* alloc.c (pure_bytes_used_lisp, pure_bytes_used_non_lisp):
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined (HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static void update_frame_line (struct frame *, int);
107 static int required_matrix_height (struct window *);
108 static int required_matrix_width (struct window *);
109 static void adjust_frame_glyphs (struct frame *);
110 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
111 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
112 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
113 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
114 struct window *);
115 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
116 struct window *);
117 static void adjust_frame_message_buffer (struct frame *);
118 static void adjust_decode_mode_spec_buffer (struct frame *);
119 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
120 static void clear_window_matrices (struct window *, int);
121 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
122 static int scrolling_window (struct window *, int);
123 static int update_window_line (struct window *, int, int *);
124 static void mirror_make_current (struct window *, int);
125 #if GLYPH_DEBUG
126 static void check_matrix_pointers (struct glyph_matrix *,
127 struct glyph_matrix *);
128 #endif
129 static void mirror_line_dance (struct window *, int, int, int *, char *);
130 static int update_window_tree (struct window *, int);
131 static int update_window (struct window *, int);
132 static int update_frame_1 (struct frame *, int, int);
133 static int scrolling (struct frame *);
134 static void set_window_cursor_after_update (struct window *);
135 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
136 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
137
138 \f
139 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
140 are supported, so we can check for input during redisplay at
141 regular intervals. */
142 #ifdef EMACS_HAS_USECS
143 #define PERIODIC_PREEMPTION_CHECKING 1
144 #else
145 #define PERIODIC_PREEMPTION_CHECKING 0
146 #endif
147
148 #if PERIODIC_PREEMPTION_CHECKING
149
150 /* Redisplay preemption timers. */
151
152 static EMACS_TIME preemption_period;
153 static EMACS_TIME preemption_next_check;
154
155 #endif
156
157 /* Nonzero upon entry to redisplay means do not assume anything about
158 current contents of actual terminal frame; clear and redraw it. */
159
160 int frame_garbaged;
161
162 /* Nonzero means last display completed. Zero means it was preempted. */
163
164 int display_completed;
165
166 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
167
168 \f
169 /* The currently selected frame. In a single-frame version, this
170 variable always equals the_only_frame. */
171
172 Lisp_Object selected_frame;
173
174 /* A frame which is not just a mini-buffer, or 0 if there are no such
175 frames. This is usually the most recent such frame that was
176 selected. In a single-frame version, this variable always holds
177 the address of the_only_frame. */
178
179 struct frame *last_nonminibuf_frame;
180
181 /* 1 means SIGWINCH happened when not safe. */
182
183 static int delayed_size_change;
184
185 /* 1 means glyph initialization has been completed at startup. */
186
187 static int glyphs_initialized_initially_p;
188
189 /* Updated window if != 0. Set by update_window. */
190
191 struct window *updated_window;
192
193 /* Glyph row updated in update_window_line, and area that is updated. */
194
195 struct glyph_row *updated_row;
196 int updated_area;
197
198 /* A glyph for a space. */
199
200 struct glyph space_glyph;
201
202 /* Counts of allocated structures. These counts serve to diagnose
203 memory leaks and double frees. */
204
205 static int glyph_matrix_count;
206 static int glyph_pool_count;
207
208 /* If non-null, the frame whose frame matrices are manipulated. If
209 null, window matrices are worked on. */
210
211 static struct frame *frame_matrix_frame;
212
213 /* Non-zero means that fonts have been loaded since the last glyph
214 matrix adjustments. Redisplay must stop, and glyph matrices must
215 be adjusted when this flag becomes non-zero during display. The
216 reason fonts can be loaded so late is that fonts of fontsets are
217 loaded on demand. Another reason is that a line contains many
218 characters displayed by zero width or very narrow glyphs of
219 variable-width fonts. */
220
221 int fonts_changed_p;
222
223 /* Convert vpos and hpos from frame to window and vice versa.
224 This may only be used for terminal frames. */
225
226 #if GLYPH_DEBUG
227
228 static int window_to_frame_vpos (struct window *, int);
229 static int window_to_frame_hpos (struct window *, int);
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
232
233 /* One element of the ring buffer containing redisplay history
234 information. */
235
236 struct redisplay_history
237 {
238 char trace[512 + 100];
239 };
240
241 /* The size of the history buffer. */
242
243 #define REDISPLAY_HISTORY_SIZE 30
244
245 /* The redisplay history buffer. */
246
247 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
248
249 /* Next free entry in redisplay_history. */
250
251 static int history_idx;
252
253 /* A tick that's incremented each time something is added to the
254 history. */
255
256 static uprintmax_t history_tick;
257
258 static void add_frame_display_history (struct frame *, int);
259 \f
260 /* Add to the redisplay history how window W has been displayed.
261 MSG is a trace containing the information how W's glyph matrix
262 has been constructed. PAUSED_P non-zero means that the update
263 has been interrupted for pending input. */
264
265 static void
266 add_window_display_history (struct window *w, const char *msg, int paused_p)
267 {
268 char *buf;
269
270 if (history_idx >= REDISPLAY_HISTORY_SIZE)
271 history_idx = 0;
272 buf = redisplay_history[history_idx].trace;
273 ++history_idx;
274
275 snprintf (buf, sizeof redisplay_history[0].trace,
276 "%"pMu": window %p (`%s')%s\n%s",
277 history_tick++,
278 w,
279 ((BUFFERP (w->buffer)
280 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
281 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
282 : "???"),
283 paused_p ? " ***paused***" : "",
284 msg);
285 }
286
287
288 /* Add to the redisplay history that frame F has been displayed.
289 PAUSED_P non-zero means that the update has been interrupted for
290 pending input. */
291
292 static void
293 add_frame_display_history (struct frame *f, int paused_p)
294 {
295 char *buf;
296
297 if (history_idx >= REDISPLAY_HISTORY_SIZE)
298 history_idx = 0;
299 buf = redisplay_history[history_idx].trace;
300 ++history_idx;
301
302 sprintf (buf, "%"pMu": update frame %p%s",
303 history_tick++,
304 f, paused_p ? " ***paused***" : "");
305 }
306
307
308 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
309 Sdump_redisplay_history, 0, 0, "",
310 doc: /* Dump redisplay history to stderr. */)
311 (void)
312 {
313 int i;
314
315 for (i = history_idx - 1; i != history_idx; --i)
316 {
317 if (i < 0)
318 i = REDISPLAY_HISTORY_SIZE - 1;
319 fprintf (stderr, "%s\n", redisplay_history[i].trace);
320 }
321
322 return Qnil;
323 }
324
325
326 #else /* GLYPH_DEBUG == 0 */
327
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
330
331 #endif /* GLYPH_DEBUG == 0 */
332
333
334 #if defined PROFILING && !HAVE___EXECUTABLE_START
335 /* FIXME: only used to find text start for profiling. */
336
337 void
338 safe_bcopy (const char *from, char *to, int size)
339 {
340 abort ();
341 }
342 #endif
343 \f
344 /***********************************************************************
345 Glyph Matrices
346 ***********************************************************************/
347
348 /* Allocate and return a glyph_matrix structure. POOL is the glyph
349 pool from which memory for the matrix should be allocated, or null
350 for window-based redisplay where no glyph pools are used. The
351 member `pool' of the glyph matrix structure returned is set to
352 POOL, the structure is otherwise zeroed. */
353
354 static struct glyph_matrix *
355 new_glyph_matrix (struct glyph_pool *pool)
356 {
357 struct glyph_matrix *result;
358
359 /* Allocate and clear. */
360 result = (struct glyph_matrix *) xmalloc (sizeof *result);
361 memset (result, 0, sizeof *result);
362
363 /* Increment number of allocated matrices. This count is used
364 to detect memory leaks. */
365 ++glyph_matrix_count;
366
367 /* Set pool and return. */
368 result->pool = pool;
369 return result;
370 }
371
372
373 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
374
375 The global counter glyph_matrix_count is decremented when a matrix
376 is freed. If the count gets negative, more structures were freed
377 than allocated, i.e. one matrix was freed more than once or a bogus
378 pointer was passed to this function.
379
380 If MATRIX->pool is null, this means that the matrix manages its own
381 glyph memory---this is done for matrices on X frames. Freeing the
382 matrix also frees the glyph memory in this case. */
383
384 static void
385 free_glyph_matrix (struct glyph_matrix *matrix)
386 {
387 if (matrix)
388 {
389 int i;
390
391 /* Detect the case that more matrices are freed than were
392 allocated. */
393 if (--glyph_matrix_count < 0)
394 abort ();
395
396 /* Free glyph memory if MATRIX owns it. */
397 if (matrix->pool == NULL)
398 for (i = 0; i < matrix->rows_allocated; ++i)
399 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
400
401 /* Free row structures and the matrix itself. */
402 xfree (matrix->rows);
403 xfree (matrix);
404 }
405 }
406
407
408 /* Return the number of glyphs to reserve for a marginal area of
409 window W. TOTAL_GLYPHS is the number of glyphs in a complete
410 display line of window W. MARGIN gives the width of the marginal
411 area in canonical character units. MARGIN should be an integer
412 or a float. */
413
414 static int
415 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
416 {
417 int n;
418
419 if (NUMBERP (margin))
420 {
421 int width = XFASTINT (w->total_cols);
422 double d = max (0, XFLOATINT (margin));
423 d = min (width / 2 - 1, d);
424 n = (int) ((double) total_glyphs / width * d);
425 }
426 else
427 n = 0;
428
429 return n;
430 }
431
432
433 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
434 window sizes.
435
436 W is null if the function is called for a frame glyph matrix.
437 Otherwise it is the window MATRIX is a member of. X and Y are the
438 indices of the first column and row of MATRIX within the frame
439 matrix, if such a matrix exists. They are zero for purely
440 window-based redisplay. DIM is the needed size of the matrix.
441
442 In window-based redisplay, where no frame matrices exist, glyph
443 matrices manage their own glyph storage. Otherwise, they allocate
444 storage from a common frame glyph pool which can be found in
445 MATRIX->pool.
446
447 The reason for this memory management strategy is to avoid complete
448 frame redraws if possible. When we allocate from a common pool, a
449 change of the location or size of a sub-matrix within the pool
450 requires a complete redisplay of the frame because we cannot easily
451 make sure that the current matrices of all windows still agree with
452 what is displayed on the screen. While this is usually fast, it
453 leads to screen flickering. */
454
455 static void
456 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
457 {
458 int i;
459 int new_rows;
460 int marginal_areas_changed_p = 0;
461 int header_line_changed_p = 0;
462 int header_line_p = 0;
463 int left = -1, right = -1;
464 int window_width = -1, window_height = -1;
465
466 /* See if W had a header line that has disappeared now, or vice versa.
467 Get W's size. */
468 if (w)
469 {
470 window_box (w, -1, 0, 0, &window_width, &window_height);
471
472 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
473 header_line_changed_p = header_line_p != matrix->header_line_p;
474 }
475 matrix->header_line_p = header_line_p;
476
477 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
478 Do nothing if MATRIX' size, position, vscroll, and marginal areas
479 haven't changed. This optimization is important because preserving
480 the matrix means preventing redisplay. */
481 if (matrix->pool == NULL)
482 {
483 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
484 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
485 xassert (left >= 0 && right >= 0);
486 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
487 || right != matrix->right_margin_glyphs);
488
489 if (!marginal_areas_changed_p
490 && !fonts_changed_p
491 && !header_line_changed_p
492 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
493 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
494 && matrix->window_height == window_height
495 && matrix->window_vscroll == w->vscroll
496 && matrix->window_width == window_width)
497 return;
498 }
499
500 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
501 if (matrix->rows_allocated < dim.height)
502 {
503 int old_alloc = matrix->rows_allocated;
504 new_rows = dim.height - matrix->rows_allocated;
505 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
506 new_rows, INT_MAX, sizeof *matrix->rows);
507 memset (matrix->rows + old_alloc, 0,
508 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
509 }
510 else
511 new_rows = 0;
512
513 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
514 on a frame not using window-based redisplay. Set up pointers for
515 each row into the glyph pool. */
516 if (matrix->pool)
517 {
518 xassert (matrix->pool->glyphs);
519
520 if (w)
521 {
522 left = margin_glyphs_to_reserve (w, dim.width,
523 w->left_margin_cols);
524 right = margin_glyphs_to_reserve (w, dim.width,
525 w->right_margin_cols);
526 }
527 else
528 left = right = 0;
529
530 for (i = 0; i < dim.height; ++i)
531 {
532 struct glyph_row *row = &matrix->rows[i];
533
534 row->glyphs[LEFT_MARGIN_AREA]
535 = (matrix->pool->glyphs
536 + (y + i) * matrix->pool->ncolumns
537 + x);
538
539 if (w == NULL
540 || row == matrix->rows + dim.height - 1
541 || (row == matrix->rows && matrix->header_line_p))
542 {
543 row->glyphs[TEXT_AREA]
544 = row->glyphs[LEFT_MARGIN_AREA];
545 row->glyphs[RIGHT_MARGIN_AREA]
546 = row->glyphs[TEXT_AREA] + dim.width;
547 row->glyphs[LAST_AREA]
548 = row->glyphs[RIGHT_MARGIN_AREA];
549 }
550 else
551 {
552 row->glyphs[TEXT_AREA]
553 = row->glyphs[LEFT_MARGIN_AREA] + left;
554 row->glyphs[RIGHT_MARGIN_AREA]
555 = row->glyphs[TEXT_AREA] + dim.width - left - right;
556 row->glyphs[LAST_AREA]
557 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
558 }
559 }
560
561 matrix->left_margin_glyphs = left;
562 matrix->right_margin_glyphs = right;
563 }
564 else
565 {
566 /* If MATRIX->pool is null, MATRIX is responsible for managing
567 its own memory. It is a window matrix for window-based redisplay.
568 Allocate glyph memory from the heap. */
569 if (dim.width > matrix->matrix_w
570 || new_rows
571 || header_line_changed_p
572 || marginal_areas_changed_p)
573 {
574 struct glyph_row *row = matrix->rows;
575 struct glyph_row *end = row + matrix->rows_allocated;
576
577 while (row < end)
578 {
579 row->glyphs[LEFT_MARGIN_AREA]
580 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
581 dim.width, sizeof (struct glyph));
582
583 /* The mode line never has marginal areas. */
584 if (row == matrix->rows + dim.height - 1
585 || (row == matrix->rows && matrix->header_line_p))
586 {
587 row->glyphs[TEXT_AREA]
588 = row->glyphs[LEFT_MARGIN_AREA];
589 row->glyphs[RIGHT_MARGIN_AREA]
590 = row->glyphs[TEXT_AREA] + dim.width;
591 row->glyphs[LAST_AREA]
592 = row->glyphs[RIGHT_MARGIN_AREA];
593 }
594 else
595 {
596 row->glyphs[TEXT_AREA]
597 = row->glyphs[LEFT_MARGIN_AREA] + left;
598 row->glyphs[RIGHT_MARGIN_AREA]
599 = row->glyphs[TEXT_AREA] + dim.width - left - right;
600 row->glyphs[LAST_AREA]
601 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
602 }
603 ++row;
604 }
605 }
606
607 xassert (left >= 0 && right >= 0);
608 matrix->left_margin_glyphs = left;
609 matrix->right_margin_glyphs = right;
610 }
611
612 /* Number of rows to be used by MATRIX. */
613 matrix->nrows = dim.height;
614 xassert (matrix->nrows >= 0);
615
616 if (w)
617 {
618 if (matrix == w->current_matrix)
619 {
620 /* Mark rows in a current matrix of a window as not having
621 valid contents. It's important to not do this for
622 desired matrices. When Emacs starts, it may already be
623 building desired matrices when this function runs. */
624 if (window_width < 0)
625 window_width = window_box_width (w, -1);
626
627 /* Optimize the case that only the height has changed (C-x 2,
628 upper window). Invalidate all rows that are no longer part
629 of the window. */
630 if (!marginal_areas_changed_p
631 && !header_line_changed_p
632 && new_rows == 0
633 && dim.width == matrix->matrix_w
634 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
635 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
636 && matrix->window_width == window_width)
637 {
638 /* Find the last row in the window. */
639 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
640 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
641 {
642 ++i;
643 break;
644 }
645
646 /* Window end is invalid, if inside of the rows that
647 are invalidated below. */
648 if (INTEGERP (w->window_end_vpos)
649 && XFASTINT (w->window_end_vpos) >= i)
650 w->window_end_valid = Qnil;
651
652 while (i < matrix->nrows)
653 matrix->rows[i++].enabled_p = 0;
654 }
655 else
656 {
657 for (i = 0; i < matrix->nrows; ++i)
658 matrix->rows[i].enabled_p = 0;
659 }
660 }
661 else if (matrix == w->desired_matrix)
662 {
663 /* Rows in desired matrices always have to be cleared;
664 redisplay expects this is the case when it runs, so it
665 had better be the case when we adjust matrices between
666 redisplays. */
667 for (i = 0; i < matrix->nrows; ++i)
668 matrix->rows[i].enabled_p = 0;
669 }
670 }
671
672
673 /* Remember last values to be able to optimize frame redraws. */
674 matrix->matrix_x = x;
675 matrix->matrix_y = y;
676 matrix->matrix_w = dim.width;
677 matrix->matrix_h = dim.height;
678
679 /* Record the top y location and height of W at the time the matrix
680 was last adjusted. This is used to optimize redisplay above. */
681 if (w)
682 {
683 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
684 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
685 matrix->window_height = window_height;
686 matrix->window_width = window_width;
687 matrix->window_vscroll = w->vscroll;
688 }
689 }
690
691
692 /* Reverse the contents of rows in MATRIX between START and END. The
693 contents of the row at END - 1 end up at START, END - 2 at START +
694 1 etc. This is part of the implementation of rotate_matrix (see
695 below). */
696
697 static void
698 reverse_rows (struct glyph_matrix *matrix, int start, int end)
699 {
700 int i, j;
701
702 for (i = start, j = end - 1; i < j; ++i, --j)
703 {
704 /* Non-ISO HP/UX compiler doesn't like auto struct
705 initialization. */
706 struct glyph_row temp;
707 temp = matrix->rows[i];
708 matrix->rows[i] = matrix->rows[j];
709 matrix->rows[j] = temp;
710 }
711 }
712
713
714 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
715 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
716 indices. (Note: this does not copy glyphs, only glyph pointers in
717 row structures are moved around).
718
719 The algorithm used for rotating the vector was, I believe, first
720 described by Kernighan. See the vector R as consisting of two
721 sub-vectors AB, where A has length BY for BY >= 0. The result
722 after rotating is then BA. Reverse both sub-vectors to get ArBr
723 and reverse the result to get (ArBr)r which is BA. Similar for
724 rotating right. */
725
726 void
727 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
728 {
729 if (by < 0)
730 {
731 /* Up (rotate left, i.e. towards lower indices). */
732 by = -by;
733 reverse_rows (matrix, first, first + by);
734 reverse_rows (matrix, first + by, last);
735 reverse_rows (matrix, first, last);
736 }
737 else if (by > 0)
738 {
739 /* Down (rotate right, i.e. towards higher indices). */
740 reverse_rows (matrix, last - by, last);
741 reverse_rows (matrix, first, last - by);
742 reverse_rows (matrix, first, last);
743 }
744 }
745
746
747 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
748 with indices START <= index < END. Increment positions by DELTA/
749 DELTA_BYTES. */
750
751 void
752 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
753 ptrdiff_t delta, ptrdiff_t delta_bytes)
754 {
755 /* Check that START and END are reasonable values. */
756 xassert (start >= 0 && start <= matrix->nrows);
757 xassert (end >= 0 && end <= matrix->nrows);
758 xassert (start <= end);
759
760 for (; start < end; ++start)
761 increment_row_positions (matrix->rows + start, delta, delta_bytes);
762 }
763
764
765 /* Enable a range of rows in glyph matrix MATRIX. START and END are
766 the row indices of the first and last + 1 row to enable. If
767 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
768
769 void
770 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
771 {
772 xassert (start <= end);
773 xassert (start >= 0 && start < matrix->nrows);
774 xassert (end >= 0 && end <= matrix->nrows);
775
776 for (; start < end; ++start)
777 matrix->rows[start].enabled_p = enabled_p != 0;
778 }
779
780
781 /* Clear MATRIX.
782
783 This empties all rows in MATRIX by setting the enabled_p flag for
784 all rows of the matrix to zero. The function prepare_desired_row
785 will eventually really clear a row when it sees one with a zero
786 enabled_p flag.
787
788 Resets update hints to defaults value. The only update hint
789 currently present is the flag MATRIX->no_scrolling_p. */
790
791 void
792 clear_glyph_matrix (struct glyph_matrix *matrix)
793 {
794 if (matrix)
795 {
796 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
797 matrix->no_scrolling_p = 0;
798 }
799 }
800
801
802 /* Shift part of the glyph matrix MATRIX of window W up or down.
803 Increment y-positions in glyph rows between START and END by DY,
804 and recompute their visible height. */
805
806 void
807 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
808 {
809 int min_y, max_y;
810
811 xassert (start <= end);
812 xassert (start >= 0 && start < matrix->nrows);
813 xassert (end >= 0 && end <= matrix->nrows);
814
815 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
816 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
817
818 for (; start < end; ++start)
819 {
820 struct glyph_row *row = &matrix->rows[start];
821
822 row->y += dy;
823 row->visible_height = row->height;
824
825 if (row->y < min_y)
826 row->visible_height -= min_y - row->y;
827 if (row->y + row->height > max_y)
828 row->visible_height -= row->y + row->height - max_y;
829 if (row->fringe_bitmap_periodic_p)
830 row->redraw_fringe_bitmaps_p = 1;
831 }
832 }
833
834
835 /* Mark all rows in current matrices of frame F as invalid. Marking
836 invalid is done by setting enabled_p to zero for all rows in a
837 current matrix. */
838
839 void
840 clear_current_matrices (register struct frame *f)
841 {
842 /* Clear frame current matrix, if we have one. */
843 if (f->current_matrix)
844 clear_glyph_matrix (f->current_matrix);
845
846 /* Clear the matrix of the menu bar window, if such a window exists.
847 The menu bar window is currently used to display menus on X when
848 no toolkit support is compiled in. */
849 if (WINDOWP (f->menu_bar_window))
850 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
851
852 /* Clear the matrix of the tool-bar window, if any. */
853 if (WINDOWP (f->tool_bar_window))
854 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
855
856 /* Clear current window matrices. */
857 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
858 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
859 }
860
861
862 /* Clear out all display lines of F for a coming redisplay. */
863
864 void
865 clear_desired_matrices (register struct frame *f)
866 {
867 if (f->desired_matrix)
868 clear_glyph_matrix (f->desired_matrix);
869
870 if (WINDOWP (f->menu_bar_window))
871 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
872
873 if (WINDOWP (f->tool_bar_window))
874 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
875
876 /* Do it for window matrices. */
877 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
878 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
879 }
880
881
882 /* Clear matrices in window tree rooted in W. If DESIRED_P is
883 non-zero clear desired matrices, otherwise clear current matrices. */
884
885 static void
886 clear_window_matrices (struct window *w, int desired_p)
887 {
888 while (w)
889 {
890 if (!NILP (w->hchild))
891 {
892 xassert (WINDOWP (w->hchild));
893 clear_window_matrices (XWINDOW (w->hchild), desired_p);
894 }
895 else if (!NILP (w->vchild))
896 {
897 xassert (WINDOWP (w->vchild));
898 clear_window_matrices (XWINDOW (w->vchild), desired_p);
899 }
900 else
901 {
902 if (desired_p)
903 clear_glyph_matrix (w->desired_matrix);
904 else
905 {
906 clear_glyph_matrix (w->current_matrix);
907 w->window_end_valid = Qnil;
908 }
909 }
910
911 w = NILP (w->next) ? 0 : XWINDOW (w->next);
912 }
913 }
914
915
916 \f
917 /***********************************************************************
918 Glyph Rows
919
920 See dispextern.h for an overall explanation of glyph rows.
921 ***********************************************************************/
922
923 /* Clear glyph row ROW. Do it in a way that makes it robust against
924 changes in the glyph_row structure, i.e. addition or removal of
925 structure members. */
926
927 static struct glyph_row null_row;
928
929 void
930 clear_glyph_row (struct glyph_row *row)
931 {
932 struct glyph *p[1 + LAST_AREA];
933
934 /* Save pointers. */
935 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
936 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
937 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
938 p[LAST_AREA] = row->glyphs[LAST_AREA];
939
940 /* Clear. */
941 *row = null_row;
942
943 /* Restore pointers. */
944 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
945 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
946 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
947 row->glyphs[LAST_AREA] = p[LAST_AREA];
948
949 #if 0 /* At some point, some bit-fields of struct glyph were not set,
950 which made glyphs unequal when compared with GLYPH_EQUAL_P.
