* alloc.c (pure_bytes_used_lisp, pure_bytes_used_non_lisp):
[bpt/emacs.git] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985-1988, 1993-1995, 1998, 2000-2011
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <stdio.h>
22 #include <setjmp.h>
23
24 #include "lisp.h"
25 #include "buffer.h"
26 #include "character.h"
27 #include "category.h"
28 #include "composite.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "dispextern.h"
38 #include "region-cache.h"
39
40 #define CR 015
41
42 /* These three values memorize the current column to avoid recalculation. */
43
44 /* Last value returned by current_column.
45 Some things in set last_known_column_point to -1
46 to mark the memorized value as invalid. */
47
48 static ptrdiff_t last_known_column;
49
50 /* Value of point when current_column was called. */
51
52 ptrdiff_t last_known_column_point;
53
54 /* Value of MODIFF when current_column was called. */
55
56 static EMACS_INT last_known_column_modified;
57
58 static ptrdiff_t current_column_1 (void);
59 static ptrdiff_t position_indentation (ptrdiff_t);
60
61 /* Cache of beginning of line found by the last call of
62 current_column. */
63
64 static ptrdiff_t current_column_bol_cache;
65
66 /* Get the display table to use for the current buffer. */
67
68 struct Lisp_Char_Table *
69 buffer_display_table (void)
70 {
71 Lisp_Object thisbuf;
72
73 thisbuf = BVAR (current_buffer, display_table);
74 if (DISP_TABLE_P (thisbuf))
75 return XCHAR_TABLE (thisbuf);
76 if (DISP_TABLE_P (Vstandard_display_table))
77 return XCHAR_TABLE (Vstandard_display_table);
78 return 0;
79 }
80 \f
81 /* Width run cache considerations. */
82
83 /* Return the width of character C under display table DP. */
84
85 static int
86 character_width (int c, struct Lisp_Char_Table *dp)
87 {
88 Lisp_Object elt;
89
90 /* These width computations were determined by examining the cases
91 in display_text_line. */
92
93 /* Everything can be handled by the display table, if it's
94 present and the element is right. */
95 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
96 return ASIZE (elt);
97
98 /* Some characters are special. */
99 if (c == '\n' || c == '\t' || c == '\015')
100 return 0;
101
102 /* Printing characters have width 1. */
103 else if (c >= 040 && c < 0177)
104 return 1;
105
106 /* Everybody else (control characters, metacharacters) has other
107 widths. We could return their actual widths here, but they
108 depend on things like ctl_arrow and crud like that, and they're
109 not very common at all. So we'll just claim we don't know their
110 widths. */
111 else
112 return 0;
113 }
114
115 /* Return true if the display table DISPTAB specifies the same widths
116 for characters as WIDTHTAB. We use this to decide when to
117 invalidate the buffer's width_run_cache. */
118
119 int
120 disptab_matches_widthtab (struct Lisp_Char_Table *disptab, struct Lisp_Vector *widthtab)
121 {
122 int i;
123
124 if (widthtab->header.size != 256)
125 abort ();
126
127 for (i = 0; i < 256; i++)
128 if (character_width (i, disptab)
129 != XFASTINT (widthtab->contents[i]))
130 return 0;
131
132 return 1;
133 }
134
135 /* Recompute BUF's width table, using the display table DISPTAB. */
136
137 void
138 recompute_width_table (struct buffer *buf, struct Lisp_Char_Table *disptab)
139 {
140 int i;
141 struct Lisp_Vector *widthtab;
142
143 if (!VECTORP (BVAR (buf, width_table)))
144 BVAR (buf, width_table) = Fmake_vector (make_number (256), make_number (0));
145 widthtab = XVECTOR (BVAR (buf, width_table));
146 if (widthtab->header.size != 256)
147 abort ();
148
149 for (i = 0; i < 256; i++)
150 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
151 }
152
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
155
156 static void
157 width_run_cache_on_off (void)
158 {
159 if (NILP (BVAR (current_buffer, cache_long_line_scans))
160 /* And, for the moment, this feature doesn't work on multibyte
161 characters. */
162 || !NILP (BVAR (current_buffer, enable_multibyte_characters)))
163 {
164 /* It should be off. */
165 if (current_buffer->width_run_cache)
166 {
167 free_region_cache (current_buffer->width_run_cache);
168 current_buffer->width_run_cache = 0;
169 BVAR (current_buffer, width_table) = Qnil;
170 }
171 }
172 else
173 {
174 /* It should be on. */
175 if (current_buffer->width_run_cache == 0)
176 {
177 current_buffer->width_run_cache = new_region_cache ();
178 recompute_width_table (current_buffer, buffer_display_table ());
179 }
180 }
181 }
182
183 \f
184 /* Skip some invisible characters starting from POS.
185 This includes characters invisible because of text properties
186 and characters invisible because of overlays.
187
188 If position POS is followed by invisible characters,
189 skip some of them and return the position after them.
190 Otherwise return POS itself.
191
192 Set *NEXT_BOUNDARY_P to the next position at which
193 it will be necessary to call this function again.
194
195 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
196 to a value greater than TO.
197
198 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
199 take account of overlays that apply only in WINDOW.
200
201 We don't necessarily skip all the invisible characters after POS
202 because that could take a long time. We skip a reasonable number
203 which can be skipped quickly. If there might be more invisible
204 characters immediately following, then *NEXT_BOUNDARY_P
205 will equal the return value. */
206
207 ptrdiff_t
208 skip_invisible (ptrdiff_t pos, ptrdiff_t *next_boundary_p, ptrdiff_t to, Lisp_Object window)
209 {
210 Lisp_Object prop, position, overlay_limit, proplimit;
211 Lisp_Object buffer, tmp;
212 ptrdiff_t end;
213 int inv_p;
214
215 XSETFASTINT (position, pos);
216 XSETBUFFER (buffer, current_buffer);
217
218 /* Give faster response for overlay lookup near POS. */
219 recenter_overlay_lists (current_buffer, pos);
220
221 /* We must not advance farther than the next overlay change.
222 The overlay change might change the invisible property;
223 or there might be overlay strings to be displayed there. */
224 overlay_limit = Fnext_overlay_change (position);
225 /* As for text properties, this gives a lower bound
226 for where the invisible text property could change. */
227 proplimit = Fnext_property_change (position, buffer, Qt);
228 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
229 proplimit = overlay_limit;
230 /* PROPLIMIT is now a lower bound for the next change
231 in invisible status. If that is plenty far away,
232 use that lower bound. */
233 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
234 *next_boundary_p = XFASTINT (proplimit);
235 /* Otherwise, scan for the next `invisible' property change. */
236 else
237 {
238 /* Don't scan terribly far. */
239 XSETFASTINT (proplimit, min (pos + 100, to));
240 /* No matter what, don't go past next overlay change. */
241 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
242 proplimit = overlay_limit;
243 tmp = Fnext_single_property_change (position, Qinvisible,
244 buffer, proplimit);
245 end = XFASTINT (tmp);
246 #if 0
247 /* Don't put the boundary in the middle of multibyte form if
248 there is no actual property change. */
249 if (end == pos + 100
250 && !NILP (current_buffer->enable_multibyte_characters)
251 && end < ZV)
252 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
253 end--;
254 #endif
255 *next_boundary_p = end;
256 }
257 /* if the `invisible' property is set, we can skip to
258 the next property change */
259 prop = Fget_char_property (position, Qinvisible,
260 (!NILP (window)
261 && EQ (XWINDOW (window)->buffer, buffer))
262 ? window : buffer);
263 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
264 /* When counting columns (window == nil), don't skip over ellipsis text. */
265 if (NILP (window) ? inv_p == 1 : inv_p)
266 return *next_boundary_p;
267 return pos;
268 }
269 \f
270 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
271
272 DP is a display table or NULL.
273
274 This macro is used in scan_for_column and in
275 compute_motion. */
276
277 #define MULTIBYTE_BYTES_WIDTH(p, dp, bytes, width) \
278 do { \
279 int ch; \
280 \
281 ch = STRING_CHAR_AND_LENGTH (p, bytes); \
282 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
283 width = bytes * 4; \
284 else \
285 { \
286 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
287 width = sanitize_char_width (ASIZE (DISP_CHAR_VECTOR (dp, ch))); \
288 else \
289 width = CHAR_WIDTH (ch); \
290 } \
291 } while (0)
292
293
294 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
295 doc: /* Return the horizontal position of point. Beginning of line is column 0.
296 This is calculated by adding together the widths of all the displayed
297 representations of the character between the start of the previous line
298 and point (eg. control characters will have a width of 2 or 4, tabs
299 will have a variable width).
300 Ignores finite width of frame, which means that this function may return
301 values greater than (frame-width).
