Merge from trunk.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool, bool);
76 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
77 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
78 struct window *);
79 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
80 struct window *);
81 static void adjust_decode_mode_spec_buffer (struct frame *);
82 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
83 static void clear_window_matrices (struct window *, bool);
84 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
85 static int scrolling_window (struct window *, bool);
86 static bool update_window_line (struct window *, int, bool *);
87 static void mirror_make_current (struct window *, int);
88 #ifdef GLYPH_DEBUG
89 static void check_matrix_pointers (struct glyph_matrix *,
90 struct glyph_matrix *);
91 #endif
92 static void mirror_line_dance (struct window *, int, int, int *, char *);
93 static bool update_window_tree (struct window *, bool);
94 static bool update_window (struct window *, bool);
95 static bool update_frame_1 (struct frame *, bool, bool);
96 static bool scrolling (struct frame *);
97 static void set_window_cursor_after_update (struct window *);
98 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
99 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
100 static void set_window_update_flags (struct window *w, bool on_p);
101
102 /* True means last display completed. False means it was preempted. */
103
104 bool display_completed;
105
106 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
107
108 /* True means SIGWINCH happened when not safe. */
109
110 static bool delayed_size_change;
111
112 /* A glyph for a space. */
113
114 struct glyph space_glyph;
115
116 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
117
118 /* Counts of allocated structures. These counts serve to diagnose
119 memory leaks and double frees. */
120
121 static int glyph_matrix_count;
122 static int glyph_pool_count;
123
124 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
125
126 /* If non-null, the frame whose frame matrices are manipulated. If
127 null, window matrices are worked on. */
128
129 static struct frame *frame_matrix_frame;
130
131 /* Convert vpos and hpos from frame to window and vice versa.
132 This may only be used for terminal frames. */
133
134 #ifdef GLYPH_DEBUG
135
136 static int window_to_frame_vpos (struct window *, int);
137 static int window_to_frame_hpos (struct window *, int);
138 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
139 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
140
141 /* One element of the ring buffer containing redisplay history
142 information. */
143
144 struct redisplay_history
145 {
146 char trace[512 + 100];
147 };
148
149 /* The size of the history buffer. */
150
151 #define REDISPLAY_HISTORY_SIZE 30
152
153 /* The redisplay history buffer. */
154
155 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
156
157 /* Next free entry in redisplay_history. */
158
159 static int history_idx;
160
161 /* A tick that's incremented each time something is added to the
162 history. */
163
164 static uprintmax_t history_tick;
165 \f
166 /* Add to the redisplay history how window W has been displayed.
167 MSG is a trace containing the information how W's glyph matrix
168 has been constructed. PAUSED_P means that the update
169 has been interrupted for pending input. */
170
171 static void
172 add_window_display_history (struct window *w, const char *msg, bool paused_p)
173 {
174 char *buf;
175 void *ptr = w;
176
177 if (history_idx >= REDISPLAY_HISTORY_SIZE)
178 history_idx = 0;
179 buf = redisplay_history[history_idx].trace;
180 ++history_idx;
181
182 snprintf (buf, sizeof redisplay_history[0].trace,
183 "%"pMu": window %p (`%s')%s\n%s",
184 history_tick++,
185 ptr,
186 ((BUFFERP (w->contents)
187 && STRINGP (BVAR (XBUFFER (w->contents), name)))
188 ? SSDATA (BVAR (XBUFFER (w->contents), name))
189 : "???"),
190 paused_p ? " ***paused***" : "",
191 msg);
192 }
193
194
195 /* Add to the redisplay history that frame F has been displayed.
196 PAUSED_P means that the update has been interrupted for
197 pending input. */
198
199 static void
200 add_frame_display_history (struct frame *f, bool paused_p)
201 {
202 char *buf;
203 void *ptr = f;
204
205 if (history_idx >= REDISPLAY_HISTORY_SIZE)
206 history_idx = 0;
207 buf = redisplay_history[history_idx].trace;
208 ++history_idx;
209
210 sprintf (buf, "%"pMu": update frame %p%s",
211 history_tick++,
212 ptr, paused_p ? " ***paused***" : "");
213 }
214
215
216 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
217 Sdump_redisplay_history, 0, 0, "",
218 doc: /* Dump redisplay history to stderr. */)
219 (void)
220 {
221 int i;
222
223 for (i = history_idx - 1; i != history_idx; --i)
224 {
225 if (i < 0)
226 i = REDISPLAY_HISTORY_SIZE - 1;
227 fprintf (stderr, "%s\n", redisplay_history[i].trace);
228 }
229
230 return Qnil;
231 }
232
233
234 #else /* not GLYPH_DEBUG */
235
236 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
237 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
238
239 #endif /* GLYPH_DEBUG */
240
241
242 #if (defined PROFILING \
243 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
244 && !HAVE___EXECUTABLE_START)
245 /* This function comes first in the Emacs executable and is used only
246 to estimate the text start for profiling. */
247 void
248 __executable_start (void)
249 {
250 emacs_abort ();
251 }
252 #endif
253 \f
254 /***********************************************************************
255 Glyph Matrices
256 ***********************************************************************/
257
258 /* Allocate and return a glyph_matrix structure. POOL is the glyph
259 pool from which memory for the matrix should be allocated, or null
260 for window-based redisplay where no glyph pools are used. The
261 member `pool' of the glyph matrix structure returned is set to
262 POOL, the structure is otherwise zeroed. */
263
264 static struct glyph_matrix *
265 new_glyph_matrix (struct glyph_pool *pool)
266 {
267 struct glyph_matrix *result = xzalloc (sizeof *result);
268
269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
270 /* Increment number of allocated matrices. This count is used
271 to detect memory leaks. */
272 ++glyph_matrix_count;
273 #endif
274
275 /* Set pool and return. */
276 result->pool = pool;
277 return result;
278 }
279
280
281 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
282
283 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
284 glyph_matrix_count is decremented when a matrix is freed. If the count
285 gets negative, more structures were freed than allocated, i.e. one matrix
286 was freed more than once or a bogus pointer was passed to this function.
287
288 If MATRIX->pool is null, this means that the matrix manages its own
289 glyph memory---this is done for matrices on X frames. Freeing the
290 matrix also frees the glyph memory in this case. */
291
292 static void
293 free_glyph_matrix (struct glyph_matrix *matrix)
294 {
295 if (matrix)
296 {
297 int i;
298
299 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
300 /* Detect the case that more matrices are freed than were
301 allocated. */
302 --glyph_matrix_count;
303 eassert (glyph_matrix_count >= 0);
304 #endif
305
306 /* Free glyph memory if MATRIX owns it. */
307 if (matrix->pool == NULL)
308 for (i = 0; i < matrix->rows_allocated; ++i)
309 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
310
311 /* Free row structures and the matrix itself. */
312 xfree (matrix->rows);
313 xfree (matrix);
314 }
315 }
316
317
318 /* Return the number of glyphs to reserve for a marginal area of
319 window W. TOTAL_GLYPHS is the number of glyphs in a complete
320 display line of window W. MARGIN gives the width of the marginal
321 area in canonical character units. */
322
323 static int
324 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
325 {
326 if (margin > 0)
327 {
328 int width = w->total_cols;
329 double d = max (0, margin);
330 d = min (width / 2 - 1, d);
331 return (int) ((double) total_glyphs / width * d);
332 }
333 return 0;
334 }
335
336 /* Return true if ROW's hash value is correct.
337 Optimized away if ENABLE_CHECKING is not defined. */
338
339 static bool
340 verify_row_hash (struct glyph_row *row)
341 {
342 return row->hash == row_hash (row);
343 }
344
345 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
346 window sizes.
347
348 W is null if the function is called for a frame glyph matrix.
349 Otherwise it is the window MATRIX is a member of. X and Y are the
350 indices of the first column and row of MATRIX within the frame
351 matrix, if such a matrix exists. They are zero for purely
352 window-based redisplay. DIM is the needed size of the matrix.
353
354 In window-based redisplay, where no frame matrices exist, glyph
355 matrices manage their own glyph storage. Otherwise, they allocate
356 storage from a common frame glyph pool which can be found in
357 MATRIX->pool.
358
359 The reason for this memory management strategy is to avoid complete
360 frame redraws if possible. When we allocate from a common pool, a
361 change of the location or size of a sub-matrix within the pool
362 requires a complete redisplay of the frame because we cannot easily
363 make sure that the current matrices of all windows still agree with
364 what is displayed on the screen. While this is usually fast, it
365 leads to screen flickering. */
366
367 static void
368 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
369 {
370 int i;
371 int new_rows;
372 bool marginal_areas_changed_p = 0;
373 bool header_line_changed_p = 0;
374 bool header_line_p = 0;
375 int left = -1, right = -1;
376 int window_width = -1, window_height = -1;
377
378 /* See if W had a header line that has disappeared now, or vice versa.
379 Get W's size. */
380 if (w)
381 {
382 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
383
384 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
385 header_line_changed_p = header_line_p != matrix->header_line_p;
386 }
387 matrix->header_line_p = header_line_p;
388
389 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
390 Do nothing if MATRIX' size, position, vscroll, and marginal areas
391 haven't changed. This optimization is important because preserving
392 the matrix means preventing redisplay. */
393 if (matrix->pool == NULL)
394 {
395 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
396 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
397 eassert (left >= 0 && right >= 0);
398 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
399 || right != matrix->right_margin_glyphs);
400
401 if (!marginal_areas_changed_p
402 && !XFRAME (w->frame)->fonts_changed
403 && !header_line_changed_p
404 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
405 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
406 && matrix->window_height == window_height
407 && matrix->window_vscroll == w->vscroll
408 && matrix->window_width == window_width)
409 return;
410 }
411
412 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
413 if (matrix->rows_allocated < dim.height)
414 {
415 int old_alloc = matrix->rows_allocated;
416 new_rows = dim.height - matrix->rows_allocated;
417 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
418 new_rows, INT_MAX, sizeof *matrix->rows);
419 memset (matrix->rows + old_alloc, 0,
420 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
421 }
422 else
423 new_rows = 0;
424
425 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
426 on a frame not using window-based redisplay. Set up pointers for
427 each row into the glyph pool. */
428 if (matrix->pool)
429 {
430 eassert (matrix->pool->glyphs);
431
432 if (w)
433 {
434 left = margin_glyphs_to_reserve (w, dim.width,
435 w->left_margin_cols);
436 right = margin_glyphs_to_reserve (w, dim.width,
437 w->right_margin_cols);
438 }
439 else
440 left = right = 0;
441
442 for (i = 0; i < dim.height; ++i)
443 {
444 struct glyph_row *row = &matrix->rows[i];
445
446 row->glyphs[LEFT_MARGIN_AREA]
447 = (matrix->pool->glyphs
448 + (y + i) * matrix->pool->ncolumns
449 + x);
450
451 if (w == NULL
452 || row == matrix->rows + dim.height - 1
453 || (row == matrix->rows && matrix->header_line_p))
454 {
455 row->glyphs[TEXT_AREA]
456 = row->glyphs[LEFT_MARGIN_AREA];
457 row->glyphs[RIGHT_MARGIN_AREA]
458 = row->glyphs[TEXT_AREA] + dim.width;
459 row->glyphs[LAST_AREA]
460 = row->glyphs[RIGHT_MARGIN_AREA];
461 }
462 else
463 {
464 row->glyphs[TEXT_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + left;
466 row->glyphs[RIGHT_MARGIN_AREA]
467 = row->glyphs[TEXT_AREA] + dim.width - left - right;
468 row->glyphs[LAST_AREA]
469 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
470 }
471 }
472
473 matrix->left_margin_glyphs = left;
474 matrix->right_margin_glyphs = right;
475 }
476 else
477 {
478 /* If MATRIX->pool is null, MATRIX is responsible for managing
479 its own memory. It is a window matrix for window-based redisplay.
480 Allocate glyph memory from the heap. */
481 if (dim.width > matrix->matrix_w
482 || new_rows
483 || header_line_changed_p
484 || marginal_areas_changed_p)
485 {
486 struct glyph_row *row = matrix->rows;
487 struct glyph_row *end = row + matrix->rows_allocated;
488
489 while (row < end)
490 {
491 row->glyphs[LEFT_MARGIN_AREA]
492 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
493 dim.width, sizeof (struct glyph));
494
495 /* The mode line never has marginal areas. */
496 if (row == matrix->rows + dim.height - 1
497 || (row == matrix->rows && matrix->header_line_p))
498 {
499 row->glyphs[TEXT_AREA]
500 = row->glyphs[LEFT_MARGIN_AREA];
501 row->glyphs[RIGHT_MARGIN_AREA]
502 = row->glyphs[TEXT_AREA] + dim.width;
503 row->glyphs[LAST_AREA]
504 = row->glyphs[RIGHT_MARGIN_AREA];
505 }
506 else
507 {
508 row->glyphs[TEXT_AREA]
509 = row->glyphs[LEFT_MARGIN_AREA] + left;
510 row->glyphs[RIGHT_MARGIN_AREA]
511 = row->glyphs[TEXT_AREA] + dim.width - left - right;
512 row->glyphs[LAST_AREA]
513 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
514 }
515 ++row;
516 }
517 }
518
519 eassert (left >= 0 && right >= 0);
520 matrix->left_margin_glyphs = left;
521 matrix->right_margin_glyphs = right;
522 }
523
524 /* Number of rows to be used by MATRIX. */
525 matrix->nrows = dim.height;
526 eassert (matrix->nrows >= 0);
527
528 if (w)
529 {
530 if (matrix == w->current_matrix)
531 {
532 /* Mark rows in a current matrix of a window as not having
533 valid contents. It's important to not do this for
534 desired matrices. When Emacs starts, it may already be
535 building desired matrices when this function runs. */
536 if (window_width < 0)
537 window_width = window_box_width (w, -1);
538
539 /* Optimize the case that only the height has changed (C-x 2,
540 upper window). Invalidate all rows that are no longer part
541 of the window. */
542 if (!marginal_areas_changed_p
543 && !header_line_changed_p
544 && new_rows == 0
545 && dim.width == matrix->matrix_w
546 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
547 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
548 && matrix->window_width == window_width)
549 {
550 /* Find the last row in the window. */
551 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
552 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
553 {
554 ++i;
555 break;
556 }
557
558 /* Window end is invalid, if inside of the rows that
559 are invalidated below. */
560 if (w->window_end_vpos >= i)
561 w->window_end_valid = 0;
562
563 while (i < matrix->nrows)
564 matrix->rows[i++].enabled_p = 0;
565 }
566 else
567 {
568 for (i = 0; i < matrix->nrows; ++i)
569 matrix->rows[i].enabled_p = 0;
570 }
571 }
572 else if (matrix == w->desired_matrix)
573 {
574 /* Rows in desired matrices always have to be cleared;
575 redisplay expects this is the case when it runs, so it
576 had better be the case when we adjust matrices between
577 redisplays. */
578 for (i = 0; i < matrix->nrows; ++i)
579 matrix->rows[i].enabled_p = 0;
580 }
581 }
582
583
584 /* Remember last values to be able to optimize frame redraws. */
585 matrix->matrix_x = x;
586 matrix->matrix_y = y;
587 matrix->matrix_w = dim.width;
588 matrix->matrix_h = dim.height;
589
590 /* Record the top y location and height of W at the time the matrix
591 was last adjusted. This is used to optimize redisplay above. */
592 if (w)
593 {
594 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
595 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
596 matrix->window_height = window_height;
597 matrix->window_width = window_width;
598 matrix->window_vscroll = w->vscroll;
599 }
600 }
601
602
603 /* Reverse the contents of rows in MATRIX between START and END. The
604 contents of the row at END - 1 end up at START, END - 2 at START +
605 1 etc. This is part of the implementation of rotate_matrix (see
606 below). */
607
608 static void
609 reverse_rows (struct glyph_matrix *matrix, int start, int end)
610 {
611 int i, j;
612
613 for (i = start, j = end - 1; i < j; ++i, --j)
614 {
615 /* Non-ISO HP/UX compiler doesn't like auto struct
616 initialization. */
617 struct glyph_row temp;
618 temp = matrix->rows[i];
619 matrix->rows[i] = matrix->rows[j];
620 matrix->rows[j] = temp;
621 }
622 }
623
624
625 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
626 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
627 indices. (Note: this does not copy glyphs, only glyph pointers in
628 row structures are moved around).
629
630 The algorithm used for rotating the vector was, I believe, first
631 described by Kernighan. See the vector R as consisting of two
632 sub-vectors AB, where A has length BY for BY >= 0. The result
633 after rotating is then BA. Reverse both sub-vectors to get ArBr
634 and reverse the result to get (ArBr)r which is BA. Similar for
635 rotating right. */
636
637 void
638 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
639 {
640 if (by < 0)
641 {
642 /* Up (rotate left, i.e. towards lower indices). */
643 by = -by;
644 reverse_rows (matrix, first, first + by);
645 reverse_rows (matrix, first + by, last);
646 reverse_rows (matrix, first, last);
647 }
648 else if (by > 0)
649 {
650 /* Down (rotate right, i.e. towards higher indices). */
651 reverse_rows (matrix, last - by, last);
652 reverse_rows (matrix, first, last - by);
653 reverse_rows (matrix, first, last);
654 }
655 }
656
657
658 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
659 with indices START <= index < END. Increment positions by DELTA/
660 DELTA_BYTES. */
661
662 void
663 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
664 ptrdiff_t delta, ptrdiff_t delta_bytes)
665 {
666 /* Check that START and END are reasonable values. */
667 eassert (start >= 0 && start <= matrix->nrows);
668 eassert (end >= 0 && end <= matrix->nrows);
669 eassert (start <= end);
670
671 for (; start < end; ++start)
672 increment_row_positions (matrix->rows + start, delta, delta_bytes);
673 }
674
675
676 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
677 START and END are the row indices of the first and last + 1 row to clear. */
678
679 void
680 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
681 {
682 eassert (start <= end);
683 eassert (start >= 0 && start < matrix->nrows);
684 eassert (end >= 0 && end <= matrix->nrows);
685
686 for (; start < end; ++start)
687 matrix->rows[start].enabled_p = 0;
688 }
689
690
691 /* Clear MATRIX.
692
693 Empty all rows in MATRIX by clearing their enabled_p flags.
694 The function prepare_desired_row will eventually really clear a row
695 when it sees one with a false enabled_p flag.
696
697 Reset update hints to default values. The only update hint
698 currently present is the flag MATRIX->no_scrolling_p. */
699
700 void
701 clear_glyph_matrix (struct glyph_matrix *matrix)
702 {
703 if (matrix)
704 {
705 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
706 matrix->no_scrolling_p = 0;
707 }
708 }
709
710
711 /* Shift part of the glyph matrix MATRIX of window W up or down.
712 Increment y-positions in glyph rows between START and END by DY,
713 and recompute their visible height. */
714
715 void
716 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
717 {
718 int min_y, max_y;
719
720 eassert (start <= end);
721 eassert (start >= 0 && start < matrix->nrows);
722 eassert (end >= 0 && end <= matrix->nrows);
723
724 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
725 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
726
727 for (; start < end; ++start)
728 {
729 struct glyph_row *row = &matrix->rows[start];
730
731 row->y += dy;
732 row->visible_height = row->height;
733
734 if (row->y < min_y)
735 row->visible_height -= min_y - row->y;
736 if (row->y + row->height > max_y)
737 row->visible_height -= row->y + row->height - max_y;
738 if (row->fringe_bitmap_periodic_p)
739 row->redraw_fringe_bitmaps_p = 1;
740 }
741 }
742
743
744 /* Mark all rows in current matrices of frame F as invalid. Marking
745 invalid is done by setting enabled_p to zero for all rows in a
746 current matrix. */
747
748 void
749 clear_current_matrices (register struct frame *f)
750 {
751 /* Clear frame current matrix, if we have one. */
752 if (f->current_matrix)
753 clear_glyph_matrix (f->current_matrix);
754
755 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
756 /* Clear the matrix of the menu bar window, if such a window exists.
757 The menu bar window is currently used to display menus on X when
758 no toolkit support is compiled in. */
759 if (WINDOWP (f->menu_bar_window))
760 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
761 #endif
762
763 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
764 /* Clear the matrix of the tool-bar window, if any. */
765 if (WINDOWP (f->tool_bar_window))
766 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
767 #endif
768
769 /* Clear current window matrices. */
770 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
771 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
772 }
773
774
775 /* Clear out all display lines of F for a coming redisplay. */
776
777 void
778 clear_desired_matrices (register struct frame *f)
779 {
780 if (f->desired_matrix)
781 clear_glyph_matrix (f->desired_matrix);
782
783 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
784 if (WINDOWP (f->menu_bar_window))
785 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
786 #endif
787
788 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
789 if (WINDOWP (f->tool_bar_window))
790 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
791 #endif
792
793 /* Do it for window matrices. */
794 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
795 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
796 }
797
798
799 /* Clear matrices in window tree rooted in W. If DESIRED_P,
800 clear desired matrices, otherwise clear current matrices. */
801
802 static void
803 clear_window_matrices (struct window *w, bool desired_p)
804 {
805 while (w)
806 {
807 if (WINDOWP (w->contents))
808 clear_window_matrices (XWINDOW (w->contents), desired_p);
809 else
810 {
811 if (desired_p)
812 clear_glyph_matrix (w->desired_matrix);
813 else
814 {
815 clear_glyph_matrix (w->current_matrix);
816 w->window_end_valid = 0;
817 }
818 }
819
820 w = NILP (w->next) ? 0 : XWINDOW (w->next);
