Daniel Engeler <engeler at gmail.com>
[bpt/emacs.git] / doc / lispref / internals.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1998, 1999, 2001, 2002, 2003,
4 @c 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../../info/internals
7 @node GNU Emacs Internals, Standard Errors, Tips, Top
8 @comment node-name, next, previous, up
9 @appendix GNU Emacs Internals
10
11 This chapter describes how the runnable Emacs executable is dumped with
12 the preloaded Lisp libraries in it, how storage is allocated, and some
13 internal aspects of GNU Emacs that may be of interest to C programmers.
14
15 @menu
16 * Building Emacs:: How the dumped Emacs is made.
17 * Pure Storage:: A kludge to make preloaded Lisp functions sharable.
18 * Garbage Collection:: Reclaiming space for Lisp objects no longer used.
19 * Memory Usage:: Info about total size of Lisp objects made so far.
20 * Writing Emacs Primitives:: Writing C code for Emacs.
21 * Object Internals:: Data formats of buffers, windows, processes.
22 @end menu
23
24 @node Building Emacs
25 @appendixsec Building Emacs
26 @cindex building Emacs
27 @pindex temacs
28
29 This section explains the steps involved in building the Emacs
30 executable. You don't have to know this material to build and install
31 Emacs, since the makefiles do all these things automatically. This
32 information is pertinent to Emacs maintenance.
33
34 Compilation of the C source files in the @file{src} directory
35 produces an executable file called @file{temacs}, also called a
36 @dfn{bare impure Emacs}. It contains the Emacs Lisp interpreter and I/O
37 routines, but not the editing commands.
38
39 @cindex @file{loadup.el}
40 The command @w{@samp{temacs -l loadup}} uses @file{temacs} to create
41 the real runnable Emacs executable. These arguments direct
42 @file{temacs} to evaluate the Lisp files specified in the file
43 @file{loadup.el}. These files set up the normal Emacs editing
44 environment, resulting in an Emacs that is still impure but no longer
45 bare.
46
47 @cindex dumping Emacs
48 It takes a substantial time to load the standard Lisp files. Luckily,
49 you don't have to do this each time you run Emacs; @file{temacs} can
50 dump out an executable program called @file{emacs} that has these files
51 preloaded. @file{emacs} starts more quickly because it does not need to
52 load the files. This is the Emacs executable that is normally
53 installed.
54
55 To create @file{emacs}, use the command @samp{temacs -batch -l loadup
56 dump}. The purpose of @samp{-batch} here is to prevent @file{temacs}
57 from trying to initialize any of its data on the terminal; this ensures
58 that the tables of terminal information are empty in the dumped Emacs.
59 The argument @samp{dump} tells @file{loadup.el} to dump a new executable
60 named @file{emacs}.
61
62 Some operating systems don't support dumping. On those systems, you
63 must start Emacs with the @samp{temacs -l loadup} command each time you
64 use it. This takes a substantial time, but since you need to start
65 Emacs once a day at most---or once a week if you never log out---the
66 extra time is not too severe a problem.
67
68 @cindex @file{site-load.el}
69
70 You can specify additional files to preload by writing a library named
71 @file{site-load.el} that loads them. You may need to add a definition
72
73 @example
74 #define SITELOAD_PURESIZE_EXTRA @var{n}
75 @end example
76
77 @noindent
78 to make @var{n} added bytes of pure space to hold the additional files.
79 (Try adding increments of 20000 until it is big enough.) However, the
80 advantage of preloading additional files decreases as machines get
81 faster. On modern machines, it is usually not advisable.
82
83 After @file{loadup.el} reads @file{site-load.el}, it finds the
84 documentation strings for primitive and preloaded functions (and
85 variables) in the file @file{etc/DOC} where they are stored, by
86 calling @code{Snarf-documentation} (@pxref{Definition of
87 Snarf-documentation,, Accessing Documentation}).
88
89 @cindex @file{site-init.el}
90 @cindex preloading additional functions and variables
91 You can specify other Lisp expressions to execute just before dumping
92 by putting them in a library named @file{site-init.el}. This file is
93 executed after the documentation strings are found.
94
95 If you want to preload function or variable definitions, there are
96 three ways you can do this and make their documentation strings
97 accessible when you subsequently run Emacs:
98
99 @itemize @bullet
100 @item
101 Arrange to scan these files when producing the @file{etc/DOC} file,
102 and load them with @file{site-load.el}.
103
104 @item
105 Load the files with @file{site-init.el}, then copy the files into the
106 installation directory for Lisp files when you install Emacs.
107
108 @item
109 Specify a non-@code{nil} value for
110 @code{byte-compile-dynamic-docstrings} as a local variable in each of these
111 files, and load them with either @file{site-load.el} or
112 @file{site-init.el}. (This method has the drawback that the
113 documentation strings take up space in Emacs all the time.)
114 @end itemize
115
116 It is not advisable to put anything in @file{site-load.el} or
117 @file{site-init.el} that would alter any of the features that users
118 expect in an ordinary unmodified Emacs. If you feel you must override
119 normal features for your site, do it with @file{default.el}, so that
120 users can override your changes if they wish. @xref{Startup Summary}.
121
122 In a package that can be preloaded, it is sometimes useful to
123 specify a computation to be done when Emacs subsequently starts up.
124 For this, use @code{eval-at-startup}:
125
126 @defmac eval-at-startup body@dots{}
127 This evaluates the @var{body} forms, either immediately if running in
128 an Emacs that has already started up, or later when Emacs does start
129 up. Since the value of the @var{body} forms is not necessarily
130 available when the @code{eval-at-startup} form is run, that form
131 always returns @code{nil}.
132 @end defmac
133
134 @defun dump-emacs to-file from-file
135 @cindex unexec
136 This function dumps the current state of Emacs into an executable file
137 @var{to-file}. It takes symbols from @var{from-file} (this is normally
138 the executable file @file{temacs}).
139
140 If you want to use this function in an Emacs that was already dumped,
141 you must run Emacs with @samp{-batch}.
142 @end defun
143
144 @node Pure Storage
145 @appendixsec Pure Storage
146 @cindex pure storage
147
148 Emacs Lisp uses two kinds of storage for user-created Lisp objects:
149 @dfn{normal storage} and @dfn{pure storage}. Normal storage is where
150 all the new data created during an Emacs session are kept; see the
151 following section for information on normal storage. Pure storage is
152 used for certain data in the preloaded standard Lisp files---data that
153 should never change during actual use of Emacs.
154
155 Pure storage is allocated only while @file{temacs} is loading the
156 standard preloaded Lisp libraries. In the file @file{emacs}, it is
157 marked as read-only (on operating systems that permit this), so that
158 the memory space can be shared by all the Emacs jobs running on the
159 machine at once. Pure storage is not expandable; a fixed amount is
160 allocated when Emacs is compiled, and if that is not sufficient for
161 the preloaded libraries, @file{temacs} allocates dynamic memory for
162 the part that didn't fit. If that happens, you should increase the
163 compilation parameter @code{PURESIZE} in the file
164 @file{src/puresize.h} and rebuild Emacs, even though the resulting
165 image will work: garbage collection is disabled in this situation,
166 causing a memory leak. Such an overflow normally won't happen unless you
167 try to preload additional libraries or add features to the standard
168 ones. Emacs will display a warning about the overflow when it
169 starts.