302 Whether the line is visible (if `selective-display' is t) has no effect;
303 however, ^M is treated as end of line when `selective-display' is t.
304 Text that has an invisible property is considered as having width 0, unless
305 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
306 (void)
307 {
308 Lisp_Object temp;
309 XSETFASTINT (temp, current_column ());
310 return temp;
311 }
312
313 /* Cancel any recorded value of the horizontal position. */
314
315 void
316 invalidate_current_column (void)
317 {
318 last_known_column_point = 0;
319 }
320
321 ptrdiff_t
322 current_column (void)
323 {
324 register ptrdiff_t col;
325 register unsigned char *ptr, *stop;
326 register int tab_seen;
327 ptrdiff_t post_tab;
328 register int c;
329 int tab_width = SANE_TAB_WIDTH (current_buffer);
330 int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
331 register struct Lisp_Char_Table *dp = buffer_display_table ();
332
333 if (PT == last_known_column_point
334 && MODIFF == last_known_column_modified)
335 return last_known_column;
336
337 /* If the buffer has overlays, text properties,
338 or multibyte characters, use a more general algorithm. */
339 if (BUF_INTERVALS (current_buffer)
340 || current_buffer->overlays_before
341 || current_buffer->overlays_after
342 || Z != Z_BYTE)
343 return current_column_1 ();
344
345 /* Scan backwards from point to the previous newline,
346 counting width. Tab characters are the only complicated case. */
347
348 /* Make a pointer for decrementing through the chars before point. */
349 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
350 /* Make a pointer to where consecutive chars leave off,
351 going backwards from point. */
352 if (PT == BEGV)
353 stop = ptr;
354 else if (PT <= GPT || BEGV > GPT)
355 stop = BEGV_ADDR;
356 else
357 stop = GAP_END_ADDR;
358
359 col = 0, tab_seen = 0, post_tab = 0;
360
361 while (1)
362 {
363 ptrdiff_t i, n;
364 Lisp_Object charvec;
365
366 if (ptr == stop)
367 {
368 /* We stopped either for the beginning of the buffer
369 or for the gap. */
370 if (ptr == BEGV_ADDR)
371 break;
372
373 /* It was the gap. Jump back over it. */
374 stop = BEGV_ADDR;
375 ptr = GPT_ADDR;
376
377 /* Check whether that brings us to beginning of buffer. */
378 if (BEGV >= GPT)
379 break;
380 }
381
382 c = *--ptr;
383
384 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
385 {
386 charvec = DISP_CHAR_VECTOR (dp, c);
387 n = ASIZE (charvec);
388 }
389 else
390 {
391 charvec = Qnil;
392 n = 1;
393 }
394
395 for (i = n - 1; i >= 0; --i)
396 {
397 if (VECTORP (charvec))
398 {
399 /* This should be handled the same as
400 next_element_from_display_vector does it. */
401 Lisp_Object entry = AREF (charvec, i);
402
403 if (GLYPH_CODE_P (entry))
404 c = GLYPH_CODE_CHAR (entry);
405 else
406 c = ' ';
407 }
408
409 if (c >= 040 && c < 0177)
410 col++;
411 else if (c == '\n'
412 || (c == '\r'
413 && EQ (BVAR (current_buffer, selective_display), Qt)))
414 {
415 ptr++;
416 goto start_of_line_found;
417 }
418 else if (c == '\t')
419 {
420 if (tab_seen)
421 col = ((col + tab_width) / tab_width) * tab_width;
422
423 post_tab += col;
424 col = 0;
425 tab_seen = 1;
426 }
427 else if (VECTORP (charvec))
428 /* With a display table entry, C is displayed as is, and
429 not displayed as \NNN or as ^N. If C is a single-byte
430 character, it takes one column. If C is multi-byte in
431 an unibyte buffer, it's translated to unibyte, so it
432 also takes one column. */
433 ++col;
434 else
435 col += (ctl_arrow && c < 0200) ? 2 : 4;
436 }
437 }
438
439 start_of_line_found:
440
441 if (tab_seen)
442 {
443 col = ((col + tab_width) / tab_width) * tab_width;
444 col += post_tab;
445 }
446
447 if (ptr == BEGV_ADDR)
448 current_column_bol_cache = BEGV;
449 else
450 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
451
452 last_known_column = col;
453 last_known_column_point = PT;
454 last_known_column_modified = MODIFF;
455
456 return col;
457 }
458 \f
459
460 /* Check the presence of a display property and compute its width.
461 If a property was found and its width was found as well, return
462 its width (>= 0) and set the position of the end of the property
463 in ENDPOS.
464 Otherwise just return -1. */
465 static int
466 check_display_width (ptrdiff_t pos, ptrdiff_t col, ptrdiff_t *endpos)
467 {
468 Lisp_Object val, overlay;
469
470 if (CONSP (val = get_char_property_and_overlay
471 (make_number (pos), Qdisplay, Qnil, &overlay))
472 && EQ (Qspace, XCAR (val)))
473 { /* FIXME: Use calc_pixel_width_or_height. */
474 Lisp_Object plist = XCDR (val), prop;
475 int width = -1;
476 EMACS_INT align_to_max =
477 (col < MOST_POSITIVE_FIXNUM - INT_MAX
478 ? (EMACS_INT) INT_MAX + col
479 : MOST_POSITIVE_FIXNUM);
480
481 if ((prop = Fplist_get (plist, QCwidth),
482 RANGED_INTEGERP (0, prop, INT_MAX)))
483 width = XINT (prop);
484 else if (FLOATP (prop) && 0 <= XFLOAT_DATA (prop)
485 && XFLOAT_DATA (prop) <= INT_MAX)
486 width = (int)(XFLOAT_DATA (prop) + 0.5);
487 else if ((prop = Fplist_get (plist, QCalign_to),
488 RANGED_INTEGERP (col, prop, align_to_max)))
489 width = XINT (prop) - col;
490 else if (FLOATP (prop) && col <= XFLOAT_DATA (prop)
491 && (XFLOAT_DATA (prop) <= align_to_max))
492 width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
493
494 if (width >= 0)
495 {
496 ptrdiff_t start;
497 if (OVERLAYP (overlay))
498 *endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
499 else
500 get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
501 return width;
502 }
503 }
504 return -1;
505 }
506
507 /* Scanning from the beginning of the current line, stop at the buffer
508 position ENDPOS or at the column GOALCOL or at the end of line, whichever
509 comes first.
510 Return the resulting buffer position and column in ENDPOS and GOALCOL.
511 PREVCOL gets set to the column of the previous position (it's always
512 strictly smaller than the goal column). */
513 static void
514 scan_for_column (ptrdiff_t *endpos, EMACS_INT *goalcol, ptrdiff_t *prevcol)
515 {
516 int tab_width = SANE_TAB_WIDTH (current_buffer);
517 register int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
518 register struct Lisp_Char_Table *dp = buffer_display_table ();
519 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
520 struct composition_it cmp_it;
521 Lisp_Object window;
522 struct window *w;
523
524 /* Start the scan at the beginning of this line with column number 0. */
525 register ptrdiff_t col = 0, prev_col = 0;
526 EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
527 ptrdiff_t end = endpos ? *endpos : PT;
528 ptrdiff_t scan, scan_byte;
529 ptrdiff_t next_boundary;
530 {
531 ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
532 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
533 current_column_bol_cache = PT;
534 scan = PT, scan_byte = PT_BYTE;
535 SET_PT_BOTH (opoint, opoint_byte);
536 next_boundary = scan;
537 }
538
539 window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
540 w = ! NILP (window) ? XWINDOW (window) : NULL;
541
542 memset (&cmp_it, 0, sizeof cmp_it);
543 cmp_it.id = -1;
544 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
545
546 /* Scan forward to the target position. */
547 while (scan < end)
548 {
549 int c;
550
551 /* Occasionally we may need to skip invisible text. */
552 while (scan == next_boundary)
553 {
554 ptrdiff_t old_scan = scan;
555 /* This updates NEXT_BOUNDARY to the next place
556 where we might need to skip more invisible text. */
557 scan = skip_invisible (scan, &next_boundary, end, Qnil);
558 if (scan != old_scan)
559 scan_byte = CHAR_TO_BYTE (scan);
560 if (scan >= end)
561 goto endloop;
562 }
563
564 /* Test reaching the goal column. We do this after skipping
565 invisible characters, so that we put point before the
566 character on which the cursor will appear. */
567 if (col >= goal)
568 break;
569 prev_col = col;
570
571 { /* Check display property. */
572 ptrdiff_t endp;
573 int width = check_display_width (scan, col, &endp);
574 if (width >= 0)
575 {
576 col += width;
577 if (endp > scan) /* Avoid infinite loops with 0-width overlays. */
578 {
579 scan = endp; scan_byte = charpos_to_bytepos (scan);
580 continue;
581 }
582 }
583 }
584
585 /* Check composition sequence. */
586 if (cmp_it.id >= 0
587 || (scan == cmp_it.stop_pos
588 && composition_reseat_it (&cmp_it, scan, scan_byte, end,
589 w, NULL, Qnil)))
590 composition_update_it (&cmp_it, scan, scan_byte, Qnil);
591 if (cmp_it.id >= 0)
592 {
593 scan += cmp_it.nchars;
594 scan_byte += cmp_it.nbytes;
595 if (scan <= end)
596 col += cmp_it.width;
597 if (cmp_it.to == cmp_it.nglyphs)
598 {
599 cmp_it.id = -1;
600 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
601 Qnil);
602 }
603 else
604 cmp_it.from = cmp_it.to;
605 continue;
606 }
607
608 c = FETCH_BYTE (scan_byte);
609
610 /* See if there is a display table and it relates
611 to this character. */
612
613 if (dp != 0
614 && ! (multibyte && LEADING_CODE_P (c))
615 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
616 {
617 Lisp_Object charvec;
618 ptrdiff_t i, n;
619
620 /* This character is displayed using a vector of glyphs.
