Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
783 static void ensure_echo_area_buffers (void);
784 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
785 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
786 static int with_echo_area_buffer (struct window *, int,
787 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
788 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static void clear_garbaged_frames (void);
790 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static void pop_message (void);
792 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
793 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
794 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int display_echo_area (struct window *);
796 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
797 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static Lisp_Object unwind_redisplay (Lisp_Object);
799 static int string_char_and_length (const unsigned char *, int *);
800 static struct text_pos display_prop_end (struct it *, Lisp_Object,
801 struct text_pos);
802 static int compute_window_start_on_continuation_line (struct window *);
803 static Lisp_Object safe_eval_handler (Lisp_Object);
804 static void insert_left_trunc_glyphs (struct it *);
805 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
806 Lisp_Object);
807 static void extend_face_to_end_of_line (struct it *);
808 static int append_space_for_newline (struct it *, int);
809 static int cursor_row_fully_visible_p (struct window *, int, int);
810 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
811 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
812 static int trailing_whitespace_p (EMACS_INT);
813 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
814 static void push_it (struct it *, struct text_pos *);
815 static void pop_it (struct it *);
816 static void sync_frame_with_window_matrix_rows (struct window *);
817 static void select_frame_for_redisplay (Lisp_Object);
818 static void redisplay_internal (void);
819 static int echo_area_display (int);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, int);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static int set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, EMACS_INT, EMACS_INT,
827 int, int);
828 static int update_menu_bar (struct frame *, int, int);
829 static int try_window_reusing_current_matrix (struct window *);
830 static int try_window_id (struct window *);
831 static int display_line (struct it *);
832 static int display_mode_lines (struct window *);
833 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
834 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
835 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
836 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static int get_next_display_element (struct it *);
866 static enum move_it_result
867 move_it_in_display_line_to (struct it *, EMACS_INT, int,
868 enum move_operation_enum);
869 void move_it_vertically_backward (struct it *, int);
870 static void init_to_row_start (struct it *, struct window *,
871 struct glyph_row *);
872 static int init_to_row_end (struct it *, struct window *,
873 struct glyph_row *);
874 static void back_to_previous_line_start (struct it *);
875 static int forward_to_next_line_start (struct it *, int *);
876 static struct text_pos string_pos_nchars_ahead (struct text_pos,
877 Lisp_Object, EMACS_INT);
878 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
879 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
880 static EMACS_INT number_of_chars (const char *, int);
881 static void compute_stop_pos (struct it *);
882 static void compute_string_pos (struct text_pos *, struct text_pos,
883 Lisp_Object);
884 static int face_before_or_after_it_pos (struct it *, int);
885 static EMACS_INT next_overlay_change (EMACS_INT);
886 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
887 Lisp_Object, struct text_pos *, EMACS_INT, int);
888 static int handle_single_display_spec (struct it *, Lisp_Object,
889 Lisp_Object, Lisp_Object,
890 struct text_pos *, EMACS_INT, int, int);
891 static int underlying_face_id (struct it *);
892 static int in_ellipses_for_invisible_text_p (struct display_pos *,
893 struct window *);
894
895 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
896 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
897
898 #ifdef HAVE_WINDOW_SYSTEM
899
900 static void x_consider_frame_title (Lisp_Object);
901 static int tool_bar_lines_needed (struct frame *, int *);
902 static void update_tool_bar (struct frame *, int);
903 static void build_desired_tool_bar_string (struct frame *f);
904 static int redisplay_tool_bar (struct frame *);
905 static void display_tool_bar_line (struct it *, int);
906 static void notice_overwritten_cursor (struct window *,
907 enum glyph_row_area,
908 int, int, int, int);
909 static void append_stretch_glyph (struct it *, Lisp_Object,
910 int, int, int);
911
912
913 #endif /* HAVE_WINDOW_SYSTEM */
914
915 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
916 static int coords_in_mouse_face_p (struct window *, int, int);
917
918
919 \f
920 /***********************************************************************
921 Window display dimensions
922 ***********************************************************************/
923
924 /* Return the bottom boundary y-position for text lines in window W.
925 This is the first y position at which a line cannot start.
926 It is relative to the top of the window.
927
928 This is the height of W minus the height of a mode line, if any. */
929
930 inline int
931 window_text_bottom_y (struct window *w)
932 {
933 int height = WINDOW_TOTAL_HEIGHT (w);
934
935 if (WINDOW_WANTS_MODELINE_P (w))
936 height -= CURRENT_MODE_LINE_HEIGHT (w);
937 return height;
938 }
939
940 /* Return the pixel width of display area AREA of window W. AREA < 0
941 means return the total width of W, not including fringes to
942 the left and right of the window. */
943
944 inline int
945 window_box_width (struct window *w, int area)
946 {
947 int cols = XFASTINT (w->total_cols);
948 int pixels = 0;
949
950 if (!w->pseudo_window_p)
951 {
952 cols -= WINDOW_SCROLL_BAR_COLS (w);
953
954 if (area == TEXT_AREA)
955 {
956 if (INTEGERP (w->left_margin_cols))
957 cols -= XFASTINT (w->left_margin_cols);
958 if (INTEGERP (w->right_margin_cols))
959 cols -= XFASTINT (w->right_margin_cols);
960 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
961 }
962 else if (area == LEFT_MARGIN_AREA)
963 {
964 cols = (INTEGERP (w->left_margin_cols)
965 ? XFASTINT (w->left_margin_cols) : 0);
966 pixels = 0;
967 }
968 else if (area == RIGHT_MARGIN_AREA)
969 {
970 cols = (INTEGERP (w->right_margin_cols)
971 ? XFASTINT (w->right_margin_cols) : 0);
972 pixels = 0;
973 }
974 }
975
976 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
977 }
978
979
980 /* Return the pixel height of the display area of window W, not
981 including mode lines of W, if any. */
982
983 inline int
984 window_box_height (struct window *w)
985 {
986 struct frame *f = XFRAME (w->frame);
987 int height = WINDOW_TOTAL_HEIGHT (w);
988
989 xassert (height >= 0);
990
991 /* Note: the code below that determines the mode-line/header-line
992 height is essentially the same as that contained in the macro
993 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
994 the appropriate glyph row has its `mode_line_p' flag set,
995 and if it doesn't, uses estimate_mode_line_height instead. */
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 {
999 struct glyph_row *ml_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (ml_row && ml_row->mode_line_p)
1004 height -= ml_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1007 }
1008
1009 if (WINDOW_WANTS_HEADER_LINE_P (w))
1010 {
1011 struct glyph_row *hl_row
1012 = (w->current_matrix && w->current_matrix->rows
1013 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1014 : 0);
1015 if (hl_row && hl_row->mode_line_p)
1016 height -= hl_row->height;
1017 else
1018 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1019 }
1020
1021 /* With a very small font and a mode-line that's taller than
1022 default, we might end up with a negative height. */
1023 return max (0, height);
1024 }
1025
1026 /* Return the window-relative coordinate of the left edge of display
1027 area AREA of window W. AREA < 0 means return the left edge of the
1028 whole window, to the right of the left fringe of W. */
1029
1030 inline int
1031 window_box_left_offset (struct window *w, int area)
1032 {
1033 int x;
1034
1035 if (w->pseudo_window_p)
1036 return 0;
1037
1038 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1039
1040 if (area == TEXT_AREA)
1041 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1042 + window_box_width (w, LEFT_MARGIN_AREA));
1043 else if (area == RIGHT_MARGIN_AREA)
1044 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1045 + window_box_width (w, LEFT_MARGIN_AREA)
1046 + window_box_width (w, TEXT_AREA)
1047 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1048 ? 0
1049 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1050 else if (area == LEFT_MARGIN_AREA
1051 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1052 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1053
1054 return x;
1055 }
1056
1057
1058 /* Return the window-relative coordinate of the right edge of display
1059 area AREA of window W. AREA < 0 means return the right edge of the
1060 whole window, to the left of the right fringe of W. */
1061
1062 inline int
1063 window_box_right_offset (struct window *w, int area)
1064 {
1065 return window_box_left_offset (w, area) + window_box_width (w, area);
1066 }
1067
1068 /* Return the frame-relative coordinate of the left edge of display
1069 area AREA of window W. AREA < 0 means return the left edge of the
1070 whole window, to the right of the left fringe of W. */
1071
1072 inline int
1073 window_box_left (struct window *w, int area)
1074 {
1075 struct frame *f = XFRAME (w->frame);
1076 int x;
1077
1078 if (w->pseudo_window_p)
1079 return FRAME_INTERNAL_BORDER_WIDTH (f);
1080
1081 x = (WINDOW_LEFT_EDGE_X (w)
1082 + window_box_left_offset (w, area));
1083
1084 return x;
1085 }
1086
1087
1088 /* Return the frame-relative coordinate of the right edge of display
1089 area AREA of window W. AREA < 0 means return the right edge of the
1090 whole window, to the left of the right fringe of W. */
1091
1092 inline int
1093 window_box_right (struct window *w, int area)
1094 {
1095 return window_box_left (w, area) + window_box_width (w, area);
1096 }
1097
1098 /* Get the bounding box of the display area AREA of window W, without
1099 mode lines, in frame-relative coordinates. AREA < 0 means the
1100 whole window, not including the left and right fringes of
1101 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1102 coordinates of the upper-left corner of the box. Return in
1103 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1104
1105 inline void
1106 window_box (struct window *w, int area, int *box_x, int *box_y,
1107 int *box_width, int *box_height)
1108 {
1109 if (box_width)
1110 *box_width = window_box_width (w, area);
1111 if (box_height)
1112 *box_height = window_box_height (w);
1113 if (box_x)
1114 *box_x = window_box_left (w, area);
1115 if (box_y)
1116 {
1117 *box_y = WINDOW_TOP_EDGE_Y (w);
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1120 }
1121 }
1122
1123
1124 /* Get the bounding box of the display area AREA of window W, without
1125 mode lines. AREA < 0 means the whole window, not including the
1126 left and right fringe of the window. Return in *TOP_LEFT_X
1127 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1128 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1129 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1130 box. */
1131
1132 static inline void
1133 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1134 int *bottom_right_x, int *bottom_right_y)
1135 {
1136 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1137 bottom_right_y);
1138 *bottom_right_x += *top_left_x;
1139 *bottom_right_y += *top_left_y;
1140 }
1141
1142
1143 \f
1144 /***********************************************************************
1145 Utilities
1146 ***********************************************************************/
1147
1148 /* Return the bottom y-position of the line the iterator IT is in.
1149 This can modify IT's settings. */
1150
1151 int
1152 line_bottom_y (struct it *it)
1153 {
1154 int line_height = it->max_ascent + it->max_descent;
1155 int line_top_y = it->current_y;
1156
1157 if (line_height == 0)
1158 {
1159 if (last_height)
1160 line_height = last_height;
1161 else if (IT_CHARPOS (*it) < ZV)
1162 {
1163 move_it_by_lines (it, 1);
1164 line_height = (it->max_ascent || it->max_descent
1165 ? it->max_ascent + it->max_descent
1166 : last_height);
1167 }
1168 else
1169 {
1170 struct glyph_row *row = it->glyph_row;
1171
1172 /* Use the default character height. */
1173 it->glyph_row = NULL;
1174 it->what = IT_CHARACTER;
1175 it->c = ' ';
1176 it->len = 1;
1177 PRODUCE_GLYPHS (it);
1178 line_height = it->ascent + it->descent;
1179 it->glyph_row = row;
1180 }
1181 }
1182
1183 return line_top_y + line_height;
1184 }
1185
1186
1187 /* Return 1 if position CHARPOS is visible in window W.
1188 CHARPOS < 0 means return info about WINDOW_END position.
1189 If visible, set *X and *Y to pixel coordinates of top left corner.
1190 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1191 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1192
1193 int
1194 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1195 int *rtop, int *rbot, int *rowh, int *vpos)
1196 {
1197 struct it it;
1198 struct text_pos top;
1199 int visible_p = 0;
1200 struct buffer *old_buffer = NULL;
1201
1202 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1203 return visible_p;
1204
1205 if (XBUFFER (w->buffer) != current_buffer)
1206 {
1207 old_buffer = current_buffer;
1208 set_buffer_internal_1 (XBUFFER (w->buffer));
1209 }
1210
1211 SET_TEXT_POS_FROM_MARKER (top, w->start);
1212
1213 /* Compute exact mode line heights. */
1214 if (WINDOW_WANTS_MODELINE_P (w))
1215 current_mode_line_height
1216 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1217 BVAR (current_buffer, mode_line_format));
1218
1219 if (WINDOW_WANTS_HEADER_LINE_P (w))
1220 current_header_line_height
1221 = display_mode_line (w, HEADER_LINE_FACE_ID,
1222 BVAR (current_buffer, header_line_format));
1223
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1226 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1227
1228 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1229 {
1230 /* We have reached CHARPOS, or passed it. How the call to
1231 move_it_to can overshoot: (i) If CHARPOS is on invisible
1232 text, move_it_to stops at the end of the invisible text,
1233 after CHARPOS. (ii) If CHARPOS is in a display vector,
1234 move_it_to stops on its last glyph. */
1235 int top_x = it.current_x;
1236 int top_y = it.current_y;
1237 enum it_method it_method = it.method;
1238 /* Calling line_bottom_y may change it.method, it.position, etc. */
1239 int bottom_y = (last_height = 0, line_bottom_y (&it));
1240 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1241
1242 if (top_y < window_top_y)
1243 visible_p = bottom_y > window_top_y;
1244 else if (top_y < it.last_visible_y)
1245 visible_p = 1;
1246 if (visible_p)
1247 {
1248 if (it_method == GET_FROM_DISPLAY_VECTOR)
1249 {
1250 /* We stopped on the last glyph of a display vector.
1251 Try and recompute. Hack alert! */
1252 if (charpos < 2 || top.charpos >= charpos)
1253 top_x = it.glyph_row->x;
1254 else
1255 {
1256 struct it it2;
1257 start_display (&it2, w, top);
1258 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1259 get_next_display_element (&it2);
1260 PRODUCE_GLYPHS (&it2);
1261 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1262 || it2.current_x > it2.last_visible_x)
1263 top_x = it.glyph_row->x;
1264 else
1265 {
1266 top_x = it2.current_x;
1267 top_y = it2.current_y;
1268 }
1269 }
1270 }
1271
1272 *x = top_x;
1273 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1274 *rtop = max (0, window_top_y - top_y);
1275 *rbot = max (0, bottom_y - it.last_visible_y);
1276 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1277 - max (top_y, window_top_y)));
1278 *vpos = it.vpos;
1279 }
1280 }
1281 else
1282 {
1283 struct it it2;
1284
1285 it2 = it;
1286 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1287 move_it_by_lines (&it, 1);
1288 if (charpos < IT_CHARPOS (it)
1289 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1290 {
1291 visible_p = 1;
1292 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1293 *x = it2.current_x;
1294 *y = it2.current_y + it2.max_ascent - it2.ascent;
1295 *rtop = max (0, -it2.current_y);
1296 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1297 - it.last_visible_y));
1298 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1299 it.last_visible_y)
1300 - max (it2.current_y,
1301 WINDOW_HEADER_LINE_HEIGHT (w))));
1302 *vpos = it2.vpos;
1303 }
1304 }
1305
1306 if (old_buffer)
1307 set_buffer_internal_1 (old_buffer);
1308
1309 current_header_line_height = current_mode_line_height = -1;
1310
1311 if (visible_p && XFASTINT (w->hscroll) > 0)
1312 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1313
1314 #if 0
1315 /* Debugging code. */
1316 if (visible_p)
1317 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1318 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1319 else
1320 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1321 #endif
1322
1323 return visible_p;
1324 }
1325
1326
1327 /* Return the next character from STR. Return in *LEN the length of
1328 the character. This is like STRING_CHAR_AND_LENGTH but never
1329 returns an invalid character. If we find one, we return a `?', but
1330 with the length of the invalid character. */
1331
1332 static inline int
1333 string_char_and_length (const unsigned char *str, int *len)
1334 {
1335 int c;
1336
1337 c = STRING_CHAR_AND_LENGTH (str, *len);
1338 if (!CHAR_VALID_P (c))
1339 /* We may not change the length here because other places in Emacs
1340 don't use this function, i.e. they silently accept invalid
1341 characters. */
1342 c = '?';
1343
1344 return c;
1345 }
1346
1347
1348
1349 /* Given a position POS containing a valid character and byte position
1350 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1351
1352 static struct text_pos
1353 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1354 {
1355 xassert (STRINGP (string) && nchars >= 0);
1356
1357 if (STRING_MULTIBYTE (string))
1358 {
1359 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1360 int len;
1361
1362 while (nchars--)
1363 {
1364 string_char_and_length (p, &len);
1365 p += len;
1366 CHARPOS (pos) += 1;
1367 BYTEPOS (pos) += len;
1368 }
1369 }
1370 else
1371 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1372
1373 return pos;
1374 }
1375
1376
1377 /* Value is the text position, i.e. character and byte position,
1378 for character position CHARPOS in STRING. */
1379
1380 static inline struct text_pos
1381 string_pos (EMACS_INT charpos, Lisp_Object string)
1382 {
1383 struct text_pos pos;
1384 xassert (STRINGP (string));
1385 xassert (charpos >= 0);
1386 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1387 return pos;
1388 }
1389
1390
1391 /* Value is a text position, i.e. character and byte position, for
1392 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1393 means recognize multibyte characters. */
1394
1395 static struct text_pos
1396 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1397 {
1398 struct text_pos pos;
1399
1400 xassert (s != NULL);
1401 xassert (charpos >= 0);
1402
1403 if (multibyte_p)
1404 {
1405 int len;
1406
1407 SET_TEXT_POS (pos, 0, 0);
1408 while (charpos--)
1409 {
1410 string_char_and_length ((const unsigned char *) s, &len);
1411 s += len;
1412 CHARPOS (pos) += 1;
1413 BYTEPOS (pos) += len;
1414 }
1415 }
1416 else
1417 SET_TEXT_POS (pos, charpos, charpos);
1418
1419 return pos;
1420 }
1421
1422
1423 /* Value is the number of characters in C string S. MULTIBYTE_P
1424 non-zero means recognize multibyte characters. */
1425
1426 static EMACS_INT
1427 number_of_chars (const char *s, int multibyte_p)
1428 {
1429 EMACS_INT nchars;
1430
1431 if (multibyte_p)
1432 {
1433 EMACS_INT rest = strlen (s);
1434 int len;
1435 const unsigned char *p = (const unsigned char *) s;
1436
1437 for (nchars = 0; rest > 0; ++nchars)
1438 {
1439 string_char_and_length (p, &len);
1440 rest -= len, p += len;
1441 }
1442 }
1443 else
1444 nchars = strlen (s);
1445
1446 return nchars;
1447 }
1448
1449
1450 /* Compute byte position NEWPOS->bytepos corresponding to
1451 NEWPOS->charpos. POS is a known position in string STRING.
1452 NEWPOS->charpos must be >= POS.charpos. */
1453
1454 static void
1455 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1456 {
1457 xassert (STRINGP (string));
1458 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1459
1460 if (STRING_MULTIBYTE (string))
1461 *newpos = string_pos_nchars_ahead (pos, string,
1462 CHARPOS (*newpos) - CHARPOS (pos));
1463 else
1464 BYTEPOS (*newpos) = CHARPOS (*newpos);
1465 }
1466
1467 /* EXPORT:
1468 Return an estimation of the pixel height of mode or header lines on
1469 frame F. FACE_ID specifies what line's height to estimate. */
1470
1471 int
1472 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1473 {
1474 #ifdef HAVE_WINDOW_SYSTEM
1475 if (FRAME_WINDOW_P (f))
1476 {
1477 int height = FONT_HEIGHT (FRAME_FONT (f));
1478
1479 /* This function is called so early when Emacs starts that the face
1480 cache and mode line face are not yet initialized. */
1481 if (FRAME_FACE_CACHE (f))
1482 {
1483 struct face *face = FACE_FROM_ID (f, face_id);
1484 if (face)
1485 {
1486 if (face->font)
1487 height = FONT_HEIGHT (face->font);
1488 if (face->box_line_width > 0)
1489 height += 2 * face->box_line_width;
1490 }
1491 }
1492
1493 return height;
1494 }
1495 #endif
1496
1497 return 1;
1498 }
1499
1500 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1501 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1502 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1503 not force the value into range. */
1504
1505 void
1506 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1507 int *x, int *y, NativeRectangle *bounds, int noclip)
1508 {
1509
1510 #ifdef HAVE_WINDOW_SYSTEM
1511 if (FRAME_WINDOW_P (f))
1512 {
1513 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1514 even for negative values. */
1515 if (pix_x < 0)
1516 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1517 if (pix_y < 0)
1518 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1519
1520 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1521 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1522
1523 if (bounds)
1524 STORE_NATIVE_RECT (*bounds,
1525 FRAME_COL_TO_PIXEL_X (f, pix_x),
1526 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1527 FRAME_COLUMN_WIDTH (f) - 1,
1528 FRAME_LINE_HEIGHT (f) - 1);
1529
1530 if (!noclip)
1531 {
1532 if (pix_x < 0)
1533 pix_x = 0;
1534 else if (pix_x > FRAME_TOTAL_COLS (f))
1535 pix_x = FRAME_TOTAL_COLS (f);
1536
1537 if (pix_y < 0)
1538 pix_y = 0;
1539 else if (pix_y > FRAME_LINES (f))
1540 pix_y = FRAME_LINES (f);
1541 }
1542 }
1543 #endif
1544
1545 *x = pix_x;
1546 *y = pix_y;
1547 }
1548
1549
1550 /* Find the glyph under window-relative coordinates X/Y in window W.
1551 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1552 strings. Return in *HPOS and *VPOS the row and column number of
1553 the glyph found. Return in *AREA the glyph area containing X.
1554 Value is a pointer to the glyph found or null if X/Y is not on
1555 text, or we can't tell because W's current matrix is not up to
1556 date. */
1557
1558 static
1559 struct glyph *
1560 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1561 int *dx, int *dy, int *area)
1562 {
1563 struct glyph *glyph, *end;
1564 struct glyph_row *row = NULL;
1565 int x0, i;
1566
1567 /* Find row containing Y. Give up if some row is not enabled. */
1568 for (i = 0; i < w->current_matrix->nrows; ++i)
1569 {
1570 row = MATRIX_ROW (w->current_matrix, i);
1571 if (!row->enabled_p)
1572 return NULL;
1573 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1574 break;
1575 }
1576
1577 *vpos = i;
1578 *hpos = 0;
1579
1580 /* Give up if Y is not in the window. */
1581 if (i == w->current_matrix->nrows)
1582 return NULL;
1583
1584 /* Get the glyph area containing X. */
1585 if (w->pseudo_window_p)
1586 {
1587 *area = TEXT_AREA;
1588 x0 = 0;
1589 }
1590 else
1591 {
1592 if (x < window_box_left_offset (w, TEXT_AREA))
1593 {
1594 *area = LEFT_MARGIN_AREA;
1595 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1596 }
1597 else if (x < window_box_right_offset (w, TEXT_AREA))
1598 {
1599 *area = TEXT_AREA;
1600 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1601 }
1602 else
1603 {
1604 *area = RIGHT_MARGIN_AREA;
1605 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1606 }
1607 }
1608
1609 /* Find glyph containing X. */
1610 glyph = row->glyphs[*area];
1611 end = glyph + row->used[*area];
1612 x -= x0;
1613 while (glyph < end && x >= glyph->pixel_width)
1614 {
1615 x -= glyph->pixel_width;
1616 ++glyph;
1617 }
1618
1619 if (glyph == end)
1620 return NULL;
1621
1622 if (dx)
1623 {
1624 *dx = x;
1625 *dy = y - (row->y + row->ascent - glyph->ascent);
1626 }
1627
1628 *hpos = glyph - row->glyphs[*area];
1629 return glyph;
1630 }
1631
1632 /* Convert frame-relative x/y to coordinates relative to window W.
1633 Takes pseudo-windows into account. */
1634
1635 static void
1636 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1637 {
1638 if (w->pseudo_window_p)
1639 {
1640 /* A pseudo-window is always full-width, and starts at the
1641 left edge of the frame, plus a frame border. */
1642 struct frame *f = XFRAME (w->frame);
1643 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1644 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1645 }
1646 else
1647 {
1648 *x -= WINDOW_LEFT_EDGE_X (w);
1649 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1650 }
1651 }
1652
1653 #ifdef HAVE_WINDOW_SYSTEM
1654
1655 /* EXPORT:
1656 Return in RECTS[] at most N clipping rectangles for glyph string S.
1657 Return the number of stored rectangles. */
1658
1659 int
1660 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1661 {
1662 XRectangle r;
1663
1664 if (n <= 0)
1665 return 0;
1666
1667 if (s->row->full_width_p)
1668 {
1669 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1670 r.x = WINDOW_LEFT_EDGE_X (s->w);
1671 r.width = WINDOW_TOTAL_WIDTH (s->w);
1672
1673 /* Unless displaying a mode or menu bar line, which are always
1674 fully visible, clip to the visible part of the row. */
1675 if (s->w->pseudo_window_p)
1676 r.height = s->row->visible_height;
1677 else
1678 r.height = s->height;
1679 }
1680 else
1681 {
1682 /* This is a text line that may be partially visible. */
1683 r.x = window_box_left (s->w, s->area);
1684 r.width = window_box_width (s->w, s->area);
1685 r.height = s->row->visible_height;
1686 }
1687
1688 if (s->clip_head)
1689 if (r.x < s->clip_head->x)
1690 {
1691 if (r.width >= s->clip_head->x - r.x)
1692 r.width -= s->clip_head->x - r.x;
1693 else
1694 r.width = 0;
1695 r.x = s->clip_head->x;
1696 }
1697 if (s->clip_tail)
1698 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1699 {
1700 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1701 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1702 else
1703 r.width = 0;
1704 }
1705
1706 /* If S draws overlapping rows, it's sufficient to use the top and
1707 bottom of the window for clipping because this glyph string
1708 intentionally draws over other lines. */
1709 if (s->for_overlaps)
1710 {
1711 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1712 r.height = window_text_bottom_y (s->w) - r.y;
1713
1714 /* Alas, the above simple strategy does not work for the
1715 environments with anti-aliased text: if the same text is
1716 drawn onto the same place multiple times, it gets thicker.
1717 If the overlap we are processing is for the erased cursor, we
1718 take the intersection with the rectagle of the cursor. */
1719 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1720 {
1721 XRectangle rc, r_save = r;
1722
1723 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1724 rc.y = s->w->phys_cursor.y;
1725 rc.width = s->w->phys_cursor_width;
1726 rc.height = s->w->phys_cursor_height;
1727
1728 x_intersect_rectangles (&r_save, &rc, &r);
1729 }
1730 }
1731 else
1732 {
1733 /* Don't use S->y for clipping because it doesn't take partially
1734 visible lines into account. For example, it can be negative for
1735 partially visible lines at the top of a window. */
1736 if (!s->row->full_width_p
1737 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1738 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1739 else
1740 r.y = max (0, s->row->y);
1741 }
1742
1743 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1744
1745 /* If drawing the cursor, don't let glyph draw outside its
1746 advertised boundaries. Cleartype does this under some circumstances. */
1747 if (s->hl == DRAW_CURSOR)
1748 {
1749 struct glyph *glyph = s->first_glyph;
1750 int height, max_y;
1751
1752 if (s->x > r.x)
1753 {
1754 r.width -= s->x - r.x;
1755 r.x = s->x;
1756 }
1757 r.width = min (r.width, glyph->pixel_width);
1758
1759 /* If r.y is below window bottom, ensure that we still see a cursor. */
1760 height = min (glyph->ascent + glyph->descent,
1761 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1762 max_y = window_text_bottom_y (s->w) - height;
1763 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1764 if (s->ybase - glyph->ascent > max_y)
1765 {
1766 r.y = max_y;
1767 r.height = height;
1768 }
1769 else
1770 {
1771 /* Don't draw cursor glyph taller than our actual glyph. */
1772 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1773 if (height < r.height)
1774 {
1775 max_y = r.y + r.height;
1776 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1777 r.height = min (max_y - r.y, height);
1778 }
1779 }
1780 }
1781
1782 if (s->row->clip)
1783 {
1784 XRectangle r_save = r;
1785
1786 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1787 r.width = 0;
1788 }
1789
1790 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1791 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1792 {
1793 #ifdef CONVERT_FROM_XRECT
1794 CONVERT_FROM_XRECT (r, *rects);
1795 #else
1796 *rects = r;
1797 #endif
1798 return 1;
1799 }
1800 else
1801 {
1802 /* If we are processing overlapping and allowed to return
1803 multiple clipping rectangles, we exclude the row of the glyph
1804 string from the clipping rectangle. This is to avoid drawing
1805 the same text on the environment with anti-aliasing. */
1806 #ifdef CONVERT_FROM_XRECT
1807 XRectangle rs[2];
1808 #else
1809 XRectangle *rs = rects;
1810 #endif
1811 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1812
1813 if (s->for_overlaps & OVERLAPS_PRED)
1814 {
1815 rs[i] = r;
1816 if (r.y + r.height > row_y)
1817 {
1818 if (r.y < row_y)
1819 rs[i].height = row_y - r.y;
1820 else
1821 rs[i].height = 0;
1822 }
1823 i++;
1824 }
1825 if (s->for_overlaps & OVERLAPS_SUCC)
1826 {
1827 rs[i] = r;
1828 if (r.y < row_y + s->row->visible_height)
1829 {
1830 if (r.y + r.height > row_y + s->row->visible_height)
1831 {
1832 rs[i].y = row_y + s->row->visible_height;
1833 rs[i].height = r.y + r.height - rs[i].y;
1834 }
1835 else
1836 rs[i].height = 0;
1837 }
1838 i++;
1839 }
1840
1841 n = i;
1842 #ifdef CONVERT_FROM_XRECT
1843 for (i = 0; i < n; i++)
1844 CONVERT_FROM_XRECT (rs[i], rects[i]);
1845 #endif
1846 return n;
1847 }
1848 }
1849
1850 /* EXPORT:
1851 Return in *NR the clipping rectangle for glyph string S. */
1852
1853 void
1854 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1855 {
1856 get_glyph_string_clip_rects (s, nr, 1);
1857 }
1858
1859
1860 /* EXPORT:
1861 Return the position and height of the phys cursor in window W.
1862 Set w->phys_cursor_width to width of phys cursor.
1863 */
1864
1865 void
1866 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1867 struct glyph *glyph, int *xp, int *yp, int *heightp)
1868 {
1869 struct frame *f = XFRAME (WINDOW_FRAME (w));
1870 int x, y, wd, h, h0, y0;
1871
1872 /* Compute the width of the rectangle to draw. If on a stretch
1873 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1874 rectangle as wide as the glyph, but use a canonical character
1875 width instead. */
1876 wd = glyph->pixel_width - 1;
1877 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1878 wd++; /* Why? */
1879 #endif
1880
1881 x = w->phys_cursor.x;
1882 if (x < 0)
1883 {
1884 wd += x;
1885 x = 0;
1886 }
1887
1888 if (glyph->type == STRETCH_GLYPH
1889 && !x_stretch_cursor_p)
1890 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1891 w->phys_cursor_width = wd;
1892
1893 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1894
1895 /* If y is below window bottom, ensure that we still see a cursor. */
1896 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1897
1898 h = max (h0, glyph->ascent + glyph->descent);
1899 h0 = min (h0, glyph->ascent + glyph->descent);
1900
1901 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1902 if (y < y0)
1903 {
1904 h = max (h - (y0 - y) + 1, h0);
1905 y = y0 - 1;
1906 }
1907 else
1908 {
1909 y0 = window_text_bottom_y (w) - h0;
1910 if (y > y0)
1911 {
1912 h += y - y0;
1913 y = y0;
1914 }
1915 }
1916
1917 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1918 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1919 *heightp = h;
1920 }
1921
1922 /*
1923 * Remember which glyph the mouse is over.
1924 */
1925
1926 void
1927 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1928 {
1929 Lisp_Object window;
1930 struct window *w;
1931 struct glyph_row *r, *gr, *end_row;
1932 enum window_part part;
1933 enum glyph_row_area area;
1934 int x, y, width, height;
1935
1936 /* Try to determine frame pixel position and size of the glyph under
1937 frame pixel coordinates X/Y on frame F. */
1938
1939 if (!f->glyphs_initialized_p
1940 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1941 NILP (window)))
1942 {
1943 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1944 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1945 goto virtual_glyph;
1946 }
1947
1948 w = XWINDOW (window);
1949 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1950 height = WINDOW_FRAME_LINE_HEIGHT (w);
1951
1952 x = window_relative_x_coord (w, part, gx);
1953 y = gy - WINDOW_TOP_EDGE_Y (w);
1954
1955 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1956 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1957
1958 if (w->pseudo_window_p)
1959 {
1960 area = TEXT_AREA;
1961 part = ON_MODE_LINE; /* Don't adjust margin. */
1962 goto text_glyph;
1963 }
1964
1965 switch (part)
1966 {
1967 case ON_LEFT_MARGIN:
1968 area = LEFT_MARGIN_AREA;
1969 goto text_glyph;
1970
1971 case ON_RIGHT_MARGIN:
1972 area = RIGHT_MARGIN_AREA;
1973 goto text_glyph;
1974
1975 case ON_HEADER_LINE:
1976 case ON_MODE_LINE:
1977 gr = (part == ON_HEADER_LINE
1978 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1979 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1980 gy = gr->y;
1981 area = TEXT_AREA;
1982 goto text_glyph_row_found;
1983
1984 case ON_TEXT:
1985 area = TEXT_AREA;
1986
1987 text_glyph:
1988 gr = 0; gy = 0;
1989 for (; r <= end_row && r->enabled_p; ++r)
1990 if (r->y + r->height > y)
1991 {
1992 gr = r; gy = r->y;
1993 break;
1994 }
1995
1996 text_glyph_row_found:
1997 if (gr && gy <= y)
1998 {
1999 struct glyph *g = gr->glyphs[area];
2000 struct glyph *end = g + gr->used[area];
2001
2002 height = gr->height;
2003 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2004 if (gx + g->pixel_width > x)
2005 break;
2006
2007 if (g < end)
2008 {
2009 if (g->type == IMAGE_GLYPH)
2010 {
2011 /* Don't remember when mouse is over image, as
2012 image may have hot-spots. */
2013 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2014 return;
2015 }
2016 width = g->pixel_width;
2017 }
2018 else
2019 {
2020 /* Use nominal char spacing at end of line. */
2021 x -= gx;
2022 gx += (x / width) * width;
2023 }
2024
2025 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2026 gx += window_box_left_offset (w, area);
2027 }
2028 else
2029 {
2030 /* Use nominal line height at end of window. */
2031 gx = (x / width) * width;
2032 y -= gy;
2033 gy += (y / height) * height;
2034 }
2035 break;
2036
2037 case ON_LEFT_FRINGE:
2038 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2039 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2040 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2041 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2042 goto row_glyph;
2043
2044 case ON_RIGHT_FRINGE:
2045 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2046 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2047 : window_box_right_offset (w, TEXT_AREA));
2048 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2049 goto row_glyph;
2050
2051 case ON_SCROLL_BAR:
2052 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2053 ? 0
2054 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2056 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2057 : 0)));
2058 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2059
2060 row_glyph:
2061 gr = 0, gy = 0;
2062 for (; r <= end_row && r->enabled_p; ++r)
2063 if (r->y + r->height > y)
2064 {
2065 gr = r; gy = r->y;
2066 break;
2067 }
2068
2069 if (gr && gy <= y)
2070 height = gr->height;
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 default:
2080 ;
2081 virtual_glyph:
2082 /* If there is no glyph under the mouse, then we divide the screen
2083 into a grid of the smallest glyph in the frame, and use that
2084 as our "glyph". */
2085
2086 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2087 round down even for negative values. */
2088 if (gx < 0)
2089 gx -= width - 1;
2090 if (gy < 0)
2091 gy -= height - 1;
2092
2093 gx = (gx / width) * width;
2094 gy = (gy / height) * height;
2095
2096 goto store_rect;
2097 }
2098
2099 gx += WINDOW_LEFT_EDGE_X (w);
2100 gy += WINDOW_TOP_EDGE_Y (w);
2101
2102 store_rect:
2103 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2104
2105 /* Visible feedback for debugging. */
2106 #if 0
2107 #if HAVE_X_WINDOWS
2108 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2109 f->output_data.x->normal_gc,
2110 gx, gy, width, height);
2111 #endif
2112 #endif
2113 }
2114
2115
2116 #endif /* HAVE_WINDOW_SYSTEM */
2117
2118 \f
2119 /***********************************************************************
2120 Lisp form evaluation
2121 ***********************************************************************/
2122
2123 /* Error handler for safe_eval and safe_call. */
2124
2125 static Lisp_Object
2126 safe_eval_handler (Lisp_Object arg)
2127 {
2128 add_to_log ("Error during redisplay: %S", arg, Qnil);
2129 return Qnil;
2130 }
2131
2132
2133 /* Evaluate SEXPR and return the result, or nil if something went
2134 wrong. Prevent redisplay during the evaluation. */
2135
2136 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2137 Return the result, or nil if something went wrong. Prevent
2138 redisplay during the evaluation. */
2139
2140 Lisp_Object
2141 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2142 {
2143 Lisp_Object val;
2144
2145 if (inhibit_eval_during_redisplay)
2146 val = Qnil;
2147 else
2148 {
2149 int count = SPECPDL_INDEX ();
2150 struct gcpro gcpro1;
2151
2152 GCPRO1 (args[0]);
2153 gcpro1.nvars = nargs;
2154 specbind (Qinhibit_redisplay, Qt);
2155 /* Use Qt to ensure debugger does not run,
2156 so there is no possibility of wanting to redisplay. */
2157 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2158 safe_eval_handler);
2159 UNGCPRO;
2160 val = unbind_to (count, val);
2161 }
2162
2163 return val;
2164 }
2165
2166
2167 /* Call function FN with one argument ARG.
2168 Return the result, or nil if something went wrong. */
2169
2170 Lisp_Object
2171 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2172 {
2173 Lisp_Object args[2];
2174 args[0] = fn;
2175 args[1] = arg;
2176 return safe_call (2, args);
2177 }
2178
2179 static Lisp_Object Qeval;
2180
2181 Lisp_Object
2182 safe_eval (Lisp_Object sexpr)
2183 {
2184 return safe_call1 (Qeval, sexpr);
2185 }
2186
2187 /* Call function FN with one argument ARG.
2188 Return the result, or nil if something went wrong. */
2189
2190 Lisp_Object
2191 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2192 {
2193 Lisp_Object args[3];
2194 args[0] = fn;
2195 args[1] = arg1;
2196 args[2] = arg2;
2197 return safe_call (3, args);
2198 }
2199
2200
2201 \f
2202 /***********************************************************************
2203 Debugging
2204 ***********************************************************************/
2205
2206 #if 0
2207
2208 /* Define CHECK_IT to perform sanity checks on iterators.
2209 This is for debugging. It is too slow to do unconditionally. */
2210
2211 static void
2212 check_it (it)
2213 struct it *it;
2214 {
2215 if (it->method == GET_FROM_STRING)
2216 {
2217 xassert (STRINGP (it->string));
2218 xassert (IT_STRING_CHARPOS (*it) >= 0);
2219 }
2220 else
2221 {
2222 xassert (IT_STRING_CHARPOS (*it) < 0);
2223 if (it->method == GET_FROM_BUFFER)
2224 {
2225 /* Check that character and byte positions agree. */
2226 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2227 }
2228 }
2229
2230 if (it->dpvec)
2231 xassert (it->current.dpvec_index >= 0);
2232 else
2233 xassert (it->current.dpvec_index < 0);
2234 }
2235
2236 #define CHECK_IT(IT) check_it ((IT))
2237
2238 #else /* not 0 */
2239
2240 #define CHECK_IT(IT) (void) 0
2241
2242 #endif /* not 0 */
2243
2244
2245 #if GLYPH_DEBUG && XASSERTS
2246
2247 /* Check that the window end of window W is what we expect it
2248 to be---the last row in the current matrix displaying text. */
2249
2250 static void
2251 check_window_end (struct window *w)
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, FRAME_WINDOW_P (it->f), &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 ptrdiff_t i, noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068
3069 /* Get all overlays at the given position. */
3070 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3071
3072 /* If any of these overlays ends before endpos,
3073 use its ending point instead. */
3074 for (i = 0; i < noverlays; ++i)
3075 {
3076 Lisp_Object oend;
3077 EMACS_INT oendpos;
3078
3079 oend = OVERLAY_END (overlays[i]);
3080 oendpos = OVERLAY_POSITION (oend);
3081 endpos = min (endpos, oendpos);
3082 }
3083
3084 return endpos;
3085 }
3086
3087 /* Return the character position of a display string at or after CHARPOS.
3088 If no display string exists at or after CHARPOS, return ZV. A
3089 display string is either an overlay with `display' property whose
3090 value is a string, or a `display' text property whose value is a
3091 string. FRAME_WINDOW_P is non-zero when we are displaying a window
3092 on a GUI frame. */
3093 EMACS_INT
3094 compute_display_string_pos (EMACS_INT charpos, int frame_window_p)
3095 {
3096 /* FIXME: Support display properties on strings (object = Qnil means
3097 current buffer). */
3098 Lisp_Object object = Qnil;
3099 Lisp_Object pos, spec;
3100 struct text_pos position;
3101 EMACS_INT bufpos;
3102
3103 if (charpos >= ZV)
3104 return ZV;
3105
3106 /* If the character at CHARPOS is where the display string begins,
3107 return CHARPOS. */
3108 pos = make_number (charpos);
3109 CHARPOS (position) = charpos;
3110 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3111 bufpos = charpos; /* FIXME! support strings as well */
3112 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3113 && (charpos <= BEGV
3114 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3115 object),
3116 spec))
3117 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3118 frame_window_p))
3119 return charpos;
3120
3121 /* Look forward for the first character with a `display' property
3122 that will replace the underlying text when displayed. */
3123 do {
3124 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3125 CHARPOS (position) = XFASTINT (pos);
3126 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3127 if (CHARPOS (position) >= ZV)
3128 break;
3129 spec = Fget_char_property (pos, Qdisplay, object);
3130 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3131 } while (NILP (spec)
3132 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3133 frame_window_p));
3134
3135 return CHARPOS (position);
3136 }
3137
3138 /* Return the character position of the end of the display string that
3139 started at CHARPOS. A display string is either an overlay with
3140 `display' property whose value is a string or a `display' text
3141 property whose value is a string. */
3142 EMACS_INT
3143 compute_display_string_end (EMACS_INT charpos)
3144 {
3145 /* FIXME: Support display properties on strings (object = Qnil means
3146 current buffer). */
3147 Lisp_Object object = Qnil;
3148 Lisp_Object pos = make_number (charpos);
3149
3150 if (charpos >= ZV)
3151 return ZV;
3152
3153 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3154 abort ();
3155
3156 /* Look forward for the first character where the `display' property
3157 changes. */
3158 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3159
3160 return XFASTINT (pos);
3161 }
3162
3163
3164 \f
3165 /***********************************************************************
3166 Fontification
3167 ***********************************************************************/
3168
3169 /* Handle changes in the `fontified' property of the current buffer by
3170 calling hook functions from Qfontification_functions to fontify
3171 regions of text. */
3172
3173 static enum prop_handled
3174 handle_fontified_prop (struct it *it)
3175 {
3176 Lisp_Object prop, pos;
3177 enum prop_handled handled = HANDLED_NORMALLY;
3178
3179 if (!NILP (Vmemory_full))
3180 return handled;
3181
3182 /* Get the value of the `fontified' property at IT's current buffer
3183 position. (The `fontified' property doesn't have a special
3184 meaning in strings.) If the value is nil, call functions from
3185 Qfontification_functions. */
3186 if (!STRINGP (it->string)
3187 && it->s == NULL
3188 && !NILP (Vfontification_functions)
3189 && !NILP (Vrun_hooks)
3190 && (pos = make_number (IT_CHARPOS (*it)),
3191 prop = Fget_char_property (pos, Qfontified, Qnil),
3192 /* Ignore the special cased nil value always present at EOB since
3193 no amount of fontifying will be able to change it. */
3194 NILP (prop) && IT_CHARPOS (*it) < Z))
3195 {
3196 int count = SPECPDL_INDEX ();
3197 Lisp_Object val;
3198 struct buffer *obuf = current_buffer;
3199 int begv = BEGV, zv = ZV;
3200 int old_clip_changed = current_buffer->clip_changed;
3201
3202 val = Vfontification_functions;
3203 specbind (Qfontification_functions, Qnil);
3204
3205 xassert (it->end_charpos == ZV);
3206
3207 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3208 safe_call1 (val, pos);
3209 else
3210 {
3211 Lisp_Object fns, fn;
3212 struct gcpro gcpro1, gcpro2;
3213
3214 fns = Qnil;
3215 GCPRO2 (val, fns);
3216
3217 for (; CONSP (val); val = XCDR (val))
3218 {
3219 fn = XCAR (val);
3220
3221 if (EQ (fn, Qt))
3222 {
3223 /* A value of t indicates this hook has a local
3224 binding; it means to run the global binding too.
3225 In a global value, t should not occur. If it
3226 does, we must ignore it to avoid an endless
3227 loop. */
3228 for (fns = Fdefault_value (Qfontification_functions);
3229 CONSP (fns);
3230 fns = XCDR (fns))
3231 {
3232 fn = XCAR (fns);
3233 if (!EQ (fn, Qt))
3234 safe_call1 (fn, pos);
3235 }
3236 }
3237 else
3238 safe_call1 (fn, pos);
3239 }
3240
3241 UNGCPRO;
3242 }
3243
3244 unbind_to (count, Qnil);
3245
3246 /* Fontification functions routinely call `save-restriction'.
3247 Normally, this tags clip_changed, which can confuse redisplay
3248 (see discussion in Bug#6671). Since we don't perform any
3249 special handling of fontification changes in the case where
3250 `save-restriction' isn't called, there's no point doing so in
3251 this case either. So, if the buffer's restrictions are
3252 actually left unchanged, reset clip_changed. */
3253 if (obuf == current_buffer)
3254 {
3255 if (begv == BEGV && zv == ZV)
3256 current_buffer->clip_changed = old_clip_changed;
3257 }
3258 /* There isn't much we can reasonably do to protect against
3259 misbehaving fontification, but here's a fig leaf. */
3260 else if (!NILP (BVAR (obuf, name)))
3261 set_buffer_internal_1 (obuf);
3262
3263 /* The fontification code may have added/removed text.
3264 It could do even a lot worse, but let's at least protect against
3265 the most obvious case where only the text past `pos' gets changed',
3266 as is/was done in grep.el where some escapes sequences are turned
3267 into face properties (bug#7876). */
3268 it->end_charpos = ZV;
3269
3270 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3271 something. This avoids an endless loop if they failed to
3272 fontify the text for which reason ever. */
3273 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3274 handled = HANDLED_RECOMPUTE_PROPS;
3275 }
3276
3277 return handled;
3278 }
3279
3280
3281 \f
3282 /***********************************************************************
3283 Faces
3284 ***********************************************************************/
3285
3286 /* Set up iterator IT from face properties at its current position.
3287 Called from handle_stop. */
3288
3289 static enum prop_handled
3290 handle_face_prop (struct it *it)
3291 {
3292 int new_face_id;
3293 EMACS_INT next_stop;
3294
3295 if (!STRINGP (it->string))
3296 {
3297 new_face_id
3298 = face_at_buffer_position (it->w,
3299 IT_CHARPOS (*it),
3300 it->region_beg_charpos,
3301 it->region_end_charpos,
3302 &next_stop,
3303 (IT_CHARPOS (*it)
3304 + TEXT_PROP_DISTANCE_LIMIT),
3305 0, it->base_face_id);
3306
3307 /* Is this a start of a run of characters with box face?
3308 Caveat: this can be called for a freshly initialized
3309 iterator; face_id is -1 in this case. We know that the new
3310 face will not change until limit, i.e. if the new face has a
3311 box, all characters up to limit will have one. But, as
3312 usual, we don't know whether limit is really the end. */
3313 if (new_face_id != it->face_id)
3314 {
3315 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3316
3317 /* If new face has a box but old face has not, this is
3318 the start of a run of characters with box, i.e. it has
3319 a shadow on the left side. The value of face_id of the
3320 iterator will be -1 if this is the initial call that gets
3321 the face. In this case, we have to look in front of IT's
3322 position and see whether there is a face != new_face_id. */
3323 it->start_of_box_run_p
3324 = (new_face->box != FACE_NO_BOX
3325 && (it->face_id >= 0
3326 || IT_CHARPOS (*it) == BEG
3327 || new_face_id != face_before_it_pos (it)));
3328 it->face_box_p = new_face->box != FACE_NO_BOX;
3329 }
3330 }
3331 else
3332 {
3333 int base_face_id;
3334 EMACS_INT bufpos;
3335 int i;
3336 Lisp_Object from_overlay
3337 = (it->current.overlay_string_index >= 0
3338 ? it->string_overlays[it->current.overlay_string_index]
3339 : Qnil);
3340
3341 /* See if we got to this string directly or indirectly from
3342 an overlay property. That includes the before-string or
3343 after-string of an overlay, strings in display properties
3344 provided by an overlay, their text properties, etc.
3345
3346 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3347 if (! NILP (from_overlay))
3348 for (i = it->sp - 1; i >= 0; i--)
3349 {
3350 if (it->stack[i].current.overlay_string_index >= 0)
3351 from_overlay
3352 = it->string_overlays[it->stack[i].current.overlay_string_index];
3353 else if (! NILP (it->stack[i].from_overlay))
3354 from_overlay = it->stack[i].from_overlay;
3355
3356 if (!NILP (from_overlay))
3357 break;
3358 }
3359
3360 if (! NILP (from_overlay))
3361 {
3362 bufpos = IT_CHARPOS (*it);
3363 /* For a string from an overlay, the base face depends
3364 only on text properties and ignores overlays. */
3365 base_face_id
3366 = face_for_overlay_string (it->w,
3367 IT_CHARPOS (*it),
3368 it->region_beg_charpos,
3369 it->region_end_charpos,
3370 &next_stop,
3371 (IT_CHARPOS (*it)
3372 + TEXT_PROP_DISTANCE_LIMIT),
3373 0,
3374 from_overlay);
3375 }
3376 else
3377 {
3378 bufpos = 0;
3379
3380 /* For strings from a `display' property, use the face at
3381 IT's current buffer position as the base face to merge
3382 with, so that overlay strings appear in the same face as
3383 surrounding text, unless they specify their own
3384 faces. */
3385 base_face_id = underlying_face_id (it);
3386 }
3387
3388 new_face_id = face_at_string_position (it->w,
3389 it->string,
3390 IT_STRING_CHARPOS (*it),
3391 bufpos,
3392 it->region_beg_charpos,
3393 it->region_end_charpos,
3394 &next_stop,
3395 base_face_id, 0);
3396
3397 /* Is this a start of a run of characters with box? Caveat:
3398 this can be called for a freshly allocated iterator; face_id
3399 is -1 is this case. We know that the new face will not
3400 change until the next check pos, i.e. if the new face has a
3401 box, all characters up to that position will have a
3402 box. But, as usual, we don't know whether that position
3403 is really the end. */
3404 if (new_face_id != it->face_id)
3405 {
3406 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3407 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3408
3409 /* If new face has a box but old face hasn't, this is the
3410 start of a run of characters with box, i.e. it has a
3411 shadow on the left side. */
3412 it->start_of_box_run_p
3413 = new_face->box && (old_face == NULL || !old_face->box);
3414 it->face_box_p = new_face->box != FACE_NO_BOX;
3415 }
3416 }
3417
3418 it->face_id = new_face_id;
3419 return HANDLED_NORMALLY;
3420 }
3421
3422
3423 /* Return the ID of the face ``underlying'' IT's current position,
3424 which is in a string. If the iterator is associated with a
3425 buffer, return the face at IT's current buffer position.
3426 Otherwise, use the iterator's base_face_id. */
3427
3428 static int
3429 underlying_face_id (struct it *it)
3430 {
3431 int face_id = it->base_face_id, i;
3432
3433 xassert (STRINGP (it->string));
3434
3435 for (i = it->sp - 1; i >= 0; --i)
3436 if (NILP (it->stack[i].string))
3437 face_id = it->stack[i].face_id;
3438
3439 return face_id;
3440 }
3441
3442
3443 /* Compute the face one character before or after the current position
3444 of IT. BEFORE_P non-zero means get the face in front of IT's
3445 position. Value is the id of the face. */
3446
3447 static int
3448 face_before_or_after_it_pos (struct it *it, int before_p)
3449 {
3450 int face_id, limit;
3451 EMACS_INT next_check_charpos;
3452 struct text_pos pos;
3453
3454 xassert (it->s == NULL);
3455
3456 if (STRINGP (it->string))
3457 {
3458 EMACS_INT bufpos;
3459 int base_face_id;
3460
3461 /* No face change past the end of the string (for the case
3462 we are padding with spaces). No face change before the
3463 string start. */
3464 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3465 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3466 return it->face_id;
3467
3468 /* Set pos to the position before or after IT's current position. */
3469 if (before_p)
3470 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3471 else
3472 /* For composition, we must check the character after the
3473 composition. */
3474 pos = (it->what == IT_COMPOSITION
3475 ? string_pos (IT_STRING_CHARPOS (*it)
3476 + it->cmp_it.nchars, it->string)
3477 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3478
3479 if (it->current.overlay_string_index >= 0)
3480 bufpos = IT_CHARPOS (*it);
3481 else
3482 bufpos = 0;
3483
3484 base_face_id = underlying_face_id (it);
3485
3486 /* Get the face for ASCII, or unibyte. */
3487 face_id = face_at_string_position (it->w,
3488 it->string,
3489 CHARPOS (pos),
3490 bufpos,
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 base_face_id, 0);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if IT->string is unibyte. */
3499 if (STRING_MULTIBYTE (it->string))
3500 {
3501 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3502 int c, len;
3503 struct face *face = FACE_FROM_ID (it->f, face_id);
3504
3505 c = string_char_and_length (p, &len);
3506 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3507 }
3508 }
3509 else
3510 {
3511 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3512 || (IT_CHARPOS (*it) <= BEGV && before_p))
3513 return it->face_id;
3514
3515 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3516 pos = it->current.pos;
3517
3518 if (before_p)
3519 DEC_TEXT_POS (pos, it->multibyte_p);
3520 else
3521 {
3522 if (it->what == IT_COMPOSITION)
3523 /* For composition, we must check the position after the
3524 composition. */
3525 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3526 else
3527 INC_TEXT_POS (pos, it->multibyte_p);
3528 }
3529
3530 /* Determine face for CHARSET_ASCII, or unibyte. */
3531 face_id = face_at_buffer_position (it->w,
3532 CHARPOS (pos),
3533 it->region_beg_charpos,
3534 it->region_end_charpos,
3535 &next_check_charpos,
3536 limit, 0, -1);
3537
3538 /* Correct the face for charsets different from ASCII. Do it
3539 for the multibyte case only. The face returned above is
3540 suitable for unibyte text if current_buffer is unibyte. */
3541 if (it->multibyte_p)
3542 {
3543 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3544 struct face *face = FACE_FROM_ID (it->f, face_id);
3545 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3546 }
3547 }
3548
3549 return face_id;
3550 }
3551
3552
3553 \f
3554 /***********************************************************************
3555 Invisible text
3556 ***********************************************************************/
3557
3558 /* Set up iterator IT from invisible properties at its current
3559 position. Called from handle_stop. */
3560
3561 static enum prop_handled
3562 handle_invisible_prop (struct it *it)
3563 {
3564 enum prop_handled handled = HANDLED_NORMALLY;
3565
3566 if (STRINGP (it->string))
3567 {
3568 Lisp_Object prop, end_charpos, limit, charpos;
3569
3570 /* Get the value of the invisible text property at the
3571 current position. Value will be nil if there is no such
3572 property. */
3573 charpos = make_number (IT_STRING_CHARPOS (*it));
3574 prop = Fget_text_property (charpos, Qinvisible, it->string);
3575
3576 if (!NILP (prop)
3577 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3578 {
3579 handled = HANDLED_RECOMPUTE_PROPS;
3580
3581 /* Get the position at which the next change of the
3582 invisible text property can be found in IT->string.
3583 Value will be nil if the property value is the same for
3584 all the rest of IT->string. */
3585 XSETINT (limit, SCHARS (it->string));
3586 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3587 it->string, limit);
3588
3589 /* Text at current position is invisible. The next
3590 change in the property is at position end_charpos.
3591 Move IT's current position to that position. */
3592 if (INTEGERP (end_charpos)
3593 && XFASTINT (end_charpos) < XFASTINT (limit))
3594 {
3595 struct text_pos old;
3596 old = it->current.string_pos;
3597 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3598 compute_string_pos (&it->current.string_pos, old, it->string);
3599 }
3600 else
3601 {
3602 /* The rest of the string is invisible. If this is an
3603 overlay string, proceed with the next overlay string
3604 or whatever comes and return a character from there. */
3605 if (it->current.overlay_string_index >= 0)
3606 {
3607 next_overlay_string (it);
3608 /* Don't check for overlay strings when we just
3609 finished processing them. */
3610 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3611 }
3612 else
3613 {
3614 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3615 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3616 }
3617 }
3618 }
3619 }
3620 else
3621 {
3622 int invis_p;
3623 EMACS_INT newpos, next_stop, start_charpos, tem;
3624 Lisp_Object pos, prop, overlay;
3625
3626 /* First of all, is there invisible text at this position? */
3627 tem = start_charpos = IT_CHARPOS (*it);
3628 pos = make_number (tem);
3629 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3630 &overlay);
3631 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3632
3633 /* If we are on invisible text, skip over it. */
3634 if (invis_p && start_charpos < it->end_charpos)
3635 {
3636 /* Record whether we have to display an ellipsis for the
3637 invisible text. */
3638 int display_ellipsis_p = invis_p == 2;
3639
3640 handled = HANDLED_RECOMPUTE_PROPS;
3641
3642 /* Loop skipping over invisible text. The loop is left at
3643 ZV or with IT on the first char being visible again. */
3644 do
3645 {
3646 /* Try to skip some invisible text. Return value is the
3647 position reached which can be equal to where we start
3648 if there is nothing invisible there. This skips both
3649 over invisible text properties and overlays with
3650 invisible property. */
3651 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3652
3653 /* If we skipped nothing at all we weren't at invisible
3654 text in the first place. If everything to the end of
3655 the buffer was skipped, end the loop. */
3656 if (newpos == tem || newpos >= ZV)
3657 invis_p = 0;
3658 else
3659 {
3660 /* We skipped some characters but not necessarily
3661 all there are. Check if we ended up on visible
3662 text. Fget_char_property returns the property of
3663 the char before the given position, i.e. if we
3664 get invis_p = 0, this means that the char at
3665 newpos is visible. */
3666 pos = make_number (newpos);
3667 prop = Fget_char_property (pos, Qinvisible, it->window);
3668 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3669 }
3670
3671 /* If we ended up on invisible text, proceed to
3672 skip starting with next_stop. */
3673 if (invis_p)
3674 tem = next_stop;
3675
3676 /* If there are adjacent invisible texts, don't lose the
3677 second one's ellipsis. */
3678 if (invis_p == 2)
3679 display_ellipsis_p = 1;
3680 }
3681 while (invis_p);
3682
3683 /* The position newpos is now either ZV or on visible text. */
3684 if (it->bidi_p && newpos < ZV)
3685 {
3686 /* With bidi iteration, the region of invisible text
3687 could start and/or end in the middle of a non-base
3688 embedding level. Therefore, we need to skip
3689 invisible text using the bidi iterator, starting at
3690 IT's current position, until we find ourselves
3691 outside the invisible text. Skipping invisible text
3692 _after_ bidi iteration avoids affecting the visual
3693 order of the displayed text when invisible properties
3694 are added or removed. */
3695 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3696 {
3697 /* If we were `reseat'ed to a new paragraph,
3698 determine the paragraph base direction. We need
3699 to do it now because next_element_from_buffer may
3700 not have a chance to do it, if we are going to
3701 skip any text at the beginning, which resets the
3702 FIRST_ELT flag. */
3703 bidi_paragraph_init (it->paragraph_embedding,
3704 &it->bidi_it, 1);
3705 }
3706 do
3707 {
3708 bidi_move_to_visually_next (&it->bidi_it);
3709 }
3710 while (it->stop_charpos <= it->bidi_it.charpos
3711 && it->bidi_it.charpos < newpos);
3712 IT_CHARPOS (*it) = it->bidi_it.charpos;
3713 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3714 /* If we overstepped NEWPOS, record its position in the
3715 iterator, so that we skip invisible text if later the
3716 bidi iteration lands us in the invisible region
3717 again. */
3718 if (IT_CHARPOS (*it) >= newpos)
3719 it->prev_stop = newpos;
3720 }
3721 else
3722 {
3723 IT_CHARPOS (*it) = newpos;
3724 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3725 }
3726
3727 /* If there are before-strings at the start of invisible
3728 text, and the text is invisible because of a text
3729 property, arrange to show before-strings because 20.x did
3730 it that way. (If the text is invisible because of an
3731 overlay property instead of a text property, this is
3732 already handled in the overlay code.) */
3733 if (NILP (overlay)
3734 && get_overlay_strings (it, it->stop_charpos))
3735 {
3736 handled = HANDLED_RECOMPUTE_PROPS;
3737 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3738 }
3739 else if (display_ellipsis_p)
3740 {
3741 /* Make sure that the glyphs of the ellipsis will get
3742 correct `charpos' values. If we would not update
3743 it->position here, the glyphs would belong to the
3744 last visible character _before_ the invisible
3745 text, which confuses `set_cursor_from_row'.
3746
3747 We use the last invisible position instead of the
3748 first because this way the cursor is always drawn on
3749 the first "." of the ellipsis, whenever PT is inside
3750 the invisible text. Otherwise the cursor would be
3751 placed _after_ the ellipsis when the point is after the
3752 first invisible character. */
3753 if (!STRINGP (it->object))
3754 {
3755 it->position.charpos = newpos - 1;
3756 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3757 }
3758 it->ellipsis_p = 1;
3759 /* Let the ellipsis display before
3760 considering any properties of the following char.
3761 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3762 handled = HANDLED_RETURN;
3763 }
3764 }
3765 }
3766
3767 return handled;
3768 }
3769
3770
3771 /* Make iterator IT return `...' next.
3772 Replaces LEN characters from buffer. */
3773
3774 static void
3775 setup_for_ellipsis (struct it *it, int len)
3776 {
3777 /* Use the display table definition for `...'. Invalid glyphs
3778 will be handled by the method returning elements from dpvec. */
3779 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3780 {
3781 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3782 it->dpvec = v->contents;
3783 it->dpend = v->contents + v->header.size;
3784 }
3785 else
3786 {
3787 /* Default `...'. */
3788 it->dpvec = default_invis_vector;
3789 it->dpend = default_invis_vector + 3;
3790 }
3791
3792 it->dpvec_char_len = len;
3793 it->current.dpvec_index = 0;
3794 it->dpvec_face_id = -1;
3795
3796 /* Remember the current face id in case glyphs specify faces.
3797 IT's face is restored in set_iterator_to_next.
3798 saved_face_id was set to preceding char's face in handle_stop. */
3799 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3800 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3801
3802 it->method = GET_FROM_DISPLAY_VECTOR;
3803 it->ellipsis_p = 1;
3804 }
3805
3806
3807 \f
3808 /***********************************************************************
3809 'display' property
3810 ***********************************************************************/
3811
3812 /* Set up iterator IT from `display' property at its current position.
3813 Called from handle_stop.
3814 We return HANDLED_RETURN if some part of the display property
3815 overrides the display of the buffer text itself.
3816 Otherwise we return HANDLED_NORMALLY. */
3817
3818 static enum prop_handled
3819 handle_display_prop (struct it *it)
3820 {
3821 Lisp_Object propval, object, overlay;
3822 struct text_pos *position;
3823 EMACS_INT bufpos;
3824 /* Nonzero if some property replaces the display of the text itself. */
3825 int display_replaced_p = 0;
3826
3827 if (STRINGP (it->string))
3828 {
3829 object = it->string;
3830 position = &it->current.string_pos;
3831 bufpos = CHARPOS (it->current.pos);
3832 }
3833 else
3834 {
3835 XSETWINDOW (object, it->w);
3836 position = &it->current.pos;
3837 bufpos = CHARPOS (*position);
3838 }
3839
3840 /* Reset those iterator values set from display property values. */
3841 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3842 it->space_width = Qnil;
3843 it->font_height = Qnil;
3844 it->voffset = 0;
3845
3846 /* We don't support recursive `display' properties, i.e. string
3847 values that have a string `display' property, that have a string
3848 `display' property etc. */
3849 if (!it->string_from_display_prop_p)
3850 it->area = TEXT_AREA;
3851
3852 propval = get_char_property_and_overlay (make_number (position->charpos),
3853 Qdisplay, object, &overlay);
3854 if (NILP (propval))
3855 return HANDLED_NORMALLY;
3856 /* Now OVERLAY is the overlay that gave us this property, or nil
3857 if it was a text property. */
3858
3859 if (!STRINGP (it->string))
3860 object = it->w->buffer;
3861
3862 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3863 position, bufpos,
3864 FRAME_WINDOW_P (it->f));
3865
3866 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3867 }
3868
3869 /* Subroutine of handle_display_prop. Returns non-zero if the display
3870 specification in SPEC is a replacing specification, i.e. it would
3871 replace the text covered by `display' property with something else,
3872 such as an image or a display string.
3873
3874 See handle_single_display_spec for documentation of arguments.
3875 frame_window_p is non-zero if the window being redisplayed is on a
3876 GUI frame; this argument is used only if IT is NULL, see below.
3877
3878 IT can be NULL, if this is called by the bidi reordering code
3879 through compute_display_string_pos, which see. In that case, this
3880 function only examines SPEC, but does not otherwise "handle" it, in
3881 the sense that it doesn't set up members of IT from the display
3882 spec. */
3883 static int
3884 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3885 Lisp_Object overlay, struct text_pos *position,
3886 EMACS_INT bufpos, int frame_window_p)
3887 {
3888 int replacing_p = 0;
3889
3890 if (CONSP (spec)
3891 /* Simple specerties. */
3892 && !EQ (XCAR (spec), Qimage)
3893 && !EQ (XCAR (spec), Qspace)
3894 && !EQ (XCAR (spec), Qwhen)
3895 && !EQ (XCAR (spec), Qslice)
3896 && !EQ (XCAR (spec), Qspace_width)
3897 && !EQ (XCAR (spec), Qheight)
3898 && !EQ (XCAR (spec), Qraise)
3899 /* Marginal area specifications. */
3900 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3901 && !EQ (XCAR (spec), Qleft_fringe)
3902 && !EQ (XCAR (spec), Qright_fringe)
3903 && !NILP (XCAR (spec)))
3904 {
3905 for (; CONSP (spec); spec = XCDR (spec))
3906 {
3907 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3908 position, bufpos, replacing_p,
3909 frame_window_p))
3910 {
3911 replacing_p = 1;
3912 /* If some text in a string is replaced, `position' no
3913 longer points to the position of `object'. */
3914 if (!it || STRINGP (object))
3915 break;
3916 }
3917 }
3918 }
3919 else if (VECTORP (spec))
3920 {
3921 int i;
3922 for (i = 0; i < ASIZE (spec); ++i)
3923 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3924 position, bufpos, replacing_p,
3925 frame_window_p))
3926 {
3927 replacing_p = 1;
3928 /* If some text in a string is replaced, `position' no
3929 longer points to the position of `object'. */
3930 if (!it || STRINGP (object))
3931 break;
3932 }
3933 }
3934 else
3935 {
3936 if (handle_single_display_spec (it, spec, object, overlay,
3937 position, bufpos, 0, frame_window_p))
3938 replacing_p = 1;
3939 }
3940
3941 return replacing_p;
3942 }
3943
3944 /* Value is the position of the end of the `display' property starting
3945 at START_POS in OBJECT. */
3946
3947 static struct text_pos
3948 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3949 {
3950 Lisp_Object end;
3951 struct text_pos end_pos;
3952
3953 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3954 Qdisplay, object, Qnil);
3955 CHARPOS (end_pos) = XFASTINT (end);
3956 if (STRINGP (object))
3957 compute_string_pos (&end_pos, start_pos, it->string);
3958 else
3959 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3960
3961 return end_pos;
3962 }
3963
3964
3965 /* Set up IT from a single `display' property specification SPEC. OBJECT
3966 is the object in which the `display' property was found. *POSITION
3967 is the position in OBJECT at which the `display' property was found.
3968 BUFPOS is the buffer position of OBJECT (different from POSITION if
3969 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3970 previously saw a display specification which already replaced text
3971 display with something else, for example an image; we ignore such
3972 properties after the first one has been processed.
3973
3974 OVERLAY is the overlay this `display' property came from,
3975 or nil if it was a text property.
3976
3977 If SPEC is a `space' or `image' specification, and in some other
3978 cases too, set *POSITION to the position where the `display'
3979 property ends.
3980
3981 If IT is NULL, only examine the property specification in SPEC, but
3982 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3983 is intended to be displayed in a window on a GUI frame.
3984
3985 Value is non-zero if something was found which replaces the display
3986 of buffer or string text. */
3987
3988 static int
3989 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3990 Lisp_Object overlay, struct text_pos *position,
3991 EMACS_INT bufpos, int display_replaced_p,
3992 int frame_window_p)
3993 {
3994 Lisp_Object form;
3995 Lisp_Object location, value;
3996 struct text_pos start_pos = *position;
3997 int valid_p;
3998
3999 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4000 If the result is non-nil, use VALUE instead of SPEC. */
4001 form = Qt;
4002 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4003 {
4004 spec = XCDR (spec);
4005 if (!CONSP (spec))
4006 return 0;
4007 form = XCAR (spec);
4008 spec = XCDR (spec);
4009 }
4010
4011 if (!NILP (form) && !EQ (form, Qt))
4012 {
4013 int count = SPECPDL_INDEX ();
4014 struct gcpro gcpro1;
4015
4016 /* Bind `object' to the object having the `display' property, a
4017 buffer or string. Bind `position' to the position in the
4018 object where the property was found, and `buffer-position'
4019 to the current position in the buffer. */
4020
4021 if (NILP (object))
4022 XSETBUFFER (object, current_buffer);
4023 specbind (Qobject, object);
4024 specbind (Qposition, make_number (CHARPOS (*position)));
4025 specbind (Qbuffer_position, make_number (bufpos));
4026 GCPRO1 (form);
4027 form = safe_eval (form);
4028 UNGCPRO;
4029 unbind_to (count, Qnil);
4030 }
4031
4032 if (NILP (form))
4033 return 0;
4034
4035 /* Handle `(height HEIGHT)' specifications. */
4036 if (CONSP (spec)
4037 && EQ (XCAR (spec), Qheight)
4038 && CONSP (XCDR (spec)))
4039 {
4040 if (it)
4041 {
4042 if (!FRAME_WINDOW_P (it->f))
4043 return 0;
4044
4045 it->font_height = XCAR (XCDR (spec));
4046 if (!NILP (it->font_height))
4047 {
4048 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4049 int new_height = -1;
4050
4051 if (CONSP (it->font_height)
4052 && (EQ (XCAR (it->font_height), Qplus)
4053 || EQ (XCAR (it->font_height), Qminus))
4054 && CONSP (XCDR (it->font_height))
4055 && INTEGERP (XCAR (XCDR (it->font_height))))
4056 {
4057 /* `(+ N)' or `(- N)' where N is an integer. */
4058 int steps = XINT (XCAR (XCDR (it->font_height)));
4059 if (EQ (XCAR (it->font_height), Qplus))
4060 steps = - steps;
4061 it->face_id = smaller_face (it->f, it->face_id, steps);
4062 }
4063 else if (FUNCTIONP (it->font_height))
4064 {
4065 /* Call function with current height as argument.
4066 Value is the new height. */
4067 Lisp_Object height;
4068 height = safe_call1 (it->font_height,
4069 face->lface[LFACE_HEIGHT_INDEX]);
4070 if (NUMBERP (height))
4071 new_height = XFLOATINT (height);
4072 }
4073 else if (NUMBERP (it->font_height))
4074 {
4075 /* Value is a multiple of the canonical char height. */
4076 struct face *f;
4077
4078 f = FACE_FROM_ID (it->f,
4079 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4080 new_height = (XFLOATINT (it->font_height)
4081 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4082 }
4083 else
4084 {
4085 /* Evaluate IT->font_height with `height' bound to the
4086 current specified height to get the new height. */
4087 int count = SPECPDL_INDEX ();
4088
4089 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4090 value = safe_eval (it->font_height);
4091 unbind_to (count, Qnil);
4092
4093 if (NUMBERP (value))
4094 new_height = XFLOATINT (value);
4095 }
4096
4097 if (new_height > 0)
4098 it->face_id = face_with_height (it->f, it->face_id, new_height);
4099 }
4100 }
4101
4102 return 0;
4103 }
4104
4105 /* Handle `(space-width WIDTH)'. */
4106 if (CONSP (spec)
4107 && EQ (XCAR (spec), Qspace_width)
4108 && CONSP (XCDR (spec)))
4109 {
4110 if (it)
4111 {
4112 if (!FRAME_WINDOW_P (it->f))
4113 return 0;
4114
4115 value = XCAR (XCDR (spec));
4116 if (NUMBERP (value) && XFLOATINT (value) > 0)
4117 it->space_width = value;
4118 }
4119
4120 return 0;
4121 }
4122
4123 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4124 if (CONSP (spec)
4125 && EQ (XCAR (spec), Qslice))
4126 {
4127 Lisp_Object tem;
4128
4129 if (it)
4130 {
4131 if (!FRAME_WINDOW_P (it->f))
4132 return 0;
4133
4134 if (tem = XCDR (spec), CONSP (tem))
4135 {
4136 it->slice.x = XCAR (tem);
4137 if (tem = XCDR (tem), CONSP (tem))
4138 {
4139 it->slice.y = XCAR (tem);
4140 if (tem = XCDR (tem), CONSP (tem))
4141 {
4142 it->slice.width = XCAR (tem);
4143 if (tem = XCDR (tem), CONSP (tem))
4144 it->slice.height = XCAR (tem);
4145 }
4146 }
4147 }
4148 }
4149
4150 return 0;
4151 }
4152
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4157 {
4158 if (it)
4159 {
4160 if (!FRAME_WINDOW_P (it->f))
4161 return 0;
4162
4163 #ifdef HAVE_WINDOW_SYSTEM
4164 value = XCAR (XCDR (spec));
4165 if (NUMBERP (value))
4166 {
4167 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4168 it->voffset = - (XFLOATINT (value)
4169 * (FONT_HEIGHT (face->font)));
4170 }
4171 #endif /* HAVE_WINDOW_SYSTEM */
4172 }
4173
4174 return 0;
4175 }
4176
4177 /* Don't handle the other kinds of display specifications
4178 inside a string that we got from a `display' property. */
4179 if (it && it->string_from_display_prop_p)
4180 return 0;
4181
4182 /* Characters having this form of property are not displayed, so
4183 we have to find the end of the property. */
4184 if (it)
4185 {
4186 start_pos = *position;
4187 *position = display_prop_end (it, object, start_pos);
4188 }
4189 value = Qnil;
4190
4191 /* Stop the scan at that end position--we assume that all
4192 text properties change there. */
4193 if (it)
4194 it->stop_charpos = position->charpos;
4195
4196 /* Handle `(left-fringe BITMAP [FACE])'
4197 and `(right-fringe BITMAP [FACE])'. */
4198 if (CONSP (spec)
4199 && (EQ (XCAR (spec), Qleft_fringe)
4200 || EQ (XCAR (spec), Qright_fringe))
4201 && CONSP (XCDR (spec)))
4202 {
4203 int fringe_bitmap;
4204
4205 if (it)
4206 {
4207 if (!FRAME_WINDOW_P (it->f))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4211 }
4212 else if (!frame_window_p)
4213 return 0;
4214
4215 #ifdef HAVE_WINDOW_SYSTEM
4216 value = XCAR (XCDR (spec));
4217 if (!SYMBOLP (value)
4218 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4219 /* If we return here, POSITION has been advanced
4220 across the text with this property. */
4221 return 0;
4222
4223 if (it)
4224 {
4225 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4226
4227 if (CONSP (XCDR (XCDR (spec))))
4228 {
4229 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4230 int face_id2 = lookup_derived_face (it->f, face_name,
4231 FRINGE_FACE_ID, 0);
4232 if (face_id2 >= 0)
4233 face_id = face_id2;
4234 }
4235
4236 /* Save current settings of IT so that we can restore them
4237 when we are finished with the glyph property value. */
4238 push_it (it, position);
4239
4240 it->area = TEXT_AREA;
4241 it->what = IT_IMAGE;
4242 it->image_id = -1; /* no image */
4243 it->position = start_pos;
4244 it->object = NILP (object) ? it->w->buffer : object;
4245 it->method = GET_FROM_IMAGE;
4246 it->from_overlay = Qnil;
4247 it->face_id = face_id;
4248
4249 /* Say that we haven't consumed the characters with
4250 `display' property yet. The call to pop_it in
4251 set_iterator_to_next will clean this up. */
4252 *position = start_pos;
4253
4254 if (EQ (XCAR (spec), Qleft_fringe))
4255 {
4256 it->left_user_fringe_bitmap = fringe_bitmap;
4257 it->left_user_fringe_face_id = face_id;
4258 }
4259 else
4260 {
4261 it->right_user_fringe_bitmap = fringe_bitmap;
4262 it->right_user_fringe_face_id = face_id;
4263 }
4264 }
4265 #endif /* HAVE_WINDOW_SYSTEM */
4266 return 1;
4267 }
4268
4269 /* Prepare to handle `((margin left-margin) ...)',
4270 `((margin right-margin) ...)' and `((margin nil) ...)'
4271 prefixes for display specifications. */
4272 location = Qunbound;
4273 if (CONSP (spec) && CONSP (XCAR (spec)))
4274 {
4275 Lisp_Object tem;
4276
4277 value = XCDR (spec);
4278 if (CONSP (value))
4279 value = XCAR (value);
4280
4281 tem = XCAR (spec);
4282 if (EQ (XCAR (tem), Qmargin)
4283 && (tem = XCDR (tem),
4284 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4285 (NILP (tem)
4286 || EQ (tem, Qleft_margin)
4287 || EQ (tem, Qright_margin))))
4288 location = tem;
4289 }
4290
4291 if (EQ (location, Qunbound))
4292 {
4293 location = Qnil;
4294 value = spec;
4295 }
4296
4297 /* After this point, VALUE is the property after any
4298 margin prefix has been stripped. It must be a string,
4299 an image specification, or `(space ...)'.
4300
4301 LOCATION specifies where to display: `left-margin',
4302 `right-margin' or nil. */
4303
4304 valid_p = (STRINGP (value)
4305 #ifdef HAVE_WINDOW_SYSTEM
4306 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4307 && valid_image_p (value))
4308 #endif /* not HAVE_WINDOW_SYSTEM */
4309 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4310
4311 if (valid_p && !display_replaced_p)
4312 {
4313 if (!it)
4314 return 1;
4315
4316 /* Save current settings of IT so that we can restore them
4317 when we are finished with the glyph property value. */
4318 push_it (it, position);
4319 it->from_overlay = overlay;
4320
4321 if (NILP (location))
4322 it->area = TEXT_AREA;
4323 else if (EQ (location, Qleft_margin))
4324 it->area = LEFT_MARGIN_AREA;
4325 else
4326 it->area = RIGHT_MARGIN_AREA;
4327
4328 if (STRINGP (value))
4329 {
4330 it->string = value;
4331 it->multibyte_p = STRING_MULTIBYTE (it->string);
4332 it->current.overlay_string_index = -1;
4333 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4334 it->end_charpos = it->string_nchars = SCHARS (it->string);
4335 it->method = GET_FROM_STRING;
4336 it->stop_charpos = 0;
4337 it->string_from_display_prop_p = 1;
4338 /* Say that we haven't consumed the characters with
4339 `display' property yet. The call to pop_it in
4340 set_iterator_to_next will clean this up. */
4341 if (BUFFERP (object))
4342 *position = start_pos;
4343 }
4344 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4345 {
4346 it->method = GET_FROM_STRETCH;
4347 it->object = value;
4348 *position = it->position = start_pos;
4349 }
4350 #ifdef HAVE_WINDOW_SYSTEM
4351 else
4352 {
4353 it->what = IT_IMAGE;
4354 it->image_id = lookup_image (it->f, value);
4355 it->position = start_pos;
4356 it->object = NILP (object) ? it->w->buffer : object;
4357 it->method = GET_FROM_IMAGE;
4358
4359 /* Say that we haven't consumed the characters with
4360 `display' property yet. The call to pop_it in
4361 set_iterator_to_next will clean this up. */
4362 *position = start_pos;
4363 }
4364 #endif /* HAVE_WINDOW_SYSTEM */
4365
4366 return 1;
4367 }
4368
4369 /* Invalid property or property not supported. Restore
4370 POSITION to what it was before. */
4371 *position = start_pos;
4372 return 0;
4373 }
4374
4375 /* Check if PROP is a display property value whose text should be
4376 treated as intangible. OVERLAY is the overlay from which PROP
4377 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4378 specify the buffer position covered by PROP. */
4379
4380 int
4381 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4382 EMACS_INT charpos, EMACS_INT bytepos)
4383 {
4384 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4385 struct text_pos position;
4386
4387 SET_TEXT_POS (position, charpos, bytepos);
4388 return handle_display_spec (NULL, prop, Qnil, overlay,
4389 &position, charpos, frame_window_p);
4390 }
4391
4392
4393 /* Return 1 if PROP is a display sub-property value containing STRING.
4394
4395 Implementation note: this and the following function are really
4396 special cases of handle_display_spec and
4397 handle_single_display_spec, and should ideally use the same code.
4398 Until they do, these two pairs must be consistent and must be
4399 modified in sync. */
4400
4401 static int
4402 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4403 {
4404 if (EQ (string, prop))
4405 return 1;
4406
4407 /* Skip over `when FORM'. */
4408 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4409 {
4410 prop = XCDR (prop);
4411 if (!CONSP (prop))
4412 return 0;
4413 /* Actually, the condition following `when' should be eval'ed,
4414 like handle_single_display_spec does, and we should return
4415 zero if it evaluates to nil. However, this function is
4416 called only when the buffer was already displayed and some
4417 glyph in the glyph matrix was found to come from a display
4418 string. Therefore, the condition was already evaluated, and
4419 the result was non-nil, otherwise the display string wouldn't
4420 have been displayed and we would have never been called for
4421 this property. Thus, we can skip the evaluation and assume
4422 its result is non-nil. */
4423 prop = XCDR (prop);
4424 }
4425
4426 if (CONSP (prop))
4427 /* Skip over `margin LOCATION'. */
4428 if (EQ (XCAR (prop), Qmargin))
4429 {
4430 prop = XCDR (prop);
4431 if (!CONSP (prop))
4432 return 0;
4433
4434 prop = XCDR (prop);
4435 if (!CONSP (prop))
4436 return 0;
4437 }
4438
4439 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4440 }
4441
4442
4443 /* Return 1 if STRING appears in the `display' property PROP. */
4444
4445 static int
4446 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4447 {
4448 if (CONSP (prop)
4449 && !EQ (XCAR (prop), Qwhen)
4450 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4451 {
4452 /* A list of sub-properties. */
4453 while (CONSP (prop))
4454 {
4455 if (single_display_spec_string_p (XCAR (prop), string))
4456 return 1;
4457 prop = XCDR (prop);
4458 }
4459 }
4460 else if (VECTORP (prop))
4461 {
4462 /* A vector of sub-properties. */
4463 int i;
4464 for (i = 0; i < ASIZE (prop); ++i)
4465 if (single_display_spec_string_p (AREF (prop, i), string))
4466 return 1;
4467 }
4468 else
4469 return single_display_spec_string_p (prop, string);
4470
4471 return 0;
4472 }
4473
4474 /* Look for STRING in overlays and text properties in the current
4475 buffer, between character positions FROM and TO (excluding TO).
4476 BACK_P non-zero means look back (in this case, TO is supposed to be
4477 less than FROM).
4478 Value is the first character position where STRING was found, or
4479 zero if it wasn't found before hitting TO.
4480
4481 This function may only use code that doesn't eval because it is
4482 called asynchronously from note_mouse_highlight. */
4483
4484 static EMACS_INT
4485 string_buffer_position_lim (Lisp_Object string,
4486 EMACS_INT from, EMACS_INT to, int back_p)
4487 {
4488 Lisp_Object limit, prop, pos;
4489 int found = 0;
4490
4491 pos = make_number (from);
4492
4493 if (!back_p) /* looking forward */
4494 {
4495 limit = make_number (min (to, ZV));
4496 while (!found && !EQ (pos, limit))
4497 {
4498 prop = Fget_char_property (pos, Qdisplay, Qnil);
4499 if (!NILP (prop) && display_prop_string_p (prop, string))
4500 found = 1;
4501 else
4502 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4503 limit);
4504 }
4505 }
4506 else /* looking back */
4507 {
4508 limit = make_number (max (to, BEGV));
4509 while (!found && !EQ (pos, limit))
4510 {
4511 prop = Fget_char_property (pos, Qdisplay, Qnil);
4512 if (!NILP (prop) && display_prop_string_p (prop, string))
4513 found = 1;
4514 else
4515 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4516 limit);
4517 }
4518 }
4519
4520 return found ? XINT (pos) : 0;
4521 }
4522
4523 /* Determine which buffer position in current buffer STRING comes from.
4524 AROUND_CHARPOS is an approximate position where it could come from.
4525 Value is the buffer position or 0 if it couldn't be determined.
4526
4527 This function is necessary because we don't record buffer positions
4528 in glyphs generated from strings (to keep struct glyph small).
4529 This function may only use code that doesn't eval because it is
4530 called asynchronously from note_mouse_highlight. */
4531
4532 static EMACS_INT
4533 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4534 {
4535 const int MAX_DISTANCE = 1000;
4536 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4537 around_charpos + MAX_DISTANCE,
4538 0);
4539
4540 if (!found)
4541 found = string_buffer_position_lim (string, around_charpos,
4542 around_charpos - MAX_DISTANCE, 1);
4543 return found;
4544 }
4545
4546
4547 \f
4548 /***********************************************************************
4549 `composition' property
4550 ***********************************************************************/
4551
4552 /* Set up iterator IT from `composition' property at its current
4553 position. Called from handle_stop. */
4554
4555 static enum prop_handled
4556 handle_composition_prop (struct it *it)
4557 {
4558 Lisp_Object prop, string;
4559 EMACS_INT pos, pos_byte, start, end;
4560
4561 if (STRINGP (it->string))
4562 {
4563 unsigned char *s;
4564
4565 pos = IT_STRING_CHARPOS (*it);
4566 pos_byte = IT_STRING_BYTEPOS (*it);
4567 string = it->string;
4568 s = SDATA (string) + pos_byte;
4569 it->c = STRING_CHAR (s);
4570 }
4571 else
4572 {
4573 pos = IT_CHARPOS (*it);
4574 pos_byte = IT_BYTEPOS (*it);
4575 string = Qnil;
4576 it->c = FETCH_CHAR (pos_byte);
4577 }
4578
4579 /* If there's a valid composition and point is not inside of the
4580 composition (in the case that the composition is from the current
4581 buffer), draw a glyph composed from the composition components. */
4582 if (find_composition (pos, -1, &start, &end, &prop, string)
4583 && COMPOSITION_VALID_P (start, end, prop)
4584 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4585 {
4586 if (start != pos)
4587 {
4588 if (STRINGP (it->string))
4589 pos_byte = string_char_to_byte (it->string, start);
4590 else
4591 pos_byte = CHAR_TO_BYTE (start);
4592 }
4593 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4594 prop, string);
4595
4596 if (it->cmp_it.id >= 0)
4597 {
4598 it->cmp_it.ch = -1;
4599 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4600 it->cmp_it.nglyphs = -1;
4601 }
4602 }
4603
4604 return HANDLED_NORMALLY;
4605 }
4606
4607
4608 \f
4609 /***********************************************************************
4610 Overlay strings
4611 ***********************************************************************/
4612
4613 /* The following structure is used to record overlay strings for
4614 later sorting in load_overlay_strings. */
4615
4616 struct overlay_entry
4617 {
4618 Lisp_Object overlay;
4619 Lisp_Object string;
4620 int priority;
4621 int after_string_p;
4622 };
4623
4624
4625 /* Set up iterator IT from overlay strings at its current position.
4626 Called from handle_stop. */
4627
4628 static enum prop_handled
4629 handle_overlay_change (struct it *it)
4630 {
4631 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4632 return HANDLED_RECOMPUTE_PROPS;
4633 else
4634 return HANDLED_NORMALLY;
4635 }
4636
4637
4638 /* Set up the next overlay string for delivery by IT, if there is an
4639 overlay string to deliver. Called by set_iterator_to_next when the
4640 end of the current overlay string is reached. If there are more
4641 overlay strings to display, IT->string and
4642 IT->current.overlay_string_index are set appropriately here.
4643 Otherwise IT->string is set to nil. */
4644
4645 static void
4646 next_overlay_string (struct it *it)
4647 {
4648 ++it->current.overlay_string_index;
4649 if (it->current.overlay_string_index == it->n_overlay_strings)
4650 {
4651 /* No more overlay strings. Restore IT's settings to what
4652 they were before overlay strings were processed, and
4653 continue to deliver from current_buffer. */
4654
4655 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4656 pop_it (it);
4657 xassert (it->sp > 0
4658 || (NILP (it->string)
4659 && it->method == GET_FROM_BUFFER
4660 && it->stop_charpos >= BEGV
4661 && it->stop_charpos <= it->end_charpos));
4662 it->current.overlay_string_index = -1;
4663 it->n_overlay_strings = 0;
4664 it->overlay_strings_charpos = -1;
4665
4666 /* If we're at the end of the buffer, record that we have
4667 processed the overlay strings there already, so that
4668 next_element_from_buffer doesn't try it again. */
4669 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4670 it->overlay_strings_at_end_processed_p = 1;
4671 }
4672 else
4673 {
4674 /* There are more overlay strings to process. If
4675 IT->current.overlay_string_index has advanced to a position
4676 where we must load IT->overlay_strings with more strings, do
4677 it. We must load at the IT->overlay_strings_charpos where
4678 IT->n_overlay_strings was originally computed; when invisible
4679 text is present, this might not be IT_CHARPOS (Bug#7016). */
4680 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4681
4682 if (it->current.overlay_string_index && i == 0)
4683 load_overlay_strings (it, it->overlay_strings_charpos);
4684
4685 /* Initialize IT to deliver display elements from the overlay
4686 string. */
4687 it->string = it->overlay_strings[i];
4688 it->multibyte_p = STRING_MULTIBYTE (it->string);
4689 SET_TEXT_POS (it->current.string_pos, 0, 0);
4690 it->method = GET_FROM_STRING;
4691 it->stop_charpos = 0;
4692 if (it->cmp_it.stop_pos >= 0)
4693 it->cmp_it.stop_pos = 0;
4694 }
4695
4696 CHECK_IT (it);
4697 }
4698
4699
4700 /* Compare two overlay_entry structures E1 and E2. Used as a
4701 comparison function for qsort in load_overlay_strings. Overlay
4702 strings for the same position are sorted so that
4703
4704 1. All after-strings come in front of before-strings, except
4705 when they come from the same overlay.
4706
4707 2. Within after-strings, strings are sorted so that overlay strings
4708 from overlays with higher priorities come first.
4709
4710 2. Within before-strings, strings are sorted so that overlay
4711 strings from overlays with higher priorities come last.
4712
4713 Value is analogous to strcmp. */
4714
4715
4716 static int
4717 compare_overlay_entries (const void *e1, const void *e2)
4718 {
4719 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4720 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4721 int result;
4722
4723 if (entry1->after_string_p != entry2->after_string_p)
4724 {
4725 /* Let after-strings appear in front of before-strings if
4726 they come from different overlays. */
4727 if (EQ (entry1->overlay, entry2->overlay))
4728 result = entry1->after_string_p ? 1 : -1;
4729 else
4730 result = entry1->after_string_p ? -1 : 1;
4731 }
4732 else if (entry1->after_string_p)
4733 /* After-strings sorted in order of decreasing priority. */
4734 result = entry2->priority - entry1->priority;
4735 else
4736 /* Before-strings sorted in order of increasing priority. */
4737 result = entry1->priority - entry2->priority;
4738
4739 return result;
4740 }
4741
4742
4743 /* Load the vector IT->overlay_strings with overlay strings from IT's
4744 current buffer position, or from CHARPOS if that is > 0. Set
4745 IT->n_overlays to the total number of overlay strings found.
4746
4747 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4748 a time. On entry into load_overlay_strings,
4749 IT->current.overlay_string_index gives the number of overlay
4750 strings that have already been loaded by previous calls to this
4751 function.
4752
4753 IT->add_overlay_start contains an additional overlay start
4754 position to consider for taking overlay strings from, if non-zero.
4755 This position comes into play when the overlay has an `invisible'
4756 property, and both before and after-strings. When we've skipped to
4757 the end of the overlay, because of its `invisible' property, we
4758 nevertheless want its before-string to appear.
4759 IT->add_overlay_start will contain the overlay start position
4760 in this case.
