay_start will contain the overlay start position
5488 in this case.
5489
5490 Overlay strings are sorted so that after-string strings come in
5491 front of before-string strings. Within before and after-strings,
5492 strings are sorted by overlay priority. See also function
5493 compare_overlay_entries. */
5494
5495 static void
5496 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5497 {
5498 Lisp_Object overlay, window, str, invisible;
5499 struct Lisp_Overlay *ov;
5500 ptrdiff_t start, end;
5501 ptrdiff_t size = 20;
5502 ptrdiff_t n = 0, i, j;
5503 int invis_p;
5504 struct overlay_entry *entries = alloca (size * sizeof *entries);
5505 USE_SAFE_ALLOCA;
5506
5507 if (charpos <= 0)
5508 charpos = IT_CHARPOS (*it);
5509
5510 /* Append the overlay string STRING of overlay OVERLAY to vector
5511 `entries' which has size `size' and currently contains `n'
5512 elements. AFTER_P non-zero means STRING is an after-string of
5513 OVERLAY. */
5514 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5515 do \
5516 { \
5517 Lisp_Object priority; \
5518 \
5519 if (n == size) \
5520 { \
5521 struct overlay_entry *old = entries; \
5522 SAFE_NALLOCA (entries, 2, size); \
5523 memcpy (entries, old, size * sizeof *entries); \
5524 size *= 2; \
5525 } \
5526 \
5527 entries[n].string = (STRING); \
5528 entries[n].overlay = (OVERLAY); \
5529 priority = Foverlay_get ((OVERLAY), Qpriority); \
5530 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5531 entries[n].after_string_p = (AFTER_P); \
5532 ++n; \
5533 } \
5534 while (0)
5535
5536 /* Process overlay before the overlay center. */
5537 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5538 {
5539 XSETMISC (overlay, ov);
5540 eassert (OVERLAYP (overlay));
5541 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5542 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5543
5544 if (end < charpos)
5545 break;
5546
5547 /* Skip this overlay if it doesn't start or end at IT's current
5548 position. */
5549 if (end != charpos && start != charpos)
5550 continue;
5551
5552 /* Skip this overlay if it doesn't apply to IT->w. */
5553 window = Foverlay_get (overlay, Qwindow);
5554 if (WINDOWP (window) && XWINDOW (window) != it->w)
5555 continue;
5556
5557 /* If the text ``under'' the overlay is invisible, both before-
5558 and after-strings from this overlay are visible; start and
5559 end position are indistinguishable. */
5560 invisible = Foverlay_get (overlay, Qinvisible);
5561 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5562
5563 /* If overlay has a non-empty before-string, record it. */
5564 if ((start == charpos || (end == charpos && invis_p))
5565 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5566 && SCHARS (str))
5567 RECORD_OVERLAY_STRING (overlay, str, 0);
5568
5569 /* If overlay has a non-empty after-string, record it. */
5570 if ((end == charpos || (start == charpos && invis_p))
5571 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5572 && SCHARS (str))
5573 RECORD_OVERLAY_STRING (overlay, str, 1);
5574 }
5575
5576 /* Process overlays after the overlay center. */
5577 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5578 {
5579 XSETMISC (overlay, ov);
5580 eassert (OVERLAYP (overlay));
5581 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5582 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5583
5584 if (start > charpos)
5585 break;
5586
5587 /* Skip this overlay if it doesn't start or end at IT's current
5588 position. */
5589 if (end != charpos && start != charpos)
5590 continue;
5591
5592 /* Skip this overlay if it doesn't apply to IT->w. */
5593 window = Foverlay_get (overlay, Qwindow);
5594 if (WINDOWP (window) && XWINDOW (window) != it->w)
5595 continue;
5596
5597 /* If the text ``under'' the overlay is invisible, it has a zero
5598 dimension, and both before- and after-strings apply. */
5599 invisible = Foverlay_get (overlay, Qinvisible);
5600 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5601
5602 /* If overlay has a non-empty before-string, record it. */
5603 if ((start == charpos || (end == charpos && invis_p))
5604 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5605 && SCHARS (str))
5606 RECORD_OVERLAY_STRING (overlay, str, 0);
5607
5608 /* If overlay has a non-empty after-string, record it. */
5609 if ((end == charpos || (start == charpos && invis_p))
5610 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5611 && SCHARS (str))
5612 RECORD_OVERLAY_STRING (overlay, str, 1);
5613 }
5614
5615 #undef RECORD_OVERLAY_STRING
5616
5617 /* Sort entries. */
5618 if (n > 1)
5619 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5620
5621 /* Record number of overlay strings, and where we computed it. */
5622 it->n_overlay_strings = n;
5623 it->overlay_strings_charpos = charpos;
5624
5625 /* IT->current.overlay_string_index is the number of overlay strings
5626 that have already been consumed by IT. Copy some of the
5627 remaining overlay strings to IT->overlay_strings. */
5628 i = 0;
5629 j = it->current.overlay_string_index;
5630 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5631 {
5632 it->overlay_strings[i] = entries[j].string;
5633 it->string_overlays[i++] = entries[j++].overlay;
5634 }
5635
5636 CHECK_IT (it);
5637 SAFE_FREE ();
5638 }
5639
5640
5641 /* Get the first chunk of overlay strings at IT's current buffer
5642 position, or at CHARPOS if that is > 0. Value is non-zero if at
5643 least one overlay string was found. */
5644
5645 static int
5646 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5647 {
5648 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5649 process. This fills IT->overlay_strings with strings, and sets
5650 IT->n_overlay_strings to the total number of strings to process.
5651 IT->pos.overlay_string_index has to be set temporarily to zero
5652 because load_overlay_strings needs this; it must be set to -1
5653 when no overlay strings are found because a zero value would
5654 indicate a position in the first overlay string. */
5655 it->current.overlay_string_index = 0;
5656 load_overlay_strings (it, charpos);
5657
5658 /* If we found overlay strings, set up IT to deliver display
5659 elements from the first one. Otherwise set up IT to deliver
5660 from current_buffer. */
5661 if (it->n_overlay_strings)
5662 {
5663 /* Make sure we know settings in current_buffer, so that we can
5664 restore meaningful values when we're done with the overlay
5665 strings. */
5666 if (compute_stop_p)
5667 compute_stop_pos (it);
5668 eassert (it->face_id >= 0);
5669
5670 /* Save IT's settings. They are restored after all overlay
5671 strings have been processed. */
5672 eassert (!compute_stop_p || it->sp == 0);
5673
5674 /* When called from handle_stop, there might be an empty display
5675 string loaded. In that case, don't bother saving it. But
5676 don't use this optimization with the bidi iterator, since we
5677 need the corresponding pop_it call to resync the bidi
5678 iterator's position with IT's position, after we are done
5679 with the overlay strings. (The corresponding call to pop_it
5680 in case of an empty display string is in
5681 next_overlay_string.) */
5682 if (!(!it->bidi_p
5683 && STRINGP (it->string) && !SCHARS (it->string)))
5684 push_it (it, NULL);
5685
5686 /* Set up IT to deliver display elements from the first overlay
5687 string. */
5688 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5689 it->string = it->overlay_strings[0];
5690 it->from_overlay = Qnil;
5691 it->stop_charpos = 0;
5692 eassert (STRINGP (it->string));
5693 it->end_charpos = SCHARS (it->string);
5694 it->prev_stop = 0;
5695 it->base_level_stop = 0;
5696 it->multibyte_p = STRING_MULTIBYTE (it->string);
5697 it->method = GET_FROM_STRING;
5698 it->from_disp_prop_p = 0;
5699
5700 /* Force paragraph direction to be that of the parent
5701 buffer. */
5702 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5703 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5704 else
5705 it->paragraph_embedding = L2R;
5706
5707 /* Set up the bidi iterator for this overlay string. */
5708 if (it->bidi_p)
5709 {
5710 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5711
5712 it->bidi_it.string.lstring = it->string;
5713 it->bidi_it.string.s = NULL;
5714 it->bidi_it.string.schars = SCHARS (it->string);
5715 it->bidi_it.string.bufpos = pos;
5716 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5717 it->bidi_it.string.unibyte = !it->multibyte_p;
5718 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5719 }
5720 return 1;
5721 }
5722
5723 it->current.overlay_string_index = -1;
5724 return 0;
5725 }
5726
5727 static int
5728 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5729 {
5730 it->string = Qnil;
5731 it->method = GET_FROM_BUFFER;
5732
5733 (void) get_overlay_strings_1 (it, charpos, 1);
5734
5735 CHECK_IT (it);
5736
5737 /* Value is non-zero if we found at least one overlay string. */
5738 return STRINGP (it->string);
5739 }
5740
5741
5742 \f
5743 /***********************************************************************
5744 Saving and restoring state
5745 ***********************************************************************/
5746
5747 /* Save current settings of IT on IT->stack. Called, for example,
5748 before setting up IT for an overlay string, to be able to restore
5749 IT's settings to what they were after the overlay string has been
5750 processed. If POSITION is non-NULL, it is the position to save on
5751 the stack instead of IT->position. */
5752
5753 static void
5754 push_it (struct it *it, struct text_pos *position)
5755 {
5756 struct iterator_stack_entry *p;
5757
5758 eassert (it->sp < IT_STACK_SIZE);
5759 p = it->stack + it->sp;
5760
5761 p->stop_charpos = it->stop_charpos;
5762 p->prev_stop = it->prev_stop;
5763 p->base_level_stop = it->base_level_stop;
5764 p->cmp_it = it->cmp_it;
5765 eassert (it->face_id >= 0);
5766 p->face_id = it->face_id;
5767 p->string = it->string;
5768 p->method = it->method;
5769 p->from_overlay = it->from_overlay;
5770 switch (p->method)
5771 {
5772 case GET_FROM_IMAGE:
5773 p->u.image.object = it->object;
5774 p->u.image.image_id = it->image_id;
5775 p->u.image.slice = it->slice;
5776 break;
5777 case GET_FROM_STRETCH:
5778 p->u.stretch.object = it->object;
5779 break;
5780 }
5781 p->position = position ? *position : it->position;
5782 p->current = it->current;
5783 p->end_charpos = it->end_charpos;
5784 p->string_nchars = it->string_nchars;
5785 p->area = it->area;
5786 p->multibyte_p = it->multibyte_p;
5787 p->avoid_cursor_p = it->avoid_cursor_p;
5788 p->space_width = it->space_width;
5789 p->font_height = it->font_height;
5790 p->voffset = it->voffset;
5791 p->string_from_display_prop_p = it->string_from_display_prop_p;
5792 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5793 p->display_ellipsis_p = 0;
5794 p->line_wrap = it->line_wrap;
5795 p->bidi_p = it->bidi_p;
5796 p->paragraph_embedding = it->paragraph_embedding;
5797 p->from_disp_prop_p = it->from_disp_prop_p;
5798 ++it->sp;
5799
5800 /* Save the state of the bidi iterator as well. */
5801 if (it->bidi_p)
5802 bidi_push_it (&it->bidi_it);
5803 }
5804
5805 static void
5806 iterate_out_of_display_property (struct it *it)
5807 {
5808 int buffer_p = !STRINGP (it->string);
5809 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5810 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5811
5812 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5813
5814 /* Maybe initialize paragraph direction. If we are at the beginning
5815 of a new paragraph, next_element_from_buffer may not have a
5816 chance to do that. */
5817 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5818 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5819 /* prev_stop can be zero, so check against BEGV as well. */
5820 while (it->bidi_it.charpos >= bob
5821 && it->prev_stop <= it->bidi_it.charpos
5822 && it->bidi_it.charpos < CHARPOS (it->position)
5823 && it->bidi_it.charpos < eob)
5824 bidi_move_to_visually_next (&it->bidi_it);
5825 /* Record the stop_pos we just crossed, for when we cross it
5826 back, maybe. */
5827 if (it->bidi_it.charpos > CHARPOS (it->position))
5828 it->prev_stop = CHARPOS (it->position);
5829 /* If we ended up not where pop_it put us, resync IT's
5830 positional members with the bidi iterator. */
5831 if (it->bidi_it.charpos != CHARPOS (it->position))
5832 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5833 if (buffer_p)
5834 it->current.pos = it->position;
5835 else
5836 it->current.string_pos = it->position;
5837 }
5838
5839 /* Restore IT's settings from IT->stack. Called, for example, when no
5840 more overlay strings must be processed, and we return to delivering
5841 display elements from a buffer, or when the end of a string from a
5842 `display' property is reached and we return to delivering display
5843 elements from an overlay string, or from a buffer. */
5844
5845 static void
5846 pop_it (struct it *it)
5847 {
5848 struct iterator_stack_entry *p;
5849 int from_display_prop = it->from_disp_prop_p;
5850
5851 eassert (it->sp > 0);
5852 --it->sp;
5853 p = it->stack + it->sp;
5854 it->stop_charpos = p->stop_charpos;
5855 it->prev_stop = p->prev_stop;
5856 it->base_level_stop = p->base_level_stop;
5857 it->cmp_it = p->cmp_it;
5858 it->face_id = p->face_id;
5859 it->current = p->current;
5860 it->position = p->position;
5861 it->string = p->string;
5862 it->from_overlay = p->from_overlay;
5863 if (NILP (it->string))
5864 SET_TEXT_POS (it->current.string_pos, -1, -1);
5865 it->method = p->method;
5866 switch (it->method)
5867 {
5868 case GET_FROM_IMAGE:
5869 it->image_id = p->u.image.image_id;
5870 it->object = p->u.image.object;
5871 it->slice = p->u.image.slice;
5872 break;
5873 case GET_FROM_STRETCH:
5874 it->object = p->u.stretch.object;
5875 break;
5876 case GET_FROM_BUFFER:
5877 it->object = it->w->buffer;
5878 break;
5879 case GET_FROM_STRING:
5880 it->object = it->string;
5881 break;
5882 case GET_FROM_DISPLAY_VECTOR:
5883 if (it->s)
5884 it->method = GET_FROM_C_STRING;
5885 else if (STRINGP (it->string))
5886 it->method = GET_FROM_STRING;
5887 else
5888 {
5889 it->method = GET_FROM_BUFFER;
5890 it->object = it->w->buffer;
5891 }
5892 }
5893 it->end_charpos = p->end_charpos;
5894 it->string_nchars = p->string_nchars;
5895 it->area = p->area;
5896 it->multibyte_p = p->multibyte_p;
5897 it->avoid_cursor_p = p->avoid_cursor_p;
5898 it->space_width = p->space_width;
5899 it->font_height = p->font_height;
5900 it->voffset = p->voffset;
5901 it->string_from_display_prop_p = p->string_from_display_prop_p;
5902 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5903 it->line_wrap = p->line_wrap;
5904 it->bidi_p = p->bidi_p;
5905 it->paragraph_embedding = p->paragraph_embedding;
5906 it->from_disp_prop_p = p->from_disp_prop_p;
5907 if (it->bidi_p)
5908 {
5909 bidi_pop_it (&it->bidi_it);
5910 /* Bidi-iterate until we get out of the portion of text, if any,
5911 covered by a `display' text property or by an overlay with
5912 `display' property. (We cannot just jump there, because the
5913 internal coherency of the bidi iterator state can not be
5914 preserved across such jumps.) We also must determine the
5915 paragraph base direction if the overlay we just processed is
5916 at the beginning of a new paragraph. */
5917 if (from_display_prop
5918 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5919 iterate_out_of_display_property (it);
5920
5921 eassert ((BUFFERP (it->object)
5922 && IT_CHARPOS (*it) == it->bidi_it.charpos
5923 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5924 || (STRINGP (it->object)
5925 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5926 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5927 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5928 }
5929 }
5930
5931
5932 \f
5933 /***********************************************************************
5934 Moving over lines
5935 ***********************************************************************/
5936
5937 /* Set IT's current position to the previous line start. */
5938
5939 static void
5940 back_to_previous_line_start (struct it *it)
5941 {
5942 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5943 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5944 }
5945
5946
5947 /* Move IT to the next line start.
5948
5949 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5950 we skipped over part of the text (as opposed to moving the iterator
5951 continuously over the text). Otherwise, don't change the value
5952 of *SKIPPED_P.
5953
5954 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5955 iterator on the newline, if it was found.
5956
5957 Newlines may come from buffer text, overlay strings, or strings
5958 displayed via the `display' property. That's the reason we can't
5959 simply use find_next_newline_no_quit.
5960
5961 Note that this function may not skip over invisible text that is so
5962 because of text properties and immediately follows a newline. If
5963 it would, function reseat_at_next_visible_line_start, when called
5964 from set_iterator_to_next, would effectively make invisible
5965 characters following a newline part of the wrong glyph row, which
5966 leads to wrong cursor motion. */
5967
5968 static int
5969 forward_to_next_line_start (struct it *it, int *skipped_p,
5970 struct bidi_it *bidi_it_prev)
5971 {
5972 ptrdiff_t old_selective;
5973 int newline_found_p, n;
5974 const int MAX_NEWLINE_DISTANCE = 500;
5975
5976 /* If already on a newline, just consume it to avoid unintended
5977 skipping over invisible text below. */
5978 if (it->what == IT_CHARACTER
5979 && it->c == '\n'
5980 && CHARPOS (it->position) == IT_CHARPOS (*it))
5981 {
5982 if (it->bidi_p && bidi_it_prev)
5983 *bidi_it_prev = it->bidi_it;
5984 set_iterator_to_next (it, 0);
5985 it->c = 0;
5986 return 1;
5987 }
5988
5989 /* Don't handle selective display in the following. It's (a)
5990 unnecessary because it's done by the caller, and (b) leads to an
5991 infinite recursion because next_element_from_ellipsis indirectly
5992 calls this function. */
5993 old_selective = it->selective;
5994 it->selective = 0;
5995
5996 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5997 from buffer text. */
5998 for (n = newline_found_p = 0;
5999 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6000 n += STRINGP (it->string) ? 0 : 1)
6001 {
6002 if (!get_next_display_element (it))
6003 return 0;
6004 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6005 if (newline_found_p && it->bidi_p && bidi_it_prev)
6006 *bidi_it_prev = it->bidi_it;
6007 set_iterator_to_next (it, 0);
6008 }
6009
6010 /* If we didn't find a newline near enough, see if we can use a
6011 short-cut. */
6012 if (!newline_found_p)
6013 {
6014 ptrdiff_t start = IT_CHARPOS (*it);
6015 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6016 Lisp_Object pos;
6017
6018 eassert (!STRINGP (it->string));
6019
6020 /* If there isn't any `display' property in sight, and no
6021 overlays, we can just use the position of the newline in
6022 buffer text. */
6023 if (it->stop_charpos >= limit
6024 || ((pos = Fnext_single_property_change (make_number (start),
6025 Qdisplay, Qnil,
6026 make_number (limit)),
6027 NILP (pos))
6028 && next_overlay_change (start) == ZV))
6029 {
6030 if (!it->bidi_p)
6031 {
6032 IT_CHARPOS (*it) = limit;
6033 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6034 }
6035 else
6036 {
6037 struct bidi_it bprev;
6038
6039 /* Help bidi.c avoid expensive searches for display
6040 properties and overlays, by telling it that there are
6041 none up to `limit'. */
6042 if (it->bidi_it.disp_pos < limit)
6043 {
6044 it->bidi_it.disp_pos = limit;
6045 it->bidi_it.disp_prop = 0;
6046 }
6047 do {
6048 bprev = it->bidi_it;
6049 bidi_move_to_visually_next (&it->bidi_it);
6050 } while (it->bidi_it.charpos != limit);
6051 IT_CHARPOS (*it) = limit;
6052 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6053 if (bidi_it_prev)
6054 *bidi_it_prev = bprev;
6055 }
6056 *skipped_p = newline_found_p = 1;
6057 }
6058 else
6059 {
6060 while (get_next_display_element (it)
6061 && !newline_found_p)
6062 {
6063 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6064 if (newline_found_p && it->bidi_p && bidi_it_prev)
6065 *bidi_it_prev = it->bidi_it;
6066 set_iterator_to_next (it, 0);
6067 }
6068 }
6069 }
6070
6071 it->selective = old_selective;
6072 return newline_found_p;
6073 }
6074
6075
6076 /* Set IT's current position to the previous visible line start. Skip
6077 invisible text that is so either due to text properties or due to
6078 selective display. Caution: this does not change IT->current_x and
6079 IT->hpos. */
6080
6081 static void
6082 back_to_previous_visible_line_start (struct it *it)
6083 {
6084 while (IT_CHARPOS (*it) > BEGV)
6085 {
6086 back_to_previous_line_start (it);
6087
6088 if (IT_CHARPOS (*it) <= BEGV)
6089 break;
6090
6091 /* If selective > 0, then lines indented more than its value are
6092 invisible. */
6093 if (it->selective > 0
6094 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6095 it->selective))
6096 continue;
6097
6098 /* Check the newline before point for invisibility. */
6099 {
6100 Lisp_Object prop;
6101 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6102 Qinvisible, it->window);
6103 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6104 continue;
6105 }
6106
6107 if (IT_CHARPOS (*it) <= BEGV)
6108 break;
6109
6110 {
6111 struct it it2;
6112 void *it2data = NULL;
6113 ptrdiff_t pos;
6114 ptrdiff_t beg, end;
6115 Lisp_Object val, overlay;
6116
6117 SAVE_IT (it2, *it, it2data);
6118
6119 /* If newline is part of a composition, continue from start of composition */
6120 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6121 && beg < IT_CHARPOS (*it))
6122 goto replaced;
6123
6124 /* If newline is replaced by a display property, find start of overlay
6125 or interval and continue search from that point. */
6126 pos = --IT_CHARPOS (it2);
6127 --IT_BYTEPOS (it2);
6128 it2.sp = 0;
6129 bidi_unshelve_cache (NULL, 0);
6130 it2.string_from_display_prop_p = 0;
6131 it2.from_disp_prop_p = 0;
6132 if (handle_display_prop (&it2) == HANDLED_RETURN
6133 && !NILP (val = get_char_property_and_overlay
6134 (make_number (pos), Qdisplay, Qnil, &overlay))
6135 && (OVERLAYP (overlay)
6136 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6137 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6138 {
6139 RESTORE_IT (it, it, it2data);
6140 goto replaced;
6141 }
6142
6143 /* Newline is not replaced by anything -- so we are done. */
6144 RESTORE_IT (it, it, it2data);
6145 break;
6146
6147 replaced:
6148 if (beg < BEGV)
6149 beg = BEGV;
6150 IT_CHARPOS (*it) = beg;
6151 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6152 }
6153 }
6154
6155 it->continuation_lines_width = 0;
6156
6157 eassert (IT_CHARPOS (*it) >= BEGV);
6158 eassert (IT_CHARPOS (*it) == BEGV
6159 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6160 CHECK_IT (it);
6161 }
6162
6163
6164 /* Reseat iterator IT at the previous visible line start. Skip
6165 invisible text that is so either due to text properties or due to
6166 selective display. At the end, update IT's overlay information,
6167 face information etc. */
6168
6169 void
6170 reseat_at_previous_visible_line_start (struct it *it)
6171 {
6172 back_to_previous_visible_line_start (it);
6173 reseat (it, it->current.pos, 1);
6174 CHECK_IT (it);
6175 }
6176
6177
6178 /* Reseat iterator IT on the next visible line start in the current
6179 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6180 preceding the line start. Skip over invisible text that is so
6181 because of selective display. Compute faces, overlays etc at the
6182 new position. Note that this function does not skip over text that
6183 is invisible because of text properties. */
6184
6185 static void
6186 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6187 {
6188 int newline_found_p, skipped_p = 0;
6189 struct bidi_it bidi_it_prev;
6190
6191 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6192
6193 /* Skip over lines that are invisible because they are indented
6194 more than the value of IT->selective. */
6195 if (it->selective > 0)
6196 while (IT_CHARPOS (*it) < ZV
6197 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6198 it->selective))
6199 {
6200 eassert (IT_BYTEPOS (*it) == BEGV
6201 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6202 newline_found_p =
6203 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6204 }
6205
6206 /* Position on the newline if that's what's requested. */
6207 if (on_newline_p && newline_found_p)
6208 {
6209 if (STRINGP (it->string))
6210 {
6211 if (IT_STRING_CHARPOS (*it) > 0)
6212 {
6213 if (!it->bidi_p)
6214 {
6215 --IT_STRING_CHARPOS (*it);
6216 --IT_STRING_BYTEPOS (*it);
6217 }
6218 else
6219 {
6220 /* We need to restore the bidi iterator to the state
6221 it had on the newline, and resync the IT's
6222 position with that. */
6223 it->bidi_it = bidi_it_prev;
6224 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6225 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6226 }
6227 }
6228 }
6229 else if (IT_CHARPOS (*it) > BEGV)
6230 {
6231 if (!it->bidi_p)
6232 {
6233 --IT_CHARPOS (*it);
6234 --IT_BYTEPOS (*it);
6235 }
6236 else
6237 {
6238 /* We need to restore the bidi iterator to the state it
6239 had on the newline and resync IT with that. */
6240 it->bidi_it = bidi_it_prev;
6241 IT_CHARPOS (*it) = it->bidi_it.charpos;
6242 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6243 }
6244 reseat (it, it->current.pos, 0);
6245 }
6246 }
6247 else if (skipped_p)
6248 reseat (it, it->current.pos, 0);
6249
6250 CHECK_IT (it);
6251 }
6252
6253
6254 \f
6255 /***********************************************************************
6256 Changing an iterator's position
6257 ***********************************************************************/
6258
6259 /* Change IT's current position to POS in current_buffer. If FORCE_P
6260 is non-zero, always check for text properties at the new position.
6261 Otherwise, text properties are only looked up if POS >=
6262 IT->check_charpos of a property. */
6263
6264 static void
6265 reseat (struct it *it, struct text_pos pos, int force_p)
6266 {
6267 ptrdiff_t original_pos = IT_CHARPOS (*it);
6268
6269 reseat_1 (it, pos, 0);
6270
6271 /* Determine where to check text properties. Avoid doing it
6272 where possible because text property lookup is very expensive. */
6273 if (force_p
6274 || CHARPOS (pos) > it->stop_charpos
6275 || CHARPOS (pos) < original_pos)
6276 {
6277 if (it->bidi_p)
6278 {
6279 /* For bidi iteration, we need to prime prev_stop and
6280 base_level_stop with our best estimations. */
6281 /* Implementation note: Of course, POS is not necessarily a
6282 stop position, so assigning prev_pos to it is a lie; we
6283 should have called compute_stop_backwards. However, if
6284 the current buffer does not include any R2L characters,
6285 that call would be a waste of cycles, because the
6286 iterator will never move back, and thus never cross this
6287 "fake" stop position. So we delay that backward search
6288 until the time we really need it, in next_element_from_buffer. */
6289 if (CHARPOS (pos) != it->prev_stop)
6290 it->prev_stop = CHARPOS (pos);
6291 if (CHARPOS (pos) < it->base_level_stop)
6292 it->base_level_stop = 0; /* meaning it's unknown */
6293 handle_stop (it);
6294 }
6295 else
6296 {
6297 handle_stop (it);
6298 it->prev_stop = it->base_level_stop = 0;
6299 }
6300
6301 }
6302
6303 CHECK_IT (it);
6304 }
6305
6306
6307 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6308 IT->stop_pos to POS, also. */
6309
6310 static void
6311 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6312 {
6313 /* Don't call this function when scanning a C string. */
6314 eassert (it->s == NULL);
6315
6316 /* POS must be a reasonable value. */
6317 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6318
6319 it->current.pos = it->position = pos;
6320 it->end_charpos = ZV;
6321 it->dpvec = NULL;
6322 it->current.dpvec_index = -1;
6323 it->current.overlay_string_index = -1;
6324 IT_STRING_CHARPOS (*it) = -1;
6325 IT_STRING_BYTEPOS (*it) = -1;
6326 it->string = Qnil;
6327 it->method = GET_FROM_BUFFER;
6328 it->object = it->w->buffer;
6329 it->area = TEXT_AREA;
6330 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6331 it->sp = 0;
6332 it->string_from_display_prop_p = 0;
6333 it->string_from_prefix_prop_p = 0;
6334
6335 it->from_disp_prop_p = 0;
6336 it->face_before_selective_p = 0;
6337 if (it->bidi_p)
6338 {
6339 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6340 &it->bidi_it);
6341 bidi_unshelve_cache (NULL, 0);
6342 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6343 it->bidi_it.string.s = NULL;
6344 it->bidi_it.string.lstring = Qnil;
6345 it->bidi_it.string.bufpos = 0;
6346 it->bidi_it.string.unibyte = 0;
6347 }
6348
6349 if (set_stop_p)
6350 {
6351 it->stop_charpos = CHARPOS (pos);
6352 it->base_level_stop = CHARPOS (pos);
6353 }
6354 /* This make the information stored in it->cmp_it invalidate. */
6355 it->cmp_it.id = -1;
6356 }
6357
6358
6359 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6360 If S is non-null, it is a C string to iterate over. Otherwise,
6361 STRING gives a Lisp string to iterate over.
6362
6363 If PRECISION > 0, don't return more then PRECISION number of
6364 characters from the string.
6365
6366 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6367 characters have been returned. FIELD_WIDTH < 0 means an infinite
6368 field width.
6369
6370 MULTIBYTE = 0 means disable processing of multibyte characters,
6371 MULTIBYTE > 0 means enable it,
6372 MULTIBYTE < 0 means use IT->multibyte_p.
6373
6374 IT must be initialized via a prior call to init_iterator before
6375 calling this function. */
6376
6377 static void
6378 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6379 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6380 int multibyte)
6381 {
6382 /* No region in strings. */
6383 it->region_beg_charpos = it->region_end_charpos = -1;
6384
6385 /* No text property checks performed by default, but see below. */
6386 it->stop_charpos = -1;
6387
6388 /* Set iterator position and end position. */
6389 memset (&it->current, 0, sizeof it->current);
6390 it->current.overlay_string_index = -1;
6391 it->current.dpvec_index = -1;
6392 eassert (charpos >= 0);
6393
6394 /* If STRING is specified, use its multibyteness, otherwise use the
6395 setting of MULTIBYTE, if specified. */
6396 if (multibyte >= 0)
6397 it->multibyte_p = multibyte > 0;
6398
6399 /* Bidirectional reordering of strings is controlled by the default
6400 value of bidi-display-reordering. Don't try to reorder while
6401 loading loadup.el, as the necessary character property tables are
6402 not yet available. */
6403 it->bidi_p =
6404 NILP (Vpurify_flag)
6405 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6406
6407 if (s == NULL)
6408 {
6409 eassert (STRINGP (string));
6410 it->string = string;
6411 it->s = NULL;
6412 it->end_charpos = it->string_nchars = SCHARS (string);
6413 it->method = GET_FROM_STRING;
6414 it->current.string_pos = string_pos (charpos, string);
6415
6416 if (it->bidi_p)
6417 {
6418 it->bidi_it.string.lstring = string;
6419 it->bidi_it.string.s = NULL;
6420 it->bidi_it.string.schars = it->end_charpos;
6421 it->bidi_it.string.bufpos = 0;
6422 it->bidi_it.string.from_disp_str = 0;
6423 it->bidi_it.string.unibyte = !it->multibyte_p;
6424 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6425 FRAME_WINDOW_P (it->f), &it->bidi_it);
6426 }
6427 }
6428 else
6429 {
6430 it->s = (const unsigned char *) s;
6431 it->string = Qnil;
6432
6433 /* Note that we use IT->current.pos, not it->current.string_pos,
6434 for displaying C strings. */
6435 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6436 if (it->multibyte_p)
6437 {
6438 it->current.pos = c_string_pos (charpos, s, 1);
6439 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6440 }
6441 else
6442 {
6443 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6444 it->end_charpos = it->string_nchars = strlen (s);
6445 }
6446
6447 if (it->bidi_p)
6448 {
6449 it->bidi_it.string.lstring = Qnil;
6450 it->bidi_it.string.s = (const unsigned char *) s;
6451 it->bidi_it.string.schars = it->end_charpos;
6452 it->bidi_it.string.bufpos = 0;
6453 it->bidi_it.string.from_disp_str = 0;
6454 it->bidi_it.string.unibyte = !it->multibyte_p;
6455 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6456 &it->bidi_it);
6457 }
6458 it->method = GET_FROM_C_STRING;
6459 }
6460
6461 /* PRECISION > 0 means don't return more than PRECISION characters
6462 from the string. */
6463 if (precision > 0 && it->end_charpos - charpos > precision)
6464 {
6465 it->end_charpos = it->string_nchars = charpos + precision;
6466 if (it->bidi_p)
6467 it->bidi_it.string.schars = it->end_charpos;
6468 }
6469
6470 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6471 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6472 FIELD_WIDTH < 0 means infinite field width. This is useful for
6473 padding with `-' at the end of a mode line. */
6474 if (field_width < 0)
6475 field_width = INFINITY;
6476 /* Implementation note: We deliberately don't enlarge
6477 it->bidi_it.string.schars here to fit it->end_charpos, because
6478 the bidi iterator cannot produce characters out of thin air. */
6479 if (field_width > it->end_charpos - charpos)
6480 it->end_charpos = charpos + field_width;
6481
6482 /* Use the standard display table for displaying strings. */
6483 if (DISP_TABLE_P (Vstandard_display_table))
6484 it->dp = XCHAR_TABLE (Vstandard_display_table);
6485
6486 it->stop_charpos = charpos;
6487 it->prev_stop = charpos;
6488 it->base_level_stop = 0;
6489 if (it->bidi_p)
6490 {
6491 it->bidi_it.first_elt = 1;
6492 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6493 it->bidi_it.disp_pos = -1;
6494 }
6495 if (s == NULL && it->multibyte_p)
6496 {
6497 ptrdiff_t endpos = SCHARS (it->string);
6498 if (endpos > it->end_charpos)
6499 endpos = it->end_charpos;
6500 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6501 it->string);
6502 }
6503 CHECK_IT (it);
6504 }
6505
6506
6507 \f
6508 /***********************************************************************
6509 Iteration
6510 ***********************************************************************/
6511
6512 /* Map enum it_method value to corresponding next_element_from_* function. */
6513
6514 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6515 {
6516 next_element_from_buffer,
6517 next_element_from_display_vector,
6518 next_element_from_string,
6519 next_element_from_c_string,
6520 next_element_from_image,
6521 next_element_from_stretch
6522 };
6523
6524 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6525
6526
6527 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6528 (possibly with the following characters). */
6529
6530 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6531 ((IT)->cmp_it.id >= 0 \
6532 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6533 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6534 END_CHARPOS, (IT)->w, \
6535 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6536 (IT)->string)))
6537
6538
6539 /* Lookup the char-table Vglyphless_char_display for character C (-1
6540 if we want information for no-font case), and return the display
6541 method symbol. By side-effect, update it->what and
6542 it->glyphless_method. This function is called from
6543 get_next_display_element for each character element, and from
6544 x_produce_glyphs when no suitable font was found. */
6545
6546 Lisp_Object
6547 lookup_glyphless_char_display (int c, struct it *it)
6548 {
6549 Lisp_Object glyphless_method = Qnil;
6550
6551 if (CHAR_TABLE_P (Vglyphless_char_display)
6552 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6553 {
6554 if (c >= 0)
6555 {
6556 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6557 if (CONSP (glyphless_method))
6558 glyphless_method = FRAME_WINDOW_P (it->f)
6559 ? XCAR (glyphless_method)
6560 : XCDR (glyphless_method);
6561 }
6562 else
6563 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6564 }
6565
6566 retry:
6567 if (NILP (glyphless_method))
6568 {
6569 if (c >= 0)
6570 /* The default is to display the character by a proper font. */
6571 return Qnil;
6572 /* The default for the no-font case is to display an empty box. */
6573 glyphless_method = Qempty_box;
6574 }
6575 if (EQ (glyphless_method, Qzero_width))
6576 {
6577 if (c >= 0)
6578 return glyphless_method;
6579 /* This method can't be used for the no-font case. */
6580 glyphless_method = Qempty_box;
6581 }
6582 if (EQ (glyphless_method, Qthin_space))
6583 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6584 else if (EQ (glyphless_method, Qempty_box))
6585 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6586 else if (EQ (glyphless_method, Qhex_code))
6587 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6588 else if (STRINGP (glyphless_method))
6589 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6590 else
6591 {
6592 /* Invalid value. We use the default method. */
6593 glyphless_method = Qnil;
6594 goto retry;
6595 }
6596 it->what = IT_GLYPHLESS;
6597 return glyphless_method;
6598 }
6599
6600 /* Load IT's display element fields with information about the next
6601 display element from the current position of IT. Value is zero if
6602 end of buffer (or C string) is reached. */
6603
6604 static struct frame *last_escape_glyph_frame = NULL;
6605 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6606 static int last_escape_glyph_merged_face_id = 0;
6607
6608 struct frame *last_glyphless_glyph_frame = NULL;
6609 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6610 int last_glyphless_glyph_merged_face_id = 0;
6611
6612 static int
6613 get_next_display_element (struct it *it)
6614 {
6615 /* Non-zero means that we found a display element. Zero means that
6616 we hit the end of what we iterate over. Performance note: the
6617 function pointer `method' used here turns out to be faster than
6618 using a sequence of if-statements. */
6619 int success_p;
6620
6621 get_next:
6622 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6623
6624 if (it->what == IT_CHARACTER)
6625 {
6626 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6627 and only if (a) the resolved directionality of that character
6628 is R..." */
6629 /* FIXME: Do we need an exception for characters from display
6630 tables? */
6631 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6632 it->c = bidi_mirror_char (it->c);
6633 /* Map via display table or translate control characters.
6634 IT->c, IT->len etc. have been set to the next character by
6635 the function call above. If we have a display table, and it
6636 contains an entry for IT->c, translate it. Don't do this if
6637 IT->c itself comes from a display table, otherwise we could
6638 end up in an infinite recursion. (An alternative could be to
6639 count the recursion depth of this function and signal an
6640 error when a certain maximum depth is reached.) Is it worth
6641 it? */
6642 if (success_p && it->dpvec == NULL)
6643 {
6644 Lisp_Object dv;
6645 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6646 int nonascii_space_p = 0;
6647 int nonascii_hyphen_p = 0;
6648 int c = it->c; /* This is the character to display. */
6649
6650 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6651 {
6652 eassert (SINGLE_BYTE_CHAR_P (c));
6653 if (unibyte_display_via_language_environment)
6654 {
6655 c = DECODE_CHAR (unibyte, c);
6656 if (c < 0)
6657 c = BYTE8_TO_CHAR (it->c);
6658 }
6659 else
6660 c = BYTE8_TO_CHAR (it->c);
6661 }
6662
6663 if (it->dp
6664 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6665 VECTORP (dv)))
6666 {
6667 struct Lisp_Vector *v = XVECTOR (dv);
6668
6669 /* Return the first character from the display table
6670 entry, if not empty. If empty, don't display the
6671 current character. */
6672 if (v->header.size)
6673 {
6674 it->dpvec_char_len = it->len;
6675 it->dpvec = v->contents;
6676 it->dpend = v->contents + v->header.size;
6677 it->current.dpvec_index = 0;
6678 it->dpvec_face_id = -1;
6679 it->saved_face_id = it->face_id;
6680 it->method = GET_FROM_DISPLAY_VECTOR;
6681 it->ellipsis_p = 0;
6682 }
6683 else
6684 {
6685 set_iterator_to_next (it, 0);
6686 }
6687 goto get_next;
6688 }
6689
6690 if (! NILP (lookup_glyphless_char_display (c, it)))
6691 {
6692 if (it->what == IT_GLYPHLESS)
6693 goto done;
6694 /* Don't display this character. */
6695 set_iterator_to_next (it, 0);
6696 goto get_next;
6697 }
6698
6699 /* If `nobreak-char-display' is non-nil, we display
6700 non-ASCII spaces and hyphens specially. */
6701 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6702 {
6703 if (c == 0xA0)
6704 nonascii_space_p = 1;
6705 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6706 nonascii_hyphen_p = 1;
6707 }
6708
6709 /* Translate control characters into `\003' or `^C' form.
6710 Control characters coming from a display table entry are
6711 currently not translated because we use IT->dpvec to hold
6712 the translation. This could easily be changed but I
6713 don't believe that it is worth doing.
6714
6715 The characters handled by `nobreak-char-display' must be
6716 translated too.
6717
6718 Non-printable characters and raw-byte characters are also
6719 translated to octal form. */
6720 if (((c < ' ' || c == 127) /* ASCII control chars */
6721 ? (it->area != TEXT_AREA
6722 /* In mode line, treat \n, \t like other crl chars. */
6723 || (c != '\t'
6724 && it->glyph_row
6725 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6726 || (c != '\n' && c != '\t'))
6727 : (nonascii_space_p
6728 || nonascii_hyphen_p
6729 || CHAR_BYTE8_P (c)
6730 || ! CHAR_PRINTABLE_P (c))))
6731 {
6732 /* C is a control character, non-ASCII space/hyphen,
6733 raw-byte, or a non-printable character which must be
6734 displayed either as '\003' or as `^C' where the '\\'
6735 and '^' can be defined in the display table. Fill
6736 IT->ctl_chars with glyphs for what we have to
6737 display. Then, set IT->dpvec to these glyphs. */
6738 Lisp_Object gc;
6739 int ctl_len;
6740 int face_id;
6741 int lface_id = 0;
6742 int escape_glyph;
6743
6744 /* Handle control characters with ^. */
6745
6746 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6747 {
6748 int g;
6749
6750 g = '^'; /* default glyph for Control */
6751 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6752 if (it->dp
6753 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6754 {
6755 g = GLYPH_CODE_CHAR (gc);
6756 lface_id = GLYPH_CODE_FACE (gc);
6757 }
6758 if (lface_id)
6759 {
6760 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6761 }
6762 else if (it->f == last_escape_glyph_frame
6763 && it->face_id == last_escape_glyph_face_id)
6764 {
6765 face_id = last_escape_glyph_merged_face_id;
6766 }
6767 else
6768 {
6769 /* Merge the escape-glyph face into the current face. */
6770 face_id = merge_faces (it->f, Qescape_glyph, 0,
6771 it->face_id);
6772 last_escape_glyph_frame = it->f;
6773 last_escape_glyph_face_id = it->face_id;
6774 last_escape_glyph_merged_face_id = face_id;
6775 }
6776
6777 XSETINT (it->ctl_chars[0], g);
6778 XSETINT (it->ctl_chars[1], c ^ 0100);
6779 ctl_len = 2;
6780 goto display_control;
6781 }
6782
6783 /* Handle non-ascii space in the mode where it only gets
6784 highlighting. */
6785
6786 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6787 {
6788 /* Merge `nobreak-space' into the current face. */
6789 face_id = merge_faces (it->f, Qnobreak_space, 0,
6790 it->face_id);
6791 XSETINT (it->ctl_chars[0], ' ');
6792 ctl_len = 1;
6793 goto display_control;
6794 }
6795
6796 /* Handle sequences that start with the "escape glyph". */
6797
6798 /* the default escape glyph is \. */
6799 escape_glyph = '\\';
6800
6801 if (it->dp
6802 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6803 {
6804 escape_glyph = GLYPH_CODE_CHAR (gc);
6805 lface_id = GLYPH_CODE_FACE (gc);
6806 }
6807 if (lface_id)
6808 {
6809 /* The display table specified a face.
6810 Merge it into face_id and also into escape_glyph. */
6811 face_id = merge_faces (it->f, Qt, lface_id,
6812 it->face_id);
6813 }
6814 else if (it->f == last_escape_glyph_frame
6815 && it->face_id == last_escape_glyph_face_id)
6816 {
6817 face_id = last_escape_glyph_merged_face_id;
6818 }
6819 else
6820 {
6821 /* Merge the escape-glyph face into the current face. */
6822 face_id = merge_faces (it->f, Qescape_glyph, 0,
6823 it->face_id);
6824 last_escape_glyph_frame = it->f;
6825 last_escape_glyph_face_id = it->face_id;
6826 last_escape_glyph_merged_face_id = face_id;
6827 }
6828
6829 /* Draw non-ASCII hyphen with just highlighting: */
6830
6831 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6832 {
6833 XSETINT (it->ctl_chars[0], '-');
6834 ctl_len = 1;
6835 goto display_control;
6836 }
6837
6838 /* Draw non-ASCII space/hyphen with escape glyph: */
6839
6840 if (nonascii_space_p || nonascii_hyphen_p)
6841 {
6842 XSETINT (it->ctl_chars[0], escape_glyph);
6843 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6844 ctl_len = 2;
6845 goto display_control;
6846 }
6847
6848 {
6849 char str[10];
6850 int len, i;
6851
6852 if (CHAR_BYTE8_P (c))
6853 /* Display \200 instead of \17777600. */
6854 c = CHAR_TO_BYTE8 (c);
6855 len = sprintf (str, "%03o", c);
6856
6857 XSETINT (it->ctl_chars[0], escape_glyph);
6858 for (i = 0; i < len; i++)
6859 XSETINT (it->ctl_chars[i + 1], str[i]);
6860 ctl_len = len + 1;
6861 }
6862
6863 display_control:
6864 /* Set up IT->dpvec and return first character from it. */
6865 it->dpvec_char_len = it->len;
6866 it->dpvec = it->ctl_chars;
6867 it->dpend = it->dpvec + ctl_len;
6868 it->current.dpvec_index = 0;
6869 it->dpvec_face_id = face_id;
6870 it->saved_face_id = it->face_id;
6871 it->method = GET_FROM_DISPLAY_VECTOR;
6872 it->ellipsis_p = 0;
6873 goto get_next;
6874 }
6875 it->char_to_display = c;
6876 }
6877 else if (success_p)
6878 {
6879 it->char_to_display = it->c;
6880 }
6881 }
6882
6883 /* Adjust face id for a multibyte character. There are no multibyte
6884 character in unibyte text. */
6885 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6886 && it->multibyte_p
6887 && success_p
6888 && FRAME_WINDOW_P (it->f))
6889 {
6890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6891
6892 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6893 {
6894 /* Automatic composition with glyph-string. */
6895 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6896
6897 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6898 }
6899 else
6900 {
6901 ptrdiff_t pos = (it->s ? -1
6902 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6903 : IT_CHARPOS (*it));
6904 int c;
6905
6906 if (it->what == IT_CHARACTER)
6907 c = it->char_to_display;
6908 else
6909 {
6910 struct composition *cmp = composition_table[it->cmp_it.id];
6911 int i;
6912
6913 c = ' ';
6914 for (i = 0; i < cmp->glyph_len; i++)
6915 /* TAB in a composition means display glyphs with
6916 padding space on the left or right. */
6917 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6918 break;
6919 }
6920 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6921 }
6922 }
6923
6924 done:
6925 /* Is this character the last one of a run of characters with
6926 box? If yes, set IT->end_of_box_run_p to 1. */
6927 if (it->face_box_p
6928 && it->s == NULL)
6929 {
6930 if (it->method == GET_FROM_STRING && it->sp)
6931 {
6932 int face_id = underlying_face_id (it);
6933 struct face *face = FACE_FROM_ID (it->f, face_id);
6934
6935 if (face)
6936 {
6937 if (face->box == FACE_NO_BOX)
6938 {
6939 /* If the box comes from face properties in a
6940 display string, check faces in that string. */
6941 int string_face_id = face_after_it_pos (it);
6942 it->end_of_box_run_p
6943 = (FACE_FROM_ID (it->f, string_face_id)->box
6944 == FACE_NO_BOX);
6945 }
6946 /* Otherwise, the box comes from the underlying face.
6947 If this is the last string character displayed, check
6948 the next buffer location. */
6949 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6950 && (it->current.overlay_string_index
6951 == it->n_overlay_strings - 1))
6952 {
6953 ptrdiff_t ignore;
6954 int next_face_id;
6955 struct text_pos pos = it->current.pos;
6956 INC_TEXT_POS (pos, it->multibyte_p);
6957
6958 next_face_id = face_at_buffer_position
6959 (it->w, CHARPOS (pos), it->region_beg_charpos,
6960 it->region_end_charpos, &ignore,
6961 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6962 -1);
6963 it->end_of_box_run_p
6964 = (FACE_FROM_ID (it->f, next_face_id)->box
6965 == FACE_NO_BOX);
6966 }
6967 }
6968 }
6969 else
6970 {
6971 int face_id = face_after_it_pos (it);
6972 it->end_of_box_run_p
6973 = (face_id != it->face_id
6974 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6975 }
6976 }
6977 /* If we reached the end of the object we've been iterating (e.g., a
6978 display string or an overlay string), and there's something on
6979 IT->stack, proceed with what's on the stack. It doesn't make
6980 sense to return zero if there's unprocessed stuff on the stack,
6981 because otherwise that stuff will never be displayed. */
6982 if (!success_p && it->sp > 0)
6983 {
6984 set_iterator_to_next (it, 0);
6985 success_p = get_next_display_element (it);
6986 }
6987
6988 /* Value is 0 if end of buffer or string reached. */
6989 return success_p;
6990 }
6991
6992
6993 /* Move IT to the next display element.
6994
6995 RESEAT_P non-zero means if called on a newline in buffer text,
6996 skip to the next visible line start.
6997
6998 Functions get_next_display_element and set_iterator_to_next are
6999 separate because I find this arrangement easier to handle than a
7000 get_next_display_element function that also increments IT's
7001 position. The way it is we can first look at an iterator's current
7002 display element, decide whether it fits on a line, and if it does,
7003 increment the iterator position. The other way around we probably
7004 would either need a flag indicating whether the iterator has to be
7005 incremented the next time, or we would have to implement a
7006 decrement position function which would not be easy to write. */
7007
7008 void
7009 set_iterator_to_next (struct it *it, int reseat_p)
7010 {
7011 /* Reset flags indicating start and end of a sequence of characters
7012 with box. Reset them at the start of this function because
7013 moving the iterator to a new position might set them. */
7014 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7015
7016 switch (it->method)
7017 {
7018 case GET_FROM_BUFFER:
7019 /* The current display element of IT is a character from
7020 current_buffer. Advance in the buffer, and maybe skip over
7021 invisible lines that are so because of selective display. */
7022 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7023 reseat_at_next_visible_line_start (it, 0);
7024 else if (it->cmp_it.id >= 0)
7025 {
7026 /* We are currently getting glyphs from a composition. */
7027 int i;
7028
7029 if (! it->bidi_p)
7030 {
7031 IT_CHARPOS (*it) += it->cmp_it.nchars;
7032 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7033 if (it->cmp_it.to < it->cmp_it.nglyphs)
7034 {
7035 it->cmp_it.from = it->cmp_it.to;
7036 }
7037 else
7038 {
7039 it->cmp_it.id = -1;
7040 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7041 IT_BYTEPOS (*it),
7042 it->end_charpos, Qnil);
7043 }
7044 }
7045 else if (! it->cmp_it.reversed_p)
7046 {
7047 /* Composition created while scanning forward. */
7048 /* Update IT's char/byte positions to point to the first
7049 character of the next grapheme cluster, or to the
7050 character visually after the current composition. */
7051 for (i = 0; i < it->cmp_it.nchars; i++)
7052 bidi_move_to_visually_next (&it->bidi_it);
7053 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7054 IT_CHARPOS (*it) = it->bidi_it.charpos;
7055
7056 if (it->cmp_it.to < it->cmp_it.nglyphs)
7057 {
7058 /* Proceed to the next grapheme cluster. */
7059 it->cmp_it.from = it->cmp_it.to;
7060 }
7061 else
7062 {
7063 /* No more grapheme clusters in this composition.
7064 Find the next stop position. */
7065 ptrdiff_t stop = it->end_charpos;
7066 if (it->bidi_it.scan_dir < 0)
7067 /* Now we are scanning backward and don't know
7068 where to stop. */
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7071 IT_BYTEPOS (*it), stop, Qnil);
7072 }
7073 }
7074 else
7075 {
7076 /* Composition created while scanning backward. */
7077 /* Update IT's char/byte positions to point to the last
7078 character of the previous grapheme cluster, or the
7079 character visually after the current composition. */
7080 for (i = 0; i < it->cmp_it.nchars; i++)
7081 bidi_move_to_visually_next (&it->bidi_it);
7082 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7083 IT_CHARPOS (*it) = it->bidi_it.charpos;
7084 if (it->cmp_it.from > 0)
7085 {
7086 /* Proceed to the previous grapheme cluster. */
7087 it->cmp_it.to = it->cmp_it.from;
7088 }
7089 else
7090 {
7091 /* No more grapheme clusters in this composition.
7092 Find the next stop position. */
7093 ptrdiff_t stop = it->end_charpos;
7094 if (it->bidi_it.scan_dir < 0)
7095 /* Now we are scanning backward and don't know
7096 where to stop. */
7097 stop = -1;
7098 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7099 IT_BYTEPOS (*it), stop, Qnil);
7100 }
7101 }
7102 }
7103 else
7104 {
7105 eassert (it->len != 0);
7106
7107 if (!it->bidi_p)
7108 {
7109 IT_BYTEPOS (*it) += it->len;
7110 IT_CHARPOS (*it) += 1;
7111 }
7112 else
7113 {
7114 int prev_scan_dir = it->bidi_it.scan_dir;
7115 /* If this is a new paragraph, determine its base
7116 direction (a.k.a. its base embedding level). */
7117 if (it->bidi_it.new_paragraph)
7118 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7119 bidi_move_to_visually_next (&it->bidi_it);
7120 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7121 IT_CHARPOS (*it) = it->bidi_it.charpos;
7122 if (prev_scan_dir != it->bidi_it.scan_dir)
7123 {
7124 /* As the scan direction was changed, we must
7125 re-compute the stop position for composition. */
7126 ptrdiff_t stop = it->end_charpos;
7127 if (it->bidi_it.scan_dir < 0)
7128 stop = -1;
7129 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7130 IT_BYTEPOS (*it), stop, Qnil);
7131 }
7132 }
7133 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7134 }
7135 break;
7136
7137 case GET_FROM_C_STRING:
7138 /* Current display element of IT is from a C string. */
7139 if (!it->bidi_p
7140 /* If the string position is beyond string's end, it means
7141 next_element_from_c_string is padding the string with
7142 blanks, in which case we bypass the bidi iterator,
7143 because it cannot deal with such virtual characters. */
7144 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7145 {
7146 IT_BYTEPOS (*it) += it->len;
7147 IT_CHARPOS (*it) += 1;
7148 }
7149 else
7150 {
7151 bidi_move_to_visually_next (&it->bidi_it);
7152 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7153 IT_CHARPOS (*it) = it->bidi_it.charpos;
7154 }
7155 break;
7156
7157 case GET_FROM_DISPLAY_VECTOR:
7158 /* Current display element of IT is from a display table entry.
7159 Advance in the display table definition. Reset it to null if
7160 end reached, and continue with characters from buffers/
7161 strings. */
7162 ++it->current.dpvec_index;
7163
7164 /* Restore face of the iterator to what they were before the
7165 display vector entry (these entries may contain faces). */
7166 it->face_id = it->saved_face_id;
7167
7168 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7169 {
7170 int recheck_faces = it->ellipsis_p;
7171
7172 if (it->s)
7173 it->method = GET_FROM_C_STRING;
7174 else if (STRINGP (it->string))
7175 it->method = GET_FROM_STRING;
7176 else
7177 {
7178 it->method = GET_FROM_BUFFER;
7179 it->object = it->w->buffer;
7180 }
7181
7182 it->dpvec = NULL;
7183 it->current.dpvec_index = -1;
7184
7185 /* Skip over characters which were displayed via IT->dpvec. */
7186 if (it->dpvec_char_len < 0)
7187 reseat_at_next_visible_line_start (it, 1);
7188 else if (it->dpvec_char_len > 0)
7189 {
7190 if (it->method == GET_FROM_STRING
7191 && it->n_overlay_strings > 0)
7192 it->ignore_overlay_strings_at_pos_p = 1;
7193 it->len = it->dpvec_char_len;
7194 set_iterator_to_next (it, reseat_p);
7195 }
7196
7197 /* Maybe recheck faces after display vector */
7198 if (recheck_faces)
7199 it->stop_charpos = IT_CHARPOS (*it);
7200 }
7201 break;
7202
7203 case GET_FROM_STRING:
7204 /* Current display element is a character from a Lisp string. */
7205 eassert (it->s == NULL && STRINGP (it->string));
7206 /* Don't advance past string end. These conditions are true
7207 when set_iterator_to_next is called at the end of
7208 get_next_display_element, in which case the Lisp string is
7209 already exhausted, and all we want is pop the iterator
7210 stack. */
7211 if (it->current.overlay_string_index >= 0)
7212 {
7213 /* This is an overlay string, so there's no padding with
7214 spaces, and the number of characters in the string is
7215 where the string ends. */
7216 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7217 goto consider_string_end;
7218 }
7219 else
7220 {
7221 /* Not an overlay string. There could be padding, so test
7222 against it->end_charpos . */
7223 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7224 goto consider_string_end;
7225 }
7226 if (it->cmp_it.id >= 0)
7227 {
7228 int i;
7229
7230 if (! it->bidi_p)
7231 {
7232 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7233 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7234 if (it->cmp_it.to < it->cmp_it.nglyphs)
7235 it->cmp_it.from = it->cmp_it.to;
7236 else
7237 {
7238 it->cmp_it.id = -1;
7239 composition_compute_stop_pos (&it->cmp_it,
7240 IT_STRING_CHARPOS (*it),
7241 IT_STRING_BYTEPOS (*it),
7242 it->end_charpos, it->string);
7243 }
7244 }
7245 else if (! it->cmp_it.reversed_p)
7246 {
7247 for (i = 0; i < it->cmp_it.nchars; i++)
7248 bidi_move_to_visually_next (&it->bidi_it);
7249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7250 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7251
7252 if (it->cmp_it.to < it->cmp_it.nglyphs)
7253 it->cmp_it.from = it->cmp_it.to;
7254 else
7255 {
7256 ptrdiff_t stop = it->end_charpos;
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it,
7260 IT_STRING_CHARPOS (*it),
7261 IT_STRING_BYTEPOS (*it), stop,
7262 it->string);
7263 }
7264 }
7265 else
7266 {
7267 for (i = 0; i < it->cmp_it.nchars; i++)
7268 bidi_move_to_visually_next (&it->bidi_it);
7269 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7270 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7271 if (it->cmp_it.from > 0)
7272 it->cmp_it.to = it->cmp_it.from;
7273 else
7274 {
7275 ptrdiff_t stop = it->end_charpos;
7276 if (it->bidi_it.scan_dir < 0)
7277 stop = -1;
7278 composition_compute_stop_pos (&it->cmp_it,
7279 IT_STRING_CHARPOS (*it),
7280 IT_STRING_BYTEPOS (*it), stop,
7281 it->string);
7282 }
7283 }
7284 }
7285 else
7286 {
7287 if (!it->bidi_p
7288 /* If the string position is beyond string's end, it
7289 means next_element_from_string is padding the string
7290 with blanks, in which case we bypass the bidi
7291 iterator, because it cannot deal with such virtual
7292 characters. */
7293 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7294 {
7295 IT_STRING_BYTEPOS (*it) += it->len;
7296 IT_STRING_CHARPOS (*it) += 1;
7297 }
7298 else
7299 {
7300 int prev_scan_dir = it->bidi_it.scan_dir;
7301
7302 bidi_move_to_visually_next (&it->bidi_it);
7303 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7304 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7305 if (prev_scan_dir != it->bidi_it.scan_dir)
7306 {
7307 ptrdiff_t stop = it->end_charpos;
7308
7309 if (it->bidi_it.scan_dir < 0)
7310 stop = -1;
7311 composition_compute_stop_pos (&it->cmp_it,
7312 IT_STRING_CHARPOS (*it),
7313 IT_STRING_BYTEPOS (*it), stop,
7314 it->string);
7315 }
7316 }
7317 }
7318
7319 consider_string_end:
7320
7321 if (it->current.overlay_string_index >= 0)
7322 {
7323 /* IT->string is an overlay string. Advance to the
7324 next, if there is one. */
7325 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7326 {
7327 it->ellipsis_p = 0;
7328 next_overlay_string (it);
7329 if (it->ellipsis_p)
7330 setup_for_ellipsis (it, 0);
7331 }
7332 }
7333 else
7334 {
7335 /* IT->string is not an overlay string. If we reached
7336 its end, and there is something on IT->stack, proceed
7337 with what is on the stack. This can be either another
7338 string, this time an overlay string, or a buffer. */
7339 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7340 && it->sp > 0)
7341 {
7342 pop_it (it);
7343 if (it->method == GET_FROM_STRING)
7344 goto consider_string_end;
7345 }
7346 }
7347 break;
7348
7349 case GET_FROM_IMAGE:
7350 case GET_FROM_STRETCH:
7351 /* The position etc with which we have to proceed are on
7352 the stack. The position may be at the end of a string,
7353 if the `display' property takes up the whole string. */
7354 eassert (it->sp > 0);
7355 pop_it (it);
7356 if (it->method == GET_FROM_STRING)
7357 goto consider_string_end;
7358 break;
7359
7360 default:
7361 /* There are no other methods defined, so this should be a bug. */
7362 emacs_abort ();
7363 }
7364
7365 eassert (it->method != GET_FROM_STRING
7366 || (STRINGP (it->string)
7367 && IT_STRING_CHARPOS (*it) >= 0));
7368 }
7369
7370 /* Load IT's display element fields with information about the next
7371 display element which comes from a display table entry or from the
7372 result of translating a control character to one of the forms `^C'
7373 or `\003'.
7374
7375 IT->dpvec holds the glyphs to return as characters.
7376 IT->saved_face_id holds the face id before the display vector--it
7377 is restored into IT->face_id in set_iterator_to_next. */
7378
7379 static int
7380 next_element_from_display_vector (struct it *it)
7381 {
7382 Lisp_Object gc;
7383
7384 /* Precondition. */
7385 eassert (it->dpvec && it->current.dpvec_index >= 0);
7386
7387 it->face_id = it->saved_face_id;
7388
7389 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7390 That seemed totally bogus - so I changed it... */
7391 gc = it->dpvec[it->current.dpvec_index];
7392
7393 if (GLYPH_CODE_P (gc))
7394 {
7395 it->c = GLYPH_CODE_CHAR (gc);
7396 it->len = CHAR_BYTES (it->c);
7397
7398 /* The entry may contain a face id to use. Such a face id is
7399 the id of a Lisp face, not a realized face. A face id of
7400 zero means no face is specified. */
7401 if (it->dpvec_face_id >= 0)
7402 it->face_id = it->dpvec_face_id;
7403 else
7404 {
7405 int lface_id = GLYPH_CODE_FACE (gc);
7406 if (lface_id > 0)
7407 it->face_id = merge_faces (it->f, Qt, lface_id,
7408 it->saved_face_id);
7409 }
7410 }
7411 else
7412 /* Display table entry is invalid. Return a space. */
7413 it->c = ' ', it->len = 1;
7414
7415 /* Don't change position and object of the iterator here. They are
7416 still the values of the character that had this display table
7417 entry or was translated, and that's what we want. */
7418 it->what = IT_CHARACTER;
7419 return 1;
7420 }
7421
7422 /* Get the first element of string/buffer in the visual order, after
7423 being reseated to a new position in a string or a buffer. */
7424 static void
7425 get_visually_first_element (struct it *it)
7426 {
7427 int string_p = STRINGP (it->string) || it->s;
7428 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7429 ptrdiff_t bob = (string_p ? 0 : BEGV);
7430
7431 if (STRINGP (it->string))
7432 {
7433 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7434 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7435 }
7436 else
7437 {
7438 it->bidi_it.charpos = IT_CHARPOS (*it);
7439 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7440 }
7441
7442 if (it->bidi_it.charpos == eob)
7443 {
7444 /* Nothing to do, but reset the FIRST_ELT flag, like
7445 bidi_paragraph_init does, because we are not going to
7446 call it. */
7447 it->bidi_it.first_elt = 0;
7448 }
7449 else if (it->bidi_it.charpos == bob
7450 || (!string_p
7451 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7452 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7453 {
7454 /* If we are at the beginning of a line/string, we can produce
7455 the next element right away. */
7456 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7457 bidi_move_to_visually_next (&it->bidi_it);
7458 }
7459 else
7460 {
7461 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7462
7463 /* We need to prime the bidi iterator starting at the line's or
7464 string's beginning, before we will be able to produce the
7465 next element. */
7466 if (string_p)
7467 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7468 else
7469 {
7470 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7471 -1);
7472 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7473 }
7474 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7475 do
7476 {
7477 /* Now return to buffer/string position where we were asked
7478 to get the next display element, and produce that. */
7479 bidi_move_to_visually_next (&it->bidi_it);
7480 }
7481 while (it->bidi_it.bytepos != orig_bytepos
7482 && it->bidi_it.charpos < eob);
7483 }
7484
7485 /* Adjust IT's position information to where we ended up. */
7486 if (STRINGP (it->string))
7487 {
7488 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7489 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7490 }
7491 else
7492 {
7493 IT_CHARPOS (*it) = it->bidi_it.charpos;
7494 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7495 }
7496
7497 if (STRINGP (it->string) || !it->s)
7498 {
7499 ptrdiff_t stop, charpos, bytepos;
7500
7501 if (STRINGP (it->string))
7502 {
7503 eassert (!it->s);
7504 stop = SCHARS (it->string);
7505 if (stop > it->end_charpos)
7506 stop = it->end_charpos;
7507 charpos = IT_STRING_CHARPOS (*it);
7508 bytepos = IT_STRING_BYTEPOS (*it);
7509 }
7510 else
7511 {
7512 stop = it->end_charpos;
7513 charpos = IT_CHARPOS (*it);
7514 bytepos = IT_BYTEPOS (*it);
7515 }
7516 if (it->bidi_it.scan_dir < 0)
7517 stop = -1;
7518 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7519 it->string);
7520 }
7521 }
7522
7523 /* Load IT with the next display element from Lisp string IT->string.
7524 IT->current.string_pos is the current position within the string.
7525 If IT->current.overlay_string_index >= 0, the Lisp string is an
7526 overlay string. */
7527
7528 static int
7529 next_element_from_string (struct it *it)
7530 {
7531 struct text_pos position;
7532
7533 eassert (STRINGP (it->string));
7534 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7535 eassert (IT_STRING_CHARPOS (*it) >= 0);
7536 position = it->current.string_pos;
7537
7538 /* With bidi reordering, the character to display might not be the
7539 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7540 that we were reseat()ed to a new string, whose paragraph
7541 direction is not known. */
7542 if (it->bidi_p && it->bidi_it.first_elt)
7543 {
7544 get_visually_first_element (it);
7545 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7546 }
7547
7548 /* Time to check for invisible text? */
7549 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7550 {
7551 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7552 {
7553 if (!(!it->bidi_p
7554 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7555 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7556 {
7557 /* With bidi non-linear iteration, we could find
7558 ourselves far beyond the last computed stop_charpos,
7559 with several other stop positions in between that we
7560 missed. Scan them all now, in buffer's logical
7561 order, until we find and handle the last stop_charpos
7562 that precedes our current position. */
7563 handle_stop_backwards (it, it->stop_charpos);
7564 return GET_NEXT_DISPLAY_ELEMENT (it);
7565 }
7566 else
7567 {
7568 if (it->bidi_p)
7569 {
7570 /* Take note of the stop position we just moved
7571 across, for when we will move back across it. */
7572 it->prev_stop = it->stop_charpos;
7573 /* If we are at base paragraph embedding level, take
7574 note of the last stop position seen at this
7575 level. */
7576 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7577 it->base_level_stop = it->stop_charpos;
7578 }
7579 handle_stop (it);
7580
7581 /* Since a handler may have changed IT->method, we must
7582 recurse here. */
7583 return GET_NEXT_DISPLAY_ELEMENT (it);
7584 }
7585 }
7586 else if (it->bidi_p
7587 /* If we are before prev_stop, we may have overstepped
7588 on our way backwards a stop_pos, and if so, we need
7589 to handle that stop_pos. */
7590 && IT_STRING_CHARPOS (*it) < it->prev_stop
7591 /* We can sometimes back up for reasons that have nothing
7592 to do with bidi reordering. E.g., compositions. The
7593 code below is only needed when we are above the base
7594 embedding level, so test for that explicitly. */
7595 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7596 {
7597 /* If we lost track of base_level_stop, we have no better
7598 place for handle_stop_backwards to start from than string
7599 beginning. This happens, e.g., when we were reseated to
7600 the previous screenful of text by vertical-motion. */
7601 if (it->base_level_stop <= 0
7602 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7603 it->base_level_stop = 0;
7604 handle_stop_backwards (it, it->base_level_stop);
7605 return GET_NEXT_DISPLAY_ELEMENT (it);
7606 }
7607 }
7608
7609 if (it->current.overlay_string_index >= 0)
7610 {
7611 /* Get the next character from an overlay string. In overlay
7612 strings, there is no field width or padding with spaces to
7613 do. */
7614 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7615 {
7616 it->what = IT_EOB;
7617 return 0;
7618 }
7619 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7620 IT_STRING_BYTEPOS (*it),
7621 it->bidi_it.scan_dir < 0
7622 ? -1
7623 : SCHARS (it->string))
7624 && next_element_from_composition (it))
7625 {
7626 return 1;
7627 }
7628 else if (STRING_MULTIBYTE (it->string))
7629 {
7630 const unsigned char *s = (SDATA (it->string)
7631 + IT_STRING_BYTEPOS (*it));
7632 it->c = string_char_and_length (s, &it->len);
7633 }
7634 else
7635 {
7636 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7637 it->len = 1;
7638 }
7639 }
7640 else
7641 {
7642 /* Get the next character from a Lisp string that is not an
7643 overlay string. Such strings come from the mode line, for
7644 example. We may have to pad with spaces, or truncate the
7645 string. See also next_element_from_c_string. */
7646 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7647 {
7648 it->what = IT_EOB;
7649 return 0;
7650 }
7651 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7652 {
7653 /* Pad with spaces. */
7654 it->c = ' ', it->len = 1;
7655 CHARPOS (position) = BYTEPOS (position) = -1;
7656 }
7657 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7658 IT_STRING_BYTEPOS (*it),
7659 it->bidi_it.scan_dir < 0
7660 ? -1
7661 : it->string_nchars)
7662 && next_element_from_composition (it))
7663 {
7664 return 1;
7665 }
7666 else if (STRING_MULTIBYTE (it->string))
7667 {
7668 const unsigned char *s = (SDATA (it->string)
7669 + IT_STRING_BYTEPOS (*it));
7670 it->c = string_char_and_length (s, &it->len);
7671 }
7672 else
7673 {
7674 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7675 it->len = 1;
7676 }
7677 }
7678
7679 /* Record what we have and where it came from. */
7680 it->what = IT_CHARACTER;
7681 it->object = it->string;
7682 it->position = position;
7683 return 1;
7684 }
7685
7686
7687 /* Load IT with next display element from C string IT->s.
7688 IT->string_nchars is the maximum number of characters to return
7689 from the string. IT->end_charpos may be greater than
7690 IT->string_nchars when this function is called, in which case we
7691 may have to return padding spaces. Value is zero if end of string
7692 reached, including padding spaces. */
7693
7694 static int
7695 next_element_from_c_string (struct it *it)
7696 {
7697 int success_p = 1;
7698
7699 eassert (it->s);
7700 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7701 it->what = IT_CHARACTER;
7702 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7703 it->object = Qnil;
7704
7705 /* With bidi reordering, the character to display might not be the
7706 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7707 we were reseated to a new string, whose paragraph direction is
7708 not known. */
7709 if (it->bidi_p && it->bidi_it.first_elt)
7710 get_visually_first_element (it);
7711
7712 /* IT's position can be greater than IT->string_nchars in case a
7713 field width or precision has been specified when the iterator was
7714 initialized. */
7715 if (IT_CHARPOS (*it) >= it->end_charpos)
7716 {
7717 /* End of the game. */
7718 it->what = IT_EOB;
7719 success_p = 0;
7720 }
7721 else if (IT_CHARPOS (*it) >= it->string_nchars)
7722 {
7723 /* Pad with spaces. */
7724 it->c = ' ', it->len = 1;
7725 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7726 }
7727 else if (it->multibyte_p)
7728 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7729 else
7730 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7731
7732 return success_p;
7733 }
7734
7735
7736 /* Set up IT to return characters from an ellipsis, if appropriate.
7737 The definition of the ellipsis glyphs may come from a display table
7738 entry. This function fills IT with the first glyph from the
7739 ellipsis if an ellipsis is to be displayed. */
7740
7741 static int
7742 next_element_from_ellipsis (struct it *it)
7743 {
7744 if (it->selective_display_ellipsis_p)
7745 setup_for_ellipsis (it, it->len);
7746 else
7747 {
7748 /* The face at the current position may be different from the
7749 face we find after the invisible text. Remember what it
7750 was in IT->saved_face_id, and signal that it's there by
7751 setting face_before_selective_p. */
7752 it->saved_face_id = it->face_id;
7753 it->method = GET_FROM_BUFFER;
7754 it->object = it->w->buffer;
7755 reseat_at_next_visible_line_start (it, 1);
7756 it->face_before_selective_p = 1;
7757 }
7758
7759 return GET_NEXT_DISPLAY_ELEMENT (it);
7760 }
7761
7762
7763 /* Deliver an image display element. The iterator IT is already
7764 filled with image information (done in handle_display_prop). Value
7765 is always 1. */
7766
7767
7768 static int
7769 next_element_from_image (struct it *it)
7770 {
7771 it->what = IT_IMAGE;
7772 it->ignore_overlay_strings_at_pos_p = 0;
7773 return 1;
7774 }
7775
7776
7777 /* Fill iterator IT with next display element from a stretch glyph
7778 property. IT->object is the value of the text property. Value is
7779 always 1. */
7780
7781 static int
7782 next_element_from_stretch (struct it *it)
7783 {
7784 it->what = IT_STRETCH;
7785 return 1;
7786 }
7787
7788 /* Scan backwards from IT's current position until we find a stop
7789 position, or until BEGV. This is called when we find ourself
7790 before both the last known prev_stop and base_level_stop while
7791 reordering bidirectional text. */
7792
7793 static void
7794 compute_stop_pos_backwards (struct it *it)
7795 {
7796 const int SCAN_BACK_LIMIT = 1000;
7797 struct text_pos pos;
7798 struct display_pos save_current = it->current;
7799 struct text_pos save_position = it->position;
7800 ptrdiff_t charpos = IT_CHARPOS (*it);
7801 ptrdiff_t where_we_are = charpos;
7802 ptrdiff_t save_stop_pos = it->stop_charpos;
7803 ptrdiff_t save_end_pos = it->end_charpos;
7804
7805 eassert (NILP (it->string) && !it->s);
7806 eassert (it->bidi_p);
7807 it->bidi_p = 0;
7808 do
7809 {
7810 it->end_charpos = min (charpos + 1, ZV);
7811 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7812 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7813 reseat_1 (it, pos, 0);
7814 compute_stop_pos (it);
7815 /* We must advance forward, right? */
7816 if (it->stop_charpos <= charpos)
7817 emacs_abort ();
7818 }
7819 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7820
7821 if (it->stop_charpos <= where_we_are)
7822 it->prev_stop = it->stop_charpos;
7823 else
7824 it->prev_stop = BEGV;
7825 it->bidi_p = 1;
7826 it->current = save_current;
7827 it->position = save_position;
7828 it->stop_charpos = save_stop_pos;
7829 it->end_charpos = save_end_pos;
7830 }
7831
7832 /* Scan forward from CHARPOS in the current buffer/string, until we
7833 find a stop position > current IT's position. Then handle the stop
7834 position before that. This is called when we bump into a stop
7835 position while reordering bidirectional text. CHARPOS should be
7836 the last previously processed stop_pos (or BEGV/0, if none were
7837 processed yet) whose position is less that IT's current
7838 position. */
7839
7840 static void
7841 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7842 {
7843 int bufp = !STRINGP (it->string);
7844 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7845 struct display_pos save_current = it->current;
7846 struct text_pos save_position = it->position;
7847 struct text_pos pos1;
7848 ptrdiff_t next_stop;
7849
7850 /* Scan in strict logical order. */
7851 eassert (it->bidi_p);
7852 it->bidi_p = 0;
7853 do
7854 {
7855 it->prev_stop = charpos;
7856 if (bufp)
7857 {
7858 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7859 reseat_1 (it, pos1, 0);
7860 }
7861 else
7862 it->current.string_pos = string_pos (charpos, it->string);
7863 compute_stop_pos (it);
7864 /* We must advance forward, right? */
7865 if (it->stop_charpos <= it->prev_stop)
7866 emacs_abort ();
7867 charpos = it->stop_charpos;
7868 }
7869 while (charpos <= where_we_are);
7870
7871 it->bidi_p = 1;
7872 it->current = save_current;
7873 it->position = save_position;
7874 next_stop = it->stop_charpos;
7875 it->stop_charpos = it->prev_stop;
7876 handle_stop (it);
7877 it->stop_charpos = next_stop;
7878 }
7879
7880 /* Load IT with the next display element from current_buffer. Value
7881 is zero if end of buffer reached. IT->stop_charpos is the next
7882 position at which to stop and check for text properties or buffer
7883 end. */
7884
7885 static int
7886 next_element_from_buffer (struct it *it)
7887 {
7888 int success_p = 1;
7889
7890 eassert (IT_CHARPOS (*it) >= BEGV);
7891 eassert (NILP (it->string) && !it->s);
7892 eassert (!it->bidi_p
7893 || (EQ (it->bidi_it.string.lstring, Qnil)
7894 && it->bidi_it.string.s == NULL));
7895
7896 /* With bidi reordering, the character to display might not be the
7897 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7898 we were reseat()ed to a new buffer position, which is potentially
7899 a different paragraph. */
7900 if (it->bidi_p && it->bidi_it.first_elt)
7901 {
7902 get_visually_first_element (it);
7903 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7904 }
7905
7906 if (IT_CHARPOS (*it) >= it->stop_charpos)
7907 {
7908 if (IT_CHARPOS (*it) >= it->end_charpos)
7909 {
7910 int overlay_strings_follow_p;
7911
7912 /* End of the game, except when overlay strings follow that
7913 haven't been returned yet. */
7914 if (it->overlay_strings_at_end_processed_p)
7915 overlay_strings_follow_p = 0;
7916 else
7917 {
7918 it->overlay_strings_at_end_processed_p = 1;
7919 overlay_strings_follow_p = get_overlay_strings (it, 0);
7920 }
7921
7922 if (overlay_strings_follow_p)
7923 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7924 else
7925 {
7926 it->what = IT_EOB;
7927 it->position = it->current.pos;
7928 success_p = 0;
7929 }
7930 }
7931 else if (!(!it->bidi_p
7932 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7933 || IT_CHARPOS (*it) == it->stop_charpos))
7934 {
7935 /* With bidi non-linear iteration, we could find ourselves
7936 far beyond the last computed stop_charpos, with several
7937 other stop positions in between that we missed. Scan
7938 them all now, in buffer's logical order, until we find
7939 and handle the last stop_charpos that precedes our
7940 current position. */
7941 handle_stop_backwards (it, it->stop_charpos);
7942 return GET_NEXT_DISPLAY_ELEMENT (it);
7943 }
7944 else
7945 {
7946 if (it->bidi_p)
7947 {
7948 /* Take note of the stop position we just moved across,
7949 for when we will move back across it. */
7950 it->prev_stop = it->stop_charpos;
7951 /* If we are at base paragraph embedding level, take
7952 note of the last stop position seen at this
7953 level. */
7954 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7955 it->base_level_stop = it->stop_charpos;
7956 }
7957 handle_stop (it);
7958 return GET_NEXT_DISPLAY_ELEMENT (it);
7959 }
7960 }
7961 else if (it->bidi_p
7962 /* If we are before prev_stop, we may have overstepped on
7963 our way backwards a stop_pos, and if so, we need to
7964 handle that stop_pos. */
7965 && IT_CHARPOS (*it) < it->prev_stop
7966 /* We can sometimes back up for reasons that have nothing
7967 to do with bidi reordering. E.g., compositions. The
7968 code below is only needed when we are above the base
7969 embedding level, so test for that explicitly. */
7970 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7971 {
7972 if (it->base_level_stop <= 0
7973 || IT_CHARPOS (*it) < it->base_level_stop)
7974 {
7975 /* If we lost track of base_level_stop, we need to find
7976 prev_stop by looking backwards. This happens, e.g., when
7977 we were reseated to the previous screenful of text by
7978 vertical-motion. */
7979 it->base_level_stop = BEGV;
7980 compute_stop_pos_backwards (it);
7981 handle_stop_backwards (it, it->prev_stop);
7982 }
7983 else
7984 handle_stop_backwards (it, it->base_level_stop);
7985 return GET_NEXT_DISPLAY_ELEMENT (it);
7986 }
7987 else
7988 {
7989 /* No face changes, overlays etc. in sight, so just return a
7990 character from current_buffer. */
7991 unsigned char *p;
7992 ptrdiff_t stop;
7993
7994 /* Maybe run the redisplay end trigger hook. Performance note:
7995 This doesn't seem to cost measurable time. */
7996 if (it->redisplay_end_trigger_charpos
7997 && it->glyph_row
7998 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7999 run_redisplay_end_trigger_hook (it);
8000
8001 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8002 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8003 stop)
8004 && next_element_from_composition (it))
8005 {
8006 return 1;
8007 }
8008
8009 /* Get the next character, maybe multibyte. */
8010 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8011 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8012 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8013 else
8014 it->c = *p, it->len = 1;
8015
8016 /* Record what we have and where it came from. */
8017 it->what = IT_CHARACTER;
8018 it->object = it->w->buffer;
8019 it->position = it->current.pos;
8020
8021 /* Normally we return the character found above, except when we
8022 really want to return an ellipsis for selective display. */
8023 if (it->selective)
8024 {
8025 if (it->c == '\n')
8026 {
8027 /* A value of selective > 0 means hide lines indented more
8028 than that number of columns. */
8029 if (it->selective > 0
8030 && IT_CHARPOS (*it) + 1 < ZV
8031 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8032 IT_BYTEPOS (*it) + 1,
8033 it->selective))
8034 {
8035 success_p = next_element_from_ellipsis (it);
8036 it->dpvec_char_len = -1;
8037 }
8038 }
8039 else if (it->c == '\r' && it->selective == -1)
8040 {
8041 /* A value of selective == -1 means that everything from the
8042 CR to the end of the line is invisible, with maybe an
8043 ellipsis displayed for it. */
8044 success_p = next_element_from_ellipsis (it);
8045 it->dpvec_char_len = -1;
8046 }
8047 }
8048 }
8049
8050 /* Value is zero if end of buffer reached. */
8051 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8052 return success_p;
8053 }
8054
8055
8056 /* Run the redisplay end trigger hook for IT. */
8057
8058 static void
8059 run_redisplay_end_trigger_hook (struct it *it)
8060 {
8061 Lisp_Object args[3];
8062
8063 /* IT->glyph_row should be non-null, i.e. we should be actually
8064 displaying something, or otherwise we should not run the hook. */
8065 eassert (it->glyph_row);
8066
8067 /* Set up hook arguments. */
8068 args[0] = Qredisplay_end_trigger_functions;
8069 args[1] = it->window;
8070 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8071 it->redisplay_end_trigger_charpos = 0;
8072
8073 /* Since we are *trying* to run these functions, don't try to run
8074 them again, even if they get an error. */
8075 wset_redisplay_end_trigger (it->w, Qnil);
8076 Frun_hook_with_args (3, args);
8077
8078 /* Notice if it changed the face of the character we are on. */
8079 handle_face_prop (it);
8080 }
8081
8082
8083 /* Deliver a composition display element. Unlike the other
8084 next_element_from_XXX, this function is not registered in the array
8085 get_next_element[]. It is called from next_element_from_buffer and
8086 next_element_from_string when necessary. */
8087
8088 static int
8089 next_element_from_composition (struct it *it)
8090 {
8091 it->what = IT_COMPOSITION;
8092 it->len = it->cmp_it.nbytes;
8093 if (STRINGP (it->string))
8094 {
8095 if (it->c < 0)
8096 {
8097 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8098 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8099 return 0;
8100 }
8101 it->position = it->current.string_pos;
8102 it->object = it->string;
8103 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8104 IT_STRING_BYTEPOS (*it), it->string);
8105 }
8106 else
8107 {
8108 if (it->c < 0)
8109 {
8110 IT_CHARPOS (*it) += it->cmp_it.nchars;
8111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8112 if (it->bidi_p)
8113 {
8114 if (it->bidi_it.new_paragraph)
8115 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8116 /* Resync the bidi iterator with IT's new position.
8117 FIXME: this doesn't support bidirectional text. */
8118 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8119 bidi_move_to_visually_next (&it->bidi_it);
8120 }
8121 return 0;
8122 }
8123 it->position = it->current.pos;
8124 it->object = it->w->buffer;
8125 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8126 IT_BYTEPOS (*it), Qnil);
8127 }
8128 return 1;
8129 }
8130
8131
8132 \f
8133 /***********************************************************************
8134 Moving an iterator without producing glyphs
8135 ***********************************************************************/
8136
8137 /* Check if iterator is at a position corresponding to a valid buffer
8138 position after some move_it_ call. */
8139
8140 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8141 ((it)->method == GET_FROM_STRING \
8142 ? IT_STRING_CHARPOS (*it) == 0 \
8143 : 1)
8144
8145
8146 /* Move iterator IT to a specified buffer or X position within one
8147 line on the display without producing glyphs.
8148
8149 OP should be a bit mask including some or all of these bits:
8150 MOVE_TO_X: Stop upon reaching x-position TO_X.
8151 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8152 Regardless of OP's value, stop upon reaching the end of the display line.
8153
8154 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8155 This means, in particular, that TO_X includes window's horizontal
8156 scroll amount.
8157
8158 The return value has several possible values that
8159 say what condition caused the scan to stop:
8160
8161 MOVE_POS_MATCH_OR_ZV
8162 - when TO_POS or ZV was reached.
8163
8164 MOVE_X_REACHED
8165 -when TO_X was reached before TO_POS or ZV were reached.
8166
8167 MOVE_LINE_CONTINUED
8168 - when we reached the end of the display area and the line must
8169 be continued.
8170
8171 MOVE_LINE_TRUNCATED
8172 - when we reached the end of the display area and the line is
8173 truncated.
8174
8175 MOVE_NEWLINE_OR_CR
8176 - when we stopped at a line end, i.e. a newline or a CR and selective
8177 display is on. */
8178
8179 static enum move_it_result
8180 move_it_in_display_line_to (struct it *it,
8181 ptrdiff_t to_charpos, int to_x,
8182 enum move_operation_enum op)
8183 {
8184 enum move_it_result result = MOVE_UNDEFINED;
8185 struct glyph_row *saved_glyph_row;
8186 struct it wrap_it, atpos_it, atx_it, ppos_it;
8187 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8188 void *ppos_data = NULL;
8189 int may_wrap = 0;
8190 enum it_method prev_method = it->method;
8191 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8192 int saw_smaller_pos = prev_pos < to_charpos;
8193
8194 /* Don't produce glyphs in produce_glyphs. */
8195 saved_glyph_row = it->glyph_row;
8196 it->glyph_row = NULL;
8197
8198 /* Use wrap_it to save a copy of IT wherever a word wrap could
8199 occur. Use atpos_it to save a copy of IT at the desired buffer
8200 position, if found, so that we can scan ahead and check if the
8201 word later overshoots the window edge. Use atx_it similarly, for
8202 pixel positions. */
8203 wrap_it.sp = -1;
8204 atpos_it.sp = -1;
8205 atx_it.sp = -1;
8206
8207 /* Use ppos_it under bidi reordering to save a copy of IT for the
8208 position > CHARPOS that is the closest to CHARPOS. We restore
8209 that position in IT when we have scanned the entire display line
8210 without finding a match for CHARPOS and all the character
8211 positions are greater than CHARPOS. */
8212 if (it->bidi_p)
8213 {
8214 SAVE_IT (ppos_it, *it, ppos_data);
8215 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8216 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8217 SAVE_IT (ppos_it, *it, ppos_data);
8218 }
8219
8220 #define BUFFER_POS_REACHED_P() \
8221 ((op & MOVE_TO_POS) != 0 \
8222 && BUFFERP (it->object) \
8223 && (IT_CHARPOS (*it) == to_charpos \
8224 || ((!it->bidi_p \
8225 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8226 && IT_CHARPOS (*it) > to_charpos) \
8227 || (it->what == IT_COMPOSITION \
8228 && ((IT_CHARPOS (*it) > to_charpos \
8229 && to_charpos >= it->cmp_it.charpos) \
8230 || (IT_CHARPOS (*it) < to_charpos \
8231 && to_charpos <= it->cmp_it.charpos)))) \
8232 && (it->method == GET_FROM_BUFFER \
8233 || (it->method == GET_FROM_DISPLAY_VECTOR \
8234 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8235
8236 /* If there's a line-/wrap-prefix, handle it. */
8237 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8238 && it->current_y < it->last_visible_y)
8239 handle_line_prefix (it);
8240
8241 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8242 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8243
8244 while (1)
8245 {
8246 int x, i, ascent = 0, descent = 0;
8247
8248 /* Utility macro to reset an iterator with x, ascent, and descent. */
8249 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8250 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8251 (IT)->max_descent = descent)
8252
8253 /* Stop if we move beyond TO_CHARPOS (after an image or a
8254 display string or stretch glyph). */
8255 if ((op & MOVE_TO_POS) != 0
8256 && BUFFERP (it->object)
8257 && it->method == GET_FROM_BUFFER
8258 && (((!it->bidi_p
8259 /* When the iterator is at base embedding level, we
8260 are guaranteed that characters are delivered for
8261 display in strictly increasing order of their
8262 buffer positions. */
8263 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8264 && IT_CHARPOS (*it) > to_charpos)
8265 || (it->bidi_p
8266 && (prev_method == GET_FROM_IMAGE
8267 || prev_method == GET_FROM_STRETCH
8268 || prev_method == GET_FROM_STRING)
8269 /* Passed TO_CHARPOS from left to right. */
8270 && ((prev_pos < to_charpos
8271 && IT_CHARPOS (*it) > to_charpos)
8272 /* Passed TO_CHARPOS from right to left. */
8273 || (prev_pos > to_charpos
8274 && IT_CHARPOS (*it) < to_charpos)))))
8275 {
8276 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8277 {
8278 result = MOVE_POS_MATCH_OR_ZV;
8279 break;
8280 }
8281 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8282 /* If wrap_it is valid, the current position might be in a
8283 word that is wrapped. So, save the iterator in
8284 atpos_it and continue to see if wrapping happens. */
8285 SAVE_IT (atpos_it, *it, atpos_data);
8286 }
8287
8288 /* Stop when ZV reached.
8289 We used to stop here when TO_CHARPOS reached as well, but that is
8290 too soon if this glyph does not fit on this line. So we handle it
8291 explicitly below. */
8292 if (!get_next_display_element (it))
8293 {
8294 result = MOVE_POS_MATCH_OR_ZV;
8295 break;
8296 }
8297
8298 if (it->line_wrap == TRUNCATE)
8299 {
8300 if (BUFFER_POS_REACHED_P ())
8301 {
8302 result = MOVE_POS_MATCH_OR_ZV;
8303 break;
8304 }
8305 }
8306 else
8307 {
8308 if (it->line_wrap == WORD_WRAP)
8309 {
8310 if (IT_DISPLAYING_WHITESPACE (it))
8311 may_wrap = 1;
8312 else if (may_wrap)
8313 {
8314 /* We have reached a glyph that follows one or more
8315 whitespace characters. If the position is
8316 already found, we are done. */
8317 if (atpos_it.sp >= 0)
8318 {
8319 RESTORE_IT (it, &atpos_it, atpos_data);
8320 result = MOVE_POS_MATCH_OR_ZV;
8321 goto done;
8322 }
8323 if (atx_it.sp >= 0)
8324 {
8325 RESTORE_IT (it, &atx_it, atx_data);
8326 result = MOVE_X_REACHED;
8327 goto done;
8328 }
8329 /* Otherwise, we can wrap here. */
8330 SAVE_IT (wrap_it, *it, wrap_data);
8331 may_wrap = 0;
8332 }
8333 }
8334 }
8335
8336 /* Remember the line height for the current line, in case
8337 the next element doesn't fit on the line. */
8338 ascent = it->max_ascent;
8339 descent = it->max_descent;
8340
8341 /* The call to produce_glyphs will get the metrics of the
8342 display element IT is loaded with. Record the x-position
8343 before this display element, in case it doesn't fit on the
8344 line. */
8345 x = it->current_x;
8346
8347 PRODUCE_GLYPHS (it);
8348
8349 if (it->area != TEXT_AREA)
8350 {
8351 prev_method = it->method;
8352 if (it->method == GET_FROM_BUFFER)
8353 prev_pos = IT_CHARPOS (*it);
8354 set_iterator_to_next (it, 1);
8355 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8356 SET_TEXT_POS (this_line_min_pos,
8357 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8358 if (it->bidi_p
8359 && (op & MOVE_TO_POS)
8360 && IT_CHARPOS (*it) > to_charpos
8361 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8362 SAVE_IT (ppos_it, *it, ppos_data);
8363 continue;
8364 }
8365
8366 /* The number of glyphs we get back in IT->nglyphs will normally
8367 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8368 character on a terminal frame, or (iii) a line end. For the
8369 second case, IT->nglyphs - 1 padding glyphs will be present.
8370 (On X frames, there is only one glyph produced for a
8371 composite character.)
8372
8373 The behavior implemented below means, for continuation lines,
8374 that as many spaces of a TAB as fit on the current line are
8375 displayed there. For terminal frames, as many glyphs of a
8376 multi-glyph character are displayed in the current line, too.
8377 This is what the old redisplay code did, and we keep it that
8378 way. Under X, the whole shape of a complex character must
8379 fit on the line or it will be completely displayed in the
8380 next line.
