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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/debugging
6 @node Debugging, Read and Print, Byte Compilation, Top
7 @chapter Debugging Lisp Programs
8
9 There are three ways to investigate a problem in an Emacs Lisp program,
10 depending on what you are doing with the program when the problem appears.
11
12 @itemize @bullet
13 @item
14 If the problem occurs when you run the program, you can use a Lisp
15 debugger (either the default debugger or Edebug) to investigate what is
16 happening during execution.
17
18 @item
19 If the problem is syntactic, so that Lisp cannot even read the program,
20 you can use the Emacs facilities for editing Lisp to localize it.
21
22 @item
23 If the problem occurs when trying to compile the program with the byte
24 compiler, you need to know how to examine the compiler's input buffer.
25 @end itemize
26
27 @menu
28 * Debugger:: How the Emacs Lisp debugger is implemented.
29 * Syntax Errors:: How to find syntax errors.
30 * Compilation Errors:: How to find errors that show up in byte compilation.
31 * Edebug:: A source-level Emacs Lisp debugger.
32 @end menu
33
34 Another useful debugging tool is the dribble file. When a dribble
35 file is open, Emacs copies all keyboard input characters to that file.
36 Afterward, you can examine the file to find out what input was used.
37 @xref{Terminal Input}.
38
39 For debugging problems in terminal descriptions, the
40 @code{open-termscript} function can be useful. @xref{Terminal Output}.
41
42 @node Debugger
43 @section The Lisp Debugger
44 @cindex debugger
45 @cindex Lisp debugger
46 @cindex break
47
48 The @dfn{Lisp debugger} provides the ability to suspend evaluation of
49 a form. While evaluation is suspended (a state that is commonly known
50 as a @dfn{break}), you may examine the run time stack, examine the
51 values of local or global variables, or change those values. Since a
52 break is a recursive edit, all the usual editing facilities of Emacs are
53 available; you can even run programs that will enter the debugger
54 recursively. @xref{Recursive Editing}.
55
56 @menu
57 * Error Debugging:: Entering the debugger when an error happens.
58 * Infinite Loops:: Stopping and debugging a program that doesn't exit.
59 * Function Debugging:: Entering it when a certain function is called.
60 * Explicit Debug:: Entering it at a certain point in the program.
61 * Using Debugger:: What the debugger does; what you see while in it.
62 * Debugger Commands:: Commands used while in the debugger.
63 * Invoking the Debugger:: How to call the function @code{debug}.
64 * Internals of Debugger:: Subroutines of the debugger, and global variables.
65 @end menu
66
67 @node Error Debugging
68 @subsection Entering the Debugger on an Error
69 @cindex error debugging
70 @cindex debugging errors
71
72 The most important time to enter the debugger is when a Lisp error
73 happens. This allows you to investigate the immediate causes of the
74 error.
75
76 However, entry to the debugger is not a normal consequence of an
77 error. Many commands frequently get Lisp errors when invoked in
78 inappropriate contexts (such as @kbd{C-f} at the end of the buffer) and
79 during ordinary editing it would be very unpleasant to enter the
80 debugger each time this happens. If you want errors to enter the
81 debugger, set the variable @code{debug-on-error} to non-@code{nil}.
82
83 @defopt debug-on-error
84 This variable determines whether the debugger is called when an error is
85 signaled and not handled. If @code{debug-on-error} is @code{t}, all
86 errors call the debugger. If it is @code{nil}, none call the debugger.
87
88 The value can also be a list of error conditions that should call the
89 debugger. For example, if you set it to the list
90 @code{(void-variable)}, then only errors about a variable that has no
91 value invoke the debugger.
92
93 When this variable is non-@code{nil}, Emacs does not catch errors that
94 happen in process filter functions and sentinels. Therefore, these
95 errors also can invoke the debugger. @xref{Processes}.
96 @end defopt
97
98 @defopt debug-ignored-errors
99 This variable specifies certain kinds of errors that should not enter
100 the debugger. Its value is a list of error condition symbols and/or
101 regular expressions. If the error has any of those condition symbols,
102 or if the error message matches any of the regular expressions, then
103 that error does not enter the debugger, regardless of the value of
104 @code{debug-on-error}.