4761
4762 Overlay strings are sorted so that after-string strings come in
4763 front of before-string strings. Within before and after-strings,
4764 strings are sorted by overlay priority. See also function
4765 compare_overlay_entries. */
4766
4767 static void
4768 load_overlay_strings (struct it *it, EMACS_INT charpos)
4769 {
4770 Lisp_Object overlay, window, str, invisible;
4771 struct Lisp_Overlay *ov;
4772 EMACS_INT start, end;
4773 int size = 20;
4774 int n = 0, i, j, invis_p;
4775 struct overlay_entry *entries
4776 = (struct overlay_entry *) alloca (size * sizeof *entries);
4777
4778 if (charpos <= 0)
4779 charpos = IT_CHARPOS (*it);
4780
4781 /* Append the overlay string STRING of overlay OVERLAY to vector
4782 `entries' which has size `size' and currently contains `n'
4783 elements. AFTER_P non-zero means STRING is an after-string of
4784 OVERLAY. */
4785 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4786 do \
4787 { \
4788 Lisp_Object priority; \
4789 \
4790 if (n == size) \
4791 { \
4792 int new_size = 2 * size; \
4793 struct overlay_entry *old = entries; \
4794 entries = \
4795 (struct overlay_entry *) alloca (new_size \
4796 * sizeof *entries); \
4797 memcpy (entries, old, size * sizeof *entries); \
4798 size = new_size; \
4799 } \
4800 \
4801 entries[n].string = (STRING); \
4802 entries[n].overlay = (OVERLAY); \
4803 priority = Foverlay_get ((OVERLAY), Qpriority); \
4804 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4805 entries[n].after_string_p = (AFTER_P); \
4806 ++n; \
4807 } \
4808 while (0)
4809
4810 /* Process overlay before the overlay center. */
4811 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4812 {
4813 XSETMISC (overlay, ov);
4814 xassert (OVERLAYP (overlay));
4815 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4816 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4817
4818 if (end < charpos)
4819 break;
4820
4821 /* Skip this overlay if it doesn't start or end at IT's current
4822 position. */
4823 if (end != charpos && start != charpos)
4824 continue;
4825
4826 /* Skip this overlay if it doesn't apply to IT->w. */
4827 window = Foverlay_get (overlay, Qwindow);
4828 if (WINDOWP (window) && XWINDOW (window) != it->w)
4829 continue;
4830
4831 /* If the text ``under'' the overlay is invisible, both before-
4832 and after-strings from this overlay are visible; start and
4833 end position are indistinguishable. */
4834 invisible = Foverlay_get (overlay, Qinvisible);
4835 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4836
4837 /* If overlay has a non-empty before-string, record it. */
4838 if ((start == charpos || (end == charpos && invis_p))
4839 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4840 && SCHARS (str))
4841 RECORD_OVERLAY_STRING (overlay, str, 0);
4842
4843 /* If overlay has a non-empty after-string, record it. */
4844 if ((end == charpos || (start == charpos && invis_p))
4845 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4846 && SCHARS (str))
4847 RECORD_OVERLAY_STRING (overlay, str, 1);
4848 }
4849
4850 /* Process overlays after the overlay center. */
4851 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4852 {
4853 XSETMISC (overlay, ov);
4854 xassert (OVERLAYP (overlay));
4855 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4856 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4857
4858 if (start > charpos)
4859 break;
4860
4861 /* Skip this overlay if it doesn't start or end at IT's current
4862 position. */
4863 if (end != charpos && start != charpos)
4864 continue;
4865
4866 /* Skip this overlay if it doesn't apply to IT->w. */
4867 window = Foverlay_get (overlay, Qwindow);
4868 if (WINDOWP (window) && XWINDOW (window) != it->w)
4869 continue;
4870
4871 /* If the text ``under'' the overlay is invisible, it has a zero
4872 dimension, and both before- and after-strings apply. */
4873 invisible = Foverlay_get (overlay, Qinvisible);
4874 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4875
4876 /* If overlay has a non-empty before-string, record it. */
4877 if ((start == charpos || (end == charpos && invis_p))
4878 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4879 && SCHARS (str))
4880 RECORD_OVERLAY_STRING (overlay, str, 0);
4881
4882 /* If overlay has a non-empty after-string, record it. */
4883 if ((end == charpos || (start == charpos && invis_p))
4884 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4885 && SCHARS (str))
4886 RECORD_OVERLAY_STRING (overlay, str, 1);
4887 }
4888
4889 #undef RECORD_OVERLAY_STRING
4890
4891 /* Sort entries. */
4892 if (n > 1)
4893 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4894
4895 /* Record number of overlay strings, and where we computed it. */
4896 it->n_overlay_strings = n;
4897 it->overlay_strings_charpos = charpos;
4898
4899 /* IT->current.overlay_string_index is the number of overlay strings
4900 that have already been consumed by IT. Copy some of the
4901 remaining overlay strings to IT->overlay_strings. */
4902 i = 0;
4903 j = it->current.overlay_string_index;
4904 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4905 {
4906 it->overlay_strings[i] = entries[j].string;
4907 it->string_overlays[i++] = entries[j++].overlay;
4908 }
4909
4910 CHECK_IT (it);
4911 }
4912
4913
4914 /* Get the first chunk of overlay strings at IT's current buffer
4915 position, or at CHARPOS if that is > 0. Value is non-zero if at
4916 least one overlay string was found. */
4917
4918 static int
4919 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4920 {
4921 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4922 process. This fills IT->overlay_strings with strings, and sets
4923 IT->n_overlay_strings to the total number of strings to process.
4924 IT->pos.overlay_string_index has to be set temporarily to zero
4925 because load_overlay_strings needs this; it must be set to -1
4926 when no overlay strings are found because a zero value would
4927 indicate a position in the first overlay string. */
4928 it->current.overlay_string_index = 0;
4929 load_overlay_strings (it, charpos);
4930
4931 /* If we found overlay strings, set up IT to deliver display
4932 elements from the first one. Otherwise set up IT to deliver
4933 from current_buffer. */
4934 if (it->n_overlay_strings)
4935 {
4936 /* Make sure we know settings in current_buffer, so that we can
4937 restore meaningful values when we're done with the overlay
4938 strings. */
4939 if (compute_stop_p)
4940 compute_stop_pos (it);
4941 xassert (it->face_id >= 0);
4942
4943 /* Save IT's settings. They are restored after all overlay
4944 strings have been processed. */
4945 xassert (!compute_stop_p || it->sp == 0);
4946
4947 /* When called from handle_stop, there might be an empty display
4948 string loaded. In that case, don't bother saving it. */
4949 if (!STRINGP (it->string) || SCHARS (it->string))
4950 push_it (it, NULL);
4951
4952 /* Set up IT to deliver display elements from the first overlay
4953 string. */
4954 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4955 it->string = it->overlay_strings[0];
4956 it->from_overlay = Qnil;
4957 it->stop_charpos = 0;
4958 xassert (STRINGP (it->string));
4959 it->end_charpos = SCHARS (it->string);
4960 it->multibyte_p = STRING_MULTIBYTE (it->string);
4961 it->method = GET_FROM_STRING;
4962 return 1;
4963 }
4964
4965 it->current.overlay_string_index = -1;
4966 return 0;
4967 }
4968
4969 static int
4970 get_overlay_strings (struct it *it, EMACS_INT charpos)
4971 {
4972 it->string = Qnil;
4973 it->method = GET_FROM_BUFFER;
4974
4975 (void) get_overlay_strings_1 (it, charpos, 1);
4976
4977 CHECK_IT (it);
4978
4979 /* Value is non-zero if we found at least one overlay string. */
4980 return STRINGP (it->string);
4981 }
4982
4983
4984 \f
4985 /***********************************************************************
4986 Saving and restoring state
4987 ***********************************************************************/
4988
4989 /* Save current settings of IT on IT->stack. Called, for example,
4990 before setting up IT for an overlay string, to be able to restore
4991 IT's settings to what they were after the overlay string has been
4992 processed. If POSITION is non-NULL, it is the position to save on
4993 the stack instead of IT->position. */
4994
4995 static void
4996 push_it (struct it *it, struct text_pos *position)
4997 {
4998 struct iterator_stack_entry *p;
4999
5000 xassert (it->sp < IT_STACK_SIZE);
5001 p = it->stack + it->sp;
5002
5003 p->stop_charpos = it->stop_charpos;
5004 p->prev_stop = it->prev_stop;
5005 p->base_level_stop = it->base_level_stop;
5006 p->cmp_it = it->cmp_it;
5007 xassert (it->face_id >= 0);
5008 p->face_id = it->face_id;
5009 p->string = it->string;
5010 p->method = it->method;
5011 p->from_overlay = it->from_overlay;
5012 switch (p->method)
5013 {
5014 case GET_FROM_IMAGE:
5015 p->u.image.object = it->object;
5016 p->u.image.image_id = it->image_id;
5017 p->u.image.slice = it->slice;
5018 break;
5019 case GET_FROM_STRETCH:
5020 p->u.stretch.object = it->object;
5021 break;
5022 }
5023 p->position = position ? *position : it->position;
5024 p->current = it->current;
5025 p->end_charpos = it->end_charpos;
5026 p->string_nchars = it->string_nchars;
5027 p->area = it->area;
5028 p->multibyte_p = it->multibyte_p;
5029 p->avoid_cursor_p = it->avoid_cursor_p;
5030 p->space_width = it->space_width;
5031 p->font_height = it->font_height;
5032 p->voffset = it->voffset;
5033 p->string_from_display_prop_p = it->string_from_display_prop_p;
5034 p->display_ellipsis_p = 0;
5035 p->line_wrap = it->line_wrap;
5036 ++it->sp;
5037 }
5038
5039 static void
5040 iterate_out_of_display_property (struct it *it)
5041 {
5042 /* Maybe initialize paragraph direction. If we are at the beginning
5043 of a new paragraph, next_element_from_buffer may not have a
5044 chance to do that. */
5045 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5046 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5047 /* prev_stop can be zero, so check against BEGV as well. */
5048 while (it->bidi_it.charpos >= BEGV
5049 && it->prev_stop <= it->bidi_it.charpos
5050 && it->bidi_it.charpos < CHARPOS (it->position))
5051 bidi_move_to_visually_next (&it->bidi_it);
5052 /* Record the stop_pos we just crossed, for when we cross it
5053 back, maybe. */
5054 if (it->bidi_it.charpos > CHARPOS (it->position))
5055 it->prev_stop = CHARPOS (it->position);
5056 /* If we ended up not where pop_it put us, resync IT's
5057 positional members with the bidi iterator. */
5058 if (it->bidi_it.charpos != CHARPOS (it->position))
5059 {
5060 SET_TEXT_POS (it->position,
5061 it->bidi_it.charpos, it->bidi_it.bytepos);
5062 it->current.pos = it->position;
5063 }
5064 }
5065
5066 /* Restore IT's settings from IT->stack. Called, for example, when no
5067 more overlay strings must be processed, and we return to delivering
5068 display elements from a buffer, or when the end of a string from a
5069 `display' property is reached and we return to delivering display
5070 elements from an overlay string, or from a buffer. */
5071
5072 static void
5073 pop_it (struct it *it)
5074 {
5075 struct iterator_stack_entry *p;
5076
5077 xassert (it->sp > 0);
5078 --it->sp;
5079 p = it->stack + it->sp;
5080 it->stop_charpos = p->stop_charpos;
5081 it->prev_stop = p->prev_stop;
5082 it->base_level_stop = p->base_level_stop;
5083 it->cmp_it = p->cmp_it;
5084 it->face_id = p->face_id;
5085 it->current = p->current;
5086 it->position = p->position;
5087 it->string = p->string;
5088 it->from_overlay = p->from_overlay;
5089 if (NILP (it->string))
5090 SET_TEXT_POS (it->current.string_pos, -1, -1);
5091 it->method = p->method;
5092 switch (it->method)
5093 {
5094 case GET_FROM_IMAGE:
5095 it->image_id = p->u.image.image_id;
5096 it->object = p->u.image.object;
5097 it->slice = p->u.image.slice;
5098 break;
5099 case GET_FROM_STRETCH:
5100 it->object = p->u.comp.object;
5101 break;
5102 case GET_FROM_BUFFER:
5103 it->object = it->w->buffer;
5104 if (it->bidi_p)
5105 {
5106 /* Bidi-iterate until we get out of the portion of text, if
5107 any, covered by a `display' text property or an overlay
5108 with `display' property. (We cannot just jump there,
5109 because the internal coherency of the bidi iterator state
5110 can not be preserved across such jumps.) We also must
5111 determine the paragraph base direction if the overlay we
5112 just processed is at the beginning of a new
5113 paragraph. */
5114 iterate_out_of_display_property (it);
5115 }
5116 break;
5117 case GET_FROM_STRING:
5118 it->object = it->string;
5119 break;
5120 case GET_FROM_DISPLAY_VECTOR:
5121 if (it->s)
5122 it->method = GET_FROM_C_STRING;
5123 else if (STRINGP (it->string))
5124 it->method = GET_FROM_STRING;
5125 else
5126 {
5127 it->method = GET_FROM_BUFFER;
5128 it->object = it->w->buffer;
5129 }
5130 }
5131 it->end_charpos = p->end_charpos;
5132 it->string_nchars = p->string_nchars;
5133 it->area = p->area;
5134 it->multibyte_p = p->multibyte_p;
5135 it->avoid_cursor_p = p->avoid_cursor_p;
5136 it->space_width = p->space_width;
5137 it->font_height = p->font_height;
5138 it->voffset = p->voffset;
5139 it->string_from_display_prop_p = p->string_from_display_prop_p;
5140 it->line_wrap = p->line_wrap;
5141 }
5142
5143
5144 \f
5145 /***********************************************************************
5146 Moving over lines
5147 ***********************************************************************/
5148
5149 /* Set IT's current position to the previous line start. */
5150
5151 static void
5152 back_to_previous_line_start (struct it *it)
5153 {
5154 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5155 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5156 }
5157
5158
5159 /* Move IT to the next line start.
5160
5161 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5162 we skipped over part of the text (as opposed to moving the iterator
5163 continuously over the text). Otherwise, don't change the value
5164 of *SKIPPED_P.
5165
5166 Newlines may come from buffer text, overlay strings, or strings
5167 displayed via the `display' property. That's the reason we can't
5168 simply use find_next_newline_no_quit.
5169
5170 Note that this function may not skip over invisible text that is so
5171 because of text properties and immediately follows a newline. If
5172 it would, function reseat_at_next_visible_line_start, when called
5173 from set_iterator_to_next, would effectively make invisible
5174 characters following a newline part of the wrong glyph row, which
5175 leads to wrong cursor motion. */
5176
5177 static int
5178 forward_to_next_line_start (struct it *it, int *skipped_p)
5179 {
5180 EMACS_INT old_selective;
5181 int newline_found_p, n;
5182 const int MAX_NEWLINE_DISTANCE = 500;
5183
5184 /* If already on a newline, just consume it to avoid unintended
5185 skipping over invisible text below. */
5186 if (it->what == IT_CHARACTER
5187 && it->c == '\n'
5188 && CHARPOS (it->position) == IT_CHARPOS (*it))
5189 {
5190 set_iterator_to_next (it, 0);
5191 it->c = 0;
5192 return 1;
5193 }
5194
5195 /* Don't handle selective display in the following. It's (a)
5196 unnecessary because it's done by the caller, and (b) leads to an
5197 infinite recursion because next_element_from_ellipsis indirectly
5198 calls this function. */
5199 old_selective = it->selective;
5200 it->selective = 0;
5201
5202 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5203 from buffer text. */
5204 for (n = newline_found_p = 0;
5205 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5206 n += STRINGP (it->string) ? 0 : 1)
5207 {
5208 if (!get_next_display_element (it))
5209 return 0;
5210 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5211 set_iterator_to_next (it, 0);
5212 }
5213
5214 /* If we didn't find a newline near enough, see if we can use a
5215 short-cut. */
5216 if (!newline_found_p)
5217 {
5218 EMACS_INT start = IT_CHARPOS (*it);
5219 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5220 Lisp_Object pos;
5221
5222 xassert (!STRINGP (it->string));
5223
5224 /* If there isn't any `display' property in sight, and no
5225 overlays, we can just use the position of the newline in
5226 buffer text. */
5227 if (it->stop_charpos >= limit
5228 || ((pos = Fnext_single_property_change (make_number (start),
5229 Qdisplay,
5230 Qnil, make_number (limit)),
5231 NILP (pos))
5232 && next_overlay_change (start) == ZV))
5233 {
5234 IT_CHARPOS (*it) = limit;
5235 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5236 *skipped_p = newline_found_p = 1;
5237 }
5238 else
5239 {
5240 while (get_next_display_element (it)
5241 && !newline_found_p)
5242 {
5243 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5244 set_iterator_to_next (it, 0);
5245 }
5246 }
5247 }
5248
5249 it->selective = old_selective;
5250 return newline_found_p;
5251 }
5252
5253
5254 /* Set IT's current position to the previous visible line start. Skip
5255 invisible text that is so either due to text properties or due to
5256 selective display. Caution: this does not change IT->current_x and
5257 IT->hpos. */
5258
5259 static void
5260 back_to_previous_visible_line_start (struct it *it)
5261 {
5262 while (IT_CHARPOS (*it) > BEGV)
5263 {
5264 back_to_previous_line_start (it);
5265
5266 if (IT_CHARPOS (*it) <= BEGV)
5267 break;
5268
5269 /* If selective > 0, then lines indented more than its value are
5270 invisible. */
5271 if (it->selective > 0
5272 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5273 it->selective))
5274 continue;
5275
5276 /* Check the newline before point for invisibility. */
5277 {
5278 Lisp_Object prop;
5279 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5280 Qinvisible, it->window);
5281 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5282 continue;
5283 }
5284
5285 if (IT_CHARPOS (*it) <= BEGV)
5286 break;
5287
5288 {
5289 struct it it2;
5290 EMACS_INT pos;
5291 EMACS_INT beg, end;
5292 Lisp_Object val, overlay;
5293
5294 /* If newline is part of a composition, continue from start of composition */
5295 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5296 && beg < IT_CHARPOS (*it))
5297 goto replaced;
5298
5299 /* If newline is replaced by a display property, find start of overlay
5300 or interval and continue search from that point. */
5301 it2 = *it;
5302 pos = --IT_CHARPOS (it2);
5303 --IT_BYTEPOS (it2);
5304 it2.sp = 0;
5305 it2.string_from_display_prop_p = 0;
5306 if (handle_display_prop (&it2) == HANDLED_RETURN
5307 && !NILP (val = get_char_property_and_overlay
5308 (make_number (pos), Qdisplay, Qnil, &overlay))
5309 && (OVERLAYP (overlay)
5310 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5311 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5312 goto replaced;
5313
5314 /* Newline is not replaced by anything -- so we are done. */
5315 break;
5316
5317 replaced:
5318 if (beg < BEGV)
5319 beg = BEGV;
5320 IT_CHARPOS (*it) = beg;
5321 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5322 }
5323 }
5324
5325 it->continuation_lines_width = 0;
5326
5327 xassert (IT_CHARPOS (*it) >= BEGV);
5328 xassert (IT_CHARPOS (*it) == BEGV
5329 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5330 CHECK_IT (it);
5331 }
5332
5333
5334 /* Reseat iterator IT at the previous visible line start. Skip
5335 invisible text that is so either due to text properties or due to
5336 selective display. At the end, update IT's overlay information,
5337 face information etc. */
5338
5339 void
5340 reseat_at_previous_visible_line_start (struct it *it)
5341 {
5342 back_to_previous_visible_line_start (it);
5343 reseat (it, it->current.pos, 1);
5344 CHECK_IT (it);
5345 }
5346
5347
5348 /* Reseat iterator IT on the next visible line start in the current
5349 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5350 preceding the line start. Skip over invisible text that is so
5351 because of selective display. Compute faces, overlays etc at the
5352 new position. Note that this function does not skip over text that
5353 is invisible because of text properties. */
5354
5355 static void
5356 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5357 {
5358 int newline_found_p, skipped_p = 0;
5359
5360 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5361
5362 /* Skip over lines that are invisible because they are indented
5363 more than the value of IT->selective. */
5364 if (it->selective > 0)
5365 while (IT_CHARPOS (*it) < ZV
5366 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5367 it->selective))
5368 {
5369 xassert (IT_BYTEPOS (*it) == BEGV
5370 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5371 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5372 }
5373
5374 /* Position on the newline if that's what's requested. */
5375 if (on_newline_p && newline_found_p)
5376 {
5377 if (STRINGP (it->string))
5378 {
5379 if (IT_STRING_CHARPOS (*it) > 0)
5380 {
5381 --IT_STRING_CHARPOS (*it);
5382 --IT_STRING_BYTEPOS (*it);
5383 }
5384 }
5385 else if (IT_CHARPOS (*it) > BEGV)
5386 {
5387 --IT_CHARPOS (*it);
5388 --IT_BYTEPOS (*it);
5389 reseat (it, it->current.pos, 0);
5390 }
5391 }
5392 else if (skipped_p)
5393 reseat (it, it->current.pos, 0);
5394
5395 CHECK_IT (it);
5396 }
5397
5398
5399 \f
5400 /***********************************************************************
5401 Changing an iterator's position
5402 ***********************************************************************/
5403
5404 /* Change IT's current position to POS in current_buffer. If FORCE_P
5405 is non-zero, always check for text properties at the new position.
5406 Otherwise, text properties are only looked up if POS >=
5407 IT->check_charpos of a property. */
5408
5409 static void
5410 reseat (struct it *it, struct text_pos pos, int force_p)
5411 {
5412 EMACS_INT original_pos = IT_CHARPOS (*it);
5413
5414 reseat_1 (it, pos, 0);
5415
5416 /* Determine where to check text properties. Avoid doing it
5417 where possible because text property lookup is very expensive. */
5418 if (force_p
5419 || CHARPOS (pos) > it->stop_charpos
5420 || CHARPOS (pos) < original_pos)
5421 {
5422 if (it->bidi_p)
5423 {
5424 /* For bidi iteration, we need to prime prev_stop and
5425 base_level_stop with our best estimations. */
5426 if (CHARPOS (pos) < it->prev_stop)
5427 {
5428 handle_stop_backwards (it, BEGV);
5429 if (CHARPOS (pos) < it->base_level_stop)
5430 it->base_level_stop = 0;
5431 }
5432 else if (CHARPOS (pos) > it->stop_charpos
5433 && it->stop_charpos >= BEGV)
5434 handle_stop_backwards (it, it->stop_charpos);
5435 else /* force_p */
5436 handle_stop (it);
5437 }
5438 else
5439 {
5440 handle_stop (it);
5441 it->prev_stop = it->base_level_stop = 0;
5442 }
5443
5444 }
5445
5446 CHECK_IT (it);
5447 }
5448
5449
5450 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5451 IT->stop_pos to POS, also. */
5452
5453 static void
5454 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5455 {
5456 /* Don't call this function when scanning a C string. */
5457 xassert (it->s == NULL);
5458
5459 /* POS must be a reasonable value. */
5460 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5461
5462 it->current.pos = it->position = pos;
5463 it->end_charpos = ZV;
5464 it->dpvec = NULL;
5465 it->current.dpvec_index = -1;
5466 it->current.overlay_string_index = -1;
5467 IT_STRING_CHARPOS (*it) = -1;
5468 IT_STRING_BYTEPOS (*it) = -1;
5469 it->string = Qnil;
5470 it->string_from_display_prop_p = 0;
5471 it->method = GET_FROM_BUFFER;
5472 it->object = it->w->buffer;
5473 it->area = TEXT_AREA;
5474 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5475 it->sp = 0;
5476 it->string_from_display_prop_p = 0;
5477 it->face_before_selective_p = 0;
5478 if (it->bidi_p)
5479 {
5480 it->bidi_it.first_elt = 1;
5481 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5482 it->bidi_it.disp_pos = -1;
5483 }
5484
5485 if (set_stop_p)
5486 {
5487 it->stop_charpos = CHARPOS (pos);
5488 it->base_level_stop = CHARPOS (pos);
5489 }
5490 }
5491
5492
5493 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5494 If S is non-null, it is a C string to iterate over. Otherwise,
5495 STRING gives a Lisp string to iterate over.
5496
5497 If PRECISION > 0, don't return more then PRECISION number of
5498 characters from the string.
5499
5500 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5501 characters have been returned. FIELD_WIDTH < 0 means an infinite
5502 field width.
5503
5504 MULTIBYTE = 0 means disable processing of multibyte characters,
5505 MULTIBYTE > 0 means enable it,
5506 MULTIBYTE < 0 means use IT->multibyte_p.
5507
5508 IT must be initialized via a prior call to init_iterator before
5509 calling this function. */
5510
5511 static void
5512 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5513 EMACS_INT charpos, EMACS_INT precision, int field_width,
5514 int multibyte)
5515 {
5516 /* No region in strings. */
5517 it->region_beg_charpos = it->region_end_charpos = -1;
5518
5519 /* No text property checks performed by default, but see below. */
5520 it->stop_charpos = -1;
5521
5522 /* Set iterator position and end position. */
5523 memset (&it->current, 0, sizeof it->current);
5524 it->current.overlay_string_index = -1;
5525 it->current.dpvec_index = -1;
5526 xassert (charpos >= 0);
5527
5528 /* If STRING is specified, use its multibyteness, otherwise use the
5529 setting of MULTIBYTE, if specified. */
5530 if (multibyte >= 0)
5531 it->multibyte_p = multibyte > 0;
5532
5533 if (s == NULL)
5534 {
5535 xassert (STRINGP (string));
5536 it->string = string;
5537 it->s = NULL;
5538 it->end_charpos = it->string_nchars = SCHARS (string);
5539 it->method = GET_FROM_STRING;
5540 it->current.string_pos = string_pos (charpos, string);
5541 }
5542 else
5543 {
5544 it->s = (const unsigned char *) s;
5545 it->string = Qnil;
5546
5547 /* Note that we use IT->current.pos, not it->current.string_pos,
5548 for displaying C strings. */
5549 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5550 if (it->multibyte_p)
5551 {
5552 it->current.pos = c_string_pos (charpos, s, 1);
5553 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5554 }
5555 else
5556 {
5557 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5558 it->end_charpos = it->string_nchars = strlen (s);
5559 }
5560
5561 it->method = GET_FROM_C_STRING;
5562 }
5563
5564 /* PRECISION > 0 means don't return more than PRECISION characters
5565 from the string. */
5566 if (precision > 0 && it->end_charpos - charpos > precision)
5567 it->end_charpos = it->string_nchars = charpos + precision;
5568
5569 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5570 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5571 FIELD_WIDTH < 0 means infinite field width. This is useful for
5572 padding with `-' at the end of a mode line. */
5573 if (field_width < 0)
5574 field_width = INFINITY;
5575 if (field_width > it->end_charpos - charpos)
5576 it->end_charpos = charpos + field_width;
5577
5578 /* Use the standard display table for displaying strings. */
5579 if (DISP_TABLE_P (Vstandard_display_table))
5580 it->dp = XCHAR_TABLE (Vstandard_display_table);
5581
5582 it->stop_charpos = charpos;
5583 if (s == NULL && it->multibyte_p)
5584 {
5585 EMACS_INT endpos = SCHARS (it->string);
5586 if (endpos > it->end_charpos)
5587 endpos = it->end_charpos;
5588 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5589 it->string);
5590 }
5591 CHECK_IT (it);
5592 }
5593
5594
5595 \f
5596 /***********************************************************************
5597 Iteration
5598 ***********************************************************************/
5599
5600 /* Map enum it_method value to corresponding next_element_from_* function. */
5601
5602 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5603 {
5604 next_element_from_buffer,
5605 next_element_from_display_vector,
5606 next_element_from_string,
5607 next_element_from_c_string,
5608 next_element_from_image,
5609 next_element_from_stretch
5610 };
5611
5612 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5613
5614
5615 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5616 (possibly with the following characters). */
5617
5618 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5619 ((IT)->cmp_it.id >= 0 \
5620 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5621 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5622 END_CHARPOS, (IT)->w, \
5623 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5624 (IT)->string)))
5625
5626
5627 /* Lookup the char-table Vglyphless_char_display for character C (-1
5628 if we want information for no-font case), and return the display
5629 method symbol. By side-effect, update it->what and
5630 it->glyphless_method. This function is called from
5631 get_next_display_element for each character element, and from
5632 x_produce_glyphs when no suitable font was found. */
5633
5634 Lisp_Object
5635 lookup_glyphless_char_display (int c, struct it *it)
5636 {
5637 Lisp_Object glyphless_method = Qnil;
5638
5639 if (CHAR_TABLE_P (Vglyphless_char_display)
5640 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5641 {
5642 if (c >= 0)
5643 {
5644 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5645 if (CONSP (glyphless_method))
5646 glyphless_method = FRAME_WINDOW_P (it->f)
5647 ? XCAR (glyphless_method)
5648 : XCDR (glyphless_method);
5649 }
5650 else
5651 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5652 }
5653
5654 retry:
5655 if (NILP (glyphless_method))
5656 {
5657 if (c >= 0)
5658 /* The default is to display the character by a proper font. */
5659 return Qnil;
5660 /* The default for the no-font case is to display an empty box. */
5661 glyphless_method = Qempty_box;
5662 }
5663 if (EQ (glyphless_method, Qzero_width))
5664 {
5665 if (c >= 0)
5666 return glyphless_method;
5667 /* This method can't be used for the no-font case. */
5668 glyphless_method = Qempty_box;
5669 }
5670 if (EQ (glyphless_method, Qthin_space))
5671 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5672 else if (EQ (glyphless_method, Qempty_box))
5673 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5674 else if (EQ (glyphless_method, Qhex_code))
5675 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5676 else if (STRINGP (glyphless_method))
5677 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5678 else
5679 {
5680 /* Invalid value. We use the default method. */
5681 glyphless_method = Qnil;
5682 goto retry;
5683 }
5684 it->what = IT_GLYPHLESS;
5685 return glyphless_method;
5686 }
5687
5688 /* Load IT's display element fields with information about the next
5689 display element from the current position of IT. Value is zero if
5690 end of buffer (or C string) is reached. */
5691
5692 static struct frame *last_escape_glyph_frame = NULL;
5693 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5694 static int last_escape_glyph_merged_face_id = 0;
5695
5696 struct frame *last_glyphless_glyph_frame = NULL;
5697 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5698 int last_glyphless_glyph_merged_face_id = 0;
5699
5700 static int
5701 get_next_display_element (struct it *it)
5702 {
5703 /* Non-zero means that we found a display element. Zero means that
5704 we hit the end of what we iterate over. Performance note: the
5705 function pointer `method' used here turns out to be faster than
5706 using a sequence of if-statements. */
5707 int success_p;
5708
5709 get_next:
5710 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5711
5712 if (it->what == IT_CHARACTER)
5713 {
5714 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5715 and only if (a) the resolved directionality of that character
5716 is R..." */
5717 /* FIXME: Do we need an exception for characters from display
5718 tables? */
5719 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5720 it->c = bidi_mirror_char (it->c);
5721 /* Map via display table or translate control characters.
5722 IT->c, IT->len etc. have been set to the next character by
5723 the function call above. If we have a display table, and it
5724 contains an entry for IT->c, translate it. Don't do this if
5725 IT->c itself comes from a display table, otherwise we could
5726 end up in an infinite recursion. (An alternative could be to
5727 count the recursion depth of this function and signal an
5728 error when a certain maximum depth is reached.) Is it worth
5729 it? */
5730 if (success_p && it->dpvec == NULL)
5731 {
5732 Lisp_Object dv;
5733 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5734 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5735 nbsp_or_shy = char_is_other;
5736 int c = it->c; /* This is the character to display. */
5737
5738 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5739 {
5740 xassert (SINGLE_BYTE_CHAR_P (c));
5741 if (unibyte_display_via_language_environment)
5742 {
5743 c = DECODE_CHAR (unibyte, c);
5744 if (c < 0)
5745 c = BYTE8_TO_CHAR (it->c);
5746 }
5747 else
5748 c = BYTE8_TO_CHAR (it->c);
5749 }
5750
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5753 VECTORP (dv)))
5754 {
5755 struct Lisp_Vector *v = XVECTOR (dv);
5756
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->header.size)
5761 {
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->header.size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5770 }
5771 else
5772 {
5773 set_iterator_to_next (it, 0);
5774 }
5775 goto get_next;
5776 }
5777
5778 if (! NILP (lookup_glyphless_char_display (c, it)))
5779 {
5780 if (it->what == IT_GLYPHLESS)
5781 goto done;
5782 /* Don't display this character. */
5783 set_iterator_to_next (it, 0);
5784 goto get_next;
5785 }
5786
5787 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5788 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5789 : c == 0xAD ? char_is_soft_hyphen
5790 : char_is_other);
5791
5792 /* Translate control characters into `\003' or `^C' form.
5793 Control characters coming from a display table entry are
5794 currently not translated because we use IT->dpvec to hold
5795 the translation. This could easily be changed but I
5796 don't believe that it is worth doing.
5797
5798 NBSP and SOFT-HYPEN are property translated too.
5799
5800 Non-printable characters and raw-byte characters are also
5801 translated to octal form. */
5802 if (((c < ' ' || c == 127) /* ASCII control chars */
5803 ? (it->area != TEXT_AREA
5804 /* In mode line, treat \n, \t like other crl chars. */
5805 || (c != '\t'
5806 && it->glyph_row
5807 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5808 || (c != '\n' && c != '\t'))
5809 : (nbsp_or_shy
5810 || CHAR_BYTE8_P (c)
5811 || ! CHAR_PRINTABLE_P (c))))
5812 {
5813 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5814 or a non-printable character which must be displayed
5815 either as '\003' or as `^C' where the '\\' and '^'
5816 can be defined in the display table. Fill
5817 IT->ctl_chars with glyphs for what we have to
5818 display. Then, set IT->dpvec to these glyphs. */
5819 Lisp_Object gc;
5820 int ctl_len;
5821 int face_id;
5822 EMACS_INT lface_id = 0;
5823 int escape_glyph;
5824
5825 /* Handle control characters with ^. */
5826
5827 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5828 {
5829 int g;
5830
5831 g = '^'; /* default glyph for Control */
5832 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5833 if (it->dp
5834 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5835 && GLYPH_CODE_CHAR_VALID_P (gc))
5836 {
5837 g = GLYPH_CODE_CHAR (gc);
5838 lface_id = GLYPH_CODE_FACE (gc);
5839 }
5840 if (lface_id)
5841 {
5842 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5843 }
5844 else if (it->f == last_escape_glyph_frame
5845 && it->face_id == last_escape_glyph_face_id)
5846 {
5847 face_id = last_escape_glyph_merged_face_id;
5848 }
5849 else
5850 {
5851 /* Merge the escape-glyph face into the current face. */
5852 face_id = merge_faces (it->f, Qescape_glyph, 0,
5853 it->face_id);
5854 last_escape_glyph_frame = it->f;
5855 last_escape_glyph_face_id = it->face_id;
5856 last_escape_glyph_merged_face_id = face_id;
5857 }
5858
5859 XSETINT (it->ctl_chars[0], g);
5860 XSETINT (it->ctl_chars[1], c ^ 0100);
5861 ctl_len = 2;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space in the mode where it only gets
5866 highlighting. */
5867
5868 if (EQ (Vnobreak_char_display, Qt)
5869 && nbsp_or_shy == char_is_nbsp)
5870 {
5871 /* Merge the no-break-space face into the current face. */
5872 face_id = merge_faces (it->f, Qnobreak_space, 0,
5873 it->face_id);
5874
5875 c = ' ';
5876 XSETINT (it->ctl_chars[0], ' ');
5877 ctl_len = 1;
5878 goto display_control;
5879 }
5880
5881 /* Handle sequences that start with the "escape glyph". */
5882
5883 /* the default escape glyph is \. */
5884 escape_glyph = '\\';
5885
5886 if (it->dp
5887 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5888 && GLYPH_CODE_CHAR_VALID_P (gc))
5889 {
5890 escape_glyph = GLYPH_CODE_CHAR (gc);
5891 lface_id = GLYPH_CODE_FACE (gc);
5892 }
5893 if (lface_id)
5894 {
5895 /* The display table specified a face.
5896 Merge it into face_id and also into escape_glyph. */
5897 face_id = merge_faces (it->f, Qt, lface_id,
5898 it->face_id);
5899 }
5900 else if (it->f == last_escape_glyph_frame
5901 && it->face_id == last_escape_glyph_face_id)
5902 {
5903 face_id = last_escape_glyph_merged_face_id;
5904 }
5905 else
5906 {
5907 /* Merge the escape-glyph face into the current face. */
5908 face_id = merge_faces (it->f, Qescape_glyph, 0,
5909 it->face_id);
5910 last_escape_glyph_frame = it->f;
5911 last_escape_glyph_face_id = it->face_id;
5912 last_escape_glyph_merged_face_id = face_id;
5913 }
5914
5915 /* Handle soft hyphens in the mode where they only get
5916 highlighting. */
5917
5918 if (EQ (Vnobreak_char_display, Qt)
5919 && nbsp_or_shy == char_is_soft_hyphen)
5920 {
5921 XSETINT (it->ctl_chars[0], '-');
5922 ctl_len = 1;
5923 goto display_control;
5924 }
5925
5926 /* Handle non-break space and soft hyphen
5927 with the escape glyph. */
5928
5929 if (nbsp_or_shy)
5930 {
5931 XSETINT (it->ctl_chars[0], escape_glyph);
5932 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5933 XSETINT (it->ctl_chars[1], c);
5934 ctl_len = 2;
5935 goto display_control;
5936 }
5937
5938 {
5939 char str[10];
5940 int len, i;
5941
5942 if (CHAR_BYTE8_P (c))
5943 /* Display \200 instead of \17777600. */
5944 c = CHAR_TO_BYTE8 (c);
5945 len = sprintf (str, "%03o", c);
5946
5947 XSETINT (it->ctl_chars[0], escape_glyph);
5948 for (i = 0; i < len; i++)
5949 XSETINT (it->ctl_chars[i + 1], str[i]);
5950 ctl_len = len + 1;
5951 }
5952
5953 display_control:
5954 /* Set up IT->dpvec and return first character from it. */
5955 it->dpvec_char_len = it->len;
5956 it->dpvec = it->ctl_chars;
5957 it->dpend = it->dpvec + ctl_len;
5958 it->current.dpvec_index = 0;
5959 it->dpvec_face_id = face_id;
5960 it->saved_face_id = it->face_id;
5961 it->method = GET_FROM_DISPLAY_VECTOR;
5962 it->ellipsis_p = 0;
5963 goto get_next;
5964 }
5965 it->char_to_display = c;
5966 }
5967 else if (success_p)
5968 {
5969 it->char_to_display = it->c;
5970 }
5971 }
5972
5973 /* Adjust face id for a multibyte character. There are no multibyte
5974 character in unibyte text. */
5975 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5976 && it->multibyte_p
5977 && success_p
5978 && FRAME_WINDOW_P (it->f))
5979 {
5980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5981
5982 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5983 {
5984 /* Automatic composition with glyph-string. */
5985 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5986
5987 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5988 }
5989 else
5990 {
5991 EMACS_INT pos = (it->s ? -1
5992 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5993 : IT_CHARPOS (*it));
5994 int c;
5995
5996 if (it->what == IT_CHARACTER)
5997 c = it->char_to_display;
5998 else
5999 {
6000 struct composition *cmp = composition_table[it->cmp_it.id];
6001 int i;
6002
6003 c = ' ';
6004 for (i = 0; i < cmp->glyph_len; i++)
6005 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6006 break;
6007 }
6008 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6009 }
6010 }
6011
6012 done:
6013 /* Is this character the last one of a run of characters with
6014 box? If yes, set IT->end_of_box_run_p to 1. */
6015 if (it->face_box_p
6016 && it->s == NULL)
6017 {
6018 if (it->method == GET_FROM_STRING && it->sp)
6019 {
6020 int face_id = underlying_face_id (it);
6021 struct face *face = FACE_FROM_ID (it->f, face_id);
6022
6023 if (face)
6024 {
6025 if (face->box == FACE_NO_BOX)
6026 {
6027 /* If the box comes from face properties in a
6028 display string, check faces in that string. */
6029 int string_face_id = face_after_it_pos (it);
6030 it->end_of_box_run_p
6031 = (FACE_FROM_ID (it->f, string_face_id)->box
6032 == FACE_NO_BOX);
6033 }
6034 /* Otherwise, the box comes from the underlying face.
6035 If this is the last string character displayed, check
6036 the next buffer location. */
6037 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6038 && (it->current.overlay_string_index
6039 == it->n_overlay_strings - 1))
6040 {
6041 EMACS_INT ignore;
6042 int next_face_id;
6043 struct text_pos pos = it->current.pos;
6044 INC_TEXT_POS (pos, it->multibyte_p);
6045
6046 next_face_id = face_at_buffer_position
6047 (it->w, CHARPOS (pos), it->region_beg_charpos,
6048 it->region_end_charpos, &ignore,
6049 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6050 -1);
6051 it->end_of_box_run_p
6052 = (FACE_FROM_ID (it->f, next_face_id)->box
6053 == FACE_NO_BOX);
6054 }
6055 }
6056 }
6057 else
6058 {
6059 int face_id = face_after_it_pos (it);
6060 it->end_of_box_run_p
6061 = (face_id != it->face_id
6062 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6063 }
6064 }
6065
6066 /* Value is 0 if end of buffer or string reached. */
6067 return success_p;
6068 }
6069
6070
6071 /* Move IT to the next display element.
6072
6073 RESEAT_P non-zero means if called on a newline in buffer text,
6074 skip to the next visible line start.
6075
6076 Functions get_next_display_element and set_iterator_to_next are
6077 separate because I find this arrangement easier to handle than a
6078 get_next_display_element function that also increments IT's
6079 position. The way it is we can first look at an iterator's current
6080 display element, decide whether it fits on a line, and if it does,
6081 increment the iterator position. The other way around we probably
6082 would either need a flag indicating whether the iterator has to be
6083 incremented the next time, or we would have to implement a
6084 decrement position function which would not be easy to write. */
6085
6086 void
6087 set_iterator_to_next (struct it *it, int reseat_p)
6088 {
6089 /* Reset flags indicating start and end of a sequence of characters
6090 with box. Reset them at the start of this function because
6091 moving the iterator to a new position might set them. */
6092 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6093
6094 switch (it->method)
6095 {
6096 case GET_FROM_BUFFER:
6097 /* The current display element of IT is a character from
6098 current_buffer. Advance in the buffer, and maybe skip over
6099 invisible lines that are so because of selective display. */
6100 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6101 reseat_at_next_visible_line_start (it, 0);
6102 else if (it->cmp_it.id >= 0)
6103 {
6104 /* We are currently getting glyphs from a composition. */
6105 int i;
6106
6107 if (! it->bidi_p)
6108 {
6109 IT_CHARPOS (*it) += it->cmp_it.nchars;
6110 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6111 if (it->cmp_it.to < it->cmp_it.nglyphs)
6112 {
6113 it->cmp_it.from = it->cmp_it.to;
6114 }
6115 else
6116 {
6117 it->cmp_it.id = -1;
6118 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6119 IT_BYTEPOS (*it),
6120 it->end_charpos, Qnil);
6121 }
6122 }
6123 else if (! it->cmp_it.reversed_p)
6124 {
6125 /* Composition created while scanning forward. */
6126 /* Update IT's char/byte positions to point to the first
6127 character of the next grapheme cluster, or to the
6128 character visually after the current composition. */
6129 for (i = 0; i < it->cmp_it.nchars; i++)
6130 bidi_move_to_visually_next (&it->bidi_it);
6131 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6132 IT_CHARPOS (*it) = it->bidi_it.charpos;
6133
6134 if (it->cmp_it.to < it->cmp_it.nglyphs)
6135 {
6136 /* Proceed to the next grapheme cluster. */
6137 it->cmp_it.from = it->cmp_it.to;
6138 }
6139 else
6140 {
6141 /* No more grapheme clusters in this composition.
6142 Find the next stop position. */
6143 EMACS_INT stop = it->end_charpos;
6144 if (it->bidi_it.scan_dir < 0)
6145 /* Now we are scanning backward and don't know
6146 where to stop. */
6147 stop = -1;
6148 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6149 IT_BYTEPOS (*it), stop, Qnil);
6150 }
6151 }
6152 else
6153 {
6154 /* Composition created while scanning backward. */
6155 /* Update IT's char/byte positions to point to the last
6156 character of the previous grapheme cluster, or the
6157 character visually after the current composition. */
6158 for (i = 0; i < it->cmp_it.nchars; i++)
6159 bidi_move_to_visually_next (&it->bidi_it);
6160 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6161 IT_CHARPOS (*it) = it->bidi_it.charpos;
6162 if (it->cmp_it.from > 0)
6163 {
6164 /* Proceed to the previous grapheme cluster. */
6165 it->cmp_it.to = it->cmp_it.from;
6166 }
6167 else
6168 {
6169 /* No more grapheme clusters in this composition.
6170 Find the next stop position. */
6171 EMACS_INT stop = it->end_charpos;
6172 if (it->bidi_it.scan_dir < 0)
6173 /* Now we are scanning backward and don't know
6174 where to stop. */
6175 stop = -1;
6176 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6177 IT_BYTEPOS (*it), stop, Qnil);
6178 }
6179 }
6180 }
6181 else
6182 {
6183 xassert (it->len != 0);
6184
6185 if (!it->bidi_p)
6186 {
6187 IT_BYTEPOS (*it) += it->len;
6188 IT_CHARPOS (*it) += 1;
6189 }
6190 else
6191 {
6192 int prev_scan_dir = it->bidi_it.scan_dir;
6193 /* If this is a new paragraph, determine its base
6194 direction (a.k.a. its base embedding level). */
6195 if (it->bidi_it.new_paragraph)
6196 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6197 bidi_move_to_visually_next (&it->bidi_it);
6198 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6199 IT_CHARPOS (*it) = it->bidi_it.charpos;
6200 if (prev_scan_dir != it->bidi_it.scan_dir)
6201 {
6202 /* As the scan direction was changed, we must
6203 re-compute the stop position for composition. */
6204 EMACS_INT stop = it->end_charpos;
6205 if (it->bidi_it.scan_dir < 0)
6206 stop = -1;
6207 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6208 IT_BYTEPOS (*it), stop, Qnil);
6209 }
6210 }
6211 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6212 }
6213 break;
6214
6215 case GET_FROM_C_STRING:
6216 /* Current display element of IT is from a C string. */
6217 IT_BYTEPOS (*it) += it->len;
6218 IT_CHARPOS (*it) += 1;
6219 break;
6220
6221 case GET_FROM_DISPLAY_VECTOR:
6222 /* Current display element of IT is from a display table entry.
6223 Advance in the display table definition. Reset it to null if
6224 end reached, and continue with characters from buffers/
6225 strings. */
6226 ++it->current.dpvec_index;
6227
6228 /* Restore face of the iterator to what they were before the
6229 display vector entry (these entries may contain faces). */
6230 it->face_id = it->saved_face_id;
6231
6232 if (it->dpvec + it->current.dpvec_index == it->dpend)
6233 {
6234 int recheck_faces = it->ellipsis_p;
6235
6236 if (it->s)
6237 it->method = GET_FROM_C_STRING;
6238 else if (STRINGP (it->string))
6239 it->method = GET_FROM_STRING;
6240 else
6241 {
6242 it->method = GET_FROM_BUFFER;
6243 it->object = it->w->buffer;
6244 }
6245
6246 it->dpvec = NULL;
6247 it->current.dpvec_index = -1;
6248
6249 /* Skip over characters which were displayed via IT->dpvec. */
6250 if (it->dpvec_char_len < 0)
6251 reseat_at_next_visible_line_start (it, 1);
6252 else if (it->dpvec_char_len > 0)
6253 {
6254 if (it->method == GET_FROM_STRING
6255 && it->n_overlay_strings > 0)
6256 it->ignore_overlay_strings_at_pos_p = 1;
6257 it->len = it->dpvec_char_len;
6258 set_iterator_to_next (it, reseat_p);
6259 }
6260
6261 /* Maybe recheck faces after display vector */
6262 if (recheck_faces)
6263 it->stop_charpos = IT_CHARPOS (*it);
6264 }
6265 break;
6266
6267 case GET_FROM_STRING:
6268 /* Current display element is a character from a Lisp string. */
6269 xassert (it->s == NULL && STRINGP (it->string));
6270 if (it->cmp_it.id >= 0)
6271 {
6272 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6273 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6274 if (it->cmp_it.to < it->cmp_it.nglyphs)
6275 it->cmp_it.from = it->cmp_it.to;
6276 else
6277 {
6278 it->cmp_it.id = -1;
6279 composition_compute_stop_pos (&it->cmp_it,
6280 IT_STRING_CHARPOS (*it),
6281 IT_STRING_BYTEPOS (*it),
6282 it->end_charpos, it->string);
6283 }
6284 }
6285 else
6286 {
6287 IT_STRING_BYTEPOS (*it) += it->len;
6288 IT_STRING_CHARPOS (*it) += 1;
6289 }
6290
6291 consider_string_end:
6292
6293 if (it->current.overlay_string_index >= 0)
6294 {
6295 /* IT->string is an overlay string. Advance to the
6296 next, if there is one. */
6297 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6298 {
6299 it->ellipsis_p = 0;
6300 next_overlay_string (it);
6301 if (it->ellipsis_p)
6302 setup_for_ellipsis (it, 0);
6303 }
6304 }
6305 else
6306 {
6307 /* IT->string is not an overlay string. If we reached
6308 its end, and there is something on IT->stack, proceed
6309 with what is on the stack. This can be either another
6310 string, this time an overlay string, or a buffer. */
6311 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6312 && it->sp > 0)
6313 {
6314 pop_it (it);
6315 if (it->method == GET_FROM_STRING)
6316 goto consider_string_end;
6317 }
6318 }
6319 break;
6320
6321 case GET_FROM_IMAGE:
6322 case GET_FROM_STRETCH:
6323 /* The position etc with which we have to proceed are on
6324 the stack. The position may be at the end of a string,
6325 if the `display' property takes up the whole string. */
6326 xassert (it->sp > 0);
6327 pop_it (it);
6328 if (it->method == GET_FROM_STRING)
6329 goto consider_string_end;
6330 break;
6331
6332 default:
6333 /* There are no other methods defined, so this should be a bug. */
6334 abort ();
6335 }
6336
6337 xassert (it->method != GET_FROM_STRING
6338 || (STRINGP (it->string)
6339 && IT_STRING_CHARPOS (*it) >= 0));
6340 }
6341
6342 /* Load IT's display element fields with information about the next
6343 display element which comes from a display table entry or from the
6344 result of translating a control character to one of the forms `^C'
6345 or `\003'.
6346
6347 IT->dpvec holds the glyphs to return as characters.
6348 IT->saved_face_id holds the face id before the display vector--it
6349 is restored into IT->face_id in set_iterator_to_next. */
6350
6351 static int
6352 next_element_from_display_vector (struct it *it)
6353 {
6354 Lisp_Object gc;
6355
6356 /* Precondition. */
6357 xassert (it->dpvec && it->current.dpvec_index >= 0);
6358
6359 it->face_id = it->saved_face_id;
6360
6361 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6362 That seemed totally bogus - so I changed it... */
6363 gc = it->dpvec[it->current.dpvec_index];
6364
6365 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6366 {
6367 it->c = GLYPH_CODE_CHAR (gc);
6368 it->len = CHAR_BYTES (it->c);
6369
6370 /* The entry may contain a face id to use. Such a face id is
6371 the id of a Lisp face, not a realized face. A face id of
6372 zero means no face is specified. */
6373 if (it->dpvec_face_id >= 0)
6374 it->face_id = it->dpvec_face_id;
6375 else
6376 {
6377 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6378 if (lface_id > 0)
6379 it->face_id = merge_faces (it->f, Qt, lface_id,
6380 it->saved_face_id);
6381 }
6382 }
6383 else
6384 /* Display table entry is invalid. Return a space. */
6385 it->c = ' ', it->len = 1;
6386
6387 /* Don't change position and object of the iterator here. They are
6388 still the values of the character that had this display table
6389 entry or was translated, and that's what we want. */
6390 it->what = IT_CHARACTER;
6391 return 1;
6392 }
6393
6394
6395 /* Load IT with the next display element from Lisp string IT->string.
6396 IT->current.string_pos is the current position within the string.
6397 If IT->current.overlay_string_index >= 0, the Lisp string is an
6398 overlay string. */
6399
6400 static int
6401 next_element_from_string (struct it *it)
6402 {
6403 struct text_pos position;
6404
6405 xassert (STRINGP (it->string));
6406 xassert (IT_STRING_CHARPOS (*it) >= 0);
6407 position = it->current.string_pos;
6408
6409 /* Time to check for invisible text? */
6410 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6411 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6412 {
6413 handle_stop (it);
6414
6415 /* Since a handler may have changed IT->method, we must
6416 recurse here. */
6417 return GET_NEXT_DISPLAY_ELEMENT (it);
6418 }
6419
6420 if (it->current.overlay_string_index >= 0)
6421 {
6422 /* Get the next character from an overlay string. In overlay
6423 strings, There is no field width or padding with spaces to
6424 do. */
6425 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6426 {
6427 it->what = IT_EOB;
6428 return 0;
6429 }
6430 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6431 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6432 && next_element_from_composition (it))
6433 {
6434 return 1;
6435 }
6436 else if (STRING_MULTIBYTE (it->string))
6437 {
6438 const unsigned char *s = (SDATA (it->string)
6439 + IT_STRING_BYTEPOS (*it));
6440 it->c = string_char_and_length (s, &it->len);
6441 }
6442 else
6443 {
6444 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6445 it->len = 1;
6446 }
6447 }
6448 else
6449 {
6450 /* Get the next character from a Lisp string that is not an
6451 overlay string. Such strings come from the mode line, for
6452 example. We may have to pad with spaces, or truncate the
6453 string. See also next_element_from_c_string. */
6454 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6455 {
6456 it->what = IT_EOB;
6457 return 0;
6458 }
6459 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6460 {
6461 /* Pad with spaces. */
6462 it->c = ' ', it->len = 1;
6463 CHARPOS (position) = BYTEPOS (position) = -1;
6464 }
6465 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6466 IT_STRING_BYTEPOS (*it), it->string_nchars)
6467 && next_element_from_composition (it))
6468 {
6469 return 1;
6470 }
6471 else if (STRING_MULTIBYTE (it->string))
6472 {
6473 const unsigned char *s = (SDATA (it->string)
6474 + IT_STRING_BYTEPOS (*it));
6475 it->c = string_char_and_length (s, &it->len);
6476 }
6477 else
6478 {
6479 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6480 it->len = 1;
6481 }
6482 }
6483
6484 /* Record what we have and where it came from. */
6485 it->what = IT_CHARACTER;
6486 it->object = it->string;
6487 it->position = position;
6488 return 1;
6489 }
6490
6491
6492 /* Load IT with next display element from C string IT->s.
6493 IT->string_nchars is the maximum number of characters to return
6494 from the string. IT->end_charpos may be greater than
6495 IT->string_nchars when this function is called, in which case we
6496 may have to return padding spaces. Value is zero if end of string
6497 reached, including padding spaces. */
6498
6499 static int
6500 next_element_from_c_string (struct it *it)
6501 {
6502 int success_p = 1;
6503
6504 xassert (it->s);
6505 it->what = IT_CHARACTER;
6506 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6507 it->object = Qnil;
6508
6509 /* IT's position can be greater IT->string_nchars in case a field
6510 width or precision has been specified when the iterator was
6511 initialized. */
6512 if (IT_CHARPOS (*it) >= it->end_charpos)
6513 {
6514 /* End of the game. */
6515 it->what = IT_EOB;
6516 success_p = 0;
6517 }
6518 else if (IT_CHARPOS (*it) >= it->string_nchars)
6519 {
6520 /* Pad with spaces. */
6521 it->c = ' ', it->len = 1;
6522 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6523 }
6524 else if (it->multibyte_p)
6525 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6526 else
6527 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6528
6529 return success_p;
6530 }
6531
6532
6533 /* Set up IT to return characters from an ellipsis, if appropriate.
6534 The definition of the ellipsis glyphs may come from a display table
6535 entry. This function fills IT with the first glyph from the
6536 ellipsis if an ellipsis is to be displayed. */
6537
6538 static int
6539 next_element_from_ellipsis (struct it *it)
6540 {
6541 if (it->selective_display_ellipsis_p)
6542 setup_for_ellipsis (it, it->len);
6543 else
6544 {
6545 /* The face at the current position may be different from the
6546 face we find after the invisible text. Remember what it
6547 was in IT->saved_face_id, and signal that it's there by
6548 setting face_before_selective_p. */
6549 it->saved_face_id = it->face_id;
6550 it->method = GET_FROM_BUFFER;
6551 it->object = it->w->buffer;
6552 reseat_at_next_visible_line_start (it, 1);
6553 it->face_before_selective_p = 1;
6554 }
6555
6556 return GET_NEXT_DISPLAY_ELEMENT (it);
6557 }
6558
6559
6560 /* Deliver an image display element. The iterator IT is already
6561 filled with image information (done in handle_display_prop). Value
6562 is always 1. */
6563
6564
6565 static int
6566 next_element_from_image (struct it *it)
6567 {
6568 it->what = IT_IMAGE;
6569 it->ignore_overlay_strings_at_pos_p = 0;
6570 return 1;
6571 }
6572
6573
6574 /* Fill iterator IT with next display element from a stretch glyph
6575 property. IT->object is the value of the text property. Value is
6576 always 1. */
6577
6578 static int
6579 next_element_from_stretch (struct it *it)
6580 {
6581 it->what = IT_STRETCH;
6582 return 1;
6583 }
6584
6585 /* Scan forward from CHARPOS in the current buffer, until we find a
6586 stop position > current IT's position. Then handle the stop
6587 position before that. This is called when we bump into a stop
6588 position while reordering bidirectional text. CHARPOS should be
6589 the last previously processed stop_pos (or BEGV, if none were
6590 processed yet) whose position is less that IT's current
6591 position. */
6592
6593 static void
6594 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6595 {
6596 EMACS_INT where_we_are = IT_CHARPOS (*it);
6597 struct display_pos save_current = it->current;
6598 struct text_pos save_position = it->position;
6599 struct text_pos pos1;
6600 EMACS_INT next_stop;
6601
6602 /* Scan in strict logical order. */
6603 it->bidi_p = 0;
6604 do
6605 {
6606 it->prev_stop = charpos;
6607 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6608 reseat_1 (it, pos1, 0);
6609 compute_stop_pos (it);
6610 /* We must advance forward, right? */
6611 if (it->stop_charpos <= it->prev_stop)
6612 abort ();
6613 charpos = it->stop_charpos;
6614 }
6615 while (charpos <= where_we_are);
6616
6617 next_stop = it->stop_charpos;
6618 it->stop_charpos = it->prev_stop;
6619 it->bidi_p = 1;
6620 it->current = save_current;
6621 it->position = save_position;
6622 handle_stop (it);
6623 it->stop_charpos = next_stop;
6624 }
6625
6626 /* Load IT with the next display element from current_buffer. Value
6627 is zero if end of buffer reached. IT->stop_charpos is the next
6628 position at which to stop and check for text properties or buffer
6629 end. */
6630
6631 static int
6632 next_element_from_buffer (struct it *it)
6633 {
6634 int success_p = 1;
6635
6636 xassert (IT_CHARPOS (*it) >= BEGV);
6637
6638 /* With bidi reordering, the character to display might not be the
6639 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6640 we were reseat()ed to a new buffer position, which is potentially
6641 a different paragraph. */
6642 if (it->bidi_p && it->bidi_it.first_elt)
6643 {
6644 it->bidi_it.charpos = IT_CHARPOS (*it);
6645 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6646 if (it->bidi_it.bytepos == ZV_BYTE)
6647 {
6648 /* Nothing to do, but reset the FIRST_ELT flag, like
6649 bidi_paragraph_init does, because we are not going to
6650 call it. */
6651 it->bidi_it.first_elt = 0;
6652 }
6653 else if (it->bidi_it.bytepos == BEGV_BYTE
6654 /* FIXME: Should support all Unicode line separators. */
6655 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6656 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6657 {
6658 /* If we are at the beginning of a line, we can produce the
6659 next element right away. */
6660 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6661 bidi_move_to_visually_next (&it->bidi_it);
6662 }
6663 else
6664 {
6665 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6666
6667 /* We need to prime the bidi iterator starting at the line's
6668 beginning, before we will be able to produce the next
6669 element. */
6670 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6671 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6672 it->bidi_it.charpos = IT_CHARPOS (*it);
6673 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6674 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6675 do
6676 {
6677 /* Now return to buffer position where we were asked to
6678 get the next display element, and produce that. */
6679 bidi_move_to_visually_next (&it->bidi_it);
6680 }
6681 while (it->bidi_it.bytepos != orig_bytepos
6682 && it->bidi_it.bytepos < ZV_BYTE);
6683 }
6684
6685 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6686 /* Adjust IT's position information to where we ended up. */
6687 IT_CHARPOS (*it) = it->bidi_it.charpos;
6688 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6689 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6690 {
6691 EMACS_INT stop = it->end_charpos;
6692 if (it->bidi_it.scan_dir < 0)
6693 stop = -1;
6694 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6695 IT_BYTEPOS (*it), stop, Qnil);
6696 }
6697 }
6698
6699 if (IT_CHARPOS (*it) >= it->stop_charpos)
6700 {
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6702 {
6703 int overlay_strings_follow_p;
6704
6705 /* End of the game, except when overlay strings follow that
6706 haven't been returned yet. */
6707 if (it->overlay_strings_at_end_processed_p)
6708 overlay_strings_follow_p = 0;
6709 else
6710 {
6711 it->overlay_strings_at_end_processed_p = 1;
6712 overlay_strings_follow_p = get_overlay_strings (it, 0);
6713 }
6714
6715 if (overlay_strings_follow_p)
6716 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6717 else
6718 {
6719 it->what = IT_EOB;
6720 it->position = it->current.pos;
6721 success_p = 0;
6722 }
6723 }
6724 else if (!(!it->bidi_p
6725 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6726 || IT_CHARPOS (*it) == it->stop_charpos))
6727 {
6728 /* With bidi non-linear iteration, we could find ourselves
6729 far beyond the last computed stop_charpos, with several
6730 other stop positions in between that we missed. Scan
6731 them all now, in buffer's logical order, until we find
6732 and handle the last stop_charpos that precedes our
6733 current position. */
6734 handle_stop_backwards (it, it->stop_charpos);
6735 return GET_NEXT_DISPLAY_ELEMENT (it);
6736 }
6737 else
6738 {
6739 if (it->bidi_p)
6740 {
6741 /* Take note of the stop position we just moved across,
6742 for when we will move back across it. */
6743 it->prev_stop = it->stop_charpos;
6744 /* If we are at base paragraph embedding level, take
6745 note of the last stop position seen at this
6746 level. */
6747 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6748 it->base_level_stop = it->stop_charpos;
6749 }
6750 handle_stop (it);
6751 return GET_NEXT_DISPLAY_ELEMENT (it);
6752 }
6753 }
6754 else if (it->bidi_p
6755 /* We can sometimes back up for reasons that have nothing
6756 to do with bidi reordering. E.g., compositions. The
6757 code below is only needed when we are above the base
6758 embedding level, so test for that explicitly. */
6759 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6760 && IT_CHARPOS (*it) < it->prev_stop)
6761 {
6762 if (it->base_level_stop <= 0)
6763 it->base_level_stop = BEGV;
6764 if (IT_CHARPOS (*it) < it->base_level_stop)
6765 abort ();
6766 handle_stop_backwards (it, it->base_level_stop);
6767 return GET_NEXT_DISPLAY_ELEMENT (it);
6768 }
6769 else
6770 {
6771 /* No face changes, overlays etc. in sight, so just return a
6772 character from current_buffer. */
6773 unsigned char *p;
6774 EMACS_INT stop;
6775
6776 /* Maybe run the redisplay end trigger hook. Performance note:
6777 This doesn't seem to cost measurable time. */
6778 if (it->redisplay_end_trigger_charpos
6779 && it->glyph_row
6780 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6781 run_redisplay_end_trigger_hook (it);
6782
6783 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6784 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6785 stop)
6786 && next_element_from_composition (it))
6787 {
6788 return 1;
6789 }
6790
6791 /* Get the next character, maybe multibyte. */
6792 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6793 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6794 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6795 else
6796 it->c = *p, it->len = 1;
6797
6798 /* Record what we have and where it came from. */
6799 it->what = IT_CHARACTER;
6800 it->object = it->w->buffer;
6801 it->position = it->current.pos;
6802
6803 /* Normally we return the character found above, except when we
6804 really want to return an ellipsis for selective display. */
6805 if (it->selective)
6806 {
6807 if (it->c == '\n')
6808 {
6809 /* A value of selective > 0 means hide lines indented more
6810 than that number of columns. */
6811 if (it->selective > 0
6812 && IT_CHARPOS (*it) + 1 < ZV
6813 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6814 IT_BYTEPOS (*it) + 1,
6815 it->selective))
6816 {
6817 success_p = next_element_from_ellipsis (it);
6818 it->dpvec_char_len = -1;
6819 }
6820 }
6821 else if (it->c == '\r' && it->selective == -1)
6822 {
6823 /* A value of selective == -1 means that everything from the
6824 CR to the end of the line is invisible, with maybe an
6825 ellipsis displayed for it. */
6826 success_p = next_element_from_ellipsis (it);
6827 it->dpvec_char_len = -1;
6828 }
6829 }
6830 }
6831
6832 /* Value is zero if end of buffer reached. */
6833 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6834 return success_p;
6835 }
6836
6837
6838 /* Run the redisplay end trigger hook for IT. */
6839
6840 static void
6841 run_redisplay_end_trigger_hook (struct it *it)
6842 {
6843 Lisp_Object args[3];
6844
6845 /* IT->glyph_row should be non-null, i.e. we should be actually
6846 displaying something, or otherwise we should not run the hook. */
6847 xassert (it->glyph_row);
6848
6849 /* Set up hook arguments. */
6850 args[0] = Qredisplay_end_trigger_functions;
6851 args[1] = it->window;
6852 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6853 it->redisplay_end_trigger_charpos = 0;
6854
6855 /* Since we are *trying* to run these functions, don't try to run
6856 them again, even if they get an error. */
6857 it->w->redisplay_end_trigger = Qnil;
6858 Frun_hook_with_args (3, args);
6859
6860 /* Notice if it changed the face of the character we are on. */
6861 handle_face_prop (it);
6862 }
6863
6864
6865 /* Deliver a composition display element. Unlike the other
6866 next_element_from_XXX, this function is not registered in the array
6867 get_next_element[]. It is called from next_element_from_buffer and
6868 next_element_from_string when necessary. */
6869
6870 static int
6871 next_element_from_composition (struct it *it)
6872 {
6873 it->what = IT_COMPOSITION;
6874 it->len = it->cmp_it.nbytes;
6875 if (STRINGP (it->string))
6876 {
6877 if (it->c < 0)
6878 {
6879 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6880 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6881 return 0;
6882 }
6883 it->position = it->current.string_pos;
6884 it->object = it->string;
6885 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6886 IT_STRING_BYTEPOS (*it), it->string);
6887 }
6888 else
6889 {
6890 if (it->c < 0)
6891 {
6892 IT_CHARPOS (*it) += it->cmp_it.nchars;
6893 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6894 if (it->bidi_p)
6895 {
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 /* Resync the bidi iterator with IT's new position.
6899 FIXME: this doesn't support bidirectional text. */
6900 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6901 bidi_move_to_visually_next (&it->bidi_it);
6902 }
6903 return 0;
6904 }
6905 it->position = it->current.pos;
6906 it->object = it->w->buffer;
6907 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6908 IT_BYTEPOS (*it), Qnil);
6909 }
6910 return 1;
6911 }
6912
6913
6914 \f
6915 /***********************************************************************
6916 Moving an iterator without producing glyphs
6917 ***********************************************************************/
6918
6919 /* Check if iterator is at a position corresponding to a valid buffer
6920 position after some move_it_ call. */
6921
6922 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6923 ((it)->method == GET_FROM_STRING \
6924 ? IT_STRING_CHARPOS (*it) == 0 \
6925 : 1)
6926
6927
6928 /* Move iterator IT to a specified buffer or X position within one
6929 line on the display without producing glyphs.
6930
6931 OP should be a bit mask including some or all of these bits:
6932 MOVE_TO_X: Stop upon reaching x-position TO_X.
6933 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6934 Regardless of OP's value, stop upon reaching the end of the display line.
6935
6936 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6937 This means, in particular, that TO_X includes window's horizontal
6938 scroll amount.
6939
6940 The return value has several possible values that
6941 say what condition caused the scan to stop:
6942
6943 MOVE_POS_MATCH_OR_ZV
6944 - when TO_POS or ZV was reached.
6945
6946 MOVE_X_REACHED
6947 -when TO_X was reached before TO_POS or ZV were reached.
6948
6949 MOVE_LINE_CONTINUED
6950 - when we reached the end of the display area and the line must
6951 be continued.
6952
6953 MOVE_LINE_TRUNCATED
6954 - when we reached the end of the display area and the line is
6955 truncated.
6956
6957 MOVE_NEWLINE_OR_CR
6958 - when we stopped at a line end, i.e. a newline or a CR and selective
6959 display is on. */
6960
6961 static enum move_it_result
6962 move_it_in_display_line_to (struct it *it,
6963 EMACS_INT to_charpos, int to_x,
6964 enum move_operation_enum op)
6965 {
6966 enum move_it_result result = MOVE_UNDEFINED;
6967 struct glyph_row *saved_glyph_row;
6968 struct it wrap_it, atpos_it, atx_it;
6969 int may_wrap = 0;
6970 enum it_method prev_method = it->method;
6971 EMACS_INT prev_pos = IT_CHARPOS (*it);
6972
6973 /* Don't produce glyphs in produce_glyphs. */
6974 saved_glyph_row = it->glyph_row;
6975 it->glyph_row = NULL;
6976
6977 /* Use wrap_it to save a copy of IT wherever a word wrap could
6978 occur. Use atpos_it to save a copy of IT at the desired buffer
6979 position, if found, so that we can scan ahead and check if the
6980 word later overshoots the window edge. Use atx_it similarly, for
6981 pixel positions. */
6982 wrap_it.sp = -1;
6983 atpos_it.sp = -1;
6984 atx_it.sp = -1;
6985
6986 #define BUFFER_POS_REACHED_P() \
6987 ((op & MOVE_TO_POS) != 0 \
6988 && BUFFERP (it->object) \
6989 && (IT_CHARPOS (*it) == to_charpos \
6990 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6991 && (it->method == GET_FROM_BUFFER \
6992 || (it->method == GET_FROM_DISPLAY_VECTOR \
6993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6994
6995 /* If there's a line-/wrap-prefix, handle it. */
6996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6997 && it->current_y < it->last_visible_y)
6998 handle_line_prefix (it);
6999
7000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7002
7003 while (1)
7004 {
7005 int x, i, ascent = 0, descent = 0;
7006
7007 /* Utility macro to reset an iterator with x, ascent, and descent. */
7008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7010 (IT)->max_descent = descent)
7011
7012 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7013 glyph). */
7014 if ((op & MOVE_TO_POS) != 0
7015 && BUFFERP (it->object)
7016 && it->method == GET_FROM_BUFFER
7017 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7018 || (it->bidi_p
7019 && (prev_method == GET_FROM_IMAGE
7020 || prev_method == GET_FROM_STRETCH)
7021 /* Passed TO_CHARPOS from left to right. */
7022 && ((prev_pos < to_charpos
7023 && IT_CHARPOS (*it) > to_charpos)
7024 /* Passed TO_CHARPOS from right to left. */
7025 || (prev_pos > to_charpos
7026 && IT_CHARPOS (*it) < to_charpos)))))
7027 {
7028 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7029 {
7030 result = MOVE_POS_MATCH_OR_ZV;
7031 break;
7032 }
7033 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7034 /* If wrap_it is valid, the current position might be in a
7035 word that is wrapped. So, save the iterator in
7036 atpos_it and continue to see if wrapping happens. */
7037 atpos_it = *it;
7038 }
7039
7040 prev_method = it->method;
7041 if (it->method == GET_FROM_BUFFER)
7042 prev_pos = IT_CHARPOS (*it);
7043 /* Stop when ZV reached.
7044 We used to stop here when TO_CHARPOS reached as well, but that is
7045 too soon if this glyph does not fit on this line. So we handle it
7046 explicitly below. */
7047 if (!get_next_display_element (it))
7048 {
7049 result = MOVE_POS_MATCH_OR_ZV;
7050 break;
7051 }
7052
7053 if (it->line_wrap == TRUNCATE)
7054 {
7055 if (BUFFER_POS_REACHED_P ())
7056 {
7057 result = MOVE_POS_MATCH_OR_ZV;
7058 break;
7059 }
7060 }
7061 else
7062 {
7063 if (it->line_wrap == WORD_WRAP)
7064 {
7065 if (IT_DISPLAYING_WHITESPACE (it))
7066 may_wrap = 1;
7067 else if (may_wrap)
7068 {
7069 /* We have reached a glyph that follows one or more
7070 whitespace characters. If the position is
7071 already found, we are done. */
7072 if (atpos_it.sp >= 0)
7073 {
7074 *it = atpos_it;
7075 result = MOVE_POS_MATCH_OR_ZV;
7076 goto done;
7077 }
7078 if (atx_it.sp >= 0)
7079 {
7080 *it = atx_it;
7081 result = MOVE_X_REACHED;
7082 goto done;
7083 }
7084 /* Otherwise, we can wrap here. */
7085 wrap_it = *it;
7086 may_wrap = 0;
7087 }
7088 }
7089 }
7090
7091 /* Remember the line height for the current line, in case
7092 the next element doesn't fit on the line. */
7093 ascent = it->max_ascent;
7094 descent = it->max_descent;
7095
7096 /* The call to produce_glyphs will get the metrics of the
7097 display element IT is loaded with. Record the x-position
7098 before this display element, in case it doesn't fit on the
7099 line. */
7100 x = it->current_x;
7101
7102 PRODUCE_GLYPHS (it);
7103
7104 if (it->area != TEXT_AREA)
7105 {
7106 set_iterator_to_next (it, 1);
7107 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7108 SET_TEXT_POS (this_line_min_pos,
7109 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7110 continue;
7111 }
7112
7113 /* The number of glyphs we get back in IT->nglyphs will normally
7114 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7115 character on a terminal frame, or (iii) a line end. For the
7116 second case, IT->nglyphs - 1 padding glyphs will be present.
7117 (On X frames, there is only one glyph produced for a
7118 composite character.)
7119
7120 The behavior implemented below means, for continuation lines,
7121 that as many spaces of a TAB as fit on the current line are
7122 displayed there. For terminal frames, as many glyphs of a
7123 multi-glyph character are displayed in the current line, too.
7124 This is what the old redisplay code did, and we keep it that
7125 way. Under X, the whole shape of a complex character must
7126 fit on the line or it will be completely displayed in the
7127 next line.
7128
7129 Note that both for tabs and padding glyphs, all glyphs have
7130 the same width. */
7131 if (it->nglyphs)
7132 {
7133 /* More than one glyph or glyph doesn't fit on line. All
7134 glyphs have the same width. */
7135 int single_glyph_width = it->pixel_width / it->nglyphs;
7136 int new_x;
7137 int x_before_this_char = x;
7138 int hpos_before_this_char = it->hpos;
7139
7140 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7141 {
7142 new_x = x + single_glyph_width;
7143
7144 /* We want to leave anything reaching TO_X to the caller. */
7145 if ((op & MOVE_TO_X) && new_x > to_x)
7146 {
7147 if (BUFFER_POS_REACHED_P ())
7148 {
7149 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7150 goto buffer_pos_reached;
7151 if (atpos_it.sp < 0)
7152 {
7153 atpos_it = *it;
7154 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7155 }
7156 }
7157 else
7158 {
7159 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7160 {
7161 it->current_x = x;
7162 result = MOVE_X_REACHED;
7163 break;
7164 }
7165 if (atx_it.sp < 0)
7166 {
7167 atx_it = *it;
7168 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7169 }
7170 }
7171 }
7172
7173 if (/* Lines are continued. */
7174 it->line_wrap != TRUNCATE
7175 && (/* And glyph doesn't fit on the line. */
7176 new_x > it->last_visible_x
7177 /* Or it fits exactly and we're on a window
7178 system frame. */
7179 || (new_x == it->last_visible_x
7180 && FRAME_WINDOW_P (it->f))))
7181 {
7182 if (/* IT->hpos == 0 means the very first glyph
7183 doesn't fit on the line, e.g. a wide image. */
7184 it->hpos == 0
7185 || (new_x == it->last_visible_x
7186 && FRAME_WINDOW_P (it->f)))
7187 {
7188 ++it->hpos;
7189 it->current_x = new_x;
7190
7191 /* The character's last glyph just barely fits
7192 in this row. */
7193 if (i == it->nglyphs - 1)
7194 {
7195 /* If this is the destination position,
7196 return a position *before* it in this row,
7197 now that we know it fits in this row. */
7198 if (BUFFER_POS_REACHED_P ())
7199 {
7200 if (it->line_wrap != WORD_WRAP
7201 || wrap_it.sp < 0)
7202 {
7203 it->hpos = hpos_before_this_char;
7204 it->current_x = x_before_this_char;
7205 result = MOVE_POS_MATCH_OR_ZV;
7206 break;
7207 }
7208 if (it->line_wrap == WORD_WRAP
7209 && atpos_it.sp < 0)
7210 {
7211 atpos_it = *it;
7212 atpos_it.current_x = x_before_this_char;
7213 atpos_it.hpos = hpos_before_this_char;
7214 }
7215 }
7216
7217 set_iterator_to_next (it, 1);
7218 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7219 SET_TEXT_POS (this_line_min_pos,
7220 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7221 /* On graphical terminals, newlines may
7222 "overflow" into the fringe if
7223 overflow-newline-into-fringe is non-nil.
7224 On text-only terminals, newlines may
7225 overflow into the last glyph on the
7226 display line.*/
7227 if (!FRAME_WINDOW_P (it->f)
7228 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7229 {
7230 if (!get_next_display_element (it))
7231 {
7232 result = MOVE_POS_MATCH_OR_ZV;
7233 break;
7234 }
7235 if (BUFFER_POS_REACHED_P ())
7236 {
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 result = MOVE_POS_MATCH_OR_ZV;
7239 else
7240 result = MOVE_LINE_CONTINUED;
7241 break;
7242 }
7243 if (ITERATOR_AT_END_OF_LINE_P (it))
7244 {
7245 result = MOVE_NEWLINE_OR_CR;
7246 break;
7247 }
7248 }
7249 }
7250 }
7251 else
7252 IT_RESET_X_ASCENT_DESCENT (it);
7253
7254 if (wrap_it.sp >= 0)
7255 {
7256 *it = wrap_it;
7257 atpos_it.sp = -1;
7258 atx_it.sp = -1;
7259 }
7260
7261 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7262 IT_CHARPOS (*it)));
7263 result = MOVE_LINE_CONTINUED;
7264 break;
7265 }
7266
7267 if (BUFFER_POS_REACHED_P ())
7268 {
7269 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7270 goto buffer_pos_reached;
7271 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7272 {
7273 atpos_it = *it;
7274 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7275 }
7276 }
7277
7278 if (new_x > it->first_visible_x)
7279 {
7280 /* Glyph is visible. Increment number of glyphs that
7281 would be displayed. */
7282 ++it->hpos;
7283 }
7284 }
7285
7286 if (result != MOVE_UNDEFINED)
7287 break;
7288 }
7289 else if (BUFFER_POS_REACHED_P ())
7290 {
7291 buffer_pos_reached:
7292 IT_RESET_X_ASCENT_DESCENT (it);
7293 result = MOVE_POS_MATCH_OR_ZV;
7294 break;
7295 }
7296 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7297 {
7298 /* Stop when TO_X specified and reached. This check is
7299 necessary here because of lines consisting of a line end,
7300 only. The line end will not produce any glyphs and we
7301 would never get MOVE_X_REACHED. */
7302 xassert (it->nglyphs == 0);
7303 result = MOVE_X_REACHED;
7304 break;
7305 }
7306
7307 /* Is this a line end? If yes, we're done. */
7308 if (ITERATOR_AT_END_OF_LINE_P (it))
7309 {
7310 result = MOVE_NEWLINE_OR_CR;
7311 break;
7312 }
7313
7314 if (it->method == GET_FROM_BUFFER)
7315 prev_pos = IT_CHARPOS (*it);
7316 /* The current display element has been consumed. Advance
7317 to the next. */
7318 set_iterator_to_next (it, 1);
7319 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7320 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7321
7322 /* Stop if lines are truncated and IT's current x-position is
7323 past the right edge of the window now. */
7324 if (it->line_wrap == TRUNCATE
7325 && it->current_x >= it->last_visible_x)
7326 {
7327 if (!FRAME_WINDOW_P (it->f)
7328 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7329 {
7330 if (!get_next_display_element (it)
7331 || BUFFER_POS_REACHED_P ())
7332 {
7333 result = MOVE_POS_MATCH_OR_ZV;
7334 break;
7335 }
7336 if (ITERATOR_AT_END_OF_LINE_P (it))
7337 {
7338 result = MOVE_NEWLINE_OR_CR;
7339 break;
7340 }
7341 }
7342 result = MOVE_LINE_TRUNCATED;
7343 break;
7344 }
7345 #undef IT_RESET_X_ASCENT_DESCENT
7346 }
7347
7348 #undef BUFFER_POS_REACHED_P
7349
7350 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7351 restore the saved iterator. */
7352 if (atpos_it.sp >= 0)
7353 *it = atpos_it;
7354 else if (atx_it.sp >= 0)
7355 *it = atx_it;
7356
7357 done:
7358
7359 /* Restore the iterator settings altered at the beginning of this
7360 function. */
7361 it->glyph_row = saved_glyph_row;
7362 return result;
7363 }
7364
7365 /* For external use. */
7366 void
7367 move_it_in_display_line (struct it *it,
7368 EMACS_INT to_charpos, int to_x,
7369 enum move_operation_enum op)
7370 {
7371 if (it->line_wrap == WORD_WRAP
7372 && (op & MOVE_TO_X))
7373 {
7374 struct it save_it = *it;
7375 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7376 /* When word-wrap is on, TO_X may lie past the end
7377 of a wrapped line. Then it->current is the
7378 character on the next line, so backtrack to the
7379 space before the wrap point. */
7380 if (skip == MOVE_LINE_CONTINUED)
7381 {
7382 int prev_x = max (it->current_x - 1, 0);
7383 *it = save_it;
7384 move_it_in_display_line_to
7385 (it, -1, prev_x, MOVE_TO_X);
7386 }
7387 }
7388 else
7389 move_it_in_display_line_to (it, to_charpos, to_x, op);
7390 }
7391
7392
7393 /* Move IT forward until it satisfies one or more of the criteria in
7394 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7395
7396 OP is a bit-mask that specifies where to stop, and in particular,
7397 which of those four position arguments makes a difference. See the
7398 description of enum move_operation_enum.
7399
7400 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7401 screen line, this function will set IT to the next position >
7402 TO_CHARPOS. */
7403
7404 void
7405 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7406 {
7407 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7408 int line_height, line_start_x = 0, reached = 0;
7409
7410 for (;;)
7411 {
7412 if (op & MOVE_TO_VPOS)
7413 {
7414 /* If no TO_CHARPOS and no TO_X specified, stop at the
7415 start of the line TO_VPOS. */
7416 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7417 {
7418 if (it->vpos == to_vpos)
7419 {
7420 reached = 1;
7421 break;
7422 }
7423 else
7424 skip = move_it_in_display_line_to (it, -1, -1, 0);
7425 }
7426 else
7427 {
7428 /* TO_VPOS >= 0 means stop at TO_X in the line at
7429 TO_VPOS, or at TO_POS, whichever comes first. */
7430 if (it->vpos == to_vpos)
7431 {
7432 reached = 2;
7433 break;
7434 }
7435
7436 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7437
7438 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7439 {
7440 reached = 3;
7441 break;
7442 }
7443 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7444 {
7445 /* We have reached TO_X but not in the line we want. */
7446 skip = move_it_in_display_line_to (it, to_charpos,
7447 -1, MOVE_TO_POS);
7448 if (skip == MOVE_POS_MATCH_OR_ZV)
7449 {
7450 reached = 4;
7451 break;
7452 }
7453 }
7454 }
7455 }
7456 else if (op & MOVE_TO_Y)
7457 {
7458 struct it it_backup;
7459
7460 if (it->line_wrap == WORD_WRAP)
7461 it_backup = *it;
7462
7463 /* TO_Y specified means stop at TO_X in the line containing
7464 TO_Y---or at TO_CHARPOS if this is reached first. The
7465 problem is that we can't really tell whether the line
7466 contains TO_Y before we have completely scanned it, and
7467 this may skip past TO_X. What we do is to first scan to
7468 TO_X.
7469
7470 If TO_X is not specified, use a TO_X of zero. The reason
7471 is to make the outcome of this function more predictable.
7472 If we didn't use TO_X == 0, we would stop at the end of
7473 the line which is probably not what a caller would expect
7474 to happen. */
7475 skip = move_it_in_display_line_to
7476 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7477 (MOVE_TO_X | (op & MOVE_TO_POS)));
7478
7479 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7480 if (skip == MOVE_POS_MATCH_OR_ZV)
7481 reached = 5;
7482 else if (skip == MOVE_X_REACHED)
7483 {
7484 /* If TO_X was reached, we want to know whether TO_Y is
7485 in the line. We know this is the case if the already
7486 scanned glyphs make the line tall enough. Otherwise,
7487 we must check by scanning the rest of the line. */
7488 line_height = it->max_ascent + it->max_descent;
7489 if (to_y >= it->current_y
7490 && to_y < it->current_y + line_height)
7491 {
7492 reached = 6;
7493 break;
7494 }
7495 it_backup = *it;
7496 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7497 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7498 op & MOVE_TO_POS);
7499 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7500 line_height = it->max_ascent + it->max_descent;
7501 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7502
7503 if (to_y >= it->current_y
7504 && to_y < it->current_y + line_height)
7505 {
7506 /* If TO_Y is in this line and TO_X was reached
7507 above, we scanned too far. We have to restore
7508 IT's settings to the ones before skipping. */
7509 *it = it_backup;
7510 reached = 6;
7511 }
7512 else
7513 {
7514 skip = skip2;
7515 if (skip == MOVE_POS_MATCH_OR_ZV)
7516 reached = 7;
7517 }
7518 }
7519 else
7520 {
7521 /* Check whether TO_Y is in this line. */
7522 line_height = it->max_ascent + it->max_descent;
7523 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7524
7525 if (to_y >= it->current_y
7526 && to_y < it->current_y + line_height)
7527 {
7528 /* When word-wrap is on, TO_X may lie past the end
7529 of a wrapped line. Then it->current is the
7530 character on the next line, so backtrack to the
7531 space before the wrap point. */
7532 if (skip == MOVE_LINE_CONTINUED
7533 && it->line_wrap == WORD_WRAP)
7534 {
7535 int prev_x = max (it->current_x - 1, 0);
7536 *it = it_backup;
7537 skip = move_it_in_display_line_to
7538 (it, -1, prev_x, MOVE_TO_X);
7539 }
7540 reached = 6;
7541 }
7542 }
7543
7544 if (reached)
7545 break;
7546 }
7547 else if (BUFFERP (it->object)
7548 && (it->method == GET_FROM_BUFFER
7549 || it->method == GET_FROM_STRETCH)
7550 && IT_CHARPOS (*it) >= to_charpos)
7551 skip = MOVE_POS_MATCH_OR_ZV;
7552 else
7553 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7554
7555 switch (skip)
7556 {
7557 case MOVE_POS_MATCH_OR_ZV:
7558 reached = 8;
7559 goto out;
7560
7561 case MOVE_NEWLINE_OR_CR:
7562 set_iterator_to_next (it, 1);
7563 it->continuation_lines_width = 0;
7564 break;
7565
7566 case MOVE_LINE_TRUNCATED:
7567 it->continuation_lines_width = 0;
7568 reseat_at_next_visible_line_start (it, 0);
7569 if ((op & MOVE_TO_POS) != 0
7570 && IT_CHARPOS (*it) > to_charpos)
7571 {
7572 reached = 9;
7573 goto out;
7574 }
7575 break;
7576
7577 case MOVE_LINE_CONTINUED:
7578 /* For continued lines ending in a tab, some of the glyphs
7579 associated with the tab are displayed on the current
7580 line. Since it->current_x does not include these glyphs,
7581 we use it->last_visible_x instead. */
7582 if (it->c == '\t')
7583 {
7584 it->continuation_lines_width += it->last_visible_x;
7585 /* When moving by vpos, ensure that the iterator really
7586 advances to the next line (bug#847, bug#969). Fixme:
7587 do we need to do this in other circumstances? */
7588 if (it->current_x != it->last_visible_x
7589 && (op & MOVE_TO_VPOS)
7590 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7591 {
7592 line_start_x = it->current_x + it->pixel_width
7593 - it->last_visible_x;
7594 set_iterator_to_next (it, 0);
7595 }
7596 }
7597 else
7598 it->continuation_lines_width += it->current_x;
7599 break;
7600
7601 default:
7602 abort ();
7603 }
7604
7605 /* Reset/increment for the next run. */
7606 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7607 it->current_x = line_start_x;
7608 line_start_x = 0;
7609 it->hpos = 0;
7610 it->current_y += it->max_ascent + it->max_descent;
7611 ++it->vpos;
7612 last_height = it->max_ascent + it->max_descent;
7613 last_max_ascent = it->max_ascent;
7614 it->max_ascent = it->max_descent = 0;
7615 }
7616
7617 out:
7618
7619 /* On text terminals, we may stop at the end of a line in the middle
7620 of a multi-character glyph. If the glyph itself is continued,
7621 i.e. it is actually displayed on the next line, don't treat this
7622 stopping point as valid; move to the next line instead (unless
7623 that brings us offscreen). */
7624 if (!FRAME_WINDOW_P (it->f)
7625 && op & MOVE_TO_POS
7626 && IT_CHARPOS (*it) == to_charpos
7627 && it->what == IT_CHARACTER
7628 && it->nglyphs > 1
7629 && it->line_wrap == WINDOW_WRAP
7630 && it->current_x == it->last_visible_x - 1
7631 && it->c != '\n'
7632 && it->c != '\t'
7633 && it->vpos < XFASTINT (it->w->window_end_vpos))
7634 {
7635 it->continuation_lines_width += it->current_x;
7636 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7637 it->current_y += it->max_ascent + it->max_descent;
7638 ++it->vpos;
7639 last_height = it->max_ascent + it->max_descent;
7640 last_max_ascent = it->max_ascent;
7641 }
7642
7643 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7644 }
7645
7646
7647 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7648
7649 If DY > 0, move IT backward at least that many pixels. DY = 0
7650 means move IT backward to the preceding line start or BEGV. This
7651 function may move over more than DY pixels if IT->current_y - DY
7652 ends up in the middle of a line; in this case IT->current_y will be
7653 set to the top of the line moved to. */
7654
7655 void
7656 move_it_vertically_backward (struct it *it, int dy)
7657 {
7658 int nlines, h;
7659 struct it it2, it3;
7660 EMACS_INT start_pos;
7661
7662 move_further_back:
7663 xassert (dy >= 0);
7664
7665 start_pos = IT_CHARPOS (*it);
7666
7667 /* Estimate how many newlines we must move back. */
7668 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7669
7670 /* Set the iterator's position that many lines back. */
7671 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7672 back_to_previous_visible_line_start (it);
7673
7674 /* Reseat the iterator here. When moving backward, we don't want
7675 reseat to skip forward over invisible text, set up the iterator
7676 to deliver from overlay strings at the new position etc. So,
7677 use reseat_1 here. */
7678 reseat_1 (it, it->current.pos, 1);
7679
7680 /* We are now surely at a line start. */
7681 it->current_x = it->hpos = 0;
7682 it->continuation_lines_width = 0;
7683
7684 /* Move forward and see what y-distance we moved. First move to the
7685 start of the next line so that we get its height. We need this
7686 height to be able to tell whether we reached the specified
7687 y-distance. */
7688 it2 = *it;
7689 it2.max_ascent = it2.max_descent = 0;
7690 do
7691 {
7692 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7693 MOVE_TO_POS | MOVE_TO_VPOS);
7694 }
7695 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7696 xassert (IT_CHARPOS (*it) >= BEGV);
7697 it3 = it2;
7698
7699 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7700 xassert (IT_CHARPOS (*it) >= BEGV);
7701 /* H is the actual vertical distance from the position in *IT
7702 and the starting position. */
7703 h = it2.current_y - it->current_y;
7704 /* NLINES is the distance in number of lines. */
7705 nlines = it2.vpos - it->vpos;
7706
7707 /* Correct IT's y and vpos position
7708 so that they are relative to the starting point. */
7709 it->vpos -= nlines;
7710 it->current_y -= h;
7711
7712 if (dy == 0)
7713 {
7714 /* DY == 0 means move to the start of the screen line. The
7715 value of nlines is > 0 if continuation lines were involved. */
7716 if (nlines > 0)
7717 move_it_by_lines (it, nlines);
7718 }
7719 else
7720 {
7721 /* The y-position we try to reach, relative to *IT.
7722 Note that H has been subtracted in front of the if-statement. */
7723 int target_y = it->current_y + h - dy;
7724 int y0 = it3.current_y;
7725 int y1 = line_bottom_y (&it3);
7726 int line_height = y1 - y0;
7727
7728 /* If we did not reach target_y, try to move further backward if
7729 we can. If we moved too far backward, try to move forward. */
7730 if (target_y < it->current_y
7731 /* This is heuristic. In a window that's 3 lines high, with
7732 a line height of 13 pixels each, recentering with point
7733 on the bottom line will try to move -39/2 = 19 pixels
7734 backward. Try to avoid moving into the first line. */
7735 && (it->current_y - target_y
7736 > min (window_box_height (it->w), line_height * 2 / 3))
7737 && IT_CHARPOS (*it) > BEGV)
7738 {
7739 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7740 target_y - it->current_y));
7741 dy = it->current_y - target_y;
7742 goto move_further_back;
7743 }
7744 else if (target_y >= it->current_y + line_height
7745 && IT_CHARPOS (*it) < ZV)
7746 {
7747 /* Should move forward by at least one line, maybe more.
7748
7749 Note: Calling move_it_by_lines can be expensive on
7750 terminal frames, where compute_motion is used (via
7751 vmotion) to do the job, when there are very long lines
7752 and truncate-lines is nil. That's the reason for
7753 treating terminal frames specially here. */
7754
7755 if (!FRAME_WINDOW_P (it->f))
7756 move_it_vertically (it, target_y - (it->current_y + line_height));
7757 else
7758 {
7759 do
7760 {
7761 move_it_by_lines (it, 1);
7762 }
7763 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7764 }
7765 }
7766 }
7767 }
7768
7769
7770 /* Move IT by a specified amount of pixel lines DY. DY negative means
7771 move backwards. DY = 0 means move to start of screen line. At the
7772 end, IT will be on the start of a screen line. */
7773
7774 void
7775 move_it_vertically (struct it *it, int dy)
7776 {
7777 if (dy <= 0)
7778 move_it_vertically_backward (it, -dy);
7779 else
7780 {
7781 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7782 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7783 MOVE_TO_POS | MOVE_TO_Y);
7784 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7785
7786 /* If buffer ends in ZV without a newline, move to the start of
7787 the line to satisfy the post-condition. */
7788 if (IT_CHARPOS (*it) == ZV
7789 && ZV > BEGV
7790 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7791 move_it_by_lines (it, 0);
7792 }
7793 }
7794
7795
7796 /* Move iterator IT past the end of the text line it is in. */
7797
7798 void
7799 move_it_past_eol (struct it *it)
7800 {
7801 enum move_it_result rc;
7802
7803 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7804 if (rc == MOVE_NEWLINE_OR_CR)
7805 set_iterator_to_next (it, 0);
7806 }
7807
7808
7809 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7810 negative means move up. DVPOS == 0 means move to the start of the
7811 screen line.
7812
7813 Optimization idea: If we would know that IT->f doesn't use
7814 a face with proportional font, we could be faster for
7815 truncate-lines nil. */
7816
7817 void
7818 move_it_by_lines (struct it *it, int dvpos)
7819 {
7820
7821 /* The commented-out optimization uses vmotion on terminals. This
7822 gives bad results, because elements like it->what, on which
7823 callers such as pos_visible_p rely, aren't updated. */
7824 /* struct position pos;
7825 if (!FRAME_WINDOW_P (it->f))
7826 {
7827 struct text_pos textpos;
7828
7829 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7830 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7831 reseat (it, textpos, 1);
7832 it->vpos += pos.vpos;
7833 it->current_y += pos.vpos;
7834 }
7835 else */
7836
7837 if (dvpos == 0)
7838 {
7839 /* DVPOS == 0 means move to the start of the screen line. */
7840 move_it_vertically_backward (it, 0);
7841 xassert (it->current_x == 0 && it->hpos == 0);
7842 /* Let next call to line_bottom_y calculate real line height */
7843 last_height = 0;
7844 }
7845 else if (dvpos > 0)
7846 {
7847 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7848 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7849 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7850 }
7851 else
7852 {
7853 struct it it2;
7854 EMACS_INT start_charpos, i;
7855
7856 /* Start at the beginning of the screen line containing IT's
7857 position. This may actually move vertically backwards,
7858 in case of overlays, so adjust dvpos accordingly. */
7859 dvpos += it->vpos;
7860 move_it_vertically_backward (it, 0);
7861 dvpos -= it->vpos;
7862
7863 /* Go back -DVPOS visible lines and reseat the iterator there. */
7864 start_charpos = IT_CHARPOS (*it);
7865 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7866 back_to_previous_visible_line_start (it);
7867 reseat (it, it->current.pos, 1);
7868
7869 /* Move further back if we end up in a string or an image. */
7870 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7871 {
7872 /* First try to move to start of display line. */
7873 dvpos += it->vpos;
7874 move_it_vertically_backward (it, 0);
7875 dvpos -= it->vpos;
7876 if (IT_POS_VALID_AFTER_MOVE_P (it))
7877 break;
7878 /* If start of line is still in string or image,
7879 move further back. */
7880 back_to_previous_visible_line_start (it);
7881 reseat (it, it->current.pos, 1);
7882 dvpos--;
7883 }
7884
7885 it->current_x = it->hpos = 0;
7886
7887 /* Above call may have moved too far if continuation lines
7888 are involved. Scan forward and see if it did. */
7889 it2 = *it;
7890 it2.vpos = it2.current_y = 0;
7891 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7892 it->vpos -= it2.vpos;
7893 it->current_y -= it2.current_y;
7894 it->current_x = it->hpos = 0;
7895
7896 /* If we moved too far back, move IT some lines forward. */
7897 if (it2.vpos > -dvpos)
7898 {
7899 int delta = it2.vpos + dvpos;
7900 it2 = *it;
7901 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7902 /* Move back again if we got too far ahead. */
7903 if (IT_CHARPOS (*it) >= start_charpos)
7904 *it = it2;
7905 }
7906 }
7907 }
7908
7909 /* Return 1 if IT points into the middle of a display vector. */
7910
7911 int
7912 in_display_vector_p (struct it *it)
7913 {
7914 return (it->method == GET_FROM_DISPLAY_VECTOR
7915 && it->current.dpvec_index > 0
7916 && it->dpvec + it->current.dpvec_index != it->dpend);
7917 }
7918
7919 \f
7920 /***********************************************************************
7921 Messages
7922 ***********************************************************************/
7923
7924
7925 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7926 to *Messages*. */
7927
7928 void
7929 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7930 {
7931 Lisp_Object args[3];
7932 Lisp_Object msg, fmt;
7933 char *buffer;
7934 EMACS_INT len;
7935 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7936 USE_SAFE_ALLOCA;
7937
7938 /* Do nothing if called asynchronously. Inserting text into
7939 a buffer may call after-change-functions and alike and
7940 that would means running Lisp asynchronously. */
7941 if (handling_signal)
7942 return;
7943
7944 fmt = msg = Qnil;
7945 GCPRO4 (fmt, msg, arg1, arg2);
7946
7947 args[0] = fmt = build_string (format);
7948 args[1] = arg1;
7949 args[2] = arg2;
7950 msg = Fformat (3, args);
7951
7952 len = SBYTES (msg) + 1;
7953 SAFE_ALLOCA (buffer, char *, len);
7954 memcpy (buffer, SDATA (msg), len);
7955
7956 message_dolog (buffer, len - 1, 1, 0);
7957 SAFE_FREE ();
7958
7959 UNGCPRO;
7960 }
7961
7962
7963 /* Output a newline in the *Messages* buffer if "needs" one. */
7964
7965 void
7966 message_log_maybe_newline (void)
7967 {
7968 if (message_log_need_newline)
7969 message_dolog ("", 0, 1, 0);
7970 }
7971
7972
7973 /* Add a string M of length NBYTES to the message log, optionally
7974 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7975 nonzero, means interpret the contents of M as multibyte. This
7976 function calls low-level routines in order to bypass text property
7977 hooks, etc. which might not be safe to run.
7978
7979 This may GC (insert may run before/after change hooks),
7980 so the buffer M must NOT point to a Lisp string. */
7981
7982 void
7983 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7984 {
7985 const unsigned char *msg = (const unsigned char *) m;
7986
7987 if (!NILP (Vmemory_full))
7988 return;
7989
7990 if (!NILP (Vmessage_log_max))
7991 {
7992 struct buffer *oldbuf;
7993 Lisp_Object oldpoint, oldbegv, oldzv;
7994 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7995 EMACS_INT point_at_end = 0;
7996 EMACS_INT zv_at_end = 0;
7997 Lisp_Object old_deactivate_mark, tem;
7998 struct gcpro gcpro1;
7999
8000 old_deactivate_mark = Vdeactivate_mark;
8001 oldbuf = current_buffer;
8002 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8003 BVAR (current_buffer, undo_list) = Qt;
8004
8005 oldpoint = message_dolog_marker1;
8006 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8007 oldbegv = message_dolog_marker2;
8008 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8009 oldzv = message_dolog_marker3;
8010 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8011 GCPRO1 (old_deactivate_mark);
8012
8013 if (PT == Z)
8014 point_at_end = 1;
8015 if (ZV == Z)
8016 zv_at_end = 1;
8017
8018 BEGV = BEG;
8019 BEGV_BYTE = BEG_BYTE;
8020 ZV = Z;
8021 ZV_BYTE = Z_BYTE;
8022 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8023
8024 /* Insert the string--maybe converting multibyte to single byte
8025 or vice versa, so that all the text fits the buffer. */
8026 if (multibyte
8027 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8028 {
8029 EMACS_INT i;
8030 int c, char_bytes;
8031 char work[1];
8032
8033 /* Convert a multibyte string to single-byte
8034 for the *Message* buffer. */
8035 for (i = 0; i < nbytes; i += char_bytes)
8036 {
8037 c = string_char_and_length (msg + i, &char_bytes);
8038 work[0] = (ASCII_CHAR_P (c)
8039 ? c
8040 : multibyte_char_to_unibyte (c));
8041 insert_1_both (work, 1, 1, 1, 0, 0);
8042 }
8043 }
8044 else if (! multibyte
8045 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8046 {
8047 EMACS_INT i;
8048 int c, char_bytes;
8049 unsigned char str[MAX_MULTIBYTE_LENGTH];
8050 /* Convert a single-byte string to multibyte
8051 for the *Message* buffer. */
8052 for (i = 0; i < nbytes; i++)
8053 {
8054 c = msg[i];
8055 MAKE_CHAR_MULTIBYTE (c);
8056 char_bytes = CHAR_STRING (c, str);
8057 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8058 }
8059 }
8060 else if (nbytes)
8061 insert_1 (m, nbytes, 1, 0, 0);
8062
8063 if (nlflag)
8064 {
8065 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8066 intmax_t dups;
8067 insert_1 ("\n", 1, 1, 0, 0);
8068
8069 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8070 this_bol = PT;
8071 this_bol_byte = PT_BYTE;
8072
8073 /* See if this line duplicates the previous one.
8074 If so, combine duplicates. */
8075 if (this_bol > BEG)
8076 {
8077 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8078 prev_bol = PT;
8079 prev_bol_byte = PT_BYTE;
8080
8081 dups = message_log_check_duplicate (prev_bol_byte,
8082 this_bol_byte);
8083 if (dups)
8084 {
8085 del_range_both (prev_bol, prev_bol_byte,
8086 this_bol, this_bol_byte, 0);
8087 if (dups > 1)
8088 {
8089 char dupstr[sizeof " [ times]"
8090 + INT_STRLEN_BOUND (intmax_t)];
8091 int duplen;
8092
8093 /* If you change this format, don't forget to also
8094 change message_log_check_duplicate. */
8095 sprintf (dupstr, " [%"PRIdMAX" times]", dups);
8096 duplen = strlen (dupstr);
8097 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8098 insert_1 (dupstr, duplen, 1, 0, 1);
8099 }
8100 }
8101 }
8102
8103 /* If we have more than the desired maximum number of lines
8104 in the *Messages* buffer now, delete the oldest ones.
8105 This is safe because we don't have undo in this buffer. */
8106
8107 if (NATNUMP (Vmessage_log_max))
8108 {
8109 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8110 -XFASTINT (Vmessage_log_max) - 1, 0);
8111 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8112 }
8113 }
8114 BEGV = XMARKER (oldbegv)->charpos;
8115 BEGV_BYTE = marker_byte_position (oldbegv);
8116
8117 if (zv_at_end)
8118 {
8119 ZV = Z;
8120 ZV_BYTE = Z_BYTE;
8121 }
8122 else
8123 {
8124 ZV = XMARKER (oldzv)->charpos;
8125 ZV_BYTE = marker_byte_position (oldzv);
8126 }
8127
8128 if (point_at_end)
8129 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8130 else
8131 /* We can't do Fgoto_char (oldpoint) because it will run some
8132 Lisp code. */
8133 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8134 XMARKER (oldpoint)->bytepos);
8135
8136 UNGCPRO;
8137 unchain_marker (XMARKER (oldpoint));
8138 unchain_marker (XMARKER (oldbegv));
8139 unchain_marker (XMARKER (oldzv));
8140
8141 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8142 set_buffer_internal (oldbuf);
8143 if (NILP (tem))
8144 windows_or_buffers_changed = old_windows_or_buffers_changed;
8145 message_log_need_newline = !nlflag;
8146 Vdeactivate_mark = old_deactivate_mark;
8147 }
8148 }
8149
8150
8151 /* We are at the end of the buffer after just having inserted a newline.