8381
8382 Note that both for tabs and padding glyphs, all glyphs have
8383 the same width. */
8384 if (it->nglyphs)
8385 {
8386 /* More than one glyph or glyph doesn't fit on line. All
8387 glyphs have the same width. */
8388 int single_glyph_width = it->pixel_width / it->nglyphs;
8389 int new_x;
8390 int x_before_this_char = x;
8391 int hpos_before_this_char = it->hpos;
8392
8393 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8394 {
8395 new_x = x + single_glyph_width;
8396
8397 /* We want to leave anything reaching TO_X to the caller. */
8398 if ((op & MOVE_TO_X) && new_x > to_x)
8399 {
8400 if (BUFFER_POS_REACHED_P ())
8401 {
8402 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8403 goto buffer_pos_reached;
8404 if (atpos_it.sp < 0)
8405 {
8406 SAVE_IT (atpos_it, *it, atpos_data);
8407 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8408 }
8409 }
8410 else
8411 {
8412 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8413 {
8414 it->current_x = x;
8415 result = MOVE_X_REACHED;
8416 break;
8417 }
8418 if (atx_it.sp < 0)
8419 {
8420 SAVE_IT (atx_it, *it, atx_data);
8421 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8422 }
8423 }
8424 }
8425
8426 if (/* Lines are continued. */
8427 it->line_wrap != TRUNCATE
8428 && (/* And glyph doesn't fit on the line. */
8429 new_x > it->last_visible_x
8430 /* Or it fits exactly and we're on a window
8431 system frame. */
8432 || (new_x == it->last_visible_x
8433 && FRAME_WINDOW_P (it->f)
8434 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8435 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8436 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8437 {
8438 if (/* IT->hpos == 0 means the very first glyph
8439 doesn't fit on the line, e.g. a wide image. */
8440 it->hpos == 0
8441 || (new_x == it->last_visible_x
8442 && FRAME_WINDOW_P (it->f)))
8443 {
8444 ++it->hpos;
8445 it->current_x = new_x;
8446
8447 /* The character's last glyph just barely fits
8448 in this row. */
8449 if (i == it->nglyphs - 1)
8450 {
8451 /* If this is the destination position,
8452 return a position *before* it in this row,
8453 now that we know it fits in this row. */
8454 if (BUFFER_POS_REACHED_P ())
8455 {
8456 if (it->line_wrap != WORD_WRAP
8457 || wrap_it.sp < 0)
8458 {
8459 it->hpos = hpos_before_this_char;
8460 it->current_x = x_before_this_char;
8461 result = MOVE_POS_MATCH_OR_ZV;
8462 break;
8463 }
8464 if (it->line_wrap == WORD_WRAP
8465 && atpos_it.sp < 0)
8466 {
8467 SAVE_IT (atpos_it, *it, atpos_data);
8468 atpos_it.current_x = x_before_this_char;
8469 atpos_it.hpos = hpos_before_this_char;
8470 }
8471 }
8472
8473 prev_method = it->method;
8474 if (it->method == GET_FROM_BUFFER)
8475 prev_pos = IT_CHARPOS (*it);
8476 set_iterator_to_next (it, 1);
8477 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8478 SET_TEXT_POS (this_line_min_pos,
8479 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8480 /* On graphical terminals, newlines may
8481 "overflow" into the fringe if
8482 overflow-newline-into-fringe is non-nil.
8483 On text terminals, and on graphical
8484 terminals with no right margin, newlines
8485 may overflow into the last glyph on the
8486 display line.*/
8487 if (!FRAME_WINDOW_P (it->f)
8488 || ((it->bidi_p
8489 && it->bidi_it.paragraph_dir == R2L)
8490 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8491 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8492 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8493 {
8494 if (!get_next_display_element (it))
8495 {
8496 result = MOVE_POS_MATCH_OR_ZV;
8497 break;
8498 }
8499 if (BUFFER_POS_REACHED_P ())
8500 {
8501 if (ITERATOR_AT_END_OF_LINE_P (it))
8502 result = MOVE_POS_MATCH_OR_ZV;
8503 else
8504 result = MOVE_LINE_CONTINUED;
8505 break;
8506 }
8507 if (ITERATOR_AT_END_OF_LINE_P (it))
8508 {
8509 result = MOVE_NEWLINE_OR_CR;
8510 break;
8511 }
8512 }
8513 }
8514 }
8515 else
8516 IT_RESET_X_ASCENT_DESCENT (it);
8517
8518 if (wrap_it.sp >= 0)
8519 {
8520 RESTORE_IT (it, &wrap_it, wrap_data);
8521 atpos_it.sp = -1;
8522 atx_it.sp = -1;
8523 }
8524
8525 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8526 IT_CHARPOS (*it)));
8527 result = MOVE_LINE_CONTINUED;
8528 break;
8529 }
8530
8531 if (BUFFER_POS_REACHED_P ())
8532 {
8533 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8534 goto buffer_pos_reached;
8535 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8536 {
8537 SAVE_IT (atpos_it, *it, atpos_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8539 }
8540 }
8541
8542 if (new_x > it->first_visible_x)
8543 {
8544 /* Glyph is visible. Increment number of glyphs that
8545 would be displayed. */
8546 ++it->hpos;
8547 }
8548 }
8549
8550 if (result != MOVE_UNDEFINED)
8551 break;
8552 }
8553 else if (BUFFER_POS_REACHED_P ())
8554 {
8555 buffer_pos_reached:
8556 IT_RESET_X_ASCENT_DESCENT (it);
8557 result = MOVE_POS_MATCH_OR_ZV;
8558 break;
8559 }
8560 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8561 {
8562 /* Stop when TO_X specified and reached. This check is
8563 necessary here because of lines consisting of a line end,
8564 only. The line end will not produce any glyphs and we
8565 would never get MOVE_X_REACHED. */
8566 eassert (it->nglyphs == 0);
8567 result = MOVE_X_REACHED;
8568 break;
8569 }
8570
8571 /* Is this a line end? If yes, we're done. */
8572 if (ITERATOR_AT_END_OF_LINE_P (it))
8573 {
8574 /* If we are past TO_CHARPOS, but never saw any character
8575 positions smaller than TO_CHARPOS, return
8576 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8577 did. */
8578 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8579 {
8580 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8581 {
8582 if (IT_CHARPOS (ppos_it) < ZV)
8583 {
8584 RESTORE_IT (it, &ppos_it, ppos_data);
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 }
8587 else
8588 goto buffer_pos_reached;
8589 }
8590 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8591 && IT_CHARPOS (*it) > to_charpos)
8592 goto buffer_pos_reached;
8593 else
8594 result = MOVE_NEWLINE_OR_CR;
8595 }
8596 else
8597 result = MOVE_NEWLINE_OR_CR;
8598 break;
8599 }
8600
8601 prev_method = it->method;
8602 if (it->method == GET_FROM_BUFFER)
8603 prev_pos = IT_CHARPOS (*it);
8604 /* The current display element has been consumed. Advance
8605 to the next. */
8606 set_iterator_to_next (it, 1);
8607 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8608 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8609 if (IT_CHARPOS (*it) < to_charpos)
8610 saw_smaller_pos = 1;
8611 if (it->bidi_p
8612 && (op & MOVE_TO_POS)
8613 && IT_CHARPOS (*it) >= to_charpos
8614 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8615 SAVE_IT (ppos_it, *it, ppos_data);
8616
8617 /* Stop if lines are truncated and IT's current x-position is
8618 past the right edge of the window now. */
8619 if (it->line_wrap == TRUNCATE
8620 && it->current_x >= it->last_visible_x)
8621 {
8622 if (!FRAME_WINDOW_P (it->f)
8623 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8624 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8625 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8626 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8627 {
8628 int at_eob_p = 0;
8629
8630 if ((at_eob_p = !get_next_display_element (it))
8631 || BUFFER_POS_REACHED_P ()
8632 /* If we are past TO_CHARPOS, but never saw any
8633 character positions smaller than TO_CHARPOS,
8634 return MOVE_POS_MATCH_OR_ZV, like the
8635 unidirectional display did. */
8636 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8637 && !saw_smaller_pos
8638 && IT_CHARPOS (*it) > to_charpos))
8639 {
8640 if (it->bidi_p
8641 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8642 RESTORE_IT (it, &ppos_it, ppos_data);
8643 result = MOVE_POS_MATCH_OR_ZV;
8644 break;
8645 }
8646 if (ITERATOR_AT_END_OF_LINE_P (it))
8647 {
8648 result = MOVE_NEWLINE_OR_CR;
8649 break;
8650 }
8651 }
8652 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8653 && !saw_smaller_pos
8654 && IT_CHARPOS (*it) > to_charpos)
8655 {
8656 if (IT_CHARPOS (ppos_it) < ZV)
8657 RESTORE_IT (it, &ppos_it, ppos_data);
8658 result = MOVE_POS_MATCH_OR_ZV;
8659 break;
8660 }
8661 result = MOVE_LINE_TRUNCATED;
8662 break;
8663 }
8664 #undef IT_RESET_X_ASCENT_DESCENT
8665 }
8666
8667 #undef BUFFER_POS_REACHED_P
8668
8669 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8670 restore the saved iterator. */
8671 if (atpos_it.sp >= 0)
8672 RESTORE_IT (it, &atpos_it, atpos_data);
8673 else if (atx_it.sp >= 0)
8674 RESTORE_IT (it, &atx_it, atx_data);
8675
8676 done:
8677
8678 if (atpos_data)
8679 bidi_unshelve_cache (atpos_data, 1);
8680 if (atx_data)
8681 bidi_unshelve_cache (atx_data, 1);
8682 if (wrap_data)
8683 bidi_unshelve_cache (wrap_data, 1);
8684 if (ppos_data)
8685 bidi_unshelve_cache (ppos_data, 1);
8686
8687 /* Restore the iterator settings altered at the beginning of this
8688 function. */
8689 it->glyph_row = saved_glyph_row;
8690 return result;
8691 }
8692
8693 /* For external use. */
8694 void
8695 move_it_in_display_line (struct it *it,
8696 ptrdiff_t to_charpos, int to_x,
8697 enum move_operation_enum op)
8698 {
8699 if (it->line_wrap == WORD_WRAP
8700 && (op & MOVE_TO_X))
8701 {
8702 struct it save_it;
8703 void *save_data = NULL;
8704 int skip;
8705
8706 SAVE_IT (save_it, *it, save_data);
8707 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8708 /* When word-wrap is on, TO_X may lie past the end
8709 of a wrapped line. Then it->current is the
8710 character on the next line, so backtrack to the
8711 space before the wrap point. */
8712 if (skip == MOVE_LINE_CONTINUED)
8713 {
8714 int prev_x = max (it->current_x - 1, 0);
8715 RESTORE_IT (it, &save_it, save_data);
8716 move_it_in_display_line_to
8717 (it, -1, prev_x, MOVE_TO_X);
8718 }
8719 else
8720 bidi_unshelve_cache (save_data, 1);
8721 }
8722 else
8723 move_it_in_display_line_to (it, to_charpos, to_x, op);
8724 }
8725
8726
8727 /* Move IT forward until it satisfies one or more of the criteria in
8728 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8729
8730 OP is a bit-mask that specifies where to stop, and in particular,
8731 which of those four position arguments makes a difference. See the
8732 description of enum move_operation_enum.
8733
8734 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8735 screen line, this function will set IT to the next position that is
8736 displayed to the right of TO_CHARPOS on the screen. */
8737
8738 void
8739 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8740 {
8741 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8742 int line_height, line_start_x = 0, reached = 0;
8743 void *backup_data = NULL;
8744
8745 for (;;)
8746 {
8747 if (op & MOVE_TO_VPOS)
8748 {
8749 /* If no TO_CHARPOS and no TO_X specified, stop at the
8750 start of the line TO_VPOS. */
8751 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8752 {
8753 if (it->vpos == to_vpos)
8754 {
8755 reached = 1;
8756 break;
8757 }
8758 else
8759 skip = move_it_in_display_line_to (it, -1, -1, 0);
8760 }
8761 else
8762 {
8763 /* TO_VPOS >= 0 means stop at TO_X in the line at
8764 TO_VPOS, or at TO_POS, whichever comes first. */
8765 if (it->vpos == to_vpos)
8766 {
8767 reached = 2;
8768 break;
8769 }
8770
8771 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8772
8773 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8774 {
8775 reached = 3;
8776 break;
8777 }
8778 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8779 {
8780 /* We have reached TO_X but not in the line we want. */
8781 skip = move_it_in_display_line_to (it, to_charpos,
8782 -1, MOVE_TO_POS);
8783 if (skip == MOVE_POS_MATCH_OR_ZV)
8784 {
8785 reached = 4;
8786 break;
8787 }
8788 }
8789 }
8790 }
8791 else if (op & MOVE_TO_Y)
8792 {
8793 struct it it_backup;
8794
8795 if (it->line_wrap == WORD_WRAP)
8796 SAVE_IT (it_backup, *it, backup_data);
8797
8798 /* TO_Y specified means stop at TO_X in the line containing
8799 TO_Y---or at TO_CHARPOS if this is reached first. The
8800 problem is that we can't really tell whether the line
8801 contains TO_Y before we have completely scanned it, and
8802 this may skip past TO_X. What we do is to first scan to
8803 TO_X.
8804
8805 If TO_X is not specified, use a TO_X of zero. The reason
8806 is to make the outcome of this function more predictable.
8807 If we didn't use TO_X == 0, we would stop at the end of
8808 the line which is probably not what a caller would expect
8809 to happen. */
8810 skip = move_it_in_display_line_to
8811 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8812 (MOVE_TO_X | (op & MOVE_TO_POS)));
8813
8814 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8815 if (skip == MOVE_POS_MATCH_OR_ZV)
8816 reached = 5;
8817 else if (skip == MOVE_X_REACHED)
8818 {
8819 /* If TO_X was reached, we want to know whether TO_Y is
8820 in the line. We know this is the case if the already
8821 scanned glyphs make the line tall enough. Otherwise,
8822 we must check by scanning the rest of the line. */
8823 line_height = it->max_ascent + it->max_descent;
8824 if (to_y >= it->current_y
8825 && to_y < it->current_y + line_height)
8826 {
8827 reached = 6;
8828 break;
8829 }
8830 SAVE_IT (it_backup, *it, backup_data);
8831 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8832 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8833 op & MOVE_TO_POS);
8834 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8835 line_height = it->max_ascent + it->max_descent;
8836 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8837
8838 if (to_y >= it->current_y
8839 && to_y < it->current_y + line_height)
8840 {
8841 /* If TO_Y is in this line and TO_X was reached
8842 above, we scanned too far. We have to restore
8843 IT's settings to the ones before skipping. But
8844 keep the more accurate values of max_ascent and
8845 max_descent we've found while skipping the rest
8846 of the line, for the sake of callers, such as
8847 pos_visible_p, that need to know the line
8848 height. */
8849 int max_ascent = it->max_ascent;
8850 int max_descent = it->max_descent;
8851
8852 RESTORE_IT (it, &it_backup, backup_data);
8853 it->max_ascent = max_ascent;
8854 it->max_descent = max_descent;
8855 reached = 6;
8856 }
8857 else
8858 {
8859 skip = skip2;
8860 if (skip == MOVE_POS_MATCH_OR_ZV)
8861 reached = 7;
8862 }
8863 }
8864 else
8865 {
8866 /* Check whether TO_Y is in this line. */
8867 line_height = it->max_ascent + it->max_descent;
8868 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8869
8870 if (to_y >= it->current_y
8871 && to_y < it->current_y + line_height)
8872 {
8873 /* When word-wrap is on, TO_X may lie past the end
8874 of a wrapped line. Then it->current is the
8875 character on the next line, so backtrack to the
8876 space before the wrap point. */
8877 if (skip == MOVE_LINE_CONTINUED
8878 && it->line_wrap == WORD_WRAP)
8879 {
8880 int prev_x = max (it->current_x - 1, 0);
8881 RESTORE_IT (it, &it_backup, backup_data);
8882 skip = move_it_in_display_line_to
8883 (it, -1, prev_x, MOVE_TO_X);
8884 }
8885 reached = 6;
8886 }
8887 }
8888
8889 if (reached)
8890 break;
8891 }
8892 else if (BUFFERP (it->object)
8893 && (it->method == GET_FROM_BUFFER
8894 || it->method == GET_FROM_STRETCH)
8895 && IT_CHARPOS (*it) >= to_charpos
8896 /* Under bidi iteration, a call to set_iterator_to_next
8897 can scan far beyond to_charpos if the initial
8898 portion of the next line needs to be reordered. In
8899 that case, give move_it_in_display_line_to another
8900 chance below. */
8901 && !(it->bidi_p
8902 && it->bidi_it.scan_dir == -1))
8903 skip = MOVE_POS_MATCH_OR_ZV;
8904 else
8905 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8906
8907 switch (skip)
8908 {
8909 case MOVE_POS_MATCH_OR_ZV:
8910 reached = 8;
8911 goto out;
8912
8913 case MOVE_NEWLINE_OR_CR:
8914 set_iterator_to_next (it, 1);
8915 it->continuation_lines_width = 0;
8916 break;
8917
8918 case MOVE_LINE_TRUNCATED:
8919 it->continuation_lines_width = 0;
8920 reseat_at_next_visible_line_start (it, 0);
8921 if ((op & MOVE_TO_POS) != 0
8922 && IT_CHARPOS (*it) > to_charpos)
8923 {
8924 reached = 9;
8925 goto out;
8926 }
8927 break;
8928
8929 case MOVE_LINE_CONTINUED:
8930 /* For continued lines ending in a tab, some of the glyphs
8931 associated with the tab are displayed on the current
8932 line. Since it->current_x does not include these glyphs,
8933 we use it->last_visible_x instead. */
8934 if (it->c == '\t')
8935 {
8936 it->continuation_lines_width += it->last_visible_x;
8937 /* When moving by vpos, ensure that the iterator really
8938 advances to the next line (bug#847, bug#969). Fixme:
8939 do we need to do this in other circumstances? */
8940 if (it->current_x != it->last_visible_x
8941 && (op & MOVE_TO_VPOS)
8942 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8943 {
8944 line_start_x = it->current_x + it->pixel_width
8945 - it->last_visible_x;
8946 set_iterator_to_next (it, 0);
8947 }
8948 }
8949 else
8950 it->continuation_lines_width += it->current_x;
8951 break;
8952
8953 default:
8954 emacs_abort ();
8955 }
8956
8957 /* Reset/increment for the next run. */
8958 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8959 it->current_x = line_start_x;
8960 line_start_x = 0;
8961 it->hpos = 0;
8962 it->current_y += it->max_ascent + it->max_descent;
8963 ++it->vpos;
8964 last_height = it->max_ascent + it->max_descent;
8965 last_max_ascent = it->max_ascent;
8966 it->max_ascent = it->max_descent = 0;
8967 }
8968
8969 out:
8970
8971 /* On text terminals, we may stop at the end of a line in the middle
8972 of a multi-character glyph. If the glyph itself is continued,
8973 i.e. it is actually displayed on the next line, don't treat this
8974 stopping point as valid; move to the next line instead (unless
8975 that brings us offscreen). */
8976 if (!FRAME_WINDOW_P (it->f)
8977 && op & MOVE_TO_POS
8978 && IT_CHARPOS (*it) == to_charpos
8979 && it->what == IT_CHARACTER
8980 && it->nglyphs > 1
8981 && it->line_wrap == WINDOW_WRAP
8982 && it->current_x == it->last_visible_x - 1
8983 && it->c != '\n'
8984 && it->c != '\t'
8985 && it->vpos < XFASTINT (it->w->window_end_vpos))
8986 {
8987 it->continuation_lines_width += it->current_x;
8988 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8989 it->current_y += it->max_ascent + it->max_descent;
8990 ++it->vpos;
8991 last_height = it->max_ascent + it->max_descent;
8992 last_max_ascent = it->max_ascent;
8993 }
8994
8995 if (backup_data)
8996 bidi_unshelve_cache (backup_data, 1);
8997
8998 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8999 }
9000
9001
9002 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9003
9004 If DY > 0, move IT backward at least that many pixels. DY = 0
9005 means move IT backward to the preceding line start or BEGV. This
9006 function may move over more than DY pixels if IT->current_y - DY
9007 ends up in the middle of a line; in this case IT->current_y will be
9008 set to the top of the line moved to. */
9009
9010 void
9011 move_it_vertically_backward (struct it *it, int dy)
9012 {
9013 int nlines, h;
9014 struct it it2, it3;
9015 void *it2data = NULL, *it3data = NULL;
9016 ptrdiff_t start_pos;
9017
9018 move_further_back:
9019 eassert (dy >= 0);
9020
9021 start_pos = IT_CHARPOS (*it);
9022
9023 /* Estimate how many newlines we must move back. */
9024 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9025
9026 /* Set the iterator's position that many lines back. */
9027 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9028 back_to_previous_visible_line_start (it);
9029
9030 /* Reseat the iterator here. When moving backward, we don't want
9031 reseat to skip forward over invisible text, set up the iterator
9032 to deliver from overlay strings at the new position etc. So,
9033 use reseat_1 here. */
9034 reseat_1 (it, it->current.pos, 1);
9035
9036 /* We are now surely at a line start. */
9037 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9038 reordering is in effect. */
9039 it->continuation_lines_width = 0;
9040
9041 /* Move forward and see what y-distance we moved. First move to the
9042 start of the next line so that we get its height. We need this
9043 height to be able to tell whether we reached the specified
9044 y-distance. */
9045 SAVE_IT (it2, *it, it2data);
9046 it2.max_ascent = it2.max_descent = 0;
9047 do
9048 {
9049 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9050 MOVE_TO_POS | MOVE_TO_VPOS);
9051 }
9052 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9053 /* If we are in a display string which starts at START_POS,
9054 and that display string includes a newline, and we are
9055 right after that newline (i.e. at the beginning of a
9056 display line), exit the loop, because otherwise we will
9057 infloop, since move_it_to will see that it is already at
9058 START_POS and will not move. */
9059 || (it2.method == GET_FROM_STRING
9060 && IT_CHARPOS (it2) == start_pos
9061 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9062 eassert (IT_CHARPOS (*it) >= BEGV);
9063 SAVE_IT (it3, it2, it3data);
9064
9065 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9066 eassert (IT_CHARPOS (*it) >= BEGV);
9067 /* H is the actual vertical distance from the position in *IT
9068 and the starting position. */
9069 h = it2.current_y - it->current_y;
9070 /* NLINES is the distance in number of lines. */
9071 nlines = it2.vpos - it->vpos;
9072
9073 /* Correct IT's y and vpos position
9074 so that they are relative to the starting point. */
9075 it->vpos -= nlines;
9076 it->current_y -= h;
9077
9078 if (dy == 0)
9079 {
9080 /* DY == 0 means move to the start of the screen line. The
9081 value of nlines is > 0 if continuation lines were involved,
9082 or if the original IT position was at start of a line. */
9083 RESTORE_IT (it, it, it2data);
9084 if (nlines > 0)
9085 move_it_by_lines (it, nlines);
9086 /* The above code moves us to some position NLINES down,
9087 usually to its first glyph (leftmost in an L2R line), but
9088 that's not necessarily the start of the line, under bidi
9089 reordering. We want to get to the character position
9090 that is immediately after the newline of the previous
9091 line. */
9092 if (it->bidi_p
9093 && !it->continuation_lines_width
9094 && !STRINGP (it->string)
9095 && IT_CHARPOS (*it) > BEGV
9096 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9097 {
9098 ptrdiff_t nl_pos =
9099 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9100
9101 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9102 }
9103 bidi_unshelve_cache (it3data, 1);
9104 }
9105 else
9106 {
9107 /* The y-position we try to reach, relative to *IT.
9108 Note that H has been subtracted in front of the if-statement. */
9109 int target_y = it->current_y + h - dy;
9110 int y0 = it3.current_y;
9111 int y1;
9112 int line_height;
9113
9114 RESTORE_IT (&it3, &it3, it3data);
9115 y1 = line_bottom_y (&it3);
9116 line_height = y1 - y0;
9117 RESTORE_IT (it, it, it2data);
9118 /* If we did not reach target_y, try to move further backward if
9119 we can. If we moved too far backward, try to move forward. */
9120 if (target_y < it->current_y
9121 /* This is heuristic. In a window that's 3 lines high, with
9122 a line height of 13 pixels each, recentering with point
9123 on the bottom line will try to move -39/2 = 19 pixels
9124 backward. Try to avoid moving into the first line. */
9125 && (it->current_y - target_y
9126 > min (window_box_height (it->w), line_height * 2 / 3))
9127 && IT_CHARPOS (*it) > BEGV)
9128 {
9129 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9130 target_y - it->current_y));
9131 dy = it->current_y - target_y;
9132 goto move_further_back;
9133 }
9134 else if (target_y >= it->current_y + line_height
9135 && IT_CHARPOS (*it) < ZV)
9136 {
9137 /* Should move forward by at least one line, maybe more.
9138
9139 Note: Calling move_it_by_lines can be expensive on
9140 terminal frames, where compute_motion is used (via
9141 vmotion) to do the job, when there are very long lines
9142 and truncate-lines is nil. That's the reason for
9143 treating terminal frames specially here. */
9144
9145 if (!FRAME_WINDOW_P (it->f))
9146 move_it_vertically (it, target_y - (it->current_y + line_height));
9147 else
9148 {
9149 do
9150 {
9151 move_it_by_lines (it, 1);
9152 }
9153 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9154 }
9155 }
9156 }
9157 }
9158
9159
9160 /* Move IT by a specified amount of pixel lines DY. DY negative means
9161 move backwards. DY = 0 means move to start of screen line. At the
9162 end, IT will be on the start of a screen line. */
9163
9164 void
9165 move_it_vertically (struct it *it, int dy)
9166 {
9167 if (dy <= 0)
9168 move_it_vertically_backward (it, -dy);
9169 else
9170 {
9171 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9172 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9173 MOVE_TO_POS | MOVE_TO_Y);
9174 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9175
9176 /* If buffer ends in ZV without a newline, move to the start of
9177 the line to satisfy the post-condition. */
9178 if (IT_CHARPOS (*it) == ZV
9179 && ZV > BEGV
9180 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9181 move_it_by_lines (it, 0);
9182 }
9183 }
9184
9185
9186 /* Move iterator IT past the end of the text line it is in. */
9187
9188 void
9189 move_it_past_eol (struct it *it)
9190 {
9191 enum move_it_result rc;
9192
9193 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9194 if (rc == MOVE_NEWLINE_OR_CR)
9195 set_iterator_to_next (it, 0);
9196 }
9197
9198
9199 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9200 negative means move up. DVPOS == 0 means move to the start of the
9201 screen line.
9202
9203 Optimization idea: If we would know that IT->f doesn't use
9204 a face with proportional font, we could be faster for
9205 truncate-lines nil. */
9206
9207 void
9208 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9209 {
9210
9211 /* The commented-out optimization uses vmotion on terminals. This
9212 gives bad results, because elements like it->what, on which
9213 callers such as pos_visible_p rely, aren't updated. */
9214 /* struct position pos;
9215 if (!FRAME_WINDOW_P (it->f))
9216 {
9217 struct text_pos textpos;
9218
9219 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9220 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9221 reseat (it, textpos, 1);
9222 it->vpos += pos.vpos;
9223 it->current_y += pos.vpos;
9224 }
9225 else */
9226
9227 if (dvpos == 0)
9228 {
9229 /* DVPOS == 0 means move to the start of the screen line. */
9230 move_it_vertically_backward (it, 0);
9231 /* Let next call to line_bottom_y calculate real line height */
9232 last_height = 0;
9233 }
9234 else if (dvpos > 0)
9235 {
9236 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9237 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9238 {
9239 /* Only move to the next buffer position if we ended up in a
9240 string from display property, not in an overlay string
9241 (before-string or after-string). That is because the
9242 latter don't conceal the underlying buffer position, so
9243 we can ask to move the iterator to the exact position we
9244 are interested in. Note that, even if we are already at
9245 IT_CHARPOS (*it), the call below is not a no-op, as it
9246 will detect that we are at the end of the string, pop the
9247 iterator, and compute it->current_x and it->hpos
9248 correctly. */
9249 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9250 -1, -1, -1, MOVE_TO_POS);
9251 }
9252 }
9253 else
9254 {
9255 struct it it2;
9256 void *it2data = NULL;
9257 ptrdiff_t start_charpos, i;
9258
9259 /* Start at the beginning of the screen line containing IT's
9260 position. This may actually move vertically backwards,
9261 in case of overlays, so adjust dvpos accordingly. */
9262 dvpos += it->vpos;
9263 move_it_vertically_backward (it, 0);
9264 dvpos -= it->vpos;
9265
9266 /* Go back -DVPOS visible lines and reseat the iterator there. */
9267 start_charpos = IT_CHARPOS (*it);
9268 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9269 back_to_previous_visible_line_start (it);
9270 reseat (it, it->current.pos, 1);
9271
9272 /* Move further back if we end up in a string or an image. */
9273 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9274 {
9275 /* First try to move to start of display line. */
9276 dvpos += it->vpos;
9277 move_it_vertically_backward (it, 0);
9278 dvpos -= it->vpos;
9279 if (IT_POS_VALID_AFTER_MOVE_P (it))
9280 break;
9281 /* If start of line is still in string or image,
9282 move further back. */
9283 back_to_previous_visible_line_start (it);
9284 reseat (it, it->current.pos, 1);
9285 dvpos--;
9286 }
9287
9288 it->current_x = it->hpos = 0;
9289
9290 /* Above call may have moved too far if continuation lines
9291 are involved. Scan forward and see if it did. */
9292 SAVE_IT (it2, *it, it2data);
9293 it2.vpos = it2.current_y = 0;
9294 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9295 it->vpos -= it2.vpos;
9296 it->current_y -= it2.current_y;
9297 it->current_x = it->hpos = 0;
9298
9299 /* If we moved too far back, move IT some lines forward. */
9300 if (it2.vpos > -dvpos)
9301 {
9302 int delta = it2.vpos + dvpos;
9303
9304 RESTORE_IT (&it2, &it2, it2data);
9305 SAVE_IT (it2, *it, it2data);
9306 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9307 /* Move back again if we got too far ahead. */
9308 if (IT_CHARPOS (*it) >= start_charpos)
9309 RESTORE_IT (it, &it2, it2data);
9310 else
9311 bidi_unshelve_cache (it2data, 1);
9312 }
9313 else
9314 RESTORE_IT (it, it, it2data);
9315 }
9316 }
9317
9318 /* Return 1 if IT points into the middle of a display vector. */
9319
9320 int
9321 in_display_vector_p (struct it *it)
9322 {
9323 return (it->method == GET_FROM_DISPLAY_VECTOR
9324 && it->current.dpvec_index > 0
9325 && it->dpvec + it->current.dpvec_index != it->dpend);
9326 }
9327
9328 \f
9329 /***********************************************************************
9330 Messages
9331 ***********************************************************************/
9332
9333
9334 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9335 to *Messages*. */
9336
9337 void
9338 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9339 {
9340 Lisp_Object args[3];
9341 Lisp_Object msg, fmt;
9342 char *buffer;
9343 ptrdiff_t len;
9344 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9345 USE_SAFE_ALLOCA;
9346
9347 fmt = msg = Qnil;
9348 GCPRO4 (fmt, msg, arg1, arg2);
9349
9350 args[0] = fmt = build_string (format);
9351 args[1] = arg1;
9352 args[2] = arg2;
9353 msg = Fformat (3, args);
9354
9355 len = SBYTES (msg) + 1;
9356 buffer = SAFE_ALLOCA (len);
9357 memcpy (buffer, SDATA (msg), len);
9358
9359 message_dolog (buffer, len - 1, 1, 0);
9360 SAFE_FREE ();
9361
9362 UNGCPRO;
9363 }
9364
9365
9366 /* Output a newline in the *Messages* buffer if "needs" one. */
9367
9368 void
9369 message_log_maybe_newline (void)
9370 {
9371 if (message_log_need_newline)
9372 message_dolog ("", 0, 1, 0);
9373 }
9374
9375
9376 /* Add a string M of length NBYTES to the message log, optionally
9377 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9378 nonzero, means interpret the contents of M as multibyte. This
9379 function calls low-level routines in order to bypass text property
9380 hooks, etc. which might not be safe to run.
9381
9382 This may GC (insert may run before/after change hooks),
9383 so the buffer M must NOT point to a Lisp string. */
9384
9385 void
9386 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9387 {
9388 const unsigned char *msg = (const unsigned char *) m;
9389
9390 if (!NILP (Vmemory_full))
9391 return;
9392
9393 if (!NILP (Vmessage_log_max))
9394 {
9395 struct buffer *oldbuf;
9396 Lisp_Object oldpoint, oldbegv, oldzv;
9397 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9398 ptrdiff_t point_at_end = 0;
9399 ptrdiff_t zv_at_end = 0;
9400 Lisp_Object old_deactivate_mark;
9401 bool shown;
9402 struct gcpro gcpro1;
9403
9404 old_deactivate_mark = Vdeactivate_mark;
9405 oldbuf = current_buffer;
9406 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9407 bset_undo_list (current_buffer, Qt);
9408
9409 oldpoint = message_dolog_marker1;
9410 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9411 oldbegv = message_dolog_marker2;
9412 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9413 oldzv = message_dolog_marker3;
9414 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9415 GCPRO1 (old_deactivate_mark);
9416
9417 if (PT == Z)
9418 point_at_end = 1;
9419 if (ZV == Z)
9420 zv_at_end = 1;
9421
9422 BEGV = BEG;
9423 BEGV_BYTE = BEG_BYTE;
9424 ZV = Z;
9425 ZV_BYTE = Z_BYTE;
9426 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9427
9428 /* Insert the string--maybe converting multibyte to single byte
9429 or vice versa, so that all the text fits the buffer. */
9430 if (multibyte
9431 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9432 {
9433 ptrdiff_t i;
9434 int c, char_bytes;
9435 char work[1];
9436
9437 /* Convert a multibyte string to single-byte
9438 for the *Message* buffer. */
9439 for (i = 0; i < nbytes; i += char_bytes)
9440 {
9441 c = string_char_and_length (msg + i, &char_bytes);
9442 work[0] = (ASCII_CHAR_P (c)
9443 ? c
9444 : multibyte_char_to_unibyte (c));
9445 insert_1_both (work, 1, 1, 1, 0, 0);
9446 }
9447 }
9448 else if (! multibyte
9449 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9450 {
9451 ptrdiff_t i;
9452 int c, char_bytes;
9453 unsigned char str[MAX_MULTIBYTE_LENGTH];
9454 /* Convert a single-byte string to multibyte
9455 for the *Message* buffer. */
9456 for (i = 0; i < nbytes; i++)
9457 {
9458 c = msg[i];
9459 MAKE_CHAR_MULTIBYTE (c);
9460 char_bytes = CHAR_STRING (c, str);
9461 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9462 }
9463 }
9464 else if (nbytes)
9465 insert_1 (m, nbytes, 1, 0, 0);
9466
9467 if (nlflag)
9468 {
9469 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9470 printmax_t dups;
9471 insert_1 ("\n", 1, 1, 0, 0);
9472
9473 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9474 this_bol = PT;
9475 this_bol_byte = PT_BYTE;
9476
9477 /* See if this line duplicates the previous one.
9478 If so, combine duplicates. */
9479 if (this_bol > BEG)
9480 {
9481 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9482 prev_bol = PT;
9483 prev_bol_byte = PT_BYTE;
9484
9485 dups = message_log_check_duplicate (prev_bol_byte,
9486 this_bol_byte);
9487 if (dups)
9488 {
9489 del_range_both (prev_bol, prev_bol_byte,
9490 this_bol, this_bol_byte, 0);
9491 if (dups > 1)
9492 {
9493 char dupstr[sizeof " [ times]"
9494 + INT_STRLEN_BOUND (printmax_t)];
9495
9496 /* If you change this format, don't forget to also
9497 change message_log_check_duplicate. */
9498 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9499 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9500 insert_1 (dupstr, duplen, 1, 0, 1);
9501 }
9502 }
9503 }
9504
9505 /* If we have more than the desired maximum number of lines
9506 in the *Messages* buffer now, delete the oldest ones.
9507 This is safe because we don't have undo in this buffer. */
9508
9509 if (NATNUMP (Vmessage_log_max))
9510 {
9511 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9512 -XFASTINT (Vmessage_log_max) - 1, 0);
9513 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9514 }
9515 }
9516 BEGV = marker_position (oldbegv);
9517 BEGV_BYTE = marker_byte_position (oldbegv);
9518
9519 if (zv_at_end)
9520 {
9521 ZV = Z;
9522 ZV_BYTE = Z_BYTE;
9523 }
9524 else
9525 {
9526 ZV = marker_position (oldzv);
9527 ZV_BYTE = marker_byte_position (oldzv);
9528 }
9529
9530 if (point_at_end)
9531 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9532 else
9533 /* We can't do Fgoto_char (oldpoint) because it will run some
9534 Lisp code. */
9535 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9536 marker_byte_position (oldpoint));
9537
9538 UNGCPRO;
9539 unchain_marker (XMARKER (oldpoint));
9540 unchain_marker (XMARKER (oldbegv));
9541 unchain_marker (XMARKER (oldzv));
9542
9543 shown = buffer_window_count (current_buffer) > 0;
9544 set_buffer_internal (oldbuf);
9545 if (!shown)
9546 windows_or_buffers_changed = old_windows_or_buffers_changed;
9547 message_log_need_newline = !nlflag;
9548 Vdeactivate_mark = old_deactivate_mark;
9549 }
9550 }
9551
9552
9553 /* We are at the end of the buffer after just having inserted a newline.
9554 (Note: We depend on the fact we won't be crossing the gap.)
9555 Check to see if the most recent message looks a lot like the previous one.
9556 Return 0 if different, 1 if the new one should just replace it, or a
9557 value N > 1 if we should also append " [N times]". */
9558
9559 static intmax_t
9560 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9561 {
9562 ptrdiff_t i;
9563 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9564 int seen_dots = 0;
9565 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9566 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9567
9568 for (i = 0; i < len; i++)
9569 {
9570 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9571 seen_dots = 1;
9572 if (p1[i] != p2[i])
9573 return seen_dots;
9574 }
9575 p1 += len;
9576 if (*p1 == '\n')
9577 return 2;
9578 if (*p1++ == ' ' && *p1++ == '[')
9579 {
9580 char *pend;
9581 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9582 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9583 return n+1;
9584 }
9585 return 0;
9586 }
9587 \f
9588
9589 /* Display an echo area message M with a specified length of NBYTES
9590 bytes. The string may include null characters. If M is 0, clear
9591 out any existing message, and let the mini-buffer text show
9592 through.
9593
9594 This may GC, so the buffer M must NOT point to a Lisp string. */
9595
9596 void
9597 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9598 {
9599 /* First flush out any partial line written with print. */
9600 message_log_maybe_newline ();
9601 if (m)
9602 message_dolog (m, nbytes, 1, multibyte);
9603 message2_nolog (m, nbytes, multibyte);
9604 }
9605
9606
9607 /* The non-logging counterpart of message2. */
9608
9609 void
9610 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9611 {
9612 struct frame *sf = SELECTED_FRAME ();
9613 message_enable_multibyte = multibyte;
9614
9615 if (FRAME_INITIAL_P (sf))
9616 {
9617 if (noninteractive_need_newline)
9618 putc ('\n', stderr);
9619 noninteractive_need_newline = 0;
9620 if (m)
9621 fwrite (m, nbytes, 1, stderr);
9622 if (cursor_in_echo_area == 0)
9623 fprintf (stderr, "\n");
9624 fflush (stderr);
9625 }
9626 /* A null message buffer means that the frame hasn't really been
9627 initialized yet. Error messages get reported properly by
9628 cmd_error, so this must be just an informative message; toss it. */
9629 else if (INTERACTIVE
9630 && sf->glyphs_initialized_p
9631 && FRAME_MESSAGE_BUF (sf))
9632 {
9633 Lisp_Object mini_window;
9634 struct frame *f;
9635
9636 /* Get the frame containing the mini-buffer
9637 that the selected frame is using. */
9638 mini_window = FRAME_MINIBUF_WINDOW (sf);
9639 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9640
9641 FRAME_SAMPLE_VISIBILITY (f);
9642 if (FRAME_VISIBLE_P (sf)
9643 && ! FRAME_VISIBLE_P (f))
9644 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9645
9646 if (m)
9647 {
9648 set_message (m, Qnil, nbytes, multibyte);
9649 if (minibuffer_auto_raise)
9650 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9651 }
9652 else
9653 clear_message (1, 1);
9654
9655 do_pending_window_change (0);
9656 echo_area_display (1);
9657 do_pending_window_change (0);
9658 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9659 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9660 }
9661 }
9662
9663
9664 /* Display an echo area message M with a specified length of NBYTES
9665 bytes. The string may include null characters. If M is not a
9666 string, clear out any existing message, and let the mini-buffer
9667 text show through.
9668
9669 This function cancels echoing. */
9670
9671 void
9672 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9673 {
9674 struct gcpro gcpro1;
9675
9676 GCPRO1 (m);
9677 clear_message (1,1);
9678 cancel_echoing ();
9679
9680 /* First flush out any partial line written with print. */
9681 message_log_maybe_newline ();
9682 if (STRINGP (m))
9683 {
9684 USE_SAFE_ALLOCA;
9685 char *buffer = SAFE_ALLOCA (nbytes);
9686 memcpy (buffer, SDATA (m), nbytes);
9687 message_dolog (buffer, nbytes, 1, multibyte);
9688 SAFE_FREE ();
9689 }
9690 message3_nolog (m, nbytes, multibyte);
9691
9692 UNGCPRO;
9693 }
9694
9695
9696 /* The non-logging version of message3.
9697 This does not cancel echoing, because it is used for echoing.
9698 Perhaps we need to make a separate function for echoing
9699 and make this cancel echoing. */
9700
9701 void
9702 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9703 {
9704 struct frame *sf = SELECTED_FRAME ();
9705 message_enable_multibyte = multibyte;
9706
9707 if (FRAME_INITIAL_P (sf))
9708 {
9709 if (noninteractive_need_newline)
9710 putc ('\n', stderr);
9711 noninteractive_need_newline = 0;
9712 if (STRINGP (m))
9713 fwrite (SDATA (m), nbytes, 1, stderr);
9714 if (cursor_in_echo_area == 0)
9715 fprintf (stderr, "\n");
9716 fflush (stderr);
9717 }
9718 /* A null message buffer means that the frame hasn't really been
9719 initialized yet. Error messages get reported properly by
9720 cmd_error, so this must be just an informative message; toss it. */
9721 else if (INTERACTIVE
9722 && sf->glyphs_initialized_p
9723 && FRAME_MESSAGE_BUF (sf))
9724 {
9725 Lisp_Object mini_window;
9726 Lisp_Object frame;
9727 struct frame *f;
9728
9729 /* Get the frame containing the mini-buffer
9730 that the selected frame is using. */
9731 mini_window = FRAME_MINIBUF_WINDOW (sf);
9732 frame = XWINDOW (mini_window)->frame;
9733 f = XFRAME (frame);
9734
9735 FRAME_SAMPLE_VISIBILITY (f);
9736 if (FRAME_VISIBLE_P (sf)
9737 && !FRAME_VISIBLE_P (f))
9738 Fmake_frame_visible (frame);
9739
9740 if (STRINGP (m) && SCHARS (m) > 0)
9741 {
9742 set_message (NULL, m, nbytes, multibyte);
9743 if (minibuffer_auto_raise)
9744 Fraise_frame (frame);
9745 /* Assume we are not echoing.
9746 (If we are, echo_now will override this.) */
9747 echo_message_buffer = Qnil;
9748 }
9749 else
9750 clear_message (1, 1);
9751
9752 do_pending_window_change (0);
9753 echo_area_display (1);
9754 do_pending_window_change (0);
9755 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9756 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9757 }
9758 }
9759
9760
9761 /* Display a null-terminated echo area message M. If M is 0, clear
9762 out any existing message, and let the mini-buffer text show through.
9763
9764 The buffer M must continue to exist until after the echo area gets
9765 cleared or some other message gets displayed there. Do not pass
9766 text that is stored in a Lisp string. Do not pass text in a buffer
9767 that was alloca'd. */
9768
9769 void
9770 message1 (const char *m)
9771 {
9772 message2 (m, (m ? strlen (m) : 0), 0);
9773 }
9774
9775
9776 /* The non-logging counterpart of message1. */
9777
9778 void
9779 message1_nolog (const char *m)
9780 {
9781 message2_nolog (m, (m ? strlen (m) : 0), 0);
9782 }
9783
9784 /* Display a message M which contains a single %s
9785 which gets replaced with STRING. */
9786
9787 void
9788 message_with_string (const char *m, Lisp_Object string, int log)
9789 {
9790 CHECK_STRING (string);
9791
9792 if (noninteractive)
9793 {
9794 if (m)
9795 {
9796 if (noninteractive_need_newline)
9797 putc ('\n', stderr);
9798 noninteractive_need_newline = 0;
9799 fprintf (stderr, m, SDATA (string));
9800 if (!cursor_in_echo_area)
9801 fprintf (stderr, "\n");
9802 fflush (stderr);
9803 }
9804 }
9805 else if (INTERACTIVE)
9806 {
9807 /* The frame whose minibuffer we're going to display the message on.
9808 It may be larger than the selected frame, so we need
9809 to use its buffer, not the selected frame's buffer. */
9810 Lisp_Object mini_window;
9811 struct frame *f, *sf = SELECTED_FRAME ();
9812
9813 /* Get the frame containing the minibuffer
9814 that the selected frame is using. */
9815 mini_window = FRAME_MINIBUF_WINDOW (sf);
9816 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9817
9818 /* A null message buffer means that the frame hasn't really been
9819 initialized yet. Error messages get reported properly by
9820 cmd_error, so this must be just an informative message; toss it. */
9821 if (FRAME_MESSAGE_BUF (f))
9822 {
9823 Lisp_Object args[2], msg;
9824 struct gcpro gcpro1, gcpro2;
9825
9826 args[0] = build_string (m);
9827 args[1] = msg = string;
9828 GCPRO2 (args[0], msg);
9829 gcpro1.nvars = 2;
9830
9831 msg = Fformat (2, args);
9832
9833 if (log)
9834 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9835 else
9836 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9837
9838 UNGCPRO;
9839
9840 /* Print should start at the beginning of the message
9841 buffer next time. */
9842 message_buf_print = 0;
9843 }
9844 }
9845 }
9846
9847
9848 /* Dump an informative message to the minibuf. If M is 0, clear out
9849 any existing message, and let the mini-buffer text show through. */
9850
9851 static void
9852 vmessage (const char *m, va_list ap)
9853 {
9854 if (noninteractive)
9855 {
9856 if (m)
9857 {
9858 if (noninteractive_need_newline)
9859 putc ('\n', stderr);
9860 noninteractive_need_newline = 0;
9861 vfprintf (stderr, m, ap);
9862 if (cursor_in_echo_area == 0)
9863 fprintf (stderr, "\n");
9864 fflush (stderr);
9865 }
9866 }
9867 else if (INTERACTIVE)
9868 {
9869 /* The frame whose mini-buffer we're going to display the message
9870 on. It may be larger than the selected frame, so we need to
9871 use its buffer, not the selected frame's buffer. */
9872 Lisp_Object mini_window;
9873 struct frame *f, *sf = SELECTED_FRAME ();
9874
9875 /* Get the frame containing the mini-buffer
9876 that the selected frame is using. */
9877 mini_window = FRAME_MINIBUF_WINDOW (sf);
9878 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9879
9880 /* A null message buffer means that the frame hasn't really been
9881 initialized yet. Error messages get reported properly by
9882 cmd_error, so this must be just an informative message; toss
9883 it. */
9884 if (FRAME_MESSAGE_BUF (f))
9885 {
9886 if (m)
9887 {
9888 ptrdiff_t len;
9889
9890 len = doprnt (FRAME_MESSAGE_BUF (f),
9891 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9892
9893 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9894 }
9895 else
9896 message1 (0);
9897
9898 /* Print should start at the beginning of the message
9899 buffer next time. */
9900 message_buf_print = 0;
9901 }
9902 }
9903 }
9904
9905 void
9906 message (const char *m, ...)
9907 {
9908 va_list ap;
9909 va_start (ap, m);
9910 vmessage (m, ap);
9911 va_end (ap);
9912 }
9913
9914
9915 #if 0
9916 /* The non-logging version of message. */
9917
9918 void
9919 message_nolog (const char *m, ...)
9920 {
9921 Lisp_Object old_log_max;
9922 va_list ap;
9923 va_start (ap, m);
9924 old_log_max = Vmessage_log_max;
9925 Vmessage_log_max = Qnil;
9926 vmessage (m, ap);
9927 Vmessage_log_max = old_log_max;
9928 va_end (ap);
9929 }
9930 #endif
9931
9932
9933 /* Display the current message in the current mini-buffer. This is
9934 only called from error handlers in process.c, and is not time
9935 critical. */
9936
9937 void
9938 update_echo_area (void)
9939 {
9940 if (!NILP (echo_area_buffer[0]))
9941 {
9942 Lisp_Object string;
9943 string = Fcurrent_message ();
9944 message3 (string, SBYTES (string),
9945 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9946 }
9947 }
9948
9949
9950 /* Make sure echo area buffers in `echo_buffers' are live.
9951 If they aren't, make new ones. */
9952
9953 static void
9954 ensure_echo_area_buffers (void)
9955 {
9956 int i;
9957
9958 for (i = 0; i < 2; ++i)
9959 if (!BUFFERP (echo_buffer[i])
9960 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9961 {
9962 char name[30];
9963 Lisp_Object old_buffer;
9964 int j;
9965
9966 old_buffer = echo_buffer[i];
9967 echo_buffer[i] = Fget_buffer_create
9968 (make_formatted_string (name, " *Echo Area %d*", i));
9969 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9970 /* to force word wrap in echo area -
9971 it was decided to postpone this*/
9972 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9973
9974 for (j = 0; j < 2; ++j)
9975 if (EQ (old_buffer, echo_area_buffer[j]))
9976 echo_area_buffer[j] = echo_buffer[i];
9977 }
9978 }
9979
9980
9981 /* Call FN with args A1..A4 with either the current or last displayed
9982 echo_area_buffer as current buffer.
9983
9984 WHICH zero means use the current message buffer
9985 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9986 from echo_buffer[] and clear it.
9987
9988 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9989 suitable buffer from echo_buffer[] and clear it.
9990
9991 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9992 that the current message becomes the last displayed one, make
9993 choose a suitable buffer for echo_area_buffer[0], and clear it.
9994
9995 Value is what FN returns. */
9996
9997 static int
9998 with_echo_area_buffer (struct window *w, int which,
9999 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
10000 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10001 {
10002 Lisp_Object buffer;
10003 int this_one, the_other, clear_buffer_p, rc;
10004 ptrdiff_t count = SPECPDL_INDEX ();
10005
10006 /* If buffers aren't live, make new ones. */
10007 ensure_echo_area_buffers ();
10008
10009 clear_buffer_p = 0;
10010
10011 if (which == 0)
10012 this_one = 0, the_other = 1;
10013 else if (which > 0)
10014 this_one = 1, the_other = 0;
10015 else
10016 {
10017 this_one = 0, the_other = 1;
10018 clear_buffer_p = 1;
10019
10020 /* We need a fresh one in case the current echo buffer equals
10021 the one containing the last displayed echo area message. */
10022 if (!NILP (echo_area_buffer[this_one])
10023 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10024 echo_area_buffer[this_one] = Qnil;
10025 }
10026
10027 /* Choose a suitable buffer from echo_buffer[] is we don't
10028 have one. */
10029 if (NILP (echo_area_buffer[this_one]))
10030 {
10031 echo_area_buffer[this_one]
10032 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10033 ? echo_buffer[the_other]
10034 : echo_buffer[this_one]);
10035 clear_buffer_p = 1;
10036 }
10037
10038 buffer = echo_area_buffer[this_one];
10039
10040 /* Don't get confused by reusing the buffer used for echoing
10041 for a different purpose. */
10042 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10043 cancel_echoing ();
10044
10045 record_unwind_protect (unwind_with_echo_area_buffer,
10046 with_echo_area_buffer_unwind_data (w));
10047
10048 /* Make the echo area buffer current. Note that for display
10049 purposes, it is not necessary that the displayed window's buffer
10050 == current_buffer, except for text property lookup. So, let's
10051 only set that buffer temporarily here without doing a full
10052 Fset_window_buffer. We must also change w->pointm, though,
10053 because otherwise an assertions in unshow_buffer fails, and Emacs
10054 aborts. */
10055 set_buffer_internal_1 (XBUFFER (buffer));
10056 if (w)
10057 {
10058 wset_buffer (w, buffer);
10059 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10060 }
10061
10062 bset_undo_list (current_buffer, Qt);
10063 bset_read_only (current_buffer, Qnil);
10064 specbind (Qinhibit_read_only, Qt);
10065 specbind (Qinhibit_modification_hooks, Qt);
10066
10067 if (clear_buffer_p && Z > BEG)
10068 del_range (BEG, Z);
10069
10070 eassert (BEGV >= BEG);
10071 eassert (ZV <= Z && ZV >= BEGV);
10072
10073 rc = fn (a1, a2, a3, a4);
10074
10075 eassert (BEGV >= BEG);
10076 eassert (ZV <= Z && ZV >= BEGV);
10077
10078 unbind_to (count, Qnil);
10079 return rc;
10080 }
10081
10082
10083 /* Save state that should be preserved around the call to the function
10084 FN called in with_echo_area_buffer. */
10085
10086 static Lisp_Object
10087 with_echo_area_buffer_unwind_data (struct window *w)
10088 {
10089 int i = 0;
10090 Lisp_Object vector, tmp;
10091
10092 /* Reduce consing by keeping one vector in
10093 Vwith_echo_area_save_vector. */
10094 vector = Vwith_echo_area_save_vector;
10095 Vwith_echo_area_save_vector = Qnil;
10096
10097 if (NILP (vector))
10098 vector = Fmake_vector (make_number (7), Qnil);
10099
10100 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10101 ASET (vector, i, Vdeactivate_mark); ++i;
10102 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10103
10104 if (w)
10105 {
10106 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10107 ASET (vector, i, w->buffer); ++i;
10108 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10109 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10110 }
10111 else
10112 {
10113 int end = i + 4;
10114 for (; i < end; ++i)
10115 ASET (vector, i, Qnil);
10116 }
10117
10118 eassert (i == ASIZE (vector));
10119 return vector;
10120 }
10121
10122
10123 /* Restore global state from VECTOR which was created by
10124 with_echo_area_buffer_unwind_data. */
10125
10126 static Lisp_Object
10127 unwind_with_echo_area_buffer (Lisp_Object vector)
10128 {
10129 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10130 Vdeactivate_mark = AREF (vector, 1);
10131 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10132
10133 if (WINDOWP (AREF (vector, 3)))
10134 {
10135 struct window *w;
10136 Lisp_Object buffer, charpos, bytepos;
10137
10138 w = XWINDOW (AREF (vector, 3));
10139 buffer = AREF (vector, 4);
10140 charpos = AREF (vector, 5);
10141 bytepos = AREF (vector, 6);
10142
10143 wset_buffer (w, buffer);
10144 set_marker_both (w->pointm, buffer,
10145 XFASTINT (charpos), XFASTINT (bytepos));
10146 }
10147
10148 Vwith_echo_area_save_vector = vector;
10149 return Qnil;
10150 }
10151
10152
10153 /* Set up the echo area for use by print functions. MULTIBYTE_P
10154 non-zero means we will print multibyte. */
10155
10156 void
10157 setup_echo_area_for_printing (int multibyte_p)
10158 {
10159 /* If we can't find an echo area any more, exit. */
10160 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10161 Fkill_emacs (Qnil);
10162
10163 ensure_echo_area_buffers ();
10164
10165 if (!message_buf_print)
10166 {
10167 /* A message has been output since the last time we printed.
10168 Choose a fresh echo area buffer. */
10169 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10170 echo_area_buffer[0] = echo_buffer[1];
10171 else
10172 echo_area_buffer[0] = echo_buffer[0];
10173
10174 /* Switch to that buffer and clear it. */
10175 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10176 bset_truncate_lines (current_buffer, Qnil);
10177
10178 if (Z > BEG)
10179 {
10180 ptrdiff_t count = SPECPDL_INDEX ();
10181 specbind (Qinhibit_read_only, Qt);
10182 /* Note that undo recording is always disabled. */
10183 del_range (BEG, Z);
10184 unbind_to (count, Qnil);
10185 }
10186 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10187
10188 /* Set up the buffer for the multibyteness we need. */
10189 if (multibyte_p
10190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10191 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10192
10193 /* Raise the frame containing the echo area. */
10194 if (minibuffer_auto_raise)
10195 {
10196 struct frame *sf = SELECTED_FRAME ();
10197 Lisp_Object mini_window;
10198 mini_window = FRAME_MINIBUF_WINDOW (sf);
10199 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10200 }
10201
10202 message_log_maybe_newline ();
10203 message_buf_print = 1;
10204 }
10205 else
10206 {
10207 if (NILP (echo_area_buffer[0]))
10208 {
10209 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10210 echo_area_buffer[0] = echo_buffer[1];
10211 else
10212 echo_area_buffer[0] = echo_buffer[0];
10213 }
10214
10215 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10216 {
10217 /* Someone switched buffers between print requests. */
10218 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10219 bset_truncate_lines (current_buffer, Qnil);
10220 }
10221 }
10222 }
10223
10224
10225 /* Display an echo area message in window W. Value is non-zero if W's
10226 height is changed. If display_last_displayed_message_p is
10227 non-zero, display the message that was last displayed, otherwise
10228 display the current message. */
10229
10230 static int
10231 display_echo_area (struct window *w)
10232 {
10233 int i, no_message_p, window_height_changed_p;
10234
10235 /* Temporarily disable garbage collections while displaying the echo
10236 area. This is done because a GC can print a message itself.
10237 That message would modify the echo area buffer's contents while a
10238 redisplay of the buffer is going on, and seriously confuse
10239 redisplay. */
10240 ptrdiff_t count = inhibit_garbage_collection ();
10241
10242 /* If there is no message, we must call display_echo_area_1
10243 nevertheless because it resizes the window. But we will have to
10244 reset the echo_area_buffer in question to nil at the end because
10245 with_echo_area_buffer will sets it to an empty buffer. */
10246 i = display_last_displayed_message_p ? 1 : 0;
10247 no_message_p = NILP (echo_area_buffer[i]);
10248
10249 window_height_changed_p
10250 = with_echo_area_buffer (w, display_last_displayed_message_p,
10251 display_echo_area_1,
10252 (intptr_t) w, Qnil, 0, 0);
10253
10254 if (no_message_p)
10255 echo_area_buffer[i] = Qnil;
10256
10257 unbind_to (count, Qnil);
10258 return window_height_changed_p;
10259 }
10260
10261
10262 /* Helper for display_echo_area. Display the current buffer which
10263 contains the current echo area message in window W, a mini-window,
10264 a pointer to which is passed in A1. A2..A4 are currently not used.
10265 Change the height of W so that all of the message is displayed.
10266 Value is non-zero if height of W was changed. */
10267
10268 static int
10269 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10270 {
10271 intptr_t i1 = a1;
10272 struct window *w = (struct window *) i1;
10273 Lisp_Object window;
10274 struct text_pos start;
10275 int window_height_changed_p = 0;
10276
10277 /* Do this before displaying, so that we have a large enough glyph
10278 matrix for the display. If we can't get enough space for the
10279 whole text, display the last N lines. That works by setting w->start. */
10280 window_height_changed_p = resize_mini_window (w, 0);
10281
10282 /* Use the starting position chosen by resize_mini_window. */
10283 SET_TEXT_POS_FROM_MARKER (start, w->start);
10284
10285 /* Display. */
10286 clear_glyph_matrix (w->desired_matrix);
10287 XSETWINDOW (window, w);
10288 try_window (window, start, 0);
10289
10290 return window_height_changed_p;
10291 }
10292
10293
10294 /* Resize the echo area window to exactly the size needed for the
10295 currently displayed message, if there is one. If a mini-buffer
10296 is active, don't shrink it. */
10297
10298 void
10299 resize_echo_area_exactly (void)
10300 {
10301 if (BUFFERP (echo_area_buffer[0])
10302 && WINDOWP (echo_area_window))
10303 {
10304 struct window *w = XWINDOW (echo_area_window);
10305 int resized_p;
10306 Lisp_Object resize_exactly;
10307
10308 if (minibuf_level == 0)
10309 resize_exactly = Qt;
10310 else
10311 resize_exactly = Qnil;
10312
10313 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10314 (intptr_t) w, resize_exactly,
10315 0, 0);
10316 if (resized_p)
10317 {
10318 ++windows_or_buffers_changed;
10319 ++update_mode_lines;
10320 redisplay_internal ();
10321 }
10322 }
10323 }
10324
10325
10326 /* Callback function for with_echo_area_buffer, when used from
10327 resize_echo_area_exactly. A1 contains a pointer to the window to
10328 resize, EXACTLY non-nil means resize the mini-window exactly to the
10329 size of the text displayed. A3 and A4 are not used. Value is what
10330 resize_mini_window returns. */
10331
10332 static int
10333 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10334 {
10335 intptr_t i1 = a1;
10336 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10337 }
10338
10339
10340 /* Resize mini-window W to fit the size of its contents. EXACT_P
10341 means size the window exactly to the size needed. Otherwise, it's
10342 only enlarged until W's buffer is empty.
10343
10344 Set W->start to the right place to begin display. If the whole
10345 contents fit, start at the beginning. Otherwise, start so as
10346 to make the end of the contents appear. This is particularly
10347 important for y-or-n-p, but seems desirable generally.
10348
10349 Value is non-zero if the window height has been changed. */
10350
10351 int
10352 resize_mini_window (struct window *w, int exact_p)
10353 {
10354 struct frame *f = XFRAME (w->frame);
10355 int window_height_changed_p = 0;
10356
10357 eassert (MINI_WINDOW_P (w));
10358
10359 /* By default, start display at the beginning. */
10360 set_marker_both (w->start, w->buffer,
10361 BUF_BEGV (XBUFFER (w->buffer)),
10362 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10363
10364 /* Don't resize windows while redisplaying a window; it would
10365 confuse redisplay functions when the size of the window they are
10366 displaying changes from under them. Such a resizing can happen,
10367 for instance, when which-func prints a long message while
10368 we are running fontification-functions. We're running these
10369 functions with safe_call which binds inhibit-redisplay to t. */
10370 if (!NILP (Vinhibit_redisplay))
10371 return 0;
10372
10373 /* Nil means don't try to resize. */
10374 if (NILP (Vresize_mini_windows)
10375 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10376 return 0;
10377
10378 if (!FRAME_MINIBUF_ONLY_P (f))
10379 {
10380 struct it it;
10381 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10382 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10383 int height;
10384 EMACS_INT max_height;
10385 int unit = FRAME_LINE_HEIGHT (f);
10386 struct text_pos start;
10387 struct buffer *old_current_buffer = NULL;
10388
10389 if (current_buffer != XBUFFER (w->buffer))
10390 {
10391 old_current_buffer = current_buffer;
10392 set_buffer_internal (XBUFFER (w->buffer));
10393 }
10394
10395 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10396
10397 /* Compute the max. number of lines specified by the user. */
10398 if (FLOATP (Vmax_mini_window_height))
10399 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10400 else if (INTEGERP (Vmax_mini_window_height))
10401 max_height = XINT (Vmax_mini_window_height);
10402 else
10403 max_height = total_height / 4;
10404
10405 /* Correct that max. height if it's bogus. */
10406 max_height = clip_to_bounds (1, max_height, total_height);
10407
10408 /* Find out the height of the text in the window. */
10409 if (it.line_wrap == TRUNCATE)
10410 height = 1;
10411 else
10412 {
10413 last_height = 0;
10414 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10415 if (it.max_ascent == 0 && it.max_descent == 0)
10416 height = it.current_y + last_height;
10417 else
10418 height = it.current_y + it.max_ascent + it.max_descent;
10419 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10420 height = (height + unit - 1) / unit;
10421 }
10422
10423 /* Compute a suitable window start. */
10424 if (height > max_height)
10425 {
10426 height = max_height;
10427 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10428 move_it_vertically_backward (&it, (height - 1) * unit);
10429 start = it.current.pos;
10430 }
10431 else
10432 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10433 SET_MARKER_FROM_TEXT_POS (w->start, start);
10434
10435 if (EQ (Vresize_mini_windows, Qgrow_only))
10436 {
10437 /* Let it grow only, until we display an empty message, in which
10438 case the window shrinks again. */
10439 if (height > WINDOW_TOTAL_LINES (w))
10440 {
10441 int old_height = WINDOW_TOTAL_LINES (w);
10442 freeze_window_starts (f, 1);
10443 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10444 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10445 }
10446 else if (height < WINDOW_TOTAL_LINES (w)
10447 && (exact_p || BEGV == ZV))
10448 {
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450 freeze_window_starts (f, 0);
10451 shrink_mini_window (w);
10452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10453 }
10454 }
10455 else
10456 {
10457 /* Always resize to exact size needed. */
10458 if (height > WINDOW_TOTAL_LINES (w))
10459 {
10460 int old_height = WINDOW_TOTAL_LINES (w);
10461 freeze_window_starts (f, 1);
10462 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10463 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10464 }
10465 else if (height < WINDOW_TOTAL_LINES (w))
10466 {
10467 int old_height = WINDOW_TOTAL_LINES (w);
10468 freeze_window_starts (f, 0);
10469 shrink_mini_window (w);
10470
10471 if (height)
10472 {
10473 freeze_window_starts (f, 1);
10474 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10475 }
10476
10477 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10478 }
10479 }
10480
10481 if (old_current_buffer)
10482 set_buffer_internal (old_current_buffer);
10483 }
10484
10485 return window_height_changed_p;
10486 }
10487
10488
10489 /* Value is the current message, a string, or nil if there is no
10490 current message. */
10491
10492 Lisp_Object
10493 current_message (void)
10494 {
10495 Lisp_Object msg;
10496
10497 if (!BUFFERP (echo_area_buffer[0]))
10498 msg = Qnil;
10499 else
10500 {
10501 with_echo_area_buffer (0, 0, current_message_1,
10502 (intptr_t) &msg, Qnil, 0, 0);
10503 if (NILP (msg))
10504 echo_area_buffer[0] = Qnil;
10505 }
10506
10507 return msg;
10508 }
10509
10510
10511 static int
10512 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10513 {
10514 intptr_t i1 = a1;
10515 Lisp_Object *msg = (Lisp_Object *) i1;
10516
10517 if (Z > BEG)
10518 *msg = make_buffer_string (BEG, Z, 1);
10519 else
10520 *msg = Qnil;
10521 return 0;
10522 }
10523
10524
10525 /* Push the current message on Vmessage_stack for later restoration
10526 by restore_message. Value is non-zero if the current message isn't
10527 empty. This is a relatively infrequent operation, so it's not
10528 worth optimizing. */
10529
10530 bool
10531 push_message (void)
10532 {
10533 Lisp_Object msg = current_message ();
10534 Vmessage_stack = Fcons (msg, Vmessage_stack);
10535 return STRINGP (msg);
10536 }
10537
10538
10539 /* Restore message display from the top of Vmessage_stack. */
10540
10541 void
10542 restore_message (void)
10543 {
10544 Lisp_Object msg;
10545
10546 eassert (CONSP (Vmessage_stack));
10547 msg = XCAR (Vmessage_stack);
10548 if (STRINGP (msg))
10549 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10550 else
10551 message3_nolog (msg, 0, 0);
10552 }
10553
10554
10555 /* Handler for record_unwind_protect calling pop_message. */
10556
10557 Lisp_Object
10558 pop_message_unwind (Lisp_Object dummy)
10559 {
10560 pop_message ();
10561 return Qnil;
10562 }
10563
10564 /* Pop the top-most entry off Vmessage_stack. */
10565
10566 static void
10567 pop_message (void)
10568 {
10569 eassert (CONSP (Vmessage_stack));
10570 Vmessage_stack = XCDR (Vmessage_stack);
10571 }
10572
10573
10574 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10575 exits. If the stack is not empty, we have a missing pop_message
10576 somewhere. */
10577
10578 void
10579 check_message_stack (void)
10580 {
10581 if (!NILP (Vmessage_stack))
10582 emacs_abort ();
10583 }
10584
10585
10586 /* Truncate to NCHARS what will be displayed in the echo area the next
10587 time we display it---but don't redisplay it now. */
10588
10589 void
10590 truncate_echo_area (ptrdiff_t nchars)
10591 {
10592 if (nchars == 0)
10593 echo_area_buffer[0] = Qnil;
10594 /* A null message buffer means that the frame hasn't really been
10595 initialized yet. Error messages get reported properly by
10596 cmd_error, so this must be just an informative message; toss it. */
10597 else if (!noninteractive
10598 && INTERACTIVE
10599 && !NILP (echo_area_buffer[0]))
10600 {
10601 struct frame *sf = SELECTED_FRAME ();
10602 if (FRAME_MESSAGE_BUF (sf))
10603 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10604 }
10605 }
10606
10607
10608 /* Helper function for truncate_echo_area. Truncate the current
10609 message to at most NCHARS characters. */
10610
10611 static int
10612 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10613 {
10614 if (BEG + nchars < Z)
10615 del_range (BEG + nchars, Z);
10616 if (Z == BEG)
10617 echo_area_buffer[0] = Qnil;
10618 return 0;
10619 }
10620
10621 /* Set the current message to a substring of S or STRING.
10622
10623 If STRING is a Lisp string, set the message to the first NBYTES
10624 bytes from STRING. NBYTES zero means use the whole string. If
10625 STRING is multibyte, the message will be displayed multibyte.
10626
10627 If S is not null, set the message to the first LEN bytes of S. LEN
10628 zero means use the whole string. MULTIBYTE_P non-zero means S is
10629 multibyte. Display the message multibyte in that case.
10630
10631 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10632 to t before calling set_message_1 (which calls insert).
10633 */
10634
10635 static void
10636 set_message (const char *s, Lisp_Object string,
10637 ptrdiff_t nbytes, int multibyte_p)
10638 {
10639 message_enable_multibyte
10640 = ((s && multibyte_p)
10641 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10642
10643 with_echo_area_buffer (0, -1, set_message_1,
10644 (intptr_t) s, string, nbytes, multibyte_p);
10645 message_buf_print = 0;
10646 help_echo_showing_p = 0;
10647
10648 if (STRINGP (Vdebug_on_message)
10649 && fast_string_match (Vdebug_on_message, string) >= 0)
10650 call_debugger (list2 (Qerror, string));
10651 }
10652
10653
10654 /* Helper function for set_message. Arguments have the same meaning
10655 as there, with A1 corresponding to S and A2 corresponding to STRING
10656 This function is called with the echo area buffer being
10657 current. */
10658
10659 static int
10660 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10661 {
10662 intptr_t i1 = a1;
10663 const char *s = (const char *) i1;
10664 const unsigned char *msg = (const unsigned char *) s;
10665 Lisp_Object string = a2;
10666
10667 /* Change multibyteness of the echo buffer appropriately. */
10668 if (message_enable_multibyte
10669 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10670 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10671
10672 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10673 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10674 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10675
10676 /* Insert new message at BEG. */
10677 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10678
10679 if (STRINGP (string))
10680 {
10681 ptrdiff_t nchars;
10682
10683 if (nbytes == 0)
10684 nbytes = SBYTES (string);
10685 nchars = string_byte_to_char (string, nbytes);
10686
10687 /* This function takes care of single/multibyte conversion. We
10688 just have to ensure that the echo area buffer has the right
10689 setting of enable_multibyte_characters. */
10690 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10691 }
10692 else if (s)
10693 {
10694 if (nbytes == 0)
10695 nbytes = strlen (s);
10696
10697 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10698 {
10699 /* Convert from multi-byte to single-byte. */
10700 ptrdiff_t i;
10701 int c, n;
10702 char work[1];
10703
10704 /* Convert a multibyte string to single-byte. */
10705 for (i = 0; i < nbytes; i += n)
10706 {
10707 c = string_char_and_length (msg + i, &n);
10708 work[0] = (ASCII_CHAR_P (c)
10709 ? c
10710 : multibyte_char_to_unibyte (c));
10711 insert_1_both (work, 1, 1, 1, 0, 0);
10712 }
10713 }
10714 else if (!multibyte_p
10715 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10716 {
10717 /* Convert from single-byte to multi-byte. */
10718 ptrdiff_t i;
10719 int c, n;
10720 unsigned char str[MAX_MULTIBYTE_LENGTH];
10721
10722 /* Convert a single-byte string to multibyte. */
10723 for (i = 0; i < nbytes; i++)
10724 {
10725 c = msg[i];
10726 MAKE_CHAR_MULTIBYTE (c);
10727 n = CHAR_STRING (c, str);
10728 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10729 }
10730 }
10731 else
10732 insert_1 (s, nbytes, 1, 0, 0);
10733 }
10734
10735 return 0;
10736 }
10737
10738
10739 /* Clear messages. CURRENT_P non-zero means clear the current
10740 message. LAST_DISPLAYED_P non-zero means clear the message
10741 last displayed. */
10742
10743 void
10744 clear_message (int current_p, int last_displayed_p)
10745 {
10746 if (current_p)
10747 {
10748 echo_area_buffer[0] = Qnil;
10749 message_cleared_p = 1;
10750 }
10751
10752 if (last_displayed_p)
10753 echo_area_buffer[1] = Qnil;
10754
10755 message_buf_print = 0;
10756 }
10757
10758 /* Clear garbaged frames.
10759
10760 This function is used where the old redisplay called
10761 redraw_garbaged_frames which in turn called redraw_frame which in
10762 turn called clear_frame. The call to clear_frame was a source of
10763 flickering. I believe a clear_frame is not necessary. It should
10764 suffice in the new redisplay to invalidate all current matrices,
10765 and ensure a complete redisplay of all windows. */
10766
10767 static void
10768 clear_garbaged_frames (void)
10769 {
10770 if (frame_garbaged)
10771 {
10772 Lisp_Object tail, frame;
10773 int changed_count = 0;
10774
10775 FOR_EACH_FRAME (tail, frame)
10776 {
10777 struct frame *f = XFRAME (frame);
10778
10779 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10780 {
10781 if (f->resized_p)
10782 {
10783 redraw_frame (f);
10784 f->force_flush_display_p = 1;
10785 }
10786 clear_current_matrices (f);
10787 changed_count++;
10788 f->garbaged = 0;
10789 f->resized_p = 0;
10790 }
10791 }
10792
10793 frame_garbaged = 0;
10794 if (changed_count)
10795 ++windows_or_buffers_changed;
10796 }
10797 }
10798
10799
10800 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10801 is non-zero update selected_frame. Value is non-zero if the
10802 mini-windows height has been changed. */
10803
10804 static int
10805 echo_area_display (int update_frame_p)
10806 {
10807 Lisp_Object mini_window;
10808 struct window *w;
10809 struct frame *f;
10810 int window_height_changed_p = 0;
10811 struct frame *sf = SELECTED_FRAME ();
10812
10813 mini_window = FRAME_MINIBUF_WINDOW (sf);
10814 w = XWINDOW (mini_window);
10815 f = XFRAME (WINDOW_FRAME (w));
10816
10817 /* Don't display if frame is invisible or not yet initialized. */
10818 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10819 return 0;
10820
10821 #ifdef HAVE_WINDOW_SYSTEM
10822 /* When Emacs starts, selected_frame may be the initial terminal
10823 frame. If we let this through, a message would be displayed on
10824 the terminal. */
10825 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10826 return 0;
10827 #endif /* HAVE_WINDOW_SYSTEM */
10828
10829 /* Redraw garbaged frames. */
10830 clear_garbaged_frames ();
10831
10832 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10833 {
10834 echo_area_window = mini_window;
10835 window_height_changed_p = display_echo_area (w);
10836 w->must_be_updated_p = 1;
10837
10838 /* Update the display, unless called from redisplay_internal.
10839 Also don't update the screen during redisplay itself. The
10840 update will happen at the end of redisplay, and an update
10841 here could cause confusion. */
10842 if (update_frame_p && !redisplaying_p)
10843 {
10844 int n = 0;
10845
10846 /* If the display update has been interrupted by pending
10847 input, update mode lines in the frame. Due to the
10848 pending input, it might have been that redisplay hasn't
10849 been called, so that mode lines above the echo area are
10850 garbaged. This looks odd, so we prevent it here. */
10851 if (!display_completed)
10852 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10853
10854 if (window_height_changed_p
10855 /* Don't do this if Emacs is shutting down. Redisplay
10856 needs to run hooks. */
10857 && !NILP (Vrun_hooks))
10858 {
10859 /* Must update other windows. Likewise as in other
10860 cases, don't let this update be interrupted by
10861 pending input. */
10862 ptrdiff_t count = SPECPDL_INDEX ();
10863 specbind (Qredisplay_dont_pause, Qt);
10864 windows_or_buffers_changed = 1;
10865 redisplay_internal ();
10866 unbind_to (count, Qnil);
10867 }
10868 else if (FRAME_WINDOW_P (f) && n == 0)
10869 {
10870 /* Window configuration is the same as before.
10871 Can do with a display update of the echo area,
10872 unless we displayed some mode lines. */
10873 update_single_window (w, 1);
10874 FRAME_RIF (f)->flush_display (f);
10875 }
10876 else
10877 update_frame (f, 1, 1);
10878
10879 /* If cursor is in the echo area, make sure that the next
10880 redisplay displays the minibuffer, so that the cursor will
10881 be replaced with what the minibuffer wants. */
10882 if (cursor_in_echo_area)
10883 ++windows_or_buffers_changed;
10884 }
10885 }
10886 else if (!EQ (mini_window, selected_window))
10887 windows_or_buffers_changed++;
10888
10889 /* Last displayed message is now the current message. */
10890 echo_area_buffer[1] = echo_area_buffer[0];
10891 /* Inform read_char that we're not echoing. */
10892 echo_message_buffer = Qnil;
10893
10894 /* Prevent redisplay optimization in redisplay_internal by resetting
10895 this_line_start_pos. This is done because the mini-buffer now
10896 displays the message instead of its buffer text. */
10897 if (EQ (mini_window, selected_window))
10898 CHARPOS (this_line_start_pos) = 0;
10899
10900 return window_height_changed_p;
10901 }
10902
10903 /* Nonzero if the current window's buffer is shown in more than one
10904 window and was modified since last redisplay. */
10905
10906 static int
10907 buffer_shared_and_changed (void)
10908 {
10909 return (buffer_window_count (current_buffer) > 1
10910 && UNCHANGED_MODIFIED < MODIFF);
10911 }
10912
10913 /* Nonzero if W doesn't reflect the actual state of current buffer due
10914 to its text or overlays change. FIXME: this may be called when
10915 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10916
10917 static int
10918 window_outdated (struct window *w)
10919 {
10920 return (w->last_modified < MODIFF
10921 || w->last_overlay_modified < OVERLAY_MODIFF);
10922 }
10923
10924 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10925 is enabled and mark of W's buffer was changed since last W's update. */
10926
10927 static int
10928 window_buffer_changed (struct window *w)
10929 {
10930 struct buffer *b = XBUFFER (w->buffer);
10931
10932 eassert (BUFFER_LIVE_P (b));
10933
10934 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10935 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10936 != !NILP (w->region_showing)));
10937 }
10938
10939 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10940
10941 static int
10942 mode_line_update_needed (struct window *w)
10943 {
10944 return (!NILP (w->column_number_displayed)
10945 && !(PT == w->last_point && !window_outdated (w))
10946 && (XFASTINT (w->column_number_displayed) != current_column ()));
10947 }
10948
10949 /***********************************************************************
10950 Mode Lines and Frame Titles
10951 ***********************************************************************/
10952
10953 /* A buffer for constructing non-propertized mode-line strings and
10954 frame titles in it; allocated from the heap in init_xdisp and
10955 resized as needed in store_mode_line_noprop_char. */
10956
10957 static char *mode_line_noprop_buf;
10958
10959 /* The buffer's end, and a current output position in it. */
10960
10961 static char *mode_line_noprop_buf_end;
10962 static char *mode_line_noprop_ptr;
10963
10964 #define MODE_LINE_NOPROP_LEN(start) \
10965 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10966
10967 static enum {
10968 MODE_LINE_DISPLAY = 0,
10969 MODE_LINE_TITLE,
10970 MODE_LINE_NOPROP,
10971 MODE_LINE_STRING
10972 } mode_line_target;
10973
10974 /* Alist that caches the results of :propertize.
10975 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10976 static Lisp_Object mode_line_proptrans_alist;
10977
10978 /* List of strings making up the mode-line. */
10979 static Lisp_Object mode_line_string_list;
10980
10981 /* Base face property when building propertized mode line string. */
10982 static Lisp_Object mode_line_string_face;
10983 static Lisp_Object mode_line_string_face_prop;
10984
10985
10986 /* Unwind data for mode line strings */
10987
10988 static Lisp_Object Vmode_line_unwind_vector;
10989
10990 static Lisp_Object
10991 format_mode_line_unwind_data (struct frame *target_frame,
10992 struct buffer *obuf,
10993 Lisp_Object owin,
10994 int save_proptrans)
10995 {
10996 Lisp_Object vector, tmp;
10997
10998 /* Reduce consing by keeping one vector in
10999 Vwith_echo_area_save_vector. */
11000 vector = Vmode_line_unwind_vector;
11001 Vmode_line_unwind_vector = Qnil;
11002
11003 if (NILP (vector))
11004 vector = Fmake_vector (make_number (10), Qnil);
11005
11006 ASET (vector, 0, make_number (mode_line_target));
11007 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11008 ASET (vector, 2, mode_line_string_list);
11009 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11010 ASET (vector, 4, mode_line_string_face);
11011 ASET (vector, 5, mode_line_string_face_prop);
11012
11013 if (obuf)
11014 XSETBUFFER (tmp, obuf);
11015 else
11016 tmp = Qnil;
11017 ASET (vector, 6, tmp);
11018 ASET (vector, 7, owin);
11019 if (target_frame)
11020 {
11021 /* Similarly to `with-selected-window', if the operation selects
11022 a window on another frame, we must restore that frame's
11023 selected window, and (for a tty) the top-frame. */
11024 ASET (vector, 8, target_frame->selected_window);
11025 if (FRAME_TERMCAP_P (target_frame))
11026 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11027 }
11028
11029 return vector;
11030 }
11031
11032 static Lisp_Object
11033 unwind_format_mode_line (Lisp_Object vector)
11034 {
11035 Lisp_Object old_window = AREF (vector, 7);
11036 Lisp_Object target_frame_window = AREF (vector, 8);
11037 Lisp_Object old_top_frame = AREF (vector, 9);
11038
11039 mode_line_target = XINT (AREF (vector, 0));
11040 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11041 mode_line_string_list = AREF (vector, 2);
11042 if (! EQ (AREF (vector, 3), Qt))
11043 mode_line_proptrans_alist = AREF (vector, 3);
11044 mode_line_string_face = AREF (vector, 4);
11045 mode_line_string_face_prop = AREF (vector, 5);
11046
11047 /* Select window before buffer, since it may change the buffer. */
11048 if (!NILP (old_window))
11049 {
11050 /* If the operation that we are unwinding had selected a window
11051 on a different frame, reset its frame-selected-window. For a
11052 text terminal, reset its top-frame if necessary. */
11053 if (!NILP (target_frame_window))
11054 {
11055 Lisp_Object frame
11056 = WINDOW_FRAME (XWINDOW (target_frame_window));
11057
11058 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11059 Fselect_window (target_frame_window, Qt);
11060
11061 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11062 Fselect_frame (old_top_frame, Qt);
11063 }
11064
11065 Fselect_window (old_window, Qt);
11066 }
11067
11068 if (!NILP (AREF (vector, 6)))
11069 {
11070 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11071 ASET (vector, 6, Qnil);
11072 }
11073
11074 Vmode_line_unwind_vector = vector;
11075 return Qnil;
11076 }
11077
11078
11079 /* Store a single character C for the frame title in mode_line_noprop_buf.
11080 Re-allocate mode_line_noprop_buf if necessary. */
11081
11082 static void
11083 store_mode_line_noprop_char (char c)
11084 {
11085 /* If output position has reached the end of the allocated buffer,
11086 increase the buffer's size. */
11087 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11088 {
11089 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11090 ptrdiff_t size = len;
11091 mode_line_noprop_buf =
11092 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11093 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11094 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11095 }
11096
11097 *mode_line_noprop_ptr++ = c;
11098 }
11099
11100
11101 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11102 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11103 characters that yield more columns than PRECISION; PRECISION <= 0
11104 means copy the whole string. Pad with spaces until FIELD_WIDTH
11105 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11106 pad. Called from display_mode_element when it is used to build a
11107 frame title. */
11108
11109 static int
11110 store_mode_line_noprop (const char *string, int field_width, int precision)
11111 {
11112 const unsigned char *str = (const unsigned char *) string;
11113 int n = 0;
11114 ptrdiff_t dummy, nbytes;
11115
11116 /* Copy at most PRECISION chars from STR. */
11117 nbytes = strlen (string);
11118 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11119 while (nbytes--)
11120 store_mode_line_noprop_char (*str++);
11121
11122 /* Fill up with spaces until FIELD_WIDTH reached. */
11123 while (field_width > 0
11124 && n < field_width)
11125 {
11126 store_mode_line_noprop_char (' ');
11127 ++n;
11128 }
11129
11130 return n;
11131 }
11132
11133 /***********************************************************************
11134 Frame Titles
11135 ***********************************************************************/
11136
11137 #ifdef HAVE_WINDOW_SYSTEM
11138
11139 /* Set the title of FRAME, if it has changed. The title format is
11140 Vicon_title_format if FRAME is iconified, otherwise it is
11141 frame_title_format. */
11142
11143 static void
11144 x_consider_frame_title (Lisp_Object frame)
11145 {
11146 struct frame *f = XFRAME (frame);
11147
11148 if (FRAME_WINDOW_P (f)
11149 || FRAME_MINIBUF_ONLY_P (f)
11150 || f->explicit_name)
11151 {
11152 /* Do we have more than one visible frame on this X display? */
11153 Lisp_Object tail, other_frame, fmt;
11154 ptrdiff_t title_start;
11155 char *title;
11156 ptrdiff_t len;
11157 struct it it;
11158 ptrdiff_t count = SPECPDL_INDEX ();
11159
11160 FOR_EACH_FRAME (tail, other_frame)
11161 {
11162 struct frame *tf = XFRAME (other_frame);
11163
11164 if (tf != f
11165 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11166 && !FRAME_MINIBUF_ONLY_P (tf)
11167 && !EQ (other_frame, tip_frame)
11168 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11169 break;
11170 }
11171
11172 /* Set global variable indicating that multiple frames exist. */
11173 multiple_frames = CONSP (tail);
11174
11175 /* Switch to the buffer of selected window of the frame. Set up
11176 mode_line_target so that display_mode_element will output into
11177 mode_line_noprop_buf; then display the title. */
11178 record_unwind_protect (unwind_format_mode_line,
11179 format_mode_line_unwind_data
11180 (f, current_buffer, selected_window, 0));
11181
11182 Fselect_window (f->selected_window, Qt);
11183 set_buffer_internal_1
11184 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11185 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11186
11187 mode_line_target = MODE_LINE_TITLE;
11188 title_start = MODE_LINE_NOPROP_LEN (0);
11189 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11190 NULL, DEFAULT_FACE_ID);
11191 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11192 len = MODE_LINE_NOPROP_LEN (title_start);
11193 title = mode_line_noprop_buf + title_start;
11194 unbind_to (count, Qnil);
11195
11196 /* Set the title only if it's changed. This avoids consing in
11197 the common case where it hasn't. (If it turns out that we've
11198 already wasted too much time by walking through the list with
11199 display_mode_element, then we might need to optimize at a
11200 higher level than this.) */
11201 if (! STRINGP (f->name)
11202 || SBYTES (f->name) != len
11203 || memcmp (title, SDATA (f->name), len) != 0)
11204 x_implicitly_set_name (f, make_string (title, len), Qnil);
11205 }
11206 }
11207
11208 #endif /* not HAVE_WINDOW_SYSTEM */
11209
11210 \f
11211 /***********************************************************************
11212 Menu Bars
11213 ***********************************************************************/
11214
11215
11216 /* Prepare for redisplay by updating menu-bar item lists when
11217 appropriate. This can call eval. */
11218
11219 void
11220 prepare_menu_bars (void)
11221 {
11222 int all_windows;
11223 struct gcpro gcpro1, gcpro2;
11224 struct frame *f;
11225 Lisp_Object tooltip_frame;
11226
11227 #ifdef HAVE_WINDOW_SYSTEM
11228 tooltip_frame = tip_frame;
11229 #else
11230 tooltip_frame = Qnil;
11231 #endif
11232
11233 /* Update all frame titles based on their buffer names, etc. We do
11234 this before the menu bars so that the buffer-menu will show the
11235 up-to-date frame titles. */
11236 #ifdef HAVE_WINDOW_SYSTEM
11237 if (windows_or_buffers_changed || update_mode_lines)
11238 {
11239 Lisp_Object tail, frame;
11240
11241 FOR_EACH_FRAME (tail, frame)
11242 {
11243 f = XFRAME (frame);
11244 if (!EQ (frame, tooltip_frame)
11245 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11246 x_consider_frame_title (frame);
11247 }
11248 }
11249 #endif /* HAVE_WINDOW_SYSTEM */
11250
11251 /* Update the menu bar item lists, if appropriate. This has to be
11252 done before any actual redisplay or generation of display lines. */
11253 all_windows = (update_mode_lines
11254 || buffer_shared_and_changed ()
11255 || windows_or_buffers_changed);
11256 if (all_windows)
11257 {
11258 Lisp_Object tail, frame;
11259 ptrdiff_t count = SPECPDL_INDEX ();
11260 /* 1 means that update_menu_bar has run its hooks
11261 so any further calls to update_menu_bar shouldn't do so again. */
11262 int menu_bar_hooks_run = 0;
11263
11264 record_unwind_save_match_data ();
11265
11266 FOR_EACH_FRAME (tail, frame)
11267 {
11268 f = XFRAME (frame);
11269
11270 /* Ignore tooltip frame. */
11271 if (EQ (frame, tooltip_frame))
11272 continue;
11273
11274 /* If a window on this frame changed size, report that to
11275 the user and clear the size-change flag. */
11276 if (FRAME_WINDOW_SIZES_CHANGED (f))
11277 {
11278 Lisp_Object functions;
11279
11280 /* Clear flag first in case we get an error below. */
11281 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11282 functions = Vwindow_size_change_functions;
11283 GCPRO2 (tail, functions);
11284
11285 while (CONSP (functions))
11286 {
11287 if (!EQ (XCAR (functions), Qt))
11288 call1 (XCAR (functions), frame);
11289 functions = XCDR (functions);
11290 }
11291 UNGCPRO;
11292 }
11293
11294 GCPRO1 (tail);
11295 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11296 #ifdef HAVE_WINDOW_SYSTEM
11297 update_tool_bar (f, 0);
11298 #endif
11299 #ifdef HAVE_NS
11300 if (windows_or_buffers_changed
11301 && FRAME_NS_P (f))
11302 ns_set_doc_edited
11303 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11304 #endif
11305 UNGCPRO;
11306 }
11307
11308 unbind_to (count, Qnil);
11309 }
11310 else
11311 {
11312 struct frame *sf = SELECTED_FRAME ();
11313 update_menu_bar (sf, 1, 0);
11314 #ifdef HAVE_WINDOW_SYSTEM
11315 update_tool_bar (sf, 1);
11316 #endif
11317 }
11318 }
11319
11320
11321 /* Update the menu bar item list for frame F. This has to be done
11322 before we start to fill in any display lines, because it can call
11323 eval.
11324
11325 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11326
11327 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11328 already ran the menu bar hooks for this redisplay, so there
11329 is no need to run them again. The return value is the
11330 updated value of this flag, to pass to the next call. */
11331
11332 static int
11333 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11334 {
11335 Lisp_Object window;
11336 register struct window *w;
11337
11338 /* If called recursively during a menu update, do nothing. This can
11339 happen when, for instance, an activate-menubar-hook causes a
11340 redisplay. */
11341 if (inhibit_menubar_update)
11342 return hooks_run;
11343
11344 window = FRAME_SELECTED_WINDOW (f);
11345 w = XWINDOW (window);
11346
11347 if (FRAME_WINDOW_P (f)
11348 ?
11349 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11350 || defined (HAVE_NS) || defined (USE_GTK)
11351 FRAME_EXTERNAL_MENU_BAR (f)
11352 #else
11353 FRAME_MENU_BAR_LINES (f) > 0
11354 #endif
11355 : FRAME_MENU_BAR_LINES (f) > 0)
11356 {
11357 /* If the user has switched buffers or windows, we need to
11358 recompute to reflect the new bindings. But we'll
11359 recompute when update_mode_lines is set too; that means
11360 that people can use force-mode-line-update to request
11361 that the menu bar be recomputed. The adverse effect on
11362 the rest of the redisplay algorithm is about the same as
11363 windows_or_buffers_changed anyway. */
11364 if (windows_or_buffers_changed
11365 /* This used to test w->update_mode_line, but we believe
11366 there is no need to recompute the menu in that case. */
11367 || update_mode_lines
11368 || window_buffer_changed (w))
11369 {
11370 struct buffer *prev = current_buffer;
11371 ptrdiff_t count = SPECPDL_INDEX ();
11372
11373 specbind (Qinhibit_menubar_update, Qt);
11374
11375 set_buffer_internal_1 (XBUFFER (w->buffer));
11376 if (save_match_data)
11377 record_unwind_save_match_data ();
11378 if (NILP (Voverriding_local_map_menu_flag))
11379 {
11380 specbind (Qoverriding_terminal_local_map, Qnil);
11381 specbind (Qoverriding_local_map, Qnil);
11382 }
11383
11384 if (!hooks_run)
11385 {
11386 /* Run the Lucid hook. */
11387 safe_run_hooks (Qactivate_menubar_hook);
11388
11389 /* If it has changed current-menubar from previous value,
11390 really recompute the menu-bar from the value. */
11391 if (! NILP (Vlucid_menu_bar_dirty_flag))
11392 call0 (Qrecompute_lucid_menubar);
11393
11394 safe_run_hooks (Qmenu_bar_update_hook);
11395
11396 hooks_run = 1;
11397 }
11398
11399 XSETFRAME (Vmenu_updating_frame, f);
11400 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11401
11402 /* Redisplay the menu bar in case we changed it. */
11403 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11404 || defined (HAVE_NS) || defined (USE_GTK)
11405 if (FRAME_WINDOW_P (f))
11406 {
11407 #if defined (HAVE_NS)
11408 /* All frames on Mac OS share the same menubar. So only
11409 the selected frame should be allowed to set it. */
11410 if (f == SELECTED_FRAME ())
11411 #endif
11412 set_frame_menubar (f, 0, 0);
11413 }
11414 else
11415 /* On a terminal screen, the menu bar is an ordinary screen
11416 line, and this makes it get updated. */
11417 w->update_mode_line = 1;
11418 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11419 /* In the non-toolkit version, the menu bar is an ordinary screen
11420 line, and this makes it get updated. */
11421 w->update_mode_line = 1;
11422 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11423
11424 unbind_to (count, Qnil);
11425 set_buffer_internal_1 (prev);
11426 }
11427 }
11428
11429 return hooks_run;
11430 }
11431
11432
11433 \f
11434 /***********************************************************************
11435 Output Cursor
11436 ***********************************************************************/
11437
11438 #ifdef HAVE_WINDOW_SYSTEM
11439
11440 /* EXPORT:
11441 Nominal cursor position -- where to draw output.
11442 HPOS and VPOS are window relative glyph matrix coordinates.
11443 X and Y are window relative pixel coordinates. */
11444
11445 struct cursor_pos output_cursor;
11446
11447
11448 /* EXPORT:
11449 Set the global variable output_cursor to CURSOR. All cursor
11450 positions are relative to updated_window. */
11451
11452 void
11453 set_output_cursor (struct cursor_pos *cursor)
11454 {
11455 output_cursor.hpos = cursor->hpos;
11456 output_cursor.vpos = cursor->vpos;
11457 output_cursor.x = cursor->x;
11458 output_cursor.y = cursor->y;
11459 }
11460
11461
11462 /* EXPORT for RIF:
11463 Set a nominal cursor position.
11464
11465 HPOS and VPOS are column/row positions in a window glyph matrix. X
11466 and Y are window text area relative pixel positions.