105
106 The normal value of this variable lists several errors that happen often
107 during editing but rarely result from bugs in Lisp programs.
108 @end defopt
109
110 To debug an error that happens during loading of the @file{.emacs}
111 file, use the option @samp{-debug-init}, which binds
112 @code{debug-on-error} to @code{t} while @file{.emacs} is loaded and
113 inhibits use of @code{condition-case} to catch init file errors.
114
115 If your @file{.emacs} file sets @code{debug-on-error}, the effect may
116 not last past the end of loading @file{.emacs}. (This is an undesirable
117 byproduct of the code that implements the @samp{-debug-init} command
118 line option.) The best way to make @file{.emacs} set
119 @code{debug-on-error} permanently is with @code{after-init-hook}, like
120 this:
121
122 @example
123 (add-hook 'after-init-hook
124 '(lambda () (setq debug-on-error t)))
125 @end example
126
127 @node Infinite Loops
128 @subsection Debugging Infinite Loops
129 @cindex infinite loops
130 @cindex loops, infinite
131 @cindex quitting from infinite loop
132 @cindex stopping an infinite loop
133
134 When a program loops infinitely and fails to return, your first
135 problem is to stop the loop. On most operating systems, you can do this
136 with @kbd{C-g}, which causes quit.
137
138 Ordinary quitting gives no information about why the program was
139 looping. To get more information, you can set the variable
140 @code{debug-on-quit} to non-@code{nil}. Quitting with @kbd{C-g} is not
141 considered an error, and @code{debug-on-error} has no effect on the
142 handling of @kbd{C-g}. Likewise, @code{debug-on-quit} has no effect on
143 errors.
144
145 Once you have the debugger running in the middle of the infinite loop,
146 you can proceed from the debugger using the stepping commands. If you
147 step through the entire loop, you will probably get enough information
148 to solve the problem.
149
150 @defopt debug-on-quit
151 This variable determines whether the debugger is called when @code{quit}
152 is signaled and not handled. If @code{debug-on-quit} is non-@code{nil},
153 then the debugger is called whenever you quit (that is, type @kbd{C-g}).
154 If @code{debug-on-quit} is @code{nil}, then the debugger is not called
155 when you quit. @xref{Quitting}.
156 @end defopt
157
158 @node Function Debugging
159 @subsection Entering the Debugger on a Function Call
160 @cindex function call debugging
161 @cindex debugging specific functions
162
163 To investigate a problem that happens in the middle of a program, one
164 useful technique is to enter the debugger whenever a certain function is
165 called. You can do this to the function in which the problem occurs,
166 and then step through the function, or you can do this to a function
167 called shortly before the problem, step quickly over the call to that
168 function, and then step through its caller.
169
170 @deffn Command debug-on-entry function-name
171 This function requests @var{function-name} to invoke the debugger each time
172 it is called. It works by inserting the form @code{(debug 'debug)} into
173 the function definition as the first form.
174
175 Any function defined as Lisp code may be set to break on entry,
176 regardless of whether it is interpreted code or compiled code. If the
177 function is a command, it will enter the debugger when called from Lisp
178 and when called interactively (after the reading of the arguments). You
179 can't debug primitive functions (i.e., those written in C) this way.
180
181 When @code{debug-on-entry} is called interactively, it prompts
182 for @var{function-name} in the minibuffer.
183
184 If the function is already set up to invoke the debugger on entry,
185 @code{debug-on-entry} does nothing.
186
187 @strong{Note:} if you redefine a function after using
188 @code{debug-on-entry} on it, the code to enter the debugger is lost.
189
190 @code{debug-on-entry} returns @var{function-name}.
191
192 @example
193 @group
194 (defun fact (n)
195 (if (zerop n) 1
196 (* n (fact (1- n)))))
197 @result{} fact
198 @end group
199 @group
200 (debug-on-entry 'fact)
201 @result{} fact
202 @end group
203 @group
204 (fact 3)
205 @end group
206
207 @group
208 ------ Buffer: *Backtrace* ------
209 Entering:
210 * fact(3)
211 eval-region(4870 4878 t)
212 byte-code("...")
213 eval-last-sexp(nil)
214 (let ...)
