etags honours #line directives.
[bpt/emacs.git] / man / mule.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1997, 1999, 2000, 2001 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
4 @node International, Major Modes, Frames, Top
5 @chapter International Character Set Support
6 @cindex MULE
7 @cindex international scripts
8 @cindex multibyte characters
9 @cindex encoding of characters
10
11 @cindex Celtic
12 @cindex Chinese
13 @cindex Cyrillic
14 @cindex Czech
15 @cindex Devanagari
16 @cindex Hindi
17 @cindex Marathi
18 @cindex Ethiopic
19 @cindex German
20 @cindex Greek
21 @cindex Hebrew
22 @cindex IPA
23 @cindex Japanese
24 @cindex Korean
25 @cindex Lao
26 @cindex Latin
27 @cindex Polish
28 @cindex Romanian
29 @cindex Slovak
30 @cindex Slovenian
31 @cindex Thai
32 @cindex Tibetan
33 @cindex Turkish
34 @cindex Vietnamese
35 @cindex Dutch
36 @cindex Spanish
37 Emacs supports a wide variety of international character sets,
38 including European variants of the Latin alphabet, as well as Chinese,
39 Cyrillic, Devanagari (Hindi and Marathi), Ethiopic, Greek, Hebrew, IPA,
40 Japanese, Korean, Lao, Thai, Tibetan, and Vietnamese scripts. These features
41 have been merged from the modified version of Emacs known as MULE (for
42 ``MULti-lingual Enhancement to GNU Emacs'')
43
44 Emacs also supports various encodings of these characters used by
45 other internationalized software, such as word processors and mailers.
46
47 Emacs allows editing text with international characters by supporting
48 all the related activities:
49
50 @itemize @bullet
51 @item
52 You can visit files with non-ASCII characters, save non-ASCII text, and
53 pass non-ASCII text between Emacs and programs it invokes (such as
54 compilers, spell-checkers, and mailers). Setting your language
55 environment (@pxref{Language Environments}) takes care of setting up the
56 coding systems and other options for a specific language or culture.
57 Alternatively, you can specify how Emacs should encode or decode text
58 for each command; see @ref{Specify Coding}.
59
60 @item
61 You can display non-ASCII characters encoded by the various scripts.
62 This works by using appropriate fonts on X and similar graphics
63 displays (@pxref{Defining Fontsets}), and by sending special codes to
64 text-only displays (@pxref{Specify Coding}). If some characters are
65 displayed incorrectly, refer to @ref{Undisplayable Characters}, which
66 describes possible problems and explains how to solve them.
67
68 @item
69 You can insert non-ASCII characters or search for them. To do that,
70 you can specify an input method (@pxref{Select Input Method}) suitable
71 for your language, or use the default input method set up when you set
72 your language environment. (Emacs input methods are part of the Leim
73 package, which must be installed for you to be able to use them.) If
74 your keyboard can produce non-ASCII characters, you can select an
75 appropriate keyboard coding system (@pxref{Specify Coding}), and Emacs
76 will accept those characters. Latin-1 characters can also be input by
77 using the @kbd{C-x 8} prefix, see @ref{Single-Byte Character Support,
78 C-x 8}. On X Window systems, your locale should be set to an
79 appropriate value to make sure Emacs interprets keyboard input
80 correctly, see @ref{Language Environments, locales}.
81 @end itemize
82
83 The rest of this chapter describes these issues in detail.
84
85 @menu
86 * International Chars:: Basic concepts of multibyte characters.
87 * Enabling Multibyte:: Controlling whether to use multibyte characters.
88 * Language Environments:: Setting things up for the language you use.
89 * Input Methods:: Entering text characters not on your keyboard.
90 * Select Input Method:: Specifying your choice of input methods.
91 * Multibyte Conversion:: How single-byte characters convert to multibyte.
92 * Coding Systems:: Character set conversion when you read and
93 write files, and so on.
94 * Recognize Coding:: How Emacs figures out which conversion to use.
95 * Specify Coding:: Various ways to choose which conversion to use.
96 * Fontsets:: Fontsets are collections of fonts
97 that cover the whole spectrum of characters.
98 * Defining Fontsets:: Defining a new fontset.
99 * Undisplayable Characters:: When characters don't display.
100 * Single-Byte Character Support::
101 You can pick one European character set
102 to use without multibyte characters.
103 * Charsets:: How Emacs groups its internal character codes.
104 @end menu
105
106 @node International Chars
107 @section Introduction to International Character Sets
108
109 The users of international character sets and scripts have established
110 many more-or-less standard coding systems for storing files. Emacs
111 internally uses a single multibyte character encoding, so that it can
112 intermix characters from all these scripts in a single buffer or string.
113 This encoding represents each non-ASCII character as a sequence of bytes
114 in the range 0200 through 0377. Emacs translates between the multibyte
115 character encoding and various other coding systems when reading and
116 writing files, when exchanging data with subprocesses, and (in some
117 cases) in the @kbd{C-q} command (@pxref{Multibyte Conversion}).
118
119 @kindex C-h h
120 @findex view-hello-file
121 @cindex undisplayable characters
122 @cindex @samp{?} in display
123 The command @kbd{C-h h} (@code{view-hello-file}) displays the file
124 @file{etc/HELLO}, which shows how to say ``hello'' in many languages.
125 This illustrates various scripts. If some characters can't be
126 displayed on your terminal, they appear as @samp{?} or as hollow boxes
127 (@pxref{Undisplayable Characters}).
128
129 Keyboards, even in the countries where these character sets are used,
130 generally don't have keys for all the characters in them. So Emacs
131 supports various @dfn{input methods}, typically one for each script or
132 language, to make it convenient to type them.
133
134 @kindex C-x RET
135 The prefix key @kbd{C-x @key{RET}} is used for commands that pertain
136 to multibyte characters, coding systems, and input methods.