11467
11468 If this is done during an update, updated_window will contain the
11469 window that is being updated and the position is the future output
11470 cursor position for that window. If updated_window is null, use
11471 selected_window and display the cursor at the given position. */
11472
11473 void
11474 x_cursor_to (int vpos, int hpos, int y, int x)
11475 {
11476 struct window *w;
11477
11478 /* If updated_window is not set, work on selected_window. */
11479 if (updated_window)
11480 w = updated_window;
11481 else
11482 w = XWINDOW (selected_window);
11483
11484 /* Set the output cursor. */
11485 output_cursor.hpos = hpos;
11486 output_cursor.vpos = vpos;
11487 output_cursor.x = x;
11488 output_cursor.y = y;
11489
11490 /* If not called as part of an update, really display the cursor.
11491 This will also set the cursor position of W. */
11492 if (updated_window == NULL)
11493 {
11494 block_input ();
11495 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11496 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11497 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11498 unblock_input ();
11499 }
11500 }
11501
11502 #endif /* HAVE_WINDOW_SYSTEM */
11503
11504 \f
11505 /***********************************************************************
11506 Tool-bars
11507 ***********************************************************************/
11508
11509 #ifdef HAVE_WINDOW_SYSTEM
11510
11511 /* Where the mouse was last time we reported a mouse event. */
11512
11513 FRAME_PTR last_mouse_frame;
11514
11515 /* Tool-bar item index of the item on which a mouse button was pressed
11516 or -1. */
11517
11518 int last_tool_bar_item;
11519
11520 /* Select `frame' temporarily without running all the code in
11521 do_switch_frame.
11522 FIXME: Maybe do_switch_frame should be trimmed down similarly
11523 when `norecord' is set. */
11524 static Lisp_Object
11525 fast_set_selected_frame (Lisp_Object frame)
11526 {
11527 if (!EQ (selected_frame, frame))
11528 {
11529 selected_frame = frame;
11530 selected_window = XFRAME (frame)->selected_window;
11531 }
11532 return Qnil;
11533 }
11534
11535 /* Update the tool-bar item list for frame F. This has to be done
11536 before we start to fill in any display lines. Called from
11537 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11538 and restore it here. */
11539
11540 static void
11541 update_tool_bar (struct frame *f, int save_match_data)
11542 {
11543 #if defined (USE_GTK) || defined (HAVE_NS)
11544 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11545 #else
11546 int do_update = WINDOWP (f->tool_bar_window)
11547 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11548 #endif
11549
11550 if (do_update)
11551 {
11552 Lisp_Object window;
11553 struct window *w;
11554
11555 window = FRAME_SELECTED_WINDOW (f);
11556 w = XWINDOW (window);
11557
11558 /* If the user has switched buffers or windows, we need to
11559 recompute to reflect the new bindings. But we'll
11560 recompute when update_mode_lines is set too; that means
11561 that people can use force-mode-line-update to request
11562 that the menu bar be recomputed. The adverse effect on
11563 the rest of the redisplay algorithm is about the same as
11564 windows_or_buffers_changed anyway. */
11565 if (windows_or_buffers_changed
11566 || w->update_mode_line
11567 || update_mode_lines
11568 || window_buffer_changed (w))
11569 {
11570 struct buffer *prev = current_buffer;
11571 ptrdiff_t count = SPECPDL_INDEX ();
11572 Lisp_Object frame, new_tool_bar;
11573 int new_n_tool_bar;
11574 struct gcpro gcpro1;
11575
11576 /* Set current_buffer to the buffer of the selected
11577 window of the frame, so that we get the right local
11578 keymaps. */
11579 set_buffer_internal_1 (XBUFFER (w->buffer));
11580
11581 /* Save match data, if we must. */
11582 if (save_match_data)
11583 record_unwind_save_match_data ();
11584
11585 /* Make sure that we don't accidentally use bogus keymaps. */
11586 if (NILP (Voverriding_local_map_menu_flag))
11587 {
11588 specbind (Qoverriding_terminal_local_map, Qnil);
11589 specbind (Qoverriding_local_map, Qnil);
11590 }
11591
11592 GCPRO1 (new_tool_bar);
11593
11594 /* We must temporarily set the selected frame to this frame
11595 before calling tool_bar_items, because the calculation of
11596 the tool-bar keymap uses the selected frame (see
11597 `tool-bar-make-keymap' in tool-bar.el). */
11598 eassert (EQ (selected_window,
11599 /* Since we only explicitly preserve selected_frame,
11600 check that selected_window would be redundant. */
11601 XFRAME (selected_frame)->selected_window));
11602 record_unwind_protect (fast_set_selected_frame, selected_frame);
11603 XSETFRAME (frame, f);
11604 fast_set_selected_frame (frame);
11605
11606 /* Build desired tool-bar items from keymaps. */
11607 new_tool_bar
11608 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11609 &new_n_tool_bar);
11610
11611 /* Redisplay the tool-bar if we changed it. */
11612 if (new_n_tool_bar != f->n_tool_bar_items
11613 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11614 {
11615 /* Redisplay that happens asynchronously due to an expose event
11616 may access f->tool_bar_items. Make sure we update both
11617 variables within BLOCK_INPUT so no such event interrupts. */
11618 block_input ();
11619 fset_tool_bar_items (f, new_tool_bar);
11620 f->n_tool_bar_items = new_n_tool_bar;
11621 w->update_mode_line = 1;
11622 unblock_input ();
11623 }
11624
11625 UNGCPRO;
11626
11627 unbind_to (count, Qnil);
11628 set_buffer_internal_1 (prev);
11629 }
11630 }
11631 }
11632
11633
11634 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11635 F's desired tool-bar contents. F->tool_bar_items must have
11636 been set up previously by calling prepare_menu_bars. */
11637
11638 static void
11639 build_desired_tool_bar_string (struct frame *f)
11640 {
11641 int i, size, size_needed;
11642 struct gcpro gcpro1, gcpro2, gcpro3;
11643 Lisp_Object image, plist, props;
11644
11645 image = plist = props = Qnil;
11646 GCPRO3 (image, plist, props);
11647
11648 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11649 Otherwise, make a new string. */
11650
11651 /* The size of the string we might be able to reuse. */
11652 size = (STRINGP (f->desired_tool_bar_string)
11653 ? SCHARS (f->desired_tool_bar_string)
11654 : 0);
11655
11656 /* We need one space in the string for each image. */
11657 size_needed = f->n_tool_bar_items;
11658
11659 /* Reuse f->desired_tool_bar_string, if possible. */
11660 if (size < size_needed || NILP (f->desired_tool_bar_string))
11661 fset_desired_tool_bar_string
11662 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11663 else
11664 {
11665 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11666 Fremove_text_properties (make_number (0), make_number (size),
11667 props, f->desired_tool_bar_string);
11668 }
11669
11670 /* Put a `display' property on the string for the images to display,
11671 put a `menu_item' property on tool-bar items with a value that
11672 is the index of the item in F's tool-bar item vector. */
11673 for (i = 0; i < f->n_tool_bar_items; ++i)
11674 {
11675 #define PROP(IDX) \
11676 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11677
11678 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11679 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11680 int hmargin, vmargin, relief, idx, end;
11681
11682 /* If image is a vector, choose the image according to the
11683 button state. */
11684 image = PROP (TOOL_BAR_ITEM_IMAGES);
11685 if (VECTORP (image))
11686 {
11687 if (enabled_p)
11688 idx = (selected_p
11689 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11690 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11691 else
11692 idx = (selected_p
11693 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11694 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11695
11696 eassert (ASIZE (image) >= idx);
11697 image = AREF (image, idx);
11698 }
11699 else
11700 idx = -1;
11701
11702 /* Ignore invalid image specifications. */
11703 if (!valid_image_p (image))
11704 continue;
11705
11706 /* Display the tool-bar button pressed, or depressed. */
11707 plist = Fcopy_sequence (XCDR (image));
11708
11709 /* Compute margin and relief to draw. */
11710 relief = (tool_bar_button_relief >= 0
11711 ? tool_bar_button_relief
11712 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11713 hmargin = vmargin = relief;
11714
11715 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11716 INT_MAX - max (hmargin, vmargin)))
11717 {
11718 hmargin += XFASTINT (Vtool_bar_button_margin);
11719 vmargin += XFASTINT (Vtool_bar_button_margin);
11720 }
11721 else if (CONSP (Vtool_bar_button_margin))
11722 {
11723 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11724 INT_MAX - hmargin))
11725 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11726
11727 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11728 INT_MAX - vmargin))
11729 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11730 }
11731
11732 if (auto_raise_tool_bar_buttons_p)
11733 {
11734 /* Add a `:relief' property to the image spec if the item is
11735 selected. */
11736 if (selected_p)
11737 {
11738 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11739 hmargin -= relief;
11740 vmargin -= relief;
11741 }
11742 }
11743 else
11744 {
11745 /* If image is selected, display it pressed, i.e. with a
11746 negative relief. If it's not selected, display it with a
11747 raised relief. */
11748 plist = Fplist_put (plist, QCrelief,
11749 (selected_p
11750 ? make_number (-relief)
11751 : make_number (relief)));
11752 hmargin -= relief;
11753 vmargin -= relief;
11754 }
11755
11756 /* Put a margin around the image. */
11757 if (hmargin || vmargin)
11758 {
11759 if (hmargin == vmargin)
11760 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11761 else
11762 plist = Fplist_put (plist, QCmargin,
11763 Fcons (make_number (hmargin),
11764 make_number (vmargin)));
11765 }
11766
11767 /* If button is not enabled, and we don't have special images
11768 for the disabled state, make the image appear disabled by
11769 applying an appropriate algorithm to it. */
11770 if (!enabled_p && idx < 0)
11771 plist = Fplist_put (plist, QCconversion, Qdisabled);
11772
11773 /* Put a `display' text property on the string for the image to
11774 display. Put a `menu-item' property on the string that gives
11775 the start of this item's properties in the tool-bar items
11776 vector. */
11777 image = Fcons (Qimage, plist);
11778 props = list4 (Qdisplay, image,
11779 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11780
11781 /* Let the last image hide all remaining spaces in the tool bar
11782 string. The string can be longer than needed when we reuse a
11783 previous string. */
11784 if (i + 1 == f->n_tool_bar_items)
11785 end = SCHARS (f->desired_tool_bar_string);
11786 else
11787 end = i + 1;
11788 Fadd_text_properties (make_number (i), make_number (end),
11789 props, f->desired_tool_bar_string);
11790 #undef PROP
11791 }
11792
11793 UNGCPRO;
11794 }
11795
11796
11797 /* Display one line of the tool-bar of frame IT->f.
11798
11799 HEIGHT specifies the desired height of the tool-bar line.
11800 If the actual height of the glyph row is less than HEIGHT, the
11801 row's height is increased to HEIGHT, and the icons are centered
11802 vertically in the new height.
11803
11804 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11805 count a final empty row in case the tool-bar width exactly matches
11806 the window width.
11807 */
11808
11809 static void
11810 display_tool_bar_line (struct it *it, int height)
11811 {
11812 struct glyph_row *row = it->glyph_row;
11813 int max_x = it->last_visible_x;
11814 struct glyph *last;
11815
11816 prepare_desired_row (row);
11817 row->y = it->current_y;
11818
11819 /* Note that this isn't made use of if the face hasn't a box,
11820 so there's no need to check the face here. */
11821 it->start_of_box_run_p = 1;
11822
11823 while (it->current_x < max_x)
11824 {
11825 int x, n_glyphs_before, i, nglyphs;
11826 struct it it_before;
11827
11828 /* Get the next display element. */
11829 if (!get_next_display_element (it))
11830 {
11831 /* Don't count empty row if we are counting needed tool-bar lines. */
11832 if (height < 0 && !it->hpos)
11833 return;
11834 break;
11835 }
11836
11837 /* Produce glyphs. */
11838 n_glyphs_before = row->used[TEXT_AREA];
11839 it_before = *it;
11840
11841 PRODUCE_GLYPHS (it);
11842
11843 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11844 i = 0;
11845 x = it_before.current_x;
11846 while (i < nglyphs)
11847 {
11848 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11849
11850 if (x + glyph->pixel_width > max_x)
11851 {
11852 /* Glyph doesn't fit on line. Backtrack. */
11853 row->used[TEXT_AREA] = n_glyphs_before;
11854 *it = it_before;
11855 /* If this is the only glyph on this line, it will never fit on the
11856 tool-bar, so skip it. But ensure there is at least one glyph,
11857 so we don't accidentally disable the tool-bar. */
11858 if (n_glyphs_before == 0
11859 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11860 break;
11861 goto out;
11862 }
11863
11864 ++it->hpos;
11865 x += glyph->pixel_width;
11866 ++i;
11867 }
11868
11869 /* Stop at line end. */
11870 if (ITERATOR_AT_END_OF_LINE_P (it))
11871 break;
11872
11873 set_iterator_to_next (it, 1);
11874 }
11875
11876 out:;
11877
11878 row->displays_text_p = row->used[TEXT_AREA] != 0;
11879
11880 /* Use default face for the border below the tool bar.
11881
11882 FIXME: When auto-resize-tool-bars is grow-only, there is
11883 no additional border below the possibly empty tool-bar lines.
11884 So to make the extra empty lines look "normal", we have to
11885 use the tool-bar face for the border too. */
11886 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11887 it->face_id = DEFAULT_FACE_ID;
11888
11889 extend_face_to_end_of_line (it);
11890 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11891 last->right_box_line_p = 1;
11892 if (last == row->glyphs[TEXT_AREA])
11893 last->left_box_line_p = 1;
11894
11895 /* Make line the desired height and center it vertically. */
11896 if ((height -= it->max_ascent + it->max_descent) > 0)
11897 {
11898 /* Don't add more than one line height. */
11899 height %= FRAME_LINE_HEIGHT (it->f);
11900 it->max_ascent += height / 2;
11901 it->max_descent += (height + 1) / 2;
11902 }
11903
11904 compute_line_metrics (it);
11905
11906 /* If line is empty, make it occupy the rest of the tool-bar. */
11907 if (!row->displays_text_p)
11908 {
11909 row->height = row->phys_height = it->last_visible_y - row->y;
11910 row->visible_height = row->height;
11911 row->ascent = row->phys_ascent = 0;
11912 row->extra_line_spacing = 0;
11913 }
11914
11915 row->full_width_p = 1;
11916 row->continued_p = 0;
11917 row->truncated_on_left_p = 0;
11918 row->truncated_on_right_p = 0;
11919
11920 it->current_x = it->hpos = 0;
11921 it->current_y += row->height;
11922 ++it->vpos;
11923 ++it->glyph_row;
11924 }
11925
11926
11927 /* Max tool-bar height. */
11928
11929 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11930 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11931
11932 /* Value is the number of screen lines needed to make all tool-bar
11933 items of frame F visible. The number of actual rows needed is
11934 returned in *N_ROWS if non-NULL. */
11935
11936 static int
11937 tool_bar_lines_needed (struct frame *f, int *n_rows)
11938 {
11939 struct window *w = XWINDOW (f->tool_bar_window);
11940 struct it it;
11941 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11942 the desired matrix, so use (unused) mode-line row as temporary row to
11943 avoid destroying the first tool-bar row. */
11944 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11945
11946 /* Initialize an iterator for iteration over
11947 F->desired_tool_bar_string in the tool-bar window of frame F. */
11948 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11949 it.first_visible_x = 0;
11950 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11951 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11952 it.paragraph_embedding = L2R;
11953
11954 while (!ITERATOR_AT_END_P (&it))
11955 {
11956 clear_glyph_row (temp_row);
11957 it.glyph_row = temp_row;
11958 display_tool_bar_line (&it, -1);
11959 }
11960 clear_glyph_row (temp_row);
11961
11962 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11963 if (n_rows)
11964 *n_rows = it.vpos > 0 ? it.vpos : -1;
11965
11966 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11967 }
11968
11969
11970 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11971 0, 1, 0,
11972 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11973 If FRAME is nil or omitted, use the selected frame. */)
11974 (Lisp_Object frame)
11975 {
11976 struct frame *f = decode_any_frame (frame);
11977 struct window *w;
11978 int nlines = 0;
11979
11980 if (WINDOWP (f->tool_bar_window)
11981 && (w = XWINDOW (f->tool_bar_window),
11982 WINDOW_TOTAL_LINES (w) > 0))
11983 {
11984 update_tool_bar (f, 1);
11985 if (f->n_tool_bar_items)
11986 {
11987 build_desired_tool_bar_string (f);
11988 nlines = tool_bar_lines_needed (f, NULL);
11989 }
11990 }
11991
11992 return make_number (nlines);
11993 }
11994
11995
11996 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11997 height should be changed. */
11998
11999 static int
12000 redisplay_tool_bar (struct frame *f)
12001 {
12002 struct window *w;
12003 struct it it;
12004 struct glyph_row *row;
12005
12006 #if defined (USE_GTK) || defined (HAVE_NS)
12007 if (FRAME_EXTERNAL_TOOL_BAR (f))
12008 update_frame_tool_bar (f);
12009 return 0;
12010 #endif
12011
12012 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12013 do anything. This means you must start with tool-bar-lines
12014 non-zero to get the auto-sizing effect. Or in other words, you
12015 can turn off tool-bars by specifying tool-bar-lines zero. */
12016 if (!WINDOWP (f->tool_bar_window)
12017 || (w = XWINDOW (f->tool_bar_window),
12018 WINDOW_TOTAL_LINES (w) == 0))
12019 return 0;
12020
12021 /* Set up an iterator for the tool-bar window. */
12022 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12023 it.first_visible_x = 0;
12024 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12025 row = it.glyph_row;
12026
12027 /* Build a string that represents the contents of the tool-bar. */
12028 build_desired_tool_bar_string (f);
12029 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12030 /* FIXME: This should be controlled by a user option. But it
12031 doesn't make sense to have an R2L tool bar if the menu bar cannot
12032 be drawn also R2L, and making the menu bar R2L is tricky due
12033 toolkit-specific code that implements it. If an R2L tool bar is
12034 ever supported, display_tool_bar_line should also be augmented to
12035 call unproduce_glyphs like display_line and display_string
12036 do. */
12037 it.paragraph_embedding = L2R;
12038
12039 if (f->n_tool_bar_rows == 0)
12040 {
12041 int nlines;
12042
12043 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12044 nlines != WINDOW_TOTAL_LINES (w)))
12045 {
12046 Lisp_Object frame;
12047 int old_height = WINDOW_TOTAL_LINES (w);
12048
12049 XSETFRAME (frame, f);
12050 Fmodify_frame_parameters (frame,
12051 Fcons (Fcons (Qtool_bar_lines,
12052 make_number (nlines)),
12053 Qnil));
12054 if (WINDOW_TOTAL_LINES (w) != old_height)
12055 {
12056 clear_glyph_matrix (w->desired_matrix);
12057 fonts_changed_p = 1;
12058 return 1;
12059 }
12060 }
12061 }
12062
12063 /* Display as many lines as needed to display all tool-bar items. */
12064
12065 if (f->n_tool_bar_rows > 0)
12066 {
12067 int border, rows, height, extra;
12068
12069 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12070 border = XINT (Vtool_bar_border);
12071 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12072 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12073 else if (EQ (Vtool_bar_border, Qborder_width))
12074 border = f->border_width;
12075 else
12076 border = 0;
12077 if (border < 0)
12078 border = 0;
12079
12080 rows = f->n_tool_bar_rows;
12081 height = max (1, (it.last_visible_y - border) / rows);
12082 extra = it.last_visible_y - border - height * rows;
12083
12084 while (it.current_y < it.last_visible_y)
12085 {
12086 int h = 0;
12087 if (extra > 0 && rows-- > 0)
12088 {
12089 h = (extra + rows - 1) / rows;
12090 extra -= h;
12091 }
12092 display_tool_bar_line (&it, height + h);
12093 }
12094 }
12095 else
12096 {
12097 while (it.current_y < it.last_visible_y)
12098 display_tool_bar_line (&it, 0);
12099 }
12100
12101 /* It doesn't make much sense to try scrolling in the tool-bar
12102 window, so don't do it. */
12103 w->desired_matrix->no_scrolling_p = 1;
12104 w->must_be_updated_p = 1;
12105
12106 if (!NILP (Vauto_resize_tool_bars))
12107 {
12108 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12109 int change_height_p = 0;
12110
12111 /* If we couldn't display everything, change the tool-bar's
12112 height if there is room for more. */
12113 if (IT_STRING_CHARPOS (it) < it.end_charpos
12114 && it.current_y < max_tool_bar_height)
12115 change_height_p = 1;
12116
12117 row = it.glyph_row - 1;
12118
12119 /* If there are blank lines at the end, except for a partially
12120 visible blank line at the end that is smaller than
12121 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12122 if (!row->displays_text_p
12123 && row->height >= FRAME_LINE_HEIGHT (f))
12124 change_height_p = 1;
12125
12126 /* If row displays tool-bar items, but is partially visible,
12127 change the tool-bar's height. */
12128 if (row->displays_text_p
12129 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12130 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12131 change_height_p = 1;
12132
12133 /* Resize windows as needed by changing the `tool-bar-lines'
12134 frame parameter. */
12135 if (change_height_p)
12136 {
12137 Lisp_Object frame;
12138 int old_height = WINDOW_TOTAL_LINES (w);
12139 int nrows;
12140 int nlines = tool_bar_lines_needed (f, &nrows);
12141
12142 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12143 && !f->minimize_tool_bar_window_p)
12144 ? (nlines > old_height)
12145 : (nlines != old_height));
12146 f->minimize_tool_bar_window_p = 0;
12147
12148 if (change_height_p)
12149 {
12150 XSETFRAME (frame, f);
12151 Fmodify_frame_parameters (frame,
12152 Fcons (Fcons (Qtool_bar_lines,
12153 make_number (nlines)),
12154 Qnil));
12155 if (WINDOW_TOTAL_LINES (w) != old_height)
12156 {
12157 clear_glyph_matrix (w->desired_matrix);
12158 f->n_tool_bar_rows = nrows;
12159 fonts_changed_p = 1;
12160 return 1;
12161 }
12162 }
12163 }
12164 }
12165
12166 f->minimize_tool_bar_window_p = 0;
12167 return 0;
12168 }
12169
12170
12171 /* Get information about the tool-bar item which is displayed in GLYPH
12172 on frame F. Return in *PROP_IDX the index where tool-bar item
12173 properties start in F->tool_bar_items. Value is zero if
12174 GLYPH doesn't display a tool-bar item. */
12175
12176 static int
12177 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12178 {
12179 Lisp_Object prop;
12180 int success_p;
12181 int charpos;
12182
12183 /* This function can be called asynchronously, which means we must
12184 exclude any possibility that Fget_text_property signals an
12185 error. */
12186 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12187 charpos = max (0, charpos);
12188
12189 /* Get the text property `menu-item' at pos. The value of that
12190 property is the start index of this item's properties in
12191 F->tool_bar_items. */
12192 prop = Fget_text_property (make_number (charpos),
12193 Qmenu_item, f->current_tool_bar_string);
12194 if (INTEGERP (prop))
12195 {
12196 *prop_idx = XINT (prop);
12197 success_p = 1;
12198 }
12199 else
12200 success_p = 0;
12201
12202 return success_p;
12203 }
12204
12205 \f
12206 /* Get information about the tool-bar item at position X/Y on frame F.
12207 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12208 the current matrix of the tool-bar window of F, or NULL if not
12209 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12210 item in F->tool_bar_items. Value is
12211
12212 -1 if X/Y is not on a tool-bar item
12213 0 if X/Y is on the same item that was highlighted before.
12214 1 otherwise. */
12215
12216 static int
12217 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12218 int *hpos, int *vpos, int *prop_idx)
12219 {
12220 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12221 struct window *w = XWINDOW (f->tool_bar_window);
12222 int area;
12223
12224 /* Find the glyph under X/Y. */
12225 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12226 if (*glyph == NULL)
12227 return -1;
12228
12229 /* Get the start of this tool-bar item's properties in
12230 f->tool_bar_items. */
12231 if (!tool_bar_item_info (f, *glyph, prop_idx))
12232 return -1;
12233
12234 /* Is mouse on the highlighted item? */
12235 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12236 && *vpos >= hlinfo->mouse_face_beg_row
12237 && *vpos <= hlinfo->mouse_face_end_row
12238 && (*vpos > hlinfo->mouse_face_beg_row
12239 || *hpos >= hlinfo->mouse_face_beg_col)
12240 && (*vpos < hlinfo->mouse_face_end_row
12241 || *hpos < hlinfo->mouse_face_end_col
12242 || hlinfo->mouse_face_past_end))
12243 return 0;
12244
12245 return 1;
12246 }
12247
12248
12249 /* EXPORT:
12250 Handle mouse button event on the tool-bar of frame F, at
12251 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12252 0 for button release. MODIFIERS is event modifiers for button
12253 release. */
12254
12255 void
12256 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12257 int modifiers)
12258 {
12259 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12260 struct window *w = XWINDOW (f->tool_bar_window);
12261 int hpos, vpos, prop_idx;
12262 struct glyph *glyph;
12263 Lisp_Object enabled_p;
12264
12265 /* If not on the highlighted tool-bar item, return. */
12266 frame_to_window_pixel_xy (w, &x, &y);
12267 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12268 return;
12269
12270 /* If item is disabled, do nothing. */
12271 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12272 if (NILP (enabled_p))
12273 return;
12274
12275 if (down_p)
12276 {
12277 /* Show item in pressed state. */
12278 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12279 last_tool_bar_item = prop_idx;
12280 }
12281 else
12282 {
12283 Lisp_Object key, frame;
12284 struct input_event event;
12285 EVENT_INIT (event);
12286
12287 /* Show item in released state. */
12288 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12289
12290 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12291
12292 XSETFRAME (frame, f);
12293 event.kind = TOOL_BAR_EVENT;
12294 event.frame_or_window = frame;
12295 event.arg = frame;
12296 kbd_buffer_store_event (&event);
12297
12298 event.kind = TOOL_BAR_EVENT;
12299 event.frame_or_window = frame;
12300 event.arg = key;
12301 event.modifiers = modifiers;
12302 kbd_buffer_store_event (&event);
12303 last_tool_bar_item = -1;
12304 }
12305 }
12306
12307
12308 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12309 tool-bar window-relative coordinates X/Y. Called from
12310 note_mouse_highlight. */
12311
12312 static void
12313 note_tool_bar_highlight (struct frame *f, int x, int y)
12314 {
12315 Lisp_Object window = f->tool_bar_window;
12316 struct window *w = XWINDOW (window);
12317 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12318 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12319 int hpos, vpos;
12320 struct glyph *glyph;
12321 struct glyph_row *row;
12322 int i;
12323 Lisp_Object enabled_p;
12324 int prop_idx;
12325 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12326 int mouse_down_p, rc;
12327
12328 /* Function note_mouse_highlight is called with negative X/Y
12329 values when mouse moves outside of the frame. */
12330 if (x <= 0 || y <= 0)
12331 {
12332 clear_mouse_face (hlinfo);
12333 return;
12334 }
12335
12336 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12337 if (rc < 0)
12338 {
12339 /* Not on tool-bar item. */
12340 clear_mouse_face (hlinfo);
12341 return;
12342 }
12343 else if (rc == 0)
12344 /* On same tool-bar item as before. */
12345 goto set_help_echo;
12346
12347 clear_mouse_face (hlinfo);
12348
12349 /* Mouse is down, but on different tool-bar item? */
12350 mouse_down_p = (dpyinfo->grabbed
12351 && f == last_mouse_frame
12352 && FRAME_LIVE_P (f));
12353 if (mouse_down_p
12354 && last_tool_bar_item != prop_idx)
12355 return;
12356
12357 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12358
12359 /* If tool-bar item is not enabled, don't highlight it. */
12360 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12361 if (!NILP (enabled_p))
12362 {
12363 /* Compute the x-position of the glyph. In front and past the
12364 image is a space. We include this in the highlighted area. */
12365 row = MATRIX_ROW (w->current_matrix, vpos);
12366 for (i = x = 0; i < hpos; ++i)
12367 x += row->glyphs[TEXT_AREA][i].pixel_width;
12368
12369 /* Record this as the current active region. */
12370 hlinfo->mouse_face_beg_col = hpos;
12371 hlinfo->mouse_face_beg_row = vpos;
12372 hlinfo->mouse_face_beg_x = x;
12373 hlinfo->mouse_face_beg_y = row->y;
12374 hlinfo->mouse_face_past_end = 0;
12375
12376 hlinfo->mouse_face_end_col = hpos + 1;
12377 hlinfo->mouse_face_end_row = vpos;
12378 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12379 hlinfo->mouse_face_end_y = row->y;
12380 hlinfo->mouse_face_window = window;
12381 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12382
12383 /* Display it as active. */
12384 show_mouse_face (hlinfo, draw);
12385 }
12386
12387 set_help_echo:
12388
12389 /* Set help_echo_string to a help string to display for this tool-bar item.
12390 XTread_socket does the rest. */
12391 help_echo_object = help_echo_window = Qnil;
12392 help_echo_pos = -1;
12393 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12394 if (NILP (help_echo_string))
12395 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12396 }
12397
12398 #endif /* HAVE_WINDOW_SYSTEM */
12399
12400
12401 \f
12402 /************************************************************************
12403 Horizontal scrolling
12404 ************************************************************************/
12405
12406 static int hscroll_window_tree (Lisp_Object);
12407 static int hscroll_windows (Lisp_Object);
12408
12409 /* For all leaf windows in the window tree rooted at WINDOW, set their
12410 hscroll value so that PT is (i) visible in the window, and (ii) so
12411 that it is not within a certain margin at the window's left and
12412 right border. Value is non-zero if any window's hscroll has been
12413 changed. */
12414
12415 static int
12416 hscroll_window_tree (Lisp_Object window)
12417 {
12418 int hscrolled_p = 0;
12419 int hscroll_relative_p = FLOATP (Vhscroll_step);
12420 int hscroll_step_abs = 0;
12421 double hscroll_step_rel = 0;
12422
12423 if (hscroll_relative_p)
12424 {
12425 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12426 if (hscroll_step_rel < 0)
12427 {
12428 hscroll_relative_p = 0;
12429 hscroll_step_abs = 0;
12430 }
12431 }
12432 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12433 {
12434 hscroll_step_abs = XINT (Vhscroll_step);
12435 if (hscroll_step_abs < 0)
12436 hscroll_step_abs = 0;
12437 }
12438 else
12439 hscroll_step_abs = 0;
12440
12441 while (WINDOWP (window))
12442 {
12443 struct window *w = XWINDOW (window);
12444
12445 if (WINDOWP (w->hchild))
12446 hscrolled_p |= hscroll_window_tree (w->hchild);
12447 else if (WINDOWP (w->vchild))
12448 hscrolled_p |= hscroll_window_tree (w->vchild);
12449 else if (w->cursor.vpos >= 0)
12450 {
12451 int h_margin;
12452 int text_area_width;
12453 struct glyph_row *current_cursor_row
12454 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12455 struct glyph_row *desired_cursor_row
12456 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12457 struct glyph_row *cursor_row
12458 = (desired_cursor_row->enabled_p
12459 ? desired_cursor_row
12460 : current_cursor_row);
12461 int row_r2l_p = cursor_row->reversed_p;
12462
12463 text_area_width = window_box_width (w, TEXT_AREA);
12464
12465 /* Scroll when cursor is inside this scroll margin. */
12466 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12467
12468 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12469 /* For left-to-right rows, hscroll when cursor is either
12470 (i) inside the right hscroll margin, or (ii) if it is
12471 inside the left margin and the window is already
12472 hscrolled. */
12473 && ((!row_r2l_p
12474 && ((w->hscroll
12475 && w->cursor.x <= h_margin)
12476 || (cursor_row->enabled_p
12477 && cursor_row->truncated_on_right_p
12478 && (w->cursor.x >= text_area_width - h_margin))))
12479 /* For right-to-left rows, the logic is similar,
12480 except that rules for scrolling to left and right
12481 are reversed. E.g., if cursor.x <= h_margin, we
12482 need to hscroll "to the right" unconditionally,
12483 and that will scroll the screen to the left so as
12484 to reveal the next portion of the row. */
12485 || (row_r2l_p
12486 && ((cursor_row->enabled_p
12487 /* FIXME: It is confusing to set the
12488 truncated_on_right_p flag when R2L rows
12489 are actually truncated on the left. */
12490 && cursor_row->truncated_on_right_p
12491 && w->cursor.x <= h_margin)
12492 || (w->hscroll
12493 && (w->cursor.x >= text_area_width - h_margin))))))
12494 {
12495 struct it it;
12496 ptrdiff_t hscroll;
12497 struct buffer *saved_current_buffer;
12498 ptrdiff_t pt;
12499 int wanted_x;
12500
12501 /* Find point in a display of infinite width. */
12502 saved_current_buffer = current_buffer;
12503 current_buffer = XBUFFER (w->buffer);
12504
12505 if (w == XWINDOW (selected_window))
12506 pt = PT;
12507 else
12508 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12509
12510 /* Move iterator to pt starting at cursor_row->start in
12511 a line with infinite width. */
12512 init_to_row_start (&it, w, cursor_row);
12513 it.last_visible_x = INFINITY;
12514 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12515 current_buffer = saved_current_buffer;
12516
12517 /* Position cursor in window. */
12518 if (!hscroll_relative_p && hscroll_step_abs == 0)
12519 hscroll = max (0, (it.current_x
12520 - (ITERATOR_AT_END_OF_LINE_P (&it)
12521 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12522 : (text_area_width / 2))))
12523 / FRAME_COLUMN_WIDTH (it.f);
12524 else if ((!row_r2l_p
12525 && w->cursor.x >= text_area_width - h_margin)
12526 || (row_r2l_p && w->cursor.x <= h_margin))
12527 {
12528 if (hscroll_relative_p)
12529 wanted_x = text_area_width * (1 - hscroll_step_rel)
12530 - h_margin;
12531 else
12532 wanted_x = text_area_width
12533 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12534 - h_margin;
12535 hscroll
12536 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12537 }
12538 else
12539 {
12540 if (hscroll_relative_p)
12541 wanted_x = text_area_width * hscroll_step_rel
12542 + h_margin;
12543 else
12544 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12545 + h_margin;
12546 hscroll
12547 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12548 }
12549 hscroll = max (hscroll, w->min_hscroll);
12550
12551 /* Don't prevent redisplay optimizations if hscroll
12552 hasn't changed, as it will unnecessarily slow down
12553 redisplay. */
12554 if (w->hscroll != hscroll)
12555 {
12556 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12557 w->hscroll = hscroll;
12558 hscrolled_p = 1;
12559 }
12560 }
12561 }
12562
12563 window = w->next;
12564 }
12565
12566 /* Value is non-zero if hscroll of any leaf window has been changed. */
12567 return hscrolled_p;
12568 }
12569
12570
12571 /* Set hscroll so that cursor is visible and not inside horizontal
12572 scroll margins for all windows in the tree rooted at WINDOW. See
12573 also hscroll_window_tree above. Value is non-zero if any window's
12574 hscroll has been changed. If it has, desired matrices on the frame
12575 of WINDOW are cleared. */
12576
12577 static int
12578 hscroll_windows (Lisp_Object window)
12579 {
12580 int hscrolled_p = hscroll_window_tree (window);
12581 if (hscrolled_p)
12582 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12583 return hscrolled_p;
12584 }
12585
12586
12587 \f
12588 /************************************************************************
12589 Redisplay
12590 ************************************************************************/
12591
12592 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12593 to a non-zero value. This is sometimes handy to have in a debugger
12594 session. */
12595
12596 #ifdef GLYPH_DEBUG
12597
12598 /* First and last unchanged row for try_window_id. */
12599
12600 static int debug_first_unchanged_at_end_vpos;
12601 static int debug_last_unchanged_at_beg_vpos;
12602
12603 /* Delta vpos and y. */
12604
12605 static int debug_dvpos, debug_dy;
12606
12607 /* Delta in characters and bytes for try_window_id. */
12608
12609 static ptrdiff_t debug_delta, debug_delta_bytes;
12610
12611 /* Values of window_end_pos and window_end_vpos at the end of
12612 try_window_id. */
12613
12614 static ptrdiff_t debug_end_vpos;
12615
12616 /* Append a string to W->desired_matrix->method. FMT is a printf
12617 format string. If trace_redisplay_p is non-zero also printf the
12618 resulting string to stderr. */
12619
12620 static void debug_method_add (struct window *, char const *, ...)
12621 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12622
12623 static void
12624 debug_method_add (struct window *w, char const *fmt, ...)
12625 {
12626 char *method = w->desired_matrix->method;
12627 int len = strlen (method);
12628 int size = sizeof w->desired_matrix->method;
12629 int remaining = size - len - 1;
12630 va_list ap;
12631
12632 if (len && remaining)
12633 {
12634 method[len] = '|';
12635 --remaining, ++len;
12636 }
12637
12638 va_start (ap, fmt);
12639 vsnprintf (method + len, remaining + 1, fmt, ap);
12640 va_end (ap);
12641
12642 if (trace_redisplay_p)
12643 fprintf (stderr, "%p (%s): %s\n",
12644 w,
12645 ((BUFFERP (w->buffer)
12646 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12647 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12648 : "no buffer"),
12649 method + len);
12650 }
12651
12652 #endif /* GLYPH_DEBUG */
12653
12654
12655 /* Value is non-zero if all changes in window W, which displays
12656 current_buffer, are in the text between START and END. START is a
12657 buffer position, END is given as a distance from Z. Used in
12658 redisplay_internal for display optimization. */
12659
12660 static int
12661 text_outside_line_unchanged_p (struct window *w,
12662 ptrdiff_t start, ptrdiff_t end)
12663 {
12664 int unchanged_p = 1;
12665
12666 /* If text or overlays have changed, see where. */
12667 if (window_outdated (w))
12668 {
12669 /* Gap in the line? */
12670 if (GPT < start || Z - GPT < end)
12671 unchanged_p = 0;
12672
12673 /* Changes start in front of the line, or end after it? */
12674 if (unchanged_p
12675 && (BEG_UNCHANGED < start - 1
12676 || END_UNCHANGED < end))
12677 unchanged_p = 0;
12678
12679 /* If selective display, can't optimize if changes start at the
12680 beginning of the line. */
12681 if (unchanged_p
12682 && INTEGERP (BVAR (current_buffer, selective_display))
12683 && XINT (BVAR (current_buffer, selective_display)) > 0
12684 && (BEG_UNCHANGED < start || GPT <= start))
12685 unchanged_p = 0;
12686
12687 /* If there are overlays at the start or end of the line, these
12688 may have overlay strings with newlines in them. A change at
12689 START, for instance, may actually concern the display of such
12690 overlay strings as well, and they are displayed on different
12691 lines. So, quickly rule out this case. (For the future, it
12692 might be desirable to implement something more telling than
12693 just BEG/END_UNCHANGED.) */
12694 if (unchanged_p)
12695 {
12696 if (BEG + BEG_UNCHANGED == start
12697 && overlay_touches_p (start))
12698 unchanged_p = 0;
12699 if (END_UNCHANGED == end
12700 && overlay_touches_p (Z - end))
12701 unchanged_p = 0;
12702 }
12703
12704 /* Under bidi reordering, adding or deleting a character in the
12705 beginning of a paragraph, before the first strong directional
12706 character, can change the base direction of the paragraph (unless
12707 the buffer specifies a fixed paragraph direction), which will
12708 require to redisplay the whole paragraph. It might be worthwhile
12709 to find the paragraph limits and widen the range of redisplayed
12710 lines to that, but for now just give up this optimization. */
12711 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12712 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12713 unchanged_p = 0;
12714 }
12715
12716 return unchanged_p;
12717 }
12718
12719
12720 /* Do a frame update, taking possible shortcuts into account. This is
12721 the main external entry point for redisplay.
12722
12723 If the last redisplay displayed an echo area message and that message
12724 is no longer requested, we clear the echo area or bring back the
12725 mini-buffer if that is in use. */
12726
12727 void
12728 redisplay (void)
12729 {
12730 redisplay_internal ();
12731 }
12732
12733
12734 static Lisp_Object
12735 overlay_arrow_string_or_property (Lisp_Object var)
12736 {
12737 Lisp_Object val;
12738
12739 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12740 return val;
12741
12742 return Voverlay_arrow_string;
12743 }
12744
12745 /* Return 1 if there are any overlay-arrows in current_buffer. */
12746 static int
12747 overlay_arrow_in_current_buffer_p (void)
12748 {
12749 Lisp_Object vlist;
12750
12751 for (vlist = Voverlay_arrow_variable_list;
12752 CONSP (vlist);
12753 vlist = XCDR (vlist))
12754 {
12755 Lisp_Object var = XCAR (vlist);
12756 Lisp_Object val;
12757
12758 if (!SYMBOLP (var))
12759 continue;
12760 val = find_symbol_value (var);
12761 if (MARKERP (val)
12762 && current_buffer == XMARKER (val)->buffer)
12763 return 1;
12764 }
12765 return 0;
12766 }
12767
12768
12769 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12770 has changed. */
12771
12772 static int
12773 overlay_arrows_changed_p (void)
12774 {
12775 Lisp_Object vlist;
12776
12777 for (vlist = Voverlay_arrow_variable_list;
12778 CONSP (vlist);
12779 vlist = XCDR (vlist))
12780 {
12781 Lisp_Object var = XCAR (vlist);
12782 Lisp_Object val, pstr;
12783
12784 if (!SYMBOLP (var))
12785 continue;
12786 val = find_symbol_value (var);
12787 if (!MARKERP (val))
12788 continue;
12789 if (! EQ (COERCE_MARKER (val),
12790 Fget (var, Qlast_arrow_position))
12791 || ! (pstr = overlay_arrow_string_or_property (var),
12792 EQ (pstr, Fget (var, Qlast_arrow_string))))
12793 return 1;
12794 }
12795 return 0;
12796 }
12797
12798 /* Mark overlay arrows to be updated on next redisplay. */
12799
12800 static void
12801 update_overlay_arrows (int up_to_date)
12802 {
12803 Lisp_Object vlist;
12804
12805 for (vlist = Voverlay_arrow_variable_list;
12806 CONSP (vlist);
12807 vlist = XCDR (vlist))
12808 {
12809 Lisp_Object var = XCAR (vlist);
12810
12811 if (!SYMBOLP (var))
12812 continue;
12813
12814 if (up_to_date > 0)
12815 {
12816 Lisp_Object val = find_symbol_value (var);
12817 Fput (var, Qlast_arrow_position,
12818 COERCE_MARKER (val));
12819 Fput (var, Qlast_arrow_string,
12820 overlay_arrow_string_or_property (var));
12821 }
12822 else if (up_to_date < 0
12823 || !NILP (Fget (var, Qlast_arrow_position)))
12824 {
12825 Fput (var, Qlast_arrow_position, Qt);
12826 Fput (var, Qlast_arrow_string, Qt);
12827 }
12828 }
12829 }
12830
12831
12832 /* Return overlay arrow string to display at row.
12833 Return integer (bitmap number) for arrow bitmap in left fringe.
12834 Return nil if no overlay arrow. */
12835
12836 static Lisp_Object
12837 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12838 {
12839 Lisp_Object vlist;
12840
12841 for (vlist = Voverlay_arrow_variable_list;
12842 CONSP (vlist);
12843 vlist = XCDR (vlist))
12844 {
12845 Lisp_Object var = XCAR (vlist);
12846 Lisp_Object val;
12847
12848 if (!SYMBOLP (var))
12849 continue;
12850
12851 val = find_symbol_value (var);
12852
12853 if (MARKERP (val)
12854 && current_buffer == XMARKER (val)->buffer
12855 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12856 {
12857 if (FRAME_WINDOW_P (it->f)
12858 /* FIXME: if ROW->reversed_p is set, this should test
12859 the right fringe, not the left one. */
12860 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12861 {
12862 #ifdef HAVE_WINDOW_SYSTEM
12863 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12864 {
12865 int fringe_bitmap;
12866 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12867 return make_number (fringe_bitmap);
12868 }
12869 #endif
12870 return make_number (-1); /* Use default arrow bitmap. */
12871 }
12872 return overlay_arrow_string_or_property (var);
12873 }
12874 }
12875
12876 return Qnil;
12877 }
12878
12879 /* Return 1 if point moved out of or into a composition. Otherwise
12880 return 0. PREV_BUF and PREV_PT are the last point buffer and
12881 position. BUF and PT are the current point buffer and position. */
12882
12883 static int
12884 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12885 struct buffer *buf, ptrdiff_t pt)
12886 {
12887 ptrdiff_t start, end;
12888 Lisp_Object prop;
12889 Lisp_Object buffer;
12890
12891 XSETBUFFER (buffer, buf);
12892 /* Check a composition at the last point if point moved within the
12893 same buffer. */
12894 if (prev_buf == buf)
12895 {
12896 if (prev_pt == pt)
12897 /* Point didn't move. */
12898 return 0;
12899
12900 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12901 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12902 && COMPOSITION_VALID_P (start, end, prop)
12903 && start < prev_pt && end > prev_pt)
12904 /* The last point was within the composition. Return 1 iff
12905 point moved out of the composition. */
12906 return (pt <= start || pt >= end);
12907 }
12908
12909 /* Check a composition at the current point. */
12910 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12911 && find_composition (pt, -1, &start, &end, &prop, buffer)
12912 && COMPOSITION_VALID_P (start, end, prop)
12913 && start < pt && end > pt);
12914 }
12915
12916
12917 /* Reconsider the setting of B->clip_changed which is displayed
12918 in window W. */
12919
12920 static void
12921 reconsider_clip_changes (struct window *w, struct buffer *b)
12922 {
12923 if (b->clip_changed
12924 && !NILP (w->window_end_valid)
12925 && w->current_matrix->buffer == b
12926 && w->current_matrix->zv == BUF_ZV (b)
12927 && w->current_matrix->begv == BUF_BEGV (b))
12928 b->clip_changed = 0;
12929
12930 /* If display wasn't paused, and W is not a tool bar window, see if
12931 point has been moved into or out of a composition. In that case,
12932 we set b->clip_changed to 1 to force updating the screen. If
12933 b->clip_changed has already been set to 1, we can skip this
12934 check. */
12935 if (!b->clip_changed
12936 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12937 {
12938 ptrdiff_t pt;
12939
12940 if (w == XWINDOW (selected_window))
12941 pt = PT;
12942 else
12943 pt = marker_position (w->pointm);
12944
12945 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12946 || pt != w->last_point)
12947 && check_point_in_composition (w->current_matrix->buffer,
12948 w->last_point,
12949 XBUFFER (w->buffer), pt))
12950 b->clip_changed = 1;
12951 }
12952 }
12953 \f
12954
12955 #define STOP_POLLING \
12956 do { if (! polling_stopped_here) stop_polling (); \
12957 polling_stopped_here = 1; } while (0)
12958
12959 #define RESUME_POLLING \
12960 do { if (polling_stopped_here) start_polling (); \
12961 polling_stopped_here = 0; } while (0)
12962
12963
12964 /* Perhaps in the future avoid recentering windows if it
12965 is not necessary; currently that causes some problems. */
12966
12967 static void
12968 redisplay_internal (void)
12969 {
12970 struct window *w = XWINDOW (selected_window);
12971 struct window *sw;
12972 struct frame *fr;
12973 int pending;
12974 int must_finish = 0;
12975 struct text_pos tlbufpos, tlendpos;
12976 int number_of_visible_frames;
12977 ptrdiff_t count, count1;
12978 struct frame *sf;
12979 int polling_stopped_here = 0;
12980 Lisp_Object tail, frame;
12981 struct backtrace backtrace;
12982
12983 /* Non-zero means redisplay has to consider all windows on all
12984 frames. Zero means, only selected_window is considered. */
12985 int consider_all_windows_p;
12986
12987 /* Non-zero means redisplay has to redisplay the miniwindow. */
12988 int update_miniwindow_p = 0;
12989
12990 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12991
12992 /* No redisplay if running in batch mode or frame is not yet fully
12993 initialized, or redisplay is explicitly turned off by setting
12994 Vinhibit_redisplay. */
12995 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12996 || !NILP (Vinhibit_redisplay))
12997 return;
12998
12999 /* Don't examine these until after testing Vinhibit_redisplay.
13000 When Emacs is shutting down, perhaps because its connection to
13001 X has dropped, we should not look at them at all. */
13002 fr = XFRAME (w->frame);
13003 sf = SELECTED_FRAME ();
13004
13005 if (!fr->glyphs_initialized_p)
13006 return;
13007
13008 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13009 if (popup_activated ())
13010 return;
13011 #endif
13012
13013 /* I don't think this happens but let's be paranoid. */
13014 if (redisplaying_p)
13015 return;
13016
13017 /* Record a function that clears redisplaying_p
13018 when we leave this function. */
13019 count = SPECPDL_INDEX ();
13020 record_unwind_protect (unwind_redisplay, selected_frame);
13021 redisplaying_p = 1;
13022 specbind (Qinhibit_free_realized_faces, Qnil);
13023
13024 /* Record this function, so it appears on the profiler's backtraces. */
13025 backtrace.next = backtrace_list;
13026 backtrace.function = Qredisplay_internal;
13027 backtrace.args = &Qnil;
13028 backtrace.nargs = 0;
13029 backtrace.debug_on_exit = 0;
13030 backtrace_list = &backtrace;
13031
13032 FOR_EACH_FRAME (tail, frame)
13033 XFRAME (frame)->already_hscrolled_p = 0;
13034
13035 retry:
13036 /* Remember the currently selected window. */
13037 sw = w;
13038
13039 pending = 0;
13040 reconsider_clip_changes (w, current_buffer);
13041 last_escape_glyph_frame = NULL;
13042 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13043 last_glyphless_glyph_frame = NULL;
13044 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13045
13046 /* If new fonts have been loaded that make a glyph matrix adjustment
13047 necessary, do it. */
13048 if (fonts_changed_p)
13049 {
13050 adjust_glyphs (NULL);
13051 ++windows_or_buffers_changed;
13052 fonts_changed_p = 0;
13053 }
13054
13055 /* If face_change_count is non-zero, init_iterator will free all
13056 realized faces, which includes the faces referenced from current
13057 matrices. So, we can't reuse current matrices in this case. */
13058 if (face_change_count)
13059 ++windows_or_buffers_changed;
13060
13061 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13062 && FRAME_TTY (sf)->previous_frame != sf)
13063 {
13064 /* Since frames on a single ASCII terminal share the same
13065 display area, displaying a different frame means redisplay
13066 the whole thing. */
13067 windows_or_buffers_changed++;
13068 SET_FRAME_GARBAGED (sf);
13069 #ifndef DOS_NT
13070 set_tty_color_mode (FRAME_TTY (sf), sf);
13071 #endif
13072 FRAME_TTY (sf)->previous_frame = sf;
13073 }
13074
13075 /* Set the visible flags for all frames. Do this before checking for
13076 resized or garbaged frames; they want to know if their frames are
13077 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13078 number_of_visible_frames = 0;
13079
13080 FOR_EACH_FRAME (tail, frame)
13081 {
13082 struct frame *f = XFRAME (frame);
13083
13084 FRAME_SAMPLE_VISIBILITY (f);
13085 if (FRAME_VISIBLE_P (f))
13086 ++number_of_visible_frames;
13087 clear_desired_matrices (f);
13088 }
13089
13090 /* Notice any pending interrupt request to change frame size. */
13091 do_pending_window_change (1);
13092
13093 /* do_pending_window_change could change the selected_window due to
13094 frame resizing which makes the selected window too small. */
13095 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13096 {
13097 sw = w;
13098 reconsider_clip_changes (w, current_buffer);
13099 }
13100
13101 /* Clear frames marked as garbaged. */
13102 clear_garbaged_frames ();
13103
13104 /* Build menubar and tool-bar items. */
13105 if (NILP (Vmemory_full))
13106 prepare_menu_bars ();
13107
13108 if (windows_or_buffers_changed)
13109 update_mode_lines++;
13110
13111 /* Detect case that we need to write or remove a star in the mode line. */
13112 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13113 {
13114 w->update_mode_line = 1;
13115 if (buffer_shared_and_changed ())
13116 update_mode_lines++;
13117 }
13118
13119 /* Avoid invocation of point motion hooks by `current_column' below. */
13120 count1 = SPECPDL_INDEX ();
13121 specbind (Qinhibit_point_motion_hooks, Qt);
13122
13123 if (mode_line_update_needed (w))
13124 w->update_mode_line = 1;
13125
13126 unbind_to (count1, Qnil);
13127
13128 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13129
13130 consider_all_windows_p = (update_mode_lines
13131 || buffer_shared_and_changed ()
13132 || cursor_type_changed);
13133
13134 /* If specs for an arrow have changed, do thorough redisplay
13135 to ensure we remove any arrow that should no longer exist. */
13136 if (overlay_arrows_changed_p ())
13137 consider_all_windows_p = windows_or_buffers_changed = 1;
13138
13139 /* Normally the message* functions will have already displayed and
13140 updated the echo area, but the frame may have been trashed, or
13141 the update may have been preempted, so display the echo area
13142 again here. Checking message_cleared_p captures the case that
13143 the echo area should be cleared. */
13144 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13145 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13146 || (message_cleared_p
13147 && minibuf_level == 0
13148 /* If the mini-window is currently selected, this means the
13149 echo-area doesn't show through. */
13150 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13151 {
13152 int window_height_changed_p = echo_area_display (0);
13153
13154 if (message_cleared_p)
13155 update_miniwindow_p = 1;
13156
13157 must_finish = 1;
13158
13159 /* If we don't display the current message, don't clear the
13160 message_cleared_p flag, because, if we did, we wouldn't clear
13161 the echo area in the next redisplay which doesn't preserve
13162 the echo area. */
13163 if (!display_last_displayed_message_p)
13164 message_cleared_p = 0;
13165
13166 if (fonts_changed_p)
13167 goto retry;
13168 else if (window_height_changed_p)
13169 {
13170 consider_all_windows_p = 1;
13171 ++update_mode_lines;
13172 ++windows_or_buffers_changed;
13173
13174 /* If window configuration was changed, frames may have been
13175 marked garbaged. Clear them or we will experience
13176 surprises wrt scrolling. */
13177 clear_garbaged_frames ();
13178 }
13179 }
13180 else if (EQ (selected_window, minibuf_window)
13181 && (current_buffer->clip_changed || window_outdated (w))
13182 && resize_mini_window (w, 0))
13183 {
13184 /* Resized active mini-window to fit the size of what it is
13185 showing if its contents might have changed. */
13186 must_finish = 1;
13187 /* FIXME: this causes all frames to be updated, which seems unnecessary
13188 since only the current frame needs to be considered. This function
13189 needs to be rewritten with two variables, consider_all_windows and
13190 consider_all_frames. */
13191 consider_all_windows_p = 1;
13192 ++windows_or_buffers_changed;
13193 ++update_mode_lines;
13194
13195 /* If window configuration was changed, frames may have been
13196 marked garbaged. Clear them or we will experience
13197 surprises wrt scrolling. */
13198 clear_garbaged_frames ();
13199 }
13200
13201
13202 /* If showing the region, and mark has changed, we must redisplay
13203 the whole window. The assignment to this_line_start_pos prevents
13204 the optimization directly below this if-statement. */
13205 if (((!NILP (Vtransient_mark_mode)
13206 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13207 != !NILP (w->region_showing))
13208 || (!NILP (w->region_showing)
13209 && !EQ (w->region_showing,
13210 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13211 CHARPOS (this_line_start_pos) = 0;
13212
13213 /* Optimize the case that only the line containing the cursor in the
13214 selected window has changed. Variables starting with this_ are
13215 set in display_line and record information about the line
13216 containing the cursor. */
13217 tlbufpos = this_line_start_pos;
13218 tlendpos = this_line_end_pos;
13219 if (!consider_all_windows_p
13220 && CHARPOS (tlbufpos) > 0
13221 && !w->update_mode_line
13222 && !current_buffer->clip_changed
13223 && !current_buffer->prevent_redisplay_optimizations_p
13224 && FRAME_VISIBLE_P (XFRAME (w->frame))
13225 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13226 /* Make sure recorded data applies to current buffer, etc. */
13227 && this_line_buffer == current_buffer
13228 && current_buffer == XBUFFER (w->buffer)
13229 && !w->force_start
13230 && !w->optional_new_start
13231 /* Point must be on the line that we have info recorded about. */
13232 && PT >= CHARPOS (tlbufpos)
13233 && PT <= Z - CHARPOS (tlendpos)
13234 /* All text outside that line, including its final newline,
13235 must be unchanged. */
13236 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13237 CHARPOS (tlendpos)))
13238 {
13239 if (CHARPOS (tlbufpos) > BEGV
13240 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13241 && (CHARPOS (tlbufpos) == ZV
13242 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13243 /* Former continuation line has disappeared by becoming empty. */
13244 goto cancel;
13245 else if (window_outdated (w) || MINI_WINDOW_P (w))
13246 {
13247 /* We have to handle the case of continuation around a
13248 wide-column character (see the comment in indent.c around
13249 line 1340).
13250
13251 For instance, in the following case:
13252
13253 -------- Insert --------
13254 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13255 J_I_ ==> J_I_ `^^' are cursors.
13256 ^^ ^^
13257 -------- --------
13258
13259 As we have to redraw the line above, we cannot use this
13260 optimization. */
13261
13262 struct it it;
13263 int line_height_before = this_line_pixel_height;
13264
13265 /* Note that start_display will handle the case that the
13266 line starting at tlbufpos is a continuation line. */
13267 start_display (&it, w, tlbufpos);
13268
13269 /* Implementation note: It this still necessary? */
13270 if (it.current_x != this_line_start_x)
13271 goto cancel;
13272
13273 TRACE ((stderr, "trying display optimization 1\n"));
13274 w->cursor.vpos = -1;
13275 overlay_arrow_seen = 0;
13276 it.vpos = this_line_vpos;
13277 it.current_y = this_line_y;
13278 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13279 display_line (&it);
13280
13281 /* If line contains point, is not continued,
13282 and ends at same distance from eob as before, we win. */
13283 if (w->cursor.vpos >= 0
13284 /* Line is not continued, otherwise this_line_start_pos
13285 would have been set to 0 in display_line. */
13286 && CHARPOS (this_line_start_pos)
13287 /* Line ends as before. */
13288 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13289 /* Line has same height as before. Otherwise other lines
13290 would have to be shifted up or down. */
13291 && this_line_pixel_height == line_height_before)
13292 {
13293 /* If this is not the window's last line, we must adjust
13294 the charstarts of the lines below. */
13295 if (it.current_y < it.last_visible_y)
13296 {
13297 struct glyph_row *row
13298 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13299 ptrdiff_t delta, delta_bytes;
13300
13301 /* We used to distinguish between two cases here,
13302 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13303 when the line ends in a newline or the end of the
13304 buffer's accessible portion. But both cases did
13305 the same, so they were collapsed. */
13306 delta = (Z
13307 - CHARPOS (tlendpos)
13308 - MATRIX_ROW_START_CHARPOS (row));
13309 delta_bytes = (Z_BYTE
13310 - BYTEPOS (tlendpos)
13311 - MATRIX_ROW_START_BYTEPOS (row));
13312
13313 increment_matrix_positions (w->current_matrix,
13314 this_line_vpos + 1,
13315 w->current_matrix->nrows,
13316 delta, delta_bytes);
13317 }
13318
13319 /* If this row displays text now but previously didn't,
13320 or vice versa, w->window_end_vpos may have to be
13321 adjusted. */
13322 if ((it.glyph_row - 1)->displays_text_p)
13323 {
13324 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13325 wset_window_end_vpos (w, make_number (this_line_vpos));
13326 }
13327 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13328 && this_line_vpos > 0)
13329 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13330 wset_window_end_valid (w, Qnil);
13331
13332 /* Update hint: No need to try to scroll in update_window. */
13333 w->desired_matrix->no_scrolling_p = 1;
13334
13335 #ifdef GLYPH_DEBUG
13336 *w->desired_matrix->method = 0;
13337 debug_method_add (w, "optimization 1");
13338 #endif
13339 #ifdef HAVE_WINDOW_SYSTEM
13340 update_window_fringes (w, 0);
13341 #endif
13342 goto update;
13343 }
13344 else
13345 goto cancel;
13346 }
13347 else if (/* Cursor position hasn't changed. */
13348 PT == w->last_point
13349 /* Make sure the cursor was last displayed
13350 in this window. Otherwise we have to reposition it. */
13351 && 0 <= w->cursor.vpos
13352 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13353 {
13354 if (!must_finish)
13355 {
13356 do_pending_window_change (1);
13357 /* If selected_window changed, redisplay again. */
13358 if (WINDOWP (selected_window)
13359 && (w = XWINDOW (selected_window)) != sw)
13360 goto retry;
13361
13362 /* We used to always goto end_of_redisplay here, but this
13363 isn't enough if we have a blinking cursor. */
13364 if (w->cursor_off_p == w->last_cursor_off_p)
13365 goto end_of_redisplay;
13366 }
13367 goto update;
13368 }
13369 /* If highlighting the region, or if the cursor is in the echo area,
13370 then we can't just move the cursor. */
13371 else if (! (!NILP (Vtransient_mark_mode)
13372 && !NILP (BVAR (current_buffer, mark_active)))
13373 && (EQ (selected_window,
13374 BVAR (current_buffer, last_selected_window))
13375 || highlight_nonselected_windows)
13376 && NILP (w->region_showing)
13377 && NILP (Vshow_trailing_whitespace)
13378 && !cursor_in_echo_area)
13379 {
13380 struct it it;
13381 struct glyph_row *row;
13382
13383 /* Skip from tlbufpos to PT and see where it is. Note that
13384 PT may be in invisible text. If so, we will end at the
13385 next visible position. */
13386 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13387 NULL, DEFAULT_FACE_ID);
13388 it.current_x = this_line_start_x;
13389 it.current_y = this_line_y;
13390 it.vpos = this_line_vpos;
13391
13392 /* The call to move_it_to stops in front of PT, but
13393 moves over before-strings. */
13394 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13395
13396 if (it.vpos == this_line_vpos
13397 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13398 row->enabled_p))
13399 {
13400 eassert (this_line_vpos == it.vpos);
13401 eassert (this_line_y == it.current_y);
13402 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13403 #ifdef GLYPH_DEBUG
13404 *w->desired_matrix->method = 0;
13405 debug_method_add (w, "optimization 3");
13406 #endif
13407 goto update;
13408 }
13409 else
13410 goto cancel;
13411 }
13412
13413 cancel:
13414 /* Text changed drastically or point moved off of line. */
13415 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13416 }
13417
13418 CHARPOS (this_line_start_pos) = 0;
13419 consider_all_windows_p |= buffer_shared_and_changed ();
13420 ++clear_face_cache_count;
13421 #ifdef HAVE_WINDOW_SYSTEM
13422 ++clear_image_cache_count;
13423 #endif
13424
13425 /* Build desired matrices, and update the display. If
13426 consider_all_windows_p is non-zero, do it for all windows on all
13427 frames. Otherwise do it for selected_window, only. */
13428
13429 if (consider_all_windows_p)
13430 {
13431 FOR_EACH_FRAME (tail, frame)
13432 XFRAME (frame)->updated_p = 0;
13433
13434 FOR_EACH_FRAME (tail, frame)
13435 {
13436 struct frame *f = XFRAME (frame);
13437
13438 /* We don't have to do anything for unselected terminal
13439 frames. */
13440 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13441 && !EQ (FRAME_TTY (f)->top_frame, frame))
13442 continue;
13443
13444 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13445 {
13446 /* Mark all the scroll bars to be removed; we'll redeem
13447 the ones we want when we redisplay their windows. */
13448 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13449 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13450
13451 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13452 redisplay_windows (FRAME_ROOT_WINDOW (f));
13453
13454 /* The X error handler may have deleted that frame. */
13455 if (!FRAME_LIVE_P (f))
13456 continue;
13457
13458 /* Any scroll bars which redisplay_windows should have
13459 nuked should now go away. */
13460 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13461 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13462
13463 /* If fonts changed, display again. */
13464 /* ??? rms: I suspect it is a mistake to jump all the way
13465 back to retry here. It should just retry this frame. */
13466 if (fonts_changed_p)
13467 goto retry;
13468
13469 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13470 {
13471 /* See if we have to hscroll. */
13472 if (!f->already_hscrolled_p)
13473 {
13474 f->already_hscrolled_p = 1;
13475 if (hscroll_windows (f->root_window))
13476 goto retry;
13477 }
13478
13479 /* Prevent various kinds of signals during display
13480 update. stdio is not robust about handling
13481 signals, which can cause an apparent I/O
13482 error. */
13483 if (interrupt_input)
13484 unrequest_sigio ();
13485 STOP_POLLING;
13486
13487 /* Update the display. */
13488 set_window_update_flags (XWINDOW (f->root_window), 1);
13489 pending |= update_frame (f, 0, 0);
13490 f->updated_p = 1;
13491 }
13492 }
13493 }
13494
13495 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13496
13497 if (!pending)
13498 {
13499 /* Do the mark_window_display_accurate after all windows have
13500 been redisplayed because this call resets flags in buffers
13501 which are needed for proper redisplay. */
13502 FOR_EACH_FRAME (tail, frame)
13503 {
13504 struct frame *f = XFRAME (frame);
13505 if (f->updated_p)
13506 {
13507 mark_window_display_accurate (f->root_window, 1);
13508 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13509 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13510 }
13511 }
13512 }
13513 }
13514 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13515 {
13516 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13517 struct frame *mini_frame;
13518
13519 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13520 /* Use list_of_error, not Qerror, so that
13521 we catch only errors and don't run the debugger. */
13522 internal_condition_case_1 (redisplay_window_1, selected_window,
13523 list_of_error,
13524 redisplay_window_error);
13525 if (update_miniwindow_p)
13526 internal_condition_case_1 (redisplay_window_1, mini_window,
13527 list_of_error,
13528 redisplay_window_error);
13529
13530 /* Compare desired and current matrices, perform output. */
13531
13532 update:
13533 /* If fonts changed, display again. */
13534 if (fonts_changed_p)
13535 goto retry;
13536
13537 /* Prevent various kinds of signals during display update.
13538 stdio is not robust about handling signals,
13539 which can cause an apparent I/O error. */
13540 if (interrupt_input)
13541 unrequest_sigio ();
13542 STOP_POLLING;
13543
13544 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13545 {
13546 if (hscroll_windows (selected_window))
13547 goto retry;
13548
13549 XWINDOW (selected_window)->must_be_updated_p = 1;
13550 pending = update_frame (sf, 0, 0);
13551 }
13552
13553 /* We may have called echo_area_display at the top of this
13554 function. If the echo area is on another frame, that may
13555 have put text on a frame other than the selected one, so the
13556 above call to update_frame would not have caught it. Catch
13557 it here. */
13558 mini_window = FRAME_MINIBUF_WINDOW (sf);
13559 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13560
13561 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13562 {
13563 XWINDOW (mini_window)->must_be_updated_p = 1;
13564 pending |= update_frame (mini_frame, 0, 0);
13565 if (!pending && hscroll_windows (mini_window))
13566 goto retry;
13567 }
13568 }
13569
13570 /* If display was paused because of pending input, make sure we do a
13571 thorough update the next time. */
13572 if (pending)
13573 {
13574 /* Prevent the optimization at the beginning of
13575 redisplay_internal that tries a single-line update of the
13576 line containing the cursor in the selected window. */
13577 CHARPOS (this_line_start_pos) = 0;
13578
13579 /* Let the overlay arrow be updated the next time. */
13580 update_overlay_arrows (0);
13581
13582 /* If we pause after scrolling, some rows in the current
13583 matrices of some windows are not valid. */
13584 if (!WINDOW_FULL_WIDTH_P (w)
13585 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13586 update_mode_lines = 1;
13587 }
13588 else
13589 {
13590 if (!consider_all_windows_p)
13591 {
13592 /* This has already been done above if
13593 consider_all_windows_p is set. */
13594 mark_window_display_accurate_1 (w, 1);
13595
13596 /* Say overlay arrows are up to date. */
13597 update_overlay_arrows (1);
13598
13599 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13600 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13601 }
13602
13603 update_mode_lines = 0;
13604 windows_or_buffers_changed = 0;
13605 cursor_type_changed = 0;
13606 }
13607
13608 /* Start SIGIO interrupts coming again. Having them off during the
13609 code above makes it less likely one will discard output, but not
13610 impossible, since there might be stuff in the system buffer here.
13611 But it is much hairier to try to do anything about that. */
13612 if (interrupt_input)
13613 request_sigio ();
13614 RESUME_POLLING;
13615
13616 /* If a frame has become visible which was not before, redisplay
13617 again, so that we display it. Expose events for such a frame
13618 (which it gets when becoming visible) don't call the parts of
13619 redisplay constructing glyphs, so simply exposing a frame won't
13620 display anything in this case. So, we have to display these
13621 frames here explicitly. */
13622 if (!pending)
13623 {
13624 int new_count = 0;
13625
13626 FOR_EACH_FRAME (tail, frame)
13627 {
13628 int this_is_visible = 0;
13629
13630 if (XFRAME (frame)->visible)
13631 this_is_visible = 1;
13632 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13633 if (XFRAME (frame)->visible)
13634 this_is_visible = 1;
13635
13636 if (this_is_visible)
13637 new_count++;
13638 }
13639
13640 if (new_count != number_of_visible_frames)
13641 windows_or_buffers_changed++;
13642 }
13643
13644 /* Change frame size now if a change is pending. */
13645 do_pending_window_change (1);
13646
13647 /* If we just did a pending size change, or have additional
13648 visible frames, or selected_window changed, redisplay again. */
13649 if ((windows_or_buffers_changed && !pending)
13650 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13651 goto retry;
13652
13653 /* Clear the face and image caches.
13654
13655 We used to do this only if consider_all_windows_p. But the cache
13656 needs to be cleared if a timer creates images in the current
13657 buffer (e.g. the test case in Bug#6230). */
13658
13659 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13660 {
13661 clear_face_cache (0);
13662 clear_face_cache_count = 0;
13663 }
13664
13665 #ifdef HAVE_WINDOW_SYSTEM
13666 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13667 {
13668 clear_image_caches (Qnil);
13669 clear_image_cache_count = 0;
13670 }
13671 #endif /* HAVE_WINDOW_SYSTEM */
13672
13673 end_of_redisplay:
13674 backtrace_list = backtrace.next;
13675 unbind_to (count, Qnil);
13676 RESUME_POLLING;
13677 }
13678
13679
13680 /* Redisplay, but leave alone any recent echo area message unless
13681 another message has been requested in its place.
13682
13683 This is useful in situations where you need to redisplay but no
13684 user action has occurred, making it inappropriate for the message
13685 area to be cleared. See tracking_off and
13686 wait_reading_process_output for examples of these situations.
13687
13688 FROM_WHERE is an integer saying from where this function was
13689 called. This is useful for debugging. */
13690
13691 void
13692 redisplay_preserve_echo_area (int from_where)
13693 {
13694 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13695
13696 if (!NILP (echo_area_buffer[1]))
13697 {
13698 /* We have a previously displayed message, but no current
13699 message. Redisplay the previous message. */
13700 display_last_displayed_message_p = 1;
13701 redisplay_internal ();
13702 display_last_displayed_message_p = 0;
13703 }
13704 else
13705 redisplay_internal ();
13706
13707 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13708 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13709 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13710 }
13711
13712
13713 /* Function registered with record_unwind_protect in redisplay_internal.
13714 Clear redisplaying_p. Also select the previously selected frame. */
13715
13716 static Lisp_Object
13717 unwind_redisplay (Lisp_Object old_frame)
13718 {
13719 redisplaying_p = 0;
13720 return Qnil;
13721 }
13722
13723
13724 /* Mark the display of window W as accurate or inaccurate. If
13725 ACCURATE_P is non-zero mark display of W as accurate. If
13726 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13727 redisplay_internal is called. */
13728
13729 static void
13730 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13731 {
13732 if (BUFFERP (w->buffer))
13733 {
13734 struct buffer *b = XBUFFER (w->buffer);
13735
13736 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13737 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13738 w->last_had_star
13739 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13740
13741 if (accurate_p)
13742 {
13743 b->clip_changed = 0;
13744 b->prevent_redisplay_optimizations_p = 0;
13745
13746 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13747 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13748 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13749 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13750
13751 w->current_matrix->buffer = b;
13752 w->current_matrix->begv = BUF_BEGV (b);
13753 w->current_matrix->zv = BUF_ZV (b);
13754
13755 w->last_cursor = w->cursor;
13756 w->last_cursor_off_p = w->cursor_off_p;
13757
13758 if (w == XWINDOW (selected_window))
13759 w->last_point = BUF_PT (b);
13760 else
13761 w->last_point = marker_position (w->pointm);
13762 }
13763 }
13764
13765 if (accurate_p)
13766 {
13767 wset_window_end_valid (w, w->buffer);
13768 w->update_mode_line = 0;
13769 }
13770 }
13771
13772
13773 /* Mark the display of windows in the window tree rooted at WINDOW as
13774 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13775 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13776 be redisplayed the next time redisplay_internal is called. */
13777
13778 void
13779 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13780 {
13781 struct window *w;
13782
13783 for (; !NILP (window); window = w->next)
13784 {
13785 w = XWINDOW (window);
13786 mark_window_display_accurate_1 (w, accurate_p);
13787
13788 if (!NILP (w->vchild))
13789 mark_window_display_accurate (w->vchild, accurate_p);
13790 if (!NILP (w->hchild))
13791 mark_window_display_accurate (w->hchild, accurate_p);
13792 }
13793
13794 if (accurate_p)
13795 {
13796 update_overlay_arrows (1);
13797 }
13798 else
13799 {
13800 /* Force a thorough redisplay the next time by setting
13801 last_arrow_position and last_arrow_string to t, which is
13802 unequal to any useful value of Voverlay_arrow_... */
13803 update_overlay_arrows (-1);
13804 }
13805 }
13806
13807
13808 /* Return value in display table DP (Lisp_Char_Table *) for character
13809 C. Since a display table doesn't have any parent, we don't have to
13810 follow parent. Do not call this function directly but use the
13811 macro DISP_CHAR_VECTOR. */
13812
13813 Lisp_Object
13814 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13815 {
13816 Lisp_Object val;
13817
13818 if (ASCII_CHAR_P (c))
13819 {
13820 val = dp->ascii;
13821 if (SUB_CHAR_TABLE_P (val))
13822 val = XSUB_CHAR_TABLE (val)->contents[c];
13823 }
13824 else
13825 {
13826 Lisp_Object table;
13827
13828 XSETCHAR_TABLE (table, dp);
13829 val = char_table_ref (table, c);
13830 }
13831 if (NILP (val))
13832 val = dp->defalt;
13833 return val;
13834 }
13835
13836
13837 \f
13838 /***********************************************************************
13839 Window Redisplay
13840 ***********************************************************************/
13841
13842 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13843
13844 static void
13845 redisplay_windows (Lisp_Object window)
13846 {
13847 while (!NILP (window))
13848 {
13849 struct window *w = XWINDOW (window);
13850
13851 if (!NILP (w->hchild))
13852 redisplay_windows (w->hchild);
13853 else if (!NILP (w->vchild))
13854 redisplay_windows (w->vchild);
13855 else if (!NILP (w->buffer))
13856 {
13857 displayed_buffer = XBUFFER (w->buffer);
13858 /* Use list_of_error, not Qerror, so that
13859 we catch only errors and don't run the debugger. */
13860 internal_condition_case_1 (redisplay_window_0, window,
13861 list_of_error,
13862 redisplay_window_error);
13863 }
13864
13865 window = w->next;
13866 }
13867 }
13868
13869 static Lisp_Object
13870 redisplay_window_error (Lisp_Object ignore)
13871 {
13872 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13873 return Qnil;
13874 }
13875
13876 static Lisp_Object
13877 redisplay_window_0 (Lisp_Object window)
13878 {
13879 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13880 redisplay_window (window, 0);
13881 return Qnil;
13882 }
13883
13884 static Lisp_Object
13885 redisplay_window_1 (Lisp_Object window)
13886 {
13887 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13888 redisplay_window (window, 1);
13889 return Qnil;
13890 }
13891 \f
13892
13893 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13894 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13895 which positions recorded in ROW differ from current buffer
13896 positions.
13897
13898 Return 0 if cursor is not on this row, 1 otherwise. */
13899
13900 static int
13901 set_cursor_from_row (struct window *w, struct glyph_row *row,
13902 struct glyph_matrix *matrix,
13903 ptrdiff_t delta, ptrdiff_t delta_bytes,
13904 int dy, int dvpos)
13905 {
13906 struct glyph *glyph = row->glyphs[TEXT_AREA];
13907 struct glyph *end = glyph + row->used[TEXT_AREA];
13908 struct glyph *cursor = NULL;
13909 /* The last known character position in row. */
13910 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13911 int x = row->x;
13912 ptrdiff_t pt_old = PT - delta;
13913 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13914 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13915 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13916 /* A glyph beyond the edge of TEXT_AREA which we should never
13917 touch. */
13918 struct glyph *glyphs_end = end;
13919 /* Non-zero means we've found a match for cursor position, but that
13920 glyph has the avoid_cursor_p flag set. */
13921 int match_with_avoid_cursor = 0;
13922 /* Non-zero means we've seen at least one glyph that came from a
13923 display string. */
13924 int string_seen = 0;
13925 /* Largest and smallest buffer positions seen so far during scan of
13926 glyph row. */
13927 ptrdiff_t bpos_max = pos_before;
13928 ptrdiff_t bpos_min = pos_after;
13929 /* Last buffer position covered by an overlay string with an integer
13930 `cursor' property. */
13931 ptrdiff_t bpos_covered = 0;
13932 /* Non-zero means the display string on which to display the cursor
13933 comes from a text property, not from an overlay. */
13934 int string_from_text_prop = 0;
13935
13936 /* Don't even try doing anything if called for a mode-line or
13937 header-line row, since the rest of the code isn't prepared to
13938 deal with such calamities. */
13939 eassert (!row->mode_line_p);
13940 if (row->mode_line_p)
13941 return 0;
13942
13943 /* Skip over glyphs not having an object at the start and the end of
13944 the row. These are special glyphs like truncation marks on
13945 terminal frames. */
13946 if (row->displays_text_p)
13947 {
13948 if (!row->reversed_p)
13949 {
13950 while (glyph < end
13951 && INTEGERP (glyph->object)
13952 && glyph->charpos < 0)
13953 {
13954 x += glyph->pixel_width;
13955 ++glyph;
13956 }
13957 while (end > glyph
13958 && INTEGERP ((end - 1)->object)
13959 /* CHARPOS is zero for blanks and stretch glyphs
13960 inserted by extend_face_to_end_of_line. */
13961 && (end - 1)->charpos <= 0)
13962 --end;
13963 glyph_before = glyph - 1;
13964 glyph_after = end;
13965 }
13966 else
13967 {
13968 struct glyph *g;
13969
13970 /* If the glyph row is reversed, we need to process it from back
13971 to front, so swap the edge pointers. */
13972 glyphs_end = end = glyph - 1;
13973 glyph += row->used[TEXT_AREA] - 1;
13974
13975 while (glyph > end + 1
13976 && INTEGERP (glyph->object)
13977 && glyph->charpos < 0)
13978 {
13979 --glyph;
13980 x -= glyph->pixel_width;
13981 }
13982 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13983 --glyph;
13984 /* By default, in reversed rows we put the cursor on the
13985 rightmost (first in the reading order) glyph. */
13986 for (g = end + 1; g < glyph; g++)
13987 x += g->pixel_width;
13988 while (end < glyph
13989 && INTEGERP ((end + 1)->object)
13990 && (end + 1)->charpos <= 0)
13991 ++end;
13992 glyph_before = glyph + 1;
13993 glyph_after = end;
13994 }
13995 }
13996 else if (row->reversed_p)
13997 {
13998 /* In R2L rows that don't display text, put the cursor on the
13999 rightmost glyph. Case in point: an empty last line that is
14000 part of an R2L paragraph. */
14001 cursor = end - 1;
14002 /* Avoid placing the cursor on the last glyph of the row, where
14003 on terminal frames we hold the vertical border between
14004 adjacent windows. */
14005 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14006 && !WINDOW_RIGHTMOST_P (w)
14007 && cursor == row->glyphs[LAST_AREA] - 1)
14008 cursor--;
14009 x = -1; /* will be computed below, at label compute_x */
14010 }
14011
14012 /* Step 1: Try to find the glyph whose character position
14013 corresponds to point. If that's not possible, find 2 glyphs
14014 whose character positions are the closest to point, one before
14015 point, the other after it. */
14016 if (!row->reversed_p)
14017 while (/* not marched to end of glyph row */
14018 glyph < end
14019 /* glyph was not inserted by redisplay for internal purposes */
14020 && !INTEGERP (glyph->object))
14021 {
14022 if (BUFFERP (glyph->object))
14023 {
14024 ptrdiff_t dpos = glyph->charpos - pt_old;
14025
14026 if (glyph->charpos > bpos_max)
14027 bpos_max = glyph->charpos;
14028 if (glyph->charpos < bpos_min)
14029 bpos_min = glyph->charpos;
14030 if (!glyph->avoid_cursor_p)
14031 {
14032 /* If we hit point, we've found the glyph on which to
14033 display the cursor. */
14034 if (dpos == 0)
14035 {
14036 match_with_avoid_cursor = 0;
14037 break;
14038 }
14039 /* See if we've found a better approximation to
14040 POS_BEFORE or to POS_AFTER. */
14041 if (0 > dpos && dpos > pos_before - pt_old)
14042 {
14043 pos_before = glyph->charpos;
14044 glyph_before = glyph;
14045 }
14046 else if (0 < dpos && dpos < pos_after - pt_old)
14047 {
14048 pos_after = glyph->charpos;
14049 glyph_after = glyph;
14050 }
14051 }
14052 else if (dpos == 0)
14053 match_with_avoid_cursor = 1;
14054 }
14055 else if (STRINGP (glyph->object))
14056 {
14057 Lisp_Object chprop;
14058 ptrdiff_t glyph_pos = glyph->charpos;
14059
14060 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14061 glyph->object);
14062 if (!NILP (chprop))
14063 {
14064 /* If the string came from a `display' text property,
14065 look up the buffer position of that property and
14066 use that position to update bpos_max, as if we
14067 actually saw such a position in one of the row's
14068 glyphs. This helps with supporting integer values
14069 of `cursor' property on the display string in
14070 situations where most or all of the row's buffer
14071 text is completely covered by display properties,
14072 so that no glyph with valid buffer positions is
14073 ever seen in the row. */
14074 ptrdiff_t prop_pos =
14075 string_buffer_position_lim (glyph->object, pos_before,
14076 pos_after, 0);
14077
14078 if (prop_pos >= pos_before)
14079 bpos_max = prop_pos - 1;
14080 }
14081 if (INTEGERP (chprop))
14082 {
14083 bpos_covered = bpos_max + XINT (chprop);
14084 /* If the `cursor' property covers buffer positions up
14085 to and including point, we should display cursor on
14086 this glyph. Note that, if a `cursor' property on one
14087 of the string's characters has an integer value, we
14088 will break out of the loop below _before_ we get to
14089 the position match above. IOW, integer values of
14090 the `cursor' property override the "exact match for
14091 point" strategy of positioning the cursor. */
14092 /* Implementation note: bpos_max == pt_old when, e.g.,
14093 we are in an empty line, where bpos_max is set to
14094 MATRIX_ROW_START_CHARPOS, see above. */
14095 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14096 {
14097 cursor = glyph;
14098 break;
14099 }
14100 }
14101
14102 string_seen = 1;
14103 }
14104 x += glyph->pixel_width;
14105 ++glyph;
14106 }
14107 else if (glyph > end) /* row is reversed */
14108 while (!INTEGERP (glyph->object))
14109 {
14110 if (BUFFERP (glyph->object))
14111 {
14112 ptrdiff_t dpos = glyph->charpos - pt_old;
14113
14114 if (glyph->charpos > bpos_max)
14115 bpos_max = glyph->charpos;
14116 if (glyph->charpos < bpos_min)
14117 bpos_min = glyph->charpos;
14118 if (!glyph->avoid_cursor_p)
14119 {
14120 if (dpos == 0)
14121 {
14122 match_with_avoid_cursor = 0;
14123 break;
14124 }
14125 if (0 > dpos && dpos > pos_before - pt_old)
14126 {
14127 pos_before = glyph->charpos;
14128 glyph_before = glyph;
14129 }
14130 else if (0 < dpos && dpos < pos_after - pt_old)
14131 {
14132 pos_after = glyph->charpos;
14133 glyph_after = glyph;
14134 }
14135 }
14136 else if (dpos == 0)
14137 match_with_avoid_cursor = 1;
14138 }
14139 else if (STRINGP (glyph->object))
14140 {
14141 Lisp_Object chprop;
14142 ptrdiff_t glyph_pos = glyph->charpos;
14143
14144 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14145 glyph->object);
14146 if (!NILP (chprop))
14147 {
14148 ptrdiff_t prop_pos =
14149 string_buffer_position_lim (glyph->object, pos_before,
14150 pos_after, 0);
14151
14152 if (prop_pos >= pos_before)
14153 bpos_max = prop_pos - 1;
14154 }
14155 if (INTEGERP (chprop))
14156 {
14157 bpos_covered = bpos_max + XINT (chprop);
14158 /* If the `cursor' property covers buffer positions up
14159 to and including point, we should display cursor on
14160 this glyph. */
14161 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14162 {
14163 cursor = glyph;
14164 break;
14165 }
14166 }
14167 string_seen = 1;
14168 }
14169 --glyph;
14170 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14171 {
14172 x--; /* can't use any pixel_width */
14173 break;
14174 }
14175 x -= glyph->pixel_width;
14176 }
14177
14178 /* Step 2: If we didn't find an exact match for point, we need to
14179 look for a proper place to put the cursor among glyphs between
14180 GLYPH_BEFORE and GLYPH_AFTER. */
14181 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14182 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14183 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14184 {
14185 /* An empty line has a single glyph whose OBJECT is zero and
14186 whose CHARPOS is the position of a newline on that line.
14187 Note that on a TTY, there are more glyphs after that, which
14188 were produced by extend_face_to_end_of_line, but their
14189 CHARPOS is zero or negative. */
14190 int empty_line_p =
14191 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14192 && INTEGERP (glyph->object) && glyph->charpos > 0
14193 /* On a TTY, continued and truncated rows also have a glyph at
14194 their end whose OBJECT is zero and whose CHARPOS is
14195 positive (the continuation and truncation glyphs), but such
14196 rows are obviously not "empty". */
14197 && !(row->continued_p || row->truncated_on_right_p);
14198
14199 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14200 {
14201 ptrdiff_t ellipsis_pos;
14202
14203 /* Scan back over the ellipsis glyphs. */
14204 if (!row->reversed_p)
14205 {
14206 ellipsis_pos = (glyph - 1)->charpos;
14207 while (glyph > row->glyphs[TEXT_AREA]
14208 && (glyph - 1)->charpos == ellipsis_pos)
14209 glyph--, x -= glyph->pixel_width;
14210 /* That loop always goes one position too far, including
14211 the glyph before the ellipsis. So scan forward over
14212 that one. */
14213 x += glyph->pixel_width;
14214 glyph++;
14215 }
14216 else /* row is reversed */
14217 {
14218 ellipsis_pos = (glyph + 1)->charpos;
14219 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14220 && (glyph + 1)->charpos == ellipsis_pos)
14221 glyph++, x += glyph->pixel_width;
14222 x -= glyph->pixel_width;
14223 glyph--;
14224 }
14225 }
14226 else if (match_with_avoid_cursor)
14227 {
14228 cursor = glyph_after;
14229 x = -1;
14230 }
14231 else if (string_seen)
14232 {
14233 int incr = row->reversed_p ? -1 : +1;
14234
14235 /* Need to find the glyph that came out of a string which is
14236 present at point. That glyph is somewhere between
14237 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14238 positioned between POS_BEFORE and POS_AFTER in the
14239 buffer. */
14240 struct glyph *start, *stop;
14241 ptrdiff_t pos = pos_before;
14242
14243 x = -1;
14244
14245 /* If the row ends in a newline from a display string,
14246 reordering could have moved the glyphs belonging to the
14247 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14248 in this case we extend the search to the last glyph in
14249 the row that was not inserted by redisplay. */
14250 if (row->ends_in_newline_from_string_p)
14251 {
14252 glyph_after = end;
14253 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14254 }
14255
14256 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14257 correspond to POS_BEFORE and POS_AFTER, respectively. We
14258 need START and STOP in the order that corresponds to the
14259 row's direction as given by its reversed_p flag. If the
14260 directionality of characters between POS_BEFORE and
14261 POS_AFTER is the opposite of the row's base direction,
14262 these characters will have been reordered for display,
14263 and we need to reverse START and STOP. */
14264 if (!row->reversed_p)
14265 {
14266 start = min (glyph_before, glyph_after);
14267 stop = max (glyph_before, glyph_after);
14268 }
14269 else
14270 {
14271 start = max (glyph_before, glyph_after);
14272 stop = min (glyph_before, glyph_after);
14273 }
14274 for (glyph = start + incr;
14275 row->reversed_p ? glyph > stop : glyph < stop; )
14276 {
14277
14278 /* Any glyphs that come from the buffer are here because
14279 of bidi reordering. Skip them, and only pay
14280 attention to glyphs that came from some string. */
14281 if (STRINGP (glyph->object))
14282 {
14283 Lisp_Object str;
14284 ptrdiff_t tem;
14285 /* If the display property covers the newline, we
14286 need to search for it one position farther. */
14287 ptrdiff_t lim = pos_after
14288 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14289
14290 string_from_text_prop = 0;
14291 str = glyph->object;
14292 tem = string_buffer_position_lim (str, pos, lim, 0);
14293 if (tem == 0 /* from overlay */
14294 || pos <= tem)
14295 {
14296 /* If the string from which this glyph came is
14297 found in the buffer at point, or at position
14298 that is closer to point than pos_after, then
14299 we've found the glyph we've been looking for.
14300 If it comes from an overlay (tem == 0), and
14301 it has the `cursor' property on one of its
14302 glyphs, record that glyph as a candidate for
14303 displaying the cursor. (As in the
14304 unidirectional version, we will display the
14305 cursor on the last candidate we find.) */
14306 if (tem == 0
14307 || tem == pt_old
14308 || (tem - pt_old > 0 && tem < pos_after))
14309 {
14310 /* The glyphs from this string could have
14311 been reordered. Find the one with the
14312 smallest string position. Or there could
14313 be a character in the string with the
14314 `cursor' property, which means display
14315 cursor on that character's glyph. */
14316 ptrdiff_t strpos = glyph->charpos;
14317
14318 if (tem)
14319 {
14320 cursor = glyph;
14321 string_from_text_prop = 1;
14322 }
14323 for ( ;
14324 (row->reversed_p ? glyph > stop : glyph < stop)
14325 && EQ (glyph->object, str);
14326 glyph += incr)
14327 {
14328 Lisp_Object cprop;
14329 ptrdiff_t gpos = glyph->charpos;
14330
14331 cprop = Fget_char_property (make_number (gpos),
14332 Qcursor,
14333 glyph->object);
14334 if (!NILP (cprop))
14335 {
14336 cursor = glyph;
14337 break;
14338 }
14339 if (tem && glyph->charpos < strpos)
14340 {
14341 strpos = glyph->charpos;
14342 cursor = glyph;
14343 }
14344 }
14345
14346 if (tem == pt_old
14347 || (tem - pt_old > 0 && tem < pos_after))
14348 goto compute_x;
14349 }
14350 if (tem)
14351 pos = tem + 1; /* don't find previous instances */
14352 }
14353 /* This string is not what we want; skip all of the
14354 glyphs that came from it. */
14355 while ((row->reversed_p ? glyph > stop : glyph < stop)
14356 && EQ (glyph->object, str))
14357 glyph += incr;
14358 }
14359 else
14360 glyph += incr;
14361 }
14362
14363 /* If we reached the end of the line, and END was from a string,
14364 the cursor is not on this line. */
14365 if (cursor == NULL
14366 && (row->reversed_p ? glyph <= end : glyph >= end)
14367 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14368 && STRINGP (end->object)
14369 && row->continued_p)
14370 return 0;
14371 }
14372 /* A truncated row may not include PT among its character positions.
14373 Setting the cursor inside the scroll margin will trigger
14374 recalculation of hscroll in hscroll_window_tree. But if a
14375 display string covers point, defer to the string-handling
14376 code below to figure this out. */
14377 else if (row->truncated_on_left_p && pt_old < bpos_min)
14378 {
14379 cursor = glyph_before;
14380 x = -1;
14381 }
14382 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14383 /* Zero-width characters produce no glyphs. */
14384 || (!empty_line_p
14385 && (row->reversed_p
14386 ? glyph_after > glyphs_end
14387 : glyph_after < glyphs_end)))
14388 {
14389 cursor = glyph_after;
14390 x = -1;
14391 }
14392 }
14393
14394 compute_x:
14395 if (cursor != NULL)
14396 glyph = cursor;
14397 else if (glyph == glyphs_end
14398 && pos_before == pos_after
14399 && STRINGP ((row->reversed_p
14400 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14401 : row->glyphs[TEXT_AREA])->object))
14402 {
14403 /* If all the glyphs of this row came from strings, put the
14404 cursor on the first glyph of the row. This avoids having the
14405 cursor outside of the text area in this very rare and hard
14406 use case. */
14407 glyph =
14408 row->reversed_p
14409 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14410 : row->glyphs[TEXT_AREA];
14411 }
14412 if (x < 0)
14413 {
14414 struct glyph *g;
14415
14416 /* Need to compute x that corresponds to GLYPH. */
14417 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14418 {
14419 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14420 emacs_abort ();
14421 x += g->pixel_width;
14422 }
14423 }
14424
14425 /* ROW could be part of a continued line, which, under bidi
14426 reordering, might have other rows whose start and end charpos
14427 occlude point. Only set w->cursor if we found a better
14428 approximation to the cursor position than we have from previously
14429 examined candidate rows belonging to the same continued line. */
14430 if (/* we already have a candidate row */
14431 w->cursor.vpos >= 0
14432 /* that candidate is not the row we are processing */
14433 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14434 /* Make sure cursor.vpos specifies a row whose start and end
14435 charpos occlude point, and it is valid candidate for being a
14436 cursor-row. This is because some callers of this function
14437 leave cursor.vpos at the row where the cursor was displayed
14438 during the last redisplay cycle. */
14439 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14440 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14441 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14442 {
14443 struct glyph *g1 =
14444 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14445
14446 /* Don't consider glyphs that are outside TEXT_AREA. */
14447 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14448 return 0;
14449 /* Keep the candidate whose buffer position is the closest to
14450 point or has the `cursor' property. */
14451 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14452 w->cursor.hpos >= 0
14453 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14454 && ((BUFFERP (g1->object)
14455 && (g1->charpos == pt_old /* an exact match always wins */
14456 || (BUFFERP (glyph->object)
14457 && eabs (g1->charpos - pt_old)
14458 < eabs (glyph->charpos - pt_old))))
14459 /* previous candidate is a glyph from a string that has
14460 a non-nil `cursor' property */
14461 || (STRINGP (g1->object)
14462 && (!NILP (Fget_char_property (make_number (g1->charpos),
14463 Qcursor, g1->object))
14464 /* previous candidate is from the same display
14465 string as this one, and the display string
14466 came from a text property */
14467 || (EQ (g1->object, glyph->object)
14468 && string_from_text_prop)
14469 /* this candidate is from newline and its
14470 position is not an exact match */
14471 || (INTEGERP (glyph->object)
14472 && glyph->charpos != pt_old)))))
14473 return 0;
14474 /* If this candidate gives an exact match, use that. */
14475 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14476 /* If this candidate is a glyph created for the
14477 terminating newline of a line, and point is on that
14478 newline, it wins because it's an exact match. */
14479 || (!row->continued_p
14480 && INTEGERP (glyph->object)
14481 && glyph->charpos == 0
14482 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14483 /* Otherwise, keep the candidate that comes from a row
14484 spanning less buffer positions. This may win when one or
14485 both candidate positions are on glyphs that came from
14486 display strings, for which we cannot compare buffer
14487 positions. */
14488 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14489 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14490 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14491 return 0;
14492 }
14493 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14494 w->cursor.x = x;
14495 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14496 w->cursor.y = row->y + dy;
14497
14498 if (w == XWINDOW (selected_window))
14499 {
14500 if (!row->continued_p
14501 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14502 && row->x == 0)
14503 {
14504 this_line_buffer = XBUFFER (w->buffer);
14505
14506 CHARPOS (this_line_start_pos)
14507 = MATRIX_ROW_START_CHARPOS (row) + delta;
14508 BYTEPOS (this_line_start_pos)
14509 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14510
14511 CHARPOS (this_line_end_pos)
14512 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14513 BYTEPOS (this_line_end_pos)
14514 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14515
14516 this_line_y = w->cursor.y;
14517 this_line_pixel_height = row->height;
14518 this_line_vpos = w->cursor.vpos;
14519 this_line_start_x = row->x;
14520 }
14521 else
14522 CHARPOS (this_line_start_pos) = 0;
14523 }
14524
14525 return 1;
14526 }
14527
14528
14529 /* Run window scroll functions, if any, for WINDOW with new window
14530 start STARTP. Sets the window start of WINDOW to that position.