821 }
822 }
823
824
825 \f
826 /***********************************************************************
827 Glyph Rows
828
829 See dispextern.h for an overall explanation of glyph rows.
830 ***********************************************************************/
831
832 /* Clear glyph row ROW. NOTE: this code relies on the current
833 layout of `glyphs' and `used' fields of `struct glyph_row'. */
834
835 void
836 clear_glyph_row (struct glyph_row *row)
837 {
838 enum { off = offsetof (struct glyph_row, used) };
839
840 /* Zero everything except pointers in `glyphs'. */
841 memset (row->used, 0, sizeof *row - off);
842 }
843
844
845 /* Make ROW an empty, enabled row of canonical character height,
846 in window W starting at y-position Y. */
847
848 void
849 blank_row (struct window *w, struct glyph_row *row, int y)
850 {
851 int min_y, max_y;
852
853 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
854 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
855
856 clear_glyph_row (row);
857 row->y = y;
858 row->ascent = row->phys_ascent = 0;
859 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
860 row->visible_height = row->height;
861
862 if (row->y < min_y)
863 row->visible_height -= min_y - row->y;
864 if (row->y + row->height > max_y)
865 row->visible_height -= row->y + row->height - max_y;
866
867 row->enabled_p = 1;
868 }
869
870
871 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
872 are the amounts by which to change positions. Note that the first
873 glyph of the text area of a row can have a buffer position even if
874 the used count of the text area is zero. Such rows display line
875 ends. */
876
877 static void
878 increment_row_positions (struct glyph_row *row,
879 ptrdiff_t delta, ptrdiff_t delta_bytes)
880 {
881 int area, i;
882
883 /* Increment start and end positions. */
884 MATRIX_ROW_START_CHARPOS (row) += delta;
885 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
886 MATRIX_ROW_END_CHARPOS (row) += delta;
887 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
888 CHARPOS (row->start.pos) += delta;
889 BYTEPOS (row->start.pos) += delta_bytes;
890 CHARPOS (row->end.pos) += delta;
891 BYTEPOS (row->end.pos) += delta_bytes;
892
893 if (!row->enabled_p)
894 return;
895
896 /* Increment positions in glyphs. */
897 for (area = 0; area < LAST_AREA; ++area)
898 for (i = 0; i < row->used[area]; ++i)
899 if (BUFFERP (row->glyphs[area][i].object)
900 && row->glyphs[area][i].charpos > 0)
901 row->glyphs[area][i].charpos += delta;
902
903 /* Capture the case of rows displaying a line end. */
904 if (row->used[TEXT_AREA] == 0
905 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
906 row->glyphs[TEXT_AREA]->charpos += delta;
907 }
908
909
910 #if 0
911 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
912 contents, i.e. glyph structure contents are exchanged between A and
913 B without changing glyph pointers in A and B. */
914
915 static void
916 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
917 {
918 int area;
919
920 for (area = 0; area < LAST_AREA; ++area)
921 {
922 /* Number of glyphs to swap. */
923 int max_used = max (a->used[area], b->used[area]);
924
925 /* Start of glyphs in area of row A. */
926 struct glyph *glyph_a = a->glyphs[area];
927
928 /* End + 1 of glyphs in area of row A. */
929 struct glyph *glyph_a_end = a->glyphs[max_used];
930
931 /* Start of glyphs in area of row B. */
932 struct glyph *glyph_b = b->glyphs[area];
933
934 while (glyph_a < glyph_a_end)
935 {
936 /* Non-ISO HP/UX compiler doesn't like auto struct
937 initialization. */
938 struct glyph temp;
939 temp = *glyph_a;
940 *glyph_a = *glyph_b;
941 *glyph_b = temp;
942 ++glyph_a;
943 ++glyph_b;
944 }
945 }
946 }
947
948 #endif /* 0 */
949
950 /* Exchange pointers to glyph memory between glyph rows A and B. Also
951 exchange the used[] array and the hash values of the rows, because
952 these should all go together for the row's hash value to be
953 correct. */
954
955 static void
956 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
957 {
958 int i;
959 unsigned hash_tem = a->hash;
960
961 for (i = 0; i < LAST_AREA + 1; ++i)
962 {
963 struct glyph *temp = a->glyphs[i];
964
965 a->glyphs[i] = b->glyphs[i];
966 b->glyphs[i] = temp;
967 if (i < LAST_AREA)
968 {
969 short used_tem = a->used[i];
970
971 a->used[i] = b->used[i];
972 b->used[i] = used_tem;
973 }
974 }
975 a->hash = b->hash;
976 b->hash = hash_tem;
977 }
978
979
980 /* Copy glyph row structure FROM to glyph row structure TO, except that
981 glyph pointers, the `used' counts, and the hash values in the structures
982 are left unchanged. NOTE: this code relies on the current layout of
983 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
984
985 static void
986 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
987 {
988 enum { off = offsetof (struct glyph_row, x) };
989
990 memcpy (&to->x, &from->x, sizeof *to - off);
991 }
992
993
994 /* Assign glyph row FROM to glyph row TO. This works like a structure
995 assignment TO = FROM, except that glyph pointers are not copied but
996 exchanged between TO and FROM. Pointers must be exchanged to avoid
997 a memory leak. */
998
999 static void
1000 assign_row (struct glyph_row *to, struct glyph_row *from)
1001 {
1002 swap_glyph_pointers (to, from);
1003 copy_row_except_pointers (to, from);
1004 }
1005
1006
1007 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1008 a row in a window matrix, is a slice of the glyph memory of the
1009 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1010 is true if the glyph memory of WINDOW_ROW is part of the glyph
1011 memory of FRAME_ROW. */
1012
1013 #ifdef GLYPH_DEBUG
1014
1015 static bool
1016 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1017 {
1018 struct glyph *window_glyph_start = window_row->glyphs[0];
1019 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1020 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1021
1022 return (frame_glyph_start <= window_glyph_start
1023 && window_glyph_start < frame_glyph_end);
1024 }
1025
1026 #endif /* GLYPH_DEBUG */
1027
1028 #if 0
1029
1030 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1031 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1032 in WINDOW_MATRIX is found satisfying the condition. */
1033
1034 static struct glyph_row *
1035 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1036 struct glyph_matrix *frame_matrix, int row)
1037 {
1038 int i;
1039
1040 eassert (row >= 0 && row < frame_matrix->nrows);
1041
1042 for (i = 0; i < window_matrix->nrows; ++i)
1043 if (glyph_row_slice_p (window_matrix->rows + i,
1044 frame_matrix->rows + row))
1045 break;
1046
1047 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1048 }
1049
1050 #endif /* 0 */
1051
1052 /* Prepare ROW for display. Desired rows are cleared lazily,
1053 i.e. they are only marked as to be cleared by setting their
1054 enabled_p flag to zero. When a row is to be displayed, a prior
1055 call to this function really clears it. */
1056
1057 void
1058 prepare_desired_row (struct glyph_row *row)
1059 {
1060 if (!row->enabled_p)
1061 {
1062 bool rp = row->reversed_p;
1063
1064 clear_glyph_row (row);
1065 row->enabled_p = 1;
1066 row->reversed_p = rp;
1067 }
1068 }
1069
1070
1071 /* Return a hash code for glyph row ROW, which may
1072 be from current or desired matrix of frame F. */
1073
1074 static int
1075 line_hash_code (struct frame *f, struct glyph_row *row)
1076 {
1077 int hash = 0;
1078
1079 if (row->enabled_p)
1080 {
1081 struct glyph *glyph = row->glyphs[TEXT_AREA];
1082 struct glyph *end = glyph + row->used[TEXT_AREA];
1083
1084 while (glyph < end)
1085 {
1086 int c = glyph->u.ch;
1087 int face_id = glyph->face_id;
1088 if (FRAME_MUST_WRITE_SPACES (f))
1089 c -= SPACEGLYPH;
1090 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1091 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1092 ++glyph;
1093 }
1094
1095 if (hash == 0)
1096 hash = 1;
1097 }
1098
1099 return hash;
1100 }
1101
1102
1103 /* Return the cost of drawing line VPOS in MATRIX, which may
1104 be current or desired matrix of frame F. The cost equals
1105 the number of characters in the line. If must_write_spaces
1106 is zero, leading and trailing spaces are ignored. */
1107
1108 static int
1109 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1110 {
1111 struct glyph_row *row = matrix->rows + vpos;
1112 struct glyph *beg = row->glyphs[TEXT_AREA];
1113 struct glyph *end = beg + row->used[TEXT_AREA];
1114 int len;
1115 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1116 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1117
1118 /* Ignore trailing and leading spaces if we can. */
1119 if (!FRAME_MUST_WRITE_SPACES (f))
1120 {
1121 /* Skip from the end over trailing spaces. */
1122 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1123 --end;
1124
1125 /* All blank line. */
1126 if (end == beg)
1127 return 0;
1128
1129 /* Skip over leading spaces. */
1130 while (CHAR_GLYPH_SPACE_P (*beg))
1131 ++beg;
1132 }
1133
1134 /* If we don't have a glyph-table, each glyph is one character,
1135 so return the number of glyphs. */
1136 if (glyph_table_base == 0)
1137 len = end - beg;
1138 else
1139 {
1140 /* Otherwise, scan the glyphs and accumulate their total length
1141 in LEN. */
1142 len = 0;
1143 while (beg < end)
1144 {
1145 GLYPH g;
1146
1147 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1148
1149 if (GLYPH_INVALID_P (g)
1150 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1151 len += 1;
1152 else
1153 len += GLYPH_LENGTH (glyph_table_base, g);
1154
1155 ++beg;
1156 }
1157 }
1158
1159 return len;
1160 }
1161
1162
1163 /* Return true if the glyph rows A and B have equal contents.
1164 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1165
1166 static bool
1167 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1168 {
1169 eassert (verify_row_hash (a));
1170 eassert (verify_row_hash (b));
1171
1172 if (a == b)
1173 return 1;
1174 else if (a->hash != b->hash)
1175 return 0;
1176 else
1177 {
1178 struct glyph *a_glyph, *b_glyph, *a_end;
1179 int area;
1180
1181 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1182 return 0;
1183
1184 /* Compare glyphs. */
1185 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1186 {
1187 if (a->used[area] != b->used[area])
1188 return 0;
1189
1190 a_glyph = a->glyphs[area];
1191 a_end = a_glyph + a->used[area];
1192 b_glyph = b->glyphs[area];
1193
1194 while (a_glyph < a_end
1195 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1196 ++a_glyph, ++b_glyph;
1197
1198 if (a_glyph != a_end)
1199 return 0;
1200 }
1201
1202 if (a->fill_line_p != b->fill_line_p
1203 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1204 || a->left_fringe_bitmap != b->left_fringe_bitmap
1205 || a->left_fringe_face_id != b->left_fringe_face_id
1206 || a->left_fringe_offset != b->left_fringe_offset
1207 || a->right_fringe_bitmap != b->right_fringe_bitmap
1208 || a->right_fringe_face_id != b->right_fringe_face_id
1209 || a->right_fringe_offset != b->right_fringe_offset
1210 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1211 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1212 || a->exact_window_width_line_p != b->exact_window_width_line_p
1213 || a->overlapped_p != b->overlapped_p
1214 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1215 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1216 || a->reversed_p != b->reversed_p
1217 /* Different partially visible characters on left margin. */
1218 || a->x != b->x
1219 /* Different height. */
1220 || a->ascent != b->ascent
1221 || a->phys_ascent != b->phys_ascent
1222 || a->phys_height != b->phys_height
1223 || a->visible_height != b->visible_height)
1224 return 0;
1225 }
1226
1227 return 1;
1228 }
1229
1230
1231 \f
1232 /***********************************************************************
1233 Glyph Pool
1234
1235 See dispextern.h for an overall explanation of glyph pools.
1236 ***********************************************************************/
1237
1238 /* Allocate a glyph_pool structure. The structure returned is initialized
1239 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1240 variable glyph_pool_count is incremented for each pool allocated. */
1241
1242 static struct glyph_pool *
1243 new_glyph_pool (void)
1244 {
1245 struct glyph_pool *result = xzalloc (sizeof *result);
1246
1247 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1248 /* For memory leak and double deletion checking. */
1249 ++glyph_pool_count;
1250 #endif
1251
1252 return result;
1253 }
1254
1255
1256 /* Free a glyph_pool structure POOL. The function may be called with
1257 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1258 global variable glyph_pool_count is decremented with every pool structure
1259 freed. If this count gets negative, more structures were freed than
1260 allocated, i.e. one structure must have been freed more than once or
1261 a bogus pointer was passed to free_glyph_pool. */
1262
1263 static void
1264 free_glyph_pool (struct glyph_pool *pool)
1265 {
1266 if (pool)
1267 {
1268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1269 /* More freed than allocated? */
1270 --glyph_pool_count;
1271 eassert (glyph_pool_count >= 0);
1272 #endif
1273 xfree (pool->glyphs);
1274 xfree (pool);
1275 }
1276 }
1277
1278
1279 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1280 columns we need. This function never shrinks a pool. The only
1281 case in which this would make sense, would be when a frame's size
1282 is changed from a large value to a smaller one. But, if someone
1283 does it once, we can expect that he will do it again.
1284
1285 Return true if the pool changed in a way which makes
1286 re-adjusting window glyph matrices necessary. */
1287
1288 static bool
1289 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1290 {
1291 ptrdiff_t needed;
1292 bool changed_p;
1293
1294 changed_p = (pool->glyphs == 0
1295 || matrix_dim.height != pool->nrows
1296 || matrix_dim.width != pool->ncolumns);
1297
1298 /* Enlarge the glyph pool. */
1299 needed = matrix_dim.width;
1300 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1301 memory_full (SIZE_MAX);
1302 needed *= matrix_dim.height;
1303 if (needed > pool->nglyphs)
1304 {
1305 ptrdiff_t old_nglyphs = pool->nglyphs;
1306 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1307 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1308 memset (pool->glyphs + old_nglyphs, 0,
1309 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1310 }
1311
1312 /* Remember the number of rows and columns because (a) we use them
1313 to do sanity checks, and (b) the number of columns determines
1314 where rows in the frame matrix start---this must be available to
1315 determine pointers to rows of window sub-matrices. */
1316 pool->nrows = matrix_dim.height;
1317 pool->ncolumns = matrix_dim.width;
1318
1319 return changed_p;
1320 }
1321
1322
1323 \f
1324 /***********************************************************************
1325 Debug Code
1326 ***********************************************************************/
1327
1328 #ifdef GLYPH_DEBUG
1329
1330
1331 /* Flush standard output. This is sometimes useful to call from the debugger.
1332 XXX Maybe this should be changed to flush the current terminal instead of
1333 stdout.
1334 */
1335
1336 void flush_stdout (void) EXTERNALLY_VISIBLE;
1337
1338 void
1339 flush_stdout (void)
1340 {
1341 fflush (stdout);
1342 }
1343
1344
1345 /* Check that no glyph pointers have been lost in MATRIX. If a
1346 pointer has been lost, e.g. by using a structure assignment between
1347 rows, at least one pointer must occur more than once in the rows of
1348 MATRIX. */
1349
1350 void
1351 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1352 {
1353 int i, j;
1354
1355 for (i = 0; i < matrix->nrows; ++i)
1356 for (j = 0; j < matrix->nrows; ++j)
1357 eassert (i == j
1358 || (matrix->rows[i].glyphs[TEXT_AREA]
1359 != matrix->rows[j].glyphs[TEXT_AREA]));
1360 }
1361
1362
1363 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1364
1365 struct glyph_row *
1366 matrix_row (struct glyph_matrix *matrix, int row)
1367 {
1368 eassert (matrix && matrix->rows);
1369 eassert (row >= 0 && row < matrix->nrows);
1370
1371 /* That's really too slow for normal testing because this function
1372 is called almost everywhere. Although---it's still astonishingly
1373 fast, so it is valuable to have for debugging purposes. */
1374 #if 0
1375 check_matrix_pointer_lossage (matrix);
1376 #endif
1377
1378 return matrix->rows + row;
1379 }
1380
1381
1382 #if 0 /* This function makes invalid assumptions when text is
1383 partially invisible. But it might come handy for debugging
1384 nevertheless. */
1385
1386 /* Check invariants that must hold for an up to date current matrix of
1387 window W. */
1388
1389 static void
1390 check_matrix_invariants (struct window *w)
1391 {
1392 struct glyph_matrix *matrix = w->current_matrix;
1393 int yb = window_text_bottom_y (w);
1394 struct glyph_row *row = matrix->rows;
1395 struct glyph_row *last_text_row = NULL;
1396 struct buffer *saved = current_buffer;
1397 struct buffer *buffer = XBUFFER (w->contents);
1398 int c;
1399
1400 /* This can sometimes happen for a fresh window. */
1401 if (matrix->nrows < 2)
1402 return;
1403
1404 set_buffer_temp (buffer);
1405
1406 /* Note: last row is always reserved for the mode line. */
1407 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1408 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1409 {
1410 struct glyph_row *next = row + 1;
1411
1412 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1413 last_text_row = row;
1414
1415 /* Check that character and byte positions are in sync. */
1416 eassert (MATRIX_ROW_START_BYTEPOS (row)
1417 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1418 eassert (BYTEPOS (row->start.pos)
1419 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1420
1421 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1422 have such a position temporarily in case of a minibuffer
1423 displaying something like `[Sole completion]' at its end. */
1424 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1425 {
1426 eassert (MATRIX_ROW_END_BYTEPOS (row)
1427 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1428 eassert (BYTEPOS (row->end.pos)
1429 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1430 }
1431
1432 /* Check that end position of `row' is equal to start position
1433 of next row. */
1434 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1435 {
1436 eassert (MATRIX_ROW_END_CHARPOS (row)
1437 == MATRIX_ROW_START_CHARPOS (next));
1438 eassert (MATRIX_ROW_END_BYTEPOS (row)
1439 == MATRIX_ROW_START_BYTEPOS (next));
1440 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1441 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1442 }
1443 row = next;
1444 }
1445
1446 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1447 eassert (w->desired_matrix->rows != NULL);
1448 set_buffer_temp (saved);
1449 }
1450
1451 #endif /* 0 */
1452
1453 #endif /* GLYPH_DEBUG */
1454
1455
1456 \f
1457 /**********************************************************************
1458 Allocating/ Adjusting Glyph Matrices
1459 **********************************************************************/
1460
1461 /* Allocate glyph matrices over a window tree for a frame-based
1462 redisplay
1463
1464 X and Y are column/row within the frame glyph matrix where
1465 sub-matrices for the window tree rooted at WINDOW must be
1466 allocated. DIM_ONLY_P means that the caller of this
1467 function is only interested in the result matrix dimension, and
1468 matrix adjustments should not be performed.
1469
1470 The function returns the total width/height of the sub-matrices of
1471 the window tree. If called on a frame root window, the computation
1472 will take the mini-buffer window into account.
1473
1474 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1475
1476 NEW_LEAF_MATRIX set if any window in the tree did not have a
1477 glyph matrices yet, and
1478
1479 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1480 any window in the tree will be changed or have been changed (see
1481 DIM_ONLY_P)
1482
1483 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1484 function.
1485
1486 Windows are arranged into chains of windows on the same level
1487 through the next fields of window structures. Such a level can be
1488 either a sequence of horizontally adjacent windows from left to
1489 right, or a sequence of vertically adjacent windows from top to
1490 bottom. Each window in a horizontal sequence can be either a leaf
1491 window or a vertical sequence; a window in a vertical sequence can
1492 be either a leaf or a horizontal sequence. All windows in a
1493 horizontal sequence have the same height, and all windows in a
1494 vertical sequence have the same width.
1495
1496 This function uses, for historical reasons, a more general
1497 algorithm to determine glyph matrix dimensions that would be
1498 necessary.
1499
1500 The matrix height of a horizontal sequence is determined by the
1501 maximum height of any matrix in the sequence. The matrix width of
1502 a horizontal sequence is computed by adding up matrix widths of
1503 windows in the sequence.
1504
1505 |<------- result width ------->|
1506 +---------+----------+---------+ ---
1507 | | | | |
1508 | | | |
1509 +---------+ | | result height
1510 | +---------+
1511 | | |
1512 +----------+ ---
1513
1514 The matrix width of a vertical sequence is the maximum matrix width
1515 of any window in the sequence. Its height is computed by adding up
1516 matrix heights of windows in the sequence.
1517
1518 |<---- result width -->|
1519 +---------+ ---
1520 | | |
1521 | | |
1522 +---------+--+ |
1523 | | |
1524 | | result height
1525 | |
1526 +------------+---------+ |
1527 | | |
1528 | | |
1529 +------------+---------+ --- */
1530
1531 /* Bit indicating that a new matrix will be allocated or has been
1532 allocated. */
1533
1534 #define NEW_LEAF_MATRIX (1 << 0)
1535
1536 /* Bit indicating that a matrix will or has changed its location or
1537 size. */
1538
1539 #define CHANGED_LEAF_MATRIX (1 << 1)
1540
1541 static struct dim
1542 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1543 bool dim_only_p, int *window_change_flags)
1544 {
1545 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1546 int x0 = x, y0 = y;
1547 int wmax = 0, hmax = 0;
1548 struct dim total;
1549 struct dim dim;
1550 struct window *w;
1551 bool in_horz_combination_p;
1552
1553 /* What combination is WINDOW part of? Compute this once since the
1554 result is the same for all windows in the `next' chain. The
1555 special case of a root window (parent equal to nil) is treated
1556 like a vertical combination because a root window's `next'
1557 points to the mini-buffer window, if any, which is arranged
1558 vertically below other windows. */
1559 in_horz_combination_p
1560 = (!NILP (XWINDOW (window)->parent)
1561 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1562
1563 /* For WINDOW and all windows on the same level. */
1564 do
1565 {
1566 w = XWINDOW (window);
1567
1568 /* Get the dimension of the window sub-matrix for W, depending
1569 on whether this is a combination or a leaf window. */
1570 if (WINDOWP (w->contents))
1571 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1572 dim_only_p,
1573 window_change_flags);
1574 else
1575 {
1576 /* If not already done, allocate sub-matrix structures. */
1577 if (w->desired_matrix == NULL)
1578 {
1579 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1580 w->current_matrix = new_glyph_matrix (f->current_pool);
1581 *window_change_flags |= NEW_LEAF_MATRIX;
1582 }
1583
1584 /* Width and height MUST be chosen so that there are no
1585 holes in the frame matrix. */
1586 dim.width = required_matrix_width (w);
1587 dim.height = required_matrix_height (w);
1588
1589 /* Will matrix be re-allocated? */
1590 if (x != w->desired_matrix->matrix_x
1591 || y != w->desired_matrix->matrix_y
1592 || dim.width != w->desired_matrix->matrix_w
1593 || dim.height != w->desired_matrix->matrix_h
1594 || (margin_glyphs_to_reserve (w, dim.width,
1595 w->left_margin_cols)
1596 != w->desired_matrix->left_margin_glyphs)
1597 || (margin_glyphs_to_reserve (w, dim.width,
1598 w->right_margin_cols)
1599 != w->desired_matrix->right_margin_glyphs))
1600 *window_change_flags |= CHANGED_LEAF_MATRIX;
1601
1602 /* Actually change matrices, if allowed. Do not consider
1603 CHANGED_LEAF_MATRIX computed above here because the pool
1604 may have been changed which we don't now here. We trust
1605 that we only will be called with DIM_ONLY_P when
1606 necessary. */
1607 if (!dim_only_p)
1608 {
1609 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1610 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1611 }
1612 }
1613
1614 /* If we are part of a horizontal combination, advance x for
1615 windows to the right of W; otherwise advance y for windows
1616 below W. */
1617 if (in_horz_combination_p)
1618 x += dim.width;
1619 else
1620 y += dim.height;
1621
1622 /* Remember maximum glyph matrix dimensions. */
1623 wmax = max (wmax, dim.width);
1624 hmax = max (hmax, dim.height);
1625
1626 /* Next window on same level. */
1627 window = w->next;
1628 }
1629 while (!NILP (window));
1630
1631 /* Set `total' to the total glyph matrix dimension of this window
1632 level. In a vertical combination, the width is the width of the
1633 widest window; the height is the y we finally reached, corrected
1634 by the y we started with. In a horizontal combination, the total
1635 height is the height of the tallest window, and the width is the
1636 x we finally reached, corrected by the x we started with. */
1637 if (in_horz_combination_p)
1638 {
1639 total.width = x - x0;
1640 total.height = hmax;
1641 }
1642 else
1643 {
1644 total.width = wmax;
1645 total.height = y - y0;
1646 }
1647
1648 return total;
1649 }
1650
1651
1652 /* Return the required height of glyph matrices for window W. */
1653
1654 static int
1655 required_matrix_height (struct window *w)
1656 {
1657 #ifdef HAVE_WINDOW_SYSTEM
1658 struct frame *f = XFRAME (w->frame);
1659
1660 if (FRAME_WINDOW_P (f))
1661 {
1662 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1663 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1664
1665 return (((window_pixel_height + ch_height - 1)
1666 / ch_height) * w->nrows_scale_factor
1667 /* One partially visible line at the top and
1668 bottom of the window. */
1669 + 2
1670 /* 2 for header and mode line. */
1671 + 2);
1672 }
1673 #endif /* HAVE_WINDOW_SYSTEM */
1674
1675 return WINDOW_TOTAL_LINES (w);
1676 }
1677
1678
1679 /* Return the required width of glyph matrices for window W. */
1680
1681 static int
1682 required_matrix_width (struct window *w)
1683 {
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 struct frame *f = XFRAME (w->frame);
1686 if (FRAME_WINDOW_P (f))
1687 {
1688 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1689
1690 /* Compute number of glyphs needed in a glyph row. */
1691 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1692 / ch_width) * w->ncols_scale_factor
1693 /* 2 partially visible columns in the text area. */
1694 + 2
1695 /* One partially visible column at the right
1696 edge of each marginal area. */
1697 + 1 + 1);
1698 }
1699 #endif /* HAVE_WINDOW_SYSTEM */
1700
1701 return w->total_cols;
1702 }
1703
1704
1705 /* Allocate window matrices for window-based redisplay. W is the
1706 window whose matrices must be allocated/reallocated. */
1707
1708 static void
1709 allocate_matrices_for_window_redisplay (struct window *w)
1710 {
1711 while (w)
1712 {
1713 if (WINDOWP (w->contents))
1714 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1715 else
1716 {
1717 /* W is a leaf window. */
1718 struct dim dim;
1719
1720 /* If matrices are not yet allocated, allocate them now. */
1721 if (w->desired_matrix == NULL)
1722 {
1723 w->desired_matrix = new_glyph_matrix (NULL);
1724 w->current_matrix = new_glyph_matrix (NULL);
1725 }
1726
1727 dim.width = required_matrix_width (w);
1728 dim.height = required_matrix_height (w);
1729 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1730 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1731 }
1732
1733 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1734 }
1735 }
1736
1737 /* Allocate/reallocate glyph matrices of a single frame F.