215 eval-insert-last-sexp(nil)
216 * call-interactively(eval-insert-last-sexp)
217 ------ Buffer: *Backtrace* ------
218 @end group
219
220 @group
221 (symbol-function 'fact)
222 @result{} (lambda (n)
223 (debug (quote debug))
224 (if (zerop n) 1 (* n (fact (1- n)))))
225 @end group
226 @end example
227 @end deffn
228
229 @deffn Command cancel-debug-on-entry function-name
230 This function undoes the effect of @code{debug-on-entry} on
231 @var{function-name}. When called interactively, it prompts for
232 @var{function-name} in the minibuffer. If @var{function-name} is
233 @code{nil} or the empty string, it cancels debugging for all functions.
234
235 If @code{cancel-debug-on-entry} is called more than once on the same
236 function, the second call does nothing. @code{cancel-debug-on-entry}
237 returns @var{function-name}.
238 @end deffn
239
240 @node Explicit Debug
241 @subsection Explicit Entry to the Debugger
242
243 You can cause the debugger to be called at a certain point in your
244 program by writing the expression @code{(debug)} at that point. To do
245 this, visit the source file, insert the text @samp{(debug)} at the
246 proper place, and type @kbd{C-M-x}. Be sure to undo this insertion
247 before you save the file!
248
249 The place where you insert @samp{(debug)} must be a place where an
250 additional form can be evaluated and its value ignored. (If the value
251 of @code{(debug)} isn't ignored, it will alter the execution of the
252 program!) The most common suitable places are inside a @code{progn} or
253 an implicit @code{progn} (@pxref{Sequencing}).
254
255 @node Using Debugger
256 @subsection Using the Debugger
257
258 When the debugger is entered, it displays the previously selected
259 buffer in one window and a buffer named @samp{*Backtrace*} in another
260 window. The backtrace buffer contains one line for each level of Lisp
261 function execution currently going on. At the beginning of this buffer
262 is a message describing the reason that the debugger was invoked (such
263 as the error message and associated data, if it was invoked due to an
264 error).
265
266 The backtrace buffer is read-only and uses a special major mode,
267 Debugger mode, in which letters are defined as debugger commands. The
268 usual Emacs editing commands are available; thus, you can switch windows
269 to examine the buffer that was being edited at the time of the error,
270 switch buffers, visit files, or do any other sort of editing. However,
271 the debugger is a recursive editing level (@pxref{Recursive Editing})
272 and it is wise to go back to the backtrace buffer and exit the debugger
273 (with the @kbd{q} command) when you are finished with it. Exiting
274 the debugger gets out of the recursive edit and kills the backtrace
275 buffer.
276
277 @cindex current stack frame
278 The backtrace buffer shows you the functions that are executing and
279 their argument values. It also allows you to specify a stack frame by
280 moving point to the line describing that frame. (A stack frame is the
281 place where the Lisp interpreter records information about a particular
282 invocation of a function.) The frame whose line point is on is
283 considered the @dfn{current frame}. Some of the debugger commands
284 operate on the current frame.
285
286 The debugger itself must be run byte-compiled, since it makes
287 assumptions about how many stack frames are used for the debugger
288 itself. These assumptions are false if the debugger is running
289 interpreted.
290
291 @need 3000
292
293 @node Debugger Commands
294 @subsection Debugger Commands
295 @cindex debugger command list
296
297 Inside the debugger (in Debugger mode), these special commands are
298 available in addition to the usual cursor motion commands. (Keep in
299 mind that all the usual facilities of Emacs, such as switching windows
300 or buffers, are still available.)
301
302 The most important use of debugger commands is for stepping through
303 code, so that you can see how control flows. The debugger can step
304 through the control structures of an interpreted function, but cannot do
305 so in a byte-compiled function. If you would like to step through a
306 byte-compiled function, replace it with an interpreted definition of the
307 same function. (To do this, visit the source file for the function and
308 type @kbd{C-M-x} on its definition.)
309
310 Here is a list of Debugger mode commands:
311
312 @table @kbd
313 @item c
314 Exit the debugger and continue execution. When continuing is possible,
315 it resumes execution of the program as if the debugger had never been
316 entered (aside from the effect of any variables or data structures you
317 may have changed while inside the debugger).