170
171 @defun purecopy object
172 This function makes a copy in pure storage of @var{object}, and returns
173 it. It copies a string by simply making a new string with the same
174 characters, but without text properties, in pure storage. It
175 recursively copies the contents of vectors and cons cells. It does
176 not make copies of other objects such as symbols, but just returns
177 them unchanged. It signals an error if asked to copy markers.
178
179 This function is a no-op except while Emacs is being built and dumped;
180 it is usually called only in the file @file{emacs/lisp/loaddefs.el}, but
181 a few packages call it just in case you decide to preload them.
182 @end defun
183
184 @defvar pure-bytes-used
185 The value of this variable is the number of bytes of pure storage
186 allocated so far. Typically, in a dumped Emacs, this number is very
187 close to the total amount of pure storage available---if it were not,
188 we would preallocate less.
189 @end defvar
190
191 @defvar purify-flag
192 This variable determines whether @code{defun} should make a copy of the
193 function definition in pure storage. If it is non-@code{nil}, then the
194 function definition is copied into pure storage.
195
196 This flag is @code{t} while loading all of the basic functions for
197 building Emacs initially (allowing those functions to be sharable and
198 non-collectible). Dumping Emacs as an executable always writes
199 @code{nil} in this variable, regardless of the value it actually has
200 before and after dumping.
201
202 You should not change this flag in a running Emacs.
203 @end defvar
204
205 @node Garbage Collection
206 @appendixsec Garbage Collection
207 @cindex garbage collection
208
209 @cindex memory allocation
210 When a program creates a list or the user defines a new function (such
211 as by loading a library), that data is placed in normal storage. If
212 normal storage runs low, then Emacs asks the operating system to
213 allocate more memory in blocks of 1k bytes. Each block is used for one
214 type of Lisp object, so symbols, cons cells, markers, etc., are
215 segregated in distinct blocks in memory. (Vectors, long strings,
216 buffers and certain other editing types, which are fairly large, are
217 allocated in individual blocks, one per object, while small strings are
218 packed into blocks of 8k bytes.)
219
220 It is quite common to use some storage for a while, then release it by
221 (for example) killing a buffer or deleting the last pointer to an
222 object. Emacs provides a @dfn{garbage collector} to reclaim this
223 abandoned storage. (This name is traditional, but ``garbage recycler''
224 might be a more intuitive metaphor for this facility.)
225
226 The garbage collector operates by finding and marking all Lisp objects
227 that are still accessible to Lisp programs. To begin with, it assumes
228 all the symbols, their values and associated function definitions, and
229 any data presently on the stack, are accessible. Any objects that can
230 be reached indirectly through other accessible objects are also
231 accessible.
232
233 When marking is finished, all objects still unmarked are garbage. No
234 matter what the Lisp program or the user does, it is impossible to refer
235 to them, since there is no longer a way to reach them. Their space
236 might as well be reused, since no one will miss them. The second
237 (``sweep'') phase of the garbage collector arranges to reuse them.
238
239 @c ??? Maybe add something describing weak hash tables here?
240
241 @cindex free list
242 The sweep phase puts unused cons cells onto a @dfn{free list}
243 for future allocation; likewise for symbols and markers. It compacts
244 the accessible strings so they occupy fewer 8k blocks; then it frees the
245 other 8k blocks. Vectors, buffers, windows, and other large objects are
246 individually allocated and freed using @code{malloc} and @code{free}.
247
248 @cindex CL note---allocate more storage
249 @quotation
250 @b{Common Lisp note:} Unlike other Lisps, GNU Emacs Lisp does not
251 call the garbage collector when the free list is empty. Instead, it
252 simply requests the operating system to allocate more storage, and
253 processing continues until @code{gc-cons-threshold} bytes have been
254 used.
255
256 This means that you can make sure that the garbage collector will not
257 run during a certain portion of a Lisp program by calling the garbage
258 collector explicitly just before it (provided that portion of the
259 program does not use so much space as to force a second garbage
260 collection).
261 @end quotation
262
263 @deffn Command garbage-collect
264 This command runs a garbage collection, and returns information on
265 the amount of space in use. (Garbage collection can also occur
266 spontaneously if you use more than @code{gc-cons-threshold} bytes of
267 Lisp data since the previous garbage collection.)
268
269 @code{garbage-collect} returns a list containing the following
270 information:
271
272 @example
273 @group
274 ((@var{used-conses} . @var{free-conses})
275 (@var{used-syms} . @var{free-syms})
276 @end group
277 (@var{used-miscs} . @var{free-miscs})
278 @var{used-string-chars}
279 @var{used-vector-slots}
280 (@var{used-floats} . @var{free-floats})
281 (@var{used-intervals} . @var{free-intervals})
282 (@var{used-strings} . @var{free-strings}))
283 @end example
284
285 Here is an example:
286
287 @example
288 @group
289 (garbage-collect)
290 @result{} ((106886 . 13184) (9769 . 0)
291 (7731 . 4651) 347543 121628
292 (31 . 94) (1273 . 168)
293 (25474 . 3569))
294 @end group
295 @end example
296
297 Here is a table explaining each element:
298
299 @table @var
300 @item used-conses
301 The number of cons cells in use.
302
303 @item free-conses
304 The number of cons cells for which space has been obtained from the
305 operating system, but that are not currently being used.
306
307 @item used-syms
308 The number of symbols in use.
309
310 @item free-syms
311 The number of symbols for which space has been obtained from the
312 operating system, but that are not currently being used.
313
314 @item used-miscs
315 The number of miscellaneous objects in use. These include markers and
316 overlays, plus certain objects not visible to users.
317
318 @item free-miscs
319 The number of miscellaneous objects for which space has been obtained
320 from the operating system, but that are not currently being used.
321
322 @item used-string-chars
323 The total size of all strings, in characters.
324
325 @item used-vector-slots
326 The total number of elements of existing vectors.
327
328 @item used-floats
329 @c Emacs 19 feature
330 The number of floats in use.
331
332 @item free-floats
333 @c Emacs 19 feature
334 The number of floats for which space has been obtained from the
335 operating system, but that are not currently being used.
336
337 @item used-intervals
338 The number of intervals in use. Intervals are an internal
339 data structure used for representing text properties.
340
341 @item free-intervals
342 The number of intervals for which space has been obtained
343 from the operating system, but that are not currently being used.
344
345 @item used-strings
346 The number of strings in use.
347
348 @item free-strings
349 The number of string headers for which the space was obtained from the
350 operating system, but which are currently not in use. (A string
351 object consists of a header and the storage for the string text
352 itself; the latter is only allocated when the string is created.)