621 Update the column/position based on those glyphs. */
622
623 charvec = DISP_CHAR_VECTOR (dp, c);
624 n = ASIZE (charvec);
625
626 for (i = 0; i < n; i++)
627 {
628 /* This should be handled the same as
629 next_element_from_display_vector does it. */
630 Lisp_Object entry = AREF (charvec, i);
631
632 if (GLYPH_CODE_P (entry))
633 c = GLYPH_CODE_CHAR (entry);
634 else
635 c = ' ';
636
637 if (c == '\n')
638 goto endloop;
639 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
640 goto endloop;
641 if (c == '\t')
642 {
643 col += tab_width;
644 col = col / tab_width * tab_width;
645 }
646 else
647 ++col;
648 }
649 }
650 else
651 {
652 /* The display table doesn't affect this character;
653 it displays as itself. */
654
655 if (c == '\n')
656 goto endloop;
657 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
658 goto endloop;
659 if (c == '\t')
660 {
661 col += tab_width;
662 col = col / tab_width * tab_width;
663 }
664 else if (multibyte && LEADING_CODE_P (c))
665 {
666 /* Start of multi-byte form. */
667 unsigned char *ptr;
668 int bytes, width;
669
670 ptr = BYTE_POS_ADDR (scan_byte);
671 MULTIBYTE_BYTES_WIDTH (ptr, dp, bytes, width);
672 /* Subtract one to compensate for the increment
673 that is going to happen below. */
674 scan_byte += bytes - 1;
675 col += width;
676 }
677 else if (ctl_arrow && (c < 040 || c == 0177))
678 col += 2;
679 else if (c < 040 || c >= 0177)
680 col += 4;
681 else
682 col++;
683 }
684 scan++;
685 scan_byte++;
686
687 }
688 endloop:
689
690 last_known_column = col;
691 last_known_column_point = PT;
692 last_known_column_modified = MODIFF;
693
694 if (goalcol)
695 *goalcol = col;
696 if (endpos)
697 *endpos = scan;
698 if (prevcol)
699 *prevcol = prev_col;
700 }
701
702 /* Return the column number of position POS
703 by scanning forward from the beginning of the line.
704 This function handles characters that are invisible
705 due to text properties or overlays. */
706
707 static ptrdiff_t
708 current_column_1 (void)
709 {
710 EMACS_INT col = MOST_POSITIVE_FIXNUM;
711 ptrdiff_t opoint = PT;
712
713 scan_for_column (&opoint, &col, NULL);
714 return col;
715 }
716 \f
717
718 #if 0 /* Not used. */
719
720 /* Return the width in columns of the part of STRING from BEG to END.
721 If BEG is nil, that stands for the beginning of STRING.
722 If END is nil, that stands for the end of STRING. */
723
724 static double
725 string_display_width (Lisp_Object string, Lisp_Object beg, Lisp_Object end)
726 {
727 register int col;
728 register unsigned char *ptr, *stop;
729 register int tab_seen;
730 int post_tab;
731 register int c;
732 int tab_width = SANE_TAB_WIDTH (current_buffer);
733 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
734 register struct Lisp_Char_Table *dp = buffer_display_table ();
735 int b, e;
736
737 if (NILP (end))
738 e = SCHARS (string);
739 else
740 {
741 CHECK_NUMBER (end);
742 e = XINT (end);
743 }
744
745 if (NILP (beg))
746 b = 0;
747 else
748 {
749 CHECK_NUMBER (beg);
750 b = XINT (beg);
751 }
752
753 /* Make a pointer for decrementing through the chars before point. */
754 ptr = SDATA (string) + e;
755 /* Make a pointer to where consecutive chars leave off,
756 going backwards from point. */
757 stop = SDATA (string) + b;
758
759 col = 0, tab_seen = 0, post_tab = 0;
760
761 while (1)
762 {
763 if (ptr == stop)
764 break;
765
766 c = *--ptr;
767 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
768 col += ASIZE (DISP_CHAR_VECTOR (dp, c));
769 else if (c >= 040 && c < 0177)
770 col++;
771 else if (c == '\n')
772 break;
773 else if (c == '\t')
774 {
775 if (tab_seen)
776 col = ((col + tab_width) / tab_width) * tab_width;
777
778 post_tab += col;
779 col = 0;
780 tab_seen = 1;
781 }
782 else
783 col += (ctl_arrow && c < 0200) ? 2 : 4;
784 }
785
786 if (tab_seen)
787 {
788 col = ((col + tab_width) / tab_width) * tab_width;
789 col += post_tab;
790 }
791
792 return col;
793 }
794
795 #endif /* 0 */
796
797 \f
798 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
799 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
800 Optional second argument MINIMUM says always do at least MINIMUM spaces
801 even if that goes past COLUMN; by default, MINIMUM is zero.
802
803 The return value is COLUMN. */)
804 (Lisp_Object column, Lisp_Object minimum)
805 {
806 EMACS_INT mincol;
807 register ptrdiff_t fromcol;
808 int tab_width = SANE_TAB_WIDTH (current_buffer);
809
810 CHECK_NUMBER (column);
811 if (NILP (minimum))
812 XSETFASTINT (minimum, 0);
813 CHECK_NUMBER (minimum);
814
815 fromcol = current_column ();
816 mincol = fromcol + XINT (minimum);
817 if (mincol < XINT (column)) mincol = XINT (column);
818
819 if (fromcol == mincol)
820 return make_number (mincol);
821
822 if (indent_tabs_mode)
823 {
824 Lisp_Object n;
825 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
826 if (XFASTINT (n) != 0)
827 {
828 Finsert_char (make_number ('\t'), n, Qt);
829
830 fromcol = (mincol / tab_width) * tab_width;
831 }
832 }
833
834 XSETFASTINT (column, mincol - fromcol);
835 Finsert_char (make_number (' '), column, Qt);
836
837 last_known_column = mincol;
838 last_known_column_point = PT;
839 last_known_column_modified = MODIFF;
840
841 XSETINT (column, mincol);
842 return column;
843 }
844
845 \f
846 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
847 0, 0, 0,
848 doc: /* Return the indentation of the current line.
849 This is the horizontal position of the character
850 following any initial whitespace. */)
851 (void)
852 {
853 Lisp_Object val;
854 ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
855
856 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
857
858 XSETFASTINT (val, position_indentation (PT_BYTE));
859 SET_PT_BOTH (opoint, opoint_byte);
860 return val;
861 }
862
863 static ptrdiff_t
864 position_indentation (ptrdiff_t pos_byte)
865 {
866 register ptrdiff_t column = 0;
867 int tab_width = SANE_TAB_WIDTH (current_buffer);
868 register unsigned char *p;
869 register unsigned char *stop;
870 unsigned char *start;
871 ptrdiff_t next_boundary_byte = pos_byte;
872 ptrdiff_t ceiling = next_boundary_byte;
873
874 p = BYTE_POS_ADDR (pos_byte);
875 /* STOP records the value of P at which we will need
876 to think about the gap, or about invisible text,
877 or about the end of the buffer. */
878 stop = p;
879 /* START records the starting value of P. */
880 start = p;
881 while (1)
882 {
883 while (p == stop)
884 {
885 ptrdiff_t stop_pos_byte;
886
887 /* If we have updated P, set POS_BYTE to match.