318
319 Continuing is possible after entry to the debugger due to function entry
320 or exit, explicit invocation, or quitting. You cannot continue if the
321 debugger was entered because of an error.
322
323 @item d
324 Continue execution, but enter the debugger the next time any Lisp
325 function is called. This allows you to step through the
326 subexpressions of an expression, seeing what values the subexpressions
327 compute, and what else they do.
328
329 The stack frame made for the function call which enters the debugger in
330 this way will be flagged automatically so that the debugger will be
331 called again when the frame is exited. You can use the @kbd{u} command
332 to cancel this flag.
333
334 @item b
335 Flag the current frame so that the debugger will be entered when the
336 frame is exited. Frames flagged in this way are marked with stars
337 in the backtrace buffer.
338
339 @item u
340 Don't enter the debugger when the current frame is exited. This
341 cancels a @kbd{b} command on that frame.
342
343 @item e
344 Read a Lisp expression in the minibuffer, evaluate it, and print the
345 value in the echo area. The debugger alters certain important
346 variables, and the current buffer, as part of its operation; @kbd{e}
347 temporarily restores their outside-the-debugger values so you can
348 examine them. This makes the debugger more transparent. By contrast,
349 @kbd{M-:} does nothing special in the debugger; it shows you the
350 variable values within the debugger.
351
352 @item q
353 Terminate the program being debugged; return to top-level Emacs
354 command execution.
355
356 If the debugger was entered due to a @kbd{C-g} but you really want
357 to quit, and not debug, use the @kbd{q} command.
358
359 @item r
360 Return a value from the debugger. The value is computed by reading an
361 expression with the minibuffer and evaluating it.
362
363 The @kbd{r} command is useful when the debugger was invoked due to exit
364 from a Lisp call frame (as requested with @kbd{b}); then the value
365 specified in the @kbd{r} command is used as the value of that frame. It
366 is also useful if you call @code{debug} and use its return value.
367 Otherwise, @kbd{r} has the same effect as @kbd{c}, and the specified
368 return value does not matter.
369
370 You can't use @kbd{r} when the debugger was entered due to an error.
371 @end table
372
373 @node Invoking the Debugger
374 @subsection Invoking the Debugger
375
376 Here we describe fully the function used to invoke the debugger.
377
378 @defun debug &rest debugger-args
379 This function enters the debugger. It switches buffers to a buffer
380 named @samp{*Backtrace*} (or @samp{*Backtrace*<2>} if it is the second
381 recursive entry to the debugger, etc.), and fills it with information
382 about the stack of Lisp function calls. It then enters a recursive
383 edit, showing the backtrace buffer in Debugger mode.
384
385 The Debugger mode @kbd{c} and @kbd{r} commands exit the recursive edit;
386 then @code{debug} switches back to the previous buffer and returns to
387 whatever called @code{debug}. This is the only way the function
388 @code{debug} can return to its caller.
389
390 If the first of the @var{debugger-args} passed to @code{debug} is
391 @code{nil} (or if it is not one of the special values in the table
392 below), then @code{debug} displays the rest of its arguments at the
393 top of the @samp{*Backtrace*} buffer. This mechanism is used to display
394 a message to the user.
395
396 However, if the first argument passed to @code{debug} is one of the
397 following special values, then it has special significance. Normally,
398 these values are passed to @code{debug} only by the internals of Emacs
399 and the debugger, and not by programmers calling @code{debug}.
400
401 The special values are:
402
403 @table @code
404 @item lambda
405 @cindex @code{lambda} in debug
406 A first argument of @code{lambda} means @code{debug} was called because
407 of entry to a function when @code{debug-on-next-call} was
408 non-@code{nil}. The debugger displays @samp{Entering:} as a line of
409 text at the top of the buffer.
410
411 @item debug
412 @code{debug} as first argument indicates a call to @code{debug} because
413 of entry to a function that was set to debug on entry. The debugger
414 displays @samp{Entering:}, just as in the @code{lambda} case. It also
415 marks the stack frame for that function so that it will invoke the
416 debugger when exited.