353 @end table
354
355 If there was overflow in pure space (see the previous section),
356 @code{garbage-collect} returns @code{nil}, because a real garbage
357 collection can not be done in this situation.
358 @end deffn
359
360 @defopt garbage-collection-messages
361 If this variable is non-@code{nil}, Emacs displays a message at the
362 beginning and end of garbage collection. The default value is
363 @code{nil}, meaning there are no such messages.
364 @end defopt
365
366 @defvar post-gc-hook
367 This is a normal hook that is run at the end of garbage collection.
368 Garbage collection is inhibited while the hook functions run, so be
369 careful writing them.
370 @end defvar
371
372 @defopt gc-cons-threshold
373 The value of this variable is the number of bytes of storage that must
374 be allocated for Lisp objects after one garbage collection in order to
375 trigger another garbage collection. A cons cell counts as eight bytes,
376 a string as one byte per character plus a few bytes of overhead, and so
377 on; space allocated to the contents of buffers does not count. Note
378 that the subsequent garbage collection does not happen immediately when
379 the threshold is exhausted, but only the next time the Lisp evaluator is
380 called.
381
382 The initial threshold value is 400,000. If you specify a larger
383 value, garbage collection will happen less often. This reduces the
384 amount of time spent garbage collecting, but increases total memory use.
385 You may want to do this when running a program that creates lots of
386 Lisp data.
387
388 You can make collections more frequent by specifying a smaller value,
389 down to 10,000. A value less than 10,000 will remain in effect only
390 until the subsequent garbage collection, at which time
391 @code{garbage-collect} will set the threshold back to 10,000.
392 @end defopt
393
394 @defopt gc-cons-percentage
395 The value of this variable specifies the amount of consing before a
396 garbage collection occurs, as a fraction of the current heap size.
397 This criterion and @code{gc-cons-threshold} apply in parallel, and
398 garbage collection occurs only when both criteria are satisfied.
399
400 As the heap size increases, the time to perform a garbage collection
401 increases. Thus, it can be desirable to do them less frequently in
402 proportion.
403 @end defopt
404
405 The value returned by @code{garbage-collect} describes the amount of
406 memory used by Lisp data, broken down by data type. By contrast, the
407 function @code{memory-limit} provides information on the total amount of
408 memory Emacs is currently using.
409
410 @c Emacs 19 feature
411 @defun memory-limit
412 This function returns the address of the last byte Emacs has allocated,
413 divided by 1024. We divide the value by 1024 to make sure it fits in a
414 Lisp integer.
415
416 You can use this to get a general idea of how your actions affect the
417 memory usage.
418 @end defun
419
420 @defvar memory-full
421 This variable is @code{t} if Emacs is close to out of memory for Lisp
422 objects, and @code{nil} otherwise.
423 @end defvar
424
425 @defun memory-use-counts
426 This returns a list of numbers that count the number of objects
427 created in this Emacs session. Each of these counters increments for
428 a certain kind of object. See the documentation string for details.
429 @end defun
430
431 @defvar gcs-done
432 This variable contains the total number of garbage collections
433 done so far in this Emacs session.
434 @end defvar
435
436 @defvar gc-elapsed
437 This variable contains the total number of seconds of elapsed time
438 during garbage collection so far in this Emacs session, as a floating
439 point number.
440 @end defvar
441
442 @node Memory Usage
443 @section Memory Usage
444 @cindex memory usage
445
446 These functions and variables give information about the total amount
447 of memory allocation that Emacs has done, broken down by data type.
448 Note the difference between these and the values returned by
449 @code{(garbage-collect)}; those count objects that currently exist, but
450 these count the number or size of all allocations, including those for
451 objects that have since been freed.
452
453 @defvar cons-cells-consed
454 The total number of cons cells that have been allocated so far
455 in this Emacs session.
456 @end defvar
457
458 @defvar floats-consed
459 The total number of floats that have been allocated so far
460 in this Emacs session.
461 @end defvar
462
463 @defvar vector-cells-consed
464 The total number of vector cells that have been allocated so far
465 in this Emacs session.
466 @end defvar
467
468 @defvar symbols-consed
469 The total number of symbols that have been allocated so far
470 in this Emacs session.
471 @end defvar
472
473 @defvar string-chars-consed
474 The total number of string characters that have been allocated so far
475 in this Emacs session.
476 @end defvar
477
478 @defvar misc-objects-consed
479 The total number of miscellaneous objects that have been allocated so
480 far in this Emacs session. These include markers and overlays, plus
481 certain objects not visible to users.
482 @end defvar
483
484 @defvar intervals-consed
485 The total number of intervals that have been allocated so far
486 in this Emacs session.
487 @end defvar
488
489 @defvar strings-consed
490 The total number of strings that have been allocated so far in this
491 Emacs session.
492 @end defvar
493
494 @node Writing Emacs Primitives
495 @appendixsec Writing Emacs Primitives
496 @cindex primitive function internals
497 @cindex writing Emacs primitives
498
499 Lisp primitives are Lisp functions implemented in C. The details of
500 interfacing the C function so that Lisp can call it are handled by a few
501 C macros. The only way to really understand how to write new C code is
502 to read the source, but we can explain some things here.
503
504 An example of a special form is the definition of @code{or}, from
505 @file{eval.c}. (An ordinary function would have the same general
506 appearance.)
507
508 @cindex garbage collection protection
509 @smallexample
510 @group
511 DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
512 doc: /* Eval args until one of them yields non-nil, then return that
513 value. The remaining args are not evalled at all.
514 If all args return nil, return nil.
515 @end group
516 @group
517 usage: (or CONDITIONS ...) */)
518 (args)
519 Lisp_Object args;
520 @{
521 register Lisp_Object val = Qnil;
522 struct gcpro gcpro1;
523 @end group
524
525 @group
526 GCPRO1 (args);
527 @end group
528
529 @group
530 while (CONSP (args))
531 @{
532 val = Feval (XCAR (args));
533 if (!NILP (val))
534 break;
535 args = XCDR (args);
536 @}
537 @end group
538
539 @group
540 UNGCPRO;
541 return val;
542 @}
543 @end group
544 @end smallexample
545
546 @cindex @code{DEFUN}, C macro to define Lisp primitives
547 Let's start with a precise explanation of the arguments to the
548 @code{DEFUN} macro. Here is a template for them:
549
550 @example
551 DEFUN (@var{lname}, @var{fname}, @var{sname}, @var{min}, @var{max}, @var{interactive}, @var{doc})
552 @end example
553
554 @table @var
555 @item lname
556 This is the name of the Lisp symbol to define as the function name; in
557 the example above, it is @code{or}.
558
559 @item fname
560 This is the C function name for this function. This is
561 the name that is used in C code for calling the function. The name is,
562 by convention, @samp{F} prepended to the Lisp name, with all dashes
563 (@samp{-}) in the Lisp name changed to underscores. Thus, to call this
564 function from C code, call @code{For}. Remember that the arguments must
565 be of type @code{Lisp_Object}; various macros and functions for creating
566 values of type @code{Lisp_Object} are declared in the file
567 @file{lisp.h}.