137
138 @node Enabling Multibyte
139 @section Enabling Multibyte Characters
140
141 @cindex turn multibyte support on or off
142 You can enable or disable multibyte character support, either for
143 Emacs as a whole, or for a single buffer. When multibyte characters are
144 disabled in a buffer, then each byte in that buffer represents a
145 character, even codes 0200 through 0377. The old features for
146 supporting the European character sets, ISO Latin-1 and ISO Latin-2,
147 work as they did in Emacs 19 and also work for the other ISO 8859
148 character sets.
149
150 However, there is no need to turn off multibyte character support to
151 use ISO Latin; the Emacs multibyte character set includes all the
152 characters in these character sets, and Emacs can translate
153 automatically to and from the ISO codes.
154
155 By default, Emacs starts in multibyte mode, because that allows you to
156 use all the supported languages and scripts without limitations.
157
158 To edit a particular file in unibyte representation, visit it using
159 @code{find-file-literally}. @xref{Visiting}. To convert a buffer in
160 multibyte representation into a single-byte representation of the same
161 characters, the easiest way is to save the contents in a file, kill the
162 buffer, and find the file again with @code{find-file-literally}. You
163 can also use @kbd{C-x @key{RET} c}
164 (@code{universal-coding-system-argument}) and specify @samp{raw-text} as
165 the coding system with which to find or save a file. @xref{Specify
166 Coding}. Finding a file as @samp{raw-text} doesn't disable format
167 conversion, uncompression and auto mode selection as
168 @code{find-file-literally} does.
169
170 @vindex enable-multibyte-characters
171 @vindex default-enable-multibyte-characters
172 To turn off multibyte character support by default, start Emacs with
173 the @samp{--unibyte} option (@pxref{Initial Options}), or set the
174 environment variable @env{EMACS_UNIBYTE}. You can also customize
175 @code{enable-multibyte-characters} or, equivalently, directly set the
176 variable @code{default-enable-multibyte-characters} to @code{nil} in
177 your init file to have basically the same effect as @samp{--unibyte}.
178
179 @findex toggle-enable-multibyte-characters
180 To convert a unibyte session to a multibyte session, set
181 @code{default-enable-multibyte-characters} to @code{t}. Buffers which
182 were created in the unibyte session before you turn on multibyte support
183 will stay unibyte. You can turn on multibyte support in a specific
184 buffer by invoking the command @code{toggle-enable-multibyte-characters}
185 in that buffer.
186
187 @cindex Lisp files, and multibyte operation
188 @cindex multibyte operation, and Lisp files
189 @cindex unibyte operation, and Lisp files
190 @cindex init file, and non-ASCII characters
191 @cindex environment variables, and non-ASCII characters
192 With @samp{--unibyte}, multibyte strings are not created during
193 initialization from the values of environment variables,
194 @file{/etc/passwd} entries etc.@: that contain non-ASCII 8-bit
195 characters.
196
197 Emacs normally loads Lisp files as multibyte, regardless of whether
198 you used @samp{--unibyte}. This includes the Emacs initialization
199 file, @file{.emacs}, and the initialization files of Emacs packages
200 such as Gnus. However, you can specify unibyte loading for a
201 particular Lisp file, by putting @w{@samp{-*-unibyte: t;-*-}} in a
202 comment on the first line. Then that file is always loaded as unibyte
203 text, even if you did not start Emacs with @samp{--unibyte}. The
204 motivation for these conventions is that it is more reliable to always
205 load any particular Lisp file in the same way. However, you can load
206 a Lisp file as unibyte, on any one occasion, by typing @kbd{C-x
207 @key{RET} c raw-text @key{RET}} immediately before loading it.
208
209 The mode line indicates whether multibyte character support is enabled
210 in the current buffer. If it is, there are two or more characters (most
211 often two dashes) before the colon near the beginning of the mode line.
212 When multibyte characters are not enabled, just one dash precedes the
213 colon.
214
215 @node Language Environments
216 @section Language Environments
217 @cindex language environments
218
219 All supported character sets are supported in Emacs buffers whenever
220 multibyte characters are enabled; there is no need to select a
221 particular language in order to display its characters in an Emacs
222 buffer. However, it is important to select a @dfn{language environment}
223 in order to set various defaults. The language environment really
224 represents a choice of preferred script (more or less) rather than a
225 choice of language.
226
227 The language environment controls which coding systems to recognize
228 when reading text (@pxref{Recognize Coding}). This applies to files,
229 incoming mail, netnews, and any other text you read into Emacs. It may
230 also specify the default coding system to use when you create a file.
231 Each language environment also specifies a default input method.
232
233 @findex set-language-environment
234 @vindex current-language-environment
235 To select a language environment, customize the option
236 @code{current-language-environment} or use the command @kbd{M-x
237 set-language-environment}. It makes no difference which buffer is
238 current when you use this command, because the effects apply globally to
239 the Emacs session. The supported language environments include:
240
241 @cindex Euro sign
242 @cindex UTF-8
243 @quotation
244 Chinese-BIG5, Chinese-CNS, Chinese-GB, Cyrillic-ALT, Cyrillic-ISO,
245 Cyrillic-KOI8, Czech, Devanagari, Dutch, English, Ethiopic, German,
246 Greek, Hebrew, IPA, Japanese, Korean, Lao, Latin-1, Latin-2, Latin-3,
247 Latin-4, Latin-5, Latin-8 (Celtic), Latin-9 (updated Latin-1, with the
248 Euro sign), Polish, Romanian, Slovak, Slovenian, Spanish, Thai, Tibetan,
249 Turkish, UTF-8 (for a setup which prefers Unicode characters and files
250 encoded in UTF-8), and Vietnamese.
251 @end quotation
252
253 @cindex fonts for various scripts
254 @cindex Intlfonts package, installation
255 To display the script(s) used by your language environment on a
256 graphical display, you need to have a suitable font. If some of the
257 characters appear as empty boxes, you should install the GNU Intlfonts
258 package, which includes fonts for all supported scripts.@footnote{If
259 you run Emacs on X, you need to inform the X server about the location
260 of the newly installed fonts with the following commands:
261
262 @example
263 xset fp+ /usr/local/share/emacs/fonts
264 xset fp rehash
265 @end example
266 }
267 @xref{Fontsets}, for more details about setting up your fonts.