951 Redisplay outputs such glyphs, and flickering effects were
952 the result. This also depended on the contents of memory
953 returned by xmalloc. If flickering happens again, activate
954 the code below. If the flickering is gone with that, chances
955 are that the flickering has the same reason as here. */
956 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
957 #endif
958 }
959
960
961 /* Make ROW an empty, enabled row of canonical character height,
962 in window W starting at y-position Y. */
963
964 void
965 blank_row (struct window *w, struct glyph_row *row, int y)
966 {
967 int min_y, max_y;
968
969 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
970 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
971
972 clear_glyph_row (row);
973 row->y = y;
974 row->ascent = row->phys_ascent = 0;
975 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
976 row->visible_height = row->height;
977
978 if (row->y < min_y)
979 row->visible_height -= min_y - row->y;
980 if (row->y + row->height > max_y)
981 row->visible_height -= row->y + row->height - max_y;
982
983 row->enabled_p = 1;
984 }
985
986
987 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
988 are the amounts by which to change positions. Note that the first
989 glyph of the text area of a row can have a buffer position even if
990 the used count of the text area is zero. Such rows display line
991 ends. */
992
993 static void
994 increment_row_positions (struct glyph_row *row,
995 ptrdiff_t delta, ptrdiff_t delta_bytes)
996 {
997 int area, i;
998
999 /* Increment start and end positions. */
1000 MATRIX_ROW_START_CHARPOS (row) += delta;
1001 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1002 MATRIX_ROW_END_CHARPOS (row) += delta;
1003 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1004 CHARPOS (row->start.pos) += delta;
1005 BYTEPOS (row->start.pos) += delta_bytes;
1006 CHARPOS (row->end.pos) += delta;
1007 BYTEPOS (row->end.pos) += delta_bytes;
1008
1009 if (!row->enabled_p)
1010 return;
1011
1012 /* Increment positions in glyphs. */
1013 for (area = 0; area < LAST_AREA; ++area)
1014 for (i = 0; i < row->used[area]; ++i)
1015 if (BUFFERP (row->glyphs[area][i].object)
1016 && row->glyphs[area][i].charpos > 0)
1017 row->glyphs[area][i].charpos += delta;
1018
1019 /* Capture the case of rows displaying a line end. */
1020 if (row->used[TEXT_AREA] == 0
1021 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1022 row->glyphs[TEXT_AREA]->charpos += delta;
1023 }
1024
1025
1026 #if 0
1027 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1028 contents, i.e. glyph structure contents are exchanged between A and
1029 B without changing glyph pointers in A and B. */
1030
1031 static void
1032 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1033 {
1034 int area;
1035
1036 for (area = 0; area < LAST_AREA; ++area)
1037 {
1038 /* Number of glyphs to swap. */
1039 int max_used = max (a->used[area], b->used[area]);
1040
1041 /* Start of glyphs in area of row A. */
1042 struct glyph *glyph_a = a->glyphs[area];
1043
1044 /* End + 1 of glyphs in area of row A. */
1045 struct glyph *glyph_a_end = a->glyphs[max_used];
1046
1047 /* Start of glyphs in area of row B. */
1048 struct glyph *glyph_b = b->glyphs[area];
1049
1050 while (glyph_a < glyph_a_end)
1051 {
1052 /* Non-ISO HP/UX compiler doesn't like auto struct
1053 initialization. */
1054 struct glyph temp;
1055 temp = *glyph_a;
1056 *glyph_a = *glyph_b;
1057 *glyph_b = temp;
1058 ++glyph_a;
1059 ++glyph_b;
1060 }
1061 }
1062 }
1063
1064 #endif /* 0 */
1065
1066 /* Exchange pointers to glyph memory between glyph rows A and B. */
1067
1068 static inline void
1069 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1070 {
1071 int i;
1072 for (i = 0; i < LAST_AREA + 1; ++i)
1073 {
1074 struct glyph *temp = a->glyphs[i];
1075 a->glyphs[i] = b->glyphs[i];
1076 b->glyphs[i] = temp;
1077 }
1078 }
1079
1080
1081 /* Copy glyph row structure FROM to glyph row structure TO, except
1082 that glyph pointers in the structures are left unchanged. */
1083
1084 static inline void
1085 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1086 {
1087 struct glyph *pointers[1 + LAST_AREA];
1088
1089 /* Save glyph pointers of TO. */
1090 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1091
1092 /* Do a structure assignment. */
1093 *to = *from;
1094
1095 /* Restore original pointers of TO. */
1096 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1097 }
1098
1099
1100 /* Assign glyph row FROM to glyph row TO. This works like a structure
1101 assignment TO = FROM, except that glyph pointers are not copied but
1102 exchanged between TO and FROM. Pointers must be exchanged to avoid
1103 a memory leak. */
1104
1105 static inline void
1106 assign_row (struct glyph_row *to, struct glyph_row *from)
1107 {
1108 swap_glyph_pointers (to, from);
1109 copy_row_except_pointers (to, from);
1110 }
1111
1112
1113 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1114 a row in a window matrix, is a slice of the glyph memory of the
1115 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1116 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1117 memory of FRAME_ROW. */
1118
1119 #if GLYPH_DEBUG
1120
1121 static int
1122 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1123 {
1124 struct glyph *window_glyph_start = window_row->glyphs[0];
1125 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1126 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1127
1128 return (frame_glyph_start <= window_glyph_start
1129 && window_glyph_start < frame_glyph_end);
1130 }
1131
1132 #endif /* GLYPH_DEBUG */
1133
1134 #if 0
1135
1136 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1137 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1138 in WINDOW_MATRIX is found satisfying the condition. */
1139
1140 static struct glyph_row *
1141 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1142 struct glyph_matrix *frame_matrix, int row)
1143 {
1144 int i;
1145
1146 xassert (row >= 0 && row < frame_matrix->nrows);
1147
1148 for (i = 0; i < window_matrix->nrows; ++i)
1149 if (glyph_row_slice_p (window_matrix->rows + i,
1150 frame_matrix->rows + row))
1151 break;
1152
1153 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1154 }
1155
1156 #endif /* 0 */
1157
1158 /* Prepare ROW for display. Desired rows are cleared lazily,
1159 i.e. they are only marked as to be cleared by setting their
1160 enabled_p flag to zero. When a row is to be displayed, a prior
1161 call to this function really clears it. */
1162
1163 void
1164 prepare_desired_row (struct glyph_row *row)
1165 {
1166 if (!row->enabled_p)
1167 {
1168 int rp = row->reversed_p;
1169
1170 clear_glyph_row (row);
1171 row->enabled_p = 1;
1172 row->reversed_p = rp;
1173 }
1174 }
1175
1176
1177 /* Return a hash code for glyph row ROW. */
1178
1179 static int
1180 line_hash_code (struct glyph_row *row)
1181 {
1182 int hash = 0;
1183
1184 if (row->enabled_p)
1185 {
1186 struct glyph *glyph = row->glyphs[TEXT_AREA];
1187 struct glyph *end = glyph + row->used[TEXT_AREA];
1188
1189 while (glyph < end)
1190 {
1191 int c = glyph->u.ch;
1192 int face_id = glyph->face_id;
1193 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1194 c -= SPACEGLYPH;
1195 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1196 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1197 ++glyph;
1198 }
1199
1200 if (hash == 0)
1201 hash = 1;
1202 }
1203
1204 return hash;
1205 }
1206
1207
1208 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1209 the number of characters in the line. If must_write_spaces is
1210 zero, leading and trailing spaces are ignored. */
1211
1212 static int
1213 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1214 {
1215 struct glyph_row *row = matrix->rows + vpos;
1216 struct glyph *beg = row->glyphs[TEXT_AREA];
1217 struct glyph *end = beg + row->used[TEXT_AREA];
1218 int len;
1219 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1220 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1221
1222 /* Ignore trailing and leading spaces if we can. */
1223 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1224 {
1225 /* Skip from the end over trailing spaces. */
1226 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1227 --end;
1228
1229 /* All blank line. */
1230 if (end == beg)
1231 return 0;
1232
1233 /* Skip over leading spaces. */
1234 while (CHAR_GLYPH_SPACE_P (*beg))
1235 ++beg;
1236 }
1237
1238 /* If we don't have a glyph-table, each glyph is one character,
1239 so return the number of glyphs. */
1240 if (glyph_table_base == 0)
1241 len = end - beg;
1242 else
1243 {
1244 /* Otherwise, scan the glyphs and accumulate their total length
1245 in LEN. */
1246 len = 0;
1247 while (beg < end)
1248 {
1249 GLYPH g;
1250
1251 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1252
1253 if (GLYPH_INVALID_P (g)
1254 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1255 len += 1;
1256 else
1257 len += GLYPH_LENGTH (glyph_table_base, g);
1258
1259 ++beg;
1260 }
1261 }
1262
1263 return len;
1264 }
1265
1266
1267 /* Test two glyph rows A and B for equality. Value is non-zero if A
1268 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1269 mouse_face_p flags of A and B, too. */
1270
1271 static inline int
1272 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1273 {
1274 if (a == b)
1275 return 1;
1276 else if (a->hash != b->hash)
1277 return 0;
1278 else
1279 {
1280 struct glyph *a_glyph, *b_glyph, *a_end;
1281 int area;
1282
1283 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1284 return 0;
1285
1286 /* Compare glyphs. */
1287 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1288 {
1289 if (a->used[area] != b->used[area])
1290 return 0;
1291
1292 a_glyph = a->glyphs[area];
1293 a_end = a_glyph + a->used[area];
1294 b_glyph = b->glyphs[area];
1295
1296 while (a_glyph < a_end
1297 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1298 ++a_glyph, ++b_glyph;
1299
1300 if (a_glyph != a_end)
1301 return 0;
1302 }
1303
1304 if (a->fill_line_p != b->fill_line_p
1305 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1306 || a->left_fringe_bitmap != b->left_fringe_bitmap
1307 || a->left_fringe_face_id != b->left_fringe_face_id
1308 || a->left_fringe_offset != b->left_fringe_offset
1309 || a->right_fringe_bitmap != b->right_fringe_bitmap
1310 || a->right_fringe_face_id != b->right_fringe_face_id
1311 || a->right_fringe_offset != b->right_fringe_offset
1312 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1313 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1314 || a->exact_window_width_line_p != b->exact_window_width_line_p
1315 || a->overlapped_p != b->overlapped_p
1316 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1317 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1318 || a->reversed_p != b->reversed_p
1319 /* Different partially visible characters on left margin. */
1320 || a->x != b->x
1321 /* Different height. */
1322 || a->ascent != b->ascent
1323 || a->phys_ascent != b->phys_ascent
1324 || a->phys_height != b->phys_height
1325 || a->visible_height != b->visible_height)
1326 return 0;
1327 }
1328
1329 return 1;
1330 }
1331
1332
1333 \f
1334 /***********************************************************************
1335 Glyph Pool
1336
1337 See dispextern.h for an overall explanation of glyph pools.
1338 ***********************************************************************/
1339
1340 /* Allocate a glyph_pool structure. The structure returned is
1341 initialized with zeros. The global variable glyph_pool_count is
1342 incremented for each pool allocated. */
1343
1344 static struct glyph_pool *
1345 new_glyph_pool (void)
1346 {
1347 struct glyph_pool *result;
1348
1349 /* Allocate a new glyph_pool and clear it. */
1350 result = (struct glyph_pool *) xmalloc (sizeof *result);
1351 memset (result, 0, sizeof *result);
1352
1353 /* For memory leak and double deletion checking. */
1354 ++glyph_pool_count;
1355
1356 return result;
1357 }
1358
1359
1360 /* Free a glyph_pool structure POOL. The function may be called with
1361 a null POOL pointer. The global variable glyph_pool_count is
1362 decremented with every pool structure freed. If this count gets
1363 negative, more structures were freed than allocated, i.e. one
1364 structure must have been freed more than once or a bogus pointer
1365 was passed to free_glyph_pool. */
1366
1367 static void
1368 free_glyph_pool (struct glyph_pool *pool)
1369 {
1370 if (pool)
1371 {
1372 /* More freed than allocated? */
1373 --glyph_pool_count;
1374 xassert (glyph_pool_count >= 0);
1375
1376 xfree (pool->glyphs);
1377 xfree (pool);
1378 }
1379 }
1380
1381
1382 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1383 columns we need. This function never shrinks a pool. The only
1384 case in which this would make sense, would be when a frame's size
1385 is changed from a large value to a smaller one. But, if someone
1386 does it once, we can expect that he will do it again.
1387
1388 Value is non-zero if the pool changed in a way which makes
1389 re-adjusting window glyph matrices necessary. */
1390
1391 static int
1392 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1393 {
1394 ptrdiff_t needed;
1395 int changed_p;
1396
1397 changed_p = (pool->glyphs == 0
1398 || matrix_dim.height != pool->nrows
1399 || matrix_dim.width != pool->ncolumns);
1400
1401 /* Enlarge the glyph pool. */
1402 needed = matrix_dim.width;
1403 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1404 memory_full (SIZE_MAX);
1405 needed *= matrix_dim.height;
1406 if (needed > pool->nglyphs)
1407 {
1408 ptrdiff_t old_nglyphs = pool->nglyphs;
1409 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1410 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1411 memset (pool->glyphs + old_nglyphs, 0,
1412 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1413 }
1414
1415 /* Remember the number of rows and columns because (a) we use them
1416 to do sanity checks, and (b) the number of columns determines
1417 where rows in the frame matrix start---this must be available to
1418 determine pointers to rows of window sub-matrices. */
1419 pool->nrows = matrix_dim.height;
1420 pool->ncolumns = matrix_dim.width;
1421
1422 return changed_p;
1423 }
1424
1425
1426 \f
1427 /***********************************************************************
1428 Debug Code
1429 ***********************************************************************/
1430
1431 #if GLYPH_DEBUG
1432
1433
1434 /* Flush standard output. This is sometimes useful to call from the debugger.
1435 XXX Maybe this should be changed to flush the current terminal instead of
1436 stdout.
1437 */
1438
1439 void flush_stdout (void) EXTERNALLY_VISIBLE;
1440
1441 void
1442 flush_stdout (void)
1443 {
1444 fflush (stdout);
1445 }
1446
1447
1448 /* Check that no glyph pointers have been lost in MATRIX. If a
1449 pointer has been lost, e.g. by using a structure assignment between
1450 rows, at least one pointer must occur more than once in the rows of
1451 MATRIX. */
1452
1453 void
1454 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1455 {
1456 int i, j;
1457
1458 for (i = 0; i < matrix->nrows; ++i)
1459 for (j = 0; j < matrix->nrows; ++j)
1460 xassert (i == j
1461 || (matrix->rows[i].glyphs[TEXT_AREA]
1462 != matrix->rows[j].glyphs[TEXT_AREA]));
1463 }
1464
1465
1466 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1467
1468 struct glyph_row *
1469 matrix_row (struct glyph_matrix *matrix, int row)
1470 {
1471 xassert (matrix && matrix->rows);
1472 xassert (row >= 0 && row < matrix->nrows);
1473
1474 /* That's really too slow for normal testing because this function
1475 is called almost everywhere. Although---it's still astonishingly
1476 fast, so it is valuable to have for debugging purposes. */
1477 #if 0
1478 check_matrix_pointer_lossage (matrix);
1479 #endif
1480
1481 return matrix->rows + row;
1482 }
1483
1484
1485 #if 0 /* This function makes invalid assumptions when text is
1486 partially invisible. But it might come handy for debugging
1487 nevertheless. */
1488
1489 /* Check invariants that must hold for an up to date current matrix of
1490 window W. */
1491
1492 static void
1493 check_matrix_invariants (struct window *w)
1494 {
1495 struct glyph_matrix *matrix = w->current_matrix;
1496 int yb = window_text_bottom_y (w);
1497 struct glyph_row *row = matrix->rows;
1498 struct glyph_row *last_text_row = NULL;
1499 struct buffer *saved = current_buffer;
1500 struct buffer *buffer = XBUFFER (w->buffer);
1501 int c;
1502
1503 /* This can sometimes happen for a fresh window. */
1504 if (matrix->nrows < 2)
1505 return;
1506
1507 set_buffer_temp (buffer);
1508
1509 /* Note: last row is always reserved for the mode line. */
1510 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1511 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1512 {
1513 struct glyph_row *next = row + 1;
1514
1515 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1516 last_text_row = row;
1517
1518 /* Check that character and byte positions are in sync. */
1519 xassert (MATRIX_ROW_START_BYTEPOS (row)
1520 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1521 xassert (BYTEPOS (row->start.pos)
1522 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1523
1524 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1525 have such a position temporarily in case of a minibuffer
1526 displaying something like `[Sole completion]' at its end. */
1527 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1528 {
1529 xassert (MATRIX_ROW_END_BYTEPOS (row)
1530 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1531 xassert (BYTEPOS (row->end.pos)
1532 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1533 }
1534
1535 /* Check that end position of `row' is equal to start position
1536 of next row. */
1537 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1538 {
1539 xassert (MATRIX_ROW_END_CHARPOS (row)
1540 == MATRIX_ROW_START_CHARPOS (next));
1541 xassert (MATRIX_ROW_END_BYTEPOS (row)
1542 == MATRIX_ROW_START_BYTEPOS (next));
1543 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1544 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1545 }
1546 row = next;
1547 }
1548
1549 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1550 xassert (w->desired_matrix->rows != NULL);
1551 set_buffer_temp (saved);
1552 }
1553
1554 #endif /* 0 */
1555
1556 #endif /* GLYPH_DEBUG != 0 */
1557
1558
1559 \f
1560 /**********************************************************************
1561 Allocating/ Adjusting Glyph Matrices
1562 **********************************************************************/
1563
1564 /* Allocate glyph matrices over a window tree for a frame-based
1565 redisplay
1566
1567 X and Y are column/row within the frame glyph matrix where
1568 sub-matrices for the window tree rooted at WINDOW must be
1569 allocated. DIM_ONLY_P non-zero means that the caller of this
1570 function is only interested in the result matrix dimension, and
1571 matrix adjustments should not be performed.
1572
1573 The function returns the total width/height of the sub-matrices of
1574 the window tree. If called on a frame root window, the computation
1575 will take the mini-buffer window into account.
1576
1577 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1578
1579 NEW_LEAF_MATRIX set if any window in the tree did not have a
1580 glyph matrices yet, and
1581
1582 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1583 any window in the tree will be changed or have been changed (see
1584 DIM_ONLY_P)
1585
1586 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1587 function.
1588
1589 Windows are arranged into chains of windows on the same level
1590 through the next fields of window structures. Such a level can be
1591 either a sequence of horizontally adjacent windows from left to
1592 right, or a sequence of vertically adjacent windows from top to
1593 bottom. Each window in a horizontal sequence can be either a leaf
1594 window or a vertical sequence; a window in a vertical sequence can
1595 be either a leaf or a horizontal sequence. All windows in a
1596 horizontal sequence have the same height, and all windows in a
1597 vertical sequence have the same width.
1598
1599 This function uses, for historical reasons, a more general
1600 algorithm to determine glyph matrix dimensions that would be
1601 necessary.
1602
1603 The matrix height of a horizontal sequence is determined by the
1604 maximum height of any matrix in the sequence. The matrix width of
1605 a horizontal sequence is computed by adding up matrix widths of
1606 windows in the sequence.
1607
1608 |<------- result width ------->|
1609 +---------+----------+---------+ ---
1610 | | | | |
1611 | | | |
1612 +---------+ | | result height
1613 | +---------+
1614 | | |
1615 +----------+ ---
1616
1617 The matrix width of a vertical sequence is the maximum matrix width
1618 of any window in the sequence. Its height is computed by adding up
1619 matrix heights of windows in the sequence.
1620
1621 |<---- result width -->|
1622 +---------+ ---
1623 | | |
1624 | | |
1625 +---------+--+ |
1626 | | |
1627 | | result height
1628 | |
1629 +------------+---------+ |
1630 | | |
1631 | | |
1632 +------------+---------+ --- */
1633
1634 /* Bit indicating that a new matrix will be allocated or has been
1635 allocated. */
1636
1637 #define NEW_LEAF_MATRIX (1 << 0)
1638
1639 /* Bit indicating that a matrix will or has changed its location or
1640 size. */
1641
1642 #define CHANGED_LEAF_MATRIX (1 << 1)
1643
1644 static struct dim
1645 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1646 int dim_only_p, int *window_change_flags)
1647 {
1648 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1649 int x0 = x, y0 = y;
1650 int wmax = 0, hmax = 0;
1651 struct dim total;
1652 struct dim dim;
1653 struct window *w;
1654 int in_horz_combination_p;
1655
1656 /* What combination is WINDOW part of? Compute this once since the
1657 result is the same for all windows in the `next' chain. The
1658 special case of a root window (parent equal to nil) is treated
1659 like a vertical combination because a root window's `next'
1660 points to the mini-buffer window, if any, which is arranged
1661 vertically below other windows. */
1662 in_horz_combination_p
1663 = (!NILP (XWINDOW (window)->parent)
1664 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1665
1666 /* For WINDOW and all windows on the same level. */
1667 do
1668 {
1669 w = XWINDOW (window);
1670
1671 /* Get the dimension of the window sub-matrix for W, depending
1672 on whether this is a combination or a leaf window. */
1673 if (!NILP (w->hchild))
1674 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1675 dim_only_p,
1676 window_change_flags);
1677 else if (!NILP (w->vchild))
1678 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1679 dim_only_p,
1680 window_change_flags);
1681 else
1682 {
1683 /* If not already done, allocate sub-matrix structures. */
1684 if (w->desired_matrix == NULL)
1685 {
1686 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1687 w->current_matrix = new_glyph_matrix (f->current_pool);
1688 *window_change_flags |= NEW_LEAF_MATRIX;
1689 }
1690
1691 /* Width and height MUST be chosen so that there are no
1692 holes in the frame matrix. */
1693 dim.width = required_matrix_width (w);
1694 dim.height = required_matrix_height (w);
1695
1696 /* Will matrix be re-allocated? */
1697 if (x != w->desired_matrix->matrix_x
1698 || y != w->desired_matrix->matrix_y
1699 || dim.width != w->desired_matrix->matrix_w
1700 || dim.height != w->desired_matrix->matrix_h
1701 || (margin_glyphs_to_reserve (w, dim.width,
1702 w->left_margin_cols)
1703 != w->desired_matrix->left_margin_glyphs)
1704 || (margin_glyphs_to_reserve (w, dim.width,
1705 w->right_margin_cols)
1706 != w->desired_matrix->right_margin_glyphs))
1707 *window_change_flags |= CHANGED_LEAF_MATRIX;
1708
1709 /* Actually change matrices, if allowed. Do not consider
1710 CHANGED_LEAF_MATRIX computed above here because the pool
1711 may have been changed which we don't now here. We trust
1712 that we only will be called with DIM_ONLY_P != 0 when
1713 necessary. */
1714 if (!dim_only_p)
1715 {
1716 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1717 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1718 }
1719 }
1720
1721 /* If we are part of a horizontal combination, advance x for
1722 windows to the right of W; otherwise advance y for windows
1723 below W. */
1724 if (in_horz_combination_p)
1725 x += dim.width;
1726 else
1727 y += dim.height;
1728
1729 /* Remember maximum glyph matrix dimensions. */
1730 wmax = max (wmax, dim.width);
1731 hmax = max (hmax, dim.height);
1732
1733 /* Next window on same level. */
1734 window = w->next;
1735 }
1736 while (!NILP (window));
1737
1738 /* Set `total' to the total glyph matrix dimension of this window
1739 level. In a vertical combination, the width is the width of the
1740 widest window; the height is the y we finally reached, corrected
1741 by the y we started with. In a horizontal combination, the total
1742 height is the height of the tallest window, and the width is the
1743 x we finally reached, corrected by the x we started with. */
1744 if (in_horz_combination_p)
1745 {
1746 total.width = x - x0;
1747 total.height = hmax;
1748 }
1749 else
1750 {
1751 total.width = wmax;
1752 total.height = y - y0;
1753 }
1754
1755 return total;
1756 }
1757
1758
1759 /* Return the required height of glyph matrices for window W. */
1760
1761 static int
1762 required_matrix_height (struct window *w)
1763 {
1764 #ifdef HAVE_WINDOW_SYSTEM
1765 struct frame *f = XFRAME (w->frame);
1766
1767 if (FRAME_WINDOW_P (f))
1768 {
1769 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1770 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1771 return (((window_pixel_height + ch_height - 1)
1772 / ch_height) * w->nrows_scale_factor
1773 /* One partially visible line at the top and
1774 bottom of the window. */
1775 + 2
1776 /* 2 for header and mode line. */
1777 + 2);
1778 }
1779 #endif /* HAVE_WINDOW_SYSTEM */
1780
1781 return WINDOW_TOTAL_LINES (w);
1782 }
1783
1784
1785 /* Return the required width of glyph matrices for window W. */
1786
1787 static int
1788 required_matrix_width (struct window *w)
1789 {
1790 #ifdef HAVE_WINDOW_SYSTEM
1791 struct frame *f = XFRAME (w->frame);
1792 if (FRAME_WINDOW_P (f))
1793 {
1794 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1795 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1796
1797 /* Compute number of glyphs needed in a glyph row. */
1798 return (((window_pixel_width + ch_width - 1)
1799 / ch_width) * w->ncols_scale_factor
1800 /* 2 partially visible columns in the text area. */
1801 + 2
1802 /* One partially visible column at the right
1803 edge of each marginal area. */
1804 + 1 + 1);
1805 }
1806 #endif /* HAVE_WINDOW_SYSTEM */
1807
1808 return XINT (w->total_cols);
1809 }
1810
1811
1812 /* Allocate window matrices for window-based redisplay. W is the
1813 window whose matrices must be allocated/reallocated. */
1814
1815 static void
1816 allocate_matrices_for_window_redisplay (struct window *w)
1817 {
1818 while (w)
1819 {
1820 if (!NILP (w->vchild))
1821 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1822 else if (!NILP (w->hchild))
1823 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1824 else
1825 {
1826 /* W is a leaf window. */
1827 struct dim dim;
1828
1829 /* If matrices are not yet allocated, allocate them now. */
1830 if (w->desired_matrix == NULL)
1831 {
1832 w->desired_matrix = new_glyph_matrix (NULL);
1833 w->current_matrix = new_glyph_matrix (NULL);
1834 }
1835
1836 dim.width = required_matrix_width (w);
1837 dim.height = required_matrix_height (w);
1838 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1839 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1840 }
1841
1842 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1843 }
1844 }
1845
1846
1847 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1848 do it for all frames; otherwise do it just for the given frame.