568
569 @item sname
570 This is a C variable name to use for a structure that holds the data for
571 the subr object that represents the function in Lisp. This structure
572 conveys the Lisp symbol name to the initialization routine that will
573 create the symbol and store the subr object as its definition. By
574 convention, this name is always @var{fname} with @samp{F} replaced with
575 @samp{S}.
576
577 @item min
578 This is the minimum number of arguments that the function requires. The
579 function @code{or} allows a minimum of zero arguments.
580
581 @item max
582 This is the maximum number of arguments that the function accepts, if
583 there is a fixed maximum. Alternatively, it can be @code{UNEVALLED},
584 indicating a special form that receives unevaluated arguments, or
585 @code{MANY}, indicating an unlimited number of evaluated arguments (the
586 equivalent of @code{&rest}). Both @code{UNEVALLED} and @code{MANY} are
587 macros. If @var{max} is a number, it may not be less than @var{min} and
588 it may not be greater than eight.
589
590 @item interactive
591 This is an interactive specification, a string such as might be used as
592 the argument of @code{interactive} in a Lisp function. In the case of
593 @code{or}, it is 0 (a null pointer), indicating that @code{or} cannot be
594 called interactively. A value of @code{""} indicates a function that
595 should receive no arguments when called interactively.
596
597 @item doc
598 This is the documentation string. It uses C comment syntax rather
599 than C string syntax because comment syntax requires nothing special
600 to include multiple lines. The @samp{doc:} identifies the comment
601 that follows as the documentation string. The @samp{/*} and @samp{*/}
602 delimiters that begin and end the comment are not part of the
603 documentation string.
604
605 If the last line of the documentation string begins with the keyword
606 @samp{usage:}, the rest of the line is treated as the argument list
607 for documentation purposes. This way, you can use different argument
608 names in the documentation string from the ones used in the C code.
609 @samp{usage:} is required if the function has an unlimited number of
610 arguments.
611
612 All the usual rules for documentation strings in Lisp code
613 (@pxref{Documentation Tips}) apply to C code documentation strings
614 too.
615 @end table
616
617 After the call to the @code{DEFUN} macro, you must write the argument
618 name list that every C function must have, followed by ordinary C
619 declarations for the arguments. For a function with a fixed maximum
620 number of arguments, declare a C argument for each Lisp argument, and
621 give them all type @code{Lisp_Object}. When a Lisp function has no
622 upper limit on the number of arguments, its implementation in C actually
623 receives exactly two arguments: the first is the number of Lisp
624 arguments, and the second is the address of a block containing their
625 values. They have types @code{int} and @w{@code{Lisp_Object *}}.
626
627 @cindex @code{GCPRO} and @code{UNGCPRO}
628 @cindex protect C variables from garbage collection
629 Within the function @code{For} itself, note the use of the macros
630 @code{GCPRO1} and @code{UNGCPRO}. @code{GCPRO1} is used to
631 ``protect'' a variable from garbage collection---to inform the garbage
632 collector that it must look in that variable and regard its contents
633 as an accessible object. GC protection is necessary whenever you call
634 @code{Feval} or anything that can directly or indirectly call
635 @code{Feval}. At such a time, any Lisp object that this function may
636 refer to again must be protected somehow.
637
638 It suffices to ensure that at least one pointer to each object is
639 GC-protected; that way, the object cannot be recycled, so all pointers
640 to it remain valid. Thus, a particular local variable can do without
641 protection if it is certain that the object it points to will be
642 preserved by some other pointer (such as another local variable which
643 has a @code{GCPRO})@footnote{Formerly, strings were a special
644 exception; in older Emacs versions, every local variable that might
645 point to a string needed a @code{GCPRO}.}. Otherwise, the local
646 variable needs a @code{GCPRO}.
647
648 The macro @code{GCPRO1} protects just one local variable. If you
649 want to protect two variables, use @code{GCPRO2} instead; repeating
650 @code{GCPRO1} will not work. Macros @code{GCPRO3}, @code{GCPRO4},
651 @code{GCPRO5}, and @code{GCPRO6} also exist. All these macros
652 implicitly use local variables such as @code{gcpro1}; you must declare
653 these explicitly, with type @code{struct gcpro}. Thus, if you use
654 @code{GCPRO2}, you must declare @code{gcpro1} and @code{gcpro2}.
655 Alas, we can't explain all the tricky details here.
656
657 @code{UNGCPRO} cancels the protection of the variables that are
658 protected in the current function. It is necessary to do this
659 explicitly.
660
661 Built-in functions that take a variable number of arguments actually
662 accept two arguments at the C level: the number of Lisp arguments, and
663 a @code{Lisp_Object *} pointer to a C vector containing those Lisp
664 arguments. This C vector may be part of a Lisp vector, but it need
665 not be. The responsibility for using @code{GCPRO} to protect the Lisp
666 arguments from GC if necessary rests with the caller in this case,
667 since the caller allocated or found the storage for them.
668
669 You must not use C initializers for static or global variables unless
670 the variables are never written once Emacs is dumped. These variables
671 with initializers are allocated in an area of memory that becomes
672 read-only (on certain operating systems) as a result of dumping Emacs.
673 @xref{Pure Storage}.
674
675 Do not use static variables within functions---place all static
676 variables at top level in the file. This is necessary because Emacs on
677 some operating systems defines the keyword @code{static} as a null
678 macro. (This definition is used because those systems put all variables
679 declared static in a place that becomes read-only after dumping, whether
680 they have initializers or not.)
681
682 @cindex @code{defsubr}, Lisp symbol for a primitive
683 Defining the C function is not enough to make a Lisp primitive
684 available; you must also create the Lisp symbol for the primitive and
685 store a suitable subr object in its function cell. The code looks like
686 this:
687
688 @example
689 defsubr (&@var{subr-structure-name});
690 @end example
691
692 @noindent
693 Here @var{subr-structure-name} is the name you used as the third
694 argument to @code{DEFUN}.
695
696 If you add a new primitive to a file that already has Lisp primitives
697 defined in it, find the function (near the end of the file) named
698 @code{syms_of_@var{something}}, and add the call to @code{defsubr}
699 there. If the file doesn't have this function, or if you create a new
700 file, add to it a @code{syms_of_@var{filename}} (e.g.,
701 @code{syms_of_myfile}). Then find the spot in @file{emacs.c} where all
702 of these functions are called, and add a call to
703 @code{syms_of_@var{filename}} there.
704
705 @anchor{Defining Lisp variables in C}
706 @vindex byte-boolean-vars
707 @cindex defining Lisp variables in C
708 @cindex @code{DEFVAR_INT}, @code{DEFVAR_LISP}, @code{DEFVAR_BOOL}
709 The function @code{syms_of_@var{filename}} is also the place to define
710 any C variables that are to be visible as Lisp variables.