888 The first time we enter the loop, POS_BYTE is already right. */
889 if (p != start)
890 pos_byte = PTR_BYTE_POS (p);
891 /* Consider the various reasons STOP might have been set here. */
892 if (pos_byte == ZV_BYTE)
893 return column;
894 if (pos_byte == next_boundary_byte)
895 {
896 ptrdiff_t next_boundary;
897 ptrdiff_t pos = BYTE_TO_CHAR (pos_byte);
898 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
899 pos_byte = CHAR_TO_BYTE (pos);
900 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
901 }
902 if (pos_byte >= ceiling)
903 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
904 /* Compute the next place we need to stop and think,
905 and set STOP accordingly. */
906 stop_pos_byte = min (ceiling, next_boundary_byte);
907 /* The -1 and +1 arrange to point at the first byte of gap
908 (if STOP_POS_BYTE is the position of the gap)
909 rather than at the data after the gap. */
910
911 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
912 p = BYTE_POS_ADDR (pos_byte);
913 }
914 switch (*p++)
915 {
916 case 0240:
917 if (! NILP (BVAR (current_buffer, enable_multibyte_characters)))
918 return column;
919 case ' ':
920 column++;
921 break;
922 case '\t':
923 column += tab_width - column % tab_width;
924 break;
925 default:
926 if (ASCII_BYTE_P (p[-1])
927 || NILP (BVAR (current_buffer, enable_multibyte_characters)))
928 return column;
929 {
930 int c;
931 pos_byte = PTR_BYTE_POS (p - 1);
932 c = FETCH_MULTIBYTE_CHAR (pos_byte);
933 if (CHAR_HAS_CATEGORY (c, ' '))
934 {
935 column++;
936 INC_POS (pos_byte);
937 p = BYTE_POS_ADDR (pos_byte);
938 }
939 else
940 return column;
941 }
942 }
943 }
944 }
945
946 /* Test whether the line beginning at POS is indented beyond COLUMN.
947 Blank lines are treated as if they had the same indentation as the
948 preceding line. */
949
950 int
951 indented_beyond_p (ptrdiff_t pos, ptrdiff_t pos_byte, EMACS_INT column)
952 {
953 ptrdiff_t val;
954 ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
955
956 SET_PT_BOTH (pos, pos_byte);
957 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
958 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
959
960 val = position_indentation (PT_BYTE);
961 SET_PT_BOTH (opoint, opoint_byte);
962 return val >= column;
963 }
964 \f
965 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
966 doc: /* Move point to column COLUMN in the current line.
967 Interactively, COLUMN is the value of prefix numeric argument.
968 The column of a character is calculated by adding together the widths
969 as displayed of the previous characters in the line.
970 This function ignores line-continuation;
971 there is no upper limit on the column number a character can have
972 and horizontal scrolling has no effect.
973
974 If specified column is within a character, point goes after that character.
975 If it's past end of line, point goes to end of line.
976
977 Optional second argument FORCE non-nil means if COLUMN is in the
978 middle of a tab character, change it to spaces.
979 In addition, if FORCE is t, and the line is too short to reach
980 COLUMN, add spaces/tabs to get there.
981
982 The return value is the current column. */)
983 (Lisp_Object column, Lisp_Object force)
984 {
985 ptrdiff_t pos, prev_col;
986 EMACS_INT col;
987 EMACS_INT goal;
988
989 CHECK_NATNUM (column);
990 goal = XINT (column);
991
992 col = goal;
993 pos = ZV;
994 scan_for_column (&pos, &col, &prev_col);
995
996 SET_PT (pos);
997
998 /* If a tab char made us overshoot, change it to spaces
999 and scan through it again. */
1000 if (!NILP (force) && col > goal)
1001 {
1002 int c;
1003 ptrdiff_t pos_byte = PT_BYTE;
1004
1005 DEC_POS (pos_byte);
1006 c = FETCH_CHAR (pos_byte);
1007 if (c == '\t' && prev_col < goal)
1008 {
1009 ptrdiff_t goal_pt, goal_pt_byte;
1010
1011 /* Insert spaces in front of the tab to reach GOAL. Do this
1012 first so that a marker at the end of the tab gets
1013 adjusted. */
1014 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1015 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1016
1017 /* Now delete the tab, and indent to COL. */
1018 del_range (PT, PT + 1);
1019 goal_pt = PT;
1020 goal_pt_byte = PT_BYTE;
1021 Findent_to (make_number (col), Qnil);
1022 SET_PT_BOTH (goal_pt, goal_pt_byte);
1023
1024 /* Set the last_known... vars consistently. */
1025 col = goal;
1026 }
1027 }
1028
1029 /* If line ends prematurely, add space to the end. */
1030 if (col < goal && EQ (force, Qt))
1031 Findent_to (make_number (col = goal), Qnil);
1032
1033 last_known_column = col;
1034 last_known_column_point = PT;
1035 last_known_column_modified = MODIFF;
1036
1037 return make_number (col);
1038 }
1039 \f
1040 /* compute_motion: compute buffer posn given screen posn and vice versa */
1041
1042 static struct position val_compute_motion;
1043
1044 /* Scan the current buffer forward from offset FROM, pretending that
1045 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1046 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1047 and return the ending buffer position and screen location. If we
1048 can't hit the requested column exactly (because of a tab or other
1049 multi-column character), overshoot.
1050
1051 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1052 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1053 earlier call to compute_motion. The other common case is that FROMHPOS
1054 is zero and FROM is a position that "belongs" at column zero, but might
1055 be shifted by overlay strings; in this case DID_MOTION should be 0.
1056
1057 WIDTH is the number of columns available to display text;
1058 compute_motion uses this to handle continuation lines and such.
1059 If WIDTH is -1, use width of window's text area adjusted for
1060 continuation glyph when needed.
1061
1062 HSCROLL is the number of columns not being displayed at the left
1063 margin; this is usually taken from a window's hscroll member.
1064 TAB_OFFSET is the number of columns of the first tab that aren't
1065 being displayed, perhaps because of a continuation line or
1066 something.
1067
1068 compute_motion returns a pointer to a struct position. The bufpos
1069 member gives the buffer position at the end of the scan, and hpos
1070 and vpos give its cartesian location. prevhpos is the column at
1071 which the character before bufpos started, and contin is non-zero
1072 if we reached the current line by continuing the previous.
1073
1074 Note that FROMHPOS and TOHPOS should be expressed in real screen
1075 columns, taking HSCROLL and the truncation glyph at the left margin
1076 into account. That is, beginning-of-line moves you to the hpos
1077 -HSCROLL + (HSCROLL > 0).
1078
1079 For example, to find the buffer position of column COL of line LINE
1080 of a certain window, pass the window's starting location as FROM
1081 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1082 Pass the buffer's ZV as TO, to limit the scan to the end of the
1083 visible section of the buffer, and pass LINE and COL as TOVPOS and
1084 TOHPOS.
1085
1086 When displaying in window w, a typical formula for WIDTH is:
1087
1088 window_width - 1
1089 - (has_vertical_scroll_bars
1090 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1091 : (window_width + window_left != frame_cols))
1092
1093 where
1094 window_width is XFASTINT (w->total_cols),
1095 window_left is XFASTINT (w->left_col),
1096 has_vertical_scroll_bars is
1097 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1098 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1099
1100 Or you can let window_body_cols do this all for you, and write:
1101 window_body_cols (w) - 1
1102
1103 The `-1' accounts for the continuation-line backslashes; the rest
1104 accounts for window borders if the window is split horizontally, and
1105 the scroll bars if they are turned on. */
1106
1107 struct position *
1108 compute_motion (ptrdiff_t from, EMACS_INT fromvpos, EMACS_INT fromhpos, int did_motion, ptrdiff_t to, EMACS_INT tovpos, EMACS_INT tohpos, EMACS_INT width, ptrdiff_t hscroll, int tab_offset, struct window *win)
1109 {
1110 register EMACS_INT hpos = fromhpos;
1111 register EMACS_INT vpos = fromvpos;
1112
1113 register ptrdiff_t pos;
1114 ptrdiff_t pos_byte;
1115 register int c = 0;
1116 int tab_width = SANE_TAB_WIDTH (current_buffer);
1117 register int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
1118 register struct Lisp_Char_Table *dp = window_display_table (win);
1119 EMACS_INT selective
1120 = (INTEGERP (BVAR (current_buffer, selective_display))
1121 ? XINT (BVAR (current_buffer, selective_display))
1122 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1123 ptrdiff_t selective_rlen
1124 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1125 ? ASIZE (DISP_INVIS_VECTOR (dp)) : 0);
1126 /* The next location where the `invisible' property changes, or an
1127 overlay starts or ends. */
1128 ptrdiff_t next_boundary = from;
1129
1130 /* For computing runs of characters with similar widths.