8152 (Note: We depend on the fact we won't be crossing the gap.)
8153 Check to see if the most recent message looks a lot like the previous one.
8154 Return 0 if different, 1 if the new one should just replace it, or a
8155 value N > 1 if we should also append " [N times]". */
8156
8157 static intmax_t
8158 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8159 {
8160 EMACS_INT i;
8161 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8162 int seen_dots = 0;
8163 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8164 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8165
8166 for (i = 0; i < len; i++)
8167 {
8168 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8169 seen_dots = 1;
8170 if (p1[i] != p2[i])
8171 return seen_dots;
8172 }
8173 p1 += len;
8174 if (*p1 == '\n')
8175 return 2;
8176 if (*p1++ == ' ' && *p1++ == '[')
8177 {
8178 char *pend;
8179 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8180 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8181 return n+1;
8182 }
8183 return 0;
8184 }
8185 \f
8186
8187 /* Display an echo area message M with a specified length of NBYTES
8188 bytes. The string may include null characters. If M is 0, clear
8189 out any existing message, and let the mini-buffer text show
8190 through.
8191
8192 This may GC, so the buffer M must NOT point to a Lisp string. */
8193
8194 void
8195 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8196 {
8197 /* First flush out any partial line written with print. */
8198 message_log_maybe_newline ();
8199 if (m)
8200 message_dolog (m, nbytes, 1, multibyte);
8201 message2_nolog (m, nbytes, multibyte);
8202 }
8203
8204
8205 /* The non-logging counterpart of message2. */
8206
8207 void
8208 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8209 {
8210 struct frame *sf = SELECTED_FRAME ();
8211 message_enable_multibyte = multibyte;
8212
8213 if (FRAME_INITIAL_P (sf))
8214 {
8215 if (noninteractive_need_newline)
8216 putc ('\n', stderr);
8217 noninteractive_need_newline = 0;
8218 if (m)
8219 fwrite (m, nbytes, 1, stderr);
8220 if (cursor_in_echo_area == 0)
8221 fprintf (stderr, "\n");
8222 fflush (stderr);
8223 }
8224 /* A null message buffer means that the frame hasn't really been
8225 initialized yet. Error messages get reported properly by
8226 cmd_error, so this must be just an informative message; toss it. */
8227 else if (INTERACTIVE
8228 && sf->glyphs_initialized_p
8229 && FRAME_MESSAGE_BUF (sf))
8230 {
8231 Lisp_Object mini_window;
8232 struct frame *f;
8233
8234 /* Get the frame containing the mini-buffer
8235 that the selected frame is using. */
8236 mini_window = FRAME_MINIBUF_WINDOW (sf);
8237 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8238
8239 FRAME_SAMPLE_VISIBILITY (f);
8240 if (FRAME_VISIBLE_P (sf)
8241 && ! FRAME_VISIBLE_P (f))
8242 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8243
8244 if (m)
8245 {
8246 set_message (m, Qnil, nbytes, multibyte);
8247 if (minibuffer_auto_raise)
8248 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8249 }
8250 else
8251 clear_message (1, 1);
8252
8253 do_pending_window_change (0);
8254 echo_area_display (1);
8255 do_pending_window_change (0);
8256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8257 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8258 }
8259 }
8260
8261
8262 /* Display an echo area message M with a specified length of NBYTES
8263 bytes. The string may include null characters. If M is not a
8264 string, clear out any existing message, and let the mini-buffer
8265 text show through.
8266
8267 This function cancels echoing. */
8268
8269 void
8270 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8271 {
8272 struct gcpro gcpro1;
8273
8274 GCPRO1 (m);
8275 clear_message (1,1);
8276 cancel_echoing ();
8277
8278 /* First flush out any partial line written with print. */
8279 message_log_maybe_newline ();
8280 if (STRINGP (m))
8281 {
8282 char *buffer;
8283 USE_SAFE_ALLOCA;
8284
8285 SAFE_ALLOCA (buffer, char *, nbytes);
8286 memcpy (buffer, SDATA (m), nbytes);
8287 message_dolog (buffer, nbytes, 1, multibyte);
8288 SAFE_FREE ();
8289 }
8290 message3_nolog (m, nbytes, multibyte);
8291
8292 UNGCPRO;
8293 }
8294
8295
8296 /* The non-logging version of message3.
8297 This does not cancel echoing, because it is used for echoing.
8298 Perhaps we need to make a separate function for echoing
8299 and make this cancel echoing. */
8300
8301 void
8302 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8303 {
8304 struct frame *sf = SELECTED_FRAME ();
8305 message_enable_multibyte = multibyte;
8306
8307 if (FRAME_INITIAL_P (sf))
8308 {
8309 if (noninteractive_need_newline)
8310 putc ('\n', stderr);
8311 noninteractive_need_newline = 0;
8312 if (STRINGP (m))
8313 fwrite (SDATA (m), nbytes, 1, stderr);
8314 if (cursor_in_echo_area == 0)
8315 fprintf (stderr, "\n");
8316 fflush (stderr);
8317 }
8318 /* A null message buffer means that the frame hasn't really been
8319 initialized yet. Error messages get reported properly by
8320 cmd_error, so this must be just an informative message; toss it. */
8321 else if (INTERACTIVE
8322 && sf->glyphs_initialized_p
8323 && FRAME_MESSAGE_BUF (sf))
8324 {
8325 Lisp_Object mini_window;
8326 Lisp_Object frame;
8327 struct frame *f;
8328
8329 /* Get the frame containing the mini-buffer
8330 that the selected frame is using. */
8331 mini_window = FRAME_MINIBUF_WINDOW (sf);
8332 frame = XWINDOW (mini_window)->frame;
8333 f = XFRAME (frame);
8334
8335 FRAME_SAMPLE_VISIBILITY (f);
8336 if (FRAME_VISIBLE_P (sf)
8337 && !FRAME_VISIBLE_P (f))
8338 Fmake_frame_visible (frame);
8339
8340 if (STRINGP (m) && SCHARS (m) > 0)
8341 {
8342 set_message (NULL, m, nbytes, multibyte);
8343 if (minibuffer_auto_raise)
8344 Fraise_frame (frame);
8345 /* Assume we are not echoing.
8346 (If we are, echo_now will override this.) */
8347 echo_message_buffer = Qnil;
8348 }
8349 else
8350 clear_message (1, 1);
8351
8352 do_pending_window_change (0);
8353 echo_area_display (1);
8354 do_pending_window_change (0);
8355 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8356 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8357 }
8358 }
8359
8360
8361 /* Display a null-terminated echo area message M. If M is 0, clear
8362 out any existing message, and let the mini-buffer text show through.
8363
8364 The buffer M must continue to exist until after the echo area gets
8365 cleared or some other message gets displayed there. Do not pass
8366 text that is stored in a Lisp string. Do not pass text in a buffer
8367 that was alloca'd. */
8368
8369 void
8370 message1 (const char *m)
8371 {
8372 message2 (m, (m ? strlen (m) : 0), 0);
8373 }
8374
8375
8376 /* The non-logging counterpart of message1. */
8377
8378 void
8379 message1_nolog (const char *m)
8380 {
8381 message2_nolog (m, (m ? strlen (m) : 0), 0);
8382 }
8383
8384 /* Display a message M which contains a single %s
8385 which gets replaced with STRING. */
8386
8387 void
8388 message_with_string (const char *m, Lisp_Object string, int log)
8389 {
8390 CHECK_STRING (string);
8391
8392 if (noninteractive)
8393 {
8394 if (m)
8395 {
8396 if (noninteractive_need_newline)
8397 putc ('\n', stderr);
8398 noninteractive_need_newline = 0;
8399 fprintf (stderr, m, SDATA (string));
8400 if (!cursor_in_echo_area)
8401 fprintf (stderr, "\n");
8402 fflush (stderr);
8403 }
8404 }
8405 else if (INTERACTIVE)
8406 {
8407 /* The frame whose minibuffer we're going to display the message on.
8408 It may be larger than the selected frame, so we need
8409 to use its buffer, not the selected frame's buffer. */
8410 Lisp_Object mini_window;
8411 struct frame *f, *sf = SELECTED_FRAME ();
8412
8413 /* Get the frame containing the minibuffer
8414 that the selected frame is using. */
8415 mini_window = FRAME_MINIBUF_WINDOW (sf);
8416 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8417
8418 /* A null message buffer means that the frame hasn't really been
8419 initialized yet. Error messages get reported properly by
8420 cmd_error, so this must be just an informative message; toss it. */
8421 if (FRAME_MESSAGE_BUF (f))
8422 {
8423 Lisp_Object args[2], msg;
8424 struct gcpro gcpro1, gcpro2;
8425
8426 args[0] = build_string (m);
8427 args[1] = msg = string;
8428 GCPRO2 (args[0], msg);
8429 gcpro1.nvars = 2;
8430
8431 msg = Fformat (2, args);
8432
8433 if (log)
8434 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8435 else
8436 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8437
8438 UNGCPRO;
8439
8440 /* Print should start at the beginning of the message
8441 buffer next time. */
8442 message_buf_print = 0;
8443 }
8444 }
8445 }
8446
8447
8448 /* Dump an informative message to the minibuf. If M is 0, clear out
8449 any existing message, and let the mini-buffer text show through. */
8450
8451 static void
8452 vmessage (const char *m, va_list ap)
8453 {
8454 if (noninteractive)
8455 {
8456 if (m)
8457 {
8458 if (noninteractive_need_newline)
8459 putc ('\n', stderr);
8460 noninteractive_need_newline = 0;
8461 vfprintf (stderr, m, ap);
8462 if (cursor_in_echo_area == 0)
8463 fprintf (stderr, "\n");
8464 fflush (stderr);
8465 }
8466 }
8467 else if (INTERACTIVE)
8468 {
8469 /* The frame whose mini-buffer we're going to display the message
8470 on. It may be larger than the selected frame, so we need to
8471 use its buffer, not the selected frame's buffer. */
8472 Lisp_Object mini_window;
8473 struct frame *f, *sf = SELECTED_FRAME ();
8474
8475 /* Get the frame containing the mini-buffer
8476 that the selected frame is using. */
8477 mini_window = FRAME_MINIBUF_WINDOW (sf);
8478 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8479
8480 /* A null message buffer means that the frame hasn't really been
8481 initialized yet. Error messages get reported properly by
8482 cmd_error, so this must be just an informative message; toss
8483 it. */
8484 if (FRAME_MESSAGE_BUF (f))
8485 {
8486 if (m)
8487 {
8488 size_t len;
8489
8490 len = doprnt (FRAME_MESSAGE_BUF (f),
8491 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8492
8493 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8494 }
8495 else
8496 message1 (0);
8497
8498 /* Print should start at the beginning of the message
8499 buffer next time. */
8500 message_buf_print = 0;
8501 }
8502 }
8503 }
8504
8505 void
8506 message (const char *m, ...)
8507 {
8508 va_list ap;
8509 va_start (ap, m);
8510 vmessage (m, ap);
8511 va_end (ap);
8512 }
8513
8514
8515 #if 0
8516 /* The non-logging version of message. */
8517
8518 void
8519 message_nolog (const char *m, ...)
8520 {
8521 Lisp_Object old_log_max;
8522 va_list ap;
8523 va_start (ap, m);
8524 old_log_max = Vmessage_log_max;
8525 Vmessage_log_max = Qnil;
8526 vmessage (m, ap);
8527 Vmessage_log_max = old_log_max;
8528 va_end (ap);
8529 }
8530 #endif
8531
8532
8533 /* Display the current message in the current mini-buffer. This is
8534 only called from error handlers in process.c, and is not time
8535 critical. */
8536
8537 void
8538 update_echo_area (void)
8539 {
8540 if (!NILP (echo_area_buffer[0]))
8541 {
8542 Lisp_Object string;
8543 string = Fcurrent_message ();
8544 message3 (string, SBYTES (string),
8545 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8546 }
8547 }
8548
8549
8550 /* Make sure echo area buffers in `echo_buffers' are live.
8551 If they aren't, make new ones. */
8552
8553 static void
8554 ensure_echo_area_buffers (void)
8555 {
8556 int i;
8557
8558 for (i = 0; i < 2; ++i)
8559 if (!BUFFERP (echo_buffer[i])
8560 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8561 {
8562 char name[30];
8563 Lisp_Object old_buffer;
8564 int j;
8565
8566 old_buffer = echo_buffer[i];
8567 sprintf (name, " *Echo Area %d*", i);
8568 echo_buffer[i] = Fget_buffer_create (build_string (name));
8569 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8570 /* to force word wrap in echo area -
8571 it was decided to postpone this*/
8572 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8573
8574 for (j = 0; j < 2; ++j)
8575 if (EQ (old_buffer, echo_area_buffer[j]))
8576 echo_area_buffer[j] = echo_buffer[i];
8577 }
8578 }
8579
8580
8581 /* Call FN with args A1..A4 with either the current or last displayed
8582 echo_area_buffer as current buffer.
8583
8584 WHICH zero means use the current message buffer
8585 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8586 from echo_buffer[] and clear it.
8587
8588 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8589 suitable buffer from echo_buffer[] and clear it.
8590
8591 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8592 that the current message becomes the last displayed one, make
8593 choose a suitable buffer for echo_area_buffer[0], and clear it.
8594
8595 Value is what FN returns. */
8596
8597 static int
8598 with_echo_area_buffer (struct window *w, int which,
8599 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8600 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8601 {
8602 Lisp_Object buffer;
8603 int this_one, the_other, clear_buffer_p, rc;
8604 int count = SPECPDL_INDEX ();
8605
8606 /* If buffers aren't live, make new ones. */
8607 ensure_echo_area_buffers ();
8608
8609 clear_buffer_p = 0;
8610
8611 if (which == 0)
8612 this_one = 0, the_other = 1;
8613 else if (which > 0)
8614 this_one = 1, the_other = 0;
8615 else
8616 {
8617 this_one = 0, the_other = 1;
8618 clear_buffer_p = 1;
8619
8620 /* We need a fresh one in case the current echo buffer equals
8621 the one containing the last displayed echo area message. */
8622 if (!NILP (echo_area_buffer[this_one])
8623 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8624 echo_area_buffer[this_one] = Qnil;
8625 }
8626
8627 /* Choose a suitable buffer from echo_buffer[] is we don't
8628 have one. */
8629 if (NILP (echo_area_buffer[this_one]))
8630 {
8631 echo_area_buffer[this_one]
8632 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8633 ? echo_buffer[the_other]
8634 : echo_buffer[this_one]);
8635 clear_buffer_p = 1;
8636 }
8637
8638 buffer = echo_area_buffer[this_one];
8639
8640 /* Don't get confused by reusing the buffer used for echoing
8641 for a different purpose. */
8642 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8643 cancel_echoing ();
8644
8645 record_unwind_protect (unwind_with_echo_area_buffer,
8646 with_echo_area_buffer_unwind_data (w));
8647
8648 /* Make the echo area buffer current. Note that for display
8649 purposes, it is not necessary that the displayed window's buffer
8650 == current_buffer, except for text property lookup. So, let's
8651 only set that buffer temporarily here without doing a full
8652 Fset_window_buffer. We must also change w->pointm, though,
8653 because otherwise an assertions in unshow_buffer fails, and Emacs
8654 aborts. */
8655 set_buffer_internal_1 (XBUFFER (buffer));
8656 if (w)
8657 {
8658 w->buffer = buffer;
8659 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8660 }
8661
8662 BVAR (current_buffer, undo_list) = Qt;
8663 BVAR (current_buffer, read_only) = Qnil;
8664 specbind (Qinhibit_read_only, Qt);
8665 specbind (Qinhibit_modification_hooks, Qt);
8666
8667 if (clear_buffer_p && Z > BEG)
8668 del_range (BEG, Z);
8669
8670 xassert (BEGV >= BEG);
8671 xassert (ZV <= Z && ZV >= BEGV);
8672
8673 rc = fn (a1, a2, a3, a4);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 unbind_to (count, Qnil);
8679 return rc;
8680 }
8681
8682
8683 /* Save state that should be preserved around the call to the function
8684 FN called in with_echo_area_buffer. */
8685
8686 static Lisp_Object
8687 with_echo_area_buffer_unwind_data (struct window *w)
8688 {
8689 int i = 0;
8690 Lisp_Object vector, tmp;
8691
8692 /* Reduce consing by keeping one vector in
8693 Vwith_echo_area_save_vector. */
8694 vector = Vwith_echo_area_save_vector;
8695 Vwith_echo_area_save_vector = Qnil;
8696
8697 if (NILP (vector))
8698 vector = Fmake_vector (make_number (7), Qnil);
8699
8700 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8701 ASET (vector, i, Vdeactivate_mark); ++i;
8702 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8703
8704 if (w)
8705 {
8706 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8707 ASET (vector, i, w->buffer); ++i;
8708 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8709 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8710 }
8711 else
8712 {
8713 int end = i + 4;
8714 for (; i < end; ++i)
8715 ASET (vector, i, Qnil);
8716 }
8717
8718 xassert (i == ASIZE (vector));
8719 return vector;
8720 }
8721
8722
8723 /* Restore global state from VECTOR which was created by
8724 with_echo_area_buffer_unwind_data. */
8725
8726 static Lisp_Object
8727 unwind_with_echo_area_buffer (Lisp_Object vector)
8728 {
8729 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8730 Vdeactivate_mark = AREF (vector, 1);
8731 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8732
8733 if (WINDOWP (AREF (vector, 3)))
8734 {
8735 struct window *w;
8736 Lisp_Object buffer, charpos, bytepos;
8737
8738 w = XWINDOW (AREF (vector, 3));
8739 buffer = AREF (vector, 4);
8740 charpos = AREF (vector, 5);
8741 bytepos = AREF (vector, 6);
8742
8743 w->buffer = buffer;
8744 set_marker_both (w->pointm, buffer,
8745 XFASTINT (charpos), XFASTINT (bytepos));
8746 }
8747
8748 Vwith_echo_area_save_vector = vector;
8749 return Qnil;
8750 }
8751
8752
8753 /* Set up the echo area for use by print functions. MULTIBYTE_P
8754 non-zero means we will print multibyte. */
8755
8756 void
8757 setup_echo_area_for_printing (int multibyte_p)
8758 {
8759 /* If we can't find an echo area any more, exit. */
8760 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8761 Fkill_emacs (Qnil);
8762
8763 ensure_echo_area_buffers ();
8764
8765 if (!message_buf_print)
8766 {
8767 /* A message has been output since the last time we printed.
8768 Choose a fresh echo area buffer. */
8769 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8770 echo_area_buffer[0] = echo_buffer[1];
8771 else
8772 echo_area_buffer[0] = echo_buffer[0];
8773
8774 /* Switch to that buffer and clear it. */
8775 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8776 BVAR (current_buffer, truncate_lines) = Qnil;
8777
8778 if (Z > BEG)
8779 {
8780 int count = SPECPDL_INDEX ();
8781 specbind (Qinhibit_read_only, Qt);
8782 /* Note that undo recording is always disabled. */
8783 del_range (BEG, Z);
8784 unbind_to (count, Qnil);
8785 }
8786 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8787
8788 /* Set up the buffer for the multibyteness we need. */
8789 if (multibyte_p
8790 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8791 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8792
8793 /* Raise the frame containing the echo area. */
8794 if (minibuffer_auto_raise)
8795 {
8796 struct frame *sf = SELECTED_FRAME ();
8797 Lisp_Object mini_window;
8798 mini_window = FRAME_MINIBUF_WINDOW (sf);
8799 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8800 }
8801
8802 message_log_maybe_newline ();
8803 message_buf_print = 1;
8804 }
8805 else
8806 {
8807 if (NILP (echo_area_buffer[0]))
8808 {
8809 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8810 echo_area_buffer[0] = echo_buffer[1];
8811 else
8812 echo_area_buffer[0] = echo_buffer[0];
8813 }
8814
8815 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8816 {
8817 /* Someone switched buffers between print requests. */
8818 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8819 BVAR (current_buffer, truncate_lines) = Qnil;
8820 }
8821 }
8822 }
8823
8824
8825 /* Display an echo area message in window W. Value is non-zero if W's
8826 height is changed. If display_last_displayed_message_p is
8827 non-zero, display the message that was last displayed, otherwise
8828 display the current message. */
8829
8830 static int
8831 display_echo_area (struct window *w)
8832 {
8833 int i, no_message_p, window_height_changed_p, count;
8834
8835 /* Temporarily disable garbage collections while displaying the echo
8836 area. This is done because a GC can print a message itself.
8837 That message would modify the echo area buffer's contents while a
8838 redisplay of the buffer is going on, and seriously confuse
8839 redisplay. */
8840 count = inhibit_garbage_collection ();
8841
8842 /* If there is no message, we must call display_echo_area_1
8843 nevertheless because it resizes the window. But we will have to
8844 reset the echo_area_buffer in question to nil at the end because
8845 with_echo_area_buffer will sets it to an empty buffer. */
8846 i = display_last_displayed_message_p ? 1 : 0;
8847 no_message_p = NILP (echo_area_buffer[i]);
8848
8849 window_height_changed_p
8850 = with_echo_area_buffer (w, display_last_displayed_message_p,
8851 display_echo_area_1,
8852 (intptr_t) w, Qnil, 0, 0);
8853
8854 if (no_message_p)
8855 echo_area_buffer[i] = Qnil;
8856
8857 unbind_to (count, Qnil);
8858 return window_height_changed_p;
8859 }
8860
8861
8862 /* Helper for display_echo_area. Display the current buffer which
8863 contains the current echo area message in window W, a mini-window,
8864 a pointer to which is passed in A1. A2..A4 are currently not used.
8865 Change the height of W so that all of the message is displayed.
8866 Value is non-zero if height of W was changed. */
8867
8868 static int
8869 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8870 {
8871 intptr_t i1 = a1;
8872 struct window *w = (struct window *) i1;
8873 Lisp_Object window;
8874 struct text_pos start;
8875 int window_height_changed_p = 0;
8876
8877 /* Do this before displaying, so that we have a large enough glyph
8878 matrix for the display. If we can't get enough space for the
8879 whole text, display the last N lines. That works by setting w->start. */
8880 window_height_changed_p = resize_mini_window (w, 0);
8881
8882 /* Use the starting position chosen by resize_mini_window. */
8883 SET_TEXT_POS_FROM_MARKER (start, w->start);
8884
8885 /* Display. */
8886 clear_glyph_matrix (w->desired_matrix);
8887 XSETWINDOW (window, w);
8888 try_window (window, start, 0);
8889
8890 return window_height_changed_p;
8891 }
8892
8893
8894 /* Resize the echo area window to exactly the size needed for the
8895 currently displayed message, if there is one. If a mini-buffer
8896 is active, don't shrink it. */
8897
8898 void
8899 resize_echo_area_exactly (void)
8900 {
8901 if (BUFFERP (echo_area_buffer[0])
8902 && WINDOWP (echo_area_window))
8903 {
8904 struct window *w = XWINDOW (echo_area_window);
8905 int resized_p;
8906 Lisp_Object resize_exactly;
8907
8908 if (minibuf_level == 0)
8909 resize_exactly = Qt;
8910 else
8911 resize_exactly = Qnil;
8912
8913 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8914 (intptr_t) w, resize_exactly,
8915 0, 0);
8916 if (resized_p)
8917 {
8918 ++windows_or_buffers_changed;
8919 ++update_mode_lines;
8920 redisplay_internal ();
8921 }
8922 }
8923 }
8924
8925
8926 /* Callback function for with_echo_area_buffer, when used from
8927 resize_echo_area_exactly. A1 contains a pointer to the window to
8928 resize, EXACTLY non-nil means resize the mini-window exactly to the
8929 size of the text displayed. A3 and A4 are not used. Value is what
8930 resize_mini_window returns. */
8931
8932 static int
8933 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8934 {
8935 intptr_t i1 = a1;
8936 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8937 }
8938
8939
8940 /* Resize mini-window W to fit the size of its contents. EXACT_P
8941 means size the window exactly to the size needed. Otherwise, it's
8942 only enlarged until W's buffer is empty.
8943
8944 Set W->start to the right place to begin display. If the whole
8945 contents fit, start at the beginning. Otherwise, start so as
8946 to make the end of the contents appear. This is particularly
8947 important for y-or-n-p, but seems desirable generally.
8948
8949 Value is non-zero if the window height has been changed. */
8950
8951 int
8952 resize_mini_window (struct window *w, int exact_p)
8953 {
8954 struct frame *f = XFRAME (w->frame);
8955 int window_height_changed_p = 0;
8956
8957 xassert (MINI_WINDOW_P (w));
8958
8959 /* By default, start display at the beginning. */
8960 set_marker_both (w->start, w->buffer,
8961 BUF_BEGV (XBUFFER (w->buffer)),
8962 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8963
8964 /* Don't resize windows while redisplaying a window; it would
8965 confuse redisplay functions when the size of the window they are
8966 displaying changes from under them. Such a resizing can happen,
8967 for instance, when which-func prints a long message while
8968 we are running fontification-functions. We're running these
8969 functions with safe_call which binds inhibit-redisplay to t. */
8970 if (!NILP (Vinhibit_redisplay))
8971 return 0;
8972
8973 /* Nil means don't try to resize. */
8974 if (NILP (Vresize_mini_windows)
8975 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8976 return 0;
8977
8978 if (!FRAME_MINIBUF_ONLY_P (f))
8979 {
8980 struct it it;
8981 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8982 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8983 int height, max_height;
8984 int unit = FRAME_LINE_HEIGHT (f);
8985 struct text_pos start;
8986 struct buffer *old_current_buffer = NULL;
8987
8988 if (current_buffer != XBUFFER (w->buffer))
8989 {
8990 old_current_buffer = current_buffer;
8991 set_buffer_internal (XBUFFER (w->buffer));
8992 }
8993
8994 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8995
8996 /* Compute the max. number of lines specified by the user. */
8997 if (FLOATP (Vmax_mini_window_height))
8998 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8999 else if (INTEGERP (Vmax_mini_window_height))
9000 max_height = XINT (Vmax_mini_window_height);
9001 else
9002 max_height = total_height / 4;
9003
9004 /* Correct that max. height if it's bogus. */
9005 max_height = max (1, max_height);
9006 max_height = min (total_height, max_height);
9007
9008 /* Find out the height of the text in the window. */
9009 if (it.line_wrap == TRUNCATE)
9010 height = 1;
9011 else
9012 {
9013 last_height = 0;
9014 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9015 if (it.max_ascent == 0 && it.max_descent == 0)
9016 height = it.current_y + last_height;
9017 else
9018 height = it.current_y + it.max_ascent + it.max_descent;
9019 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9020 height = (height + unit - 1) / unit;
9021 }
9022
9023 /* Compute a suitable window start. */
9024 if (height > max_height)
9025 {
9026 height = max_height;
9027 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9028 move_it_vertically_backward (&it, (height - 1) * unit);
9029 start = it.current.pos;
9030 }
9031 else
9032 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9033 SET_MARKER_FROM_TEXT_POS (w->start, start);
9034
9035 if (EQ (Vresize_mini_windows, Qgrow_only))
9036 {
9037 /* Let it grow only, until we display an empty message, in which
9038 case the window shrinks again. */
9039 if (height > WINDOW_TOTAL_LINES (w))
9040 {
9041 int old_height = WINDOW_TOTAL_LINES (w);
9042 freeze_window_starts (f, 1);
9043 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9044 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9045 }
9046 else if (height < WINDOW_TOTAL_LINES (w)
9047 && (exact_p || BEGV == ZV))
9048 {
9049 int old_height = WINDOW_TOTAL_LINES (w);
9050 freeze_window_starts (f, 0);
9051 shrink_mini_window (w);
9052 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9053 }
9054 }
9055 else
9056 {
9057 /* Always resize to exact size needed. */
9058 if (height > WINDOW_TOTAL_LINES (w))
9059 {
9060 int old_height = WINDOW_TOTAL_LINES (w);
9061 freeze_window_starts (f, 1);
9062 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9063 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9064 }
9065 else if (height < WINDOW_TOTAL_LINES (w))
9066 {
9067 int old_height = WINDOW_TOTAL_LINES (w);
9068 freeze_window_starts (f, 0);
9069 shrink_mini_window (w);
9070
9071 if (height)
9072 {
9073 freeze_window_starts (f, 1);
9074 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9075 }
9076
9077 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9078 }
9079 }
9080
9081 if (old_current_buffer)
9082 set_buffer_internal (old_current_buffer);
9083 }
9084
9085 return window_height_changed_p;
9086 }
9087
9088
9089 /* Value is the current message, a string, or nil if there is no
9090 current message. */
9091
9092 Lisp_Object
9093 current_message (void)
9094 {
9095 Lisp_Object msg;
9096
9097 if (!BUFFERP (echo_area_buffer[0]))
9098 msg = Qnil;
9099 else
9100 {
9101 with_echo_area_buffer (0, 0, current_message_1,
9102 (intptr_t) &msg, Qnil, 0, 0);
9103 if (NILP (msg))
9104 echo_area_buffer[0] = Qnil;
9105 }
9106
9107 return msg;
9108 }
9109
9110
9111 static int
9112 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9113 {
9114 intptr_t i1 = a1;
9115 Lisp_Object *msg = (Lisp_Object *) i1;
9116
9117 if (Z > BEG)
9118 *msg = make_buffer_string (BEG, Z, 1);
9119 else
9120 *msg = Qnil;
9121 return 0;
9122 }
9123
9124
9125 /* Push the current message on Vmessage_stack for later restauration
9126 by restore_message. Value is non-zero if the current message isn't
9127 empty. This is a relatively infrequent operation, so it's not
9128 worth optimizing. */
9129
9130 int
9131 push_message (void)
9132 {
9133 Lisp_Object msg;
9134 msg = current_message ();
9135 Vmessage_stack = Fcons (msg, Vmessage_stack);
9136 return STRINGP (msg);
9137 }
9138
9139
9140 /* Restore message display from the top of Vmessage_stack. */
9141
9142 void
9143 restore_message (void)
9144 {
9145 Lisp_Object msg;
9146
9147 xassert (CONSP (Vmessage_stack));
9148 msg = XCAR (Vmessage_stack);
9149 if (STRINGP (msg))
9150 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9151 else
9152 message3_nolog (msg, 0, 0);
9153 }
9154
9155
9156 /* Handler for record_unwind_protect calling pop_message. */
9157
9158 Lisp_Object
9159 pop_message_unwind (Lisp_Object dummy)
9160 {
9161 pop_message ();
9162 return Qnil;
9163 }
9164
9165 /* Pop the top-most entry off Vmessage_stack. */
9166
9167 static void
9168 pop_message (void)
9169 {
9170 xassert (CONSP (Vmessage_stack));
9171 Vmessage_stack = XCDR (Vmessage_stack);
9172 }
9173
9174
9175 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9176 exits. If the stack is not empty, we have a missing pop_message
9177 somewhere. */
9178
9179 void
9180 check_message_stack (void)
9181 {
9182 if (!NILP (Vmessage_stack))
9183 abort ();
9184 }
9185
9186
9187 /* Truncate to NCHARS what will be displayed in the echo area the next
9188 time we display it---but don't redisplay it now. */
9189
9190 void
9191 truncate_echo_area (EMACS_INT nchars)
9192 {
9193 if (nchars == 0)
9194 echo_area_buffer[0] = Qnil;
9195 /* A null message buffer means that the frame hasn't really been
9196 initialized yet. Error messages get reported properly by
9197 cmd_error, so this must be just an informative message; toss it. */
9198 else if (!noninteractive
9199 && INTERACTIVE
9200 && !NILP (echo_area_buffer[0]))
9201 {
9202 struct frame *sf = SELECTED_FRAME ();
9203 if (FRAME_MESSAGE_BUF (sf))
9204 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9205 }
9206 }
9207
9208
9209 /* Helper function for truncate_echo_area. Truncate the current
9210 message to at most NCHARS characters. */
9211
9212 static int
9213 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9214 {
9215 if (BEG + nchars < Z)
9216 del_range (BEG + nchars, Z);
9217 if (Z == BEG)
9218 echo_area_buffer[0] = Qnil;
9219 return 0;
9220 }
9221
9222
9223 /* Set the current message to a substring of S or STRING.
9224
9225 If STRING is a Lisp string, set the message to the first NBYTES
9226 bytes from STRING. NBYTES zero means use the whole string. If
9227 STRING is multibyte, the message will be displayed multibyte.
9228
9229 If S is not null, set the message to the first LEN bytes of S. LEN
9230 zero means use the whole string. MULTIBYTE_P non-zero means S is
9231 multibyte. Display the message multibyte in that case.
9232
9233 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9234 to t before calling set_message_1 (which calls insert).
9235 */
9236
9237 static void
9238 set_message (const char *s, Lisp_Object string,
9239 EMACS_INT nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (intptr_t) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 intptr_t i1 = a1;
9261 const char *s = (const char *) i1;
9262 const unsigned char *msg = (const unsigned char *) s;
9263 Lisp_Object string = a2;
9264
9265 /* Change multibyteness of the echo buffer appropriately. */
9266 if (message_enable_multibyte
9267 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9268 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9269
9270 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9271 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9272 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9273
9274 /* Insert new message at BEG. */
9275 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9276
9277 if (STRINGP (string))
9278 {
9279 EMACS_INT nchars;
9280
9281 if (nbytes == 0)
9282 nbytes = SBYTES (string);
9283 nchars = string_byte_to_char (string, nbytes);
9284
9285 /* This function takes care of single/multibyte conversion. We
9286 just have to ensure that the echo area buffer has the right
9287 setting of enable_multibyte_characters. */
9288 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9289 }
9290 else if (s)
9291 {
9292 if (nbytes == 0)
9293 nbytes = strlen (s);
9294
9295 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9296 {
9297 /* Convert from multi-byte to single-byte. */
9298 EMACS_INT i;
9299 int c, n;
9300 char work[1];
9301
9302 /* Convert a multibyte string to single-byte. */
9303 for (i = 0; i < nbytes; i += n)
9304 {
9305 c = string_char_and_length (msg + i, &n);
9306 work[0] = (ASCII_CHAR_P (c)
9307 ? c
9308 : multibyte_char_to_unibyte (c));
9309 insert_1_both (work, 1, 1, 1, 0, 0);
9310 }
9311 }
9312 else if (!multibyte_p
9313 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9314 {
9315 /* Convert from single-byte to multi-byte. */
9316 EMACS_INT i;
9317 int c, n;
9318 unsigned char str[MAX_MULTIBYTE_LENGTH];
9319
9320 /* Convert a single-byte string to multibyte. */
9321 for (i = 0; i < nbytes; i++)
9322 {
9323 c = msg[i];
9324 MAKE_CHAR_MULTIBYTE (c);
9325 n = CHAR_STRING (c, str);
9326 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9327 }
9328 }
9329 else
9330 insert_1 (s, nbytes, 1, 0, 0);
9331 }
9332
9333 return 0;
9334 }
9335
9336
9337 /* Clear messages. CURRENT_P non-zero means clear the current
9338 message. LAST_DISPLAYED_P non-zero means clear the message
9339 last displayed. */
9340
9341 void
9342 clear_message (int current_p, int last_displayed_p)
9343 {
9344 if (current_p)
9345 {
9346 echo_area_buffer[0] = Qnil;
9347 message_cleared_p = 1;
9348 }
9349
9350 if (last_displayed_p)
9351 echo_area_buffer[1] = Qnil;
9352
9353 message_buf_print = 0;
9354 }
9355
9356 /* Clear garbaged frames.
9357
9358 This function is used where the old redisplay called
9359 redraw_garbaged_frames which in turn called redraw_frame which in
9360 turn called clear_frame. The call to clear_frame was a source of
9361 flickering. I believe a clear_frame is not necessary. It should
9362 suffice in the new redisplay to invalidate all current matrices,
9363 and ensure a complete redisplay of all windows. */
9364
9365 static void
9366 clear_garbaged_frames (void)
9367 {
9368 if (frame_garbaged)
9369 {
9370 Lisp_Object tail, frame;
9371 int changed_count = 0;
9372
9373 FOR_EACH_FRAME (tail, frame)
9374 {
9375 struct frame *f = XFRAME (frame);
9376
9377 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9378 {
9379 if (f->resized_p)
9380 {
9381 Fredraw_frame (frame);
9382 f->force_flush_display_p = 1;
9383 }
9384 clear_current_matrices (f);
9385 changed_count++;
9386 f->garbaged = 0;
9387 f->resized_p = 0;
9388 }
9389 }
9390
9391 frame_garbaged = 0;
9392 if (changed_count)
9393 ++windows_or_buffers_changed;
9394 }
9395 }
9396
9397
9398 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9399 is non-zero update selected_frame. Value is non-zero if the
9400 mini-windows height has been changed. */
9401
9402 static int
9403 echo_area_display (int update_frame_p)
9404 {
9405 Lisp_Object mini_window;
9406 struct window *w;
9407 struct frame *f;
9408 int window_height_changed_p = 0;
9409 struct frame *sf = SELECTED_FRAME ();
9410
9411 mini_window = FRAME_MINIBUF_WINDOW (sf);
9412 w = XWINDOW (mini_window);
9413 f = XFRAME (WINDOW_FRAME (w));
9414
9415 /* Don't display if frame is invisible or not yet initialized. */
9416 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9417 return 0;
9418
9419 #ifdef HAVE_WINDOW_SYSTEM
9420 /* When Emacs starts, selected_frame may be the initial terminal
9421 frame. If we let this through, a message would be displayed on
9422 the terminal. */
9423 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9424 return 0;
9425 #endif /* HAVE_WINDOW_SYSTEM */
9426
9427 /* Redraw garbaged frames. */
9428 if (frame_garbaged)
9429 clear_garbaged_frames ();
9430
9431 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9432 {
9433 echo_area_window = mini_window;
9434 window_height_changed_p = display_echo_area (w);
9435 w->must_be_updated_p = 1;
9436
9437 /* Update the display, unless called from redisplay_internal.
9438 Also don't update the screen during redisplay itself. The
9439 update will happen at the end of redisplay, and an update
9440 here could cause confusion. */
9441 if (update_frame_p && !redisplaying_p)
9442 {
9443 int n = 0;
9444
9445 /* If the display update has been interrupted by pending
9446 input, update mode lines in the frame. Due to the
9447 pending input, it might have been that redisplay hasn't
9448 been called, so that mode lines above the echo area are
9449 garbaged. This looks odd, so we prevent it here. */
9450 if (!display_completed)
9451 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9452
9453 if (window_height_changed_p
9454 /* Don't do this if Emacs is shutting down. Redisplay
9455 needs to run hooks. */
9456 && !NILP (Vrun_hooks))
9457 {
9458 /* Must update other windows. Likewise as in other
9459 cases, don't let this update be interrupted by
9460 pending input. */
9461 int count = SPECPDL_INDEX ();
9462 specbind (Qredisplay_dont_pause, Qt);
9463 windows_or_buffers_changed = 1;
9464 redisplay_internal ();
9465 unbind_to (count, Qnil);
9466 }
9467 else if (FRAME_WINDOW_P (f) && n == 0)
9468 {
9469 /* Window configuration is the same as before.
9470 Can do with a display update of the echo area,
9471 unless we displayed some mode lines. */
9472 update_single_window (w, 1);
9473 FRAME_RIF (f)->flush_display (f);
9474 }
9475 else
9476 update_frame (f, 1, 1);
9477
9478 /* If cursor is in the echo area, make sure that the next
9479 redisplay displays the minibuffer, so that the cursor will
9480 be replaced with what the minibuffer wants. */
9481 if (cursor_in_echo_area)
9482 ++windows_or_buffers_changed;
9483 }
9484 }
9485 else if (!EQ (mini_window, selected_window))
9486 windows_or_buffers_changed++;
9487
9488 /* Last displayed message is now the current message. */
9489 echo_area_buffer[1] = echo_area_buffer[0];
9490 /* Inform read_char that we're not echoing. */
9491 echo_message_buffer = Qnil;
9492
9493 /* Prevent redisplay optimization in redisplay_internal by resetting
9494 this_line_start_pos. This is done because the mini-buffer now
9495 displays the message instead of its buffer text. */
9496 if (EQ (mini_window, selected_window))
9497 CHARPOS (this_line_start_pos) = 0;
9498
9499 return window_height_changed_p;
9500 }
9501
9502
9503 \f
9504 /***********************************************************************
9505 Mode Lines and Frame Titles
9506 ***********************************************************************/
9507
9508 /* A buffer for constructing non-propertized mode-line strings and
9509 frame titles in it; allocated from the heap in init_xdisp and
9510 resized as needed in store_mode_line_noprop_char. */
9511
9512 static char *mode_line_noprop_buf;
9513
9514 /* The buffer's end, and a current output position in it. */
9515
9516 static char *mode_line_noprop_buf_end;
9517 static char *mode_line_noprop_ptr;
9518
9519 #define MODE_LINE_NOPROP_LEN(start) \
9520 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9521
9522 static enum {
9523 MODE_LINE_DISPLAY = 0,
9524 MODE_LINE_TITLE,
9525 MODE_LINE_NOPROP,
9526 MODE_LINE_STRING
9527 } mode_line_target;
9528
9529 /* Alist that caches the results of :propertize.
9530 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9531 static Lisp_Object mode_line_proptrans_alist;
9532
9533 /* List of strings making up the mode-line. */
9534 static Lisp_Object mode_line_string_list;
9535
9536 /* Base face property when building propertized mode line string. */
9537 static Lisp_Object mode_line_string_face;
9538 static Lisp_Object mode_line_string_face_prop;
9539
9540
9541 /* Unwind data for mode line strings */
9542
9543 static Lisp_Object Vmode_line_unwind_vector;
9544
9545 static Lisp_Object
9546 format_mode_line_unwind_data (struct buffer *obuf,
9547 Lisp_Object owin,
9548 int save_proptrans)
9549 {
9550 Lisp_Object vector, tmp;
9551
9552 /* Reduce consing by keeping one vector in
9553 Vwith_echo_area_save_vector. */
9554 vector = Vmode_line_unwind_vector;
9555 Vmode_line_unwind_vector = Qnil;
9556
9557 if (NILP (vector))
9558 vector = Fmake_vector (make_number (8), Qnil);
9559
9560 ASET (vector, 0, make_number (mode_line_target));
9561 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9562 ASET (vector, 2, mode_line_string_list);
9563 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9564 ASET (vector, 4, mode_line_string_face);
9565 ASET (vector, 5, mode_line_string_face_prop);
9566
9567 if (obuf)
9568 XSETBUFFER (tmp, obuf);
9569 else
9570 tmp = Qnil;
9571 ASET (vector, 6, tmp);
9572 ASET (vector, 7, owin);
9573
9574 return vector;
9575 }
9576
9577 static Lisp_Object
9578 unwind_format_mode_line (Lisp_Object vector)
9579 {
9580 mode_line_target = XINT (AREF (vector, 0));
9581 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9582 mode_line_string_list = AREF (vector, 2);
9583 if (! EQ (AREF (vector, 3), Qt))
9584 mode_line_proptrans_alist = AREF (vector, 3);
9585 mode_line_string_face = AREF (vector, 4);
9586 mode_line_string_face_prop = AREF (vector, 5);
9587
9588 if (!NILP (AREF (vector, 7)))
9589 /* Select window before buffer, since it may change the buffer. */
9590 Fselect_window (AREF (vector, 7), Qt);
9591
9592 if (!NILP (AREF (vector, 6)))
9593 {
9594 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9595 ASET (vector, 6, Qnil);
9596 }
9597
9598 Vmode_line_unwind_vector = vector;
9599 return Qnil;
9600 }
9601
9602
9603 /* Store a single character C for the frame title in mode_line_noprop_buf.
9604 Re-allocate mode_line_noprop_buf if necessary. */
9605
9606 static void
9607 store_mode_line_noprop_char (char c)
9608 {
9609 /* If output position has reached the end of the allocated buffer,
9610 double the buffer's size. */
9611 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9612 {
9613 int len = MODE_LINE_NOPROP_LEN (0);
9614 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9615 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9616 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9617 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9618 }
9619
9620 *mode_line_noprop_ptr++ = c;
9621 }
9622
9623
9624 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9625 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9626 characters that yield more columns than PRECISION; PRECISION <= 0
9627 means copy the whole string. Pad with spaces until FIELD_WIDTH
9628 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9629 pad. Called from display_mode_element when it is used to build a
9630 frame title. */
9631
9632 static int
9633 store_mode_line_noprop (const char *string, int field_width, int precision)
9634 {
9635 const unsigned char *str = (const unsigned char *) string;
9636 int n = 0;
9637 EMACS_INT dummy, nbytes;
9638
9639 /* Copy at most PRECISION chars from STR. */
9640 nbytes = strlen (string);
9641 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9642 while (nbytes--)
9643 store_mode_line_noprop_char (*str++);
9644
9645 /* Fill up with spaces until FIELD_WIDTH reached. */
9646 while (field_width > 0
9647 && n < field_width)
9648 {
9649 store_mode_line_noprop_char (' ');
9650 ++n;
9651 }
9652
9653 return n;
9654 }
9655
9656 /***********************************************************************
9657 Frame Titles
9658 ***********************************************************************/
9659
9660 #ifdef HAVE_WINDOW_SYSTEM
9661
9662 /* Set the title of FRAME, if it has changed. The title format is
9663 Vicon_title_format if FRAME is iconified, otherwise it is
9664 frame_title_format. */
9665
9666 static void
9667 x_consider_frame_title (Lisp_Object frame)
9668 {
9669 struct frame *f = XFRAME (frame);
9670
9671 if (FRAME_WINDOW_P (f)
9672 || FRAME_MINIBUF_ONLY_P (f)
9673 || f->explicit_name)
9674 {
9675 /* Do we have more than one visible frame on this X display? */
9676 Lisp_Object tail;
9677 Lisp_Object fmt;
9678 int title_start;
9679 char *title;
9680 int len;
9681 struct it it;
9682 int count = SPECPDL_INDEX ();
9683
9684 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9685 {
9686 Lisp_Object other_frame = XCAR (tail);
9687 struct frame *tf = XFRAME (other_frame);
9688
9689 if (tf != f
9690 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9691 && !FRAME_MINIBUF_ONLY_P (tf)
9692 && !EQ (other_frame, tip_frame)
9693 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9694 break;
9695 }
9696
9697 /* Set global variable indicating that multiple frames exist. */
9698 multiple_frames = CONSP (tail);
9699
9700 /* Switch to the buffer of selected window of the frame. Set up
9701 mode_line_target so that display_mode_element will output into
9702 mode_line_noprop_buf; then display the title. */
9703 record_unwind_protect (unwind_format_mode_line,
9704 format_mode_line_unwind_data
9705 (current_buffer, selected_window, 0));
9706
9707 Fselect_window (f->selected_window, Qt);
9708 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9709 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9710
9711 mode_line_target = MODE_LINE_TITLE;
9712 title_start = MODE_LINE_NOPROP_LEN (0);
9713 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9714 NULL, DEFAULT_FACE_ID);
9715 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9716 len = MODE_LINE_NOPROP_LEN (title_start);
9717 title = mode_line_noprop_buf + title_start;
9718 unbind_to (count, Qnil);
9719
9720 /* Set the title only if it's changed. This avoids consing in
9721 the common case where it hasn't. (If it turns out that we've
9722 already wasted too much time by walking through the list with
9723 display_mode_element, then we might need to optimize at a
9724 higher level than this.) */
9725 if (! STRINGP (f->name)
9726 || SBYTES (f->name) != len
9727 || memcmp (title, SDATA (f->name), len) != 0)
9728 x_implicitly_set_name (f, make_string (title, len), Qnil);
9729 }
9730 }
9731
9732 #endif /* not HAVE_WINDOW_SYSTEM */
9733
9734
9735
9736 \f
9737 /***********************************************************************
9738 Menu Bars
9739 ***********************************************************************/
9740
9741
9742 /* Prepare for redisplay by updating menu-bar item lists when
9743 appropriate. This can call eval. */
9744
9745 void
9746 prepare_menu_bars (void)
9747 {
9748 int all_windows;
9749 struct gcpro gcpro1, gcpro2;
9750 struct frame *f;
9751 Lisp_Object tooltip_frame;
9752
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 tooltip_frame = tip_frame;
9755 #else
9756 tooltip_frame = Qnil;
9757 #endif
9758
9759 /* Update all frame titles based on their buffer names, etc. We do
9760 this before the menu bars so that the buffer-menu will show the
9761 up-to-date frame titles. */
9762 #ifdef HAVE_WINDOW_SYSTEM
9763 if (windows_or_buffers_changed || update_mode_lines)
9764 {
9765 Lisp_Object tail, frame;
9766
9767 FOR_EACH_FRAME (tail, frame)
9768 {
9769 f = XFRAME (frame);
9770 if (!EQ (frame, tooltip_frame)
9771 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9772 x_consider_frame_title (frame);
9773 }
9774 }
9775 #endif /* HAVE_WINDOW_SYSTEM */
9776
9777 /* Update the menu bar item lists, if appropriate. This has to be
9778 done before any actual redisplay or generation of display lines. */
9779 all_windows = (update_mode_lines
9780 || buffer_shared > 1
9781 || windows_or_buffers_changed);
9782 if (all_windows)
9783 {
9784 Lisp_Object tail, frame;
9785 int count = SPECPDL_INDEX ();
9786 /* 1 means that update_menu_bar has run its hooks
9787 so any further calls to update_menu_bar shouldn't do so again. */
9788 int menu_bar_hooks_run = 0;
9789
9790 record_unwind_save_match_data ();
9791
9792 FOR_EACH_FRAME (tail, frame)
9793 {
9794 f = XFRAME (frame);
9795
9796 /* Ignore tooltip frame. */
9797 if (EQ (frame, tooltip_frame))
9798 continue;
9799
9800 /* If a window on this frame changed size, report that to
9801 the user and clear the size-change flag. */
9802 if (FRAME_WINDOW_SIZES_CHANGED (f))
9803 {
9804 Lisp_Object functions;
9805
9806 /* Clear flag first in case we get an error below. */
9807 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9808 functions = Vwindow_size_change_functions;
9809 GCPRO2 (tail, functions);
9810
9811 while (CONSP (functions))
9812 {
9813 if (!EQ (XCAR (functions), Qt))
9814 call1 (XCAR (functions), frame);
9815 functions = XCDR (functions);
9816 }
9817 UNGCPRO;
9818 }
9819
9820 GCPRO1 (tail);
9821 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9822 #ifdef HAVE_WINDOW_SYSTEM
9823 update_tool_bar (f, 0);
9824 #endif
9825 #ifdef HAVE_NS
9826 if (windows_or_buffers_changed
9827 && FRAME_NS_P (f))
9828 ns_set_doc_edited (f, Fbuffer_modified_p
9829 (XWINDOW (f->selected_window)->buffer));
9830 #endif
9831 UNGCPRO;
9832 }
9833
9834 unbind_to (count, Qnil);
9835 }
9836 else
9837 {
9838 struct frame *sf = SELECTED_FRAME ();
9839 update_menu_bar (sf, 1, 0);
9840 #ifdef HAVE_WINDOW_SYSTEM
9841 update_tool_bar (sf, 1);
9842 #endif
9843 }
9844 }
9845
9846
9847 /* Update the menu bar item list for frame F. This has to be done
9848 before we start to fill in any display lines, because it can call
9849 eval.
9850
9851 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9852
9853 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9854 already ran the menu bar hooks for this redisplay, so there
9855 is no need to run them again. The return value is the
9856 updated value of this flag, to pass to the next call. */
9857
9858 static int
9859 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9860 {
9861 Lisp_Object window;
9862 register struct window *w;
9863
9864 /* If called recursively during a menu update, do nothing. This can
9865 happen when, for instance, an activate-menubar-hook causes a
9866 redisplay. */
9867 if (inhibit_menubar_update)
9868 return hooks_run;
9869
9870 window = FRAME_SELECTED_WINDOW (f);
9871 w = XWINDOW (window);
9872
9873 if (FRAME_WINDOW_P (f)
9874 ?
9875 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9876 || defined (HAVE_NS) || defined (USE_GTK)
9877 FRAME_EXTERNAL_MENU_BAR (f)
9878 #else
9879 FRAME_MENU_BAR_LINES (f) > 0
9880 #endif
9881 : FRAME_MENU_BAR_LINES (f) > 0)
9882 {
9883 /* If the user has switched buffers or windows, we need to
9884 recompute to reflect the new bindings. But we'll
9885 recompute when update_mode_lines is set too; that means
9886 that people can use force-mode-line-update to request
9887 that the menu bar be recomputed. The adverse effect on
9888 the rest of the redisplay algorithm is about the same as
9889 windows_or_buffers_changed anyway. */
9890 if (windows_or_buffers_changed
9891 /* This used to test w->update_mode_line, but we believe
9892 there is no need to recompute the menu in that case. */
9893 || update_mode_lines
9894 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9895 < BUF_MODIFF (XBUFFER (w->buffer)))
9896 != !NILP (w->last_had_star))
9897 || ((!NILP (Vtransient_mark_mode)
9898 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9899 != !NILP (w->region_showing)))
9900 {
9901 struct buffer *prev = current_buffer;
9902 int count = SPECPDL_INDEX ();
9903
9904 specbind (Qinhibit_menubar_update, Qt);
9905
9906 set_buffer_internal_1 (XBUFFER (w->buffer));
9907 if (save_match_data)
9908 record_unwind_save_match_data ();
9909 if (NILP (Voverriding_local_map_menu_flag))
9910 {
9911 specbind (Qoverriding_terminal_local_map, Qnil);
9912 specbind (Qoverriding_local_map, Qnil);
9913 }
9914
9915 if (!hooks_run)
9916 {
9917 /* Run the Lucid hook. */
9918 safe_run_hooks (Qactivate_menubar_hook);
9919
9920 /* If it has changed current-menubar from previous value,
9921 really recompute the menu-bar from the value. */
9922 if (! NILP (Vlucid_menu_bar_dirty_flag))
9923 call0 (Qrecompute_lucid_menubar);
9924
9925 safe_run_hooks (Qmenu_bar_update_hook);
9926
9927 hooks_run = 1;
9928 }
9929
9930 XSETFRAME (Vmenu_updating_frame, f);
9931 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9932
9933 /* Redisplay the menu bar in case we changed it. */
9934 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9935 || defined (HAVE_NS) || defined (USE_GTK)
9936 if (FRAME_WINDOW_P (f))
9937 {
9938 #if defined (HAVE_NS)
9939 /* All frames on Mac OS share the same menubar. So only
9940 the selected frame should be allowed to set it. */
9941 if (f == SELECTED_FRAME ())
9942 #endif
9943 set_frame_menubar (f, 0, 0);
9944 }
9945 else
9946 /* On a terminal screen, the menu bar is an ordinary screen
9947 line, and this makes it get updated. */
9948 w->update_mode_line = Qt;
9949 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9950 /* In the non-toolkit version, the menu bar is an ordinary screen
9951 line, and this makes it get updated. */
9952 w->update_mode_line = Qt;
9953 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9954
9955 unbind_to (count, Qnil);
9956 set_buffer_internal_1 (prev);
9957 }
9958 }
9959
9960 return hooks_run;
9961 }
9962
9963
9964 \f
9965 /***********************************************************************
9966 Output Cursor
9967 ***********************************************************************/
9968
9969 #ifdef HAVE_WINDOW_SYSTEM
9970
9971 /* EXPORT:
9972 Nominal cursor position -- where to draw output.
9973 HPOS and VPOS are window relative glyph matrix coordinates.
9974 X and Y are window relative pixel coordinates. */
9975
9976 struct cursor_pos output_cursor;
9977
9978
9979 /* EXPORT:
9980 Set the global variable output_cursor to CURSOR. All cursor
9981 positions are relative to updated_window. */
9982
9983 void
9984 set_output_cursor (struct cursor_pos *cursor)
9985 {
9986 output_cursor.hpos = cursor->hpos;
9987 output_cursor.vpos = cursor->vpos;
9988 output_cursor.x = cursor->x;
9989 output_cursor.y = cursor->y;
9990 }
9991
9992
9993 /* EXPORT for RIF:
9994 Set a nominal cursor position.
9995
9996 HPOS and VPOS are column/row positions in a window glyph matrix. X
9997 and Y are window text area relative pixel positions.
9998
9999 If this is done during an update, updated_window will contain the
10000 window that is being updated and the position is the future output
10001 cursor position for that window. If updated_window is null, use
10002 selected_window and display the cursor at the given position. */
10003
10004 void
10005 x_cursor_to (int vpos, int hpos, int y, int x)
10006 {
10007 struct window *w;
10008
10009 /* If updated_window is not set, work on selected_window. */
10010 if (updated_window)
10011 w = updated_window;
10012 else
10013 w = XWINDOW (selected_window);
10014
10015 /* Set the output cursor. */
10016 output_cursor.hpos = hpos;
10017 output_cursor.vpos = vpos;
10018 output_cursor.x = x;
10019 output_cursor.y = y;
10020
10021 /* If not called as part of an update, really display the cursor.
10022 This will also set the cursor position of W. */
10023 if (updated_window == NULL)
10024 {
10025 BLOCK_INPUT;
10026 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10027 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10028 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10029 UNBLOCK_INPUT;
10030 }
10031 }
10032
10033 #endif /* HAVE_WINDOW_SYSTEM */
10034
10035 \f
10036 /***********************************************************************
10037 Tool-bars
10038 ***********************************************************************/
10039
10040 #ifdef HAVE_WINDOW_SYSTEM
10041
10042 /* Where the mouse was last time we reported a mouse event. */
10043
10044 FRAME_PTR last_mouse_frame;
10045
10046 /* Tool-bar item index of the item on which a mouse button was pressed
10047 or -1. */
10048
10049 int last_tool_bar_item;
10050
10051
10052 static Lisp_Object
10053 update_tool_bar_unwind (Lisp_Object frame)
10054 {
10055 selected_frame = frame;
10056 return Qnil;
10057 }
10058
10059 /* Update the tool-bar item list for frame F. This has to be done
10060 before we start to fill in any display lines. Called from
10061 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10062 and restore it here. */
10063
10064 static void
10065 update_tool_bar (struct frame *f, int save_match_data)
10066 {
10067 #if defined (USE_GTK) || defined (HAVE_NS)
10068 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10069 #else
10070 int do_update = WINDOWP (f->tool_bar_window)
10071 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10072 #endif
10073
10074 if (do_update)
10075 {
10076 Lisp_Object window;
10077 struct window *w;
10078
10079 window = FRAME_SELECTED_WINDOW (f);
10080 w = XWINDOW (window);
10081
10082 /* If the user has switched buffers or windows, we need to
10083 recompute to reflect the new bindings. But we'll
10084 recompute when update_mode_lines is set too; that means
10085 that people can use force-mode-line-update to request
10086 that the menu bar be recomputed. The adverse effect on
10087 the rest of the redisplay algorithm is about the same as
10088 windows_or_buffers_changed anyway. */
10089 if (windows_or_buffers_changed
10090 || !NILP (w->update_mode_line)
10091 || update_mode_lines
10092 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10093 < BUF_MODIFF (XBUFFER (w->buffer)))
10094 != !NILP (w->last_had_star))
10095 || ((!NILP (Vtransient_mark_mode)
10096 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10097 != !NILP (w->region_showing)))
10098 {
10099 struct buffer *prev = current_buffer;
10100 int count = SPECPDL_INDEX ();
10101 Lisp_Object frame, new_tool_bar;
10102 int new_n_tool_bar;
10103 struct gcpro gcpro1;
10104
10105 /* Set current_buffer to the buffer of the selected
10106 window of the frame, so that we get the right local
10107 keymaps. */
10108 set_buffer_internal_1 (XBUFFER (w->buffer));
10109
10110 /* Save match data, if we must. */
10111 if (save_match_data)
10112 record_unwind_save_match_data ();
10113
10114 /* Make sure that we don't accidentally use bogus keymaps. */
10115 if (NILP (Voverriding_local_map_menu_flag))
10116 {
10117 specbind (Qoverriding_terminal_local_map, Qnil);
10118 specbind (Qoverriding_local_map, Qnil);
10119 }
10120
10121 GCPRO1 (new_tool_bar);
10122
10123 /* We must temporarily set the selected frame to this frame
10124 before calling tool_bar_items, because the calculation of
10125 the tool-bar keymap uses the selected frame (see
10126 `tool-bar-make-keymap' in tool-bar.el). */
10127 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10128 XSETFRAME (frame, f);
10129 selected_frame = frame;
10130
10131 /* Build desired tool-bar items from keymaps. */
10132 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10133 &new_n_tool_bar);
10134
10135 /* Redisplay the tool-bar if we changed it. */
10136 if (new_n_tool_bar != f->n_tool_bar_items
10137 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10138 {
10139 /* Redisplay that happens asynchronously due to an expose event
10140 may access f->tool_bar_items. Make sure we update both
10141 variables within BLOCK_INPUT so no such event interrupts. */
10142 BLOCK_INPUT;
10143 f->tool_bar_items = new_tool_bar;
10144 f->n_tool_bar_items = new_n_tool_bar;
10145 w->update_mode_line = Qt;
10146 UNBLOCK_INPUT;
10147 }
10148
10149 UNGCPRO;
10150
10151 unbind_to (count, Qnil);
10152 set_buffer_internal_1 (prev);
10153 }
10154 }
10155 }
10156
10157
10158 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10159 F's desired tool-bar contents. F->tool_bar_items must have
10160 been set up previously by calling prepare_menu_bars. */
10161
10162 static void
10163 build_desired_tool_bar_string (struct frame *f)
10164 {
10165 int i, size, size_needed;
10166 struct gcpro gcpro1, gcpro2, gcpro3;
10167 Lisp_Object image, plist, props;
10168
10169 image = plist = props = Qnil;
10170 GCPRO3 (image, plist, props);
10171
10172 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10173 Otherwise, make a new string. */
10174
10175 /* The size of the string we might be able to reuse. */
10176 size = (STRINGP (f->desired_tool_bar_string)
10177 ? SCHARS (f->desired_tool_bar_string)
10178 : 0);
10179
10180 /* We need one space in the string for each image. */
10181 size_needed = f->n_tool_bar_items;
10182
10183 /* Reuse f->desired_tool_bar_string, if possible. */
10184 if (size < size_needed || NILP (f->desired_tool_bar_string))
10185 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10186 make_number (' '));
10187 else
10188 {
10189 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10190 Fremove_text_properties (make_number (0), make_number (size),
10191 props, f->desired_tool_bar_string);
10192 }
10193
10194 /* Put a `display' property on the string for the images to display,
10195 put a `menu_item' property on tool-bar items with a value that
10196 is the index of the item in F's tool-bar item vector. */
10197 for (i = 0; i < f->n_tool_bar_items; ++i)
10198 {
10199 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10200
10201 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10202 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10203 int hmargin, vmargin, relief, idx, end;
10204
10205 /* If image is a vector, choose the image according to the
10206 button state. */
10207 image = PROP (TOOL_BAR_ITEM_IMAGES);
10208 if (VECTORP (image))
10209 {
10210 if (enabled_p)
10211 idx = (selected_p
10212 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10213 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10214 else
10215 idx = (selected_p
10216 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10217 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10218
10219 xassert (ASIZE (image) >= idx);
10220 image = AREF (image, idx);
10221 }
10222 else
10223 idx = -1;
10224
10225 /* Ignore invalid image specifications. */
10226 if (!valid_image_p (image))
10227 continue;
10228
10229 /* Display the tool-bar button pressed, or depressed. */
10230 plist = Fcopy_sequence (XCDR (image));
10231
10232 /* Compute margin and relief to draw. */
10233 relief = (tool_bar_button_relief >= 0
10234 ? tool_bar_button_relief
10235 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10236 hmargin = vmargin = relief;
10237
10238 if (INTEGERP (Vtool_bar_button_margin)
10239 && XINT (Vtool_bar_button_margin) > 0)
10240 {
10241 hmargin += XFASTINT (Vtool_bar_button_margin);
10242 vmargin += XFASTINT (Vtool_bar_button_margin);
10243 }
10244 else if (CONSP (Vtool_bar_button_margin))
10245 {
10246 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10247 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10248 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10249
10250 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10251 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10252 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10253 }
10254
10255 if (auto_raise_tool_bar_buttons_p)
10256 {
10257 /* Add a `:relief' property to the image spec if the item is
10258 selected. */
10259 if (selected_p)
10260 {
10261 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10262 hmargin -= relief;
10263 vmargin -= relief;
10264 }
10265 }
10266 else
10267 {
10268 /* If image is selected, display it pressed, i.e. with a
10269 negative relief. If it's not selected, display it with a
10270 raised relief. */
10271 plist = Fplist_put (plist, QCrelief,
10272 (selected_p
10273 ? make_number (-relief)
10274 : make_number (relief)));
10275 hmargin -= relief;
10276 vmargin -= relief;
10277 }
10278
10279 /* Put a margin around the image. */
10280 if (hmargin || vmargin)
10281 {
10282 if (hmargin == vmargin)
10283 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10284 else
10285 plist = Fplist_put (plist, QCmargin,
10286 Fcons (make_number (hmargin),
10287 make_number (vmargin)));
10288 }
10289
10290 /* If button is not enabled, and we don't have special images
10291 for the disabled state, make the image appear disabled by
10292 applying an appropriate algorithm to it. */
10293 if (!enabled_p && idx < 0)
10294 plist = Fplist_put (plist, QCconversion, Qdisabled);
10295
10296 /* Put a `display' text property on the string for the image to
10297 display. Put a `menu-item' property on the string that gives
10298 the start of this item's properties in the tool-bar items
10299 vector. */
10300 image = Fcons (Qimage, plist);
10301 props = list4 (Qdisplay, image,
10302 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10303
10304 /* Let the last image hide all remaining spaces in the tool bar
10305 string. The string can be longer than needed when we reuse a
10306 previous string. */
10307 if (i + 1 == f->n_tool_bar_items)
10308 end = SCHARS (f->desired_tool_bar_string);
10309 else
10310 end = i + 1;
10311 Fadd_text_properties (make_number (i), make_number (end),
10312 props, f->desired_tool_bar_string);
10313 #undef PROP
10314 }
10315
10316 UNGCPRO;
10317 }
10318
10319
10320 /* Display one line of the tool-bar of frame IT->f.
10321
10322 HEIGHT specifies the desired height of the tool-bar line.
10323 If the actual height of the glyph row is less than HEIGHT, the
10324 row's height is increased to HEIGHT, and the icons are centered
10325 vertically in the new height.
10326
10327 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10328 count a final empty row in case the tool-bar width exactly matches
10329 the window width.
10330 */
10331
10332 static void
10333 display_tool_bar_line (struct it *it, int height)
10334 {
10335 struct glyph_row *row = it->glyph_row;
10336 int max_x = it->last_visible_x;
10337 struct glyph *last;
10338
10339 prepare_desired_row (row);
10340 row->y = it->current_y;
10341
10342 /* Note that this isn't made use of if the face hasn't a box,
10343 so there's no need to check the face here. */
10344 it->start_of_box_run_p = 1;
10345
10346 while (it->current_x < max_x)
10347 {
10348 int x, n_glyphs_before, i, nglyphs;
10349 struct it it_before;
10350
10351 /* Get the next display element. */
10352 if (!get_next_display_element (it))
10353 {
10354 /* Don't count empty row if we are counting needed tool-bar lines. */
10355 if (height < 0 && !it->hpos)
10356 return;
10357 break;
10358 }
10359
10360 /* Produce glyphs. */
10361 n_glyphs_before = row->used[TEXT_AREA];
10362 it_before = *it;
10363
10364 PRODUCE_GLYPHS (it);
10365
10366 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10367 i = 0;
10368 x = it_before.current_x;
10369 while (i < nglyphs)
10370 {
10371 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10372
10373 if (x + glyph->pixel_width > max_x)
10374 {
10375 /* Glyph doesn't fit on line. Backtrack. */
10376 row->used[TEXT_AREA] = n_glyphs_before;
10377 *it = it_before;
10378 /* If this is the only glyph on this line, it will never fit on the
10379 tool-bar, so skip it. But ensure there is at least one glyph,
10380 so we don't accidentally disable the tool-bar. */
10381 if (n_glyphs_before == 0
10382 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10383 break;
10384 goto out;
10385 }
10386
10387 ++it->hpos;
10388 x += glyph->pixel_width;
10389 ++i;
10390 }
10391
10392 /* Stop at line ends. */
10393 if (ITERATOR_AT_END_OF_LINE_P (it))
10394 break;
10395
10396 set_iterator_to_next (it, 1);
10397 }
10398
10399 out:;
10400
10401 row->displays_text_p = row->used[TEXT_AREA] != 0;
10402
10403 /* Use default face for the border below the tool bar.
10404
10405 FIXME: When auto-resize-tool-bars is grow-only, there is
10406 no additional border below the possibly empty tool-bar lines.
10407 So to make the extra empty lines look "normal", we have to
10408 use the tool-bar face for the border too. */
10409 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10410 it->face_id = DEFAULT_FACE_ID;
10411
10412 extend_face_to_end_of_line (it);
10413 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10414 last->right_box_line_p = 1;
10415 if (last == row->glyphs[TEXT_AREA])
10416 last->left_box_line_p = 1;
10417
10418 /* Make line the desired height and center it vertically. */
10419 if ((height -= it->max_ascent + it->max_descent) > 0)
10420 {
10421 /* Don't add more than one line height. */
10422 height %= FRAME_LINE_HEIGHT (it->f);
10423 it->max_ascent += height / 2;
10424 it->max_descent += (height + 1) / 2;
10425 }
10426
10427 compute_line_metrics (it);
10428
10429 /* If line is empty, make it occupy the rest of the tool-bar. */
10430 if (!row->displays_text_p)
10431 {
10432 row->height = row->phys_height = it->last_visible_y - row->y;
10433 row->visible_height = row->height;
10434 row->ascent = row->phys_ascent = 0;
10435 row->extra_line_spacing = 0;
10436 }
10437
10438 row->full_width_p = 1;
10439 row->continued_p = 0;
10440 row->truncated_on_left_p = 0;
10441 row->truncated_on_right_p = 0;
10442
10443 it->current_x = it->hpos = 0;
10444 it->current_y += row->height;
10445 ++it->vpos;
10446 ++it->glyph_row;
10447 }
10448
10449
10450 /* Max tool-bar height. */
10451
10452 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10453 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10454
10455 /* Value is the number of screen lines needed to make all tool-bar
10456 items of frame F visible. The number of actual rows needed is
10457 returned in *N_ROWS if non-NULL. */
10458
10459 static int
10460 tool_bar_lines_needed (struct frame *f, int *n_rows)
10461 {
10462 struct window *w = XWINDOW (f->tool_bar_window);
10463 struct it it;
10464 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10465 the desired matrix, so use (unused) mode-line row as temporary row to
10466 avoid destroying the first tool-bar row. */
10467 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10468
10469 /* Initialize an iterator for iteration over
10470 F->desired_tool_bar_string in the tool-bar window of frame F. */
10471 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10472 it.first_visible_x = 0;
10473 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10474 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10475
10476 while (!ITERATOR_AT_END_P (&it))
10477 {
10478 clear_glyph_row (temp_row);
10479 it.glyph_row = temp_row;
10480 display_tool_bar_line (&it, -1);
10481 }
10482 clear_glyph_row (temp_row);
10483
10484 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10485 if (n_rows)
10486 *n_rows = it.vpos > 0 ? it.vpos : -1;
10487
10488 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10489 }
10490
10491
10492 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10493 0, 1, 0,
10494 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10495 (Lisp_Object frame)
10496 {
10497 struct frame *f;
10498 struct window *w;
10499 int nlines = 0;
10500
10501 if (NILP (frame))
10502 frame = selected_frame;
10503 else
10504 CHECK_FRAME (frame);
10505 f = XFRAME (frame);
10506
10507 if (WINDOWP (f->tool_bar_window)
10508 || (w = XWINDOW (f->tool_bar_window),
10509 WINDOW_TOTAL_LINES (w) > 0))
10510 {
10511 update_tool_bar (f, 1);
10512 if (f->n_tool_bar_items)
10513 {
10514 build_desired_tool_bar_string (f);
10515 nlines = tool_bar_lines_needed (f, NULL);
10516 }
10517 }
10518
10519 return make_number (nlines);
10520 }
10521
10522
10523 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10524 height should be changed. */
10525
10526 static int
10527 redisplay_tool_bar (struct frame *f)
10528 {
10529 struct window *w;
10530 struct it it;
10531 struct glyph_row *row;
10532
10533 #if defined (USE_GTK) || defined (HAVE_NS)
10534 if (FRAME_EXTERNAL_TOOL_BAR (f))
10535 update_frame_tool_bar (f);
10536 return 0;
10537 #endif
10538
10539 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10540 do anything. This means you must start with tool-bar-lines
10541 non-zero to get the auto-sizing effect. Or in other words, you
10542 can turn off tool-bars by specifying tool-bar-lines zero. */
10543 if (!WINDOWP (f->tool_bar_window)
10544 || (w = XWINDOW (f->tool_bar_window),
10545 WINDOW_TOTAL_LINES (w) == 0))
10546 return 0;
10547
10548 /* Set up an iterator for the tool-bar window. */
10549 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10550 it.first_visible_x = 0;
10551 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10552 row = it.glyph_row;
10553
10554 /* Build a string that represents the contents of the tool-bar. */
10555 build_desired_tool_bar_string (f);
10556 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10557
10558 if (f->n_tool_bar_rows == 0)
10559 {
10560 int nlines;
10561
10562 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10563 nlines != WINDOW_TOTAL_LINES (w)))
10564 {
10565 Lisp_Object frame;
10566 int old_height = WINDOW_TOTAL_LINES (w);
10567
10568 XSETFRAME (frame, f);
10569 Fmodify_frame_parameters (frame,
10570 Fcons (Fcons (Qtool_bar_lines,
10571 make_number (nlines)),
10572 Qnil));
10573 if (WINDOW_TOTAL_LINES (w) != old_height)
10574 {
10575 clear_glyph_matrix (w->desired_matrix);
10576 fonts_changed_p = 1;
10577 return 1;
10578 }
10579 }
10580 }
10581
10582 /* Display as many lines as needed to display all tool-bar items. */
10583
10584 if (f->n_tool_bar_rows > 0)
10585 {
10586 int border, rows, height, extra;
10587
10588 if (INTEGERP (Vtool_bar_border))
10589 border = XINT (Vtool_bar_border);
10590 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10591 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10592 else if (EQ (Vtool_bar_border, Qborder_width))
10593 border = f->border_width;
10594 else
10595 border = 0;
10596 if (border < 0)
10597 border = 0;
10598
10599 rows = f->n_tool_bar_rows;
10600 height = max (1, (it.last_visible_y - border) / rows);
10601 extra = it.last_visible_y - border - height * rows;
10602
10603 while (it.current_y < it.last_visible_y)
10604 {
10605 int h = 0;
10606 if (extra > 0 && rows-- > 0)
10607 {
10608 h = (extra + rows - 1) / rows;
10609 extra -= h;
10610 }
10611 display_tool_bar_line (&it, height + h);
10612 }
10613 }
10614 else
10615 {
10616 while (it.current_y < it.last_visible_y)
10617 display_tool_bar_line (&it, 0);
10618 }
10619
10620 /* It doesn't make much sense to try scrolling in the tool-bar
10621 window, so don't do it. */
10622 w->desired_matrix->no_scrolling_p = 1;
10623 w->must_be_updated_p = 1;
10624
10625 if (!NILP (Vauto_resize_tool_bars))
10626 {
10627 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10628 int change_height_p = 0;
10629
10630 /* If we couldn't display everything, change the tool-bar's
10631 height if there is room for more. */
10632 if (IT_STRING_CHARPOS (it) < it.end_charpos
10633 && it.current_y < max_tool_bar_height)
10634 change_height_p = 1;
10635
10636 row = it.glyph_row - 1;
10637
10638 /* If there are blank lines at the end, except for a partially
10639 visible blank line at the end that is smaller than
10640 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10641 if (!row->displays_text_p
10642 && row->height >= FRAME_LINE_HEIGHT (f))
10643 change_height_p = 1;
10644
10645 /* If row displays tool-bar items, but is partially visible,
10646 change the tool-bar's height. */
10647 if (row->displays_text_p
10648 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10649 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10650 change_height_p = 1;
10651
10652 /* Resize windows as needed by changing the `tool-bar-lines'
10653 frame parameter. */
10654 if (change_height_p)
10655 {
10656 Lisp_Object frame;
10657 int old_height = WINDOW_TOTAL_LINES (w);
10658 int nrows;
10659 int nlines = tool_bar_lines_needed (f, &nrows);
10660
10661 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10662 && !f->minimize_tool_bar_window_p)
10663 ? (nlines > old_height)
10664 : (nlines != old_height));
10665 f->minimize_tool_bar_window_p = 0;
10666
10667 if (change_height_p)
10668 {
10669 XSETFRAME (frame, f);
10670 Fmodify_frame_parameters (frame,
10671 Fcons (Fcons (Qtool_bar_lines,
10672 make_number (nlines)),
10673 Qnil));
10674 if (WINDOW_TOTAL_LINES (w) != old_height)
10675 {
10676 clear_glyph_matrix (w->desired_matrix);
10677 f->n_tool_bar_rows = nrows;
10678 fonts_changed_p = 1;
10679 return 1;
10680 }
10681 }
10682 }
10683 }
10684
10685 f->minimize_tool_bar_window_p = 0;
10686 return 0;
10687 }
10688
10689
10690 /* Get information about the tool-bar item which is displayed in GLYPH
10691 on frame F. Return in *PROP_IDX the index where tool-bar item
10692 properties start in F->tool_bar_items. Value is zero if
10693 GLYPH doesn't display a tool-bar item. */
10694
10695 static int
10696 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10697 {
10698 Lisp_Object prop;
10699 int success_p;
10700 int charpos;
10701
10702 /* This function can be called asynchronously, which means we must
10703 exclude any possibility that Fget_text_property signals an
10704 error. */
10705 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10706 charpos = max (0, charpos);
10707
10708 /* Get the text property `menu-item' at pos. The value of that
10709 property is the start index of this item's properties in
10710 F->tool_bar_items. */
10711 prop = Fget_text_property (make_number (charpos),
10712 Qmenu_item, f->current_tool_bar_string);
10713 if (INTEGERP (prop))
10714 {
10715 *prop_idx = XINT (prop);
10716 success_p = 1;
10717 }
10718 else
10719 success_p = 0;
10720
10721 return success_p;
10722 }
10723
10724 \f
10725 /* Get information about the tool-bar item at position X/Y on frame F.
10726 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10727 the current matrix of the tool-bar window of F, or NULL if not
10728 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10729 item in F->tool_bar_items. Value is
10730
10731 -1 if X/Y is not on a tool-bar item
10732 0 if X/Y is on the same item that was highlighted before.
10733 1 otherwise. */
10734
10735 static int
10736 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10737 int *hpos, int *vpos, int *prop_idx)
10738 {
10739 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10740 struct window *w = XWINDOW (f->tool_bar_window);
10741 int area;
10742
10743 /* Find the glyph under X/Y. */
10744 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10745 if (*glyph == NULL)
10746 return -1;
10747
10748 /* Get the start of this tool-bar item's properties in
10749 f->tool_bar_items. */
10750 if (!tool_bar_item_info (f, *glyph, prop_idx))
10751 return -1;
10752
10753 /* Is mouse on the highlighted item? */
10754 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10755 && *vpos >= hlinfo->mouse_face_beg_row
10756 && *vpos <= hlinfo->mouse_face_end_row
10757 && (*vpos > hlinfo->mouse_face_beg_row
10758 || *hpos >= hlinfo->mouse_face_beg_col)
10759 && (*vpos < hlinfo->mouse_face_end_row
10760 || *hpos < hlinfo->mouse_face_end_col
10761 || hlinfo->mouse_face_past_end))
10762 return 0;
10763
10764 return 1;
10765 }
10766
10767
10768 /* EXPORT:
10769 Handle mouse button event on the tool-bar of frame F, at
10770 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10771 0 for button release. MODIFIERS is event modifiers for button
10772 release. */
10773
10774 void
10775 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10776 unsigned int modifiers)
10777 {
10778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10779 struct window *w = XWINDOW (f->tool_bar_window);
10780 int hpos, vpos, prop_idx;
10781 struct glyph *glyph;
10782 Lisp_Object enabled_p;
10783
10784 /* If not on the highlighted tool-bar item, return. */
10785 frame_to_window_pixel_xy (w, &x, &y);
10786 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10787 return;
10788
10789 /* If item is disabled, do nothing. */
10790 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10791 if (NILP (enabled_p))
10792 return;
10793
10794 if (down_p)
10795 {
10796 /* Show item in pressed state. */
10797 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10798 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10799 last_tool_bar_item = prop_idx;
10800 }
10801 else
10802 {
10803 Lisp_Object key, frame;
10804 struct input_event event;
10805 EVENT_INIT (event);
10806
10807 /* Show item in released state. */
10808 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10809 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10810
10811 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10812
10813 XSETFRAME (frame, f);
10814 event.kind = TOOL_BAR_EVENT;
10815 event.frame_or_window = frame;
10816 event.arg = frame;
10817 kbd_buffer_store_event (&event);
10818
10819 event.kind = TOOL_BAR_EVENT;
10820 event.frame_or_window = frame;
10821 event.arg = key;
10822 event.modifiers = modifiers;
10823 kbd_buffer_store_event (&event);
10824 last_tool_bar_item = -1;
10825 }
10826 }
10827
10828
10829 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10830 tool-bar window-relative coordinates X/Y. Called from
10831 note_mouse_highlight. */
10832
10833 static void
10834 note_tool_bar_highlight (struct frame *f, int x, int y)
10835 {
10836 Lisp_Object window = f->tool_bar_window;
10837 struct window *w = XWINDOW (window);
10838 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10840 int hpos, vpos;
10841 struct glyph *glyph;
10842 struct glyph_row *row;
10843 int i;
10844 Lisp_Object enabled_p;
10845 int prop_idx;
10846 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10847 int mouse_down_p, rc;
10848
10849 /* Function note_mouse_highlight is called with negative X/Y
10850 values when mouse moves outside of the frame. */
10851 if (x <= 0 || y <= 0)
10852 {
10853 clear_mouse_face (hlinfo);
10854 return;
10855 }
10856
10857 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10858 if (rc < 0)
10859 {
10860 /* Not on tool-bar item. */
10861 clear_mouse_face (hlinfo);
10862 return;
10863 }
10864 else if (rc == 0)
10865 /* On same tool-bar item as before. */
10866 goto set_help_echo;
10867
10868 clear_mouse_face (hlinfo);
10869
10870 /* Mouse is down, but on different tool-bar item? */
10871 mouse_down_p = (dpyinfo->grabbed
10872 && f == last_mouse_frame
10873 && FRAME_LIVE_P (f));
10874 if (mouse_down_p
10875 && last_tool_bar_item != prop_idx)
10876 return;
10877
10878 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10879 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10880
10881 /* If tool-bar item is not enabled, don't highlight it. */
10882 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10883 if (!NILP (enabled_p))
10884 {
10885 /* Compute the x-position of the glyph. In front and past the
10886 image is a space. We include this in the highlighted area. */
10887 row = MATRIX_ROW (w->current_matrix, vpos);
10888 for (i = x = 0; i < hpos; ++i)
10889 x += row->glyphs[TEXT_AREA][i].pixel_width;
10890
10891 /* Record this as the current active region. */
10892 hlinfo->mouse_face_beg_col = hpos;
10893 hlinfo->mouse_face_beg_row = vpos;
10894 hlinfo->mouse_face_beg_x = x;
10895 hlinfo->mouse_face_beg_y = row->y;
10896 hlinfo->mouse_face_past_end = 0;
10897
10898 hlinfo->mouse_face_end_col = hpos + 1;
10899 hlinfo->mouse_face_end_row = vpos;
10900 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10901 hlinfo->mouse_face_end_y = row->y;
10902 hlinfo->mouse_face_window = window;
10903 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10904
10905 /* Display it as active. */
10906 show_mouse_face (hlinfo, draw);
10907 hlinfo->mouse_face_image_state = draw;
10908 }
10909
10910 set_help_echo:
10911
10912 /* Set help_echo_string to a help string to display for this tool-bar item.
10913 XTread_socket does the rest. */
10914 help_echo_object = help_echo_window = Qnil;
10915 help_echo_pos = -1;
10916 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10917 if (NILP (help_echo_string))
10918 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10919 }
10920
10921 #endif /* HAVE_WINDOW_SYSTEM */
10922
10923
10924 \f
10925 /************************************************************************
10926 Horizontal scrolling
10927 ************************************************************************/
10928
10929 static int hscroll_window_tree (Lisp_Object);
10930 static int hscroll_windows (Lisp_Object);
10931
10932 /* For all leaf windows in the window tree rooted at WINDOW, set their
10933 hscroll value so that PT is (i) visible in the window, and (ii) so
10934 that it is not within a certain margin at the window's left and
10935 right border. Value is non-zero if any window's hscroll has been
10936 changed. */
10937
10938 static int
10939 hscroll_window_tree (Lisp_Object window)
10940 {
10941 int hscrolled_p = 0;
10942 int hscroll_relative_p = FLOATP (Vhscroll_step);
10943 int hscroll_step_abs = 0;
10944 double hscroll_step_rel = 0;
10945
10946 if (hscroll_relative_p)
10947 {
10948 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10949 if (hscroll_step_rel < 0)
10950 {
10951 hscroll_relative_p = 0;
10952 hscroll_step_abs = 0;
10953 }
10954 }
10955 else if (INTEGERP (Vhscroll_step))
10956 {
10957 hscroll_step_abs = XINT (Vhscroll_step);
10958 if (hscroll_step_abs < 0)
10959 hscroll_step_abs = 0;
10960 }
10961 else
10962 hscroll_step_abs = 0;
10963
10964 while (WINDOWP (window))
10965 {
10966 struct window *w = XWINDOW (window);
10967
10968 if (WINDOWP (w->hchild))
10969 hscrolled_p |= hscroll_window_tree (w->hchild);
10970 else if (WINDOWP (w->vchild))
10971 hscrolled_p |= hscroll_window_tree (w->vchild);
10972 else if (w->cursor.vpos >= 0)
10973 {
10974 int h_margin;
10975 int text_area_width;
10976 struct glyph_row *current_cursor_row
10977 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10978 struct glyph_row *desired_cursor_row
10979 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10980 struct glyph_row *cursor_row
10981 = (desired_cursor_row->enabled_p
10982 ? desired_cursor_row
10983 : current_cursor_row);
10984
10985 text_area_width = window_box_width (w, TEXT_AREA);
10986
10987 /* Scroll when cursor is inside this scroll margin. */
10988 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10989
10990 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10991 && ((XFASTINT (w->hscroll)
10992 && w->cursor.x <= h_margin)
10993 || (cursor_row->enabled_p
10994 && cursor_row->truncated_on_right_p
10995 && (w->cursor.x >= text_area_width - h_margin))))
10996 {
10997 struct it it;
10998 int hscroll;
10999 struct buffer *saved_current_buffer;
11000 EMACS_INT pt;
11001 int wanted_x;
11002
11003 /* Find point in a display of infinite width. */
11004 saved_current_buffer = current_buffer;
11005 current_buffer = XBUFFER (w->buffer);
11006
11007 if (w == XWINDOW (selected_window))
11008 pt = PT;
11009 else
11010 {
11011 pt = marker_position (w->pointm);
11012 pt = max (BEGV, pt);
11013 pt = min (ZV, pt);
11014 }
11015
11016 /* Move iterator to pt starting at cursor_row->start in
11017 a line with infinite width. */
11018 init_to_row_start (&it, w, cursor_row);
11019 it.last_visible_x = INFINITY;
11020 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11021 current_buffer = saved_current_buffer;
11022
11023 /* Position cursor in window. */
11024 if (!hscroll_relative_p && hscroll_step_abs == 0)
11025 hscroll = max (0, (it.current_x
11026 - (ITERATOR_AT_END_OF_LINE_P (&it)
11027 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11028 : (text_area_width / 2))))
11029 / FRAME_COLUMN_WIDTH (it.f);
11030 else if (w->cursor.x >= text_area_width - h_margin)
11031 {
11032 if (hscroll_relative_p)
11033 wanted_x = text_area_width * (1 - hscroll_step_rel)
11034 - h_margin;
11035 else
11036 wanted_x = text_area_width
11037 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11038 - h_margin;
11039 hscroll
11040 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11041 }
11042 else
11043 {
11044 if (hscroll_relative_p)
11045 wanted_x = text_area_width * hscroll_step_rel
11046 + h_margin;
11047 else
11048 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11049 + h_margin;
11050 hscroll
11051 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11052 }
11053 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11054
11055 /* Don't call Fset_window_hscroll if value hasn't
11056 changed because it will prevent redisplay
11057 optimizations. */
11058 if (XFASTINT (w->hscroll) != hscroll)
11059 {
11060 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11061 w->hscroll = make_number (hscroll);
11062 hscrolled_p = 1;
11063 }
11064 }
11065 }
11066
11067 window = w->next;
11068 }
11069
11070 /* Value is non-zero if hscroll of any leaf window has been changed. */
11071 return hscrolled_p;
11072 }
11073
11074
11075 /* Set hscroll so that cursor is visible and not inside horizontal
11076 scroll margins for all windows in the tree rooted at WINDOW. See
11077 also hscroll_window_tree above. Value is non-zero if any window's
11078 hscroll has been changed. If it has, desired matrices on the frame
11079 of WINDOW are cleared. */
11080
11081 static int
11082 hscroll_windows (Lisp_Object window)
11083 {
11084 int hscrolled_p = hscroll_window_tree (window);
11085 if (hscrolled_p)
11086 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11087 return hscrolled_p;
11088 }
11089
11090
11091 \f
11092 /************************************************************************
11093 Redisplay
11094 ************************************************************************/
11095
11096 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11097 to a non-zero value. This is sometimes handy to have in a debugger
11098 session. */
11099
11100 #if GLYPH_DEBUG
11101
11102 /* First and last unchanged row for try_window_id. */
11103
11104 static int debug_first_unchanged_at_end_vpos;
11105 static int debug_last_unchanged_at_beg_vpos;
11106
11107 /* Delta vpos and y. */
11108
11109 static int debug_dvpos, debug_dy;
11110
11111 /* Delta in characters and bytes for try_window_id. */
11112
11113 static EMACS_INT debug_delta, debug_delta_bytes;
11114
11115 /* Values of window_end_pos and window_end_vpos at the end of
11116 try_window_id. */
11117
11118 static EMACS_INT debug_end_vpos;
11119
11120 /* Append a string to W->desired_matrix->method. FMT is a printf
11121 format string. If trace_redisplay_p is non-zero also printf the
11122 resulting string to stderr. */
11123
11124 static void debug_method_add (struct window *, char const *, ...)
11125 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11126
11127 static void
11128 debug_method_add (struct window *w, char const *fmt, ...)
11129 {
11130 char buffer[512];
11131 char *method = w->desired_matrix->method;
11132 int len = strlen (method);
11133 int size = sizeof w->desired_matrix->method;
11134 int remaining = size - len - 1;
11135 va_list ap;
11136
11137 va_start (ap, fmt);
11138 vsprintf (buffer, fmt, ap);
11139 va_end (ap);
11140 if (len && remaining)
11141 {
11142 method[len] = '|';
11143 --remaining, ++len;
11144 }
11145
11146 strncpy (method + len, buffer, remaining);
11147
11148 if (trace_redisplay_p)
11149 fprintf (stderr, "%p (%s): %s\n",
11150 w,
11151 ((BUFFERP (w->buffer)
11152 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11153 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11154 : "no buffer"),
11155 buffer);
11156 }
11157
11158 #endif /* GLYPH_DEBUG */
11159
11160
11161 /* Value is non-zero if all changes in window W, which displays
11162 current_buffer, are in the text between START and END. START is a
11163 buffer position, END is given as a distance from Z. Used in
11164 redisplay_internal for display optimization. */
11165
11166 static inline int
11167 text_outside_line_unchanged_p (struct window *w,
11168 EMACS_INT start, EMACS_INT end)
11169 {
11170 int unchanged_p = 1;
11171
11172 /* If text or overlays have changed, see where. */
11173 if (XFASTINT (w->last_modified) < MODIFF
11174 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11175 {
11176 /* Gap in the line? */
11177 if (GPT < start || Z - GPT < end)
11178 unchanged_p = 0;
11179
11180 /* Changes start in front of the line, or end after it? */
11181 if (unchanged_p
11182 && (BEG_UNCHANGED < start - 1
11183 || END_UNCHANGED < end))
11184 unchanged_p = 0;
11185
11186 /* If selective display, can't optimize if changes start at the
11187 beginning of the line. */
11188 if (unchanged_p
11189 && INTEGERP (BVAR (current_buffer, selective_display))
11190 && XINT (BVAR (current_buffer, selective_display)) > 0
11191 && (BEG_UNCHANGED < start || GPT <= start))
11192 unchanged_p = 0;
11193
11194 /* If there are overlays at the start or end of the line, these
11195 may have overlay strings with newlines in them. A change at
11196 START, for instance, may actually concern the display of such
11197 overlay strings as well, and they are displayed on different
11198 lines. So, quickly rule out this case. (For the future, it
11199 might be desirable to implement something more telling than
11200 just BEG/END_UNCHANGED.) */
11201 if (unchanged_p)
11202 {
11203 if (BEG + BEG_UNCHANGED == start
11204 && overlay_touches_p (start))
11205 unchanged_p = 0;
11206 if (END_UNCHANGED == end
11207 && overlay_touches_p (Z - end))
11208 unchanged_p = 0;
11209 }
11210
11211 /* Under bidi reordering, adding or deleting a character in the
11212 beginning of a paragraph, before the first strong directional
11213 character, can change the base direction of the paragraph (unless
11214 the buffer specifies a fixed paragraph direction), which will
11215 require to redisplay the whole paragraph. It might be worthwhile
11216 to find the paragraph limits and widen the range of redisplayed
11217 lines to that, but for now just give up this optimization. */
11218 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11219 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11220 unchanged_p = 0;
11221 }
11222
11223 return unchanged_p;
11224 }
11225
11226
11227 /* Do a frame update, taking possible shortcuts into account. This is
11228 the main external entry point for redisplay.
11229
11230 If the last redisplay displayed an echo area message and that message
11231 is no longer requested, we clear the echo area or bring back the
11232 mini-buffer if that is in use. */
11233
11234 void
11235 redisplay (void)
11236 {
11237 redisplay_internal ();
11238 }
11239
11240
11241 static Lisp_Object
11242 overlay_arrow_string_or_property (Lisp_Object var)
11243 {
11244 Lisp_Object val;
11245
11246 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11247 return val;
11248
11249 return Voverlay_arrow_string;
11250 }
11251
11252 /* Return 1 if there are any overlay-arrows in current_buffer. */
11253 static int
11254 overlay_arrow_in_current_buffer_p (void)
11255 {
11256 Lisp_Object vlist;
11257
11258 for (vlist = Voverlay_arrow_variable_list;
11259 CONSP (vlist);
11260 vlist = XCDR (vlist))
11261 {
11262 Lisp_Object var = XCAR (vlist);
11263 Lisp_Object val;
11264
11265 if (!SYMBOLP (var))
11266 continue;
11267 val = find_symbol_value (var);
11268 if (MARKERP (val)
11269 && current_buffer == XMARKER (val)->buffer)
11270 return 1;
11271 }
11272 return 0;
11273 }
11274
11275
11276 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11277 has changed. */
11278
11279 static int
11280 overlay_arrows_changed_p (void)
11281 {
11282 Lisp_Object vlist;
11283
11284 for (vlist = Voverlay_arrow_variable_list;
11285 CONSP (vlist);
11286 vlist = XCDR (vlist))
11287 {
11288 Lisp_Object var = XCAR (vlist);
11289 Lisp_Object val, pstr;
11290
11291 if (!SYMBOLP (var))
11292 continue;
11293 val = find_symbol_value (var);
11294 if (!MARKERP (val))
11295 continue;
11296 if (! EQ (COERCE_MARKER (val),
11297 Fget (var, Qlast_arrow_position))
11298 || ! (pstr = overlay_arrow_string_or_property (var),
11299 EQ (pstr, Fget (var, Qlast_arrow_string))))
11300 return 1;
11301 }
11302 return 0;
11303 }
11304
11305 /* Mark overlay arrows to be updated on next redisplay. */
11306
11307 static void
11308 update_overlay_arrows (int up_to_date)
11309 {
11310 Lisp_Object vlist;
11311
11312 for (vlist = Voverlay_arrow_variable_list;
11313 CONSP (vlist);
11314 vlist = XCDR (vlist))
11315 {
11316 Lisp_Object var = XCAR (vlist);
11317
11318 if (!SYMBOLP (var))
11319 continue;
11320
11321 if (up_to_date > 0)
11322 {
11323 Lisp_Object val = find_symbol_value (var);
11324 Fput (var, Qlast_arrow_position,
11325 COERCE_MARKER (val));
11326 Fput (var, Qlast_arrow_string,
11327 overlay_arrow_string_or_property (var));
11328 }
11329 else if (up_to_date < 0
11330 || !NILP (Fget (var, Qlast_arrow_position)))
11331 {
11332 Fput (var, Qlast_arrow_position, Qt);
11333 Fput (var, Qlast_arrow_string, Qt);
11334 }
11335 }
11336 }
11337
11338
11339 /* Return overlay arrow string to display at row.