1849 This function must be called when a new frame is created, its size
1850 changes, or its window configuration changes. */
1851
1852 void
1853 adjust_glyphs (struct frame *f)
1854 {
1855 /* Block input so that expose events and other events that access
1856 glyph matrices are not processed while we are changing them. */
1857 BLOCK_INPUT;
1858
1859 if (f)
1860 adjust_frame_glyphs (f);
1861 else
1862 {
1863 Lisp_Object tail, lisp_frame;
1864
1865 FOR_EACH_FRAME (tail, lisp_frame)
1866 adjust_frame_glyphs (XFRAME (lisp_frame));
1867 }
1868
1869 UNBLOCK_INPUT;
1870 }
1871
1872
1873 /* Adjust frame glyphs when Emacs is initialized.
1874
1875 To be called from init_display.
1876
1877 We need a glyph matrix because redraw will happen soon.
1878 Unfortunately, window sizes on selected_frame are not yet set to
1879 meaningful values. I believe we can assume that there are only two
1880 windows on the frame---the mini-buffer and the root window. Frame
1881 height and width seem to be correct so far. So, set the sizes of
1882 windows to estimated values. */
1883
1884 static void
1885 adjust_frame_glyphs_initially (void)
1886 {
1887 struct frame *sf = SELECTED_FRAME ();
1888 struct window *root = XWINDOW (sf->root_window);
1889 struct window *mini = XWINDOW (root->next);
1890 int frame_lines = FRAME_LINES (sf);
1891 int frame_cols = FRAME_COLS (sf);
1892 int top_margin = FRAME_TOP_MARGIN (sf);
1893
1894 /* Do it for the root window. */
1895 XSETFASTINT (root->top_line, top_margin);
1896 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1897 XSETFASTINT (root->total_cols, frame_cols);
1898
1899 /* Do it for the mini-buffer window. */
1900 XSETFASTINT (mini->top_line, frame_lines - 1);
1901 XSETFASTINT (mini->total_lines, 1);
1902 XSETFASTINT (mini->total_cols, frame_cols);
1903
1904 adjust_frame_glyphs (sf);
1905 glyphs_initialized_initially_p = 1;
1906 }
1907
1908
1909 /* Allocate/reallocate glyph matrices of a single frame F. */
1910
1911 static void
1912 adjust_frame_glyphs (struct frame *f)
1913 {
1914 if (FRAME_WINDOW_P (f))
1915 adjust_frame_glyphs_for_window_redisplay (f);
1916 else
1917 adjust_frame_glyphs_for_frame_redisplay (f);
1918
1919 /* Don't forget the message buffer and the buffer for
1920 decode_mode_spec. */
1921 adjust_frame_message_buffer (f);
1922 adjust_decode_mode_spec_buffer (f);
1923
1924 f->glyphs_initialized_p = 1;
1925 }
1926
1927 /* Return 1 if any window in the tree has nonzero window margins. See
1928 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1929 static int
1930 showing_window_margins_p (struct window *w)
1931 {
1932 while (w)
1933 {
1934 if (!NILP (w->hchild))
1935 {
1936 if (showing_window_margins_p (XWINDOW (w->hchild)))
1937 return 1;
1938 }
1939 else if (!NILP (w->vchild))
1940 {
1941 if (showing_window_margins_p (XWINDOW (w->vchild)))
1942 return 1;
1943 }
1944 else if (!NILP (w->left_margin_cols)
1945 || !NILP (w->right_margin_cols))
1946 return 1;
1947
1948 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1949 }
1950 return 0;
1951 }
1952
1953
1954 /* In the window tree with root W, build current matrices of leaf
1955 windows from the frame's current matrix. */
1956
1957 static void
1958 fake_current_matrices (Lisp_Object window)
1959 {
1960 struct window *w;
1961
1962 for (; !NILP (window); window = w->next)
1963 {
1964 w = XWINDOW (window);
1965
1966 if (!NILP (w->hchild))
1967 fake_current_matrices (w->hchild);
1968 else if (!NILP (w->vchild))
1969 fake_current_matrices (w->vchild);
1970 else
1971 {
1972 int i;
1973 struct frame *f = XFRAME (w->frame);
1974 struct glyph_matrix *m = w->current_matrix;
1975 struct glyph_matrix *fm = f->current_matrix;
1976
1977 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1978 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1979
1980 for (i = 0; i < m->matrix_h; ++i)
1981 {
1982 struct glyph_row *r = m->rows + i;
1983 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1984
1985 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1986 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1987
1988 r->enabled_p = fr->enabled_p;
1989 if (r->enabled_p)
1990 {
1991 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1992 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1993 r->used[TEXT_AREA] = (m->matrix_w
1994 - r->used[LEFT_MARGIN_AREA]
1995 - r->used[RIGHT_MARGIN_AREA]);
1996 r->mode_line_p = 0;
1997 }
1998 }
1999 }
2000 }
2001 }
2002
2003
2004 /* Save away the contents of frame F's current frame matrix. Value is
2005 a glyph matrix holding the contents of F's current frame matrix. */
2006
2007 static struct glyph_matrix *
2008 save_current_matrix (struct frame *f)
2009 {
2010 int i;
2011 struct glyph_matrix *saved;
2012
2013 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2014 memset (saved, 0, sizeof *saved);
2015 saved->nrows = f->current_matrix->nrows;
2016 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2017 * sizeof *saved->rows);
2018 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2019
2020 for (i = 0; i < saved->nrows; ++i)
2021 {
2022 struct glyph_row *from = f->current_matrix->rows + i;
2023 struct glyph_row *to = saved->rows + i;
2024 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2025 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2026 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2027 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2028 }
2029
2030 return saved;
2031 }
2032
2033
2034 /* Restore the contents of frame F's current frame matrix from SAVED,
2035 and free memory associated with SAVED. */
2036
2037 static void
2038 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2039 {
2040 int i;
2041
2042 for (i = 0; i < saved->nrows; ++i)
2043 {
2044 struct glyph_row *from = saved->rows + i;
2045 struct glyph_row *to = f->current_matrix->rows + i;
2046 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2047 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2048 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2049 xfree (from->glyphs[TEXT_AREA]);
2050 }
2051
2052 xfree (saved->rows);
2053 xfree (saved);
2054 }
2055
2056
2057
2058 /* Allocate/reallocate glyph matrices of a single frame F for
2059 frame-based redisplay. */
2060
2061 static void
2062 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2063 {
2064 struct dim matrix_dim;
2065 int pool_changed_p;
2066 int window_change_flags;
2067 int top_window_y;
2068
2069 if (!FRAME_LIVE_P (f))
2070 return;
2071
2072 top_window_y = FRAME_TOP_MARGIN (f);
2073
2074 /* Allocate glyph pool structures if not already done. */
2075 if (f->desired_pool == NULL)
2076 {
2077 f->desired_pool = new_glyph_pool ();
2078 f->current_pool = new_glyph_pool ();
2079 }
2080
2081 /* Allocate frames matrix structures if needed. */
2082 if (f->desired_matrix == NULL)
2083 {
2084 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2085 f->current_matrix = new_glyph_matrix (f->current_pool);
2086 }
2087
2088 /* Compute window glyph matrices. (This takes the mini-buffer
2089 window into account). The result is the size of the frame glyph
2090 matrix needed. The variable window_change_flags is set to a bit
2091 mask indicating whether new matrices will be allocated or
2092 existing matrices change their size or location within the frame
2093 matrix. */
2094 window_change_flags = 0;
2095 matrix_dim
2096 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2097 0, top_window_y,
2098 1,
2099 &window_change_flags);
2100
2101 /* Add in menu bar lines, if any. */
2102 matrix_dim.height += top_window_y;
2103
2104 /* Enlarge pools as necessary. */
2105 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2106 realloc_glyph_pool (f->current_pool, matrix_dim);
2107
2108 /* Set up glyph pointers within window matrices. Do this only if
2109 absolutely necessary since it requires a frame redraw. */
2110 if (pool_changed_p || window_change_flags)
2111 {
2112 /* Do it for window matrices. */
2113 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2114 0, top_window_y, 0,
2115 &window_change_flags);
2116
2117 /* Size of frame matrices must equal size of frame. Note
2118 that we are called for X frames with window widths NOT equal
2119 to the frame width (from CHANGE_FRAME_SIZE_1). */
2120 xassert (matrix_dim.width == FRAME_COLS (f)
2121 && matrix_dim.height == FRAME_LINES (f));
2122
2123 /* Pointers to glyph memory in glyph rows are exchanged during
2124 the update phase of redisplay, which means in general that a
2125 frame's current matrix consists of pointers into both the
2126 desired and current glyph pool of the frame. Adjusting a
2127 matrix sets the frame matrix up so that pointers are all into
2128 the same pool. If we want to preserve glyph contents of the
2129 current matrix over a call to adjust_glyph_matrix, we must
2130 make a copy of the current glyphs, and restore the current
2131 matrix' contents from that copy. */
2132 if (display_completed
2133 && !FRAME_GARBAGED_P (f)
2134 && matrix_dim.width == f->current_matrix->matrix_w
2135 && matrix_dim.height == f->current_matrix->matrix_h
2136 /* For some reason, the frame glyph matrix gets corrupted if
2137 any of the windows contain margins. I haven't been able
2138 to hunt down the reason, but for the moment this prevents
2139 the problem from manifesting. -- cyd */
2140 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2141 {
2142 struct glyph_matrix *copy = save_current_matrix (f);
2143 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2144 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2145 restore_current_matrix (f, copy);
2146 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2147 }
2148 else
2149 {
2150 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2151 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2152 SET_FRAME_GARBAGED (f);
2153 }
2154 }
2155 }
2156
2157
2158 /* Allocate/reallocate glyph matrices of a single frame F for
2159 window-based redisplay. */
2160
2161 static void
2162 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2163 {
2164 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2165
2166 /* Allocate/reallocate window matrices. */
2167 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2168
2169 #ifdef HAVE_X_WINDOWS
2170 /* Allocate/ reallocate matrices of the dummy window used to display
2171 the menu bar under X when no X toolkit support is available. */
2172 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2173 {
2174 /* Allocate a dummy window if not already done. */
2175 struct window *w;
2176 if (NILP (f->menu_bar_window))
2177 {
2178 f->menu_bar_window = make_window ();
2179 w = XWINDOW (f->menu_bar_window);
2180 XSETFRAME (w->frame, f);
2181 w->pseudo_window_p = 1;
2182 }
2183 else
2184 w = XWINDOW (f->menu_bar_window);
2185
2186 /* Set window dimensions to frame dimensions and allocate or
2187 adjust glyph matrices of W. */
2188 XSETFASTINT (w->top_line, 0);
2189 XSETFASTINT (w->left_col, 0);
2190 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2191 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2192 allocate_matrices_for_window_redisplay (w);
2193 }
2194 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2195 #endif /* HAVE_X_WINDOWS */
2196
2197 #ifndef USE_GTK
2198 {
2199 /* Allocate/ reallocate matrices of the tool bar window. If we
2200 don't have a tool bar window yet, make one. */
2201 struct window *w;
2202 if (NILP (f->tool_bar_window))
2203 {
2204 f->tool_bar_window = make_window ();
2205 w = XWINDOW (f->tool_bar_window);
2206 XSETFRAME (w->frame, f);
2207 w->pseudo_window_p = 1;
2208 }
2209 else
2210 w = XWINDOW (f->tool_bar_window);
2211
2212 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2213 XSETFASTINT (w->left_col, 0);
2214 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2215 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2216 allocate_matrices_for_window_redisplay (w);
2217 }
2218 #endif
2219 }
2220
2221
2222 /* Adjust/ allocate message buffer of frame F.
2223
2224 Note that the message buffer is never freed. Since I could not
2225 find a free in 19.34, I assume that freeing it would be
2226 problematic in some way and don't do it either.
2227
2228 (Implementation note: It should be checked if we can free it
2229 eventually without causing trouble). */
2230
2231 static void
2232 adjust_frame_message_buffer (struct frame *f)
2233 {
2234 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2235
2236 if (FRAME_MESSAGE_BUF (f))
2237 {
2238 char *buffer = FRAME_MESSAGE_BUF (f);
2239 char *new_buffer = (char *) xrealloc (buffer, size);
2240 FRAME_MESSAGE_BUF (f) = new_buffer;
2241 }
2242 else
2243 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2244 }
2245
2246
2247 /* Re-allocate buffer for decode_mode_spec on frame F. */
2248
2249 static void
2250 adjust_decode_mode_spec_buffer (struct frame *f)
2251 {
2252 f->decode_mode_spec_buffer
2253 = (char *) xrealloc (f->decode_mode_spec_buffer,
2254 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2255 }
2256
2257
2258 \f
2259 /**********************************************************************
2260 Freeing Glyph Matrices
2261 **********************************************************************/
2262
2263 /* Free glyph memory for a frame F. F may be null. This function can
2264 be called for the same frame more than once. The root window of
2265 F may be nil when this function is called. This is the case when
2266 the function is called when F is destroyed. */
2267
2268 void
2269 free_glyphs (struct frame *f)
2270 {
2271 if (f && f->glyphs_initialized_p)
2272 {
2273 /* Block interrupt input so that we don't get surprised by an X
2274 event while we're in an inconsistent state. */
2275 BLOCK_INPUT;
2276 f->glyphs_initialized_p = 0;
2277
2278 /* Release window sub-matrices. */
2279 if (!NILP (f->root_window))
2280 free_window_matrices (XWINDOW (f->root_window));
2281
2282 /* Free the dummy window for menu bars without X toolkit and its
2283 glyph matrices. */
2284 if (!NILP (f->menu_bar_window))
2285 {
2286 struct window *w = XWINDOW (f->menu_bar_window);
2287 free_glyph_matrix (w->desired_matrix);
2288 free_glyph_matrix (w->current_matrix);
2289 w->desired_matrix = w->current_matrix = NULL;
2290 f->menu_bar_window = Qnil;
2291 }
2292
2293 /* Free the tool bar window and its glyph matrices. */
2294 if (!NILP (f->tool_bar_window))
2295 {
2296 struct window *w = XWINDOW (f->tool_bar_window);
2297 free_glyph_matrix (w->desired_matrix);
2298 free_glyph_matrix (w->current_matrix);
2299 w->desired_matrix = w->current_matrix = NULL;
2300 f->tool_bar_window = Qnil;
2301 }
2302
2303 /* Release frame glyph matrices. Reset fields to zero in
2304 case we are called a second time. */
2305 if (f->desired_matrix)
2306 {
2307 free_glyph_matrix (f->desired_matrix);
2308 free_glyph_matrix (f->current_matrix);
2309 f->desired_matrix = f->current_matrix = NULL;
2310 }
2311
2312 /* Release glyph pools. */
2313 if (f->desired_pool)
2314 {
2315 free_glyph_pool (f->desired_pool);
2316 free_glyph_pool (f->current_pool);
2317 f->desired_pool = f->current_pool = NULL;
2318 }
2319
2320 UNBLOCK_INPUT;
2321 }
2322 }
2323
2324
2325 /* Free glyph sub-matrices in the window tree rooted at W. This
2326 function may be called with a null pointer, and it may be called on
2327 the same tree more than once. */
2328
2329 void
2330 free_window_matrices (struct window *w)
2331 {
2332 while (w)
2333 {
2334 if (!NILP (w->hchild))
2335 free_window_matrices (XWINDOW (w->hchild));
2336 else if (!NILP (w->vchild))
2337 free_window_matrices (XWINDOW (w->vchild));
2338 else
2339 {
2340 /* This is a leaf window. Free its memory and reset fields
2341 to zero in case this function is called a second time for
2342 W. */
2343 free_glyph_matrix (w->current_matrix);
2344 free_glyph_matrix (w->desired_matrix);
2345 w->current_matrix = w->desired_matrix = NULL;
2346 }
2347
2348 /* Next window on same level. */
2349 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2350 }
2351 }
2352
2353
2354 /* Check glyph memory leaks. This function is called from
2355 shut_down_emacs. Note that frames are not destroyed when Emacs
2356 exits. We therefore free all glyph memory for all active frames
2357 explicitly and check that nothing is left allocated. */
2358
2359 void
2360 check_glyph_memory (void)
2361 {
2362 Lisp_Object tail, frame;
2363
2364 /* Free glyph memory for all frames. */
2365 FOR_EACH_FRAME (tail, frame)
2366 free_glyphs (XFRAME (frame));
2367
2368 /* Check that nothing is left allocated. */
2369 if (glyph_matrix_count)
2370 abort ();
2371 if (glyph_pool_count)
2372 abort ();
2373 }
2374
2375
2376 \f
2377 /**********************************************************************
2378 Building a Frame Matrix
2379 **********************************************************************/
2380
2381 /* Most of the redisplay code works on glyph matrices attached to
2382 windows. This is a good solution most of the time, but it is not
2383 suitable for terminal code. Terminal output functions cannot rely
2384 on being able to set an arbitrary terminal window. Instead they
2385 must be provided with a view of the whole frame, i.e. the whole
2386 screen. We build such a view by constructing a frame matrix from
2387 window matrices in this section.
2388
2389 Windows that must be updated have their must_be_update_p flag set.
2390 For all such windows, their desired matrix is made part of the
2391 desired frame matrix. For other windows, their current matrix is
2392 made part of the desired frame matrix.
2393
2394 +-----------------+----------------+
2395 | desired | desired |
2396 | | |
2397 +-----------------+----------------+
2398 | current |
2399 | |
2400 +----------------------------------+
2401
2402 Desired window matrices can be made part of the frame matrix in a
2403 cheap way: We exploit the fact that the desired frame matrix and
2404 desired window matrices share their glyph memory. This is not
2405 possible for current window matrices. Their glyphs are copied to
2406 the desired frame matrix. The latter is equivalent to
2407 preserve_other_columns in the old redisplay.
2408
2409 Used glyphs counters for frame matrix rows are the result of adding
2410 up glyph lengths of the window matrices. A line in the frame
2411 matrix is enabled, if a corresponding line in a window matrix is
2412 enabled.
2413
2414 After building the desired frame matrix, it will be passed to
2415 terminal code, which will manipulate both the desired and current
2416 frame matrix. Changes applied to the frame's current matrix have
2417 to be visible in current window matrices afterwards, of course.
2418
2419 This problem is solved like this:
2420
2421 1. Window and frame matrices share glyphs. Window matrices are
2422 constructed in a way that their glyph contents ARE the glyph
2423 contents needed in a frame matrix. Thus, any modification of
2424 glyphs done in terminal code will be reflected in window matrices
2425 automatically.
2426
2427 2. Exchanges of rows in a frame matrix done by terminal code are
2428 intercepted by hook functions so that corresponding row operations
2429 on window matrices can be performed. This is necessary because we
2430 use pointers to glyphs in glyph row structures. To satisfy the
2431 assumption of point 1 above that glyphs are updated implicitly in
2432 window matrices when they are manipulated via the frame matrix,
2433 window and frame matrix must of course agree where to find the
2434 glyphs for their rows. Possible manipulations that must be
2435 mirrored are assignments of rows of the desired frame matrix to the
2436 current frame matrix and scrolling the current frame matrix. */
2437
2438 /* Build frame F's desired matrix from window matrices. Only windows
2439 which have the flag must_be_updated_p set have to be updated. Menu
2440 bar lines of a frame are not covered by window matrices, so make
2441 sure not to touch them in this function. */
2442
2443 static void
2444 build_frame_matrix (struct frame *f)
2445 {
2446 int i;
2447
2448 /* F must have a frame matrix when this function is called. */
2449 xassert (!FRAME_WINDOW_P (f));
2450
2451 /* Clear all rows in the frame matrix covered by window matrices.