1131 Invariant: width_run_width is zero, or all the characters
1132 from width_run_start to width_run_end have a fixed width of
1133 width_run_width. */
1134 ptrdiff_t width_run_start = from;
1135 ptrdiff_t width_run_end = from;
1136 ptrdiff_t width_run_width = 0;
1137 Lisp_Object *width_table;
1138 Lisp_Object buffer;
1139
1140 /* The next buffer pos where we should consult the width run cache. */
1141 ptrdiff_t next_width_run = from;
1142 Lisp_Object window;
1143
1144 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
1145 /* If previous char scanned was a wide character,
1146 this is the column where it ended. Otherwise, this is 0. */
1147 EMACS_INT wide_column_end_hpos = 0;
1148 ptrdiff_t prev_pos; /* Previous buffer position. */
1149 ptrdiff_t prev_pos_byte; /* Previous buffer position. */
1150 EMACS_INT prev_hpos = 0;
1151 EMACS_INT prev_vpos = 0;
1152 EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
1153 int prev_tab_offset; /* Previous tab offset. */
1154 int continuation_glyph_width;
1155
1156 struct composition_it cmp_it;
1157
1158 XSETBUFFER (buffer, current_buffer);
1159 XSETWINDOW (window, win);
1160
1161 width_run_cache_on_off ();
1162 if (dp == buffer_display_table ())
1163 width_table = (VECTORP (BVAR (current_buffer, width_table))
1164 ? XVECTOR (BVAR (current_buffer, width_table))->contents
1165 : 0);
1166 else
1167 /* If the window has its own display table, we can't use the width
1168 run cache, because that's based on the buffer's display table. */
1169 width_table = 0;
1170
1171 /* Negative width means use all available text columns. */
1172 if (width < 0)
1173 {
1174 width = window_body_cols (win);
1175 /* We must make room for continuation marks if we don't have fringes. */
1176 #ifdef HAVE_WINDOW_SYSTEM
1177 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1178 #endif
1179 width -= 1;
1180 }
1181
1182 continuation_glyph_width = 1;
1183 #ifdef HAVE_WINDOW_SYSTEM
1184 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1185 continuation_glyph_width = 0; /* In the fringe. */
1186 #endif
1187
1188 immediate_quit = 1;
1189 QUIT;
1190
1191 pos = prev_pos = from;
1192 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1193 contin_hpos = 0;
1194 prev_tab_offset = tab_offset;
1195 memset (&cmp_it, 0, sizeof cmp_it);
1196 cmp_it.id = -1;
1197 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
1198
1199 while (1)
1200 {
1201 while (pos == next_boundary)
1202 {
1203 ptrdiff_t pos_here = pos;
1204 ptrdiff_t newpos;
1205
1206 /* Don't skip invisible if we are already at the margin. */
1207 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1208 {
1209 if (contin_hpos && prev_hpos == 0
1210 && hpos > tohpos
1211 && (contin_hpos == width || wide_column_end_hpos > width))
1212 { /* Line breaks because we can't put the character at the
1213 previous line any more. It is not the multi-column
1214 character continued in middle. Go back to previous
1215 buffer position, screen position, and set tab offset
1216 to previous value. It's the beginning of the
1217 line. */
1218 pos = prev_pos;
1219 pos_byte = prev_pos_byte;
1220 hpos = prev_hpos;
1221 vpos = prev_vpos;
1222 tab_offset = prev_tab_offset;
1223 }
1224 break;
1225 }
1226
1227 /* If the caller says that the screen position came from an earlier
1228 call to compute_motion, then we've already accounted for the
1229 overlay strings at point. This is only true the first time
1230 through, so clear the flag after testing it. */
1231 if (!did_motion)
1232 /* We need to skip past the overlay strings. Currently those
1233 strings must not contain TAB;
1234 if we want to relax that restriction, something will have
1235 to be changed here. */
1236 {
1237 unsigned char *ovstr;
1238 ptrdiff_t ovlen = overlay_strings (pos, win, &ovstr);
1239 hpos += ((multibyte && ovlen > 0)
1240 ? strwidth ((char *) ovstr, ovlen) : ovlen);
1241 }
1242 did_motion = 0;
1243
1244 if (pos >= to)
1245 break;
1246
1247 /* Advance POS past invisible characters
1248 (but not necessarily all that there are here),
1249 and store in next_boundary the next position where
1250 we need to call skip_invisible. */
1251 newpos = skip_invisible (pos, &next_boundary, to, window);
1252
1253 if (newpos >= to)
1254 {
1255 pos = min (to, newpos);
1256 pos_byte = CHAR_TO_BYTE (pos);
1257 goto after_loop;
1258 }
1259
1260 if (newpos != pos_here)
1261 {
1262 pos = newpos;
1263 pos_byte = CHAR_TO_BYTE (pos);
1264 }
1265 }
1266
1267 /* Handle right margin. */
1268 /* Note on a wide-column character.
1269
1270 Characters are classified into the following three categories
1271 according to the width (columns occupied on screen).
1272
1273 (1) single-column character: ex. `a'
1274 (2) multi-column character: ex. `^A', TAB, `\033'
1275 (3) wide-column character: ex. Japanese character, Chinese character
1276 (In the following example, `W_' stands for them.)
1277
1278 Multi-column characters can be divided around the right margin,
1279 but wide-column characters cannot.
1280
1281 NOTE:
1282
1283 (*) The cursor is placed on the next character after the point.
1284
1285 ----------
1286 abcdefghi\
1287 j ^---- next after the point
1288 ^--- next char. after the point.
1289 ----------
1290 In case of sigle-column character
1291
1292 ----------
1293 abcdefgh\\
1294 033 ^---- next after the point, next char. after the point.
1295 ----------
1296 In case of multi-column character
1297
1298 ----------
1299 abcdefgh\\
1300 W_ ^---- next after the point
1301 ^---- next char. after the point.
1302 ----------
1303 In case of wide-column character
1304
1305 The problem here is continuation at a wide-column character.
1306 In this case, the line may shorter less than WIDTH.
1307 And we find the continuation AFTER it occurs.
1308
1309 */
1310
1311 if (hpos > width)
1312 {
1313 EMACS_INT total_width = width + continuation_glyph_width;
1314 int truncate = 0;
1315
1316 if (!NILP (Vtruncate_partial_width_windows)
1317 && (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1318 {
1319 if (INTEGERP (Vtruncate_partial_width_windows))
1320 truncate
1321 = total_width < XFASTINT (Vtruncate_partial_width_windows);
1322 else
1323 truncate = 1;
1324 }
1325
1326 if (hscroll || truncate
1327 || !NILP (BVAR (current_buffer, truncate_lines)))
1328 {
1329 /* Truncating: skip to newline, unless we are already past
1330 TO (we need to go back below). */
1331 if (pos <= to)
1332 {
1333 pos = find_before_next_newline (pos, to, 1);
1334 pos_byte = CHAR_TO_BYTE (pos);
1335 hpos = width;
1336 /* If we just skipped next_boundary,
1337 loop around in the main while
1338 and handle it. */
1339 if (pos >= next_boundary)
1340 next_boundary = pos + 1;
1341 prev_hpos = width;
1342 prev_vpos = vpos;
1343 prev_tab_offset = tab_offset;
1344 }
1345 }
1346 else
1347 {
1348 /* Continuing. */
1349 /* Remember the previous value. */
1350 prev_tab_offset = tab_offset;
1351
1352 if (wide_column_end_hpos > width)
1353 {
1354 hpos -= prev_hpos;
1355 tab_offset += prev_hpos;
1356 }
1357 else
1358 {
1359 tab_offset += width;
1360 hpos -= width;
1361 }
1362 vpos++;
1363 contin_hpos = prev_hpos;
1364 prev_hpos = 0;
1365 prev_vpos = vpos;
1366 }
1367 }
1368
1369 /* Stop if past the target buffer position or screen position. */
1370 if (pos > to)
1371 {
1372 /* Go back to the previous position. */
1373 pos = prev_pos;
1374 pos_byte = prev_pos_byte;
1375 hpos = prev_hpos;
1376 vpos = prev_vpos;
1377 tab_offset = prev_tab_offset;
1378
1379 /* NOTE on contin_hpos, hpos, and prev_hpos.