1738 This function must be called when a new frame is created,
1739 its size changes, or its window configuration changes. */
1740
1741 void
1742 adjust_frame_glyphs (struct frame *f)
1743 {
1744 /* Block input so that expose events and other events that access
1745 glyph matrices are not processed while we are changing them. */
1746 block_input ();
1747
1748 if (FRAME_WINDOW_P (f))
1749 adjust_frame_glyphs_for_window_redisplay (f);
1750 else
1751 adjust_frame_glyphs_for_frame_redisplay (f);
1752
1753 /* Don't forget the buffer for decode_mode_spec. */
1754 adjust_decode_mode_spec_buffer (f);
1755
1756 f->glyphs_initialized_p = 1;
1757
1758 unblock_input ();
1759 }
1760
1761 /* Return true if any window in the tree has nonzero window margins. See
1762 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1763 static bool
1764 showing_window_margins_p (struct window *w)
1765 {
1766 while (w)
1767 {
1768 if (WINDOWP (w->contents))
1769 {
1770 if (showing_window_margins_p (XWINDOW (w->contents)))
1771 return 1;
1772 }
1773 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1774 return 1;
1775
1776 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1777 }
1778 return 0;
1779 }
1780
1781
1782 /* In the window tree with root W, build current matrices of leaf
1783 windows from the frame's current matrix. */
1784
1785 static void
1786 fake_current_matrices (Lisp_Object window)
1787 {
1788 struct window *w;
1789
1790 for (; !NILP (window); window = w->next)
1791 {
1792 w = XWINDOW (window);
1793
1794 if (WINDOWP (w->contents))
1795 fake_current_matrices (w->contents);
1796 else
1797 {
1798 int i;
1799 struct frame *f = XFRAME (w->frame);
1800 struct glyph_matrix *m = w->current_matrix;
1801 struct glyph_matrix *fm = f->current_matrix;
1802
1803 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1804 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1805
1806 for (i = 0; i < m->matrix_h; ++i)
1807 {
1808 struct glyph_row *r = m->rows + i;
1809 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1810
1811 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1812 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1813
1814 r->enabled_p = fr->enabled_p;
1815 if (r->enabled_p)
1816 {
1817 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1818 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1819 r->used[TEXT_AREA] = (m->matrix_w
1820 - r->used[LEFT_MARGIN_AREA]
1821 - r->used[RIGHT_MARGIN_AREA]);
1822 r->mode_line_p = 0;
1823 }
1824 }
1825 }
1826 }
1827 }
1828
1829
1830 /* Save away the contents of frame F's current frame matrix. Value is
1831 a glyph matrix holding the contents of F's current frame matrix. */
1832
1833 static struct glyph_matrix *
1834 save_current_matrix (struct frame *f)
1835 {
1836 int i;
1837 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1838 saved->nrows = f->current_matrix->nrows;
1839 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1840
1841 for (i = 0; i < saved->nrows; ++i)
1842 {
1843 struct glyph_row *from = f->current_matrix->rows + i;
1844 struct glyph_row *to = saved->rows + i;
1845 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1846
1847 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1848 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1849 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1850 to->enabled_p = from->enabled_p;
1851 to->hash = from->hash;
1852 if (from->used[LEFT_MARGIN_AREA])
1853 {
1854 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1855 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1856 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1857 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1858 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1859 }
1860 if (from->used[RIGHT_MARGIN_AREA])
1861 {
1862 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1863 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1864 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1865 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1866 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1867 }
1868 }
1869
1870 return saved;
1871 }
1872
1873
1874 /* Restore the contents of frame F's current frame matrix from SAVED,
1875 and free memory associated with SAVED. */
1876
1877 static void
1878 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1879 {
1880 int i;
1881
1882 for (i = 0; i < saved->nrows; ++i)
1883 {
1884 struct glyph_row *from = saved->rows + i;
1885 struct glyph_row *to = f->current_matrix->rows + i;
1886 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1887
1888 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1889 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1890 xfree (from->glyphs[TEXT_AREA]);
1891 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1892 if (nbytes)
1893 {
1894 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1895 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1896 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1897 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1898 }
1899 else
1900 to->used[LEFT_MARGIN_AREA] = 0;
1901 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1902 if (nbytes)
1903 {
1904 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1905 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1906 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1907 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1908 }
1909 else
1910 to->used[RIGHT_MARGIN_AREA] = 0;
1911 }
1912
1913 xfree (saved->rows);
1914 xfree (saved);
1915 }
1916
1917
1918
1919 /* Allocate/reallocate glyph matrices of a single frame F for
1920 frame-based redisplay. */
1921
1922 static void
1923 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1924 {
1925 struct dim matrix_dim;
1926 bool pool_changed_p;
1927 int window_change_flags;
1928 int top_window_y;
1929
1930 if (!FRAME_LIVE_P (f))
1931 return;
1932
1933 top_window_y = FRAME_TOP_MARGIN (f);
1934
1935 /* Allocate glyph pool structures if not already done. */
1936 if (f->desired_pool == NULL)
1937 {
1938 f->desired_pool = new_glyph_pool ();
1939 f->current_pool = new_glyph_pool ();
1940 }
1941
1942 /* Allocate frames matrix structures if needed. */
1943 if (f->desired_matrix == NULL)
1944 {
1945 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1946 f->current_matrix = new_glyph_matrix (f->current_pool);
1947 }
1948
1949 /* Compute window glyph matrices. (This takes the mini-buffer
1950 window into account). The result is the size of the frame glyph
1951 matrix needed. The variable window_change_flags is set to a bit
1952 mask indicating whether new matrices will be allocated or
1953 existing matrices change their size or location within the frame
1954 matrix. */
1955 window_change_flags = 0;
1956 matrix_dim
1957 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1958 0, top_window_y,
1959 1,
1960 &window_change_flags);
1961
1962 /* Add in menu bar lines, if any. */
1963 matrix_dim.height += top_window_y;
1964
1965 /* Enlarge pools as necessary. */
1966 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1967 realloc_glyph_pool (f->current_pool, matrix_dim);
1968
1969 /* Set up glyph pointers within window matrices. Do this only if
1970 absolutely necessary since it requires a frame redraw. */
1971 if (pool_changed_p || window_change_flags)
1972 {
1973 /* Do it for window matrices. */
1974 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1975 0, top_window_y, 0,
1976 &window_change_flags);
1977
1978 /* Size of frame matrices must equal size of frame. Note
1979 that we are called for X frames with window widths NOT equal
1980 to the frame width (from CHANGE_FRAME_SIZE_1). */
1981 if (matrix_dim.width != FRAME_COLS (f)
1982 || matrix_dim.height != FRAME_LINES (f))
1983 return;
1984
1985 eassert (matrix_dim.width == FRAME_COLS (f)
1986 && matrix_dim.height == FRAME_LINES (f));
1987
1988 /* Pointers to glyph memory in glyph rows are exchanged during
1989 the update phase of redisplay, which means in general that a
1990 frame's current matrix consists of pointers into both the
1991 desired and current glyph pool of the frame. Adjusting a
1992 matrix sets the frame matrix up so that pointers are all into
1993 the same pool. If we want to preserve glyph contents of the
1994 current matrix over a call to adjust_glyph_matrix, we must
1995 make a copy of the current glyphs, and restore the current
1996 matrix' contents from that copy. */
1997 if (display_completed
1998 && !FRAME_GARBAGED_P (f)
1999 && matrix_dim.width == f->current_matrix->matrix_w
2000 && matrix_dim.height == f->current_matrix->matrix_h
2001 /* For some reason, the frame glyph matrix gets corrupted if
2002 any of the windows contain margins. I haven't been able
2003 to hunt down the reason, but for the moment this prevents
2004 the problem from manifesting. -- cyd */
2005 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2006 {
2007 struct glyph_matrix *copy = save_current_matrix (f);
2008 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2009 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2010 restore_current_matrix (f, copy);
2011 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2012 }
2013 else
2014 {
2015 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2016 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2017 SET_FRAME_GARBAGED (f);
2018 }
2019 }
2020 }
2021
2022
2023 /* Allocate/reallocate glyph matrices of a single frame F for
2024 window-based redisplay. */
2025
2026 static void
2027 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2028 {
2029 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2030
2031 /* Allocate/reallocate window matrices. */
2032 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2033
2034 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2035 /* Allocate/ reallocate matrices of the dummy window used to display
2036 the menu bar under X when no X toolkit support is available. */
2037 {
2038 /* Allocate a dummy window if not already done. */
2039 struct window *w;
2040 if (NILP (f->menu_bar_window))
2041 {
2042 Lisp_Object frame;
2043 fset_menu_bar_window (f, make_window ());
2044 w = XWINDOW (f->menu_bar_window);
2045 XSETFRAME (frame, f);
2046 wset_frame (w, frame);
2047 w->pseudo_window_p = 1;
2048 }
2049 else
2050 w = XWINDOW (f->menu_bar_window);
2051
2052 /* Set window dimensions to frame dimensions and allocate or
2053 adjust glyph matrices of W. */
2054 w->pixel_left = 0;
2055 w->left_col = 0;
2056 w->pixel_top = 0;
2057 w->top_line = 0;
2058 w->pixel_width = FRAME_PIXEL_WIDTH (f);
2059 w->total_cols = FRAME_TOTAL_COLS (f);
2060 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2061 w->total_lines = FRAME_MENU_BAR_LINES (f);
2062 allocate_matrices_for_window_redisplay (w);
2063 }
2064 #endif
2065
2066 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2067 {
2068 /* Allocate/ reallocate matrices of the tool bar window. If we
2069 don't have a tool bar window yet, make one. */
2070 struct window *w;
2071 if (NILP (f->tool_bar_window))
2072 {
2073 Lisp_Object frame;
2074 fset_tool_bar_window (f, make_window ());
2075 w = XWINDOW (f->tool_bar_window);
2076 XSETFRAME (frame, f);
2077 wset_frame (w, frame);
2078 w->pseudo_window_p = 1;
2079 }
2080 else
2081 w = XWINDOW (f->tool_bar_window);
2082
2083 w->pixel_left = 0;
2084 w->left_col = 0;
2085 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2086 w->top_line = FRAME_MENU_BAR_LINES (f);
2087 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2088 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2089 w->total_cols = FRAME_TOTAL_COLS (f);
2090 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2091 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2092 allocate_matrices_for_window_redisplay (w);
2093 }
2094 #endif
2095 }
2096
2097
2098 /* Re-allocate buffer for decode_mode_spec on frame F. */
2099
2100 static void
2101 adjust_decode_mode_spec_buffer (struct frame *f)
2102 {
2103 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2104 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2105 }
2106
2107
2108 \f
2109 /**********************************************************************
2110 Freeing Glyph Matrices
2111 **********************************************************************/
2112
2113 /* Free glyph memory for a frame F. F may be null. This function can
2114 be called for the same frame more than once. The root window of
2115 F may be nil when this function is called. This is the case when
2116 the function is called when F is destroyed. */
2117
2118 void
2119 free_glyphs (struct frame *f)
2120 {
2121 if (f && f->glyphs_initialized_p)
2122 {
2123 /* Block interrupt input so that we don't get surprised by an X
2124 event while we're in an inconsistent state. */
2125 block_input ();
2126 f->glyphs_initialized_p = 0;
2127
2128 /* Release window sub-matrices. */
2129 if (!NILP (f->root_window))
2130 free_window_matrices (XWINDOW (f->root_window));
2131
2132 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2133 /* Free the dummy window for menu bars without X toolkit and its
2134 glyph matrices. */
2135 if (!NILP (f->menu_bar_window))
2136 {
2137 struct window *w = XWINDOW (f->menu_bar_window);
2138 free_glyph_matrix (w->desired_matrix);
2139 free_glyph_matrix (w->current_matrix);
2140 w->desired_matrix = w->current_matrix = NULL;
2141 fset_menu_bar_window (f, Qnil);
2142 }
2143 #endif
2144
2145 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2146 /* Free the tool bar window and its glyph matrices. */
2147 if (!NILP (f->tool_bar_window))
2148 {
2149 struct window *w = XWINDOW (f->tool_bar_window);
2150 free_glyph_matrix (w->desired_matrix);
2151 free_glyph_matrix (w->current_matrix);
2152 w->desired_matrix = w->current_matrix = NULL;
2153 fset_tool_bar_window (f, Qnil);
2154 }
2155 #endif
2156
2157 /* Release frame glyph matrices. Reset fields to zero in
2158 case we are called a second time. */
2159 if (f->desired_matrix)
2160 {
2161 free_glyph_matrix (f->desired_matrix);
2162 free_glyph_matrix (f->current_matrix);
2163 f->desired_matrix = f->current_matrix = NULL;
2164 }
2165
2166 /* Release glyph pools. */
2167 if (f->desired_pool)
2168 {
2169 free_glyph_pool (f->desired_pool);
2170 free_glyph_pool (f->current_pool);
2171 f->desired_pool = f->current_pool = NULL;
2172 }
2173
2174 unblock_input ();
2175 }
2176 }
2177
2178
2179 /* Free glyph sub-matrices in the window tree rooted at W. This
2180 function may be called with a null pointer, and it may be called on
2181 the same tree more than once. */
2182
2183 void
2184 free_window_matrices (struct window *w)
2185 {
2186 while (w)
2187 {
2188 if (WINDOWP (w->contents))
2189 free_window_matrices (XWINDOW (w->contents));
2190 else
2191 {
2192 /* This is a leaf window. Free its memory and reset fields
2193 to zero in case this function is called a second time for
2194 W. */
2195 free_glyph_matrix (w->current_matrix);
2196 free_glyph_matrix (w->desired_matrix);
2197 w->current_matrix = w->desired_matrix = NULL;
2198 }
2199
2200 /* Next window on same level. */
2201 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2202 }
2203 }
2204
2205
2206 /* Check glyph memory leaks. This function is called from
2207 shut_down_emacs. Note that frames are not destroyed when Emacs
2208 exits. We therefore free all glyph memory for all active frames
2209 explicitly and check that nothing is left allocated. */
2210
2211 void
2212 check_glyph_memory (void)
2213 {
2214 Lisp_Object tail, frame;
2215
2216 /* Free glyph memory for all frames. */
2217 FOR_EACH_FRAME (tail, frame)
2218 free_glyphs (XFRAME (frame));
2219
2220 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2221 /* Check that nothing is left allocated. */
2222 eassert (glyph_matrix_count == 0);
2223 eassert (glyph_pool_count == 0);
2224 #endif
2225 }
2226
2227
2228 \f
2229 /**********************************************************************
2230 Building a Frame Matrix
2231 **********************************************************************/
2232
2233 /* Most of the redisplay code works on glyph matrices attached to
2234 windows. This is a good solution most of the time, but it is not
2235 suitable for terminal code. Terminal output functions cannot rely
2236 on being able to set an arbitrary terminal window. Instead they
2237 must be provided with a view of the whole frame, i.e. the whole
2238 screen. We build such a view by constructing a frame matrix from
2239 window matrices in this section.
2240
2241 Windows that must be updated have their must_be_updated_p flag set.
2242 For all such windows, their desired matrix is made part of the
2243 desired frame matrix. For other windows, their current matrix is
2244 made part of the desired frame matrix.
2245
2246 +-----------------+----------------+
2247 | desired | desired |
2248 | | |
2249 +-----------------+----------------+
2250 | current |
2251 | |
2252 +----------------------------------+
2253
2254 Desired window matrices can be made part of the frame matrix in a
2255 cheap way: We exploit the fact that the desired frame matrix and
2256 desired window matrices share their glyph memory. This is not
2257 possible for current window matrices. Their glyphs are copied to
2258 the desired frame matrix. The latter is equivalent to
2259 preserve_other_columns in the old redisplay.
2260
2261 Used glyphs counters for frame matrix rows are the result of adding
2262 up glyph lengths of the window matrices. A line in the frame
2263 matrix is enabled, if a corresponding line in a window matrix is
2264 enabled.
2265
2266 After building the desired frame matrix, it will be passed to
2267 terminal code, which will manipulate both the desired and current
2268 frame matrix. Changes applied to the frame's current matrix have
2269 to be visible in current window matrices afterwards, of course.
2270
2271 This problem is solved like this:
2272
2273 1. Window and frame matrices share glyphs. Window matrices are
2274 constructed in a way that their glyph contents ARE the glyph
2275 contents needed in a frame matrix. Thus, any modification of
2276 glyphs done in terminal code will be reflected in window matrices
2277 automatically.
2278
2279 2. Exchanges of rows in a frame matrix done by terminal code are
2280 intercepted by hook functions so that corresponding row operations
2281 on window matrices can be performed. This is necessary because we
2282 use pointers to glyphs in glyph row structures. To satisfy the
2283 assumption of point 1 above that glyphs are updated implicitly in
2284 window matrices when they are manipulated via the frame matrix,
2285 window and frame matrix must of course agree where to find the
2286 glyphs for their rows. Possible manipulations that must be
2287 mirrored are assignments of rows of the desired frame matrix to the
2288 current frame matrix and scrolling the current frame matrix. */
2289
2290 /* Build frame F's desired matrix from window matrices. Only windows
2291 which have the flag must_be_updated_p set have to be updated. Menu
2292 bar lines of a frame are not covered by window matrices, so make
2293 sure not to touch them in this function. */
2294
2295 static void
2296 build_frame_matrix (struct frame *f)
2297 {
2298 int i;
2299
2300 /* F must have a frame matrix when this function is called. */
2301 eassert (!FRAME_WINDOW_P (f));
2302
2303 /* Clear all rows in the frame matrix covered by window matrices.
2304 Menu bar lines are not covered by windows. */
2305 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2306 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2307
2308 /* Build the matrix by walking the window tree. */
2309 build_frame_matrix_from_window_tree (f->desired_matrix,
2310 XWINDOW (FRAME_ROOT_WINDOW (f)));
2311 }
2312
2313
2314 /* Walk a window tree, building a frame matrix MATRIX from window
2315 matrices. W is the root of a window tree. */
2316
2317 static void
2318 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2319 {
2320 while (w)
2321 {
2322 if (WINDOWP (w->contents))
2323 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2324 else
2325 build_frame_matrix_from_leaf_window (matrix, w);
2326
2327 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2328 }
2329 }
2330
2331
2332 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2333 desired frame matrix built. W is a leaf window whose desired or
2334 current matrix is to be added to FRAME_MATRIX. W's flag
2335 must_be_updated_p determines which matrix it contributes to
2336 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2337 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2338 Adding a desired matrix means setting up used counters and such in
2339 frame rows, while adding a current window matrix to FRAME_MATRIX
2340 means copying glyphs. The latter case corresponds to
2341 preserve_other_columns in the old redisplay. */
2342
2343 static void
2344 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2345 {
2346 struct glyph_matrix *window_matrix;
2347 int window_y, frame_y;
2348 /* If non-zero, a glyph to insert at the right border of W. */
2349 GLYPH right_border_glyph;
2350
2351 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2352
2353 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2354 if (w->must_be_updated_p)
2355 {
2356 window_matrix = w->desired_matrix;
2357
2358 /* Decide whether we want to add a vertical border glyph. */
2359 if (!WINDOW_RIGHTMOST_P (w))
2360 {
2361 struct Lisp_Char_Table *dp = window_display_table (w);
2362 Lisp_Object gc;
2363
2364 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2365 if (dp
2366 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2367 {
2368 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2369 spec_glyph_lookup_face (w, &right_border_glyph);
2370 }
2371
2372 if (GLYPH_FACE (right_border_glyph) <= 0)
2373 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2374 }
2375 }
2376 else
2377 window_matrix = w->current_matrix;
2378
2379 /* For all rows in the window matrix and corresponding rows in the
2380 frame matrix. */
2381 window_y = 0;
2382 frame_y = window_matrix->matrix_y;
2383 while (window_y < window_matrix->nrows)
2384 {
2385 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2386 struct glyph_row *window_row = window_matrix->rows + window_y;
2387 bool current_row_p = window_matrix == w->current_matrix;
2388
2389 /* Fill up the frame row with spaces up to the left margin of the
2390 window row. */
2391 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2392
2393 /* Fill up areas in the window matrix row with spaces. */
2394 fill_up_glyph_row_with_spaces (window_row);
2395
2396 /* If only part of W's desired matrix has been built, and
2397 window_row wasn't displayed, use the corresponding current
2398 row instead. */
2399 if (window_matrix == w->desired_matrix
2400 && !window_row->enabled_p)
2401 {
2402 window_row = w->current_matrix->rows + window_y;
2403 current_row_p = 1;
2404 }
2405
2406 if (current_row_p)
2407 {
2408 /* Copy window row to frame row. */
2409 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2410 window_row->glyphs[0],
2411 window_matrix->matrix_w * sizeof (struct glyph));
2412 }
2413 else
2414 {
2415 eassert (window_row->enabled_p);
2416
2417 /* Only when a desired row has been displayed, we want
2418 the corresponding frame row to be updated. */
2419 frame_row->enabled_p = 1;
2420
2421 /* Maybe insert a vertical border between horizontally adjacent
2422 windows. */
2423 if (GLYPH_CHAR (right_border_glyph) != 0)
2424 {
2425 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2426 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2427 }
2428
2429 #ifdef GLYPH_DEBUG
2430 /* Window row window_y must be a slice of frame row
2431 frame_y. */
2432 eassert (glyph_row_slice_p (window_row, frame_row));
2433
2434 /* If rows are in sync, we don't have to copy glyphs because
2435 frame and window share glyphs. */
2436
2437 strcpy (w->current_matrix->method, w->desired_matrix->method);
2438 add_window_display_history (w, w->current_matrix->method, 0);
2439 #endif
2440 }
2441
2442 /* Set number of used glyphs in the frame matrix. Since we fill
2443 up with spaces, and visit leaf windows from left to right it
2444 can be done simply. */
2445 frame_row->used[TEXT_AREA]
2446 = window_matrix->matrix_x + window_matrix->matrix_w;
2447
2448 /* Next row. */
2449 ++window_y;
2450 ++frame_y;
2451 }
2452 }
2453
2454 /* Given a user-specified glyph, possibly including a Lisp-level face
2455 ID, return a glyph that has a realized face ID.
2456 This is used for glyphs displayed specially and not part of the text;
2457 for instance, vertical separators, truncation markers, etc. */
2458
2459 void
2460 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2461 {
2462 int lface_id = GLYPH_FACE (*glyph);
2463 /* Convert the glyph's specified face to a realized (cache) face. */
2464 if (lface_id > 0)
2465 {
2466 int face_id = merge_faces (XFRAME (w->frame),
2467 Qt, lface_id, DEFAULT_FACE_ID);
2468 SET_GLYPH_FACE (*glyph, face_id);
2469 }
2470 }
2471
2472 /* Add spaces to a glyph row ROW in a window matrix.
