c9ce9b9b0d6b55de85ecb73966567808444caa6e
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (w->header.self, selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 /* Calling line_bottom_y may change it.method, it.position, etc. */
1456 enum it_method it_method = it.method;
1457 int bottom_y = (last_height = 0, line_bottom_y (&it));
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459
1460 if (top_y < window_top_y)
1461 visible_p = bottom_y > window_top_y;
1462 else if (top_y < it.last_visible_y)
1463 visible_p = true;
1464 if (bottom_y >= it.last_visible_y
1465 && it.bidi_p && it.bidi_it.scan_dir == -1
1466 && IT_CHARPOS (it) < charpos)
1467 {
1468 /* When the last line of the window is scanned backwards
1469 under bidi iteration, we could be duped into thinking
1470 that we have passed CHARPOS, when in fact move_it_to
1471 simply stopped short of CHARPOS because it reached
1472 last_visible_y. To see if that's what happened, we call
1473 move_it_to again with a slightly larger vertical limit,
1474 and see if it actually moved vertically; if it did, we
1475 didn't really reach CHARPOS, which is beyond window end. */
1476 struct it save_it = it;
1477 /* Why 10? because we don't know how many canonical lines
1478 will the height of the next line(s) be. So we guess. */
1479 int ten_more_lines = 10 * default_line_pixel_height (w);
1480
1481 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1482 MOVE_TO_POS | MOVE_TO_Y);
1483 if (it.current_y > top_y)
1484 visible_p = 0;
1485
1486 it = save_it;
1487 }
1488 if (visible_p)
1489 {
1490 if (it_method == GET_FROM_DISPLAY_VECTOR)
1491 {
1492 /* We stopped on the last glyph of a display vector.
1493 Try and recompute. Hack alert! */
1494 if (charpos < 2 || top.charpos >= charpos)
1495 top_x = it.glyph_row->x;
1496 else
1497 {
1498 struct it it2, it2_prev;
1499 /* The idea is to get to the previous buffer
1500 position, consume the character there, and use
1501 the pixel coordinates we get after that. But if
1502 the previous buffer position is also displayed
1503 from a display vector, we need to consume all of
1504 the glyphs from that display vector. */
1505 start_display (&it2, w, top);
1506 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1507 /* If we didn't get to CHARPOS - 1, there's some
1508 replacing display property at that position, and
1509 we stopped after it. That is exactly the place
1510 whose coordinates we want. */
1511 if (IT_CHARPOS (it2) != charpos - 1)
1512 it2_prev = it2;
1513 else
1514 {
1515 /* Iterate until we get out of the display
1516 vector that displays the character at
1517 CHARPOS - 1. */
1518 do {
1519 get_next_display_element (&it2);
1520 PRODUCE_GLYPHS (&it2);
1521 it2_prev = it2;
1522 set_iterator_to_next (&it2, 1);
1523 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1524 && IT_CHARPOS (it2) < charpos);
1525 }
1526 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1527 || it2_prev.current_x > it2_prev.last_visible_x)
1528 top_x = it.glyph_row->x;
1529 else
1530 {
1531 top_x = it2_prev.current_x;
1532 top_y = it2_prev.current_y;
1533 }
1534 }
1535 }
1536 else if (IT_CHARPOS (it) != charpos)
1537 {
1538 Lisp_Object cpos = make_number (charpos);
1539 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1540 Lisp_Object string = string_from_display_spec (spec);
1541 struct text_pos tpos;
1542 int replacing_spec_p;
1543 bool newline_in_string
1544 = (STRINGP (string)
1545 && memchr (SDATA (string), '\n', SBYTES (string)));
1546
1547 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1548 replacing_spec_p
1549 = (!NILP (spec)
1550 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1551 charpos, FRAME_WINDOW_P (it.f)));
1552 /* The tricky code below is needed because there's a
1553 discrepancy between move_it_to and how we set cursor
1554 when PT is at the beginning of a portion of text
1555 covered by a display property or an overlay with a
1556 display property, or the display line ends in a
1557 newline from a display string. move_it_to will stop
1558 _after_ such display strings, whereas
1559 set_cursor_from_row conspires with cursor_row_p to
1560 place the cursor on the first glyph produced from the
1561 display string. */
1562
1563 /* We have overshoot PT because it is covered by a
1564 display property that replaces the text it covers.
1565 If the string includes embedded newlines, we are also
1566 in the wrong display line. Backtrack to the correct
1567 line, where the display property begins. */
1568 if (replacing_spec_p)
1569 {
1570 Lisp_Object startpos, endpos;
1571 EMACS_INT start, end;
1572 struct it it3;
1573 int it3_moved;
1574
1575 /* Find the first and the last buffer positions
1576 covered by the display string. */
1577 endpos =
1578 Fnext_single_char_property_change (cpos, Qdisplay,
1579 Qnil, Qnil);
1580 startpos =
1581 Fprevious_single_char_property_change (endpos, Qdisplay,
1582 Qnil, Qnil);
1583 start = XFASTINT (startpos);
1584 end = XFASTINT (endpos);
1585 /* Move to the last buffer position before the
1586 display property. */
1587 start_display (&it3, w, top);
1588 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1589 /* Move forward one more line if the position before
1590 the display string is a newline or if it is the
1591 rightmost character on a line that is
1592 continued or word-wrapped. */
1593 if (it3.method == GET_FROM_BUFFER
1594 && (it3.c == '\n'
1595 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1596 move_it_by_lines (&it3, 1);
1597 else if (move_it_in_display_line_to (&it3, -1,
1598 it3.current_x
1599 + it3.pixel_width,
1600 MOVE_TO_X)
1601 == MOVE_LINE_CONTINUED)
1602 {
1603 move_it_by_lines (&it3, 1);
1604 /* When we are under word-wrap, the #$@%!
1605 move_it_by_lines moves 2 lines, so we need to
1606 fix that up. */
1607 if (it3.line_wrap == WORD_WRAP)
1608 move_it_by_lines (&it3, -1);
1609 }
1610
1611 /* Record the vertical coordinate of the display
1612 line where we wound up. */
1613 top_y = it3.current_y;
1614 if (it3.bidi_p)
1615 {
1616 /* When characters are reordered for display,
1617 the character displayed to the left of the
1618 display string could be _after_ the display
1619 property in the logical order. Use the
1620 smallest vertical position of these two. */
1621 start_display (&it3, w, top);
1622 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1623 if (it3.current_y < top_y)
1624 top_y = it3.current_y;
1625 }
1626 /* Move from the top of the window to the beginning
1627 of the display line where the display string
1628 begins. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1631 /* If it3_moved stays zero after the 'while' loop
1632 below, that means we already were at a newline
1633 before the loop (e.g., the display string begins
1634 with a newline), so we don't need to (and cannot)
1635 inspect the glyphs of it3.glyph_row, because
1636 PRODUCE_GLYPHS will not produce anything for a
1637 newline, and thus it3.glyph_row stays at its
1638 stale content it got at top of the window. */
1639 it3_moved = 0;
1640 /* Finally, advance the iterator until we hit the
1641 first display element whose character position is
1642 CHARPOS, or until the first newline from the
1643 display string, which signals the end of the
1644 display line. */
1645 while (get_next_display_element (&it3))
1646 {
1647 PRODUCE_GLYPHS (&it3);
1648 if (IT_CHARPOS (it3) == charpos
1649 || ITERATOR_AT_END_OF_LINE_P (&it3))
1650 break;
1651 it3_moved = 1;
1652 set_iterator_to_next (&it3, 0);
1653 }
1654 top_x = it3.current_x - it3.pixel_width;
1655 /* Normally, we would exit the above loop because we
1656 found the display element whose character
1657 position is CHARPOS. For the contingency that we
1658 didn't, and stopped at the first newline from the
1659 display string, move back over the glyphs
1660 produced from the string, until we find the
1661 rightmost glyph not from the string. */
1662 if (it3_moved
1663 && newline_in_string
1664 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1665 {
1666 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1667 + it3.glyph_row->used[TEXT_AREA];
1668
1669 while (EQ ((g - 1)->object, string))
1670 {
1671 --g;
1672 top_x -= g->pixel_width;
1673 }
1674 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA]);
1676 }
1677 }
1678 }
1679
1680 *x = top_x;
1681 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1682 *rtop = max (0, window_top_y - top_y);
1683 *rbot = max (0, bottom_y - it.last_visible_y);
1684 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1685 - max (top_y, window_top_y)));
1686 *vpos = it.vpos;
1687 }
1688 }
1689 else
1690 {
1691 /* We were asked to provide info about WINDOW_END. */
1692 struct it it2;
1693 void *it2data = NULL;
1694
1695 SAVE_IT (it2, it, it2data);
1696 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1697 move_it_by_lines (&it, 1);
1698 if (charpos < IT_CHARPOS (it)
1699 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1700 {
1701 visible_p = true;
1702 RESTORE_IT (&it2, &it2, it2data);
1703 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1704 *x = it2.current_x;
1705 *y = it2.current_y + it2.max_ascent - it2.ascent;
1706 *rtop = max (0, -it2.current_y);
1707 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1708 - it.last_visible_y));
1709 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1710 it.last_visible_y)
1711 - max (it2.current_y,
1712 WINDOW_HEADER_LINE_HEIGHT (w))));
1713 *vpos = it2.vpos;
1714 }
1715 else
1716 bidi_unshelve_cache (it2data, 1);
1717 }
1718 bidi_unshelve_cache (itdata, 0);
1719
1720 if (old_buffer)
1721 set_buffer_internal_1 (old_buffer);
1722
1723 if (visible_p && w->hscroll > 0)
1724 *x -=
1725 window_hscroll_limited (w, WINDOW_XFRAME (w))
1726 * WINDOW_FRAME_COLUMN_WIDTH (w);
1727
1728 #if 0
1729 /* Debugging code. */
1730 if (visible_p)
1731 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1732 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1733 else
1734 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1735 #endif
1736
1737 return visible_p;
1738 }
1739
1740
1741 /* Return the next character from STR. Return in *LEN the length of
1742 the character. This is like STRING_CHAR_AND_LENGTH but never
1743 returns an invalid character. If we find one, we return a `?', but
1744 with the length of the invalid character. */
1745
1746 static int
1747 string_char_and_length (const unsigned char *str, int *len)
1748 {
1749 int c;
1750
1751 c = STRING_CHAR_AND_LENGTH (str, *len);
1752 if (!CHAR_VALID_P (c))
1753 /* We may not change the length here because other places in Emacs
1754 don't use this function, i.e. they silently accept invalid
1755 characters. */
1756 c = '?';
1757
1758 return c;
1759 }
1760
1761
1762
1763 /* Given a position POS containing a valid character and byte position
1764 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1765
1766 static struct text_pos
1767 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1768 {
1769 eassert (STRINGP (string) && nchars >= 0);
1770
1771 if (STRING_MULTIBYTE (string))
1772 {
1773 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1774 int len;
1775
1776 while (nchars--)
1777 {
1778 string_char_and_length (p, &len);
1779 p += len;
1780 CHARPOS (pos) += 1;
1781 BYTEPOS (pos) += len;
1782 }
1783 }
1784 else
1785 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1786
1787 return pos;
1788 }
1789
1790
1791 /* Value is the text position, i.e. character and byte position,
1792 for character position CHARPOS in STRING. */
1793
1794 static struct text_pos
1795 string_pos (ptrdiff_t charpos, Lisp_Object string)
1796 {
1797 struct text_pos pos;
1798 eassert (STRINGP (string));
1799 eassert (charpos >= 0);
1800 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1801 return pos;
1802 }
1803
1804
1805 /* Value is a text position, i.e. character and byte position, for
1806 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1807 means recognize multibyte characters. */
1808
1809 static struct text_pos
1810 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1811 {
1812 struct text_pos pos;
1813
1814 eassert (s != NULL);
1815 eassert (charpos >= 0);
1816
1817 if (multibyte_p)
1818 {
1819 int len;
1820
1821 SET_TEXT_POS (pos, 0, 0);
1822 while (charpos--)
1823 {
1824 string_char_and_length ((const unsigned char *) s, &len);
1825 s += len;
1826 CHARPOS (pos) += 1;
1827 BYTEPOS (pos) += len;
1828 }
1829 }
1830 else
1831 SET_TEXT_POS (pos, charpos, charpos);
1832
1833 return pos;
1834 }
1835
1836
1837 /* Value is the number of characters in C string S. MULTIBYTE_P
1838 non-zero means recognize multibyte characters. */
1839
1840 static ptrdiff_t
1841 number_of_chars (const char *s, bool multibyte_p)
1842 {
1843 ptrdiff_t nchars;
1844
1845 if (multibyte_p)
1846 {
1847 ptrdiff_t rest = strlen (s);
1848 int len;
1849 const unsigned char *p = (const unsigned char *) s;
1850
1851 for (nchars = 0; rest > 0; ++nchars)
1852 {
1853 string_char_and_length (p, &len);
1854 rest -= len, p += len;
1855 }
1856 }
1857 else
1858 nchars = strlen (s);
1859
1860 return nchars;
1861 }
1862
1863
1864 /* Compute byte position NEWPOS->bytepos corresponding to
1865 NEWPOS->charpos. POS is a known position in string STRING.
1866 NEWPOS->charpos must be >= POS.charpos. */
1867
1868 static void
1869 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1870 {
1871 eassert (STRINGP (string));
1872 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1873
1874 if (STRING_MULTIBYTE (string))
1875 *newpos = string_pos_nchars_ahead (pos, string,
1876 CHARPOS (*newpos) - CHARPOS (pos));
1877 else
1878 BYTEPOS (*newpos) = CHARPOS (*newpos);
1879 }
1880
1881 /* EXPORT:
1882 Return an estimation of the pixel height of mode or header lines on
1883 frame F. FACE_ID specifies what line's height to estimate. */
1884
1885 int
1886 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1887 {
1888 #ifdef HAVE_WINDOW_SYSTEM
1889 if (FRAME_WINDOW_P (f))
1890 {
1891 int height = FONT_HEIGHT (FRAME_FONT (f));
1892
1893 /* This function is called so early when Emacs starts that the face
1894 cache and mode line face are not yet initialized. */
1895 if (FRAME_FACE_CACHE (f))
1896 {
1897 struct face *face = FACE_FROM_ID (f, face_id);
1898 if (face)
1899 {
1900 if (face->font)
1901 height = FONT_HEIGHT (face->font);
1902 if (face->box_line_width > 0)
1903 height += 2 * face->box_line_width;
1904 }
1905 }
1906
1907 return height;
1908 }
1909 #endif
1910
1911 return 1;
1912 }
1913
1914 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1915 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1916 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1917 not force the value into range. */
1918
1919 void
1920 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1921 int *x, int *y, NativeRectangle *bounds, int noclip)
1922 {
1923
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 if (FRAME_WINDOW_P (f))
1926 {
1927 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1928 even for negative values. */
1929 if (pix_x < 0)
1930 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1931 if (pix_y < 0)
1932 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1933
1934 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1935 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1936
1937 if (bounds)
1938 STORE_NATIVE_RECT (*bounds,
1939 FRAME_COL_TO_PIXEL_X (f, pix_x),
1940 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1941 FRAME_COLUMN_WIDTH (f) - 1,
1942 FRAME_LINE_HEIGHT (f) - 1);
1943
1944 /* PXW: Should we clip pixels before converting to columns/lines? */
1945 if (!noclip)
1946 {
1947 if (pix_x < 0)
1948 pix_x = 0;
1949 else if (pix_x > FRAME_TOTAL_COLS (f))
1950 pix_x = FRAME_TOTAL_COLS (f);
1951
1952 if (pix_y < 0)
1953 pix_y = 0;
1954 else if (pix_y > FRAME_LINES (f))
1955 pix_y = FRAME_LINES (f);
1956 }
1957 }
1958 #endif
1959
1960 *x = pix_x;
1961 *y = pix_y;
1962 }
1963
1964
1965 /* Find the glyph under window-relative coordinates X/Y in window W.
1966 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1967 strings. Return in *HPOS and *VPOS the row and column number of
1968 the glyph found. Return in *AREA the glyph area containing X.
1969 Value is a pointer to the glyph found or null if X/Y is not on
1970 text, or we can't tell because W's current matrix is not up to
1971 date. */
1972
1973 static struct glyph *
1974 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1975 int *dx, int *dy, int *area)
1976 {
1977 struct glyph *glyph, *end;
1978 struct glyph_row *row = NULL;
1979 int x0, i;
1980
1981 /* Find row containing Y. Give up if some row is not enabled. */
1982 for (i = 0; i < w->current_matrix->nrows; ++i)
1983 {
1984 row = MATRIX_ROW (w->current_matrix, i);
1985 if (!row->enabled_p)
1986 return NULL;
1987 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1988 break;
1989 }
1990
1991 *vpos = i;
1992 *hpos = 0;
1993
1994 /* Give up if Y is not in the window. */
1995 if (i == w->current_matrix->nrows)
1996 return NULL;
1997
1998 /* Get the glyph area containing X. */
1999 if (w->pseudo_window_p)
2000 {
2001 *area = TEXT_AREA;
2002 x0 = 0;
2003 }
2004 else
2005 {
2006 if (x < window_box_left_offset (w, TEXT_AREA))
2007 {
2008 *area = LEFT_MARGIN_AREA;
2009 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2010 }
2011 else if (x < window_box_right_offset (w, TEXT_AREA))
2012 {
2013 *area = TEXT_AREA;
2014 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2015 }
2016 else
2017 {
2018 *area = RIGHT_MARGIN_AREA;
2019 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2020 }
2021 }
2022
2023 /* Find glyph containing X. */
2024 glyph = row->glyphs[*area];
2025 end = glyph + row->used[*area];
2026 x -= x0;
2027 while (glyph < end && x >= glyph->pixel_width)
2028 {
2029 x -= glyph->pixel_width;
2030 ++glyph;
2031 }
2032
2033 if (glyph == end)
2034 return NULL;
2035
2036 if (dx)
2037 {
2038 *dx = x;
2039 *dy = y - (row->y + row->ascent - glyph->ascent);
2040 }
2041
2042 *hpos = glyph - row->glyphs[*area];
2043 return glyph;
2044 }
2045
2046 /* Convert frame-relative x/y to coordinates relative to window W.
2047 Takes pseudo-windows into account. */
2048
2049 static void
2050 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2051 {
2052 if (w->pseudo_window_p)
2053 {
2054 /* A pseudo-window is always full-width, and starts at the
2055 left edge of the frame, plus a frame border. */
2056 struct frame *f = XFRAME (w->frame);
2057 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2058 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2059 }
2060 else
2061 {
2062 *x -= WINDOW_LEFT_EDGE_X (w);
2063 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2064 }
2065 }
2066
2067 #ifdef HAVE_WINDOW_SYSTEM
2068
2069 /* EXPORT:
2070 Return in RECTS[] at most N clipping rectangles for glyph string S.
2071 Return the number of stored rectangles. */
2072
2073 int
2074 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2075 {
2076 XRectangle r;
2077
2078 if (n <= 0)
2079 return 0;
2080
2081 if (s->row->full_width_p)
2082 {
2083 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2084 r.x = WINDOW_LEFT_EDGE_X (s->w);
2085 if (s->row->mode_line_p)
2086 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2087 else
2088 r.width = WINDOW_PIXEL_WIDTH (s->w);
2089
2090 /* Unless displaying a mode or menu bar line, which are always
2091 fully visible, clip to the visible part of the row. */
2092 if (s->w->pseudo_window_p)
2093 r.height = s->row->visible_height;
2094 else
2095 r.height = s->height;
2096 }
2097 else
2098 {
2099 /* This is a text line that may be partially visible. */
2100 r.x = window_box_left (s->w, s->area);
2101 r.width = window_box_width (s->w, s->area);
2102 r.height = s->row->visible_height;
2103 }
2104
2105 if (s->clip_head)
2106 if (r.x < s->clip_head->x)
2107 {
2108 if (r.width >= s->clip_head->x - r.x)
2109 r.width -= s->clip_head->x - r.x;
2110 else
2111 r.width = 0;
2112 r.x = s->clip_head->x;
2113 }
2114 if (s->clip_tail)
2115 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2116 {
2117 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2118 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2119 else
2120 r.width = 0;
2121 }
2122
2123 /* If S draws overlapping rows, it's sufficient to use the top and
2124 bottom of the window for clipping because this glyph string
2125 intentionally draws over other lines. */
2126 if (s->for_overlaps)
2127 {
2128 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2129 r.height = window_text_bottom_y (s->w) - r.y;
2130
2131 /* Alas, the above simple strategy does not work for the
2132 environments with anti-aliased text: if the same text is
2133 drawn onto the same place multiple times, it gets thicker.
2134 If the overlap we are processing is for the erased cursor, we
2135 take the intersection with the rectangle of the cursor. */
2136 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2137 {
2138 XRectangle rc, r_save = r;
2139
2140 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2141 rc.y = s->w->phys_cursor.y;
2142 rc.width = s->w->phys_cursor_width;
2143 rc.height = s->w->phys_cursor_height;
2144
2145 x_intersect_rectangles (&r_save, &rc, &r);
2146 }
2147 }
2148 else
2149 {
2150 /* Don't use S->y for clipping because it doesn't take partially
2151 visible lines into account. For example, it can be negative for
2152 partially visible lines at the top of a window. */
2153 if (!s->row->full_width_p
2154 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2155 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2156 else
2157 r.y = max (0, s->row->y);
2158 }
2159
2160 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2161
2162 /* If drawing the cursor, don't let glyph draw outside its
2163 advertised boundaries. Cleartype does this under some circumstances. */
2164 if (s->hl == DRAW_CURSOR)
2165 {
2166 struct glyph *glyph = s->first_glyph;
2167 int height, max_y;
2168
2169 if (s->x > r.x)
2170 {
2171 r.width -= s->x - r.x;
2172 r.x = s->x;
2173 }
2174 r.width = min (r.width, glyph->pixel_width);
2175
2176 /* If r.y is below window bottom, ensure that we still see a cursor. */
2177 height = min (glyph->ascent + glyph->descent,
2178 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2179 max_y = window_text_bottom_y (s->w) - height;
2180 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2181 if (s->ybase - glyph->ascent > max_y)
2182 {
2183 r.y = max_y;
2184 r.height = height;
2185 }
2186 else
2187 {
2188 /* Don't draw cursor glyph taller than our actual glyph. */
2189 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2190 if (height < r.height)
2191 {
2192 max_y = r.y + r.height;
2193 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2194 r.height = min (max_y - r.y, height);
2195 }
2196 }
2197 }
2198
2199 if (s->row->clip)
2200 {
2201 XRectangle r_save = r;
2202
2203 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2204 r.width = 0;
2205 }
2206
2207 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2208 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2209 {
2210 #ifdef CONVERT_FROM_XRECT
2211 CONVERT_FROM_XRECT (r, *rects);
2212 #else
2213 *rects = r;
2214 #endif
2215 return 1;
2216 }
2217 else
2218 {
2219 /* If we are processing overlapping and allowed to return
2220 multiple clipping rectangles, we exclude the row of the glyph
2221 string from the clipping rectangle. This is to avoid drawing
2222 the same text on the environment with anti-aliasing. */
2223 #ifdef CONVERT_FROM_XRECT
2224 XRectangle rs[2];
2225 #else
2226 XRectangle *rs = rects;
2227 #endif
2228 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2229
2230 if (s->for_overlaps & OVERLAPS_PRED)
2231 {
2232 rs[i] = r;
2233 if (r.y + r.height > row_y)
2234 {
2235 if (r.y < row_y)
2236 rs[i].height = row_y - r.y;
2237 else
2238 rs[i].height = 0;
2239 }
2240 i++;
2241 }
2242 if (s->for_overlaps & OVERLAPS_SUCC)
2243 {
2244 rs[i] = r;
2245 if (r.y < row_y + s->row->visible_height)
2246 {
2247 if (r.y + r.height > row_y + s->row->visible_height)
2248 {
2249 rs[i].y = row_y + s->row->visible_height;
2250 rs[i].height = r.y + r.height - rs[i].y;
2251 }
2252 else
2253 rs[i].height = 0;
2254 }
2255 i++;
2256 }
2257
2258 n = i;
2259 #ifdef CONVERT_FROM_XRECT
2260 for (i = 0; i < n; i++)
2261 CONVERT_FROM_XRECT (rs[i], rects[i]);
2262 #endif
2263 return n;
2264 }
2265 }
2266
2267 /* EXPORT:
2268 Return in *NR the clipping rectangle for glyph string S. */
2269
2270 void
2271 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2272 {
2273 get_glyph_string_clip_rects (s, nr, 1);
2274 }
2275
2276
2277 /* EXPORT:
2278 Return the position and height of the phys cursor in window W.
2279 Set w->phys_cursor_width to width of phys cursor.
2280 */
2281
2282 void
2283 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2284 struct glyph *glyph, int *xp, int *yp, int *heightp)
2285 {
2286 struct frame *f = XFRAME (WINDOW_FRAME (w));
2287 int x, y, wd, h, h0, y0;
2288
2289 /* Compute the width of the rectangle to draw. If on a stretch
2290 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2291 rectangle as wide as the glyph, but use a canonical character
2292 width instead. */
2293 wd = glyph->pixel_width - 1;
2294 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2295 wd++; /* Why? */
2296 #endif
2297
2298 x = w->phys_cursor.x;
2299 if (x < 0)
2300 {
2301 wd += x;
2302 x = 0;
2303 }
2304
2305 if (glyph->type == STRETCH_GLYPH
2306 && !x_stretch_cursor_p)
2307 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2308 w->phys_cursor_width = wd;
2309
2310 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2311
2312 /* If y is below window bottom, ensure that we still see a cursor. */
2313 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2314
2315 h = max (h0, glyph->ascent + glyph->descent);
2316 h0 = min (h0, glyph->ascent + glyph->descent);
2317
2318 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2319 if (y < y0)
2320 {
2321 h = max (h - (y0 - y) + 1, h0);
2322 y = y0 - 1;
2323 }
2324 else
2325 {
2326 y0 = window_text_bottom_y (w) - h0;
2327 if (y > y0)
2328 {
2329 h += y - y0;
2330 y = y0;
2331 }
2332 }
2333
2334 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2335 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2336 *heightp = h;
2337 }
2338
2339 /*
2340 * Remember which glyph the mouse is over.
2341 */
2342
2343 void
2344 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2345 {
2346 Lisp_Object window;
2347 struct window *w;
2348 struct glyph_row *r, *gr, *end_row;
2349 enum window_part part;
2350 enum glyph_row_area area;
2351 int x, y, width, height;
2352
2353 /* Try to determine frame pixel position and size of the glyph under
2354 frame pixel coordinates X/Y on frame F. */
2355
2356 if (window_resize_pixelwise)
2357 {
2358 width = height = 1;
2359 goto virtual_glyph;
2360 }
2361 else if (!f->glyphs_initialized_p
2362 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2363 NILP (window)))
2364 {
2365 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2366 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2367 goto virtual_glyph;
2368 }
2369
2370 w = XWINDOW (window);
2371 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2372 height = WINDOW_FRAME_LINE_HEIGHT (w);
2373
2374 x = window_relative_x_coord (w, part, gx);
2375 y = gy - WINDOW_TOP_EDGE_Y (w);
2376
2377 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2378 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2379
2380 if (w->pseudo_window_p)
2381 {
2382 area = TEXT_AREA;
2383 part = ON_MODE_LINE; /* Don't adjust margin. */
2384 goto text_glyph;
2385 }
2386
2387 switch (part)
2388 {
2389 case ON_LEFT_MARGIN:
2390 area = LEFT_MARGIN_AREA;
2391 goto text_glyph;
2392
2393 case ON_RIGHT_MARGIN:
2394 area = RIGHT_MARGIN_AREA;
2395 goto text_glyph;
2396
2397 case ON_HEADER_LINE:
2398 case ON_MODE_LINE:
2399 gr = (part == ON_HEADER_LINE
2400 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2401 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2402 gy = gr->y;
2403 area = TEXT_AREA;
2404 goto text_glyph_row_found;
2405
2406 case ON_TEXT:
2407 area = TEXT_AREA;
2408
2409 text_glyph:
2410 gr = 0; gy = 0;
2411 for (; r <= end_row && r->enabled_p; ++r)
2412 if (r->y + r->height > y)
2413 {
2414 gr = r; gy = r->y;
2415 break;
2416 }
2417
2418 text_glyph_row_found:
2419 if (gr && gy <= y)
2420 {
2421 struct glyph *g = gr->glyphs[area];
2422 struct glyph *end = g + gr->used[area];
2423
2424 height = gr->height;
2425 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2426 if (gx + g->pixel_width > x)
2427 break;
2428
2429 if (g < end)
2430 {
2431 if (g->type == IMAGE_GLYPH)
2432 {
2433 /* Don't remember when mouse is over image, as
2434 image may have hot-spots. */
2435 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2436 return;
2437 }
2438 width = g->pixel_width;
2439 }
2440 else
2441 {
2442 /* Use nominal char spacing at end of line. */
2443 x -= gx;
2444 gx += (x / width) * width;
2445 }
2446
2447 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2448 {
2449 gx += window_box_left_offset (w, area);
2450 /* Don't expand over the modeline to make sure the vertical
2451 drag cursor is shown early enough. */
2452 height = min (height,
2453 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2454 }
2455 }
2456 else
2457 {
2458 /* Use nominal line height at end of window. */
2459 gx = (x / width) * width;
2460 y -= gy;
2461 gy += (y / height) * height;
2462 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2463 /* See comment above. */
2464 height = min (height,
2465 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2466 }
2467 break;
2468
2469 case ON_LEFT_FRINGE:
2470 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2471 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2472 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2473 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2474 goto row_glyph;
2475
2476 case ON_RIGHT_FRINGE:
2477 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2478 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2479 : window_box_right_offset (w, TEXT_AREA));
2480 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2481 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2482 && !WINDOW_RIGHTMOST_P (w))
2483 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2484 /* Make sure the vertical border can get her own glyph to the
2485 right of the one we build here. */
2486 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2487 else
2488 width = WINDOW_PIXEL_WIDTH (w) - gx;
2489 else
2490 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2491
2492 goto row_glyph;
2493
2494 case ON_VERTICAL_BORDER:
2495 gx = WINDOW_PIXEL_WIDTH (w) - width;
2496 goto row_glyph;
2497
2498 case ON_SCROLL_BAR:
2499 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2500 ? 0
2501 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2502 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2503 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2504 : 0)));
2505 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2506
2507 row_glyph:
2508 gr = 0, gy = 0;
2509 for (; r <= end_row && r->enabled_p; ++r)
2510 if (r->y + r->height > y)
2511 {
2512 gr = r; gy = r->y;
2513 break;
2514 }
2515
2516 if (gr && gy <= y)
2517 height = gr->height;
2518 else
2519 {
2520 /* Use nominal line height at end of window. */
2521 y -= gy;
2522 gy += (y / height) * height;
2523 }
2524 break;
2525
2526 case ON_RIGHT_DIVIDER:
2527 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2528 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2529 gy = 0;
2530 /* The bottom divider prevails. */
2531 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2532 goto add_edge;;
2533
2534 case ON_BOTTOM_DIVIDER:
2535 gx = 0;
2536 width = WINDOW_PIXEL_WIDTH (w);
2537 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2539 goto add_edge;
2540
2541 default:
2542 ;
2543 virtual_glyph:
2544 /* If there is no glyph under the mouse, then we divide the screen
2545 into a grid of the smallest glyph in the frame, and use that
2546 as our "glyph". */
2547
2548 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2549 round down even for negative values. */
2550 if (gx < 0)
2551 gx -= width - 1;
2552 if (gy < 0)
2553 gy -= height - 1;
2554
2555 gx = (gx / width) * width;
2556 gy = (gy / height) * height;
2557
2558 goto store_rect;
2559 }
2560
2561 add_edge:
2562 gx += WINDOW_LEFT_EDGE_X (w);
2563 gy += WINDOW_TOP_EDGE_Y (w);
2564
2565 store_rect:
2566 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2567
2568 /* Visible feedback for debugging. */
2569 #if 0
2570 #if HAVE_X_WINDOWS
2571 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2572 f->output_data.x->normal_gc,
2573 gx, gy, width, height);
2574 #endif
2575 #endif
2576 }
2577
2578
2579 #endif /* HAVE_WINDOW_SYSTEM */
2580
2581 static void
2582 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2583 {
2584 eassert (w);
2585 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2586 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2587 w->window_end_vpos
2588 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2589 }
2590
2591 /***********************************************************************
2592 Lisp form evaluation
2593 ***********************************************************************/
2594
2595 /* Error handler for safe_eval and safe_call. */
2596
2597 static Lisp_Object
2598 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2599 {
2600 add_to_log ("Error during redisplay: %S signaled %S",
2601 Flist (nargs, args), arg);
2602 return Qnil;
2603 }
2604
2605 /* Call function FUNC with the rest of NARGS - 1 arguments
2606 following. Return the result, or nil if something went
2607 wrong. Prevent redisplay during the evaluation. */
2608
2609 static Lisp_Object
2610 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2611 {
2612 Lisp_Object val;
2613
2614 if (inhibit_eval_during_redisplay)
2615 val = Qnil;
2616 else
2617 {
2618 ptrdiff_t i;
2619 dynwind_begin ();
2620 struct gcpro gcpro1;
2621 Lisp_Object *args = alloca (nargs * word_size);
2622
2623 args[0] = func;
2624 for (i = 1; i < nargs; i++)
2625 args[i] = va_arg (ap, Lisp_Object);
2626
2627 GCPRO1 (args[0]);
2628 gcpro1.nvars = nargs;
2629 specbind (Qinhibit_redisplay, Qt);
2630 if (inhibit_quit)
2631 specbind (Qinhibit_quit, Qt);
2632 /* Use Qt to ensure debugger does not run,
2633 so there is no possibility of wanting to redisplay. */
2634 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2635 safe_eval_handler);
2636 UNGCPRO;
2637 dynwind_end ();
2638 }
2639
2640 return val;
2641 }
2642
2643 Lisp_Object
2644 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2645 {
2646 Lisp_Object retval;
2647 va_list ap;
2648
2649 va_start (ap, func);
2650 retval = safe__call (false, nargs, func, ap);
2651 va_end (ap);
2652 return retval;
2653 }
2654
2655 /* Call function FN with one argument ARG.
2656 Return the result, or nil if something went wrong. */
2657
2658 Lisp_Object
2659 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2660 {
2661 return safe_call (2, fn, arg);
2662 }
2663
2664 static Lisp_Object
2665 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, fn);
2671 retval = safe__call (inhibit_quit, 2, fn, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 static Lisp_Object Qeval;
2677
2678 Lisp_Object
2679 safe_eval (Lisp_Object sexpr)
2680 {
2681 return safe__call1 (false, Qeval, sexpr);
2682 }
2683
2684 static Lisp_Object
2685 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2686 {
2687 return safe__call1 (inhibit_quit, Qeval, sexpr);
2688 }
2689
2690 /* Call function FN with two arguments ARG1 and ARG2.
2691 Return the result, or nil if something went wrong. */
2692
2693 Lisp_Object
2694 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2695 {
2696 return safe_call (3, fn, arg1, arg2);
2697 }
2698
2699
2700 \f
2701 /***********************************************************************
2702 Debugging
2703 ***********************************************************************/
2704
2705 #if 0
2706
2707 /* Define CHECK_IT to perform sanity checks on iterators.
2708 This is for debugging. It is too slow to do unconditionally. */
2709
2710 static void
2711 check_it (struct it *it)
2712 {
2713 if (it->method == GET_FROM_STRING)
2714 {
2715 eassert (STRINGP (it->string));
2716 eassert (IT_STRING_CHARPOS (*it) >= 0);
2717 }
2718 else
2719 {
2720 eassert (IT_STRING_CHARPOS (*it) < 0);
2721 if (it->method == GET_FROM_BUFFER)
2722 {
2723 /* Check that character and byte positions agree. */
2724 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2725 }
2726 }
2727
2728 if (it->dpvec)
2729 eassert (it->current.dpvec_index >= 0);
2730 else
2731 eassert (it->current.dpvec_index < 0);
2732 }
2733
2734 #define CHECK_IT(IT) check_it ((IT))
2735
2736 #else /* not 0 */
2737
2738 #define CHECK_IT(IT) (void) 0
2739
2740 #endif /* not 0 */
2741
2742
2743 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2744
2745 /* Check that the window end of window W is what we expect it
2746 to be---the last row in the current matrix displaying text. */
2747
2748 static void
2749 check_window_end (struct window *w)
2750 {
2751 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2752 {
2753 struct glyph_row *row;
2754 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2755 !row->enabled_p
2756 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2757 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2758 }
2759 }
2760
2761 #define CHECK_WINDOW_END(W) check_window_end ((W))
2762
2763 #else
2764
2765 #define CHECK_WINDOW_END(W) (void) 0
2766
2767 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2768
2769 /***********************************************************************
2770 Iterator initialization
2771 ***********************************************************************/
2772
2773 /* Initialize IT for displaying current_buffer in window W, starting
2774 at character position CHARPOS. CHARPOS < 0 means that no buffer
2775 position is specified which is useful when the iterator is assigned
2776 a position later. BYTEPOS is the byte position corresponding to
2777 CHARPOS.
2778
2779 If ROW is not null, calls to produce_glyphs with IT as parameter
2780 will produce glyphs in that row.
2781
2782 BASE_FACE_ID is the id of a base face to use. It must be one of
2783 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2784 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2785 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2786
2787 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2788 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2789 will be initialized to use the corresponding mode line glyph row of
2790 the desired matrix of W. */
2791
2792 void
2793 init_iterator (struct it *it, struct window *w,
2794 ptrdiff_t charpos, ptrdiff_t bytepos,
2795 struct glyph_row *row, enum face_id base_face_id)
2796 {
2797 enum face_id remapped_base_face_id = base_face_id;
2798
2799 /* Some precondition checks. */
2800 eassert (w != NULL && it != NULL);
2801 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2802 && charpos <= ZV));
2803
2804 /* If face attributes have been changed since the last redisplay,
2805 free realized faces now because they depend on face definitions
2806 that might have changed. Don't free faces while there might be
2807 desired matrices pending which reference these faces. */
2808 if (face_change_count && !inhibit_free_realized_faces)
2809 {
2810 face_change_count = 0;
2811 free_all_realized_faces (Qnil);
2812 }
2813
2814 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2815 if (! NILP (Vface_remapping_alist))
2816 remapped_base_face_id
2817 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2818
2819 /* Use one of the mode line rows of W's desired matrix if
2820 appropriate. */
2821 if (row == NULL)
2822 {
2823 if (base_face_id == MODE_LINE_FACE_ID
2824 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2825 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2826 else if (base_face_id == HEADER_LINE_FACE_ID)
2827 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2828 }
2829
2830 /* Clear IT. */
2831 memset (it, 0, sizeof *it);
2832 it->current.overlay_string_index = -1;
2833 it->current.dpvec_index = -1;
2834 it->base_face_id = remapped_base_face_id;
2835 it->string = Qnil;
2836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2837 it->paragraph_embedding = L2R;
2838 it->bidi_it.string.lstring = Qnil;
2839 it->bidi_it.string.s = NULL;
2840 it->bidi_it.string.bufpos = 0;
2841 it->bidi_it.w = w;
2842
2843 /* The window in which we iterate over current_buffer: */
2844 XSETWINDOW (it->window, w);
2845 it->w = w;
2846 it->f = XFRAME (w->frame);
2847
2848 it->cmp_it.id = -1;
2849
2850 /* Extra space between lines (on window systems only). */
2851 if (base_face_id == DEFAULT_FACE_ID
2852 && FRAME_WINDOW_P (it->f))
2853 {
2854 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2855 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2856 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2857 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2858 * FRAME_LINE_HEIGHT (it->f));
2859 else if (it->f->extra_line_spacing > 0)
2860 it->extra_line_spacing = it->f->extra_line_spacing;
2861 it->max_extra_line_spacing = 0;
2862 }
2863
2864 /* If realized faces have been removed, e.g. because of face
2865 attribute changes of named faces, recompute them. When running
2866 in batch mode, the face cache of the initial frame is null. If
2867 we happen to get called, make a dummy face cache. */
2868 if (FRAME_FACE_CACHE (it->f) == NULL)
2869 init_frame_faces (it->f);
2870 if (FRAME_FACE_CACHE (it->f)->used == 0)
2871 recompute_basic_faces (it->f);
2872
2873 /* Current value of the `slice', `space-width', and 'height' properties. */
2874 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2875 it->space_width = Qnil;
2876 it->font_height = Qnil;
2877 it->override_ascent = -1;
2878
2879 /* Are control characters displayed as `^C'? */
2880 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2881
2882 /* -1 means everything between a CR and the following line end
2883 is invisible. >0 means lines indented more than this value are
2884 invisible. */
2885 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2886 ? (clip_to_bounds
2887 (-1, XINT (BVAR (current_buffer, selective_display)),
2888 PTRDIFF_MAX))
2889 : (!NILP (BVAR (current_buffer, selective_display))
2890 ? -1 : 0));
2891 it->selective_display_ellipsis_p
2892 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2893
2894 /* Display table to use. */
2895 it->dp = window_display_table (w);
2896
2897 /* Are multibyte characters enabled in current_buffer? */
2898 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2899
2900 /* Get the position at which the redisplay_end_trigger hook should
2901 be run, if it is to be run at all. */
2902 if (MARKERP (w->redisplay_end_trigger)
2903 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2904 it->redisplay_end_trigger_charpos
2905 = marker_position (w->redisplay_end_trigger);
2906 else if (INTEGERP (w->redisplay_end_trigger))
2907 it->redisplay_end_trigger_charpos
2908 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2909 PTRDIFF_MAX);
2910
2911 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2912
2913 /* Are lines in the display truncated? */
2914 if (base_face_id != DEFAULT_FACE_ID
2915 || it->w->hscroll
2916 || (! WINDOW_FULL_WIDTH_P (it->w)
2917 && ((!NILP (Vtruncate_partial_width_windows)
2918 && !INTEGERP (Vtruncate_partial_width_windows))
2919 || (INTEGERP (Vtruncate_partial_width_windows)
2920 /* PXW: Shall we do something about this? */
2921 && (WINDOW_TOTAL_COLS (it->w)
2922 < XINT (Vtruncate_partial_width_windows))))))
2923 it->line_wrap = TRUNCATE;
2924 else if (NILP (BVAR (current_buffer, truncate_lines)))
2925 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2926 ? WINDOW_WRAP : WORD_WRAP;
2927 else
2928 it->line_wrap = TRUNCATE;
2929
2930 /* Get dimensions of truncation and continuation glyphs. These are
2931 displayed as fringe bitmaps under X, but we need them for such
2932 frames when the fringes are turned off. But leave the dimensions
2933 zero for tooltip frames, as these glyphs look ugly there and also
2934 sabotage calculations of tooltip dimensions in x-show-tip. */
2935 #ifdef HAVE_WINDOW_SYSTEM
2936 if (!(FRAME_WINDOW_P (it->f)
2937 && FRAMEP (tip_frame)
2938 && it->f == XFRAME (tip_frame)))
2939 #endif
2940 {
2941 if (it->line_wrap == TRUNCATE)
2942 {
2943 /* We will need the truncation glyph. */
2944 eassert (it->glyph_row == NULL);
2945 produce_special_glyphs (it, IT_TRUNCATION);
2946 it->truncation_pixel_width = it->pixel_width;
2947 }
2948 else
2949 {
2950 /* We will need the continuation glyph. */
2951 eassert (it->glyph_row == NULL);
2952 produce_special_glyphs (it, IT_CONTINUATION);
2953 it->continuation_pixel_width = it->pixel_width;
2954 }
2955 }
2956
2957 /* Reset these values to zero because the produce_special_glyphs
2958 above has changed them. */
2959 it->pixel_width = it->ascent = it->descent = 0;
2960 it->phys_ascent = it->phys_descent = 0;
2961
2962 /* Set this after getting the dimensions of truncation and
2963 continuation glyphs, so that we don't produce glyphs when calling
2964 produce_special_glyphs, above. */
2965 it->glyph_row = row;
2966 it->area = TEXT_AREA;
2967
2968 /* Forget any previous info about this row being reversed. */
2969 if (it->glyph_row)
2970 it->glyph_row->reversed_p = 0;
2971
2972 /* Get the dimensions of the display area. The display area
2973 consists of the visible window area plus a horizontally scrolled
2974 part to the left of the window. All x-values are relative to the
2975 start of this total display area. */
2976 if (base_face_id != DEFAULT_FACE_ID)
2977 {
2978 /* Mode lines, menu bar in terminal frames. */
2979 it->first_visible_x = 0;
2980 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2981 }
2982 else
2983 {
2984 it->first_visible_x
2985 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2986 it->last_visible_x = (it->first_visible_x
2987 + window_box_width (w, TEXT_AREA));
2988
2989 /* If we truncate lines, leave room for the truncation glyph(s) at
2990 the right margin. Otherwise, leave room for the continuation
2991 glyph(s). Done only if the window has no fringes. Since we
2992 don't know at this point whether there will be any R2L lines in
2993 the window, we reserve space for truncation/continuation glyphs
2994 even if only one of the fringes is absent. */
2995 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2996 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->end_charpos = ZV;
3035 eassert (charpos == BYTE_TO_CHAR (bytepos));
3036 IT_CHARPOS (*it) = charpos;
3037 IT_BYTEPOS (*it) = bytepos;
3038
3039 /* We will rely on `reseat' to set this up properly, via
3040 handle_face_prop. */
3041 it->face_id = it->base_face_id;
3042
3043 it->start = it->current;
3044 /* Do we need to reorder bidirectional text? Not if this is a
3045 unibyte buffer: by definition, none of the single-byte
3046 characters are strong R2L, so no reordering is needed. And
3047 bidi.c doesn't support unibyte buffers anyway. Also, don't
3048 reorder while we are loading loadup.el, since the tables of
3049 character properties needed for reordering are not yet
3050 available. */
3051 it->bidi_p =
3052 NILP (Vpurify_flag)
3053 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3054 && it->multibyte_p;
3055
3056 /* If we are to reorder bidirectional text, init the bidi
3057 iterator. */
3058 if (it->bidi_p)
3059 {
3060 /* Note the paragraph direction that this buffer wants to
3061 use. */
3062 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3063 Qleft_to_right))
3064 it->paragraph_embedding = L2R;
3065 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qright_to_left))
3067 it->paragraph_embedding = R2L;
3068 else
3069 it->paragraph_embedding = NEUTRAL_DIR;
3070 bidi_unshelve_cache (NULL, 0);
3071 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3072 &it->bidi_it);
3073 }
3074
3075 /* Compute faces etc. */
3076 reseat (it, it->current.pos, 1);
3077 }
3078
3079 CHECK_IT (it);
3080 }
3081
3082
3083 /* Initialize IT for the display of window W with window start POS. */
3084
3085 void
3086 start_display (struct it *it, struct window *w, struct text_pos pos)
3087 {
3088 struct glyph_row *row;
3089 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3090
3091 row = w->desired_matrix->rows + first_vpos;
3092 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3093 it->first_vpos = first_vpos;
3094
3095 /* Don't reseat to previous visible line start if current start
3096 position is in a string or image. */
3097 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3098 {
3099 int start_at_line_beg_p;
3100 int first_y = it->current_y;
3101
3102 /* If window start is not at a line start, skip forward to POS to
3103 get the correct continuation lines width. */
3104 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3105 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3106 if (!start_at_line_beg_p)
3107 {
3108 int new_x;
3109
3110 reseat_at_previous_visible_line_start (it);
3111 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3112
3113 new_x = it->current_x + it->pixel_width;
3114
3115 /* If lines are continued, this line may end in the middle
3116 of a multi-glyph character (e.g. a control character
3117 displayed as \003, or in the middle of an overlay
3118 string). In this case move_it_to above will not have
3119 taken us to the start of the continuation line but to the
3120 end of the continued line. */
3121 if (it->current_x > 0
3122 && it->line_wrap != TRUNCATE /* Lines are continued. */
3123 && (/* And glyph doesn't fit on the line. */
3124 new_x > it->last_visible_x
3125 /* Or it fits exactly and we're on a window
3126 system frame. */
3127 || (new_x == it->last_visible_x
3128 && FRAME_WINDOW_P (it->f)
3129 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3130 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3131 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3132 {
3133 if ((it->current.dpvec_index >= 0
3134 || it->current.overlay_string_index >= 0)
3135 /* If we are on a newline from a display vector or
3136 overlay string, then we are already at the end of
3137 a screen line; no need to go to the next line in
3138 that case, as this line is not really continued.
3139 (If we do go to the next line, C-e will not DTRT.) */
3140 && it->c != '\n')
3141 {
3142 set_iterator_to_next (it, 1);
3143 move_it_in_display_line_to (it, -1, -1, 0);
3144 }
3145
3146 it->continuation_lines_width += it->current_x;
3147 }
3148 /* If the character at POS is displayed via a display
3149 vector, move_it_to above stops at the final glyph of
3150 IT->dpvec. To make the caller redisplay that character
3151 again (a.k.a. start at POS), we need to reset the
3152 dpvec_index to the beginning of IT->dpvec. */
3153 else if (it->current.dpvec_index >= 0)
3154 it->current.dpvec_index = 0;
3155
3156 /* We're starting a new display line, not affected by the
3157 height of the continued line, so clear the appropriate
3158 fields in the iterator structure. */
3159 it->max_ascent = it->max_descent = 0;
3160 it->max_phys_ascent = it->max_phys_descent = 0;
3161
3162 it->current_y = first_y;
3163 it->vpos = 0;
3164 it->current_x = it->hpos = 0;
3165 }
3166 }
3167 }
3168
3169
3170 /* Return 1 if POS is a position in ellipses displayed for invisible
3171 text. W is the window we display, for text property lookup. */
3172
3173 static int
3174 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3175 {
3176 Lisp_Object prop, window;
3177 int ellipses_p = 0;
3178 ptrdiff_t charpos = CHARPOS (pos->pos);
3179
3180 /* If POS specifies a position in a display vector, this might
3181 be for an ellipsis displayed for invisible text. We won't
3182 get the iterator set up for delivering that ellipsis unless
3183 we make sure that it gets aware of the invisible text. */
3184 if (pos->dpvec_index >= 0
3185 && pos->overlay_string_index < 0
3186 && CHARPOS (pos->string_pos) < 0
3187 && charpos > BEGV
3188 && (XSETWINDOW (window, w),
3189 prop = Fget_char_property (make_number (charpos),
3190 Qinvisible, window),
3191 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3192 {
3193 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3194 window);
3195 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3196 }
3197
3198 return ellipses_p;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W,
3203 starting at position POS that includes overlay string and display
3204 vector/ control character translation position information. Value
3205 is zero if there are overlay strings with newlines at POS. */
3206
3207 static int
3208 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3209 {
3210 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3211 int i, overlay_strings_with_newlines = 0;
3212
3213 /* If POS specifies a position in a display vector, this might
3214 be for an ellipsis displayed for invisible text. We won't
3215 get the iterator set up for delivering that ellipsis unless
3216 we make sure that it gets aware of the invisible text. */
3217 if (in_ellipses_for_invisible_text_p (pos, w))
3218 {
3219 --charpos;
3220 bytepos = 0;
3221 }
3222
3223 /* Keep in mind: the call to reseat in init_iterator skips invisible
3224 text, so we might end up at a position different from POS. This
3225 is only a problem when POS is a row start after a newline and an
3226 overlay starts there with an after-string, and the overlay has an
3227 invisible property. Since we don't skip invisible text in
3228 display_line and elsewhere immediately after consuming the
3229 newline before the row start, such a POS will not be in a string,
3230 but the call to init_iterator below will move us to the
3231 after-string. */
3232 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3233
3234 /* This only scans the current chunk -- it should scan all chunks.
3235 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3236 to 16 in 22.1 to make this a lesser problem. */
3237 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3238 {
3239 const char *s = SSDATA (it->overlay_strings[i]);
3240 const char *e = s + SBYTES (it->overlay_strings[i]);
3241
3242 while (s < e && *s != '\n')
3243 ++s;
3244
3245 if (s < e)
3246 {
3247 overlay_strings_with_newlines = 1;
3248 break;
3249 }
3250 }
3251
3252 /* If position is within an overlay string, set up IT to the right
3253 overlay string. */
3254 if (pos->overlay_string_index >= 0)
3255 {
3256 int relative_index;
3257
3258 /* If the first overlay string happens to have a `display'
3259 property for an image, the iterator will be set up for that
3260 image, and we have to undo that setup first before we can
3261 correct the overlay string index. */
3262 if (it->method == GET_FROM_IMAGE)
3263 pop_it (it);
3264
3265 /* We already have the first chunk of overlay strings in
3266 IT->overlay_strings. Load more until the one for
3267 pos->overlay_string_index is in IT->overlay_strings. */
3268 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3269 {
3270 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3271 it->current.overlay_string_index = 0;
3272 while (n--)
3273 {
3274 load_overlay_strings (it, 0);
3275 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3276 }
3277 }
3278
3279 it->current.overlay_string_index = pos->overlay_string_index;
3280 relative_index = (it->current.overlay_string_index
3281 % OVERLAY_STRING_CHUNK_SIZE);
3282 it->string = it->overlay_strings[relative_index];
3283 eassert (STRINGP (it->string));
3284 it->current.string_pos = pos->string_pos;
3285 it->method = GET_FROM_STRING;
3286 it->end_charpos = SCHARS (it->string);
3287 /* Set up the bidi iterator for this overlay string. */
3288 if (it->bidi_p)
3289 {
3290 it->bidi_it.string.lstring = it->string;
3291 it->bidi_it.string.s = NULL;
3292 it->bidi_it.string.schars = SCHARS (it->string);
3293 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3294 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3295 it->bidi_it.string.unibyte = !it->multibyte_p;
3296 it->bidi_it.w = it->w;
3297 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3298 FRAME_WINDOW_P (it->f), &it->bidi_it);
3299
3300 /* Synchronize the state of the bidi iterator with
3301 pos->string_pos. For any string position other than
3302 zero, this will be done automagically when we resume
3303 iteration over the string and get_visually_first_element
3304 is called. But if string_pos is zero, and the string is
3305 to be reordered for display, we need to resync manually,
3306 since it could be that the iteration state recorded in
3307 pos ended at string_pos of 0 moving backwards in string. */
3308 if (CHARPOS (pos->string_pos) == 0)
3309 {
3310 get_visually_first_element (it);
3311 if (IT_STRING_CHARPOS (*it) != 0)
3312 do {
3313 /* Paranoia. */
3314 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3315 bidi_move_to_visually_next (&it->bidi_it);
3316 } while (it->bidi_it.charpos != 0);
3317 }
3318 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3319 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3320 }
3321 }
3322
3323 if (CHARPOS (pos->string_pos) >= 0)
3324 {
3325 /* Recorded position is not in an overlay string, but in another
3326 string. This can only be a string from a `display' property.
3327 IT should already be filled with that string. */
3328 it->current.string_pos = pos->string_pos;
3329 eassert (STRINGP (it->string));
3330 if (it->bidi_p)
3331 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3332 FRAME_WINDOW_P (it->f), &it->bidi_it);
3333 }
3334
3335 /* Restore position in display vector translations, control
3336 character translations or ellipses. */
3337 if (pos->dpvec_index >= 0)
3338 {
3339 if (it->dpvec == NULL)
3340 get_next_display_element (it);
3341 eassert (it->dpvec && it->current.dpvec_index == 0);
3342 it->current.dpvec_index = pos->dpvec_index;
3343 }
3344
3345 CHECK_IT (it);
3346 return !overlay_strings_with_newlines;
3347 }
3348
3349
3350 /* Initialize IT for stepping through current_buffer in window W
3351 starting at ROW->start. */
3352
3353 static void
3354 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3355 {
3356 init_from_display_pos (it, w, &row->start);
3357 it->start = row->start;
3358 it->continuation_lines_width = row->continuation_lines_width;
3359 CHECK_IT (it);
3360 }
3361
3362
3363 /* Initialize IT for stepping through current_buffer in window W
3364 starting in the line following ROW, i.e. starting at ROW->end.
3365 Value is zero if there are overlay strings with newlines at ROW's
3366 end position. */
3367
3368 static int
3369 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3370 {
3371 int success = 0;
3372
3373 if (init_from_display_pos (it, w, &row->end))
3374 {
3375 if (row->continued_p)
3376 it->continuation_lines_width
3377 = row->continuation_lines_width + row->pixel_width;
3378 CHECK_IT (it);
3379 success = 1;
3380 }
3381
3382 return success;
3383 }
3384
3385
3386
3387 \f
3388 /***********************************************************************
3389 Text properties
3390 ***********************************************************************/
3391
3392 /* Called when IT reaches IT->stop_charpos. Handle text property and
3393 overlay changes. Set IT->stop_charpos to the next position where
3394 to stop. */
3395
3396 static void
3397 handle_stop (struct it *it)
3398 {
3399 enum prop_handled handled;
3400 int handle_overlay_change_p;
3401 struct props *p;
3402
3403 it->dpvec = NULL;
3404 it->current.dpvec_index = -1;
3405 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3406 it->ignore_overlay_strings_at_pos_p = 0;
3407 it->ellipsis_p = 0;
3408
3409 /* Use face of preceding text for ellipsis (if invisible) */
3410 if (it->selective_display_ellipsis_p)
3411 it->saved_face_id = it->face_id;
3412
3413 do
3414 {
3415 handled = HANDLED_NORMALLY;
3416
3417 /* Call text property handlers. */
3418 for (p = it_props; p->handler; ++p)
3419 {
3420 handled = p->handler (it);
3421
3422 if (handled == HANDLED_RECOMPUTE_PROPS)
3423 break;
3424 else if (handled == HANDLED_RETURN)
3425 {
3426 /* We still want to show before and after strings from
3427 overlays even if the actual buffer text is replaced. */
3428 if (!handle_overlay_change_p
3429 || it->sp > 1
3430 /* Don't call get_overlay_strings_1 if we already
3431 have overlay strings loaded, because doing so
3432 will load them again and push the iterator state
3433 onto the stack one more time, which is not
3434 expected by the rest of the code that processes
3435 overlay strings. */
3436 || (it->current.overlay_string_index < 0
3437 ? !get_overlay_strings_1 (it, 0, 0)
3438 : 0))
3439 {
3440 if (it->ellipsis_p)
3441 setup_for_ellipsis (it, 0);
3442 /* When handling a display spec, we might load an
3443 empty string. In that case, discard it here. We
3444 used to discard it in handle_single_display_spec,
3445 but that causes get_overlay_strings_1, above, to
3446 ignore overlay strings that we must check. */
3447 if (STRINGP (it->string) && !SCHARS (it->string))
3448 pop_it (it);
3449 return;
3450 }
3451 else if (STRINGP (it->string) && !SCHARS (it->string))
3452 pop_it (it);
3453 else
3454 {
3455 it->ignore_overlay_strings_at_pos_p = true;
3456 it->string_from_display_prop_p = 0;
3457 it->from_disp_prop_p = 0;
3458 handle_overlay_change_p = 0;
3459 }
3460 handled = HANDLED_RECOMPUTE_PROPS;
3461 break;
3462 }
3463 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3464 handle_overlay_change_p = 0;
3465 }
3466
3467 if (handled != HANDLED_RECOMPUTE_PROPS)
3468 {
3469 /* Don't check for overlay strings below when set to deliver
3470 characters from a display vector. */
3471 if (it->method == GET_FROM_DISPLAY_VECTOR)
3472 handle_overlay_change_p = 0;
3473
3474 /* Handle overlay changes.
3475 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3476 if it finds overlays. */
3477 if (handle_overlay_change_p)
3478 handled = handle_overlay_change (it);
3479 }
3480
3481 if (it->ellipsis_p)
3482 {
3483 setup_for_ellipsis (it, 0);
3484 break;
3485 }
3486 }
3487 while (handled == HANDLED_RECOMPUTE_PROPS);
3488
3489 /* Determine where to stop next. */
3490 if (handled == HANDLED_NORMALLY)
3491 compute_stop_pos (it);
3492 }
3493
3494
3495 /* Compute IT->stop_charpos from text property and overlay change
3496 information for IT's current position. */
3497
3498 static void
3499 compute_stop_pos (struct it *it)
3500 {
3501 register INTERVAL iv, next_iv;
3502 Lisp_Object object, limit, position;
3503 ptrdiff_t charpos, bytepos;
3504
3505 if (STRINGP (it->string))
3506 {
3507 /* Strings are usually short, so don't limit the search for
3508 properties. */
3509 it->stop_charpos = it->end_charpos;
3510 object = it->string;
3511 limit = Qnil;
3512 charpos = IT_STRING_CHARPOS (*it);
3513 bytepos = IT_STRING_BYTEPOS (*it);
3514 }
3515 else
3516 {
3517 ptrdiff_t pos;
3518
3519 /* If end_charpos is out of range for some reason, such as a
3520 misbehaving display function, rationalize it (Bug#5984). */
3521 if (it->end_charpos > ZV)
3522 it->end_charpos = ZV;
3523 it->stop_charpos = it->end_charpos;
3524
3525 /* If next overlay change is in front of the current stop pos
3526 (which is IT->end_charpos), stop there. Note: value of
3527 next_overlay_change is point-max if no overlay change
3528 follows. */
3529 charpos = IT_CHARPOS (*it);
3530 bytepos = IT_BYTEPOS (*it);
3531 pos = next_overlay_change (charpos);
3532 if (pos < it->stop_charpos)
3533 it->stop_charpos = pos;
3534
3535 /* Set up variables for computing the stop position from text
3536 property changes. */
3537 XSETBUFFER (object, current_buffer);
3538 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3539 }
3540
3541 /* Get the interval containing IT's position. Value is a null
3542 interval if there isn't such an interval. */
3543 position = make_number (charpos);
3544 iv = validate_interval_range (object, &position, &position, 0);
3545 if (iv)
3546 {
3547 Lisp_Object values_here[LAST_PROP_IDX];
3548 struct props *p;
3549
3550 /* Get properties here. */
3551 for (p = it_props; p->handler; ++p)
3552 values_here[p->idx] = textget (iv->plist, *p->name);
3553
3554 /* Look for an interval following iv that has different
3555 properties. */
3556 for (next_iv = next_interval (iv);
3557 (next_iv
3558 && (NILP (limit)
3559 || XFASTINT (limit) > next_iv->position));
3560 next_iv = next_interval (next_iv))
3561 {
3562 for (p = it_props; p->handler; ++p)
3563 {
3564 Lisp_Object new_value;
3565
3566 new_value = textget (next_iv->plist, *p->name);
3567 if (!EQ (values_here[p->idx], new_value))
3568 break;
3569 }
3570
3571 if (p->handler)
3572 break;
3573 }
3574
3575 if (next_iv)
3576 {
3577 if (INTEGERP (limit)
3578 && next_iv->position >= XFASTINT (limit))
3579 /* No text property change up to limit. */
3580 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3581 else
3582 /* Text properties change in next_iv. */
3583 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3584 }
3585 }
3586
3587 if (it->cmp_it.id < 0)
3588 {
3589 ptrdiff_t stoppos = it->end_charpos;
3590
3591 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3592 stoppos = -1;
3593 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3594 stoppos, it->string);
3595 }
3596
3597 eassert (STRINGP (it->string)
3598 || (it->stop_charpos >= BEGV
3599 && it->stop_charpos >= IT_CHARPOS (*it)));
3600 }
3601
3602
3603 /* Return the position of the next overlay change after POS in
3604 current_buffer. Value is point-max if no overlay change
3605 follows. This is like `next-overlay-change' but doesn't use
3606 xmalloc. */
3607
3608 static ptrdiff_t
3609 next_overlay_change (ptrdiff_t pos)
3610 {
3611 ptrdiff_t i, noverlays;
3612 ptrdiff_t endpos;
3613 Lisp_Object *overlays;
3614
3615 /* Get all overlays at the given position. */
3616 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3617
3618 /* If any of these overlays ends before endpos,
3619 use its ending point instead. */
3620 for (i = 0; i < noverlays; ++i)
3621 {
3622 Lisp_Object oend;
3623 ptrdiff_t oendpos;
3624
3625 oend = OVERLAY_END (overlays[i]);
3626 oendpos = OVERLAY_POSITION (oend);
3627 endpos = min (endpos, oendpos);
3628 }
3629
3630 return endpos;
3631 }
3632
3633 /* How many characters forward to search for a display property or
3634 display string. Searching too far forward makes the bidi display
3635 sluggish, especially in small windows. */
3636 #define MAX_DISP_SCAN 250
3637
3638 /* Return the character position of a display string at or after
3639 position specified by POSITION. If no display string exists at or
3640 after POSITION, return ZV. A display string is either an overlay
3641 with `display' property whose value is a string, or a `display'
3642 text property whose value is a string. STRING is data about the
3643 string to iterate; if STRING->lstring is nil, we are iterating a
3644 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3645 on a GUI frame. DISP_PROP is set to zero if we searched
3646 MAX_DISP_SCAN characters forward without finding any display
3647 strings, non-zero otherwise. It is set to 2 if the display string
3648 uses any kind of `(space ...)' spec that will produce a stretch of
3649 white space in the text area. */
3650 ptrdiff_t
3651 compute_display_string_pos (struct text_pos *position,
3652 struct bidi_string_data *string,
3653 struct window *w,
3654 int frame_window_p, int *disp_prop)
3655 {
3656 /* OBJECT = nil means current buffer. */
3657 Lisp_Object object, object1;
3658 Lisp_Object pos, spec, limpos;
3659 int string_p = (string && (STRINGP (string->lstring) || string->s));
3660 ptrdiff_t eob = string_p ? string->schars : ZV;
3661 ptrdiff_t begb = string_p ? 0 : BEGV;
3662 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3663 ptrdiff_t lim =
3664 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3665 struct text_pos tpos;
3666 int rv = 0;
3667
3668 if (string && STRINGP (string->lstring))
3669 object1 = object = string->lstring;
3670 else if (w && !string_p)
3671 {
3672 XSETWINDOW (object, w);
3673 object1 = Qnil;
3674 }
3675 else
3676 object1 = object = Qnil;
3677
3678 *disp_prop = 1;
3679
3680 if (charpos >= eob
3681 /* We don't support display properties whose values are strings
3682 that have display string properties. */
3683 || string->from_disp_str
3684 /* C strings cannot have display properties. */
3685 || (string->s && !STRINGP (object)))
3686 {
3687 *disp_prop = 0;
3688 return eob;
3689 }
3690
3691 /* If the character at CHARPOS is where the display string begins,
3692 return CHARPOS. */
3693 pos = make_number (charpos);
3694 if (STRINGP (object))
3695 bufpos = string->bufpos;
3696 else
3697 bufpos = charpos;
3698 tpos = *position;
3699 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3700 && (charpos <= begb
3701 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3702 object),
3703 spec))
3704 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3705 frame_window_p)))
3706 {
3707 if (rv == 2)
3708 *disp_prop = 2;
3709 return charpos;
3710 }
3711
3712 /* Look forward for the first character with a `display' property
3713 that will replace the underlying text when displayed. */
3714 limpos = make_number (lim);
3715 do {
3716 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3717 CHARPOS (tpos) = XFASTINT (pos);
3718 if (CHARPOS (tpos) >= lim)
3719 {
3720 *disp_prop = 0;
3721 break;
3722 }
3723 if (STRINGP (object))
3724 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3725 else
3726 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3727 spec = Fget_char_property (pos, Qdisplay, object);
3728 if (!STRINGP (object))
3729 bufpos = CHARPOS (tpos);
3730 } while (NILP (spec)
3731 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3732 bufpos, frame_window_p)));
3733 if (rv == 2)
3734 *disp_prop = 2;
3735
3736 return CHARPOS (tpos);
3737 }
3738
3739 /* Return the character position of the end of the display string that
3740 started at CHARPOS. If there's no display string at CHARPOS,
3741 return -1. A display string is either an overlay with `display'
3742 property whose value is a string or a `display' text property whose
3743 value is a string. */
3744 ptrdiff_t
3745 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3746 {
3747 /* OBJECT = nil means current buffer. */
3748 Lisp_Object object =
3749 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3750 Lisp_Object pos = make_number (charpos);
3751 ptrdiff_t eob =
3752 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3753
3754 if (charpos >= eob || (string->s && !STRINGP (object)))
3755 return eob;
3756
3757 /* It could happen that the display property or overlay was removed
3758 since we found it in compute_display_string_pos above. One way
3759 this can happen is if JIT font-lock was called (through
3760 handle_fontified_prop), and jit-lock-functions remove text
3761 properties or overlays from the portion of buffer that includes
3762 CHARPOS. Muse mode is known to do that, for example. In this
3763 case, we return -1 to the caller, to signal that no display
3764 string is actually present at CHARPOS. See bidi_fetch_char for
3765 how this is handled.
3766
3767 An alternative would be to never look for display properties past
3768 it->stop_charpos. But neither compute_display_string_pos nor
3769 bidi_fetch_char that calls it know or care where the next
3770 stop_charpos is. */
3771 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3772 return -1;
3773
3774 /* Look forward for the first character where the `display' property
3775 changes. */
3776 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3777
3778 return XFASTINT (pos);
3779 }
3780
3781
3782 \f
3783 /***********************************************************************
3784 Fontification
3785 ***********************************************************************/
3786
3787 /* Handle changes in the `fontified' property of the current buffer by
3788 calling hook functions from Qfontification_functions to fontify
3789 regions of text. */
3790
3791 static enum prop_handled
3792 handle_fontified_prop (struct it *it)
3793 {
3794 Lisp_Object prop, pos;
3795 enum prop_handled handled = HANDLED_NORMALLY;
3796
3797 if (!NILP (Vmemory_full))
3798 return handled;
3799
3800 /* Get the value of the `fontified' property at IT's current buffer
3801 position. (The `fontified' property doesn't have a special
3802 meaning in strings.) If the value is nil, call functions from
3803 Qfontification_functions. */
3804 if (!STRINGP (it->string)
3805 && it->s == NULL
3806 && !NILP (Vfontification_functions)
3807 && !NILP (Vrun_hooks)
3808 && (pos = make_number (IT_CHARPOS (*it)),
3809 prop = Fget_char_property (pos, Qfontified, Qnil),
3810 /* Ignore the special cased nil value always present at EOB since
3811 no amount of fontifying will be able to change it. */
3812 NILP (prop) && IT_CHARPOS (*it) < Z))
3813 {
3814 dynwind_begin ();
3815 Lisp_Object val;
3816 struct buffer *obuf = current_buffer;
3817 ptrdiff_t begv = BEGV, zv = ZV;
3818 bool old_clip_changed = current_buffer->clip_changed;
3819
3820 val = Vfontification_functions;
3821 specbind (Qfontification_functions, Qnil);
3822
3823 eassert (it->end_charpos == ZV);
3824
3825 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3826 safe_call1 (val, pos);
3827 else
3828 {
3829 Lisp_Object fns, fn;
3830 struct gcpro gcpro1, gcpro2;
3831
3832 fns = Qnil;
3833 GCPRO2 (val, fns);
3834
3835 for (; CONSP (val); val = XCDR (val))
3836 {
3837 fn = XCAR (val);
3838
3839 if (EQ (fn, Qt))
3840 {
3841 /* A value of t indicates this hook has a local
3842 binding; it means to run the global binding too.
3843 In a global value, t should not occur. If it
3844 does, we must ignore it to avoid an endless
3845 loop. */
3846 for (fns = Fdefault_value (Qfontification_functions);
3847 CONSP (fns);
3848 fns = XCDR (fns))
3849 {
3850 fn = XCAR (fns);
3851 if (!EQ (fn, Qt))
3852 safe_call1 (fn, pos);
3853 }
3854 }
3855 else
3856 safe_call1 (fn, pos);
3857 }
3858
3859 UNGCPRO;
3860 }
3861
3862 dynwind_end ();
3863
3864 /* Fontification functions routinely call `save-restriction'.
3865 Normally, this tags clip_changed, which can confuse redisplay
3866 (see discussion in Bug#6671). Since we don't perform any
3867 special handling of fontification changes in the case where
3868 `save-restriction' isn't called, there's no point doing so in
3869 this case either. So, if the buffer's restrictions are
3870 actually left unchanged, reset clip_changed. */
3871 if (obuf == current_buffer)
3872 {
3873 if (begv == BEGV && zv == ZV)
3874 current_buffer->clip_changed = old_clip_changed;
3875 }
3876 /* There isn't much we can reasonably do to protect against
3877 misbehaving fontification, but here's a fig leaf. */
3878 else if (BUFFER_LIVE_P (obuf))
3879 set_buffer_internal_1 (obuf);
3880
3881 /* The fontification code may have added/removed text.
3882 It could do even a lot worse, but let's at least protect against
3883 the most obvious case where only the text past `pos' gets changed',
3884 as is/was done in grep.el where some escapes sequences are turned
3885 into face properties (bug#7876). */
3886 it->end_charpos = ZV;
3887
3888 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3889 something. This avoids an endless loop if they failed to
3890 fontify the text for which reason ever. */
3891 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3892 handled = HANDLED_RECOMPUTE_PROPS;
3893 }
3894
3895 return handled;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Faces
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from face properties at its current position.
3905 Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_face_prop (struct it *it)
3909 {
3910 int new_face_id;
3911 ptrdiff_t next_stop;
3912
3913 if (!STRINGP (it->string))
3914 {
3915 new_face_id
3916 = face_at_buffer_position (it->w,
3917 IT_CHARPOS (*it),
3918 &next_stop,
3919 (IT_CHARPOS (*it)
3920 + TEXT_PROP_DISTANCE_LIMIT),
3921 0, it->base_face_id);
3922
3923 /* Is this a start of a run of characters with box face?
3924 Caveat: this can be called for a freshly initialized
3925 iterator; face_id is -1 in this case. We know that the new
3926 face will not change until limit, i.e. if the new face has a
3927 box, all characters up to limit will have one. But, as
3928 usual, we don't know whether limit is really the end. */
3929 if (new_face_id != it->face_id)
3930 {
3931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3932 /* If it->face_id is -1, old_face below will be NULL, see
3933 the definition of FACE_FROM_ID. This will happen if this
3934 is the initial call that gets the face. */
3935 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936
3937 /* If the value of face_id of the iterator is -1, we have to
3938 look in front of IT's position and see whether there is a
3939 face there that's different from new_face_id. */
3940 if (!old_face && IT_CHARPOS (*it) > BEG)
3941 {
3942 int prev_face_id = face_before_it_pos (it);
3943
3944 old_face = FACE_FROM_ID (it->f, prev_face_id);
3945 }
3946
3947 /* If the new face has a box, but the old face does not,
3948 this is the start of a run of characters with box face,
3949 i.e. this character has a shadow on the left side. */
3950 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3951 && (old_face == NULL || !old_face->box));
3952 it->face_box_p = new_face->box != FACE_NO_BOX;
3953 }
3954 }
3955 else
3956 {
3957 int base_face_id;
3958 ptrdiff_t bufpos;
3959 int i;
3960 Lisp_Object from_overlay
3961 = (it->current.overlay_string_index >= 0
3962 ? it->string_overlays[it->current.overlay_string_index
3963 % OVERLAY_STRING_CHUNK_SIZE]
3964 : Qnil);
3965
3966 /* See if we got to this string directly or indirectly from
3967 an overlay property. That includes the before-string or
3968 after-string of an overlay, strings in display properties
3969 provided by an overlay, their text properties, etc.
3970
3971 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3972 if (! NILP (from_overlay))
3973 for (i = it->sp - 1; i >= 0; i--)
3974 {
3975 if (it->stack[i].current.overlay_string_index >= 0)
3976 from_overlay
3977 = it->string_overlays[it->stack[i].current.overlay_string_index
3978 % OVERLAY_STRING_CHUNK_SIZE];
3979 else if (! NILP (it->stack[i].from_overlay))
3980 from_overlay = it->stack[i].from_overlay;
3981
3982 if (!NILP (from_overlay))
3983 break;
3984 }
3985
3986 if (! NILP (from_overlay))
3987 {
3988 bufpos = IT_CHARPOS (*it);
3989 /* For a string from an overlay, the base face depends
3990 only on text properties and ignores overlays. */
3991 base_face_id
3992 = face_for_overlay_string (it->w,
3993 IT_CHARPOS (*it),
3994 &next_stop,
3995 (IT_CHARPOS (*it)
3996 + TEXT_PROP_DISTANCE_LIMIT),
3997 0,
3998 from_overlay);
3999 }
4000 else
4001 {
4002 bufpos = 0;
4003
4004 /* For strings from a `display' property, use the face at
4005 IT's current buffer position as the base face to merge
4006 with, so that overlay strings appear in the same face as
4007 surrounding text, unless they specify their own faces.
4008 For strings from wrap-prefix and line-prefix properties,
4009 use the default face, possibly remapped via
4010 Vface_remapping_alist. */
4011 /* Note that the fact that we use the face at _buffer_
4012 position means that a 'display' property on an overlay
4013 string will not inherit the face of that overlay string,
4014 but will instead revert to the face of buffer text
4015 covered by the overlay. This is visible, e.g., when the
4016 overlay specifies a box face, but neither the buffer nor
4017 the display string do. This sounds like a design bug,
4018 but Emacs always did that since v21.1, so changing that
4019 might be a big deal. */
4020 base_face_id = it->string_from_prefix_prop_p
4021 ? (!NILP (Vface_remapping_alist)
4022 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4023 : DEFAULT_FACE_ID)
4024 : underlying_face_id (it);
4025 }
4026
4027 new_face_id = face_at_string_position (it->w,
4028 it->string,
4029 IT_STRING_CHARPOS (*it),
4030 bufpos,
4031 &next_stop,
4032 base_face_id, 0);
4033
4034 /* Is this a start of a run of characters with box? Caveat:
4035 this can be called for a freshly allocated iterator; face_id
4036 is -1 is this case. We know that the new face will not
4037 change until the next check pos, i.e. if the new face has a
4038 box, all characters up to that position will have a
4039 box. But, as usual, we don't know whether that position
4040 is really the end. */
4041 if (new_face_id != it->face_id)
4042 {
4043 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4044 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4045
4046 /* If new face has a box but old face hasn't, this is the
4047 start of a run of characters with box, i.e. it has a
4048 shadow on the left side. */
4049 it->start_of_box_run_p
4050 = new_face->box && (old_face == NULL || !old_face->box);
4051 it->face_box_p = new_face->box != FACE_NO_BOX;
4052 }
4053 }
4054
4055 it->face_id = new_face_id;
4056 return HANDLED_NORMALLY;
4057 }
4058
4059
4060 /* Return the ID of the face ``underlying'' IT's current position,
4061 which is in a string. If the iterator is associated with a
4062 buffer, return the face at IT's current buffer position.
4063 Otherwise, use the iterator's base_face_id. */
4064
4065 static int
4066 underlying_face_id (struct it *it)
4067 {
4068 int face_id = it->base_face_id, i;
4069
4070 eassert (STRINGP (it->string));
4071
4072 for (i = it->sp - 1; i >= 0; --i)
4073 if (NILP (it->stack[i].string))
4074 face_id = it->stack[i].face_id;
4075
4076 return face_id;
4077 }
4078
4079
4080 /* Compute the face one character before or after the current position
4081 of IT, in the visual order. BEFORE_P non-zero means get the face
4082 in front (to the left in L2R paragraphs, to the right in R2L
4083 paragraphs) of IT's screen position. Value is the ID of the face. */
4084
4085 static int
4086 face_before_or_after_it_pos (struct it *it, int before_p)
4087 {
4088 int face_id, limit;
4089 ptrdiff_t next_check_charpos;
4090 struct it it_copy;
4091 void *it_copy_data = NULL;
4092
4093 eassert (it->s == NULL);
4094
4095 if (STRINGP (it->string))
4096 {
4097 ptrdiff_t bufpos, charpos;
4098 int base_face_id;
4099
4100 /* No face change past the end of the string (for the case
4101 we are padding with spaces). No face change before the
4102 string start. */
4103 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4104 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4105 return it->face_id;
4106
4107 if (!it->bidi_p)
4108 {
4109 /* Set charpos to the position before or after IT's current
4110 position, in the logical order, which in the non-bidi
4111 case is the same as the visual order. */
4112 if (before_p)
4113 charpos = IT_STRING_CHARPOS (*it) - 1;
4114 else if (it->what == IT_COMPOSITION)
4115 /* For composition, we must check the character after the
4116 composition. */
4117 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4118 else
4119 charpos = IT_STRING_CHARPOS (*it) + 1;
4120 }
4121 else
4122 {
4123 if (before_p)
4124 {
4125 /* With bidi iteration, the character before the current
4126 in the visual order cannot be found by simple
4127 iteration, because "reverse" reordering is not
4128 supported. Instead, we need to use the move_it_*
4129 family of functions. */
4130 /* Ignore face changes before the first visible
4131 character on this display line. */
4132 if (it->current_x <= it->first_visible_x)
4133 return it->face_id;
4134 SAVE_IT (it_copy, *it, it_copy_data);
4135 /* Implementation note: Since move_it_in_display_line
4136 works in the iterator geometry, and thinks the first
4137 character is always the leftmost, even in R2L lines,
4138 we don't need to distinguish between the R2L and L2R
4139 cases here. */
4140 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4141 it_copy.current_x - 1, MOVE_TO_X);
4142 charpos = IT_STRING_CHARPOS (it_copy);
4143 RESTORE_IT (it, it, it_copy_data);
4144 }
4145 else
4146 {
4147 /* Set charpos to the string position of the character
4148 that comes after IT's current position in the visual
4149 order. */
4150 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4151
4152 it_copy = *it;
4153 while (n--)
4154 bidi_move_to_visually_next (&it_copy.bidi_it);
4155
4156 charpos = it_copy.bidi_it.charpos;
4157 }
4158 }
4159 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4160
4161 if (it->current.overlay_string_index >= 0)
4162 bufpos = IT_CHARPOS (*it);
4163 else
4164 bufpos = 0;
4165
4166 base_face_id = underlying_face_id (it);
4167
4168 /* Get the face for ASCII, or unibyte. */
4169 face_id = face_at_string_position (it->w,
4170 it->string,
4171 charpos,
4172 bufpos,
4173 &next_check_charpos,
4174 base_face_id, 0);
4175
4176 /* Correct the face for charsets different from ASCII. Do it
4177 for the multibyte case only. The face returned above is
4178 suitable for unibyte text if IT->string is unibyte. */
4179 if (STRING_MULTIBYTE (it->string))
4180 {
4181 struct text_pos pos1 = string_pos (charpos, it->string);
4182 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4183 int c, len;
4184 struct face *face = FACE_FROM_ID (it->f, face_id);
4185
4186 c = string_char_and_length (p, &len);
4187 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4188 }
4189 }
4190 else
4191 {
4192 struct text_pos pos;
4193
4194 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4195 || (IT_CHARPOS (*it) <= BEGV && before_p))
4196 return it->face_id;
4197
4198 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4199 pos = it->current.pos;
4200
4201 if (!it->bidi_p)
4202 {
4203 if (before_p)
4204 DEC_TEXT_POS (pos, it->multibyte_p);
4205 else
4206 {
4207 if (it->what == IT_COMPOSITION)
4208 {
4209 /* For composition, we must check the position after
4210 the composition. */
4211 pos.charpos += it->cmp_it.nchars;
4212 pos.bytepos += it->len;
4213 }
4214 else
4215 INC_TEXT_POS (pos, it->multibyte_p);
4216 }
4217 }
4218 else
4219 {
4220 if (before_p)
4221 {
4222 /* With bidi iteration, the character before the current
4223 in the visual order cannot be found by simple
4224 iteration, because "reverse" reordering is not
4225 supported. Instead, we need to use the move_it_*
4226 family of functions. */
4227 /* Ignore face changes before the first visible
4228 character on this display line. */
4229 if (it->current_x <= it->first_visible_x)
4230 return it->face_id;
4231 SAVE_IT (it_copy, *it, it_copy_data);
4232 /* Implementation note: Since move_it_in_display_line
4233 works in the iterator geometry, and thinks the first
4234 character is always the leftmost, even in R2L lines,
4235 we don't need to distinguish between the R2L and L2R
4236 cases here. */
4237 move_it_in_display_line (&it_copy, ZV,
4238 it_copy.current_x - 1, MOVE_TO_X);
4239 pos = it_copy.current.pos;
4240 RESTORE_IT (it, it, it_copy_data);
4241 }
4242 else
4243 {
4244 /* Set charpos to the buffer position of the character
4245 that comes after IT's current position in the visual
4246 order. */
4247 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4248
4249 it_copy = *it;
4250 while (n--)
4251 bidi_move_to_visually_next (&it_copy.bidi_it);
4252
4253 SET_TEXT_POS (pos,
4254 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4255 }
4256 }
4257 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4258
4259 /* Determine face for CHARSET_ASCII, or unibyte. */
4260 face_id = face_at_buffer_position (it->w,
4261 CHARPOS (pos),
4262 &next_check_charpos,
4263 limit, 0, -1);
4264
4265 /* Correct the face for charsets different from ASCII. Do it
4266 for the multibyte case only. The face returned above is
4267 suitable for unibyte text if current_buffer is unibyte. */
4268 if (it->multibyte_p)
4269 {
4270 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4271 struct face *face = FACE_FROM_ID (it->f, face_id);
4272 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4273 }
4274 }
4275
4276 return face_id;
4277 }
4278
4279
4280 \f
4281 /***********************************************************************
4282 Invisible text
4283 ***********************************************************************/
4284
4285 /* Set up iterator IT from invisible properties at its current
4286 position. Called from handle_stop. */
4287
4288 static enum prop_handled
4289 handle_invisible_prop (struct it *it)
4290 {
4291 enum prop_handled handled = HANDLED_NORMALLY;
4292 int invis_p;
4293 Lisp_Object prop;
4294
4295 if (STRINGP (it->string))
4296 {
4297 Lisp_Object end_charpos, limit, charpos;
4298
4299 /* Get the value of the invisible text property at the
4300 current position. Value will be nil if there is no such
4301 property. */
4302 charpos = make_number (IT_STRING_CHARPOS (*it));
4303 prop = Fget_text_property (charpos, Qinvisible, it->string);
4304 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4305
4306 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 int display_ellipsis_p = (invis_p == 2);
4311 ptrdiff_t len, endpos;
4312
4313 handled = HANDLED_RECOMPUTE_PROPS;
4314
4315 /* Get the position at which the next visible text can be
4316 found in IT->string, if any. */
4317 endpos = len = SCHARS (it->string);
4318 XSETINT (limit, len);
4319 do
4320 {
4321 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4322 it->string, limit);
4323 if (INTEGERP (end_charpos))
4324 {
4325 endpos = XFASTINT (end_charpos);
4326 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 if (invis_p == 2)
4329 display_ellipsis_p = true;
4330 }
4331 }
4332 while (invis_p && endpos < len);
4333
4334 if (display_ellipsis_p)
4335 it->ellipsis_p = true;
4336
4337 if (endpos < len)
4338 {
4339 /* Text at END_CHARPOS is visible. Move IT there. */
4340 struct text_pos old;
4341 ptrdiff_t oldpos;
4342
4343 old = it->current.string_pos;
4344 oldpos = CHARPOS (old);
4345 if (it->bidi_p)
4346 {
4347 if (it->bidi_it.first_elt
4348 && it->bidi_it.charpos < SCHARS (it->string))
4349 bidi_paragraph_init (it->paragraph_embedding,
4350 &it->bidi_it, 1);
4351 /* Bidi-iterate out of the invisible text. */
4352 do
4353 {
4354 bidi_move_to_visually_next (&it->bidi_it);
4355 }
4356 while (oldpos <= it->bidi_it.charpos
4357 && it->bidi_it.charpos < endpos);
4358
4359 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4360 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4361 if (IT_CHARPOS (*it) >= endpos)
4362 it->prev_stop = endpos;
4363 }
4364 else
4365 {
4366 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4367 compute_string_pos (&it->current.string_pos, old, it->string);
4368 }
4369 }
4370 else
4371 {
4372 /* The rest of the string is invisible. If this is an
4373 overlay string, proceed with the next overlay string
4374 or whatever comes and return a character from there. */
4375 if (it->current.overlay_string_index >= 0
4376 && !display_ellipsis_p)
4377 {
4378 next_overlay_string (it);
4379 /* Don't check for overlay strings when we just
4380 finished processing them. */
4381 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4382 }
4383 else
4384 {
4385 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4386 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4387 }
4388 }
4389 }
4390 }
4391 else
4392 {
4393 ptrdiff_t newpos, next_stop, start_charpos, tem;
4394 Lisp_Object pos, overlay;
4395
4396 /* First of all, is there invisible text at this position? */
4397 tem = start_charpos = IT_CHARPOS (*it);
4398 pos = make_number (tem);
4399 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4400 &overlay);
4401 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4402
4403 /* If we are on invisible text, skip over it. */
4404 if (invis_p && start_charpos < it->end_charpos)
4405 {
4406 /* Record whether we have to display an ellipsis for the
4407 invisible text. */
4408 int display_ellipsis_p = invis_p == 2;
4409
4410 handled = HANDLED_RECOMPUTE_PROPS;
4411
4412 /* Loop skipping over invisible text. The loop is left at
4413 ZV or with IT on the first char being visible again. */
4414 do
4415 {
4416 /* Try to skip some invisible text. Return value is the
4417 position reached which can be equal to where we start
4418 if there is nothing invisible there. This skips both
4419 over invisible text properties and overlays with
4420 invisible property. */
4421 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4422
4423 /* If we skipped nothing at all we weren't at invisible
4424 text in the first place. If everything to the end of
4425 the buffer was skipped, end the loop. */
4426 if (newpos == tem || newpos >= ZV)
4427 invis_p = 0;
4428 else
4429 {
4430 /* We skipped some characters but not necessarily
4431 all there are. Check if we ended up on visible
4432 text. Fget_char_property returns the property of
4433 the char before the given position, i.e. if we
4434 get invis_p = 0, this means that the char at
4435 newpos is visible. */
4436 pos = make_number (newpos);
4437 prop = Fget_char_property (pos, Qinvisible, it->window);
4438 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4439 }
4440
4441 /* If we ended up on invisible text, proceed to
4442 skip starting with next_stop. */
4443 if (invis_p)
4444 tem = next_stop;
4445
4446 /* If there are adjacent invisible texts, don't lose the
4447 second one's ellipsis. */
4448 if (invis_p == 2)
4449 display_ellipsis_p = true;
4450 }
4451 while (invis_p);
4452
4453 /* The position newpos is now either ZV or on visible text. */
4454 if (it->bidi_p)
4455 {
4456 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4457 int on_newline
4458 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4459 int after_newline
4460 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4461
4462 /* If the invisible text ends on a newline or on a
4463 character after a newline, we can avoid the costly,
4464 character by character, bidi iteration to NEWPOS, and
4465 instead simply reseat the iterator there. That's
4466 because all bidi reordering information is tossed at
4467 the newline. This is a big win for modes that hide
4468 complete lines, like Outline, Org, etc. */
4469 if (on_newline || after_newline)
4470 {
4471 struct text_pos tpos;
4472 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4473
4474 SET_TEXT_POS (tpos, newpos, bpos);
4475 reseat_1 (it, tpos, 0);
4476 /* If we reseat on a newline/ZV, we need to prep the
4477 bidi iterator for advancing to the next character
4478 after the newline/EOB, keeping the current paragraph
4479 direction (so that PRODUCE_GLYPHS does TRT wrt
4480 prepending/appending glyphs to a glyph row). */
4481 if (on_newline)
4482 {
4483 it->bidi_it.first_elt = 0;
4484 it->bidi_it.paragraph_dir = pdir;
4485 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4486 it->bidi_it.nchars = 1;
4487 it->bidi_it.ch_len = 1;
4488 }
4489 }
4490 else /* Must use the slow method. */
4491 {
4492 /* With bidi iteration, the region of invisible text
4493 could start and/or end in the middle of a
4494 non-base embedding level. Therefore, we need to
4495 skip invisible text using the bidi iterator,
4496 starting at IT's current position, until we find
4497 ourselves outside of the invisible text.
4498 Skipping invisible text _after_ bidi iteration
4499 avoids affecting the visual order of the
4500 displayed text when invisible properties are
4501 added or removed. */
4502 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4503 {
4504 /* If we were `reseat'ed to a new paragraph,
4505 determine the paragraph base direction. We
4506 need to do it now because
4507 next_element_from_buffer may not have a
4508 chance to do it, if we are going to skip any
4509 text at the beginning, which resets the
4510 FIRST_ELT flag. */
4511 bidi_paragraph_init (it->paragraph_embedding,
4512 &it->bidi_it, 1);
4513 }
4514 do
4515 {
4516 bidi_move_to_visually_next (&it->bidi_it);
4517 }
4518 while (it->stop_charpos <= it->bidi_it.charpos
4519 && it->bidi_it.charpos < newpos);
4520 IT_CHARPOS (*it) = it->bidi_it.charpos;
4521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4522 /* If we overstepped NEWPOS, record its position in
4523 the iterator, so that we skip invisible text if
4524 later the bidi iteration lands us in the
4525 invisible region again. */
4526 if (IT_CHARPOS (*it) >= newpos)
4527 it->prev_stop = newpos;
4528 }
4529 }
4530 else
4531 {
4532 IT_CHARPOS (*it) = newpos;
4533 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4534 }
4535
4536 /* If there are before-strings at the start of invisible
4537 text, and the text is invisible because of a text
4538 property, arrange to show before-strings because 20.x did
4539 it that way. (If the text is invisible because of an
4540 overlay property instead of a text property, this is
4541 already handled in the overlay code.) */
4542 if (NILP (overlay)
4543 && get_overlay_strings (it, it->stop_charpos))
4544 {
4545 handled = HANDLED_RECOMPUTE_PROPS;
4546 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4547 }
4548 else if (display_ellipsis_p)
4549 {
4550 /* Make sure that the glyphs of the ellipsis will get
4551 correct `charpos' values. If we would not update
4552 it->position here, the glyphs would belong to the
4553 last visible character _before_ the invisible
4554 text, which confuses `set_cursor_from_row'.
4555
4556 We use the last invisible position instead of the
4557 first because this way the cursor is always drawn on
4558 the first "." of the ellipsis, whenever PT is inside
4559 the invisible text. Otherwise the cursor would be
4560 placed _after_ the ellipsis when the point is after the
4561 first invisible character. */
4562 if (!STRINGP (it->object))
4563 {
4564 it->position.charpos = newpos - 1;
4565 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4566 }
4567 it->ellipsis_p = true;
4568 /* Let the ellipsis display before
4569 considering any properties of the following char.
4570 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4571 handled = HANDLED_RETURN;
4572 }
4573 }
4574 }
4575
4576 return handled;
4577 }
4578
4579
4580 /* Make iterator IT return `...' next.
4581 Replaces LEN characters from buffer. */
4582
4583 static void
4584 setup_for_ellipsis (struct it *it, int len)
4585 {
4586 /* Use the display table definition for `...'. Invalid glyphs
4587 will be handled by the method returning elements from dpvec. */
4588 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4589 {
4590 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4591 it->dpvec = v->contents;
4592 it->dpend = v->contents + v->header.size;
4593 }
4594 else
4595 {
4596 /* Default `...'. */
4597 it->dpvec = default_invis_vector;
4598 it->dpend = default_invis_vector + 3;
4599 }
4600
4601 it->dpvec_char_len = len;
4602 it->current.dpvec_index = 0;
4603 it->dpvec_face_id = -1;
4604
4605 /* Remember the current face id in case glyphs specify faces.
4606 IT's face is restored in set_iterator_to_next.
4607 saved_face_id was set to preceding char's face in handle_stop. */
4608 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4609 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4610
4611 it->method = GET_FROM_DISPLAY_VECTOR;
4612 it->ellipsis_p = true;
4613 }
4614
4615
4616 \f
4617 /***********************************************************************
4618 'display' property
4619 ***********************************************************************/
4620
4621 /* Set up iterator IT from `display' property at its current position.
4622 Called from handle_stop.
4623 We return HANDLED_RETURN if some part of the display property
4624 overrides the display of the buffer text itself.
4625 Otherwise we return HANDLED_NORMALLY. */
4626
4627 static enum prop_handled
4628 handle_display_prop (struct it *it)
4629 {
4630 Lisp_Object propval, object, overlay;
4631 struct text_pos *position;
4632 ptrdiff_t bufpos;
4633 /* Nonzero if some property replaces the display of the text itself. */
4634 int display_replaced_p = 0;
4635
4636 if (STRINGP (it->string))
4637 {
4638 object = it->string;
4639 position = &it->current.string_pos;
4640 bufpos = CHARPOS (it->current.pos);
4641 }
4642 else
4643 {
4644 XSETWINDOW (object, it->w);
4645 position = &it->current.pos;
4646 bufpos = CHARPOS (*position);
4647 }
4648
4649 /* Reset those iterator values set from display property values. */
4650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4651 it->space_width = Qnil;
4652 it->font_height = Qnil;
4653 it->voffset = 0;
4654
4655 /* We don't support recursive `display' properties, i.e. string
4656 values that have a string `display' property, that have a string
4657 `display' property etc. */
4658 if (!it->string_from_display_prop_p)
4659 it->area = TEXT_AREA;
4660
4661 propval = get_char_property_and_overlay (make_number (position->charpos),
4662 Qdisplay, object, &overlay);
4663 if (NILP (propval))
4664 return HANDLED_NORMALLY;
4665 /* Now OVERLAY is the overlay that gave us this property, or nil
4666 if it was a text property. */
4667
4668 if (!STRINGP (it->string))
4669 object = it->w->contents;
4670
4671 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4672 position, bufpos,
4673 FRAME_WINDOW_P (it->f));
4674
4675 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4676 }
4677
4678 /* Subroutine of handle_display_prop. Returns non-zero if the display
4679 specification in SPEC is a replacing specification, i.e. it would
4680 replace the text covered by `display' property with something else,
4681 such as an image or a display string. If SPEC includes any kind or
4682 `(space ...) specification, the value is 2; this is used by
4683 compute_display_string_pos, which see.
4684
4685 See handle_single_display_spec for documentation of arguments.
4686 frame_window_p is non-zero if the window being redisplayed is on a
4687 GUI frame; this argument is used only if IT is NULL, see below.
4688
4689 IT can be NULL, if this is called by the bidi reordering code
4690 through compute_display_string_pos, which see. In that case, this
4691 function only examines SPEC, but does not otherwise "handle" it, in
4692 the sense that it doesn't set up members of IT from the display
4693 spec. */
4694 static int
4695 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4696 Lisp_Object overlay, struct text_pos *position,
4697 ptrdiff_t bufpos, int frame_window_p)
4698 {
4699 int replacing_p = 0;
4700 int rv;
4701
4702 if (CONSP (spec)
4703 /* Simple specifications. */
4704 && !EQ (XCAR (spec), Qimage)
4705 && !EQ (XCAR (spec), Qspace)
4706 && !EQ (XCAR (spec), Qwhen)
4707 && !EQ (XCAR (spec), Qslice)
4708 && !EQ (XCAR (spec), Qspace_width)
4709 && !EQ (XCAR (spec), Qheight)
4710 && !EQ (XCAR (spec), Qraise)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4713 && !EQ (XCAR (spec), Qleft_fringe)
4714 && !EQ (XCAR (spec), Qright_fringe)
4715 && !NILP (XCAR (spec)))
4716 {
4717 for (; CONSP (spec); spec = XCDR (spec))
4718 {
4719 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4720 overlay, position, bufpos,
4721 replacing_p, frame_window_p)))
4722 {
4723 replacing_p = rv;
4724 /* If some text in a string is replaced, `position' no
4725 longer points to the position of `object'. */
4726 if (!it || STRINGP (object))
4727 break;
4728 }
4729 }
4730 }
4731 else if (VECTORP (spec))
4732 {
4733 ptrdiff_t i;
4734 for (i = 0; i < ASIZE (spec); ++i)
4735 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4736 overlay, position, bufpos,
4737 replacing_p, frame_window_p)))
4738 {
4739 replacing_p = rv;
4740 /* If some text in a string is replaced, `position' no
4741 longer points to the position of `object'. */
4742 if (!it || STRINGP (object))
4743 break;
4744 }
4745 }
4746 else
4747 {
4748 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4749 position, bufpos, 0,
4750 frame_window_p)))
4751 replacing_p = rv;
4752 }
4753
4754 return replacing_p;
4755 }
4756
4757 /* Value is the position of the end of the `display' property starting
4758 at START_POS in OBJECT. */
4759
4760 static struct text_pos
4761 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4762 {
4763 Lisp_Object end;
4764 struct text_pos end_pos;
4765
4766 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4767 Qdisplay, object, Qnil);
4768 CHARPOS (end_pos) = XFASTINT (end);
4769 if (STRINGP (object))
4770 compute_string_pos (&end_pos, start_pos, it->string);
4771 else
4772 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4773
4774 return end_pos;
4775 }
4776
4777
4778 /* Set up IT from a single `display' property specification SPEC. OBJECT
4779 is the object in which the `display' property was found. *POSITION
4780 is the position in OBJECT at which the `display' property was found.
4781 BUFPOS is the buffer position of OBJECT (different from POSITION if
4782 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4783 previously saw a display specification which already replaced text
4784 display with something else, for example an image; we ignore such
4785 properties after the first one has been processed.
4786
4787 OVERLAY is the overlay this `display' property came from,
4788 or nil if it was a text property.
4789
4790 If SPEC is a `space' or `image' specification, and in some other
4791 cases too, set *POSITION to the position where the `display'
4792 property ends.
4793
4794 If IT is NULL, only examine the property specification in SPEC, but
4795 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4796 is intended to be displayed in a window on a GUI frame.
4797
4798 Value is non-zero if something was found which replaces the display
4799 of buffer or string text. */
4800
4801 static int
4802 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4803 Lisp_Object overlay, struct text_pos *position,
4804 ptrdiff_t bufpos, int display_replaced_p,
4805 int frame_window_p)
4806 {
4807 Lisp_Object form;
4808 Lisp_Object location, value;
4809 struct text_pos start_pos = *position;
4810 int valid_p;
4811
4812 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4813 If the result is non-nil, use VALUE instead of SPEC. */
4814 form = Qt;
4815 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4816 {
4817 spec = XCDR (spec);
4818 if (!CONSP (spec))
4819 return 0;
4820 form = XCAR (spec);
4821 spec = XCDR (spec);
4822 }
4823
4824 if (!NILP (form) && !EQ (form, Qt))
4825 {
4826 dynwind_begin ();
4827 struct gcpro gcpro1;
4828
4829 /* Bind `object' to the object having the `display' property, a
4830 buffer or string. Bind `position' to the position in the
4831 object where the property was found, and `buffer-position'
4832 to the current position in the buffer. */
4833
4834 if (NILP (object))
4835 XSETBUFFER (object, current_buffer);
4836 specbind (Qobject, object);
4837 specbind (Qposition, make_number (CHARPOS (*position)));
4838 specbind (Qbuffer_position, make_number (bufpos));
4839 GCPRO1 (form);
4840 form = safe_eval (form);
4841 UNGCPRO;
4842 dynwind_end ();
4843 }
4844
4845 if (NILP (form))
4846 return 0;
4847
4848 /* Handle `(height HEIGHT)' specifications. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qheight)
4851 && CONSP (XCDR (spec)))
4852 {
4853 if (it)
4854 {
4855 if (!FRAME_WINDOW_P (it->f))
4856 return 0;
4857
4858 it->font_height = XCAR (XCDR (spec));
4859 if (!NILP (it->font_height))
4860 {
4861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4862 int new_height = -1;
4863
4864 if (CONSP (it->font_height)
4865 && (EQ (XCAR (it->font_height), Qplus)
4866 || EQ (XCAR (it->font_height), Qminus))
4867 && CONSP (XCDR (it->font_height))
4868 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4869 {
4870 /* `(+ N)' or `(- N)' where N is an integer. */
4871 int steps = XINT (XCAR (XCDR (it->font_height)));
4872 if (EQ (XCAR (it->font_height), Qplus))
4873 steps = - steps;
4874 it->face_id = smaller_face (it->f, it->face_id, steps);
4875 }
4876 else if (FUNCTIONP (it->font_height))
4877 {
4878 /* Call function with current height as argument.
4879 Value is the new height. */
4880 Lisp_Object height;
4881 height = safe_call1 (it->font_height,
4882 face->lface[LFACE_HEIGHT_INDEX]);
4883 if (NUMBERP (height))
4884 new_height = XFLOATINT (height);
4885 }
4886 else if (NUMBERP (it->font_height))
4887 {
4888 /* Value is a multiple of the canonical char height. */
4889 struct face *f;
4890
4891 f = FACE_FROM_ID (it->f,
4892 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4893 new_height = (XFLOATINT (it->font_height)
4894 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4895 }
4896 else
4897 {
4898 /* Evaluate IT->font_height with `height' bound to the
4899 current specified height to get the new height. */
4900 dynwind_begin ();
4901
4902 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4903 value = safe_eval (it->font_height);
4904 dynwind_end ();
4905
4906 if (NUMBERP (value))
4907 new_height = XFLOATINT (value);
4908 }
4909
4910 if (new_height > 0)
4911 it->face_id = face_with_height (it->f, it->face_id, new_height);
4912 }
4913 }
4914
4915 return 0;
4916 }
4917
4918 /* Handle `(space-width WIDTH)'. */
4919 if (CONSP (spec)
4920 && EQ (XCAR (spec), Qspace_width)
4921 && CONSP (XCDR (spec)))
4922 {
4923 if (it)
4924 {
4925 if (!FRAME_WINDOW_P (it->f))
4926 return 0;
4927
4928 value = XCAR (XCDR (spec));
4929 if (NUMBERP (value) && XFLOATINT (value) > 0)
4930 it->space_width = value;
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qslice))
4939 {
4940 Lisp_Object tem;
4941
4942 if (it)
4943 {
4944 if (!FRAME_WINDOW_P (it->f))
4945 return 0;
4946
4947 if (tem = XCDR (spec), CONSP (tem))
4948 {
4949 it->slice.x = XCAR (tem);
4950 if (tem = XCDR (tem), CONSP (tem))
4951 {
4952 it->slice.y = XCAR (tem);
4953 if (tem = XCDR (tem), CONSP (tem))
4954 {
4955 it->slice.width = XCAR (tem);
4956 if (tem = XCDR (tem), CONSP (tem))
4957 it->slice.height = XCAR (tem);
4958 }
4959 }
4960 }
4961 }
4962
4963 return 0;
4964 }
4965
4966 /* Handle `(raise FACTOR)'. */
4967 if (CONSP (spec)
4968 && EQ (XCAR (spec), Qraise)
4969 && CONSP (XCDR (spec)))
4970 {
4971 if (it)
4972 {
4973 if (!FRAME_WINDOW_P (it->f))
4974 return 0;
4975
4976 #ifdef HAVE_WINDOW_SYSTEM
4977 value = XCAR (XCDR (spec));
4978 if (NUMBERP (value))
4979 {
4980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4981 it->voffset = - (XFLOATINT (value)
4982 * (FONT_HEIGHT (face->font)));
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 }
4986
4987 return 0;
4988 }
4989
4990 /* Don't handle the other kinds of display specifications
4991 inside a string that we got from a `display' property. */
4992 if (it && it->string_from_display_prop_p)
4993 return 0;
4994
4995 /* Characters having this form of property are not displayed, so
4996 we have to find the end of the property. */
4997 if (it)
4998 {
4999 start_pos = *position;
5000 *position = display_prop_end (it, object, start_pos);
5001 }
5002 value = Qnil;
5003
5004 /* Stop the scan at that end position--we assume that all
5005 text properties change there. */
5006 if (it)
5007 it->stop_charpos = position->charpos;
5008
5009 /* Handle `(left-fringe BITMAP [FACE])'
5010 and `(right-fringe BITMAP [FACE])'. */
5011 if (CONSP (spec)
5012 && (EQ (XCAR (spec), Qleft_fringe)
5013 || EQ (XCAR (spec), Qright_fringe))
5014 && CONSP (XCDR (spec)))
5015 {
5016 int fringe_bitmap;
5017
5018 if (it)
5019 {
5020 if (!FRAME_WINDOW_P (it->f))
5021 /* If we return here, POSITION has been advanced
5022 across the text with this property. */
5023 {
5024 /* Synchronize the bidi iterator with POSITION. This is
5025 needed because we are not going to push the iterator
5026 on behalf of this display property, so there will be
5027 no pop_it call to do this synchronization for us. */
5028 if (it->bidi_p)
5029 {
5030 it->position = *position;
5031 iterate_out_of_display_property (it);
5032 *position = it->position;
5033 }
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 return 1;
5054 }
5055
5056 if (it)
5057 {
5058 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5059
5060 if (CONSP (XCDR (XCDR (spec))))
5061 {
5062 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5063 int face_id2 = lookup_derived_face (it->f, face_name,
5064 FRINGE_FACE_ID, 0);
5065 if (face_id2 >= 0)
5066 face_id = face_id2;
5067 }
5068
5069 /* Save current settings of IT so that we can restore them
5070 when we are finished with the glyph property value. */
5071 push_it (it, position);
5072
5073 it->area = TEXT_AREA;
5074 it->what = IT_IMAGE;
5075 it->image_id = -1; /* no image */
5076 it->position = start_pos;
5077 it->object = NILP (object) ? it->w->contents : object;
5078 it->method = GET_FROM_IMAGE;
5079 it->from_overlay = Qnil;
5080 it->face_id = face_id;
5081 it->from_disp_prop_p = true;
5082
5083 /* Say that we haven't consumed the characters with
5084 `display' property yet. The call to pop_it in
5085 set_iterator_to_next will clean this up. */
5086 *position = start_pos;
5087
5088 if (EQ (XCAR (spec), Qleft_fringe))
5089 {
5090 it->left_user_fringe_bitmap = fringe_bitmap;
5091 it->left_user_fringe_face_id = face_id;
5092 }
5093 else
5094 {
5095 it->right_user_fringe_bitmap = fringe_bitmap;
5096 it->right_user_fringe_face_id = face_id;
5097 }
5098 }
5099 #endif /* HAVE_WINDOW_SYSTEM */
5100 return 1;
5101 }
5102
5103 /* Prepare to handle `((margin left-margin) ...)',
5104 `((margin right-margin) ...)' and `((margin nil) ...)'
5105 prefixes for display specifications. */
5106 location = Qunbound;
5107 if (CONSP (spec) && CONSP (XCAR (spec)))
5108 {
5109 Lisp_Object tem;
5110
5111 value = XCDR (spec);
5112 if (CONSP (value))
5113 value = XCAR (value);
5114
5115 tem = XCAR (spec);
5116 if (EQ (XCAR (tem), Qmargin)
5117 && (tem = XCDR (tem),
5118 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5119 (NILP (tem)
5120 || EQ (tem, Qleft_margin)
5121 || EQ (tem, Qright_margin))))
5122 location = tem;
5123 }
5124
5125 if (EQ (location, Qunbound))
5126 {
5127 location = Qnil;
5128 value = spec;
5129 }
5130
5131 /* After this point, VALUE is the property after any
5132 margin prefix has been stripped. It must be a string,
5133 an image specification, or `(space ...)'.
5134
5135 LOCATION specifies where to display: `left-margin',
5136 `right-margin' or nil. */
5137
5138 valid_p = (STRINGP (value)
5139 #ifdef HAVE_WINDOW_SYSTEM
5140 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5141 && valid_image_p (value))
5142 #endif /* not HAVE_WINDOW_SYSTEM */
5143 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5144
5145 if (valid_p && !display_replaced_p)
5146 {
5147 int retval = 1;
5148
5149 if (!it)
5150 {
5151 /* Callers need to know whether the display spec is any kind
5152 of `(space ...)' spec that is about to affect text-area
5153 display. */
5154 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5155 retval = 2;
5156 return retval;
5157 }
5158
5159 /* Save current settings of IT so that we can restore them
5160 when we are finished with the glyph property value. */
5161 push_it (it, position);
5162 it->from_overlay = overlay;
5163 it->from_disp_prop_p = true;
5164
5165 if (NILP (location))
5166 it->area = TEXT_AREA;
5167 else if (EQ (location, Qleft_margin))
5168 it->area = LEFT_MARGIN_AREA;
5169 else
5170 it->area = RIGHT_MARGIN_AREA;
5171
5172 if (STRINGP (value))
5173 {
5174 it->string = value;
5175 it->multibyte_p = STRING_MULTIBYTE (it->string);
5176 it->current.overlay_string_index = -1;
5177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5178 it->end_charpos = it->string_nchars = SCHARS (it->string);
5179 it->method = GET_FROM_STRING;
5180 it->stop_charpos = 0;
5181 it->prev_stop = 0;
5182 it->base_level_stop = 0;
5183 it->string_from_display_prop_p = true;
5184 /* Say that we haven't consumed the characters with
5185 `display' property yet. The call to pop_it in
5186 set_iterator_to_next will clean this up. */
5187 if (BUFFERP (object))
5188 *position = start_pos;
5189
5190 /* Force paragraph direction to be that of the parent
5191 object. If the parent object's paragraph direction is
5192 not yet determined, default to L2R. */
5193 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5194 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5195 else
5196 it->paragraph_embedding = L2R;
5197
5198 /* Set up the bidi iterator for this display string. */
5199 if (it->bidi_p)
5200 {
5201 it->bidi_it.string.lstring = it->string;
5202 it->bidi_it.string.s = NULL;
5203 it->bidi_it.string.schars = it->end_charpos;
5204 it->bidi_it.string.bufpos = bufpos;
5205 it->bidi_it.string.from_disp_str = 1;
5206 it->bidi_it.string.unibyte = !it->multibyte_p;
5207 it->bidi_it.w = it->w;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5212 {
5213 it->method = GET_FROM_STRETCH;
5214 it->object = value;
5215 *position = it->position = start_pos;
5216 retval = 1 + (it->area == TEXT_AREA);
5217 }
5218 #ifdef HAVE_WINDOW_SYSTEM
5219 else
5220 {
5221 it->what = IT_IMAGE;
5222 it->image_id = lookup_image (it->f, value);
5223 it->position = start_pos;
5224 it->object = NILP (object) ? it->w->contents : object;
5225 it->method = GET_FROM_IMAGE;
5226
5227 /* Say that we haven't consumed the characters with
5228 `display' property yet. The call to pop_it in
5229 set_iterator_to_next will clean this up. */
5230 *position = start_pos;
5231 }
5232 #endif /* HAVE_WINDOW_SYSTEM */
5233
5234 return retval;
5235 }
5236
5237 /* Invalid property or property not supported. Restore
5238 POSITION to what it was before. */
5239 *position = start_pos;
5240 return 0;
5241 }
5242
5243 /* Check if PROP is a display property value whose text should be
5244 treated as intangible. OVERLAY is the overlay from which PROP
5245 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5246 specify the buffer position covered by PROP. */
5247
5248 int
5249 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5250 ptrdiff_t charpos, ptrdiff_t bytepos)
5251 {
5252 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5253 struct text_pos position;
5254
5255 SET_TEXT_POS (position, charpos, bytepos);
5256 return handle_display_spec (NULL, prop, Qnil, overlay,
5257 &position, charpos, frame_window_p);
5258 }
5259
5260
5261 /* Return 1 if PROP is a display sub-property value containing STRING.