1380
1381 ----------
1382 abcdefgh\\
1383 W_ ^---- contin_hpos
1384 | ^----- hpos
1385 \---- prev_hpos
1386 ----------
1387 */
1388
1389 if (contin_hpos && prev_hpos == 0
1390 && contin_hpos < width && !wide_column_end_hpos)
1391 {
1392 /* Line breaking occurs in the middle of multi-column
1393 character. Go back to previous line. */
1394 hpos = contin_hpos;
1395 vpos = vpos - 1;
1396 }
1397 break;
1398 }
1399
1400 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1401 {
1402 if (contin_hpos && prev_hpos == 0
1403 && hpos > tohpos
1404 && (contin_hpos == width || wide_column_end_hpos > width))
1405 { /* Line breaks because we can't put the character at the
1406 previous line any more. It is not the multi-column
1407 character continued in middle. Go back to previous
1408 buffer position, screen position, and set tab offset
1409 to previous value. It's the beginning of the
1410 line. */
1411 pos = prev_pos;
1412 pos_byte = prev_pos_byte;
1413 hpos = prev_hpos;
1414 vpos = prev_vpos;
1415 tab_offset = prev_tab_offset;
1416 }
1417 break;
1418 }
1419 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1420 break;
1421
1422 prev_hpos = hpos;
1423 prev_vpos = vpos;
1424 prev_pos = pos;
1425 prev_pos_byte = pos_byte;
1426 wide_column_end_hpos = 0;
1427
1428 /* Consult the width run cache to see if we can avoid inspecting
1429 the text character-by-character. */
1430 if (current_buffer->width_run_cache && pos >= next_width_run)
1431 {
1432 ptrdiff_t run_end;
1433 int common_width
1434 = region_cache_forward (current_buffer,
1435 current_buffer->width_run_cache,
1436 pos, &run_end);
1437
1438 /* A width of zero means the character's width varies (like
1439 a tab), is meaningless (like a newline), or we just don't
1440 want to skip over it for some other reason. */
1441 if (common_width != 0)
1442 {
1443 ptrdiff_t run_end_hpos;
1444
1445 /* Don't go past the final buffer posn the user
1446 requested. */
1447 if (run_end > to)
1448 run_end = to;
1449
1450 run_end_hpos = hpos + (run_end - pos) * common_width;
1451
1452 /* Don't go past the final horizontal position the user
1453 requested. */
1454 if (vpos == tovpos && run_end_hpos > tohpos)
1455 {
1456 run_end = pos + (tohpos - hpos) / common_width;
1457 run_end_hpos = hpos + (run_end - pos) * common_width;
1458 }
1459
1460 /* Don't go past the margin. */
1461 if (run_end_hpos >= width)
1462 {
1463 run_end = pos + (width - hpos) / common_width;
1464 run_end_hpos = hpos + (run_end - pos) * common_width;
1465 }
1466
1467 hpos = run_end_hpos;
1468 if (run_end > pos)
1469 prev_hpos = hpos - common_width;
1470 if (pos != run_end)
1471 {
1472 pos = run_end;
1473 pos_byte = CHAR_TO_BYTE (pos);
1474 }
1475 }
1476
1477 next_width_run = run_end + 1;
1478 }
1479
1480 /* We have to scan the text character-by-character. */
1481 else
1482 {
1483 ptrdiff_t i, n;
1484 Lisp_Object charvec;
1485
1486 /* Check composition sequence. */
1487 if (cmp_it.id >= 0
1488 || (pos == cmp_it.stop_pos
1489 && composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
1490 NULL, Qnil)))
1491 composition_update_it (&cmp_it, pos, pos_byte, Qnil);
1492 if (cmp_it.id >= 0)
1493 {
1494 pos += cmp_it.nchars;
1495 pos_byte += cmp_it.nbytes;
1496 hpos += cmp_it.width;
1497 if (cmp_it.to == cmp_it.nglyphs)
1498 {
1499 cmp_it.id = -1;
1500 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
1501 Qnil);
1502 }
1503 else
1504 cmp_it.from = cmp_it.to;
1505 continue;
1506 }
1507
1508 c = FETCH_BYTE (pos_byte);
1509 pos++, pos_byte++;
1510
1511 /* Perhaps add some info to the width_run_cache. */
1512 if (current_buffer->width_run_cache)
1513 {
1514 /* Is this character part of the current run? If so, extend
1515 the run. */
1516 if (pos - 1 == width_run_end
1517 && XFASTINT (width_table[c]) == width_run_width)
1518 width_run_end = pos;
1519
1520 /* The previous run is over, since this is a character at a
1521 different position, or a different width. */
1522 else
1523 {
1524 /* Have we accumulated a run to put in the cache?
1525 (Currently, we only cache runs of width == 1). */
1526 if (width_run_start < width_run_end
1527 && width_run_width == 1)
1528 know_region_cache (current_buffer,
1529 current_buffer->width_run_cache,
1530 width_run_start, width_run_end);
1531
1532 /* Start recording a new width run. */
1533 width_run_width = XFASTINT (width_table[c]);
1534 width_run_start = pos - 1;
1535 width_run_end = pos;
1536 }
1537 }
1538
1539 if (dp != 0
1540 && ! (multibyte && LEADING_CODE_P (c))
1541 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1542 {
1543 charvec = DISP_CHAR_VECTOR (dp, c);
1544 n = ASIZE (charvec);
1545 }
1546 else
1547 {
1548 charvec = Qnil;
1549 n = 1;
1550 }
1551
1552 for (i = 0; i < n; ++i)
1553 {
1554 if (VECTORP (charvec))
1555 {
1556 /* This should be handled the same as
1557 next_element_from_display_vector does it. */
1558 Lisp_Object entry = AREF (charvec, i);
1559
1560 if (GLYPH_CODE_P (entry))
1561 c = GLYPH_CODE_CHAR (entry);
1562 else
1563 c = ' ';
1564 }
1565
1566 if (c >= 040 && c < 0177)
1567 hpos++;
1568 else if (c == '\t')
1569 {
1570 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1571 % tab_width);
1572 if (tem < 0)
1573 tem += tab_width;
1574 hpos += tab_width - tem;
1575 }
1576 else if (c == '\n')
1577 {
1578 if (selective > 0
1579 && indented_beyond_p (pos, pos_byte, selective))
1580 {
1581 /* If (pos == to), we don't have to take care of
1582 selective display. */
1583 if (pos < to)
1584 {
1585 /* Skip any number of invisible lines all at once */
1586 do
1587 {
1588 pos = find_before_next_newline (pos, to, 1);
1589 if (pos < to)
1590 pos++;
1591 pos_byte = CHAR_TO_BYTE (pos);
1592 }
1593 while (pos < to
1594 && indented_beyond_p (pos, pos_byte,
1595 selective));
1596 /* Allow for the " ..." that is displayed for them. */
1597 if (selective_rlen)
1598 {
1599 hpos += selective_rlen;
1600 if (hpos >= width)
1601 hpos = width;
1602 }
1603 DEC_BOTH (pos, pos_byte);
1604 /* We have skipped the invis text, but not the
1605 newline after. */
1606 }
1607 }
1608 else
1609 {
1610 /* A visible line. */
1611 vpos++;
1612 hpos = 0;
1613 hpos -= hscroll;
1614 /* Count the truncation glyph on column 0 */
1615 if (hscroll > 0)
1616 hpos += continuation_glyph_width;
1617 tab_offset = 0;
1618 }
1619 contin_hpos = 0;
1620 }
1621 else if (c == CR && selective < 0)
1622 {
1623 /* In selective display mode,
1624 everything from a ^M to the end of the line is invisible.
1625 Stop *before* the real newline. */
1626 if (pos < to)
1627 {
1628 pos = find_before_next_newline (pos, to, 1);
1629 pos_byte = CHAR_TO_BYTE (pos);
1630 }
1631 /* If we just skipped next_boundary,
1632 loop around in the main while
1633 and handle it. */
1634 if (pos > next_boundary)
1635 next_boundary = pos;
1636 /* Allow for the " ..." that is displayed for them. */
1637 if (selective_rlen)
1638 {
1639 hpos += selective_rlen;
1640 if (hpos >= width)
1641 hpos = width;
1642 }
1643 }
1644 else if (multibyte && LEADING_CODE_P (c))
1645 {
1646 /* Start of multi-byte form. */
1647 unsigned char *ptr;
1648 int mb_bytes, mb_width;
1649
1650 pos_byte--; /* rewind POS_BYTE */
1651 ptr = BYTE_POS_ADDR (pos_byte);
1652 MULTIBYTE_BYTES_WIDTH (ptr, dp, mb_bytes, mb_width);
1653 pos_byte += mb_bytes;
1654 if (mb_width > 1 && BYTES_BY_CHAR_HEAD (*ptr) == mb_bytes)
1655 wide_column_end_hpos = hpos + mb_width;
1656 hpos += mb_width;
1657 }
1658 else if (VECTORP (charvec))
1659 ++hpos;
1660 else
1661 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1662 }
1663 }
1664 }
1665
1666 after_loop:
1667
1668 /* Remember any final width run in the cache. */
1669 if (current_buffer->width_run_cache
1670 && width_run_width == 1
1671 && width_run_start < width_run_end)
1672 know_region_cache (current_buffer, current_buffer->width_run_cache,
1673 width_run_start, width_run_end);
1674
1675 val_compute_motion.bufpos = pos;
1676 val_compute_motion.bytepos = pos_byte;
1677 val_compute_motion.hpos = hpos;
1678 val_compute_motion.vpos = vpos;
1679 if (contin_hpos && prev_hpos == 0)
1680 val_compute_motion.prevhpos = contin_hpos;
1681 else
1682 val_compute_motion.prevhpos = prev_hpos;
1683
1684 /* Nonzero if have just continued a line */
1685 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1686
1687 immediate_quit = 0;
1688 return &val_compute_motion;
1689 }
1690
1691
1692 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1693 doc: /* Scan through the current buffer, calculating screen position.