417
418 @item t
419 When the first argument is @code{t}, this indicates a call to
420 @code{debug} due to evaluation of a list form when
421 @code{debug-on-next-call} is non-@code{nil}. The debugger displays the
422 following as the top line in the buffer:
423
424 @smallexample
425 Beginning evaluation of function call form:
426 @end smallexample
427
428 @item exit
429 When the first argument is @code{exit}, it indicates the exit of a
430 stack frame previously marked to invoke the debugger on exit. The
431 second argument given to @code{debug} in this case is the value being
432 returned from the frame. The debugger displays @samp{Return value:} on
433 the top line of the buffer, followed by the value being returned.
434
435 @item error
436 @cindex @code{error} in debug
437 When the first argument is @code{error}, the debugger indicates that
438 it is being entered because an error or @code{quit} was signaled and not
439 handled, by displaying @samp{Signaling:} followed by the error signaled
440 and any arguments to @code{signal}. For example,
441
442 @example
443 @group
444 (let ((debug-on-error t))
445 (/ 1 0))
446 @end group
447
448 @group
449 ------ Buffer: *Backtrace* ------
450 Signaling: (arith-error)
451 /(1 0)
452 ...
453 ------ Buffer: *Backtrace* ------
454 @end group
455 @end example
456
457 If an error was signaled, presumably the variable
458 @code{debug-on-error} is non-@code{nil}. If @code{quit} was signaled,
459 then presumably the variable @code{debug-on-quit} is non-@code{nil}.
460
461 @item nil
462 Use @code{nil} as the first of the @var{debugger-args} when you want
463 to enter the debugger explicitly. The rest of the @var{debugger-args}
464 are printed on the top line of the buffer. You can use this feature to
465 display messages---for example, to remind yourself of the conditions
466 under which @code{debug} is called.
467 @end table
468 @end defun
469
470 @node Internals of Debugger
471 @subsection Internals of the Debugger
472
473 This section describes functions and variables used internally by the
474 debugger.
475
476 @defvar debugger
477 The value of this variable is the function to call to invoke the
478 debugger. Its value must be a function of any number of arguments (or,
479 more typically, the name of a function). Presumably this function will
480 enter some kind of debugger. The default value of the variable is
481 @code{debug}.
482
483 The first argument that Lisp hands to the function indicates why it
484 was called. The convention for arguments is detailed in the description
485 of @code{debug}.
486 @end defvar
487
488 @deffn Command backtrace
489 @cindex run time stack
490 @cindex call stack
491 This function prints a trace of Lisp function calls currently active.
492 This is the function used by @code{debug} to fill up the
493 @samp{*Backtrace*} buffer. It is written in C, since it must have access
494 to the stack to determine which function calls are active. The return
495 value is always @code{nil}.
496
497 In the following example, a Lisp expression calls @code{backtrace}
498 explicitly. This prints the backtrace to the stream
499 @code{standard-output}: in this case, to the buffer
500 @samp{backtrace-output}. Each line of the backtrace represents one
501 function call. The line shows the values of the function's arguments if
502 they are all known. If they are still being computed, the line says so.
503 The arguments of special forms are elided.
504
505 @smallexample
506 @group
507 (with-output-to-temp-buffer "backtrace-output"
508 (let ((var 1))
509 (save-excursion
510 (setq var (eval '(progn
511 (1+ var)
512 (list 'testing (backtrace))))))))
513
514 @result{} nil
515 @end group
516
517 @group
518 ----------- Buffer: backtrace-output ------------
519 backtrace()
520 (list ...computing arguments...)
521 (progn ...)
522 eval((progn (1+ var) (list (quote testing) (backtrace))))
523 (setq ...)
524 (save-excursion ...)
525 (let ...)
526 (with-output-to-temp-buffer ...)
527 eval-region(1973 2142 #<buffer *scratch*>)
528 byte-code("... for eval-print-last-sexp ...")
529 eval-print-last-sexp(nil)
530 * call-interactively(eval-print-last-sexp)
531 ----------- Buffer: backtrace-output ------------
532 @end group
533 @end smallexample
534
535 The character @samp{*} indicates a frame whose debug-on-exit flag is
536 set.