711 @code{DEFVAR_LISP} makes a C variable of type @code{Lisp_Object} visible
712 in Lisp. @code{DEFVAR_INT} makes a C variable of type @code{int}
713 visible in Lisp with a value that is always an integer.
714 @code{DEFVAR_BOOL} makes a C variable of type @code{int} visible in Lisp
715 with a value that is either @code{t} or @code{nil}. Note that variables
716 defined with @code{DEFVAR_BOOL} are automatically added to the list
717 @code{byte-boolean-vars} used by the byte compiler.
718
719 @cindex @code{staticpro}, protection from GC
720 If you define a file-scope C variable of type @code{Lisp_Object},
721 you must protect it from garbage-collection by calling @code{staticpro}
722 in @code{syms_of_@var{filename}}, like this:
723
724 @example
725 staticpro (&@var{variable});
726 @end example
727
728 Here is another example function, with more complicated arguments.
729 This comes from the code in @file{window.c}, and it demonstrates the use
730 of macros and functions to manipulate Lisp objects.
731
732 @smallexample
733 @group
734 DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
735 Scoordinates_in_window_p, 2, 2,
736 "xSpecify coordinate pair: \nXExpression which evals to window: ",
737 "Return non-nil if COORDINATES is in WINDOW.\n\
738 COORDINATES is a cons of the form (X . Y), X and Y being distances\n\
739 ...
740 @end group
741 @group
742 If they are on the border between WINDOW and its right sibling,\n\
743 `vertical-line' is returned.")
744 (coordinates, window)
745 register Lisp_Object coordinates, window;
746 @{
747 int x, y;
748 @end group
749
750 @group
751 CHECK_LIVE_WINDOW (window, 0);
752 CHECK_CONS (coordinates, 1);
753 x = XINT (Fcar (coordinates));
754 y = XINT (Fcdr (coordinates));
755 @end group
756
757 @group
758 switch (coordinates_in_window (XWINDOW (window), &x, &y))
759 @{
760 case 0: /* NOT in window at all. */
761 return Qnil;
762 @end group
763
764 @group
765 case 1: /* In text part of window. */
766 return Fcons (make_number (x), make_number (y));
767 @end group
768
769 @group
770 case 2: /* In mode line of window. */
771 return Qmode_line;
772 @end group
773
774 @group
775 case 3: /* On right border of window. */
776 return Qvertical_line;
777 @end group
778
779 @group
780 default:
781 abort ();
782 @}
783 @}
784 @end group
785 @end smallexample
786
787 Note that C code cannot call functions by name unless they are defined
788 in C. The way to call a function written in Lisp is to use
789 @code{Ffuncall}, which embodies the Lisp function @code{funcall}. Since
790 the Lisp function @code{funcall} accepts an unlimited number of
791 arguments, in C it takes two: the number of Lisp-level arguments, and a
792 one-dimensional array containing their values. The first Lisp-level
793 argument is the Lisp function to call, and the rest are the arguments to
794 pass to it. Since @code{Ffuncall} can call the evaluator, you must
795 protect pointers from garbage collection around the call to
796 @code{Ffuncall}.
797
798 The C functions @code{call0}, @code{call1}, @code{call2}, and so on,
799 provide handy ways to call a Lisp function conveniently with a fixed
800 number of arguments. They work by calling @code{Ffuncall}.
801
802 @file{eval.c} is a very good file to look through for examples;
803 @file{lisp.h} contains the definitions for some important macros and
804 functions.
805
806 If you define a function which is side-effect free, update the code
807 in @file{byte-opt.el} which binds @code{side-effect-free-fns} and
808 @code{side-effect-and-error-free-fns} so that the compiler optimizer
809 knows about it.
810
811 @node Object Internals
812 @appendixsec Object Internals
813 @cindex object internals
814
815 GNU Emacs Lisp manipulates many different types of data. The actual
816 data are stored in a heap and the only access that programs have to it
817 is through pointers. Pointers are thirty-two bits wide in most
818 implementations. Depending on the operating system and type of machine
819 for which you compile Emacs, twenty-nine bits are used to address the
820 object, and the remaining three bits are used for the tag that
821 identifies the object's type.
822
823 Because Lisp objects are represented as tagged pointers, it is always
824 possible to determine the Lisp data type of any object. The C data type
825 @code{Lisp_Object} can hold any Lisp object of any data type. Ordinary
826 variables have type @code{Lisp_Object}, which means they can hold any
827 type of Lisp value; you can determine the actual data type only at run
828 time. The same is true for function arguments; if you want a function
829 to accept only a certain type of argument, you must check the type
830 explicitly using a suitable predicate (@pxref{Type Predicates}).
831 @cindex type checking internals
832
833 @menu
834 * Buffer Internals:: Components of a buffer structure.
835 * Window Internals:: Components of a window structure.
836 * Process Internals:: Components of a process structure.
837 @end menu
838
839 @node Buffer Internals
840 @appendixsubsec Buffer Internals
841 @cindex internals, of buffer
842 @cindex buffer internals
843
844 Buffers contain fields not directly accessible by the Lisp programmer.
845 We describe them here, naming them by the names used in the C code.
846 Many are accessible indirectly in Lisp programs via Lisp primitives.
847
848 Two structures are used to represent buffers in C. The
849 @code{buffer_text} structure contains fields describing the text of a
850 buffer; the @code{buffer} structure holds other fields. In the case
851 of indirect buffers, two or more @code{buffer} structures reference
852 the same @code{buffer_text} structure.
853
854 Here is a list of the @code{struct buffer_text} fields:
855
856 @table @code
857 @item beg
858 This field contains the actual address of the buffer contents.
859
860 @item gpt
861 This holds the character position of the gap in the buffer.
862 @xref{Buffer Gap}.
863
864 @item z
865 This field contains the character position of the end of the buffer
866 text.
867
868 @item gpt_byte
869 Contains the byte position of the gap.
870
871 @item z_byte
872 Holds the byte position of the end of the buffer text.
873
874 @item gap_size
875 Contains the size of buffer's gap. @xref{Buffer Gap}.
876
877 @item modiff
878 This field counts buffer-modification events for this buffer. It is
879 incremented for each such event, and never otherwise changed.
880
881 @item save_modiff
882 Contains the previous value of @code{modiff}, as of the last time a
883 buffer was visited or saved in a file.
884
885 @item overlay_modiff
886 Counts modifications to overlays analogous to @code{modiff}.
887
888 @item beg_unchanged
889 Holds the number of characters at the start of the text that are known
890 to be unchanged since the last redisplay that finished.
891
892 @item end_unchanged
893 Holds the number of characters at the end of the text that are known to
894 be unchanged since the last redisplay that finished.
895
896 @item unchanged_modified
897 Contains the value of @code{modiff} at the time of the last redisplay
898 that finished. If this value matches @code{modiff},
899 @code{beg_unchanged} and @code{end_unchanged} contain no useful
900 information.