2452 Menu bar lines are not covered by windows. */
2453 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2454 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2455
2456 /* Build the matrix by walking the window tree. */
2457 build_frame_matrix_from_window_tree (f->desired_matrix,
2458 XWINDOW (FRAME_ROOT_WINDOW (f)));
2459 }
2460
2461
2462 /* Walk a window tree, building a frame matrix MATRIX from window
2463 matrices. W is the root of a window tree. */
2464
2465 static void
2466 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2467 {
2468 while (w)
2469 {
2470 if (!NILP (w->hchild))
2471 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2472 else if (!NILP (w->vchild))
2473 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2474 else
2475 build_frame_matrix_from_leaf_window (matrix, w);
2476
2477 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2478 }
2479 }
2480
2481
2482 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2483 desired frame matrix built. W is a leaf window whose desired or
2484 current matrix is to be added to FRAME_MATRIX. W's flag
2485 must_be_updated_p determines which matrix it contributes to
2486 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2487 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2488 Adding a desired matrix means setting up used counters and such in
2489 frame rows, while adding a current window matrix to FRAME_MATRIX
2490 means copying glyphs. The latter case corresponds to
2491 preserve_other_columns in the old redisplay. */
2492
2493 static void
2494 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2495 {
2496 struct glyph_matrix *window_matrix;
2497 int window_y, frame_y;
2498 /* If non-zero, a glyph to insert at the right border of W. */
2499 GLYPH right_border_glyph;
2500
2501 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2502
2503 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2504 if (w->must_be_updated_p)
2505 {
2506 window_matrix = w->desired_matrix;
2507
2508 /* Decide whether we want to add a vertical border glyph. */
2509 if (!WINDOW_RIGHTMOST_P (w))
2510 {
2511 struct Lisp_Char_Table *dp = window_display_table (w);
2512 Lisp_Object gc;
2513
2514 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2515 if (dp
2516 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2517 {
2518 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2519 spec_glyph_lookup_face (w, &right_border_glyph);
2520 }
2521
2522 if (GLYPH_FACE (right_border_glyph) <= 0)
2523 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2524 }
2525 }
2526 else
2527 window_matrix = w->current_matrix;
2528
2529 /* For all rows in the window matrix and corresponding rows in the
2530 frame matrix. */
2531 window_y = 0;
2532 frame_y = window_matrix->matrix_y;
2533 while (window_y < window_matrix->nrows)
2534 {
2535 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2536 struct glyph_row *window_row = window_matrix->rows + window_y;
2537 int current_row_p = window_matrix == w->current_matrix;
2538
2539 /* Fill up the frame row with spaces up to the left margin of the
2540 window row. */
2541 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2542
2543 /* Fill up areas in the window matrix row with spaces. */
2544 fill_up_glyph_row_with_spaces (window_row);
2545
2546 /* If only part of W's desired matrix has been built, and
2547 window_row wasn't displayed, use the corresponding current
2548 row instead. */
2549 if (window_matrix == w->desired_matrix
2550 && !window_row->enabled_p)
2551 {
2552 window_row = w->current_matrix->rows + window_y;
2553 current_row_p = 1;
2554 }
2555
2556 if (current_row_p)
2557 {
2558 /* Copy window row to frame row. */
2559 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2560 window_row->glyphs[0],
2561 window_matrix->matrix_w * sizeof (struct glyph));
2562 }
2563 else
2564 {
2565 xassert (window_row->enabled_p);
2566
2567 /* Only when a desired row has been displayed, we want
2568 the corresponding frame row to be updated. */
2569 frame_row->enabled_p = 1;
2570
2571 /* Maybe insert a vertical border between horizontally adjacent
2572 windows. */
2573 if (GLYPH_CHAR (right_border_glyph) != 0)
2574 {
2575 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2576 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2577 }
2578
2579 #if GLYPH_DEBUG
2580 /* Window row window_y must be a slice of frame row
2581 frame_y. */
2582 xassert (glyph_row_slice_p (window_row, frame_row));
2583
2584 /* If rows are in sync, we don't have to copy glyphs because
2585 frame and window share glyphs. */
2586
2587 strcpy (w->current_matrix->method, w->desired_matrix->method);
2588 add_window_display_history (w, w->current_matrix->method, 0);
2589 #endif
2590 }
2591
2592 /* Set number of used glyphs in the frame matrix. Since we fill
2593 up with spaces, and visit leaf windows from left to right it
2594 can be done simply. */
2595 frame_row->used[TEXT_AREA]
2596 = window_matrix->matrix_x + window_matrix->matrix_w;
2597
2598 /* Next row. */
2599 ++window_y;
2600 ++frame_y;
2601 }
2602 }
2603
2604 /* Given a user-specified glyph, possibly including a Lisp-level face
2605 ID, return a glyph that has a realized face ID.
2606 This is used for glyphs displayed specially and not part of the text;
2607 for instance, vertical separators, truncation markers, etc. */
2608
2609 void
2610 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2611 {
2612 int lface_id = GLYPH_FACE (*glyph);
2613 /* Convert the glyph's specified face to a realized (cache) face. */
2614 if (lface_id > 0)
2615 {
2616 int face_id = merge_faces (XFRAME (w->frame),
2617 Qt, lface_id, DEFAULT_FACE_ID);
2618 SET_GLYPH_FACE (*glyph, face_id);
2619 }
2620 }
2621
2622 /* Add spaces to a glyph row ROW in a window matrix.
2623
2624 Each row has the form:
2625
2626 +---------+-----------------------------+------------+
2627 | left | text | right |
2628 +---------+-----------------------------+------------+
2629
2630 Left and right marginal areas are optional. This function adds
2631 spaces to areas so that there are no empty holes between areas.
2632 In other words: If the right area is not empty, the text area
2633 is filled up with spaces up to the right area. If the text area
2634 is not empty, the left area is filled up.
2635
2636 To be called for frame-based redisplay, only. */
2637
2638 static void
2639 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2640 {
2641 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2642 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2643 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2644 }
2645
2646
2647 /* Fill area AREA of glyph row ROW with spaces. To be called for
2648 frame-based redisplay only. */
2649
2650 static void
2651 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2652 {
2653 if (row->glyphs[area] < row->glyphs[area + 1])
2654 {
2655 struct glyph *end = row->glyphs[area + 1];
2656 struct glyph *text = row->glyphs[area] + row->used[area];
2657
2658 while (text < end)
2659 *text++ = space_glyph;
2660 row->used[area] = text - row->glyphs[area];
2661 }
2662 }
2663
2664
2665 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2666 reached. In frame matrices only one area, TEXT_AREA, is used. */
2667
2668 static void
2669 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2670 {
2671 int i = row->used[TEXT_AREA];
2672 struct glyph *glyph = row->glyphs[TEXT_AREA];
2673
2674 while (i < upto)
2675 glyph[i++] = space_glyph;
2676
2677 row->used[TEXT_AREA] = i;
2678 }
2679
2680
2681 \f
2682 /**********************************************************************
2683 Mirroring operations on frame matrices in window matrices
2684 **********************************************************************/
2685
2686 /* Set frame being updated via frame-based redisplay to F. This
2687 function must be called before updates to make explicit that we are
2688 working on frame matrices or not. */
2689
2690 static inline void
2691 set_frame_matrix_frame (struct frame *f)
2692 {
2693 frame_matrix_frame = f;
2694 }
2695
2696
2697 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2698 DESIRED_MATRIX is the desired matrix corresponding to
2699 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2700 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2701 frame_matrix_frame is non-null, this indicates that the exchange is
2702 done in frame matrices, and that we have to perform analogous
2703 operations in window matrices of frame_matrix_frame. */
2704
2705 static inline void
2706 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2707 {
2708 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2709 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2710 int mouse_face_p = current_row->mouse_face_p;
2711
2712 /* Do current_row = desired_row. This exchanges glyph pointers
2713 between both rows, and does a structure assignment otherwise. */
2714 assign_row (current_row, desired_row);
2715
2716 /* Enable current_row to mark it as valid. */
2717 current_row->enabled_p = 1;
2718 current_row->mouse_face_p = mouse_face_p;
2719
2720 /* If we are called on frame matrices, perform analogous operations
2721 for window matrices. */
2722 if (frame_matrix_frame)
2723 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2724 }
2725
2726
2727 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2728 W's frame which has been made current (by swapping pointers between
2729 current and desired matrix). Perform analogous operations in the
2730 matrices of leaf windows in the window tree rooted at W. */
2731
2732 static void
2733 mirror_make_current (struct window *w, int frame_row)
2734 {
2735 while (w)
2736 {
2737 if (!NILP (w->hchild))
2738 mirror_make_current (XWINDOW (w->hchild), frame_row);
2739 else if (!NILP (w->vchild))
2740 mirror_make_current (XWINDOW (w->vchild), frame_row);
2741 else
2742 {
2743 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2744 here because the checks performed in debug mode there
2745 will not allow the conversion. */
2746 int row = frame_row - w->desired_matrix->matrix_y;
2747
2748 /* If FRAME_ROW is within W, assign the desired row to the
2749 current row (exchanging glyph pointers). */
2750 if (row >= 0 && row < w->desired_matrix->matrix_h)
2751 {
2752 struct glyph_row *current_row
2753 = MATRIX_ROW (w->current_matrix, row);
2754 struct glyph_row *desired_row
2755 = MATRIX_ROW (w->desired_matrix, row);
2756
2757 if (desired_row->enabled_p)
2758 assign_row (current_row, desired_row);
2759 else
2760 swap_glyph_pointers (desired_row, current_row);
2761 current_row->enabled_p = 1;
2762
2763 /* Set the Y coordinate of the mode/header line's row.
2764 It is needed in draw_row_with_mouse_face to find the
2765 screen coordinates. (Window-based redisplay sets
2766 this in update_window, but no one seems to do that
2767 for frame-based redisplay.) */
2768 if (current_row->mode_line_p)
2769 current_row->y = row;
2770 }
2771 }
2772
2773 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2774 }
2775 }
2776
2777
2778 /* Perform row dance after scrolling. We are working on the range of
2779 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2780 including) in MATRIX. COPY_FROM is a vector containing, for each
2781 row I in the range 0 <= I < NLINES, the index of the original line
2782 to move to I. This index is relative to the row range, i.e. 0 <=
2783 index < NLINES. RETAINED_P is a vector containing zero for each
2784 row 0 <= I < NLINES which is empty.
2785
2786 This function is called from do_scrolling and do_direct_scrolling. */
2787
2788 void
2789 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2790 int *copy_from, char *retained_p)
2791 {
2792 /* A copy of original rows. */
2793 struct glyph_row *old_rows;
2794
2795 /* Rows to assign to. */
2796 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2797
2798 int i;
2799
2800 /* Make a copy of the original rows. */
2801 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2802 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2803
2804 /* Assign new rows, maybe clear lines. */
2805 for (i = 0; i < nlines; ++i)
2806 {
2807 int enabled_before_p = new_rows[i].enabled_p;
2808
2809 xassert (i + unchanged_at_top < matrix->nrows);
2810 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2811 new_rows[i] = old_rows[copy_from[i]];
2812 new_rows[i].enabled_p = enabled_before_p;
2813
2814 /* RETAINED_P is zero for empty lines. */
2815 if (!retained_p[copy_from[i]])
2816 new_rows[i].enabled_p = 0;
2817 }
2818
2819 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2820 if (frame_matrix_frame)
2821 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2822 unchanged_at_top, nlines, copy_from, retained_p);
2823 }
2824
2825
2826 /* Synchronize glyph pointers in the current matrix of window W with
2827 the current frame matrix. */
2828
2829 static void
2830 sync_window_with_frame_matrix_rows (struct window *w)
2831 {
2832 struct frame *f = XFRAME (w->frame);
2833 struct glyph_row *window_row, *window_row_end, *frame_row;
2834 int left, right, x, width;
2835
2836 /* Preconditions: W must be a leaf window on a tty frame. */
2837 xassert (NILP (w->hchild) && NILP (w->vchild));
2838 xassert (!FRAME_WINDOW_P (f));
2839
2840 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2841 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2842 x = w->current_matrix->matrix_x;
2843 width = w->current_matrix->matrix_w;
2844
2845 window_row = w->current_matrix->rows;
2846 window_row_end = window_row + w->current_matrix->nrows;
2847 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2848
2849 for (; window_row < window_row_end; ++window_row, ++frame_row)
2850 {
2851 window_row->glyphs[LEFT_MARGIN_AREA]
2852 = frame_row->glyphs[0] + x;
2853 window_row->glyphs[TEXT_AREA]
2854 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2855 window_row->glyphs[LAST_AREA]
2856 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2857 window_row->glyphs[RIGHT_MARGIN_AREA]
2858 = window_row->glyphs[LAST_AREA] - right;
2859 }
2860 }
2861
2862
2863 /* Return the window in the window tree rooted in W containing frame
2864 row ROW. Value is null if none is found. */
2865
2866 static struct window *
2867 frame_row_to_window (struct window *w, int row)
2868 {
2869 struct window *found = NULL;
2870
2871 while (w && !found)
2872 {
2873 if (!NILP (w->hchild))
2874 found = frame_row_to_window (XWINDOW (w->hchild), row);
2875 else if (!NILP (w->vchild))
2876 found = frame_row_to_window (XWINDOW (w->vchild), row);
2877 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2878 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2879 found = w;
2880
2881 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2882 }
2883
2884 return found;
2885 }
2886
2887
2888 /* Perform a line dance in the window tree rooted at W, after
2889 scrolling a frame matrix in mirrored_line_dance.
2890
2891 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2892 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2893 COPY_FROM is a vector containing, for each row I in the range 0 <=
2894 I < NLINES, the index of the original line to move to I. This
2895 index is relative to the row range, i.e. 0 <= index < NLINES.
2896 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2897 which is empty. */
2898
2899 static void
2900 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2901 {
2902 while (w)
2903 {
2904 if (!NILP (w->hchild))
2905 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2906 nlines, copy_from, retained_p);
2907 else if (!NILP (w->vchild))
2908 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2909 nlines, copy_from, retained_p);
2910 else
2911 {
2912 /* W is a leaf window, and we are working on its current
2913 matrix m. */
2914 struct glyph_matrix *m = w->current_matrix;
2915 int i, sync_p = 0;
2916 struct glyph_row *old_rows;
2917
2918 /* Make a copy of the original rows of matrix m. */
2919 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2920 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2921
2922 for (i = 0; i < nlines; ++i)
2923 {
2924 /* Frame relative line assigned to. */
2925 int frame_to = i + unchanged_at_top;
2926
2927 /* Frame relative line assigned. */
2928 int frame_from = copy_from[i] + unchanged_at_top;
2929
2930 /* Window relative line assigned to. */
2931 int window_to = frame_to - m->matrix_y;
2932
2933 /* Window relative line assigned. */
2934 int window_from = frame_from - m->matrix_y;
2935
2936 /* Is assigned line inside window? */
2937 int from_inside_window_p
2938 = window_from >= 0 && window_from < m->matrix_h;
2939
2940 /* Is assigned to line inside window? */
2941 int to_inside_window_p
2942 = window_to >= 0 && window_to < m->matrix_h;
2943
2944 if (from_inside_window_p && to_inside_window_p)
2945 {
2946 /* Enabled setting before assignment. */
2947 int enabled_before_p;
2948
2949 /* Do the assignment. The enabled_p flag is saved
2950 over the assignment because the old redisplay did
2951 that. */
2952 enabled_before_p = m->rows[window_to].enabled_p;
2953 m->rows[window_to] = old_rows[window_from];
2954 m->rows[window_to].enabled_p = enabled_before_p;
2955
2956 /* If frame line is empty, window line is empty, too. */
2957 if (!retained_p[copy_from[i]])
2958 m->rows[window_to].enabled_p = 0;
2959 }
2960 else if (to_inside_window_p)
2961 {
2962 /* A copy between windows. This is an infrequent
2963 case not worth optimizing. */
2964 struct frame *f = XFRAME (w->frame);
2965 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2966 struct window *w2;
2967 struct glyph_matrix *m2;
2968 int m2_from;
2969
2970 w2 = frame_row_to_window (root, frame_from);
2971 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2972 -nw', FROM_FRAME sometimes has no associated window.
2973 This check avoids a segfault if W2 is null. */
2974 if (w2)
2975 {
2976 m2 = w2->current_matrix;
2977 m2_from = frame_from - m2->matrix_y;
2978 copy_row_except_pointers (m->rows + window_to,
2979 m2->rows + m2_from);
2980
2981 /* If frame line is empty, window line is empty, too. */
2982 if (!retained_p[copy_from[i]])
2983 m->rows[window_to].enabled_p = 0;
2984 }
2985 sync_p = 1;
2986 }
2987 else if (from_inside_window_p)
2988 sync_p = 1;
2989 }
2990
2991 /* If there was a copy between windows, make sure glyph
2992 pointers are in sync with the frame matrix. */
2993 if (sync_p)
2994 sync_window_with_frame_matrix_rows (w);
2995
2996 /* Check that no pointers are lost. */
2997 CHECK_MATRIX (m);
2998 }
2999
3000 /* Next window on same level. */
3001 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3002 }
3003 }
3004
3005
3006 #if GLYPH_DEBUG
3007
3008 /* Check that window and frame matrices agree about their
3009 understanding where glyphs of the rows are to find. For each
3010 window in the window tree rooted at W, check that rows in the
3011 matrices of leaf window agree with their frame matrices about
3012 glyph pointers. */
3013
3014 static void
3015 check_window_matrix_pointers (struct window *w)
3016 {
3017 while (w)
3018 {
3019 if (!NILP (w->hchild))
3020 check_window_matrix_pointers (XWINDOW (w->hchild));
3021 else if (!NILP (w->vchild))
3022 check_window_matrix_pointers (XWINDOW (w->vchild));
3023 else
3024 {
3025 struct frame *f = XFRAME (w->frame);
3026 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3027 check_matrix_pointers (w->current_matrix, f->current_matrix);
3028 }
3029
3030 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3031 }
3032 }
3033
3034
3035 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3036 a window and FRAME_MATRIX is the corresponding frame matrix. For
3037 each row in WINDOW_MATRIX check that it's a slice of the
3038 corresponding frame row. If it isn't, abort. */
3039
3040 static void
3041 check_matrix_pointers (struct glyph_matrix *window_matrix,
3042 struct glyph_matrix *frame_matrix)
3043 {
3044 /* Row number in WINDOW_MATRIX. */
3045 int i = 0;
3046
3047 /* Row number corresponding to I in FRAME_MATRIX. */
3048 int j = window_matrix->matrix_y;
3049
3050 /* For all rows check that the row in the window matrix is a
3051 slice of the row in the frame matrix. If it isn't we didn't
3052 mirror an operation on the frame matrix correctly. */
3053 while (i < window_matrix->nrows)
3054 {
3055 if (!glyph_row_slice_p (window_matrix->rows + i,
3056 frame_matrix->rows + j))
3057 abort ();
3058 ++i, ++j;
3059 }
3060 }
3061
3062 #endif /* GLYPH_DEBUG != 0 */
3063
3064
3065 \f
3066 /**********************************************************************
3067 VPOS and HPOS translations
3068 **********************************************************************/
3069
3070 #if GLYPH_DEBUG
3071
3072 /* Translate vertical position VPOS which is relative to window W to a
3073 vertical position relative to W's frame. */
3074
3075 static int
3076 window_to_frame_vpos (struct window *w, int vpos)
3077 {
3078 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3079 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3080 vpos += WINDOW_TOP_EDGE_LINE (w);
3081 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3082 return vpos;
3083 }
3084
3085
3086 /* Translate horizontal position HPOS which is relative to window W to
3087 a horizontal position relative to W's frame. */
3088
3089 static int
3090 window_to_frame_hpos (struct window *w, int hpos)
3091 {
3092 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3093 hpos += WINDOW_LEFT_EDGE_COL (w);
3094 return hpos;
3095 }
3096
3097 #endif /* GLYPH_DEBUG */
3098
3099
3100 \f
3101 /**********************************************************************
3102 Redrawing Frames
3103 **********************************************************************/
3104
3105 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3106 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3107 (Lisp_Object frame)
3108 {
3109 struct frame *f;
3110
3111 CHECK_LIVE_FRAME (frame);
3112 f = XFRAME (frame);
3113
3114 /* Ignore redraw requests, if frame has no glyphs yet.
3115 (Implementation note: It still has to be checked why we are
3116 called so early here). */
3117 if (!glyphs_initialized_initially_p)
3118 return Qnil;
3119
3120 update_begin (f);
3121 #ifdef MSDOS
3122 if (FRAME_MSDOS_P (f))
3123 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3124 #endif
3125 clear_frame (f);
3126 clear_current_matrices (f);
3127 update_end (f);
3128 if (FRAME_TERMCAP_P (f))
3129 fflush (FRAME_TTY (f)->output);
3130 windows_or_buffers_changed++;
3131 /* Mark all windows as inaccurate, so that every window will have
3132 its redisplay done. */
3133 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3134 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3135 f->garbaged = 0;
3136 return Qnil;
3137 }
3138
3139
3140 /* Redraw frame F. This is nothing more than a call to the Lisp
3141 function redraw-frame. */
3142
3143 void
3144 redraw_frame (struct frame *f)
3145 {
3146 Lisp_Object frame;
3147 XSETFRAME (frame, f);
3148 Fredraw_frame (frame);
3149 }
3150
3151
3152 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3153 doc: /* Clear and redisplay all visible frames. */)
3154 (void)
3155 {
3156 Lisp_Object tail, frame;
3157
3158 FOR_EACH_FRAME (tail, frame)
3159 if (FRAME_VISIBLE_P (XFRAME (frame)))
3160 Fredraw_frame (frame);
3161
3162 return Qnil;
3163 }
3164
3165
3166 \f
3167 /***********************************************************************
3168 Frame Update
3169 ***********************************************************************/
3170
3171 /* Update frame F based on the data in desired matrices.
3172
3173 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3174 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3175 scrolling.
3176
3177 Value is non-zero if redisplay was stopped due to pending input. */
3178
3179 int
3180 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3181 {
3182 /* 1 means display has been paused because of pending input. */
3183 int paused_p;
3184 struct window *root_window = XWINDOW (f->root_window);
3185
3186 if (redisplay_dont_pause)
3187 force_p = 1;
3188 #if PERIODIC_PREEMPTION_CHECKING
3189 else if (NILP (Vredisplay_preemption_period))
3190 force_p = 1;
3191 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3192 {
3193 EMACS_TIME tm;
3194 double p = XFLOATINT (Vredisplay_preemption_period);
3195 int sec, usec;
3196
3197 if (detect_input_pending_ignore_squeezables ())
3198 {
3199 paused_p = 1;
3200 goto do_pause;
3201 }
3202
3203 sec = (int) p;
3204 usec = (p - sec) * 1000000;
3205
3206 EMACS_GET_TIME (tm);
3207 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3208 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3209 }
3210 #endif
3211
3212 if (FRAME_WINDOW_P (f))
3213 {
3214 /* We are working on window matrix basis. All windows whose
3215 flag must_be_updated_p is set have to be updated. */
3216
3217 /* Record that we are not working on frame matrices. */
3218 set_frame_matrix_frame (NULL);
3219
3220 /* Update all windows in the window tree of F, maybe stopping
3221 when pending input is detected. */
3222 update_begin (f);
3223
3224 /* Update the menu bar on X frames that don't have toolkit
3225 support. */
3226 if (WINDOWP (f->menu_bar_window))
3227 update_window (XWINDOW (f->menu_bar_window), 1);
3228
3229 /* Update the tool-bar window, if present. */
3230 if (WINDOWP (f->tool_bar_window))
3231 {
3232 struct window *w = XWINDOW (f->tool_bar_window);
3233
3234 /* Update tool-bar window. */
3235 if (w->must_be_updated_p)
3236 {
3237 Lisp_Object tem;
3238
3239 update_window (w, 1);
3240 w->must_be_updated_p = 0;
3241
3242 /* Swap tool-bar strings. We swap because we want to
3243 reuse strings. */
3244 tem = f->current_tool_bar_string;
3245 f->current_tool_bar_string = f->desired_tool_bar_string;
3246 f->desired_tool_bar_string = tem;
3247 }
3248 }
3249
3250
3251 /* Update windows. */
3252 paused_p = update_window_tree (root_window, force_p);
3253 update_end (f);
3254
3255 /* This flush is a performance bottleneck under X,
3256 and it doesn't seem to be necessary anyway (in general).