537 @end deffn
538
539 @ignore @c Not worth mentioning
540 @defopt stack-trace-on-error
541 @cindex stack trace
542 This variable controls whether Lisp automatically displays a
543 backtrace buffer after every error that is not handled. A quit signal
544 counts as an error for this variable. If it is non-@code{nil} then a
545 backtrace is shown in a pop-up buffer named @samp{*Backtrace*} on every
546 error. If it is @code{nil}, then a backtrace is not shown.
547
548 When a backtrace is shown, that buffer is not selected. If either
549 @code{debug-on-quit} or @code{debug-on-error} is also non-@code{nil}, then
550 a backtrace is shown in one buffer, and the debugger is popped up in
551 another buffer with its own backtrace.
552
553 We consider this feature to be obsolete and superseded by the debugger
554 itself.
555 @end defopt
556 @end ignore
557
558 @defvar debug-on-next-call
559 @cindex @code{eval}, and debugging
560 @cindex @code{apply}, and debugging
561 @cindex @code{funcall}, and debugging
562 If this variable is non-@code{nil}, it says to call the debugger before
563 the next @code{eval}, @code{apply} or @code{funcall}. Entering the
564 debugger sets @code{debug-on-next-call} to @code{nil}.
565
566 The @kbd{d} command in the debugger works by setting this variable.
567 @end defvar
568
569 @defun backtrace-debug level flag
570 This function sets the debug-on-exit flag of the stack frame @var{level}
571 levels down the stack, giving it the value @var{flag}. If @var{flag} is
572 non-@code{nil}, this will cause the debugger to be entered when that
573 frame later exits. Even a nonlocal exit through that frame will enter
574 the debugger.
575
576 This function is used only by the debugger.
577 @end defun
578
579 @defvar command-debug-status
580 This variable records the debugging status of the current interactive
581 command. Each time a command is called interactively, this variable is
582 bound to @code{nil}. The debugger can set this variable to leave
583 information for future debugger invocations during the same command.
584
585 The advantage, for the debugger, of using this variable rather than
586 another global variable is that the data will never carry over to a
587 subsequent command invocation.
588 @end defvar
589
590 @defun backtrace-frame frame-number
591 The function @code{backtrace-frame} is intended for use in Lisp
592 debuggers. It returns information about what computation is happening
593 in the stack frame @var{frame-number} levels down.
594
595 If that frame has not evaluated the arguments yet (or is a special
596 form), the value is @code{(nil @var{function} @var{arg-forms}@dots{})}.
597
598 If that frame has evaluated its arguments and called its function
599 already, the value is @code{(t @var{function}
600 @var{arg-values}@dots{})}.
601
602 In the return value, @var{function} is whatever was supplied as the
603 @sc{car} of the evaluated list, or a @code{lambda} expression in the
604 case of a macro call. If the function has a @code{&rest} argument, that
605 is represented as the tail of the list @var{arg-values}.
606
607 If @var{frame-number} is out of range, @code{backtrace-frame} returns
608 @code{nil}.
609 @end defun
610
611 @node Syntax Errors
612 @section Debugging Invalid Lisp Syntax
613
614 The Lisp reader reports invalid syntax, but cannot say where the real
615 problem is. For example, the error ``End of file during parsing'' in
616 evaluating an expression indicates an excess of open parentheses (or
617 square brackets). The reader detects this imbalance at the end of the
618 file, but it cannot figure out where the close parenthesis should have
619 been. Likewise, ``Invalid read syntax: ")"'' indicates an excess close
620 parenthesis or missing open parenthesis, but does not say where the
621 missing parenthesis belongs. How, then, to find what to change?
622
623 If the problem is not simply an imbalance of parentheses, a useful
624 technique is to try @kbd{C-M-e} at the beginning of each defun, and see
625 if it goes to the place where that defun appears to end. If it does
626 not, there is a problem in that defun.
627
628 However, unmatched parentheses are the most common syntax errors in
629 Lisp, and we can give further advice for those cases.
630
631 @menu
632 * Excess Open:: How to find a spurious open paren or missing close.
633 * Excess Close:: How to find a spurious close paren or missing open.