268
269 @findex set-locale-environment
270 @vindex locale-language-names
271 @vindex locale-charset-language-names
272 @cindex locales
273 Some operating systems let you specify the character-set locale you
274 are using by setting the locale environment variables @env{LC_ALL},
275 @env{LC_CTYPE}, or @env{LANG}.@footnote{If more than one of these is
276 set, the first one that is nonempty specifies your locale for this
277 purpose.} During startup, Emacs looks up your character-set locale's
278 name in the system locale alias table, matches its canonical name
279 against entries in the value of the variables
280 @code{locale-charset-language-names} and @code{locale-language-names},
281 and selects the corresponding language environment if a match is found.
282 (The former variable overrides the latter.) It also adjusts the display
283 table and terminal coding system, the locale coding system, the
284 preferred coding system as needed for the locale, and---last but not
285 least---the way Emacs decodes non-ASCII characters sent by your keyboard.
286
287 If you modify the @env{LC_ALL}, @env{LC_CTYPE}, or @env{LANG}
288 environment variables while running Emacs, you may want to invoke the
289 @code{set-locale-environment} function afterwards to readjust the
290 language environment from the new locale.
291
292 @vindex locale-preferred-coding-systems
293 The @code{set-locale-environment} function normally uses the preferred
294 coding system established by the language environment to decode system
295 messages. But if your locale matches an entry in the variable
296 @code{locale-preferred-coding-systems}, Emacs uses the corresponding
297 coding system instead. For example, if the locale @samp{ja_JP.PCK}
298 matches @code{japanese-shift-jis} in
299 @code{locale-preferred-coding-systems}, Emacs uses that encoding even
300 though it might normally use @code{japanese-iso-8bit}.
301
302 You can override the language environment chosen at startup with
303 explicit use of the command @code{set-language-environment}, or with
304 customization of @code{current-language-environment} in your init
305 file.
306
307 @kindex C-h L
308 @findex describe-language-environment
309 To display information about the effects of a certain language
310 environment @var{lang-env}, use the command @kbd{C-h L @var{lang-env}
311 @key{RET}} (@code{describe-language-environment}). This tells you which
312 languages this language environment is useful for, and lists the
313 character sets, coding systems, and input methods that go with it. It
314 also shows some sample text to illustrate scripts used in this language
315 environment. By default, this command describes the chosen language
316 environment.
317
318 @vindex set-language-environment-hook
319 You can customize any language environment with the normal hook
320 @code{set-language-environment-hook}. The command
321 @code{set-language-environment} runs that hook after setting up the new
322 language environment. The hook functions can test for a specific
323 language environment by checking the variable
324 @code{current-language-environment}. This hook is where you should
325 put non-default settings for specific language environment, such as
326 coding systems for keyboard input and terminal output, the default
327 input method, etc.
328
329 @vindex exit-language-environment-hook
330 Before it starts to set up the new language environment,
331 @code{set-language-environment} first runs the hook
332 @code{exit-language-environment-hook}. This hook is useful for undoing
333 customizations that were made with @code{set-language-environment-hook}.
334 For instance, if you set up a special key binding in a specific language
335 environment using @code{set-language-environment-hook}, you should set
336 up @code{exit-language-environment-hook} to restore the normal binding
337 for that key.
338
339 @node Input Methods
340 @section Input Methods
341
342 @cindex input methods
343 An @dfn{input method} is a kind of character conversion designed
344 specifically for interactive input. In Emacs, typically each language
345 has its own input method; sometimes several languages which use the same
346 characters can share one input method. A few languages support several
347 input methods.
348
349 The simplest kind of input method works by mapping ASCII letters
350 into another alphabet; this allows you to use one other alphabet
351 instead of ASCII. The Greek and Russian input methods
352 work this way.
353
354 A more powerful technique is composition: converting sequences of
355 characters into one letter. Many European input methods use composition
356 to produce a single non-ASCII letter from a sequence that consists of a
357 letter followed by accent characters (or vice versa). For example, some
358 methods convert the sequence @kbd{a'} into a single accented letter.
359 These input methods have no special commands of their own; all they do
360 is compose sequences of printing characters.
361
362 The input methods for syllabic scripts typically use mapping followed
363 by composition. The input methods for Thai and Korean work this way.
364 First, letters are mapped into symbols for particular sounds or tone
365 marks; then, sequences of these which make up a whole syllable are
366 mapped into one syllable sign.
367
368 Chinese and Japanese require more complex methods. In Chinese input
369 methods, first you enter the phonetic spelling of a Chinese word (in
370 input method @code{chinese-py}, among others), or a sequence of
371 portions of the character (input methods @code{chinese-4corner} and
372 @code{chinese-sw}, and others). One input sequence typically
373 corresponds to many possible Chinese characters. You select the one
374 you mean using keys such as @kbd{C-f}, @kbd{C-b}, @kbd{C-n},
375 @kbd{C-p}, and digits, which have special meanings in this situation.
376
377 The possible characters are conceptually arranged in several rows,
378 with each row holding up to 10 alternatives. Normally, Emacs displays
379 just one row at a time, in the echo area; @code{(@var{i}/@var{j})}
380 appears at the beginning, to indicate that this is the @var{i}th row
381 out of a total of @var{j} rows. Type @kbd{C-n} or @kbd{C-p} to
382 display the next row or the previous row.
383
384 Type @kbd{C-f} and @kbd{C-b} to move forward and backward among
385 the alternatives in the current row. As you do this, Emacs highlights
386 the current alternative with a special color; type @code{C-@key{SPC}}
387 to select the current alternative and use it as input. The
388 alternatives in the row are also numbered; the number appears before
389 the alternative. Typing a digit @var{n} selects the @var{n}th
390 alternative of the current row and uses it as input.