5262
5263 Implementation note: this and the following function are really
5264 special cases of handle_display_spec and
5265 handle_single_display_spec, and should ideally use the same code.
5266 Until they do, these two pairs must be consistent and must be
5267 modified in sync. */
5268
5269 static int
5270 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5271 {
5272 if (EQ (string, prop))
5273 return 1;
5274
5275 /* Skip over `when FORM'. */
5276 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5277 {
5278 prop = XCDR (prop);
5279 if (!CONSP (prop))
5280 return 0;
5281 /* Actually, the condition following `when' should be eval'ed,
5282 like handle_single_display_spec does, and we should return
5283 zero if it evaluates to nil. However, this function is
5284 called only when the buffer was already displayed and some
5285 glyph in the glyph matrix was found to come from a display
5286 string. Therefore, the condition was already evaluated, and
5287 the result was non-nil, otherwise the display string wouldn't
5288 have been displayed and we would have never been called for
5289 this property. Thus, we can skip the evaluation and assume
5290 its result is non-nil. */
5291 prop = XCDR (prop);
5292 }
5293
5294 if (CONSP (prop))
5295 /* Skip over `margin LOCATION'. */
5296 if (EQ (XCAR (prop), Qmargin))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301
5302 prop = XCDR (prop);
5303 if (!CONSP (prop))
5304 return 0;
5305 }
5306
5307 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5308 }
5309
5310
5311 /* Return 1 if STRING appears in the `display' property PROP. */
5312
5313 static int
5314 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5315 {
5316 if (CONSP (prop)
5317 && !EQ (XCAR (prop), Qwhen)
5318 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5319 {
5320 /* A list of sub-properties. */
5321 while (CONSP (prop))
5322 {
5323 if (single_display_spec_string_p (XCAR (prop), string))
5324 return 1;
5325 prop = XCDR (prop);
5326 }
5327 }
5328 else if (VECTORP (prop))
5329 {
5330 /* A vector of sub-properties. */
5331 ptrdiff_t i;
5332 for (i = 0; i < ASIZE (prop); ++i)
5333 if (single_display_spec_string_p (AREF (prop, i), string))
5334 return 1;
5335 }
5336 else
5337 return single_display_spec_string_p (prop, string);
5338
5339 return 0;
5340 }
5341
5342 /* Look for STRING in overlays and text properties in the current
5343 buffer, between character positions FROM and TO (excluding TO).
5344 BACK_P non-zero means look back (in this case, TO is supposed to be
5345 less than FROM).
5346 Value is the first character position where STRING was found, or
5347 zero if it wasn't found before hitting TO.
5348
5349 This function may only use code that doesn't eval because it is
5350 called asynchronously from note_mouse_highlight. */
5351
5352 static ptrdiff_t
5353 string_buffer_position_lim (Lisp_Object string,
5354 ptrdiff_t from, ptrdiff_t to, int back_p)
5355 {
5356 Lisp_Object limit, prop, pos;
5357 int found = 0;
5358
5359 pos = make_number (max (from, BEGV));
5360
5361 if (!back_p) /* looking forward */
5362 {
5363 limit = make_number (min (to, ZV));
5364 while (!found && !EQ (pos, limit))
5365 {
5366 prop = Fget_char_property (pos, Qdisplay, Qnil);
5367 if (!NILP (prop) && display_prop_string_p (prop, string))
5368 found = 1;
5369 else
5370 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5371 limit);
5372 }
5373 }
5374 else /* looking back */
5375 {
5376 limit = make_number (max (to, BEGV));
5377 while (!found && !EQ (pos, limit))
5378 {
5379 prop = Fget_char_property (pos, Qdisplay, Qnil);
5380 if (!NILP (prop) && display_prop_string_p (prop, string))
5381 found = 1;
5382 else
5383 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5384 limit);
5385 }
5386 }
5387
5388 return found ? XINT (pos) : 0;
5389 }
5390
5391 /* Determine which buffer position in current buffer STRING comes from.
5392 AROUND_CHARPOS is an approximate position where it could come from.
5393 Value is the buffer position or 0 if it couldn't be determined.
5394
5395 This function is necessary because we don't record buffer positions
5396 in glyphs generated from strings (to keep struct glyph small).
5397 This function may only use code that doesn't eval because it is
5398 called asynchronously from note_mouse_highlight. */
5399
5400 static ptrdiff_t
5401 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5402 {
5403 const int MAX_DISTANCE = 1000;
5404 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5405 around_charpos + MAX_DISTANCE,
5406 0);
5407
5408 if (!found)
5409 found = string_buffer_position_lim (string, around_charpos,
5410 around_charpos - MAX_DISTANCE, 1);
5411 return found;
5412 }
5413
5414
5415 \f
5416 /***********************************************************************
5417 `composition' property
5418 ***********************************************************************/
5419
5420 /* Set up iterator IT from `composition' property at its current
5421 position. Called from handle_stop. */
5422
5423 static enum prop_handled
5424 handle_composition_prop (struct it *it)
5425 {
5426 Lisp_Object prop, string;
5427 ptrdiff_t pos, pos_byte, start, end;
5428
5429 if (STRINGP (it->string))
5430 {
5431 unsigned char *s;
5432
5433 pos = IT_STRING_CHARPOS (*it);
5434 pos_byte = IT_STRING_BYTEPOS (*it);
5435 string = it->string;
5436 s = SDATA (string) + pos_byte;
5437 it->c = STRING_CHAR (s);
5438 }
5439 else
5440 {
5441 pos = IT_CHARPOS (*it);
5442 pos_byte = IT_BYTEPOS (*it);
5443 string = Qnil;
5444 it->c = FETCH_CHAR (pos_byte);
5445 }
5446
5447 /* If there's a valid composition and point is not inside of the
5448 composition (in the case that the composition is from the current
5449 buffer), draw a glyph composed from the composition components. */
5450 if (find_composition (pos, -1, &start, &end, &prop, string)
5451 && composition_valid_p (start, end, prop)
5452 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5453 {
5454 if (start < pos)
5455 /* As we can't handle this situation (perhaps font-lock added
5456 a new composition), we just return here hoping that next
5457 redisplay will detect this composition much earlier. */
5458 return HANDLED_NORMALLY;
5459 if (start != pos)
5460 {
5461 if (STRINGP (it->string))
5462 pos_byte = string_char_to_byte (it->string, start);
5463 else
5464 pos_byte = CHAR_TO_BYTE (start);
5465 }
5466 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5467 prop, string);
5468
5469 if (it->cmp_it.id >= 0)
5470 {
5471 it->cmp_it.ch = -1;
5472 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5473 it->cmp_it.nglyphs = -1;
5474 }
5475 }
5476
5477 return HANDLED_NORMALLY;
5478 }
5479
5480
5481 \f
5482 /***********************************************************************
5483 Overlay strings
5484 ***********************************************************************/
5485
5486 /* The following structure is used to record overlay strings for
5487 later sorting in load_overlay_strings. */
5488
5489 struct overlay_entry
5490 {
5491 Lisp_Object overlay;
5492 Lisp_Object string;
5493 EMACS_INT priority;
5494 int after_string_p;
5495 };
5496
5497
5498 /* Set up iterator IT from overlay strings at its current position.
5499 Called from handle_stop. */
5500
5501 static enum prop_handled
5502 handle_overlay_change (struct it *it)
5503 {
5504 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5505 return HANDLED_RECOMPUTE_PROPS;
5506 else
5507 return HANDLED_NORMALLY;
5508 }
5509
5510
5511 /* Set up the next overlay string for delivery by IT, if there is an
5512 overlay string to deliver. Called by set_iterator_to_next when the
5513 end of the current overlay string is reached. If there are more
5514 overlay strings to display, IT->string and
5515 IT->current.overlay_string_index are set appropriately here.
5516 Otherwise IT->string is set to nil. */
5517
5518 static void
5519 next_overlay_string (struct it *it)
5520 {
5521 ++it->current.overlay_string_index;
5522 if (it->current.overlay_string_index == it->n_overlay_strings)
5523 {
5524 /* No more overlay strings. Restore IT's settings to what
5525 they were before overlay strings were processed, and
5526 continue to deliver from current_buffer. */
5527
5528 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5529 pop_it (it);
5530 eassert (it->sp > 0
5531 || (NILP (it->string)
5532 && it->method == GET_FROM_BUFFER
5533 && it->stop_charpos >= BEGV
5534 && it->stop_charpos <= it->end_charpos));
5535 it->current.overlay_string_index = -1;
5536 it->n_overlay_strings = 0;
5537 it->overlay_strings_charpos = -1;
5538 /* If there's an empty display string on the stack, pop the
5539 stack, to resync the bidi iterator with IT's position. Such
5540 empty strings are pushed onto the stack in
5541 get_overlay_strings_1. */
5542 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5543 pop_it (it);
5544
5545 /* If we're at the end of the buffer, record that we have
5546 processed the overlay strings there already, so that
5547 next_element_from_buffer doesn't try it again. */
5548 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 }
5551 else
5552 {
5553 /* There are more overlay strings to process. If
5554 IT->current.overlay_string_index has advanced to a position
5555 where we must load IT->overlay_strings with more strings, do
5556 it. We must load at the IT->overlay_strings_charpos where
5557 IT->n_overlay_strings was originally computed; when invisible
5558 text is present, this might not be IT_CHARPOS (Bug#7016). */
5559 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5560
5561 if (it->current.overlay_string_index && i == 0)
5562 load_overlay_strings (it, it->overlay_strings_charpos);
5563
5564 /* Initialize IT to deliver display elements from the overlay
5565 string. */
5566 it->string = it->overlay_strings[i];
5567 it->multibyte_p = STRING_MULTIBYTE (it->string);
5568 SET_TEXT_POS (it->current.string_pos, 0, 0);
5569 it->method = GET_FROM_STRING;
5570 it->stop_charpos = 0;
5571 it->end_charpos = SCHARS (it->string);
5572 if (it->cmp_it.stop_pos >= 0)
5573 it->cmp_it.stop_pos = 0;
5574 it->prev_stop = 0;
5575 it->base_level_stop = 0;
5576
5577 /* Set up the bidi iterator for this overlay string. */
5578 if (it->bidi_p)
5579 {
5580 it->bidi_it.string.lstring = it->string;
5581 it->bidi_it.string.s = NULL;
5582 it->bidi_it.string.schars = SCHARS (it->string);
5583 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5584 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5585 it->bidi_it.string.unibyte = !it->multibyte_p;
5586 it->bidi_it.w = it->w;
5587 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5588 }
5589 }
5590
5591 CHECK_IT (it);
5592 }
5593
5594
5595 /* Compare two overlay_entry structures E1 and E2. Used as a
5596 comparison function for qsort in load_overlay_strings. Overlay
5597 strings for the same position are sorted so that
5598
5599 1. All after-strings come in front of before-strings, except
5600 when they come from the same overlay.
5601
5602 2. Within after-strings, strings are sorted so that overlay strings
5603 from overlays with higher priorities come first.
5604
5605 2. Within before-strings, strings are sorted so that overlay
5606 strings from overlays with higher priorities come last.
5607
5608 Value is analogous to strcmp. */
5609
5610
5611 static int
5612 compare_overlay_entries (const void *e1, const void *e2)
5613 {
5614 struct overlay_entry const *entry1 = e1;
5615 struct overlay_entry const *entry2 = e2;
5616 int result;
5617
5618 if (entry1->after_string_p != entry2->after_string_p)
5619 {
5620 /* Let after-strings appear in front of before-strings if
5621 they come from different overlays. */
5622 if (EQ (entry1->overlay, entry2->overlay))
5623 result = entry1->after_string_p ? 1 : -1;
5624 else
5625 result = entry1->after_string_p ? -1 : 1;
5626 }
5627 else if (entry1->priority != entry2->priority)
5628 {
5629 if (entry1->after_string_p)
5630 /* After-strings sorted in order of decreasing priority. */
5631 result = entry2->priority < entry1->priority ? -1 : 1;
5632 else
5633 /* Before-strings sorted in order of increasing priority. */
5634 result = entry1->priority < entry2->priority ? -1 : 1;
5635 }
5636 else
5637 result = 0;
5638
5639 return result;
5640 }
5641
5642
5643 /* Load the vector IT->overlay_strings with overlay strings from IT's
5644 current buffer position, or from CHARPOS if that is > 0. Set
5645 IT->n_overlays to the total number of overlay strings found.
5646
5647 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5648 a time. On entry into load_overlay_strings,
5649 IT->current.overlay_string_index gives the number of overlay
5650 strings that have already been loaded by previous calls to this
5651 function.
5652
5653 IT->add_overlay_start contains an additional overlay start
5654 position to consider for taking overlay strings from, if non-zero.
5655 This position comes into play when the overlay has an `invisible'
5656 property, and both before and after-strings. When we've skipped to
5657 the end of the overlay, because of its `invisible' property, we
5658 nevertheless want its before-string to appear.
5659 IT->add_overlay_start will contain the overlay start position
5660 in this case.
5661
5662 Overlay strings are sorted so that after-string strings come in
5663 front of before-string strings. Within before and after-strings,
5664 strings are sorted by overlay priority. See also function
5665 compare_overlay_entries. */
5666
5667 static void
5668 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5669 {
5670 Lisp_Object overlay, window, str, invisible;
5671 struct Lisp_Overlay *ov;
5672 ptrdiff_t start, end;
5673 ptrdiff_t size = 20;
5674 ptrdiff_t n = 0, i, j;
5675 int invis_p;
5676 struct overlay_entry *entries = alloca (size * sizeof *entries);
5677 USE_SAFE_ALLOCA;
5678
5679 if (charpos <= 0)
5680 charpos = IT_CHARPOS (*it);
5681
5682 /* Append the overlay string STRING of overlay OVERLAY to vector
5683 `entries' which has size `size' and currently contains `n'
5684 elements. AFTER_P non-zero means STRING is an after-string of
5685 OVERLAY. */
5686 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5687 do \
5688 { \
5689 Lisp_Object priority; \
5690 \
5691 if (n == size) \
5692 { \
5693 struct overlay_entry *old = entries; \
5694 SAFE_NALLOCA (entries, 2, size); \
5695 memcpy (entries, old, size * sizeof *entries); \
5696 size *= 2; \
5697 } \
5698 \
5699 entries[n].string = (STRING); \
5700 entries[n].overlay = (OVERLAY); \
5701 priority = Foverlay_get ((OVERLAY), Qpriority); \
5702 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5703 entries[n].after_string_p = (AFTER_P); \
5704 ++n; \
5705 } \
5706 while (0)
5707
5708 /* Process overlay before the overlay center. */
5709 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5710 {
5711 XSETMISC (overlay, ov);
5712 eassert (OVERLAYP (overlay));
5713 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5714 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5715
5716 if (end < charpos)
5717 break;
5718
5719 /* Skip this overlay if it doesn't start or end at IT's current
5720 position. */
5721 if (end != charpos && start != charpos)
5722 continue;
5723
5724 /* Skip this overlay if it doesn't apply to IT->w. */
5725 window = Foverlay_get (overlay, Qwindow);
5726 if (WINDOWP (window) && XWINDOW (window) != it->w)
5727 continue;
5728
5729 /* If the text ``under'' the overlay is invisible, both before-
5730 and after-strings from this overlay are visible; start and
5731 end position are indistinguishable. */
5732 invisible = Foverlay_get (overlay, Qinvisible);
5733 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5734
5735 /* If overlay has a non-empty before-string, record it. */
5736 if ((start == charpos || (end == charpos && invis_p))
5737 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5738 && SCHARS (str))
5739 RECORD_OVERLAY_STRING (overlay, str, 0);
5740
5741 /* If overlay has a non-empty after-string, record it. */
5742 if ((end == charpos || (start == charpos && invis_p))
5743 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5744 && SCHARS (str))
5745 RECORD_OVERLAY_STRING (overlay, str, 1);
5746 }
5747
5748 /* Process overlays after the overlay center. */
5749 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5750 {
5751 XSETMISC (overlay, ov);
5752 eassert (OVERLAYP (overlay));
5753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5755
5756 if (start > charpos)
5757 break;
5758
5759 /* Skip this overlay if it doesn't start or end at IT's current
5760 position. */
5761 if (end != charpos && start != charpos)
5762 continue;
5763
5764 /* Skip this overlay if it doesn't apply to IT->w. */
5765 window = Foverlay_get (overlay, Qwindow);
5766 if (WINDOWP (window) && XWINDOW (window) != it->w)
5767 continue;
5768
5769 /* If the text ``under'' the overlay is invisible, it has a zero
5770 dimension, and both before- and after-strings apply. */
5771 invisible = Foverlay_get (overlay, Qinvisible);
5772 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5773
5774 /* If overlay has a non-empty before-string, record it. */
5775 if ((start == charpos || (end == charpos && invis_p))
5776 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5777 && SCHARS (str))
5778 RECORD_OVERLAY_STRING (overlay, str, 0);
5779
5780 /* If overlay has a non-empty after-string, record it. */
5781 if ((end == charpos || (start == charpos && invis_p))
5782 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5783 && SCHARS (str))
5784 RECORD_OVERLAY_STRING (overlay, str, 1);
5785 }
5786
5787 #undef RECORD_OVERLAY_STRING
5788
5789 /* Sort entries. */
5790 if (n > 1)
5791 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5792
5793 /* Record number of overlay strings, and where we computed it. */
5794 it->n_overlay_strings = n;
5795 it->overlay_strings_charpos = charpos;
5796
5797 /* IT->current.overlay_string_index is the number of overlay strings
5798 that have already been consumed by IT. Copy some of the
5799 remaining overlay strings to IT->overlay_strings. */
5800 i = 0;
5801 j = it->current.overlay_string_index;
5802 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5803 {
5804 it->overlay_strings[i] = entries[j].string;
5805 it->string_overlays[i++] = entries[j++].overlay;
5806 }
5807
5808 CHECK_IT (it);
5809 SAFE_FREE ();
5810 }
5811
5812
5813 /* Get the first chunk of overlay strings at IT's current buffer
5814 position, or at CHARPOS if that is > 0. Value is non-zero if at
5815 least one overlay string was found. */
5816
5817 static int
5818 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5819 {
5820 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5821 process. This fills IT->overlay_strings with strings, and sets
5822 IT->n_overlay_strings to the total number of strings to process.
5823 IT->pos.overlay_string_index has to be set temporarily to zero
5824 because load_overlay_strings needs this; it must be set to -1
5825 when no overlay strings are found because a zero value would
5826 indicate a position in the first overlay string. */
5827 it->current.overlay_string_index = 0;
5828 load_overlay_strings (it, charpos);
5829
5830 /* If we found overlay strings, set up IT to deliver display
5831 elements from the first one. Otherwise set up IT to deliver
5832 from current_buffer. */
5833 if (it->n_overlay_strings)
5834 {
5835 /* Make sure we know settings in current_buffer, so that we can
5836 restore meaningful values when we're done with the overlay
5837 strings. */
5838 if (compute_stop_p)
5839 compute_stop_pos (it);
5840 eassert (it->face_id >= 0);
5841
5842 /* Save IT's settings. They are restored after all overlay
5843 strings have been processed. */
5844 eassert (!compute_stop_p || it->sp == 0);
5845
5846 /* When called from handle_stop, there might be an empty display
5847 string loaded. In that case, don't bother saving it. But
5848 don't use this optimization with the bidi iterator, since we
5849 need the corresponding pop_it call to resync the bidi
5850 iterator's position with IT's position, after we are done
5851 with the overlay strings. (The corresponding call to pop_it
5852 in case of an empty display string is in
5853 next_overlay_string.) */
5854 if (!(!it->bidi_p
5855 && STRINGP (it->string) && !SCHARS (it->string)))
5856 push_it (it, NULL);
5857
5858 /* Set up IT to deliver display elements from the first overlay
5859 string. */
5860 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5861 it->string = it->overlay_strings[0];
5862 it->from_overlay = Qnil;
5863 it->stop_charpos = 0;
5864 eassert (STRINGP (it->string));
5865 it->end_charpos = SCHARS (it->string);
5866 it->prev_stop = 0;
5867 it->base_level_stop = 0;
5868 it->multibyte_p = STRING_MULTIBYTE (it->string);
5869 it->method = GET_FROM_STRING;
5870 it->from_disp_prop_p = 0;
5871
5872 /* Force paragraph direction to be that of the parent
5873 buffer. */
5874 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5875 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5876 else
5877 it->paragraph_embedding = L2R;
5878
5879 /* Set up the bidi iterator for this overlay string. */
5880 if (it->bidi_p)
5881 {
5882 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5883
5884 it->bidi_it.string.lstring = it->string;
5885 it->bidi_it.string.s = NULL;
5886 it->bidi_it.string.schars = SCHARS (it->string);
5887 it->bidi_it.string.bufpos = pos;
5888 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5889 it->bidi_it.string.unibyte = !it->multibyte_p;
5890 it->bidi_it.w = it->w;
5891 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5892 }
5893 return 1;
5894 }
5895
5896 it->current.overlay_string_index = -1;
5897 return 0;
5898 }
5899
5900 static int
5901 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5902 {
5903 it->string = Qnil;
5904 it->method = GET_FROM_BUFFER;
5905
5906 (void) get_overlay_strings_1 (it, charpos, 1);
5907
5908 CHECK_IT (it);
5909
5910 /* Value is non-zero if we found at least one overlay string. */
5911 return STRINGP (it->string);
5912 }
5913
5914
5915 \f
5916 /***********************************************************************
5917 Saving and restoring state
5918 ***********************************************************************/
5919
5920 /* Save current settings of IT on IT->stack. Called, for example,
5921 before setting up IT for an overlay string, to be able to restore
5922 IT's settings to what they were after the overlay string has been
5923 processed. If POSITION is non-NULL, it is the position to save on
5924 the stack instead of IT->position. */
5925
5926 static void
5927 push_it (struct it *it, struct text_pos *position)
5928 {
5929 struct iterator_stack_entry *p;
5930
5931 eassert (it->sp < IT_STACK_SIZE);
5932 p = it->stack + it->sp;
5933
5934 p->stop_charpos = it->stop_charpos;
5935 p->prev_stop = it->prev_stop;
5936 p->base_level_stop = it->base_level_stop;
5937 p->cmp_it = it->cmp_it;
5938 eassert (it->face_id >= 0);
5939 p->face_id = it->face_id;
5940 p->string = it->string;
5941 p->method = it->method;
5942 p->from_overlay = it->from_overlay;
5943 switch (p->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 p->u.image.object = it->object;
5947 p->u.image.image_id = it->image_id;
5948 p->u.image.slice = it->slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 p->u.stretch.object = it->object;
5952 break;
5953 }
5954 p->position = position ? *position : it->position;
5955 p->current = it->current;
5956 p->end_charpos = it->end_charpos;
5957 p->string_nchars = it->string_nchars;
5958 p->area = it->area;
5959 p->multibyte_p = it->multibyte_p;
5960 p->avoid_cursor_p = it->avoid_cursor_p;
5961 p->space_width = it->space_width;
5962 p->font_height = it->font_height;
5963 p->voffset = it->voffset;
5964 p->string_from_display_prop_p = it->string_from_display_prop_p;
5965 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5966 p->display_ellipsis_p = 0;
5967 p->line_wrap = it->line_wrap;
5968 p->bidi_p = it->bidi_p;
5969 p->paragraph_embedding = it->paragraph_embedding;
5970 p->from_disp_prop_p = it->from_disp_prop_p;
5971 ++it->sp;
5972
5973 /* Save the state of the bidi iterator as well. */
5974 if (it->bidi_p)
5975 bidi_push_it (&it->bidi_it);
5976 }
5977
5978 static void
5979 iterate_out_of_display_property (struct it *it)
5980 {
5981 int buffer_p = !STRINGP (it->string);
5982 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5983 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5984
5985 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5986
5987 /* Maybe initialize paragraph direction. If we are at the beginning
5988 of a new paragraph, next_element_from_buffer may not have a
5989 chance to do that. */
5990 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5991 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5992 /* prev_stop can be zero, so check against BEGV as well. */
5993 while (it->bidi_it.charpos >= bob
5994 && it->prev_stop <= it->bidi_it.charpos
5995 && it->bidi_it.charpos < CHARPOS (it->position)
5996 && it->bidi_it.charpos < eob)
5997 bidi_move_to_visually_next (&it->bidi_it);
5998 /* Record the stop_pos we just crossed, for when we cross it
5999 back, maybe. */
6000 if (it->bidi_it.charpos > CHARPOS (it->position))
6001 it->prev_stop = CHARPOS (it->position);
6002 /* If we ended up not where pop_it put us, resync IT's
6003 positional members with the bidi iterator. */
6004 if (it->bidi_it.charpos != CHARPOS (it->position))
6005 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6006 if (buffer_p)
6007 it->current.pos = it->position;
6008 else
6009 it->current.string_pos = it->position;
6010 }
6011
6012 /* Restore IT's settings from IT->stack. Called, for example, when no
6013 more overlay strings must be processed, and we return to delivering
6014 display elements from a buffer, or when the end of a string from a
6015 `display' property is reached and we return to delivering display
6016 elements from an overlay string, or from a buffer. */
6017
6018 static void
6019 pop_it (struct it *it)
6020 {
6021 struct iterator_stack_entry *p;
6022 int from_display_prop = it->from_disp_prop_p;
6023
6024 eassert (it->sp > 0);
6025 --it->sp;
6026 p = it->stack + it->sp;
6027 it->stop_charpos = p->stop_charpos;
6028 it->prev_stop = p->prev_stop;
6029 it->base_level_stop = p->base_level_stop;
6030 it->cmp_it = p->cmp_it;
6031 it->face_id = p->face_id;
6032 it->current = p->current;
6033 it->position = p->position;
6034 it->string = p->string;
6035 it->from_overlay = p->from_overlay;
6036 if (NILP (it->string))
6037 SET_TEXT_POS (it->current.string_pos, -1, -1);
6038 it->method = p->method;
6039 switch (it->method)
6040 {
6041 case GET_FROM_IMAGE:
6042 it->image_id = p->u.image.image_id;
6043 it->object = p->u.image.object;
6044 it->slice = p->u.image.slice;
6045 break;
6046 case GET_FROM_STRETCH:
6047 it->object = p->u.stretch.object;
6048 break;
6049 case GET_FROM_BUFFER:
6050 it->object = it->w->contents;
6051 break;
6052 case GET_FROM_STRING:
6053 {
6054 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6055
6056 /* Restore the face_box_p flag, since it could have been
6057 overwritten by the face of the object that we just finished
6058 displaying. */
6059 if (face)
6060 it->face_box_p = face->box != FACE_NO_BOX;
6061 it->object = it->string;
6062 }
6063 break;
6064 case GET_FROM_DISPLAY_VECTOR:
6065 if (it->s)
6066 it->method = GET_FROM_C_STRING;
6067 else if (STRINGP (it->string))
6068 it->method = GET_FROM_STRING;
6069 else
6070 {
6071 it->method = GET_FROM_BUFFER;
6072 it->object = it->w->contents;
6073 }
6074 }
6075 it->end_charpos = p->end_charpos;
6076 it->string_nchars = p->string_nchars;
6077 it->area = p->area;
6078 it->multibyte_p = p->multibyte_p;
6079 it->avoid_cursor_p = p->avoid_cursor_p;
6080 it->space_width = p->space_width;
6081 it->font_height = p->font_height;
6082 it->voffset = p->voffset;
6083 it->string_from_display_prop_p = p->string_from_display_prop_p;
6084 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6085 it->line_wrap = p->line_wrap;
6086 it->bidi_p = p->bidi_p;
6087 it->paragraph_embedding = p->paragraph_embedding;
6088 it->from_disp_prop_p = p->from_disp_prop_p;
6089 if (it->bidi_p)
6090 {
6091 bidi_pop_it (&it->bidi_it);
6092 /* Bidi-iterate until we get out of the portion of text, if any,
6093 covered by a `display' text property or by an overlay with
6094 `display' property. (We cannot just jump there, because the
6095 internal coherency of the bidi iterator state can not be
6096 preserved across such jumps.) We also must determine the
6097 paragraph base direction if the overlay we just processed is
6098 at the beginning of a new paragraph. */
6099 if (from_display_prop
6100 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6101 iterate_out_of_display_property (it);
6102
6103 eassert ((BUFFERP (it->object)
6104 && IT_CHARPOS (*it) == it->bidi_it.charpos
6105 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6106 || (STRINGP (it->object)
6107 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6108 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6109 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6110 }
6111 }
6112
6113
6114 \f
6115 /***********************************************************************
6116 Moving over lines
6117 ***********************************************************************/
6118
6119 /* Set IT's current position to the previous line start. */
6120
6121 static void
6122 back_to_previous_line_start (struct it *it)
6123 {
6124 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6125
6126 DEC_BOTH (cp, bp);
6127 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6128 }
6129
6130
6131 /* Move IT to the next line start.
6132
6133 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6134 we skipped over part of the text (as opposed to moving the iterator
6135 continuously over the text). Otherwise, don't change the value
6136 of *SKIPPED_P.
6137
6138 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6139 iterator on the newline, if it was found.
6140
6141 Newlines may come from buffer text, overlay strings, or strings
6142 displayed via the `display' property. That's the reason we can't
6143 simply use find_newline_no_quit.
6144
6145 Note that this function may not skip over invisible text that is so
6146 because of text properties and immediately follows a newline. If
6147 it would, function reseat_at_next_visible_line_start, when called
6148 from set_iterator_to_next, would effectively make invisible
6149 characters following a newline part of the wrong glyph row, which
6150 leads to wrong cursor motion. */
6151
6152 static int
6153 forward_to_next_line_start (struct it *it, int *skipped_p,
6154 struct bidi_it *bidi_it_prev)
6155 {
6156 ptrdiff_t old_selective;
6157 int newline_found_p, n;
6158 const int MAX_NEWLINE_DISTANCE = 500;
6159
6160 /* If already on a newline, just consume it to avoid unintended
6161 skipping over invisible text below. */
6162 if (it->what == IT_CHARACTER
6163 && it->c == '\n'
6164 && CHARPOS (it->position) == IT_CHARPOS (*it))
6165 {
6166 if (it->bidi_p && bidi_it_prev)
6167 *bidi_it_prev = it->bidi_it;
6168 set_iterator_to_next (it, 0);
6169 it->c = 0;
6170 return 1;
6171 }
6172
6173 /* Don't handle selective display in the following. It's (a)
6174 unnecessary because it's done by the caller, and (b) leads to an
6175 infinite recursion because next_element_from_ellipsis indirectly
6176 calls this function. */
6177 old_selective = it->selective;
6178 it->selective = 0;
6179
6180 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6181 from buffer text. */
6182 for (n = newline_found_p = 0;
6183 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6184 n += STRINGP (it->string) ? 0 : 1)
6185 {
6186 if (!get_next_display_element (it))
6187 return 0;
6188 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6189 if (newline_found_p && it->bidi_p && bidi_it_prev)
6190 *bidi_it_prev = it->bidi_it;
6191 set_iterator_to_next (it, 0);
6192 }
6193
6194 /* If we didn't find a newline near enough, see if we can use a
6195 short-cut. */
6196 if (!newline_found_p)
6197 {
6198 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6199 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6200 1, &bytepos);
6201 Lisp_Object pos;
6202
6203 eassert (!STRINGP (it->string));
6204
6205 /* If there isn't any `display' property in sight, and no
6206 overlays, we can just use the position of the newline in
6207 buffer text. */
6208 if (it->stop_charpos >= limit
6209 || ((pos = Fnext_single_property_change (make_number (start),
6210 Qdisplay, Qnil,
6211 make_number (limit)),
6212 NILP (pos))
6213 && next_overlay_change (start) == ZV))
6214 {
6215 if (!it->bidi_p)
6216 {
6217 IT_CHARPOS (*it) = limit;
6218 IT_BYTEPOS (*it) = bytepos;
6219 }
6220 else
6221 {
6222 struct bidi_it bprev;
6223
6224 /* Help bidi.c avoid expensive searches for display
6225 properties and overlays, by telling it that there are
6226 none up to `limit'. */
6227 if (it->bidi_it.disp_pos < limit)
6228 {
6229 it->bidi_it.disp_pos = limit;
6230 it->bidi_it.disp_prop = 0;
6231 }
6232 do {
6233 bprev = it->bidi_it;
6234 bidi_move_to_visually_next (&it->bidi_it);
6235 } while (it->bidi_it.charpos != limit);
6236 IT_CHARPOS (*it) = limit;
6237 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6238 if (bidi_it_prev)
6239 *bidi_it_prev = bprev;
6240 }
6241 *skipped_p = newline_found_p = true;
6242 }
6243 else
6244 {
6245 while (get_next_display_element (it)
6246 && !newline_found_p)
6247 {
6248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 }
6253 }
6254 }
6255
6256 it->selective = old_selective;
6257 return newline_found_p;
6258 }
6259
6260
6261 /* Set IT's current position to the previous visible line start. Skip
6262 invisible text that is so either due to text properties or due to
6263 selective display. Caution: this does not change IT->current_x and
6264 IT->hpos. */
6265
6266 static void
6267 back_to_previous_visible_line_start (struct it *it)
6268 {
6269 while (IT_CHARPOS (*it) > BEGV)
6270 {
6271 back_to_previous_line_start (it);
6272
6273 if (IT_CHARPOS (*it) <= BEGV)
6274 break;
6275
6276 /* If selective > 0, then lines indented more than its value are
6277 invisible. */
6278 if (it->selective > 0
6279 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6280 it->selective))
6281 continue;
6282
6283 /* Check the newline before point for invisibility. */
6284 {
6285 Lisp_Object prop;
6286 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6287 Qinvisible, it->window);
6288 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6289 continue;
6290 }
6291
6292 if (IT_CHARPOS (*it) <= BEGV)
6293 break;
6294
6295 {
6296 struct it it2;
6297 void *it2data = NULL;
6298 ptrdiff_t pos;
6299 ptrdiff_t beg, end;
6300 Lisp_Object val, overlay;
6301
6302 SAVE_IT (it2, *it, it2data);
6303
6304 /* If newline is part of a composition, continue from start of composition */
6305 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6306 && beg < IT_CHARPOS (*it))
6307 goto replaced;
6308
6309 /* If newline is replaced by a display property, find start of overlay
6310 or interval and continue search from that point. */
6311 pos = --IT_CHARPOS (it2);
6312 --IT_BYTEPOS (it2);
6313 it2.sp = 0;
6314 bidi_unshelve_cache (NULL, 0);
6315 it2.string_from_display_prop_p = 0;
6316 it2.from_disp_prop_p = 0;
6317 if (handle_display_prop (&it2) == HANDLED_RETURN
6318 && !NILP (val = get_char_property_and_overlay
6319 (make_number (pos), Qdisplay, Qnil, &overlay))
6320 && (OVERLAYP (overlay)
6321 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6322 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6323 {
6324 RESTORE_IT (it, it, it2data);
6325 goto replaced;
6326 }
6327
6328 /* Newline is not replaced by anything -- so we are done. */
6329 RESTORE_IT (it, it, it2data);
6330 break;
6331
6332 replaced:
6333 if (beg < BEGV)
6334 beg = BEGV;
6335 IT_CHARPOS (*it) = beg;
6336 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6337 }
6338 }
6339
6340 it->continuation_lines_width = 0;
6341
6342 eassert (IT_CHARPOS (*it) >= BEGV);
6343 eassert (IT_CHARPOS (*it) == BEGV
6344 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6345 CHECK_IT (it);
6346 }
6347
6348
6349 /* Reseat iterator IT at the previous visible line start. Skip
6350 invisible text that is so either due to text properties or due to
6351 selective display. At the end, update IT's overlay information,
6352 face information etc. */
6353
6354 void
6355 reseat_at_previous_visible_line_start (struct it *it)
6356 {
6357 back_to_previous_visible_line_start (it);
6358 reseat (it, it->current.pos, 1);
6359 CHECK_IT (it);
6360 }
6361
6362
6363 /* Reseat iterator IT on the next visible line start in the current
6364 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6365 preceding the line start. Skip over invisible text that is so
6366 because of selective display. Compute faces, overlays etc at the
6367 new position. Note that this function does not skip over text that
6368 is invisible because of text properties. */
6369
6370 static void
6371 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6372 {
6373 int newline_found_p, skipped_p = 0;
6374 struct bidi_it bidi_it_prev;
6375
6376 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6377
6378 /* Skip over lines that are invisible because they are indented
6379 more than the value of IT->selective. */
6380 if (it->selective > 0)
6381 while (IT_CHARPOS (*it) < ZV
6382 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6383 it->selective))
6384 {
6385 eassert (IT_BYTEPOS (*it) == BEGV
6386 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6387 newline_found_p =
6388 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6389 }
6390
6391 /* Position on the newline if that's what's requested. */
6392 if (on_newline_p && newline_found_p)
6393 {
6394 if (STRINGP (it->string))
6395 {
6396 if (IT_STRING_CHARPOS (*it) > 0)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_STRING_CHARPOS (*it);
6401 --IT_STRING_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state
6406 it had on the newline, and resync the IT's
6407 position with that. */
6408 it->bidi_it = bidi_it_prev;
6409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6410 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6411 }
6412 }
6413 }
6414 else if (IT_CHARPOS (*it) > BEGV)
6415 {
6416 if (!it->bidi_p)
6417 {
6418 --IT_CHARPOS (*it);
6419 --IT_BYTEPOS (*it);
6420 }
6421 else
6422 {
6423 /* We need to restore the bidi iterator to the state it
6424 had on the newline and resync IT with that. */
6425 it->bidi_it = bidi_it_prev;
6426 IT_CHARPOS (*it) = it->bidi_it.charpos;
6427 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6428 }
6429 reseat (it, it->current.pos, 0);
6430 }
6431 }
6432 else if (skipped_p)
6433 reseat (it, it->current.pos, 0);
6434
6435 CHECK_IT (it);
6436 }
6437
6438
6439 \f
6440 /***********************************************************************
6441 Changing an iterator's position
6442 ***********************************************************************/
6443
6444 /* Change IT's current position to POS in current_buffer. If FORCE_P
6445 is non-zero, always check for text properties at the new position.
6446 Otherwise, text properties are only looked up if POS >=
6447 IT->check_charpos of a property. */
6448
6449 static void
6450 reseat (struct it *it, struct text_pos pos, int force_p)
6451 {
6452 ptrdiff_t original_pos = IT_CHARPOS (*it);
6453
6454 reseat_1 (it, pos, 0);
6455
6456 /* Determine where to check text properties. Avoid doing it
6457 where possible because text property lookup is very expensive. */
6458 if (force_p
6459 || CHARPOS (pos) > it->stop_charpos
6460 || CHARPOS (pos) < original_pos)
6461 {
6462 if (it->bidi_p)
6463 {
6464 /* For bidi iteration, we need to prime prev_stop and
6465 base_level_stop with our best estimations. */
6466 /* Implementation note: Of course, POS is not necessarily a
6467 stop position, so assigning prev_pos to it is a lie; we
6468 should have called compute_stop_backwards. However, if
6469 the current buffer does not include any R2L characters,
6470 that call would be a waste of cycles, because the
6471 iterator will never move back, and thus never cross this
6472 "fake" stop position. So we delay that backward search
6473 until the time we really need it, in next_element_from_buffer. */
6474 if (CHARPOS (pos) != it->prev_stop)
6475 it->prev_stop = CHARPOS (pos);
6476 if (CHARPOS (pos) < it->base_level_stop)
6477 it->base_level_stop = 0; /* meaning it's unknown */
6478 handle_stop (it);
6479 }
6480 else
6481 {
6482 handle_stop (it);
6483 it->prev_stop = it->base_level_stop = 0;
6484 }
6485
6486 }
6487
6488 CHECK_IT (it);
6489 }
6490
6491
6492 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6493 IT->stop_pos to POS, also. */
6494
6495 static void
6496 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6497 {
6498 /* Don't call this function when scanning a C string. */
6499 eassert (it->s == NULL);
6500
6501 /* POS must be a reasonable value. */
6502 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6503
6504 it->current.pos = it->position = pos;
6505 it->end_charpos = ZV;
6506 it->dpvec = NULL;
6507 it->current.dpvec_index = -1;
6508 it->current.overlay_string_index = -1;
6509 IT_STRING_CHARPOS (*it) = -1;
6510 IT_STRING_BYTEPOS (*it) = -1;
6511 it->string = Qnil;
6512 it->method = GET_FROM_BUFFER;
6513 it->object = it->w->contents;
6514 it->area = TEXT_AREA;
6515 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6516 it->sp = 0;
6517 it->string_from_display_prop_p = 0;
6518 it->string_from_prefix_prop_p = 0;
6519
6520 it->from_disp_prop_p = 0;
6521 it->face_before_selective_p = 0;
6522 if (it->bidi_p)
6523 {
6524 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6525 &it->bidi_it);
6526 bidi_unshelve_cache (NULL, 0);
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.string.s = NULL;
6529 it->bidi_it.string.lstring = Qnil;
6530 it->bidi_it.string.bufpos = 0;
6531 it->bidi_it.string.from_disp_str = 0;
6532 it->bidi_it.string.unibyte = 0;
6533 it->bidi_it.w = it->w;
6534 }
6535
6536 if (set_stop_p)
6537 {
6538 it->stop_charpos = CHARPOS (pos);
6539 it->base_level_stop = CHARPOS (pos);
6540 }
6541 /* This make the information stored in it->cmp_it invalidate. */
6542 it->cmp_it.id = -1;
6543 }
6544
6545
6546 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6547 If S is non-null, it is a C string to iterate over. Otherwise,
6548 STRING gives a Lisp string to iterate over.
6549
6550 If PRECISION > 0, don't return more then PRECISION number of
6551 characters from the string.
6552
6553 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6554 characters have been returned. FIELD_WIDTH < 0 means an infinite
6555 field width.
6556
6557 MULTIBYTE = 0 means disable processing of multibyte characters,
6558 MULTIBYTE > 0 means enable it,
6559 MULTIBYTE < 0 means use IT->multibyte_p.
6560
6561 IT must be initialized via a prior call to init_iterator before
6562 calling this function. */
6563
6564 static void
6565 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6566 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6567 int multibyte)
6568 {
6569 /* No text property checks performed by default, but see below. */
6570 it->stop_charpos = -1;
6571
6572 /* Set iterator position and end position. */
6573 memset (&it->current, 0, sizeof it->current);
6574 it->current.overlay_string_index = -1;
6575 it->current.dpvec_index = -1;
6576 eassert (charpos >= 0);
6577
6578 /* If STRING is specified, use its multibyteness, otherwise use the
6579 setting of MULTIBYTE, if specified. */
6580 if (multibyte >= 0)
6581 it->multibyte_p = multibyte > 0;
6582
6583 /* Bidirectional reordering of strings is controlled by the default
6584 value of bidi-display-reordering. Don't try to reorder while
6585 loading loadup.el, as the necessary character property tables are
6586 not yet available. */
6587 it->bidi_p =
6588 NILP (Vpurify_flag)
6589 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6590
6591 if (s == NULL)
6592 {
6593 eassert (STRINGP (string));
6594 it->string = string;
6595 it->s = NULL;
6596 it->end_charpos = it->string_nchars = SCHARS (string);
6597 it->method = GET_FROM_STRING;
6598 it->current.string_pos = string_pos (charpos, string);
6599
6600 if (it->bidi_p)
6601 {
6602 it->bidi_it.string.lstring = string;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.schars = it->end_charpos;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = !it->multibyte_p;
6608 it->bidi_it.w = it->w;
6609 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6610 FRAME_WINDOW_P (it->f), &it->bidi_it);
6611 }
6612 }
6613 else
6614 {
6615 it->s = (const unsigned char *) s;
6616 it->string = Qnil;
6617
6618 /* Note that we use IT->current.pos, not it->current.string_pos,
6619 for displaying C strings. */
6620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6621 if (it->multibyte_p)
6622 {
6623 it->current.pos = c_string_pos (charpos, s, 1);
6624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6625 }
6626 else
6627 {
6628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6629 it->end_charpos = it->string_nchars = strlen (s);
6630 }
6631
6632 if (it->bidi_p)
6633 {
6634 it->bidi_it.string.lstring = Qnil;
6635 it->bidi_it.string.s = (const unsigned char *) s;
6636 it->bidi_it.string.schars = it->end_charpos;
6637 it->bidi_it.string.bufpos = 0;
6638 it->bidi_it.string.from_disp_str = 0;
6639 it->bidi_it.string.unibyte = !it->multibyte_p;
6640 it->bidi_it.w = it->w;
6641 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6642 &it->bidi_it);
6643 }
6644 it->method = GET_FROM_C_STRING;
6645 }
6646
6647 /* PRECISION > 0 means don't return more than PRECISION characters
6648 from the string. */
6649 if (precision > 0 && it->end_charpos - charpos > precision)
6650 {
6651 it->end_charpos = it->string_nchars = charpos + precision;
6652 if (it->bidi_p)
6653 it->bidi_it.string.schars = it->end_charpos;
6654 }
6655
6656 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6657 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6658 FIELD_WIDTH < 0 means infinite field width. This is useful for
6659 padding with `-' at the end of a mode line. */
6660 if (field_width < 0)
6661 field_width = INFINITY;
6662 /* Implementation note: We deliberately don't enlarge
6663 it->bidi_it.string.schars here to fit it->end_charpos, because
6664 the bidi iterator cannot produce characters out of thin air. */
6665 if (field_width > it->end_charpos - charpos)
6666 it->end_charpos = charpos + field_width;
6667
6668 /* Use the standard display table for displaying strings. */
6669 if (DISP_TABLE_P (Vstandard_display_table))
6670 it->dp = XCHAR_TABLE (Vstandard_display_table);
6671
6672 it->stop_charpos = charpos;
6673 it->prev_stop = charpos;
6674 it->base_level_stop = 0;
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.first_elt = 1;
6678 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6679 it->bidi_it.disp_pos = -1;
6680 }
6681 if (s == NULL && it->multibyte_p)
6682 {
6683 ptrdiff_t endpos = SCHARS (it->string);
6684 if (endpos > it->end_charpos)
6685 endpos = it->end_charpos;
6686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6687 it->string);
6688 }
6689 CHECK_IT (it);
6690 }
6691
6692
6693 \f
6694 /***********************************************************************
6695 Iteration
6696 ***********************************************************************/
6697
6698 /* Map enum it_method value to corresponding next_element_from_* function. */
6699
6700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6701 {
6702 next_element_from_buffer,
6703 next_element_from_display_vector,
6704 next_element_from_string,
6705 next_element_from_c_string,
6706 next_element_from_image,
6707 next_element_from_stretch
6708 };
6709
6710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6711
6712
6713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6714 (possibly with the following characters). */
6715
6716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6717 ((IT)->cmp_it.id >= 0 \
6718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6720 END_CHARPOS, (IT)->w, \
6721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6722 (IT)->string)))
6723
6724
6725 /* Lookup the char-table Vglyphless_char_display for character C (-1
6726 if we want information for no-font case), and return the display
6727 method symbol. By side-effect, update it->what and
6728 it->glyphless_method. This function is called from
6729 get_next_display_element for each character element, and from
6730 x_produce_glyphs when no suitable font was found. */
6731
6732 Lisp_Object
6733 lookup_glyphless_char_display (int c, struct it *it)
6734 {
6735 Lisp_Object glyphless_method = Qnil;
6736
6737 if (CHAR_TABLE_P (Vglyphless_char_display)
6738 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6739 {
6740 if (c >= 0)
6741 {
6742 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6743 if (CONSP (glyphless_method))
6744 glyphless_method = FRAME_WINDOW_P (it->f)
6745 ? XCAR (glyphless_method)
6746 : XCDR (glyphless_method);
6747 }
6748 else
6749 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6750 }
6751
6752 retry:
6753 if (NILP (glyphless_method))
6754 {
6755 if (c >= 0)
6756 /* The default is to display the character by a proper font. */
6757 return Qnil;
6758 /* The default for the no-font case is to display an empty box. */
6759 glyphless_method = Qempty_box;
6760 }
6761 if (EQ (glyphless_method, Qzero_width))
6762 {
6763 if (c >= 0)
6764 return glyphless_method;
6765 /* This method can't be used for the no-font case. */
6766 glyphless_method = Qempty_box;
6767 }
6768 if (EQ (glyphless_method, Qthin_space))
6769 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6770 else if (EQ (glyphless_method, Qempty_box))
6771 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6772 else if (EQ (glyphless_method, Qhex_code))
6773 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6774 else if (STRINGP (glyphless_method))
6775 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6776 else
6777 {
6778 /* Invalid value. We use the default method. */
6779 glyphless_method = Qnil;
6780 goto retry;
6781 }
6782 it->what = IT_GLYPHLESS;
6783 return glyphless_method;
6784 }
6785
6786 /* Merge escape glyph face and cache the result. */
6787
6788 static struct frame *last_escape_glyph_frame = NULL;
6789 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6790 static int last_escape_glyph_merged_face_id = 0;
6791
6792 static int
6793 merge_escape_glyph_face (struct it *it)
6794 {
6795 int face_id;
6796
6797 if (it->f == last_escape_glyph_frame
6798 && it->face_id == last_escape_glyph_face_id)
6799 face_id = last_escape_glyph_merged_face_id;
6800 else
6801 {
6802 /* Merge the `escape-glyph' face into the current face. */
6803 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6804 last_escape_glyph_frame = it->f;
6805 last_escape_glyph_face_id = it->face_id;
6806 last_escape_glyph_merged_face_id = face_id;
6807 }
6808 return face_id;
6809 }
6810
6811 /* Likewise for glyphless glyph face. */
6812
6813 static struct frame *last_glyphless_glyph_frame = NULL;
6814 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6815 static int last_glyphless_glyph_merged_face_id = 0;
6816
6817 int
6818 merge_glyphless_glyph_face (struct it *it)
6819 {
6820 int face_id;
6821
6822 if (it->f == last_glyphless_glyph_frame
6823 && it->face_id == last_glyphless_glyph_face_id)
6824 face_id = last_glyphless_glyph_merged_face_id;
6825 else
6826 {
6827 /* Merge the `glyphless-char' face into the current face. */
6828 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6829 last_glyphless_glyph_frame = it->f;
6830 last_glyphless_glyph_face_id = it->face_id;
6831 last_glyphless_glyph_merged_face_id = face_id;
6832 }
6833 return face_id;
6834 }
6835
6836 /* Load IT's display element fields with information about the next
6837 display element from the current position of IT. Value is zero if
6838 end of buffer (or C string) is reached. */
6839
6840 static int
6841 get_next_display_element (struct it *it)
6842 {
6843 /* Non-zero means that we found a display element. Zero means that
6844 we hit the end of what we iterate over. Performance note: the
6845 function pointer `method' used here turns out to be faster than
6846 using a sequence of if-statements. */
6847 int success_p;
6848
6849 get_next:
6850 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6851
6852 if (it->what == IT_CHARACTER)
6853 {
6854 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6855 and only if (a) the resolved directionality of that character
6856 is R..." */
6857 /* FIXME: Do we need an exception for characters from display
6858 tables? */
6859 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6860 it->c = bidi_mirror_char (it->c);
6861 /* Map via display table or translate control characters.
6862 IT->c, IT->len etc. have been set to the next character by
6863 the function call above. If we have a display table, and it
6864 contains an entry for IT->c, translate it. Don't do this if
6865 IT->c itself comes from a display table, otherwise we could
6866 end up in an infinite recursion. (An alternative could be to
6867 count the recursion depth of this function and signal an
6868 error when a certain maximum depth is reached.) Is it worth
6869 it? */
6870 if (success_p && it->dpvec == NULL)
6871 {
6872 Lisp_Object dv;
6873 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6874 int nonascii_space_p = 0;
6875 int nonascii_hyphen_p = 0;
6876 int c = it->c; /* This is the character to display. */
6877
6878 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6879 {
6880 eassert (SINGLE_BYTE_CHAR_P (c));
6881 if (unibyte_display_via_language_environment)
6882 {
6883 c = DECODE_CHAR (unibyte, c);
6884 if (c < 0)
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887 else
6888 c = BYTE8_TO_CHAR (it->c);
6889 }
6890
6891 if (it->dp
6892 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6893 VECTORP (dv)))
6894 {
6895 struct Lisp_Vector *v = XVECTOR (dv);
6896
6897 /* Return the first character from the display table
6898 entry, if not empty. If empty, don't display the
6899 current character. */
6900 if (v->header.size)
6901 {
6902 it->dpvec_char_len = it->len;
6903 it->dpvec = v->contents;
6904 it->dpend = v->contents + v->header.size;
6905 it->current.dpvec_index = 0;
6906 it->dpvec_face_id = -1;
6907 it->saved_face_id = it->face_id;
6908 it->method = GET_FROM_DISPLAY_VECTOR;
6909 it->ellipsis_p = 0;
6910 }
6911 else
6912 {
6913 set_iterator_to_next (it, 0);
6914 }
6915 goto get_next;
6916 }
6917
6918 if (! NILP (lookup_glyphless_char_display (c, it)))
6919 {
6920 if (it->what == IT_GLYPHLESS)
6921 goto done;
6922 /* Don't display this character. */
6923 set_iterator_to_next (it, 0);
6924 goto get_next;
6925 }
6926
6927 /* If `nobreak-char-display' is non-nil, we display
6928 non-ASCII spaces and hyphens specially. */
6929 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6930 {
6931 if (c == 0xA0)
6932 nonascii_space_p = true;
6933 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6934 nonascii_hyphen_p = true;
6935 }
6936
6937 /* Translate control characters into `\003' or `^C' form.
6938 Control characters coming from a display table entry are
6939 currently not translated because we use IT->dpvec to hold
6940 the translation. This could easily be changed but I
6941 don't believe that it is worth doing.
6942
6943 The characters handled by `nobreak-char-display' must be
6944 translated too.
6945
6946 Non-printable characters and raw-byte characters are also
6947 translated to octal form. */
6948 if (((c < ' ' || c == 127) /* ASCII control chars. */
6949 ? (it->area != TEXT_AREA
6950 /* In mode line, treat \n, \t like other crl chars. */
6951 || (c != '\t'
6952 && it->glyph_row
6953 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6954 || (c != '\n' && c != '\t'))
6955 : (nonascii_space_p
6956 || nonascii_hyphen_p
6957 || CHAR_BYTE8_P (c)
6958 || ! CHAR_PRINTABLE_P (c))))
6959 {
6960 /* C is a control character, non-ASCII space/hyphen,
6961 raw-byte, or a non-printable character which must be
6962 displayed either as '\003' or as `^C' where the '\\'
6963 and '^' can be defined in the display table. Fill
6964 IT->ctl_chars with glyphs for what we have to
6965 display. Then, set IT->dpvec to these glyphs. */
6966 Lisp_Object gc;
6967 int ctl_len;
6968 int face_id;
6969 int lface_id = 0;
6970 int escape_glyph;
6971
6972 /* Handle control characters with ^. */
6973
6974 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6975 {
6976 int g;
6977
6978 g = '^'; /* default glyph for Control */
6979 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6980 if (it->dp
6981 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6982 {
6983 g = GLYPH_CODE_CHAR (gc);
6984 lface_id = GLYPH_CODE_FACE (gc);
6985 }
6986
6987 face_id = (lface_id
6988 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6989 : merge_escape_glyph_face (it));
6990
6991 XSETINT (it->ctl_chars[0], g);
6992 XSETINT (it->ctl_chars[1], c ^ 0100);
6993 ctl_len = 2;
6994 goto display_control;
6995 }
6996
6997 /* Handle non-ascii space in the mode where it only gets
6998 highlighting. */
6999
7000 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7001 {
7002 /* Merge `nobreak-space' into the current face. */
7003 face_id = merge_faces (it->f, Qnobreak_space, 0,
7004 it->face_id);
7005 XSETINT (it->ctl_chars[0], ' ');
7006 ctl_len = 1;
7007 goto display_control;
7008 }
7009
7010 /* Handle sequences that start with the "escape glyph". */
7011
7012 /* the default escape glyph is \. */
7013 escape_glyph = '\\';
7014
7015 if (it->dp
7016 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 escape_glyph = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 /* Draw non-ASCII hyphen with just highlighting: */
7027
7028 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7029 {
7030 XSETINT (it->ctl_chars[0], '-');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Draw non-ASCII space/hyphen with escape glyph: */
7036
7037 if (nonascii_space_p || nonascii_hyphen_p)
7038 {
7039 XSETINT (it->ctl_chars[0], escape_glyph);
7040 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7041 ctl_len = 2;
7042 goto display_control;
7043 }
7044
7045 {
7046 char str[10];
7047 int len, i;
7048
7049 if (CHAR_BYTE8_P (c))
7050 /* Display \200 instead of \17777600. */
7051 c = CHAR_TO_BYTE8 (c);
7052 len = sprintf (str, "%03o", c);
7053
7054 XSETINT (it->ctl_chars[0], escape_glyph);
7055 for (i = 0; i < len; i++)
7056 XSETINT (it->ctl_chars[i + 1], str[i]);
7057 ctl_len = len + 1;
7058 }
7059
7060 display_control:
7061 /* Set up IT->dpvec and return first character from it. */
7062 it->dpvec_char_len = it->len;
7063 it->dpvec = it->ctl_chars;
7064 it->dpend = it->dpvec + ctl_len;
7065 it->current.dpvec_index = 0;
7066 it->dpvec_face_id = face_id;
7067 it->saved_face_id = it->face_id;
7068 it->method = GET_FROM_DISPLAY_VECTOR;
7069 it->ellipsis_p = 0;
7070 goto get_next;
7071 }
7072 it->char_to_display = c;
7073 }
7074 else if (success_p)
7075 {
7076 it->char_to_display = it->c;
7077 }
7078 }
7079
7080 #ifdef HAVE_WINDOW_SYSTEM
7081 /* Adjust face id for a multibyte character. There are no multibyte
7082 character in unibyte text. */
7083 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7084 && it->multibyte_p
7085 && success_p
7086 && FRAME_WINDOW_P (it->f))
7087 {
7088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7089
7090 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7091 {
7092 /* Automatic composition with glyph-string. */
7093 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7094
7095 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7096 }
7097 else
7098 {
7099 ptrdiff_t pos = (it->s ? -1
7100 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7101 : IT_CHARPOS (*it));
7102 int c;
7103
7104 if (it->what == IT_CHARACTER)
7105 c = it->char_to_display;
7106 else
7107 {
7108 struct composition *cmp = composition_table[it->cmp_it.id];
7109 int i;
7110
7111 c = ' ';
7112 for (i = 0; i < cmp->glyph_len; i++)
7113 /* TAB in a composition means display glyphs with
7114 padding space on the left or right. */
7115 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7116 break;
7117 }
7118 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7119 }
7120 }
7121 #endif /* HAVE_WINDOW_SYSTEM */
7122
7123 done:
7124 /* Is this character the last one of a run of characters with
7125 box? If yes, set IT->end_of_box_run_p to 1. */
7126 if (it->face_box_p
7127 && it->s == NULL)
7128 {
7129 if (it->method == GET_FROM_STRING && it->sp)
7130 {
7131 int face_id = underlying_face_id (it);
7132 struct face *face = FACE_FROM_ID (it->f, face_id);
7133
7134 if (face)
7135 {
7136 if (face->box == FACE_NO_BOX)
7137 {
7138 /* If the box comes from face properties in a
7139 display string, check faces in that string. */
7140 int string_face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (FACE_FROM_ID (it->f, string_face_id)->box
7143 == FACE_NO_BOX);
7144 }
7145 /* Otherwise, the box comes from the underlying face.
7146 If this is the last string character displayed, check
7147 the next buffer location. */
7148 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7149 /* n_overlay_strings is unreliable unless
7150 overlay_string_index is non-negative. */
7151 && ((it->current.overlay_string_index >= 0
7152 && (it->current.overlay_string_index
7153 == it->n_overlay_strings - 1))
7154 /* A string from display property. */
7155 || it->from_disp_prop_p))
7156 {
7157 ptrdiff_t ignore;
7158 int next_face_id;
7159 struct text_pos pos = it->current.pos;
7160
7161 /* For a string from a display property, the next
7162 buffer position is stored in the 'position'
7163 member of the iteration stack slot below the
7164 current one, see handle_single_display_spec. By
7165 contrast, it->current.pos was is not yet updated
7166 to point to that buffer position; that will
7167 happen in pop_it, after we finish displaying the
7168 current string. Note that we already checked
7169 above that it->sp is positive, so subtracting one
7170 from it is safe. */
7171 if (it->from_disp_prop_p)
7172 pos = (it->stack + it->sp - 1)->position;
7173 else
7174 INC_TEXT_POS (pos, it->multibyte_p);
7175
7176 if (CHARPOS (pos) >= ZV)
7177 it->end_of_box_run_p = true;
7178 else
7179 {
7180 next_face_id = face_at_buffer_position
7181 (it->w, CHARPOS (pos), &ignore,
7182 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7183 it->end_of_box_run_p
7184 = (FACE_FROM_ID (it->f, next_face_id)->box
7185 == FACE_NO_BOX);
7186 }
7187 }
7188 }
7189 }
7190 /* next_element_from_display_vector sets this flag according to
7191 faces of the display vector glyphs, see there. */
7192 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7193 {
7194 int face_id = face_after_it_pos (it);
7195 it->end_of_box_run_p
7196 = (face_id != it->face_id
7197 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7198 }
7199 }
7200 /* If we reached the end of the object we've been iterating (e.g., a
7201 display string or an overlay string), and there's something on
7202 IT->stack, proceed with what's on the stack. It doesn't make
7203 sense to return zero if there's unprocessed stuff on the stack,
7204 because otherwise that stuff will never be displayed. */
7205 if (!success_p && it->sp > 0)
7206 {
7207 set_iterator_to_next (it, 0);
7208 success_p = get_next_display_element (it);
7209 }
7210
7211 /* Value is 0 if end of buffer or string reached. */
7212 return success_p;
7213 }
7214
7215
7216 /* Move IT to the next display element.
7217
7218 RESEAT_P non-zero means if called on a newline in buffer text,
7219 skip to the next visible line start.
7220
7221 Functions get_next_display_element and set_iterator_to_next are
7222 separate because I find this arrangement easier to handle than a
7223 get_next_display_element function that also increments IT's
7224 position. The way it is we can first look at an iterator's current
7225 display element, decide whether it fits on a line, and if it does,
7226 increment the iterator position. The other way around we probably
7227 would either need a flag indicating whether the iterator has to be
7228 incremented the next time, or we would have to implement a
7229 decrement position function which would not be easy to write. */
7230
7231 void
7232 set_iterator_to_next (struct it *it, int reseat_p)
7233 {
7234 /* Reset flags indicating start and end of a sequence of characters
7235 with box. Reset them at the start of this function because
7236 moving the iterator to a new position might set them. */
7237 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7238
7239 switch (it->method)
7240 {
7241 case GET_FROM_BUFFER:
7242 /* The current display element of IT is a character from
7243 current_buffer. Advance in the buffer, and maybe skip over
7244 invisible lines that are so because of selective display. */
7245 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7246 reseat_at_next_visible_line_start (it, 0);
7247 else if (it->cmp_it.id >= 0)
7248 {
7249 /* We are currently getting glyphs from a composition. */
7250 int i;
7251
7252 if (! it->bidi_p)
7253 {
7254 IT_CHARPOS (*it) += it->cmp_it.nchars;
7255 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7256 if (it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 it->cmp_it.from = it->cmp_it.to;
7259 }
7260 else
7261 {
7262 it->cmp_it.id = -1;
7263 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7264 IT_BYTEPOS (*it),
7265 it->end_charpos, Qnil);
7266 }
7267 }
7268 else if (! it->cmp_it.reversed_p)
7269 {
7270 /* Composition created while scanning forward. */
7271 /* Update IT's char/byte positions to point to the first
7272 character of the next grapheme cluster, or to the
7273 character visually after the current composition. */
7274 for (i = 0; i < it->cmp_it.nchars; i++)
7275 bidi_move_to_visually_next (&it->bidi_it);
7276 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7277 IT_CHARPOS (*it) = it->bidi_it.charpos;
7278
7279 if (it->cmp_it.to < it->cmp_it.nglyphs)
7280 {
7281 /* Proceed to the next grapheme cluster. */
7282 it->cmp_it.from = it->cmp_it.to;
7283 }
7284 else
7285 {
7286 /* No more grapheme clusters in this composition.
7287 Find the next stop position. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 /* Now we are scanning backward and don't know
7291 where to stop. */
7292 stop = -1;
7293 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7294 IT_BYTEPOS (*it), stop, Qnil);
7295 }
7296 }
7297 else
7298 {
7299 /* Composition created while scanning backward. */
7300 /* Update IT's char/byte positions to point to the last
7301 character of the previous grapheme cluster, or the
7302 character visually after the current composition. */
7303 for (i = 0; i < it->cmp_it.nchars; i++)
7304 bidi_move_to_visually_next (&it->bidi_it);
7305 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7306 IT_CHARPOS (*it) = it->bidi_it.charpos;
7307 if (it->cmp_it.from > 0)
7308 {
7309 /* Proceed to the previous grapheme cluster. */
7310 it->cmp_it.to = it->cmp_it.from;
7311 }
7312 else
7313 {
7314 /* No more grapheme clusters in this composition.
7315 Find the next stop position. */
7316 ptrdiff_t stop = it->end_charpos;
7317 if (it->bidi_it.scan_dir < 0)
7318 /* Now we are scanning backward and don't know
7319 where to stop. */
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 }
7326 else
7327 {
7328 eassert (it->len != 0);
7329
7330 if (!it->bidi_p)
7331 {
7332 IT_BYTEPOS (*it) += it->len;
7333 IT_CHARPOS (*it) += 1;
7334 }
7335 else
7336 {
7337 int prev_scan_dir = it->bidi_it.scan_dir;
7338 /* If this is a new paragraph, determine its base
7339 direction (a.k.a. its base embedding level). */
7340 if (it->bidi_it.new_paragraph)
7341 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7342 bidi_move_to_visually_next (&it->bidi_it);
7343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7344 IT_CHARPOS (*it) = it->bidi_it.charpos;
7345 if (prev_scan_dir != it->bidi_it.scan_dir)
7346 {
7347 /* As the scan direction was changed, we must
7348 re-compute the stop position for composition. */
7349 ptrdiff_t stop = it->end_charpos;
7350 if (it->bidi_it.scan_dir < 0)
7351 stop = -1;
7352 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7353 IT_BYTEPOS (*it), stop, Qnil);
7354 }
7355 }
7356 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7357 }
7358 break;
7359
7360 case GET_FROM_C_STRING:
7361 /* Current display element of IT is from a C string. */
7362 if (!it->bidi_p
7363 /* If the string position is beyond string's end, it means
7364 next_element_from_c_string is padding the string with
7365 blanks, in which case we bypass the bidi iterator,
7366 because it cannot deal with such virtual characters. */
7367 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7368 {
7369 IT_BYTEPOS (*it) += it->len;
7370 IT_CHARPOS (*it) += 1;
7371 }
7372 else
7373 {
7374 bidi_move_to_visually_next (&it->bidi_it);
7375 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7376 IT_CHARPOS (*it) = it->bidi_it.charpos;
7377 }
7378 break;
7379
7380 case GET_FROM_DISPLAY_VECTOR:
7381 /* Current display element of IT is from a display table entry.
7382 Advance in the display table definition. Reset it to null if
7383 end reached, and continue with characters from buffers/
7384 strings. */
7385 ++it->current.dpvec_index;
7386
7387 /* Restore face of the iterator to what they were before the
7388 display vector entry (these entries may contain faces). */
7389 it->face_id = it->saved_face_id;
7390
7391 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7392 {
7393 int recheck_faces = it->ellipsis_p;
7394
7395 if (it->s)
7396 it->method = GET_FROM_C_STRING;
7397 else if (STRINGP (it->string))
7398 it->method = GET_FROM_STRING;
7399 else
7400 {
7401 it->method = GET_FROM_BUFFER;
7402 it->object = it->w->contents;
7403 }
7404
7405 it->dpvec = NULL;
7406 it->current.dpvec_index = -1;
7407
7408 /* Skip over characters which were displayed via IT->dpvec. */
7409 if (it->dpvec_char_len < 0)
7410 reseat_at_next_visible_line_start (it, 1);
7411 else if (it->dpvec_char_len > 0)
7412 {
7413 if (it->method == GET_FROM_STRING
7414 && it->current.overlay_string_index >= 0
7415 && it->n_overlay_strings > 0)
7416 it->ignore_overlay_strings_at_pos_p = true;
7417 it->len = it->dpvec_char_len;
7418 set_iterator_to_next (it, reseat_p);
7419 }
7420
7421 /* Maybe recheck faces after display vector. */
7422 if (recheck_faces)
7423 it->stop_charpos = IT_CHARPOS (*it);
7424 }
7425 break;
7426
7427 case GET_FROM_STRING:
7428 /* Current display element is a character from a Lisp string. */
7429 eassert (it->s == NULL && STRINGP (it->string));
7430 /* Don't advance past string end. These conditions are true
7431 when set_iterator_to_next is called at the end of
7432 get_next_display_element, in which case the Lisp string is
7433 already exhausted, and all we want is pop the iterator
7434 stack. */
7435 if (it->current.overlay_string_index >= 0)
7436 {
7437 /* This is an overlay string, so there's no padding with
7438 spaces, and the number of characters in the string is
7439 where the string ends. */
7440 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7441 goto consider_string_end;
7442 }
7443 else
7444 {
7445 /* Not an overlay string. There could be padding, so test
7446 against it->end_charpos. */
7447 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7448 goto consider_string_end;
7449 }
7450 if (it->cmp_it.id >= 0)
7451 {
7452 int i;
7453
7454 if (! it->bidi_p)
7455 {
7456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7458 if (it->cmp_it.to < it->cmp_it.nglyphs)
7459 it->cmp_it.from = it->cmp_it.to;
7460 else
7461 {
7462 it->cmp_it.id = -1;
7463 composition_compute_stop_pos (&it->cmp_it,
7464 IT_STRING_CHARPOS (*it),
7465 IT_STRING_BYTEPOS (*it),
7466 it->end_charpos, it->string);
7467 }
7468 }
7469 else if (! it->cmp_it.reversed_p)
7470 {
7471 for (i = 0; i < it->cmp_it.nchars; i++)
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475
7476 if (it->cmp_it.to < it->cmp_it.nglyphs)
7477 it->cmp_it.from = it->cmp_it.to;
7478 else
7479 {
7480 ptrdiff_t stop = it->end_charpos;
7481 if (it->bidi_it.scan_dir < 0)
7482 stop = -1;
7483 composition_compute_stop_pos (&it->cmp_it,
7484 IT_STRING_CHARPOS (*it),
7485 IT_STRING_BYTEPOS (*it), stop,
7486 it->string);
7487 }
7488 }
7489 else
7490 {
7491 for (i = 0; i < it->cmp_it.nchars; i++)
7492 bidi_move_to_visually_next (&it->bidi_it);
7493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7494 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7495 if (it->cmp_it.from > 0)
7496 it->cmp_it.to = it->cmp_it.from;
7497 else
7498 {
7499 ptrdiff_t stop = it->end_charpos;
7500 if (it->bidi_it.scan_dir < 0)
7501 stop = -1;
7502 composition_compute_stop_pos (&it->cmp_it,
7503 IT_STRING_CHARPOS (*it),
7504 IT_STRING_BYTEPOS (*it), stop,
7505 it->string);
7506 }
7507 }
7508 }
7509 else
7510 {
7511 if (!it->bidi_p
7512 /* If the string position is beyond string's end, it
7513 means next_element_from_string is padding the string
7514 with blanks, in which case we bypass the bidi
7515 iterator, because it cannot deal with such virtual
7516 characters. */
7517 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7518 {
7519 IT_STRING_BYTEPOS (*it) += it->len;
7520 IT_STRING_CHARPOS (*it) += 1;
7521 }
7522 else
7523 {
7524 int prev_scan_dir = it->bidi_it.scan_dir;
7525
7526 bidi_move_to_visually_next (&it->bidi_it);
7527 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7528 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7529 if (prev_scan_dir != it->bidi_it.scan_dir)
7530 {
7531 ptrdiff_t stop = it->end_charpos;
7532
7533 if (it->bidi_it.scan_dir < 0)
7534 stop = -1;
7535 composition_compute_stop_pos (&it->cmp_it,
7536 IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it), stop,
7538 it->string);
7539 }
7540 }
7541 }
7542
7543 consider_string_end:
7544
7545 if (it->current.overlay_string_index >= 0)
7546 {
7547 /* IT->string is an overlay string. Advance to the
7548 next, if there is one. */
7549 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7550 {
7551 it->ellipsis_p = 0;
7552 next_overlay_string (it);
7553 if (it->ellipsis_p)
7554 setup_for_ellipsis (it, 0);
7555 }
7556 }
7557 else
7558 {
7559 /* IT->string is not an overlay string. If we reached
7560 its end, and there is something on IT->stack, proceed
7561 with what is on the stack. This can be either another
7562 string, this time an overlay string, or a buffer. */
7563 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7564 && it->sp > 0)
7565 {
7566 pop_it (it);
7567 if (it->method == GET_FROM_STRING)
7568 goto consider_string_end;
7569 }
7570 }
7571 break;
7572
7573 case GET_FROM_IMAGE:
7574 case GET_FROM_STRETCH:
7575 /* The position etc with which we have to proceed are on
7576 the stack. The position may be at the end of a string,
7577 if the `display' property takes up the whole string. */
7578 eassert (it->sp > 0);
7579 pop_it (it);
7580 if (it->method == GET_FROM_STRING)
7581 goto consider_string_end;
7582 break;
7583
7584 default:
7585 /* There are no other methods defined, so this should be a bug. */
7586 emacs_abort ();
7587 }
7588
7589 eassert (it->method != GET_FROM_STRING
7590 || (STRINGP (it->string)
7591 && IT_STRING_CHARPOS (*it) >= 0));
7592 }
7593
7594 /* Load IT's display element fields with information about the next
7595 display element which comes from a display table entry or from the
7596 result of translating a control character to one of the forms `^C'
7597 or `\003'.
7598
7599 IT->dpvec holds the glyphs to return as characters.
7600 IT->saved_face_id holds the face id before the display vector--it
7601 is restored into IT->face_id in set_iterator_to_next. */
7602
7603 static int
7604 next_element_from_display_vector (struct it *it)
7605 {
7606 Lisp_Object gc;
7607 int prev_face_id = it->face_id;
7608 int next_face_id;
7609
7610 /* Precondition. */
7611 eassert (it->dpvec && it->current.dpvec_index >= 0);
7612
7613 it->face_id = it->saved_face_id;
7614
7615 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7616 That seemed totally bogus - so I changed it... */
7617 gc = it->dpvec[it->current.dpvec_index];
7618
7619 if (GLYPH_CODE_P (gc))
7620 {
7621 struct face *this_face, *prev_face, *next_face;
7622
7623 it->c = GLYPH_CODE_CHAR (gc);
7624 it->len = CHAR_BYTES (it->c);
7625
7626 /* The entry may contain a face id to use. Such a face id is
7627 the id of a Lisp face, not a realized face. A face id of
7628 zero means no face is specified. */
7629 if (it->dpvec_face_id >= 0)
7630 it->face_id = it->dpvec_face_id;
7631 else
7632 {
7633 int lface_id = GLYPH_CODE_FACE (gc);
7634 if (lface_id > 0)
7635 it->face_id = merge_faces (it->f, Qt, lface_id,
7636 it->saved_face_id);
7637 }
7638
7639 /* Glyphs in the display vector could have the box face, so we
7640 need to set the related flags in the iterator, as
7641 appropriate. */
7642 this_face = FACE_FROM_ID (it->f, it->face_id);
7643 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7644
7645 /* Is this character the first character of a box-face run? */
7646 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!prev_face
7648 || prev_face->box == FACE_NO_BOX));
7649
7650 /* For the last character of the box-face run, we need to look
7651 either at the next glyph from the display vector, or at the
7652 face we saw before the display vector. */
7653 next_face_id = it->saved_face_id;
7654 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7655 {
7656 if (it->dpvec_face_id >= 0)
7657 next_face_id = it->dpvec_face_id;
7658 else
7659 {
7660 int lface_id =
7661 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7662
7663 if (lface_id > 0)
7664 next_face_id = merge_faces (it->f, Qt, lface_id,
7665 it->saved_face_id);
7666 }
7667 }
7668 next_face = FACE_FROM_ID (it->f, next_face_id);
7669 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!next_face
7671 || next_face->box == FACE_NO_BOX));
7672 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7673 }
7674 else
7675 /* Display table entry is invalid. Return a space. */
7676 it->c = ' ', it->len = 1;
7677
7678 /* Don't change position and object of the iterator here. They are
7679 still the values of the character that had this display table
7680 entry or was translated, and that's what we want. */
7681 it->what = IT_CHARACTER;
7682 return 1;
7683 }
7684
7685 /* Get the first element of string/buffer in the visual order, after
7686 being reseated to a new position in a string or a buffer. */
7687 static void
7688 get_visually_first_element (struct it *it)
7689 {
7690 int string_p = STRINGP (it->string) || it->s;
7691 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7692 ptrdiff_t bob = (string_p ? 0 : BEGV);
7693
7694 if (STRINGP (it->string))
7695 {
7696 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7697 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7698 }
7699 else
7700 {
7701 it->bidi_it.charpos = IT_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7703 }
7704
7705 if (it->bidi_it.charpos == eob)
7706 {
7707 /* Nothing to do, but reset the FIRST_ELT flag, like
7708 bidi_paragraph_init does, because we are not going to
7709 call it. */
7710 it->bidi_it.first_elt = 0;
7711 }
7712 else if (it->bidi_it.charpos == bob
7713 || (!string_p
7714 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7715 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7716 {
7717 /* If we are at the beginning of a line/string, we can produce
7718 the next element right away. */
7719 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7720 bidi_move_to_visually_next (&it->bidi_it);
7721 }
7722 else
7723 {
7724 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7725
7726 /* We need to prime the bidi iterator starting at the line's or
7727 string's beginning, before we will be able to produce the
7728 next element. */
7729 if (string_p)
7730 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7731 else
7732 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7733 IT_BYTEPOS (*it), -1,
7734 &it->bidi_it.bytepos);
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 do
7737 {
7738 /* Now return to buffer/string position where we were asked
7739 to get the next display element, and produce that. */
7740 bidi_move_to_visually_next (&it->bidi_it);
7741 }
7742 while (it->bidi_it.bytepos != orig_bytepos
7743 && it->bidi_it.charpos < eob);
7744 }
7745
7746 /* Adjust IT's position information to where we ended up. */
7747 if (STRINGP (it->string))
7748 {
7749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7750 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7751 }
7752 else
7753 {
7754 IT_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757
7758 if (STRINGP (it->string) || !it->s)
7759 {
7760 ptrdiff_t stop, charpos, bytepos;
7761
7762 if (STRINGP (it->string))
7763 {
7764 eassert (!it->s);
7765 stop = SCHARS (it->string);
7766 if (stop > it->end_charpos)
7767 stop = it->end_charpos;
7768 charpos = IT_STRING_CHARPOS (*it);
7769 bytepos = IT_STRING_BYTEPOS (*it);
7770 }
7771 else
7772 {
7773 stop = it->end_charpos;
7774 charpos = IT_CHARPOS (*it);
7775 bytepos = IT_BYTEPOS (*it);
7776 }
7777 if (it->bidi_it.scan_dir < 0)
7778 stop = -1;
7779 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7780 it->string);
7781 }
7782 }
7783
7784 /* Load IT with the next display element from Lisp string IT->string.
7785 IT->current.string_pos is the current position within the string.
7786 If IT->current.overlay_string_index >= 0, the Lisp string is an
7787 overlay string. */
7788
7789 static int
7790 next_element_from_string (struct it *it)
7791 {
7792 struct text_pos position;
7793
7794 eassert (STRINGP (it->string));
7795 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7796 eassert (IT_STRING_CHARPOS (*it) >= 0);
7797 position = it->current.string_pos;
7798
7799 /* With bidi reordering, the character to display might not be the
7800 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7801 that we were reseat()ed to a new string, whose paragraph
7802 direction is not known. */
7803 if (it->bidi_p && it->bidi_it.first_elt)
7804 {
7805 get_visually_first_element (it);
7806 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7807 }
7808
7809 /* Time to check for invisible text? */
7810 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7811 {
7812 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7813 {
7814 if (!(!it->bidi_p
7815 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7816 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7817 {
7818 /* With bidi non-linear iteration, we could find
7819 ourselves far beyond the last computed stop_charpos,
7820 with several other stop positions in between that we
7821 missed. Scan them all now, in buffer's logical
7822 order, until we find and handle the last stop_charpos
7823 that precedes our current position. */
7824 handle_stop_backwards (it, it->stop_charpos);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 else
7828 {
7829 if (it->bidi_p)
7830 {
7831 /* Take note of the stop position we just moved
7832 across, for when we will move back across it. */
7833 it->prev_stop = it->stop_charpos;
7834 /* If we are at base paragraph embedding level, take
7835 note of the last stop position seen at this
7836 level. */
7837 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7838 it->base_level_stop = it->stop_charpos;
7839 }
7840 handle_stop (it);
7841
7842 /* Since a handler may have changed IT->method, we must
7843 recurse here. */
7844 return GET_NEXT_DISPLAY_ELEMENT (it);
7845 }
7846 }
7847 else if (it->bidi_p
7848 /* If we are before prev_stop, we may have overstepped
7849 on our way backwards a stop_pos, and if so, we need
7850 to handle that stop_pos. */
7851 && IT_STRING_CHARPOS (*it) < it->prev_stop
7852 /* We can sometimes back up for reasons that have nothing
7853 to do with bidi reordering. E.g., compositions. The
7854 code below is only needed when we are above the base
7855 embedding level, so test for that explicitly. */
7856 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7857 {
7858 /* If we lost track of base_level_stop, we have no better
7859 place for handle_stop_backwards to start from than string
7860 beginning. This happens, e.g., when we were reseated to
7861 the previous screenful of text by vertical-motion. */
7862 if (it->base_level_stop <= 0
7863 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7864 it->base_level_stop = 0;
7865 handle_stop_backwards (it, it->base_level_stop);
7866 return GET_NEXT_DISPLAY_ELEMENT (it);
7867 }
7868 }
7869
7870 if (it->current.overlay_string_index >= 0)
7871 {
7872 /* Get the next character from an overlay string. In overlay
7873 strings, there is no field width or padding with spaces to
7874 do. */
7875 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7876 {
7877 it->what = IT_EOB;
7878 return 0;
7879 }
7880 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7881 IT_STRING_BYTEPOS (*it),
7882 it->bidi_it.scan_dir < 0
7883 ? -1
7884 : SCHARS (it->string))
7885 && next_element_from_composition (it))
7886 {
7887 return 1;
7888 }
7889 else if (STRING_MULTIBYTE (it->string))
7890 {
7891 const unsigned char *s = (SDATA (it->string)
7892 + IT_STRING_BYTEPOS (*it));
7893 it->c = string_char_and_length (s, &it->len);
7894 }
7895 else
7896 {
7897 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7898 it->len = 1;
7899 }
7900 }
7901 else
7902 {
7903 /* Get the next character from a Lisp string that is not an
7904 overlay string. Such strings come from the mode line, for
7905 example. We may have to pad with spaces, or truncate the
7906 string. See also next_element_from_c_string. */
7907 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7908 {
7909 it->what = IT_EOB;
7910 return 0;
7911 }
7912 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7913 {
7914 /* Pad with spaces. */
7915 it->c = ' ', it->len = 1;
7916 CHARPOS (position) = BYTEPOS (position) = -1;
7917 }
7918 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7919 IT_STRING_BYTEPOS (*it),
7920 it->bidi_it.scan_dir < 0
7921 ? -1
7922 : it->string_nchars)
7923 && next_element_from_composition (it))
7924 {
7925 return 1;
7926 }
7927 else if (STRING_MULTIBYTE (it->string))
7928 {
7929 const unsigned char *s = (SDATA (it->string)
7930 + IT_STRING_BYTEPOS (*it));
7931 it->c = string_char_and_length (s, &it->len);
7932 }
7933 else
7934 {
7935 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7936 it->len = 1;
7937 }
7938 }
7939
7940 /* Record what we have and where it came from. */
7941 it->what = IT_CHARACTER;
7942 it->object = it->string;
7943 it->position = position;
7944 return 1;
7945 }
7946
7947
7948 /* Load IT with next display element from C string IT->s.
7949 IT->string_nchars is the maximum number of characters to return
7950 from the string. IT->end_charpos may be greater than
7951 IT->string_nchars when this function is called, in which case we
7952 may have to return padding spaces. Value is zero if end of string
7953 reached, including padding spaces. */
7954
7955 static int
7956 next_element_from_c_string (struct it *it)
7957 {
7958 bool success_p = true;
7959
7960 eassert (it->s);
7961 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7962 it->what = IT_CHARACTER;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7964 it->object = Qnil;
7965
7966 /* With bidi reordering, the character to display might not be the
7967 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7968 we were reseated to a new string, whose paragraph direction is
7969 not known. */
7970 if (it->bidi_p && it->bidi_it.first_elt)
7971 get_visually_first_element (it);
7972
7973 /* IT's position can be greater than IT->string_nchars in case a
7974 field width or precision has been specified when the iterator was
7975 initialized. */
7976 if (IT_CHARPOS (*it) >= it->end_charpos)
7977 {
7978 /* End of the game. */
7979 it->what = IT_EOB;
7980 success_p = 0;
7981 }
7982 else if (IT_CHARPOS (*it) >= it->string_nchars)
7983 {
7984 /* Pad with spaces. */
7985 it->c = ' ', it->len = 1;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7987 }
7988 else if (it->multibyte_p)
7989 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7990 else
7991 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7992
7993 return success_p;
7994 }
7995
7996
7997 /* Set up IT to return characters from an ellipsis, if appropriate.
7998 The definition of the ellipsis glyphs may come from a display table
7999 entry. This function fills IT with the first glyph from the
8000 ellipsis if an ellipsis is to be displayed. */
8001
8002 static int
8003 next_element_from_ellipsis (struct it *it)
8004 {
8005 if (it->selective_display_ellipsis_p)
8006 setup_for_ellipsis (it, it->len);
8007 else
8008 {
8009 /* The face at the current position may be different from the
8010 face we find after the invisible text. Remember what it
8011 was in IT->saved_face_id, and signal that it's there by
8012 setting face_before_selective_p. */
8013 it->saved_face_id = it->face_id;
8014 it->method = GET_FROM_BUFFER;
8015 it->object = it->w->contents;
8016 reseat_at_next_visible_line_start (it, 1);
8017 it->face_before_selective_p = true;
8018 }
8019
8020 return GET_NEXT_DISPLAY_ELEMENT (it);
8021 }
8022
8023
8024 /* Deliver an image display element. The iterator IT is already
8025 filled with image information (done in handle_display_prop). Value
8026 is always 1. */
8027
8028
8029 static int
8030 next_element_from_image (struct it *it)
8031 {
8032 it->what = IT_IMAGE;
8033 it->ignore_overlay_strings_at_pos_p = 0;
8034 return 1;
8035 }
8036
8037
8038 /* Fill iterator IT with next display element from a stretch glyph
8039 property. IT->object is the value of the text property. Value is
8040 always 1. */
8041
8042 static int
8043 next_element_from_stretch (struct it *it)
8044 {
8045 it->what = IT_STRETCH;
8046 return 1;
8047 }
8048
8049 /* Scan backwards from IT's current position until we find a stop
8050 position, or until BEGV. This is called when we find ourself
8051 before both the last known prev_stop and base_level_stop while
8052 reordering bidirectional text. */
8053
8054 static void
8055 compute_stop_pos_backwards (struct it *it)
8056 {
8057 const int SCAN_BACK_LIMIT = 1000;
8058 struct text_pos pos;
8059 struct display_pos save_current = it->current;
8060 struct text_pos save_position = it->position;
8061 ptrdiff_t charpos = IT_CHARPOS (*it);
8062 ptrdiff_t where_we_are = charpos;
8063 ptrdiff_t save_stop_pos = it->stop_charpos;
8064 ptrdiff_t save_end_pos = it->end_charpos;
8065
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (it->bidi_p);
8068 it->bidi_p = 0;
8069 do
8070 {
8071 it->end_charpos = min (charpos + 1, ZV);
8072 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8073 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8074 reseat_1 (it, pos, 0);
8075 compute_stop_pos (it);
8076 /* We must advance forward, right? */
8077 if (it->stop_charpos <= charpos)
8078 emacs_abort ();
8079 }
8080 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8081
8082 if (it->stop_charpos <= where_we_are)
8083 it->prev_stop = it->stop_charpos;
8084 else
8085 it->prev_stop = BEGV;
8086 it->bidi_p = true;
8087 it->current = save_current;
8088 it->position = save_position;
8089 it->stop_charpos = save_stop_pos;
8090 it->end_charpos = save_end_pos;
8091 }
8092
8093 /* Scan forward from CHARPOS in the current buffer/string, until we
8094 find a stop position > current IT's position. Then handle the stop
8095 position before that. This is called when we bump into a stop
8096 position while reordering bidirectional text. CHARPOS should be
8097 the last previously processed stop_pos (or BEGV/0, if none were
8098 processed yet) whose position is less that IT's current
8099 position. */
8100
8101 static void
8102 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8103 {
8104 int bufp = !STRINGP (it->string);
8105 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8106 struct display_pos save_current = it->current;
8107 struct text_pos save_position = it->position;
8108 struct text_pos pos1;
8109 ptrdiff_t next_stop;
8110
8111 /* Scan in strict logical order. */
8112 eassert (it->bidi_p);
8113 it->bidi_p = 0;
8114 do
8115 {
8116 it->prev_stop = charpos;
8117 if (bufp)
8118 {
8119 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8120 reseat_1 (it, pos1, 0);
8121 }
8122 else
8123 it->current.string_pos = string_pos (charpos, it->string);
8124 compute_stop_pos (it);
8125 /* We must advance forward, right? */
8126 if (it->stop_charpos <= it->prev_stop)
8127 emacs_abort ();
8128 charpos = it->stop_charpos;
8129 }
8130 while (charpos <= where_we_are);
8131
8132 it->bidi_p = true;
8133 it->current = save_current;
8134 it->position = save_position;
8135 next_stop = it->stop_charpos;
8136 it->stop_charpos = it->prev_stop;
8137 handle_stop (it);
8138 it->stop_charpos = next_stop;
8139 }
8140
8141 /* Load IT with the next display element from current_buffer. Value
8142 is zero if end of buffer reached. IT->stop_charpos is the next
8143 position at which to stop and check for text properties or buffer
8144 end. */
8145
8146 static int
8147 next_element_from_buffer (struct it *it)
8148 {
8149 bool success_p = true;
8150
8151 eassert (IT_CHARPOS (*it) >= BEGV);
8152 eassert (NILP (it->string) && !it->s);
8153 eassert (!it->bidi_p
8154 || (EQ (it->bidi_it.string.lstring, Qnil)
8155 && it->bidi_it.string.s == NULL));
8156
8157 /* With bidi reordering, the character to display might not be the
8158 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8159 we were reseat()ed to a new buffer position, which is potentially
8160 a different paragraph. */
8161 if (it->bidi_p && it->bidi_it.first_elt)
8162 {
8163 get_visually_first_element (it);
8164 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8165 }
8166
8167 if (IT_CHARPOS (*it) >= it->stop_charpos)
8168 {
8169 if (IT_CHARPOS (*it) >= it->end_charpos)
8170 {
8171 int overlay_strings_follow_p;
8172
8173 /* End of the game, except when overlay strings follow that
8174 haven't been returned yet. */
8175 if (it->overlay_strings_at_end_processed_p)
8176 overlay_strings_follow_p = 0;
8177 else
8178 {
8179 it->overlay_strings_at_end_processed_p = true;
8180 overlay_strings_follow_p = get_overlay_strings (it, 0);
8181 }
8182
8183 if (overlay_strings_follow_p)
8184 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8185 else
8186 {
8187 it->what = IT_EOB;
8188 it->position = it->current.pos;
8189 success_p = 0;
8190 }
8191 }
8192 else if (!(!it->bidi_p
8193 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8194 || IT_CHARPOS (*it) == it->stop_charpos))
8195 {
8196 /* With bidi non-linear iteration, we could find ourselves
8197 far beyond the last computed stop_charpos, with several
8198 other stop positions in between that we missed. Scan
8199 them all now, in buffer's logical order, until we find
8200 and handle the last stop_charpos that precedes our
8201 current position. */
8202 handle_stop_backwards (it, it->stop_charpos);
8203 return GET_NEXT_DISPLAY_ELEMENT (it);
8204 }
8205 else
8206 {
8207 if (it->bidi_p)
8208 {
8209 /* Take note of the stop position we just moved across,
8210 for when we will move back across it. */
8211 it->prev_stop = it->stop_charpos;
8212 /* If we are at base paragraph embedding level, take
8213 note of the last stop position seen at this
8214 level. */
8215 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8216 it->base_level_stop = it->stop_charpos;
8217 }
8218 handle_stop (it);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 }
8222 else if (it->bidi_p
8223 /* If we are before prev_stop, we may have overstepped on
8224 our way backwards a stop_pos, and if so, we need to
8225 handle that stop_pos. */
8226 && IT_CHARPOS (*it) < it->prev_stop
8227 /* We can sometimes back up for reasons that have nothing
8228 to do with bidi reordering. E.g., compositions. The
8229 code below is only needed when we are above the base
8230 embedding level, so test for that explicitly. */
8231 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 {
8233 if (it->base_level_stop <= 0
8234 || IT_CHARPOS (*it) < it->base_level_stop)
8235 {
8236 /* If we lost track of base_level_stop, we need to find
8237 prev_stop by looking backwards. This happens, e.g., when
8238 we were reseated to the previous screenful of text by
8239 vertical-motion. */
8240 it->base_level_stop = BEGV;
8241 compute_stop_pos_backwards (it);
8242 handle_stop_backwards (it, it->prev_stop);
8243 }
8244 else
8245 handle_stop_backwards (it, it->base_level_stop);
8246 return GET_NEXT_DISPLAY_ELEMENT (it);
8247 }
8248 else
8249 {
8250 /* No face changes, overlays etc. in sight, so just return a
8251 character from current_buffer. */
8252 unsigned char *p;
8253 ptrdiff_t stop;
8254
8255 /* Maybe run the redisplay end trigger hook. Performance note:
8256 This doesn't seem to cost measurable time. */
8257 if (it->redisplay_end_trigger_charpos
8258 && it->glyph_row
8259 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8260 run_redisplay_end_trigger_hook (it);
8261
8262 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8263 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8264 stop)
8265 && next_element_from_composition (it))
8266 {
8267 return 1;
8268 }
8269
8270 /* Get the next character, maybe multibyte. */
8271 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8272 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8273 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8274 else
8275 it->c = *p, it->len = 1;
8276
8277 /* Record what we have and where it came from. */
8278 it->what = IT_CHARACTER;
8279 it->object = it->w->contents;
8280 it->position = it->current.pos;
8281
8282 /* Normally we return the character found above, except when we
8283 really want to return an ellipsis for selective display. */
8284 if (it->selective)
8285 {
8286 if (it->c == '\n')
8287 {
8288 /* A value of selective > 0 means hide lines indented more
8289 than that number of columns. */
8290 if (it->selective > 0
8291 && IT_CHARPOS (*it) + 1 < ZV
8292 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8293 IT_BYTEPOS (*it) + 1,
8294 it->selective))
8295 {
8296 success_p = next_element_from_ellipsis (it);
8297 it->dpvec_char_len = -1;
8298 }
8299 }
8300 else if (it->c == '\r' && it->selective == -1)
8301 {
8302 /* A value of selective == -1 means that everything from the
8303 CR to the end of the line is invisible, with maybe an
8304 ellipsis displayed for it. */
8305 success_p = next_element_from_ellipsis (it);
8306 it->dpvec_char_len = -1;
8307 }
8308 }
8309 }
8310
8311 /* Value is zero if end of buffer reached. */
8312 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8313 return success_p;
8314 }
8315
8316
8317 /* Run the redisplay end trigger hook for IT. */
8318
8319 static void
8320 run_redisplay_end_trigger_hook (struct it *it)
8321 {
8322 Lisp_Object args[3];
8323
8324 /* IT->glyph_row should be non-null, i.e. we should be actually
8325 displaying something, or otherwise we should not run the hook. */
8326 eassert (it->glyph_row);
8327
8328 /* Set up hook arguments. */
8329 args[0] = Qredisplay_end_trigger_functions;
8330 args[1] = it->window;
8331 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8332 it->redisplay_end_trigger_charpos = 0;
8333
8334 /* Since we are *trying* to run these functions, don't try to run
8335 them again, even if they get an error. */
8336 wset_redisplay_end_trigger (it->w, Qnil);
8337 Frun_hook_with_args (3, args);
8338
8339 /* Notice if it changed the face of the character we are on. */
8340 handle_face_prop (it);
8341 }
8342
8343
8344 /* Deliver a composition display element. Unlike the other
8345 next_element_from_XXX, this function is not registered in the array
8346 get_next_element[]. It is called from next_element_from_buffer and
8347 next_element_from_string when necessary. */
8348
8349 static int
8350 next_element_from_composition (struct it *it)
8351 {
8352 it->what = IT_COMPOSITION;
8353 it->len = it->cmp_it.nbytes;
8354 if (STRINGP (it->string))
8355 {
8356 if (it->c < 0)
8357 {
8358 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8359 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8360 return 0;
8361 }
8362 it->position = it->current.string_pos;
8363 it->object = it->string;
8364 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8365 IT_STRING_BYTEPOS (*it), it->string);
8366 }
8367 else
8368 {
8369 if (it->c < 0)
8370 {
8371 IT_CHARPOS (*it) += it->cmp_it.nchars;
8372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8373 if (it->bidi_p)
8374 {
8375 if (it->bidi_it.new_paragraph)
8376 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8377 /* Resync the bidi iterator with IT's new position.
8378 FIXME: this doesn't support bidirectional text. */
8379 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8380 bidi_move_to_visually_next (&it->bidi_it);
8381 }
8382 return 0;
8383 }
8384 it->position = it->current.pos;
8385 it->object = it->w->contents;
8386 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8387 IT_BYTEPOS (*it), Qnil);
8388 }
8389 return 1;
8390 }
8391
8392
8393 \f
8394 /***********************************************************************
8395 Moving an iterator without producing glyphs
8396 ***********************************************************************/
8397
8398 /* Check if iterator is at a position corresponding to a valid buffer
8399 position after some move_it_ call. */
8400
8401 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8402 ((it)->method == GET_FROM_STRING \
8403 ? IT_STRING_CHARPOS (*it) == 0 \
8404 : 1)
8405
8406
8407 /* Move iterator IT to a specified buffer or X position within one
8408 line on the display without producing glyphs.
8409
8410 OP should be a bit mask including some or all of these bits:
8411 MOVE_TO_X: Stop upon reaching x-position TO_X.
8412 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8413 Regardless of OP's value, stop upon reaching the end of the display line.
8414
8415 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8416 This means, in particular, that TO_X includes window's horizontal
8417 scroll amount.
8418
8419 The return value has several possible values that
8420 say what condition caused the scan to stop:
8421
8422 MOVE_POS_MATCH_OR_ZV
8423 - when TO_POS or ZV was reached.
8424
8425 MOVE_X_REACHED
8426 -when TO_X was reached before TO_POS or ZV were reached.
8427
8428 MOVE_LINE_CONTINUED
8429 - when we reached the end of the display area and the line must
8430 be continued.
8431
8432 MOVE_LINE_TRUNCATED
8433 - when we reached the end of the display area and the line is
8434 truncated.
8435
8436 MOVE_NEWLINE_OR_CR
8437 - when we stopped at a line end, i.e. a newline or a CR and selective
8438 display is on. */
8439
8440 static enum move_it_result
8441 move_it_in_display_line_to (struct it *it,
8442 ptrdiff_t to_charpos, int to_x,
8443 enum move_operation_enum op)
8444 {
8445 enum move_it_result result = MOVE_UNDEFINED;
8446 struct glyph_row *saved_glyph_row;
8447 struct it wrap_it, atpos_it, atx_it, ppos_it;
8448 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8449 void *ppos_data = NULL;
8450 int may_wrap = 0;
8451 enum it_method prev_method = it->method;
8452 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8453 int saw_smaller_pos = prev_pos < to_charpos;
8454
8455 /* Don't produce glyphs in produce_glyphs. */
8456 saved_glyph_row = it->glyph_row;
8457 it->glyph_row = NULL;
8458
8459 /* Use wrap_it to save a copy of IT wherever a word wrap could
8460 occur. Use atpos_it to save a copy of IT at the desired buffer
8461 position, if found, so that we can scan ahead and check if the
8462 word later overshoots the window edge. Use atx_it similarly, for
8463 pixel positions. */
8464 wrap_it.sp = -1;
8465 atpos_it.sp = -1;
8466 atx_it.sp = -1;
8467
8468 /* Use ppos_it under bidi reordering to save a copy of IT for the
8469 initial position. We restore that position in IT when we have
8470 scanned the entire display line without finding a match for
8471 TO_CHARPOS and all the character positions are greater than
8472 TO_CHARPOS. We then restart the scan from the initial position,
8473 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8474 the closest to TO_CHARPOS. */
8475 if (it->bidi_p)
8476 {
8477 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8478 {
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 closest_pos = IT_CHARPOS (*it);
8481 }
8482 else
8483 closest_pos = ZV;
8484 }
8485
8486 #define BUFFER_POS_REACHED_P() \
8487 ((op & MOVE_TO_POS) != 0 \
8488 && BUFFERP (it->object) \
8489 && (IT_CHARPOS (*it) == to_charpos \
8490 || ((!it->bidi_p \
8491 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8492 && IT_CHARPOS (*it) > to_charpos) \
8493 || (it->what == IT_COMPOSITION \
8494 && ((IT_CHARPOS (*it) > to_charpos \
8495 && to_charpos >= it->cmp_it.charpos) \
8496 || (IT_CHARPOS (*it) < to_charpos \
8497 && to_charpos <= it->cmp_it.charpos)))) \
8498 && (it->method == GET_FROM_BUFFER \
8499 || (it->method == GET_FROM_DISPLAY_VECTOR \
8500 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8501
8502 /* If there's a line-/wrap-prefix, handle it. */
8503 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8504 && it->current_y < it->last_visible_y)
8505 handle_line_prefix (it);
8506
8507 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8508 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509
8510 while (1)
8511 {
8512 int x, i, ascent = 0, descent = 0;
8513
8514 /* Utility macro to reset an iterator with x, ascent, and descent. */
8515 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8516 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8517 (IT)->max_descent = descent)
8518
8519 /* Stop if we move beyond TO_CHARPOS (after an image or a
8520 display string or stretch glyph). */
8521 if ((op & MOVE_TO_POS) != 0
8522 && BUFFERP (it->object)
8523 && it->method == GET_FROM_BUFFER
8524 && (((!it->bidi_p
8525 /* When the iterator is at base embedding level, we
8526 are guaranteed that characters are delivered for
8527 display in strictly increasing order of their
8528 buffer positions. */
8529 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8530 && IT_CHARPOS (*it) > to_charpos)
8531 || (it->bidi_p
8532 && (prev_method == GET_FROM_IMAGE
8533 || prev_method == GET_FROM_STRETCH
8534 || prev_method == GET_FROM_STRING)
8535 /* Passed TO_CHARPOS from left to right. */
8536 && ((prev_pos < to_charpos
8537 && IT_CHARPOS (*it) > to_charpos)
8538 /* Passed TO_CHARPOS from right to left. */
8539 || (prev_pos > to_charpos
8540 && IT_CHARPOS (*it) < to_charpos)))))
8541 {
8542 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8543 {
8544 result = MOVE_POS_MATCH_OR_ZV;
8545 break;
8546 }
8547 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8548 /* If wrap_it is valid, the current position might be in a
8549 word that is wrapped. So, save the iterator in
8550 atpos_it and continue to see if wrapping happens. */
8551 SAVE_IT (atpos_it, *it, atpos_data);
8552 }
8553
8554 /* Stop when ZV reached.
8555 We used to stop here when TO_CHARPOS reached as well, but that is
8556 too soon if this glyph does not fit on this line. So we handle it
8557 explicitly below. */
8558 if (!get_next_display_element (it))
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563
8564 if (it->line_wrap == TRUNCATE)
8565 {
8566 if (BUFFER_POS_REACHED_P ())
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 }
8572 else
8573 {
8574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8575 {
8576 if (IT_DISPLAYING_WHITESPACE (it))
8577 may_wrap = 1;
8578 else if (may_wrap)
8579 {
8580 /* We have reached a glyph that follows one or more
8581 whitespace characters. If the position is
8582 already found, we are done. */
8583 if (atpos_it.sp >= 0)
8584 {
8585 RESTORE_IT (it, &atpos_it, atpos_data);
8586 result = MOVE_POS_MATCH_OR_ZV;
8587 goto done;
8588 }
8589 if (atx_it.sp >= 0)
8590 {
8591 RESTORE_IT (it, &atx_it, atx_data);
8592 result = MOVE_X_REACHED;
8593 goto done;
8594 }
8595 /* Otherwise, we can wrap here. */
8596 SAVE_IT (wrap_it, *it, wrap_data);
8597 may_wrap = 0;
8598 }
8599 }
8600 }
8601
8602 /* Remember the line height for the current line, in case
8603 the next element doesn't fit on the line. */
8604 ascent = it->max_ascent;
8605 descent = it->max_descent;
8606
8607 /* The call to produce_glyphs will get the metrics of the
8608 display element IT is loaded with. Record the x-position
8609 before this display element, in case it doesn't fit on the
8610 line. */
8611 x = it->current_x;
8612
8613 PRODUCE_GLYPHS (it);
8614
8615 if (it->area != TEXT_AREA)
8616 {
8617 prev_method = it->method;
8618 if (it->method == GET_FROM_BUFFER)
8619 prev_pos = IT_CHARPOS (*it);
8620 set_iterator_to_next (it, 1);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos,
8623 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 if (it->bidi_p
8625 && (op & MOVE_TO_POS)
8626 && IT_CHARPOS (*it) > to_charpos
8627 && IT_CHARPOS (*it) < closest_pos)
8628 closest_pos = IT_CHARPOS (*it);
8629 continue;
8630 }
8631
8632 /* The number of glyphs we get back in IT->nglyphs will normally
8633 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8634 character on a terminal frame, or (iii) a line end. For the
8635 second case, IT->nglyphs - 1 padding glyphs will be present.
8636 (On X frames, there is only one glyph produced for a
8637 composite character.)
8638
8639 The behavior implemented below means, for continuation lines,
8640 that as many spaces of a TAB as fit on the current line are
8641 displayed there. For terminal frames, as many glyphs of a
8642 multi-glyph character are displayed in the current line, too.
8643 This is what the old redisplay code did, and we keep it that
8644 way. Under X, the whole shape of a complex character must
8645 fit on the line or it will be completely displayed in the
8646 next line.
8647
8648 Note that both for tabs and padding glyphs, all glyphs have
8649 the same width. */
8650 if (it->nglyphs)
8651 {
8652 /* More than one glyph or glyph doesn't fit on line. All
8653 glyphs have the same width. */
8654 int single_glyph_width = it->pixel_width / it->nglyphs;
8655 int new_x;
8656 int x_before_this_char = x;
8657 int hpos_before_this_char = it->hpos;
8658
8659 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8660 {
8661 new_x = x + single_glyph_width;
8662
8663 /* We want to leave anything reaching TO_X to the caller. */
8664 if ((op & MOVE_TO_X) && new_x > to_x)
8665 {
8666 if (BUFFER_POS_REACHED_P ())
8667 {
8668 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8669 goto buffer_pos_reached;
8670 if (atpos_it.sp < 0)
8671 {
8672 SAVE_IT (atpos_it, *it, atpos_data);
8673 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8679 {
8680 it->current_x = x;
8681 result = MOVE_X_REACHED;
8682 break;
8683 }
8684 if (atx_it.sp < 0)
8685 {
8686 SAVE_IT (atx_it, *it, atx_data);
8687 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8688 }
8689 }
8690 }
8691
8692 if (/* Lines are continued. */
8693 it->line_wrap != TRUNCATE
8694 && (/* And glyph doesn't fit on the line. */
8695 new_x > it->last_visible_x
8696 /* Or it fits exactly and we're on a window
8697 system frame. */
8698 || (new_x == it->last_visible_x
8699 && FRAME_WINDOW_P (it->f)
8700 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8703 {
8704 if (/* IT->hpos == 0 means the very first glyph
8705 doesn't fit on the line, e.g. a wide image. */
8706 it->hpos == 0
8707 || (new_x == it->last_visible_x
8708 && FRAME_WINDOW_P (it->f)
8709 /* When word-wrap is ON and we have a valid
8710 wrap point, we don't allow the last glyph
8711 to "just barely fit" on the line. */
8712 && (it->line_wrap != WORD_WRAP
8713 || wrap_it.sp < 0)))
8714 {
8715 ++it->hpos;
8716 it->current_x = new_x;
8717
8718 /* The character's last glyph just barely fits
8719 in this row. */
8720 if (i == it->nglyphs - 1)
8721 {
8722 /* If this is the destination position,
8723 return a position *before* it in this row,
8724 now that we know it fits in this row. */
8725 if (BUFFER_POS_REACHED_P ())
8726 {
8727 if (it->line_wrap != WORD_WRAP
8728 || wrap_it.sp < 0)
8729 {
8730 it->hpos = hpos_before_this_char;
8731 it->current_x = x_before_this_char;
8732 result = MOVE_POS_MATCH_OR_ZV;
8733 break;
8734 }
8735 if (it->line_wrap == WORD_WRAP
8736 && atpos_it.sp < 0)
8737 {
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 atpos_it.current_x = x_before_this_char;
8740 atpos_it.hpos = hpos_before_this_char;
8741 }
8742 }
8743
8744 prev_method = it->method;
8745 if (it->method == GET_FROM_BUFFER)
8746 prev_pos = IT_CHARPOS (*it);
8747 set_iterator_to_next (it, 1);
8748 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8749 SET_TEXT_POS (this_line_min_pos,
8750 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8751 /* On graphical terminals, newlines may
8752 "overflow" into the fringe if
8753 overflow-newline-into-fringe is non-nil.