2473
2474 Each row has the form:
2475
2476 +---------+-----------------------------+------------+
2477 | left | text | right |
2478 +---------+-----------------------------+------------+
2479
2480 Left and right marginal areas are optional. This function adds
2481 spaces to areas so that there are no empty holes between areas.
2482 In other words: If the right area is not empty, the text area
2483 is filled up with spaces up to the right area. If the text area
2484 is not empty, the left area is filled up.
2485
2486 To be called for frame-based redisplay, only. */
2487
2488 static void
2489 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2490 {
2491 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2492 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2493 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2494 }
2495
2496
2497 /* Fill area AREA of glyph row ROW with spaces. To be called for
2498 frame-based redisplay only. */
2499
2500 static void
2501 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2502 {
2503 if (row->glyphs[area] < row->glyphs[area + 1])
2504 {
2505 struct glyph *end = row->glyphs[area + 1];
2506 struct glyph *text = row->glyphs[area] + row->used[area];
2507
2508 while (text < end)
2509 *text++ = space_glyph;
2510 row->used[area] = text - row->glyphs[area];
2511 }
2512 }
2513
2514
2515 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2516 reached. In frame matrices only one area, TEXT_AREA, is used. */
2517
2518 void
2519 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2520 {
2521 int i = row->used[TEXT_AREA];
2522 struct glyph *glyph = row->glyphs[TEXT_AREA];
2523
2524 while (i < upto)
2525 glyph[i++] = space_glyph;
2526
2527 row->used[TEXT_AREA] = i;
2528 }
2529
2530
2531 \f
2532 /**********************************************************************
2533 Mirroring operations on frame matrices in window matrices
2534 **********************************************************************/
2535
2536 /* Set frame being updated via frame-based redisplay to F. This
2537 function must be called before updates to make explicit that we are
2538 working on frame matrices or not. */
2539
2540 static void
2541 set_frame_matrix_frame (struct frame *f)
2542 {
2543 frame_matrix_frame = f;
2544 }
2545
2546
2547 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2548 DESIRED_MATRIX is the desired matrix corresponding to
2549 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2550 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2551 frame_matrix_frame is non-null, this indicates that the exchange is
2552 done in frame matrices, and that we have to perform analogous
2553 operations in window matrices of frame_matrix_frame. */
2554
2555 static void
2556 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2557 {
2558 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2559 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2560 bool mouse_face_p = current_row->mouse_face_p;
2561
2562 /* Do current_row = desired_row. This exchanges glyph pointers
2563 between both rows, and does a structure assignment otherwise. */
2564 assign_row (current_row, desired_row);
2565
2566 /* Enable current_row to mark it as valid. */
2567 current_row->enabled_p = 1;
2568 current_row->mouse_face_p = mouse_face_p;
2569
2570 /* If we are called on frame matrices, perform analogous operations
2571 for window matrices. */
2572 if (frame_matrix_frame)
2573 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2574 }
2575
2576
2577 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2578 W's frame which has been made current (by swapping pointers between
2579 current and desired matrix). Perform analogous operations in the
2580 matrices of leaf windows in the window tree rooted at W. */
2581
2582 static void
2583 mirror_make_current (struct window *w, int frame_row)
2584 {
2585 while (w)
2586 {
2587 if (WINDOWP (w->contents))
2588 mirror_make_current (XWINDOW (w->contents), frame_row);
2589 else
2590 {
2591 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2592 here because the checks performed in debug mode there
2593 will not allow the conversion. */
2594 int row = frame_row - w->desired_matrix->matrix_y;
2595
2596 /* If FRAME_ROW is within W, assign the desired row to the
2597 current row (exchanging glyph pointers). */
2598 if (row >= 0 && row < w->desired_matrix->matrix_h)
2599 {
2600 struct glyph_row *current_row
2601 = MATRIX_ROW (w->current_matrix, row);
2602 struct glyph_row *desired_row
2603 = MATRIX_ROW (w->desired_matrix, row);
2604
2605 if (desired_row->enabled_p)
2606 assign_row (current_row, desired_row);
2607 else
2608 swap_glyph_pointers (desired_row, current_row);
2609 current_row->enabled_p = 1;
2610
2611 /* Set the Y coordinate of the mode/header line's row.
2612 It is needed in draw_row_with_mouse_face to find the
2613 screen coordinates. (Window-based redisplay sets
2614 this in update_window, but no one seems to do that
2615 for frame-based redisplay.) */
2616 if (current_row->mode_line_p)
2617 current_row->y = row;
2618 }
2619 }
2620
2621 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2622 }
2623 }
2624
2625
2626 /* Perform row dance after scrolling. We are working on the range of
2627 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2628 including) in MATRIX. COPY_FROM is a vector containing, for each
2629 row I in the range 0 <= I < NLINES, the index of the original line
2630 to move to I. This index is relative to the row range, i.e. 0 <=
2631 index < NLINES. RETAINED_P is a vector containing zero for each
2632 row 0 <= I < NLINES which is empty.
2633
2634 This function is called from do_scrolling and do_direct_scrolling. */
2635
2636 void
2637 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2638 int *copy_from, char *retained_p)
2639 {
2640 /* A copy of original rows. */
2641 struct glyph_row *old_rows;
2642
2643 /* Rows to assign to. */
2644 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2645
2646 int i;
2647
2648 /* Make a copy of the original rows. */
2649 old_rows = alloca (nlines * sizeof *old_rows);
2650 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2651
2652 /* Assign new rows, maybe clear lines. */
2653 for (i = 0; i < nlines; ++i)
2654 {
2655 bool enabled_before_p = new_rows[i].enabled_p;
2656
2657 eassert (i + unchanged_at_top < matrix->nrows);
2658 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2659 new_rows[i] = old_rows[copy_from[i]];
2660 new_rows[i].enabled_p = enabled_before_p;
2661
2662 /* RETAINED_P is zero for empty lines. */
2663 if (!retained_p[copy_from[i]])
2664 new_rows[i].enabled_p = 0;
2665 }
2666
2667 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2668 if (frame_matrix_frame)
2669 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2670 unchanged_at_top, nlines, copy_from, retained_p);
2671 }
2672
2673
2674 /* Synchronize glyph pointers in the current matrix of window W with
2675 the current frame matrix. */
2676
2677 static void
2678 sync_window_with_frame_matrix_rows (struct window *w)
2679 {
2680 struct frame *f = XFRAME (w->frame);
2681 struct glyph_row *window_row, *window_row_end, *frame_row;
2682 int left, right, x, width;
2683
2684 /* Preconditions: W must be a live window on a tty frame. */
2685 eassert (BUFFERP (w->contents));
2686 eassert (!FRAME_WINDOW_P (f));
2687
2688 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2689 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2690 x = w->current_matrix->matrix_x;
2691 width = w->current_matrix->matrix_w;
2692
2693 window_row = w->current_matrix->rows;
2694 window_row_end = window_row + w->current_matrix->nrows;
2695 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2696
2697 for (; window_row < window_row_end; ++window_row, ++frame_row)
2698 {
2699 window_row->glyphs[LEFT_MARGIN_AREA]
2700 = frame_row->glyphs[0] + x;
2701 window_row->glyphs[TEXT_AREA]
2702 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2703 window_row->glyphs[LAST_AREA]
2704 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2705 window_row->glyphs[RIGHT_MARGIN_AREA]
2706 = window_row->glyphs[LAST_AREA] - right;
2707 }
2708 }
2709
2710
2711 /* Return the window in the window tree rooted in W containing frame
2712 row ROW. Value is null if none is found. */
2713
2714 static struct window *
2715 frame_row_to_window (struct window *w, int row)
2716 {
2717 struct window *found = NULL;
2718
2719 while (w && !found)
2720 {
2721 if (WINDOWP (w->contents))
2722 found = frame_row_to_window (XWINDOW (w->contents), row);
2723 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2724 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2725 found = w;
2726
2727 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2728 }
2729
2730 return found;
2731 }
2732
2733
2734 /* Perform a line dance in the window tree rooted at W, after
2735 scrolling a frame matrix in mirrored_line_dance.
2736
2737 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2738 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2739 COPY_FROM is a vector containing, for each row I in the range 0 <=
2740 I < NLINES, the index of the original line to move to I. This
2741 index is relative to the row range, i.e. 0 <= index < NLINES.
2742 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2743 which is empty. */
2744
2745 static void
2746 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2747 {
2748 while (w)
2749 {
2750 if (WINDOWP (w->contents))
2751 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2752 nlines, copy_from, retained_p);
2753 else
2754 {
2755 /* W is a leaf window, and we are working on its current
2756 matrix m. */
2757 struct glyph_matrix *m = w->current_matrix;
2758 int i;
2759 bool sync_p = 0;
2760 struct glyph_row *old_rows;
2761
2762 /* Make a copy of the original rows of matrix m. */
2763 old_rows = alloca (m->nrows * sizeof *old_rows);
2764 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2765
2766 for (i = 0; i < nlines; ++i)
2767 {
2768 /* Frame relative line assigned to. */
2769 int frame_to = i + unchanged_at_top;
2770
2771 /* Frame relative line assigned. */
2772 int frame_from = copy_from[i] + unchanged_at_top;
2773
2774 /* Window relative line assigned to. */
2775 int window_to = frame_to - m->matrix_y;
2776
2777 /* Window relative line assigned. */
2778 int window_from = frame_from - m->matrix_y;
2779
2780 /* Is assigned line inside window? */
2781 bool from_inside_window_p
2782 = window_from >= 0 && window_from < m->matrix_h;
2783
2784 /* Is assigned to line inside window? */
2785 bool to_inside_window_p
2786 = window_to >= 0 && window_to < m->matrix_h;
2787
2788 if (from_inside_window_p && to_inside_window_p)
2789 {
2790 /* Do the assignment. The enabled_p flag is saved
2791 over the assignment because the old redisplay did
2792 that. */
2793 bool enabled_before_p = m->rows[window_to].enabled_p;
2794 m->rows[window_to] = old_rows[window_from];
2795 m->rows[window_to].enabled_p = enabled_before_p;
2796
2797 /* If frame line is empty, window line is empty, too. */
2798 if (!retained_p[copy_from[i]])
2799 m->rows[window_to].enabled_p = 0;
2800 }
2801 else if (to_inside_window_p)
2802 {
2803 /* A copy between windows. This is an infrequent
2804 case not worth optimizing. */
2805 struct frame *f = XFRAME (w->frame);
2806 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2807 struct window *w2;
2808 struct glyph_matrix *m2;
2809 int m2_from;
2810
2811 w2 = frame_row_to_window (root, frame_from);
2812 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2813 -nw', FROM_FRAME sometimes has no associated window.
2814 This check avoids a segfault if W2 is null. */
2815 if (w2)
2816 {
2817 m2 = w2->current_matrix;
2818 m2_from = frame_from - m2->matrix_y;
2819 copy_row_except_pointers (m->rows + window_to,
2820 m2->rows + m2_from);
2821
2822 /* If frame line is empty, window line is empty, too. */
2823 if (!retained_p[copy_from[i]])
2824 m->rows[window_to].enabled_p = 0;
2825 }
2826 sync_p = 1;
2827 }
2828 else if (from_inside_window_p)
2829 sync_p = 1;
2830 }
2831
2832 /* If there was a copy between windows, make sure glyph
2833 pointers are in sync with the frame matrix. */
2834 if (sync_p)
2835 sync_window_with_frame_matrix_rows (w);
2836
2837 /* Check that no pointers are lost. */
2838 CHECK_MATRIX (m);
2839 }
2840
2841 /* Next window on same level. */
2842 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2843 }
2844 }
2845
2846
2847 #ifdef GLYPH_DEBUG
2848
2849 /* Check that window and frame matrices agree about their
2850 understanding where glyphs of the rows are to find. For each
2851 window in the window tree rooted at W, check that rows in the
2852 matrices of leaf window agree with their frame matrices about
2853 glyph pointers. */
2854
2855 static void
2856 check_window_matrix_pointers (struct window *w)
2857 {
2858 while (w)
2859 {
2860 if (WINDOWP (w->contents))
2861 check_window_matrix_pointers (XWINDOW (w->contents));
2862 else
2863 {
2864 struct frame *f = XFRAME (w->frame);
2865 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2866 check_matrix_pointers (w->current_matrix, f->current_matrix);
2867 }
2868
2869 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2870 }
2871 }
2872
2873
2874 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2875 a window and FRAME_MATRIX is the corresponding frame matrix. For
2876 each row in WINDOW_MATRIX check that it's a slice of the
2877 corresponding frame row. If it isn't, abort. */
2878
2879 static void
2880 check_matrix_pointers (struct glyph_matrix *window_matrix,
2881 struct glyph_matrix *frame_matrix)
2882 {
2883 /* Row number in WINDOW_MATRIX. */
2884 int i = 0;
2885
2886 /* Row number corresponding to I in FRAME_MATRIX. */
2887 int j = window_matrix->matrix_y;
2888
2889 /* For all rows check that the row in the window matrix is a
2890 slice of the row in the frame matrix. If it isn't we didn't
2891 mirror an operation on the frame matrix correctly. */
2892 while (i < window_matrix->nrows)
2893 {
2894 if (!glyph_row_slice_p (window_matrix->rows + i,
2895 frame_matrix->rows + j))
2896 emacs_abort ();
2897 ++i, ++j;
2898 }
2899 }
2900
2901 #endif /* GLYPH_DEBUG */
2902
2903
2904 \f
2905 /**********************************************************************
2906 VPOS and HPOS translations
2907 **********************************************************************/
2908
2909 #ifdef GLYPH_DEBUG
2910
2911 /* Translate vertical position VPOS which is relative to window W to a
2912 vertical position relative to W's frame. */
2913
2914 static int
2915 window_to_frame_vpos (struct window *w, int vpos)
2916 {
2917 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2918 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2919 vpos += WINDOW_TOP_EDGE_LINE (w);
2920 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2921 return vpos;
2922 }
2923
2924
2925 /* Translate horizontal position HPOS which is relative to window W to
2926 a horizontal position relative to W's frame. */
2927
2928 static int
2929 window_to_frame_hpos (struct window *w, int hpos)
2930 {
2931 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2932 hpos += WINDOW_LEFT_EDGE_COL (w);
2933 return hpos;
2934 }
2935
2936 #endif /* GLYPH_DEBUG */
2937
2938
2939 \f
2940 /**********************************************************************
2941 Redrawing Frames
2942 **********************************************************************/
2943
2944 /* Redraw frame F. */
2945
2946 void
2947 redraw_frame (struct frame *f)
2948 {
2949 /* Error if F has no glyphs. */
2950 eassert (f->glyphs_initialized_p);
2951 update_begin (f);
2952 if (FRAME_MSDOS_P (f))
2953 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2954 clear_frame (f);
2955 clear_current_matrices (f);
2956 update_end (f);
2957 windows_or_buffers_changed = 13;
2958 /* Mark all windows as inaccurate, so that every window will have
2959 its redisplay done. */
2960 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2961 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
2962 f->garbaged = false;
2963 }
2964
2965 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2966 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2967 If FRAME is omitted or nil, the selected frame is used. */)
2968 (Lisp_Object frame)
2969 {
2970 redraw_frame (decode_live_frame (frame));
2971 return Qnil;
2972 }
2973
2974 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2975 doc: /* Clear and redisplay all visible frames. */)
2976 (void)
2977 {
2978 Lisp_Object tail, frame;
2979
2980 FOR_EACH_FRAME (tail, frame)
2981 if (FRAME_VISIBLE_P (XFRAME (frame)))
2982 redraw_frame (XFRAME (frame));
2983
2984 return Qnil;
2985 }
2986
2987
2988 \f
2989 /***********************************************************************
2990 Frame Update
2991 ***********************************************************************/
2992
2993 /* Update frame F based on the data in desired matrices.
2994
2995 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2996 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2997
2998 Value is true if redisplay was stopped due to pending input. */
2999
3000 bool
3001 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3002 {
3003 /* True means display has been paused because of pending input. */
3004 bool paused_p;
3005 struct window *root_window = XWINDOW (f->root_window);
3006
3007 if (redisplay_dont_pause)
3008 force_p = 1;
3009 else if (!force_p && detect_input_pending_ignore_squeezables ())
3010 {
3011 paused_p = 1;
3012 goto do_pause;
3013 }
3014
3015 if (FRAME_WINDOW_P (f))
3016 {
3017 /* We are working on window matrix basis. All windows whose
3018 flag must_be_updated_p is set have to be updated. */
3019
3020 /* Record that we are not working on frame matrices. */
3021 set_frame_matrix_frame (NULL);
3022
3023 /* Update all windows in the window tree of F, maybe stopping
3024 when pending input is detected. */
3025 update_begin (f);
3026
3027 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3028 /* Update the menu bar on X frames that don't have toolkit
3029 support. */
3030 if (WINDOWP (f->menu_bar_window))
3031 update_window (XWINDOW (f->menu_bar_window), 1);
3032 #endif
3033
3034 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3035 /* Update the tool-bar window, if present. */
3036 if (WINDOWP (f->tool_bar_window))
3037 {
3038 struct window *w = XWINDOW (f->tool_bar_window);
3039
3040 /* Update tool-bar window. */
3041 if (w->must_be_updated_p)
3042 {
3043 Lisp_Object tem;
3044
3045 update_window (w, 1);
3046 w->must_be_updated_p = false;
3047
3048 /* Swap tool-bar strings. We swap because we want to
3049 reuse strings. */
3050 tem = f->current_tool_bar_string;
3051 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3052 fset_desired_tool_bar_string (f, tem);
3053 }
3054 }
3055 #endif
3056
3057 /* Update windows. */
3058 paused_p = update_window_tree (root_window, force_p);
3059 update_end (f);
3060 }
3061 else
3062 {
3063 /* We are working on frame matrix basis. Set the frame on whose
3064 frame matrix we operate. */
3065 set_frame_matrix_frame (f);
3066
3067 /* Build F's desired matrix from window matrices. */
3068 build_frame_matrix (f);
3069
3070 /* Update the display */
3071 update_begin (f);
3072 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3073 update_end (f);
3074
3075 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3076 {
3077 if (FRAME_TTY (f)->termscript)
3078 fflush (FRAME_TTY (f)->termscript);
3079 if (FRAME_TERMCAP_P (f))
3080 fflush (FRAME_TTY (f)->output);
3081 }
3082
3083 /* Check window matrices for lost pointers. */
3084 #ifdef GLYPH_DEBUG
3085 check_window_matrix_pointers (root_window);
3086 add_frame_display_history (f, paused_p);
3087 #endif
3088 }
3089
3090 do_pause:
3091 /* Reset flags indicating that a window should be updated. */
3092 set_window_update_flags (root_window, false);
3093
3094 display_completed = !paused_p;
3095 return paused_p;
3096 }
3097
3098 /* Update a TTY frame F that has a menu dropped down over some of its
3099 glyphs. This is like the second part of update_frame, but it
3100 doesn't call build_frame_matrix, because we already have the
3101 desired matrix prepared, and don't want it to be overwritten by the
3102 text of the normal display. */
3103 void
3104 update_frame_with_menu (struct frame *f)
3105 {
3106 struct window *root_window = XWINDOW (f->root_window);
3107 bool paused_p;
3108
3109 eassert (FRAME_TERMCAP_P (f));
3110
3111 /* We are working on frame matrix basis. Set the frame on whose
3112 frame matrix we operate. */
3113 set_frame_matrix_frame (f);
3114
3115 /* Update the display. */
3116 update_begin (f);
3117 /* Force update_frame_1 not to stop due to pending input, and not
3118 try scrolling. */
3119 paused_p = update_frame_1 (f, 1, 1);
3120 update_end (f);
3121
3122 if (FRAME_TTY (f)->termscript)
3123 fflush (FRAME_TTY (f)->termscript);
3124 fflush (FRAME_TTY (f)->output);
3125 /* Check window matrices for lost pointers. */
3126 #if GLYPH_DEBUG
3127 #if 0
3128 /* We cannot possibly survive the matrix pointers check, since
3129 we have overwritten parts of the frame glyph matrix without
3130 making any updates to the window matrices. */
3131 check_window_matrix_pointers (root_window);
3132 #endif
3133 add_frame_display_history (f, paused_p);
3134 #else
3135 IF_LINT ((void) paused_p);
3136 #endif
3137
3138 /* Reset flags indicating that a window should be updated. */
3139 set_window_update_flags (root_window, false);
3140 }
3141
3142 \f
3143 /************************************************************************
3144 Window-based updates
3145 ************************************************************************/
3146
3147 /* Perform updates in window tree rooted at W.
3148 If FORCE_P, don't stop updating if input is pending. */
3149
3150 static bool
3151 update_window_tree (struct window *w, bool force_p)
3152 {
3153 bool paused_p = 0;
3154
3155 while (w && !paused_p)
3156 {
3157 if (WINDOWP (w->contents))
3158 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3159 else if (w->must_be_updated_p)
3160 paused_p |= update_window (w, force_p);
3161
3162 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3163 }
3164
3165 return paused_p;
3166 }
3167
3168
3169 /* Update window W if its flag must_be_updated_p is set.
3170 If FORCE_P, don't stop updating if input is pending. */
3171
3172 void
3173 update_single_window (struct window *w, bool force_p)
3174 {
3175 if (w->must_be_updated_p)
3176 {
3177 struct frame *f = XFRAME (WINDOW_FRAME (w));
3178
3179 /* Record that this is not a frame-based redisplay. */
3180 set_frame_matrix_frame (NULL);
3181
3182 if (redisplay_dont_pause)
3183 force_p = 1;
3184
3185 /* Update W. */
3186 update_begin (f);
3187 update_window (w, force_p);
3188 update_end (f);
3189
3190 /* Reset flag in W. */
3191 w->must_be_updated_p = false;
3192 }
3193 }
3194
3195 #ifdef HAVE_WINDOW_SYSTEM
3196
3197 /* Redraw lines from the current matrix of window W that are
3198 overlapped by other rows. YB is bottom-most y-position in W. */
3199
3200 static void
3201 redraw_overlapped_rows (struct window *w, int yb)
3202 {
3203 int i;
3204 struct frame *f = XFRAME (WINDOW_FRAME (w));
3205
3206 /* If rows overlapping others have been changed, the rows being
3207 overlapped have to be redrawn. This won't draw lines that have
3208 already been drawn in update_window_line because overlapped_p in
3209 desired rows is 0, so after row assignment overlapped_p in
3210 current rows is 0. */
3211 for (i = 0; i < w->current_matrix->nrows; ++i)
3212 {
3213 struct glyph_row *row = w->current_matrix->rows + i;
3214
3215 if (!row->enabled_p)
3216 break;
3217 else if (row->mode_line_p)
3218 continue;
3219
3220 if (row->overlapped_p)
3221 {
3222 enum glyph_row_area area;
3223
3224 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3225 {
3226 output_cursor_to (w, i, 0, row->y,
3227 area == TEXT_AREA ? row->x : 0);
3228 if (row->used[area])
3229 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3230 area, row->used[area]);
3231 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3232 }
3233
3234 row->overlapped_p = 0;
3235 }
3236
3237 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3238 break;
3239 }
3240 }
3241
3242
3243 /* Redraw lines from the current matrix of window W that overlap
3244 others. YB is bottom-most y-position in W. */
3245
3246 static void
3247 redraw_overlapping_rows (struct window *w, int yb)
3248 {
3249 int i, bottom_y;
3250 struct glyph_row *row;
3251 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3252
3253 for (i = 0; i < w->current_matrix->nrows; ++i)
3254 {
3255 row = w->current_matrix->rows + i;
3256
3257 if (!row->enabled_p)
3258 break;
3259 else if (row->mode_line_p)
3260 continue;
3261
3262 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3263
3264 if (row->overlapping_p)
3265 {
3266 int overlaps = 0;
3267
3268 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3269 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3270 overlaps |= OVERLAPS_PRED;
3271 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3272 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3273 overlaps |= OVERLAPS_SUCC;
3274
3275 if (overlaps)
3276 {
3277 if (row->used[LEFT_MARGIN_AREA])
3278 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3279
3280 if (row->used[TEXT_AREA])
3281 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3282
3283 if (row->used[RIGHT_MARGIN_AREA])
3284 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3285
3286 /* Record in neighbor rows that ROW overwrites part of
3287 their display. */
3288 if (overlaps & OVERLAPS_PRED)
3289 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3290 if (overlaps & OVERLAPS_SUCC)
3291 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3292 }
3293 }
3294
3295 if (bottom_y >= yb)
3296 break;
3297 }
3298 }
3299
3300 #endif /* HAVE_WINDOW_SYSTEM */
3301
3302
3303 #if defined GLYPH_DEBUG && 0
3304
3305 /* Check that no row in the current matrix of window W is enabled
3306 which is below what's displayed in the window. */
3307
3308 static void
3309 check_current_matrix_flags (struct window *w)
3310 {
3311 bool last_seen_p = 0;
3312 int i, yb = window_text_bottom_y (w);
3313
3314 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3315 {
3316 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3317 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3318 last_seen_p = 1;
3319 else if (last_seen_p && row->enabled_p)
3320 emacs_abort ();
3321 }
3322 }
3323
3324 #endif /* GLYPH_DEBUG */
3325
3326
3327 /* Update display of window W.