3257 It is necessary when resizing the window with the mouse, or
3258 at least the fringes are not redrawn in a timely manner. ++kfs */
3259 if (f->force_flush_display_p)
3260 {
3261 FRAME_RIF (f)->flush_display (f);
3262 f->force_flush_display_p = 0;
3263 }
3264 }
3265 else
3266 {
3267 /* We are working on frame matrix basis. Set the frame on whose
3268 frame matrix we operate. */
3269 set_frame_matrix_frame (f);
3270
3271 /* Build F's desired matrix from window matrices. */
3272 build_frame_matrix (f);
3273
3274 /* Update the display */
3275 update_begin (f);
3276 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3277 update_end (f);
3278
3279 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3280 {
3281 if (FRAME_TTY (f)->termscript)
3282 fflush (FRAME_TTY (f)->termscript);
3283 if (FRAME_TERMCAP_P (f))
3284 fflush (FRAME_TTY (f)->output);
3285 }
3286
3287 /* Check window matrices for lost pointers. */
3288 #if GLYPH_DEBUG
3289 check_window_matrix_pointers (root_window);
3290 add_frame_display_history (f, paused_p);
3291 #endif
3292 }
3293
3294 #if PERIODIC_PREEMPTION_CHECKING
3295 do_pause:
3296 #endif
3297 /* Reset flags indicating that a window should be updated. */
3298 set_window_update_flags (root_window, 0);
3299
3300 display_completed = !paused_p;
3301 return paused_p;
3302 }
3303
3304
3305 \f
3306 /************************************************************************
3307 Window-based updates
3308 ************************************************************************/
3309
3310 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3311 don't stop updating when input is pending. */
3312
3313 static int
3314 update_window_tree (struct window *w, int force_p)
3315 {
3316 int paused_p = 0;
3317
3318 while (w && !paused_p)
3319 {
3320 if (!NILP (w->hchild))
3321 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3322 else if (!NILP (w->vchild))
3323 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3324 else if (w->must_be_updated_p)
3325 paused_p |= update_window (w, force_p);
3326
3327 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3328 }
3329
3330 return paused_p;
3331 }
3332
3333
3334 /* Update window W if its flag must_be_updated_p is non-zero. If
3335 FORCE_P is non-zero, don't stop updating if input is pending. */
3336
3337 void
3338 update_single_window (struct window *w, int force_p)
3339 {
3340 if (w->must_be_updated_p)
3341 {
3342 struct frame *f = XFRAME (WINDOW_FRAME (w));
3343
3344 /* Record that this is not a frame-based redisplay. */
3345 set_frame_matrix_frame (NULL);
3346
3347 if (redisplay_dont_pause)
3348 force_p = 1;
3349 #if PERIODIC_PREEMPTION_CHECKING
3350 else if (NILP (Vredisplay_preemption_period))
3351 force_p = 1;
3352 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3353 {
3354 EMACS_TIME tm;
3355 double p = XFLOATINT (Vredisplay_preemption_period);
3356 int sec, usec;
3357
3358 sec = (int) p;
3359 usec = (p - sec) * 1000000;
3360
3361 EMACS_GET_TIME (tm);
3362 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3363 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3364 }
3365 #endif
3366
3367 /* Update W. */
3368 update_begin (f);
3369 update_window (w, force_p);
3370 update_end (f);
3371
3372 /* Reset flag in W. */
3373 w->must_be_updated_p = 0;
3374 }
3375 }
3376
3377 #ifdef HAVE_WINDOW_SYSTEM
3378
3379 /* Redraw lines from the current matrix of window W that are
3380 overlapped by other rows. YB is bottom-most y-position in W. */
3381
3382 static void
3383 redraw_overlapped_rows (struct window *w, int yb)
3384 {
3385 int i;
3386 struct frame *f = XFRAME (WINDOW_FRAME (w));
3387
3388 /* If rows overlapping others have been changed, the rows being
3389 overlapped have to be redrawn. This won't draw lines that have
3390 already been drawn in update_window_line because overlapped_p in
3391 desired rows is 0, so after row assignment overlapped_p in
3392 current rows is 0. */
3393 for (i = 0; i < w->current_matrix->nrows; ++i)
3394 {
3395 struct glyph_row *row = w->current_matrix->rows + i;
3396
3397 if (!row->enabled_p)
3398 break;
3399 else if (row->mode_line_p)
3400 continue;
3401
3402 if (row->overlapped_p)
3403 {
3404 enum glyph_row_area area;
3405
3406 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3407 {
3408 updated_row = row;
3409 updated_area = area;
3410 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3411 area == TEXT_AREA ? row->x : 0);
3412 if (row->used[area])
3413 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3414 row->used[area]);
3415 FRAME_RIF (f)->clear_end_of_line (-1);
3416 }
3417
3418 row->overlapped_p = 0;
3419 }
3420
3421 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3422 break;
3423 }
3424 }
3425
3426
3427 /* Redraw lines from the current matrix of window W that overlap
3428 others. YB is bottom-most y-position in W. */
3429
3430 static void
3431 redraw_overlapping_rows (struct window *w, int yb)
3432 {
3433 int i, bottom_y;
3434 struct glyph_row *row;
3435 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3436
3437 for (i = 0; i < w->current_matrix->nrows; ++i)
3438 {
3439 row = w->current_matrix->rows + i;
3440
3441 if (!row->enabled_p)
3442 break;
3443 else if (row->mode_line_p)
3444 continue;
3445
3446 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3447
3448 if (row->overlapping_p)
3449 {
3450 int overlaps = 0;
3451
3452 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3453 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3454 overlaps |= OVERLAPS_PRED;
3455 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3456 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3457 overlaps |= OVERLAPS_SUCC;
3458
3459 if (overlaps)
3460 {
3461 if (row->used[LEFT_MARGIN_AREA])
3462 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3463
3464 if (row->used[TEXT_AREA])
3465 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3466
3467 if (row->used[RIGHT_MARGIN_AREA])
3468 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3469
3470 /* Record in neighbour rows that ROW overwrites part of
3471 their display. */
3472 if (overlaps & OVERLAPS_PRED)
3473 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3474 if (overlaps & OVERLAPS_SUCC)
3475 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3476 }
3477 }
3478
3479 if (bottom_y >= yb)
3480 break;
3481 }
3482 }
3483
3484 #endif /* HAVE_WINDOW_SYSTEM */
3485
3486
3487 #if defined GLYPH_DEBUG && 0
3488
3489 /* Check that no row in the current matrix of window W is enabled
3490 which is below what's displayed in the window. */
3491
3492 static void
3493 check_current_matrix_flags (struct window *w)
3494 {
3495 int last_seen_p = 0;
3496 int i, yb = window_text_bottom_y (w);
3497
3498 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3499 {
3500 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3501 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3502 last_seen_p = 1;
3503 else if (last_seen_p && row->enabled_p)
3504 abort ();
3505 }
3506 }
3507
3508 #endif /* GLYPH_DEBUG */
3509
3510
3511 /* Update display of window W. FORCE_P non-zero means that we should
3512 not stop when detecting pending input. */
3513
3514 static int
3515 update_window (struct window *w, int force_p)
3516 {
3517 struct glyph_matrix *desired_matrix = w->desired_matrix;
3518 int paused_p;
3519 #if !PERIODIC_PREEMPTION_CHECKING
3520 int preempt_count = baud_rate / 2400 + 1;
3521 #endif
3522 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3523 #if GLYPH_DEBUG
3524 /* Check that W's frame doesn't have glyph matrices. */
3525 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3526 #endif
3527
3528 /* Check pending input the first time so that we can quickly return. */
3529 #if !PERIODIC_PREEMPTION_CHECKING
3530 if (!force_p)
3531 detect_input_pending_ignore_squeezables ();
3532 #endif
3533
3534 /* If forced to complete the update, or if no input is pending, do
3535 the update. */
3536 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3537 {
3538 struct glyph_row *row, *end;
3539 struct glyph_row *mode_line_row;
3540 struct glyph_row *header_line_row;
3541 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3542 #if ! PERIODIC_PREEMPTION_CHECKING
3543 int n_updated = 0;
3544 #endif
3545
3546 rif->update_window_begin_hook (w);
3547 yb = window_text_bottom_y (w);
3548
3549 /* If window has a header line, update it before everything else.
3550 Adjust y-positions of other rows by the header line height. */
3551 row = desired_matrix->rows;
3552 end = row + desired_matrix->nrows - 1;
3553
3554 if (row->mode_line_p)
3555 {
3556 header_line_row = row;
3557 ++row;
3558 }
3559 else
3560 header_line_row = NULL;
3561
3562 /* Update the mode line, if necessary. */
3563 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3564 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3565 {
3566 mode_line_row->y = yb;
3567 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3568 desired_matrix),
3569 &mouse_face_overwritten_p);
3570 }
3571
3572 /* Find first enabled row. Optimizations in redisplay_internal
3573 may lead to an update with only one row enabled. There may
3574 be also completely empty matrices. */
3575 while (row < end && !row->enabled_p)
3576 ++row;
3577
3578 /* Try reusing part of the display by copying. */
3579 if (row < end && !desired_matrix->no_scrolling_p)
3580 {
3581 int rc = scrolling_window (w, header_line_row != NULL);
3582 if (rc < 0)
3583 {
3584 /* All rows were found to be equal. */
3585 paused_p = 0;
3586 goto set_cursor;
3587 }
3588 else if (rc > 0)
3589 {
3590 /* We've scrolled the display. */
3591 force_p = 1;
3592 changed_p = 1;
3593 }
3594 }
3595
3596 /* Update the rest of the lines. */
3597 for (; row < end && (force_p || !input_pending); ++row)
3598 if (row->enabled_p)
3599 {
3600 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3601 int i;
3602
3603 /* We'll have to play a little bit with when to
3604 detect_input_pending. If it's done too often,
3605 scrolling large windows with repeated scroll-up
3606 commands will too quickly pause redisplay. */
3607 #if PERIODIC_PREEMPTION_CHECKING
3608 if (!force_p)
3609 {
3610 EMACS_TIME tm, dif;
3611 EMACS_GET_TIME (tm);
3612 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3613 if (EMACS_TIME_NEG_P (dif))
3614 {
3615 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3616 if (detect_input_pending_ignore_squeezables ())
3617 break;
3618 }
3619 }
3620 #else
3621 if (!force_p && ++n_updated % preempt_count == 0)
3622 detect_input_pending_ignore_squeezables ();
3623 #endif
3624 changed_p |= update_window_line (w, vpos,
3625 &mouse_face_overwritten_p);
3626
3627 /* Mark all rows below the last visible one in the current
3628 matrix as invalid. This is necessary because of
3629 variable line heights. Consider the case of three
3630 successive redisplays, where the first displays 5
3631 lines, the second 3 lines, and the third 5 lines again.
3632 If the second redisplay wouldn't mark rows in the
3633 current matrix invalid, the third redisplay might be
3634 tempted to optimize redisplay based on lines displayed
3635 in the first redisplay. */
3636 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3637 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3638 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3639 }
3640
3641 /* Was display preempted? */
3642 paused_p = row < end;
3643
3644 set_cursor:
3645
3646 /* Update the header line after scrolling because a new header
3647 line would otherwise overwrite lines at the top of the window
3648 that can be scrolled. */
3649 if (header_line_row && header_line_row->enabled_p)
3650 {
3651 header_line_row->y = 0;
3652 update_window_line (w, 0, &mouse_face_overwritten_p);
3653 }
3654
3655 /* Fix the appearance of overlapping/overlapped rows. */
3656 if (!paused_p && !w->pseudo_window_p)
3657 {
3658 #ifdef HAVE_WINDOW_SYSTEM
3659 if (changed_p && rif->fix_overlapping_area)
3660 {
3661 redraw_overlapped_rows (w, yb);
3662 redraw_overlapping_rows (w, yb);
3663 }
3664 #endif
3665
3666 /* Make cursor visible at cursor position of W. */
3667 set_window_cursor_after_update (w);
3668
3669 #if 0 /* Check that current matrix invariants are satisfied. This is
3670 for debugging only. See the comment of check_matrix_invariants. */
3671 IF_DEBUG (check_matrix_invariants (w));
3672 #endif
3673 }
3674
3675 #if GLYPH_DEBUG
3676 /* Remember the redisplay method used to display the matrix. */
3677 strcpy (w->current_matrix->method, w->desired_matrix->method);
3678 #endif
3679
3680 #ifdef HAVE_WINDOW_SYSTEM
3681 update_window_fringes (w, 0);
3682 #endif
3683
3684 /* End the update of window W. Don't set the cursor if we
3685 paused updating the display because in this case,
3686 set_window_cursor_after_update hasn't been called, and
3687 output_cursor doesn't contain the cursor location. */
3688 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3689 }
3690 else
3691 paused_p = 1;
3692
3693 #if GLYPH_DEBUG
3694 /* check_current_matrix_flags (w); */
3695 add_window_display_history (w, w->current_matrix->method, paused_p);
3696 #endif
3697
3698 clear_glyph_matrix (desired_matrix);
3699
3700 return paused_p;
3701 }
3702
3703
3704 /* Update the display of area AREA in window W, row number VPOS.
3705 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3706
3707 static void
3708 update_marginal_area (struct window *w, int area, int vpos)
3709 {
3710 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3711 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3712
3713 /* Let functions in xterm.c know what area subsequent X positions
3714 will be relative to. */
3715 updated_area = area;
3716
3717 /* Set cursor to start of glyphs, write them, and clear to the end
3718 of the area. I don't think that something more sophisticated is
3719 necessary here, since marginal areas will not be the default. */
3720 rif->cursor_to (vpos, 0, desired_row->y, 0);
3721 if (desired_row->used[area])
3722 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3723 rif->clear_end_of_line (-1);
3724 }
3725
3726
3727 /* Update the display of the text area of row VPOS in window W.
3728 Value is non-zero if display has changed. */
3729
3730 static int
3731 update_text_area (struct window *w, int vpos)
3732 {
3733 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3734 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3735 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3736 int changed_p = 0;
3737
3738 /* Let functions in xterm.c know what area subsequent X positions
3739 will be relative to. */
3740 updated_area = TEXT_AREA;
3741
3742 /* If rows are at different X or Y, or rows have different height,
3743 or the current row is marked invalid, write the entire line. */
3744 if (!current_row->enabled_p
3745 || desired_row->y != current_row->y
3746 || desired_row->ascent != current_row->ascent
3747 || desired_row->phys_ascent != current_row->phys_ascent
3748 || desired_row->phys_height != current_row->phys_height
3749 || desired_row->visible_height != current_row->visible_height
3750 || current_row->overlapped_p
3751 /* This next line is necessary for correctly redrawing
3752 mouse-face areas after scrolling and other operations.
3753 However, it causes excessive flickering when mouse is moved
3754 across the mode line. Luckily, turning it off for the mode
3755 line doesn't seem to hurt anything. -- cyd.
3756 But it is still needed for the header line. -- kfs. */
3757 || (current_row->mouse_face_p
3758 && !(current_row->mode_line_p && vpos > 0))
3759 || current_row->x != desired_row->x)
3760 {
3761 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3762
3763 if (desired_row->used[TEXT_AREA])
3764 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3765 desired_row->used[TEXT_AREA]);
3766
3767 /* Clear to end of window. */
3768 rif->clear_end_of_line (-1);
3769 changed_p = 1;
3770
3771 /* This erases the cursor. We do this here because
3772 notice_overwritten_cursor cannot easily check this, which
3773 might indicate that the whole functionality of
3774 notice_overwritten_cursor would better be implemented here.
3775 On the other hand, we need notice_overwritten_cursor as long
3776 as mouse highlighting is done asynchronously outside of
3777 redisplay. */
3778 if (vpos == w->phys_cursor.vpos)
3779 w->phys_cursor_on_p = 0;
3780 }
3781 else
3782 {
3783 int stop, i, x;
3784 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3785 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3786 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3787 int desired_stop_pos = desired_row->used[TEXT_AREA];
3788 int abort_skipping = 0;
3789
3790 /* If the desired row extends its face to the text area end, and
3791 unless the current row also does so at the same position,
3792 make sure we write at least one glyph, so that the face
3793 extension actually takes place. */
3794 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3795 && (desired_stop_pos < current_row->used[TEXT_AREA]
3796 || (desired_stop_pos == current_row->used[TEXT_AREA]
3797 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3798 --desired_stop_pos;
3799
3800 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3801 i = 0;
3802 x = desired_row->x;
3803
3804 /* Loop over glyphs that current and desired row may have
3805 in common. */
3806 while (i < stop)
3807 {
3808 int can_skip_p = !abort_skipping;
3809
3810 /* Skip over glyphs that both rows have in common. These
3811 don't have to be written. We can't skip if the last
3812 current glyph overlaps the glyph to its right. For
3813 example, consider a current row of `if ' with the `f' in
3814 Courier bold so that it overlaps the ` ' to its right.
3815 If the desired row is ` ', we would skip over the space
3816 after the `if' and there would remain a pixel from the
3817 `f' on the screen. */
3818 if (overlapping_glyphs_p && i > 0)
3819 {
3820 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3821 int left, right;
3822
3823 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3824 &left, &right);
3825 can_skip_p = (right == 0 && !abort_skipping);
3826 }
3827
3828 if (can_skip_p)
3829 {
3830 int start_hpos = i;
3831
3832 while (i < stop
3833 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3834 {
3835 x += desired_glyph->pixel_width;
3836 ++desired_glyph, ++current_glyph, ++i;
3837 }
3838
3839 /* Consider the case that the current row contains "xxx
3840 ppp ggg" in italic Courier font, and the desired row
3841 is "xxx ggg". The character `p' has lbearing, `g'
3842 has not. The loop above will stop in front of the
3843 first `p' in the current row. If we would start
3844 writing glyphs there, we wouldn't erase the lbearing
3845 of the `p'. The rest of the lbearing problem is then
3846 taken care of by draw_glyphs. */
3847 if (overlapping_glyphs_p
3848 && i > 0
3849 && i < current_row->used[TEXT_AREA]
3850 && (current_row->used[TEXT_AREA]
3851 != desired_row->used[TEXT_AREA]))
3852 {
3853 int left, right;
3854
3855 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3856 &left, &right);
3857 while (left > 0 && i > 0)
3858 {
3859 --i, --desired_glyph, --current_glyph;
3860 x -= desired_glyph->pixel_width;
3861 left -= desired_glyph->pixel_width;
3862 }
3863
3864 /* Abort the skipping algorithm if we end up before
3865 our starting point, to avoid looping (bug#1070).
3866 This can happen when the lbearing is larger than
3867 the pixel width. */
3868 abort_skipping = (i < start_hpos);
3869 }
3870 }
3871
3872 /* Try to avoid writing the entire rest of the desired row
3873 by looking for a resync point. This mainly prevents
3874 mode line flickering in the case the mode line is in
3875 fixed-pitch font, which it usually will be. */
3876 if (i < desired_row->used[TEXT_AREA])
3877 {
3878 int start_x = x, start_hpos = i;
3879 struct glyph *start = desired_glyph;
3880 int current_x = x;
3881 int skip_first_p = !can_skip_p;
3882
3883 /* Find the next glyph that's equal again. */
3884 while (i < stop
3885 && (skip_first_p
3886 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3887 && x == current_x)
3888 {
3889 x += desired_glyph->pixel_width;
3890 current_x += current_glyph->pixel_width;
3891 ++desired_glyph, ++current_glyph, ++i;
3892 skip_first_p = 0;
3893 }
3894
3895 if (i == start_hpos || x != current_x)
3896 {
3897 i = start_hpos;
3898 x = start_x;
3899 desired_glyph = start;
3900 break;
3901 }
3902
3903 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3904 rif->write_glyphs (start, i - start_hpos);
3905 changed_p = 1;
3906 }
3907 }
3908
3909 /* Write the rest. */
3910 if (i < desired_row->used[TEXT_AREA])
3911 {
3912 rif->cursor_to (vpos, i, desired_row->y, x);
3913 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3914 changed_p = 1;
3915 }
3916
3917 /* Maybe clear to end of line. */
3918 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3919 {
3920 /* If new row extends to the end of the text area, nothing
3921 has to be cleared, if and only if we did a write_glyphs
3922 above. This is made sure by setting desired_stop_pos
3923 appropriately above. */
3924 xassert (i < desired_row->used[TEXT_AREA]
3925 || ((desired_row->used[TEXT_AREA]
3926 == current_row->used[TEXT_AREA])
3927 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3928 }
3929 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3930 {
3931 /* If old row extends to the end of the text area, clear. */
3932 if (i >= desired_row->used[TEXT_AREA])
3933 rif->cursor_to (vpos, i, desired_row->y,
3934 desired_row->pixel_width);
3935 rif->clear_end_of_line (-1);
3936 changed_p = 1;
3937 }
3938 else if (desired_row->pixel_width < current_row->pixel_width)
3939 {
3940 /* Otherwise clear to the end of the old row. Everything
3941 after that position should be clear already. */
3942 int xlim;
3943
3944 if (i >= desired_row->used[TEXT_AREA])
3945 rif->cursor_to (vpos, i, desired_row->y,
3946 desired_row->pixel_width);
3947
3948 /* If cursor is displayed at the end of the line, make sure
3949 it's cleared. Nowadays we don't have a phys_cursor_glyph
3950 with which to erase the cursor (because this method
3951 doesn't work with lbearing/rbearing), so we must do it
3952 this way. */
3953 if (vpos == w->phys_cursor.vpos
3954 && (desired_row->reversed_p
3955 ? (w->phys_cursor.hpos < 0)
3956 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3957 {
3958 w->phys_cursor_on_p = 0;
3959 xlim = -1;
3960 }
3961 else
3962 xlim = current_row->pixel_width;
3963 rif->clear_end_of_line (xlim);
3964 changed_p = 1;
3965 }
3966 }
3967
3968 return changed_p;
3969 }
3970
3971
3972 /* Update row VPOS in window W. Value is non-zero if display has been
3973 changed. */
3974
3975 static int
3976 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3977 {
3978 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3979 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3980 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3981 int changed_p = 0;
3982
3983 /* Set the row being updated. This is important to let xterm.c
3984 know what line height values are in effect. */
3985 updated_row = desired_row;
3986
3987 /* A row can be completely invisible in case a desired matrix was
3988 built with a vscroll and then make_cursor_line_fully_visible shifts
3989 the matrix. Make sure to make such rows current anyway, since
3990 we need the correct y-position, for example, in the current matrix. */
3991 if (desired_row->mode_line_p
3992 || desired_row->visible_height > 0)
3993 {
3994 xassert (desired_row->enabled_p);
3995
3996 /* Update display of the left margin area, if there is one. */
3997 if (!desired_row->full_width_p
3998 && !NILP (w->left_margin_cols))
3999 {
4000 changed_p = 1;
4001 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4002 }
4003
4004 /* Update the display of the text area. */
4005 if (update_text_area (w, vpos))
4006 {
4007 changed_p = 1;
4008 if (current_row->mouse_face_p)
4009 *mouse_face_overwritten_p = 1;
4010 }
4011
4012 /* Update display of the right margin area, if there is one. */
4013 if (!desired_row->full_width_p
4014 && !NILP (w->right_margin_cols))
4015 {
4016 changed_p = 1;
4017 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4018 }
4019
4020 /* Draw truncation marks etc. */
4021 if (!current_row->enabled_p
4022 || desired_row->y != current_row->y
4023 || desired_row->visible_height != current_row->visible_height
4024 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4025 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4026 || current_row->redraw_fringe_bitmaps_p
4027 || desired_row->mode_line_p != current_row->mode_line_p
4028 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4029 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4030 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4031 rif->after_update_window_line_hook (desired_row);
4032 }
4033
4034 /* Update current_row from desired_row. */
4035 make_current (w->desired_matrix, w->current_matrix, vpos);
4036 updated_row = NULL;
4037 return changed_p;
4038 }
4039
4040
4041 /* Set the cursor after an update of window W. This function may only
4042 be called from update_window. */
4043
4044 static void
4045 set_window_cursor_after_update (struct window *w)
4046 {
4047 struct frame *f = XFRAME (w->frame);
4048 struct redisplay_interface *rif = FRAME_RIF (f);
4049 int cx, cy, vpos, hpos;
4050
4051 /* Not intended for frame matrix updates. */
4052 xassert (FRAME_WINDOW_P (f));
4053
4054 if (cursor_in_echo_area
4055 && !NILP (echo_area_buffer[0])
4056 /* If we are showing a message instead of the mini-buffer,
4057 show the cursor for the message instead. */
4058 && XWINDOW (minibuf_window) == w
4059 && EQ (minibuf_window, echo_area_window)
4060 /* These cases apply only to the frame that contains
4061 the active mini-buffer window. */
4062 && FRAME_HAS_MINIBUF_P (f)
4063 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4064 {
4065 cx = cy = vpos = hpos = 0;
4066
4067 if (cursor_in_echo_area >= 0)
4068 {
4069 /* If the mini-buffer is several lines high, find the last
4070 line that has any text on it. Note: either all lines
4071 are enabled or none. Otherwise we wouldn't be able to
4072 determine Y. */
4073 struct glyph_row *row, *last_row;
4074 struct glyph *glyph;
4075 int yb = window_text_bottom_y (w);
4076
4077 last_row = NULL;
4078 row = w->current_matrix->rows;
4079 while (row->enabled_p
4080 && (last_row == NULL
4081 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4082 {
4083 if (row->used[TEXT_AREA]
4084 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4085 last_row = row;
4086 ++row;
4087 }
4088
4089 if (last_row)
4090 {
4091 struct glyph *start = last_row->glyphs[TEXT_AREA];
4092 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4093
4094 while (last > start && last->charpos < 0)
4095 --last;
4096
4097 for (glyph = start; glyph < last; ++glyph)
4098 {
4099 cx += glyph->pixel_width;
4100 ++hpos;
4101 }
4102
4103 cy = last_row->y;
4104 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4105 }
4106 }
4107 }
4108 else
4109 {
4110 cx = w->cursor.x;
4111 cy = w->cursor.y;
4112 hpos = w->cursor.hpos;
4113 vpos = w->cursor.vpos;
4114 }
4115
4116 /* Window cursor can be out of sync for horizontally split windows. */
4117 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4118 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4119 vpos = max (0, vpos);
4120 vpos = min (w->current_matrix->nrows - 1, vpos);
4121 rif->cursor_to (vpos, hpos, cy, cx);
4122 }
4123
4124
4125 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4126 tree rooted at W. */
4127
4128 void
4129 set_window_update_flags (struct window *w, int on_p)
4130 {
4131 while (w)
4132 {
4133 if (!NILP (w->hchild))
4134 set_window_update_flags (XWINDOW (w->hchild), on_p);
4135 else if (!NILP (w->vchild))
4136 set_window_update_flags (XWINDOW (w->vchild), on_p);
4137 else
4138 w->must_be_updated_p = on_p;
4139
4140 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4141 }
4142 }
4143
4144
4145 \f
4146 /***********************************************************************
4147 Window-Based Scrolling
4148 ***********************************************************************/
4149
4150 /* Structure describing rows in scrolling_window. */
4151
4152 struct row_entry
4153 {
4154 /* Number of occurrences of this row in desired and current matrix. */
4155 int old_uses, new_uses;
4156
4157 /* Vpos of row in new matrix. */
4158 int new_line_number;
4159
4160 /* Bucket index of this row_entry in the hash table row_table. */
4161 ptrdiff_t bucket;
4162
4163 /* The row described by this entry. */
4164 struct glyph_row *row;
4165
4166 /* Hash collision chain. */
4167 struct row_entry *next;
4168 };
4169
4170 /* A pool to allocate row_entry structures from, and the size of the
4171 pool. The pool is reallocated in scrolling_window when we find
4172 that we need a larger one. */
4173
4174 static struct row_entry *row_entry_pool;
4175 static ptrdiff_t row_entry_pool_size;
4176
4177 /* Index of next free entry in row_entry_pool. */
4178
4179 static ptrdiff_t row_entry_idx;
4180
4181 /* The hash table used during scrolling, and the table's size. This
4182 table is used to quickly identify equal rows in the desired and
4183 current matrix. */
4184
4185 static struct row_entry **row_table;
4186 static ptrdiff_t row_table_size;
4187
4188 /* Vectors of pointers to row_entry structures belonging to the
4189 current and desired matrix, and the size of the vectors. */
4190
4191 static struct row_entry **old_lines, **new_lines;
4192 static ptrdiff_t old_lines_size, new_lines_size;
4193
4194 /* A pool to allocate run structures from, and its size. */
4195
4196 static struct run *run_pool;
4197 static ptrdiff_t runs_size;
4198
4199 /* A vector of runs of lines found during scrolling. */
4200
4201 static struct run **runs;
4202
4203 /* Add glyph row ROW to the scrolling hash table. */
4204
4205 static inline struct row_entry *
4206 add_row_entry (struct glyph_row *row)
4207 {
4208 struct row_entry *entry;
4209 ptrdiff_t i = row->hash % row_table_size;
4210
4211 entry = row_table[i];
4212 while (entry && !row_equal_p (entry->row, row, 1))
4213 entry = entry->next;
4214
4215 if (entry == NULL)
4216 {
4217 entry = row_entry_pool + row_entry_idx++;
4218 entry->row = row;
4219 entry->old_uses = entry->new_uses = 0;
4220 entry->new_line_number = 0;
4221 entry->bucket = i;
4222 entry->next = row_table[i];
4223 row_table[i] = entry;
4224 }
4225
4226 return entry;
4227 }
4228
4229
4230 /* Try to reuse part of the current display of W by scrolling lines.