8754 On text terminals, and on graphical
8755 terminals with no right margin, newlines
8756 may overflow into the last glyph on the
8757 display line.*/
8758 if (!FRAME_WINDOW_P (it->f)
8759 || ((it->bidi_p
8760 && it->bidi_it.paragraph_dir == R2L)
8761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8764 {
8765 if (!get_next_display_element (it))
8766 {
8767 result = MOVE_POS_MATCH_OR_ZV;
8768 break;
8769 }
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (ITERATOR_AT_END_OF_LINE_P (it))
8773 result = MOVE_POS_MATCH_OR_ZV;
8774 else
8775 result = MOVE_LINE_CONTINUED;
8776 break;
8777 }
8778 if (ITERATOR_AT_END_OF_LINE_P (it)
8779 && (it->line_wrap != WORD_WRAP
8780 || wrap_it.sp < 0))
8781 {
8782 result = MOVE_NEWLINE_OR_CR;
8783 break;
8784 }
8785 }
8786 }
8787 }
8788 else
8789 IT_RESET_X_ASCENT_DESCENT (it);
8790
8791 if (wrap_it.sp >= 0)
8792 {
8793 RESTORE_IT (it, &wrap_it, wrap_data);
8794 atpos_it.sp = -1;
8795 atx_it.sp = -1;
8796 }
8797
8798 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8799 IT_CHARPOS (*it)));
8800 result = MOVE_LINE_CONTINUED;
8801 break;
8802 }
8803
8804 if (BUFFER_POS_REACHED_P ())
8805 {
8806 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8807 goto buffer_pos_reached;
8808 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8809 {
8810 SAVE_IT (atpos_it, *it, atpos_data);
8811 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8812 }
8813 }
8814
8815 if (new_x > it->first_visible_x)
8816 {
8817 /* Glyph is visible. Increment number of glyphs that
8818 would be displayed. */
8819 ++it->hpos;
8820 }
8821 }
8822
8823 if (result != MOVE_UNDEFINED)
8824 break;
8825 }
8826 else if (BUFFER_POS_REACHED_P ())
8827 {
8828 buffer_pos_reached:
8829 IT_RESET_X_ASCENT_DESCENT (it);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 break;
8832 }
8833 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8834 {
8835 /* Stop when TO_X specified and reached. This check is
8836 necessary here because of lines consisting of a line end,
8837 only. The line end will not produce any glyphs and we
8838 would never get MOVE_X_REACHED. */
8839 eassert (it->nglyphs == 0);
8840 result = MOVE_X_REACHED;
8841 break;
8842 }
8843
8844 /* Is this a line end? If yes, we're done. */
8845 if (ITERATOR_AT_END_OF_LINE_P (it))
8846 {
8847 /* If we are past TO_CHARPOS, but never saw any character
8848 positions smaller than TO_CHARPOS, return
8849 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8850 did. */
8851 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8852 {
8853 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8854 {
8855 if (closest_pos < ZV)
8856 {
8857 RESTORE_IT (it, &ppos_it, ppos_data);
8858 /* Don't recurse if closest_pos is equal to
8859 to_charpos, since we have just tried that. */
8860 if (closest_pos != to_charpos)
8861 move_it_in_display_line_to (it, closest_pos, -1,
8862 MOVE_TO_POS);
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 }
8865 else
8866 goto buffer_pos_reached;
8867 }
8868 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 goto buffer_pos_reached;
8871 else
8872 result = MOVE_NEWLINE_OR_CR;
8873 }
8874 else
8875 result = MOVE_NEWLINE_OR_CR;
8876 break;
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 /* The current display element has been consumed. Advance
8883 to the next. */
8884 set_iterator_to_next (it, 1);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 if (IT_CHARPOS (*it) < to_charpos)
8888 saw_smaller_pos = 1;
8889 if (it->bidi_p
8890 && (op & MOVE_TO_POS)
8891 && IT_CHARPOS (*it) >= to_charpos
8892 && IT_CHARPOS (*it) < closest_pos)
8893 closest_pos = IT_CHARPOS (*it);
8894
8895 /* Stop if lines are truncated and IT's current x-position is
8896 past the right edge of the window now. */
8897 if (it->line_wrap == TRUNCATE
8898 && it->current_x >= it->last_visible_x)
8899 {
8900 if (!FRAME_WINDOW_P (it->f)
8901 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8905 {
8906 int at_eob_p = 0;
8907
8908 if ((at_eob_p = !get_next_display_element (it))
8909 || BUFFER_POS_REACHED_P ()
8910 /* If we are past TO_CHARPOS, but never saw any
8911 character positions smaller than TO_CHARPOS,
8912 return MOVE_POS_MATCH_OR_ZV, like the
8913 unidirectional display did. */
8914 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8915 && !saw_smaller_pos
8916 && IT_CHARPOS (*it) > to_charpos))
8917 {
8918 if (it->bidi_p
8919 && !BUFFER_POS_REACHED_P ()
8920 && !at_eob_p && closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 if (closest_pos != to_charpos)
8924 move_it_in_display_line_to (it, closest_pos, -1,
8925 MOVE_TO_POS);
8926 }
8927 result = MOVE_POS_MATCH_OR_ZV;
8928 break;
8929 }
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 result = MOVE_NEWLINE_OR_CR;
8933 break;
8934 }
8935 }
8936 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8937 && !saw_smaller_pos
8938 && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 }
8947 result = MOVE_POS_MATCH_OR_ZV;
8948 break;
8949 }
8950 result = MOVE_LINE_TRUNCATED;
8951 break;
8952 }
8953 #undef IT_RESET_X_ASCENT_DESCENT
8954 }
8955
8956 #undef BUFFER_POS_REACHED_P
8957
8958 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8959 restore the saved iterator. */
8960 if (atpos_it.sp >= 0)
8961 RESTORE_IT (it, &atpos_it, atpos_data);
8962 else if (atx_it.sp >= 0)
8963 RESTORE_IT (it, &atx_it, atx_data);
8964
8965 done:
8966
8967 if (atpos_data)
8968 bidi_unshelve_cache (atpos_data, 1);
8969 if (atx_data)
8970 bidi_unshelve_cache (atx_data, 1);
8971 if (wrap_data)
8972 bidi_unshelve_cache (wrap_data, 1);
8973 if (ppos_data)
8974 bidi_unshelve_cache (ppos_data, 1);
8975
8976 /* Restore the iterator settings altered at the beginning of this
8977 function. */
8978 it->glyph_row = saved_glyph_row;
8979 return result;
8980 }
8981
8982 /* For external use. */
8983 void
8984 move_it_in_display_line (struct it *it,
8985 ptrdiff_t to_charpos, int to_x,
8986 enum move_operation_enum op)
8987 {
8988 if (it->line_wrap == WORD_WRAP
8989 && (op & MOVE_TO_X))
8990 {
8991 struct it save_it;
8992 void *save_data = NULL;
8993 int skip;
8994
8995 SAVE_IT (save_it, *it, save_data);
8996 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 /* When word-wrap is on, TO_X may lie past the end
8998 of a wrapped line. Then it->current is the
8999 character on the next line, so backtrack to the
9000 space before the wrap point. */
9001 if (skip == MOVE_LINE_CONTINUED)
9002 {
9003 int prev_x = max (it->current_x - 1, 0);
9004 RESTORE_IT (it, &save_it, save_data);
9005 move_it_in_display_line_to
9006 (it, -1, prev_x, MOVE_TO_X);
9007 }
9008 else
9009 bidi_unshelve_cache (save_data, 1);
9010 }
9011 else
9012 move_it_in_display_line_to (it, to_charpos, to_x, op);
9013 }
9014
9015
9016 /* Move IT forward until it satisfies one or more of the criteria in
9017 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9018
9019 OP is a bit-mask that specifies where to stop, and in particular,
9020 which of those four position arguments makes a difference. See the
9021 description of enum move_operation_enum.
9022
9023 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9024 screen line, this function will set IT to the next position that is
9025 displayed to the right of TO_CHARPOS on the screen.
9026
9027 Return the maximum pixel length of any line scanned but never more
9028 than it.last_visible_x. */
9029
9030 int
9031 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9032 {
9033 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9034 int line_height, line_start_x = 0, reached = 0;
9035 int max_current_x = 0;
9036 void *backup_data = NULL;
9037
9038 for (;;)
9039 {
9040 if (op & MOVE_TO_VPOS)
9041 {
9042 /* If no TO_CHARPOS and no TO_X specified, stop at the
9043 start of the line TO_VPOS. */
9044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9045 {
9046 if (it->vpos == to_vpos)
9047 {
9048 reached = 1;
9049 break;
9050 }
9051 else
9052 skip = move_it_in_display_line_to (it, -1, -1, 0);
9053 }
9054 else
9055 {
9056 /* TO_VPOS >= 0 means stop at TO_X in the line at
9057 TO_VPOS, or at TO_POS, whichever comes first. */
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 2;
9061 break;
9062 }
9063
9064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9065
9066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9067 {
9068 reached = 3;
9069 break;
9070 }
9071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9072 {
9073 /* We have reached TO_X but not in the line we want. */
9074 skip = move_it_in_display_line_to (it, to_charpos,
9075 -1, MOVE_TO_POS);
9076 if (skip == MOVE_POS_MATCH_OR_ZV)
9077 {
9078 reached = 4;
9079 break;
9080 }
9081 }
9082 }
9083 }
9084 else if (op & MOVE_TO_Y)
9085 {
9086 struct it it_backup;
9087
9088 if (it->line_wrap == WORD_WRAP)
9089 SAVE_IT (it_backup, *it, backup_data);
9090
9091 /* TO_Y specified means stop at TO_X in the line containing
9092 TO_Y---or at TO_CHARPOS if this is reached first. The
9093 problem is that we can't really tell whether the line
9094 contains TO_Y before we have completely scanned it, and
9095 this may skip past TO_X. What we do is to first scan to
9096 TO_X.
9097
9098 If TO_X is not specified, use a TO_X of zero. The reason
9099 is to make the outcome of this function more predictable.
9100 If we didn't use TO_X == 0, we would stop at the end of
9101 the line which is probably not what a caller would expect
9102 to happen. */
9103 skip = move_it_in_display_line_to
9104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9105 (MOVE_TO_X | (op & MOVE_TO_POS)));
9106
9107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9108 if (skip == MOVE_POS_MATCH_OR_ZV)
9109 reached = 5;
9110 else if (skip == MOVE_X_REACHED)
9111 {
9112 /* If TO_X was reached, we want to know whether TO_Y is
9113 in the line. We know this is the case if the already
9114 scanned glyphs make the line tall enough. Otherwise,
9115 we must check by scanning the rest of the line. */
9116 line_height = it->max_ascent + it->max_descent;
9117 if (to_y >= it->current_y
9118 && to_y < it->current_y + line_height)
9119 {
9120 reached = 6;
9121 break;
9122 }
9123 SAVE_IT (it_backup, *it, backup_data);
9124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9126 op & MOVE_TO_POS);
9127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9128 line_height = it->max_ascent + it->max_descent;
9129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9130
9131 if (to_y >= it->current_y
9132 && to_y < it->current_y + line_height)
9133 {
9134 /* If TO_Y is in this line and TO_X was reached
9135 above, we scanned too far. We have to restore
9136 IT's settings to the ones before skipping. But
9137 keep the more accurate values of max_ascent and
9138 max_descent we've found while skipping the rest
9139 of the line, for the sake of callers, such as
9140 pos_visible_p, that need to know the line
9141 height. */
9142 int max_ascent = it->max_ascent;
9143 int max_descent = it->max_descent;
9144
9145 RESTORE_IT (it, &it_backup, backup_data);
9146 it->max_ascent = max_ascent;
9147 it->max_descent = max_descent;
9148 reached = 6;
9149 }
9150 else
9151 {
9152 skip = skip2;
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 reached = 7;
9155 }
9156 }
9157 else
9158 {
9159 /* Check whether TO_Y is in this line. */
9160 line_height = it->max_ascent + it->max_descent;
9161 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9162
9163 if (to_y >= it->current_y
9164 && to_y < it->current_y + line_height)
9165 {
9166 if (to_y > it->current_y)
9167 max_current_x = max (it->current_x, max_current_x);
9168
9169 /* When word-wrap is on, TO_X may lie past the end
9170 of a wrapped line. Then it->current is the
9171 character on the next line, so backtrack to the
9172 space before the wrap point. */
9173 if (skip == MOVE_LINE_CONTINUED
9174 && it->line_wrap == WORD_WRAP)
9175 {
9176 int prev_x = max (it->current_x - 1, 0);
9177 RESTORE_IT (it, &it_backup, backup_data);
9178 skip = move_it_in_display_line_to
9179 (it, -1, prev_x, MOVE_TO_X);
9180 }
9181
9182 reached = 6;
9183 }
9184 }
9185
9186 if (reached)
9187 {
9188 max_current_x = max (it->current_x, max_current_x);
9189 break;
9190 }
9191 }
9192 else if (BUFFERP (it->object)
9193 && (it->method == GET_FROM_BUFFER
9194 || it->method == GET_FROM_STRETCH)
9195 && IT_CHARPOS (*it) >= to_charpos
9196 /* Under bidi iteration, a call to set_iterator_to_next
9197 can scan far beyond to_charpos if the initial
9198 portion of the next line needs to be reordered. In
9199 that case, give move_it_in_display_line_to another
9200 chance below. */
9201 && !(it->bidi_p
9202 && it->bidi_it.scan_dir == -1))
9203 skip = MOVE_POS_MATCH_OR_ZV;
9204 else
9205 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9206
9207 switch (skip)
9208 {
9209 case MOVE_POS_MATCH_OR_ZV:
9210 max_current_x = max (it->current_x, max_current_x);
9211 reached = 8;
9212 goto out;
9213
9214 case MOVE_NEWLINE_OR_CR:
9215 max_current_x = max (it->current_x, max_current_x);
9216 set_iterator_to_next (it, 1);
9217 it->continuation_lines_width = 0;
9218 break;
9219
9220 case MOVE_LINE_TRUNCATED:
9221 max_current_x = it->last_visible_x;
9222 it->continuation_lines_width = 0;
9223 reseat_at_next_visible_line_start (it, 0);
9224 if ((op & MOVE_TO_POS) != 0
9225 && IT_CHARPOS (*it) > to_charpos)
9226 {
9227 reached = 9;
9228 goto out;
9229 }
9230 break;
9231
9232 case MOVE_LINE_CONTINUED:
9233 max_current_x = it->last_visible_x;
9234 /* For continued lines ending in a tab, some of the glyphs
9235 associated with the tab are displayed on the current
9236 line. Since it->current_x does not include these glyphs,
9237 we use it->last_visible_x instead. */
9238 if (it->c == '\t')
9239 {
9240 it->continuation_lines_width += it->last_visible_x;
9241 /* When moving by vpos, ensure that the iterator really
9242 advances to the next line (bug#847, bug#969). Fixme:
9243 do we need to do this in other circumstances? */
9244 if (it->current_x != it->last_visible_x
9245 && (op & MOVE_TO_VPOS)
9246 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9247 {
9248 line_start_x = it->current_x + it->pixel_width
9249 - it->last_visible_x;
9250 set_iterator_to_next (it, 0);
9251 }
9252 }
9253 else
9254 it->continuation_lines_width += it->current_x;
9255 break;
9256
9257 default:
9258 emacs_abort ();
9259 }
9260
9261 /* Reset/increment for the next run. */
9262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9263 it->current_x = line_start_x;
9264 line_start_x = 0;
9265 it->hpos = 0;
9266 it->current_y += it->max_ascent + it->max_descent;
9267 ++it->vpos;
9268 last_height = it->max_ascent + it->max_descent;
9269 it->max_ascent = it->max_descent = 0;
9270 }
9271
9272 out:
9273
9274 /* On text terminals, we may stop at the end of a line in the middle
9275 of a multi-character glyph. If the glyph itself is continued,
9276 i.e. it is actually displayed on the next line, don't treat this
9277 stopping point as valid; move to the next line instead (unless
9278 that brings us offscreen). */
9279 if (!FRAME_WINDOW_P (it->f)
9280 && op & MOVE_TO_POS
9281 && IT_CHARPOS (*it) == to_charpos
9282 && it->what == IT_CHARACTER
9283 && it->nglyphs > 1
9284 && it->line_wrap == WINDOW_WRAP
9285 && it->current_x == it->last_visible_x - 1
9286 && it->c != '\n'
9287 && it->c != '\t'
9288 && it->vpos < it->w->window_end_vpos)
9289 {
9290 it->continuation_lines_width += it->current_x;
9291 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9292 it->current_y += it->max_ascent + it->max_descent;
9293 ++it->vpos;
9294 last_height = it->max_ascent + it->max_descent;
9295 }
9296
9297 if (backup_data)
9298 bidi_unshelve_cache (backup_data, 1);
9299
9300 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9301
9302 return max_current_x;
9303 }
9304
9305
9306 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9307
9308 If DY > 0, move IT backward at least that many pixels. DY = 0
9309 means move IT backward to the preceding line start or BEGV. This
9310 function may move over more than DY pixels if IT->current_y - DY
9311 ends up in the middle of a line; in this case IT->current_y will be
9312 set to the top of the line moved to. */
9313
9314 void
9315 move_it_vertically_backward (struct it *it, int dy)
9316 {
9317 int nlines, h;
9318 struct it it2, it3;
9319 void *it2data = NULL, *it3data = NULL;
9320 ptrdiff_t start_pos;
9321 int nchars_per_row
9322 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9323 ptrdiff_t pos_limit;
9324
9325 move_further_back:
9326 eassert (dy >= 0);
9327
9328 start_pos = IT_CHARPOS (*it);
9329
9330 /* Estimate how many newlines we must move back. */
9331 nlines = max (1, dy / default_line_pixel_height (it->w));
9332 if (it->line_wrap == TRUNCATE)
9333 pos_limit = BEGV;
9334 else
9335 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9336
9337 /* Set the iterator's position that many lines back. But don't go
9338 back more than NLINES full screen lines -- this wins a day with
9339 buffers which have very long lines. */
9340 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9341 back_to_previous_visible_line_start (it);
9342
9343 /* Reseat the iterator here. When moving backward, we don't want
9344 reseat to skip forward over invisible text, set up the iterator
9345 to deliver from overlay strings at the new position etc. So,
9346 use reseat_1 here. */
9347 reseat_1 (it, it->current.pos, 1);
9348
9349 /* We are now surely at a line start. */
9350 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9351 reordering is in effect. */
9352 it->continuation_lines_width = 0;
9353
9354 /* Move forward and see what y-distance we moved. First move to the
9355 start of the next line so that we get its height. We need this
9356 height to be able to tell whether we reached the specified
9357 y-distance. */
9358 SAVE_IT (it2, *it, it2data);
9359 it2.max_ascent = it2.max_descent = 0;
9360 do
9361 {
9362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9363 MOVE_TO_POS | MOVE_TO_VPOS);
9364 }
9365 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9366 /* If we are in a display string which starts at START_POS,
9367 and that display string includes a newline, and we are
9368 right after that newline (i.e. at the beginning of a
9369 display line), exit the loop, because otherwise we will
9370 infloop, since move_it_to will see that it is already at
9371 START_POS and will not move. */
9372 || (it2.method == GET_FROM_STRING
9373 && IT_CHARPOS (it2) == start_pos
9374 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9375 eassert (IT_CHARPOS (*it) >= BEGV);
9376 SAVE_IT (it3, it2, it3data);
9377
9378 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 /* H is the actual vertical distance from the position in *IT
9381 and the starting position. */
9382 h = it2.current_y - it->current_y;
9383 /* NLINES is the distance in number of lines. */
9384 nlines = it2.vpos - it->vpos;
9385
9386 /* Correct IT's y and vpos position
9387 so that they are relative to the starting point. */
9388 it->vpos -= nlines;
9389 it->current_y -= h;
9390
9391 if (dy == 0)
9392 {
9393 /* DY == 0 means move to the start of the screen line. The
9394 value of nlines is > 0 if continuation lines were involved,
9395 or if the original IT position was at start of a line. */
9396 RESTORE_IT (it, it, it2data);
9397 if (nlines > 0)
9398 move_it_by_lines (it, nlines);
9399 /* The above code moves us to some position NLINES down,
9400 usually to its first glyph (leftmost in an L2R line), but
9401 that's not necessarily the start of the line, under bidi
9402 reordering. We want to get to the character position
9403 that is immediately after the newline of the previous
9404 line. */
9405 if (it->bidi_p
9406 && !it->continuation_lines_width
9407 && !STRINGP (it->string)
9408 && IT_CHARPOS (*it) > BEGV
9409 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9410 {
9411 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9412
9413 DEC_BOTH (cp, bp);
9414 cp = find_newline_no_quit (cp, bp, -1, NULL);
9415 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9416 }
9417 bidi_unshelve_cache (it3data, 1);
9418 }
9419 else
9420 {
9421 /* The y-position we try to reach, relative to *IT.
9422 Note that H has been subtracted in front of the if-statement. */
9423 int target_y = it->current_y + h - dy;
9424 int y0 = it3.current_y;
9425 int y1;
9426 int line_height;
9427
9428 RESTORE_IT (&it3, &it3, it3data);
9429 y1 = line_bottom_y (&it3);
9430 line_height = y1 - y0;
9431 RESTORE_IT (it, it, it2data);
9432 /* If we did not reach target_y, try to move further backward if
9433 we can. If we moved too far backward, try to move forward. */
9434 if (target_y < it->current_y
9435 /* This is heuristic. In a window that's 3 lines high, with
9436 a line height of 13 pixels each, recentering with point
9437 on the bottom line will try to move -39/2 = 19 pixels
9438 backward. Try to avoid moving into the first line. */
9439 && (it->current_y - target_y
9440 > min (window_box_height (it->w), line_height * 2 / 3))
9441 && IT_CHARPOS (*it) > BEGV)
9442 {
9443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9444 target_y - it->current_y));
9445 dy = it->current_y - target_y;
9446 goto move_further_back;
9447 }
9448 else if (target_y >= it->current_y + line_height
9449 && IT_CHARPOS (*it) < ZV)
9450 {
9451 /* Should move forward by at least one line, maybe more.
9452
9453 Note: Calling move_it_by_lines can be expensive on
9454 terminal frames, where compute_motion is used (via
9455 vmotion) to do the job, when there are very long lines
9456 and truncate-lines is nil. That's the reason for
9457 treating terminal frames specially here. */
9458
9459 if (!FRAME_WINDOW_P (it->f))
9460 move_it_vertically (it, target_y - (it->current_y + line_height));
9461 else
9462 {
9463 do
9464 {
9465 move_it_by_lines (it, 1);
9466 }
9467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9468 }
9469 }
9470 }
9471 }
9472
9473
9474 /* Move IT by a specified amount of pixel lines DY. DY negative means
9475 move backwards. DY = 0 means move to start of screen line. At the
9476 end, IT will be on the start of a screen line. */
9477
9478 void
9479 move_it_vertically (struct it *it, int dy)
9480 {
9481 if (dy <= 0)
9482 move_it_vertically_backward (it, -dy);
9483 else
9484 {
9485 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9486 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9487 MOVE_TO_POS | MOVE_TO_Y);
9488 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9489
9490 /* If buffer ends in ZV without a newline, move to the start of
9491 the line to satisfy the post-condition. */
9492 if (IT_CHARPOS (*it) == ZV
9493 && ZV > BEGV
9494 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9495 move_it_by_lines (it, 0);
9496 }
9497 }
9498
9499
9500 /* Move iterator IT past the end of the text line it is in. */
9501
9502 void
9503 move_it_past_eol (struct it *it)
9504 {
9505 enum move_it_result rc;
9506
9507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9508 if (rc == MOVE_NEWLINE_OR_CR)
9509 set_iterator_to_next (it, 0);
9510 }
9511
9512
9513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9514 negative means move up. DVPOS == 0 means move to the start of the
9515 screen line.
9516
9517 Optimization idea: If we would know that IT->f doesn't use
9518 a face with proportional font, we could be faster for
9519 truncate-lines nil. */
9520
9521 void
9522 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9523 {
9524
9525 /* The commented-out optimization uses vmotion on terminals. This
9526 gives bad results, because elements like it->what, on which
9527 callers such as pos_visible_p rely, aren't updated. */
9528 /* struct position pos;
9529 if (!FRAME_WINDOW_P (it->f))
9530 {
9531 struct text_pos textpos;
9532
9533 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9534 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9535 reseat (it, textpos, 1);
9536 it->vpos += pos.vpos;
9537 it->current_y += pos.vpos;
9538 }
9539 else */
9540
9541 if (dvpos == 0)
9542 {
9543 /* DVPOS == 0 means move to the start of the screen line. */
9544 move_it_vertically_backward (it, 0);
9545 /* Let next call to line_bottom_y calculate real line height. */
9546 last_height = 0;
9547 }
9548 else if (dvpos > 0)
9549 {
9550 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9551 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9552 {
9553 /* Only move to the next buffer position if we ended up in a
9554 string from display property, not in an overlay string
9555 (before-string or after-string). That is because the
9556 latter don't conceal the underlying buffer position, so
9557 we can ask to move the iterator to the exact position we
9558 are interested in. Note that, even if we are already at
9559 IT_CHARPOS (*it), the call below is not a no-op, as it
9560 will detect that we are at the end of the string, pop the
9561 iterator, and compute it->current_x and it->hpos
9562 correctly. */
9563 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9564 -1, -1, -1, MOVE_TO_POS);
9565 }
9566 }
9567 else
9568 {
9569 struct it it2;
9570 void *it2data = NULL;
9571 ptrdiff_t start_charpos, i;
9572 int nchars_per_row
9573 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9574 bool hit_pos_limit = false;
9575 ptrdiff_t pos_limit;
9576
9577 /* Start at the beginning of the screen line containing IT's
9578 position. This may actually move vertically backwards,
9579 in case of overlays, so adjust dvpos accordingly. */
9580 dvpos += it->vpos;
9581 move_it_vertically_backward (it, 0);
9582 dvpos -= it->vpos;
9583
9584 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9585 screen lines, and reseat the iterator there. */
9586 start_charpos = IT_CHARPOS (*it);
9587 if (it->line_wrap == TRUNCATE)
9588 pos_limit = BEGV;
9589 else
9590 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9591
9592 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9593 back_to_previous_visible_line_start (it);
9594 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9595 hit_pos_limit = true;
9596 reseat (it, it->current.pos, 1);
9597
9598 /* Move further back if we end up in a string or an image. */
9599 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* First try to move to start of display line. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605 if (IT_POS_VALID_AFTER_MOVE_P (it))
9606 break;
9607 /* If start of line is still in string or image,
9608 move further back. */
9609 back_to_previous_visible_line_start (it);
9610 reseat (it, it->current.pos, 1);
9611 dvpos--;
9612 }
9613
9614 it->current_x = it->hpos = 0;
9615
9616 /* Above call may have moved too far if continuation lines
9617 are involved. Scan forward and see if it did. */
9618 SAVE_IT (it2, *it, it2data);
9619 it2.vpos = it2.current_y = 0;
9620 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9621 it->vpos -= it2.vpos;
9622 it->current_y -= it2.current_y;
9623 it->current_x = it->hpos = 0;
9624
9625 /* If we moved too far back, move IT some lines forward. */
9626 if (it2.vpos > -dvpos)
9627 {
9628 int delta = it2.vpos + dvpos;
9629
9630 RESTORE_IT (&it2, &it2, it2data);
9631 SAVE_IT (it2, *it, it2data);
9632 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9633 /* Move back again if we got too far ahead. */
9634 if (IT_CHARPOS (*it) >= start_charpos)
9635 RESTORE_IT (it, &it2, it2data);
9636 else
9637 bidi_unshelve_cache (it2data, 1);
9638 }
9639 else if (hit_pos_limit && pos_limit > BEGV
9640 && dvpos < 0 && it2.vpos < -dvpos)
9641 {
9642 /* If we hit the limit, but still didn't make it far enough
9643 back, that means there's a display string with a newline
9644 covering a large chunk of text, and that caused
9645 back_to_previous_visible_line_start try to go too far.
9646 Punish those who commit such atrocities by going back
9647 until we've reached DVPOS, after lifting the limit, which
9648 could make it slow for very long lines. "If it hurts,
9649 don't do that!" */
9650 dvpos += it2.vpos;
9651 RESTORE_IT (it, it, it2data);
9652 for (i = -dvpos; i > 0; --i)
9653 {
9654 back_to_previous_visible_line_start (it);
9655 it->vpos--;
9656 }
9657 }
9658 else
9659 RESTORE_IT (it, it, it2data);
9660 }
9661 }
9662
9663 /* Return true if IT points into the middle of a display vector. */
9664
9665 bool
9666 in_display_vector_p (struct it *it)
9667 {
9668 return (it->method == GET_FROM_DISPLAY_VECTOR
9669 && it->current.dpvec_index > 0
9670 && it->dpvec + it->current.dpvec_index != it->dpend);
9671 }
9672
9673 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9674 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9675 WINDOW must be a live window and defaults to the selected one. The
9676 return value is a cons of the maximum pixel-width of any text line and
9677 the maximum pixel-height of all text lines.
9678
9679 The optional argument FROM, if non-nil, specifies the first text
9680 position and defaults to the minimum accessible position of the buffer.
9681 If FROM is t, use the minimum accessible position that is not a newline
9682 character. TO, if non-nil, specifies the last text position and
9683 defaults to the maximum accessible position of the buffer. If TO is t,
9684 use the maximum accessible position that is not a newline character.
9685
9686 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9687 width that can be returned. X-LIMIT nil or omitted, means to use the
9688 pixel-width of WINDOW's body; use this if you do not intend to change
9689 the width of WINDOW. Use the maximum width WINDOW may assume if you
9690 intend to change WINDOW's width. In any case, text whose x-coordinate
9691 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9692 can take some time, it's always a good idea to make this argument as
9693 small as possible; in particular, if the buffer contains long lines that
9694 shall be truncated anyway.
9695
9696 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9697 height that can be returned. Text lines whose y-coordinate is beyond
9698 Y-LIMIT are ignored. Since calculating the text height of a large
9699 buffer can take some time, it makes sense to specify this argument if
9700 the size of the buffer is unknown.
9701
9702 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9703 include the height of the mode- or header-line of WINDOW in the return
9704 value. If it is either the symbol `mode-line' or `header-line', include
9705 only the height of that line, if present, in the return value. If t,
9706 include the height of both, if present, in the return value. */)
9707 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9708 Lisp_Object mode_and_header_line)
9709 {
9710 struct window *w = decode_live_window (window);
9711 Lisp_Object buf;
9712 struct buffer *b;
9713 struct it it;
9714 struct buffer *old_buffer = NULL;
9715 ptrdiff_t start, end, pos;
9716 struct text_pos startp;
9717 void *itdata = NULL;
9718 int c, max_y = -1, x = 0, y = 0;
9719
9720 buf = w->contents;
9721 CHECK_BUFFER (buf);
9722 b = XBUFFER (buf);
9723
9724 if (b != current_buffer)
9725 {
9726 old_buffer = current_buffer;
9727 set_buffer_internal (b);
9728 }
9729
9730 if (NILP (from))
9731 start = BEGV;
9732 else if (EQ (from, Qt))
9733 {
9734 start = pos = BEGV;
9735 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9736 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9737 start = pos;
9738 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9739 start = pos;
9740 }
9741 else
9742 {
9743 CHECK_NUMBER_COERCE_MARKER (from);
9744 start = min (max (XINT (from), BEGV), ZV);
9745 }
9746
9747 if (NILP (to))
9748 end = ZV;
9749 else if (EQ (to, Qt))
9750 {
9751 end = pos = ZV;
9752 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9753 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9754 end = pos;
9755 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9756 end = pos;
9757 }
9758 else
9759 {
9760 CHECK_NUMBER_COERCE_MARKER (to);
9761 end = max (start, min (XINT (to), ZV));
9762 }
9763
9764 if (!NILP (y_limit))
9765 {
9766 CHECK_NUMBER (y_limit);
9767 max_y = min (XINT (y_limit), INT_MAX);
9768 }
9769
9770 itdata = bidi_shelve_cache ();
9771 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9772 start_display (&it, w, startp);
9773
9774 if (NILP (x_limit))
9775 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9776 else
9777 {
9778 CHECK_NUMBER (x_limit);
9779 it.last_visible_x = min (XINT (x_limit), INFINITY);
9780 /* Actually, we never want move_it_to stop at to_x. But to make
9781 sure that move_it_in_display_line_to always moves far enough,
9782 we set it to INT_MAX and specify MOVE_TO_X. */
9783 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9784 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9785 }
9786
9787 y = it.current_y + it.max_ascent + it.max_descent;
9788
9789 if (!EQ (mode_and_header_line, Qheader_line)
9790 && !EQ (mode_and_header_line, Qt))
9791 /* Do not count the header-line which was counted automatically by
9792 start_display. */
9793 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9794
9795 if (EQ (mode_and_header_line, Qmode_line)
9796 || EQ (mode_and_header_line, Qt))
9797 /* Do count the mode-line which is not included automatically by
9798 start_display. */
9799 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9800
9801 bidi_unshelve_cache (itdata, 0);
9802
9803 if (old_buffer)
9804 set_buffer_internal (old_buffer);
9805
9806 return Fcons (make_number (x), make_number (y));
9807 }
9808 \f
9809 /***********************************************************************
9810 Messages
9811 ***********************************************************************/
9812
9813
9814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9819 {
9820 Lisp_Object args[3];
9821 Lisp_Object msg, fmt;
9822 char *buffer;
9823 ptrdiff_t len;
9824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9825 USE_SAFE_ALLOCA;
9826
9827 fmt = msg = Qnil;
9828 GCPRO4 (fmt, msg, arg1, arg2);
9829
9830 args[0] = fmt = build_string (format);
9831 args[1] = arg1;
9832 args[2] = arg2;
9833 msg = Fformat (3, args);
9834
9835 len = SBYTES (msg) + 1;
9836 buffer = SAFE_ALLOCA (len);
9837 memcpy (buffer, SDATA (msg), len);
9838
9839 message_dolog (buffer, len - 1, 1, 0);
9840 SAFE_FREE ();
9841
9842 UNGCPRO;
9843 }
9844
9845
9846 /* Output a newline in the *Messages* buffer if "needs" one. */
9847
9848 void
9849 message_log_maybe_newline (void)
9850 {
9851 if (message_log_need_newline)
9852 message_dolog ("", 0, 1, 0);
9853 }
9854
9855
9856 /* Add a string M of length NBYTES to the message log, optionally
9857 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9858 true, means interpret the contents of M as multibyte. This
9859 function calls low-level routines in order to bypass text property
9860 hooks, etc. which might not be safe to run.
9861
9862 This may GC (insert may run before/after change hooks),
9863 so the buffer M must NOT point to a Lisp string. */
9864
9865 void
9866 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9867 {
9868 const unsigned char *msg = (const unsigned char *) m;
9869
9870 if (!NILP (Vmemory_full))
9871 return;
9872
9873 if (!NILP (Vmessage_log_max))
9874 {
9875 struct buffer *oldbuf;
9876 Lisp_Object oldpoint, oldbegv, oldzv;
9877 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9878 ptrdiff_t point_at_end = 0;
9879 ptrdiff_t zv_at_end = 0;
9880 Lisp_Object old_deactivate_mark;
9881 struct gcpro gcpro1;
9882
9883 old_deactivate_mark = Vdeactivate_mark;
9884 oldbuf = current_buffer;
9885
9886 /* Ensure the Messages buffer exists, and switch to it.
9887 If we created it, set the major-mode. */
9888 {
9889 int newbuffer = 0;
9890 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9891
9892 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9893
9894 if (newbuffer
9895 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9896 call0 (intern ("messages-buffer-mode"));
9897 }
9898
9899 bset_undo_list (current_buffer, Qt);
9900 bset_cache_long_scans (current_buffer, Qnil);
9901
9902 oldpoint = message_dolog_marker1;
9903 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9904 oldbegv = message_dolog_marker2;
9905 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9906 oldzv = message_dolog_marker3;
9907 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9908 GCPRO1 (old_deactivate_mark);
9909
9910 if (PT == Z)
9911 point_at_end = 1;
9912 if (ZV == Z)
9913 zv_at_end = 1;
9914
9915 BEGV = BEG;
9916 BEGV_BYTE = BEG_BYTE;
9917 ZV = Z;
9918 ZV_BYTE = Z_BYTE;
9919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9920
9921 /* Insert the string--maybe converting multibyte to single byte
9922 or vice versa, so that all the text fits the buffer. */
9923 if (multibyte
9924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 {
9926 ptrdiff_t i;
9927 int c, char_bytes;
9928 char work[1];
9929
9930 /* Convert a multibyte string to single-byte
9931 for the *Message* buffer. */
9932 for (i = 0; i < nbytes; i += char_bytes)
9933 {
9934 c = string_char_and_length (msg + i, &char_bytes);
9935 work[0] = CHAR_TO_BYTE8 (c);
9936 insert_1_both (work, 1, 1, 1, 0, 0);
9937 }
9938 }
9939 else if (! multibyte
9940 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9941 {
9942 ptrdiff_t i;
9943 int c, char_bytes;
9944 unsigned char str[MAX_MULTIBYTE_LENGTH];
9945 /* Convert a single-byte string to multibyte
9946 for the *Message* buffer. */
9947 for (i = 0; i < nbytes; i++)
9948 {
9949 c = msg[i];
9950 MAKE_CHAR_MULTIBYTE (c);
9951 char_bytes = CHAR_STRING (c, str);
9952 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9953 }
9954 }
9955 else if (nbytes)
9956 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9957
9958 if (nlflag)
9959 {
9960 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9961 printmax_t dups;
9962
9963 insert_1_both ("\n", 1, 1, 1, 0, 0);
9964
9965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9966 this_bol = PT;
9967 this_bol_byte = PT_BYTE;
9968
9969 /* See if this line duplicates the previous one.
9970 If so, combine duplicates. */
9971 if (this_bol > BEG)
9972 {
9973 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9974 prev_bol = PT;
9975 prev_bol_byte = PT_BYTE;
9976
9977 dups = message_log_check_duplicate (prev_bol_byte,
9978 this_bol_byte);
9979 if (dups)
9980 {
9981 del_range_both (prev_bol, prev_bol_byte,
9982 this_bol, this_bol_byte, 0);
9983 if (dups > 1)
9984 {
9985 char dupstr[sizeof " [ times]"
9986 + INT_STRLEN_BOUND (printmax_t)];
9987
9988 /* If you change this format, don't forget to also
9989 change message_log_check_duplicate. */
9990 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9991 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9992 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9993 }
9994 }
9995 }
9996
9997 /* If we have more than the desired maximum number of lines
9998 in the *Messages* buffer now, delete the oldest ones.
9999 This is safe because we don't have undo in this buffer. */
10000
10001 if (NATNUMP (Vmessage_log_max))
10002 {
10003 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10004 -XFASTINT (Vmessage_log_max) - 1, 0);
10005 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10006 }
10007 }
10008 BEGV = marker_position (oldbegv);
10009 BEGV_BYTE = marker_byte_position (oldbegv);
10010
10011 if (zv_at_end)
10012 {
10013 ZV = Z;
10014 ZV_BYTE = Z_BYTE;
10015 }
10016 else
10017 {
10018 ZV = marker_position (oldzv);
10019 ZV_BYTE = marker_byte_position (oldzv);
10020 }
10021
10022 if (point_at_end)
10023 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10024 else
10025 /* We can't do Fgoto_char (oldpoint) because it will run some
10026 Lisp code. */
10027 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10028 marker_byte_position (oldpoint));
10029
10030 UNGCPRO;
10031 unchain_marker (XMARKER (oldpoint));
10032 unchain_marker (XMARKER (oldbegv));
10033 unchain_marker (XMARKER (oldzv));
10034
10035 /* We called insert_1_both above with its 5th argument (PREPARE)
10036 zero, which prevents insert_1_both from calling
10037 prepare_to_modify_buffer, which in turns prevents us from
10038 incrementing windows_or_buffers_changed even if *Messages* is
10039 shown in some window. So we must manually set
10040 windows_or_buffers_changed here to make up for that. */
10041 windows_or_buffers_changed = old_windows_or_buffers_changed;
10042 bset_redisplay (current_buffer);
10043
10044 set_buffer_internal (oldbuf);
10045
10046 message_log_need_newline = !nlflag;
10047 Vdeactivate_mark = old_deactivate_mark;
10048 }
10049 }
10050
10051
10052 /* We are at the end of the buffer after just having inserted a newline.
10053 (Note: We depend on the fact we won't be crossing the gap.)
10054 Check to see if the most recent message looks a lot like the previous one.
10055 Return 0 if different, 1 if the new one should just replace it, or a
10056 value N > 1 if we should also append " [N times]". */
10057
10058 static intmax_t
10059 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10060 {
10061 ptrdiff_t i;
10062 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10063 int seen_dots = 0;
10064 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10065 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10066
10067 for (i = 0; i < len; i++)
10068 {
10069 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10070 seen_dots = 1;
10071 if (p1[i] != p2[i])
10072 return seen_dots;
10073 }
10074 p1 += len;
10075 if (*p1 == '\n')
10076 return 2;
10077 if (*p1++ == ' ' && *p1++ == '[')
10078 {
10079 char *pend;
10080 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10081 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10082 return n + 1;
10083 }
10084 return 0;
10085 }
10086 \f
10087
10088 /* Display an echo area message M with a specified length of NBYTES
10089 bytes. The string may include null characters. If M is not a
10090 string, clear out any existing message, and let the mini-buffer
10091 text show through.
10092
10093 This function cancels echoing. */
10094
10095 void
10096 message3 (Lisp_Object m)
10097 {
10098 struct gcpro gcpro1;
10099
10100 GCPRO1 (m);
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 USE_SAFE_ALLOCA;
10111 char *buffer = SAFE_ALLOCA (nbytes);
10112 memcpy (buffer, SDATA (m), nbytes);
10113 message_dolog (buffer, nbytes, 1, multibyte);
10114 SAFE_FREE ();
10115 }
10116 message3_nolog (m);
10117
10118 UNGCPRO;
10119 }
10120
10121
10122 /* The non-logging version of message3.
10123 This does not cancel echoing, because it is used for echoing.
10124 Perhaps we need to make a separate function for echoing
10125 and make this cancel echoing. */
10126
10127 void
10128 message3_nolog (Lisp_Object m)
10129 {
10130 struct frame *sf = SELECTED_FRAME ();
10131
10132 if (FRAME_INITIAL_P (sf))
10133 {
10134 if (noninteractive_need_newline)
10135 putc ('\n', stderr);
10136 noninteractive_need_newline = 0;
10137 if (STRINGP (m))
10138 {
10139 Lisp_Object s = ENCODE_SYSTEM (m);
10140
10141 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10142 }
10143 if (cursor_in_echo_area == 0)
10144 fprintf (stderr, "\n");
10145 fflush (stderr);
10146 }
10147 /* Error messages get reported properly by cmd_error, so this must be just an
10148 informative message; if the frame hasn't really been initialized yet, just
10149 toss it. */
10150 else if (INTERACTIVE && sf->glyphs_initialized_p)
10151 {
10152 /* Get the frame containing the mini-buffer
10153 that the selected frame is using. */
10154 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10155 Lisp_Object frame = XWINDOW (mini_window)->frame;
10156 struct frame *f = XFRAME (frame);
10157
10158 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10159 Fmake_frame_visible (frame);
10160
10161 if (STRINGP (m) && SCHARS (m) > 0)
10162 {
10163 set_message (m);
10164 if (minibuffer_auto_raise)
10165 Fraise_frame (frame);
10166 /* Assume we are not echoing.
10167 (If we are, echo_now will override this.) */
10168 echo_message_buffer = Qnil;
10169 }
10170 else
10171 clear_message (true, true);
10172
10173 do_pending_window_change (0);
10174 echo_area_display (1);
10175 do_pending_window_change (0);
10176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10178 }
10179 }
10180
10181
10182 /* Display a null-terminated echo area message M. If M is 0, clear
10183 out any existing message, and let the mini-buffer text show through.
10184
10185 The buffer M must continue to exist until after the echo area gets
10186 cleared or some other message gets displayed there. Do not pass
10187 text that is stored in a Lisp string. Do not pass text in a buffer
10188 that was alloca'd. */
10189
10190 void
10191 message1 (const char *m)
10192 {
10193 message3 (m ? build_unibyte_string (m) : Qnil);
10194 }
10195
10196
10197 /* The non-logging counterpart of message1. */
10198
10199 void
10200 message1_nolog (const char *m)
10201 {
10202 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10203 }
10204
10205 /* Display a message M which contains a single %s
10206 which gets replaced with STRING. */
10207
10208 void
10209 message_with_string (const char *m, Lisp_Object string, int log)
10210 {
10211 CHECK_STRING (string);
10212
10213 if (noninteractive)
10214 {
10215 if (m)
10216 {
10217 /* ENCODE_SYSTEM below can GC and/or relocate the
10218 Lisp data, so make sure we don't use it here. */
10219 eassert (relocatable_string_data_p (m) != 1);
10220
10221 if (noninteractive_need_newline)
10222 putc ('\n', stderr);
10223 noninteractive_need_newline = 0;
10224 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10225 if (!cursor_in_echo_area)
10226 fprintf (stderr, "\n");
10227 fflush (stderr);
10228 }
10229 }
10230 else if (INTERACTIVE)
10231 {
10232 /* The frame whose minibuffer we're going to display the message on.
10233 It may be larger than the selected frame, so we need
10234 to use its buffer, not the selected frame's buffer. */
10235 Lisp_Object mini_window;
10236 struct frame *f, *sf = SELECTED_FRAME ();
10237
10238 /* Get the frame containing the minibuffer
10239 that the selected frame is using. */
10240 mini_window = FRAME_MINIBUF_WINDOW (sf);
10241 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10242
10243 /* Error messages get reported properly by cmd_error, so this must be
10244 just an informative message; if the frame hasn't really been
10245 initialized yet, just toss it. */
10246 if (f->glyphs_initialized_p)
10247 {
10248 Lisp_Object args[2], msg;
10249 struct gcpro gcpro1, gcpro2;
10250
10251 args[0] = build_string (m);
10252 args[1] = msg = string;
10253 GCPRO2 (args[0], msg);
10254 gcpro1.nvars = 2;
10255
10256 msg = Fformat (2, args);
10257
10258 if (log)
10259 message3 (msg);
10260 else
10261 message3_nolog (msg);
10262
10263 UNGCPRO;
10264
10265 /* Print should start at the beginning of the message
10266 buffer next time. */
10267 message_buf_print = 0;
10268 }
10269 }
10270 }
10271
10272
10273 /* Dump an informative message to the minibuf. If M is 0, clear out
10274 any existing message, and let the mini-buffer text show through. */
10275
10276 static void
10277 vmessage (const char *m, va_list ap)
10278 {
10279 if (noninteractive)
10280 {
10281 if (m)
10282 {
10283 if (noninteractive_need_newline)
10284 putc ('\n', stderr);
10285 noninteractive_need_newline = 0;
10286 vfprintf (stderr, m, ap);
10287 if (cursor_in_echo_area == 0)
10288 fprintf (stderr, "\n");
10289 fflush (stderr);
10290 }
10291 }
10292 else if (INTERACTIVE)
10293 {
10294 /* The frame whose mini-buffer we're going to display the message
10295 on. It may be larger than the selected frame, so we need to
10296 use its buffer, not the selected frame's buffer. */
10297 Lisp_Object mini_window;
10298 struct frame *f, *sf = SELECTED_FRAME ();
10299
10300 /* Get the frame containing the mini-buffer
10301 that the selected frame is using. */
10302 mini_window = FRAME_MINIBUF_WINDOW (sf);
10303 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10304
10305 /* Error messages get reported properly by cmd_error, so this must be
10306 just an informative message; if the frame hasn't really been
10307 initialized yet, just toss it. */
10308 if (f->glyphs_initialized_p)
10309 {
10310 if (m)
10311 {
10312 ptrdiff_t len;
10313 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10314 char *message_buf = alloca (maxsize + 1);
10315
10316 len = doprnt (message_buf, maxsize, m, 0, ap);
10317
10318 message3 (make_string (message_buf, len));
10319 }
10320 else
10321 message1 (0);
10322
10323 /* Print should start at the beginning of the message
10324 buffer next time. */
10325 message_buf_print = 0;
10326 }
10327 }
10328 }
10329
10330 void
10331 message (const char *m, ...)
10332 {
10333 va_list ap;
10334 va_start (ap, m);
10335 vmessage (m, ap);
10336 va_end (ap);
10337 }
10338
10339
10340 #if 0
10341 /* The non-logging version of message. */
10342
10343 void
10344 message_nolog (const char *m, ...)
10345 {
10346 Lisp_Object old_log_max;
10347 va_list ap;
10348 va_start (ap, m);
10349 old_log_max = Vmessage_log_max;
10350 Vmessage_log_max = Qnil;
10351 vmessage (m, ap);
10352 Vmessage_log_max = old_log_max;
10353 va_end (ap);
10354 }
10355 #endif
10356
10357
10358 /* Display the current message in the current mini-buffer. This is
10359 only called from error handlers in process.c, and is not time
10360 critical. */
10361
10362 void
10363 update_echo_area (void)
10364 {
10365 if (!NILP (echo_area_buffer[0]))
10366 {
10367 Lisp_Object string;
10368 string = Fcurrent_message ();
10369 message3 (string);
10370 }
10371 }
10372
10373
10374 /* Make sure echo area buffers in `echo_buffers' are live.
10375 If they aren't, make new ones. */
10376
10377 static void
10378 ensure_echo_area_buffers (void)
10379 {
10380 int i;
10381
10382 for (i = 0; i < 2; ++i)
10383 if (!BUFFERP (echo_buffer[i])
10384 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10385 {
10386 char name[30];
10387 Lisp_Object old_buffer;
10388 int j;
10389
10390 old_buffer = echo_buffer[i];
10391 echo_buffer[i] = Fget_buffer_create
10392 (make_formatted_string (name, " *Echo Area %d*", i));
10393 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10394 /* to force word wrap in echo area -
10395 it was decided to postpone this*/
10396 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10397
10398 for (j = 0; j < 2; ++j)
10399 if (EQ (old_buffer, echo_area_buffer[j]))
10400 echo_area_buffer[j] = echo_buffer[i];
10401 }
10402 }
10403
10404
10405 /* Call FN with args A1..A2 with either the current or last displayed
10406 echo_area_buffer as current buffer.
10407
10408 WHICH zero means use the current message buffer
10409 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10410 from echo_buffer[] and clear it.
10411
10412 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10413 suitable buffer from echo_buffer[] and clear it.
10414
10415 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10416 that the current message becomes the last displayed one, make
10417 choose a suitable buffer for echo_area_buffer[0], and clear it.
10418
10419 Value is what FN returns. */
10420
10421 static int
10422 with_echo_area_buffer (struct window *w, int which,
10423 int (*fn) (ptrdiff_t, Lisp_Object),
10424 ptrdiff_t a1, Lisp_Object a2)
10425 {
10426 Lisp_Object buffer;
10427 int this_one, the_other, clear_buffer_p, rc;
10428 dynwind_begin ();
10429
10430 /* If buffers aren't live, make new ones. */
10431 ensure_echo_area_buffers ();
10432
10433 clear_buffer_p = 0;
10434
10435 if (which == 0)
10436 this_one = 0, the_other = 1;
10437 else if (which > 0)
10438 this_one = 1, the_other = 0;
10439 else
10440 {
10441 this_one = 0, the_other = 1;
10442 clear_buffer_p = true;
10443
10444 /* We need a fresh one in case the current echo buffer equals
10445 the one containing the last displayed echo area message. */
10446 if (!NILP (echo_area_buffer[this_one])
10447 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10448 echo_area_buffer[this_one] = Qnil;
10449 }
10450
10451 /* Choose a suitable buffer from echo_buffer[] is we don't
10452 have one. */
10453 if (NILP (echo_area_buffer[this_one]))
10454 {
10455 echo_area_buffer[this_one]
10456 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10457 ? echo_buffer[the_other]
10458 : echo_buffer[this_one]);
10459 clear_buffer_p = true;
10460 }
10461
10462 buffer = echo_area_buffer[this_one];
10463
10464 /* Don't get confused by reusing the buffer used for echoing
10465 for a different purpose. */
10466 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10467 cancel_echoing ();
10468
10469 record_unwind_protect (unwind_with_echo_area_buffer,
10470 with_echo_area_buffer_unwind_data (w));
10471
10472 /* Make the echo area buffer current. Note that for display
10473 purposes, it is not necessary that the displayed window's buffer
10474 == current_buffer, except for text property lookup. So, let's
10475 only set that buffer temporarily here without doing a full
10476 Fset_window_buffer. We must also change w->pointm, though,
10477 because otherwise an assertions in unshow_buffer fails, and Emacs
10478 aborts. */
10479 set_buffer_internal_1 (XBUFFER (buffer));
10480 if (w)
10481 {
10482 wset_buffer (w, buffer);
10483 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10484 }
10485
10486 bset_undo_list (current_buffer, Qt);
10487 bset_read_only (current_buffer, Qnil);
10488 specbind (Qinhibit_read_only, Qt);
10489 specbind (Qinhibit_modification_hooks, Qt);
10490
10491 if (clear_buffer_p && Z > BEG)
10492 del_range (BEG, Z);
10493
10494 eassert (BEGV >= BEG);
10495 eassert (ZV <= Z && ZV >= BEGV);
10496
10497 rc = fn (a1, a2);
10498
10499 eassert (BEGV >= BEG);
10500 eassert (ZV <= Z && ZV >= BEGV);
10501
10502 dynwind_end ();
10503 return rc;
10504 }
10505
10506
10507 /* Save state that should be preserved around the call to the function
10508 FN called in with_echo_area_buffer. */
10509
10510 static Lisp_Object
10511 with_echo_area_buffer_unwind_data (struct window *w)
10512 {
10513 int i = 0;
10514 Lisp_Object vector, tmp;
10515
10516 /* Reduce consing by keeping one vector in
10517 Vwith_echo_area_save_vector. */
10518 vector = Vwith_echo_area_save_vector;
10519 Vwith_echo_area_save_vector = Qnil;
10520
10521 if (NILP (vector))
10522 vector = Fmake_vector (make_number (9), Qnil);
10523
10524 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10525 ASET (vector, i, Vdeactivate_mark); ++i;
10526 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10527
10528 if (w)
10529 {
10530 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10531 ASET (vector, i, w->contents); ++i;
10532 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10533 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10534 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10535 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10536 }
10537 else
10538 {
10539 int end = i + 6;
10540 for (; i < end; ++i)
10541 ASET (vector, i, Qnil);
10542 }
10543
10544 eassert (i == ASIZE (vector));
10545 return vector;
10546 }
10547
10548
10549 /* Restore global state from VECTOR which was created by
10550 with_echo_area_buffer_unwind_data. */
10551
10552 static void
10553 unwind_with_echo_area_buffer (Lisp_Object vector)
10554 {
10555 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10556 Vdeactivate_mark = AREF (vector, 1);
10557 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10558
10559 if (WINDOWP (AREF (vector, 3)))
10560 {
10561 struct window *w;
10562 Lisp_Object buffer;
10563
10564 w = XWINDOW (AREF (vector, 3));
10565 buffer = AREF (vector, 4);
10566
10567 wset_buffer (w, buffer);
10568 set_marker_both (w->pointm, buffer,
10569 XFASTINT (AREF (vector, 5)),
10570 XFASTINT (AREF (vector, 6)));
10571 set_marker_both (w->start, buffer,
10572 XFASTINT (AREF (vector, 7)),
10573 XFASTINT (AREF (vector, 8)));
10574 }
10575
10576 Vwith_echo_area_save_vector = vector;
10577 }
10578
10579
10580 /* Set up the echo area for use by print functions. MULTIBYTE_P
10581 non-zero means we will print multibyte. */
10582
10583 void
10584 setup_echo_area_for_printing (int multibyte_p)
10585 {
10586 /* If we can't find an echo area any more, exit. */
10587 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10588 Fkill_emacs (Qnil);
10589
10590 ensure_echo_area_buffers ();
10591
10592 if (!message_buf_print)
10593 {
10594 /* A message has been output since the last time we printed.
10595 Choose a fresh echo area buffer. */
10596 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10597 echo_area_buffer[0] = echo_buffer[1];
10598 else
10599 echo_area_buffer[0] = echo_buffer[0];
10600
10601 /* Switch to that buffer and clear it. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10604
10605 if (Z > BEG)
10606 {
10607 dynwind_begin ();
10608 specbind (Qinhibit_read_only, Qt);
10609 /* Note that undo recording is always disabled. */
10610 del_range (BEG, Z);
10611 dynwind_end ();
10612 }
10613 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10614
10615 /* Set up the buffer for the multibyteness we need. */
10616 if (multibyte_p
10617 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10618 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10619
10620 /* Raise the frame containing the echo area. */
10621 if (minibuffer_auto_raise)
10622 {
10623 struct frame *sf = SELECTED_FRAME ();
10624 Lisp_Object mini_window;
10625 mini_window = FRAME_MINIBUF_WINDOW (sf);
10626 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10627 }
10628
10629 message_log_maybe_newline ();
10630 message_buf_print = 1;
10631 }
10632 else
10633 {
10634 if (NILP (echo_area_buffer[0]))
10635 {
10636 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10637 echo_area_buffer[0] = echo_buffer[1];
10638 else
10639 echo_area_buffer[0] = echo_buffer[0];
10640 }
10641
10642 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10643 {
10644 /* Someone switched buffers between print requests. */
10645 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10646 bset_truncate_lines (current_buffer, Qnil);
10647 }
10648 }
10649 }
10650
10651
10652 /* Display an echo area message in window W. Value is non-zero if W's
10653 height is changed. If display_last_displayed_message_p is
10654 non-zero, display the message that was last displayed, otherwise
10655 display the current message. */
10656
10657 static int
10658 display_echo_area (struct window *w)
10659 {
10660 int i, no_message_p, window_height_changed_p;
10661
10662 /* If there is no message, we must call display_echo_area_1
10663 nevertheless because it resizes the window. But we will have to
10664 reset the echo_area_buffer in question to nil at the end because
10665 with_echo_area_buffer will sets it to an empty buffer. */
10666 i = display_last_displayed_message_p ? 1 : 0;
10667 no_message_p = NILP (echo_area_buffer[i]);
10668
10669 window_height_changed_p
10670 = with_echo_area_buffer (w, display_last_displayed_message_p,
10671 display_echo_area_1,
10672 (intptr_t) w, Qnil);
10673
10674 if (no_message_p)
10675 echo_area_buffer[i] = Qnil;
10676
10677 return window_height_changed_p;
10678 }
10679
10680
10681 /* Helper for display_echo_area. Display the current buffer which
10682 contains the current echo area message in window W, a mini-window,
10683 a pointer to which is passed in A1. A2..A4 are currently not used.
10684 Change the height of W so that all of the message is displayed.
10685 Value is non-zero if height of W was changed. */
10686
10687 static int
10688 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10689 {
10690 intptr_t i1 = a1;
10691 struct window *w = (struct window *) i1;
10692 Lisp_Object window;
10693 struct text_pos start;
10694 int window_height_changed_p = 0;
10695
10696 /* Do this before displaying, so that we have a large enough glyph
10697 matrix for the display. If we can't get enough space for the
10698 whole text, display the last N lines. That works by setting w->start. */
10699 window_height_changed_p = resize_mini_window (w, 0);
10700
10701 /* Use the starting position chosen by resize_mini_window. */
10702 SET_TEXT_POS_FROM_MARKER (start, w->start);
10703
10704 /* Display. */
10705 clear_glyph_matrix (w->desired_matrix);
10706 XSETWINDOW (window, w);
10707 try_window (window, start, 0);
10708
10709 return window_height_changed_p;
10710 }
10711
10712
10713 /* Resize the echo area window to exactly the size needed for the
10714 currently displayed message, if there is one. If a mini-buffer
10715 is active, don't shrink it. */
10716
10717 void
10718 resize_echo_area_exactly (void)
10719 {
10720 if (BUFFERP (echo_area_buffer[0])
10721 && WINDOWP (echo_area_window))
10722 {
10723 struct window *w = XWINDOW (echo_area_window);
10724 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10725 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10726 (intptr_t) w, resize_exactly);
10727 if (resized_p)
10728 {
10729 windows_or_buffers_changed = 42;
10730 update_mode_lines = 30;
10731 redisplay_internal ();
10732 }
10733 }
10734 }
10735
10736
10737 /* Callback function for with_echo_area_buffer, when used from
10738 resize_echo_area_exactly. A1 contains a pointer to the window to
10739 resize, EXACTLY non-nil means resize the mini-window exactly to the
10740 size of the text displayed. A3 and A4 are not used. Value is what
10741 resize_mini_window returns. */
10742
10743 static int
10744 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10745 {
10746 intptr_t i1 = a1;
10747 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10748 }
10749
10750
10751 /* Resize mini-window W to fit the size of its contents. EXACT_P
10752 means size the window exactly to the size needed. Otherwise, it's
10753 only enlarged until W's buffer is empty.
10754
10755 Set W->start to the right place to begin display. If the whole
10756 contents fit, start at the beginning. Otherwise, start so as
10757 to make the end of the contents appear. This is particularly
10758 important for y-or-n-p, but seems desirable generally.
10759
10760 Value is non-zero if the window height has been changed. */
10761
10762 int
10763 resize_mini_window (struct window *w, int exact_p)
10764 {
10765 struct frame *f = XFRAME (w->frame);
10766 int window_height_changed_p = 0;
10767
10768 eassert (MINI_WINDOW_P (w));
10769
10770 /* By default, start display at the beginning. */
10771 set_marker_both (w->start, w->contents,
10772 BUF_BEGV (XBUFFER (w->contents)),
10773 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10774
10775 /* Don't resize windows while redisplaying a window; it would
10776 confuse redisplay functions when the size of the window they are
10777 displaying changes from under them. Such a resizing can happen,
10778 for instance, when which-func prints a long message while
10779 we are running fontification-functions. We're running these
10780 functions with safe_call which binds inhibit-redisplay to t. */
10781 if (!NILP (Vinhibit_redisplay))
10782 return 0;
10783
10784 /* Nil means don't try to resize. */
10785 if (NILP (Vresize_mini_windows)
10786 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10787 return 0;
10788
10789 if (!FRAME_MINIBUF_ONLY_P (f))
10790 {
10791 struct it it;
10792 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10793 + WINDOW_PIXEL_HEIGHT (w));
10794 int unit = FRAME_LINE_HEIGHT (f);
10795 int height, max_height;
10796 struct text_pos start;
10797 struct buffer *old_current_buffer = NULL;
10798
10799 if (current_buffer != XBUFFER (w->contents))
10800 {
10801 old_current_buffer = current_buffer;
10802 set_buffer_internal (XBUFFER (w->contents));
10803 }
10804
10805 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10806
10807 /* Compute the max. number of lines specified by the user. */
10808 if (FLOATP (Vmax_mini_window_height))
10809 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10810 else if (INTEGERP (Vmax_mini_window_height))
10811 max_height = XINT (Vmax_mini_window_height) * unit;
10812 else
10813 max_height = total_height / 4;
10814
10815 /* Correct that max. height if it's bogus. */
10816 max_height = clip_to_bounds (unit, max_height, total_height);
10817
10818 /* Find out the height of the text in the window. */
10819 if (it.line_wrap == TRUNCATE)
10820 height = unit;
10821 else
10822 {
10823 last_height = 0;
10824 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10825 if (it.max_ascent == 0 && it.max_descent == 0)
10826 height = it.current_y + last_height;
10827 else
10828 height = it.current_y + it.max_ascent + it.max_descent;
10829 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10830 }
10831
10832 /* Compute a suitable window start. */
10833 if (height > max_height)
10834 {
10835 height = (max_height / unit) * unit;
10836 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10837 move_it_vertically_backward (&it, height - unit);
10838 start = it.current.pos;
10839 }
10840 else
10841 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10842 SET_MARKER_FROM_TEXT_POS (w->start, start);
10843
10844 if (EQ (Vresize_mini_windows, Qgrow_only))
10845 {
10846 /* Let it grow only, until we display an empty message, in which
10847 case the window shrinks again. */
10848 if (height > WINDOW_PIXEL_HEIGHT (w))
10849 {
10850 int old_height = WINDOW_PIXEL_HEIGHT (w);
10851
10852 FRAME_WINDOWS_FROZEN (f) = 1;
10853 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10855 }
10856 else if (height < WINDOW_PIXEL_HEIGHT (w)
10857 && (exact_p || BEGV == ZV))
10858 {
10859 int old_height = WINDOW_PIXEL_HEIGHT (w);
10860
10861 FRAME_WINDOWS_FROZEN (f) = 0;
10862 shrink_mini_window (w, 1);
10863 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10864 }
10865 }
10866 else
10867 {
10868 /* Always resize to exact size needed. */
10869 if (height > WINDOW_PIXEL_HEIGHT (w))
10870 {
10871 int old_height = WINDOW_PIXEL_HEIGHT (w);
10872
10873 FRAME_WINDOWS_FROZEN (f) = 1;
10874 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10875 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10876 }
10877 else if (height < WINDOW_PIXEL_HEIGHT (w))
10878 {
10879 int old_height = WINDOW_PIXEL_HEIGHT (w);
10880
10881 FRAME_WINDOWS_FROZEN (f) = 0;
10882 shrink_mini_window (w, 1);
10883
10884 if (height)
10885 {
10886 FRAME_WINDOWS_FROZEN (f) = 1;
10887 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10888 }
10889
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893
10894 if (old_current_buffer)
10895 set_buffer_internal (old_current_buffer);
10896 }
10897
10898 return window_height_changed_p;
10899 }
10900
10901
10902 /* Value is the current message, a string, or nil if there is no
10903 current message. */
10904
10905 Lisp_Object
10906 current_message (void)
10907 {
10908 Lisp_Object msg;
10909
10910 if (!BUFFERP (echo_area_buffer[0]))
10911 msg = Qnil;
10912 else
10913 {
10914 with_echo_area_buffer (0, 0, current_message_1,
10915 (intptr_t) &msg, Qnil);
10916 if (NILP (msg))
10917 echo_area_buffer[0] = Qnil;
10918 }
10919
10920 return msg;
10921 }
10922
10923
10924 static int
10925 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10926 {
10927 intptr_t i1 = a1;
10928 Lisp_Object *msg = (Lisp_Object *) i1;
10929
10930 if (Z > BEG)
10931 *msg = make_buffer_string (BEG, Z, 1);
10932 else
10933 *msg = Qnil;
10934 return 0;
10935 }
10936
10937
10938 /* Push the current message on Vmessage_stack for later restoration
10939 by restore_message. Value is non-zero if the current message isn't
10940 empty. This is a relatively infrequent operation, so it's not
10941 worth optimizing. */
10942
10943 bool
10944 push_message (void)
10945 {
10946 Lisp_Object msg = current_message ();
10947 Vmessage_stack = Fcons (msg, Vmessage_stack);
10948 return STRINGP (msg);
10949 }
10950
10951
10952 /* Restore message display from the top of Vmessage_stack. */
10953
10954 void
10955 restore_message (void)
10956 {
10957 eassert (CONSP (Vmessage_stack));
10958 message3_nolog (XCAR (Vmessage_stack));
10959 }
10960
10961
10962 /* Handler for unwind-protect calling pop_message. */
10963
10964 void
10965 pop_message_unwind (void)
10966 {
10967 /* Pop the top-most entry off Vmessage_stack. */
10968 eassert (CONSP (Vmessage_stack));
10969 Vmessage_stack = XCDR (Vmessage_stack);
10970 }
10971
10972
10973 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10974 exits. If the stack is not empty, we have a missing pop_message
10975 somewhere. */
10976
10977 void
10978 check_message_stack (void)
10979 {
10980 if (!NILP (Vmessage_stack))
10981 emacs_abort ();
10982 }
10983
10984
10985 /* Truncate to NCHARS what will be displayed in the echo area the next
10986 time we display it---but don't redisplay it now. */
10987
10988 void
10989 truncate_echo_area (ptrdiff_t nchars)
10990 {
10991 if (nchars == 0)
10992 echo_area_buffer[0] = Qnil;
10993 else if (!noninteractive
10994 && INTERACTIVE
10995 && !NILP (echo_area_buffer[0]))
10996 {
10997 struct frame *sf = SELECTED_FRAME ();
10998 /* Error messages get reported properly by cmd_error, so this must be
10999 just an informative message; if the frame hasn't really been
11000 initialized yet, just toss it. */
11001 if (sf->glyphs_initialized_p)
11002 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11003 }
11004 }
11005
11006
11007 /* Helper function for truncate_echo_area. Truncate the current
11008 message to at most NCHARS characters. */
11009
11010 static int
11011 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11012 {
11013 if (BEG + nchars < Z)
11014 del_range (BEG + nchars, Z);
11015 if (Z == BEG)
11016 echo_area_buffer[0] = Qnil;
11017 return 0;
11018 }
11019
11020 /* Set the current message to STRING. */
11021
11022 static void
11023 set_message (Lisp_Object string)
11024 {
11025 eassert (STRINGP (string));
11026
11027 message_enable_multibyte = STRING_MULTIBYTE (string);
11028
11029 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11030 message_buf_print = 0;
11031 help_echo_showing_p = 0;
11032
11033 if (STRINGP (Vdebug_on_message)
11034 && STRINGP (string)
11035 && fast_string_match (Vdebug_on_message, string) >= 0)
11036 call_debugger (list2 (Qerror, string));
11037 }
11038
11039
11040 /* Helper function for set_message. First argument is ignored and second
11041 argument has the same meaning as for set_message.
11042 This function is called with the echo area buffer being current. */
11043
11044 static int
11045 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11046 {
11047 eassert (STRINGP (string));
11048
11049 /* Change multibyteness of the echo buffer appropriately. */
11050 if (message_enable_multibyte
11051 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11052 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11053
11054 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11055 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11056 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11057
11058 /* Insert new message at BEG. */
11059 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11060
11061 /* This function takes care of single/multibyte conversion.
11062 We just have to ensure that the echo area buffer has the right
11063 setting of enable_multibyte_characters. */
11064 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11065
11066 return 0;
11067 }
11068
11069
11070 /* Clear messages. CURRENT_P non-zero means clear the current
11071 message. LAST_DISPLAYED_P non-zero means clear the message
11072 last displayed. */
11073
11074 void
11075 clear_message (bool current_p, bool last_displayed_p)
11076 {
11077 if (current_p)
11078 {
11079 echo_area_buffer[0] = Qnil;
11080 message_cleared_p = true;
11081 }
11082
11083 if (last_displayed_p)
11084 echo_area_buffer[1] = Qnil;
11085
11086 message_buf_print = 0;
11087 }
11088
11089 /* Clear garbaged frames.
11090
11091 This function is used where the old redisplay called
11092 redraw_garbaged_frames which in turn called redraw_frame which in
11093 turn called clear_frame. The call to clear_frame was a source of
11094 flickering. I believe a clear_frame is not necessary. It should
11095 suffice in the new redisplay to invalidate all current matrices,
11096 and ensure a complete redisplay of all windows. */
11097
11098 static void
11099 clear_garbaged_frames (void)
11100 {
11101 if (frame_garbaged)
11102 {
11103 Lisp_Object tail, frame;
11104
11105 FOR_EACH_FRAME (tail, frame)
11106 {
11107 struct frame *f = XFRAME (frame);
11108
11109 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11110 {
11111 if (f->resized_p)
11112 redraw_frame (f);
11113 else
11114 clear_current_matrices (f);
11115 fset_redisplay (f);
11116 f->garbaged = false;
11117 f->resized_p = false;
11118 }
11119 }
11120
11121 frame_garbaged = false;
11122 }
11123 }
11124
11125
11126 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11127 is non-zero update selected_frame. Value is non-zero if the
11128 mini-windows height has been changed. */
11129
11130 static int
11131 echo_area_display (int update_frame_p)
11132 {
11133 Lisp_Object mini_window;
11134 struct window *w;
11135 struct frame *f;
11136 int window_height_changed_p = 0;
11137 struct frame *sf = SELECTED_FRAME ();
11138
11139 mini_window = FRAME_MINIBUF_WINDOW (sf);
11140 w = XWINDOW (mini_window);
11141 f = XFRAME (WINDOW_FRAME (w));
11142
11143 /* Don't display if frame is invisible or not yet initialized. */
11144 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11145 return 0;
11146
11147 #ifdef HAVE_WINDOW_SYSTEM
11148 /* When Emacs starts, selected_frame may be the initial terminal
11149 frame. If we let this through, a message would be displayed on
11150 the terminal. */
11151 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11152 return 0;
11153 #endif /* HAVE_WINDOW_SYSTEM */
11154
11155 /* Redraw garbaged frames. */
11156 clear_garbaged_frames ();
11157
11158 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11159 {
11160 echo_area_window = mini_window;
11161 window_height_changed_p = display_echo_area (w);
11162 w->must_be_updated_p = true;
11163
11164 /* Update the display, unless called from redisplay_internal.
11165 Also don't update the screen during redisplay itself. The
11166 update will happen at the end of redisplay, and an update
11167 here could cause confusion. */
11168 if (update_frame_p && !redisplaying_p)
11169 {
11170 int n = 0;
11171
11172 /* If the display update has been interrupted by pending
11173 input, update mode lines in the frame. Due to the
11174 pending input, it might have been that redisplay hasn't
11175 been called, so that mode lines above the echo area are
11176 garbaged. This looks odd, so we prevent it here. */
11177 if (!display_completed)
11178 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11179
11180 if (window_height_changed_p
11181 /* Don't do this if Emacs is shutting down. Redisplay
11182 needs to run hooks. */
11183 && !NILP (Vrun_hooks))
11184 {
11185 /* Must update other windows. Likewise as in other
11186 cases, don't let this update be interrupted by
11187 pending input. */
11188 dynwind_begin ();
11189 specbind (Qredisplay_dont_pause, Qt);
11190 windows_or_buffers_changed = 44;
11191 redisplay_internal ();
11192 dynwind_end ();
11193 }
11194 else if (FRAME_WINDOW_P (f) && n == 0)
11195 {
11196 /* Window configuration is the same as before.
11197 Can do with a display update of the echo area,
11198 unless we displayed some mode lines. */
11199 update_single_window (w, 1);
11200 flush_frame (f);
11201 }
11202 else
11203 update_frame (f, 1, 1);
11204
11205 /* If cursor is in the echo area, make sure that the next
11206 redisplay displays the minibuffer, so that the cursor will
11207 be replaced with what the minibuffer wants. */
11208 if (cursor_in_echo_area)
11209 wset_redisplay (XWINDOW (mini_window));
11210 }
11211 }
11212 else if (!EQ (mini_window, selected_window))
11213 wset_redisplay (XWINDOW (mini_window));
11214
11215 /* Last displayed message is now the current message. */
11216 echo_area_buffer[1] = echo_area_buffer[0];
11217 /* Inform read_char that we're not echoing. */
11218 echo_message_buffer = Qnil;
11219
11220 /* Prevent redisplay optimization in redisplay_internal by resetting
11221 this_line_start_pos. This is done because the mini-buffer now
11222 displays the message instead of its buffer text. */
11223 if (EQ (mini_window, selected_window))
11224 CHARPOS (this_line_start_pos) = 0;
11225
11226 return window_height_changed_p;
11227 }
11228
11229 /* Nonzero if W's buffer was changed but not saved. */
11230
11231 static int
11232 window_buffer_changed (struct window *w)
11233 {
11234 struct buffer *b = XBUFFER (w->contents);
11235
11236 eassert (BUFFER_LIVE_P (b));
11237
11238 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11239 }
11240
11241 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11242
11243 static int
11244 mode_line_update_needed (struct window *w)
11245 {
11246 return (w->column_number_displayed != -1
11247 && !(PT == w->last_point && !window_outdated (w))
11248 && (w->column_number_displayed != current_column ()));
11249 }
11250
11251 /* Nonzero if window start of W is frozen and may not be changed during
11252 redisplay. */
11253
11254 static bool
11255 window_frozen_p (struct window *w)
11256 {
11257 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11258 {
11259 Lisp_Object window;
11260
11261 XSETWINDOW (window, w);
11262 if (MINI_WINDOW_P (w))
11263 return 0;
11264 else if (EQ (window, selected_window))
11265 return 0;
11266 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11267 && EQ (window, Vminibuf_scroll_window))
11268 /* This special window can't be frozen too. */
11269 return 0;
11270 else
11271 return 1;
11272 }
11273 return 0;
11274 }
11275
11276 /***********************************************************************
11277 Mode Lines and Frame Titles
11278 ***********************************************************************/
11279
11280 /* A buffer for constructing non-propertized mode-line strings and
11281 frame titles in it; allocated from the heap in init_xdisp and
11282 resized as needed in store_mode_line_noprop_char. */
11283
11284 static char *mode_line_noprop_buf;
11285
11286 /* The buffer's end, and a current output position in it. */
11287
11288 static char *mode_line_noprop_buf_end;
11289 static char *mode_line_noprop_ptr;
11290
11291 #define MODE_LINE_NOPROP_LEN(start) \
11292 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11293
11294 static enum {
11295 MODE_LINE_DISPLAY = 0,
11296 MODE_LINE_TITLE,
11297 MODE_LINE_NOPROP,
11298 MODE_LINE_STRING
11299 } mode_line_target;
11300
11301 /* Alist that caches the results of :propertize.
11302 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11303 static Lisp_Object mode_line_proptrans_alist;
11304
11305 /* List of strings making up the mode-line. */
11306 static Lisp_Object mode_line_string_list;
11307
11308 /* Base face property when building propertized mode line string. */
11309 static Lisp_Object mode_line_string_face;
11310 static Lisp_Object mode_line_string_face_prop;
11311
11312
11313 /* Unwind data for mode line strings */
11314
11315 static Lisp_Object Vmode_line_unwind_vector;
11316
11317 static Lisp_Object
11318 format_mode_line_unwind_data (struct frame *target_frame,
11319 struct buffer *obuf,
11320 Lisp_Object owin,
11321 int save_proptrans)
11322 {
11323 Lisp_Object vector, tmp;
11324
11325 /* Reduce consing by keeping one vector in
11326 Vwith_echo_area_save_vector. */
11327 vector = Vmode_line_unwind_vector;
11328 Vmode_line_unwind_vector = Qnil;
11329
11330 if (NILP (vector))
11331 vector = Fmake_vector (make_number (10), Qnil);
11332
11333 ASET (vector, 0, make_number (mode_line_target));
11334 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11335 ASET (vector, 2, mode_line_string_list);
11336 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11337 ASET (vector, 4, mode_line_string_face);
11338 ASET (vector, 5, mode_line_string_face_prop);
11339
11340 if (obuf)
11341 XSETBUFFER (tmp, obuf);
11342 else
11343 tmp = Qnil;
11344 ASET (vector, 6, tmp);
11345 ASET (vector, 7, owin);
11346 if (target_frame)
11347 {
11348 /* Similarly to `with-selected-window', if the operation selects
11349 a window on another frame, we must restore that frame's
11350 selected window, and (for a tty) the top-frame. */
11351 ASET (vector, 8, target_frame->selected_window);
11352 if (FRAME_TERMCAP_P (target_frame))
11353 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11354 }
11355
11356 return vector;
11357 }
11358
11359 static void
11360 unwind_format_mode_line (Lisp_Object vector)
11361 {
11362 Lisp_Object old_window = AREF (vector, 7);
11363 Lisp_Object target_frame_window = AREF (vector, 8);
11364 Lisp_Object old_top_frame = AREF (vector, 9);
11365
11366 mode_line_target = XINT (AREF (vector, 0));
11367 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11368 mode_line_string_list = AREF (vector, 2);
11369 if (! EQ (AREF (vector, 3), Qt))
11370 mode_line_proptrans_alist = AREF (vector, 3);
11371 mode_line_string_face = AREF (vector, 4);
11372 mode_line_string_face_prop = AREF (vector, 5);
11373
11374 /* Select window before buffer, since it may change the buffer. */
11375 if (!NILP (old_window))
11376 {
11377 /* If the operation that we are unwinding had selected a window
11378 on a different frame, reset its frame-selected-window. For a
11379 text terminal, reset its top-frame if necessary. */
11380 if (!NILP (target_frame_window))
11381 {
11382 Lisp_Object frame
11383 = WINDOW_FRAME (XWINDOW (target_frame_window));
11384
11385 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11386 Fselect_window (target_frame_window, Qt);
11387
11388 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11389 Fselect_frame (old_top_frame, Qt);
11390 }
11391
11392 Fselect_window (old_window, Qt);
11393 }
11394
11395 if (!NILP (AREF (vector, 6)))
11396 {
11397 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11398 ASET (vector, 6, Qnil);
11399 }
11400
11401 Vmode_line_unwind_vector = vector;
11402 }
11403
11404
11405 /* Store a single character C for the frame title in mode_line_noprop_buf.
11406 Re-allocate mode_line_noprop_buf if necessary. */
11407
11408 static void
11409 store_mode_line_noprop_char (char c)
11410 {
11411 /* If output position has reached the end of the allocated buffer,
11412 increase the buffer's size. */
11413 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11414 {
11415 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11416 ptrdiff_t size = len;
11417 mode_line_noprop_buf =
11418 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11419 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11420 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11421 }
11422
11423 *mode_line_noprop_ptr++ = c;
11424 }
11425
11426
11427 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11428 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11429 characters that yield more columns than PRECISION; PRECISION <= 0
11430 means copy the whole string. Pad with spaces until FIELD_WIDTH
11431 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11432 pad. Called from display_mode_element when it is used to build a
11433 frame title. */
11434
11435 static int
11436 store_mode_line_noprop (const char *string, int field_width, int precision)
11437 {
11438 const unsigned char *str = (const unsigned char *) string;
11439 int n = 0;
11440 ptrdiff_t dummy, nbytes;
11441
11442 /* Copy at most PRECISION chars from STR. */
11443 nbytes = strlen (string);
11444 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11445 while (nbytes--)
11446 store_mode_line_noprop_char (*str++);
11447
11448 /* Fill up with spaces until FIELD_WIDTH reached. */
11449 while (field_width > 0
11450 && n < field_width)
11451 {
11452 store_mode_line_noprop_char (' ');
11453 ++n;
11454 }
11455
11456 return n;
11457 }
11458
11459 /***********************************************************************
11460 Frame Titles
11461 ***********************************************************************/
11462
11463 #ifdef HAVE_WINDOW_SYSTEM
11464
11465 /* Set the title of FRAME, if it has changed. The title format is
11466 Vicon_title_format if FRAME is iconified, otherwise it is
11467 frame_title_format. */
11468
11469 static void
11470 x_consider_frame_title (Lisp_Object frame)
11471 {
11472 struct frame *f = XFRAME (frame);
11473
11474 if (FRAME_WINDOW_P (f)
11475 || FRAME_MINIBUF_ONLY_P (f)
11476 || f->explicit_name)
11477 {
11478 /* Do we have more than one visible frame on this X display? */
11479 Lisp_Object tail, other_frame, fmt;
11480 ptrdiff_t title_start;
11481 char *title;
11482 ptrdiff_t len;
11483 struct it it;
11484 dynwind_begin ();
11485
11486 FOR_EACH_FRAME (tail, other_frame)
11487 {
11488 struct frame *tf = XFRAME (other_frame);
11489
11490 if (tf != f
11491 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11492 && !FRAME_MINIBUF_ONLY_P (tf)
11493 && !EQ (other_frame, tip_frame)
11494 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11495 break;
11496 }
11497
11498 /* Set global variable indicating that multiple frames exist. */
11499 multiple_frames = CONSP (tail);
11500
11501 /* Switch to the buffer of selected window of the frame. Set up
11502 mode_line_target so that display_mode_element will output into
11503 mode_line_noprop_buf; then display the title. */
11504 record_unwind_protect (unwind_format_mode_line,
11505 format_mode_line_unwind_data
11506 (f, current_buffer, selected_window, 0));
11507
11508 Fselect_window (f->selected_window, Qt);
11509 set_buffer_internal_1
11510 (XBUFFER (XWINDOW (f->selected_window)->contents));
11511 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11512
11513 mode_line_target = MODE_LINE_TITLE;
11514 title_start = MODE_LINE_NOPROP_LEN (0);
11515 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11516 NULL, DEFAULT_FACE_ID);
11517 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11518 len = MODE_LINE_NOPROP_LEN (title_start);
11519 title = mode_line_noprop_buf + title_start;
11520 dynwind_end ();
11521
11522 /* Set the title only if it's changed. This avoids consing in
11523 the common case where it hasn't. (If it turns out that we've
11524 already wasted too much time by walking through the list with
11525 display_mode_element, then we might need to optimize at a
11526 higher level than this.) */
11527 if (! STRINGP (f->name)
11528 || SBYTES (f->name) != len
11529 || memcmp (title, SDATA (f->name), len) != 0)
11530 x_implicitly_set_name (f, make_string (title, len), Qnil);
11531 }
11532 }
11533
11534 #endif /* not HAVE_WINDOW_SYSTEM */
11535
11536 \f
11537 /***********************************************************************
11538 Menu Bars
11539 ***********************************************************************/
11540
11541 /* Non-zero if we will not redisplay all visible windows. */
11542 #define REDISPLAY_SOME_P() \
11543 ((windows_or_buffers_changed == 0 \
11544 || windows_or_buffers_changed == REDISPLAY_SOME) \
11545 && (update_mode_lines == 0 \
11546 || update_mode_lines == REDISPLAY_SOME))
11547
11548 /* Prepare for redisplay by updating menu-bar item lists when
11549 appropriate. This can call eval. */
11550
11551 static void
11552 prepare_menu_bars (void)
11553 {
11554 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11555 bool some_windows = REDISPLAY_SOME_P ();
11556 struct gcpro gcpro1, gcpro2;
11557 Lisp_Object tooltip_frame;
11558
11559 #ifdef HAVE_WINDOW_SYSTEM
11560 tooltip_frame = tip_frame;
11561 #else
11562 tooltip_frame = Qnil;
11563 #endif
11564
11565 if (FUNCTIONP (Vpre_redisplay_function))
11566 {
11567 Lisp_Object windows = all_windows ? Qt : Qnil;
11568 if (all_windows && some_windows)
11569 {
11570 Lisp_Object ws = window_list ();
11571 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11572 {
11573 Lisp_Object this = XCAR (ws);
11574 struct window *w = XWINDOW (this);
11575 if (w->redisplay
11576 || XFRAME (w->frame)->redisplay
11577 || XBUFFER (w->contents)->text->redisplay)
11578 {
11579 windows = Fcons (this, windows);
11580 }
11581 }
11582 }
11583 safe__call1 (true, Vpre_redisplay_function, windows);
11584 }
11585
11586 /* Update all frame titles based on their buffer names, etc. We do
11587 this before the menu bars so that the buffer-menu will show the
11588 up-to-date frame titles. */
11589 #ifdef HAVE_WINDOW_SYSTEM
11590 if (all_windows)
11591 {
11592 Lisp_Object tail, frame;
11593
11594 FOR_EACH_FRAME (tail, frame)
11595 {
11596 struct frame *f = XFRAME (frame);
11597 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11598 if (some_windows
11599 && !f->redisplay
11600 && !w->redisplay
11601 && !XBUFFER (w->contents)->text->redisplay)
11602 continue;
11603
11604 if (!EQ (frame, tooltip_frame)
11605 && (FRAME_ICONIFIED_P (f)
11606 || FRAME_VISIBLE_P (f) == 1
11607 /* Exclude TTY frames that are obscured because they
11608 are not the top frame on their console. This is
11609 because x_consider_frame_title actually switches
11610 to the frame, which for TTY frames means it is
11611 marked as garbaged, and will be completely
11612 redrawn on the next redisplay cycle. This causes
11613 TTY frames to be completely redrawn, when there
11614 are more than one of them, even though nothing
11615 should be changed on display. */
11616 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11617 x_consider_frame_title (frame);
11618 }
11619 }
11620 #endif /* HAVE_WINDOW_SYSTEM */
11621
11622 /* Update the menu bar item lists, if appropriate. This has to be
11623 done before any actual redisplay or generation of display lines. */
11624
11625 if (all_windows)
11626 {
11627 Lisp_Object tail, frame;
11628 dynwind_begin ();
11629 /* 1 means that update_menu_bar has run its hooks
11630 so any further calls to update_menu_bar shouldn't do so again. */
11631 int menu_bar_hooks_run = 0;
11632
11633 record_unwind_save_match_data ();
11634
11635 FOR_EACH_FRAME (tail, frame)
11636 {
11637 struct frame *f = XFRAME (frame);
11638 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11639
11640 /* Ignore tooltip frame. */
11641 if (EQ (frame, tooltip_frame))
11642 continue;
11643
11644 if (some_windows
11645 && !f->redisplay
11646 && !w->redisplay
11647 && !XBUFFER (w->contents)->text->redisplay)
11648 continue;
11649
11650 /* If a window on this frame changed size, report that to
11651 the user and clear the size-change flag. */
11652 if (FRAME_WINDOW_SIZES_CHANGED (f))
11653 {
11654 Lisp_Object functions;
11655
11656 /* Clear flag first in case we get an error below. */
11657 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11658 functions = Vwindow_size_change_functions;
11659 GCPRO2 (tail, functions);
11660
11661 while (CONSP (functions))
11662 {
11663 if (!EQ (XCAR (functions), Qt))
11664 call1 (XCAR (functions), frame);
11665 functions = XCDR (functions);
11666 }
11667 UNGCPRO;
11668 }
11669
11670 GCPRO1 (tail);
11671 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 update_tool_bar (f, 0);
11674 #endif
11675 #ifdef HAVE_NS
11676 if (windows_or_buffers_changed
11677 && FRAME_NS_P (f))
11678 ns_set_doc_edited
11679 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11680 #endif
11681 UNGCPRO;
11682 }
11683
11684 dynwind_end ();
11685 }
11686 else
11687 {
11688 struct frame *sf = SELECTED_FRAME ();
11689 update_menu_bar (sf, 1, 0);
11690 #ifdef HAVE_WINDOW_SYSTEM
11691 update_tool_bar (sf, 1);
11692 #endif
11693 }
11694 }
11695
11696
11697 /* Update the menu bar item list for frame F. This has to be done
11698 before we start to fill in any display lines, because it can call
11699 eval.
11700
11701 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11702
11703 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11704 already ran the menu bar hooks for this redisplay, so there
11705 is no need to run them again. The return value is the
11706 updated value of this flag, to pass to the next call. */
11707
11708 static int
11709 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11710 {
11711 Lisp_Object window;
11712 register struct window *w;
11713
11714 /* If called recursively during a menu update, do nothing. This can
11715 happen when, for instance, an activate-menubar-hook causes a
11716 redisplay. */
11717 if (inhibit_menubar_update)
11718 return hooks_run;
11719
11720 window = FRAME_SELECTED_WINDOW (f);
11721 w = XWINDOW (window);
11722
11723 if (FRAME_WINDOW_P (f)
11724 ?
11725 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11726 || defined (HAVE_NS) || defined (USE_GTK)
11727 FRAME_EXTERNAL_MENU_BAR (f)
11728 #else
11729 FRAME_MENU_BAR_LINES (f) > 0
11730 #endif
11731 : FRAME_MENU_BAR_LINES (f) > 0)
11732 {
11733 /* If the user has switched buffers or windows, we need to
11734 recompute to reflect the new bindings. But we'll
11735 recompute when update_mode_lines is set too; that means
11736 that people can use force-mode-line-update to request
11737 that the menu bar be recomputed. The adverse effect on
11738 the rest of the redisplay algorithm is about the same as
11739 windows_or_buffers_changed anyway. */
11740 if (windows_or_buffers_changed
11741 /* This used to test w->update_mode_line, but we believe
11742 there is no need to recompute the menu in that case. */
11743 || update_mode_lines
11744 || window_buffer_changed (w))
11745 {
11746 struct buffer *prev = current_buffer;
11747 dynwind_begin ();
11748
11749 specbind (Qinhibit_menubar_update, Qt);
11750
11751 set_buffer_internal_1 (XBUFFER (w->contents));
11752 if (save_match_data)
11753 record_unwind_save_match_data ();
11754 if (NILP (Voverriding_local_map_menu_flag))
11755 {
11756 specbind (Qoverriding_terminal_local_map, Qnil);
11757 specbind (Qoverriding_local_map, Qnil);
11758 }
11759
11760 if (!hooks_run)
11761 {
11762 /* Run the Lucid hook. */
11763 safe_run_hooks (Qactivate_menubar_hook);
11764
11765 /* If it has changed current-menubar from previous value,
11766 really recompute the menu-bar from the value. */
11767 if (! NILP (Vlucid_menu_bar_dirty_flag))
11768 call0 (Qrecompute_lucid_menubar);
11769
11770 safe_run_hooks (Qmenu_bar_update_hook);
11771
11772 hooks_run = 1;
11773 }
11774
11775 XSETFRAME (Vmenu_updating_frame, f);
11776 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11777
11778 /* Redisplay the menu bar in case we changed it. */
11779 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11780 || defined (HAVE_NS) || defined (USE_GTK)
11781 if (FRAME_WINDOW_P (f))
11782 {
11783 #if defined (HAVE_NS)
11784 /* All frames on Mac OS share the same menubar. So only
11785 the selected frame should be allowed to set it. */
11786 if (f == SELECTED_FRAME ())
11787 #endif
11788 set_frame_menubar (f, 0, 0);
11789 }
11790 else
11791 /* On a terminal screen, the menu bar is an ordinary screen
11792 line, and this makes it get updated. */
11793 w->update_mode_line = 1;
11794 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11795 /* In the non-toolkit version, the menu bar is an ordinary screen
11796 line, and this makes it get updated. */
11797 w->update_mode_line = 1;
11798 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11799
11800 dynwind_end ();
11801 set_buffer_internal_1 (prev);
11802 }
11803 }
11804
11805 return hooks_run;
11806 }
11807
11808 /***********************************************************************
11809 Tool-bars
11810 ***********************************************************************/
11811
11812 #ifdef HAVE_WINDOW_SYSTEM
11813
11814 /* Select `frame' temporarily without running all the code in
11815 do_switch_frame.
11816 FIXME: Maybe do_switch_frame should be trimmed down similarly
11817 when `norecord' is set. */
11818 static void
11819 fast_set_selected_frame (Lisp_Object frame)
11820 {
11821 if (!EQ (selected_frame, frame))
11822 {
11823 selected_frame = frame;
11824 selected_window = XFRAME (frame)->selected_window;
11825 }
11826 }
11827
11828 /* Update the tool-bar item list for frame F. This has to be done
11829 before we start to fill in any display lines. Called from
11830 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11831 and restore it here. */
11832
11833 static void
11834 update_tool_bar (struct frame *f, int save_match_data)
11835 {
11836 #if defined (USE_GTK) || defined (HAVE_NS)
11837 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11838 #else
11839 int do_update = (WINDOWP (f->tool_bar_window)
11840 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11841 #endif
11842
11843 if (do_update)
11844 {
11845 Lisp_Object window;
11846 struct window *w;
11847
11848 window = FRAME_SELECTED_WINDOW (f);
11849 w = XWINDOW (window);
11850
11851 /* If the user has switched buffers or windows, we need to
11852 recompute to reflect the new bindings. But we'll
11853 recompute when update_mode_lines is set too; that means
11854 that people can use force-mode-line-update to request
11855 that the menu bar be recomputed. The adverse effect on
11856 the rest of the redisplay algorithm is about the same as
11857 windows_or_buffers_changed anyway. */
11858 if (windows_or_buffers_changed
11859 || w->update_mode_line
11860 || update_mode_lines
11861 || window_buffer_changed (w))
11862 {
11863 struct buffer *prev = current_buffer;
11864 dynwind_begin ();
11865 Lisp_Object frame, new_tool_bar;
11866 int new_n_tool_bar;
11867 struct gcpro gcpro1;
11868
11869 /* Set current_buffer to the buffer of the selected
11870 window of the frame, so that we get the right local
11871 keymaps. */
11872 set_buffer_internal_1 (XBUFFER (w->contents));
11873
11874 /* Save match data, if we must. */
11875 if (save_match_data)
11876 record_unwind_save_match_data ();
11877
11878 /* Make sure that we don't accidentally use bogus keymaps. */
11879 if (NILP (Voverriding_local_map_menu_flag))
11880 {
11881 specbind (Qoverriding_terminal_local_map, Qnil);
11882 specbind (Qoverriding_local_map, Qnil);
11883 }
11884
11885 GCPRO1 (new_tool_bar);
11886
11887 /* We must temporarily set the selected frame to this frame
11888 before calling tool_bar_items, because the calculation of
11889 the tool-bar keymap uses the selected frame (see
11890 `tool-bar-make-keymap' in tool-bar.el). */
11891 eassert (EQ (selected_window,
11892 /* Since we only explicitly preserve selected_frame,
11893 check that selected_window would be redundant. */
11894 XFRAME (selected_frame)->selected_window));
11895 record_unwind_protect (fast_set_selected_frame, selected_frame);
11896 XSETFRAME (frame, f);
11897 fast_set_selected_frame (frame);
11898
11899 /* Build desired tool-bar items from keymaps. */
11900 new_tool_bar
11901 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11902 &new_n_tool_bar);
11903
11904 /* Redisplay the tool-bar if we changed it. */
11905 if (new_n_tool_bar != f->n_tool_bar_items
11906 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11907 {
11908 /* Redisplay that happens asynchronously due to an expose event
11909 may access f->tool_bar_items. Make sure we update both
11910 variables within BLOCK_INPUT so no such event interrupts. */
11911 block_input ();
11912 fset_tool_bar_items (f, new_tool_bar);
11913 f->n_tool_bar_items = new_n_tool_bar;
11914 w->update_mode_line = 1;
11915 unblock_input ();
11916 }
11917
11918 UNGCPRO;
11919
11920 dynwind_end ();
11921 set_buffer_internal_1 (prev);
11922 }
11923 }
11924 }
11925
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927
11928 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11929 F's desired tool-bar contents. F->tool_bar_items must have
11930 been set up previously by calling prepare_menu_bars. */
11931
11932 static void
11933 build_desired_tool_bar_string (struct frame *f)
11934 {
11935 int i, size, size_needed;
11936 struct gcpro gcpro1, gcpro2, gcpro3;
11937 Lisp_Object image, plist, props;
11938
11939 image = plist = props = Qnil;
11940 GCPRO3 (image, plist, props);
11941
11942 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11943 Otherwise, make a new string. */
11944
11945 /* The size of the string we might be able to reuse. */
11946 size = (STRINGP (f->desired_tool_bar_string)
11947 ? SCHARS (f->desired_tool_bar_string)
11948 : 0);
11949
11950 /* We need one space in the string for each image. */
11951 size_needed = f->n_tool_bar_items;
11952
11953 /* Reuse f->desired_tool_bar_string, if possible. */
11954 if (size < size_needed || NILP (f->desired_tool_bar_string))
11955 fset_desired_tool_bar_string
11956 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11957 else
11958 {
11959 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11960 Fremove_text_properties (make_number (0), make_number (size),
11961 props, f->desired_tool_bar_string);
11962 }
11963
11964 /* Put a `display' property on the string for the images to display,
11965 put a `menu_item' property on tool-bar items with a value that
11966 is the index of the item in F's tool-bar item vector. */
11967 for (i = 0; i < f->n_tool_bar_items; ++i)
11968 {
11969 #define PROP(IDX) \
11970 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11971
11972 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11973 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11974 int hmargin, vmargin, relief, idx, end;
11975
11976 /* If image is a vector, choose the image according to the
11977 button state. */
11978 image = PROP (TOOL_BAR_ITEM_IMAGES);
11979 if (VECTORP (image))
11980 {
11981 if (enabled_p)
11982 idx = (selected_p
11983 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11984 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11985 else
11986 idx = (selected_p
11987 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11988 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11989
11990 eassert (ASIZE (image) >= idx);
11991 image = AREF (image, idx);
11992 }
11993 else
11994 idx = -1;
11995
11996 /* Ignore invalid image specifications. */
11997 if (!valid_image_p (image))
11998 continue;
11999
12000 /* Display the tool-bar button pressed, or depressed. */
12001 plist = Fcopy_sequence (XCDR (image));
12002
12003 /* Compute margin and relief to draw. */
12004 relief = (tool_bar_button_relief >= 0
12005 ? tool_bar_button_relief
12006 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12007 hmargin = vmargin = relief;
12008
12009 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12010 INT_MAX - max (hmargin, vmargin)))
12011 {
12012 hmargin += XFASTINT (Vtool_bar_button_margin);
12013 vmargin += XFASTINT (Vtool_bar_button_margin);
12014 }
12015 else if (CONSP (Vtool_bar_button_margin))
12016 {
12017 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12018 INT_MAX - hmargin))
12019 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12020
12021 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12022 INT_MAX - vmargin))
12023 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12024 }
12025
12026 if (auto_raise_tool_bar_buttons_p)
12027 {
12028 /* Add a `:relief' property to the image spec if the item is
12029 selected. */
12030 if (selected_p)
12031 {
12032 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12033 hmargin -= relief;
12034 vmargin -= relief;
12035 }
12036 }
12037 else
12038 {
12039 /* If image is selected, display it pressed, i.e. with a
12040 negative relief. If it's not selected, display it with a
12041 raised relief. */
12042 plist = Fplist_put (plist, QCrelief,
12043 (selected_p
12044 ? make_number (-relief)
12045 : make_number (relief)));
12046 hmargin -= relief;
12047 vmargin -= relief;
12048 }
12049
12050 /* Put a margin around the image. */
12051 if (hmargin || vmargin)
12052 {
12053 if (hmargin == vmargin)
12054 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12055 else
12056 plist = Fplist_put (plist, QCmargin,
12057 Fcons (make_number (hmargin),
12058 make_number (vmargin)));
12059 }
12060
12061 /* If button is not enabled, and we don't have special images
12062 for the disabled state, make the image appear disabled by
12063 applying an appropriate algorithm to it. */
12064 if (!enabled_p && idx < 0)
12065 plist = Fplist_put (plist, QCconversion, Qdisabled);
12066
12067 /* Put a `display' text property on the string for the image to
12068 display. Put a `menu-item' property on the string that gives
12069 the start of this item's properties in the tool-bar items
12070 vector. */
12071 image = Fcons (Qimage, plist);
12072 props = list4 (Qdisplay, image,
12073 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12074
12075 /* Let the last image hide all remaining spaces in the tool bar
12076 string. The string can be longer than needed when we reuse a
12077 previous string. */
12078 if (i + 1 == f->n_tool_bar_items)
12079 end = SCHARS (f->desired_tool_bar_string);
12080 else
12081 end = i + 1;
12082 Fadd_text_properties (make_number (i), make_number (end),
12083 props, f->desired_tool_bar_string);
12084 #undef PROP
12085 }
12086
12087 UNGCPRO;
12088 }
12089
12090
12091 /* Display one line of the tool-bar of frame IT->f.
12092
12093 HEIGHT specifies the desired height of the tool-bar line.
12094 If the actual height of the glyph row is less than HEIGHT, the
12095 row's height is increased to HEIGHT, and the icons are centered
12096 vertically in the new height.
12097
12098 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12099 count a final empty row in case the tool-bar width exactly matches
12100 the window width.
12101 */
12102
12103 static void
12104 display_tool_bar_line (struct it *it, int height)
12105 {
12106 struct glyph_row *row = it->glyph_row;
12107 int max_x = it->last_visible_x;
12108 struct glyph *last;
12109
12110 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12111 clear_glyph_row (row);
12112 row->enabled_p = true;
12113 row->y = it->current_y;
12114
12115 /* Note that this isn't made use of if the face hasn't a box,
12116 so there's no need to check the face here. */
12117 it->start_of_box_run_p = 1;
12118
12119 while (it->current_x < max_x)
12120 {
12121 int x, n_glyphs_before, i, nglyphs;
12122 struct it it_before;
12123
12124 /* Get the next display element. */
12125 if (!get_next_display_element (it))
12126 {
12127 /* Don't count empty row if we are counting needed tool-bar lines. */
12128 if (height < 0 && !it->hpos)
12129 return;
12130 break;
12131 }
12132
12133 /* Produce glyphs. */
12134 n_glyphs_before = row->used[TEXT_AREA];
12135 it_before = *it;
12136
12137 PRODUCE_GLYPHS (it);
12138
12139 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12140 i = 0;
12141 x = it_before.current_x;
12142 while (i < nglyphs)
12143 {
12144 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12145
12146 if (x + glyph->pixel_width > max_x)
12147 {
12148 /* Glyph doesn't fit on line. Backtrack. */
12149 row->used[TEXT_AREA] = n_glyphs_before;
12150 *it = it_before;
12151 /* If this is the only glyph on this line, it will never fit on the
12152 tool-bar, so skip it. But ensure there is at least one glyph,
12153 so we don't accidentally disable the tool-bar. */
12154 if (n_glyphs_before == 0
12155 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12156 break;
12157 goto out;
12158 }
12159
12160 ++it->hpos;
12161 x += glyph->pixel_width;
12162 ++i;
12163 }
12164
12165 /* Stop at line end. */
12166 if (ITERATOR_AT_END_OF_LINE_P (it))
12167 break;
12168
12169 set_iterator_to_next (it, 1);
12170 }
12171
12172 out:;
12173
12174 row->displays_text_p = row->used[TEXT_AREA] != 0;
12175
12176 /* Use default face for the border below the tool bar.
12177
12178 FIXME: When auto-resize-tool-bars is grow-only, there is
12179 no additional border below the possibly empty tool-bar lines.
12180 So to make the extra empty lines look "normal", we have to
12181 use the tool-bar face for the border too. */
12182 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12183 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12184 it->face_id = DEFAULT_FACE_ID;
12185
12186 extend_face_to_end_of_line (it);
12187 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12188 last->right_box_line_p = 1;
12189 if (last == row->glyphs[TEXT_AREA])
12190 last->left_box_line_p = 1;
12191
12192 /* Make line the desired height and center it vertically. */
12193 if ((height -= it->max_ascent + it->max_descent) > 0)
12194 {
12195 /* Don't add more than one line height. */
12196 height %= FRAME_LINE_HEIGHT (it->f);
12197 it->max_ascent += height / 2;
12198 it->max_descent += (height + 1) / 2;
12199 }
12200
12201 compute_line_metrics (it);
12202
12203 /* If line is empty, make it occupy the rest of the tool-bar. */
12204 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12205 {
12206 row->height = row->phys_height = it->last_visible_y - row->y;
12207 row->visible_height = row->height;
12208 row->ascent = row->phys_ascent = 0;
12209 row->extra_line_spacing = 0;
12210 }
12211
12212 row->full_width_p = 1;
12213 row->continued_p = 0;
12214 row->truncated_on_left_p = 0;
12215 row->truncated_on_right_p = 0;
12216
12217 it->current_x = it->hpos = 0;
12218 it->current_y += row->height;
12219 ++it->vpos;
12220 ++it->glyph_row;
12221 }
12222
12223
12224 /* Max tool-bar height. Basically, this is what makes all other windows
12225 disappear when the frame gets too small. Rethink this! */
12226
12227 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12228 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12229
12230 /* Value is the number of pixels needed to make all tool-bar items of
12231 frame F visible. The actual number of glyph rows needed is
12232 returned in *N_ROWS if non-NULL. */
12233
12234 static int
12235 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12236 {
12237 struct window *w = XWINDOW (f->tool_bar_window);
12238 struct it it;
12239 /* tool_bar_height is called from redisplay_tool_bar after building
12240 the desired matrix, so use (unused) mode-line row as temporary row to
12241 avoid destroying the first tool-bar row. */
12242 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12243
12244 /* Initialize an iterator for iteration over
12245 F->desired_tool_bar_string in the tool-bar window of frame F. */
12246 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12247 it.first_visible_x = 0;
12248 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12249 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12250 it.paragraph_embedding = L2R;
12251
12252 while (!ITERATOR_AT_END_P (&it))
12253 {
12254 clear_glyph_row (temp_row);
12255 it.glyph_row = temp_row;
12256 display_tool_bar_line (&it, -1);
12257 }
12258 clear_glyph_row (temp_row);
12259
12260 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12261 if (n_rows)
12262 *n_rows = it.vpos > 0 ? it.vpos : -1;
12263
12264 if (pixelwise)
12265 return it.current_y;
12266 else
12267 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12268 }
12269
12270 #endif /* !USE_GTK && !HAVE_NS */
12271
12272 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12273 0, 2, 0,
12274 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12275 If FRAME is nil or omitted, use the selected frame. Optional argument
12276 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12277 (Lisp_Object frame, Lisp_Object pixelwise)
12278 {
12279 int height = 0;
12280
12281 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12282 struct frame *f = decode_any_frame (frame);
12283
12284 if (WINDOWP (f->tool_bar_window)
12285 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12286 {
12287 update_tool_bar (f, 1);
12288 if (f->n_tool_bar_items)
12289 {
12290 build_desired_tool_bar_string (f);
12291 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12292 }
12293 }
12294 #endif
12295
12296 return make_number (height);
12297 }
12298
12299
12300 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12301 height should be changed. */
12302
12303 static int
12304 redisplay_tool_bar (struct frame *f)
12305 {
12306 #if defined (USE_GTK) || defined (HAVE_NS)
12307
12308 if (FRAME_EXTERNAL_TOOL_BAR (f))
12309 update_frame_tool_bar (f);
12310 return 0;
12311
12312 #else /* !USE_GTK && !HAVE_NS */
12313
12314 struct window *w;
12315 struct it it;
12316 struct glyph_row *row;
12317
12318 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12319 do anything. This means you must start with tool-bar-lines
12320 non-zero to get the auto-sizing effect. Or in other words, you
12321 can turn off tool-bars by specifying tool-bar-lines zero. */
12322 if (!WINDOWP (f->tool_bar_window)
12323 || (w = XWINDOW (f->tool_bar_window),
12324 WINDOW_PIXEL_HEIGHT (w) == 0))
12325 return 0;
12326
12327 /* Set up an iterator for the tool-bar window. */
12328 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12329 it.first_visible_x = 0;
12330 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12331 row = it.glyph_row;
12332
12333 /* Build a string that represents the contents of the tool-bar. */
12334 build_desired_tool_bar_string (f);
12335 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12336 /* FIXME: This should be controlled by a user option. But it
12337 doesn't make sense to have an R2L tool bar if the menu bar cannot
12338 be drawn also R2L, and making the menu bar R2L is tricky due
12339 toolkit-specific code that implements it. If an R2L tool bar is
12340 ever supported, display_tool_bar_line should also be augmented to
12341 call unproduce_glyphs like display_line and display_string
12342 do. */
12343 it.paragraph_embedding = L2R;
12344
12345 if (f->n_tool_bar_rows == 0)
12346 {
12347 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12348
12349 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12350 {
12351 Lisp_Object frame;
12352 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12353 / FRAME_LINE_HEIGHT (f));
12354
12355 XSETFRAME (frame, f);
12356 Fmodify_frame_parameters (frame,
12357 list1 (Fcons (Qtool_bar_lines,
12358 make_number (new_lines))));
12359 /* Always do that now. */
12360 clear_glyph_matrix (w->desired_matrix);
12361 f->fonts_changed = 1;
12362 return 1;
12363 }
12364 }
12365
12366 /* Display as many lines as needed to display all tool-bar items. */
12367
12368 if (f->n_tool_bar_rows > 0)
12369 {
12370 int border, rows, height, extra;
12371
12372 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12373 border = XINT (Vtool_bar_border);
12374 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12375 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12376 else if (EQ (Vtool_bar_border, Qborder_width))
12377 border = f->border_width;
12378 else
12379 border = 0;
12380 if (border < 0)
12381 border = 0;
12382
12383 rows = f->n_tool_bar_rows;
12384 height = max (1, (it.last_visible_y - border) / rows);
12385 extra = it.last_visible_y - border - height * rows;
12386
12387 while (it.current_y < it.last_visible_y)
12388 {
12389 int h = 0;
12390 if (extra > 0 && rows-- > 0)
12391 {
12392 h = (extra + rows - 1) / rows;
12393 extra -= h;
12394 }
12395 display_tool_bar_line (&it, height + h);
12396 }
12397 }
12398 else
12399 {
12400 while (it.current_y < it.last_visible_y)
12401 display_tool_bar_line (&it, 0);
12402 }
12403
12404 /* It doesn't make much sense to try scrolling in the tool-bar
12405 window, so don't do it. */
12406 w->desired_matrix->no_scrolling_p = 1;
12407 w->must_be_updated_p = 1;
12408
12409 if (!NILP (Vauto_resize_tool_bars))
12410 {
12411 /* Do we really allow the toolbar to occupy the whole frame? */
12412 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12413 int change_height_p = 0;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos
12418 && it.current_y < max_tool_bar_height)
12419 change_height_p = 1;
12420
12421 /* We subtract 1 because display_tool_bar_line advances the
12422 glyph_row pointer before returning to its caller. We want to
12423 examine the last glyph row produced by
12424 display_tool_bar_line. */
12425 row = it.glyph_row - 1;
12426
12427 /* If there are blank lines at the end, except for a partially
12428 visible blank line at the end that is smaller than
12429 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12430 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12431 && row->height >= FRAME_LINE_HEIGHT (f))
12432 change_height_p = 1;
12433
12434 /* If row displays tool-bar items, but is partially visible,
12435 change the tool-bar's height. */
12436 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12437 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12438 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12439 change_height_p = 1;
12440
12441 /* Resize windows as needed by changing the `tool-bar-lines'
12442 frame parameter. */
12443 if (change_height_p)
12444 {
12445 Lisp_Object frame;
12446 int nrows;
12447 int new_height = tool_bar_height (f, &nrows, 1);
12448
12449 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12450 && !f->minimize_tool_bar_window_p)
12451 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12452 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12453 f->minimize_tool_bar_window_p = 0;
12454
12455 if (change_height_p)
12456 {
12457 /* Current size of the tool-bar window in canonical line
12458 units. */
12459 int old_lines = WINDOW_TOTAL_LINES (w);
12460 /* Required size of the tool-bar window in canonical
12461 line units. */
12462 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12463 / FRAME_LINE_HEIGHT (f));
12464 /* Maximum size of the tool-bar window in canonical line
12465 units that this frame can allow. */
12466 int max_lines =
12467 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12468
12469 /* Don't try to change the tool-bar window size and set
12470 the fonts_changed flag unless really necessary. That
12471 flag causes redisplay to give up and retry
12472 redisplaying the frame from scratch, so setting it
12473 unnecessarily can lead to nasty redisplay loops. */
12474 if (new_lines <= max_lines
12475 && eabs (new_lines - old_lines) >= 1)
12476 {
12477 XSETFRAME (frame, f);
12478 Fmodify_frame_parameters (frame,
12479 list1 (Fcons (Qtool_bar_lines,
12480 make_number (new_lines))));
12481 clear_glyph_matrix (w->desired_matrix);
12482 f->n_tool_bar_rows = nrows;
12483 f->fonts_changed = 1;
12484 return 1;
12485 }
12486 }
12487 }
12488 }
12489
12490 f->minimize_tool_bar_window_p = 0;
12491 return 0;
12492
12493 #endif /* USE_GTK || HAVE_NS */
12494 }
12495
12496 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12497
12498 /* Get information about the tool-bar item which is displayed in GLYPH
12499 on frame F. Return in *PROP_IDX the index where tool-bar item
12500 properties start in F->tool_bar_items. Value is zero if
12501 GLYPH doesn't display a tool-bar item. */
12502
12503 static int
12504 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12505 {
12506 Lisp_Object prop;
12507 int success_p;
12508 int charpos;
12509
12510 /* This function can be called asynchronously, which means we must
12511 exclude any possibility that Fget_text_property signals an
12512 error. */
12513 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12514 charpos = max (0, charpos);
12515
12516 /* Get the text property `menu-item' at pos. The value of that
12517 property is the start index of this item's properties in
12518 F->tool_bar_items. */
12519 prop = Fget_text_property (make_number (charpos),
12520 Qmenu_item, f->current_tool_bar_string);
12521 if (INTEGERP (prop))
12522 {
12523 *prop_idx = XINT (prop);
12524 success_p = 1;
12525 }
12526 else
12527 success_p = 0;
12528
12529 return success_p;
12530 }
12531
12532 \f
12533 /* Get information about the tool-bar item at position X/Y on frame F.
12534 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12535 the current matrix of the tool-bar window of F, or NULL if not
12536 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12537 item in F->tool_bar_items. Value is
12538
12539 -1 if X/Y is not on a tool-bar item
12540 0 if X/Y is on the same item that was highlighted before.