3328 If FORCE_P, don't stop updating when input is pending. */
3329
3330 static bool
3331 update_window (struct window *w, bool force_p)
3332 {
3333 struct glyph_matrix *desired_matrix = w->desired_matrix;
3334 bool paused_p;
3335 int preempt_count = baud_rate / 2400 + 1;
3336 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3337 #ifdef GLYPH_DEBUG
3338 /* Check that W's frame doesn't have glyph matrices. */
3339 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3340 #endif
3341
3342 /* Check pending input the first time so that we can quickly return. */
3343 if (!force_p)
3344 detect_input_pending_ignore_squeezables ();
3345
3346 /* If forced to complete the update, or if no input is pending, do
3347 the update. */
3348 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3349 {
3350 struct glyph_row *row, *end;
3351 struct glyph_row *mode_line_row;
3352 struct glyph_row *header_line_row;
3353 int yb;
3354 bool changed_p = 0, mouse_face_overwritten_p = 0;
3355 int n_updated = 0;
3356
3357 rif->update_window_begin_hook (w);
3358 yb = window_text_bottom_y (w);
3359 row = MATRIX_ROW (desired_matrix, 0);
3360 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3361
3362 /* Take note of the header line, if there is one. We will
3363 update it below, after updating all of the window's lines. */
3364 if (row->mode_line_p)
3365 {
3366 header_line_row = row;
3367 ++row;
3368 }
3369 else
3370 header_line_row = NULL;
3371
3372 /* Update the mode line, if necessary. */
3373 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3374 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3375 {
3376 mode_line_row->y = yb;
3377 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3378 desired_matrix),
3379 &mouse_face_overwritten_p);
3380 }
3381
3382 /* Find first enabled row. Optimizations in redisplay_internal
3383 may lead to an update with only one row enabled. There may
3384 be also completely empty matrices. */
3385 while (row < end && !row->enabled_p)
3386 ++row;
3387
3388 /* Try reusing part of the display by copying. */
3389 if (row < end && !desired_matrix->no_scrolling_p)
3390 {
3391 int rc = scrolling_window (w, header_line_row != NULL);
3392 if (rc < 0)
3393 {
3394 /* All rows were found to be equal. */
3395 paused_p = 0;
3396 goto set_cursor;
3397 }
3398 else if (rc > 0)
3399 {
3400 /* We've scrolled the display. */
3401 force_p = 1;
3402 changed_p = 1;
3403 }
3404 }
3405
3406 /* Update the rest of the lines. */
3407 for (; row < end && (force_p || !input_pending); ++row)
3408 /* scrolling_window resets the enabled_p flag of the rows it
3409 reuses from current_matrix. */
3410 if (row->enabled_p)
3411 {
3412 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3413 int i;
3414
3415 /* We'll have to play a little bit with when to
3416 detect_input_pending. If it's done too often,
3417 scrolling large windows with repeated scroll-up
3418 commands will too quickly pause redisplay. */
3419 if (!force_p && ++n_updated % preempt_count == 0)
3420 detect_input_pending_ignore_squeezables ();
3421 changed_p |= update_window_line (w, vpos,
3422 &mouse_face_overwritten_p);
3423
3424 /* Mark all rows below the last visible one in the current
3425 matrix as invalid. This is necessary because of
3426 variable line heights. Consider the case of three
3427 successive redisplays, where the first displays 5
3428 lines, the second 3 lines, and the third 5 lines again.
3429 If the second redisplay wouldn't mark rows in the
3430 current matrix invalid, the third redisplay might be
3431 tempted to optimize redisplay based on lines displayed
3432 in the first redisplay. */
3433 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3434 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3435 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3436 }
3437
3438 /* Was display preempted? */
3439 paused_p = row < end;
3440
3441 set_cursor:
3442
3443 /* Update the header line after scrolling because a new header
3444 line would otherwise overwrite lines at the top of the window
3445 that can be scrolled. */
3446 if (header_line_row && header_line_row->enabled_p)
3447 {
3448 header_line_row->y = 0;
3449 update_window_line (w, 0, &mouse_face_overwritten_p);
3450 }
3451
3452 /* Fix the appearance of overlapping/overlapped rows. */
3453 if (!paused_p && !w->pseudo_window_p)
3454 {
3455 #ifdef HAVE_WINDOW_SYSTEM
3456 if (changed_p && rif->fix_overlapping_area)
3457 {
3458 redraw_overlapped_rows (w, yb);
3459 redraw_overlapping_rows (w, yb);
3460 }
3461 #endif
3462
3463 /* Make cursor visible at cursor position of W. */
3464 set_window_cursor_after_update (w);
3465
3466 #if 0 /* Check that current matrix invariants are satisfied. This is
3467 for debugging only. See the comment of check_matrix_invariants. */
3468 IF_DEBUG (check_matrix_invariants (w));
3469 #endif
3470 }
3471
3472 #ifdef GLYPH_DEBUG
3473 /* Remember the redisplay method used to display the matrix. */
3474 strcpy (w->current_matrix->method, w->desired_matrix->method);
3475 #endif
3476
3477 #ifdef HAVE_WINDOW_SYSTEM
3478 update_window_fringes (w, 0);
3479 #endif
3480
3481 /* End the update of window W. Don't set the cursor if we
3482 paused updating the display because in this case,
3483 set_window_cursor_after_update hasn't been called, and
3484 W->output_cursor doesn't contain the cursor location. */
3485 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3486 }
3487 else
3488 paused_p = 1;
3489
3490 #ifdef GLYPH_DEBUG
3491 /* check_current_matrix_flags (w); */
3492 add_window_display_history (w, w->current_matrix->method, paused_p);
3493 #endif
3494
3495 clear_glyph_matrix (desired_matrix);
3496
3497 return paused_p;
3498 }
3499
3500
3501 /* Update the display of area AREA in window W, row number VPOS.
3502 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3503
3504 static void
3505 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3506 enum glyph_row_area area, int vpos)
3507 {
3508 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3509 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3510
3511 /* Set cursor to start of glyphs, write them, and clear to the end
3512 of the area. I don't think that something more sophisticated is
3513 necessary here, since marginal areas will not be the default. */
3514 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3515 if (desired_row->used[area])
3516 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3517 area, desired_row->used[area]);
3518 rif->clear_end_of_line (w, updated_row, area, -1);
3519 }
3520
3521
3522 /* Update the display of the text area of row VPOS in window W.
3523 Value is true if display has changed. */
3524
3525 static bool
3526 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3527 {
3528 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3529 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3530 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3531 bool changed_p = 0;
3532
3533 /* If rows are at different X or Y, or rows have different height,
3534 or the current row is marked invalid, write the entire line. */
3535 if (!current_row->enabled_p
3536 || desired_row->y != current_row->y
3537 || desired_row->ascent != current_row->ascent
3538 || desired_row->phys_ascent != current_row->phys_ascent
3539 || desired_row->phys_height != current_row->phys_height
3540 || desired_row->visible_height != current_row->visible_height
3541 || current_row->overlapped_p
3542 /* This next line is necessary for correctly redrawing
3543 mouse-face areas after scrolling and other operations.
3544 However, it causes excessive flickering when mouse is moved
3545 across the mode line. Luckily, turning it off for the mode
3546 line doesn't seem to hurt anything. -- cyd.
3547 But it is still needed for the header line. -- kfs. */
3548 || (current_row->mouse_face_p
3549 && !(current_row->mode_line_p && vpos > 0))
3550 || current_row->x != desired_row->x)
3551 {
3552 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3553
3554 if (desired_row->used[TEXT_AREA])
3555 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3556 TEXT_AREA, desired_row->used[TEXT_AREA]);
3557
3558 /* Clear to end of window. */
3559 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3560 changed_p = 1;
3561
3562 /* This erases the cursor. We do this here because
3563 notice_overwritten_cursor cannot easily check this, which
3564 might indicate that the whole functionality of
3565 notice_overwritten_cursor would better be implemented here.
3566 On the other hand, we need notice_overwritten_cursor as long
3567 as mouse highlighting is done asynchronously outside of
3568 redisplay. */
3569 if (vpos == w->phys_cursor.vpos)
3570 w->phys_cursor_on_p = 0;
3571 }
3572 else
3573 {
3574 int stop, i, x;
3575 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3576 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3577 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3578 int desired_stop_pos = desired_row->used[TEXT_AREA];
3579 bool abort_skipping = 0;
3580
3581 /* If the desired row extends its face to the text area end, and
3582 unless the current row also does so at the same position,
3583 make sure we write at least one glyph, so that the face
3584 extension actually takes place. */
3585 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3586 && (desired_stop_pos < current_row->used[TEXT_AREA]
3587 || (desired_stop_pos == current_row->used[TEXT_AREA]
3588 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3589 --desired_stop_pos;
3590
3591 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3592 i = 0;
3593 x = desired_row->x;
3594
3595 /* Loop over glyphs that current and desired row may have
3596 in common. */
3597 while (i < stop)
3598 {
3599 bool can_skip_p = !abort_skipping;
3600
3601 /* Skip over glyphs that both rows have in common. These
3602 don't have to be written. We can't skip if the last
3603 current glyph overlaps the glyph to its right. For
3604 example, consider a current row of `if ' with the `f' in
3605 Courier bold so that it overlaps the ` ' to its right.
3606 If the desired row is ` ', we would skip over the space
3607 after the `if' and there would remain a pixel from the
3608 `f' on the screen. */
3609 if (overlapping_glyphs_p && i > 0)
3610 {
3611 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3612 int left, right;
3613
3614 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3615 &left, &right);
3616 can_skip_p = (right == 0 && !abort_skipping);
3617 }
3618
3619 if (can_skip_p)
3620 {
3621 int start_hpos = i;
3622
3623 while (i < stop
3624 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3625 {
3626 x += desired_glyph->pixel_width;
3627 ++desired_glyph, ++current_glyph, ++i;
3628 }
3629
3630 /* Consider the case that the current row contains "xxx
3631 ppp ggg" in italic Courier font, and the desired row
3632 is "xxx ggg". The character `p' has lbearing, `g'
3633 has not. The loop above will stop in front of the
3634 first `p' in the current row. If we would start
3635 writing glyphs there, we wouldn't erase the lbearing
3636 of the `p'. The rest of the lbearing problem is then
3637 taken care of by draw_glyphs. */
3638 if (overlapping_glyphs_p
3639 && i > 0
3640 && i < current_row->used[TEXT_AREA]
3641 && (current_row->used[TEXT_AREA]
3642 != desired_row->used[TEXT_AREA]))
3643 {
3644 int left, right;
3645
3646 rif->get_glyph_overhangs (current_glyph,
3647 XFRAME (w->frame),
3648 &left, &right);
3649 while (left > 0 && i > 0)
3650 {
3651 --i, --desired_glyph, --current_glyph;
3652 x -= desired_glyph->pixel_width;
3653 left -= desired_glyph->pixel_width;
3654 }
3655
3656 /* Abort the skipping algorithm if we end up before
3657 our starting point, to avoid looping (bug#1070).
3658 This can happen when the lbearing is larger than
3659 the pixel width. */
3660 abort_skipping = (i < start_hpos);
3661 }
3662 }
3663
3664 /* Try to avoid writing the entire rest of the desired row
3665 by looking for a resync point. This mainly prevents
3666 mode line flickering in the case the mode line is in
3667 fixed-pitch font, which it usually will be. */
3668 if (i < desired_row->used[TEXT_AREA])
3669 {
3670 int start_x = x, start_hpos = i;
3671 struct glyph *start = desired_glyph;
3672 int current_x = x;
3673 bool skip_first_p = !can_skip_p;
3674
3675 /* Find the next glyph that's equal again. */
3676 while (i < stop
3677 && (skip_first_p
3678 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3679 && x == current_x)
3680 {
3681 x += desired_glyph->pixel_width;
3682 current_x += current_glyph->pixel_width;
3683 ++desired_glyph, ++current_glyph, ++i;
3684 skip_first_p = 0;
3685 }
3686
3687 if (i == start_hpos || x != current_x)
3688 {
3689 i = start_hpos;
3690 x = start_x;
3691 desired_glyph = start;
3692 break;
3693 }
3694
3695 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3696 rif->write_glyphs (w, updated_row, start,
3697 TEXT_AREA, i - start_hpos);
3698 changed_p = 1;
3699 }
3700 }
3701
3702 /* Write the rest. */
3703 if (i < desired_row->used[TEXT_AREA])
3704 {
3705 output_cursor_to (w, vpos, i, desired_row->y, x);
3706 rif->write_glyphs (w, updated_row, desired_glyph,
3707 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3708 changed_p = 1;
3709 }
3710
3711 /* Maybe clear to end of line. */
3712 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3713 {
3714 /* If new row extends to the end of the text area, nothing
3715 has to be cleared, if and only if we did a write_glyphs
3716 above. This is made sure by setting desired_stop_pos
3717 appropriately above. */
3718 eassert (i < desired_row->used[TEXT_AREA]
3719 || ((desired_row->used[TEXT_AREA]
3720 == current_row->used[TEXT_AREA])
3721 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3722 }
3723 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3724 {
3725 /* If old row extends to the end of the text area, clear. */
3726 if (i >= desired_row->used[TEXT_AREA])
3727 output_cursor_to (w, vpos, i, desired_row->y,
3728 desired_row->pixel_width);
3729 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3730 changed_p = 1;
3731 }
3732 else if (desired_row->pixel_width < current_row->pixel_width)
3733 {
3734 /* Otherwise clear to the end of the old row. Everything
3735 after that position should be clear already. */
3736 int xlim;
3737
3738 if (i >= desired_row->used[TEXT_AREA])
3739 output_cursor_to (w, vpos, i, desired_row->y,
3740 desired_row->pixel_width);
3741
3742 /* If cursor is displayed at the end of the line, make sure
3743 it's cleared. Nowadays we don't have a phys_cursor_glyph
3744 with which to erase the cursor (because this method
3745 doesn't work with lbearing/rbearing), so we must do it
3746 this way. */
3747 if (vpos == w->phys_cursor.vpos
3748 && (desired_row->reversed_p
3749 ? (w->phys_cursor.hpos < 0)
3750 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3751 {
3752 w->phys_cursor_on_p = 0;
3753 xlim = -1;
3754 }
3755 else
3756 xlim = current_row->pixel_width;
3757 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3758 changed_p = 1;
3759 }
3760 }
3761
3762 return changed_p;
3763 }
3764
3765
3766 /* Update row VPOS in window W. Value is true if display has been changed. */
3767
3768 static bool
3769 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3770 {
3771 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3772 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3773 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3774 bool changed_p = 0;
3775
3776 /* A row can be completely invisible in case a desired matrix was
3777 built with a vscroll and then make_cursor_line_fully_visible shifts
3778 the matrix. Make sure to make such rows current anyway, since
3779 we need the correct y-position, for example, in the current matrix. */
3780 if (desired_row->mode_line_p
3781 || desired_row->visible_height > 0)
3782 {
3783 eassert (desired_row->enabled_p);
3784
3785 /* Update display of the left margin area, if there is one. */
3786 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3787 {
3788 changed_p = 1;
3789 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3790 /* Setting this flag will ensure the vertical border, if
3791 any, between this window and the one on its left will be
3792 redrawn. This is necessary because updating the left
3793 margin area can potentially draw over the border. */
3794 current_row->redraw_fringe_bitmaps_p = 1;
3795 }
3796
3797 /* Update the display of the text area. */
3798 if (update_text_area (w, desired_row, vpos))
3799 {
3800 changed_p = 1;
3801 if (current_row->mouse_face_p)
3802 *mouse_face_overwritten_p = 1;
3803 }
3804
3805 /* Update display of the right margin area, if there is one. */
3806 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3807 {
3808 changed_p = 1;
3809 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3810 }
3811
3812 /* Draw truncation marks etc. */
3813 if (!current_row->enabled_p
3814 || desired_row->y != current_row->y
3815 || desired_row->visible_height != current_row->visible_height
3816 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3817 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3818 || current_row->redraw_fringe_bitmaps_p
3819 || desired_row->mode_line_p != current_row->mode_line_p
3820 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3821 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3822 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3823 rif->after_update_window_line_hook (w, desired_row);
3824 }
3825
3826 /* Update current_row from desired_row. */
3827 make_current (w->desired_matrix, w->current_matrix, vpos);
3828 return changed_p;
3829 }
3830
3831
3832 /* Set the cursor after an update of window W. This function may only
3833 be called from update_window. */
3834
3835 static void
3836 set_window_cursor_after_update (struct window *w)
3837 {
3838 struct frame *f = XFRAME (w->frame);
3839 int cx, cy, vpos, hpos;
3840
3841 /* Not intended for frame matrix updates. */
3842 eassert (FRAME_WINDOW_P (f));
3843
3844 if (cursor_in_echo_area
3845 && !NILP (echo_area_buffer[0])
3846 /* If we are showing a message instead of the mini-buffer,
3847 show the cursor for the message instead. */
3848 && XWINDOW (minibuf_window) == w
3849 && EQ (minibuf_window, echo_area_window)
3850 /* These cases apply only to the frame that contains
3851 the active mini-buffer window. */
3852 && FRAME_HAS_MINIBUF_P (f)
3853 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3854 {
3855 cx = cy = vpos = hpos = 0;
3856
3857 if (cursor_in_echo_area >= 0)
3858 {
3859 /* If the mini-buffer is several lines high, find the last
3860 line that has any text on it. Note: either all lines
3861 are enabled or none. Otherwise we wouldn't be able to
3862 determine Y. */
3863 struct glyph_row *row, *last_row;
3864 struct glyph *glyph;
3865 int yb = window_text_bottom_y (w);
3866
3867 last_row = NULL;
3868 row = w->current_matrix->rows;
3869 while (row->enabled_p
3870 && (last_row == NULL
3871 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3872 {
3873 if (row->used[TEXT_AREA]
3874 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3875 last_row = row;
3876 ++row;
3877 }
3878
3879 if (last_row)
3880 {
3881 struct glyph *start = last_row->glyphs[TEXT_AREA];
3882 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3883
3884 while (last > start && last->charpos < 0)
3885 --last;
3886
3887 for (glyph = start; glyph < last; ++glyph)
3888 {
3889 cx += glyph->pixel_width;
3890 ++hpos;
3891 }
3892
3893 cy = last_row->y;
3894 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3895 }
3896 }
3897 }
3898 else
3899 {
3900 cx = w->cursor.x;
3901 cy = w->cursor.y;
3902 hpos = w->cursor.hpos;
3903 vpos = w->cursor.vpos;
3904 }
3905
3906 /* Window cursor can be out of sync for horizontally split windows.
3907 Horizontal position is -1 when cursor is on the left fringe. */
3908 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3909 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3910 output_cursor_to (w, vpos, hpos, cy, cx);
3911 }
3912
3913
3914 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3915 the window tree rooted at W. */
3916
3917 static void
3918 set_window_update_flags (struct window *w, bool on_p)
3919 {
3920 while (w)
3921 {
3922 if (WINDOWP (w->contents))
3923 set_window_update_flags (XWINDOW (w->contents), on_p);
3924 else
3925 w->must_be_updated_p = on_p;
3926
3927 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3928 }
3929 }
3930
3931
3932 \f
3933 /***********************************************************************
3934 Window-Based Scrolling
3935 ***********************************************************************/
3936
3937 /* Structure describing rows in scrolling_window. */
3938
3939 struct row_entry
3940 {
3941 /* Number of occurrences of this row in desired and current matrix. */
3942 int old_uses, new_uses;
3943
3944 /* Vpos of row in new matrix. */
3945 int new_line_number;
3946
3947 /* Bucket index of this row_entry in the hash table row_table. */
3948 ptrdiff_t bucket;
3949
3950 /* The row described by this entry. */
3951 struct glyph_row *row;
3952
3953 /* Hash collision chain. */
3954 struct row_entry *next;
3955 };
3956
3957 /* A pool to allocate row_entry structures from, and the size of the
3958 pool. The pool is reallocated in scrolling_window when we find
3959 that we need a larger one. */
3960
3961 static struct row_entry *row_entry_pool;
3962 static ptrdiff_t row_entry_pool_size;
3963
3964 /* Index of next free entry in row_entry_pool. */
3965
3966 static ptrdiff_t row_entry_idx;
3967
3968 /* The hash table used during scrolling, and the table's size. This
3969 table is used to quickly identify equal rows in the desired and
3970 current matrix. */
3971
3972 static struct row_entry **row_table;
3973 static ptrdiff_t row_table_size;
3974
3975 /* Vectors of pointers to row_entry structures belonging to the
3976 current and desired matrix, and the size of the vectors. */
3977
3978 static struct row_entry **old_lines, **new_lines;
3979 static ptrdiff_t old_lines_size, new_lines_size;
3980
3981 /* A pool to allocate run structures from, and its size. */
3982
3983 static struct run *run_pool;
3984 static ptrdiff_t runs_size;
3985
3986 /* A vector of runs of lines found during scrolling. */
3987
3988 static struct run **runs;
3989
3990 /* Add glyph row ROW to the scrolling hash table. */
3991
3992 static struct row_entry *
3993 add_row_entry (struct glyph_row *row)
3994 {
3995 struct row_entry *entry;
3996 ptrdiff_t i = row->hash % row_table_size;
3997
3998 entry = row_table[i];
3999 eassert (entry || verify_row_hash (row));
4000 while (entry && !row_equal_p (entry->row, row, 1))
4001 entry = entry->next;
4002
4003 if (entry == NULL)
4004 {
4005 entry = row_entry_pool + row_entry_idx++;
4006 entry->row = row;
4007 entry->old_uses = entry->new_uses = 0;
4008 entry->new_line_number = 0;
4009 entry->bucket = i;
4010 entry->next = row_table[i];
4011 row_table[i] = entry;
4012 }
4013
4014 return entry;
4015 }
4016
4017
4018 /* Try to reuse part of the current display of W by scrolling lines.
4019 HEADER_LINE_P means W has a header line.
4020
4021 The algorithm is taken from Communications of the ACM, Apr78 "A
4022 Technique for Isolating Differences Between Files." It should take
4023 O(N) time.
4024
4025 A short outline of the steps of the algorithm
4026
4027 1. Skip lines equal at the start and end of both matrices.
4028
4029 2. Enter rows in the current and desired matrix into a symbol
4030 table, counting how often they appear in both matrices.