11340 Return integer (bitmap number) for arrow bitmap in left fringe.
11341 Return nil if no overlay arrow. */
11342
11343 static Lisp_Object
11344 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11345 {
11346 Lisp_Object vlist;
11347
11348 for (vlist = Voverlay_arrow_variable_list;
11349 CONSP (vlist);
11350 vlist = XCDR (vlist))
11351 {
11352 Lisp_Object var = XCAR (vlist);
11353 Lisp_Object val;
11354
11355 if (!SYMBOLP (var))
11356 continue;
11357
11358 val = find_symbol_value (var);
11359
11360 if (MARKERP (val)
11361 && current_buffer == XMARKER (val)->buffer
11362 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11363 {
11364 if (FRAME_WINDOW_P (it->f)
11365 /* FIXME: if ROW->reversed_p is set, this should test
11366 the right fringe, not the left one. */
11367 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11368 {
11369 #ifdef HAVE_WINDOW_SYSTEM
11370 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11371 {
11372 int fringe_bitmap;
11373 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11374 return make_number (fringe_bitmap);
11375 }
11376 #endif
11377 return make_number (-1); /* Use default arrow bitmap */
11378 }
11379 return overlay_arrow_string_or_property (var);
11380 }
11381 }
11382
11383 return Qnil;
11384 }
11385
11386 /* Return 1 if point moved out of or into a composition. Otherwise
11387 return 0. PREV_BUF and PREV_PT are the last point buffer and
11388 position. BUF and PT are the current point buffer and position. */
11389
11390 static int
11391 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11392 struct buffer *buf, EMACS_INT pt)
11393 {
11394 EMACS_INT start, end;
11395 Lisp_Object prop;
11396 Lisp_Object buffer;
11397
11398 XSETBUFFER (buffer, buf);
11399 /* Check a composition at the last point if point moved within the
11400 same buffer. */
11401 if (prev_buf == buf)
11402 {
11403 if (prev_pt == pt)
11404 /* Point didn't move. */
11405 return 0;
11406
11407 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11408 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11409 && COMPOSITION_VALID_P (start, end, prop)
11410 && start < prev_pt && end > prev_pt)
11411 /* The last point was within the composition. Return 1 iff
11412 point moved out of the composition. */
11413 return (pt <= start || pt >= end);
11414 }
11415
11416 /* Check a composition at the current point. */
11417 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11418 && find_composition (pt, -1, &start, &end, &prop, buffer)
11419 && COMPOSITION_VALID_P (start, end, prop)
11420 && start < pt && end > pt);
11421 }
11422
11423
11424 /* Reconsider the setting of B->clip_changed which is displayed
11425 in window W. */
11426
11427 static inline void
11428 reconsider_clip_changes (struct window *w, struct buffer *b)
11429 {
11430 if (b->clip_changed
11431 && !NILP (w->window_end_valid)
11432 && w->current_matrix->buffer == b
11433 && w->current_matrix->zv == BUF_ZV (b)
11434 && w->current_matrix->begv == BUF_BEGV (b))
11435 b->clip_changed = 0;
11436
11437 /* If display wasn't paused, and W is not a tool bar window, see if
11438 point has been moved into or out of a composition. In that case,
11439 we set b->clip_changed to 1 to force updating the screen. If
11440 b->clip_changed has already been set to 1, we can skip this
11441 check. */
11442 if (!b->clip_changed
11443 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11444 {
11445 EMACS_INT pt;
11446
11447 if (w == XWINDOW (selected_window))
11448 pt = PT;
11449 else
11450 pt = marker_position (w->pointm);
11451
11452 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11453 || pt != XINT (w->last_point))
11454 && check_point_in_composition (w->current_matrix->buffer,
11455 XINT (w->last_point),
11456 XBUFFER (w->buffer), pt))
11457 b->clip_changed = 1;
11458 }
11459 }
11460 \f
11461
11462 /* Select FRAME to forward the values of frame-local variables into C
11463 variables so that the redisplay routines can access those values
11464 directly. */
11465
11466 static void
11467 select_frame_for_redisplay (Lisp_Object frame)
11468 {
11469 Lisp_Object tail, tem;
11470 Lisp_Object old = selected_frame;
11471 struct Lisp_Symbol *sym;
11472
11473 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11474
11475 selected_frame = frame;
11476
11477 do {
11478 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11479 if (CONSP (XCAR (tail))
11480 && (tem = XCAR (XCAR (tail)),
11481 SYMBOLP (tem))
11482 && (sym = indirect_variable (XSYMBOL (tem)),
11483 sym->redirect == SYMBOL_LOCALIZED)
11484 && sym->val.blv->frame_local)
11485 /* Use find_symbol_value rather than Fsymbol_value
11486 to avoid an error if it is void. */
11487 find_symbol_value (tem);
11488 } while (!EQ (frame, old) && (frame = old, 1));
11489 }
11490
11491
11492 #define STOP_POLLING \
11493 do { if (! polling_stopped_here) stop_polling (); \
11494 polling_stopped_here = 1; } while (0)
11495
11496 #define RESUME_POLLING \
11497 do { if (polling_stopped_here) start_polling (); \
11498 polling_stopped_here = 0; } while (0)
11499
11500
11501 /* Perhaps in the future avoid recentering windows if it
11502 is not necessary; currently that causes some problems. */
11503
11504 static void
11505 redisplay_internal (void)
11506 {
11507 struct window *w = XWINDOW (selected_window);
11508 struct window *sw;
11509 struct frame *fr;
11510 int pending;
11511 int must_finish = 0;
11512 struct text_pos tlbufpos, tlendpos;
11513 int number_of_visible_frames;
11514 int count, count1;
11515 struct frame *sf;
11516 int polling_stopped_here = 0;
11517 Lisp_Object old_frame = selected_frame;
11518
11519 /* Non-zero means redisplay has to consider all windows on all
11520 frames. Zero means, only selected_window is considered. */
11521 int consider_all_windows_p;
11522
11523 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11524
11525 /* No redisplay if running in batch mode or frame is not yet fully
11526 initialized, or redisplay is explicitly turned off by setting
11527 Vinhibit_redisplay. */
11528 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11529 || !NILP (Vinhibit_redisplay))
11530 return;
11531
11532 /* Don't examine these until after testing Vinhibit_redisplay.
11533 When Emacs is shutting down, perhaps because its connection to
11534 X has dropped, we should not look at them at all. */
11535 fr = XFRAME (w->frame);
11536 sf = SELECTED_FRAME ();
11537
11538 if (!fr->glyphs_initialized_p)
11539 return;
11540
11541 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11542 if (popup_activated ())
11543 return;
11544 #endif
11545
11546 /* I don't think this happens but let's be paranoid. */
11547 if (redisplaying_p)
11548 return;
11549
11550 /* Record a function that resets redisplaying_p to its old value
11551 when we leave this function. */
11552 count = SPECPDL_INDEX ();
11553 record_unwind_protect (unwind_redisplay,
11554 Fcons (make_number (redisplaying_p), selected_frame));
11555 ++redisplaying_p;
11556 specbind (Qinhibit_free_realized_faces, Qnil);
11557
11558 {
11559 Lisp_Object tail, frame;
11560
11561 FOR_EACH_FRAME (tail, frame)
11562 {
11563 struct frame *f = XFRAME (frame);
11564 f->already_hscrolled_p = 0;
11565 }
11566 }
11567
11568 retry:
11569 /* Remember the currently selected window. */
11570 sw = w;
11571
11572 if (!EQ (old_frame, selected_frame)
11573 && FRAME_LIVE_P (XFRAME (old_frame)))
11574 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11575 selected_frame and selected_window to be temporarily out-of-sync so
11576 when we come back here via `goto retry', we need to resync because we
11577 may need to run Elisp code (via prepare_menu_bars). */
11578 select_frame_for_redisplay (old_frame);
11579
11580 pending = 0;
11581 reconsider_clip_changes (w, current_buffer);
11582 last_escape_glyph_frame = NULL;
11583 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11584 last_glyphless_glyph_frame = NULL;
11585 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11586
11587 /* If new fonts have been loaded that make a glyph matrix adjustment
11588 necessary, do it. */
11589 if (fonts_changed_p)
11590 {
11591 adjust_glyphs (NULL);
11592 ++windows_or_buffers_changed;
11593 fonts_changed_p = 0;
11594 }
11595
11596 /* If face_change_count is non-zero, init_iterator will free all
11597 realized faces, which includes the faces referenced from current
11598 matrices. So, we can't reuse current matrices in this case. */
11599 if (face_change_count)
11600 ++windows_or_buffers_changed;
11601
11602 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11603 && FRAME_TTY (sf)->previous_frame != sf)
11604 {
11605 /* Since frames on a single ASCII terminal share the same
11606 display area, displaying a different frame means redisplay
11607 the whole thing. */
11608 windows_or_buffers_changed++;
11609 SET_FRAME_GARBAGED (sf);
11610 #ifndef DOS_NT
11611 set_tty_color_mode (FRAME_TTY (sf), sf);
11612 #endif
11613 FRAME_TTY (sf)->previous_frame = sf;
11614 }
11615
11616 /* Set the visible flags for all frames. Do this before checking
11617 for resized or garbaged frames; they want to know if their frames
11618 are visible. See the comment in frame.h for
11619 FRAME_SAMPLE_VISIBILITY. */
11620 {
11621 Lisp_Object tail, frame;
11622
11623 number_of_visible_frames = 0;
11624
11625 FOR_EACH_FRAME (tail, frame)
11626 {
11627 struct frame *f = XFRAME (frame);
11628
11629 FRAME_SAMPLE_VISIBILITY (f);
11630 if (FRAME_VISIBLE_P (f))
11631 ++number_of_visible_frames;
11632 clear_desired_matrices (f);
11633 }
11634 }
11635
11636 /* Notice any pending interrupt request to change frame size. */
11637 do_pending_window_change (1);
11638
11639 /* do_pending_window_change could change the selected_window due to
11640 frame resizing which makes the selected window too small. */
11641 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11642 {
11643 sw = w;
11644 reconsider_clip_changes (w, current_buffer);
11645 }
11646
11647 /* Clear frames marked as garbaged. */
11648 if (frame_garbaged)
11649 clear_garbaged_frames ();
11650
11651 /* Build menubar and tool-bar items. */
11652 if (NILP (Vmemory_full))
11653 prepare_menu_bars ();
11654
11655 if (windows_or_buffers_changed)
11656 update_mode_lines++;
11657
11658 /* Detect case that we need to write or remove a star in the mode line. */
11659 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11660 {
11661 w->update_mode_line = Qt;
11662 if (buffer_shared > 1)
11663 update_mode_lines++;
11664 }
11665
11666 /* Avoid invocation of point motion hooks by `current_column' below. */
11667 count1 = SPECPDL_INDEX ();
11668 specbind (Qinhibit_point_motion_hooks, Qt);
11669
11670 /* If %c is in the mode line, update it if needed. */
11671 if (!NILP (w->column_number_displayed)
11672 /* This alternative quickly identifies a common case
11673 where no change is needed. */
11674 && !(PT == XFASTINT (w->last_point)
11675 && XFASTINT (w->last_modified) >= MODIFF
11676 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11677 && (XFASTINT (w->column_number_displayed) != current_column ()))
11678 w->update_mode_line = Qt;
11679
11680 unbind_to (count1, Qnil);
11681
11682 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11683
11684 /* The variable buffer_shared is set in redisplay_window and
11685 indicates that we redisplay a buffer in different windows. See
11686 there. */
11687 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11688 || cursor_type_changed);
11689
11690 /* If specs for an arrow have changed, do thorough redisplay
11691 to ensure we remove any arrow that should no longer exist. */
11692 if (overlay_arrows_changed_p ())
11693 consider_all_windows_p = windows_or_buffers_changed = 1;
11694
11695 /* Normally the message* functions will have already displayed and
11696 updated the echo area, but the frame may have been trashed, or
11697 the update may have been preempted, so display the echo area
11698 again here. Checking message_cleared_p captures the case that
11699 the echo area should be cleared. */
11700 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11701 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11702 || (message_cleared_p
11703 && minibuf_level == 0
11704 /* If the mini-window is currently selected, this means the
11705 echo-area doesn't show through. */
11706 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11707 {
11708 int window_height_changed_p = echo_area_display (0);
11709 must_finish = 1;
11710
11711 /* If we don't display the current message, don't clear the
11712 message_cleared_p flag, because, if we did, we wouldn't clear
11713 the echo area in the next redisplay which doesn't preserve
11714 the echo area. */
11715 if (!display_last_displayed_message_p)
11716 message_cleared_p = 0;
11717
11718 if (fonts_changed_p)
11719 goto retry;
11720 else if (window_height_changed_p)
11721 {
11722 consider_all_windows_p = 1;
11723 ++update_mode_lines;
11724 ++windows_or_buffers_changed;
11725
11726 /* If window configuration was changed, frames may have been
11727 marked garbaged. Clear them or we will experience
11728 surprises wrt scrolling. */
11729 if (frame_garbaged)
11730 clear_garbaged_frames ();
11731 }
11732 }
11733 else if (EQ (selected_window, minibuf_window)
11734 && (current_buffer->clip_changed
11735 || XFASTINT (w->last_modified) < MODIFF
11736 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11737 && resize_mini_window (w, 0))
11738 {
11739 /* Resized active mini-window to fit the size of what it is
11740 showing if its contents might have changed. */
11741 must_finish = 1;
11742 /* FIXME: this causes all frames to be updated, which seems unnecessary
11743 since only the current frame needs to be considered. This function needs
11744 to be rewritten with two variables, consider_all_windows and
11745 consider_all_frames. */
11746 consider_all_windows_p = 1;
11747 ++windows_or_buffers_changed;
11748 ++update_mode_lines;
11749
11750 /* If window configuration was changed, frames may have been
11751 marked garbaged. Clear them or we will experience
11752 surprises wrt scrolling. */
11753 if (frame_garbaged)
11754 clear_garbaged_frames ();
11755 }
11756
11757
11758 /* If showing the region, and mark has changed, we must redisplay
11759 the whole window. The assignment to this_line_start_pos prevents
11760 the optimization directly below this if-statement. */
11761 if (((!NILP (Vtransient_mark_mode)
11762 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11763 != !NILP (w->region_showing))
11764 || (!NILP (w->region_showing)
11765 && !EQ (w->region_showing,
11766 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11767 CHARPOS (this_line_start_pos) = 0;
11768
11769 /* Optimize the case that only the line containing the cursor in the
11770 selected window has changed. Variables starting with this_ are
11771 set in display_line and record information about the line
11772 containing the cursor. */
11773 tlbufpos = this_line_start_pos;
11774 tlendpos = this_line_end_pos;
11775 if (!consider_all_windows_p
11776 && CHARPOS (tlbufpos) > 0
11777 && NILP (w->update_mode_line)
11778 && !current_buffer->clip_changed
11779 && !current_buffer->prevent_redisplay_optimizations_p
11780 && FRAME_VISIBLE_P (XFRAME (w->frame))
11781 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11782 /* Make sure recorded data applies to current buffer, etc. */
11783 && this_line_buffer == current_buffer
11784 && current_buffer == XBUFFER (w->buffer)
11785 && NILP (w->force_start)
11786 && NILP (w->optional_new_start)
11787 /* Point must be on the line that we have info recorded about. */
11788 && PT >= CHARPOS (tlbufpos)
11789 && PT <= Z - CHARPOS (tlendpos)
11790 /* All text outside that line, including its final newline,
11791 must be unchanged. */
11792 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11793 CHARPOS (tlendpos)))
11794 {
11795 if (CHARPOS (tlbufpos) > BEGV
11796 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11797 && (CHARPOS (tlbufpos) == ZV
11798 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11799 /* Former continuation line has disappeared by becoming empty. */
11800 goto cancel;
11801 else if (XFASTINT (w->last_modified) < MODIFF
11802 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11803 || MINI_WINDOW_P (w))
11804 {
11805 /* We have to handle the case of continuation around a
11806 wide-column character (see the comment in indent.c around
11807 line 1340).
11808
11809 For instance, in the following case:
11810
11811 -------- Insert --------
11812 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11813 J_I_ ==> J_I_ `^^' are cursors.
11814 ^^ ^^
11815 -------- --------
11816
11817 As we have to redraw the line above, we cannot use this
11818 optimization. */
11819
11820 struct it it;
11821 int line_height_before = this_line_pixel_height;
11822
11823 /* Note that start_display will handle the case that the
11824 line starting at tlbufpos is a continuation line. */
11825 start_display (&it, w, tlbufpos);
11826
11827 /* Implementation note: It this still necessary? */
11828 if (it.current_x != this_line_start_x)
11829 goto cancel;
11830
11831 TRACE ((stderr, "trying display optimization 1\n"));
11832 w->cursor.vpos = -1;
11833 overlay_arrow_seen = 0;
11834 it.vpos = this_line_vpos;
11835 it.current_y = this_line_y;
11836 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11837 display_line (&it);
11838
11839 /* If line contains point, is not continued,
11840 and ends at same distance from eob as before, we win. */
11841 if (w->cursor.vpos >= 0
11842 /* Line is not continued, otherwise this_line_start_pos
11843 would have been set to 0 in display_line. */
11844 && CHARPOS (this_line_start_pos)
11845 /* Line ends as before. */
11846 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11847 /* Line has same height as before. Otherwise other lines
11848 would have to be shifted up or down. */
11849 && this_line_pixel_height == line_height_before)
11850 {
11851 /* If this is not the window's last line, we must adjust
11852 the charstarts of the lines below. */
11853 if (it.current_y < it.last_visible_y)
11854 {
11855 struct glyph_row *row
11856 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11857 EMACS_INT delta, delta_bytes;
11858
11859 /* We used to distinguish between two cases here,
11860 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11861 when the line ends in a newline or the end of the
11862 buffer's accessible portion. But both cases did
11863 the same, so they were collapsed. */
11864 delta = (Z
11865 - CHARPOS (tlendpos)
11866 - MATRIX_ROW_START_CHARPOS (row));
11867 delta_bytes = (Z_BYTE
11868 - BYTEPOS (tlendpos)
11869 - MATRIX_ROW_START_BYTEPOS (row));
11870
11871 increment_matrix_positions (w->current_matrix,
11872 this_line_vpos + 1,
11873 w->current_matrix->nrows,
11874 delta, delta_bytes);
11875 }
11876
11877 /* If this row displays text now but previously didn't,
11878 or vice versa, w->window_end_vpos may have to be
11879 adjusted. */
11880 if ((it.glyph_row - 1)->displays_text_p)
11881 {
11882 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11883 XSETINT (w->window_end_vpos, this_line_vpos);
11884 }
11885 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11886 && this_line_vpos > 0)
11887 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11888 w->window_end_valid = Qnil;
11889
11890 /* Update hint: No need to try to scroll in update_window. */
11891 w->desired_matrix->no_scrolling_p = 1;
11892
11893 #if GLYPH_DEBUG
11894 *w->desired_matrix->method = 0;
11895 debug_method_add (w, "optimization 1");
11896 #endif
11897 #ifdef HAVE_WINDOW_SYSTEM
11898 update_window_fringes (w, 0);
11899 #endif
11900 goto update;
11901 }
11902 else
11903 goto cancel;
11904 }
11905 else if (/* Cursor position hasn't changed. */
11906 PT == XFASTINT (w->last_point)
11907 /* Make sure the cursor was last displayed
11908 in this window. Otherwise we have to reposition it. */
11909 && 0 <= w->cursor.vpos
11910 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11911 {
11912 if (!must_finish)
11913 {
11914 do_pending_window_change (1);
11915 /* If selected_window changed, redisplay again. */
11916 if (WINDOWP (selected_window)
11917 && (w = XWINDOW (selected_window)) != sw)
11918 goto retry;
11919
11920 /* We used to always goto end_of_redisplay here, but this
11921 isn't enough if we have a blinking cursor. */
11922 if (w->cursor_off_p == w->last_cursor_off_p)
11923 goto end_of_redisplay;
11924 }
11925 goto update;
11926 }
11927 /* If highlighting the region, or if the cursor is in the echo area,
11928 then we can't just move the cursor. */
11929 else if (! (!NILP (Vtransient_mark_mode)
11930 && !NILP (BVAR (current_buffer, mark_active)))
11931 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11932 || highlight_nonselected_windows)
11933 && NILP (w->region_showing)
11934 && NILP (Vshow_trailing_whitespace)
11935 && !cursor_in_echo_area)
11936 {
11937 struct it it;
11938 struct glyph_row *row;
11939
11940 /* Skip from tlbufpos to PT and see where it is. Note that
11941 PT may be in invisible text. If so, we will end at the
11942 next visible position. */
11943 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11944 NULL, DEFAULT_FACE_ID);
11945 it.current_x = this_line_start_x;
11946 it.current_y = this_line_y;
11947 it.vpos = this_line_vpos;
11948
11949 /* The call to move_it_to stops in front of PT, but
11950 moves over before-strings. */
11951 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11952
11953 if (it.vpos == this_line_vpos
11954 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11955 row->enabled_p))
11956 {
11957 xassert (this_line_vpos == it.vpos);
11958 xassert (this_line_y == it.current_y);
11959 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11960 #if GLYPH_DEBUG
11961 *w->desired_matrix->method = 0;
11962 debug_method_add (w, "optimization 3");
11963 #endif
11964 goto update;
11965 }
11966 else
11967 goto cancel;
11968 }
11969
11970 cancel:
11971 /* Text changed drastically or point moved off of line. */
11972 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11973 }
11974
11975 CHARPOS (this_line_start_pos) = 0;
11976 consider_all_windows_p |= buffer_shared > 1;
11977 ++clear_face_cache_count;
11978 #ifdef HAVE_WINDOW_SYSTEM
11979 ++clear_image_cache_count;
11980 #endif
11981
11982 /* Build desired matrices, and update the display. If
11983 consider_all_windows_p is non-zero, do it for all windows on all
11984 frames. Otherwise do it for selected_window, only. */
11985
11986 if (consider_all_windows_p)
11987 {
11988 Lisp_Object tail, frame;
11989
11990 FOR_EACH_FRAME (tail, frame)
11991 XFRAME (frame)->updated_p = 0;
11992
11993 /* Recompute # windows showing selected buffer. This will be
11994 incremented each time such a window is displayed. */
11995 buffer_shared = 0;
11996
11997 FOR_EACH_FRAME (tail, frame)
11998 {
11999 struct frame *f = XFRAME (frame);
12000
12001 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12002 {
12003 if (! EQ (frame, selected_frame))
12004 /* Select the frame, for the sake of frame-local
12005 variables. */
12006 select_frame_for_redisplay (frame);
12007
12008 /* Mark all the scroll bars to be removed; we'll redeem
12009 the ones we want when we redisplay their windows. */
12010 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12011 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12012
12013 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12014 redisplay_windows (FRAME_ROOT_WINDOW (f));
12015
12016 /* The X error handler may have deleted that frame. */
12017 if (!FRAME_LIVE_P (f))
12018 continue;
12019
12020 /* Any scroll bars which redisplay_windows should have
12021 nuked should now go away. */
12022 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12023 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12024
12025 /* If fonts changed, display again. */
12026 /* ??? rms: I suspect it is a mistake to jump all the way
12027 back to retry here. It should just retry this frame. */
12028 if (fonts_changed_p)
12029 goto retry;
12030
12031 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12032 {
12033 /* See if we have to hscroll. */
12034 if (!f->already_hscrolled_p)
12035 {
12036 f->already_hscrolled_p = 1;
12037 if (hscroll_windows (f->root_window))
12038 goto retry;
12039 }
12040
12041 /* Prevent various kinds of signals during display
12042 update. stdio is not robust about handling
12043 signals, which can cause an apparent I/O
12044 error. */
12045 if (interrupt_input)
12046 unrequest_sigio ();
12047 STOP_POLLING;
12048
12049 /* Update the display. */
12050 set_window_update_flags (XWINDOW (f->root_window), 1);
12051 pending |= update_frame (f, 0, 0);
12052 f->updated_p = 1;
12053 }
12054 }
12055 }
12056
12057 if (!EQ (old_frame, selected_frame)
12058 && FRAME_LIVE_P (XFRAME (old_frame)))
12059 /* We played a bit fast-and-loose above and allowed selected_frame
12060 and selected_window to be temporarily out-of-sync but let's make
12061 sure this stays contained. */
12062 select_frame_for_redisplay (old_frame);
12063 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12064
12065 if (!pending)
12066 {
12067 /* Do the mark_window_display_accurate after all windows have
12068 been redisplayed because this call resets flags in buffers
12069 which are needed for proper redisplay. */
12070 FOR_EACH_FRAME (tail, frame)
12071 {
12072 struct frame *f = XFRAME (frame);
12073 if (f->updated_p)
12074 {
12075 mark_window_display_accurate (f->root_window, 1);
12076 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12077 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12078 }
12079 }
12080 }
12081 }
12082 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12083 {
12084 Lisp_Object mini_window;
12085 struct frame *mini_frame;
12086
12087 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12088 /* Use list_of_error, not Qerror, so that
12089 we catch only errors and don't run the debugger. */
12090 internal_condition_case_1 (redisplay_window_1, selected_window,
12091 list_of_error,
12092 redisplay_window_error);
12093
12094 /* Compare desired and current matrices, perform output. */
12095
12096 update:
12097 /* If fonts changed, display again. */
12098 if (fonts_changed_p)
12099 goto retry;
12100
12101 /* Prevent various kinds of signals during display update.
12102 stdio is not robust about handling signals,
12103 which can cause an apparent I/O error. */
12104 if (interrupt_input)
12105 unrequest_sigio ();
12106 STOP_POLLING;
12107
12108 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12109 {
12110 if (hscroll_windows (selected_window))
12111 goto retry;
12112
12113 XWINDOW (selected_window)->must_be_updated_p = 1;
12114 pending = update_frame (sf, 0, 0);
12115 }
12116
12117 /* We may have called echo_area_display at the top of this
12118 function. If the echo area is on another frame, that may
12119 have put text on a frame other than the selected one, so the
12120 above call to update_frame would not have caught it. Catch
12121 it here. */
12122 mini_window = FRAME_MINIBUF_WINDOW (sf);
12123 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12124
12125 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12126 {
12127 XWINDOW (mini_window)->must_be_updated_p = 1;
12128 pending |= update_frame (mini_frame, 0, 0);
12129 if (!pending && hscroll_windows (mini_window))
12130 goto retry;
12131 }
12132 }
12133
12134 /* If display was paused because of pending input, make sure we do a
12135 thorough update the next time. */
12136 if (pending)
12137 {
12138 /* Prevent the optimization at the beginning of
12139 redisplay_internal that tries a single-line update of the
12140 line containing the cursor in the selected window. */
12141 CHARPOS (this_line_start_pos) = 0;
12142
12143 /* Let the overlay arrow be updated the next time. */
12144 update_overlay_arrows (0);
12145
12146 /* If we pause after scrolling, some rows in the current
12147 matrices of some windows are not valid. */
12148 if (!WINDOW_FULL_WIDTH_P (w)
12149 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12150 update_mode_lines = 1;
12151 }
12152 else
12153 {
12154 if (!consider_all_windows_p)
12155 {
12156 /* This has already been done above if
12157 consider_all_windows_p is set. */
12158 mark_window_display_accurate_1 (w, 1);
12159
12160 /* Say overlay arrows are up to date. */
12161 update_overlay_arrows (1);
12162
12163 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12164 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12165 }
12166
12167 update_mode_lines = 0;
12168 windows_or_buffers_changed = 0;
12169 cursor_type_changed = 0;
12170 }
12171
12172 /* Start SIGIO interrupts coming again. Having them off during the
12173 code above makes it less likely one will discard output, but not
12174 impossible, since there might be stuff in the system buffer here.
12175 But it is much hairier to try to do anything about that. */
12176 if (interrupt_input)
12177 request_sigio ();
12178 RESUME_POLLING;
12179
12180 /* If a frame has become visible which was not before, redisplay
12181 again, so that we display it. Expose events for such a frame
12182 (which it gets when becoming visible) don't call the parts of
12183 redisplay constructing glyphs, so simply exposing a frame won't
12184 display anything in this case. So, we have to display these
12185 frames here explicitly. */
12186 if (!pending)
12187 {
12188 Lisp_Object tail, frame;
12189 int new_count = 0;
12190
12191 FOR_EACH_FRAME (tail, frame)
12192 {
12193 int this_is_visible = 0;
12194
12195 if (XFRAME (frame)->visible)
12196 this_is_visible = 1;
12197 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12198 if (XFRAME (frame)->visible)
12199 this_is_visible = 1;
12200
12201 if (this_is_visible)
12202 new_count++;
12203 }
12204
12205 if (new_count != number_of_visible_frames)
12206 windows_or_buffers_changed++;
12207 }
12208
12209 /* Change frame size now if a change is pending. */
12210 do_pending_window_change (1);
12211
12212 /* If we just did a pending size change, or have additional
12213 visible frames, or selected_window changed, redisplay again. */
12214 if ((windows_or_buffers_changed && !pending)
12215 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12216 goto retry;
12217
12218 /* Clear the face and image caches.
12219
12220 We used to do this only if consider_all_windows_p. But the cache
12221 needs to be cleared if a timer creates images in the current
12222 buffer (e.g. the test case in Bug#6230). */
12223
12224 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12225 {
12226 clear_face_cache (0);
12227 clear_face_cache_count = 0;
12228 }
12229
12230 #ifdef HAVE_WINDOW_SYSTEM
12231 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12232 {
12233 clear_image_caches (Qnil);
12234 clear_image_cache_count = 0;
12235 }
12236 #endif /* HAVE_WINDOW_SYSTEM */
12237
12238 end_of_redisplay:
12239 unbind_to (count, Qnil);
12240 RESUME_POLLING;
12241 }
12242
12243
12244 /* Redisplay, but leave alone any recent echo area message unless
12245 another message has been requested in its place.
12246
12247 This is useful in situations where you need to redisplay but no
12248 user action has occurred, making it inappropriate for the message
12249 area to be cleared. See tracking_off and
12250 wait_reading_process_output for examples of these situations.
12251
12252 FROM_WHERE is an integer saying from where this function was
12253 called. This is useful for debugging. */
12254
12255 void
12256 redisplay_preserve_echo_area (int from_where)
12257 {
12258 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12259
12260 if (!NILP (echo_area_buffer[1]))
12261 {
12262 /* We have a previously displayed message, but no current
12263 message. Redisplay the previous message. */
12264 display_last_displayed_message_p = 1;
12265 redisplay_internal ();
12266 display_last_displayed_message_p = 0;
12267 }
12268 else
12269 redisplay_internal ();
12270
12271 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12272 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12273 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12274 }
12275
12276
12277 /* Function registered with record_unwind_protect in
12278 redisplay_internal. Reset redisplaying_p to the value it had
12279 before redisplay_internal was called, and clear
12280 prevent_freeing_realized_faces_p. It also selects the previously
12281 selected frame, unless it has been deleted (by an X connection
12282 failure during redisplay, for example). */
12283
12284 static Lisp_Object
12285 unwind_redisplay (Lisp_Object val)
12286 {
12287 Lisp_Object old_redisplaying_p, old_frame;
12288
12289 old_redisplaying_p = XCAR (val);
12290 redisplaying_p = XFASTINT (old_redisplaying_p);
12291 old_frame = XCDR (val);
12292 if (! EQ (old_frame, selected_frame)
12293 && FRAME_LIVE_P (XFRAME (old_frame)))
12294 select_frame_for_redisplay (old_frame);
12295 return Qnil;
12296 }
12297
12298
12299 /* Mark the display of window W as accurate or inaccurate. If
12300 ACCURATE_P is non-zero mark display of W as accurate. If
12301 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12302 redisplay_internal is called. */
12303
12304 static void
12305 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12306 {
12307 if (BUFFERP (w->buffer))
12308 {
12309 struct buffer *b = XBUFFER (w->buffer);
12310
12311 w->last_modified
12312 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12313 w->last_overlay_modified
12314 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12315 w->last_had_star
12316 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12317
12318 if (accurate_p)
12319 {
12320 b->clip_changed = 0;
12321 b->prevent_redisplay_optimizations_p = 0;
12322
12323 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12324 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12325 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12326 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12327
12328 w->current_matrix->buffer = b;
12329 w->current_matrix->begv = BUF_BEGV (b);
12330 w->current_matrix->zv = BUF_ZV (b);
12331
12332 w->last_cursor = w->cursor;
12333 w->last_cursor_off_p = w->cursor_off_p;
12334
12335 if (w == XWINDOW (selected_window))
12336 w->last_point = make_number (BUF_PT (b));
12337 else
12338 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12339 }
12340 }
12341
12342 if (accurate_p)
12343 {
12344 w->window_end_valid = w->buffer;
12345 w->update_mode_line = Qnil;
12346 }
12347 }
12348
12349
12350 /* Mark the display of windows in the window tree rooted at WINDOW as
12351 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12352 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12353 be redisplayed the next time redisplay_internal is called. */
12354
12355 void
12356 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12357 {
12358 struct window *w;
12359
12360 for (; !NILP (window); window = w->next)
12361 {
12362 w = XWINDOW (window);
12363 mark_window_display_accurate_1 (w, accurate_p);
12364
12365 if (!NILP (w->vchild))
12366 mark_window_display_accurate (w->vchild, accurate_p);
12367 if (!NILP (w->hchild))
12368 mark_window_display_accurate (w->hchild, accurate_p);
12369 }
12370
12371 if (accurate_p)
12372 {
12373 update_overlay_arrows (1);
12374 }
12375 else
12376 {
12377 /* Force a thorough redisplay the next time by setting
12378 last_arrow_position and last_arrow_string to t, which is
12379 unequal to any useful value of Voverlay_arrow_... */
12380 update_overlay_arrows (-1);
12381 }
12382 }
12383
12384
12385 /* Return value in display table DP (Lisp_Char_Table *) for character
12386 C. Since a display table doesn't have any parent, we don't have to
12387 follow parent. Do not call this function directly but use the
12388 macro DISP_CHAR_VECTOR. */
12389
12390 Lisp_Object
12391 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12392 {
12393 Lisp_Object val;
12394
12395 if (ASCII_CHAR_P (c))
12396 {
12397 val = dp->ascii;
12398 if (SUB_CHAR_TABLE_P (val))
12399 val = XSUB_CHAR_TABLE (val)->contents[c];
12400 }
12401 else
12402 {
12403 Lisp_Object table;
12404
12405 XSETCHAR_TABLE (table, dp);
12406 val = char_table_ref (table, c);
12407 }
12408 if (NILP (val))
12409 val = dp->defalt;
12410 return val;
12411 }
12412
12413
12414 \f
12415 /***********************************************************************
12416 Window Redisplay
12417 ***********************************************************************/
12418
12419 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12420
12421 static void
12422 redisplay_windows (Lisp_Object window)
12423 {
12424 while (!NILP (window))
12425 {
12426 struct window *w = XWINDOW (window);
12427
12428 if (!NILP (w->hchild))
12429 redisplay_windows (w->hchild);
12430 else if (!NILP (w->vchild))
12431 redisplay_windows (w->vchild);
12432 else if (!NILP (w->buffer))
12433 {
12434 displayed_buffer = XBUFFER (w->buffer);
12435 /* Use list_of_error, not Qerror, so that
12436 we catch only errors and don't run the debugger. */
12437 internal_condition_case_1 (redisplay_window_0, window,
12438 list_of_error,
12439 redisplay_window_error);
12440 }
12441
12442 window = w->next;
12443 }
12444 }
12445
12446 static Lisp_Object
12447 redisplay_window_error (Lisp_Object ignore)
12448 {
12449 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12450 return Qnil;
12451 }
12452
12453 static Lisp_Object
12454 redisplay_window_0 (Lisp_Object window)
12455 {
12456 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12457 redisplay_window (window, 0);
12458 return Qnil;
12459 }
12460
12461 static Lisp_Object
12462 redisplay_window_1 (Lisp_Object window)
12463 {
12464 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12465 redisplay_window (window, 1);
12466 return Qnil;
12467 }
12468 \f
12469
12470 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12471 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12472 which positions recorded in ROW differ from current buffer
12473 positions.
12474
12475 Return 0 if cursor is not on this row, 1 otherwise. */
12476
12477 static int
12478 set_cursor_from_row (struct window *w, struct glyph_row *row,
12479 struct glyph_matrix *matrix,
12480 EMACS_INT delta, EMACS_INT delta_bytes,
12481 int dy, int dvpos)
12482 {
12483 struct glyph *glyph = row->glyphs[TEXT_AREA];
12484 struct glyph *end = glyph + row->used[TEXT_AREA];
12485 struct glyph *cursor = NULL;
12486 /* The last known character position in row. */
12487 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12488 int x = row->x;
12489 EMACS_INT pt_old = PT - delta;
12490 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12491 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12492 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12493 /* A glyph beyond the edge of TEXT_AREA which we should never
12494 touch. */
12495 struct glyph *glyphs_end = end;
12496 /* Non-zero means we've found a match for cursor position, but that
12497 glyph has the avoid_cursor_p flag set. */
12498 int match_with_avoid_cursor = 0;
12499 /* Non-zero means we've seen at least one glyph that came from a
12500 display string. */
12501 int string_seen = 0;
12502 /* Largest and smalles buffer positions seen so far during scan of
12503 glyph row. */
12504 EMACS_INT bpos_max = pos_before;
12505 EMACS_INT bpos_min = pos_after;
12506 /* Last buffer position covered by an overlay string with an integer
12507 `cursor' property. */
12508 EMACS_INT bpos_covered = 0;
12509
12510 /* Skip over glyphs not having an object at the start and the end of
12511 the row. These are special glyphs like truncation marks on
12512 terminal frames. */
12513 if (row->displays_text_p)
12514 {
12515 if (!row->reversed_p)
12516 {
12517 while (glyph < end
12518 && INTEGERP (glyph->object)
12519 && glyph->charpos < 0)
12520 {
12521 x += glyph->pixel_width;
12522 ++glyph;
12523 }
12524 while (end > glyph
12525 && INTEGERP ((end - 1)->object)
12526 /* CHARPOS is zero for blanks and stretch glyphs
12527 inserted by extend_face_to_end_of_line. */
12528 && (end - 1)->charpos <= 0)
12529 --end;
12530 glyph_before = glyph - 1;
12531 glyph_after = end;
12532 }
12533 else
12534 {
12535 struct glyph *g;
12536
12537 /* If the glyph row is reversed, we need to process it from back
12538 to front, so swap the edge pointers. */
12539 glyphs_end = end = glyph - 1;
12540 glyph += row->used[TEXT_AREA] - 1;
12541
12542 while (glyph > end + 1
12543 && INTEGERP (glyph->object)
12544 && glyph->charpos < 0)
12545 {
12546 --glyph;
12547 x -= glyph->pixel_width;
12548 }
12549 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12550 --glyph;
12551 /* By default, in reversed rows we put the cursor on the
12552 rightmost (first in the reading order) glyph. */
12553 for (g = end + 1; g < glyph; g++)
12554 x += g->pixel_width;
12555 while (end < glyph
12556 && INTEGERP ((end + 1)->object)
12557 && (end + 1)->charpos <= 0)
12558 ++end;
12559 glyph_before = glyph + 1;
12560 glyph_after = end;
12561 }
12562 }
12563 else if (row->reversed_p)
12564 {
12565 /* In R2L rows that don't display text, put the cursor on the
12566 rightmost glyph. Case in point: an empty last line that is
12567 part of an R2L paragraph. */
12568 cursor = end - 1;
12569 /* Avoid placing the cursor on the last glyph of the row, where
12570 on terminal frames we hold the vertical border between
12571 adjacent windows. */
12572 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12573 && !WINDOW_RIGHTMOST_P (w)
12574 && cursor == row->glyphs[LAST_AREA] - 1)
12575 cursor--;
12576 x = -1; /* will be computed below, at label compute_x */
12577 }
12578
12579 /* Step 1: Try to find the glyph whose character position
12580 corresponds to point. If that's not possible, find 2 glyphs
12581 whose character positions are the closest to point, one before
12582 point, the other after it. */
12583 if (!row->reversed_p)
12584 while (/* not marched to end of glyph row */
12585 glyph < end
12586 /* glyph was not inserted by redisplay for internal purposes */
12587 && !INTEGERP (glyph->object))
12588 {
12589 if (BUFFERP (glyph->object))
12590 {
12591 EMACS_INT dpos = glyph->charpos - pt_old;
12592
12593 if (glyph->charpos > bpos_max)
12594 bpos_max = glyph->charpos;
12595 if (glyph->charpos < bpos_min)
12596 bpos_min = glyph->charpos;
12597 if (!glyph->avoid_cursor_p)
12598 {
12599 /* If we hit point, we've found the glyph on which to
12600 display the cursor. */
12601 if (dpos == 0)
12602 {
12603 match_with_avoid_cursor = 0;
12604 break;
12605 }
12606 /* See if we've found a better approximation to
12607 POS_BEFORE or to POS_AFTER. Note that we want the
12608 first (leftmost) glyph of all those that are the
12609 closest from below, and the last (rightmost) of all
12610 those from above. */
12611 if (0 > dpos && dpos > pos_before - pt_old)
12612 {
12613 pos_before = glyph->charpos;
12614 glyph_before = glyph;
12615 }
12616 else if (0 < dpos && dpos <= pos_after - pt_old)
12617 {
12618 pos_after = glyph->charpos;
12619 glyph_after = glyph;
12620 }
12621 }
12622 else if (dpos == 0)
12623 match_with_avoid_cursor = 1;
12624 }
12625 else if (STRINGP (glyph->object))
12626 {
12627 Lisp_Object chprop;
12628 EMACS_INT glyph_pos = glyph->charpos;
12629
12630 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12631 glyph->object);
12632 if (INTEGERP (chprop))
12633 {
12634 bpos_covered = bpos_max + XINT (chprop);
12635 /* If the `cursor' property covers buffer positions up
12636 to and including point, we should display cursor on
12637 this glyph. Note that overlays and text properties
12638 with string values stop bidi reordering, so every
12639 buffer position to the left of the string is always
12640 smaller than any position to the right of the
12641 string. Therefore, if a `cursor' property on one
12642 of the string's characters has an integer value, we
12643 will break out of the loop below _before_ we get to
12644 the position match above. IOW, integer values of
12645 the `cursor' property override the "exact match for
12646 point" strategy of positioning the cursor. */
12647 /* Implementation note: bpos_max == pt_old when, e.g.,
12648 we are in an empty line, where bpos_max is set to
12649 MATRIX_ROW_START_CHARPOS, see above. */
12650 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12651 {
12652 cursor = glyph;
12653 break;
12654 }
12655 }
12656
12657 string_seen = 1;
12658 }
12659 x += glyph->pixel_width;
12660 ++glyph;
12661 }
12662 else if (glyph > end) /* row is reversed */
12663 while (!INTEGERP (glyph->object))
12664 {
12665 if (BUFFERP (glyph->object))
12666 {
12667 EMACS_INT dpos = glyph->charpos - pt_old;
12668
12669 if (glyph->charpos > bpos_max)
12670 bpos_max = glyph->charpos;
12671 if (glyph->charpos < bpos_min)
12672 bpos_min = glyph->charpos;
12673 if (!glyph->avoid_cursor_p)
12674 {
12675 if (dpos == 0)
12676 {
12677 match_with_avoid_cursor = 0;
12678 break;
12679 }
12680 if (0 > dpos && dpos > pos_before - pt_old)
12681 {
12682 pos_before = glyph->charpos;
12683 glyph_before = glyph;
12684 }
12685 else if (0 < dpos && dpos <= pos_after - pt_old)
12686 {
12687 pos_after = glyph->charpos;
12688 glyph_after = glyph;
12689 }
12690 }
12691 else if (dpos == 0)
12692 match_with_avoid_cursor = 1;
12693 }
12694 else if (STRINGP (glyph->object))
12695 {
12696 Lisp_Object chprop;
12697 EMACS_INT glyph_pos = glyph->charpos;
12698
12699 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12700 glyph->object);
12701 if (INTEGERP (chprop))
12702 {
12703 bpos_covered = bpos_max + XINT (chprop);
12704 /* If the `cursor' property covers buffer positions up
12705 to and including point, we should display cursor on
12706 this glyph. */
12707 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12708 {
12709 cursor = glyph;
12710 break;
12711 }
12712 }
12713 string_seen = 1;
12714 }
12715 --glyph;
12716 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12717 {
12718 x--; /* can't use any pixel_width */
12719 break;
12720 }
12721 x -= glyph->pixel_width;
12722 }
12723
12724 /* Step 2: If we didn't find an exact match for point, we need to
12725 look for a proper place to put the cursor among glyphs between
12726 GLYPH_BEFORE and GLYPH_AFTER. */
12727 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12728 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12729 && bpos_covered < pt_old)
12730 {
12731 /* An empty line has a single glyph whose OBJECT is zero and
12732 whose CHARPOS is the position of a newline on that line.
12733 Note that on a TTY, there are more glyphs after that, which
12734 were produced by extend_face_to_end_of_line, but their
12735 CHARPOS is zero or negative. */
12736 int empty_line_p =
12737 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12738 && INTEGERP (glyph->object) && glyph->charpos > 0;
12739
12740 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12741 {
12742 EMACS_INT ellipsis_pos;
12743
12744 /* Scan back over the ellipsis glyphs. */
12745 if (!row->reversed_p)
12746 {
12747 ellipsis_pos = (glyph - 1)->charpos;
12748 while (glyph > row->glyphs[TEXT_AREA]
12749 && (glyph - 1)->charpos == ellipsis_pos)
12750 glyph--, x -= glyph->pixel_width;
12751 /* That loop always goes one position too far, including
12752 the glyph before the ellipsis. So scan forward over
12753 that one. */
12754 x += glyph->pixel_width;
12755 glyph++;
12756 }
12757 else /* row is reversed */
12758 {
12759 ellipsis_pos = (glyph + 1)->charpos;
12760 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12761 && (glyph + 1)->charpos == ellipsis_pos)
12762 glyph++, x += glyph->pixel_width;
12763 x -= glyph->pixel_width;
12764 glyph--;
12765 }
12766 }
12767 else if (match_with_avoid_cursor
12768 /* A truncated row may not include PT among its
12769 character positions. Setting the cursor inside the
12770 scroll margin will trigger recalculation of hscroll
12771 in hscroll_window_tree. */
12772 || (row->truncated_on_left_p && pt_old < bpos_min)
12773 || (row->truncated_on_right_p && pt_old > bpos_max)
12774 /* Zero-width characters produce no glyphs. */
12775 || (!string_seen
12776 && !empty_line_p
12777 && (row->reversed_p
12778 ? glyph_after > glyphs_end
12779 : glyph_after < glyphs_end)))
12780 {
12781 cursor = glyph_after;
12782 x = -1;
12783 }
12784 else if (string_seen)
12785 {
12786 int incr = row->reversed_p ? -1 : +1;
12787
12788 /* Need to find the glyph that came out of a string which is
12789 present at point. That glyph is somewhere between
12790 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12791 positioned between POS_BEFORE and POS_AFTER in the
12792 buffer. */
12793 struct glyph *start, *stop;
12794 EMACS_INT pos = pos_before;
12795
12796 x = -1;
12797
12798 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12799 correspond to POS_BEFORE and POS_AFTER, respectively. We
12800 need START and STOP in the order that corresponds to the
12801 row's direction as given by its reversed_p flag. If the
12802 directionality of characters between POS_BEFORE and
12803 POS_AFTER is the opposite of the row's base direction,
12804 these characters will have been reordered for display,
12805 and we need to reverse START and STOP. */
12806 if (!row->reversed_p)
12807 {
12808 start = min (glyph_before, glyph_after);
12809 stop = max (glyph_before, glyph_after);
12810 }
12811 else
12812 {
12813 start = max (glyph_before, glyph_after);
12814 stop = min (glyph_before, glyph_after);
12815 }
12816 for (glyph = start + incr;
12817 row->reversed_p ? glyph > stop : glyph < stop; )
12818 {
12819
12820 /* Any glyphs that come from the buffer are here because
12821 of bidi reordering. Skip them, and only pay
12822 attention to glyphs that came from some string. */
12823 if (STRINGP (glyph->object))
12824 {
12825 Lisp_Object str;
12826 EMACS_INT tem;
12827
12828 str = glyph->object;
12829 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12830 if (tem == 0 /* from overlay */
12831 || pos <= tem)
12832 {
12833 /* If the string from which this glyph came is
12834 found in the buffer at point, then we've
12835 found the glyph we've been looking for. If
12836 it comes from an overlay (tem == 0), and it
12837 has the `cursor' property on one of its
12838 glyphs, record that glyph as a candidate for
12839 displaying the cursor. (As in the
12840 unidirectional version, we will display the
12841 cursor on the last candidate we find.) */
12842 if (tem == 0 || tem == pt_old)
12843 {
12844 /* The glyphs from this string could have
12845 been reordered. Find the one with the
12846 smallest string position. Or there could
12847 be a character in the string with the
12848 `cursor' property, which means display
12849 cursor on that character's glyph. */
12850 EMACS_INT strpos = glyph->charpos;
12851
12852 if (tem)
12853 cursor = glyph;
12854 for ( ;
12855 (row->reversed_p ? glyph > stop : glyph < stop)
12856 && EQ (glyph->object, str);
12857 glyph += incr)
12858 {
12859 Lisp_Object cprop;
12860 EMACS_INT gpos = glyph->charpos;
12861
12862 cprop = Fget_char_property (make_number (gpos),
12863 Qcursor,
12864 glyph->object);
12865 if (!NILP (cprop))
12866 {
12867 cursor = glyph;
12868 break;
12869 }
12870 if (tem && glyph->charpos < strpos)
12871 {
12872 strpos = glyph->charpos;
12873 cursor = glyph;
12874 }
12875 }
12876
12877 if (tem == pt_old)
12878 goto compute_x;
12879 }
12880 if (tem)
12881 pos = tem + 1; /* don't find previous instances */
12882 }
12883 /* This string is not what we want; skip all of the
12884 glyphs that came from it. */
12885 while ((row->reversed_p ? glyph > stop : glyph < stop)
12886 && EQ (glyph->object, str))
12887 glyph += incr;
12888 }
12889 else
12890 glyph += incr;
12891 }
12892
12893 /* If we reached the end of the line, and END was from a string,
12894 the cursor is not on this line. */
12895 if (cursor == NULL
12896 && (row->reversed_p ? glyph <= end : glyph >= end)
12897 && STRINGP (end->object)
12898 && row->continued_p)
12899 return 0;
12900 }
12901 }
12902
12903 compute_x:
12904 if (cursor != NULL)
12905 glyph = cursor;
12906 if (x < 0)
12907 {
12908 struct glyph *g;
12909
12910 /* Need to compute x that corresponds to GLYPH. */
12911 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12912 {
12913 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12914 abort ();
12915 x += g->pixel_width;
12916 }
12917 }
12918
12919 /* ROW could be part of a continued line, which, under bidi
12920 reordering, might have other rows whose start and end charpos
12921 occlude point. Only set w->cursor if we found a better
12922 approximation to the cursor position than we have from previously
12923 examined candidate rows belonging to the same continued line. */
12924 if (/* we already have a candidate row */
12925 w->cursor.vpos >= 0
12926 /* that candidate is not the row we are processing */
12927 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12928 /* the row we are processing is part of a continued line */
12929 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12930 /* Make sure cursor.vpos specifies a row whose start and end
12931 charpos occlude point. This is because some callers of this
12932 function leave cursor.vpos at the row where the cursor was
12933 displayed during the last redisplay cycle. */
12934 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12935 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12936 {
12937 struct glyph *g1 =
12938 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12939
12940 /* Don't consider glyphs that are outside TEXT_AREA. */
12941 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12942 return 0;
12943 /* Keep the candidate whose buffer position is the closest to
12944 point. */
12945 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12946 w->cursor.hpos >= 0
12947 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12948 && BUFFERP (g1->object)
12949 && (g1->charpos == pt_old /* an exact match always wins */
12950 || (BUFFERP (glyph->object)
12951 && eabs (g1->charpos - pt_old)
12952 < eabs (glyph->charpos - pt_old))))
12953 return 0;
12954 /* If this candidate gives an exact match, use that. */
12955 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12956 /* Otherwise, keep the candidate that comes from a row
12957 spanning less buffer positions. This may win when one or
12958 both candidate positions are on glyphs that came from
12959 display strings, for which we cannot compare buffer
12960 positions. */
12961 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12962 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12963 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12964 return 0;
12965 }
12966 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12967 w->cursor.x = x;
12968 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12969 w->cursor.y = row->y + dy;
12970
12971 if (w == XWINDOW (selected_window))
12972 {
12973 if (!row->continued_p
12974 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12975 && row->x == 0)
12976 {
12977 this_line_buffer = XBUFFER (w->buffer);
12978
12979 CHARPOS (this_line_start_pos)
12980 = MATRIX_ROW_START_CHARPOS (row) + delta;
12981 BYTEPOS (this_line_start_pos)
12982 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12983
12984 CHARPOS (this_line_end_pos)
12985 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12986 BYTEPOS (this_line_end_pos)
12987 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12988
12989 this_line_y = w->cursor.y;
12990 this_line_pixel_height = row->height;
12991 this_line_vpos = w->cursor.vpos;
12992 this_line_start_x = row->x;
12993 }
12994 else
12995 CHARPOS (this_line_start_pos) = 0;
12996 }
12997
12998 return 1;
12999 }
13000
13001
13002 /* Run window scroll functions, if any, for WINDOW with new window
13003 start STARTP. Sets the window start of WINDOW to that position.
13004
13005 We assume that the window's buffer is really current. */
13006
13007 static inline struct text_pos
13008 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13009 {
13010 struct window *w = XWINDOW (window);
13011 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13012
13013 if (current_buffer != XBUFFER (w->buffer))
13014 abort ();
13015
13016 if (!NILP (Vwindow_scroll_functions))
13017 {
13018 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13019 make_number (CHARPOS (startp)));
13020 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13021 /* In case the hook functions switch buffers. */
13022 if (current_buffer != XBUFFER (w->buffer))
13023 set_buffer_internal_1 (XBUFFER (w->buffer));
13024 }
13025
13026 return startp;
13027 }
13028
13029
13030 /* Make sure the line containing the cursor is fully visible.
13031 A value of 1 means there is nothing to be done.
13032 (Either the line is fully visible, or it cannot be made so,
13033 or we cannot tell.)
13034
13035 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13036 is higher than window.
13037
13038 A value of 0 means the caller should do scrolling
13039 as if point had gone off the screen. */
13040
13041 static int
13042 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13043 {
13044 struct glyph_matrix *matrix;
13045 struct glyph_row *row;
13046 int window_height;
13047
13048 if (!make_cursor_line_fully_visible_p)
13049 return 1;
13050
13051 /* It's not always possible to find the cursor, e.g, when a window
13052 is full of overlay strings. Don't do anything in that case. */
13053 if (w->cursor.vpos < 0)
13054 return 1;
13055
13056 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13057 row = MATRIX_ROW (matrix, w->cursor.vpos);
13058
13059 /* If the cursor row is not partially visible, there's nothing to do. */
13060 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13061 return 1;
13062
13063 /* If the row the cursor is in is taller than the window's height,
13064 it's not clear what to do, so do nothing. */
13065 window_height = window_box_height (w);
13066 if (row->height >= window_height)
13067 {
13068 if (!force_p || MINI_WINDOW_P (w)
13069 || w->vscroll || w->cursor.vpos == 0)
13070 return 1;
13071 }
13072 return 0;
13073 }
13074
13075
13076 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13077 non-zero means only WINDOW is redisplayed in redisplay_internal.
13078 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13079 in redisplay_window to bring a partially visible line into view in
13080 the case that only the cursor has moved.
13081
13082 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13083 last screen line's vertical height extends past the end of the screen.
13084
13085 Value is
13086
13087 1 if scrolling succeeded
13088
13089 0 if scrolling didn't find point.
13090
13091 -1 if new fonts have been loaded so that we must interrupt
13092 redisplay, adjust glyph matrices, and try again. */
13093
13094 enum
13095 {
13096 SCROLLING_SUCCESS,
13097 SCROLLING_FAILED,
13098 SCROLLING_NEED_LARGER_MATRICES
13099 };
13100
13101 /* If scroll-conservatively is more than this, never recenter.
13102
13103 If you change this, don't forget to update the doc string of
13104 `scroll-conservatively' and the Emacs manual. */
13105 #define SCROLL_LIMIT 100
13106
13107 static int
13108 try_scrolling (Lisp_Object window, int just_this_one_p,
13109 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13110 int temp_scroll_step, int last_line_misfit)
13111 {
13112 struct window *w = XWINDOW (window);
13113 struct frame *f = XFRAME (w->frame);
13114 struct text_pos pos, startp;
13115 struct it it;
13116 int this_scroll_margin, scroll_max, rc, height;
13117 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13118 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13119 Lisp_Object aggressive;
13120 /* We will never try scrolling more than this number of lines. */
13121 int scroll_limit = SCROLL_LIMIT;
13122
13123 #if GLYPH_DEBUG
13124 debug_method_add (w, "try_scrolling");
13125 #endif
13126
13127 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13128
13129 /* Compute scroll margin height in pixels. We scroll when point is
13130 within this distance from the top or bottom of the window. */
13131 if (scroll_margin > 0)
13132 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13133 * FRAME_LINE_HEIGHT (f);
13134 else
13135 this_scroll_margin = 0;
13136
13137 /* Force arg_scroll_conservatively to have a reasonable value, to
13138 avoid scrolling too far away with slow move_it_* functions. Note
13139 that the user can supply scroll-conservatively equal to
13140 `most-positive-fixnum', which can be larger than INT_MAX. */
13141 if (arg_scroll_conservatively > scroll_limit)
13142 {
13143 arg_scroll_conservatively = scroll_limit + 1;
13144 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13145 }
13146 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13147 /* Compute how much we should try to scroll maximally to bring
13148 point into view. */
13149 scroll_max = (max (scroll_step,
13150 max (arg_scroll_conservatively, temp_scroll_step))
13151 * FRAME_LINE_HEIGHT (f));
13152 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13153 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13154 /* We're trying to scroll because of aggressive scrolling but no
13155 scroll_step is set. Choose an arbitrary one. */
13156 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13157 else
13158 scroll_max = 0;
13159
13160 too_near_end:
13161
13162 /* Decide whether to scroll down. */
13163 if (PT > CHARPOS (startp))
13164 {
13165 int scroll_margin_y;
13166
13167 /* Compute the pixel ypos of the scroll margin, then move it to
13168 either that ypos or PT, whichever comes first. */
13169 start_display (&it, w, startp);
13170 scroll_margin_y = it.last_visible_y - this_scroll_margin
13171 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13172 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13173 (MOVE_TO_POS | MOVE_TO_Y));
13174
13175 if (PT > CHARPOS (it.current.pos))
13176 {
13177 int y0 = line_bottom_y (&it);
13178 /* Compute how many pixels below window bottom to stop searching
13179 for PT. This avoids costly search for PT that is far away if
13180 the user limited scrolling by a small number of lines, but
13181 always finds PT if scroll_conservatively is set to a large
13182 number, such as most-positive-fixnum. */
13183 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13184 int y_to_move = it.last_visible_y + slack;
13185
13186 /* Compute the distance from the scroll margin to PT or to
13187 the scroll limit, whichever comes first. This should
13188 include the height of the cursor line, to make that line
13189 fully visible. */
13190 move_it_to (&it, PT, -1, y_to_move,
13191 -1, MOVE_TO_POS | MOVE_TO_Y);
13192 dy = line_bottom_y (&it) - y0;
13193
13194 if (dy > scroll_max)
13195 return SCROLLING_FAILED;
13196
13197 scroll_down_p = 1;
13198 }
13199 }
13200
13201 if (scroll_down_p)
13202 {
13203 /* Point is in or below the bottom scroll margin, so move the
13204 window start down. If scrolling conservatively, move it just
13205 enough down to make point visible. If scroll_step is set,
13206 move it down by scroll_step. */
13207 if (arg_scroll_conservatively)
13208 amount_to_scroll
13209 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13210 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13211 else if (scroll_step || temp_scroll_step)
13212 amount_to_scroll = scroll_max;
13213 else
13214 {
13215 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13216 height = WINDOW_BOX_TEXT_HEIGHT (w);
13217 if (NUMBERP (aggressive))
13218 {
13219 double float_amount = XFLOATINT (aggressive) * height;
13220 amount_to_scroll = float_amount;
13221 if (amount_to_scroll == 0 && float_amount > 0)
13222 amount_to_scroll = 1;
13223 /* Don't let point enter the scroll margin near top of
13224 the window. */
13225 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13226 amount_to_scroll = height - 2*this_scroll_margin + dy;
13227 }
13228 }
13229
13230 if (amount_to_scroll <= 0)
13231 return SCROLLING_FAILED;
13232
13233 start_display (&it, w, startp);
13234 if (arg_scroll_conservatively <= scroll_limit)
13235 move_it_vertically (&it, amount_to_scroll);
13236 else
13237 {
13238 /* Extra precision for users who set scroll-conservatively
13239 to a large number: make sure the amount we scroll
13240 the window start is never less than amount_to_scroll,
13241 which was computed as distance from window bottom to
13242 point. This matters when lines at window top and lines
13243 below window bottom have different height. */
13244 struct it it1 = it;
13245 /* We use a temporary it1 because line_bottom_y can modify
13246 its argument, if it moves one line down; see there. */
13247 int start_y = line_bottom_y (&it1);
13248
13249 do {
13250 move_it_by_lines (&it, 1);
13251 it1 = it;
13252 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13253 }
13254
13255 /* If STARTP is unchanged, move it down another screen line. */
13256 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13257 move_it_by_lines (&it, 1);
13258 startp = it.current.pos;
13259 }
13260 else
13261 {
13262 struct text_pos scroll_margin_pos = startp;
13263
13264 /* See if point is inside the scroll margin at the top of the
13265 window. */
13266 if (this_scroll_margin)
13267 {
13268 start_display (&it, w, startp);
13269 move_it_vertically (&it, this_scroll_margin);
13270 scroll_margin_pos = it.current.pos;
13271 }
13272
13273 if (PT < CHARPOS (scroll_margin_pos))
13274 {
13275 /* Point is in the scroll margin at the top of the window or
13276 above what is displayed in the window. */
13277 int y0, y_to_move;
13278
13279 /* Compute the vertical distance from PT to the scroll
13280 margin position. Move as far as scroll_max allows, or
13281 one screenful, or 10 screen lines, whichever is largest.
13282 Give up if distance is greater than scroll_max. */
13283 SET_TEXT_POS (pos, PT, PT_BYTE);
13284 start_display (&it, w, pos);
13285 y0 = it.current_y;
13286 y_to_move = max (it.last_visible_y,
13287 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13288 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13289 y_to_move, -1,
13290 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13291 dy = it.current_y - y0;
13292 if (dy > scroll_max)
13293 return SCROLLING_FAILED;
13294
13295 /* Compute new window start. */
13296 start_display (&it, w, startp);
13297
13298 if (arg_scroll_conservatively)
13299 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13300 max (scroll_step, temp_scroll_step));
13301 else if (scroll_step || temp_scroll_step)
13302 amount_to_scroll = scroll_max;
13303 else
13304 {
13305 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13306 height = WINDOW_BOX_TEXT_HEIGHT (w);
13307 if (NUMBERP (aggressive))
13308 {
13309 double float_amount = XFLOATINT (aggressive) * height;
13310 amount_to_scroll = float_amount;
13311 if (amount_to_scroll == 0 && float_amount > 0)
13312 amount_to_scroll = 1;
13313 amount_to_scroll -=
13314 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13315 /* Don't let point enter the scroll margin near
13316 bottom of the window. */
13317 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13318 amount_to_scroll = height - 2*this_scroll_margin + dy;
13319 }
13320 }
13321
13322 if (amount_to_scroll <= 0)
13323 return SCROLLING_FAILED;
13324
13325 move_it_vertically_backward (&it, amount_to_scroll);
13326 startp = it.current.pos;
13327 }
13328 }
13329
13330 /* Run window scroll functions. */
13331 startp = run_window_scroll_functions (window, startp);
13332
13333 /* Display the window. Give up if new fonts are loaded, or if point
13334 doesn't appear. */
13335 if (!try_window (window, startp, 0))
13336 rc = SCROLLING_NEED_LARGER_MATRICES;
13337 else if (w->cursor.vpos < 0)
13338 {
13339 clear_glyph_matrix (w->desired_matrix);
13340 rc = SCROLLING_FAILED;
13341 }
13342 else
13343 {
13344 /* Maybe forget recorded base line for line number display. */
13345 if (!just_this_one_p
13346 || current_buffer->clip_changed
13347 || BEG_UNCHANGED < CHARPOS (startp))
13348 w->base_line_number = Qnil;
13349
13350 /* If cursor ends up on a partially visible line,
13351 treat that as being off the bottom of the screen. */
13352 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13353 /* It's possible that the cursor is on the first line of the
13354 buffer, which is partially obscured due to a vscroll
13355 (Bug#7537). In that case, avoid looping forever . */
13356 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13357 {
13358 clear_glyph_matrix (w->desired_matrix);
13359 ++extra_scroll_margin_lines;
13360 goto too_near_end;
13361 }
13362 rc = SCROLLING_SUCCESS;
13363 }
13364
13365 return rc;
13366 }
13367
13368
13369 /* Compute a suitable window start for window W if display of W starts
13370 on a continuation line. Value is non-zero if a new window start
13371 was computed.
13372
13373 The new window start will be computed, based on W's width, starting
13374 from the start of the continued line. It is the start of the
13375 screen line with the minimum distance from the old start W->start. */
13376
13377 static int
13378 compute_window_start_on_continuation_line (struct window *w)
13379 {
13380 struct text_pos pos, start_pos;
13381 int window_start_changed_p = 0;
13382
13383 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13384
13385 /* If window start is on a continuation line... Window start may be
13386 < BEGV in case there's invisible text at the start of the
13387 buffer (M-x rmail, for example). */
13388 if (CHARPOS (start_pos) > BEGV
13389 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13390 {
13391 struct it it;
13392 struct glyph_row *row;
13393
13394 /* Handle the case that the window start is out of range. */
13395 if (CHARPOS (start_pos) < BEGV)
13396 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13397 else if (CHARPOS (start_pos) > ZV)
13398 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13399
13400 /* Find the start of the continued line. This should be fast
13401 because scan_buffer is fast (newline cache). */
13402 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13403 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13404 row, DEFAULT_FACE_ID);
13405 reseat_at_previous_visible_line_start (&it);
13406
13407 /* If the line start is "too far" away from the window start,
13408 say it takes too much time to compute a new window start. */
13409 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13410 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13411 {
13412 int min_distance, distance;
13413
13414 /* Move forward by display lines to find the new window
13415 start. If window width was enlarged, the new start can
13416 be expected to be > the old start. If window width was
13417 decreased, the new window start will be < the old start.
13418 So, we're looking for the display line start with the
13419 minimum distance from the old window start. */
13420 pos = it.current.pos;
13421 min_distance = INFINITY;
13422 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13423 distance < min_distance)
13424 {
13425 min_distance = distance;
13426 pos = it.current.pos;
13427 move_it_by_lines (&it, 1);
13428 }
13429
13430 /* Set the window start there. */
13431 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13432 window_start_changed_p = 1;
13433 }
13434 }
13435
13436 return window_start_changed_p;
13437 }
13438
13439
13440 /* Try cursor movement in case text has not changed in window WINDOW,
13441 with window start STARTP. Value is
13442
13443 CURSOR_MOVEMENT_SUCCESS if successful
13444
13445 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13446
13447 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13448 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13449 we want to scroll as if scroll-step were set to 1. See the code.
13450
13451 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13452 which case we have to abort this redisplay, and adjust matrices
13453 first. */
13454
13455 enum
13456 {
13457 CURSOR_MOVEMENT_SUCCESS,
13458 CURSOR_MOVEMENT_CANNOT_BE_USED,
13459 CURSOR_MOVEMENT_MUST_SCROLL,
13460 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13461 };
13462
13463 static int
13464 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13465 {
13466 struct window *w = XWINDOW (window);
13467 struct frame *f = XFRAME (w->frame);
13468 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13469
13470 #if GLYPH_DEBUG
13471 if (inhibit_try_cursor_movement)
13472 return rc;
13473 #endif
13474
13475 /* Handle case where text has not changed, only point, and it has
13476 not moved off the frame. */
13477 if (/* Point may be in this window. */
13478 PT >= CHARPOS (startp)
13479 /* Selective display hasn't changed. */
13480 && !current_buffer->clip_changed
13481 /* Function force-mode-line-update is used to force a thorough
13482 redisplay. It sets either windows_or_buffers_changed or
13483 update_mode_lines. So don't take a shortcut here for these
13484 cases. */
13485 && !update_mode_lines
13486 && !windows_or_buffers_changed
13487 && !cursor_type_changed
13488 /* Can't use this case if highlighting a region. When a
13489 region exists, cursor movement has to do more than just
13490 set the cursor. */
13491 && !(!NILP (Vtransient_mark_mode)
13492 && !NILP (BVAR (current_buffer, mark_active)))
13493 && NILP (w->region_showing)
13494 && NILP (Vshow_trailing_whitespace)
13495 /* Right after splitting windows, last_point may be nil. */
13496 && INTEGERP (w->last_point)
13497 /* This code is not used for mini-buffer for the sake of the case
13498 of redisplaying to replace an echo area message; since in
13499 that case the mini-buffer contents per se are usually
13500 unchanged. This code is of no real use in the mini-buffer
13501 since the handling of this_line_start_pos, etc., in redisplay
13502 handles the same cases. */
13503 && !EQ (window, minibuf_window)
13504 /* When splitting windows or for new windows, it happens that
13505 redisplay is called with a nil window_end_vpos or one being
13506 larger than the window. This should really be fixed in
13507 window.c. I don't have this on my list, now, so we do
13508 approximately the same as the old redisplay code. --gerd. */
13509 && INTEGERP (w->window_end_vpos)
13510 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13511 && (FRAME_WINDOW_P (f)
13512 || !overlay_arrow_in_current_buffer_p ()))
13513 {
13514 int this_scroll_margin, top_scroll_margin;
13515 struct glyph_row *row = NULL;
13516
13517 #if GLYPH_DEBUG
13518 debug_method_add (w, "cursor movement");
13519 #endif
13520
13521 /* Scroll if point within this distance from the top or bottom
13522 of the window. This is a pixel value. */
13523 if (scroll_margin > 0)
13524 {
13525 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13526 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13527 }
13528 else
13529 this_scroll_margin = 0;
13530
13531 top_scroll_margin = this_scroll_margin;
13532 if (WINDOW_WANTS_HEADER_LINE_P (w))
13533 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13534
13535 /* Start with the row the cursor was displayed during the last
13536 not paused redisplay. Give up if that row is not valid. */
13537 if (w->last_cursor.vpos < 0
13538 || w->last_cursor.vpos >= w->current_matrix->nrows)
13539 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13540 else
13541 {
13542 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13543 if (row->mode_line_p)
13544 ++row;
13545 if (!row->enabled_p)
13546 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13547 }
13548
13549 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13550 {
13551 int scroll_p = 0, must_scroll = 0;
13552 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13553
13554 if (PT > XFASTINT (w->last_point))
13555 {
13556 /* Point has moved forward. */
13557 while (MATRIX_ROW_END_CHARPOS (row) < PT
13558 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13559 {
13560 xassert (row->enabled_p);
13561 ++row;
13562 }
13563
13564 /* If the end position of a row equals the start
13565 position of the next row, and PT is at that position,
13566 we would rather display cursor in the next line. */
13567 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13568 && MATRIX_ROW_END_CHARPOS (row) == PT
13569 && row < w->current_matrix->rows
13570 + w->current_matrix->nrows - 1
13571 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13572 && !cursor_row_p (row))
13573 ++row;
13574
13575 /* If within the scroll margin, scroll. Note that
13576 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13577 the next line would be drawn, and that
13578 this_scroll_margin can be zero. */
13579 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13580 || PT > MATRIX_ROW_END_CHARPOS (row)
13581 /* Line is completely visible last line in window
13582 and PT is to be set in the next line. */
13583 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13584 && PT == MATRIX_ROW_END_CHARPOS (row)
13585 && !row->ends_at_zv_p
13586 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13587 scroll_p = 1;
13588 }
13589 else if (PT < XFASTINT (w->last_point))
13590 {
13591 /* Cursor has to be moved backward. Note that PT >=
13592 CHARPOS (startp) because of the outer if-statement. */
13593 while (!row->mode_line_p
13594 && (MATRIX_ROW_START_CHARPOS (row) > PT
13595 || (MATRIX_ROW_START_CHARPOS (row) == PT
13596 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13597 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13598 row > w->current_matrix->rows
13599 && (row-1)->ends_in_newline_from_string_p))))
13600 && (row->y > top_scroll_margin
13601 || CHARPOS (startp) == BEGV))
13602 {
13603 xassert (row->enabled_p);
13604 --row;
13605 }
13606
13607 /* Consider the following case: Window starts at BEGV,
13608 there is invisible, intangible text at BEGV, so that
13609 display starts at some point START > BEGV. It can
13610 happen that we are called with PT somewhere between
13611 BEGV and START. Try to handle that case. */
13612 if (row < w->current_matrix->rows
13613 || row->mode_line_p)
13614 {
13615 row = w->current_matrix->rows;
13616 if (row->mode_line_p)
13617 ++row;
13618 }
13619
13620 /* Due to newlines in overlay strings, we may have to
13621 skip forward over overlay strings. */
13622 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13623 && MATRIX_ROW_END_CHARPOS (row) == PT
13624 && !cursor_row_p (row))
13625 ++row;
13626
13627 /* If within the scroll margin, scroll. */
13628 if (row->y < top_scroll_margin
13629 && CHARPOS (startp) != BEGV)
13630 scroll_p = 1;
13631 }
13632 else
13633 {
13634 /* Cursor did not move. So don't scroll even if cursor line
13635 is partially visible, as it was so before. */
13636 rc = CURSOR_MOVEMENT_SUCCESS;
13637 }
13638
13639 if (PT < MATRIX_ROW_START_CHARPOS (row)
13640 || PT > MATRIX_ROW_END_CHARPOS (row))
13641 {
13642 /* if PT is not in the glyph row, give up. */
13643 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13644 must_scroll = 1;
13645 }
13646 else if (rc != CURSOR_MOVEMENT_SUCCESS
13647 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13648 {
13649 /* If rows are bidi-reordered and point moved, back up
13650 until we find a row that does not belong to a
13651 continuation line. This is because we must consider
13652 all rows of a continued line as candidates for the
13653 new cursor positioning, since row start and end
13654 positions change non-linearly with vertical position
13655 in such rows. */
13656 /* FIXME: Revisit this when glyph ``spilling'' in
13657 continuation lines' rows is implemented for
13658 bidi-reordered rows. */
13659 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13660 {
13661 xassert (row->enabled_p);
13662 --row;
13663 /* If we hit the beginning of the displayed portion
13664 without finding the first row of a continued
13665 line, give up. */
13666 if (row <= w->current_matrix->rows)
13667 {
13668 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13669 break;
13670 }
13671
13672 }
13673 }
13674 if (must_scroll)
13675 ;
13676 else if (rc != CURSOR_MOVEMENT_SUCCESS
13677 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13678 && make_cursor_line_fully_visible_p)
13679 {
13680 if (PT == MATRIX_ROW_END_CHARPOS (row)
13681 && !row->ends_at_zv_p
13682 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13684 else if (row->height > window_box_height (w))
13685 {
13686 /* If we end up in a partially visible line, let's
13687 make it fully visible, except when it's taller
13688 than the window, in which case we can't do much
13689 about it. */
13690 *scroll_step = 1;
13691 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13692 }
13693 else
13694 {
13695 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13696 if (!cursor_row_fully_visible_p (w, 0, 1))
13697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13698 else
13699 rc = CURSOR_MOVEMENT_SUCCESS;
13700 }
13701 }
13702 else if (scroll_p)
13703 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13704 else if (rc != CURSOR_MOVEMENT_SUCCESS
13705 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13706 {
13707 /* With bidi-reordered rows, there could be more than
13708 one candidate row whose start and end positions
13709 occlude point. We need to let set_cursor_from_row
13710 find the best candidate. */
13711 /* FIXME: Revisit this when glyph ``spilling'' in
13712 continuation lines' rows is implemented for
13713 bidi-reordered rows. */
13714 int rv = 0;
13715
13716 do
13717 {
13718 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13719 && PT <= MATRIX_ROW_END_CHARPOS (row)
13720 && cursor_row_p (row))
13721 rv |= set_cursor_from_row (w, row, w->current_matrix,
13722 0, 0, 0, 0);
13723 /* As soon as we've found the first suitable row
13724 whose ends_at_zv_p flag is set, we are done. */
13725 if (rv
13726 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13727 {
13728 rc = CURSOR_MOVEMENT_SUCCESS;
13729 break;
13730 }
13731 ++row;
13732 }
13733 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13734 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13735 || (MATRIX_ROW_START_CHARPOS (row) == PT
13736 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13737 /* If we didn't find any candidate rows, or exited the
13738 loop before all the candidates were examined, signal
13739 to the caller that this method failed. */
13740 if (rc != CURSOR_MOVEMENT_SUCCESS
13741 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13742 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13743 else if (rv)
13744 rc = CURSOR_MOVEMENT_SUCCESS;
13745 }
13746 else
13747 {
13748 do
13749 {
13750 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13751 {
13752 rc = CURSOR_MOVEMENT_SUCCESS;
13753 break;
13754 }
13755 ++row;
13756 }
13757 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13758 && MATRIX_ROW_START_CHARPOS (row) == PT
13759 && cursor_row_p (row));
13760 }
13761 }
13762 }
13763
13764 return rc;
13765 }
13766
13767 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13768 static
13769 #endif
13770 void
13771 set_vertical_scroll_bar (struct window *w)
13772 {
13773 EMACS_INT start, end, whole;
13774
13775 /* Calculate the start and end positions for the current window.
13776 At some point, it would be nice to choose between scrollbars
13777 which reflect the whole buffer size, with special markers
13778 indicating narrowing, and scrollbars which reflect only the
13779 visible region.
13780
13781 Note that mini-buffers sometimes aren't displaying any text. */
13782 if (!MINI_WINDOW_P (w)
13783 || (w == XWINDOW (minibuf_window)
13784 && NILP (echo_area_buffer[0])))
13785 {
13786 struct buffer *buf = XBUFFER (w->buffer);
13787 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13788 start = marker_position (w->start) - BUF_BEGV (buf);
13789 /* I don't think this is guaranteed to be right. For the
13790 moment, we'll pretend it is. */
13791 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13792
13793 if (end < start)
13794 end = start;
13795 if (whole < (end - start))
13796 whole = end - start;
13797 }
13798 else
13799 start = end = whole = 0;
13800
13801 /* Indicate what this scroll bar ought to be displaying now. */
13802 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13803 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13804 (w, end - start, whole, start);
13805 }
13806
13807
13808 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13809 selected_window is redisplayed.
13810
13811 We can return without actually redisplaying the window if
13812 fonts_changed_p is nonzero. In that case, redisplay_internal will
13813 retry. */
13814
13815 static void
13816 redisplay_window (Lisp_Object window, int just_this_one_p)
13817 {
13818 struct window *w = XWINDOW (window);
13819 struct frame *f = XFRAME (w->frame);
13820 struct buffer *buffer = XBUFFER (w->buffer);
13821 struct buffer *old = current_buffer;
13822 struct text_pos lpoint, opoint, startp;
13823 int update_mode_line;
13824 int tem;
13825 struct it it;
13826 /* Record it now because it's overwritten. */
13827 int current_matrix_up_to_date_p = 0;
13828 int used_current_matrix_p = 0;
13829 /* This is less strict than current_matrix_up_to_date_p.
13830 It indictes that the buffer contents and narrowing are unchanged. */
13831 int buffer_unchanged_p = 0;
13832 int temp_scroll_step = 0;
13833 int count = SPECPDL_INDEX ();
13834 int rc;
13835 int centering_position = -1;
13836 int last_line_misfit = 0;
13837 EMACS_INT beg_unchanged, end_unchanged;
13838
13839 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13840 opoint = lpoint;
13841
13842 /* W must be a leaf window here. */
13843 xassert (!NILP (w->buffer));
13844 #if GLYPH_DEBUG
13845 *w->desired_matrix->method = 0;
13846 #endif
13847
13848 restart:
13849 reconsider_clip_changes (w, buffer);
13850
13851 /* Has the mode line to be updated? */
13852 update_mode_line = (!NILP (w->update_mode_line)
13853 || update_mode_lines
13854 || buffer->clip_changed
13855 || buffer->prevent_redisplay_optimizations_p);
13856
13857 if (MINI_WINDOW_P (w))
13858 {
13859 if (w == XWINDOW (echo_area_window)
13860 && !NILP (echo_area_buffer[0]))
13861 {
13862 if (update_mode_line)
13863 /* We may have to update a tty frame's menu bar or a
13864 tool-bar. Example `M-x C-h C-h C-g'. */
13865 goto finish_menu_bars;
13866 else
13867 /* We've already displayed the echo area glyphs in this window. */
13868 goto finish_scroll_bars;
13869 }
13870 else if ((w != XWINDOW (minibuf_window)
13871 || minibuf_level == 0)
13872 /* When buffer is nonempty, redisplay window normally. */
13873 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13874 /* Quail displays non-mini buffers in minibuffer window.
13875 In that case, redisplay the window normally. */
13876 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13877 {
13878 /* W is a mini-buffer window, but it's not active, so clear
13879 it. */
13880 int yb = window_text_bottom_y (w);
13881 struct glyph_row *row;
13882 int y;
13883
13884 for (y = 0, row = w->desired_matrix->rows;
13885 y < yb;
13886 y += row->height, ++row)
13887 blank_row (w, row, y);
13888 goto finish_scroll_bars;
13889 }
13890
13891 clear_glyph_matrix (w->desired_matrix);
13892 }
13893
13894 /* Otherwise set up data on this window; select its buffer and point
13895 value. */
13896 /* Really select the buffer, for the sake of buffer-local
13897 variables. */
13898 set_buffer_internal_1 (XBUFFER (w->buffer));
13899
13900 current_matrix_up_to_date_p
13901 = (!NILP (w->window_end_valid)
13902 && !current_buffer->clip_changed
13903 && !current_buffer->prevent_redisplay_optimizations_p
13904 && XFASTINT (w->last_modified) >= MODIFF
13905 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13906
13907 /* Run the window-bottom-change-functions
13908 if it is possible that the text on the screen has changed
13909 (either due to modification of the text, or any other reason). */
13910 if (!current_matrix_up_to_date_p
13911 && !NILP (Vwindow_text_change_functions))
13912 {
13913 safe_run_hooks (Qwindow_text_change_functions);
13914 goto restart;
13915 }
13916
13917 beg_unchanged = BEG_UNCHANGED;
13918 end_unchanged = END_UNCHANGED;
13919
13920 SET_TEXT_POS (opoint, PT, PT_BYTE);
13921
13922 specbind (Qinhibit_point_motion_hooks, Qt);
13923
13924 buffer_unchanged_p
13925 = (!NILP (w->window_end_valid)
13926 && !current_buffer->clip_changed
13927 && XFASTINT (w->last_modified) >= MODIFF
13928 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13929
13930 /* When windows_or_buffers_changed is non-zero, we can't rely on
13931 the window end being valid, so set it to nil there. */
13932 if (windows_or_buffers_changed)
13933 {
13934 /* If window starts on a continuation line, maybe adjust the
13935 window start in case the window's width changed. */
13936 if (XMARKER (w->start)->buffer == current_buffer)
13937 compute_window_start_on_continuation_line (w);
13938
13939 w->window_end_valid = Qnil;
13940 }
13941
13942 /* Some sanity checks. */
13943 CHECK_WINDOW_END (w);
13944 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13945 abort ();
13946 if (BYTEPOS (opoint) < CHARPOS (opoint))
13947 abort ();
13948
13949 /* If %c is in mode line, update it if needed. */
13950 if (!NILP (w->column_number_displayed)
13951 /* This alternative quickly identifies a common case
13952 where no change is needed. */
13953 && !(PT == XFASTINT (w->last_point)
13954 && XFASTINT (w->last_modified) >= MODIFF
13955 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13956 && (XFASTINT (w->column_number_displayed) != current_column ()))
13957 update_mode_line = 1;
13958
13959 /* Count number of windows showing the selected buffer. An indirect
13960 buffer counts as its base buffer. */
13961 if (!just_this_one_p)
13962 {
13963 struct buffer *current_base, *window_base;
13964 current_base = current_buffer;
13965 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13966 if (current_base->base_buffer)
13967 current_base = current_base->base_buffer;
13968 if (window_base->base_buffer)
13969 window_base = window_base->base_buffer;
13970 if (current_base == window_base)
13971 buffer_shared++;
13972 }
13973
13974 /* Point refers normally to the selected window. For any other
13975 window, set up appropriate value. */
13976 if (!EQ (window, selected_window))
13977 {
13978 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13979 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13980 if (new_pt < BEGV)
13981 {
13982 new_pt = BEGV;
13983 new_pt_byte = BEGV_BYTE;
13984 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13985 }
13986 else if (new_pt > (ZV - 1))
13987 {
13988 new_pt = ZV;
13989 new_pt_byte = ZV_BYTE;
13990 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13991 }
13992
13993 /* We don't use SET_PT so that the point-motion hooks don't run. */
13994 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13995 }
13996
13997 /* If any of the character widths specified in the display table
13998 have changed, invalidate the width run cache. It's true that
13999 this may be a bit late to catch such changes, but the rest of
14000 redisplay goes (non-fatally) haywire when the display table is
14001 changed, so why should we worry about doing any better? */
14002 if (current_buffer->width_run_cache)
14003 {
14004 struct Lisp_Char_Table *disptab = buffer_display_table ();
14005
14006 if (! disptab_matches_widthtab (disptab,
14007 XVECTOR (BVAR (current_buffer, width_table))))
14008 {
14009 invalidate_region_cache (current_buffer,
14010 current_buffer->width_run_cache,
14011 BEG, Z);
14012 recompute_width_table (current_buffer, disptab);
14013 }
14014 }
14015
14016 /* If window-start is screwed up, choose a new one. */
14017 if (XMARKER (w->start)->buffer != current_buffer)
14018 goto recenter;
14019
14020 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14021
14022 /* If someone specified a new starting point but did not insist,
14023 check whether it can be used. */
14024 if (!NILP (w->optional_new_start)
14025 && CHARPOS (startp) >= BEGV
14026 && CHARPOS (startp) <= ZV)
14027 {
14028 w->optional_new_start = Qnil;
14029 start_display (&it, w, startp);
14030 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14031 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14032 if (IT_CHARPOS (it) == PT)
14033 w->force_start = Qt;
14034 /* IT may overshoot PT if text at PT is invisible. */
14035 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14036 w->force_start = Qt;
14037 }
14038
14039 force_start:
14040
14041 /* Handle case where place to start displaying has been specified,
14042 unless the specified location is outside the accessible range. */
14043 if (!NILP (w->force_start)
14044 || w->frozen_window_start_p)
14045 {
14046 /* We set this later on if we have to adjust point. */
14047 int new_vpos = -1;
14048
14049 w->force_start = Qnil;
14050 w->vscroll = 0;
14051 w->window_end_valid = Qnil;
14052
14053 /* Forget any recorded base line for line number display. */
14054 if (!buffer_unchanged_p)
14055 w->base_line_number = Qnil;
14056
14057 /* Redisplay the mode line. Select the buffer properly for that.
14058 Also, run the hook window-scroll-functions
14059 because we have scrolled. */
14060 /* Note, we do this after clearing force_start because
14061 if there's an error, it is better to forget about force_start
14062 than to get into an infinite loop calling the hook functions
14063 and having them get more errors. */
14064 if (!update_mode_line
14065 || ! NILP (Vwindow_scroll_functions))
14066 {
14067 update_mode_line = 1;
14068 w->update_mode_line = Qt;
14069 startp = run_window_scroll_functions (window, startp);
14070 }
14071
14072 w->last_modified = make_number (0);
14073 w->last_overlay_modified = make_number (0);
14074 if (CHARPOS (startp) < BEGV)
14075 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14076 else if (CHARPOS (startp) > ZV)
14077 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14078
14079 /* Redisplay, then check if cursor has been set during the
14080 redisplay. Give up if new fonts were loaded. */
14081 /* We used to issue a CHECK_MARGINS argument to try_window here,
14082 but this causes scrolling to fail when point begins inside
14083 the scroll margin (bug#148) -- cyd */
14084 if (!try_window (window, startp, 0))
14085 {
14086 w->force_start = Qt;
14087 clear_glyph_matrix (w->desired_matrix);
14088 goto need_larger_matrices;
14089 }
14090
14091 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14092 {
14093 /* If point does not appear, try to move point so it does
14094 appear. The desired matrix has been built above, so we
14095 can use it here. */
14096 new_vpos = window_box_height (w) / 2;
14097 }
14098
14099 if (!cursor_row_fully_visible_p (w, 0, 0))
14100 {
14101 /* Point does appear, but on a line partly visible at end of window.
14102 Move it back to a fully-visible line. */
14103 new_vpos = window_box_height (w);
14104 }
14105
14106 /* If we need to move point for either of the above reasons,
14107 now actually do it. */
14108 if (new_vpos >= 0)
14109 {
14110 struct glyph_row *row;
14111
14112 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14113 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14114 ++row;
14115
14116 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14117 MATRIX_ROW_START_BYTEPOS (row));
14118
14119 if (w != XWINDOW (selected_window))
14120 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14121 else if (current_buffer == old)
14122 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14123
14124 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14125
14126 /* If we are highlighting the region, then we just changed
14127 the region, so redisplay to show it. */
14128 if (!NILP (Vtransient_mark_mode)
14129 && !NILP (BVAR (current_buffer, mark_active)))
14130 {
14131 clear_glyph_matrix (w->desired_matrix);
14132 if (!try_window (window, startp, 0))
14133 goto need_larger_matrices;
14134 }
14135 }
14136
14137 #if GLYPH_DEBUG
14138 debug_method_add (w, "forced window start");
14139 #endif
14140 goto done;
14141 }
14142
14143 /* Handle case where text has not changed, only point, and it has
14144 not moved off the frame, and we are not retrying after hscroll.
14145 (current_matrix_up_to_date_p is nonzero when retrying.) */
14146 if (current_matrix_up_to_date_p
14147 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14148 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14149 {
14150 switch (rc)
14151 {
14152 case CURSOR_MOVEMENT_SUCCESS:
14153 used_current_matrix_p = 1;
14154 goto done;
14155
14156 case CURSOR_MOVEMENT_MUST_SCROLL:
14157 goto try_to_scroll;
14158
14159 default:
14160 abort ();
14161 }
14162 }
14163 /* If current starting point was originally the beginning of a line
14164 but no longer is, find a new starting point. */
14165 else if (!NILP (w->start_at_line_beg)
14166 && !(CHARPOS (startp) <= BEGV
14167 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14168 {
14169 #if GLYPH_DEBUG
14170 debug_method_add (w, "recenter 1");
14171 #endif
14172 goto recenter;
14173 }
14174
14175 /* Try scrolling with try_window_id. Value is > 0 if update has
14176 been done, it is -1 if we know that the same window start will
14177 not work. It is 0 if unsuccessful for some other reason. */
14178 else if ((tem = try_window_id (w)) != 0)
14179 {
14180 #if GLYPH_DEBUG
14181 debug_method_add (w, "try_window_id %d", tem);
14182 #endif
14183
14184 if (fonts_changed_p)
14185 goto need_larger_matrices;
14186 if (tem > 0)
14187 goto done;
14188
14189 /* Otherwise try_window_id has returned -1 which means that we
14190 don't want the alternative below this comment to execute. */
14191 }
14192 else if (CHARPOS (startp) >= BEGV
14193 && CHARPOS (startp) <= ZV
14194 && PT >= CHARPOS (startp)
14195 && (CHARPOS (startp) < ZV
14196 /* Avoid starting at end of buffer. */
14197 || CHARPOS (startp) == BEGV
14198 || (XFASTINT (w->last_modified) >= MODIFF
14199 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14200 {
14201
14202 /* If first window line is a continuation line, and window start
14203 is inside the modified region, but the first change is before
14204 current window start, we must select a new window start.
14205
14206 However, if this is the result of a down-mouse event (e.g. by
14207 extending the mouse-drag-overlay), we don't want to select a
14208 new window start, since that would change the position under
14209 the mouse, resulting in an unwanted mouse-movement rather
14210 than a simple mouse-click. */
14211 if (NILP (w->start_at_line_beg)
14212 && NILP (do_mouse_tracking)
14213 && CHARPOS (startp) > BEGV
14214 && CHARPOS (startp) > BEG + beg_unchanged
14215 && CHARPOS (startp) <= Z - end_unchanged
14216 /* Even if w->start_at_line_beg is nil, a new window may
14217 start at a line_beg, since that's how set_buffer_window
14218 sets it. So, we need to check the return value of
14219 compute_window_start_on_continuation_line. (See also
14220 bug#197). */
14221 && XMARKER (w->start)->buffer == current_buffer
14222 && compute_window_start_on_continuation_line (w))
14223 {
14224 w->force_start = Qt;
14225 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14226 goto force_start;
14227 }
14228
14229 #if GLYPH_DEBUG
14230 debug_method_add (w, "same window start");
14231 #endif
14232
14233 /* Try to redisplay starting at same place as before.
14234 If point has not moved off frame, accept the results. */
14235 if (!current_matrix_up_to_date_p
14236 /* Don't use try_window_reusing_current_matrix in this case
14237 because a window scroll function can have changed the
14238 buffer. */
14239 || !NILP (Vwindow_scroll_functions)
14240 || MINI_WINDOW_P (w)
14241 || !(used_current_matrix_p
14242 = try_window_reusing_current_matrix (w)))
14243 {
14244 IF_DEBUG (debug_method_add (w, "1"));
14245 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14246 /* -1 means we need to scroll.
14247 0 means we need new matrices, but fonts_changed_p
14248 is set in that case, so we will detect it below. */
14249 goto try_to_scroll;
14250 }
14251
14252 if (fonts_changed_p)
14253 goto need_larger_matrices;
14254
14255 if (w->cursor.vpos >= 0)
14256 {
14257 if (!just_this_one_p
14258 || current_buffer->clip_changed
14259 || BEG_UNCHANGED < CHARPOS (startp))
14260 /* Forget any recorded base line for line number display. */
14261 w->base_line_number = Qnil;
14262
14263 if (!cursor_row_fully_visible_p (w, 1, 0))
14264 {
14265 clear_glyph_matrix (w->desired_matrix);
14266 last_line_misfit = 1;
14267 }
14268 /* Drop through and scroll. */
14269 else
14270 goto done;
14271 }
14272 else
14273 clear_glyph_matrix (w->desired_matrix);
14274 }
14275
14276 try_to_scroll:
14277
14278 w->last_modified = make_number (0);
14279 w->last_overlay_modified = make_number (0);
14280
14281 /* Redisplay the mode line. Select the buffer properly for that. */
14282 if (!update_mode_line)
14283 {
14284 update_mode_line = 1;
14285 w->update_mode_line = Qt;
14286 }
14287
14288 /* Try to scroll by specified few lines. */
14289 if ((scroll_conservatively
14290 || emacs_scroll_step
14291 || temp_scroll_step
14292 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14293 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14294 && CHARPOS (startp) >= BEGV
14295 && CHARPOS (startp) <= ZV)
14296 {
14297 /* The function returns -1 if new fonts were loaded, 1 if
14298 successful, 0 if not successful. */
14299 int ss = try_scrolling (window, just_this_one_p,
14300 scroll_conservatively,
14301 emacs_scroll_step,
14302 temp_scroll_step, last_line_misfit);
14303 switch (ss)
14304 {
14305 case SCROLLING_SUCCESS:
14306 goto done;
14307
14308 case SCROLLING_NEED_LARGER_MATRICES:
14309 goto need_larger_matrices;
14310
14311 case SCROLLING_FAILED:
14312 break;
14313
14314 default:
14315 abort ();
14316 }
14317 }
14318
14319 /* Finally, just choose a place to start which positions point
14320 according to user preferences. */
14321
14322 recenter:
14323
14324 #if GLYPH_DEBUG
14325 debug_method_add (w, "recenter");
14326 #endif
14327
14328 /* w->vscroll = 0; */
14329
14330 /* Forget any previously recorded base line for line number display. */
14331 if (!buffer_unchanged_p)
14332 w->base_line_number = Qnil;
14333
14334 /* Determine the window start relative to point. */
14335 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14336 it.current_y = it.last_visible_y;
14337 if (centering_position < 0)
14338 {
14339 int margin =
14340 scroll_margin > 0
14341 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14342 : 0;
14343 EMACS_INT margin_pos = CHARPOS (startp);
14344 int scrolling_up;
14345 Lisp_Object aggressive;
14346
14347 /* If there is a scroll margin at the top of the window, find
14348 its character position. */
14349 if (margin
14350 /* Cannot call start_display if startp is not in the
14351 accessible region of the buffer. This can happen when we
14352 have just switched to a different buffer and/or changed
14353 its restriction. In that case, startp is initialized to
14354 the character position 1 (BEG) because we did not yet
14355 have chance to display the buffer even once. */
14356 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14357 {
14358 struct it it1;
14359
14360 start_display (&it1, w, startp);
14361 move_it_vertically (&it1, margin);
14362 margin_pos = IT_CHARPOS (it1);
14363 }
14364 scrolling_up = PT > margin_pos;
14365 aggressive =
14366 scrolling_up
14367 ? BVAR (current_buffer, scroll_up_aggressively)
14368 : BVAR (current_buffer, scroll_down_aggressively);
14369
14370 if (!MINI_WINDOW_P (w)
14371 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14372 {
14373 int pt_offset = 0;
14374
14375 /* Setting scroll-conservatively overrides
14376 scroll-*-aggressively. */
14377 if (!scroll_conservatively && NUMBERP (aggressive))
14378 {
14379 double float_amount = XFLOATINT (aggressive);
14380
14381 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14382 if (pt_offset == 0 && float_amount > 0)
14383 pt_offset = 1;
14384 if (pt_offset)
14385 margin -= 1;
14386 }
14387 /* Compute how much to move the window start backward from
14388 point so that point will be displayed where the user
14389 wants it. */
14390 if (scrolling_up)
14391 {
14392 centering_position = it.last_visible_y;
14393 if (pt_offset)
14394 centering_position -= pt_offset;
14395 centering_position -=
14396 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14397 /* Don't let point enter the scroll margin near top of
14398 the window. */
14399 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14400 centering_position = margin * FRAME_LINE_HEIGHT (f);
14401 }
14402 else
14403 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14404 }
14405 else
14406 /* Set the window start half the height of the window backward
14407 from point. */
14408 centering_position = window_box_height (w) / 2;
14409 }
14410 move_it_vertically_backward (&it, centering_position);
14411
14412 xassert (IT_CHARPOS (it) >= BEGV);
14413
14414 /* The function move_it_vertically_backward may move over more
14415 than the specified y-distance. If it->w is small, e.g. a
14416 mini-buffer window, we may end up in front of the window's
14417 display area. Start displaying at the start of the line
14418 containing PT in this case. */
14419 if (it.current_y <= 0)
14420 {
14421 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14422 move_it_vertically_backward (&it, 0);
14423 it.current_y = 0;
14424 }
14425
14426 it.current_x = it.hpos = 0;
14427
14428 /* Set the window start position here explicitly, to avoid an
14429 infinite loop in case the functions in window-scroll-functions
14430 get errors. */
14431 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14432
14433 /* Run scroll hooks. */
14434 startp = run_window_scroll_functions (window, it.current.pos);
14435
14436 /* Redisplay the window. */
14437 if (!current_matrix_up_to_date_p
14438 || windows_or_buffers_changed
14439 || cursor_type_changed
14440 /* Don't use try_window_reusing_current_matrix in this case
14441 because it can have changed the buffer. */
14442 || !NILP (Vwindow_scroll_functions)
14443 || !just_this_one_p
14444 || MINI_WINDOW_P (w)
14445 || !(used_current_matrix_p
14446 = try_window_reusing_current_matrix (w)))
14447 try_window (window, startp, 0);
14448
14449 /* If new fonts have been loaded (due to fontsets), give up. We
14450 have to start a new redisplay since we need to re-adjust glyph
14451 matrices. */
14452 if (fonts_changed_p)
14453 goto need_larger_matrices;
14454
14455 /* If cursor did not appear assume that the middle of the window is
14456 in the first line of the window. Do it again with the next line.