12541 1 otherwise. */
12542
12543 static int
12544 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12545 int *hpos, int *vpos, int *prop_idx)
12546 {
12547 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12548 struct window *w = XWINDOW (f->tool_bar_window);
12549 int area;
12550
12551 /* Find the glyph under X/Y. */
12552 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12553 if (*glyph == NULL)
12554 return -1;
12555
12556 /* Get the start of this tool-bar item's properties in
12557 f->tool_bar_items. */
12558 if (!tool_bar_item_info (f, *glyph, prop_idx))
12559 return -1;
12560
12561 /* Is mouse on the highlighted item? */
12562 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12563 && *vpos >= hlinfo->mouse_face_beg_row
12564 && *vpos <= hlinfo->mouse_face_end_row
12565 && (*vpos > hlinfo->mouse_face_beg_row
12566 || *hpos >= hlinfo->mouse_face_beg_col)
12567 && (*vpos < hlinfo->mouse_face_end_row
12568 || *hpos < hlinfo->mouse_face_end_col
12569 || hlinfo->mouse_face_past_end))
12570 return 0;
12571
12572 return 1;
12573 }
12574
12575
12576 /* EXPORT:
12577 Handle mouse button event on the tool-bar of frame F, at
12578 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12579 0 for button release. MODIFIERS is event modifiers for button
12580 release. */
12581
12582 void
12583 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12584 int modifiers)
12585 {
12586 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12587 struct window *w = XWINDOW (f->tool_bar_window);
12588 int hpos, vpos, prop_idx;
12589 struct glyph *glyph;
12590 Lisp_Object enabled_p;
12591 int ts;
12592
12593 /* If not on the highlighted tool-bar item, and mouse-highlight is
12594 non-nil, return. This is so we generate the tool-bar button
12595 click only when the mouse button is released on the same item as
12596 where it was pressed. However, when mouse-highlight is disabled,
12597 generate the click when the button is released regardless of the
12598 highlight, since tool-bar items are not highlighted in that
12599 case. */
12600 frame_to_window_pixel_xy (w, &x, &y);
12601 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12602 if (ts == -1
12603 || (ts != 0 && !NILP (Vmouse_highlight)))
12604 return;
12605
12606 /* When mouse-highlight is off, generate the click for the item
12607 where the button was pressed, disregarding where it was
12608 released. */
12609 if (NILP (Vmouse_highlight) && !down_p)
12610 prop_idx = f->last_tool_bar_item;
12611
12612 /* If item is disabled, do nothing. */
12613 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12614 if (NILP (enabled_p))
12615 return;
12616
12617 if (down_p)
12618 {
12619 /* Show item in pressed state. */
12620 if (!NILP (Vmouse_highlight))
12621 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12622 f->last_tool_bar_item = prop_idx;
12623 }
12624 else
12625 {
12626 Lisp_Object key, frame;
12627 struct input_event event;
12628 EVENT_INIT (event);
12629
12630 /* Show item in released state. */
12631 if (!NILP (Vmouse_highlight))
12632 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12633
12634 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12635
12636 XSETFRAME (frame, f);
12637 event.kind = TOOL_BAR_EVENT;
12638 event.frame_or_window = frame;
12639 event.arg = frame;
12640 kbd_buffer_store_event (&event);
12641
12642 event.kind = TOOL_BAR_EVENT;
12643 event.frame_or_window = frame;
12644 event.arg = key;
12645 event.modifiers = modifiers;
12646 kbd_buffer_store_event (&event);
12647 f->last_tool_bar_item = -1;
12648 }
12649 }
12650
12651
12652 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12653 tool-bar window-relative coordinates X/Y. Called from
12654 note_mouse_highlight. */
12655
12656 static void
12657 note_tool_bar_highlight (struct frame *f, int x, int y)
12658 {
12659 Lisp_Object window = f->tool_bar_window;
12660 struct window *w = XWINDOW (window);
12661 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12663 int hpos, vpos;
12664 struct glyph *glyph;
12665 struct glyph_row *row;
12666 int i;
12667 Lisp_Object enabled_p;
12668 int prop_idx;
12669 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12670 int mouse_down_p, rc;
12671
12672 /* Function note_mouse_highlight is called with negative X/Y
12673 values when mouse moves outside of the frame. */
12674 if (x <= 0 || y <= 0)
12675 {
12676 clear_mouse_face (hlinfo);
12677 return;
12678 }
12679
12680 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12681 if (rc < 0)
12682 {
12683 /* Not on tool-bar item. */
12684 clear_mouse_face (hlinfo);
12685 return;
12686 }
12687 else if (rc == 0)
12688 /* On same tool-bar item as before. */
12689 goto set_help_echo;
12690
12691 clear_mouse_face (hlinfo);
12692
12693 /* Mouse is down, but on different tool-bar item? */
12694 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12695 && f == dpyinfo->last_mouse_frame);
12696
12697 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12698 return;
12699
12700 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12701
12702 /* If tool-bar item is not enabled, don't highlight it. */
12703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12704 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12705 {
12706 /* Compute the x-position of the glyph. In front and past the
12707 image is a space. We include this in the highlighted area. */
12708 row = MATRIX_ROW (w->current_matrix, vpos);
12709 for (i = x = 0; i < hpos; ++i)
12710 x += row->glyphs[TEXT_AREA][i].pixel_width;
12711
12712 /* Record this as the current active region. */
12713 hlinfo->mouse_face_beg_col = hpos;
12714 hlinfo->mouse_face_beg_row = vpos;
12715 hlinfo->mouse_face_beg_x = x;
12716 hlinfo->mouse_face_past_end = 0;
12717
12718 hlinfo->mouse_face_end_col = hpos + 1;
12719 hlinfo->mouse_face_end_row = vpos;
12720 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12721 hlinfo->mouse_face_window = window;
12722 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12723
12724 /* Display it as active. */
12725 show_mouse_face (hlinfo, draw);
12726 }
12727
12728 set_help_echo:
12729
12730 /* Set help_echo_string to a help string to display for this tool-bar item.
12731 XTread_socket does the rest. */
12732 help_echo_object = help_echo_window = Qnil;
12733 help_echo_pos = -1;
12734 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12735 if (NILP (help_echo_string))
12736 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12737 }
12738
12739 #endif /* !USE_GTK && !HAVE_NS */
12740
12741 #endif /* HAVE_WINDOW_SYSTEM */
12742
12743
12744 \f
12745 /************************************************************************
12746 Horizontal scrolling
12747 ************************************************************************/
12748
12749 static int hscroll_window_tree (Lisp_Object);
12750 static int hscroll_windows (Lisp_Object);
12751
12752 /* For all leaf windows in the window tree rooted at WINDOW, set their
12753 hscroll value so that PT is (i) visible in the window, and (ii) so
12754 that it is not within a certain margin at the window's left and
12755 right border. Value is non-zero if any window's hscroll has been
12756 changed. */
12757
12758 static int
12759 hscroll_window_tree (Lisp_Object window)
12760 {
12761 int hscrolled_p = 0;
12762 int hscroll_relative_p = FLOATP (Vhscroll_step);
12763 int hscroll_step_abs = 0;
12764 double hscroll_step_rel = 0;
12765
12766 if (hscroll_relative_p)
12767 {
12768 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12769 if (hscroll_step_rel < 0)
12770 {
12771 hscroll_relative_p = 0;
12772 hscroll_step_abs = 0;
12773 }
12774 }
12775 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12776 {
12777 hscroll_step_abs = XINT (Vhscroll_step);
12778 if (hscroll_step_abs < 0)
12779 hscroll_step_abs = 0;
12780 }
12781 else
12782 hscroll_step_abs = 0;
12783
12784 while (WINDOWP (window))
12785 {
12786 struct window *w = XWINDOW (window);
12787
12788 if (WINDOWP (w->contents))
12789 hscrolled_p |= hscroll_window_tree (w->contents);
12790 else if (w->cursor.vpos >= 0)
12791 {
12792 int h_margin;
12793 int text_area_width;
12794 struct glyph_row *cursor_row;
12795 struct glyph_row *bottom_row;
12796 int row_r2l_p;
12797
12798 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12799 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12800 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12801 else
12802 cursor_row = bottom_row - 1;
12803
12804 if (!cursor_row->enabled_p)
12805 {
12806 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12807 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12808 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12809 else
12810 cursor_row = bottom_row - 1;
12811 }
12812 row_r2l_p = cursor_row->reversed_p;
12813
12814 text_area_width = window_box_width (w, TEXT_AREA);
12815
12816 /* Scroll when cursor is inside this scroll margin. */
12817 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12818
12819 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12820 /* For left-to-right rows, hscroll when cursor is either
12821 (i) inside the right hscroll margin, or (ii) if it is
12822 inside the left margin and the window is already
12823 hscrolled. */
12824 && ((!row_r2l_p
12825 && ((w->hscroll
12826 && w->cursor.x <= h_margin)
12827 || (cursor_row->enabled_p
12828 && cursor_row->truncated_on_right_p
12829 && (w->cursor.x >= text_area_width - h_margin))))
12830 /* For right-to-left rows, the logic is similar,
12831 except that rules for scrolling to left and right
12832 are reversed. E.g., if cursor.x <= h_margin, we
12833 need to hscroll "to the right" unconditionally,
12834 and that will scroll the screen to the left so as
12835 to reveal the next portion of the row. */
12836 || (row_r2l_p
12837 && ((cursor_row->enabled_p
12838 /* FIXME: It is confusing to set the
12839 truncated_on_right_p flag when R2L rows
12840 are actually truncated on the left. */
12841 && cursor_row->truncated_on_right_p
12842 && w->cursor.x <= h_margin)
12843 || (w->hscroll
12844 && (w->cursor.x >= text_area_width - h_margin))))))
12845 {
12846 struct it it;
12847 ptrdiff_t hscroll;
12848 struct buffer *saved_current_buffer;
12849 ptrdiff_t pt;
12850 int wanted_x;
12851
12852 /* Find point in a display of infinite width. */
12853 saved_current_buffer = current_buffer;
12854 current_buffer = XBUFFER (w->contents);
12855
12856 if (w == XWINDOW (selected_window))
12857 pt = PT;
12858 else
12859 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12860
12861 /* Move iterator to pt starting at cursor_row->start in
12862 a line with infinite width. */
12863 init_to_row_start (&it, w, cursor_row);
12864 it.last_visible_x = INFINITY;
12865 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12866 current_buffer = saved_current_buffer;
12867
12868 /* Position cursor in window. */
12869 if (!hscroll_relative_p && hscroll_step_abs == 0)
12870 hscroll = max (0, (it.current_x
12871 - (ITERATOR_AT_END_OF_LINE_P (&it)
12872 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12873 : (text_area_width / 2))))
12874 / FRAME_COLUMN_WIDTH (it.f);
12875 else if ((!row_r2l_p
12876 && w->cursor.x >= text_area_width - h_margin)
12877 || (row_r2l_p && w->cursor.x <= h_margin))
12878 {
12879 if (hscroll_relative_p)
12880 wanted_x = text_area_width * (1 - hscroll_step_rel)
12881 - h_margin;
12882 else
12883 wanted_x = text_area_width
12884 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12885 - h_margin;
12886 hscroll
12887 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12888 }
12889 else
12890 {
12891 if (hscroll_relative_p)
12892 wanted_x = text_area_width * hscroll_step_rel
12893 + h_margin;
12894 else
12895 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12896 + h_margin;
12897 hscroll
12898 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12899 }
12900 hscroll = max (hscroll, w->min_hscroll);
12901
12902 /* Don't prevent redisplay optimizations if hscroll
12903 hasn't changed, as it will unnecessarily slow down
12904 redisplay. */
12905 if (w->hscroll != hscroll)
12906 {
12907 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12908 w->hscroll = hscroll;
12909 hscrolled_p = 1;
12910 }
12911 }
12912 }
12913
12914 window = w->next;
12915 }
12916
12917 /* Value is non-zero if hscroll of any leaf window has been changed. */
12918 return hscrolled_p;
12919 }
12920
12921
12922 /* Set hscroll so that cursor is visible and not inside horizontal
12923 scroll margins for all windows in the tree rooted at WINDOW. See
12924 also hscroll_window_tree above. Value is non-zero if any window's
12925 hscroll has been changed. If it has, desired matrices on the frame
12926 of WINDOW are cleared. */
12927
12928 static int
12929 hscroll_windows (Lisp_Object window)
12930 {
12931 int hscrolled_p = hscroll_window_tree (window);
12932 if (hscrolled_p)
12933 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12934 return hscrolled_p;
12935 }
12936
12937
12938 \f
12939 /************************************************************************
12940 Redisplay
12941 ************************************************************************/
12942
12943 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12944 to a non-zero value. This is sometimes handy to have in a debugger
12945 session. */
12946
12947 #ifdef GLYPH_DEBUG
12948
12949 /* First and last unchanged row for try_window_id. */
12950
12951 static int debug_first_unchanged_at_end_vpos;
12952 static int debug_last_unchanged_at_beg_vpos;
12953
12954 /* Delta vpos and y. */
12955
12956 static int debug_dvpos, debug_dy;
12957
12958 /* Delta in characters and bytes for try_window_id. */
12959
12960 static ptrdiff_t debug_delta, debug_delta_bytes;
12961
12962 /* Values of window_end_pos and window_end_vpos at the end of
12963 try_window_id. */
12964
12965 static ptrdiff_t debug_end_vpos;
12966
12967 /* Append a string to W->desired_matrix->method. FMT is a printf
12968 format string. If trace_redisplay_p is true also printf the
12969 resulting string to stderr. */
12970
12971 static void debug_method_add (struct window *, char const *, ...)
12972 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12973
12974 static void
12975 debug_method_add (struct window *w, char const *fmt, ...)
12976 {
12977 void *ptr = w;
12978 char *method = w->desired_matrix->method;
12979 int len = strlen (method);
12980 int size = sizeof w->desired_matrix->method;
12981 int remaining = size - len - 1;
12982 va_list ap;
12983
12984 if (len && remaining)
12985 {
12986 method[len] = '|';
12987 --remaining, ++len;
12988 }
12989
12990 va_start (ap, fmt);
12991 vsnprintf (method + len, remaining + 1, fmt, ap);
12992 va_end (ap);
12993
12994 if (trace_redisplay_p)
12995 fprintf (stderr, "%p (%s): %s\n",
12996 ptr,
12997 ((BUFFERP (w->contents)
12998 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12999 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13000 : "no buffer"),
13001 method + len);
13002 }
13003
13004 #endif /* GLYPH_DEBUG */
13005
13006
13007 /* Value is non-zero if all changes in window W, which displays
13008 current_buffer, are in the text between START and END. START is a
13009 buffer position, END is given as a distance from Z. Used in
13010 redisplay_internal for display optimization. */
13011
13012 static int
13013 text_outside_line_unchanged_p (struct window *w,
13014 ptrdiff_t start, ptrdiff_t end)
13015 {
13016 int unchanged_p = 1;
13017
13018 /* If text or overlays have changed, see where. */
13019 if (window_outdated (w))
13020 {
13021 /* Gap in the line? */
13022 if (GPT < start || Z - GPT < end)
13023 unchanged_p = 0;
13024
13025 /* Changes start in front of the line, or end after it? */
13026 if (unchanged_p
13027 && (BEG_UNCHANGED < start - 1
13028 || END_UNCHANGED < end))
13029 unchanged_p = 0;
13030
13031 /* If selective display, can't optimize if changes start at the
13032 beginning of the line. */
13033 if (unchanged_p
13034 && INTEGERP (BVAR (current_buffer, selective_display))
13035 && XINT (BVAR (current_buffer, selective_display)) > 0
13036 && (BEG_UNCHANGED < start || GPT <= start))
13037 unchanged_p = 0;
13038
13039 /* If there are overlays at the start or end of the line, these
13040 may have overlay strings with newlines in them. A change at
13041 START, for instance, may actually concern the display of such
13042 overlay strings as well, and they are displayed on different
13043 lines. So, quickly rule out this case. (For the future, it
13044 might be desirable to implement something more telling than
13045 just BEG/END_UNCHANGED.) */
13046 if (unchanged_p)
13047 {
13048 if (BEG + BEG_UNCHANGED == start
13049 && overlay_touches_p (start))
13050 unchanged_p = 0;
13051 if (END_UNCHANGED == end
13052 && overlay_touches_p (Z - end))
13053 unchanged_p = 0;
13054 }
13055
13056 /* Under bidi reordering, adding or deleting a character in the
13057 beginning of a paragraph, before the first strong directional
13058 character, can change the base direction of the paragraph (unless
13059 the buffer specifies a fixed paragraph direction), which will
13060 require to redisplay the whole paragraph. It might be worthwhile
13061 to find the paragraph limits and widen the range of redisplayed
13062 lines to that, but for now just give up this optimization. */
13063 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13064 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13065 unchanged_p = 0;
13066 }
13067
13068 return unchanged_p;
13069 }
13070
13071
13072 /* Do a frame update, taking possible shortcuts into account. This is
13073 the main external entry point for redisplay.
13074
13075 If the last redisplay displayed an echo area message and that message
13076 is no longer requested, we clear the echo area or bring back the
13077 mini-buffer if that is in use. */
13078
13079 void
13080 redisplay (void)
13081 {
13082 redisplay_internal ();
13083 }
13084
13085
13086 static Lisp_Object
13087 overlay_arrow_string_or_property (Lisp_Object var)
13088 {
13089 Lisp_Object val;
13090
13091 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13092 return val;
13093
13094 return Voverlay_arrow_string;
13095 }
13096
13097 /* Return 1 if there are any overlay-arrows in current_buffer. */
13098 static int
13099 overlay_arrow_in_current_buffer_p (void)
13100 {
13101 Lisp_Object vlist;
13102
13103 for (vlist = Voverlay_arrow_variable_list;
13104 CONSP (vlist);
13105 vlist = XCDR (vlist))
13106 {
13107 Lisp_Object var = XCAR (vlist);
13108 Lisp_Object val;
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112 val = find_symbol_value (var);
13113 if (MARKERP (val)
13114 && current_buffer == XMARKER (val)->buffer)
13115 return 1;
13116 }
13117 return 0;
13118 }
13119
13120
13121 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13122 has changed. */
13123
13124 static int
13125 overlay_arrows_changed_p (void)
13126 {
13127 Lisp_Object vlist;
13128
13129 for (vlist = Voverlay_arrow_variable_list;
13130 CONSP (vlist);
13131 vlist = XCDR (vlist))
13132 {
13133 Lisp_Object var = XCAR (vlist);
13134 Lisp_Object val, pstr;
13135
13136 if (!SYMBOLP (var))
13137 continue;
13138 val = find_symbol_value (var);
13139 if (!MARKERP (val))
13140 continue;
13141 if (! EQ (COERCE_MARKER (val),
13142 Fget (var, Qlast_arrow_position))
13143 || ! (pstr = overlay_arrow_string_or_property (var),
13144 EQ (pstr, Fget (var, Qlast_arrow_string))))
13145 return 1;
13146 }
13147 return 0;
13148 }
13149
13150 /* Mark overlay arrows to be updated on next redisplay. */
13151
13152 static void
13153 update_overlay_arrows (int up_to_date)
13154 {
13155 Lisp_Object vlist;
13156
13157 for (vlist = Voverlay_arrow_variable_list;
13158 CONSP (vlist);
13159 vlist = XCDR (vlist))
13160 {
13161 Lisp_Object var = XCAR (vlist);
13162
13163 if (!SYMBOLP (var))
13164 continue;
13165
13166 if (up_to_date > 0)
13167 {
13168 Lisp_Object val = find_symbol_value (var);
13169 Fput (var, Qlast_arrow_position,
13170 COERCE_MARKER (val));
13171 Fput (var, Qlast_arrow_string,
13172 overlay_arrow_string_or_property (var));
13173 }
13174 else if (up_to_date < 0
13175 || !NILP (Fget (var, Qlast_arrow_position)))
13176 {
13177 Fput (var, Qlast_arrow_position, Qt);
13178 Fput (var, Qlast_arrow_string, Qt);
13179 }
13180 }
13181 }
13182
13183
13184 /* Return overlay arrow string to display at row.
13185 Return integer (bitmap number) for arrow bitmap in left fringe.
13186 Return nil if no overlay arrow. */
13187
13188 static Lisp_Object
13189 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13190 {
13191 Lisp_Object vlist;
13192
13193 for (vlist = Voverlay_arrow_variable_list;
13194 CONSP (vlist);
13195 vlist = XCDR (vlist))
13196 {
13197 Lisp_Object var = XCAR (vlist);
13198 Lisp_Object val;
13199
13200 if (!SYMBOLP (var))
13201 continue;
13202
13203 val = find_symbol_value (var);
13204
13205 if (MARKERP (val)
13206 && current_buffer == XMARKER (val)->buffer
13207 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13208 {
13209 if (FRAME_WINDOW_P (it->f)
13210 /* FIXME: if ROW->reversed_p is set, this should test
13211 the right fringe, not the left one. */
13212 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13213 {
13214 #ifdef HAVE_WINDOW_SYSTEM
13215 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13216 {
13217 int fringe_bitmap;
13218 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13219 return make_number (fringe_bitmap);
13220 }
13221 #endif
13222 return make_number (-1); /* Use default arrow bitmap. */
13223 }
13224 return overlay_arrow_string_or_property (var);
13225 }
13226 }
13227
13228 return Qnil;
13229 }
13230
13231 /* Return 1 if point moved out of or into a composition. Otherwise
13232 return 0. PREV_BUF and PREV_PT are the last point buffer and
13233 position. BUF and PT are the current point buffer and position. */
13234
13235 static int
13236 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13237 struct buffer *buf, ptrdiff_t pt)
13238 {
13239 ptrdiff_t start, end;
13240 Lisp_Object prop;
13241 Lisp_Object buffer;
13242
13243 XSETBUFFER (buffer, buf);
13244 /* Check a composition at the last point if point moved within the
13245 same buffer. */
13246 if (prev_buf == buf)
13247 {
13248 if (prev_pt == pt)
13249 /* Point didn't move. */
13250 return 0;
13251
13252 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13253 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13254 && composition_valid_p (start, end, prop)
13255 && start < prev_pt && end > prev_pt)
13256 /* The last point was within the composition. Return 1 iff
13257 point moved out of the composition. */
13258 return (pt <= start || pt >= end);
13259 }
13260
13261 /* Check a composition at the current point. */
13262 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13263 && find_composition (pt, -1, &start, &end, &prop, buffer)
13264 && composition_valid_p (start, end, prop)
13265 && start < pt && end > pt);
13266 }
13267
13268 /* Reconsider the clip changes of buffer which is displayed in W. */
13269
13270 static void
13271 reconsider_clip_changes (struct window *w)
13272 {
13273 struct buffer *b = XBUFFER (w->contents);
13274
13275 if (b->clip_changed
13276 && w->window_end_valid
13277 && w->current_matrix->buffer == b
13278 && w->current_matrix->zv == BUF_ZV (b)
13279 && w->current_matrix->begv == BUF_BEGV (b))
13280 b->clip_changed = 0;
13281
13282 /* If display wasn't paused, and W is not a tool bar window, see if
13283 point has been moved into or out of a composition. In that case,
13284 we set b->clip_changed to 1 to force updating the screen. If
13285 b->clip_changed has already been set to 1, we can skip this
13286 check. */
13287 if (!b->clip_changed && w->window_end_valid)
13288 {
13289 ptrdiff_t pt = (w == XWINDOW (selected_window)
13290 ? PT : marker_position (w->pointm));
13291
13292 if ((w->current_matrix->buffer != b || pt != w->last_point)
13293 && check_point_in_composition (w->current_matrix->buffer,
13294 w->last_point, b, pt))
13295 b->clip_changed = 1;
13296 }
13297 }
13298
13299 static void
13300 propagate_buffer_redisplay (void)
13301 { /* Resetting b->text->redisplay is problematic!
13302 We can't just reset it in the case that some window that displays
13303 it has not been redisplayed; and such a window can stay
13304 unredisplayed for a long time if it's currently invisible.
13305 But we do want to reset it at the end of redisplay otherwise
13306 its displayed windows will keep being redisplayed over and over
13307 again.
13308 So we copy all b->text->redisplay flags up to their windows here,
13309 such that mark_window_display_accurate can safely reset
13310 b->text->redisplay. */
13311 Lisp_Object ws = window_list ();
13312 for (; CONSP (ws); ws = XCDR (ws))
13313 {
13314 struct window *thisw = XWINDOW (XCAR (ws));
13315 struct buffer *thisb = XBUFFER (thisw->contents);
13316 if (thisb->text->redisplay)
13317 thisw->redisplay = true;
13318 }
13319 }
13320
13321 /* Perhaps in the future avoid recentering windows if it
13322 is not necessary; currently that causes some problems. */
13323
13324 static void
13325 redisplay_internal (void)
13326 {
13327 struct window *w = XWINDOW (selected_window);
13328 struct window *sw;
13329 struct frame *fr;
13330 int pending;
13331 bool must_finish = 0, match_p;
13332 struct text_pos tlbufpos, tlendpos;
13333 int number_of_visible_frames;
13334 ptrdiff_t count;
13335 struct frame *sf;
13336 int polling_stopped_here = 0;
13337 Lisp_Object tail, frame;
13338
13339 /* True means redisplay has to consider all windows on all
13340 frames. False, only selected_window is considered. */
13341 bool consider_all_windows_p;
13342
13343 /* True means redisplay has to redisplay the miniwindow. */
13344 bool update_miniwindow_p = false;
13345
13346 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13347
13348 /* No redisplay if running in batch mode or frame is not yet fully
13349 initialized, or redisplay is explicitly turned off by setting
13350 Vinhibit_redisplay. */
13351 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13352 || !NILP (Vinhibit_redisplay))
13353 return;
13354
13355 /* Don't examine these until after testing Vinhibit_redisplay.
13356 When Emacs is shutting down, perhaps because its connection to
13357 X has dropped, we should not look at them at all. */
13358 fr = XFRAME (w->frame);
13359 sf = SELECTED_FRAME ();
13360
13361 if (!fr->glyphs_initialized_p)
13362 return;
13363
13364 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13365 if (popup_activated ())
13366 return;
13367 #endif
13368
13369 /* I don't think this happens but let's be paranoid. */
13370 if (redisplaying_p)
13371 return;
13372
13373 /* Record a function that clears redisplaying_p
13374 when we leave this function. */
13375 dynwind_begin ();
13376 record_unwind_protect_void (unwind_redisplay);
13377 redisplaying_p = 1;
13378 specbind (Qinhibit_free_realized_faces, Qnil);
13379
13380 /* Record this function, so it appears on the profiler's backtraces. */
13381 /*record_in_backtrace (Qredisplay_internal, &Qnil, 0);*/
13382
13383 FOR_EACH_FRAME (tail, frame)
13384 XFRAME (frame)->already_hscrolled_p = 0;
13385
13386 retry:
13387 /* Remember the currently selected window. */
13388 sw = w;
13389
13390 pending = 0;
13391 last_escape_glyph_frame = NULL;
13392 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13393 last_glyphless_glyph_frame = NULL;
13394 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13395
13396 /* If face_change_count is non-zero, init_iterator will free all
13397 realized faces, which includes the faces referenced from current
13398 matrices. So, we can't reuse current matrices in this case. */
13399 if (face_change_count)
13400 windows_or_buffers_changed = 47;
13401
13402 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13403 && FRAME_TTY (sf)->previous_frame != sf)
13404 {
13405 /* Since frames on a single ASCII terminal share the same
13406 display area, displaying a different frame means redisplay
13407 the whole thing. */
13408 SET_FRAME_GARBAGED (sf);
13409 #ifndef DOS_NT
13410 set_tty_color_mode (FRAME_TTY (sf), sf);
13411 #endif
13412 FRAME_TTY (sf)->previous_frame = sf;
13413 }
13414
13415 /* Set the visible flags for all frames. Do this before checking for
13416 resized or garbaged frames; they want to know if their frames are
13417 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13418 number_of_visible_frames = 0;
13419
13420 FOR_EACH_FRAME (tail, frame)
13421 {
13422 struct frame *f = XFRAME (frame);
13423
13424 if (FRAME_VISIBLE_P (f))
13425 {
13426 ++number_of_visible_frames;
13427 /* Adjust matrices for visible frames only. */
13428 if (f->fonts_changed)
13429 {
13430 adjust_frame_glyphs (f);
13431 f->fonts_changed = 0;
13432 }
13433 /* If cursor type has been changed on the frame
13434 other than selected, consider all frames. */
13435 if (f != sf && f->cursor_type_changed)
13436 update_mode_lines = 31;
13437 }
13438 clear_desired_matrices (f);
13439 }
13440
13441 /* Notice any pending interrupt request to change frame size. */
13442 do_pending_window_change (1);
13443
13444 /* do_pending_window_change could change the selected_window due to
13445 frame resizing which makes the selected window too small. */
13446 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13447 sw = w;
13448
13449 /* Clear frames marked as garbaged. */
13450 clear_garbaged_frames ();
13451
13452 /* Build menubar and tool-bar items. */
13453 if (NILP (Vmemory_full))
13454 prepare_menu_bars ();
13455
13456 reconsider_clip_changes (w);
13457
13458 /* In most cases selected window displays current buffer. */
13459 match_p = XBUFFER (w->contents) == current_buffer;
13460 if (match_p)
13461 {
13462 /* Detect case that we need to write or remove a star in the mode line. */
13463 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13464 w->update_mode_line = 1;
13465
13466 if (mode_line_update_needed (w))
13467 w->update_mode_line = 1;
13468 }
13469
13470 /* Normally the message* functions will have already displayed and
13471 updated the echo area, but the frame may have been trashed, or
13472 the update may have been preempted, so display the echo area
13473 again here. Checking message_cleared_p captures the case that
13474 the echo area should be cleared. */
13475 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13476 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13477 || (message_cleared_p
13478 && minibuf_level == 0
13479 /* If the mini-window is currently selected, this means the
13480 echo-area doesn't show through. */
13481 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13482 {
13483 int window_height_changed_p = echo_area_display (0);
13484
13485 if (message_cleared_p)
13486 update_miniwindow_p = true;
13487
13488 must_finish = 1;
13489
13490 /* If we don't display the current message, don't clear the
13491 message_cleared_p flag, because, if we did, we wouldn't clear
13492 the echo area in the next redisplay which doesn't preserve
13493 the echo area. */
13494 if (!display_last_displayed_message_p)
13495 message_cleared_p = 0;
13496
13497 if (window_height_changed_p)
13498 {
13499 windows_or_buffers_changed = 50;
13500
13501 /* If window configuration was changed, frames may have been
13502 marked garbaged. Clear them or we will experience
13503 surprises wrt scrolling. */
13504 clear_garbaged_frames ();
13505 }
13506 }
13507 else if (EQ (selected_window, minibuf_window)
13508 && (current_buffer->clip_changed || window_outdated (w))
13509 && resize_mini_window (w, 0))
13510 {
13511 /* Resized active mini-window to fit the size of what it is
13512 showing if its contents might have changed. */
13513 must_finish = 1;
13514
13515 /* If window configuration was changed, frames may have been
13516 marked garbaged. Clear them or we will experience
13517 surprises wrt scrolling. */
13518 clear_garbaged_frames ();
13519 }
13520
13521 if (windows_or_buffers_changed && !update_mode_lines)
13522 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13523 only the windows's contents needs to be refreshed, or whether the
13524 mode-lines also need a refresh. */
13525 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13526 ? REDISPLAY_SOME : 32);
13527
13528 /* If specs for an arrow have changed, do thorough redisplay
13529 to ensure we remove any arrow that should no longer exist. */
13530 if (overlay_arrows_changed_p ())
13531 /* Apparently, this is the only case where we update other windows,
13532 without updating other mode-lines. */
13533 windows_or_buffers_changed = 49;
13534
13535 consider_all_windows_p = (update_mode_lines
13536 || windows_or_buffers_changed);
13537
13538 #define AINC(a,i) \
13539 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13540 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13541
13542 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13543 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13544
13545 /* Optimize the case that only the line containing the cursor in the
13546 selected window has changed. Variables starting with this_ are
13547 set in display_line and record information about the line
13548 containing the cursor. */
13549 tlbufpos = this_line_start_pos;
13550 tlendpos = this_line_end_pos;
13551 if (!consider_all_windows_p
13552 && CHARPOS (tlbufpos) > 0
13553 && !w->update_mode_line
13554 && !current_buffer->clip_changed
13555 && !current_buffer->prevent_redisplay_optimizations_p
13556 && FRAME_VISIBLE_P (XFRAME (w->frame))
13557 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13558 && !XFRAME (w->frame)->cursor_type_changed
13559 /* Make sure recorded data applies to current buffer, etc. */
13560 && this_line_buffer == current_buffer
13561 && match_p
13562 && !w->force_start
13563 && !w->optional_new_start
13564 /* Point must be on the line that we have info recorded about. */
13565 && PT >= CHARPOS (tlbufpos)
13566 && PT <= Z - CHARPOS (tlendpos)
13567 /* All text outside that line, including its final newline,
13568 must be unchanged. */
13569 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13570 CHARPOS (tlendpos)))
13571 {
13572 if (CHARPOS (tlbufpos) > BEGV
13573 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13574 && (CHARPOS (tlbufpos) == ZV
13575 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13576 /* Former continuation line has disappeared by becoming empty. */
13577 goto cancel;
13578 else if (window_outdated (w) || MINI_WINDOW_P (w))
13579 {
13580 /* We have to handle the case of continuation around a
13581 wide-column character (see the comment in indent.c around
13582 line 1340).
13583
13584 For instance, in the following case:
13585
13586 -------- Insert --------
13587 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13588 J_I_ ==> J_I_ `^^' are cursors.
13589 ^^ ^^
13590 -------- --------
13591
13592 As we have to redraw the line above, we cannot use this
13593 optimization. */
13594
13595 struct it it;
13596 int line_height_before = this_line_pixel_height;
13597
13598 /* Note that start_display will handle the case that the
13599 line starting at tlbufpos is a continuation line. */
13600 start_display (&it, w, tlbufpos);
13601
13602 /* Implementation note: It this still necessary? */
13603 if (it.current_x != this_line_start_x)
13604 goto cancel;
13605
13606 TRACE ((stderr, "trying display optimization 1\n"));
13607 w->cursor.vpos = -1;
13608 overlay_arrow_seen = 0;
13609 it.vpos = this_line_vpos;
13610 it.current_y = this_line_y;
13611 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13612 display_line (&it);
13613
13614 /* If line contains point, is not continued,
13615 and ends at same distance from eob as before, we win. */
13616 if (w->cursor.vpos >= 0
13617 /* Line is not continued, otherwise this_line_start_pos
13618 would have been set to 0 in display_line. */
13619 && CHARPOS (this_line_start_pos)
13620 /* Line ends as before. */
13621 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13622 /* Line has same height as before. Otherwise other lines
13623 would have to be shifted up or down. */
13624 && this_line_pixel_height == line_height_before)
13625 {
13626 /* If this is not the window's last line, we must adjust
13627 the charstarts of the lines below. */
13628 if (it.current_y < it.last_visible_y)
13629 {
13630 struct glyph_row *row
13631 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13632 ptrdiff_t delta, delta_bytes;
13633
13634 /* We used to distinguish between two cases here,
13635 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13636 when the line ends in a newline or the end of the
13637 buffer's accessible portion. But both cases did
13638 the same, so they were collapsed. */
13639 delta = (Z
13640 - CHARPOS (tlendpos)
13641 - MATRIX_ROW_START_CHARPOS (row));
13642 delta_bytes = (Z_BYTE
13643 - BYTEPOS (tlendpos)
13644 - MATRIX_ROW_START_BYTEPOS (row));
13645
13646 increment_matrix_positions (w->current_matrix,
13647 this_line_vpos + 1,
13648 w->current_matrix->nrows,
13649 delta, delta_bytes);
13650 }
13651
13652 /* If this row displays text now but previously didn't,
13653 or vice versa, w->window_end_vpos may have to be
13654 adjusted. */
13655 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13656 {
13657 if (w->window_end_vpos < this_line_vpos)
13658 w->window_end_vpos = this_line_vpos;
13659 }
13660 else if (w->window_end_vpos == this_line_vpos
13661 && this_line_vpos > 0)
13662 w->window_end_vpos = this_line_vpos - 1;
13663 w->window_end_valid = 0;
13664
13665 /* Update hint: No need to try to scroll in update_window. */
13666 w->desired_matrix->no_scrolling_p = 1;
13667
13668 #ifdef GLYPH_DEBUG
13669 *w->desired_matrix->method = 0;
13670 debug_method_add (w, "optimization 1");
13671 #endif
13672 #ifdef HAVE_WINDOW_SYSTEM
13673 update_window_fringes (w, 0);
13674 #endif
13675 goto update;
13676 }
13677 else
13678 goto cancel;
13679 }
13680 else if (/* Cursor position hasn't changed. */
13681 PT == w->last_point
13682 /* Make sure the cursor was last displayed
13683 in this window. Otherwise we have to reposition it. */
13684
13685 /* PXW: Must be converted to pixels, probably. */
13686 && 0 <= w->cursor.vpos
13687 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13688 {
13689 if (!must_finish)
13690 {
13691 do_pending_window_change (1);
13692 /* If selected_window changed, redisplay again. */
13693 if (WINDOWP (selected_window)
13694 && (w = XWINDOW (selected_window)) != sw)
13695 goto retry;
13696
13697 /* We used to always goto end_of_redisplay here, but this
13698 isn't enough if we have a blinking cursor. */
13699 if (w->cursor_off_p == w->last_cursor_off_p)
13700 goto end_of_redisplay;
13701 }
13702 goto update;
13703 }
13704 /* If highlighting the region, or if the cursor is in the echo area,
13705 then we can't just move the cursor. */
13706 else if (NILP (Vshow_trailing_whitespace)
13707 && !cursor_in_echo_area)
13708 {
13709 struct it it;
13710 struct glyph_row *row;
13711
13712 /* Skip from tlbufpos to PT and see where it is. Note that
13713 PT may be in invisible text. If so, we will end at the
13714 next visible position. */
13715 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13716 NULL, DEFAULT_FACE_ID);
13717 it.current_x = this_line_start_x;
13718 it.current_y = this_line_y;
13719 it.vpos = this_line_vpos;
13720
13721 /* The call to move_it_to stops in front of PT, but
13722 moves over before-strings. */
13723 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13724
13725 if (it.vpos == this_line_vpos
13726 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13727 row->enabled_p))
13728 {
13729 eassert (this_line_vpos == it.vpos);
13730 eassert (this_line_y == it.current_y);
13731 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13732 #ifdef GLYPH_DEBUG
13733 *w->desired_matrix->method = 0;
13734 debug_method_add (w, "optimization 3");
13735 #endif
13736 goto update;
13737 }
13738 else
13739 goto cancel;
13740 }
13741
13742 cancel:
13743 /* Text changed drastically or point moved off of line. */
13744 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13745 }
13746
13747 CHARPOS (this_line_start_pos) = 0;
13748 ++clear_face_cache_count;
13749 #ifdef HAVE_WINDOW_SYSTEM
13750 ++clear_image_cache_count;
13751 #endif
13752
13753 /* Build desired matrices, and update the display. If
13754 consider_all_windows_p is non-zero, do it for all windows on all
13755 frames. Otherwise do it for selected_window, only. */
13756
13757 if (consider_all_windows_p)
13758 {
13759 FOR_EACH_FRAME (tail, frame)
13760 XFRAME (frame)->updated_p = 0;
13761
13762 propagate_buffer_redisplay ();
13763
13764 FOR_EACH_FRAME (tail, frame)
13765 {
13766 struct frame *f = XFRAME (frame);
13767
13768 /* We don't have to do anything for unselected terminal
13769 frames. */
13770 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13771 && !EQ (FRAME_TTY (f)->top_frame, frame))
13772 continue;
13773
13774 retry_frame:
13775
13776 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13777 {
13778 bool gcscrollbars
13779 /* Only GC scrollbars when we redisplay the whole frame. */
13780 = f->redisplay || !REDISPLAY_SOME_P ();
13781 /* Mark all the scroll bars to be removed; we'll redeem
13782 the ones we want when we redisplay their windows. */
13783 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13784 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13785
13786 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13787 redisplay_windows (FRAME_ROOT_WINDOW (f));
13788 /* Remember that the invisible frames need to be redisplayed next
13789 time they're visible. */
13790 else if (!REDISPLAY_SOME_P ())
13791 f->redisplay = true;
13792
13793 /* The X error handler may have deleted that frame. */
13794 if (!FRAME_LIVE_P (f))
13795 continue;
13796
13797 /* Any scroll bars which redisplay_windows should have
13798 nuked should now go away. */
13799 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13800 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13801
13802 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13803 {
13804 /* If fonts changed on visible frame, display again. */
13805 if (f->fonts_changed)
13806 {
13807 adjust_frame_glyphs (f);
13808 f->fonts_changed = 0;
13809 goto retry_frame;
13810 }
13811
13812 /* See if we have to hscroll. */
13813 if (!f->already_hscrolled_p)
13814 {
13815 f->already_hscrolled_p = 1;
13816 if (hscroll_windows (f->root_window))
13817 goto retry_frame;
13818 }
13819
13820 pending |= update_frame (f, 0, 0);
13821 f->cursor_type_changed = 0;
13822 f->updated_p = 1;
13823 }
13824 }
13825 }
13826
13827 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13828
13829 if (!pending)
13830 {
13831 /* Do the mark_window_display_accurate after all windows have
13832 been redisplayed because this call resets flags in buffers
13833 which are needed for proper redisplay. */
13834 FOR_EACH_FRAME (tail, frame)
13835 {
13836 struct frame *f = XFRAME (frame);
13837 if (f->updated_p)
13838 {
13839 f->redisplay = false;
13840 mark_window_display_accurate (f->root_window, 1);
13841 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13842 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13843 }
13844 }
13845 }
13846 }
13847 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13848 {
13849 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13850 struct frame *mini_frame;
13851
13852 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13853 /* Use list_of_error, not Qerror, so that
13854 we catch only errors and don't run the debugger. */
13855 internal_condition_case_1 (redisplay_window_1, selected_window,
13856 list_of_error,
13857 redisplay_window_error);
13858 if (update_miniwindow_p)
13859 internal_condition_case_1 (redisplay_window_1, mini_window,
13860 list_of_error,
13861 redisplay_window_error);
13862
13863 /* Compare desired and current matrices, perform output. */
13864
13865 update:
13866 /* If fonts changed, display again. */
13867 if (sf->fonts_changed)
13868 goto retry;
13869
13870 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13871 {
13872 if (hscroll_windows (selected_window))
13873 goto retry;
13874
13875 XWINDOW (selected_window)->must_be_updated_p = true;
13876 pending = update_frame (sf, 0, 0);
13877 sf->cursor_type_changed = 0;
13878 }
13879
13880 /* We may have called echo_area_display at the top of this
13881 function. If the echo area is on another frame, that may
13882 have put text on a frame other than the selected one, so the
13883 above call to update_frame would not have caught it. Catch
13884 it here. */
13885 mini_window = FRAME_MINIBUF_WINDOW (sf);
13886 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13887
13888 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13889 {
13890 XWINDOW (mini_window)->must_be_updated_p = true;
13891 pending |= update_frame (mini_frame, 0, 0);
13892 mini_frame->cursor_type_changed = 0;
13893 if (!pending && hscroll_windows (mini_window))
13894 goto retry;
13895 }
13896 }
13897
13898 /* If display was paused because of pending input, make sure we do a
13899 thorough update the next time. */
13900 if (pending)
13901 {
13902 /* Prevent the optimization at the beginning of
13903 redisplay_internal that tries a single-line update of the
13904 line containing the cursor in the selected window. */
13905 CHARPOS (this_line_start_pos) = 0;
13906
13907 /* Let the overlay arrow be updated the next time. */
13908 update_overlay_arrows (0);
13909
13910 /* If we pause after scrolling, some rows in the current
13911 matrices of some windows are not valid. */
13912 if (!WINDOW_FULL_WIDTH_P (w)
13913 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13914 update_mode_lines = 36;
13915 }
13916 else
13917 {
13918 if (!consider_all_windows_p)
13919 {
13920 /* This has already been done above if
13921 consider_all_windows_p is set. */
13922 if (XBUFFER (w->contents)->text->redisplay
13923 && buffer_window_count (XBUFFER (w->contents)) > 1)
13924 /* This can happen if b->text->redisplay was set during
13925 jit-lock. */
13926 propagate_buffer_redisplay ();
13927 mark_window_display_accurate_1 (w, 1);
13928
13929 /* Say overlay arrows are up to date. */
13930 update_overlay_arrows (1);
13931
13932 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13933 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13934 }
13935
13936 update_mode_lines = 0;
13937 windows_or_buffers_changed = 0;
13938 }
13939
13940 /* If a frame has become visible which was not before, redisplay
13941 again, so that we display it. Expose events for such a frame
13942 (which it gets when becoming visible) don't call the parts of
13943 redisplay constructing glyphs, so simply exposing a frame won't
13944 display anything in this case. So, we have to display these
13945 frames here explicitly. */
13946 if (!pending)
13947 {
13948 int new_count = 0;
13949
13950 FOR_EACH_FRAME (tail, frame)
13951 {
13952 if (XFRAME (frame)->visible)
13953 new_count++;
13954 }
13955
13956 if (new_count != number_of_visible_frames)
13957 windows_or_buffers_changed = 52;
13958 }
13959
13960 /* Change frame size now if a change is pending. */
13961 do_pending_window_change (1);
13962
13963 /* If we just did a pending size change, or have additional
13964 visible frames, or selected_window changed, redisplay again. */
13965 if ((windows_or_buffers_changed && !pending)
13966 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13967 goto retry;
13968
13969 /* Clear the face and image caches.
13970
13971 We used to do this only if consider_all_windows_p. But the cache
13972 needs to be cleared if a timer creates images in the current
13973 buffer (e.g. the test case in Bug#6230). */
13974
13975 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13976 {
13977 clear_face_cache (0);
13978 clear_face_cache_count = 0;
13979 }
13980
13981 #ifdef HAVE_WINDOW_SYSTEM
13982 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13983 {
13984 clear_image_caches (Qnil);
13985 clear_image_cache_count = 0;
13986 }
13987 #endif /* HAVE_WINDOW_SYSTEM */
13988
13989 end_of_redisplay:
13990 dynwind_end ();
13991 }
13992
13993
13994 /* Redisplay, but leave alone any recent echo area message unless
13995 another message has been requested in its place.
13996
13997 This is useful in situations where you need to redisplay but no
13998 user action has occurred, making it inappropriate for the message
13999 area to be cleared. See tracking_off and
14000 wait_reading_process_output for examples of these situations.
14001
14002 FROM_WHERE is an integer saying from where this function was
14003 called. This is useful for debugging. */
14004
14005 void
14006 redisplay_preserve_echo_area (int from_where)
14007 {
14008 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14009
14010 if (!NILP (echo_area_buffer[1]))
14011 {
14012 /* We have a previously displayed message, but no current
14013 message. Redisplay the previous message. */
14014 display_last_displayed_message_p = 1;
14015 redisplay_internal ();
14016 display_last_displayed_message_p = 0;
14017 }
14018 else
14019 redisplay_internal ();
14020
14021 flush_frame (SELECTED_FRAME ());
14022 }
14023
14024
14025 /* Function registered with record_unwind_protect in redisplay_internal. */
14026
14027 static void
14028 unwind_redisplay (void)
14029 {
14030 redisplaying_p = 0;
14031 }
14032
14033
14034 /* Mark the display of leaf window W as accurate or inaccurate.
14035 If ACCURATE_P is non-zero mark display of W as accurate. If
14036 ACCURATE_P is zero, arrange for W to be redisplayed the next
14037 time redisplay_internal is called. */
14038
14039 static void
14040 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14041 {
14042 struct buffer *b = XBUFFER (w->contents);
14043
14044 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14045 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14046 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14047
14048 if (accurate_p)
14049 {
14050 b->clip_changed = false;
14051 b->prevent_redisplay_optimizations_p = false;
14052 eassert (buffer_window_count (b) > 0);
14053 /* Resetting b->text->redisplay is problematic!
14054 In order to make it safer to do it here, redisplay_internal must
14055 have copied all b->text->redisplay to their respective windows. */
14056 b->text->redisplay = false;
14057
14058 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14059 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14060 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14061 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14062
14063 w->current_matrix->buffer = b;
14064 w->current_matrix->begv = BUF_BEGV (b);
14065 w->current_matrix->zv = BUF_ZV (b);
14066
14067 w->last_cursor_vpos = w->cursor.vpos;
14068 w->last_cursor_off_p = w->cursor_off_p;
14069
14070 if (w == XWINDOW (selected_window))
14071 w->last_point = BUF_PT (b);
14072 else
14073 w->last_point = marker_position (w->pointm);
14074
14075 w->window_end_valid = true;
14076 w->update_mode_line = false;
14077 }
14078
14079 w->redisplay = !accurate_p;
14080 }
14081
14082
14083 /* Mark the display of windows in the window tree rooted at WINDOW as
14084 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14085 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14086 be redisplayed the next time redisplay_internal is called. */
14087
14088 void
14089 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14090 {
14091 struct window *w;
14092
14093 for (; !NILP (window); window = w->next)
14094 {
14095 w = XWINDOW (window);
14096 if (WINDOWP (w->contents))
14097 mark_window_display_accurate (w->contents, accurate_p);
14098 else
14099 mark_window_display_accurate_1 (w, accurate_p);
14100 }
14101
14102 if (accurate_p)
14103 update_overlay_arrows (1);
14104 else
14105 /* Force a thorough redisplay the next time by setting
14106 last_arrow_position and last_arrow_string to t, which is
14107 unequal to any useful value of Voverlay_arrow_... */
14108 update_overlay_arrows (-1);
14109 }
14110
14111
14112 /* Return value in display table DP (Lisp_Char_Table *) for character
14113 C. Since a display table doesn't have any parent, we don't have to
14114 follow parent. Do not call this function directly but use the
14115 macro DISP_CHAR_VECTOR. */
14116
14117 Lisp_Object
14118 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14119 {
14120 Lisp_Object val;
14121
14122 if (ASCII_CHAR_P (c))
14123 {
14124 val = dp->ascii;
14125 if (SUB_CHAR_TABLE_P (val))
14126 val = XSUB_CHAR_TABLE (val)->contents[c];
14127 }
14128 else
14129 {
14130 Lisp_Object table;
14131
14132 XSETCHAR_TABLE (table, dp);
14133 val = char_table_ref (table, c);
14134 }
14135 if (NILP (val))
14136 val = dp->defalt;
14137 return val;
14138 }
14139
14140
14141 \f
14142 /***********************************************************************
14143 Window Redisplay
14144 ***********************************************************************/
14145
14146 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14147
14148 static void
14149 redisplay_windows (Lisp_Object window)
14150 {
14151 while (!NILP (window))
14152 {
14153 struct window *w = XWINDOW (window);
14154
14155 if (WINDOWP (w->contents))
14156 redisplay_windows (w->contents);
14157 else if (BUFFERP (w->contents))
14158 {
14159 displayed_buffer = XBUFFER (w->contents);
14160 /* Use list_of_error, not Qerror, so that
14161 we catch only errors and don't run the debugger. */
14162 internal_condition_case_1 (redisplay_window_0, window,
14163 list_of_error,
14164 redisplay_window_error);
14165 }
14166
14167 window = w->next;
14168 }
14169 }
14170
14171 static Lisp_Object
14172 redisplay_window_error (Lisp_Object ignore)
14173 {
14174 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14175 return Qnil;
14176 }
14177
14178 static Lisp_Object
14179 redisplay_window_0 (Lisp_Object window)
14180 {
14181 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14182 redisplay_window (window, false);
14183 return Qnil;
14184 }
14185
14186 static Lisp_Object
14187 redisplay_window_1 (Lisp_Object window)
14188 {
14189 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14190 redisplay_window (window, true);
14191 return Qnil;
14192 }
14193 \f
14194
14195 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14196 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14197 which positions recorded in ROW differ from current buffer
14198 positions.
14199
14200 Return 0 if cursor is not on this row, 1 otherwise. */
14201
14202 static int
14203 set_cursor_from_row (struct window *w, struct glyph_row *row,
14204 struct glyph_matrix *matrix,
14205 ptrdiff_t delta, ptrdiff_t delta_bytes,
14206 int dy, int dvpos)
14207 {
14208 struct glyph *glyph = row->glyphs[TEXT_AREA];
14209 struct glyph *end = glyph + row->used[TEXT_AREA];
14210 struct glyph *cursor = NULL;
14211 /* The last known character position in row. */
14212 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14213 int x = row->x;
14214 ptrdiff_t pt_old = PT - delta;
14215 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14216 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14217 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14218 /* A glyph beyond the edge of TEXT_AREA which we should never
14219 touch. */
14220 struct glyph *glyphs_end = end;
14221 /* Non-zero means we've found a match for cursor position, but that
14222 glyph has the avoid_cursor_p flag set. */
14223 int match_with_avoid_cursor = 0;
14224 /* Non-zero means we've seen at least one glyph that came from a
14225 display string. */
14226 int string_seen = 0;
14227 /* Largest and smallest buffer positions seen so far during scan of
14228 glyph row. */
14229 ptrdiff_t bpos_max = pos_before;
14230 ptrdiff_t bpos_min = pos_after;
14231 /* Last buffer position covered by an overlay string with an integer
14232 `cursor' property. */
14233 ptrdiff_t bpos_covered = 0;
14234 /* Non-zero means the display string on which to display the cursor
14235 comes from a text property, not from an overlay. */
14236 int string_from_text_prop = 0;
14237
14238 /* Don't even try doing anything if called for a mode-line or
14239 header-line row, since the rest of the code isn't prepared to
14240 deal with such calamities. */
14241 eassert (!row->mode_line_p);
14242 if (row->mode_line_p)
14243 return 0;
14244
14245 /* Skip over glyphs not having an object at the start and the end of
14246 the row. These are special glyphs like truncation marks on
14247 terminal frames. */
14248 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14249 {
14250 if (!row->reversed_p)
14251 {
14252 while (glyph < end
14253 && INTEGERP (glyph->object)
14254 && glyph->charpos < 0)
14255 {
14256 x += glyph->pixel_width;
14257 ++glyph;
14258 }
14259 while (end > glyph
14260 && INTEGERP ((end - 1)->object)
14261 /* CHARPOS is zero for blanks and stretch glyphs
14262 inserted by extend_face_to_end_of_line. */
14263 && (end - 1)->charpos <= 0)
14264 --end;
14265 glyph_before = glyph - 1;
14266 glyph_after = end;
14267 }
14268 else
14269 {
14270 struct glyph *g;
14271
14272 /* If the glyph row is reversed, we need to process it from back
14273 to front, so swap the edge pointers. */
14274 glyphs_end = end = glyph - 1;
14275 glyph += row->used[TEXT_AREA] - 1;
14276
14277 while (glyph > end + 1
14278 && INTEGERP (glyph->object)
14279 && glyph->charpos < 0)
14280 {
14281 --glyph;
14282 x -= glyph->pixel_width;
14283 }
14284 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14285 --glyph;
14286 /* By default, in reversed rows we put the cursor on the
14287 rightmost (first in the reading order) glyph. */
14288 for (g = end + 1; g < glyph; g++)
14289 x += g->pixel_width;
14290 while (end < glyph
14291 && INTEGERP ((end + 1)->object)
14292 && (end + 1)->charpos <= 0)
14293 ++end;
14294 glyph_before = glyph + 1;
14295 glyph_after = end;
14296 }
14297 }
14298 else if (row->reversed_p)
14299 {
14300 /* In R2L rows that don't display text, put the cursor on the
14301 rightmost glyph. Case in point: an empty last line that is
14302 part of an R2L paragraph. */
14303 cursor = end - 1;
14304 /* Avoid placing the cursor on the last glyph of the row, where
14305 on terminal frames we hold the vertical border between
14306 adjacent windows. */
14307 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14308 && !WINDOW_RIGHTMOST_P (w)
14309 && cursor == row->glyphs[LAST_AREA] - 1)
14310 cursor--;
14311 x = -1; /* will be computed below, at label compute_x */
14312 }
14313
14314 /* Step 1: Try to find the glyph whose character position
14315 corresponds to point. If that's not possible, find 2 glyphs
14316 whose character positions are the closest to point, one before
14317 point, the other after it. */
14318 if (!row->reversed_p)
14319 while (/* not marched to end of glyph row */
14320 glyph < end
14321 /* glyph was not inserted by redisplay for internal purposes */
14322 && !INTEGERP (glyph->object))
14323 {
14324 if (BUFFERP (glyph->object))
14325 {
14326 ptrdiff_t dpos = glyph->charpos - pt_old;
14327
14328 if (glyph->charpos > bpos_max)
14329 bpos_max = glyph->charpos;
14330 if (glyph->charpos < bpos_min)
14331 bpos_min = glyph->charpos;
14332 if (!glyph->avoid_cursor_p)
14333 {
14334 /* If we hit point, we've found the glyph on which to
14335 display the cursor. */
14336 if (dpos == 0)
14337 {
14338 match_with_avoid_cursor = 0;
14339 break;
14340 }
14341 /* See if we've found a better approximation to
14342 POS_BEFORE or to POS_AFTER. */
14343 if (0 > dpos && dpos > pos_before - pt_old)
14344 {
14345 pos_before = glyph->charpos;
14346 glyph_before = glyph;
14347 }
14348 else if (0 < dpos && dpos < pos_after - pt_old)
14349 {
14350 pos_after = glyph->charpos;
14351 glyph_after = glyph;
14352 }
14353 }
14354 else if (dpos == 0)
14355 match_with_avoid_cursor = 1;
14356 }
14357 else if (STRINGP (glyph->object))
14358 {
14359 Lisp_Object chprop;
14360 ptrdiff_t glyph_pos = glyph->charpos;
14361
14362 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14363 glyph->object);
14364 if (!NILP (chprop))
14365 {
14366 /* If the string came from a `display' text property,
14367 look up the buffer position of that property and
14368 use that position to update bpos_max, as if we
14369 actually saw such a position in one of the row's
14370 glyphs. This helps with supporting integer values
14371 of `cursor' property on the display string in
14372 situations where most or all of the row's buffer
14373 text is completely covered by display properties,
14374 so that no glyph with valid buffer positions is
14375 ever seen in the row. */
14376 ptrdiff_t prop_pos =
14377 string_buffer_position_lim (glyph->object, pos_before,
14378 pos_after, 0);
14379
14380 if (prop_pos >= pos_before)
14381 bpos_max = prop_pos;
14382 }
14383 if (INTEGERP (chprop))
14384 {
14385 bpos_covered = bpos_max + XINT (chprop);
14386 /* If the `cursor' property covers buffer positions up
14387 to and including point, we should display cursor on
14388 this glyph. Note that, if a `cursor' property on one
14389 of the string's characters has an integer value, we
14390 will break out of the loop below _before_ we get to
14391 the position match above. IOW, integer values of
14392 the `cursor' property override the "exact match for
14393 point" strategy of positioning the cursor. */
14394 /* Implementation note: bpos_max == pt_old when, e.g.,
14395 we are in an empty line, where bpos_max is set to
14396 MATRIX_ROW_START_CHARPOS, see above. */
14397 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14398 {
14399 cursor = glyph;
14400 break;
14401 }
14402 }
14403
14404 string_seen = 1;
14405 }
14406 x += glyph->pixel_width;
14407 ++glyph;
14408 }
14409 else if (glyph > end) /* row is reversed */
14410 while (!INTEGERP (glyph->object))
14411 {
14412 if (BUFFERP (glyph->object))
14413 {
14414 ptrdiff_t dpos = glyph->charpos - pt_old;
14415
14416 if (glyph->charpos > bpos_max)
14417 bpos_max = glyph->charpos;
14418 if (glyph->charpos < bpos_min)
14419 bpos_min = glyph->charpos;
14420 if (!glyph->avoid_cursor_p)
14421 {
14422 if (dpos == 0)
14423 {
14424 match_with_avoid_cursor = 0;
14425 break;
14426 }
14427 if (0 > dpos && dpos > pos_before - pt_old)
14428 {
14429 pos_before = glyph->charpos;
14430 glyph_before = glyph;
14431 }
14432 else if (0 < dpos && dpos < pos_after - pt_old)
14433 {
14434 pos_after = glyph->charpos;
14435 glyph_after = glyph;
14436 }
14437 }
14438 else if (dpos == 0)
14439 match_with_avoid_cursor = 1;
14440 }
14441 else if (STRINGP (glyph->object))
14442 {
14443 Lisp_Object chprop;
14444 ptrdiff_t glyph_pos = glyph->charpos;
14445
14446 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14447 glyph->object);
14448 if (!NILP (chprop))
14449 {
14450 ptrdiff_t prop_pos =
14451 string_buffer_position_lim (glyph->object, pos_before,
14452 pos_after, 0);
14453
14454 if (prop_pos >= pos_before)
14455 bpos_max = prop_pos;
14456 }
14457 if (INTEGERP (chprop))
14458 {
14459 bpos_covered = bpos_max + XINT (chprop);
14460 /* If the `cursor' property covers buffer positions up
14461 to and including point, we should display cursor on
14462 this glyph. */
14463 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14464 {
14465 cursor = glyph;
14466 break;
14467 }
14468 }
14469 string_seen = 1;
14470 }
14471 --glyph;
14472 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14473 {
14474 x--; /* can't use any pixel_width */
14475 break;
14476 }
14477 x -= glyph->pixel_width;
14478 }
14479
14480 /* Step 2: If we didn't find an exact match for point, we need to
14481 look for a proper place to put the cursor among glyphs between
14482 GLYPH_BEFORE and GLYPH_AFTER. */
14483 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14484 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14485 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14486 {
14487 /* An empty line has a single glyph whose OBJECT is zero and
14488 whose CHARPOS is the position of a newline on that line.
14489 Note that on a TTY, there are more glyphs after that, which
14490 were produced by extend_face_to_end_of_line, but their
14491 CHARPOS is zero or negative. */
14492 int empty_line_p =
14493 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14494 && INTEGERP (glyph->object) && glyph->charpos > 0
14495 /* On a TTY, continued and truncated rows also have a glyph at
14496 their end whose OBJECT is zero and whose CHARPOS is
14497 positive (the continuation and truncation glyphs), but such
14498 rows are obviously not "empty". */
14499 && !(row->continued_p || row->truncated_on_right_p);
14500
14501 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14502 {
14503 ptrdiff_t ellipsis_pos;
14504
14505 /* Scan back over the ellipsis glyphs. */
14506 if (!row->reversed_p)
14507 {
14508 ellipsis_pos = (glyph - 1)->charpos;
14509 while (glyph > row->glyphs[TEXT_AREA]
14510 && (glyph - 1)->charpos == ellipsis_pos)
14511 glyph--, x -= glyph->pixel_width;
14512 /* That loop always goes one position too far, including
14513 the glyph before the ellipsis. So scan forward over
14514 that one. */
14515 x += glyph->pixel_width;
14516 glyph++;
14517 }
14518 else /* row is reversed */
14519 {
14520 ellipsis_pos = (glyph + 1)->charpos;
14521 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14522 && (glyph + 1)->charpos == ellipsis_pos)
14523 glyph++, x += glyph->pixel_width;
14524 x -= glyph->pixel_width;
14525 glyph--;
14526 }
14527 }
14528 else if (match_with_avoid_cursor)
14529 {
14530 cursor = glyph_after;
14531 x = -1;
14532 }
14533 else if (string_seen)
14534 {
14535 int incr = row->reversed_p ? -1 : +1;
14536
14537 /* Need to find the glyph that came out of a string which is
14538 present at point. That glyph is somewhere between
14539 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14540 positioned between POS_BEFORE and POS_AFTER in the
14541 buffer. */
14542 struct glyph *start, *stop;
14543 ptrdiff_t pos = pos_before;
14544
14545 x = -1;
14546
14547 /* If the row ends in a newline from a display string,
14548 reordering could have moved the glyphs belonging to the
14549 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14550 in this case we extend the search to the last glyph in
14551 the row that was not inserted by redisplay. */
14552 if (row->ends_in_newline_from_string_p)
14553 {
14554 glyph_after = end;
14555 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14556 }
14557
14558 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14559 correspond to POS_BEFORE and POS_AFTER, respectively. We
14560 need START and STOP in the order that corresponds to the
14561 row's direction as given by its reversed_p flag. If the
14562 directionality of characters between POS_BEFORE and
14563 POS_AFTER is the opposite of the row's base direction,
14564 these characters will have been reordered for display,
14565 and we need to reverse START and STOP. */
14566 if (!row->reversed_p)
14567 {
14568 start = min (glyph_before, glyph_after);
14569 stop = max (glyph_before, glyph_after);
14570 }
14571 else
14572 {
14573 start = max (glyph_before, glyph_after);
14574 stop = min (glyph_before, glyph_after);
14575 }
14576 for (glyph = start + incr;
14577 row->reversed_p ? glyph > stop : glyph < stop; )
14578 {
14579
14580 /* Any glyphs that come from the buffer are here because
14581 of bidi reordering. Skip them, and only pay
14582 attention to glyphs that came from some string. */
14583 if (STRINGP (glyph->object))
14584 {
14585 Lisp_Object str;
14586 ptrdiff_t tem;
14587 /* If the display property covers the newline, we
14588 need to search for it one position farther. */
14589 ptrdiff_t lim = pos_after
14590 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14591
14592 string_from_text_prop = 0;
14593 str = glyph->object;
14594 tem = string_buffer_position_lim (str, pos, lim, 0);
14595 if (tem == 0 /* from overlay */
14596 || pos <= tem)
14597 {
14598 /* If the string from which this glyph came is
14599 found in the buffer at point, or at position
14600 that is closer to point than pos_after, then
14601 we've found the glyph we've been looking for.
14602 If it comes from an overlay (tem == 0), and
14603 it has the `cursor' property on one of its
14604 glyphs, record that glyph as a candidate for
14605 displaying the cursor. (As in the
14606 unidirectional version, we will display the
14607 cursor on the last candidate we find.) */
14608 if (tem == 0
14609 || tem == pt_old
14610 || (tem - pt_old > 0 && tem < pos_after))
14611 {
14612 /* The glyphs from this string could have
14613 been reordered. Find the one with the
14614 smallest string position. Or there could
14615 be a character in the string with the
14616 `cursor' property, which means display
14617 cursor on that character's glyph. */
14618 ptrdiff_t strpos = glyph->charpos;
14619
14620 if (tem)
14621 {
14622 cursor = glyph;
14623 string_from_text_prop = 1;
14624 }
14625 for ( ;
14626 (row->reversed_p ? glyph > stop : glyph < stop)
14627 && EQ (glyph->object, str);
14628 glyph += incr)
14629 {
14630 Lisp_Object cprop;
14631 ptrdiff_t gpos = glyph->charpos;
14632
14633 cprop = Fget_char_property (make_number (gpos),
14634 Qcursor,
14635 glyph->object);
14636 if (!NILP (cprop))
14637 {
14638 cursor = glyph;
14639 break;
14640 }
14641 if (tem && glyph->charpos < strpos)
14642 {
14643 strpos = glyph->charpos;
14644 cursor = glyph;
14645 }
14646 }
14647
14648 if (tem == pt_old
14649 || (tem - pt_old > 0 && tem < pos_after))
14650 goto compute_x;
14651 }
14652 if (tem)
14653 pos = tem + 1; /* don't find previous instances */
14654 }
14655 /* This string is not what we want; skip all of the
14656 glyphs that came from it. */
14657 while ((row->reversed_p ? glyph > stop : glyph < stop)
14658 && EQ (glyph->object, str))
14659 glyph += incr;
14660 }
14661 else
14662 glyph += incr;
14663 }
14664
14665 /* If we reached the end of the line, and END was from a string,
14666 the cursor is not on this line. */
14667 if (cursor == NULL
14668 && (row->reversed_p ? glyph <= end : glyph >= end)
14669 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14670 && STRINGP (end->object)
14671 && row->continued_p)
14672 return 0;
14673 }
14674 /* A truncated row may not include PT among its character positions.
14675 Setting the cursor inside the scroll margin will trigger
14676 recalculation of hscroll in hscroll_window_tree. But if a
14677 display string covers point, defer to the string-handling
14678 code below to figure this out. */
14679 else if (row->truncated_on_left_p && pt_old < bpos_min)
14680 {
14681 cursor = glyph_before;
14682 x = -1;
14683 }
14684 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14685 /* Zero-width characters produce no glyphs. */
14686 || (!empty_line_p
14687 && (row->reversed_p
14688 ? glyph_after > glyphs_end
14689 : glyph_after < glyphs_end)))
14690 {
14691 cursor = glyph_after;
14692 x = -1;
14693 }
14694 }
14695
14696 compute_x:
14697 if (cursor != NULL)
14698 glyph = cursor;
14699 else if (glyph == glyphs_end
14700 && pos_before == pos_after
14701 && STRINGP ((row->reversed_p
14702 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14703 : row->glyphs[TEXT_AREA])->object))
14704 {
14705 /* If all the glyphs of this row came from strings, put the
14706 cursor on the first glyph of the row. This avoids having the
14707 cursor outside of the text area in this very rare and hard
14708 use case. */
14709 glyph =
14710 row->reversed_p
14711 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14712 : row->glyphs[TEXT_AREA];
14713 }
14714 if (x < 0)
14715 {
14716 struct glyph *g;
14717
14718 /* Need to compute x that corresponds to GLYPH. */
14719 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14720 {
14721 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14722 emacs_abort ();
14723 x += g->pixel_width;
14724 }
14725 }
14726
14727 /* ROW could be part of a continued line, which, under bidi
14728 reordering, might have other rows whose start and end charpos
14729 occlude point. Only set w->cursor if we found a better
14730 approximation to the cursor position than we have from previously
14731 examined candidate rows belonging to the same continued line. */
14732 if (/* We already have a candidate row. */
14733 w->cursor.vpos >= 0
14734 /* That candidate is not the row we are processing. */
14735 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14736 /* Make sure cursor.vpos specifies a row whose start and end
14737 charpos occlude point, and it is valid candidate for being a
14738 cursor-row. This is because some callers of this function
14739 leave cursor.vpos at the row where the cursor was displayed
14740 during the last redisplay cycle. */
14741 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14742 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14743 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14744 {
14745 struct glyph *g1
14746 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14747
14748 /* Don't consider glyphs that are outside TEXT_AREA. */
14749 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14750 return 0;
14751 /* Keep the candidate whose buffer position is the closest to
14752 point or has the `cursor' property. */
14753 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14754 w->cursor.hpos >= 0
14755 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14756 && ((BUFFERP (g1->object)
14757 && (g1->charpos == pt_old /* An exact match always wins. */
14758 || (BUFFERP (glyph->object)
14759 && eabs (g1->charpos - pt_old)
14760 < eabs (glyph->charpos - pt_old))))
14761 /* Previous candidate is a glyph from a string that has
14762 a non-nil `cursor' property. */
14763 || (STRINGP (g1->object)
14764 && (!NILP (Fget_char_property (make_number (g1->charpos),
14765 Qcursor, g1->object))
14766 /* Previous candidate is from the same display
14767 string as this one, and the display string
14768 came from a text property. */
14769 || (EQ (g1->object, glyph->object)
14770 && string_from_text_prop)
14771 /* this candidate is from newline and its
14772 position is not an exact match */
14773 || (INTEGERP (glyph->object)
14774 && glyph->charpos != pt_old)))))
14775 return 0;
14776 /* If this candidate gives an exact match, use that. */
14777 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14778 /* If this candidate is a glyph created for the
14779 terminating newline of a line, and point is on that
14780 newline, it wins because it's an exact match. */
14781 || (!row->continued_p
14782 && INTEGERP (glyph->object)
14783 && glyph->charpos == 0
14784 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14785 /* Otherwise, keep the candidate that comes from a row
14786 spanning less buffer positions. This may win when one or
14787 both candidate positions are on glyphs that came from
14788 display strings, for which we cannot compare buffer
14789 positions. */
14790 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14791 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14792 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14793 return 0;
14794 }
14795 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14796 w->cursor.x = x;
14797 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14798 w->cursor.y = row->y + dy;
14799
14800 if (w == XWINDOW (selected_window))
14801 {
14802 if (!row->continued_p
14803 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14804 && row->x == 0)
14805 {
14806 this_line_buffer = XBUFFER (w->contents);
14807
14808 CHARPOS (this_line_start_pos)
14809 = MATRIX_ROW_START_CHARPOS (row) + delta;
14810 BYTEPOS (this_line_start_pos)
14811 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14812
14813 CHARPOS (this_line_end_pos)
14814 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14815 BYTEPOS (this_line_end_pos)
14816 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14817
14818 this_line_y = w->cursor.y;
14819 this_line_pixel_height = row->height;
14820 this_line_vpos = w->cursor.vpos;
14821 this_line_start_x = row->x;
14822 }
14823 else
14824 CHARPOS (this_line_start_pos) = 0;
14825 }
14826
14827 return 1;
14828 }
14829
14830
14831 /* Run window scroll functions, if any, for WINDOW with new window
14832 start STARTP. Sets the window start of WINDOW to that position.
14833
14834 We assume that the window's buffer is really current. */
14835
14836 static struct text_pos
14837 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14838 {
14839 struct window *w = XWINDOW (window);
14840 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14841
14842 eassert (current_buffer == XBUFFER (w->contents));
14843
14844 if (!NILP (Vwindow_scroll_functions))
14845 {
14846 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14847 make_number (CHARPOS (startp)));
14848 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14849 /* In case the hook functions switch buffers. */
14850 set_buffer_internal (XBUFFER (w->contents));
14851 }
14852
14853 return startp;
14854 }
14855
14856
14857 /* Make sure the line containing the cursor is fully visible.
14858 A value of 1 means there is nothing to be done.
14859 (Either the line is fully visible, or it cannot be made so,
14860 or we cannot tell.)
14861
14862 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14863 is higher than window.
14864
14865 A value of 0 means the caller should do scrolling
14866 as if point had gone off the screen. */
14867
14868 static int
14869 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14870 {
14871 struct glyph_matrix *matrix;
14872 struct glyph_row *row;
14873 int window_height;
14874
14875 if (!make_cursor_line_fully_visible_p)
14876 return 1;
14877
14878 /* It's not always possible to find the cursor, e.g, when a window
14879 is full of overlay strings. Don't do anything in that case. */
14880 if (w->cursor.vpos < 0)
14881 return 1;
14882
14883 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14884 row = MATRIX_ROW (matrix, w->cursor.vpos);
14885
14886 /* If the cursor row is not partially visible, there's nothing to do. */
14887 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14888 return 1;
14889
14890 /* If the row the cursor is in is taller than the window's height,
14891 it's not clear what to do, so do nothing. */
14892 window_height = window_box_height (w);
14893 if (row->height >= window_height)
14894 {
14895 if (!force_p || MINI_WINDOW_P (w)
14896 || w->vscroll || w->cursor.vpos == 0)
14897 return 1;
14898 }
14899 return 0;
14900 }
14901
14902
14903 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14904 non-zero means only WINDOW is redisplayed in redisplay_internal.
14905 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14906 in redisplay_window to bring a partially visible line into view in
14907 the case that only the cursor has moved.
14908
14909 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14910 last screen line's vertical height extends past the end of the screen.
14911
14912 Value is
14913
14914 1 if scrolling succeeded
14915
14916 0 if scrolling didn't find point.
14917
14918 -1 if new fonts have been loaded so that we must interrupt
14919 redisplay, adjust glyph matrices, and try again. */
14920
14921 enum
14922 {
14923 SCROLLING_SUCCESS,
14924 SCROLLING_FAILED,
14925 SCROLLING_NEED_LARGER_MATRICES
14926 };
14927
14928 /* If scroll-conservatively is more than this, never recenter.
14929
14930 If you change this, don't forget to update the doc string of
14931 `scroll-conservatively' and the Emacs manual. */
14932 #define SCROLL_LIMIT 100
14933
14934 static int
14935 try_scrolling (Lisp_Object window, int just_this_one_p,
14936 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14937 int temp_scroll_step, int last_line_misfit)
14938 {
14939 struct window *w = XWINDOW (window);
14940 struct frame *f = XFRAME (w->frame);
14941 struct text_pos pos, startp;
14942 struct it it;
14943 int this_scroll_margin, scroll_max, rc, height;
14944 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14945 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14946 Lisp_Object aggressive;
14947 /* We will never try scrolling more than this number of lines. */
14948 int scroll_limit = SCROLL_LIMIT;
14949 int frame_line_height = default_line_pixel_height (w);
14950 int window_total_lines
14951 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14952
14953 #ifdef GLYPH_DEBUG
14954 debug_method_add (w, "try_scrolling");
14955 #endif
14956
14957 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14958
14959 /* Compute scroll margin height in pixels. We scroll when point is
14960 within this distance from the top or bottom of the window. */
14961 if (scroll_margin > 0)
14962 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14963 * frame_line_height;
14964 else
14965 this_scroll_margin = 0;
14966
14967 /* Force arg_scroll_conservatively to have a reasonable value, to
14968 avoid scrolling too far away with slow move_it_* functions. Note
14969 that the user can supply scroll-conservatively equal to
14970 `most-positive-fixnum', which can be larger than INT_MAX. */
14971 if (arg_scroll_conservatively > scroll_limit)
14972 {
14973 arg_scroll_conservatively = scroll_limit + 1;
14974 scroll_max = scroll_limit * frame_line_height;
14975 }
14976 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14977 /* Compute how much we should try to scroll maximally to bring
14978 point into view. */
14979 scroll_max = (max (scroll_step,
14980 max (arg_scroll_conservatively, temp_scroll_step))
14981 * frame_line_height);
14982 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14983 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14984 /* We're trying to scroll because of aggressive scrolling but no
14985 scroll_step is set. Choose an arbitrary one. */
14986 scroll_max = 10 * frame_line_height;
14987 else
14988 scroll_max = 0;
14989
14990 too_near_end:
14991
14992 /* Decide whether to scroll down. */
14993 if (PT > CHARPOS (startp))
14994 {
14995 int scroll_margin_y;
14996
14997 /* Compute the pixel ypos of the scroll margin, then move IT to
14998 either that ypos or PT, whichever comes first. */
14999 start_display (&it, w, startp);
15000 scroll_margin_y = it.last_visible_y - this_scroll_margin
15001 - frame_line_height * extra_scroll_margin_lines;
15002 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15003 (MOVE_TO_POS | MOVE_TO_Y));
15004
15005 if (PT > CHARPOS (it.current.pos))
15006 {
15007 int y0 = line_bottom_y (&it);
15008 /* Compute how many pixels below window bottom to stop searching
15009 for PT. This avoids costly search for PT that is far away if
15010 the user limited scrolling by a small number of lines, but
15011 always finds PT if scroll_conservatively is set to a large
15012 number, such as most-positive-fixnum. */
15013 int slack = max (scroll_max, 10 * frame_line_height);
15014 int y_to_move = it.last_visible_y + slack;
15015
15016 /* Compute the distance from the scroll margin to PT or to
15017 the scroll limit, whichever comes first. This should
15018 include the height of the cursor line, to make that line
15019 fully visible. */
15020 move_it_to (&it, PT, -1, y_to_move,
15021 -1, MOVE_TO_POS | MOVE_TO_Y);
15022 dy = line_bottom_y (&it) - y0;
15023
15024 if (dy > scroll_max)
15025 return SCROLLING_FAILED;
15026
15027 if (dy > 0)
15028 scroll_down_p = 1;
15029 }
15030 }
15031
15032 if (scroll_down_p)
15033 {
15034 /* Point is in or below the bottom scroll margin, so move the
15035 window start down. If scrolling conservatively, move it just
15036 enough down to make point visible. If scroll_step is set,
15037 move it down by scroll_step. */
15038 if (arg_scroll_conservatively)
15039 amount_to_scroll
15040 = min (max (dy, frame_line_height),
15041 frame_line_height * arg_scroll_conservatively);
15042 else if (scroll_step || temp_scroll_step)
15043 amount_to_scroll = scroll_max;
15044 else
15045 {
15046 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15047 height = WINDOW_BOX_TEXT_HEIGHT (w);
15048 if (NUMBERP (aggressive))
15049 {
15050 double float_amount = XFLOATINT (aggressive) * height;
15051 int aggressive_scroll = float_amount;
15052 if (aggressive_scroll == 0 && float_amount > 0)
15053 aggressive_scroll = 1;
15054 /* Don't let point enter the scroll margin near top of
15055 the window. This could happen if the value of
15056 scroll_up_aggressively is too large and there are
15057 non-zero margins, because scroll_up_aggressively
15058 means put point that fraction of window height
15059 _from_the_bottom_margin_. */
15060 if (aggressive_scroll + 2*this_scroll_margin > height)
15061 aggressive_scroll = height - 2*this_scroll_margin;
15062 amount_to_scroll = dy + aggressive_scroll;
15063 }
15064 }
15065
15066 if (amount_to_scroll <= 0)
15067 return SCROLLING_FAILED;
15068
15069 start_display (&it, w, startp);
15070 if (arg_scroll_conservatively <= scroll_limit)
15071 move_it_vertically (&it, amount_to_scroll);
15072 else
15073 {
15074 /* Extra precision for users who set scroll-conservatively
15075 to a large number: make sure the amount we scroll
15076 the window start is never less than amount_to_scroll,
15077 which was computed as distance from window bottom to
15078 point. This matters when lines at window top and lines
15079 below window bottom have different height. */
15080 struct it it1;
15081 void *it1data = NULL;
15082 /* We use a temporary it1 because line_bottom_y can modify
15083 its argument, if it moves one line down; see there. */
15084 int start_y;
15085
15086 SAVE_IT (it1, it, it1data);
15087 start_y = line_bottom_y (&it1);
15088 do {
15089 RESTORE_IT (&it, &it, it1data);
15090 move_it_by_lines (&it, 1);
15091 SAVE_IT (it1, it, it1data);
15092 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15093 }
15094
15095 /* If STARTP is unchanged, move it down another screen line. */
15096 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15097 move_it_by_lines (&it, 1);
15098 startp = it.current.pos;
15099 }
15100 else
15101 {
15102 struct text_pos scroll_margin_pos = startp;
15103 int y_offset = 0;
15104
15105 /* See if point is inside the scroll margin at the top of the
15106 window. */
15107 if (this_scroll_margin)
15108 {
15109 int y_start;
15110
15111 start_display (&it, w, startp);
15112 y_start = it.current_y;
15113 move_it_vertically (&it, this_scroll_margin);
15114 scroll_margin_pos = it.current.pos;
15115 /* If we didn't move enough before hitting ZV, request
15116 additional amount of scroll, to move point out of the
15117 scroll margin. */
15118 if (IT_CHARPOS (it) == ZV
15119 && it.current_y - y_start < this_scroll_margin)
15120 y_offset = this_scroll_margin - (it.current_y - y_start);
15121 }
15122
15123 if (PT < CHARPOS (scroll_margin_pos))
15124 {
15125 /* Point is in the scroll margin at the top of the window or
15126 above what is displayed in the window. */
15127 int y0, y_to_move;
15128
15129 /* Compute the vertical distance from PT to the scroll
15130 margin position. Move as far as scroll_max allows, or
15131 one screenful, or 10 screen lines, whichever is largest.
15132 Give up if distance is greater than scroll_max or if we
15133 didn't reach the scroll margin position. */
15134 SET_TEXT_POS (pos, PT, PT_BYTE);
15135 start_display (&it, w, pos);
15136 y0 = it.current_y;
15137 y_to_move = max (it.last_visible_y,
15138 max (scroll_max, 10 * frame_line_height));
15139 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15140 y_to_move, -1,
15141 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15142 dy = it.current_y - y0;
15143 if (dy > scroll_max
15144 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15145 return SCROLLING_FAILED;
15146
15147 /* Additional scroll for when ZV was too close to point. */
15148 dy += y_offset;
15149
15150 /* Compute new window start. */
15151 start_display (&it, w, startp);
15152
15153 if (arg_scroll_conservatively)
15154 amount_to_scroll = max (dy, frame_line_height *
15155 max (scroll_step, temp_scroll_step));
15156 else if (scroll_step || temp_scroll_step)
15157 amount_to_scroll = scroll_max;
15158 else
15159 {
15160 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15161 height = WINDOW_BOX_TEXT_HEIGHT (w);
15162 if (NUMBERP (aggressive))
15163 {
15164 double float_amount = XFLOATINT (aggressive) * height;
15165 int aggressive_scroll = float_amount;
15166 if (aggressive_scroll == 0 && float_amount > 0)
15167 aggressive_scroll = 1;
15168 /* Don't let point enter the scroll margin near
15169 bottom of the window, if the value of
15170 scroll_down_aggressively happens to be too
15171 large. */
15172 if (aggressive_scroll + 2*this_scroll_margin > height)
15173 aggressive_scroll = height - 2*this_scroll_margin;
15174 amount_to_scroll = dy + aggressive_scroll;
15175 }
15176 }
15177
15178 if (amount_to_scroll <= 0)
15179 return SCROLLING_FAILED;
15180
15181 move_it_vertically_backward (&it, amount_to_scroll);
15182 startp = it.current.pos;
15183 }
15184 }
15185
15186 /* Run window scroll functions. */
15187 startp = run_window_scroll_functions (window, startp);
15188
15189 /* Display the window. Give up if new fonts are loaded, or if point
15190 doesn't appear. */
15191 if (!try_window (window, startp, 0))
15192 rc = SCROLLING_NEED_LARGER_MATRICES;
15193 else if (w->cursor.vpos < 0)
15194 {
15195 clear_glyph_matrix (w->desired_matrix);
15196 rc = SCROLLING_FAILED;
15197 }
15198 else
15199 {
15200 /* Maybe forget recorded base line for line number display. */
15201 if (!just_this_one_p
15202 || current_buffer->clip_changed
15203 || BEG_UNCHANGED < CHARPOS (startp))
15204 w->base_line_number = 0;
15205
15206 /* If cursor ends up on a partially visible line,
15207 treat that as being off the bottom of the screen. */
15208 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15209 /* It's possible that the cursor is on the first line of the
15210 buffer, which is partially obscured due to a vscroll
15211 (Bug#7537). In that case, avoid looping forever. */
15212 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15213 {
15214 clear_glyph_matrix (w->desired_matrix);
15215 ++extra_scroll_margin_lines;
15216 goto too_near_end;
15217 }
15218 rc = SCROLLING_SUCCESS;
15219 }
15220
15221 return rc;
15222 }
15223
15224
15225 /* Compute a suitable window start for window W if display of W starts
15226 on a continuation line. Value is non-zero if a new window start
15227 was computed.
15228
15229 The new window start will be computed, based on W's width, starting
15230 from the start of the continued line. It is the start of the
15231 screen line with the minimum distance from the old start W->start. */
15232
15233 static int
15234 compute_window_start_on_continuation_line (struct window *w)
15235 {
15236 struct text_pos pos, start_pos;
15237 int window_start_changed_p = 0;
15238
15239 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15240
15241 /* If window start is on a continuation line... Window start may be
15242 < BEGV in case there's invisible text at the start of the
15243 buffer (M-x rmail, for example). */
15244 if (CHARPOS (start_pos) > BEGV
15245 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15246 {
15247 struct it it;
15248 struct glyph_row *row;
15249
15250 /* Handle the case that the window start is out of range. */
15251 if (CHARPOS (start_pos) < BEGV)
15252 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15253 else if (CHARPOS (start_pos) > ZV)
15254 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15255
15256 /* Find the start of the continued line. This should be fast
15257 because find_newline is fast (newline cache). */
15258 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15259 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15260 row, DEFAULT_FACE_ID);
15261 reseat_at_previous_visible_line_start (&it);
15262
15263 /* If the line start is "too far" away from the window start,
15264 say it takes too much time to compute a new window start. */
15265 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15266 /* PXW: Do we need upper bounds here? */
15267 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15268 {
15269 int min_distance, distance;
15270
15271 /* Move forward by display lines to find the new window
15272 start. If window width was enlarged, the new start can
15273 be expected to be > the old start. If window width was
15274 decreased, the new window start will be < the old start.
15275 So, we're looking for the display line start with the
15276 minimum distance from the old window start. */
15277 pos = it.current.pos;
15278 min_distance = INFINITY;
15279 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15280 distance < min_distance)
15281 {
15282 min_distance = distance;
15283 pos = it.current.pos;
15284 if (it.line_wrap == WORD_WRAP)
15285 {
15286 /* Under WORD_WRAP, move_it_by_lines is likely to
15287 overshoot and stop not at the first, but the
15288 second character from the left margin. So in
15289 that case, we need a more tight control on the X
15290 coordinate of the iterator than move_it_by_lines
15291 promises in its contract. The method is to first
15292 go to the last (rightmost) visible character of a
15293 line, then move to the leftmost character on the
15294 next line in a separate call. */
15295 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15296 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15297 move_it_to (&it, ZV, 0,
15298 it.current_y + it.max_ascent + it.max_descent, -1,
15299 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15300 }
15301 else
15302 move_it_by_lines (&it, 1);
15303 }
15304
15305 /* Set the window start there. */
15306 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15307 window_start_changed_p = 1;
15308 }
15309 }
15310
15311 return window_start_changed_p;
15312 }
15313
15314
15315 /* Try cursor movement in case text has not changed in window WINDOW,
15316 with window start STARTP. Value is
15317
15318 CURSOR_MOVEMENT_SUCCESS if successful
15319
15320 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15321
15322 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15323 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15324 we want to scroll as if scroll-step were set to 1. See the code.
15325
15326 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15327 which case we have to abort this redisplay, and adjust matrices
15328 first. */
15329
15330 enum
15331 {
15332 CURSOR_MOVEMENT_SUCCESS,
15333 CURSOR_MOVEMENT_CANNOT_BE_USED,
15334 CURSOR_MOVEMENT_MUST_SCROLL,
15335 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15336 };
15337
15338 static int
15339 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15340 {
15341 struct window *w = XWINDOW (window);
15342 struct frame *f = XFRAME (w->frame);
15343 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15344
15345 #ifdef GLYPH_DEBUG
15346 if (inhibit_try_cursor_movement)
15347 return rc;
15348 #endif
15349
15350 /* Previously, there was a check for Lisp integer in the
15351 if-statement below. Now, this field is converted to
15352 ptrdiff_t, thus zero means invalid position in a buffer. */
15353 eassert (w->last_point > 0);
15354 /* Likewise there was a check whether window_end_vpos is nil or larger
15355 than the window. Now window_end_vpos is int and so never nil, but
15356 let's leave eassert to check whether it fits in the window. */
15357 eassert (w->window_end_vpos < w->current_matrix->nrows);
15358
15359 /* Handle case where text has not changed, only point, and it has
15360 not moved off the frame. */
15361 if (/* Point may be in this window. */
15362 PT >= CHARPOS (startp)
15363 /* Selective display hasn't changed. */
15364 && !current_buffer->clip_changed
15365 /* Function force-mode-line-update is used to force a thorough
15366 redisplay. It sets either windows_or_buffers_changed or
15367 update_mode_lines. So don't take a shortcut here for these
15368 cases. */
15369 && !update_mode_lines
15370 && !windows_or_buffers_changed
15371 && !f->cursor_type_changed
15372 && NILP (Vshow_trailing_whitespace)
15373 /* This code is not used for mini-buffer for the sake of the case
15374 of redisplaying to replace an echo area message; since in
15375 that case the mini-buffer contents per se are usually
15376 unchanged. This code is of no real use in the mini-buffer
15377 since the handling of this_line_start_pos, etc., in redisplay
15378 handles the same cases. */
15379 && !EQ (window, minibuf_window)
15380 && (FRAME_WINDOW_P (f)
15381 || !overlay_arrow_in_current_buffer_p ()))
15382 {
15383 int this_scroll_margin, top_scroll_margin;
15384 struct glyph_row *row = NULL;
15385 int frame_line_height = default_line_pixel_height (w);
15386 int window_total_lines
15387 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15388
15389 #ifdef GLYPH_DEBUG
15390 debug_method_add (w, "cursor movement");
15391 #endif
15392
15393 /* Scroll if point within this distance from the top or bottom
15394 of the window. This is a pixel value. */
15395 if (scroll_margin > 0)
15396 {
15397 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15398 this_scroll_margin *= frame_line_height;
15399 }
15400 else
15401 this_scroll_margin = 0;
15402
15403 top_scroll_margin = this_scroll_margin;
15404 if (WINDOW_WANTS_HEADER_LINE_P (w))
15405 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15406
15407 /* Start with the row the cursor was displayed during the last
15408 not paused redisplay. Give up if that row is not valid. */
15409 if (w->last_cursor_vpos < 0
15410 || w->last_cursor_vpos >= w->current_matrix->nrows)
15411 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15412 else
15413 {
15414 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15415 if (row->mode_line_p)
15416 ++row;
15417 if (!row->enabled_p)
15418 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15419 }
15420
15421 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15422 {
15423 int scroll_p = 0, must_scroll = 0;
15424 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15425
15426 if (PT > w->last_point)
15427 {
15428 /* Point has moved forward. */
15429 while (MATRIX_ROW_END_CHARPOS (row) < PT
15430 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15431 {
15432 eassert (row->enabled_p);
15433 ++row;
15434 }
15435
15436 /* If the end position of a row equals the start
15437 position of the next row, and PT is at that position,
15438 we would rather display cursor in the next line. */
15439 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15440 && MATRIX_ROW_END_CHARPOS (row) == PT
15441 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15442 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15443 && !cursor_row_p (row))
15444 ++row;
15445
15446 /* If within the scroll margin, scroll. Note that
15447 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15448 the next line would be drawn, and that
15449 this_scroll_margin can be zero. */
15450 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15451 || PT > MATRIX_ROW_END_CHARPOS (row)
15452 /* Line is completely visible last line in window
15453 and PT is to be set in the next line. */
15454 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15455 && PT == MATRIX_ROW_END_CHARPOS (row)
15456 && !row->ends_at_zv_p
15457 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15458 scroll_p = 1;
15459 }
15460 else if (PT < w->last_point)
15461 {
15462 /* Cursor has to be moved backward. Note that PT >=
15463 CHARPOS (startp) because of the outer if-statement. */
15464 while (!row->mode_line_p
15465 && (MATRIX_ROW_START_CHARPOS (row) > PT
15466 || (MATRIX_ROW_START_CHARPOS (row) == PT
15467 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15468 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15469 row > w->current_matrix->rows
15470 && (row-1)->ends_in_newline_from_string_p))))
15471 && (row->y > top_scroll_margin
15472 || CHARPOS (startp) == BEGV))
15473 {
15474 eassert (row->enabled_p);
15475 --row;
15476 }
15477
15478 /* Consider the following case: Window starts at BEGV,
15479 there is invisible, intangible text at BEGV, so that
15480 display starts at some point START > BEGV. It can
15481 happen that we are called with PT somewhere between
15482 BEGV and START. Try to handle that case. */
15483 if (row < w->current_matrix->rows
15484 || row->mode_line_p)
15485 {
15486 row = w->current_matrix->rows;
15487 if (row->mode_line_p)
15488 ++row;
15489 }
15490
15491 /* Due to newlines in overlay strings, we may have to
15492 skip forward over overlay strings. */
15493 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15494 && MATRIX_ROW_END_CHARPOS (row) == PT
15495 && !cursor_row_p (row))
15496 ++row;
15497
15498 /* If within the scroll margin, scroll. */
15499 if (row->y < top_scroll_margin
15500 && CHARPOS (startp) != BEGV)
15501 scroll_p = 1;
15502 }
15503 else
15504 {
15505 /* Cursor did not move. So don't scroll even if cursor line
15506 is partially visible, as it was so before. */
15507 rc = CURSOR_MOVEMENT_SUCCESS;
15508 }
15509
15510 if (PT < MATRIX_ROW_START_CHARPOS (row)
15511 || PT > MATRIX_ROW_END_CHARPOS (row))
15512 {
15513 /* if PT is not in the glyph row, give up. */
15514 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15515 must_scroll = 1;
15516 }
15517 else if (rc != CURSOR_MOVEMENT_SUCCESS
15518 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15519 {
15520 struct glyph_row *row1;
15521
15522 /* If rows are bidi-reordered and point moved, back up
15523 until we find a row that does not belong to a
15524 continuation line. This is because we must consider
15525 all rows of a continued line as candidates for the
15526 new cursor positioning, since row start and end
15527 positions change non-linearly with vertical position
15528 in such rows. */
15529 /* FIXME: Revisit this when glyph ``spilling'' in
15530 continuation lines' rows is implemented for
15531 bidi-reordered rows. */
15532 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15533 MATRIX_ROW_CONTINUATION_LINE_P (row);
15534 --row)
15535 {
15536 /* If we hit the beginning of the displayed portion
15537 without finding the first row of a continued
15538 line, give up. */
15539 if (row <= row1)
15540 {
15541 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15542 break;
15543 }
15544 eassert (row->enabled_p);
15545 }
15546 }
15547 if (must_scroll)
15548 ;
15549 else if (rc != CURSOR_MOVEMENT_SUCCESS
15550 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15551 /* Make sure this isn't a header line by any chance, since
15552 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15553 && !row->mode_line_p
15554 && make_cursor_line_fully_visible_p)
15555 {
15556 if (PT == MATRIX_ROW_END_CHARPOS (row)
15557 && !row->ends_at_zv_p
15558 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15559 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15560 else if (row->height > window_box_height (w))
15561 {
15562 /* If we end up in a partially visible line, let's
15563 make it fully visible, except when it's taller
15564 than the window, in which case we can't do much
15565 about it. */
15566 *scroll_step = 1;
15567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15568 }
15569 else
15570 {
15571 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15572 if (!cursor_row_fully_visible_p (w, 0, 1))
15573 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15574 else
15575 rc = CURSOR_MOVEMENT_SUCCESS;
15576 }
15577 }
15578 else if (scroll_p)
15579 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15580 else if (rc != CURSOR_MOVEMENT_SUCCESS
15581 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15582 {
15583 /* With bidi-reordered rows, there could be more than
15584 one candidate row whose start and end positions
15585 occlude point. We need to let set_cursor_from_row
15586 find the best candidate. */
15587 /* FIXME: Revisit this when glyph ``spilling'' in
15588 continuation lines' rows is implemented for
15589 bidi-reordered rows. */
15590 int rv = 0;
15591
15592 do
15593 {
15594 int at_zv_p = 0, exact_match_p = 0;
15595
15596 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15597 && PT <= MATRIX_ROW_END_CHARPOS (row)
15598 && cursor_row_p (row))
15599 rv |= set_cursor_from_row (w, row, w->current_matrix,
15600 0, 0, 0, 0);
15601 /* As soon as we've found the exact match for point,
15602 or the first suitable row whose ends_at_zv_p flag
15603 is set, we are done. */
15604 if (rv)
15605 {
15606 at_zv_p = MATRIX_ROW (w->current_matrix,
15607 w->cursor.vpos)->ends_at_zv_p;
15608 if (!at_zv_p
15609 && w->cursor.hpos >= 0
15610 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15611 w->cursor.vpos))
15612 {
15613 struct glyph_row *candidate =
15614 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15615 struct glyph *g =
15616 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15617 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15618
15619 exact_match_p =
15620 (BUFFERP (g->object) && g->charpos == PT)
15621 || (INTEGERP (g->object)
15622 && (g->charpos == PT
15623 || (g->charpos == 0 && endpos - 1 == PT)));
15624 }
15625 if (at_zv_p || exact_match_p)
15626 {
15627 rc = CURSOR_MOVEMENT_SUCCESS;
15628 break;
15629 }
15630 }
15631 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15632 break;
15633 ++row;
15634 }
15635 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15636 || row->continued_p)
15637 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15638 || (MATRIX_ROW_START_CHARPOS (row) == PT
15639 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15640 /* If we didn't find any candidate rows, or exited the
15641 loop before all the candidates were examined, signal
15642 to the caller that this method failed. */
15643 if (rc != CURSOR_MOVEMENT_SUCCESS
15644 && !(rv
15645 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15646 && !row->continued_p))
15647 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15648 else if (rv)
15649 rc = CURSOR_MOVEMENT_SUCCESS;
15650 }
15651 else
15652 {
15653 do
15654 {
15655 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15656 {
15657 rc = CURSOR_MOVEMENT_SUCCESS;
15658 break;
15659 }
15660 ++row;
15661 }
15662 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15663 && MATRIX_ROW_START_CHARPOS (row) == PT
15664 && cursor_row_p (row));
15665 }
15666 }
15667 }
15668
15669 return rc;
15670 }
15671
15672 void
15673 set_vertical_scroll_bar (struct window *w)
15674 {
15675 ptrdiff_t start, end, whole;
15676
15677 /* Calculate the start and end positions for the current window.
15678 At some point, it would be nice to choose between scrollbars
15679 which reflect the whole buffer size, with special markers
15680 indicating narrowing, and scrollbars which reflect only the
15681 visible region.
15682
15683 Note that mini-buffers sometimes aren't displaying any text. */
15684 if (!MINI_WINDOW_P (w)
15685 || (w == XWINDOW (minibuf_window)
15686 && NILP (echo_area_buffer[0])))
15687 {
15688 struct buffer *buf = XBUFFER (w->contents);
15689 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15690 start = marker_position (w->start) - BUF_BEGV (buf);
15691 /* I don't think this is guaranteed to be right. For the
15692 moment, we'll pretend it is. */
15693 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15694
15695 if (end < start)
15696 end = start;
15697 if (whole < (end - start))
15698 whole = end - start;
15699 }
15700 else
15701 start = end = whole = 0;
15702
15703 /* Indicate what this scroll bar ought to be displaying now. */
15704 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15705 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15706 (w, end - start, whole, start);
15707 }
15708
15709
15710 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15711 selected_window is redisplayed.
15712
15713 We can return without actually redisplaying the window if fonts has been
15714 changed on window's frame. In that case, redisplay_internal will retry.
15715
15716 As one of the important parts of redisplaying a window, we need to
15717 decide whether the previous window-start position (stored in the
15718 window's w->start marker position) is still valid, and if it isn't,
15719 recompute it. Some details about that:
15720
15721 . The previous window-start could be in a continuation line, in
15722 which case we need to recompute it when the window width
15723 changes. See compute_window_start_on_continuation_line and its
15724 call below.
15725
15726 . The text that changed since last redisplay could include the
15727 previous window-start position. In that case, we try to salvage
15728 what we can from the current glyph matrix by calling
15729 try_scrolling, which see.
15730
15731 . Some Emacs command could force us to use a specific window-start
15732 position by setting the window's force_start flag, or gently
15733 propose doing that by setting the window's optional_new_start
15734 flag. In these cases, we try using the specified start point if
15735 that succeeds (i.e. the window desired matrix is successfully
15736 recomputed, and point location is within the window). In case
15737 of optional_new_start, we first check if the specified start
15738 position is feasible, i.e. if it will allow point to be
15739 displayed in the window. If using the specified start point
15740 fails, e.g., if new fonts are needed to be loaded, we abort the
15741 redisplay cycle and leave it up to the next cycle to figure out
15742 things.
15743
15744 . Note that the window's force_start flag is sometimes set by
15745 redisplay itself, when it decides that the previous window start
15746 point is fine and should be kept. Search for "goto force_start"
15747 below to see the details. Like the values of window-start
15748 specified outside of redisplay, these internally-deduced values
15749 are tested for feasibility, and ignored if found to be
15750 unfeasible.
15751
15752 . Note that the function try_window, used to completely redisplay
15753 a window, accepts the window's start point as its argument.
15754 This is used several times in the redisplay code to control
15755 where the window start will be, according to user options such
15756 as scroll-conservatively, and also to ensure the screen line
15757 showing point will be fully (as opposed to partially) visible on
15758 display. */
15759
15760 static void
15761 redisplay_window (Lisp_Object window, bool just_this_one_p)
15762 {
15763 struct window *w = XWINDOW (window);
15764 struct frame *f = XFRAME (w->frame);
15765 struct buffer *buffer = XBUFFER (w->contents);
15766 struct buffer *old = current_buffer;
15767 struct text_pos lpoint, opoint, startp;
15768 int update_mode_line;
15769 int tem;
15770 struct it it;
15771 /* Record it now because it's overwritten. */
15772 bool current_matrix_up_to_date_p = false;
15773 bool used_current_matrix_p = false;
15774 /* This is less strict than current_matrix_up_to_date_p.
15775 It indicates that the buffer contents and narrowing are unchanged. */
15776 bool buffer_unchanged_p = false;
15777 int temp_scroll_step = 0;
15778 dynwind_begin ();
15779 int rc;
15780 int centering_position = -1;
15781 int last_line_misfit = 0;
15782 ptrdiff_t beg_unchanged, end_unchanged;
15783 int frame_line_height;
15784
15785 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15786 opoint = lpoint;
15787
15788 #ifdef GLYPH_DEBUG
15789 *w->desired_matrix->method = 0;
15790 #endif
15791
15792 if (!just_this_one_p
15793 && REDISPLAY_SOME_P ()
15794 && !w->redisplay
15795 && !f->redisplay
15796 && !buffer->text->redisplay
15797 && BUF_PT (buffer) == w->last_point)
15798 return;
15799
15800 /* Make sure that both W's markers are valid. */
15801 eassert (XMARKER (w->start)->buffer == buffer);
15802 eassert (XMARKER (w->pointm)->buffer == buffer);
15803
15804 /* We come here again if we need to run window-text-change-functions
15805 below. */
15806 restart:
15807 reconsider_clip_changes (w);
15808 frame_line_height = default_line_pixel_height (w);
15809
15810 /* Has the mode line to be updated? */
15811 update_mode_line = (w->update_mode_line
15812 || update_mode_lines
15813 || buffer->clip_changed
15814 || buffer->prevent_redisplay_optimizations_p);
15815
15816 if (!just_this_one_p)
15817 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15818 cleverly elsewhere. */
15819 w->must_be_updated_p = true;
15820
15821 if (MINI_WINDOW_P (w))
15822 {
15823 if (w == XWINDOW (echo_area_window)
15824 && !NILP (echo_area_buffer[0]))
15825 {
15826 if (update_mode_line)
15827 /* We may have to update a tty frame's menu bar or a
15828 tool-bar. Example `M-x C-h C-h C-g'. */
15829 goto finish_menu_bars;
15830 else
15831 /* We've already displayed the echo area glyphs in this window. */
15832 goto finish_scroll_bars;
15833 }
15834 else if ((w != XWINDOW (minibuf_window)
15835 || minibuf_level == 0)
15836 /* When buffer is nonempty, redisplay window normally. */
15837 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15838 /* Quail displays non-mini buffers in minibuffer window.
15839 In that case, redisplay the window normally. */
15840 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15841 {
15842 /* W is a mini-buffer window, but it's not active, so clear
15843 it. */
15844 int yb = window_text_bottom_y (w);
15845 struct glyph_row *row;
15846 int y;
15847
15848 for (y = 0, row = w->desired_matrix->rows;
15849 y < yb;
15850 y += row->height, ++row)
15851 blank_row (w, row, y);
15852 goto finish_scroll_bars;
15853 }
15854
15855 clear_glyph_matrix (w->desired_matrix);
15856 }
15857
15858 /* Otherwise set up data on this window; select its buffer and point
15859 value. */
15860 /* Really select the buffer, for the sake of buffer-local
15861 variables. */
15862 set_buffer_internal_1 (XBUFFER (w->contents));
15863
15864 current_matrix_up_to_date_p
15865 = (w->window_end_valid
15866 && !current_buffer->clip_changed
15867 && !current_buffer->prevent_redisplay_optimizations_p
15868 && !window_outdated (w));
15869
15870 /* Run the window-text-change-functions
15871 if it is possible that the text on the screen has changed
15872 (either due to modification of the text, or any other reason). */
15873 if (!current_matrix_up_to_date_p
15874 && !NILP (Vwindow_text_change_functions))
15875 {
15876 safe_run_hooks (Qwindow_text_change_functions);
15877 goto restart;
15878 }
15879
15880 beg_unchanged = BEG_UNCHANGED;
15881 end_unchanged = END_UNCHANGED;
15882
15883 SET_TEXT_POS (opoint, PT, PT_BYTE);
15884
15885 specbind (Qinhibit_point_motion_hooks, Qt);
15886
15887 buffer_unchanged_p
15888 = (w->window_end_valid
15889 && !current_buffer->clip_changed
15890 && !window_outdated (w));
15891
15892 /* When windows_or_buffers_changed is non-zero, we can't rely
15893 on the window end being valid, so set it to zero there. */
15894 if (windows_or_buffers_changed)
15895 {
15896 /* If window starts on a continuation line, maybe adjust the
15897 window start in case the window's width changed. */
15898 if (XMARKER (w->start)->buffer == current_buffer)
15899 compute_window_start_on_continuation_line (w);
15900
15901 w->window_end_valid = false;
15902 /* If so, we also can't rely on current matrix
15903 and should not fool try_cursor_movement below. */
15904 current_matrix_up_to_date_p = false;
15905 }
15906
15907 /* Some sanity checks. */
15908 CHECK_WINDOW_END (w);
15909 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15910 emacs_abort ();
15911 if (BYTEPOS (opoint) < CHARPOS (opoint))
15912 emacs_abort ();
15913
15914 if (mode_line_update_needed (w))
15915 update_mode_line = 1;
15916
15917 /* Point refers normally to the selected window. For any other
15918 window, set up appropriate value. */
15919 if (!EQ (window, selected_window))
15920 {
15921 ptrdiff_t new_pt = marker_position (w->pointm);
15922 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15923 if (new_pt < BEGV)
15924 {
15925 new_pt = BEGV;
15926 new_pt_byte = BEGV_BYTE;
15927 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15928 }
15929 else if (new_pt > (ZV - 1))
15930 {
15931 new_pt = ZV;
15932 new_pt_byte = ZV_BYTE;
15933 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15934 }
15935
15936 /* We don't use SET_PT so that the point-motion hooks don't run. */
15937 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15938 }
15939
15940 /* If any of the character widths specified in the display table
15941 have changed, invalidate the width run cache. It's true that
15942 this may be a bit late to catch such changes, but the rest of
15943 redisplay goes (non-fatally) haywire when the display table is
15944 changed, so why should we worry about doing any better? */
15945 if (current_buffer->width_run_cache
15946 || (current_buffer->base_buffer
15947 && current_buffer->base_buffer->width_run_cache))
15948 {
15949 struct Lisp_Char_Table *disptab = buffer_display_table ();
15950
15951 if (! disptab_matches_widthtab
15952 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15953 {
15954 struct buffer *buf = current_buffer;
15955
15956 if (buf->base_buffer)
15957 buf = buf->base_buffer;
15958 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15959 recompute_width_table (current_buffer, disptab);
15960 }
15961 }
15962
15963 /* If window-start is screwed up, choose a new one. */
15964 if (XMARKER (w->start)->buffer != current_buffer)
15965 goto recenter;
15966
15967 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15968
15969 /* If someone specified a new starting point but did not insist,
15970 check whether it can be used. */
15971 if (w->optional_new_start
15972 && CHARPOS (startp) >= BEGV
15973 && CHARPOS (startp) <= ZV)
15974 {
15975 w->optional_new_start = 0;
15976 start_display (&it, w, startp);
15977 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15978 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15979 if (IT_CHARPOS (it) == PT)
15980 w->force_start = 1;
15981 /* IT may overshoot PT if text at PT is invisible. */
15982 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15983 w->force_start = 1;
15984 }
15985
15986 force_start:
15987
15988 /* Handle case where place to start displaying has been specified,
15989 unless the specified location is outside the accessible range. */
15990 if (w->force_start || window_frozen_p (w))
15991 {
15992 /* We set this later on if we have to adjust point. */
15993 int new_vpos = -1;
15994
15995 w->force_start = 0;
15996 w->vscroll = 0;
15997 w->window_end_valid = 0;
15998
15999 /* Forget any recorded base line for line number display. */
16000 if (!buffer_unchanged_p)
16001 w->base_line_number = 0;
16002
16003 /* Redisplay the mode line. Select the buffer properly for that.
16004 Also, run the hook window-scroll-functions
16005 because we have scrolled. */
16006 /* Note, we do this after clearing force_start because
16007 if there's an error, it is better to forget about force_start
16008 than to get into an infinite loop calling the hook functions
16009 and having them get more errors. */
16010 if (!update_mode_line
16011 || ! NILP (Vwindow_scroll_functions))
16012 {
16013 update_mode_line = 1;
16014 w->update_mode_line = 1;
16015 startp = run_window_scroll_functions (window, startp);
16016 }
16017
16018 if (CHARPOS (startp) < BEGV)
16019 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16020 else if (CHARPOS (startp) > ZV)
16021 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16022
16023 /* Redisplay, then check if cursor has been set during the
16024 redisplay. Give up if new fonts were loaded. */
16025 /* We used to issue a CHECK_MARGINS argument to try_window here,
16026 but this causes scrolling to fail when point begins inside
16027 the scroll margin (bug#148) -- cyd */
16028 if (!try_window (window, startp, 0))
16029 {
16030 w->force_start = 1;
16031 clear_glyph_matrix (w->desired_matrix);
16032 goto need_larger_matrices;
16033 }
16034
16035 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16036 {
16037 /* If point does not appear, try to move point so it does
16038 appear. The desired matrix has been built above, so we
16039 can use it here. */
16040 new_vpos = window_box_height (w) / 2;
16041 }
16042
16043 if (!cursor_row_fully_visible_p (w, 0, 0))
16044 {
16045 /* Point does appear, but on a line partly visible at end of window.
16046 Move it back to a fully-visible line. */
16047 new_vpos = window_box_height (w);
16048 }
16049 else if (w->cursor.vpos >= 0)
16050 {
16051 /* Some people insist on not letting point enter the scroll
16052 margin, even though this part handles windows that didn't
16053 scroll at all. */
16054 int window_total_lines
16055 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16056 int margin = min (scroll_margin, window_total_lines / 4);
16057 int pixel_margin = margin * frame_line_height;
16058 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16059
16060 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16061 below, which finds the row to move point to, advances by
16062 the Y coordinate of the _next_ row, see the definition of
16063 MATRIX_ROW_BOTTOM_Y. */
16064 if (w->cursor.vpos < margin + header_line)
16065 {
16066 w->cursor.vpos = -1;
16067 clear_glyph_matrix (w->desired_matrix);
16068 goto try_to_scroll;
16069 }
16070 else
16071 {
16072 int window_height = window_box_height (w);
16073
16074 if (header_line)
16075 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16076 if (w->cursor.y >= window_height - pixel_margin)
16077 {
16078 w->cursor.vpos = -1;
16079 clear_glyph_matrix (w->desired_matrix);
16080 goto try_to_scroll;
16081 }
16082 }
16083 }
16084
16085 /* If we need to move point for either of the above reasons,
16086 now actually do it. */
16087 if (new_vpos >= 0)
16088 {
16089 struct glyph_row *row;
16090
16091 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16092 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16093 ++row;
16094
16095 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16096 MATRIX_ROW_START_BYTEPOS (row));
16097
16098 if (w != XWINDOW (selected_window))
16099 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16100 else if (current_buffer == old)
16101 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16102
16103 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16104
16105 /* If we are highlighting the region, then we just changed
16106 the region, so redisplay to show it. */
16107 /* FIXME: We need to (re)run pre-redisplay-function! */
16108 /* if (markpos_of_region () >= 0)
16109 {
16110 clear_glyph_matrix (w->desired_matrix);
16111 if (!try_window (window, startp, 0))
16112 goto need_larger_matrices;
16113 }
16114 */
16115 }
16116
16117 #ifdef GLYPH_DEBUG
16118 debug_method_add (w, "forced window start");
16119 #endif
16120 goto done;
16121 }
16122
16123 /* Handle case where text has not changed, only point, and it has
16124 not moved off the frame, and we are not retrying after hscroll.