391
392 @key{TAB} in these Chinese input methods displays a buffer showing
393 all the possible characters at once; then clicking @kbd{Mouse-2} on
394 one of them selects that alternative. The keys @kbd{C-f}, @kbd{C-b},
395 @kbd{C-n}, @kbd{C-p}, and digits continue to work as usual, but they
396 do the highlighting in the buffer showing the possible characters,
397 rather than in the echo area.
398
399 In Japanese input methods, first you input a whole word using
400 phonetic spelling; then, after the word is in the buffer, Emacs
401 converts it into one or more characters using a large dictionary. One
402 phonetic spelling corresponds to a number of different Japanese words;
403 to select one of them, use @kbd{C-n} and @kbd{C-p} to cycle through
404 the alternatives.
405
406 Sometimes it is useful to cut off input method processing so that the
407 characters you have just entered will not combine with subsequent
408 characters. For example, in input method @code{latin-1-postfix}, the
409 sequence @kbd{e '} combines to form an @samp{e} with an accent. What if
410 you want to enter them as separate characters?
411
412 One way is to type the accent twice; this is a special feature for
413 entering the separate letter and accent. For example, @kbd{e ' '} gives
414 you the two characters @samp{e'}. Another way is to type another letter
415 after the @kbd{e}---something that won't combine with that---and
416 immediately delete it. For example, you could type @kbd{e e @key{DEL}
417 '} to get separate @samp{e} and @samp{'}.
418
419 Another method, more general but not quite as easy to type, is to use
420 @kbd{C-\ C-\} between two characters to stop them from combining. This
421 is the command @kbd{C-\} (@code{toggle-input-method}) used twice.
422 @ifinfo
423 @xref{Select Input Method}.
424 @end ifinfo
425
426 @cindex incremental search, input method interference
427 @kbd{C-\ C-\} is especially useful inside an incremental search,
428 because it stops waiting for more characters to combine, and starts
429 searching for what you have already entered.
430
431 @vindex input-method-verbose-flag
432 @vindex input-method-highlight-flag
433 The variables @code{input-method-highlight-flag} and
434 @code{input-method-verbose-flag} control how input methods explain
435 what is happening. If @code{input-method-highlight-flag} is
436 non-@code{nil}, the partial sequence is highlighted in the buffer (for
437 most input methods---some disable this feature). If
438 @code{input-method-verbose-flag} is non-@code{nil}, the list of
439 possible characters to type next is displayed in the echo area (but
440 not when you are in the minibuffer).
441
442 @cindex Leim package
443 Input methods are implemented in the separate Leim package: they are
444 available only if the system administrator used Leim when building
445 Emacs. If Emacs was built without Leim, you will find that no input
446 methods are defined.
447
448 @node Select Input Method
449 @section Selecting an Input Method
450
451 @table @kbd
452 @item C-\
453 Enable or disable use of the selected input method.
454
455 @item C-x @key{RET} C-\ @var{method} @key{RET}
456 Select a new input method for the current buffer.
457
458 @item C-h I @var{method} @key{RET}
459 @itemx C-h C-\ @var{method} @key{RET}
460 @findex describe-input-method
461 @kindex C-h I
462 @kindex C-h C-\
463 Describe the input method @var{method} (@code{describe-input-method}).
464 By default, it describes the current input method (if any). This
465 description should give you the full details of how to use any
466 particular input method.
467
468 @item M-x list-input-methods
469 Display a list of all the supported input methods.
470 @end table
471
472 @findex set-input-method
473 @vindex current-input-method
474 @kindex C-x RET C-\
475 To choose an input method for the current buffer, use @kbd{C-x
476 @key{RET} C-\} (@code{set-input-method}). This command reads the
477 input method name from the minibuffer; the name normally starts with the
478 language environment that it is meant to be used with. The variable
479 @code{current-input-method} records which input method is selected.
480
481 @findex toggle-input-method
482 @kindex C-\
483 Input methods use various sequences of ASCII characters to stand for
484 non-ASCII characters. Sometimes it is useful to turn off the input
485 method temporarily. To do this, type @kbd{C-\}
486 (@code{toggle-input-method}). To reenable the input method, type
487 @kbd{C-\} again.
488
489 If you type @kbd{C-\} and you have not yet selected an input method,
490 it prompts for you to specify one. This has the same effect as using
491 @kbd{C-x @key{RET} C-\} to specify an input method.
492
493 When invoked with a numeric argument, as in @kbd{C-u C-\},
494 @code{toggle-input-method} always prompts you for an input method,
495 suggesting the most recently selected one as the default.
496
497 @vindex default-input-method
498 Selecting a language environment specifies a default input method for
499 use in various buffers. When you have a default input method, you can
500 select it in the current buffer by typing @kbd{C-\}. The variable
501 @code{default-input-method} specifies the default input method
502 (@code{nil} means there is none).
503
504 In some language environments, which support several different input
505 methods, you might want to use an input method different from the
506 default chosen by @code{set-language-environment}. You can instruct
507 Emacs to select a different default input method for a certain
508 language environment, if you wish, by using
509 @code{set-language-environment-hook} (@pxref{Language Environments,
510 set-language-environment-hook}). For example:
511
512 @lisp
513 (defun my-chinese-setup ()
514 "Set up my private Chinese environment."
515 (if (equal current-language-environment "Chinese-GB")
516 (setq default-input-method "chinese-tonepy")))
517 (add-hook 'set-language-environment-hook 'my-chinese-setup)
518 @end lisp
519
520 @noindent
521 This sets the default input method to be @code{chinese-tonepy}
522 whenever you choose a Chinese-GB language environment.
523
524 @findex quail-set-keyboard-layout
525 Some input methods for alphabetic scripts work by (in effect)
526 remapping the keyboard to emulate various keyboard layouts commonly used
527 for those scripts. How to do this remapping properly depends on your
528 actual keyboard layout. To specify which layout your keyboard has, use
529 the command @kbd{M-x quail-set-keyboard-layout}.