14457 (Imagine a window of height 100, displaying two lines of height
14458 60. Moving back 50 from it->last_visible_y will end in the first
14459 line.) */
14460 if (w->cursor.vpos < 0)
14461 {
14462 if (!NILP (w->window_end_valid)
14463 && PT >= Z - XFASTINT (w->window_end_pos))
14464 {
14465 clear_glyph_matrix (w->desired_matrix);
14466 move_it_by_lines (&it, 1);
14467 try_window (window, it.current.pos, 0);
14468 }
14469 else if (PT < IT_CHARPOS (it))
14470 {
14471 clear_glyph_matrix (w->desired_matrix);
14472 move_it_by_lines (&it, -1);
14473 try_window (window, it.current.pos, 0);
14474 }
14475 else
14476 {
14477 /* Not much we can do about it. */
14478 }
14479 }
14480
14481 /* Consider the following case: Window starts at BEGV, there is
14482 invisible, intangible text at BEGV, so that display starts at
14483 some point START > BEGV. It can happen that we are called with
14484 PT somewhere between BEGV and START. Try to handle that case. */
14485 if (w->cursor.vpos < 0)
14486 {
14487 struct glyph_row *row = w->current_matrix->rows;
14488 if (row->mode_line_p)
14489 ++row;
14490 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14491 }
14492
14493 if (!cursor_row_fully_visible_p (w, 0, 0))
14494 {
14495 /* If vscroll is enabled, disable it and try again. */
14496 if (w->vscroll)
14497 {
14498 w->vscroll = 0;
14499 clear_glyph_matrix (w->desired_matrix);
14500 goto recenter;
14501 }
14502
14503 /* If centering point failed to make the whole line visible,
14504 put point at the top instead. That has to make the whole line
14505 visible, if it can be done. */
14506 if (centering_position == 0)
14507 goto done;
14508
14509 clear_glyph_matrix (w->desired_matrix);
14510 centering_position = 0;
14511 goto recenter;
14512 }
14513
14514 done:
14515
14516 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14517 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14518 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14519 ? Qt : Qnil);
14520
14521 /* Display the mode line, if we must. */
14522 if ((update_mode_line
14523 /* If window not full width, must redo its mode line
14524 if (a) the window to its side is being redone and
14525 (b) we do a frame-based redisplay. This is a consequence
14526 of how inverted lines are drawn in frame-based redisplay. */
14527 || (!just_this_one_p
14528 && !FRAME_WINDOW_P (f)
14529 && !WINDOW_FULL_WIDTH_P (w))
14530 /* Line number to display. */
14531 || INTEGERP (w->base_line_pos)
14532 /* Column number is displayed and different from the one displayed. */
14533 || (!NILP (w->column_number_displayed)
14534 && (XFASTINT (w->column_number_displayed) != current_column ())))
14535 /* This means that the window has a mode line. */
14536 && (WINDOW_WANTS_MODELINE_P (w)
14537 || WINDOW_WANTS_HEADER_LINE_P (w)))
14538 {
14539 display_mode_lines (w);
14540
14541 /* If mode line height has changed, arrange for a thorough
14542 immediate redisplay using the correct mode line height. */
14543 if (WINDOW_WANTS_MODELINE_P (w)
14544 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14545 {
14546 fonts_changed_p = 1;
14547 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14548 = DESIRED_MODE_LINE_HEIGHT (w);
14549 }
14550
14551 /* If header line height has changed, arrange for a thorough
14552 immediate redisplay using the correct header line height. */
14553 if (WINDOW_WANTS_HEADER_LINE_P (w)
14554 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14555 {
14556 fonts_changed_p = 1;
14557 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14558 = DESIRED_HEADER_LINE_HEIGHT (w);
14559 }
14560
14561 if (fonts_changed_p)
14562 goto need_larger_matrices;
14563 }
14564
14565 if (!line_number_displayed
14566 && !BUFFERP (w->base_line_pos))
14567 {
14568 w->base_line_pos = Qnil;
14569 w->base_line_number = Qnil;
14570 }
14571
14572 finish_menu_bars:
14573
14574 /* When we reach a frame's selected window, redo the frame's menu bar. */
14575 if (update_mode_line
14576 && EQ (FRAME_SELECTED_WINDOW (f), window))
14577 {
14578 int redisplay_menu_p = 0;
14579
14580 if (FRAME_WINDOW_P (f))
14581 {
14582 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14583 || defined (HAVE_NS) || defined (USE_GTK)
14584 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14585 #else
14586 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14587 #endif
14588 }
14589 else
14590 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14591
14592 if (redisplay_menu_p)
14593 display_menu_bar (w);
14594
14595 #ifdef HAVE_WINDOW_SYSTEM
14596 if (FRAME_WINDOW_P (f))
14597 {
14598 #if defined (USE_GTK) || defined (HAVE_NS)
14599 if (FRAME_EXTERNAL_TOOL_BAR (f))
14600 redisplay_tool_bar (f);
14601 #else
14602 if (WINDOWP (f->tool_bar_window)
14603 && (FRAME_TOOL_BAR_LINES (f) > 0
14604 || !NILP (Vauto_resize_tool_bars))
14605 && redisplay_tool_bar (f))
14606 ignore_mouse_drag_p = 1;
14607 #endif
14608 }
14609 #endif
14610 }
14611
14612 #ifdef HAVE_WINDOW_SYSTEM
14613 if (FRAME_WINDOW_P (f)
14614 && update_window_fringes (w, (just_this_one_p
14615 || (!used_current_matrix_p && !overlay_arrow_seen)
14616 || w->pseudo_window_p)))
14617 {
14618 update_begin (f);
14619 BLOCK_INPUT;
14620 if (draw_window_fringes (w, 1))
14621 x_draw_vertical_border (w);
14622 UNBLOCK_INPUT;
14623 update_end (f);
14624 }
14625 #endif /* HAVE_WINDOW_SYSTEM */
14626
14627 /* We go to this label, with fonts_changed_p nonzero,
14628 if it is necessary to try again using larger glyph matrices.
14629 We have to redeem the scroll bar even in this case,
14630 because the loop in redisplay_internal expects that. */
14631 need_larger_matrices:
14632 ;
14633 finish_scroll_bars:
14634
14635 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14636 {
14637 /* Set the thumb's position and size. */
14638 set_vertical_scroll_bar (w);
14639
14640 /* Note that we actually used the scroll bar attached to this
14641 window, so it shouldn't be deleted at the end of redisplay. */
14642 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14643 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14644 }
14645
14646 /* Restore current_buffer and value of point in it. The window
14647 update may have changed the buffer, so first make sure `opoint'
14648 is still valid (Bug#6177). */
14649 if (CHARPOS (opoint) < BEGV)
14650 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14651 else if (CHARPOS (opoint) > ZV)
14652 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14653 else
14654 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14655
14656 set_buffer_internal_1 (old);
14657 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14658 shorter. This can be caused by log truncation in *Messages*. */
14659 if (CHARPOS (lpoint) <= ZV)
14660 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14661
14662 unbind_to (count, Qnil);
14663 }
14664
14665
14666 /* Build the complete desired matrix of WINDOW with a window start
14667 buffer position POS.
14668
14669 Value is 1 if successful. It is zero if fonts were loaded during
14670 redisplay which makes re-adjusting glyph matrices necessary, and -1
14671 if point would appear in the scroll margins.
14672 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14673 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14674 set in FLAGS.) */
14675
14676 int
14677 try_window (Lisp_Object window, struct text_pos pos, int flags)
14678 {
14679 struct window *w = XWINDOW (window);
14680 struct it it;
14681 struct glyph_row *last_text_row = NULL;
14682 struct frame *f = XFRAME (w->frame);
14683
14684 /* Make POS the new window start. */
14685 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14686
14687 /* Mark cursor position as unknown. No overlay arrow seen. */
14688 w->cursor.vpos = -1;
14689 overlay_arrow_seen = 0;
14690
14691 /* Initialize iterator and info to start at POS. */
14692 start_display (&it, w, pos);
14693
14694 /* Display all lines of W. */
14695 while (it.current_y < it.last_visible_y)
14696 {
14697 if (display_line (&it))
14698 last_text_row = it.glyph_row - 1;
14699 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14700 return 0;
14701 }
14702
14703 /* Don't let the cursor end in the scroll margins. */
14704 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14705 && !MINI_WINDOW_P (w))
14706 {
14707 int this_scroll_margin;
14708
14709 if (scroll_margin > 0)
14710 {
14711 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14712 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14713 }
14714 else
14715 this_scroll_margin = 0;
14716
14717 if ((w->cursor.y >= 0 /* not vscrolled */
14718 && w->cursor.y < this_scroll_margin
14719 && CHARPOS (pos) > BEGV
14720 && IT_CHARPOS (it) < ZV)
14721 /* rms: considering make_cursor_line_fully_visible_p here
14722 seems to give wrong results. We don't want to recenter
14723 when the last line is partly visible, we want to allow
14724 that case to be handled in the usual way. */
14725 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14726 {
14727 w->cursor.vpos = -1;
14728 clear_glyph_matrix (w->desired_matrix);
14729 return -1;
14730 }
14731 }
14732
14733 /* If bottom moved off end of frame, change mode line percentage. */
14734 if (XFASTINT (w->window_end_pos) <= 0
14735 && Z != IT_CHARPOS (it))
14736 w->update_mode_line = Qt;
14737
14738 /* Set window_end_pos to the offset of the last character displayed
14739 on the window from the end of current_buffer. Set
14740 window_end_vpos to its row number. */
14741 if (last_text_row)
14742 {
14743 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14744 w->window_end_bytepos
14745 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14746 w->window_end_pos
14747 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14748 w->window_end_vpos
14749 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14750 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14751 ->displays_text_p);
14752 }
14753 else
14754 {
14755 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14756 w->window_end_pos = make_number (Z - ZV);
14757 w->window_end_vpos = make_number (0);
14758 }
14759
14760 /* But that is not valid info until redisplay finishes. */
14761 w->window_end_valid = Qnil;
14762 return 1;
14763 }
14764
14765
14766 \f
14767 /************************************************************************
14768 Window redisplay reusing current matrix when buffer has not changed
14769 ************************************************************************/
14770
14771 /* Try redisplay of window W showing an unchanged buffer with a
14772 different window start than the last time it was displayed by
14773 reusing its current matrix. Value is non-zero if successful.
14774 W->start is the new window start. */
14775
14776 static int
14777 try_window_reusing_current_matrix (struct window *w)
14778 {
14779 struct frame *f = XFRAME (w->frame);
14780 struct glyph_row *bottom_row;
14781 struct it it;
14782 struct run run;
14783 struct text_pos start, new_start;
14784 int nrows_scrolled, i;
14785 struct glyph_row *last_text_row;
14786 struct glyph_row *last_reused_text_row;
14787 struct glyph_row *start_row;
14788 int start_vpos, min_y, max_y;
14789
14790 #if GLYPH_DEBUG
14791 if (inhibit_try_window_reusing)
14792 return 0;
14793 #endif
14794
14795 if (/* This function doesn't handle terminal frames. */
14796 !FRAME_WINDOW_P (f)
14797 /* Don't try to reuse the display if windows have been split
14798 or such. */
14799 || windows_or_buffers_changed
14800 || cursor_type_changed)
14801 return 0;
14802
14803 /* Can't do this if region may have changed. */
14804 if ((!NILP (Vtransient_mark_mode)
14805 && !NILP (BVAR (current_buffer, mark_active)))
14806 || !NILP (w->region_showing)
14807 || !NILP (Vshow_trailing_whitespace))
14808 return 0;
14809
14810 /* If top-line visibility has changed, give up. */
14811 if (WINDOW_WANTS_HEADER_LINE_P (w)
14812 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14813 return 0;
14814
14815 /* Give up if old or new display is scrolled vertically. We could
14816 make this function handle this, but right now it doesn't. */
14817 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14818 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14819 return 0;
14820
14821 /* The variable new_start now holds the new window start. The old
14822 start `start' can be determined from the current matrix. */
14823 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14824 start = start_row->minpos;
14825 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14826
14827 /* Clear the desired matrix for the display below. */
14828 clear_glyph_matrix (w->desired_matrix);
14829
14830 if (CHARPOS (new_start) <= CHARPOS (start))
14831 {
14832 /* Don't use this method if the display starts with an ellipsis
14833 displayed for invisible text. It's not easy to handle that case
14834 below, and it's certainly not worth the effort since this is
14835 not a frequent case. */
14836 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14837 return 0;
14838
14839 IF_DEBUG (debug_method_add (w, "twu1"));
14840
14841 /* Display up to a row that can be reused. The variable
14842 last_text_row is set to the last row displayed that displays
14843 text. Note that it.vpos == 0 if or if not there is a
14844 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14845 start_display (&it, w, new_start);
14846 w->cursor.vpos = -1;
14847 last_text_row = last_reused_text_row = NULL;
14848
14849 while (it.current_y < it.last_visible_y
14850 && !fonts_changed_p)
14851 {
14852 /* If we have reached into the characters in the START row,
14853 that means the line boundaries have changed. So we
14854 can't start copying with the row START. Maybe it will
14855 work to start copying with the following row. */
14856 while (IT_CHARPOS (it) > CHARPOS (start))
14857 {
14858 /* Advance to the next row as the "start". */
14859 start_row++;
14860 start = start_row->minpos;
14861 /* If there are no more rows to try, or just one, give up. */
14862 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14863 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14864 || CHARPOS (start) == ZV)
14865 {
14866 clear_glyph_matrix (w->desired_matrix);
14867 return 0;
14868 }
14869
14870 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14871 }
14872 /* If we have reached alignment,
14873 we can copy the rest of the rows. */
14874 if (IT_CHARPOS (it) == CHARPOS (start))
14875 break;
14876
14877 if (display_line (&it))
14878 last_text_row = it.glyph_row - 1;
14879 }
14880
14881 /* A value of current_y < last_visible_y means that we stopped
14882 at the previous window start, which in turn means that we
14883 have at least one reusable row. */
14884 if (it.current_y < it.last_visible_y)
14885 {
14886 struct glyph_row *row;
14887
14888 /* IT.vpos always starts from 0; it counts text lines. */
14889 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14890
14891 /* Find PT if not already found in the lines displayed. */
14892 if (w->cursor.vpos < 0)
14893 {
14894 int dy = it.current_y - start_row->y;
14895
14896 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14897 row = row_containing_pos (w, PT, row, NULL, dy);
14898 if (row)
14899 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14900 dy, nrows_scrolled);
14901 else
14902 {
14903 clear_glyph_matrix (w->desired_matrix);
14904 return 0;
14905 }
14906 }
14907
14908 /* Scroll the display. Do it before the current matrix is
14909 changed. The problem here is that update has not yet
14910 run, i.e. part of the current matrix is not up to date.
14911 scroll_run_hook will clear the cursor, and use the
14912 current matrix to get the height of the row the cursor is
14913 in. */
14914 run.current_y = start_row->y;
14915 run.desired_y = it.current_y;
14916 run.height = it.last_visible_y - it.current_y;
14917
14918 if (run.height > 0 && run.current_y != run.desired_y)
14919 {
14920 update_begin (f);
14921 FRAME_RIF (f)->update_window_begin_hook (w);
14922 FRAME_RIF (f)->clear_window_mouse_face (w);
14923 FRAME_RIF (f)->scroll_run_hook (w, &run);
14924 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14925 update_end (f);
14926 }
14927
14928 /* Shift current matrix down by nrows_scrolled lines. */
14929 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14930 rotate_matrix (w->current_matrix,
14931 start_vpos,
14932 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14933 nrows_scrolled);
14934
14935 /* Disable lines that must be updated. */
14936 for (i = 0; i < nrows_scrolled; ++i)
14937 (start_row + i)->enabled_p = 0;
14938
14939 /* Re-compute Y positions. */
14940 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14941 max_y = it.last_visible_y;
14942 for (row = start_row + nrows_scrolled;
14943 row < bottom_row;
14944 ++row)
14945 {
14946 row->y = it.current_y;
14947 row->visible_height = row->height;
14948
14949 if (row->y < min_y)
14950 row->visible_height -= min_y - row->y;
14951 if (row->y + row->height > max_y)
14952 row->visible_height -= row->y + row->height - max_y;
14953 if (row->fringe_bitmap_periodic_p)
14954 row->redraw_fringe_bitmaps_p = 1;
14955
14956 it.current_y += row->height;
14957
14958 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14959 last_reused_text_row = row;
14960 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14961 break;
14962 }
14963
14964 /* Disable lines in the current matrix which are now
14965 below the window. */
14966 for (++row; row < bottom_row; ++row)
14967 row->enabled_p = row->mode_line_p = 0;
14968 }
14969
14970 /* Update window_end_pos etc.; last_reused_text_row is the last
14971 reused row from the current matrix containing text, if any.
14972 The value of last_text_row is the last displayed line
14973 containing text. */
14974 if (last_reused_text_row)
14975 {
14976 w->window_end_bytepos
14977 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14978 w->window_end_pos
14979 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14980 w->window_end_vpos
14981 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14982 w->current_matrix));
14983 }
14984 else if (last_text_row)
14985 {
14986 w->window_end_bytepos
14987 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14988 w->window_end_pos
14989 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14990 w->window_end_vpos
14991 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14992 }
14993 else
14994 {
14995 /* This window must be completely empty. */
14996 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14997 w->window_end_pos = make_number (Z - ZV);
14998 w->window_end_vpos = make_number (0);
14999 }
15000 w->window_end_valid = Qnil;
15001
15002 /* Update hint: don't try scrolling again in update_window. */
15003 w->desired_matrix->no_scrolling_p = 1;
15004
15005 #if GLYPH_DEBUG
15006 debug_method_add (w, "try_window_reusing_current_matrix 1");
15007 #endif
15008 return 1;
15009 }
15010 else if (CHARPOS (new_start) > CHARPOS (start))
15011 {
15012 struct glyph_row *pt_row, *row;
15013 struct glyph_row *first_reusable_row;
15014 struct glyph_row *first_row_to_display;
15015 int dy;
15016 int yb = window_text_bottom_y (w);
15017
15018 /* Find the row starting at new_start, if there is one. Don't
15019 reuse a partially visible line at the end. */
15020 first_reusable_row = start_row;
15021 while (first_reusable_row->enabled_p
15022 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15023 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15024 < CHARPOS (new_start)))
15025 ++first_reusable_row;
15026
15027 /* Give up if there is no row to reuse. */
15028 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15029 || !first_reusable_row->enabled_p
15030 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15031 != CHARPOS (new_start)))
15032 return 0;
15033
15034 /* We can reuse fully visible rows beginning with
15035 first_reusable_row to the end of the window. Set
15036 first_row_to_display to the first row that cannot be reused.
15037 Set pt_row to the row containing point, if there is any. */
15038 pt_row = NULL;
15039 for (first_row_to_display = first_reusable_row;
15040 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15041 ++first_row_to_display)
15042 {
15043 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15044 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15045 pt_row = first_row_to_display;
15046 }
15047
15048 /* Start displaying at the start of first_row_to_display. */
15049 xassert (first_row_to_display->y < yb);
15050 init_to_row_start (&it, w, first_row_to_display);
15051
15052 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15053 - start_vpos);
15054 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15055 - nrows_scrolled);
15056 it.current_y = (first_row_to_display->y - first_reusable_row->y
15057 + WINDOW_HEADER_LINE_HEIGHT (w));
15058
15059 /* Display lines beginning with first_row_to_display in the
15060 desired matrix. Set last_text_row to the last row displayed
15061 that displays text. */
15062 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15063 if (pt_row == NULL)
15064 w->cursor.vpos = -1;
15065 last_text_row = NULL;
15066 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15067 if (display_line (&it))
15068 last_text_row = it.glyph_row - 1;
15069
15070 /* If point is in a reused row, adjust y and vpos of the cursor
15071 position. */
15072 if (pt_row)
15073 {
15074 w->cursor.vpos -= nrows_scrolled;
15075 w->cursor.y -= first_reusable_row->y - start_row->y;
15076 }
15077
15078 /* Give up if point isn't in a row displayed or reused. (This
15079 also handles the case where w->cursor.vpos < nrows_scrolled
15080 after the calls to display_line, which can happen with scroll
15081 margins. See bug#1295.) */
15082 if (w->cursor.vpos < 0)
15083 {
15084 clear_glyph_matrix (w->desired_matrix);
15085 return 0;
15086 }
15087
15088 /* Scroll the display. */
15089 run.current_y = first_reusable_row->y;
15090 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15091 run.height = it.last_visible_y - run.current_y;
15092 dy = run.current_y - run.desired_y;
15093
15094 if (run.height)
15095 {
15096 update_begin (f);
15097 FRAME_RIF (f)->update_window_begin_hook (w);
15098 FRAME_RIF (f)->clear_window_mouse_face (w);
15099 FRAME_RIF (f)->scroll_run_hook (w, &run);
15100 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15101 update_end (f);
15102 }
15103
15104 /* Adjust Y positions of reused rows. */
15105 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15106 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15107 max_y = it.last_visible_y;
15108 for (row = first_reusable_row; row < first_row_to_display; ++row)
15109 {
15110 row->y -= dy;
15111 row->visible_height = row->height;
15112 if (row->y < min_y)
15113 row->visible_height -= min_y - row->y;
15114 if (row->y + row->height > max_y)
15115 row->visible_height -= row->y + row->height - max_y;
15116 if (row->fringe_bitmap_periodic_p)
15117 row->redraw_fringe_bitmaps_p = 1;
15118 }
15119
15120 /* Scroll the current matrix. */
15121 xassert (nrows_scrolled > 0);
15122 rotate_matrix (w->current_matrix,
15123 start_vpos,
15124 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15125 -nrows_scrolled);
15126
15127 /* Disable rows not reused. */
15128 for (row -= nrows_scrolled; row < bottom_row; ++row)
15129 row->enabled_p = 0;
15130
15131 /* Point may have moved to a different line, so we cannot assume that
15132 the previous cursor position is valid; locate the correct row. */
15133 if (pt_row)
15134 {
15135 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15136 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15137 row++)
15138 {
15139 w->cursor.vpos++;
15140 w->cursor.y = row->y;
15141 }
15142 if (row < bottom_row)
15143 {
15144 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15145 struct glyph *end = glyph + row->used[TEXT_AREA];
15146
15147 /* Can't use this optimization with bidi-reordered glyph
15148 rows, unless cursor is already at point. */
15149 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15150 {
15151 if (!(w->cursor.hpos >= 0
15152 && w->cursor.hpos < row->used[TEXT_AREA]
15153 && BUFFERP (glyph->object)
15154 && glyph->charpos == PT))
15155 return 0;
15156 }
15157 else
15158 for (; glyph < end
15159 && (!BUFFERP (glyph->object)
15160 || glyph->charpos < PT);
15161 glyph++)
15162 {
15163 w->cursor.hpos++;
15164 w->cursor.x += glyph->pixel_width;
15165 }
15166 }
15167 }
15168
15169 /* Adjust window end. A null value of last_text_row means that
15170 the window end is in reused rows which in turn means that
15171 only its vpos can have changed. */
15172 if (last_text_row)
15173 {
15174 w->window_end_bytepos
15175 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15176 w->window_end_pos
15177 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15178 w->window_end_vpos
15179 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15180 }
15181 else
15182 {
15183 w->window_end_vpos
15184 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15185 }
15186
15187 w->window_end_valid = Qnil;
15188 w->desired_matrix->no_scrolling_p = 1;
15189
15190 #if GLYPH_DEBUG
15191 debug_method_add (w, "try_window_reusing_current_matrix 2");
15192 #endif
15193 return 1;
15194 }
15195
15196 return 0;
15197 }
15198
15199
15200 \f
15201 /************************************************************************
15202 Window redisplay reusing current matrix when buffer has changed
15203 ************************************************************************/
15204
15205 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15206 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15207 EMACS_INT *, EMACS_INT *);
15208 static struct glyph_row *
15209 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15210 struct glyph_row *);
15211
15212
15213 /* Return the last row in MATRIX displaying text. If row START is
15214 non-null, start searching with that row. IT gives the dimensions
15215 of the display. Value is null if matrix is empty; otherwise it is
15216 a pointer to the row found. */
15217
15218 static struct glyph_row *
15219 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15220 struct glyph_row *start)
15221 {
15222 struct glyph_row *row, *row_found;
15223
15224 /* Set row_found to the last row in IT->w's current matrix
15225 displaying text. The loop looks funny but think of partially
15226 visible lines. */
15227 row_found = NULL;
15228 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15229 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15230 {
15231 xassert (row->enabled_p);
15232 row_found = row;
15233 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15234 break;
15235 ++row;
15236 }
15237
15238 return row_found;
15239 }
15240
15241
15242 /* Return the last row in the current matrix of W that is not affected
15243 by changes at the start of current_buffer that occurred since W's
15244 current matrix was built. Value is null if no such row exists.
15245
15246 BEG_UNCHANGED us the number of characters unchanged at the start of
15247 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15248 first changed character in current_buffer. Characters at positions <
15249 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15250 when the current matrix was built. */
15251
15252 static struct glyph_row *
15253 find_last_unchanged_at_beg_row (struct window *w)
15254 {
15255 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15256 struct glyph_row *row;
15257 struct glyph_row *row_found = NULL;
15258 int yb = window_text_bottom_y (w);
15259
15260 /* Find the last row displaying unchanged text. */
15261 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15262 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15263 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15264 ++row)
15265 {
15266 if (/* If row ends before first_changed_pos, it is unchanged,
15267 except in some case. */
15268 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15269 /* When row ends in ZV and we write at ZV it is not
15270 unchanged. */
15271 && !row->ends_at_zv_p
15272 /* When first_changed_pos is the end of a continued line,
15273 row is not unchanged because it may be no longer
15274 continued. */
15275 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15276 && (row->continued_p
15277 || row->exact_window_width_line_p)))
15278 row_found = row;
15279
15280 /* Stop if last visible row. */
15281 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15282 break;
15283 }
15284
15285 return row_found;
15286 }
15287
15288
15289 /* Find the first glyph row in the current matrix of W that is not
15290 affected by changes at the end of current_buffer since the
15291 time W's current matrix was built.
15292
15293 Return in *DELTA the number of chars by which buffer positions in
15294 unchanged text at the end of current_buffer must be adjusted.
15295
15296 Return in *DELTA_BYTES the corresponding number of bytes.
15297
15298 Value is null if no such row exists, i.e. all rows are affected by
15299 changes. */
15300
15301 static struct glyph_row *
15302 find_first_unchanged_at_end_row (struct window *w,
15303 EMACS_INT *delta, EMACS_INT *delta_bytes)
15304 {
15305 struct glyph_row *row;
15306 struct glyph_row *row_found = NULL;
15307
15308 *delta = *delta_bytes = 0;
15309
15310 /* Display must not have been paused, otherwise the current matrix
15311 is not up to date. */
15312 eassert (!NILP (w->window_end_valid));
15313
15314 /* A value of window_end_pos >= END_UNCHANGED means that the window
15315 end is in the range of changed text. If so, there is no
15316 unchanged row at the end of W's current matrix. */
15317 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15318 return NULL;
15319
15320 /* Set row to the last row in W's current matrix displaying text. */
15321 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15322
15323 /* If matrix is entirely empty, no unchanged row exists. */
15324 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15325 {
15326 /* The value of row is the last glyph row in the matrix having a
15327 meaningful buffer position in it. The end position of row
15328 corresponds to window_end_pos. This allows us to translate
15329 buffer positions in the current matrix to current buffer
15330 positions for characters not in changed text. */
15331 EMACS_INT Z_old =
15332 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15333 EMACS_INT Z_BYTE_old =
15334 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15335 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15336 struct glyph_row *first_text_row
15337 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15338
15339 *delta = Z - Z_old;
15340 *delta_bytes = Z_BYTE - Z_BYTE_old;
15341
15342 /* Set last_unchanged_pos to the buffer position of the last
15343 character in the buffer that has not been changed. Z is the
15344 index + 1 of the last character in current_buffer, i.e. by
15345 subtracting END_UNCHANGED we get the index of the last
15346 unchanged character, and we have to add BEG to get its buffer
15347 position. */
15348 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15349 last_unchanged_pos_old = last_unchanged_pos - *delta;
15350
15351 /* Search backward from ROW for a row displaying a line that
15352 starts at a minimum position >= last_unchanged_pos_old. */
15353 for (; row > first_text_row; --row)
15354 {
15355 /* This used to abort, but it can happen.
15356 It is ok to just stop the search instead here. KFS. */
15357 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15358 break;
15359
15360 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15361 row_found = row;
15362 }
15363 }
15364
15365 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15366
15367 return row_found;
15368 }
15369
15370
15371 /* Make sure that glyph rows in the current matrix of window W
15372 reference the same glyph memory as corresponding rows in the
15373 frame's frame matrix. This function is called after scrolling W's
15374 current matrix on a terminal frame in try_window_id and
15375 try_window_reusing_current_matrix. */
15376
15377 static void
15378 sync_frame_with_window_matrix_rows (struct window *w)
15379 {
15380 struct frame *f = XFRAME (w->frame);
15381 struct glyph_row *window_row, *window_row_end, *frame_row;
15382
15383 /* Preconditions: W must be a leaf window and full-width. Its frame
15384 must have a frame matrix. */
15385 xassert (NILP (w->hchild) && NILP (w->vchild));
15386 xassert (WINDOW_FULL_WIDTH_P (w));
15387 xassert (!FRAME_WINDOW_P (f));
15388
15389 /* If W is a full-width window, glyph pointers in W's current matrix
15390 have, by definition, to be the same as glyph pointers in the
15391 corresponding frame matrix. Note that frame matrices have no
15392 marginal areas (see build_frame_matrix). */
15393 window_row = w->current_matrix->rows;
15394 window_row_end = window_row + w->current_matrix->nrows;
15395 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15396 while (window_row < window_row_end)
15397 {
15398 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15399 struct glyph *end = window_row->glyphs[LAST_AREA];
15400
15401 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15402 frame_row->glyphs[TEXT_AREA] = start;
15403 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15404 frame_row->glyphs[LAST_AREA] = end;
15405
15406 /* Disable frame rows whose corresponding window rows have
15407 been disabled in try_window_id. */
15408 if (!window_row->enabled_p)
15409 frame_row->enabled_p = 0;
15410
15411 ++window_row, ++frame_row;
15412 }
15413 }
15414
15415
15416 /* Find the glyph row in window W containing CHARPOS. Consider all
15417 rows between START and END (not inclusive). END null means search
15418 all rows to the end of the display area of W. Value is the row
15419 containing CHARPOS or null. */
15420
15421 struct glyph_row *
15422 row_containing_pos (struct window *w, EMACS_INT charpos,
15423 struct glyph_row *start, struct glyph_row *end, int dy)
15424 {
15425 struct glyph_row *row = start;
15426 struct glyph_row *best_row = NULL;
15427 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15428 int last_y;
15429
15430 /* If we happen to start on a header-line, skip that. */
15431 if (row->mode_line_p)
15432 ++row;
15433
15434 if ((end && row >= end) || !row->enabled_p)
15435 return NULL;
15436
15437 last_y = window_text_bottom_y (w) - dy;
15438
15439 while (1)
15440 {
15441 /* Give up if we have gone too far. */
15442 if (end && row >= end)
15443 return NULL;
15444 /* This formerly returned if they were equal.
15445 I think that both quantities are of a "last plus one" type;
15446 if so, when they are equal, the row is within the screen. -- rms. */
15447 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15448 return NULL;
15449
15450 /* If it is in this row, return this row. */
15451 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15452 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15453 /* The end position of a row equals the start
15454 position of the next row. If CHARPOS is there, we
15455 would rather display it in the next line, except
15456 when this line ends in ZV. */
15457 && !row->ends_at_zv_p
15458 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15459 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15460 {
15461 struct glyph *g;
15462
15463 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15464 || (!best_row && !row->continued_p))
15465 return row;
15466 /* In bidi-reordered rows, there could be several rows
15467 occluding point, all of them belonging to the same
15468 continued line. We need to find the row which fits
15469 CHARPOS the best. */
15470 for (g = row->glyphs[TEXT_AREA];
15471 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15472 g++)
15473 {
15474 if (!STRINGP (g->object))
15475 {
15476 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15477 {
15478 mindif = eabs (g->charpos - charpos);
15479 best_row = row;
15480 /* Exact match always wins. */
15481 if (mindif == 0)
15482 return best_row;
15483 }
15484 }
15485 }
15486 }
15487 else if (best_row && !row->continued_p)
15488 return best_row;
15489 ++row;
15490 }
15491 }
15492
15493
15494 /* Try to redisplay window W by reusing its existing display. W's
15495 current matrix must be up to date when this function is called,
15496 i.e. window_end_valid must not be nil.
15497
15498 Value is
15499
15500 1 if display has been updated
15501 0 if otherwise unsuccessful
15502 -1 if redisplay with same window start is known not to succeed
15503
15504 The following steps are performed:
15505
15506 1. Find the last row in the current matrix of W that is not
15507 affected by changes at the start of current_buffer. If no such row
15508 is found, give up.
15509
15510 2. Find the first row in W's current matrix that is not affected by
15511 changes at the end of current_buffer. Maybe there is no such row.
15512
15513 3. Display lines beginning with the row + 1 found in step 1 to the
15514 row found in step 2 or, if step 2 didn't find a row, to the end of
15515 the window.
15516
15517 4. If cursor is not known to appear on the window, give up.
15518
15519 5. If display stopped at the row found in step 2, scroll the
15520 display and current matrix as needed.
15521
15522 6. Maybe display some lines at the end of W, if we must. This can
15523 happen under various circumstances, like a partially visible line
15524 becoming fully visible, or because newly displayed lines are displayed
15525 in smaller font sizes.
15526
15527 7. Update W's window end information. */
15528
15529 static int
15530 try_window_id (struct window *w)
15531 {
15532 struct frame *f = XFRAME (w->frame);
15533 struct glyph_matrix *current_matrix = w->current_matrix;
15534 struct glyph_matrix *desired_matrix = w->desired_matrix;
15535 struct glyph_row *last_unchanged_at_beg_row;
15536 struct glyph_row *first_unchanged_at_end_row;
15537 struct glyph_row *row;
15538 struct glyph_row *bottom_row;
15539 int bottom_vpos;
15540 struct it it;
15541 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15542 int dvpos, dy;
15543 struct text_pos start_pos;
15544 struct run run;
15545 int first_unchanged_at_end_vpos = 0;
15546 struct glyph_row *last_text_row, *last_text_row_at_end;
15547 struct text_pos start;
15548 EMACS_INT first_changed_charpos, last_changed_charpos;
15549
15550 #if GLYPH_DEBUG
15551 if (inhibit_try_window_id)
15552 return 0;
15553 #endif
15554
15555 /* This is handy for debugging. */
15556 #if 0
15557 #define GIVE_UP(X) \
15558 do { \
15559 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15560 return 0; \
15561 } while (0)
15562 #else
15563 #define GIVE_UP(X) return 0
15564 #endif
15565
15566 SET_TEXT_POS_FROM_MARKER (start, w->start);
15567
15568 /* Don't use this for mini-windows because these can show
15569 messages and mini-buffers, and we don't handle that here. */
15570 if (MINI_WINDOW_P (w))
15571 GIVE_UP (1);
15572
15573 /* This flag is used to prevent redisplay optimizations. */
15574 if (windows_or_buffers_changed || cursor_type_changed)
15575 GIVE_UP (2);
15576
15577 /* Verify that narrowing has not changed.
15578 Also verify that we were not told to prevent redisplay optimizations.
15579 It would be nice to further
15580 reduce the number of cases where this prevents try_window_id. */
15581 if (current_buffer->clip_changed
15582 || current_buffer->prevent_redisplay_optimizations_p)
15583 GIVE_UP (3);
15584
15585 /* Window must either use window-based redisplay or be full width. */
15586 if (!FRAME_WINDOW_P (f)
15587 && (!FRAME_LINE_INS_DEL_OK (f)
15588 || !WINDOW_FULL_WIDTH_P (w)))
15589 GIVE_UP (4);
15590
15591 /* Give up if point is known NOT to appear in W. */
15592 if (PT < CHARPOS (start))
15593 GIVE_UP (5);
15594
15595 /* Another way to prevent redisplay optimizations. */
15596 if (XFASTINT (w->last_modified) == 0)
15597 GIVE_UP (6);
15598
15599 /* Verify that window is not hscrolled. */
15600 if (XFASTINT (w->hscroll) != 0)
15601 GIVE_UP (7);
15602
15603 /* Verify that display wasn't paused. */
15604 if (NILP (w->window_end_valid))
15605 GIVE_UP (8);
15606
15607 /* Can't use this if highlighting a region because a cursor movement
15608 will do more than just set the cursor. */
15609 if (!NILP (Vtransient_mark_mode)
15610 && !NILP (BVAR (current_buffer, mark_active)))
15611 GIVE_UP (9);
15612
15613 /* Likewise if highlighting trailing whitespace. */
15614 if (!NILP (Vshow_trailing_whitespace))
15615 GIVE_UP (11);
15616
15617 /* Likewise if showing a region. */
15618 if (!NILP (w->region_showing))
15619 GIVE_UP (10);
15620
15621 /* Can't use this if overlay arrow position and/or string have
15622 changed. */
15623 if (overlay_arrows_changed_p ())
15624 GIVE_UP (12);
15625
15626 /* When word-wrap is on, adding a space to the first word of a
15627 wrapped line can change the wrap position, altering the line
15628 above it. It might be worthwhile to handle this more
15629 intelligently, but for now just redisplay from scratch. */
15630 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15631 GIVE_UP (21);
15632
15633 /* Under bidi reordering, adding or deleting a character in the
15634 beginning of a paragraph, before the first strong directional
15635 character, can change the base direction of the paragraph (unless
15636 the buffer specifies a fixed paragraph direction), which will
15637 require to redisplay the whole paragraph. It might be worthwhile
15638 to find the paragraph limits and widen the range of redisplayed
15639 lines to that, but for now just give up this optimization and
15640 redisplay from scratch. */
15641 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15642 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15643 GIVE_UP (22);
15644
15645 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15646 only if buffer has really changed. The reason is that the gap is
15647 initially at Z for freshly visited files. The code below would
15648 set end_unchanged to 0 in that case. */
15649 if (MODIFF > SAVE_MODIFF
15650 /* This seems to happen sometimes after saving a buffer. */
15651 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15652 {
15653 if (GPT - BEG < BEG_UNCHANGED)
15654 BEG_UNCHANGED = GPT - BEG;
15655 if (Z - GPT < END_UNCHANGED)
15656 END_UNCHANGED = Z - GPT;
15657 }
15658
15659 /* The position of the first and last character that has been changed. */
15660 first_changed_charpos = BEG + BEG_UNCHANGED;
15661 last_changed_charpos = Z - END_UNCHANGED;
15662
15663 /* If window starts after a line end, and the last change is in
15664 front of that newline, then changes don't affect the display.
15665 This case happens with stealth-fontification. Note that although
15666 the display is unchanged, glyph positions in the matrix have to
15667 be adjusted, of course. */
15668 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15669 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15670 && ((last_changed_charpos < CHARPOS (start)
15671 && CHARPOS (start) == BEGV)
15672 || (last_changed_charpos < CHARPOS (start) - 1
15673 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15674 {
15675 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15676 struct glyph_row *r0;
15677
15678 /* Compute how many chars/bytes have been added to or removed
15679 from the buffer. */
15680 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15681 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15682 Z_delta = Z - Z_old;
15683 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15684
15685 /* Give up if PT is not in the window. Note that it already has
15686 been checked at the start of try_window_id that PT is not in
15687 front of the window start. */
15688 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15689 GIVE_UP (13);
15690
15691 /* If window start is unchanged, we can reuse the whole matrix
15692 as is, after adjusting glyph positions. No need to compute
15693 the window end again, since its offset from Z hasn't changed. */
15694 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15695 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15696 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15697 /* PT must not be in a partially visible line. */
15698 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15699 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15700 {
15701 /* Adjust positions in the glyph matrix. */
15702 if (Z_delta || Z_delta_bytes)
15703 {
15704 struct glyph_row *r1
15705 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15706 increment_matrix_positions (w->current_matrix,
15707 MATRIX_ROW_VPOS (r0, current_matrix),
15708 MATRIX_ROW_VPOS (r1, current_matrix),
15709 Z_delta, Z_delta_bytes);
15710 }
15711
15712 /* Set the cursor. */
15713 row = row_containing_pos (w, PT, r0, NULL, 0);
15714 if (row)
15715 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15716 else
15717 abort ();
15718 return 1;
15719 }
15720 }
15721
15722 /* Handle the case that changes are all below what is displayed in
15723 the window, and that PT is in the window. This shortcut cannot
15724 be taken if ZV is visible in the window, and text has been added
15725 there that is visible in the window. */
15726 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15727 /* ZV is not visible in the window, or there are no
15728 changes at ZV, actually. */
15729 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15730 || first_changed_charpos == last_changed_charpos))
15731 {
15732 struct glyph_row *r0;
15733
15734 /* Give up if PT is not in the window. Note that it already has
15735 been checked at the start of try_window_id that PT is not in
15736 front of the window start. */
15737 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15738 GIVE_UP (14);
15739
15740 /* If window start is unchanged, we can reuse the whole matrix
15741 as is, without changing glyph positions since no text has
15742 been added/removed in front of the window end. */
15743 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15744 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15745 /* PT must not be in a partially visible line. */
15746 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15747 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15748 {
15749 /* We have to compute the window end anew since text
15750 could have been added/removed after it. */
15751 w->window_end_pos
15752 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15753 w->window_end_bytepos
15754 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15755
15756 /* Set the cursor. */
15757 row = row_containing_pos (w, PT, r0, NULL, 0);
15758 if (row)
15759 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15760 else
15761 abort ();
15762 return 2;
15763 }
15764 }
15765
15766 /* Give up if window start is in the changed area.
15767
15768 The condition used to read
15769
15770 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15771
15772 but why that was tested escapes me at the moment. */
15773 if (CHARPOS (start) >= first_changed_charpos
15774 && CHARPOS (start) <= last_changed_charpos)
15775 GIVE_UP (15);
15776
15777 /* Check that window start agrees with the start of the first glyph
15778 row in its current matrix. Check this after we know the window
15779 start is not in changed text, otherwise positions would not be
15780 comparable. */
15781 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15782 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15783 GIVE_UP (16);
15784
15785 /* Give up if the window ends in strings. Overlay strings
15786 at the end are difficult to handle, so don't try. */
15787 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15788 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15789 GIVE_UP (20);
15790
15791 /* Compute the position at which we have to start displaying new
15792 lines. Some of the lines at the top of the window might be
15793 reusable because they are not displaying changed text. Find the
15794 last row in W's current matrix not affected by changes at the
15795 start of current_buffer. Value is null if changes start in the
15796 first line of window. */
15797 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15798 if (last_unchanged_at_beg_row)
15799 {
15800 /* Avoid starting to display in the moddle of a character, a TAB
15801 for instance. This is easier than to set up the iterator
15802 exactly, and it's not a frequent case, so the additional
15803 effort wouldn't really pay off. */
15804 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15805 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15806 && last_unchanged_at_beg_row > w->current_matrix->rows)
15807 --last_unchanged_at_beg_row;
15808
15809 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15810 GIVE_UP (17);
15811
15812 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15813 GIVE_UP (18);
15814 start_pos = it.current.pos;
15815
15816 /* Start displaying new lines in the desired matrix at the same
15817 vpos we would use in the current matrix, i.e. below
15818 last_unchanged_at_beg_row. */
15819 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15820 current_matrix);
15821 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15822 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15823
15824 xassert (it.hpos == 0 && it.current_x == 0);
15825 }
15826 else
15827 {
15828 /* There are no reusable lines at the start of the window.
15829 Start displaying in the first text line. */
15830 start_display (&it, w, start);
15831 it.vpos = it.first_vpos;
15832 start_pos = it.current.pos;
15833 }
15834
15835 /* Find the first row that is not affected by changes at the end of
15836 the buffer. Value will be null if there is no unchanged row, in
15837 which case we must redisplay to the end of the window. delta
15838 will be set to the value by which buffer positions beginning with
15839 first_unchanged_at_end_row have to be adjusted due to text
15840 changes. */
15841 first_unchanged_at_end_row
15842 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15843 IF_DEBUG (debug_delta = delta);
15844 IF_DEBUG (debug_delta_bytes = delta_bytes);
15845
15846 /* Set stop_pos to the buffer position up to which we will have to
15847 display new lines. If first_unchanged_at_end_row != NULL, this
15848 is the buffer position of the start of the line displayed in that
15849 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15850 that we don't stop at a buffer position. */
15851 stop_pos = 0;
15852 if (first_unchanged_at_end_row)
15853 {
15854 xassert (last_unchanged_at_beg_row == NULL
15855 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15856
15857 /* If this is a continuation line, move forward to the next one
15858 that isn't. Changes in lines above affect this line.
15859 Caution: this may move first_unchanged_at_end_row to a row
15860 not displaying text. */
15861 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15862 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15863 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15864 < it.last_visible_y))
15865 ++first_unchanged_at_end_row;
15866
15867 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15868 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15869 >= it.last_visible_y))
15870 first_unchanged_at_end_row = NULL;
15871 else
15872 {
15873 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15874 + delta);
15875 first_unchanged_at_end_vpos
15876 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15877 xassert (stop_pos >= Z - END_UNCHANGED);
15878 }
15879 }
15880 else if (last_unchanged_at_beg_row == NULL)
15881 GIVE_UP (19);
15882
15883
15884 #if GLYPH_DEBUG
15885
15886 /* Either there is no unchanged row at the end, or the one we have
15887 now displays text. This is a necessary condition for the window
15888 end pos calculation at the end of this function. */
15889 xassert (first_unchanged_at_end_row == NULL
15890 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15891
15892 debug_last_unchanged_at_beg_vpos
15893 = (last_unchanged_at_beg_row
15894 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15895 : -1);
15896 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15897
15898 #endif /* GLYPH_DEBUG != 0 */
15899
15900
15901 /* Display new lines. Set last_text_row to the last new line
15902 displayed which has text on it, i.e. might end up as being the
15903 line where the window_end_vpos is. */
15904 w->cursor.vpos = -1;
15905 last_text_row = NULL;
15906 overlay_arrow_seen = 0;
15907 while (it.current_y < it.last_visible_y
15908 && !fonts_changed_p
15909 && (first_unchanged_at_end_row == NULL
15910 || IT_CHARPOS (it) < stop_pos))
15911 {
15912 if (display_line (&it))
15913 last_text_row = it.glyph_row - 1;
15914 }
15915
15916 if (fonts_changed_p)
15917 return -1;
15918
15919
15920 /* Compute differences in buffer positions, y-positions etc. for
15921 lines reused at the bottom of the window. Compute what we can
15922 scroll. */
15923 if (first_unchanged_at_end_row
15924 /* No lines reused because we displayed everything up to the
15925 bottom of the window. */
15926 && it.current_y < it.last_visible_y)
15927 {
15928 dvpos = (it.vpos
15929 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15930 current_matrix));
15931 dy = it.current_y - first_unchanged_at_end_row->y;
15932 run.current_y = first_unchanged_at_end_row->y;
15933 run.desired_y = run.current_y + dy;
15934 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15935 }
15936 else
15937 {
15938 delta = delta_bytes = dvpos = dy
15939 = run.current_y = run.desired_y = run.height = 0;
15940 first_unchanged_at_end_row = NULL;
15941 }
15942 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15943
15944
15945 /* Find the cursor if not already found. We have to decide whether
15946 PT will appear on this window (it sometimes doesn't, but this is
15947 not a very frequent case.) This decision has to be made before
15948 the current matrix is altered. A value of cursor.vpos < 0 means
15949 that PT is either in one of the lines beginning at
15950 first_unchanged_at_end_row or below the window. Don't care for
15951 lines that might be displayed later at the window end; as
15952 mentioned, this is not a frequent case. */
15953 if (w->cursor.vpos < 0)
15954 {
15955 /* Cursor in unchanged rows at the top? */
15956 if (PT < CHARPOS (start_pos)
15957 && last_unchanged_at_beg_row)
15958 {
15959 row = row_containing_pos (w, PT,
15960 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15961 last_unchanged_at_beg_row + 1, 0);
15962 if (row)
15963 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15964 }
15965
15966 /* Start from first_unchanged_at_end_row looking for PT. */
15967 else if (first_unchanged_at_end_row)
15968 {
15969 row = row_containing_pos (w, PT - delta,
15970 first_unchanged_at_end_row, NULL, 0);
15971 if (row)
15972 set_cursor_from_row (w, row, w->current_matrix, delta,
15973 delta_bytes, dy, dvpos);
15974 }
15975
15976 /* Give up if cursor was not found. */
15977 if (w->cursor.vpos < 0)
15978 {
15979 clear_glyph_matrix (w->desired_matrix);
15980 return -1;
15981 }
15982 }
15983
15984 /* Don't let the cursor end in the scroll margins. */
15985 {
15986 int this_scroll_margin, cursor_height;
15987
15988 this_scroll_margin = max (0, scroll_margin);
15989 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15990 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15991 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15992
15993 if ((w->cursor.y < this_scroll_margin
15994 && CHARPOS (start) > BEGV)
15995 /* Old redisplay didn't take scroll margin into account at the bottom,
15996 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15997 || (w->cursor.y + (make_cursor_line_fully_visible_p
15998 ? cursor_height + this_scroll_margin
15999 : 1)) > it.last_visible_y)
16000 {
16001 w->cursor.vpos = -1;
16002 clear_glyph_matrix (w->desired_matrix);
16003 return -1;
16004 }
16005 }
16006
16007 /* Scroll the display. Do it before changing the current matrix so
16008 that xterm.c doesn't get confused about where the cursor glyph is
16009 found. */
16010 if (dy && run.height)
16011 {
16012 update_begin (f);
16013
16014 if (FRAME_WINDOW_P (f))
16015 {
16016 FRAME_RIF (f)->update_window_begin_hook (w);
16017 FRAME_RIF (f)->clear_window_mouse_face (w);
16018 FRAME_RIF (f)->scroll_run_hook (w, &run);
16019 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16020 }
16021 else
16022 {
16023 /* Terminal frame. In this case, dvpos gives the number of
16024 lines to scroll by; dvpos < 0 means scroll up. */
16025 int from_vpos
16026 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16027 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16028 int end = (WINDOW_TOP_EDGE_LINE (w)
16029 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16030 + window_internal_height (w));
16031
16032 #if defined (HAVE_GPM) || defined (MSDOS)
16033 x_clear_window_mouse_face (w);
16034 #endif
16035 /* Perform the operation on the screen. */
16036 if (dvpos > 0)
16037 {
16038 /* Scroll last_unchanged_at_beg_row to the end of the
16039 window down dvpos lines. */
16040 set_terminal_window (f, end);
16041
16042 /* On dumb terminals delete dvpos lines at the end
16043 before inserting dvpos empty lines. */
16044 if (!FRAME_SCROLL_REGION_OK (f))
16045 ins_del_lines (f, end - dvpos, -dvpos);
16046
16047 /* Insert dvpos empty lines in front of
16048 last_unchanged_at_beg_row. */
16049 ins_del_lines (f, from, dvpos);
16050 }
16051 else if (dvpos < 0)
16052 {
16053 /* Scroll up last_unchanged_at_beg_vpos to the end of
16054 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16055 set_terminal_window (f, end);
16056
16057 /* Delete dvpos lines in front of
16058 last_unchanged_at_beg_vpos. ins_del_lines will set
16059 the cursor to the given vpos and emit |dvpos| delete
16060 line sequences. */
16061 ins_del_lines (f, from + dvpos, dvpos);
16062
16063 /* On a dumb terminal insert dvpos empty lines at the
16064 end. */
16065 if (!FRAME_SCROLL_REGION_OK (f))
16066 ins_del_lines (f, end + dvpos, -dvpos);
16067 }
16068
16069 set_terminal_window (f, 0);
16070 }
16071
16072 update_end (f);
16073 }
16074
16075 /* Shift reused rows of the current matrix to the right position.
16076 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16077 text. */
16078 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16079 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16080 if (dvpos < 0)
16081 {
16082 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16083 bottom_vpos, dvpos);
16084 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16085 bottom_vpos, 0);
16086 }
16087 else if (dvpos > 0)
16088 {
16089 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16090 bottom_vpos, dvpos);
16091 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16092 first_unchanged_at_end_vpos + dvpos, 0);
16093 }
16094
16095 /* For frame-based redisplay, make sure that current frame and window
16096 matrix are in sync with respect to glyph memory. */
16097 if (!FRAME_WINDOW_P (f))
16098 sync_frame_with_window_matrix_rows (w);
16099
16100 /* Adjust buffer positions in reused rows. */
16101 if (delta || delta_bytes)
16102 increment_matrix_positions (current_matrix,
16103 first_unchanged_at_end_vpos + dvpos,
16104 bottom_vpos, delta, delta_bytes);
16105
16106 /* Adjust Y positions. */
16107 if (dy)
16108 shift_glyph_matrix (w, current_matrix,
16109 first_unchanged_at_end_vpos + dvpos,
16110 bottom_vpos, dy);
16111
16112 if (first_unchanged_at_end_row)
16113 {
16114 first_unchanged_at_end_row += dvpos;
16115 if (first_unchanged_at_end_row->y >= it.last_visible_y
16116 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16117 first_unchanged_at_end_row = NULL;
16118 }
16119
16120 /* If scrolling up, there may be some lines to display at the end of
16121 the window. */
16122 last_text_row_at_end = NULL;
16123 if (dy < 0)
16124 {
16125 /* Scrolling up can leave for example a partially visible line
16126 at the end of the window to be redisplayed. */
16127 /* Set last_row to the glyph row in the current matrix where the
16128 window end line is found. It has been moved up or down in
16129 the matrix by dvpos. */
16130 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16131 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16132
16133 /* If last_row is the window end line, it should display text. */
16134 xassert (last_row->displays_text_p);
16135
16136 /* If window end line was partially visible before, begin
16137 displaying at that line. Otherwise begin displaying with the
16138 line following it. */
16139 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16140 {
16141 init_to_row_start (&it, w, last_row);
16142 it.vpos = last_vpos;
16143 it.current_y = last_row->y;
16144 }
16145 else
16146 {
16147 init_to_row_end (&it, w, last_row);
16148 it.vpos = 1 + last_vpos;
16149 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16150 ++last_row;
16151 }
16152
16153 /* We may start in a continuation line. If so, we have to
16154 get the right continuation_lines_width and current_x. */
16155 it.continuation_lines_width = last_row->continuation_lines_width;
16156 it.hpos = it.current_x = 0;
16157
16158 /* Display the rest of the lines at the window end. */
16159 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16160 while (it.current_y < it.last_visible_y
16161 && !fonts_changed_p)
16162 {
16163 /* Is it always sure that the display agrees with lines in
16164 the current matrix? I don't think so, so we mark rows
16165 displayed invalid in the current matrix by setting their
16166 enabled_p flag to zero. */
16167 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16168 if (display_line (&it))
16169 last_text_row_at_end = it.glyph_row - 1;
16170 }
16171 }
16172
16173 /* Update window_end_pos and window_end_vpos. */
16174 if (first_unchanged_at_end_row
16175 && !last_text_row_at_end)
16176 {
16177 /* Window end line if one of the preserved rows from the current
16178 matrix. Set row to the last row displaying text in current
16179 matrix starting at first_unchanged_at_end_row, after
16180 scrolling. */
16181 xassert (first_unchanged_at_end_row->displays_text_p);
16182 row = find_last_row_displaying_text (w->current_matrix, &it,
16183 first_unchanged_at_end_row);
16184 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16185
16186 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16187 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16188 w->window_end_vpos
16189 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16190 xassert (w->window_end_bytepos >= 0);
16191 IF_DEBUG (debug_method_add (w, "A"));
16192 }
16193 else if (last_text_row_at_end)
16194 {
16195 w->window_end_pos
16196 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16197 w->window_end_bytepos
16198 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16199 w->window_end_vpos
16200 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16201 xassert (w->window_end_bytepos >= 0);
16202 IF_DEBUG (debug_method_add (w, "B"));
16203 }
16204 else if (last_text_row)
16205 {
16206 /* We have displayed either to the end of the window or at the
16207 end of the window, i.e. the last row with text is to be found
16208 in the desired matrix. */
16209 w->window_end_pos
16210 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16211 w->window_end_bytepos
16212 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16213 w->window_end_vpos
16214 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16215 xassert (w->window_end_bytepos >= 0);
16216 }
16217 else if (first_unchanged_at_end_row == NULL
16218 && last_text_row == NULL
16219 && last_text_row_at_end == NULL)
16220 {
16221 /* Displayed to end of window, but no line containing text was
16222 displayed. Lines were deleted at the end of the window. */
16223 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16224 int vpos = XFASTINT (w->window_end_vpos);
16225 struct glyph_row *current_row = current_matrix->rows + vpos;
16226 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16227
16228 for (row = NULL;
16229 row == NULL && vpos >= first_vpos;
16230 --vpos, --current_row, --desired_row)
16231 {
16232 if (desired_row->enabled_p)
16233 {
16234 if (desired_row->displays_text_p)
16235 row = desired_row;
16236 }
16237 else if (current_row->displays_text_p)
16238 row = current_row;
16239 }
16240
16241 xassert (row != NULL);
16242 w->window_end_vpos = make_number (vpos + 1);
16243 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16244 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16245 xassert (w->window_end_bytepos >= 0);
16246 IF_DEBUG (debug_method_add (w, "C"));
16247 }
16248 else
16249 abort ();
16250
16251 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16252 debug_end_vpos = XFASTINT (w->window_end_vpos));
16253
16254 /* Record that display has not been completed. */
16255 w->window_end_valid = Qnil;
16256 w->desired_matrix->no_scrolling_p = 1;
16257 return 3;
16258
16259 #undef GIVE_UP
16260 }
16261
16262
16263 \f
16264 /***********************************************************************
16265 More debugging support
16266 ***********************************************************************/
16267
16268 #if GLYPH_DEBUG
16269
16270 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
16271 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
16272 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
16273
16274
16275 /* Dump the contents of glyph matrix MATRIX on stderr.
16276
16277 GLYPHS 0 means don't show glyph contents.
16278 GLYPHS 1 means show glyphs in short form
16279 GLYPHS > 1 means show glyphs in long form. */
16280
16281 void
16282 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
16283 {
16284 int i;
16285 for (i = 0; i < matrix->nrows; ++i)
16286 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16287 }
16288
16289
16290 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16291 the glyph row and area where the glyph comes from. */
16292
16293 void
16294 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
16295 {
16296 if (glyph->type == CHAR_GLYPH)
16297 {
16298 fprintf (stderr,
16299 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16300 glyph - row->glyphs[TEXT_AREA],
16301 'C',
16302 glyph->charpos,
16303 (BUFFERP (glyph->object)
16304 ? 'B'
16305 : (STRINGP (glyph->object)
16306 ? 'S'
16307 : '-')),
16308 glyph->pixel_width,
16309 glyph->u.ch,
16310 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16311 ? glyph->u.ch
16312 : '.'),
16313 glyph->face_id,
16314 glyph->left_box_line_p,
16315 glyph->right_box_line_p);
16316 }
16317 else if (glyph->type == STRETCH_GLYPH)
16318 {
16319 fprintf (stderr,
16320 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16321 glyph - row->glyphs[TEXT_AREA],
16322 'S',
16323 glyph->charpos,
16324 (BUFFERP (glyph->object)
16325 ? 'B'
16326 : (STRINGP (glyph->object)
16327 ? 'S'
16328 : '-')),
16329 glyph->pixel_width,
16330 0,
16331 '.',
16332 glyph->face_id,
16333 glyph->left_box_line_p,
16334 glyph->right_box_line_p);
16335 }
16336 else if (glyph->type == IMAGE_GLYPH)
16337 {
16338 fprintf (stderr,
16339 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16340 glyph - row->glyphs[TEXT_AREA],
16341 'I',
16342 glyph->charpos,
16343 (BUFFERP (glyph->object)
16344 ? 'B'
16345 : (STRINGP (glyph->object)
16346 ? 'S'
16347 : '-')),
16348 glyph->pixel_width,
16349 glyph->u.img_id,
16350 '.',
16351 glyph->face_id,
16352 glyph->left_box_line_p,
16353 glyph->right_box_line_p);
16354 }
16355 else if (glyph->type == COMPOSITE_GLYPH)
16356 {
16357 fprintf (stderr,
16358 " %5td %4c %6"pI"d %c %3d 0x%05x",
16359 glyph - row->glyphs[TEXT_AREA],
16360 '+',
16361 glyph->charpos,
16362 (BUFFERP (glyph->object)
16363 ? 'B'
16364 : (STRINGP (glyph->object)
16365 ? 'S'
16366 : '-')),
16367 glyph->pixel_width,
16368 glyph->u.cmp.id);
16369 if (glyph->u.cmp.automatic)
16370 fprintf (stderr,
16371 "[%d-%d]",
16372 glyph->slice.cmp.from, glyph->slice.cmp.to);
16373 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16374 glyph->face_id,
16375 glyph->left_box_line_p,
16376 glyph->right_box_line_p);
16377 }
16378 }
16379
16380
16381 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16382 GLYPHS 0 means don't show glyph contents.
16383 GLYPHS 1 means show glyphs in short form
16384 GLYPHS > 1 means show glyphs in long form. */
16385
16386 void
16387 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
16388 {
16389 if (glyphs != 1)
16390 {
16391 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16392 fprintf (stderr, "======================================================================\n");
16393
16394 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
16395 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16396 vpos,
16397 MATRIX_ROW_START_CHARPOS (row),
16398 MATRIX_ROW_END_CHARPOS (row),
16399 row->used[TEXT_AREA],
16400 row->contains_overlapping_glyphs_p,
16401 row->enabled_p,
16402 row->truncated_on_left_p,
16403 row->truncated_on_right_p,
16404 row->continued_p,
16405 MATRIX_ROW_CONTINUATION_LINE_P (row),
16406 row->displays_text_p,
16407 row->ends_at_zv_p,
16408 row->fill_line_p,
16409 row->ends_in_middle_of_char_p,
16410 row->starts_in_middle_of_char_p,
16411 row->mouse_face_p,
16412 row->x,
16413 row->y,
16414 row->pixel_width,
16415 row->height,
16416 row->visible_height,
16417 row->ascent,
16418 row->phys_ascent);
16419 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16420 row->end.overlay_string_index,
16421 row->continuation_lines_width);
16422 fprintf (stderr, "%9"pI"d %5"pI"d\n",
16423 CHARPOS (row->start.string_pos),
16424 CHARPOS (row->end.string_pos));
16425 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16426 row->end.dpvec_index);
16427 }
16428
16429 if (glyphs > 1)
16430 {
16431 int area;
16432
16433 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16434 {
16435 struct glyph *glyph = row->glyphs[area];
16436 struct glyph *glyph_end = glyph + row->used[area];
16437
16438 /* Glyph for a line end in text. */
16439 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16440 ++glyph_end;
16441
16442 if (glyph < glyph_end)
16443 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16444
16445 for (; glyph < glyph_end; ++glyph)
16446 dump_glyph (row, glyph, area);
16447 }
16448 }
16449 else if (glyphs == 1)
16450 {
16451 int area;
16452
16453 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16454 {
16455 char *s = (char *) alloca (row->used[area] + 1);
16456 int i;
16457
16458 for (i = 0; i < row->used[area]; ++i)
16459 {
16460 struct glyph *glyph = row->glyphs[area] + i;
16461 if (glyph->type == CHAR_GLYPH
16462 && glyph->u.ch < 0x80
16463 && glyph->u.ch >= ' ')
16464 s[i] = glyph->u.ch;
16465 else
16466 s[i] = '.';
16467 }
16468
16469 s[i] = '\0';
16470 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16471 }
16472 }
16473 }
16474
16475
16476 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16477 Sdump_glyph_matrix, 0, 1, "p",
16478 doc: /* Dump the current matrix of the selected window to stderr.
16479 Shows contents of glyph row structures. With non-nil
16480 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16481 glyphs in short form, otherwise show glyphs in long form. */)
16482 (Lisp_Object glyphs)
16483 {
16484 struct window *w = XWINDOW (selected_window);
16485 struct buffer *buffer = XBUFFER (w->buffer);
16486
16487 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
16488 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16489 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16490 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16491 fprintf (stderr, "=============================================\n");
16492 dump_glyph_matrix (w->current_matrix,
16493 NILP (glyphs) ? 0 : XINT (glyphs));
16494 return Qnil;
16495 }
16496
16497
16498 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16499 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16500 (void)
16501 {
16502 struct frame *f = XFRAME (selected_frame);
16503 dump_glyph_matrix (f->current_matrix, 1);
16504 return Qnil;
16505 }
16506
16507
16508 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16509 doc: /* Dump glyph row ROW to stderr.
16510 GLYPH 0 means don't dump glyphs.
16511 GLYPH 1 means dump glyphs in short form.
16512 GLYPH > 1 or omitted means dump glyphs in long form. */)
16513 (Lisp_Object row, Lisp_Object glyphs)
16514 {
16515 struct glyph_matrix *matrix;
16516 int vpos;
16517
16518 CHECK_NUMBER (row);
16519 matrix = XWINDOW (selected_window)->current_matrix;
16520 vpos = XINT (row);
16521 if (vpos >= 0 && vpos < matrix->nrows)
16522 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16523 vpos,
16524 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16525 return Qnil;
16526 }
16527
16528
16529 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16530 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16531 GLYPH 0 means don't dump glyphs.
16532 GLYPH 1 means dump glyphs in short form.
16533 GLYPH > 1 or omitted means dump glyphs in long form. */)
16534 (Lisp_Object row, Lisp_Object glyphs)
16535 {
16536 struct frame *sf = SELECTED_FRAME ();
16537 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16538 int vpos;
16539
16540 CHECK_NUMBER (row);
16541 vpos = XINT (row);
16542 if (vpos >= 0 && vpos < m->nrows)
16543 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16544 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16545 return Qnil;
16546 }
16547
16548
16549 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16550 doc: /* Toggle tracing of redisplay.
16551 With ARG, turn tracing on if and only if ARG is positive. */)
16552 (Lisp_Object arg)
16553 {
16554 if (NILP (arg))
16555 trace_redisplay_p = !trace_redisplay_p;
16556 else
16557 {
16558 arg = Fprefix_numeric_value (arg);
16559 trace_redisplay_p = XINT (arg) > 0;
16560 }
16561
16562 return Qnil;
16563 }
16564
16565
16566 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16567 doc: /* Like `format', but print result to stderr.
16568 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16569 (ptrdiff_t nargs, Lisp_Object *args)
16570 {
16571 Lisp_Object s = Fformat (nargs, args);
16572 fprintf (stderr, "%s", SDATA (s));
16573 return Qnil;
16574 }
16575
16576 #endif /* GLYPH_DEBUG */
16577
16578
16579 \f
16580 /***********************************************************************
16581 Building Desired Matrix Rows
16582 ***********************************************************************/
16583
16584 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16585 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16586
16587 static struct glyph_row *
16588 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16589 {
16590 struct frame *f = XFRAME (WINDOW_FRAME (w));
16591 struct buffer *buffer = XBUFFER (w->buffer);
16592 struct buffer *old = current_buffer;
16593 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16594 int arrow_len = SCHARS (overlay_arrow_string);
16595 const unsigned char *arrow_end = arrow_string + arrow_len;
16596 const unsigned char *p;
16597 struct it it;
16598 int multibyte_p;
16599 int n_glyphs_before;
16600
16601 set_buffer_temp (buffer);
16602 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16603 it.glyph_row->used[TEXT_AREA] = 0;
16604 SET_TEXT_POS (it.position, 0, 0);
16605
16606 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16607 p = arrow_string;
16608 while (p < arrow_end)
16609 {
16610 Lisp_Object face, ilisp;
16611
16612 /* Get the next character. */
16613 if (multibyte_p)
16614 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16615 else
16616 {
16617 it.c = it.char_to_display = *p, it.len = 1;
16618 if (! ASCII_CHAR_P (it.c))
16619 it.char_to_display = BYTE8_TO_CHAR (it.c);
16620 }
16621 p += it.len;
16622
16623 /* Get its face. */
16624 ilisp = make_number (p - arrow_string);
16625 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16626 it.face_id = compute_char_face (f, it.char_to_display, face);
16627
16628 /* Compute its width, get its glyphs. */
16629 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16630 SET_TEXT_POS (it.position, -1, -1);
16631 PRODUCE_GLYPHS (&it);
16632
16633 /* If this character doesn't fit any more in the line, we have
16634 to remove some glyphs. */
16635 if (it.current_x > it.last_visible_x)
16636 {
16637 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16638 break;
16639 }
16640 }
16641
16642 set_buffer_temp (old);
16643 return it.glyph_row;
16644 }
16645
16646
16647 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16648 glyphs are only inserted for terminal frames since we can't really
16649 win with truncation glyphs when partially visible glyphs are
16650 involved. Which glyphs to insert is determined by
16651 produce_special_glyphs. */
16652
16653 static void
16654 insert_left_trunc_glyphs (struct it *it)
16655 {
16656 struct it truncate_it;
16657 struct glyph *from, *end, *to, *toend;
16658
16659 xassert (!FRAME_WINDOW_P (it->f));
16660
16661 /* Get the truncation glyphs. */
16662 truncate_it = *it;
16663 truncate_it.current_x = 0;
16664 truncate_it.face_id = DEFAULT_FACE_ID;
16665 truncate_it.glyph_row = &scratch_glyph_row;
16666 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16667 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16668 truncate_it.object = make_number (0);
16669 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16670
16671 /* Overwrite glyphs from IT with truncation glyphs. */
16672 if (!it->glyph_row->reversed_p)
16673 {
16674 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16675 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16676 to = it->glyph_row->glyphs[TEXT_AREA];
16677 toend = to + it->glyph_row->used[TEXT_AREA];
16678
16679 while (from < end)
16680 *to++ = *from++;
16681
16682 /* There may be padding glyphs left over. Overwrite them too. */
16683 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16684 {
16685 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16686 while (from < end)
16687 *to++ = *from++;
16688 }
16689
16690 if (to > toend)
16691 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16692 }
16693 else
16694 {
16695 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16696 that back to front. */
16697 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16698 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16699 toend = it->glyph_row->glyphs[TEXT_AREA];
16700 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16701
16702 while (from >= end && to >= toend)
16703 *to-- = *from--;
16704 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16705 {
16706 from =
16707 truncate_it.glyph_row->glyphs[TEXT_AREA]
16708 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16709 while (from >= end && to >= toend)
16710 *to-- = *from--;
16711 }
16712 if (from >= end)
16713 {
16714 /* Need to free some room before prepending additional
16715 glyphs. */
16716 int move_by = from - end + 1;
16717 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16718 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16719
16720 for ( ; g >= g0; g--)
16721 g[move_by] = *g;
16722 while (from >= end)
16723 *to-- = *from--;
16724 it->glyph_row->used[TEXT_AREA] += move_by;
16725 }
16726 }
16727 }
16728
16729
16730 /* Compute the pixel height and width of IT->glyph_row.
16731
16732 Most of the time, ascent and height of a display line will be equal
16733 to the max_ascent and max_height values of the display iterator
16734 structure. This is not the case if
16735
16736 1. We hit ZV without displaying anything. In this case, max_ascent
16737 and max_height will be zero.
16738
16739 2. We have some glyphs that don't contribute to the line height.
16740 (The glyph row flag contributes_to_line_height_p is for future
16741 pixmap extensions).
16742
16743 The first case is easily covered by using default values because in
16744 these cases, the line height does not really matter, except that it
16745 must not be zero. */
16746
16747 static void
16748 compute_line_metrics (struct it *it)
16749 {
16750 struct glyph_row *row = it->glyph_row;
16751
16752 if (FRAME_WINDOW_P (it->f))
16753 {
16754 int i, min_y, max_y;
16755
16756 /* The line may consist of one space only, that was added to
16757 place the cursor on it. If so, the row's height hasn't been
16758 computed yet. */
16759 if (row->height == 0)
16760 {
16761 if (it->max_ascent + it->max_descent == 0)
16762 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16763 row->ascent = it->max_ascent;
16764 row->height = it->max_ascent + it->max_descent;
16765 row->phys_ascent = it->max_phys_ascent;
16766 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16767 row->extra_line_spacing = it->max_extra_line_spacing;
16768 }
16769
16770 /* Compute the width of this line. */
16771 row->pixel_width = row->x;
16772 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16773 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16774
16775 xassert (row->pixel_width >= 0);
16776 xassert (row->ascent >= 0 && row->height > 0);
16777
16778 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16779 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16780
16781 /* If first line's physical ascent is larger than its logical
16782 ascent, use the physical ascent, and make the row taller.
16783 This makes accented characters fully visible. */
16784 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16785 && row->phys_ascent > row->ascent)
16786 {
16787 row->height += row->phys_ascent - row->ascent;
16788 row->ascent = row->phys_ascent;
16789 }
16790
16791 /* Compute how much of the line is visible. */
16792 row->visible_height = row->height;
16793
16794 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16795 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16796
16797 if (row->y < min_y)
16798 row->visible_height -= min_y - row->y;
16799 if (row->y + row->height > max_y)
16800 row->visible_height -= row->y + row->height - max_y;
16801 }
16802 else
16803 {
16804 row->pixel_width = row->used[TEXT_AREA];
16805 if (row->continued_p)
16806 row->pixel_width -= it->continuation_pixel_width;
16807 else if (row->truncated_on_right_p)
16808 row->pixel_width -= it->truncation_pixel_width;
16809 row->ascent = row->phys_ascent = 0;
16810 row->height = row->phys_height = row->visible_height = 1;
16811 row->extra_line_spacing = 0;
16812 }
16813
16814 /* Compute a hash code for this row. */
16815 {
16816 int area, i;
16817 row->hash = 0;
16818 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16819 for (i = 0; i < row->used[area]; ++i)
16820 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16821 + row->glyphs[area][i].u.val
16822 + row->glyphs[area][i].face_id
16823 + row->glyphs[area][i].padding_p
16824 + (row->glyphs[area][i].type << 2));
16825 }
16826
16827 it->max_ascent = it->max_descent = 0;
16828 it->max_phys_ascent = it->max_phys_descent = 0;
16829 }
16830
16831
16832 /* Append one space to the glyph row of iterator IT if doing a
16833 window-based redisplay. The space has the same face as
16834 IT->face_id. Value is non-zero if a space was added.
16835
16836 This function is called to make sure that there is always one glyph
16837 at the end of a glyph row that the cursor can be set on under
16838 window-systems. (If there weren't such a glyph we would not know
16839 how wide and tall a box cursor should be displayed).
16840
16841 At the same time this space let's a nicely handle clearing to the
16842 end of the line if the row ends in italic text. */
16843
16844 static int
16845 append_space_for_newline (struct it *it, int default_face_p)
16846 {
16847 if (FRAME_WINDOW_P (it->f))
16848 {
16849 int n = it->glyph_row->used[TEXT_AREA];
16850
16851 if (it->glyph_row->glyphs[TEXT_AREA] + n
16852 < it->glyph_row->glyphs[1 + TEXT_AREA])
16853 {
16854 /* Save some values that must not be changed.
16855 Must save IT->c and IT->len because otherwise
16856 ITERATOR_AT_END_P wouldn't work anymore after
16857 append_space_for_newline has been called. */
16858 enum display_element_type saved_what = it->what;
16859 int saved_c = it->c, saved_len = it->len;
16860 int saved_char_to_display = it->char_to_display;
16861 int saved_x = it->current_x;
16862 int saved_face_id = it->face_id;
16863 struct text_pos saved_pos;
16864 Lisp_Object saved_object;
16865 struct face *face;
16866
16867 saved_object = it->object;
16868 saved_pos = it->position;
16869
16870 it->what = IT_CHARACTER;
16871 memset (&it->position, 0, sizeof it->position);
16872 it->object = make_number (0);
16873 it->c = it->char_to_display = ' ';
16874 it->len = 1;
16875
16876 if (default_face_p)
16877 it->face_id = DEFAULT_FACE_ID;
16878 else if (it->face_before_selective_p)
16879 it->face_id = it->saved_face_id;
16880 face = FACE_FROM_ID (it->f, it->face_id);
16881 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16882
16883 PRODUCE_GLYPHS (it);
16884
16885 it->override_ascent = -1;
16886 it->constrain_row_ascent_descent_p = 0;
16887 it->current_x = saved_x;
16888 it->object = saved_object;
16889 it->position = saved_pos;
16890 it->what = saved_what;
16891 it->face_id = saved_face_id;
16892 it->len = saved_len;
16893 it->c = saved_c;
16894 it->char_to_display = saved_char_to_display;
16895 return 1;
16896 }
16897 }
16898
16899 return 0;
16900 }
16901
16902
16903 /* Extend the face of the last glyph in the text area of IT->glyph_row
16904 to the end of the display line. Called from display_line. If the
16905 glyph row is empty, add a space glyph to it so that we know the
16906 face to draw. Set the glyph row flag fill_line_p. If the glyph
16907 row is R2L, prepend a stretch glyph to cover the empty space to the
16908 left of the leftmost glyph. */
16909
16910 static void
16911 extend_face_to_end_of_line (struct it *it)
16912 {
16913 struct face *face;
16914 struct frame *f = it->f;
16915
16916 /* If line is already filled, do nothing. Non window-system frames
16917 get a grace of one more ``pixel'' because their characters are
16918 1-``pixel'' wide, so they hit the equality too early. This grace
16919 is needed only for R2L rows that are not continued, to produce
16920 one extra blank where we could display the cursor. */
16921 if (it->current_x >= it->last_visible_x
16922 + (!FRAME_WINDOW_P (f)
16923 && it->glyph_row->reversed_p
16924 && !it->glyph_row->continued_p))
16925 return;
16926
16927 /* Face extension extends the background and box of IT->face_id
16928 to the end of the line. If the background equals the background
16929 of the frame, we don't have to do anything. */
16930 if (it->face_before_selective_p)
16931 face = FACE_FROM_ID (f, it->saved_face_id);
16932 else
16933 face = FACE_FROM_ID (f, it->face_id);
16934
16935 if (FRAME_WINDOW_P (f)
16936 && it->glyph_row->displays_text_p
16937 && face->box == FACE_NO_BOX
16938 && face->background == FRAME_BACKGROUND_PIXEL (f)
16939 && !face->stipple
16940 && !it->glyph_row->reversed_p)
16941 return;
16942
16943 /* Set the glyph row flag indicating that the face of the last glyph
16944 in the text area has to be drawn to the end of the text area. */
16945 it->glyph_row->fill_line_p = 1;
16946
16947 /* If current character of IT is not ASCII, make sure we have the
16948 ASCII face. This will be automatically undone the next time
16949 get_next_display_element returns a multibyte character. Note
16950 that the character will always be single byte in unibyte
16951 text. */
16952 if (!ASCII_CHAR_P (it->c))
16953 {
16954 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16955 }
16956
16957 if (FRAME_WINDOW_P (f))
16958 {
16959 /* If the row is empty, add a space with the current face of IT,
16960 so that we know which face to draw. */
16961 if (it->glyph_row->used[TEXT_AREA] == 0)
16962 {
16963 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16964 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16965 it->glyph_row->used[TEXT_AREA] = 1;
16966 }
16967 #ifdef HAVE_WINDOW_SYSTEM
16968 if (it->glyph_row->reversed_p)
16969 {
16970 /* Prepend a stretch glyph to the row, such that the
16971 rightmost glyph will be drawn flushed all the way to the
16972 right margin of the window. The stretch glyph that will
16973 occupy the empty space, if any, to the left of the
16974 glyphs. */
16975 struct font *font = face->font ? face->font : FRAME_FONT (f);
16976 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16977 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16978 struct glyph *g;
16979 int row_width, stretch_ascent, stretch_width;
16980 struct text_pos saved_pos;
16981 int saved_face_id, saved_avoid_cursor;
16982
16983 for (row_width = 0, g = row_start; g < row_end; g++)
16984 row_width += g->pixel_width;
16985 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16986 if (stretch_width > 0)
16987 {
16988 stretch_ascent =
16989 (((it->ascent + it->descent)
16990 * FONT_BASE (font)) / FONT_HEIGHT (font));
16991 saved_pos = it->position;
16992 memset (&it->position, 0, sizeof it->position);
16993 saved_avoid_cursor = it->avoid_cursor_p;
16994 it->avoid_cursor_p = 1;
16995 saved_face_id = it->face_id;
16996 /* The last row's stretch glyph should get the default
16997 face, to avoid painting the rest of the window with
16998 the region face, if the region ends at ZV. */
16999 if (it->glyph_row->ends_at_zv_p)
17000 it->face_id = DEFAULT_FACE_ID;
17001 else
17002 it->face_id = face->id;
17003 append_stretch_glyph (it, make_number (0), stretch_width,
17004 it->ascent + it->descent, stretch_ascent);
17005 it->position = saved_pos;
17006 it->avoid_cursor_p = saved_avoid_cursor;
17007 it->face_id = saved_face_id;
17008 }
17009 }
17010 #endif /* HAVE_WINDOW_SYSTEM */
17011 }
17012 else
17013 {
17014 /* Save some values that must not be changed. */
17015 int saved_x = it->current_x;
17016 struct text_pos saved_pos;
17017 Lisp_Object saved_object;
17018 enum display_element_type saved_what = it->what;
17019 int saved_face_id = it->face_id;
17020
17021 saved_object = it->object;
17022 saved_pos = it->position;
17023
17024 it->what = IT_CHARACTER;
17025 memset (&it->position, 0, sizeof it->position);
17026 it->object = make_number (0);
17027 it->c = it->char_to_display = ' ';
17028 it->len = 1;
17029 /* The last row's blank glyphs should get the default face, to
17030 avoid painting the rest of the window with the region face,
17031 if the region ends at ZV. */
17032 if (it->glyph_row->ends_at_zv_p)
17033 it->face_id = DEFAULT_FACE_ID;
17034 else
17035 it->face_id = face->id;
17036
17037 PRODUCE_GLYPHS (it);
17038
17039 while (it->current_x <= it->last_visible_x)
17040 PRODUCE_GLYPHS (it);
17041
17042 /* Don't count these blanks really. It would let us insert a left
17043 truncation glyph below and make us set the cursor on them, maybe. */
17044 it->current_x = saved_x;
17045 it->object = saved_object;
17046 it->position = saved_pos;
17047 it->what = saved_what;
17048 it->face_id = saved_face_id;
17049 }
17050 }
17051
17052
17053 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17054 trailing whitespace. */
17055
17056 static int
17057 trailing_whitespace_p (EMACS_INT charpos)
17058 {
17059 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17060 int c = 0;
17061
17062 while (bytepos < ZV_BYTE
17063 && (c = FETCH_CHAR (bytepos),
17064 c == ' ' || c == '\t'))
17065 ++bytepos;
17066
17067 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17068 {
17069 if (bytepos != PT_BYTE)
17070 return 1;
17071 }
17072 return 0;
17073 }
17074
17075
17076 /* Highlight trailing whitespace, if any, in ROW. */
17077
17078 static void
17079 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17080 {
17081 int used = row->used[TEXT_AREA];
17082
17083 if (used)
17084 {
17085 struct glyph *start = row->glyphs[TEXT_AREA];
17086 struct glyph *glyph = start + used - 1;
17087
17088 if (row->reversed_p)
17089 {
17090 /* Right-to-left rows need to be processed in the opposite
17091 direction, so swap the edge pointers. */
17092 glyph = start;
17093 start = row->glyphs[TEXT_AREA] + used - 1;
17094 }
17095
17096 /* Skip over glyphs inserted to display the cursor at the
17097 end of a line, for extending the face of the last glyph
17098 to the end of the line on terminals, and for truncation
17099 and continuation glyphs. */
17100 if (!row->reversed_p)
17101 {
17102 while (glyph >= start
17103 && glyph->type == CHAR_GLYPH
17104 && INTEGERP (glyph->object))
17105 --glyph;
17106 }
17107 else
17108 {
17109 while (glyph <= start
17110 && glyph->type == CHAR_GLYPH
17111 && INTEGERP (glyph->object))
17112 ++glyph;
17113 }
17114
17115 /* If last glyph is a space or stretch, and it's trailing
17116 whitespace, set the face of all trailing whitespace glyphs in
17117 IT->glyph_row to `trailing-whitespace'. */
17118 if ((row->reversed_p ? glyph <= start : glyph >= start)
17119 && BUFFERP (glyph->object)
17120 && (glyph->type == STRETCH_GLYPH
17121 || (glyph->type == CHAR_GLYPH
17122 && glyph->u.ch == ' '))
17123 && trailing_whitespace_p (glyph->charpos))
17124 {
17125 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17126 if (face_id < 0)
17127 return;
17128
17129 if (!row->reversed_p)
17130 {
17131 while (glyph >= start
17132 && BUFFERP (glyph->object)
17133 && (glyph->type == STRETCH_GLYPH
17134 || (glyph->type == CHAR_GLYPH
17135 && glyph->u.ch == ' ')))
17136 (glyph--)->face_id = face_id;
17137 }
17138 else
17139 {
17140 while (glyph <= start
17141 && BUFFERP (glyph->object)
17142 && (glyph->type == STRETCH_GLYPH
17143 || (glyph->type == CHAR_GLYPH
17144 && glyph->u.ch == ' ')))
17145 (glyph++)->face_id = face_id;
17146 }
17147 }
17148 }
17149 }
17150
17151
17152 /* Value is non-zero if glyph row ROW should be
17153 used to hold the cursor. */
17154
17155 static int
17156 cursor_row_p (struct glyph_row *row)
17157 {
17158 int result = 1;
17159
17160 if (PT == CHARPOS (row->end.pos))
17161 {
17162 /* Suppose the row ends on a string.
17163 Unless the row is continued, that means it ends on a newline
17164 in the string. If it's anything other than a display string
17165 (e.g. a before-string from an overlay), we don't want the
17166 cursor there. (This heuristic seems to give the optimal
17167 behavior for the various types of multi-line strings.) */
17168 if (CHARPOS (row->end.string_pos) >= 0)
17169 {
17170 if (row->continued_p)
17171 result = 1;
17172 else
17173 {
17174 /* Check for `display' property. */
17175 struct glyph *beg = row->glyphs[TEXT_AREA];
17176 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17177 struct glyph *glyph;
17178
17179 result = 0;
17180 for (glyph = end; glyph >= beg; --glyph)
17181 if (STRINGP (glyph->object))
17182 {
17183 Lisp_Object prop
17184 = Fget_char_property (make_number (PT),
17185 Qdisplay, Qnil);
17186 result =
17187 (!NILP (prop)
17188 && display_prop_string_p (prop, glyph->object));
17189 break;
17190 }
17191 }
17192 }
17193 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17194 {
17195 /* If the row ends in middle of a real character,
17196 and the line is continued, we want the cursor here.
17197 That's because CHARPOS (ROW->end.pos) would equal
17198 PT if PT is before the character. */
17199 if (!row->ends_in_ellipsis_p)
17200 result = row->continued_p;
17201 else
17202 /* If the row ends in an ellipsis, then
17203 CHARPOS (ROW->end.pos) will equal point after the
17204 invisible text. We want that position to be displayed
17205 after the ellipsis. */
17206 result = 0;
17207 }
17208 /* If the row ends at ZV, display the cursor at the end of that
17209 row instead of at the start of the row below. */
17210 else if (row->ends_at_zv_p)
17211 result = 1;
17212 else
17213 result = 0;
17214 }
17215
17216 return result;
17217 }
17218
17219 \f
17220
17221 /* Push the display property PROP so that it will be rendered at the
17222 current position in IT. Return 1 if PROP was successfully pushed,
17223 0 otherwise. */
17224
17225 static int
17226 push_display_prop (struct it *it, Lisp_Object prop)
17227 {
17228 push_it (it, NULL);
17229
17230 if (STRINGP (prop))
17231 {
17232 if (SCHARS (prop) == 0)
17233 {
17234 pop_it (it);
17235 return 0;
17236 }
17237
17238 it->string = prop;
17239 it->multibyte_p = STRING_MULTIBYTE (it->string);
17240 it->current.overlay_string_index = -1;
17241 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17242 it->end_charpos = it->string_nchars = SCHARS (it->string);
17243 it->method = GET_FROM_STRING;
17244 it->stop_charpos = 0;
17245 }
17246 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17247 {
17248 it->method = GET_FROM_STRETCH;
17249 it->object = prop;
17250 }
17251 #ifdef HAVE_WINDOW_SYSTEM
17252 else if (IMAGEP (prop))
17253 {
17254 it->what = IT_IMAGE;
17255 it->image_id = lookup_image (it->f, prop);
17256 it->method = GET_FROM_IMAGE;
17257 }
17258 #endif /* HAVE_WINDOW_SYSTEM */
17259 else
17260 {
17261 pop_it (it); /* bogus display property, give up */
17262 return 0;
17263 }
17264
17265 return 1;
17266 }
17267
17268 /* Return the character-property PROP at the current position in IT. */
17269
17270 static Lisp_Object
17271 get_it_property (struct it *it, Lisp_Object prop)
17272 {
17273 Lisp_Object position;
17274
17275 if (STRINGP (it->object))
17276 position = make_number (IT_STRING_CHARPOS (*it));
17277 else if (BUFFERP (it->object))
17278 position = make_number (IT_CHARPOS (*it));
17279 else
17280 return Qnil;
17281
17282 return Fget_char_property (position, prop, it->object);
17283 }
17284
17285 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17286
17287 static void
17288 handle_line_prefix (struct it *it)
17289 {
17290 Lisp_Object prefix;
17291 if (it->continuation_lines_width > 0)
17292 {
17293 prefix = get_it_property (it, Qwrap_prefix);
17294 if (NILP (prefix))
17295 prefix = Vwrap_prefix;
17296 }
17297 else
17298 {
17299 prefix = get_it_property (it, Qline_prefix);
17300 if (NILP (prefix))
17301 prefix = Vline_prefix;
17302 }
17303 if (! NILP (prefix) && push_display_prop (it, prefix))
17304 {
17305 /* If the prefix is wider than the window, and we try to wrap
17306 it, it would acquire its own wrap prefix, and so on till the
17307 iterator stack overflows. So, don't wrap the prefix. */
17308 it->line_wrap = TRUNCATE;
17309 it->avoid_cursor_p = 1;
17310 }
17311 }
17312
17313 \f
17314
17315 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17316 only for R2L lines from display_line, when it decides that too many
17317 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17318 continued. */
17319 static void
17320 unproduce_glyphs (struct it *it, int n)
17321 {
17322 struct glyph *glyph, *end;
17323
17324 xassert (it->glyph_row);
17325 xassert (it->glyph_row->reversed_p);
17326 xassert (it->area == TEXT_AREA);
17327 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17328
17329 if (n > it->glyph_row->used[TEXT_AREA])
17330 n = it->glyph_row->used[TEXT_AREA];
17331 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17332 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17333 for ( ; glyph < end; glyph++)
17334 glyph[-n] = *glyph;
17335 }
17336
17337 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17338 and ROW->maxpos. */
17339 static void
17340 find_row_edges (struct it *it, struct glyph_row *row,
17341 EMACS_INT min_pos, EMACS_INT min_bpos,
17342 EMACS_INT max_pos, EMACS_INT max_bpos)
17343 {
17344 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17345 lines' rows is implemented for bidi-reordered rows. */
17346
17347 /* ROW->minpos is the value of min_pos, the minimal buffer position
17348 we have in ROW. */
17349 if (min_pos <= ZV)
17350 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17351 else
17352 /* We didn't find _any_ valid buffer positions in any of the
17353 glyphs, so we must trust the iterator's computed positions. */
17354 row->minpos = row->start.pos;
17355 if (max_pos <= 0)
17356 {
17357 max_pos = CHARPOS (it->current.pos);
17358 max_bpos = BYTEPOS (it->current.pos);
17359 }
17360
17361 /* Here are the various use-cases for ending the row, and the
17362 corresponding values for ROW->maxpos:
17363
17364 Line ends in a newline from buffer eol_pos + 1
17365 Line is continued from buffer max_pos + 1
17366 Line is truncated on right it->current.pos
17367 Line ends in a newline from string max_pos
17368 Line is continued from string max_pos
17369 Line is continued from display vector max_pos
17370 Line is entirely from a string min_pos == max_pos
17371 Line is entirely from a display vector min_pos == max_pos
17372 Line that ends at ZV ZV
17373
17374 If you discover other use-cases, please add them here as
17375 appropriate. */
17376 if (row->ends_at_zv_p)
17377 row->maxpos = it->current.pos;
17378 else if (row->used[TEXT_AREA])
17379 {
17380 if (row->ends_in_newline_from_string_p)
17381 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17382 else if (CHARPOS (it->eol_pos) > 0)
17383 SET_TEXT_POS (row->maxpos,
17384 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17385 else if (row->continued_p)
17386 {
17387 /* If max_pos is different from IT's current position, it
17388 means IT->method does not belong to the display element
17389 at max_pos. However, it also means that the display
17390 element at max_pos was displayed in its entirety on this
17391 line, which is equivalent to saying that the next line
17392 starts at the next buffer position. */
17393 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17394 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17395 else
17396 {
17397 INC_BOTH (max_pos, max_bpos);
17398 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17399 }
17400 }
17401 else if (row->truncated_on_right_p)
17402 /* display_line already called reseat_at_next_visible_line_start,
17403 which puts the iterator at the beginning of the next line, in
17404 the logical order. */
17405 row->maxpos = it->current.pos;
17406 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17407 /* A line that is entirely from a string/image/stretch... */
17408 row->maxpos = row->minpos;
17409 else
17410 abort ();
17411 }
17412 else
17413 row->maxpos = it->current.pos;
17414 }
17415
17416 /* Construct the glyph row IT->glyph_row in the desired matrix of
17417 IT->w from text at the current position of IT. See dispextern.h
17418 for an overview of struct it. Value is non-zero if
17419 IT->glyph_row displays text, as opposed to a line displaying ZV
17420 only. */
17421
17422 static int
17423 display_line (struct it *it)
17424 {
17425 struct glyph_row *row = it->glyph_row;
17426 Lisp_Object overlay_arrow_string;
17427 struct it wrap_it;
17428 int may_wrap = 0, wrap_x IF_LINT (= 0);
17429 int wrap_row_used = -1;
17430 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17431 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17432 int wrap_row_extra_line_spacing IF_LINT (= 0);
17433 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17434 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17435 int cvpos;
17436 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17437 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17438
17439 /* We always start displaying at hpos zero even if hscrolled. */
17440 xassert (it->hpos == 0 && it->current_x == 0);
17441
17442 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17443 >= it->w->desired_matrix->nrows)
17444 {
17445 it->w->nrows_scale_factor++;
17446 fonts_changed_p = 1;
17447 return 0;
17448 }
17449
17450 /* Is IT->w showing the region? */
17451 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17452
17453 /* Clear the result glyph row and enable it. */
17454 prepare_desired_row (row);
17455
17456 row->y = it->current_y;
17457 row->start = it->start;
17458 row->continuation_lines_width = it->continuation_lines_width;
17459 row->displays_text_p = 1;
17460 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17461 it->starts_in_middle_of_char_p = 0;
17462
17463 /* Arrange the overlays nicely for our purposes. Usually, we call
17464 display_line on only one line at a time, in which case this
17465 can't really hurt too much, or we call it on lines which appear
17466 one after another in the buffer, in which case all calls to
17467 recenter_overlay_lists but the first will be pretty cheap. */
17468 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17469
17470 /* Move over display elements that are not visible because we are
17471 hscrolled. This may stop at an x-position < IT->first_visible_x
17472 if the first glyph is partially visible or if we hit a line end. */
17473 if (it->current_x < it->first_visible_x)
17474 {
17475 this_line_min_pos = row->start.pos;
17476 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17477 MOVE_TO_POS | MOVE_TO_X);
17478 /* Record the smallest positions seen while we moved over
17479 display elements that are not visible. This is needed by
17480 redisplay_internal for optimizing the case where the cursor
17481 stays inside the same line. The rest of this function only
17482 considers positions that are actually displayed, so
17483 RECORD_MAX_MIN_POS will not otherwise record positions that
17484 are hscrolled to the left of the left edge of the window. */
17485 min_pos = CHARPOS (this_line_min_pos);
17486 min_bpos = BYTEPOS (this_line_min_pos);
17487 }
17488 else
17489 {
17490 /* We only do this when not calling `move_it_in_display_line_to'
17491 above, because move_it_in_display_line_to calls
17492 handle_line_prefix itself. */
17493 handle_line_prefix (it);
17494 }
17495
17496 /* Get the initial row height. This is either the height of the
17497 text hscrolled, if there is any, or zero. */
17498 row->ascent = it->max_ascent;
17499 row->height = it->max_ascent + it->max_descent;
17500 row->phys_ascent = it->max_phys_ascent;
17501 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17502 row->extra_line_spacing = it->max_extra_line_spacing;
17503
17504 /* Utility macro to record max and min buffer positions seen until now. */
17505 #define RECORD_MAX_MIN_POS(IT) \
17506 do \
17507 { \
17508 if (IT_CHARPOS (*(IT)) < min_pos) \
17509 { \
17510 min_pos = IT_CHARPOS (*(IT)); \
17511 min_bpos = IT_BYTEPOS (*(IT)); \
17512 } \
17513 if (IT_CHARPOS (*(IT)) > max_pos) \
17514 { \
17515 max_pos = IT_CHARPOS (*(IT)); \
17516 max_bpos = IT_BYTEPOS (*(IT)); \
17517 } \
17518 } \
17519 while (0)
17520
17521 /* Loop generating characters. The loop is left with IT on the next
17522 character to display. */
17523 while (1)
17524 {
17525 int n_glyphs_before, hpos_before, x_before;
17526 int x, nglyphs;
17527 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17528
17529 /* Retrieve the next thing to display. Value is zero if end of
17530 buffer reached. */
17531 if (!get_next_display_element (it))
17532 {
17533 /* Maybe add a space at the end of this line that is used to
17534 display the cursor there under X. Set the charpos of the
17535 first glyph of blank lines not corresponding to any text
17536 to -1. */
17537 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17538 row->exact_window_width_line_p = 1;
17539 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17540 || row->used[TEXT_AREA] == 0)
17541 {
17542 row->glyphs[TEXT_AREA]->charpos = -1;
17543 row->displays_text_p = 0;
17544
17545 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17546 && (!MINI_WINDOW_P (it->w)
17547 || (minibuf_level && EQ (it->window, minibuf_window))))
17548 row->indicate_empty_line_p = 1;
17549 }
17550
17551 it->continuation_lines_width = 0;
17552 row->ends_at_zv_p = 1;
17553 /* A row that displays right-to-left text must always have
17554 its last face extended all the way to the end of line,
17555 even if this row ends in ZV, because we still write to
17556 the screen left to right. */
17557 if (row->reversed_p)
17558 extend_face_to_end_of_line (it);
17559 break;
17560 }
17561
17562 /* Now, get the metrics of what we want to display. This also
17563 generates glyphs in `row' (which is IT->glyph_row). */
17564 n_glyphs_before = row->used[TEXT_AREA];
17565 x = it->current_x;
17566
17567 /* Remember the line height so far in case the next element doesn't
17568 fit on the line. */
17569 if (it->line_wrap != TRUNCATE)
17570 {
17571 ascent = it->max_ascent;
17572 descent = it->max_descent;
17573 phys_ascent = it->max_phys_ascent;
17574 phys_descent = it->max_phys_descent;
17575
17576 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17577 {
17578 if (IT_DISPLAYING_WHITESPACE (it))
17579 may_wrap = 1;
17580 else if (may_wrap)
17581 {
17582 wrap_it = *it;
17583 wrap_x = x;
17584 wrap_row_used = row->used[TEXT_AREA];
17585 wrap_row_ascent = row->ascent;
17586 wrap_row_height = row->height;
17587 wrap_row_phys_ascent = row->phys_ascent;
17588 wrap_row_phys_height = row->phys_height;
17589 wrap_row_extra_line_spacing = row->extra_line_spacing;
17590 wrap_row_min_pos = min_pos;
17591 wrap_row_min_bpos = min_bpos;
17592 wrap_row_max_pos = max_pos;
17593 wrap_row_max_bpos = max_bpos;
17594 may_wrap = 0;
17595 }
17596 }
17597 }
17598
17599 PRODUCE_GLYPHS (it);
17600
17601 /* If this display element was in marginal areas, continue with
17602 the next one. */
17603 if (it->area != TEXT_AREA)
17604 {
17605 row->ascent = max (row->ascent, it->max_ascent);
17606 row->height = max (row->height, it->max_ascent + it->max_descent);
17607 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17608 row->phys_height = max (row->phys_height,
17609 it->max_phys_ascent + it->max_phys_descent);
17610 row->extra_line_spacing = max (row->extra_line_spacing,
17611 it->max_extra_line_spacing);
17612 set_iterator_to_next (it, 1);
17613 continue;
17614 }
17615
17616 /* Does the display element fit on the line? If we truncate
17617 lines, we should draw past the right edge of the window. If
17618 we don't truncate, we want to stop so that we can display the
17619 continuation glyph before the right margin. If lines are
17620 continued, there are two possible strategies for characters
17621 resulting in more than 1 glyph (e.g. tabs): Display as many
17622 glyphs as possible in this line and leave the rest for the
17623 continuation line, or display the whole element in the next
17624 line. Original redisplay did the former, so we do it also. */
17625 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17626 hpos_before = it->hpos;
17627 x_before = x;
17628
17629 if (/* Not a newline. */
17630 nglyphs > 0
17631 /* Glyphs produced fit entirely in the line. */
17632 && it->current_x < it->last_visible_x)
17633 {
17634 it->hpos += nglyphs;
17635 row->ascent = max (row->ascent, it->max_ascent);
17636 row->height = max (row->height, it->max_ascent + it->max_descent);
17637 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17638 row->phys_height = max (row->phys_height,
17639 it->max_phys_ascent + it->max_phys_descent);
17640 row->extra_line_spacing = max (row->extra_line_spacing,
17641 it->max_extra_line_spacing);
17642 if (it->current_x - it->pixel_width < it->first_visible_x)
17643 row->x = x - it->first_visible_x;
17644 /* Record the maximum and minimum buffer positions seen so
17645 far in glyphs that will be displayed by this row. */
17646 if (it->bidi_p)
17647 RECORD_MAX_MIN_POS (it);
17648 }
17649 else
17650 {
17651 int i, new_x;
17652 struct glyph *glyph;
17653
17654 for (i = 0; i < nglyphs; ++i, x = new_x)
17655 {
17656 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17657 new_x = x + glyph->pixel_width;
17658
17659 if (/* Lines are continued. */
17660 it->line_wrap != TRUNCATE
17661 && (/* Glyph doesn't fit on the line. */
17662 new_x > it->last_visible_x
17663 /* Or it fits exactly on a window system frame. */
17664 || (new_x == it->last_visible_x
17665 && FRAME_WINDOW_P (it->f))))
17666 {
17667 /* End of a continued line. */
17668
17669 if (it->hpos == 0
17670 || (new_x == it->last_visible_x
17671 && FRAME_WINDOW_P (it->f)))
17672 {
17673 /* Current glyph is the only one on the line or
17674 fits exactly on the line. We must continue
17675 the line because we can't draw the cursor
17676 after the glyph. */
17677 row->continued_p = 1;
17678 it->current_x = new_x;
17679 it->continuation_lines_width += new_x;
17680 ++it->hpos;
17681 /* Record the maximum and minimum buffer
17682 positions seen so far in glyphs that will be
17683 displayed by this row. */
17684 if (it->bidi_p)
17685 RECORD_MAX_MIN_POS (it);
17686 if (i == nglyphs - 1)
17687 {
17688 /* If line-wrap is on, check if a previous
17689 wrap point was found. */
17690 if (wrap_row_used > 0
17691 /* Even if there is a previous wrap
17692 point, continue the line here as
17693 usual, if (i) the previous character
17694 was a space or tab AND (ii) the
17695 current character is not. */
17696 && (!may_wrap
17697 || IT_DISPLAYING_WHITESPACE (it)))
17698 goto back_to_wrap;
17699
17700 set_iterator_to_next (it, 1);
17701 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17702 {
17703 if (!get_next_display_element (it))
17704 {
17705 row->exact_window_width_line_p = 1;
17706 it->continuation_lines_width = 0;
17707 row->continued_p = 0;
17708 row->ends_at_zv_p = 1;
17709 }
17710 else if (ITERATOR_AT_END_OF_LINE_P (it))
17711 {
17712 row->continued_p = 0;
17713 row->exact_window_width_line_p = 1;
17714 }
17715 }
17716 }
17717 }
17718 else if (CHAR_GLYPH_PADDING_P (*glyph)
17719 && !FRAME_WINDOW_P (it->f))
17720 {
17721 /* A padding glyph that doesn't fit on this line.