16125 (current_matrix_up_to_date_p is nonzero when retrying.) */
16126 if (current_matrix_up_to_date_p
16127 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16128 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16129 {
16130 switch (rc)
16131 {
16132 case CURSOR_MOVEMENT_SUCCESS:
16133 used_current_matrix_p = 1;
16134 goto done;
16135
16136 case CURSOR_MOVEMENT_MUST_SCROLL:
16137 goto try_to_scroll;
16138
16139 default:
16140 emacs_abort ();
16141 }
16142 }
16143 /* If current starting point was originally the beginning of a line
16144 but no longer is, find a new starting point. */
16145 else if (w->start_at_line_beg
16146 && !(CHARPOS (startp) <= BEGV
16147 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16148 {
16149 #ifdef GLYPH_DEBUG
16150 debug_method_add (w, "recenter 1");
16151 #endif
16152 goto recenter;
16153 }
16154
16155 /* Try scrolling with try_window_id. Value is > 0 if update has
16156 been done, it is -1 if we know that the same window start will
16157 not work. It is 0 if unsuccessful for some other reason. */
16158 else if ((tem = try_window_id (w)) != 0)
16159 {
16160 #ifdef GLYPH_DEBUG
16161 debug_method_add (w, "try_window_id %d", tem);
16162 #endif
16163
16164 if (f->fonts_changed)
16165 goto need_larger_matrices;
16166 if (tem > 0)
16167 goto done;
16168
16169 /* Otherwise try_window_id has returned -1 which means that we
16170 don't want the alternative below this comment to execute. */
16171 }
16172 else if (CHARPOS (startp) >= BEGV
16173 && CHARPOS (startp) <= ZV
16174 && PT >= CHARPOS (startp)
16175 && (CHARPOS (startp) < ZV
16176 /* Avoid starting at end of buffer. */
16177 || CHARPOS (startp) == BEGV
16178 || !window_outdated (w)))
16179 {
16180 int d1, d2, d3, d4, d5, d6;
16181
16182 /* If first window line is a continuation line, and window start
16183 is inside the modified region, but the first change is before
16184 current window start, we must select a new window start.
16185
16186 However, if this is the result of a down-mouse event (e.g. by
16187 extending the mouse-drag-overlay), we don't want to select a
16188 new window start, since that would change the position under
16189 the mouse, resulting in an unwanted mouse-movement rather
16190 than a simple mouse-click. */
16191 if (!w->start_at_line_beg
16192 && NILP (do_mouse_tracking)
16193 && CHARPOS (startp) > BEGV
16194 && CHARPOS (startp) > BEG + beg_unchanged
16195 && CHARPOS (startp) <= Z - end_unchanged
16196 /* Even if w->start_at_line_beg is nil, a new window may
16197 start at a line_beg, since that's how set_buffer_window
16198 sets it. So, we need to check the return value of
16199 compute_window_start_on_continuation_line. (See also
16200 bug#197). */
16201 && XMARKER (w->start)->buffer == current_buffer
16202 && compute_window_start_on_continuation_line (w)
16203 /* It doesn't make sense to force the window start like we
16204 do at label force_start if it is already known that point
16205 will not be visible in the resulting window, because
16206 doing so will move point from its correct position
16207 instead of scrolling the window to bring point into view.
16208 See bug#9324. */
16209 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16210 {
16211 w->force_start = 1;
16212 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16213 goto force_start;
16214 }
16215
16216 #ifdef GLYPH_DEBUG
16217 debug_method_add (w, "same window start");
16218 #endif
16219
16220 /* Try to redisplay starting at same place as before.
16221 If point has not moved off frame, accept the results. */
16222 if (!current_matrix_up_to_date_p
16223 /* Don't use try_window_reusing_current_matrix in this case
16224 because a window scroll function can have changed the
16225 buffer. */
16226 || !NILP (Vwindow_scroll_functions)
16227 || MINI_WINDOW_P (w)
16228 || !(used_current_matrix_p
16229 = try_window_reusing_current_matrix (w)))
16230 {
16231 IF_DEBUG (debug_method_add (w, "1"));
16232 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16233 /* -1 means we need to scroll.
16234 0 means we need new matrices, but fonts_changed
16235 is set in that case, so we will detect it below. */
16236 goto try_to_scroll;
16237 }
16238
16239 if (f->fonts_changed)
16240 goto need_larger_matrices;
16241
16242 if (w->cursor.vpos >= 0)
16243 {
16244 if (!just_this_one_p
16245 || current_buffer->clip_changed
16246 || BEG_UNCHANGED < CHARPOS (startp))
16247 /* Forget any recorded base line for line number display. */
16248 w->base_line_number = 0;
16249
16250 if (!cursor_row_fully_visible_p (w, 1, 0))
16251 {
16252 clear_glyph_matrix (w->desired_matrix);
16253 last_line_misfit = 1;
16254 }
16255 /* Drop through and scroll. */
16256 else
16257 goto done;
16258 }
16259 else
16260 clear_glyph_matrix (w->desired_matrix);
16261 }
16262
16263 try_to_scroll:
16264
16265 /* Redisplay the mode line. Select the buffer properly for that. */
16266 if (!update_mode_line)
16267 {
16268 update_mode_line = 1;
16269 w->update_mode_line = 1;
16270 }
16271
16272 /* Try to scroll by specified few lines. */
16273 if ((scroll_conservatively
16274 || emacs_scroll_step
16275 || temp_scroll_step
16276 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16277 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16278 && CHARPOS (startp) >= BEGV
16279 && CHARPOS (startp) <= ZV)
16280 {
16281 /* The function returns -1 if new fonts were loaded, 1 if
16282 successful, 0 if not successful. */
16283 int ss = try_scrolling (window, just_this_one_p,
16284 scroll_conservatively,
16285 emacs_scroll_step,
16286 temp_scroll_step, last_line_misfit);
16287 switch (ss)
16288 {
16289 case SCROLLING_SUCCESS:
16290 goto done;
16291
16292 case SCROLLING_NEED_LARGER_MATRICES:
16293 goto need_larger_matrices;
16294
16295 case SCROLLING_FAILED:
16296 break;
16297
16298 default:
16299 emacs_abort ();
16300 }
16301 }
16302
16303 /* Finally, just choose a place to start which positions point
16304 according to user preferences. */
16305
16306 recenter:
16307
16308 #ifdef GLYPH_DEBUG
16309 debug_method_add (w, "recenter");
16310 #endif
16311
16312 /* Forget any previously recorded base line for line number display. */
16313 if (!buffer_unchanged_p)
16314 w->base_line_number = 0;
16315
16316 /* Determine the window start relative to point. */
16317 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16318 it.current_y = it.last_visible_y;
16319 if (centering_position < 0)
16320 {
16321 int window_total_lines
16322 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16323 int margin =
16324 scroll_margin > 0
16325 ? min (scroll_margin, window_total_lines / 4)
16326 : 0;
16327 ptrdiff_t margin_pos = CHARPOS (startp);
16328 Lisp_Object aggressive;
16329 int scrolling_up;
16330
16331 /* If there is a scroll margin at the top of the window, find
16332 its character position. */
16333 if (margin
16334 /* Cannot call start_display if startp is not in the
16335 accessible region of the buffer. This can happen when we
16336 have just switched to a different buffer and/or changed
16337 its restriction. In that case, startp is initialized to
16338 the character position 1 (BEGV) because we did not yet
16339 have chance to display the buffer even once. */
16340 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16341 {
16342 struct it it1;
16343 void *it1data = NULL;
16344
16345 SAVE_IT (it1, it, it1data);
16346 start_display (&it1, w, startp);
16347 move_it_vertically (&it1, margin * frame_line_height);
16348 margin_pos = IT_CHARPOS (it1);
16349 RESTORE_IT (&it, &it, it1data);
16350 }
16351 scrolling_up = PT > margin_pos;
16352 aggressive =
16353 scrolling_up
16354 ? BVAR (current_buffer, scroll_up_aggressively)
16355 : BVAR (current_buffer, scroll_down_aggressively);
16356
16357 if (!MINI_WINDOW_P (w)
16358 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16359 {
16360 int pt_offset = 0;
16361
16362 /* Setting scroll-conservatively overrides
16363 scroll-*-aggressively. */
16364 if (!scroll_conservatively && NUMBERP (aggressive))
16365 {
16366 double float_amount = XFLOATINT (aggressive);
16367
16368 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16369 if (pt_offset == 0 && float_amount > 0)
16370 pt_offset = 1;
16371 if (pt_offset && margin > 0)
16372 margin -= 1;
16373 }
16374 /* Compute how much to move the window start backward from
16375 point so that point will be displayed where the user
16376 wants it. */
16377 if (scrolling_up)
16378 {
16379 centering_position = it.last_visible_y;
16380 if (pt_offset)
16381 centering_position -= pt_offset;
16382 centering_position -=
16383 frame_line_height * (1 + margin + (last_line_misfit != 0))
16384 + WINDOW_HEADER_LINE_HEIGHT (w);
16385 /* Don't let point enter the scroll margin near top of
16386 the window. */
16387 if (centering_position < margin * frame_line_height)
16388 centering_position = margin * frame_line_height;
16389 }
16390 else
16391 centering_position = margin * frame_line_height + pt_offset;
16392 }
16393 else
16394 /* Set the window start half the height of the window backward
16395 from point. */
16396 centering_position = window_box_height (w) / 2;
16397 }
16398 move_it_vertically_backward (&it, centering_position);
16399
16400 eassert (IT_CHARPOS (it) >= BEGV);
16401
16402 /* The function move_it_vertically_backward may move over more
16403 than the specified y-distance. If it->w is small, e.g. a
16404 mini-buffer window, we may end up in front of the window's
16405 display area. Start displaying at the start of the line
16406 containing PT in this case. */
16407 if (it.current_y <= 0)
16408 {
16409 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16410 move_it_vertically_backward (&it, 0);
16411 it.current_y = 0;
16412 }
16413
16414 it.current_x = it.hpos = 0;
16415
16416 /* Set the window start position here explicitly, to avoid an
16417 infinite loop in case the functions in window-scroll-functions
16418 get errors. */
16419 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16420
16421 /* Run scroll hooks. */
16422 startp = run_window_scroll_functions (window, it.current.pos);
16423
16424 /* Redisplay the window. */
16425 if (!current_matrix_up_to_date_p
16426 || windows_or_buffers_changed
16427 || f->cursor_type_changed
16428 /* Don't use try_window_reusing_current_matrix in this case
16429 because it can have changed the buffer. */
16430 || !NILP (Vwindow_scroll_functions)
16431 || !just_this_one_p
16432 || MINI_WINDOW_P (w)
16433 || !(used_current_matrix_p
16434 = try_window_reusing_current_matrix (w)))
16435 try_window (window, startp, 0);
16436
16437 /* If new fonts have been loaded (due to fontsets), give up. We
16438 have to start a new redisplay since we need to re-adjust glyph
16439 matrices. */
16440 if (f->fonts_changed)
16441 goto need_larger_matrices;
16442
16443 /* If cursor did not appear assume that the middle of the window is
16444 in the first line of the window. Do it again with the next line.
16445 (Imagine a window of height 100, displaying two lines of height
16446 60. Moving back 50 from it->last_visible_y will end in the first
16447 line.) */
16448 if (w->cursor.vpos < 0)
16449 {
16450 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16451 {
16452 clear_glyph_matrix (w->desired_matrix);
16453 move_it_by_lines (&it, 1);
16454 try_window (window, it.current.pos, 0);
16455 }
16456 else if (PT < IT_CHARPOS (it))
16457 {
16458 clear_glyph_matrix (w->desired_matrix);
16459 move_it_by_lines (&it, -1);
16460 try_window (window, it.current.pos, 0);
16461 }
16462 else
16463 {
16464 /* Not much we can do about it. */
16465 }
16466 }
16467
16468 /* Consider the following case: Window starts at BEGV, there is
16469 invisible, intangible text at BEGV, so that display starts at
16470 some point START > BEGV. It can happen that we are called with
16471 PT somewhere between BEGV and START. Try to handle that case,
16472 and similar ones. */
16473 if (w->cursor.vpos < 0)
16474 {
16475 /* First, try locating the proper glyph row for PT. */
16476 struct glyph_row *row =
16477 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16478
16479 /* Sometimes point is at the beginning of invisible text that is
16480 before the 1st character displayed in the row. In that case,
16481 row_containing_pos fails to find the row, because no glyphs
16482 with appropriate buffer positions are present in the row.
16483 Therefore, we next try to find the row which shows the 1st
16484 position after the invisible text. */
16485 if (!row)
16486 {
16487 Lisp_Object val =
16488 get_char_property_and_overlay (make_number (PT), Qinvisible,
16489 Qnil, NULL);
16490
16491 if (TEXT_PROP_MEANS_INVISIBLE (val))
16492 {
16493 ptrdiff_t alt_pos;
16494 Lisp_Object invis_end =
16495 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16496 Qnil, Qnil);
16497
16498 if (NATNUMP (invis_end))
16499 alt_pos = XFASTINT (invis_end);
16500 else
16501 alt_pos = ZV;
16502 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16503 NULL, 0);
16504 }
16505 }
16506 /* Finally, fall back on the first row of the window after the
16507 header line (if any). This is slightly better than not
16508 displaying the cursor at all. */
16509 if (!row)
16510 {
16511 row = w->current_matrix->rows;
16512 if (row->mode_line_p)
16513 ++row;
16514 }
16515 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16516 }
16517
16518 if (!cursor_row_fully_visible_p (w, 0, 0))
16519 {
16520 /* If vscroll is enabled, disable it and try again. */
16521 if (w->vscroll)
16522 {
16523 w->vscroll = 0;
16524 clear_glyph_matrix (w->desired_matrix);
16525 goto recenter;
16526 }
16527
16528 /* Users who set scroll-conservatively to a large number want
16529 point just above/below the scroll margin. If we ended up
16530 with point's row partially visible, move the window start to
16531 make that row fully visible and out of the margin. */
16532 if (scroll_conservatively > SCROLL_LIMIT)
16533 {
16534 int window_total_lines
16535 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16536 int margin =
16537 scroll_margin > 0
16538 ? min (scroll_margin, window_total_lines / 4)
16539 : 0;
16540 int move_down = w->cursor.vpos >= window_total_lines / 2;
16541
16542 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16543 clear_glyph_matrix (w->desired_matrix);
16544 if (1 == try_window (window, it.current.pos,
16545 TRY_WINDOW_CHECK_MARGINS))
16546 goto done;
16547 }
16548
16549 /* If centering point failed to make the whole line visible,
16550 put point at the top instead. That has to make the whole line
16551 visible, if it can be done. */
16552 if (centering_position == 0)
16553 goto done;
16554
16555 clear_glyph_matrix (w->desired_matrix);
16556 centering_position = 0;
16557 goto recenter;
16558 }
16559
16560 done:
16561
16562 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16563 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16564 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16565
16566 /* Display the mode line, if we must. */
16567 if ((update_mode_line
16568 /* If window not full width, must redo its mode line
16569 if (a) the window to its side is being redone and
16570 (b) we do a frame-based redisplay. This is a consequence
16571 of how inverted lines are drawn in frame-based redisplay. */
16572 || (!just_this_one_p
16573 && !FRAME_WINDOW_P (f)
16574 && !WINDOW_FULL_WIDTH_P (w))
16575 /* Line number to display. */
16576 || w->base_line_pos > 0
16577 /* Column number is displayed and different from the one displayed. */
16578 || (w->column_number_displayed != -1
16579 && (w->column_number_displayed != current_column ())))
16580 /* This means that the window has a mode line. */
16581 && (WINDOW_WANTS_MODELINE_P (w)
16582 || WINDOW_WANTS_HEADER_LINE_P (w)))
16583 {
16584
16585 display_mode_lines (w);
16586
16587 /* If mode line height has changed, arrange for a thorough
16588 immediate redisplay using the correct mode line height. */
16589 if (WINDOW_WANTS_MODELINE_P (w)
16590 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16591 {
16592 f->fonts_changed = 1;
16593 w->mode_line_height = -1;
16594 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16595 = DESIRED_MODE_LINE_HEIGHT (w);
16596 }
16597
16598 /* If header line height has changed, arrange for a thorough
16599 immediate redisplay using the correct header line height. */
16600 if (WINDOW_WANTS_HEADER_LINE_P (w)
16601 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16602 {
16603 f->fonts_changed = 1;
16604 w->header_line_height = -1;
16605 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16606 = DESIRED_HEADER_LINE_HEIGHT (w);
16607 }
16608
16609 if (f->fonts_changed)
16610 goto need_larger_matrices;
16611 }
16612
16613 if (!line_number_displayed && w->base_line_pos != -1)
16614 {
16615 w->base_line_pos = 0;
16616 w->base_line_number = 0;
16617 }
16618
16619 finish_menu_bars:
16620
16621 /* When we reach a frame's selected window, redo the frame's menu bar. */
16622 if (update_mode_line
16623 && EQ (FRAME_SELECTED_WINDOW (f), window))
16624 {
16625 int redisplay_menu_p = 0;
16626
16627 if (FRAME_WINDOW_P (f))
16628 {
16629 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16630 || defined (HAVE_NS) || defined (USE_GTK)
16631 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16632 #else
16633 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16634 #endif
16635 }
16636 else
16637 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16638
16639 if (redisplay_menu_p)
16640 display_menu_bar (w);
16641
16642 #ifdef HAVE_WINDOW_SYSTEM
16643 if (FRAME_WINDOW_P (f))
16644 {
16645 #if defined (USE_GTK) || defined (HAVE_NS)
16646 if (FRAME_EXTERNAL_TOOL_BAR (f))
16647 redisplay_tool_bar (f);
16648 #else
16649 if (WINDOWP (f->tool_bar_window)
16650 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16651 || !NILP (Vauto_resize_tool_bars))
16652 && redisplay_tool_bar (f))
16653 ignore_mouse_drag_p = 1;
16654 #endif
16655 }
16656 #endif
16657 }
16658
16659 #ifdef HAVE_WINDOW_SYSTEM
16660 if (FRAME_WINDOW_P (f)
16661 && update_window_fringes (w, (just_this_one_p
16662 || (!used_current_matrix_p && !overlay_arrow_seen)
16663 || w->pseudo_window_p)))
16664 {
16665 update_begin (f);
16666 block_input ();
16667 if (draw_window_fringes (w, 1))
16668 {
16669 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16670 x_draw_right_divider (w);
16671 else
16672 x_draw_vertical_border (w);
16673 }
16674 unblock_input ();
16675 update_end (f);
16676 }
16677
16678 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16679 x_draw_bottom_divider (w);
16680 #endif /* HAVE_WINDOW_SYSTEM */
16681
16682 /* We go to this label, with fonts_changed set, if it is
16683 necessary to try again using larger glyph matrices.
16684 We have to redeem the scroll bar even in this case,
16685 because the loop in redisplay_internal expects that. */
16686 need_larger_matrices:
16687 ;
16688 finish_scroll_bars:
16689
16690 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16691 {
16692 /* Set the thumb's position and size. */
16693 set_vertical_scroll_bar (w);
16694
16695 /* Note that we actually used the scroll bar attached to this
16696 window, so it shouldn't be deleted at the end of redisplay. */
16697 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16698 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16699 }
16700
16701 /* Restore current_buffer and value of point in it. The window
16702 update may have changed the buffer, so first make sure `opoint'
16703 is still valid (Bug#6177). */
16704 if (CHARPOS (opoint) < BEGV)
16705 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16706 else if (CHARPOS (opoint) > ZV)
16707 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16708 else
16709 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16710
16711 set_buffer_internal_1 (old);
16712 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16713 shorter. This can be caused by log truncation in *Messages*. */
16714 if (CHARPOS (lpoint) <= ZV)
16715 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16716
16717 dynwind_end ();
16718 }
16719
16720
16721 /* Build the complete desired matrix of WINDOW with a window start
16722 buffer position POS.
16723
16724 Value is 1 if successful. It is zero if fonts were loaded during
16725 redisplay which makes re-adjusting glyph matrices necessary, and -1
16726 if point would appear in the scroll margins.
16727 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16728 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16729 set in FLAGS.) */
16730
16731 int
16732 try_window (Lisp_Object window, struct text_pos pos, int flags)
16733 {
16734 struct window *w = XWINDOW (window);
16735 struct it it;
16736 struct glyph_row *last_text_row = NULL;
16737 struct frame *f = XFRAME (w->frame);
16738 int frame_line_height = default_line_pixel_height (w);
16739
16740 /* Make POS the new window start. */
16741 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16742
16743 /* Mark cursor position as unknown. No overlay arrow seen. */
16744 w->cursor.vpos = -1;
16745 overlay_arrow_seen = 0;
16746
16747 /* Initialize iterator and info to start at POS. */
16748 start_display (&it, w, pos);
16749
16750 /* Display all lines of W. */
16751 while (it.current_y < it.last_visible_y)
16752 {
16753 if (display_line (&it))
16754 last_text_row = it.glyph_row - 1;
16755 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16756 return 0;
16757 }
16758
16759 /* Don't let the cursor end in the scroll margins. */
16760 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16761 && !MINI_WINDOW_P (w))
16762 {
16763 int this_scroll_margin;
16764 int window_total_lines
16765 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16766
16767 if (scroll_margin > 0)
16768 {
16769 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16770 this_scroll_margin *= frame_line_height;
16771 }
16772 else
16773 this_scroll_margin = 0;
16774
16775 if ((w->cursor.y >= 0 /* not vscrolled */
16776 && w->cursor.y < this_scroll_margin
16777 && CHARPOS (pos) > BEGV
16778 && IT_CHARPOS (it) < ZV)
16779 /* rms: considering make_cursor_line_fully_visible_p here
16780 seems to give wrong results. We don't want to recenter
16781 when the last line is partly visible, we want to allow
16782 that case to be handled in the usual way. */
16783 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16784 {
16785 w->cursor.vpos = -1;
16786 clear_glyph_matrix (w->desired_matrix);
16787 return -1;
16788 }
16789 }
16790
16791 /* If bottom moved off end of frame, change mode line percentage. */
16792 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16793 w->update_mode_line = 1;
16794
16795 /* Set window_end_pos to the offset of the last character displayed
16796 on the window from the end of current_buffer. Set
16797 window_end_vpos to its row number. */
16798 if (last_text_row)
16799 {
16800 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16801 adjust_window_ends (w, last_text_row, 0);
16802 eassert
16803 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16804 w->window_end_vpos)));
16805 }
16806 else
16807 {
16808 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16809 w->window_end_pos = Z - ZV;
16810 w->window_end_vpos = 0;
16811 }
16812
16813 /* But that is not valid info until redisplay finishes. */
16814 w->window_end_valid = 0;
16815 return 1;
16816 }
16817
16818
16819 \f
16820 /************************************************************************
16821 Window redisplay reusing current matrix when buffer has not changed
16822 ************************************************************************/
16823
16824 /* Try redisplay of window W showing an unchanged buffer with a
16825 different window start than the last time it was displayed by
16826 reusing its current matrix. Value is non-zero if successful.
16827 W->start is the new window start. */
16828
16829 static int
16830 try_window_reusing_current_matrix (struct window *w)
16831 {
16832 struct frame *f = XFRAME (w->frame);
16833 struct glyph_row *bottom_row;
16834 struct it it;
16835 struct run run;
16836 struct text_pos start, new_start;
16837 int nrows_scrolled, i;
16838 struct glyph_row *last_text_row;
16839 struct glyph_row *last_reused_text_row;
16840 struct glyph_row *start_row;
16841 int start_vpos, min_y, max_y;
16842
16843 #ifdef GLYPH_DEBUG
16844 if (inhibit_try_window_reusing)
16845 return 0;
16846 #endif
16847
16848 if (/* This function doesn't handle terminal frames. */
16849 !FRAME_WINDOW_P (f)
16850 /* Don't try to reuse the display if windows have been split
16851 or such. */
16852 || windows_or_buffers_changed
16853 || f->cursor_type_changed)
16854 return 0;
16855
16856 /* Can't do this if showing trailing whitespace. */
16857 if (!NILP (Vshow_trailing_whitespace))
16858 return 0;
16859
16860 /* If top-line visibility has changed, give up. */
16861 if (WINDOW_WANTS_HEADER_LINE_P (w)
16862 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16863 return 0;
16864
16865 /* Give up if old or new display is scrolled vertically. We could
16866 make this function handle this, but right now it doesn't. */
16867 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16868 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16869 return 0;
16870
16871 /* The variable new_start now holds the new window start. The old
16872 start `start' can be determined from the current matrix. */
16873 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16874 start = start_row->minpos;
16875 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16876
16877 /* Clear the desired matrix for the display below. */
16878 clear_glyph_matrix (w->desired_matrix);
16879
16880 if (CHARPOS (new_start) <= CHARPOS (start))
16881 {
16882 /* Don't use this method if the display starts with an ellipsis
16883 displayed for invisible text. It's not easy to handle that case
16884 below, and it's certainly not worth the effort since this is
16885 not a frequent case. */
16886 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16887 return 0;
16888
16889 IF_DEBUG (debug_method_add (w, "twu1"));
16890
16891 /* Display up to a row that can be reused. The variable
16892 last_text_row is set to the last row displayed that displays
16893 text. Note that it.vpos == 0 if or if not there is a
16894 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16895 start_display (&it, w, new_start);
16896 w->cursor.vpos = -1;
16897 last_text_row = last_reused_text_row = NULL;
16898
16899 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16900 {
16901 /* If we have reached into the characters in the START row,
16902 that means the line boundaries have changed. So we
16903 can't start copying with the row START. Maybe it will
16904 work to start copying with the following row. */
16905 while (IT_CHARPOS (it) > CHARPOS (start))
16906 {
16907 /* Advance to the next row as the "start". */
16908 start_row++;
16909 start = start_row->minpos;
16910 /* If there are no more rows to try, or just one, give up. */
16911 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16912 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16913 || CHARPOS (start) == ZV)
16914 {
16915 clear_glyph_matrix (w->desired_matrix);
16916 return 0;
16917 }
16918
16919 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16920 }
16921 /* If we have reached alignment, we can copy the rest of the
16922 rows. */
16923 if (IT_CHARPOS (it) == CHARPOS (start)
16924 /* Don't accept "alignment" inside a display vector,
16925 since start_row could have started in the middle of
16926 that same display vector (thus their character
16927 positions match), and we have no way of telling if
16928 that is the case. */
16929 && it.current.dpvec_index < 0)
16930 break;
16931
16932 if (display_line (&it))
16933 last_text_row = it.glyph_row - 1;
16934
16935 }
16936
16937 /* A value of current_y < last_visible_y means that we stopped
16938 at the previous window start, which in turn means that we
16939 have at least one reusable row. */
16940 if (it.current_y < it.last_visible_y)
16941 {
16942 struct glyph_row *row;
16943
16944 /* IT.vpos always starts from 0; it counts text lines. */
16945 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16946
16947 /* Find PT if not already found in the lines displayed. */
16948 if (w->cursor.vpos < 0)
16949 {
16950 int dy = it.current_y - start_row->y;
16951
16952 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16953 row = row_containing_pos (w, PT, row, NULL, dy);
16954 if (row)
16955 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16956 dy, nrows_scrolled);
16957 else
16958 {
16959 clear_glyph_matrix (w->desired_matrix);
16960 return 0;
16961 }
16962 }
16963
16964 /* Scroll the display. Do it before the current matrix is
16965 changed. The problem here is that update has not yet
16966 run, i.e. part of the current matrix is not up to date.
16967 scroll_run_hook will clear the cursor, and use the
16968 current matrix to get the height of the row the cursor is
16969 in. */
16970 run.current_y = start_row->y;
16971 run.desired_y = it.current_y;
16972 run.height = it.last_visible_y - it.current_y;
16973
16974 if (run.height > 0 && run.current_y != run.desired_y)
16975 {
16976 update_begin (f);
16977 FRAME_RIF (f)->update_window_begin_hook (w);
16978 FRAME_RIF (f)->clear_window_mouse_face (w);
16979 FRAME_RIF (f)->scroll_run_hook (w, &run);
16980 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16981 update_end (f);
16982 }
16983
16984 /* Shift current matrix down by nrows_scrolled lines. */
16985 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16986 rotate_matrix (w->current_matrix,
16987 start_vpos,
16988 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16989 nrows_scrolled);
16990
16991 /* Disable lines that must be updated. */
16992 for (i = 0; i < nrows_scrolled; ++i)
16993 (start_row + i)->enabled_p = false;
16994
16995 /* Re-compute Y positions. */
16996 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16997 max_y = it.last_visible_y;
16998 for (row = start_row + nrows_scrolled;
16999 row < bottom_row;
17000 ++row)
17001 {
17002 row->y = it.current_y;
17003 row->visible_height = row->height;
17004
17005 if (row->y < min_y)
17006 row->visible_height -= min_y - row->y;
17007 if (row->y + row->height > max_y)
17008 row->visible_height -= row->y + row->height - max_y;
17009 if (row->fringe_bitmap_periodic_p)
17010 row->redraw_fringe_bitmaps_p = 1;
17011
17012 it.current_y += row->height;
17013
17014 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17015 last_reused_text_row = row;
17016 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17017 break;
17018 }
17019
17020 /* Disable lines in the current matrix which are now
17021 below the window. */
17022 for (++row; row < bottom_row; ++row)
17023 row->enabled_p = row->mode_line_p = 0;
17024 }
17025
17026 /* Update window_end_pos etc.; last_reused_text_row is the last
17027 reused row from the current matrix containing text, if any.
17028 The value of last_text_row is the last displayed line
17029 containing text. */
17030 if (last_reused_text_row)
17031 adjust_window_ends (w, last_reused_text_row, 1);
17032 else if (last_text_row)
17033 adjust_window_ends (w, last_text_row, 0);
17034 else
17035 {
17036 /* This window must be completely empty. */
17037 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17038 w->window_end_pos = Z - ZV;
17039 w->window_end_vpos = 0;
17040 }
17041 w->window_end_valid = 0;
17042
17043 /* Update hint: don't try scrolling again in update_window. */
17044 w->desired_matrix->no_scrolling_p = 1;
17045
17046 #ifdef GLYPH_DEBUG
17047 debug_method_add (w, "try_window_reusing_current_matrix 1");
17048 #endif
17049 return 1;
17050 }
17051 else if (CHARPOS (new_start) > CHARPOS (start))
17052 {
17053 struct glyph_row *pt_row, *row;
17054 struct glyph_row *first_reusable_row;
17055 struct glyph_row *first_row_to_display;
17056 int dy;
17057 int yb = window_text_bottom_y (w);
17058
17059 /* Find the row starting at new_start, if there is one. Don't
17060 reuse a partially visible line at the end. */
17061 first_reusable_row = start_row;
17062 while (first_reusable_row->enabled_p
17063 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17064 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17065 < CHARPOS (new_start)))
17066 ++first_reusable_row;
17067
17068 /* Give up if there is no row to reuse. */
17069 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17070 || !first_reusable_row->enabled_p
17071 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17072 != CHARPOS (new_start)))
17073 return 0;
17074
17075 /* We can reuse fully visible rows beginning with
17076 first_reusable_row to the end of the window. Set
17077 first_row_to_display to the first row that cannot be reused.
17078 Set pt_row to the row containing point, if there is any. */
17079 pt_row = NULL;
17080 for (first_row_to_display = first_reusable_row;
17081 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17082 ++first_row_to_display)
17083 {
17084 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17085 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17086 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17087 && first_row_to_display->ends_at_zv_p
17088 && pt_row == NULL)))
17089 pt_row = first_row_to_display;
17090 }
17091
17092 /* Start displaying at the start of first_row_to_display. */
17093 eassert (first_row_to_display->y < yb);
17094 init_to_row_start (&it, w, first_row_to_display);
17095
17096 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17097 - start_vpos);
17098 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17099 - nrows_scrolled);
17100 it.current_y = (first_row_to_display->y - first_reusable_row->y
17101 + WINDOW_HEADER_LINE_HEIGHT (w));
17102
17103 /* Display lines beginning with first_row_to_display in the
17104 desired matrix. Set last_text_row to the last row displayed
17105 that displays text. */
17106 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17107 if (pt_row == NULL)
17108 w->cursor.vpos = -1;
17109 last_text_row = NULL;
17110 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17111 if (display_line (&it))
17112 last_text_row = it.glyph_row - 1;
17113
17114 /* If point is in a reused row, adjust y and vpos of the cursor
17115 position. */
17116 if (pt_row)
17117 {
17118 w->cursor.vpos -= nrows_scrolled;
17119 w->cursor.y -= first_reusable_row->y - start_row->y;
17120 }
17121
17122 /* Give up if point isn't in a row displayed or reused. (This
17123 also handles the case where w->cursor.vpos < nrows_scrolled
17124 after the calls to display_line, which can happen with scroll
17125 margins. See bug#1295.) */
17126 if (w->cursor.vpos < 0)
17127 {
17128 clear_glyph_matrix (w->desired_matrix);
17129 return 0;
17130 }
17131
17132 /* Scroll the display. */
17133 run.current_y = first_reusable_row->y;
17134 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17135 run.height = it.last_visible_y - run.current_y;
17136 dy = run.current_y - run.desired_y;
17137
17138 if (run.height)
17139 {
17140 update_begin (f);
17141 FRAME_RIF (f)->update_window_begin_hook (w);
17142 FRAME_RIF (f)->clear_window_mouse_face (w);
17143 FRAME_RIF (f)->scroll_run_hook (w, &run);
17144 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17145 update_end (f);
17146 }
17147
17148 /* Adjust Y positions of reused rows. */
17149 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17151 max_y = it.last_visible_y;
17152 for (row = first_reusable_row; row < first_row_to_display; ++row)
17153 {
17154 row->y -= dy;
17155 row->visible_height = row->height;
17156 if (row->y < min_y)
17157 row->visible_height -= min_y - row->y;
17158 if (row->y + row->height > max_y)
17159 row->visible_height -= row->y + row->height - max_y;
17160 if (row->fringe_bitmap_periodic_p)
17161 row->redraw_fringe_bitmaps_p = 1;
17162 }
17163
17164 /* Scroll the current matrix. */
17165 eassert (nrows_scrolled > 0);
17166 rotate_matrix (w->current_matrix,
17167 start_vpos,
17168 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17169 -nrows_scrolled);
17170
17171 /* Disable rows not reused. */
17172 for (row -= nrows_scrolled; row < bottom_row; ++row)
17173 row->enabled_p = false;
17174
17175 /* Point may have moved to a different line, so we cannot assume that
17176 the previous cursor position is valid; locate the correct row. */
17177 if (pt_row)
17178 {
17179 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17180 row < bottom_row
17181 && PT >= MATRIX_ROW_END_CHARPOS (row)
17182 && !row->ends_at_zv_p;
17183 row++)
17184 {
17185 w->cursor.vpos++;
17186 w->cursor.y = row->y;
17187 }
17188 if (row < bottom_row)
17189 {
17190 /* Can't simply scan the row for point with
17191 bidi-reordered glyph rows. Let set_cursor_from_row
17192 figure out where to put the cursor, and if it fails,
17193 give up. */
17194 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17195 {
17196 if (!set_cursor_from_row (w, row, w->current_matrix,
17197 0, 0, 0, 0))
17198 {
17199 clear_glyph_matrix (w->desired_matrix);
17200 return 0;
17201 }
17202 }
17203 else
17204 {
17205 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17206 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17207
17208 for (; glyph < end
17209 && (!BUFFERP (glyph->object)
17210 || glyph->charpos < PT);
17211 glyph++)
17212 {
17213 w->cursor.hpos++;
17214 w->cursor.x += glyph->pixel_width;
17215 }
17216 }
17217 }
17218 }
17219
17220 /* Adjust window end. A null value of last_text_row means that
17221 the window end is in reused rows which in turn means that
17222 only its vpos can have changed. */
17223 if (last_text_row)
17224 adjust_window_ends (w, last_text_row, 0);
17225 else
17226 w->window_end_vpos -= nrows_scrolled;
17227
17228 w->window_end_valid = 0;
17229 w->desired_matrix->no_scrolling_p = 1;
17230
17231 #ifdef GLYPH_DEBUG
17232 debug_method_add (w, "try_window_reusing_current_matrix 2");
17233 #endif
17234 return 1;
17235 }
17236
17237 return 0;
17238 }
17239
17240
17241 \f
17242 /************************************************************************
17243 Window redisplay reusing current matrix when buffer has changed
17244 ************************************************************************/
17245
17246 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17247 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17248 ptrdiff_t *, ptrdiff_t *);
17249 static struct glyph_row *
17250 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17251 struct glyph_row *);
17252
17253
17254 /* Return the last row in MATRIX displaying text. If row START is
17255 non-null, start searching with that row. IT gives the dimensions
17256 of the display. Value is null if matrix is empty; otherwise it is
17257 a pointer to the row found. */
17258
17259 static struct glyph_row *
17260 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17261 struct glyph_row *start)
17262 {
17263 struct glyph_row *row, *row_found;
17264
17265 /* Set row_found to the last row in IT->w's current matrix
17266 displaying text. The loop looks funny but think of partially
17267 visible lines. */
17268 row_found = NULL;
17269 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17270 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17271 {
17272 eassert (row->enabled_p);
17273 row_found = row;
17274 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17275 break;
17276 ++row;
17277 }
17278
17279 return row_found;
17280 }
17281
17282
17283 /* Return the last row in the current matrix of W that is not affected
17284 by changes at the start of current_buffer that occurred since W's
17285 current matrix was built. Value is null if no such row exists.
17286
17287 BEG_UNCHANGED us the number of characters unchanged at the start of
17288 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17289 first changed character in current_buffer. Characters at positions <
17290 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17291 when the current matrix was built. */
17292
17293 static struct glyph_row *
17294 find_last_unchanged_at_beg_row (struct window *w)
17295 {
17296 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17297 struct glyph_row *row;
17298 struct glyph_row *row_found = NULL;
17299 int yb = window_text_bottom_y (w);
17300
17301 /* Find the last row displaying unchanged text. */
17302 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17303 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17304 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17305 ++row)
17306 {
17307 if (/* If row ends before first_changed_pos, it is unchanged,
17308 except in some case. */
17309 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17310 /* When row ends in ZV and we write at ZV it is not
17311 unchanged. */
17312 && !row->ends_at_zv_p
17313 /* When first_changed_pos is the end of a continued line,
17314 row is not unchanged because it may be no longer
17315 continued. */
17316 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17317 && (row->continued_p
17318 || row->exact_window_width_line_p))
17319 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17320 needs to be recomputed, so don't consider this row as
17321 unchanged. This happens when the last line was
17322 bidi-reordered and was killed immediately before this
17323 redisplay cycle. In that case, ROW->end stores the
17324 buffer position of the first visual-order character of
17325 the killed text, which is now beyond ZV. */
17326 && CHARPOS (row->end.pos) <= ZV)
17327 row_found = row;
17328
17329 /* Stop if last visible row. */
17330 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17331 break;
17332 }
17333
17334 return row_found;
17335 }
17336
17337
17338 /* Find the first glyph row in the current matrix of W that is not
17339 affected by changes at the end of current_buffer since the
17340 time W's current matrix was built.
17341
17342 Return in *DELTA the number of chars by which buffer positions in
17343 unchanged text at the end of current_buffer must be adjusted.
17344
17345 Return in *DELTA_BYTES the corresponding number of bytes.
17346
17347 Value is null if no such row exists, i.e. all rows are affected by
17348 changes. */
17349
17350 static struct glyph_row *
17351 find_first_unchanged_at_end_row (struct window *w,
17352 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17353 {
17354 struct glyph_row *row;
17355 struct glyph_row *row_found = NULL;
17356
17357 *delta = *delta_bytes = 0;
17358
17359 /* Display must not have been paused, otherwise the current matrix
17360 is not up to date. */
17361 eassert (w->window_end_valid);
17362
17363 /* A value of window_end_pos >= END_UNCHANGED means that the window
17364 end is in the range of changed text. If so, there is no
17365 unchanged row at the end of W's current matrix. */
17366 if (w->window_end_pos >= END_UNCHANGED)
17367 return NULL;
17368
17369 /* Set row to the last row in W's current matrix displaying text. */
17370 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17371
17372 /* If matrix is entirely empty, no unchanged row exists. */
17373 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17374 {
17375 /* The value of row is the last glyph row in the matrix having a
17376 meaningful buffer position in it. The end position of row
17377 corresponds to window_end_pos. This allows us to translate
17378 buffer positions in the current matrix to current buffer
17379 positions for characters not in changed text. */
17380 ptrdiff_t Z_old =
17381 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17382 ptrdiff_t Z_BYTE_old =
17383 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17384 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17385 struct glyph_row *first_text_row
17386 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17387
17388 *delta = Z - Z_old;
17389 *delta_bytes = Z_BYTE - Z_BYTE_old;
17390
17391 /* Set last_unchanged_pos to the buffer position of the last
17392 character in the buffer that has not been changed. Z is the
17393 index + 1 of the last character in current_buffer, i.e. by
17394 subtracting END_UNCHANGED we get the index of the last
17395 unchanged character, and we have to add BEG to get its buffer
17396 position. */
17397 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17398 last_unchanged_pos_old = last_unchanged_pos - *delta;
17399
17400 /* Search backward from ROW for a row displaying a line that
17401 starts at a minimum position >= last_unchanged_pos_old. */
17402 for (; row > first_text_row; --row)
17403 {
17404 /* This used to abort, but it can happen.
17405 It is ok to just stop the search instead here. KFS. */
17406 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17407 break;
17408
17409 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17410 row_found = row;
17411 }
17412 }
17413
17414 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17415
17416 return row_found;
17417 }
17418
17419
17420 /* Make sure that glyph rows in the current matrix of window W
17421 reference the same glyph memory as corresponding rows in the
17422 frame's frame matrix. This function is called after scrolling W's
17423 current matrix on a terminal frame in try_window_id and
17424 try_window_reusing_current_matrix. */
17425
17426 static void
17427 sync_frame_with_window_matrix_rows (struct window *w)
17428 {
17429 struct frame *f = XFRAME (w->frame);
17430 struct glyph_row *window_row, *window_row_end, *frame_row;
17431
17432 /* Preconditions: W must be a leaf window and full-width. Its frame
17433 must have a frame matrix. */
17434 eassert (BUFFERP (w->contents));
17435 eassert (WINDOW_FULL_WIDTH_P (w));
17436 eassert (!FRAME_WINDOW_P (f));
17437
17438 /* If W is a full-width window, glyph pointers in W's current matrix
17439 have, by definition, to be the same as glyph pointers in the
17440 corresponding frame matrix. Note that frame matrices have no
17441 marginal areas (see build_frame_matrix). */
17442 window_row = w->current_matrix->rows;
17443 window_row_end = window_row + w->current_matrix->nrows;
17444 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17445 while (window_row < window_row_end)
17446 {
17447 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17448 struct glyph *end = window_row->glyphs[LAST_AREA];
17449
17450 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17451 frame_row->glyphs[TEXT_AREA] = start;
17452 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17453 frame_row->glyphs[LAST_AREA] = end;
17454
17455 /* Disable frame rows whose corresponding window rows have
17456 been disabled in try_window_id. */
17457 if (!window_row->enabled_p)
17458 frame_row->enabled_p = false;
17459
17460 ++window_row, ++frame_row;
17461 }
17462 }
17463
17464
17465 /* Find the glyph row in window W containing CHARPOS. Consider all
17466 rows between START and END (not inclusive). END null means search
17467 all rows to the end of the display area of W. Value is the row
17468 containing CHARPOS or null. */
17469
17470 struct glyph_row *
17471 row_containing_pos (struct window *w, ptrdiff_t charpos,
17472 struct glyph_row *start, struct glyph_row *end, int dy)
17473 {
17474 struct glyph_row *row = start;
17475 struct glyph_row *best_row = NULL;
17476 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17477 int last_y;
17478
17479 /* If we happen to start on a header-line, skip that. */
17480 if (row->mode_line_p)
17481 ++row;
17482
17483 if ((end && row >= end) || !row->enabled_p)
17484 return NULL;
17485
17486 last_y = window_text_bottom_y (w) - dy;
17487
17488 while (1)
17489 {
17490 /* Give up if we have gone too far. */
17491 if (end && row >= end)
17492 return NULL;
17493 /* This formerly returned if they were equal.
17494 I think that both quantities are of a "last plus one" type;
17495 if so, when they are equal, the row is within the screen. -- rms. */
17496 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17497 return NULL;
17498
17499 /* If it is in this row, return this row. */
17500 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17501 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17502 /* The end position of a row equals the start
17503 position of the next row. If CHARPOS is there, we
17504 would rather consider it displayed in the next
17505 line, except when this line ends in ZV. */
17506 && !row_for_charpos_p (row, charpos)))
17507 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17508 {
17509 struct glyph *g;
17510
17511 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17512 || (!best_row && !row->continued_p))
17513 return row;
17514 /* In bidi-reordered rows, there could be several rows whose
17515 edges surround CHARPOS, all of these rows belonging to
17516 the same continued line. We need to find the row which
17517 fits CHARPOS the best. */
17518 for (g = row->glyphs[TEXT_AREA];
17519 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17520 g++)
17521 {
17522 if (!STRINGP (g->object))
17523 {
17524 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17525 {
17526 mindif = eabs (g->charpos - charpos);
17527 best_row = row;
17528 /* Exact match always wins. */
17529 if (mindif == 0)
17530 return best_row;
17531 }
17532 }
17533 }
17534 }
17535 else if (best_row && !row->continued_p)
17536 return best_row;
17537 ++row;
17538 }
17539 }
17540
17541
17542 /* Try to redisplay window W by reusing its existing display. W's
17543 current matrix must be up to date when this function is called,
17544 i.e. window_end_valid must be nonzero.
17545
17546 Value is
17547
17548 >= 1 if successful, i.e. display has been updated
17549 specifically:
17550 1 means the changes were in front of a newline that precedes
17551 the window start, and the whole current matrix was reused
17552 2 means the changes were after the last position displayed
17553 in the window, and the whole current matrix was reused
17554 3 means portions of the current matrix were reused, while
17555 some of the screen lines were redrawn
17556 -1 if redisplay with same window start is known not to succeed
17557 0 if otherwise unsuccessful
17558
17559 The following steps are performed:
17560
17561 1. Find the last row in the current matrix of W that is not
17562 affected by changes at the start of current_buffer. If no such row
17563 is found, give up.
17564
17565 2. Find the first row in W's current matrix that is not affected by
17566 changes at the end of current_buffer. Maybe there is no such row.
17567
17568 3. Display lines beginning with the row + 1 found in step 1 to the
17569 row found in step 2 or, if step 2 didn't find a row, to the end of
17570 the window.
17571
17572 4. If cursor is not known to appear on the window, give up.
17573
17574 5. If display stopped at the row found in step 2, scroll the
17575 display and current matrix as needed.
17576
17577 6. Maybe display some lines at the end of W, if we must. This can
17578 happen under various circumstances, like a partially visible line
17579 becoming fully visible, or because newly displayed lines are displayed
17580 in smaller font sizes.
17581
17582 7. Update W's window end information. */
17583
17584 static int
17585 try_window_id (struct window *w)
17586 {
17587 struct frame *f = XFRAME (w->frame);
17588 struct glyph_matrix *current_matrix = w->current_matrix;
17589 struct glyph_matrix *desired_matrix = w->desired_matrix;
17590 struct glyph_row *last_unchanged_at_beg_row;
17591 struct glyph_row *first_unchanged_at_end_row;
17592 struct glyph_row *row;
17593 struct glyph_row *bottom_row;
17594 int bottom_vpos;
17595 struct it it;
17596 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17597 int dvpos, dy;
17598 struct text_pos start_pos;
17599 struct run run;
17600 int first_unchanged_at_end_vpos = 0;
17601 struct glyph_row *last_text_row, *last_text_row_at_end;
17602 struct text_pos start;
17603 ptrdiff_t first_changed_charpos, last_changed_charpos;
17604
17605 #ifdef GLYPH_DEBUG
17606 if (inhibit_try_window_id)
17607 return 0;
17608 #endif
17609
17610 /* This is handy for debugging. */
17611 #if 0
17612 #define GIVE_UP(X) \
17613 do { \
17614 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17615 return 0; \
17616 } while (0)
17617 #else
17618 #define GIVE_UP(X) return 0
17619 #endif
17620
17621 SET_TEXT_POS_FROM_MARKER (start, w->start);
17622
17623 /* Don't use this for mini-windows because these can show
17624 messages and mini-buffers, and we don't handle that here. */
17625 if (MINI_WINDOW_P (w))
17626 GIVE_UP (1);
17627
17628 /* This flag is used to prevent redisplay optimizations. */
17629 if (windows_or_buffers_changed || f->cursor_type_changed)
17630 GIVE_UP (2);
17631
17632 /* This function's optimizations cannot be used if overlays have
17633 changed in the buffer displayed by the window, so give up if they
17634 have. */
17635 if (w->last_overlay_modified != OVERLAY_MODIFF)
17636 GIVE_UP (21);
17637
17638 /* Verify that narrowing has not changed.
17639 Also verify that we were not told to prevent redisplay optimizations.
17640 It would be nice to further
17641 reduce the number of cases where this prevents try_window_id. */
17642 if (current_buffer->clip_changed
17643 || current_buffer->prevent_redisplay_optimizations_p)
17644 GIVE_UP (3);
17645
17646 /* Window must either use window-based redisplay or be full width. */
17647 if (!FRAME_WINDOW_P (f)
17648 && (!FRAME_LINE_INS_DEL_OK (f)
17649 || !WINDOW_FULL_WIDTH_P (w)))
17650 GIVE_UP (4);
17651
17652 /* Give up if point is known NOT to appear in W. */
17653 if (PT < CHARPOS (start))
17654 GIVE_UP (5);
17655
17656 /* Another way to prevent redisplay optimizations. */
17657 if (w->last_modified == 0)
17658 GIVE_UP (6);
17659
17660 /* Verify that window is not hscrolled. */
17661 if (w->hscroll != 0)
17662 GIVE_UP (7);
17663
17664 /* Verify that display wasn't paused. */
17665 if (!w->window_end_valid)
17666 GIVE_UP (8);
17667
17668 /* Likewise if highlighting trailing whitespace. */
17669 if (!NILP (Vshow_trailing_whitespace))
17670 GIVE_UP (11);
17671
17672 /* Can't use this if overlay arrow position and/or string have
17673 changed. */
17674 if (overlay_arrows_changed_p ())
17675 GIVE_UP (12);
17676
17677 /* When word-wrap is on, adding a space to the first word of a
17678 wrapped line can change the wrap position, altering the line
17679 above it. It might be worthwhile to handle this more
17680 intelligently, but for now just redisplay from scratch. */
17681 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17682 GIVE_UP (21);
17683
17684 /* Under bidi reordering, adding or deleting a character in the
17685 beginning of a paragraph, before the first strong directional
17686 character, can change the base direction of the paragraph (unless
17687 the buffer specifies a fixed paragraph direction), which will
17688 require to redisplay the whole paragraph. It might be worthwhile
17689 to find the paragraph limits and widen the range of redisplayed
17690 lines to that, but for now just give up this optimization and
17691 redisplay from scratch. */
17692 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17693 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17694 GIVE_UP (22);
17695
17696 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17697 only if buffer has really changed. The reason is that the gap is
17698 initially at Z for freshly visited files. The code below would
17699 set end_unchanged to 0 in that case. */
17700 if (MODIFF > SAVE_MODIFF
17701 /* This seems to happen sometimes after saving a buffer. */
17702 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17703 {
17704 if (GPT - BEG < BEG_UNCHANGED)
17705 BEG_UNCHANGED = GPT - BEG;
17706 if (Z - GPT < END_UNCHANGED)
17707 END_UNCHANGED = Z - GPT;
17708 }
17709
17710 /* The position of the first and last character that has been changed. */
17711 first_changed_charpos = BEG + BEG_UNCHANGED;
17712 last_changed_charpos = Z - END_UNCHANGED;
17713
17714 /* If window starts after a line end, and the last change is in
17715 front of that newline, then changes don't affect the display.
17716 This case happens with stealth-fontification. Note that although
17717 the display is unchanged, glyph positions in the matrix have to
17718 be adjusted, of course. */
17719 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17720 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17721 && ((last_changed_charpos < CHARPOS (start)
17722 && CHARPOS (start) == BEGV)
17723 || (last_changed_charpos < CHARPOS (start) - 1
17724 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17725 {
17726 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17727 struct glyph_row *r0;
17728
17729 /* Compute how many chars/bytes have been added to or removed
17730 from the buffer. */
17731 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17732 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17733 Z_delta = Z - Z_old;
17734 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17735
17736 /* Give up if PT is not in the window. Note that it already has
17737 been checked at the start of try_window_id that PT is not in
17738 front of the window start. */
17739 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17740 GIVE_UP (13);
17741
17742 /* If window start is unchanged, we can reuse the whole matrix
17743 as is, after adjusting glyph positions. No need to compute
17744 the window end again, since its offset from Z hasn't changed. */
17745 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17746 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17747 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17748 /* PT must not be in a partially visible line. */
17749 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17750 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17751 {
17752 /* Adjust positions in the glyph matrix. */
17753 if (Z_delta || Z_delta_bytes)
17754 {
17755 struct glyph_row *r1
17756 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17757 increment_matrix_positions (w->current_matrix,
17758 MATRIX_ROW_VPOS (r0, current_matrix),
17759 MATRIX_ROW_VPOS (r1, current_matrix),
17760 Z_delta, Z_delta_bytes);
17761 }
17762
17763 /* Set the cursor. */
17764 row = row_containing_pos (w, PT, r0, NULL, 0);
17765 if (row)
17766 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17767 return 1;
17768 }
17769 }
17770
17771 /* Handle the case that changes are all below what is displayed in
17772 the window, and that PT is in the window. This shortcut cannot
17773 be taken if ZV is visible in the window, and text has been added
17774 there that is visible in the window. */
17775 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17776 /* ZV is not visible in the window, or there are no
17777 changes at ZV, actually. */
17778 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17779 || first_changed_charpos == last_changed_charpos))
17780 {
17781 struct glyph_row *r0;
17782
17783 /* Give up if PT is not in the window. Note that it already has
17784 been checked at the start of try_window_id that PT is not in
17785 front of the window start. */
17786 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17787 GIVE_UP (14);
17788
17789 /* If window start is unchanged, we can reuse the whole matrix
17790 as is, without changing glyph positions since no text has
17791 been added/removed in front of the window end. */
17792 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17793 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17794 /* PT must not be in a partially visible line. */
17795 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17796 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17797 {
17798 /* We have to compute the window end anew since text
17799 could have been added/removed after it. */
17800 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17801 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17802
17803 /* Set the cursor. */
17804 row = row_containing_pos (w, PT, r0, NULL, 0);
17805 if (row)
17806 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17807 return 2;
17808 }
17809 }
17810
17811 /* Give up if window start is in the changed area.
17812
17813 The condition used to read
17814
17815 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17816
17817 but why that was tested escapes me at the moment. */
17818 if (CHARPOS (start) >= first_changed_charpos
17819 && CHARPOS (start) <= last_changed_charpos)
17820 GIVE_UP (15);
17821
17822 /* Check that window start agrees with the start of the first glyph
17823 row in its current matrix. Check this after we know the window
17824 start is not in changed text, otherwise positions would not be
17825 comparable. */
17826 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17827 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17828 GIVE_UP (16);
17829
17830 /* Give up if the window ends in strings. Overlay strings
17831 at the end are difficult to handle, so don't try. */
17832 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17833 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17834 GIVE_UP (20);
17835
17836 /* Compute the position at which we have to start displaying new
17837 lines. Some of the lines at the top of the window might be
17838 reusable because they are not displaying changed text. Find the
17839 last row in W's current matrix not affected by changes at the
17840 start of current_buffer. Value is null if changes start in the
17841 first line of window. */
17842 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17843 if (last_unchanged_at_beg_row)
17844 {
17845 /* Avoid starting to display in the middle of a character, a TAB
17846 for instance. This is easier than to set up the iterator
17847 exactly, and it's not a frequent case, so the additional
17848 effort wouldn't really pay off. */
17849 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17850 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17851 && last_unchanged_at_beg_row > w->current_matrix->rows)
17852 --last_unchanged_at_beg_row;
17853
17854 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17855 GIVE_UP (17);
17856
17857 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17858 GIVE_UP (18);
17859 start_pos = it.current.pos;
17860
17861 /* Start displaying new lines in the desired matrix at the same
17862 vpos we would use in the current matrix, i.e. below
17863 last_unchanged_at_beg_row. */
17864 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17865 current_matrix);
17866 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17867 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17868
17869 eassert (it.hpos == 0 && it.current_x == 0);
17870 }
17871 else
17872 {
17873 /* There are no reusable lines at the start of the window.
17874 Start displaying in the first text line. */
17875 start_display (&it, w, start);
17876 it.vpos = it.first_vpos;
17877 start_pos = it.current.pos;
17878 }
17879
17880 /* Find the first row that is not affected by changes at the end of
17881 the buffer. Value will be null if there is no unchanged row, in
17882 which case we must redisplay to the end of the window. delta
17883 will be set to the value by which buffer positions beginning with
17884 first_unchanged_at_end_row have to be adjusted due to text
17885 changes. */
17886 first_unchanged_at_end_row
17887 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17888 IF_DEBUG (debug_delta = delta);
17889 IF_DEBUG (debug_delta_bytes = delta_bytes);
17890
17891 /* Set stop_pos to the buffer position up to which we will have to
17892 display new lines. If first_unchanged_at_end_row != NULL, this
17893 is the buffer position of the start of the line displayed in that
17894 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17895 that we don't stop at a buffer position. */
17896 stop_pos = 0;
17897 if (first_unchanged_at_end_row)
17898 {
17899 eassert (last_unchanged_at_beg_row == NULL
17900 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17901
17902 /* If this is a continuation line, move forward to the next one
17903 that isn't. Changes in lines above affect this line.
17904 Caution: this may move first_unchanged_at_end_row to a row
17905 not displaying text. */
17906 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17907 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17908 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17909 < it.last_visible_y))
17910 ++first_unchanged_at_end_row;
17911
17912 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17913 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17914 >= it.last_visible_y))
17915 first_unchanged_at_end_row = NULL;
17916 else
17917 {
17918 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17919 + delta);
17920 first_unchanged_at_end_vpos
17921 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17922 eassert (stop_pos >= Z - END_UNCHANGED);
17923 }
17924 }
17925 else if (last_unchanged_at_beg_row == NULL)
17926 GIVE_UP (19);
17927
17928
17929 #ifdef GLYPH_DEBUG
17930
17931 /* Either there is no unchanged row at the end, or the one we have
17932 now displays text. This is a necessary condition for the window
17933 end pos calculation at the end of this function. */
17934 eassert (first_unchanged_at_end_row == NULL
17935 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17936
17937 debug_last_unchanged_at_beg_vpos
17938 = (last_unchanged_at_beg_row
17939 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17940 : -1);
17941 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17942
17943 #endif /* GLYPH_DEBUG */
17944
17945
17946 /* Display new lines. Set last_text_row to the last new line
17947 displayed which has text on it, i.e. might end up as being the
17948 line where the window_end_vpos is. */
17949 w->cursor.vpos = -1;
17950 last_text_row = NULL;
17951 overlay_arrow_seen = 0;
17952 while (it.current_y < it.last_visible_y
17953 && !f->fonts_changed
17954 && (first_unchanged_at_end_row == NULL
17955 || IT_CHARPOS (it) < stop_pos))
17956 {
17957 if (display_line (&it))
17958 last_text_row = it.glyph_row - 1;
17959 }
17960
17961 if (f->fonts_changed)
17962 return -1;
17963
17964
17965 /* Compute differences in buffer positions, y-positions etc. for
17966 lines reused at the bottom of the window. Compute what we can
17967 scroll. */
17968 if (first_unchanged_at_end_row
17969 /* No lines reused because we displayed everything up to the
17970 bottom of the window. */
17971 && it.current_y < it.last_visible_y)
17972 {
17973 dvpos = (it.vpos
17974 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17975 current_matrix));
17976 dy = it.current_y - first_unchanged_at_end_row->y;
17977 run.current_y = first_unchanged_at_end_row->y;
17978 run.desired_y = run.current_y + dy;
17979 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17980 }
17981 else
17982 {
17983 delta = delta_bytes = dvpos = dy
17984 = run.current_y = run.desired_y = run.height = 0;
17985 first_unchanged_at_end_row = NULL;
17986 }
17987 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17988
17989
17990 /* Find the cursor if not already found. We have to decide whether
17991 PT will appear on this window (it sometimes doesn't, but this is
17992 not a very frequent case.) This decision has to be made before
17993 the current matrix is altered. A value of cursor.vpos < 0 means
17994 that PT is either in one of the lines beginning at
17995 first_unchanged_at_end_row or below the window. Don't care for
17996 lines that might be displayed later at the window end; as
17997 mentioned, this is not a frequent case. */
17998 if (w->cursor.vpos < 0)
17999 {
18000 /* Cursor in unchanged rows at the top? */
18001 if (PT < CHARPOS (start_pos)
18002 && last_unchanged_at_beg_row)
18003 {
18004 row = row_containing_pos (w, PT,
18005 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18006 last_unchanged_at_beg_row + 1, 0);
18007 if (row)
18008 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18009 }
18010
18011 /* Start from first_unchanged_at_end_row looking for PT. */
18012 else if (first_unchanged_at_end_row)
18013 {
18014 row = row_containing_pos (w, PT - delta,
18015 first_unchanged_at_end_row, NULL, 0);
18016 if (row)
18017 set_cursor_from_row (w, row, w->current_matrix, delta,
18018 delta_bytes, dy, dvpos);
18019 }
18020
18021 /* Give up if cursor was not found. */
18022 if (w->cursor.vpos < 0)
18023 {
18024 clear_glyph_matrix (w->desired_matrix);
18025 return -1;
18026 }
18027 }
18028
18029 /* Don't let the cursor end in the scroll margins. */
18030 {
18031 int this_scroll_margin, cursor_height;
18032 int frame_line_height = default_line_pixel_height (w);
18033 int window_total_lines
18034 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18035
18036 this_scroll_margin =
18037 max (0, min (scroll_margin, window_total_lines / 4));
18038 this_scroll_margin *= frame_line_height;
18039 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18040
18041 if ((w->cursor.y < this_scroll_margin
18042 && CHARPOS (start) > BEGV)
18043 /* Old redisplay didn't take scroll margin into account at the bottom,
18044 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18045 || (w->cursor.y + (make_cursor_line_fully_visible_p
18046 ? cursor_height + this_scroll_margin
18047 : 1)) > it.last_visible_y)
18048 {
18049 w->cursor.vpos = -1;
18050 clear_glyph_matrix (w->desired_matrix);
18051 return -1;
18052 }
18053 }
18054
18055 /* Scroll the display. Do it before changing the current matrix so
18056 that xterm.c doesn't get confused about where the cursor glyph is
18057 found. */
18058 if (dy && run.height)
18059 {
18060 update_begin (f);
18061
18062 if (FRAME_WINDOW_P (f))
18063 {
18064 FRAME_RIF (f)->update_window_begin_hook (w);
18065 FRAME_RIF (f)->clear_window_mouse_face (w);
18066 FRAME_RIF (f)->scroll_run_hook (w, &run);
18067 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18068 }
18069 else
18070 {
18071 /* Terminal frame. In this case, dvpos gives the number of
18072 lines to scroll by; dvpos < 0 means scroll up. */
18073 int from_vpos
18074 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18075 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18076 int end = (WINDOW_TOP_EDGE_LINE (w)
18077 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18078 + window_internal_height (w));
18079
18080 #if defined (HAVE_GPM) || defined (MSDOS)
18081 x_clear_window_mouse_face (w);
18082 #endif
18083 /* Perform the operation on the screen. */
18084 if (dvpos > 0)
18085 {
18086 /* Scroll last_unchanged_at_beg_row to the end of the
18087 window down dvpos lines. */
18088 set_terminal_window (f, end);
18089
18090 /* On dumb terminals delete dvpos lines at the end
18091 before inserting dvpos empty lines. */
18092 if (!FRAME_SCROLL_REGION_OK (f))
18093 ins_del_lines (f, end - dvpos, -dvpos);
18094
18095 /* Insert dvpos empty lines in front of
18096 last_unchanged_at_beg_row. */
18097 ins_del_lines (f, from, dvpos);
18098 }
18099 else if (dvpos < 0)
18100 {
18101 /* Scroll up last_unchanged_at_beg_vpos to the end of
18102 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18103 set_terminal_window (f, end);
18104
18105 /* Delete dvpos lines in front of
18106 last_unchanged_at_beg_vpos. ins_del_lines will set
18107 the cursor to the given vpos and emit |dvpos| delete
18108 line sequences. */
18109 ins_del_lines (f, from + dvpos, dvpos);
18110
18111 /* On a dumb terminal insert dvpos empty lines at the
18112 end. */
18113 if (!FRAME_SCROLL_REGION_OK (f))
18114 ins_del_lines (f, end + dvpos, -dvpos);
18115 }
18116
18117 set_terminal_window (f, 0);
18118 }
18119
18120 update_end (f);
18121 }
18122
18123 /* Shift reused rows of the current matrix to the right position.
18124 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18125 text. */
18126 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18127 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18128 if (dvpos < 0)
18129 {
18130 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18131 bottom_vpos, dvpos);
18132 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18133 bottom_vpos);
18134 }
18135 else if (dvpos > 0)
18136 {
18137 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18138 bottom_vpos, dvpos);
18139 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18140 first_unchanged_at_end_vpos + dvpos);
18141 }
18142
18143 /* For frame-based redisplay, make sure that current frame and window
18144 matrix are in sync with respect to glyph memory. */
18145 if (!FRAME_WINDOW_P (f))
18146 sync_frame_with_window_matrix_rows (w);
18147
18148 /* Adjust buffer positions in reused rows. */
18149 if (delta || delta_bytes)
18150 increment_matrix_positions (current_matrix,
18151 first_unchanged_at_end_vpos + dvpos,
18152 bottom_vpos, delta, delta_bytes);
18153
18154 /* Adjust Y positions. */
18155 if (dy)
18156 shift_glyph_matrix (w, current_matrix,
18157 first_unchanged_at_end_vpos + dvpos,
18158 bottom_vpos, dy);
18159
18160 if (first_unchanged_at_end_row)
18161 {
18162 first_unchanged_at_end_row += dvpos;
18163 if (first_unchanged_at_end_row->y >= it.last_visible_y
18164 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18165 first_unchanged_at_end_row = NULL;
18166 }
18167
18168 /* If scrolling up, there may be some lines to display at the end of
18169 the window. */
18170 last_text_row_at_end = NULL;
18171 if (dy < 0)
18172 {
18173 /* Scrolling up can leave for example a partially visible line
18174 at the end of the window to be redisplayed. */
18175 /* Set last_row to the glyph row in the current matrix where the
18176 window end line is found. It has been moved up or down in
18177 the matrix by dvpos. */
18178 int last_vpos = w->window_end_vpos + dvpos;
18179 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18180
18181 /* If last_row is the window end line, it should display text. */
18182 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18183
18184 /* If window end line was partially visible before, begin
18185 displaying at that line. Otherwise begin displaying with the
18186 line following it. */
18187 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18188 {
18189 init_to_row_start (&it, w, last_row);
18190 it.vpos = last_vpos;
18191 it.current_y = last_row->y;
18192 }
18193 else
18194 {
18195 init_to_row_end (&it, w, last_row);
18196 it.vpos = 1 + last_vpos;
18197 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18198 ++last_row;
18199 }
18200
18201 /* We may start in a continuation line. If so, we have to
18202 get the right continuation_lines_width and current_x. */
18203 it.continuation_lines_width = last_row->continuation_lines_width;
18204 it.hpos = it.current_x = 0;
18205
18206 /* Display the rest of the lines at the window end. */
18207 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18208 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18209 {
18210 /* Is it always sure that the display agrees with lines in
18211 the current matrix? I don't think so, so we mark rows
18212 displayed invalid in the current matrix by setting their
18213 enabled_p flag to zero. */
18214 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18215 if (display_line (&it))
18216 last_text_row_at_end = it.glyph_row - 1;
18217 }
18218 }
18219
18220 /* Update window_end_pos and window_end_vpos. */
18221 if (first_unchanged_at_end_row && !last_text_row_at_end)
18222 {
18223 /* Window end line if one of the preserved rows from the current
18224 matrix. Set row to the last row displaying text in current
18225 matrix starting at first_unchanged_at_end_row, after
18226 scrolling. */
18227 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18228 row = find_last_row_displaying_text (w->current_matrix, &it,
18229 first_unchanged_at_end_row);
18230 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18231 adjust_window_ends (w, row, 1);
18232 eassert (w->window_end_bytepos >= 0);
18233 IF_DEBUG (debug_method_add (w, "A"));
18234 }
18235 else if (last_text_row_at_end)
18236 {
18237 adjust_window_ends (w, last_text_row_at_end, 0);
18238 eassert (w->window_end_bytepos >= 0);
18239 IF_DEBUG (debug_method_add (w, "B"));
18240 }
18241 else if (last_text_row)
18242 {
18243 /* We have displayed either to the end of the window or at the
18244 end of the window, i.e. the last row with text is to be found
18245 in the desired matrix. */
18246 adjust_window_ends (w, last_text_row, 0);
18247 eassert (w->window_end_bytepos >= 0);
18248 }
18249 else if (first_unchanged_at_end_row == NULL
18250 && last_text_row == NULL
18251 && last_text_row_at_end == NULL)
18252 {
18253 /* Displayed to end of window, but no line containing text was
18254 displayed. Lines were deleted at the end of the window. */
18255 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18256 int vpos = w->window_end_vpos;
18257 struct glyph_row *current_row = current_matrix->rows + vpos;
18258 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18259
18260 for (row = NULL;
18261 row == NULL && vpos >= first_vpos;
18262 --vpos, --current_row, --desired_row)
18263 {
18264 if (desired_row->enabled_p)
18265 {
18266 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18267 row = desired_row;
18268 }
18269 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18270 row = current_row;
18271 }
18272
18273 eassert (row != NULL);
18274 w->window_end_vpos = vpos + 1;
18275 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18276 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18277 eassert (w->window_end_bytepos >= 0);
18278 IF_DEBUG (debug_method_add (w, "C"));
18279 }
18280 else
18281 emacs_abort ();
18282
18283 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18284 debug_end_vpos = w->window_end_vpos));
18285
18286 /* Record that display has not been completed. */
18287 w->window_end_valid = 0;
18288 w->desired_matrix->no_scrolling_p = 1;
18289 return 3;
18290
18291 #undef GIVE_UP
18292 }
18293
18294
18295 \f
18296 /***********************************************************************
18297 More debugging support
18298 ***********************************************************************/
18299
18300 #ifdef GLYPH_DEBUG
18301
18302 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18303 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18304 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18305
18306
18307 /* Dump the contents of glyph matrix MATRIX on stderr.
18308
18309 GLYPHS 0 means don't show glyph contents.
18310 GLYPHS 1 means show glyphs in short form
18311 GLYPHS > 1 means show glyphs in long form. */
18312
18313 void
18314 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18315 {
18316 int i;
18317 for (i = 0; i < matrix->nrows; ++i)
18318 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18319 }
18320
18321
18322 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18323 the glyph row and area where the glyph comes from. */
18324
18325 void
18326 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18327 {
18328 if (glyph->type == CHAR_GLYPH
18329 || glyph->type == GLYPHLESS_GLYPH)
18330 {
18331 fprintf (stderr,
18332 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18333 glyph - row->glyphs[TEXT_AREA],
18334 (glyph->type == CHAR_GLYPH
18335 ? 'C'
18336 : 'G'),
18337 glyph->charpos,
18338 (BUFFERP (glyph->object)
18339 ? 'B'
18340 : (STRINGP (glyph->object)
18341 ? 'S'
18342 : (INTEGERP (glyph->object)
18343 ? '0'
18344 : '-'))),
18345 glyph->pixel_width,
18346 glyph->u.ch,
18347 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18348 ? glyph->u.ch
18349 : '.'),
18350 glyph->face_id,
18351 glyph->left_box_line_p,
18352 glyph->right_box_line_p);
18353 }
18354 else if (glyph->type == STRETCH_GLYPH)
18355 {
18356 fprintf (stderr,
18357 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18358 glyph - row->glyphs[TEXT_AREA],
18359 'S',
18360 glyph->charpos,
18361 (BUFFERP (glyph->object)
18362 ? 'B'
18363 : (STRINGP (glyph->object)
18364 ? 'S'
18365 : (INTEGERP (glyph->object)
18366 ? '0'
18367 : '-'))),
18368 glyph->pixel_width,
18369 0,
18370 ' ',
18371 glyph->face_id,
18372 glyph->left_box_line_p,
18373 glyph->right_box_line_p);
18374 }
18375 else if (glyph->type == IMAGE_GLYPH)
18376 {
18377 fprintf (stderr,
18378 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18379 glyph - row->glyphs[TEXT_AREA],
18380 'I',
18381 glyph->charpos,
18382 (BUFFERP (glyph->object)
18383 ? 'B'
18384 : (STRINGP (glyph->object)
18385 ? 'S'
18386 : (INTEGERP (glyph->object)
18387 ? '0'
18388 : '-'))),
18389 glyph->pixel_width,
18390 glyph->u.img_id,
18391 '.',
18392 glyph->face_id,
18393 glyph->left_box_line_p,
18394 glyph->right_box_line_p);
18395 }
18396 else if (glyph->type == COMPOSITE_GLYPH)
18397 {
18398 fprintf (stderr,
18399 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18400 glyph - row->glyphs[TEXT_AREA],
18401 '+',
18402 glyph->charpos,
18403 (BUFFERP (glyph->object)
18404 ? 'B'
18405 : (STRINGP (glyph->object)
18406 ? 'S'
18407 : (INTEGERP (glyph->object)
18408 ? '0'
18409 : '-'))),
18410 glyph->pixel_width,
18411 glyph->u.cmp.id);
18412 if (glyph->u.cmp.automatic)
18413 fprintf (stderr,
18414 "[%d-%d]",
18415 glyph->slice.cmp.from, glyph->slice.cmp.to);
18416 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18417 glyph->face_id,
18418 glyph->left_box_line_p,
18419 glyph->right_box_line_p);
18420 }
18421 }
18422
18423
18424 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18425 GLYPHS 0 means don't show glyph contents.
18426 GLYPHS 1 means show glyphs in short form
18427 GLYPHS > 1 means show glyphs in long form. */
18428
18429 void
18430 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18431 {
18432 if (glyphs != 1)
18433 {
18434 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18435 fprintf (stderr, "==============================================================================\n");
18436
18437 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18438 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18439 vpos,
18440 MATRIX_ROW_START_CHARPOS (row),
18441 MATRIX_ROW_END_CHARPOS (row),
18442 row->used[TEXT_AREA],
18443 row->contains_overlapping_glyphs_p,
18444 row->enabled_p,
18445 row->truncated_on_left_p,
18446 row->truncated_on_right_p,
18447 row->continued_p,
18448 MATRIX_ROW_CONTINUATION_LINE_P (row),
18449 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18450 row->ends_at_zv_p,
18451 row->fill_line_p,
18452 row->ends_in_middle_of_char_p,
18453 row->starts_in_middle_of_char_p,
18454 row->mouse_face_p,
18455 row->x,
18456 row->y,
18457 row->pixel_width,
18458 row->height,
18459 row->visible_height,
18460 row->ascent,
18461 row->phys_ascent);
18462 /* The next 3 lines should align to "Start" in the header. */
18463 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18464 row->end.overlay_string_index,
18465 row->continuation_lines_width);
18466 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18467 CHARPOS (row->start.string_pos),
18468 CHARPOS (row->end.string_pos));
18469 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18470 row->end.dpvec_index);
18471 }
18472
18473 if (glyphs > 1)
18474 {
18475 int area;
18476
18477 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18478 {
18479 struct glyph *glyph = row->glyphs[area];
18480 struct glyph *glyph_end = glyph + row->used[area];
18481
18482 /* Glyph for a line end in text. */
18483 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18484 ++glyph_end;
18485
18486 if (glyph < glyph_end)
18487 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18488
18489 for (; glyph < glyph_end; ++glyph)
18490 dump_glyph (row, glyph, area);
18491 }
18492 }
18493 else if (glyphs == 1)
18494 {
18495 int area;
18496
18497 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18498 {
18499 char *s = alloca (row->used[area] + 4);
18500 int i;
18501
18502 for (i = 0; i < row->used[area]; ++i)
18503 {
18504 struct glyph *glyph = row->glyphs[area] + i;
18505 if (i == row->used[area] - 1
18506 && area == TEXT_AREA
18507 && INTEGERP (glyph->object)
18508 && glyph->type == CHAR_GLYPH
18509 && glyph->u.ch == ' ')
18510 {
18511 strcpy (&s[i], "[\\n]");
18512 i += 4;
18513 }
18514 else if (glyph->type == CHAR_GLYPH
18515 && glyph->u.ch < 0x80
18516 && glyph->u.ch >= ' ')
18517 s[i] = glyph->u.ch;
18518 else
18519 s[i] = '.';
18520 }
18521
18522 s[i] = '\0';
18523 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18524 }
18525 }
18526 }
18527
18528
18529 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18530 Sdump_glyph_matrix, 0, 1, "p",
18531 doc: /* Dump the current matrix of the selected window to stderr.
18532 Shows contents of glyph row structures. With non-nil
18533 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18534 glyphs in short form, otherwise show glyphs in long form. */)
18535 (Lisp_Object glyphs)
18536 {
18537 struct window *w = XWINDOW (selected_window);
18538 struct buffer *buffer = XBUFFER (w->contents);
18539
18540 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18541 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18542 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18543 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18544 fprintf (stderr, "=============================================\n");
18545 dump_glyph_matrix (w->current_matrix,
18546 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18547 return Qnil;
18548 }
18549
18550
18551 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18552 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18553 (void)
18554 {
18555 struct frame *f = XFRAME (selected_frame);
18556 dump_glyph_matrix (f->current_matrix, 1);
18557 return Qnil;
18558 }
18559
18560
18561 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18562 doc: /* Dump glyph row ROW to stderr.
18563 GLYPH 0 means don't dump glyphs.
18564 GLYPH 1 means dump glyphs in short form.
18565 GLYPH > 1 or omitted means dump glyphs in long form. */)
18566 (Lisp_Object row, Lisp_Object glyphs)
18567 {
18568 struct glyph_matrix *matrix;
18569 EMACS_INT vpos;
18570
18571 CHECK_NUMBER (row);
18572 matrix = XWINDOW (selected_window)->current_matrix;
18573 vpos = XINT (row);
18574 if (vpos >= 0 && vpos < matrix->nrows)
18575 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18576 vpos,
18577 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18578 return Qnil;
18579 }
18580
18581
18582 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18583 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18584 GLYPH 0 means don't dump glyphs.
18585 GLYPH 1 means dump glyphs in short form.
18586 GLYPH > 1 or omitted means dump glyphs in long form.
18587
18588 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18589 do nothing. */)
18590 (Lisp_Object row, Lisp_Object glyphs)
18591 {
18592 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18593 struct frame *sf = SELECTED_FRAME ();
18594 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18595 EMACS_INT vpos;
18596
18597 CHECK_NUMBER (row);
18598 vpos = XINT (row);
18599 if (vpos >= 0 && vpos < m->nrows)
18600 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18601 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18602 #endif
18603 return Qnil;
18604 }
18605
18606
18607 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18608 doc: /* Toggle tracing of redisplay.
18609 With ARG, turn tracing on if and only if ARG is positive. */)
18610 (Lisp_Object arg)
18611 {
18612 if (NILP (arg))
18613 trace_redisplay_p = !trace_redisplay_p;
18614 else
18615 {
18616 arg = Fprefix_numeric_value (arg);
18617 trace_redisplay_p = XINT (arg) > 0;
18618 }
18619
18620 return Qnil;
18621 }
18622
18623
18624 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18625 doc: /* Like `format', but print result to stderr.
18626 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18627 (ptrdiff_t nargs, Lisp_Object *args)
18628 {
18629 Lisp_Object s = Fformat (nargs, args);
18630 fprintf (stderr, "%s", SDATA (s));
18631 return Qnil;
18632 }
18633
18634 #endif /* GLYPH_DEBUG */
18635
18636
18637 \f
18638 /***********************************************************************
18639 Building Desired Matrix Rows
18640 ***********************************************************************/
18641
18642 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18643 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18644
18645 static struct glyph_row *
18646 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18647 {
18648 struct frame *f = XFRAME (WINDOW_FRAME (w));
18649 struct buffer *buffer = XBUFFER (w->contents);
18650 struct buffer *old = current_buffer;
18651 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18652 int arrow_len = SCHARS (overlay_arrow_string);
18653 const unsigned char *arrow_end = arrow_string + arrow_len;
18654 const unsigned char *p;
18655 struct it it;
18656 bool multibyte_p;
18657 int n_glyphs_before;
18658
18659 set_buffer_temp (buffer);
18660 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18661 it.glyph_row->used[TEXT_AREA] = 0;
18662 SET_TEXT_POS (it.position, 0, 0);
18663
18664 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18665 p = arrow_string;
18666 while (p < arrow_end)
18667 {
18668 Lisp_Object face, ilisp;
18669
18670 /* Get the next character. */
18671 if (multibyte_p)
18672 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18673 else
18674 {
18675 it.c = it.char_to_display = *p, it.len = 1;
18676 if (! ASCII_CHAR_P (it.c))
18677 it.char_to_display = BYTE8_TO_CHAR (it.c);
18678 }
18679 p += it.len;
18680
18681 /* Get its face. */
18682 ilisp = make_number (p - arrow_string);
18683 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18684 it.face_id = compute_char_face (f, it.char_to_display, face);
18685
18686 /* Compute its width, get its glyphs. */
18687 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18688 SET_TEXT_POS (it.position, -1, -1);
18689 PRODUCE_GLYPHS (&it);
18690
18691 /* If this character doesn't fit any more in the line, we have
18692 to remove some glyphs. */
18693 if (it.current_x > it.last_visible_x)
18694 {
18695 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18696 break;
18697 }
18698 }
18699
18700 set_buffer_temp (old);
18701 return it.glyph_row;
18702 }
18703
18704
18705 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18706 glyphs to insert is determined by produce_special_glyphs. */
18707
18708 static void
18709 insert_left_trunc_glyphs (struct it *it)
18710 {
18711 struct it truncate_it;
18712 struct glyph *from, *end, *to, *toend;
18713
18714 eassert (!FRAME_WINDOW_P (it->f)
18715 || (!it->glyph_row->reversed_p
18716 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18717 || (it->glyph_row->reversed_p
18718 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18719
18720 /* Get the truncation glyphs. */
18721 truncate_it = *it;
18722 truncate_it.current_x = 0;
18723 truncate_it.face_id = DEFAULT_FACE_ID;
18724 truncate_it.glyph_row = &scratch_glyph_row;
18725 truncate_it.area = TEXT_AREA;
18726 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18727 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18728 truncate_it.object = make_number (0);
18729 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18730
18731 /* Overwrite glyphs from IT with truncation glyphs. */
18732 if (!it->glyph_row->reversed_p)
18733 {
18734 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18735
18736 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18737 end = from + tused;
18738 to = it->glyph_row->glyphs[TEXT_AREA];
18739 toend = to + it->glyph_row->used[TEXT_AREA];
18740 if (FRAME_WINDOW_P (it->f))
18741 {
18742 /* On GUI frames, when variable-size fonts are displayed,
18743 the truncation glyphs may need more pixels than the row's
18744 glyphs they overwrite. We overwrite more glyphs to free
18745 enough screen real estate, and enlarge the stretch glyph
18746 on the right (see display_line), if there is one, to
18747 preserve the screen position of the truncation glyphs on
18748 the right. */
18749 int w = 0;
18750 struct glyph *g = to;
18751 short used;
18752
18753 /* The first glyph could be partially visible, in which case
18754 it->glyph_row->x will be negative. But we want the left
18755 truncation glyphs to be aligned at the left margin of the
18756 window, so we override the x coordinate at which the row
18757 will begin. */
18758 it->glyph_row->x = 0;
18759 while (g < toend && w < it->truncation_pixel_width)
18760 {
18761 w += g->pixel_width;
18762 ++g;
18763 }
18764 if (g - to - tused > 0)
18765 {
18766 memmove (to + tused, g, (toend - g) * sizeof(*g));
18767 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18768 }
18769 used = it->glyph_row->used[TEXT_AREA];
18770 if (it->glyph_row->truncated_on_right_p
18771 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18772 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18773 == STRETCH_GLYPH)
18774 {
18775 int extra = w - it->truncation_pixel_width;
18776
18777 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18778 }
18779 }
18780
18781 while (from < end)
18782 *to++ = *from++;
18783
18784 /* There may be padding glyphs left over. Overwrite them too. */
18785 if (!FRAME_WINDOW_P (it->f))
18786 {
18787 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18788 {
18789 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18790 while (from < end)
18791 *to++ = *from++;
18792 }
18793 }
18794
18795 if (to > toend)
18796 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18797 }
18798 else
18799 {
18800 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18801
18802 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18803 that back to front. */
18804 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18805 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18806 toend = it->glyph_row->glyphs[TEXT_AREA];
18807 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18808 if (FRAME_WINDOW_P (it->f))
18809 {
18810 int w = 0;
18811 struct glyph *g = to;
18812
18813 while (g >= toend && w < it->truncation_pixel_width)
18814 {
18815 w += g->pixel_width;
18816 --g;
18817 }
18818 if (to - g - tused > 0)
18819 to = g + tused;
18820 if (it->glyph_row->truncated_on_right_p
18821 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18822 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18823 {
18824 int extra = w - it->truncation_pixel_width;
18825
18826 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18827 }
18828 }
18829
18830 while (from >= end && to >= toend)
18831 *to-- = *from--;
18832 if (!FRAME_WINDOW_P (it->f))
18833 {
18834 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18835 {
18836 from =
18837 truncate_it.glyph_row->glyphs[TEXT_AREA]
18838 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18839 while (from >= end && to >= toend)
18840 *to-- = *from--;
18841 }
18842 }
18843 if (from >= end)
18844 {
18845 /* Need to free some room before prepending additional
18846 glyphs. */
18847 int move_by = from - end + 1;
18848 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18849 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18850
18851 for ( ; g >= g0; g--)
18852 g[move_by] = *g;
18853 while (from >= end)
18854 *to-- = *from--;
18855 it->glyph_row->used[TEXT_AREA] += move_by;
18856 }
18857 }
18858 }
18859
18860 /* Compute the hash code for ROW. */
18861 unsigned
18862 row_hash (struct glyph_row *row)
18863 {
18864 int area, k;
18865 unsigned hashval = 0;
18866
18867 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18868 for (k = 0; k < row->used[area]; ++k)
18869 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18870 + row->glyphs[area][k].u.val
18871 + row->glyphs[area][k].face_id
18872 + row->glyphs[area][k].padding_p
18873 + (row->glyphs[area][k].type << 2));
18874
18875 return hashval;
18876 }
18877
18878 /* Compute the pixel height and width of IT->glyph_row.
18879
18880 Most of the time, ascent and height of a display line will be equal
18881 to the max_ascent and max_height values of the display iterator
18882 structure. This is not the case if
18883
18884 1. We hit ZV without displaying anything. In this case, max_ascent
18885 and max_height will be zero.
18886
18887 2. We have some glyphs that don't contribute to the line height.
18888 (The glyph row flag contributes_to_line_height_p is for future
18889 pixmap extensions).
18890
18891 The first case is easily covered by using default values because in
18892 these cases, the line height does not really matter, except that it
18893 must not be zero. */
18894
18895 static void
18896 compute_line_metrics (struct it *it)
18897 {
18898 struct glyph_row *row = it->glyph_row;
18899
18900 if (FRAME_WINDOW_P (it->f))
18901 {
18902 int i, min_y, max_y;
18903
18904 /* The line may consist of one space only, that was added to
18905 place the cursor on it. If so, the row's height hasn't been
18906 computed yet. */
18907 if (row->height == 0)
18908 {
18909 if (it->max_ascent + it->max_descent == 0)
18910 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18911 row->ascent = it->max_ascent;
18912 row->height = it->max_ascent + it->max_descent;
18913 row->phys_ascent = it->max_phys_ascent;
18914 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18915 row->extra_line_spacing = it->max_extra_line_spacing;
18916 }
18917
18918 /* Compute the width of this line. */
18919 row->pixel_width = row->x;
18920 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18921 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18922
18923 eassert (row->pixel_width >= 0);
18924 eassert (row->ascent >= 0 && row->height > 0);
18925
18926 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18927 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18928
18929 /* If first line's physical ascent is larger than its logical
18930 ascent, use the physical ascent, and make the row taller.
18931 This makes accented characters fully visible. */
18932 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18933 && row->phys_ascent > row->ascent)
18934 {
18935 row->height += row->phys_ascent - row->ascent;
18936 row->ascent = row->phys_ascent;
18937 }
18938
18939 /* Compute how much of the line is visible. */
18940 row->visible_height = row->height;
18941
18942 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18943 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18944
18945 if (row->y < min_y)
18946 row->visible_height -= min_y - row->y;
18947 if (row->y + row->height > max_y)
18948 row->visible_height -= row->y + row->height - max_y;
18949 }
18950 else
18951 {
18952 row->pixel_width = row->used[TEXT_AREA];
18953 if (row->continued_p)
18954 row->pixel_width -= it->continuation_pixel_width;
18955 else if (row->truncated_on_right_p)
18956 row->pixel_width -= it->truncation_pixel_width;
18957 row->ascent = row->phys_ascent = 0;
18958 row->height = row->phys_height = row->visible_height = 1;
18959 row->extra_line_spacing = 0;
18960 }
18961
18962 /* Compute a hash code for this row. */
18963 row->hash = row_hash (row);
18964
18965 it->max_ascent = it->max_descent = 0;
18966 it->max_phys_ascent = it->max_phys_descent = 0;
18967 }
18968
18969
18970 /* Append one space to the glyph row of iterator IT if doing a
18971 window-based redisplay. The space has the same face as
18972 IT->face_id. Value is non-zero if a space was added.
18973
18974 This function is called to make sure that there is always one glyph
18975 at the end of a glyph row that the cursor can be set on under
18976 window-systems. (If there weren't such a glyph we would not know
18977 how wide and tall a box cursor should be displayed).
18978
18979 At the same time this space let's a nicely handle clearing to the
18980 end of the line if the row ends in italic text. */
18981
18982 static int
18983 append_space_for_newline (struct it *it, int default_face_p)
18984 {
18985 if (FRAME_WINDOW_P (it->f))
18986 {
18987 int n = it->glyph_row->used[TEXT_AREA];
18988
18989 if (it->glyph_row->glyphs[TEXT_AREA] + n
18990 < it->glyph_row->glyphs[1 + TEXT_AREA])
18991 {
18992 /* Save some values that must not be changed.
18993 Must save IT->c and IT->len because otherwise
18994 ITERATOR_AT_END_P wouldn't work anymore after
18995 append_space_for_newline has been called. */
18996 enum display_element_type saved_what = it->what;
18997 int saved_c = it->c, saved_len = it->len;
18998 int saved_char_to_display = it->char_to_display;
18999 int saved_x = it->current_x;
19000 int saved_face_id = it->face_id;
19001 int saved_box_end = it->end_of_box_run_p;
19002 struct text_pos saved_pos;
19003 Lisp_Object saved_object;
19004 struct face *face;
19005
19006 saved_object = it->object;
19007 saved_pos = it->position;
19008
19009 it->what = IT_CHARACTER;
19010 memset (&it->position, 0, sizeof it->position);
19011 it->object = make_number (0);
19012 it->c = it->char_to_display = ' ';
19013 it->len = 1;
19014
19015 /* If the default face was remapped, be sure to use the
19016 remapped face for the appended newline. */
19017 if (default_face_p)
19018 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19019 else if (it->face_before_selective_p)
19020 it->face_id = it->saved_face_id;
19021 face = FACE_FROM_ID (it->f, it->face_id);
19022 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19023 /* In R2L rows, we will prepend a stretch glyph that will
19024 have the end_of_box_run_p flag set for it, so there's no
19025 need for the appended newline glyph to have that flag
19026 set. */
19027 if (it->glyph_row->reversed_p
19028 /* But if the appended newline glyph goes all the way to
19029 the end of the row, there will be no stretch glyph,
19030 so leave the box flag set. */
19031 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19032 it->end_of_box_run_p = 0;
19033
19034 PRODUCE_GLYPHS (it);
19035
19036 it->override_ascent = -1;
19037 it->constrain_row_ascent_descent_p = 0;
19038 it->current_x = saved_x;
19039 it->object = saved_object;
19040 it->position = saved_pos;
19041 it->what = saved_what;
19042 it->face_id = saved_face_id;
19043 it->len = saved_len;
19044 it->c = saved_c;
19045 it->char_to_display = saved_char_to_display;
19046 it->end_of_box_run_p = saved_box_end;
19047 return 1;
19048 }
19049 }
19050
19051 return 0;
19052 }
19053
19054
19055 /* Extend the face of the last glyph in the text area of IT->glyph_row
19056 to the end of the display line. Called from display_line. If the
19057 glyph row is empty, add a space glyph to it so that we know the
19058 face to draw. Set the glyph row flag fill_line_p. If the glyph
19059 row is R2L, prepend a stretch glyph to cover the empty space to the
19060 left of the leftmost glyph. */
19061
19062 static void
19063 extend_face_to_end_of_line (struct it *it)
19064 {
19065 struct face *face, *default_face;
19066 struct frame *f = it->f;
19067
19068 /* If line is already filled, do nothing. Non window-system frames
19069 get a grace of one more ``pixel'' because their characters are
19070 1-``pixel'' wide, so they hit the equality too early. This grace
19071 is needed only for R2L rows that are not continued, to produce
19072 one extra blank where we could display the cursor. */
19073 if ((it->current_x >= it->last_visible_x
19074 + (!FRAME_WINDOW_P (f)
19075 && it->glyph_row->reversed_p
19076 && !it->glyph_row->continued_p))
19077 /* If the window has display margins, we will need to extend
19078 their face even if the text area is filled. */
19079 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19080 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19081 return;
19082
19083 /* The default face, possibly remapped. */
19084 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19085
19086 /* Face extension extends the background and box of IT->face_id
19087 to the end of the line. If the background equals the background
19088 of the frame, we don't have to do anything. */
19089 if (it->face_before_selective_p)
19090 face = FACE_FROM_ID (f, it->saved_face_id);
19091 else
19092 face = FACE_FROM_ID (f, it->face_id);
19093
19094 if (FRAME_WINDOW_P (f)
19095 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19096 && face->box == FACE_NO_BOX
19097 && face->background == FRAME_BACKGROUND_PIXEL (f)
19098 #ifdef HAVE_WINDOW_SYSTEM
19099 && !face->stipple
19100 #endif
19101 && !it->glyph_row->reversed_p)
19102 return;
19103
19104 /* Set the glyph row flag indicating that the face of the last glyph
19105 in the text area has to be drawn to the end of the text area. */
19106 it->glyph_row->fill_line_p = 1;
19107
19108 /* If current character of IT is not ASCII, make sure we have the
19109 ASCII face. This will be automatically undone the next time
19110 get_next_display_element returns a multibyte character. Note
19111 that the character will always be single byte in unibyte
19112 text. */
19113 if (!ASCII_CHAR_P (it->c))
19114 {
19115 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19116 }
19117
19118 if (FRAME_WINDOW_P (f))
19119 {
19120 /* If the row is empty, add a space with the current face of IT,
19121 so that we know which face to draw. */
19122 if (it->glyph_row->used[TEXT_AREA] == 0)
19123 {
19124 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19125 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19126 it->glyph_row->used[TEXT_AREA] = 1;
19127 }
19128 /* Mode line and the header line don't have margins, and
19129 likewise the frame's tool-bar window, if there is any. */
19130 if (!(it->glyph_row->mode_line_p
19131 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19132 || (WINDOWP (f->tool_bar_window)
19133 && it->w == XWINDOW (f->tool_bar_window))
19134 #endif
19135 ))
19136 {
19137 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19138 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19139 {
19140 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19141 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19142 default_face->id;
19143 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19144 }
19145 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19146 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19147 {
19148 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19149 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19150 default_face->id;
19151 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19152 }
19153 }
19154 #ifdef HAVE_WINDOW_SYSTEM
19155 if (it->glyph_row->reversed_p)
19156 {
19157 /* Prepend a stretch glyph to the row, such that the
19158 rightmost glyph will be drawn flushed all the way to the
19159 right margin of the window. The stretch glyph that will
19160 occupy the empty space, if any, to the left of the
19161 glyphs. */
19162 struct font *font = face->font ? face->font : FRAME_FONT (f);
19163 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19164 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19165 struct glyph *g;
19166 int row_width, stretch_ascent, stretch_width;
19167 struct text_pos saved_pos;
19168 int saved_face_id, saved_avoid_cursor, saved_box_start;
19169
19170 for (row_width = 0, g = row_start; g < row_end; g++)
19171 row_width += g->pixel_width;
19172 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19173 if (stretch_width > 0)
19174 {
19175 stretch_ascent =
19176 (((it->ascent + it->descent)
19177 * FONT_BASE (font)) / FONT_HEIGHT (font));
19178 saved_pos = it->position;
19179 memset (&it->position, 0, sizeof it->position);
19180 saved_avoid_cursor = it->avoid_cursor_p;
19181 it->avoid_cursor_p = 1;
19182 saved_face_id = it->face_id;
19183 saved_box_start = it->start_of_box_run_p;
19184 /* The last row's stretch glyph should get the default
19185 face, to avoid painting the rest of the window with
19186 the region face, if the region ends at ZV. */
19187 if (it->glyph_row->ends_at_zv_p)
19188 it->face_id = default_face->id;
19189 else
19190 it->face_id = face->id;
19191 it->start_of_box_run_p = 0;
19192 append_stretch_glyph (it, make_number (0), stretch_width,
19193 it->ascent + it->descent, stretch_ascent);
19194 it->position = saved_pos;
19195 it->avoid_cursor_p = saved_avoid_cursor;
19196 it->face_id = saved_face_id;
19197 it->start_of_box_run_p = saved_box_start;
19198 }
19199 }
19200 #endif /* HAVE_WINDOW_SYSTEM */
19201 }
19202 else
19203 {
19204 /* Save some values that must not be changed. */
19205 int saved_x = it->current_x;
19206 struct text_pos saved_pos;
19207 Lisp_Object saved_object;
19208 enum display_element_type saved_what = it->what;
19209 int saved_face_id = it->face_id;
19210
19211 saved_object = it->object;
19212 saved_pos = it->position;
19213
19214 it->what = IT_CHARACTER;
19215 memset (&it->position, 0, sizeof it->position);
19216 it->object = make_number (0);
19217 it->c = it->char_to_display = ' ';
19218 it->len = 1;
19219
19220 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19221 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19222 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19223 && !it->glyph_row->mode_line_p
19224 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19225 {
19226 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19227 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19228
19229 for (it->current_x = 0; g < e; g++)
19230 it->current_x += g->pixel_width;
19231
19232 it->area = LEFT_MARGIN_AREA;
19233 it->face_id = default_face->id;
19234 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19235 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19236 {
19237 PRODUCE_GLYPHS (it);
19238 /* term.c:produce_glyphs advances it->current_x only for
19239 TEXT_AREA. */
19240 it->current_x += it->pixel_width;
19241 }
19242
19243 it->current_x = saved_x;
19244 it->area = TEXT_AREA;
19245 }
19246
19247 /* The last row's blank glyphs should get the default face, to
19248 avoid painting the rest of the window with the region face,
19249 if the region ends at ZV. */
19250 if (it->glyph_row->ends_at_zv_p)
19251 it->face_id = default_face->id;
19252 else
19253 it->face_id = face->id;
19254 PRODUCE_GLYPHS (it);
19255
19256 while (it->current_x <= it->last_visible_x)
19257 PRODUCE_GLYPHS (it);
19258
19259 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19260 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19261 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19262 && !it->glyph_row->mode_line_p
19263 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19264 {
19265 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19266 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19267
19268 for ( ; g < e; g++)
19269 it->current_x += g->pixel_width;
19270
19271 it->area = RIGHT_MARGIN_AREA;
19272 it->face_id = default_face->id;
19273 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19274 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19275 {
19276 PRODUCE_GLYPHS (it);
19277 it->current_x += it->pixel_width;
19278 }
19279
19280 it->area = TEXT_AREA;
19281 }
19282
19283 /* Don't count these blanks really. It would let us insert a left
19284 truncation glyph below and make us set the cursor on them, maybe. */
19285 it->current_x = saved_x;
19286 it->object = saved_object;
19287 it->position = saved_pos;
19288 it->what = saved_what;
19289 it->face_id = saved_face_id;
19290 }
19291 }
19292
19293
19294 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19295 trailing whitespace. */
19296
19297 static int
19298 trailing_whitespace_p (ptrdiff_t charpos)
19299 {
19300 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19301 int c = 0;
19302
19303 while (bytepos < ZV_BYTE
19304 && (c = FETCH_CHAR (bytepos),
19305 c == ' ' || c == '\t'))
19306 ++bytepos;
19307
19308 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19309 {
19310 if (bytepos != PT_BYTE)
19311 return 1;
19312 }
19313 return 0;
19314 }
19315
19316
19317 /* Highlight trailing whitespace, if any, in ROW. */
19318
19319 static void
19320 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19321 {
19322 int used = row->used[TEXT_AREA];
19323
19324 if (used)
19325 {
19326 struct glyph *start = row->glyphs[TEXT_AREA];
19327 struct glyph *glyph = start + used - 1;
19328
19329 if (row->reversed_p)
19330 {
19331 /* Right-to-left rows need to be processed in the opposite
19332 direction, so swap the edge pointers. */
19333 glyph = start;
19334 start = row->glyphs[TEXT_AREA] + used - 1;
19335 }
19336
19337 /* Skip over glyphs inserted to display the cursor at the
19338 end of a line, for extending the face of the last glyph
19339 to the end of the line on terminals, and for truncation
19340 and continuation glyphs. */
19341 if (!row->reversed_p)
19342 {
19343 while (glyph >= start
19344 && glyph->type == CHAR_GLYPH
19345 && INTEGERP (glyph->object))
19346 --glyph;
19347 }
19348 else
19349 {
19350 while (glyph <= start
19351 && glyph->type == CHAR_GLYPH
19352 && INTEGERP (glyph->object))
19353 ++glyph;
19354 }
19355
19356 /* If last glyph is a space or stretch, and it's trailing
19357 whitespace, set the face of all trailing whitespace glyphs in
19358 IT->glyph_row to `trailing-whitespace'. */
19359 if ((row->reversed_p ? glyph <= start : glyph >= start)
19360 && BUFFERP (glyph->object)
19361 && (glyph->type == STRETCH_GLYPH
19362 || (glyph->type == CHAR_GLYPH
19363 && glyph->u.ch == ' '))
19364 && trailing_whitespace_p (glyph->charpos))
19365 {
19366 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19367 if (face_id < 0)
19368 return;
19369
19370 if (!row->reversed_p)
19371 {
19372 while (glyph >= start
19373 && BUFFERP (glyph->object)
19374 && (glyph->type == STRETCH_GLYPH
19375 || (glyph->type == CHAR_GLYPH
19376 && glyph->u.ch == ' ')))
19377 (glyph--)->face_id = face_id;
19378 }
19379 else
19380 {
19381 while (glyph <= start
19382 && BUFFERP (glyph->object)
19383 && (glyph->type == STRETCH_GLYPH
19384 || (glyph->type == CHAR_GLYPH
19385 && glyph->u.ch == ' ')))
19386 (glyph++)->face_id = face_id;
19387 }
19388 }
19389 }
19390 }
19391
19392
19393 /* Value is non-zero if glyph row ROW should be
19394 considered to hold the buffer position CHARPOS. */
19395
19396 static int
19397 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19398 {
19399 int result = 1;
19400
19401 if (charpos == CHARPOS (row->end.pos)
19402 || charpos == MATRIX_ROW_END_CHARPOS (row))
19403 {
19404 /* Suppose the row ends on a string.
19405 Unless the row is continued, that means it ends on a newline
19406 in the string. If it's anything other than a display string
19407 (e.g., a before-string from an overlay), we don't want the
19408 cursor there. (This heuristic seems to give the optimal
19409 behavior for the various types of multi-line strings.)
19410 One exception: if the string has `cursor' property on one of
19411 its characters, we _do_ want the cursor there. */
19412 if (CHARPOS (row->end.string_pos) >= 0)
19413 {
19414 if (row->continued_p)
19415 result = 1;
19416 else
19417 {
19418 /* Check for `display' property. */
19419 struct glyph *beg = row->glyphs[TEXT_AREA];
19420 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19421 struct glyph *glyph;
19422
19423 result = 0;
19424 for (glyph = end; glyph >= beg; --glyph)
19425 if (STRINGP (glyph->object))
19426 {
19427 Lisp_Object prop
19428 = Fget_char_property (make_number (charpos),
19429 Qdisplay, Qnil);
19430 result =
19431 (!NILP (prop)
19432 && display_prop_string_p (prop, glyph->object));
19433 /* If there's a `cursor' property on one of the
19434 string's characters, this row is a cursor row,
19435 even though this is not a display string. */
19436 if (!result)
19437 {
19438 Lisp_Object s = glyph->object;
19439
19440 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19441 {
19442 ptrdiff_t gpos = glyph->charpos;
19443
19444 if (!NILP (Fget_char_property (make_number (gpos),
19445 Qcursor, s)))
19446 {
19447 result = 1;
19448 break;
19449 }
19450 }
19451 }
19452 break;
19453 }
19454 }
19455 }
19456 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19457 {
19458 /* If the row ends in middle of a real character,
19459 and the line is continued, we want the cursor here.