530
531 @findex list-input-methods
532 To display a list of all the supported input methods, type @kbd{M-x
533 list-input-methods}. The list gives information about each input
534 method, including the string that stands for it in the mode line.
535
536 @node Multibyte Conversion
537 @section Unibyte and Multibyte Non-ASCII characters
538
539 When multibyte characters are enabled, character codes 0240 (octal)
540 through 0377 (octal) are not really legitimate in the buffer. The valid
541 non-ASCII printing characters have codes that start from 0400.
542
543 If you type a self-inserting character in the range 0240 through
544 0377, or if you use @kbd{C-q} to insert one, Emacs assumes you
545 intended to use one of the ISO Latin-@var{n} character sets, and
546 converts it to the Emacs code representing that Latin-@var{n}
547 character. You select @emph{which} ISO Latin character set to use
548 through your choice of language environment
549 @iftex
550 (see above).
551 @end iftex
552 @ifinfo
553 (@pxref{Language Environments}).
554 @end ifinfo
555 If you do not specify a choice, the default is Latin-1.
556
557 If you insert a character in the range 0200 through 0237, which
558 forms the @code{eight-bit-control} character set, it is inserted
559 literally. You should normally avoid doing this since buffers
560 containing such characters have to be written out in either the
561 @code{emacs-mule} or @code{raw-text} coding system, which is usually
562 not what you want.
563
564 @node Coding Systems
565 @section Coding Systems
566 @cindex coding systems
567
568 Users of various languages have established many more-or-less standard
569 coding systems for representing them. Emacs does not use these coding
570 systems internally; instead, it converts from various coding systems to
571 its own system when reading data, and converts the internal coding
572 system to other coding systems when writing data. Conversion is
573 possible in reading or writing files, in sending or receiving from the
574 terminal, and in exchanging data with subprocesses.
575
576 Emacs assigns a name to each coding system. Most coding systems are
577 used for one language, and the name of the coding system starts with the
578 language name. Some coding systems are used for several languages;
579 their names usually start with @samp{iso}. There are also special
580 coding systems @code{no-conversion}, @code{raw-text} and
581 @code{emacs-mule} which do not convert printing characters at all.
582
583 @cindex international files from DOS/Windows systems
584 A special class of coding systems, collectively known as
585 @dfn{codepages}, is designed to support text encoded by MS-Windows and
586 MS-DOS software. To use any of these systems, you need to create it
587 with @kbd{M-x codepage-setup}. @xref{MS-DOS and MULE}. After
588 creating the coding system for the codepage, you can use it as any
589 other coding system. For example, to visit a file encoded in codepage
590 850, type @kbd{C-x @key{RET} c cp850 @key{RET} C-x C-f @var{filename}
591 @key{RET}}.
592
593 In addition to converting various representations of non-ASCII
594 characters, a coding system can perform end-of-line conversion. Emacs
595 handles three different conventions for how to separate lines in a file:
596 newline, carriage-return linefeed, and just carriage-return.
597
598 @table @kbd
599 @item C-h C @var{coding} @key{RET}
600 Describe coding system @var{coding}.
601
602 @item C-h C @key{RET}
603 Describe the coding systems currently in use.
604
605 @item M-x list-coding-systems
606 Display a list of all the supported coding systems.
607 @end table
608
609 @kindex C-h C
610 @findex describe-coding-system
611 The command @kbd{C-h C} (@code{describe-coding-system}) displays
612 information about particular coding systems. You can specify a coding
613 system name as the argument; alternatively, with an empty argument, it
614 describes the coding systems currently selected for various purposes,
615 both in the current buffer and as the defaults, and the priority list
616 for recognizing coding systems (@pxref{Recognize Coding}).
617
618 @findex list-coding-systems
619 To display a list of all the supported coding systems, type @kbd{M-x
620 list-coding-systems}. The list gives information about each coding
621 system, including the letter that stands for it in the mode line
622 (@pxref{Mode Line}).
623
624 @cindex end-of-line conversion
625 @cindex MS-DOS end-of-line conversion
626 @cindex Macintosh end-of-line conversion
627 Each of the coding systems that appear in this list---except for
628 @code{no-conversion}, which means no conversion of any kind---specifies
629 how and whether to convert printing characters, but leaves the choice of
630 end-of-line conversion to be decided based on the contents of each file.
631 For example, if the file appears to use the sequence carriage-return
632 linefeed to separate lines, DOS end-of-line conversion will be used.
633
634 Each of the listed coding systems has three variants which specify
635 exactly what to do for end-of-line conversion:
636
637 @table @code
638 @item @dots{}-unix
639 Don't do any end-of-line conversion; assume the file uses
640 newline to separate lines. (This is the convention normally used
641 on Unix and GNU systems.)
642
643 @item @dots{}-dos
644 Assume the file uses carriage-return linefeed to separate lines, and do
645 the appropriate conversion. (This is the convention normally used on
646 Microsoft systems.@footnote{It is also specified for MIME @samp{text/*}
647 bodies and in other network transport contexts. It is different
648 from the SGML reference syntax record-start/record-end format which
649 Emacs doesn't support directly.})
650
651 @item @dots{}-mac
652 Assume the file uses carriage-return to separate lines, and do the
653 appropriate conversion. (This is the convention normally used on the
654 Macintosh system.)
655 @end table
656
657 These variant coding systems are omitted from the
658 @code{list-coding-systems} display for brevity, since they are entirely
659 predictable. For example, the coding system @code{iso-latin-1} has
660 variants @code{iso-latin-1-unix}, @code{iso-latin-1-dos} and
661 @code{iso-latin-1-mac}.