17722 This means the whole character doesn't fit
17723 on the line. */
17724 if (row->reversed_p)
17725 unproduce_glyphs (it, row->used[TEXT_AREA]
17726 - n_glyphs_before);
17727 row->used[TEXT_AREA] = n_glyphs_before;
17728
17729 /* Fill the rest of the row with continuation
17730 glyphs like in 20.x. */
17731 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17732 < row->glyphs[1 + TEXT_AREA])
17733 produce_special_glyphs (it, IT_CONTINUATION);
17734
17735 row->continued_p = 1;
17736 it->current_x = x_before;
17737 it->continuation_lines_width += x_before;
17738
17739 /* Restore the height to what it was before the
17740 element not fitting on the line. */
17741 it->max_ascent = ascent;
17742 it->max_descent = descent;
17743 it->max_phys_ascent = phys_ascent;
17744 it->max_phys_descent = phys_descent;
17745 }
17746 else if (wrap_row_used > 0)
17747 {
17748 back_to_wrap:
17749 if (row->reversed_p)
17750 unproduce_glyphs (it,
17751 row->used[TEXT_AREA] - wrap_row_used);
17752 *it = wrap_it;
17753 it->continuation_lines_width += wrap_x;
17754 row->used[TEXT_AREA] = wrap_row_used;
17755 row->ascent = wrap_row_ascent;
17756 row->height = wrap_row_height;
17757 row->phys_ascent = wrap_row_phys_ascent;
17758 row->phys_height = wrap_row_phys_height;
17759 row->extra_line_spacing = wrap_row_extra_line_spacing;
17760 min_pos = wrap_row_min_pos;
17761 min_bpos = wrap_row_min_bpos;
17762 max_pos = wrap_row_max_pos;
17763 max_bpos = wrap_row_max_bpos;
17764 row->continued_p = 1;
17765 row->ends_at_zv_p = 0;
17766 row->exact_window_width_line_p = 0;
17767 it->continuation_lines_width += x;
17768
17769 /* Make sure that a non-default face is extended
17770 up to the right margin of the window. */
17771 extend_face_to_end_of_line (it);
17772 }
17773 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17774 {
17775 /* A TAB that extends past the right edge of the
17776 window. This produces a single glyph on
17777 window system frames. We leave the glyph in
17778 this row and let it fill the row, but don't
17779 consume the TAB. */
17780 it->continuation_lines_width += it->last_visible_x;
17781 row->ends_in_middle_of_char_p = 1;
17782 row->continued_p = 1;
17783 glyph->pixel_width = it->last_visible_x - x;
17784 it->starts_in_middle_of_char_p = 1;
17785 }
17786 else
17787 {
17788 /* Something other than a TAB that draws past
17789 the right edge of the window. Restore
17790 positions to values before the element. */
17791 if (row->reversed_p)
17792 unproduce_glyphs (it, row->used[TEXT_AREA]
17793 - (n_glyphs_before + i));
17794 row->used[TEXT_AREA] = n_glyphs_before + i;
17795
17796 /* Display continuation glyphs. */
17797 if (!FRAME_WINDOW_P (it->f))
17798 produce_special_glyphs (it, IT_CONTINUATION);
17799 row->continued_p = 1;
17800
17801 it->current_x = x_before;
17802 it->continuation_lines_width += x;
17803 extend_face_to_end_of_line (it);
17804
17805 if (nglyphs > 1 && i > 0)
17806 {
17807 row->ends_in_middle_of_char_p = 1;
17808 it->starts_in_middle_of_char_p = 1;
17809 }
17810
17811 /* Restore the height to what it was before the
17812 element not fitting on the line. */
17813 it->max_ascent = ascent;
17814 it->max_descent = descent;
17815 it->max_phys_ascent = phys_ascent;
17816 it->max_phys_descent = phys_descent;
17817 }
17818
17819 break;
17820 }
17821 else if (new_x > it->first_visible_x)
17822 {
17823 /* Increment number of glyphs actually displayed. */
17824 ++it->hpos;
17825
17826 /* Record the maximum and minimum buffer positions
17827 seen so far in glyphs that will be displayed by
17828 this row. */
17829 if (it->bidi_p)
17830 RECORD_MAX_MIN_POS (it);
17831
17832 if (x < it->first_visible_x)
17833 /* Glyph is partially visible, i.e. row starts at
17834 negative X position. */
17835 row->x = x - it->first_visible_x;
17836 }
17837 else
17838 {
17839 /* Glyph is completely off the left margin of the
17840 window. This should not happen because of the
17841 move_it_in_display_line at the start of this
17842 function, unless the text display area of the
17843 window is empty. */
17844 xassert (it->first_visible_x <= it->last_visible_x);
17845 }
17846 }
17847
17848 row->ascent = max (row->ascent, it->max_ascent);
17849 row->height = max (row->height, it->max_ascent + it->max_descent);
17850 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17851 row->phys_height = max (row->phys_height,
17852 it->max_phys_ascent + it->max_phys_descent);
17853 row->extra_line_spacing = max (row->extra_line_spacing,
17854 it->max_extra_line_spacing);
17855
17856 /* End of this display line if row is continued. */
17857 if (row->continued_p || row->ends_at_zv_p)
17858 break;
17859 }
17860
17861 at_end_of_line:
17862 /* Is this a line end? If yes, we're also done, after making
17863 sure that a non-default face is extended up to the right
17864 margin of the window. */
17865 if (ITERATOR_AT_END_OF_LINE_P (it))
17866 {
17867 int used_before = row->used[TEXT_AREA];
17868
17869 row->ends_in_newline_from_string_p = STRINGP (it->object);
17870
17871 /* Add a space at the end of the line that is used to
17872 display the cursor there. */
17873 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17874 append_space_for_newline (it, 0);
17875
17876 /* Extend the face to the end of the line. */
17877 extend_face_to_end_of_line (it);
17878
17879 /* Make sure we have the position. */
17880 if (used_before == 0)
17881 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17882
17883 /* Record the position of the newline, for use in
17884 find_row_edges. */
17885 it->eol_pos = it->current.pos;
17886
17887 /* Consume the line end. This skips over invisible lines. */
17888 set_iterator_to_next (it, 1);
17889 it->continuation_lines_width = 0;
17890 break;
17891 }
17892
17893 /* Proceed with next display element. Note that this skips
17894 over lines invisible because of selective display. */
17895 set_iterator_to_next (it, 1);
17896
17897 /* If we truncate lines, we are done when the last displayed
17898 glyphs reach past the right margin of the window. */
17899 if (it->line_wrap == TRUNCATE
17900 && (FRAME_WINDOW_P (it->f)
17901 ? (it->current_x >= it->last_visible_x)
17902 : (it->current_x > it->last_visible_x)))
17903 {
17904 /* Maybe add truncation glyphs. */
17905 if (!FRAME_WINDOW_P (it->f))
17906 {
17907 int i, n;
17908
17909 if (!row->reversed_p)
17910 {
17911 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17912 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17913 break;
17914 }
17915 else
17916 {
17917 for (i = 0; i < row->used[TEXT_AREA]; i++)
17918 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17919 break;
17920 /* Remove any padding glyphs at the front of ROW, to
17921 make room for the truncation glyphs we will be
17922 adding below. The loop below always inserts at
17923 least one truncation glyph, so also remove the
17924 last glyph added to ROW. */
17925 unproduce_glyphs (it, i + 1);
17926 /* Adjust i for the loop below. */
17927 i = row->used[TEXT_AREA] - (i + 1);
17928 }
17929
17930 for (n = row->used[TEXT_AREA]; i < n; ++i)
17931 {
17932 row->used[TEXT_AREA] = i;
17933 produce_special_glyphs (it, IT_TRUNCATION);
17934 }
17935 }
17936 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17937 {
17938 /* Don't truncate if we can overflow newline into fringe. */
17939 if (!get_next_display_element (it))
17940 {
17941 it->continuation_lines_width = 0;
17942 row->ends_at_zv_p = 1;
17943 row->exact_window_width_line_p = 1;
17944 break;
17945 }
17946 if (ITERATOR_AT_END_OF_LINE_P (it))
17947 {
17948 row->exact_window_width_line_p = 1;
17949 goto at_end_of_line;
17950 }
17951 }
17952
17953 row->truncated_on_right_p = 1;
17954 it->continuation_lines_width = 0;
17955 reseat_at_next_visible_line_start (it, 0);
17956 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17957 it->hpos = hpos_before;
17958 it->current_x = x_before;
17959 break;
17960 }
17961 }
17962
17963 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17964 at the left window margin. */
17965 if (it->first_visible_x
17966 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17967 {
17968 if (!FRAME_WINDOW_P (it->f))
17969 insert_left_trunc_glyphs (it);
17970 row->truncated_on_left_p = 1;
17971 }
17972
17973 /* Remember the position at which this line ends.
17974
17975 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17976 cannot be before the call to find_row_edges below, since that is
17977 where these positions are determined. */
17978 row->end = it->current;
17979 if (!it->bidi_p)
17980 {
17981 row->minpos = row->start.pos;
17982 row->maxpos = row->end.pos;
17983 }
17984 else
17985 {
17986 /* ROW->minpos and ROW->maxpos must be the smallest and
17987 `1 + the largest' buffer positions in ROW. But if ROW was
17988 bidi-reordered, these two positions can be anywhere in the
17989 row, so we must determine them now. */
17990 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17991 }
17992
17993 /* If the start of this line is the overlay arrow-position, then
17994 mark this glyph row as the one containing the overlay arrow.
17995 This is clearly a mess with variable size fonts. It would be
17996 better to let it be displayed like cursors under X. */
17997 if ((row->displays_text_p || !overlay_arrow_seen)
17998 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17999 !NILP (overlay_arrow_string)))
18000 {
18001 /* Overlay arrow in window redisplay is a fringe bitmap. */
18002 if (STRINGP (overlay_arrow_string))
18003 {
18004 struct glyph_row *arrow_row
18005 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18006 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18007 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18008 struct glyph *p = row->glyphs[TEXT_AREA];
18009 struct glyph *p2, *end;
18010
18011 /* Copy the arrow glyphs. */
18012 while (glyph < arrow_end)
18013 *p++ = *glyph++;
18014
18015 /* Throw away padding glyphs. */
18016 p2 = p;
18017 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18018 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18019 ++p2;
18020 if (p2 > p)
18021 {
18022 while (p2 < end)
18023 *p++ = *p2++;
18024 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18025 }
18026 }
18027 else
18028 {
18029 xassert (INTEGERP (overlay_arrow_string));
18030 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18031 }
18032 overlay_arrow_seen = 1;
18033 }
18034
18035 /* Compute pixel dimensions of this line. */
18036 compute_line_metrics (it);
18037
18038 /* Record whether this row ends inside an ellipsis. */
18039 row->ends_in_ellipsis_p
18040 = (it->method == GET_FROM_DISPLAY_VECTOR
18041 && it->ellipsis_p);
18042
18043 /* Save fringe bitmaps in this row. */
18044 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18045 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18046 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18047 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18048
18049 it->left_user_fringe_bitmap = 0;
18050 it->left_user_fringe_face_id = 0;
18051 it->right_user_fringe_bitmap = 0;
18052 it->right_user_fringe_face_id = 0;
18053
18054 /* Maybe set the cursor. */
18055 cvpos = it->w->cursor.vpos;
18056 if ((cvpos < 0
18057 /* In bidi-reordered rows, keep checking for proper cursor
18058 position even if one has been found already, because buffer
18059 positions in such rows change non-linearly with ROW->VPOS,
18060 when a line is continued. One exception: when we are at ZV,
18061 display cursor on the first suitable glyph row, since all
18062 the empty rows after that also have their position set to ZV. */
18063 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18064 lines' rows is implemented for bidi-reordered rows. */
18065 || (it->bidi_p
18066 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18067 && PT >= MATRIX_ROW_START_CHARPOS (row)
18068 && PT <= MATRIX_ROW_END_CHARPOS (row)
18069 && cursor_row_p (row))
18070 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18071
18072 /* Highlight trailing whitespace. */
18073 if (!NILP (Vshow_trailing_whitespace))
18074 highlight_trailing_whitespace (it->f, it->glyph_row);
18075
18076 /* Prepare for the next line. This line starts horizontally at (X
18077 HPOS) = (0 0). Vertical positions are incremented. As a
18078 convenience for the caller, IT->glyph_row is set to the next
18079 row to be used. */
18080 it->current_x = it->hpos = 0;
18081 it->current_y += row->height;
18082 SET_TEXT_POS (it->eol_pos, 0, 0);
18083 ++it->vpos;
18084 ++it->glyph_row;
18085 /* The next row should by default use the same value of the
18086 reversed_p flag as this one. set_iterator_to_next decides when
18087 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18088 the flag accordingly. */
18089 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18090 it->glyph_row->reversed_p = row->reversed_p;
18091 it->start = row->end;
18092 return row->displays_text_p;
18093
18094 #undef RECORD_MAX_MIN_POS
18095 }
18096
18097 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18098 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18099 doc: /* Return paragraph direction at point in BUFFER.
18100 Value is either `left-to-right' or `right-to-left'.
18101 If BUFFER is omitted or nil, it defaults to the current buffer.
18102
18103 Paragraph direction determines how the text in the paragraph is displayed.
18104 In left-to-right paragraphs, text begins at the left margin of the window
18105 and the reading direction is generally left to right. In right-to-left
18106 paragraphs, text begins at the right margin and is read from right to left.
18107
18108 See also `bidi-paragraph-direction'. */)
18109 (Lisp_Object buffer)
18110 {
18111 struct buffer *buf = current_buffer;
18112 struct buffer *old = buf;
18113
18114 if (! NILP (buffer))
18115 {
18116 CHECK_BUFFER (buffer);
18117 buf = XBUFFER (buffer);
18118 }
18119
18120 if (NILP (BVAR (buf, bidi_display_reordering)))
18121 return Qleft_to_right;
18122 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18123 return BVAR (buf, bidi_paragraph_direction);
18124 else
18125 {
18126 /* Determine the direction from buffer text. We could try to
18127 use current_matrix if it is up to date, but this seems fast
18128 enough as it is. */
18129 struct bidi_it itb;
18130 EMACS_INT pos = BUF_PT (buf);
18131 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18132 int c;
18133
18134 set_buffer_temp (buf);
18135 /* bidi_paragraph_init finds the base direction of the paragraph
18136 by searching forward from paragraph start. We need the base
18137 direction of the current or _previous_ paragraph, so we need
18138 to make sure we are within that paragraph. To that end, find
18139 the previous non-empty line. */
18140 if (pos >= ZV && pos > BEGV)
18141 {
18142 pos--;
18143 bytepos = CHAR_TO_BYTE (pos);
18144 }
18145 while ((c = FETCH_BYTE (bytepos)) == '\n'
18146 || c == ' ' || c == '\t' || c == '\f')
18147 {
18148 if (bytepos <= BEGV_BYTE)
18149 break;
18150 bytepos--;
18151 pos--;
18152 }
18153 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18154 bytepos--;
18155 itb.charpos = pos;
18156 itb.bytepos = bytepos;
18157 itb.nchars = -1;
18158 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18159 itb.first_elt = 1;
18160 itb.separator_limit = -1;
18161 itb.paragraph_dir = NEUTRAL_DIR;
18162
18163 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18164 set_buffer_temp (old);
18165 switch (itb.paragraph_dir)
18166 {
18167 case L2R:
18168 return Qleft_to_right;
18169 break;
18170 case R2L:
18171 return Qright_to_left;
18172 break;
18173 default:
18174 abort ();
18175 }
18176 }
18177 }
18178
18179
18180 \f
18181 /***********************************************************************
18182 Menu Bar
18183 ***********************************************************************/
18184
18185 /* Redisplay the menu bar in the frame for window W.
18186
18187 The menu bar of X frames that don't have X toolkit support is
18188 displayed in a special window W->frame->menu_bar_window.
18189
18190 The menu bar of terminal frames is treated specially as far as
18191 glyph matrices are concerned. Menu bar lines are not part of
18192 windows, so the update is done directly on the frame matrix rows
18193 for the menu bar. */
18194
18195 static void
18196 display_menu_bar (struct window *w)
18197 {
18198 struct frame *f = XFRAME (WINDOW_FRAME (w));
18199 struct it it;
18200 Lisp_Object items;
18201 int i;
18202
18203 /* Don't do all this for graphical frames. */
18204 #ifdef HAVE_NTGUI
18205 if (FRAME_W32_P (f))
18206 return;
18207 #endif
18208 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18209 if (FRAME_X_P (f))
18210 return;
18211 #endif
18212
18213 #ifdef HAVE_NS
18214 if (FRAME_NS_P (f))
18215 return;
18216 #endif /* HAVE_NS */
18217
18218 #ifdef USE_X_TOOLKIT
18219 xassert (!FRAME_WINDOW_P (f));
18220 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18221 it.first_visible_x = 0;
18222 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18223 #else /* not USE_X_TOOLKIT */
18224 if (FRAME_WINDOW_P (f))
18225 {
18226 /* Menu bar lines are displayed in the desired matrix of the
18227 dummy window menu_bar_window. */
18228 struct window *menu_w;
18229 xassert (WINDOWP (f->menu_bar_window));
18230 menu_w = XWINDOW (f->menu_bar_window);
18231 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18232 MENU_FACE_ID);
18233 it.first_visible_x = 0;
18234 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18235 }
18236 else
18237 {
18238 /* This is a TTY frame, i.e. character hpos/vpos are used as
18239 pixel x/y. */
18240 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18241 MENU_FACE_ID);
18242 it.first_visible_x = 0;
18243 it.last_visible_x = FRAME_COLS (f);
18244 }
18245 #endif /* not USE_X_TOOLKIT */
18246
18247 if (! mode_line_inverse_video)
18248 /* Force the menu-bar to be displayed in the default face. */
18249 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18250
18251 /* Clear all rows of the menu bar. */
18252 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18253 {
18254 struct glyph_row *row = it.glyph_row + i;
18255 clear_glyph_row (row);
18256 row->enabled_p = 1;
18257 row->full_width_p = 1;
18258 }
18259
18260 /* Display all items of the menu bar. */
18261 items = FRAME_MENU_BAR_ITEMS (it.f);
18262 for (i = 0; i < ASIZE (items); i += 4)
18263 {
18264 Lisp_Object string;
18265
18266 /* Stop at nil string. */
18267 string = AREF (items, i + 1);
18268 if (NILP (string))
18269 break;
18270
18271 /* Remember where item was displayed. */
18272 ASET (items, i + 3, make_number (it.hpos));
18273
18274 /* Display the item, pad with one space. */
18275 if (it.current_x < it.last_visible_x)
18276 display_string (NULL, string, Qnil, 0, 0, &it,
18277 SCHARS (string) + 1, 0, 0, -1);
18278 }
18279
18280 /* Fill out the line with spaces. */
18281 if (it.current_x < it.last_visible_x)
18282 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18283
18284 /* Compute the total height of the lines. */
18285 compute_line_metrics (&it);
18286 }
18287
18288
18289 \f
18290 /***********************************************************************
18291 Mode Line
18292 ***********************************************************************/
18293
18294 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18295 FORCE is non-zero, redisplay mode lines unconditionally.
18296 Otherwise, redisplay only mode lines that are garbaged. Value is
18297 the number of windows whose mode lines were redisplayed. */
18298
18299 static int
18300 redisplay_mode_lines (Lisp_Object window, int force)
18301 {
18302 int nwindows = 0;
18303
18304 while (!NILP (window))
18305 {
18306 struct window *w = XWINDOW (window);
18307
18308 if (WINDOWP (w->hchild))
18309 nwindows += redisplay_mode_lines (w->hchild, force);
18310 else if (WINDOWP (w->vchild))
18311 nwindows += redisplay_mode_lines (w->vchild, force);
18312 else if (force
18313 || FRAME_GARBAGED_P (XFRAME (w->frame))
18314 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18315 {
18316 struct text_pos lpoint;
18317 struct buffer *old = current_buffer;
18318
18319 /* Set the window's buffer for the mode line display. */
18320 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18321 set_buffer_internal_1 (XBUFFER (w->buffer));
18322
18323 /* Point refers normally to the selected window. For any
18324 other window, set up appropriate value. */
18325 if (!EQ (window, selected_window))
18326 {
18327 struct text_pos pt;
18328
18329 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18330 if (CHARPOS (pt) < BEGV)
18331 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18332 else if (CHARPOS (pt) > (ZV - 1))
18333 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18334 else
18335 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18336 }
18337
18338 /* Display mode lines. */
18339 clear_glyph_matrix (w->desired_matrix);
18340 if (display_mode_lines (w))
18341 {
18342 ++nwindows;
18343 w->must_be_updated_p = 1;
18344 }
18345
18346 /* Restore old settings. */
18347 set_buffer_internal_1 (old);
18348 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18349 }
18350
18351 window = w->next;
18352 }
18353
18354 return nwindows;
18355 }
18356
18357
18358 /* Display the mode and/or header line of window W. Value is the
18359 sum number of mode lines and header lines displayed. */
18360
18361 static int
18362 display_mode_lines (struct window *w)
18363 {
18364 Lisp_Object old_selected_window, old_selected_frame;
18365 int n = 0;
18366
18367 old_selected_frame = selected_frame;
18368 selected_frame = w->frame;
18369 old_selected_window = selected_window;
18370 XSETWINDOW (selected_window, w);
18371
18372 /* These will be set while the mode line specs are processed. */
18373 line_number_displayed = 0;
18374 w->column_number_displayed = Qnil;
18375
18376 if (WINDOW_WANTS_MODELINE_P (w))
18377 {
18378 struct window *sel_w = XWINDOW (old_selected_window);
18379
18380 /* Select mode line face based on the real selected window. */
18381 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18382 BVAR (current_buffer, mode_line_format));
18383 ++n;
18384 }
18385
18386 if (WINDOW_WANTS_HEADER_LINE_P (w))
18387 {
18388 display_mode_line (w, HEADER_LINE_FACE_ID,
18389 BVAR (current_buffer, header_line_format));
18390 ++n;
18391 }
18392
18393 selected_frame = old_selected_frame;
18394 selected_window = old_selected_window;
18395 return n;
18396 }
18397
18398
18399 /* Display mode or header line of window W. FACE_ID specifies which
18400 line to display; it is either MODE_LINE_FACE_ID or
18401 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18402 display. Value is the pixel height of the mode/header line
18403 displayed. */
18404
18405 static int
18406 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18407 {
18408 struct it it;
18409 struct face *face;
18410 int count = SPECPDL_INDEX ();
18411
18412 init_iterator (&it, w, -1, -1, NULL, face_id);
18413 /* Don't extend on a previously drawn mode-line.
18414 This may happen if called from pos_visible_p. */
18415 it.glyph_row->enabled_p = 0;
18416 prepare_desired_row (it.glyph_row);
18417
18418 it.glyph_row->mode_line_p = 1;
18419
18420 if (! mode_line_inverse_video)
18421 /* Force the mode-line to be displayed in the default face. */
18422 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18423
18424 record_unwind_protect (unwind_format_mode_line,
18425 format_mode_line_unwind_data (NULL, Qnil, 0));
18426
18427 mode_line_target = MODE_LINE_DISPLAY;
18428
18429 /* Temporarily make frame's keyboard the current kboard so that
18430 kboard-local variables in the mode_line_format will get the right
18431 values. */
18432 push_kboard (FRAME_KBOARD (it.f));
18433 record_unwind_save_match_data ();
18434 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18435 pop_kboard ();
18436
18437 unbind_to (count, Qnil);
18438
18439 /* Fill up with spaces. */
18440 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18441
18442 compute_line_metrics (&it);
18443 it.glyph_row->full_width_p = 1;
18444 it.glyph_row->continued_p = 0;
18445 it.glyph_row->truncated_on_left_p = 0;
18446 it.glyph_row->truncated_on_right_p = 0;
18447
18448 /* Make a 3D mode-line have a shadow at its right end. */
18449 face = FACE_FROM_ID (it.f, face_id);
18450 extend_face_to_end_of_line (&it);
18451 if (face->box != FACE_NO_BOX)
18452 {
18453 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18454 + it.glyph_row->used[TEXT_AREA] - 1);
18455 last->right_box_line_p = 1;
18456 }
18457
18458 return it.glyph_row->height;
18459 }
18460
18461 /* Move element ELT in LIST to the front of LIST.
18462 Return the updated list. */
18463
18464 static Lisp_Object
18465 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18466 {
18467 register Lisp_Object tail, prev;
18468 register Lisp_Object tem;
18469
18470 tail = list;
18471 prev = Qnil;
18472 while (CONSP (tail))
18473 {
18474 tem = XCAR (tail);
18475
18476 if (EQ (elt, tem))
18477 {
18478 /* Splice out the link TAIL. */
18479 if (NILP (prev))
18480 list = XCDR (tail);
18481 else
18482 Fsetcdr (prev, XCDR (tail));
18483
18484 /* Now make it the first. */
18485 Fsetcdr (tail, list);
18486 return tail;
18487 }
18488 else
18489 prev = tail;
18490 tail = XCDR (tail);
18491 QUIT;
18492 }
18493
18494 /* Not found--return unchanged LIST. */
18495 return list;
18496 }
18497
18498 /* Contribute ELT to the mode line for window IT->w. How it
18499 translates into text depends on its data type.
18500
18501 IT describes the display environment in which we display, as usual.
18502
18503 DEPTH is the depth in recursion. It is used to prevent
18504 infinite recursion here.
18505
18506 FIELD_WIDTH is the number of characters the display of ELT should
18507 occupy in the mode line, and PRECISION is the maximum number of
18508 characters to display from ELT's representation. See
18509 display_string for details.
18510
18511 Returns the hpos of the end of the text generated by ELT.
18512
18513 PROPS is a property list to add to any string we encounter.
18514
18515 If RISKY is nonzero, remove (disregard) any properties in any string
18516 we encounter, and ignore :eval and :propertize.
18517
18518 The global variable `mode_line_target' determines whether the
18519 output is passed to `store_mode_line_noprop',
18520 `store_mode_line_string', or `display_string'. */
18521
18522 static int
18523 display_mode_element (struct it *it, int depth, int field_width, int precision,
18524 Lisp_Object elt, Lisp_Object props, int risky)
18525 {
18526 int n = 0, field, prec;
18527 int literal = 0;
18528
18529 tail_recurse:
18530 if (depth > 100)
18531 elt = build_string ("*too-deep*");
18532
18533 depth++;
18534
18535 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18536 {
18537 case Lisp_String:
18538 {
18539 /* A string: output it and check for %-constructs within it. */
18540 unsigned char c;
18541 EMACS_INT offset = 0;
18542
18543 if (SCHARS (elt) > 0
18544 && (!NILP (props) || risky))
18545 {
18546 Lisp_Object oprops, aelt;
18547 oprops = Ftext_properties_at (make_number (0), elt);
18548
18549 /* If the starting string's properties are not what
18550 we want, translate the string. Also, if the string
18551 is risky, do that anyway. */
18552
18553 if (NILP (Fequal (props, oprops)) || risky)
18554 {
18555 /* If the starting string has properties,
18556 merge the specified ones onto the existing ones. */
18557 if (! NILP (oprops) && !risky)
18558 {
18559 Lisp_Object tem;
18560
18561 oprops = Fcopy_sequence (oprops);
18562 tem = props;
18563 while (CONSP (tem))
18564 {
18565 oprops = Fplist_put (oprops, XCAR (tem),
18566 XCAR (XCDR (tem)));
18567 tem = XCDR (XCDR (tem));
18568 }
18569 props = oprops;
18570 }
18571
18572 aelt = Fassoc (elt, mode_line_proptrans_alist);
18573 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18574 {
18575 /* AELT is what we want. Move it to the front
18576 without consing. */
18577 elt = XCAR (aelt);
18578 mode_line_proptrans_alist
18579 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18580 }
18581 else
18582 {
18583 Lisp_Object tem;
18584
18585 /* If AELT has the wrong props, it is useless.
18586 so get rid of it. */
18587 if (! NILP (aelt))
18588 mode_line_proptrans_alist
18589 = Fdelq (aelt, mode_line_proptrans_alist);
18590
18591 elt = Fcopy_sequence (elt);
18592 Fset_text_properties (make_number (0), Flength (elt),
18593 props, elt);
18594 /* Add this item to mode_line_proptrans_alist. */
18595 mode_line_proptrans_alist
18596 = Fcons (Fcons (elt, props),
18597 mode_line_proptrans_alist);
18598 /* Truncate mode_line_proptrans_alist
18599 to at most 50 elements. */
18600 tem = Fnthcdr (make_number (50),
18601 mode_line_proptrans_alist);
18602 if (! NILP (tem))
18603 XSETCDR (tem, Qnil);
18604 }
18605 }
18606 }
18607
18608 offset = 0;
18609
18610 if (literal)
18611 {
18612 prec = precision - n;
18613 switch (mode_line_target)
18614 {
18615 case MODE_LINE_NOPROP:
18616 case MODE_LINE_TITLE:
18617 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18618 break;
18619 case MODE_LINE_STRING:
18620 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18621 break;
18622 case MODE_LINE_DISPLAY:
18623 n += display_string (NULL, elt, Qnil, 0, 0, it,
18624 0, prec, 0, STRING_MULTIBYTE (elt));
18625 break;
18626 }
18627
18628 break;
18629 }
18630
18631 /* Handle the non-literal case. */
18632
18633 while ((precision <= 0 || n < precision)
18634 && SREF (elt, offset) != 0
18635 && (mode_line_target != MODE_LINE_DISPLAY
18636 || it->current_x < it->last_visible_x))
18637 {
18638 EMACS_INT last_offset = offset;
18639
18640 /* Advance to end of string or next format specifier. */
18641 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18642 ;
18643
18644 if (offset - 1 != last_offset)
18645 {
18646 EMACS_INT nchars, nbytes;
18647
18648 /* Output to end of string or up to '%'. Field width
18649 is length of string. Don't output more than
18650 PRECISION allows us. */
18651 offset--;
18652
18653 prec = c_string_width (SDATA (elt) + last_offset,
18654 offset - last_offset, precision - n,
18655 &nchars, &nbytes);
18656
18657 switch (mode_line_target)
18658 {
18659 case MODE_LINE_NOPROP:
18660 case MODE_LINE_TITLE:
18661 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18662 break;
18663 case MODE_LINE_STRING:
18664 {
18665 EMACS_INT bytepos = last_offset;
18666 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18667 EMACS_INT endpos = (precision <= 0
18668 ? string_byte_to_char (elt, offset)
18669 : charpos + nchars);
18670
18671 n += store_mode_line_string (NULL,
18672 Fsubstring (elt, make_number (charpos),
18673 make_number (endpos)),
18674 0, 0, 0, Qnil);
18675 }
18676 break;
18677 case MODE_LINE_DISPLAY:
18678 {
18679 EMACS_INT bytepos = last_offset;
18680 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18681
18682 if (precision <= 0)
18683 nchars = string_byte_to_char (elt, offset) - charpos;
18684 n += display_string (NULL, elt, Qnil, 0, charpos,
18685 it, 0, nchars, 0,
18686 STRING_MULTIBYTE (elt));
18687 }
18688 break;
18689 }
18690 }
18691 else /* c == '%' */
18692 {
18693 EMACS_INT percent_position = offset;
18694
18695 /* Get the specified minimum width. Zero means
18696 don't pad. */
18697 field = 0;
18698 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18699 field = field * 10 + c - '0';
18700
18701 /* Don't pad beyond the total padding allowed. */
18702 if (field_width - n > 0 && field > field_width - n)
18703 field = field_width - n;
18704
18705 /* Note that either PRECISION <= 0 or N < PRECISION. */
18706 prec = precision - n;
18707
18708 if (c == 'M')
18709 n += display_mode_element (it, depth, field, prec,
18710 Vglobal_mode_string, props,
18711 risky);
18712 else if (c != 0)
18713 {
18714 int multibyte;
18715 EMACS_INT bytepos, charpos;
18716 const char *spec;
18717 Lisp_Object string;
18718
18719 bytepos = percent_position;
18720 charpos = (STRING_MULTIBYTE (elt)
18721 ? string_byte_to_char (elt, bytepos)
18722 : bytepos);
18723 spec = decode_mode_spec (it->w, c, field, &string);
18724 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18725
18726 switch (mode_line_target)
18727 {
18728 case MODE_LINE_NOPROP:
18729 case MODE_LINE_TITLE:
18730 n += store_mode_line_noprop (spec, field, prec);
18731 break;
18732 case MODE_LINE_STRING:
18733 {
18734 Lisp_Object tem = build_string (spec);
18735 props = Ftext_properties_at (make_number (charpos), elt);
18736 /* Should only keep face property in props */
18737 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18738 }
18739 break;
18740 case MODE_LINE_DISPLAY:
18741 {
18742 int nglyphs_before, nwritten;
18743
18744 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18745 nwritten = display_string (spec, string, elt,
18746 charpos, 0, it,
18747 field, prec, 0,
18748 multibyte);
18749
18750 /* Assign to the glyphs written above the
18751 string where the `%x' came from, position
18752 of the `%'. */
18753 if (nwritten > 0)
18754 {
18755 struct glyph *glyph
18756 = (it->glyph_row->glyphs[TEXT_AREA]
18757 + nglyphs_before);
18758 int i;
18759
18760 for (i = 0; i < nwritten; ++i)
18761 {
18762 glyph[i].object = elt;
18763 glyph[i].charpos = charpos;
18764 }
18765
18766 n += nwritten;
18767 }
18768 }
18769 break;
18770 }
18771 }
18772 else /* c == 0 */
18773 break;
18774 }
18775 }
18776 }
18777 break;
18778
18779 case Lisp_Symbol:
18780 /* A symbol: process the value of the symbol recursively
18781 as if it appeared here directly. Avoid error if symbol void.
18782 Special case: if value of symbol is a string, output the string
18783 literally. */
18784 {
18785 register Lisp_Object tem;
18786
18787 /* If the variable is not marked as risky to set
18788 then its contents are risky to use. */
18789 if (NILP (Fget (elt, Qrisky_local_variable)))
18790 risky = 1;
18791
18792 tem = Fboundp (elt);
18793 if (!NILP (tem))
18794 {
18795 tem = Fsymbol_value (elt);
18796 /* If value is a string, output that string literally:
18797 don't check for % within it. */
18798 if (STRINGP (tem))
18799 literal = 1;
18800
18801 if (!EQ (tem, elt))
18802 {
18803 /* Give up right away for nil or t. */
18804 elt = tem;
18805 goto tail_recurse;
18806 }
18807 }
18808 }
18809 break;
18810
18811 case Lisp_Cons:
18812 {
18813 register Lisp_Object car, tem;
18814
18815 /* A cons cell: five distinct cases.
18816 If first element is :eval or :propertize, do something special.
18817 If first element is a string or a cons, process all the elements
18818 and effectively concatenate them.
18819 If first element is a negative number, truncate displaying cdr to
18820 at most that many characters. If positive, pad (with spaces)
18821 to at least that many characters.
18822 If first element is a symbol, process the cadr or caddr recursively
18823 according to whether the symbol's value is non-nil or nil. */
18824 car = XCAR (elt);
18825 if (EQ (car, QCeval))
18826 {
18827 /* An element of the form (:eval FORM) means evaluate FORM
18828 and use the result as mode line elements. */
18829
18830 if (risky)
18831 break;
18832
18833 if (CONSP (XCDR (elt)))
18834 {
18835 Lisp_Object spec;
18836 spec = safe_eval (XCAR (XCDR (elt)));
18837 n += display_mode_element (it, depth, field_width - n,
18838 precision - n, spec, props,
18839 risky);
18840 }
18841 }
18842 else if (EQ (car, QCpropertize))
18843 {
18844 /* An element of the form (:propertize ELT PROPS...)
18845 means display ELT but applying properties PROPS. */
18846
18847 if (risky)
18848 break;
18849
18850 if (CONSP (XCDR (elt)))
18851 n += display_mode_element (it, depth, field_width - n,
18852 precision - n, XCAR (XCDR (elt)),
18853 XCDR (XCDR (elt)), risky);
18854 }
18855 else if (SYMBOLP (car))
18856 {
18857 tem = Fboundp (car);
18858 elt = XCDR (elt);
18859 if (!CONSP (elt))
18860 goto invalid;
18861 /* elt is now the cdr, and we know it is a cons cell.
18862 Use its car if CAR has a non-nil value. */
18863 if (!NILP (tem))
18864 {
18865 tem = Fsymbol_value (car);
18866 if (!NILP (tem))
18867 {
18868 elt = XCAR (elt);
18869 goto tail_recurse;
18870 }
18871 }
18872 /* Symbol's value is nil (or symbol is unbound)
18873 Get the cddr of the original list
18874 and if possible find the caddr and use that. */
18875 elt = XCDR (elt);
18876 if (NILP (elt))
18877 break;
18878 else if (!CONSP (elt))
18879 goto invalid;
18880 elt = XCAR (elt);
18881 goto tail_recurse;
18882 }
18883 else if (INTEGERP (car))
18884 {
18885 register int lim = XINT (car);
18886 elt = XCDR (elt);
18887 if (lim < 0)
18888 {
18889 /* Negative int means reduce maximum width. */
18890 if (precision <= 0)
18891 precision = -lim;
18892 else
18893 precision = min (precision, -lim);
18894 }
18895 else if (lim > 0)
18896 {
18897 /* Padding specified. Don't let it be more than
18898 current maximum. */
18899 if (precision > 0)
18900 lim = min (precision, lim);
18901
18902 /* If that's more padding than already wanted, queue it.
18903 But don't reduce padding already specified even if
18904 that is beyond the current truncation point. */
18905 field_width = max (lim, field_width);
18906 }
18907 goto tail_recurse;
18908 }
18909 else if (STRINGP (car) || CONSP (car))
18910 {
18911 Lisp_Object halftail = elt;
18912 int len = 0;
18913
18914 while (CONSP (elt)
18915 && (precision <= 0 || n < precision))
18916 {
18917 n += display_mode_element (it, depth,
18918 /* Do padding only after the last
18919 element in the list. */
18920 (! CONSP (XCDR (elt))
18921 ? field_width - n
18922 : 0),
18923 precision - n, XCAR (elt),
18924 props, risky);
18925 elt = XCDR (elt);
18926 len++;
18927 if ((len & 1) == 0)
18928 halftail = XCDR (halftail);
18929 /* Check for cycle. */
18930 if (EQ (halftail, elt))
18931 break;
18932 }
18933 }
18934 }
18935 break;
18936
18937 default:
18938 invalid:
18939 elt = build_string ("*invalid*");
18940 goto tail_recurse;
18941 }
18942
18943 /* Pad to FIELD_WIDTH. */
18944 if (field_width > 0 && n < field_width)
18945 {
18946 switch (mode_line_target)
18947 {
18948 case MODE_LINE_NOPROP:
18949 case MODE_LINE_TITLE:
18950 n += store_mode_line_noprop ("", field_width - n, 0);
18951 break;
18952 case MODE_LINE_STRING:
18953 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18954 break;
18955 case MODE_LINE_DISPLAY:
18956 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18957 0, 0, 0);
18958 break;
18959 }
18960 }
18961
18962 return n;
18963 }
18964
18965 /* Store a mode-line string element in mode_line_string_list.
18966
18967 If STRING is non-null, display that C string. Otherwise, the Lisp
18968 string LISP_STRING is displayed.
18969
18970 FIELD_WIDTH is the minimum number of output glyphs to produce.
18971 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18972 with spaces. FIELD_WIDTH <= 0 means don't pad.
18973
18974 PRECISION is the maximum number of characters to output from
18975 STRING. PRECISION <= 0 means don't truncate the string.
18976
18977 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18978 properties to the string.
18979
18980 PROPS are the properties to add to the string.
18981 The mode_line_string_face face property is always added to the string.
18982 */
18983
18984 static int
18985 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18986 int field_width, int precision, Lisp_Object props)
18987 {
18988 EMACS_INT len;
18989 int n = 0;
18990
18991 if (string != NULL)
18992 {
18993 len = strlen (string);
18994 if (precision > 0 && len > precision)
18995 len = precision;
18996 lisp_string = make_string (string, len);
18997 if (NILP (props))
18998 props = mode_line_string_face_prop;
18999 else if (!NILP (mode_line_string_face))
19000 {
19001 Lisp_Object face = Fplist_get (props, Qface);
19002 props = Fcopy_sequence (props);
19003 if (NILP (face))
19004 face = mode_line_string_face;
19005 else
19006 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19007 props = Fplist_put (props, Qface, face);
19008 }
19009 Fadd_text_properties (make_number (0), make_number (len),
19010 props, lisp_string);
19011 }
19012 else
19013 {
19014 len = XFASTINT (Flength (lisp_string));
19015 if (precision > 0 && len > precision)
19016 {
19017 len = precision;
19018 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19019 precision = -1;
19020 }
19021 if (!NILP (mode_line_string_face))
19022 {
19023 Lisp_Object face;
19024 if (NILP (props))
19025 props = Ftext_properties_at (make_number (0), lisp_string);
19026 face = Fplist_get (props, Qface);
19027 if (NILP (face))
19028 face = mode_line_string_face;
19029 else
19030 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19031 props = Fcons (Qface, Fcons (face, Qnil));
19032 if (copy_string)
19033 lisp_string = Fcopy_sequence (lisp_string);
19034 }
19035 if (!NILP (props))
19036 Fadd_text_properties (make_number (0), make_number (len),
19037 props, lisp_string);
19038 }
19039
19040 if (len > 0)
19041 {
19042 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19043 n += len;
19044 }
19045
19046 if (field_width > len)
19047 {
19048 field_width -= len;
19049 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19050 if (!NILP (props))
19051 Fadd_text_properties (make_number (0), make_number (field_width),
19052 props, lisp_string);
19053 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19054 n += field_width;
19055 }
19056
19057 return n;
19058 }
19059
19060
19061 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19062 1, 4, 0,
19063 doc: /* Format a string out of a mode line format specification.
19064 First arg FORMAT specifies the mode line format (see `mode-line-format'
19065 for details) to use.
19066
19067 By default, the format is evaluated for the currently selected window.
19068
19069 Optional second arg FACE specifies the face property to put on all
19070 characters for which no face is specified. The value nil means the
19071 default face. The value t means whatever face the window's mode line
19072 currently uses (either `mode-line' or `mode-line-inactive',
19073 depending on whether the window is the selected window or not).
19074 An integer value means the value string has no text
19075 properties.
19076
19077 Optional third and fourth args WINDOW and BUFFER specify the window
19078 and buffer to use as the context for the formatting (defaults
19079 are the selected window and the WINDOW's buffer). */)
19080 (Lisp_Object format, Lisp_Object face,
19081 Lisp_Object window, Lisp_Object buffer)
19082 {
19083 struct it it;
19084 int len;
19085 struct window *w;
19086 struct buffer *old_buffer = NULL;
19087 int face_id;
19088 int no_props = INTEGERP (face);
19089 int count = SPECPDL_INDEX ();
19090 Lisp_Object str;
19091 int string_start = 0;
19092
19093 if (NILP (window))
19094 window = selected_window;
19095 CHECK_WINDOW (window);
19096 w = XWINDOW (window);
19097
19098 if (NILP (buffer))
19099 buffer = w->buffer;
19100 CHECK_BUFFER (buffer);
19101
19102 /* Make formatting the modeline a non-op when noninteractive, otherwise
19103 there will be problems later caused by a partially initialized frame. */
19104 if (NILP (format) || noninteractive)
19105 return empty_unibyte_string;
19106
19107 if (no_props)
19108 face = Qnil;
19109
19110 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19111 : EQ (face, Qt) ? (EQ (window, selected_window)
19112 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19113 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19114 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19115 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19116 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19117 : DEFAULT_FACE_ID;
19118
19119 if (XBUFFER (buffer) != current_buffer)
19120 old_buffer = current_buffer;
19121
19122 /* Save things including mode_line_proptrans_alist,
19123 and set that to nil so that we don't alter the outer value. */
19124 record_unwind_protect (unwind_format_mode_line,
19125 format_mode_line_unwind_data
19126 (old_buffer, selected_window, 1));
19127 mode_line_proptrans_alist = Qnil;
19128
19129 Fselect_window (window, Qt);
19130 if (old_buffer)
19131 set_buffer_internal_1 (XBUFFER (buffer));
19132
19133 init_iterator (&it, w, -1, -1, NULL, face_id);
19134
19135 if (no_props)
19136 {
19137 mode_line_target = MODE_LINE_NOPROP;
19138 mode_line_string_face_prop = Qnil;
19139 mode_line_string_list = Qnil;
19140 string_start = MODE_LINE_NOPROP_LEN (0);
19141 }
19142 else
19143 {
19144 mode_line_target = MODE_LINE_STRING;
19145 mode_line_string_list = Qnil;
19146 mode_line_string_face = face;
19147 mode_line_string_face_prop
19148 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19149 }
19150
19151 push_kboard (FRAME_KBOARD (it.f));
19152 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19153 pop_kboard ();
19154
19155 if (no_props)
19156 {
19157 len = MODE_LINE_NOPROP_LEN (string_start);
19158 str = make_string (mode_line_noprop_buf + string_start, len);
19159 }
19160 else
19161 {
19162 mode_line_string_list = Fnreverse (mode_line_string_list);
19163 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19164 empty_unibyte_string);
19165 }
19166
19167 unbind_to (count, Qnil);
19168 return str;
19169 }
19170
19171 /* Write a null-terminated, right justified decimal representation of
19172 the positive integer D to BUF using a minimal field width WIDTH. */
19173
19174 static void
19175 pint2str (register char *buf, register int width, register EMACS_INT d)
19176 {
19177 register char *p = buf;
19178
19179 if (d <= 0)
19180 *p++ = '0';
19181 else
19182 {
19183 while (d > 0)
19184 {
19185 *p++ = d % 10 + '0';
19186 d /= 10;
19187 }
19188 }
19189
19190 for (width -= (int) (p - buf); width > 0; --width)
19191 *p++ = ' ';
19192 *p-- = '\0';
19193 while (p > buf)
19194 {
19195 d = *buf;
19196 *buf++ = *p;
19197 *p-- = d;
19198 }
19199 }
19200
19201 /* Write a null-terminated, right justified decimal and "human
19202 readable" representation of the nonnegative integer D to BUF using
19203 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19204
19205 static const char power_letter[] =
19206 {
19207 0, /* no letter */
19208 'k', /* kilo */
19209 'M', /* mega */
19210 'G', /* giga */
19211 'T', /* tera */
19212 'P', /* peta */
19213 'E', /* exa */
19214 'Z', /* zetta */
19215 'Y' /* yotta */
19216 };
19217
19218 static void
19219 pint2hrstr (char *buf, int width, EMACS_INT d)
19220 {
19221 /* We aim to represent the nonnegative integer D as
19222 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19223 EMACS_INT quotient = d;
19224 int remainder = 0;
19225 /* -1 means: do not use TENTHS. */
19226 int tenths = -1;
19227 int exponent = 0;
19228
19229 /* Length of QUOTIENT.TENTHS as a string. */
19230 int length;
19231
19232 char * psuffix;
19233 char * p;
19234
19235 if (1000 <= quotient)
19236 {
19237 /* Scale to the appropriate EXPONENT. */
19238 do
19239 {
19240 remainder = quotient % 1000;
19241 quotient /= 1000;
19242 exponent++;
19243 }
19244 while (1000 <= quotient);
19245
19246 /* Round to nearest and decide whether to use TENTHS or not. */
19247 if (quotient <= 9)
19248 {
19249 tenths = remainder / 100;
19250 if (50 <= remainder % 100)
19251 {
19252 if (tenths < 9)
19253 tenths++;
19254 else
19255 {
19256 quotient++;
19257 if (quotient == 10)
19258 tenths = -1;
19259 else
19260 tenths = 0;
19261 }
19262 }
19263 }
19264 else
19265 if (500 <= remainder)
19266 {
19267 if (quotient < 999)
19268 quotient++;
19269 else
19270 {
19271 quotient = 1;
19272 exponent++;
19273 tenths = 0;
19274 }
19275 }
19276 }
19277
19278 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19279 if (tenths == -1 && quotient <= 99)
19280 if (quotient <= 9)
19281 length = 1;
19282 else
19283 length = 2;
19284 else
19285 length = 3;
19286 p = psuffix = buf + max (width, length);
19287
19288 /* Print EXPONENT. */
19289 *psuffix++ = power_letter[exponent];
19290 *psuffix = '\0';
19291
19292 /* Print TENTHS. */
19293 if (tenths >= 0)
19294 {
19295 *--p = '0' + tenths;
19296 *--p = '.';
19297 }
19298
19299 /* Print QUOTIENT. */
19300 do
19301 {
19302 int digit = quotient % 10;
19303 *--p = '0' + digit;
19304 }
19305 while ((quotient /= 10) != 0);
19306
19307 /* Print leading spaces. */
19308 while (buf < p)
19309 *--p = ' ';
19310 }
19311
19312 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19313 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19314 type of CODING_SYSTEM. Return updated pointer into BUF. */
19315
19316 static unsigned char invalid_eol_type[] = "(*invalid*)";
19317
19318 static char *
19319 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19320 {
19321 Lisp_Object val;
19322 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19323 const unsigned char *eol_str;
19324 int eol_str_len;
19325 /* The EOL conversion we are using. */
19326 Lisp_Object eoltype;
19327
19328 val = CODING_SYSTEM_SPEC (coding_system);
19329 eoltype = Qnil;
19330
19331 if (!VECTORP (val)) /* Not yet decided. */
19332 {
19333 if (multibyte)
19334 *buf++ = '-';
19335 if (eol_flag)
19336 eoltype = eol_mnemonic_undecided;
19337 /* Don't mention EOL conversion if it isn't decided. */
19338 }
19339 else
19340 {
19341 Lisp_Object attrs;
19342 Lisp_Object eolvalue;
19343
19344 attrs = AREF (val, 0);
19345 eolvalue = AREF (val, 2);
19346
19347 if (multibyte)
19348 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19349
19350 if (eol_flag)
19351 {
19352 /* The EOL conversion that is normal on this system. */
19353
19354 if (NILP (eolvalue)) /* Not yet decided. */
19355 eoltype = eol_mnemonic_undecided;
19356 else if (VECTORP (eolvalue)) /* Not yet decided. */
19357 eoltype = eol_mnemonic_undecided;
19358 else /* eolvalue is Qunix, Qdos, or Qmac. */
19359 eoltype = (EQ (eolvalue, Qunix)
19360 ? eol_mnemonic_unix
19361 : (EQ (eolvalue, Qdos) == 1
19362 ? eol_mnemonic_dos : eol_mnemonic_mac));
19363 }
19364 }
19365
19366 if (eol_flag)
19367 {
19368 /* Mention the EOL conversion if it is not the usual one. */
19369 if (STRINGP (eoltype))
19370 {
19371 eol_str = SDATA (eoltype);
19372 eol_str_len = SBYTES (eoltype);
19373 }
19374 else if (CHARACTERP (eoltype))
19375 {
19376 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19377 int c = XFASTINT (eoltype);
19378 eol_str_len = CHAR_STRING (c, tmp);
19379 eol_str = tmp;
19380 }
19381 else
19382 {
19383 eol_str = invalid_eol_type;
19384 eol_str_len = sizeof (invalid_eol_type) - 1;
19385 }
19386 memcpy (buf, eol_str, eol_str_len);
19387 buf += eol_str_len;
19388 }
19389
19390 return buf;
19391 }
19392
19393 /* Return a string for the output of a mode line %-spec for window W,
19394 generated by character C. FIELD_WIDTH > 0 means pad the string
19395 returned with spaces to that value. Return a Lisp string in
19396 *STRING if the resulting string is taken from that Lisp string.
19397
19398 Note we operate on the current buffer for most purposes,
19399 the exception being w->base_line_pos. */
19400
19401 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19402
19403 static const char *
19404 decode_mode_spec (struct window *w, register int c, int field_width,
19405 Lisp_Object *string)
19406 {
19407 Lisp_Object obj;
19408 struct frame *f = XFRAME (WINDOW_FRAME (w));
19409 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19410 struct buffer *b = current_buffer;
19411
19412 obj = Qnil;
19413 *string = Qnil;
19414
19415 switch (c)
19416 {
19417 case '*':
19418 if (!NILP (BVAR (b, read_only)))
19419 return "%";
19420 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19421 return "*";
19422 return "-";
19423
19424 case '+':
19425 /* This differs from %* only for a modified read-only buffer. */
19426 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19427 return "*";
19428 if (!NILP (BVAR (b, read_only)))
19429 return "%";
19430 return "-";
19431
19432 case '&':
19433 /* This differs from %* in ignoring read-only-ness. */
19434 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19435 return "*";
19436 return "-";
19437
19438 case '%':
19439 return "%";
19440
19441 case '[':
19442 {
19443 int i;
19444 char *p;
19445
19446 if (command_loop_level > 5)
19447 return "[[[... ";
19448 p = decode_mode_spec_buf;
19449 for (i = 0; i < command_loop_level; i++)
19450 *p++ = '[';
19451 *p = 0;
19452 return decode_mode_spec_buf;
19453 }
19454
19455 case ']':
19456 {
19457 int i;
19458 char *p;
19459
19460 if (command_loop_level > 5)
19461 return " ...]]]";
19462 p = decode_mode_spec_buf;
19463 for (i = 0; i < command_loop_level; i++)
19464 *p++ = ']';
19465 *p = 0;
19466 return decode_mode_spec_buf;
19467 }
19468
19469 case '-':
19470 {
19471 register int i;
19472
19473 /* Let lots_of_dashes be a string of infinite length. */
19474 if (mode_line_target == MODE_LINE_NOPROP ||
19475 mode_line_target == MODE_LINE_STRING)
19476 return "--";
19477 if (field_width <= 0
19478 || field_width > sizeof (lots_of_dashes))
19479 {
19480 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19481 decode_mode_spec_buf[i] = '-';
19482 decode_mode_spec_buf[i] = '\0';
19483 return decode_mode_spec_buf;
19484 }
19485 else
19486 return lots_of_dashes;
19487 }
19488
19489 case 'b':
19490 obj = BVAR (b, name);
19491 break;
19492
19493 case 'c':
19494 /* %c and %l are ignored in `frame-title-format'.
19495 (In redisplay_internal, the frame title is drawn _before_ the
19496 windows are updated, so the stuff which depends on actual
19497 window contents (such as %l) may fail to render properly, or
19498 even crash emacs.) */
19499 if (mode_line_target == MODE_LINE_TITLE)
19500 return "";
19501 else
19502 {
19503 EMACS_INT col = current_column ();
19504 w->column_number_displayed = make_number (col);
19505 pint2str (decode_mode_spec_buf, field_width, col);
19506 return decode_mode_spec_buf;
19507 }
19508
19509 case 'e':
19510 #ifndef SYSTEM_MALLOC
19511 {
19512 if (NILP (Vmemory_full))
19513 return "";
19514 else
19515 return "!MEM FULL! ";
19516 }
19517 #else
19518 return "";
19519 #endif
19520
19521 case 'F':
19522 /* %F displays the frame name. */
19523 if (!NILP (f->title))
19524 return SSDATA (f->title);
19525 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19526 return SSDATA (f->name);
19527 return "Emacs";
19528
19529 case 'f':
19530 obj = BVAR (b, filename);
19531 break;
19532
19533 case 'i':
19534 {
19535 EMACS_INT size = ZV - BEGV;
19536 pint2str (decode_mode_spec_buf, field_width, size);
19537 return decode_mode_spec_buf;
19538 }
19539
19540 case 'I':
19541 {
19542 EMACS_INT size = ZV - BEGV;
19543 pint2hrstr (decode_mode_spec_buf, field_width, size);
19544 return decode_mode_spec_buf;
19545 }
19546
19547 case 'l':
19548 {
19549 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19550 EMACS_INT topline, nlines, height;
19551 EMACS_INT junk;
19552
19553 /* %c and %l are ignored in `frame-title-format'. */
19554 if (mode_line_target == MODE_LINE_TITLE)
19555 return "";
19556
19557 startpos = XMARKER (w->start)->charpos;
19558 startpos_byte = marker_byte_position (w->start);
19559 height = WINDOW_TOTAL_LINES (w);
19560
19561 /* If we decided that this buffer isn't suitable for line numbers,
19562 don't forget that too fast. */
19563 if (EQ (w->base_line_pos, w->buffer))
19564 goto no_value;
19565 /* But do forget it, if the window shows a different buffer now. */
19566 else if (BUFFERP (w->base_line_pos))
19567 w->base_line_pos = Qnil;
19568
19569 /* If the buffer is very big, don't waste time. */
19570 if (INTEGERP (Vline_number_display_limit)
19571 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19572 {
19573 w->base_line_pos = Qnil;
19574 w->base_line_number = Qnil;
19575 goto no_value;
19576 }
19577
19578 if (INTEGERP (w->base_line_number)
19579 && INTEGERP (w->base_line_pos)
19580 && XFASTINT (w->base_line_pos) <= startpos)
19581 {
19582 line = XFASTINT (w->base_line_number);
19583 linepos = XFASTINT (w->base_line_pos);
19584 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19585 }
19586 else
19587 {
19588 line = 1;
19589 linepos = BUF_BEGV (b);
19590 linepos_byte = BUF_BEGV_BYTE (b);
19591 }
19592
19593 /* Count lines from base line to window start position. */
19594 nlines = display_count_lines (linepos_byte,
19595 startpos_byte,
19596 startpos, &junk);
19597
19598 topline = nlines + line;
19599
19600 /* Determine a new base line, if the old one is too close
19601 or too far away, or if we did not have one.
19602 "Too close" means it's plausible a scroll-down would
19603 go back past it. */
19604 if (startpos == BUF_BEGV (b))
19605 {
19606 w->base_line_number = make_number (topline);
19607 w->base_line_pos = make_number (BUF_BEGV (b));
19608 }
19609 else if (nlines < height + 25 || nlines > height * 3 + 50
19610 || linepos == BUF_BEGV (b))
19611 {
19612 EMACS_INT limit = BUF_BEGV (b);
19613 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19614 EMACS_INT position;
19615 EMACS_INT distance =
19616 (height * 2 + 30) * line_number_display_limit_width;
19617
19618 if (startpos - distance > limit)
19619 {
19620 limit = startpos - distance;
19621 limit_byte = CHAR_TO_BYTE (limit);
19622 }
19623
19624 nlines = display_count_lines (startpos_byte,
19625 limit_byte,
19626 - (height * 2 + 30),
19627 &position);
19628 /* If we couldn't find the lines we wanted within
19629 line_number_display_limit_width chars per line,
19630 give up on line numbers for this window. */
19631 if (position == limit_byte && limit == startpos - distance)
19632 {
19633 w->base_line_pos = w->buffer;
19634 w->base_line_number = Qnil;
19635 goto no_value;
19636 }
19637
19638 w->base_line_number = make_number (topline - nlines);
19639 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19640 }
19641
19642 /* Now count lines from the start pos to point. */
19643 nlines = display_count_lines (startpos_byte,
19644 PT_BYTE, PT, &junk);
19645
19646 /* Record that we did display the line number. */
19647 line_number_displayed = 1;
19648
19649 /* Make the string to show. */
19650 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19651 return decode_mode_spec_buf;
19652 no_value:
19653 {
19654 char* p = decode_mode_spec_buf;
19655 int pad = field_width - 2;
19656 while (pad-- > 0)
19657 *p++ = ' ';
19658 *p++ = '?';
19659 *p++ = '?';
19660 *p = '\0';
19661 return decode_mode_spec_buf;
19662 }
19663 }
19664 break;
19665
19666 case 'm':
19667 obj = BVAR (b, mode_name);
19668 break;
19669
19670 case 'n':
19671 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19672 return " Narrow";
19673 break;
19674
19675 case 'p':
19676 {
19677 EMACS_INT pos = marker_position (w->start);
19678 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19679
19680 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19681 {
19682 if (pos <= BUF_BEGV (b))
19683 return "All";
19684 else
19685 return "Bottom";
19686 }
19687 else if (pos <= BUF_BEGV (b))
19688 return "Top";
19689 else
19690 {
19691 if (total > 1000000)
19692 /* Do it differently for a large value, to avoid overflow. */
19693 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19694 else
19695 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19696 /* We can't normally display a 3-digit number,
19697 so get us a 2-digit number that is close. */
19698 if (total == 100)
19699 total = 99;
19700 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19701 return decode_mode_spec_buf;
19702 }
19703 }
19704
19705 /* Display percentage of size above the bottom of the screen. */
19706 case 'P':
19707 {
19708 EMACS_INT toppos = marker_position (w->start);
19709 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19710 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19711
19712 if (botpos >= BUF_ZV (b))
19713 {
19714 if (toppos <= BUF_BEGV (b))
19715 return "All";
19716 else
19717 return "Bottom";
19718 }
19719 else
19720 {
19721 if (total > 1000000)
19722 /* Do it differently for a large value, to avoid overflow. */
19723 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19724 else
19725 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19726 /* We can't normally display a 3-digit number,
19727 so get us a 2-digit number that is close. */
19728 if (total == 100)
19729 total = 99;
19730 if (toppos <= BUF_BEGV (b))
19731 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19732 else
19733 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19734 return decode_mode_spec_buf;
19735 }
19736 }
19737
19738 case 's':
19739 /* status of process */
19740 obj = Fget_buffer_process (Fcurrent_buffer ());
19741 if (NILP (obj))
19742 return "no process";
19743 #ifndef MSDOS
19744 obj = Fsymbol_name (Fprocess_status (obj));
19745 #endif
19746 break;
19747
19748 case '@':
19749 {
19750 int count = inhibit_garbage_collection ();
19751 Lisp_Object val = call1 (intern ("file-remote-p"),
19752 BVAR (current_buffer, directory));
19753 unbind_to (count, Qnil);
19754
19755 if (NILP (val))
19756 return "-";
19757 else
19758 return "@";
19759 }
19760
19761 case 't': /* indicate TEXT or BINARY */
19762 return "T";
19763
19764 case 'z':
19765 /* coding-system (not including end-of-line format) */
19766 case 'Z':
19767 /* coding-system (including end-of-line type) */
19768 {
19769 int eol_flag = (c == 'Z');
19770 char *p = decode_mode_spec_buf;
19771
19772 if (! FRAME_WINDOW_P (f))
19773 {
19774 /* No need to mention EOL here--the terminal never needs
19775 to do EOL conversion. */
19776 p = decode_mode_spec_coding (CODING_ID_NAME
19777 (FRAME_KEYBOARD_CODING (f)->id),
19778 p, 0);
19779 p = decode_mode_spec_coding (CODING_ID_NAME
19780 (FRAME_TERMINAL_CODING (f)->id),
19781 p, 0);
19782 }
19783 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19784 p, eol_flag);
19785
19786 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19787 #ifdef subprocesses
19788 obj = Fget_buffer_process (Fcurrent_buffer ());
19789 if (PROCESSP (obj))
19790 {
19791 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19792 p, eol_flag);
19793 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19794 p, eol_flag);
19795 }
19796 #endif /* subprocesses */
19797 #endif /* 0 */
19798 *p = 0;
19799 return decode_mode_spec_buf;
19800 }
19801 }
19802
19803 if (STRINGP (obj))
19804 {
19805 *string = obj;
19806 return SSDATA (obj);
19807 }
19808 else
19809 return "";
19810 }
19811
19812
19813 /* Count up to COUNT lines starting from START_BYTE.
19814 But don't go beyond LIMIT_BYTE.
19815 Return the number of lines thus found (always nonnegative).
19816
19817 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19818
19819 static EMACS_INT
19820 display_count_lines (EMACS_INT start_byte,
19821 EMACS_INT limit_byte, EMACS_INT count,
19822 EMACS_INT *byte_pos_ptr)
19823 {
19824 register unsigned char *cursor;
19825 unsigned char *base;
19826
19827 register EMACS_INT ceiling;
19828 register unsigned char *ceiling_addr;
19829 EMACS_INT orig_count = count;
19830
19831 /* If we are not in selective display mode,
19832 check only for newlines. */
19833 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19834 && !INTEGERP (BVAR (current_buffer, selective_display)));
19835
19836 if (count > 0)
19837 {
19838 while (start_byte < limit_byte)
19839 {
19840 ceiling = BUFFER_CEILING_OF (start_byte);
19841 ceiling = min (limit_byte - 1, ceiling);
19842 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19843 base = (cursor = BYTE_POS_ADDR (start_byte));
19844 while (1)
19845 {
19846 if (selective_display)
19847 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19848 ;
19849 else
19850 while (*cursor != '\n' && ++cursor != ceiling_addr)
19851 ;
19852
19853 if (cursor != ceiling_addr)
19854 {
19855 if (--count == 0)
19856 {
19857 start_byte += cursor - base + 1;
19858 *byte_pos_ptr = start_byte;
19859 return orig_count;
19860 }
19861 else
19862 if (++cursor == ceiling_addr)
19863 break;
19864 }
19865 else
19866 break;
19867 }
19868 start_byte += cursor - base;
19869 }
19870 }
19871 else
19872 {
19873 while (start_byte > limit_byte)
19874 {
19875 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19876 ceiling = max (limit_byte, ceiling);
19877 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19878 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19879 while (1)
19880 {
19881 if (selective_display)
19882 while (--cursor != ceiling_addr
19883 && *cursor != '\n' && *cursor != 015)
19884 ;
19885 else
19886 while (--cursor != ceiling_addr && *cursor != '\n')
19887 ;
19888
19889 if (cursor != ceiling_addr)
19890 {
19891 if (++count == 0)
19892 {
19893 start_byte += cursor - base + 1;
19894 *byte_pos_ptr = start_byte;
19895 /* When scanning backwards, we should
19896 not count the newline posterior to which we stop. */
19897 return - orig_count - 1;
19898 }
19899 }
19900 else
19901 break;
19902 }
19903 /* Here we add 1 to compensate for the last decrement
19904 of CURSOR, which took it past the valid range. */
19905 start_byte += cursor - base + 1;
19906 }
19907 }
19908
19909 *byte_pos_ptr = limit_byte;
19910
19911 if (count < 0)
19912 return - orig_count + count;
19913 return orig_count - count;
19914
19915 }
19916
19917
19918 \f
19919 /***********************************************************************
19920 Displaying strings
19921 ***********************************************************************/
19922
19923 /* Display a NUL-terminated string, starting with index START.
19924
19925 If STRING is non-null, display that C string. Otherwise, the Lisp
19926 string LISP_STRING is displayed. There's a case that STRING is
19927 non-null and LISP_STRING is not nil. It means STRING is a string
19928 data of LISP_STRING. In that case, we display LISP_STRING while
19929 ignoring its text properties.
19930
19931 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19932 FACE_STRING. Display STRING or LISP_STRING with the face at
19933 FACE_STRING_POS in FACE_STRING:
19934
19935 Display the string in the environment given by IT, but use the
19936 standard display table, temporarily.
19937
19938 FIELD_WIDTH is the minimum number of output glyphs to produce.
19939 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19940 with spaces. If STRING has more characters, more than FIELD_WIDTH
19941 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19942
19943 PRECISION is the maximum number of characters to output from
19944 STRING. PRECISION < 0 means don't truncate the string.
19945
19946 This is roughly equivalent to printf format specifiers:
19947
19948 FIELD_WIDTH PRECISION PRINTF
19949 ----------------------------------------
19950 -1 -1 %s
19951 -1 10 %.10s
19952 10 -1 %10s
19953 20 10 %20.10s
19954
19955 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19956 display them, and < 0 means obey the current buffer's value of
19957 enable_multibyte_characters.
19958
19959 Value is the number of columns displayed. */
19960
19961 static int
19962 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19963 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19964 int field_width, int precision, int max_x, int multibyte)
19965 {
19966 int hpos_at_start = it->hpos;
19967 int saved_face_id = it->face_id;
19968 struct glyph_row *row = it->glyph_row;
19969
19970 /* Initialize the iterator IT for iteration over STRING beginning
19971 with index START. */
19972 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19973 precision, field_width, multibyte);
19974 if (string && STRINGP (lisp_string))
19975 /* LISP_STRING is the one returned by decode_mode_spec. We should
19976 ignore its text properties. */
19977 it->stop_charpos = -1;
19978
19979 /* If displaying STRING, set up the face of the iterator
19980 from LISP_STRING, if that's given. */
19981 if (STRINGP (face_string))
19982 {
19983 EMACS_INT endptr;
19984 struct face *face;
19985
19986 it->face_id
19987 = face_at_string_position (it->w, face_string, face_string_pos,
19988 0, it->region_beg_charpos,
19989 it->region_end_charpos,
19990 &endptr, it->base_face_id, 0);
19991 face = FACE_FROM_ID (it->f, it->face_id);
19992 it->face_box_p = face->box != FACE_NO_BOX;
19993 }
19994
19995 /* Set max_x to the maximum allowed X position. Don't let it go
19996 beyond the right edge of the window. */
19997 if (max_x <= 0)
19998 max_x = it->last_visible_x;
19999 else
20000 max_x = min (max_x, it->last_visible_x);
20001
20002 /* Skip over display elements that are not visible. because IT->w is
20003 hscrolled. */
20004 if (it->current_x < it->first_visible_x)
20005 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20006 MOVE_TO_POS | MOVE_TO_X);
20007
20008 row->ascent = it->max_ascent;
20009 row->height = it->max_ascent + it->max_descent;
20010 row->phys_ascent = it->max_phys_ascent;
20011 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20012 row->extra_line_spacing = it->max_extra_line_spacing;
20013
20014 /* This condition is for the case that we are called with current_x
20015 past last_visible_x. */
20016 while (it->current_x < max_x)
20017 {
20018 int x_before, x, n_glyphs_before, i, nglyphs;
20019
20020 /* Get the next display element. */
20021 if (!get_next_display_element (it))
20022 break;
20023
20024 /* Produce glyphs. */
20025 x_before = it->current_x;
20026 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20027 PRODUCE_GLYPHS (it);
20028
20029 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20030 i = 0;
20031 x = x_before;
20032 while (i < nglyphs)
20033 {
20034 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20035
20036 if (it->line_wrap != TRUNCATE
20037 && x + glyph->pixel_width > max_x)
20038 {
20039 /* End of continued line or max_x reached. */
20040 if (CHAR_GLYPH_PADDING_P (*glyph))
20041 {
20042 /* A wide character is unbreakable. */
20043 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20044 it->current_x = x_before;
20045 }
20046 else
20047 {
20048 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20049 it->current_x = x;
20050 }
20051 break;
20052 }
20053 else if (x + glyph->pixel_width >= it->first_visible_x)
20054 {
20055 /* Glyph is at least partially visible. */
20056 ++it->hpos;
20057 if (x < it->first_visible_x)
20058 it->glyph_row->x = x - it->first_visible_x;
20059 }
20060 else
20061 {
20062 /* Glyph is off the left margin of the display area.
20063 Should not happen. */
20064 abort ();
20065 }
20066
20067 row->ascent = max (row->ascent, it->max_ascent);
20068 row->height = max (row->height, it->max_ascent + it->max_descent);
20069 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20070 row->phys_height = max (row->phys_height,
20071 it->max_phys_ascent + it->max_phys_descent);
20072 row->extra_line_spacing = max (row->extra_line_spacing,
20073 it->max_extra_line_spacing);
20074 x += glyph->pixel_width;
20075 ++i;
20076 }
20077
20078 /* Stop if max_x reached. */
20079 if (i < nglyphs)
20080 break;
20081
20082 /* Stop at line ends. */
20083 if (ITERATOR_AT_END_OF_LINE_P (it))
20084 {
20085 it->continuation_lines_width = 0;
20086 break;
20087 }
20088
20089 set_iterator_to_next (it, 1);
20090
20091 /* Stop if truncating at the right edge. */
20092 if (it->line_wrap == TRUNCATE
20093 && it->current_x >= it->last_visible_x)
20094 {
20095 /* Add truncation mark, but don't do it if the line is
20096 truncated at a padding space. */
20097 if (IT_CHARPOS (*it) < it->string_nchars)
20098 {
20099 if (!FRAME_WINDOW_P (it->f))
20100 {
20101 int ii, n;
20102
20103 if (it->current_x > it->last_visible_x)
20104 {
20105 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20106 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20107 break;
20108 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20109 {
20110 row->used[TEXT_AREA] = ii;
20111 produce_special_glyphs (it, IT_TRUNCATION);
20112 }
20113 }
20114 produce_special_glyphs (it, IT_TRUNCATION);
20115 }
20116 it->glyph_row->truncated_on_right_p = 1;
20117 }
20118 break;
20119 }
20120 }
20121
20122 /* Maybe insert a truncation at the left. */
20123 if (it->first_visible_x
20124 && IT_CHARPOS (*it) > 0)
20125 {
20126 if (!FRAME_WINDOW_P (it->f))
20127 insert_left_trunc_glyphs (it);
20128 it->glyph_row->truncated_on_left_p = 1;
20129 }
20130
20131 it->face_id = saved_face_id;
20132
20133 /* Value is number of columns displayed. */
20134 return it->hpos - hpos_at_start;
20135 }
20136
20137
20138 \f
20139 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20140 appears as an element of LIST or as the car of an element of LIST.
20141 If PROPVAL is a list, compare each element against LIST in that
20142 way, and return 1/2 if any element of PROPVAL is found in LIST.
20143 Otherwise return 0. This function cannot quit.
20144 The return value is 2 if the text is invisible but with an ellipsis
20145 and 1 if it's invisible and without an ellipsis. */
20146
20147 int
20148 invisible_p (register Lisp_Object propval, Lisp_Object list)
20149 {
20150 register Lisp_Object tail, proptail;
20151
20152 for (tail = list; CONSP (tail); tail = XCDR (tail))
20153 {
20154 register Lisp_Object tem;
20155 tem = XCAR (tail);
20156 if (EQ (propval, tem))
20157 return 1;
20158 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20159 return NILP (XCDR (tem)) ? 1 : 2;
20160 }
20161
20162 if (CONSP (propval))
20163 {
20164 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20165 {
20166 Lisp_Object propelt;
20167 propelt = XCAR (proptail);
20168 for (tail = list; CONSP (tail); tail = XCDR (tail))
20169 {
20170 register Lisp_Object tem;
20171 tem = XCAR (tail);
20172 if (EQ (propelt, tem))
20173 return 1;
20174 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20175 return NILP (XCDR (tem)) ? 1 : 2;
20176 }
20177 }
20178 }
20179
20180 return 0;
20181 }
20182
20183 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20184 doc: /* Non-nil if the property makes the text invisible.
20185 POS-OR-PROP can be a marker or number, in which case it is taken to be
20186 a position in the current buffer and the value of the `invisible' property
20187 is checked; or it can be some other value, which is then presumed to be the
20188 value of the `invisible' property of the text of interest.
20189 The non-nil value returned can be t for truly invisible text or something
20190 else if the text is replaced by an ellipsis. */)
20191 (Lisp_Object pos_or_prop)
20192 {
20193 Lisp_Object prop
20194 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20195 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20196 : pos_or_prop);
20197 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20198 return (invis == 0 ? Qnil
20199 : invis == 1 ? Qt
20200 : make_number (invis));
20201 }
20202
20203 /* Calculate a width or height in pixels from a specification using
20204 the following elements:
20205
20206 SPEC ::=
20207 NUM - a (fractional) multiple of the default font width/height
20208 (NUM) - specifies exactly NUM pixels
20209 UNIT - a fixed number of pixels, see below.
20210 ELEMENT - size of a display element in pixels, see below.
20211 (NUM . SPEC) - equals NUM * SPEC
20212 (+ SPEC SPEC ...) - add pixel values
20213 (- SPEC SPEC ...) - subtract pixel values
20214 (- SPEC) - negate pixel value
20215
20216 NUM ::=
20217 INT or FLOAT - a number constant
20218 SYMBOL - use symbol's (buffer local) variable binding.
20219
20220 UNIT ::=
20221 in - pixels per inch *)
20222 mm - pixels per 1/1000 meter *)
20223 cm - pixels per 1/100 meter *)
20224 width - width of current font in pixels.
20225 height - height of current font in pixels.
20226
20227 *) using the ratio(s) defined in display-pixels-per-inch.
20228
20229 ELEMENT ::=
20230
20231 left-fringe - left fringe width in pixels
20232 right-fringe - right fringe width in pixels
20233
20234 left-margin - left margin width in pixels
20235 right-margin - right margin width in pixels
20236
20237 scroll-bar - scroll-bar area width in pixels
20238
20239 Examples:
20240
20241 Pixels corresponding to 5 inches:
20242 (5 . in)
20243
20244 Total width of non-text areas on left side of window (if scroll-bar is on left):
20245 '(space :width (+ left-fringe left-margin scroll-bar))
20246
20247 Align to first text column (in header line):
20248 '(space :align-to 0)
20249
20250 Align to middle of text area minus half the width of variable `my-image'
20251 containing a loaded image:
20252 '(space :align-to (0.5 . (- text my-image)))
20253
20254 Width of left margin minus width of 1 character in the default font:
20255 '(space :width (- left-margin 1))
20256
20257 Width of left margin minus width of 2 characters in the current font:
20258 '(space :width (- left-margin (2 . width)))
20259
20260 Center 1 character over left-margin (in header line):
20261 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20262
20263 Different ways to express width of left fringe plus left margin minus one pixel:
20264 '(space :width (- (+ left-fringe left-margin) (1)))
20265 '(space :width (+ left-fringe left-margin (- (1))))
20266 '(space :width (+ left-fringe left-margin (-1)))
20267
20268 */
20269
20270 #define NUMVAL(X) \
20271 ((INTEGERP (X) || FLOATP (X)) \
20272 ? XFLOATINT (X) \
20273 : - 1)
20274
20275 int
20276 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20277 struct font *font, int width_p, int *align_to)
20278 {
20279 double pixels;
20280
20281 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20282 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20283
20284 if (NILP (prop))
20285 return OK_PIXELS (0);
20286
20287 xassert (FRAME_LIVE_P (it->f));
20288
20289 if (SYMBOLP (prop))
20290 {
20291 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20292 {
20293 char *unit = SSDATA (SYMBOL_NAME (prop));
20294
20295 if (unit[0] == 'i' && unit[1] == 'n')
20296 pixels = 1.0;
20297 else if (unit[0] == 'm' && unit[1] == 'm')
20298 pixels = 25.4;
20299 else if (unit[0] == 'c' && unit[1] == 'm')
20300 pixels = 2.54;
20301 else
20302 pixels = 0;
20303 if (pixels > 0)
20304 {
20305 double ppi;
20306 #ifdef HAVE_WINDOW_SYSTEM
20307 if (FRAME_WINDOW_P (it->f)
20308 && (ppi = (width_p
20309 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20310 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20311 ppi > 0))
20312 return OK_PIXELS (ppi / pixels);
20313 #endif
20314
20315 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20316 || (CONSP (Vdisplay_pixels_per_inch)
20317 && (ppi = (width_p
20318 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20319 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20320 ppi > 0)))
20321 return OK_PIXELS (ppi / pixels);
20322
20323 return 0;
20324 }
20325 }
20326
20327 #ifdef HAVE_WINDOW_SYSTEM
20328 if (EQ (prop, Qheight))
20329 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20330 if (EQ (prop, Qwidth))
20331 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20332 #else
20333 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20334 return OK_PIXELS (1);
20335 #endif
20336
20337 if (EQ (prop, Qtext))
20338 return OK_PIXELS (width_p
20339 ? window_box_width (it->w, TEXT_AREA)
20340 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20341
20342 if (align_to && *align_to < 0)
20343 {
20344 *res = 0;
20345 if (EQ (prop, Qleft))
20346 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20347 if (EQ (prop, Qright))
20348 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20349 if (EQ (prop, Qcenter))
20350 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20351 + window_box_width (it->w, TEXT_AREA) / 2);
20352 if (EQ (prop, Qleft_fringe))
20353 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20354 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20355 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20356 if (EQ (prop, Qright_fringe))
20357 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20358 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20359 : window_box_right_offset (it->w, TEXT_AREA));
20360 if (EQ (prop, Qleft_margin))
20361 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20362 if (EQ (prop, Qright_margin))
20363 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20364 if (EQ (prop, Qscroll_bar))
20365 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20366 ? 0
20367 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20368 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20369 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20370 : 0)));
20371 }
20372 else
20373 {
20374 if (EQ (prop, Qleft_fringe))
20375 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20376 if (EQ (prop, Qright_fringe))
20377 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20378 if (EQ (prop, Qleft_margin))
20379 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20380 if (EQ (prop, Qright_margin))
20381 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20382 if (EQ (prop, Qscroll_bar))
20383 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20384 }
20385
20386 prop = Fbuffer_local_value (prop, it->w->buffer);
20387 }
20388
20389 if (INTEGERP (prop) || FLOATP (prop))
20390 {
20391 int base_unit = (width_p
20392 ? FRAME_COLUMN_WIDTH (it->f)
20393 : FRAME_LINE_HEIGHT (it->f));
20394 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20395 }
20396
20397 if (CONSP (prop))
20398 {
20399 Lisp_Object car = XCAR (prop);
20400 Lisp_Object cdr = XCDR (prop);
20401
20402 if (SYMBOLP (car))
20403 {
20404 #ifdef HAVE_WINDOW_SYSTEM
20405 if (FRAME_WINDOW_P (it->f)
20406 && valid_image_p (prop))
20407 {
20408 int id = lookup_image (it->f, prop);
20409 struct image *img = IMAGE_FROM_ID (it->f, id);
20410
20411 return OK_PIXELS (width_p ? img->width : img->height);
20412 }
20413 #endif
20414 if (EQ (car, Qplus) || EQ (car, Qminus))
20415 {
20416 int first = 1;
20417 double px;
20418
20419 pixels = 0;
20420 while (CONSP (cdr))
20421 {
20422 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20423 font, width_p, align_to))
20424 return 0;
20425 if (first)
20426 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20427 else
20428 pixels += px;
20429 cdr = XCDR (cdr);
20430 }
20431 if (EQ (car, Qminus))
20432 pixels = -pixels;
20433 return OK_PIXELS (pixels);
20434 }
20435
20436 car = Fbuffer_local_value (car, it->w->buffer);
20437 }
20438
20439 if (INTEGERP (car) || FLOATP (car))
20440 {
20441 double fact;
20442 pixels = XFLOATINT (car);
20443 if (NILP (cdr))
20444 return OK_PIXELS (pixels);
20445 if (calc_pixel_width_or_height (&fact, it, cdr,
20446 font, width_p, align_to))
20447 return OK_PIXELS (pixels * fact);
20448 return 0;
20449 }
20450
20451 return 0;
20452 }
20453
20454 return 0;
20455 }
20456
20457 \f
20458 /***********************************************************************
20459 Glyph Display
20460 ***********************************************************************/
20461
20462 #ifdef HAVE_WINDOW_SYSTEM
20463
20464 #if GLYPH_DEBUG
20465
20466 void
20467 dump_glyph_string (struct glyph_string *s)
20468 {
20469 fprintf (stderr, "glyph string\n");
20470 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20471 s->x, s->y, s->width, s->height);
20472 fprintf (stderr, " ybase = %d\n", s->ybase);
20473 fprintf (stderr, " hl = %d\n", s->hl);
20474 fprintf (stderr, " left overhang = %d, right = %d\n",
20475 s->left_overhang, s->right_overhang);
20476 fprintf (stderr, " nchars = %d\n", s->nchars);
20477 fprintf (stderr, " extends to end of line = %d\n",
20478 s->extends_to_end_of_line_p);
20479 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20480 fprintf (stderr, " bg width = %d\n", s->background_width);
20481 }
20482
20483 #endif /* GLYPH_DEBUG */
20484
20485 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20486 of XChar2b structures for S; it can't be allocated in
20487 init_glyph_string because it must be allocated via `alloca'. W
20488 is the window on which S is drawn. ROW and AREA are the glyph row
20489 and area within the row from which S is constructed. START is the
20490 index of the first glyph structure covered by S. HL is a
20491 face-override for drawing S. */
20492
20493 #ifdef HAVE_NTGUI
20494 #define OPTIONAL_HDC(hdc) HDC hdc,
20495 #define DECLARE_HDC(hdc) HDC hdc;
20496 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20497 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20498 #endif
20499
20500 #ifndef OPTIONAL_HDC
20501 #define OPTIONAL_HDC(hdc)
20502 #define DECLARE_HDC(hdc)
20503 #define ALLOCATE_HDC(hdc, f)
20504 #define RELEASE_HDC(hdc, f)
20505 #endif
20506
20507 static void
20508 init_glyph_string (struct glyph_string *s,
20509 OPTIONAL_HDC (hdc)
20510 XChar2b *char2b, struct window *w, struct glyph_row *row,
20511 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20512 {
20513 memset (s, 0, sizeof *s);
20514 s->w = w;
20515 s->f = XFRAME (w->frame);
20516 #ifdef HAVE_NTGUI
20517 s->hdc = hdc;
20518 #endif
20519 s->display = FRAME_X_DISPLAY (s->f);
20520 s->window = FRAME_X_WINDOW (s->f);
20521 s->char2b = char2b;
20522 s->hl = hl;
20523 s->row = row;
20524 s->area = area;
20525 s->first_glyph = row->glyphs[area] + start;
20526 s->height = row->height;
20527 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20528 s->ybase = s->y + row->ascent;
20529 }
20530
20531
20532 /* Append the list of glyph strings with head H and tail T to the list
20533 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20534
20535 static inline void
20536 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20537 struct glyph_string *h, struct glyph_string *t)
20538 {
20539 if (h)
20540 {
20541 if (*head)
20542 (*tail)->next = h;
20543 else
20544 *head = h;
20545 h->prev = *tail;
20546 *tail = t;
20547 }
20548 }
20549
20550
20551 /* Prepend the list of glyph strings with head H and tail T to the
20552 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20553 result. */
20554
20555 static inline void
20556 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20557 struct glyph_string *h, struct glyph_string *t)
20558 {
20559 if (h)
20560 {
20561 if (*head)
20562 (*head)->prev = t;
20563 else
20564 *tail = t;
20565 t->next = *head;
20566 *head = h;
20567 }
20568 }
20569
20570
20571 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20572 Set *HEAD and *TAIL to the resulting list. */
20573
20574 static inline void
20575 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20576 struct glyph_string *s)
20577 {
20578 s->next = s->prev = NULL;
20579 append_glyph_string_lists (head, tail, s, s);
20580 }
20581
20582
20583 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20584 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20585 make sure that X resources for the face returned are allocated.
20586 Value is a pointer to a realized face that is ready for display if
20587 DISPLAY_P is non-zero. */
20588
20589 static inline struct face *
20590 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20591 XChar2b *char2b, int display_p)
20592 {
20593 struct face *face = FACE_FROM_ID (f, face_id);
20594
20595 if (face->font)
20596 {
20597 unsigned code = face->font->driver->encode_char (face->font, c);
20598
20599 if (code != FONT_INVALID_CODE)
20600 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20601 else
20602 STORE_XCHAR2B (char2b, 0, 0);
20603 }
20604
20605 /* Make sure X resources of the face are allocated. */
20606 #ifdef HAVE_X_WINDOWS
20607 if (display_p)
20608 #endif
20609 {
20610 xassert (face != NULL);
20611 PREPARE_FACE_FOR_DISPLAY (f, face);
20612 }
20613
20614 return face;
20615 }
20616
20617
20618 /* Get face and two-byte form of character glyph GLYPH on frame F.
20619 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20620 a pointer to a realized face that is ready for display. */
20621
20622 static inline struct face *
20623 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20624 XChar2b *char2b, int *two_byte_p)
20625 {
20626 struct face *face;
20627
20628 xassert (glyph->type == CHAR_GLYPH);
20629 face = FACE_FROM_ID (f, glyph->face_id);
20630
20631 if (two_byte_p)
20632 *two_byte_p = 0;
20633
20634 if (face->font)
20635 {
20636 unsigned code;
20637
20638 if (CHAR_BYTE8_P (glyph->u.ch))
20639 code = CHAR_TO_BYTE8 (glyph->u.ch);
20640 else
20641 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20642
20643 if (code != FONT_INVALID_CODE)
20644 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20645 else
20646 STORE_XCHAR2B (char2b, 0, 0);
20647 }
20648
20649 /* Make sure X resources of the face are allocated. */
20650 xassert (face != NULL);
20651 PREPARE_FACE_FOR_DISPLAY (f, face);
20652 return face;
20653 }
20654
20655
20656 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20657 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20658
20659 static inline int
20660 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20661 {
20662 unsigned code;
20663
20664 if (CHAR_BYTE8_P (c))
20665 code = CHAR_TO_BYTE8 (c);
20666 else
20667 code = font->driver->encode_char (font, c);
20668
20669 if (code == FONT_INVALID_CODE)
20670 return 0;
20671 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20672 return 1;
20673 }
20674
20675
20676 /* Fill glyph string S with composition components specified by S->cmp.
20677
20678 BASE_FACE is the base face of the composition.
20679 S->cmp_from is the index of the first component for S.
20680
20681 OVERLAPS non-zero means S should draw the foreground only, and use
20682 its physical height for clipping. See also draw_glyphs.
20683
20684 Value is the index of a component not in S. */
20685
20686 static int
20687 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20688 int overlaps)
20689 {
20690 int i;
20691 /* For all glyphs of this composition, starting at the offset
20692 S->cmp_from, until we reach the end of the definition or encounter a
20693 glyph that requires the different face, add it to S. */
20694 struct face *face;
20695
20696 xassert (s);
20697
20698 s->for_overlaps = overlaps;
20699 s->face = NULL;
20700 s->font = NULL;
20701 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20702 {
20703 int c = COMPOSITION_GLYPH (s->cmp, i);
20704
20705 if (c != '\t')
20706 {
20707 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20708 -1, Qnil);
20709
20710 face = get_char_face_and_encoding (s->f, c, face_id,
20711 s->char2b + i, 1);
20712 if (face)
20713 {
20714 if (! s->face)
20715 {
20716 s->face = face;
20717 s->font = s->face->font;
20718 }
20719 else if (s->face != face)
20720 break;
20721 }
20722 }
20723 ++s->nchars;
20724 }
20725 s->cmp_to = i;
20726
20727 /* All glyph strings for the same composition has the same width,
20728 i.e. the width set for the first component of the composition. */
20729 s->width = s->first_glyph->pixel_width;
20730
20731 /* If the specified font could not be loaded, use the frame's
20732 default font, but record the fact that we couldn't load it in
20733 the glyph string so that we can draw rectangles for the
20734 characters of the glyph string. */
20735 if (s->font == NULL)
20736 {
20737 s->font_not_found_p = 1;
20738 s->font = FRAME_FONT (s->f);
20739 }
20740
20741 /* Adjust base line for subscript/superscript text. */
20742 s->ybase += s->first_glyph->voffset;
20743
20744 /* This glyph string must always be drawn with 16-bit functions. */
20745 s->two_byte_p = 1;
20746
20747 return s->cmp_to;
20748 }
20749
20750 static int
20751 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20752 int start, int end, int overlaps)
20753 {
20754 struct glyph *glyph, *last;
20755 Lisp_Object lgstring;
20756 int i;
20757
20758 s->for_overlaps = overlaps;
20759 glyph = s->row->glyphs[s->area] + start;
20760 last = s->row->glyphs[s->area] + end;
20761 s->cmp_id = glyph->u.cmp.id;
20762 s->cmp_from = glyph->slice.cmp.from;
20763 s->cmp_to = glyph->slice.cmp.to + 1;
20764 s->face = FACE_FROM_ID (s->f, face_id);
20765 lgstring = composition_gstring_from_id (s->cmp_id);
20766 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20767 glyph++;
20768 while (glyph < last
20769 && glyph->u.cmp.automatic
20770 && glyph->u.cmp.id == s->cmp_id
20771 && s->cmp_to == glyph->slice.cmp.from)
20772 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20773
20774 for (i = s->cmp_from; i < s->cmp_to; i++)
20775 {
20776 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20777 unsigned code = LGLYPH_CODE (lglyph);
20778
20779 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20780 }
20781 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20782 return glyph - s->row->glyphs[s->area];
20783 }
20784
20785
20786 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20787 See the comment of fill_glyph_string for arguments.
20788 Value is the index of the first glyph not in S. */
20789
20790
20791 static int
20792 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20793 int start, int end, int overlaps)
20794 {
20795 struct glyph *glyph, *last;
20796 int voffset;
20797
20798 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20799 s->for_overlaps = overlaps;
20800 glyph = s->row->glyphs[s->area] + start;
20801 last = s->row->glyphs[s->area] + end;
20802 voffset = glyph->voffset;
20803 s->face = FACE_FROM_ID (s->f, face_id);
20804 s->font = s->face->font;
20805 s->nchars = 1;
20806 s->width = glyph->pixel_width;
20807 glyph++;
20808 while (glyph < last
20809 && glyph->type == GLYPHLESS_GLYPH
20810 && glyph->voffset == voffset
20811 && glyph->face_id == face_id)
20812 {
20813 s->nchars++;
20814 s->width += glyph->pixel_width;
20815 glyph++;
20816 }
20817 s->ybase += voffset;
20818 return glyph - s->row->glyphs[s->area];
20819 }
20820
20821
20822 /* Fill glyph string S from a sequence of character glyphs.
20823
20824 FACE_ID is the face id of the string. START is the index of the
20825 first glyph to consider, END is the index of the last + 1.
20826 OVERLAPS non-zero means S should draw the foreground only, and use
20827 its physical height for clipping. See also draw_glyphs.
20828
20829 Value is the index of the first glyph not in S. */
20830
20831 static int
20832 fill_glyph_string (struct glyph_string *s, int face_id,
20833 int start, int end, int overlaps)
20834 {
20835 struct glyph *glyph, *last;
20836 int voffset;
20837 int glyph_not_available_p;
20838
20839 xassert (s->f == XFRAME (s->w->frame));
20840 xassert (s->nchars == 0);
20841 xassert (start >= 0 && end > start);
20842
20843 s->for_overlaps = overlaps;
20844 glyph = s->row->glyphs[s->area] + start;
20845 last = s->row->glyphs[s->area] + end;
20846 voffset = glyph->voffset;
20847 s->padding_p = glyph->padding_p;
20848 glyph_not_available_p = glyph->glyph_not_available_p;
20849
20850 while (glyph < last
20851 && glyph->type == CHAR_GLYPH
20852 && glyph->voffset == voffset
20853 /* Same face id implies same font, nowadays. */
20854 && glyph->face_id == face_id
20855 && glyph->glyph_not_available_p == glyph_not_available_p)
20856 {
20857 int two_byte_p;
20858
20859 s->face = get_glyph_face_and_encoding (s->f, glyph,
20860 s->char2b + s->nchars,
20861 &two_byte_p);
20862 s->two_byte_p = two_byte_p;
20863 ++s->nchars;
20864 xassert (s->nchars <= end - start);
20865 s->width += glyph->pixel_width;
20866 if (glyph++->padding_p != s->padding_p)
20867 break;
20868 }
20869
20870 s->font = s->face->font;
20871
20872 /* If the specified font could not be loaded, use the frame's font,
20873 but record the fact that we couldn't load it in
20874 S->font_not_found_p so that we can draw rectangles for the
20875 characters of the glyph string. */
20876 if (s->font == NULL || glyph_not_available_p)
20877 {
20878 s->font_not_found_p = 1;
20879 s->font = FRAME_FONT (s->f);
20880 }
20881
20882 /* Adjust base line for subscript/superscript text. */
20883 s->ybase += voffset;
20884
20885 xassert (s->face && s->face->gc);
20886 return glyph - s->row->glyphs[s->area];
20887 }
20888
20889
20890 /* Fill glyph string S from image glyph S->first_glyph. */
20891
20892 static void
20893 fill_image_glyph_string (struct glyph_string *s)
20894 {
20895 xassert (s->first_glyph->type == IMAGE_GLYPH);
20896 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20897 xassert (s->img);
20898 s->slice = s->first_glyph->slice.img;
20899 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20900 s->font = s->face->font;
20901 s->width = s->first_glyph->pixel_width;
20902
20903 /* Adjust base line for subscript/superscript text. */
20904 s->ybase += s->first_glyph->voffset;
20905 }
20906
20907
20908 /* Fill glyph string S from a sequence of stretch glyphs.