634 @end menu
635
636 @node Excess Open
637 @subsection Excess Open Parentheses
638
639 The first step is to find the defun that is unbalanced. If there is
640 an excess open parenthesis, the way to do this is to insert a
641 close parenthesis at the end of the file and type @kbd{C-M-b}
642 (@code{backward-sexp}). This will move you to the beginning of the
643 defun that is unbalanced. (Then type @kbd{C-@key{SPC} C-_ C-u
644 C-@key{SPC}} to set the mark there, undo the insertion of the
645 close parenthesis, and finally return to the mark.)
646
647 The next step is to determine precisely what is wrong. There is no
648 way to be sure of this except to study the program, but often the
649 existing indentation is a clue to where the parentheses should have
650 been. The easiest way to use this clue is to reindent with @kbd{C-M-q}
651 and see what moves.
652
653 Before you do this, make sure the defun has enough close parentheses.
654 Otherwise, @kbd{C-M-q} will get an error, or will reindent all the rest
655 of the file until the end. So move to the end of the defun and insert a
656 close parenthesis there. Don't use @kbd{C-M-e} to move there, since
657 that too will fail to work until the defun is balanced.
658
659 Now you can go to the beginning of the defun and type @kbd{C-M-q}.
660 Usually all the lines from a certain point to the end of the function
661 will shift to the right. There is probably a missing close parenthesis,
662 or a superfluous open parenthesis, near that point. (However, don't
663 assume this is true; study the code to make sure.) Once you have found
664 the discrepancy, undo the @kbd{C-M-q} with @kbd{C-_}, since the old
665 indentation is probably appropriate to the intended parentheses.
666
667 After you think you have fixed the problem, use @kbd{C-M-q} again. If
668 the old indentation actually fit the intended nesting of parentheses,
669 and you have put back those parentheses, @kbd{C-M-q} should not change
670 anything.
671
672 @node Excess Close
673 @subsection Excess Close Parentheses
674
675 To deal with an excess close parenthesis, first insert an open
676 parenthesis at the beginning of the file, back up over it, and type
677 @kbd{C-M-f} to find the end of the unbalanced defun. (Then type
678 @kbd{C-@key{SPC} C-_ C-u C-@key{SPC}} to set the mark there, undo the
679 insertion of the open parenthesis, and finally return to the mark.)
680
681 Then find the actual matching close parenthesis by typing @kbd{C-M-f}
682 at the beginning of the defun. This will leave you somewhere short of
683 the place where the defun ought to end. It is possible that you will
684 find a spurious close parenthesis in that vicinity.
685
686 If you don't see a problem at that point, the next thing to do is to
687 type @kbd{C-M-q} at the beginning of the defun. A range of lines will
688 probably shift left; if so, the missing open parenthesis or spurious
689 close parenthesis is probably near the first of those lines. (However,
690 don't assume this is true; study the code to make sure.) Once you have
691 found the discrepancy, undo the @kbd{C-M-q} with @kbd{C-_}, since the
692 old indentation is probably appropriate to the intended parentheses.
693
694 After you think you have fixed the problem, use @kbd{C-M-q} again. If
695 the old indentation actually fit the intended nesting of parentheses,
696 and you have put back those parentheses, @kbd{C-M-q} should not change
697 anything.
698
699 @node Compilation Errors, Edebug, Syntax Errors, Debugging
700 @section Debugging Problems in Compilation
701
702 When an error happens during byte compilation, it is normally due to
703 invalid syntax in the program you are compiling. The compiler prints a
704 suitable error message in the @samp{*Compile-Log*} buffer, and then
705 stops. The message may state a function name in which the error was
706 found, or it may not. Either way, here is how to find out where in the
707 file the error occurred.
708
709 What you should do is switch to the buffer @w{@samp{ *Compiler Input*}}.
710 (Note that the buffer name starts with a space, so it does not show
711 up in @kbd{M-x list-buffers}.) This buffer contains the program being
712 compiled, and point shows how far the byte compiler was able to read.
713
714 If the error was due to invalid Lisp syntax, point shows exactly where
715 the invalid syntax was @emph{detected}. The cause of the error is not
716 necessarily near by! Use the techniques in the previous section to find
717 the error.
718
719 If the error was detected while compiling a form that had been read
720 successfully, then point is located at the end of the form. In this
721 case, this technique can't localize the error precisely, but can still
722 show you which function to check.
723
724 @include edebug.texi