662
663 The coding system @code{raw-text} is good for a file which is mainly
664 ASCII text, but may contain byte values above 127 which are not meant to
665 encode non-ASCII characters. With @code{raw-text}, Emacs copies those
666 byte values unchanged, and sets @code{enable-multibyte-characters} to
667 @code{nil} in the current buffer so that they will be interpreted
668 properly. @code{raw-text} handles end-of-line conversion in the usual
669 way, based on the data encountered, and has the usual three variants to
670 specify the kind of end-of-line conversion to use.
671
672 In contrast, the coding system @code{no-conversion} specifies no
673 character code conversion at all---none for non-ASCII byte values and
674 none for end of line. This is useful for reading or writing binary
675 files, tar files, and other files that must be examined verbatim. It,
676 too, sets @code{enable-multibyte-characters} to @code{nil}.
677
678 The easiest way to edit a file with no conversion of any kind is with
679 the @kbd{M-x find-file-literally} command. This uses
680 @code{no-conversion}, and also suppresses other Emacs features that
681 might convert the file contents before you see them. @xref{Visiting}.
682
683 The coding system @code{emacs-mule} means that the file contains
684 non-ASCII characters stored with the internal Emacs encoding. It
685 handles end-of-line conversion based on the data encountered, and has
686 the usual three variants to specify the kind of end-of-line conversion.
687
688 @node Recognize Coding
689 @section Recognizing Coding Systems
690
691 Emacs tries to recognize which coding system to use for a given text
692 as an integral part of reading that text. (This applies to files
693 being read, output from subprocesses, text from X selections, etc.)
694 Emacs can select the right coding system automatically most of the
695 time---once you have specified your preferences.
696
697 Some coding systems can be recognized or distinguished by which byte
698 sequences appear in the data. However, there are coding systems that
699 cannot be distinguished, not even potentially. For example, there is no
700 way to distinguish between Latin-1 and Latin-2; they use the same byte
701 values with different meanings.
702
703 Emacs handles this situation by means of a priority list of coding
704 systems. Whenever Emacs reads a file, if you do not specify the coding
705 system to use, Emacs checks the data against each coding system,
706 starting with the first in priority and working down the list, until it
707 finds a coding system that fits the data. Then it converts the file
708 contents assuming that they are represented in this coding system.
709
710 The priority list of coding systems depends on the selected language
711 environment (@pxref{Language Environments}). For example, if you use
712 French, you probably want Emacs to prefer Latin-1 to Latin-2; if you use
713 Czech, you probably want Latin-2 to be preferred. This is one of the
714 reasons to specify a language environment.
715
716 @findex prefer-coding-system
717 However, you can alter the priority list in detail with the command
718 @kbd{M-x prefer-coding-system}. This command reads the name of a coding
719 system from the minibuffer, and adds it to the front of the priority
720 list, so that it is preferred to all others. If you use this command
721 several times, each use adds one element to the front of the priority
722 list.
723
724 If you use a coding system that specifies the end-of-line conversion
725 type, such as @code{iso-8859-1-dos}, what this means is that Emacs
726 should attempt to recognize @code{iso-8859-1} with priority, and should
727 use DOS end-of-line conversion when it does recognize @code{iso-8859-1}.
728
729 @vindex file-coding-system-alist
730 Sometimes a file name indicates which coding system to use for the
731 file. The variable @code{file-coding-system-alist} specifies this
732 correspondence. There is a special function
733 @code{modify-coding-system-alist} for adding elements to this list. For
734 example, to read and write all @samp{.txt} files using the coding system
735 @code{china-iso-8bit}, you can execute this Lisp expression:
736
737 @smallexample
738 (modify-coding-system-alist 'file "\\.txt\\'" 'china-iso-8bit)
739 @end smallexample
740
741 @noindent
742 The first argument should be @code{file}, the second argument should be
743 a regular expression that determines which files this applies to, and
744 the third argument says which coding system to use for these files.
745
746 @vindex inhibit-eol-conversion
747 @cindex DOS-style end-of-line display
748 Emacs recognizes which kind of end-of-line conversion to use based on
749 the contents of the file: if it sees only carriage-returns, or only
750 carriage-return linefeed sequences, then it chooses the end-of-line
751 conversion accordingly. You can inhibit the automatic use of
752 end-of-line conversion by setting the variable @code{inhibit-eol-conversion}
753 to non-@code{nil}. If you do that, DOS-style files will be displayed
754 with the @samp{^M} characters visible in the buffer; some people
755 prefer this to the more subtle @samp{(DOS)} end-of-line type
756 indication near the left edge of the mode line (@pxref{Mode Line,
757 eol-mnemonic}).
758
759 @vindex inhibit-iso-escape-detection
760 @cindex escape sequences in files
761 By default, the automatic detection of coding system is sensitive to
762 escape sequences. If Emacs sees a sequence of characters that begin
763 with an escape character, and the sequence is valid as an ISO-2022
764 code, that tells Emacs to use one of the ISO-2022 encodings to decode
765 the file.
766
767 However, there may be cases that you want to read escape sequences
768 in a file as is. In such a case, you can set the variable
769 @code{inhibit-iso-escape-detection} to non-@code{nil}. Then the code
770 detection ignores any escape sequences, and never uses an ISO-2022
771 encoding. The result is that all escape sequences become visible in
772 the buffer.
773
774 The default value of @code{inhibit-iso-escape-detection} is
775 @code{nil}. We recommend that you not change it permanently, only for
776 one specific operation. That's because many Emacs Lisp source files
777 in the Emacs distribution contain non-ASCII characters encoded in the
778 coding system @code{iso-2022-7bit}, and they won't be
779 decoded correctly when you visit those files if you suppress the
780 escape sequence detection.
781
782 @vindex coding
783 You can specify the coding system for a particular file using the
784 @w{@samp{-*-@dots{}-*-}} construct at the beginning of a file, or a
785 local variables list at the end (@pxref{File Variables}). You do this
786 by defining a value for the ``variable'' named @code{coding}. Emacs
787 does not really have a variable @code{coding}; instead of setting a
788 variable, this uses the specified coding system for the file. For
789 example, @samp{-*-mode: C; coding: latin-1;-*-} specifies use of the
790 Latin-1 coding system, as well as C mode. When you specify the coding
791 explicitly in the file, that overrides
792 @code{file-coding-system-alist}.