901
902 @item overlay_unchanged_modified
903 Contains the value of @code{overlay_modiff} at the time of the last
904 redisplay that finished. If this value matches @code{overlay_modiff},
905 @code{beg_unchanged} and @code{end_unchanged} contain no useful
906 information.
907
908 @item markers
909 The markers that refer to this buffer. This is actually a single
910 marker, and successive elements in its marker @code{chain} are the other
911 markers referring to this buffer text.
912
913 @item intervals
914 Contains the interval tree which records the text properties of this
915 buffer.
916 @end table
917
918 The fields of @code{struct buffer} are:
919
920 @table @code
921 @item next
922 Points to the next buffer, in the chain of all buffers including killed
923 buffers. This chain is used only for garbage collection, in order to
924 collect killed buffers properly. Note that vectors, and most kinds of
925 objects allocated as vectors, are all on one chain, but buffers are on a
926 separate chain of their own.
927
928 @item own_text
929 This is a @code{struct buffer_text} structure. In an ordinary buffer,
930 it holds the buffer contents. In indirect buffers, this field is not
931 used.
932
933 @item text
934 This points to the @code{buffer_text} structure that is used for this
935 buffer. In an ordinary buffer, this is the @code{own_text} field above.
936 In an indirect buffer, this is the @code{own_text} field of the base
937 buffer.
938
939 @item pt
940 Contains the character position of point in a buffer.
941
942 @item pt_byte
943 Contains the byte position of point in a buffer.
944
945 @item begv
946 This field contains the character position of the beginning of the
947 accessible range of text in the buffer.
948
949 @item begv_byte
950 This field contains the byte position of the beginning of the
951 accessible range of text in the buffer.
952
953 @item zv
954 This field contains the character position of the end of the
955 accessible range of text in the buffer.
956
957 @item zv_byte
958 This field contains the byte position of the end of the
959 accessible range of text in the buffer.
960
961 @item base_buffer
962 In an indirect buffer, this points to the base buffer. In an ordinary
963 buffer, it is null.
964
965 @item local_var_flags
966 This field contains flags indicating that certain variables are local in
967 this buffer. Such variables are declared in the C code using
968 @code{DEFVAR_PER_BUFFER}, and their buffer-local bindings are stored in
969 fields in the buffer structure itself. (Some of these fields are
970 described in this table.)
971
972 @item modtime
973 This field contains the modification time of the visited file. It is
974 set when the file is written or read. Before writing the buffer into a
975 file, this field is compared to the modification time of the file to see
976 if the file has changed on disk. @xref{Buffer Modification}.
977
978 @item auto_save_modified
979 This field contains the time when the buffer was last auto-saved.
980
981 @item auto_save_failure_time
982 The time at which we detected a failure to auto-save, or -1 if we didn't
983 have a failure.
984
985 @item last_window_start
986 This field contains the @code{window-start} position in the buffer as of
987 the last time the buffer was displayed in a window.
988
989 @item clip_changed
990 This flag is set when narrowing changes in a buffer.
991
992 @item prevent_redisplay_optimizations_p
993 this flag indicates that redisplay optimizations should not be used
994 to display this buffer.
995
996 @item undo_list
997 This field points to the buffer's undo list. @xref{Undo}.
998
999 @item name
1000 The buffer name is a string that names the buffer. It is guaranteed to
1001 be unique. @xref{Buffer Names}.
1002
1003 @item filename
1004 The name of the file visited in this buffer, or @code{nil}.
1005
1006 @item directory
1007 The directory for expanding relative file names.
1008
1009 @item save_length
1010 Length of the file this buffer is visiting, when last read or saved.
1011 This and other fields concerned with saving are not kept in the
1012 @code{buffer_text} structure because indirect buffers are never saved.
1013
1014 @item auto_save_file_name
1015 File name used for auto-saving this buffer. This is not in the
1016 @code{buffer_text} because it's not used in indirect buffers at all.
1017
1018 @item read_only
1019 Non-@code{nil} means this buffer is read-only.
1020
1021 @item mark
1022 This field contains the mark for the buffer. The mark is a marker,
1023 hence it is also included on the list @code{markers}. @xref{The Mark}.
1024
1025 @item local_var_alist
1026 This field contains the association list describing the buffer-local
1027 variable bindings of this buffer, not including the built-in
1028 buffer-local bindings that have special slots in the buffer object.
1029 (Those slots are omitted from this table.) @xref{Buffer-Local
1030 Variables}.
1031
1032 @item major_mode
1033 Symbol naming the major mode of this buffer, e.g., @code{lisp-mode}.
1034
1035 @item mode_name
1036 Pretty name of major mode, e.g., @code{"Lisp"}.
1037
1038 @item mode_line_format
1039 Mode line element that controls the format of the mode line. If this
1040 is @code{nil}, no mode line will be displayed.
1041
1042 @item header_line_format
1043 This field is analogous to @code{mode_line_format} for the mode
1044 line displayed at the top of windows.
1045
1046 @item keymap
1047 This field holds the buffer's local keymap. @xref{Keymaps}.
1048
1049 @item abbrev_table
1050 This buffer's local abbrevs.
1051
1052 @item syntax_table
1053 This field contains the syntax table for the buffer. @xref{Syntax Tables}.
1054
1055 @item category_table
1056 This field contains the category table for the buffer.
1057
1058 @item case_fold_search
1059 The value of @code{case-fold-search} in this buffer.
1060
1061 @item tab_width
1062 The value of @code{tab-width} in this buffer.
1063
1064 @item fill_column
1065 The value of @code{fill-column} in this buffer.
1066
1067 @item left_margin
1068 The value of @code{left-margin} in this buffer.
1069
1070 @item auto_fill_function
1071 The value of @code{auto-fill-function} in this buffer.
1072
1073 @item downcase_table
1074 This field contains the conversion table for converting text to lower case.
1075 @xref{Case Tables}.
1076
1077 @item upcase_table
1078 This field contains the conversion table for converting text to upper case.
1079 @xref{Case Tables}.
1080
1081 @item case_canon_table
1082 This field contains the conversion table for canonicalizing text for
1083 case-folding search. @xref{Case Tables}.
1084
1085 @item case_eqv_table
1086 This field contains the equivalence table for case-folding search.
1087 @xref{Case Tables}.
1088
1089 @item truncate_lines
1090 The value of @code{truncate-lines} in this buffer.
1091
1092 @item ctl_arrow
1093 The value of @code{ctl-arrow} in this buffer.
1094
1095 @item selective_display
1096 The value of @code{selective-display} in this buffer.
1097
1098 @item selective_display_ellipsis
1099 The value of @code{selective-display-ellipsis} in this buffer.
1100
1101 @item minor_modes
1102 An alist of the minor modes of this buffer.
1103
1104 @item overwrite_mode
1105 The value of @code{overwrite_mode} in this buffer.
1106
1107 @item abbrev_mode
1108 The value of @code{abbrev-mode} in this buffer.
1109
1110 @item display_table
1111 This field contains the buffer's display table, or @code{nil} if it doesn't
1112 have one. @xref{Display Tables}.