4031
4032 3. Rows that appear exactly once in both matrices serve as anchors,
4033 i.e. we assume that such lines are likely to have been moved.
4034
4035 4. Starting from anchor lines, extend regions to be scrolled both
4036 forward and backward.
4037
4038 Value is
4039
4040 -1 if all rows were found to be equal.
4041 0 to indicate that we did not scroll the display, or
4042 1 if we did scroll. */
4043
4044 static int
4045 scrolling_window (struct window *w, bool header_line_p)
4046 {
4047 struct glyph_matrix *desired_matrix = w->desired_matrix;
4048 struct glyph_matrix *current_matrix = w->current_matrix;
4049 int yb = window_text_bottom_y (w);
4050 ptrdiff_t i;
4051 int j, first_old, first_new, last_old, last_new;
4052 int nruns, run_idx;
4053 ptrdiff_t n;
4054 struct row_entry *entry;
4055 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4056
4057 /* Skip over rows equal at the start. */
4058 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4059 {
4060 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4061 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4062
4063 if (c->enabled_p
4064 && d->enabled_p
4065 && !d->redraw_fringe_bitmaps_p
4066 && c->y == d->y
4067 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4068 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4069 && row_equal_p (c, d, 1))
4070 {
4071 assign_row (c, d);
4072 d->enabled_p = 0;
4073 }
4074 else
4075 break;
4076 }
4077
4078 /* Give up if some rows in the desired matrix are not enabled. */
4079 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4080 return -1;
4081
4082 first_old = first_new = i;
4083
4084 /* Set last_new to the index + 1 of the row that reaches the
4085 bottom boundary in the desired matrix. Give up if we find a
4086 disabled row before we reach the bottom boundary. */
4087 i = first_new + 1;
4088 while (i < desired_matrix->nrows - 1)
4089 {
4090 int bottom;
4091
4092 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4093 return 0;
4094 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4095 if (bottom <= yb)
4096 ++i;
4097 if (bottom >= yb)
4098 break;
4099 }
4100
4101 last_new = i;
4102
4103 /* Set last_old to the index + 1 of the row that reaches the bottom
4104 boundary in the current matrix. We don't look at the enabled
4105 flag here because we plan to reuse part of the display even if
4106 other parts are disabled. */
4107 i = first_old + 1;
4108 while (i < current_matrix->nrows - 1)
4109 {
4110 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4111 if (bottom <= yb)
4112 ++i;
4113 if (bottom >= yb)
4114 break;
4115 }
4116
4117 last_old = i;
4118
4119 /* Skip over rows equal at the bottom. */
4120 i = last_new;
4121 j = last_old;
4122 while (i - 1 > first_new
4123 && j - 1 > first_old
4124 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4125 && (MATRIX_ROW (current_matrix, j - 1)->y
4126 == MATRIX_ROW (desired_matrix, i - 1)->y)
4127 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4128 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4129 MATRIX_ROW (current_matrix, j - 1), 1))
4130 --i, --j;
4131 last_new = i;
4132 last_old = j;
4133
4134 /* Nothing to do if all rows are equal. */
4135 if (last_new == first_new)
4136 return 0;
4137
4138 /* Check for integer overflow in size calculation.
4139
4140 If next_almost_prime checks (N) for divisibility by 2..10, then
4141 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4142 So, set next_almost_prime_increment_max to 10.
4143
4144 It's just a coincidence that next_almost_prime_increment_max ==
4145 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4146 13, then next_almost_prime_increment_max would be 14, e.g.,
4147 because next_almost_prime (113) would be 127. */
4148 {
4149 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4150 enum { next_almost_prime_increment_max = 10 };
4151 ptrdiff_t row_table_max =
4152 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4153 - next_almost_prime_increment_max);
4154 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4155 if (current_nrows_max < current_matrix->nrows)
4156 memory_full (SIZE_MAX);
4157 }
4158
4159 /* Reallocate vectors, tables etc. if necessary. */
4160
4161 if (current_matrix->nrows > old_lines_size)
4162 old_lines = xpalloc (old_lines, &old_lines_size,
4163 current_matrix->nrows - old_lines_size,
4164 INT_MAX, sizeof *old_lines);
4165
4166 if (desired_matrix->nrows > new_lines_size)
4167 new_lines = xpalloc (new_lines, &new_lines_size,
4168 desired_matrix->nrows - new_lines_size,
4169 INT_MAX, sizeof *new_lines);
4170
4171 n = desired_matrix->nrows;
4172 n += current_matrix->nrows;
4173 if (row_table_size < 3 * n)
4174 {
4175 ptrdiff_t size = next_almost_prime (3 * n);
4176 row_table = xnrealloc (row_table, size, sizeof *row_table);
4177 row_table_size = size;
4178 memset (row_table, 0, size * sizeof *row_table);
4179 }
4180
4181 if (n > row_entry_pool_size)
4182 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4183 n - row_entry_pool_size,
4184 -1, sizeof *row_entry_pool);
4185
4186 if (desired_matrix->nrows > runs_size)
4187 {
4188 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4189 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4190 runs_size = desired_matrix->nrows;
4191 }
4192
4193 nruns = run_idx = 0;
4194 row_entry_idx = 0;
4195
4196 /* Add rows from the current and desired matrix to the hash table
4197 row_hash_table to be able to find equal ones quickly. */
4198
4199 for (i = first_old; i < last_old; ++i)
4200 {
4201 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4202 {
4203 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4204 old_lines[i] = entry;
4205 ++entry->old_uses;
4206 }
4207 else
4208 old_lines[i] = NULL;
4209 }
4210
4211 for (i = first_new; i < last_new; ++i)
4212 {
4213 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4214 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4215 ++entry->new_uses;
4216 entry->new_line_number = i;
4217 new_lines[i] = entry;
4218 }
4219
4220 /* Identify moves based on lines that are unique and equal
4221 in both matrices. */
4222 for (i = first_old; i < last_old;)
4223 if (old_lines[i]
4224 && old_lines[i]->old_uses == 1
4225 && old_lines[i]->new_uses == 1)
4226 {
4227 int p, q;
4228 int new_line = old_lines[i]->new_line_number;
4229 struct run *run = run_pool + run_idx++;
4230
4231 /* Record move. */
4232 run->current_vpos = i;
4233 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4234 run->desired_vpos = new_line;
4235 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4236 run->nrows = 1;
4237 run->height = MATRIX_ROW (current_matrix, i)->height;
4238
4239 /* Extend backward. */
4240 p = i - 1;
4241 q = new_line - 1;
4242 while (p > first_old
4243 && q > first_new
4244 && old_lines[p] == new_lines[q])
4245 {
4246 int h = MATRIX_ROW (current_matrix, p)->height;
4247 --run->current_vpos;
4248 --run->desired_vpos;
4249 ++run->nrows;
4250 run->height += h;
4251 run->desired_y -= h;
4252 run->current_y -= h;
4253 --p, --q;
4254 }
4255
4256 /* Extend forward. */
4257 p = i + 1;
4258 q = new_line + 1;
4259 while (p < last_old
4260 && q < last_new
4261 && old_lines[p] == new_lines[q])
4262 {
4263 int h = MATRIX_ROW (current_matrix, p)->height;
4264 ++run->nrows;
4265 run->height += h;
4266 ++p, ++q;
4267 }
4268
4269 /* Insert run into list of all runs. Order runs by copied
4270 pixel lines. Note that we record runs that don't have to
4271 be copied because they are already in place. This is done
4272 because we can avoid calling update_window_line in this
4273 case. */
4274 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4275 ;
4276 for (q = nruns; q > p; --q)
4277 runs[q] = runs[q - 1];
4278 runs[p] = run;
4279 ++nruns;
4280
4281 i += run->nrows;
4282 }
4283 else
4284 ++i;
4285
4286 /* Do the moves. Do it in a way that we don't overwrite something
4287 we want to copy later on. This is not solvable in general
4288 because there is only one display and we don't have a way to
4289 exchange areas on this display. Example:
4290
4291 +-----------+ +-----------+
4292 | A | | B |
4293 +-----------+ --> +-----------+
4294 | B | | A |
4295 +-----------+ +-----------+
4296
4297 Instead, prefer bigger moves, and invalidate moves that would
4298 copy from where we copied to. */
4299
4300 for (i = 0; i < nruns; ++i)
4301 if (runs[i]->nrows > 0)
4302 {
4303 struct run *r = runs[i];
4304
4305 /* Copy on the display. */
4306 if (r->current_y != r->desired_y)
4307 {
4308 rif->clear_window_mouse_face (w);
4309 rif->scroll_run_hook (w, r);
4310 }
4311
4312 /* Truncate runs that copy to where we copied to, and
4313 invalidate runs that copy from where we copied to. */
4314 for (j = nruns - 1; j > i; --j)
4315 {
4316 struct run *p = runs[j];
4317 bool truncated_p = 0;
4318
4319 if (p->nrows > 0
4320 && p->desired_y < r->desired_y + r->height
4321 && p->desired_y + p->height > r->desired_y)
4322 {
4323 if (p->desired_y < r->desired_y)
4324 {
4325 p->nrows = r->desired_vpos - p->desired_vpos;
4326 p->height = r->desired_y - p->desired_y;
4327 truncated_p = 1;
4328 }
4329 else
4330 {
4331 int nrows_copied = (r->desired_vpos + r->nrows
4332 - p->desired_vpos);
4333
4334 if (p->nrows <= nrows_copied)
4335 p->nrows = 0;
4336 else
4337 {
4338 int height_copied = (r->desired_y + r->height
4339 - p->desired_y);
4340
4341 p->current_vpos += nrows_copied;
4342 p->desired_vpos += nrows_copied;
4343 p->nrows -= nrows_copied;
4344 p->current_y += height_copied;
4345 p->desired_y += height_copied;
4346 p->height -= height_copied;
4347 truncated_p = 1;
4348 }
4349 }
4350 }
4351
4352 if (r->current_y != r->desired_y
4353 /* The condition below is equivalent to
4354 ((p->current_y >= r->desired_y
4355 && p->current_y < r->desired_y + r->height)
4356 || (p->current_y + p->height > r->desired_y
4357 && (p->current_y + p->height
4358 <= r->desired_y + r->height)))
4359 because we have 0 < p->height <= r->height. */
4360 && p->current_y < r->desired_y + r->height
4361 && p->current_y + p->height > r->desired_y)
4362 p->nrows = 0;
4363
4364 /* Reorder runs by copied pixel lines if truncated. */
4365 if (truncated_p && p->nrows > 0)
4366 {
4367 int k = nruns - 1;
4368
4369 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4370 k--;
4371 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4372 runs[k] = p;
4373 }
4374 }
4375
4376 /* Assign matrix rows. */
4377 for (j = 0; j < r->nrows; ++j)
4378 {
4379 struct glyph_row *from, *to;
4380 bool to_overlapped_p;
4381
4382 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4383 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4384 to_overlapped_p = to->overlapped_p;
4385 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4386 assign_row (to, from);
4387 /* The above `assign_row' actually does swap, so if we had
4388 an overlap in the copy destination of two runs, then
4389 the second run would assign a previously disabled bogus
4390 row. But thanks to the truncation code in the
4391 preceding for-loop, we no longer have such an overlap,
4392 and thus the assigned row should always be enabled. */
4393 eassert (to->enabled_p);
4394 from->enabled_p = 0;
4395 to->overlapped_p = to_overlapped_p;
4396 }
4397 }
4398
4399 /* Clear the hash table, for the next time. */
4400 for (i = 0; i < row_entry_idx; ++i)
4401 row_table[row_entry_pool[i].bucket] = NULL;
4402
4403 /* Value is 1 to indicate that we scrolled the display. */
4404 return nruns > 0;
4405 }
4406
4407
4408 \f
4409 /************************************************************************
4410 Frame-Based Updates
4411 ************************************************************************/
4412
4413 /* Update the desired frame matrix of frame F.
4414
4415 FORCE_P means that the update should not be stopped by pending input.
4416 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4417
4418 Value is true if update was stopped due to pending input. */
4419
4420 static bool
4421 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4422 {
4423 /* Frame matrices to work on. */
4424 struct glyph_matrix *current_matrix = f->current_matrix;
4425 struct glyph_matrix *desired_matrix = f->desired_matrix;
4426 int i;
4427 bool pause_p;
4428 int preempt_count = baud_rate / 2400 + 1;
4429
4430 eassert (current_matrix && desired_matrix);
4431
4432 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4433 calculate_costs (f);
4434
4435 if (preempt_count <= 0)
4436 preempt_count = 1;
4437
4438 if (!force_p && detect_input_pending_ignore_squeezables ())
4439 {
4440 pause_p = 1;
4441 goto do_pause;
4442 }
4443
4444 /* If we cannot insert/delete lines, it's no use trying it. */
4445 if (!FRAME_LINE_INS_DEL_OK (f))
4446 inhibit_id_p = 1;
4447
4448 /* See if any of the desired lines are enabled; don't compute for
4449 i/d line if just want cursor motion. */
4450 for (i = 0; i < desired_matrix->nrows; i++)
4451 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4452 break;
4453
4454 /* Try doing i/d line, if not yet inhibited. */
4455 if (!inhibit_id_p && i < desired_matrix->nrows)
4456 force_p |= scrolling (f);
4457
4458 /* Update the individual lines as needed. Do bottom line first. */
4459 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4460 update_frame_line (f, desired_matrix->nrows - 1);
4461
4462 /* Now update the rest of the lines. */
4463 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4464 {
4465 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4466 {
4467 if (FRAME_TERMCAP_P (f))
4468 {
4469 /* Flush out every so many lines.
4470 Also flush out if likely to have more than 1k buffered
4471 otherwise. I'm told that some telnet connections get
4472 really screwed by more than 1k output at once. */
4473 FILE *display_output = FRAME_TTY (f)->output;
4474 if (display_output)
4475 {
4476 ptrdiff_t outq = __fpending (display_output);
4477 if (outq > 900
4478 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4479 fflush (display_output);
4480 }
4481 }
4482
4483 if (!force_p && (i - 1) % preempt_count == 0)
4484 detect_input_pending_ignore_squeezables ();
4485
4486 update_frame_line (f, i);
4487 }
4488 }
4489
4490 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4491
4492 /* Now just clean up termcap drivers and set cursor, etc. */
4493 if (!pause_p)
4494 {
4495 if ((cursor_in_echo_area
4496 /* If we are showing a message instead of the mini-buffer,
4497 show the cursor for the message instead of for the
4498 (now hidden) mini-buffer contents. */
4499 || (EQ (minibuf_window, selected_window)
4500 && EQ (minibuf_window, echo_area_window)
4501 && !NILP (echo_area_buffer[0])))
4502 /* These cases apply only to the frame that contains
4503 the active mini-buffer window. */
4504 && FRAME_HAS_MINIBUF_P (f)
4505 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4506 {
4507 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4508 int row, col;
4509
4510 if (cursor_in_echo_area < 0)
4511 {
4512 /* Negative value of cursor_in_echo_area means put
4513 cursor at beginning of line. */
4514 row = top;
4515 col = 0;
4516 }
4517 else
4518 {
4519 /* Positive value of cursor_in_echo_area means put
4520 cursor at the end of the prompt. If the mini-buffer
4521 is several lines high, find the last line that has
4522 any text on it. */
4523 row = FRAME_LINES (f);
4524 do
4525 {
4526 --row;
4527 col = 0;
4528
4529 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4530 {
4531 /* Frame rows are filled up with spaces that
4532 must be ignored here. */
4533 struct glyph_row *r = MATRIX_ROW (current_matrix,
4534 row);
4535 struct glyph *start = r->glyphs[TEXT_AREA];
4536 struct glyph *last = start + r->used[TEXT_AREA];
4537
4538 while (last > start
4539 && (last - 1)->charpos < 0)
4540 --last;
4541
4542 col = last - start;
4543 }
4544 }
4545 while (row > top && col == 0);
4546
4547 /* Make sure COL is not out of range. */
4548 if (col >= FRAME_CURSOR_X_LIMIT (f))
4549 {
4550 /* If we have another row, advance cursor into it. */
4551 if (row < FRAME_LINES (f) - 1)
4552 {
4553 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4554 row++;
4555 }
4556 /* Otherwise move it back in range. */
4557 else
4558 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4559 }
4560 }
4561
4562 cursor_to (f, row, col);
4563 }
4564 else
4565 {
4566 /* We have only one cursor on terminal frames. Use it to
4567 display the cursor of the selected window. */
4568 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4569 if (w->cursor.vpos >= 0
4570 /* The cursor vpos may be temporarily out of bounds
4571 in the following situation: There is one window,
4572 with the cursor in the lower half of it. The window
4573 is split, and a message causes a redisplay before
4574 a new cursor position has been computed. */
4575 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4576 {
4577 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4578 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4579
4580 x += max (0, w->left_margin_cols);
4581 cursor_to (f, y, x);
4582 }
4583 }
4584 }
4585
4586 do_pause:
4587
4588 clear_desired_matrices (f);
4589 return pause_p;
4590 }
4591
4592
4593 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4594
4595 static bool
4596 scrolling (struct frame *frame)
4597 {
4598 int unchanged_at_top, unchanged_at_bottom;
4599 int window_size;
4600 int changed_lines;
4601 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4602 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4603 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4604 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4605 register int i;
4606 int free_at_end_vpos = FRAME_LINES (frame);
4607 struct glyph_matrix *current_matrix = frame->current_matrix;
4608 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4609
4610 eassert (current_matrix);
4611
4612 /* Compute hash codes of all the lines. Also calculate number of
4613 changed lines, number of unchanged lines at the beginning, and
4614 number of unchanged lines at the end. */
4615 changed_lines = 0;
4616 unchanged_at_top = 0;
4617 unchanged_at_bottom = FRAME_LINES (frame);
4618 for (i = 0; i < FRAME_LINES (frame); i++)
4619 {
4620 /* Give up on this scrolling if some old lines are not enabled. */
4621 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4622 return 0;
4623 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4624 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4625 {
4626 /* This line cannot be redrawn, so don't let scrolling mess it. */
4627 new_hash[i] = old_hash[i];
4628 #define INFINITY 1000000 /* Taken from scroll.c */
4629 draw_cost[i] = INFINITY;
4630 }
4631 else
4632 {
4633 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4634 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4635 }
4636
4637 if (old_hash[i] != new_hash[i])
4638 {
4639 changed_lines++;
4640 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4641 }
4642 else if (i == unchanged_at_top)
4643 unchanged_at_top++;
4644 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4645 }
4646
4647 /* If changed lines are few, don't allow preemption, don't scroll. */
4648 if ((!FRAME_SCROLL_REGION_OK (frame)
4649 && changed_lines < baud_rate / 2400)
4650 || unchanged_at_bottom == FRAME_LINES (frame))
4651 return 1;
4652
4653 window_size = (FRAME_LINES (frame) - unchanged_at_top
4654 - unchanged_at_bottom);
4655
4656 if (FRAME_SCROLL_REGION_OK (frame))
4657 free_at_end_vpos -= unchanged_at_bottom;
4658 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4659 free_at_end_vpos = -1;
4660
4661 /* If large window, fast terminal and few lines in common between
4662 current frame and desired frame, don't bother with i/d calc. */
4663 if (!FRAME_SCROLL_REGION_OK (frame)
4664 && window_size >= 18 && baud_rate > 2400
4665 && (window_size >=
4666 10 * scrolling_max_lines_saved (unchanged_at_top,
4667 FRAME_LINES (frame) - unchanged_at_bottom,
4668 old_hash, new_hash, draw_cost)))
4669 return 0;
4670
4671 if (window_size < 2)
4672 return 0;
4673
4674 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4675 draw_cost + unchanged_at_top - 1,
4676 old_draw_cost + unchanged_at_top - 1,
4677 old_hash + unchanged_at_top - 1,
4678 new_hash + unchanged_at_top - 1,
4679 free_at_end_vpos - unchanged_at_top);
4680
4681 return 0;
4682 }
4683
4684
4685 /* Count the number of blanks at the start of the vector of glyphs R
4686 which is LEN glyphs long. */
4687
4688 static int
4689 count_blanks (struct glyph *r, int len)
4690 {
4691 int i;
4692
4693 for (i = 0; i < len; ++i)
4694 if (!CHAR_GLYPH_SPACE_P (r[i]))
4695 break;
4696
4697 return i;
4698 }
4699
4700
4701 /* Count the number of glyphs in common at the start of the glyph
4702 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4703 of STR2. Value is the number of equal glyphs equal at the start. */
4704
4705 static int
4706 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4707 {
4708 struct glyph *p1 = str1;
4709 struct glyph *p2 = str2;
4710
4711 while (p1 < end1
4712 && p2 < end2
4713 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4714 ++p1, ++p2;
4715
4716 return p1 - str1;
4717 }
4718
4719
4720 /* Char insertion/deletion cost vector, from term.c */
4721
4722 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4723
4724
4725 /* Perform a frame-based update on line VPOS in frame FRAME. */
4726
4727 static void
4728 update_frame_line (struct frame *f, int vpos)
4729 {
4730 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4731 int tem;
4732 int osp, nsp, begmatch, endmatch, olen, nlen;
4733 struct glyph_matrix *current_matrix = f->current_matrix;
4734 struct glyph_matrix *desired_matrix = f->desired_matrix;
4735 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4736 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4737 bool must_write_whole_line_p;
4738 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4739 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4740 != FACE_TTY_DEFAULT_BG_COLOR);
4741
4742 if (colored_spaces_p)
4743 write_spaces_p = 1;
4744
4745 /* Current row not enabled means it has unknown contents. We must
4746 write the whole desired line in that case. */
4747 must_write_whole_line_p = !current_row->enabled_p;
4748 if (must_write_whole_line_p)
4749 {
4750 obody = 0;
4751 olen = 0;
4752 }
4753 else
4754 {
4755 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4756 olen = current_row->used[TEXT_AREA];
4757
4758 /* Ignore trailing spaces, if we can. */
4759 if (!write_spaces_p)
4760 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4761 olen--;
4762 }
4763
4764 current_row->enabled_p = 1;
4765 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4766
4767 /* If desired line is empty, just clear the line. */
4768 if (!desired_row->enabled_p)
4769 {
4770 nlen = 0;
4771 goto just_erase;
4772 }
4773
4774 nbody = desired_row->glyphs[TEXT_AREA];
4775 nlen = desired_row->used[TEXT_AREA];
4776 nend = nbody + nlen;
4777
4778 /* If display line has unknown contents, write the whole line. */
4779 if (must_write_whole_line_p)
4780 {
4781 /* Ignore spaces at the end, if we can. */
4782 if (!write_spaces_p)
4783 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4784 --nlen;
4785
4786 /* Write the contents of the desired line. */
4787 if (nlen)
4788 {
4789 cursor_to (f, vpos, 0);
4790 write_glyphs (f, nbody, nlen);
4791 }
4792
4793 /* Don't call clear_end_of_line if we already wrote the whole
4794 line. The cursor will not be at the right margin in that
4795 case but in the line below. */
4796 if (nlen < FRAME_TOTAL_COLS (f))
4797 {
4798 cursor_to (f, vpos, nlen);
4799 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4800 }
4801 else
4802 /* Make sure we are in the right row, otherwise cursor movement
4803 with cmgoto might use `ch' in the wrong row. */
4804 cursor_to (f, vpos, 0);
4805
4806 make_current (desired_matrix, current_matrix, vpos);
4807 return;
4808 }
4809
4810 /* Pretend trailing spaces are not there at all,
4811 unless for one reason or another we must write all spaces. */
4812 if (!write_spaces_p)
4813 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4814 nlen--;
4815
4816 /* If there's no i/d char, quickly do the best we can without it. */
4817 if (!FRAME_CHAR_INS_DEL_OK (f))
4818 {
4819 int i, j;
4820
4821 /* Find the first glyph in desired row that doesn't agree with
4822 a glyph in the current row, and write the rest from there on. */
4823 for (i = 0; i < nlen; i++)
4824 {
4825 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4826 {
4827 /* Find the end of the run of different glyphs. */
4828 j = i + 1;
4829 while (j < nlen
4830 && (j >= olen
4831 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4832 || CHAR_GLYPH_PADDING_P (nbody[j])))
4833 ++j;
4834
4835 /* Output this run of non-matching chars. */
4836 cursor_to (f, vpos, i);
4837 write_glyphs (f, nbody + i, j - i);
4838 i = j - 1;
4839
4840 /* Now find the next non-match. */
4841 }
4842 }
4843
4844 /* Clear the rest of the line, or the non-clear part of it. */
4845 if (olen > nlen)
4846 {
4847 cursor_to (f, vpos, nlen);
4848 clear_end_of_line (f, olen);
4849 }
4850
4851 /* Make current row = desired row. */
4852 make_current (desired_matrix, current_matrix, vpos);
4853 return;
4854 }
4855
4856 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4857 characters in a row. */
4858
4859 if (!olen)
4860 {
4861 /* If current line is blank, skip over initial spaces, if
4862 possible, and write the rest. */
4863 if (write_spaces_p)
4864 nsp = 0;
4865 else
4866 nsp = count_blanks (nbody, nlen);
4867
4868 if (nlen > nsp)
4869 {
4870 cursor_to (f, vpos, nsp);
4871 write_glyphs (f, nbody + nsp, nlen - nsp);
4872 }
4873
4874 /* Exchange contents between current_frame and new_frame. */
4875 make_current (desired_matrix, current_matrix, vpos);
4876 return;
4877 }
4878
4879 /* Compute number of leading blanks in old and new contents. */
4880 osp = count_blanks (obody, olen);
4881 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4882
4883 /* Compute number of matching chars starting with first non-blank. */
4884 begmatch = count_match (obody + osp, obody + olen,
4885 nbody + nsp, nbody + nlen);
4886
4887 /* Spaces in new match implicit space past the end of old. */
4888 /* A bug causing this to be a no-op was fixed in 18.29. */
4889 if (!write_spaces_p && osp + begmatch == olen)
4890 {
4891 np1 = nbody + nsp;
4892 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4893 ++begmatch;
4894 }
4895
4896 /* Avoid doing insert/delete char
4897 just cause number of leading spaces differs
4898 when the following text does not match. */
4899 if (begmatch == 0 && osp != nsp)
4900 osp = nsp = min (osp, nsp);
4901
4902 /* Find matching characters at end of line */
4903 op1 = obody + olen;
4904 np1 = nbody + nlen;
4905 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4906 while (op1 > op2
4907 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4908 {
4909 op1--;
4910 np1--;
4911 }
4912 endmatch = obody + olen - op1;
4913
4914 /* tem gets the distance to insert or delete.