20909
20910 START is the index of the first glyph to consider,
20911 END is the index of the last + 1.
20912
20913 Value is the index of the first glyph not in S. */
20914
20915 static int
20916 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20917 {
20918 struct glyph *glyph, *last;
20919 int voffset, face_id;
20920
20921 xassert (s->first_glyph->type == STRETCH_GLYPH);
20922
20923 glyph = s->row->glyphs[s->area] + start;
20924 last = s->row->glyphs[s->area] + end;
20925 face_id = glyph->face_id;
20926 s->face = FACE_FROM_ID (s->f, face_id);
20927 s->font = s->face->font;
20928 s->width = glyph->pixel_width;
20929 s->nchars = 1;
20930 voffset = glyph->voffset;
20931
20932 for (++glyph;
20933 (glyph < last
20934 && glyph->type == STRETCH_GLYPH
20935 && glyph->voffset == voffset
20936 && glyph->face_id == face_id);
20937 ++glyph)
20938 s->width += glyph->pixel_width;
20939
20940 /* Adjust base line for subscript/superscript text. */
20941 s->ybase += voffset;
20942
20943 /* The case that face->gc == 0 is handled when drawing the glyph
20944 string by calling PREPARE_FACE_FOR_DISPLAY. */
20945 xassert (s->face);
20946 return glyph - s->row->glyphs[s->area];
20947 }
20948
20949 static struct font_metrics *
20950 get_per_char_metric (struct font *font, XChar2b *char2b)
20951 {
20952 static struct font_metrics metrics;
20953 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20954
20955 if (! font || code == FONT_INVALID_CODE)
20956 return NULL;
20957 font->driver->text_extents (font, &code, 1, &metrics);
20958 return &metrics;
20959 }
20960
20961 /* EXPORT for RIF:
20962 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20963 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20964 assumed to be zero. */
20965
20966 void
20967 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20968 {
20969 *left = *right = 0;
20970
20971 if (glyph->type == CHAR_GLYPH)
20972 {
20973 struct face *face;
20974 XChar2b char2b;
20975 struct font_metrics *pcm;
20976
20977 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20978 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20979 {
20980 if (pcm->rbearing > pcm->width)
20981 *right = pcm->rbearing - pcm->width;
20982 if (pcm->lbearing < 0)
20983 *left = -pcm->lbearing;
20984 }
20985 }
20986 else if (glyph->type == COMPOSITE_GLYPH)
20987 {
20988 if (! glyph->u.cmp.automatic)
20989 {
20990 struct composition *cmp = composition_table[glyph->u.cmp.id];
20991
20992 if (cmp->rbearing > cmp->pixel_width)
20993 *right = cmp->rbearing - cmp->pixel_width;
20994 if (cmp->lbearing < 0)
20995 *left = - cmp->lbearing;
20996 }
20997 else
20998 {
20999 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21000 struct font_metrics metrics;
21001
21002 composition_gstring_width (gstring, glyph->slice.cmp.from,
21003 glyph->slice.cmp.to + 1, &metrics);
21004 if (metrics.rbearing > metrics.width)
21005 *right = metrics.rbearing - metrics.width;
21006 if (metrics.lbearing < 0)
21007 *left = - metrics.lbearing;
21008 }
21009 }
21010 }
21011
21012
21013 /* Return the index of the first glyph preceding glyph string S that
21014 is overwritten by S because of S's left overhang. Value is -1
21015 if no glyphs are overwritten. */
21016
21017 static int
21018 left_overwritten (struct glyph_string *s)
21019 {
21020 int k;
21021
21022 if (s->left_overhang)
21023 {
21024 int x = 0, i;
21025 struct glyph *glyphs = s->row->glyphs[s->area];
21026 int first = s->first_glyph - glyphs;
21027
21028 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21029 x -= glyphs[i].pixel_width;
21030
21031 k = i + 1;
21032 }
21033 else
21034 k = -1;
21035
21036 return k;
21037 }
21038
21039
21040 /* Return the index of the first glyph preceding glyph string S that
21041 is overwriting S because of its right overhang. Value is -1 if no
21042 glyph in front of S overwrites S. */
21043
21044 static int
21045 left_overwriting (struct glyph_string *s)
21046 {
21047 int i, k, x;
21048 struct glyph *glyphs = s->row->glyphs[s->area];
21049 int first = s->first_glyph - glyphs;
21050
21051 k = -1;
21052 x = 0;
21053 for (i = first - 1; i >= 0; --i)
21054 {
21055 int left, right;
21056 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21057 if (x + right > 0)
21058 k = i;
21059 x -= glyphs[i].pixel_width;
21060 }
21061
21062 return k;
21063 }
21064
21065
21066 /* Return the index of the last glyph following glyph string S that is
21067 overwritten by S because of S's right overhang. Value is -1 if
21068 no such glyph is found. */
21069
21070 static int
21071 right_overwritten (struct glyph_string *s)
21072 {
21073 int k = -1;
21074
21075 if (s->right_overhang)
21076 {
21077 int x = 0, i;
21078 struct glyph *glyphs = s->row->glyphs[s->area];
21079 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21080 int end = s->row->used[s->area];
21081
21082 for (i = first; i < end && s->right_overhang > x; ++i)
21083 x += glyphs[i].pixel_width;
21084
21085 k = i;
21086 }
21087
21088 return k;
21089 }
21090
21091
21092 /* Return the index of the last glyph following glyph string S that
21093 overwrites S because of its left overhang. Value is negative
21094 if no such glyph is found. */
21095
21096 static int
21097 right_overwriting (struct glyph_string *s)
21098 {
21099 int i, k, x;
21100 int end = s->row->used[s->area];
21101 struct glyph *glyphs = s->row->glyphs[s->area];
21102 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21103
21104 k = -1;
21105 x = 0;
21106 for (i = first; i < end; ++i)
21107 {
21108 int left, right;
21109 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21110 if (x - left < 0)
21111 k = i;
21112 x += glyphs[i].pixel_width;
21113 }
21114
21115 return k;
21116 }
21117
21118
21119 /* Set background width of glyph string S. START is the index of the
21120 first glyph following S. LAST_X is the right-most x-position + 1
21121 in the drawing area. */
21122
21123 static inline void
21124 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21125 {
21126 /* If the face of this glyph string has to be drawn to the end of
21127 the drawing area, set S->extends_to_end_of_line_p. */
21128
21129 if (start == s->row->used[s->area]
21130 && s->area == TEXT_AREA
21131 && ((s->row->fill_line_p
21132 && (s->hl == DRAW_NORMAL_TEXT
21133 || s->hl == DRAW_IMAGE_RAISED
21134 || s->hl == DRAW_IMAGE_SUNKEN))
21135 || s->hl == DRAW_MOUSE_FACE))
21136 s->extends_to_end_of_line_p = 1;
21137
21138 /* If S extends its face to the end of the line, set its
21139 background_width to the distance to the right edge of the drawing
21140 area. */
21141 if (s->extends_to_end_of_line_p)
21142 s->background_width = last_x - s->x + 1;
21143 else
21144 s->background_width = s->width;
21145 }
21146
21147
21148 /* Compute overhangs and x-positions for glyph string S and its
21149 predecessors, or successors. X is the starting x-position for S.
21150 BACKWARD_P non-zero means process predecessors. */
21151
21152 static void
21153 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21154 {
21155 if (backward_p)
21156 {
21157 while (s)
21158 {
21159 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21160 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21161 x -= s->width;
21162 s->x = x;
21163 s = s->prev;
21164 }
21165 }
21166 else
21167 {
21168 while (s)
21169 {
21170 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21171 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21172 s->x = x;
21173 x += s->width;
21174 s = s->next;
21175 }
21176 }
21177 }
21178
21179
21180
21181 /* The following macros are only called from draw_glyphs below.
21182 They reference the following parameters of that function directly:
21183 `w', `row', `area', and `overlap_p'
21184 as well as the following local variables:
21185 `s', `f', and `hdc' (in W32) */
21186
21187 #ifdef HAVE_NTGUI
21188 /* On W32, silently add local `hdc' variable to argument list of
21189 init_glyph_string. */
21190 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21191 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21192 #else
21193 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21194 init_glyph_string (s, char2b, w, row, area, start, hl)
21195 #endif
21196
21197 /* Add a glyph string for a stretch glyph to the list of strings
21198 between HEAD and TAIL. START is the index of the stretch glyph in
21199 row area AREA of glyph row ROW. END is the index of the last glyph
21200 in that glyph row area. X is the current output position assigned
21201 to the new glyph string constructed. HL overrides that face of the
21202 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21203 is the right-most x-position of the drawing area. */
21204
21205 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21206 and below -- keep them on one line. */
21207 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21208 do \
21209 { \
21210 s = (struct glyph_string *) alloca (sizeof *s); \
21211 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21212 START = fill_stretch_glyph_string (s, START, END); \
21213 append_glyph_string (&HEAD, &TAIL, s); \
21214 s->x = (X); \
21215 } \
21216 while (0)
21217
21218
21219 /* Add a glyph string for an image glyph to the list of strings
21220 between HEAD and TAIL. START is the index of the image glyph in
21221 row area AREA of glyph row ROW. END is the index of the last glyph
21222 in that glyph row area. X is the current output position assigned
21223 to the new glyph string constructed. HL overrides that face of the
21224 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21225 is the right-most x-position of the drawing area. */
21226
21227 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21228 do \
21229 { \
21230 s = (struct glyph_string *) alloca (sizeof *s); \
21231 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21232 fill_image_glyph_string (s); \
21233 append_glyph_string (&HEAD, &TAIL, s); \
21234 ++START; \
21235 s->x = (X); \
21236 } \
21237 while (0)
21238
21239
21240 /* Add a glyph string for a sequence of character glyphs to the list
21241 of strings between HEAD and TAIL. START is the index of the first
21242 glyph in row area AREA of glyph row ROW that is part of the new
21243 glyph string. END is the index of the last glyph in that glyph row
21244 area. X is the current output position assigned to the new glyph
21245 string constructed. HL overrides that face of the glyph; e.g. it
21246 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21247 right-most x-position of the drawing area. */
21248
21249 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21250 do \
21251 { \
21252 int face_id; \
21253 XChar2b *char2b; \
21254 \
21255 face_id = (row)->glyphs[area][START].face_id; \
21256 \
21257 s = (struct glyph_string *) alloca (sizeof *s); \
21258 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21259 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21260 append_glyph_string (&HEAD, &TAIL, s); \
21261 s->x = (X); \
21262 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21263 } \
21264 while (0)
21265
21266
21267 /* Add a glyph string for a composite sequence to the list of strings
21268 between HEAD and TAIL. START is the index of the first glyph in
21269 row area AREA of glyph row ROW that is part of the new glyph
21270 string. END is the index of the last glyph in that glyph row area.
21271 X is the current output position assigned to the new glyph string
21272 constructed. HL overrides that face of the glyph; e.g. it is
21273 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21274 x-position of the drawing area. */
21275
21276 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21277 do { \
21278 int face_id = (row)->glyphs[area][START].face_id; \
21279 struct face *base_face = FACE_FROM_ID (f, face_id); \
21280 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21281 struct composition *cmp = composition_table[cmp_id]; \
21282 XChar2b *char2b; \
21283 struct glyph_string *first_s IF_LINT (= NULL); \
21284 int n; \
21285 \
21286 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21287 \
21288 /* Make glyph_strings for each glyph sequence that is drawable by \
21289 the same face, and append them to HEAD/TAIL. */ \
21290 for (n = 0; n < cmp->glyph_len;) \
21291 { \
21292 s = (struct glyph_string *) alloca (sizeof *s); \
21293 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21294 append_glyph_string (&(HEAD), &(TAIL), s); \
21295 s->cmp = cmp; \
21296 s->cmp_from = n; \
21297 s->x = (X); \
21298 if (n == 0) \
21299 first_s = s; \
21300 n = fill_composite_glyph_string (s, base_face, overlaps); \
21301 } \
21302 \
21303 ++START; \
21304 s = first_s; \
21305 } while (0)
21306
21307
21308 /* Add a glyph string for a glyph-string sequence to the list of strings
21309 between HEAD and TAIL. */
21310
21311 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21312 do { \
21313 int face_id; \
21314 XChar2b *char2b; \
21315 Lisp_Object gstring; \
21316 \
21317 face_id = (row)->glyphs[area][START].face_id; \
21318 gstring = (composition_gstring_from_id \
21319 ((row)->glyphs[area][START].u.cmp.id)); \
21320 s = (struct glyph_string *) alloca (sizeof *s); \
21321 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21322 * LGSTRING_GLYPH_LEN (gstring)); \
21323 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21324 append_glyph_string (&(HEAD), &(TAIL), s); \
21325 s->x = (X); \
21326 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21327 } while (0)
21328
21329
21330 /* Add a glyph string for a sequence of glyphless character's glyphs
21331 to the list of strings between HEAD and TAIL. The meanings of
21332 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21333
21334 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21335 do \
21336 { \
21337 int face_id; \
21338 \
21339 face_id = (row)->glyphs[area][START].face_id; \
21340 \
21341 s = (struct glyph_string *) alloca (sizeof *s); \
21342 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21343 append_glyph_string (&HEAD, &TAIL, s); \
21344 s->x = (X); \
21345 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21346 overlaps); \
21347 } \
21348 while (0)
21349
21350
21351 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21352 of AREA of glyph row ROW on window W between indices START and END.
21353 HL overrides the face for drawing glyph strings, e.g. it is
21354 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21355 x-positions of the drawing area.
21356
21357 This is an ugly monster macro construct because we must use alloca
21358 to allocate glyph strings (because draw_glyphs can be called
21359 asynchronously). */
21360
21361 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21362 do \
21363 { \
21364 HEAD = TAIL = NULL; \
21365 while (START < END) \
21366 { \
21367 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21368 switch (first_glyph->type) \
21369 { \
21370 case CHAR_GLYPH: \
21371 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21372 HL, X, LAST_X); \
21373 break; \
21374 \
21375 case COMPOSITE_GLYPH: \
21376 if (first_glyph->u.cmp.automatic) \
21377 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21378 HL, X, LAST_X); \
21379 else \
21380 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21381 HL, X, LAST_X); \
21382 break; \
21383 \
21384 case STRETCH_GLYPH: \
21385 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21386 HL, X, LAST_X); \
21387 break; \
21388 \
21389 case IMAGE_GLYPH: \
21390 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21391 HL, X, LAST_X); \
21392 break; \
21393 \
21394 case GLYPHLESS_GLYPH: \
21395 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21396 HL, X, LAST_X); \
21397 break; \
21398 \
21399 default: \
21400 abort (); \
21401 } \
21402 \
21403 if (s) \
21404 { \
21405 set_glyph_string_background_width (s, START, LAST_X); \
21406 (X) += s->width; \
21407 } \
21408 } \
21409 } while (0)
21410
21411
21412 /* Draw glyphs between START and END in AREA of ROW on window W,
21413 starting at x-position X. X is relative to AREA in W. HL is a
21414 face-override with the following meaning:
21415
21416 DRAW_NORMAL_TEXT draw normally
21417 DRAW_CURSOR draw in cursor face
21418 DRAW_MOUSE_FACE draw in mouse face.
21419 DRAW_INVERSE_VIDEO draw in mode line face
21420 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21421 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21422
21423 If OVERLAPS is non-zero, draw only the foreground of characters and
21424 clip to the physical height of ROW. Non-zero value also defines
21425 the overlapping part to be drawn:
21426
21427 OVERLAPS_PRED overlap with preceding rows
21428 OVERLAPS_SUCC overlap with succeeding rows
21429 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21430 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21431
21432 Value is the x-position reached, relative to AREA of W. */
21433
21434 static int
21435 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21436 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21437 enum draw_glyphs_face hl, int overlaps)
21438 {
21439 struct glyph_string *head, *tail;
21440 struct glyph_string *s;
21441 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21442 int i, j, x_reached, last_x, area_left = 0;
21443 struct frame *f = XFRAME (WINDOW_FRAME (w));
21444 DECLARE_HDC (hdc);
21445
21446 ALLOCATE_HDC (hdc, f);
21447
21448 /* Let's rather be paranoid than getting a SEGV. */
21449 end = min (end, row->used[area]);
21450 start = max (0, start);
21451 start = min (end, start);
21452
21453 /* Translate X to frame coordinates. Set last_x to the right
21454 end of the drawing area. */
21455 if (row->full_width_p)
21456 {
21457 /* X is relative to the left edge of W, without scroll bars
21458 or fringes. */
21459 area_left = WINDOW_LEFT_EDGE_X (w);
21460 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21461 }
21462 else
21463 {
21464 area_left = window_box_left (w, area);
21465 last_x = area_left + window_box_width (w, area);
21466 }
21467 x += area_left;
21468
21469 /* Build a doubly-linked list of glyph_string structures between
21470 head and tail from what we have to draw. Note that the macro
21471 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21472 the reason we use a separate variable `i'. */
21473 i = start;
21474 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21475 if (tail)
21476 x_reached = tail->x + tail->background_width;
21477 else
21478 x_reached = x;
21479
21480 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21481 the row, redraw some glyphs in front or following the glyph
21482 strings built above. */
21483 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21484 {
21485 struct glyph_string *h, *t;
21486 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21487 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21488 int check_mouse_face = 0;
21489 int dummy_x = 0;
21490
21491 /* If mouse highlighting is on, we may need to draw adjacent
21492 glyphs using mouse-face highlighting. */
21493 if (area == TEXT_AREA && row->mouse_face_p)
21494 {
21495 struct glyph_row *mouse_beg_row, *mouse_end_row;
21496
21497 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21498 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21499
21500 if (row >= mouse_beg_row && row <= mouse_end_row)
21501 {
21502 check_mouse_face = 1;
21503 mouse_beg_col = (row == mouse_beg_row)
21504 ? hlinfo->mouse_face_beg_col : 0;
21505 mouse_end_col = (row == mouse_end_row)
21506 ? hlinfo->mouse_face_end_col
21507 : row->used[TEXT_AREA];
21508 }
21509 }
21510
21511 /* Compute overhangs for all glyph strings. */
21512 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21513 for (s = head; s; s = s->next)
21514 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21515
21516 /* Prepend glyph strings for glyphs in front of the first glyph
21517 string that are overwritten because of the first glyph
21518 string's left overhang. The background of all strings
21519 prepended must be drawn because the first glyph string
21520 draws over it. */
21521 i = left_overwritten (head);
21522 if (i >= 0)
21523 {
21524 enum draw_glyphs_face overlap_hl;
21525
21526 /* If this row contains mouse highlighting, attempt to draw
21527 the overlapped glyphs with the correct highlight. This
21528 code fails if the overlap encompasses more than one glyph
21529 and mouse-highlight spans only some of these glyphs.
21530 However, making it work perfectly involves a lot more
21531 code, and I don't know if the pathological case occurs in
21532 practice, so we'll stick to this for now. --- cyd */
21533 if (check_mouse_face
21534 && mouse_beg_col < start && mouse_end_col > i)
21535 overlap_hl = DRAW_MOUSE_FACE;
21536 else
21537 overlap_hl = DRAW_NORMAL_TEXT;
21538
21539 j = i;
21540 BUILD_GLYPH_STRINGS (j, start, h, t,
21541 overlap_hl, dummy_x, last_x);
21542 start = i;
21543 compute_overhangs_and_x (t, head->x, 1);
21544 prepend_glyph_string_lists (&head, &tail, h, t);
21545 clip_head = head;
21546 }
21547
21548 /* Prepend glyph strings for glyphs in front of the first glyph
21549 string that overwrite that glyph string because of their
21550 right overhang. For these strings, only the foreground must
21551 be drawn, because it draws over the glyph string at `head'.
21552 The background must not be drawn because this would overwrite
21553 right overhangs of preceding glyphs for which no glyph
21554 strings exist. */
21555 i = left_overwriting (head);
21556 if (i >= 0)
21557 {
21558 enum draw_glyphs_face overlap_hl;
21559
21560 if (check_mouse_face
21561 && mouse_beg_col < start && mouse_end_col > i)
21562 overlap_hl = DRAW_MOUSE_FACE;
21563 else
21564 overlap_hl = DRAW_NORMAL_TEXT;
21565
21566 clip_head = head;
21567 BUILD_GLYPH_STRINGS (i, start, h, t,
21568 overlap_hl, dummy_x, last_x);
21569 for (s = h; s; s = s->next)
21570 s->background_filled_p = 1;
21571 compute_overhangs_and_x (t, head->x, 1);
21572 prepend_glyph_string_lists (&head, &tail, h, t);
21573 }
21574
21575 /* Append glyphs strings for glyphs following the last glyph
21576 string tail that are overwritten by tail. The background of
21577 these strings has to be drawn because tail's foreground draws
21578 over it. */
21579 i = right_overwritten (tail);
21580 if (i >= 0)
21581 {
21582 enum draw_glyphs_face overlap_hl;
21583
21584 if (check_mouse_face
21585 && mouse_beg_col < i && mouse_end_col > end)
21586 overlap_hl = DRAW_MOUSE_FACE;
21587 else
21588 overlap_hl = DRAW_NORMAL_TEXT;
21589
21590 BUILD_GLYPH_STRINGS (end, i, h, t,
21591 overlap_hl, x, last_x);
21592 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21593 we don't have `end = i;' here. */
21594 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21595 append_glyph_string_lists (&head, &tail, h, t);
21596 clip_tail = tail;
21597 }
21598
21599 /* Append glyph strings for glyphs following the last glyph
21600 string tail that overwrite tail. The foreground of such
21601 glyphs has to be drawn because it writes into the background
21602 of tail. The background must not be drawn because it could
21603 paint over the foreground of following glyphs. */
21604 i = right_overwriting (tail);
21605 if (i >= 0)
21606 {
21607 enum draw_glyphs_face overlap_hl;
21608 if (check_mouse_face
21609 && mouse_beg_col < i && mouse_end_col > end)
21610 overlap_hl = DRAW_MOUSE_FACE;
21611 else
21612 overlap_hl = DRAW_NORMAL_TEXT;
21613
21614 clip_tail = tail;
21615 i++; /* We must include the Ith glyph. */
21616 BUILD_GLYPH_STRINGS (end, i, h, t,
21617 overlap_hl, x, last_x);
21618 for (s = h; s; s = s->next)
21619 s->background_filled_p = 1;
21620 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21621 append_glyph_string_lists (&head, &tail, h, t);
21622 }
21623 if (clip_head || clip_tail)
21624 for (s = head; s; s = s->next)
21625 {
21626 s->clip_head = clip_head;
21627 s->clip_tail = clip_tail;
21628 }
21629 }
21630
21631 /* Draw all strings. */
21632 for (s = head; s; s = s->next)
21633 FRAME_RIF (f)->draw_glyph_string (s);
21634
21635 #ifndef HAVE_NS
21636 /* When focus a sole frame and move horizontally, this sets on_p to 0
21637 causing a failure to erase prev cursor position. */
21638 if (area == TEXT_AREA
21639 && !row->full_width_p
21640 /* When drawing overlapping rows, only the glyph strings'
21641 foreground is drawn, which doesn't erase a cursor
21642 completely. */
21643 && !overlaps)
21644 {
21645 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21646 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21647 : (tail ? tail->x + tail->background_width : x));
21648 x0 -= area_left;
21649 x1 -= area_left;
21650
21651 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21652 row->y, MATRIX_ROW_BOTTOM_Y (row));
21653 }
21654 #endif
21655
21656 /* Value is the x-position up to which drawn, relative to AREA of W.
21657 This doesn't include parts drawn because of overhangs. */
21658 if (row->full_width_p)
21659 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21660 else
21661 x_reached -= area_left;
21662
21663 RELEASE_HDC (hdc, f);
21664
21665 return x_reached;
21666 }
21667
21668 /* Expand row matrix if too narrow. Don't expand if area
21669 is not present. */
21670
21671 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21672 { \
21673 if (!fonts_changed_p \
21674 && (it->glyph_row->glyphs[area] \
21675 < it->glyph_row->glyphs[area + 1])) \
21676 { \
21677 it->w->ncols_scale_factor++; \
21678 fonts_changed_p = 1; \
21679 } \
21680 }
21681
21682 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21683 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21684
21685 static inline void
21686 append_glyph (struct it *it)
21687 {
21688 struct glyph *glyph;
21689 enum glyph_row_area area = it->area;
21690
21691 xassert (it->glyph_row);
21692 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21693
21694 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21695 if (glyph < it->glyph_row->glyphs[area + 1])
21696 {
21697 /* If the glyph row is reversed, we need to prepend the glyph
21698 rather than append it. */
21699 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21700 {
21701 struct glyph *g;
21702
21703 /* Make room for the additional glyph. */
21704 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21705 g[1] = *g;
21706 glyph = it->glyph_row->glyphs[area];
21707 }
21708 glyph->charpos = CHARPOS (it->position);
21709 glyph->object = it->object;
21710 if (it->pixel_width > 0)
21711 {
21712 glyph->pixel_width = it->pixel_width;
21713 glyph->padding_p = 0;
21714 }
21715 else
21716 {
21717 /* Assure at least 1-pixel width. Otherwise, cursor can't
21718 be displayed correctly. */
21719 glyph->pixel_width = 1;
21720 glyph->padding_p = 1;
21721 }
21722 glyph->ascent = it->ascent;
21723 glyph->descent = it->descent;
21724 glyph->voffset = it->voffset;
21725 glyph->type = CHAR_GLYPH;
21726 glyph->avoid_cursor_p = it->avoid_cursor_p;
21727 glyph->multibyte_p = it->multibyte_p;
21728 glyph->left_box_line_p = it->start_of_box_run_p;
21729 glyph->right_box_line_p = it->end_of_box_run_p;
21730 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21731 || it->phys_descent > it->descent);
21732 glyph->glyph_not_available_p = it->glyph_not_available_p;
21733 glyph->face_id = it->face_id;
21734 glyph->u.ch = it->char_to_display;
21735 glyph->slice.img = null_glyph_slice;
21736 glyph->font_type = FONT_TYPE_UNKNOWN;
21737 if (it->bidi_p)
21738 {
21739 glyph->resolved_level = it->bidi_it.resolved_level;
21740 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21741 abort ();
21742 glyph->bidi_type = it->bidi_it.type;
21743 }
21744 else
21745 {
21746 glyph->resolved_level = 0;
21747 glyph->bidi_type = UNKNOWN_BT;
21748 }
21749 ++it->glyph_row->used[area];
21750 }
21751 else
21752 IT_EXPAND_MATRIX_WIDTH (it, area);
21753 }
21754
21755 /* Store one glyph for the composition IT->cmp_it.id in
21756 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21757 non-null. */
21758
21759 static inline void
21760 append_composite_glyph (struct it *it)
21761 {
21762 struct glyph *glyph;
21763 enum glyph_row_area area = it->area;
21764
21765 xassert (it->glyph_row);
21766
21767 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21768 if (glyph < it->glyph_row->glyphs[area + 1])
21769 {
21770 /* If the glyph row is reversed, we need to prepend the glyph
21771 rather than append it. */
21772 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21773 {
21774 struct glyph *g;
21775
21776 /* Make room for the new glyph. */
21777 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21778 g[1] = *g;
21779 glyph = it->glyph_row->glyphs[it->area];
21780 }
21781 glyph->charpos = it->cmp_it.charpos;
21782 glyph->object = it->object;
21783 glyph->pixel_width = it->pixel_width;
21784 glyph->ascent = it->ascent;
21785 glyph->descent = it->descent;
21786 glyph->voffset = it->voffset;
21787 glyph->type = COMPOSITE_GLYPH;
21788 if (it->cmp_it.ch < 0)
21789 {
21790 glyph->u.cmp.automatic = 0;
21791 glyph->u.cmp.id = it->cmp_it.id;
21792 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21793 }
21794 else
21795 {
21796 glyph->u.cmp.automatic = 1;
21797 glyph->u.cmp.id = it->cmp_it.id;
21798 glyph->slice.cmp.from = it->cmp_it.from;
21799 glyph->slice.cmp.to = it->cmp_it.to - 1;
21800 }
21801 glyph->avoid_cursor_p = it->avoid_cursor_p;
21802 glyph->multibyte_p = it->multibyte_p;
21803 glyph->left_box_line_p = it->start_of_box_run_p;
21804 glyph->right_box_line_p = it->end_of_box_run_p;
21805 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21806 || it->phys_descent > it->descent);
21807 glyph->padding_p = 0;
21808 glyph->glyph_not_available_p = 0;
21809 glyph->face_id = it->face_id;
21810 glyph->font_type = FONT_TYPE_UNKNOWN;
21811 if (it->bidi_p)
21812 {
21813 glyph->resolved_level = it->bidi_it.resolved_level;
21814 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21815 abort ();
21816 glyph->bidi_type = it->bidi_it.type;
21817 }
21818 ++it->glyph_row->used[area];
21819 }
21820 else
21821 IT_EXPAND_MATRIX_WIDTH (it, area);
21822 }
21823
21824
21825 /* Change IT->ascent and IT->height according to the setting of
21826 IT->voffset. */
21827
21828 static inline void
21829 take_vertical_position_into_account (struct it *it)
21830 {
21831 if (it->voffset)
21832 {
21833 if (it->voffset < 0)
21834 /* Increase the ascent so that we can display the text higher
21835 in the line. */
21836 it->ascent -= it->voffset;
21837 else
21838 /* Increase the descent so that we can display the text lower
21839 in the line. */
21840 it->descent += it->voffset;
21841 }
21842 }
21843
21844
21845 /* Produce glyphs/get display metrics for the image IT is loaded with.
21846 See the description of struct display_iterator in dispextern.h for
21847 an overview of struct display_iterator. */
21848
21849 static void
21850 produce_image_glyph (struct it *it)
21851 {
21852 struct image *img;
21853 struct face *face;
21854 int glyph_ascent, crop;
21855 struct glyph_slice slice;
21856
21857 xassert (it->what == IT_IMAGE);
21858
21859 face = FACE_FROM_ID (it->f, it->face_id);
21860 xassert (face);
21861 /* Make sure X resources of the face is loaded. */
21862 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21863
21864 if (it->image_id < 0)
21865 {
21866 /* Fringe bitmap. */
21867 it->ascent = it->phys_ascent = 0;
21868 it->descent = it->phys_descent = 0;
21869 it->pixel_width = 0;
21870 it->nglyphs = 0;
21871 return;
21872 }
21873
21874 img = IMAGE_FROM_ID (it->f, it->image_id);
21875 xassert (img);
21876 /* Make sure X resources of the image is loaded. */
21877 prepare_image_for_display (it->f, img);
21878
21879 slice.x = slice.y = 0;
21880 slice.width = img->width;
21881 slice.height = img->height;
21882
21883 if (INTEGERP (it->slice.x))
21884 slice.x = XINT (it->slice.x);
21885 else if (FLOATP (it->slice.x))
21886 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21887
21888 if (INTEGERP (it->slice.y))
21889 slice.y = XINT (it->slice.y);
21890 else if (FLOATP (it->slice.y))
21891 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21892
21893 if (INTEGERP (it->slice.width))
21894 slice.width = XINT (it->slice.width);
21895 else if (FLOATP (it->slice.width))
21896 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21897
21898 if (INTEGERP (it->slice.height))
21899 slice.height = XINT (it->slice.height);
21900 else if (FLOATP (it->slice.height))
21901 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21902
21903 if (slice.x >= img->width)
21904 slice.x = img->width;
21905 if (slice.y >= img->height)
21906 slice.y = img->height;
21907 if (slice.x + slice.width >= img->width)
21908 slice.width = img->width - slice.x;
21909 if (slice.y + slice.height > img->height)
21910 slice.height = img->height - slice.y;
21911
21912 if (slice.width == 0 || slice.height == 0)
21913 return;
21914
21915 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21916
21917 it->descent = slice.height - glyph_ascent;
21918 if (slice.y == 0)
21919 it->descent += img->vmargin;
21920 if (slice.y + slice.height == img->height)
21921 it->descent += img->vmargin;
21922 it->phys_descent = it->descent;
21923
21924 it->pixel_width = slice.width;
21925 if (slice.x == 0)
21926 it->pixel_width += img->hmargin;
21927 if (slice.x + slice.width == img->width)
21928 it->pixel_width += img->hmargin;
21929
21930 /* It's quite possible for images to have an ascent greater than
21931 their height, so don't get confused in that case. */
21932 if (it->descent < 0)
21933 it->descent = 0;
21934
21935 it->nglyphs = 1;
21936
21937 if (face->box != FACE_NO_BOX)
21938 {
21939 if (face->box_line_width > 0)
21940 {
21941 if (slice.y == 0)
21942 it->ascent += face->box_line_width;
21943 if (slice.y + slice.height == img->height)
21944 it->descent += face->box_line_width;
21945 }
21946
21947 if (it->start_of_box_run_p && slice.x == 0)
21948 it->pixel_width += eabs (face->box_line_width);
21949 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21950 it->pixel_width += eabs (face->box_line_width);
21951 }
21952
21953 take_vertical_position_into_account (it);
21954
21955 /* Automatically crop wide image glyphs at right edge so we can
21956 draw the cursor on same display row. */
21957 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21958 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21959 {
21960 it->pixel_width -= crop;
21961 slice.width -= crop;
21962 }
21963
21964 if (it->glyph_row)
21965 {
21966 struct glyph *glyph;
21967 enum glyph_row_area area = it->area;
21968
21969 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21970 if (glyph < it->glyph_row->glyphs[area + 1])
21971 {
21972 glyph->charpos = CHARPOS (it->position);
21973 glyph->object = it->object;
21974 glyph->pixel_width = it->pixel_width;
21975 glyph->ascent = glyph_ascent;
21976 glyph->descent = it->descent;
21977 glyph->voffset = it->voffset;
21978 glyph->type = IMAGE_GLYPH;
21979 glyph->avoid_cursor_p = it->avoid_cursor_p;
21980 glyph->multibyte_p = it->multibyte_p;
21981 glyph->left_box_line_p = it->start_of_box_run_p;
21982 glyph->right_box_line_p = it->end_of_box_run_p;
21983 glyph->overlaps_vertically_p = 0;
21984 glyph->padding_p = 0;
21985 glyph->glyph_not_available_p = 0;
21986 glyph->face_id = it->face_id;
21987 glyph->u.img_id = img->id;
21988 glyph->slice.img = slice;
21989 glyph->font_type = FONT_TYPE_UNKNOWN;
21990 if (it->bidi_p)
21991 {
21992 glyph->resolved_level = it->bidi_it.resolved_level;
21993 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21994 abort ();
21995 glyph->bidi_type = it->bidi_it.type;
21996 }
21997 ++it->glyph_row->used[area];
21998 }
21999 else
22000 IT_EXPAND_MATRIX_WIDTH (it, area);
22001 }
22002 }
22003
22004
22005 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22006 of the glyph, WIDTH and HEIGHT are the width and height of the
22007 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22008
22009 static void
22010 append_stretch_glyph (struct it *it, Lisp_Object object,
22011 int width, int height, int ascent)
22012 {
22013 struct glyph *glyph;
22014 enum glyph_row_area area = it->area;
22015
22016 xassert (ascent >= 0 && ascent <= height);
22017
22018 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22019 if (glyph < it->glyph_row->glyphs[area + 1])
22020 {
22021 /* If the glyph row is reversed, we need to prepend the glyph
22022 rather than append it. */
22023 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22024 {
22025 struct glyph *g;
22026
22027 /* Make room for the additional glyph. */
22028 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22029 g[1] = *g;
22030 glyph = it->glyph_row->glyphs[area];
22031 }
22032 glyph->charpos = CHARPOS (it->position);
22033 glyph->object = object;
22034 glyph->pixel_width = width;
22035 glyph->ascent = ascent;
22036 glyph->descent = height - ascent;
22037 glyph->voffset = it->voffset;
22038 glyph->type = STRETCH_GLYPH;
22039 glyph->avoid_cursor_p = it->avoid_cursor_p;
22040 glyph->multibyte_p = it->multibyte_p;
22041 glyph->left_box_line_p = it->start_of_box_run_p;
22042 glyph->right_box_line_p = it->end_of_box_run_p;
22043 glyph->overlaps_vertically_p = 0;
22044 glyph->padding_p = 0;
22045 glyph->glyph_not_available_p = 0;
22046 glyph->face_id = it->face_id;
22047 glyph->u.stretch.ascent = ascent;
22048 glyph->u.stretch.height = height;
22049 glyph->slice.img = null_glyph_slice;
22050 glyph->font_type = FONT_TYPE_UNKNOWN;
22051 if (it->bidi_p)
22052 {
22053 glyph->resolved_level = it->bidi_it.resolved_level;
22054 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22055 abort ();
22056 glyph->bidi_type = it->bidi_it.type;
22057 }
22058 else
22059 {
22060 glyph->resolved_level = 0;
22061 glyph->bidi_type = UNKNOWN_BT;
22062 }
22063 ++it->glyph_row->used[area];
22064 }
22065 else
22066 IT_EXPAND_MATRIX_WIDTH (it, area);
22067 }
22068
22069
22070 /* Produce a stretch glyph for iterator IT. IT->object is the value
22071 of the glyph property displayed. The value must be a list
22072 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22073 being recognized:
22074
22075 1. `:width WIDTH' specifies that the space should be WIDTH *
22076 canonical char width wide. WIDTH may be an integer or floating
22077 point number.
22078
22079 2. `:relative-width FACTOR' specifies that the width of the stretch
22080 should be computed from the width of the first character having the
22081 `glyph' property, and should be FACTOR times that width.
22082
22083 3. `:align-to HPOS' specifies that the space should be wide enough
22084 to reach HPOS, a value in canonical character units.
22085
22086 Exactly one of the above pairs must be present.
22087
22088 4. `:height HEIGHT' specifies that the height of the stretch produced
22089 should be HEIGHT, measured in canonical character units.
22090
22091 5. `:relative-height FACTOR' specifies that the height of the
22092 stretch should be FACTOR times the height of the characters having
22093 the glyph property.
22094
22095 Either none or exactly one of 4 or 5 must be present.
22096
22097 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22098 of the stretch should be used for the ascent of the stretch.
22099 ASCENT must be in the range 0 <= ASCENT <= 100. */
22100
22101 static void
22102 produce_stretch_glyph (struct it *it)
22103 {
22104 /* (space :width WIDTH :height HEIGHT ...) */
22105 Lisp_Object prop, plist;
22106 int width = 0, height = 0, align_to = -1;
22107 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22108 int ascent = 0;
22109 double tem;
22110 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22111 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22112
22113 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22114
22115 /* List should start with `space'. */
22116 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22117 plist = XCDR (it->object);
22118
22119 /* Compute the width of the stretch. */
22120 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22121 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22122 {
22123 /* Absolute width `:width WIDTH' specified and valid. */
22124 zero_width_ok_p = 1;
22125 width = (int)tem;
22126 }
22127 else if (prop = Fplist_get (plist, QCrelative_width),
22128 NUMVAL (prop) > 0)
22129 {
22130 /* Relative width `:relative-width FACTOR' specified and valid.
22131 Compute the width of the characters having the `glyph'
22132 property. */
22133 struct it it2;
22134 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22135
22136 it2 = *it;
22137 if (it->multibyte_p)
22138 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22139 else
22140 {
22141 it2.c = it2.char_to_display = *p, it2.len = 1;
22142 if (! ASCII_CHAR_P (it2.c))
22143 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22144 }
22145
22146 it2.glyph_row = NULL;
22147 it2.what = IT_CHARACTER;
22148 x_produce_glyphs (&it2);
22149 width = NUMVAL (prop) * it2.pixel_width;
22150 }
22151 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22152 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22153 {
22154 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22155 align_to = (align_to < 0
22156 ? 0
22157 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22158 else if (align_to < 0)
22159 align_to = window_box_left_offset (it->w, TEXT_AREA);
22160 width = max (0, (int)tem + align_to - it->current_x);
22161 zero_width_ok_p = 1;
22162 }
22163 else
22164 /* Nothing specified -> width defaults to canonical char width. */
22165 width = FRAME_COLUMN_WIDTH (it->f);
22166
22167 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22168 width = 1;
22169
22170 /* Compute height. */
22171 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22172 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22173 {
22174 height = (int)tem;
22175 zero_height_ok_p = 1;
22176 }
22177 else if (prop = Fplist_get (plist, QCrelative_height),
22178 NUMVAL (prop) > 0)
22179 height = FONT_HEIGHT (font) * NUMVAL (prop);
22180 else
22181 height = FONT_HEIGHT (font);
22182
22183 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22184 height = 1;
22185
22186 /* Compute percentage of height used for ascent. If
22187 `:ascent ASCENT' is present and valid, use that. Otherwise,
22188 derive the ascent from the font in use. */
22189 if (prop = Fplist_get (plist, QCascent),
22190 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22191 ascent = height * NUMVAL (prop) / 100.0;
22192 else if (!NILP (prop)
22193 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22194 ascent = min (max (0, (int)tem), height);
22195 else
22196 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22197
22198 if (width > 0 && it->line_wrap != TRUNCATE
22199 && it->current_x + width > it->last_visible_x)
22200 width = it->last_visible_x - it->current_x - 1;
22201
22202 if (width > 0 && height > 0 && it->glyph_row)
22203 {
22204 Lisp_Object object = it->stack[it->sp - 1].string;
22205 if (!STRINGP (object))
22206 object = it->w->buffer;
22207 append_stretch_glyph (it, object, width, height, ascent);
22208 }
22209
22210 it->pixel_width = width;
22211 it->ascent = it->phys_ascent = ascent;
22212 it->descent = it->phys_descent = height - it->ascent;
22213 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22214
22215 take_vertical_position_into_account (it);
22216 }
22217
22218 /* Calculate line-height and line-spacing properties.
22219 An integer value specifies explicit pixel value.
22220 A float value specifies relative value to current face height.
22221 A cons (float . face-name) specifies relative value to
22222 height of specified face font.
22223
22224 Returns height in pixels, or nil. */
22225
22226
22227 static Lisp_Object
22228 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22229 int boff, int override)
22230 {
22231 Lisp_Object face_name = Qnil;
22232 int ascent, descent, height;
22233
22234 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22235 return val;
22236
22237 if (CONSP (val))
22238 {
22239 face_name = XCAR (val);
22240 val = XCDR (val);
22241 if (!NUMBERP (val))
22242 val = make_number (1);
22243 if (NILP (face_name))
22244 {
22245 height = it->ascent + it->descent;
22246 goto scale;
22247 }
22248 }
22249
22250 if (NILP (face_name))
22251 {
22252 font = FRAME_FONT (it->f);
22253 boff = FRAME_BASELINE_OFFSET (it->f);
22254 }
22255 else if (EQ (face_name, Qt))
22256 {
22257 override = 0;
22258 }
22259 else
22260 {
22261 int face_id;
22262 struct face *face;
22263
22264 face_id = lookup_named_face (it->f, face_name, 0);
22265 if (face_id < 0)
22266 return make_number (-1);
22267
22268 face = FACE_FROM_ID (it->f, face_id);
22269 font = face->font;
22270 if (font == NULL)
22271 return make_number (-1);
22272 boff = font->baseline_offset;
22273 if (font->vertical_centering)
22274 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22275 }
22276
22277 ascent = FONT_BASE (font) + boff;
22278 descent = FONT_DESCENT (font) - boff;
22279
22280 if (override)
22281 {
22282 it->override_ascent = ascent;
22283 it->override_descent = descent;
22284 it->override_boff = boff;
22285 }
22286
22287 height = ascent + descent;
22288
22289 scale:
22290 if (FLOATP (val))
22291 height = (int)(XFLOAT_DATA (val) * height);
22292 else if (INTEGERP (val))
22293 height *= XINT (val);
22294
22295 return make_number (height);
22296 }
22297
22298
22299 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22300 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22301 and only if this is for a character for which no font was found.
22302
22303 If the display method (it->glyphless_method) is
22304 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22305 length of the acronym or the hexadecimal string, UPPER_XOFF and
22306 UPPER_YOFF are pixel offsets for the upper part of the string,
22307 LOWER_XOFF and LOWER_YOFF are for the lower part.
22308
22309 For the other display methods, LEN through LOWER_YOFF are zero. */
22310
22311 static void
22312 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22313 short upper_xoff, short upper_yoff,
22314 short lower_xoff, short lower_yoff)
22315 {
22316 struct glyph *glyph;
22317 enum glyph_row_area area = it->area;
22318
22319 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22320 if (glyph < it->glyph_row->glyphs[area + 1])
22321 {
22322 /* If the glyph row is reversed, we need to prepend the glyph
22323 rather than append it. */
22324 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22325 {
22326 struct glyph *g;
22327
22328 /* Make room for the additional glyph. */
22329 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22330 g[1] = *g;
22331 glyph = it->glyph_row->glyphs[area];
22332 }
22333 glyph->charpos = CHARPOS (it->position);
22334 glyph->object = it->object;
22335 glyph->pixel_width = it->pixel_width;
22336 glyph->ascent = it->ascent;
22337 glyph->descent = it->descent;
22338 glyph->voffset = it->voffset;
22339 glyph->type = GLYPHLESS_GLYPH;
22340 glyph->u.glyphless.method = it->glyphless_method;
22341 glyph->u.glyphless.for_no_font = for_no_font;
22342 glyph->u.glyphless.len = len;
22343 glyph->u.glyphless.ch = it->c;
22344 glyph->slice.glyphless.upper_xoff = upper_xoff;
22345 glyph->slice.glyphless.upper_yoff = upper_yoff;
22346 glyph->slice.glyphless.lower_xoff = lower_xoff;
22347 glyph->slice.glyphless.lower_yoff = lower_yoff;
22348 glyph->avoid_cursor_p = it->avoid_cursor_p;
22349 glyph->multibyte_p = it->multibyte_p;
22350 glyph->left_box_line_p = it->start_of_box_run_p;
22351 glyph->right_box_line_p = it->end_of_box_run_p;
22352 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22353 || it->phys_descent > it->descent);
22354 glyph->padding_p = 0;
22355 glyph->glyph_not_available_p = 0;
22356 glyph->face_id = face_id;
22357 glyph->font_type = FONT_TYPE_UNKNOWN;
22358 if (it->bidi_p)
22359 {
22360 glyph->resolved_level = it->bidi_it.resolved_level;
22361 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22362 abort ();
22363 glyph->bidi_type = it->bidi_it.type;
22364 }
22365 ++it->glyph_row->used[area];
22366 }
22367 else
22368 IT_EXPAND_MATRIX_WIDTH (it, area);
22369 }
22370
22371
22372 /* Produce a glyph for a glyphless character for iterator IT.
22373 IT->glyphless_method specifies which method to use for displaying
22374 the character. See the description of enum
22375 glyphless_display_method in dispextern.h for the detail.
22376
22377 FOR_NO_FONT is nonzero if and only if this is for a character for
22378 which no font was found. ACRONYM, if non-nil, is an acronym string
22379 for the character. */
22380
22381 static void
22382 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22383 {
22384 int face_id;
22385 struct face *face;
22386 struct font *font;
22387 int base_width, base_height, width, height;
22388 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22389 int len;
22390
22391 /* Get the metrics of the base font. We always refer to the current
22392 ASCII face. */
22393 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22394 font = face->font ? face->font : FRAME_FONT (it->f);
22395 it->ascent = FONT_BASE (font) + font->baseline_offset;
22396 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22397 base_height = it->ascent + it->descent;
22398 base_width = font->average_width;
22399
22400 /* Get a face ID for the glyph by utilizing a cache (the same way as
22401 doen for `escape-glyph' in get_next_display_element). */
22402 if (it->f == last_glyphless_glyph_frame
22403 && it->face_id == last_glyphless_glyph_face_id)
22404 {
22405 face_id = last_glyphless_glyph_merged_face_id;
22406 }
22407 else
22408 {
22409 /* Merge the `glyphless-char' face into the current face. */
22410 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22411 last_glyphless_glyph_frame = it->f;
22412 last_glyphless_glyph_face_id = it->face_id;
22413 last_glyphless_glyph_merged_face_id = face_id;
22414 }
22415
22416 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22417 {
22418 it->pixel_width = THIN_SPACE_WIDTH;
22419 len = 0;
22420 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22421 }
22422 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22423 {
22424 width = CHAR_WIDTH (it->c);
22425 if (width == 0)
22426 width = 1;
22427 else if (width > 4)
22428 width = 4;
22429 it->pixel_width = base_width * width;
22430 len = 0;
22431 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22432 }
22433 else
22434 {
22435 char buf[7];
22436 const char *str;
22437 unsigned int code[6];
22438 int upper_len;
22439 int ascent, descent;
22440 struct font_metrics metrics_upper, metrics_lower;
22441
22442 face = FACE_FROM_ID (it->f, face_id);
22443 font = face->font ? face->font : FRAME_FONT (it->f);
22444 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22445
22446 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22447 {
22448 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22449 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22450 if (CONSP (acronym))
22451 acronym = XCAR (acronym);
22452 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22453 }
22454 else
22455 {
22456 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22457 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22458 str = buf;
22459 }
22460 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22461 code[len] = font->driver->encode_char (font, str[len]);
22462 upper_len = (len + 1) / 2;
22463 font->driver->text_extents (font, code, upper_len,
22464 &metrics_upper);
22465 font->driver->text_extents (font, code + upper_len, len - upper_len,
22466 &metrics_lower);
22467
22468
22469
22470 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22471 width = max (metrics_upper.width, metrics_lower.width) + 4;
22472 upper_xoff = upper_yoff = 2; /* the typical case */
22473 if (base_width >= width)
22474 {
22475 /* Align the upper to the left, the lower to the right. */
22476 it->pixel_width = base_width;
22477 lower_xoff = base_width - 2 - metrics_lower.width;
22478 }
22479 else
22480 {
22481 /* Center the shorter one. */
22482 it->pixel_width = width;
22483 if (metrics_upper.width >= metrics_lower.width)
22484 lower_xoff = (width - metrics_lower.width) / 2;
22485 else
22486 {
22487 /* FIXME: This code doesn't look right. It formerly was
22488 missing the "lower_xoff = 0;", which couldn't have
22489 been right since it left lower_xoff uninitialized. */
22490 lower_xoff = 0;
22491 upper_xoff = (width - metrics_upper.width) / 2;
22492 }
22493 }
22494
22495 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22496 top, bottom, and between upper and lower strings. */
22497 height = (metrics_upper.ascent + metrics_upper.descent
22498 + metrics_lower.ascent + metrics_lower.descent) + 5;
22499 /* Center vertically.
22500 H:base_height, D:base_descent
22501 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22502
22503 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22504 descent = D - H/2 + h/2;
22505 lower_yoff = descent - 2 - ld;
22506 upper_yoff = lower_yoff - la - 1 - ud; */
22507 ascent = - (it->descent - (base_height + height + 1) / 2);
22508 descent = it->descent - (base_height - height) / 2;
22509 lower_yoff = descent - 2 - metrics_lower.descent;
22510 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22511 - metrics_upper.descent);
22512 /* Don't make the height shorter than the base height. */
22513 if (height > base_height)
22514 {
22515 it->ascent = ascent;
22516 it->descent = descent;
22517 }
22518 }
22519
22520 it->phys_ascent = it->ascent;
22521 it->phys_descent = it->descent;
22522 if (it->glyph_row)
22523 append_glyphless_glyph (it, face_id, for_no_font, len,
22524 upper_xoff, upper_yoff,
22525 lower_xoff, lower_yoff);
22526 it->nglyphs = 1;
22527 take_vertical_position_into_account (it);
22528 }
22529
22530
22531 /* RIF:
22532 Produce glyphs/get display metrics for the display element IT is
22533 loaded with. See the description of struct it in dispextern.h
22534 for an overview of struct it. */
22535
22536 void
22537 x_produce_glyphs (struct it *it)
22538 {
22539 int extra_line_spacing = it->extra_line_spacing;
22540
22541 it->glyph_not_available_p = 0;
22542
22543 if (it->what == IT_CHARACTER)
22544 {
22545 XChar2b char2b;
22546 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22547 struct font *font = face->font;
22548 struct font_metrics *pcm = NULL;
22549 int boff; /* baseline offset */
22550
22551 if (font == NULL)
22552 {
22553 /* When no suitable font is found, display this character by
22554 the method specified in the first extra slot of
22555 Vglyphless_char_display. */
22556 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22557
22558 xassert (it->what == IT_GLYPHLESS);
22559 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22560 goto done;
22561 }
22562
22563 boff = font->baseline_offset;
22564 if (font->vertical_centering)
22565 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22566
22567 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22568 {
22569 int stretched_p;
22570
22571 it->nglyphs = 1;
22572
22573 if (it->override_ascent >= 0)
22574 {
22575 it->ascent = it->override_ascent;
22576 it->descent = it->override_descent;
22577 boff = it->override_boff;
22578 }
22579 else
22580 {
22581 it->ascent = FONT_BASE (font) + boff;
22582 it->descent = FONT_DESCENT (font) - boff;
22583 }
22584
22585 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22586 {
22587 pcm = get_per_char_metric (font, &char2b);
22588 if (pcm->width == 0
22589 && pcm->rbearing == 0 && pcm->lbearing == 0)
22590 pcm = NULL;
22591 }
22592
22593 if (pcm)
22594 {
22595 it->phys_ascent = pcm->ascent + boff;
22596 it->phys_descent = pcm->descent - boff;
22597 it->pixel_width = pcm->width;
22598 }
22599 else
22600 {
22601 it->glyph_not_available_p = 1;
22602 it->phys_ascent = it->ascent;
22603 it->phys_descent = it->descent;
22604 it->pixel_width = font->space_width;
22605 }
22606
22607 if (it->constrain_row_ascent_descent_p)
22608 {
22609 if (it->descent > it->max_descent)
22610 {
22611 it->ascent += it->descent - it->max_descent;
22612 it->descent = it->max_descent;
22613 }
22614 if (it->ascent > it->max_ascent)
22615 {
22616 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22617 it->ascent = it->max_ascent;
22618 }
22619 it->phys_ascent = min (it->phys_ascent, it->ascent);
22620 it->phys_descent = min (it->phys_descent, it->descent);
22621 extra_line_spacing = 0;
22622 }
22623
22624 /* If this is a space inside a region of text with
22625 `space-width' property, change its width. */
22626 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22627 if (stretched_p)
22628 it->pixel_width *= XFLOATINT (it->space_width);
22629
22630 /* If face has a box, add the box thickness to the character
22631 height. If character has a box line to the left and/or
22632 right, add the box line width to the character's width. */
22633 if (face->box != FACE_NO_BOX)
22634 {
22635 int thick = face->box_line_width;
22636
22637 if (thick > 0)
22638 {
22639 it->ascent += thick;
22640 it->descent += thick;
22641 }
22642 else
22643 thick = -thick;
22644
22645 if (it->start_of_box_run_p)
22646 it->pixel_width += thick;
22647 if (it->end_of_box_run_p)
22648 it->pixel_width += thick;
22649 }
22650
22651 /* If face has an overline, add the height of the overline
22652 (1 pixel) and a 1 pixel margin to the character height. */
22653 if (face->overline_p)
22654 it->ascent += overline_margin;
22655
22656 if (it->constrain_row_ascent_descent_p)
22657 {
22658 if (it->ascent > it->max_ascent)
22659 it->ascent = it->max_ascent;
22660 if (it->descent > it->max_descent)
22661 it->descent = it->max_descent;
22662 }
22663
22664 take_vertical_position_into_account (it);
22665
22666 /* If we have to actually produce glyphs, do it. */
22667 if (it->glyph_row)
22668 {
22669 if (stretched_p)
22670 {
22671 /* Translate a space with a `space-width' property
22672 into a stretch glyph. */
22673 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22674 / FONT_HEIGHT (font));
22675 append_stretch_glyph (it, it->object, it->pixel_width,
22676 it->ascent + it->descent, ascent);
22677 }
22678 else
22679 append_glyph (it);
22680
22681 /* If characters with lbearing or rbearing are displayed
22682 in this line, record that fact in a flag of the
22683 glyph row. This is used to optimize X output code. */
22684 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22685 it->glyph_row->contains_overlapping_glyphs_p = 1;
22686 }
22687 if (! stretched_p && it->pixel_width == 0)
22688 /* We assure that all visible glyphs have at least 1-pixel
22689 width. */
22690 it->pixel_width = 1;
22691 }
22692 else if (it->char_to_display == '\n')
22693 {
22694 /* A newline has no width, but we need the height of the
22695 line. But if previous part of the line sets a height,
22696 don't increase that height */
22697
22698 Lisp_Object height;
22699 Lisp_Object total_height = Qnil;
22700
22701 it->override_ascent = -1;
22702 it->pixel_width = 0;
22703 it->nglyphs = 0;
22704
22705 height = get_it_property (it, Qline_height);
22706 /* Split (line-height total-height) list */
22707 if (CONSP (height)
22708 && CONSP (XCDR (height))
22709 && NILP (XCDR (XCDR (height))))
22710 {
22711 total_height = XCAR (XCDR (height));
22712 height = XCAR (height);
22713 }
22714 height = calc_line_height_property (it, height, font, boff, 1);
22715
22716 if (it->override_ascent >= 0)
22717 {
22718 it->ascent = it->override_ascent;
22719 it->descent = it->override_descent;
22720 boff = it->override_boff;
22721 }
22722 else
22723 {
22724 it->ascent = FONT_BASE (font) + boff;
22725 it->descent = FONT_DESCENT (font) - boff;
22726 }
22727
22728 if (EQ (height, Qt))
22729 {
22730 if (it->descent > it->max_descent)
22731 {
22732 it->ascent += it->descent - it->max_descent;
22733 it->descent = it->max_descent;
22734 }
22735 if (it->ascent > it->max_ascent)
22736 {
22737 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22738 it->ascent = it->max_ascent;
22739 }
22740 it->phys_ascent = min (it->phys_ascent, it->ascent);
22741 it->phys_descent = min (it->phys_descent, it->descent);
22742 it->constrain_row_ascent_descent_p = 1;
22743 extra_line_spacing = 0;
22744 }
22745 else
22746 {
22747 Lisp_Object spacing;
22748
22749 it->phys_ascent = it->ascent;
22750 it->phys_descent = it->descent;
22751
22752 if ((it->max_ascent > 0 || it->max_descent > 0)
22753 && face->box != FACE_NO_BOX
22754 && face->box_line_width > 0)
22755 {
22756 it->ascent += face->box_line_width;
22757 it->descent += face->box_line_width;
22758 }
22759 if (!NILP (height)
22760 && XINT (height) > it->ascent + it->descent)
22761 it->ascent = XINT (height) - it->descent;
22762
22763 if (!NILP (total_height))
22764 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22765 else
22766 {
22767 spacing = get_it_property (it, Qline_spacing);
22768 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22769 }
22770 if (INTEGERP (spacing))
22771 {
22772 extra_line_spacing = XINT (spacing);
22773 if (!NILP (total_height))
22774 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22775 }
22776 }
22777 }
22778 else /* i.e. (it->char_to_display == '\t') */
22779 {
22780 if (font->space_width > 0)
22781 {
22782 int tab_width = it->tab_width * font->space_width;
22783 int x = it->current_x + it->continuation_lines_width;
22784 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22785
22786 /* If the distance from the current position to the next tab
22787 stop is less than a space character width, use the
22788 tab stop after that. */
22789 if (next_tab_x - x < font->space_width)
22790 next_tab_x += tab_width;
22791
22792 it->pixel_width = next_tab_x - x;
22793 it->nglyphs = 1;
22794 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22795 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22796
22797 if (it->glyph_row)
22798 {
22799 append_stretch_glyph (it, it->object, it->pixel_width,
22800 it->ascent + it->descent, it->ascent);
22801 }
22802 }
22803 else
22804 {
22805 it->pixel_width = 0;
22806 it->nglyphs = 1;
22807 }
22808 }
22809 }
22810 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22811 {
22812 /* A static composition.
22813
22814 Note: A composition is represented as one glyph in the
22815 glyph matrix. There are no padding glyphs.
22816
22817 Important note: pixel_width, ascent, and descent are the
22818 values of what is drawn by draw_glyphs (i.e. the values of
22819 the overall glyphs composed). */
22820 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22821 int boff; /* baseline offset */
22822 struct composition *cmp = composition_table[it->cmp_it.id];
22823 int glyph_len = cmp->glyph_len;
22824 struct font *font = face->font;
22825
22826 it->nglyphs = 1;
22827
22828 /* If we have not yet calculated pixel size data of glyphs of
22829 the composition for the current face font, calculate them
22830 now. Theoretically, we have to check all fonts for the
22831 glyphs, but that requires much time and memory space. So,
22832 here we check only the font of the first glyph. This may
22833 lead to incorrect display, but it's very rare, and C-l
22834 (recenter-top-bottom) can correct the display anyway. */
22835 if (! cmp->font || cmp->font != font)
22836 {
22837 /* Ascent and descent of the font of the first character
22838 of this composition (adjusted by baseline offset).
22839 Ascent and descent of overall glyphs should not be less
22840 than these, respectively. */
22841 int font_ascent, font_descent, font_height;
22842 /* Bounding box of the overall glyphs. */
22843 int leftmost, rightmost, lowest, highest;
22844 int lbearing, rbearing;
22845 int i, width, ascent, descent;
22846 int left_padded = 0, right_padded = 0;
22847 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22848 XChar2b char2b;
22849 struct font_metrics *pcm;
22850 int font_not_found_p;
22851 EMACS_INT pos;
22852
22853 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22854 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22855 break;
22856 if (glyph_len < cmp->glyph_len)
22857 right_padded = 1;
22858 for (i = 0; i < glyph_len; i++)
22859 {
22860 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22861 break;
22862 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22863 }
22864 if (i > 0)
22865 left_padded = 1;
22866
22867 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22868 : IT_CHARPOS (*it));
22869 /* If no suitable font is found, use the default font. */
22870 font_not_found_p = font == NULL;
22871 if (font_not_found_p)
22872 {
22873 face = face->ascii_face;
22874 font = face->font;
22875 }
22876 boff = font->baseline_offset;
22877 if (font->vertical_centering)
22878 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22879 font_ascent = FONT_BASE (font) + boff;
22880 font_descent = FONT_DESCENT (font) - boff;
22881 font_height = FONT_HEIGHT (font);
22882
22883 cmp->font = (void *) font;
22884
22885 pcm = NULL;
22886 if (! font_not_found_p)
22887 {
22888 get_char_face_and_encoding (it->f, c, it->face_id,
22889 &char2b, 0);
22890 pcm = get_per_char_metric (font, &char2b);
22891 }
22892
22893 /* Initialize the bounding box. */
22894 if (pcm)
22895 {
22896 width = pcm->width;
22897 ascent = pcm->ascent;
22898 descent = pcm->descent;
22899 lbearing = pcm->lbearing;
22900 rbearing = pcm->rbearing;
22901 }
22902 else
22903 {
22904 width = font->space_width;
22905 ascent = FONT_BASE (font);
22906 descent = FONT_DESCENT (font);
22907 lbearing = 0;
22908 rbearing = width;
22909 }
22910
22911 rightmost = width;
22912 leftmost = 0;
22913 lowest = - descent + boff;
22914 highest = ascent + boff;
22915
22916 if (! font_not_found_p
22917 && font->default_ascent
22918 && CHAR_TABLE_P (Vuse_default_ascent)
22919 && !NILP (Faref (Vuse_default_ascent,
22920 make_number (it->char_to_display))))
22921 highest = font->default_ascent + boff;
22922
22923 /* Draw the first glyph at the normal position. It may be
22924 shifted to right later if some other glyphs are drawn
22925 at the left. */
22926 cmp->offsets[i * 2] = 0;
22927 cmp->offsets[i * 2 + 1] = boff;
22928 cmp->lbearing = lbearing;
22929 cmp->rbearing = rbearing;
22930
22931 /* Set cmp->offsets for the remaining glyphs. */
22932 for (i++; i < glyph_len; i++)
22933 {
22934 int left, right, btm, top;
22935 int ch = COMPOSITION_GLYPH (cmp, i);
22936 int face_id;
22937 struct face *this_face;
22938
22939 if (ch == '\t')
22940 ch = ' ';
22941 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22942 this_face = FACE_FROM_ID (it->f, face_id);
22943 font = this_face->font;
22944
22945 if (font == NULL)
22946 pcm = NULL;
22947 else
22948 {
22949 get_char_face_and_encoding (it->f, ch, face_id,
22950 &char2b, 0);
22951 pcm = get_per_char_metric (font, &char2b);
22952 }
22953 if (! pcm)
22954 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22955 else
22956 {
22957 width = pcm->width;
22958 ascent = pcm->ascent;
22959 descent = pcm->descent;
22960 lbearing = pcm->lbearing;
22961 rbearing = pcm->rbearing;
22962 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22963 {
22964 /* Relative composition with or without
22965 alternate chars. */
22966 left = (leftmost + rightmost - width) / 2;
22967 btm = - descent + boff;
22968 if (font->relative_compose
22969 && (! CHAR_TABLE_P (Vignore_relative_composition)
22970 || NILP (Faref (Vignore_relative_composition,
22971 make_number (ch)))))
22972 {
22973
22974 if (- descent >= font->relative_compose)
22975 /* One extra pixel between two glyphs. */
22976 btm = highest + 1;
22977 else if (ascent <= 0)
22978 /* One extra pixel between two glyphs. */
22979 btm = lowest - 1 - ascent - descent;
22980 }
22981 }
22982 else
22983 {
22984 /* A composition rule is specified by an integer
22985 value that encodes global and new reference
22986 points (GREF and NREF). GREF and NREF are
22987 specified by numbers as below:
22988
22989 0---1---2 -- ascent
22990 | |
22991 | |
22992 | |
22993 9--10--11 -- center
22994 | |
22995 ---3---4---5--- baseline
22996 | |
22997 6---7---8 -- descent
22998 */
22999 int rule = COMPOSITION_RULE (cmp, i);
23000 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23001
23002 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23003 grefx = gref % 3, nrefx = nref % 3;
23004 grefy = gref / 3, nrefy = nref / 3;
23005 if (xoff)
23006 xoff = font_height * (xoff - 128) / 256;
23007 if (yoff)
23008 yoff = font_height * (yoff - 128) / 256;
23009
23010 left = (leftmost
23011 + grefx * (rightmost - leftmost) / 2
23012 - nrefx * width / 2
23013 + xoff);
23014
23015 btm = ((grefy == 0 ? highest
23016 : grefy == 1 ? 0
23017 : grefy == 2 ? lowest
23018 : (highest + lowest) / 2)
23019 - (nrefy == 0 ? ascent + descent
23020 : nrefy == 1 ? descent - boff
23021 : nrefy == 2 ? 0
23022 : (ascent + descent) / 2)
23023 + yoff);
23024 }
23025
23026 cmp->offsets[i * 2] = left;
23027 cmp->offsets[i * 2 + 1] = btm + descent;
23028
23029 /* Update the bounding box of the overall glyphs. */
23030 if (width > 0)
23031 {
23032 right = left + width;
23033 if (left < leftmost)
23034 leftmost = left;
23035 if (right > rightmost)
23036 rightmost = right;
23037 }
23038 top = btm + descent + ascent;
23039 if (top > highest)
23040 highest = top;
23041 if (btm < lowest)
23042 lowest = btm;
23043
23044 if (cmp->lbearing > left + lbearing)
23045 cmp->lbearing = left + lbearing;
23046 if (cmp->rbearing < left + rbearing)
23047 cmp->rbearing = left + rbearing;
23048 }
23049 }
23050
23051 /* If there are glyphs whose x-offsets are negative,
23052 shift all glyphs to the right and make all x-offsets
23053 non-negative. */
23054 if (leftmost < 0)
23055 {
23056 for (i = 0; i < cmp->glyph_len; i++)
23057 cmp->offsets[i * 2] -= leftmost;
23058 rightmost -= leftmost;
23059 cmp->lbearing -= leftmost;
23060 cmp->rbearing -= leftmost;
23061 }
23062
23063 if (left_padded && cmp->lbearing < 0)
23064 {
23065 for (i = 0; i < cmp->glyph_len; i++)
23066 cmp->offsets[i * 2] -= cmp->lbearing;
23067 rightmost -= cmp->lbearing;
23068 cmp->rbearing -= cmp->lbearing;
23069 cmp->lbearing = 0;
23070 }
23071 if (right_padded && rightmost < cmp->rbearing)
23072 {
23073 rightmost = cmp->rbearing;
23074 }
23075
23076 cmp->pixel_width = rightmost;
23077 cmp->ascent = highest;
23078 cmp->descent = - lowest;
23079 if (cmp->ascent < font_ascent)
23080 cmp->ascent = font_ascent;
23081 if (cmp->descent < font_descent)
23082 cmp->descent = font_descent;
23083 }
23084
23085 if (it->glyph_row
23086 && (cmp->lbearing < 0
23087 || cmp->rbearing > cmp->pixel_width))
23088 it->glyph_row->contains_overlapping_glyphs_p = 1;
23089
23090 it->pixel_width = cmp->pixel_width;
23091 it->ascent = it->phys_ascent = cmp->ascent;
23092 it->descent = it->phys_descent = cmp->descent;
23093 if (face->box != FACE_NO_BOX)
23094 {
23095 int thick = face->box_line_width;
23096
23097 if (thick > 0)
23098 {
23099 it->ascent += thick;
23100 it->descent += thick;
23101 }
23102 else
23103 thick = - thick;
23104
23105 if (it->start_of_box_run_p)
23106 it->pixel_width += thick;
23107 if (it->end_of_box_run_p)
23108 it->pixel_width += thick;
23109 }
23110
23111 /* If face has an overline, add the height of the overline
23112 (1 pixel) and a 1 pixel margin to the character height. */
23113 if (face->overline_p)
23114 it->ascent += overline_margin;
23115
23116 take_vertical_position_into_account (it);
23117 if (it->ascent < 0)
23118 it->ascent = 0;
23119 if (it->descent < 0)
23120 it->descent = 0;
23121
23122 if (it->glyph_row)
23123 append_composite_glyph (it);
23124 }
23125 else if (it->what == IT_COMPOSITION)
23126 {
23127 /* A dynamic (automatic) composition. */
23128 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23129 Lisp_Object gstring;
23130 struct font_metrics metrics;
23131
23132 gstring = composition_gstring_from_id (it->cmp_it.id);
23133 it->pixel_width
23134 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23135 &metrics);
23136 if (it->glyph_row
23137 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23138 it->glyph_row->contains_overlapping_glyphs_p = 1;
23139 it->ascent = it->phys_ascent = metrics.ascent;
23140 it->descent = it->phys_descent = metrics.descent;
23141 if (face->box != FACE_NO_BOX)
23142 {
23143 int thick = face->box_line_width;
23144
23145 if (thick > 0)
23146 {
23147 it->ascent += thick;
23148 it->descent += thick;
23149 }
23150 else
23151 thick = - thick;
23152
23153 if (it->start_of_box_run_p)
23154 it->pixel_width += thick;
23155 if (it->end_of_box_run_p)
23156 it->pixel_width += thick;
23157 }
23158 /* If face has an overline, add the height of the overline
23159 (1 pixel) and a 1 pixel margin to the character height. */
23160 if (face->overline_p)
23161 it->ascent += overline_margin;
23162 take_vertical_position_into_account (it);
23163 if (it->ascent < 0)
23164 it->ascent = 0;
23165 if (it->descent < 0)
23166 it->descent = 0;
23167
23168 if (it->glyph_row)
23169 append_composite_glyph (it);
23170 }
23171 else if (it->what == IT_GLYPHLESS)
23172 produce_glyphless_glyph (it, 0, Qnil);
23173 else if (it->what == IT_IMAGE)
23174 produce_image_glyph (it);
23175 else if (it->what == IT_STRETCH)
23176 produce_stretch_glyph (it);
23177
23178 done:
23179 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23180 because this isn't true for images with `:ascent 100'. */
23181 xassert (it->ascent >= 0 && it->descent >= 0);
23182 if (it->area == TEXT_AREA)
23183 it->current_x += it->pixel_width;
23184
23185 if (extra_line_spacing > 0)
23186 {
23187 it->descent += extra_line_spacing;
23188 if (extra_line_spacing > it->max_extra_line_spacing)
23189 it->max_extra_line_spacing = extra_line_spacing;
23190 }
23191
23192 it->max_ascent = max (it->max_ascent, it->ascent);
23193 it->max_descent = max (it->max_descent, it->descent);
23194 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23195 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23196 }
23197
23198 /* EXPORT for RIF:
23199 Output LEN glyphs starting at START at the nominal cursor position.
23200 Advance the nominal cursor over the text. The global variable
23201 updated_window contains the window being updated, updated_row is
23202 the glyph row being updated, and updated_area is the area of that
23203 row being updated. */
23204
23205 void
23206 x_write_glyphs (struct glyph *start, int len)
23207 {
23208 int x, hpos;
23209
23210 xassert (updated_window && updated_row);
23211 BLOCK_INPUT;
23212
23213 /* Write glyphs. */
23214
23215 hpos = start - updated_row->glyphs[updated_area];
23216 x = draw_glyphs (updated_window, output_cursor.x,
23217 updated_row, updated_area,
23218 hpos, hpos + len,
23219 DRAW_NORMAL_TEXT, 0);
23220
23221 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23222 if (updated_area == TEXT_AREA
23223 && updated_window->phys_cursor_on_p
23224 && updated_window->phys_cursor.vpos == output_cursor.vpos
23225 && updated_window->phys_cursor.hpos >= hpos
23226 && updated_window->phys_cursor.hpos < hpos + len)
23227 updated_window->phys_cursor_on_p = 0;
23228
23229 UNBLOCK_INPUT;
23230
23231 /* Advance the output cursor. */
23232 output_cursor.hpos += len;
23233 output_cursor.x = x;
23234 }
23235
23236
23237 /* EXPORT for RIF:
23238 Insert LEN glyphs from START at the nominal cursor position. */
23239
23240 void
23241 x_insert_glyphs (struct glyph *start, int len)
23242 {
23243 struct frame *f;
23244 struct window *w;
23245 int line_height, shift_by_width, shifted_region_width;
23246 struct glyph_row *row;
23247 struct glyph *glyph;
23248 int frame_x, frame_y;
23249 EMACS_INT hpos;
23250
23251 xassert (updated_window && updated_row);
23252 BLOCK_INPUT;
23253 w = updated_window;
23254 f = XFRAME (WINDOW_FRAME (w));
23255
23256 /* Get the height of the line we are in. */
23257 row = updated_row;
23258 line_height = row->height;
23259
23260 /* Get the width of the glyphs to insert. */
23261 shift_by_width = 0;
23262 for (glyph = start; glyph < start + len; ++glyph)
23263 shift_by_width += glyph->pixel_width;
23264
23265 /* Get the width of the region to shift right. */
23266 shifted_region_width = (window_box_width (w, updated_area)
23267 - output_cursor.x
23268 - shift_by_width);
23269
23270 /* Shift right. */
23271 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23272 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23273
23274 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23275 line_height, shift_by_width);
23276
23277 /* Write the glyphs. */
23278 hpos = start - row->glyphs[updated_area];
23279 draw_glyphs (w, output_cursor.x, row, updated_area,
23280 hpos, hpos + len,
23281 DRAW_NORMAL_TEXT, 0);
23282
23283 /* Advance the output cursor. */
23284 output_cursor.hpos += len;
23285 output_cursor.x += shift_by_width;
23286 UNBLOCK_INPUT;
23287 }
23288
23289
23290 /* EXPORT for RIF:
23291 Erase the current text line from the nominal cursor position
23292 (inclusive) to pixel column TO_X (exclusive). The idea is that
23293 everything from TO_X onward is already erased.
23294
23295 TO_X is a pixel position relative to updated_area of
23296 updated_window. TO_X == -1 means clear to the end of this area. */
23297
23298 void
23299 x_clear_end_of_line (int to_x)
23300 {
23301 struct frame *f;
23302 struct window *w = updated_window;
23303 int max_x, min_y, max_y;
23304 int from_x, from_y, to_y;
23305
23306 xassert (updated_window && updated_row);
23307 f = XFRAME (w->frame);
23308
23309 if (updated_row->full_width_p)
23310 max_x = WINDOW_TOTAL_WIDTH (w);
23311 else
23312 max_x = window_box_width (w, updated_area);
23313 max_y = window_text_bottom_y (w);
23314
23315 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23316 of window. For TO_X > 0, truncate to end of drawing area. */
23317 if (to_x == 0)
23318 return;
23319 else if (to_x < 0)
23320 to_x = max_x;
23321 else
23322 to_x = min (to_x, max_x);
23323
23324 to_y = min (max_y, output_cursor.y + updated_row->height);
23325
23326 /* Notice if the cursor will be cleared by this operation. */
23327 if (!updated_row->full_width_p)
23328 notice_overwritten_cursor (w, updated_area,
23329 output_cursor.x, -1,
23330 updated_row->y,
23331 MATRIX_ROW_BOTTOM_Y (updated_row));
23332
23333 from_x = output_cursor.x;
23334
23335 /* Translate to frame coordinates. */
23336 if (updated_row->full_width_p)
23337 {
23338 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23339 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23340 }
23341 else
23342 {
23343 int area_left = window_box_left (w, updated_area);
23344 from_x += area_left;
23345 to_x += area_left;
23346 }
23347
23348 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23349 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23350 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23351
23352 /* Prevent inadvertently clearing to end of the X window. */
23353 if (to_x > from_x && to_y > from_y)
23354 {
23355 BLOCK_INPUT;
23356 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23357 to_x - from_x, to_y - from_y);
23358 UNBLOCK_INPUT;
23359 }
23360 }
23361
23362 #endif /* HAVE_WINDOW_SYSTEM */
23363
23364
23365 \f
23366 /***********************************************************************
23367 Cursor types
23368 ***********************************************************************/
23369
23370 /* Value is the internal representation of the specified cursor type
23371 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23372 of the bar cursor. */
23373
23374 static enum text_cursor_kinds
23375 get_specified_cursor_type (Lisp_Object arg, int *width)
23376 {
23377 enum text_cursor_kinds type;
23378
23379 if (NILP (arg))
23380 return NO_CURSOR;
23381
23382 if (EQ (arg, Qbox))
23383 return FILLED_BOX_CURSOR;
23384
23385 if (EQ (arg, Qhollow))
23386 return HOLLOW_BOX_CURSOR;
23387
23388 if (EQ (arg, Qbar))
23389 {
23390 *width = 2;
23391 return BAR_CURSOR;
23392 }
23393
23394 if (CONSP (arg)
23395 && EQ (XCAR (arg), Qbar)
23396 && INTEGERP (XCDR (arg))
23397 && XINT (XCDR (arg)) >= 0)
23398 {
23399 *width = XINT (XCDR (arg));
23400 return BAR_CURSOR;
23401 }
23402
23403 if (EQ (arg, Qhbar))
23404 {
23405 *width = 2;
23406 return HBAR_CURSOR;
23407 }
23408
23409 if (CONSP (arg)
23410 && EQ (XCAR (arg), Qhbar)
23411 && INTEGERP (XCDR (arg))
23412 && XINT (XCDR (arg)) >= 0)
23413 {
23414 *width = XINT (XCDR (arg));
23415 return HBAR_CURSOR;
23416 }
23417
23418 /* Treat anything unknown as "hollow box cursor".
23419 It was bad to signal an error; people have trouble fixing
23420 .Xdefaults with Emacs, when it has something bad in it. */
23421 type = HOLLOW_BOX_CURSOR;
23422
23423 return type;
23424 }
23425
23426 /* Set the default cursor types for specified frame. */
23427 void
23428 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23429 {
23430 int width = 1;
23431 Lisp_Object tem;
23432
23433 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23434 FRAME_CURSOR_WIDTH (f) = width;
23435
23436 /* By default, set up the blink-off state depending on the on-state. */
23437
23438 tem = Fassoc (arg, Vblink_cursor_alist);
23439 if (!NILP (tem))
23440 {
23441 FRAME_BLINK_OFF_CURSOR (f)
23442 = get_specified_cursor_type (XCDR (tem), &width);
23443 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23444 }
23445 else
23446 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23447 }
23448
23449
23450 #ifdef HAVE_WINDOW_SYSTEM
23451
23452 /* Return the cursor we want to be displayed in window W. Return
23453 width of bar/hbar cursor through WIDTH arg. Return with
23454 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23455 (i.e. if the `system caret' should track this cursor).
23456
23457 In a mini-buffer window, we want the cursor only to appear if we
23458 are reading input from this window. For the selected window, we
23459 want the cursor type given by the frame parameter or buffer local
23460 setting of cursor-type. If explicitly marked off, draw no cursor.
23461 In all other cases, we want a hollow box cursor. */
23462
23463 static enum text_cursor_kinds
23464 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23465 int *active_cursor)
23466 {
23467 struct frame *f = XFRAME (w->frame);
23468 struct buffer *b = XBUFFER (w->buffer);
23469 int cursor_type = DEFAULT_CURSOR;
23470 Lisp_Object alt_cursor;
23471 int non_selected = 0;
23472
23473 *active_cursor = 1;
23474
23475 /* Echo area */
23476 if (cursor_in_echo_area
23477 && FRAME_HAS_MINIBUF_P (f)
23478 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23479 {
23480 if (w == XWINDOW (echo_area_window))
23481 {
23482 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23483 {
23484 *width = FRAME_CURSOR_WIDTH (f);
23485 return FRAME_DESIRED_CURSOR (f);
23486 }
23487 else
23488 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23489 }
23490
23491 *active_cursor = 0;
23492 non_selected = 1;
23493 }
23494
23495 /* Detect a nonselected window or nonselected frame. */
23496 else if (w != XWINDOW (f->selected_window)
23497 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23498 {
23499 *active_cursor = 0;
23500
23501 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23502 return NO_CURSOR;
23503
23504 non_selected = 1;
23505 }
23506
23507 /* Never display a cursor in a window in which cursor-type is nil. */
23508 if (NILP (BVAR (b, cursor_type)))
23509 return NO_CURSOR;
23510
23511 /* Get the normal cursor type for this window. */
23512 if (EQ (BVAR (b, cursor_type), Qt))
23513 {
23514 cursor_type = FRAME_DESIRED_CURSOR (f);
23515 *width = FRAME_CURSOR_WIDTH (f);
23516 }
23517 else
23518 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23519
23520 /* Use cursor-in-non-selected-windows instead
23521 for non-selected window or frame. */
23522 if (non_selected)
23523 {
23524 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23525 if (!EQ (Qt, alt_cursor))
23526 return get_specified_cursor_type (alt_cursor, width);
23527 /* t means modify the normal cursor type. */
23528 if (cursor_type == FILLED_BOX_CURSOR)
23529 cursor_type = HOLLOW_BOX_CURSOR;
23530 else if (cursor_type == BAR_CURSOR && *width > 1)
23531 --*width;
23532 return cursor_type;
23533 }
23534
23535 /* Use normal cursor if not blinked off. */
23536 if (!w->cursor_off_p)
23537 {
23538 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23539 {
23540 if (cursor_type == FILLED_BOX_CURSOR)
23541 {
23542 /* Using a block cursor on large images can be very annoying.
23543 So use a hollow cursor for "large" images.
23544 If image is not transparent (no mask), also use hollow cursor. */
23545 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23546 if (img != NULL && IMAGEP (img->spec))
23547 {
23548 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23549 where N = size of default frame font size.
23550 This should cover most of the "tiny" icons people may use. */
23551 if (!img->mask
23552 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23553 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23554 cursor_type = HOLLOW_BOX_CURSOR;
23555 }
23556 }
23557 else if (cursor_type != NO_CURSOR)
23558 {
23559 /* Display current only supports BOX and HOLLOW cursors for images.
23560 So for now, unconditionally use a HOLLOW cursor when cursor is
23561 not a solid box cursor. */
23562 cursor_type = HOLLOW_BOX_CURSOR;
23563 }
23564 }
23565 return cursor_type;
23566 }
23567
23568 /* Cursor is blinked off, so determine how to "toggle" it. */
23569
23570 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23571 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23572 return get_specified_cursor_type (XCDR (alt_cursor), width);
23573
23574 /* Then see if frame has specified a specific blink off cursor type. */
23575 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23576 {
23577 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23578 return FRAME_BLINK_OFF_CURSOR (f);
23579 }
23580
23581 #if 0
23582 /* Some people liked having a permanently visible blinking cursor,
23583 while others had very strong opinions against it. So it was
23584 decided to remove it. KFS 2003-09-03 */
23585
23586 /* Finally perform built-in cursor blinking:
23587 filled box <-> hollow box
23588 wide [h]bar <-> narrow [h]bar
23589 narrow [h]bar <-> no cursor
23590 other type <-> no cursor */
23591
23592 if (cursor_type == FILLED_BOX_CURSOR)
23593 return HOLLOW_BOX_CURSOR;
23594
23595 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23596 {
23597 *width = 1;
23598 return cursor_type;
23599 }
23600 #endif
23601
23602 return NO_CURSOR;
23603 }
23604
23605
23606 /* Notice when the text cursor of window W has been completely
23607 overwritten by a drawing operation that outputs glyphs in AREA
23608 starting at X0 and ending at X1 in the line starting at Y0 and
23609 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23610 the rest of the line after X0 has been written. Y coordinates
23611 are window-relative. */
23612
23613 static void
23614 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23615 int x0, int x1, int y0, int y1)
23616 {
23617 int cx0, cx1, cy0, cy1;
23618 struct glyph_row *row;
23619
23620 if (!w->phys_cursor_on_p)
23621 return;
23622 if (area != TEXT_AREA)
23623 return;
23624
23625 if (w->phys_cursor.vpos < 0
23626 || w->phys_cursor.vpos >= w->current_matrix->nrows
23627 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23628 !(row->enabled_p && row->displays_text_p)))
23629 return;
23630
23631 if (row->cursor_in_fringe_p)
23632 {
23633 row->cursor_in_fringe_p = 0;
23634 draw_fringe_bitmap (w, row, row->reversed_p);
23635 w->phys_cursor_on_p = 0;
23636 return;
23637 }
23638
23639 cx0 = w->phys_cursor.x;
23640 cx1 = cx0 + w->phys_cursor_width;
23641 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23642 return;
23643
23644 /* The cursor image will be completely removed from the
23645 screen if the output area intersects the cursor area in
23646 y-direction. When we draw in [y0 y1[, and some part of
23647 the cursor is at y < y0, that part must have been drawn
23648 before. When scrolling, the cursor is erased before
23649 actually scrolling, so we don't come here. When not
23650 scrolling, the rows above the old cursor row must have
23651 changed, and in this case these rows must have written
23652 over the cursor image.
23653
23654 Likewise if part of the cursor is below y1, with the
23655 exception of the cursor being in the first blank row at
23656 the buffer and window end because update_text_area
23657 doesn't draw that row. (Except when it does, but
23658 that's handled in update_text_area.) */
23659
23660 cy0 = w->phys_cursor.y;
23661 cy1 = cy0 + w->phys_cursor_height;
23662 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23663 return;
23664
23665 w->phys_cursor_on_p = 0;
23666 }
23667
23668 #endif /* HAVE_WINDOW_SYSTEM */
23669
23670 \f
23671 /************************************************************************
23672 Mouse Face
23673 ************************************************************************/
23674
23675 #ifdef HAVE_WINDOW_SYSTEM
23676
23677 /* EXPORT for RIF:
23678 Fix the display of area AREA of overlapping row ROW in window W
23679 with respect to the overlapping part OVERLAPS. */
23680
23681 void
23682 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23683 enum glyph_row_area area, int overlaps)
23684 {
23685 int i, x;
23686
23687 BLOCK_INPUT;
23688
23689 x = 0;
23690 for (i = 0; i < row->used[area];)
23691 {
23692 if (row->glyphs[area][i].overlaps_vertically_p)
23693 {
23694 int start = i, start_x = x;
23695
23696 do
23697 {
23698 x += row->glyphs[area][i].pixel_width;
23699 ++i;
23700 }
23701 while (i < row->used[area]
23702 && row->glyphs[area][i].overlaps_vertically_p);
23703
23704 draw_glyphs (w, start_x, row, area,
23705 start, i,
23706 DRAW_NORMAL_TEXT, overlaps);
23707 }
23708 else
23709 {
23710 x += row->glyphs[area][i].pixel_width;
23711 ++i;
23712 }
23713 }
23714
23715 UNBLOCK_INPUT;
23716 }
23717
23718
23719 /* EXPORT:
23720 Draw the cursor glyph of window W in glyph row ROW. See the
23721 comment of draw_glyphs for the meaning of HL. */
23722
23723 void
23724 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23725 enum draw_glyphs_face hl)
23726 {
23727 /* If cursor hpos is out of bounds, don't draw garbage. This can
23728 happen in mini-buffer windows when switching between echo area
23729 glyphs and mini-buffer. */
23730 if ((row->reversed_p
23731 ? (w->phys_cursor.hpos >= 0)
23732 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23733 {
23734 int on_p = w->phys_cursor_on_p;
23735 int x1;
23736 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23737 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23738 hl, 0);
23739 w->phys_cursor_on_p = on_p;
23740
23741 if (hl == DRAW_CURSOR)
23742 w->phys_cursor_width = x1 - w->phys_cursor.x;
23743 /* When we erase the cursor, and ROW is overlapped by other
23744 rows, make sure that these overlapping parts of other rows
23745 are redrawn. */
23746 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23747 {
23748 w->phys_cursor_width = x1 - w->phys_cursor.x;
23749
23750 if (row > w->current_matrix->rows
23751 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23752 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23753 OVERLAPS_ERASED_CURSOR);
23754
23755 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23756 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23757 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23758 OVERLAPS_ERASED_CURSOR);
23759 }
23760 }
23761 }
23762
23763
23764 /* EXPORT:
23765 Erase the image of a cursor of window W from the screen. */
23766
23767 void
23768 erase_phys_cursor (struct window *w)
23769 {
23770 struct frame *f = XFRAME (w->frame);
23771 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23772 int hpos = w->phys_cursor.hpos;
23773 int vpos = w->phys_cursor.vpos;
23774 int mouse_face_here_p = 0;
23775 struct glyph_matrix *active_glyphs = w->current_matrix;
23776 struct glyph_row *cursor_row;
23777 struct glyph *cursor_glyph;
23778 enum draw_glyphs_face hl;
23779
23780 /* No cursor displayed or row invalidated => nothing to do on the
23781 screen. */
23782 if (w->phys_cursor_type == NO_CURSOR)
23783 goto mark_cursor_off;
23784
23785 /* VPOS >= active_glyphs->nrows means that window has been resized.
23786 Don't bother to erase the cursor. */
23787 if (vpos >= active_glyphs->nrows)
23788 goto mark_cursor_off;
23789
23790 /* If row containing cursor is marked invalid, there is nothing we
23791 can do. */
23792 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23793 if (!cursor_row->enabled_p)
23794 goto mark_cursor_off;
23795
23796 /* If line spacing is > 0, old cursor may only be partially visible in
23797 window after split-window. So adjust visible height. */
23798 cursor_row->visible_height = min (cursor_row->visible_height,
23799 window_text_bottom_y (w) - cursor_row->y);
23800
23801 /* If row is completely invisible, don't attempt to delete a cursor which
23802 isn't there. This can happen if cursor is at top of a window, and
23803 we switch to a buffer with a header line in that window. */
23804 if (cursor_row->visible_height <= 0)
23805 goto mark_cursor_off;
23806
23807 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23808 if (cursor_row->cursor_in_fringe_p)
23809 {
23810 cursor_row->cursor_in_fringe_p = 0;
23811 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23812 goto mark_cursor_off;
23813 }
23814
23815 /* This can happen when the new row is shorter than the old one.
23816 In this case, either draw_glyphs or clear_end_of_line
23817 should have cleared the cursor. Note that we wouldn't be
23818 able to erase the cursor in this case because we don't have a
23819 cursor glyph at hand. */
23820 if ((cursor_row->reversed_p
23821 ? (w->phys_cursor.hpos < 0)
23822 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23823 goto mark_cursor_off;
23824
23825 /* If the cursor is in the mouse face area, redisplay that when
23826 we clear the cursor. */
23827 if (! NILP (hlinfo->mouse_face_window)
23828 && coords_in_mouse_face_p (w, hpos, vpos)
23829 /* Don't redraw the cursor's spot in mouse face if it is at the
23830 end of a line (on a newline). The cursor appears there, but
23831 mouse highlighting does not. */
23832 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23833 mouse_face_here_p = 1;
23834
23835 /* Maybe clear the display under the cursor. */
23836 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23837 {
23838 int x, y, left_x;
23839 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23840 int width;
23841
23842 cursor_glyph = get_phys_cursor_glyph (w);
23843 if (cursor_glyph == NULL)
23844 goto mark_cursor_off;
23845
23846 width = cursor_glyph->pixel_width;
23847 left_x = window_box_left_offset (w, TEXT_AREA);
23848 x = w->phys_cursor.x;
23849 if (x < left_x)
23850 width -= left_x - x;
23851 width = min (width, window_box_width (w, TEXT_AREA) - x);
23852 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23853 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23854
23855 if (width > 0)
23856 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23857 }
23858
23859 /* Erase the cursor by redrawing the character underneath it. */
23860 if (mouse_face_here_p)
23861 hl = DRAW_MOUSE_FACE;
23862 else
23863 hl = DRAW_NORMAL_TEXT;
23864 draw_phys_cursor_glyph (w, cursor_row, hl);
23865
23866 mark_cursor_off:
23867 w->phys_cursor_on_p = 0;
23868 w->phys_cursor_type = NO_CURSOR;
23869 }
23870
23871
23872 /* EXPORT:
23873 Display or clear cursor of window W. If ON is zero, clear the
23874 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23875 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23876
23877 void
23878 display_and_set_cursor (struct window *w, int on,
23879 int hpos, int vpos, int x, int y)
23880 {
23881 struct frame *f = XFRAME (w->frame);
23882 int new_cursor_type;
23883 int new_cursor_width;
23884 int active_cursor;
23885 struct glyph_row *glyph_row;
23886 struct glyph *glyph;
23887
23888 /* This is pointless on invisible frames, and dangerous on garbaged
23889 windows and frames; in the latter case, the frame or window may
23890 be in the midst of changing its size, and x and y may be off the
23891 window. */
23892 if (! FRAME_VISIBLE_P (f)
23893 || FRAME_GARBAGED_P (f)
23894 || vpos >= w->current_matrix->nrows
23895 || hpos >= w->current_matrix->matrix_w)
23896 return;
23897
23898 /* If cursor is off and we want it off, return quickly. */
23899 if (!on && !w->phys_cursor_on_p)
23900 return;
23901
23902 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23903 /* If cursor row is not enabled, we don't really know where to
23904 display the cursor. */
23905 if (!glyph_row->enabled_p)
23906 {
23907 w->phys_cursor_on_p = 0;
23908 return;
23909 }
23910
23911 glyph = NULL;
23912 if (!glyph_row->exact_window_width_line_p
23913 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23914 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23915
23916 xassert (interrupt_input_blocked);
23917
23918 /* Set new_cursor_type to the cursor we want to be displayed. */
23919 new_cursor_type = get_window_cursor_type (w, glyph,
23920 &new_cursor_width, &active_cursor);
23921
23922 /* If cursor is currently being shown and we don't want it to be or
23923 it is in the wrong place, or the cursor type is not what we want,
23924 erase it. */
23925 if (w->phys_cursor_on_p
23926 && (!on
23927 || w->phys_cursor.x != x
23928 || w->phys_cursor.y != y
23929 || new_cursor_type != w->phys_cursor_type
23930 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23931 && new_cursor_width != w->phys_cursor_width)))
23932 erase_phys_cursor (w);
23933
23934 /* Don't check phys_cursor_on_p here because that flag is only set
23935 to zero in some cases where we know that the cursor has been
23936 completely erased, to avoid the extra work of erasing the cursor
23937 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23938 still not be visible, or it has only been partly erased. */
23939 if (on)
23940 {
23941 w->phys_cursor_ascent = glyph_row->ascent;
23942 w->phys_cursor_height = glyph_row->height;
23943
23944 /* Set phys_cursor_.* before x_draw_.* is called because some
23945 of them may need the information. */
23946 w->phys_cursor.x = x;
23947 w->phys_cursor.y = glyph_row->y;
23948 w->phys_cursor.hpos = hpos;
23949 w->phys_cursor.vpos = vpos;
23950 }
23951
23952 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23953 new_cursor_type, new_cursor_width,
23954 on, active_cursor);
23955 }
23956
23957
23958 /* Switch the display of W's cursor on or off, according to the value
23959 of ON. */
23960
23961 static void
23962 update_window_cursor (struct window *w, int on)
23963 {
23964 /* Don't update cursor in windows whose frame is in the process
23965 of being deleted. */
23966 if (w->current_matrix)
23967 {
23968 BLOCK_INPUT;
23969 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23970 w->phys_cursor.x, w->phys_cursor.y);
23971 UNBLOCK_INPUT;
23972 }
23973 }
23974
23975
23976 /* Call update_window_cursor with parameter ON_P on all leaf windows
23977 in the window tree rooted at W. */
23978
23979 static void
23980 update_cursor_in_window_tree (struct window *w, int on_p)
23981 {
23982 while (w)
23983 {
23984 if (!NILP (w->hchild))
23985 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23986 else if (!NILP (w->vchild))
23987 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23988 else
23989 update_window_cursor (w, on_p);
23990
23991 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23992 }
23993 }
23994
23995
23996 /* EXPORT:
23997 Display the cursor on window W, or clear it, according to ON_P.
23998 Don't change the cursor's position. */
23999
24000 void
24001 x_update_cursor (struct frame *f, int on_p)
24002 {
24003 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24004 }
24005
24006
24007 /* EXPORT:
24008 Clear the cursor of window W to background color, and mark the
24009 cursor as not shown. This is used when the text where the cursor
24010 is about to be rewritten. */
24011
24012 void
24013 x_clear_cursor (struct window *w)
24014 {
24015 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24016 update_window_cursor (w, 0);
24017 }
24018
24019 #endif /* HAVE_WINDOW_SYSTEM */
24020
24021 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24022 and MSDOS. */
24023 static void
24024 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24025 int start_hpos, int end_hpos,
24026 enum draw_glyphs_face draw)
24027 {
24028 #ifdef HAVE_WINDOW_SYSTEM
24029 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24030 {
24031 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24032 return;
24033 }
24034 #endif
24035 #if defined (HAVE_GPM) || defined (MSDOS)
24036 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24037 #endif
24038 }
24039
24040 /* Display the active region described by mouse_face_* according to DRAW. */
24041
24042 static void
24043 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24044 {
24045 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24046 struct frame *f = XFRAME (WINDOW_FRAME (w));
24047
24048 if (/* If window is in the process of being destroyed, don't bother
24049 to do anything. */
24050 w->current_matrix != NULL
24051 /* Don't update mouse highlight if hidden */
24052 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24053 /* Recognize when we are called to operate on rows that don't exist
24054 anymore. This can happen when a window is split. */
24055 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24056 {
24057 int phys_cursor_on_p = w->phys_cursor_on_p;
24058 struct glyph_row *row, *first, *last;
24059
24060 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24061 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24062
24063 for (row = first; row <= last && row->enabled_p; ++row)
24064 {
24065 int start_hpos, end_hpos, start_x;
24066
24067 /* For all but the first row, the highlight starts at column 0. */
24068 if (row == first)
24069 {
24070 /* R2L rows have BEG and END in reversed order, but the
24071 screen drawing geometry is always left to right. So
24072 we need to mirror the beginning and end of the
24073 highlighted area in R2L rows. */
24074 if (!row->reversed_p)
24075 {
24076 start_hpos = hlinfo->mouse_face_beg_col;
24077 start_x = hlinfo->mouse_face_beg_x;
24078 }
24079 else if (row == last)
24080 {
24081 start_hpos = hlinfo->mouse_face_end_col;
24082 start_x = hlinfo->mouse_face_end_x;
24083 }
24084 else
24085 {
24086 start_hpos = 0;
24087 start_x = 0;
24088 }
24089 }
24090 else if (row->reversed_p && row == last)
24091 {
24092 start_hpos = hlinfo->mouse_face_end_col;
24093 start_x = hlinfo->mouse_face_end_x;
24094 }
24095 else
24096 {
24097 start_hpos = 0;
24098 start_x = 0;
24099 }
24100
24101 if (row == last)
24102 {
24103 if (!row->reversed_p)
24104 end_hpos = hlinfo->mouse_face_end_col;
24105 else if (row == first)
24106 end_hpos = hlinfo->mouse_face_beg_col;
24107 else
24108 {
24109 end_hpos = row->used[TEXT_AREA];
24110 if (draw == DRAW_NORMAL_TEXT)
24111 row->fill_line_p = 1; /* Clear to end of line */
24112 }
24113 }
24114 else if (row->reversed_p && row == first)
24115 end_hpos = hlinfo->mouse_face_beg_col;
24116 else
24117 {
24118 end_hpos = row->used[TEXT_AREA];
24119 if (draw == DRAW_NORMAL_TEXT)
24120 row->fill_line_p = 1; /* Clear to end of line */
24121 }
24122
24123 if (end_hpos > start_hpos)
24124 {
24125 draw_row_with_mouse_face (w, start_x, row,
24126 start_hpos, end_hpos, draw);
24127
24128 row->mouse_face_p
24129 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24130 }
24131 }
24132
24133 #ifdef HAVE_WINDOW_SYSTEM
24134 /* When we've written over the cursor, arrange for it to
24135 be displayed again. */
24136 if (FRAME_WINDOW_P (f)
24137 && phys_cursor_on_p && !w->phys_cursor_on_p)
24138 {
24139 BLOCK_INPUT;
24140 display_and_set_cursor (w, 1,
24141 w->phys_cursor.hpos, w->phys_cursor.vpos,
24142 w->phys_cursor.x, w->phys_cursor.y);
24143 UNBLOCK_INPUT;
24144 }
24145 #endif /* HAVE_WINDOW_SYSTEM */
24146 }
24147
24148 #ifdef HAVE_WINDOW_SYSTEM
24149 /* Change the mouse cursor. */
24150 if (FRAME_WINDOW_P (f))
24151 {
24152 if (draw == DRAW_NORMAL_TEXT
24153 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24154 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24155 else if (draw == DRAW_MOUSE_FACE)
24156 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24157 else
24158 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24159 }
24160 #endif /* HAVE_WINDOW_SYSTEM */
24161 }
24162
24163 /* EXPORT:
24164 Clear out the mouse-highlighted active region.
24165 Redraw it un-highlighted first. Value is non-zero if mouse
24166 face was actually drawn unhighlighted. */
24167
24168 int
24169 clear_mouse_face (Mouse_HLInfo *hlinfo)
24170 {
24171 int cleared = 0;
24172
24173 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24174 {
24175 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24176 cleared = 1;
24177 }
24178
24179 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24180 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24181 hlinfo->mouse_face_window = Qnil;
24182 hlinfo->mouse_face_overlay = Qnil;
24183 return cleared;
24184 }
24185
24186 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24187 within the mouse face on that window. */
24188 static int
24189 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24190 {
24191 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24192
24193 /* Quickly resolve the easy cases. */
24194 if (!(WINDOWP (hlinfo->mouse_face_window)
24195 && XWINDOW (hlinfo->mouse_face_window) == w))
24196 return 0;
24197 if (vpos < hlinfo->mouse_face_beg_row
24198 || vpos > hlinfo->mouse_face_end_row)
24199 return 0;
24200 if (vpos > hlinfo->mouse_face_beg_row
24201 && vpos < hlinfo->mouse_face_end_row)
24202 return 1;
24203
24204 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24205 {
24206 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24207 {
24208 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24209 return 1;
24210 }
24211 else if ((vpos == hlinfo->mouse_face_beg_row
24212 && hpos >= hlinfo->mouse_face_beg_col)
24213 || (vpos == hlinfo->mouse_face_end_row
24214 && hpos < hlinfo->mouse_face_end_col))
24215 return 1;
24216 }
24217 else
24218 {
24219 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24220 {
24221 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24222 return 1;
24223 }
24224 else if ((vpos == hlinfo->mouse_face_beg_row
24225 && hpos <= hlinfo->mouse_face_beg_col)
24226 || (vpos == hlinfo->mouse_face_end_row
24227 && hpos > hlinfo->mouse_face_end_col))
24228 return 1;
24229 }
24230 return 0;
24231 }
24232
24233
24234 /* EXPORT:
24235 Non-zero if physical cursor of window W is within mouse face. */
24236
24237 int
24238 cursor_in_mouse_face_p (struct window *w)
24239 {
24240 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24241 }
24242
24243
24244 \f
24245 /* Find the glyph rows START_ROW and END_ROW of window W that display
24246 characters between buffer positions START_CHARPOS and END_CHARPOS
24247 (excluding END_CHARPOS). This is similar to row_containing_pos,
24248 but is more accurate when bidi reordering makes buffer positions
24249 change non-linearly with glyph rows. */
24250 static void
24251 rows_from_pos_range (struct window *w,
24252 EMACS_INT start_charpos, EMACS_INT end_charpos,
24253 struct glyph_row **start, struct glyph_row **end)
24254 {
24255 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24256 int last_y = window_text_bottom_y (w);
24257 struct glyph_row *row;
24258
24259 *start = NULL;
24260 *end = NULL;
24261
24262 while (!first->enabled_p
24263 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24264 first++;
24265
24266 /* Find the START row. */
24267 for (row = first;
24268 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24269 row++)
24270 {
24271 /* A row can potentially be the START row if the range of the
24272 characters it displays intersects the range
24273 [START_CHARPOS..END_CHARPOS). */
24274 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24275 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24276 /* See the commentary in row_containing_pos, for the
24277 explanation of the complicated way to check whether
24278 some position is beyond the end of the characters
24279 displayed by a row. */
24280 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24281 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24282 && !row->ends_at_zv_p
24283 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24284 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24285 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24286 && !row->ends_at_zv_p
24287 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24288 {
24289 /* Found a candidate row. Now make sure at least one of the
24290 glyphs it displays has a charpos from the range
24291 [START_CHARPOS..END_CHARPOS).