1113
1114 @item save_modified
1115 This field contains the time when the buffer was last saved, as an integer.
1116 @xref{Buffer Modification}.
1117
1118 @item mark_active
1119 This field is non-@code{nil} if the buffer's mark is active.
1120
1121 @item overlays_before
1122 This field holds a list of the overlays in this buffer that end at or
1123 before the current overlay center position. They are sorted in order of
1124 decreasing end position.
1125
1126 @item overlays_after
1127 This field holds a list of the overlays in this buffer that end after
1128 the current overlay center position. They are sorted in order of
1129 increasing beginning position.
1130
1131 @item overlay_center
1132 This field holds the current overlay center position. @xref{Overlays}.
1133
1134 @item enable_multibyte_characters
1135 This field holds the buffer's local value of
1136 @code{enable-multibyte-characters}---either @code{t} or @code{nil}.
1137
1138 @item buffer_file_coding_system
1139 The value of @code{buffer-file-coding-system} in this buffer.
1140
1141 @item file_format
1142 The value of @code{buffer-file-format} in this buffer.
1143
1144 @item auto_save_file_format
1145 The value of @code{buffer-auto-save-file-format} in this buffer.
1146
1147 @item pt_marker
1148 In an indirect buffer, or a buffer that is the base of an indirect
1149 buffer, this holds a marker that records point for this buffer when the
1150 buffer is not current.
1151
1152 @item begv_marker
1153 In an indirect buffer, or a buffer that is the base of an indirect
1154 buffer, this holds a marker that records @code{begv} for this buffer
1155 when the buffer is not current.
1156
1157 @item zv_marker
1158 In an indirect buffer, or a buffer that is the base of an indirect
1159 buffer, this holds a marker that records @code{zv} for this buffer when
1160 the buffer is not current.
1161
1162 @item file_truename
1163 The truename of the visited file, or @code{nil}.
1164
1165 @item invisibility_spec
1166 The value of @code{buffer-invisibility-spec} in this buffer.
1167
1168 @item last_selected_window
1169 This is the last window that was selected with this buffer in it, or @code{nil}
1170 if that window no longer displays this buffer.
1171
1172 @item display_count
1173 This field is incremented each time the buffer is displayed in a window.
1174
1175 @item left_margin_width
1176 The value of @code{left-margin-width} in this buffer.
1177
1178 @item right_margin_width
1179 The value of @code{right-margin-width} in this buffer.
1180
1181 @item indicate_empty_lines
1182 Non-@code{nil} means indicate empty lines (lines with no text) with a
1183 small bitmap in the fringe, when using a window system that can do it.
1184
1185 @item display_time
1186 This holds a time stamp that is updated each time this buffer is
1187 displayed in a window.
1188
1189 @item scroll_up_aggressively
1190 The value of @code{scroll-up-aggressively} in this buffer.
1191
1192 @item scroll_down_aggressively
1193 The value of @code{scroll-down-aggressively} in this buffer.
1194 @end table
1195
1196 @node Window Internals
1197 @appendixsubsec Window Internals
1198 @cindex internals, of window
1199 @cindex window internals
1200
1201 Windows have the following accessible fields:
1202
1203 @table @code
1204 @item frame
1205 The frame that this window is on.
1206
1207 @item mini_p
1208 Non-@code{nil} if this window is a minibuffer window.
1209
1210 @item parent
1211 Internally, Emacs arranges windows in a tree; each group of siblings has
1212 a parent window whose area includes all the siblings. This field points
1213 to a window's parent.
1214
1215 Parent windows do not display buffers, and play little role in display
1216 except to shape their child windows. Emacs Lisp programs usually have
1217 no access to the parent windows; they operate on the windows at the
1218 leaves of the tree, which actually display buffers.
1219
1220 The following four fields also describe the window tree structure.
1221
1222 @item hchild
1223 In a window subdivided horizontally by child windows, the leftmost child.
1224 Otherwise, @code{nil}.
1225
1226 @item vchild
1227 In a window subdivided vertically by child windows, the topmost child.
1228 Otherwise, @code{nil}.
1229
1230 @item next
1231 The next sibling of this window. It is @code{nil} in a window that is
1232 the rightmost or bottommost of a group of siblings.
1233
1234 @item prev
1235 The previous sibling of this window. It is @code{nil} in a window that
1236 is the leftmost or topmost of a group of siblings.
1237
1238 @item left
1239 This is the left-hand edge of the window, measured in columns. (The
1240 leftmost column on the screen is @w{column 0}.)
1241
1242 @item top
1243 This is the top edge of the window, measured in lines. (The top line on
1244 the screen is @w{line 0}.)
1245
1246 @item height
1247 The height of the window, measured in lines.
1248
1249 @item width
1250 The width of the window, measured in columns. This width includes the
1251 scroll bar and fringes, and/or the separator line on the right of the
1252 window (if any).
1253
1254 @item buffer
1255 The buffer that the window is displaying. This may change often during
1256 the life of the window.
1257
1258 @item start
1259 The position in the buffer that is the first character to be displayed
1260 in the window.
1261
1262 @item pointm
1263 @cindex window point internals
1264 This is the value of point in the current buffer when this window is
1265 selected; when it is not selected, it retains its previous value.
1266
1267 @item force_start
1268 If this flag is non-@code{nil}, it says that the window has been
1269 scrolled explicitly by the Lisp program. This affects what the next
1270 redisplay does if point is off the screen: instead of scrolling the
1271 window to show the text around point, it moves point to a location that
1272 is on the screen.
1273
1274 @item frozen_window_start_p
1275 This field is set temporarily to 1 to indicate to redisplay that
1276 @code{start} of this window should not be changed, even if point
1277 gets invisible.
1278
1279 @item start_at_line_beg
1280 Non-@code{nil} means current value of @code{start} was the beginning of a line
1281 when it was chosen.
1282
1283 @item too_small_ok
1284 Non-@code{nil} means don't delete this window for becoming ``too small.''
1285
1286 @item height_fixed_p
1287 This field is temporarily set to 1 to fix the height of the selected
1288 window when the echo area is resized.
1289
1290 @item use_time
1291 This is the last time that the window was selected. The function
1292 @code{get-lru-window} uses this field.
1293
1294 @item sequence_number
1295 A unique number assigned to this window when it was created.
1296
1297 @item last_modified
1298 The @code{modiff} field of the window's buffer, as of the last time
1299 a redisplay completed in this window.
1300
1301 @item last_overlay_modified
1302 The @code{overlay_modiff} field of the window's buffer, as of the last
1303 time a redisplay completed in this window.
1304
1305 @item last_point
1306 The buffer's value of point, as of the last time a redisplay completed
1307 in this window.