14531
14532 We assume that the window's buffer is really current. */
14533
14534 static struct text_pos
14535 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14536 {
14537 struct window *w = XWINDOW (window);
14538 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14539
14540 if (current_buffer != XBUFFER (w->buffer))
14541 emacs_abort ();
14542
14543 if (!NILP (Vwindow_scroll_functions))
14544 {
14545 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14546 make_number (CHARPOS (startp)));
14547 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14548 /* In case the hook functions switch buffers. */
14549 set_buffer_internal (XBUFFER (w->buffer));
14550 }
14551
14552 return startp;
14553 }
14554
14555
14556 /* Make sure the line containing the cursor is fully visible.
14557 A value of 1 means there is nothing to be done.
14558 (Either the line is fully visible, or it cannot be made so,
14559 or we cannot tell.)
14560
14561 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14562 is higher than window.
14563
14564 A value of 0 means the caller should do scrolling
14565 as if point had gone off the screen. */
14566
14567 static int
14568 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14569 {
14570 struct glyph_matrix *matrix;
14571 struct glyph_row *row;
14572 int window_height;
14573
14574 if (!make_cursor_line_fully_visible_p)
14575 return 1;
14576
14577 /* It's not always possible to find the cursor, e.g, when a window
14578 is full of overlay strings. Don't do anything in that case. */
14579 if (w->cursor.vpos < 0)
14580 return 1;
14581
14582 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14583 row = MATRIX_ROW (matrix, w->cursor.vpos);
14584
14585 /* If the cursor row is not partially visible, there's nothing to do. */
14586 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14587 return 1;
14588
14589 /* If the row the cursor is in is taller than the window's height,
14590 it's not clear what to do, so do nothing. */
14591 window_height = window_box_height (w);
14592 if (row->height >= window_height)
14593 {
14594 if (!force_p || MINI_WINDOW_P (w)
14595 || w->vscroll || w->cursor.vpos == 0)
14596 return 1;
14597 }
14598 return 0;
14599 }
14600
14601
14602 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14603 non-zero means only WINDOW is redisplayed in redisplay_internal.
14604 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14605 in redisplay_window to bring a partially visible line into view in
14606 the case that only the cursor has moved.
14607
14608 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14609 last screen line's vertical height extends past the end of the screen.
14610
14611 Value is
14612
14613 1 if scrolling succeeded
14614
14615 0 if scrolling didn't find point.
14616
14617 -1 if new fonts have been loaded so that we must interrupt
14618 redisplay, adjust glyph matrices, and try again. */
14619
14620 enum
14621 {
14622 SCROLLING_SUCCESS,
14623 SCROLLING_FAILED,
14624 SCROLLING_NEED_LARGER_MATRICES
14625 };
14626
14627 /* If scroll-conservatively is more than this, never recenter.
14628
14629 If you change this, don't forget to update the doc string of
14630 `scroll-conservatively' and the Emacs manual. */
14631 #define SCROLL_LIMIT 100
14632
14633 static int
14634 try_scrolling (Lisp_Object window, int just_this_one_p,
14635 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14636 int temp_scroll_step, int last_line_misfit)
14637 {
14638 struct window *w = XWINDOW (window);
14639 struct frame *f = XFRAME (w->frame);
14640 struct text_pos pos, startp;
14641 struct it it;
14642 int this_scroll_margin, scroll_max, rc, height;
14643 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14644 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14645 Lisp_Object aggressive;
14646 /* We will never try scrolling more than this number of lines. */
14647 int scroll_limit = SCROLL_LIMIT;
14648
14649 #ifdef GLYPH_DEBUG
14650 debug_method_add (w, "try_scrolling");
14651 #endif
14652
14653 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14654
14655 /* Compute scroll margin height in pixels. We scroll when point is
14656 within this distance from the top or bottom of the window. */
14657 if (scroll_margin > 0)
14658 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14659 * FRAME_LINE_HEIGHT (f);
14660 else
14661 this_scroll_margin = 0;
14662
14663 /* Force arg_scroll_conservatively to have a reasonable value, to
14664 avoid scrolling too far away with slow move_it_* functions. Note
14665 that the user can supply scroll-conservatively equal to
14666 `most-positive-fixnum', which can be larger than INT_MAX. */
14667 if (arg_scroll_conservatively > scroll_limit)
14668 {
14669 arg_scroll_conservatively = scroll_limit + 1;
14670 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14671 }
14672 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14673 /* Compute how much we should try to scroll maximally to bring
14674 point into view. */
14675 scroll_max = (max (scroll_step,
14676 max (arg_scroll_conservatively, temp_scroll_step))
14677 * FRAME_LINE_HEIGHT (f));
14678 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14679 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14680 /* We're trying to scroll because of aggressive scrolling but no
14681 scroll_step is set. Choose an arbitrary one. */
14682 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14683 else
14684 scroll_max = 0;
14685
14686 too_near_end:
14687
14688 /* Decide whether to scroll down. */
14689 if (PT > CHARPOS (startp))
14690 {
14691 int scroll_margin_y;
14692
14693 /* Compute the pixel ypos of the scroll margin, then move IT to
14694 either that ypos or PT, whichever comes first. */
14695 start_display (&it, w, startp);
14696 scroll_margin_y = it.last_visible_y - this_scroll_margin
14697 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14698 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14699 (MOVE_TO_POS | MOVE_TO_Y));
14700
14701 if (PT > CHARPOS (it.current.pos))
14702 {
14703 int y0 = line_bottom_y (&it);
14704 /* Compute how many pixels below window bottom to stop searching
14705 for PT. This avoids costly search for PT that is far away if
14706 the user limited scrolling by a small number of lines, but
14707 always finds PT if scroll_conservatively is set to a large
14708 number, such as most-positive-fixnum. */
14709 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14710 int y_to_move = it.last_visible_y + slack;
14711
14712 /* Compute the distance from the scroll margin to PT or to
14713 the scroll limit, whichever comes first. This should
14714 include the height of the cursor line, to make that line
14715 fully visible. */
14716 move_it_to (&it, PT, -1, y_to_move,
14717 -1, MOVE_TO_POS | MOVE_TO_Y);
14718 dy = line_bottom_y (&it) - y0;
14719
14720 if (dy > scroll_max)
14721 return SCROLLING_FAILED;
14722
14723 if (dy > 0)
14724 scroll_down_p = 1;
14725 }
14726 }
14727
14728 if (scroll_down_p)
14729 {
14730 /* Point is in or below the bottom scroll margin, so move the
14731 window start down. If scrolling conservatively, move it just
14732 enough down to make point visible. If scroll_step is set,
14733 move it down by scroll_step. */
14734 if (arg_scroll_conservatively)
14735 amount_to_scroll
14736 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14737 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14738 else if (scroll_step || temp_scroll_step)
14739 amount_to_scroll = scroll_max;
14740 else
14741 {
14742 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14743 height = WINDOW_BOX_TEXT_HEIGHT (w);
14744 if (NUMBERP (aggressive))
14745 {
14746 double float_amount = XFLOATINT (aggressive) * height;
14747 int aggressive_scroll = float_amount;
14748 if (aggressive_scroll == 0 && float_amount > 0)
14749 aggressive_scroll = 1;
14750 /* Don't let point enter the scroll margin near top of
14751 the window. This could happen if the value of
14752 scroll_up_aggressively is too large and there are
14753 non-zero margins, because scroll_up_aggressively
14754 means put point that fraction of window height
14755 _from_the_bottom_margin_. */
14756 if (aggressive_scroll + 2*this_scroll_margin > height)
14757 aggressive_scroll = height - 2*this_scroll_margin;
14758 amount_to_scroll = dy + aggressive_scroll;
14759 }
14760 }
14761
14762 if (amount_to_scroll <= 0)
14763 return SCROLLING_FAILED;
14764
14765 start_display (&it, w, startp);
14766 if (arg_scroll_conservatively <= scroll_limit)
14767 move_it_vertically (&it, amount_to_scroll);
14768 else
14769 {
14770 /* Extra precision for users who set scroll-conservatively
14771 to a large number: make sure the amount we scroll
14772 the window start is never less than amount_to_scroll,
14773 which was computed as distance from window bottom to
14774 point. This matters when lines at window top and lines
14775 below window bottom have different height. */
14776 struct it it1;
14777 void *it1data = NULL;
14778 /* We use a temporary it1 because line_bottom_y can modify
14779 its argument, if it moves one line down; see there. */
14780 int start_y;
14781
14782 SAVE_IT (it1, it, it1data);
14783 start_y = line_bottom_y (&it1);
14784 do {
14785 RESTORE_IT (&it, &it, it1data);
14786 move_it_by_lines (&it, 1);
14787 SAVE_IT (it1, it, it1data);
14788 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14789 }
14790
14791 /* If STARTP is unchanged, move it down another screen line. */
14792 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14793 move_it_by_lines (&it, 1);
14794 startp = it.current.pos;
14795 }
14796 else
14797 {
14798 struct text_pos scroll_margin_pos = startp;
14799
14800 /* See if point is inside the scroll margin at the top of the
14801 window. */
14802 if (this_scroll_margin)
14803 {
14804 start_display (&it, w, startp);
14805 move_it_vertically (&it, this_scroll_margin);
14806 scroll_margin_pos = it.current.pos;
14807 }
14808
14809 if (PT < CHARPOS (scroll_margin_pos))
14810 {
14811 /* Point is in the scroll margin at the top of the window or
14812 above what is displayed in the window. */
14813 int y0, y_to_move;
14814
14815 /* Compute the vertical distance from PT to the scroll
14816 margin position. Move as far as scroll_max allows, or
14817 one screenful, or 10 screen lines, whichever is largest.
14818 Give up if distance is greater than scroll_max or if we
14819 didn't reach the scroll margin position. */
14820 SET_TEXT_POS (pos, PT, PT_BYTE);
14821 start_display (&it, w, pos);
14822 y0 = it.current_y;
14823 y_to_move = max (it.last_visible_y,
14824 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14825 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14826 y_to_move, -1,
14827 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14828 dy = it.current_y - y0;
14829 if (dy > scroll_max
14830 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14831 return SCROLLING_FAILED;
14832
14833 /* Compute new window start. */
14834 start_display (&it, w, startp);
14835
14836 if (arg_scroll_conservatively)
14837 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14838 max (scroll_step, temp_scroll_step));
14839 else if (scroll_step || temp_scroll_step)
14840 amount_to_scroll = scroll_max;
14841 else
14842 {
14843 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14844 height = WINDOW_BOX_TEXT_HEIGHT (w);
14845 if (NUMBERP (aggressive))
14846 {
14847 double float_amount = XFLOATINT (aggressive) * height;
14848 int aggressive_scroll = float_amount;
14849 if (aggressive_scroll == 0 && float_amount > 0)
14850 aggressive_scroll = 1;
14851 /* Don't let point enter the scroll margin near
14852 bottom of the window, if the value of
14853 scroll_down_aggressively happens to be too
14854 large. */
14855 if (aggressive_scroll + 2*this_scroll_margin > height)
14856 aggressive_scroll = height - 2*this_scroll_margin;
14857 amount_to_scroll = dy + aggressive_scroll;
14858 }
14859 }
14860
14861 if (amount_to_scroll <= 0)
14862 return SCROLLING_FAILED;
14863
14864 move_it_vertically_backward (&it, amount_to_scroll);
14865 startp = it.current.pos;
14866 }
14867 }
14868
14869 /* Run window scroll functions. */
14870 startp = run_window_scroll_functions (window, startp);
14871
14872 /* Display the window. Give up if new fonts are loaded, or if point
14873 doesn't appear. */
14874 if (!try_window (window, startp, 0))
14875 rc = SCROLLING_NEED_LARGER_MATRICES;
14876 else if (w->cursor.vpos < 0)
14877 {
14878 clear_glyph_matrix (w->desired_matrix);
14879 rc = SCROLLING_FAILED;
14880 }
14881 else
14882 {
14883 /* Maybe forget recorded base line for line number display. */
14884 if (!just_this_one_p
14885 || current_buffer->clip_changed
14886 || BEG_UNCHANGED < CHARPOS (startp))
14887 wset_base_line_number (w, Qnil);
14888
14889 /* If cursor ends up on a partially visible line,
14890 treat that as being off the bottom of the screen. */
14891 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14892 /* It's possible that the cursor is on the first line of the
14893 buffer, which is partially obscured due to a vscroll
14894 (Bug#7537). In that case, avoid looping forever . */
14895 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14896 {
14897 clear_glyph_matrix (w->desired_matrix);
14898 ++extra_scroll_margin_lines;
14899 goto too_near_end;
14900 }
14901 rc = SCROLLING_SUCCESS;
14902 }
14903
14904 return rc;
14905 }
14906
14907
14908 /* Compute a suitable window start for window W if display of W starts
14909 on a continuation line. Value is non-zero if a new window start
14910 was computed.
14911
14912 The new window start will be computed, based on W's width, starting
14913 from the start of the continued line. It is the start of the
14914 screen line with the minimum distance from the old start W->start. */
14915
14916 static int
14917 compute_window_start_on_continuation_line (struct window *w)
14918 {
14919 struct text_pos pos, start_pos;
14920 int window_start_changed_p = 0;
14921
14922 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14923
14924 /* If window start is on a continuation line... Window start may be
14925 < BEGV in case there's invisible text at the start of the
14926 buffer (M-x rmail, for example). */
14927 if (CHARPOS (start_pos) > BEGV
14928 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14929 {
14930 struct it it;
14931 struct glyph_row *row;
14932
14933 /* Handle the case that the window start is out of range. */
14934 if (CHARPOS (start_pos) < BEGV)
14935 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14936 else if (CHARPOS (start_pos) > ZV)
14937 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14938
14939 /* Find the start of the continued line. This should be fast
14940 because scan_buffer is fast (newline cache). */
14941 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14942 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14943 row, DEFAULT_FACE_ID);
14944 reseat_at_previous_visible_line_start (&it);
14945
14946 /* If the line start is "too far" away from the window start,
14947 say it takes too much time to compute a new window start. */
14948 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14949 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14950 {
14951 int min_distance, distance;
14952
14953 /* Move forward by display lines to find the new window
14954 start. If window width was enlarged, the new start can
14955 be expected to be > the old start. If window width was
14956 decreased, the new window start will be < the old start.
14957 So, we're looking for the display line start with the
14958 minimum distance from the old window start. */
14959 pos = it.current.pos;
14960 min_distance = INFINITY;
14961 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14962 distance < min_distance)
14963 {
14964 min_distance = distance;
14965 pos = it.current.pos;
14966 move_it_by_lines (&it, 1);
14967 }
14968
14969 /* Set the window start there. */
14970 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14971 window_start_changed_p = 1;
14972 }
14973 }
14974
14975 return window_start_changed_p;
14976 }
14977
14978
14979 /* Try cursor movement in case text has not changed in window WINDOW,
14980 with window start STARTP. Value is
14981
14982 CURSOR_MOVEMENT_SUCCESS if successful
14983
14984 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14985
14986 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14987 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14988 we want to scroll as if scroll-step were set to 1. See the code.
14989
14990 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14991 which case we have to abort this redisplay, and adjust matrices
14992 first. */
14993
14994 enum
14995 {
14996 CURSOR_MOVEMENT_SUCCESS,
14997 CURSOR_MOVEMENT_CANNOT_BE_USED,
14998 CURSOR_MOVEMENT_MUST_SCROLL,
14999 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15000 };
15001
15002 static int
15003 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15004 {
15005 struct window *w = XWINDOW (window);
15006 struct frame *f = XFRAME (w->frame);
15007 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15008
15009 #ifdef GLYPH_DEBUG
15010 if (inhibit_try_cursor_movement)
15011 return rc;
15012 #endif
15013
15014 /* Previously, there was a check for Lisp integer in the
15015 if-statement below. Now, this field is converted to
15016 ptrdiff_t, thus zero means invalid position in a buffer. */
15017 eassert (w->last_point > 0);
15018
15019 /* Handle case where text has not changed, only point, and it has
15020 not moved off the frame. */
15021 if (/* Point may be in this window. */
15022 PT >= CHARPOS (startp)
15023 /* Selective display hasn't changed. */
15024 && !current_buffer->clip_changed
15025 /* Function force-mode-line-update is used to force a thorough
15026 redisplay. It sets either windows_or_buffers_changed or
15027 update_mode_lines. So don't take a shortcut here for these
15028 cases. */
15029 && !update_mode_lines
15030 && !windows_or_buffers_changed
15031 && !cursor_type_changed
15032 /* Can't use this case if highlighting a region. When a
15033 region exists, cursor movement has to do more than just
15034 set the cursor. */
15035 && markpos_of_region () < 0
15036 && NILP (w->region_showing)
15037 && NILP (Vshow_trailing_whitespace)
15038 /* This code is not used for mini-buffer for the sake of the case
15039 of redisplaying to replace an echo area message; since in
15040 that case the mini-buffer contents per se are usually
15041 unchanged. This code is of no real use in the mini-buffer
15042 since the handling of this_line_start_pos, etc., in redisplay
15043 handles the same cases. */
15044 && !EQ (window, minibuf_window)
15045 /* When splitting windows or for new windows, it happens that
15046 redisplay is called with a nil window_end_vpos or one being
15047 larger than the window. This should really be fixed in
15048 window.c. I don't have this on my list, now, so we do
15049 approximately the same as the old redisplay code. --gerd. */
15050 && INTEGERP (w->window_end_vpos)
15051 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15052 && (FRAME_WINDOW_P (f)
15053 || !overlay_arrow_in_current_buffer_p ()))
15054 {
15055 int this_scroll_margin, top_scroll_margin;
15056 struct glyph_row *row = NULL;
15057
15058 #ifdef GLYPH_DEBUG
15059 debug_method_add (w, "cursor movement");
15060 #endif
15061
15062 /* Scroll if point within this distance from the top or bottom
15063 of the window. This is a pixel value. */
15064 if (scroll_margin > 0)
15065 {
15066 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15067 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15068 }
15069 else
15070 this_scroll_margin = 0;
15071
15072 top_scroll_margin = this_scroll_margin;
15073 if (WINDOW_WANTS_HEADER_LINE_P (w))
15074 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15075
15076 /* Start with the row the cursor was displayed during the last
15077 not paused redisplay. Give up if that row is not valid. */
15078 if (w->last_cursor.vpos < 0
15079 || w->last_cursor.vpos >= w->current_matrix->nrows)
15080 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15081 else
15082 {
15083 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15084 if (row->mode_line_p)
15085 ++row;
15086 if (!row->enabled_p)
15087 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15088 }
15089
15090 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15091 {
15092 int scroll_p = 0, must_scroll = 0;
15093 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15094
15095 if (PT > w->last_point)
15096 {
15097 /* Point has moved forward. */
15098 while (MATRIX_ROW_END_CHARPOS (row) < PT
15099 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15100 {
15101 eassert (row->enabled_p);
15102 ++row;
15103 }
15104
15105 /* If the end position of a row equals the start
15106 position of the next row, and PT is at that position,
15107 we would rather display cursor in the next line. */
15108 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15109 && MATRIX_ROW_END_CHARPOS (row) == PT
15110 && row < w->current_matrix->rows
15111 + w->current_matrix->nrows - 1
15112 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15113 && !cursor_row_p (row))
15114 ++row;
15115
15116 /* If within the scroll margin, scroll. Note that
15117 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15118 the next line would be drawn, and that
15119 this_scroll_margin can be zero. */
15120 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15121 || PT > MATRIX_ROW_END_CHARPOS (row)
15122 /* Line is completely visible last line in window
15123 and PT is to be set in the next line. */
15124 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15125 && PT == MATRIX_ROW_END_CHARPOS (row)
15126 && !row->ends_at_zv_p
15127 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15128 scroll_p = 1;
15129 }
15130 else if (PT < w->last_point)
15131 {
15132 /* Cursor has to be moved backward. Note that PT >=
15133 CHARPOS (startp) because of the outer if-statement. */
15134 while (!row->mode_line_p
15135 && (MATRIX_ROW_START_CHARPOS (row) > PT
15136 || (MATRIX_ROW_START_CHARPOS (row) == PT
15137 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15138 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15139 row > w->current_matrix->rows
15140 && (row-1)->ends_in_newline_from_string_p))))
15141 && (row->y > top_scroll_margin
15142 || CHARPOS (startp) == BEGV))
15143 {
15144 eassert (row->enabled_p);
15145 --row;
15146 }
15147
15148 /* Consider the following case: Window starts at BEGV,
15149 there is invisible, intangible text at BEGV, so that
15150 display starts at some point START > BEGV. It can
15151 happen that we are called with PT somewhere between
15152 BEGV and START. Try to handle that case. */
15153 if (row < w->current_matrix->rows
15154 || row->mode_line_p)
15155 {
15156 row = w->current_matrix->rows;
15157 if (row->mode_line_p)
15158 ++row;
15159 }
15160
15161 /* Due to newlines in overlay strings, we may have to
15162 skip forward over overlay strings. */
15163 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15164 && MATRIX_ROW_END_CHARPOS (row) == PT
15165 && !cursor_row_p (row))
15166 ++row;
15167
15168 /* If within the scroll margin, scroll. */
15169 if (row->y < top_scroll_margin
15170 && CHARPOS (startp) != BEGV)
15171 scroll_p = 1;
15172 }
15173 else
15174 {
15175 /* Cursor did not move. So don't scroll even if cursor line
15176 is partially visible, as it was so before. */
15177 rc = CURSOR_MOVEMENT_SUCCESS;
15178 }
15179
15180 if (PT < MATRIX_ROW_START_CHARPOS (row)
15181 || PT > MATRIX_ROW_END_CHARPOS (row))
15182 {
15183 /* if PT is not in the glyph row, give up. */
15184 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15185 must_scroll = 1;
15186 }
15187 else if (rc != CURSOR_MOVEMENT_SUCCESS
15188 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15189 {
15190 struct glyph_row *row1;
15191
15192 /* If rows are bidi-reordered and point moved, back up
15193 until we find a row that does not belong to a
15194 continuation line. This is because we must consider
15195 all rows of a continued line as candidates for the
15196 new cursor positioning, since row start and end
15197 positions change non-linearly with vertical position
15198 in such rows. */
15199 /* FIXME: Revisit this when glyph ``spilling'' in
15200 continuation lines' rows is implemented for
15201 bidi-reordered rows. */
15202 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15203 MATRIX_ROW_CONTINUATION_LINE_P (row);
15204 --row)
15205 {
15206 /* If we hit the beginning of the displayed portion
15207 without finding the first row of a continued
15208 line, give up. */
15209 if (row <= row1)
15210 {
15211 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15212 break;
15213 }
15214 eassert (row->enabled_p);
15215 }
15216 }
15217 if (must_scroll)
15218 ;
15219 else if (rc != CURSOR_MOVEMENT_SUCCESS
15220 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15221 /* Make sure this isn't a header line by any chance, since
15222 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15223 && !row->mode_line_p
15224 && make_cursor_line_fully_visible_p)
15225 {
15226 if (PT == MATRIX_ROW_END_CHARPOS (row)
15227 && !row->ends_at_zv_p
15228 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15229 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15230 else if (row->height > window_box_height (w))
15231 {
15232 /* If we end up in a partially visible line, let's
15233 make it fully visible, except when it's taller
15234 than the window, in which case we can't do much
15235 about it. */
15236 *scroll_step = 1;
15237 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15238 }
15239 else
15240 {
15241 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15242 if (!cursor_row_fully_visible_p (w, 0, 1))
15243 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15244 else
15245 rc = CURSOR_MOVEMENT_SUCCESS;
15246 }
15247 }
15248 else if (scroll_p)
15249 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15250 else if (rc != CURSOR_MOVEMENT_SUCCESS
15251 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15252 {
15253 /* With bidi-reordered rows, there could be more than
15254 one candidate row whose start and end positions
15255 occlude point. We need to let set_cursor_from_row
15256 find the best candidate. */
15257 /* FIXME: Revisit this when glyph ``spilling'' in
15258 continuation lines' rows is implemented for
15259 bidi-reordered rows. */
15260 int rv = 0;
15261
15262 do
15263 {
15264 int at_zv_p = 0, exact_match_p = 0;
15265
15266 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15267 && PT <= MATRIX_ROW_END_CHARPOS (row)
15268 && cursor_row_p (row))
15269 rv |= set_cursor_from_row (w, row, w->current_matrix,
15270 0, 0, 0, 0);
15271 /* As soon as we've found the exact match for point,
15272 or the first suitable row whose ends_at_zv_p flag
15273 is set, we are done. */
15274 at_zv_p =
15275 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15276 if (rv && !at_zv_p
15277 && w->cursor.hpos >= 0
15278 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15279 w->cursor.vpos))
15280 {
15281 struct glyph_row *candidate =
15282 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15283 struct glyph *g =
15284 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15285 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15286
15287 exact_match_p =
15288 (BUFFERP (g->object) && g->charpos == PT)
15289 || (INTEGERP (g->object)
15290 && (g->charpos == PT
15291 || (g->charpos == 0 && endpos - 1 == PT)));
15292 }
15293 if (rv && (at_zv_p || exact_match_p))
15294 {
15295 rc = CURSOR_MOVEMENT_SUCCESS;
15296 break;
15297 }
15298 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15299 break;
15300 ++row;
15301 }
15302 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15303 || row->continued_p)
15304 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15305 || (MATRIX_ROW_START_CHARPOS (row) == PT
15306 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15307 /* If we didn't find any candidate rows, or exited the
15308 loop before all the candidates were examined, signal
15309 to the caller that this method failed. */
15310 if (rc != CURSOR_MOVEMENT_SUCCESS
15311 && !(rv
15312 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15313 && !row->continued_p))
15314 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15315 else if (rv)
15316 rc = CURSOR_MOVEMENT_SUCCESS;
15317 }
15318 else
15319 {
15320 do
15321 {
15322 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15323 {
15324 rc = CURSOR_MOVEMENT_SUCCESS;
15325 break;
15326 }
15327 ++row;
15328 }
15329 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15330 && MATRIX_ROW_START_CHARPOS (row) == PT
15331 && cursor_row_p (row));
15332 }
15333 }
15334 }
15335
15336 return rc;
15337 }
15338
15339 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15340 static
15341 #endif
15342 void
15343 set_vertical_scroll_bar (struct window *w)
15344 {
15345 ptrdiff_t start, end, whole;
15346
15347 /* Calculate the start and end positions for the current window.
15348 At some point, it would be nice to choose between scrollbars
15349 which reflect the whole buffer size, with special markers
15350 indicating narrowing, and scrollbars which reflect only the
15351 visible region.
15352
15353 Note that mini-buffers sometimes aren't displaying any text. */
15354 if (!MINI_WINDOW_P (w)
15355 || (w == XWINDOW (minibuf_window)
15356 && NILP (echo_area_buffer[0])))
15357 {
15358 struct buffer *buf = XBUFFER (w->buffer);
15359 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15360 start = marker_position (w->start) - BUF_BEGV (buf);
15361 /* I don't think this is guaranteed to be right. For the
15362 moment, we'll pretend it is. */
15363 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15364
15365 if (end < start)
15366 end = start;
15367 if (whole < (end - start))
15368 whole = end - start;
15369 }
15370 else
15371 start = end = whole = 0;
15372
15373 /* Indicate what this scroll bar ought to be displaying now. */
15374 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15375 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15376 (w, end - start, whole, start);
15377 }
15378
15379
15380 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15381 selected_window is redisplayed.
15382
15383 We can return without actually redisplaying the window if
15384 fonts_changed_p. In that case, redisplay_internal will
15385 retry. */
15386
15387 static void
15388 redisplay_window (Lisp_Object window, int just_this_one_p)
15389 {
15390 struct window *w = XWINDOW (window);
15391 struct frame *f = XFRAME (w->frame);
15392 struct buffer *buffer = XBUFFER (w->buffer);
15393 struct buffer *old = current_buffer;
15394 struct text_pos lpoint, opoint, startp;
15395 int update_mode_line;
15396 int tem;
15397 struct it it;
15398 /* Record it now because it's overwritten. */
15399 int current_matrix_up_to_date_p = 0;
15400 int used_current_matrix_p = 0;
15401 /* This is less strict than current_matrix_up_to_date_p.
15402 It indicates that the buffer contents and narrowing are unchanged. */
15403 int buffer_unchanged_p = 0;
15404 int temp_scroll_step = 0;
15405 ptrdiff_t count = SPECPDL_INDEX ();
15406 int rc;
15407 int centering_position = -1;
15408 int last_line_misfit = 0;
15409 ptrdiff_t beg_unchanged, end_unchanged;
15410
15411 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15412 opoint = lpoint;
15413
15414 /* W must be a leaf window here. */
15415 eassert (!NILP (w->buffer));
15416 #ifdef GLYPH_DEBUG
15417 *w->desired_matrix->method = 0;
15418 #endif
15419
15420 restart:
15421 reconsider_clip_changes (w, buffer);
15422
15423 /* Has the mode line to be updated? */
15424 update_mode_line = (w->update_mode_line
15425 || update_mode_lines
15426 || buffer->clip_changed
15427 || buffer->prevent_redisplay_optimizations_p);
15428
15429 if (MINI_WINDOW_P (w))
15430 {
15431 if (w == XWINDOW (echo_area_window)
15432 && !NILP (echo_area_buffer[0]))
15433 {
15434 if (update_mode_line)
15435 /* We may have to update a tty frame's menu bar or a
15436 tool-bar. Example `M-x C-h C-h C-g'. */
15437 goto finish_menu_bars;
15438 else
15439 /* We've already displayed the echo area glyphs in this window. */
15440 goto finish_scroll_bars;
15441 }
15442 else if ((w != XWINDOW (minibuf_window)
15443 || minibuf_level == 0)
15444 /* When buffer is nonempty, redisplay window normally. */
15445 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15446 /* Quail displays non-mini buffers in minibuffer window.
15447 In that case, redisplay the window normally. */
15448 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15449 {
15450 /* W is a mini-buffer window, but it's not active, so clear
15451 it. */
15452 int yb = window_text_bottom_y (w);
15453 struct glyph_row *row;
15454 int y;
15455
15456 for (y = 0, row = w->desired_matrix->rows;
15457 y < yb;
15458 y += row->height, ++row)
15459 blank_row (w, row, y);
15460 goto finish_scroll_bars;
15461 }
15462
15463 clear_glyph_matrix (w->desired_matrix);
15464 }
15465
15466 /* Otherwise set up data on this window; select its buffer and point
15467 value. */
15468 /* Really select the buffer, for the sake of buffer-local
15469 variables. */
15470 set_buffer_internal_1 (XBUFFER (w->buffer));
15471
15472 current_matrix_up_to_date_p
15473 = (!NILP (w->window_end_valid)
15474 && !current_buffer->clip_changed
15475 && !current_buffer->prevent_redisplay_optimizations_p
15476 && !window_outdated (w));
15477
15478 /* Run the window-bottom-change-functions
15479 if it is possible that the text on the screen has changed
15480 (either due to modification of the text, or any other reason). */
15481 if (!current_matrix_up_to_date_p
15482 && !NILP (Vwindow_text_change_functions))
15483 {
15484 safe_run_hooks (Qwindow_text_change_functions);
15485 goto restart;
15486 }
15487
15488 beg_unchanged = BEG_UNCHANGED;
15489 end_unchanged = END_UNCHANGED;
15490
15491 SET_TEXT_POS (opoint, PT, PT_BYTE);
15492
15493 specbind (Qinhibit_point_motion_hooks, Qt);
15494
15495 buffer_unchanged_p
15496 = (!NILP (w->window_end_valid)
15497 && !current_buffer->clip_changed
15498 && !window_outdated (w));
15499
15500 /* When windows_or_buffers_changed is non-zero, we can't rely on
15501 the window end being valid, so set it to nil there. */
15502 if (windows_or_buffers_changed)
15503 {
15504 /* If window starts on a continuation line, maybe adjust the
15505 window start in case the window's width changed. */
15506 if (XMARKER (w->start)->buffer == current_buffer)
15507 compute_window_start_on_continuation_line (w);
15508
15509 wset_window_end_valid (w, Qnil);
15510 }
15511
15512 /* Some sanity checks. */
15513 CHECK_WINDOW_END (w);
15514 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15515 emacs_abort ();
15516 if (BYTEPOS (opoint) < CHARPOS (opoint))
15517 emacs_abort ();
15518
15519 if (mode_line_update_needed (w))
15520 update_mode_line = 1;
15521
15522 /* Point refers normally to the selected window. For any other
15523 window, set up appropriate value. */
15524 if (!EQ (window, selected_window))
15525 {
15526 ptrdiff_t new_pt = marker_position (w->pointm);
15527 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15528 if (new_pt < BEGV)
15529 {
15530 new_pt = BEGV;
15531 new_pt_byte = BEGV_BYTE;
15532 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15533 }
15534 else if (new_pt > (ZV - 1))
15535 {
15536 new_pt = ZV;
15537 new_pt_byte = ZV_BYTE;
15538 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15539 }
15540
15541 /* We don't use SET_PT so that the point-motion hooks don't run. */
15542 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15543 }
15544
15545 /* If any of the character widths specified in the display table
15546 have changed, invalidate the width run cache. It's true that
15547 this may be a bit late to catch such changes, but the rest of
15548 redisplay goes (non-fatally) haywire when the display table is
15549 changed, so why should we worry about doing any better? */
15550 if (current_buffer->width_run_cache)
15551 {
15552 struct Lisp_Char_Table *disptab = buffer_display_table ();
15553
15554 if (! disptab_matches_widthtab
15555 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15556 {
15557 invalidate_region_cache (current_buffer,
15558 current_buffer->width_run_cache,
15559 BEG, Z);
15560 recompute_width_table (current_buffer, disptab);
15561 }
15562 }
15563
15564 /* If window-start is screwed up, choose a new one. */
15565 if (XMARKER (w->start)->buffer != current_buffer)
15566 goto recenter;
15567
15568 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15569
15570 /* If someone specified a new starting point but did not insist,
15571 check whether it can be used. */
15572 if (w->optional_new_start
15573 && CHARPOS (startp) >= BEGV
15574 && CHARPOS (startp) <= ZV)
15575 {
15576 w->optional_new_start = 0;
15577 start_display (&it, w, startp);
15578 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15579 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15580 if (IT_CHARPOS (it) == PT)
15581 w->force_start = 1;
15582 /* IT may overshoot PT if text at PT is invisible. */
15583 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15584 w->force_start = 1;
15585 }
15586
15587 force_start:
15588
15589 /* Handle case where place to start displaying has been specified,
15590 unless the specified location is outside the accessible range. */
15591 if (w->force_start || w->frozen_window_start_p)
15592 {
15593 /* We set this later on if we have to adjust point. */
15594 int new_vpos = -1;
15595
15596 w->force_start = 0;
15597 w->vscroll = 0;
15598 wset_window_end_valid (w, Qnil);
15599
15600 /* Forget any recorded base line for line number display. */
15601 if (!buffer_unchanged_p)
15602 wset_base_line_number (w, Qnil);
15603
15604 /* Redisplay the mode line. Select the buffer properly for that.
15605 Also, run the hook window-scroll-functions
15606 because we have scrolled. */
15607 /* Note, we do this after clearing force_start because
15608 if there's an error, it is better to forget about force_start
15609 than to get into an infinite loop calling the hook functions
15610 and having them get more errors. */
15611 if (!update_mode_line
15612 || ! NILP (Vwindow_scroll_functions))
15613 {
15614 update_mode_line = 1;
15615 w->update_mode_line = 1;
15616 startp = run_window_scroll_functions (window, startp);
15617 }
15618
15619 w->last_modified = 0;
15620 w->last_overlay_modified = 0;
15621 if (CHARPOS (startp) < BEGV)
15622 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15623 else if (CHARPOS (startp) > ZV)
15624 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15625
15626 /* Redisplay, then check if cursor has been set during the
15627 redisplay. Give up if new fonts were loaded. */
15628 /* We used to issue a CHECK_MARGINS argument to try_window here,
15629 but this causes scrolling to fail when point begins inside
15630 the scroll margin (bug#148) -- cyd */
15631 if (!try_window (window, startp, 0))
15632 {
15633 w->force_start = 1;
15634 clear_glyph_matrix (w->desired_matrix);
15635 goto need_larger_matrices;
15636 }
15637
15638 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15639 {
15640 /* If point does not appear, try to move point so it does
15641 appear. The desired matrix has been built above, so we
15642 can use it here. */
15643 new_vpos = window_box_height (w) / 2;
15644 }
15645
15646 if (!cursor_row_fully_visible_p (w, 0, 0))
15647 {
15648 /* Point does appear, but on a line partly visible at end of window.
15649 Move it back to a fully-visible line. */
15650 new_vpos = window_box_height (w);
15651 }
15652 else if (w->cursor.vpos >=0)
15653 {
15654 /* Some people insist on not letting point enter the scroll
15655 margin, even though this part handles windows that didn't
15656 scroll at all. */
15657 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15658 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15659 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15660
15661 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15662 below, which finds the row to move point to, advances by
15663 the Y coordinate of the _next_ row, see the definition of
15664 MATRIX_ROW_BOTTOM_Y. */
15665 if (w->cursor.vpos < margin + header_line)
15666 new_vpos
15667 = pixel_margin + (header_line
15668 ? CURRENT_HEADER_LINE_HEIGHT (w)
15669 : 0) + FRAME_LINE_HEIGHT (f);
15670 else
15671 {
15672 int window_height = window_box_height (w);
15673
15674 if (header_line)
15675 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15676 if (w->cursor.y >= window_height - pixel_margin)
15677 new_vpos = window_height - pixel_margin;
15678 }
15679 }
15680
15681 /* If we need to move point for either of the above reasons,
15682 now actually do it. */
15683 if (new_vpos >= 0)
15684 {
15685 struct glyph_row *row;
15686
15687 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15688 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15689 ++row;
15690
15691 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15692 MATRIX_ROW_START_BYTEPOS (row));
15693
15694 if (w != XWINDOW (selected_window))
15695 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15696 else if (current_buffer == old)
15697 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15698
15699 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15700
15701 /* If we are highlighting the region, then we just changed
15702 the region, so redisplay to show it. */
15703 if (0 <= markpos_of_region ())
15704 {
15705 clear_glyph_matrix (w->desired_matrix);
15706 if (!try_window (window, startp, 0))
15707 goto need_larger_matrices;
15708 }
15709 }
15710
15711 #ifdef GLYPH_DEBUG
15712 debug_method_add (w, "forced window start");
15713 #endif
15714 goto done;
15715 }
15716
15717 /* Handle case where text has not changed, only point, and it has
15718 not moved off the frame, and we are not retrying after hscroll.
15719 (current_matrix_up_to_date_p is nonzero when retrying.) */
15720 if (current_matrix_up_to_date_p
15721 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15722 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15723 {
15724 switch (rc)
15725 {
15726 case CURSOR_MOVEMENT_SUCCESS:
15727 used_current_matrix_p = 1;
15728 goto done;
15729
15730 case CURSOR_MOVEMENT_MUST_SCROLL:
15731 goto try_to_scroll;
15732
15733 default:
15734 emacs_abort ();
15735 }
15736 }
15737 /* If current starting point was originally the beginning of a line
15738 but no longer is, find a new starting point. */
15739 else if (w->start_at_line_beg
15740 && !(CHARPOS (startp) <= BEGV
15741 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15742 {
15743 #ifdef GLYPH_DEBUG
15744 debug_method_add (w, "recenter 1");
15745 #endif
15746 goto recenter;
15747 }
15748
15749 /* Try scrolling with try_window_id. Value is > 0 if update has
15750 been done, it is -1 if we know that the same window start will
15751 not work. It is 0 if unsuccessful for some other reason. */
15752 else if ((tem = try_window_id (w)) != 0)
15753 {
15754 #ifdef GLYPH_DEBUG
15755 debug_method_add (w, "try_window_id %d", tem);
15756 #endif
15757
15758 if (fonts_changed_p)
15759 goto need_larger_matrices;
15760 if (tem > 0)
15761 goto done;
15762
15763 /* Otherwise try_window_id has returned -1 which means that we
15764 don't want the alternative below this comment to execute. */
15765 }
15766 else if (CHARPOS (startp) >= BEGV
15767 && CHARPOS (startp) <= ZV
15768 && PT >= CHARPOS (startp)
15769 && (CHARPOS (startp) < ZV
15770 /* Avoid starting at end of buffer. */
15771 || CHARPOS (startp) == BEGV
15772 || !window_outdated (w)))
15773 {
15774 int d1, d2, d3, d4, d5, d6;
15775
15776 /* If first window line is a continuation line, and window start
15777 is inside the modified region, but the first change is before
15778 current window start, we must select a new window start.
15779
15780 However, if this is the result of a down-mouse event (e.g. by
15781 extending the mouse-drag-overlay), we don't want to select a
15782 new window start, since that would change the position under
15783 the mouse, resulting in an unwanted mouse-movement rather
15784 than a simple mouse-click. */
15785 if (!w->start_at_line_beg
15786 && NILP (do_mouse_tracking)
15787 && CHARPOS (startp) > BEGV
15788 && CHARPOS (startp) > BEG + beg_unchanged
15789 && CHARPOS (startp) <= Z - end_unchanged
15790 /* Even if w->start_at_line_beg is nil, a new window may
15791 start at a line_beg, since that's how set_buffer_window
15792 sets it. So, we need to check the return value of
15793 compute_window_start_on_continuation_line. (See also
15794 bug#197). */
15795 && XMARKER (w->start)->buffer == current_buffer
15796 && compute_window_start_on_continuation_line (w)
15797 /* It doesn't make sense to force the window start like we
15798 do at label force_start if it is already known that point
15799 will not be visible in the resulting window, because
15800 doing so will move point from its correct position
15801 instead of scrolling the window to bring point into view.
15802 See bug#9324. */
15803 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15804 {
15805 w->force_start = 1;
15806 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15807 goto force_start;
15808 }
15809
15810 #ifdef GLYPH_DEBUG
15811 debug_method_add (w, "same window start");
15812 #endif
15813
15814 /* Try to redisplay starting at same place as before.
15815 If point has not moved off frame, accept the results. */
15816 if (!current_matrix_up_to_date_p
15817 /* Don't use try_window_reusing_current_matrix in this case
15818 because a window scroll function can have changed the
15819 buffer. */
15820 || !NILP (Vwindow_scroll_functions)
15821 || MINI_WINDOW_P (w)
15822 || !(used_current_matrix_p
15823 = try_window_reusing_current_matrix (w)))
15824 {
15825 IF_DEBUG (debug_method_add (w, "1"));
15826 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15827 /* -1 means we need to scroll.
15828 0 means we need new matrices, but fonts_changed_p
15829 is set in that case, so we will detect it below. */
15830 goto try_to_scroll;
15831 }
15832
15833 if (fonts_changed_p)
15834 goto need_larger_matrices;
15835
15836 if (w->cursor.vpos >= 0)
15837 {
15838 if (!just_this_one_p
15839 || current_buffer->clip_changed
15840 || BEG_UNCHANGED < CHARPOS (startp))
15841 /* Forget any recorded base line for line number display. */
15842 wset_base_line_number (w, Qnil);
15843
15844 if (!cursor_row_fully_visible_p (w, 1, 0))
15845 {
15846 clear_glyph_matrix (w->desired_matrix);
15847 last_line_misfit = 1;
15848 }
15849 /* Drop through and scroll. */
15850 else
15851 goto done;
15852 }
15853 else
15854 clear_glyph_matrix (w->desired_matrix);
15855 }
15856
15857 try_to_scroll:
15858
15859 w->last_modified = 0;
15860 w->last_overlay_modified = 0;
15861
15862 /* Redisplay the mode line. Select the buffer properly for that. */
15863 if (!update_mode_line)
15864 {
15865 update_mode_line = 1;
15866 w->update_mode_line = 1;
15867 }
15868
15869 /* Try to scroll by specified few lines. */
15870 if ((scroll_conservatively
15871 || emacs_scroll_step
15872 || temp_scroll_step
15873 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15874 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15875 && CHARPOS (startp) >= BEGV
15876 && CHARPOS (startp) <= ZV)
15877 {
15878 /* The function returns -1 if new fonts were loaded, 1 if
15879 successful, 0 if not successful. */
15880 int ss = try_scrolling (window, just_this_one_p,
15881 scroll_conservatively,
15882 emacs_scroll_step,
15883 temp_scroll_step, last_line_misfit);
15884 switch (ss)
15885 {
15886 case SCROLLING_SUCCESS:
15887 goto done;
15888
15889 case SCROLLING_NEED_LARGER_MATRICES:
15890 goto need_larger_matrices;
15891
15892 case SCROLLING_FAILED:
15893 break;
15894
15895 default:
15896 emacs_abort ();
15897 }
15898 }
15899
15900 /* Finally, just choose a place to start which positions point
15901 according to user preferences. */
15902
15903 recenter:
15904
15905 #ifdef GLYPH_DEBUG
15906 debug_method_add (w, "recenter");
15907 #endif
15908
15909 /* w->vscroll = 0; */
15910
15911 /* Forget any previously recorded base line for line number display. */
15912 if (!buffer_unchanged_p)
15913 wset_base_line_number (w, Qnil);
15914
15915 /* Determine the window start relative to point. */
15916 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15917 it.current_y = it.last_visible_y;
15918 if (centering_position < 0)
15919 {
15920 int margin =
15921 scroll_margin > 0
15922 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15923 : 0;
15924 ptrdiff_t margin_pos = CHARPOS (startp);
15925 Lisp_Object aggressive;
15926 int scrolling_up;
15927
15928 /* If there is a scroll margin at the top of the window, find
15929 its character position. */
15930 if (margin
15931 /* Cannot call start_display if startp is not in the
15932 accessible region of the buffer. This can happen when we
15933 have just switched to a different buffer and/or changed
15934 its restriction. In that case, startp is initialized to
15935 the character position 1 (BEGV) because we did not yet
15936 have chance to display the buffer even once. */
15937 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15938 {
15939 struct it it1;
15940 void *it1data = NULL;
15941
15942 SAVE_IT (it1, it, it1data);
15943 start_display (&it1, w, startp);
15944 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15945 margin_pos = IT_CHARPOS (it1);
15946 RESTORE_IT (&it, &it, it1data);
15947 }
15948 scrolling_up = PT > margin_pos;
15949 aggressive =
15950 scrolling_up
15951 ? BVAR (current_buffer, scroll_up_aggressively)
15952 : BVAR (current_buffer, scroll_down_aggressively);
15953
15954 if (!MINI_WINDOW_P (w)
15955 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15956 {
15957 int pt_offset = 0;
15958
15959 /* Setting scroll-conservatively overrides
15960 scroll-*-aggressively. */
15961 if (!scroll_conservatively && NUMBERP (aggressive))
15962 {
15963 double float_amount = XFLOATINT (aggressive);
15964
15965 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15966 if (pt_offset == 0 && float_amount > 0)
15967 pt_offset = 1;
15968 if (pt_offset && margin > 0)
15969 margin -= 1;
15970 }
15971 /* Compute how much to move the window start backward from
15972 point so that point will be displayed where the user
15973 wants it. */
15974 if (scrolling_up)
15975 {
15976 centering_position = it.last_visible_y;
15977 if (pt_offset)
15978 centering_position -= pt_offset;
15979 centering_position -=
15980 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15981 + WINDOW_HEADER_LINE_HEIGHT (w);
15982 /* Don't let point enter the scroll margin near top of
15983 the window. */
15984 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15985 centering_position = margin * FRAME_LINE_HEIGHT (f);
15986 }
15987 else
15988 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15989 }
15990 else
15991 /* Set the window start half the height of the window backward
15992 from point. */
15993 centering_position = window_box_height (w) / 2;
15994 }
15995 move_it_vertically_backward (&it, centering_position);
15996
15997 eassert (IT_CHARPOS (it) >= BEGV);
15998
15999 /* The function move_it_vertically_backward may move over more
16000 than the specified y-distance. If it->w is small, e.g. a
16001 mini-buffer window, we may end up in front of the window's
16002 display area. Start displaying at the start of the line
16003 containing PT in this case. */
16004 if (it.current_y <= 0)
16005 {
16006 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16007 move_it_vertically_backward (&it, 0);
16008 it.current_y = 0;
16009 }
16010
16011 it.current_x = it.hpos = 0;
16012
16013 /* Set the window start position here explicitly, to avoid an
16014 infinite loop in case the functions in window-scroll-functions
16015 get errors. */
16016 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16017
16018 /* Run scroll hooks. */
16019 startp = run_window_scroll_functions (window, it.current.pos);
16020
16021 /* Redisplay the window. */
16022 if (!current_matrix_up_to_date_p
16023 || windows_or_buffers_changed
16024 || cursor_type_changed
16025 /* Don't use try_window_reusing_current_matrix in this case
16026 because it can have changed the buffer. */
16027 || !NILP (Vwindow_scroll_functions)
16028 || !just_this_one_p
16029 || MINI_WINDOW_P (w)
16030 || !(used_current_matrix_p
16031 = try_window_reusing_current_matrix (w)))
16032 try_window (window, startp, 0);
16033
16034 /* If new fonts have been loaded (due to fontsets), give up. We
16035 have to start a new redisplay since we need to re-adjust glyph
16036 matrices. */
16037 if (fonts_changed_p)
16038 goto need_larger_matrices;
16039
16040 /* If cursor did not appear assume that the middle of the window is
16041 in the first line of the window. Do it again with the next line.
16042 (Imagine a window of height 100, displaying two lines of height
16043 60. Moving back 50 from it->last_visible_y will end in the first
16044 line.) */
16045 if (w->cursor.vpos < 0)
16046 {
16047 if (!NILP (w->window_end_valid)
16048 && PT >= Z - XFASTINT (w->window_end_pos))
16049 {
16050 clear_glyph_matrix (w->desired_matrix);
16051 move_it_by_lines (&it, 1);
16052 try_window (window, it.current.pos, 0);
16053 }
16054 else if (PT < IT_CHARPOS (it))
16055 {
16056 clear_glyph_matrix (w->desired_matrix);
16057 move_it_by_lines (&it, -1);
16058 try_window (window, it.current.pos, 0);
16059 }
16060 else
16061 {
16062 /* Not much we can do about it. */
16063 }
16064 }
16065
16066 /* Consider the following case: Window starts at BEGV, there is
16067 invisible, intangible text at BEGV, so that display starts at
16068 some point START > BEGV. It can happen that we are called with
16069 PT somewhere between BEGV and START. Try to handle that case. */
16070 if (w->cursor.vpos < 0)
16071 {
16072 struct glyph_row *row = w->current_matrix->rows;
16073 if (row->mode_line_p)
16074 ++row;
16075 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16076 }
16077
16078 if (!cursor_row_fully_visible_p (w, 0, 0))
16079 {
16080 /* If vscroll is enabled, disable it and try again. */
16081 if (w->vscroll)
16082 {
16083 w->vscroll = 0;
16084 clear_glyph_matrix (w->desired_matrix);
16085 goto recenter;
16086 }
16087
16088 /* Users who set scroll-conservatively to a large number want
16089 point just above/below the scroll margin. If we ended up
16090 with point's row partially visible, move the window start to
16091 make that row fully visible and out of the margin. */
16092 if (scroll_conservatively > SCROLL_LIMIT)
16093 {
16094 int margin =
16095 scroll_margin > 0
16096 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16097 : 0;
16098 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16099
16100 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16101 clear_glyph_matrix (w->desired_matrix);
16102 if (1 == try_window (window, it.current.pos,
16103 TRY_WINDOW_CHECK_MARGINS))
16104 goto done;
16105 }
16106
16107 /* If centering point failed to make the whole line visible,
16108 put point at the top instead. That has to make the whole line
16109 visible, if it can be done. */
16110 if (centering_position == 0)
16111 goto done;
16112
16113 clear_glyph_matrix (w->desired_matrix);
16114 centering_position = 0;
16115 goto recenter;
16116 }
16117
16118 done:
16119
16120 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16121 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16122 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16123
16124 /* Display the mode line, if we must. */
16125 if ((update_mode_line
16126 /* If window not full width, must redo its mode line
16127 if (a) the window to its side is being redone and
16128 (b) we do a frame-based redisplay. This is a consequence
16129 of how inverted lines are drawn in frame-based redisplay. */
16130 || (!just_this_one_p
16131 && !FRAME_WINDOW_P (f)
16132 && !WINDOW_FULL_WIDTH_P (w))
16133 /* Line number to display. */
16134 || INTEGERP (w->base_line_pos)
16135 /* Column number is displayed and different from the one displayed. */
16136 || (!NILP (w->column_number_displayed)
16137 && (XFASTINT (w->column_number_displayed) != current_column ())))
16138 /* This means that the window has a mode line. */
16139 && (WINDOW_WANTS_MODELINE_P (w)
16140 || WINDOW_WANTS_HEADER_LINE_P (w)))
16141 {
16142 display_mode_lines (w);
16143
16144 /* If mode line height has changed, arrange for a thorough
16145 immediate redisplay using the correct mode line height. */
16146 if (WINDOW_WANTS_MODELINE_P (w)
16147 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16148 {
16149 fonts_changed_p = 1;
16150 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16151 = DESIRED_MODE_LINE_HEIGHT (w);
16152 }
16153
16154 /* If header line height has changed, arrange for a thorough
16155 immediate redisplay using the correct header line height. */
16156 if (WINDOW_WANTS_HEADER_LINE_P (w)
16157 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16158 {
16159 fonts_changed_p = 1;
16160 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16161 = DESIRED_HEADER_LINE_HEIGHT (w);
16162 }
16163
16164 if (fonts_changed_p)
16165 goto need_larger_matrices;
16166 }
16167
16168 if (!line_number_displayed
16169 && !BUFFERP (w->base_line_pos))
16170 {
16171 wset_base_line_pos (w, Qnil);
16172 wset_base_line_number (w, Qnil);
16173 }
16174
16175 finish_menu_bars:
16176
16177 /* When we reach a frame's selected window, redo the frame's menu bar. */
16178 if (update_mode_line
16179 && EQ (FRAME_SELECTED_WINDOW (f), window))
16180 {
16181 int redisplay_menu_p = 0;
16182
16183 if (FRAME_WINDOW_P (f))
16184 {
16185 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16186 || defined (HAVE_NS) || defined (USE_GTK)
16187 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16188 #else
16189 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16190 #endif
16191 }
16192 else
16193 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16194
16195 if (redisplay_menu_p)
16196 display_menu_bar (w);
16197
16198 #ifdef HAVE_WINDOW_SYSTEM
16199 if (FRAME_WINDOW_P (f))
16200 {
16201 #if defined (USE_GTK) || defined (HAVE_NS)
16202 if (FRAME_EXTERNAL_TOOL_BAR (f))
16203 redisplay_tool_bar (f);
16204 #else
16205 if (WINDOWP (f->tool_bar_window)
16206 && (FRAME_TOOL_BAR_LINES (f) > 0
16207 || !NILP (Vauto_resize_tool_bars))
16208 && redisplay_tool_bar (f))
16209 ignore_mouse_drag_p = 1;
16210 #endif
16211 }
16212 #endif
16213 }
16214
16215 #ifdef HAVE_WINDOW_SYSTEM
16216 if (FRAME_WINDOW_P (f)
16217 && update_window_fringes (w, (just_this_one_p
16218 || (!used_current_matrix_p && !overlay_arrow_seen)
16219 || w->pseudo_window_p)))
16220 {
16221 update_begin (f);
16222 block_input ();
16223 if (draw_window_fringes (w, 1))
16224 x_draw_vertical_border (w);
16225 unblock_input ();
16226 update_end (f);
16227 }
16228 #endif /* HAVE_WINDOW_SYSTEM */
16229
16230 /* We go to this label, with fonts_changed_p set,
16231 if it is necessary to try again using larger glyph matrices.
16232 We have to redeem the scroll bar even in this case,
16233 because the loop in redisplay_internal expects that. */
16234 need_larger_matrices:
16235 ;
16236 finish_scroll_bars:
16237
16238 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16239 {
16240 /* Set the thumb's position and size. */
16241 set_vertical_scroll_bar (w);
16242
16243 /* Note that we actually used the scroll bar attached to this
16244 window, so it shouldn't be deleted at the end of redisplay. */
16245 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16246 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16247 }
16248
16249 /* Restore current_buffer and value of point in it. The window
16250 update may have changed the buffer, so first make sure `opoint'
16251 is still valid (Bug#6177). */
16252 if (CHARPOS (opoint) < BEGV)
16253 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16254 else if (CHARPOS (opoint) > ZV)
16255 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16256 else
16257 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16258
16259 set_buffer_internal_1 (old);
16260 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16261 shorter. This can be caused by log truncation in *Messages*. */
16262 if (CHARPOS (lpoint) <= ZV)
16263 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16264
16265 unbind_to (count, Qnil);
16266 }
16267
16268
16269 /* Build the complete desired matrix of WINDOW with a window start
16270 buffer position POS.
16271
16272 Value is 1 if successful. It is zero if fonts were loaded during
16273 redisplay which makes re-adjusting glyph matrices necessary, and -1
16274 if point would appear in the scroll margins.
16275 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16276 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16277 set in FLAGS.) */
16278
16279 int
16280 try_window (Lisp_Object window, struct text_pos pos, int flags)
16281 {
16282 struct window *w = XWINDOW (window);
16283 struct it it;
16284 struct glyph_row *last_text_row = NULL;
16285 struct frame *f = XFRAME (w->frame);
16286
16287 /* Make POS the new window start. */
16288 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16289
16290 /* Mark cursor position as unknown. No overlay arrow seen. */
16291 w->cursor.vpos = -1;
16292 overlay_arrow_seen = 0;
16293
16294 /* Initialize iterator and info to start at POS. */
16295 start_display (&it, w, pos);
16296
16297 /* Display all lines of W. */
16298 while (it.current_y < it.last_visible_y)
16299 {
16300 if (display_line (&it))
16301 last_text_row = it.glyph_row - 1;
16302 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16303 return 0;
16304 }
16305
16306 /* Don't let the cursor end in the scroll margins. */
16307 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16308 && !MINI_WINDOW_P (w))
16309 {
16310 int this_scroll_margin;
16311
16312 if (scroll_margin > 0)
16313 {
16314 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16315 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16316 }
16317 else
16318 this_scroll_margin = 0;
16319
16320 if ((w->cursor.y >= 0 /* not vscrolled */
16321 && w->cursor.y < this_scroll_margin
16322 && CHARPOS (pos) > BEGV
16323 && IT_CHARPOS (it) < ZV)
16324 /* rms: considering make_cursor_line_fully_visible_p here
16325 seems to give wrong results. We don't want to recenter
16326 when the last line is partly visible, we want to allow
16327 that case to be handled in the usual way. */
16328 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16329 {
16330 w->cursor.vpos = -1;
16331 clear_glyph_matrix (w->desired_matrix);
16332 return -1;
16333 }
16334 }
16335
16336 /* If bottom moved off end of frame, change mode line percentage. */
16337 if (XFASTINT (w->window_end_pos) <= 0
16338 && Z != IT_CHARPOS (it))
16339 w->update_mode_line = 1;
16340
16341 /* Set window_end_pos to the offset of the last character displayed
16342 on the window from the end of current_buffer. Set
16343 window_end_vpos to its row number. */
16344 if (last_text_row)
16345 {
16346 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16347 w->window_end_bytepos
16348 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16349 wset_window_end_pos
16350 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16351 wset_window_end_vpos
16352 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16353 eassert
16354 (MATRIX_ROW (w->desired_matrix,
16355 XFASTINT (w->window_end_vpos))->displays_text_p);
16356 }
16357 else
16358 {
16359 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16360 wset_window_end_pos (w, make_number (Z - ZV));
16361 wset_window_end_vpos (w, make_number (0));
16362 }
16363
16364 /* But that is not valid info until redisplay finishes. */
16365 wset_window_end_valid (w, Qnil);
16366 return 1;
16367 }
16368
16369
16370 \f
16371 /************************************************************************
16372 Window redisplay reusing current matrix when buffer has not changed
16373 ************************************************************************/
16374
16375 /* Try redisplay of window W showing an unchanged buffer with a
16376 different window start than the last time it was displayed by
16377 reusing its current matrix. Value is non-zero if successful.
16378 W->start is the new window start. */
16379
16380 static int
16381 try_window_reusing_current_matrix (struct window *w)
16382 {
16383 struct frame *f = XFRAME (w->frame);
16384 struct glyph_row *bottom_row;
16385 struct it it;
16386 struct run run;
16387 struct text_pos start, new_start;
16388 int nrows_scrolled, i;
16389 struct glyph_row *last_text_row;
16390 struct glyph_row *last_reused_text_row;
16391 struct glyph_row *start_row;
16392 int start_vpos, min_y, max_y;
16393
16394 #ifdef GLYPH_DEBUG
16395 if (inhibit_try_window_reusing)
16396 return 0;
16397 #endif
16398
16399 if (/* This function doesn't handle terminal frames. */
16400 !FRAME_WINDOW_P (f)
16401 /* Don't try to reuse the display if windows have been split
16402 or such. */
16403 || windows_or_buffers_changed
16404 || cursor_type_changed)
16405 return 0;
16406
16407 /* Can't do this if region may have changed. */
16408 if (0 <= markpos_of_region ()
16409 || !NILP (w->region_showing)
16410 || !NILP (Vshow_trailing_whitespace))
16411 return 0;
16412
16413 /* If top-line visibility has changed, give up. */
16414 if (WINDOW_WANTS_HEADER_LINE_P (w)
16415 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16416 return 0;
16417
16418 /* Give up if old or new display is scrolled vertically. We could
16419 make this function handle this, but right now it doesn't. */
16420 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16421 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16422 return 0;
16423
16424 /* The variable new_start now holds the new window start. The old
16425 start `start' can be determined from the current matrix. */
16426 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16427 start = start_row->minpos;
16428 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16429
16430 /* Clear the desired matrix for the display below. */
16431 clear_glyph_matrix (w->desired_matrix);
16432
16433 if (CHARPOS (new_start) <= CHARPOS (start))
16434 {
16435 /* Don't use this method if the display starts with an ellipsis
16436 displayed for invisible text. It's not easy to handle that case
16437 below, and it's certainly not worth the effort since this is
16438 not a frequent case. */
16439 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16440 return 0;
16441
16442 IF_DEBUG (debug_method_add (w, "twu1"));
16443
16444 /* Display up to a row that can be reused. The variable
16445 last_text_row is set to the last row displayed that displays
16446 text. Note that it.vpos == 0 if or if not there is a
16447 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16448 start_display (&it, w, new_start);
16449 w->cursor.vpos = -1;
16450 last_text_row = last_reused_text_row = NULL;
16451
16452 while (it.current_y < it.last_visible_y
16453 && !fonts_changed_p)
16454 {
16455 /* If we have reached into the characters in the START row,
16456 that means the line boundaries have changed. So we
16457 can't start copying with the row START. Maybe it will
16458 work to start copying with the following row. */
16459 while (IT_CHARPOS (it) > CHARPOS (start))
16460 {
16461 /* Advance to the next row as the "start". */
16462 start_row++;
16463 start = start_row->minpos;
16464 /* If there are no more rows to try, or just one, give up. */
16465 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16466 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16467 || CHARPOS (start) == ZV)
16468 {
16469 clear_glyph_matrix (w->desired_matrix);
16470 return 0;
16471 }
16472
16473 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16474 }
16475 /* If we have reached alignment, we can copy the rest of the
16476 rows. */
16477 if (IT_CHARPOS (it) == CHARPOS (start)
16478 /* Don't accept "alignment" inside a display vector,
16479 since start_row could have started in the middle of
16480 that same display vector (thus their character
16481 positions match), and we have no way of telling if
16482 that is the case. */
16483 && it.current.dpvec_index < 0)
16484 break;
16485
16486 if (display_line (&it))
16487 last_text_row = it.glyph_row - 1;
16488
16489 }
16490
16491 /* A value of current_y < last_visible_y means that we stopped
16492 at the previous window start, which in turn means that we
16493 have at least one reusable row. */
16494 if (it.current_y < it.last_visible_y)
16495 {
16496 struct glyph_row *row;
16497
16498 /* IT.vpos always starts from 0; it counts text lines. */
16499 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16500
16501 /* Find PT if not already found in the lines displayed. */
16502 if (w->cursor.vpos < 0)
16503 {
16504 int dy = it.current_y - start_row->y;
16505
16506 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16507 row = row_containing_pos (w, PT, row, NULL, dy);
16508 if (row)
16509 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16510 dy, nrows_scrolled);
16511 else
16512 {
16513 clear_glyph_matrix (w->desired_matrix);
16514 return 0;
16515 }
16516 }
16517
16518 /* Scroll the display. Do it before the current matrix is
16519 changed. The problem here is that update has not yet
16520 run, i.e. part of the current matrix is not up to date.
16521 scroll_run_hook will clear the cursor, and use the
16522 current matrix to get the height of the row the cursor is
16523 in. */
16524 run.current_y = start_row->y;
16525 run.desired_y = it.current_y;
16526 run.height = it.last_visible_y - it.current_y;
16527
16528 if (run.height > 0 && run.current_y != run.desired_y)
16529 {
16530 update_begin (f);
16531 FRAME_RIF (f)->update_window_begin_hook (w);
16532 FRAME_RIF (f)->clear_window_mouse_face (w);
16533 FRAME_RIF (f)->scroll_run_hook (w, &run);
16534 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16535 update_end (f);
16536 }
16537
16538 /* Shift current matrix down by nrows_scrolled lines. */
16539 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16540 rotate_matrix (w->current_matrix,
16541 start_vpos,
16542 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16543 nrows_scrolled);
16544
16545 /* Disable lines that must be updated. */
16546 for (i = 0; i < nrows_scrolled; ++i)
16547 (start_row + i)->enabled_p = 0;
16548
16549 /* Re-compute Y positions. */
16550 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16551 max_y = it.last_visible_y;
16552 for (row = start_row + nrows_scrolled;
16553 row < bottom_row;
16554 ++row)
16555 {
16556 row->y = it.current_y;
16557 row->visible_height = row->height;
16558
16559 if (row->y < min_y)
16560 row->visible_height -= min_y - row->y;
16561 if (row->y + row->height > max_y)
16562 row->visible_height -= row->y + row->height - max_y;
16563 if (row->fringe_bitmap_periodic_p)
16564 row->redraw_fringe_bitmaps_p = 1;
16565
16566 it.current_y += row->height;
16567
16568 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16569 last_reused_text_row = row;
16570 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16571 break;
16572 }
16573
16574 /* Disable lines in the current matrix which are now
16575 below the window. */
16576 for (++row; row < bottom_row; ++row)
16577 row->enabled_p = row->mode_line_p = 0;
16578 }
16579
16580 /* Update window_end_pos etc.; last_reused_text_row is the last
16581 reused row from the current matrix containing text, if any.
16582 The value of last_text_row is the last displayed line
16583 containing text. */
16584 if (last_reused_text_row)
16585 {
16586 w->window_end_bytepos
16587 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16588 wset_window_end_pos
16589 (w, make_number (Z
16590 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16591 wset_window_end_vpos
16592 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16593 w->current_matrix)));
16594 }
16595 else if (last_text_row)
16596 {
16597 w->window_end_bytepos
16598 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16599 wset_window_end_pos
16600 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16601 wset_window_end_vpos
16602 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16603 w->desired_matrix)));
16604 }
16605 else
16606 {
16607 /* This window must be completely empty. */
16608 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16609 wset_window_end_pos (w, make_number (Z - ZV));
16610 wset_window_end_vpos (w, make_number (0));
16611 }
16612 wset_window_end_valid (w, Qnil);
16613
16614 /* Update hint: don't try scrolling again in update_window. */
16615 w->desired_matrix->no_scrolling_p = 1;
16616
16617 #ifdef GLYPH_DEBUG
16618 debug_method_add (w, "try_window_reusing_current_matrix 1");
16619 #endif
16620 return 1;
16621 }
16622 else if (CHARPOS (new_start) > CHARPOS (start))
16623 {
16624 struct glyph_row *pt_row, *row;
16625 struct glyph_row *first_reusable_row;
16626 struct glyph_row *first_row_to_display;
16627 int dy;
16628 int yb = window_text_bottom_y (w);
16629
16630 /* Find the row starting at new_start, if there is one. Don't
16631 reuse a partially visible line at the end. */
16632 first_reusable_row = start_row;
16633 while (first_reusable_row->enabled_p
16634 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16635 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16636 < CHARPOS (new_start)))
16637 ++first_reusable_row;
16638
16639 /* Give up if there is no row to reuse. */
16640 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16641 || !first_reusable_row->enabled_p
16642 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16643 != CHARPOS (new_start)))
16644 return 0;
16645
16646 /* We can reuse fully visible rows beginning with
16647 first_reusable_row to the end of the window. Set
16648 first_row_to_display to the first row that cannot be reused.
16649 Set pt_row to the row containing point, if there is any. */
16650 pt_row = NULL;
16651 for (first_row_to_display = first_reusable_row;
16652 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16653 ++first_row_to_display)
16654 {
16655 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16656 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16657 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16658 && first_row_to_display->ends_at_zv_p
16659 && pt_row == NULL)))
16660 pt_row = first_row_to_display;
16661 }
16662
16663 /* Start displaying at the start of first_row_to_display. */
16664 eassert (first_row_to_display->y < yb);
16665 init_to_row_start (&it, w, first_row_to_display);
16666
16667 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16668 - start_vpos);
16669 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16670 - nrows_scrolled);
16671 it.current_y = (first_row_to_display->y - first_reusable_row->y
16672 + WINDOW_HEADER_LINE_HEIGHT (w));
16673
16674 /* Display lines beginning with first_row_to_display in the
16675 desired matrix. Set last_text_row to the last row displayed
16676 that displays text. */
16677 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16678 if (pt_row == NULL)
16679 w->cursor.vpos = -1;
16680 last_text_row = NULL;
16681 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16682 if (display_line (&it))
16683 last_text_row = it.glyph_row - 1;
16684
16685 /* If point is in a reused row, adjust y and vpos of the cursor
16686 position. */
16687 if (pt_row)
16688 {
16689 w->cursor.vpos -= nrows_scrolled;
16690 w->cursor.y -= first_reusable_row->y - start_row->y;
16691 }
16692
16693 /* Give up if point isn't in a row displayed or reused. (This
16694 also handles the case where w->cursor.vpos < nrows_scrolled
16695 after the calls to display_line, which can happen with scroll
16696 margins. See bug#1295.) */
16697 if (w->cursor.vpos < 0)
16698 {
16699 clear_glyph_matrix (w->desired_matrix);
16700 return 0;
16701 }
16702
16703 /* Scroll the display. */
16704 run.current_y = first_reusable_row->y;
16705 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16706 run.height = it.last_visible_y - run.current_y;
16707 dy = run.current_y - run.desired_y;
16708
16709 if (run.height)
16710 {
16711 update_begin (f);
16712 FRAME_RIF (f)->update_window_begin_hook (w);
16713 FRAME_RIF (f)->clear_window_mouse_face (w);
16714 FRAME_RIF (f)->scroll_run_hook (w, &run);
16715 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16716 update_end (f);
16717 }
16718
16719 /* Adjust Y positions of reused rows. */
16720 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16721 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16722 max_y = it.last_visible_y;
16723 for (row = first_reusable_row; row < first_row_to_display; ++row)
16724 {
16725 row->y -= dy;
16726 row->visible_height = row->height;
16727 if (row->y < min_y)
16728 row->visible_height -= min_y - row->y;
16729 if (row->y + row->height > max_y)
16730 row->visible_height -= row->y + row->height - max_y;
16731 if (row->fringe_bitmap_periodic_p)
16732 row->redraw_fringe_bitmaps_p = 1;
16733 }
16734
16735 /* Scroll the current matrix. */
16736 eassert (nrows_scrolled > 0);
16737 rotate_matrix (w->current_matrix,
16738 start_vpos,
16739 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16740 -nrows_scrolled);
16741
16742 /* Disable rows not reused. */
16743 for (row -= nrows_scrolled; row < bottom_row; ++row)
16744 row->enabled_p = 0;
16745
16746 /* Point may have moved to a different line, so we cannot assume that
16747 the previous cursor position is valid; locate the correct row. */
16748 if (pt_row)
16749 {
16750 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16751 row < bottom_row
16752 && PT >= MATRIX_ROW_END_CHARPOS (row)
16753 && !row->ends_at_zv_p;
16754 row++)
16755 {
16756 w->cursor.vpos++;
16757 w->cursor.y = row->y;
16758 }
16759 if (row < bottom_row)
16760 {
16761 /* Can't simply scan the row for point with
16762 bidi-reordered glyph rows. Let set_cursor_from_row
16763 figure out where to put the cursor, and if it fails,
16764 give up. */
16765 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16766 {
16767 if (!set_cursor_from_row (w, row, w->current_matrix,
16768 0, 0, 0, 0))
16769 {
16770 clear_glyph_matrix (w->desired_matrix);
16771 return 0;
16772 }
16773 }
16774 else
16775 {
16776 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16777 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16778
16779 for (; glyph < end
16780 && (!BUFFERP (glyph->object)
16781 || glyph->charpos < PT);
16782 glyph++)
16783 {
16784 w->cursor.hpos++;
16785 w->cursor.x += glyph->pixel_width;
16786 }
16787 }
16788 }
16789 }
16790
16791 /* Adjust window end. A null value of last_text_row means that
16792 the window end is in reused rows which in turn means that
16793 only its vpos can have changed. */
16794 if (last_text_row)
16795 {
16796 w->window_end_bytepos
16797 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16798 wset_window_end_pos
16799 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16800 wset_window_end_vpos
16801 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16802 w->desired_matrix)));
16803 }
16804 else
16805 {
16806 wset_window_end_vpos
16807 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16808 }
16809
16810 wset_window_end_valid (w, Qnil);
16811 w->desired_matrix->no_scrolling_p = 1;
16812
16813 #ifdef GLYPH_DEBUG
16814 debug_method_add (w, "try_window_reusing_current_matrix 2");
16815 #endif
16816 return 1;
16817 }
16818
16819 return 0;
16820 }
16821
16822
16823 \f
16824 /************************************************************************
16825 Window redisplay reusing current matrix when buffer has changed
16826 ************************************************************************/
16827
16828 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16829 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16830 ptrdiff_t *, ptrdiff_t *);
16831 static struct glyph_row *
16832 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16833 struct glyph_row *);
16834
16835
16836 /* Return the last row in MATRIX displaying text. If row START is
16837 non-null, start searching with that row. IT gives the dimensions
16838 of the display. Value is null if matrix is empty; otherwise it is
16839 a pointer to the row found. */
16840
16841 static struct glyph_row *
16842 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16843 struct glyph_row *start)
16844 {
16845 struct glyph_row *row, *row_found;
16846
16847 /* Set row_found to the last row in IT->w's current matrix
16848 displaying text. The loop looks funny but think of partially
16849 visible lines. */
16850 row_found = NULL;
16851 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16852 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16853 {
16854 eassert (row->enabled_p);
16855 row_found = row;
16856 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16857 break;
16858 ++row;
16859 }
16860
16861 return row_found;
16862 }
16863
16864
16865 /* Return the last row in the current matrix of W that is not affected
16866 by changes at the start of current_buffer that occurred since W's
16867 current matrix was built. Value is null if no such row exists.
16868
16869 BEG_UNCHANGED us the number of characters unchanged at the start of
16870 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16871 first changed character in current_buffer. Characters at positions <
16872 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16873 when the current matrix was built. */
16874
16875 static struct glyph_row *
16876 find_last_unchanged_at_beg_row (struct window *w)
16877 {
16878 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16879 struct glyph_row *row;
16880 struct glyph_row *row_found = NULL;
16881 int yb = window_text_bottom_y (w);
16882
16883 /* Find the last row displaying unchanged text. */
16884 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16885 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16886 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16887 ++row)
16888 {
16889 if (/* If row ends before first_changed_pos, it is unchanged,
16890 except in some case. */
16891 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16892 /* When row ends in ZV and we write at ZV it is not
16893 unchanged. */
16894 && !row->ends_at_zv_p
16895 /* When first_changed_pos is the end of a continued line,
16896 row is not unchanged because it may be no longer
16897 continued. */
16898 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16899 && (row->continued_p
16900 || row->exact_window_width_line_p))
16901 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16902 needs to be recomputed, so don't consider this row as
16903 unchanged. This happens when the last line was
16904 bidi-reordered and was killed immediately before this
16905 redisplay cycle. In that case, ROW->end stores the
16906 buffer position of the first visual-order character of
16907 the killed text, which is now beyond ZV. */
16908 && CHARPOS (row->end.pos) <= ZV)
16909 row_found = row;
16910
16911 /* Stop if last visible row. */
16912 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16913 break;
16914 }
16915
16916 return row_found;
16917 }
16918
16919
16920 /* Find the first glyph row in the current matrix of W that is not
16921 affected by changes at the end of current_buffer since the
16922 time W's current matrix was built.
16923
16924 Return in *DELTA the number of chars by which buffer positions in
16925 unchanged text at the end of current_buffer must be adjusted.
16926
16927 Return in *DELTA_BYTES the corresponding number of bytes.
16928
16929 Value is null if no such row exists, i.e. all rows are affected by
16930 changes. */
16931
16932 static struct glyph_row *
16933 find_first_unchanged_at_end_row (struct window *w,
16934 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16935 {
16936 struct glyph_row *row;
16937 struct glyph_row *row_found = NULL;
16938
16939 *delta = *delta_bytes = 0;
16940
16941 /* Display must not have been paused, otherwise the current matrix
16942 is not up to date. */
16943 eassert (!NILP (w->window_end_valid));
16944
16945 /* A value of window_end_pos >= END_UNCHANGED means that the window
16946 end is in the range of changed text. If so, there is no
16947 unchanged row at the end of W's current matrix. */
16948 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16949 return NULL;
16950
16951 /* Set row to the last row in W's current matrix displaying text. */
16952 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16953
16954 /* If matrix is entirely empty, no unchanged row exists. */
16955 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16956 {
16957 /* The value of row is the last glyph row in the matrix having a
16958 meaningful buffer position in it. The end position of row
16959 corresponds to window_end_pos. This allows us to translate
16960 buffer positions in the current matrix to current buffer
16961 positions for characters not in changed text. */
16962 ptrdiff_t Z_old =
16963 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16964 ptrdiff_t Z_BYTE_old =
16965 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16966 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16967 struct glyph_row *first_text_row
16968 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16969
16970 *delta = Z - Z_old;
16971 *delta_bytes = Z_BYTE - Z_BYTE_old;
16972
16973 /* Set last_unchanged_pos to the buffer position of the last
16974 character in the buffer that has not been changed. Z is the
16975 index + 1 of the last character in current_buffer, i.e. by
16976 subtracting END_UNCHANGED we get the index of the last
16977 unchanged character, and we have to add BEG to get its buffer
16978 position. */
16979 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16980 last_unchanged_pos_old = last_unchanged_pos - *delta;
16981
16982 /* Search backward from ROW for a row displaying a line that
16983 starts at a minimum position >= last_unchanged_pos_old. */
16984 for (; row > first_text_row; --row)
16985 {
16986 /* This used to abort, but it can happen.
16987 It is ok to just stop the search instead here. KFS. */
16988 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16989 break;
16990
16991 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16992 row_found = row;
16993 }
16994 }
16995
16996 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16997
16998 return row_found;
16999 }
17000
17001
17002 /* Make sure that glyph rows in the current matrix of window W
17003 reference the same glyph memory as corresponding rows in the
17004 frame's frame matrix. This function is called after scrolling W's
17005 current matrix on a terminal frame in try_window_id and
17006 try_window_reusing_current_matrix. */
17007
17008 static void
17009 sync_frame_with_window_matrix_rows (struct window *w)
17010 {
17011 struct frame *f = XFRAME (w->frame);
17012 struct glyph_row *window_row, *window_row_end, *frame_row;
17013
17014 /* Preconditions: W must be a leaf window and full-width. Its frame
17015 must have a frame matrix. */
17016 eassert (NILP (w->hchild) && NILP (w->vchild));
17017 eassert (WINDOW_FULL_WIDTH_P (w));
17018 eassert (!FRAME_WINDOW_P (f));
17019
17020 /* If W is a full-width window, glyph pointers in W's current matrix
17021 have, by definition, to be the same as glyph pointers in the
17022 corresponding frame matrix. Note that frame matrices have no
17023 marginal areas (see build_frame_matrix). */
17024 window_row = w->current_matrix->rows;
17025 window_row_end = window_row + w->current_matrix->nrows;
17026 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17027 while (window_row < window_row_end)
17028 {
17029 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17030 struct glyph *end = window_row->glyphs[LAST_AREA];
17031
17032 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17033 frame_row->glyphs[TEXT_AREA] = start;
17034 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17035 frame_row->glyphs[LAST_AREA] = end;
17036
17037 /* Disable frame rows whose corresponding window rows have
17038 been disabled in try_window_id. */
17039 if (!window_row->enabled_p)
17040 frame_row->enabled_p = 0;
17041
17042 ++window_row, ++frame_row;
17043 }
17044 }
17045
17046
17047 /* Find the glyph row in window W containing CHARPOS. Consider all
17048 rows between START and END (not inclusive). END null means search
17049 all rows to the end of the display area of W. Value is the row
17050 containing CHARPOS or null. */
17051
17052 struct glyph_row *
17053 row_containing_pos (struct window *w, ptrdiff_t charpos,
17054 struct glyph_row *start, struct glyph_row *end, int dy)
17055 {
17056 struct glyph_row *row = start;
17057 struct glyph_row *best_row = NULL;
17058 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17059 int last_y;
17060
17061 /* If we happen to start on a header-line, skip that. */
17062 if (row->mode_line_p)
17063 ++row;
17064
17065 if ((end && row >= end) || !row->enabled_p)
17066 return NULL;
17067
17068 last_y = window_text_bottom_y (w) - dy;
17069
17070 while (1)
17071 {
17072 /* Give up if we have gone too far. */
17073 if (end && row >= end)
17074 return NULL;
17075 /* This formerly returned if they were equal.
17076 I think that both quantities are of a "last plus one" type;
17077 if so, when they are equal, the row is within the screen. -- rms. */
17078 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17079 return NULL;
17080
17081 /* If it is in this row, return this row. */
17082 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17083 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17084 /* The end position of a row equals the start
17085 position of the next row. If CHARPOS is there, we
17086 would rather display it in the next line, except
17087 when this line ends in ZV. */
17088 && !row->ends_at_zv_p
17089 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17090 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17091 {
17092 struct glyph *g;
17093
17094 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17095 || (!best_row && !row->continued_p))
17096 return row;
17097 /* In bidi-reordered rows, there could be several rows
17098 occluding point, all of them belonging to the same
17099 continued line. We need to find the row which fits
17100 CHARPOS the best. */
17101 for (g = row->glyphs[TEXT_AREA];
17102 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17103 g++)
17104 {
17105 if (!STRINGP (g->object))
17106 {
17107 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17108 {
17109 mindif = eabs (g->charpos - charpos);
17110 best_row = row;
17111 /* Exact match always wins. */
17112 if (mindif == 0)
17113 return best_row;
17114 }
17115 }
17116 }
17117 }
17118 else if (best_row && !row->continued_p)
17119 return best_row;
17120 ++row;
17121 }
17122 }
17123
17124
17125 /* Try to redisplay window W by reusing its existing display. W's
17126 current matrix must be up to date when this function is called,
17127 i.e. window_end_valid must not be nil.
17128
17129 Value is
17130
17131 1 if display has been updated
17132 0 if otherwise unsuccessful
17133 -1 if redisplay with same window start is known not to succeed
17134
17135 The following steps are performed:
17136
17137 1. Find the last row in the current matrix of W that is not
17138 affected by changes at the start of current_buffer. If no such row
17139 is found, give up.
17140
17141 2. Find the first row in W's current matrix that is not affected by
17142 changes at the end of current_buffer. Maybe there is no such row.
17143
17144 3. Display lines beginning with the row + 1 found in step 1 to the
17145 row found in step 2 or, if step 2 didn't find a row, to the end of
17146 the window.
17147
17148 4. If cursor is not known to appear on the window, give up.
17149
17150 5. If display stopped at the row found in step 2, scroll the
17151 display and current matrix as needed.
17152
17153 6. Maybe display some lines at the end of W, if we must. This can
17154 happen under various circumstances, like a partially visible line
17155 becoming fully visible, or because newly displayed lines are displayed
17156 in smaller font sizes.
17157
17158 7. Update W's window end information. */
17159
17160 static int
17161 try_window_id (struct window *w)
17162 {
17163 struct frame *f = XFRAME (w->frame);
17164 struct glyph_matrix *current_matrix = w->current_matrix;
17165 struct glyph_matrix *desired_matrix = w->desired_matrix;
17166 struct glyph_row *last_unchanged_at_beg_row;
17167 struct glyph_row *first_unchanged_at_end_row;
17168 struct glyph_row *row;
17169 struct glyph_row *bottom_row;
17170 int bottom_vpos;
17171 struct it it;
17172 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17173 int dvpos, dy;
17174 struct text_pos start_pos;
17175 struct run run;
17176 int first_unchanged_at_end_vpos = 0;
17177 struct glyph_row *last_text_row, *last_text_row_at_end;
17178 struct text_pos start;
17179 ptrdiff_t first_changed_charpos, last_changed_charpos;
17180
17181 #ifdef GLYPH_DEBUG
17182 if (inhibit_try_window_id)
17183 return 0;
17184 #endif
17185
17186 /* This is handy for debugging. */
17187 #if 0
17188 #define GIVE_UP(X) \
17189 do { \
17190 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17191 return 0; \
17192 } while (0)
17193 #else
17194 #define GIVE_UP(X) return 0
17195 #endif
17196
17197 SET_TEXT_POS_FROM_MARKER (start, w->start);
17198
17199 /* Don't use this for mini-windows because these can show
17200 messages and mini-buffers, and we don't handle that here. */
17201 if (MINI_WINDOW_P (w))
17202 GIVE_UP (1);
17203
17204 /* This flag is used to prevent redisplay optimizations. */
17205 if (windows_or_buffers_changed || cursor_type_changed)
17206 GIVE_UP (2);
17207
17208 /* Verify that narrowing has not changed.
17209 Also verify that we were not told to prevent redisplay optimizations.
17210 It would be nice to further
17211 reduce the number of cases where this prevents try_window_id. */
17212 if (current_buffer->clip_changed
17213 || current_buffer->prevent_redisplay_optimizations_p)
17214 GIVE_UP (3);
17215
17216 /* Window must either use window-based redisplay or be full width. */
17217 if (!FRAME_WINDOW_P (f)
17218 && (!FRAME_LINE_INS_DEL_OK (f)
17219 || !WINDOW_FULL_WIDTH_P (w)))
17220 GIVE_UP (4);
17221
17222 /* Give up if point is known NOT to appear in W. */
17223 if (PT < CHARPOS (start))
17224 GIVE_UP (5);
17225
17226 /* Another way to prevent redisplay optimizations. */
17227 if (w->last_modified == 0)
17228 GIVE_UP (6);
17229
17230 /* Verify that window is not hscrolled. */
17231 if (w->hscroll != 0)
17232 GIVE_UP (7);
17233
17234 /* Verify that display wasn't paused. */
17235 if (NILP (w->window_end_valid))
17236 GIVE_UP (8);
17237
17238 /* Can't use this if highlighting a region because a cursor movement
17239 will do more than just set the cursor. */
17240 if (0 <= markpos_of_region ())
17241 GIVE_UP (9);
17242
17243 /* Likewise if highlighting trailing whitespace. */
17244 if (!NILP (Vshow_trailing_whitespace))
17245 GIVE_UP (11);
17246
17247 /* Likewise if showing a region. */
17248 if (!NILP (w->region_showing))
17249 GIVE_UP (10);
17250
17251 /* Can't use this if overlay arrow position and/or string have
17252 changed. */
17253 if (overlay_arrows_changed_p ())
17254 GIVE_UP (12);
17255
17256 /* When word-wrap is on, adding a space to the first word of a
17257 wrapped line can change the wrap position, altering the line
17258 above it. It might be worthwhile to handle this more
17259 intelligently, but for now just redisplay from scratch. */
17260 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17261 GIVE_UP (21);
17262
17263 /* Under bidi reordering, adding or deleting a character in the
17264 beginning of a paragraph, before the first strong directional
17265 character, can change the base direction of the paragraph (unless
17266 the buffer specifies a fixed paragraph direction), which will
17267 require to redisplay the whole paragraph. It might be worthwhile
17268 to find the paragraph limits and widen the range of redisplayed
17269 lines to that, but for now just give up this optimization and
17270 redisplay from scratch. */
17271 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17272 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17273 GIVE_UP (22);
17274
17275 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17276 only if buffer has really changed. The reason is that the gap is
17277 initially at Z for freshly visited files. The code below would
17278 set end_unchanged to 0 in that case. */
17279 if (MODIFF > SAVE_MODIFF
17280 /* This seems to happen sometimes after saving a buffer. */
17281 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17282 {
17283 if (GPT - BEG < BEG_UNCHANGED)
17284 BEG_UNCHANGED = GPT - BEG;
17285 if (Z - GPT < END_UNCHANGED)
17286 END_UNCHANGED = Z - GPT;
17287 }
17288
17289 /* The position of the first and last character that has been changed. */
17290 first_changed_charpos = BEG + BEG_UNCHANGED;
17291 last_changed_charpos = Z - END_UNCHANGED;
17292
17293 /* If window starts after a line end, and the last change is in
17294 front of that newline, then changes don't affect the display.
17295 This case happens with stealth-fontification. Note that although
17296 the display is unchanged, glyph positions in the matrix have to
17297 be adjusted, of course. */
17298 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17299 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17300 && ((last_changed_charpos < CHARPOS (start)
17301 && CHARPOS (start) == BEGV)
17302 || (last_changed_charpos < CHARPOS (start) - 1
17303 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17304 {
17305 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17306 struct glyph_row *r0;
17307
17308 /* Compute how many chars/bytes have been added to or removed
17309 from the buffer. */
17310 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17311 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17312 Z_delta = Z - Z_old;
17313 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17314
17315 /* Give up if PT is not in the window. Note that it already has
17316 been checked at the start of try_window_id that PT is not in
17317 front of the window start. */
17318 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17319 GIVE_UP (13);
17320
17321 /* If window start is unchanged, we can reuse the whole matrix
17322 as is, after adjusting glyph positions. No need to compute
17323 the window end again, since its offset from Z hasn't changed. */
17324 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17325 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17326 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17327 /* PT must not be in a partially visible line. */
17328 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17329 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17330 {
17331 /* Adjust positions in the glyph matrix. */
17332 if (Z_delta || Z_delta_bytes)
17333 {
17334 struct glyph_row *r1
17335 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17336 increment_matrix_positions (w->current_matrix,
17337 MATRIX_ROW_VPOS (r0, current_matrix),
17338 MATRIX_ROW_VPOS (r1, current_matrix),
17339 Z_delta, Z_delta_bytes);
17340 }
17341
17342 /* Set the cursor. */
17343 row = row_containing_pos (w, PT, r0, NULL, 0);
17344 if (row)
17345 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17346 else
17347 emacs_abort ();
17348 return 1;
17349 }
17350 }
17351
17352 /* Handle the case that changes are all below what is displayed in
17353 the window, and that PT is in the window. This shortcut cannot
17354 be taken if ZV is visible in the window, and text has been added
17355 there that is visible in the window. */
17356 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17357 /* ZV is not visible in the window, or there are no
17358 changes at ZV, actually. */
17359 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17360 || first_changed_charpos == last_changed_charpos))
17361 {
17362 struct glyph_row *r0;
17363
17364 /* Give up if PT is not in the window. Note that it already has
17365 been checked at the start of try_window_id that PT is not in
17366 front of the window start. */
17367 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17368 GIVE_UP (14);
17369
17370 /* If window start is unchanged, we can reuse the whole matrix
17371 as is, without changing glyph positions since no text has
17372 been added/removed in front of the window end. */
17373 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17374 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17375 /* PT must not be in a partially visible line. */
17376 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17377 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17378 {
17379 /* We have to compute the window end anew since text
17380 could have been added/removed after it. */
17381 wset_window_end_pos
17382 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17383 w->window_end_bytepos
17384 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17385
17386 /* Set the cursor. */
17387 row = row_containing_pos (w, PT, r0, NULL, 0);
17388 if (row)
17389 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17390 else
17391 emacs_abort ();
17392 return 2;
17393 }
17394 }
17395
17396 /* Give up if window start is in the changed area.