19460 That's because CHARPOS (ROW->end.pos) would equal
19461 PT if PT is before the character. */
19462 if (!row->ends_in_ellipsis_p)
19463 result = row->continued_p;
19464 else
19465 /* If the row ends in an ellipsis, then
19466 CHARPOS (ROW->end.pos) will equal point after the
19467 invisible text. We want that position to be displayed
19468 after the ellipsis. */
19469 result = 0;
19470 }
19471 /* If the row ends at ZV, display the cursor at the end of that
19472 row instead of at the start of the row below. */
19473 else if (row->ends_at_zv_p)
19474 result = 1;
19475 else
19476 result = 0;
19477 }
19478
19479 return result;
19480 }
19481
19482 /* Value is non-zero if glyph row ROW should be
19483 used to hold the cursor. */
19484
19485 static int
19486 cursor_row_p (struct glyph_row *row)
19487 {
19488 return row_for_charpos_p (row, PT);
19489 }
19490
19491 \f
19492
19493 /* Push the property PROP so that it will be rendered at the current
19494 position in IT. Return 1 if PROP was successfully pushed, 0
19495 otherwise. Called from handle_line_prefix to handle the
19496 `line-prefix' and `wrap-prefix' properties. */
19497
19498 static int
19499 push_prefix_prop (struct it *it, Lisp_Object prop)
19500 {
19501 struct text_pos pos =
19502 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19503
19504 eassert (it->method == GET_FROM_BUFFER
19505 || it->method == GET_FROM_DISPLAY_VECTOR
19506 || it->method == GET_FROM_STRING);
19507
19508 /* We need to save the current buffer/string position, so it will be
19509 restored by pop_it, because iterate_out_of_display_property
19510 depends on that being set correctly, but some situations leave
19511 it->position not yet set when this function is called. */
19512 push_it (it, &pos);
19513
19514 if (STRINGP (prop))
19515 {
19516 if (SCHARS (prop) == 0)
19517 {
19518 pop_it (it);
19519 return 0;
19520 }
19521
19522 it->string = prop;
19523 it->string_from_prefix_prop_p = 1;
19524 it->multibyte_p = STRING_MULTIBYTE (it->string);
19525 it->current.overlay_string_index = -1;
19526 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19527 it->end_charpos = it->string_nchars = SCHARS (it->string);
19528 it->method = GET_FROM_STRING;
19529 it->stop_charpos = 0;
19530 it->prev_stop = 0;
19531 it->base_level_stop = 0;
19532
19533 /* Force paragraph direction to be that of the parent
19534 buffer/string. */
19535 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19536 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19537 else
19538 it->paragraph_embedding = L2R;
19539
19540 /* Set up the bidi iterator for this display string. */
19541 if (it->bidi_p)
19542 {
19543 it->bidi_it.string.lstring = it->string;
19544 it->bidi_it.string.s = NULL;
19545 it->bidi_it.string.schars = it->end_charpos;
19546 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19547 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19548 it->bidi_it.string.unibyte = !it->multibyte_p;
19549 it->bidi_it.w = it->w;
19550 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19551 }
19552 }
19553 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19554 {
19555 it->method = GET_FROM_STRETCH;
19556 it->object = prop;
19557 }
19558 #ifdef HAVE_WINDOW_SYSTEM
19559 else if (IMAGEP (prop))
19560 {
19561 it->what = IT_IMAGE;
19562 it->image_id = lookup_image (it->f, prop);
19563 it->method = GET_FROM_IMAGE;
19564 }
19565 #endif /* HAVE_WINDOW_SYSTEM */
19566 else
19567 {
19568 pop_it (it); /* bogus display property, give up */
19569 return 0;
19570 }
19571
19572 return 1;
19573 }
19574
19575 /* Return the character-property PROP at the current position in IT. */
19576
19577 static Lisp_Object
19578 get_it_property (struct it *it, Lisp_Object prop)
19579 {
19580 Lisp_Object position, object = it->object;
19581
19582 if (STRINGP (object))
19583 position = make_number (IT_STRING_CHARPOS (*it));
19584 else if (BUFFERP (object))
19585 {
19586 position = make_number (IT_CHARPOS (*it));
19587 object = it->window;
19588 }
19589 else
19590 return Qnil;
19591
19592 return Fget_char_property (position, prop, object);
19593 }
19594
19595 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19596
19597 static void
19598 handle_line_prefix (struct it *it)
19599 {
19600 Lisp_Object prefix;
19601
19602 if (it->continuation_lines_width > 0)
19603 {
19604 prefix = get_it_property (it, Qwrap_prefix);
19605 if (NILP (prefix))
19606 prefix = Vwrap_prefix;
19607 }
19608 else
19609 {
19610 prefix = get_it_property (it, Qline_prefix);
19611 if (NILP (prefix))
19612 prefix = Vline_prefix;
19613 }
19614 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19615 {
19616 /* If the prefix is wider than the window, and we try to wrap
19617 it, it would acquire its own wrap prefix, and so on till the
19618 iterator stack overflows. So, don't wrap the prefix. */
19619 it->line_wrap = TRUNCATE;
19620 it->avoid_cursor_p = 1;
19621 }
19622 }
19623
19624 \f
19625
19626 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19627 only for R2L lines from display_line and display_string, when they
19628 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19629 the line/string needs to be continued on the next glyph row. */
19630 static void
19631 unproduce_glyphs (struct it *it, int n)
19632 {
19633 struct glyph *glyph, *end;
19634
19635 eassert (it->glyph_row);
19636 eassert (it->glyph_row->reversed_p);
19637 eassert (it->area == TEXT_AREA);
19638 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19639
19640 if (n > it->glyph_row->used[TEXT_AREA])
19641 n = it->glyph_row->used[TEXT_AREA];
19642 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19643 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19644 for ( ; glyph < end; glyph++)
19645 glyph[-n] = *glyph;
19646 }
19647
19648 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19649 and ROW->maxpos. */
19650 static void
19651 find_row_edges (struct it *it, struct glyph_row *row,
19652 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19653 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19654 {
19655 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19656 lines' rows is implemented for bidi-reordered rows. */
19657
19658 /* ROW->minpos is the value of min_pos, the minimal buffer position
19659 we have in ROW, or ROW->start.pos if that is smaller. */
19660 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19661 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19662 else
19663 /* We didn't find buffer positions smaller than ROW->start, or
19664 didn't find _any_ valid buffer positions in any of the glyphs,
19665 so we must trust the iterator's computed positions. */
19666 row->minpos = row->start.pos;
19667 if (max_pos <= 0)
19668 {
19669 max_pos = CHARPOS (it->current.pos);
19670 max_bpos = BYTEPOS (it->current.pos);
19671 }
19672
19673 /* Here are the various use-cases for ending the row, and the
19674 corresponding values for ROW->maxpos:
19675
19676 Line ends in a newline from buffer eol_pos + 1
19677 Line is continued from buffer max_pos + 1
19678 Line is truncated on right it->current.pos
19679 Line ends in a newline from string max_pos + 1(*)
19680 (*) + 1 only when line ends in a forward scan
19681 Line is continued from string max_pos
19682 Line is continued from display vector max_pos
19683 Line is entirely from a string min_pos == max_pos
19684 Line is entirely from a display vector min_pos == max_pos
19685 Line that ends at ZV ZV
19686
19687 If you discover other use-cases, please add them here as
19688 appropriate. */
19689 if (row->ends_at_zv_p)
19690 row->maxpos = it->current.pos;
19691 else if (row->used[TEXT_AREA])
19692 {
19693 int seen_this_string = 0;
19694 struct glyph_row *r1 = row - 1;
19695
19696 /* Did we see the same display string on the previous row? */
19697 if (STRINGP (it->object)
19698 /* this is not the first row */
19699 && row > it->w->desired_matrix->rows
19700 /* previous row is not the header line */
19701 && !r1->mode_line_p
19702 /* previous row also ends in a newline from a string */
19703 && r1->ends_in_newline_from_string_p)
19704 {
19705 struct glyph *start, *end;
19706
19707 /* Search for the last glyph of the previous row that came
19708 from buffer or string. Depending on whether the row is
19709 L2R or R2L, we need to process it front to back or the
19710 other way round. */
19711 if (!r1->reversed_p)
19712 {
19713 start = r1->glyphs[TEXT_AREA];
19714 end = start + r1->used[TEXT_AREA];
19715 /* Glyphs inserted by redisplay have an integer (zero)
19716 as their object. */
19717 while (end > start
19718 && INTEGERP ((end - 1)->object)
19719 && (end - 1)->charpos <= 0)
19720 --end;
19721 if (end > start)
19722 {
19723 if (EQ ((end - 1)->object, it->object))
19724 seen_this_string = 1;
19725 }
19726 else
19727 /* If all the glyphs of the previous row were inserted
19728 by redisplay, it means the previous row was
19729 produced from a single newline, which is only
19730 possible if that newline came from the same string
19731 as the one which produced this ROW. */
19732 seen_this_string = 1;
19733 }
19734 else
19735 {
19736 end = r1->glyphs[TEXT_AREA] - 1;
19737 start = end + r1->used[TEXT_AREA];
19738 while (end < start
19739 && INTEGERP ((end + 1)->object)
19740 && (end + 1)->charpos <= 0)
19741 ++end;
19742 if (end < start)
19743 {
19744 if (EQ ((end + 1)->object, it->object))
19745 seen_this_string = 1;
19746 }
19747 else
19748 seen_this_string = 1;
19749 }
19750 }
19751 /* Take note of each display string that covers a newline only
19752 once, the first time we see it. This is for when a display
19753 string includes more than one newline in it. */
19754 if (row->ends_in_newline_from_string_p && !seen_this_string)
19755 {
19756 /* If we were scanning the buffer forward when we displayed
19757 the string, we want to account for at least one buffer
19758 position that belongs to this row (position covered by
19759 the display string), so that cursor positioning will
19760 consider this row as a candidate when point is at the end
19761 of the visual line represented by this row. This is not
19762 required when scanning back, because max_pos will already
19763 have a much larger value. */
19764 if (CHARPOS (row->end.pos) > max_pos)
19765 INC_BOTH (max_pos, max_bpos);
19766 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19767 }
19768 else if (CHARPOS (it->eol_pos) > 0)
19769 SET_TEXT_POS (row->maxpos,
19770 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19771 else if (row->continued_p)
19772 {
19773 /* If max_pos is different from IT's current position, it
19774 means IT->method does not belong to the display element
19775 at max_pos. However, it also means that the display
19776 element at max_pos was displayed in its entirety on this
19777 line, which is equivalent to saying that the next line
19778 starts at the next buffer position. */
19779 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19780 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19781 else
19782 {
19783 INC_BOTH (max_pos, max_bpos);
19784 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19785 }
19786 }
19787 else if (row->truncated_on_right_p)
19788 /* display_line already called reseat_at_next_visible_line_start,
19789 which puts the iterator at the beginning of the next line, in
19790 the logical order. */
19791 row->maxpos = it->current.pos;
19792 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19793 /* A line that is entirely from a string/image/stretch... */
19794 row->maxpos = row->minpos;
19795 else
19796 emacs_abort ();
19797 }
19798 else
19799 row->maxpos = it->current.pos;
19800 }
19801
19802 /* Construct the glyph row IT->glyph_row in the desired matrix of
19803 IT->w from text at the current position of IT. See dispextern.h
19804 for an overview of struct it. Value is non-zero if
19805 IT->glyph_row displays text, as opposed to a line displaying ZV
19806 only. */
19807
19808 static int
19809 display_line (struct it *it)
19810 {
19811 struct glyph_row *row = it->glyph_row;
19812 Lisp_Object overlay_arrow_string;
19813 struct it wrap_it;
19814 void *wrap_data = NULL;
19815 int may_wrap = 0, wrap_x IF_LINT (= 0);
19816 int wrap_row_used = -1;
19817 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19818 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19819 int wrap_row_extra_line_spacing IF_LINT (= 0);
19820 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19821 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19822 int cvpos;
19823 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19824 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19825
19826 /* We always start displaying at hpos zero even if hscrolled. */
19827 eassert (it->hpos == 0 && it->current_x == 0);
19828
19829 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19830 >= it->w->desired_matrix->nrows)
19831 {
19832 it->w->nrows_scale_factor++;
19833 it->f->fonts_changed = 1;
19834 return 0;
19835 }
19836
19837 /* Clear the result glyph row and enable it. */
19838 prepare_desired_row (row);
19839
19840 row->y = it->current_y;
19841 row->start = it->start;
19842 row->continuation_lines_width = it->continuation_lines_width;
19843 row->displays_text_p = 1;
19844 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19845 it->starts_in_middle_of_char_p = 0;
19846
19847 /* Arrange the overlays nicely for our purposes. Usually, we call
19848 display_line on only one line at a time, in which case this
19849 can't really hurt too much, or we call it on lines which appear
19850 one after another in the buffer, in which case all calls to
19851 recenter_overlay_lists but the first will be pretty cheap. */
19852 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19853
19854 /* Move over display elements that are not visible because we are
19855 hscrolled. This may stop at an x-position < IT->first_visible_x
19856 if the first glyph is partially visible or if we hit a line end. */
19857 if (it->current_x < it->first_visible_x)
19858 {
19859 enum move_it_result move_result;
19860
19861 this_line_min_pos = row->start.pos;
19862 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19863 MOVE_TO_POS | MOVE_TO_X);
19864 /* If we are under a large hscroll, move_it_in_display_line_to
19865 could hit the end of the line without reaching
19866 it->first_visible_x. Pretend that we did reach it. This is
19867 especially important on a TTY, where we will call
19868 extend_face_to_end_of_line, which needs to know how many
19869 blank glyphs to produce. */
19870 if (it->current_x < it->first_visible_x
19871 && (move_result == MOVE_NEWLINE_OR_CR
19872 || move_result == MOVE_POS_MATCH_OR_ZV))
19873 it->current_x = it->first_visible_x;
19874
19875 /* Record the smallest positions seen while we moved over
19876 display elements that are not visible. This is needed by
19877 redisplay_internal for optimizing the case where the cursor
19878 stays inside the same line. The rest of this function only
19879 considers positions that are actually displayed, so
19880 RECORD_MAX_MIN_POS will not otherwise record positions that
19881 are hscrolled to the left of the left edge of the window. */
19882 min_pos = CHARPOS (this_line_min_pos);
19883 min_bpos = BYTEPOS (this_line_min_pos);
19884 }
19885 else
19886 {
19887 /* We only do this when not calling `move_it_in_display_line_to'
19888 above, because move_it_in_display_line_to calls
19889 handle_line_prefix itself. */
19890 handle_line_prefix (it);
19891 }
19892
19893 /* Get the initial row height. This is either the height of the
19894 text hscrolled, if there is any, or zero. */
19895 row->ascent = it->max_ascent;
19896 row->height = it->max_ascent + it->max_descent;
19897 row->phys_ascent = it->max_phys_ascent;
19898 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19899 row->extra_line_spacing = it->max_extra_line_spacing;
19900
19901 /* Utility macro to record max and min buffer positions seen until now. */
19902 #define RECORD_MAX_MIN_POS(IT) \
19903 do \
19904 { \
19905 int composition_p = !STRINGP ((IT)->string) \
19906 && ((IT)->what == IT_COMPOSITION); \
19907 ptrdiff_t current_pos = \
19908 composition_p ? (IT)->cmp_it.charpos \
19909 : IT_CHARPOS (*(IT)); \
19910 ptrdiff_t current_bpos = \
19911 composition_p ? CHAR_TO_BYTE (current_pos) \
19912 : IT_BYTEPOS (*(IT)); \
19913 if (current_pos < min_pos) \
19914 { \
19915 min_pos = current_pos; \
19916 min_bpos = current_bpos; \
19917 } \
19918 if (IT_CHARPOS (*it) > max_pos) \
19919 { \
19920 max_pos = IT_CHARPOS (*it); \
19921 max_bpos = IT_BYTEPOS (*it); \
19922 } \
19923 } \
19924 while (0)
19925
19926 /* Loop generating characters. The loop is left with IT on the next
19927 character to display. */
19928 while (1)
19929 {
19930 int n_glyphs_before, hpos_before, x_before;
19931 int x, nglyphs;
19932 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19933
19934 /* Retrieve the next thing to display. Value is zero if end of
19935 buffer reached. */
19936 if (!get_next_display_element (it))
19937 {
19938 /* Maybe add a space at the end of this line that is used to
19939 display the cursor there under X. Set the charpos of the
19940 first glyph of blank lines not corresponding to any text
19941 to -1. */
19942 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19943 row->exact_window_width_line_p = 1;
19944 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19945 || row->used[TEXT_AREA] == 0)
19946 {
19947 row->glyphs[TEXT_AREA]->charpos = -1;
19948 row->displays_text_p = 0;
19949
19950 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19951 && (!MINI_WINDOW_P (it->w)
19952 || (minibuf_level && EQ (it->window, minibuf_window))))
19953 row->indicate_empty_line_p = 1;
19954 }
19955
19956 it->continuation_lines_width = 0;
19957 row->ends_at_zv_p = 1;
19958 /* A row that displays right-to-left text must always have
19959 its last face extended all the way to the end of line,
19960 even if this row ends in ZV, because we still write to
19961 the screen left to right. We also need to extend the
19962 last face if the default face is remapped to some
19963 different face, otherwise the functions that clear
19964 portions of the screen will clear with the default face's
19965 background color. */
19966 if (row->reversed_p
19967 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19968 extend_face_to_end_of_line (it);
19969 break;
19970 }
19971
19972 /* Now, get the metrics of what we want to display. This also
19973 generates glyphs in `row' (which is IT->glyph_row). */
19974 n_glyphs_before = row->used[TEXT_AREA];
19975 x = it->current_x;
19976
19977 /* Remember the line height so far in case the next element doesn't
19978 fit on the line. */
19979 if (it->line_wrap != TRUNCATE)
19980 {
19981 ascent = it->max_ascent;
19982 descent = it->max_descent;
19983 phys_ascent = it->max_phys_ascent;
19984 phys_descent = it->max_phys_descent;
19985
19986 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19987 {
19988 if (IT_DISPLAYING_WHITESPACE (it))
19989 may_wrap = 1;
19990 else if (may_wrap)
19991 {
19992 SAVE_IT (wrap_it, *it, wrap_data);
19993 wrap_x = x;
19994 wrap_row_used = row->used[TEXT_AREA];
19995 wrap_row_ascent = row->ascent;
19996 wrap_row_height = row->height;
19997 wrap_row_phys_ascent = row->phys_ascent;
19998 wrap_row_phys_height = row->phys_height;
19999 wrap_row_extra_line_spacing = row->extra_line_spacing;
20000 wrap_row_min_pos = min_pos;
20001 wrap_row_min_bpos = min_bpos;
20002 wrap_row_max_pos = max_pos;
20003 wrap_row_max_bpos = max_bpos;
20004 may_wrap = 0;
20005 }
20006 }
20007 }
20008
20009 PRODUCE_GLYPHS (it);
20010
20011 /* If this display element was in marginal areas, continue with
20012 the next one. */
20013 if (it->area != TEXT_AREA)
20014 {
20015 row->ascent = max (row->ascent, it->max_ascent);
20016 row->height = max (row->height, it->max_ascent + it->max_descent);
20017 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20018 row->phys_height = max (row->phys_height,
20019 it->max_phys_ascent + it->max_phys_descent);
20020 row->extra_line_spacing = max (row->extra_line_spacing,
20021 it->max_extra_line_spacing);
20022 set_iterator_to_next (it, 1);
20023 continue;
20024 }
20025
20026 /* Does the display element fit on the line? If we truncate
20027 lines, we should draw past the right edge of the window. If
20028 we don't truncate, we want to stop so that we can display the
20029 continuation glyph before the right margin. If lines are
20030 continued, there are two possible strategies for characters
20031 resulting in more than 1 glyph (e.g. tabs): Display as many
20032 glyphs as possible in this line and leave the rest for the
20033 continuation line, or display the whole element in the next
20034 line. Original redisplay did the former, so we do it also. */
20035 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20036 hpos_before = it->hpos;
20037 x_before = x;
20038
20039 if (/* Not a newline. */
20040 nglyphs > 0
20041 /* Glyphs produced fit entirely in the line. */
20042 && it->current_x < it->last_visible_x)
20043 {
20044 it->hpos += nglyphs;
20045 row->ascent = max (row->ascent, it->max_ascent);
20046 row->height = max (row->height, it->max_ascent + it->max_descent);
20047 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20048 row->phys_height = max (row->phys_height,
20049 it->max_phys_ascent + it->max_phys_descent);
20050 row->extra_line_spacing = max (row->extra_line_spacing,
20051 it->max_extra_line_spacing);
20052 if (it->current_x - it->pixel_width < it->first_visible_x)
20053 row->x = x - it->first_visible_x;
20054 /* Record the maximum and minimum buffer positions seen so
20055 far in glyphs that will be displayed by this row. */
20056 if (it->bidi_p)
20057 RECORD_MAX_MIN_POS (it);
20058 }
20059 else
20060 {
20061 int i, new_x;
20062 struct glyph *glyph;
20063
20064 for (i = 0; i < nglyphs; ++i, x = new_x)
20065 {
20066 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20067 new_x = x + glyph->pixel_width;
20068
20069 if (/* Lines are continued. */
20070 it->line_wrap != TRUNCATE
20071 && (/* Glyph doesn't fit on the line. */
20072 new_x > it->last_visible_x
20073 /* Or it fits exactly on a window system frame. */
20074 || (new_x == it->last_visible_x
20075 && FRAME_WINDOW_P (it->f)
20076 && (row->reversed_p
20077 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20078 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20079 {
20080 /* End of a continued line. */
20081
20082 if (it->hpos == 0
20083 || (new_x == it->last_visible_x
20084 && FRAME_WINDOW_P (it->f)
20085 && (row->reversed_p
20086 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20087 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20088 {
20089 /* Current glyph is the only one on the line or
20090 fits exactly on the line. We must continue
20091 the line because we can't draw the cursor
20092 after the glyph. */
20093 row->continued_p = 1;
20094 it->current_x = new_x;
20095 it->continuation_lines_width += new_x;
20096 ++it->hpos;
20097 if (i == nglyphs - 1)
20098 {
20099 /* If line-wrap is on, check if a previous
20100 wrap point was found. */
20101 if (wrap_row_used > 0
20102 /* Even if there is a previous wrap
20103 point, continue the line here as
20104 usual, if (i) the previous character
20105 was a space or tab AND (ii) the
20106 current character is not. */
20107 && (!may_wrap
20108 || IT_DISPLAYING_WHITESPACE (it)))
20109 goto back_to_wrap;
20110
20111 /* Record the maximum and minimum buffer
20112 positions seen so far in glyphs that will be
20113 displayed by this row. */
20114 if (it->bidi_p)
20115 RECORD_MAX_MIN_POS (it);
20116 set_iterator_to_next (it, 1);
20117 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20118 {
20119 if (!get_next_display_element (it))
20120 {
20121 row->exact_window_width_line_p = 1;
20122 it->continuation_lines_width = 0;
20123 row->continued_p = 0;
20124 row->ends_at_zv_p = 1;
20125 }
20126 else if (ITERATOR_AT_END_OF_LINE_P (it))
20127 {
20128 row->continued_p = 0;
20129 row->exact_window_width_line_p = 1;
20130 }
20131 }
20132 }
20133 else if (it->bidi_p)
20134 RECORD_MAX_MIN_POS (it);
20135 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20136 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20137 extend_face_to_end_of_line (it);
20138 }
20139 else if (CHAR_GLYPH_PADDING_P (*glyph)
20140 && !FRAME_WINDOW_P (it->f))
20141 {
20142 /* A padding glyph that doesn't fit on this line.
20143 This means the whole character doesn't fit
20144 on the line. */
20145 if (row->reversed_p)
20146 unproduce_glyphs (it, row->used[TEXT_AREA]
20147 - n_glyphs_before);
20148 row->used[TEXT_AREA] = n_glyphs_before;
20149
20150 /* Fill the rest of the row with continuation
20151 glyphs like in 20.x. */
20152 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20153 < row->glyphs[1 + TEXT_AREA])
20154 produce_special_glyphs (it, IT_CONTINUATION);
20155
20156 row->continued_p = 1;
20157 it->current_x = x_before;
20158 it->continuation_lines_width += x_before;
20159
20160 /* Restore the height to what it was before the
20161 element not fitting on the line. */
20162 it->max_ascent = ascent;
20163 it->max_descent = descent;
20164 it->max_phys_ascent = phys_ascent;
20165 it->max_phys_descent = phys_descent;
20166 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20167 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20168 extend_face_to_end_of_line (it);
20169 }
20170 else if (wrap_row_used > 0)
20171 {
20172 back_to_wrap:
20173 if (row->reversed_p)
20174 unproduce_glyphs (it,
20175 row->used[TEXT_AREA] - wrap_row_used);
20176 RESTORE_IT (it, &wrap_it, wrap_data);
20177 it->continuation_lines_width += wrap_x;
20178 row->used[TEXT_AREA] = wrap_row_used;
20179 row->ascent = wrap_row_ascent;
20180 row->height = wrap_row_height;
20181 row->phys_ascent = wrap_row_phys_ascent;
20182 row->phys_height = wrap_row_phys_height;
20183 row->extra_line_spacing = wrap_row_extra_line_spacing;
20184 min_pos = wrap_row_min_pos;
20185 min_bpos = wrap_row_min_bpos;
20186 max_pos = wrap_row_max_pos;
20187 max_bpos = wrap_row_max_bpos;
20188 row->continued_p = 1;
20189 row->ends_at_zv_p = 0;
20190 row->exact_window_width_line_p = 0;
20191 it->continuation_lines_width += x;
20192
20193 /* Make sure that a non-default face is extended
20194 up to the right margin of the window. */
20195 extend_face_to_end_of_line (it);
20196 }
20197 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20198 {
20199 /* A TAB that extends past the right edge of the
20200 window. This produces a single glyph on
20201 window system frames. We leave the glyph in
20202 this row and let it fill the row, but don't
20203 consume the TAB. */
20204 if ((row->reversed_p
20205 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20206 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20207 produce_special_glyphs (it, IT_CONTINUATION);
20208 it->continuation_lines_width += it->last_visible_x;
20209 row->ends_in_middle_of_char_p = 1;
20210 row->continued_p = 1;
20211 glyph->pixel_width = it->last_visible_x - x;
20212 it->starts_in_middle_of_char_p = 1;
20213 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20214 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20215 extend_face_to_end_of_line (it);
20216 }
20217 else
20218 {
20219 /* Something other than a TAB that draws past
20220 the right edge of the window. Restore
20221 positions to values before the element. */
20222 if (row->reversed_p)
20223 unproduce_glyphs (it, row->used[TEXT_AREA]
20224 - (n_glyphs_before + i));
20225 row->used[TEXT_AREA] = n_glyphs_before + i;
20226
20227 /* Display continuation glyphs. */
20228 it->current_x = x_before;
20229 it->continuation_lines_width += x;
20230 if (!FRAME_WINDOW_P (it->f)
20231 || (row->reversed_p
20232 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20233 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20234 produce_special_glyphs (it, IT_CONTINUATION);
20235 row->continued_p = 1;
20236
20237 extend_face_to_end_of_line (it);
20238
20239 if (nglyphs > 1 && i > 0)
20240 {
20241 row->ends_in_middle_of_char_p = 1;
20242 it->starts_in_middle_of_char_p = 1;
20243 }
20244
20245 /* Restore the height to what it was before the
20246 element not fitting on the line. */
20247 it->max_ascent = ascent;
20248 it->max_descent = descent;
20249 it->max_phys_ascent = phys_ascent;
20250 it->max_phys_descent = phys_descent;
20251 }
20252
20253 break;
20254 }
20255 else if (new_x > it->first_visible_x)
20256 {
20257 /* Increment number of glyphs actually displayed. */
20258 ++it->hpos;
20259
20260 /* Record the maximum and minimum buffer positions
20261 seen so far in glyphs that will be displayed by
20262 this row. */
20263 if (it->bidi_p)
20264 RECORD_MAX_MIN_POS (it);
20265
20266 if (x < it->first_visible_x)
20267 /* Glyph is partially visible, i.e. row starts at
20268 negative X position. */
20269 row->x = x - it->first_visible_x;
20270 }
20271 else
20272 {
20273 /* Glyph is completely off the left margin of the
20274 window. This should not happen because of the
20275 move_it_in_display_line at the start of this
20276 function, unless the text display area of the
20277 window is empty. */
20278 eassert (it->first_visible_x <= it->last_visible_x);
20279 }
20280 }
20281 /* Even if this display element produced no glyphs at all,
20282 we want to record its position. */
20283 if (it->bidi_p && nglyphs == 0)
20284 RECORD_MAX_MIN_POS (it);
20285
20286 row->ascent = max (row->ascent, it->max_ascent);
20287 row->height = max (row->height, it->max_ascent + it->max_descent);
20288 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20289 row->phys_height = max (row->phys_height,
20290 it->max_phys_ascent + it->max_phys_descent);
20291 row->extra_line_spacing = max (row->extra_line_spacing,
20292 it->max_extra_line_spacing);
20293
20294 /* End of this display line if row is continued. */
20295 if (row->continued_p || row->ends_at_zv_p)
20296 break;
20297 }
20298
20299 at_end_of_line:
20300 /* Is this a line end? If yes, we're also done, after making
20301 sure that a non-default face is extended up to the right
20302 margin of the window. */
20303 if (ITERATOR_AT_END_OF_LINE_P (it))
20304 {
20305 int used_before = row->used[TEXT_AREA];
20306
20307 row->ends_in_newline_from_string_p = STRINGP (it->object);
20308
20309 /* Add a space at the end of the line that is used to
20310 display the cursor there. */
20311 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20312 append_space_for_newline (it, 0);
20313
20314 /* Extend the face to the end of the line. */
20315 extend_face_to_end_of_line (it);
20316
20317 /* Make sure we have the position. */
20318 if (used_before == 0)
20319 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20320
20321 /* Record the position of the newline, for use in
20322 find_row_edges. */
20323 it->eol_pos = it->current.pos;
20324
20325 /* Consume the line end. This skips over invisible lines. */
20326 set_iterator_to_next (it, 1);
20327 it->continuation_lines_width = 0;
20328 break;
20329 }
20330
20331 /* Proceed with next display element. Note that this skips
20332 over lines invisible because of selective display. */
20333 set_iterator_to_next (it, 1);
20334
20335 /* If we truncate lines, we are done when the last displayed
20336 glyphs reach past the right margin of the window. */
20337 if (it->line_wrap == TRUNCATE
20338 && ((FRAME_WINDOW_P (it->f)
20339 /* Images are preprocessed in produce_image_glyph such
20340 that they are cropped at the right edge of the
20341 window, so an image glyph will always end exactly at
20342 last_visible_x, even if there's no right fringe. */
20343 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20344 ? (it->current_x >= it->last_visible_x)
20345 : (it->current_x > it->last_visible_x)))
20346 {
20347 /* Maybe add truncation glyphs. */
20348 if (!FRAME_WINDOW_P (it->f)
20349 || (row->reversed_p
20350 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20351 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20352 {
20353 int i, n;
20354
20355 if (!row->reversed_p)
20356 {
20357 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20358 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20359 break;
20360 }
20361 else
20362 {
20363 for (i = 0; i < row->used[TEXT_AREA]; i++)
20364 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20365 break;
20366 /* Remove any padding glyphs at the front of ROW, to
20367 make room for the truncation glyphs we will be
20368 adding below. The loop below always inserts at
20369 least one truncation glyph, so also remove the
20370 last glyph added to ROW. */
20371 unproduce_glyphs (it, i + 1);
20372 /* Adjust i for the loop below. */
20373 i = row->used[TEXT_AREA] - (i + 1);
20374 }
20375
20376 /* produce_special_glyphs overwrites the last glyph, so
20377 we don't want that if we want to keep that last
20378 glyph, which means it's an image. */
20379 if (it->current_x > it->last_visible_x)
20380 {
20381 it->current_x = x_before;
20382 if (!FRAME_WINDOW_P (it->f))
20383 {
20384 for (n = row->used[TEXT_AREA]; i < n; ++i)
20385 {
20386 row->used[TEXT_AREA] = i;
20387 produce_special_glyphs (it, IT_TRUNCATION);
20388 }
20389 }
20390 else
20391 {
20392 row->used[TEXT_AREA] = i;
20393 produce_special_glyphs (it, IT_TRUNCATION);
20394 }
20395 it->hpos = hpos_before;
20396 }
20397 }
20398 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20399 {
20400 /* Don't truncate if we can overflow newline into fringe. */
20401 if (!get_next_display_element (it))
20402 {
20403 it->continuation_lines_width = 0;
20404 row->ends_at_zv_p = 1;
20405 row->exact_window_width_line_p = 1;
20406 break;
20407 }
20408 if (ITERATOR_AT_END_OF_LINE_P (it))
20409 {
20410 row->exact_window_width_line_p = 1;
20411 goto at_end_of_line;
20412 }
20413 it->current_x = x_before;
20414 it->hpos = hpos_before;
20415 }
20416
20417 row->truncated_on_right_p = 1;
20418 it->continuation_lines_width = 0;
20419 reseat_at_next_visible_line_start (it, 0);
20420 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20421 break;
20422 }
20423 }
20424
20425 if (wrap_data)
20426 bidi_unshelve_cache (wrap_data, 1);
20427
20428 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20429 at the left window margin. */
20430 if (it->first_visible_x
20431 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20432 {
20433 if (!FRAME_WINDOW_P (it->f)
20434 || (((row->reversed_p
20435 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20436 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20437 /* Don't let insert_left_trunc_glyphs overwrite the
20438 first glyph of the row if it is an image. */
20439 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20440 insert_left_trunc_glyphs (it);
20441 row->truncated_on_left_p = 1;
20442 }
20443
20444 /* Remember the position at which this line ends.
20445
20446 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20447 cannot be before the call to find_row_edges below, since that is
20448 where these positions are determined. */
20449 row->end = it->current;
20450 if (!it->bidi_p)
20451 {
20452 row->minpos = row->start.pos;
20453 row->maxpos = row->end.pos;
20454 }
20455 else
20456 {
20457 /* ROW->minpos and ROW->maxpos must be the smallest and
20458 `1 + the largest' buffer positions in ROW. But if ROW was
20459 bidi-reordered, these two positions can be anywhere in the
20460 row, so we must determine them now. */
20461 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20462 }
20463
20464 /* If the start of this line is the overlay arrow-position, then
20465 mark this glyph row as the one containing the overlay arrow.
20466 This is clearly a mess with variable size fonts. It would be
20467 better to let it be displayed like cursors under X. */
20468 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20469 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20470 !NILP (overlay_arrow_string)))
20471 {
20472 /* Overlay arrow in window redisplay is a fringe bitmap. */
20473 if (STRINGP (overlay_arrow_string))
20474 {
20475 struct glyph_row *arrow_row
20476 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20477 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20478 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20479 struct glyph *p = row->glyphs[TEXT_AREA];
20480 struct glyph *p2, *end;
20481
20482 /* Copy the arrow glyphs. */
20483 while (glyph < arrow_end)
20484 *p++ = *glyph++;
20485
20486 /* Throw away padding glyphs. */
20487 p2 = p;
20488 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20489 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20490 ++p2;
20491 if (p2 > p)
20492 {
20493 while (p2 < end)
20494 *p++ = *p2++;
20495 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20496 }
20497 }
20498 else
20499 {
20500 eassert (INTEGERP (overlay_arrow_string));
20501 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20502 }
20503 overlay_arrow_seen = 1;
20504 }
20505
20506 /* Highlight trailing whitespace. */
20507 if (!NILP (Vshow_trailing_whitespace))
20508 highlight_trailing_whitespace (it->f, it->glyph_row);
20509
20510 /* Compute pixel dimensions of this line. */
20511 compute_line_metrics (it);
20512
20513 /* Implementation note: No changes in the glyphs of ROW or in their
20514 faces can be done past this point, because compute_line_metrics
20515 computes ROW's hash value and stores it within the glyph_row
20516 structure. */
20517
20518 /* Record whether this row ends inside an ellipsis. */
20519 row->ends_in_ellipsis_p
20520 = (it->method == GET_FROM_DISPLAY_VECTOR
20521 && it->ellipsis_p);
20522
20523 /* Save fringe bitmaps in this row. */
20524 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20525 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20526 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20527 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20528
20529 it->left_user_fringe_bitmap = 0;
20530 it->left_user_fringe_face_id = 0;
20531 it->right_user_fringe_bitmap = 0;
20532 it->right_user_fringe_face_id = 0;
20533
20534 /* Maybe set the cursor. */
20535 cvpos = it->w->cursor.vpos;
20536 if ((cvpos < 0
20537 /* In bidi-reordered rows, keep checking for proper cursor
20538 position even if one has been found already, because buffer
20539 positions in such rows change non-linearly with ROW->VPOS,
20540 when a line is continued. One exception: when we are at ZV,
20541 display cursor on the first suitable glyph row, since all
20542 the empty rows after that also have their position set to ZV. */
20543 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20544 lines' rows is implemented for bidi-reordered rows. */
20545 || (it->bidi_p
20546 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20547 && PT >= MATRIX_ROW_START_CHARPOS (row)
20548 && PT <= MATRIX_ROW_END_CHARPOS (row)
20549 && cursor_row_p (row))
20550 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20551
20552 /* Prepare for the next line. This line starts horizontally at (X
20553 HPOS) = (0 0). Vertical positions are incremented. As a
20554 convenience for the caller, IT->glyph_row is set to the next
20555 row to be used. */
20556 it->current_x = it->hpos = 0;
20557 it->current_y += row->height;
20558 SET_TEXT_POS (it->eol_pos, 0, 0);
20559 ++it->vpos;
20560 ++it->glyph_row;
20561 /* The next row should by default use the same value of the
20562 reversed_p flag as this one. set_iterator_to_next decides when
20563 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20564 the flag accordingly. */
20565 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20566 it->glyph_row->reversed_p = row->reversed_p;
20567 it->start = row->end;
20568 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20569
20570 #undef RECORD_MAX_MIN_POS
20571 }
20572
20573 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20574 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20575 doc: /* Return paragraph direction at point in BUFFER.
20576 Value is either `left-to-right' or `right-to-left'.
20577 If BUFFER is omitted or nil, it defaults to the current buffer.
20578
20579 Paragraph direction determines how the text in the paragraph is displayed.
20580 In left-to-right paragraphs, text begins at the left margin of the window
20581 and the reading direction is generally left to right. In right-to-left
20582 paragraphs, text begins at the right margin and is read from right to left.
20583
20584 See also `bidi-paragraph-direction'. */)
20585 (Lisp_Object buffer)
20586 {
20587 struct buffer *buf = current_buffer;
20588 struct buffer *old = buf;
20589
20590 if (! NILP (buffer))
20591 {
20592 CHECK_BUFFER (buffer);
20593 buf = XBUFFER (buffer);
20594 }
20595
20596 if (NILP (BVAR (buf, bidi_display_reordering))
20597 || NILP (BVAR (buf, enable_multibyte_characters))
20598 /* When we are loading loadup.el, the character property tables
20599 needed for bidi iteration are not yet available. */
20600 || !NILP (Vpurify_flag))
20601 return Qleft_to_right;
20602 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20603 return BVAR (buf, bidi_paragraph_direction);
20604 else
20605 {
20606 /* Determine the direction from buffer text. We could try to
20607 use current_matrix if it is up to date, but this seems fast
20608 enough as it is. */
20609 struct bidi_it itb;
20610 ptrdiff_t pos = BUF_PT (buf);
20611 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20612 int c;
20613 void *itb_data = bidi_shelve_cache ();
20614
20615 set_buffer_temp (buf);
20616 /* bidi_paragraph_init finds the base direction of the paragraph
20617 by searching forward from paragraph start. We need the base
20618 direction of the current or _previous_ paragraph, so we need
20619 to make sure we are within that paragraph. To that end, find
20620 the previous non-empty line. */
20621 if (pos >= ZV && pos > BEGV)
20622 DEC_BOTH (pos, bytepos);
20623 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20624 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20625 {
20626 while ((c = FETCH_BYTE (bytepos)) == '\n'
20627 || c == ' ' || c == '\t' || c == '\f')
20628 {
20629 if (bytepos <= BEGV_BYTE)
20630 break;
20631 bytepos--;
20632 pos--;
20633 }
20634 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20635 bytepos--;
20636 }
20637 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20638 itb.paragraph_dir = NEUTRAL_DIR;
20639 itb.string.s = NULL;
20640 itb.string.lstring = Qnil;
20641 itb.string.bufpos = 0;
20642 itb.string.from_disp_str = 0;
20643 itb.string.unibyte = 0;
20644 /* We have no window to use here for ignoring window-specific
20645 overlays. Using NULL for window pointer will cause
20646 compute_display_string_pos to use the current buffer. */
20647 itb.w = NULL;
20648 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20649 bidi_unshelve_cache (itb_data, 0);
20650 set_buffer_temp (old);
20651 switch (itb.paragraph_dir)
20652 {
20653 case L2R:
20654 return Qleft_to_right;
20655 break;
20656 case R2L:
20657 return Qright_to_left;
20658 break;
20659 default:
20660 emacs_abort ();
20661 }
20662 }
20663 }
20664
20665 DEFUN ("move-point-visually", Fmove_point_visually,
20666 Smove_point_visually, 1, 1, 0,
20667 doc: /* Move point in the visual order in the specified DIRECTION.
20668 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20669 left.
20670
20671 Value is the new character position of point. */)
20672 (Lisp_Object direction)
20673 {
20674 struct window *w = XWINDOW (selected_window);
20675 struct buffer *b = XBUFFER (w->contents);
20676 struct glyph_row *row;
20677 int dir;
20678 Lisp_Object paragraph_dir;
20679
20680 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20681 (!(ROW)->continued_p \
20682 && INTEGERP ((GLYPH)->object) \
20683 && (GLYPH)->type == CHAR_GLYPH \
20684 && (GLYPH)->u.ch == ' ' \
20685 && (GLYPH)->charpos >= 0 \
20686 && !(GLYPH)->avoid_cursor_p)
20687
20688 CHECK_NUMBER (direction);
20689 dir = XINT (direction);
20690 if (dir > 0)
20691 dir = 1;
20692 else
20693 dir = -1;
20694
20695 /* If current matrix is up-to-date, we can use the information
20696 recorded in the glyphs, at least as long as the goal is on the
20697 screen. */
20698 if (w->window_end_valid
20699 && !windows_or_buffers_changed
20700 && b
20701 && !b->clip_changed
20702 && !b->prevent_redisplay_optimizations_p
20703 && !window_outdated (w)
20704 /* We rely below on the cursor coordinates to be up to date, but
20705 we cannot trust them if some command moved point since the
20706 last complete redisplay. */
20707 && w->last_point == BUF_PT (b)
20708 && w->cursor.vpos >= 0
20709 && w->cursor.vpos < w->current_matrix->nrows
20710 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20711 {
20712 struct glyph *g = row->glyphs[TEXT_AREA];
20713 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20714 struct glyph *gpt = g + w->cursor.hpos;
20715
20716 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20717 {
20718 if (BUFFERP (g->object) && g->charpos != PT)
20719 {
20720 SET_PT (g->charpos);
20721 w->cursor.vpos = -1;
20722 return make_number (PT);
20723 }
20724 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20725 {
20726 ptrdiff_t new_pos;
20727
20728 if (BUFFERP (gpt->object))
20729 {
20730 new_pos = PT;
20731 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20732 new_pos += (row->reversed_p ? -dir : dir);
20733 else
20734 new_pos -= (row->reversed_p ? -dir : dir);;
20735 }
20736 else if (BUFFERP (g->object))
20737 new_pos = g->charpos;
20738 else
20739 break;
20740 SET_PT (new_pos);
20741 w->cursor.vpos = -1;
20742 return make_number (PT);
20743 }
20744 else if (ROW_GLYPH_NEWLINE_P (row, g))
20745 {
20746 /* Glyphs inserted at the end of a non-empty line for
20747 positioning the cursor have zero charpos, so we must
20748 deduce the value of point by other means. */
20749 if (g->charpos > 0)
20750 SET_PT (g->charpos);
20751 else if (row->ends_at_zv_p && PT != ZV)
20752 SET_PT (ZV);
20753 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20754 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20755 else
20756 break;
20757 w->cursor.vpos = -1;
20758 return make_number (PT);
20759 }
20760 }
20761 if (g == e || INTEGERP (g->object))
20762 {
20763 if (row->truncated_on_left_p || row->truncated_on_right_p)
20764 goto simulate_display;
20765 if (!row->reversed_p)
20766 row += dir;
20767 else
20768 row -= dir;
20769 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20770 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20771 goto simulate_display;
20772
20773 if (dir > 0)
20774 {
20775 if (row->reversed_p && !row->continued_p)
20776 {
20777 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20778 w->cursor.vpos = -1;
20779 return make_number (PT);
20780 }
20781 g = row->glyphs[TEXT_AREA];
20782 e = g + row->used[TEXT_AREA];
20783 for ( ; g < e; g++)
20784 {
20785 if (BUFFERP (g->object)
20786 /* Empty lines have only one glyph, which stands
20787 for the newline, and whose charpos is the
20788 buffer position of the newline. */
20789 || ROW_GLYPH_NEWLINE_P (row, g)
20790 /* When the buffer ends in a newline, the line at
20791 EOB also has one glyph, but its charpos is -1. */
20792 || (row->ends_at_zv_p
20793 && !row->reversed_p
20794 && INTEGERP (g->object)
20795 && g->type == CHAR_GLYPH
20796 && g->u.ch == ' '))
20797 {
20798 if (g->charpos > 0)
20799 SET_PT (g->charpos);
20800 else if (!row->reversed_p
20801 && row->ends_at_zv_p
20802 && PT != ZV)
20803 SET_PT (ZV);
20804 else
20805 continue;
20806 w->cursor.vpos = -1;
20807 return make_number (PT);
20808 }
20809 }
20810 }
20811 else
20812 {
20813 if (!row->reversed_p && !row->continued_p)
20814 {
20815 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20816 w->cursor.vpos = -1;
20817 return make_number (PT);
20818 }
20819 e = row->glyphs[TEXT_AREA];
20820 g = e + row->used[TEXT_AREA] - 1;
20821 for ( ; g >= e; g--)
20822 {
20823 if (BUFFERP (g->object)
20824 || (ROW_GLYPH_NEWLINE_P (row, g)
20825 && g->charpos > 0)
20826 /* Empty R2L lines on GUI frames have the buffer
20827 position of the newline stored in the stretch
20828 glyph. */
20829 || g->type == STRETCH_GLYPH
20830 || (row->ends_at_zv_p
20831 && row->reversed_p
20832 && INTEGERP (g->object)
20833 && g->type == CHAR_GLYPH
20834 && g->u.ch == ' '))
20835 {
20836 if (g->charpos > 0)
20837 SET_PT (g->charpos);
20838 else if (row->reversed_p
20839 && row->ends_at_zv_p
20840 && PT != ZV)
20841 SET_PT (ZV);
20842 else
20843 continue;
20844 w->cursor.vpos = -1;
20845 return make_number (PT);
20846 }
20847 }
20848 }
20849 }
20850 }
20851
20852 simulate_display:
20853
20854 /* If we wind up here, we failed to move by using the glyphs, so we
20855 need to simulate display instead. */
20856
20857 if (b)
20858 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20859 else
20860 paragraph_dir = Qleft_to_right;
20861 if (EQ (paragraph_dir, Qright_to_left))
20862 dir = -dir;
20863 if (PT <= BEGV && dir < 0)
20864 xsignal0 (Qbeginning_of_buffer);
20865 else if (PT >= ZV && dir > 0)
20866 xsignal0 (Qend_of_buffer);
20867 else
20868 {
20869 struct text_pos pt;
20870 struct it it;
20871 int pt_x, target_x, pixel_width, pt_vpos;
20872 bool at_eol_p;
20873 bool overshoot_expected = false;
20874 bool target_is_eol_p = false;
20875
20876 /* Setup the arena. */
20877 SET_TEXT_POS (pt, PT, PT_BYTE);
20878 start_display (&it, w, pt);
20879
20880 if (it.cmp_it.id < 0
20881 && it.method == GET_FROM_STRING
20882 && it.area == TEXT_AREA
20883 && it.string_from_display_prop_p
20884 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20885 overshoot_expected = true;
20886
20887 /* Find the X coordinate of point. We start from the beginning
20888 of this or previous line to make sure we are before point in
20889 the logical order (since the move_it_* functions can only
20890 move forward). */
20891 reseat:
20892 reseat_at_previous_visible_line_start (&it);
20893 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20894 if (IT_CHARPOS (it) != PT)
20895 {
20896 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20897 -1, -1, -1, MOVE_TO_POS);
20898 /* If we missed point because the character there is
20899 displayed out of a display vector that has more than one
20900 glyph, retry expecting overshoot. */
20901 if (it.method == GET_FROM_DISPLAY_VECTOR
20902 && it.current.dpvec_index > 0
20903 && !overshoot_expected)
20904 {
20905 overshoot_expected = true;
20906 goto reseat;
20907 }
20908 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20909 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20910 }
20911 pt_x = it.current_x;
20912 pt_vpos = it.vpos;
20913 if (dir > 0 || overshoot_expected)
20914 {
20915 struct glyph_row *row = it.glyph_row;
20916
20917 /* When point is at beginning of line, we don't have
20918 information about the glyph there loaded into struct
20919 it. Calling get_next_display_element fixes that. */
20920 if (pt_x == 0)
20921 get_next_display_element (&it);
20922 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20923 it.glyph_row = NULL;
20924 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20925 it.glyph_row = row;
20926 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20927 it, lest it will become out of sync with it's buffer
20928 position. */
20929 it.current_x = pt_x;
20930 }
20931 else
20932 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20933 pixel_width = it.pixel_width;
20934 if (overshoot_expected && at_eol_p)
20935 pixel_width = 0;
20936 else if (pixel_width <= 0)
20937 pixel_width = 1;
20938
20939 /* If there's a display string (or something similar) at point,
20940 we are actually at the glyph to the left of point, so we need
20941 to correct the X coordinate. */
20942 if (overshoot_expected)
20943 {
20944 if (it.bidi_p)
20945 pt_x += pixel_width * it.bidi_it.scan_dir;
20946 else
20947 pt_x += pixel_width;
20948 }
20949
20950 /* Compute target X coordinate, either to the left or to the
20951 right of point. On TTY frames, all characters have the same
20952 pixel width of 1, so we can use that. On GUI frames we don't
20953 have an easy way of getting at the pixel width of the
20954 character to the left of point, so we use a different method
20955 of getting to that place. */
20956 if (dir > 0)
20957 target_x = pt_x + pixel_width;
20958 else
20959 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20960
20961 /* Target X coordinate could be one line above or below the line
20962 of point, in which case we need to adjust the target X
20963 coordinate. Also, if moving to the left, we need to begin at
20964 the left edge of the point's screen line. */
20965 if (dir < 0)
20966 {
20967 if (pt_x > 0)
20968 {
20969 start_display (&it, w, pt);
20970 reseat_at_previous_visible_line_start (&it);
20971 it.current_x = it.current_y = it.hpos = 0;
20972 if (pt_vpos != 0)
20973 move_it_by_lines (&it, pt_vpos);
20974 }
20975 else
20976 {
20977 move_it_by_lines (&it, -1);
20978 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20979 target_is_eol_p = true;
20980 /* Under word-wrap, we don't know the x coordinate of
20981 the last character displayed on the previous line,
20982 which immediately precedes the wrap point. To find
20983 out its x coordinate, we try moving to the right
20984 margin of the window, which will stop at the wrap
20985 point, and then reset target_x to point at the
20986 character that precedes the wrap point. This is not
20987 needed on GUI frames, because (see below) there we
20988 move from the left margin one grapheme cluster at a
20989 time, and stop when we hit the wrap point. */
20990 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
20991 {
20992 void *it_data = NULL;
20993 struct it it2;
20994
20995 SAVE_IT (it2, it, it_data);
20996 move_it_in_display_line_to (&it, ZV, target_x,
20997 MOVE_TO_POS | MOVE_TO_X);
20998 /* If we arrived at target_x, that _is_ the last
20999 character on the previous line. */
21000 if (it.current_x != target_x)
21001 target_x = it.current_x - 1;
21002 RESTORE_IT (&it, &it2, it_data);
21003 }
21004 }
21005 }
21006 else
21007 {
21008 if (at_eol_p
21009 || (target_x >= it.last_visible_x
21010 && it.line_wrap != TRUNCATE))
21011 {
21012 if (pt_x > 0)
21013 move_it_by_lines (&it, 0);
21014 move_it_by_lines (&it, 1);
21015 target_x = 0;
21016 }
21017 }
21018
21019 /* Move to the target X coordinate. */
21020 #ifdef HAVE_WINDOW_SYSTEM
21021 /* On GUI frames, as we don't know the X coordinate of the
21022 character to the left of point, moving point to the left
21023 requires walking, one grapheme cluster at a time, until we
21024 find ourself at a place immediately to the left of the
21025 character at point. */
21026 if (FRAME_WINDOW_P (it.f) && dir < 0)
21027 {
21028 struct text_pos new_pos;
21029 enum move_it_result rc = MOVE_X_REACHED;
21030
21031 if (it.current_x == 0)
21032 get_next_display_element (&it);
21033 if (it.what == IT_COMPOSITION)
21034 {
21035 new_pos.charpos = it.cmp_it.charpos;
21036 new_pos.bytepos = -1;
21037 }
21038 else
21039 new_pos = it.current.pos;
21040
21041 while (it.current_x + it.pixel_width <= target_x
21042 && (rc == MOVE_X_REACHED
21043 /* Under word-wrap, move_it_in_display_line_to
21044 stops at correct coordinates, but sometimes
21045 returns MOVE_POS_MATCH_OR_ZV. */
21046 || (it.line_wrap == WORD_WRAP
21047 && rc == MOVE_POS_MATCH_OR_ZV)))
21048 {
21049 int new_x = it.current_x + it.pixel_width;
21050
21051 /* For composed characters, we want the position of the
21052 first character in the grapheme cluster (usually, the
21053 composition's base character), whereas it.current
21054 might give us the position of the _last_ one, e.g. if
21055 the composition is rendered in reverse due to bidi
21056 reordering. */
21057 if (it.what == IT_COMPOSITION)
21058 {
21059 new_pos.charpos = it.cmp_it.charpos;
21060 new_pos.bytepos = -1;
21061 }
21062 else
21063 new_pos = it.current.pos;
21064 if (new_x == it.current_x)
21065 new_x++;
21066 rc = move_it_in_display_line_to (&it, ZV, new_x,
21067 MOVE_TO_POS | MOVE_TO_X);
21068 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21069 break;
21070 }
21071 /* The previous position we saw in the loop is the one we
21072 want. */
21073 if (new_pos.bytepos == -1)
21074 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21075 it.current.pos = new_pos;
21076 }
21077 else
21078 #endif
21079 if (it.current_x != target_x)
21080 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21081
21082 /* When lines are truncated, the above loop will stop at the
21083 window edge. But we want to get to the end of line, even if
21084 it is beyond the window edge; automatic hscroll will then
21085 scroll the window to show point as appropriate. */
21086 if (target_is_eol_p && it.line_wrap == TRUNCATE
21087 && get_next_display_element (&it))
21088 {
21089 struct text_pos new_pos = it.current.pos;
21090
21091 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21092 {
21093 set_iterator_to_next (&it, 0);
21094 if (it.method == GET_FROM_BUFFER)
21095 new_pos = it.current.pos;
21096 if (!get_next_display_element (&it))
21097 break;
21098 }
21099
21100 it.current.pos = new_pos;
21101 }
21102
21103 /* If we ended up in a display string that covers point, move to
21104 buffer position to the right in the visual order. */
21105 if (dir > 0)
21106 {
21107 while (IT_CHARPOS (it) == PT)
21108 {
21109 set_iterator_to_next (&it, 0);
21110 if (!get_next_display_element (&it))
21111 break;
21112 }
21113 }
21114
21115 /* Move point to that position. */
21116 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21117 }
21118
21119 return make_number (PT);
21120
21121 #undef ROW_GLYPH_NEWLINE_P
21122 }
21123
21124 \f
21125 /***********************************************************************
21126 Menu Bar
21127 ***********************************************************************/
21128
21129 /* Redisplay the menu bar in the frame for window W.
21130
21131 The menu bar of X frames that don't have X toolkit support is
21132 displayed in a special window W->frame->menu_bar_window.
21133
21134 The menu bar of terminal frames is treated specially as far as
21135 glyph matrices are concerned. Menu bar lines are not part of
21136 windows, so the update is done directly on the frame matrix rows
21137 for the menu bar. */
21138
21139 static void
21140 display_menu_bar (struct window *w)
21141 {
21142 struct frame *f = XFRAME (WINDOW_FRAME (w));
21143 struct it it;
21144 Lisp_Object items;
21145 int i;
21146
21147 /* Don't do all this for graphical frames. */
21148 #ifdef HAVE_NTGUI
21149 if (FRAME_W32_P (f))
21150 return;
21151 #endif
21152 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21153 if (FRAME_X_P (f))
21154 return;
21155 #endif
21156
21157 #ifdef HAVE_NS
21158 if (FRAME_NS_P (f))
21159 return;
21160 #endif /* HAVE_NS */
21161
21162 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21163 eassert (!FRAME_WINDOW_P (f));
21164 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21165 it.first_visible_x = 0;
21166 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21167 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21168 if (FRAME_WINDOW_P (f))
21169 {
21170 /* Menu bar lines are displayed in the desired matrix of the
21171 dummy window menu_bar_window. */
21172 struct window *menu_w;
21173 menu_w = XWINDOW (f->menu_bar_window);
21174 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21175 MENU_FACE_ID);
21176 it.first_visible_x = 0;
21177 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21178 }
21179 else
21180 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21181 {
21182 /* This is a TTY frame, i.e. character hpos/vpos are used as
21183 pixel x/y. */
21184 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21185 MENU_FACE_ID);
21186 it.first_visible_x = 0;
21187 it.last_visible_x = FRAME_COLS (f);
21188 }
21189
21190 /* FIXME: This should be controlled by a user option. See the
21191 comments in redisplay_tool_bar and display_mode_line about
21192 this. */
21193 it.paragraph_embedding = L2R;
21194
21195 /* Clear all rows of the menu bar. */
21196 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21197 {
21198 struct glyph_row *row = it.glyph_row + i;
21199 clear_glyph_row (row);
21200 row->enabled_p = true;
21201 row->full_width_p = 1;
21202 }
21203
21204 /* Display all items of the menu bar. */
21205 items = FRAME_MENU_BAR_ITEMS (it.f);
21206 for (i = 0; i < ASIZE (items); i += 4)
21207 {
21208 Lisp_Object string;
21209
21210 /* Stop at nil string. */
21211 string = AREF (items, i + 1);
21212 if (NILP (string))
21213 break;
21214
21215 /* Remember where item was displayed. */
21216 ASET (items, i + 3, make_number (it.hpos));
21217
21218 /* Display the item, pad with one space. */
21219 if (it.current_x < it.last_visible_x)
21220 display_string (NULL, string, Qnil, 0, 0, &it,
21221 SCHARS (string) + 1, 0, 0, -1);
21222 }
21223
21224 /* Fill out the line with spaces. */
21225 if (it.current_x < it.last_visible_x)
21226 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21227
21228 /* Compute the total height of the lines. */
21229 compute_line_metrics (&it);
21230 }
21231
21232 /* Deep copy of a glyph row, including the glyphs. */
21233 static void
21234 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21235 {
21236 struct glyph *pointers[1 + LAST_AREA];
21237 int to_used = to->used[TEXT_AREA];
21238
21239 /* Save glyph pointers of TO. */
21240 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21241
21242 /* Do a structure assignment. */
21243 *to = *from;
21244
21245 /* Restore original glyph pointers of TO. */
21246 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21247
21248 /* Copy the glyphs. */
21249 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21250 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21251
21252 /* If we filled only part of the TO row, fill the rest with
21253 space_glyph (which will display as empty space). */
21254 if (to_used > from->used[TEXT_AREA])
21255 fill_up_frame_row_with_spaces (to, to_used);
21256 }
21257
21258 /* Display one menu item on a TTY, by overwriting the glyphs in the
21259 frame F's desired glyph matrix with glyphs produced from the menu
21260 item text. Called from term.c to display TTY drop-down menus one
21261 item at a time.
21262
21263 ITEM_TEXT is the menu item text as a C string.
21264
21265 FACE_ID is the face ID to be used for this menu item. FACE_ID
21266 could specify one of 3 faces: a face for an enabled item, a face
21267 for a disabled item, or a face for a selected item.
21268
21269 X and Y are coordinates of the first glyph in the frame's desired
21270 matrix to be overwritten by the menu item. Since this is a TTY, Y
21271 is the zero-based number of the glyph row and X is the zero-based
21272 glyph number in the row, starting from left, where to start
21273 displaying the item.
21274
21275 SUBMENU non-zero means this menu item drops down a submenu, which
21276 should be indicated by displaying a proper visual cue after the
21277 item text. */
21278
21279 void
21280 display_tty_menu_item (const char *item_text, int width, int face_id,
21281 int x, int y, int submenu)
21282 {
21283 struct it it;
21284 struct frame *f = SELECTED_FRAME ();
21285 struct window *w = XWINDOW (f->selected_window);
21286 int saved_used, saved_truncated, saved_width, saved_reversed;
21287 struct glyph_row *row;
21288 size_t item_len = strlen (item_text);
21289
21290 eassert (FRAME_TERMCAP_P (f));
21291
21292 /* Don't write beyond the matrix's last row. This can happen for
21293 TTY screens that are not high enough to show the entire menu.
21294 (This is actually a bit of defensive programming, as
21295 tty_menu_display already limits the number of menu items to one
21296 less than the number of screen lines.) */
21297 if (y >= f->desired_matrix->nrows)
21298 return;
21299
21300 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21301 it.first_visible_x = 0;
21302 it.last_visible_x = FRAME_COLS (f) - 1;
21303 row = it.glyph_row;
21304 /* Start with the row contents from the current matrix. */
21305 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21306 saved_width = row->full_width_p;
21307 row->full_width_p = 1;
21308 saved_reversed = row->reversed_p;
21309 row->reversed_p = 0;
21310 row->enabled_p = true;
21311
21312 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21313 desired face. */
21314 eassert (x < f->desired_matrix->matrix_w);
21315 it.current_x = it.hpos = x;
21316 it.current_y = it.vpos = y;
21317 saved_used = row->used[TEXT_AREA];
21318 saved_truncated = row->truncated_on_right_p;
21319 row->used[TEXT_AREA] = x;
21320 it.face_id = face_id;
21321 it.line_wrap = TRUNCATE;
21322
21323 /* FIXME: This should be controlled by a user option. See the
21324 comments in redisplay_tool_bar and display_mode_line about this.
21325 Also, if paragraph_embedding could ever be R2L, changes will be
21326 needed to avoid shifting to the right the row characters in
21327 term.c:append_glyph. */
21328 it.paragraph_embedding = L2R;
21329
21330 /* Pad with a space on the left. */
21331 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21332 width--;
21333 /* Display the menu item, pad with spaces to WIDTH. */
21334 if (submenu)
21335 {
21336 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21337 item_len, 0, FRAME_COLS (f) - 1, -1);
21338 width -= item_len;
21339 /* Indicate with " >" that there's a submenu. */
21340 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21341 FRAME_COLS (f) - 1, -1);
21342 }
21343 else
21344 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21345 width, 0, FRAME_COLS (f) - 1, -1);
21346
21347 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21348 row->truncated_on_right_p = saved_truncated;
21349 row->hash = row_hash (row);
21350 row->full_width_p = saved_width;
21351 row->reversed_p = saved_reversed;
21352 }
21353 \f
21354 /***********************************************************************
21355 Mode Line
21356 ***********************************************************************/
21357
21358 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21359 FORCE is non-zero, redisplay mode lines unconditionally.
21360 Otherwise, redisplay only mode lines that are garbaged. Value is
21361 the number of windows whose mode lines were redisplayed. */
21362
21363 static int
21364 redisplay_mode_lines (Lisp_Object window, bool force)
21365 {
21366 int nwindows = 0;
21367
21368 while (!NILP (window))
21369 {
21370 struct window *w = XWINDOW (window);
21371
21372 if (WINDOWP (w->contents))
21373 nwindows += redisplay_mode_lines (w->contents, force);
21374 else if (force
21375 || FRAME_GARBAGED_P (XFRAME (w->frame))
21376 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21377 {
21378 struct text_pos lpoint;
21379 struct buffer *old = current_buffer;
21380
21381 /* Set the window's buffer for the mode line display. */
21382 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21383 set_buffer_internal_1 (XBUFFER (w->contents));
21384
21385 /* Point refers normally to the selected window. For any
21386 other window, set up appropriate value. */
21387 if (!EQ (window, selected_window))
21388 {
21389 struct text_pos pt;
21390
21391 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21392 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21393 }
21394
21395 /* Display mode lines. */
21396 clear_glyph_matrix (w->desired_matrix);
21397 if (display_mode_lines (w))
21398 ++nwindows;
21399
21400 /* Restore old settings. */
21401 set_buffer_internal_1 (old);
21402 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21403 }
21404
21405 window = w->next;
21406 }
21407
21408 return nwindows;
21409 }
21410
21411
21412 /* Display the mode and/or header line of window W. Value is the
21413 sum number of mode lines and header lines displayed. */
21414
21415 static int
21416 display_mode_lines (struct window *w)
21417 {
21418 Lisp_Object old_selected_window = selected_window;
21419 Lisp_Object old_selected_frame = selected_frame;
21420 Lisp_Object new_frame = w->frame;
21421 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21422 int n = 0;
21423
21424 selected_frame = new_frame;
21425 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21426 or window's point, then we'd need select_window_1 here as well. */
21427 XSETWINDOW (selected_window, w);
21428 XFRAME (new_frame)->selected_window = selected_window;
21429
21430 /* These will be set while the mode line specs are processed. */
21431 line_number_displayed = 0;
21432 w->column_number_displayed = -1;
21433
21434 if (WINDOW_WANTS_MODELINE_P (w))
21435 {
21436 struct window *sel_w = XWINDOW (old_selected_window);
21437
21438 /* Select mode line face based on the real selected window. */
21439 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21440 BVAR (current_buffer, mode_line_format));
21441 ++n;
21442 }
21443
21444 if (WINDOW_WANTS_HEADER_LINE_P (w))
21445 {
21446 display_mode_line (w, HEADER_LINE_FACE_ID,
21447 BVAR (current_buffer, header_line_format));
21448 ++n;
21449 }
21450
21451 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21452 selected_frame = old_selected_frame;
21453 selected_window = old_selected_window;
21454 if (n > 0)
21455 w->must_be_updated_p = true;
21456 return n;
21457 }
21458
21459
21460 /* Display mode or header line of window W. FACE_ID specifies which
21461 line to display; it is either MODE_LINE_FACE_ID or
21462 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21463 display. Value is the pixel height of the mode/header line
21464 displayed. */
21465
21466 static int
21467 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21468 {
21469 struct it it;
21470 struct face *face;
21471 dynwind_begin ();
21472
21473 init_iterator (&it, w, -1, -1, NULL, face_id);
21474 /* Don't extend on a previously drawn mode-line.
21475 This may happen if called from pos_visible_p. */
21476 it.glyph_row->enabled_p = false;
21477 prepare_desired_row (it.glyph_row);
21478
21479 it.glyph_row->mode_line_p = 1;
21480
21481 /* FIXME: This should be controlled by a user option. But
21482 supporting such an option is not trivial, since the mode line is
21483 made up of many separate strings. */
21484 it.paragraph_embedding = L2R;
21485
21486 record_unwind_protect (unwind_format_mode_line,
21487 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21488
21489 mode_line_target = MODE_LINE_DISPLAY;
21490
21491 /* Temporarily make frame's keyboard the current kboard so that
21492 kboard-local variables in the mode_line_format will get the right
21493 values. */
21494 push_kboard (FRAME_KBOARD (it.f));
21495 record_unwind_save_match_data ();
21496 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21497 pop_kboard ();
21498
21499 dynwind_end ();
21500
21501 /* Fill up with spaces. */
21502 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21503
21504 compute_line_metrics (&it);
21505 it.glyph_row->full_width_p = 1;
21506 it.glyph_row->continued_p = 0;
21507 it.glyph_row->truncated_on_left_p = 0;
21508 it.glyph_row->truncated_on_right_p = 0;
21509
21510 /* Make a 3D mode-line have a shadow at its right end. */
21511 face = FACE_FROM_ID (it.f, face_id);
21512 extend_face_to_end_of_line (&it);
21513 if (face->box != FACE_NO_BOX)
21514 {
21515 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21516 + it.glyph_row->used[TEXT_AREA] - 1);
21517 last->right_box_line_p = 1;
21518 }
21519
21520 return it.glyph_row->height;
21521 }
21522
21523 /* Move element ELT in LIST to the front of LIST.
21524 Return the updated list. */
21525
21526 static Lisp_Object
21527 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21528 {
21529 register Lisp_Object tail, prev;
21530 register Lisp_Object tem;
21531
21532 tail = list;
21533 prev = Qnil;
21534 while (CONSP (tail))
21535 {
21536 tem = XCAR (tail);
21537
21538 if (EQ (elt, tem))
21539 {
21540 /* Splice out the link TAIL. */
21541 if (NILP (prev))
21542 list = XCDR (tail);
21543 else
21544 Fsetcdr (prev, XCDR (tail));
21545
21546 /* Now make it the first. */
21547 Fsetcdr (tail, list);
21548 return tail;
21549 }
21550 else
21551 prev = tail;
21552 tail = XCDR (tail);
21553 QUIT;
21554 }
21555
21556 /* Not found--return unchanged LIST. */
21557 return list;
21558 }
21559
21560 /* Contribute ELT to the mode line for window IT->w. How it
21561 translates into text depends on its data type.
21562
21563 IT describes the display environment in which we display, as usual.
21564
21565 DEPTH is the depth in recursion. It is used to prevent
21566 infinite recursion here.
21567
21568 FIELD_WIDTH is the number of characters the display of ELT should
21569 occupy in the mode line, and PRECISION is the maximum number of
21570 characters to display from ELT's representation. See
21571 display_string for details.
21572
21573 Returns the hpos of the end of the text generated by ELT.
21574
21575 PROPS is a property list to add to any string we encounter.
21576
21577 If RISKY is nonzero, remove (disregard) any properties in any string
21578 we encounter, and ignore :eval and :propertize.
21579
21580 The global variable `mode_line_target' determines whether the
21581 output is passed to `store_mode_line_noprop',
21582 `store_mode_line_string', or `display_string'. */
21583
21584 static int
21585 display_mode_element (struct it *it, int depth, int field_width, int precision,
21586 Lisp_Object elt, Lisp_Object props, int risky)
21587 {
21588 int n = 0, field, prec;
21589 int literal = 0;
21590
21591 tail_recurse:
21592 if (depth > 100)
21593 elt = build_string ("*too-deep*");
21594
21595 depth++;
21596
21597 switch (XTYPE (elt))
21598 {
21599 case Lisp_String:
21600 {
21601 /* A string: output it and check for %-constructs within it. */
21602 unsigned char c;
21603 ptrdiff_t offset = 0;
21604
21605 if (SCHARS (elt) > 0
21606 && (!NILP (props) || risky))
21607 {
21608 Lisp_Object oprops, aelt;
21609 oprops = Ftext_properties_at (make_number (0), elt);
21610
21611 /* If the starting string's properties are not what
21612 we want, translate the string. Also, if the string
21613 is risky, do that anyway. */
21614
21615 if (NILP (Fequal (props, oprops)) || risky)
21616 {
21617 /* If the starting string has properties,
21618 merge the specified ones onto the existing ones. */
21619 if (! NILP (oprops) && !risky)
21620 {
21621 Lisp_Object tem;
21622
21623 oprops = Fcopy_sequence (oprops);
21624 tem = props;
21625 while (CONSP (tem))
21626 {
21627 oprops = Fplist_put (oprops, XCAR (tem),
21628 XCAR (XCDR (tem)));
21629 tem = XCDR (XCDR (tem));
21630 }
21631 props = oprops;
21632 }
21633
21634 aelt = Fassoc (elt, mode_line_proptrans_alist);
21635 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21636 {
21637 /* AELT is what we want. Move it to the front
21638 without consing. */
21639 elt = XCAR (aelt);
21640 mode_line_proptrans_alist
21641 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21642 }
21643 else
21644 {
21645 Lisp_Object tem;
21646
21647 /* If AELT has the wrong props, it is useless.
21648 so get rid of it. */
21649 if (! NILP (aelt))
21650 mode_line_proptrans_alist
21651 = Fdelq (aelt, mode_line_proptrans_alist);
21652
21653 elt = Fcopy_sequence (elt);
21654 Fset_text_properties (make_number (0), Flength (elt),
21655 props, elt);
21656 /* Add this item to mode_line_proptrans_alist. */
21657 mode_line_proptrans_alist
21658 = Fcons (Fcons (elt, props),
21659 mode_line_proptrans_alist);
21660 /* Truncate mode_line_proptrans_alist
21661 to at most 50 elements. */
21662 tem = Fnthcdr (make_number (50),
21663 mode_line_proptrans_alist);
21664 if (! NILP (tem))
21665 XSETCDR (tem, Qnil);
21666 }
21667 }
21668 }
21669
21670 offset = 0;
21671
21672 if (literal)
21673 {
21674 prec = precision - n;
21675 switch (mode_line_target)
21676 {
21677 case MODE_LINE_NOPROP:
21678 case MODE_LINE_TITLE:
21679 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21680 break;
21681 case MODE_LINE_STRING:
21682 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21683 break;
21684 case MODE_LINE_DISPLAY:
21685 n += display_string (NULL, elt, Qnil, 0, 0, it,
21686 0, prec, 0, STRING_MULTIBYTE (elt));
21687 break;
21688 }
21689
21690 break;
21691 }
21692
21693 /* Handle the non-literal case. */
21694
21695 while ((precision <= 0 || n < precision)
21696 && SREF (elt, offset) != 0
21697 && (mode_line_target != MODE_LINE_DISPLAY
21698 || it->current_x < it->last_visible_x))
21699 {
21700 ptrdiff_t last_offset = offset;
21701
21702 /* Advance to end of string or next format specifier. */
21703 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21704 ;
21705
21706 if (offset - 1 != last_offset)
21707 {
21708 ptrdiff_t nchars, nbytes;
21709
21710 /* Output to end of string or up to '%'. Field width
21711 is length of string. Don't output more than
21712 PRECISION allows us. */
21713 offset--;
21714
21715 prec = c_string_width (SDATA (elt) + last_offset,
21716 offset - last_offset, precision - n,
21717 &nchars, &nbytes);
21718
21719 switch (mode_line_target)
21720 {
21721 case MODE_LINE_NOPROP:
21722 case MODE_LINE_TITLE:
21723 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21724 break;
21725 case MODE_LINE_STRING:
21726 {
21727 ptrdiff_t bytepos = last_offset;
21728 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21729 ptrdiff_t endpos = (precision <= 0
21730 ? string_byte_to_char (elt, offset)
21731 : charpos + nchars);
21732
21733 n += store_mode_line_string (NULL,
21734 Fsubstring (elt, make_number (charpos),
21735 make_number (endpos)),
21736 0, 0, 0, Qnil);
21737 }
21738 break;
21739 case MODE_LINE_DISPLAY:
21740 {
21741 ptrdiff_t bytepos = last_offset;
21742 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21743
21744 if (precision <= 0)
21745 nchars = string_byte_to_char (elt, offset) - charpos;
21746 n += display_string (NULL, elt, Qnil, 0, charpos,
21747 it, 0, nchars, 0,
21748 STRING_MULTIBYTE (elt));
21749 }
21750 break;
21751 }
21752 }
21753 else /* c == '%' */
21754 {
21755 ptrdiff_t percent_position = offset;
21756
21757 /* Get the specified minimum width. Zero means
21758 don't pad. */
21759 field = 0;
21760 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21761 field = field * 10 + c - '0';
21762
21763 /* Don't pad beyond the total padding allowed. */
21764 if (field_width - n > 0 && field > field_width - n)
21765 field = field_width - n;
21766
21767 /* Note that either PRECISION <= 0 or N < PRECISION. */
21768 prec = precision - n;
21769
21770 if (c == 'M')
21771 n += display_mode_element (it, depth, field, prec,
21772 Vglobal_mode_string, props,
21773 risky);
21774 else if (c != 0)
21775 {
21776 bool multibyte;
21777 ptrdiff_t bytepos, charpos;
21778 const char *spec;
21779 Lisp_Object string;
21780
21781 bytepos = percent_position;
21782 charpos = (STRING_MULTIBYTE (elt)
21783 ? string_byte_to_char (elt, bytepos)
21784 : bytepos);
21785 spec = decode_mode_spec (it->w, c, field, &string);
21786 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21787
21788 switch (mode_line_target)
21789 {
21790 case MODE_LINE_NOPROP:
21791 case MODE_LINE_TITLE:
21792 n += store_mode_line_noprop (spec, field, prec);
21793 break;
21794 case MODE_LINE_STRING:
21795 {
21796 Lisp_Object tem = build_string (spec);
21797 props = Ftext_properties_at (make_number (charpos), elt);
21798 /* Should only keep face property in props */
21799 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21800 }
21801 break;
21802 case MODE_LINE_DISPLAY:
21803 {
21804 int nglyphs_before, nwritten;
21805
21806 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21807 nwritten = display_string (spec, string, elt,
21808 charpos, 0, it,
21809 field, prec, 0,
21810 multibyte);
21811
21812 /* Assign to the glyphs written above the
21813 string where the `%x' came from, position
21814 of the `%'. */
21815 if (nwritten > 0)
21816 {
21817 struct glyph *glyph
21818 = (it->glyph_row->glyphs[TEXT_AREA]
21819 + nglyphs_before);
21820 int i;
21821
21822 for (i = 0; i < nwritten; ++i)
21823 {
21824 glyph[i].object = elt;
21825 glyph[i].charpos = charpos;
21826 }
21827
21828 n += nwritten;
21829 }
21830 }
21831 break;
21832 }
21833 }
21834 else /* c == 0 */
21835 break;
21836 }
21837 }
21838 }
21839 break;
21840
21841 case Lisp_Symbol:
21842 /* A symbol: process the value of the symbol recursively
21843 as if it appeared here directly. Avoid error if symbol void.
21844 Special case: if value of symbol is a string, output the string
21845 literally. */
21846 {
21847 register Lisp_Object tem;
21848
21849 /* If the variable is not marked as risky to set
21850 then its contents are risky to use. */
21851 if (NILP (Fget (elt, Qrisky_local_variable)))
21852 risky = 1;
21853
21854 tem = Fboundp (elt);
21855 if (!NILP (tem))
21856 {
21857 tem = Fsymbol_value (elt);
21858 /* If value is a string, output that string literally:
21859 don't check for % within it. */
21860 if (STRINGP (tem))
21861 literal = 1;
21862
21863 if (!EQ (tem, elt))
21864 {
21865 /* Give up right away for nil or t. */
21866 elt = tem;
21867 goto tail_recurse;
21868 }
21869 }
21870 }
21871 break;
21872
21873 case Lisp_Cons:
21874 {
21875 register Lisp_Object car, tem;
21876
21877 /* A cons cell: five distinct cases.
21878 If first element is :eval or :propertize, do something special.
21879 If first element is a string or a cons, process all the elements
21880 and effectively concatenate them.
21881 If first element is a negative number, truncate displaying cdr to
21882 at most that many characters. If positive, pad (with spaces)
21883 to at least that many characters.
21884 If first element is a symbol, process the cadr or caddr recursively
21885 according to whether the symbol's value is non-nil or nil. */
21886 car = XCAR (elt);
21887 if (EQ (car, QCeval))
21888 {
21889 /* An element of the form (:eval FORM) means evaluate FORM
21890 and use the result as mode line elements. */
21891
21892 if (risky)
21893 break;
21894
21895 if (CONSP (XCDR (elt)))
21896 {
21897 Lisp_Object spec;
21898 spec = safe__eval (true, XCAR (XCDR (elt)));
21899 n += display_mode_element (it, depth, field_width - n,
21900 precision - n, spec, props,
21901 risky);
21902 }
21903 }
21904 else if (EQ (car, QCpropertize))
21905 {
21906 /* An element of the form (:propertize ELT PROPS...)
21907 means display ELT but applying properties PROPS. */
21908
21909 if (risky)
21910 break;
21911
21912 if (CONSP (XCDR (elt)))
21913 n += display_mode_element (it, depth, field_width - n,
21914 precision - n, XCAR (XCDR (elt)),
21915 XCDR (XCDR (elt)), risky);
21916 }
21917 else if (SYMBOLP (car))
21918 {
21919 tem = Fboundp (car);
21920 elt = XCDR (elt);
21921 if (!CONSP (elt))
21922 goto invalid;
21923 /* elt is now the cdr, and we know it is a cons cell.
21924 Use its car if CAR has a non-nil value. */
21925 if (!NILP (tem))
21926 {
21927 tem = Fsymbol_value (car);
21928 if (!NILP (tem))
21929 {
21930 elt = XCAR (elt);
21931 goto tail_recurse;
21932 }
21933 }
21934 /* Symbol's value is nil (or symbol is unbound)
21935 Get the cddr of the original list
21936 and if possible find the caddr and use that. */
21937 elt = XCDR (elt);
21938 if (NILP (elt))
21939 break;
21940 else if (!CONSP (elt))
21941 goto invalid;
21942 elt = XCAR (elt);
21943 goto tail_recurse;
21944 }
21945 else if (INTEGERP (car))
21946 {
21947 register int lim = XINT (car);
21948 elt = XCDR (elt);
21949 if (lim < 0)
21950 {
21951 /* Negative int means reduce maximum width. */
21952 if (precision <= 0)
21953 precision = -lim;
21954 else
21955 precision = min (precision, -lim);
21956 }
21957 else if (lim > 0)
21958 {
21959 /* Padding specified. Don't let it be more than
21960 current maximum. */
21961 if (precision > 0)
21962 lim = min (precision, lim);
21963
21964 /* If that's more padding than already wanted, queue it.
21965 But don't reduce padding already specified even if
21966 that is beyond the current truncation point. */
21967 field_width = max (lim, field_width);
21968 }
21969 goto tail_recurse;
21970 }
21971 else if (STRINGP (car) || CONSP (car))
21972 {
21973 Lisp_Object halftail = elt;
21974 int len = 0;
21975
21976 while (CONSP (elt)
21977 && (precision <= 0 || n < precision))
21978 {
21979 n += display_mode_element (it, depth,
21980 /* Do padding only after the last
21981 element in the list. */
21982 (! CONSP (XCDR (elt))
21983 ? field_width - n
21984 : 0),
21985 precision - n, XCAR (elt),
21986 props, risky);
21987 elt = XCDR (elt);
21988 len++;
21989 if ((len & 1) == 0)
21990 halftail = XCDR (halftail);
21991 /* Check for cycle. */
21992 if (EQ (halftail, elt))
21993 break;
21994 }
21995 }
21996 }
21997 break;
21998
21999 default:
22000 invalid:
22001 elt = build_string ("*invalid*");
22002 goto tail_recurse;
22003 }
22004
22005 /* Pad to FIELD_WIDTH. */
22006 if (field_width > 0 && n < field_width)
22007 {
22008 switch (mode_line_target)
22009 {
22010 case MODE_LINE_NOPROP:
22011 case MODE_LINE_TITLE:
22012 n += store_mode_line_noprop ("", field_width - n, 0);
22013 break;
22014 case MODE_LINE_STRING:
22015 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22016 break;
22017 case MODE_LINE_DISPLAY:
22018 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22019 0, 0, 0);
22020 break;
22021 }
22022 }
22023
22024 return n;
22025 }
22026
22027 /* Store a mode-line string element in mode_line_string_list.
22028
22029 If STRING is non-null, display that C string. Otherwise, the Lisp
22030 string LISP_STRING is displayed.
22031
22032 FIELD_WIDTH is the minimum number of output glyphs to produce.
22033 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22034 with spaces. FIELD_WIDTH <= 0 means don't pad.
22035
22036 PRECISION is the maximum number of characters to output from
22037 STRING. PRECISION <= 0 means don't truncate the string.
22038
22039 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22040 properties to the string.
22041
22042 PROPS are the properties to add to the string.
22043 The mode_line_string_face face property is always added to the string.
22044 */
22045
22046 static int
22047 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22048 int field_width, int precision, Lisp_Object props)
22049 {
22050 ptrdiff_t len;
22051 int n = 0;
22052
22053 if (string != NULL)
22054 {
22055 len = strlen (string);
22056 if (precision > 0 && len > precision)
22057 len = precision;
22058 lisp_string = make_string (string, len);
22059 if (NILP (props))
22060 props = mode_line_string_face_prop;
22061 else if (!NILP (mode_line_string_face))
22062 {
22063 Lisp_Object face = Fplist_get (props, Qface);
22064 props = Fcopy_sequence (props);
22065 if (NILP (face))
22066 face = mode_line_string_face;
22067 else
22068 face = list2 (face, mode_line_string_face);
22069 props = Fplist_put (props, Qface, face);
22070 }
22071 Fadd_text_properties (make_number (0), make_number (len),
22072 props, lisp_string);
22073 }
22074 else
22075 {
22076 len = XFASTINT (Flength (lisp_string));
22077 if (precision > 0 && len > precision)
22078 {
22079 len = precision;
22080 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22081 precision = -1;
22082 }
22083 if (!NILP (mode_line_string_face))
22084 {
22085 Lisp_Object face;
22086 if (NILP (props))
22087 props = Ftext_properties_at (make_number (0), lisp_string);
22088 face = Fplist_get (props, Qface);
22089 if (NILP (face))
22090 face = mode_line_string_face;
22091 else
22092 face = list2 (face, mode_line_string_face);
22093 props = list2 (Qface, face);
22094 if (copy_string)
22095 lisp_string = Fcopy_sequence (lisp_string);
22096 }
22097 if (!NILP (props))
22098 Fadd_text_properties (make_number (0), make_number (len),
22099 props, lisp_string);
22100 }
22101
22102 if (len > 0)
22103 {
22104 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22105 n += len;
22106 }
22107
22108 if (field_width > len)
22109 {
22110 field_width -= len;
22111 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22112 if (!NILP (props))
22113 Fadd_text_properties (make_number (0), make_number (field_width),
22114 props, lisp_string);
22115 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22116 n += field_width;
22117 }
22118
22119 return n;
22120 }
22121
22122
22123 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22124 1, 4, 0,
22125 doc: /* Format a string out of a mode line format specification.
22126 First arg FORMAT specifies the mode line format (see `mode-line-format'
22127 for details) to use.
22128
22129 By default, the format is evaluated for the currently selected window.
22130
22131 Optional second arg FACE specifies the face property to put on all
22132 characters for which no face is specified. The value nil means the
22133 default face. The value t means whatever face the window's mode line
22134 currently uses (either `mode-line' or `mode-line-inactive',
22135 depending on whether the window is the selected window or not).
22136 An integer value means the value string has no text
22137 properties.
22138
22139 Optional third and fourth args WINDOW and BUFFER specify the window
22140 and buffer to use as the context for the formatting (defaults
22141 are the selected window and the WINDOW's buffer). */)
22142 (Lisp_Object format, Lisp_Object face,
22143 Lisp_Object window, Lisp_Object buffer)
22144 {
22145 struct it it;
22146 int len;
22147 struct window *w;
22148 struct buffer *old_buffer = NULL;
22149 int face_id;
22150 int no_props = INTEGERP (face);
22151 dynwind_begin ();
22152 Lisp_Object str;
22153 int string_start = 0;
22154
22155 w = decode_any_window (window);
22156 XSETWINDOW (window, w);
22157
22158 if (NILP (buffer))
22159 buffer = w->contents;
22160 CHECK_BUFFER (buffer);
22161
22162 /* Make formatting the modeline a non-op when noninteractive, otherwise
22163 there will be problems later caused by a partially initialized frame. */
22164 if (NILP (format) || noninteractive) {
22165 dynwind_end ();
22166 return empty_unibyte_string;
22167 }
22168
22169 if (no_props)
22170 face = Qnil;
22171
22172 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22173 : EQ (face, Qt) ? (EQ (window, selected_window)
22174 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22175 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22176 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22177 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22178 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22179 : DEFAULT_FACE_ID;
22180
22181 old_buffer = current_buffer;
22182
22183 /* Save things including mode_line_proptrans_alist,
22184 and set that to nil so that we don't alter the outer value. */
22185 record_unwind_protect (unwind_format_mode_line,
22186 format_mode_line_unwind_data
22187 (XFRAME (WINDOW_FRAME (w)),
22188 old_buffer, selected_window, 1));
22189 mode_line_proptrans_alist = Qnil;
22190
22191 Fselect_window (window, Qt);
22192 set_buffer_internal_1 (XBUFFER (buffer));
22193
22194 init_iterator (&it, w, -1, -1, NULL, face_id);
22195
22196 if (no_props)
22197 {
22198 mode_line_target = MODE_LINE_NOPROP;
22199 mode_line_string_face_prop = Qnil;
22200 mode_line_string_list = Qnil;
22201 string_start = MODE_LINE_NOPROP_LEN (0);
22202 }
22203 else
22204 {
22205 mode_line_target = MODE_LINE_STRING;
22206 mode_line_string_list = Qnil;
22207 mode_line_string_face = face;
22208 mode_line_string_face_prop
22209 = NILP (face) ? Qnil : list2 (Qface, face);
22210 }
22211
22212 push_kboard (FRAME_KBOARD (it.f));
22213 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22214 pop_kboard ();
22215
22216 if (no_props)
22217 {
22218 len = MODE_LINE_NOPROP_LEN (string_start);
22219 str = make_string (mode_line_noprop_buf + string_start, len);
22220 }
22221 else
22222 {
22223 mode_line_string_list = Fnreverse (mode_line_string_list);
22224 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22225 empty_unibyte_string);
22226 }
22227
22228 dynwind_end ();
22229 return str;
22230 }
22231
22232 /* Write a null-terminated, right justified decimal representation of
22233 the positive integer D to BUF using a minimal field width WIDTH. */
22234
22235 static void
22236 pint2str (register char *buf, register int width, register ptrdiff_t d)
22237 {
22238 register char *p = buf;
22239
22240 if (d <= 0)
22241 *p++ = '0';
22242 else
22243 {
22244 while (d > 0)
22245 {
22246 *p++ = d % 10 + '0';
22247 d /= 10;
22248 }
22249 }
22250
22251 for (width -= (int) (p - buf); width > 0; --width)
22252 *p++ = ' ';
22253 *p-- = '\0';
22254 while (p > buf)
22255 {
22256 d = *buf;
22257 *buf++ = *p;
22258 *p-- = d;
22259 }
22260 }
22261
22262 /* Write a null-terminated, right justified decimal and "human
22263 readable" representation of the nonnegative integer D to BUF using
22264 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22265
22266 static const char power_letter[] =
22267 {
22268 0, /* no letter */
22269 'k', /* kilo */
22270 'M', /* mega */
22271 'G', /* giga */
22272 'T', /* tera */
22273 'P', /* peta */
22274 'E', /* exa */
22275 'Z', /* zetta */
22276 'Y' /* yotta */
22277 };
22278
22279 static void
22280 pint2hrstr (char *buf, int width, ptrdiff_t d)
22281 {
22282 /* We aim to represent the nonnegative integer D as
22283 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22284 ptrdiff_t quotient = d;
22285 int remainder = 0;
22286 /* -1 means: do not use TENTHS. */
22287 int tenths = -1;
22288 int exponent = 0;
22289
22290 /* Length of QUOTIENT.TENTHS as a string. */
22291 int length;
22292
22293 char * psuffix;
22294 char * p;
22295
22296 if (quotient >= 1000)
22297 {
22298 /* Scale to the appropriate EXPONENT. */
22299 do
22300 {
22301 remainder = quotient % 1000;
22302 quotient /= 1000;
22303 exponent++;
22304 }
22305 while (quotient >= 1000);
22306
22307 /* Round to nearest and decide whether to use TENTHS or not. */
22308 if (quotient <= 9)
22309 {
22310 tenths = remainder / 100;
22311 if (remainder % 100 >= 50)
22312 {
22313 if (tenths < 9)
22314 tenths++;
22315 else
22316 {
22317 quotient++;
22318 if (quotient == 10)
22319 tenths = -1;
22320 else
22321 tenths = 0;
22322 }
22323 }
22324 }
22325 else
22326 if (remainder >= 500)
22327 {
22328 if (quotient < 999)
22329 quotient++;
22330 else
22331 {
22332 quotient = 1;
22333 exponent++;
22334 tenths = 0;
22335 }
22336 }
22337 }
22338
22339 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22340 if (tenths == -1 && quotient <= 99)
22341 if (quotient <= 9)
22342 length = 1;
22343 else
22344 length = 2;
22345 else
22346 length = 3;
22347 p = psuffix = buf + max (width, length);
22348
22349 /* Print EXPONENT. */
22350 *psuffix++ = power_letter[exponent];
22351 *psuffix = '\0';
22352
22353 /* Print TENTHS. */
22354 if (tenths >= 0)
22355 {
22356 *--p = '0' + tenths;
22357 *--p = '.';
22358 }
22359
22360 /* Print QUOTIENT. */
22361 do
22362 {
22363 int digit = quotient % 10;
22364 *--p = '0' + digit;
22365 }
22366 while ((quotient /= 10) != 0);
22367
22368 /* Print leading spaces. */
22369 while (buf < p)
22370 *--p = ' ';
22371 }
22372
22373 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22374 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22375 type of CODING_SYSTEM. Return updated pointer into BUF. */
22376
22377 static unsigned char invalid_eol_type[] = "(*invalid*)";
22378
22379 static char *
22380 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22381 {
22382 Lisp_Object val;
22383 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22384 const unsigned char *eol_str;
22385 int eol_str_len;
22386 /* The EOL conversion we are using. */
22387 Lisp_Object eoltype;
22388
22389 val = CODING_SYSTEM_SPEC (coding_system);
22390 eoltype = Qnil;
22391
22392 if (!VECTORP (val)) /* Not yet decided. */
22393 {
22394 *buf++ = multibyte ? '-' : ' ';
22395 if (eol_flag)
22396 eoltype = eol_mnemonic_undecided;
22397 /* Don't mention EOL conversion if it isn't decided. */
22398 }
22399 else
22400 {
22401 Lisp_Object attrs;
22402 Lisp_Object eolvalue;
22403
22404 attrs = AREF (val, 0);
22405 eolvalue = AREF (val, 2);
22406
22407 *buf++ = multibyte
22408 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22409 : ' ';
22410
22411 if (eol_flag)
22412 {
22413 /* The EOL conversion that is normal on this system. */
22414
22415 if (NILP (eolvalue)) /* Not yet decided. */
22416 eoltype = eol_mnemonic_undecided;
22417 else if (VECTORP (eolvalue)) /* Not yet decided. */
22418 eoltype = eol_mnemonic_undecided;
22419 else /* eolvalue is Qunix, Qdos, or Qmac. */
22420 eoltype = (EQ (eolvalue, Qunix)
22421 ? eol_mnemonic_unix
22422 : (EQ (eolvalue, Qdos) == 1
22423 ? eol_mnemonic_dos : eol_mnemonic_mac));
22424 }
22425 }
22426
22427 if (eol_flag)
22428 {
22429 /* Mention the EOL conversion if it is not the usual one. */
22430 if (STRINGP (eoltype))
22431 {
22432 eol_str = SDATA (eoltype);
22433 eol_str_len = SBYTES (eoltype);
22434 }
22435 else if (CHARACTERP (eoltype))
22436 {
22437 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22438 int c = XFASTINT (eoltype);
22439 eol_str_len = CHAR_STRING (c, tmp);
22440 eol_str = tmp;
22441 }
22442 else
22443 {
22444 eol_str = invalid_eol_type;
22445 eol_str_len = sizeof (invalid_eol_type) - 1;
22446 }
22447 memcpy (buf, eol_str, eol_str_len);
22448 buf += eol_str_len;
22449 }
22450
22451 return buf;
22452 }
22453
22454 /* Return a string for the output of a mode line %-spec for window W,
22455 generated by character C. FIELD_WIDTH > 0 means pad the string
22456 returned with spaces to that value. Return a Lisp string in
22457 *STRING if the resulting string is taken from that Lisp string.
22458
22459 Note we operate on the current buffer for most purposes. */
22460
22461 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22462
22463 static const char *
22464 decode_mode_spec (struct window *w, register int c, int field_width,
22465 Lisp_Object *string)
22466 {
22467 Lisp_Object obj;
22468 struct frame *f = XFRAME (WINDOW_FRAME (w));
22469 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22470 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22471 produce strings from numerical values, so limit preposterously
22472 large values of FIELD_WIDTH to avoid overrunning the buffer's
22473 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22474 bytes plus the terminating null. */
22475 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22476 struct buffer *b = current_buffer;
22477
22478 obj = Qnil;
22479 *string = Qnil;
22480
22481 switch (c)
22482 {
22483 case '*':
22484 if (!NILP (BVAR (b, read_only)))
22485 return "%";
22486 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22487 return "*";
22488 return "-";
22489
22490 case '+':
22491 /* This differs from %* only for a modified read-only buffer. */
22492 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22493 return "*";
22494 if (!NILP (BVAR (b, read_only)))
22495 return "%";
22496 return "-";
22497
22498 case '&':
22499 /* This differs from %* in ignoring read-only-ness. */
22500 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22501 return "*";
22502 return "-";
22503
22504 case '%':
22505 return "%";
22506
22507 case '[':
22508 {
22509 int i;
22510 char *p;
22511
22512 if (command_loop_level > 5)
22513 return "[[[... ";
22514 p = decode_mode_spec_buf;
22515 for (i = 0; i < command_loop_level; i++)
22516 *p++ = '[';
22517 *p = 0;
22518 return decode_mode_spec_buf;
22519 }
22520
22521 case ']':
22522 {
22523 int i;
22524 char *p;
22525
22526 if (command_loop_level > 5)
22527 return " ...]]]";
22528 p = decode_mode_spec_buf;
22529 for (i = 0; i < command_loop_level; i++)
22530 *p++ = ']';
22531 *p = 0;
22532 return decode_mode_spec_buf;
22533 }
22534
22535 case '-':
22536 {
22537 register int i;
22538
22539 /* Let lots_of_dashes be a string of infinite length. */
22540 if (mode_line_target == MODE_LINE_NOPROP
22541 || mode_line_target == MODE_LINE_STRING)
22542 return "--";
22543 if (field_width <= 0
22544 || field_width > sizeof (lots_of_dashes))
22545 {
22546 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22547 decode_mode_spec_buf[i] = '-';
22548 decode_mode_spec_buf[i] = '\0';
22549 return decode_mode_spec_buf;
22550 }
22551 else
22552 return lots_of_dashes;
22553 }
22554
22555 case 'b':
22556 obj = BVAR (b, name);
22557 break;
22558
22559 case 'c':
22560 /* %c and %l are ignored in `frame-title-format'.
22561 (In redisplay_internal, the frame title is drawn _before_ the
22562 windows are updated, so the stuff which depends on actual
22563 window contents (such as %l) may fail to render properly, or
22564 even crash emacs.) */
22565 if (mode_line_target == MODE_LINE_TITLE)
22566 return "";
22567 else
22568 {
22569 ptrdiff_t col = current_column ();
22570 w->column_number_displayed = col;
22571 pint2str (decode_mode_spec_buf, width, col);
22572 return decode_mode_spec_buf;
22573 }
22574
22575 case 'e':
22576 #ifndef SYSTEM_MALLOC
22577 {
22578 if (NILP (Vmemory_full))
22579 return "";
22580 else
22581 return "!MEM FULL! ";
22582 }
22583 #else
22584 return "";
22585 #endif
22586
22587 case 'F':
22588 /* %F displays the frame name. */
22589 if (!NILP (f->title))
22590 return SSDATA (f->title);
22591 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22592 return SSDATA (f->name);
22593 return "Emacs";
22594
22595 case 'f':
22596 obj = BVAR (b, filename);
22597 break;
22598
22599 case 'i':
22600 {
22601 ptrdiff_t size = ZV - BEGV;
22602 pint2str (decode_mode_spec_buf, width, size);
22603 return decode_mode_spec_buf;
22604 }
22605
22606 case 'I':
22607 {
22608 ptrdiff_t size = ZV - BEGV;
22609 pint2hrstr (decode_mode_spec_buf, width, size);
22610 return decode_mode_spec_buf;
22611 }
22612
22613 case 'l':
22614 {
22615 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22616 ptrdiff_t topline, nlines, height;
22617 ptrdiff_t junk;
22618
22619 /* %c and %l are ignored in `frame-title-format'. */
22620 if (mode_line_target == MODE_LINE_TITLE)
22621 return "";
22622
22623 startpos = marker_position (w->start);
22624 startpos_byte = marker_byte_position (w->start);
22625 height = WINDOW_TOTAL_LINES (w);
22626
22627 /* If we decided that this buffer isn't suitable for line numbers,
22628 don't forget that too fast. */
22629 if (w->base_line_pos == -1)
22630 goto no_value;
22631
22632 /* If the buffer is very big, don't waste time. */
22633 if (INTEGERP (Vline_number_display_limit)
22634 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22635 {
22636 w->base_line_pos = 0;
22637 w->base_line_number = 0;
22638 goto no_value;
22639 }
22640
22641 if (w->base_line_number > 0
22642 && w->base_line_pos > 0
22643 && w->base_line_pos <= startpos)
22644 {
22645 line = w->base_line_number;
22646 linepos = w->base_line_pos;
22647 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22648 }
22649 else
22650 {
22651 line = 1;
22652 linepos = BUF_BEGV (b);
22653 linepos_byte = BUF_BEGV_BYTE (b);
22654 }
22655
22656 /* Count lines from base line to window start position. */
22657 nlines = display_count_lines (linepos_byte,
22658 startpos_byte,
22659 startpos, &junk);
22660
22661 topline = nlines + line;
22662
22663 /* Determine a new base line, if the old one is too close
22664 or too far away, or if we did not have one.
22665 "Too close" means it's plausible a scroll-down would
22666 go back past it. */
22667 if (startpos == BUF_BEGV (b))
22668 {
22669 w->base_line_number = topline;
22670 w->base_line_pos = BUF_BEGV (b);
22671 }
22672 else if (nlines < height + 25 || nlines > height * 3 + 50
22673 || linepos == BUF_BEGV (b))
22674 {
22675 ptrdiff_t limit = BUF_BEGV (b);
22676 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22677 ptrdiff_t position;
22678 ptrdiff_t distance =
22679 (height * 2 + 30) * line_number_display_limit_width;
22680
22681 if (startpos - distance > limit)
22682 {
22683 limit = startpos - distance;
22684 limit_byte = CHAR_TO_BYTE (limit);
22685 }
22686
22687 nlines = display_count_lines (startpos_byte,
22688 limit_byte,
22689 - (height * 2 + 30),
22690 &position);
22691 /* If we couldn't find the lines we wanted within
22692 line_number_display_limit_width chars per line,
22693 give up on line numbers for this window. */
22694 if (position == limit_byte && limit == startpos - distance)
22695 {
22696 w->base_line_pos = -1;
22697 w->base_line_number = 0;
22698 goto no_value;
22699 }
22700
22701 w->base_line_number = topline - nlines;
22702 w->base_line_pos = BYTE_TO_CHAR (position);
22703 }
22704
22705 /* Now count lines from the start pos to point. */
22706 nlines = display_count_lines (startpos_byte,
22707 PT_BYTE, PT, &junk);
22708
22709 /* Record that we did display the line number. */
22710 line_number_displayed = 1;
22711
22712 /* Make the string to show. */
22713 pint2str (decode_mode_spec_buf, width, topline + nlines);
22714 return decode_mode_spec_buf;
22715 no_value:
22716 {
22717 char *p = decode_mode_spec_buf;
22718 int pad = width - 2;
22719 while (pad-- > 0)
22720 *p++ = ' ';
22721 *p++ = '?';
22722 *p++ = '?';
22723 *p = '\0';
22724 return decode_mode_spec_buf;
22725 }
22726 }
22727 break;
22728
22729 case 'm':
22730 obj = BVAR (b, mode_name);
22731 break;
22732
22733 case 'n':
22734 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22735 return " Narrow";
22736 break;
22737
22738 case 'p':
22739 {
22740 ptrdiff_t pos = marker_position (w->start);
22741 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22742
22743 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22744 {
22745 if (pos <= BUF_BEGV (b))
22746 return "All";
22747 else
22748 return "Bottom";
22749 }
22750 else if (pos <= BUF_BEGV (b))
22751 return "Top";
22752 else
22753 {
22754 if (total > 1000000)
22755 /* Do it differently for a large value, to avoid overflow. */
22756 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22757 else
22758 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22759 /* We can't normally display a 3-digit number,
22760 so get us a 2-digit number that is close. */
22761 if (total == 100)
22762 total = 99;
22763 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22764 return decode_mode_spec_buf;
22765 }
22766 }
22767
22768 /* Display percentage of size above the bottom of the screen. */
22769 case 'P':
22770 {
22771 ptrdiff_t toppos = marker_position (w->start);
22772 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22773 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22774
22775 if (botpos >= BUF_ZV (b))
22776 {
22777 if (toppos <= BUF_BEGV (b))
22778 return "All";
22779 else
22780 return "Bottom";
22781 }
22782 else
22783 {
22784 if (total > 1000000)
22785 /* Do it differently for a large value, to avoid overflow. */
22786 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22787 else
22788 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22789 /* We can't normally display a 3-digit number,
22790 so get us a 2-digit number that is close. */
22791 if (total == 100)
22792 total = 99;
22793 if (toppos <= BUF_BEGV (b))
22794 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22795 else
22796 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22797 return decode_mode_spec_buf;
22798 }
22799 }
22800
22801 case 's':
22802 /* status of process */
22803 obj = Fget_buffer_process (Fcurrent_buffer ());
22804 if (NILP (obj))
22805 return "no process";
22806 #ifndef MSDOS
22807 obj = Fsymbol_name (Fprocess_status (obj));
22808 #endif
22809 break;
22810
22811 case '@':
22812 {
22813 Lisp_Object val = call1 (intern ("file-remote-p"),
22814 BVAR (current_buffer, directory));
22815
22816 if (NILP (val))
22817 return "-";
22818 else
22819 return "@";
22820 }
22821
22822 case 'z':
22823 /* coding-system (not including end-of-line format) */
22824 case 'Z':
22825 /* coding-system (including end-of-line type) */
22826 {
22827 int eol_flag = (c == 'Z');
22828 char *p = decode_mode_spec_buf;
22829
22830 if (! FRAME_WINDOW_P (f))
22831 {
22832 /* No need to mention EOL here--the terminal never needs
22833 to do EOL conversion. */
22834 p = decode_mode_spec_coding (CODING_ID_NAME
22835 (FRAME_KEYBOARD_CODING (f)->id),
22836 p, 0);
22837 p = decode_mode_spec_coding (CODING_ID_NAME
22838 (FRAME_TERMINAL_CODING (f)->id),
22839 p, 0);
22840 }
22841 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22842 p, eol_flag);
22843
22844 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22845 #ifdef subprocesses
22846 obj = Fget_buffer_process (Fcurrent_buffer ());
22847 if (PROCESSP (obj))
22848 {
22849 p = decode_mode_spec_coding
22850 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22851 p = decode_mode_spec_coding
22852 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22853 }
22854 #endif /* subprocesses */
22855 #endif /* 0 */
22856 *p = 0;
22857 return decode_mode_spec_buf;
22858 }
22859 }
22860
22861 if (STRINGP (obj))
22862 {
22863 *string = obj;
22864 return SSDATA (obj);
22865 }
22866 else
22867 return "";
22868 }
22869
22870
22871 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22872 means count lines back from START_BYTE. But don't go beyond
22873 LIMIT_BYTE. Return the number of lines thus found (always
22874 nonnegative).
22875
22876 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22877 either the position COUNT lines after/before START_BYTE, if we
22878 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22879 COUNT lines. */
22880
22881 static ptrdiff_t
22882 display_count_lines (ptrdiff_t start_byte,
22883 ptrdiff_t limit_byte, ptrdiff_t count,
22884 ptrdiff_t *byte_pos_ptr)
22885 {
22886 register unsigned char *cursor;
22887 unsigned char *base;
22888
22889 register ptrdiff_t ceiling;
22890 register unsigned char *ceiling_addr;
22891 ptrdiff_t orig_count = count;
22892
22893 /* If we are not in selective display mode,
22894 check only for newlines. */
22895 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22896 && !INTEGERP (BVAR (current_buffer, selective_display)));
22897
22898 if (count > 0)
22899 {
22900 while (start_byte < limit_byte)
22901 {
22902 ceiling = BUFFER_CEILING_OF (start_byte);
22903 ceiling = min (limit_byte - 1, ceiling);
22904 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22905 base = (cursor = BYTE_POS_ADDR (start_byte));
22906
22907 do
22908 {
22909 if (selective_display)
22910 {
22911 while (*cursor != '\n' && *cursor != 015
22912 && ++cursor != ceiling_addr)
22913 continue;
22914 if (cursor == ceiling_addr)
22915 break;
22916 }
22917 else
22918 {
22919 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22920 if (! cursor)
22921 break;
22922 }
22923
22924 cursor++;
22925
22926 if (--count == 0)
22927 {
22928 start_byte += cursor - base;
22929 *byte_pos_ptr = start_byte;
22930 return orig_count;
22931 }
22932 }
22933 while (cursor < ceiling_addr);
22934
22935 start_byte += ceiling_addr - base;
22936 }
22937 }
22938 else
22939 {
22940 while (start_byte > limit_byte)
22941 {
22942 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22943 ceiling = max (limit_byte, ceiling);
22944 ceiling_addr = BYTE_POS_ADDR (ceiling);
22945 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22946 while (1)
22947 {
22948 if (selective_display)
22949 {
22950 while (--cursor >= ceiling_addr
22951 && *cursor != '\n' && *cursor != 015)
22952 continue;
22953 if (cursor < ceiling_addr)
22954 break;
22955 }
22956 else
22957 {
22958 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22959 if (! cursor)
22960 break;
22961 }
22962
22963 if (++count == 0)
22964 {
22965 start_byte += cursor - base + 1;
22966 *byte_pos_ptr = start_byte;
22967 /* When scanning backwards, we should
22968 not count the newline posterior to which we stop. */
22969 return - orig_count - 1;
22970 }
22971 }
22972 start_byte += ceiling_addr - base;
22973 }
22974 }
22975
22976 *byte_pos_ptr = limit_byte;
22977
22978 if (count < 0)
22979 return - orig_count + count;
22980 return orig_count - count;
22981
22982 }
22983
22984
22985 \f
22986 /***********************************************************************
22987 Displaying strings
22988 ***********************************************************************/
22989
22990 /* Display a NUL-terminated string, starting with index START.
22991
22992 If STRING is non-null, display that C string. Otherwise, the Lisp
22993 string LISP_STRING is displayed. There's a case that STRING is
22994 non-null and LISP_STRING is not nil. It means STRING is a string
22995 data of LISP_STRING. In that case, we display LISP_STRING while
22996 ignoring its text properties.
22997
22998 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22999 FACE_STRING. Display STRING or LISP_STRING with the face at
23000 FACE_STRING_POS in FACE_STRING:
23001
23002 Display the string in the environment given by IT, but use the
23003 standard display table, temporarily.
23004
23005 FIELD_WIDTH is the minimum number of output glyphs to produce.
23006 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23007 with spaces. If STRING has more characters, more than FIELD_WIDTH
23008 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23009
23010 PRECISION is the maximum number of characters to output from
23011 STRING. PRECISION < 0 means don't truncate the string.
23012
23013 This is roughly equivalent to printf format specifiers:
23014
23015 FIELD_WIDTH PRECISION PRINTF
23016 ----------------------------------------
23017 -1 -1 %s
23018 -1 10 %.10s
23019 10 -1 %10s
23020 20 10 %20.10s
23021
23022 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23023 display them, and < 0 means obey the current buffer's value of
23024 enable_multibyte_characters.
23025
23026 Value is the number of columns displayed. */
23027
23028 static int
23029 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23030 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23031 int field_width, int precision, int max_x, int multibyte)
23032 {
23033 int hpos_at_start = it->hpos;
23034 int saved_face_id = it->face_id;
23035 struct glyph_row *row = it->glyph_row;
23036 ptrdiff_t it_charpos;
23037
23038 /* Initialize the iterator IT for iteration over STRING beginning
23039 with index START. */
23040 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23041 precision, field_width, multibyte);
23042 if (string && STRINGP (lisp_string))
23043 /* LISP_STRING is the one returned by decode_mode_spec. We should
23044 ignore its text properties. */
23045 it->stop_charpos = it->end_charpos;
23046
23047 /* If displaying STRING, set up the face of the iterator from
23048 FACE_STRING, if that's given. */
23049 if (STRINGP (face_string))
23050 {
23051 ptrdiff_t endptr;
23052 struct face *face;
23053
23054 it->face_id
23055 = face_at_string_position (it->w, face_string, face_string_pos,
23056 0, &endptr, it->base_face_id, 0);
23057 face = FACE_FROM_ID (it->f, it->face_id);
23058 it->face_box_p = face->box != FACE_NO_BOX;
23059 }
23060
23061 /* Set max_x to the maximum allowed X position. Don't let it go
23062 beyond the right edge of the window. */
23063 if (max_x <= 0)
23064 max_x = it->last_visible_x;
23065 else
23066 max_x = min (max_x, it->last_visible_x);
23067
23068 /* Skip over display elements that are not visible. because IT->w is
23069 hscrolled. */
23070 if (it->current_x < it->first_visible_x)
23071 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23072 MOVE_TO_POS | MOVE_TO_X);
23073
23074 row->ascent = it->max_ascent;
23075 row->height = it->max_ascent + it->max_descent;
23076 row->phys_ascent = it->max_phys_ascent;
23077 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23078 row->extra_line_spacing = it->max_extra_line_spacing;
23079
23080 if (STRINGP (it->string))
23081 it_charpos = IT_STRING_CHARPOS (*it);
23082 else
23083 it_charpos = IT_CHARPOS (*it);
23084
23085 /* This condition is for the case that we are called with current_x
23086 past last_visible_x. */
23087 while (it->current_x < max_x)
23088 {
23089 int x_before, x, n_glyphs_before, i, nglyphs;
23090
23091 /* Get the next display element. */
23092 if (!get_next_display_element (it))
23093 break;
23094
23095 /* Produce glyphs. */
23096 x_before = it->current_x;
23097 n_glyphs_before = row->used[TEXT_AREA];
23098 PRODUCE_GLYPHS (it);
23099
23100 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23101 i = 0;
23102 x = x_before;
23103 while (i < nglyphs)
23104 {
23105 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23106
23107 if (it->line_wrap != TRUNCATE
23108 && x + glyph->pixel_width > max_x)
23109 {
23110 /* End of continued line or max_x reached. */
23111 if (CHAR_GLYPH_PADDING_P (*glyph))
23112 {
23113 /* A wide character is unbreakable. */
23114 if (row->reversed_p)
23115 unproduce_glyphs (it, row->used[TEXT_AREA]
23116 - n_glyphs_before);
23117 row->used[TEXT_AREA] = n_glyphs_before;
23118 it->current_x = x_before;
23119 }
23120 else
23121 {
23122 if (row->reversed_p)
23123 unproduce_glyphs (it, row->used[TEXT_AREA]
23124 - (n_glyphs_before + i));
23125 row->used[TEXT_AREA] = n_glyphs_before + i;
23126 it->current_x = x;
23127 }
23128 break;
23129 }
23130 else if (x + glyph->pixel_width >= it->first_visible_x)
23131 {
23132 /* Glyph is at least partially visible. */
23133 ++it->hpos;
23134 if (x < it->first_visible_x)
23135 row->x = x - it->first_visible_x;
23136 }
23137 else
23138 {
23139 /* Glyph is off the left margin of the display area.
23140 Should not happen. */
23141 emacs_abort ();
23142 }
23143
23144 row->ascent = max (row->ascent, it->max_ascent);
23145 row->height = max (row->height, it->max_ascent + it->max_descent);
23146 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23147 row->phys_height = max (row->phys_height,
23148 it->max_phys_ascent + it->max_phys_descent);
23149 row->extra_line_spacing = max (row->extra_line_spacing,
23150 it->max_extra_line_spacing);
23151 x += glyph->pixel_width;
23152 ++i;
23153 }
23154
23155 /* Stop if max_x reached. */
23156 if (i < nglyphs)
23157 break;
23158
23159 /* Stop at line ends. */
23160 if (ITERATOR_AT_END_OF_LINE_P (it))
23161 {
23162 it->continuation_lines_width = 0;
23163 break;
23164 }
23165
23166 set_iterator_to_next (it, 1);
23167 if (STRINGP (it->string))
23168 it_charpos = IT_STRING_CHARPOS (*it);
23169 else
23170 it_charpos = IT_CHARPOS (*it);
23171
23172 /* Stop if truncating at the right edge. */
23173 if (it->line_wrap == TRUNCATE
23174 && it->current_x >= it->last_visible_x)
23175 {
23176 /* Add truncation mark, but don't do it if the line is
23177 truncated at a padding space. */
23178 if (it_charpos < it->string_nchars)
23179 {
23180 if (!FRAME_WINDOW_P (it->f))
23181 {
23182 int ii, n;
23183
23184 if (it->current_x > it->last_visible_x)
23185 {
23186 if (!row->reversed_p)
23187 {
23188 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23189 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23190 break;
23191 }
23192 else
23193 {
23194 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23195 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23196 break;
23197 unproduce_glyphs (it, ii + 1);
23198 ii = row->used[TEXT_AREA] - (ii + 1);
23199 }
23200 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23201 {
23202 row->used[TEXT_AREA] = ii;
23203 produce_special_glyphs (it, IT_TRUNCATION);
23204 }
23205 }
23206 produce_special_glyphs (it, IT_TRUNCATION);
23207 }
23208 row->truncated_on_right_p = 1;
23209 }
23210 break;
23211 }
23212 }
23213
23214 /* Maybe insert a truncation at the left. */
23215 if (it->first_visible_x
23216 && it_charpos > 0)
23217 {
23218 if (!FRAME_WINDOW_P (it->f)
23219 || (row->reversed_p
23220 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23221 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23222 insert_left_trunc_glyphs (it);
23223 row->truncated_on_left_p = 1;
23224 }
23225
23226 it->face_id = saved_face_id;
23227
23228 /* Value is number of columns displayed. */
23229 return it->hpos - hpos_at_start;
23230 }
23231
23232
23233 \f
23234 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23235 appears as an element of LIST or as the car of an element of LIST.
23236 If PROPVAL is a list, compare each element against LIST in that
23237 way, and return 1/2 if any element of PROPVAL is found in LIST.
23238 Otherwise return 0. This function cannot quit.
23239 The return value is 2 if the text is invisible but with an ellipsis
23240 and 1 if it's invisible and without an ellipsis. */
23241
23242 int
23243 invisible_p (register Lisp_Object propval, Lisp_Object list)
23244 {
23245 register Lisp_Object tail, proptail;
23246
23247 for (tail = list; CONSP (tail); tail = XCDR (tail))
23248 {
23249 register Lisp_Object tem;
23250 tem = XCAR (tail);
23251 if (EQ (propval, tem))
23252 return 1;
23253 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23254 return NILP (XCDR (tem)) ? 1 : 2;
23255 }
23256
23257 if (CONSP (propval))
23258 {
23259 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23260 {
23261 Lisp_Object propelt;
23262 propelt = XCAR (proptail);
23263 for (tail = list; CONSP (tail); tail = XCDR (tail))
23264 {
23265 register Lisp_Object tem;
23266 tem = XCAR (tail);
23267 if (EQ (propelt, tem))
23268 return 1;
23269 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23270 return NILP (XCDR (tem)) ? 1 : 2;
23271 }
23272 }
23273 }
23274
23275 return 0;
23276 }
23277
23278 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23279 doc: /* Non-nil if the property makes the text invisible.
23280 POS-OR-PROP can be a marker or number, in which case it is taken to be
23281 a position in the current buffer and the value of the `invisible' property
23282 is checked; or it can be some other value, which is then presumed to be the
23283 value of the `invisible' property of the text of interest.
23284 The non-nil value returned can be t for truly invisible text or something
23285 else if the text is replaced by an ellipsis. */)
23286 (Lisp_Object pos_or_prop)
23287 {
23288 Lisp_Object prop
23289 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23290 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23291 : pos_or_prop);
23292 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23293 return (invis == 0 ? Qnil
23294 : invis == 1 ? Qt
23295 : make_number (invis));
23296 }
23297
23298 /* Calculate a width or height in pixels from a specification using
23299 the following elements:
23300
23301 SPEC ::=
23302 NUM - a (fractional) multiple of the default font width/height
23303 (NUM) - specifies exactly NUM pixels
23304 UNIT - a fixed number of pixels, see below.
23305 ELEMENT - size of a display element in pixels, see below.
23306 (NUM . SPEC) - equals NUM * SPEC
23307 (+ SPEC SPEC ...) - add pixel values
23308 (- SPEC SPEC ...) - subtract pixel values
23309 (- SPEC) - negate pixel value
23310
23311 NUM ::=
23312 INT or FLOAT - a number constant
23313 SYMBOL - use symbol's (buffer local) variable binding.
23314
23315 UNIT ::=
23316 in - pixels per inch *)
23317 mm - pixels per 1/1000 meter *)
23318 cm - pixels per 1/100 meter *)
23319 width - width of current font in pixels.
23320 height - height of current font in pixels.
23321
23322 *) using the ratio(s) defined in display-pixels-per-inch.