24292
24293 This is not obvious because bidi reordering could make
24294 buffer positions of a row be 1,2,3,102,101,100, and if we
24295 want to highlight characters in [50..60), we don't want
24296 this row, even though [50..60) does intersect [1..103),
24297 the range of character positions given by the row's start
24298 and end positions. */
24299 struct glyph *g = row->glyphs[TEXT_AREA];
24300 struct glyph *e = g + row->used[TEXT_AREA];
24301
24302 while (g < e)
24303 {
24304 if (BUFFERP (g->object)
24305 && start_charpos <= g->charpos && g->charpos < end_charpos)
24306 *start = row;
24307 g++;
24308 }
24309 if (*start)
24310 break;
24311 }
24312 }
24313
24314 /* Find the END row. */
24315 if (!*start
24316 /* If the last row is partially visible, start looking for END
24317 from that row, instead of starting from FIRST. */
24318 && !(row->enabled_p
24319 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24320 row = first;
24321 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24322 {
24323 struct glyph_row *next = row + 1;
24324
24325 if (!next->enabled_p
24326 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24327 /* The first row >= START whose range of displayed characters
24328 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24329 is the row END + 1. */
24330 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24331 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24332 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24333 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24334 && !next->ends_at_zv_p
24335 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24336 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24337 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24338 && !next->ends_at_zv_p
24339 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24340 {
24341 *end = row;
24342 break;
24343 }
24344 else
24345 {
24346 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24347 but none of the characters it displays are in the range, it is
24348 also END + 1. */
24349 struct glyph *g = next->glyphs[TEXT_AREA];
24350 struct glyph *e = g + next->used[TEXT_AREA];
24351
24352 while (g < e)
24353 {
24354 if (BUFFERP (g->object)
24355 && start_charpos <= g->charpos && g->charpos < end_charpos)
24356 break;
24357 g++;
24358 }
24359 if (g == e)
24360 {
24361 *end = row;
24362 break;
24363 }
24364 }
24365 }
24366 }
24367
24368 /* This function sets the mouse_face_* elements of HLINFO, assuming
24369 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24370 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24371 for the overlay or run of text properties specifying the mouse
24372 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24373 before-string and after-string that must also be highlighted.
24374 COVER_STRING, if non-nil, is a display string that may cover some
24375 or all of the highlighted text. */
24376
24377 static void
24378 mouse_face_from_buffer_pos (Lisp_Object window,
24379 Mouse_HLInfo *hlinfo,
24380 EMACS_INT mouse_charpos,
24381 EMACS_INT start_charpos,
24382 EMACS_INT end_charpos,
24383 Lisp_Object before_string,
24384 Lisp_Object after_string,
24385 Lisp_Object cover_string)
24386 {
24387 struct window *w = XWINDOW (window);
24388 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24389 struct glyph_row *r1, *r2;
24390 struct glyph *glyph, *end;
24391 EMACS_INT ignore, pos;
24392 int x;
24393
24394 xassert (NILP (cover_string) || STRINGP (cover_string));
24395 xassert (NILP (before_string) || STRINGP (before_string));
24396 xassert (NILP (after_string) || STRINGP (after_string));
24397
24398 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24399 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24400 if (r1 == NULL)
24401 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24402 /* If the before-string or display-string contains newlines,
24403 rows_from_pos_range skips to its last row. Move back. */
24404 if (!NILP (before_string) || !NILP (cover_string))
24405 {
24406 struct glyph_row *prev;
24407 while ((prev = r1 - 1, prev >= first)
24408 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24409 && prev->used[TEXT_AREA] > 0)
24410 {
24411 struct glyph *beg = prev->glyphs[TEXT_AREA];
24412 glyph = beg + prev->used[TEXT_AREA];
24413 while (--glyph >= beg && INTEGERP (glyph->object));
24414 if (glyph < beg
24415 || !(EQ (glyph->object, before_string)
24416 || EQ (glyph->object, cover_string)))
24417 break;
24418 r1 = prev;
24419 }
24420 }
24421 if (r2 == NULL)
24422 {
24423 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24424 hlinfo->mouse_face_past_end = 1;
24425 }
24426 else if (!NILP (after_string))
24427 {
24428 /* If the after-string has newlines, advance to its last row. */
24429 struct glyph_row *next;
24430 struct glyph_row *last
24431 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24432
24433 for (next = r2 + 1;
24434 next <= last
24435 && next->used[TEXT_AREA] > 0
24436 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24437 ++next)
24438 r2 = next;
24439 }
24440 /* The rest of the display engine assumes that mouse_face_beg_row is
24441 either above below mouse_face_end_row or identical to it. But
24442 with bidi-reordered continued lines, the row for START_CHARPOS
24443 could be below the row for END_CHARPOS. If so, swap the rows and
24444 store them in correct order. */
24445 if (r1->y > r2->y)
24446 {
24447 struct glyph_row *tem = r2;
24448
24449 r2 = r1;
24450 r1 = tem;
24451 }
24452
24453 hlinfo->mouse_face_beg_y = r1->y;
24454 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24455 hlinfo->mouse_face_end_y = r2->y;
24456 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24457
24458 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24459 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24460 could be anywhere in the row and in any order. The strategy
24461 below is to find the leftmost and the rightmost glyph that
24462 belongs to either of these 3 strings, or whose position is
24463 between START_CHARPOS and END_CHARPOS, and highlight all the
24464 glyphs between those two. This may cover more than just the text
24465 between START_CHARPOS and END_CHARPOS if the range of characters
24466 strides the bidi level boundary, e.g. if the beginning is in R2L
24467 text while the end is in L2R text or vice versa. */
24468 if (!r1->reversed_p)
24469 {
24470 /* This row is in a left to right paragraph. Scan it left to
24471 right. */
24472 glyph = r1->glyphs[TEXT_AREA];
24473 end = glyph + r1->used[TEXT_AREA];
24474 x = r1->x;
24475
24476 /* Skip truncation glyphs at the start of the glyph row. */
24477 if (r1->displays_text_p)
24478 for (; glyph < end
24479 && INTEGERP (glyph->object)
24480 && glyph->charpos < 0;
24481 ++glyph)
24482 x += glyph->pixel_width;
24483
24484 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24485 or COVER_STRING, and the first glyph from buffer whose
24486 position is between START_CHARPOS and END_CHARPOS. */
24487 for (; glyph < end
24488 && !INTEGERP (glyph->object)
24489 && !EQ (glyph->object, cover_string)
24490 && !(BUFFERP (glyph->object)
24491 && (glyph->charpos >= start_charpos
24492 && glyph->charpos < end_charpos));
24493 ++glyph)
24494 {
24495 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24496 are present at buffer positions between START_CHARPOS and
24497 END_CHARPOS, or if they come from an overlay. */
24498 if (EQ (glyph->object, before_string))
24499 {
24500 pos = string_buffer_position (before_string,
24501 start_charpos);
24502 /* If pos == 0, it means before_string came from an
24503 overlay, not from a buffer position. */
24504 if (!pos || (pos >= start_charpos && pos < end_charpos))
24505 break;
24506 }
24507 else if (EQ (glyph->object, after_string))
24508 {
24509 pos = string_buffer_position (after_string, end_charpos);
24510 if (!pos || (pos >= start_charpos && pos < end_charpos))
24511 break;
24512 }
24513 x += glyph->pixel_width;
24514 }
24515 hlinfo->mouse_face_beg_x = x;
24516 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24517 }
24518 else
24519 {
24520 /* This row is in a right to left paragraph. Scan it right to
24521 left. */
24522 struct glyph *g;
24523
24524 end = r1->glyphs[TEXT_AREA] - 1;
24525 glyph = end + r1->used[TEXT_AREA];
24526
24527 /* Skip truncation glyphs at the start of the glyph row. */
24528 if (r1->displays_text_p)
24529 for (; glyph > end
24530 && INTEGERP (glyph->object)
24531 && glyph->charpos < 0;
24532 --glyph)
24533 ;
24534
24535 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24536 or COVER_STRING, and the first glyph from buffer whose
24537 position is between START_CHARPOS and END_CHARPOS. */
24538 for (; glyph > end
24539 && !INTEGERP (glyph->object)
24540 && !EQ (glyph->object, cover_string)
24541 && !(BUFFERP (glyph->object)
24542 && (glyph->charpos >= start_charpos
24543 && glyph->charpos < end_charpos));
24544 --glyph)
24545 {
24546 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24547 are present at buffer positions between START_CHARPOS and
24548 END_CHARPOS, or if they come from an overlay. */
24549 if (EQ (glyph->object, before_string))
24550 {
24551 pos = string_buffer_position (before_string, start_charpos);
24552 /* If pos == 0, it means before_string came from an
24553 overlay, not from a buffer position. */
24554 if (!pos || (pos >= start_charpos && pos < end_charpos))
24555 break;
24556 }
24557 else if (EQ (glyph->object, after_string))
24558 {
24559 pos = string_buffer_position (after_string, end_charpos);
24560 if (!pos || (pos >= start_charpos && pos < end_charpos))
24561 break;
24562 }
24563 }
24564
24565 glyph++; /* first glyph to the right of the highlighted area */
24566 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24567 x += g->pixel_width;
24568 hlinfo->mouse_face_beg_x = x;
24569 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24570 }
24571
24572 /* If the highlight ends in a different row, compute GLYPH and END
24573 for the end row. Otherwise, reuse the values computed above for
24574 the row where the highlight begins. */
24575 if (r2 != r1)
24576 {
24577 if (!r2->reversed_p)
24578 {
24579 glyph = r2->glyphs[TEXT_AREA];
24580 end = glyph + r2->used[TEXT_AREA];
24581 x = r2->x;
24582 }
24583 else
24584 {
24585 end = r2->glyphs[TEXT_AREA] - 1;
24586 glyph = end + r2->used[TEXT_AREA];
24587 }
24588 }
24589
24590 if (!r2->reversed_p)
24591 {
24592 /* Skip truncation and continuation glyphs near the end of the
24593 row, and also blanks and stretch glyphs inserted by
24594 extend_face_to_end_of_line. */
24595 while (end > glyph
24596 && INTEGERP ((end - 1)->object)
24597 && (end - 1)->charpos <= 0)
24598 --end;
24599 /* Scan the rest of the glyph row from the end, looking for the
24600 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24601 COVER_STRING, or whose position is between START_CHARPOS
24602 and END_CHARPOS */
24603 for (--end;
24604 end > glyph
24605 && !INTEGERP (end->object)
24606 && !EQ (end->object, cover_string)
24607 && !(BUFFERP (end->object)
24608 && (end->charpos >= start_charpos
24609 && end->charpos < end_charpos));
24610 --end)
24611 {
24612 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24613 are present at buffer positions between START_CHARPOS and
24614 END_CHARPOS, or if they come from an overlay. */
24615 if (EQ (end->object, before_string))
24616 {
24617 pos = string_buffer_position (before_string, start_charpos);
24618 if (!pos || (pos >= start_charpos && pos < end_charpos))
24619 break;
24620 }
24621 else if (EQ (end->object, after_string))
24622 {
24623 pos = string_buffer_position (after_string, end_charpos);
24624 if (!pos || (pos >= start_charpos && pos < end_charpos))
24625 break;
24626 }
24627 }
24628 /* Find the X coordinate of the last glyph to be highlighted. */
24629 for (; glyph <= end; ++glyph)
24630 x += glyph->pixel_width;
24631
24632 hlinfo->mouse_face_end_x = x;
24633 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24634 }
24635 else
24636 {
24637 /* Skip truncation and continuation glyphs near the end of the
24638 row, and also blanks and stretch glyphs inserted by
24639 extend_face_to_end_of_line. */
24640 x = r2->x;
24641 end++;
24642 while (end < glyph
24643 && INTEGERP (end->object)
24644 && end->charpos <= 0)
24645 {
24646 x += end->pixel_width;
24647 ++end;
24648 }
24649 /* Scan the rest of the glyph row from the end, looking for the
24650 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24651 COVER_STRING, or whose position is between START_CHARPOS
24652 and END_CHARPOS */
24653 for ( ;
24654 end < glyph
24655 && !INTEGERP (end->object)
24656 && !EQ (end->object, cover_string)
24657 && !(BUFFERP (end->object)
24658 && (end->charpos >= start_charpos
24659 && end->charpos < end_charpos));
24660 ++end)
24661 {
24662 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24663 are present at buffer positions between START_CHARPOS and
24664 END_CHARPOS, or if they come from an overlay. */
24665 if (EQ (end->object, before_string))
24666 {
24667 pos = string_buffer_position (before_string, start_charpos);
24668 if (!pos || (pos >= start_charpos && pos < end_charpos))
24669 break;
24670 }
24671 else if (EQ (end->object, after_string))
24672 {
24673 pos = string_buffer_position (after_string, end_charpos);
24674 if (!pos || (pos >= start_charpos && pos < end_charpos))
24675 break;
24676 }
24677 x += end->pixel_width;
24678 }
24679 hlinfo->mouse_face_end_x = x;
24680 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24681 }
24682
24683 hlinfo->mouse_face_window = window;
24684 hlinfo->mouse_face_face_id
24685 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24686 mouse_charpos + 1,
24687 !hlinfo->mouse_face_hidden, -1);
24688 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24689 }
24690
24691 /* The following function is not used anymore (replaced with
24692 mouse_face_from_string_pos), but I leave it here for the time
24693 being, in case someone would. */
24694
24695 #if 0 /* not used */
24696
24697 /* Find the position of the glyph for position POS in OBJECT in
24698 window W's current matrix, and return in *X, *Y the pixel
24699 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24700
24701 RIGHT_P non-zero means return the position of the right edge of the
24702 glyph, RIGHT_P zero means return the left edge position.
24703
24704 If no glyph for POS exists in the matrix, return the position of
24705 the glyph with the next smaller position that is in the matrix, if
24706 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24707 exists in the matrix, return the position of the glyph with the
24708 next larger position in OBJECT.
24709
24710 Value is non-zero if a glyph was found. */
24711
24712 static int
24713 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24714 int *hpos, int *vpos, int *x, int *y, int right_p)
24715 {
24716 int yb = window_text_bottom_y (w);
24717 struct glyph_row *r;
24718 struct glyph *best_glyph = NULL;
24719 struct glyph_row *best_row = NULL;
24720 int best_x = 0;
24721
24722 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24723 r->enabled_p && r->y < yb;
24724 ++r)
24725 {
24726 struct glyph *g = r->glyphs[TEXT_AREA];
24727 struct glyph *e = g + r->used[TEXT_AREA];
24728 int gx;
24729
24730 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24731 if (EQ (g->object, object))
24732 {
24733 if (g->charpos == pos)
24734 {
24735 best_glyph = g;
24736 best_x = gx;
24737 best_row = r;
24738 goto found;
24739 }
24740 else if (best_glyph == NULL
24741 || ((eabs (g->charpos - pos)
24742 < eabs (best_glyph->charpos - pos))
24743 && (right_p
24744 ? g->charpos < pos
24745 : g->charpos > pos)))
24746 {
24747 best_glyph = g;
24748 best_x = gx;
24749 best_row = r;
24750 }
24751 }
24752 }
24753
24754 found:
24755
24756 if (best_glyph)
24757 {
24758 *x = best_x;
24759 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24760
24761 if (right_p)
24762 {
24763 *x += best_glyph->pixel_width;
24764 ++*hpos;
24765 }
24766
24767 *y = best_row->y;
24768 *vpos = best_row - w->current_matrix->rows;
24769 }
24770
24771 return best_glyph != NULL;
24772 }
24773 #endif /* not used */
24774
24775 /* Find the positions of the first and the last glyphs in window W's
24776 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24777 (assumed to be a string), and return in HLINFO's mouse_face_*
24778 members the pixel and column/row coordinates of those glyphs. */
24779
24780 static void
24781 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24782 Lisp_Object object,
24783 EMACS_INT startpos, EMACS_INT endpos)
24784 {
24785 int yb = window_text_bottom_y (w);
24786 struct glyph_row *r;
24787 struct glyph *g, *e;
24788 int gx;
24789 int found = 0;
24790
24791 /* Find the glyph row with at least one position in the range
24792 [STARTPOS..ENDPOS], and the first glyph in that row whose
24793 position belongs to that range. */
24794 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24795 r->enabled_p && r->y < yb;
24796 ++r)
24797 {
24798 if (!r->reversed_p)
24799 {
24800 g = r->glyphs[TEXT_AREA];
24801 e = g + r->used[TEXT_AREA];
24802 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24803 if (EQ (g->object, object)
24804 && startpos <= g->charpos && g->charpos <= endpos)
24805 {
24806 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24807 hlinfo->mouse_face_beg_y = r->y;
24808 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24809 hlinfo->mouse_face_beg_x = gx;
24810 found = 1;
24811 break;
24812 }
24813 }
24814 else
24815 {
24816 struct glyph *g1;
24817
24818 e = r->glyphs[TEXT_AREA];
24819 g = e + r->used[TEXT_AREA];
24820 for ( ; g > e; --g)
24821 if (EQ ((g-1)->object, object)
24822 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24823 {
24824 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24825 hlinfo->mouse_face_beg_y = r->y;
24826 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24827 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24828 gx += g1->pixel_width;
24829 hlinfo->mouse_face_beg_x = gx;
24830 found = 1;
24831 break;
24832 }
24833 }
24834 if (found)
24835 break;
24836 }
24837
24838 if (!found)
24839 return;
24840
24841 /* Starting with the next row, look for the first row which does NOT
24842 include any glyphs whose positions are in the range. */
24843 for (++r; r->enabled_p && r->y < yb; ++r)
24844 {
24845 g = r->glyphs[TEXT_AREA];
24846 e = g + r->used[TEXT_AREA];
24847 found = 0;
24848 for ( ; g < e; ++g)
24849 if (EQ (g->object, object)
24850 && startpos <= g->charpos && g->charpos <= endpos)
24851 {
24852 found = 1;
24853 break;
24854 }
24855 if (!found)
24856 break;
24857 }
24858
24859 /* The highlighted region ends on the previous row. */
24860 r--;
24861
24862 /* Set the end row and its vertical pixel coordinate. */
24863 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24864 hlinfo->mouse_face_end_y = r->y;
24865
24866 /* Compute and set the end column and the end column's horizontal
24867 pixel coordinate. */
24868 if (!r->reversed_p)
24869 {
24870 g = r->glyphs[TEXT_AREA];
24871 e = g + r->used[TEXT_AREA];
24872 for ( ; e > g; --e)
24873 if (EQ ((e-1)->object, object)
24874 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24875 break;
24876 hlinfo->mouse_face_end_col = e - g;
24877
24878 for (gx = r->x; g < e; ++g)
24879 gx += g->pixel_width;
24880 hlinfo->mouse_face_end_x = gx;
24881 }
24882 else
24883 {
24884 e = r->glyphs[TEXT_AREA];
24885 g = e + r->used[TEXT_AREA];
24886 for (gx = r->x ; e < g; ++e)
24887 {
24888 if (EQ (e->object, object)
24889 && startpos <= e->charpos && e->charpos <= endpos)
24890 break;
24891 gx += e->pixel_width;
24892 }
24893 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24894 hlinfo->mouse_face_end_x = gx;
24895 }
24896 }
24897
24898 #ifdef HAVE_WINDOW_SYSTEM
24899
24900 /* See if position X, Y is within a hot-spot of an image. */
24901
24902 static int
24903 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24904 {
24905 if (!CONSP (hot_spot))
24906 return 0;
24907
24908 if (EQ (XCAR (hot_spot), Qrect))
24909 {
24910 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24911 Lisp_Object rect = XCDR (hot_spot);
24912 Lisp_Object tem;
24913 if (!CONSP (rect))
24914 return 0;
24915 if (!CONSP (XCAR (rect)))
24916 return 0;
24917 if (!CONSP (XCDR (rect)))
24918 return 0;
24919 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24920 return 0;
24921 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24922 return 0;
24923 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24924 return 0;
24925 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24926 return 0;
24927 return 1;
24928 }
24929 else if (EQ (XCAR (hot_spot), Qcircle))
24930 {
24931 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24932 Lisp_Object circ = XCDR (hot_spot);
24933 Lisp_Object lr, lx0, ly0;
24934 if (CONSP (circ)
24935 && CONSP (XCAR (circ))
24936 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24937 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24938 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24939 {
24940 double r = XFLOATINT (lr);
24941 double dx = XINT (lx0) - x;
24942 double dy = XINT (ly0) - y;
24943 return (dx * dx + dy * dy <= r * r);
24944 }
24945 }
24946 else if (EQ (XCAR (hot_spot), Qpoly))
24947 {
24948 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24949 if (VECTORP (XCDR (hot_spot)))
24950 {
24951 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24952 Lisp_Object *poly = v->contents;
24953 int n = v->header.size;
24954 int i;
24955 int inside = 0;
24956 Lisp_Object lx, ly;
24957 int x0, y0;
24958
24959 /* Need an even number of coordinates, and at least 3 edges. */
24960 if (n < 6 || n & 1)
24961 return 0;
24962
24963 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24964 If count is odd, we are inside polygon. Pixels on edges
24965 may or may not be included depending on actual geometry of the
24966 polygon. */
24967 if ((lx = poly[n-2], !INTEGERP (lx))
24968 || (ly = poly[n-1], !INTEGERP (lx)))
24969 return 0;
24970 x0 = XINT (lx), y0 = XINT (ly);
24971 for (i = 0; i < n; i += 2)
24972 {
24973 int x1 = x0, y1 = y0;
24974 if ((lx = poly[i], !INTEGERP (lx))
24975 || (ly = poly[i+1], !INTEGERP (ly)))
24976 return 0;
24977 x0 = XINT (lx), y0 = XINT (ly);
24978
24979 /* Does this segment cross the X line? */
24980 if (x0 >= x)
24981 {
24982 if (x1 >= x)
24983 continue;
24984 }
24985 else if (x1 < x)
24986 continue;
24987 if (y > y0 && y > y1)
24988 continue;
24989 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24990 inside = !inside;
24991 }
24992 return inside;
24993 }
24994 }
24995 return 0;
24996 }
24997
24998 Lisp_Object
24999 find_hot_spot (Lisp_Object map, int x, int y)
25000 {
25001 while (CONSP (map))
25002 {
25003 if (CONSP (XCAR (map))
25004 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25005 return XCAR (map);
25006 map = XCDR (map);
25007 }
25008
25009 return Qnil;
25010 }
25011
25012 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25013 3, 3, 0,
25014 doc: /* Lookup in image map MAP coordinates X and Y.
25015 An image map is an alist where each element has the format (AREA ID PLIST).
25016 An AREA is specified as either a rectangle, a circle, or a polygon:
25017 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25018 pixel coordinates of the upper left and bottom right corners.
25019 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25020 and the radius of the circle; r may be a float or integer.
25021 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25022 vector describes one corner in the polygon.
25023 Returns the alist element for the first matching AREA in MAP. */)
25024 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25025 {
25026 if (NILP (map))
25027 return Qnil;
25028
25029 CHECK_NUMBER (x);
25030 CHECK_NUMBER (y);
25031
25032 return find_hot_spot (map, XINT (x), XINT (y));
25033 }
25034
25035
25036 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25037 static void
25038 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25039 {
25040 /* Do not change cursor shape while dragging mouse. */
25041 if (!NILP (do_mouse_tracking))
25042 return;
25043
25044 if (!NILP (pointer))
25045 {
25046 if (EQ (pointer, Qarrow))
25047 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25048 else if (EQ (pointer, Qhand))
25049 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25050 else if (EQ (pointer, Qtext))
25051 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25052 else if (EQ (pointer, intern ("hdrag")))
25053 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25054 #ifdef HAVE_X_WINDOWS
25055 else if (EQ (pointer, intern ("vdrag")))
25056 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25057 #endif
25058 else if (EQ (pointer, intern ("hourglass")))
25059 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25060 else if (EQ (pointer, Qmodeline))
25061 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25062 else
25063 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25064 }
25065
25066 if (cursor != No_Cursor)
25067 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25068 }
25069
25070 #endif /* HAVE_WINDOW_SYSTEM */
25071
25072 /* Take proper action when mouse has moved to the mode or header line
25073 or marginal area AREA of window W, x-position X and y-position Y.
25074 X is relative to the start of the text display area of W, so the
25075 width of bitmap areas and scroll bars must be subtracted to get a
25076 position relative to the start of the mode line. */
25077
25078 static void
25079 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25080 enum window_part area)
25081 {
25082 struct window *w = XWINDOW (window);
25083 struct frame *f = XFRAME (w->frame);
25084 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25085 #ifdef HAVE_WINDOW_SYSTEM
25086 Display_Info *dpyinfo;
25087 #endif
25088 Cursor cursor = No_Cursor;
25089 Lisp_Object pointer = Qnil;
25090 int dx, dy, width, height;
25091 EMACS_INT charpos;
25092 Lisp_Object string, object = Qnil;
25093 Lisp_Object pos, help;
25094
25095 Lisp_Object mouse_face;
25096 int original_x_pixel = x;
25097 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25098 struct glyph_row *row;
25099
25100 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25101 {
25102 int x0;
25103 struct glyph *end;
25104
25105 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25106 returns them in row/column units! */
25107 string = mode_line_string (w, area, &x, &y, &charpos,
25108 &object, &dx, &dy, &width, &height);
25109
25110 row = (area == ON_MODE_LINE
25111 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25112 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25113
25114 /* Find the glyph under the mouse pointer. */
25115 if (row->mode_line_p && row->enabled_p)
25116 {
25117 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25118 end = glyph + row->used[TEXT_AREA];
25119
25120 for (x0 = original_x_pixel;
25121 glyph < end && x0 >= glyph->pixel_width;
25122 ++glyph)
25123 x0 -= glyph->pixel_width;
25124
25125 if (glyph >= end)
25126 glyph = NULL;
25127 }
25128 }
25129 else
25130 {
25131 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25132 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25133 returns them in row/column units! */
25134 string = marginal_area_string (w, area, &x, &y, &charpos,
25135 &object, &dx, &dy, &width, &height);
25136 }
25137
25138 help = Qnil;
25139
25140 #ifdef HAVE_WINDOW_SYSTEM
25141 if (IMAGEP (object))
25142 {
25143 Lisp_Object image_map, hotspot;
25144 if ((image_map = Fplist_get (XCDR (object), QCmap),
25145 !NILP (image_map))
25146 && (hotspot = find_hot_spot (image_map, dx, dy),
25147 CONSP (hotspot))
25148 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25149 {
25150 Lisp_Object plist;
25151
25152 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25153 If so, we could look for mouse-enter, mouse-leave
25154 properties in PLIST (and do something...). */
25155 hotspot = XCDR (hotspot);
25156 if (CONSP (hotspot)
25157 && (plist = XCAR (hotspot), CONSP (plist)))
25158 {
25159 pointer = Fplist_get (plist, Qpointer);
25160 if (NILP (pointer))
25161 pointer = Qhand;
25162 help = Fplist_get (plist, Qhelp_echo);
25163 if (!NILP (help))
25164 {
25165 help_echo_string = help;
25166 /* Is this correct? ++kfs */
25167 XSETWINDOW (help_echo_window, w);
25168 help_echo_object = w->buffer;
25169 help_echo_pos = charpos;
25170 }
25171 }
25172 }
25173 if (NILP (pointer))
25174 pointer = Fplist_get (XCDR (object), QCpointer);
25175 }
25176 #endif /* HAVE_WINDOW_SYSTEM */
25177
25178 if (STRINGP (string))
25179 {
25180 pos = make_number (charpos);
25181 /* If we're on a string with `help-echo' text property, arrange
25182 for the help to be displayed. This is done by setting the
25183 global variable help_echo_string to the help string. */
25184 if (NILP (help))
25185 {
25186 help = Fget_text_property (pos, Qhelp_echo, string);
25187 if (!NILP (help))
25188 {
25189 help_echo_string = help;
25190 XSETWINDOW (help_echo_window, w);
25191 help_echo_object = string;
25192 help_echo_pos = charpos;
25193 }
25194 }
25195
25196 #ifdef HAVE_WINDOW_SYSTEM
25197 if (FRAME_WINDOW_P (f))
25198 {
25199 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25200 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25201 if (NILP (pointer))
25202 pointer = Fget_text_property (pos, Qpointer, string);
25203
25204 /* Change the mouse pointer according to what is under X/Y. */
25205 if (NILP (pointer)
25206 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25207 {
25208 Lisp_Object map;
25209 map = Fget_text_property (pos, Qlocal_map, string);
25210 if (!KEYMAPP (map))
25211 map = Fget_text_property (pos, Qkeymap, string);
25212 if (!KEYMAPP (map))
25213 cursor = dpyinfo->vertical_scroll_bar_cursor;
25214 }
25215 }
25216 #endif
25217
25218 /* Change the mouse face according to what is under X/Y. */
25219 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25220 if (!NILP (mouse_face)
25221 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25222 && glyph)
25223 {
25224 Lisp_Object b, e;
25225
25226 struct glyph * tmp_glyph;
25227
25228 int gpos;
25229 int gseq_length;
25230 int total_pixel_width;
25231 EMACS_INT begpos, endpos, ignore;
25232
25233 int vpos, hpos;
25234
25235 b = Fprevious_single_property_change (make_number (charpos + 1),
25236 Qmouse_face, string, Qnil);
25237 if (NILP (b))
25238 begpos = 0;
25239 else
25240 begpos = XINT (b);
25241
25242 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25243 if (NILP (e))
25244 endpos = SCHARS (string);
25245 else
25246 endpos = XINT (e);
25247
25248 /* Calculate the glyph position GPOS of GLYPH in the
25249 displayed string, relative to the beginning of the
25250 highlighted part of the string.
25251
25252 Note: GPOS is different from CHARPOS. CHARPOS is the
25253 position of GLYPH in the internal string object. A mode
25254 line string format has structures which are converted to
25255 a flattened string by the Emacs Lisp interpreter. The
25256 internal string is an element of those structures. The
25257 displayed string is the flattened string. */
25258 tmp_glyph = row_start_glyph;
25259 while (tmp_glyph < glyph
25260 && (!(EQ (tmp_glyph->object, glyph->object)
25261 && begpos <= tmp_glyph->charpos
25262 && tmp_glyph->charpos < endpos)))
25263 tmp_glyph++;
25264 gpos = glyph - tmp_glyph;
25265
25266 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25267 the highlighted part of the displayed string to which
25268 GLYPH belongs. Note: GSEQ_LENGTH is different from
25269 SCHARS (STRING), because the latter returns the length of
25270 the internal string. */
25271 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25272 tmp_glyph > glyph
25273 && (!(EQ (tmp_glyph->object, glyph->object)
25274 && begpos <= tmp_glyph->charpos
25275 && tmp_glyph->charpos < endpos));
25276 tmp_glyph--)
25277 ;
25278 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25279
25280 /* Calculate the total pixel width of all the glyphs between
25281 the beginning of the highlighted area and GLYPH. */
25282 total_pixel_width = 0;
25283 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25284 total_pixel_width += tmp_glyph->pixel_width;
25285
25286 /* Pre calculation of re-rendering position. Note: X is in
25287 column units here, after the call to mode_line_string or
25288 marginal_area_string. */
25289 hpos = x - gpos;
25290 vpos = (area == ON_MODE_LINE
25291 ? (w->current_matrix)->nrows - 1
25292 : 0);
25293
25294 /* If GLYPH's position is included in the region that is
25295 already drawn in mouse face, we have nothing to do. */
25296 if ( EQ (window, hlinfo->mouse_face_window)
25297 && (!row->reversed_p
25298 ? (hlinfo->mouse_face_beg_col <= hpos
25299 && hpos < hlinfo->mouse_face_end_col)
25300 /* In R2L rows we swap BEG and END, see below. */
25301 : (hlinfo->mouse_face_end_col <= hpos
25302 && hpos < hlinfo->mouse_face_beg_col))
25303 && hlinfo->mouse_face_beg_row == vpos )
25304 return;
25305
25306 if (clear_mouse_face (hlinfo))
25307 cursor = No_Cursor;
25308
25309 if (!row->reversed_p)
25310 {
25311 hlinfo->mouse_face_beg_col = hpos;
25312 hlinfo->mouse_face_beg_x = original_x_pixel
25313 - (total_pixel_width + dx);
25314 hlinfo->mouse_face_end_col = hpos + gseq_length;
25315 hlinfo->mouse_face_end_x = 0;
25316 }
25317 else
25318 {
25319 /* In R2L rows, show_mouse_face expects BEG and END
25320 coordinates to be swapped. */
25321 hlinfo->mouse_face_end_col = hpos;
25322 hlinfo->mouse_face_end_x = original_x_pixel
25323 - (total_pixel_width + dx);
25324 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25325 hlinfo->mouse_face_beg_x = 0;
25326 }
25327
25328 hlinfo->mouse_face_beg_row = vpos;
25329 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25330 hlinfo->mouse_face_beg_y = 0;
25331 hlinfo->mouse_face_end_y = 0;
25332 hlinfo->mouse_face_past_end = 0;
25333 hlinfo->mouse_face_window = window;
25334
25335 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25336 charpos,
25337 0, 0, 0,
25338 &ignore,
25339 glyph->face_id,
25340 1);
25341 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25342
25343 if (NILP (pointer))
25344 pointer = Qhand;
25345 }
25346 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25347 clear_mouse_face (hlinfo);
25348 }
25349 #ifdef HAVE_WINDOW_SYSTEM
25350 if (FRAME_WINDOW_P (f))
25351 define_frame_cursor1 (f, cursor, pointer);
25352 #endif
25353 }
25354
25355
25356 /* EXPORT:
25357 Take proper action when the mouse has moved to position X, Y on
25358 frame F as regards highlighting characters that have mouse-face
25359 properties. Also de-highlighting chars where the mouse was before.
25360 X and Y can be negative or out of range. */
25361
25362 void
25363 note_mouse_highlight (struct frame *f, int x, int y)
25364 {
25365 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25366 enum window_part part;
25367 Lisp_Object window;
25368 struct window *w;
25369 Cursor cursor = No_Cursor;
25370 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25371 struct buffer *b;
25372
25373 /* When a menu is active, don't highlight because this looks odd. */
25374 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25375 if (popup_activated ())
25376 return;
25377 #endif
25378
25379 if (NILP (Vmouse_highlight)
25380 || !f->glyphs_initialized_p
25381 || f->pointer_invisible)
25382 return;
25383
25384 hlinfo->mouse_face_mouse_x = x;
25385 hlinfo->mouse_face_mouse_y = y;
25386 hlinfo->mouse_face_mouse_frame = f;
25387
25388 if (hlinfo->mouse_face_defer)
25389 return;
25390
25391 if (gc_in_progress)
25392 {
25393 hlinfo->mouse_face_deferred_gc = 1;
25394 return;
25395 }
25396
25397 /* Which window is that in? */
25398 window = window_from_coordinates (f, x, y, &part, 1);
25399
25400 /* If we were displaying active text in another window, clear that.
25401 Also clear if we move out of text area in same window. */
25402 if (! EQ (window, hlinfo->mouse_face_window)
25403 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25404 && !NILP (hlinfo->mouse_face_window)))
25405 clear_mouse_face (hlinfo);
25406
25407 /* Not on a window -> return. */
25408 if (!WINDOWP (window))
25409 return;
25410
25411 /* Reset help_echo_string. It will get recomputed below. */
25412 help_echo_string = Qnil;
25413
25414 /* Convert to window-relative pixel coordinates. */
25415 w = XWINDOW (window);
25416 frame_to_window_pixel_xy (w, &x, &y);
25417
25418 #ifdef HAVE_WINDOW_SYSTEM
25419 /* Handle tool-bar window differently since it doesn't display a
25420 buffer. */
25421 if (EQ (window, f->tool_bar_window))
25422 {
25423 note_tool_bar_highlight (f, x, y);
25424 return;
25425 }
25426 #endif
25427
25428 /* Mouse is on the mode, header line or margin? */
25429 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25430 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25431 {
25432 note_mode_line_or_margin_highlight (window, x, y, part);
25433 return;
25434 }
25435
25436 #ifdef HAVE_WINDOW_SYSTEM
25437 if (part == ON_VERTICAL_BORDER)
25438 {
25439 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25440 help_echo_string = build_string ("drag-mouse-1: resize");
25441 }
25442 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25443 || part == ON_SCROLL_BAR)
25444 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25445 else
25446 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25447 #endif
25448
25449 /* Are we in a window whose display is up to date?
25450 And verify the buffer's text has not changed. */
25451 b = XBUFFER (w->buffer);
25452 if (part == ON_TEXT
25453 && EQ (w->window_end_valid, w->buffer)
25454 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25455 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25456 {
25457 int hpos, vpos, dx, dy, area;
25458 EMACS_INT pos;
25459 struct glyph *glyph;
25460 Lisp_Object object;
25461 Lisp_Object mouse_face = Qnil, position;
25462 Lisp_Object *overlay_vec = NULL;
25463 ptrdiff_t i, noverlays;
25464 struct buffer *obuf;
25465 EMACS_INT obegv, ozv;
25466 int same_region;
25467
25468 /* Find the glyph under X/Y. */
25469 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25470
25471 #ifdef HAVE_WINDOW_SYSTEM
25472 /* Look for :pointer property on image. */
25473 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25474 {
25475 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25476 if (img != NULL && IMAGEP (img->spec))
25477 {
25478 Lisp_Object image_map, hotspot;
25479 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25480 !NILP (image_map))
25481 && (hotspot = find_hot_spot (image_map,
25482 glyph->slice.img.x + dx,
25483 glyph->slice.img.y + dy),
25484 CONSP (hotspot))
25485 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25486 {
25487 Lisp_Object plist;
25488
25489 /* Could check XCAR (hotspot) to see if we enter/leave
25490 this hot-spot.
25491 If so, we could look for mouse-enter, mouse-leave
25492 properties in PLIST (and do something...). */
25493 hotspot = XCDR (hotspot);
25494 if (CONSP (hotspot)
25495 && (plist = XCAR (hotspot), CONSP (plist)))
25496 {
25497 pointer = Fplist_get (plist, Qpointer);
25498 if (NILP (pointer))
25499 pointer = Qhand;
25500 help_echo_string = Fplist_get (plist, Qhelp_echo);
25501 if (!NILP (help_echo_string))
25502 {
25503 help_echo_window = window;
25504 help_echo_object = glyph->object;
25505 help_echo_pos = glyph->charpos;
25506 }
25507 }
25508 }
25509 if (NILP (pointer))
25510 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25511 }
25512 }
25513 #endif /* HAVE_WINDOW_SYSTEM */
25514
25515 /* Clear mouse face if X/Y not over text. */
25516 if (glyph == NULL
25517 || area != TEXT_AREA
25518 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25519 /* Glyph's OBJECT is an integer for glyphs inserted by the
25520 display engine for its internal purposes, like truncation
25521 and continuation glyphs and blanks beyond the end of
25522 line's text on text terminals. If we are over such a
25523 glyph, we are not over any text. */
25524 || INTEGERP (glyph->object)
25525 /* R2L rows have a stretch glyph at their front, which
25526 stands for no text, whereas L2R rows have no glyphs at
25527 all beyond the end of text. Treat such stretch glyphs
25528 like we do with NULL glyphs in L2R rows. */
25529 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25530 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25531 && glyph->type == STRETCH_GLYPH
25532 && glyph->avoid_cursor_p))
25533 {
25534 if (clear_mouse_face (hlinfo))
25535 cursor = No_Cursor;
25536 #ifdef HAVE_WINDOW_SYSTEM
25537 if (FRAME_WINDOW_P (f) && NILP (pointer))
25538 {
25539 if (area != TEXT_AREA)
25540 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25541 else
25542 pointer = Vvoid_text_area_pointer;
25543 }
25544 #endif
25545 goto set_cursor;
25546 }
25547
25548 pos = glyph->charpos;
25549 object = glyph->object;
25550 if (!STRINGP (object) && !BUFFERP (object))
25551 goto set_cursor;
25552
25553 /* If we get an out-of-range value, return now; avoid an error. */
25554 if (BUFFERP (object) && pos > BUF_Z (b))
25555 goto set_cursor;
25556
25557 /* Make the window's buffer temporarily current for
25558 overlays_at and compute_char_face. */
25559 obuf = current_buffer;
25560 current_buffer = b;
25561 obegv = BEGV;
25562 ozv = ZV;
25563 BEGV = BEG;
25564 ZV = Z;
25565
25566 /* Is this char mouse-active or does it have help-echo? */
25567 position = make_number (pos);
25568
25569 if (BUFFERP (object))
25570 {
25571 /* Put all the overlays we want in a vector in overlay_vec. */
25572 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25573 /* Sort overlays into increasing priority order. */
25574 noverlays = sort_overlays (overlay_vec, noverlays, w);
25575 }
25576 else
25577 noverlays = 0;
25578
25579 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25580
25581 if (same_region)
25582 cursor = No_Cursor;
25583
25584 /* Check mouse-face highlighting. */
25585 if (! same_region
25586 /* If there exists an overlay with mouse-face overlapping
25587 the one we are currently highlighting, we have to
25588 check if we enter the overlapping overlay, and then
25589 highlight only that. */
25590 || (OVERLAYP (hlinfo->mouse_face_overlay)
25591 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25592 {
25593 /* Find the highest priority overlay with a mouse-face. */
25594 Lisp_Object overlay = Qnil;
25595 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25596 {
25597 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25598 if (!NILP (mouse_face))
25599 overlay = overlay_vec[i];
25600 }
25601
25602 /* If we're highlighting the same overlay as before, there's
25603 no need to do that again. */
25604 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25605 goto check_help_echo;
25606 hlinfo->mouse_face_overlay = overlay;
25607
25608 /* Clear the display of the old active region, if any. */
25609 if (clear_mouse_face (hlinfo))
25610 cursor = No_Cursor;
25611
25612 /* If no overlay applies, get a text property. */
25613 if (NILP (overlay))
25614 mouse_face = Fget_text_property (position, Qmouse_face, object);
25615
25616 /* Next, compute the bounds of the mouse highlighting and
25617 display it. */
25618 if (!NILP (mouse_face) && STRINGP (object))
25619 {
25620 /* The mouse-highlighting comes from a display string
25621 with a mouse-face. */
25622 Lisp_Object s, e;
25623 EMACS_INT ignore;
25624
25625 s = Fprevious_single_property_change
25626 (make_number (pos + 1), Qmouse_face, object, Qnil);
25627 e = Fnext_single_property_change
25628 (position, Qmouse_face, object, Qnil);
25629 if (NILP (s))
25630 s = make_number (0);
25631 if (NILP (e))
25632 e = make_number (SCHARS (object) - 1);
25633 mouse_face_from_string_pos (w, hlinfo, object,
25634 XINT (s), XINT (e));
25635 hlinfo->mouse_face_past_end = 0;
25636 hlinfo->mouse_face_window = window;
25637 hlinfo->mouse_face_face_id
25638 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25639 glyph->face_id, 1);
25640 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25641 cursor = No_Cursor;
25642 }
25643 else
25644 {
25645 /* The mouse-highlighting, if any, comes from an overlay
25646 or text property in the buffer. */
25647 Lisp_Object buffer IF_LINT (= Qnil);
25648 Lisp_Object cover_string IF_LINT (= Qnil);
25649
25650 if (STRINGP (object))
25651 {
25652 /* If we are on a display string with no mouse-face,
25653 check if the text under it has one. */
25654 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25655 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25656 pos = string_buffer_position (object, start);
25657 if (pos > 0)
25658 {
25659 mouse_face = get_char_property_and_overlay
25660 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25661 buffer = w->buffer;
25662 cover_string = object;
25663 }
25664 }
25665 else
25666 {
25667 buffer = object;
25668 cover_string = Qnil;
25669 }
25670
25671 if (!NILP (mouse_face))
25672 {
25673 Lisp_Object before, after;
25674 Lisp_Object before_string, after_string;
25675 /* To correctly find the limits of mouse highlight
25676 in a bidi-reordered buffer, we must not use the
25677 optimization of limiting the search in
25678 previous-single-property-change and
25679 next-single-property-change, because
25680 rows_from_pos_range needs the real start and end
25681 positions to DTRT in this case. That's because
25682 the first row visible in a window does not
25683 necessarily display the character whose position
25684 is the smallest. */
25685 Lisp_Object lim1 =
25686 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25687 ? Fmarker_position (w->start)
25688 : Qnil;
25689 Lisp_Object lim2 =
25690 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25691 ? make_number (BUF_Z (XBUFFER (buffer))
25692 - XFASTINT (w->window_end_pos))
25693 : Qnil;
25694
25695 if (NILP (overlay))
25696 {
25697 /* Handle the text property case. */
25698 before = Fprevious_single_property_change
25699 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25700 after = Fnext_single_property_change
25701 (make_number (pos), Qmouse_face, buffer, lim2);
25702 before_string = after_string = Qnil;
25703 }
25704 else
25705 {
25706 /* Handle the overlay case. */
25707 before = Foverlay_start (overlay);
25708 after = Foverlay_end (overlay);
25709 before_string = Foverlay_get (overlay, Qbefore_string);
25710 after_string = Foverlay_get (overlay, Qafter_string);
25711
25712 if (!STRINGP (before_string)) before_string = Qnil;
25713 if (!STRINGP (after_string)) after_string = Qnil;
25714 }
25715
25716 mouse_face_from_buffer_pos (window, hlinfo, pos,
25717 XFASTINT (before),
25718 XFASTINT (after),
25719 before_string, after_string,
25720 cover_string);
25721 cursor = No_Cursor;
25722 }
25723 }
25724 }
25725
25726 check_help_echo:
25727
25728 /* Look for a `help-echo' property. */
25729 if (NILP (help_echo_string)) {
25730 Lisp_Object help, overlay;
25731
25732 /* Check overlays first. */
25733 help = overlay = Qnil;
25734 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25735 {
25736 overlay = overlay_vec[i];
25737 help = Foverlay_get (overlay, Qhelp_echo);
25738 }
25739
25740 if (!NILP (help))
25741 {
25742 help_echo_string = help;
25743 help_echo_window = window;
25744 help_echo_object = overlay;
25745 help_echo_pos = pos;
25746 }
25747 else
25748 {
25749 Lisp_Object obj = glyph->object;
25750 EMACS_INT charpos = glyph->charpos;
25751
25752 /* Try text properties. */
25753 if (STRINGP (obj)
25754 && charpos >= 0
25755 && charpos < SCHARS (obj))
25756 {
25757 help = Fget_text_property (make_number (charpos),
25758 Qhelp_echo, obj);
25759 if (NILP (help))
25760 {
25761 /* If the string itself doesn't specify a help-echo,
25762 see if the buffer text ``under'' it does. */
25763 struct glyph_row *r
25764 = MATRIX_ROW (w->current_matrix, vpos);
25765 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25766 EMACS_INT p = string_buffer_position (obj, start);
25767 if (p > 0)
25768 {
25769 help = Fget_char_property (make_number (p),
25770 Qhelp_echo, w->buffer);
25771 if (!NILP (help))
25772 {
25773 charpos = p;
25774 obj = w->buffer;
25775 }
25776 }
25777 }
25778 }
25779 else if (BUFFERP (obj)
25780 && charpos >= BEGV
25781 && charpos < ZV)
25782 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25783 obj);
25784
25785 if (!NILP (help))
25786 {
25787 help_echo_string = help;
25788 help_echo_window = window;
25789 help_echo_object = obj;
25790 help_echo_pos = charpos;
25791 }
25792 }
25793 }
25794
25795 #ifdef HAVE_WINDOW_SYSTEM
25796 /* Look for a `pointer' property. */
25797 if (FRAME_WINDOW_P (f) && NILP (pointer))
25798 {
25799 /* Check overlays first. */
25800 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25801 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25802
25803 if (NILP (pointer))
25804 {
25805 Lisp_Object obj = glyph->object;
25806 EMACS_INT charpos = glyph->charpos;
25807
25808 /* Try text properties. */
25809 if (STRINGP (obj)
25810 && charpos >= 0
25811 && charpos < SCHARS (obj))
25812 {
25813 pointer = Fget_text_property (make_number (charpos),
25814 Qpointer, obj);
25815 if (NILP (pointer))
25816 {
25817 /* If the string itself doesn't specify a pointer,
25818 see if the buffer text ``under'' it does. */
25819 struct glyph_row *r
25820 = MATRIX_ROW (w->current_matrix, vpos);
25821 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25822 EMACS_INT p = string_buffer_position (obj, start);
25823 if (p > 0)
25824 pointer = Fget_char_property (make_number (p),
25825 Qpointer, w->buffer);
25826 }
25827 }
25828 else if (BUFFERP (obj)
25829 && charpos >= BEGV
25830 && charpos < ZV)
25831 pointer = Fget_text_property (make_number (charpos),
25832 Qpointer, obj);
25833 }
25834 }
25835 #endif /* HAVE_WINDOW_SYSTEM */
25836
25837 BEGV = obegv;
25838 ZV = ozv;
25839 current_buffer = obuf;
25840 }
25841
25842 set_cursor:
25843
25844 #ifdef HAVE_WINDOW_SYSTEM
25845 if (FRAME_WINDOW_P (f))
25846 define_frame_cursor1 (f, cursor, pointer);
25847 #else
25848 /* This is here to prevent a compiler error, about "label at end of
25849 compound statement". */
25850 return;
25851 #endif
25852 }
25853
25854
25855 /* EXPORT for RIF:
25856 Clear any mouse-face on window W. This function is part of the
25857 redisplay interface, and is called from try_window_id and similar
25858 functions to ensure the mouse-highlight is off. */
25859
25860 void
25861 x_clear_window_mouse_face (struct window *w)
25862 {
25863 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25864 Lisp_Object window;
25865
25866 BLOCK_INPUT;
25867 XSETWINDOW (window, w);
25868 if (EQ (window, hlinfo->mouse_face_window))
25869 clear_mouse_face (hlinfo);
25870 UNBLOCK_INPUT;
25871 }
25872
25873
25874 /* EXPORT:
25875 Just discard the mouse face information for frame F, if any.
25876 This is used when the size of F is changed. */
25877
25878 void
25879 cancel_mouse_face (struct frame *f)
25880 {
25881 Lisp_Object window;
25882 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25883
25884 window = hlinfo->mouse_face_window;
25885 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25886 {
25887 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25888 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25889 hlinfo->mouse_face_window = Qnil;
25890 }
25891 }
25892
25893
25894 \f
25895 /***********************************************************************
25896 Exposure Events
25897 ***********************************************************************/
25898
25899 #ifdef HAVE_WINDOW_SYSTEM
25900
25901 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25902 which intersects rectangle R. R is in window-relative coordinates. */
25903
25904 static void
25905 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25906 enum glyph_row_area area)
25907 {
25908 struct glyph *first = row->glyphs[area];
25909 struct glyph *end = row->glyphs[area] + row->used[area];
25910 struct glyph *last;
25911 int first_x, start_x, x;
25912
25913 if (area == TEXT_AREA && row->fill_line_p)
25914 /* If row extends face to end of line write the whole line. */
25915 draw_glyphs (w, 0, row, area,
25916 0, row->used[area],
25917 DRAW_NORMAL_TEXT, 0);
25918 else
25919 {
25920 /* Set START_X to the window-relative start position for drawing glyphs of
25921 AREA. The first glyph of the text area can be partially visible.
25922 The first glyphs of other areas cannot. */
25923 start_x = window_box_left_offset (w, area);
25924 x = start_x;
25925 if (area == TEXT_AREA)
25926 x += row->x;
25927
25928 /* Find the first glyph that must be redrawn. */
25929 while (first < end
25930 && x + first->pixel_width < r->x)
25931 {
25932 x += first->pixel_width;
25933 ++first;
25934 }
25935
25936 /* Find the last one. */
25937 last = first;
25938 first_x = x;
25939 while (last < end
25940 && x < r->x + r->width)
25941 {
25942 x += last->pixel_width;
25943 ++last;
25944 }
25945
25946 /* Repaint. */
25947 if (last > first)
25948 draw_glyphs (w, first_x - start_x, row, area,
25949 first - row->glyphs[area], last - row->glyphs[area],
25950 DRAW_NORMAL_TEXT, 0);
25951 }
25952 }
25953
25954
25955 /* Redraw the parts of the glyph row ROW on window W intersecting
25956 rectangle R. R is in window-relative coordinates. Value is
25957 non-zero if mouse-face was overwritten. */
25958
25959 static int
25960 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25961 {
25962 xassert (row->enabled_p);
25963
25964 if (row->mode_line_p || w->pseudo_window_p)
25965 draw_glyphs (w, 0, row, TEXT_AREA,
25966 0, row->used[TEXT_AREA],
25967 DRAW_NORMAL_TEXT, 0);
25968 else
25969 {
25970 if (row->used[LEFT_MARGIN_AREA])
25971 expose_area (w, row, r, LEFT_MARGIN_AREA);
25972 if (row->used[TEXT_AREA])
25973 expose_area (w, row, r, TEXT_AREA);
25974 if (row->used[RIGHT_MARGIN_AREA])
25975 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25976 draw_row_fringe_bitmaps (w, row);
25977 }
25978
25979 return row->mouse_face_p;
25980 }
25981
25982
25983 /* Redraw those parts of glyphs rows during expose event handling that
25984 overlap other rows. Redrawing of an exposed line writes over parts
25985 of lines overlapping that exposed line; this function fixes that.
25986
25987 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25988 row in W's current matrix that is exposed and overlaps other rows.
25989 LAST_OVERLAPPING_ROW is the last such row. */
25990
25991 static void
25992 expose_overlaps (struct window *w,
25993 struct glyph_row *first_overlapping_row,
25994 struct glyph_row *last_overlapping_row,
25995 XRectangle *r)
25996 {
25997 struct glyph_row *row;
25998
25999 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26000 if (row->overlapping_p)
26001 {
26002 xassert (row->enabled_p && !row->mode_line_p);
26003
26004 row->clip = r;
26005 if (row->used[LEFT_MARGIN_AREA])
26006 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26007
26008 if (row->used[TEXT_AREA])
26009 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26010
26011 if (row->used[RIGHT_MARGIN_AREA])
26012 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26013 row->clip = NULL;
26014 }
26015 }
26016
26017
26018 /* Return non-zero if W's cursor intersects rectangle R. */
26019
26020 static int
26021 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26022 {
26023 XRectangle cr, result;
26024 struct glyph *cursor_glyph;
26025 struct glyph_row *row;
26026
26027 if (w->phys_cursor.vpos >= 0
26028 && w->phys_cursor.vpos < w->current_matrix->nrows
26029 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26030 row->enabled_p)
26031 && row->cursor_in_fringe_p)
26032 {
26033 /* Cursor is in the fringe. */
26034 cr.x = window_box_right_offset (w,
26035 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26036 ? RIGHT_MARGIN_AREA
26037 : TEXT_AREA));
26038 cr.y = row->y;
26039 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26040 cr.height = row->height;
26041 return x_intersect_rectangles (&cr, r, &result);
26042 }
26043
26044 cursor_glyph = get_phys_cursor_glyph (w);
26045 if (cursor_glyph)
26046 {
26047 /* r is relative to W's box, but w->phys_cursor.x is relative
26048 to left edge of W's TEXT area. Adjust it. */
26049 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26050 cr.y = w->phys_cursor.y;
26051 cr.width = cursor_glyph->pixel_width;
26052 cr.height = w->phys_cursor_height;
26053 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26054 I assume the effect is the same -- and this is portable. */
26055 return x_intersect_rectangles (&cr, r, &result);
26056 }
26057 /* If we don't understand the format, pretend we're not in the hot-spot. */
26058 return 0;
26059 }
26060
26061
26062 /* EXPORT:
26063 Draw a vertical window border to the right of window W if W doesn't
26064 have vertical scroll bars. */
26065
26066 void
26067 x_draw_vertical_border (struct window *w)
26068 {
26069 struct frame *f = XFRAME (WINDOW_FRAME (w));
26070
26071 /* We could do better, if we knew what type of scroll-bar the adjacent
26072 windows (on either side) have... But we don't :-(
26073 However, I think this works ok. ++KFS 2003-04-25 */
26074
26075 /* Redraw borders between horizontally adjacent windows. Don't
26076 do it for frames with vertical scroll bars because either the
26077 right scroll bar of a window, or the left scroll bar of its
26078 neighbor will suffice as a border. */
26079 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26080 return;
26081
26082 if (!WINDOW_RIGHTMOST_P (w)
26083 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26084 {
26085 int x0, x1, y0, y1;
26086
26087 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26088 y1 -= 1;
26089
26090 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26091 x1 -= 1;
26092
26093 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26094 }
26095 else if (!WINDOW_LEFTMOST_P (w)
26096 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26097 {
26098 int x0, x1, y0, y1;
26099
26100 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26101 y1 -= 1;
26102
26103 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26104 x0 -= 1;
26105
26106 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26107 }
26108 }
26109
26110
26111 /* Redraw the part of window W intersection rectangle FR. Pixel
26112 coordinates in FR are frame-relative. Call this function with
26113 input blocked. Value is non-zero if the exposure overwrites
26114 mouse-face. */
26115
26116 static int
26117 expose_window (struct window *w, XRectangle *fr)
26118 {
26119 struct frame *f = XFRAME (w->frame);
26120 XRectangle wr, r;
26121 int mouse_face_overwritten_p = 0;
26122
26123 /* If window is not yet fully initialized, do nothing. This can
26124 happen when toolkit scroll bars are used and a window is split.
26125 Reconfiguring the scroll bar will generate an expose for a newly
26126 created window. */
26127 if (w->current_matrix == NULL)
26128 return 0;
26129
26130 /* When we're currently updating the window, display and current
26131 matrix usually don't agree. Arrange for a thorough display
26132 later. */
26133 if (w == updated_window)
26134 {
26135 SET_FRAME_GARBAGED (f);
26136 return 0;
26137 }
26138
26139 /* Frame-relative pixel rectangle of W. */
26140 wr.x = WINDOW_LEFT_EDGE_X (w);
26141 wr.y = WINDOW_TOP_EDGE_Y (w);
26142 wr.width = WINDOW_TOTAL_WIDTH (w);
26143 wr.height = WINDOW_TOTAL_HEIGHT (w);
26144
26145 if (x_intersect_rectangles (fr, &wr, &r))
26146 {
26147 int yb = window_text_bottom_y (w);
26148 struct glyph_row *row;
26149 int cursor_cleared_p;
26150 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26151
26152 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26153 r.x, r.y, r.width, r.height));
26154
26155 /* Convert to window coordinates. */
26156 r.x -= WINDOW_LEFT_EDGE_X (w);
26157 r.y -= WINDOW_TOP_EDGE_Y (w);
26158
26159 /* Turn off the cursor. */
26160 if (!w->pseudo_window_p
26161 && phys_cursor_in_rect_p (w, &r))
26162 {
26163 x_clear_cursor (w);
26164 cursor_cleared_p = 1;
26165 }
26166 else
26167 cursor_cleared_p = 0;
26168
26169 /* Update lines intersecting rectangle R. */
26170 first_overlapping_row = last_overlapping_row = NULL;
26171 for (row = w->current_matrix->rows;
26172 row->enabled_p;
26173 ++row)
26174 {
26175 int y0 = row->y;
26176 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26177
26178 if ((y0 >= r.y && y0 < r.y + r.height)
26179 || (y1 > r.y && y1 < r.y + r.height)
26180 || (r.y >= y0 && r.y < y1)
26181 || (r.y + r.height > y0 && r.y + r.height < y1))
26182 {
26183 /* A header line may be overlapping, but there is no need
26184 to fix overlapping areas for them. KFS 2005-02-12 */
26185 if (row->overlapping_p && !row->mode_line_p)
26186 {
26187 if (first_overlapping_row == NULL)
26188 first_overlapping_row = row;
26189 last_overlapping_row = row;
26190 }
26191
26192 row->clip = fr;
26193 if (expose_line (w, row, &r))
26194 mouse_face_overwritten_p = 1;
26195 row->clip = NULL;
26196 }
26197 else if (row->overlapping_p)
26198 {
26199 /* We must redraw a row overlapping the exposed area. */
26200 if (y0 < r.y
26201 ? y0 + row->phys_height > r.y
26202 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26203 {
26204 if (first_overlapping_row == NULL)
26205 first_overlapping_row = row;
26206 last_overlapping_row = row;
26207 }
26208 }
26209
26210 if (y1 >= yb)
26211 break;
26212 }
26213
26214 /* Display the mode line if there is one. */
26215 if (WINDOW_WANTS_MODELINE_P (w)
26216 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26217 row->enabled_p)
26218 && row->y < r.y + r.height)
26219 {
26220 if (expose_line (w, row, &r))
26221 mouse_face_overwritten_p = 1;
26222 }
26223
26224 if (!w->pseudo_window_p)
26225 {
26226 /* Fix the display of overlapping rows. */
26227 if (first_overlapping_row)
26228 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26229 fr);
26230
26231 /* Draw border between windows. */
26232 x_draw_vertical_border (w);
26233
26234 /* Turn the cursor on again. */
26235 if (cursor_cleared_p)
26236 update_window_cursor (w, 1);
26237 }
26238 }
26239
26240 return mouse_face_overwritten_p;
26241 }
26242
26243
26244
26245 /* Redraw (parts) of all windows in the window tree rooted at W that
26246 intersect R. R contains frame pixel coordinates. Value is
26247 non-zero if the exposure overwrites mouse-face. */
26248
26249 static int
26250 expose_window_tree (struct window *w, XRectangle *r)
26251 {
26252 struct frame *f = XFRAME (w->frame);
26253 int mouse_face_overwritten_p = 0;
26254
26255 while (w && !FRAME_GARBAGED_P (f))
26256 {
26257 if (!NILP (w->hchild))
26258 mouse_face_overwritten_p
26259 |= expose_window_tree (XWINDOW (w->hchild), r);
26260 else if (!NILP (w->vchild))
26261 mouse_face_overwritten_p
26262 |= expose_window_tree (XWINDOW (w->vchild), r);
26263 else
26264 mouse_face_overwritten_p |= expose_window (w, r);
26265
26266 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26267 }
26268
26269 return mouse_face_overwritten_p;
26270 }
26271
26272
26273 /* EXPORT:
26274 Redisplay an exposed area of frame F. X and Y are the upper-left
26275 corner of the exposed rectangle. W and H are width and height of
26276 the exposed area. All are pixel values. W or H zero means redraw
26277 the entire frame. */
26278
26279 void
26280 expose_frame (struct frame *f, int x, int y, int w, int h)
26281 {
26282 XRectangle r;
26283 int mouse_face_overwritten_p = 0;
26284
26285 TRACE ((stderr, "expose_frame "));
26286
26287 /* No need to redraw if frame will be redrawn soon. */
26288 if (FRAME_GARBAGED_P (f))
26289 {
26290 TRACE ((stderr, " garbaged\n"));
26291 return;
26292 }
26293
26294 /* If basic faces haven't been realized yet, there is no point in
26295 trying to redraw anything. This can happen when we get an expose
26296 event while Emacs is starting, e.g. by moving another window. */
26297 if (FRAME_FACE_CACHE (f) == NULL
26298 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26299 {
26300 TRACE ((stderr, " no faces\n"));
26301 return;
26302 }
26303
26304 if (w == 0 || h == 0)
26305 {
26306 r.x = r.y = 0;
26307 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26308 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26309 }
26310 else
26311 {
26312 r.x = x;
26313 r.y = y;
26314 r.width = w;
26315 r.height = h;
26316 }
26317
26318 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26319 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26320
26321 if (WINDOWP (f->tool_bar_window))
26322 mouse_face_overwritten_p
26323 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26324
26325 #ifdef HAVE_X_WINDOWS
26326 #ifndef MSDOS
26327 #ifndef USE_X_TOOLKIT
26328 if (WINDOWP (f->menu_bar_window))
26329 mouse_face_overwritten_p
26330 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26331 #endif /* not USE_X_TOOLKIT */
26332 #endif
26333 #endif
26334
26335 /* Some window managers support a focus-follows-mouse style with
26336 delayed raising of frames. Imagine a partially obscured frame,
26337 and moving the mouse into partially obscured mouse-face on that
26338 frame. The visible part of the mouse-face will be highlighted,
26339 then the WM raises the obscured frame. With at least one WM, KDE
26340 2.1, Emacs is not getting any event for the raising of the frame
26341 (even tried with SubstructureRedirectMask), only Expose events.
26342 These expose events will draw text normally, i.e. not
26343 highlighted. Which means we must redo the highlight here.
26344 Subsume it under ``we love X''. --gerd 2001-08-15 */
26345 /* Included in Windows version because Windows most likely does not
26346 do the right thing if any third party tool offers
26347 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26348 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26349 {
26350 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26351 if (f == hlinfo->mouse_face_mouse_frame)
26352 {
26353 int mouse_x = hlinfo->mouse_face_mouse_x;
26354 int mouse_y = hlinfo->mouse_face_mouse_y;
26355 clear_mouse_face (hlinfo);
26356 note_mouse_highlight (f, mouse_x, mouse_y);
26357 }
26358 }
26359 }
26360
26361
26362 /* EXPORT:
26363 Determine the intersection of two rectangles R1 and R2. Return
26364 the intersection in *RESULT. Value is non-zero if RESULT is not
26365 empty. */
26366
26367 int
26368 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26369 {
26370 XRectangle *left, *right;
26371 XRectangle *upper, *lower;
26372 int intersection_p = 0;
26373
26374 /* Rearrange so that R1 is the left-most rectangle. */
26375 if (r1->x < r2->x)
26376 left = r1, right = r2;
26377 else
26378 left = r2, right = r1;
26379
26380 /* X0 of the intersection is right.x0, if this is inside R1,
26381 otherwise there is no intersection. */
26382 if (right->x <= left->x + left->width)
26383 {
26384 result->x = right->x;
26385
26386 /* The right end of the intersection is the minimum of
26387 the right ends of left and right. */
26388 result->width = (min (left->x + left->width, right->x + right->width)
26389 - result->x);
26390
26391 /* Same game for Y. */
26392 if (r1->y < r2->y)
26393 upper = r1, lower = r2;
26394 else
26395 upper = r2, lower = r1;
26396
26397 /* The upper end of the intersection is lower.y0, if this is inside
26398 of upper. Otherwise, there is no intersection. */
26399 if (lower->y <= upper->y + upper->height)
26400 {
26401 result->y = lower->y;
26402
26403 /* The lower end of the intersection is the minimum of the lower
26404 ends of upper and lower. */
26405 result->height = (min (lower->y + lower->height,
26406 upper->y + upper->height)
26407 - result->y);
26408 intersection_p = 1;
26409 }
26410 }
26411
26412 return intersection_p;
26413 }
26414
26415 #endif /* HAVE_WINDOW_SYSTEM */
26416
26417 \f
26418 /***********************************************************************
26419 Initialization
26420 ***********************************************************************/
26421
26422 void
26423 syms_of_xdisp (void)
26424 {
26425 Vwith_echo_area_save_vector = Qnil;
26426 staticpro (&Vwith_echo_area_save_vector);
26427
26428 Vmessage_stack = Qnil;
26429 staticpro (&Vmessage_stack);
26430
26431 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26432 staticpro (&Qinhibit_redisplay);
26433
26434 message_dolog_marker1 = Fmake_marker ();
26435 staticpro (&message_dolog_marker1);
26436 message_dolog_marker2 = Fmake_marker ();
26437 staticpro (&message_dolog_marker2);
26438 message_dolog_marker3 = Fmake_marker ();
26439 staticpro (&message_dolog_marker3);
26440
26441 #if GLYPH_DEBUG
26442 defsubr (&Sdump_frame_glyph_matrix);
26443 defsubr (&Sdump_glyph_matrix);
26444 defsubr (&Sdump_glyph_row);
26445 defsubr (&Sdump_tool_bar_row);
26446 defsubr (&Strace_redisplay);
26447 defsubr (&Strace_to_stderr);
26448 #endif
26449 #ifdef HAVE_WINDOW_SYSTEM
26450 defsubr (&Stool_bar_lines_needed);
26451 defsubr (&Slookup_image_map);
26452 #endif
26453 defsubr (&Sformat_mode_line);
26454 defsubr (&Sinvisible_p);
26455 defsubr (&Scurrent_bidi_paragraph_direction);
26456
26457 staticpro (&Qmenu_bar_update_hook);
26458 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26459
26460 staticpro (&Qoverriding_terminal_local_map);
26461 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26462
26463 staticpro (&Qoverriding_local_map);
26464 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26465
26466 staticpro (&Qwindow_scroll_functions);
26467 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26468
26469 staticpro (&Qwindow_text_change_functions);
26470 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26471
26472 staticpro (&Qredisplay_end_trigger_functions);
26473 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26474
26475 staticpro (&Qinhibit_point_motion_hooks);
26476 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26477
26478 Qeval = intern_c_string ("eval");
26479 staticpro (&Qeval);
26480
26481 QCdata = intern_c_string (":data");
26482 staticpro (&QCdata);
26483 Qdisplay = intern_c_string ("display");
26484 staticpro (&Qdisplay);
26485 Qspace_width = intern_c_string ("space-width");
26486 staticpro (&Qspace_width);
26487 Qraise = intern_c_string ("raise");
26488 staticpro (&Qraise);
26489 Qslice = intern_c_string ("slice");
26490 staticpro (&Qslice);
26491 Qspace = intern_c_string ("space");
26492 staticpro (&Qspace);
26493 Qmargin = intern_c_string ("margin");
26494 staticpro (&Qmargin);
26495 Qpointer = intern_c_string ("pointer");
26496 staticpro (&Qpointer);
26497 Qleft_margin = intern_c_string ("left-margin");
26498 staticpro (&Qleft_margin);
26499 Qright_margin = intern_c_string ("right-margin");
26500 staticpro (&Qright_margin);
26501 Qcenter = intern_c_string ("center");
26502 staticpro (&Qcenter);
26503 Qline_height = intern_c_string ("line-height");
26504 staticpro (&Qline_height);
26505 QCalign_to = intern_c_string (":align-to");
26506 staticpro (&QCalign_to);
26507 QCrelative_width = intern_c_string (":relative-width");
26508 staticpro (&QCrelative_width);
26509 QCrelative_height = intern_c_string (":relative-height");
26510 staticpro (&QCrelative_height);
26511 QCeval = intern_c_string (":eval");
26512 staticpro (&QCeval);
26513 QCpropertize = intern_c_string (":propertize");
26514 staticpro (&QCpropertize);
26515 QCfile = intern_c_string (":file");
26516 staticpro (&QCfile);
26517 Qfontified = intern_c_string ("fontified");
26518 staticpro (&Qfontified);
26519 Qfontification_functions = intern_c_string ("fontification-functions");
26520 staticpro (&Qfontification_functions);
26521 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26522 staticpro (&Qtrailing_whitespace);
26523 Qescape_glyph = intern_c_string ("escape-glyph");
26524 staticpro (&Qescape_glyph);
26525 Qnobreak_space = intern_c_string ("nobreak-space");
26526 staticpro (&Qnobreak_space);
26527 Qimage = intern_c_string ("image");
26528 staticpro (&Qimage);
26529 Qtext = intern_c_string ("text");
26530 staticpro (&Qtext);
26531 Qboth = intern_c_string ("both");
26532 staticpro (&Qboth);
26533 Qboth_horiz = intern_c_string ("both-horiz");
26534 staticpro (&Qboth_horiz);
26535 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26536 staticpro (&Qtext_image_horiz);
26537 QCmap = intern_c_string (":map");
26538 staticpro (&QCmap);
26539 QCpointer = intern_c_string (":pointer");
26540 staticpro (&QCpointer);
26541 Qrect = intern_c_string ("rect");
26542 staticpro (&Qrect);
26543 Qcircle = intern_c_string ("circle");
26544 staticpro (&Qcircle);
26545 Qpoly = intern_c_string ("poly");
26546 staticpro (&Qpoly);
26547 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26548 staticpro (&Qmessage_truncate_lines);
26549 Qgrow_only = intern_c_string ("grow-only");
26550 staticpro (&Qgrow_only);
26551 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26552 staticpro (&Qinhibit_menubar_update);
26553 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26554 staticpro (&Qinhibit_eval_during_redisplay);
26555 Qposition = intern_c_string ("position");
26556 staticpro (&Qposition);
26557 Qbuffer_position = intern_c_string ("buffer-position");
26558 staticpro (&Qbuffer_position);
26559 Qobject = intern_c_string ("object");
26560 staticpro (&Qobject);
26561 Qbar = intern_c_string ("bar");
26562 staticpro (&Qbar);
26563 Qhbar = intern_c_string ("hbar");
26564 staticpro (&Qhbar);
26565 Qbox = intern_c_string ("box");
26566 staticpro (&Qbox);
26567 Qhollow = intern_c_string ("hollow");
26568 staticpro (&Qhollow);
26569 Qhand = intern_c_string ("hand");
26570 staticpro (&Qhand);
26571 Qarrow = intern_c_string ("arrow");
26572 staticpro (&Qarrow);
26573 Qtext = intern_c_string ("text");
26574 staticpro (&Qtext);
26575 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26576 staticpro (&Qinhibit_free_realized_faces);
26577
26578 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26579 Fcons (intern_c_string ("void-variable"), Qnil)),
26580 Qnil);
26581 staticpro (&list_of_error);
26582
26583 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26584 staticpro (&Qlast_arrow_position);
26585 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26586 staticpro (&Qlast_arrow_string);
26587
26588 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26589 staticpro (&Qoverlay_arrow_string);
26590 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26591 staticpro (&Qoverlay_arrow_bitmap);
26592
26593 echo_buffer[0] = echo_buffer[1] = Qnil;
26594 staticpro (&echo_buffer[0]);
26595 staticpro (&echo_buffer[1]);
26596
26597 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26598 staticpro (&echo_area_buffer[0]);
26599 staticpro (&echo_area_buffer[1]);
26600
26601 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26602 staticpro (&Vmessages_buffer_name);
26603
26604 mode_line_proptrans_alist = Qnil;
26605 staticpro (&mode_line_proptrans_alist);
26606 mode_line_string_list = Qnil;
26607 staticpro (&mode_line_string_list);
26608 mode_line_string_face = Qnil;
26609 staticpro (&mode_line_string_face);
26610 mode_line_string_face_prop = Qnil;
26611 staticpro (&mode_line_string_face_prop);
26612 Vmode_line_unwind_vector = Qnil;
26613 staticpro (&Vmode_line_unwind_vector);
26614
26615 help_echo_string = Qnil;
26616 staticpro (&help_echo_string);
26617 help_echo_object = Qnil;
26618 staticpro (&help_echo_object);
26619 help_echo_window = Qnil;
26620 staticpro (&help_echo_window);
26621 previous_help_echo_string = Qnil;
26622 staticpro (&previous_help_echo_string);
26623 help_echo_pos = -1;
26624
26625 Qright_to_left = intern_c_string ("right-to-left");
26626 staticpro (&Qright_to_left);
26627 Qleft_to_right = intern_c_string ("left-to-right");
26628 staticpro (&Qleft_to_right);
26629
26630 #ifdef HAVE_WINDOW_SYSTEM
26631 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26632 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26633 For example, if a block cursor is over a tab, it will be drawn as
26634 wide as that tab on the display. */);
26635 x_stretch_cursor_p = 0;
26636 #endif
26637
26638 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26639 doc: /* *Non-nil means highlight trailing whitespace.
26640 The face used for trailing whitespace is `trailing-whitespace'. */);
26641 Vshow_trailing_whitespace = Qnil;
26642
26643 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26644 doc: /* *Control highlighting of nobreak space and soft hyphen.
26645 A value of t means highlight the character itself (for nobreak space,
26646 use face `nobreak-space').
26647 A value of nil means no highlighting.
26648 Other values mean display the escape glyph followed by an ordinary
26649 space or ordinary hyphen. */);
26650 Vnobreak_char_display = Qt;
26651
26652 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26653 doc: /* *The pointer shape to show in void text areas.
26654 A value of nil means to show the text pointer. Other options are `arrow',
26655 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26656 Vvoid_text_area_pointer = Qarrow;
26657
26658 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26659 doc: /* Non-nil means don't actually do any redisplay.
26660 This is used for internal purposes. */);
26661 Vinhibit_redisplay = Qnil;
26662
26663 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26664 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26665 Vglobal_mode_string = Qnil;
26666
26667 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26668 doc: /* Marker for where to display an arrow on top of the buffer text.
26669 This must be the beginning of a line in order to work.
26670 See also `overlay-arrow-string'. */);
26671 Voverlay_arrow_position = Qnil;
26672
26673 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26674 doc: /* String to display as an arrow in non-window frames.
26675 See also `overlay-arrow-position'. */);
26676 Voverlay_arrow_string = make_pure_c_string ("=>");
26677
26678 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26679 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26680 The symbols on this list are examined during redisplay to determine
26681 where to display overlay arrows. */);
26682 Voverlay_arrow_variable_list
26683 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26684
26685 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26686 doc: /* *The number of lines to try scrolling a window by when point moves out.
26687 If that fails to bring point back on frame, point is centered instead.
26688 If this is zero, point is always centered after it moves off frame.
26689 If you want scrolling to always be a line at a time, you should set
26690 `scroll-conservatively' to a large value rather than set this to 1. */);
26691
26692 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26693 doc: /* *Scroll up to this many lines, to bring point back on screen.
26694 If point moves off-screen, redisplay will scroll by up to
26695 `scroll-conservatively' lines in order to bring point just barely
26696 onto the screen again. If that cannot be done, then redisplay
26697 recenters point as usual.
26698
26699 If the value is greater than 100, redisplay will never recenter point,
26700 but will always scroll just enough text to bring point into view, even
26701 if you move far away.
26702
26703 A value of zero means always recenter point if it moves off screen. */);
26704 scroll_conservatively = 0;
26705
26706 DEFVAR_INT ("scroll-margin", scroll_margin,
26707 doc: /* *Number of lines of margin at the top and bottom of a window.
26708 Recenter the window whenever point gets within this many lines
26709 of the top or bottom of the window. */);
26710 scroll_margin = 0;
26711
26712 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26713 doc: /* Pixels per inch value for non-window system displays.
26714 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26715 Vdisplay_pixels_per_inch = make_float (72.0);
26716
26717 #if GLYPH_DEBUG
26718 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26719 #endif
26720
26721 DEFVAR_LISP ("truncate-partial-width-windows",
26722 Vtruncate_partial_width_windows,
26723 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26724 For an integer value, truncate lines in each window narrower than the
26725 full frame width, provided the window width is less than that integer;
26726 otherwise, respect the value of `truncate-lines'.
26727
26728 For any other non-nil value, truncate lines in all windows that do
26729 not span the full frame width.
26730
26731 A value of nil means to respect the value of `truncate-lines'.
26732
26733 If `word-wrap' is enabled, you might want to reduce this. */);
26734 Vtruncate_partial_width_windows = make_number (50);
26735
26736 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26737 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26738 Any other value means to use the appropriate face, `mode-line',
26739 `header-line', or `menu' respectively. */);
26740 mode_line_inverse_video = 1;
26741
26742 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26743 doc: /* *Maximum buffer size for which line number should be displayed.
26744 If the buffer is bigger than this, the line number does not appear
26745 in the mode line. A value of nil means no limit. */);
26746 Vline_number_display_limit = Qnil;
26747
26748 DEFVAR_INT ("line-number-display-limit-width",
26749 line_number_display_limit_width,
26750 doc: /* *Maximum line width (in characters) for line number display.
26751 If the average length of the lines near point is bigger than this, then the
26752 line number may be omitted from the mode line. */);
26753 line_number_display_limit_width = 200;
26754
26755 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26756 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26757 highlight_nonselected_windows = 0;
26758
26759 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26760 doc: /* Non-nil if more than one frame is visible on this display.
26761 Minibuffer-only frames don't count, but iconified frames do.
26762 This variable is not guaranteed to be accurate except while processing
26763 `frame-title-format' and `icon-title-format'. */);
26764
26765 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26766 doc: /* Template for displaying the title bar of visible frames.
26767 \(Assuming the window manager supports this feature.)
26768
26769 This variable has the same structure as `mode-line-format', except that
26770 the %c and %l constructs are ignored. It is used only on frames for
26771 which no explicit name has been set \(see `modify-frame-parameters'). */);
26772
26773 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26774 doc: /* Template for displaying the title bar of an iconified frame.
26775 \(Assuming the window manager supports this feature.)
26776 This variable has the same structure as `mode-line-format' (which see),
26777 and is used only on frames for which no explicit name has been set
26778 \(see `modify-frame-parameters'). */);
26779 Vicon_title_format
26780 = Vframe_title_format
26781 = pure_cons (intern_c_string ("multiple-frames"),
26782 pure_cons (make_pure_c_string ("%b"),
26783 pure_cons (pure_cons (empty_unibyte_string,
26784 pure_cons (intern_c_string ("invocation-name"),
26785 pure_cons (make_pure_c_string ("@"),
26786 pure_cons (intern_c_string ("system-name"),
26787 Qnil)))),
26788 Qnil)));
26789
26790 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26791 doc: /* Maximum number of lines to keep in the message log buffer.
26792 If nil, disable message logging. If t, log messages but don't truncate
26793 the buffer when it becomes large. */);
26794 Vmessage_log_max = make_number (100);
26795
26796 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26797 doc: /* Functions called before redisplay, if window sizes have changed.
26798 The value should be a list of functions that take one argument.
26799 Just before redisplay, for each frame, if any of its windows have changed
26800 size since the last redisplay, or have been split or deleted,
26801 all the functions in the list are called, with the frame as argument. */);
26802 Vwindow_size_change_functions = Qnil;
26803
26804 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26805 doc: /* List of functions to call before redisplaying a window with scrolling.
26806 Each function is called with two arguments, the window and its new
26807 display-start position. Note that these functions are also called by
26808 `set-window-buffer'. Also note that the value of `window-end' is not
26809 valid when these functions are called. */);
26810 Vwindow_scroll_functions = Qnil;
26811
26812 DEFVAR_LISP ("window-text-change-functions",
26813 Vwindow_text_change_functions,
26814 doc: /* Functions to call in redisplay when text in the window might change. */);
26815 Vwindow_text_change_functions = Qnil;
26816
26817 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26818 doc: /* Functions called when redisplay of a window reaches the end trigger.
26819 Each function is called with two arguments, the window and the end trigger value.
26820 See `set-window-redisplay-end-trigger'. */);
26821 Vredisplay_end_trigger_functions = Qnil;
26822
26823 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26824 doc: /* *Non-nil means autoselect window with mouse pointer.
26825 If nil, do not autoselect windows.
26826 A positive number means delay autoselection by that many seconds: a
26827 window is autoselected only after the mouse has remained in that
26828 window for the duration of the delay.
26829 A negative number has a similar effect, but causes windows to be
26830 autoselected only after the mouse has stopped moving. \(Because of
26831 the way Emacs compares mouse events, you will occasionally wait twice
26832 that time before the window gets selected.\)
26833 Any other value means to autoselect window instantaneously when the
26834 mouse pointer enters it.
26835
26836 Autoselection selects the minibuffer only if it is active, and never
26837 unselects the minibuffer if it is active.
26838
26839 When customizing this variable make sure that the actual value of
26840 `focus-follows-mouse' matches the behavior of your window manager. */);
26841 Vmouse_autoselect_window = Qnil;
26842
26843 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26844 doc: /* *Non-nil means automatically resize tool-bars.
26845 This dynamically changes the tool-bar's height to the minimum height
26846 that is needed to make all tool-bar items visible.
26847 If value is `grow-only', the tool-bar's height is only increased
26848 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26849 Vauto_resize_tool_bars = Qt;
26850
26851 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26852 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26853 auto_raise_tool_bar_buttons_p = 1;
26854
26855 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26856 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26857 make_cursor_line_fully_visible_p = 1;
26858
26859 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26860 doc: /* *Border below tool-bar in pixels.
26861 If an integer, use it as the height of the border.
26862 If it is one of `internal-border-width' or `border-width', use the
26863 value of the corresponding frame parameter.
26864 Otherwise, no border is added below the tool-bar. */);
26865 Vtool_bar_border = Qinternal_border_width;
26866
26867 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26868 doc: /* *Margin around tool-bar buttons in pixels.
26869 If an integer, use that for both horizontal and vertical margins.
26870 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26871 HORZ specifying the horizontal margin, and VERT specifying the
26872 vertical margin. */);
26873 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26874
26875 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26876 doc: /* *Relief thickness of tool-bar buttons. */);
26877 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26878
26879 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26880 doc: /* Tool bar style to use.
26881 It can be one of
26882 image - show images only
26883 text - show text only
26884 both - show both, text below image
26885 both-horiz - show text to the right of the image
26886 text-image-horiz - show text to the left of the image
26887 any other - use system default or image if no system default. */);
26888 Vtool_bar_style = Qnil;
26889
26890 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26891 doc: /* *Maximum number of characters a label can have to be shown.
26892 The tool bar style must also show labels for this to have any effect, see
26893 `tool-bar-style'. */);
26894 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26895
26896 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26897 doc: /* List of functions to call to fontify regions of text.
26898 Each function is called with one argument POS. Functions must
26899 fontify a region starting at POS in the current buffer, and give
26900 fontified regions the property `fontified'. */);
26901 Vfontification_functions = Qnil;
26902 Fmake_variable_buffer_local (Qfontification_functions);
26903
26904 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26905 unibyte_display_via_language_environment,
26906 doc: /* *Non-nil means display unibyte text according to language environment.
26907 Specifically, this means that raw bytes in the range 160-255 decimal
26908 are displayed by converting them to the equivalent multibyte characters
26909 according to the current language environment. As a result, they are
26910 displayed according to the current fontset.
26911
26912 Note that this variable affects only how these bytes are displayed,
26913 but does not change the fact they are interpreted as raw bytes. */);
26914 unibyte_display_via_language_environment = 0;
26915
26916 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26917 doc: /* *Maximum height for resizing mini-windows.
26918 If a float, it specifies a fraction of the mini-window frame's height.
26919 If an integer, it specifies a number of lines. */);
26920 Vmax_mini_window_height = make_float (0.25);
26921
26922 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26923 doc: /* *How to resize mini-windows.
26924 A value of nil means don't automatically resize mini-windows.
26925 A value of t means resize them to fit the text displayed in them.
26926 A value of `grow-only', the default, means let mini-windows grow
26927 only, until their display becomes empty, at which point the windows
26928 go back to their normal size. */);
26929 Vresize_mini_windows = Qgrow_only;
26930
26931 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26932 doc: /* Alist specifying how to blink the cursor off.
26933 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26934 `cursor-type' frame-parameter or variable equals ON-STATE,
26935 comparing using `equal', Emacs uses OFF-STATE to specify
26936 how to blink it off. ON-STATE and OFF-STATE are values for
26937 the `cursor-type' frame parameter.
26938
26939 If a frame's ON-STATE has no entry in this list,
26940 the frame's other specifications determine how to blink the cursor off. */);
26941 Vblink_cursor_alist = Qnil;
26942
26943 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26944 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26945 If non-nil, windows are automatically scrolled horizontally to make
26946 point visible. */);
26947 automatic_hscrolling_p = 1;
26948 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26949 staticpro (&Qauto_hscroll_mode);
26950
26951 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26952 doc: /* *How many columns away from the window edge point is allowed to get
26953 before automatic hscrolling will horizontally scroll the window. */);
26954 hscroll_margin = 5;
26955
26956 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26957 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26958 When point is less than `hscroll-margin' columns from the window
26959 edge, automatic hscrolling will scroll the window by the amount of columns
26960 determined by this variable. If its value is a positive integer, scroll that
26961 many columns. If it's a positive floating-point number, it specifies the
26962 fraction of the window's width to scroll. If it's nil or zero, point will be
26963 centered horizontally after the scroll. Any other value, including negative
26964 numbers, are treated as if the value were zero.
26965
26966 Automatic hscrolling always moves point outside the scroll margin, so if
26967 point was more than scroll step columns inside the margin, the window will
26968 scroll more than the value given by the scroll step.
26969
26970 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26971 and `scroll-right' overrides this variable's effect. */);
26972 Vhscroll_step = make_number (0);
26973
26974 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26975 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26976 Bind this around calls to `message' to let it take effect. */);
26977 message_truncate_lines = 0;
26978
26979 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26980 doc: /* Normal hook run to update the menu bar definitions.
26981 Redisplay runs this hook before it redisplays the menu bar.
26982 This is used to update submenus such as Buffers,
26983 whose contents depend on various data. */);
26984 Vmenu_bar_update_hook = Qnil;
26985
26986 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26987 doc: /* Frame for which we are updating a menu.
26988 The enable predicate for a menu binding should check this variable. */);
26989 Vmenu_updating_frame = Qnil;
26990
26991 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26992 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26993 inhibit_menubar_update = 0;
26994
26995 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26996 doc: /* Prefix prepended to all continuation lines at display time.
26997 The value may be a string, an image, or a stretch-glyph; it is
26998 interpreted in the same way as the value of a `display' text property.
26999
27000 This variable is overridden by any `wrap-prefix' text or overlay
27001 property.
27002
27003 To add a prefix to non-continuation lines, use `line-prefix'. */);
27004 Vwrap_prefix = Qnil;
27005 staticpro (&Qwrap_prefix);
27006 Qwrap_prefix = intern_c_string ("wrap-prefix");
27007 Fmake_variable_buffer_local (Qwrap_prefix);
27008
27009 DEFVAR_LISP ("line-prefix", Vline_prefix,
27010 doc: /* Prefix prepended to all non-continuation lines at display time.
27011 The value may be a string, an image, or a stretch-glyph; it is
27012 interpreted in the same way as the value of a `display' text property.
27013
27014 This variable is overridden by any `line-prefix' text or overlay
27015 property.
27016
27017 To add a prefix to continuation lines, use `wrap-prefix'. */);
27018 Vline_prefix = Qnil;
27019 staticpro (&Qline_prefix);
27020 Qline_prefix = intern_c_string ("line-prefix");
27021 Fmake_variable_buffer_local (Qline_prefix);
27022
27023 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27024 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27025 inhibit_eval_during_redisplay = 0;
27026
27027 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27028 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27029 inhibit_free_realized_faces = 0;
27030
27031 #if GLYPH_DEBUG
27032 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27033 doc: /* Inhibit try_window_id display optimization. */);
27034 inhibit_try_window_id = 0;
27035
27036 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27037 doc: /* Inhibit try_window_reusing display optimization. */);
27038 inhibit_try_window_reusing = 0;
27039
27040 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27041 doc: /* Inhibit try_cursor_movement display optimization. */);
27042 inhibit_try_cursor_movement = 0;
27043 #endif /* GLYPH_DEBUG */
27044
27045 DEFVAR_INT ("overline-margin", overline_margin,
27046 doc: /* *Space between overline and text, in pixels.
27047 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27048 margin to the caracter height. */);
27049 overline_margin = 2;
27050
27051 DEFVAR_INT ("underline-minimum-offset",
27052 underline_minimum_offset,
27053 doc: /* Minimum distance between baseline and underline.
27054 This can improve legibility of underlined text at small font sizes,
27055 particularly when using variable `x-use-underline-position-properties'
27056 with fonts that specify an UNDERLINE_POSITION relatively close to the
27057 baseline. The default value is 1. */);
27058 underline_minimum_offset = 1;
27059
27060 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27061 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27062 This feature only works when on a window system that can change
27063 cursor shapes. */);
27064 display_hourglass_p = 1;
27065
27066 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27067 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27068 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27069
27070 hourglass_atimer = NULL;
27071 hourglass_shown_p = 0;
27072
27073 DEFSYM (Qglyphless_char, "glyphless-char");
27074 DEFSYM (Qhex_code, "hex-code");
27075 DEFSYM (Qempty_box, "empty-box");
27076 DEFSYM (Qthin_space, "thin-space");
27077 DEFSYM (Qzero_width, "zero-width");
27078
27079 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27080 /* Intern this now in case it isn't already done.
27081 Setting this variable twice is harmless.
27082 But don't staticpro it here--that is done in alloc.c. */
27083 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27084 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27085
27086 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27087 doc: /* Char-table defining glyphless characters.
27088 Each element, if non-nil, should be one of the following:
27089 an ASCII acronym string: display this string in a box
27090 `hex-code': display the hexadecimal code of a character in a box
27091 `empty-box': display as an empty box
27092 `thin-space': display as 1-pixel width space
27093 `zero-width': don't display
27094 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27095 display method for graphical terminals and text terminals respectively.
27096 GRAPHICAL and TEXT should each have one of the values listed above.
27097
27098 The char-table has one extra slot to control the display of a character for
27099 which no font is found. This slot only takes effect on graphical terminals.
27100 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27101 `thin-space'. The default is `empty-box'. */);
27102 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27103 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27104 Qempty_box);
27105 }
27106
27107
27108 /* Initialize this module when Emacs starts. */
27109
27110 void
27111 init_xdisp (void)
27112 {
27113 current_header_line_height = current_mode_line_height = -1;
27114
27115 CHARPOS (this_line_start_pos) = 0;
27116
27117 if (!noninteractive)
27118 {
27119 struct window *m = XWINDOW (minibuf_window);
27120 Lisp_Object frame = m->frame;
27121 struct frame *f = XFRAME (frame);
27122 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27123 struct window *r = XWINDOW (root);
27124 int i;
27125
27126 echo_area_window = minibuf_window;
27127
27128 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27129 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27130 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27131 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27132 XSETFASTINT (m->total_lines, 1);
27133 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27134
27135 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27136 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27137 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27138
27139 /* The default ellipsis glyphs `...'. */
27140 for (i = 0; i < 3; ++i)
27141 default_invis_vector[i] = make_number ('.');
27142 }
27143
27144 {
27145 /* Allocate the buffer for frame titles.
27146 Also used for `format-mode-line'. */
27147 int size = 100;
27148 mode_line_noprop_buf = (char *) xmalloc (size);
27149 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27150 mode_line_noprop_ptr = mode_line_noprop_buf;
27151 mode_line_target = MODE_LINE_DISPLAY;
27152 }
27153
27154 help_echo_showing_p = 0;
27155 }
27156
27157 /* Since w32 does not support atimers, it defines its own implementation of
27158 the following three functions in w32fns.c. */
27159 #ifndef WINDOWSNT
27160
27161 /* Platform-independent portion of hourglass implementation. */
27162
27163 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27164 int
27165 hourglass_started (void)
27166 {
27167 return hourglass_shown_p || hourglass_atimer != NULL;
27168 }
27169
27170 /* Cancel a currently active hourglass timer, and start a new one. */
27171 void
27172 start_hourglass (void)
27173 {
27174 #if defined (HAVE_WINDOW_SYSTEM)
27175 EMACS_TIME delay;
27176 int secs, usecs = 0;
27177
27178 cancel_hourglass ();
27179
27180 if (INTEGERP (Vhourglass_delay)
27181 && XINT (Vhourglass_delay) > 0)
27182 secs = XFASTINT (Vhourglass_delay);
27183 else if (FLOATP (Vhourglass_delay)
27184 && XFLOAT_DATA (Vhourglass_delay) > 0)
27185 {
27186 Lisp_Object tem;
27187 tem = Ftruncate (Vhourglass_delay, Qnil);
27188 secs = XFASTINT (tem);
27189 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27190 }
27191 else
27192 secs = DEFAULT_HOURGLASS_DELAY;
27193
27194 EMACS_SET_SECS_USECS (delay, secs, usecs);
27195 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27196 show_hourglass, NULL);
27197 #endif
27198 }
27199
27200
27201 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27202 shown. */
27203 void
27204 cancel_hourglass (void)
27205 {
27206 #if defined (HAVE_WINDOW_SYSTEM)
27207 if (hourglass_atimer)
27208 {
27209 cancel_atimer (hourglass_atimer);
27210 hourglass_atimer = NULL;
27211 }
27212
27213 if (hourglass_shown_p)
27214 hide_hourglass ();
27215 #endif
27216 }
27217 #endif /* ! WINDOWSNT */