1694 Scan the current buffer forward from offset FROM,
1695 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1696 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1697 and return the ending buffer position and screen location.
1698
1699 If TOPOS is nil, the actual width and height of the window's
1700 text area are used.
1701
1702 There are three additional arguments:
1703
1704 WIDTH is the number of columns available to display text;
1705 this affects handling of continuation lines. A value of nil
1706 corresponds to the actual number of available text columns.
1707
1708 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1709 HSCROLL is the number of columns not being displayed at the left
1710 margin; this is usually taken from a window's hscroll member.
1711 TAB-OFFSET is the number of columns of the first tab that aren't
1712 being displayed, perhaps because the line was continued within it.
1713 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1714
1715 WINDOW is the window to operate on. It is used to choose the display table;
1716 if it is showing the current buffer, it is used also for
1717 deciding which overlay properties apply.
1718 Note that `compute-motion' always operates on the current buffer.
1719
1720 The value is a list of five elements:
1721 (POS HPOS VPOS PREVHPOS CONTIN)
1722 POS is the buffer position where the scan stopped.
1723 VPOS is the vertical position where the scan stopped.
1724 HPOS is the horizontal position where the scan stopped.
1725
1726 PREVHPOS is the horizontal position one character back from POS.
1727 CONTIN is t if a line was continued after (or within) the previous character.
1728
1729 For example, to find the buffer position of column COL of line LINE
1730 of a certain window, pass the window's starting location as FROM
1731 and the window's upper-left coordinates as FROMPOS.
1732 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1733 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1734 (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos, Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
1735 {
1736 struct window *w;
1737 Lisp_Object bufpos, hpos, vpos, prevhpos;
1738 struct position *pos;
1739 ptrdiff_t hscroll;
1740 int tab_offset;
1741
1742 CHECK_NUMBER_COERCE_MARKER (from);
1743 CHECK_CONS (frompos);
1744 CHECK_NUMBER_CAR (frompos);
1745 CHECK_NUMBER_CDR (frompos);
1746 CHECK_NUMBER_COERCE_MARKER (to);
1747 if (!NILP (topos))
1748 {
1749 CHECK_CONS (topos);
1750 CHECK_NUMBER_CAR (topos);
1751 CHECK_NUMBER_CDR (topos);
1752 }
1753 if (!NILP (width))
1754 CHECK_NUMBER (width);
1755
1756 if (!NILP (offsets))
1757 {
1758 CHECK_CONS (offsets);
1759 CHECK_NUMBER_CAR (offsets);
1760 CHECK_NUMBER_CDR (offsets);
1761 if (! (0 <= XINT (XCAR (offsets)) && XINT (XCAR (offsets)) <= PTRDIFF_MAX
1762 && 0 <= XINT (XCDR (offsets)) && XINT (XCDR (offsets)) <= INT_MAX))
1763 args_out_of_range (XCAR (offsets), XCDR (offsets));
1764 hscroll = XINT (XCAR (offsets));
1765 tab_offset = XINT (XCDR (offsets));
1766 }
1767 else
1768 hscroll = tab_offset = 0;
1769
1770 if (NILP (window))
1771 window = Fselected_window ();
1772 else
1773 CHECK_LIVE_WINDOW (window);
1774 w = XWINDOW (window);
1775
1776 if (XINT (from) < BEGV || XINT (from) > ZV)
1777 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1778 if (XINT (to) < BEGV || XINT (to) > ZV)
1779 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1780
1781 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1782 XINT (XCAR (frompos)), 0,
1783 XINT (to),
1784 (NILP (topos)
1785 ? window_internal_height (w)
1786 : XINT (XCDR (topos))),
1787 (NILP (topos)
1788 ? (window_body_cols (w)
1789 - (
1790 #ifdef HAVE_WINDOW_SYSTEM
1791 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1792 #endif
1793 1))
1794 : XINT (XCAR (topos))),
1795 (NILP (width) ? -1 : XINT (width)),
1796 hscroll, tab_offset,
1797 XWINDOW (window));
1798
1799 XSETFASTINT (bufpos, pos->bufpos);
1800 XSETINT (hpos, pos->hpos);
1801 XSETINT (vpos, pos->vpos);
1802 XSETINT (prevhpos, pos->prevhpos);
1803
1804 return Fcons (bufpos,
1805 Fcons (hpos,
1806 Fcons (vpos,
1807 Fcons (prevhpos,
1808 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1809
1810 }
1811 \f
1812 /* Fvertical_motion and vmotion */
1813
1814 static struct position val_vmotion;
1815
1816 struct position *
1817 vmotion (register ptrdiff_t from, register EMACS_INT vtarget, struct window *w)
1818 {
1819 ptrdiff_t hscroll = XINT (w->hscroll);
1820 struct position pos;
1821 /* vpos is cumulative vertical position, changed as from is changed */
1822 register EMACS_INT vpos = 0;
1823 ptrdiff_t prevline;
1824 register ptrdiff_t first;
1825 ptrdiff_t from_byte;
1826 ptrdiff_t lmargin = hscroll > 0 ? 1 - hscroll : 0;
1827 ptrdiff_t selective
1828 = (INTEGERP (BVAR (current_buffer, selective_display))
1829 ? clip_to_bounds (-1, XINT (BVAR (current_buffer, selective_display)),
1830 PTRDIFF_MAX)
1831 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1832 Lisp_Object window;
1833 int did_motion;
1834 /* This is the object we use for fetching character properties. */
1835 Lisp_Object text_prop_object;
1836
1837 XSETWINDOW (window, w);
1838
1839 /* If the window contains this buffer, use it for getting text properties.
1840 Otherwise use the current buffer as arg for doing that. */
1841 if (EQ (w->buffer, Fcurrent_buffer ()))
1842 text_prop_object = window;
1843 else
1844 text_prop_object = Fcurrent_buffer ();
1845
1846 if (vpos >= vtarget)
1847 {
1848 /* To move upward, go a line at a time until
1849 we have gone at least far enough. */
1850
1851 first = 1;
1852
1853 while ((vpos > vtarget || first) && from > BEGV)
1854 {
1855 Lisp_Object propval;
1856
1857 prevline = find_next_newline_no_quit (from - 1, -1);
1858 while (prevline > BEGV
1859 && ((selective > 0
1860 && indented_beyond_p (prevline,
1861 CHAR_TO_BYTE (prevline),
1862 selective))
1863 /* Watch out for newlines with `invisible' property.
1864 When moving upward, check the newline before. */
1865 || (propval = Fget_char_property (make_number (prevline - 1),
1866 Qinvisible,
1867 text_prop_object),
1868 TEXT_PROP_MEANS_INVISIBLE (propval))))
1869 prevline = find_next_newline_no_quit (prevline - 1, -1);
1870 pos = *compute_motion (prevline, 0,
1871 lmargin,
1872 0,
1873 from,
1874 /* Don't care for VPOS... */
1875 1 << (BITS_PER_SHORT - 1),
1876 /* ... nor HPOS. */
1877 1 << (BITS_PER_SHORT - 1),
1878 -1, hscroll,
1879 0,
1880 w);
1881 vpos -= pos.vpos;
1882 first = 0;
1883 from = prevline;
1884 }
1885
1886 /* If we made exactly the desired vertical distance,
1887 or if we hit beginning of buffer,
1888 return point found */
1889 if (vpos >= vtarget)
1890 {
1891 val_vmotion.bufpos = from;
1892 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1893 val_vmotion.vpos = vpos;
1894 val_vmotion.hpos = lmargin;
1895 val_vmotion.contin = 0;
1896 val_vmotion.prevhpos = 0;
1897 return &val_vmotion;
1898 }
1899
1900 /* Otherwise find the correct spot by moving down */
1901 }
1902 /* Moving downward is simple, but must calculate from beg of line
1903 to determine hpos of starting point */
1904 from_byte = CHAR_TO_BYTE (from);
1905 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1906 {
1907 Lisp_Object propval;
1908
1909 prevline = find_next_newline_no_quit (from, -1);
1910 while (prevline > BEGV
1911 && ((selective > 0
1912 && indented_beyond_p (prevline,
1913 CHAR_TO_BYTE (prevline),
1914 selective))
1915 /* Watch out for newlines with `invisible' property.