4231 HEADER_LINE_P non-zero means W has a header line.
4232
4233 The algorithm is taken from Communications of the ACM, Apr78 "A
4234 Technique for Isolating Differences Between Files." It should take
4235 O(N) time.
4236
4237 A short outline of the steps of the algorithm
4238
4239 1. Skip lines equal at the start and end of both matrices.
4240
4241 2. Enter rows in the current and desired matrix into a symbol
4242 table, counting how often they appear in both matrices.
4243
4244 3. Rows that appear exactly once in both matrices serve as anchors,
4245 i.e. we assume that such lines are likely to have been moved.
4246
4247 4. Starting from anchor lines, extend regions to be scrolled both
4248 forward and backward.
4249
4250 Value is
4251
4252 -1 if all rows were found to be equal.
4253 0 to indicate that we did not scroll the display, or
4254 1 if we did scroll. */
4255
4256 static int
4257 scrolling_window (struct window *w, int header_line_p)
4258 {
4259 struct glyph_matrix *desired_matrix = w->desired_matrix;
4260 struct glyph_matrix *current_matrix = w->current_matrix;
4261 int yb = window_text_bottom_y (w);
4262 ptrdiff_t i;
4263 int j, first_old, first_new, last_old, last_new;
4264 int nruns, run_idx;
4265 ptrdiff_t n;
4266 struct row_entry *entry;
4267 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4268
4269 /* Skip over rows equal at the start. */
4270 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4271 {
4272 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4273 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4274
4275 if (c->enabled_p
4276 && d->enabled_p
4277 && !d->redraw_fringe_bitmaps_p
4278 && c->y == d->y
4279 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4280 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4281 && row_equal_p (c, d, 1))
4282 {
4283 assign_row (c, d);
4284 d->enabled_p = 0;
4285 }
4286 else
4287 break;
4288 }
4289
4290 /* Give up if some rows in the desired matrix are not enabled. */
4291 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4292 return -1;
4293
4294 first_old = first_new = i;
4295
4296 /* Set last_new to the index + 1 of the row that reaches the
4297 bottom boundary in the desired matrix. Give up if we find a
4298 disabled row before we reach the bottom boundary. */
4299 i = first_new + 1;
4300 while (i < desired_matrix->nrows - 1)
4301 {
4302 int bottom;
4303
4304 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4305 return 0;
4306 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4307 if (bottom <= yb)
4308 ++i;
4309 if (bottom >= yb)
4310 break;
4311 }
4312
4313 last_new = i;
4314
4315 /* Set last_old to the index + 1 of the row that reaches the bottom
4316 boundary in the current matrix. We don't look at the enabled
4317 flag here because we plan to reuse part of the display even if
4318 other parts are disabled. */
4319 i = first_old + 1;
4320 while (i < current_matrix->nrows - 1)
4321 {
4322 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4323 if (bottom <= yb)
4324 ++i;
4325 if (bottom >= yb)
4326 break;
4327 }
4328
4329 last_old = i;
4330
4331 /* Skip over rows equal at the bottom. */
4332 i = last_new;
4333 j = last_old;
4334 while (i - 1 > first_new
4335 && j - 1 > first_old
4336 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4337 && (MATRIX_ROW (current_matrix, i - 1)->y
4338 == MATRIX_ROW (desired_matrix, j - 1)->y)
4339 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4340 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4341 MATRIX_ROW (current_matrix, j - 1), 1))
4342 --i, --j;
4343 last_new = i;
4344 last_old = j;
4345
4346 /* Nothing to do if all rows are equal. */
4347 if (last_new == first_new)
4348 return 0;
4349
4350 /* Check for integer overflow in size calculation.
4351
4352 If next_almost_prime checks (N) for divisibility by 2..10, then
4353 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4354 So, set next_almost_prime_increment_max to 10.
4355
4356 It's just a coincidence that next_almost_prime_increment_max ==
4357 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4358 13, then next_almost_prime_increment_max would be 14, e.g.,
4359 because next_almost_prime (113) would be 127. */
4360 {
4361 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4362 enum { next_almost_prime_increment_max = 10 };
4363 ptrdiff_t row_table_max =
4364 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4365 - next_almost_prime_increment_max);
4366 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4367 if (current_nrows_max < current_matrix->nrows)
4368 memory_full (SIZE_MAX);
4369 }
4370
4371 /* Reallocate vectors, tables etc. if necessary. */
4372
4373 if (current_matrix->nrows > old_lines_size)
4374 old_lines = xpalloc (old_lines, &old_lines_size,
4375 current_matrix->nrows - old_lines_size,
4376 INT_MAX, sizeof *old_lines);
4377
4378 if (desired_matrix->nrows > new_lines_size)
4379 new_lines = xpalloc (new_lines, &new_lines_size,
4380 desired_matrix->nrows - new_lines_size,
4381 INT_MAX, sizeof *new_lines);
4382
4383 n = desired_matrix->nrows;
4384 n += current_matrix->nrows;
4385 if (row_table_size < 3 * n)
4386 {
4387 ptrdiff_t size = next_almost_prime (3 * n);
4388 row_table = xnrealloc (row_table, size, sizeof *row_table);
4389 row_table_size = size;
4390 memset (row_table, 0, size * sizeof *row_table);
4391 }
4392
4393 if (n > row_entry_pool_size)
4394 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4395 n - row_entry_pool_size,
4396 -1, sizeof *row_entry_pool);
4397
4398 if (desired_matrix->nrows > runs_size)
4399 {
4400 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4401 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4402 runs_size = desired_matrix->nrows;
4403 }
4404
4405 nruns = run_idx = 0;
4406 row_entry_idx = 0;
4407
4408 /* Add rows from the current and desired matrix to the hash table
4409 row_hash_table to be able to find equal ones quickly. */
4410
4411 for (i = first_old; i < last_old; ++i)
4412 {
4413 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4414 {
4415 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4416 old_lines[i] = entry;
4417 ++entry->old_uses;
4418 }
4419 else
4420 old_lines[i] = NULL;
4421 }
4422
4423 for (i = first_new; i < last_new; ++i)
4424 {
4425 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4426 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4427 ++entry->new_uses;
4428 entry->new_line_number = i;
4429 new_lines[i] = entry;
4430 }
4431
4432 /* Identify moves based on lines that are unique and equal
4433 in both matrices. */
4434 for (i = first_old; i < last_old;)
4435 if (old_lines[i]
4436 && old_lines[i]->old_uses == 1
4437 && old_lines[i]->new_uses == 1)
4438 {
4439 int p, q;
4440 int new_line = old_lines[i]->new_line_number;
4441 struct run *run = run_pool + run_idx++;
4442
4443 /* Record move. */
4444 run->current_vpos = i;
4445 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4446 run->desired_vpos = new_line;
4447 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4448 run->nrows = 1;
4449 run->height = MATRIX_ROW (current_matrix, i)->height;
4450
4451 /* Extend backward. */
4452 p = i - 1;
4453 q = new_line - 1;
4454 while (p > first_old
4455 && q > first_new
4456 && old_lines[p] == new_lines[q])
4457 {
4458 int h = MATRIX_ROW (current_matrix, p)->height;
4459 --run->current_vpos;
4460 --run->desired_vpos;
4461 ++run->nrows;
4462 run->height += h;
4463 run->desired_y -= h;
4464 run->current_y -= h;
4465 --p, --q;
4466 }
4467
4468 /* Extend forward. */
4469 p = i + 1;
4470 q = new_line + 1;
4471 while (p < last_old
4472 && q < last_new
4473 && old_lines[p] == new_lines[q])
4474 {
4475 int h = MATRIX_ROW (current_matrix, p)->height;
4476 ++run->nrows;
4477 run->height += h;
4478 ++p, ++q;
4479 }
4480
4481 /* Insert run into list of all runs. Order runs by copied
4482 pixel lines. Note that we record runs that don't have to
4483 be copied because they are already in place. This is done
4484 because we can avoid calling update_window_line in this
4485 case. */
4486 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4487 ;
4488 for (q = nruns; q > p; --q)
4489 runs[q] = runs[q - 1];
4490 runs[p] = run;
4491 ++nruns;
4492
4493 i += run->nrows;
4494 }
4495 else
4496 ++i;
4497
4498 /* Do the moves. Do it in a way that we don't overwrite something
4499 we want to copy later on. This is not solvable in general
4500 because there is only one display and we don't have a way to
4501 exchange areas on this display. Example:
4502
4503 +-----------+ +-----------+
4504 | A | | B |
4505 +-----------+ --> +-----------+
4506 | B | | A |
4507 +-----------+ +-----------+
4508
4509 Instead, prefer bigger moves, and invalidate moves that would
4510 copy from where we copied to. */
4511
4512 for (i = 0; i < nruns; ++i)
4513 if (runs[i]->nrows > 0)
4514 {
4515 struct run *r = runs[i];
4516
4517 /* Copy on the display. */
4518 if (r->current_y != r->desired_y)
4519 {
4520 rif->clear_window_mouse_face (w);
4521 rif->scroll_run_hook (w, r);
4522
4523 /* Invalidate runs that copy from where we copied to. */
4524 for (j = i + 1; j < nruns; ++j)
4525 {
4526 struct run *p = runs[j];
4527
4528 if ((p->current_y >= r->desired_y
4529 && p->current_y < r->desired_y + r->height)
4530 || (p->current_y + p->height >= r->desired_y
4531 && (p->current_y + p->height
4532 < r->desired_y + r->height)))
4533 p->nrows = 0;
4534 }
4535 }
4536
4537 /* Assign matrix rows. */
4538 for (j = 0; j < r->nrows; ++j)
4539 {
4540 struct glyph_row *from, *to;
4541 int to_overlapped_p;
4542
4543 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4544 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4545 to_overlapped_p = to->overlapped_p;
4546 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4547 assign_row (to, from);
4548 to->enabled_p = 1, from->enabled_p = 0;
4549 to->overlapped_p = to_overlapped_p;
4550 }
4551 }
4552
4553 /* Clear the hash table, for the next time. */
4554 for (i = 0; i < row_entry_idx; ++i)
4555 row_table[row_entry_pool[i].bucket] = NULL;
4556
4557 /* Value is 1 to indicate that we scrolled the display. */
4558 return 0 < nruns;
4559 }
4560
4561
4562 \f
4563 /************************************************************************
4564 Frame-Based Updates
4565 ************************************************************************/
4566
4567 /* Update the desired frame matrix of frame F.
4568
4569 FORCE_P non-zero means that the update should not be stopped by
4570 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4571 should not be tried.
4572
4573 Value is non-zero if update was stopped due to pending input. */
4574
4575 static int
4576 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4577 {
4578 /* Frame matrices to work on. */
4579 struct glyph_matrix *current_matrix = f->current_matrix;
4580 struct glyph_matrix *desired_matrix = f->desired_matrix;
4581 int i;
4582 int pause_p;
4583 int preempt_count = baud_rate / 2400 + 1;
4584
4585 xassert (current_matrix && desired_matrix);
4586
4587 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4588 calculate_costs (f);
4589
4590 if (preempt_count <= 0)
4591 preempt_count = 1;
4592
4593 #if !PERIODIC_PREEMPTION_CHECKING
4594 if (!force_p && detect_input_pending_ignore_squeezables ())
4595 {
4596 pause_p = 1;
4597 goto do_pause;
4598 }
4599 #endif
4600
4601 /* If we cannot insert/delete lines, it's no use trying it. */
4602 if (!FRAME_LINE_INS_DEL_OK (f))
4603 inhibit_id_p = 1;
4604
4605 /* See if any of the desired lines are enabled; don't compute for
4606 i/d line if just want cursor motion. */
4607 for (i = 0; i < desired_matrix->nrows; i++)
4608 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4609 break;
4610
4611 /* Try doing i/d line, if not yet inhibited. */
4612 if (!inhibit_id_p && i < desired_matrix->nrows)
4613 force_p |= scrolling (f);
4614
4615 /* Update the individual lines as needed. Do bottom line first. */
4616 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4617 update_frame_line (f, desired_matrix->nrows - 1);
4618
4619 /* Now update the rest of the lines. */
4620 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4621 {
4622 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4623 {
4624 if (FRAME_TERMCAP_P (f))
4625 {
4626 /* Flush out every so many lines.
4627 Also flush out if likely to have more than 1k buffered
4628 otherwise. I'm told that some telnet connections get
4629 really screwed by more than 1k output at once. */
4630 FILE *display_output = FRAME_TTY (f)->output;
4631 if (display_output)
4632 {
4633 int outq = PENDING_OUTPUT_COUNT (display_output);
4634 if (outq > 900
4635 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4636 {
4637 fflush (display_output);
4638 if (preempt_count == 1)
4639 {
4640 #ifdef EMACS_OUTQSIZE
4641 if (EMACS_OUTQSIZE (0, &outq) < 0)
4642 /* Probably not a tty. Ignore the error and reset
4643 the outq count. */
4644 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4645 #endif
4646 outq *= 10;
4647 if (baud_rate <= outq && baud_rate > 0)
4648 sleep (outq / baud_rate);
4649 }
4650 }
4651 }
4652 }
4653
4654 #if PERIODIC_PREEMPTION_CHECKING
4655 if (!force_p)
4656 {
4657 EMACS_TIME tm, dif;
4658 EMACS_GET_TIME (tm);
4659 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4660 if (EMACS_TIME_NEG_P (dif))
4661 {
4662 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4663 if (detect_input_pending_ignore_squeezables ())
4664 break;
4665 }
4666 }
4667 #else
4668 if (!force_p && (i - 1) % preempt_count == 0)
4669 detect_input_pending_ignore_squeezables ();
4670 #endif
4671
4672 update_frame_line (f, i);
4673 }
4674 }
4675
4676 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4677
4678 /* Now just clean up termcap drivers and set cursor, etc. */
4679 if (!pause_p)
4680 {
4681 if ((cursor_in_echo_area
4682 /* If we are showing a message instead of the mini-buffer,
4683 show the cursor for the message instead of for the
4684 (now hidden) mini-buffer contents. */
4685 || (EQ (minibuf_window, selected_window)
4686 && EQ (minibuf_window, echo_area_window)
4687 && !NILP (echo_area_buffer[0])))
4688 /* These cases apply only to the frame that contains
4689 the active mini-buffer window. */
4690 && FRAME_HAS_MINIBUF_P (f)
4691 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4692 {
4693 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4694 int row, col;
4695
4696 if (cursor_in_echo_area < 0)
4697 {
4698 /* Negative value of cursor_in_echo_area means put
4699 cursor at beginning of line. */
4700 row = top;
4701 col = 0;
4702 }
4703 else
4704 {
4705 /* Positive value of cursor_in_echo_area means put
4706 cursor at the end of the prompt. If the mini-buffer
4707 is several lines high, find the last line that has
4708 any text on it. */
4709 row = FRAME_LINES (f);
4710 do
4711 {
4712 --row;
4713 col = 0;
4714
4715 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4716 {
4717 /* Frame rows are filled up with spaces that
4718 must be ignored here. */
4719 struct glyph_row *r = MATRIX_ROW (current_matrix,
4720 row);
4721 struct glyph *start = r->glyphs[TEXT_AREA];
4722 struct glyph *last = start + r->used[TEXT_AREA];
4723
4724 while (last > start
4725 && (last - 1)->charpos < 0)
4726 --last;
4727
4728 col = last - start;
4729 }
4730 }
4731 while (row > top && col == 0);
4732
4733 /* Make sure COL is not out of range. */
4734 if (col >= FRAME_CURSOR_X_LIMIT (f))
4735 {
4736 /* If we have another row, advance cursor into it. */
4737 if (row < FRAME_LINES (f) - 1)
4738 {
4739 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4740 row++;
4741 }
4742 /* Otherwise move it back in range. */
4743 else
4744 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4745 }
4746 }
4747
4748 cursor_to (f, row, col);
4749 }
4750 else
4751 {
4752 /* We have only one cursor on terminal frames. Use it to
4753 display the cursor of the selected window. */
4754 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4755 if (w->cursor.vpos >= 0
4756 /* The cursor vpos may be temporarily out of bounds
4757 in the following situation: There is one window,
4758 with the cursor in the lower half of it. The window
4759 is split, and a message causes a redisplay before
4760 a new cursor position has been computed. */
4761 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4762 {
4763 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4764 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4765
4766 if (INTEGERP (w->left_margin_cols))
4767 x += XFASTINT (w->left_margin_cols);
4768
4769 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4770 cursor_to (f, y, x);
4771 }
4772 }
4773 }
4774
4775 #if !PERIODIC_PREEMPTION_CHECKING
4776 do_pause:
4777 #endif
4778
4779 clear_desired_matrices (f);
4780 return pause_p;
4781 }
4782
4783
4784 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4785
4786 static int
4787 scrolling (struct frame *frame)
4788 {
4789 int unchanged_at_top, unchanged_at_bottom;
4790 int window_size;
4791 int changed_lines;
4792 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4793 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4794 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4795 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4796 register int i;
4797 int free_at_end_vpos = FRAME_LINES (frame);
4798 struct glyph_matrix *current_matrix = frame->current_matrix;
4799 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4800
4801 if (!current_matrix)
4802 abort ();
4803
4804 /* Compute hash codes of all the lines. Also calculate number of
4805 changed lines, number of unchanged lines at the beginning, and
4806 number of unchanged lines at the end. */
4807 changed_lines = 0;
4808 unchanged_at_top = 0;
4809 unchanged_at_bottom = FRAME_LINES (frame);
4810 for (i = 0; i < FRAME_LINES (frame); i++)
4811 {
4812 /* Give up on this scrolling if some old lines are not enabled. */
4813 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4814 return 0;
4815 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4816 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4817 {
4818 /* This line cannot be redrawn, so don't let scrolling mess it. */
4819 new_hash[i] = old_hash[i];
4820 #define INFINITY 1000000 /* Taken from scroll.c */
4821 draw_cost[i] = INFINITY;
4822 }
4823 else
4824 {
4825 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4826 draw_cost[i] = line_draw_cost (desired_matrix, i);
4827 }
4828
4829 if (old_hash[i] != new_hash[i])
4830 {
4831 changed_lines++;
4832 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4833 }
4834 else if (i == unchanged_at_top)
4835 unchanged_at_top++;
4836 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4837 }
4838
4839 /* If changed lines are few, don't allow preemption, don't scroll. */
4840 if ((!FRAME_SCROLL_REGION_OK (frame)
4841 && changed_lines < baud_rate / 2400)
4842 || unchanged_at_bottom == FRAME_LINES (frame))
4843 return 1;
4844
4845 window_size = (FRAME_LINES (frame) - unchanged_at_top
4846 - unchanged_at_bottom);
4847
4848 if (FRAME_SCROLL_REGION_OK (frame))
4849 free_at_end_vpos -= unchanged_at_bottom;
4850 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4851 free_at_end_vpos = -1;
4852
4853 /* If large window, fast terminal and few lines in common between
4854 current frame and desired frame, don't bother with i/d calc. */
4855 if (!FRAME_SCROLL_REGION_OK (frame)
4856 && window_size >= 18 && baud_rate > 2400
4857 && (window_size >=
4858 10 * scrolling_max_lines_saved (unchanged_at_top,
4859 FRAME_LINES (frame) - unchanged_at_bottom,
4860 old_hash, new_hash, draw_cost)))
4861 return 0;
4862
4863 if (window_size < 2)
4864 return 0;
4865
4866 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4867 draw_cost + unchanged_at_top - 1,
4868 old_draw_cost + unchanged_at_top - 1,
4869 old_hash + unchanged_at_top - 1,
4870 new_hash + unchanged_at_top - 1,
4871 free_at_end_vpos - unchanged_at_top);
4872
4873 return 0;
4874 }
4875
4876
4877 /* Count the number of blanks at the start of the vector of glyphs R
4878 which is LEN glyphs long. */
4879
4880 static int
4881 count_blanks (struct glyph *r, int len)
4882 {
4883 int i;
4884
4885 for (i = 0; i < len; ++i)
4886 if (!CHAR_GLYPH_SPACE_P (r[i]))
4887 break;
4888
4889 return i;
4890 }
4891
4892
4893 /* Count the number of glyphs in common at the start of the glyph
4894 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4895 of STR2. Value is the number of equal glyphs equal at the start. */
4896
4897 static int
4898 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4899 {
4900 struct glyph *p1 = str1;
4901 struct glyph *p2 = str2;
4902
4903 while (p1 < end1
4904 && p2 < end2
4905 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4906 ++p1, ++p2;
4907
4908 return p1 - str1;
4909 }
4910
4911
4912 /* Char insertion/deletion cost vector, from term.c */
4913
4914 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4915
4916
4917 /* Perform a frame-based update on line VPOS in frame FRAME. */
4918
4919 static void
4920 update_frame_line (struct frame *f, int vpos)
4921 {
4922 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4923 int tem;
4924 int osp, nsp, begmatch, endmatch, olen, nlen;
4925 struct glyph_matrix *current_matrix = f->current_matrix;
4926 struct glyph_matrix *desired_matrix = f->desired_matrix;
4927 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4928 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4929 int must_write_whole_line_p;
4930 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4931 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4932 != FACE_TTY_DEFAULT_BG_COLOR);
4933
4934 if (colored_spaces_p)
4935 write_spaces_p = 1;
4936
4937 /* Current row not enabled means it has unknown contents. We must
4938 write the whole desired line in that case. */
4939 must_write_whole_line_p = !current_row->enabled_p;
4940 if (must_write_whole_line_p)
4941 {
4942 obody = 0;
4943 olen = 0;
4944 }
4945 else
4946 {
4947 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4948 olen = current_row->used[TEXT_AREA];
4949
4950 /* Ignore trailing spaces, if we can. */
4951 if (!write_spaces_p)
4952 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4953 olen--;
4954 }
4955
4956 current_row->enabled_p = 1;
4957 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4958
4959 /* If desired line is empty, just clear the line. */
4960 if (!desired_row->enabled_p)
4961 {
4962 nlen = 0;
4963 goto just_erase;
4964 }
4965
4966 nbody = desired_row->glyphs[TEXT_AREA];
4967 nlen = desired_row->used[TEXT_AREA];
4968 nend = nbody + nlen;
4969
4970 /* If display line has unknown contents, write the whole line. */
4971 if (must_write_whole_line_p)
4972 {
4973 /* Ignore spaces at the end, if we can. */
4974 if (!write_spaces_p)
4975 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4976 --nlen;
4977
4978 /* Write the contents of the desired line. */
4979 if (nlen)
4980 {
4981 cursor_to (f, vpos, 0);
4982 write_glyphs (f, nbody, nlen);
4983 }
4984
4985 /* Don't call clear_end_of_line if we already wrote the whole
4986 line. The cursor will not be at the right margin in that
4987 case but in the line below. */
4988 if (nlen < FRAME_TOTAL_COLS (f))
4989 {
4990 cursor_to (f, vpos, nlen);
4991 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4992 }
4993 else
4994 /* Make sure we are in the right row, otherwise cursor movement
4995 with cmgoto might use `ch' in the wrong row. */
4996 cursor_to (f, vpos, 0);
4997
4998 make_current (desired_matrix, current_matrix, vpos);
4999 return;
5000 }
5001
5002 /* Pretend trailing spaces are not there at all,
5003 unless for one reason or another we must write all spaces. */
5004 if (!write_spaces_p)
5005 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5006 nlen--;
5007
5008 /* If there's no i/d char, quickly do the best we can without it. */
5009 if (!FRAME_CHAR_INS_DEL_OK (f))
5010 {
5011 int i, j;
5012
5013 /* Find the first glyph in desired row that doesn't agree with
5014 a glyph in the current row, and write the rest from there on. */
5015 for (i = 0; i < nlen; i++)
5016 {
5017 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5018 {
5019 /* Find the end of the run of different glyphs. */
5020 j = i + 1;
5021 while (j < nlen
5022 && (j >= olen
5023 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5024 || CHAR_GLYPH_PADDING_P (nbody[j])))
5025 ++j;
5026
5027 /* Output this run of non-matching chars. */
5028 cursor_to (f, vpos, i);
5029 write_glyphs (f, nbody + i, j - i);
5030 i = j - 1;
5031
5032 /* Now find the next non-match. */
5033 }
5034 }
5035
5036 /* Clear the rest of the line, or the non-clear part of it. */
5037 if (olen > nlen)
5038 {
5039 cursor_to (f, vpos, nlen);
5040 clear_end_of_line (f, olen);
5041 }
5042
5043 /* Make current row = desired row. */
5044 make_current (desired_matrix, current_matrix, vpos);
5045 return;
5046 }
5047
5048 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5049 characters in a row. */
5050
5051 if (!olen)
5052 {
5053 /* If current line is blank, skip over initial spaces, if
5054 possible, and write the rest. */
5055 if (write_spaces_p)
5056 nsp = 0;
5057 else
5058 nsp = count_blanks (nbody, nlen);
5059
5060 if (nlen > nsp)
5061 {
5062 cursor_to (f, vpos, nsp);
5063 write_glyphs (f, nbody + nsp, nlen - nsp);
5064 }
5065
5066 /* Exchange contents between current_frame and new_frame. */
5067 make_current (desired_matrix, current_matrix, vpos);
5068 return;
5069 }
5070
5071 /* Compute number of leading blanks in old and new contents. */
5072 osp = count_blanks (obody, olen);
5073 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5074
5075 /* Compute number of matching chars starting with first non-blank. */
5076 begmatch = count_match (obody + osp, obody + olen,
5077 nbody + nsp, nbody + nlen);
5078
5079 /* Spaces in new match implicit space past the end of old. */
5080 /* A bug causing this to be a no-op was fixed in 18.29. */
5081 if (!write_spaces_p && osp + begmatch == olen)
5082 {
5083 np1 = nbody + nsp;
5084 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5085 ++begmatch;
5086 }
5087
5088 /* Avoid doing insert/delete char
5089 just cause number of leading spaces differs
5090 when the following text does not match. */
5091 if (begmatch == 0 && osp != nsp)
5092 osp = nsp = min (osp, nsp);
5093
5094 /* Find matching characters at end of line */
5095 op1 = obody + olen;
5096 np1 = nbody + nlen;
5097 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5098 while (op1 > op2
5099 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5100 {
5101 op1--;
5102 np1--;
5103 }
5104 endmatch = obody + olen - op1;
5105
5106 /* tem gets the distance to insert or delete.