17397
17398 The condition used to read
17399
17400 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17401
17402 but why that was tested escapes me at the moment. */
17403 if (CHARPOS (start) >= first_changed_charpos
17404 && CHARPOS (start) <= last_changed_charpos)
17405 GIVE_UP (15);
17406
17407 /* Check that window start agrees with the start of the first glyph
17408 row in its current matrix. Check this after we know the window
17409 start is not in changed text, otherwise positions would not be
17410 comparable. */
17411 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17412 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17413 GIVE_UP (16);
17414
17415 /* Give up if the window ends in strings. Overlay strings
17416 at the end are difficult to handle, so don't try. */
17417 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17418 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17419 GIVE_UP (20);
17420
17421 /* Compute the position at which we have to start displaying new
17422 lines. Some of the lines at the top of the window might be
17423 reusable because they are not displaying changed text. Find the
17424 last row in W's current matrix not affected by changes at the
17425 start of current_buffer. Value is null if changes start in the
17426 first line of window. */
17427 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17428 if (last_unchanged_at_beg_row)
17429 {
17430 /* Avoid starting to display in the middle of a character, a TAB
17431 for instance. This is easier than to set up the iterator
17432 exactly, and it's not a frequent case, so the additional
17433 effort wouldn't really pay off. */
17434 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17435 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17436 && last_unchanged_at_beg_row > w->current_matrix->rows)
17437 --last_unchanged_at_beg_row;
17438
17439 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17440 GIVE_UP (17);
17441
17442 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17443 GIVE_UP (18);
17444 start_pos = it.current.pos;
17445
17446 /* Start displaying new lines in the desired matrix at the same
17447 vpos we would use in the current matrix, i.e. below
17448 last_unchanged_at_beg_row. */
17449 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17450 current_matrix);
17451 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17452 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17453
17454 eassert (it.hpos == 0 && it.current_x == 0);
17455 }
17456 else
17457 {
17458 /* There are no reusable lines at the start of the window.
17459 Start displaying in the first text line. */
17460 start_display (&it, w, start);
17461 it.vpos = it.first_vpos;
17462 start_pos = it.current.pos;
17463 }
17464
17465 /* Find the first row that is not affected by changes at the end of
17466 the buffer. Value will be null if there is no unchanged row, in
17467 which case we must redisplay to the end of the window. delta
17468 will be set to the value by which buffer positions beginning with
17469 first_unchanged_at_end_row have to be adjusted due to text
17470 changes. */
17471 first_unchanged_at_end_row
17472 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17473 IF_DEBUG (debug_delta = delta);
17474 IF_DEBUG (debug_delta_bytes = delta_bytes);
17475
17476 /* Set stop_pos to the buffer position up to which we will have to
17477 display new lines. If first_unchanged_at_end_row != NULL, this
17478 is the buffer position of the start of the line displayed in that
17479 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17480 that we don't stop at a buffer position. */
17481 stop_pos = 0;
17482 if (first_unchanged_at_end_row)
17483 {
17484 eassert (last_unchanged_at_beg_row == NULL
17485 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17486
17487 /* If this is a continuation line, move forward to the next one
17488 that isn't. Changes in lines above affect this line.
17489 Caution: this may move first_unchanged_at_end_row to a row
17490 not displaying text. */
17491 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17492 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17493 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17494 < it.last_visible_y))
17495 ++first_unchanged_at_end_row;
17496
17497 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17498 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17499 >= it.last_visible_y))
17500 first_unchanged_at_end_row = NULL;
17501 else
17502 {
17503 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17504 + delta);
17505 first_unchanged_at_end_vpos
17506 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17507 eassert (stop_pos >= Z - END_UNCHANGED);
17508 }
17509 }
17510 else if (last_unchanged_at_beg_row == NULL)
17511 GIVE_UP (19);
17512
17513
17514 #ifdef GLYPH_DEBUG
17515
17516 /* Either there is no unchanged row at the end, or the one we have
17517 now displays text. This is a necessary condition for the window
17518 end pos calculation at the end of this function. */
17519 eassert (first_unchanged_at_end_row == NULL
17520 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17521
17522 debug_last_unchanged_at_beg_vpos
17523 = (last_unchanged_at_beg_row
17524 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17525 : -1);
17526 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17527
17528 #endif /* GLYPH_DEBUG */
17529
17530
17531 /* Display new lines. Set last_text_row to the last new line
17532 displayed which has text on it, i.e. might end up as being the
17533 line where the window_end_vpos is. */
17534 w->cursor.vpos = -1;
17535 last_text_row = NULL;
17536 overlay_arrow_seen = 0;
17537 while (it.current_y < it.last_visible_y
17538 && !fonts_changed_p
17539 && (first_unchanged_at_end_row == NULL
17540 || IT_CHARPOS (it) < stop_pos))
17541 {
17542 if (display_line (&it))
17543 last_text_row = it.glyph_row - 1;
17544 }
17545
17546 if (fonts_changed_p)
17547 return -1;
17548
17549
17550 /* Compute differences in buffer positions, y-positions etc. for
17551 lines reused at the bottom of the window. Compute what we can
17552 scroll. */
17553 if (first_unchanged_at_end_row
17554 /* No lines reused because we displayed everything up to the
17555 bottom of the window. */
17556 && it.current_y < it.last_visible_y)
17557 {
17558 dvpos = (it.vpos
17559 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17560 current_matrix));
17561 dy = it.current_y - first_unchanged_at_end_row->y;
17562 run.current_y = first_unchanged_at_end_row->y;
17563 run.desired_y = run.current_y + dy;
17564 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17565 }
17566 else
17567 {
17568 delta = delta_bytes = dvpos = dy
17569 = run.current_y = run.desired_y = run.height = 0;
17570 first_unchanged_at_end_row = NULL;
17571 }
17572 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17573
17574
17575 /* Find the cursor if not already found. We have to decide whether
17576 PT will appear on this window (it sometimes doesn't, but this is
17577 not a very frequent case.) This decision has to be made before
17578 the current matrix is altered. A value of cursor.vpos < 0 means
17579 that PT is either in one of the lines beginning at
17580 first_unchanged_at_end_row or below the window. Don't care for
17581 lines that might be displayed later at the window end; as
17582 mentioned, this is not a frequent case. */
17583 if (w->cursor.vpos < 0)
17584 {
17585 /* Cursor in unchanged rows at the top? */
17586 if (PT < CHARPOS (start_pos)
17587 && last_unchanged_at_beg_row)
17588 {
17589 row = row_containing_pos (w, PT,
17590 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17591 last_unchanged_at_beg_row + 1, 0);
17592 if (row)
17593 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17594 }
17595
17596 /* Start from first_unchanged_at_end_row looking for PT. */
17597 else if (first_unchanged_at_end_row)
17598 {
17599 row = row_containing_pos (w, PT - delta,
17600 first_unchanged_at_end_row, NULL, 0);
17601 if (row)
17602 set_cursor_from_row (w, row, w->current_matrix, delta,
17603 delta_bytes, dy, dvpos);
17604 }
17605
17606 /* Give up if cursor was not found. */
17607 if (w->cursor.vpos < 0)
17608 {
17609 clear_glyph_matrix (w->desired_matrix);
17610 return -1;
17611 }
17612 }
17613
17614 /* Don't let the cursor end in the scroll margins. */
17615 {
17616 int this_scroll_margin, cursor_height;
17617
17618 this_scroll_margin =
17619 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17620 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17621 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17622
17623 if ((w->cursor.y < this_scroll_margin
17624 && CHARPOS (start) > BEGV)
17625 /* Old redisplay didn't take scroll margin into account at the bottom,
17626 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17627 || (w->cursor.y + (make_cursor_line_fully_visible_p
17628 ? cursor_height + this_scroll_margin
17629 : 1)) > it.last_visible_y)
17630 {
17631 w->cursor.vpos = -1;
17632 clear_glyph_matrix (w->desired_matrix);
17633 return -1;
17634 }
17635 }
17636
17637 /* Scroll the display. Do it before changing the current matrix so
17638 that xterm.c doesn't get confused about where the cursor glyph is
17639 found. */
17640 if (dy && run.height)
17641 {
17642 update_begin (f);
17643
17644 if (FRAME_WINDOW_P (f))
17645 {
17646 FRAME_RIF (f)->update_window_begin_hook (w);
17647 FRAME_RIF (f)->clear_window_mouse_face (w);
17648 FRAME_RIF (f)->scroll_run_hook (w, &run);
17649 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17650 }
17651 else
17652 {
17653 /* Terminal frame. In this case, dvpos gives the number of
17654 lines to scroll by; dvpos < 0 means scroll up. */
17655 int from_vpos
17656 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17657 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17658 int end = (WINDOW_TOP_EDGE_LINE (w)
17659 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17660 + window_internal_height (w));
17661
17662 #if defined (HAVE_GPM) || defined (MSDOS)
17663 x_clear_window_mouse_face (w);
17664 #endif
17665 /* Perform the operation on the screen. */
17666 if (dvpos > 0)
17667 {
17668 /* Scroll last_unchanged_at_beg_row to the end of the
17669 window down dvpos lines. */
17670 set_terminal_window (f, end);
17671
17672 /* On dumb terminals delete dvpos lines at the end
17673 before inserting dvpos empty lines. */
17674 if (!FRAME_SCROLL_REGION_OK (f))
17675 ins_del_lines (f, end - dvpos, -dvpos);
17676
17677 /* Insert dvpos empty lines in front of
17678 last_unchanged_at_beg_row. */
17679 ins_del_lines (f, from, dvpos);
17680 }
17681 else if (dvpos < 0)
17682 {
17683 /* Scroll up last_unchanged_at_beg_vpos to the end of
17684 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17685 set_terminal_window (f, end);
17686
17687 /* Delete dvpos lines in front of
17688 last_unchanged_at_beg_vpos. ins_del_lines will set
17689 the cursor to the given vpos and emit |dvpos| delete
17690 line sequences. */
17691 ins_del_lines (f, from + dvpos, dvpos);
17692
17693 /* On a dumb terminal insert dvpos empty lines at the
17694 end. */
17695 if (!FRAME_SCROLL_REGION_OK (f))
17696 ins_del_lines (f, end + dvpos, -dvpos);
17697 }
17698
17699 set_terminal_window (f, 0);
17700 }
17701
17702 update_end (f);
17703 }
17704
17705 /* Shift reused rows of the current matrix to the right position.
17706 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17707 text. */
17708 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17709 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17710 if (dvpos < 0)
17711 {
17712 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17713 bottom_vpos, dvpos);
17714 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17715 bottom_vpos);
17716 }
17717 else if (dvpos > 0)
17718 {
17719 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17720 bottom_vpos, dvpos);
17721 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17722 first_unchanged_at_end_vpos + dvpos);
17723 }
17724
17725 /* For frame-based redisplay, make sure that current frame and window
17726 matrix are in sync with respect to glyph memory. */
17727 if (!FRAME_WINDOW_P (f))
17728 sync_frame_with_window_matrix_rows (w);
17729
17730 /* Adjust buffer positions in reused rows. */
17731 if (delta || delta_bytes)
17732 increment_matrix_positions (current_matrix,
17733 first_unchanged_at_end_vpos + dvpos,
17734 bottom_vpos, delta, delta_bytes);
17735
17736 /* Adjust Y positions. */
17737 if (dy)
17738 shift_glyph_matrix (w, current_matrix,
17739 first_unchanged_at_end_vpos + dvpos,
17740 bottom_vpos, dy);
17741
17742 if (first_unchanged_at_end_row)
17743 {
17744 first_unchanged_at_end_row += dvpos;
17745 if (first_unchanged_at_end_row->y >= it.last_visible_y
17746 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17747 first_unchanged_at_end_row = NULL;
17748 }
17749
17750 /* If scrolling up, there may be some lines to display at the end of
17751 the window. */
17752 last_text_row_at_end = NULL;
17753 if (dy < 0)
17754 {
17755 /* Scrolling up can leave for example a partially visible line
17756 at the end of the window to be redisplayed. */
17757 /* Set last_row to the glyph row in the current matrix where the
17758 window end line is found. It has been moved up or down in
17759 the matrix by dvpos. */
17760 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17761 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17762
17763 /* If last_row is the window end line, it should display text. */
17764 eassert (last_row->displays_text_p);
17765
17766 /* If window end line was partially visible before, begin
17767 displaying at that line. Otherwise begin displaying with the
17768 line following it. */
17769 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17770 {
17771 init_to_row_start (&it, w, last_row);
17772 it.vpos = last_vpos;
17773 it.current_y = last_row->y;
17774 }
17775 else
17776 {
17777 init_to_row_end (&it, w, last_row);
17778 it.vpos = 1 + last_vpos;
17779 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17780 ++last_row;
17781 }
17782
17783 /* We may start in a continuation line. If so, we have to
17784 get the right continuation_lines_width and current_x. */
17785 it.continuation_lines_width = last_row->continuation_lines_width;
17786 it.hpos = it.current_x = 0;
17787
17788 /* Display the rest of the lines at the window end. */
17789 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17790 while (it.current_y < it.last_visible_y
17791 && !fonts_changed_p)
17792 {
17793 /* Is it always sure that the display agrees with lines in
17794 the current matrix? I don't think so, so we mark rows
17795 displayed invalid in the current matrix by setting their
17796 enabled_p flag to zero. */
17797 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17798 if (display_line (&it))
17799 last_text_row_at_end = it.glyph_row - 1;
17800 }
17801 }
17802
17803 /* Update window_end_pos and window_end_vpos. */
17804 if (first_unchanged_at_end_row
17805 && !last_text_row_at_end)
17806 {
17807 /* Window end line if one of the preserved rows from the current
17808 matrix. Set row to the last row displaying text in current
17809 matrix starting at first_unchanged_at_end_row, after
17810 scrolling. */
17811 eassert (first_unchanged_at_end_row->displays_text_p);
17812 row = find_last_row_displaying_text (w->current_matrix, &it,
17813 first_unchanged_at_end_row);
17814 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17815
17816 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17817 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17818 wset_window_end_vpos
17819 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17820 eassert (w->window_end_bytepos >= 0);
17821 IF_DEBUG (debug_method_add (w, "A"));
17822 }
17823 else if (last_text_row_at_end)
17824 {
17825 wset_window_end_pos
17826 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17827 w->window_end_bytepos
17828 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17829 wset_window_end_vpos
17830 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17831 desired_matrix)));
17832 eassert (w->window_end_bytepos >= 0);
17833 IF_DEBUG (debug_method_add (w, "B"));
17834 }
17835 else if (last_text_row)
17836 {
17837 /* We have displayed either to the end of the window or at the
17838 end of the window, i.e. the last row with text is to be found
17839 in the desired matrix. */
17840 wset_window_end_pos
17841 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17842 w->window_end_bytepos
17843 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17844 wset_window_end_vpos
17845 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17846 eassert (w->window_end_bytepos >= 0);
17847 }
17848 else if (first_unchanged_at_end_row == NULL
17849 && last_text_row == NULL
17850 && last_text_row_at_end == NULL)
17851 {
17852 /* Displayed to end of window, but no line containing text was
17853 displayed. Lines were deleted at the end of the window. */
17854 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17855 int vpos = XFASTINT (w->window_end_vpos);
17856 struct glyph_row *current_row = current_matrix->rows + vpos;
17857 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17858
17859 for (row = NULL;
17860 row == NULL && vpos >= first_vpos;
17861 --vpos, --current_row, --desired_row)
17862 {
17863 if (desired_row->enabled_p)
17864 {
17865 if (desired_row->displays_text_p)
17866 row = desired_row;
17867 }
17868 else if (current_row->displays_text_p)
17869 row = current_row;
17870 }
17871
17872 eassert (row != NULL);
17873 wset_window_end_vpos (w, make_number (vpos + 1));
17874 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17875 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17876 eassert (w->window_end_bytepos >= 0);
17877 IF_DEBUG (debug_method_add (w, "C"));
17878 }
17879 else
17880 emacs_abort ();
17881
17882 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17883 debug_end_vpos = XFASTINT (w->window_end_vpos));
17884
17885 /* Record that display has not been completed. */
17886 wset_window_end_valid (w, Qnil);
17887 w->desired_matrix->no_scrolling_p = 1;
17888 return 3;
17889
17890 #undef GIVE_UP
17891 }
17892
17893
17894 \f
17895 /***********************************************************************
17896 More debugging support
17897 ***********************************************************************/
17898
17899 #ifdef GLYPH_DEBUG
17900
17901 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17902 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17903 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17904
17905
17906 /* Dump the contents of glyph matrix MATRIX on stderr.
17907
17908 GLYPHS 0 means don't show glyph contents.
17909 GLYPHS 1 means show glyphs in short form
17910 GLYPHS > 1 means show glyphs in long form. */
17911
17912 void
17913 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17914 {
17915 int i;
17916 for (i = 0; i < matrix->nrows; ++i)
17917 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17918 }
17919
17920
17921 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17922 the glyph row and area where the glyph comes from. */
17923
17924 void
17925 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17926 {
17927 if (glyph->type == CHAR_GLYPH)
17928 {
17929 fprintf (stderr,
17930 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17931 glyph - row->glyphs[TEXT_AREA],
17932 'C',
17933 glyph->charpos,
17934 (BUFFERP (glyph->object)
17935 ? 'B'
17936 : (STRINGP (glyph->object)
17937 ? 'S'
17938 : '-')),
17939 glyph->pixel_width,
17940 glyph->u.ch,
17941 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17942 ? glyph->u.ch
17943 : '.'),
17944 glyph->face_id,
17945 glyph->left_box_line_p,
17946 glyph->right_box_line_p);
17947 }
17948 else if (glyph->type == STRETCH_GLYPH)
17949 {
17950 fprintf (stderr,
17951 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17952 glyph - row->glyphs[TEXT_AREA],
17953 'S',
17954 glyph->charpos,
17955 (BUFFERP (glyph->object)
17956 ? 'B'
17957 : (STRINGP (glyph->object)
17958 ? 'S'
17959 : '-')),
17960 glyph->pixel_width,
17961 0,
17962 '.',
17963 glyph->face_id,
17964 glyph->left_box_line_p,
17965 glyph->right_box_line_p);
17966 }
17967 else if (glyph->type == IMAGE_GLYPH)
17968 {
17969 fprintf (stderr,
17970 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17971 glyph - row->glyphs[TEXT_AREA],
17972 'I',
17973 glyph->charpos,
17974 (BUFFERP (glyph->object)
17975 ? 'B'
17976 : (STRINGP (glyph->object)
17977 ? 'S'
17978 : '-')),
17979 glyph->pixel_width,
17980 glyph->u.img_id,
17981 '.',
17982 glyph->face_id,
17983 glyph->left_box_line_p,
17984 glyph->right_box_line_p);
17985 }
17986 else if (glyph->type == COMPOSITE_GLYPH)
17987 {
17988 fprintf (stderr,
17989 " %5td %4c %6"pI"d %c %3d 0x%05x",
17990 glyph - row->glyphs[TEXT_AREA],
17991 '+',
17992 glyph->charpos,
17993 (BUFFERP (glyph->object)
17994 ? 'B'
17995 : (STRINGP (glyph->object)
17996 ? 'S'
17997 : '-')),
17998 glyph->pixel_width,
17999 glyph->u.cmp.id);
18000 if (glyph->u.cmp.automatic)
18001 fprintf (stderr,
18002 "[%d-%d]",
18003 glyph->slice.cmp.from, glyph->slice.cmp.to);
18004 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18005 glyph->face_id,
18006 glyph->left_box_line_p,
18007 glyph->right_box_line_p);
18008 }
18009 }
18010
18011
18012 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18013 GLYPHS 0 means don't show glyph contents.
18014 GLYPHS 1 means show glyphs in short form
18015 GLYPHS > 1 means show glyphs in long form. */
18016
18017 void
18018 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18019 {
18020 if (glyphs != 1)
18021 {
18022 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18023 fprintf (stderr, "======================================================================\n");
18024
18025 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18026 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18027 vpos,
18028 MATRIX_ROW_START_CHARPOS (row),
18029 MATRIX_ROW_END_CHARPOS (row),
18030 row->used[TEXT_AREA],
18031 row->contains_overlapping_glyphs_p,
18032 row->enabled_p,
18033 row->truncated_on_left_p,
18034 row->truncated_on_right_p,
18035 row->continued_p,
18036 MATRIX_ROW_CONTINUATION_LINE_P (row),
18037 row->displays_text_p,
18038 row->ends_at_zv_p,
18039 row->fill_line_p,
18040 row->ends_in_middle_of_char_p,
18041 row->starts_in_middle_of_char_p,
18042 row->mouse_face_p,
18043 row->x,
18044 row->y,
18045 row->pixel_width,
18046 row->height,
18047 row->visible_height,
18048 row->ascent,
18049 row->phys_ascent);
18050 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18051 row->end.overlay_string_index,
18052 row->continuation_lines_width);
18053 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18054 CHARPOS (row->start.string_pos),
18055 CHARPOS (row->end.string_pos));
18056 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18057 row->end.dpvec_index);
18058 }
18059
18060 if (glyphs > 1)
18061 {
18062 int area;
18063
18064 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18065 {
18066 struct glyph *glyph = row->glyphs[area];
18067 struct glyph *glyph_end = glyph + row->used[area];
18068
18069 /* Glyph for a line end in text. */
18070 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18071 ++glyph_end;
18072
18073 if (glyph < glyph_end)
18074 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18075
18076 for (; glyph < glyph_end; ++glyph)
18077 dump_glyph (row, glyph, area);
18078 }
18079 }
18080 else if (glyphs == 1)
18081 {
18082 int area;
18083
18084 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18085 {
18086 char *s = alloca (row->used[area] + 1);
18087 int i;
18088
18089 for (i = 0; i < row->used[area]; ++i)
18090 {
18091 struct glyph *glyph = row->glyphs[area] + i;
18092 if (glyph->type == CHAR_GLYPH
18093 && glyph->u.ch < 0x80
18094 && glyph->u.ch >= ' ')
18095 s[i] = glyph->u.ch;
18096 else
18097 s[i] = '.';
18098 }
18099
18100 s[i] = '\0';
18101 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18102 }
18103 }
18104 }
18105
18106
18107 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18108 Sdump_glyph_matrix, 0, 1, "p",
18109 doc: /* Dump the current matrix of the selected window to stderr.
18110 Shows contents of glyph row structures. With non-nil
18111 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18112 glyphs in short form, otherwise show glyphs in long form. */)
18113 (Lisp_Object glyphs)
18114 {
18115 struct window *w = XWINDOW (selected_window);
18116 struct buffer *buffer = XBUFFER (w->buffer);
18117
18118 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18119 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18120 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18121 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18122 fprintf (stderr, "=============================================\n");
18123 dump_glyph_matrix (w->current_matrix,
18124 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18125 return Qnil;
18126 }
18127
18128
18129 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18130 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18131 (void)
18132 {
18133 struct frame *f = XFRAME (selected_frame);
18134 dump_glyph_matrix (f->current_matrix, 1);
18135 return Qnil;
18136 }
18137
18138
18139 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18140 doc: /* Dump glyph row ROW to stderr.
18141 GLYPH 0 means don't dump glyphs.
18142 GLYPH 1 means dump glyphs in short form.
18143 GLYPH > 1 or omitted means dump glyphs in long form. */)
18144 (Lisp_Object row, Lisp_Object glyphs)
18145 {
18146 struct glyph_matrix *matrix;
18147 EMACS_INT vpos;
18148
18149 CHECK_NUMBER (row);
18150 matrix = XWINDOW (selected_window)->current_matrix;
18151 vpos = XINT (row);
18152 if (vpos >= 0 && vpos < matrix->nrows)
18153 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18154 vpos,
18155 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18156 return Qnil;
18157 }
18158
18159
18160 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18161 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18162 GLYPH 0 means don't dump glyphs.
18163 GLYPH 1 means dump glyphs in short form.
18164 GLYPH > 1 or omitted means dump glyphs in long form. */)
18165 (Lisp_Object row, Lisp_Object glyphs)
18166 {
18167 struct frame *sf = SELECTED_FRAME ();
18168 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18169 EMACS_INT vpos;
18170
18171 CHECK_NUMBER (row);
18172 vpos = XINT (row);
18173 if (vpos >= 0 && vpos < m->nrows)
18174 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18175 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18176 return Qnil;
18177 }
18178
18179
18180 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18181 doc: /* Toggle tracing of redisplay.
18182 With ARG, turn tracing on if and only if ARG is positive. */)
18183 (Lisp_Object arg)
18184 {
18185 if (NILP (arg))
18186 trace_redisplay_p = !trace_redisplay_p;
18187 else
18188 {
18189 arg = Fprefix_numeric_value (arg);
18190 trace_redisplay_p = XINT (arg) > 0;
18191 }
18192
18193 return Qnil;
18194 }
18195
18196
18197 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18198 doc: /* Like `format', but print result to stderr.
18199 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18200 (ptrdiff_t nargs, Lisp_Object *args)
18201 {
18202 Lisp_Object s = Fformat (nargs, args);
18203 fprintf (stderr, "%s", SDATA (s));
18204 return Qnil;
18205 }
18206
18207 #endif /* GLYPH_DEBUG */
18208
18209
18210 \f
18211 /***********************************************************************
18212 Building Desired Matrix Rows
18213 ***********************************************************************/
18214
18215 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18216 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18217
18218 static struct glyph_row *
18219 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18220 {
18221 struct frame *f = XFRAME (WINDOW_FRAME (w));
18222 struct buffer *buffer = XBUFFER (w->buffer);
18223 struct buffer *old = current_buffer;
18224 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18225 int arrow_len = SCHARS (overlay_arrow_string);
18226 const unsigned char *arrow_end = arrow_string + arrow_len;
18227 const unsigned char *p;
18228 struct it it;
18229 int multibyte_p;
18230 int n_glyphs_before;
18231
18232 set_buffer_temp (buffer);
18233 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18234 it.glyph_row->used[TEXT_AREA] = 0;
18235 SET_TEXT_POS (it.position, 0, 0);
18236
18237 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18238 p = arrow_string;
18239 while (p < arrow_end)
18240 {
18241 Lisp_Object face, ilisp;
18242
18243 /* Get the next character. */
18244 if (multibyte_p)
18245 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18246 else
18247 {
18248 it.c = it.char_to_display = *p, it.len = 1;
18249 if (! ASCII_CHAR_P (it.c))
18250 it.char_to_display = BYTE8_TO_CHAR (it.c);
18251 }
18252 p += it.len;
18253
18254 /* Get its face. */
18255 ilisp = make_number (p - arrow_string);
18256 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18257 it.face_id = compute_char_face (f, it.char_to_display, face);
18258
18259 /* Compute its width, get its glyphs. */
18260 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18261 SET_TEXT_POS (it.position, -1, -1);
18262 PRODUCE_GLYPHS (&it);
18263
18264 /* If this character doesn't fit any more in the line, we have
18265 to remove some glyphs. */
18266 if (it.current_x > it.last_visible_x)
18267 {
18268 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18269 break;
18270 }
18271 }
18272
18273 set_buffer_temp (old);
18274 return it.glyph_row;
18275 }
18276
18277
18278 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18279 glyphs to insert is determined by produce_special_glyphs. */
18280
18281 static void
18282 insert_left_trunc_glyphs (struct it *it)
18283 {
18284 struct it truncate_it;
18285 struct glyph *from, *end, *to, *toend;
18286
18287 eassert (!FRAME_WINDOW_P (it->f)
18288 || (!it->glyph_row->reversed_p
18289 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18290 || (it->glyph_row->reversed_p
18291 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18292
18293 /* Get the truncation glyphs. */
18294 truncate_it = *it;
18295 truncate_it.current_x = 0;
18296 truncate_it.face_id = DEFAULT_FACE_ID;
18297 truncate_it.glyph_row = &scratch_glyph_row;
18298 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18299 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18300 truncate_it.object = make_number (0);
18301 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18302
18303 /* Overwrite glyphs from IT with truncation glyphs. */
18304 if (!it->glyph_row->reversed_p)
18305 {
18306 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18307
18308 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18309 end = from + tused;
18310 to = it->glyph_row->glyphs[TEXT_AREA];
18311 toend = to + it->glyph_row->used[TEXT_AREA];
18312 if (FRAME_WINDOW_P (it->f))
18313 {
18314 /* On GUI frames, when variable-size fonts are displayed,
18315 the truncation glyphs may need more pixels than the row's
18316 glyphs they overwrite. We overwrite more glyphs to free
18317 enough screen real estate, and enlarge the stretch glyph
18318 on the right (see display_line), if there is one, to
18319 preserve the screen position of the truncation glyphs on
18320 the right. */
18321 int w = 0;
18322 struct glyph *g = to;
18323 short used;
18324
18325 /* The first glyph could be partially visible, in which case
18326 it->glyph_row->x will be negative. But we want the left
18327 truncation glyphs to be aligned at the left margin of the
18328 window, so we override the x coordinate at which the row
18329 will begin. */
18330 it->glyph_row->x = 0;
18331 while (g < toend && w < it->truncation_pixel_width)
18332 {
18333 w += g->pixel_width;
18334 ++g;
18335 }
18336 if (g - to - tused > 0)
18337 {
18338 memmove (to + tused, g, (toend - g) * sizeof(*g));
18339 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18340 }
18341 used = it->glyph_row->used[TEXT_AREA];
18342 if (it->glyph_row->truncated_on_right_p
18343 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18344 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18345 == STRETCH_GLYPH)
18346 {
18347 int extra = w - it->truncation_pixel_width;
18348
18349 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18350 }
18351 }
18352
18353 while (from < end)
18354 *to++ = *from++;
18355
18356 /* There may be padding glyphs left over. Overwrite them too. */
18357 if (!FRAME_WINDOW_P (it->f))
18358 {
18359 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18360 {
18361 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18362 while (from < end)
18363 *to++ = *from++;
18364 }
18365 }
18366
18367 if (to > toend)
18368 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18369 }
18370 else
18371 {
18372 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18373
18374 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18375 that back to front. */
18376 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18377 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18378 toend = it->glyph_row->glyphs[TEXT_AREA];
18379 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18380 if (FRAME_WINDOW_P (it->f))
18381 {
18382 int w = 0;
18383 struct glyph *g = to;
18384
18385 while (g >= toend && w < it->truncation_pixel_width)
18386 {
18387 w += g->pixel_width;
18388 --g;
18389 }
18390 if (to - g - tused > 0)
18391 to = g + tused;
18392 if (it->glyph_row->truncated_on_right_p
18393 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18394 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18395 {
18396 int extra = w - it->truncation_pixel_width;
18397
18398 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18399 }
18400 }
18401
18402 while (from >= end && to >= toend)
18403 *to-- = *from--;
18404 if (!FRAME_WINDOW_P (it->f))
18405 {
18406 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18407 {
18408 from =
18409 truncate_it.glyph_row->glyphs[TEXT_AREA]
18410 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18411 while (from >= end && to >= toend)
18412 *to-- = *from--;
18413 }
18414 }
18415 if (from >= end)
18416 {
18417 /* Need to free some room before prepending additional
18418 glyphs. */
18419 int move_by = from - end + 1;
18420 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18421 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18422
18423 for ( ; g >= g0; g--)
18424 g[move_by] = *g;
18425 while (from >= end)
18426 *to-- = *from--;
18427 it->glyph_row->used[TEXT_AREA] += move_by;
18428 }
18429 }
18430 }
18431
18432 /* Compute the hash code for ROW. */
18433 unsigned
18434 row_hash (struct glyph_row *row)
18435 {
18436 int area, k;
18437 unsigned hashval = 0;
18438
18439 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18440 for (k = 0; k < row->used[area]; ++k)
18441 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18442 + row->glyphs[area][k].u.val
18443 + row->glyphs[area][k].face_id
18444 + row->glyphs[area][k].padding_p
18445 + (row->glyphs[area][k].type << 2));
18446
18447 return hashval;
18448 }
18449
18450 /* Compute the pixel height and width of IT->glyph_row.
18451
18452 Most of the time, ascent and height of a display line will be equal
18453 to the max_ascent and max_height values of the display iterator
18454 structure. This is not the case if
18455
18456 1. We hit ZV without displaying anything. In this case, max_ascent
18457 and max_height will be zero.
18458
18459 2. We have some glyphs that don't contribute to the line height.
18460 (The glyph row flag contributes_to_line_height_p is for future
18461 pixmap extensions).
18462
18463 The first case is easily covered by using default values because in
18464 these cases, the line height does not really matter, except that it
18465 must not be zero. */
18466
18467 static void
18468 compute_line_metrics (struct it *it)
18469 {
18470 struct glyph_row *row = it->glyph_row;
18471
18472 if (FRAME_WINDOW_P (it->f))
18473 {
18474 int i, min_y, max_y;
18475
18476 /* The line may consist of one space only, that was added to
18477 place the cursor on it. If so, the row's height hasn't been
18478 computed yet. */
18479 if (row->height == 0)
18480 {
18481 if (it->max_ascent + it->max_descent == 0)
18482 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18483 row->ascent = it->max_ascent;
18484 row->height = it->max_ascent + it->max_descent;
18485 row->phys_ascent = it->max_phys_ascent;
18486 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18487 row->extra_line_spacing = it->max_extra_line_spacing;
18488 }
18489
18490 /* Compute the width of this line. */
18491 row->pixel_width = row->x;
18492 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18493 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18494
18495 eassert (row->pixel_width >= 0);
18496 eassert (row->ascent >= 0 && row->height > 0);
18497
18498 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18499 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18500
18501 /* If first line's physical ascent is larger than its logical
18502 ascent, use the physical ascent, and make the row taller.
18503 This makes accented characters fully visible. */
18504 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18505 && row->phys_ascent > row->ascent)
18506 {
18507 row->height += row->phys_ascent - row->ascent;
18508 row->ascent = row->phys_ascent;
18509 }
18510
18511 /* Compute how much of the line is visible. */
18512 row->visible_height = row->height;
18513
18514 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18515 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18516
18517 if (row->y < min_y)
18518 row->visible_height -= min_y - row->y;
18519 if (row->y + row->height > max_y)
18520 row->visible_height -= row->y + row->height - max_y;
18521 }
18522 else
18523 {
18524 row->pixel_width = row->used[TEXT_AREA];
18525 if (row->continued_p)
18526 row->pixel_width -= it->continuation_pixel_width;
18527 else if (row->truncated_on_right_p)
18528 row->pixel_width -= it->truncation_pixel_width;
18529 row->ascent = row->phys_ascent = 0;
18530 row->height = row->phys_height = row->visible_height = 1;
18531 row->extra_line_spacing = 0;
18532 }
18533
18534 /* Compute a hash code for this row. */
18535 row->hash = row_hash (row);
18536
18537 it->max_ascent = it->max_descent = 0;
18538 it->max_phys_ascent = it->max_phys_descent = 0;
18539 }
18540
18541
18542 /* Append one space to the glyph row of iterator IT if doing a
18543 window-based redisplay. The space has the same face as
18544 IT->face_id. Value is non-zero if a space was added.
18545
18546 This function is called to make sure that there is always one glyph
18547 at the end of a glyph row that the cursor can be set on under
18548 window-systems. (If there weren't such a glyph we would not know
18549 how wide and tall a box cursor should be displayed).
18550
18551 At the same time this space let's a nicely handle clearing to the
18552 end of the line if the row ends in italic text. */
18553
18554 static int
18555 append_space_for_newline (struct it *it, int default_face_p)
18556 {
18557 if (FRAME_WINDOW_P (it->f))
18558 {
18559 int n = it->glyph_row->used[TEXT_AREA];
18560
18561 if (it->glyph_row->glyphs[TEXT_AREA] + n
18562 < it->glyph_row->glyphs[1 + TEXT_AREA])
18563 {
18564 /* Save some values that must not be changed.
18565 Must save IT->c and IT->len because otherwise
18566 ITERATOR_AT_END_P wouldn't work anymore after
18567 append_space_for_newline has been called. */
18568 enum display_element_type saved_what = it->what;
18569 int saved_c = it->c, saved_len = it->len;
18570 int saved_char_to_display = it->char_to_display;
18571 int saved_x = it->current_x;
18572 int saved_face_id = it->face_id;
18573 int saved_box_end = it->end_of_box_run_p;
18574 struct text_pos saved_pos;
18575 Lisp_Object saved_object;
18576 struct face *face;
18577
18578 saved_object = it->object;
18579 saved_pos = it->position;
18580
18581 it->what = IT_CHARACTER;
18582 memset (&it->position, 0, sizeof it->position);
18583 it->object = make_number (0);
18584 it->c = it->char_to_display = ' ';
18585 it->len = 1;
18586
18587 /* If the default face was remapped, be sure to use the
18588 remapped face for the appended newline. */
18589 if (default_face_p)
18590 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18591 else if (it->face_before_selective_p)
18592 it->face_id = it->saved_face_id;
18593 face = FACE_FROM_ID (it->f, it->face_id);
18594 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18595 /* In R2L rows, we will prepend a stretch glyph that will
18596 have the end_of_box_run_p flag set for it, so there's no
18597 need for the appended newline glyph to have that flag
18598 set. */
18599 if (it->glyph_row->reversed_p
18600 /* But if the appended newline glyph goes all the way to
18601 the end of the row, there will be no stretch glyph,
18602 so leave the box flag set. */
18603 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18604 it->end_of_box_run_p = 0;
18605
18606 PRODUCE_GLYPHS (it);
18607
18608 it->override_ascent = -1;
18609 it->constrain_row_ascent_descent_p = 0;
18610 it->current_x = saved_x;
18611 it->object = saved_object;
18612 it->position = saved_pos;
18613 it->what = saved_what;
18614 it->face_id = saved_face_id;
18615 it->len = saved_len;
18616 it->c = saved_c;
18617 it->char_to_display = saved_char_to_display;
18618 it->end_of_box_run_p = saved_box_end;
18619 return 1;
18620 }
18621 }
18622
18623 return 0;
18624 }
18625
18626
18627 /* Extend the face of the last glyph in the text area of IT->glyph_row
18628 to the end of the display line. Called from display_line. If the
18629 glyph row is empty, add a space glyph to it so that we know the
18630 face to draw. Set the glyph row flag fill_line_p. If the glyph
18631 row is R2L, prepend a stretch glyph to cover the empty space to the
18632 left of the leftmost glyph. */
18633
18634 static void
18635 extend_face_to_end_of_line (struct it *it)
18636 {
18637 struct face *face, *default_face;
18638 struct frame *f = it->f;
18639
18640 /* If line is already filled, do nothing. Non window-system frames
18641 get a grace of one more ``pixel'' because their characters are
18642 1-``pixel'' wide, so they hit the equality too early. This grace
18643 is needed only for R2L rows that are not continued, to produce
18644 one extra blank where we could display the cursor. */
18645 if (it->current_x >= it->last_visible_x
18646 + (!FRAME_WINDOW_P (f)
18647 && it->glyph_row->reversed_p
18648 && !it->glyph_row->continued_p))
18649 return;
18650
18651 /* The default face, possibly remapped. */
18652 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18653
18654 /* Face extension extends the background and box of IT->face_id
18655 to the end of the line. If the background equals the background
18656 of the frame, we don't have to do anything. */
18657 if (it->face_before_selective_p)
18658 face = FACE_FROM_ID (f, it->saved_face_id);
18659 else
18660 face = FACE_FROM_ID (f, it->face_id);
18661
18662 if (FRAME_WINDOW_P (f)
18663 && it->glyph_row->displays_text_p
18664 && face->box == FACE_NO_BOX
18665 && face->background == FRAME_BACKGROUND_PIXEL (f)
18666 && !face->stipple
18667 && !it->glyph_row->reversed_p)
18668 return;
18669
18670 /* Set the glyph row flag indicating that the face of the last glyph
18671 in the text area has to be drawn to the end of the text area. */
18672 it->glyph_row->fill_line_p = 1;
18673
18674 /* If current character of IT is not ASCII, make sure we have the
18675 ASCII face. This will be automatically undone the next time
18676 get_next_display_element returns a multibyte character. Note
18677 that the character will always be single byte in unibyte
18678 text. */
18679 if (!ASCII_CHAR_P (it->c))
18680 {
18681 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18682 }
18683
18684 if (FRAME_WINDOW_P (f))
18685 {
18686 /* If the row is empty, add a space with the current face of IT,
18687 so that we know which face to draw. */
18688 if (it->glyph_row->used[TEXT_AREA] == 0)
18689 {
18690 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18691 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18692 it->glyph_row->used[TEXT_AREA] = 1;
18693 }
18694 #ifdef HAVE_WINDOW_SYSTEM
18695 if (it->glyph_row->reversed_p)
18696 {
18697 /* Prepend a stretch glyph to the row, such that the
18698 rightmost glyph will be drawn flushed all the way to the
18699 right margin of the window. The stretch glyph that will
18700 occupy the empty space, if any, to the left of the
18701 glyphs. */
18702 struct font *font = face->font ? face->font : FRAME_FONT (f);
18703 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18704 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18705 struct glyph *g;
18706 int row_width, stretch_ascent, stretch_width;
18707 struct text_pos saved_pos;
18708 int saved_face_id, saved_avoid_cursor, saved_box_start;
18709
18710 for (row_width = 0, g = row_start; g < row_end; g++)
18711 row_width += g->pixel_width;
18712 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18713 if (stretch_width > 0)
18714 {
18715 stretch_ascent =
18716 (((it->ascent + it->descent)
18717 * FONT_BASE (font)) / FONT_HEIGHT (font));
18718 saved_pos = it->position;
18719 memset (&it->position, 0, sizeof it->position);
18720 saved_avoid_cursor = it->avoid_cursor_p;
18721 it->avoid_cursor_p = 1;
18722 saved_face_id = it->face_id;
18723 saved_box_start = it->start_of_box_run_p;
18724 /* The last row's stretch glyph should get the default
18725 face, to avoid painting the rest of the window with
18726 the region face, if the region ends at ZV. */
18727 if (it->glyph_row->ends_at_zv_p)
18728 it->face_id = default_face->id;
18729 else
18730 it->face_id = face->id;
18731 it->start_of_box_run_p = 0;
18732 append_stretch_glyph (it, make_number (0), stretch_width,
18733 it->ascent + it->descent, stretch_ascent);
18734 it->position = saved_pos;
18735 it->avoid_cursor_p = saved_avoid_cursor;
18736 it->face_id = saved_face_id;
18737 it->start_of_box_run_p = saved_box_start;
18738 }
18739 }
18740 #endif /* HAVE_WINDOW_SYSTEM */
18741 }
18742 else
18743 {
18744 /* Save some values that must not be changed. */
18745 int saved_x = it->current_x;
18746 struct text_pos saved_pos;
18747 Lisp_Object saved_object;
18748 enum display_element_type saved_what = it->what;
18749 int saved_face_id = it->face_id;
18750
18751 saved_object = it->object;
18752 saved_pos = it->position;
18753
18754 it->what = IT_CHARACTER;
18755 memset (&it->position, 0, sizeof it->position);
18756 it->object = make_number (0);
18757 it->c = it->char_to_display = ' ';
18758 it->len = 1;
18759 /* The last row's blank glyphs should get the default face, to
18760 avoid painting the rest of the window with the region face,
18761 if the region ends at ZV. */
18762 if (it->glyph_row->ends_at_zv_p)
18763 it->face_id = default_face->id;
18764 else
18765 it->face_id = face->id;
18766
18767 PRODUCE_GLYPHS (it);
18768
18769 while (it->current_x <= it->last_visible_x)
18770 PRODUCE_GLYPHS (it);
18771
18772 /* Don't count these blanks really. It would let us insert a left
18773 truncation glyph below and make us set the cursor on them, maybe. */
18774 it->current_x = saved_x;
18775 it->object = saved_object;
18776 it->position = saved_pos;
18777 it->what = saved_what;
18778 it->face_id = saved_face_id;
18779 }
18780 }
18781
18782
18783 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18784 trailing whitespace. */
18785
18786 static int
18787 trailing_whitespace_p (ptrdiff_t charpos)
18788 {
18789 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18790 int c = 0;
18791
18792 while (bytepos < ZV_BYTE
18793 && (c = FETCH_CHAR (bytepos),
18794 c == ' ' || c == '\t'))
18795 ++bytepos;
18796
18797 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18798 {
18799 if (bytepos != PT_BYTE)
18800 return 1;
18801 }
18802 return 0;
18803 }
18804
18805
18806 /* Highlight trailing whitespace, if any, in ROW. */
18807
18808 static void
18809 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18810 {
18811 int used = row->used[TEXT_AREA];
18812
18813 if (used)
18814 {
18815 struct glyph *start = row->glyphs[TEXT_AREA];
18816 struct glyph *glyph = start + used - 1;
18817
18818 if (row->reversed_p)
18819 {
18820 /* Right-to-left rows need to be processed in the opposite
18821 direction, so swap the edge pointers. */
18822 glyph = start;
18823 start = row->glyphs[TEXT_AREA] + used - 1;
18824 }
18825
18826 /* Skip over glyphs inserted to display the cursor at the
18827 end of a line, for extending the face of the last glyph
18828 to the end of the line on terminals, and for truncation
18829 and continuation glyphs. */
18830 if (!row->reversed_p)
18831 {
18832 while (glyph >= start
18833 && glyph->type == CHAR_GLYPH
18834 && INTEGERP (glyph->object))
18835 --glyph;
18836 }
18837 else
18838 {
18839 while (glyph <= start
18840 && glyph->type == CHAR_GLYPH
18841 && INTEGERP (glyph->object))
18842 ++glyph;
18843 }
18844
18845 /* If last glyph is a space or stretch, and it's trailing
18846 whitespace, set the face of all trailing whitespace glyphs in
18847 IT->glyph_row to `trailing-whitespace'. */
18848 if ((row->reversed_p ? glyph <= start : glyph >= start)
18849 && BUFFERP (glyph->object)
18850 && (glyph->type == STRETCH_GLYPH
18851 || (glyph->type == CHAR_GLYPH
18852 && glyph->u.ch == ' '))
18853 && trailing_whitespace_p (glyph->charpos))
18854 {
18855 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18856 if (face_id < 0)
18857 return;
18858
18859 if (!row->reversed_p)
18860 {
18861 while (glyph >= start
18862 && BUFFERP (glyph->object)
18863 && (glyph->type == STRETCH_GLYPH
18864 || (glyph->type == CHAR_GLYPH
18865 && glyph->u.ch == ' ')))
18866 (glyph--)->face_id = face_id;
18867 }
18868 else
18869 {
18870 while (glyph <= start
18871 && BUFFERP (glyph->object)
18872 && (glyph->type == STRETCH_GLYPH
18873 || (glyph->type == CHAR_GLYPH
18874 && glyph->u.ch == ' ')))
18875 (glyph++)->face_id = face_id;
18876 }
18877 }
18878 }
18879 }
18880
18881
18882 /* Value is non-zero if glyph row ROW should be
18883 used to hold the cursor. */
18884
18885 static int
18886 cursor_row_p (struct glyph_row *row)
18887 {
18888 int result = 1;
18889
18890 if (PT == CHARPOS (row->end.pos)
18891 || PT == MATRIX_ROW_END_CHARPOS (row))
18892 {
18893 /* Suppose the row ends on a string.
18894 Unless the row is continued, that means it ends on a newline
18895 in the string. If it's anything other than a display string
18896 (e.g., a before-string from an overlay), we don't want the
18897 cursor there. (This heuristic seems to give the optimal
18898 behavior for the various types of multi-line strings.)
18899 One exception: if the string has `cursor' property on one of
18900 its characters, we _do_ want the cursor there. */
18901 if (CHARPOS (row->end.string_pos) >= 0)
18902 {
18903 if (row->continued_p)
18904 result = 1;
18905 else
18906 {
18907 /* Check for `display' property. */
18908 struct glyph *beg = row->glyphs[TEXT_AREA];
18909 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18910 struct glyph *glyph;
18911
18912 result = 0;
18913 for (glyph = end; glyph >= beg; --glyph)
18914 if (STRINGP (glyph->object))
18915 {
18916 Lisp_Object prop
18917 = Fget_char_property (make_number (PT),
18918 Qdisplay, Qnil);
18919 result =
18920 (!NILP (prop)
18921 && display_prop_string_p (prop, glyph->object));
18922 /* If there's a `cursor' property on one of the
18923 string's characters, this row is a cursor row,
18924 even though this is not a display string. */
18925 if (!result)
18926 {
18927 Lisp_Object s = glyph->object;
18928
18929 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18930 {
18931 ptrdiff_t gpos = glyph->charpos;
18932
18933 if (!NILP (Fget_char_property (make_number (gpos),
18934 Qcursor, s)))
18935 {
18936 result = 1;
18937 break;
18938 }
18939 }
18940 }
18941 break;
18942 }
18943 }
18944 }
18945 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18946 {
18947 /* If the row ends in middle of a real character,
18948 and the line is continued, we want the cursor here.
18949 That's because CHARPOS (ROW->end.pos) would equal
18950 PT if PT is before the character. */
18951 if (!row->ends_in_ellipsis_p)
18952 result = row->continued_p;
18953 else
18954 /* If the row ends in an ellipsis, then
18955 CHARPOS (ROW->end.pos) will equal point after the
18956 invisible text. We want that position to be displayed
18957 after the ellipsis. */
18958 result = 0;
18959 }
18960 /* If the row ends at ZV, display the cursor at the end of that
18961 row instead of at the start of the row below. */
18962 else if (row->ends_at_zv_p)
18963 result = 1;
18964 else
18965 result = 0;
18966 }
18967
18968 return result;
18969 }
18970
18971 \f
18972
18973 /* Push the property PROP so that it will be rendered at the current
18974 position in IT. Return 1 if PROP was successfully pushed, 0
18975 otherwise. Called from handle_line_prefix to handle the
18976 `line-prefix' and `wrap-prefix' properties. */
18977
18978 static int
18979 push_prefix_prop (struct it *it, Lisp_Object prop)
18980 {
18981 struct text_pos pos =
18982 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18983
18984 eassert (it->method == GET_FROM_BUFFER
18985 || it->method == GET_FROM_DISPLAY_VECTOR
18986 || it->method == GET_FROM_STRING);
18987
18988 /* We need to save the current buffer/string position, so it will be
18989 restored by pop_it, because iterate_out_of_display_property
18990 depends on that being set correctly, but some situations leave
18991 it->position not yet set when this function is called. */
18992 push_it (it, &pos);
18993
18994 if (STRINGP (prop))
18995 {
18996 if (SCHARS (prop) == 0)
18997 {
18998 pop_it (it);
18999 return 0;
19000 }
19001
19002 it->string = prop;
19003 it->string_from_prefix_prop_p = 1;
19004 it->multibyte_p = STRING_MULTIBYTE (it->string);
19005 it->current.overlay_string_index = -1;
19006 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19007 it->end_charpos = it->string_nchars = SCHARS (it->string);
19008 it->method = GET_FROM_STRING;
19009 it->stop_charpos = 0;
19010 it->prev_stop = 0;
19011 it->base_level_stop = 0;
19012
19013 /* Force paragraph direction to be that of the parent
19014 buffer/string. */
19015 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19016 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19017 else
19018 it->paragraph_embedding = L2R;
19019
19020 /* Set up the bidi iterator for this display string. */
19021 if (it->bidi_p)
19022 {
19023 it->bidi_it.string.lstring = it->string;
19024 it->bidi_it.string.s = NULL;
19025 it->bidi_it.string.schars = it->end_charpos;
19026 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19027 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19028 it->bidi_it.string.unibyte = !it->multibyte_p;
19029 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19030 }
19031 }
19032 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19033 {
19034 it->method = GET_FROM_STRETCH;
19035 it->object = prop;
19036 }
19037 #ifdef HAVE_WINDOW_SYSTEM
19038 else if (IMAGEP (prop))
19039 {
19040 it->what = IT_IMAGE;
19041 it->image_id = lookup_image (it->f, prop);
19042 it->method = GET_FROM_IMAGE;
19043 }
19044 #endif /* HAVE_WINDOW_SYSTEM */
19045 else
19046 {
19047 pop_it (it); /* bogus display property, give up */
19048 return 0;
19049 }
19050
19051 return 1;
19052 }
19053
19054 /* Return the character-property PROP at the current position in IT. */
19055
19056 static Lisp_Object
19057 get_it_property (struct it *it, Lisp_Object prop)
19058 {
19059 Lisp_Object position;
19060
19061 if (STRINGP (it->object))
19062 position = make_number (IT_STRING_CHARPOS (*it));
19063 else if (BUFFERP (it->object))
19064 position = make_number (IT_CHARPOS (*it));
19065 else
19066 return Qnil;
19067
19068 return Fget_char_property (position, prop, it->object);
19069 }
19070
19071 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19072
19073 static void
19074 handle_line_prefix (struct it *it)
19075 {
19076 Lisp_Object prefix;
19077
19078 if (it->continuation_lines_width > 0)
19079 {
19080 prefix = get_it_property (it, Qwrap_prefix);
19081 if (NILP (prefix))
19082 prefix = Vwrap_prefix;
19083 }
19084 else
19085 {
19086 prefix = get_it_property (it, Qline_prefix);
19087 if (NILP (prefix))
19088 prefix = Vline_prefix;
19089 }
19090 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19091 {
19092 /* If the prefix is wider than the window, and we try to wrap
19093 it, it would acquire its own wrap prefix, and so on till the
19094 iterator stack overflows. So, don't wrap the prefix. */
19095 it->line_wrap = TRUNCATE;
19096 it->avoid_cursor_p = 1;
19097 }
19098 }
19099
19100 \f
19101
19102 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19103 only for R2L lines from display_line and display_string, when they
19104 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19105 the line/string needs to be continued on the next glyph row. */
19106 static void
19107 unproduce_glyphs (struct it *it, int n)
19108 {
19109 struct glyph *glyph, *end;
19110
19111 eassert (it->glyph_row);
19112 eassert (it->glyph_row->reversed_p);
19113 eassert (it->area == TEXT_AREA);
19114 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19115
19116 if (n > it->glyph_row->used[TEXT_AREA])
19117 n = it->glyph_row->used[TEXT_AREA];
19118 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19119 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19120 for ( ; glyph < end; glyph++)
19121 glyph[-n] = *glyph;
19122 }
19123
19124 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19125 and ROW->maxpos. */
19126 static void
19127 find_row_edges (struct it *it, struct glyph_row *row,
19128 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19129 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19130 {
19131 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19132 lines' rows is implemented for bidi-reordered rows. */
19133
19134 /* ROW->minpos is the value of min_pos, the minimal buffer position
19135 we have in ROW, or ROW->start.pos if that is smaller. */
19136 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19137 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19138 else
19139 /* We didn't find buffer positions smaller than ROW->start, or
19140 didn't find _any_ valid buffer positions in any of the glyphs,
19141 so we must trust the iterator's computed positions. */
19142 row->minpos = row->start.pos;
19143 if (max_pos <= 0)
19144 {
19145 max_pos = CHARPOS (it->current.pos);
19146 max_bpos = BYTEPOS (it->current.pos);
19147 }
19148
19149 /* Here are the various use-cases for ending the row, and the
19150 corresponding values for ROW->maxpos:
19151
19152 Line ends in a newline from buffer eol_pos + 1
19153 Line is continued from buffer max_pos + 1
19154 Line is truncated on right it->current.pos
19155 Line ends in a newline from string max_pos + 1(*)
19156 (*) + 1 only when line ends in a forward scan
19157 Line is continued from string max_pos
19158 Line is continued from display vector max_pos
19159 Line is entirely from a string min_pos == max_pos
19160 Line is entirely from a display vector min_pos == max_pos
19161 Line that ends at ZV ZV
19162
19163 If you discover other use-cases, please add them here as
19164 appropriate. */
19165 if (row->ends_at_zv_p)
19166 row->maxpos = it->current.pos;
19167 else if (row->used[TEXT_AREA])
19168 {
19169 int seen_this_string = 0;
19170 struct glyph_row *r1 = row - 1;
19171
19172 /* Did we see the same display string on the previous row? */
19173 if (STRINGP (it->object)
19174 /* this is not the first row */
19175 && row > it->w->desired_matrix->rows
19176 /* previous row is not the header line */
19177 && !r1->mode_line_p
19178 /* previous row also ends in a newline from a string */
19179 && r1->ends_in_newline_from_string_p)
19180 {
19181 struct glyph *start, *end;
19182
19183 /* Search for the last glyph of the previous row that came
19184 from buffer or string. Depending on whether the row is
19185 L2R or R2L, we need to process it front to back or the
19186 other way round. */
19187 if (!r1->reversed_p)
19188 {
19189 start = r1->glyphs[TEXT_AREA];
19190 end = start + r1->used[TEXT_AREA];
19191 /* Glyphs inserted by redisplay have an integer (zero)
19192 as their object. */
19193 while (end > start
19194 && INTEGERP ((end - 1)->object)
19195 && (end - 1)->charpos <= 0)
19196 --end;
19197 if (end > start)
19198 {
19199 if (EQ ((end - 1)->object, it->object))
19200 seen_this_string = 1;
19201 }
19202 else
19203 /* If all the glyphs of the previous row were inserted
19204 by redisplay, it means the previous row was
19205 produced from a single newline, which is only
19206 possible if that newline came from the same string
19207 as the one which produced this ROW. */
19208 seen_this_string = 1;
19209 }
19210 else
19211 {
19212 end = r1->glyphs[TEXT_AREA] - 1;
19213 start = end + r1->used[TEXT_AREA];
19214 while (end < start
19215 && INTEGERP ((end + 1)->object)
19216 && (end + 1)->charpos <= 0)
19217 ++end;
19218 if (end < start)
19219 {
19220 if (EQ ((end + 1)->object, it->object))
19221 seen_this_string = 1;
19222 }
19223 else
19224 seen_this_string = 1;
19225 }
19226 }
19227 /* Take note of each display string that covers a newline only
19228 once, the first time we see it. This is for when a display
19229 string includes more than one newline in it. */
19230 if (row->ends_in_newline_from_string_p && !seen_this_string)
19231 {
19232 /* If we were scanning the buffer forward when we displayed
19233 the string, we want to account for at least one buffer
19234 position that belongs to this row (position covered by
19235 the display string), so that cursor positioning will
19236 consider this row as a candidate when point is at the end
19237 of the visual line represented by this row. This is not
19238 required when scanning back, because max_pos will already
19239 have a much larger value. */
19240 if (CHARPOS (row->end.pos) > max_pos)
19241 INC_BOTH (max_pos, max_bpos);
19242 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19243 }
19244 else if (CHARPOS (it->eol_pos) > 0)
19245 SET_TEXT_POS (row->maxpos,
19246 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19247 else if (row->continued_p)
19248 {
19249 /* If max_pos is different from IT's current position, it
19250 means IT->method does not belong to the display element
19251 at max_pos. However, it also means that the display
19252 element at max_pos was displayed in its entirety on this
19253 line, which is equivalent to saying that the next line
19254 starts at the next buffer position. */
19255 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19256 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19257 else
19258 {
19259 INC_BOTH (max_pos, max_bpos);
19260 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19261 }
19262 }
19263 else if (row->truncated_on_right_p)
19264 /* display_line already called reseat_at_next_visible_line_start,
19265 which puts the iterator at the beginning of the next line, in
19266 the logical order. */
19267 row->maxpos = it->current.pos;
19268 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19269 /* A line that is entirely from a string/image/stretch... */
19270 row->maxpos = row->minpos;
19271 else
19272 emacs_abort ();
19273 }
19274 else
19275 row->maxpos = it->current.pos;
19276 }
19277
19278 /* Construct the glyph row IT->glyph_row in the desired matrix of
19279 IT->w from text at the current position of IT. See dispextern.h
19280 for an overview of struct it. Value is non-zero if
19281 IT->glyph_row displays text, as opposed to a line displaying ZV
19282 only. */
19283
19284 static int
19285 display_line (struct it *it)
19286 {
19287 struct glyph_row *row = it->glyph_row;
19288 Lisp_Object overlay_arrow_string;
19289 struct it wrap_it;
19290 void *wrap_data = NULL;
19291 int may_wrap = 0, wrap_x IF_LINT (= 0);
19292 int wrap_row_used = -1;
19293 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19294 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19295 int wrap_row_extra_line_spacing IF_LINT (= 0);
19296 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19297 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19298 int cvpos;
19299 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19300 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19301
19302 /* We always start displaying at hpos zero even if hscrolled. */
19303 eassert (it->hpos == 0 && it->current_x == 0);
19304
19305 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19306 >= it->w->desired_matrix->nrows)
19307 {
19308 it->w->nrows_scale_factor++;
19309 fonts_changed_p = 1;
19310 return 0;
19311 }
19312
19313 /* Is IT->w showing the region? */
19314 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19315
19316 /* Clear the result glyph row and enable it. */
19317 prepare_desired_row (row);
19318
19319 row->y = it->current_y;
19320 row->start = it->start;
19321 row->continuation_lines_width = it->continuation_lines_width;
19322 row->displays_text_p = 1;
19323 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19324 it->starts_in_middle_of_char_p = 0;
19325
19326 /* Arrange the overlays nicely for our purposes. Usually, we call
19327 display_line on only one line at a time, in which case this
19328 can't really hurt too much, or we call it on lines which appear
19329 one after another in the buffer, in which case all calls to
19330 recenter_overlay_lists but the first will be pretty cheap. */
19331 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19332
19333 /* Move over display elements that are not visible because we are
19334 hscrolled. This may stop at an x-position < IT->first_visible_x
19335 if the first glyph is partially visible or if we hit a line end. */
19336 if (it->current_x < it->first_visible_x)
19337 {
19338 enum move_it_result move_result;
19339
19340 this_line_min_pos = row->start.pos;
19341 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19342 MOVE_TO_POS | MOVE_TO_X);
19343 /* If we are under a large hscroll, move_it_in_display_line_to
19344 could hit the end of the line without reaching
19345 it->first_visible_x. Pretend that we did reach it. This is
19346 especially important on a TTY, where we will call
19347 extend_face_to_end_of_line, which needs to know how many
19348 blank glyphs to produce. */
19349 if (it->current_x < it->first_visible_x
19350 && (move_result == MOVE_NEWLINE_OR_CR
19351 || move_result == MOVE_POS_MATCH_OR_ZV))
19352 it->current_x = it->first_visible_x;
19353
19354 /* Record the smallest positions seen while we moved over
19355 display elements that are not visible. This is needed by
19356 redisplay_internal for optimizing the case where the cursor
19357 stays inside the same line. The rest of this function only
19358 considers positions that are actually displayed, so
19359 RECORD_MAX_MIN_POS will not otherwise record positions that
19360 are hscrolled to the left of the left edge of the window. */
19361 min_pos = CHARPOS (this_line_min_pos);
19362 min_bpos = BYTEPOS (this_line_min_pos);
19363 }
19364 else
19365 {
19366 /* We only do this when not calling `move_it_in_display_line_to'
19367 above, because move_it_in_display_line_to calls
19368 handle_line_prefix itself. */
19369 handle_line_prefix (it);
19370 }
19371
19372 /* Get the initial row height. This is either the height of the
19373 text hscrolled, if there is any, or zero. */
19374 row->ascent = it->max_ascent;
19375 row->height = it->max_ascent + it->max_descent;
19376 row->phys_ascent = it->max_phys_ascent;
19377 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19378 row->extra_line_spacing = it->max_extra_line_spacing;
19379
19380 /* Utility macro to record max and min buffer positions seen until now. */
19381 #define RECORD_MAX_MIN_POS(IT) \
19382 do \
19383 { \
19384 int composition_p = !STRINGP ((IT)->string) \
19385 && ((IT)->what == IT_COMPOSITION); \
19386 ptrdiff_t current_pos = \
19387 composition_p ? (IT)->cmp_it.charpos \
19388 : IT_CHARPOS (*(IT)); \
19389 ptrdiff_t current_bpos = \
19390 composition_p ? CHAR_TO_BYTE (current_pos) \
19391 : IT_BYTEPOS (*(IT)); \
19392 if (current_pos < min_pos) \
19393 { \
19394 min_pos = current_pos; \
19395 min_bpos = current_bpos; \
19396 } \
19397 if (IT_CHARPOS (*it) > max_pos) \
19398 { \
19399 max_pos = IT_CHARPOS (*it); \
19400 max_bpos = IT_BYTEPOS (*it); \
19401 } \
19402 } \
19403 while (0)
19404
19405 /* Loop generating characters. The loop is left with IT on the next
19406 character to display. */
19407 while (1)
19408 {
19409 int n_glyphs_before, hpos_before, x_before;
19410 int x, nglyphs;
19411 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19412
19413 /* Retrieve the next thing to display. Value is zero if end of
19414 buffer reached. */
19415 if (!get_next_display_element (it))
19416 {
19417 /* Maybe add a space at the end of this line that is used to
19418 display the cursor there under X. Set the charpos of the
19419 first glyph of blank lines not corresponding to any text
19420 to -1. */
19421 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19422 row->exact_window_width_line_p = 1;
19423 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19424 || row->used[TEXT_AREA] == 0)
19425 {
19426 row->glyphs[TEXT_AREA]->charpos = -1;
19427 row->displays_text_p = 0;
19428
19429 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19430 && (!MINI_WINDOW_P (it->w)
19431 || (minibuf_level && EQ (it->window, minibuf_window))))
19432 row->indicate_empty_line_p = 1;
19433 }
19434
19435 it->continuation_lines_width = 0;
19436 row->ends_at_zv_p = 1;
19437 /* A row that displays right-to-left text must always have
19438 its last face extended all the way to the end of line,
19439 even if this row ends in ZV, because we still write to
19440 the screen left to right. We also need to extend the
19441 last face if the default face is remapped to some
19442 different face, otherwise the functions that clear
19443 portions of the screen will clear with the default face's
19444 background color. */
19445 if (row->reversed_p
19446 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19447 extend_face_to_end_of_line (it);
19448 break;
19449 }
19450
19451 /* Now, get the metrics of what we want to display. This also
19452 generates glyphs in `row' (which is IT->glyph_row). */
19453 n_glyphs_before = row->used[TEXT_AREA];
19454 x = it->current_x;
19455
19456 /* Remember the line height so far in case the next element doesn't
19457 fit on the line. */
19458 if (it->line_wrap != TRUNCATE)
19459 {
19460 ascent = it->max_ascent;
19461 descent = it->max_descent;
19462 phys_ascent = it->max_phys_ascent;
19463 phys_descent = it->max_phys_descent;
19464
19465 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19466 {
19467 if (IT_DISPLAYING_WHITESPACE (it))
19468 may_wrap = 1;
19469 else if (may_wrap)
19470 {
19471 SAVE_IT (wrap_it, *it, wrap_data);
19472 wrap_x = x;
19473 wrap_row_used = row->used[TEXT_AREA];
19474 wrap_row_ascent = row->ascent;
19475 wrap_row_height = row->height;
19476 wrap_row_phys_ascent = row->phys_ascent;
19477 wrap_row_phys_height = row->phys_height;
19478 wrap_row_extra_line_spacing = row->extra_line_spacing;
19479 wrap_row_min_pos = min_pos;
19480 wrap_row_min_bpos = min_bpos;
19481 wrap_row_max_pos = max_pos;
19482 wrap_row_max_bpos = max_bpos;
19483 may_wrap = 0;
19484 }
19485 }
19486 }
19487
19488 PRODUCE_GLYPHS (it);
19489
19490 /* If this display element was in marginal areas, continue with
19491 the next one. */
19492 if (it->area != TEXT_AREA)
19493 {
19494 row->ascent = max (row->ascent, it->max_ascent);
19495 row->height = max (row->height, it->max_ascent + it->max_descent);
19496 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19497 row->phys_height = max (row->phys_height,
19498 it->max_phys_ascent + it->max_phys_descent);
19499 row->extra_line_spacing = max (row->extra_line_spacing,
19500 it->max_extra_line_spacing);
19501 set_iterator_to_next (it, 1);
19502 continue;
19503 }
19504
19505 /* Does the display element fit on the line? If we truncate
19506 lines, we should draw past the right edge of the window. If
19507 we don't truncate, we want to stop so that we can display the
19508 continuation glyph before the right margin. If lines are
19509 continued, there are two possible strategies for characters
19510 resulting in more than 1 glyph (e.g. tabs): Display as many
19511 glyphs as possible in this line and leave the rest for the
19512 continuation line, or display the whole element in the next
19513 line. Original redisplay did the former, so we do it also. */
19514 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19515 hpos_before = it->hpos;
19516 x_before = x;
19517
19518 if (/* Not a newline. */
19519 nglyphs > 0
19520 /* Glyphs produced fit entirely in the line. */
19521 && it->current_x < it->last_visible_x)
19522 {
19523 it->hpos += nglyphs;
19524 row->ascent = max (row->ascent, it->max_ascent);
19525 row->height = max (row->height, it->max_ascent + it->max_descent);
19526 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19527 row->phys_height = max (row->phys_height,
19528 it->max_phys_ascent + it->max_phys_descent);
19529 row->extra_line_spacing = max (row->extra_line_spacing,
19530 it->max_extra_line_spacing);
19531 if (it->current_x - it->pixel_width < it->first_visible_x)
19532 row->x = x - it->first_visible_x;
19533 /* Record the maximum and minimum buffer positions seen so
19534 far in glyphs that will be displayed by this row. */
19535 if (it->bidi_p)
19536 RECORD_MAX_MIN_POS (it);
19537 }
19538 else
19539 {
19540 int i, new_x;
19541 struct glyph *glyph;
19542
19543 for (i = 0; i < nglyphs; ++i, x = new_x)
19544 {
19545 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19546 new_x = x + glyph->pixel_width;
19547
19548 if (/* Lines are continued. */
19549 it->line_wrap != TRUNCATE
19550 && (/* Glyph doesn't fit on the line. */
19551 new_x > it->last_visible_x
19552 /* Or it fits exactly on a window system frame. */
19553 || (new_x == it->last_visible_x
19554 && FRAME_WINDOW_P (it->f)
19555 && (row->reversed_p
19556 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19557 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19558 {
19559 /* End of a continued line. */
19560
19561 if (it->hpos == 0
19562 || (new_x == it->last_visible_x
19563 && FRAME_WINDOW_P (it->f)
19564 && (row->reversed_p
19565 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19566 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19567 {
19568 /* Current glyph is the only one on the line or
19569 fits exactly on the line. We must continue
19570 the line because we can't draw the cursor
19571 after the glyph. */
19572 row->continued_p = 1;
19573 it->current_x = new_x;
19574 it->continuation_lines_width += new_x;
19575 ++it->hpos;
19576 if (i == nglyphs - 1)
19577 {
19578 /* If line-wrap is on, check if a previous
19579 wrap point was found. */
19580 if (wrap_row_used > 0
19581 /* Even if there is a previous wrap
19582 point, continue the line here as
19583 usual, if (i) the previous character
19584 was a space or tab AND (ii) the
19585 current character is not. */
19586 && (!may_wrap
19587 || IT_DISPLAYING_WHITESPACE (it)))
19588 goto back_to_wrap;
19589
19590 /* Record the maximum and minimum buffer
19591 positions seen so far in glyphs that will be
19592 displayed by this row. */
19593 if (it->bidi_p)
19594 RECORD_MAX_MIN_POS (it);
19595 set_iterator_to_next (it, 1);
19596 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19597 {
19598 if (!get_next_display_element (it))
19599 {
19600 row->exact_window_width_line_p = 1;
19601 it->continuation_lines_width = 0;
19602 row->continued_p = 0;
19603 row->ends_at_zv_p = 1;
19604 }
19605 else if (ITERATOR_AT_END_OF_LINE_P (it))
19606 {
19607 row->continued_p = 0;
19608 row->exact_window_width_line_p = 1;
19609 }
19610 }
19611 }
19612 else if (it->bidi_p)
19613 RECORD_MAX_MIN_POS (it);
19614 }
19615 else if (CHAR_GLYPH_PADDING_P (*glyph)
19616 && !FRAME_WINDOW_P (it->f))
19617 {
19618 /* A padding glyph that doesn't fit on this line.
19619 This means the whole character doesn't fit
19620 on the line. */
19621 if (row->reversed_p)
19622 unproduce_glyphs (it, row->used[TEXT_AREA]
19623 - n_glyphs_before);
19624 row->used[TEXT_AREA] = n_glyphs_before;
19625
19626 /* Fill the rest of the row with continuation
19627 glyphs like in 20.x. */
19628 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19629 < row->glyphs[1 + TEXT_AREA])
19630 produce_special_glyphs (it, IT_CONTINUATION);
19631
19632 row->continued_p = 1;
19633 it->current_x = x_before;
19634 it->continuation_lines_width += x_before;
19635
19636 /* Restore the height to what it was before the
19637 element not fitting on the line. */
19638 it->max_ascent = ascent;
19639 it->max_descent = descent;
19640 it->max_phys_ascent = phys_ascent;
19641 it->max_phys_descent = phys_descent;
19642 }
19643 else if (wrap_row_used > 0)
19644 {
19645 back_to_wrap:
19646 if (row->reversed_p)
19647 unproduce_glyphs (it,
19648 row->used[TEXT_AREA] - wrap_row_used);
19649 RESTORE_IT (it, &wrap_it, wrap_data);
19650 it->continuation_lines_width += wrap_x;
19651 row->used[TEXT_AREA] = wrap_row_used;
19652 row->ascent = wrap_row_ascent;
19653 row->height = wrap_row_height;
19654 row->phys_ascent = wrap_row_phys_ascent;
19655 row->phys_height = wrap_row_phys_height;
19656 row->extra_line_spacing = wrap_row_extra_line_spacing;
19657 min_pos = wrap_row_min_pos;
19658 min_bpos = wrap_row_min_bpos;
19659 max_pos = wrap_row_max_pos;
19660 max_bpos = wrap_row_max_bpos;
19661 row->continued_p = 1;
19662 row->ends_at_zv_p = 0;
19663 row->exact_window_width_line_p = 0;
19664 it->continuation_lines_width += x;
19665
19666 /* Make sure that a non-default face is extended
19667 up to the right margin of the window. */
19668 extend_face_to_end_of_line (it);
19669 }
19670 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19671 {
19672 /* A TAB that extends past the right edge of the
19673 window. This produces a single glyph on
19674 window system frames. We leave the glyph in
19675 this row and let it fill the row, but don't
19676 consume the TAB. */
19677 if ((row->reversed_p
19678 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19679 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19680 produce_special_glyphs (it, IT_CONTINUATION);
19681 it->continuation_lines_width += it->last_visible_x;
19682 row->ends_in_middle_of_char_p = 1;
19683 row->continued_p = 1;
19684 glyph->pixel_width = it->last_visible_x - x;
19685 it->starts_in_middle_of_char_p = 1;
19686 }
19687 else
19688 {
19689 /* Something other than a TAB that draws past
19690 the right edge of the window. Restore
19691 positions to values before the element. */
19692 if (row->reversed_p)
19693 unproduce_glyphs (it, row->used[TEXT_AREA]
19694 - (n_glyphs_before + i));
19695 row->used[TEXT_AREA] = n_glyphs_before + i;
19696
19697 /* Display continuation glyphs. */
19698 it->current_x = x_before;
19699 it->continuation_lines_width += x;
19700 if (!FRAME_WINDOW_P (it->f)
19701 || (row->reversed_p
19702 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19703 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19704 produce_special_glyphs (it, IT_CONTINUATION);
19705 row->continued_p = 1;
19706
19707 extend_face_to_end_of_line (it);
19708
19709 if (nglyphs > 1 && i > 0)
19710 {
19711 row->ends_in_middle_of_char_p = 1;
19712 it->starts_in_middle_of_char_p = 1;
19713 }
19714
19715 /* Restore the height to what it was before the
19716 element not fitting on the line. */
19717 it->max_ascent = ascent;
19718 it->max_descent = descent;
19719 it->max_phys_ascent = phys_ascent;
19720 it->max_phys_descent = phys_descent;
19721 }
19722
19723 break;
19724 }
19725 else if (new_x > it->first_visible_x)
19726 {
19727 /* Increment number of glyphs actually displayed. */
19728 ++it->hpos;
19729
19730 /* Record the maximum and minimum buffer positions
19731 seen so far in glyphs that will be displayed by
19732 this row. */
19733 if (it->bidi_p)
19734 RECORD_MAX_MIN_POS (it);
19735
19736 if (x < it->first_visible_x)
19737 /* Glyph is partially visible, i.e. row starts at
19738 negative X position. */
19739 row->x = x - it->first_visible_x;
19740 }
19741 else
19742 {
19743 /* Glyph is completely off the left margin of the
19744 window. This should not happen because of the
19745 move_it_in_display_line at the start of this
19746 function, unless the text display area of the
19747 window is empty. */
19748 eassert (it->first_visible_x <= it->last_visible_x);
19749 }
19750 }
19751 /* Even if this display element produced no glyphs at all,
19752 we want to record its position. */
19753 if (it->bidi_p && nglyphs == 0)
19754 RECORD_MAX_MIN_POS (it);
19755
19756 row->ascent = max (row->ascent, it->max_ascent);
19757 row->height = max (row->height, it->max_ascent + it->max_descent);
19758 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19759 row->phys_height = max (row->phys_height,
19760 it->max_phys_ascent + it->max_phys_descent);
19761 row->extra_line_spacing = max (row->extra_line_spacing,
19762 it->max_extra_line_spacing);
19763
19764 /* End of this display line if row is continued. */
19765 if (row->continued_p || row->ends_at_zv_p)
19766 break;
19767 }
19768
19769 at_end_of_line:
19770 /* Is this a line end? If yes, we're also done, after making
19771 sure that a non-default face is extended up to the right
19772 margin of the window. */
19773 if (ITERATOR_AT_END_OF_LINE_P (it))
19774 {
19775 int used_before = row->used[TEXT_AREA];
19776
19777 row->ends_in_newline_from_string_p = STRINGP (it->object);
19778
19779 /* Add a space at the end of the line that is used to
19780 display the cursor there. */
19781 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19782 append_space_for_newline (it, 0);
19783
19784 /* Extend the face to the end of the line. */
19785 extend_face_to_end_of_line (it);
19786
19787 /* Make sure we have the position. */
19788 if (used_before == 0)
19789 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19790
19791 /* Record the position of the newline, for use in
19792 find_row_edges. */
19793 it->eol_pos = it->current.pos;
19794
19795 /* Consume the line end. This skips over invisible lines. */
19796 set_iterator_to_next (it, 1);
19797 it->continuation_lines_width = 0;
19798 break;
19799 }
19800
19801 /* Proceed with next display element. Note that this skips
19802 over lines invisible because of selective display. */
19803 set_iterator_to_next (it, 1);
19804
19805 /* If we truncate lines, we are done when the last displayed
19806 glyphs reach past the right margin of the window. */
19807 if (it->line_wrap == TRUNCATE
19808 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19809 ? (it->current_x >= it->last_visible_x)
19810 : (it->current_x > it->last_visible_x)))
19811 {
19812 /* Maybe add truncation glyphs. */
19813 if (!FRAME_WINDOW_P (it->f)
19814 || (row->reversed_p
19815 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19816 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19817 {
19818 int i, n;
19819
19820 if (!row->reversed_p)
19821 {
19822 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19823 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19824 break;
19825 }
19826 else
19827 {
19828 for (i = 0; i < row->used[TEXT_AREA]; i++)
19829 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19830 break;
19831 /* Remove any padding glyphs at the front of ROW, to
19832 make room for the truncation glyphs we will be
19833 adding below. The loop below always inserts at
19834 least one truncation glyph, so also remove the
19835 last glyph added to ROW. */
19836 unproduce_glyphs (it, i + 1);
19837 /* Adjust i for the loop below. */
19838 i = row->used[TEXT_AREA] - (i + 1);
19839 }
19840
19841 it->current_x = x_before;
19842 if (!FRAME_WINDOW_P (it->f))
19843 {
19844 for (n = row->used[TEXT_AREA]; i < n; ++i)
19845 {
19846 row->used[TEXT_AREA] = i;
19847 produce_special_glyphs (it, IT_TRUNCATION);
19848 }
19849 }
19850 else
19851 {
19852 row->used[TEXT_AREA] = i;
19853 produce_special_glyphs (it, IT_TRUNCATION);
19854 }
19855 }
19856 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19857 {
19858 /* Don't truncate if we can overflow newline into fringe. */
19859 if (!get_next_display_element (it))
19860 {
19861 it->continuation_lines_width = 0;
19862 row->ends_at_zv_p = 1;
19863 row->exact_window_width_line_p = 1;
19864 break;
19865 }
19866 if (ITERATOR_AT_END_OF_LINE_P (it))
19867 {
19868 row->exact_window_width_line_p = 1;
19869 goto at_end_of_line;
19870 }
19871 it->current_x = x_before;
19872 }
19873
19874 row->truncated_on_right_p = 1;
19875 it->continuation_lines_width = 0;
19876 reseat_at_next_visible_line_start (it, 0);
19877 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19878 it->hpos = hpos_before;
19879 break;
19880 }
19881 }
19882
19883 if (wrap_data)
19884 bidi_unshelve_cache (wrap_data, 1);
19885
19886 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19887 at the left window margin. */
19888 if (it->first_visible_x
19889 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19890 {
19891 if (!FRAME_WINDOW_P (it->f)
19892 || (row->reversed_p
19893 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19894 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19895 insert_left_trunc_glyphs (it);
19896 row->truncated_on_left_p = 1;
19897 }
19898
19899 /* Remember the position at which this line ends.
19900
19901 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19902 cannot be before the call to find_row_edges below, since that is
19903 where these positions are determined. */
19904 row->end = it->current;
19905 if (!it->bidi_p)
19906 {
19907 row->minpos = row->start.pos;
19908 row->maxpos = row->end.pos;
19909 }
19910 else
19911 {
19912 /* ROW->minpos and ROW->maxpos must be the smallest and
19913 `1 + the largest' buffer positions in ROW. But if ROW was
19914 bidi-reordered, these two positions can be anywhere in the
19915 row, so we must determine them now. */
19916 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19917 }
19918
19919 /* If the start of this line is the overlay arrow-position, then
19920 mark this glyph row as the one containing the overlay arrow.
19921 This is clearly a mess with variable size fonts. It would be
19922 better to let it be displayed like cursors under X. */
19923 if ((row->displays_text_p || !overlay_arrow_seen)
19924 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19925 !NILP (overlay_arrow_string)))
19926 {
19927 /* Overlay arrow in window redisplay is a fringe bitmap. */
19928 if (STRINGP (overlay_arrow_string))
19929 {
19930 struct glyph_row *arrow_row
19931 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19932 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19933 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19934 struct glyph *p = row->glyphs[TEXT_AREA];
19935 struct glyph *p2, *end;
19936
19937 /* Copy the arrow glyphs. */
19938 while (glyph < arrow_end)
19939 *p++ = *glyph++;
19940
19941 /* Throw away padding glyphs. */
19942 p2 = p;
19943 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19944 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19945 ++p2;
19946 if (p2 > p)
19947 {
19948 while (p2 < end)
19949 *p++ = *p2++;
19950 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19951 }
19952 }
19953 else
19954 {
19955 eassert (INTEGERP (overlay_arrow_string));
19956 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19957 }
19958 overlay_arrow_seen = 1;
19959 }
19960
19961 /* Highlight trailing whitespace. */
19962 if (!NILP (Vshow_trailing_whitespace))
19963 highlight_trailing_whitespace (it->f, it->glyph_row);
19964
19965 /* Compute pixel dimensions of this line. */
19966 compute_line_metrics (it);
19967
19968 /* Implementation note: No changes in the glyphs of ROW or in their
19969 faces can be done past this point, because compute_line_metrics
19970 computes ROW's hash value and stores it within the glyph_row
19971 structure. */
19972
19973 /* Record whether this row ends inside an ellipsis. */
19974 row->ends_in_ellipsis_p
19975 = (it->method == GET_FROM_DISPLAY_VECTOR
19976 && it->ellipsis_p);
19977
19978 /* Save fringe bitmaps in this row. */
19979 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19980 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19981 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19982 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19983
19984 it->left_user_fringe_bitmap = 0;
19985 it->left_user_fringe_face_id = 0;
19986 it->right_user_fringe_bitmap = 0;
19987 it->right_user_fringe_face_id = 0;
19988
19989 /* Maybe set the cursor. */
19990 cvpos = it->w->cursor.vpos;
19991 if ((cvpos < 0
19992 /* In bidi-reordered rows, keep checking for proper cursor
19993 position even if one has been found already, because buffer
19994 positions in such rows change non-linearly with ROW->VPOS,
19995 when a line is continued. One exception: when we are at ZV,
19996 display cursor on the first suitable glyph row, since all
19997 the empty rows after that also have their position set to ZV. */
19998 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19999 lines' rows is implemented for bidi-reordered rows. */
20000 || (it->bidi_p
20001 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20002 && PT >= MATRIX_ROW_START_CHARPOS (row)
20003 && PT <= MATRIX_ROW_END_CHARPOS (row)
20004 && cursor_row_p (row))
20005 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20006
20007 /* Prepare for the next line. This line starts horizontally at (X
20008 HPOS) = (0 0). Vertical positions are incremented. As a
20009 convenience for the caller, IT->glyph_row is set to the next
20010 row to be used. */
20011 it->current_x = it->hpos = 0;
20012 it->current_y += row->height;
20013 SET_TEXT_POS (it->eol_pos, 0, 0);
20014 ++it->vpos;
20015 ++it->glyph_row;
20016 /* The next row should by default use the same value of the
20017 reversed_p flag as this one. set_iterator_to_next decides when
20018 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20019 the flag accordingly. */
20020 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20021 it->glyph_row->reversed_p = row->reversed_p;
20022 it->start = row->end;
20023 return row->displays_text_p;
20024
20025 #undef RECORD_MAX_MIN_POS
20026 }
20027
20028 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20029 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20030 doc: /* Return paragraph direction at point in BUFFER.
20031 Value is either `left-to-right' or `right-to-left'.
20032 If BUFFER is omitted or nil, it defaults to the current buffer.
20033
20034 Paragraph direction determines how the text in the paragraph is displayed.
20035 In left-to-right paragraphs, text begins at the left margin of the window
20036 and the reading direction is generally left to right. In right-to-left
20037 paragraphs, text begins at the right margin and is read from right to left.
20038
20039 See also `bidi-paragraph-direction'. */)
20040 (Lisp_Object buffer)
20041 {
20042 struct buffer *buf = current_buffer;
20043 struct buffer *old = buf;
20044
20045 if (! NILP (buffer))
20046 {
20047 CHECK_BUFFER (buffer);
20048 buf = XBUFFER (buffer);
20049 }
20050
20051 if (NILP (BVAR (buf, bidi_display_reordering))
20052 || NILP (BVAR (buf, enable_multibyte_characters))
20053 /* When we are loading loadup.el, the character property tables
20054 needed for bidi iteration are not yet available. */
20055 || !NILP (Vpurify_flag))
20056 return Qleft_to_right;
20057 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20058 return BVAR (buf, bidi_paragraph_direction);
20059 else
20060 {
20061 /* Determine the direction from buffer text. We could try to
20062 use current_matrix if it is up to date, but this seems fast
20063 enough as it is. */
20064 struct bidi_it itb;
20065 ptrdiff_t pos = BUF_PT (buf);
20066 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20067 int c;
20068 void *itb_data = bidi_shelve_cache ();
20069
20070 set_buffer_temp (buf);
20071 /* bidi_paragraph_init finds the base direction of the paragraph
20072 by searching forward from paragraph start. We need the base
20073 direction of the current or _previous_ paragraph, so we need
20074 to make sure we are within that paragraph. To that end, find
20075 the previous non-empty line. */
20076 if (pos >= ZV && pos > BEGV)
20077 {
20078 pos--;
20079 bytepos = CHAR_TO_BYTE (pos);
20080 }
20081 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20082 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20083 {
20084 while ((c = FETCH_BYTE (bytepos)) == '\n'
20085 || c == ' ' || c == '\t' || c == '\f')
20086 {
20087 if (bytepos <= BEGV_BYTE)
20088 break;
20089 bytepos--;
20090 pos--;
20091 }
20092 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20093 bytepos--;
20094 }
20095 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20096 itb.paragraph_dir = NEUTRAL_DIR;
20097 itb.string.s = NULL;
20098 itb.string.lstring = Qnil;
20099 itb.string.bufpos = 0;
20100 itb.string.unibyte = 0;
20101 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20102 bidi_unshelve_cache (itb_data, 0);
20103 set_buffer_temp (old);
20104 switch (itb.paragraph_dir)
20105 {
20106 case L2R:
20107 return Qleft_to_right;
20108 break;
20109 case R2L:
20110 return Qright_to_left;
20111 break;
20112 default:
20113 emacs_abort ();
20114 }
20115 }
20116 }
20117
20118
20119 \f
20120 /***********************************************************************
20121 Menu Bar
20122 ***********************************************************************/
20123
20124 /* Redisplay the menu bar in the frame for window W.
20125
20126 The menu bar of X frames that don't have X toolkit support is
20127 displayed in a special window W->frame->menu_bar_window.
20128
20129 The menu bar of terminal frames is treated specially as far as
20130 glyph matrices are concerned. Menu bar lines are not part of
20131 windows, so the update is done directly on the frame matrix rows
20132 for the menu bar. */
20133
20134 static void
20135 display_menu_bar (struct window *w)
20136 {
20137 struct frame *f = XFRAME (WINDOW_FRAME (w));
20138 struct it it;
20139 Lisp_Object items;
20140 int i;
20141
20142 /* Don't do all this for graphical frames. */
20143 #ifdef HAVE_NTGUI
20144 if (FRAME_W32_P (f))
20145 return;
20146 #endif
20147 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20148 if (FRAME_X_P (f))
20149 return;
20150 #endif
20151
20152 #ifdef HAVE_NS
20153 if (FRAME_NS_P (f))
20154 return;
20155 #endif /* HAVE_NS */
20156
20157 #ifdef USE_X_TOOLKIT
20158 eassert (!FRAME_WINDOW_P (f));
20159 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20160 it.first_visible_x = 0;
20161 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20162 #else /* not USE_X_TOOLKIT */
20163 if (FRAME_WINDOW_P (f))
20164 {
20165 /* Menu bar lines are displayed in the desired matrix of the
20166 dummy window menu_bar_window. */
20167 struct window *menu_w;
20168 eassert (WINDOWP (f->menu_bar_window));
20169 menu_w = XWINDOW (f->menu_bar_window);
20170 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20171 MENU_FACE_ID);
20172 it.first_visible_x = 0;
20173 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20174 }
20175 else
20176 {
20177 /* This is a TTY frame, i.e. character hpos/vpos are used as
20178 pixel x/y. */
20179 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20180 MENU_FACE_ID);
20181 it.first_visible_x = 0;
20182 it.last_visible_x = FRAME_COLS (f);
20183 }
20184 #endif /* not USE_X_TOOLKIT */
20185
20186 /* FIXME: This should be controlled by a user option. See the
20187 comments in redisplay_tool_bar and display_mode_line about
20188 this. */
20189 it.paragraph_embedding = L2R;
20190
20191 /* Clear all rows of the menu bar. */
20192 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20193 {
20194 struct glyph_row *row = it.glyph_row + i;
20195 clear_glyph_row (row);
20196 row->enabled_p = 1;
20197 row->full_width_p = 1;
20198 }
20199
20200 /* Display all items of the menu bar. */
20201 items = FRAME_MENU_BAR_ITEMS (it.f);
20202 for (i = 0; i < ASIZE (items); i += 4)
20203 {
20204 Lisp_Object string;
20205
20206 /* Stop at nil string. */
20207 string = AREF (items, i + 1);
20208 if (NILP (string))
20209 break;
20210
20211 /* Remember where item was displayed. */
20212 ASET (items, i + 3, make_number (it.hpos));
20213
20214 /* Display the item, pad with one space. */
20215 if (it.current_x < it.last_visible_x)
20216 display_string (NULL, string, Qnil, 0, 0, &it,
20217 SCHARS (string) + 1, 0, 0, -1);
20218 }
20219
20220 /* Fill out the line with spaces. */
20221 if (it.current_x < it.last_visible_x)
20222 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20223
20224 /* Compute the total height of the lines. */
20225 compute_line_metrics (&it);
20226 }
20227
20228
20229 \f
20230 /***********************************************************************
20231 Mode Line
20232 ***********************************************************************/
20233
20234 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20235 FORCE is non-zero, redisplay mode lines unconditionally.
20236 Otherwise, redisplay only mode lines that are garbaged. Value is
20237 the number of windows whose mode lines were redisplayed. */
20238
20239 static int
20240 redisplay_mode_lines (Lisp_Object window, int force)
20241 {
20242 int nwindows = 0;
20243
20244 while (!NILP (window))
20245 {
20246 struct window *w = XWINDOW (window);
20247
20248 if (WINDOWP (w->hchild))
20249 nwindows += redisplay_mode_lines (w->hchild, force);
20250 else if (WINDOWP (w->vchild))
20251 nwindows += redisplay_mode_lines (w->vchild, force);
20252 else if (force
20253 || FRAME_GARBAGED_P (XFRAME (w->frame))
20254 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20255 {
20256 struct text_pos lpoint;
20257 struct buffer *old = current_buffer;
20258
20259 /* Set the window's buffer for the mode line display. */
20260 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20261 set_buffer_internal_1 (XBUFFER (w->buffer));
20262
20263 /* Point refers normally to the selected window. For any
20264 other window, set up appropriate value. */
20265 if (!EQ (window, selected_window))
20266 {
20267 struct text_pos pt;
20268
20269 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20270 if (CHARPOS (pt) < BEGV)
20271 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20272 else if (CHARPOS (pt) > (ZV - 1))
20273 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20274 else
20275 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20276 }
20277
20278 /* Display mode lines. */
20279 clear_glyph_matrix (w->desired_matrix);
20280 if (display_mode_lines (w))
20281 {
20282 ++nwindows;
20283 w->must_be_updated_p = 1;
20284 }
20285
20286 /* Restore old settings. */
20287 set_buffer_internal_1 (old);
20288 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20289 }
20290
20291 window = w->next;
20292 }
20293
20294 return nwindows;
20295 }
20296
20297
20298 /* Display the mode and/or header line of window W. Value is the
20299 sum number of mode lines and header lines displayed. */
20300
20301 static int
20302 display_mode_lines (struct window *w)
20303 {
20304 Lisp_Object old_selected_window = selected_window;
20305 Lisp_Object old_selected_frame = selected_frame;
20306 Lisp_Object new_frame = w->frame;
20307 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20308 int n = 0;
20309
20310 selected_frame = new_frame;
20311 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20312 or window's point, then we'd need select_window_1 here as well. */
20313 XSETWINDOW (selected_window, w);
20314 XFRAME (new_frame)->selected_window = selected_window;
20315
20316 /* These will be set while the mode line specs are processed. */
20317 line_number_displayed = 0;
20318 wset_column_number_displayed (w, Qnil);
20319
20320 if (WINDOW_WANTS_MODELINE_P (w))
20321 {
20322 struct window *sel_w = XWINDOW (old_selected_window);
20323
20324 /* Select mode line face based on the real selected window. */
20325 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20326 BVAR (current_buffer, mode_line_format));
20327 ++n;
20328 }
20329
20330 if (WINDOW_WANTS_HEADER_LINE_P (w))
20331 {
20332 display_mode_line (w, HEADER_LINE_FACE_ID,
20333 BVAR (current_buffer, header_line_format));
20334 ++n;
20335 }
20336
20337 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20338 selected_frame = old_selected_frame;
20339 selected_window = old_selected_window;
20340 return n;
20341 }
20342
20343
20344 /* Display mode or header line of window W. FACE_ID specifies which
20345 line to display; it is either MODE_LINE_FACE_ID or
20346 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20347 display. Value is the pixel height of the mode/header line
20348 displayed. */
20349
20350 static int
20351 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20352 {
20353 struct it it;
20354 struct face *face;
20355 ptrdiff_t count = SPECPDL_INDEX ();
20356
20357 init_iterator (&it, w, -1, -1, NULL, face_id);
20358 /* Don't extend on a previously drawn mode-line.