793
794 @vindex auto-coding-alist
795 @vindex auto-coding-regexp-alist
796 The variables @code{auto-coding-alist} and
797 @code{auto-coding-regexp-alist} are the strongest way to specify the
798 coding system for certain patterns of file names, or for files
799 containing certain patterns; these variables even override
800 @samp{-*-coding:-*-} tags in the file itself. Emacs uses
801 @code{auto-coding-alist} for tar and archive files, to prevent it
802 from being confused by a @samp{-*-coding:-*-} tag in a member of the
803 archive and thinking it applies to the archive file as a whole.
804 Likewise, Emacs uses @code{auto-coding-regexp-alist} to ensure that
805 RMAIL files, whose names in general don't match any particular pattern,
806 are decoded correctly.
807
808 If Emacs recognizes the encoding of a file incorrectly, you can
809 reread the file using the correct coding system by typing @kbd{C-x
810 @key{RET} c @var{coding-system} @key{RET} M-x revert-buffer
811 @key{RET}}. To see what coding system Emacs actually used to decode
812 the file, look at the coding system mnemonic letter near the left edge
813 of the mode line (@pxref{Mode Line}), or type @kbd{C-h C @key{RET}}.
814
815 @vindex buffer-file-coding-system
816 Once Emacs has chosen a coding system for a buffer, it stores that
817 coding system in @code{buffer-file-coding-system} and uses that coding
818 system, by default, for operations that write from this buffer into a
819 file. This includes the commands @code{save-buffer} and
820 @code{write-region}. If you want to write files from this buffer using
821 a different coding system, you can specify a different coding system for
822 the buffer using @code{set-buffer-file-coding-system} (@pxref{Specify
823 Coding}).
824
825 You can insert any possible character into any Emacs buffer, but
826 most coding systems can only handle some of the possible characters.
827 This means that it is possible for you to insert characters that
828 cannot be encoded with the coding system that will be used to save the
829 buffer. For example, you could start with an ASCII file and insert a
830 few Latin-1 characters into it, or you could edit a text file in
831 Polish encoded in @code{iso-8859-2} and add some Russian words to it.
832 When you save the buffer, Emacs cannot use the current value of
833 @code{buffer-file-coding-system}, because the characters you added
834 cannot be encoded by that coding system.
835
836 When that happens, Emacs tries the most-preferred coding system (set
837 by @kbd{M-x prefer-coding-system} or @kbd{M-x
838 set-language-environment}), and if that coding system can safely
839 encode all of the characters in the buffer, Emacs uses it, and stores
840 its value in @code{buffer-file-coding-system}. Otherwise, Emacs
841 displays a list of coding systems suitable for encoding the buffer's
842 contents, and asks you to choose one of those coding systems.
843
844 If you insert the unsuitable characters in a mail message, Emacs
845 behaves a bit differently. It additionally checks whether the
846 most-preferred coding system is recommended for use in MIME messages;
847 if not, Emacs tells you that the most-preferred coding system is
848 not recommended and prompts you for another coding system. This is so
849 you won't inadvertently send a message encoded in a way that your
850 recipient's mail software will have difficulty decoding. (If you do
851 want to use the most-preferred coding system, you can still type its
852 name in response to the question.)
853
854 @vindex sendmail-coding-system
855 When you send a message with Mail mode (@pxref{Sending Mail}), Emacs has
856 four different ways to determine the coding system to use for encoding
857 the message text. It tries the buffer's own value of
858 @code{buffer-file-coding-system}, if that is non-@code{nil}. Otherwise,
859 it uses the value of @code{sendmail-coding-system}, if that is
860 non-@code{nil}. The third way is to use the default coding system for
861 new files, which is controlled by your choice of language environment,
862 if that is non-@code{nil}. If all of these three values are @code{nil},
863 Emacs encodes outgoing mail using the Latin-1 coding system.
864
865 @vindex rmail-decode-mime-charset
866 When you get new mail in Rmail, each message is translated
867 automatically from the coding system it is written in, as if it were a
868 separate file. This uses the priority list of coding systems that you
869 have specified. If a MIME message specifies a character set, Rmail
870 obeys that specification, unless @code{rmail-decode-mime-charset} is
871 @code{nil}.
872
873 @vindex rmail-file-coding-system
874 For reading and saving Rmail files themselves, Emacs uses the coding
875 system specified by the variable @code{rmail-file-coding-system}. The
876 default value is @code{nil}, which means that Rmail files are not
877 translated (they are read and written in the Emacs internal character
878 code).
879
880 @node Specify Coding
881 @section Specifying a Coding System
882
883 In cases where Emacs does not automatically choose the right coding
884 system, you can use these commands to specify one:
885
886 @table @kbd
887 @item C-x @key{RET} f @var{coding} @key{RET}
888 Use coding system @var{coding} for the visited file
889 in the current buffer.
890
891 @item C-x @key{RET} c @var{coding} @key{RET}
892 Specify coding system @var{coding} for the immediately following
893 command.
894
895 @item C-x @key{RET} k @var{coding} @key{RET}
896 Use coding system @var{coding} for keyboard input.
897
898 @item C-x @key{RET} t @var{coding} @key{RET}
899 Use coding system @var{coding} for terminal output.
900
901 @item C-x @key{RET} p @var{input-coding} @key{RET} @var{output-coding} @key{RET}
902 Use coding systems @var{input-coding} and @var{output-coding} for
903 subprocess input and output in the current buffer.
904
905 @item C-x @key{RET} x @var{coding} @key{RET}
906 Use coding system @var{coding} for transferring selections to and from
907 other programs through the window system.
908
909 @item C-x @key{RET} X @var{coding} @key{RET}
910 Use coding system @var{coding} for transferring @emph{one}
911 selection---the next one---to or from the window system.