5107 endmatch is how many characters we save by doing so.
5108 Is it worth it? */
5109
5110 tem = (nlen - nsp) - (olen - osp);
5111 if (endmatch && tem
5112 && (!FRAME_CHAR_INS_DEL_OK (f)
5113 || endmatch <= char_ins_del_cost (f)[tem]))
5114 endmatch = 0;
5115
5116 /* nsp - osp is the distance to insert or delete.
5117 If that is nonzero, begmatch is known to be nonzero also.
5118 begmatch + endmatch is how much we save by doing the ins/del.
5119 Is it worth it? */
5120
5121 if (nsp != osp
5122 && (!FRAME_CHAR_INS_DEL_OK (f)
5123 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5124 {
5125 begmatch = 0;
5126 endmatch = 0;
5127 osp = nsp = min (osp, nsp);
5128 }
5129
5130 /* Now go through the line, inserting, writing and
5131 deleting as appropriate. */
5132
5133 if (osp > nsp)
5134 {
5135 cursor_to (f, vpos, nsp);
5136 delete_glyphs (f, osp - nsp);
5137 }
5138 else if (nsp > osp)
5139 {
5140 /* If going to delete chars later in line
5141 and insert earlier in the line,
5142 must delete first to avoid losing data in the insert */
5143 if (endmatch && nlen < olen + nsp - osp)
5144 {
5145 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5146 delete_glyphs (f, olen + nsp - osp - nlen);
5147 olen = nlen - (nsp - osp);
5148 }
5149 cursor_to (f, vpos, osp);
5150 insert_glyphs (f, 0, nsp - osp);
5151 }
5152 olen += nsp - osp;
5153
5154 tem = nsp + begmatch + endmatch;
5155 if (nlen != tem || olen != tem)
5156 {
5157 if (!endmatch || nlen == olen)
5158 {
5159 /* If new text being written reaches right margin, there is
5160 no need to do clear-to-eol at the end of this function
5161 (and it would not be safe, since cursor is not going to
5162 be "at the margin" after the text is done). */
5163 if (nlen == FRAME_TOTAL_COLS (f))
5164 olen = 0;
5165
5166 /* Function write_glyphs is prepared to do nothing
5167 if passed a length <= 0. Check it here to avoid
5168 unnecessary cursor movement. */
5169 if (nlen - tem > 0)
5170 {
5171 cursor_to (f, vpos, nsp + begmatch);
5172 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5173 }
5174 }
5175 else if (nlen > olen)
5176 {
5177 /* Here, we used to have the following simple code:
5178 ----------------------------------------
5179 write_glyphs (nbody + nsp + begmatch, olen - tem);
5180 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5181 ----------------------------------------
5182 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5183 is a padding glyph. */
5184 int out = olen - tem; /* Columns to be overwritten originally. */
5185 int del;
5186
5187 cursor_to (f, vpos, nsp + begmatch);
5188
5189 /* Calculate columns we can actually overwrite. */
5190 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5191 out--;
5192 write_glyphs (f, nbody + nsp + begmatch, out);
5193
5194 /* If we left columns to be overwritten, we must delete them. */
5195 del = olen - tem - out;
5196 if (del > 0)
5197 delete_glyphs (f, del);
5198
5199 /* At last, we insert columns not yet written out. */
5200 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5201 olen = nlen;
5202 }
5203 else if (olen > nlen)
5204 {
5205 cursor_to (f, vpos, nsp + begmatch);
5206 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5207 delete_glyphs (f, olen - nlen);
5208 olen = nlen;
5209 }
5210 }
5211
5212 just_erase:
5213 /* If any unerased characters remain after the new line, erase them. */
5214 if (olen > nlen)
5215 {
5216 cursor_to (f, vpos, nlen);
5217 clear_end_of_line (f, olen);
5218 }
5219
5220 /* Exchange contents between current_frame and new_frame. */
5221 make_current (desired_matrix, current_matrix, vpos);
5222 }
5223
5224
5225 \f
5226 /***********************************************************************
5227 X/Y Position -> Buffer Position
5228 ***********************************************************************/
5229
5230 /* Determine what's under window-relative pixel position (*X, *Y).
5231 Return the OBJECT (string or buffer) that's there.
5232 Return in *POS the position in that object.
5233 Adjust *X and *Y to character positions.
5234 Return in *DX and *DY the pixel coordinates of the click,
5235 relative to the top left corner of OBJECT, or relative to
5236 the top left corner of the character glyph at (*X, *Y)
5237 if OBJECT is nil.
5238 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5239 if the coordinates point to an empty area of the display. */
5240
5241 Lisp_Object
5242 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5243 {
5244 struct it it;
5245 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5246 struct text_pos startp;
5247 Lisp_Object string;
5248 struct glyph_row *row;
5249 #ifdef HAVE_WINDOW_SYSTEM
5250 struct image *img = 0;
5251 #endif
5252 int x0, x1, to_x;
5253 void *itdata = NULL;
5254
5255 /* We used to set current_buffer directly here, but that does the
5256 wrong thing with `face-remapping-alist' (bug#2044). */
5257 Fset_buffer (w->buffer);
5258 itdata = bidi_shelve_cache ();
5259 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5260 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5261 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5262 start_display (&it, w, startp);
5263
5264 x0 = *x;
5265
5266 /* First, move to the beginning of the row corresponding to *Y. We
5267 need to be in that row to get the correct value of base paragraph
5268 direction for the text at (*X, *Y). */
5269 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5270
5271 /* TO_X is the pixel position that the iterator will compute for the
5272 glyph at *X. We add it.first_visible_x because iterator
5273 positions include the hscroll. */
5274 to_x = x0 + it.first_visible_x;
5275 if (it.bidi_it.paragraph_dir == R2L)
5276 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5277 text area. This is because the iterator, even in R2L
5278 paragraphs, delivers glyphs as if they started at the left
5279 margin of the window. (When we actually produce glyphs for
5280 display, we reverse their order in PRODUCE_GLYPHS, but the
5281 iterator doesn't know about that.) The following line adjusts
5282 the pixel position to the iterator geometry, which is what
5283 move_it_* routines use. (The -1 is because in a window whose
5284 text-area width is W, the rightmost pixel position is W-1, and
5285 it should be mirrored into zero pixel position.) */
5286 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5287
5288 /* Now move horizontally in the row to the glyph under *X. Second
5289 argument is ZV to prevent move_it_in_display_line from matching
5290 based on buffer positions. */
5291 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5292 bidi_unshelve_cache (itdata, 0);
5293
5294 Fset_buffer (old_current_buffer);
5295
5296 *dx = x0 + it.first_visible_x - it.current_x;
5297 *dy = *y - it.current_y;
5298
5299 string = w->buffer;
5300 if (STRINGP (it.string))
5301 string = it.string;
5302 *pos = it.current;
5303 if (it.what == IT_COMPOSITION
5304 && it.cmp_it.nchars > 1
5305 && it.cmp_it.reversed_p)
5306 {
5307 /* The current display element is a grapheme cluster in a
5308 composition. In that case, we need the position of the first
5309 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5310 it.current points to the last character of the cluster, thus
5311 we must move back to the first character of the same
5312 cluster. */
5313 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5314 if (STRINGP (it.string))
5315 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5316 else
5317 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5318 CHARPOS (pos->pos));
5319 }
5320
5321 #ifdef HAVE_WINDOW_SYSTEM
5322 if (it.what == IT_IMAGE)
5323 {
5324 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5325 && !NILP (img->spec))
5326 *object = img->spec;
5327 }
5328 #endif
5329
5330 if (it.vpos < w->current_matrix->nrows
5331 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5332 row->enabled_p))
5333 {
5334 if (it.hpos < row->used[TEXT_AREA])
5335 {
5336 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5337 #ifdef HAVE_WINDOW_SYSTEM
5338 if (img)
5339 {
5340 *dy -= row->ascent - glyph->ascent;
5341 *dx += glyph->slice.img.x;
5342 *dy += glyph->slice.img.y;
5343 /* Image slices positions are still relative to the entire image */
5344 *width = img->width;
5345 *height = img->height;
5346 }
5347 else
5348 #endif
5349 {
5350 *width = glyph->pixel_width;
5351 *height = glyph->ascent + glyph->descent;
5352 }
5353 }
5354 else
5355 {
5356 *width = 0;
5357 *height = row->height;
5358 }
5359 }
5360 else
5361 {
5362 *width = *height = 0;
5363 }
5364
5365 /* Add extra (default width) columns if clicked after EOL. */
5366 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5367 if (x0 > x1)
5368 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5369
5370 *x = it.hpos;
5371 *y = it.vpos;
5372
5373 return string;
5374 }
5375
5376
5377 /* Value is the string under window-relative coordinates X/Y in the
5378 mode line or header line (PART says which) of window W, or nil if none.
5379 *CHARPOS is set to the position in the string returned. */
5380
5381 Lisp_Object
5382 mode_line_string (struct window *w, enum window_part part,
5383 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5384 int *dx, int *dy, int *width, int *height)
5385 {
5386 struct glyph_row *row;
5387 struct glyph *glyph, *end;
5388 int x0, y0;
5389 Lisp_Object string = Qnil;
5390
5391 if (part == ON_MODE_LINE)
5392 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5393 else
5394 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5395 y0 = *y - row->y;
5396 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5397
5398 if (row->mode_line_p && row->enabled_p)
5399 {
5400 /* Find the glyph under X. If we find one with a string object,
5401 it's the one we were looking for. */
5402 glyph = row->glyphs[TEXT_AREA];
5403 end = glyph + row->used[TEXT_AREA];
5404 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5405 x0 -= glyph->pixel_width;
5406 *x = glyph - row->glyphs[TEXT_AREA];
5407 if (glyph < end)
5408 {
5409 string = glyph->object;
5410 *charpos = glyph->charpos;
5411 *width = glyph->pixel_width;
5412 *height = glyph->ascent + glyph->descent;
5413 #ifdef HAVE_WINDOW_SYSTEM
5414 if (glyph->type == IMAGE_GLYPH)
5415 {
5416 struct image *img;
5417 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5418 if (img != NULL)
5419 *object = img->spec;
5420 y0 -= row->ascent - glyph->ascent;
5421 }
5422 #endif
5423 }
5424 else
5425 {
5426 /* Add extra (default width) columns if clicked after EOL. */
5427 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5428 *width = 0;
5429 *height = row->height;
5430 }
5431 }
5432 else
5433 {
5434 *x = 0;
5435 x0 = 0;
5436 *width = *height = 0;
5437 }
5438
5439 *dx = x0;
5440 *dy = y0;
5441
5442 return string;
5443 }
5444
5445
5446 /* Value is the string under window-relative coordinates X/Y in either
5447 marginal area, or nil if none. *CHARPOS is set to the position in
5448 the string returned. */
5449
5450 Lisp_Object
5451 marginal_area_string (struct window *w, enum window_part part,
5452 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5453 int *dx, int *dy, int *width, int *height)
5454 {
5455 struct glyph_row *row = w->current_matrix->rows;
5456 struct glyph *glyph, *end;
5457 int x0, y0, i, wy = *y;
5458 int area;
5459 Lisp_Object string = Qnil;
5460
5461 if (part == ON_LEFT_MARGIN)
5462 area = LEFT_MARGIN_AREA;
5463 else if (part == ON_RIGHT_MARGIN)
5464 area = RIGHT_MARGIN_AREA;
5465 else
5466 abort ();
5467
5468 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5469 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5470 break;
5471 y0 = *y - row->y;
5472 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5473
5474 if (row->enabled_p)
5475 {
5476 /* Find the glyph under X. If we find one with a string object,
5477 it's the one we were looking for. */
5478 if (area == RIGHT_MARGIN_AREA)
5479 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5480 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5481 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5482 + window_box_width (w, LEFT_MARGIN_AREA)
5483 + window_box_width (w, TEXT_AREA));
5484 else
5485 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5486 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5487 : 0);
5488
5489 glyph = row->glyphs[area];
5490 end = glyph + row->used[area];
5491 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5492 x0 -= glyph->pixel_width;
5493 *x = glyph - row->glyphs[area];
5494 if (glyph < end)
5495 {
5496 string = glyph->object;
5497 *charpos = glyph->charpos;
5498 *width = glyph->pixel_width;
5499 *height = glyph->ascent + glyph->descent;
5500 #ifdef HAVE_WINDOW_SYSTEM
5501 if (glyph->type == IMAGE_GLYPH)
5502 {
5503 struct image *img;
5504 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5505 if (img != NULL)
5506 *object = img->spec;
5507 y0 -= row->ascent - glyph->ascent;
5508 x0 += glyph->slice.img.x;
5509 y0 += glyph->slice.img.y;
5510 }
5511 #endif
5512 }
5513 else
5514 {
5515 /* Add extra (default width) columns if clicked after EOL. */
5516 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5517 *width = 0;
5518 *height = row->height;
5519 }
5520 }
5521 else
5522 {
5523 x0 = 0;
5524 *x = 0;
5525 *width = *height = 0;
5526 }
5527
5528 *dx = x0;
5529 *dy = y0;
5530
5531 return string;
5532 }
5533
5534
5535 /***********************************************************************
5536 Changing Frame Sizes
5537 ***********************************************************************/
5538
5539 #ifdef SIGWINCH
5540
5541 static void
5542 window_change_signal (int signalnum) /* If we don't have an argument, */
5543 /* some compilers complain in signal calls. */
5544 {
5545 int width, height;
5546 int old_errno = errno;
5547
5548 struct tty_display_info *tty;
5549
5550 signal (SIGWINCH, window_change_signal);
5551 SIGNAL_THREAD_CHECK (signalnum);
5552
5553 /* The frame size change obviously applies to a single
5554 termcap-controlled terminal, but we can't decide which.
5555 Therefore, we resize the frames corresponding to each tty.
5556 */
5557 for (tty = tty_list; tty; tty = tty->next) {
5558
5559 if (! tty->term_initted)
5560 continue;
5561
5562 /* Suspended tty frames have tty->input == NULL avoid trying to
5563 use it. */
5564 if (!tty->input)
5565 continue;
5566
5567 get_tty_size (fileno (tty->input), &width, &height);
5568
5569 if (width > 5 && height > 2) {
5570 Lisp_Object tail, frame;
5571
5572 FOR_EACH_FRAME (tail, frame)
5573 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5574 /* Record the new sizes, but don't reallocate the data
5575 structures now. Let that be done later outside of the
5576 signal handler. */
5577 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5578 }
5579 }
5580
5581 errno = old_errno;
5582 }
5583 #endif /* SIGWINCH */
5584
5585
5586 /* Do any change in frame size that was requested by a signal. SAFE
5587 non-zero means this function is called from a place where it is
5588 safe to change frame sizes while a redisplay is in progress. */
5589
5590 void
5591 do_pending_window_change (int safe)
5592 {
5593 /* If window_change_signal should have run before, run it now. */
5594 if (redisplaying_p && !safe)
5595 return;
5596
5597 while (delayed_size_change)
5598 {
5599 Lisp_Object tail, frame;
5600
5601 delayed_size_change = 0;
5602
5603 FOR_EACH_FRAME (tail, frame)
5604 {
5605 struct frame *f = XFRAME (frame);
5606
5607 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5608 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5609 0, 0, safe);
5610 }
5611 }
5612 }
5613
5614
5615 /* Change the frame height and/or width. Values may be given as zero to
5616 indicate no change is to take place.
5617
5618 If DELAY is non-zero, then assume we're being called from a signal
5619 handler, and queue the change for later - perhaps the next
5620 redisplay. Since this tries to resize windows, we can't call it
5621 from a signal handler.
5622
5623 SAFE non-zero means this function is called from a place where it's
5624 safe to change frame sizes while a redisplay is in progress. */
5625
5626 void
5627 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5628 {
5629 Lisp_Object tail, frame;
5630
5631 if (FRAME_MSDOS_P (f))
5632 {
5633 /* On MS-DOS, all frames use the same screen, so a change in
5634 size affects all frames. Termcap now supports multiple
5635 ttys. */
5636 FOR_EACH_FRAME (tail, frame)
5637 if (! FRAME_WINDOW_P (XFRAME (frame)))
5638 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5639 pretend, delay, safe);
5640 }
5641 else
5642 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5643 }
5644
5645 static void
5646 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5647 {
5648 int new_frame_total_cols;
5649 ptrdiff_t count = SPECPDL_INDEX ();
5650
5651 /* If we can't deal with the change now, queue it for later. */
5652 if (delay || (redisplaying_p && !safe))
5653 {
5654 f->new_text_lines = newheight;
5655 f->new_text_cols = newwidth;
5656 delayed_size_change = 1;
5657 return;
5658 }
5659
5660 /* This size-change overrides any pending one for this frame. */
5661 f->new_text_lines = 0;
5662 f->new_text_cols = 0;
5663
5664 /* If an argument is zero, set it to the current value. */
5665 if (newheight == 0)
5666 newheight = FRAME_LINES (f);
5667 if (newwidth == 0)
5668 newwidth = FRAME_COLS (f);
5669
5670 /* Compute width of windows in F.
5671 This is the width of the frame without vertical scroll bars. */
5672 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5673
5674 /* Round up to the smallest acceptable size. */
5675 check_frame_size (f, &newheight, &newwidth);
5676
5677 /* If we're not changing the frame size, quit now. */
5678 /* Frame width may be unchanged but the text portion may change, for example,
5679 fullscreen and remove/add scroll bar. */
5680 if (newheight == FRAME_LINES (f)
5681 && newwidth == FRAME_COLS (f) // text portion unchanged
5682 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5683 return;
5684
5685 BLOCK_INPUT;
5686
5687 #ifdef MSDOS
5688 /* We only can set screen dimensions to certain values supported
5689 by our video hardware. Try to find the smallest size greater
5690 or equal to the requested dimensions. */
5691 dos_set_window_size (&newheight, &newwidth);
5692 #endif
5693
5694 if (newheight != FRAME_LINES (f))
5695 {
5696 resize_frame_windows (f, newheight, 0);
5697
5698 /* MSDOS frames cannot PRETEND, as they change frame size by
5699 manipulating video hardware. */
5700 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5701 FrameRows (FRAME_TTY (f)) = newheight;
5702 }
5703
5704 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5705 {
5706 resize_frame_windows (f, new_frame_total_cols, 1);
5707
5708 /* MSDOS frames cannot PRETEND, as they change frame size by
5709 manipulating video hardware. */
5710 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5711 FrameCols (FRAME_TTY (f)) = newwidth;
5712
5713 if (WINDOWP (f->tool_bar_window))
5714 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5715 }
5716
5717 FRAME_LINES (f) = newheight;
5718 SET_FRAME_COLS (f, newwidth);
5719
5720 {
5721 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5722 int text_area_x, text_area_y, text_area_width, text_area_height;
5723
5724 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5725 &text_area_height);
5726 if (w->cursor.x >= text_area_x + text_area_width)
5727 w->cursor.hpos = w->cursor.x = 0;
5728 if (w->cursor.y >= text_area_y + text_area_height)
5729 w->cursor.vpos = w->cursor.y = 0;
5730 }
5731
5732 adjust_glyphs (f);
5733 calculate_costs (f);
5734 SET_FRAME_GARBAGED (f);
5735 f->resized_p = 1;
5736
5737 UNBLOCK_INPUT;
5738
5739 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5740
5741 run_window_configuration_change_hook (f);
5742
5743 unbind_to (count, Qnil);
5744 }
5745
5746
5747 \f
5748 /***********************************************************************
5749 Terminal Related Lisp Functions
5750 ***********************************************************************/
5751
5752 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5753 1, 1, "FOpen termscript file: ",
5754 doc: /* Start writing all terminal output to FILE as well as the terminal.