20359 This may happen if called from pos_visible_p. */
20360 it.glyph_row->enabled_p = 0;
20361 prepare_desired_row (it.glyph_row);
20362
20363 it.glyph_row->mode_line_p = 1;
20364
20365 /* FIXME: This should be controlled by a user option. But
20366 supporting such an option is not trivial, since the mode line is
20367 made up of many separate strings. */
20368 it.paragraph_embedding = L2R;
20369
20370 record_unwind_protect (unwind_format_mode_line,
20371 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20372
20373 mode_line_target = MODE_LINE_DISPLAY;
20374
20375 /* Temporarily make frame's keyboard the current kboard so that
20376 kboard-local variables in the mode_line_format will get the right
20377 values. */
20378 push_kboard (FRAME_KBOARD (it.f));
20379 record_unwind_save_match_data ();
20380 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20381 pop_kboard ();
20382
20383 unbind_to (count, Qnil);
20384
20385 /* Fill up with spaces. */
20386 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20387
20388 compute_line_metrics (&it);
20389 it.glyph_row->full_width_p = 1;
20390 it.glyph_row->continued_p = 0;
20391 it.glyph_row->truncated_on_left_p = 0;
20392 it.glyph_row->truncated_on_right_p = 0;
20393
20394 /* Make a 3D mode-line have a shadow at its right end. */
20395 face = FACE_FROM_ID (it.f, face_id);
20396 extend_face_to_end_of_line (&it);
20397 if (face->box != FACE_NO_BOX)
20398 {
20399 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20400 + it.glyph_row->used[TEXT_AREA] - 1);
20401 last->right_box_line_p = 1;
20402 }
20403
20404 return it.glyph_row->height;
20405 }
20406
20407 /* Move element ELT in LIST to the front of LIST.
20408 Return the updated list. */
20409
20410 static Lisp_Object
20411 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20412 {
20413 register Lisp_Object tail, prev;
20414 register Lisp_Object tem;
20415
20416 tail = list;
20417 prev = Qnil;
20418 while (CONSP (tail))
20419 {
20420 tem = XCAR (tail);
20421
20422 if (EQ (elt, tem))
20423 {
20424 /* Splice out the link TAIL. */
20425 if (NILP (prev))
20426 list = XCDR (tail);
20427 else
20428 Fsetcdr (prev, XCDR (tail));
20429
20430 /* Now make it the first. */
20431 Fsetcdr (tail, list);
20432 return tail;
20433 }
20434 else
20435 prev = tail;
20436 tail = XCDR (tail);
20437 QUIT;
20438 }
20439
20440 /* Not found--return unchanged LIST. */
20441 return list;
20442 }
20443
20444 /* Contribute ELT to the mode line for window IT->w. How it
20445 translates into text depends on its data type.
20446
20447 IT describes the display environment in which we display, as usual.
20448
20449 DEPTH is the depth in recursion. It is used to prevent
20450 infinite recursion here.
20451
20452 FIELD_WIDTH is the number of characters the display of ELT should
20453 occupy in the mode line, and PRECISION is the maximum number of
20454 characters to display from ELT's representation. See
20455 display_string for details.
20456
20457 Returns the hpos of the end of the text generated by ELT.
20458
20459 PROPS is a property list to add to any string we encounter.
20460
20461 If RISKY is nonzero, remove (disregard) any properties in any string
20462 we encounter, and ignore :eval and :propertize.
20463
20464 The global variable `mode_line_target' determines whether the
20465 output is passed to `store_mode_line_noprop',
20466 `store_mode_line_string', or `display_string'. */
20467
20468 static int
20469 display_mode_element (struct it *it, int depth, int field_width, int precision,
20470 Lisp_Object elt, Lisp_Object props, int risky)
20471 {
20472 int n = 0, field, prec;
20473 int literal = 0;
20474
20475 tail_recurse:
20476 if (depth > 100)
20477 elt = build_string ("*too-deep*");
20478
20479 depth++;
20480
20481 switch (XTYPE (elt))
20482 {
20483 case Lisp_String:
20484 {
20485 /* A string: output it and check for %-constructs within it. */
20486 unsigned char c;
20487 ptrdiff_t offset = 0;
20488
20489 if (SCHARS (elt) > 0
20490 && (!NILP (props) || risky))
20491 {
20492 Lisp_Object oprops, aelt;
20493 oprops = Ftext_properties_at (make_number (0), elt);
20494
20495 /* If the starting string's properties are not what
20496 we want, translate the string. Also, if the string
20497 is risky, do that anyway. */
20498
20499 if (NILP (Fequal (props, oprops)) || risky)
20500 {
20501 /* If the starting string has properties,
20502 merge the specified ones onto the existing ones. */
20503 if (! NILP (oprops) && !risky)
20504 {
20505 Lisp_Object tem;
20506
20507 oprops = Fcopy_sequence (oprops);
20508 tem = props;
20509 while (CONSP (tem))
20510 {
20511 oprops = Fplist_put (oprops, XCAR (tem),
20512 XCAR (XCDR (tem)));
20513 tem = XCDR (XCDR (tem));
20514 }
20515 props = oprops;
20516 }
20517
20518 aelt = Fassoc (elt, mode_line_proptrans_alist);
20519 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20520 {
20521 /* AELT is what we want. Move it to the front
20522 without consing. */
20523 elt = XCAR (aelt);
20524 mode_line_proptrans_alist
20525 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20526 }
20527 else
20528 {
20529 Lisp_Object tem;
20530
20531 /* If AELT has the wrong props, it is useless.
20532 so get rid of it. */
20533 if (! NILP (aelt))
20534 mode_line_proptrans_alist
20535 = Fdelq (aelt, mode_line_proptrans_alist);
20536
20537 elt = Fcopy_sequence (elt);
20538 Fset_text_properties (make_number (0), Flength (elt),
20539 props, elt);
20540 /* Add this item to mode_line_proptrans_alist. */
20541 mode_line_proptrans_alist
20542 = Fcons (Fcons (elt, props),
20543 mode_line_proptrans_alist);
20544 /* Truncate mode_line_proptrans_alist
20545 to at most 50 elements. */
20546 tem = Fnthcdr (make_number (50),
20547 mode_line_proptrans_alist);
20548 if (! NILP (tem))
20549 XSETCDR (tem, Qnil);
20550 }
20551 }
20552 }
20553
20554 offset = 0;
20555
20556 if (literal)
20557 {
20558 prec = precision - n;
20559 switch (mode_line_target)
20560 {
20561 case MODE_LINE_NOPROP:
20562 case MODE_LINE_TITLE:
20563 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20564 break;
20565 case MODE_LINE_STRING:
20566 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20567 break;
20568 case MODE_LINE_DISPLAY:
20569 n += display_string (NULL, elt, Qnil, 0, 0, it,
20570 0, prec, 0, STRING_MULTIBYTE (elt));
20571 break;
20572 }
20573
20574 break;
20575 }
20576
20577 /* Handle the non-literal case. */
20578
20579 while ((precision <= 0 || n < precision)
20580 && SREF (elt, offset) != 0
20581 && (mode_line_target != MODE_LINE_DISPLAY
20582 || it->current_x < it->last_visible_x))
20583 {
20584 ptrdiff_t last_offset = offset;
20585
20586 /* Advance to end of string or next format specifier. */
20587 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20588 ;
20589
20590 if (offset - 1 != last_offset)
20591 {
20592 ptrdiff_t nchars, nbytes;
20593
20594 /* Output to end of string or up to '%'. Field width
20595 is length of string. Don't output more than
20596 PRECISION allows us. */
20597 offset--;
20598
20599 prec = c_string_width (SDATA (elt) + last_offset,
20600 offset - last_offset, precision - n,
20601 &nchars, &nbytes);
20602
20603 switch (mode_line_target)
20604 {
20605 case MODE_LINE_NOPROP:
20606 case MODE_LINE_TITLE:
20607 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20608 break;
20609 case MODE_LINE_STRING:
20610 {
20611 ptrdiff_t bytepos = last_offset;
20612 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20613 ptrdiff_t endpos = (precision <= 0
20614 ? string_byte_to_char (elt, offset)
20615 : charpos + nchars);
20616
20617 n += store_mode_line_string (NULL,
20618 Fsubstring (elt, make_number (charpos),
20619 make_number (endpos)),
20620 0, 0, 0, Qnil);
20621 }
20622 break;
20623 case MODE_LINE_DISPLAY:
20624 {
20625 ptrdiff_t bytepos = last_offset;
20626 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20627
20628 if (precision <= 0)
20629 nchars = string_byte_to_char (elt, offset) - charpos;
20630 n += display_string (NULL, elt, Qnil, 0, charpos,
20631 it, 0, nchars, 0,
20632 STRING_MULTIBYTE (elt));
20633 }
20634 break;
20635 }
20636 }
20637 else /* c == '%' */
20638 {
20639 ptrdiff_t percent_position = offset;
20640
20641 /* Get the specified minimum width. Zero means
20642 don't pad. */
20643 field = 0;
20644 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20645 field = field * 10 + c - '0';
20646
20647 /* Don't pad beyond the total padding allowed. */
20648 if (field_width - n > 0 && field > field_width - n)
20649 field = field_width - n;
20650
20651 /* Note that either PRECISION <= 0 or N < PRECISION. */
20652 prec = precision - n;
20653
20654 if (c == 'M')
20655 n += display_mode_element (it, depth, field, prec,
20656 Vglobal_mode_string, props,
20657 risky);
20658 else if (c != 0)
20659 {
20660 int multibyte;
20661 ptrdiff_t bytepos, charpos;
20662 const char *spec;
20663 Lisp_Object string;
20664
20665 bytepos = percent_position;
20666 charpos = (STRING_MULTIBYTE (elt)
20667 ? string_byte_to_char (elt, bytepos)
20668 : bytepos);
20669 spec = decode_mode_spec (it->w, c, field, &string);
20670 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20671
20672 switch (mode_line_target)
20673 {
20674 case MODE_LINE_NOPROP:
20675 case MODE_LINE_TITLE:
20676 n += store_mode_line_noprop (spec, field, prec);
20677 break;
20678 case MODE_LINE_STRING:
20679 {
20680 Lisp_Object tem = build_string (spec);
20681 props = Ftext_properties_at (make_number (charpos), elt);
20682 /* Should only keep face property in props */
20683 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20684 }
20685 break;
20686 case MODE_LINE_DISPLAY:
20687 {
20688 int nglyphs_before, nwritten;
20689
20690 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20691 nwritten = display_string (spec, string, elt,
20692 charpos, 0, it,
20693 field, prec, 0,
20694 multibyte);
20695
20696 /* Assign to the glyphs written above the
20697 string where the `%x' came from, position
20698 of the `%'. */
20699 if (nwritten > 0)
20700 {
20701 struct glyph *glyph
20702 = (it->glyph_row->glyphs[TEXT_AREA]
20703 + nglyphs_before);
20704 int i;
20705
20706 for (i = 0; i < nwritten; ++i)
20707 {
20708 glyph[i].object = elt;
20709 glyph[i].charpos = charpos;
20710 }
20711
20712 n += nwritten;
20713 }
20714 }
20715 break;
20716 }
20717 }
20718 else /* c == 0 */
20719 break;
20720 }
20721 }
20722 }
20723 break;
20724
20725 case Lisp_Symbol:
20726 /* A symbol: process the value of the symbol recursively
20727 as if it appeared here directly. Avoid error if symbol void.
20728 Special case: if value of symbol is a string, output the string
20729 literally. */
20730 {
20731 register Lisp_Object tem;
20732
20733 /* If the variable is not marked as risky to set
20734 then its contents are risky to use. */
20735 if (NILP (Fget (elt, Qrisky_local_variable)))
20736 risky = 1;
20737
20738 tem = Fboundp (elt);
20739 if (!NILP (tem))
20740 {
20741 tem = Fsymbol_value (elt);
20742 /* If value is a string, output that string literally:
20743 don't check for % within it. */
20744 if (STRINGP (tem))
20745 literal = 1;
20746
20747 if (!EQ (tem, elt))
20748 {
20749 /* Give up right away for nil or t. */
20750 elt = tem;
20751 goto tail_recurse;
20752 }
20753 }
20754 }
20755 break;
20756
20757 case Lisp_Cons:
20758 {
20759 register Lisp_Object car, tem;
20760
20761 /* A cons cell: five distinct cases.
20762 If first element is :eval or :propertize, do something special.
20763 If first element is a string or a cons, process all the elements
20764 and effectively concatenate them.
20765 If first element is a negative number, truncate displaying cdr to
20766 at most that many characters. If positive, pad (with spaces)
20767 to at least that many characters.
20768 If first element is a symbol, process the cadr or caddr recursively
20769 according to whether the symbol's value is non-nil or nil. */
20770 car = XCAR (elt);
20771 if (EQ (car, QCeval))
20772 {
20773 /* An element of the form (:eval FORM) means evaluate FORM
20774 and use the result as mode line elements. */
20775
20776 if (risky)
20777 break;
20778
20779 if (CONSP (XCDR (elt)))
20780 {
20781 Lisp_Object spec;
20782 spec = safe_eval (XCAR (XCDR (elt)));
20783 n += display_mode_element (it, depth, field_width - n,
20784 precision - n, spec, props,
20785 risky);
20786 }
20787 }
20788 else if (EQ (car, QCpropertize))
20789 {
20790 /* An element of the form (:propertize ELT PROPS...)
20791 means display ELT but applying properties PROPS. */
20792
20793 if (risky)
20794 break;
20795
20796 if (CONSP (XCDR (elt)))
20797 n += display_mode_element (it, depth, field_width - n,
20798 precision - n, XCAR (XCDR (elt)),
20799 XCDR (XCDR (elt)), risky);
20800 }
20801 else if (SYMBOLP (car))
20802 {
20803 tem = Fboundp (car);
20804 elt = XCDR (elt);
20805 if (!CONSP (elt))
20806 goto invalid;
20807 /* elt is now the cdr, and we know it is a cons cell.
20808 Use its car if CAR has a non-nil value. */
20809 if (!NILP (tem))
20810 {
20811 tem = Fsymbol_value (car);
20812 if (!NILP (tem))
20813 {
20814 elt = XCAR (elt);
20815 goto tail_recurse;
20816 }
20817 }
20818 /* Symbol's value is nil (or symbol is unbound)
20819 Get the cddr of the original list
20820 and if possible find the caddr and use that. */
20821 elt = XCDR (elt);
20822 if (NILP (elt))
20823 break;
20824 else if (!CONSP (elt))
20825 goto invalid;
20826 elt = XCAR (elt);
20827 goto tail_recurse;
20828 }
20829 else if (INTEGERP (car))
20830 {
20831 register int lim = XINT (car);
20832 elt = XCDR (elt);
20833 if (lim < 0)
20834 {
20835 /* Negative int means reduce maximum width. */
20836 if (precision <= 0)
20837 precision = -lim;
20838 else
20839 precision = min (precision, -lim);
20840 }
20841 else if (lim > 0)
20842 {
20843 /* Padding specified. Don't let it be more than
20844 current maximum. */
20845 if (precision > 0)
20846 lim = min (precision, lim);
20847
20848 /* If that's more padding than already wanted, queue it.
20849 But don't reduce padding already specified even if
20850 that is beyond the current truncation point. */
20851 field_width = max (lim, field_width);
20852 }
20853 goto tail_recurse;
20854 }
20855 else if (STRINGP (car) || CONSP (car))
20856 {
20857 Lisp_Object halftail = elt;
20858 int len = 0;
20859
20860 while (CONSP (elt)
20861 && (precision <= 0 || n < precision))
20862 {
20863 n += display_mode_element (it, depth,
20864 /* Do padding only after the last
20865 element in the list. */
20866 (! CONSP (XCDR (elt))
20867 ? field_width - n
20868 : 0),
20869 precision - n, XCAR (elt),
20870 props, risky);
20871 elt = XCDR (elt);
20872 len++;
20873 if ((len & 1) == 0)
20874 halftail = XCDR (halftail);
20875 /* Check for cycle. */
20876 if (EQ (halftail, elt))
20877 break;
20878 }
20879 }
20880 }
20881 break;
20882
20883 default:
20884 invalid:
20885 elt = build_string ("*invalid*");
20886 goto tail_recurse;
20887 }
20888
20889 /* Pad to FIELD_WIDTH. */
20890 if (field_width > 0 && n < field_width)
20891 {
20892 switch (mode_line_target)
20893 {
20894 case MODE_LINE_NOPROP:
20895 case MODE_LINE_TITLE:
20896 n += store_mode_line_noprop ("", field_width - n, 0);
20897 break;
20898 case MODE_LINE_STRING:
20899 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20900 break;
20901 case MODE_LINE_DISPLAY:
20902 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20903 0, 0, 0);
20904 break;
20905 }
20906 }
20907
20908 return n;
20909 }
20910
20911 /* Store a mode-line string element in mode_line_string_list.
20912
20913 If STRING is non-null, display that C string. Otherwise, the Lisp
20914 string LISP_STRING is displayed.
20915
20916 FIELD_WIDTH is the minimum number of output glyphs to produce.
20917 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20918 with spaces. FIELD_WIDTH <= 0 means don't pad.
20919
20920 PRECISION is the maximum number of characters to output from
20921 STRING. PRECISION <= 0 means don't truncate the string.
20922
20923 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20924 properties to the string.
20925
20926 PROPS are the properties to add to the string.
20927 The mode_line_string_face face property is always added to the string.
20928 */
20929
20930 static int
20931 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20932 int field_width, int precision, Lisp_Object props)
20933 {
20934 ptrdiff_t len;
20935 int n = 0;
20936
20937 if (string != NULL)
20938 {
20939 len = strlen (string);
20940 if (precision > 0 && len > precision)
20941 len = precision;
20942 lisp_string = make_string (string, len);
20943 if (NILP (props))
20944 props = mode_line_string_face_prop;
20945 else if (!NILP (mode_line_string_face))
20946 {
20947 Lisp_Object face = Fplist_get (props, Qface);
20948 props = Fcopy_sequence (props);
20949 if (NILP (face))
20950 face = mode_line_string_face;
20951 else
20952 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20953 props = Fplist_put (props, Qface, face);
20954 }
20955 Fadd_text_properties (make_number (0), make_number (len),
20956 props, lisp_string);
20957 }
20958 else
20959 {
20960 len = XFASTINT (Flength (lisp_string));
20961 if (precision > 0 && len > precision)
20962 {
20963 len = precision;
20964 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20965 precision = -1;
20966 }
20967 if (!NILP (mode_line_string_face))
20968 {
20969 Lisp_Object face;
20970 if (NILP (props))
20971 props = Ftext_properties_at (make_number (0), lisp_string);
20972 face = Fplist_get (props, Qface);
20973 if (NILP (face))
20974 face = mode_line_string_face;
20975 else
20976 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20977 props = Fcons (Qface, Fcons (face, Qnil));
20978 if (copy_string)
20979 lisp_string = Fcopy_sequence (lisp_string);
20980 }
20981 if (!NILP (props))
20982 Fadd_text_properties (make_number (0), make_number (len),
20983 props, lisp_string);
20984 }
20985
20986 if (len > 0)
20987 {
20988 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20989 n += len;
20990 }
20991
20992 if (field_width > len)
20993 {
20994 field_width -= len;
20995 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20996 if (!NILP (props))
20997 Fadd_text_properties (make_number (0), make_number (field_width),
20998 props, lisp_string);
20999 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21000 n += field_width;
21001 }
21002
21003 return n;
21004 }
21005
21006
21007 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21008 1, 4, 0,
21009 doc: /* Format a string out of a mode line format specification.
21010 First arg FORMAT specifies the mode line format (see `mode-line-format'
21011 for details) to use.
21012
21013 By default, the format is evaluated for the currently selected window.
21014
21015 Optional second arg FACE specifies the face property to put on all
21016 characters for which no face is specified. The value nil means the
21017 default face. The value t means whatever face the window's mode line
21018 currently uses (either `mode-line' or `mode-line-inactive',
21019 depending on whether the window is the selected window or not).
21020 An integer value means the value string has no text
21021 properties.
21022
21023 Optional third and fourth args WINDOW and BUFFER specify the window
21024 and buffer to use as the context for the formatting (defaults
21025 are the selected window and the WINDOW's buffer). */)
21026 (Lisp_Object format, Lisp_Object face,
21027 Lisp_Object window, Lisp_Object buffer)
21028 {
21029 struct it it;
21030 int len;
21031 struct window *w;
21032 struct buffer *old_buffer = NULL;
21033 int face_id;
21034 int no_props = INTEGERP (face);
21035 ptrdiff_t count = SPECPDL_INDEX ();
21036 Lisp_Object str;
21037 int string_start = 0;
21038
21039 w = decode_any_window (window);
21040 XSETWINDOW (window, w);
21041
21042 if (NILP (buffer))
21043 buffer = w->buffer;
21044 CHECK_BUFFER (buffer);
21045
21046 /* Make formatting the modeline a non-op when noninteractive, otherwise
21047 there will be problems later caused by a partially initialized frame. */
21048 if (NILP (format) || noninteractive)
21049 return empty_unibyte_string;
21050
21051 if (no_props)
21052 face = Qnil;
21053
21054 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21055 : EQ (face, Qt) ? (EQ (window, selected_window)
21056 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21057 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21058 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21059 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21060 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21061 : DEFAULT_FACE_ID;
21062
21063 old_buffer = current_buffer;
21064
21065 /* Save things including mode_line_proptrans_alist,
21066 and set that to nil so that we don't alter the outer value. */
21067 record_unwind_protect (unwind_format_mode_line,
21068 format_mode_line_unwind_data
21069 (XFRAME (WINDOW_FRAME (w)),
21070 old_buffer, selected_window, 1));
21071 mode_line_proptrans_alist = Qnil;
21072
21073 Fselect_window (window, Qt);
21074 set_buffer_internal_1 (XBUFFER (buffer));
21075
21076 init_iterator (&it, w, -1, -1, NULL, face_id);
21077
21078 if (no_props)
21079 {
21080 mode_line_target = MODE_LINE_NOPROP;
21081 mode_line_string_face_prop = Qnil;
21082 mode_line_string_list = Qnil;
21083 string_start = MODE_LINE_NOPROP_LEN (0);
21084 }
21085 else
21086 {
21087 mode_line_target = MODE_LINE_STRING;
21088 mode_line_string_list = Qnil;
21089 mode_line_string_face = face;
21090 mode_line_string_face_prop
21091 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21092 }
21093
21094 push_kboard (FRAME_KBOARD (it.f));
21095 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21096 pop_kboard ();
21097
21098 if (no_props)
21099 {
21100 len = MODE_LINE_NOPROP_LEN (string_start);
21101 str = make_string (mode_line_noprop_buf + string_start, len);
21102 }
21103 else
21104 {
21105 mode_line_string_list = Fnreverse (mode_line_string_list);
21106 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21107 empty_unibyte_string);
21108 }
21109
21110 unbind_to (count, Qnil);
21111 return str;
21112 }
21113
21114 /* Write a null-terminated, right justified decimal representation of
21115 the positive integer D to BUF using a minimal field width WIDTH. */
21116
21117 static void
21118 pint2str (register char *buf, register int width, register ptrdiff_t d)
21119 {
21120 register char *p = buf;
21121
21122 if (d <= 0)
21123 *p++ = '0';
21124 else
21125 {
21126 while (d > 0)
21127 {
21128 *p++ = d % 10 + '0';
21129 d /= 10;
21130 }
21131 }
21132
21133 for (width -= (int) (p - buf); width > 0; --width)
21134 *p++ = ' ';
21135 *p-- = '\0';
21136 while (p > buf)
21137 {
21138 d = *buf;
21139 *buf++ = *p;
21140 *p-- = d;
21141 }
21142 }
21143
21144 /* Write a null-terminated, right justified decimal and "human
21145 readable" representation of the nonnegative integer D to BUF using
21146 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21147
21148 static const char power_letter[] =
21149 {
21150 0, /* no letter */
21151 'k', /* kilo */
21152 'M', /* mega */
21153 'G', /* giga */
21154 'T', /* tera */
21155 'P', /* peta */
21156 'E', /* exa */
21157 'Z', /* zetta */
21158 'Y' /* yotta */
21159 };
21160
21161 static void
21162 pint2hrstr (char *buf, int width, ptrdiff_t d)
21163 {
21164 /* We aim to represent the nonnegative integer D as
21165 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21166 ptrdiff_t quotient = d;
21167 int remainder = 0;
21168 /* -1 means: do not use TENTHS. */
21169 int tenths = -1;
21170 int exponent = 0;
21171
21172 /* Length of QUOTIENT.TENTHS as a string. */
21173 int length;
21174
21175 char * psuffix;
21176 char * p;
21177
21178 if (1000 <= quotient)
21179 {
21180 /* Scale to the appropriate EXPONENT. */
21181 do
21182 {
21183 remainder = quotient % 1000;
21184 quotient /= 1000;
21185 exponent++;
21186 }
21187 while (1000 <= quotient);
21188
21189 /* Round to nearest and decide whether to use TENTHS or not. */
21190 if (quotient <= 9)
21191 {
21192 tenths = remainder / 100;
21193 if (50 <= remainder % 100)
21194 {
21195 if (tenths < 9)
21196 tenths++;
21197 else
21198 {
21199 quotient++;
21200 if (quotient == 10)
21201 tenths = -1;
21202 else
21203 tenths = 0;
21204 }
21205 }
21206 }
21207 else
21208 if (500 <= remainder)
21209 {
21210 if (quotient < 999)
21211 quotient++;
21212 else
21213 {
21214 quotient = 1;
21215 exponent++;
21216 tenths = 0;
21217 }
21218 }
21219 }
21220
21221 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21222 if (tenths == -1 && quotient <= 99)
21223 if (quotient <= 9)
21224 length = 1;
21225 else
21226 length = 2;
21227 else
21228 length = 3;
21229 p = psuffix = buf + max (width, length);
21230
21231 /* Print EXPONENT. */
21232 *psuffix++ = power_letter[exponent];
21233 *psuffix = '\0';
21234
21235 /* Print TENTHS. */
21236 if (tenths >= 0)
21237 {
21238 *--p = '0' + tenths;
21239 *--p = '.';
21240 }
21241
21242 /* Print QUOTIENT. */
21243 do
21244 {
21245 int digit = quotient % 10;
21246 *--p = '0' + digit;
21247 }
21248 while ((quotient /= 10) != 0);
21249
21250 /* Print leading spaces. */
21251 while (buf < p)
21252 *--p = ' ';
21253 }
21254
21255 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21256 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21257 type of CODING_SYSTEM. Return updated pointer into BUF. */
21258
21259 static unsigned char invalid_eol_type[] = "(*invalid*)";
21260
21261 static char *
21262 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21263 {
21264 Lisp_Object val;
21265 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21266 const unsigned char *eol_str;
21267 int eol_str_len;
21268 /* The EOL conversion we are using. */
21269 Lisp_Object eoltype;
21270
21271 val = CODING_SYSTEM_SPEC (coding_system);
21272 eoltype = Qnil;
21273
21274 if (!VECTORP (val)) /* Not yet decided. */
21275 {
21276 *buf++ = multibyte ? '-' : ' ';
21277 if (eol_flag)
21278 eoltype = eol_mnemonic_undecided;
21279 /* Don't mention EOL conversion if it isn't decided. */
21280 }
21281 else
21282 {
21283 Lisp_Object attrs;
21284 Lisp_Object eolvalue;
21285
21286 attrs = AREF (val, 0);
21287 eolvalue = AREF (val, 2);
21288
21289 *buf++ = multibyte
21290 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21291 : ' ';
21292
21293 if (eol_flag)
21294 {
21295 /* The EOL conversion that is normal on this system. */
21296
21297 if (NILP (eolvalue)) /* Not yet decided. */
21298 eoltype = eol_mnemonic_undecided;
21299 else if (VECTORP (eolvalue)) /* Not yet decided. */
21300 eoltype = eol_mnemonic_undecided;
21301 else /* eolvalue is Qunix, Qdos, or Qmac. */
21302 eoltype = (EQ (eolvalue, Qunix)
21303 ? eol_mnemonic_unix
21304 : (EQ (eolvalue, Qdos) == 1
21305 ? eol_mnemonic_dos : eol_mnemonic_mac));
21306 }
21307 }
21308
21309 if (eol_flag)
21310 {
21311 /* Mention the EOL conversion if it is not the usual one. */
21312 if (STRINGP (eoltype))
21313 {
21314 eol_str = SDATA (eoltype);
21315 eol_str_len = SBYTES (eoltype);
21316 }
21317 else if (CHARACTERP (eoltype))
21318 {
21319 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21320 int c = XFASTINT (eoltype);
21321 eol_str_len = CHAR_STRING (c, tmp);
21322 eol_str = tmp;
21323 }
21324 else
21325 {
21326 eol_str = invalid_eol_type;
21327 eol_str_len = sizeof (invalid_eol_type) - 1;
21328 }
21329 memcpy (buf, eol_str, eol_str_len);
21330 buf += eol_str_len;
21331 }
21332
21333 return buf;
21334 }
21335
21336 /* Return a string for the output of a mode line %-spec for window W,
21337 generated by character C. FIELD_WIDTH > 0 means pad the string
21338 returned with spaces to that value. Return a Lisp string in
21339 *STRING if the resulting string is taken from that Lisp string.
21340
21341 Note we operate on the current buffer for most purposes,
21342 the exception being w->base_line_pos. */
21343
21344 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21345
21346 static const char *
21347 decode_mode_spec (struct window *w, register int c, int field_width,
21348 Lisp_Object *string)
21349 {
21350 Lisp_Object obj;
21351 struct frame *f = XFRAME (WINDOW_FRAME (w));
21352 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21353 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21354 produce strings from numerical values, so limit preposterously
21355 large values of FIELD_WIDTH to avoid overrunning the buffer's
21356 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21357 bytes plus the terminating null. */
21358 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21359 struct buffer *b = current_buffer;
21360
21361 obj = Qnil;
21362 *string = Qnil;
21363
21364 switch (c)
21365 {
21366 case '*':
21367 if (!NILP (BVAR (b, read_only)))
21368 return "%";
21369 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21370 return "*";
21371 return "-";
21372
21373 case '+':
21374 /* This differs from %* only for a modified read-only buffer. */
21375 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21376 return "*";
21377 if (!NILP (BVAR (b, read_only)))
21378 return "%";
21379 return "-";
21380
21381 case '&':
21382 /* This differs from %* in ignoring read-only-ness. */
21383 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21384 return "*";
21385 return "-";
21386
21387 case '%':
21388 return "%";
21389
21390 case '[':
21391 {
21392 int i;
21393 char *p;
21394
21395 if (command_loop_level > 5)
21396 return "[[[... ";
21397 p = decode_mode_spec_buf;
21398 for (i = 0; i < command_loop_level; i++)
21399 *p++ = '[';
21400 *p = 0;
21401 return decode_mode_spec_buf;
21402 }
21403
21404 case ']':
21405 {
21406 int i;
21407 char *p;
21408
21409 if (command_loop_level > 5)
21410 return " ...]]]";
21411 p = decode_mode_spec_buf;
21412 for (i = 0; i < command_loop_level; i++)
21413 *p++ = ']';
21414 *p = 0;
21415 return decode_mode_spec_buf;
21416 }
21417
21418 case '-':
21419 {
21420 register int i;
21421
21422 /* Let lots_of_dashes be a string of infinite length. */
21423 if (mode_line_target == MODE_LINE_NOPROP
21424 || mode_line_target == MODE_LINE_STRING)
21425 return "--";
21426 if (field_width <= 0
21427 || field_width > sizeof (lots_of_dashes))
21428 {
21429 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21430 decode_mode_spec_buf[i] = '-';
21431 decode_mode_spec_buf[i] = '\0';
21432 return decode_mode_spec_buf;
21433 }
21434 else
21435 return lots_of_dashes;
21436 }
21437
21438 case 'b':
21439 obj = BVAR (b, name);
21440 break;
21441
21442 case 'c':
21443 /* %c and %l are ignored in `frame-title-format'.
21444 (In redisplay_internal, the frame title is drawn _before_ the
21445 windows are updated, so the stuff which depends on actual
21446 window contents (such as %l) may fail to render properly, or
21447 even crash emacs.) */
21448 if (mode_line_target == MODE_LINE_TITLE)
21449 return "";
21450 else
21451 {
21452 ptrdiff_t col = current_column ();
21453 wset_column_number_displayed (w, make_number (col));
21454 pint2str (decode_mode_spec_buf, width, col);
21455 return decode_mode_spec_buf;
21456 }
21457
21458 case 'e':
21459 #ifndef SYSTEM_MALLOC
21460 {
21461 if (NILP (Vmemory_full))
21462 return "";
21463 else
21464 return "!MEM FULL! ";
21465 }
21466 #else
21467 return "";
21468 #endif
21469
21470 case 'F':
21471 /* %F displays the frame name. */
21472 if (!NILP (f->title))
21473 return SSDATA (f->title);
21474 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21475 return SSDATA (f->name);
21476 return "Emacs";
21477
21478 case 'f':
21479 obj = BVAR (b, filename);
21480 break;
21481
21482 case 'i':
21483 {
21484 ptrdiff_t size = ZV - BEGV;
21485 pint2str (decode_mode_spec_buf, width, size);
21486 return decode_mode_spec_buf;
21487 }
21488
21489 case 'I':
21490 {
21491 ptrdiff_t size = ZV - BEGV;
21492 pint2hrstr (decode_mode_spec_buf, width, size);
21493 return decode_mode_spec_buf;
21494 }
21495
21496 case 'l':
21497 {
21498 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21499 ptrdiff_t topline, nlines, height;
21500 ptrdiff_t junk;
21501
21502 /* %c and %l are ignored in `frame-title-format'. */
21503 if (mode_line_target == MODE_LINE_TITLE)
21504 return "";
21505
21506 startpos = marker_position (w->start);
21507 startpos_byte = marker_byte_position (w->start);
21508 height = WINDOW_TOTAL_LINES (w);
21509
21510 /* If we decided that this buffer isn't suitable for line numbers,
21511 don't forget that too fast. */
21512 if (EQ (w->base_line_pos, w->buffer))
21513 goto no_value;
21514 /* But do forget it, if the window shows a different buffer now. */
21515 else if (BUFFERP (w->base_line_pos))
21516 wset_base_line_pos (w, Qnil);
21517
21518 /* If the buffer is very big, don't waste time. */
21519 if (INTEGERP (Vline_number_display_limit)
21520 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21521 {
21522 wset_base_line_pos (w, Qnil);
21523 wset_base_line_number (w, Qnil);
21524 goto no_value;
21525 }
21526
21527 if (INTEGERP (w->base_line_number)
21528 && INTEGERP (w->base_line_pos)
21529 && XFASTINT (w->base_line_pos) <= startpos)
21530 {
21531 line = XFASTINT (w->base_line_number);
21532 linepos = XFASTINT (w->base_line_pos);
21533 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21534 }
21535 else
21536 {
21537 line = 1;
21538 linepos = BUF_BEGV (b);
21539 linepos_byte = BUF_BEGV_BYTE (b);
21540 }
21541
21542 /* Count lines from base line to window start position. */
21543 nlines = display_count_lines (linepos_byte,
21544 startpos_byte,
21545 startpos, &junk);
21546
21547 topline = nlines + line;
21548
21549 /* Determine a new base line, if the old one is too close
21550 or too far away, or if we did not have one.
21551 "Too close" means it's plausible a scroll-down would
21552 go back past it. */
21553 if (startpos == BUF_BEGV (b))
21554 {
21555 wset_base_line_number (w, make_number (topline));
21556 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21557 }
21558 else if (nlines < height + 25 || nlines > height * 3 + 50
21559 || linepos == BUF_BEGV (b))
21560 {
21561 ptrdiff_t limit = BUF_BEGV (b);
21562 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21563 ptrdiff_t position;
21564 ptrdiff_t distance =
21565 (height * 2 + 30) * line_number_display_limit_width;
21566
21567 if (startpos - distance > limit)
21568 {
21569 limit = startpos - distance;
21570 limit_byte = CHAR_TO_BYTE (limit);
21571 }
21572
21573 nlines = display_count_lines (startpos_byte,
21574 limit_byte,
21575 - (height * 2 + 30),
21576 &position);
21577 /* If we couldn't find the lines we wanted within
21578 line_number_display_limit_width chars per line,
21579 give up on line numbers for this window. */
21580 if (position == limit_byte && limit == startpos - distance)
21581 {
21582 wset_base_line_pos (w, w->buffer);
21583 wset_base_line_number (w, Qnil);
21584 goto no_value;
21585 }
21586
21587 wset_base_line_number (w, make_number (topline - nlines));
21588 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21589 }
21590
21591 /* Now count lines from the start pos to point. */
21592 nlines = display_count_lines (startpos_byte,
21593 PT_BYTE, PT, &junk);
21594
21595 /* Record that we did display the line number. */
21596 line_number_displayed = 1;
21597
21598 /* Make the string to show. */
21599 pint2str (decode_mode_spec_buf, width, topline + nlines);
21600 return decode_mode_spec_buf;
21601 no_value:
21602 {
21603 char* p = decode_mode_spec_buf;
21604 int pad = width - 2;
21605 while (pad-- > 0)
21606 *p++ = ' ';
21607 *p++ = '?';
21608 *p++ = '?';
21609 *p = '\0';
21610 return decode_mode_spec_buf;
21611 }
21612 }
21613 break;
21614
21615 case 'm':
21616 obj = BVAR (b, mode_name);
21617 break;
21618
21619 case 'n':
21620 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21621 return " Narrow";
21622 break;
21623
21624 case 'p':
21625 {
21626 ptrdiff_t pos = marker_position (w->start);
21627 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21628
21629 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21630 {
21631 if (pos <= BUF_BEGV (b))
21632 return "All";
21633 else
21634 return "Bottom";
21635 }
21636 else if (pos <= BUF_BEGV (b))
21637 return "Top";
21638 else
21639 {
21640 if (total > 1000000)
21641 /* Do it differently for a large value, to avoid overflow. */
21642 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21643 else
21644 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21645 /* We can't normally display a 3-digit number,
21646 so get us a 2-digit number that is close. */
21647 if (total == 100)
21648 total = 99;
21649 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21650 return decode_mode_spec_buf;
21651 }
21652 }
21653
21654 /* Display percentage of size above the bottom of the screen. */
21655 case 'P':
21656 {
21657 ptrdiff_t toppos = marker_position (w->start);
21658 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21659 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21660
21661 if (botpos >= BUF_ZV (b))
21662 {
21663 if (toppos <= BUF_BEGV (b))
21664 return "All";
21665 else
21666 return "Bottom";
21667 }
21668 else
21669 {
21670 if (total > 1000000)
21671 /* Do it differently for a large value, to avoid overflow. */
21672 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21673 else
21674 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21675 /* We can't normally display a 3-digit number,
21676 so get us a 2-digit number that is close. */
21677 if (total == 100)
21678 total = 99;
21679 if (toppos <= BUF_BEGV (b))
21680 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21681 else
21682 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21683 return decode_mode_spec_buf;
21684 }
21685 }
21686
21687 case 's':
21688 /* status of process */
21689 obj = Fget_buffer_process (Fcurrent_buffer ());
21690 if (NILP (obj))
21691 return "no process";
21692 #ifndef MSDOS
21693 obj = Fsymbol_name (Fprocess_status (obj));
21694 #endif
21695 break;
21696
21697 case '@':
21698 {
21699 ptrdiff_t count = inhibit_garbage_collection ();
21700 Lisp_Object val = call1 (intern ("file-remote-p"),
21701 BVAR (current_buffer, directory));
21702 unbind_to (count, Qnil);
21703
21704 if (NILP (val))
21705 return "-";
21706 else
21707 return "@";
21708 }
21709
21710 case 't': /* indicate TEXT or BINARY */
21711 return "T";
21712
21713 case 'z':
21714 /* coding-system (not including end-of-line format) */
21715 case 'Z':
21716 /* coding-system (including end-of-line type) */
21717 {
21718 int eol_flag = (c == 'Z');
21719 char *p = decode_mode_spec_buf;
21720
21721 if (! FRAME_WINDOW_P (f))
21722 {
21723 /* No need to mention EOL here--the terminal never needs
21724 to do EOL conversion. */
21725 p = decode_mode_spec_coding (CODING_ID_NAME
21726 (FRAME_KEYBOARD_CODING (f)->id),
21727 p, 0);
21728 p = decode_mode_spec_coding (CODING_ID_NAME
21729 (FRAME_TERMINAL_CODING (f)->id),
21730 p, 0);
21731 }
21732 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21733 p, eol_flag);
21734
21735 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21736 #ifdef subprocesses
21737 obj = Fget_buffer_process (Fcurrent_buffer ());
21738 if (PROCESSP (obj))
21739 {
21740 p = decode_mode_spec_coding
21741 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21742 p = decode_mode_spec_coding
21743 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21744 }
21745 #endif /* subprocesses */
21746 #endif /* 0 */
21747 *p = 0;
21748 return decode_mode_spec_buf;
21749 }
21750 }
21751
21752 if (STRINGP (obj))
21753 {
21754 *string = obj;
21755 return SSDATA (obj);
21756 }
21757 else
21758 return "";
21759 }
21760
21761
21762 /* Count up to COUNT lines starting from START_BYTE.
21763 But don't go beyond LIMIT_BYTE.
21764 Return the number of lines thus found (always nonnegative).
21765
21766 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21767
21768 static ptrdiff_t
21769 display_count_lines (ptrdiff_t start_byte,
21770 ptrdiff_t limit_byte, ptrdiff_t count,
21771 ptrdiff_t *byte_pos_ptr)
21772 {
21773 register unsigned char *cursor;
21774 unsigned char *base;
21775
21776 register ptrdiff_t ceiling;
21777 register unsigned char *ceiling_addr;
21778 ptrdiff_t orig_count = count;
21779
21780 /* If we are not in selective display mode,
21781 check only for newlines. */
21782 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21783 && !INTEGERP (BVAR (current_buffer, selective_display)));
21784
21785 if (count > 0)
21786 {
21787 while (start_byte < limit_byte)
21788 {
21789 ceiling = BUFFER_CEILING_OF (start_byte);
21790 ceiling = min (limit_byte - 1, ceiling);
21791 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21792 base = (cursor = BYTE_POS_ADDR (start_byte));
21793 while (1)
21794 {
21795 if (selective_display)
21796 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21797 ;
21798 else
21799 while (*cursor != '\n' && ++cursor != ceiling_addr)
21800 ;
21801
21802 if (cursor != ceiling_addr)
21803 {
21804 if (--count == 0)
21805 {
21806 start_byte += cursor - base + 1;
21807 *byte_pos_ptr = start_byte;
21808 return orig_count;
21809 }
21810 else
21811 if (++cursor == ceiling_addr)
21812 break;
21813 }
21814 else
21815 break;
21816 }
21817 start_byte += cursor - base;
21818 }
21819 }
21820 else
21821 {
21822 while (start_byte > limit_byte)
21823 {
21824 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21825 ceiling = max (limit_byte, ceiling);
21826 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21827 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21828 while (1)
21829 {
21830 if (selective_display)
21831 while (--cursor != ceiling_addr
21832 && *cursor != '\n' && *cursor != 015)
21833 ;
21834 else
21835 while (--cursor != ceiling_addr && *cursor != '\n')
21836 ;
21837
21838 if (cursor != ceiling_addr)
21839 {
21840 if (++count == 0)
21841 {
21842 start_byte += cursor - base + 1;
21843 *byte_pos_ptr = start_byte;
21844 /* When scanning backwards, we should
21845 not count the newline posterior to which we stop. */
21846 return - orig_count - 1;
21847 }
21848 }
21849 else
21850 break;
21851 }
21852 /* Here we add 1 to compensate for the last decrement
21853 of CURSOR, which took it past the valid range. */
21854 start_byte += cursor - base + 1;
21855 }
21856 }
21857
21858 *byte_pos_ptr = limit_byte;
21859
21860 if (count < 0)
21861 return - orig_count + count;
21862 return orig_count - count;
21863
21864 }
21865
21866
21867 \f
21868 /***********************************************************************
21869 Displaying strings
21870 ***********************************************************************/
21871
21872 /* Display a NUL-terminated string, starting with index START.
21873
21874 If STRING is non-null, display that C string. Otherwise, the Lisp
21875 string LISP_STRING is displayed. There's a case that STRING is
21876 non-null and LISP_STRING is not nil. It means STRING is a string
21877 data of LISP_STRING. In that case, we display LISP_STRING while
21878 ignoring its text properties.
21879
21880 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21881 FACE_STRING. Display STRING or LISP_STRING with the face at
21882 FACE_STRING_POS in FACE_STRING:
21883
21884 Display the string in the environment given by IT, but use the
21885 standard display table, temporarily.
21886
21887 FIELD_WIDTH is the minimum number of output glyphs to produce.
21888 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21889 with spaces. If STRING has more characters, more than FIELD_WIDTH
21890 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21891
21892 PRECISION is the maximum number of characters to output from
21893 STRING. PRECISION < 0 means don't truncate the string.
21894
21895 This is roughly equivalent to printf format specifiers:
21896
21897 FIELD_WIDTH PRECISION PRINTF
21898 ----------------------------------------
21899 -1 -1 %s
21900 -1 10 %.10s
21901 10 -1 %10s
21902 20 10 %20.10s
21903
21904 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21905 display them, and < 0 means obey the current buffer's value of
21906 enable_multibyte_characters.
21907
21908 Value is the number of columns displayed. */
21909
21910 static int
21911 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21912 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21913 int field_width, int precision, int max_x, int multibyte)
21914 {
21915 int hpos_at_start = it->hpos;
21916 int saved_face_id = it->face_id;
21917 struct glyph_row *row = it->glyph_row;
21918 ptrdiff_t it_charpos;
21919
21920 /* Initialize the iterator IT for iteration over STRING beginning
21921 with index START. */
21922 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21923 precision, field_width, multibyte);
21924 if (string && STRINGP (lisp_string))
21925 /* LISP_STRING is the one returned by decode_mode_spec. We should
21926 ignore its text properties. */
21927 it->stop_charpos = it->end_charpos;
21928
21929 /* If displaying STRING, set up the face of the iterator from
21930 FACE_STRING, if that's given. */
21931 if (STRINGP (face_string))
21932 {
21933 ptrdiff_t endptr;
21934 struct face *face;
21935
21936 it->face_id
21937 = face_at_string_position (it->w, face_string, face_string_pos,
21938 0, it->region_beg_charpos,
21939 it->region_end_charpos,
21940 &endptr, it->base_face_id, 0);
21941 face = FACE_FROM_ID (it->f, it->face_id);
21942 it->face_box_p = face->box != FACE_NO_BOX;
21943 }
21944
21945 /* Set max_x to the maximum allowed X position. Don't let it go
21946 beyond the right edge of the window. */
21947 if (max_x <= 0)
21948 max_x = it->last_visible_x;
21949 else
21950 max_x = min (max_x, it->last_visible_x);
21951
21952 /* Skip over display elements that are not visible. because IT->w is
21953 hscrolled. */
21954 if (it->current_x < it->first_visible_x)
21955 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21956 MOVE_TO_POS | MOVE_TO_X);
21957
21958 row->ascent = it->max_ascent;
21959 row->height = it->max_ascent + it->max_descent;
21960 row->phys_ascent = it->max_phys_ascent;
21961 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21962 row->extra_line_spacing = it->max_extra_line_spacing;
21963
21964 if (STRINGP (it->string))
21965 it_charpos = IT_STRING_CHARPOS (*it);
21966 else
21967 it_charpos = IT_CHARPOS (*it);
21968
21969 /* This condition is for the case that we are called with current_x
21970 past last_visible_x. */
21971 while (it->current_x < max_x)
21972 {
21973 int x_before, x, n_glyphs_before, i, nglyphs;
21974
21975 /* Get the next display element. */
21976 if (!get_next_display_element (it))
21977 break;
21978
21979 /* Produce glyphs. */
21980 x_before = it->current_x;
21981 n_glyphs_before = row->used[TEXT_AREA];
21982 PRODUCE_GLYPHS (it);
21983
21984 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21985 i = 0;
21986 x = x_before;
21987 while (i < nglyphs)
21988 {
21989 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21990
21991 if (it->line_wrap != TRUNCATE
21992 && x + glyph->pixel_width > max_x)
21993 {
21994 /* End of continued line or max_x reached. */
21995 if (CHAR_GLYPH_PADDING_P (*glyph))
21996 {
21997 /* A wide character is unbreakable. */
21998 if (row->reversed_p)
21999 unproduce_glyphs (it, row->used[TEXT_AREA]
22000 - n_glyphs_before);
22001 row->used[TEXT_AREA] = n_glyphs_before;
22002 it->current_x = x_before;
22003 }
22004 else
22005 {
22006 if (row->reversed_p)
22007 unproduce_glyphs (it, row->used[TEXT_AREA]
22008 - (n_glyphs_before + i));
22009 row->used[TEXT_AREA] = n_glyphs_before + i;
22010 it->current_x = x;
22011 }
22012 break;
22013 }
22014 else if (x + glyph->pixel_width >= it->first_visible_x)
22015 {
22016 /* Glyph is at least partially visible. */
22017 ++it->hpos;
22018 if (x < it->first_visible_x)
22019 row->x = x - it->first_visible_x;
22020 }
22021 else
22022 {
22023 /* Glyph is off the left margin of the display area.
22024 Should not happen. */
22025 emacs_abort ();
22026 }
22027
22028 row->ascent = max (row->ascent, it->max_ascent);
22029 row->height = max (row->height, it->max_ascent + it->max_descent);
22030 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22031 row->phys_height = max (row->phys_height,
22032 it->max_phys_ascent + it->max_phys_descent);
22033 row->extra_line_spacing = max (row->extra_line_spacing,
22034 it->max_extra_line_spacing);
22035 x += glyph->pixel_width;
22036 ++i;
22037 }
22038
22039 /* Stop if max_x reached. */
22040 if (i < nglyphs)
22041 break;
22042
22043 /* Stop at line ends. */
22044 if (ITERATOR_AT_END_OF_LINE_P (it))
22045 {
22046 it->continuation_lines_width = 0;
22047 break;
22048 }
22049
22050 set_iterator_to_next (it, 1);
22051 if (STRINGP (it->string))
22052 it_charpos = IT_STRING_CHARPOS (*it);
22053 else
22054 it_charpos = IT_CHARPOS (*it);
22055
22056 /* Stop if truncating at the right edge. */
22057 if (it->line_wrap == TRUNCATE
22058 && it->current_x >= it->last_visible_x)
22059 {
22060 /* Add truncation mark, but don't do it if the line is
22061 truncated at a padding space. */
22062 if (it_charpos < it->string_nchars)
22063 {
22064 if (!FRAME_WINDOW_P (it->f))
22065 {
22066 int ii, n;
22067
22068 if (it->current_x > it->last_visible_x)
22069 {
22070 if (!row->reversed_p)
22071 {
22072 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22073 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22074 break;
22075 }
22076 else
22077 {
22078 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22079 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22080 break;
22081 unproduce_glyphs (it, ii + 1);
22082 ii = row->used[TEXT_AREA] - (ii + 1);
22083 }
22084 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22085 {
22086 row->used[TEXT_AREA] = ii;
22087 produce_special_glyphs (it, IT_TRUNCATION);
22088 }
22089 }
22090 produce_special_glyphs (it, IT_TRUNCATION);
22091 }
22092 row->truncated_on_right_p = 1;
22093 }
22094 break;
22095 }
22096 }
22097
22098 /* Maybe insert a truncation at the left. */
22099 if (it->first_visible_x
22100 && it_charpos > 0)
22101 {
22102 if (!FRAME_WINDOW_P (it->f)
22103 || (row->reversed_p
22104 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22105 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22106 insert_left_trunc_glyphs (it);
22107 row->truncated_on_left_p = 1;
22108 }
22109
22110 it->face_id = saved_face_id;
22111
22112 /* Value is number of columns displayed. */
22113 return it->hpos - hpos_at_start;
22114 }
22115
22116
22117 \f
22118 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22119 appears as an element of LIST or as the car of an element of LIST.
22120 If PROPVAL is a list, compare each element against LIST in that
22121 way, and return 1/2 if any element of PROPVAL is found in LIST.
22122 Otherwise return 0. This function cannot quit.
22123 The return value is 2 if the text is invisible but with an ellipsis
22124 and 1 if it's invisible and without an ellipsis. */
22125
22126 int
22127 invisible_p (register Lisp_Object propval, Lisp_Object list)
22128 {
22129 register Lisp_Object tail, proptail;
22130
22131 for (tail = list; CONSP (tail); tail = XCDR (tail))
22132 {
22133 register Lisp_Object tem;
22134 tem = XCAR (tail);
22135 if (EQ (propval, tem))
22136 return 1;
22137 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22138 return NILP (XCDR (tem)) ? 1 : 2;
22139 }
22140
22141 if (CONSP (propval))
22142 {
22143 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22144 {
22145 Lisp_Object propelt;
22146 propelt = XCAR (proptail);
22147 for (tail = list; CONSP (tail); tail = XCDR (tail))
22148 {
22149 register Lisp_Object tem;
22150 tem = XCAR (tail);
22151 if (EQ (propelt, tem))
22152 return 1;
22153 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22154 return NILP (XCDR (tem)) ? 1 : 2;
22155 }
22156 }
22157 }
22158
22159 return 0;
22160 }
22161
22162 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22163 doc: /* Non-nil if the property makes the text invisible.
22164 POS-OR-PROP can be a marker or number, in which case it is taken to be
22165 a position in the current buffer and the value of the `invisible' property
22166 is checked; or it can be some other value, which is then presumed to be the
22167 value of the `invisible' property of the text of interest.
22168 The non-nil value returned can be t for truly invisible text or something
22169 else if the text is replaced by an ellipsis. */)
22170 (Lisp_Object pos_or_prop)
22171 {
22172 Lisp_Object prop
22173 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22174 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22175 : pos_or_prop);
22176 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22177 return (invis == 0 ? Qnil
22178 : invis == 1 ? Qt
22179 : make_number (invis));
22180 }
22181
22182 /* Calculate a width or height in pixels from a specification using
22183 the following elements:
22184
22185 SPEC ::=
22186 NUM - a (fractional) multiple of the default font width/height
22187 (NUM) - specifies exactly NUM pixels
22188 UNIT - a fixed number of pixels, see below.
22189 ELEMENT - size of a display element in pixels, see below.
22190 (NUM . SPEC) - equals NUM * SPEC
22191 (+ SPEC SPEC ...) - add pixel values
22192 (- SPEC SPEC ...) - subtract pixel values
22193 (- SPEC) - negate pixel value
22194
22195 NUM ::=
22196 INT or FLOAT - a number constant
22197 SYMBOL - use symbol's (buffer local) variable binding.
22198
22199 UNIT ::=
22200 in - pixels per inch *)
22201 mm - pixels per 1/1000 meter *)
22202 cm - pixels per 1/100 meter *)
22203 width - width of current font in pixels.
22204 height - height of current font in pixels.
22205
22206 *) using the ratio(s) defined in display-pixels-per-inch.
22207
22208 ELEMENT ::=
22209
22210 left-fringe - left fringe width in pixels
22211 right-fringe - right fringe width in pixels
22212
22213 left-margin - left margin width in pixels
22214 right-margin - right margin width in pixels
22215
22216 scroll-bar - scroll-bar area width in pixels
22217
22218 Examples:
22219
22220 Pixels corresponding to 5 inches:
22221 (5 . in)
22222
22223 Total width of non-text areas on left side of window (if scroll-bar is on left):
22224 '(space :width (+ left-fringe left-margin scroll-bar))
22225
22226 Align to first text column (in header line):
22227 '(space :align-to 0)
22228
22229 Align to middle of text area minus half the width of variable `my-image'
22230 containing a loaded image:
22231 '(space :align-to (0.5 . (- text my-image)))
22232
22233 Width of left margin minus width of 1 character in the default font:
22234 '(space :width (- left-margin 1))
22235
22236 Width of left margin minus width of 2 characters in the current font:
22237 '(space :width (- left-margin (2 . width)))
22238
22239 Center 1 character over left-margin (in header line):
22240 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22241
22242 Different ways to express width of left fringe plus left margin minus one pixel:
22243 '(space :width (- (+ left-fringe left-margin) (1)))
22244 '(space :width (+ left-fringe left-margin (- (1))))
22245 '(space :width (+ left-fringe left-margin (-1)))
22246
22247 */
22248
22249 #define NUMVAL(X) \
22250 ((INTEGERP (X) || FLOATP (X)) \
22251 ? XFLOATINT (X) \
22252 : - 1)
22253
22254 static int
22255 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22256 struct font *font, int width_p, int *align_to)
22257 {
22258 double pixels;
22259
22260 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22261 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22262
22263 if (NILP (prop))
22264 return OK_PIXELS (0);
22265
22266 eassert (FRAME_LIVE_P (it->f));
22267
22268 if (SYMBOLP (prop))
22269 {
22270 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22271 {
22272 char *unit = SSDATA (SYMBOL_NAME (prop));
22273
22274 if (unit[0] == 'i' && unit[1] == 'n')
22275 pixels = 1.0;
22276 else if (unit[0] == 'm' && unit[1] == 'm')
22277 pixels = 25.4;
22278 else if (unit[0] == 'c' && unit[1] == 'm')
22279 pixels = 2.54;
22280 else
22281 pixels = 0;
22282 if (pixels > 0)
22283 {
22284 double ppi;
22285 #ifdef HAVE_WINDOW_SYSTEM
22286 if (FRAME_WINDOW_P (it->f)
22287 && (ppi = (width_p
22288 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22289 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22290 ppi > 0))
22291 return OK_PIXELS (ppi / pixels);
22292 #endif
22293
22294 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22295 || (CONSP (Vdisplay_pixels_per_inch)
22296 && (ppi = (width_p
22297 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22298 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22299 ppi > 0)))
22300 return OK_PIXELS (ppi / pixels);
22301
22302 return 0;
22303 }
22304 }
22305
22306 #ifdef HAVE_WINDOW_SYSTEM
22307 if (EQ (prop, Qheight))
22308 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22309 if (EQ (prop, Qwidth))
22310 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22311 #else
22312 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22313 return OK_PIXELS (1);
22314 #endif
22315
22316 if (EQ (prop, Qtext))
22317 return OK_PIXELS (width_p
22318 ? window_box_width (it->w, TEXT_AREA)
22319 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22320
22321 if (align_to && *align_to < 0)
22322 {
22323 *res = 0;
22324 if (EQ (prop, Qleft))
22325 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22326 if (EQ (prop, Qright))
22327 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22328 if (EQ (prop, Qcenter))
22329 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22330 + window_box_width (it->w, TEXT_AREA) / 2);
22331 if (EQ (prop, Qleft_fringe))
22332 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22334 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22335 if (EQ (prop, Qright_fringe))
22336 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22337 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22338 : window_box_right_offset (it->w, TEXT_AREA));
22339 if (EQ (prop, Qleft_margin))
22340 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22341 if (EQ (prop, Qright_margin))
22342 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22343 if (EQ (prop, Qscroll_bar))
22344 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22345 ? 0
22346 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22347 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22348 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22349 : 0)));
22350 }
22351 else
22352 {
22353 if (EQ (prop, Qleft_fringe))
22354 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22355 if (EQ (prop, Qright_fringe))
22356 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22357 if (EQ (prop, Qleft_margin))
22358 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22359 if (EQ (prop, Qright_margin))
22360 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22361 if (EQ (prop, Qscroll_bar))
22362 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22363 }
22364
22365 prop = buffer_local_value_1 (prop, it->w->buffer);
22366 if (EQ (prop, Qunbound))
22367 prop = Qnil;
22368 }
22369
22370 if (INTEGERP (prop) || FLOATP (prop))
22371 {
22372 int base_unit = (width_p
22373 ? FRAME_COLUMN_WIDTH (it->f)
22374 : FRAME_LINE_HEIGHT (it->f));
22375 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22376 }
22377
22378 if (CONSP (prop))
22379 {
22380 Lisp_Object car = XCAR (prop);
22381 Lisp_Object cdr = XCDR (prop);
22382
22383 if (SYMBOLP (car))
22384 {
22385 #ifdef HAVE_WINDOW_SYSTEM
22386 if (FRAME_WINDOW_P (it->f)
22387 && valid_image_p (prop))
22388 {
22389 ptrdiff_t id = lookup_image (it->f, prop);
22390 struct image *img = IMAGE_FROM_ID (it->f, id);
22391
22392 return OK_PIXELS (width_p ? img->width : img->height);
22393 }
22394 #endif
22395 if (EQ (car, Qplus) || EQ (car, Qminus))
22396 {
22397 int first = 1;
22398 double px;
22399
22400 pixels = 0;
22401 while (CONSP (cdr))
22402 {
22403 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22404 font, width_p, align_to))
22405 return 0;
22406 if (first)
22407 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22408 else
22409 pixels += px;
22410 cdr = XCDR (cdr);
22411 }
22412 if (EQ (car, Qminus))
22413 pixels = -pixels;
22414 return OK_PIXELS (pixels);
22415 }
22416
22417 car = buffer_local_value_1 (car, it->w->buffer);
22418 if (EQ (car, Qunbound))
22419 car = Qnil;
22420 }
22421
22422 if (INTEGERP (car) || FLOATP (car))
22423 {
22424 double fact;
22425 pixels = XFLOATINT (car);
22426 if (NILP (cdr))
22427 return OK_PIXELS (pixels);
22428 if (calc_pixel_width_or_height (&fact, it, cdr,
22429 font, width_p, align_to))
22430 return OK_PIXELS (pixels * fact);
22431 return 0;
22432 }
22433
22434 return 0;
22435 }
22436
22437 return 0;
22438 }
22439
22440 \f
22441 /***********************************************************************
22442 Glyph Display
22443 ***********************************************************************/
22444
22445 #ifdef HAVE_WINDOW_SYSTEM
22446
22447 #ifdef GLYPH_DEBUG
22448
22449 void
22450 dump_glyph_string (struct glyph_string *s)
22451 {
22452 fprintf (stderr, "glyph string\n");
22453 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22454 s->x, s->y, s->width, s->height);
22455 fprintf (stderr, " ybase = %d\n", s->ybase);
22456 fprintf (stderr, " hl = %d\n", s->hl);
22457 fprintf (stderr, " left overhang = %d, right = %d\n",
22458 s->left_overhang, s->right_overhang);
22459 fprintf (stderr, " nchars = %d\n", s->nchars);
22460 fprintf (stderr, " extends to end of line = %d\n",
22461 s->extends_to_end_of_line_p);
22462 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22463 fprintf (stderr, " bg width = %d\n", s->background_width);
22464 }
22465
22466 #endif /* GLYPH_DEBUG */
22467
22468 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22469 of XChar2b structures for S; it can't be allocated in
22470 init_glyph_string because it must be allocated via `alloca'. W
22471 is the window on which S is drawn. ROW and AREA are the glyph row
22472 and area within the row from which S is constructed. START is the
22473 index of the first glyph structure covered by S. HL is a
22474 face-override for drawing S. */
22475
22476 #ifdef HAVE_NTGUI
22477 #define OPTIONAL_HDC(hdc) HDC hdc,
22478 #define DECLARE_HDC(hdc) HDC hdc;
22479 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22480 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22481 #endif
22482
22483 #ifndef OPTIONAL_HDC
22484 #define OPTIONAL_HDC(hdc)
22485 #define DECLARE_HDC(hdc)
22486 #define ALLOCATE_HDC(hdc, f)
22487 #define RELEASE_HDC(hdc, f)
22488 #endif
22489
22490 static void
22491 init_glyph_string (struct glyph_string *s,
22492 OPTIONAL_HDC (hdc)
22493 XChar2b *char2b, struct window *w, struct glyph_row *row,
22494 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22495 {
22496 memset (s, 0, sizeof *s);
22497 s->w = w;
22498 s->f = XFRAME (w->frame);
22499 #ifdef HAVE_NTGUI
22500 s->hdc = hdc;
22501 #endif
22502 s->display = FRAME_X_DISPLAY (s->f);
22503 s->window = FRAME_X_WINDOW (s->f);
22504 s->char2b = char2b;
22505 s->hl = hl;
22506 s->row = row;
22507 s->area = area;
22508 s->first_glyph = row->glyphs[area] + start;
22509 s->height = row->height;
22510 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22511 s->ybase = s->y + row->ascent;
22512 }
22513
22514
22515 /* Append the list of glyph strings with head H and tail T to the list
22516 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22517
22518 static void
22519 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22520 struct glyph_string *h, struct glyph_string *t)
22521 {
22522 if (h)
22523 {
22524 if (*head)
22525 (*tail)->next = h;
22526 else
22527 *head = h;
22528 h->prev = *tail;
22529 *tail = t;
22530 }
22531 }
22532
22533
22534 /* Prepend the list of glyph strings with head H and tail T to the
22535 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22536 result. */
22537
22538 static void
22539 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22540 struct glyph_string *h, struct glyph_string *t)
22541 {
22542 if (h)
22543 {
22544 if (*head)
22545 (*head)->prev = t;
22546 else
22547 *tail = t;
22548 t->next = *head;
22549 *head = h;
22550 }
22551 }
22552
22553
22554 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22555 Set *HEAD and *TAIL to the resulting list. */
22556
22557 static void
22558 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22559 struct glyph_string *s)
22560 {
22561 s->next = s->prev = NULL;
22562 append_glyph_string_lists (head, tail, s, s);
22563 }
22564
22565
22566 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22567 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22568 make sure that X resources for the face returned are allocated.
22569 Value is a pointer to a realized face that is ready for display if
22570 DISPLAY_P is non-zero. */
22571
22572 static struct face *
22573 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22574 XChar2b *char2b, int display_p)
22575 {
22576 struct face *face = FACE_FROM_ID (f, face_id);
22577
22578 if (face->font)
22579 {
22580 unsigned code = face->font->driver->encode_char (face->font, c);
22581
22582 if (code != FONT_INVALID_CODE)
22583 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22584 else
22585 STORE_XCHAR2B (char2b, 0, 0);
22586 }
22587
22588 /* Make sure X resources of the face are allocated. */
22589 #ifdef HAVE_X_WINDOWS
22590 if (display_p)
22591 #endif
22592 {
22593 eassert (face != NULL);
22594 PREPARE_FACE_FOR_DISPLAY (f, face);
22595 }
22596
22597 return face;
22598 }
22599
22600
22601 /* Get face and two-byte form of character glyph GLYPH on frame F.
22602 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22603 a pointer to a realized face that is ready for display. */
22604
22605 static struct face *
22606 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22607 XChar2b *char2b, int *two_byte_p)
22608 {
22609 struct face *face;
22610
22611 eassert (glyph->type == CHAR_GLYPH);
22612 face = FACE_FROM_ID (f, glyph->face_id);
22613
22614 if (two_byte_p)
22615 *two_byte_p = 0;
22616
22617 if (face->font)
22618 {
22619 unsigned code;
22620
22621 if (CHAR_BYTE8_P (glyph->u.ch))
22622 code = CHAR_TO_BYTE8 (glyph->u.ch);
22623 else
22624 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22625
22626 if (code != FONT_INVALID_CODE)
22627 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22628 else
22629 STORE_XCHAR2B (char2b, 0, 0);
22630 }
22631
22632 /* Make sure X resources of the face are allocated. */
22633 eassert (face != NULL);
22634 PREPARE_FACE_FOR_DISPLAY (f, face);
22635 return face;
22636 }
22637
22638
22639 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22640 Return 1 if FONT has a glyph for C, otherwise return 0. */
22641
22642 static int
22643 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22644 {
22645 unsigned code;
22646
22647 if (CHAR_BYTE8_P (c))
22648 code = CHAR_TO_BYTE8 (c);
22649 else
22650 code = font->driver->encode_char (font, c);
22651
22652 if (code == FONT_INVALID_CODE)
22653 return 0;
22654 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22655 return 1;
22656 }
22657
22658
22659 /* Fill glyph string S with composition components specified by S->cmp.
22660
22661 BASE_FACE is the base face of the composition.
22662 S->cmp_from is the index of the first component for S.
22663
22664 OVERLAPS non-zero means S should draw the foreground only, and use
22665 its physical height for clipping. See also draw_glyphs.
22666
22667 Value is the index of a component not in S. */
22668
22669 static int
22670 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22671 int overlaps)
22672 {
22673 int i;
22674 /* For all glyphs of this composition, starting at the offset
22675 S->cmp_from, until we reach the end of the definition or encounter a
22676 glyph that requires the different face, add it to S. */
22677 struct face *face;
22678
22679 eassert (s);
22680
22681 s->for_overlaps = overlaps;
22682 s->face = NULL;
22683 s->font = NULL;
22684 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22685 {
22686 int c = COMPOSITION_GLYPH (s->cmp, i);
22687
22688 /* TAB in a composition means display glyphs with padding space
22689 on the left or right. */
22690 if (c != '\t')
22691 {
22692 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22693 -1, Qnil);
22694
22695 face = get_char_face_and_encoding (s->f, c, face_id,
22696 s->char2b + i, 1);
22697 if (face)
22698 {
22699 if (! s->face)
22700 {
22701 s->face = face;
22702 s->font = s->face->font;
22703 }
22704 else if (s->face != face)
22705 break;
22706 }
22707 }
22708 ++s->nchars;
22709 }
22710 s->cmp_to = i;
22711
22712 if (s->face == NULL)
22713 {
22714 s->face = base_face->ascii_face;
22715 s->font = s->face->font;
22716 }
22717
22718 /* All glyph strings for the same composition has the same width,
22719 i.e. the width set for the first component of the composition. */
22720 s->width = s->first_glyph->pixel_width;
22721
22722 /* If the specified font could not be loaded, use the frame's
22723 default font, but record the fact that we couldn't load it in
22724 the glyph string so that we can draw rectangles for the
22725 characters of the glyph string. */
22726 if (s->font == NULL)
22727 {
22728 s->font_not_found_p = 1;
22729 s->font = FRAME_FONT (s->f);
22730 }
22731
22732 /* Adjust base line for subscript/superscript text. */
22733 s->ybase += s->first_glyph->voffset;
22734
22735 /* This glyph string must always be drawn with 16-bit functions. */
22736 s->two_byte_p = 1;
22737
22738 return s->cmp_to;
22739 }
22740
22741 static int
22742 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22743 int start, int end, int overlaps)
22744 {
22745 struct glyph *glyph, *last;
22746 Lisp_Object lgstring;
22747 int i;
22748
22749 s->for_overlaps = overlaps;
22750 glyph = s->row->glyphs[s->area] + start;
22751 last = s->row->glyphs[s->area] + end;
22752 s->cmp_id = glyph->u.cmp.id;
22753 s->cmp_from = glyph->slice.cmp.from;
22754 s->cmp_to = glyph->slice.cmp.to + 1;
22755 s->face = FACE_FROM_ID (s->f, face_id);
22756 lgstring = composition_gstring_from_id (s->cmp_id);
22757 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22758 glyph++;
22759 while (glyph < last
22760 && glyph->u.cmp.automatic
22761 && glyph->u.cmp.id == s->cmp_id
22762 && s->cmp_to == glyph->slice.cmp.from)
22763 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22764
22765 for (i = s->cmp_from; i < s->cmp_to; i++)
22766 {
22767 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22768 unsigned code = LGLYPH_CODE (lglyph);
22769
22770 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22771 }
22772 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22773 return glyph - s->row->glyphs[s->area];
22774 }
22775
22776
22777 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22778 See the comment of fill_glyph_string for arguments.
22779 Value is the index of the first glyph not in S. */
22780
22781
22782 static int
22783 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22784 int start, int end, int overlaps)
22785 {
22786 struct glyph *glyph, *last;
22787 int voffset;
22788
22789 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22790 s->for_overlaps = overlaps;
22791 glyph = s->row->glyphs[s->area] + start;
22792 last = s->row->glyphs[s->area] + end;
22793 voffset = glyph->voffset;
22794 s->face = FACE_FROM_ID (s->f, face_id);
22795 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22796 s->nchars = 1;
22797 s->width = glyph->pixel_width;
22798 glyph++;
22799 while (glyph < last
22800 && glyph->type == GLYPHLESS_GLYPH
22801 && glyph->voffset == voffset
22802 && glyph->face_id == face_id)
22803 {
22804 s->nchars++;
22805 s->width += glyph->pixel_width;
22806 glyph++;
22807 }
22808 s->ybase += voffset;
22809 return glyph - s->row->glyphs[s->area];
22810 }
22811
22812
22813 /* Fill glyph string S from a sequence of character glyphs.
22814
22815 FACE_ID is the face id of the string. START is the index of the
22816 first glyph to consider, END is the index of the last + 1.
22817 OVERLAPS non-zero means S should draw the foreground only, and use
22818 its physical height for clipping. See also draw_glyphs.
22819
22820 Value is the index of the first glyph not in S. */
22821
22822 static int
22823 fill_glyph_string (struct glyph_string *s, int face_id,
22824 int start, int end, int overlaps)
22825 {
22826 struct glyph *glyph, *last;
22827 int voffset;
22828 int glyph_not_available_p;
22829
22830 eassert (s->f == XFRAME (s->w->frame));
22831 eassert (s->nchars == 0);
22832 eassert (start >= 0 && end > start);
22833
22834 s->for_overlaps = overlaps;
22835 glyph = s->row->glyphs[s->area] + start;
22836 last = s->row->glyphs[s->area] + end;
22837 voffset = glyph->voffset;
22838 s->padding_p = glyph->padding_p;
22839 glyph_not_available_p = glyph->glyph_not_available_p;
22840
22841 while (glyph < last
22842 && glyph->type == CHAR_GLYPH
22843 && glyph->voffset == voffset
22844 /* Same face id implies same font, nowadays. */
22845 && glyph->face_id == face_id
22846 && glyph->glyph_not_available_p == glyph_not_available_p)
22847 {
22848 int two_byte_p;
22849
22850 s->face = get_glyph_face_and_encoding (s->f, glyph,
22851 s->char2b + s->nchars,
22852 &two_byte_p);
22853 s->two_byte_p = two_byte_p;
22854 ++s->nchars;
22855 eassert (s->nchars <= end - start);
22856 s->width += glyph->pixel_width;
22857 if (glyph++->padding_p != s->padding_p)
22858 break;
22859 }
22860
22861 s->font = s->face->font;
22862
22863 /* If the specified font could not be loaded, use the frame's font,
22864 but record the fact that we couldn't load it in
22865 S->font_not_found_p so that we can draw rectangles for the
22866 characters of the glyph string. */
22867 if (s->font == NULL || glyph_not_available_p)
22868 {
22869 s->font_not_found_p = 1;
22870 s->font = FRAME_FONT (s->f);
22871 }
22872
22873 /* Adjust base line for subscript/superscript text. */
22874 s->ybase += voffset;
22875
22876 eassert (s->face && s->face->gc);
22877 return glyph - s->row->glyphs[s->area];
22878 }
22879
22880
22881 /* Fill glyph string S from image glyph S->first_glyph. */
22882
22883 static void
22884 fill_image_glyph_string (struct glyph_string *s)
22885 {
22886 eassert (s->first_glyph->type == IMAGE_GLYPH);
22887 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22888 eassert (s->img);
22889 s->slice = s->first_glyph->slice.img;
22890 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22891 s->font = s->face->font;
22892 s->width = s->first_glyph->pixel_width;
22893
22894 /* Adjust base line for subscript/superscript text. */
22895 s->ybase += s->first_glyph->voffset;
22896 }
22897
22898
22899 /* Fill glyph string S from a sequence of stretch glyphs.
22900
22901 START is the index of the first glyph to consider,
22902 END is the index of the last + 1.
22903
22904 Value is the index of the first glyph not in S. */
22905
22906 static int
22907 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22908 {
22909 struct glyph *glyph, *last;
22910 int voffset, face_id;
22911
22912 eassert (s->first_glyph->type == STRETCH_GLYPH);
22913
22914 glyph = s->row->glyphs[s->area] + start;
22915 last = s->row->glyphs[s->area] + end;
22916 face_id = glyph->face_id;
22917 s->face = FACE_FROM_ID (s->f, face_id);
22918 s->font = s->face->font;
22919 s->width = glyph->pixel_width;
22920 s->nchars = 1;
22921 voffset = glyph->voffset;
22922
22923 for (++glyph;
22924 (glyph < last
22925 && glyph->type == STRETCH_GLYPH
22926 && glyph->voffset == voffset
22927 && glyph->face_id == face_id);
22928 ++glyph)
22929 s->width += glyph->pixel_width;
22930
22931 /* Adjust base line for subscript/superscript text. */
22932 s->ybase += voffset;
22933
22934 /* The case that face->gc == 0 is handled when drawing the glyph
22935 string by calling PREPARE_FACE_FOR_DISPLAY. */
22936 eassert (s->face);
22937 return glyph - s->row->glyphs[s->area];
22938 }
22939
22940 static struct font_metrics *
22941 get_per_char_metric (struct font *font, XChar2b *char2b)
22942 {
22943 static struct font_metrics metrics;
22944 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22945
22946 if (! font || code == FONT_INVALID_CODE)
22947 return NULL;
22948 font->driver->text_extents (font, &code, 1, &metrics);
22949 return &metrics;
22950 }
22951
22952 /* EXPORT for RIF:
22953 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22954 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22955 assumed to be zero. */
22956
22957 void
22958 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22959 {
22960 *left = *right = 0;
22961
22962 if (glyph->type == CHAR_GLYPH)
22963 {
22964 struct face *face;
22965 XChar2b char2b;
22966 struct font_metrics *pcm;
22967
22968 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22969 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22970 {
22971 if (pcm->rbearing > pcm->width)
22972 *right = pcm->rbearing - pcm->width;
22973 if (pcm->lbearing < 0)
22974 *left = -pcm->lbearing;
22975 }
22976 }
22977 else if (glyph->type == COMPOSITE_GLYPH)
22978 {
22979 if (! glyph->u.cmp.automatic)
22980 {
22981 struct composition *cmp = composition_table[glyph->u.cmp.id];
22982
22983 if (cmp->rbearing > cmp->pixel_width)
22984 *right = cmp->rbearing - cmp->pixel_width;
22985 if (cmp->lbearing < 0)
22986 *left = - cmp->lbearing;
22987 }
22988 else
22989 {
22990 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22991 struct font_metrics metrics;
22992
22993 composition_gstring_width (gstring, glyph->slice.cmp.from,
22994 glyph->slice.cmp.to + 1, &metrics);
22995 if (metrics.rbearing > metrics.width)
22996 *right = metrics.rbearing - metrics.width;
22997 if (metrics.lbearing < 0)
22998 *left = - metrics.lbearing;
22999 }
23000 }
23001 }
23002
23003
23004 /* Return the index of the first glyph preceding glyph string S that
23005 is overwritten by S because of S's left overhang. Value is -1
23006 if no glyphs are overwritten. */
23007
23008 static int
23009 left_overwritten (struct glyph_string *s)
23010 {
23011 int k;
23012
23013 if (s->left_overhang)
23014 {
23015 int x = 0, i;
23016 struct glyph *glyphs = s->row->glyphs[s->area];
23017 int first = s->first_glyph - glyphs;
23018
23019 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23020 x -= glyphs[i].pixel_width;
23021
23022 k = i + 1;
23023 }
23024 else
23025 k = -1;
23026
23027 return k;
23028 }
23029
23030
23031 /* Return the index of the first glyph preceding glyph string S that
23032 is overwriting S because of its right overhang. Value is -1 if no
23033 glyph in front of S overwrites S. */
23034
23035 static int
23036 left_overwriting (struct glyph_string *s)
23037 {
23038 int i, k, x;
23039 struct glyph *glyphs = s->row->glyphs[s->area];
23040 int first = s->first_glyph - glyphs;
23041
23042 k = -1;
23043 x = 0;
23044 for (i = first - 1; i >= 0; --i)
23045 {
23046 int left, right;
23047 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23048 if (x + right > 0)
23049 k = i;
23050 x -= glyphs[i].pixel_width;
23051 }
23052
23053 return k;
23054 }
23055
23056
23057 /* Return the index of the last glyph following glyph string S that is
23058 overwritten by S because of S's right overhang. Value is -1 if
23059 no such glyph is found. */
23060
23061 static int
23062 right_overwritten (struct glyph_string *s)
23063 {
23064 int k = -1;
23065
23066 if (s->right_overhang)
23067 {
23068 int x = 0, i;
23069 struct glyph *glyphs = s->row->glyphs[s->area];
23070 int first = (s->first_glyph - glyphs
23071 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23072 int end = s->row->used[s->area];
23073
23074 for (i = first; i < end && s->right_overhang > x; ++i)
23075 x += glyphs[i].pixel_width;
23076
23077 k = i;
23078 }
23079
23080 return k;
23081 }
23082
23083
23084 /* Return the index of the last glyph following glyph string S that
23085 overwrites S because of its left overhang. Value is negative
23086 if no such glyph is found. */
23087
23088 static int
23089 right_overwriting (struct glyph_string *s)
23090 {
23091 int i, k, x;
23092 int end = s->row->used[s->area];
23093 struct glyph *glyphs = s->row->glyphs[s->area];
23094 int first = (s->first_glyph - glyphs
23095 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23096
23097 k = -1;
23098 x = 0;
23099 for (i = first; i < end; ++i)
23100 {
23101 int left, right;
23102 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23103 if (x - left < 0)
23104 k = i;
23105 x += glyphs[i].pixel_width;
23106 }
23107
23108 return k;
23109 }
23110
23111
23112 /* Set background width of glyph string S. START is the index of the
23113 first glyph following S. LAST_X is the right-most x-position + 1
23114 in the drawing area. */
23115
23116 static void
23117 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23118 {
23119 /* If the face of this glyph string has to be drawn to the end of
23120 the drawing area, set S->extends_to_end_of_line_p. */
23121
23122 if (start == s->row->used[s->area]
23123 && s->area == TEXT_AREA
23124 && ((s->row->fill_line_p
23125 && (s->hl == DRAW_NORMAL_TEXT
23126 || s->hl == DRAW_IMAGE_RAISED
23127 || s->hl == DRAW_IMAGE_SUNKEN))
23128 || s->hl == DRAW_MOUSE_FACE))
23129 s->extends_to_end_of_line_p = 1;
23130
23131 /* If S extends its face to the end of the line, set its
23132 background_width to the distance to the right edge of the drawing
23133 area. */
23134 if (s->extends_to_end_of_line_p)
23135 s->background_width = last_x - s->x + 1;
23136 else
23137 s->background_width = s->width;
23138 }
23139
23140
23141 /* Compute overhangs and x-positions for glyph string S and its
23142 predecessors, or successors. X is the starting x-position for S.
23143 BACKWARD_P non-zero means process predecessors. */
23144
23145 static void
23146 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23147 {
23148 if (backward_p)
23149 {
23150 while (s)
23151 {
23152 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23153 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23154 x -= s->width;
23155 s->x = x;
23156 s = s->prev;
23157 }
23158 }
23159 else
23160 {
23161 while (s)
23162 {
23163 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23164 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23165 s->x = x;
23166 x += s->width;
23167 s = s->next;
23168 }
23169 }
23170 }
23171
23172
23173
23174 /* The following macros are only called from draw_glyphs below.
23175 They reference the following parameters of that function directly:
23176 `w', `row', `area', and `overlap_p'
23177 as well as the following local variables:
23178 `s', `f', and `hdc' (in W32) */
23179
23180 #ifdef HAVE_NTGUI
23181 /* On W32, silently add local `hdc' variable to argument list of
23182 init_glyph_string. */
23183 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23184 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23185 #else
23186 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23187 init_glyph_string (s, char2b, w, row, area, start, hl)
23188 #endif
23189
23190 /* Add a glyph string for a stretch glyph to the list of strings
23191 between HEAD and TAIL. START is the index of the stretch glyph in
23192 row area AREA of glyph row ROW. END is the index of the last glyph
23193 in that glyph row area. X is the current output position assigned
23194 to the new glyph string constructed. HL overrides that face of the
23195 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23196 is the right-most x-position of the drawing area. */
23197
23198 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23199 and below -- keep them on one line. */
23200 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23201 do \
23202 { \
23203 s = alloca (sizeof *s); \
23204 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23205 START = fill_stretch_glyph_string (s, START, END); \
23206 append_glyph_string (&HEAD, &TAIL, s); \
23207 s->x = (X); \
23208 } \
23209 while (0)
23210
23211
23212 /* Add a glyph string for an image glyph to the list of strings
23213 between HEAD and TAIL. START is the index of the image glyph in
23214 row area AREA of glyph row ROW. END is the index of the last glyph
23215 in that glyph row area. X is the current output position assigned
23216 to the new glyph string constructed. HL overrides that face of the
23217 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23218 is the right-most x-position of the drawing area. */
23219
23220 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23221 do \
23222 { \
23223 s = alloca (sizeof *s); \
23224 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23225 fill_image_glyph_string (s); \
23226 append_glyph_string (&HEAD, &TAIL, s); \
23227 ++START; \
23228 s->x = (X); \
23229 } \
23230 while (0)
23231
23232
23233 /* Add a glyph string for a sequence of character glyphs to the list
23234 of strings between HEAD and TAIL. START is the index of the first
23235 glyph in row area AREA of glyph row ROW that is part of the new
23236 glyph string. END is the index of the last glyph in that glyph row
23237 area. X is the current output position assigned to the new glyph
23238 string constructed. HL overrides that face of the glyph; e.g. it
23239 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23240 right-most x-position of the drawing area. */
23241
23242 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23243 do \
23244 { \
23245 int face_id; \
23246 XChar2b *char2b; \
23247 \
23248 face_id = (row)->glyphs[area][START].face_id; \
23249 \
23250 s = alloca (sizeof *s); \
23251 char2b = alloca ((END - START) * sizeof *char2b); \
23252 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23253 append_glyph_string (&HEAD, &TAIL, s); \
23254 s->x = (X); \
23255 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23256 } \
23257 while (0)
23258
23259
23260 /* Add a glyph string for a composite sequence to the list of strings
23261 between HEAD and TAIL. START is the index of the first glyph in
23262 row area AREA of glyph row ROW that is part of the new glyph
23263 string. END is the index of the last glyph in that glyph row area.
23264 X is the current output position assigned to the new glyph string
23265 constructed. HL overrides that face of the glyph; e.g. it is
23266 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23267 x-position of the drawing area. */
23268
23269 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23270 do { \
23271 int face_id = (row)->glyphs[area][START].face_id; \
23272 struct face *base_face = FACE_FROM_ID (f, face_id); \
23273 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23274 struct composition *cmp = composition_table[cmp_id]; \
23275 XChar2b *char2b; \
23276 struct glyph_string *first_s = NULL; \
23277 int n; \
23278 \
23279 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23280 \
23281 /* Make glyph_strings for each glyph sequence that is drawable by \
23282 the same face, and append them to HEAD/TAIL. */ \
23283 for (n = 0; n < cmp->glyph_len;) \
23284 { \
23285 s = alloca (sizeof *s); \
23286 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23287 append_glyph_string (&(HEAD), &(TAIL), s); \
23288 s->cmp = cmp; \
23289 s->cmp_from = n; \
23290 s->x = (X); \
23291 if (n == 0) \
23292 first_s = s; \
23293 n = fill_composite_glyph_string (s, base_face, overlaps); \
23294 } \
23295 \
23296 ++START; \
23297 s = first_s; \
23298 } while (0)
23299
23300
23301 /* Add a glyph string for a glyph-string sequence to the list of strings
23302 between HEAD and TAIL. */
23303
23304 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23305 do { \
23306 int face_id; \
23307 XChar2b *char2b; \
23308 Lisp_Object gstring; \
23309 \
23310 face_id = (row)->glyphs[area][START].face_id; \
23311 gstring = (composition_gstring_from_id \
23312 ((row)->glyphs[area][START].u.cmp.id)); \
23313 s = alloca (sizeof *s); \
23314 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23315 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23316 append_glyph_string (&(HEAD), &(TAIL), s); \
23317 s->x = (X); \
23318 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23319 } while (0)
23320
23321
23322 /* Add a glyph string for a sequence of glyphless character's glyphs
23323 to the list of strings between HEAD and TAIL. The meanings of
23324 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23325
23326 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23327 do \
23328 { \
23329 int face_id; \
23330 \
23331 face_id = (row)->glyphs[area][START].face_id; \
23332 \
23333 s = alloca (sizeof *s); \
23334 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23335 append_glyph_string (&HEAD, &TAIL, s); \
23336 s->x = (X); \
23337 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23338 overlaps); \
23339 } \
23340 while (0)
23341
23342
23343 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23344 of AREA of glyph row ROW on window W between indices START and END.
23345 HL overrides the face for drawing glyph strings, e.g. it is
23346 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23347 x-positions of the drawing area.
23348
23349 This is an ugly monster macro construct because we must use alloca
23350 to allocate glyph strings (because draw_glyphs can be called
23351 asynchronously). */
23352
23353 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23354 do \
23355 { \
23356 HEAD = TAIL = NULL; \
23357 while (START < END) \
23358 { \
23359 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23360 switch (first_glyph->type) \
23361 { \
23362 case CHAR_GLYPH: \
23363 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23364 HL, X, LAST_X); \
23365 break; \
23366 \
23367 case COMPOSITE_GLYPH: \
23368 if (first_glyph->u.cmp.automatic) \
23369 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23370 HL, X, LAST_X); \
23371 else \
23372 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23373 HL, X, LAST_X); \
23374 break; \
23375 \
23376 case STRETCH_GLYPH: \
23377 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23378 HL, X, LAST_X); \
23379 break; \
23380 \
23381 case IMAGE_GLYPH: \
23382 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23383 HL, X, LAST_X); \
23384 break; \
23385 \
23386 case GLYPHLESS_GLYPH: \
23387 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23388 HL, X, LAST_X); \
23389 break; \
23390 \
23391 default: \
23392 emacs_abort (); \
23393 } \
23394 \
23395 if (s) \
23396 { \
23397 set_glyph_string_background_width (s, START, LAST_X); \
23398 (X) += s->width; \
23399 } \
23400 } \
23401 } while (0)
23402
23403
23404 /* Draw glyphs between START and END in AREA of ROW on window W,
23405 starting at x-position X. X is relative to AREA in W. HL is a
23406 face-override with the following meaning:
23407
23408 DRAW_NORMAL_TEXT draw normally
23409 DRAW_CURSOR draw in cursor face
23410 DRAW_MOUSE_FACE draw in mouse face.
23411 DRAW_INVERSE_VIDEO draw in mode line face
23412 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23413 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23414
23415 If OVERLAPS is non-zero, draw only the foreground of characters and
23416 clip to the physical height of ROW. Non-zero value also defines
23417 the overlapping part to be drawn:
23418
23419 OVERLAPS_PRED overlap with preceding rows
23420 OVERLAPS_SUCC overlap with succeeding rows
23421 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23422 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23423
23424 Value is the x-position reached, relative to AREA of W. */
23425
23426 static int
23427 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23428 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23429 enum draw_glyphs_face hl, int overlaps)
23430 {
23431 struct glyph_string *head, *tail;
23432 struct glyph_string *s;
23433 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23434 int i, j, x_reached, last_x, area_left = 0;
23435 struct frame *f = XFRAME (WINDOW_FRAME (w));
23436 DECLARE_HDC (hdc);
23437
23438 ALLOCATE_HDC (hdc, f);
23439
23440 /* Let's rather be paranoid than getting a SEGV. */
23441 end = min (end, row->used[area]);
23442 start = clip_to_bounds (0, start, end);
23443
23444 /* Translate X to frame coordinates. Set last_x to the right
23445 end of the drawing area. */
23446 if (row->full_width_p)
23447 {
23448 /* X is relative to the left edge of W, without scroll bars
23449 or fringes. */
23450 area_left = WINDOW_LEFT_EDGE_X (w);
23451 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23452 }
23453 else
23454 {
23455 area_left = window_box_left (w, area);
23456 last_x = area_left + window_box_width (w, area);
23457 }
23458 x += area_left;
23459
23460 /* Build a doubly-linked list of glyph_string structures between
23461 head and tail from what we have to draw. Note that the macro
23462 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23463 the reason we use a separate variable `i'. */
23464 i = start;
23465 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23466 if (tail)
23467 x_reached = tail->x + tail->background_width;
23468 else
23469 x_reached = x;
23470
23471 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23472 the row, redraw some glyphs in front or following the glyph
23473 strings built above. */
23474 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23475 {
23476 struct glyph_string *h, *t;
23477 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23478 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23479 int check_mouse_face = 0;
23480 int dummy_x = 0;
23481
23482 /* If mouse highlighting is on, we may need to draw adjacent
23483 glyphs using mouse-face highlighting. */
23484 if (area == TEXT_AREA && row->mouse_face_p
23485 && hlinfo->mouse_face_beg_row >= 0
23486 && hlinfo->mouse_face_end_row >= 0)
23487 {
23488 struct glyph_row *mouse_beg_row, *mouse_end_row;
23489
23490 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23491 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23492
23493 if (row >= mouse_beg_row && row <= mouse_end_row)
23494 {
23495 check_mouse_face = 1;
23496 mouse_beg_col = (row == mouse_beg_row)
23497 ? hlinfo->mouse_face_beg_col : 0;
23498 mouse_end_col = (row == mouse_end_row)
23499 ? hlinfo->mouse_face_end_col
23500 : row->used[TEXT_AREA];
23501 }
23502 }
23503
23504 /* Compute overhangs for all glyph strings. */
23505 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23506 for (s = head; s; s = s->next)
23507 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23508
23509 /* Prepend glyph strings for glyphs in front of the first glyph
23510 string that are overwritten because of the first glyph
23511 string's left overhang. The background of all strings
23512 prepended must be drawn because the first glyph string
23513 draws over it. */
23514 i = left_overwritten (head);
23515 if (i >= 0)
23516 {
23517 enum draw_glyphs_face overlap_hl;
23518
23519 /* If this row contains mouse highlighting, attempt to draw
23520 the overlapped glyphs with the correct highlight. This
23521 code fails if the overlap encompasses more than one glyph
23522 and mouse-highlight spans only some of these glyphs.
23523 However, making it work perfectly involves a lot more
23524 code, and I don't know if the pathological case occurs in
23525 practice, so we'll stick to this for now. --- cyd */
23526 if (check_mouse_face
23527 && mouse_beg_col < start && mouse_end_col > i)
23528 overlap_hl = DRAW_MOUSE_FACE;
23529 else
23530 overlap_hl = DRAW_NORMAL_TEXT;
23531
23532 j = i;
23533 BUILD_GLYPH_STRINGS (j, start, h, t,
23534 overlap_hl, dummy_x, last_x);
23535 start = i;
23536 compute_overhangs_and_x (t, head->x, 1);
23537 prepend_glyph_string_lists (&head, &tail, h, t);
23538 clip_head = head;
23539 }
23540
23541 /* Prepend glyph strings for glyphs in front of the first glyph
23542 string that overwrite that glyph string because of their
23543 right overhang. For these strings, only the foreground must
23544 be drawn, because it draws over the glyph string at `head'.