23323
23324 ELEMENT ::=
23325
23326 left-fringe - left fringe width in pixels
23327 right-fringe - right fringe width in pixels
23328
23329 left-margin - left margin width in pixels
23330 right-margin - right margin width in pixels
23331
23332 scroll-bar - scroll-bar area width in pixels
23333
23334 Examples:
23335
23336 Pixels corresponding to 5 inches:
23337 (5 . in)
23338
23339 Total width of non-text areas on left side of window (if scroll-bar is on left):
23340 '(space :width (+ left-fringe left-margin scroll-bar))
23341
23342 Align to first text column (in header line):
23343 '(space :align-to 0)
23344
23345 Align to middle of text area minus half the width of variable `my-image'
23346 containing a loaded image:
23347 '(space :align-to (0.5 . (- text my-image)))
23348
23349 Width of left margin minus width of 1 character in the default font:
23350 '(space :width (- left-margin 1))
23351
23352 Width of left margin minus width of 2 characters in the current font:
23353 '(space :width (- left-margin (2 . width)))
23354
23355 Center 1 character over left-margin (in header line):
23356 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23357
23358 Different ways to express width of left fringe plus left margin minus one pixel:
23359 '(space :width (- (+ left-fringe left-margin) (1)))
23360 '(space :width (+ left-fringe left-margin (- (1))))
23361 '(space :width (+ left-fringe left-margin (-1)))
23362
23363 */
23364
23365 static int
23366 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23367 struct font *font, int width_p, int *align_to)
23368 {
23369 double pixels;
23370
23371 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23372 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23373
23374 if (NILP (prop))
23375 return OK_PIXELS (0);
23376
23377 eassert (FRAME_LIVE_P (it->f));
23378
23379 if (SYMBOLP (prop))
23380 {
23381 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23382 {
23383 char *unit = SSDATA (SYMBOL_NAME (prop));
23384
23385 if (unit[0] == 'i' && unit[1] == 'n')
23386 pixels = 1.0;
23387 else if (unit[0] == 'm' && unit[1] == 'm')
23388 pixels = 25.4;
23389 else if (unit[0] == 'c' && unit[1] == 'm')
23390 pixels = 2.54;
23391 else
23392 pixels = 0;
23393 if (pixels > 0)
23394 {
23395 double ppi = (width_p ? FRAME_RES_X (it->f)
23396 : FRAME_RES_Y (it->f));
23397
23398 if (ppi > 0)
23399 return OK_PIXELS (ppi / pixels);
23400 return 0;
23401 }
23402 }
23403
23404 #ifdef HAVE_WINDOW_SYSTEM
23405 if (EQ (prop, Qheight))
23406 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23407 if (EQ (prop, Qwidth))
23408 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23409 #else
23410 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23411 return OK_PIXELS (1);
23412 #endif
23413
23414 if (EQ (prop, Qtext))
23415 return OK_PIXELS (width_p
23416 ? window_box_width (it->w, TEXT_AREA)
23417 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23418
23419 if (align_to && *align_to < 0)
23420 {
23421 *res = 0;
23422 if (EQ (prop, Qleft))
23423 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23424 if (EQ (prop, Qright))
23425 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23426 if (EQ (prop, Qcenter))
23427 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23428 + window_box_width (it->w, TEXT_AREA) / 2);
23429 if (EQ (prop, Qleft_fringe))
23430 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23431 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23432 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23433 if (EQ (prop, Qright_fringe))
23434 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23435 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23436 : window_box_right_offset (it->w, TEXT_AREA));
23437 if (EQ (prop, Qleft_margin))
23438 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23439 if (EQ (prop, Qright_margin))
23440 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23441 if (EQ (prop, Qscroll_bar))
23442 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23443 ? 0
23444 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23445 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23446 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23447 : 0)));
23448 }
23449 else
23450 {
23451 if (EQ (prop, Qleft_fringe))
23452 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23453 if (EQ (prop, Qright_fringe))
23454 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23455 if (EQ (prop, Qleft_margin))
23456 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23457 if (EQ (prop, Qright_margin))
23458 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23459 if (EQ (prop, Qscroll_bar))
23460 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23461 }
23462
23463 prop = buffer_local_value (prop, it->w->contents);
23464 if (EQ (prop, Qunbound))
23465 prop = Qnil;
23466 }
23467
23468 if (INTEGERP (prop) || FLOATP (prop))
23469 {
23470 int base_unit = (width_p
23471 ? FRAME_COLUMN_WIDTH (it->f)
23472 : FRAME_LINE_HEIGHT (it->f));
23473 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23474 }
23475
23476 if (CONSP (prop))
23477 {
23478 Lisp_Object car = XCAR (prop);
23479 Lisp_Object cdr = XCDR (prop);
23480
23481 if (SYMBOLP (car))
23482 {
23483 #ifdef HAVE_WINDOW_SYSTEM
23484 if (FRAME_WINDOW_P (it->f)
23485 && valid_image_p (prop))
23486 {
23487 ptrdiff_t id = lookup_image (it->f, prop);
23488 struct image *img = IMAGE_FROM_ID (it->f, id);
23489
23490 return OK_PIXELS (width_p ? img->width : img->height);
23491 }
23492 #endif
23493 if (EQ (car, Qplus) || EQ (car, Qminus))
23494 {
23495 int first = 1;
23496 double px;
23497
23498 pixels = 0;
23499 while (CONSP (cdr))
23500 {
23501 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23502 font, width_p, align_to))
23503 return 0;
23504 if (first)
23505 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23506 else
23507 pixels += px;
23508 cdr = XCDR (cdr);
23509 }
23510 if (EQ (car, Qminus))
23511 pixels = -pixels;
23512 return OK_PIXELS (pixels);
23513 }
23514
23515 car = buffer_local_value (car, it->w->contents);
23516 if (EQ (car, Qunbound))
23517 car = Qnil;
23518 }
23519
23520 if (INTEGERP (car) || FLOATP (car))
23521 {
23522 double fact;
23523 pixels = XFLOATINT (car);
23524 if (NILP (cdr))
23525 return OK_PIXELS (pixels);
23526 if (calc_pixel_width_or_height (&fact, it, cdr,
23527 font, width_p, align_to))
23528 return OK_PIXELS (pixels * fact);
23529 return 0;
23530 }
23531
23532 return 0;
23533 }
23534
23535 return 0;
23536 }
23537
23538 \f
23539 /***********************************************************************
23540 Glyph Display
23541 ***********************************************************************/
23542
23543 #ifdef HAVE_WINDOW_SYSTEM
23544
23545 #ifdef GLYPH_DEBUG
23546
23547 void
23548 dump_glyph_string (struct glyph_string *s)
23549 {
23550 fprintf (stderr, "glyph string\n");
23551 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23552 s->x, s->y, s->width, s->height);
23553 fprintf (stderr, " ybase = %d\n", s->ybase);
23554 fprintf (stderr, " hl = %d\n", s->hl);
23555 fprintf (stderr, " left overhang = %d, right = %d\n",
23556 s->left_overhang, s->right_overhang);
23557 fprintf (stderr, " nchars = %d\n", s->nchars);
23558 fprintf (stderr, " extends to end of line = %d\n",
23559 s->extends_to_end_of_line_p);
23560 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23561 fprintf (stderr, " bg width = %d\n", s->background_width);
23562 }
23563
23564 #endif /* GLYPH_DEBUG */
23565
23566 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23567 of XChar2b structures for S; it can't be allocated in
23568 init_glyph_string because it must be allocated via `alloca'. W
23569 is the window on which S is drawn. ROW and AREA are the glyph row
23570 and area within the row from which S is constructed. START is the
23571 index of the first glyph structure covered by S. HL is a
23572 face-override for drawing S. */
23573
23574 #ifdef HAVE_NTGUI
23575 #define OPTIONAL_HDC(hdc) HDC hdc,
23576 #define DECLARE_HDC(hdc) HDC hdc;
23577 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23578 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23579 #endif
23580
23581 #ifndef OPTIONAL_HDC
23582 #define OPTIONAL_HDC(hdc)
23583 #define DECLARE_HDC(hdc)
23584 #define ALLOCATE_HDC(hdc, f)
23585 #define RELEASE_HDC(hdc, f)
23586 #endif
23587
23588 static void
23589 init_glyph_string (struct glyph_string *s,
23590 OPTIONAL_HDC (hdc)
23591 XChar2b *char2b, struct window *w, struct glyph_row *row,
23592 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23593 {
23594 memset (s, 0, sizeof *s);
23595 s->w = w;
23596 s->f = XFRAME (w->frame);
23597 #ifdef HAVE_NTGUI
23598 s->hdc = hdc;
23599 #endif
23600 s->display = FRAME_X_DISPLAY (s->f);
23601 s->window = FRAME_X_WINDOW (s->f);
23602 s->char2b = char2b;
23603 s->hl = hl;
23604 s->row = row;
23605 s->area = area;
23606 s->first_glyph = row->glyphs[area] + start;
23607 s->height = row->height;
23608 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23609 s->ybase = s->y + row->ascent;
23610 }
23611
23612
23613 /* Append the list of glyph strings with head H and tail T to the list
23614 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23615
23616 static void
23617 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23618 struct glyph_string *h, struct glyph_string *t)
23619 {
23620 if (h)
23621 {
23622 if (*head)
23623 (*tail)->next = h;
23624 else
23625 *head = h;
23626 h->prev = *tail;
23627 *tail = t;
23628 }
23629 }
23630
23631
23632 /* Prepend the list of glyph strings with head H and tail T to the
23633 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23634 result. */
23635
23636 static void
23637 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23638 struct glyph_string *h, struct glyph_string *t)
23639 {
23640 if (h)
23641 {
23642 if (*head)
23643 (*head)->prev = t;
23644 else
23645 *tail = t;
23646 t->next = *head;
23647 *head = h;
23648 }
23649 }
23650
23651
23652 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23653 Set *HEAD and *TAIL to the resulting list. */
23654
23655 static void
23656 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23657 struct glyph_string *s)
23658 {
23659 s->next = s->prev = NULL;
23660 append_glyph_string_lists (head, tail, s, s);
23661 }
23662
23663
23664 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23665 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23666 make sure that X resources for the face returned are allocated.
23667 Value is a pointer to a realized face that is ready for display if
23668 DISPLAY_P is non-zero. */
23669
23670 static struct face *
23671 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23672 XChar2b *char2b, int display_p)
23673 {
23674 struct face *face = FACE_FROM_ID (f, face_id);
23675 unsigned code = 0;
23676
23677 if (face->font)
23678 {
23679 code = face->font->driver->encode_char (face->font, c);
23680
23681 if (code == FONT_INVALID_CODE)
23682 code = 0;
23683 }
23684 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23685
23686 /* Make sure X resources of the face are allocated. */
23687 #ifdef HAVE_X_WINDOWS
23688 if (display_p)
23689 #endif
23690 {
23691 eassert (face != NULL);
23692 prepare_face_for_display (f, face);
23693 }
23694
23695 return face;
23696 }
23697
23698
23699 /* Get face and two-byte form of character glyph GLYPH on frame F.
23700 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23701 a pointer to a realized face that is ready for display. */
23702
23703 static struct face *
23704 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23705 XChar2b *char2b, int *two_byte_p)
23706 {
23707 struct face *face;
23708 unsigned code = 0;
23709
23710 eassert (glyph->type == CHAR_GLYPH);
23711 face = FACE_FROM_ID (f, glyph->face_id);
23712
23713 /* Make sure X resources of the face are allocated. */
23714 eassert (face != NULL);
23715 prepare_face_for_display (f, face);
23716
23717 if (two_byte_p)
23718 *two_byte_p = 0;
23719
23720 if (face->font)
23721 {
23722 if (CHAR_BYTE8_P (glyph->u.ch))
23723 code = CHAR_TO_BYTE8 (glyph->u.ch);
23724 else
23725 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23726
23727 if (code == FONT_INVALID_CODE)
23728 code = 0;
23729 }
23730
23731 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23732 return face;
23733 }
23734
23735
23736 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23737 Return 1 if FONT has a glyph for C, otherwise return 0. */
23738
23739 static int
23740 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23741 {
23742 unsigned code;
23743
23744 if (CHAR_BYTE8_P (c))
23745 code = CHAR_TO_BYTE8 (c);
23746 else
23747 code = font->driver->encode_char (font, c);
23748
23749 if (code == FONT_INVALID_CODE)
23750 return 0;
23751 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23752 return 1;
23753 }
23754
23755
23756 /* Fill glyph string S with composition components specified by S->cmp.
23757
23758 BASE_FACE is the base face of the composition.
23759 S->cmp_from is the index of the first component for S.
23760
23761 OVERLAPS non-zero means S should draw the foreground only, and use
23762 its physical height for clipping. See also draw_glyphs.
23763
23764 Value is the index of a component not in S. */
23765
23766 static int
23767 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23768 int overlaps)
23769 {
23770 int i;
23771 /* For all glyphs of this composition, starting at the offset
23772 S->cmp_from, until we reach the end of the definition or encounter a
23773 glyph that requires the different face, add it to S. */
23774 struct face *face;
23775
23776 eassert (s);
23777
23778 s->for_overlaps = overlaps;
23779 s->face = NULL;
23780 s->font = NULL;
23781 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23782 {
23783 int c = COMPOSITION_GLYPH (s->cmp, i);
23784
23785 /* TAB in a composition means display glyphs with padding space
23786 on the left or right. */
23787 if (c != '\t')
23788 {
23789 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23790 -1, Qnil);
23791
23792 face = get_char_face_and_encoding (s->f, c, face_id,
23793 s->char2b + i, 1);
23794 if (face)
23795 {
23796 if (! s->face)
23797 {
23798 s->face = face;
23799 s->font = s->face->font;
23800 }
23801 else if (s->face != face)
23802 break;
23803 }
23804 }
23805 ++s->nchars;
23806 }
23807 s->cmp_to = i;
23808
23809 if (s->face == NULL)
23810 {
23811 s->face = base_face->ascii_face;
23812 s->font = s->face->font;
23813 }
23814
23815 /* All glyph strings for the same composition has the same width,
23816 i.e. the width set for the first component of the composition. */
23817 s->width = s->first_glyph->pixel_width;
23818
23819 /* If the specified font could not be loaded, use the frame's
23820 default font, but record the fact that we couldn't load it in
23821 the glyph string so that we can draw rectangles for the
23822 characters of the glyph string. */
23823 if (s->font == NULL)
23824 {
23825 s->font_not_found_p = 1;
23826 s->font = FRAME_FONT (s->f);
23827 }
23828
23829 /* Adjust base line for subscript/superscript text. */
23830 s->ybase += s->first_glyph->voffset;
23831
23832 /* This glyph string must always be drawn with 16-bit functions. */
23833 s->two_byte_p = 1;
23834
23835 return s->cmp_to;
23836 }
23837
23838 static int
23839 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23840 int start, int end, int overlaps)
23841 {
23842 struct glyph *glyph, *last;
23843 Lisp_Object lgstring;
23844 int i;
23845
23846 s->for_overlaps = overlaps;
23847 glyph = s->row->glyphs[s->area] + start;
23848 last = s->row->glyphs[s->area] + end;
23849 s->cmp_id = glyph->u.cmp.id;
23850 s->cmp_from = glyph->slice.cmp.from;
23851 s->cmp_to = glyph->slice.cmp.to + 1;
23852 s->face = FACE_FROM_ID (s->f, face_id);
23853 lgstring = composition_gstring_from_id (s->cmp_id);
23854 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23855 glyph++;
23856 while (glyph < last
23857 && glyph->u.cmp.automatic
23858 && glyph->u.cmp.id == s->cmp_id
23859 && s->cmp_to == glyph->slice.cmp.from)
23860 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23861
23862 for (i = s->cmp_from; i < s->cmp_to; i++)
23863 {
23864 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23865 unsigned code = LGLYPH_CODE (lglyph);
23866
23867 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23868 }
23869 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23870 return glyph - s->row->glyphs[s->area];
23871 }
23872
23873
23874 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23875 See the comment of fill_glyph_string for arguments.
23876 Value is the index of the first glyph not in S. */
23877
23878
23879 static int
23880 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23881 int start, int end, int overlaps)
23882 {
23883 struct glyph *glyph, *last;
23884 int voffset;
23885
23886 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23887 s->for_overlaps = overlaps;
23888 glyph = s->row->glyphs[s->area] + start;
23889 last = s->row->glyphs[s->area] + end;
23890 voffset = glyph->voffset;
23891 s->face = FACE_FROM_ID (s->f, face_id);
23892 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23893 s->nchars = 1;
23894 s->width = glyph->pixel_width;
23895 glyph++;
23896 while (glyph < last
23897 && glyph->type == GLYPHLESS_GLYPH
23898 && glyph->voffset == voffset
23899 && glyph->face_id == face_id)
23900 {
23901 s->nchars++;
23902 s->width += glyph->pixel_width;
23903 glyph++;
23904 }
23905 s->ybase += voffset;
23906 return glyph - s->row->glyphs[s->area];
23907 }
23908
23909
23910 /* Fill glyph string S from a sequence of character glyphs.
23911
23912 FACE_ID is the face id of the string. START is the index of the
23913 first glyph to consider, END is the index of the last + 1.
23914 OVERLAPS non-zero means S should draw the foreground only, and use
23915 its physical height for clipping. See also draw_glyphs.
23916
23917 Value is the index of the first glyph not in S. */
23918
23919 static int
23920 fill_glyph_string (struct glyph_string *s, int face_id,
23921 int start, int end, int overlaps)
23922 {
23923 struct glyph *glyph, *last;
23924 int voffset;
23925 int glyph_not_available_p;
23926
23927 eassert (s->f == XFRAME (s->w->frame));
23928 eassert (s->nchars == 0);
23929 eassert (start >= 0 && end > start);
23930
23931 s->for_overlaps = overlaps;
23932 glyph = s->row->glyphs[s->area] + start;
23933 last = s->row->glyphs[s->area] + end;
23934 voffset = glyph->voffset;
23935 s->padding_p = glyph->padding_p;
23936 glyph_not_available_p = glyph->glyph_not_available_p;
23937
23938 while (glyph < last
23939 && glyph->type == CHAR_GLYPH
23940 && glyph->voffset == voffset
23941 /* Same face id implies same font, nowadays. */
23942 && glyph->face_id == face_id
23943 && glyph->glyph_not_available_p == glyph_not_available_p)
23944 {
23945 int two_byte_p;
23946
23947 s->face = get_glyph_face_and_encoding (s->f, glyph,
23948 s->char2b + s->nchars,
23949 &two_byte_p);
23950 s->two_byte_p = two_byte_p;
23951 ++s->nchars;
23952 eassert (s->nchars <= end - start);
23953 s->width += glyph->pixel_width;
23954 if (glyph++->padding_p != s->padding_p)
23955 break;
23956 }
23957
23958 s->font = s->face->font;
23959
23960 /* If the specified font could not be loaded, use the frame's font,
23961 but record the fact that we couldn't load it in
23962 S->font_not_found_p so that we can draw rectangles for the
23963 characters of the glyph string. */
23964 if (s->font == NULL || glyph_not_available_p)
23965 {
23966 s->font_not_found_p = 1;
23967 s->font = FRAME_FONT (s->f);
23968 }
23969
23970 /* Adjust base line for subscript/superscript text. */
23971 s->ybase += voffset;
23972
23973 eassert (s->face && s->face->gc);
23974 return glyph - s->row->glyphs[s->area];
23975 }
23976
23977
23978 /* Fill glyph string S from image glyph S->first_glyph. */
23979
23980 static void
23981 fill_image_glyph_string (struct glyph_string *s)
23982 {
23983 eassert (s->first_glyph->type == IMAGE_GLYPH);
23984 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23985 eassert (s->img);
23986 s->slice = s->first_glyph->slice.img;
23987 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23988 s->font = s->face->font;
23989 s->width = s->first_glyph->pixel_width;
23990
23991 /* Adjust base line for subscript/superscript text. */
23992 s->ybase += s->first_glyph->voffset;
23993 }
23994
23995
23996 /* Fill glyph string S from a sequence of stretch glyphs.
23997
23998 START is the index of the first glyph to consider,
23999 END is the index of the last + 1.
24000
24001 Value is the index of the first glyph not in S. */
24002
24003 static int
24004 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24005 {
24006 struct glyph *glyph, *last;
24007 int voffset, face_id;
24008
24009 eassert (s->first_glyph->type == STRETCH_GLYPH);
24010
24011 glyph = s->row->glyphs[s->area] + start;
24012 last = s->row->glyphs[s->area] + end;
24013 face_id = glyph->face_id;
24014 s->face = FACE_FROM_ID (s->f, face_id);
24015 s->font = s->face->font;
24016 s->width = glyph->pixel_width;
24017 s->nchars = 1;
24018 voffset = glyph->voffset;
24019
24020 for (++glyph;
24021 (glyph < last
24022 && glyph->type == STRETCH_GLYPH
24023 && glyph->voffset == voffset
24024 && glyph->face_id == face_id);
24025 ++glyph)
24026 s->width += glyph->pixel_width;
24027
24028 /* Adjust base line for subscript/superscript text. */
24029 s->ybase += voffset;
24030
24031 /* The case that face->gc == 0 is handled when drawing the glyph
24032 string by calling prepare_face_for_display. */
24033 eassert (s->face);
24034 return glyph - s->row->glyphs[s->area];
24035 }
24036
24037 static struct font_metrics *
24038 get_per_char_metric (struct font *font, XChar2b *char2b)
24039 {
24040 static struct font_metrics metrics;
24041 unsigned code;
24042
24043 if (! font)
24044 return NULL;
24045 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24046 if (code == FONT_INVALID_CODE)
24047 return NULL;
24048 font->driver->text_extents (font, &code, 1, &metrics);
24049 return &metrics;
24050 }
24051
24052 /* EXPORT for RIF:
24053 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24054 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24055 assumed to be zero. */
24056
24057 void
24058 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24059 {
24060 *left = *right = 0;
24061
24062 if (glyph->type == CHAR_GLYPH)
24063 {
24064 struct face *face;
24065 XChar2b char2b;
24066 struct font_metrics *pcm;
24067
24068 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24069 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24070 {
24071 if (pcm->rbearing > pcm->width)
24072 *right = pcm->rbearing - pcm->width;
24073 if (pcm->lbearing < 0)
24074 *left = -pcm->lbearing;
24075 }
24076 }
24077 else if (glyph->type == COMPOSITE_GLYPH)
24078 {
24079 if (! glyph->u.cmp.automatic)
24080 {
24081 struct composition *cmp = composition_table[glyph->u.cmp.id];
24082
24083 if (cmp->rbearing > cmp->pixel_width)
24084 *right = cmp->rbearing - cmp->pixel_width;
24085 if (cmp->lbearing < 0)
24086 *left = - cmp->lbearing;
24087 }
24088 else
24089 {
24090 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24091 struct font_metrics metrics;
24092
24093 composition_gstring_width (gstring, glyph->slice.cmp.from,
24094 glyph->slice.cmp.to + 1, &metrics);
24095 if (metrics.rbearing > metrics.width)
24096 *right = metrics.rbearing - metrics.width;
24097 if (metrics.lbearing < 0)
24098 *left = - metrics.lbearing;
24099 }
24100 }
24101 }
24102
24103
24104 /* Return the index of the first glyph preceding glyph string S that
24105 is overwritten by S because of S's left overhang. Value is -1
24106 if no glyphs are overwritten. */
24107
24108 static int
24109 left_overwritten (struct glyph_string *s)
24110 {
24111 int k;
24112
24113 if (s->left_overhang)
24114 {
24115 int x = 0, i;
24116 struct glyph *glyphs = s->row->glyphs[s->area];
24117 int first = s->first_glyph - glyphs;
24118
24119 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24120 x -= glyphs[i].pixel_width;
24121
24122 k = i + 1;
24123 }
24124 else
24125 k = -1;
24126
24127 return k;
24128 }
24129
24130
24131 /* Return the index of the first glyph preceding glyph string S that
24132 is overwriting S because of its right overhang. Value is -1 if no
24133 glyph in front of S overwrites S. */
24134
24135 static int
24136 left_overwriting (struct glyph_string *s)
24137 {
24138 int i, k, x;
24139 struct glyph *glyphs = s->row->glyphs[s->area];
24140 int first = s->first_glyph - glyphs;
24141
24142 k = -1;
24143 x = 0;
24144 for (i = first - 1; i >= 0; --i)
24145 {
24146 int left, right;
24147 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24148 if (x + right > 0)
24149 k = i;
24150 x -= glyphs[i].pixel_width;
24151 }
24152
24153 return k;
24154 }
24155
24156
24157 /* Return the index of the last glyph following glyph string S that is
24158 overwritten by S because of S's right overhang. Value is -1 if
24159 no such glyph is found. */
24160
24161 static int
24162 right_overwritten (struct glyph_string *s)
24163 {
24164 int k = -1;
24165
24166 if (s->right_overhang)
24167 {
24168 int x = 0, i;
24169 struct glyph *glyphs = s->row->glyphs[s->area];
24170 int first = (s->first_glyph - glyphs
24171 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24172 int end = s->row->used[s->area];
24173
24174 for (i = first; i < end && s->right_overhang > x; ++i)
24175 x += glyphs[i].pixel_width;
24176
24177 k = i;
24178 }
24179
24180 return k;
24181 }
24182
24183
24184 /* Return the index of the last glyph following glyph string S that
24185 overwrites S because of its left overhang. Value is negative
24186 if no such glyph is found. */
24187
24188 static int
24189 right_overwriting (struct glyph_string *s)
24190 {
24191 int i, k, x;
24192 int end = s->row->used[s->area];
24193 struct glyph *glyphs = s->row->glyphs[s->area];
24194 int first = (s->first_glyph - glyphs
24195 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24196
24197 k = -1;
24198 x = 0;
24199 for (i = first; i < end; ++i)
24200 {
24201 int left, right;
24202 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24203 if (x - left < 0)
24204 k = i;
24205 x += glyphs[i].pixel_width;
24206 }
24207
24208 return k;
24209 }
24210
24211
24212 /* Set background width of glyph string S. START is the index of the
24213 first glyph following S. LAST_X is the right-most x-position + 1
24214 in the drawing area. */
24215
24216 static void
24217 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24218 {
24219 /* If the face of this glyph string has to be drawn to the end of
24220 the drawing area, set S->extends_to_end_of_line_p. */
24221
24222 if (start == s->row->used[s->area]
24223 && ((s->row->fill_line_p
24224 && (s->hl == DRAW_NORMAL_TEXT
24225 || s->hl == DRAW_IMAGE_RAISED
24226 || s->hl == DRAW_IMAGE_SUNKEN))
24227 || s->hl == DRAW_MOUSE_FACE))
24228 s->extends_to_end_of_line_p = 1;
24229
24230 /* If S extends its face to the end of the line, set its
24231 background_width to the distance to the right edge of the drawing
24232 area. */
24233 if (s->extends_to_end_of_line_p)
24234 s->background_width = last_x - s->x + 1;
24235 else
24236 s->background_width = s->width;
24237 }
24238
24239
24240 /* Compute overhangs and x-positions for glyph string S and its
24241 predecessors, or successors. X is the starting x-position for S.
24242 BACKWARD_P non-zero means process predecessors. */
24243
24244 static void
24245 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24246 {
24247 if (backward_p)
24248 {
24249 while (s)
24250 {
24251 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24252 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24253 x -= s->width;
24254 s->x = x;
24255 s = s->prev;
24256 }
24257 }
24258 else
24259 {
24260 while (s)
24261 {
24262 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24263 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24264 s->x = x;
24265 x += s->width;
24266 s = s->next;
24267 }
24268 }
24269 }
24270
24271
24272
24273 /* The following macros are only called from draw_glyphs below.
24274 They reference the following parameters of that function directly:
24275 `w', `row', `area', and `overlap_p'
24276 as well as the following local variables:
24277 `s', `f', and `hdc' (in W32) */
24278
24279 #ifdef HAVE_NTGUI
24280 /* On W32, silently add local `hdc' variable to argument list of
24281 init_glyph_string. */
24282 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24283 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24284 #else
24285 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24286 init_glyph_string (s, char2b, w, row, area, start, hl)
24287 #endif
24288
24289 /* Add a glyph string for a stretch glyph to the list of strings
24290 between HEAD and TAIL. START is the index of the stretch glyph in
24291 row area AREA of glyph row ROW. END is the index of the last glyph
24292 in that glyph row area. X is the current output position assigned
24293 to the new glyph string constructed. HL overrides that face of the
24294 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24295 is the right-most x-position of the drawing area. */
24296
24297 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24298 and below -- keep them on one line. */
24299 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24300 do \
24301 { \
24302 s = alloca (sizeof *s); \
24303 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24304 START = fill_stretch_glyph_string (s, START, END); \
24305 append_glyph_string (&HEAD, &TAIL, s); \
24306 s->x = (X); \
24307 } \
24308 while (0)
24309
24310
24311 /* Add a glyph string for an image glyph to the list of strings
24312 between HEAD and TAIL. START is the index of the image glyph in
24313 row area AREA of glyph row ROW. END is the index of the last glyph
24314 in that glyph row area. X is the current output position assigned
24315 to the new glyph string constructed. HL overrides that face of the
24316 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24317 is the right-most x-position of the drawing area. */
24318
24319 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24320 do \
24321 { \
24322 s = alloca (sizeof *s); \
24323 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24324 fill_image_glyph_string (s); \
24325 append_glyph_string (&HEAD, &TAIL, s); \
24326 ++START; \
24327 s->x = (X); \
24328 } \
24329 while (0)
24330
24331
24332 /* Add a glyph string for a sequence of character glyphs to the list
24333 of strings between HEAD and TAIL. START is the index of the first
24334 glyph in row area AREA of glyph row ROW that is part of the new
24335 glyph string. END is the index of the last glyph in that glyph row
24336 area. X is the current output position assigned to the new glyph
24337 string constructed. HL overrides that face of the glyph; e.g. it
24338 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24339 right-most x-position of the drawing area. */
24340
24341 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24342 do \
24343 { \
24344 int face_id; \
24345 XChar2b *char2b; \
24346 \
24347 face_id = (row)->glyphs[area][START].face_id; \
24348 \
24349 s = alloca (sizeof *s); \
24350 char2b = alloca ((END - START) * sizeof *char2b); \
24351 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24352 append_glyph_string (&HEAD, &TAIL, s); \
24353 s->x = (X); \
24354 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24355 } \
24356 while (0)
24357
24358
24359 /* Add a glyph string for a composite sequence to the list of strings
24360 between HEAD and TAIL. START is the index of the first glyph in
24361 row area AREA of glyph row ROW that is part of the new glyph
24362 string. END is the index of the last glyph in that glyph row area.
24363 X is the current output position assigned to the new glyph string
24364 constructed. HL overrides that face of the glyph; e.g. it is
24365 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24366 x-position of the drawing area. */
24367
24368 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24369 do { \
24370 int face_id = (row)->glyphs[area][START].face_id; \
24371 struct face *base_face = FACE_FROM_ID (f, face_id); \
24372 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24373 struct composition *cmp = composition_table[cmp_id]; \
24374 XChar2b *char2b; \
24375 struct glyph_string *first_s = NULL; \
24376 int n; \
24377 \
24378 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24379 \
24380 /* Make glyph_strings for each glyph sequence that is drawable by \
24381 the same face, and append them to HEAD/TAIL. */ \
24382 for (n = 0; n < cmp->glyph_len;) \
24383 { \
24384 s = alloca (sizeof *s); \
24385 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24386 append_glyph_string (&(HEAD), &(TAIL), s); \
24387 s->cmp = cmp; \
24388 s->cmp_from = n; \
24389 s->x = (X); \
24390 if (n == 0) \
24391 first_s = s; \
24392 n = fill_composite_glyph_string (s, base_face, overlaps); \
24393 } \
24394 \
24395 ++START; \
24396 s = first_s; \
24397 } while (0)
24398
24399
24400 /* Add a glyph string for a glyph-string sequence to the list of strings
24401 between HEAD and TAIL. */
24402
24403 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24404 do { \
24405 int face_id; \
24406 XChar2b *char2b; \
24407 Lisp_Object gstring; \
24408 \
24409 face_id = (row)->glyphs[area][START].face_id; \
24410 gstring = (composition_gstring_from_id \
24411 ((row)->glyphs[area][START].u.cmp.id)); \
24412 s = alloca (sizeof *s); \
24413 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24414 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24415 append_glyph_string (&(HEAD), &(TAIL), s); \
24416 s->x = (X); \
24417 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24418 } while (0)
24419
24420
24421 /* Add a glyph string for a sequence of glyphless character's glyphs
24422 to the list of strings between HEAD and TAIL. The meanings of
24423 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24424
24425 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24426 do \
24427 { \
24428 int face_id; \
24429 \
24430 face_id = (row)->glyphs[area][START].face_id; \
24431 \
24432 s = alloca (sizeof *s); \
24433 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24434 append_glyph_string (&HEAD, &TAIL, s); \
24435 s->x = (X); \
24436 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24437 overlaps); \
24438 } \
24439 while (0)
24440
24441
24442 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24443 of AREA of glyph row ROW on window W between indices START and END.
24444 HL overrides the face for drawing glyph strings, e.g. it is
24445 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24446 x-positions of the drawing area.
24447
24448 This is an ugly monster macro construct because we must use alloca
24449 to allocate glyph strings (because draw_glyphs can be called
24450 asynchronously). */
24451
24452 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24453 do \
24454 { \
24455 HEAD = TAIL = NULL; \
24456 while (START < END) \
24457 { \
24458 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24459 switch (first_glyph->type) \
24460 { \
24461 case CHAR_GLYPH: \
24462 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24463 HL, X, LAST_X); \
24464 break; \
24465 \
24466 case COMPOSITE_GLYPH: \
24467 if (first_glyph->u.cmp.automatic) \
24468 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24469 HL, X, LAST_X); \
24470 else \
24471 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24472 HL, X, LAST_X); \
24473 break; \
24474 \
24475 case STRETCH_GLYPH: \
24476 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24477 HL, X, LAST_X); \
24478 break; \
24479 \
24480 case IMAGE_GLYPH: \
24481 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24482 HL, X, LAST_X); \
24483 break; \
24484 \
24485 case GLYPHLESS_GLYPH: \
24486 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24487 HL, X, LAST_X); \
24488 break; \
24489 \
24490 default: \
24491 emacs_abort (); \
24492 } \
24493 \
24494 if (s) \
24495 { \
24496 set_glyph_string_background_width (s, START, LAST_X); \
24497 (X) += s->width; \
24498 } \
24499 } \
24500 } while (0)
24501
24502
24503 /* Draw glyphs between START and END in AREA of ROW on window W,
24504 starting at x-position X. X is relative to AREA in W. HL is a
24505 face-override with the following meaning:
24506
24507 DRAW_NORMAL_TEXT draw normally
24508 DRAW_CURSOR draw in cursor face
24509 DRAW_MOUSE_FACE draw in mouse face.
24510 DRAW_INVERSE_VIDEO draw in mode line face
24511 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24512 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24513
24514 If OVERLAPS is non-zero, draw only the foreground of characters and
24515 clip to the physical height of ROW. Non-zero value also defines
24516 the overlapping part to be drawn:
24517
24518 OVERLAPS_PRED overlap with preceding rows
24519 OVERLAPS_SUCC overlap with succeeding rows
24520 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24521 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24522
24523 Value is the x-position reached, relative to AREA of W. */
24524
24525 static int
24526 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24527 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24528 enum draw_glyphs_face hl, int overlaps)
24529 {
24530 struct glyph_string *head, *tail;
24531 struct glyph_string *s;
24532 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24533 int i, j, x_reached, last_x, area_left = 0;
24534 struct frame *f = XFRAME (WINDOW_FRAME (w));
24535 DECLARE_HDC (hdc);
24536
24537 ALLOCATE_HDC (hdc, f);
24538
24539 /* Let's rather be paranoid than getting a SEGV. */
24540 end = min (end, row->used[area]);
24541 start = clip_to_bounds (0, start, end);
24542
24543 /* Translate X to frame coordinates. Set last_x to the right
24544 end of the drawing area. */
24545 if (row->full_width_p)
24546 {
24547 /* X is relative to the left edge of W, without scroll bars
24548 or fringes. */
24549 area_left = WINDOW_LEFT_EDGE_X (w);
24550 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24551 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24552 }
24553 else
24554 {
24555 area_left = window_box_left (w, area);
24556 last_x = area_left + window_box_width (w, area);
24557 }
24558 x += area_left;
24559
24560 /* Build a doubly-linked list of glyph_string structures between
24561 head and tail from what we have to draw. Note that the macro
24562 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24563 the reason we use a separate variable `i'. */
24564 i = start;
24565 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24566 if (tail)
24567 x_reached = tail->x + tail->background_width;
24568 else
24569 x_reached = x;
24570
24571 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24572 the row, redraw some glyphs in front or following the glyph
24573 strings built above. */
24574 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24575 {
24576 struct glyph_string *h, *t;
24577 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24578 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24579 int check_mouse_face = 0;
24580 int dummy_x = 0;
24581
24582 /* If mouse highlighting is on, we may need to draw adjacent
24583 glyphs using mouse-face highlighting. */
24584 if (area == TEXT_AREA && row->mouse_face_p
24585 && hlinfo->mouse_face_beg_row >= 0
24586 && hlinfo->mouse_face_end_row >= 0)
24587 {
24588 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24589
24590 if (row_vpos >= hlinfo->mouse_face_beg_row
24591 && row_vpos <= hlinfo->mouse_face_end_row)
24592 {
24593 check_mouse_face = 1;
24594 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24595 ? hlinfo->mouse_face_beg_col : 0;
24596 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24597 ? hlinfo->mouse_face_end_col
24598 : row->used[TEXT_AREA];
24599 }
24600 }
24601
24602 /* Compute overhangs for all glyph strings. */
24603 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24604 for (s = head; s; s = s->next)
24605 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24606
24607 /* Prepend glyph strings for glyphs in front of the first glyph
24608 string that are overwritten because of the first glyph
24609 string's left overhang. The background of all strings
24610 prepended must be drawn because the first glyph string
24611 draws over it. */
24612 i = left_overwritten (head);
24613 if (i >= 0)
24614 {
24615 enum draw_glyphs_face overlap_hl;
24616
24617 /* If this row contains mouse highlighting, attempt to draw
24618 the overlapped glyphs with the correct highlight. This
24619 code fails if the overlap encompasses more than one glyph
24620 and mouse-highlight spans only some of these glyphs.
24621 However, making it work perfectly involves a lot more
24622 code, and I don't know if the pathological case occurs in
24623 practice, so we'll stick to this for now. --- cyd */
24624 if (check_mouse_face
24625 && mouse_beg_col < start && mouse_end_col > i)
24626 overlap_hl = DRAW_MOUSE_FACE;
24627 else
24628 overlap_hl = DRAW_NORMAL_TEXT;
24629
24630 if (hl != overlap_hl)
24631 clip_head = head;
24632 j = i;
24633 BUILD_GLYPH_STRINGS (j, start, h, t,
24634 overlap_hl, dummy_x, last_x);
24635 start = i;
24636 compute_overhangs_and_x (t, head->x, 1);
24637 prepend_glyph_string_lists (&head, &tail, h, t);
24638 if (clip_head == NULL)
24639 clip_head = head;
24640 }
24641
24642 /* Prepend glyph strings for glyphs in front of the first glyph
24643 string that overwrite that glyph string because of their
24644 right overhang. For these strings, only the foreground must
24645 be drawn, because it draws over the glyph string at `head'.
24646 The background must not be drawn because this would overwrite
24647 right overhangs of preceding glyphs for which no glyph
24648 strings exist. */
24649 i = left_overwriting (head);
24650 if (i >= 0)
24651 {
24652 enum draw_glyphs_face overlap_hl;
24653
24654 if (check_mouse_face
24655 && mouse_beg_col < start && mouse_end_col > i)
24656 overlap_hl = DRAW_MOUSE_FACE;
24657 else
24658 overlap_hl = DRAW_NORMAL_TEXT;
24659
24660 if (hl == overlap_hl || clip_head == NULL)
24661 clip_head = head;
24662 BUILD_GLYPH_STRINGS (i, start, h, t,
24663 overlap_hl, dummy_x, last_x);
24664 for (s = h; s; s = s->next)
24665 s->background_filled_p = 1;
24666 compute_overhangs_and_x (t, head->x, 1);
24667 prepend_glyph_string_lists (&head, &tail, h, t);
24668 }
24669
24670 /* Append glyphs strings for glyphs following the last glyph
24671 string tail that are overwritten by tail. The background of
24672 these strings has to be drawn because tail's foreground draws
24673 over it. */
24674 i = right_overwritten (tail);
24675 if (i >= 0)
24676 {
24677 enum draw_glyphs_face overlap_hl;
24678
24679 if (check_mouse_face
24680 && mouse_beg_col < i && mouse_end_col > end)
24681 overlap_hl = DRAW_MOUSE_FACE;
24682 else
24683 overlap_hl = DRAW_NORMAL_TEXT;
24684
24685 if (hl != overlap_hl)
24686 clip_tail = tail;
24687 BUILD_GLYPH_STRINGS (end, i, h, t,
24688 overlap_hl, x, last_x);
24689 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24690 we don't have `end = i;' here. */
24691 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24692 append_glyph_string_lists (&head, &tail, h, t);
24693 if (clip_tail == NULL)
24694 clip_tail = tail;
24695 }
24696
24697 /* Append glyph strings for glyphs following the last glyph
24698 string tail that overwrite tail. The foreground of such
24699 glyphs has to be drawn because it writes into the background
24700 of tail. The background must not be drawn because it could
24701 paint over the foreground of following glyphs. */
24702 i = right_overwriting (tail);
24703 if (i >= 0)
24704 {
24705 enum draw_glyphs_face overlap_hl;
24706 if (check_mouse_face
24707 && mouse_beg_col < i && mouse_end_col > end)
24708 overlap_hl = DRAW_MOUSE_FACE;
24709 else
24710 overlap_hl = DRAW_NORMAL_TEXT;
24711
24712 if (hl == overlap_hl || clip_tail == NULL)
24713 clip_tail = tail;
24714 i++; /* We must include the Ith glyph. */
24715 BUILD_GLYPH_STRINGS (end, i, h, t,
24716 overlap_hl, x, last_x);
24717 for (s = h; s; s = s->next)
24718 s->background_filled_p = 1;
24719 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24720 append_glyph_string_lists (&head, &tail, h, t);
24721 }
24722 if (clip_head || clip_tail)
24723 for (s = head; s; s = s->next)
24724 {
24725 s->clip_head = clip_head;
24726 s->clip_tail = clip_tail;
24727 }
24728 }
24729
24730 /* Draw all strings. */
24731 for (s = head; s; s = s->next)
24732 FRAME_RIF (f)->draw_glyph_string (s);
24733
24734 #ifndef HAVE_NS
24735 /* When focus a sole frame and move horizontally, this sets on_p to 0
24736 causing a failure to erase prev cursor position. */
24737 if (area == TEXT_AREA
24738 && !row->full_width_p
24739 /* When drawing overlapping rows, only the glyph strings'
24740 foreground is drawn, which doesn't erase a cursor
24741 completely. */
24742 && !overlaps)
24743 {
24744 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24745 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24746 : (tail ? tail->x + tail->background_width : x));
24747 x0 -= area_left;
24748 x1 -= area_left;
24749
24750 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24751 row->y, MATRIX_ROW_BOTTOM_Y (row));
24752 }
24753 #endif
24754
24755 /* Value is the x-position up to which drawn, relative to AREA of W.
24756 This doesn't include parts drawn because of overhangs. */
24757 if (row->full_width_p)
24758 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24759 else
24760 x_reached -= area_left;
24761
24762 RELEASE_HDC (hdc, f);
24763
24764 return x_reached;
24765 }
24766
24767 /* Expand row matrix if too narrow. Don't expand if area
24768 is not present. */
24769
24770 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24771 { \
24772 if (!it->f->fonts_changed \
24773 && (it->glyph_row->glyphs[area] \
24774 < it->glyph_row->glyphs[area + 1])) \
24775 { \
24776 it->w->ncols_scale_factor++; \
24777 it->f->fonts_changed = 1; \
24778 } \
24779 }
24780
24781 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24782 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24783
24784 static void
24785 append_glyph (struct it *it)
24786 {
24787 struct glyph *glyph;
24788 enum glyph_row_area area = it->area;
24789
24790 eassert (it->glyph_row);
24791 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24792
24793 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24794 if (glyph < it->glyph_row->glyphs[area + 1])
24795 {
24796 /* If the glyph row is reversed, we need to prepend the glyph
24797 rather than append it. */
24798 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24799 {
24800 struct glyph *g;
24801
24802 /* Make room for the additional glyph. */
24803 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24804 g[1] = *g;
24805 glyph = it->glyph_row->glyphs[area];
24806 }
24807 glyph->charpos = CHARPOS (it->position);
24808 glyph->object = it->object;
24809 if (it->pixel_width > 0)
24810 {
24811 glyph->pixel_width = it->pixel_width;
24812 glyph->padding_p = 0;
24813 }
24814 else
24815 {
24816 /* Assure at least 1-pixel width. Otherwise, cursor can't
24817 be displayed correctly. */
24818 glyph->pixel_width = 1;
24819 glyph->padding_p = 1;
24820 }
24821 glyph->ascent = it->ascent;
24822 glyph->descent = it->descent;
24823 glyph->voffset = it->voffset;
24824 glyph->type = CHAR_GLYPH;
24825 glyph->avoid_cursor_p = it->avoid_cursor_p;
24826 glyph->multibyte_p = it->multibyte_p;
24827 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24828 {
24829 /* In R2L rows, the left and the right box edges need to be
24830 drawn in reverse direction. */
24831 glyph->right_box_line_p = it->start_of_box_run_p;
24832 glyph->left_box_line_p = it->end_of_box_run_p;
24833 }
24834 else
24835 {
24836 glyph->left_box_line_p = it->start_of_box_run_p;
24837 glyph->right_box_line_p = it->end_of_box_run_p;
24838 }
24839 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24840 || it->phys_descent > it->descent);
24841 glyph->glyph_not_available_p = it->glyph_not_available_p;
24842 glyph->face_id = it->face_id;
24843 glyph->u.ch = it->char_to_display;
24844 glyph->slice.img = null_glyph_slice;
24845 glyph->font_type = FONT_TYPE_UNKNOWN;
24846 if (it->bidi_p)
24847 {
24848 glyph->resolved_level = it->bidi_it.resolved_level;
24849 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24850 emacs_abort ();
24851 glyph->bidi_type = it->bidi_it.type;
24852 }
24853 else
24854 {
24855 glyph->resolved_level = 0;
24856 glyph->bidi_type = UNKNOWN_BT;
24857 }
24858 ++it->glyph_row->used[area];
24859 }
24860 else
24861 IT_EXPAND_MATRIX_WIDTH (it, area);
24862 }
24863
24864 /* Store one glyph for the composition IT->cmp_it.id in
24865 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24866 non-null. */
24867
24868 static void
24869 append_composite_glyph (struct it *it)
24870 {
24871 struct glyph *glyph;
24872 enum glyph_row_area area = it->area;
24873
24874 eassert (it->glyph_row);
24875
24876 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24877 if (glyph < it->glyph_row->glyphs[area + 1])
24878 {
24879 /* If the glyph row is reversed, we need to prepend the glyph
24880 rather than append it. */
24881 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24882 {
24883 struct glyph *g;
24884
24885 /* Make room for the new glyph. */
24886 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24887 g[1] = *g;
24888 glyph = it->glyph_row->glyphs[it->area];
24889 }
24890 glyph->charpos = it->cmp_it.charpos;
24891 glyph->object = it->object;
24892 glyph->pixel_width = it->pixel_width;
24893 glyph->ascent = it->ascent;
24894 glyph->descent = it->descent;
24895 glyph->voffset = it->voffset;
24896 glyph->type = COMPOSITE_GLYPH;
24897 if (it->cmp_it.ch < 0)
24898 {
24899 glyph->u.cmp.automatic = 0;
24900 glyph->u.cmp.id = it->cmp_it.id;
24901 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24902 }
24903 else
24904 {
24905 glyph->u.cmp.automatic = 1;
24906 glyph->u.cmp.id = it->cmp_it.id;
24907 glyph->slice.cmp.from = it->cmp_it.from;
24908 glyph->slice.cmp.to = it->cmp_it.to - 1;
24909 }
24910 glyph->avoid_cursor_p = it->avoid_cursor_p;
24911 glyph->multibyte_p = it->multibyte_p;
24912 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24913 {
24914 /* In R2L rows, the left and the right box edges need to be
24915 drawn in reverse direction. */
24916 glyph->right_box_line_p = it->start_of_box_run_p;
24917 glyph->left_box_line_p = it->end_of_box_run_p;
24918 }
24919 else
24920 {
24921 glyph->left_box_line_p = it->start_of_box_run_p;
24922 glyph->right_box_line_p = it->end_of_box_run_p;
24923 }
24924 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24925 || it->phys_descent > it->descent);
24926 glyph->padding_p = 0;
24927 glyph->glyph_not_available_p = 0;
24928 glyph->face_id = it->face_id;
24929 glyph->font_type = FONT_TYPE_UNKNOWN;
24930 if (it->bidi_p)
24931 {
24932 glyph->resolved_level = it->bidi_it.resolved_level;
24933 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24934 emacs_abort ();
24935 glyph->bidi_type = it->bidi_it.type;
24936 }
24937 ++it->glyph_row->used[area];
24938 }
24939 else
24940 IT_EXPAND_MATRIX_WIDTH (it, area);
24941 }
24942
24943
24944 /* Change IT->ascent and IT->height according to the setting of
24945 IT->voffset. */
24946
24947 static void
24948 take_vertical_position_into_account (struct it *it)
24949 {
24950 if (it->voffset)
24951 {
24952 if (it->voffset < 0)
24953 /* Increase the ascent so that we can display the text higher
24954 in the line. */
24955 it->ascent -= it->voffset;
24956 else
24957 /* Increase the descent so that we can display the text lower
24958 in the line. */
24959 it->descent += it->voffset;
24960 }
24961 }
24962
24963
24964 /* Produce glyphs/get display metrics for the image IT is loaded with.
24965 See the description of struct display_iterator in dispextern.h for
24966 an overview of struct display_iterator. */
24967
24968 static void
24969 produce_image_glyph (struct it *it)
24970 {
24971 struct image *img;
24972 struct face *face;
24973 int glyph_ascent, crop;
24974 struct glyph_slice slice;
24975
24976 eassert (it->what == IT_IMAGE);
24977
24978 face = FACE_FROM_ID (it->f, it->face_id);
24979 eassert (face);
24980 /* Make sure X resources of the face is loaded. */
24981 prepare_face_for_display (it->f, face);
24982
24983 if (it->image_id < 0)
24984 {
24985 /* Fringe bitmap. */
24986 it->ascent = it->phys_ascent = 0;
24987 it->descent = it->phys_descent = 0;
24988 it->pixel_width = 0;
24989 it->nglyphs = 0;
24990 return;
24991 }
24992
24993 img = IMAGE_FROM_ID (it->f, it->image_id);
24994 eassert (img);
24995 /* Make sure X resources of the image is loaded. */
24996 prepare_image_for_display (it->f, img);
24997
24998 slice.x = slice.y = 0;
24999 slice.width = img->width;
25000 slice.height = img->height;
25001
25002 if (INTEGERP (it->slice.x))
25003 slice.x = XINT (it->slice.x);
25004 else if (FLOATP (it->slice.x))
25005 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25006
25007 if (INTEGERP (it->slice.y))
25008 slice.y = XINT (it->slice.y);
25009 else if (FLOATP (it->slice.y))
25010 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25011
25012 if (INTEGERP (it->slice.width))
25013 slice.width = XINT (it->slice.width);
25014 else if (FLOATP (it->slice.width))
25015 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25016
25017 if (INTEGERP (it->slice.height))
25018 slice.height = XINT (it->slice.height);
25019 else if (FLOATP (it->slice.height))
25020 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25021
25022 if (slice.x >= img->width)
25023 slice.x = img->width;
25024 if (slice.y >= img->height)
25025 slice.y = img->height;
25026 if (slice.x + slice.width >= img->width)
25027 slice.width = img->width - slice.x;
25028 if (slice.y + slice.height > img->height)
25029 slice.height = img->height - slice.y;
25030
25031 if (slice.width == 0 || slice.height == 0)
25032 return;
25033
25034 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25035
25036 it->descent = slice.height - glyph_ascent;
25037 if (slice.y == 0)
25038 it->descent += img->vmargin;
25039 if (slice.y + slice.height == img->height)
25040 it->descent += img->vmargin;
25041 it->phys_descent = it->descent;
25042
25043 it->pixel_width = slice.width;
25044 if (slice.x == 0)
25045 it->pixel_width += img->hmargin;
25046 if (slice.x + slice.width == img->width)
25047 it->pixel_width += img->hmargin;
25048
25049 /* It's quite possible for images to have an ascent greater than
25050 their height, so don't get confused in that case. */
25051 if (it->descent < 0)
25052 it->descent = 0;
25053
25054 it->nglyphs = 1;
25055
25056 if (face->box != FACE_NO_BOX)
25057 {
25058 if (face->box_line_width > 0)
25059 {
25060 if (slice.y == 0)
25061 it->ascent += face->box_line_width;
25062 if (slice.y + slice.height == img->height)
25063 it->descent += face->box_line_width;
25064 }
25065
25066 if (it->start_of_box_run_p && slice.x == 0)
25067 it->pixel_width += eabs (face->box_line_width);
25068 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25069 it->pixel_width += eabs (face->box_line_width);
25070 }
25071
25072 take_vertical_position_into_account (it);
25073
25074 /* Automatically crop wide image glyphs at right edge so we can
25075 draw the cursor on same display row. */
25076 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25077 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25078 {
25079 it->pixel_width -= crop;
25080 slice.width -= crop;
25081 }
25082
25083 if (it->glyph_row)
25084 {
25085 struct glyph *glyph;
25086 enum glyph_row_area area = it->area;
25087
25088 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25089 if (glyph < it->glyph_row->glyphs[area + 1])
25090 {
25091 glyph->charpos = CHARPOS (it->position);
25092 glyph->object = it->object;
25093 glyph->pixel_width = it->pixel_width;
25094 glyph->ascent = glyph_ascent;
25095 glyph->descent = it->descent;
25096 glyph->voffset = it->voffset;
25097 glyph->type = IMAGE_GLYPH;
25098 glyph->avoid_cursor_p = it->avoid_cursor_p;
25099 glyph->multibyte_p = it->multibyte_p;
25100 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25101 {
25102 /* In R2L rows, the left and the right box edges need to be
25103 drawn in reverse direction. */
25104 glyph->right_box_line_p = it->start_of_box_run_p;
25105 glyph->left_box_line_p = it->end_of_box_run_p;
25106 }
25107 else
25108 {
25109 glyph->left_box_line_p = it->start_of_box_run_p;
25110 glyph->right_box_line_p = it->end_of_box_run_p;
25111 }
25112 glyph->overlaps_vertically_p = 0;
25113 glyph->padding_p = 0;
25114 glyph->glyph_not_available_p = 0;
25115 glyph->face_id = it->face_id;
25116 glyph->u.img_id = img->id;
25117 glyph->slice.img = slice;
25118 glyph->font_type = FONT_TYPE_UNKNOWN;
25119 if (it->bidi_p)
25120 {
25121 glyph->resolved_level = it->bidi_it.resolved_level;
25122 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25123 emacs_abort ();
25124 glyph->bidi_type = it->bidi_it.type;
25125 }
25126 ++it->glyph_row->used[area];
25127 }
25128 else
25129 IT_EXPAND_MATRIX_WIDTH (it, area);
25130 }
25131 }
25132
25133
25134 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25135 of the glyph, WIDTH and HEIGHT are the width and height of the
25136 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25137
25138 static void
25139 append_stretch_glyph (struct it *it, Lisp_Object object,
25140 int width, int height, int ascent)
25141 {
25142 struct glyph *glyph;
25143 enum glyph_row_area area = it->area;
25144
25145 eassert (ascent >= 0 && ascent <= height);
25146
25147 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25148 if (glyph < it->glyph_row->glyphs[area + 1])
25149 {
25150 /* If the glyph row is reversed, we need to prepend the glyph
25151 rather than append it. */
25152 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25153 {
25154 struct glyph *g;
25155
25156 /* Make room for the additional glyph. */
25157 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25158 g[1] = *g;
25159 glyph = it->glyph_row->glyphs[area];
25160 }
25161 glyph->charpos = CHARPOS (it->position);
25162 glyph->object = object;
25163 glyph->pixel_width = width;
25164 glyph->ascent = ascent;
25165 glyph->descent = height - ascent;
25166 glyph->voffset = it->voffset;
25167 glyph->type = STRETCH_GLYPH;
25168 glyph->avoid_cursor_p = it->avoid_cursor_p;
25169 glyph->multibyte_p = it->multibyte_p;
25170 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25171 {
25172 /* In R2L rows, the left and the right box edges need to be
25173 drawn in reverse direction. */
25174 glyph->right_box_line_p = it->start_of_box_run_p;
25175 glyph->left_box_line_p = it->end_of_box_run_p;
25176 }
25177 else
25178 {
25179 glyph->left_box_line_p = it->start_of_box_run_p;
25180 glyph->right_box_line_p = it->end_of_box_run_p;
25181 }
25182 glyph->overlaps_vertically_p = 0;
25183 glyph->padding_p = 0;
25184 glyph->glyph_not_available_p = 0;
25185 glyph->face_id = it->face_id;
25186 glyph->u.stretch.ascent = ascent;
25187 glyph->u.stretch.height = height;
25188 glyph->slice.img = null_glyph_slice;
25189 glyph->font_type = FONT_TYPE_UNKNOWN;
25190 if (it->bidi_p)
25191 {
25192 glyph->resolved_level = it->bidi_it.resolved_level;
25193 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25194 emacs_abort ();
25195 glyph->bidi_type = it->bidi_it.type;
25196 }
25197 else
25198 {
25199 glyph->resolved_level = 0;
25200 glyph->bidi_type = UNKNOWN_BT;
25201 }
25202 ++it->glyph_row->used[area];
25203 }
25204 else
25205 IT_EXPAND_MATRIX_WIDTH (it, area);
25206 }
25207
25208 #endif /* HAVE_WINDOW_SYSTEM */
25209
25210 /* Produce a stretch glyph for iterator IT. IT->object is the value
25211 of the glyph property displayed. The value must be a list
25212 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25213 being recognized:
25214
25215 1. `:width WIDTH' specifies that the space should be WIDTH *
25216 canonical char width wide. WIDTH may be an integer or floating
25217 point number.
25218
25219 2. `:relative-width FACTOR' specifies that the width of the stretch
25220 should be computed from the width of the first character having the
25221 `glyph' property, and should be FACTOR times that width.
25222
25223 3. `:align-to HPOS' specifies that the space should be wide enough
25224 to reach HPOS, a value in canonical character units.
25225
25226 Exactly one of the above pairs must be present.
25227
25228 4. `:height HEIGHT' specifies that the height of the stretch produced
25229 should be HEIGHT, measured in canonical character units.
25230
25231 5. `:relative-height FACTOR' specifies that the height of the
25232 stretch should be FACTOR times the height of the characters having
25233 the glyph property.
25234
25235 Either none or exactly one of 4 or 5 must be present.
25236
25237 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25238 of the stretch should be used for the ascent of the stretch.
25239 ASCENT must be in the range 0 <= ASCENT <= 100. */
25240
25241 void
25242 produce_stretch_glyph (struct it *it)
25243 {
25244 /* (space :width WIDTH :height HEIGHT ...) */
25245 Lisp_Object prop, plist;
25246 int width = 0, height = 0, align_to = -1;
25247 int zero_width_ok_p = 0;
25248 double tem;
25249 struct font *font = NULL;
25250
25251 #ifdef HAVE_WINDOW_SYSTEM
25252 int ascent = 0;
25253 int zero_height_ok_p = 0;
25254
25255 if (FRAME_WINDOW_P (it->f))
25256 {
25257 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25258 font = face->font ? face->font : FRAME_FONT (it->f);
25259 prepare_face_for_display (it->f, face);
25260 }
25261 #endif
25262
25263 /* List should start with `space'. */
25264 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25265 plist = XCDR (it->object);
25266
25267 /* Compute the width of the stretch. */
25268 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25269 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25270 {
25271 /* Absolute width `:width WIDTH' specified and valid. */
25272 zero_width_ok_p = 1;
25273 width = (int)tem;
25274 }
25275 #ifdef HAVE_WINDOW_SYSTEM
25276 else if (FRAME_WINDOW_P (it->f)
25277 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25278 {
25279 /* Relative width `:relative-width FACTOR' specified and valid.
25280 Compute the width of the characters having the `glyph'
25281 property. */
25282 struct it it2;
25283 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25284
25285 it2 = *it;
25286 if (it->multibyte_p)
25287 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25288 else
25289 {
25290 it2.c = it2.char_to_display = *p, it2.len = 1;
25291 if (! ASCII_CHAR_P (it2.c))
25292 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25293 }
25294
25295 it2.glyph_row = NULL;
25296 it2.what = IT_CHARACTER;
25297 x_produce_glyphs (&it2);
25298 width = NUMVAL (prop) * it2.pixel_width;
25299 }
25300 #endif /* HAVE_WINDOW_SYSTEM */
25301 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25302 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25303 {
25304 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25305 align_to = (align_to < 0
25306 ? 0
25307 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25308 else if (align_to < 0)
25309 align_to = window_box_left_offset (it->w, TEXT_AREA);
25310 width = max (0, (int)tem + align_to - it->current_x);
25311 zero_width_ok_p = 1;
25312 }
25313 else
25314 /* Nothing specified -> width defaults to canonical char width. */
25315 width = FRAME_COLUMN_WIDTH (it->f);
25316
25317 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25318 width = 1;
25319
25320 #ifdef HAVE_WINDOW_SYSTEM
25321 /* Compute height. */
25322 if (FRAME_WINDOW_P (it->f))
25323 {
25324 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25325 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25326 {
25327 height = (int)tem;
25328 zero_height_ok_p = 1;
25329 }
25330 else if (prop = Fplist_get (plist, QCrelative_height),
25331 NUMVAL (prop) > 0)
25332 height = FONT_HEIGHT (font) * NUMVAL (prop);
25333 else
25334 height = FONT_HEIGHT (font);
25335
25336 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25337 height = 1;
25338
25339 /* Compute percentage of height used for ascent. If
25340 `:ascent ASCENT' is present and valid, use that. Otherwise,
25341 derive the ascent from the font in use. */
25342 if (prop = Fplist_get (plist, QCascent),
25343 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25344 ascent = height * NUMVAL (prop) / 100.0;
25345 else if (!NILP (prop)
25346 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25347 ascent = min (max (0, (int)tem), height);
25348 else
25349 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25350 }
25351 else
25352 #endif /* HAVE_WINDOW_SYSTEM */
25353 height = 1;
25354
25355 if (width > 0 && it->line_wrap != TRUNCATE
25356 && it->current_x + width > it->last_visible_x)
25357 {
25358 width = it->last_visible_x - it->current_x;
25359 #ifdef HAVE_WINDOW_SYSTEM
25360 /* Subtract one more pixel from the stretch width, but only on
25361 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25362 width -= FRAME_WINDOW_P (it->f);
25363 #endif
25364 }
25365
25366 if (width > 0 && height > 0 && it->glyph_row)
25367 {
25368 Lisp_Object o_object = it->object;
25369 Lisp_Object object = it->stack[it->sp - 1].string;
25370 int n = width;
25371
25372 if (!STRINGP (object))
25373 object = it->w->contents;
25374 #ifdef HAVE_WINDOW_SYSTEM
25375 if (FRAME_WINDOW_P (it->f))
25376 append_stretch_glyph (it, object, width, height, ascent);
25377 else
25378 #endif
25379 {
25380 it->object = object;
25381 it->char_to_display = ' ';
25382 it->pixel_width = it->len = 1;
25383 while (n--)
25384 tty_append_glyph (it);
25385 it->object = o_object;
25386 }
25387 }
25388
25389 it->pixel_width = width;
25390 #ifdef HAVE_WINDOW_SYSTEM
25391 if (FRAME_WINDOW_P (it->f))
25392 {
25393 it->ascent = it->phys_ascent = ascent;
25394 it->descent = it->phys_descent = height - it->ascent;
25395 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25396 take_vertical_position_into_account (it);
25397 }
25398 else
25399 #endif
25400 it->nglyphs = width;
25401 }
25402
25403 /* Get information about special display element WHAT in an
25404 environment described by IT. WHAT is one of IT_TRUNCATION or
25405 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25406 non-null glyph_row member. This function ensures that fields like
25407 face_id, c, len of IT are left untouched. */
25408
25409 static void
25410 produce_special_glyphs (struct it *it, enum display_element_type what)
25411 {
25412 struct it temp_it;
25413 Lisp_Object gc;
25414 GLYPH glyph;
25415
25416 temp_it = *it;
25417 temp_it.object = make_number (0);
25418 memset (&temp_it.current, 0, sizeof temp_it.current);
25419
25420 if (what == IT_CONTINUATION)
25421 {
25422 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25423 if (it->bidi_it.paragraph_dir == R2L)
25424 SET_GLYPH_FROM_CHAR (glyph, '/');
25425 else
25426 SET_GLYPH_FROM_CHAR (glyph, '\\');
25427 if (it->dp
25428 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25429 {
25430 /* FIXME: Should we mirror GC for R2L lines? */
25431 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25432 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25433 }
25434 }
25435 else if (what == IT_TRUNCATION)
25436 {
25437 /* Truncation glyph. */
25438 SET_GLYPH_FROM_CHAR (glyph, '$');
25439 if (it->dp
25440 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25441 {
25442 /* FIXME: Should we mirror GC for R2L lines? */
25443 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25444 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25445 }
25446 }
25447 else
25448 emacs_abort ();
25449
25450 #ifdef HAVE_WINDOW_SYSTEM
25451 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25452 is turned off, we precede the truncation/continuation glyphs by a
25453 stretch glyph whose width is computed such that these special
25454 glyphs are aligned at the window margin, even when very different
25455 fonts are used in different glyph rows. */
25456 if (FRAME_WINDOW_P (temp_it.f)
25457 /* init_iterator calls this with it->glyph_row == NULL, and it
25458 wants only the pixel width of the truncation/continuation
25459 glyphs. */
25460 && temp_it.glyph_row
25461 /* insert_left_trunc_glyphs calls us at the beginning of the
25462 row, and it has its own calculation of the stretch glyph
25463 width. */
25464 && temp_it.glyph_row->used[TEXT_AREA] > 0
25465 && (temp_it.glyph_row->reversed_p
25466 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25467 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25468 {
25469 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25470
25471 if (stretch_width > 0)
25472 {
25473 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25474 struct font *font =
25475 face->font ? face->font : FRAME_FONT (temp_it.f);
25476 int stretch_ascent =
25477 (((temp_it.ascent + temp_it.descent)
25478 * FONT_BASE (font)) / FONT_HEIGHT (font));
25479
25480 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25481 temp_it.ascent + temp_it.descent,
25482 stretch_ascent);
25483 }
25484 }
25485 #endif
25486
25487 temp_it.dp = NULL;
25488 temp_it.what = IT_CHARACTER;
25489 temp_it.len = 1;
25490 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25491 temp_it.face_id = GLYPH_FACE (glyph);
25492 temp_it.len = CHAR_BYTES (temp_it.c);
25493
25494 PRODUCE_GLYPHS (&temp_it);
25495 it->pixel_width = temp_it.pixel_width;
25496 it->nglyphs = temp_it.pixel_width;
25497 }
25498
25499 #ifdef HAVE_WINDOW_SYSTEM
25500
25501 /* Calculate line-height and line-spacing properties.
25502 An integer value specifies explicit pixel value.
25503 A float value specifies relative value to current face height.
25504 A cons (float . face-name) specifies relative value to
25505 height of specified face font.
25506
25507 Returns height in pixels, or nil. */
25508
25509
25510 static Lisp_Object
25511 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25512 int boff, int override)
25513 {
25514 Lisp_Object face_name = Qnil;
25515 int ascent, descent, height;
25516
25517 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25518 return val;
25519
25520 if (CONSP (val))
25521 {
25522 face_name = XCAR (val);
25523 val = XCDR (val);
25524 if (!NUMBERP (val))
25525 val = make_number (1);
25526 if (NILP (face_name))
25527 {
25528 height = it->ascent + it->descent;
25529 goto scale;
25530 }
25531 }
25532
25533 if (NILP (face_name))
25534 {
25535 font = FRAME_FONT (it->f);
25536 boff = FRAME_BASELINE_OFFSET (it->f);
25537 }
25538 else if (EQ (face_name, Qt))
25539 {
25540 override = 0;
25541 }
25542 else
25543 {
25544 int face_id;
25545 struct face *face;
25546
25547 face_id = lookup_named_face (it->f, face_name, 0);
25548 if (face_id < 0)
25549 return make_number (-1);
25550
25551 face = FACE_FROM_ID (it->f, face_id);
25552 font = face->font;
25553 if (font == NULL)
25554 return make_number (-1);
25555 boff = font->baseline_offset;
25556 if (font->vertical_centering)
25557 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25558 }
25559
25560 ascent = FONT_BASE (font) + boff;
25561 descent = FONT_DESCENT (font) - boff;
25562
25563 if (override)
25564 {
25565 it->override_ascent = ascent;
25566 it->override_descent = descent;
25567 it->override_boff = boff;
25568 }
25569
25570 height = ascent + descent;
25571
25572 scale:
25573 if (FLOATP (val))
25574 height = (int)(XFLOAT_DATA (val) * height);
25575 else if (INTEGERP (val))
25576 height *= XINT (val);
25577
25578 return make_number (height);
25579 }
25580
25581
25582 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25583 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25584 and only if this is for a character for which no font was found.
25585
25586 If the display method (it->glyphless_method) is
25587 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25588 length of the acronym or the hexadecimal string, UPPER_XOFF and
25589 UPPER_YOFF are pixel offsets for the upper part of the string,
25590 LOWER_XOFF and LOWER_YOFF are for the lower part.
25591
25592 For the other display methods, LEN through LOWER_YOFF are zero. */
25593
25594 static void
25595 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25596 short upper_xoff, short upper_yoff,
25597 short lower_xoff, short lower_yoff)
25598 {
25599 struct glyph *glyph;
25600 enum glyph_row_area area = it->area;
25601
25602 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25603 if (glyph < it->glyph_row->glyphs[area + 1])
25604 {
25605 /* If the glyph row is reversed, we need to prepend the glyph
25606 rather than append it. */
25607 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25608 {
25609 struct glyph *g;
25610
25611 /* Make room for the additional glyph. */
25612 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25613 g[1] = *g;
25614 glyph = it->glyph_row->glyphs[area];
25615 }
25616 glyph->charpos = CHARPOS (it->position);
25617 glyph->object = it->object;
25618 glyph->pixel_width = it->pixel_width;
25619 glyph->ascent = it->ascent;
25620 glyph->descent = it->descent;
25621 glyph->voffset = it->voffset;
25622 glyph->type = GLYPHLESS_GLYPH;
25623 glyph->u.glyphless.method = it->glyphless_method;
25624 glyph->u.glyphless.for_no_font = for_no_font;
25625 glyph->u.glyphless.len = len;
25626 glyph->u.glyphless.ch = it->c;
25627 glyph->slice.glyphless.upper_xoff = upper_xoff;
25628 glyph->slice.glyphless.upper_yoff = upper_yoff;
25629 glyph->slice.glyphless.lower_xoff = lower_xoff;
25630 glyph->slice.glyphless.lower_yoff = lower_yoff;
25631 glyph->avoid_cursor_p = it->avoid_cursor_p;
25632 glyph->multibyte_p = it->multibyte_p;
25633 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25634 {
25635 /* In R2L rows, the left and the right box edges need to be
25636 drawn in reverse direction. */
25637 glyph->right_box_line_p = it->start_of_box_run_p;
25638 glyph->left_box_line_p = it->end_of_box_run_p;
25639 }
25640 else
25641 {
25642 glyph->left_box_line_p = it->start_of_box_run_p;
25643 glyph->right_box_line_p = it->end_of_box_run_p;
25644 }
25645 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25646 || it->phys_descent > it->descent);
25647 glyph->padding_p = 0;
25648 glyph->glyph_not_available_p = 0;
25649 glyph->face_id = face_id;
25650 glyph->font_type = FONT_TYPE_UNKNOWN;
25651 if (it->bidi_p)
25652 {
25653 glyph->resolved_level = it->bidi_it.resolved_level;
25654 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25655 emacs_abort ();
25656 glyph->bidi_type = it->bidi_it.type;
25657 }
25658 ++it->glyph_row->used[area];
25659 }
25660 else
25661 IT_EXPAND_MATRIX_WIDTH (it, area);
25662 }
25663
25664
25665 /* Produce a glyph for a glyphless character for iterator IT.
25666 IT->glyphless_method specifies which method to use for displaying
25667 the character. See the description of enum
25668 glyphless_display_method in dispextern.h for the detail.
25669
25670 FOR_NO_FONT is nonzero if and only if this is for a character for
25671 which no font was found. ACRONYM, if non-nil, is an acronym string
25672 for the character. */
25673
25674 static void
25675 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25676 {
25677 int face_id;
25678 struct face *face;
25679 struct font *font;
25680 int base_width, base_height, width, height;
25681 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25682 int len;
25683
25684 /* Get the metrics of the base font. We always refer to the current
25685 ASCII face. */
25686 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25687 font = face->font ? face->font : FRAME_FONT (it->f);
25688 it->ascent = FONT_BASE (font) + font->baseline_offset;
25689 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25690 base_height = it->ascent + it->descent;
25691 base_width = font->average_width;
25692
25693 face_id = merge_glyphless_glyph_face (it);
25694
25695 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25696 {
25697 it->pixel_width = THIN_SPACE_WIDTH;
25698 len = 0;
25699 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25700 }
25701 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25702 {
25703 width = CHAR_WIDTH (it->c);
25704 if (width == 0)
25705 width = 1;
25706 else if (width > 4)
25707 width = 4;
25708 it->pixel_width = base_width * width;
25709 len = 0;
25710 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25711 }
25712 else
25713 {
25714 char buf[7];
25715 const char *str;
25716 unsigned int code[6];
25717 int upper_len;
25718 int ascent, descent;
25719 struct font_metrics metrics_upper, metrics_lower;
25720
25721 face = FACE_FROM_ID (it->f, face_id);
25722 font = face->font ? face->font : FRAME_FONT (it->f);
25723 prepare_face_for_display (it->f, face);
25724
25725 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25726 {
25727 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25728 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25729 if (CONSP (acronym))
25730 acronym = XCAR (acronym);
25731 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25732 }
25733 else
25734 {
25735 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25736 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25737 str = buf;
25738 }
25739 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
25740 code[len] = font->driver->encode_char (font, str[len]);
25741 upper_len = (len + 1) / 2;
25742 font->driver->text_extents (font, code, upper_len,
25743 &metrics_upper);
25744 font->driver->text_extents (font, code + upper_len, len - upper_len,
25745 &metrics_lower);
25746
25747
25748
25749 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25750 width = max (metrics_upper.width, metrics_lower.width) + 4;
25751 upper_xoff = upper_yoff = 2; /* the typical case */
25752 if (base_width >= width)
25753 {
25754 /* Align the upper to the left, the lower to the right. */
25755 it->pixel_width = base_width;
25756 lower_xoff = base_width - 2 - metrics_lower.width;
25757 }
25758 else
25759 {
25760 /* Center the shorter one. */
25761 it->pixel_width = width;
25762 if (metrics_upper.width >= metrics_lower.width)
25763 lower_xoff = (width - metrics_lower.width) / 2;
25764 else
25765 {
25766 /* FIXME: This code doesn't look right. It formerly was
25767 missing the "lower_xoff = 0;", which couldn't have
25768 been right since it left lower_xoff uninitialized. */
25769 lower_xoff = 0;
25770 upper_xoff = (width - metrics_upper.width) / 2;
25771 }
25772 }
25773
25774 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25775 top, bottom, and between upper and lower strings. */
25776 height = (metrics_upper.ascent + metrics_upper.descent
25777 + metrics_lower.ascent + metrics_lower.descent) + 5;
25778 /* Center vertically.
25779 H:base_height, D:base_descent
25780 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25781
25782 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25783 descent = D - H/2 + h/2;
25784 lower_yoff = descent - 2 - ld;
25785 upper_yoff = lower_yoff - la - 1 - ud; */
25786 ascent = - (it->descent - (base_height + height + 1) / 2);
25787 descent = it->descent - (base_height - height) / 2;
25788 lower_yoff = descent - 2 - metrics_lower.descent;
25789 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25790 - metrics_upper.descent);
25791 /* Don't make the height shorter than the base height. */
25792 if (height > base_height)
25793 {
25794 it->ascent = ascent;
25795 it->descent = descent;
25796 }
25797 }
25798
25799 it->phys_ascent = it->ascent;
25800 it->phys_descent = it->descent;
25801 if (it->glyph_row)
25802 append_glyphless_glyph (it, face_id, for_no_font, len,
25803 upper_xoff, upper_yoff,
25804 lower_xoff, lower_yoff);
25805 it->nglyphs = 1;
25806 take_vertical_position_into_account (it);
25807 }
25808
25809
25810 /* RIF:
25811 Produce glyphs/get display metrics for the display element IT is
25812 loaded with. See the description of struct it in dispextern.h
25813 for an overview of struct it. */
25814
25815 void
25816 x_produce_glyphs (struct it *it)
25817 {
25818 int extra_line_spacing = it->extra_line_spacing;
25819
25820 it->glyph_not_available_p = 0;
25821
25822 if (it->what == IT_CHARACTER)
25823 {
25824 XChar2b char2b;
25825 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25826 struct font *font = face->font;
25827 struct font_metrics *pcm = NULL;
25828 int boff; /* Baseline offset. */
25829
25830 if (font == NULL)
25831 {
25832 /* When no suitable font is found, display this character by
25833 the method specified in the first extra slot of
25834 Vglyphless_char_display. */
25835 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25836
25837 eassert (it->what == IT_GLYPHLESS);
25838 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25839 goto done;
25840 }
25841
25842 boff = font->baseline_offset;
25843 if (font->vertical_centering)
25844 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25845
25846 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25847 {
25848 int stretched_p;
25849
25850 it->nglyphs = 1;
25851
25852 if (it->override_ascent >= 0)
25853 {
25854 it->ascent = it->override_ascent;
25855 it->descent = it->override_descent;
25856 boff = it->override_boff;
25857 }
25858 else
25859 {
25860 it->ascent = FONT_BASE (font) + boff;
25861 it->descent = FONT_DESCENT (font) - boff;
25862 }
25863
25864 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25865 {
25866 pcm = get_per_char_metric (font, &char2b);
25867 if (pcm->width == 0
25868 && pcm->rbearing == 0 && pcm->lbearing == 0)
25869 pcm = NULL;
25870 }
25871
25872 if (pcm)
25873 {
25874 it->phys_ascent = pcm->ascent + boff;
25875 it->phys_descent = pcm->descent - boff;
25876 it->pixel_width = pcm->width;
25877 }
25878 else
25879 {
25880 it->glyph_not_available_p = 1;
25881 it->phys_ascent = it->ascent;
25882 it->phys_descent = it->descent;
25883 it->pixel_width = font->space_width;
25884 }
25885
25886 if (it->constrain_row_ascent_descent_p)
25887 {
25888 if (it->descent > it->max_descent)
25889 {
25890 it->ascent += it->descent - it->max_descent;
25891 it->descent = it->max_descent;
25892 }
25893 if (it->ascent > it->max_ascent)
25894 {
25895 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25896 it->ascent = it->max_ascent;
25897 }
25898 it->phys_ascent = min (it->phys_ascent, it->ascent);
25899 it->phys_descent = min (it->phys_descent, it->descent);
25900 extra_line_spacing = 0;
25901 }
25902
25903 /* If this is a space inside a region of text with
25904 `space-width' property, change its width. */
25905 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25906 if (stretched_p)
25907 it->pixel_width *= XFLOATINT (it->space_width);
25908
25909 /* If face has a box, add the box thickness to the character
25910 height. If character has a box line to the left and/or
25911 right, add the box line width to the character's width. */
25912 if (face->box != FACE_NO_BOX)
25913 {
25914 int thick = face->box_line_width;
25915
25916 if (thick > 0)
25917 {
25918 it->ascent += thick;
25919 it->descent += thick;
25920 }
25921 else
25922 thick = -thick;
25923
25924 if (it->start_of_box_run_p)
25925 it->pixel_width += thick;
25926 if (it->end_of_box_run_p)
25927 it->pixel_width += thick;
25928 }
25929
25930 /* If face has an overline, add the height of the overline
25931 (1 pixel) and a 1 pixel margin to the character height. */
25932 if (face->overline_p)
25933 it->ascent += overline_margin;
25934
25935 if (it->constrain_row_ascent_descent_p)
25936 {
25937 if (it->ascent > it->max_ascent)
25938 it->ascent = it->max_ascent;
25939 if (it->descent > it->max_descent)
25940 it->descent = it->max_descent;
25941 }
25942
25943 take_vertical_position_into_account (it);
25944
25945 /* If we have to actually produce glyphs, do it. */
25946 if (it->glyph_row)
25947 {
25948 if (stretched_p)
25949 {
25950 /* Translate a space with a `space-width' property
25951 into a stretch glyph. */
25952 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25953 / FONT_HEIGHT (font));
25954 append_stretch_glyph (it, it->object, it->pixel_width,
25955 it->ascent + it->descent, ascent);
25956 }
25957 else
25958 append_glyph (it);
25959
25960 /* If characters with lbearing or rbearing are displayed
25961 in this line, record that fact in a flag of the
25962 glyph row. This is used to optimize X output code. */
25963 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25964 it->glyph_row->contains_overlapping_glyphs_p = 1;
25965 }
25966 if (! stretched_p && it->pixel_width == 0)
25967 /* We assure that all visible glyphs have at least 1-pixel
25968 width. */
25969 it->pixel_width = 1;
25970 }
25971 else if (it->char_to_display == '\n')
25972 {
25973 /* A newline has no width, but we need the height of the
25974 line. But if previous part of the line sets a height,
25975 don't increase that height. */
25976
25977 Lisp_Object height;
25978 Lisp_Object total_height = Qnil;
25979
25980 it->override_ascent = -1;
25981 it->pixel_width = 0;
25982 it->nglyphs = 0;
25983
25984 height = get_it_property (it, Qline_height);
25985 /* Split (line-height total-height) list. */
25986 if (CONSP (height)
25987 && CONSP (XCDR (height))
25988 && NILP (XCDR (XCDR (height))))
25989 {
25990 total_height = XCAR (XCDR (height));
25991 height = XCAR (height);
25992 }
25993 height = calc_line_height_property (it, height, font, boff, 1);
25994
25995 if (it->override_ascent >= 0)
25996 {
25997 it->ascent = it->override_ascent;
25998 it->descent = it->override_descent;
25999 boff = it->override_boff;
26000 }
26001 else
26002 {
26003 it->ascent = FONT_BASE (font) + boff;
26004 it->descent = FONT_DESCENT (font) - boff;
26005 }
26006
26007 if (EQ (height, Qt))
26008 {
26009 if (it->descent > it->max_descent)
26010 {
26011 it->ascent += it->descent - it->max_descent;
26012 it->descent = it->max_descent;
26013 }
26014 if (it->ascent > it->max_ascent)
26015 {
26016 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26017 it->ascent = it->max_ascent;
26018 }
26019 it->phys_ascent = min (it->phys_ascent, it->ascent);
26020 it->phys_descent = min (it->phys_descent, it->descent);
26021 it->constrain_row_ascent_descent_p = 1;
26022 extra_line_spacing = 0;
26023 }
26024 else
26025 {
26026 Lisp_Object spacing;
26027
26028 it->phys_ascent = it->ascent;
26029 it->phys_descent = it->descent;
26030
26031 if ((it->max_ascent > 0 || it->max_descent > 0)
26032 && face->box != FACE_NO_BOX
26033 && face->box_line_width > 0)
26034 {
26035 it->ascent += face->box_line_width;
26036 it->descent += face->box_line_width;
26037 }
26038 if (!NILP (height)
26039 && XINT (height) > it->ascent + it->descent)
26040 it->ascent = XINT (height) - it->descent;
26041
26042 if (!NILP (total_height))
26043 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26044 else
26045 {
26046 spacing = get_it_property (it, Qline_spacing);
26047 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26048 }
26049 if (INTEGERP (spacing))
26050 {
26051 extra_line_spacing = XINT (spacing);
26052 if (!NILP (total_height))
26053 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26054 }
26055 }
26056 }
26057 else /* i.e. (it->char_to_display == '\t') */
26058 {
26059 if (font->space_width > 0)
26060 {
26061 int tab_width = it->tab_width * font->space_width;
26062 int x = it->current_x + it->continuation_lines_width;
26063 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26064
26065 /* If the distance from the current position to the next tab
26066 stop is less than a space character width, use the
26067 tab stop after that. */
26068 if (next_tab_x - x < font->space_width)
26069 next_tab_x += tab_width;
26070
26071 it->pixel_width = next_tab_x - x;
26072 it->nglyphs = 1;
26073 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26074 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26075
26076 if (it->glyph_row)
26077 {
26078 append_stretch_glyph (it, it->object, it->pixel_width,
26079 it->ascent + it->descent, it->ascent);
26080 }
26081 }
26082 else
26083 {
26084 it->pixel_width = 0;
26085 it->nglyphs = 1;
26086 }
26087 }
26088 }
26089 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26090 {
26091 /* A static composition.
26092
26093 Note: A composition is represented as one glyph in the
26094 glyph matrix. There are no padding glyphs.
26095
26096 Important note: pixel_width, ascent, and descent are the
26097 values of what is drawn by draw_glyphs (i.e. the values of
26098 the overall glyphs composed). */
26099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26100 int boff; /* baseline offset */
26101 struct composition *cmp = composition_table[it->cmp_it.id];
26102 int glyph_len = cmp->glyph_len;
26103 struct font *font = face->font;
26104
26105 it->nglyphs = 1;
26106
26107 /* If we have not yet calculated pixel size data of glyphs of
26108 the composition for the current face font, calculate them
26109 now. Theoretically, we have to check all fonts for the
26110 glyphs, but that requires much time and memory space. So,
26111 here we check only the font of the first glyph. This may
26112 lead to incorrect display, but it's very rare, and C-l
26113 (recenter-top-bottom) can correct the display anyway. */
26114 if (! cmp->font || cmp->font != font)
26115 {
26116 /* Ascent and descent of the font of the first character
26117 of this composition (adjusted by baseline offset).
26118 Ascent and descent of overall glyphs should not be less
26119 than these, respectively. */
26120 int font_ascent, font_descent, font_height;
26121 /* Bounding box of the overall glyphs. */
26122 int leftmost, rightmost, lowest, highest;
26123 int lbearing, rbearing;
26124 int i, width, ascent, descent;
26125 int left_padded = 0, right_padded = 0;
26126 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26127 XChar2b char2b;
26128 struct font_metrics *pcm;
26129 int font_not_found_p;
26130 ptrdiff_t pos;
26131
26132 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26133 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26134 break;
26135 if (glyph_len < cmp->glyph_len)
26136 right_padded = 1;
26137 for (i = 0; i < glyph_len; i++)
26138 {
26139 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26140 break;
26141 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26142 }
26143 if (i > 0)
26144 left_padded = 1;
26145
26146 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26147 : IT_CHARPOS (*it));
26148 /* If no suitable font is found, use the default font. */
26149 font_not_found_p = font == NULL;
26150 if (font_not_found_p)
26151 {
26152 face = face->ascii_face;
26153 font = face->font;
26154 }
26155 boff = font->baseline_offset;
26156 if (font->vertical_centering)
26157 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26158 font_ascent = FONT_BASE (font) + boff;
26159 font_descent = FONT_DESCENT (font) - boff;
26160 font_height = FONT_HEIGHT (font);
26161
26162 cmp->font = font;
26163
26164 pcm = NULL;
26165 if (! font_not_found_p)
26166 {
26167 get_char_face_and_encoding (it->f, c, it->face_id,
26168 &char2b, 0);
26169 pcm = get_per_char_metric (font, &char2b);
26170 }
26171
26172 /* Initialize the bounding box. */
26173 if (pcm)
26174 {
26175 width = cmp->glyph_len > 0 ? pcm->width : 0;
26176 ascent = pcm->ascent;
26177 descent = pcm->descent;
26178 lbearing = pcm->lbearing;
26179 rbearing = pcm->rbearing;
26180 }
26181 else
26182 {
26183 width = cmp->glyph_len > 0 ? font->space_width : 0;
26184 ascent = FONT_BASE (font);
26185 descent = FONT_DESCENT (font);
26186 lbearing = 0;
26187 rbearing = width;
26188 }
26189
26190 rightmost = width;
26191 leftmost = 0;
26192 lowest = - descent + boff;
26193 highest = ascent + boff;
26194
26195 if (! font_not_found_p
26196 && font->default_ascent
26197 && CHAR_TABLE_P (Vuse_default_ascent)
26198 && !NILP (Faref (Vuse_default_ascent,
26199 make_number (it->char_to_display))))
26200 highest = font->default_ascent + boff;
26201
26202 /* Draw the first glyph at the normal position. It may be
26203 shifted to right later if some other glyphs are drawn
26204 at the left. */
26205 cmp->offsets[i * 2] = 0;
26206 cmp->offsets[i * 2 + 1] = boff;
26207 cmp->lbearing = lbearing;
26208 cmp->rbearing = rbearing;
26209
26210 /* Set cmp->offsets for the remaining glyphs. */
26211 for (i++; i < glyph_len; i++)
26212 {
26213 int left, right, btm, top;
26214 int ch = COMPOSITION_GLYPH (cmp, i);
26215 int face_id;
26216 struct face *this_face;
26217
26218 if (ch == '\t')
26219 ch = ' ';
26220 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26221 this_face = FACE_FROM_ID (it->f, face_id);
26222 font = this_face->font;
26223
26224 if (font == NULL)
26225 pcm = NULL;
26226 else
26227 {
26228 get_char_face_and_encoding (it->f, ch, face_id,
26229 &char2b, 0);
26230 pcm = get_per_char_metric (font, &char2b);
26231 }
26232 if (! pcm)
26233 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26234 else
26235 {
26236 width = pcm->width;
26237 ascent = pcm->ascent;
26238 descent = pcm->descent;
26239 lbearing = pcm->lbearing;
26240 rbearing = pcm->rbearing;
26241 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26242 {
26243 /* Relative composition with or without
26244 alternate chars. */
26245 left = (leftmost + rightmost - width) / 2;
26246 btm = - descent + boff;
26247 if (font->relative_compose
26248 && (! CHAR_TABLE_P (Vignore_relative_composition)
26249 || NILP (Faref (Vignore_relative_composition,
26250 make_number (ch)))))
26251 {
26252
26253 if (- descent >= font->relative_compose)
26254 /* One extra pixel between two glyphs. */
26255 btm = highest + 1;
26256 else if (ascent <= 0)
26257 /* One extra pixel between two glyphs. */
26258 btm = lowest - 1 - ascent - descent;
26259 }
26260 }
26261 else
26262 {
26263 /* A composition rule is specified by an integer
26264 value that encodes global and new reference
26265 points (GREF and NREF). GREF and NREF are
26266 specified by numbers as below:
26267
26268 0---1---2 -- ascent
26269 | |
26270 | |
26271 | |
26272 9--10--11 -- center
26273 | |
26274 ---3---4---5--- baseline
26275 | |
26276 6---7---8 -- descent
26277 */
26278 int rule = COMPOSITION_RULE (cmp, i);
26279 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26280
26281 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26282 grefx = gref % 3, nrefx = nref % 3;
26283 grefy = gref / 3, nrefy = nref / 3;
26284 if (xoff)
26285 xoff = font_height * (xoff - 128) / 256;
26286 if (yoff)
26287 yoff = font_height * (yoff - 128) / 256;
26288
26289 left = (leftmost
26290 + grefx * (rightmost - leftmost) / 2
26291 - nrefx * width / 2
26292 + xoff);
26293
26294 btm = ((grefy == 0 ? highest
26295 : grefy == 1 ? 0
26296 : grefy == 2 ? lowest
26297 : (highest + lowest) / 2)
26298 - (nrefy == 0 ? ascent + descent
26299 : nrefy == 1 ? descent - boff
26300 : nrefy == 2 ? 0
26301 : (ascent + descent) / 2)
26302 + yoff);
26303 }
26304
26305 cmp->offsets[i * 2] = left;
26306 cmp->offsets[i * 2 + 1] = btm + descent;
26307
26308 /* Update the bounding box of the overall glyphs. */
26309 if (width > 0)
26310 {
26311 right = left + width;
26312 if (left < leftmost)
26313 leftmost = left;
26314 if (right > rightmost)
26315 rightmost = right;
26316 }
26317 top = btm + descent + ascent;
26318 if (top > highest)
26319 highest = top;
26320 if (btm < lowest)
26321 lowest = btm;
26322
26323 if (cmp->lbearing > left + lbearing)
26324 cmp->lbearing = left + lbearing;
26325 if (cmp->rbearing < left + rbearing)
26326 cmp->rbearing = left + rbearing;
26327 }
26328 }
26329
26330 /* If there are glyphs whose x-offsets are negative,
26331 shift all glyphs to the right and make all x-offsets
26332 non-negative. */
26333 if (leftmost < 0)
26334 {
26335 for (i = 0; i < cmp->glyph_len; i++)
26336 cmp->offsets[i * 2] -= leftmost;
26337 rightmost -= leftmost;
26338 cmp->lbearing -= leftmost;
26339 cmp->rbearing -= leftmost;
26340 }
26341
26342 if (left_padded && cmp->lbearing < 0)
26343 {
26344 for (i = 0; i < cmp->glyph_len; i++)
26345 cmp->offsets[i * 2] -= cmp->lbearing;
26346 rightmost -= cmp->lbearing;
26347 cmp->rbearing -= cmp->lbearing;
26348 cmp->lbearing = 0;
26349 }
26350 if (right_padded && rightmost < cmp->rbearing)
26351 {
26352 rightmost = cmp->rbearing;
26353 }
26354
26355 cmp->pixel_width = rightmost;
26356 cmp->ascent = highest;
26357 cmp->descent = - lowest;
26358 if (cmp->ascent < font_ascent)
26359 cmp->ascent = font_ascent;
26360 if (cmp->descent < font_descent)
26361 cmp->descent = font_descent;
26362 }
26363
26364 if (it->glyph_row
26365 && (cmp->lbearing < 0
26366 || cmp->rbearing > cmp->pixel_width))
26367 it->glyph_row->contains_overlapping_glyphs_p = 1;
26368
26369 it->pixel_width = cmp->pixel_width;
26370 it->ascent = it->phys_ascent = cmp->ascent;
26371 it->descent = it->phys_descent = cmp->descent;
26372 if (face->box != FACE_NO_BOX)
26373 {
26374 int thick = face->box_line_width;
26375
26376 if (thick > 0)
26377 {
26378 it->ascent += thick;
26379 it->descent += thick;
26380 }
26381 else
26382 thick = - thick;
26383
26384 if (it->start_of_box_run_p)
26385 it->pixel_width += thick;
26386 if (it->end_of_box_run_p)
26387 it->pixel_width += thick;
26388 }
26389
26390 /* If face has an overline, add the height of the overline
26391 (1 pixel) and a 1 pixel margin to the character height. */
26392 if (face->overline_p)
26393 it->ascent += overline_margin;
26394
26395 take_vertical_position_into_account (it);
26396 if (it->ascent < 0)
26397 it->ascent = 0;
26398 if (it->descent < 0)
26399 it->descent = 0;
26400
26401 if (it->glyph_row && cmp->glyph_len > 0)
26402 append_composite_glyph (it);
26403 }
26404 else if (it->what == IT_COMPOSITION)
26405 {
26406 /* A dynamic (automatic) composition. */
26407 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26408 Lisp_Object gstring;
26409 struct font_metrics metrics;
26410
26411 it->nglyphs = 1;
26412
26413 gstring = composition_gstring_from_id (it->cmp_it.id);
26414 it->pixel_width
26415 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26416 &metrics);
26417 if (it->glyph_row
26418 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26419 it->glyph_row->contains_overlapping_glyphs_p = 1;
26420 it->ascent = it->phys_ascent = metrics.ascent;
26421 it->descent = it->phys_descent = metrics.descent;
26422 if (face->box != FACE_NO_BOX)
26423 {
26424 int thick = face->box_line_width;
26425
26426 if (thick > 0)
26427 {
26428 it->ascent += thick;
26429 it->descent += thick;
26430 }
26431 else
26432 thick = - thick;
26433
26434 if (it->start_of_box_run_p)
26435 it->pixel_width += thick;
26436 if (it->end_of_box_run_p)
26437 it->pixel_width += thick;
26438 }
26439 /* If face has an overline, add the height of the overline
26440 (1 pixel) and a 1 pixel margin to the character height. */
26441 if (face->overline_p)
26442 it->ascent += overline_margin;
26443 take_vertical_position_into_account (it);
26444 if (it->ascent < 0)
26445 it->ascent = 0;
26446 if (it->descent < 0)
26447 it->descent = 0;
26448
26449 if (it->glyph_row)
26450 append_composite_glyph (it);
26451 }
26452 else if (it->what == IT_GLYPHLESS)
26453 produce_glyphless_glyph (it, 0, Qnil);
26454 else if (it->what == IT_IMAGE)
26455 produce_image_glyph (it);
26456 else if (it->what == IT_STRETCH)
26457 produce_stretch_glyph (it);
26458
26459 done:
26460 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26461 because this isn't true for images with `:ascent 100'. */
26462 eassert (it->ascent >= 0 && it->descent >= 0);
26463 if (it->area == TEXT_AREA)
26464 it->current_x += it->pixel_width;
26465
26466 if (extra_line_spacing > 0)
26467 {
26468 it->descent += extra_line_spacing;
26469 if (extra_line_spacing > it->max_extra_line_spacing)
26470 it->max_extra_line_spacing = extra_line_spacing;
26471 }
26472
26473 it->max_ascent = max (it->max_ascent, it->ascent);
26474 it->max_descent = max (it->max_descent, it->descent);
26475 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26476 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26477 }
26478
26479 /* EXPORT for RIF:
26480 Output LEN glyphs starting at START at the nominal cursor position.
26481 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26482 being updated, and UPDATED_AREA is the area of that row being updated. */
26483
26484 void
26485 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26486 struct glyph *start, enum glyph_row_area updated_area, int len)
26487 {
26488 int x, hpos, chpos = w->phys_cursor.hpos;
26489
26490 eassert (updated_row);
26491 /* When the window is hscrolled, cursor hpos can legitimately be out
26492 of bounds, but we draw the cursor at the corresponding window
26493 margin in that case. */
26494 if (!updated_row->reversed_p && chpos < 0)
26495 chpos = 0;
26496 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26497 chpos = updated_row->used[TEXT_AREA] - 1;
26498
26499 block_input ();
26500
26501 /* Write glyphs. */
26502
26503 hpos = start - updated_row->glyphs[updated_area];
26504 x = draw_glyphs (w, w->output_cursor.x,
26505 updated_row, updated_area,
26506 hpos, hpos + len,
26507 DRAW_NORMAL_TEXT, 0);
26508
26509 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26510 if (updated_area == TEXT_AREA
26511 && w->phys_cursor_on_p
26512 && w->phys_cursor.vpos == w->output_cursor.vpos
26513 && chpos >= hpos
26514 && chpos < hpos + len)
26515 w->phys_cursor_on_p = 0;
26516
26517 unblock_input ();
26518
26519 /* Advance the output cursor. */
26520 w->output_cursor.hpos += len;
26521 w->output_cursor.x = x;
26522 }
26523
26524
26525 /* EXPORT for RIF:
26526 Insert LEN glyphs from START at the nominal cursor position. */
26527
26528 void
26529 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26530 struct glyph *start, enum glyph_row_area updated_area, int len)
26531 {
26532 struct frame *f;
26533 int line_height, shift_by_width, shifted_region_width;
26534 struct glyph_row *row;
26535 struct glyph *glyph;
26536 int frame_x, frame_y;
26537 ptrdiff_t hpos;
26538
26539 eassert (updated_row);
26540 block_input ();
26541 f = XFRAME (WINDOW_FRAME (w));
26542
26543 /* Get the height of the line we are in. */
26544 row = updated_row;
26545 line_height = row->height;
26546
26547 /* Get the width of the glyphs to insert. */
26548 shift_by_width = 0;
26549 for (glyph = start; glyph < start + len; ++glyph)
26550 shift_by_width += glyph->pixel_width;
26551
26552 /* Get the width of the region to shift right. */
26553 shifted_region_width = (window_box_width (w, updated_area)
26554 - w->output_cursor.x
26555 - shift_by_width);
26556
26557 /* Shift right. */
26558 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26559 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26560
26561 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26562 line_height, shift_by_width);
26563
26564 /* Write the glyphs. */
26565 hpos = start - row->glyphs[updated_area];
26566 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26567 hpos, hpos + len,
26568 DRAW_NORMAL_TEXT, 0);
26569
26570 /* Advance the output cursor. */
26571 w->output_cursor.hpos += len;
26572 w->output_cursor.x += shift_by_width;
26573 unblock_input ();
26574 }
26575
26576
26577 /* EXPORT for RIF:
26578 Erase the current text line from the nominal cursor position
26579 (inclusive) to pixel column TO_X (exclusive). The idea is that
26580 everything from TO_X onward is already erased.
26581
26582 TO_X is a pixel position relative to UPDATED_AREA of currently
26583 updated window W. TO_X == -1 means clear to the end of this area. */
26584
26585 void
26586 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26587 enum glyph_row_area updated_area, int to_x)
26588 {
26589 struct frame *f;
26590 int max_x, min_y, max_y;
26591 int from_x, from_y, to_y;
26592
26593 eassert (updated_row);
26594 f = XFRAME (w->frame);
26595
26596 if (updated_row->full_width_p)
26597 max_x = (WINDOW_PIXEL_WIDTH (w)
26598 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26599 else
26600 max_x = window_box_width (w, updated_area);
26601 max_y = window_text_bottom_y (w);
26602
26603 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26604 of window. For TO_X > 0, truncate to end of drawing area. */
26605 if (to_x == 0)
26606 return;
26607 else if (to_x < 0)
26608 to_x = max_x;
26609 else
26610 to_x = min (to_x, max_x);
26611
26612 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26613
26614 /* Notice if the cursor will be cleared by this operation. */
26615 if (!updated_row->full_width_p)
26616 notice_overwritten_cursor (w, updated_area,
26617 w->output_cursor.x, -1,
26618 updated_row->y,
26619 MATRIX_ROW_BOTTOM_Y (updated_row));
26620
26621 from_x = w->output_cursor.x;
26622
26623 /* Translate to frame coordinates. */
26624 if (updated_row->full_width_p)
26625 {
26626 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26627 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26628 }
26629 else
26630 {
26631 int area_left = window_box_left (w, updated_area);
26632 from_x += area_left;
26633 to_x += area_left;
26634 }
26635
26636 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26637 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26638 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26639
26640 /* Prevent inadvertently clearing to end of the X window. */
26641 if (to_x > from_x && to_y > from_y)
26642 {
26643 block_input ();
26644 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26645 to_x - from_x, to_y - from_y);
26646 unblock_input ();
26647 }
26648 }
26649
26650 #endif /* HAVE_WINDOW_SYSTEM */
26651
26652
26653 \f
26654 /***********************************************************************
26655 Cursor types
26656 ***********************************************************************/
26657
26658 /* Value is the internal representation of the specified cursor type
26659 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26660 of the bar cursor. */
26661
26662 static enum text_cursor_kinds
26663 get_specified_cursor_type (Lisp_Object arg, int *width)
26664 {
26665 enum text_cursor_kinds type;
26666
26667 if (NILP (arg))
26668 return NO_CURSOR;
26669
26670 if (EQ (arg, Qbox))
26671 return FILLED_BOX_CURSOR;
26672
26673 if (EQ (arg, Qhollow))
26674 return HOLLOW_BOX_CURSOR;
26675
26676 if (EQ (arg, Qbar))
26677 {
26678 *width = 2;
26679 return BAR_CURSOR;
26680 }
26681
26682 if (CONSP (arg)
26683 && EQ (XCAR (arg), Qbar)
26684 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26685 {
26686 *width = XINT (XCDR (arg));
26687 return BAR_CURSOR;
26688 }
26689
26690 if (EQ (arg, Qhbar))
26691 {
26692 *width = 2;
26693 return HBAR_CURSOR;
26694 }
26695
26696 if (CONSP (arg)
26697 && EQ (XCAR (arg), Qhbar)
26698 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26699 {
26700 *width = XINT (XCDR (arg));
26701 return HBAR_CURSOR;
26702 }
26703
26704 /* Treat anything unknown as "hollow box cursor".
26705 It was bad to signal an error; people have trouble fixing
26706 .Xdefaults with Emacs, when it has something bad in it. */
26707 type = HOLLOW_BOX_CURSOR;
26708
26709 return type;
26710 }
26711
26712 /* Set the default cursor types for specified frame. */
26713 void
26714 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26715 {
26716 int width = 1;
26717 Lisp_Object tem;
26718
26719 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26720 FRAME_CURSOR_WIDTH (f) = width;
26721
26722 /* By default, set up the blink-off state depending on the on-state. */
26723
26724 tem = Fassoc (arg, Vblink_cursor_alist);
26725 if (!NILP (tem))
26726 {
26727 FRAME_BLINK_OFF_CURSOR (f)
26728 = get_specified_cursor_type (XCDR (tem), &width);
26729 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26730 }
26731 else
26732 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26733
26734 /* Make sure the cursor gets redrawn. */
26735 f->cursor_type_changed = 1;
26736 }
26737
26738
26739 #ifdef HAVE_WINDOW_SYSTEM
26740
26741 /* Return the cursor we want to be displayed in window W. Return
26742 width of bar/hbar cursor through WIDTH arg. Return with
26743 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26744 (i.e. if the `system caret' should track this cursor).
26745
26746 In a mini-buffer window, we want the cursor only to appear if we
26747 are reading input from this window. For the selected window, we
26748 want the cursor type given by the frame parameter or buffer local
26749 setting of cursor-type. If explicitly marked off, draw no cursor.
26750 In all other cases, we want a hollow box cursor. */
26751
26752 static enum text_cursor_kinds
26753 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26754 int *active_cursor)
26755 {
26756 struct frame *f = XFRAME (w->frame);
26757 struct buffer *b = XBUFFER (w->contents);
26758 int cursor_type = DEFAULT_CURSOR;
26759 Lisp_Object alt_cursor;
26760 int non_selected = 0;
26761
26762 *active_cursor = 1;
26763
26764 /* Echo area */
26765 if (cursor_in_echo_area
26766 && FRAME_HAS_MINIBUF_P (f)
26767 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26768 {
26769 if (w == XWINDOW (echo_area_window))
26770 {
26771 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26772 {
26773 *width = FRAME_CURSOR_WIDTH (f);
26774 return FRAME_DESIRED_CURSOR (f);
26775 }
26776 else
26777 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26778 }
26779
26780 *active_cursor = 0;
26781 non_selected = 1;
26782 }
26783
26784 /* Detect a nonselected window or nonselected frame. */
26785 else if (w != XWINDOW (f->selected_window)
26786 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26787 {
26788 *active_cursor = 0;
26789
26790 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26791 return NO_CURSOR;
26792
26793 non_selected = 1;
26794 }
26795
26796 /* Never display a cursor in a window in which cursor-type is nil. */
26797 if (NILP (BVAR (b, cursor_type)))
26798 return NO_CURSOR;
26799
26800 /* Get the normal cursor type for this window. */
26801 if (EQ (BVAR (b, cursor_type), Qt))
26802 {
26803 cursor_type = FRAME_DESIRED_CURSOR (f);
26804 *width = FRAME_CURSOR_WIDTH (f);
26805 }
26806 else
26807 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26808
26809 /* Use cursor-in-non-selected-windows instead
26810 for non-selected window or frame. */
26811 if (non_selected)
26812 {
26813 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26814 if (!EQ (Qt, alt_cursor))
26815 return get_specified_cursor_type (alt_cursor, width);
26816 /* t means modify the normal cursor type. */
26817 if (cursor_type == FILLED_BOX_CURSOR)
26818 cursor_type = HOLLOW_BOX_CURSOR;
26819 else if (cursor_type == BAR_CURSOR && *width > 1)
26820 --*width;
26821 return cursor_type;
26822 }
26823
26824 /* Use normal cursor if not blinked off. */
26825 if (!w->cursor_off_p)
26826 {
26827 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26828 {
26829 if (cursor_type == FILLED_BOX_CURSOR)
26830 {
26831 /* Using a block cursor on large images can be very annoying.
26832 So use a hollow cursor for "large" images.
26833 If image is not transparent (no mask), also use hollow cursor. */
26834 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26835 if (img != NULL && IMAGEP (img->spec))
26836 {
26837 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26838 where N = size of default frame font size.
26839 This should cover most of the "tiny" icons people may use. */
26840 if (!img->mask
26841 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26842 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26843 cursor_type = HOLLOW_BOX_CURSOR;
26844 }
26845 }
26846 else if (cursor_type != NO_CURSOR)
26847 {
26848 /* Display current only supports BOX and HOLLOW cursors for images.
26849 So for now, unconditionally use a HOLLOW cursor when cursor is
26850 not a solid box cursor. */
26851 cursor_type = HOLLOW_BOX_CURSOR;
26852 }
26853 }
26854 return cursor_type;
26855 }
26856
26857 /* Cursor is blinked off, so determine how to "toggle" it. */
26858
26859 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26860 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26861 return get_specified_cursor_type (XCDR (alt_cursor), width);
26862
26863 /* Then see if frame has specified a specific blink off cursor type. */
26864 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26865 {
26866 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26867 return FRAME_BLINK_OFF_CURSOR (f);
26868 }
26869
26870 #if 0
26871 /* Some people liked having a permanently visible blinking cursor,
26872 while others had very strong opinions against it. So it was
26873 decided to remove it. KFS 2003-09-03 */
26874
26875 /* Finally perform built-in cursor blinking:
26876 filled box <-> hollow box
26877 wide [h]bar <-> narrow [h]bar
26878 narrow [h]bar <-> no cursor
26879 other type <-> no cursor */
26880
26881 if (cursor_type == FILLED_BOX_CURSOR)
26882 return HOLLOW_BOX_CURSOR;
26883
26884 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26885 {
26886 *width = 1;
26887 return cursor_type;
26888 }
26889 #endif
26890
26891 return NO_CURSOR;
26892 }
26893
26894
26895 /* Notice when the text cursor of window W has been completely
26896 overwritten by a drawing operation that outputs glyphs in AREA
26897 starting at X0 and ending at X1 in the line starting at Y0 and
26898 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26899 the rest of the line after X0 has been written. Y coordinates
26900 are window-relative. */
26901
26902 static void
26903 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26904 int x0, int x1, int y0, int y1)
26905 {
26906 int cx0, cx1, cy0, cy1;
26907 struct glyph_row *row;
26908
26909 if (!w->phys_cursor_on_p)
26910 return;
26911 if (area != TEXT_AREA)
26912 return;
26913
26914 if (w->phys_cursor.vpos < 0
26915 || w->phys_cursor.vpos >= w->current_matrix->nrows
26916 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26917 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26918 return;
26919
26920 if (row->cursor_in_fringe_p)
26921 {
26922 row->cursor_in_fringe_p = 0;
26923 draw_fringe_bitmap (w, row, row->reversed_p);
26924 w->phys_cursor_on_p = 0;
26925 return;
26926 }
26927
26928 cx0 = w->phys_cursor.x;
26929 cx1 = cx0 + w->phys_cursor_width;
26930 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26931 return;
26932
26933 /* The cursor image will be completely removed from the
26934 screen if the output area intersects the cursor area in
26935 y-direction. When we draw in [y0 y1[, and some part of
26936 the cursor is at y < y0, that part must have been drawn
26937 before. When scrolling, the cursor is erased before
26938 actually scrolling, so we don't come here. When not
26939 scrolling, the rows above the old cursor row must have
26940 changed, and in this case these rows must have written
26941 over the cursor image.
26942
26943 Likewise if part of the cursor is below y1, with the
26944 exception of the cursor being in the first blank row at
26945 the buffer and window end because update_text_area
26946 doesn't draw that row. (Except when it does, but
26947 that's handled in update_text_area.) */
26948
26949 cy0 = w->phys_cursor.y;
26950 cy1 = cy0 + w->phys_cursor_height;
26951 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26952 return;
26953
26954 w->phys_cursor_on_p = 0;
26955 }
26956
26957 #endif /* HAVE_WINDOW_SYSTEM */
26958
26959 \f
26960 /************************************************************************
26961 Mouse Face
26962 ************************************************************************/
26963
26964 #ifdef HAVE_WINDOW_SYSTEM
26965
26966 /* EXPORT for RIF:
26967 Fix the display of area AREA of overlapping row ROW in window W
26968 with respect to the overlapping part OVERLAPS. */
26969
26970 void
26971 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26972 enum glyph_row_area area, int overlaps)
26973 {
26974 int i, x;
26975
26976 block_input ();
26977
26978 x = 0;
26979 for (i = 0; i < row->used[area];)
26980 {
26981 if (row->glyphs[area][i].overlaps_vertically_p)
26982 {
26983 int start = i, start_x = x;
26984
26985 do
26986 {
26987 x += row->glyphs[area][i].pixel_width;
26988 ++i;
26989 }
26990 while (i < row->used[area]
26991 && row->glyphs[area][i].overlaps_vertically_p);
26992
26993 draw_glyphs (w, start_x, row, area,
26994 start, i,
26995 DRAW_NORMAL_TEXT, overlaps);
26996 }
26997 else
26998 {
26999 x += row->glyphs[area][i].pixel_width;
27000 ++i;
27001 }
27002 }
27003
27004 unblock_input ();
27005 }
27006
27007
27008 /* EXPORT:
27009 Draw the cursor glyph of window W in glyph row ROW. See the
27010 comment of draw_glyphs for the meaning of HL. */
27011
27012 void
27013 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27014 enum draw_glyphs_face hl)
27015 {
27016 /* If cursor hpos is out of bounds, don't draw garbage. This can
27017 happen in mini-buffer windows when switching between echo area
27018 glyphs and mini-buffer. */
27019 if ((row->reversed_p
27020 ? (w->phys_cursor.hpos >= 0)
27021 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27022 {
27023 int on_p = w->phys_cursor_on_p;
27024 int x1;
27025 int hpos = w->phys_cursor.hpos;
27026
27027 /* When the window is hscrolled, cursor hpos can legitimately be
27028 out of bounds, but we draw the cursor at the corresponding
27029 window margin in that case. */
27030 if (!row->reversed_p && hpos < 0)
27031 hpos = 0;
27032 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27033 hpos = row->used[TEXT_AREA] - 1;
27034
27035 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27036 hl, 0);
27037 w->phys_cursor_on_p = on_p;
27038
27039 if (hl == DRAW_CURSOR)
27040 w->phys_cursor_width = x1 - w->phys_cursor.x;
27041 /* When we erase the cursor, and ROW is overlapped by other
27042 rows, make sure that these overlapping parts of other rows
27043 are redrawn. */
27044 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27045 {
27046 w->phys_cursor_width = x1 - w->phys_cursor.x;
27047
27048 if (row > w->current_matrix->rows
27049 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27050 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27051 OVERLAPS_ERASED_CURSOR);
27052
27053 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27054 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27055 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27056 OVERLAPS_ERASED_CURSOR);
27057 }
27058 }
27059 }
27060
27061
27062 /* Erase the image of a cursor of window W from the screen. */
27063
27064 void
27065 erase_phys_cursor (struct window *w)
27066 {
27067 struct frame *f = XFRAME (w->frame);
27068 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27069 int hpos = w->phys_cursor.hpos;
27070 int vpos = w->phys_cursor.vpos;
27071 int mouse_face_here_p = 0;
27072 struct glyph_matrix *active_glyphs = w->current_matrix;
27073 struct glyph_row *cursor_row;
27074 struct glyph *cursor_glyph;
27075 enum draw_glyphs_face hl;
27076
27077 /* No cursor displayed or row invalidated => nothing to do on the
27078 screen. */
27079 if (w->phys_cursor_type == NO_CURSOR)
27080 goto mark_cursor_off;
27081
27082 /* VPOS >= active_glyphs->nrows means that window has been resized.