5755 FILE = nil means just close any termscript file currently open. */)
5756 (Lisp_Object file)
5757 {
5758 struct tty_display_info *tty;
5759
5760 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5761 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5762 error ("Current frame is not on a tty device");
5763
5764 tty = CURTTY ();
5765
5766 if (tty->termscript != 0)
5767 {
5768 BLOCK_INPUT;
5769 fclose (tty->termscript);
5770 UNBLOCK_INPUT;
5771 }
5772 tty->termscript = 0;
5773
5774 if (! NILP (file))
5775 {
5776 file = Fexpand_file_name (file, Qnil);
5777 tty->termscript = fopen (SSDATA (file), "w");
5778 if (tty->termscript == 0)
5779 report_file_error ("Opening termscript", Fcons (file, Qnil));
5780 }
5781 return Qnil;
5782 }
5783
5784
5785 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5786 Ssend_string_to_terminal, 1, 2, 0,
5787 doc: /* Send STRING to the terminal without alteration.
5788 Control characters in STRING will have terminal-dependent effects.
5789
5790 Optional parameter TERMINAL specifies the tty terminal device to use.
5791 It may be a terminal object, a frame, or nil for the terminal used by
5792 the currently selected frame. In batch mode, STRING is sent to stdout
5793 when TERMINAL is nil. */)
5794 (Lisp_Object string, Lisp_Object terminal)
5795 {
5796 struct terminal *t = get_terminal (terminal, 1);
5797 FILE *out;
5798
5799 /* ??? Perhaps we should do something special for multibyte strings here. */
5800 CHECK_STRING (string);
5801 BLOCK_INPUT;
5802
5803 if (!t)
5804 error ("Unknown terminal device");
5805
5806 if (t->type == output_initial)
5807 out = stdout;
5808 else if (t->type != output_termcap && t->type != output_msdos_raw)
5809 error ("Device %d is not a termcap terminal device", t->id);
5810 else
5811 {
5812 struct tty_display_info *tty = t->display_info.tty;
5813
5814 if (! tty->output)
5815 error ("Terminal is currently suspended");
5816
5817 if (tty->termscript)
5818 {
5819 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5820 fflush (tty->termscript);
5821 }
5822 out = tty->output;
5823 }
5824 fwrite (SDATA (string), 1, SBYTES (string), out);
5825 fflush (out);
5826 UNBLOCK_INPUT;
5827 return Qnil;
5828 }
5829
5830
5831 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5832 doc: /* Beep, or flash the screen.
5833 Also, unless an argument is given,
5834 terminate any keyboard macro currently executing. */)
5835 (Lisp_Object arg)
5836 {
5837 if (!NILP (arg))
5838 {
5839 if (noninteractive)
5840 putchar (07);
5841 else
5842 ring_bell (XFRAME (selected_frame));
5843 }
5844 else
5845 bitch_at_user ();
5846
5847 return Qnil;
5848 }
5849
5850 void
5851 bitch_at_user (void)
5852 {
5853 if (noninteractive)
5854 putchar (07);
5855 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5856 error ("Keyboard macro terminated by a command ringing the bell");
5857 else
5858 ring_bell (XFRAME (selected_frame));
5859 }
5860
5861
5862 \f
5863 /***********************************************************************
5864 Sleeping, Waiting
5865 ***********************************************************************/
5866
5867 /* Convert a positive value DURATION to a seconds count *PSEC plus a
5868 microseconds count *PUSEC, rounding up. On overflow return the
5869 maximal value. */
5870 void
5871 duration_to_sec_usec (double duration, int *psec, int *pusec)
5872 {
5873 int MILLION = 1000000;
5874 int sec = INT_MAX, usec = MILLION - 1;
5875
5876 if (duration < INT_MAX + 1.0)
5877 {
5878 int s = duration;
5879 double usdouble = (duration - s) * MILLION;
5880 int usfloor = usdouble;
5881 int usceil = usfloor + (usfloor < usdouble);
5882
5883 if (usceil < MILLION)
5884 {
5885 sec = s;
5886 usec = usceil;
5887 }
5888 else if (sec < INT_MAX)
5889 {
5890 sec = s + 1;
5891 usec = 0;
5892 }
5893 }
5894
5895 *psec = sec;
5896 *pusec = usec;
5897 }
5898
5899 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5900 doc: /* Pause, without updating display, for SECONDS seconds.
5901 SECONDS may be a floating-point value, meaning that you can wait for a
5902 fraction of a second. Optional second arg MILLISECONDS specifies an
5903 additional wait period, in milliseconds; this may be useful if your
5904 Emacs was built without floating point support.
5905 \(Not all operating systems support waiting for a fraction of a second.) */)
5906 (Lisp_Object seconds, Lisp_Object milliseconds)
5907 {
5908 int sec, usec;
5909 double duration = extract_float (seconds);
5910
5911 if (!NILP (milliseconds))
5912 {
5913 CHECK_NUMBER (milliseconds);
5914 duration += XINT (milliseconds) / 1000.0;
5915 }
5916
5917 if (! (0 < duration))
5918 return Qnil;
5919
5920 duration_to_sec_usec (duration, &sec, &usec);
5921
5922 #ifndef EMACS_HAS_USECS
5923 if (sec == 0 && usec != 0)
5924 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5925 #endif
5926
5927 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5928
5929 return Qnil;
5930 }
5931
5932
5933 /* This is just like wait_reading_process_output, except that
5934 it does redisplay.
5935
5936 TIMEOUT is number of seconds to wait (float or integer),
5937 or t to wait forever.
5938 READING is 1 if reading input.
5939 If DO_DISPLAY is >0 display process output while waiting.
5940 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5941 */
5942
5943 Lisp_Object
5944 sit_for (Lisp_Object timeout, int reading, int do_display)
5945 {
5946 int sec, usec;
5947
5948 swallow_events (do_display);
5949
5950 if ((detect_input_pending_run_timers (do_display))
5951 || !NILP (Vexecuting_kbd_macro))
5952 return Qnil;
5953
5954 if (do_display >= 2)
5955 redisplay_preserve_echo_area (2);
5956
5957 if (EQ (timeout, Qt))
5958 {
5959 sec = 0;
5960 usec = 0;
5961 }
5962 else
5963 {
5964 double duration = extract_float (timeout);
5965
5966 if (! (0 < duration))
5967 return Qt;
5968
5969 duration_to_sec_usec (duration, &sec, &usec);
5970 }
5971
5972 #ifdef SIGIO
5973 gobble_input (0);
5974 #endif
5975
5976 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
5977 Qnil, NULL, 0);
5978
5979 return detect_input_pending () ? Qnil : Qt;
5980 }
5981
5982
5983 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5984 doc: /* Perform redisplay if no input is available.
5985 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
5986 perform a full redisplay even if input is available.
5987 Return t if redisplay was performed, nil otherwise. */)
5988 (Lisp_Object force)
5989 {
5990 ptrdiff_t count;
5991
5992 swallow_events (1);
5993 if ((detect_input_pending_run_timers (1)
5994 && NILP (force) && !redisplay_dont_pause)
5995 || !NILP (Vexecuting_kbd_macro))
5996 return Qnil;
5997
5998 count = SPECPDL_INDEX ();
5999 if (!NILP (force) && !redisplay_dont_pause)
6000 specbind (Qredisplay_dont_pause, Qt);
6001 redisplay_preserve_echo_area (2);
6002 unbind_to (count, Qnil);
6003 return Qt;
6004 }
6005
6006
6007 \f
6008 /***********************************************************************
6009 Other Lisp Functions
6010 ***********************************************************************/
6011
6012 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6013 session's frames, frame names, buffers, buffer-read-only flags, and
6014 buffer-modified-flags. */
6015
6016 static Lisp_Object frame_and_buffer_state;
6017
6018
6019 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6020 Sframe_or_buffer_changed_p, 0, 1, 0,
6021 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6022 VARIABLE is a variable name whose value is either nil or a state vector
6023 that will be updated to contain all frames and buffers,
6024 aside from buffers whose names start with space,
6025 along with the buffers' read-only and modified flags. This allows a fast
6026 check to see whether buffer menus might need to be recomputed.
6027 If this function returns non-nil, it updates the internal vector to reflect
6028 the current state.
6029
6030 If VARIABLE is nil, an internal variable is used. Users should not
6031 pass nil for VARIABLE. */)
6032 (Lisp_Object variable)
6033 {
6034 Lisp_Object state, tail, frame, buf;
6035 Lisp_Object *vecp, *end;
6036 int n;
6037
6038 if (! NILP (variable))
6039 {
6040 CHECK_SYMBOL (variable);
6041 state = Fsymbol_value (variable);
6042 if (! VECTORP (state))
6043 goto changed;
6044 }
6045 else
6046 state = frame_and_buffer_state;
6047
6048 vecp = XVECTOR (state)->contents;
6049 end = vecp + ASIZE (state);
6050
6051 FOR_EACH_FRAME (tail, frame)
6052 {
6053 if (vecp == end)
6054 goto changed;
6055 if (!EQ (*vecp++, frame))
6056 goto changed;
6057 if (vecp == end)
6058 goto changed;
6059 if (!EQ (*vecp++, XFRAME (frame)->name))
6060 goto changed;
6061 }
6062 /* Check that the buffer info matches. */
6063 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6064 {
6065 buf = XCDR (XCAR (tail));
6066 /* Ignore buffers that aren't included in buffer lists. */
6067 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6068 continue;
6069 if (vecp == end)
6070 goto changed;
6071 if (!EQ (*vecp++, buf))
6072 goto changed;
6073 if (vecp == end)
6074 goto changed;
6075 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6076 goto changed;
6077 if (vecp == end)
6078 goto changed;
6079 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6080 goto changed;
6081 }
6082 if (vecp == end)
6083 goto changed;
6084 /* Detect deletion of a buffer at the end of the list. */
6085 if (EQ (*vecp, Qlambda))
6086 return Qnil;
6087
6088 /* Come here if we decide the data has changed. */
6089 changed:
6090 /* Count the size we will need.
6091 Start with 1 so there is room for at least one lambda at the end. */
6092 n = 1;
6093 FOR_EACH_FRAME (tail, frame)
6094 n += 2;
6095 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6096 n += 3;
6097 /* Reallocate the vector if data has grown to need it,
6098 or if it has shrunk a lot. */
6099 if (! VECTORP (state)
6100 || n > ASIZE (state)
6101 || n + 20 < ASIZE (state) / 2)
6102 /* Add 20 extra so we grow it less often. */
6103 {
6104 state = Fmake_vector (make_number (n + 20), Qlambda);
6105 if (! NILP (variable))
6106 Fset (variable, state);
6107 else
6108 frame_and_buffer_state = state;
6109 }
6110
6111 /* Record the new data in the (possibly reallocated) vector. */
6112 vecp = XVECTOR (state)->contents;
6113 FOR_EACH_FRAME (tail, frame)
6114 {
6115 *vecp++ = frame;
6116 *vecp++ = XFRAME (frame)->name;
6117 }
6118 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6119 {
6120 buf = XCDR (XCAR (tail));
6121 /* Ignore buffers that aren't included in buffer lists. */
6122 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6123 continue;
6124 *vecp++ = buf;
6125 *vecp++ = BVAR (XBUFFER (buf), read_only);
6126 *vecp++ = Fbuffer_modified_p (buf);
6127 }
6128 /* Fill up the vector with lambdas (always at least one). */
6129 *vecp++ = Qlambda;
6130 while (vecp - XVECTOR (state)->contents
6131 < ASIZE (state))
6132 *vecp++ = Qlambda;
6133 /* Make sure we didn't overflow the vector. */
6134 if (vecp - XVECTOR (state)->contents
6135 > ASIZE (state))
6136 abort ();
6137 return Qt;
6138 }
6139
6140
6141 \f
6142 /***********************************************************************
6143 Initialization
6144 ***********************************************************************/
6145
6146 /* Initialization done when Emacs fork is started, before doing stty.
6147 Determine terminal type and set terminal_driver. Then invoke its
6148 decoding routine to set up variables in the terminal package. */
6149
6150 void
6151 init_display (void)
6152 {
6153 char *terminal_type;
6154
6155 /* Construct the space glyph. */
6156 space_glyph.type = CHAR_GLYPH;
6157 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6158 space_glyph.charpos = -1;
6159
6160 inverse_video = 0;
6161 cursor_in_echo_area = 0;
6162 terminal_type = (char *) 0;
6163
6164 /* Now is the time to initialize this; it's used by init_sys_modes
6165 during startup. */
6166 Vinitial_window_system = Qnil;
6167
6168 /* SIGWINCH needs to be handled no matter what display we start
6169 with. Otherwise newly opened tty frames will not resize
6170 automatically. */
6171 #ifdef SIGWINCH
6172 #ifndef CANNOT_DUMP
6173 if (initialized)
6174 #endif /* CANNOT_DUMP */
6175 signal (SIGWINCH, window_change_signal);
6176 #endif /* SIGWINCH */
6177
6178 /* If running as a daemon, no need to initialize any frames/terminal. */
6179 if (IS_DAEMON)
6180 return;
6181
6182 /* If the user wants to use a window system, we shouldn't bother
6183 initializing the terminal. This is especially important when the
6184 terminal is so dumb that emacs gives up before and doesn't bother
6185 using the window system.
6186
6187 If the DISPLAY environment variable is set and nonempty,
6188 try to use X, and die with an error message if that doesn't work. */
6189
6190 #ifdef HAVE_X_WINDOWS
6191 if (! inhibit_window_system && ! display_arg)
6192 {
6193 char *display;
6194 display = getenv ("DISPLAY");
6195 display_arg = (display != 0 && *display != 0);
6196
6197 if (display_arg && !x_display_ok (display))
6198 {
6199 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6200 display);
6201 inhibit_window_system = 1;
6202 }
6203 }
6204
6205 if (!inhibit_window_system && display_arg)
6206 {
6207 Vinitial_window_system = Qx;
6208 #ifdef HAVE_X11
6209 Vwindow_system_version = make_number (11);
6210 #endif
6211 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6212 /* In some versions of ncurses,
6213 tputs crashes if we have not called tgetent.
6214 So call tgetent. */
6215 { char b[2044]; tgetent (b, "xterm");}
6216 #endif
6217 adjust_frame_glyphs_initially ();
6218 return;
6219 }
6220 #endif /* HAVE_X_WINDOWS */
6221
6222 #ifdef HAVE_NTGUI
6223 if (!inhibit_window_system)
6224 {
6225 Vinitial_window_system = Qw32;
6226 Vwindow_system_version = make_number (1);
6227 adjust_frame_glyphs_initially ();
6228 return;
6229 }
6230 #endif /* HAVE_NTGUI */
6231
6232 #ifdef HAVE_NS
6233 if (!inhibit_window_system
6234 #ifndef CANNOT_DUMP
6235 && initialized
6236 #endif
6237 )
6238 {
6239 Vinitial_window_system = Qns;
6240 Vwindow_system_version = make_number (10);
6241 adjust_frame_glyphs_initially ();
6242 return;
6243 }
6244 #endif
6245
6246 /* If no window system has been specified, try to use the terminal. */
6247 if (! isatty (0))
6248 {
6249 fatal ("standard input is not a tty");
6250 exit (1);
6251 }
6252
6253 #ifdef WINDOWSNT
6254 terminal_type = "w32console";
6255 #else
6256 /* Look at the TERM variable. */
6257 terminal_type = (char *) getenv ("TERM");
6258 #endif
6259 if (!terminal_type)
6260 {
6261 #ifdef HAVE_WINDOW_SYSTEM
6262 if (! inhibit_window_system)
6263 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6264 else
6265 #endif /* HAVE_WINDOW_SYSTEM */
6266 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6267 exit (1);
6268 }
6269
6270 {
6271 struct terminal *t;
6272 struct frame *f = XFRAME (selected_frame);
6273
6274 /* Open a display on the controlling tty. */
6275 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6276
6277 /* Convert the initial frame to use the new display. */
6278 if (f->output_method != output_initial)
6279 abort ();
6280 f->output_method = t->type;
6281 f->terminal = t;
6282
6283 t->reference_count++;
6284 #ifdef MSDOS
6285 f->output_data.tty->display_info = &the_only_display_info;
6286 #else
6287 if (f->output_method == output_termcap)
6288 create_tty_output (f);
6289 #endif
6290 t->display_info.tty->top_frame = selected_frame;
6291 change_frame_size (XFRAME (selected_frame),
6292 FrameRows (t->display_info.tty),
6293 FrameCols (t->display_info.tty), 0, 0, 1);
6294
6295 /* Delete the initial terminal. */
6296 if (--initial_terminal->reference_count == 0
6297 && initial_terminal->delete_terminal_hook)
6298 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6299
6300 /* Update frame parameters to reflect the new type. */
6301 Fmodify_frame_parameters
6302 (selected_frame, Fcons (Fcons (Qtty_type,
6303 Ftty_type (selected_frame)), Qnil));
6304 if (t->display_info.tty->name)
6305 Fmodify_frame_parameters (selected_frame,
6306 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6307 Qnil));
6308 else
6309 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6310 Qnil));
6311 }
6312
6313 {
6314 struct frame *sf = SELECTED_FRAME ();
6315 int width = FRAME_TOTAL_COLS (sf);
6316 int height = FRAME_LINES (sf);
6317
6318 /* If these sizes are so big they cause overflow, just ignore the
6319 change. It's not clear what better we could do. The rest of
6320 the code assumes that (width + 2) * height * sizeof (struct glyph)
6321 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6322 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6323 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6324 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6325 < (width + 2) * height))
6326 fatal ("screen size %dx%d too big", width, height);
6327 }
6328
6329 adjust_frame_glyphs_initially ();
6330 calculate_costs (XFRAME (selected_frame));
6331
6332 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6333 if (initialized
6334 && !noninteractive
6335 && NILP (Vinitial_window_system))
6336 {
6337 /* For the initial frame, we don't have any way of knowing what
6338 are the foreground and background colors of the terminal. */
6339 struct frame *sf = SELECTED_FRAME ();
6340
6341 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6342 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6343 call0 (intern ("tty-set-up-initial-frame-faces"));
6344 }
6345 }
6346
6347
6348 \f
6349 /***********************************************************************
6350 Blinking cursor
6351 ***********************************************************************/
6352
6353 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6354 Sinternal_show_cursor, 2, 2, 0,
6355 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6356 WINDOW nil means use the selected window. SHOW non-nil means
6357 show a cursor in WINDOW in the next redisplay. SHOW nil means
6358 don't show a cursor. */)
6359 (Lisp_Object window, Lisp_Object show)
6360 {
6361 /* Don't change cursor state while redisplaying. This could confuse
6362 output routines. */
6363 if (!redisplaying_p)
6364 {
6365 if (NILP (window))
6366 window = selected_window;
6367 else
6368 CHECK_WINDOW (window);
6369
6370 XWINDOW (window)->cursor_off_p = NILP (show);
6371 }
6372
6373 return Qnil;
6374 }
6375
6376
6377 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6378 Sinternal_show_cursor_p, 0, 1, 0,
6379 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6380 WINDOW nil or omitted means report on the selected window. */)
6381 (Lisp_Object window)
6382 {
6383 struct window *w;
6384
6385 if (NILP (window))
6386 window = selected_window;
6387 else
6388 CHECK_WINDOW (window);
6389
6390 w = XWINDOW (window);
6391 return w->cursor_off_p ? Qnil : Qt;
6392 }
6393
6394 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6395 Slast_nonminibuf_frame, 0, 0, 0,
6396 doc: /* Value is last nonminibuffer frame. */)
6397 (void)
6398 {
6399 Lisp_Object frame = Qnil;
6400
6401 if (last_nonminibuf_frame)
6402 XSETFRAME (frame, last_nonminibuf_frame);
6403
6404 return frame;
6405 }
6406 \f
6407 /***********************************************************************
6408 Initialization
6409 ***********************************************************************/
6410
6411 void
6412 syms_of_display (void)
6413 {
6414 defsubr (&Sredraw_frame);
6415 defsubr (&Sredraw_display);
6416 defsubr (&Sframe_or_buffer_changed_p);
6417 defsubr (&Sopen_termscript);
6418 defsubr (&Sding);
6419 defsubr (&Sredisplay);
6420 defsubr (&Ssleep_for);
6421 defsubr (&Ssend_string_to_terminal);
6422 defsubr (&Sinternal_show_cursor);
6423 defsubr (&Sinternal_show_cursor_p);
6424 defsubr (&Slast_nonminibuf_frame);
6425
6426 #if GLYPH_DEBUG
6427 defsubr (&Sdump_redisplay_history);
6428 #endif
6429
6430 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6431 staticpro (&frame_and_buffer_state);
6432
6433 DEFSYM (Qdisplay_table, "display-table");
6434 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6435
6436 DEFVAR_INT ("baud-rate", baud_rate,
6437 doc: /* *The output baud rate of the terminal.
6438 On most systems, changing this value will affect the amount of padding
6439 and the other strategic decisions made during redisplay. */);
6440
6441 DEFVAR_BOOL ("inverse-video", inverse_video,
6442 doc: /* *Non-nil means invert the entire frame display.
6443 This means everything is in inverse video which otherwise would not be. */);
6444
6445 DEFVAR_BOOL ("visible-bell", visible_bell,
6446 doc: /* *Non-nil means try to flash the frame to represent a bell.
6447
6448 See also `ring-bell-function'. */);
6449
6450 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6451 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6452 A non-nil value is useful if the terminal can automatically preserve
6453 Emacs's frame display when you reenter Emacs.
6454 It is up to you to set this variable if your terminal can do that. */);
6455
6456 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6457 doc: /* Name of the window system that Emacs uses for the first frame.
6458 The value is a symbol:
6459 nil for a termcap frame (a character-only terminal),
6460 'x' for an Emacs frame that is really an X window,
6461 'w32' for an Emacs frame that is a window on MS-Windows display,
6462 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6463 'pc' for a direct-write MS-DOS frame.
6464
6465 Use of this variable as a boolean is deprecated. Instead,
6466 use `display-graphic-p' or any of the other `display-*-p'
6467 predicates which report frame's specific UI-related capabilities. */);
6468
6469 DEFVAR_KBOARD ("window-system", Vwindow_system,
6470 doc: /* Name of window system through which the selected frame is displayed.
6471 The value is a symbol:
6472 nil for a termcap frame (a character-only terminal),
6473 'x' for an Emacs frame that is really an X window,
6474 'w32' for an Emacs frame that is a window on MS-Windows display,
6475 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6476 'pc' for a direct-write MS-DOS frame.
6477
6478 Use of this variable as a boolean is deprecated. Instead,
6479 use `display-graphic-p' or any of the other `display-*-p'
6480 predicates which report frame's specific UI-related capabilities. */);
6481
6482 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6483 doc: /* The version number of the window system in use.
6484 For X windows, this is 11. */);
6485
6486 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6487 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6488
6489 DEFVAR_LISP ("glyph-table", Vglyph_table,
6490 doc: /* Table defining how to output a glyph code to the frame.
6491 If not nil, this is a vector indexed by glyph code to define the glyph.
6492 Each element can be:
6493 integer: a glyph code which this glyph is an alias for.
6494 string: output this glyph using that string (not impl. in X windows).
6495 nil: this glyph mod 524288 is the code of a character to output,
6496 and this glyph / 524288 is the face number (see `face-id') to use
6497 while outputting it. */);
6498 Vglyph_table = Qnil;
6499
6500 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6501 doc: /* Display table to use for buffers that specify none.
6502 See `buffer-display-table' for more information. */);
6503 Vstandard_display_table = Qnil;
6504
6505 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6506 doc: /* *Non-nil means update isn't paused when input is detected. */);
6507 redisplay_dont_pause = 0;
6508
6509 #if PERIODIC_PREEMPTION_CHECKING
6510 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6511 doc: /* *The period in seconds between checking for input during redisplay.
6512 If input is detected, redisplay is pre-empted, and the input is processed.
6513 If nil, never pre-empt redisplay. */);
6514 Vredisplay_preemption_period = make_float (0.10);
6515 #endif
6516
6517 #ifdef CANNOT_DUMP
6518 if (noninteractive)
6519 #endif
6520 {
6521 Vinitial_window_system = Qnil;
6522 Vwindow_system_version = Qnil;
6523 }
6524 }