23545 The background must not be drawn because this would overwrite
23546 right overhangs of preceding glyphs for which no glyph
23547 strings exist. */
23548 i = left_overwriting (head);
23549 if (i >= 0)
23550 {
23551 enum draw_glyphs_face overlap_hl;
23552
23553 if (check_mouse_face
23554 && mouse_beg_col < start && mouse_end_col > i)
23555 overlap_hl = DRAW_MOUSE_FACE;
23556 else
23557 overlap_hl = DRAW_NORMAL_TEXT;
23558
23559 clip_head = head;
23560 BUILD_GLYPH_STRINGS (i, start, h, t,
23561 overlap_hl, dummy_x, last_x);
23562 for (s = h; s; s = s->next)
23563 s->background_filled_p = 1;
23564 compute_overhangs_and_x (t, head->x, 1);
23565 prepend_glyph_string_lists (&head, &tail, h, t);
23566 }
23567
23568 /* Append glyphs strings for glyphs following the last glyph
23569 string tail that are overwritten by tail. The background of
23570 these strings has to be drawn because tail's foreground draws
23571 over it. */
23572 i = right_overwritten (tail);
23573 if (i >= 0)
23574 {
23575 enum draw_glyphs_face overlap_hl;
23576
23577 if (check_mouse_face
23578 && mouse_beg_col < i && mouse_end_col > end)
23579 overlap_hl = DRAW_MOUSE_FACE;
23580 else
23581 overlap_hl = DRAW_NORMAL_TEXT;
23582
23583 BUILD_GLYPH_STRINGS (end, i, h, t,
23584 overlap_hl, x, last_x);
23585 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23586 we don't have `end = i;' here. */
23587 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23588 append_glyph_string_lists (&head, &tail, h, t);
23589 clip_tail = tail;
23590 }
23591
23592 /* Append glyph strings for glyphs following the last glyph
23593 string tail that overwrite tail. The foreground of such
23594 glyphs has to be drawn because it writes into the background
23595 of tail. The background must not be drawn because it could
23596 paint over the foreground of following glyphs. */
23597 i = right_overwriting (tail);
23598 if (i >= 0)
23599 {
23600 enum draw_glyphs_face overlap_hl;
23601 if (check_mouse_face
23602 && mouse_beg_col < i && mouse_end_col > end)
23603 overlap_hl = DRAW_MOUSE_FACE;
23604 else
23605 overlap_hl = DRAW_NORMAL_TEXT;
23606
23607 clip_tail = tail;
23608 i++; /* We must include the Ith glyph. */
23609 BUILD_GLYPH_STRINGS (end, i, h, t,
23610 overlap_hl, x, last_x);
23611 for (s = h; s; s = s->next)
23612 s->background_filled_p = 1;
23613 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23614 append_glyph_string_lists (&head, &tail, h, t);
23615 }
23616 if (clip_head || clip_tail)
23617 for (s = head; s; s = s->next)
23618 {
23619 s->clip_head = clip_head;
23620 s->clip_tail = clip_tail;
23621 }
23622 }
23623
23624 /* Draw all strings. */
23625 for (s = head; s; s = s->next)
23626 FRAME_RIF (f)->draw_glyph_string (s);
23627
23628 #ifndef HAVE_NS
23629 /* When focus a sole frame and move horizontally, this sets on_p to 0
23630 causing a failure to erase prev cursor position. */
23631 if (area == TEXT_AREA
23632 && !row->full_width_p
23633 /* When drawing overlapping rows, only the glyph strings'
23634 foreground is drawn, which doesn't erase a cursor
23635 completely. */
23636 && !overlaps)
23637 {
23638 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23639 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23640 : (tail ? tail->x + tail->background_width : x));
23641 x0 -= area_left;
23642 x1 -= area_left;
23643
23644 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23645 row->y, MATRIX_ROW_BOTTOM_Y (row));
23646 }
23647 #endif
23648
23649 /* Value is the x-position up to which drawn, relative to AREA of W.
23650 This doesn't include parts drawn because of overhangs. */
23651 if (row->full_width_p)
23652 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23653 else
23654 x_reached -= area_left;
23655
23656 RELEASE_HDC (hdc, f);
23657
23658 return x_reached;
23659 }
23660
23661 /* Expand row matrix if too narrow. Don't expand if area
23662 is not present. */
23663
23664 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23665 { \
23666 if (!fonts_changed_p \
23667 && (it->glyph_row->glyphs[area] \
23668 < it->glyph_row->glyphs[area + 1])) \
23669 { \
23670 it->w->ncols_scale_factor++; \
23671 fonts_changed_p = 1; \
23672 } \
23673 }
23674
23675 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23676 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23677
23678 static void
23679 append_glyph (struct it *it)
23680 {
23681 struct glyph *glyph;
23682 enum glyph_row_area area = it->area;
23683
23684 eassert (it->glyph_row);
23685 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23686
23687 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23688 if (glyph < it->glyph_row->glyphs[area + 1])
23689 {
23690 /* If the glyph row is reversed, we need to prepend the glyph
23691 rather than append it. */
23692 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23693 {
23694 struct glyph *g;
23695
23696 /* Make room for the additional glyph. */
23697 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23698 g[1] = *g;
23699 glyph = it->glyph_row->glyphs[area];
23700 }
23701 glyph->charpos = CHARPOS (it->position);
23702 glyph->object = it->object;
23703 if (it->pixel_width > 0)
23704 {
23705 glyph->pixel_width = it->pixel_width;
23706 glyph->padding_p = 0;
23707 }
23708 else
23709 {
23710 /* Assure at least 1-pixel width. Otherwise, cursor can't
23711 be displayed correctly. */
23712 glyph->pixel_width = 1;
23713 glyph->padding_p = 1;
23714 }
23715 glyph->ascent = it->ascent;
23716 glyph->descent = it->descent;
23717 glyph->voffset = it->voffset;
23718 glyph->type = CHAR_GLYPH;
23719 glyph->avoid_cursor_p = it->avoid_cursor_p;
23720 glyph->multibyte_p = it->multibyte_p;
23721 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23722 {
23723 /* In R2L rows, the left and the right box edges need to be
23724 drawn in reverse direction. */
23725 glyph->right_box_line_p = it->start_of_box_run_p;
23726 glyph->left_box_line_p = it->end_of_box_run_p;
23727 }
23728 else
23729 {
23730 glyph->left_box_line_p = it->start_of_box_run_p;
23731 glyph->right_box_line_p = it->end_of_box_run_p;
23732 }
23733 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23734 || it->phys_descent > it->descent);
23735 glyph->glyph_not_available_p = it->glyph_not_available_p;
23736 glyph->face_id = it->face_id;
23737 glyph->u.ch = it->char_to_display;
23738 glyph->slice.img = null_glyph_slice;
23739 glyph->font_type = FONT_TYPE_UNKNOWN;
23740 if (it->bidi_p)
23741 {
23742 glyph->resolved_level = it->bidi_it.resolved_level;
23743 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23744 emacs_abort ();
23745 glyph->bidi_type = it->bidi_it.type;
23746 }
23747 else
23748 {
23749 glyph->resolved_level = 0;
23750 glyph->bidi_type = UNKNOWN_BT;
23751 }
23752 ++it->glyph_row->used[area];
23753 }
23754 else
23755 IT_EXPAND_MATRIX_WIDTH (it, area);
23756 }
23757
23758 /* Store one glyph for the composition IT->cmp_it.id in
23759 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23760 non-null. */
23761
23762 static void
23763 append_composite_glyph (struct it *it)
23764 {
23765 struct glyph *glyph;
23766 enum glyph_row_area area = it->area;
23767
23768 eassert (it->glyph_row);
23769
23770 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23771 if (glyph < it->glyph_row->glyphs[area + 1])
23772 {
23773 /* If the glyph row is reversed, we need to prepend the glyph
23774 rather than append it. */
23775 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23776 {
23777 struct glyph *g;
23778
23779 /* Make room for the new glyph. */
23780 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23781 g[1] = *g;
23782 glyph = it->glyph_row->glyphs[it->area];
23783 }
23784 glyph->charpos = it->cmp_it.charpos;
23785 glyph->object = it->object;
23786 glyph->pixel_width = it->pixel_width;
23787 glyph->ascent = it->ascent;
23788 glyph->descent = it->descent;
23789 glyph->voffset = it->voffset;
23790 glyph->type = COMPOSITE_GLYPH;
23791 if (it->cmp_it.ch < 0)
23792 {
23793 glyph->u.cmp.automatic = 0;
23794 glyph->u.cmp.id = it->cmp_it.id;
23795 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23796 }
23797 else
23798 {
23799 glyph->u.cmp.automatic = 1;
23800 glyph->u.cmp.id = it->cmp_it.id;
23801 glyph->slice.cmp.from = it->cmp_it.from;
23802 glyph->slice.cmp.to = it->cmp_it.to - 1;
23803 }
23804 glyph->avoid_cursor_p = it->avoid_cursor_p;
23805 glyph->multibyte_p = it->multibyte_p;
23806 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23807 {
23808 /* In R2L rows, the left and the right box edges need to be
23809 drawn in reverse direction. */
23810 glyph->right_box_line_p = it->start_of_box_run_p;
23811 glyph->left_box_line_p = it->end_of_box_run_p;
23812 }
23813 else
23814 {
23815 glyph->left_box_line_p = it->start_of_box_run_p;
23816 glyph->right_box_line_p = it->end_of_box_run_p;
23817 }
23818 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23819 || it->phys_descent > it->descent);
23820 glyph->padding_p = 0;
23821 glyph->glyph_not_available_p = 0;
23822 glyph->face_id = it->face_id;
23823 glyph->font_type = FONT_TYPE_UNKNOWN;
23824 if (it->bidi_p)
23825 {
23826 glyph->resolved_level = it->bidi_it.resolved_level;
23827 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23828 emacs_abort ();
23829 glyph->bidi_type = it->bidi_it.type;
23830 }
23831 ++it->glyph_row->used[area];
23832 }
23833 else
23834 IT_EXPAND_MATRIX_WIDTH (it, area);
23835 }
23836
23837
23838 /* Change IT->ascent and IT->height according to the setting of
23839 IT->voffset. */
23840
23841 static void
23842 take_vertical_position_into_account (struct it *it)
23843 {
23844 if (it->voffset)
23845 {
23846 if (it->voffset < 0)
23847 /* Increase the ascent so that we can display the text higher
23848 in the line. */
23849 it->ascent -= it->voffset;
23850 else
23851 /* Increase the descent so that we can display the text lower
23852 in the line. */
23853 it->descent += it->voffset;
23854 }
23855 }
23856
23857
23858 /* Produce glyphs/get display metrics for the image IT is loaded with.
23859 See the description of struct display_iterator in dispextern.h for
23860 an overview of struct display_iterator. */
23861
23862 static void
23863 produce_image_glyph (struct it *it)
23864 {
23865 struct image *img;
23866 struct face *face;
23867 int glyph_ascent, crop;
23868 struct glyph_slice slice;
23869
23870 eassert (it->what == IT_IMAGE);
23871
23872 face = FACE_FROM_ID (it->f, it->face_id);
23873 eassert (face);
23874 /* Make sure X resources of the face is loaded. */
23875 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23876
23877 if (it->image_id < 0)
23878 {
23879 /* Fringe bitmap. */
23880 it->ascent = it->phys_ascent = 0;
23881 it->descent = it->phys_descent = 0;
23882 it->pixel_width = 0;
23883 it->nglyphs = 0;
23884 return;
23885 }
23886
23887 img = IMAGE_FROM_ID (it->f, it->image_id);
23888 eassert (img);
23889 /* Make sure X resources of the image is loaded. */
23890 prepare_image_for_display (it->f, img);
23891
23892 slice.x = slice.y = 0;
23893 slice.width = img->width;
23894 slice.height = img->height;
23895
23896 if (INTEGERP (it->slice.x))
23897 slice.x = XINT (it->slice.x);
23898 else if (FLOATP (it->slice.x))
23899 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23900
23901 if (INTEGERP (it->slice.y))
23902 slice.y = XINT (it->slice.y);
23903 else if (FLOATP (it->slice.y))
23904 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23905
23906 if (INTEGERP (it->slice.width))
23907 slice.width = XINT (it->slice.width);
23908 else if (FLOATP (it->slice.width))
23909 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23910
23911 if (INTEGERP (it->slice.height))
23912 slice.height = XINT (it->slice.height);
23913 else if (FLOATP (it->slice.height))
23914 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23915
23916 if (slice.x >= img->width)
23917 slice.x = img->width;
23918 if (slice.y >= img->height)
23919 slice.y = img->height;
23920 if (slice.x + slice.width >= img->width)
23921 slice.width = img->width - slice.x;
23922 if (slice.y + slice.height > img->height)
23923 slice.height = img->height - slice.y;
23924
23925 if (slice.width == 0 || slice.height == 0)
23926 return;
23927
23928 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23929
23930 it->descent = slice.height - glyph_ascent;
23931 if (slice.y == 0)
23932 it->descent += img->vmargin;
23933 if (slice.y + slice.height == img->height)
23934 it->descent += img->vmargin;
23935 it->phys_descent = it->descent;
23936
23937 it->pixel_width = slice.width;
23938 if (slice.x == 0)
23939 it->pixel_width += img->hmargin;
23940 if (slice.x + slice.width == img->width)
23941 it->pixel_width += img->hmargin;
23942
23943 /* It's quite possible for images to have an ascent greater than
23944 their height, so don't get confused in that case. */
23945 if (it->descent < 0)
23946 it->descent = 0;
23947
23948 it->nglyphs = 1;
23949
23950 if (face->box != FACE_NO_BOX)
23951 {
23952 if (face->box_line_width > 0)
23953 {
23954 if (slice.y == 0)
23955 it->ascent += face->box_line_width;
23956 if (slice.y + slice.height == img->height)
23957 it->descent += face->box_line_width;
23958 }
23959
23960 if (it->start_of_box_run_p && slice.x == 0)
23961 it->pixel_width += eabs (face->box_line_width);
23962 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23963 it->pixel_width += eabs (face->box_line_width);
23964 }
23965
23966 take_vertical_position_into_account (it);
23967
23968 /* Automatically crop wide image glyphs at right edge so we can
23969 draw the cursor on same display row. */
23970 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23971 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23972 {
23973 it->pixel_width -= crop;
23974 slice.width -= crop;
23975 }
23976
23977 if (it->glyph_row)
23978 {
23979 struct glyph *glyph;
23980 enum glyph_row_area area = it->area;
23981
23982 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23983 if (glyph < it->glyph_row->glyphs[area + 1])
23984 {
23985 glyph->charpos = CHARPOS (it->position);
23986 glyph->object = it->object;
23987 glyph->pixel_width = it->pixel_width;
23988 glyph->ascent = glyph_ascent;
23989 glyph->descent = it->descent;
23990 glyph->voffset = it->voffset;
23991 glyph->type = IMAGE_GLYPH;
23992 glyph->avoid_cursor_p = it->avoid_cursor_p;
23993 glyph->multibyte_p = it->multibyte_p;
23994 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23995 {
23996 /* In R2L rows, the left and the right box edges need to be
23997 drawn in reverse direction. */
23998 glyph->right_box_line_p = it->start_of_box_run_p;
23999 glyph->left_box_line_p = it->end_of_box_run_p;
24000 }
24001 else
24002 {
24003 glyph->left_box_line_p = it->start_of_box_run_p;
24004 glyph->right_box_line_p = it->end_of_box_run_p;
24005 }
24006 glyph->overlaps_vertically_p = 0;
24007 glyph->padding_p = 0;
24008 glyph->glyph_not_available_p = 0;
24009 glyph->face_id = it->face_id;
24010 glyph->u.img_id = img->id;
24011 glyph->slice.img = slice;
24012 glyph->font_type = FONT_TYPE_UNKNOWN;
24013 if (it->bidi_p)
24014 {
24015 glyph->resolved_level = it->bidi_it.resolved_level;
24016 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24017 emacs_abort ();
24018 glyph->bidi_type = it->bidi_it.type;
24019 }
24020 ++it->glyph_row->used[area];
24021 }
24022 else
24023 IT_EXPAND_MATRIX_WIDTH (it, area);
24024 }
24025 }
24026
24027
24028 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24029 of the glyph, WIDTH and HEIGHT are the width and height of the
24030 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24031
24032 static void
24033 append_stretch_glyph (struct it *it, Lisp_Object object,
24034 int width, int height, int ascent)
24035 {
24036 struct glyph *glyph;
24037 enum glyph_row_area area = it->area;
24038
24039 eassert (ascent >= 0 && ascent <= height);
24040
24041 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24042 if (glyph < it->glyph_row->glyphs[area + 1])
24043 {
24044 /* If the glyph row is reversed, we need to prepend the glyph
24045 rather than append it. */
24046 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24047 {
24048 struct glyph *g;
24049
24050 /* Make room for the additional glyph. */
24051 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24052 g[1] = *g;
24053 glyph = it->glyph_row->glyphs[area];
24054 }
24055 glyph->charpos = CHARPOS (it->position);
24056 glyph->object = object;
24057 glyph->pixel_width = width;
24058 glyph->ascent = ascent;
24059 glyph->descent = height - ascent;
24060 glyph->voffset = it->voffset;
24061 glyph->type = STRETCH_GLYPH;
24062 glyph->avoid_cursor_p = it->avoid_cursor_p;
24063 glyph->multibyte_p = it->multibyte_p;
24064 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24065 {
24066 /* In R2L rows, the left and the right box edges need to be
24067 drawn in reverse direction. */
24068 glyph->right_box_line_p = it->start_of_box_run_p;
24069 glyph->left_box_line_p = it->end_of_box_run_p;
24070 }
24071 else
24072 {
24073 glyph->left_box_line_p = it->start_of_box_run_p;
24074 glyph->right_box_line_p = it->end_of_box_run_p;
24075 }
24076 glyph->overlaps_vertically_p = 0;
24077 glyph->padding_p = 0;
24078 glyph->glyph_not_available_p = 0;
24079 glyph->face_id = it->face_id;
24080 glyph->u.stretch.ascent = ascent;
24081 glyph->u.stretch.height = height;
24082 glyph->slice.img = null_glyph_slice;
24083 glyph->font_type = FONT_TYPE_UNKNOWN;
24084 if (it->bidi_p)
24085 {
24086 glyph->resolved_level = it->bidi_it.resolved_level;
24087 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24088 emacs_abort ();
24089 glyph->bidi_type = it->bidi_it.type;
24090 }
24091 else
24092 {
24093 glyph->resolved_level = 0;
24094 glyph->bidi_type = UNKNOWN_BT;
24095 }
24096 ++it->glyph_row->used[area];
24097 }
24098 else
24099 IT_EXPAND_MATRIX_WIDTH (it, area);
24100 }
24101
24102 #endif /* HAVE_WINDOW_SYSTEM */
24103
24104 /* Produce a stretch glyph for iterator IT. IT->object is the value
24105 of the glyph property displayed. The value must be a list
24106 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24107 being recognized:
24108
24109 1. `:width WIDTH' specifies that the space should be WIDTH *
24110 canonical char width wide. WIDTH may be an integer or floating
24111 point number.
24112
24113 2. `:relative-width FACTOR' specifies that the width of the stretch
24114 should be computed from the width of the first character having the
24115 `glyph' property, and should be FACTOR times that width.
24116
24117 3. `:align-to HPOS' specifies that the space should be wide enough
24118 to reach HPOS, a value in canonical character units.
24119
24120 Exactly one of the above pairs must be present.
24121
24122 4. `:height HEIGHT' specifies that the height of the stretch produced
24123 should be HEIGHT, measured in canonical character units.
24124
24125 5. `:relative-height FACTOR' specifies that the height of the
24126 stretch should be FACTOR times the height of the characters having
24127 the glyph property.
24128
24129 Either none or exactly one of 4 or 5 must be present.
24130
24131 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24132 of the stretch should be used for the ascent of the stretch.
24133 ASCENT must be in the range 0 <= ASCENT <= 100. */
24134
24135 void
24136 produce_stretch_glyph (struct it *it)
24137 {
24138 /* (space :width WIDTH :height HEIGHT ...) */
24139 Lisp_Object prop, plist;
24140 int width = 0, height = 0, align_to = -1;
24141 int zero_width_ok_p = 0;
24142 double tem;
24143 struct font *font = NULL;
24144
24145 #ifdef HAVE_WINDOW_SYSTEM
24146 int ascent = 0;
24147 int zero_height_ok_p = 0;
24148
24149 if (FRAME_WINDOW_P (it->f))
24150 {
24151 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24152 font = face->font ? face->font : FRAME_FONT (it->f);
24153 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24154 }
24155 #endif
24156
24157 /* List should start with `space'. */
24158 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24159 plist = XCDR (it->object);
24160
24161 /* Compute the width of the stretch. */
24162 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24163 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24164 {
24165 /* Absolute width `:width WIDTH' specified and valid. */
24166 zero_width_ok_p = 1;
24167 width = (int)tem;
24168 }
24169 #ifdef HAVE_WINDOW_SYSTEM
24170 else if (FRAME_WINDOW_P (it->f)
24171 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24172 {
24173 /* Relative width `:relative-width FACTOR' specified and valid.
24174 Compute the width of the characters having the `glyph'
24175 property. */
24176 struct it it2;
24177 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24178
24179 it2 = *it;
24180 if (it->multibyte_p)
24181 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24182 else
24183 {
24184 it2.c = it2.char_to_display = *p, it2.len = 1;
24185 if (! ASCII_CHAR_P (it2.c))
24186 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24187 }
24188
24189 it2.glyph_row = NULL;
24190 it2.what = IT_CHARACTER;
24191 x_produce_glyphs (&it2);
24192 width = NUMVAL (prop) * it2.pixel_width;
24193 }
24194 #endif /* HAVE_WINDOW_SYSTEM */
24195 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24196 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24197 {
24198 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24199 align_to = (align_to < 0
24200 ? 0
24201 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24202 else if (align_to < 0)
24203 align_to = window_box_left_offset (it->w, TEXT_AREA);
24204 width = max (0, (int)tem + align_to - it->current_x);
24205 zero_width_ok_p = 1;
24206 }
24207 else
24208 /* Nothing specified -> width defaults to canonical char width. */
24209 width = FRAME_COLUMN_WIDTH (it->f);
24210
24211 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24212 width = 1;
24213
24214 #ifdef HAVE_WINDOW_SYSTEM
24215 /* Compute height. */
24216 if (FRAME_WINDOW_P (it->f))
24217 {
24218 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24219 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24220 {
24221 height = (int)tem;
24222 zero_height_ok_p = 1;
24223 }
24224 else if (prop = Fplist_get (plist, QCrelative_height),
24225 NUMVAL (prop) > 0)
24226 height = FONT_HEIGHT (font) * NUMVAL (prop);
24227 else
24228 height = FONT_HEIGHT (font);
24229
24230 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24231 height = 1;
24232
24233 /* Compute percentage of height used for ascent. If
24234 `:ascent ASCENT' is present and valid, use that. Otherwise,
24235 derive the ascent from the font in use. */
24236 if (prop = Fplist_get (plist, QCascent),
24237 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24238 ascent = height * NUMVAL (prop) / 100.0;
24239 else if (!NILP (prop)
24240 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24241 ascent = min (max (0, (int)tem), height);
24242 else
24243 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24244 }
24245 else
24246 #endif /* HAVE_WINDOW_SYSTEM */
24247 height = 1;
24248
24249 if (width > 0 && it->line_wrap != TRUNCATE
24250 && it->current_x + width > it->last_visible_x)
24251 {
24252 width = it->last_visible_x - it->current_x;
24253 #ifdef HAVE_WINDOW_SYSTEM
24254 /* Subtract one more pixel from the stretch width, but only on
24255 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24256 width -= FRAME_WINDOW_P (it->f);
24257 #endif
24258 }
24259
24260 if (width > 0 && height > 0 && it->glyph_row)
24261 {
24262 Lisp_Object o_object = it->object;
24263 Lisp_Object object = it->stack[it->sp - 1].string;
24264 int n = width;
24265
24266 if (!STRINGP (object))
24267 object = it->w->buffer;
24268 #ifdef HAVE_WINDOW_SYSTEM
24269 if (FRAME_WINDOW_P (it->f))
24270 append_stretch_glyph (it, object, width, height, ascent);
24271 else
24272 #endif
24273 {
24274 it->object = object;
24275 it->char_to_display = ' ';
24276 it->pixel_width = it->len = 1;
24277 while (n--)
24278 tty_append_glyph (it);
24279 it->object = o_object;
24280 }
24281 }
24282
24283 it->pixel_width = width;
24284 #ifdef HAVE_WINDOW_SYSTEM
24285 if (FRAME_WINDOW_P (it->f))
24286 {
24287 it->ascent = it->phys_ascent = ascent;
24288 it->descent = it->phys_descent = height - it->ascent;
24289 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24290 take_vertical_position_into_account (it);
24291 }
24292 else
24293 #endif
24294 it->nglyphs = width;
24295 }
24296
24297 /* Get information about special display element WHAT in an
24298 environment described by IT. WHAT is one of IT_TRUNCATION or
24299 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24300 non-null glyph_row member. This function ensures that fields like
24301 face_id, c, len of IT are left untouched. */
24302
24303 static void
24304 produce_special_glyphs (struct it *it, enum display_element_type what)
24305 {
24306 struct it temp_it;
24307 Lisp_Object gc;
24308 GLYPH glyph;
24309
24310 temp_it = *it;
24311 temp_it.object = make_number (0);
24312 memset (&temp_it.current, 0, sizeof temp_it.current);
24313
24314 if (what == IT_CONTINUATION)
24315 {
24316 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24317 if (it->bidi_it.paragraph_dir == R2L)
24318 SET_GLYPH_FROM_CHAR (glyph, '/');
24319 else
24320 SET_GLYPH_FROM_CHAR (glyph, '\\');
24321 if (it->dp
24322 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24323 {
24324 /* FIXME: Should we mirror GC for R2L lines? */
24325 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24326 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24327 }
24328 }
24329 else if (what == IT_TRUNCATION)
24330 {
24331 /* Truncation glyph. */
24332 SET_GLYPH_FROM_CHAR (glyph, '$');
24333 if (it->dp
24334 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24335 {
24336 /* FIXME: Should we mirror GC for R2L lines? */
24337 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24338 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24339 }
24340 }
24341 else
24342 emacs_abort ();
24343
24344 #ifdef HAVE_WINDOW_SYSTEM
24345 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24346 is turned off, we precede the truncation/continuation glyphs by a
24347 stretch glyph whose width is computed such that these special
24348 glyphs are aligned at the window margin, even when very different
24349 fonts are used in different glyph rows. */
24350 if (FRAME_WINDOW_P (temp_it.f)
24351 /* init_iterator calls this with it->glyph_row == NULL, and it
24352 wants only the pixel width of the truncation/continuation
24353 glyphs. */
24354 && temp_it.glyph_row
24355 /* insert_left_trunc_glyphs calls us at the beginning of the
24356 row, and it has its own calculation of the stretch glyph
24357 width. */
24358 && temp_it.glyph_row->used[TEXT_AREA] > 0
24359 && (temp_it.glyph_row->reversed_p
24360 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24361 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24362 {
24363 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24364
24365 if (stretch_width > 0)
24366 {
24367 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24368 struct font *font =
24369 face->font ? face->font : FRAME_FONT (temp_it.f);
24370 int stretch_ascent =
24371 (((temp_it.ascent + temp_it.descent)
24372 * FONT_BASE (font)) / FONT_HEIGHT (font));
24373
24374 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24375 temp_it.ascent + temp_it.descent,
24376 stretch_ascent);
24377 }
24378 }
24379 #endif
24380
24381 temp_it.dp = NULL;
24382 temp_it.what = IT_CHARACTER;
24383 temp_it.len = 1;
24384 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24385 temp_it.face_id = GLYPH_FACE (glyph);
24386 temp_it.len = CHAR_BYTES (temp_it.c);
24387
24388 PRODUCE_GLYPHS (&temp_it);
24389 it->pixel_width = temp_it.pixel_width;
24390 it->nglyphs = temp_it.pixel_width;
24391 }
24392
24393 #ifdef HAVE_WINDOW_SYSTEM
24394
24395 /* Calculate line-height and line-spacing properties.
24396 An integer value specifies explicit pixel value.
24397 A float value specifies relative value to current face height.
24398 A cons (float . face-name) specifies relative value to
24399 height of specified face font.
24400
24401 Returns height in pixels, or nil. */
24402
24403
24404 static Lisp_Object
24405 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24406 int boff, int override)
24407 {
24408 Lisp_Object face_name = Qnil;
24409 int ascent, descent, height;
24410
24411 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24412 return val;
24413
24414 if (CONSP (val))
24415 {
24416 face_name = XCAR (val);
24417 val = XCDR (val);
24418 if (!NUMBERP (val))
24419 val = make_number (1);
24420 if (NILP (face_name))
24421 {
24422 height = it->ascent + it->descent;
24423 goto scale;
24424 }
24425 }
24426
24427 if (NILP (face_name))
24428 {
24429 font = FRAME_FONT (it->f);
24430 boff = FRAME_BASELINE_OFFSET (it->f);
24431 }
24432 else if (EQ (face_name, Qt))
24433 {
24434 override = 0;
24435 }
24436 else
24437 {
24438 int face_id;
24439 struct face *face;
24440
24441 face_id = lookup_named_face (it->f, face_name, 0);
24442 if (face_id < 0)
24443 return make_number (-1);
24444
24445 face = FACE_FROM_ID (it->f, face_id);
24446 font = face->font;
24447 if (font == NULL)
24448 return make_number (-1);
24449 boff = font->baseline_offset;
24450 if (font->vertical_centering)
24451 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24452 }
24453
24454 ascent = FONT_BASE (font) + boff;
24455 descent = FONT_DESCENT (font) - boff;
24456
24457 if (override)
24458 {
24459 it->override_ascent = ascent;
24460 it->override_descent = descent;
24461 it->override_boff = boff;
24462 }
24463
24464 height = ascent + descent;
24465
24466 scale:
24467 if (FLOATP (val))
24468 height = (int)(XFLOAT_DATA (val) * height);
24469 else if (INTEGERP (val))
24470 height *= XINT (val);
24471
24472 return make_number (height);
24473 }
24474
24475
24476 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24477 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24478 and only if this is for a character for which no font was found.
24479
24480 If the display method (it->glyphless_method) is
24481 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24482 length of the acronym or the hexadecimal string, UPPER_XOFF and
24483 UPPER_YOFF are pixel offsets for the upper part of the string,
24484 LOWER_XOFF and LOWER_YOFF are for the lower part.
24485
24486 For the other display methods, LEN through LOWER_YOFF are zero. */
24487
24488 static void
24489 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24490 short upper_xoff, short upper_yoff,
24491 short lower_xoff, short lower_yoff)
24492 {
24493 struct glyph *glyph;
24494 enum glyph_row_area area = it->area;
24495
24496 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24497 if (glyph < it->glyph_row->glyphs[area + 1])
24498 {
24499 /* If the glyph row is reversed, we need to prepend the glyph
24500 rather than append it. */
24501 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24502 {
24503 struct glyph *g;
24504
24505 /* Make room for the additional glyph. */
24506 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24507 g[1] = *g;
24508 glyph = it->glyph_row->glyphs[area];
24509 }
24510 glyph->charpos = CHARPOS (it->position);
24511 glyph->object = it->object;
24512 glyph->pixel_width = it->pixel_width;
24513 glyph->ascent = it->ascent;
24514 glyph->descent = it->descent;
24515 glyph->voffset = it->voffset;
24516 glyph->type = GLYPHLESS_GLYPH;
24517 glyph->u.glyphless.method = it->glyphless_method;
24518 glyph->u.glyphless.for_no_font = for_no_font;
24519 glyph->u.glyphless.len = len;
24520 glyph->u.glyphless.ch = it->c;
24521 glyph->slice.glyphless.upper_xoff = upper_xoff;
24522 glyph->slice.glyphless.upper_yoff = upper_yoff;
24523 glyph->slice.glyphless.lower_xoff = lower_xoff;
24524 glyph->slice.glyphless.lower_yoff = lower_yoff;
24525 glyph->avoid_cursor_p = it->avoid_cursor_p;
24526 glyph->multibyte_p = it->multibyte_p;
24527 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24528 {
24529 /* In R2L rows, the left and the right box edges need to be
24530 drawn in reverse direction. */
24531 glyph->right_box_line_p = it->start_of_box_run_p;
24532 glyph->left_box_line_p = it->end_of_box_run_p;
24533 }
24534 else
24535 {
24536 glyph->left_box_line_p = it->start_of_box_run_p;
24537 glyph->right_box_line_p = it->end_of_box_run_p;
24538 }
24539 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24540 || it->phys_descent > it->descent);
24541 glyph->padding_p = 0;
24542 glyph->glyph_not_available_p = 0;
24543 glyph->face_id = face_id;
24544 glyph->font_type = FONT_TYPE_UNKNOWN;
24545 if (it->bidi_p)
24546 {
24547 glyph->resolved_level = it->bidi_it.resolved_level;
24548 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24549 emacs_abort ();
24550 glyph->bidi_type = it->bidi_it.type;
24551 }
24552 ++it->glyph_row->used[area];
24553 }
24554 else
24555 IT_EXPAND_MATRIX_WIDTH (it, area);
24556 }
24557
24558
24559 /* Produce a glyph for a glyphless character for iterator IT.
24560 IT->glyphless_method specifies which method to use for displaying
24561 the character. See the description of enum
24562 glyphless_display_method in dispextern.h for the detail.
24563
24564 FOR_NO_FONT is nonzero if and only if this is for a character for
24565 which no font was found. ACRONYM, if non-nil, is an acronym string
24566 for the character. */
24567
24568 static void
24569 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24570 {
24571 int face_id;
24572 struct face *face;
24573 struct font *font;
24574 int base_width, base_height, width, height;
24575 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24576 int len;
24577
24578 /* Get the metrics of the base font. We always refer to the current
24579 ASCII face. */
24580 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24581 font = face->font ? face->font : FRAME_FONT (it->f);
24582 it->ascent = FONT_BASE (font) + font->baseline_offset;
24583 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24584 base_height = it->ascent + it->descent;
24585 base_width = font->average_width;
24586
24587 /* Get a face ID for the glyph by utilizing a cache (the same way as
24588 done for `escape-glyph' in get_next_display_element). */
24589 if (it->f == last_glyphless_glyph_frame
24590 && it->face_id == last_glyphless_glyph_face_id)
24591 {
24592 face_id = last_glyphless_glyph_merged_face_id;
24593 }
24594 else
24595 {
24596 /* Merge the `glyphless-char' face into the current face. */
24597 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24598 last_glyphless_glyph_frame = it->f;
24599 last_glyphless_glyph_face_id = it->face_id;
24600 last_glyphless_glyph_merged_face_id = face_id;
24601 }
24602
24603 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24604 {
24605 it->pixel_width = THIN_SPACE_WIDTH;
24606 len = 0;
24607 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24608 }
24609 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24610 {
24611 width = CHAR_WIDTH (it->c);
24612 if (width == 0)
24613 width = 1;
24614 else if (width > 4)
24615 width = 4;
24616 it->pixel_width = base_width * width;
24617 len = 0;
24618 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24619 }
24620 else
24621 {
24622 char buf[7];
24623 const char *str;
24624 unsigned int code[6];
24625 int upper_len;
24626 int ascent, descent;
24627 struct font_metrics metrics_upper, metrics_lower;
24628
24629 face = FACE_FROM_ID (it->f, face_id);
24630 font = face->font ? face->font : FRAME_FONT (it->f);
24631 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24632
24633 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24634 {
24635 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24636 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24637 if (CONSP (acronym))
24638 acronym = XCAR (acronym);
24639 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24640 }
24641 else
24642 {
24643 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24644 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24645 str = buf;
24646 }
24647 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24648 code[len] = font->driver->encode_char (font, str[len]);
24649 upper_len = (len + 1) / 2;
24650 font->driver->text_extents (font, code, upper_len,
24651 &metrics_upper);
24652 font->driver->text_extents (font, code + upper_len, len - upper_len,
24653 &metrics_lower);
24654
24655
24656
24657 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24658 width = max (metrics_upper.width, metrics_lower.width) + 4;
24659 upper_xoff = upper_yoff = 2; /* the typical case */
24660 if (base_width >= width)
24661 {
24662 /* Align the upper to the left, the lower to the right. */
24663 it->pixel_width = base_width;
24664 lower_xoff = base_width - 2 - metrics_lower.width;
24665 }
24666 else
24667 {
24668 /* Center the shorter one. */
24669 it->pixel_width = width;
24670 if (metrics_upper.width >= metrics_lower.width)
24671 lower_xoff = (width - metrics_lower.width) / 2;
24672 else
24673 {
24674 /* FIXME: This code doesn't look right. It formerly was
24675 missing the "lower_xoff = 0;", which couldn't have
24676 been right since it left lower_xoff uninitialized. */
24677 lower_xoff = 0;
24678 upper_xoff = (width - metrics_upper.width) / 2;
24679 }
24680 }
24681
24682 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24683 top, bottom, and between upper and lower strings. */
24684 height = (metrics_upper.ascent + metrics_upper.descent
24685 + metrics_lower.ascent + metrics_lower.descent) + 5;
24686 /* Center vertically.
24687 H:base_height, D:base_descent
24688 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24689
24690 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24691 descent = D - H/2 + h/2;
24692 lower_yoff = descent - 2 - ld;
24693 upper_yoff = lower_yoff - la - 1 - ud; */
24694 ascent = - (it->descent - (base_height + height + 1) / 2);
24695 descent = it->descent - (base_height - height) / 2;
24696 lower_yoff = descent - 2 - metrics_lower.descent;
24697 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24698 - metrics_upper.descent);
24699 /* Don't make the height shorter than the base height. */
24700 if (height > base_height)
24701 {
24702 it->ascent = ascent;
24703 it->descent = descent;
24704 }
24705 }
24706
24707 it->phys_ascent = it->ascent;
24708 it->phys_descent = it->descent;
24709 if (it->glyph_row)
24710 append_glyphless_glyph (it, face_id, for_no_font, len,
24711 upper_xoff, upper_yoff,
24712 lower_xoff, lower_yoff);
24713 it->nglyphs = 1;
24714 take_vertical_position_into_account (it);
24715 }
24716
24717
24718 /* RIF:
24719 Produce glyphs/get display metrics for the display element IT is
24720 loaded with. See the description of struct it in dispextern.h
24721 for an overview of struct it. */
24722
24723 void
24724 x_produce_glyphs (struct it *it)
24725 {
24726 int extra_line_spacing = it->extra_line_spacing;
24727
24728 it->glyph_not_available_p = 0;
24729
24730 if (it->what == IT_CHARACTER)
24731 {
24732 XChar2b char2b;
24733 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24734 struct font *font = face->font;
24735 struct font_metrics *pcm = NULL;
24736 int boff; /* baseline offset */
24737
24738 if (font == NULL)
24739 {
24740 /* When no suitable font is found, display this character by
24741 the method specified in the first extra slot of
24742 Vglyphless_char_display. */
24743 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24744
24745 eassert (it->what == IT_GLYPHLESS);
24746 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24747 goto done;
24748 }
24749
24750 boff = font->baseline_offset;
24751 if (font->vertical_centering)
24752 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24753
24754 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24755 {
24756 int stretched_p;
24757
24758 it->nglyphs = 1;
24759
24760 if (it->override_ascent >= 0)
24761 {
24762 it->ascent = it->override_ascent;
24763 it->descent = it->override_descent;
24764 boff = it->override_boff;
24765 }
24766 else
24767 {
24768 it->ascent = FONT_BASE (font) + boff;
24769 it->descent = FONT_DESCENT (font) - boff;
24770 }
24771
24772 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24773 {
24774 pcm = get_per_char_metric (font, &char2b);
24775 if (pcm->width == 0
24776 && pcm->rbearing == 0 && pcm->lbearing == 0)
24777 pcm = NULL;
24778 }
24779
24780 if (pcm)
24781 {
24782 it->phys_ascent = pcm->ascent + boff;
24783 it->phys_descent = pcm->descent - boff;
24784 it->pixel_width = pcm->width;
24785 }
24786 else
24787 {
24788 it->glyph_not_available_p = 1;
24789 it->phys_ascent = it->ascent;
24790 it->phys_descent = it->descent;
24791 it->pixel_width = font->space_width;
24792 }
24793
24794 if (it->constrain_row_ascent_descent_p)
24795 {
24796 if (it->descent > it->max_descent)
24797 {
24798 it->ascent += it->descent - it->max_descent;
24799 it->descent = it->max_descent;
24800 }
24801 if (it->ascent > it->max_ascent)
24802 {
24803 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24804 it->ascent = it->max_ascent;
24805 }
24806 it->phys_ascent = min (it->phys_ascent, it->ascent);
24807 it->phys_descent = min (it->phys_descent, it->descent);
24808 extra_line_spacing = 0;
24809 }
24810
24811 /* If this is a space inside a region of text with
24812 `space-width' property, change its width. */
24813 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24814 if (stretched_p)
24815 it->pixel_width *= XFLOATINT (it->space_width);
24816
24817 /* If face has a box, add the box thickness to the character
24818 height. If character has a box line to the left and/or
24819 right, add the box line width to the character's width. */
24820 if (face->box != FACE_NO_BOX)
24821 {
24822 int thick = face->box_line_width;
24823
24824 if (thick > 0)
24825 {
24826 it->ascent += thick;
24827 it->descent += thick;
24828 }
24829 else
24830 thick = -thick;
24831
24832 if (it->start_of_box_run_p)
24833 it->pixel_width += thick;
24834 if (it->end_of_box_run_p)
24835 it->pixel_width += thick;
24836 }
24837
24838 /* If face has an overline, add the height of the overline
24839 (1 pixel) and a 1 pixel margin to the character height. */
24840 if (face->overline_p)
24841 it->ascent += overline_margin;
24842
24843 if (it->constrain_row_ascent_descent_p)
24844 {
24845 if (it->ascent > it->max_ascent)
24846 it->ascent = it->max_ascent;
24847 if (it->descent > it->max_descent)
24848 it->descent = it->max_descent;
24849 }
24850
24851 take_vertical_position_into_account (it);
24852
24853 /* If we have to actually produce glyphs, do it. */
24854 if (it->glyph_row)
24855 {
24856 if (stretched_p)
24857 {
24858 /* Translate a space with a `space-width' property
24859 into a stretch glyph. */
24860 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24861 / FONT_HEIGHT (font));
24862 append_stretch_glyph (it, it->object, it->pixel_width,
24863 it->ascent + it->descent, ascent);
24864 }
24865 else
24866 append_glyph (it);
24867
24868 /* If characters with lbearing or rbearing are displayed
24869 in this line, record that fact in a flag of the
24870 glyph row. This is used to optimize X output code. */
24871 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24872 it->glyph_row->contains_overlapping_glyphs_p = 1;
24873 }
24874 if (! stretched_p && it->pixel_width == 0)
24875 /* We assure that all visible glyphs have at least 1-pixel
24876 width. */
24877 it->pixel_width = 1;
24878 }
24879 else if (it->char_to_display == '\n')
24880 {
24881 /* A newline has no width, but we need the height of the
24882 line. But if previous part of the line sets a height,
24883 don't increase that height */
24884
24885 Lisp_Object height;
24886 Lisp_Object total_height = Qnil;
24887
24888 it->override_ascent = -1;
24889 it->pixel_width = 0;
24890 it->nglyphs = 0;
24891
24892 height = get_it_property (it, Qline_height);
24893 /* Split (line-height total-height) list */
24894 if (CONSP (height)
24895 && CONSP (XCDR (height))
24896 && NILP (XCDR (XCDR (height))))
24897 {
24898 total_height = XCAR (XCDR (height));
24899 height = XCAR (height);
24900 }
24901 height = calc_line_height_property (it, height, font, boff, 1);
24902
24903 if (it->override_ascent >= 0)
24904 {
24905 it->ascent = it->override_ascent;
24906 it->descent = it->override_descent;
24907 boff = it->override_boff;
24908 }
24909 else
24910 {
24911 it->ascent = FONT_BASE (font) + boff;
24912 it->descent = FONT_DESCENT (font) - boff;
24913 }
24914
24915 if (EQ (height, Qt))
24916 {
24917 if (it->descent > it->max_descent)
24918 {
24919 it->ascent += it->descent - it->max_descent;
24920 it->descent = it->max_descent;
24921 }
24922 if (it->ascent > it->max_ascent)
24923 {
24924 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24925 it->ascent = it->max_ascent;
24926 }
24927 it->phys_ascent = min (it->phys_ascent, it->ascent);
24928 it->phys_descent = min (it->phys_descent, it->descent);
24929 it->constrain_row_ascent_descent_p = 1;
24930 extra_line_spacing = 0;
24931 }
24932 else
24933 {
24934 Lisp_Object spacing;
24935
24936 it->phys_ascent = it->ascent;
24937 it->phys_descent = it->descent;
24938
24939 if ((it->max_ascent > 0 || it->max_descent > 0)
24940 && face->box != FACE_NO_BOX
24941 && face->box_line_width > 0)
24942 {
24943 it->ascent += face->box_line_width;
24944 it->descent += face->box_line_width;
24945 }
24946 if (!NILP (height)
24947 && XINT (height) > it->ascent + it->descent)
24948 it->ascent = XINT (height) - it->descent;
24949
24950 if (!NILP (total_height))
24951 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24952 else
24953 {
24954 spacing = get_it_property (it, Qline_spacing);
24955 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24956 }
24957 if (INTEGERP (spacing))
24958 {
24959 extra_line_spacing = XINT (spacing);
24960 if (!NILP (total_height))
24961 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24962 }
24963 }
24964 }
24965 else /* i.e. (it->char_to_display == '\t') */
24966 {
24967 if (font->space_width > 0)
24968 {
24969 int tab_width = it->tab_width * font->space_width;
24970 int x = it->current_x + it->continuation_lines_width;
24971 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24972
24973 /* If the distance from the current position to the next tab
24974 stop is less than a space character width, use the
24975 tab stop after that. */
24976 if (next_tab_x - x < font->space_width)
24977 next_tab_x += tab_width;
24978
24979 it->pixel_width = next_tab_x - x;
24980 it->nglyphs = 1;
24981 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24982 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24983
24984 if (it->glyph_row)
24985 {
24986 append_stretch_glyph (it, it->object, it->pixel_width,
24987 it->ascent + it->descent, it->ascent);
24988 }
24989 }
24990 else
24991 {
24992 it->pixel_width = 0;
24993 it->nglyphs = 1;
24994 }
24995 }
24996 }
24997 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24998 {
24999 /* A static composition.
25000
25001 Note: A composition is represented as one glyph in the
25002 glyph matrix. There are no padding glyphs.
25003
25004 Important note: pixel_width, ascent, and descent are the
25005 values of what is drawn by draw_glyphs (i.e. the values of
25006 the overall glyphs composed). */
25007 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25008 int boff; /* baseline offset */
25009 struct composition *cmp = composition_table[it->cmp_it.id];
25010 int glyph_len = cmp->glyph_len;
25011 struct font *font = face->font;
25012
25013 it->nglyphs = 1;
25014
25015 /* If we have not yet calculated pixel size data of glyphs of
25016 the composition for the current face font, calculate them
25017 now. Theoretically, we have to check all fonts for the
25018 glyphs, but that requires much time and memory space. So,
25019 here we check only the font of the first glyph. This may
25020 lead to incorrect display, but it's very rare, and C-l
25021 (recenter-top-bottom) can correct the display anyway. */
25022 if (! cmp->font || cmp->font != font)
25023 {
25024 /* Ascent and descent of the font of the first character
25025 of this composition (adjusted by baseline offset).
25026 Ascent and descent of overall glyphs should not be less
25027 than these, respectively. */
25028 int font_ascent, font_descent, font_height;
25029 /* Bounding box of the overall glyphs. */
25030 int leftmost, rightmost, lowest, highest;
25031 int lbearing, rbearing;
25032 int i, width, ascent, descent;
25033 int left_padded = 0, right_padded = 0;
25034 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25035 XChar2b char2b;
25036 struct font_metrics *pcm;
25037 int font_not_found_p;
25038 ptrdiff_t pos;
25039
25040 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25041 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25042 break;
25043 if (glyph_len < cmp->glyph_len)
25044 right_padded = 1;
25045 for (i = 0; i < glyph_len; i++)
25046 {
25047 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25048 break;
25049 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25050 }
25051 if (i > 0)
25052 left_padded = 1;
25053
25054 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25055 : IT_CHARPOS (*it));
25056 /* If no suitable font is found, use the default font. */
25057 font_not_found_p = font == NULL;
25058 if (font_not_found_p)
25059 {
25060 face = face->ascii_face;
25061 font = face->font;
25062 }
25063 boff = font->baseline_offset;
25064 if (font->vertical_centering)
25065 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25066 font_ascent = FONT_BASE (font) + boff;
25067 font_descent = FONT_DESCENT (font) - boff;
25068 font_height = FONT_HEIGHT (font);
25069
25070 cmp->font = font;
25071
25072 pcm = NULL;
25073 if (! font_not_found_p)
25074 {
25075 get_char_face_and_encoding (it->f, c, it->face_id,
25076 &char2b, 0);
25077 pcm = get_per_char_metric (font, &char2b);
25078 }
25079
25080 /* Initialize the bounding box. */
25081 if (pcm)
25082 {
25083 width = cmp->glyph_len > 0 ? pcm->width : 0;
25084 ascent = pcm->ascent;
25085 descent = pcm->descent;
25086 lbearing = pcm->lbearing;
25087 rbearing = pcm->rbearing;
25088 }
25089 else
25090 {
25091 width = cmp->glyph_len > 0 ? font->space_width : 0;
25092 ascent = FONT_BASE (font);
25093 descent = FONT_DESCENT (font);
25094 lbearing = 0;
25095 rbearing = width;
25096 }
25097
25098 rightmost = width;
25099 leftmost = 0;
25100 lowest = - descent + boff;
25101 highest = ascent + boff;
25102
25103 if (! font_not_found_p
25104 && font->default_ascent
25105 && CHAR_TABLE_P (Vuse_default_ascent)
25106 && !NILP (Faref (Vuse_default_ascent,
25107 make_number (it->char_to_display))))
25108 highest = font->default_ascent + boff;
25109
25110 /* Draw the first glyph at the normal position. It may be
25111 shifted to right later if some other glyphs are drawn
25112 at the left. */
25113 cmp->offsets[i * 2] = 0;
25114 cmp->offsets[i * 2 + 1] = boff;
25115 cmp->lbearing = lbearing;
25116 cmp->rbearing = rbearing;
25117
25118 /* Set cmp->offsets for the remaining glyphs. */
25119 for (i++; i < glyph_len; i++)
25120 {
25121 int left, right, btm, top;
25122 int ch = COMPOSITION_GLYPH (cmp, i);
25123 int face_id;
25124 struct face *this_face;
25125
25126 if (ch == '\t')
25127 ch = ' ';
25128 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25129 this_face = FACE_FROM_ID (it->f, face_id);
25130 font = this_face->font;
25131
25132 if (font == NULL)
25133 pcm = NULL;
25134 else
25135 {
25136 get_char_face_and_encoding (it->f, ch, face_id,
25137 &char2b, 0);
25138 pcm = get_per_char_metric (font, &char2b);
25139 }
25140 if (! pcm)
25141 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25142 else
25143 {
25144 width = pcm->width;
25145 ascent = pcm->ascent;
25146 descent = pcm->descent;
25147 lbearing = pcm->lbearing;
25148 rbearing = pcm->rbearing;
25149 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25150 {
25151 /* Relative composition with or without
25152 alternate chars. */
25153 left = (leftmost + rightmost - width) / 2;
25154 btm = - descent + boff;
25155 if (font->relative_compose
25156 && (! CHAR_TABLE_P (Vignore_relative_composition)
25157 || NILP (Faref (Vignore_relative_composition,
25158 make_number (ch)))))
25159 {
25160
25161 if (- descent >= font->relative_compose)
25162 /* One extra pixel between two glyphs. */
25163 btm = highest + 1;
25164 else if (ascent <= 0)
25165 /* One extra pixel between two glyphs. */
25166 btm = lowest - 1 - ascent - descent;
25167 }
25168 }
25169 else
25170 {
25171 /* A composition rule is specified by an integer
25172 value that encodes global and new reference
25173 points (GREF and NREF). GREF and NREF are
25174 specified by numbers as below:
25175
25176 0---1---2 -- ascent
25177 | |
25178 | |
25179 | |
25180 9--10--11 -- center
25181 | |
25182 ---3---4---5--- baseline
25183 | |
25184 6---7---8 -- descent
25185 */
25186 int rule = COMPOSITION_RULE (cmp, i);
25187 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25188
25189 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25190 grefx = gref % 3, nrefx = nref % 3;
25191 grefy = gref / 3, nrefy = nref / 3;
25192 if (xoff)
25193 xoff = font_height * (xoff - 128) / 256;
25194 if (yoff)
25195 yoff = font_height * (yoff - 128) / 256;
25196
25197 left = (leftmost
25198 + grefx * (rightmost - leftmost) / 2
25199 - nrefx * width / 2
25200 + xoff);
25201
25202 btm = ((grefy == 0 ? highest
25203 : grefy == 1 ? 0
25204 : grefy == 2 ? lowest
25205 : (highest + lowest) / 2)
25206 - (nrefy == 0 ? ascent + descent
25207 : nrefy == 1 ? descent - boff
25208 : nrefy == 2 ? 0
25209 : (ascent + descent) / 2)
25210 + yoff);
25211 }
25212
25213 cmp->offsets[i * 2] = left;
25214 cmp->offsets[i * 2 + 1] = btm + descent;
25215
25216 /* Update the bounding box of the overall glyphs. */
25217 if (width > 0)
25218 {
25219 right = left + width;
25220 if (left < leftmost)
25221 leftmost = left;
25222 if (right > rightmost)
25223 rightmost = right;
25224 }
25225 top = btm + descent + ascent;
25226 if (top > highest)
25227 highest = top;
25228 if (btm < lowest)
25229 lowest = btm;
25230
25231 if (cmp->lbearing > left + lbearing)
25232 cmp->lbearing = left + lbearing;
25233 if (cmp->rbearing < left + rbearing)
25234 cmp->rbearing = left + rbearing;
25235 }
25236 }
25237
25238 /* If there are glyphs whose x-offsets are negative,
25239 shift all glyphs to the right and make all x-offsets
25240 non-negative. */
25241 if (leftmost < 0)
25242 {
25243 for (i = 0; i < cmp->glyph_len; i++)
25244 cmp->offsets[i * 2] -= leftmost;
25245 rightmost -= leftmost;
25246 cmp->lbearing -= leftmost;
25247 cmp->rbearing -= leftmost;
25248 }
25249
25250 if (left_padded && cmp->lbearing < 0)
25251 {
25252 for (i = 0; i < cmp->glyph_len; i++)
25253 cmp->offsets[i * 2] -= cmp->lbearing;
25254 rightmost -= cmp->lbearing;
25255 cmp->rbearing -= cmp->lbearing;
25256 cmp->lbearing = 0;
25257 }
25258 if (right_padded && rightmost < cmp->rbearing)
25259 {
25260 rightmost = cmp->rbearing;
25261 }
25262
25263 cmp->pixel_width = rightmost;
25264 cmp->ascent = highest;
25265 cmp->descent = - lowest;
25266 if (cmp->ascent < font_ascent)
25267 cmp->ascent = font_ascent;
25268 if (cmp->descent < font_descent)
25269 cmp->descent = font_descent;
25270 }
25271
25272 if (it->glyph_row
25273 && (cmp->lbearing < 0
25274 || cmp->rbearing > cmp->pixel_width))
25275 it->glyph_row->contains_overlapping_glyphs_p = 1;
25276
25277 it->pixel_width = cmp->pixel_width;
25278 it->ascent = it->phys_ascent = cmp->ascent;
25279 it->descent = it->phys_descent = cmp->descent;
25280 if (face->box != FACE_NO_BOX)
25281 {
25282 int thick = face->box_line_width;
25283
25284 if (thick > 0)
25285 {
25286 it->ascent += thick;
25287 it->descent += thick;
25288 }
25289 else
25290 thick = - thick;
25291
25292 if (it->start_of_box_run_p)
25293 it->pixel_width += thick;
25294 if (it->end_of_box_run_p)
25295 it->pixel_width += thick;
25296 }
25297
25298 /* If face has an overline, add the height of the overline
25299 (1 pixel) and a 1 pixel margin to the character height. */
25300 if (face->overline_p)
25301 it->ascent += overline_margin;
25302
25303 take_vertical_position_into_account (it);
25304 if (it->ascent < 0)
25305 it->ascent = 0;
25306 if (it->descent < 0)
25307 it->descent = 0;
25308
25309 if (it->glyph_row && cmp->glyph_len > 0)
25310 append_composite_glyph (it);
25311 }
25312 else if (it->what == IT_COMPOSITION)
25313 {
25314 /* A dynamic (automatic) composition. */
25315 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25316 Lisp_Object gstring;
25317 struct font_metrics metrics;
25318
25319 it->nglyphs = 1;
25320
25321 gstring = composition_gstring_from_id (it->cmp_it.id);
25322 it->pixel_width
25323 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25324 &metrics);
25325 if (it->glyph_row
25326 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25327 it->glyph_row->contains_overlapping_glyphs_p = 1;
25328 it->ascent = it->phys_ascent = metrics.ascent;
25329 it->descent = it->phys_descent = metrics.descent;
25330 if (face->box != FACE_NO_BOX)
25331 {
25332 int thick = face->box_line_width;
25333
25334 if (thick > 0)
25335 {
25336 it->ascent += thick;
25337 it->descent += thick;
25338 }
25339 else
25340 thick = - thick;
25341
25342 if (it->start_of_box_run_p)
25343 it->pixel_width += thick;
25344 if (it->end_of_box_run_p)
25345 it->pixel_width += thick;
25346 }
25347 /* If face has an overline, add the height of the overline
25348 (1 pixel) and a 1 pixel margin to the character height. */
25349 if (face->overline_p)
25350 it->ascent += overline_margin;
25351 take_vertical_position_into_account (it);
25352 if (it->ascent < 0)
25353 it->ascent = 0;
25354 if (it->descent < 0)
25355 it->descent = 0;
25356
25357 if (it->glyph_row)
25358 append_composite_glyph (it);
25359 }
25360 else if (it->what == IT_GLYPHLESS)
25361 produce_glyphless_glyph (it, 0, Qnil);
25362 else if (it->what == IT_IMAGE)
25363 produce_image_glyph (it);
25364 else if (it->what == IT_STRETCH)
25365 produce_stretch_glyph (it);
25366
25367 done:
25368 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25369 because this isn't true for images with `:ascent 100'. */
25370 eassert (it->ascent >= 0 && it->descent >= 0);
25371 if (it->area == TEXT_AREA)
25372 it->current_x += it->pixel_width;
25373
25374 if (extra_line_spacing > 0)
25375 {
25376 it->descent += extra_line_spacing;
25377 if (extra_line_spacing > it->max_extra_line_spacing)
25378 it->max_extra_line_spacing = extra_line_spacing;
25379 }
25380
25381 it->max_ascent = max (it->max_ascent, it->ascent);
25382 it->max_descent = max (it->max_descent, it->descent);
25383 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25384 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25385 }
25386
25387 /* EXPORT for RIF:
25388 Output LEN glyphs starting at START at the nominal cursor position.
25389 Advance the nominal cursor over the text. The global variable
25390 updated_window contains the window being updated, updated_row is
25391 the glyph row being updated, and updated_area is the area of that
25392 row being updated. */
25393
25394 void
25395 x_write_glyphs (struct glyph *start, int len)
25396 {
25397 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25398
25399 eassert (updated_window && updated_row);
25400 /* When the window is hscrolled, cursor hpos can legitimately be out
25401 of bounds, but we draw the cursor at the corresponding window
25402 margin in that case. */
25403 if (!updated_row->reversed_p && chpos < 0)
25404 chpos = 0;
25405 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25406 chpos = updated_row->used[TEXT_AREA] - 1;
25407
25408 block_input ();
25409
25410 /* Write glyphs. */
25411
25412 hpos = start - updated_row->glyphs[updated_area];
25413 x = draw_glyphs (updated_window, output_cursor.x,
25414 updated_row, updated_area,
25415 hpos, hpos + len,
25416 DRAW_NORMAL_TEXT, 0);
25417
25418 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25419 if (updated_area == TEXT_AREA
25420 && updated_window->phys_cursor_on_p
25421 && updated_window->phys_cursor.vpos == output_cursor.vpos
25422 && chpos >= hpos
25423 && chpos < hpos + len)
25424 updated_window->phys_cursor_on_p = 0;
25425
25426 unblock_input ();
25427
25428 /* Advance the output cursor. */
25429 output_cursor.hpos += len;
25430 output_cursor.x = x;
25431 }
25432
25433
25434 /* EXPORT for RIF:
25435 Insert LEN glyphs from START at the nominal cursor position. */
25436
25437 void
25438 x_insert_glyphs (struct glyph *start, int len)
25439 {
25440 struct frame *f;
25441 struct window *w;
25442 int line_height, shift_by_width, shifted_region_width;
25443 struct glyph_row *row;
25444 struct glyph *glyph;
25445 int frame_x, frame_y;
25446 ptrdiff_t hpos;
25447
25448 eassert (updated_window && updated_row);
25449 block_input ();
25450 w = updated_window;
25451 f = XFRAME (WINDOW_FRAME (w));
25452
25453 /* Get the height of the line we are in. */
25454 row = updated_row;
25455 line_height = row->height;
25456
25457 /* Get the width of the glyphs to insert. */
25458 shift_by_width = 0;
25459 for (glyph = start; glyph < start + len; ++glyph)
25460 shift_by_width += glyph->pixel_width;
25461
25462 /* Get the width of the region to shift right. */
25463 shifted_region_width = (window_box_width (w, updated_area)
25464 - output_cursor.x
25465 - shift_by_width);
25466
25467 /* Shift right. */
25468 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25469 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25470
25471 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25472 line_height, shift_by_width);
25473
25474 /* Write the glyphs. */
25475 hpos = start - row->glyphs[updated_area];
25476 draw_glyphs (w, output_cursor.x, row, updated_area,
25477 hpos, hpos + len,
25478 DRAW_NORMAL_TEXT, 0);
25479
25480 /* Advance the output cursor. */
25481 output_cursor.hpos += len;
25482 output_cursor.x += shift_by_width;
25483 unblock_input ();
25484 }
25485
25486
25487 /* EXPORT for RIF:
25488 Erase the current text line from the nominal cursor position
25489 (inclusive) to pixel column TO_X (exclusive). The idea is that
25490 everything from TO_X onward is already erased.
25491
25492 TO_X is a pixel position relative to updated_area of
25493 updated_window. TO_X == -1 means clear to the end of this area. */
25494
25495 void
25496 x_clear_end_of_line (int to_x)
25497 {
25498 struct frame *f;
25499 struct window *w = updated_window;
25500 int max_x, min_y, max_y;
25501 int from_x, from_y, to_y;
25502
25503 eassert (updated_window && updated_row);
25504 f = XFRAME (w->frame);
25505
25506 if (updated_row->full_width_p)
25507 max_x = WINDOW_TOTAL_WIDTH (w);
25508 else
25509 max_x = window_box_width (w, updated_area);
25510 max_y = window_text_bottom_y (w);
25511
25512 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25513 of window. For TO_X > 0, truncate to end of drawing area. */
25514 if (to_x == 0)
25515 return;
25516 else if (to_x < 0)
25517 to_x = max_x;
25518 else
25519 to_x = min (to_x, max_x);
25520
25521 to_y = min (max_y, output_cursor.y + updated_row->height);
25522
25523 /* Notice if the cursor will be cleared by this operation. */
25524 if (!updated_row->full_width_p)
25525 notice_overwritten_cursor (w, updated_area,
25526 output_cursor.x, -1,
25527 updated_row->y,
25528 MATRIX_ROW_BOTTOM_Y (updated_row));
25529
25530 from_x = output_cursor.x;
25531
25532 /* Translate to frame coordinates. */
25533 if (updated_row->full_width_p)
25534 {
25535 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25536 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25537 }
25538 else
25539 {
25540 int area_left = window_box_left (w, updated_area);
25541 from_x += area_left;
25542 to_x += area_left;
25543 }
25544
25545 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25546 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25547 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25548
25549 /* Prevent inadvertently clearing to end of the X window. */
25550 if (to_x > from_x && to_y > from_y)
25551 {
25552 block_input ();
25553 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25554 to_x - from_x, to_y - from_y);
25555 unblock_input ();
25556 }
25557 }
25558
25559 #endif /* HAVE_WINDOW_SYSTEM */
25560
25561
25562 \f
25563 /***********************************************************************
25564 Cursor types
25565 ***********************************************************************/
25566
25567 /* Value is the internal representation of the specified cursor type
25568 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25569 of the bar cursor. */
25570
25571 static enum text_cursor_kinds
25572 get_specified_cursor_type (Lisp_Object arg, int *width)
25573 {
25574 enum text_cursor_kinds type;
25575
25576 if (NILP (arg))
25577 return NO_CURSOR;
25578
25579 if (EQ (arg, Qbox))
25580 return FILLED_BOX_CURSOR;
25581
25582 if (EQ (arg, Qhollow))
25583 return HOLLOW_BOX_CURSOR;
25584
25585 if (EQ (arg, Qbar))
25586 {
25587 *width = 2;
25588 return BAR_CURSOR;
25589 }
25590
25591 if (CONSP (arg)
25592 && EQ (XCAR (arg), Qbar)
25593 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25594 {
25595 *width = XINT (XCDR (arg));
25596 return BAR_CURSOR;
25597 }
25598
25599 if (EQ (arg, Qhbar))
25600 {
25601 *width = 2;
25602 return HBAR_CURSOR;
25603 }
25604
25605 if (CONSP (arg)
25606 && EQ (XCAR (arg), Qhbar)
25607 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25608 {
25609 *width = XINT (XCDR (arg));
25610 return HBAR_CURSOR;
25611 }
25612
25613 /* Treat anything unknown as "hollow box cursor".
25614 It was bad to signal an error; people have trouble fixing
25615 .Xdefaults with Emacs, when it has something bad in it. */
25616 type = HOLLOW_BOX_CURSOR;
25617
25618 return type;
25619 }
25620
25621 /* Set the default cursor types for specified frame. */
25622 void
25623 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25624 {
25625 int width = 1;
25626 Lisp_Object tem;
25627
25628 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25629 FRAME_CURSOR_WIDTH (f) = width;
25630
25631 /* By default, set up the blink-off state depending on the on-state. */
25632
25633 tem = Fassoc (arg, Vblink_cursor_alist);
25634 if (!NILP (tem))
25635 {
25636 FRAME_BLINK_OFF_CURSOR (f)
25637 = get_specified_cursor_type (XCDR (tem), &width);
25638 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25639 }
25640 else
25641 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25642 }
25643
25644
25645 #ifdef HAVE_WINDOW_SYSTEM
25646
25647 /* Return the cursor we want to be displayed in window W. Return
25648 width of bar/hbar cursor through WIDTH arg. Return with
25649 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25650 (i.e. if the `system caret' should track this cursor).
25651
25652 In a mini-buffer window, we want the cursor only to appear if we
25653 are reading input from this window. For the selected window, we
25654 want the cursor type given by the frame parameter or buffer local
25655 setting of cursor-type. If explicitly marked off, draw no cursor.
25656 In all other cases, we want a hollow box cursor. */
25657
25658 static enum text_cursor_kinds
25659 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25660 int *active_cursor)
25661 {
25662 struct frame *f = XFRAME (w->frame);
25663 struct buffer *b = XBUFFER (w->buffer);
25664 int cursor_type = DEFAULT_CURSOR;
25665 Lisp_Object alt_cursor;
25666 int non_selected = 0;
25667
25668 *active_cursor = 1;
25669
25670 /* Echo area */
25671 if (cursor_in_echo_area
25672 && FRAME_HAS_MINIBUF_P (f)
25673 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25674 {
25675 if (w == XWINDOW (echo_area_window))
25676 {
25677 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25678 {
25679 *width = FRAME_CURSOR_WIDTH (f);
25680 return FRAME_DESIRED_CURSOR (f);
25681 }
25682 else
25683 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25684 }
25685
25686 *active_cursor = 0;
25687 non_selected = 1;
25688 }
25689
25690 /* Detect a nonselected window or nonselected frame. */
25691 else if (w != XWINDOW (f->selected_window)
25692 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25693 {
25694 *active_cursor = 0;
25695
25696 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25697 return NO_CURSOR;
25698
25699 non_selected = 1;
25700 }
25701
25702 /* Never display a cursor in a window in which cursor-type is nil. */
25703 if (NILP (BVAR (b, cursor_type)))
25704 return NO_CURSOR;
25705
25706 /* Get the normal cursor type for this window. */
25707 if (EQ (BVAR (b, cursor_type), Qt))
25708 {
25709 cursor_type = FRAME_DESIRED_CURSOR (f);
25710 *width = FRAME_CURSOR_WIDTH (f);
25711 }
25712 else
25713 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25714
25715 /* Use cursor-in-non-selected-windows instead
25716 for non-selected window or frame. */
25717 if (non_selected)
25718 {
25719 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25720 if (!EQ (Qt, alt_cursor))
25721 return get_specified_cursor_type (alt_cursor, width);
25722 /* t means modify the normal cursor type. */
25723 if (cursor_type == FILLED_BOX_CURSOR)
25724 cursor_type = HOLLOW_BOX_CURSOR;
25725 else if (cursor_type == BAR_CURSOR && *width > 1)
25726 --*width;
25727 return cursor_type;
25728 }
25729
25730 /* Use normal cursor if not blinked off. */
25731 if (!w->cursor_off_p)
25732 {
25733 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25734 {
25735 if (cursor_type == FILLED_BOX_CURSOR)
25736 {
25737 /* Using a block cursor on large images can be very annoying.
25738 So use a hollow cursor for "large" images.
25739 If image is not transparent (no mask), also use hollow cursor. */
25740 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25741 if (img != NULL && IMAGEP (img->spec))
25742 {
25743 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25744 where N = size of default frame font size.
25745 This should cover most of the "tiny" icons people may use. */
25746 if (!img->mask
25747 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25748 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25749 cursor_type = HOLLOW_BOX_CURSOR;
25750 }
25751 }
25752 else if (cursor_type != NO_CURSOR)
25753 {
25754 /* Display current only supports BOX and HOLLOW cursors for images.
25755 So for now, unconditionally use a HOLLOW cursor when cursor is
25756 not a solid box cursor. */
25757 cursor_type = HOLLOW_BOX_CURSOR;
25758 }
25759 }
25760 return cursor_type;
25761 }
25762
25763 /* Cursor is blinked off, so determine how to "toggle" it. */
25764
25765 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25766 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25767 return get_specified_cursor_type (XCDR (alt_cursor), width);
25768
25769 /* Then see if frame has specified a specific blink off cursor type. */
25770 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25771 {
25772 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25773 return FRAME_BLINK_OFF_CURSOR (f);
25774 }
25775
25776 #if 0
25777 /* Some people liked having a permanently visible blinking cursor,
25778 while others had very strong opinions against it. So it was
25779 decided to remove it. KFS 2003-09-03 */
25780
25781 /* Finally perform built-in cursor blinking:
25782 filled box <-> hollow box
25783 wide [h]bar <-> narrow [h]bar
25784 narrow [h]bar <-> no cursor
25785 other type <-> no cursor */
25786
25787 if (cursor_type == FILLED_BOX_CURSOR)
25788 return HOLLOW_BOX_CURSOR;
25789
25790 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25791 {
25792 *width = 1;
25793 return cursor_type;
25794 }
25795 #endif
25796
25797 return NO_CURSOR;
25798 }
25799
25800
25801 /* Notice when the text cursor of window W has been completely
25802 overwritten by a drawing operation that outputs glyphs in AREA
25803 starting at X0 and ending at X1 in the line starting at Y0 and
25804 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25805 the rest of the line after X0 has been written. Y coordinates
25806 are window-relative. */
25807
25808 static void
25809 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25810 int x0, int x1, int y0, int y1)
25811 {
25812 int cx0, cx1, cy0, cy1;
25813 struct glyph_row *row;
25814
25815 if (!w->phys_cursor_on_p)
25816 return;
25817 if (area != TEXT_AREA)
25818 return;
25819
25820 if (w->phys_cursor.vpos < 0
25821 || w->phys_cursor.vpos >= w->current_matrix->nrows
25822 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25823 !(row->enabled_p && row->displays_text_p)))
25824 return;
25825
25826 if (row->cursor_in_fringe_p)
25827 {
25828 row->cursor_in_fringe_p = 0;
25829 draw_fringe_bitmap (w, row, row->reversed_p);
25830 w->phys_cursor_on_p = 0;
25831 return;
25832 }
25833
25834 cx0 = w->phys_cursor.x;
25835 cx1 = cx0 + w->phys_cursor_width;
25836 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25837 return;
25838
25839 /* The cursor image will be completely removed from the
25840 screen if the output area intersects the cursor area in
25841 y-direction. When we draw in [y0 y1[, and some part of
25842 the cursor is at y < y0, that part must have been drawn
25843 before. When scrolling, the cursor is erased before
25844 actually scrolling, so we don't come here. When not
25845 scrolling, the rows above the old cursor row must have
25846 changed, and in this case these rows must have written
25847 over the cursor image.
25848
25849 Likewise if part of the cursor is below y1, with the
25850 exception of the cursor being in the first blank row at
25851 the buffer and window end because update_text_area
25852 doesn't draw that row. (Except when it does, but
25853 that's handled in update_text_area.) */
25854
25855 cy0 = w->phys_cursor.y;
25856 cy1 = cy0 + w->phys_cursor_height;
25857 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25858 return;
25859
25860 w->phys_cursor_on_p = 0;
25861 }
25862
25863 #endif /* HAVE_WINDOW_SYSTEM */
25864
25865 \f
25866 /************************************************************************
25867 Mouse Face
25868 ************************************************************************/
25869
25870 #ifdef HAVE_WINDOW_SYSTEM
25871
25872 /* EXPORT for RIF:
25873 Fix the display of area AREA of overlapping row ROW in window W
25874 with respect to the overlapping part OVERLAPS. */
25875
25876 void
25877 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25878 enum glyph_row_area area, int overlaps)
25879 {
25880 int i, x;
25881
25882 block_input ();
25883
25884 x = 0;
25885 for (i = 0; i < row->used[area];)
25886 {
25887 if (row->glyphs[area][i].overlaps_vertically_p)
25888 {
25889 int start = i, start_x = x;
25890
25891 do
25892 {
25893 x += row->glyphs[area][i].pixel_width;
25894 ++i;
25895 }
25896 while (i < row->used[area]
25897 && row->glyphs[area][i].overlaps_vertically_p);
25898
25899 draw_glyphs (w, start_x, row, area,
25900 start, i,
25901 DRAW_NORMAL_TEXT, overlaps);
25902 }
25903 else
25904 {
25905 x += row->glyphs[area][i].pixel_width;
25906 ++i;
25907 }
25908 }
25909
25910 unblock_input ();
25911 }
25912
25913
25914 /* EXPORT:
25915 Draw the cursor glyph of window W in glyph row ROW. See the
25916 comment of draw_glyphs for the meaning of HL. */
25917
25918 void
25919 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25920 enum draw_glyphs_face hl)
25921 {
25922 /* If cursor hpos is out of bounds, don't draw garbage. This can
25923 happen in mini-buffer windows when switching between echo area
25924 glyphs and mini-buffer. */
25925 if ((row->reversed_p
25926 ? (w->phys_cursor.hpos >= 0)
25927 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25928 {
25929 int on_p = w->phys_cursor_on_p;
25930 int x1;
25931 int hpos = w->phys_cursor.hpos;
25932
25933 /* When the window is hscrolled, cursor hpos can legitimately be
25934 out of bounds, but we draw the cursor at the corresponding
25935 window margin in that case. */
25936 if (!row->reversed_p && hpos < 0)
25937 hpos = 0;
25938 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25939 hpos = row->used[TEXT_AREA] - 1;
25940
25941 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25942 hl, 0);
25943 w->phys_cursor_on_p = on_p;
25944
25945 if (hl == DRAW_CURSOR)
25946 w->phys_cursor_width = x1 - w->phys_cursor.x;
25947 /* When we erase the cursor, and ROW is overlapped by other
25948 rows, make sure that these overlapping parts of other rows
25949 are redrawn. */
25950 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25951 {
25952 w->phys_cursor_width = x1 - w->phys_cursor.x;
25953
25954 if (row > w->current_matrix->rows
25955 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25956 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25957 OVERLAPS_ERASED_CURSOR);
25958
25959 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25960 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25961 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25962 OVERLAPS_ERASED_CURSOR);
25963 }
25964 }
25965 }
25966
25967
25968 /* EXPORT:
25969 Erase the image of a cursor of window W from the screen. */
25970
25971 void
25972 erase_phys_cursor (struct window *w)
25973 {
25974 struct frame *f = XFRAME (w->frame);
25975 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25976 int hpos = w->phys_cursor.hpos;
25977 int vpos = w->phys_cursor.vpos;
25978 int mouse_face_here_p = 0;
25979 struct glyph_matrix *active_glyphs = w->current_matrix;
25980 struct glyph_row *cursor_row;
25981 struct glyph *cursor_glyph;
25982 enum draw_glyphs_face hl;
25983
25984 /* No cursor displayed or row invalidated => nothing to do on the
25985 screen. */
25986 if (w->phys_cursor_type == NO_CURSOR)
25987 goto mark_cursor_off;
25988
25989 /* VPOS >= active_glyphs->nrows means that window has been resized.
25990 Don't bother to erase the cursor. */
25991 if (vpos >= active_glyphs->nrows)
25992 goto mark_cursor_off;
25993
25994 /* If row containing cursor is marked invalid, there is nothing we
25995 can do. */
25996 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25997 if (!cursor_row->enabled_p)
25998 goto mark_cursor_off;
25999
26000 /* If line spacing is > 0, old cursor may only be partially visible in
26001 window after split-window. So adjust visible height. */
26002 cursor_row->visible_height = min (cursor_row->visible_height,
26003 window_text_bottom_y (w) - cursor_row->y);
26004
26005 /* If row is completely invisible, don't attempt to delete a cursor which
26006 isn't there. This can happen if cursor is at top of a window, and
26007 we switch to a buffer with a header line in that window. */
26008 if (cursor_row->visible_height <= 0)
26009 goto mark_cursor_off;
26010
26011 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26012 if (cursor_row->cursor_in_fringe_p)
26013 {
26014 cursor_row->cursor_in_fringe_p = 0;
26015 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26016 goto mark_cursor_off;
26017 }
26018
26019 /* This can happen when the new row is shorter than the old one.
26020 In this case, either draw_glyphs or clear_end_of_line
26021 should have cleared the cursor. Note that we wouldn't be
26022 able to erase the cursor in this case because we don't have a
26023 cursor glyph at hand. */
26024 if ((cursor_row->reversed_p
26025 ? (w->phys_cursor.hpos < 0)
26026 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26027 goto mark_cursor_off;
26028
26029 /* When the window is hscrolled, cursor hpos can legitimately be out
26030 of bounds, but we draw the cursor at the corresponding window
26031 margin in that case. */
26032 if (!cursor_row->reversed_p && hpos < 0)
26033 hpos = 0;
26034 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26035 hpos = cursor_row->used[TEXT_AREA] - 1;
26036
26037 /* If the cursor is in the mouse face area, redisplay that when
26038 we clear the cursor. */
26039 if (! NILP (hlinfo->mouse_face_window)
26040 && coords_in_mouse_face_p (w, hpos, vpos)
26041 /* Don't redraw the cursor's spot in mouse face if it is at the
26042 end of a line (on a newline). The cursor appears there, but
26043 mouse highlighting does not. */
26044 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26045 mouse_face_here_p = 1;
26046
26047 /* Maybe clear the display under the cursor. */
26048 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26049 {
26050 int x, y, left_x;
26051 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26052 int width;
26053
26054 cursor_glyph = get_phys_cursor_glyph (w);
26055 if (cursor_glyph == NULL)
26056 goto mark_cursor_off;
26057
26058 width = cursor_glyph->pixel_width;
26059 left_x = window_box_left_offset (w, TEXT_AREA);
26060 x = w->phys_cursor.x;
26061 if (x < left_x)
26062 width -= left_x - x;
26063 width = min (width, window_box_width (w, TEXT_AREA) - x);
26064 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26065 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26066
26067 if (width > 0)
26068 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26069 }
26070
26071 /* Erase the cursor by redrawing the character underneath it. */
26072 if (mouse_face_here_p)
26073 hl = DRAW_MOUSE_FACE;
26074 else
26075 hl = DRAW_NORMAL_TEXT;
26076 draw_phys_cursor_glyph (w, cursor_row, hl);
26077
26078 mark_cursor_off:
26079 w->phys_cursor_on_p = 0;
26080 w->phys_cursor_type = NO_CURSOR;
26081 }
26082
26083
26084 /* EXPORT:
26085 Display or clear cursor of window W. If ON is zero, clear the
26086 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26087 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26088
26089 void
26090 display_and_set_cursor (struct window *w, int on,
26091 int hpos, int vpos, int x, int y)
26092 {
26093 struct frame *f = XFRAME (w->frame);
26094 int new_cursor_type;
26095 int new_cursor_width;
26096 int active_cursor;
26097 struct glyph_row *glyph_row;
26098 struct glyph *glyph;
26099
26100 /* This is pointless on invisible frames, and dangerous on garbaged
26101 windows and frames; in the latter case, the frame or window may
26102 be in the midst of changing its size, and x and y may be off the
26103 window. */
26104 if (! FRAME_VISIBLE_P (f)
26105 || FRAME_GARBAGED_P (f)
26106 || vpos >= w->current_matrix->nrows
26107 || hpos >= w->current_matrix->matrix_w)
26108 return;
26109
26110 /* If cursor is off and we want it off, return quickly. */
26111 if (!on && !w->phys_cursor_on_p)
26112 return;
26113
26114 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26115 /* If cursor row is not enabled, we don't really know where to
26116 display the cursor. */
26117 if (!glyph_row->enabled_p)
26118 {
26119 w->phys_cursor_on_p = 0;
26120 return;
26121 }
26122
26123 glyph = NULL;
26124 if (!glyph_row->exact_window_width_line_p
26125 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26126 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26127
26128 eassert (input_blocked_p ());
26129
26130 /* Set new_cursor_type to the cursor we want to be displayed. */
26131 new_cursor_type = get_window_cursor_type (w, glyph,
26132 &new_cursor_width, &active_cursor);
26133
26134 /* If cursor is currently being shown and we don't want it to be or
26135 it is in the wrong place, or the cursor type is not what we want,
26136 erase it. */
26137 if (w->phys_cursor_on_p
26138 && (!on
26139 || w->phys_cursor.x != x
26140 || w->phys_cursor.y != y
26141 || new_cursor_type != w->phys_cursor_type
26142 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26143 && new_cursor_width != w->phys_cursor_width)))
26144 erase_phys_cursor (w);
26145
26146 /* Don't check phys_cursor_on_p here because that flag is only set
26147 to zero in some cases where we know that the cursor has been
26148 completely erased, to avoid the extra work of erasing the cursor
26149 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26150 still not be visible, or it has only been partly erased. */
26151 if (on)
26152 {
26153 w->phys_cursor_ascent = glyph_row->ascent;
26154 w->phys_cursor_height = glyph_row->height;
26155
26156 /* Set phys_cursor_.* before x_draw_.* is called because some
26157 of them may need the information. */
26158 w->phys_cursor.x = x;
26159 w->phys_cursor.y = glyph_row->y;
26160 w->phys_cursor.hpos = hpos;
26161 w->phys_cursor.vpos = vpos;
26162 }
26163
26164 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26165 new_cursor_type, new_cursor_width,
26166 on, active_cursor);
26167 }
26168
26169
26170 /* Switch the display of W's cursor on or off, according to the value
26171 of ON. */
26172
26173 static void
26174 update_window_cursor (struct window *w, int on)
26175 {
26176 /* Don't update cursor in windows whose frame is in the process
26177 of being deleted. */
26178 if (w->current_matrix)
26179 {
26180 int hpos = w->phys_cursor.hpos;
26181 int vpos = w->phys_cursor.vpos;
26182 struct glyph_row *row;
26183
26184 if (vpos >= w->current_matrix->nrows
26185 || hpos >= w->current_matrix->matrix_w)
26186 return;
26187
26188 row = MATRIX_ROW (w->current_matrix, vpos);
26189
26190 /* When the window is hscrolled, cursor hpos can legitimately be
26191 out of bounds, but we draw the cursor at the corresponding
26192 window margin in that case. */
26193 if (!row->reversed_p && hpos < 0)
26194 hpos = 0;
26195 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26196 hpos = row->used[TEXT_AREA] - 1;
26197
26198 block_input ();
26199 display_and_set_cursor (w, on, hpos, vpos,
26200 w->phys_cursor.x, w->phys_cursor.y);
26201 unblock_input ();
26202 }
26203 }
26204
26205
26206 /* Call update_window_cursor with parameter ON_P on all leaf windows
26207 in the window tree rooted at W. */
26208
26209 static void
26210 update_cursor_in_window_tree (struct window *w, int on_p)
26211 {
26212 while (w)
26213 {
26214 if (!NILP (w->hchild))
26215 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26216 else if (!NILP (w->vchild))
26217 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26218 else
26219 update_window_cursor (w, on_p);
26220
26221 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26222 }
26223 }
26224
26225
26226 /* EXPORT:
26227 Display the cursor on window W, or clear it, according to ON_P.
26228 Don't change the cursor's position. */
26229
26230 void
26231 x_update_cursor (struct frame *f, int on_p)
26232 {
26233 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26234 }
26235
26236
26237 /* EXPORT:
26238 Clear the cursor of window W to background color, and mark the
26239 cursor as not shown. This is used when the text where the cursor
26240 is about to be rewritten. */
26241
26242 void
26243 x_clear_cursor (struct window *w)
26244 {
26245 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26246 update_window_cursor (w, 0);
26247 }
26248
26249 #endif /* HAVE_WINDOW_SYSTEM */
26250
26251 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26252 and MSDOS. */
26253 static void
26254 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26255 int start_hpos, int end_hpos,
26256 enum draw_glyphs_face draw)
26257 {
26258 #ifdef HAVE_WINDOW_SYSTEM
26259 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26260 {
26261 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26262 return;
26263 }
26264 #endif
26265 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26266 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26267 #endif
26268 }
26269
26270 /* Display the active region described by mouse_face_* according to DRAW. */
26271
26272 static void
26273 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26274 {
26275 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26276 struct frame *f = XFRAME (WINDOW_FRAME (w));
26277
26278 if (/* If window is in the process of being destroyed, don't bother
26279 to do anything. */
26280 w->current_matrix != NULL
26281 /* Don't update mouse highlight if hidden */
26282 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26283 /* Recognize when we are called to operate on rows that don't exist
26284 anymore. This can happen when a window is split. */
26285 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26286 {
26287 int phys_cursor_on_p = w->phys_cursor_on_p;
26288 struct glyph_row *row, *first, *last;
26289
26290 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26291 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26292
26293 for (row = first; row <= last && row->enabled_p; ++row)
26294 {
26295 int start_hpos, end_hpos, start_x;
26296
26297 /* For all but the first row, the highlight starts at column 0. */
26298 if (row == first)
26299 {
26300 /* R2L rows have BEG and END in reversed order, but the
26301 screen drawing geometry is always left to right. So
26302 we need to mirror the beginning and end of the
26303 highlighted area in R2L rows. */
26304 if (!row->reversed_p)
26305 {
26306 start_hpos = hlinfo->mouse_face_beg_col;
26307 start_x = hlinfo->mouse_face_beg_x;
26308 }
26309 else if (row == last)
26310 {
26311 start_hpos = hlinfo->mouse_face_end_col;
26312 start_x = hlinfo->mouse_face_end_x;
26313 }
26314 else
26315 {
26316 start_hpos = 0;
26317 start_x = 0;
26318 }
26319 }
26320 else if (row->reversed_p && row == last)
26321 {
26322 start_hpos = hlinfo->mouse_face_end_col;
26323 start_x = hlinfo->mouse_face_end_x;
26324 }
26325 else
26326 {
26327 start_hpos = 0;
26328 start_x = 0;
26329 }
26330
26331 if (row == last)
26332 {
26333 if (!row->reversed_p)
26334 end_hpos = hlinfo->mouse_face_end_col;
26335 else if (row == first)
26336 end_hpos = hlinfo->mouse_face_beg_col;
26337 else
26338 {
26339 end_hpos = row->used[TEXT_AREA];
26340 if (draw == DRAW_NORMAL_TEXT)
26341 row->fill_line_p = 1; /* Clear to end of line */
26342 }
26343 }
26344 else if (row->reversed_p && row == first)
26345 end_hpos = hlinfo->mouse_face_beg_col;
26346 else
26347 {
26348 end_hpos = row->used[TEXT_AREA];
26349 if (draw == DRAW_NORMAL_TEXT)
26350 row->fill_line_p = 1; /* Clear to end of line */
26351 }
26352
26353 if (end_hpos > start_hpos)
26354 {
26355 draw_row_with_mouse_face (w, start_x, row,
26356 start_hpos, end_hpos, draw);
26357
26358 row->mouse_face_p
26359 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26360 }
26361 }
26362
26363 #ifdef HAVE_WINDOW_SYSTEM
26364 /* When we've written over the cursor, arrange for it to
26365 be displayed again. */
26366 if (FRAME_WINDOW_P (f)
26367 && phys_cursor_on_p && !w->phys_cursor_on_p)
26368 {
26369 int hpos = w->phys_cursor.hpos;
26370
26371 /* When the window is hscrolled, cursor hpos can legitimately be
26372 out of bounds, but we draw the cursor at the corresponding
26373 window margin in that case. */
26374 if (!row->reversed_p && hpos < 0)
26375 hpos = 0;
26376 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26377 hpos = row->used[TEXT_AREA] - 1;
26378
26379 block_input ();
26380 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26381 w->phys_cursor.x, w->phys_cursor.y);
26382 unblock_input ();
26383 }
26384 #endif /* HAVE_WINDOW_SYSTEM */
26385 }
26386
26387 #ifdef HAVE_WINDOW_SYSTEM
26388 /* Change the mouse cursor. */
26389 if (FRAME_WINDOW_P (f))
26390 {
26391 if (draw == DRAW_NORMAL_TEXT
26392 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26393 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26394 else if (draw == DRAW_MOUSE_FACE)
26395 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26396 else
26397 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26398 }
26399 #endif /* HAVE_WINDOW_SYSTEM */
26400 }
26401
26402 /* EXPORT:
26403 Clear out the mouse-highlighted active region.
26404 Redraw it un-highlighted first. Value is non-zero if mouse
26405 face was actually drawn unhighlighted. */
26406
26407 int
26408 clear_mouse_face (Mouse_HLInfo *hlinfo)
26409 {
26410 int cleared = 0;
26411
26412 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26413 {
26414 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26415 cleared = 1;
26416 }
26417
26418 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26419 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26420 hlinfo->mouse_face_window = Qnil;
26421 hlinfo->mouse_face_overlay = Qnil;
26422 return cleared;
26423 }
26424
26425 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26426 within the mouse face on that window. */
26427 static int
26428 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26429 {
26430 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26431
26432 /* Quickly resolve the easy cases. */
26433 if (!(WINDOWP (hlinfo->mouse_face_window)
26434 && XWINDOW (hlinfo->mouse_face_window) == w))
26435 return 0;
26436 if (vpos < hlinfo->mouse_face_beg_row
26437 || vpos > hlinfo->mouse_face_end_row)
26438 return 0;
26439 if (vpos > hlinfo->mouse_face_beg_row
26440 && vpos < hlinfo->mouse_face_end_row)
26441 return 1;
26442
26443 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26444 {
26445 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26446 {
26447 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26448 return 1;
26449 }
26450 else if ((vpos == hlinfo->mouse_face_beg_row
26451 && hpos >= hlinfo->mouse_face_beg_col)
26452 || (vpos == hlinfo->mouse_face_end_row
26453 && hpos < hlinfo->mouse_face_end_col))
26454 return 1;
26455 }
26456 else
26457 {
26458 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26459 {
26460 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26461 return 1;
26462 }
26463 else if ((vpos == hlinfo->mouse_face_beg_row
26464 && hpos <= hlinfo->mouse_face_beg_col)
26465 || (vpos == hlinfo->mouse_face_end_row
26466 && hpos > hlinfo->mouse_face_end_col))
26467 return 1;
26468 }
26469 return 0;
26470 }
26471
26472
26473 /* EXPORT:
26474 Non-zero if physical cursor of window W is within mouse face. */
26475
26476 int
26477 cursor_in_mouse_face_p (struct window *w)
26478 {
26479 int hpos = w->phys_cursor.hpos;
26480 int vpos = w->phys_cursor.vpos;
26481 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26482
26483 /* When the window is hscrolled, cursor hpos can legitimately be out
26484 of bounds, but we draw the cursor at the corresponding window
26485 margin in that case. */
26486 if (!row->reversed_p && hpos < 0)
26487 hpos = 0;
26488 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26489 hpos = row->used[TEXT_AREA] - 1;
26490
26491 return coords_in_mouse_face_p (w, hpos, vpos);
26492 }
26493
26494
26495 \f
26496 /* Find the glyph rows START_ROW and END_ROW of window W that display
26497 characters between buffer positions START_CHARPOS and END_CHARPOS
26498 (excluding END_CHARPOS). DISP_STRING is a display string that
26499 covers these buffer positions. This is similar to
26500 row_containing_pos, but is more accurate when bidi reordering makes
26501 buffer positions change non-linearly with glyph rows. */
26502 static void
26503 rows_from_pos_range (struct window *w,
26504 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26505 Lisp_Object disp_string,
26506 struct glyph_row **start, struct glyph_row **end)
26507 {
26508 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26509 int last_y = window_text_bottom_y (w);
26510 struct glyph_row *row;
26511
26512 *start = NULL;
26513 *end = NULL;
26514
26515 while (!first->enabled_p
26516 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26517 first++;
26518
26519 /* Find the START row. */
26520 for (row = first;
26521 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26522 row++)
26523 {
26524 /* A row can potentially be the START row if the range of the
26525 characters it displays intersects the range
26526 [START_CHARPOS..END_CHARPOS). */
26527 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26528 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26529 /* See the commentary in row_containing_pos, for the
26530 explanation of the complicated way to check whether
26531 some position is beyond the end of the characters
26532 displayed by a row. */
26533 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26534 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26535 && !row->ends_at_zv_p
26536 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26537 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26538 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26539 && !row->ends_at_zv_p
26540 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26541 {
26542 /* Found a candidate row. Now make sure at least one of the
26543 glyphs it displays has a charpos from the range
26544 [START_CHARPOS..END_CHARPOS).