27083 Don't bother to erase the cursor. */
27084 if (vpos >= active_glyphs->nrows)
27085 goto mark_cursor_off;
27086
27087 /* If row containing cursor is marked invalid, there is nothing we
27088 can do. */
27089 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27090 if (!cursor_row->enabled_p)
27091 goto mark_cursor_off;
27092
27093 /* If line spacing is > 0, old cursor may only be partially visible in
27094 window after split-window. So adjust visible height. */
27095 cursor_row->visible_height = min (cursor_row->visible_height,
27096 window_text_bottom_y (w) - cursor_row->y);
27097
27098 /* If row is completely invisible, don't attempt to delete a cursor which
27099 isn't there. This can happen if cursor is at top of a window, and
27100 we switch to a buffer with a header line in that window. */
27101 if (cursor_row->visible_height <= 0)
27102 goto mark_cursor_off;
27103
27104 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27105 if (cursor_row->cursor_in_fringe_p)
27106 {
27107 cursor_row->cursor_in_fringe_p = 0;
27108 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27109 goto mark_cursor_off;
27110 }
27111
27112 /* This can happen when the new row is shorter than the old one.
27113 In this case, either draw_glyphs or clear_end_of_line
27114 should have cleared the cursor. Note that we wouldn't be
27115 able to erase the cursor in this case because we don't have a
27116 cursor glyph at hand. */
27117 if ((cursor_row->reversed_p
27118 ? (w->phys_cursor.hpos < 0)
27119 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27120 goto mark_cursor_off;
27121
27122 /* When the window is hscrolled, cursor hpos can legitimately be out
27123 of bounds, but we draw the cursor at the corresponding window
27124 margin in that case. */
27125 if (!cursor_row->reversed_p && hpos < 0)
27126 hpos = 0;
27127 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27128 hpos = cursor_row->used[TEXT_AREA] - 1;
27129
27130 /* If the cursor is in the mouse face area, redisplay that when
27131 we clear the cursor. */
27132 if (! NILP (hlinfo->mouse_face_window)
27133 && coords_in_mouse_face_p (w, hpos, vpos)
27134 /* Don't redraw the cursor's spot in mouse face if it is at the
27135 end of a line (on a newline). The cursor appears there, but
27136 mouse highlighting does not. */
27137 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27138 mouse_face_here_p = 1;
27139
27140 /* Maybe clear the display under the cursor. */
27141 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27142 {
27143 int x, y, left_x;
27144 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27145 int width;
27146
27147 cursor_glyph = get_phys_cursor_glyph (w);
27148 if (cursor_glyph == NULL)
27149 goto mark_cursor_off;
27150
27151 width = cursor_glyph->pixel_width;
27152 left_x = window_box_left_offset (w, TEXT_AREA);
27153 x = w->phys_cursor.x;
27154 if (x < left_x)
27155 width -= left_x - x;
27156 width = min (width, window_box_width (w, TEXT_AREA) - x);
27157 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27158 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27159
27160 if (width > 0)
27161 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27162 }
27163
27164 /* Erase the cursor by redrawing the character underneath it. */
27165 if (mouse_face_here_p)
27166 hl = DRAW_MOUSE_FACE;
27167 else
27168 hl = DRAW_NORMAL_TEXT;
27169 draw_phys_cursor_glyph (w, cursor_row, hl);
27170
27171 mark_cursor_off:
27172 w->phys_cursor_on_p = 0;
27173 w->phys_cursor_type = NO_CURSOR;
27174 }
27175
27176
27177 /* EXPORT:
27178 Display or clear cursor of window W. If ON is zero, clear the
27179 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27180 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27181
27182 void
27183 display_and_set_cursor (struct window *w, bool on,
27184 int hpos, int vpos, int x, int y)
27185 {
27186 struct frame *f = XFRAME (w->frame);
27187 int new_cursor_type;
27188 int new_cursor_width;
27189 int active_cursor;
27190 struct glyph_row *glyph_row;
27191 struct glyph *glyph;
27192
27193 /* This is pointless on invisible frames, and dangerous on garbaged
27194 windows and frames; in the latter case, the frame or window may
27195 be in the midst of changing its size, and x and y may be off the
27196 window. */
27197 if (! FRAME_VISIBLE_P (f)
27198 || FRAME_GARBAGED_P (f)
27199 || vpos >= w->current_matrix->nrows
27200 || hpos >= w->current_matrix->matrix_w)
27201 return;
27202
27203 /* If cursor is off and we want it off, return quickly. */
27204 if (!on && !w->phys_cursor_on_p)
27205 return;
27206
27207 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27208 /* If cursor row is not enabled, we don't really know where to
27209 display the cursor. */
27210 if (!glyph_row->enabled_p)
27211 {
27212 w->phys_cursor_on_p = 0;
27213 return;
27214 }
27215
27216 glyph = NULL;
27217 if (!glyph_row->exact_window_width_line_p
27218 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27219 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27220
27221 eassert (input_blocked_p ());
27222
27223 /* Set new_cursor_type to the cursor we want to be displayed. */
27224 new_cursor_type = get_window_cursor_type (w, glyph,
27225 &new_cursor_width, &active_cursor);
27226
27227 /* If cursor is currently being shown and we don't want it to be or
27228 it is in the wrong place, or the cursor type is not what we want,
27229 erase it. */
27230 if (w->phys_cursor_on_p
27231 && (!on
27232 || w->phys_cursor.x != x
27233 || w->phys_cursor.y != y
27234 || new_cursor_type != w->phys_cursor_type
27235 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27236 && new_cursor_width != w->phys_cursor_width)))
27237 erase_phys_cursor (w);
27238
27239 /* Don't check phys_cursor_on_p here because that flag is only set
27240 to zero in some cases where we know that the cursor has been
27241 completely erased, to avoid the extra work of erasing the cursor
27242 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27243 still not be visible, or it has only been partly erased. */
27244 if (on)
27245 {
27246 w->phys_cursor_ascent = glyph_row->ascent;
27247 w->phys_cursor_height = glyph_row->height;
27248
27249 /* Set phys_cursor_.* before x_draw_.* is called because some
27250 of them may need the information. */
27251 w->phys_cursor.x = x;
27252 w->phys_cursor.y = glyph_row->y;
27253 w->phys_cursor.hpos = hpos;
27254 w->phys_cursor.vpos = vpos;
27255 }
27256
27257 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27258 new_cursor_type, new_cursor_width,
27259 on, active_cursor);
27260 }
27261
27262
27263 /* Switch the display of W's cursor on or off, according to the value
27264 of ON. */
27265
27266 static void
27267 update_window_cursor (struct window *w, bool on)
27268 {
27269 /* Don't update cursor in windows whose frame is in the process
27270 of being deleted. */
27271 if (w->current_matrix)
27272 {
27273 int hpos = w->phys_cursor.hpos;
27274 int vpos = w->phys_cursor.vpos;
27275 struct glyph_row *row;
27276
27277 if (vpos >= w->current_matrix->nrows
27278 || hpos >= w->current_matrix->matrix_w)
27279 return;
27280
27281 row = MATRIX_ROW (w->current_matrix, vpos);
27282
27283 /* When the window is hscrolled, cursor hpos can legitimately be
27284 out of bounds, but we draw the cursor at the corresponding
27285 window margin in that case. */
27286 if (!row->reversed_p && hpos < 0)
27287 hpos = 0;
27288 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27289 hpos = row->used[TEXT_AREA] - 1;
27290
27291 block_input ();
27292 display_and_set_cursor (w, on, hpos, vpos,
27293 w->phys_cursor.x, w->phys_cursor.y);
27294 unblock_input ();
27295 }
27296 }
27297
27298
27299 /* Call update_window_cursor with parameter ON_P on all leaf windows
27300 in the window tree rooted at W. */
27301
27302 static void
27303 update_cursor_in_window_tree (struct window *w, bool on_p)
27304 {
27305 while (w)
27306 {
27307 if (WINDOWP (w->contents))
27308 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27309 else
27310 update_window_cursor (w, on_p);
27311
27312 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27313 }
27314 }
27315
27316
27317 /* EXPORT:
27318 Display the cursor on window W, or clear it, according to ON_P.
27319 Don't change the cursor's position. */
27320
27321 void
27322 x_update_cursor (struct frame *f, bool on_p)
27323 {
27324 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27325 }
27326
27327
27328 /* EXPORT:
27329 Clear the cursor of window W to background color, and mark the
27330 cursor as not shown. This is used when the text where the cursor
27331 is about to be rewritten. */
27332
27333 void
27334 x_clear_cursor (struct window *w)
27335 {
27336 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27337 update_window_cursor (w, 0);
27338 }
27339
27340 #endif /* HAVE_WINDOW_SYSTEM */
27341
27342 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27343 and MSDOS. */
27344 static void
27345 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27346 int start_hpos, int end_hpos,
27347 enum draw_glyphs_face draw)
27348 {
27349 #ifdef HAVE_WINDOW_SYSTEM
27350 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27351 {
27352 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27353 return;
27354 }
27355 #endif
27356 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27357 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27358 #endif
27359 }
27360
27361 /* Display the active region described by mouse_face_* according to DRAW. */
27362
27363 static void
27364 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27365 {
27366 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27367 struct frame *f = XFRAME (WINDOW_FRAME (w));
27368
27369 if (/* If window is in the process of being destroyed, don't bother
27370 to do anything. */
27371 w->current_matrix != NULL
27372 /* Don't update mouse highlight if hidden. */
27373 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27374 /* Recognize when we are called to operate on rows that don't exist
27375 anymore. This can happen when a window is split. */
27376 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27377 {
27378 int phys_cursor_on_p = w->phys_cursor_on_p;
27379 struct glyph_row *row, *first, *last;
27380
27381 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27382 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27383
27384 for (row = first; row <= last && row->enabled_p; ++row)
27385 {
27386 int start_hpos, end_hpos, start_x;
27387
27388 /* For all but the first row, the highlight starts at column 0. */
27389 if (row == first)
27390 {
27391 /* R2L rows have BEG and END in reversed order, but the
27392 screen drawing geometry is always left to right. So
27393 we need to mirror the beginning and end of the
27394 highlighted area in R2L rows. */
27395 if (!row->reversed_p)
27396 {
27397 start_hpos = hlinfo->mouse_face_beg_col;
27398 start_x = hlinfo->mouse_face_beg_x;
27399 }
27400 else if (row == last)
27401 {
27402 start_hpos = hlinfo->mouse_face_end_col;
27403 start_x = hlinfo->mouse_face_end_x;
27404 }
27405 else
27406 {
27407 start_hpos = 0;
27408 start_x = 0;
27409 }
27410 }
27411 else if (row->reversed_p && row == last)
27412 {
27413 start_hpos = hlinfo->mouse_face_end_col;
27414 start_x = hlinfo->mouse_face_end_x;
27415 }
27416 else
27417 {
27418 start_hpos = 0;
27419 start_x = 0;
27420 }
27421
27422 if (row == last)
27423 {
27424 if (!row->reversed_p)
27425 end_hpos = hlinfo->mouse_face_end_col;
27426 else if (row == first)
27427 end_hpos = hlinfo->mouse_face_beg_col;
27428 else
27429 {
27430 end_hpos = row->used[TEXT_AREA];
27431 if (draw == DRAW_NORMAL_TEXT)
27432 row->fill_line_p = 1; /* Clear to end of line */
27433 }
27434 }
27435 else if (row->reversed_p && row == first)
27436 end_hpos = hlinfo->mouse_face_beg_col;
27437 else
27438 {
27439 end_hpos = row->used[TEXT_AREA];
27440 if (draw == DRAW_NORMAL_TEXT)
27441 row->fill_line_p = 1; /* Clear to end of line */
27442 }
27443
27444 if (end_hpos > start_hpos)
27445 {
27446 draw_row_with_mouse_face (w, start_x, row,
27447 start_hpos, end_hpos, draw);
27448
27449 row->mouse_face_p
27450 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27451 }
27452 }
27453
27454 #ifdef HAVE_WINDOW_SYSTEM
27455 /* When we've written over the cursor, arrange for it to
27456 be displayed again. */
27457 if (FRAME_WINDOW_P (f)
27458 && phys_cursor_on_p && !w->phys_cursor_on_p)
27459 {
27460 int hpos = w->phys_cursor.hpos;
27461
27462 /* When the window is hscrolled, cursor hpos can legitimately be
27463 out of bounds, but we draw the cursor at the corresponding
27464 window margin in that case. */
27465 if (!row->reversed_p && hpos < 0)
27466 hpos = 0;
27467 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27468 hpos = row->used[TEXT_AREA] - 1;
27469
27470 block_input ();
27471 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27472 w->phys_cursor.x, w->phys_cursor.y);
27473 unblock_input ();
27474 }
27475 #endif /* HAVE_WINDOW_SYSTEM */
27476 }
27477
27478 #ifdef HAVE_WINDOW_SYSTEM
27479 /* Change the mouse cursor. */
27480 if (FRAME_WINDOW_P (f))
27481 {
27482 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27483 if (draw == DRAW_NORMAL_TEXT
27484 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27485 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27486 else
27487 #endif
27488 if (draw == DRAW_MOUSE_FACE)
27489 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27490 else
27491 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27492 }
27493 #endif /* HAVE_WINDOW_SYSTEM */
27494 }
27495
27496 /* EXPORT:
27497 Clear out the mouse-highlighted active region.
27498 Redraw it un-highlighted first. Value is non-zero if mouse
27499 face was actually drawn unhighlighted. */
27500
27501 int
27502 clear_mouse_face (Mouse_HLInfo *hlinfo)
27503 {
27504 int cleared = 0;
27505
27506 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27507 {
27508 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27509 cleared = 1;
27510 }
27511
27512 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27513 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27514 hlinfo->mouse_face_window = Qnil;
27515 hlinfo->mouse_face_overlay = Qnil;
27516 return cleared;
27517 }
27518
27519 /* Return true if the coordinates HPOS and VPOS on windows W are
27520 within the mouse face on that window. */
27521 static bool
27522 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27523 {
27524 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27525
27526 /* Quickly resolve the easy cases. */
27527 if (!(WINDOWP (hlinfo->mouse_face_window)
27528 && XWINDOW (hlinfo->mouse_face_window) == w))
27529 return false;
27530 if (vpos < hlinfo->mouse_face_beg_row
27531 || vpos > hlinfo->mouse_face_end_row)
27532 return false;
27533 if (vpos > hlinfo->mouse_face_beg_row
27534 && vpos < hlinfo->mouse_face_end_row)
27535 return true;
27536
27537 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27538 {
27539 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27540 {
27541 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27542 return true;
27543 }
27544 else if ((vpos == hlinfo->mouse_face_beg_row
27545 && hpos >= hlinfo->mouse_face_beg_col)
27546 || (vpos == hlinfo->mouse_face_end_row
27547 && hpos < hlinfo->mouse_face_end_col))
27548 return true;
27549 }
27550 else
27551 {
27552 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27553 {
27554 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27555 return true;
27556 }
27557 else if ((vpos == hlinfo->mouse_face_beg_row
27558 && hpos <= hlinfo->mouse_face_beg_col)
27559 || (vpos == hlinfo->mouse_face_end_row
27560 && hpos > hlinfo->mouse_face_end_col))
27561 return true;
27562 }
27563 return false;
27564 }
27565
27566
27567 /* EXPORT:
27568 True if physical cursor of window W is within mouse face. */
27569
27570 bool
27571 cursor_in_mouse_face_p (struct window *w)
27572 {
27573 int hpos = w->phys_cursor.hpos;
27574 int vpos = w->phys_cursor.vpos;
27575 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27576
27577 /* When the window is hscrolled, cursor hpos can legitimately be out
27578 of bounds, but we draw the cursor at the corresponding window
27579 margin in that case. */
27580 if (!row->reversed_p && hpos < 0)
27581 hpos = 0;
27582 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27583 hpos = row->used[TEXT_AREA] - 1;
27584
27585 return coords_in_mouse_face_p (w, hpos, vpos);
27586 }
27587
27588
27589 \f
27590 /* Find the glyph rows START_ROW and END_ROW of window W that display
27591 characters between buffer positions START_CHARPOS and END_CHARPOS
27592 (excluding END_CHARPOS). DISP_STRING is a display string that
27593 covers these buffer positions. This is similar to
27594 row_containing_pos, but is more accurate when bidi reordering makes
27595 buffer positions change non-linearly with glyph rows. */
27596 static void
27597 rows_from_pos_range (struct window *w,
27598 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27599 Lisp_Object disp_string,
27600 struct glyph_row **start, struct glyph_row **end)
27601 {
27602 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27603 int last_y = window_text_bottom_y (w);
27604 struct glyph_row *row;
27605
27606 *start = NULL;
27607 *end = NULL;
27608
27609 while (!first->enabled_p
27610 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27611 first++;
27612
27613 /* Find the START row. */
27614 for (row = first;
27615 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27616 row++)
27617 {
27618 /* A row can potentially be the START row if the range of the
27619 characters it displays intersects the range
27620 [START_CHARPOS..END_CHARPOS). */
27621 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27622 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27623 /* See the commentary in row_containing_pos, for the
27624 explanation of the complicated way to check whether
27625 some position is beyond the end of the characters
27626 displayed by a row. */
27627 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27628 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27629 && !row->ends_at_zv_p
27630 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27631 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27632 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27633 && !row->ends_at_zv_p
27634 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27635 {
27636 /* Found a candidate row. Now make sure at least one of the
27637 glyphs it displays has a charpos from the range
27638 [START_CHARPOS..END_CHARPOS).
27639
27640 This is not obvious because bidi reordering could make
27641 buffer positions of a row be 1,2,3,102,101,100, and if we
27642 want to highlight characters in [50..60), we don't want
27643 this row, even though [50..60) does intersect [1..103),
27644 the range of character positions given by the row's start
27645 and end positions. */
27646 struct glyph *g = row->glyphs[TEXT_AREA];
27647 struct glyph *e = g + row->used[TEXT_AREA];
27648
27649 while (g < e)
27650 {
27651 if (((BUFFERP (g->object) || INTEGERP (g->object))
27652 && start_charpos <= g->charpos && g->charpos < end_charpos)
27653 /* A glyph that comes from DISP_STRING is by
27654 definition to be highlighted. */
27655 || EQ (g->object, disp_string))
27656 *start = row;
27657 g++;
27658 }
27659 if (*start)
27660 break;
27661 }
27662 }
27663
27664 /* Find the END row. */
27665 if (!*start
27666 /* If the last row is partially visible, start looking for END
27667 from that row, instead of starting from FIRST. */
27668 && !(row->enabled_p
27669 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27670 row = first;
27671 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27672 {
27673 struct glyph_row *next = row + 1;
27674 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27675
27676 if (!next->enabled_p
27677 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27678 /* The first row >= START whose range of displayed characters
27679 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27680 is the row END + 1. */
27681 || (start_charpos < next_start
27682 && end_charpos < next_start)
27683 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27684 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27685 && !next->ends_at_zv_p
27686 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27687 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27688 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27689 && !next->ends_at_zv_p
27690 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27691 {
27692 *end = row;
27693 break;
27694 }
27695 else
27696 {
27697 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27698 but none of the characters it displays are in the range, it is
27699 also END + 1. */
27700 struct glyph *g = next->glyphs[TEXT_AREA];
27701 struct glyph *s = g;
27702 struct glyph *e = g + next->used[TEXT_AREA];
27703
27704 while (g < e)
27705 {
27706 if (((BUFFERP (g->object) || INTEGERP (g->object))
27707 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27708 /* If the buffer position of the first glyph in
27709 the row is equal to END_CHARPOS, it means
27710 the last character to be highlighted is the
27711 newline of ROW, and we must consider NEXT as
27712 END, not END+1. */
27713 || (((!next->reversed_p && g == s)
27714 || (next->reversed_p && g == e - 1))
27715 && (g->charpos == end_charpos
27716 /* Special case for when NEXT is an
27717 empty line at ZV. */
27718 || (g->charpos == -1
27719 && !row->ends_at_zv_p
27720 && next_start == end_charpos)))))
27721 /* A glyph that comes from DISP_STRING is by
27722 definition to be highlighted. */
27723 || EQ (g->object, disp_string))
27724 break;
27725 g++;
27726 }
27727 if (g == e)
27728 {
27729 *end = row;
27730 break;
27731 }
27732 /* The first row that ends at ZV must be the last to be
27733 highlighted. */
27734 else if (next->ends_at_zv_p)
27735 {
27736 *end = next;
27737 break;
27738 }
27739 }
27740 }
27741 }
27742
27743 /* This function sets the mouse_face_* elements of HLINFO, assuming
27744 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27745 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27746 for the overlay or run of text properties specifying the mouse
27747 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27748 before-string and after-string that must also be highlighted.
27749 DISP_STRING, if non-nil, is a display string that may cover some
27750 or all of the highlighted text. */
27751
27752 static void
27753 mouse_face_from_buffer_pos (Lisp_Object window,
27754 Mouse_HLInfo *hlinfo,
27755 ptrdiff_t mouse_charpos,
27756 ptrdiff_t start_charpos,
27757 ptrdiff_t end_charpos,
27758 Lisp_Object before_string,
27759 Lisp_Object after_string,
27760 Lisp_Object disp_string)
27761 {
27762 struct window *w = XWINDOW (window);
27763 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27764 struct glyph_row *r1, *r2;
27765 struct glyph *glyph, *end;
27766 ptrdiff_t ignore, pos;
27767 int x;
27768
27769 eassert (NILP (disp_string) || STRINGP (disp_string));
27770 eassert (NILP (before_string) || STRINGP (before_string));
27771 eassert (NILP (after_string) || STRINGP (after_string));
27772
27773 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27774 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27775 if (r1 == NULL)
27776 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27777 /* If the before-string or display-string contains newlines,
27778 rows_from_pos_range skips to its last row. Move back. */
27779 if (!NILP (before_string) || !NILP (disp_string))
27780 {
27781 struct glyph_row *prev;
27782 while ((prev = r1 - 1, prev >= first)
27783 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27784 && prev->used[TEXT_AREA] > 0)
27785 {
27786 struct glyph *beg = prev->glyphs[TEXT_AREA];
27787 glyph = beg + prev->used[TEXT_AREA];
27788 while (--glyph >= beg && INTEGERP (glyph->object));
27789 if (glyph < beg
27790 || !(EQ (glyph->object, before_string)
27791 || EQ (glyph->object, disp_string)))
27792 break;
27793 r1 = prev;
27794 }
27795 }
27796 if (r2 == NULL)
27797 {
27798 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27799 hlinfo->mouse_face_past_end = 1;
27800 }
27801 else if (!NILP (after_string))
27802 {
27803 /* If the after-string has newlines, advance to its last row. */
27804 struct glyph_row *next;
27805 struct glyph_row *last
27806 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27807
27808 for (next = r2 + 1;
27809 next <= last
27810 && next->used[TEXT_AREA] > 0
27811 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27812 ++next)
27813 r2 = next;
27814 }
27815 /* The rest of the display engine assumes that mouse_face_beg_row is
27816 either above mouse_face_end_row or identical to it. But with
27817 bidi-reordered continued lines, the row for START_CHARPOS could
27818 be below the row for END_CHARPOS. If so, swap the rows and store
27819 them in correct order. */
27820 if (r1->y > r2->y)
27821 {
27822 struct glyph_row *tem = r2;
27823
27824 r2 = r1;
27825 r1 = tem;
27826 }
27827
27828 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27829 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27830
27831 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27832 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27833 could be anywhere in the row and in any order. The strategy
27834 below is to find the leftmost and the rightmost glyph that
27835 belongs to either of these 3 strings, or whose position is
27836 between START_CHARPOS and END_CHARPOS, and highlight all the
27837 glyphs between those two. This may cover more than just the text
27838 between START_CHARPOS and END_CHARPOS if the range of characters
27839 strides the bidi level boundary, e.g. if the beginning is in R2L
27840 text while the end is in L2R text or vice versa. */
27841 if (!r1->reversed_p)
27842 {
27843 /* This row is in a left to right paragraph. Scan it left to
27844 right. */
27845 glyph = r1->glyphs[TEXT_AREA];
27846 end = glyph + r1->used[TEXT_AREA];
27847 x = r1->x;
27848
27849 /* Skip truncation glyphs at the start of the glyph row. */
27850 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27851 for (; glyph < end
27852 && INTEGERP (glyph->object)
27853 && glyph->charpos < 0;
27854 ++glyph)
27855 x += glyph->pixel_width;
27856
27857 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27858 or DISP_STRING, and the first glyph from buffer whose
27859 position is between START_CHARPOS and END_CHARPOS. */
27860 for (; glyph < end
27861 && !INTEGERP (glyph->object)
27862 && !EQ (glyph->object, disp_string)
27863 && !(BUFFERP (glyph->object)
27864 && (glyph->charpos >= start_charpos
27865 && glyph->charpos < end_charpos));
27866 ++glyph)
27867 {
27868 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27869 are present at buffer positions between START_CHARPOS and
27870 END_CHARPOS, or if they come from an overlay. */
27871 if (EQ (glyph->object, before_string))
27872 {
27873 pos = string_buffer_position (before_string,
27874 start_charpos);
27875 /* If pos == 0, it means before_string came from an
27876 overlay, not from a buffer position. */
27877 if (!pos || (pos >= start_charpos && pos < end_charpos))
27878 break;
27879 }
27880 else if (EQ (glyph->object, after_string))
27881 {
27882 pos = string_buffer_position (after_string, end_charpos);
27883 if (!pos || (pos >= start_charpos && pos < end_charpos))
27884 break;
27885 }
27886 x += glyph->pixel_width;
27887 }
27888 hlinfo->mouse_face_beg_x = x;
27889 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27890 }
27891 else
27892 {
27893 /* This row is in a right to left paragraph. Scan it right to
27894 left. */
27895 struct glyph *g;
27896
27897 end = r1->glyphs[TEXT_AREA] - 1;
27898 glyph = end + r1->used[TEXT_AREA];
27899
27900 /* Skip truncation glyphs at the start of the glyph row. */
27901 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27902 for (; glyph > end
27903 && INTEGERP (glyph->object)
27904 && glyph->charpos < 0;
27905 --glyph)
27906 ;
27907
27908 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27909 or DISP_STRING, and the first glyph from buffer whose
27910 position is between START_CHARPOS and END_CHARPOS. */
27911 for (; glyph > end
27912 && !INTEGERP (glyph->object)
27913 && !EQ (glyph->object, disp_string)
27914 && !(BUFFERP (glyph->object)
27915 && (glyph->charpos >= start_charpos
27916 && glyph->charpos < end_charpos));
27917 --glyph)
27918 {
27919 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27920 are present at buffer positions between START_CHARPOS and
27921 END_CHARPOS, or if they come from an overlay. */
27922 if (EQ (glyph->object, before_string))
27923 {
27924 pos = string_buffer_position (before_string, start_charpos);
27925 /* If pos == 0, it means before_string came from an
27926 overlay, not from a buffer position. */
27927 if (!pos || (pos >= start_charpos && pos < end_charpos))
27928 break;
27929 }
27930 else if (EQ (glyph->object, after_string))
27931 {
27932 pos = string_buffer_position (after_string, end_charpos);
27933 if (!pos || (pos >= start_charpos && pos < end_charpos))
27934 break;
27935 }
27936 }
27937
27938 glyph++; /* first glyph to the right of the highlighted area */
27939 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27940 x += g->pixel_width;
27941 hlinfo->mouse_face_beg_x = x;
27942 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27943 }
27944
27945 /* If the highlight ends in a different row, compute GLYPH and END
27946 for the end row. Otherwise, reuse the values computed above for
27947 the row where the highlight begins. */
27948 if (r2 != r1)
27949 {
27950 if (!r2->reversed_p)
27951 {
27952 glyph = r2->glyphs[TEXT_AREA];
27953 end = glyph + r2->used[TEXT_AREA];
27954 x = r2->x;
27955 }
27956 else
27957 {
27958 end = r2->glyphs[TEXT_AREA] - 1;
27959 glyph = end + r2->used[TEXT_AREA];
27960 }
27961 }
27962
27963 if (!r2->reversed_p)
27964 {
27965 /* Skip truncation and continuation glyphs near the end of the
27966 row, and also blanks and stretch glyphs inserted by
27967 extend_face_to_end_of_line. */
27968 while (end > glyph
27969 && INTEGERP ((end - 1)->object))
27970 --end;
27971 /* Scan the rest of the glyph row from the end, looking for the
27972 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27973 DISP_STRING, or whose position is between START_CHARPOS
27974 and END_CHARPOS */
27975 for (--end;
27976 end > glyph
27977 && !INTEGERP (end->object)
27978 && !EQ (end->object, disp_string)
27979 && !(BUFFERP (end->object)
27980 && (end->charpos >= start_charpos
27981 && end->charpos < end_charpos));
27982 --end)
27983 {
27984 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27985 are present at buffer positions between START_CHARPOS and
27986 END_CHARPOS, or if they come from an overlay. */
27987 if (EQ (end->object, before_string))
27988 {
27989 pos = string_buffer_position (before_string, start_charpos);
27990 if (!pos || (pos >= start_charpos && pos < end_charpos))
27991 break;
27992 }
27993 else if (EQ (end->object, after_string))
27994 {
27995 pos = string_buffer_position (after_string, end_charpos);
27996 if (!pos || (pos >= start_charpos && pos < end_charpos))
27997 break;
27998 }
27999 }
28000 /* Find the X coordinate of the last glyph to be highlighted. */
28001 for (; glyph <= end; ++glyph)
28002 x += glyph->pixel_width;
28003
28004 hlinfo->mouse_face_end_x = x;
28005 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28006 }
28007 else
28008 {
28009 /* Skip truncation and continuation glyphs near the end of the
28010 row, and also blanks and stretch glyphs inserted by
28011 extend_face_to_end_of_line. */
28012 x = r2->x;
28013 end++;
28014 while (end < glyph
28015 && INTEGERP (end->object))
28016 {
28017 x += end->pixel_width;
28018 ++end;
28019 }
28020 /* Scan the rest of the glyph row from the end, looking for the
28021 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28022 DISP_STRING, or whose position is between START_CHARPOS
28023 and END_CHARPOS */
28024 for ( ;
28025 end < glyph
28026 && !INTEGERP (end->object)
28027 && !EQ (end->object, disp_string)
28028 && !(BUFFERP (end->object)
28029 && (end->charpos >= start_charpos
28030 && end->charpos < end_charpos));
28031 ++end)
28032 {
28033 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28034 are present at buffer positions between START_CHARPOS and
28035 END_CHARPOS, or if they come from an overlay. */
28036 if (EQ (end->object, before_string))
28037 {
28038 pos = string_buffer_position (before_string, start_charpos);
28039 if (!pos || (pos >= start_charpos && pos < end_charpos))
28040 break;
28041 }
28042 else if (EQ (end->object, after_string))
28043 {
28044 pos = string_buffer_position (after_string, end_charpos);
28045 if (!pos || (pos >= start_charpos && pos < end_charpos))
28046 break;
28047 }
28048 x += end->pixel_width;
28049 }
28050 /* If we exited the above loop because we arrived at the last
28051 glyph of the row, and its buffer position is still not in
28052 range, it means the last character in range is the preceding
28053 newline. Bump the end column and x values to get past the
28054 last glyph. */
28055 if (end == glyph
28056 && BUFFERP (end->object)
28057 && (end->charpos < start_charpos
28058 || end->charpos >= end_charpos))
28059 {
28060 x += end->pixel_width;
28061 ++end;
28062 }
28063 hlinfo->mouse_face_end_x = x;
28064 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28065 }
28066
28067 hlinfo->mouse_face_window = window;
28068 hlinfo->mouse_face_face_id
28069 = face_at_buffer_position (w, mouse_charpos, &ignore,
28070 mouse_charpos + 1,
28071 !hlinfo->mouse_face_hidden, -1);
28072 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28073 }
28074
28075 /* The following function is not used anymore (replaced with
28076 mouse_face_from_string_pos), but I leave it here for the time
28077 being, in case someone would. */
28078
28079 #if 0 /* not used */
28080
28081 /* Find the position of the glyph for position POS in OBJECT in
28082 window W's current matrix, and return in *X, *Y the pixel
28083 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28084
28085 RIGHT_P non-zero means return the position of the right edge of the
28086 glyph, RIGHT_P zero means return the left edge position.
28087
28088 If no glyph for POS exists in the matrix, return the position of
28089 the glyph with the next smaller position that is in the matrix, if
28090 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28091 exists in the matrix, return the position of the glyph with the
28092 next larger position in OBJECT.
28093
28094 Value is non-zero if a glyph was found. */
28095
28096 static int
28097 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28098 int *hpos, int *vpos, int *x, int *y, int right_p)
28099 {
28100 int yb = window_text_bottom_y (w);
28101 struct glyph_row *r;
28102 struct glyph *best_glyph = NULL;
28103 struct glyph_row *best_row = NULL;
28104 int best_x = 0;
28105
28106 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28107 r->enabled_p && r->y < yb;
28108 ++r)
28109 {
28110 struct glyph *g = r->glyphs[TEXT_AREA];
28111 struct glyph *e = g + r->used[TEXT_AREA];
28112 int gx;
28113
28114 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28115 if (EQ (g->object, object))
28116 {
28117 if (g->charpos == pos)
28118 {
28119 best_glyph = g;
28120 best_x = gx;
28121 best_row = r;
28122 goto found;
28123 }
28124 else if (best_glyph == NULL
28125 || ((eabs (g->charpos - pos)
28126 < eabs (best_glyph->charpos - pos))
28127 && (right_p
28128 ? g->charpos < pos
28129 : g->charpos > pos)))
28130 {
28131 best_glyph = g;
28132 best_x = gx;
28133 best_row = r;
28134 }
28135 }
28136 }
28137
28138 found:
28139
28140 if (best_glyph)
28141 {
28142 *x = best_x;
28143 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28144
28145 if (right_p)
28146 {
28147 *x += best_glyph->pixel_width;
28148 ++*hpos;
28149 }
28150
28151 *y = best_row->y;
28152 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28153 }
28154
28155 return best_glyph != NULL;
28156 }
28157 #endif /* not used */
28158
28159 /* Find the positions of the first and the last glyphs in window W's
28160 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28161 (assumed to be a string), and return in HLINFO's mouse_face_*
28162 members the pixel and column/row coordinates of those glyphs. */
28163
28164 static void
28165 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28166 Lisp_Object object,
28167 ptrdiff_t startpos, ptrdiff_t endpos)
28168 {
28169 int yb = window_text_bottom_y (w);
28170 struct glyph_row *r;
28171 struct glyph *g, *e;
28172 int gx;
28173 int found = 0;
28174
28175 /* Find the glyph row with at least one position in the range
28176 [STARTPOS..ENDPOS), and the first glyph in that row whose
28177 position belongs to that range. */
28178 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28179 r->enabled_p && r->y < yb;
28180 ++r)
28181 {
28182 if (!r->reversed_p)
28183 {
28184 g = r->glyphs[TEXT_AREA];
28185 e = g + r->used[TEXT_AREA];
28186 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28187 if (EQ (g->object, object)
28188 && startpos <= g->charpos && g->charpos < endpos)
28189 {
28190 hlinfo->mouse_face_beg_row
28191 = MATRIX_ROW_VPOS (r, w->current_matrix);
28192 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28193 hlinfo->mouse_face_beg_x = gx;
28194 found = 1;
28195 break;
28196 }
28197 }
28198 else
28199 {
28200 struct glyph *g1;
28201
28202 e = r->glyphs[TEXT_AREA];
28203 g = e + r->used[TEXT_AREA];
28204 for ( ; g > e; --g)
28205 if (EQ ((g-1)->object, object)
28206 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28207 {
28208 hlinfo->mouse_face_beg_row
28209 = MATRIX_ROW_VPOS (r, w->current_matrix);
28210 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28211 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28212 gx += g1->pixel_width;
28213 hlinfo->mouse_face_beg_x = gx;
28214 found = 1;
28215 break;
28216 }
28217 }
28218 if (found)
28219 break;
28220 }
28221
28222 if (!found)
28223 return;
28224
28225 /* Starting with the next row, look for the first row which does NOT
28226 include any glyphs whose positions are in the range. */
28227 for (++r; r->enabled_p && r->y < yb; ++r)
28228 {
28229 g = r->glyphs[TEXT_AREA];
28230 e = g + r->used[TEXT_AREA];
28231 found = 0;
28232 for ( ; g < e; ++g)
28233 if (EQ (g->object, object)
28234 && startpos <= g->charpos && g->charpos < endpos)
28235 {
28236 found = 1;
28237 break;
28238 }
28239 if (!found)
28240 break;
28241 }
28242
28243 /* The highlighted region ends on the previous row. */
28244 r--;
28245
28246 /* Set the end row. */
28247 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28248
28249 /* Compute and set the end column and the end column's horizontal
28250 pixel coordinate. */
28251 if (!r->reversed_p)
28252 {
28253 g = r->glyphs[TEXT_AREA];
28254 e = g + r->used[TEXT_AREA];
28255 for ( ; e > g; --e)
28256 if (EQ ((e-1)->object, object)
28257 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28258 break;
28259 hlinfo->mouse_face_end_col = e - g;
28260
28261 for (gx = r->x; g < e; ++g)
28262 gx += g->pixel_width;
28263 hlinfo->mouse_face_end_x = gx;
28264 }
28265 else
28266 {
28267 e = r->glyphs[TEXT_AREA];
28268 g = e + r->used[TEXT_AREA];
28269 for (gx = r->x ; e < g; ++e)
28270 {
28271 if (EQ (e->object, object)
28272 && startpos <= e->charpos && e->charpos < endpos)
28273 break;
28274 gx += e->pixel_width;
28275 }
28276 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28277 hlinfo->mouse_face_end_x = gx;
28278 }
28279 }
28280
28281 #ifdef HAVE_WINDOW_SYSTEM
28282
28283 /* See if position X, Y is within a hot-spot of an image. */
28284
28285 static int
28286 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28287 {
28288 if (!CONSP (hot_spot))
28289 return 0;
28290
28291 if (EQ (XCAR (hot_spot), Qrect))
28292 {
28293 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28294 Lisp_Object rect = XCDR (hot_spot);
28295 Lisp_Object tem;
28296 if (!CONSP (rect))
28297 return 0;
28298 if (!CONSP (XCAR (rect)))
28299 return 0;
28300 if (!CONSP (XCDR (rect)))
28301 return 0;
28302 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28303 return 0;
28304 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28305 return 0;
28306 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28307 return 0;
28308 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28309 return 0;
28310 return 1;
28311 }
28312 else if (EQ (XCAR (hot_spot), Qcircle))
28313 {
28314 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28315 Lisp_Object circ = XCDR (hot_spot);
28316 Lisp_Object lr, lx0, ly0;
28317 if (CONSP (circ)
28318 && CONSP (XCAR (circ))
28319 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28320 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28321 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28322 {
28323 double r = XFLOATINT (lr);
28324 double dx = XINT (lx0) - x;
28325 double dy = XINT (ly0) - y;
28326 return (dx * dx + dy * dy <= r * r);
28327 }
28328 }
28329 else if (EQ (XCAR (hot_spot), Qpoly))
28330 {
28331 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28332 if (VECTORP (XCDR (hot_spot)))
28333 {
28334 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28335 Lisp_Object *poly = v->contents;
28336 ptrdiff_t n = v->header.size;
28337 ptrdiff_t i;
28338 int inside = 0;
28339 Lisp_Object lx, ly;
28340 int x0, y0;
28341
28342 /* Need an even number of coordinates, and at least 3 edges. */
28343 if (n < 6 || n & 1)
28344 return 0;
28345
28346 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28347 If count is odd, we are inside polygon. Pixels on edges
28348 may or may not be included depending on actual geometry of the
28349 polygon. */
28350 if ((lx = poly[n-2], !INTEGERP (lx))
28351 || (ly = poly[n-1], !INTEGERP (lx)))
28352 return 0;
28353 x0 = XINT (lx), y0 = XINT (ly);
28354 for (i = 0; i < n; i += 2)
28355 {
28356 int x1 = x0, y1 = y0;
28357 if ((lx = poly[i], !INTEGERP (lx))
28358 || (ly = poly[i+1], !INTEGERP (ly)))
28359 return 0;
28360 x0 = XINT (lx), y0 = XINT (ly);
28361
28362 /* Does this segment cross the X line? */
28363 if (x0 >= x)
28364 {
28365 if (x1 >= x)
28366 continue;
28367 }
28368 else if (x1 < x)
28369 continue;
28370 if (y > y0 && y > y1)
28371 continue;
28372 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28373 inside = !inside;
28374 }
28375 return inside;
28376 }
28377 }
28378 return 0;
28379 }
28380
28381 Lisp_Object
28382 find_hot_spot (Lisp_Object map, int x, int y)
28383 {
28384 while (CONSP (map))
28385 {
28386 if (CONSP (XCAR (map))
28387 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28388 return XCAR (map);
28389 map = XCDR (map);
28390 }
28391
28392 return Qnil;
28393 }
28394
28395 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28396 3, 3, 0,
28397 doc: /* Lookup in image map MAP coordinates X and Y.
28398 An image map is an alist where each element has the format (AREA ID PLIST).
28399 An AREA is specified as either a rectangle, a circle, or a polygon:
28400 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28401 pixel coordinates of the upper left and bottom right corners.
28402 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28403 and the radius of the circle; r may be a float or integer.
28404 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28405 vector describes one corner in the polygon.
28406 Returns the alist element for the first matching AREA in MAP. */)
28407 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28408 {
28409 if (NILP (map))
28410 return Qnil;
28411
28412 CHECK_NUMBER (x);
28413 CHECK_NUMBER (y);
28414
28415 return find_hot_spot (map,
28416 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28417 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28418 }
28419
28420
28421 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28422 static void
28423 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28424 {
28425 /* Do not change cursor shape while dragging mouse. */
28426 if (!NILP (do_mouse_tracking))
28427 return;
28428
28429 if (!NILP (pointer))
28430 {
28431 if (EQ (pointer, Qarrow))
28432 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28433 else if (EQ (pointer, Qhand))
28434 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28435 else if (EQ (pointer, Qtext))
28436 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28437 else if (EQ (pointer, intern ("hdrag")))
28438 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28439 else if (EQ (pointer, intern ("nhdrag")))
28440 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28441 #ifdef HAVE_X_WINDOWS
28442 else if (EQ (pointer, intern ("vdrag")))
28443 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28444 #endif
28445 else if (EQ (pointer, intern ("hourglass")))
28446 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28447 else if (EQ (pointer, Qmodeline))
28448 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28449 else
28450 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28451 }
28452
28453 if (cursor != No_Cursor)
28454 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28455 }
28456
28457 #endif /* HAVE_WINDOW_SYSTEM */
28458
28459 /* Take proper action when mouse has moved to the mode or header line
28460 or marginal area AREA of window W, x-position X and y-position Y.
28461 X is relative to the start of the text display area of W, so the
28462 width of bitmap areas and scroll bars must be subtracted to get a
28463 position relative to the start of the mode line. */
28464
28465 static void
28466 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28467 enum window_part area)
28468 {
28469 struct window *w = XWINDOW (window);
28470 struct frame *f = XFRAME (w->frame);
28471 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28472 #ifdef HAVE_WINDOW_SYSTEM
28473 Display_Info *dpyinfo;
28474 #endif
28475 Cursor cursor = No_Cursor;
28476 Lisp_Object pointer = Qnil;
28477 int dx, dy, width, height;
28478 ptrdiff_t charpos;
28479 Lisp_Object string, object = Qnil;
28480 Lisp_Object pos IF_LINT (= Qnil), help;
28481
28482 Lisp_Object mouse_face;
28483 int original_x_pixel = x;
28484 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28485 struct glyph_row *row IF_LINT (= 0);
28486
28487 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28488 {
28489 int x0;
28490 struct glyph *end;
28491
28492 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28493 returns them in row/column units! */
28494 string = mode_line_string (w, area, &x, &y, &charpos,
28495 &object, &dx, &dy, &width, &height);
28496
28497 row = (area == ON_MODE_LINE
28498 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28499 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28500
28501 /* Find the glyph under the mouse pointer. */
28502 if (row->mode_line_p && row->enabled_p)
28503 {
28504 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28505 end = glyph + row->used[TEXT_AREA];
28506
28507 for (x0 = original_x_pixel;
28508 glyph < end && x0 >= glyph->pixel_width;
28509 ++glyph)
28510 x0 -= glyph->pixel_width;
28511
28512 if (glyph >= end)
28513 glyph = NULL;
28514 }
28515 }
28516 else
28517 {
28518 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28519 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28520 returns them in row/column units! */
28521 string = marginal_area_string (w, area, &x, &y, &charpos,
28522 &object, &dx, &dy, &width, &height);
28523 }
28524
28525 help = Qnil;
28526
28527 #ifdef HAVE_WINDOW_SYSTEM
28528 if (IMAGEP (object))
28529 {
28530 Lisp_Object image_map, hotspot;
28531 if ((image_map = Fplist_get (XCDR (object), QCmap),
28532 !NILP (image_map))
28533 && (hotspot = find_hot_spot (image_map, dx, dy),
28534 CONSP (hotspot))
28535 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28536 {
28537 Lisp_Object plist;
28538
28539 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28540 If so, we could look for mouse-enter, mouse-leave
28541 properties in PLIST (and do something...). */
28542 hotspot = XCDR (hotspot);
28543 if (CONSP (hotspot)
28544 && (plist = XCAR (hotspot), CONSP (plist)))
28545 {
28546 pointer = Fplist_get (plist, Qpointer);
28547 if (NILP (pointer))
28548 pointer = Qhand;
28549 help = Fplist_get (plist, Qhelp_echo);
28550 if (!NILP (help))
28551 {
28552 help_echo_string = help;
28553 XSETWINDOW (help_echo_window, w);
28554 help_echo_object = w->contents;
28555 help_echo_pos = charpos;
28556 }
28557 }
28558 }
28559 if (NILP (pointer))
28560 pointer = Fplist_get (XCDR (object), QCpointer);
28561 }
28562 #endif /* HAVE_WINDOW_SYSTEM */
28563
28564 if (STRINGP (string))
28565 pos = make_number (charpos);
28566
28567 /* Set the help text and mouse pointer. If the mouse is on a part
28568 of the mode line without any text (e.g. past the right edge of
28569 the mode line text), use the default help text and pointer. */
28570 if (STRINGP (string) || area == ON_MODE_LINE)
28571 {
28572 /* Arrange to display the help by setting the global variables
28573 help_echo_string, help_echo_object, and help_echo_pos. */
28574 if (NILP (help))
28575 {
28576 if (STRINGP (string))
28577 help = Fget_text_property (pos, Qhelp_echo, string);
28578
28579 if (!NILP (help))
28580 {
28581 help_echo_string = help;
28582 XSETWINDOW (help_echo_window, w);
28583 help_echo_object = string;
28584 help_echo_pos = charpos;
28585 }
28586 else if (area == ON_MODE_LINE)
28587 {
28588 Lisp_Object default_help
28589 = buffer_local_value (Qmode_line_default_help_echo,
28590 w->contents);
28591
28592 if (STRINGP (default_help))
28593 {
28594 help_echo_string = default_help;
28595 XSETWINDOW (help_echo_window, w);
28596 help_echo_object = Qnil;
28597 help_echo_pos = -1;
28598 }
28599 }
28600 }
28601
28602 #ifdef HAVE_WINDOW_SYSTEM
28603 /* Change the mouse pointer according to what is under it. */
28604 if (FRAME_WINDOW_P (f))
28605 {
28606 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28607 || minibuf_level
28608 || NILP (Vresize_mini_windows));
28609
28610 dpyinfo = FRAME_DISPLAY_INFO (f);
28611 if (STRINGP (string))
28612 {
28613 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28614
28615 if (NILP (pointer))
28616 pointer = Fget_text_property (pos, Qpointer, string);
28617
28618 /* Change the mouse pointer according to what is under X/Y. */
28619 if (NILP (pointer)
28620 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28621 {
28622 Lisp_Object map;
28623 map = Fget_text_property (pos, Qlocal_map, string);
28624 if (!KEYMAPP (map))
28625 map = Fget_text_property (pos, Qkeymap, string);
28626 if (!KEYMAPP (map) && draggable)
28627 cursor = dpyinfo->vertical_scroll_bar_cursor;
28628 }
28629 }
28630 else if (draggable)
28631 /* Default mode-line pointer. */
28632 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28633 }
28634 #endif
28635 }
28636
28637 /* Change the mouse face according to what is under X/Y. */
28638 if (STRINGP (string))
28639 {
28640 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28641 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28642 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28643 && glyph)
28644 {
28645 Lisp_Object b, e;
28646
28647 struct glyph * tmp_glyph;
28648
28649 int gpos;
28650 int gseq_length;
28651 int total_pixel_width;
28652 ptrdiff_t begpos, endpos, ignore;
28653
28654 int vpos, hpos;
28655
28656 b = Fprevious_single_property_change (make_number (charpos + 1),
28657 Qmouse_face, string, Qnil);
28658 if (NILP (b))
28659 begpos = 0;
28660 else
28661 begpos = XINT (b);
28662
28663 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28664 if (NILP (e))
28665 endpos = SCHARS (string);
28666 else
28667 endpos = XINT (e);
28668
28669 /* Calculate the glyph position GPOS of GLYPH in the
28670 displayed string, relative to the beginning of the
28671 highlighted part of the string.
28672
28673 Note: GPOS is different from CHARPOS. CHARPOS is the
28674 position of GLYPH in the internal string object. A mode
28675 line string format has structures which are converted to
28676 a flattened string by the Emacs Lisp interpreter. The
28677 internal string is an element of those structures. The
28678 displayed string is the flattened string. */
28679 tmp_glyph = row_start_glyph;
28680 while (tmp_glyph < glyph
28681 && (!(EQ (tmp_glyph->object, glyph->object)
28682 && begpos <= tmp_glyph->charpos
28683 && tmp_glyph->charpos < endpos)))
28684 tmp_glyph++;
28685 gpos = glyph - tmp_glyph;
28686
28687 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28688 the highlighted part of the displayed string to which
28689 GLYPH belongs. Note: GSEQ_LENGTH is different from
28690 SCHARS (STRING), because the latter returns the length of
28691 the internal string. */
28692 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28693 tmp_glyph > glyph
28694 && (!(EQ (tmp_glyph->object, glyph->object)
28695 && begpos <= tmp_glyph->charpos
28696 && tmp_glyph->charpos < endpos));
28697 tmp_glyph--)
28698 ;
28699 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28700
28701 /* Calculate the total pixel width of all the glyphs between
28702 the beginning of the highlighted area and GLYPH. */
28703 total_pixel_width = 0;
28704 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28705 total_pixel_width += tmp_glyph->pixel_width;
28706
28707 /* Pre calculation of re-rendering position. Note: X is in
28708 column units here, after the call to mode_line_string or
28709 marginal_area_string. */
28710 hpos = x - gpos;
28711 vpos = (area == ON_MODE_LINE
28712 ? (w->current_matrix)->nrows - 1
28713 : 0);
28714
28715 /* If GLYPH's position is included in the region that is
28716 already drawn in mouse face, we have nothing to do. */
28717 if ( EQ (window, hlinfo->mouse_face_window)
28718 && (!row->reversed_p
28719 ? (hlinfo->mouse_face_beg_col <= hpos
28720 && hpos < hlinfo->mouse_face_end_col)
28721 /* In R2L rows we swap BEG and END, see below. */
28722 : (hlinfo->mouse_face_end_col <= hpos
28723 && hpos < hlinfo->mouse_face_beg_col))
28724 && hlinfo->mouse_face_beg_row == vpos )
28725 return;
28726
28727 if (clear_mouse_face (hlinfo))
28728 cursor = No_Cursor;
28729
28730 if (!row->reversed_p)
28731 {
28732 hlinfo->mouse_face_beg_col = hpos;
28733 hlinfo->mouse_face_beg_x = original_x_pixel
28734 - (total_pixel_width + dx);
28735 hlinfo->mouse_face_end_col = hpos + gseq_length;
28736 hlinfo->mouse_face_end_x = 0;
28737 }
28738 else
28739 {
28740 /* In R2L rows, show_mouse_face expects BEG and END
28741 coordinates to be swapped. */
28742 hlinfo->mouse_face_end_col = hpos;
28743 hlinfo->mouse_face_end_x = original_x_pixel
28744 - (total_pixel_width + dx);
28745 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28746 hlinfo->mouse_face_beg_x = 0;
28747 }
28748
28749 hlinfo->mouse_face_beg_row = vpos;
28750 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28751 hlinfo->mouse_face_past_end = 0;
28752 hlinfo->mouse_face_window = window;
28753
28754 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28755 charpos,
28756 0, &ignore,
28757 glyph->face_id,
28758 1);
28759 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28760
28761 if (NILP (pointer))
28762 pointer = Qhand;
28763 }
28764 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28765 clear_mouse_face (hlinfo);
28766 }
28767 #ifdef HAVE_WINDOW_SYSTEM
28768 if (FRAME_WINDOW_P (f))
28769 define_frame_cursor1 (f, cursor, pointer);
28770 #endif
28771 }
28772
28773
28774 /* EXPORT:
28775 Take proper action when the mouse has moved to position X, Y on
28776 frame F with regards to highlighting portions of display that have
28777 mouse-face properties. Also de-highlight portions of display where
28778 the mouse was before, set the mouse pointer shape as appropriate
28779 for the mouse coordinates, and activate help echo (tooltips).
28780 X and Y can be negative or out of range. */
28781
28782 void
28783 note_mouse_highlight (struct frame *f, int x, int y)
28784 {
28785 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28786 enum window_part part = ON_NOTHING;
28787 Lisp_Object window;
28788 struct window *w;
28789 Cursor cursor = No_Cursor;
28790 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28791 struct buffer *b;
28792
28793 /* When a menu is active, don't highlight because this looks odd. */
28794 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28795 if (popup_activated ())
28796 return;
28797 #endif
28798
28799 if (!f->glyphs_initialized_p
28800 || f->pointer_invisible)
28801 return;
28802
28803 hlinfo->mouse_face_mouse_x = x;
28804 hlinfo->mouse_face_mouse_y = y;
28805 hlinfo->mouse_face_mouse_frame = f;
28806
28807 if (hlinfo->mouse_face_defer)
28808 return;
28809
28810 /* Which window is that in? */
28811 window = window_from_coordinates (f, x, y, &part, 1);
28812
28813 /* If displaying active text in another window, clear that. */
28814 if (! EQ (window, hlinfo->mouse_face_window)
28815 /* Also clear if we move out of text area in same window. */
28816 || (!NILP (hlinfo->mouse_face_window)
28817 && !NILP (window)
28818 && part != ON_TEXT
28819 && part != ON_MODE_LINE
28820 && part != ON_HEADER_LINE))
28821 clear_mouse_face (hlinfo);
28822
28823 /* Not on a window -> return. */
28824 if (!WINDOWP (window))
28825 return;
28826
28827 /* Reset help_echo_string. It will get recomputed below. */
28828 help_echo_string = Qnil;
28829
28830 /* Convert to window-relative pixel coordinates. */
28831 w = XWINDOW (window);
28832 frame_to_window_pixel_xy (w, &x, &y);
28833
28834 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28835 /* Handle tool-bar window differently since it doesn't display a
28836 buffer. */
28837 if (EQ (window, f->tool_bar_window))
28838 {
28839 note_tool_bar_highlight (f, x, y);
28840 return;
28841 }
28842 #endif
28843
28844 /* Mouse is on the mode, header line or margin? */
28845 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28846 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28847 {
28848 note_mode_line_or_margin_highlight (window, x, y, part);
28849
28850 #ifdef HAVE_WINDOW_SYSTEM
28851 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28852 {
28853 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28854 /* Show non-text cursor (Bug#16647). */
28855 goto set_cursor;
28856 }
28857 else
28858 #endif
28859 return;
28860 }
28861
28862 #ifdef HAVE_WINDOW_SYSTEM
28863 if (part == ON_VERTICAL_BORDER)
28864 {
28865 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28866 help_echo_string = build_string ("drag-mouse-1: resize");
28867 }
28868 else if (part == ON_RIGHT_DIVIDER)
28869 {
28870 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28871 help_echo_string = build_string ("drag-mouse-1: resize");
28872 }
28873 else if (part == ON_BOTTOM_DIVIDER)
28874 if (! WINDOW_BOTTOMMOST_P (w)
28875 || minibuf_level
28876 || NILP (Vresize_mini_windows))
28877 {
28878 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28879 help_echo_string = build_string ("drag-mouse-1: resize");
28880 }
28881 else
28882 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28883 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28884 || part == ON_SCROLL_BAR)
28885 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28886 else
28887 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28888 #endif
28889
28890 /* Are we in a window whose display is up to date?
28891 And verify the buffer's text has not changed. */
28892 b = XBUFFER (w->contents);
28893 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28894 {
28895 int hpos, vpos, dx, dy, area = LAST_AREA;
28896 ptrdiff_t pos;
28897 struct glyph *glyph;
28898 Lisp_Object object;
28899 Lisp_Object mouse_face = Qnil, position;
28900 Lisp_Object *overlay_vec = NULL;
28901 ptrdiff_t i, noverlays;
28902 struct buffer *obuf;
28903 ptrdiff_t obegv, ozv;
28904 int same_region;
28905
28906 /* Find the glyph under X/Y. */
28907 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28908
28909 #ifdef HAVE_WINDOW_SYSTEM
28910 /* Look for :pointer property on image. */
28911 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28912 {
28913 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28914 if (img != NULL && IMAGEP (img->spec))
28915 {
28916 Lisp_Object image_map, hotspot;
28917 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28918 !NILP (image_map))
28919 && (hotspot = find_hot_spot (image_map,
28920 glyph->slice.img.x + dx,
28921 glyph->slice.img.y + dy),
28922 CONSP (hotspot))
28923 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28924 {
28925 Lisp_Object plist;
28926
28927 /* Could check XCAR (hotspot) to see if we enter/leave
28928 this hot-spot.
28929 If so, we could look for mouse-enter, mouse-leave
28930 properties in PLIST (and do something...). */
28931 hotspot = XCDR (hotspot);
28932 if (CONSP (hotspot)
28933 && (plist = XCAR (hotspot), CONSP (plist)))
28934 {
28935 pointer = Fplist_get (plist, Qpointer);
28936 if (NILP (pointer))
28937 pointer = Qhand;
28938 help_echo_string = Fplist_get (plist, Qhelp_echo);
28939 if (!NILP (help_echo_string))
28940 {
28941 help_echo_window = window;
28942 help_echo_object = glyph->object;
28943 help_echo_pos = glyph->charpos;
28944 }
28945 }
28946 }
28947 if (NILP (pointer))
28948 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28949 }
28950 }
28951 #endif /* HAVE_WINDOW_SYSTEM */
28952
28953 /* Clear mouse face if X/Y not over text. */
28954 if (glyph == NULL
28955 || area != TEXT_AREA
28956 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28957 /* Glyph's OBJECT is an integer for glyphs inserted by the
28958 display engine for its internal purposes, like truncation
28959 and continuation glyphs and blanks beyond the end of
28960 line's text on text terminals. If we are over such a
28961 glyph, we are not over any text. */
28962 || INTEGERP (glyph->object)
28963 /* R2L rows have a stretch glyph at their front, which
28964 stands for no text, whereas L2R rows have no glyphs at
28965 all beyond the end of text. Treat such stretch glyphs
28966 like we do with NULL glyphs in L2R rows. */
28967 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28968 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28969 && glyph->type == STRETCH_GLYPH
28970 && glyph->avoid_cursor_p))
28971 {
28972 if (clear_mouse_face (hlinfo))
28973 cursor = No_Cursor;
28974 #ifdef HAVE_WINDOW_SYSTEM
28975 if (FRAME_WINDOW_P (f) && NILP (pointer))
28976 {
28977 if (area != TEXT_AREA)
28978 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28979 else
28980 pointer = Vvoid_text_area_pointer;
28981 }
28982 #endif
28983 goto set_cursor;
28984 }
28985
28986 pos = glyph->charpos;
28987 object = glyph->object;
28988 if (!STRINGP (object) && !BUFFERP (object))
28989 goto set_cursor;
28990
28991 /* If we get an out-of-range value, return now; avoid an error. */
28992 if (BUFFERP (object) && pos > BUF_Z (b))
28993 goto set_cursor;
28994
28995 /* Make the window's buffer temporarily current for
28996 overlays_at and compute_char_face. */
28997 obuf = current_buffer;
28998 current_buffer = b;
28999 obegv = BEGV;
29000 ozv = ZV;
29001 BEGV = BEG;
29002 ZV = Z;
29003
29004 /* Is this char mouse-active or does it have help-echo? */
29005 position = make_number (pos);
29006
29007 if (BUFFERP (object))
29008 {
29009 /* Put all the overlays we want in a vector in overlay_vec. */
29010 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29011 /* Sort overlays into increasing priority order. */
29012 noverlays = sort_overlays (overlay_vec, noverlays, w);
29013 }
29014 else
29015 noverlays = 0;
29016
29017 if (NILP (Vmouse_highlight))
29018 {
29019 clear_mouse_face (hlinfo);
29020 goto check_help_echo;
29021 }
29022
29023 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29024
29025 if (same_region)
29026 cursor = No_Cursor;
29027
29028 /* Check mouse-face highlighting. */
29029 if (! same_region
29030 /* If there exists an overlay with mouse-face overlapping
29031 the one we are currently highlighting, we have to
29032 check if we enter the overlapping overlay, and then
29033 highlight only that. */
29034 || (OVERLAYP (hlinfo->mouse_face_overlay)
29035 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29036 {
29037 /* Find the highest priority overlay with a mouse-face. */
29038 Lisp_Object overlay = Qnil;
29039 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29040 {
29041 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29042 if (!NILP (mouse_face))
29043 overlay = overlay_vec[i];
29044 }
29045
29046 /* If we're highlighting the same overlay as before, there's
29047 no need to do that again. */
29048 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29049 goto check_help_echo;
29050 hlinfo->mouse_face_overlay = overlay;
29051
29052 /* Clear the display of the old active region, if any. */
29053 if (clear_mouse_face (hlinfo))
29054 cursor = No_Cursor;
29055
29056 /* If no overlay applies, get a text property. */
29057 if (NILP (overlay))
29058 mouse_face = Fget_text_property (position, Qmouse_face, object);
29059
29060 /* Next, compute the bounds of the mouse highlighting and
29061 display it. */
29062 if (!NILP (mouse_face) && STRINGP (object))
29063 {
29064 /* The mouse-highlighting comes from a display string
29065 with a mouse-face. */
29066 Lisp_Object s, e;
29067 ptrdiff_t ignore;
29068
29069 s = Fprevious_single_property_change
29070 (make_number (pos + 1), Qmouse_face, object, Qnil);
29071 e = Fnext_single_property_change
29072 (position, Qmouse_face, object, Qnil);
29073 if (NILP (s))
29074 s = make_number (0);
29075 if (NILP (e))
29076 e = make_number (SCHARS (object));
29077 mouse_face_from_string_pos (w, hlinfo, object,
29078 XINT (s), XINT (e));
29079 hlinfo->mouse_face_past_end = 0;
29080 hlinfo->mouse_face_window = window;
29081 hlinfo->mouse_face_face_id
29082 = face_at_string_position (w, object, pos, 0, &ignore,
29083 glyph->face_id, 1);
29084 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29085 cursor = No_Cursor;
29086 }
29087 else
29088 {
29089 /* The mouse-highlighting, if any, comes from an overlay
29090 or text property in the buffer. */
29091 Lisp_Object buffer IF_LINT (= Qnil);
29092 Lisp_Object disp_string IF_LINT (= Qnil);
29093
29094 if (STRINGP (object))
29095 {
29096 /* If we are on a display string with no mouse-face,
29097 check if the text under it has one. */
29098 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29099 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29100 pos = string_buffer_position (object, start);
29101 if (pos > 0)
29102 {
29103 mouse_face = get_char_property_and_overlay
29104 (make_number (pos), Qmouse_face, w->contents, &overlay);
29105 buffer = w->contents;
29106 disp_string = object;
29107 }
29108 }
29109 else
29110 {
29111 buffer = object;
29112 disp_string = Qnil;
29113 }
29114
29115 if (!NILP (mouse_face))
29116 {
29117 Lisp_Object before, after;
29118 Lisp_Object before_string, after_string;
29119 /* To correctly find the limits of mouse highlight
29120 in a bidi-reordered buffer, we must not use the
29121 optimization of limiting the search in
29122 previous-single-property-change and
29123 next-single-property-change, because
29124 rows_from_pos_range needs the real start and end
29125 positions to DTRT in this case. That's because
29126 the first row visible in a window does not
29127 necessarily display the character whose position
29128 is the smallest. */
29129 Lisp_Object lim1
29130 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29131 ? Fmarker_position (w->start)
29132 : Qnil;
29133 Lisp_Object lim2
29134 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29135 ? make_number (BUF_Z (XBUFFER (buffer))
29136 - w->window_end_pos)
29137 : Qnil;
29138
29139 if (NILP (overlay))
29140 {
29141 /* Handle the text property case. */
29142 before = Fprevious_single_property_change
29143 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29144 after = Fnext_single_property_change
29145 (make_number (pos), Qmouse_face, buffer, lim2);
29146 before_string = after_string = Qnil;
29147 }
29148 else
29149 {
29150 /* Handle the overlay case. */
29151 before = Foverlay_start (overlay);
29152 after = Foverlay_end (overlay);
29153 before_string = Foverlay_get (overlay, Qbefore_string);
29154 after_string = Foverlay_get (overlay, Qafter_string);
29155
29156 if (!STRINGP (before_string)) before_string = Qnil;
29157 if (!STRINGP (after_string)) after_string = Qnil;
29158 }
29159
29160 mouse_face_from_buffer_pos (window, hlinfo, pos,
29161 NILP (before)
29162 ? 1
29163 : XFASTINT (before),
29164 NILP (after)
29165 ? BUF_Z (XBUFFER (buffer))
29166 : XFASTINT (after),
29167 before_string, after_string,
29168 disp_string);
29169 cursor = No_Cursor;
29170 }
29171 }
29172 }
29173
29174 check_help_echo:
29175
29176 /* Look for a `help-echo' property. */
29177 if (NILP (help_echo_string)) {
29178 Lisp_Object help, overlay;
29179
29180 /* Check overlays first. */
29181 help = overlay = Qnil;
29182 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29183 {
29184 overlay = overlay_vec[i];
29185 help = Foverlay_get (overlay, Qhelp_echo);
29186 }
29187
29188 if (!NILP (help))
29189 {
29190 help_echo_string = help;
29191 help_echo_window = window;
29192 help_echo_object = overlay;
29193 help_echo_pos = pos;
29194 }
29195 else
29196 {
29197 Lisp_Object obj = glyph->object;
29198 ptrdiff_t charpos = glyph->charpos;
29199
29200 /* Try text properties. */
29201 if (STRINGP (obj)
29202 && charpos >= 0
29203 && charpos < SCHARS (obj))
29204 {
29205 help = Fget_text_property (make_number (charpos),
29206 Qhelp_echo, obj);
29207 if (NILP (help))
29208 {
29209 /* If the string itself doesn't specify a help-echo,
29210 see if the buffer text ``under'' it does. */
29211 struct glyph_row *r
29212 = MATRIX_ROW (w->current_matrix, vpos);
29213 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29214 ptrdiff_t p = string_buffer_position (obj, start);
29215 if (p > 0)
29216 {
29217 help = Fget_char_property (make_number (p),
29218 Qhelp_echo, w->contents);
29219 if (!NILP (help))
29220 {
29221 charpos = p;
29222 obj = w->contents;
29223 }
29224 }
29225 }
29226 }
29227 else if (BUFFERP (obj)
29228 && charpos >= BEGV
29229 && charpos < ZV)
29230 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29231 obj);
29232
29233 if (!NILP (help))
29234 {
29235 help_echo_string = help;
29236 help_echo_window = window;
29237 help_echo_object = obj;
29238 help_echo_pos = charpos;
29239 }
29240 }
29241 }
29242
29243 #ifdef HAVE_WINDOW_SYSTEM
29244 /* Look for a `pointer' property. */
29245 if (FRAME_WINDOW_P (f) && NILP (pointer))
29246 {
29247 /* Check overlays first. */
29248 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29249 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29250
29251 if (NILP (pointer))
29252 {
29253 Lisp_Object obj = glyph->object;
29254 ptrdiff_t charpos = glyph->charpos;
29255
29256 /* Try text properties. */
29257 if (STRINGP (obj)
29258 && charpos >= 0
29259 && charpos < SCHARS (obj))
29260 {
29261 pointer = Fget_text_property (make_number (charpos),
29262 Qpointer, obj);
29263 if (NILP (pointer))
29264 {
29265 /* If the string itself doesn't specify a pointer,
29266 see if the buffer text ``under'' it does. */
29267 struct glyph_row *r
29268 = MATRIX_ROW (w->current_matrix, vpos);
29269 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29270 ptrdiff_t p = string_buffer_position (obj, start);
29271 if (p > 0)
29272 pointer = Fget_char_property (make_number (p),
29273 Qpointer, w->contents);
29274 }
29275 }
29276 else if (BUFFERP (obj)
29277 && charpos >= BEGV
29278 && charpos < ZV)
29279 pointer = Fget_text_property (make_number (charpos),
29280 Qpointer, obj);
29281 }
29282 }
29283 #endif /* HAVE_WINDOW_SYSTEM */
29284
29285 BEGV = obegv;
29286 ZV = ozv;
29287 current_buffer = obuf;
29288 }
29289
29290 set_cursor:
29291
29292 #ifdef HAVE_WINDOW_SYSTEM
29293 if (FRAME_WINDOW_P (f))
29294 define_frame_cursor1 (f, cursor, pointer);
29295 #else
29296 /* This is here to prevent a compiler error, about "label at end of
29297 compound statement". */
29298 return;
29299 #endif
29300 }
29301
29302
29303 /* EXPORT for RIF:
29304 Clear any mouse-face on window W. This function is part of the
29305 redisplay interface, and is called from try_window_id and similar
29306 functions to ensure the mouse-highlight is off. */
29307
29308 void
29309 x_clear_window_mouse_face (struct window *w)
29310 {
29311 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29312 Lisp_Object window;
29313
29314 block_input ();
29315 XSETWINDOW (window, w);
29316 if (EQ (window, hlinfo->mouse_face_window))
29317 clear_mouse_face (hlinfo);
29318 unblock_input ();
29319 }
29320
29321
29322 /* EXPORT:
29323 Just discard the mouse face information for frame F, if any.
29324 This is used when the size of F is changed. */
29325
29326 void
29327 cancel_mouse_face (struct frame *f)
29328 {
29329 Lisp_Object window;
29330 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29331
29332 window = hlinfo->mouse_face_window;
29333 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29334 reset_mouse_highlight (hlinfo);
29335 }
29336
29337
29338 \f
29339 /***********************************************************************
29340 Exposure Events
29341 ***********************************************************************/
29342
29343 #ifdef HAVE_WINDOW_SYSTEM
29344
29345 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29346 which intersects rectangle R. R is in window-relative coordinates. */
29347
29348 static void
29349 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29350 enum glyph_row_area area)
29351 {
29352 struct glyph *first = row->glyphs[area];
29353 struct glyph *end = row->glyphs[area] + row->used[area];
29354 struct glyph *last;
29355 int first_x, start_x, x;
29356
29357 if (area == TEXT_AREA && row->fill_line_p)
29358 /* If row extends face to end of line write the whole line. */
29359 draw_glyphs (w, 0, row, area,
29360 0, row->used[area],
29361 DRAW_NORMAL_TEXT, 0);
29362 else
29363 {
29364 /* Set START_X to the window-relative start position for drawing glyphs of
29365 AREA. The first glyph of the text area can be partially visible.
29366 The first glyphs of other areas cannot. */
29367 start_x = window_box_left_offset (w, area);
29368 x = start_x;
29369 if (area == TEXT_AREA)
29370 x += row->x;
29371
29372 /* Find the first glyph that must be redrawn. */
29373 while (first < end
29374 && x + first->pixel_width < r->x)
29375 {
29376 x += first->pixel_width;
29377 ++first;
29378 }
29379
29380 /* Find the last one. */
29381 last = first;
29382 first_x = x;
29383 while (last < end
29384 && x < r->x + r->width)
29385 {
29386 x += last->pixel_width;
29387 ++last;
29388 }
29389
29390 /* Repaint. */
29391 if (last > first)
29392 draw_glyphs (w, first_x - start_x, row, area,
29393 first - row->glyphs[area], last - row->glyphs[area],
29394 DRAW_NORMAL_TEXT, 0);
29395 }
29396 }
29397
29398
29399 /* Redraw the parts of the glyph row ROW on window W intersecting
29400 rectangle R. R is in window-relative coordinates. Value is
29401 non-zero if mouse-face was overwritten. */
29402
29403 static int
29404 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29405 {
29406 eassert (row->enabled_p);
29407
29408 if (row->mode_line_p || w->pseudo_window_p)
29409 draw_glyphs (w, 0, row, TEXT_AREA,
29410 0, row->used[TEXT_AREA],
29411 DRAW_NORMAL_TEXT, 0);
29412 else
29413 {
29414 if (row->used[LEFT_MARGIN_AREA])
29415 expose_area (w, row, r, LEFT_MARGIN_AREA);
29416 if (row->used[TEXT_AREA])
29417 expose_area (w, row, r, TEXT_AREA);
29418 if (row->used[RIGHT_MARGIN_AREA])
29419 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29420 draw_row_fringe_bitmaps (w, row);
29421 }
29422
29423 return row->mouse_face_p;
29424 }
29425
29426
29427 /* Redraw those parts of glyphs rows during expose event handling that
29428 overlap other rows. Redrawing of an exposed line writes over parts
29429 of lines overlapping that exposed line; this function fixes that.
29430
29431 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29432 row in W's current matrix that is exposed and overlaps other rows.
29433 LAST_OVERLAPPING_ROW is the last such row. */
29434
29435 static void
29436 expose_overlaps (struct window *w,
29437 struct glyph_row *first_overlapping_row,
29438 struct glyph_row *last_overlapping_row,
29439 XRectangle *r)
29440 {
29441 struct glyph_row *row;
29442
29443 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29444 if (row->overlapping_p)
29445 {
29446 eassert (row->enabled_p && !row->mode_line_p);
29447
29448 row->clip = r;
29449 if (row->used[LEFT_MARGIN_AREA])
29450 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29451
29452 if (row->used[TEXT_AREA])
29453 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29454
29455 if (row->used[RIGHT_MARGIN_AREA])
29456 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29457 row->clip = NULL;
29458 }
29459 }
29460
29461
29462 /* Return non-zero if W's cursor intersects rectangle R. */
29463
29464 static int
29465 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29466 {
29467 XRectangle cr, result;
29468 struct glyph *cursor_glyph;
29469 struct glyph_row *row;
29470
29471 if (w->phys_cursor.vpos >= 0
29472 && w->phys_cursor.vpos < w->current_matrix->nrows
29473 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29474 row->enabled_p)
29475 && row->cursor_in_fringe_p)
29476 {
29477 /* Cursor is in the fringe. */
29478 cr.x = window_box_right_offset (w,
29479 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29480 ? RIGHT_MARGIN_AREA
29481 : TEXT_AREA));
29482 cr.y = row->y;
29483 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29484 cr.height = row->height;
29485 return x_intersect_rectangles (&cr, r, &result);
29486 }
29487
29488 cursor_glyph = get_phys_cursor_glyph (w);
29489 if (cursor_glyph)
29490 {
29491 /* r is relative to W's box, but w->phys_cursor.x is relative
29492 to left edge of W's TEXT area. Adjust it. */
29493 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29494 cr.y = w->phys_cursor.y;
29495 cr.width = cursor_glyph->pixel_width;
29496 cr.height = w->phys_cursor_height;
29497 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29498 I assume the effect is the same -- and this is portable. */
29499 return x_intersect_rectangles (&cr, r, &result);
29500 }
29501 /* If we don't understand the format, pretend we're not in the hot-spot. */
29502 return 0;
29503 }
29504
29505
29506 /* EXPORT:
29507 Draw a vertical window border to the right of window W if W doesn't
29508 have vertical scroll bars. */
29509
29510 void
29511 x_draw_vertical_border (struct window *w)
29512 {
29513 struct frame *f = XFRAME (WINDOW_FRAME (w));
29514
29515 /* We could do better, if we knew what type of scroll-bar the adjacent
29516 windows (on either side) have... But we don't :-(
29517 However, I think this works ok. ++KFS 2003-04-25 */
29518
29519 /* Redraw borders between horizontally adjacent windows. Don't
29520 do it for frames with vertical scroll bars because either the
29521 right scroll bar of a window, or the left scroll bar of its
29522 neighbor will suffice as a border. */
29523 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29524 return;
29525
29526 /* Note: It is necessary to redraw both the left and the right
29527 borders, for when only this single window W is being
29528 redisplayed. */
29529 if (!WINDOW_RIGHTMOST_P (w)
29530 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29531 {
29532 int x0, x1, y0, y1;
29533
29534 window_box_edges (w, &x0, &y0, &x1, &y1);
29535 y1 -= 1;
29536
29537 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29538 x1 -= 1;
29539
29540 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29541 }
29542
29543 if (!WINDOW_LEFTMOST_P (w)
29544 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29545 {
29546 int x0, x1, y0, y1;
29547
29548 window_box_edges (w, &x0, &y0, &x1, &y1);
29549 y1 -= 1;
29550
29551 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29552 x0 -= 1;
29553
29554 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29555 }
29556 }
29557
29558
29559 /* Draw window dividers for window W. */
29560
29561 void
29562 x_draw_right_divider (struct window *w)
29563 {
29564 struct frame *f = WINDOW_XFRAME (w);
29565
29566 if (w->mini || w->pseudo_window_p)
29567 return;
29568 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29569 {
29570 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29571 int x1 = WINDOW_RIGHT_EDGE_X (w);
29572 int y0 = WINDOW_TOP_EDGE_Y (w);
29573 /* The bottom divider prevails. */
29574 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29575
29576 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29577 }
29578 }
29579
29580 static void
29581 x_draw_bottom_divider (struct window *w)
29582 {
29583 struct frame *f = XFRAME (WINDOW_FRAME (w));
29584
29585 if (w->mini || w->pseudo_window_p)
29586 return;
29587 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29588 {
29589 int x0 = WINDOW_LEFT_EDGE_X (w);
29590 int x1 = WINDOW_RIGHT_EDGE_X (w);
29591 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29592 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29593
29594 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29595 }
29596 }
29597
29598 /* Redraw the part of window W intersection rectangle FR. Pixel
29599 coordinates in FR are frame-relative. Call this function with
29600 input blocked. Value is non-zero if the exposure overwrites
29601 mouse-face. */
29602
29603 static int
29604 expose_window (struct window *w, XRectangle *fr)
29605 {
29606 struct frame *f = XFRAME (w->frame);
29607 XRectangle wr, r;
29608 int mouse_face_overwritten_p = 0;
29609
29610 /* If window is not yet fully initialized, do nothing. This can
29611 happen when toolkit scroll bars are used and a window is split.
29612 Reconfiguring the scroll bar will generate an expose for a newly
29613 created window. */
29614 if (w->current_matrix == NULL)
29615 return 0;
29616
29617 /* When we're currently updating the window, display and current
29618 matrix usually don't agree. Arrange for a thorough display
29619 later. */
29620 if (w->must_be_updated_p)
29621 {
29622 SET_FRAME_GARBAGED (f);
29623 return 0;
29624 }
29625
29626 /* Frame-relative pixel rectangle of W. */
29627 wr.x = WINDOW_LEFT_EDGE_X (w);
29628 wr.y = WINDOW_TOP_EDGE_Y (w);
29629 wr.width = WINDOW_PIXEL_WIDTH (w);
29630 wr.height = WINDOW_PIXEL_HEIGHT (w);
29631
29632 if (x_intersect_rectangles (fr, &wr, &r))
29633 {
29634 int yb = window_text_bottom_y (w);
29635 struct glyph_row *row;
29636 int cursor_cleared_p, phys_cursor_on_p;
29637 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29638
29639 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29640 r.x, r.y, r.width, r.height));
29641
29642 /* Convert to window coordinates. */
29643 r.x -= WINDOW_LEFT_EDGE_X (w);
29644 r.y -= WINDOW_TOP_EDGE_Y (w);
29645
29646 /* Turn off the cursor. */
29647 if (!w->pseudo_window_p
29648 && phys_cursor_in_rect_p (w, &r))
29649 {
29650 x_clear_cursor (w);
29651 cursor_cleared_p = 1;
29652 }
29653 else
29654 cursor_cleared_p = 0;
29655
29656 /* If the row containing the cursor extends face to end of line,
29657 then expose_area might overwrite the cursor outside the
29658 rectangle and thus notice_overwritten_cursor might clear
29659 w->phys_cursor_on_p. We remember the original value and
29660 check later if it is changed. */
29661 phys_cursor_on_p = w->phys_cursor_on_p;
29662
29663 /* Update lines intersecting rectangle R. */
29664 first_overlapping_row = last_overlapping_row = NULL;
29665 for (row = w->current_matrix->rows;
29666 row->enabled_p;
29667 ++row)
29668 {
29669 int y0 = row->y;
29670 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29671
29672 if ((y0 >= r.y && y0 < r.y + r.height)
29673 || (y1 > r.y && y1 < r.y + r.height)
29674 || (r.y >= y0 && r.y < y1)
29675 || (r.y + r.height > y0 && r.y + r.height < y1))
29676 {
29677 /* A header line may be overlapping, but there is no need
29678 to fix overlapping areas for them. KFS 2005-02-12 */
29679 if (row->overlapping_p && !row->mode_line_p)
29680 {
29681 if (first_overlapping_row == NULL)
29682 first_overlapping_row = row;
29683 last_overlapping_row = row;
29684 }
29685
29686 row->clip = fr;
29687 if (expose_line (w, row, &r))
29688 mouse_face_overwritten_p = 1;
29689 row->clip = NULL;
29690 }
29691 else if (row->overlapping_p)
29692 {
29693 /* We must redraw a row overlapping the exposed area. */
29694 if (y0 < r.y
29695 ? y0 + row->phys_height > r.y
29696 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29697 {
29698 if (first_overlapping_row == NULL)
29699 first_overlapping_row = row;
29700 last_overlapping_row = row;
29701 }
29702 }
29703
29704 if (y1 >= yb)
29705 break;
29706 }
29707
29708 /* Display the mode line if there is one. */
29709 if (WINDOW_WANTS_MODELINE_P (w)
29710 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29711 row->enabled_p)
29712 && row->y < r.y + r.height)
29713 {
29714 if (expose_line (w, row, &r))
29715 mouse_face_overwritten_p = 1;
29716 }
29717
29718 if (!w->pseudo_window_p)
29719 {
29720 /* Fix the display of overlapping rows. */
29721 if (first_overlapping_row)
29722 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29723 fr);
29724
29725 /* Draw border between windows. */
29726 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29727 x_draw_right_divider (w);
29728 else
29729 x_draw_vertical_border (w);
29730
29731 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29732 x_draw_bottom_divider (w);
29733
29734 /* Turn the cursor on again. */
29735 if (cursor_cleared_p
29736 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29737 update_window_cursor (w, 1);
29738 }
29739 }
29740
29741 return mouse_face_overwritten_p;
29742 }
29743
29744
29745
29746 /* Redraw (parts) of all windows in the window tree rooted at W that
29747 intersect R. R contains frame pixel coordinates. Value is
29748 non-zero if the exposure overwrites mouse-face. */
29749
29750 static int
29751 expose_window_tree (struct window *w, XRectangle *r)
29752 {
29753 struct frame *f = XFRAME (w->frame);
29754 int mouse_face_overwritten_p = 0;
29755
29756 while (w && !FRAME_GARBAGED_P (f))
29757 {
29758 if (WINDOWP (w->contents))
29759 mouse_face_overwritten_p
29760 |= expose_window_tree (XWINDOW (w->contents), r);
29761 else
29762 mouse_face_overwritten_p |= expose_window (w, r);
29763
29764 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29765 }
29766
29767 return mouse_face_overwritten_p;
29768 }
29769
29770
29771 /* EXPORT:
29772 Redisplay an exposed area of frame F. X and Y are the upper-left
29773 corner of the exposed rectangle. W and H are width and height of
29774 the exposed area. All are pixel values. W or H zero means redraw
29775 the entire frame. */
29776
29777 void
29778 expose_frame (struct frame *f, int x, int y, int w, int h)
29779 {
29780 XRectangle r;
29781 int mouse_face_overwritten_p = 0;
29782
29783 TRACE ((stderr, "expose_frame "));
29784
29785 /* No need to redraw if frame will be redrawn soon. */
29786 if (FRAME_GARBAGED_P (f))
29787 {
29788 TRACE ((stderr, " garbaged\n"));
29789 return;
29790 }
29791
29792 /* If basic faces haven't been realized yet, there is no point in
29793 trying to redraw anything. This can happen when we get an expose
29794 event while Emacs is starting, e.g. by moving another window. */
29795 if (FRAME_FACE_CACHE (f) == NULL
29796 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29797 {
29798 TRACE ((stderr, " no faces\n"));
29799 return;
29800 }
29801
29802 if (w == 0 || h == 0)
29803 {
29804 r.x = r.y = 0;
29805 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29806 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29807 }
29808 else
29809 {
29810 r.x = x;
29811 r.y = y;
29812 r.width = w;
29813 r.height = h;
29814 }
29815
29816 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29817 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29818
29819 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29820 if (WINDOWP (f->tool_bar_window))
29821 mouse_face_overwritten_p
29822 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29823 #endif
29824
29825 #ifdef HAVE_X_WINDOWS
29826 #ifndef MSDOS
29827 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29828 if (WINDOWP (f->menu_bar_window))
29829 mouse_face_overwritten_p
29830 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29831 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29832 #endif
29833 #endif
29834
29835 /* Some window managers support a focus-follows-mouse style with
29836 delayed raising of frames. Imagine a partially obscured frame,
29837 and moving the mouse into partially obscured mouse-face on that
29838 frame. The visible part of the mouse-face will be highlighted,
29839 then the WM raises the obscured frame. With at least one WM, KDE
29840 2.1, Emacs is not getting any event for the raising of the frame
29841 (even tried with SubstructureRedirectMask), only Expose events.
29842 These expose events will draw text normally, i.e. not
29843 highlighted. Which means we must redo the highlight here.
29844 Subsume it under ``we love X''. --gerd 2001-08-15 */
29845 /* Included in Windows version because Windows most likely does not
29846 do the right thing if any third party tool offers
29847 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29848 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29849 {
29850 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29851 if (f == hlinfo->mouse_face_mouse_frame)
29852 {
29853 int mouse_x = hlinfo->mouse_face_mouse_x;
29854 int mouse_y = hlinfo->mouse_face_mouse_y;
29855 clear_mouse_face (hlinfo);
29856 note_mouse_highlight (f, mouse_x, mouse_y);
29857 }
29858 }
29859 }
29860
29861
29862 /* EXPORT:
29863 Determine the intersection of two rectangles R1 and R2. Return
29864 the intersection in *RESULT. Value is non-zero if RESULT is not
29865 empty. */
29866
29867 int
29868 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29869 {
29870 XRectangle *left, *right;
29871 XRectangle *upper, *lower;
29872 int intersection_p = 0;
29873
29874 /* Rearrange so that R1 is the left-most rectangle. */
29875 if (r1->x < r2->x)
29876 left = r1, right = r2;
29877 else
29878 left = r2, right = r1;
29879
29880 /* X0 of the intersection is right.x0, if this is inside R1,
29881 otherwise there is no intersection. */
29882 if (right->x <= left->x + left->width)
29883 {
29884 result->x = right->x;
29885
29886 /* The right end of the intersection is the minimum of
29887 the right ends of left and right. */
29888 result->width = (min (left->x + left->width, right->x + right->width)
29889 - result->x);
29890
29891 /* Same game for Y. */
29892 if (r1->y < r2->y)
29893 upper = r1, lower = r2;
29894 else
29895 upper = r2, lower = r1;
29896
29897 /* The upper end of the intersection is lower.y0, if this is inside
29898 of upper. Otherwise, there is no intersection. */
29899 if (lower->y <= upper->y + upper->height)
29900 {
29901 result->y = lower->y;
29902
29903 /* The lower end of the intersection is the minimum of the lower
29904 ends of upper and lower. */
29905 result->height = (min (lower->y + lower->height,
29906 upper->y + upper->height)
29907 - result->y);
29908 intersection_p = 1;
29909 }
29910 }
29911
29912 return intersection_p;
29913 }
29914
29915 #endif /* HAVE_WINDOW_SYSTEM */
29916
29917 \f
29918 /***********************************************************************
29919 Initialization
29920 ***********************************************************************/
29921
29922 void
29923 syms_of_xdisp (void)
29924 {
29925 #include "xdisp.x"
29926
29927 Vwith_echo_area_save_vector = Qnil;
29928 staticpro (&Vwith_echo_area_save_vector);
29929
29930 Vmessage_stack = Qnil;
29931 staticpro (&Vmessage_stack);
29932
29933 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29934 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29935
29936 message_dolog_marker1 = Fmake_marker ();
29937 staticpro (&message_dolog_marker1);
29938 message_dolog_marker2 = Fmake_marker ();
29939 staticpro (&message_dolog_marker2);
29940 message_dolog_marker3 = Fmake_marker ();
29941 staticpro (&message_dolog_marker3);
29942
29943 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29944 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29945 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29946 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29947 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29948 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29949 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29950 DEFSYM (Qeval, "eval");
29951 DEFSYM (QCdata, ":data");
29952 DEFSYM (Qdisplay, "display");
29953 DEFSYM (Qspace_width, "space-width");
29954 DEFSYM (Qraise, "raise");
29955 DEFSYM (Qslice, "slice");
29956 DEFSYM (Qspace, "space");
29957 DEFSYM (Qmargin, "margin");
29958 DEFSYM (Qpointer, "pointer");
29959 DEFSYM (Qleft_margin, "left-margin");
29960 DEFSYM (Qright_margin, "right-margin");
29961 DEFSYM (Qcenter, "center");
29962 DEFSYM (Qline_height, "line-height");
29963 DEFSYM (QCalign_to, ":align-to");
29964 DEFSYM (QCrelative_width, ":relative-width");
29965 DEFSYM (QCrelative_height, ":relative-height");
29966 DEFSYM (QCeval, ":eval");
29967 DEFSYM (QCpropertize, ":propertize");
29968 DEFSYM (QCfile, ":file");
29969 DEFSYM (Qfontified, "fontified");
29970 DEFSYM (Qfontification_functions, "fontification-functions");
29971 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29972 DEFSYM (Qescape_glyph, "escape-glyph");
29973 DEFSYM (Qnobreak_space, "nobreak-space");
29974 DEFSYM (Qimage, "image");
29975 DEFSYM (Qtext, "text");
29976 DEFSYM (Qboth, "both");
29977 DEFSYM (Qboth_horiz, "both-horiz");
29978 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29979 DEFSYM (QCmap, ":map");
29980 DEFSYM (QCpointer, ":pointer");
29981 DEFSYM (Qrect, "rect");
29982 DEFSYM (Qcircle, "circle");
29983 DEFSYM (Qpoly, "poly");
29984 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29985 DEFSYM (Qgrow_only, "grow-only");
29986 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29987 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29988 DEFSYM (Qposition, "position");
29989 DEFSYM (Qbuffer_position, "buffer-position");
29990 DEFSYM (Qobject, "object");
29991 DEFSYM (Qbar, "bar");
29992 DEFSYM (Qhbar, "hbar");
29993 DEFSYM (Qbox, "box");
29994 DEFSYM (Qhollow, "hollow");
29995 DEFSYM (Qhand, "hand");
29996 DEFSYM (Qarrow, "arrow");
29997 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29998
29999 list_of_error = list1 (list2 (intern_c_string ("error"),
30000 intern_c_string ("void-variable")));
30001 staticpro (&list_of_error);
30002
30003 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30004 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30005 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30006 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30007
30008 echo_buffer[0] = echo_buffer[1] = Qnil;
30009 staticpro (&echo_buffer[0]);
30010 staticpro (&echo_buffer[1]);
30011
30012 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30013 staticpro (&echo_area_buffer[0]);
30014 staticpro (&echo_area_buffer[1]);
30015
30016 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30017 staticpro (&Vmessages_buffer_name);
30018
30019 mode_line_proptrans_alist = Qnil;
30020 staticpro (&mode_line_proptrans_alist);
30021 mode_line_string_list = Qnil;
30022 staticpro (&mode_line_string_list);
30023 mode_line_string_face = Qnil;
30024 staticpro (&mode_line_string_face);
30025 mode_line_string_face_prop = Qnil;
30026 staticpro (&mode_line_string_face_prop);
30027 Vmode_line_unwind_vector = Qnil;
30028 staticpro (&Vmode_line_unwind_vector);
30029
30030 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30031
30032 help_echo_string = Qnil;
30033 staticpro (&help_echo_string);
30034 help_echo_object = Qnil;
30035 staticpro (&help_echo_object);
30036 help_echo_window = Qnil;
30037 staticpro (&help_echo_window);
30038 previous_help_echo_string = Qnil;
30039 staticpro (&previous_help_echo_string);
30040 help_echo_pos = -1;
30041
30042 DEFSYM (Qright_to_left, "right-to-left");
30043 DEFSYM (Qleft_to_right, "left-to-right");
30044
30045 #ifdef HAVE_WINDOW_SYSTEM
30046 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30047 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30048 For example, if a block cursor is over a tab, it will be drawn as
30049 wide as that tab on the display. */);
30050 x_stretch_cursor_p = 0;
30051 #endif
30052
30053 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30054 doc: /* Non-nil means highlight trailing whitespace.
30055 The face used for trailing whitespace is `trailing-whitespace'. */);
30056 Vshow_trailing_whitespace = Qnil;
30057
30058 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30059 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30060 If the value is t, Emacs highlights non-ASCII chars which have the
30061 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30062 or `escape-glyph' face respectively.
30063
30064 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30065 U+2011 (non-breaking hyphen) are affected.
30066
30067 Any other non-nil value means to display these characters as a escape
30068 glyph followed by an ordinary space or hyphen.
30069
30070 A value of nil means no special handling of these characters. */);
30071 Vnobreak_char_display = Qt;
30072
30073 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30074 doc: /* The pointer shape to show in void text areas.
30075 A value of nil means to show the text pointer. Other options are `arrow',
30076 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30077 Vvoid_text_area_pointer = Qarrow;
30078
30079 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30080 doc: /* Non-nil means don't actually do any redisplay.
30081 This is used for internal purposes. */);
30082 Vinhibit_redisplay = Qnil;
30083
30084 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30085 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30086 Vglobal_mode_string = Qnil;
30087
30088 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30089 doc: /* Marker for where to display an arrow on top of the buffer text.
30090 This must be the beginning of a line in order to work.
30091 See also `overlay-arrow-string'. */);
30092 Voverlay_arrow_position = Qnil;
30093
30094 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30095 doc: /* String to display as an arrow in non-window frames.
30096 See also `overlay-arrow-position'. */);
30097 Voverlay_arrow_string = build_pure_c_string ("=>");
30098
30099 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30100 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30101 The symbols on this list are examined during redisplay to determine
30102 where to display overlay arrows. */);
30103 Voverlay_arrow_variable_list
30104 = list1 (intern_c_string ("overlay-arrow-position"));
30105
30106 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30107 doc: /* The number of lines to try scrolling a window by when point moves out.
30108 If that fails to bring point back on frame, point is centered instead.
30109 If this is zero, point is always centered after it moves off frame.
30110 If you want scrolling to always be a line at a time, you should set
30111 `scroll-conservatively' to a large value rather than set this to 1. */);
30112
30113 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30114 doc: /* Scroll up to this many lines, to bring point back on screen.
30115 If point moves off-screen, redisplay will scroll by up to
30116 `scroll-conservatively' lines in order to bring point just barely
30117 onto the screen again. If that cannot be done, then redisplay
30118 recenters point as usual.
30119
30120 If the value is greater than 100, redisplay will never recenter point,
30121 but will always scroll just enough text to bring point into view, even
30122 if you move far away.
30123
30124 A value of zero means always recenter point if it moves off screen. */);
30125 scroll_conservatively = 0;
30126
30127 DEFVAR_INT ("scroll-margin", scroll_margin,
30128 doc: /* Number of lines of margin at the top and bottom of a window.
30129 Recenter the window whenever point gets within this many lines
30130 of the top or bottom of the window. */);
30131 scroll_margin = 0;
30132
30133 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30134 doc: /* Pixels per inch value for non-window system displays.
30135 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30136 Vdisplay_pixels_per_inch = make_float (72.0);
30137
30138 #ifdef GLYPH_DEBUG
30139 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30140 #endif
30141
30142 DEFVAR_LISP ("truncate-partial-width-windows",
30143 Vtruncate_partial_width_windows,
30144 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30145 For an integer value, truncate lines in each window narrower than the
30146 full frame width, provided the window width is less than that integer;
30147 otherwise, respect the value of `truncate-lines'.
30148
30149 For any other non-nil value, truncate lines in all windows that do
30150 not span the full frame width.
30151
30152 A value of nil means to respect the value of `truncate-lines'.
30153
30154 If `word-wrap' is enabled, you might want to reduce this. */);
30155 Vtruncate_partial_width_windows = make_number (50);
30156
30157 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30158 doc: /* Maximum buffer size for which line number should be displayed.
30159 If the buffer is bigger than this, the line number does not appear
30160 in the mode line. A value of nil means no limit. */);
30161 Vline_number_display_limit = Qnil;
30162
30163 DEFVAR_INT ("line-number-display-limit-width",
30164 line_number_display_limit_width,
30165 doc: /* Maximum line width (in characters) for line number display.
30166 If the average length of the lines near point is bigger than this, then the
30167 line number may be omitted from the mode line. */);
30168 line_number_display_limit_width = 200;
30169
30170 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30171 doc: /* Non-nil means highlight region even in nonselected windows. */);
30172 highlight_nonselected_windows = 0;
30173
30174 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30175 doc: /* Non-nil if more than one frame is visible on this display.
30176 Minibuffer-only frames don't count, but iconified frames do.
30177 This variable is not guaranteed to be accurate except while processing
30178 `frame-title-format' and `icon-title-format'. */);
30179
30180 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30181 doc: /* Template for displaying the title bar of visible frames.
30182 \(Assuming the window manager supports this feature.)
30183
30184 This variable has the same structure as `mode-line-format', except that
30185 the %c and %l constructs are ignored. It is used only on frames for
30186 which no explicit name has been set \(see `modify-frame-parameters'). */);
30187
30188 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30189 doc: /* Template for displaying the title bar of an iconified frame.
30190 \(Assuming the window manager supports this feature.)
30191 This variable has the same structure as `mode-line-format' (which see),
30192 and is used only on frames for which no explicit name has been set
30193 \(see `modify-frame-parameters'). */);
30194 Vicon_title_format
30195 = Vframe_title_format
30196 = listn (CONSTYPE_PURE, 3,
30197 intern_c_string ("multiple-frames"),
30198 build_pure_c_string ("%b"),
30199 listn (CONSTYPE_PURE, 4,
30200 empty_unibyte_string,
30201 intern_c_string ("invocation-name"),
30202 build_pure_c_string ("@"),
30203 intern_c_string ("system-name")));
30204
30205 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30206 doc: /* Maximum number of lines to keep in the message log buffer.
30207 If nil, disable message logging. If t, log messages but don't truncate
30208 the buffer when it becomes large. */);
30209 Vmessage_log_max = make_number (1000);
30210
30211 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30212 doc: /* Functions called before redisplay, if window sizes have changed.
30213 The value should be a list of functions that take one argument.
30214 Just before redisplay, for each frame, if any of its windows have changed
30215 size since the last redisplay, or have been split or deleted,
30216 all the functions in the list are called, with the frame as argument. */);
30217 Vwindow_size_change_functions = Qnil;
30218
30219 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30220 doc: /* List of functions to call before redisplaying a window with scrolling.
30221 Each function is called with two arguments, the window and its new
30222 display-start position. Note that these functions are also called by
30223 `set-window-buffer'. Also note that the value of `window-end' is not
30224 valid when these functions are called.
30225
30226 Warning: Do not use this feature to alter the way the window
30227 is scrolled. It is not designed for that, and such use probably won't
30228 work. */);
30229 Vwindow_scroll_functions = Qnil;
30230
30231 DEFVAR_LISP ("window-text-change-functions",
30232 Vwindow_text_change_functions,
30233 doc: /* Functions to call in redisplay when text in the window might change. */);
30234 Vwindow_text_change_functions = Qnil;
30235
30236 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30237 doc: /* Functions called when redisplay of a window reaches the end trigger.
30238 Each function is called with two arguments, the window and the end trigger value.
30239 See `set-window-redisplay-end-trigger'. */);
30240 Vredisplay_end_trigger_functions = Qnil;
30241
30242 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30243 doc: /* Non-nil means autoselect window with mouse pointer.
30244 If nil, do not autoselect windows.
30245 A positive number means delay autoselection by that many seconds: a
30246 window is autoselected only after the mouse has remained in that
30247 window for the duration of the delay.
30248 A negative number has a similar effect, but causes windows to be
30249 autoselected only after the mouse has stopped moving. \(Because of
30250 the way Emacs compares mouse events, you will occasionally wait twice
30251 that time before the window gets selected.\)
30252 Any other value means to autoselect window instantaneously when the
30253 mouse pointer enters it.
30254
30255 Autoselection selects the minibuffer only if it is active, and never
30256 unselects the minibuffer if it is active.
30257
30258 When customizing this variable make sure that the actual value of
30259 `focus-follows-mouse' matches the behavior of your window manager. */);
30260 Vmouse_autoselect_window = Qnil;
30261
30262 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30263 doc: /* Non-nil means automatically resize tool-bars.
30264 This dynamically changes the tool-bar's height to the minimum height
30265 that is needed to make all tool-bar items visible.
30266 If value is `grow-only', the tool-bar's height is only increased
30267 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30268 Vauto_resize_tool_bars = Qt;
30269
30270 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30271 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30272 auto_raise_tool_bar_buttons_p = 1;
30273
30274 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30275 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30276 make_cursor_line_fully_visible_p = 1;
30277
30278 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30279 doc: /* Border below tool-bar in pixels.
30280 If an integer, use it as the height of the border.
30281 If it is one of `internal-border-width' or `border-width', use the
30282 value of the corresponding frame parameter.
30283 Otherwise, no border is added below the tool-bar. */);
30284 Vtool_bar_border = Qinternal_border_width;
30285
30286 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30287 doc: /* Margin around tool-bar buttons in pixels.
30288 If an integer, use that for both horizontal and vertical margins.
30289 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30290 HORZ specifying the horizontal margin, and VERT specifying the
30291 vertical margin. */);
30292 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30293
30294 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30295 doc: /* Relief thickness of tool-bar buttons. */);
30296 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30297
30298 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30299 doc: /* Tool bar style to use.
30300 It can be one of
30301 image - show images only
30302 text - show text only
30303 both - show both, text below image
30304 both-horiz - show text to the right of the image
30305 text-image-horiz - show text to the left of the image
30306 any other - use system default or image if no system default.
30307
30308 This variable only affects the GTK+ toolkit version of Emacs. */);
30309 Vtool_bar_style = Qnil;
30310
30311 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30312 doc: /* Maximum number of characters a label can have to be shown.
30313 The tool bar style must also show labels for this to have any effect, see
30314 `tool-bar-style'. */);
30315 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30316
30317 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30318 doc: /* List of functions to call to fontify regions of text.
30319 Each function is called with one argument POS. Functions must
30320 fontify a region starting at POS in the current buffer, and give
30321 fontified regions the property `fontified'. */);
30322 Vfontification_functions = Qnil;
30323 Fmake_variable_buffer_local (Qfontification_functions);
30324
30325 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30326 unibyte_display_via_language_environment,
30327 doc: /* Non-nil means display unibyte text according to language environment.
30328 Specifically, this means that raw bytes in the range 160-255 decimal
30329 are displayed by converting them to the equivalent multibyte characters
30330 according to the current language environment. As a result, they are
30331 displayed according to the current fontset.
30332
30333 Note that this variable affects only how these bytes are displayed,
30334 but does not change the fact they are interpreted as raw bytes. */);
30335 unibyte_display_via_language_environment = 0;
30336
30337 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30338 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30339 If a float, it specifies a fraction of the mini-window frame's height.
30340 If an integer, it specifies a number of lines. */);
30341 Vmax_mini_window_height = make_float (0.25);
30342
30343 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30344 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30345 A value of nil means don't automatically resize mini-windows.
30346 A value of t means resize them to fit the text displayed in them.
30347 A value of `grow-only', the default, means let mini-windows grow only;
30348 they return to their normal size when the minibuffer is closed, or the
30349 echo area becomes empty. */);
30350 Vresize_mini_windows = Qgrow_only;
30351
30352 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30353 doc: /* Alist specifying how to blink the cursor off.
30354 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30355 `cursor-type' frame-parameter or variable equals ON-STATE,
30356 comparing using `equal', Emacs uses OFF-STATE to specify
30357 how to blink it off. ON-STATE and OFF-STATE are values for
30358 the `cursor-type' frame parameter.
30359
30360 If a frame's ON-STATE has no entry in this list,
30361 the frame's other specifications determine how to blink the cursor off. */);
30362 Vblink_cursor_alist = Qnil;
30363
30364 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30365 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30366 If non-nil, windows are automatically scrolled horizontally to make
30367 point visible. */);
30368 automatic_hscrolling_p = 1;
30369 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30370
30371 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30372 doc: /* How many columns away from the window edge point is allowed to get
30373 before automatic hscrolling will horizontally scroll the window. */);
30374 hscroll_margin = 5;
30375
30376 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30377 doc: /* How many columns to scroll the window when point gets too close to the edge.
30378 When point is less than `hscroll-margin' columns from the window
30379 edge, automatic hscrolling will scroll the window by the amount of columns
30380 determined by this variable. If its value is a positive integer, scroll that
30381 many columns. If it's a positive floating-point number, it specifies the
30382 fraction of the window's width to scroll. If it's nil or zero, point will be
30383 centered horizontally after the scroll. Any other value, including negative
30384 numbers, are treated as if the value were zero.
30385
30386 Automatic hscrolling always moves point outside the scroll margin, so if
30387 point was more than scroll step columns inside the margin, the window will
30388 scroll more than the value given by the scroll step.
30389
30390 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30391 and `scroll-right' overrides this variable's effect. */);
30392 Vhscroll_step = make_number (0);
30393
30394 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30395 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30396 Bind this around calls to `message' to let it take effect. */);
30397 message_truncate_lines = 0;
30398
30399 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30400 doc: /* Normal hook run to update the menu bar definitions.
30401 Redisplay runs this hook before it redisplays the menu bar.
30402 This is used to update menus such as Buffers, whose contents depend on
30403 various data. */);
30404 Vmenu_bar_update_hook = Qnil;
30405
30406 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30407 doc: /* Frame for which we are updating a menu.
30408 The enable predicate for a menu binding should check this variable. */);
30409 Vmenu_updating_frame = Qnil;
30410
30411 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30412 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30413 inhibit_menubar_update = 0;
30414
30415 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30416 doc: /* Prefix prepended to all continuation lines at display time.
30417 The value may be a string, an image, or a stretch-glyph; it is
30418 interpreted in the same way as the value of a `display' text property.
30419
30420 This variable is overridden by any `wrap-prefix' text or overlay
30421 property.
30422
30423 To add a prefix to non-continuation lines, use `line-prefix'. */);
30424 Vwrap_prefix = Qnil;
30425 DEFSYM (Qwrap_prefix, "wrap-prefix");
30426 Fmake_variable_buffer_local (Qwrap_prefix);
30427
30428 DEFVAR_LISP ("line-prefix", Vline_prefix,
30429 doc: /* Prefix prepended to all non-continuation lines at display time.
30430 The value may be a string, an image, or a stretch-glyph; it is
30431 interpreted in the same way as the value of a `display' text property.
30432
30433 This variable is overridden by any `line-prefix' text or overlay
30434 property.
30435
30436 To add a prefix to continuation lines, use `wrap-prefix'. */);
30437 Vline_prefix = Qnil;
30438 DEFSYM (Qline_prefix, "line-prefix");
30439 Fmake_variable_buffer_local (Qline_prefix);
30440
30441 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30442 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30443 inhibit_eval_during_redisplay = 0;
30444
30445 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30446 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30447 inhibit_free_realized_faces = 0;
30448
30449 #ifdef GLYPH_DEBUG
30450 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30451 doc: /* Inhibit try_window_id display optimization. */);
30452 inhibit_try_window_id = 0;
30453
30454 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30455 doc: /* Inhibit try_window_reusing display optimization. */);
30456 inhibit_try_window_reusing = 0;
30457
30458 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30459 doc: /* Inhibit try_cursor_movement display optimization. */);
30460 inhibit_try_cursor_movement = 0;
30461 #endif /* GLYPH_DEBUG */
30462
30463 DEFVAR_INT ("overline-margin", overline_margin,
30464 doc: /* Space between overline and text, in pixels.
30465 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30466 margin to the character height. */);
30467 overline_margin = 2;
30468
30469 DEFVAR_INT ("underline-minimum-offset",
30470 underline_minimum_offset,
30471 doc: /* Minimum distance between baseline and underline.
30472 This can improve legibility of underlined text at small font sizes,
30473 particularly when using variable `x-use-underline-position-properties'
30474 with fonts that specify an UNDERLINE_POSITION relatively close to the
30475 baseline. The default value is 1. */);
30476 underline_minimum_offset = 1;
30477
30478 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30479 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30480 This feature only works when on a window system that can change
30481 cursor shapes. */);
30482 display_hourglass_p = 1;
30483
30484 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30485 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30486 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30487
30488 #ifdef HAVE_WINDOW_SYSTEM
30489 hourglass_atimer = NULL;
30490 hourglass_shown_p = 0;
30491 #endif /* HAVE_WINDOW_SYSTEM */
30492
30493 DEFSYM (Qglyphless_char, "glyphless-char");
30494 DEFSYM (Qhex_code, "hex-code");
30495 DEFSYM (Qempty_box, "empty-box");
30496 DEFSYM (Qthin_space, "thin-space");
30497 DEFSYM (Qzero_width, "zero-width");
30498
30499 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30500 doc: /* Function run just before redisplay.
30501 It is called with one argument, which is the set of windows that are to
30502 be redisplayed. This set can be nil (meaning, only the selected window),
30503 or t (meaning all windows). */);
30504 Vpre_redisplay_function = intern ("ignore");
30505
30506 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30507 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30508
30509 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30510 doc: /* Char-table defining glyphless characters.
30511 Each element, if non-nil, should be one of the following:
30512 an ASCII acronym string: display this string in a box
30513 `hex-code': display the hexadecimal code of a character in a box
30514 `empty-box': display as an empty box
30515 `thin-space': display as 1-pixel width space
30516 `zero-width': don't display
30517 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30518 display method for graphical terminals and text terminals respectively.
30519 GRAPHICAL and TEXT should each have one of the values listed above.
30520
30521 The char-table has one extra slot to control the display of a character for
30522 which no font is found. This slot only takes effect on graphical terminals.
30523 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30524 `thin-space'. The default is `empty-box'.
30525
30526 If a character has a non-nil entry in an active display table, the
30527 display table takes effect; in this case, Emacs does not consult
30528 `glyphless-char-display' at all. */);
30529 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30530 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30531 Qempty_box);
30532
30533 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30534 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30535 Vdebug_on_message = Qnil;
30536
30537 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30538 doc: /* */);
30539 Vredisplay__all_windows_cause
30540 = Fmake_vector (make_number (100), make_number (0));
30541
30542 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30543 doc: /* */);
30544 Vredisplay__mode_lines_cause
30545 = Fmake_vector (make_number (100), make_number (0));
30546 }
30547
30548
30549 /* Initialize this module when Emacs starts. */
30550
30551 void
30552 init_xdisp (void)
30553 {
30554 CHARPOS (this_line_start_pos) = 0;
30555
30556 if (!noninteractive)
30557 {
30558 struct window *m = XWINDOW (minibuf_window);
30559 Lisp_Object frame = m->frame;
30560 struct frame *f = XFRAME (frame);
30561 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30562 struct window *r = XWINDOW (root);
30563 int i;
30564
30565 echo_area_window = minibuf_window;
30566
30567 r->top_line = FRAME_TOP_MARGIN (f);
30568 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30569 r->total_cols = FRAME_COLS (f);
30570 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30571 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30572 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30573
30574 m->top_line = FRAME_LINES (f) - 1;
30575 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30576 m->total_cols = FRAME_COLS (f);
30577 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30578 m->total_lines = 1;
30579 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30580
30581 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30582 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30583 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30584
30585 /* The default ellipsis glyphs `...'. */
30586 for (i = 0; i < 3; ++i)
30587 default_invis_vector[i] = make_number ('.');
30588 }
30589
30590 {
30591 /* Allocate the buffer for frame titles.
30592 Also used for `format-mode-line'. */
30593 int size = 100;
30594 mode_line_noprop_buf = xmalloc_atomic (size);
30595 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30596 mode_line_noprop_ptr = mode_line_noprop_buf;
30597 mode_line_target = MODE_LINE_DISPLAY;
30598 }
30599
30600 help_echo_showing_p = 0;
30601 }
30602
30603 #ifdef HAVE_WINDOW_SYSTEM
30604
30605 /* Platform-independent portion of hourglass implementation. */
30606
30607 /* Cancel a currently active hourglass timer, and start a new one. */
30608 void
30609 start_hourglass (void)
30610 {
30611 struct timespec delay;
30612
30613 cancel_hourglass ();
30614
30615 if (INTEGERP (Vhourglass_delay)
30616 && XINT (Vhourglass_delay) > 0)
30617 delay = make_timespec (min (XINT (Vhourglass_delay),
30618 TYPE_MAXIMUM (time_t)),
30619 0);
30620 else if (FLOATP (Vhourglass_delay)
30621 && XFLOAT_DATA (Vhourglass_delay) > 0)
30622 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30623 else
30624 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30625
30626 #ifdef HAVE_NTGUI
30627 {
30628 extern void w32_note_current_window (void);
30629 w32_note_current_window ();
30630 }
30631 #endif /* HAVE_NTGUI */
30632
30633 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30634 show_hourglass, NULL);
30635 }
30636
30637
30638 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30639 shown. */
30640 void
30641 cancel_hourglass (void)
30642 {
30643 if (hourglass_atimer)
30644 {
30645 cancel_atimer (hourglass_atimer);
30646 hourglass_atimer = NULL;
30647 }
30648
30649 if (hourglass_shown_p)
30650 hide_hourglass ();
30651 }
30652
30653 #endif /* HAVE_WINDOW_SYSTEM */