4915 endmatch is how many characters we save by doing so.
4916 Is it worth it? */
4917
4918 tem = (nlen - nsp) - (olen - osp);
4919 if (endmatch && tem
4920 && (!FRAME_CHAR_INS_DEL_OK (f)
4921 || endmatch <= char_ins_del_cost (f)[tem]))
4922 endmatch = 0;
4923
4924 /* nsp - osp is the distance to insert or delete.
4925 If that is nonzero, begmatch is known to be nonzero also.
4926 begmatch + endmatch is how much we save by doing the ins/del.
4927 Is it worth it? */
4928
4929 if (nsp != osp
4930 && (!FRAME_CHAR_INS_DEL_OK (f)
4931 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4932 {
4933 begmatch = 0;
4934 endmatch = 0;
4935 osp = nsp = min (osp, nsp);
4936 }
4937
4938 /* Now go through the line, inserting, writing and
4939 deleting as appropriate. */
4940
4941 if (osp > nsp)
4942 {
4943 cursor_to (f, vpos, nsp);
4944 delete_glyphs (f, osp - nsp);
4945 }
4946 else if (nsp > osp)
4947 {
4948 /* If going to delete chars later in line
4949 and insert earlier in the line,
4950 must delete first to avoid losing data in the insert */
4951 if (endmatch && nlen < olen + nsp - osp)
4952 {
4953 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4954 delete_glyphs (f, olen + nsp - osp - nlen);
4955 olen = nlen - (nsp - osp);
4956 }
4957 cursor_to (f, vpos, osp);
4958 insert_glyphs (f, 0, nsp - osp);
4959 }
4960 olen += nsp - osp;
4961
4962 tem = nsp + begmatch + endmatch;
4963 if (nlen != tem || olen != tem)
4964 {
4965 if (!endmatch || nlen == olen)
4966 {
4967 /* If new text being written reaches right margin, there is
4968 no need to do clear-to-eol at the end of this function
4969 (and it would not be safe, since cursor is not going to
4970 be "at the margin" after the text is done). */
4971 if (nlen == FRAME_TOTAL_COLS (f))
4972 olen = 0;
4973
4974 /* Function write_glyphs is prepared to do nothing
4975 if passed a length <= 0. Check it here to avoid
4976 unnecessary cursor movement. */
4977 if (nlen - tem > 0)
4978 {
4979 cursor_to (f, vpos, nsp + begmatch);
4980 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4981 }
4982 }
4983 else if (nlen > olen)
4984 {
4985 /* Here, we used to have the following simple code:
4986 ----------------------------------------
4987 write_glyphs (nbody + nsp + begmatch, olen - tem);
4988 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4989 ----------------------------------------
4990 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4991 is a padding glyph. */
4992 int out = olen - tem; /* Columns to be overwritten originally. */
4993 int del;
4994
4995 cursor_to (f, vpos, nsp + begmatch);
4996
4997 /* Calculate columns we can actually overwrite. */
4998 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4999 out--;
5000 write_glyphs (f, nbody + nsp + begmatch, out);
5001
5002 /* If we left columns to be overwritten, we must delete them. */
5003 del = olen - tem - out;
5004 if (del > 0)
5005 delete_glyphs (f, del);
5006
5007 /* At last, we insert columns not yet written out. */
5008 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5009 olen = nlen;
5010 }
5011 else if (olen > nlen)
5012 {
5013 cursor_to (f, vpos, nsp + begmatch);
5014 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5015 delete_glyphs (f, olen - nlen);
5016 olen = nlen;
5017 }
5018 }
5019
5020 just_erase:
5021 /* If any unerased characters remain after the new line, erase them. */
5022 if (olen > nlen)
5023 {
5024 cursor_to (f, vpos, nlen);
5025 clear_end_of_line (f, olen);
5026 }
5027
5028 /* Exchange contents between current_frame and new_frame. */
5029 make_current (desired_matrix, current_matrix, vpos);
5030 }
5031
5032
5033 \f
5034 /***********************************************************************
5035 X/Y Position -> Buffer Position
5036 ***********************************************************************/
5037
5038 /* Determine what's under window-relative pixel position (*X, *Y).
5039 Return the OBJECT (string or buffer) that's there.
5040 Return in *POS the position in that object.
5041 Adjust *X and *Y to character positions.
5042 Return in *DX and *DY the pixel coordinates of the click,
5043 relative to the top left corner of OBJECT, or relative to
5044 the top left corner of the character glyph at (*X, *Y)
5045 if OBJECT is nil.
5046 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5047 if the coordinates point to an empty area of the display. */
5048
5049 Lisp_Object
5050 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5051 {
5052 struct it it;
5053 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5054 struct text_pos startp;
5055 Lisp_Object string;
5056 struct glyph_row *row;
5057 #ifdef HAVE_WINDOW_SYSTEM
5058 struct image *img = 0;
5059 #endif
5060 int x0, x1, to_x;
5061 void *itdata = NULL;
5062
5063 /* We used to set current_buffer directly here, but that does the
5064 wrong thing with `face-remapping-alist' (bug#2044). */
5065 Fset_buffer (w->contents);
5066 itdata = bidi_shelve_cache ();
5067 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5068 start_display (&it, w, startp);
5069 /* start_display takes into account the header-line row, but IT's
5070 vpos still counts from the glyph row that includes the window's
5071 start position. Adjust for a possible header-line row. */
5072 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5073
5074 x0 = *x;
5075
5076 /* First, move to the beginning of the row corresponding to *Y. We
5077 need to be in that row to get the correct value of base paragraph
5078 direction for the text at (*X, *Y). */
5079 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5080
5081 /* TO_X is the pixel position that the iterator will compute for the
5082 glyph at *X. We add it.first_visible_x because iterator
5083 positions include the hscroll. */
5084 to_x = x0 + it.first_visible_x;
5085 if (it.bidi_it.paragraph_dir == R2L)
5086 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5087 text area. This is because the iterator, even in R2L
5088 paragraphs, delivers glyphs as if they started at the left
5089 margin of the window. (When we actually produce glyphs for
5090 display, we reverse their order in PRODUCE_GLYPHS, but the
5091 iterator doesn't know about that.) The following line adjusts
5092 the pixel position to the iterator geometry, which is what
5093 move_it_* routines use. (The -1 is because in a window whose
5094 text-area width is W, the rightmost pixel position is W-1, and
5095 it should be mirrored into zero pixel position.) */
5096 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5097
5098 /* Now move horizontally in the row to the glyph under *X. Second
5099 argument is ZV to prevent move_it_in_display_line from matching
5100 based on buffer positions. */
5101 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5102 bidi_unshelve_cache (itdata, 0);
5103
5104 Fset_buffer (old_current_buffer);
5105
5106 *dx = x0 + it.first_visible_x - it.current_x;
5107 *dy = *y - it.current_y;
5108
5109 string = w->contents;
5110 if (STRINGP (it.string))
5111 string = it.string;
5112 *pos = it.current;
5113 if (it.what == IT_COMPOSITION
5114 && it.cmp_it.nchars > 1
5115 && it.cmp_it.reversed_p)
5116 {
5117 /* The current display element is a grapheme cluster in a
5118 composition. In that case, we need the position of the first
5119 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5120 it.current points to the last character of the cluster, thus
5121 we must move back to the first character of the same
5122 cluster. */
5123 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5124 if (STRINGP (it.string))
5125 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5126 else
5127 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5128 CHARPOS (pos->pos));
5129 }
5130
5131 #ifdef HAVE_WINDOW_SYSTEM
5132 if (it.what == IT_IMAGE)
5133 {
5134 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5135 && !NILP (img->spec))
5136 *object = img->spec;
5137 }
5138 #endif
5139
5140 if (it.vpos < w->current_matrix->nrows
5141 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5142 row->enabled_p))
5143 {
5144 if (it.hpos < row->used[TEXT_AREA])
5145 {
5146 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5147 #ifdef HAVE_WINDOW_SYSTEM
5148 if (img)
5149 {
5150 *dy -= row->ascent - glyph->ascent;
5151 *dx += glyph->slice.img.x;
5152 *dy += glyph->slice.img.y;
5153 /* Image slices positions are still relative to the entire image */
5154 *width = img->width;
5155 *height = img->height;
5156 }
5157 else
5158 #endif
5159 {
5160 *width = glyph->pixel_width;
5161 *height = glyph->ascent + glyph->descent;
5162 }
5163 }
5164 else
5165 {
5166 *width = 0;
5167 *height = row->height;
5168 }
5169 }
5170 else
5171 {
5172 *width = *height = 0;
5173 }
5174
5175 /* Add extra (default width) columns if clicked after EOL. */
5176 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5177 if (x0 > x1)
5178 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5179
5180 *x = it.hpos;
5181 *y = it.vpos;
5182
5183 return string;
5184 }
5185
5186
5187 /* Value is the string under window-relative coordinates X/Y in the
5188 mode line or header line (PART says which) of window W, or nil if none.
5189 *CHARPOS is set to the position in the string returned. */
5190
5191 Lisp_Object
5192 mode_line_string (struct window *w, enum window_part part,
5193 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5194 int *dx, int *dy, int *width, int *height)
5195 {
5196 struct glyph_row *row;
5197 struct glyph *glyph, *end;
5198 int x0, y0;
5199 Lisp_Object string = Qnil;
5200
5201 if (part == ON_MODE_LINE)
5202 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5203 else
5204 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5205 y0 = *y - row->y;
5206 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5207
5208 if (row->mode_line_p && row->enabled_p)
5209 {
5210 /* Find the glyph under X. If we find one with a string object,
5211 it's the one we were looking for. */
5212 glyph = row->glyphs[TEXT_AREA];
5213 end = glyph + row->used[TEXT_AREA];
5214 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5215 x0 -= glyph->pixel_width;
5216 *x = glyph - row->glyphs[TEXT_AREA];
5217 if (glyph < end)
5218 {
5219 string = glyph->object;
5220 *charpos = glyph->charpos;
5221 *width = glyph->pixel_width;
5222 *height = glyph->ascent + glyph->descent;
5223 #ifdef HAVE_WINDOW_SYSTEM
5224 if (glyph->type == IMAGE_GLYPH)
5225 {
5226 struct image *img;
5227 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5228 if (img != NULL)
5229 *object = img->spec;
5230 y0 -= row->ascent - glyph->ascent;
5231 }
5232 #endif
5233 }
5234 else
5235 {
5236 /* Add extra (default width) columns if clicked after EOL. */
5237 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5238 *width = 0;
5239 *height = row->height;
5240 }
5241 }
5242 else
5243 {
5244 *x = 0;
5245 x0 = 0;
5246 *width = *height = 0;
5247 }
5248
5249 *dx = x0;
5250 *dy = y0;
5251
5252 return string;
5253 }
5254
5255
5256 /* Value is the string under window-relative coordinates X/Y in either
5257 marginal area, or nil if none. *CHARPOS is set to the position in
5258 the string returned. */
5259
5260 Lisp_Object
5261 marginal_area_string (struct window *w, enum window_part part,
5262 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5263 int *dx, int *dy, int *width, int *height)
5264 {
5265 struct glyph_row *row = w->current_matrix->rows;
5266 struct glyph *glyph, *end;
5267 int x0, y0, i, wy = *y;
5268 int area;
5269 Lisp_Object string = Qnil;
5270
5271 if (part == ON_LEFT_MARGIN)
5272 area = LEFT_MARGIN_AREA;
5273 else if (part == ON_RIGHT_MARGIN)
5274 area = RIGHT_MARGIN_AREA;
5275 else
5276 emacs_abort ();
5277
5278 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5279 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5280 break;
5281 y0 = *y - row->y;
5282 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5283
5284 if (row->enabled_p)
5285 {
5286 /* Find the glyph under X. If we find one with a string object,
5287 it's the one we were looking for. */
5288 if (area == RIGHT_MARGIN_AREA)
5289 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5290 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5291 : WINDOW_FRINGES_WIDTH (w))
5292 + window_box_width (w, LEFT_MARGIN_AREA)
5293 + window_box_width (w, TEXT_AREA));
5294 else
5295 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5296 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5297 : 0);
5298
5299 glyph = row->glyphs[area];
5300 end = glyph + row->used[area];
5301 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5302 x0 -= glyph->pixel_width;
5303 *x = glyph - row->glyphs[area];
5304 if (glyph < end)
5305 {
5306 string = glyph->object;
5307 *charpos = glyph->charpos;
5308 *width = glyph->pixel_width;
5309 *height = glyph->ascent + glyph->descent;
5310 #ifdef HAVE_WINDOW_SYSTEM
5311 if (glyph->type == IMAGE_GLYPH)
5312 {
5313 struct image *img;
5314 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5315 if (img != NULL)
5316 *object = img->spec;
5317 y0 -= row->ascent - glyph->ascent;
5318 x0 += glyph->slice.img.x;
5319 y0 += glyph->slice.img.y;
5320 }
5321 #endif
5322 }
5323 else
5324 {
5325 /* Add extra (default width) columns if clicked after EOL. */
5326 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5327 *width = 0;
5328 *height = row->height;
5329 }
5330 }
5331 else
5332 {
5333 x0 = 0;
5334 *x = 0;
5335 *width = *height = 0;
5336 }
5337
5338 *dx = x0;
5339 *dy = y0;
5340
5341 return string;
5342 }
5343
5344
5345 /***********************************************************************
5346 Changing Frame Sizes
5347 ***********************************************************************/
5348
5349 #ifdef SIGWINCH
5350
5351 static void deliver_window_change_signal (int);
5352
5353 static void
5354 handle_window_change_signal (int sig)
5355 {
5356 int width, height;
5357 struct tty_display_info *tty;
5358
5359 /* The frame size change obviously applies to a single
5360 termcap-controlled terminal, but we can't decide which.
5361 Therefore, we resize the frames corresponding to each tty.
5362 */
5363 for (tty = tty_list; tty; tty = tty->next) {
5364
5365 if (! tty->term_initted)
5366 continue;
5367
5368 /* Suspended tty frames have tty->input == NULL avoid trying to
5369 use it. */
5370 if (!tty->input)
5371 continue;
5372
5373 get_tty_size (fileno (tty->input), &width, &height);
5374
5375 if (width > 5 && height > 2) {
5376 Lisp_Object tail, frame;
5377
5378 FOR_EACH_FRAME (tail, frame)
5379 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5380 /* Record the new sizes, but don't reallocate the data
5381 structures now. Let that be done later outside of the
5382 signal handler. */
5383 change_frame_size (XFRAME (frame), width, height, 0, 1, 0, 0);
5384 }
5385 }
5386 }
5387
5388 static void
5389 deliver_window_change_signal (int sig)
5390 {
5391 deliver_process_signal (sig, handle_window_change_signal);
5392 }
5393 #endif /* SIGWINCH */
5394
5395
5396 /* Do any change in frame size that was requested by a signal.
5397 SAFE means this function is called from a place where it is
5398 safe to change frame sizes while a redisplay is in progress. */
5399
5400 void
5401 do_pending_window_change (bool safe)
5402 {
5403 /* If window change signal handler should have run before, run it now. */
5404 if (redisplaying_p && !safe)
5405 return;
5406
5407 while (delayed_size_change)
5408 {
5409 Lisp_Object tail, frame;
5410
5411 delayed_size_change = 0;
5412
5413 FOR_EACH_FRAME (tail, frame)
5414 {
5415 struct frame *f = XFRAME (frame);
5416
5417 if (f->new_height != 0 || f->new_width != 0)
5418 change_frame_size (f, f->new_width, f->new_height,
5419 0, 0, safe, f->new_pixelwise);
5420 }
5421 }
5422 }
5423
5424 /* Change the frame height and/or width. Values may be given as zero to
5425 indicate no change is to take place.
5426
5427 new_height and new_width refer to the text portion of the frame. It
5428 doesn't matter for new_height, since text and total portion are the
5429 same in that case. But new_width must be enlarged to get the total
5430 width of the frame.
5431
5432 If DELAY, assume we're being called from a signal handler, and
5433 queue the change for later - perhaps the next redisplay.
5434 Since this tries to resize windows, we can't call it
5435 from a signal handler.
5436
5437 SAFE means this function is called from a place where it's
5438 safe to change frame sizes while a redisplay is in progress. */
5439
5440 void
5441 change_frame_size (struct frame *f, int new_width, int new_height,
5442 bool pretend, bool delay, bool safe, bool pixelwise)
5443 {
5444 Lisp_Object tail, frame;
5445
5446 if (FRAME_MSDOS_P (f))
5447 {
5448 /* On MS-DOS, all frames use the same screen, so a change in
5449 size affects all frames. Termcap now supports multiple
5450 ttys. */
5451 FOR_EACH_FRAME (tail, frame)
5452 if (! FRAME_WINDOW_P (XFRAME (frame)))
5453 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5454 pretend, delay, safe, pixelwise);
5455 }
5456 else
5457 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5458 pixelwise);
5459 }
5460
5461 static void
5462 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5463 bool pretend, bool delay, bool safe, bool pixelwise)
5464 {
5465 int new_text_width, new_text_height, new_root_width;
5466 int old_root_width = (FRAME_PIXEL_WIDTH (f)
5467 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
5468 int new_cols, new_lines;
5469 ptrdiff_t count = SPECPDL_INDEX ();
5470
5471 /* If we can't deal with the change now, queue it for later. */
5472 if (delay || (redisplaying_p && !safe))
5473 {
5474 f->new_width = new_width;
5475 f->new_height = new_height;
5476 f->new_pixelwise = pixelwise;
5477 delayed_size_change = 1;
5478 return;
5479 }
5480
5481 /* This size-change overrides any pending one for this frame. */
5482 f->new_height = 0;
5483 f->new_width = 0;
5484 f->new_pixelwise = 0;
5485
5486 /* If an argument is zero, set it to the current value. */
5487 if (pixelwise)
5488 {
5489 new_text_width = (new_width == 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5490 new_text_height = (new_height == 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5491 new_cols = new_text_width / FRAME_COLUMN_WIDTH (f);
5492 new_lines = new_text_height / FRAME_LINE_HEIGHT (f);
5493 }
5494 else
5495 {
5496 new_cols = (new_width == 0) ? FRAME_COLS (f) : new_width;
5497 new_lines = (new_height == 0) ? FRAME_LINES (f) : new_height;
5498 new_text_width = new_cols * FRAME_COLUMN_WIDTH (f);
5499 new_text_height = new_lines * FRAME_LINE_HEIGHT (f);
5500 }
5501
5502 /* Compute width of windows in F. */
5503 /* Round up to the smallest acceptable size. */
5504 check_frame_size (f, &new_text_width, &new_text_height, 1);
5505
5506 /* This is the width of the frame without vertical scroll bars and
5507 fringe columns. Do this after rounding - see discussion of
5508 bug#9723. */
5509 new_root_width = (new_text_width
5510 /* PXM: Use the configured scrollbar width !?? */
5511 + FRAME_SCROLL_BAR_AREA_WIDTH (f)
5512 + FRAME_TOTAL_FRINGE_WIDTH (f));
5513 /* If we're not changing the frame size, quit now. */
5514 /* Frame width may be unchanged but the text portion may change, for
5515 example, fullscreen and remove/add scroll bar. */
5516 if (new_text_height == FRAME_TEXT_HEIGHT (f)
5517 && new_text_width == FRAME_TEXT_WIDTH (f)
5518 && new_root_width == old_root_width)
5519 return;
5520
5521 block_input ();
5522
5523 #ifdef MSDOS
5524 /* We only can set screen dimensions to certain values supported
5525 by our video hardware. Try to find the smallest size greater
5526 or equal to the requested dimensions. */
5527 dos_set_window_size (&new_lines, &new_cols);
5528 #endif
5529
5530 if (new_text_height != FRAME_TEXT_HEIGHT (f))
5531 {
5532 resize_frame_windows (f, new_text_height, 0, 1);
5533
5534 /* MSDOS frames cannot PRETEND, as they change frame size by
5535 manipulating video hardware. */
5536 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5537 FrameRows (FRAME_TTY (f)) = new_height;
5538 }
5539
5540 if (new_text_width != FRAME_TEXT_WIDTH (f)
5541 || new_root_width != old_root_width)
5542 {
5543 resize_frame_windows (f, new_root_width, 1, 1);
5544
5545 /* MSDOS frames cannot PRETEND, as they change frame size by
5546 manipulating video hardware. */
5547 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5548 FrameCols (FRAME_TTY (f)) = new_cols;
5549
5550 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5551 if (WINDOWP (f->tool_bar_window))
5552 {
5553 XWINDOW (f->tool_bar_window)->total_cols = new_cols;
5554 XWINDOW (f->tool_bar_window)->pixel_width = new_root_width;
5555 }
5556 #endif
5557 }
5558
5559 SET_FRAME_COLS (f, new_cols);
5560 FRAME_LINES (f) = new_lines;
5561 FRAME_TEXT_WIDTH (f) = new_text_width;
5562 FRAME_TEXT_HEIGHT (f) = new_text_height;
5563 FRAME_PIXEL_WIDTH (f) = FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width);
5564 FRAME_PIXEL_HEIGHT (f) = FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height);
5565
5566 {
5567 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5568 int text_area_x, text_area_y, text_area_width, text_area_height;
5569
5570 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5571 &text_area_height);
5572 if (w->cursor.x >= text_area_x + text_area_width)
5573 w->cursor.hpos = w->cursor.x = 0;
5574 if (w->cursor.y >= text_area_y + text_area_height)
5575 w->cursor.vpos = w->cursor.y = 0;
5576 }
5577
5578 adjust_frame_glyphs (f);
5579 calculate_costs (f);
5580 SET_FRAME_GARBAGED (f);
5581 f->resized_p = 1;
5582
5583 unblock_input ();
5584
5585 record_unwind_current_buffer ();
5586
5587 run_window_configuration_change_hook (f);
5588
5589 unbind_to (count, Qnil);
5590 }
5591 \f
5592 /***********************************************************************
5593 Terminal Related Lisp Functions
5594 ***********************************************************************/
5595
5596 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5597 1, 1, "FOpen termscript file: ",
5598 doc: /* Start writing all terminal output to FILE as well as the terminal.