26545
26546 This is not obvious because bidi reordering could make
26547 buffer positions of a row be 1,2,3,102,101,100, and if we
26548 want to highlight characters in [50..60), we don't want
26549 this row, even though [50..60) does intersect [1..103),
26550 the range of character positions given by the row's start
26551 and end positions. */
26552 struct glyph *g = row->glyphs[TEXT_AREA];
26553 struct glyph *e = g + row->used[TEXT_AREA];
26554
26555 while (g < e)
26556 {
26557 if (((BUFFERP (g->object) || INTEGERP (g->object))
26558 && start_charpos <= g->charpos && g->charpos < end_charpos)
26559 /* A glyph that comes from DISP_STRING is by
26560 definition to be highlighted. */
26561 || EQ (g->object, disp_string))
26562 *start = row;
26563 g++;
26564 }
26565 if (*start)
26566 break;
26567 }
26568 }
26569
26570 /* Find the END row. */
26571 if (!*start
26572 /* If the last row is partially visible, start looking for END
26573 from that row, instead of starting from FIRST. */
26574 && !(row->enabled_p
26575 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26576 row = first;
26577 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26578 {
26579 struct glyph_row *next = row + 1;
26580 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26581
26582 if (!next->enabled_p
26583 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26584 /* The first row >= START whose range of displayed characters
26585 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26586 is the row END + 1. */
26587 || (start_charpos < next_start
26588 && end_charpos < next_start)
26589 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26590 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26591 && !next->ends_at_zv_p
26592 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26593 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26594 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26595 && !next->ends_at_zv_p
26596 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26597 {
26598 *end = row;
26599 break;
26600 }
26601 else
26602 {
26603 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26604 but none of the characters it displays are in the range, it is
26605 also END + 1. */
26606 struct glyph *g = next->glyphs[TEXT_AREA];
26607 struct glyph *s = g;
26608 struct glyph *e = g + next->used[TEXT_AREA];
26609
26610 while (g < e)
26611 {
26612 if (((BUFFERP (g->object) || INTEGERP (g->object))
26613 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26614 /* If the buffer position of the first glyph in
26615 the row is equal to END_CHARPOS, it means
26616 the last character to be highlighted is the
26617 newline of ROW, and we must consider NEXT as
26618 END, not END+1. */
26619 || (((!next->reversed_p && g == s)
26620 || (next->reversed_p && g == e - 1))
26621 && (g->charpos == end_charpos
26622 /* Special case for when NEXT is an
26623 empty line at ZV. */
26624 || (g->charpos == -1
26625 && !row->ends_at_zv_p
26626 && next_start == end_charpos)))))
26627 /* A glyph that comes from DISP_STRING is by
26628 definition to be highlighted. */
26629 || EQ (g->object, disp_string))
26630 break;
26631 g++;
26632 }
26633 if (g == e)
26634 {
26635 *end = row;
26636 break;
26637 }
26638 /* The first row that ends at ZV must be the last to be
26639 highlighted. */
26640 else if (next->ends_at_zv_p)
26641 {
26642 *end = next;
26643 break;
26644 }
26645 }
26646 }
26647 }
26648
26649 /* This function sets the mouse_face_* elements of HLINFO, assuming
26650 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26651 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26652 for the overlay or run of text properties specifying the mouse
26653 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26654 before-string and after-string that must also be highlighted.
26655 DISP_STRING, if non-nil, is a display string that may cover some
26656 or all of the highlighted text. */
26657
26658 static void
26659 mouse_face_from_buffer_pos (Lisp_Object window,
26660 Mouse_HLInfo *hlinfo,
26661 ptrdiff_t mouse_charpos,
26662 ptrdiff_t start_charpos,
26663 ptrdiff_t end_charpos,
26664 Lisp_Object before_string,
26665 Lisp_Object after_string,
26666 Lisp_Object disp_string)
26667 {
26668 struct window *w = XWINDOW (window);
26669 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26670 struct glyph_row *r1, *r2;
26671 struct glyph *glyph, *end;
26672 ptrdiff_t ignore, pos;
26673 int x;
26674
26675 eassert (NILP (disp_string) || STRINGP (disp_string));
26676 eassert (NILP (before_string) || STRINGP (before_string));
26677 eassert (NILP (after_string) || STRINGP (after_string));
26678
26679 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26680 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26681 if (r1 == NULL)
26682 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26683 /* If the before-string or display-string contains newlines,
26684 rows_from_pos_range skips to its last row. Move back. */
26685 if (!NILP (before_string) || !NILP (disp_string))
26686 {
26687 struct glyph_row *prev;
26688 while ((prev = r1 - 1, prev >= first)
26689 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26690 && prev->used[TEXT_AREA] > 0)
26691 {
26692 struct glyph *beg = prev->glyphs[TEXT_AREA];
26693 glyph = beg + prev->used[TEXT_AREA];
26694 while (--glyph >= beg && INTEGERP (glyph->object));
26695 if (glyph < beg
26696 || !(EQ (glyph->object, before_string)
26697 || EQ (glyph->object, disp_string)))
26698 break;
26699 r1 = prev;
26700 }
26701 }
26702 if (r2 == NULL)
26703 {
26704 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26705 hlinfo->mouse_face_past_end = 1;
26706 }
26707 else if (!NILP (after_string))
26708 {
26709 /* If the after-string has newlines, advance to its last row. */
26710 struct glyph_row *next;
26711 struct glyph_row *last
26712 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26713
26714 for (next = r2 + 1;
26715 next <= last
26716 && next->used[TEXT_AREA] > 0
26717 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26718 ++next)
26719 r2 = next;
26720 }
26721 /* The rest of the display engine assumes that mouse_face_beg_row is
26722 either above mouse_face_end_row or identical to it. But with
26723 bidi-reordered continued lines, the row for START_CHARPOS could
26724 be below the row for END_CHARPOS. If so, swap the rows and store
26725 them in correct order. */
26726 if (r1->y > r2->y)
26727 {
26728 struct glyph_row *tem = r2;
26729
26730 r2 = r1;
26731 r1 = tem;
26732 }
26733
26734 hlinfo->mouse_face_beg_y = r1->y;
26735 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26736 hlinfo->mouse_face_end_y = r2->y;
26737 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26738
26739 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26740 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26741 could be anywhere in the row and in any order. The strategy
26742 below is to find the leftmost and the rightmost glyph that
26743 belongs to either of these 3 strings, or whose position is
26744 between START_CHARPOS and END_CHARPOS, and highlight all the
26745 glyphs between those two. This may cover more than just the text
26746 between START_CHARPOS and END_CHARPOS if the range of characters
26747 strides the bidi level boundary, e.g. if the beginning is in R2L
26748 text while the end is in L2R text or vice versa. */
26749 if (!r1->reversed_p)
26750 {
26751 /* This row is in a left to right paragraph. Scan it left to
26752 right. */
26753 glyph = r1->glyphs[TEXT_AREA];
26754 end = glyph + r1->used[TEXT_AREA];
26755 x = r1->x;
26756
26757 /* Skip truncation glyphs at the start of the glyph row. */
26758 if (r1->displays_text_p)
26759 for (; glyph < end
26760 && INTEGERP (glyph->object)
26761 && glyph->charpos < 0;
26762 ++glyph)
26763 x += glyph->pixel_width;
26764
26765 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26766 or DISP_STRING, and the first glyph from buffer whose
26767 position is between START_CHARPOS and END_CHARPOS. */
26768 for (; glyph < end
26769 && !INTEGERP (glyph->object)
26770 && !EQ (glyph->object, disp_string)
26771 && !(BUFFERP (glyph->object)
26772 && (glyph->charpos >= start_charpos
26773 && glyph->charpos < end_charpos));
26774 ++glyph)
26775 {
26776 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26777 are present at buffer positions between START_CHARPOS and
26778 END_CHARPOS, or if they come from an overlay. */
26779 if (EQ (glyph->object, before_string))
26780 {
26781 pos = string_buffer_position (before_string,
26782 start_charpos);
26783 /* If pos == 0, it means before_string came from an
26784 overlay, not from a buffer position. */
26785 if (!pos || (pos >= start_charpos && pos < end_charpos))
26786 break;
26787 }
26788 else if (EQ (glyph->object, after_string))
26789 {
26790 pos = string_buffer_position (after_string, end_charpos);
26791 if (!pos || (pos >= start_charpos && pos < end_charpos))
26792 break;
26793 }
26794 x += glyph->pixel_width;
26795 }
26796 hlinfo->mouse_face_beg_x = x;
26797 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26798 }
26799 else
26800 {
26801 /* This row is in a right to left paragraph. Scan it right to
26802 left. */
26803 struct glyph *g;
26804
26805 end = r1->glyphs[TEXT_AREA] - 1;
26806 glyph = end + r1->used[TEXT_AREA];
26807
26808 /* Skip truncation glyphs at the start of the glyph row. */
26809 if (r1->displays_text_p)
26810 for (; glyph > end
26811 && INTEGERP (glyph->object)
26812 && glyph->charpos < 0;
26813 --glyph)
26814 ;
26815
26816 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26817 or DISP_STRING, and the first glyph from buffer whose
26818 position is between START_CHARPOS and END_CHARPOS. */
26819 for (; glyph > end
26820 && !INTEGERP (glyph->object)
26821 && !EQ (glyph->object, disp_string)
26822 && !(BUFFERP (glyph->object)
26823 && (glyph->charpos >= start_charpos
26824 && glyph->charpos < end_charpos));
26825 --glyph)
26826 {
26827 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26828 are present at buffer positions between START_CHARPOS and
26829 END_CHARPOS, or if they come from an overlay. */
26830 if (EQ (glyph->object, before_string))
26831 {
26832 pos = string_buffer_position (before_string, start_charpos);
26833 /* If pos == 0, it means before_string came from an
26834 overlay, not from a buffer position. */
26835 if (!pos || (pos >= start_charpos && pos < end_charpos))
26836 break;
26837 }
26838 else if (EQ (glyph->object, after_string))
26839 {
26840 pos = string_buffer_position (after_string, end_charpos);
26841 if (!pos || (pos >= start_charpos && pos < end_charpos))
26842 break;
26843 }
26844 }
26845
26846 glyph++; /* first glyph to the right of the highlighted area */
26847 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26848 x += g->pixel_width;
26849 hlinfo->mouse_face_beg_x = x;
26850 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26851 }
26852
26853 /* If the highlight ends in a different row, compute GLYPH and END
26854 for the end row. Otherwise, reuse the values computed above for
26855 the row where the highlight begins. */
26856 if (r2 != r1)
26857 {
26858 if (!r2->reversed_p)
26859 {
26860 glyph = r2->glyphs[TEXT_AREA];
26861 end = glyph + r2->used[TEXT_AREA];
26862 x = r2->x;
26863 }
26864 else
26865 {
26866 end = r2->glyphs[TEXT_AREA] - 1;
26867 glyph = end + r2->used[TEXT_AREA];
26868 }
26869 }
26870
26871 if (!r2->reversed_p)
26872 {
26873 /* Skip truncation and continuation glyphs near the end of the
26874 row, and also blanks and stretch glyphs inserted by
26875 extend_face_to_end_of_line. */
26876 while (end > glyph
26877 && INTEGERP ((end - 1)->object))
26878 --end;
26879 /* Scan the rest of the glyph row from the end, looking for the
26880 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26881 DISP_STRING, or whose position is between START_CHARPOS
26882 and END_CHARPOS */
26883 for (--end;
26884 end > glyph
26885 && !INTEGERP (end->object)
26886 && !EQ (end->object, disp_string)
26887 && !(BUFFERP (end->object)
26888 && (end->charpos >= start_charpos
26889 && end->charpos < end_charpos));
26890 --end)
26891 {
26892 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26893 are present at buffer positions between START_CHARPOS and
26894 END_CHARPOS, or if they come from an overlay. */
26895 if (EQ (end->object, before_string))
26896 {
26897 pos = string_buffer_position (before_string, start_charpos);
26898 if (!pos || (pos >= start_charpos && pos < end_charpos))
26899 break;
26900 }
26901 else if (EQ (end->object, after_string))
26902 {
26903 pos = string_buffer_position (after_string, end_charpos);
26904 if (!pos || (pos >= start_charpos && pos < end_charpos))
26905 break;
26906 }
26907 }
26908 /* Find the X coordinate of the last glyph to be highlighted. */
26909 for (; glyph <= end; ++glyph)
26910 x += glyph->pixel_width;
26911
26912 hlinfo->mouse_face_end_x = x;
26913 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26914 }
26915 else
26916 {
26917 /* Skip truncation and continuation glyphs near the end of the
26918 row, and also blanks and stretch glyphs inserted by
26919 extend_face_to_end_of_line. */
26920 x = r2->x;
26921 end++;
26922 while (end < glyph
26923 && INTEGERP (end->object))
26924 {
26925 x += end->pixel_width;
26926 ++end;
26927 }
26928 /* Scan the rest of the glyph row from the end, looking for the
26929 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26930 DISP_STRING, or whose position is between START_CHARPOS
26931 and END_CHARPOS */
26932 for ( ;
26933 end < glyph
26934 && !INTEGERP (end->object)
26935 && !EQ (end->object, disp_string)
26936 && !(BUFFERP (end->object)
26937 && (end->charpos >= start_charpos
26938 && end->charpos < end_charpos));
26939 ++end)
26940 {
26941 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26942 are present at buffer positions between START_CHARPOS and
26943 END_CHARPOS, or if they come from an overlay. */
26944 if (EQ (end->object, before_string))
26945 {
26946 pos = string_buffer_position (before_string, start_charpos);
26947 if (!pos || (pos >= start_charpos && pos < end_charpos))
26948 break;
26949 }
26950 else if (EQ (end->object, after_string))
26951 {
26952 pos = string_buffer_position (after_string, end_charpos);
26953 if (!pos || (pos >= start_charpos && pos < end_charpos))
26954 break;
26955 }
26956 x += end->pixel_width;
26957 }
26958 /* If we exited the above loop because we arrived at the last
26959 glyph of the row, and its buffer position is still not in
26960 range, it means the last character in range is the preceding
26961 newline. Bump the end column and x values to get past the
26962 last glyph. */
26963 if (end == glyph
26964 && BUFFERP (end->object)
26965 && (end->charpos < start_charpos
26966 || end->charpos >= end_charpos))
26967 {
26968 x += end->pixel_width;
26969 ++end;
26970 }
26971 hlinfo->mouse_face_end_x = x;
26972 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26973 }
26974
26975 hlinfo->mouse_face_window = window;
26976 hlinfo->mouse_face_face_id
26977 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26978 mouse_charpos + 1,
26979 !hlinfo->mouse_face_hidden, -1);
26980 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26981 }
26982
26983 /* The following function is not used anymore (replaced with
26984 mouse_face_from_string_pos), but I leave it here for the time
26985 being, in case someone would. */
26986
26987 #if 0 /* not used */
26988
26989 /* Find the position of the glyph for position POS in OBJECT in
26990 window W's current matrix, and return in *X, *Y the pixel
26991 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26992
26993 RIGHT_P non-zero means return the position of the right edge of the
26994 glyph, RIGHT_P zero means return the left edge position.
26995
26996 If no glyph for POS exists in the matrix, return the position of
26997 the glyph with the next smaller position that is in the matrix, if
26998 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26999 exists in the matrix, return the position of the glyph with the
27000 next larger position in OBJECT.
27001
27002 Value is non-zero if a glyph was found. */
27003
27004 static int
27005 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27006 int *hpos, int *vpos, int *x, int *y, int right_p)
27007 {
27008 int yb = window_text_bottom_y (w);
27009 struct glyph_row *r;
27010 struct glyph *best_glyph = NULL;
27011 struct glyph_row *best_row = NULL;
27012 int best_x = 0;
27013
27014 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27015 r->enabled_p && r->y < yb;
27016 ++r)
27017 {
27018 struct glyph *g = r->glyphs[TEXT_AREA];
27019 struct glyph *e = g + r->used[TEXT_AREA];
27020 int gx;
27021
27022 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27023 if (EQ (g->object, object))
27024 {
27025 if (g->charpos == pos)
27026 {
27027 best_glyph = g;
27028 best_x = gx;
27029 best_row = r;
27030 goto found;
27031 }
27032 else if (best_glyph == NULL
27033 || ((eabs (g->charpos - pos)
27034 < eabs (best_glyph->charpos - pos))
27035 && (right_p
27036 ? g->charpos < pos
27037 : g->charpos > pos)))
27038 {
27039 best_glyph = g;
27040 best_x = gx;
27041 best_row = r;
27042 }
27043 }
27044 }
27045
27046 found:
27047
27048 if (best_glyph)
27049 {
27050 *x = best_x;
27051 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27052
27053 if (right_p)
27054 {
27055 *x += best_glyph->pixel_width;
27056 ++*hpos;
27057 }
27058
27059 *y = best_row->y;
27060 *vpos = best_row - w->current_matrix->rows;
27061 }
27062
27063 return best_glyph != NULL;
27064 }
27065 #endif /* not used */
27066
27067 /* Find the positions of the first and the last glyphs in window W's
27068 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27069 (assumed to be a string), and return in HLINFO's mouse_face_*
27070 members the pixel and column/row coordinates of those glyphs. */
27071
27072 static void
27073 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27074 Lisp_Object object,
27075 ptrdiff_t startpos, ptrdiff_t endpos)
27076 {
27077 int yb = window_text_bottom_y (w);
27078 struct glyph_row *r;
27079 struct glyph *g, *e;
27080 int gx;
27081 int found = 0;
27082
27083 /* Find the glyph row with at least one position in the range
27084 [STARTPOS..ENDPOS], and the first glyph in that row whose
27085 position belongs to that range. */
27086 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27087 r->enabled_p && r->y < yb;
27088 ++r)
27089 {
27090 if (!r->reversed_p)
27091 {
27092 g = r->glyphs[TEXT_AREA];
27093 e = g + r->used[TEXT_AREA];
27094 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27095 if (EQ (g->object, object)
27096 && startpos <= g->charpos && g->charpos <= endpos)
27097 {
27098 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27099 hlinfo->mouse_face_beg_y = r->y;
27100 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27101 hlinfo->mouse_face_beg_x = gx;
27102 found = 1;
27103 break;
27104 }
27105 }
27106 else
27107 {
27108 struct glyph *g1;
27109
27110 e = r->glyphs[TEXT_AREA];
27111 g = e + r->used[TEXT_AREA];
27112 for ( ; g > e; --g)
27113 if (EQ ((g-1)->object, object)
27114 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27115 {
27116 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27117 hlinfo->mouse_face_beg_y = r->y;
27118 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27119 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27120 gx += g1->pixel_width;
27121 hlinfo->mouse_face_beg_x = gx;
27122 found = 1;
27123 break;
27124 }
27125 }
27126 if (found)
27127 break;
27128 }
27129
27130 if (!found)
27131 return;
27132
27133 /* Starting with the next row, look for the first row which does NOT
27134 include any glyphs whose positions are in the range. */
27135 for (++r; r->enabled_p && r->y < yb; ++r)
27136 {
27137 g = r->glyphs[TEXT_AREA];
27138 e = g + r->used[TEXT_AREA];
27139 found = 0;
27140 for ( ; g < e; ++g)
27141 if (EQ (g->object, object)
27142 && startpos <= g->charpos && g->charpos <= endpos)
27143 {
27144 found = 1;
27145 break;
27146 }
27147 if (!found)
27148 break;
27149 }
27150
27151 /* The highlighted region ends on the previous row. */
27152 r--;
27153
27154 /* Set the end row and its vertical pixel coordinate. */
27155 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27156 hlinfo->mouse_face_end_y = r->y;
27157
27158 /* Compute and set the end column and the end column's horizontal
27159 pixel coordinate. */
27160 if (!r->reversed_p)
27161 {
27162 g = r->glyphs[TEXT_AREA];
27163 e = g + r->used[TEXT_AREA];
27164 for ( ; e > g; --e)
27165 if (EQ ((e-1)->object, object)
27166 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27167 break;
27168 hlinfo->mouse_face_end_col = e - g;
27169
27170 for (gx = r->x; g < e; ++g)
27171 gx += g->pixel_width;
27172 hlinfo->mouse_face_end_x = gx;
27173 }
27174 else
27175 {
27176 e = r->glyphs[TEXT_AREA];
27177 g = e + r->used[TEXT_AREA];
27178 for (gx = r->x ; e < g; ++e)
27179 {
27180 if (EQ (e->object, object)
27181 && startpos <= e->charpos && e->charpos <= endpos)
27182 break;
27183 gx += e->pixel_width;
27184 }
27185 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27186 hlinfo->mouse_face_end_x = gx;
27187 }
27188 }
27189
27190 #ifdef HAVE_WINDOW_SYSTEM
27191
27192 /* See if position X, Y is within a hot-spot of an image. */
27193
27194 static int
27195 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27196 {
27197 if (!CONSP (hot_spot))
27198 return 0;
27199
27200 if (EQ (XCAR (hot_spot), Qrect))
27201 {
27202 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27203 Lisp_Object rect = XCDR (hot_spot);
27204 Lisp_Object tem;
27205 if (!CONSP (rect))
27206 return 0;
27207 if (!CONSP (XCAR (rect)))
27208 return 0;
27209 if (!CONSP (XCDR (rect)))
27210 return 0;
27211 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27212 return 0;
27213 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27214 return 0;
27215 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27216 return 0;
27217 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27218 return 0;
27219 return 1;
27220 }
27221 else if (EQ (XCAR (hot_spot), Qcircle))
27222 {
27223 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27224 Lisp_Object circ = XCDR (hot_spot);
27225 Lisp_Object lr, lx0, ly0;
27226 if (CONSP (circ)
27227 && CONSP (XCAR (circ))
27228 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27229 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27230 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27231 {
27232 double r = XFLOATINT (lr);
27233 double dx = XINT (lx0) - x;
27234 double dy = XINT (ly0) - y;
27235 return (dx * dx + dy * dy <= r * r);
27236 }
27237 }
27238 else if (EQ (XCAR (hot_spot), Qpoly))
27239 {
27240 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27241 if (VECTORP (XCDR (hot_spot)))
27242 {
27243 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27244 Lisp_Object *poly = v->contents;
27245 ptrdiff_t n = v->header.size;
27246 ptrdiff_t i;
27247 int inside = 0;
27248 Lisp_Object lx, ly;
27249 int x0, y0;
27250
27251 /* Need an even number of coordinates, and at least 3 edges. */
27252 if (n < 6 || n & 1)
27253 return 0;
27254
27255 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27256 If count is odd, we are inside polygon. Pixels on edges
27257 may or may not be included depending on actual geometry of the
27258 polygon. */
27259 if ((lx = poly[n-2], !INTEGERP (lx))
27260 || (ly = poly[n-1], !INTEGERP (lx)))
27261 return 0;
27262 x0 = XINT (lx), y0 = XINT (ly);
27263 for (i = 0; i < n; i += 2)
27264 {
27265 int x1 = x0, y1 = y0;
27266 if ((lx = poly[i], !INTEGERP (lx))
27267 || (ly = poly[i+1], !INTEGERP (ly)))
27268 return 0;
27269 x0 = XINT (lx), y0 = XINT (ly);
27270
27271 /* Does this segment cross the X line? */
27272 if (x0 >= x)
27273 {
27274 if (x1 >= x)
27275 continue;
27276 }
27277 else if (x1 < x)
27278 continue;
27279 if (y > y0 && y > y1)
27280 continue;
27281 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27282 inside = !inside;
27283 }
27284 return inside;
27285 }
27286 }
27287 return 0;
27288 }
27289
27290 Lisp_Object
27291 find_hot_spot (Lisp_Object map, int x, int y)
27292 {
27293 while (CONSP (map))
27294 {
27295 if (CONSP (XCAR (map))
27296 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27297 return XCAR (map);
27298 map = XCDR (map);
27299 }
27300
27301 return Qnil;
27302 }
27303
27304 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27305 3, 3, 0,
27306 doc: /* Lookup in image map MAP coordinates X and Y.
27307 An image map is an alist where each element has the format (AREA ID PLIST).
27308 An AREA is specified as either a rectangle, a circle, or a polygon:
27309 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27310 pixel coordinates of the upper left and bottom right corners.
27311 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27312 and the radius of the circle; r may be a float or integer.
27313 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27314 vector describes one corner in the polygon.
27315 Returns the alist element for the first matching AREA in MAP. */)
27316 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27317 {
27318 if (NILP (map))
27319 return Qnil;
27320
27321 CHECK_NUMBER (x);
27322 CHECK_NUMBER (y);
27323
27324 return find_hot_spot (map,
27325 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27326 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27327 }
27328
27329
27330 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27331 static void
27332 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27333 {
27334 /* Do not change cursor shape while dragging mouse. */
27335 if (!NILP (do_mouse_tracking))
27336 return;
27337
27338 if (!NILP (pointer))
27339 {
27340 if (EQ (pointer, Qarrow))
27341 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27342 else if (EQ (pointer, Qhand))
27343 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27344 else if (EQ (pointer, Qtext))
27345 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27346 else if (EQ (pointer, intern ("hdrag")))
27347 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27348 #ifdef HAVE_X_WINDOWS
27349 else if (EQ (pointer, intern ("vdrag")))
27350 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27351 #endif
27352 else if (EQ (pointer, intern ("hourglass")))
27353 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27354 else if (EQ (pointer, Qmodeline))
27355 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27356 else
27357 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27358 }
27359
27360 if (cursor != No_Cursor)
27361 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27362 }
27363
27364 #endif /* HAVE_WINDOW_SYSTEM */
27365
27366 /* Take proper action when mouse has moved to the mode or header line
27367 or marginal area AREA of window W, x-position X and y-position Y.
27368 X is relative to the start of the text display area of W, so the
27369 width of bitmap areas and scroll bars must be subtracted to get a
27370 position relative to the start of the mode line. */
27371
27372 static void
27373 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27374 enum window_part area)
27375 {
27376 struct window *w = XWINDOW (window);
27377 struct frame *f = XFRAME (w->frame);
27378 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27379 #ifdef HAVE_WINDOW_SYSTEM
27380 Display_Info *dpyinfo;
27381 #endif
27382 Cursor cursor = No_Cursor;
27383 Lisp_Object pointer = Qnil;
27384 int dx, dy, width, height;
27385 ptrdiff_t charpos;
27386 Lisp_Object string, object = Qnil;
27387 Lisp_Object pos IF_LINT (= Qnil), help;
27388
27389 Lisp_Object mouse_face;
27390 int original_x_pixel = x;
27391 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27392 struct glyph_row *row IF_LINT (= 0);
27393
27394 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27395 {
27396 int x0;
27397 struct glyph *end;
27398
27399 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27400 returns them in row/column units! */
27401 string = mode_line_string (w, area, &x, &y, &charpos,
27402 &object, &dx, &dy, &width, &height);
27403
27404 row = (area == ON_MODE_LINE
27405 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27406 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27407
27408 /* Find the glyph under the mouse pointer. */
27409 if (row->mode_line_p && row->enabled_p)
27410 {
27411 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27412 end = glyph + row->used[TEXT_AREA];
27413
27414 for (x0 = original_x_pixel;
27415 glyph < end && x0 >= glyph->pixel_width;
27416 ++glyph)
27417 x0 -= glyph->pixel_width;
27418
27419 if (glyph >= end)
27420 glyph = NULL;
27421 }
27422 }
27423 else
27424 {
27425 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27426 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27427 returns them in row/column units! */
27428 string = marginal_area_string (w, area, &x, &y, &charpos,
27429 &object, &dx, &dy, &width, &height);
27430 }
27431
27432 help = Qnil;
27433
27434 #ifdef HAVE_WINDOW_SYSTEM
27435 if (IMAGEP (object))
27436 {
27437 Lisp_Object image_map, hotspot;
27438 if ((image_map = Fplist_get (XCDR (object), QCmap),
27439 !NILP (image_map))
27440 && (hotspot = find_hot_spot (image_map, dx, dy),
27441 CONSP (hotspot))
27442 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27443 {
27444 Lisp_Object plist;
27445
27446 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27447 If so, we could look for mouse-enter, mouse-leave
27448 properties in PLIST (and do something...). */
27449 hotspot = XCDR (hotspot);
27450 if (CONSP (hotspot)
27451 && (plist = XCAR (hotspot), CONSP (plist)))
27452 {
27453 pointer = Fplist_get (plist, Qpointer);
27454 if (NILP (pointer))
27455 pointer = Qhand;
27456 help = Fplist_get (plist, Qhelp_echo);
27457 if (!NILP (help))
27458 {
27459 help_echo_string = help;
27460 XSETWINDOW (help_echo_window, w);
27461 help_echo_object = w->buffer;
27462 help_echo_pos = charpos;
27463 }
27464 }
27465 }
27466 if (NILP (pointer))
27467 pointer = Fplist_get (XCDR (object), QCpointer);
27468 }
27469 #endif /* HAVE_WINDOW_SYSTEM */
27470
27471 if (STRINGP (string))
27472 pos = make_number (charpos);
27473
27474 /* Set the help text and mouse pointer. If the mouse is on a part
27475 of the mode line without any text (e.g. past the right edge of
27476 the mode line text), use the default help text and pointer. */
27477 if (STRINGP (string) || area == ON_MODE_LINE)
27478 {
27479 /* Arrange to display the help by setting the global variables
27480 help_echo_string, help_echo_object, and help_echo_pos. */
27481 if (NILP (help))
27482 {
27483 if (STRINGP (string))
27484 help = Fget_text_property (pos, Qhelp_echo, string);
27485
27486 if (!NILP (help))
27487 {
27488 help_echo_string = help;
27489 XSETWINDOW (help_echo_window, w);
27490 help_echo_object = string;
27491 help_echo_pos = charpos;
27492 }
27493 else if (area == ON_MODE_LINE)
27494 {
27495 Lisp_Object default_help
27496 = buffer_local_value_1 (Qmode_line_default_help_echo,
27497 w->buffer);
27498
27499 if (STRINGP (default_help))
27500 {
27501 help_echo_string = default_help;
27502 XSETWINDOW (help_echo_window, w);
27503 help_echo_object = Qnil;
27504 help_echo_pos = -1;
27505 }
27506 }
27507 }
27508
27509 #ifdef HAVE_WINDOW_SYSTEM
27510 /* Change the mouse pointer according to what is under it. */
27511 if (FRAME_WINDOW_P (f))
27512 {
27513 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27514 if (STRINGP (string))
27515 {
27516 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27517
27518 if (NILP (pointer))
27519 pointer = Fget_text_property (pos, Qpointer, string);
27520
27521 /* Change the mouse pointer according to what is under X/Y. */
27522 if (NILP (pointer)
27523 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27524 {
27525 Lisp_Object map;
27526 map = Fget_text_property (pos, Qlocal_map, string);
27527 if (!KEYMAPP (map))
27528 map = Fget_text_property (pos, Qkeymap, string);
27529 if (!KEYMAPP (map))
27530 cursor = dpyinfo->vertical_scroll_bar_cursor;
27531 }
27532 }
27533 else
27534 /* Default mode-line pointer. */
27535 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27536 }
27537 #endif
27538 }
27539
27540 /* Change the mouse face according to what is under X/Y. */
27541 if (STRINGP (string))
27542 {
27543 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27544 if (!NILP (mouse_face)
27545 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27546 && glyph)
27547 {
27548 Lisp_Object b, e;
27549
27550 struct glyph * tmp_glyph;
27551
27552 int gpos;
27553 int gseq_length;
27554 int total_pixel_width;
27555 ptrdiff_t begpos, endpos, ignore;
27556
27557 int vpos, hpos;
27558
27559 b = Fprevious_single_property_change (make_number (charpos + 1),
27560 Qmouse_face, string, Qnil);
27561 if (NILP (b))
27562 begpos = 0;
27563 else
27564 begpos = XINT (b);
27565
27566 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27567 if (NILP (e))
27568 endpos = SCHARS (string);
27569 else
27570 endpos = XINT (e);
27571
27572 /* Calculate the glyph position GPOS of GLYPH in the
27573 displayed string, relative to the beginning of the
27574 highlighted part of the string.
27575
27576 Note: GPOS is different from CHARPOS. CHARPOS is the
27577 position of GLYPH in the internal string object. A mode
27578 line string format has structures which are converted to
27579 a flattened string by the Emacs Lisp interpreter. The
27580 internal string is an element of those structures. The
27581 displayed string is the flattened string. */
27582 tmp_glyph = row_start_glyph;
27583 while (tmp_glyph < glyph
27584 && (!(EQ (tmp_glyph->object, glyph->object)
27585 && begpos <= tmp_glyph->charpos
27586 && tmp_glyph->charpos < endpos)))
27587 tmp_glyph++;
27588 gpos = glyph - tmp_glyph;
27589
27590 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27591 the highlighted part of the displayed string to which
27592 GLYPH belongs. Note: GSEQ_LENGTH is different from
27593 SCHARS (STRING), because the latter returns the length of
27594 the internal string. */
27595 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27596 tmp_glyph > glyph
27597 && (!(EQ (tmp_glyph->object, glyph->object)
27598 && begpos <= tmp_glyph->charpos
27599 && tmp_glyph->charpos < endpos));
27600 tmp_glyph--)
27601 ;
27602 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27603
27604 /* Calculate the total pixel width of all the glyphs between
27605 the beginning of the highlighted area and GLYPH. */
27606 total_pixel_width = 0;
27607 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27608 total_pixel_width += tmp_glyph->pixel_width;
27609
27610 /* Pre calculation of re-rendering position. Note: X is in
27611 column units here, after the call to mode_line_string or
27612 marginal_area_string. */
27613 hpos = x - gpos;
27614 vpos = (area == ON_MODE_LINE
27615 ? (w->current_matrix)->nrows - 1
27616 : 0);
27617
27618 /* If GLYPH's position is included in the region that is
27619 already drawn in mouse face, we have nothing to do. */
27620 if ( EQ (window, hlinfo->mouse_face_window)
27621 && (!row->reversed_p
27622 ? (hlinfo->mouse_face_beg_col <= hpos
27623 && hpos < hlinfo->mouse_face_end_col)
27624 /* In R2L rows we swap BEG and END, see below. */
27625 : (hlinfo->mouse_face_end_col <= hpos
27626 && hpos < hlinfo->mouse_face_beg_col))
27627 && hlinfo->mouse_face_beg_row == vpos )
27628 return;
27629
27630 if (clear_mouse_face (hlinfo))
27631 cursor = No_Cursor;
27632
27633 if (!row->reversed_p)
27634 {
27635 hlinfo->mouse_face_beg_col = hpos;
27636 hlinfo->mouse_face_beg_x = original_x_pixel
27637 - (total_pixel_width + dx);
27638 hlinfo->mouse_face_end_col = hpos + gseq_length;
27639 hlinfo->mouse_face_end_x = 0;
27640 }
27641 else
27642 {
27643 /* In R2L rows, show_mouse_face expects BEG and END
27644 coordinates to be swapped. */
27645 hlinfo->mouse_face_end_col = hpos;
27646 hlinfo->mouse_face_end_x = original_x_pixel
27647 - (total_pixel_width + dx);
27648 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27649 hlinfo->mouse_face_beg_x = 0;
27650 }
27651
27652 hlinfo->mouse_face_beg_row = vpos;
27653 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27654 hlinfo->mouse_face_beg_y = 0;
27655 hlinfo->mouse_face_end_y = 0;
27656 hlinfo->mouse_face_past_end = 0;
27657 hlinfo->mouse_face_window = window;
27658
27659 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27660 charpos,
27661 0, 0, 0,
27662 &ignore,
27663 glyph->face_id,
27664 1);
27665 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27666
27667 if (NILP (pointer))
27668 pointer = Qhand;
27669 }
27670 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27671 clear_mouse_face (hlinfo);
27672 }
27673 #ifdef HAVE_WINDOW_SYSTEM
27674 if (FRAME_WINDOW_P (f))
27675 define_frame_cursor1 (f, cursor, pointer);
27676 #endif
27677 }
27678
27679
27680 /* EXPORT:
27681 Take proper action when the mouse has moved to position X, Y on
27682 frame F as regards highlighting characters that have mouse-face
27683 properties. Also de-highlighting chars where the mouse was before.
27684 X and Y can be negative or out of range. */
27685
27686 void
27687 note_mouse_highlight (struct frame *f, int x, int y)
27688 {
27689 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27690 enum window_part part = ON_NOTHING;
27691 Lisp_Object window;
27692 struct window *w;
27693 Cursor cursor = No_Cursor;
27694 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27695 struct buffer *b;
27696
27697 /* When a menu is active, don't highlight because this looks odd. */
27698 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27699 if (popup_activated ())
27700 return;
27701 #endif
27702
27703 if (NILP (Vmouse_highlight)
27704 || !f->glyphs_initialized_p
27705 || f->pointer_invisible)
27706 return;
27707
27708 hlinfo->mouse_face_mouse_x = x;
27709 hlinfo->mouse_face_mouse_y = y;
27710 hlinfo->mouse_face_mouse_frame = f;
27711
27712 if (hlinfo->mouse_face_defer)
27713 return;
27714
27715 /* Which window is that in? */
27716 window = window_from_coordinates (f, x, y, &part, 1);
27717
27718 /* If displaying active text in another window, clear that. */
27719 if (! EQ (window, hlinfo->mouse_face_window)
27720 /* Also clear if we move out of text area in same window. */
27721 || (!NILP (hlinfo->mouse_face_window)
27722 && !NILP (window)
27723 && part != ON_TEXT
27724 && part != ON_MODE_LINE
27725 && part != ON_HEADER_LINE))
27726 clear_mouse_face (hlinfo);
27727
27728 /* Not on a window -> return. */
27729 if (!WINDOWP (window))
27730 return;
27731
27732 /* Reset help_echo_string. It will get recomputed below. */
27733 help_echo_string = Qnil;
27734
27735 /* Convert to window-relative pixel coordinates. */
27736 w = XWINDOW (window);
27737 frame_to_window_pixel_xy (w, &x, &y);
27738
27739 #ifdef HAVE_WINDOW_SYSTEM
27740 /* Handle tool-bar window differently since it doesn't display a
27741 buffer. */
27742 if (EQ (window, f->tool_bar_window))
27743 {
27744 note_tool_bar_highlight (f, x, y);
27745 return;
27746 }
27747 #endif
27748
27749 /* Mouse is on the mode, header line or margin? */
27750 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27751 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27752 {
27753 note_mode_line_or_margin_highlight (window, x, y, part);
27754 return;
27755 }
27756
27757 #ifdef HAVE_WINDOW_SYSTEM
27758 if (part == ON_VERTICAL_BORDER)
27759 {
27760 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27761 help_echo_string = build_string ("drag-mouse-1: resize");
27762 }
27763 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27764 || part == ON_SCROLL_BAR)
27765 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27766 else
27767 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27768 #endif
27769
27770 /* Are we in a window whose display is up to date?
27771 And verify the buffer's text has not changed. */
27772 b = XBUFFER (w->buffer);
27773 if (part == ON_TEXT
27774 && EQ (w->window_end_valid, w->buffer)
27775 && w->last_modified == BUF_MODIFF (b)
27776 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27777 {
27778 int hpos, vpos, dx, dy, area = LAST_AREA;
27779 ptrdiff_t pos;
27780 struct glyph *glyph;
27781 Lisp_Object object;
27782 Lisp_Object mouse_face = Qnil, position;
27783 Lisp_Object *overlay_vec = NULL;
27784 ptrdiff_t i, noverlays;
27785 struct buffer *obuf;
27786 ptrdiff_t obegv, ozv;
27787 int same_region;
27788
27789 /* Find the glyph under X/Y. */
27790 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27791
27792 #ifdef HAVE_WINDOW_SYSTEM
27793 /* Look for :pointer property on image. */
27794 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27795 {
27796 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27797 if (img != NULL && IMAGEP (img->spec))
27798 {
27799 Lisp_Object image_map, hotspot;
27800 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27801 !NILP (image_map))
27802 && (hotspot = find_hot_spot (image_map,
27803 glyph->slice.img.x + dx,
27804 glyph->slice.img.y + dy),
27805 CONSP (hotspot))
27806 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27807 {
27808 Lisp_Object plist;
27809
27810 /* Could check XCAR (hotspot) to see if we enter/leave
27811 this hot-spot.
27812 If so, we could look for mouse-enter, mouse-leave
27813 properties in PLIST (and do something...). */
27814 hotspot = XCDR (hotspot);
27815 if (CONSP (hotspot)
27816 && (plist = XCAR (hotspot), CONSP (plist)))
27817 {
27818 pointer = Fplist_get (plist, Qpointer);
27819 if (NILP (pointer))
27820 pointer = Qhand;
27821 help_echo_string = Fplist_get (plist, Qhelp_echo);
27822 if (!NILP (help_echo_string))
27823 {
27824 help_echo_window = window;
27825 help_echo_object = glyph->object;
27826 help_echo_pos = glyph->charpos;
27827 }
27828 }
27829 }
27830 if (NILP (pointer))
27831 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27832 }
27833 }
27834 #endif /* HAVE_WINDOW_SYSTEM */
27835
27836 /* Clear mouse face if X/Y not over text. */
27837 if (glyph == NULL
27838 || area != TEXT_AREA
27839 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27840 /* Glyph's OBJECT is an integer for glyphs inserted by the
27841 display engine for its internal purposes, like truncation
27842 and continuation glyphs and blanks beyond the end of
27843 line's text on text terminals. If we are over such a
27844 glyph, we are not over any text. */
27845 || INTEGERP (glyph->object)
27846 /* R2L rows have a stretch glyph at their front, which
27847 stands for no text, whereas L2R rows have no glyphs at
27848 all beyond the end of text. Treat such stretch glyphs
27849 like we do with NULL glyphs in L2R rows. */
27850 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27851 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27852 && glyph->type == STRETCH_GLYPH
27853 && glyph->avoid_cursor_p))
27854 {
27855 if (clear_mouse_face (hlinfo))
27856 cursor = No_Cursor;
27857 #ifdef HAVE_WINDOW_SYSTEM
27858 if (FRAME_WINDOW_P (f) && NILP (pointer))
27859 {
27860 if (area != TEXT_AREA)
27861 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27862 else
27863 pointer = Vvoid_text_area_pointer;
27864 }
27865 #endif
27866 goto set_cursor;
27867 }
27868
27869 pos = glyph->charpos;
27870 object = glyph->object;
27871 if (!STRINGP (object) && !BUFFERP (object))
27872 goto set_cursor;
27873
27874 /* If we get an out-of-range value, return now; avoid an error. */
27875 if (BUFFERP (object) && pos > BUF_Z (b))
27876 goto set_cursor;
27877
27878 /* Make the window's buffer temporarily current for
27879 overlays_at and compute_char_face. */
27880 obuf = current_buffer;
27881 current_buffer = b;
27882 obegv = BEGV;
27883 ozv = ZV;
27884 BEGV = BEG;
27885 ZV = Z;
27886
27887 /* Is this char mouse-active or does it have help-echo? */
27888 position = make_number (pos);
27889
27890 if (BUFFERP (object))
27891 {
27892 /* Put all the overlays we want in a vector in overlay_vec. */
27893 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27894 /* Sort overlays into increasing priority order. */
27895 noverlays = sort_overlays (overlay_vec, noverlays, w);
27896 }
27897 else
27898 noverlays = 0;
27899
27900 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27901
27902 if (same_region)
27903 cursor = No_Cursor;
27904
27905 /* Check mouse-face highlighting. */
27906 if (! same_region
27907 /* If there exists an overlay with mouse-face overlapping
27908 the one we are currently highlighting, we have to
27909 check if we enter the overlapping overlay, and then
27910 highlight only that. */
27911 || (OVERLAYP (hlinfo->mouse_face_overlay)
27912 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27913 {
27914 /* Find the highest priority overlay with a mouse-face. */
27915 Lisp_Object overlay = Qnil;
27916 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27917 {
27918 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27919 if (!NILP (mouse_face))
27920 overlay = overlay_vec[i];
27921 }
27922
27923 /* If we're highlighting the same overlay as before, there's
27924 no need to do that again. */
27925 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27926 goto check_help_echo;
27927 hlinfo->mouse_face_overlay = overlay;
27928
27929 /* Clear the display of the old active region, if any. */
27930 if (clear_mouse_face (hlinfo))
27931 cursor = No_Cursor;
27932
27933 /* If no overlay applies, get a text property. */
27934 if (NILP (overlay))
27935 mouse_face = Fget_text_property (position, Qmouse_face, object);
27936
27937 /* Next, compute the bounds of the mouse highlighting and
27938 display it. */
27939 if (!NILP (mouse_face) && STRINGP (object))
27940 {
27941 /* The mouse-highlighting comes from a display string
27942 with a mouse-face. */
27943 Lisp_Object s, e;
27944 ptrdiff_t ignore;
27945
27946 s = Fprevious_single_property_change
27947 (make_number (pos + 1), Qmouse_face, object, Qnil);
27948 e = Fnext_single_property_change
27949 (position, Qmouse_face, object, Qnil);
27950 if (NILP (s))
27951 s = make_number (0);
27952 if (NILP (e))
27953 e = make_number (SCHARS (object) - 1);
27954 mouse_face_from_string_pos (w, hlinfo, object,
27955 XINT (s), XINT (e));
27956 hlinfo->mouse_face_past_end = 0;
27957 hlinfo->mouse_face_window = window;
27958 hlinfo->mouse_face_face_id
27959 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27960 glyph->face_id, 1);
27961 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27962 cursor = No_Cursor;
27963 }
27964 else
27965 {
27966 /* The mouse-highlighting, if any, comes from an overlay
27967 or text property in the buffer. */
27968 Lisp_Object buffer IF_LINT (= Qnil);
27969 Lisp_Object disp_string IF_LINT (= Qnil);
27970
27971 if (STRINGP (object))
27972 {
27973 /* If we are on a display string with no mouse-face,
27974 check if the text under it has one. */
27975 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27976 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27977 pos = string_buffer_position (object, start);
27978 if (pos > 0)
27979 {
27980 mouse_face = get_char_property_and_overlay
27981 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27982 buffer = w->buffer;
27983 disp_string = object;
27984 }
27985 }
27986 else
27987 {
27988 buffer = object;
27989 disp_string = Qnil;
27990 }
27991
27992 if (!NILP (mouse_face))
27993 {
27994 Lisp_Object before, after;
27995 Lisp_Object before_string, after_string;
27996 /* To correctly find the limits of mouse highlight
27997 in a bidi-reordered buffer, we must not use the
27998 optimization of limiting the search in
27999 previous-single-property-change and
28000 next-single-property-change, because
28001 rows_from_pos_range needs the real start and end
28002 positions to DTRT in this case. That's because
28003 the first row visible in a window does not
28004 necessarily display the character whose position
28005 is the smallest. */
28006 Lisp_Object lim1 =
28007 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28008 ? Fmarker_position (w->start)
28009 : Qnil;
28010 Lisp_Object lim2 =
28011 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28012 ? make_number (BUF_Z (XBUFFER (buffer))
28013 - XFASTINT (w->window_end_pos))
28014 : Qnil;
28015
28016 if (NILP (overlay))
28017 {
28018 /* Handle the text property case. */
28019 before = Fprevious_single_property_change
28020 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28021 after = Fnext_single_property_change
28022 (make_number (pos), Qmouse_face, buffer, lim2);
28023 before_string = after_string = Qnil;
28024 }
28025 else
28026 {
28027 /* Handle the overlay case. */
28028 before = Foverlay_start (overlay);
28029 after = Foverlay_end (overlay);
28030 before_string = Foverlay_get (overlay, Qbefore_string);
28031 after_string = Foverlay_get (overlay, Qafter_string);
28032
28033 if (!STRINGP (before_string)) before_string = Qnil;
28034 if (!STRINGP (after_string)) after_string = Qnil;
28035 }
28036
28037 mouse_face_from_buffer_pos (window, hlinfo, pos,
28038 NILP (before)
28039 ? 1
28040 : XFASTINT (before),
28041 NILP (after)
28042 ? BUF_Z (XBUFFER (buffer))
28043 : XFASTINT (after),
28044 before_string, after_string,
28045 disp_string);
28046 cursor = No_Cursor;
28047 }
28048 }
28049 }
28050
28051 check_help_echo:
28052
28053 /* Look for a `help-echo' property. */
28054 if (NILP (help_echo_string)) {
28055 Lisp_Object help, overlay;
28056
28057 /* Check overlays first. */
28058 help = overlay = Qnil;
28059 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28060 {
28061 overlay = overlay_vec[i];
28062 help = Foverlay_get (overlay, Qhelp_echo);
28063 }
28064
28065 if (!NILP (help))
28066 {
28067 help_echo_string = help;
28068 help_echo_window = window;
28069 help_echo_object = overlay;
28070 help_echo_pos = pos;
28071 }
28072 else
28073 {
28074 Lisp_Object obj = glyph->object;
28075 ptrdiff_t charpos = glyph->charpos;
28076
28077 /* Try text properties. */
28078 if (STRINGP (obj)
28079 && charpos >= 0
28080 && charpos < SCHARS (obj))
28081 {
28082 help = Fget_text_property (make_number (charpos),
28083 Qhelp_echo, obj);
28084 if (NILP (help))
28085 {
28086 /* If the string itself doesn't specify a help-echo,
28087 see if the buffer text ``under'' it does. */
28088 struct glyph_row *r
28089 = MATRIX_ROW (w->current_matrix, vpos);
28090 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28091 ptrdiff_t p = string_buffer_position (obj, start);
28092 if (p > 0)
28093 {
28094 help = Fget_char_property (make_number (p),
28095 Qhelp_echo, w->buffer);
28096 if (!NILP (help))
28097 {
28098 charpos = p;
28099 obj = w->buffer;
28100 }
28101 }
28102 }
28103 }
28104 else if (BUFFERP (obj)
28105 && charpos >= BEGV
28106 && charpos < ZV)
28107 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28108 obj);
28109
28110 if (!NILP (help))
28111 {
28112 help_echo_string = help;
28113 help_echo_window = window;
28114 help_echo_object = obj;
28115 help_echo_pos = charpos;
28116 }
28117 }
28118 }
28119
28120 #ifdef HAVE_WINDOW_SYSTEM
28121 /* Look for a `pointer' property. */
28122 if (FRAME_WINDOW_P (f) && NILP (pointer))
28123 {
28124 /* Check overlays first. */
28125 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28126 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28127
28128 if (NILP (pointer))
28129 {
28130 Lisp_Object obj = glyph->object;
28131 ptrdiff_t charpos = glyph->charpos;
28132
28133 /* Try text properties. */
28134 if (STRINGP (obj)
28135 && charpos >= 0
28136 && charpos < SCHARS (obj))
28137 {
28138 pointer = Fget_text_property (make_number (charpos),
28139 Qpointer, obj);
28140 if (NILP (pointer))
28141 {
28142 /* If the string itself doesn't specify a pointer,
28143 see if the buffer text ``under'' it does. */
28144 struct glyph_row *r
28145 = MATRIX_ROW (w->current_matrix, vpos);
28146 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28147 ptrdiff_t p = string_buffer_position (obj, start);
28148 if (p > 0)
28149 pointer = Fget_char_property (make_number (p),
28150 Qpointer, w->buffer);
28151 }
28152 }
28153 else if (BUFFERP (obj)
28154 && charpos >= BEGV
28155 && charpos < ZV)
28156 pointer = Fget_text_property (make_number (charpos),
28157 Qpointer, obj);
28158 }
28159 }
28160 #endif /* HAVE_WINDOW_SYSTEM */
28161
28162 BEGV = obegv;
28163 ZV = ozv;
28164 current_buffer = obuf;
28165 }
28166
28167 set_cursor:
28168
28169 #ifdef HAVE_WINDOW_SYSTEM
28170 if (FRAME_WINDOW_P (f))
28171 define_frame_cursor1 (f, cursor, pointer);
28172 #else
28173 /* This is here to prevent a compiler error, about "label at end of
28174 compound statement". */
28175 return;
28176 #endif
28177 }
28178
28179
28180 /* EXPORT for RIF:
28181 Clear any mouse-face on window W. This function is part of the
28182 redisplay interface, and is called from try_window_id and similar
28183 functions to ensure the mouse-highlight is off. */
28184
28185 void
28186 x_clear_window_mouse_face (struct window *w)
28187 {
28188 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28189 Lisp_Object window;
28190
28191 block_input ();
28192 XSETWINDOW (window, w);
28193 if (EQ (window, hlinfo->mouse_face_window))
28194 clear_mouse_face (hlinfo);
28195 unblock_input ();
28196 }
28197
28198
28199 /* EXPORT:
28200 Just discard the mouse face information for frame F, if any.
28201 This is used when the size of F is changed. */
28202
28203 void
28204 cancel_mouse_face (struct frame *f)
28205 {
28206 Lisp_Object window;
28207 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28208
28209 window = hlinfo->mouse_face_window;
28210 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28211 {
28212 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28213 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28214 hlinfo->mouse_face_window = Qnil;
28215 }
28216 }
28217
28218
28219 \f
28220 /***********************************************************************
28221 Exposure Events
28222 ***********************************************************************/
28223
28224 #ifdef HAVE_WINDOW_SYSTEM
28225
28226 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28227 which intersects rectangle R. R is in window-relative coordinates. */
28228
28229 static void
28230 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28231 enum glyph_row_area area)
28232 {
28233 struct glyph *first = row->glyphs[area];
28234 struct glyph *end = row->glyphs[area] + row->used[area];
28235 struct glyph *last;
28236 int first_x, start_x, x;
28237
28238 if (area == TEXT_AREA && row->fill_line_p)
28239 /* If row extends face to end of line write the whole line. */
28240 draw_glyphs (w, 0, row, area,
28241 0, row->used[area],
28242 DRAW_NORMAL_TEXT, 0);
28243 else
28244 {
28245 /* Set START_X to the window-relative start position for drawing glyphs of
28246 AREA. The first glyph of the text area can be partially visible.
28247 The first glyphs of other areas cannot. */
28248 start_x = window_box_left_offset (w, area);
28249 x = start_x;
28250 if (area == TEXT_AREA)
28251 x += row->x;
28252
28253 /* Find the first glyph that must be redrawn. */
28254 while (first < end
28255 && x + first->pixel_width < r->x)
28256 {
28257 x += first->pixel_width;
28258 ++first;
28259 }
28260
28261 /* Find the last one. */
28262 last = first;
28263 first_x = x;
28264 while (last < end
28265 && x < r->x + r->width)
28266 {
28267 x += last->pixel_width;
28268 ++last;
28269 }
28270
28271 /* Repaint. */
28272 if (last > first)
28273 draw_glyphs (w, first_x - start_x, row, area,
28274 first - row->glyphs[area], last - row->glyphs[area],
28275 DRAW_NORMAL_TEXT, 0);
28276 }
28277 }
28278
28279
28280 /* Redraw the parts of the glyph row ROW on window W intersecting
28281 rectangle R. R is in window-relative coordinates. Value is
28282 non-zero if mouse-face was overwritten. */
28283
28284 static int
28285 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28286 {
28287 eassert (row->enabled_p);
28288
28289 if (row->mode_line_p || w->pseudo_window_p)
28290 draw_glyphs (w, 0, row, TEXT_AREA,
28291 0, row->used[TEXT_AREA],
28292 DRAW_NORMAL_TEXT, 0);
28293 else
28294 {
28295 if (row->used[LEFT_MARGIN_AREA])
28296 expose_area (w, row, r, LEFT_MARGIN_AREA);
28297 if (row->used[TEXT_AREA])
28298 expose_area (w, row, r, TEXT_AREA);
28299 if (row->used[RIGHT_MARGIN_AREA])
28300 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28301 draw_row_fringe_bitmaps (w, row);
28302 }
28303
28304 return row->mouse_face_p;
28305 }
28306
28307
28308 /* Redraw those parts of glyphs rows during expose event handling that
28309 overlap other rows. Redrawing of an exposed line writes over parts
28310 of lines overlapping that exposed line; this function fixes that.
28311
28312 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28313 row in W's current matrix that is exposed and overlaps other rows.
28314 LAST_OVERLAPPING_ROW is the last such row. */
28315
28316 static void
28317 expose_overlaps (struct window *w,
28318 struct glyph_row *first_overlapping_row,
28319 struct glyph_row *last_overlapping_row,
28320 XRectangle *r)
28321 {
28322 struct glyph_row *row;
28323
28324 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28325 if (row->overlapping_p)
28326 {
28327 eassert (row->enabled_p && !row->mode_line_p);
28328
28329 row->clip = r;
28330 if (row->used[LEFT_MARGIN_AREA])
28331 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28332
28333 if (row->used[TEXT_AREA])
28334 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28335
28336 if (row->used[RIGHT_MARGIN_AREA])
28337 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28338 row->clip = NULL;
28339 }
28340 }
28341
28342
28343 /* Return non-zero if W's cursor intersects rectangle R. */
28344
28345 static int
28346 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28347 {
28348 XRectangle cr, result;
28349 struct glyph *cursor_glyph;
28350 struct glyph_row *row;
28351
28352 if (w->phys_cursor.vpos >= 0
28353 && w->phys_cursor.vpos < w->current_matrix->nrows
28354 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28355 row->enabled_p)
28356 && row->cursor_in_fringe_p)
28357 {
28358 /* Cursor is in the fringe. */
28359 cr.x = window_box_right_offset (w,
28360 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28361 ? RIGHT_MARGIN_AREA
28362 : TEXT_AREA));
28363 cr.y = row->y;
28364 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28365 cr.height = row->height;
28366 return x_intersect_rectangles (&cr, r, &result);
28367 }
28368
28369 cursor_glyph = get_phys_cursor_glyph (w);
28370 if (cursor_glyph)
28371 {
28372 /* r is relative to W's box, but w->phys_cursor.x is relative
28373 to left edge of W's TEXT area. Adjust it. */
28374 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28375 cr.y = w->phys_cursor.y;
28376 cr.width = cursor_glyph->pixel_width;
28377 cr.height = w->phys_cursor_height;
28378 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28379 I assume the effect is the same -- and this is portable. */
28380 return x_intersect_rectangles (&cr, r, &result);
28381 }
28382 /* If we don't understand the format, pretend we're not in the hot-spot. */
28383 return 0;
28384 }
28385
28386
28387 /* EXPORT:
28388 Draw a vertical window border to the right of window W if W doesn't
28389 have vertical scroll bars. */
28390
28391 void
28392 x_draw_vertical_border (struct window *w)
28393 {
28394 struct frame *f = XFRAME (WINDOW_FRAME (w));
28395
28396 /* We could do better, if we knew what type of scroll-bar the adjacent
28397 windows (on either side) have... But we don't :-(
28398 However, I think this works ok. ++KFS 2003-04-25 */
28399
28400 /* Redraw borders between horizontally adjacent windows. Don't
28401 do it for frames with vertical scroll bars because either the
28402 right scroll bar of a window, or the left scroll bar of its
28403 neighbor will suffice as a border. */
28404 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28405 return;
28406
28407 if (!WINDOW_RIGHTMOST_P (w)
28408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28409 {
28410 int x0, x1, y0, y1;
28411
28412 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28413 y1 -= 1;
28414
28415 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28416 x1 -= 1;
28417
28418 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28419 }
28420 else if (!WINDOW_LEFTMOST_P (w)
28421 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28422 {
28423 int x0, x1, y0, y1;
28424
28425 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28426 y1 -= 1;
28427
28428 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28429 x0 -= 1;
28430
28431 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28432 }
28433 }
28434
28435
28436 /* Redraw the part of window W intersection rectangle FR. Pixel
28437 coordinates in FR are frame-relative. Call this function with
28438 input blocked. Value is non-zero if the exposure overwrites
28439 mouse-face. */
28440
28441 static int
28442 expose_window (struct window *w, XRectangle *fr)
28443 {
28444 struct frame *f = XFRAME (w->frame);
28445 XRectangle wr, r;
28446 int mouse_face_overwritten_p = 0;
28447
28448 /* If window is not yet fully initialized, do nothing. This can
28449 happen when toolkit scroll bars are used and a window is split.
28450 Reconfiguring the scroll bar will generate an expose for a newly
28451 created window. */
28452 if (w->current_matrix == NULL)
28453 return 0;
28454
28455 /* When we're currently updating the window, display and current
28456 matrix usually don't agree. Arrange for a thorough display
28457 later. */
28458 if (w == updated_window)
28459 {
28460 SET_FRAME_GARBAGED (f);
28461 return 0;
28462 }
28463
28464 /* Frame-relative pixel rectangle of W. */
28465 wr.x = WINDOW_LEFT_EDGE_X (w);
28466 wr.y = WINDOW_TOP_EDGE_Y (w);
28467 wr.width = WINDOW_TOTAL_WIDTH (w);
28468 wr.height = WINDOW_TOTAL_HEIGHT (w);
28469
28470 if (x_intersect_rectangles (fr, &wr, &r))
28471 {
28472 int yb = window_text_bottom_y (w);
28473 struct glyph_row *row;
28474 int cursor_cleared_p, phys_cursor_on_p;
28475 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28476
28477 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28478 r.x, r.y, r.width, r.height));
28479
28480 /* Convert to window coordinates. */
28481 r.x -= WINDOW_LEFT_EDGE_X (w);
28482 r.y -= WINDOW_TOP_EDGE_Y (w);
28483
28484 /* Turn off the cursor. */
28485 if (!w->pseudo_window_p
28486 && phys_cursor_in_rect_p (w, &r))
28487 {
28488 x_clear_cursor (w);
28489 cursor_cleared_p = 1;
28490 }
28491 else
28492 cursor_cleared_p = 0;
28493
28494 /* If the row containing the cursor extends face to end of line,
28495 then expose_area might overwrite the cursor outside the
28496 rectangle and thus notice_overwritten_cursor might clear
28497 w->phys_cursor_on_p. We remember the original value and
28498 check later if it is changed. */
28499 phys_cursor_on_p = w->phys_cursor_on_p;
28500
28501 /* Update lines intersecting rectangle R. */
28502 first_overlapping_row = last_overlapping_row = NULL;
28503 for (row = w->current_matrix->rows;
28504 row->enabled_p;
28505 ++row)
28506 {
28507 int y0 = row->y;
28508 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28509
28510 if ((y0 >= r.y && y0 < r.y + r.height)
28511 || (y1 > r.y && y1 < r.y + r.height)
28512 || (r.y >= y0 && r.y < y1)
28513 || (r.y + r.height > y0 && r.y + r.height < y1))
28514 {
28515 /* A header line may be overlapping, but there is no need
28516 to fix overlapping areas for them. KFS 2005-02-12 */
28517 if (row->overlapping_p && !row->mode_line_p)
28518 {
28519 if (first_overlapping_row == NULL)
28520 first_overlapping_row = row;
28521 last_overlapping_row = row;
28522 }
28523
28524 row->clip = fr;
28525 if (expose_line (w, row, &r))
28526 mouse_face_overwritten_p = 1;
28527 row->clip = NULL;
28528 }
28529 else if (row->overlapping_p)
28530 {
28531 /* We must redraw a row overlapping the exposed area. */
28532 if (y0 < r.y
28533 ? y0 + row->phys_height > r.y
28534 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28535 {
28536 if (first_overlapping_row == NULL)
28537 first_overlapping_row = row;
28538 last_overlapping_row = row;
28539 }
28540 }
28541
28542 if (y1 >= yb)
28543 break;
28544 }
28545
28546 /* Display the mode line if there is one. */
28547 if (WINDOW_WANTS_MODELINE_P (w)
28548 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28549 row->enabled_p)
28550 && row->y < r.y + r.height)
28551 {
28552 if (expose_line (w, row, &r))
28553 mouse_face_overwritten_p = 1;
28554 }
28555
28556 if (!w->pseudo_window_p)
28557 {
28558 /* Fix the display of overlapping rows. */
28559 if (first_overlapping_row)
28560 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28561 fr);
28562
28563 /* Draw border between windows. */
28564 x_draw_vertical_border (w);
28565
28566 /* Turn the cursor on again. */
28567 if (cursor_cleared_p
28568 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28569 update_window_cursor (w, 1);
28570 }
28571 }
28572
28573 return mouse_face_overwritten_p;
28574 }
28575
28576
28577
28578 /* Redraw (parts) of all windows in the window tree rooted at W that
28579 intersect R. R contains frame pixel coordinates. Value is
28580 non-zero if the exposure overwrites mouse-face. */
28581
28582 static int
28583 expose_window_tree (struct window *w, XRectangle *r)
28584 {
28585 struct frame *f = XFRAME (w->frame);
28586 int mouse_face_overwritten_p = 0;
28587
28588 while (w && !FRAME_GARBAGED_P (f))
28589 {
28590 if (!NILP (w->hchild))
28591 mouse_face_overwritten_p
28592 |= expose_window_tree (XWINDOW (w->hchild), r);
28593 else if (!NILP (w->vchild))
28594 mouse_face_overwritten_p
28595 |= expose_window_tree (XWINDOW (w->vchild), r);
28596 else
28597 mouse_face_overwritten_p |= expose_window (w, r);
28598
28599 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28600 }
28601
28602 return mouse_face_overwritten_p;
28603 }
28604
28605
28606 /* EXPORT:
28607 Redisplay an exposed area of frame F. X and Y are the upper-left
28608 corner of the exposed rectangle. W and H are width and height of
28609 the exposed area. All are pixel values. W or H zero means redraw
28610 the entire frame. */
28611
28612 void
28613 expose_frame (struct frame *f, int x, int y, int w, int h)
28614 {
28615 XRectangle r;
28616 int mouse_face_overwritten_p = 0;
28617
28618 TRACE ((stderr, "expose_frame "));
28619
28620 /* No need to redraw if frame will be redrawn soon. */
28621 if (FRAME_GARBAGED_P (f))
28622 {
28623 TRACE ((stderr, " garbaged\n"));
28624 return;
28625 }
28626
28627 /* If basic faces haven't been realized yet, there is no point in
28628 trying to redraw anything. This can happen when we get an expose
28629 event while Emacs is starting, e.g. by moving another window. */
28630 if (FRAME_FACE_CACHE (f) == NULL
28631 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28632 {
28633 TRACE ((stderr, " no faces\n"));
28634 return;
28635 }
28636
28637 if (w == 0 || h == 0)
28638 {
28639 r.x = r.y = 0;
28640 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28641 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28642 }
28643 else
28644 {
28645 r.x = x;
28646 r.y = y;
28647 r.width = w;
28648 r.height = h;
28649 }
28650
28651 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28652 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28653
28654 if (WINDOWP (f->tool_bar_window))
28655 mouse_face_overwritten_p
28656 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28657
28658 #ifdef HAVE_X_WINDOWS
28659 #ifndef MSDOS
28660 #ifndef USE_X_TOOLKIT
28661 if (WINDOWP (f->menu_bar_window))
28662 mouse_face_overwritten_p
28663 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28664 #endif /* not USE_X_TOOLKIT */
28665 #endif
28666 #endif
28667
28668 /* Some window managers support a focus-follows-mouse style with
28669 delayed raising of frames. Imagine a partially obscured frame,
28670 and moving the mouse into partially obscured mouse-face on that
28671 frame. The visible part of the mouse-face will be highlighted,
28672 then the WM raises the obscured frame. With at least one WM, KDE
28673 2.1, Emacs is not getting any event for the raising of the frame
28674 (even tried with SubstructureRedirectMask), only Expose events.
28675 These expose events will draw text normally, i.e. not
28676 highlighted. Which means we must redo the highlight here.
28677 Subsume it under ``we love X''. --gerd 2001-08-15 */
28678 /* Included in Windows version because Windows most likely does not
28679 do the right thing if any third party tool offers
28680 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28681 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28682 {
28683 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28684 if (f == hlinfo->mouse_face_mouse_frame)
28685 {
28686 int mouse_x = hlinfo->mouse_face_mouse_x;
28687 int mouse_y = hlinfo->mouse_face_mouse_y;
28688 clear_mouse_face (hlinfo);
28689 note_mouse_highlight (f, mouse_x, mouse_y);
28690 }
28691 }
28692 }
28693
28694
28695 /* EXPORT:
28696 Determine the intersection of two rectangles R1 and R2. Return
28697 the intersection in *RESULT. Value is non-zero if RESULT is not
28698 empty. */
28699
28700 int
28701 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28702 {
28703 XRectangle *left, *right;
28704 XRectangle *upper, *lower;
28705 int intersection_p = 0;
28706
28707 /* Rearrange so that R1 is the left-most rectangle. */
28708 if (r1->x < r2->x)
28709 left = r1, right = r2;
28710 else
28711 left = r2, right = r1;
28712
28713 /* X0 of the intersection is right.x0, if this is inside R1,
28714 otherwise there is no intersection. */
28715 if (right->x <= left->x + left->width)
28716 {
28717 result->x = right->x;
28718
28719 /* The right end of the intersection is the minimum of
28720 the right ends of left and right. */
28721 result->width = (min (left->x + left->width, right->x + right->width)
28722 - result->x);
28723
28724 /* Same game for Y. */
28725 if (r1->y < r2->y)
28726 upper = r1, lower = r2;
28727 else
28728 upper = r2, lower = r1;
28729
28730 /* The upper end of the intersection is lower.y0, if this is inside
28731 of upper. Otherwise, there is no intersection. */
28732 if (lower->y <= upper->y + upper->height)
28733 {
28734 result->y = lower->y;
28735
28736 /* The lower end of the intersection is the minimum of the lower
28737 ends of upper and lower. */
28738 result->height = (min (lower->y + lower->height,
28739 upper->y + upper->height)
28740 - result->y);
28741 intersection_p = 1;
28742 }
28743 }
28744
28745 return intersection_p;
28746 }
28747
28748 #endif /* HAVE_WINDOW_SYSTEM */
28749
28750 \f
28751 /***********************************************************************
28752 Initialization
28753 ***********************************************************************/
28754
28755 void
28756 syms_of_xdisp (void)
28757 {
28758 Vwith_echo_area_save_vector = Qnil;
28759 staticpro (&Vwith_echo_area_save_vector);
28760
28761 Vmessage_stack = Qnil;
28762 staticpro (&Vmessage_stack);
28763
28764 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28765 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28766
28767 message_dolog_marker1 = Fmake_marker ();
28768 staticpro (&message_dolog_marker1);
28769 message_dolog_marker2 = Fmake_marker ();
28770 staticpro (&message_dolog_marker2);
28771 message_dolog_marker3 = Fmake_marker ();
28772 staticpro (&message_dolog_marker3);
28773
28774 #ifdef GLYPH_DEBUG
28775 defsubr (&Sdump_frame_glyph_matrix);
28776 defsubr (&Sdump_glyph_matrix);
28777 defsubr (&Sdump_glyph_row);
28778 defsubr (&Sdump_tool_bar_row);
28779 defsubr (&Strace_redisplay);
28780 defsubr (&Strace_to_stderr);
28781 #endif
28782 #ifdef HAVE_WINDOW_SYSTEM
28783 defsubr (&Stool_bar_lines_needed);
28784 defsubr (&Slookup_image_map);
28785 #endif
28786 defsubr (&Sformat_mode_line);
28787 defsubr (&Sinvisible_p);
28788 defsubr (&Scurrent_bidi_paragraph_direction);
28789
28790 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28791 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28792 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28793 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28794 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28795 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28796 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28797 DEFSYM (Qeval, "eval");
28798 DEFSYM (QCdata, ":data");
28799 DEFSYM (Qdisplay, "display");
28800 DEFSYM (Qspace_width, "space-width");
28801 DEFSYM (Qraise, "raise");
28802 DEFSYM (Qslice, "slice");
28803 DEFSYM (Qspace, "space");
28804 DEFSYM (Qmargin, "margin");
28805 DEFSYM (Qpointer, "pointer");
28806 DEFSYM (Qleft_margin, "left-margin");
28807 DEFSYM (Qright_margin, "right-margin");
28808 DEFSYM (Qcenter, "center");
28809 DEFSYM (Qline_height, "line-height");
28810 DEFSYM (QCalign_to, ":align-to");
28811 DEFSYM (QCrelative_width, ":relative-width");
28812 DEFSYM (QCrelative_height, ":relative-height");
28813 DEFSYM (QCeval, ":eval");
28814 DEFSYM (QCpropertize, ":propertize");
28815 DEFSYM (QCfile, ":file");
28816 DEFSYM (Qfontified, "fontified");
28817 DEFSYM (Qfontification_functions, "fontification-functions");
28818 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28819 DEFSYM (Qescape_glyph, "escape-glyph");
28820 DEFSYM (Qnobreak_space, "nobreak-space");
28821 DEFSYM (Qimage, "image");
28822 DEFSYM (Qtext, "text");
28823 DEFSYM (Qboth, "both");
28824 DEFSYM (Qboth_horiz, "both-horiz");
28825 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28826 DEFSYM (QCmap, ":map");
28827 DEFSYM (QCpointer, ":pointer");
28828 DEFSYM (Qrect, "rect");
28829 DEFSYM (Qcircle, "circle");
28830 DEFSYM (Qpoly, "poly");
28831 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28832 DEFSYM (Qgrow_only, "grow-only");
28833 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28834 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28835 DEFSYM (Qposition, "position");
28836 DEFSYM (Qbuffer_position, "buffer-position");
28837 DEFSYM (Qobject, "object");
28838 DEFSYM (Qbar, "bar");
28839 DEFSYM (Qhbar, "hbar");
28840 DEFSYM (Qbox, "box");
28841 DEFSYM (Qhollow, "hollow");
28842 DEFSYM (Qhand, "hand");
28843 DEFSYM (Qarrow, "arrow");
28844 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28845
28846 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28847 Fcons (intern_c_string ("void-variable"), Qnil)),
28848 Qnil);
28849 staticpro (&list_of_error);
28850
28851 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28852 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28853 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28854 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28855
28856 echo_buffer[0] = echo_buffer[1] = Qnil;
28857 staticpro (&echo_buffer[0]);
28858 staticpro (&echo_buffer[1]);
28859
28860 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28861 staticpro (&echo_area_buffer[0]);
28862 staticpro (&echo_area_buffer[1]);
28863
28864 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28865 staticpro (&Vmessages_buffer_name);
28866
28867 mode_line_proptrans_alist = Qnil;
28868 staticpro (&mode_line_proptrans_alist);
28869 mode_line_string_list = Qnil;
28870 staticpro (&mode_line_string_list);
28871 mode_line_string_face = Qnil;
28872 staticpro (&mode_line_string_face);
28873 mode_line_string_face_prop = Qnil;
28874 staticpro (&mode_line_string_face_prop);
28875 Vmode_line_unwind_vector = Qnil;
28876 staticpro (&Vmode_line_unwind_vector);
28877
28878 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28879
28880 help_echo_string = Qnil;
28881 staticpro (&help_echo_string);
28882 help_echo_object = Qnil;
28883 staticpro (&help_echo_object);
28884 help_echo_window = Qnil;
28885 staticpro (&help_echo_window);
28886 previous_help_echo_string = Qnil;
28887 staticpro (&previous_help_echo_string);
28888 help_echo_pos = -1;
28889
28890 DEFSYM (Qright_to_left, "right-to-left");
28891 DEFSYM (Qleft_to_right, "left-to-right");
28892
28893 #ifdef HAVE_WINDOW_SYSTEM
28894 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28895 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28896 For example, if a block cursor is over a tab, it will be drawn as
28897 wide as that tab on the display. */);
28898 x_stretch_cursor_p = 0;
28899 #endif
28900
28901 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28902 doc: /* Non-nil means highlight trailing whitespace.
28903 The face used for trailing whitespace is `trailing-whitespace'. */);
28904 Vshow_trailing_whitespace = Qnil;
28905
28906 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28907 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28908 If the value is t, Emacs highlights non-ASCII chars which have the
28909 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28910 or `escape-glyph' face respectively.
28911
28912 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28913 U+2011 (non-breaking hyphen) are affected.
28914
28915 Any other non-nil value means to display these characters as a escape
28916 glyph followed by an ordinary space or hyphen.
28917
28918 A value of nil means no special handling of these characters. */);
28919 Vnobreak_char_display = Qt;
28920
28921 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28922 doc: /* The pointer shape to show in void text areas.
28923 A value of nil means to show the text pointer. Other options are `arrow',
28924 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28925 Vvoid_text_area_pointer = Qarrow;
28926
28927 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28928 doc: /* Non-nil means don't actually do any redisplay.
28929 This is used for internal purposes. */);
28930 Vinhibit_redisplay = Qnil;
28931
28932 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28933 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28934 Vglobal_mode_string = Qnil;
28935
28936 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28937 doc: /* Marker for where to display an arrow on top of the buffer text.
28938 This must be the beginning of a line in order to work.
28939 See also `overlay-arrow-string'. */);
28940 Voverlay_arrow_position = Qnil;
28941
28942 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28943 doc: /* String to display as an arrow in non-window frames.
28944 See also `overlay-arrow-position'. */);
28945 Voverlay_arrow_string = build_pure_c_string ("=>");
28946
28947 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28948 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28949 The symbols on this list are examined during redisplay to determine
28950 where to display overlay arrows. */);
28951 Voverlay_arrow_variable_list
28952 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28953
28954 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28955 doc: /* The number of lines to try scrolling a window by when point moves out.
28956 If that fails to bring point back on frame, point is centered instead.
28957 If this is zero, point is always centered after it moves off frame.
28958 If you want scrolling to always be a line at a time, you should set
28959 `scroll-conservatively' to a large value rather than set this to 1. */);
28960
28961 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28962 doc: /* Scroll up to this many lines, to bring point back on screen.
28963 If point moves off-screen, redisplay will scroll by up to
28964 `scroll-conservatively' lines in order to bring point just barely
28965 onto the screen again. If that cannot be done, then redisplay
28966 recenters point as usual.
28967
28968 If the value is greater than 100, redisplay will never recenter point,
28969 but will always scroll just enough text to bring point into view, even
28970 if you move far away.
28971
28972 A value of zero means always recenter point if it moves off screen. */);
28973 scroll_conservatively = 0;
28974
28975 DEFVAR_INT ("scroll-margin", scroll_margin,
28976 doc: /* Number of lines of margin at the top and bottom of a window.
28977 Recenter the window whenever point gets within this many lines
28978 of the top or bottom of the window. */);
28979 scroll_margin = 0;
28980
28981 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28982 doc: /* Pixels per inch value for non-window system displays.
28983 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28984 Vdisplay_pixels_per_inch = make_float (72.0);
28985
28986 #ifdef GLYPH_DEBUG
28987 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28988 #endif
28989
28990 DEFVAR_LISP ("truncate-partial-width-windows",
28991 Vtruncate_partial_width_windows,
28992 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28993 For an integer value, truncate lines in each window narrower than the
28994 full frame width, provided the window width is less than that integer;
28995 otherwise, respect the value of `truncate-lines'.
28996
28997 For any other non-nil value, truncate lines in all windows that do
28998 not span the full frame width.
28999
29000 A value of nil means to respect the value of `truncate-lines'.
29001
29002 If `word-wrap' is enabled, you might want to reduce this. */);
29003 Vtruncate_partial_width_windows = make_number (50);
29004
29005 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29006 doc: /* Maximum buffer size for which line number should be displayed.
29007 If the buffer is bigger than this, the line number does not appear
29008 in the mode line. A value of nil means no limit. */);
29009 Vline_number_display_limit = Qnil;
29010
29011 DEFVAR_INT ("line-number-display-limit-width",
29012 line_number_display_limit_width,
29013 doc: /* Maximum line width (in characters) for line number display.
29014 If the average length of the lines near point is bigger than this, then the
29015 line number may be omitted from the mode line. */);
29016 line_number_display_limit_width = 200;
29017
29018 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29019 doc: /* Non-nil means highlight region even in nonselected windows. */);
29020 highlight_nonselected_windows = 0;
29021
29022 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29023 doc: /* Non-nil if more than one frame is visible on this display.
29024 Minibuffer-only frames don't count, but iconified frames do.
29025 This variable is not guaranteed to be accurate except while processing
29026 `frame-title-format' and `icon-title-format'. */);
29027
29028 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29029 doc: /* Template for displaying the title bar of visible frames.
29030 \(Assuming the window manager supports this feature.)
29031
29032 This variable has the same structure as `mode-line-format', except that
29033 the %c and %l constructs are ignored. It is used only on frames for
29034 which no explicit name has been set \(see `modify-frame-parameters'). */);
29035
29036 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29037 doc: /* Template for displaying the title bar of an iconified frame.
29038 \(Assuming the window manager supports this feature.)
29039 This variable has the same structure as `mode-line-format' (which see),
29040 and is used only on frames for which no explicit name has been set
29041 \(see `modify-frame-parameters'). */);
29042 Vicon_title_format
29043 = Vframe_title_format
29044 = listn (CONSTYPE_PURE, 3,
29045 intern_c_string ("multiple-frames"),
29046 build_pure_c_string ("%b"),
29047 listn (CONSTYPE_PURE, 4,
29048 empty_unibyte_string,
29049 intern_c_string ("invocation-name"),
29050 build_pure_c_string ("@"),
29051 intern_c_string ("system-name")));
29052
29053 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29054 doc: /* Maximum number of lines to keep in the message log buffer.
29055 If nil, disable message logging. If t, log messages but don't truncate
29056 the buffer when it becomes large. */);
29057 Vmessage_log_max = make_number (1000);
29058
29059 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29060 doc: /* Functions called before redisplay, if window sizes have changed.
29061 The value should be a list of functions that take one argument.
29062 Just before redisplay, for each frame, if any of its windows have changed
29063 size since the last redisplay, or have been split or deleted,
29064 all the functions in the list are called, with the frame as argument. */);
29065 Vwindow_size_change_functions = Qnil;
29066
29067 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29068 doc: /* List of functions to call before redisplaying a window with scrolling.
29069 Each function is called with two arguments, the window and its new
29070 display-start position. Note that these functions are also called by
29071 `set-window-buffer'. Also note that the value of `window-end' is not
29072 valid when these functions are called.
29073
29074 Warning: Do not use this feature to alter the way the window
29075 is scrolled. It is not designed for that, and such use probably won't
29076 work. */);
29077 Vwindow_scroll_functions = Qnil;
29078
29079 DEFVAR_LISP ("window-text-change-functions",
29080 Vwindow_text_change_functions,
29081 doc: /* Functions to call in redisplay when text in the window might change. */);
29082 Vwindow_text_change_functions = Qnil;
29083
29084 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29085 doc: /* Functions called when redisplay of a window reaches the end trigger.
29086 Each function is called with two arguments, the window and the end trigger value.
29087 See `set-window-redisplay-end-trigger'. */);
29088 Vredisplay_end_trigger_functions = Qnil;
29089
29090 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29091 doc: /* Non-nil means autoselect window with mouse pointer.
29092 If nil, do not autoselect windows.
29093 A positive number means delay autoselection by that many seconds: a
29094 window is autoselected only after the mouse has remained in that
29095 window for the duration of the delay.
29096 A negative number has a similar effect, but causes windows to be
29097 autoselected only after the mouse has stopped moving. \(Because of
29098 the way Emacs compares mouse events, you will occasionally wait twice
29099 that time before the window gets selected.\)
29100 Any other value means to autoselect window instantaneously when the
29101 mouse pointer enters it.
29102
29103 Autoselection selects the minibuffer only if it is active, and never
29104 unselects the minibuffer if it is active.
29105
29106 When customizing this variable make sure that the actual value of
29107 `focus-follows-mouse' matches the behavior of your window manager. */);
29108 Vmouse_autoselect_window = Qnil;
29109
29110 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29111 doc: /* Non-nil means automatically resize tool-bars.
29112 This dynamically changes the tool-bar's height to the minimum height
29113 that is needed to make all tool-bar items visible.
29114 If value is `grow-only', the tool-bar's height is only increased
29115 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29116 Vauto_resize_tool_bars = Qt;
29117
29118 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29119 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29120 auto_raise_tool_bar_buttons_p = 1;
29121
29122 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29123 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29124 make_cursor_line_fully_visible_p = 1;
29125
29126 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29127 doc: /* Border below tool-bar in pixels.
29128 If an integer, use it as the height of the border.
29129 If it is one of `internal-border-width' or `border-width', use the
29130 value of the corresponding frame parameter.
29131 Otherwise, no border is added below the tool-bar. */);
29132 Vtool_bar_border = Qinternal_border_width;
29133
29134 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29135 doc: /* Margin around tool-bar buttons in pixels.
29136 If an integer, use that for both horizontal and vertical margins.
29137 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29138 HORZ specifying the horizontal margin, and VERT specifying the
29139 vertical margin. */);
29140 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29141
29142 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29143 doc: /* Relief thickness of tool-bar buttons. */);
29144 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29145
29146 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29147 doc: /* Tool bar style to use.
29148 It can be one of
29149 image - show images only
29150 text - show text only
29151 both - show both, text below image
29152 both-horiz - show text to the right of the image
29153 text-image-horiz - show text to the left of the image
29154 any other - use system default or image if no system default.
29155
29156 This variable only affects the GTK+ toolkit version of Emacs. */);
29157 Vtool_bar_style = Qnil;
29158
29159 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29160 doc: /* Maximum number of characters a label can have to be shown.
29161 The tool bar style must also show labels for this to have any effect, see
29162 `tool-bar-style'. */);
29163 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29164
29165 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29166 doc: /* List of functions to call to fontify regions of text.
29167 Each function is called with one argument POS. Functions must
29168 fontify a region starting at POS in the current buffer, and give
29169 fontified regions the property `fontified'. */);
29170 Vfontification_functions = Qnil;
29171 Fmake_variable_buffer_local (Qfontification_functions);
29172
29173 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29174 unibyte_display_via_language_environment,
29175 doc: /* Non-nil means display unibyte text according to language environment.
29176 Specifically, this means that raw bytes in the range 160-255 decimal
29177 are displayed by converting them to the equivalent multibyte characters
29178 according to the current language environment. As a result, they are
29179 displayed according to the current fontset.
29180
29181 Note that this variable affects only how these bytes are displayed,
29182 but does not change the fact they are interpreted as raw bytes. */);
29183 unibyte_display_via_language_environment = 0;
29184
29185 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29186 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29187 If a float, it specifies a fraction of the mini-window frame's height.
29188 If an integer, it specifies a number of lines. */);
29189 Vmax_mini_window_height = make_float (0.25);
29190
29191 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29192 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29193 A value of nil means don't automatically resize mini-windows.
29194 A value of t means resize them to fit the text displayed in them.
29195 A value of `grow-only', the default, means let mini-windows grow only;
29196 they return to their normal size when the minibuffer is closed, or the
29197 echo area becomes empty. */);
29198 Vresize_mini_windows = Qgrow_only;
29199
29200 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29201 doc: /* Alist specifying how to blink the cursor off.
29202 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29203 `cursor-type' frame-parameter or variable equals ON-STATE,
29204 comparing using `equal', Emacs uses OFF-STATE to specify
29205 how to blink it off. ON-STATE and OFF-STATE are values for
29206 the `cursor-type' frame parameter.
29207
29208 If a frame's ON-STATE has no entry in this list,
29209 the frame's other specifications determine how to blink the cursor off. */);
29210 Vblink_cursor_alist = Qnil;
29211
29212 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29213 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29214 If non-nil, windows are automatically scrolled horizontally to make
29215 point visible. */);
29216 automatic_hscrolling_p = 1;
29217 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29218
29219 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29220 doc: /* How many columns away from the window edge point is allowed to get
29221 before automatic hscrolling will horizontally scroll the window. */);
29222 hscroll_margin = 5;
29223
29224 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29225 doc: /* How many columns to scroll the window when point gets too close to the edge.
29226 When point is less than `hscroll-margin' columns from the window
29227 edge, automatic hscrolling will scroll the window by the amount of columns
29228 determined by this variable. If its value is a positive integer, scroll that
29229 many columns. If it's a positive floating-point number, it specifies the
29230 fraction of the window's width to scroll. If it's nil or zero, point will be
29231 centered horizontally after the scroll. Any other value, including negative
29232 numbers, are treated as if the value were zero.
29233
29234 Automatic hscrolling always moves point outside the scroll margin, so if
29235 point was more than scroll step columns inside the margin, the window will
29236 scroll more than the value given by the scroll step.
29237
29238 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29239 and `scroll-right' overrides this variable's effect. */);
29240 Vhscroll_step = make_number (0);
29241
29242 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29243 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29244 Bind this around calls to `message' to let it take effect. */);
29245 message_truncate_lines = 0;
29246
29247 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29248 doc: /* Normal hook run to update the menu bar definitions.
29249 Redisplay runs this hook before it redisplays the menu bar.
29250 This is used to update submenus such as Buffers,
29251 whose contents depend on various data. */);
29252 Vmenu_bar_update_hook = Qnil;
29253
29254 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29255 doc: /* Frame for which we are updating a menu.
29256 The enable predicate for a menu binding should check this variable. */);
29257 Vmenu_updating_frame = Qnil;
29258
29259 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29260 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29261 inhibit_menubar_update = 0;
29262
29263 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29264 doc: /* Prefix prepended to all continuation lines at display time.
29265 The value may be a string, an image, or a stretch-glyph; it is
29266 interpreted in the same way as the value of a `display' text property.
29267
29268 This variable is overridden by any `wrap-prefix' text or overlay
29269 property.
29270
29271 To add a prefix to non-continuation lines, use `line-prefix'. */);
29272 Vwrap_prefix = Qnil;
29273 DEFSYM (Qwrap_prefix, "wrap-prefix");
29274 Fmake_variable_buffer_local (Qwrap_prefix);
29275
29276 DEFVAR_LISP ("line-prefix", Vline_prefix,
29277 doc: /* Prefix prepended to all non-continuation lines at display time.
29278 The value may be a string, an image, or a stretch-glyph; it is
29279 interpreted in the same way as the value of a `display' text property.
29280
29281 This variable is overridden by any `line-prefix' text or overlay
29282 property.
29283
29284 To add a prefix to continuation lines, use `wrap-prefix'. */);
29285 Vline_prefix = Qnil;
29286 DEFSYM (Qline_prefix, "line-prefix");
29287 Fmake_variable_buffer_local (Qline_prefix);
29288
29289 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29290 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29291 inhibit_eval_during_redisplay = 0;
29292
29293 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29294 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29295 inhibit_free_realized_faces = 0;
29296
29297 #ifdef GLYPH_DEBUG
29298 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29299 doc: /* Inhibit try_window_id display optimization. */);
29300 inhibit_try_window_id = 0;
29301
29302 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29303 doc: /* Inhibit try_window_reusing display optimization. */);
29304 inhibit_try_window_reusing = 0;
29305
29306 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29307 doc: /* Inhibit try_cursor_movement display optimization. */);
29308 inhibit_try_cursor_movement = 0;
29309 #endif /* GLYPH_DEBUG */
29310
29311 DEFVAR_INT ("overline-margin", overline_margin,
29312 doc: /* Space between overline and text, in pixels.
29313 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29314 margin to the character height. */);
29315 overline_margin = 2;
29316
29317 DEFVAR_INT ("underline-minimum-offset",
29318 underline_minimum_offset,
29319 doc: /* Minimum distance between baseline and underline.
29320 This can improve legibility of underlined text at small font sizes,
29321 particularly when using variable `x-use-underline-position-properties'
29322 with fonts that specify an UNDERLINE_POSITION relatively close to the
29323 baseline. The default value is 1. */);
29324 underline_minimum_offset = 1;
29325
29326 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29327 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29328 This feature only works when on a window system that can change
29329 cursor shapes. */);
29330 display_hourglass_p = 1;
29331
29332 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29333 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29334 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29335
29336 hourglass_atimer = NULL;
29337 hourglass_shown_p = 0;
29338
29339 DEFSYM (Qglyphless_char, "glyphless-char");
29340 DEFSYM (Qhex_code, "hex-code");
29341 DEFSYM (Qempty_box, "empty-box");
29342 DEFSYM (Qthin_space, "thin-space");
29343 DEFSYM (Qzero_width, "zero-width");
29344
29345 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29346 /* Intern this now in case it isn't already done.
29347 Setting this variable twice is harmless.
29348 But don't staticpro it here--that is done in alloc.c. */
29349 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29350 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29351
29352 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29353 doc: /* Char-table defining glyphless characters.
29354 Each element, if non-nil, should be one of the following:
29355 an ASCII acronym string: display this string in a box
29356 `hex-code': display the hexadecimal code of a character in a box
29357 `empty-box': display as an empty box
29358 `thin-space': display as 1-pixel width space
29359 `zero-width': don't display
29360 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29361 display method for graphical terminals and text terminals respectively.
29362 GRAPHICAL and TEXT should each have one of the values listed above.
29363
29364 The char-table has one extra slot to control the display of a character for
29365 which no font is found. This slot only takes effect on graphical terminals.
29366 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29367 `thin-space'. The default is `empty-box'. */);
29368 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29369 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29370 Qempty_box);
29371
29372 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29373 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29374 Vdebug_on_message = Qnil;
29375 }
29376
29377
29378 /* Initialize this module when Emacs starts. */
29379
29380 void
29381 init_xdisp (void)
29382 {
29383 current_header_line_height = current_mode_line_height = -1;
29384
29385 CHARPOS (this_line_start_pos) = 0;
29386
29387 if (!noninteractive)
29388 {
29389 struct window *m = XWINDOW (minibuf_window);
29390 Lisp_Object frame = m->frame;
29391 struct frame *f = XFRAME (frame);
29392 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29393 struct window *r = XWINDOW (root);
29394 int i;
29395
29396 echo_area_window = minibuf_window;
29397
29398 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29399 wset_total_lines
29400 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29401 wset_total_cols (r, make_number (FRAME_COLS (f)));
29402 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29403 wset_total_lines (m, make_number (1));
29404 wset_total_cols (m, make_number (FRAME_COLS (f)));
29405
29406 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29407 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29408 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29409
29410 /* The default ellipsis glyphs `...'. */
29411 for (i = 0; i < 3; ++i)
29412 default_invis_vector[i] = make_number ('.');
29413 }
29414
29415 {
29416 /* Allocate the buffer for frame titles.
29417 Also used for `format-mode-line'. */
29418 int size = 100;
29419 mode_line_noprop_buf = xmalloc (size);
29420 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29421 mode_line_noprop_ptr = mode_line_noprop_buf;
29422 mode_line_target = MODE_LINE_DISPLAY;
29423 }
29424
29425 help_echo_showing_p = 0;
29426 }
29427
29428 /* Platform-independent portion of hourglass implementation. */
29429
29430 /* Cancel a currently active hourglass timer, and start a new one. */
29431 void
29432 start_hourglass (void)
29433 {
29434 #if defined (HAVE_WINDOW_SYSTEM)
29435 EMACS_TIME delay;
29436
29437 cancel_hourglass ();
29438
29439 if (INTEGERP (Vhourglass_delay)
29440 && XINT (Vhourglass_delay) > 0)
29441 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29442 TYPE_MAXIMUM (time_t)),
29443 0);
29444 else if (FLOATP (Vhourglass_delay)
29445 && XFLOAT_DATA (Vhourglass_delay) > 0)
29446 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29447 else
29448 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29449
29450 #ifdef HAVE_NTGUI
29451 {
29452 extern void w32_note_current_window (void);
29453 w32_note_current_window ();
29454 }
29455 #endif /* HAVE_NTGUI */
29456
29457 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29458 show_hourglass, NULL);
29459 #endif
29460 }
29461
29462
29463 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29464 shown. */
29465 void
29466 cancel_hourglass (void)
29467 {
29468 #if defined (HAVE_WINDOW_SYSTEM)
29469 if (hourglass_atimer)
29470 {
29471 cancel_atimer (hourglass_atimer);
29472 hourglass_atimer = NULL;
29473 }
29474
29475 if (hourglass_shown_p)
29476 hide_hourglass ();
29477 #endif
29478 }