1308
1309 @item last_had_star
1310 A non-@code{nil} value means the window's buffer was ``modified'' when the
1311 window was last updated.
1312
1313 @item vertical_scroll_bar
1314 This window's vertical scroll bar.
1315
1316 @item left_margin_width
1317 The width of the left margin in this window, or @code{nil} not to
1318 specify it (in which case the buffer's value of @code{left-margin-width}
1319 is used.
1320
1321 @item right_margin_width
1322 Likewise for the right margin.
1323
1324 @ignore
1325 @item last_mark_x
1326 @item last_mark_y
1327 ???Not used.
1328 @end ignore
1329
1330 @item window_end_pos
1331 This is computed as @code{z} minus the buffer position of the last glyph
1332 in the current matrix of the window. The value is only valid if
1333 @code{window_end_valid} is not @code{nil}.
1334
1335 @item window_end_bytepos
1336 The byte position corresponding to @code{window_end_pos}.
1337
1338 @item window_end_vpos
1339 The window-relative vertical position of the line containing
1340 @code{window_end_pos}.
1341
1342 @item window_end_valid
1343 This field is set to a non-@code{nil} value if @code{window_end_pos} is truly
1344 valid. This is @code{nil} if nontrivial redisplay is preempted since in that
1345 case the display that @code{window_end_pos} was computed for did not get
1346 onto the screen.
1347
1348 @item redisplay_end_trigger
1349 If redisplay in this window goes beyond this buffer position, it runs
1350 the @code{redisplay-end-trigger-hook}.
1351
1352 @ignore
1353 @item orig_height
1354 @item orig_top
1355 ??? Are temporary storage areas.
1356 @end ignore
1357
1358 @item cursor
1359 A structure describing where the cursor is in this window.
1360
1361 @item last_cursor
1362 The value of @code{cursor} as of the last redisplay that finished.
1363
1364 @item phys_cursor
1365 A structure describing where the cursor of this window physically is.
1366
1367 @item phys_cursor_type
1368 The type of cursor that was last displayed on this window.
1369
1370 @item phys_cursor_on_p
1371 This field is non-zero if the cursor is physically on.
1372
1373 @item cursor_off_p
1374 Non-zero means the cursor in this window is logically on.
1375
1376 @item last_cursor_off_p
1377 This field contains the value of @code{cursor_off_p} as of the time of
1378 the last redisplay.
1379
1380 @item must_be_updated_p
1381 This is set to 1 during redisplay when this window must be updated.
1382
1383 @item hscroll
1384 This is the number of columns that the display in the window is scrolled
1385 horizontally to the left. Normally, this is 0.
1386
1387 @item vscroll
1388 Vertical scroll amount, in pixels. Normally, this is 0.
1389
1390 @item dedicated
1391 Non-@code{nil} if this window is dedicated to its buffer.
1392
1393 @item display_table
1394 The window's display table, or @code{nil} if none is specified for it.
1395
1396 @item update_mode_line
1397 Non-@code{nil} means this window's mode line needs to be updated.
1398
1399 @item base_line_number
1400 The line number of a certain position in the buffer, or @code{nil}.
1401 This is used for displaying the line number of point in the mode line.
1402
1403 @item base_line_pos
1404 The position in the buffer for which the line number is known, or
1405 @code{nil} meaning none is known.
1406
1407 @item region_showing
1408 If the region (or part of it) is highlighted in this window, this field
1409 holds the mark position that made one end of that region. Otherwise,
1410 this field is @code{nil}.
1411
1412 @item column_number_displayed
1413 The column number currently displayed in this window's mode line, or @code{nil}
1414 if column numbers are not being displayed.
1415
1416 @item current_matrix
1417 A glyph matrix describing the current display of this window.
1418
1419 @item desired_matrix
1420 A glyph matrix describing the desired display of this window.
1421 @end table
1422
1423 @node Process Internals
1424 @appendixsubsec Process Internals
1425 @cindex internals, of process
1426 @cindex process internals
1427
1428 The fields of a process are:
1429
1430 @table @code
1431 @item name
1432 A string, the name of the process.
1433
1434 @item command
1435 A list containing the command arguments that were used to start this
1436 process. For a network or serial process, it is @code{nil} if the
1437 process is running or @code{t} if the process is stopped.
1438
1439 @item filter
1440 A function used to accept output from the process instead of a buffer,
1441 or @code{nil}.
1442
1443 @item sentinel
1444 A function called whenever the process receives a signal, or @code{nil}.
1445
1446 @item buffer
1447 The associated buffer of the process.
1448
1449 @item pid
1450 An integer, the operating system's process @acronym{ID}.
1451
1452 @item childp
1453
1454 A flag, non-@code{nil} if this is really a child process.
1455 It is @code{nil} for a network or serial connection.
1456
1457 @item mark
1458 A marker indicating the position of the end of the last output from this
1459 process inserted into the buffer. This is often but not always the end
1460 of the buffer.
1461
1462 @item kill_without_query
1463 If this is non-@code{nil}, killing Emacs while this process is still
1464 running does not ask for confirmation about killing the process.
1465
1466 @item raw_status_low
1467 @itemx raw_status_high
1468 These two fields record 16 bits each of the process status returned by
1469 the @code{wait} system call.
1470
1471 @item status
1472 The process status, as @code{process-status} should return it.
1473
1474 @item tick
1475 @itemx update_tick
1476 If these two fields are not equal, a change in the status of the process
1477 needs to be reported, either by running the sentinel or by inserting a
1478 message in the process buffer.
1479
1480 @item pty_flag
1481 Non-@code{nil} if communication with the subprocess uses a @acronym{PTY};
1482 @code{nil} if it uses a pipe.
1483
1484 @item infd
1485 The file descriptor for input from the process.
1486
1487 @item outfd
1488 The file descriptor for output to the process.
1489
1490 @item subtty
1491 The file descriptor for the terminal that the subprocess is using. (On
1492 some systems, there is no need to record this, so the value is
1493 @code{nil}.)
1494
1495 @item tty_name
1496 The name of the terminal that the subprocess is using,
1497 or @code{nil} if it is using pipes.
1498
1499 @item decode_coding_system
1500 Coding-system for decoding the input from this process.
1501
1502 @item decoding_buf
1503 A working buffer for decoding.
1504
1505 @item decoding_carryover
1506 Size of carryover in decoding.
1507
1508 @item encode_coding_system
1509 Coding-system for encoding the output to this process.
1510
1511 @item encoding_buf
1512 A working buffer for encoding.
1513
1514 @item encoding_carryover
1515 Size of carryover in encoding.
1516
1517 @item inherit_coding_system_flag
1518 Flag to set @code{coding-system} of the process buffer from the
1519 coding system used to decode process output.
1520
1521 @item type
1522 Symbol indicating the type of process: @code{real}, @code{network},
1523 @code{serial}
1524
1525 @end table
1526
1527 @ignore
1528 arch-tag: 4b2c33bc-d7e4-43f5-bc20-27c0db52a53e
1529 @end ignore