1916 When moving downward, check the newline after. */
1917 || (propval = Fget_char_property (make_number (prevline),
1918 Qinvisible,
1919 text_prop_object),
1920 TEXT_PROP_MEANS_INVISIBLE (propval))))
1921 prevline = find_next_newline_no_quit (prevline - 1, -1);
1922 pos = *compute_motion (prevline, 0,
1923 lmargin,
1924 0,
1925 from,
1926 /* Don't care for VPOS... */
1927 1 << (BITS_PER_SHORT - 1),
1928 /* ... nor HPOS. */
1929 1 << (BITS_PER_SHORT - 1),
1930 -1, hscroll,
1931 0,
1932 w);
1933 did_motion = 1;
1934 }
1935 else
1936 {
1937 pos.hpos = lmargin;
1938 pos.vpos = 0;
1939 did_motion = 0;
1940 }
1941 return compute_motion (from, vpos, pos.hpos, did_motion,
1942 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1943 -1, hscroll,
1944 0,
1945 w);
1946 }
1947
1948 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1949 doc: /* Move point to start of the screen line LINES lines down.
1950 If LINES is negative, this means moving up.
1951
1952 This function is an ordinary cursor motion function
1953 which calculates the new position based on how text would be displayed.
1954 The new position may be the start of a line,
1955 or just the start of a continuation line.
1956 The function returns number of screen lines moved over;
1957 that usually equals LINES, but may be closer to zero
1958 if beginning or end of buffer was reached.
1959
1960 The optional second argument WINDOW specifies the window to use for
1961 parameters such as width, horizontal scrolling, and so on.
1962 The default is to use the selected window's parameters.
1963
1964 LINES can optionally take the form (COLS . LINES), in which case
1965 the motion will not stop at the start of a screen line but on
1966 its column COLS (if such exists on that line, that is).
1967
1968 `vertical-motion' always uses the current buffer,
1969 regardless of which buffer is displayed in WINDOW.
1970 This is consistent with other cursor motion functions
1971 and makes it possible to use `vertical-motion' in any buffer,
1972 whether or not it is currently displayed in some window. */)
1973 (Lisp_Object lines, Lisp_Object window)
1974 {
1975 struct it it;
1976 struct text_pos pt;
1977 struct window *w;
1978 Lisp_Object old_buffer;
1979 EMACS_INT old_charpos IF_LINT (= 0), old_bytepos IF_LINT (= 0);
1980 struct gcpro gcpro1, gcpro2, gcpro3;
1981 Lisp_Object lcols = Qnil;
1982 double cols IF_LINT (= 0);
1983 void *itdata = NULL;
1984
1985 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
1986 if (CONSP (lines) && (NUMBERP (XCAR (lines))))
1987 {
1988 lcols = XCAR (lines);
1989 cols = INTEGERP (lcols) ? (double) XINT (lcols) : XFLOAT_DATA (lcols);
1990 lines = XCDR (lines);
1991 }
1992
1993 CHECK_NUMBER (lines);
1994 if (! NILP (window))
1995 CHECK_WINDOW (window);
1996 else
1997 window = selected_window;
1998 w = XWINDOW (window);
1999
2000 old_buffer = Qnil;
2001 GCPRO3 (old_buffer, old_charpos, old_bytepos);
2002 if (XBUFFER (w->buffer) != current_buffer)
2003 {
2004 /* Set the window's buffer temporarily to the current buffer. */
2005 old_buffer = w->buffer;
2006 old_charpos = XMARKER (w->pointm)->charpos;
2007 old_bytepos = XMARKER (w->pointm)->bytepos;
2008 XSETBUFFER (w->buffer, current_buffer);
2009 set_marker_both
2010 (w->pointm, w->buffer, BUF_PT (current_buffer), BUF_PT_BYTE (current_buffer));
2011 }
2012
2013 if (noninteractive)
2014 {
2015 struct position pos;
2016 pos = *vmotion (PT, XINT (lines), w);
2017 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2018 }
2019 else
2020 {
2021 ptrdiff_t it_start;
2022 int first_x, it_overshoot_expected IF_LINT (= 0);
2023
2024 itdata = bidi_shelve_cache ();
2025 SET_TEXT_POS (pt, PT, PT_BYTE);
2026 start_display (&it, w, pt);
2027 first_x = it.first_visible_x;
2028 it_start = IT_CHARPOS (it);
2029
2030 /* See comments below for why we calculate this. */
2031 if (XINT (lines) > 0)
2032 {
2033 if (it.cmp_it.id >= 0)
2034 it_overshoot_expected = 1;
2035 else if (it.method == GET_FROM_STRING)
2036 {
2037 const char *s = SSDATA (it.string);
2038 const char *e = s + SBYTES (it.string);
2039 while (s < e && *s != '\n')
2040 ++s;
2041 it_overshoot_expected = (s == e) ? -1 : 0;
2042 }
2043 else
2044 it_overshoot_expected = (it.method == GET_FROM_IMAGE
2045 || it.method == GET_FROM_STRETCH);
2046 }
2047
2048 /* Scan from the start of the line containing PT. If we don't
2049 do this, we start moving with IT->current_x == 0, while PT is
2050 really at some x > 0. */
2051 reseat_at_previous_visible_line_start (&it);
2052 it.current_x = it.hpos = 0;
2053 if (IT_CHARPOS (it) != PT)
2054 /* We used to temporarily disable selective display here; the
2055 comment said this is "so we don't move too far" (2005-01-19
2056 checkin by kfs). But this does nothing useful that I can
2057 tell, and it causes Bug#2694 . -- cyd */
2058 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2059
2060 if (XINT (lines) <= 0)
2061 {
2062 it.vpos = 0;
2063 /* Do this even if LINES is 0, so that we move back to the
2064 beginning of the current line as we ought. */
2065 if (XINT (lines) == 0 || IT_CHARPOS (it) > 0)
2066 move_it_by_lines (&it, max (INT_MIN, XINT (lines)));
2067 }
2068 else
2069 {
2070 if (IT_CHARPOS (it) > it_start)
2071 {
2072 /* IT may move too far if truncate-lines is on and PT
2073 lies beyond the right margin. In that case,
2074 backtrack unless the starting point is on an image,
2075 stretch glyph, composition, or Lisp string. */
2076 if (!it_overshoot_expected
2077 /* Also, backtrack if the Lisp string contains no
2078 newline, but there is a newline right after it.
2079 In this case, IT overshoots if there is an
2080 after-string just before the newline. */
2081 || (it_overshoot_expected < 0
2082 && it.method == GET_FROM_BUFFER
2083 && it.c == '\n'))
2084 move_it_by_lines (&it, -1);
2085 it.vpos = 0;
2086 move_it_by_lines (&it, min (INT_MAX, XINT (lines)));
2087 }
2088 else
2089 {
2090 /* Otherwise, we are at the first row occupied by PT,
2091 which might span multiple screen lines (e.g., if it's
2092 on a multi-line display string). We want to start
2093 from the last line that it occupies. */
2094 if (it_start < ZV)
2095 {
2096 while (IT_CHARPOS (it) <= it_start)
2097 {
2098 it.vpos = 0;
2099 move_it_by_lines (&it, 1);
2100 }
2101 if (XINT (lines) > 1)
2102 move_it_by_lines (&it, min (INT_MAX, XINT (lines) - 1));
2103 }
2104 else
2105 {
2106 it.vpos = 0;
2107 move_it_by_lines (&it, min (INT_MAX, XINT (lines)));
2108 }
2109 }
2110 }
2111
2112 /* Move to the goal column, if one was specified. */
2113 if (!NILP (lcols))
2114 {
2115 /* If the window was originally hscrolled, move forward by
2116 the hscrolled amount first. */
2117 if (first_x > 0)
2118 {
2119 move_it_in_display_line (&it, ZV, first_x, MOVE_TO_X);
2120 it.current_x = 0;
2121 }
2122 move_it_in_display_line
2123 (&it, ZV,
2124 (int)(cols * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5),
2125 MOVE_TO_X);
2126 }
2127
2128 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2129 bidi_unshelve_cache (itdata, 0);
2130 }
2131
2132 if (BUFFERP (old_buffer))
2133 {
2134 w->buffer = old_buffer;
2135 set_marker_both (w->pointm, w->buffer, old_charpos, old_bytepos);
2136 }
2137
2138 RETURN_UNGCPRO (make_number (it.vpos));
2139 }
2140
2141
2142 \f
2143 /* File's initialization. */
2144
2145 void
2146 syms_of_indent (void)
2147 {
2148 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode,
2149 doc: /* *Indentation can insert tabs if this is non-nil. */);
2150 indent_tabs_mode = 1;
2151
2152 defsubr (&Scurrent_indentation);
2153 defsubr (&Sindent_to);
2154 defsubr (&Scurrent_column);
2155 defsubr (&Smove_to_column);
2156 defsubr (&Svertical_motion);
2157 defsubr (&Scompute_motion);
2158 }