5599 FILE = nil means just close any termscript file currently open. */)
5600 (Lisp_Object file)
5601 {
5602 struct tty_display_info *tty;
5603
5604 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5605 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5606 error ("Current frame is not on a tty device");
5607
5608 tty = CURTTY ();
5609
5610 if (tty->termscript != 0)
5611 {
5612 block_input ();
5613 fclose (tty->termscript);
5614 tty->termscript = 0;
5615 unblock_input ();
5616 }
5617
5618 if (! NILP (file))
5619 {
5620 file = Fexpand_file_name (file, Qnil);
5621 tty->termscript = emacs_fopen (SSDATA (file), "w");
5622 if (tty->termscript == 0)
5623 report_file_error ("Opening termscript", file);
5624 }
5625 return Qnil;
5626 }
5627
5628
5629 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5630 Ssend_string_to_terminal, 1, 2, 0,
5631 doc: /* Send STRING to the terminal without alteration.
5632 Control characters in STRING will have terminal-dependent effects.
5633
5634 Optional parameter TERMINAL specifies the tty terminal device to use.
5635 It may be a terminal object, a frame, or nil for the terminal used by
5636 the currently selected frame. In batch mode, STRING is sent to stdout
5637 when TERMINAL is nil. */)
5638 (Lisp_Object string, Lisp_Object terminal)
5639 {
5640 struct terminal *t = get_terminal (terminal, 1);
5641 FILE *out;
5642
5643 /* ??? Perhaps we should do something special for multibyte strings here. */
5644 CHECK_STRING (string);
5645 block_input ();
5646
5647 if (!t)
5648 error ("Unknown terminal device");
5649
5650 if (t->type == output_initial)
5651 out = stdout;
5652 else if (t->type != output_termcap && t->type != output_msdos_raw)
5653 error ("Device %d is not a termcap terminal device", t->id);
5654 else
5655 {
5656 struct tty_display_info *tty = t->display_info.tty;
5657
5658 if (! tty->output)
5659 error ("Terminal is currently suspended");
5660
5661 if (tty->termscript)
5662 {
5663 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5664 fflush (tty->termscript);
5665 }
5666 out = tty->output;
5667 }
5668 fwrite (SDATA (string), 1, SBYTES (string), out);
5669 fflush (out);
5670 unblock_input ();
5671 return Qnil;
5672 }
5673
5674
5675 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5676 doc: /* Beep, or flash the screen.
5677 Also, unless an argument is given,
5678 terminate any keyboard macro currently executing. */)
5679 (Lisp_Object arg)
5680 {
5681 if (!NILP (arg))
5682 {
5683 if (noninteractive)
5684 putchar (07);
5685 else
5686 ring_bell (XFRAME (selected_frame));
5687 }
5688 else
5689 bitch_at_user ();
5690
5691 return Qnil;
5692 }
5693
5694 void
5695 bitch_at_user (void)
5696 {
5697 if (noninteractive)
5698 putchar (07);
5699 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5700 {
5701 const char *msg
5702 = "Keyboard macro terminated by a command ringing the bell";
5703 Fsignal (Quser_error, list1 (build_string (msg)));
5704 }
5705 else
5706 ring_bell (XFRAME (selected_frame));
5707 }
5708
5709
5710 \f
5711 /***********************************************************************
5712 Sleeping, Waiting
5713 ***********************************************************************/
5714
5715 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5716 doc: /* Pause, without updating display, for SECONDS seconds.
5717 SECONDS may be a floating-point value, meaning that you can wait for a
5718 fraction of a second. Optional second arg MILLISECONDS specifies an
5719 additional wait period, in milliseconds; this is for backwards compatibility.
5720 \(Not all operating systems support waiting for a fraction of a second.) */)
5721 (Lisp_Object seconds, Lisp_Object milliseconds)
5722 {
5723 double duration = extract_float (seconds);
5724
5725 if (!NILP (milliseconds))
5726 {
5727 CHECK_NUMBER (milliseconds);
5728 duration += XINT (milliseconds) / 1000.0;
5729 }
5730
5731 if (duration > 0)
5732 {
5733 struct timespec t = dtotimespec (duration);
5734 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5735 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5736 }
5737
5738 return Qnil;
5739 }
5740
5741
5742 /* This is just like wait_reading_process_output, except that
5743 it does redisplay.
5744
5745 TIMEOUT is number of seconds to wait (float or integer),
5746 or t to wait forever.
5747 READING is true if reading input.
5748 If DISPLAY_OPTION is >0 display process output while waiting.
5749 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5750 */
5751
5752 Lisp_Object
5753 sit_for (Lisp_Object timeout, bool reading, int display_option)
5754 {
5755 intmax_t sec;
5756 int nsec;
5757 bool do_display = display_option > 0;
5758
5759 swallow_events (do_display);
5760
5761 if ((detect_input_pending_run_timers (do_display))
5762 || !NILP (Vexecuting_kbd_macro))
5763 return Qnil;
5764
5765 if (display_option > 1)
5766 redisplay_preserve_echo_area (2);
5767
5768 if (INTEGERP (timeout))
5769 {
5770 sec = XINT (timeout);
5771 if (sec <= 0)
5772 return Qt;
5773 nsec = 0;
5774 }
5775 else if (FLOATP (timeout))
5776 {
5777 double seconds = XFLOAT_DATA (timeout);
5778 if (! (0 < seconds))
5779 return Qt;
5780 else
5781 {
5782 struct timespec t = dtotimespec (seconds);
5783 sec = min (t.tv_sec, WAIT_READING_MAX);
5784 nsec = t.tv_nsec;
5785 }
5786 }
5787 else if (EQ (timeout, Qt))
5788 {
5789 sec = 0;
5790 nsec = 0;
5791 }
5792 else
5793 wrong_type_argument (Qnumberp, timeout);
5794
5795
5796 #ifdef USABLE_SIGIO
5797 gobble_input ();
5798 #endif
5799
5800 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5801 Qnil, NULL, 0);
5802
5803 return detect_input_pending () ? Qnil : Qt;
5804 }
5805
5806
5807 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5808 doc: /* Perform redisplay.
5809 Optional arg FORCE, if non-nil, prevents redisplay from being
5810 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5811 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5812 preempted by arriving input, so FORCE does nothing.
5813
5814 Return t if redisplay was performed, nil if redisplay was preempted
5815 immediately by pending input. */)
5816 (Lisp_Object force)
5817 {
5818 ptrdiff_t count;
5819
5820 swallow_events (1);
5821 if ((detect_input_pending_run_timers (1)
5822 && NILP (force) && !redisplay_dont_pause)
5823 || !NILP (Vexecuting_kbd_macro))
5824 return Qnil;
5825
5826 count = SPECPDL_INDEX ();
5827 if (!NILP (force) && !redisplay_dont_pause)
5828 specbind (Qredisplay_dont_pause, Qt);
5829 redisplay_preserve_echo_area (2);
5830 unbind_to (count, Qnil);
5831 return Qt;
5832 }
5833
5834
5835 \f
5836 /***********************************************************************
5837 Other Lisp Functions
5838 ***********************************************************************/
5839
5840 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5841 session's frames, frame names, buffers, buffer-read-only flags, and
5842 buffer-modified-flags. */
5843
5844 static Lisp_Object frame_and_buffer_state;
5845
5846
5847 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5848 Sframe_or_buffer_changed_p, 0, 1, 0,
5849 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5850 VARIABLE is a variable name whose value is either nil or a state vector
5851 that will be updated to contain all frames and buffers,
5852 aside from buffers whose names start with space,
5853 along with the buffers' read-only and modified flags. This allows a fast
5854 check to see whether buffer menus might need to be recomputed.
5855 If this function returns non-nil, it updates the internal vector to reflect
5856 the current state.
5857
5858 If VARIABLE is nil, an internal variable is used. Users should not
5859 pass nil for VARIABLE. */)
5860 (Lisp_Object variable)
5861 {
5862 Lisp_Object state, tail, frame, buf;
5863 ptrdiff_t n, idx;
5864
5865 if (! NILP (variable))
5866 {
5867 CHECK_SYMBOL (variable);
5868 state = Fsymbol_value (variable);
5869 if (! VECTORP (state))
5870 goto changed;
5871 }
5872 else
5873 state = frame_and_buffer_state;
5874
5875 idx = 0;
5876 FOR_EACH_FRAME (tail, frame)
5877 {
5878 if (idx == ASIZE (state))
5879 goto changed;
5880 if (!EQ (AREF (state, idx++), frame))
5881 goto changed;
5882 if (idx == ASIZE (state))
5883 goto changed;
5884 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5885 goto changed;
5886 }
5887 /* Check that the buffer info matches. */
5888 FOR_EACH_LIVE_BUFFER (tail, buf)
5889 {
5890 /* Ignore buffers that aren't included in buffer lists. */
5891 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5892 continue;
5893 if (idx == ASIZE (state))
5894 goto changed;
5895 if (!EQ (AREF (state, idx++), buf))
5896 goto changed;
5897 if (idx == ASIZE (state))
5898 goto changed;
5899 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5900 goto changed;
5901 if (idx == ASIZE (state))
5902 goto changed;
5903 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5904 goto changed;
5905 }
5906 if (idx == ASIZE (state))
5907 goto changed;
5908 /* Detect deletion of a buffer at the end of the list. */
5909 if (EQ (AREF (state, idx), Qlambda))
5910 return Qnil;
5911
5912 /* Come here if we decide the data has changed. */
5913 changed:
5914 /* Count the size we will need.
5915 Start with 1 so there is room for at least one lambda at the end. */
5916 n = 1;
5917 FOR_EACH_FRAME (tail, frame)
5918 n += 2;
5919 FOR_EACH_LIVE_BUFFER (tail, buf)
5920 n += 3;
5921 /* Reallocate the vector if data has grown to need it,
5922 or if it has shrunk a lot. */
5923 if (! VECTORP (state)
5924 || n > ASIZE (state)
5925 || n + 20 < ASIZE (state) / 2)
5926 /* Add 20 extra so we grow it less often. */
5927 {
5928 state = Fmake_vector (make_number (n + 20), Qlambda);
5929 if (! NILP (variable))
5930 Fset (variable, state);
5931 else
5932 frame_and_buffer_state = state;
5933 }
5934
5935 /* Record the new data in the (possibly reallocated) vector. */
5936 idx = 0;
5937 FOR_EACH_FRAME (tail, frame)
5938 {
5939 ASET (state, idx, frame);
5940 idx++;
5941 ASET (state, idx, XFRAME (frame)->name);
5942 idx++;
5943 }
5944 FOR_EACH_LIVE_BUFFER (tail, buf)
5945 {
5946 /* Ignore buffers that aren't included in buffer lists. */
5947 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5948 continue;
5949 ASET (state, idx, buf);
5950 idx++;
5951 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5952 idx++;
5953 ASET (state, idx, Fbuffer_modified_p (buf));
5954 idx++;
5955 }
5956 /* Fill up the vector with lambdas (always at least one). */
5957 ASET (state, idx, Qlambda);
5958 idx++;
5959 while (idx < ASIZE (state))
5960 {
5961 ASET (state, idx, Qlambda);
5962 idx++;
5963 }
5964 /* Make sure we didn't overflow the vector. */
5965 eassert (idx <= ASIZE (state));
5966 return Qt;
5967 }
5968
5969
5970 \f
5971 /***********************************************************************
5972 Initialization
5973 ***********************************************************************/
5974
5975 /* Initialization done when Emacs fork is started, before doing stty.
5976 Determine terminal type and set terminal_driver. Then invoke its
5977 decoding routine to set up variables in the terminal package. */
5978
5979 void
5980 init_display (void)
5981 {
5982 char *terminal_type;
5983
5984 /* Construct the space glyph. */
5985 space_glyph.type = CHAR_GLYPH;
5986 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5987 space_glyph.charpos = -1;
5988
5989 inverse_video = 0;
5990 cursor_in_echo_area = 0;
5991
5992 /* Now is the time to initialize this; it's used by init_sys_modes
5993 during startup. */
5994 Vinitial_window_system = Qnil;
5995
5996 /* SIGWINCH needs to be handled no matter what display we start
5997 with. Otherwise newly opened tty frames will not resize
5998 automatically. */
5999 #ifdef SIGWINCH
6000 #ifndef CANNOT_DUMP
6001 if (initialized)
6002 #endif /* CANNOT_DUMP */
6003 {
6004 struct sigaction action;
6005 emacs_sigaction_init (&action, deliver_window_change_signal);
6006 sigaction (SIGWINCH, &action, 0);
6007 }
6008 #endif /* SIGWINCH */
6009
6010 /* If running as a daemon, no need to initialize any frames/terminal. */
6011 if (IS_DAEMON)
6012 return;
6013
6014 /* If the user wants to use a window system, we shouldn't bother
6015 initializing the terminal. This is especially important when the
6016 terminal is so dumb that emacs gives up before and doesn't bother
6017 using the window system.
6018
6019 If the DISPLAY environment variable is set and nonempty,
6020 try to use X, and die with an error message if that doesn't work. */
6021
6022 #ifdef HAVE_X_WINDOWS
6023 if (! inhibit_window_system && ! display_arg)
6024 {
6025 char *display;
6026 display = getenv ("DISPLAY");
6027 display_arg = (display != 0 && *display != 0);
6028
6029 if (display_arg && !x_display_ok (display))
6030 {
6031 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6032 display);
6033 inhibit_window_system = 1;
6034 }
6035 }
6036
6037 if (!inhibit_window_system && display_arg)
6038 {
6039 Vinitial_window_system = Qx;
6040 #ifdef HAVE_X11
6041 Vwindow_system_version = make_number (11);
6042 #endif
6043 #ifdef USE_NCURSES
6044 /* In some versions of ncurses,
6045 tputs crashes if we have not called tgetent.
6046 So call tgetent. */
6047 { char b[2044]; tgetent (b, "xterm");}
6048 #endif
6049 return;
6050 }
6051 #endif /* HAVE_X_WINDOWS */
6052
6053 #ifdef HAVE_NTGUI
6054 if (!inhibit_window_system)
6055 {
6056 Vinitial_window_system = Qw32;
6057 Vwindow_system_version = make_number (1);
6058 return;
6059 }
6060 #endif /* HAVE_NTGUI */
6061
6062 #ifdef HAVE_NS
6063 if (!inhibit_window_system
6064 #ifndef CANNOT_DUMP
6065 && initialized
6066 #endif
6067 )
6068 {
6069 Vinitial_window_system = Qns;
6070 Vwindow_system_version = make_number (10);
6071 return;
6072 }
6073 #endif
6074
6075 /* If no window system has been specified, try to use the terminal. */
6076 if (! isatty (0))
6077 fatal ("standard input is not a tty");
6078
6079 #ifdef WINDOWSNT
6080 terminal_type = "w32console";
6081 #else
6082 terminal_type = getenv ("TERM");
6083 #endif
6084 if (!terminal_type)
6085 {
6086 #ifdef HAVE_WINDOW_SYSTEM
6087 if (! inhibit_window_system)
6088 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6089 else
6090 #endif /* HAVE_WINDOW_SYSTEM */
6091 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6092 exit (1);
6093 }
6094
6095 {
6096 struct terminal *t;
6097 struct frame *f = XFRAME (selected_frame);
6098
6099 init_foreground_group ();
6100
6101 /* Open a display on the controlling tty. */
6102 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6103
6104 /* Convert the initial frame to use the new display. */
6105 if (f->output_method != output_initial)
6106 emacs_abort ();
6107 f->output_method = t->type;
6108 f->terminal = t;
6109
6110 t->reference_count++;
6111 #ifdef MSDOS
6112 f->output_data.tty->display_info = &the_only_display_info;
6113 #else
6114 if (f->output_method == output_termcap)
6115 create_tty_output (f);
6116 #endif
6117 t->display_info.tty->top_frame = selected_frame;
6118 change_frame_size (XFRAME (selected_frame),
6119 FrameCols (t->display_info.tty),
6120 FrameRows (t->display_info.tty), 0, 0, 1, 0);
6121
6122 /* Delete the initial terminal. */
6123 if (--initial_terminal->reference_count == 0
6124 && initial_terminal->delete_terminal_hook)
6125 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6126
6127 /* Update frame parameters to reflect the new type. */
6128 Fmodify_frame_parameters
6129 (selected_frame, list1 (Fcons (Qtty_type,
6130 Ftty_type (selected_frame))));
6131 if (t->display_info.tty->name)
6132 Fmodify_frame_parameters
6133 (selected_frame,
6134 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6135 else
6136 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6137 }
6138
6139 {
6140 struct frame *sf = SELECTED_FRAME ();
6141 int width = FRAME_TOTAL_COLS (sf);
6142 int height = FRAME_LINES (sf);
6143
6144 /* If these sizes are so big they cause overflow, just ignore the
6145 change. It's not clear what better we could do. The rest of
6146 the code assumes that (width + 2) * height * sizeof (struct glyph)
6147 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6148 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6149 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6150 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6151 < (width + 2) * height))
6152 fatal ("screen size %dx%d too big", width, height);
6153 }
6154
6155 calculate_costs (XFRAME (selected_frame));
6156
6157 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6158 if (initialized
6159 && !noninteractive
6160 && NILP (Vinitial_window_system))
6161 {
6162 /* For the initial frame, we don't have any way of knowing what
6163 are the foreground and background colors of the terminal. */
6164 struct frame *sf = SELECTED_FRAME ();
6165
6166 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6167 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6168 call0 (intern ("tty-set-up-initial-frame-faces"));
6169 }
6170 }
6171
6172
6173 \f
6174 /***********************************************************************
6175 Blinking cursor
6176 ***********************************************************************/
6177
6178 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6179 Sinternal_show_cursor, 2, 2, 0,
6180 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6181 WINDOW nil means use the selected window. SHOW non-nil means
6182 show a cursor in WINDOW in the next redisplay. SHOW nil means
6183 don't show a cursor. */)
6184 (Lisp_Object window, Lisp_Object show)
6185 {
6186 /* Don't change cursor state while redisplaying. This could confuse
6187 output routines. */
6188 if (!redisplaying_p)
6189 decode_any_window (window)->cursor_off_p = NILP (show);
6190 return Qnil;
6191 }
6192
6193
6194 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6195 Sinternal_show_cursor_p, 0, 1, 0,
6196 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6197 WINDOW nil or omitted means report on the selected window. */)
6198 (Lisp_Object window)
6199 {
6200 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6201 }
6202 \f
6203 /***********************************************************************
6204 Initialization
6205 ***********************************************************************/
6206
6207 void
6208 syms_of_display (void)
6209 {
6210 defsubr (&Sredraw_frame);
6211 defsubr (&Sredraw_display);
6212 defsubr (&Sframe_or_buffer_changed_p);
6213 defsubr (&Sopen_termscript);
6214 defsubr (&Sding);
6215 defsubr (&Sredisplay);
6216 defsubr (&Ssleep_for);
6217 defsubr (&Ssend_string_to_terminal);
6218 defsubr (&Sinternal_show_cursor);
6219 defsubr (&Sinternal_show_cursor_p);
6220
6221 #ifdef GLYPH_DEBUG
6222 defsubr (&Sdump_redisplay_history);
6223 #endif
6224
6225 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6226 staticpro (&frame_and_buffer_state);
6227
6228 DEFSYM (Qdisplay_table, "display-table");
6229 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6230
6231 DEFVAR_INT ("baud-rate", baud_rate,
6232 doc: /* The output baud rate of the terminal.
6233 On most systems, changing this value will affect the amount of padding
6234 and the other strategic decisions made during redisplay. */);
6235
6236 DEFVAR_BOOL ("inverse-video", inverse_video,
6237 doc: /* Non-nil means invert the entire frame display.
6238 This means everything is in inverse video which otherwise would not be. */);
6239
6240 DEFVAR_BOOL ("visible-bell", visible_bell,
6241 doc: /* Non-nil means try to flash the frame to represent a bell.
6242
6243 See also `ring-bell-function'. */);
6244
6245 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6246 doc: /* Non-nil means no need to redraw entire frame after suspending.
6247 A non-nil value is useful if the terminal can automatically preserve
6248 Emacs's frame display when you reenter Emacs.
6249 It is up to you to set this variable if your terminal can do that. */);
6250
6251 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6252 doc: /* Name of the window system that Emacs uses for the first frame.
6253 The value is a symbol:
6254 nil for a termcap frame (a character-only terminal),
6255 'x' for an Emacs frame that is really an X window,
6256 'w32' for an Emacs frame that is a window on MS-Windows display,
6257 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6258 'pc' for a direct-write MS-DOS frame.
6259
6260 Use of this variable as a boolean is deprecated. Instead,
6261 use `display-graphic-p' or any of the other `display-*-p'
6262 predicates which report frame's specific UI-related capabilities. */);
6263
6264 DEFVAR_KBOARD ("window-system", Vwindow_system,
6265 doc: /* Name of window system through which the selected frame is displayed.
6266 The value is a symbol:
6267 nil for a termcap frame (a character-only terminal),
6268 'x' for an Emacs frame that is really an X window,
6269 'w32' for an Emacs frame that is a window on MS-Windows display,
6270 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6271 'pc' for a direct-write MS-DOS frame.
6272
6273 Use of this variable as a boolean is deprecated. Instead,
6274 use `display-graphic-p' or any of the other `display-*-p'
6275 predicates which report frame's specific UI-related capabilities. */);
6276
6277 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6278 doc: /* The version number of the window system in use.
6279 For X windows, this is 11. */);
6280
6281 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6282 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6283
6284 DEFVAR_LISP ("glyph-table", Vglyph_table,
6285 doc: /* Table defining how to output a glyph code to the frame.
6286 If not nil, this is a vector indexed by glyph code to define the glyph.
6287 Each element can be:
6288 integer: a glyph code which this glyph is an alias for.
6289 string: output this glyph using that string (not impl. in X windows).
6290 nil: this glyph mod 524288 is the code of a character to output,
6291 and this glyph / 524288 is the face number (see `face-id') to use
6292 while outputting it. */);
6293 Vglyph_table = Qnil;
6294
6295 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6296 doc: /* Display table to use for buffers that specify none.
6297 See `buffer-display-table' for more information. */);
6298 Vstandard_display_table = Qnil;
6299
6300 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6301 doc: /* Non-nil means display update isn't paused when input is detected. */);
6302 redisplay_dont_pause = 1;
6303
6304 #ifdef CANNOT_DUMP
6305 if (noninteractive)
6306 #endif
6307 {
6308 Vinitial_window_system = Qnil;
6309 Vwindow_system_version = Qnil;
6310 }
6311 }