912 @end table
913
914 @kindex C-x RET f
915 @findex set-buffer-file-coding-system
916 The command @kbd{C-x @key{RET} f} (@code{set-buffer-file-coding-system})
917 specifies the file coding system for the current buffer---in other
918 words, which coding system to use when saving or rereading the visited
919 file. You specify which coding system using the minibuffer. Since this
920 command applies to a file you have already visited, it affects only the
921 way the file is saved.
922
923 @kindex C-x RET c
924 @findex universal-coding-system-argument
925 Another way to specify the coding system for a file is when you visit
926 the file. First use the command @kbd{C-x @key{RET} c}
927 (@code{universal-coding-system-argument}); this command uses the
928 minibuffer to read a coding system name. After you exit the minibuffer,
929 the specified coding system is used for @emph{the immediately following
930 command}.
931
932 So if the immediately following command is @kbd{C-x C-f}, for example,
933 it reads the file using that coding system (and records the coding
934 system for when the file is saved). Or if the immediately following
935 command is @kbd{C-x C-w}, it writes the file using that coding system.
936 Other file commands affected by a specified coding system include
937 @kbd{C-x C-i} and @kbd{C-x C-v}, as well as the other-window variants of
938 @kbd{C-x C-f}.
939
940 @kbd{C-x @key{RET} c} also affects commands that start subprocesses,
941 including @kbd{M-x shell} (@pxref{Shell}).
942
943 However, if the immediately following command does not use the coding
944 system, then @kbd{C-x @key{RET} c} ultimately has no effect.
945
946 An easy way to visit a file with no conversion is with the @kbd{M-x
947 find-file-literally} command. @xref{Visiting}.
948
949 @vindex default-buffer-file-coding-system
950 The variable @code{default-buffer-file-coding-system} specifies the
951 choice of coding system to use when you create a new file. It applies
952 when you find a new file, and when you create a buffer and then save it
953 in a file. Selecting a language environment typically sets this
954 variable to a good choice of default coding system for that language
955 environment.
956
957 @kindex C-x RET t
958 @findex set-terminal-coding-system
959 The command @kbd{C-x @key{RET} t} (@code{set-terminal-coding-system})
960 specifies the coding system for terminal output. If you specify a
961 character code for terminal output, all characters output to the
962 terminal are translated into that coding system.
963
964 This feature is useful for certain character-only terminals built to
965 support specific languages or character sets---for example, European
966 terminals that support one of the ISO Latin character sets. You need to
967 specify the terminal coding system when using multibyte text, so that
968 Emacs knows which characters the terminal can actually handle.
969
970 By default, output to the terminal is not translated at all, unless
971 Emacs can deduce the proper coding system from your terminal type or
972 your locale specification (@pxref{Language Environments}).
973
974 @kindex C-x RET k
975 @findex set-keyboard-coding-system
976 @vindex keyboard-coding-system
977 The command @kbd{C-x @key{RET} k} (@code{set-keyboard-coding-system})
978 or the Custom option @code{keyboard-coding-system}
979 specifies the coding system for keyboard input. Character-code
980 translation of keyboard input is useful for terminals with keys that
981 send non-ASCII graphic characters---for example, some terminals designed
982 for ISO Latin-1 or subsets of it.
983
984 By default, keyboard input is not translated at all.
985
986 There is a similarity between using a coding system translation for
987 keyboard input, and using an input method: both define sequences of
988 keyboard input that translate into single characters. However, input
989 methods are designed to be convenient for interactive use by humans, and
990 the sequences that are translated are typically sequences of ASCII
991 printing characters. Coding systems typically translate sequences of
992 non-graphic characters.
993
994 @kindex C-x RET x
995 @kindex C-x RET X
996 @findex set-selection-coding-system
997 @findex set-next-selection-coding-system
998 The command @kbd{C-x @key{RET} x} (@code{set-selection-coding-system})
999 specifies the coding system for sending selected text to the window
1000 system, and for receiving the text of selections made in other
1001 applications. This command applies to all subsequent selections, until
1002 you override it by using the command again. The command @kbd{C-x
1003 @key{RET} X} (@code{set-next-selection-coding-system}) specifies the
1004 coding system for the next selection made in Emacs or read by Emacs.
1005
1006 @kindex C-x RET p
1007 @findex set-buffer-process-coding-system
1008 The command @kbd{C-x @key{RET} p} (@code{set-buffer-process-coding-system})
1009 specifies the coding system for input and output to a subprocess. This
1010 command applies to the current buffer; normally, each subprocess has its
1011 own buffer, and thus you can use this command to specify translation to
1012 and from a particular subprocess by giving the command in the
1013 corresponding buffer.
1014
1015 The default for translation of process input and output depends on the
1016 current language environment.
1017
1018 @vindex file-name-coding-system
1019 @cindex file names with non-ASCII characters
1020 The variable @code{file-name-coding-system} specifies a coding system
1021 to use for encoding file names. If you set the variable to a coding
1022 system name (as a Lisp symbol or a string), Emacs encodes file names
1023 using that coding system for all file operations. This makes it
1024 possible to use non-ASCII characters in file names---or, at least, those
1025 non-ASCII characters which the specified coding system can encode.
1026
1027 If @code{file-name-coding-system} is @code{nil}, Emacs uses a default
1028 coding system determined by the selected language environment. In the
1029 default language environment, any non-ASCII characters in file names are
1030 not encoded specially; they appear in the file system using the internal
1031 Emacs representation.
1032
1033 @strong{Warning:} if you change @code{file-name-coding-system} (or the
1034 language environment) in the middle of an Emacs session, problems can
1035 result if you have already visited files whose names were encoded using
1036 the earlier coding system and cannot be encoded (or are encoded
1037 differently) under the new coding system. If you try to save one of
1038 these buffers under the visited file name, saving may use the wrong file
1039 name, or it may get an error. If such a problem happens, use @kbd{C-x
1040 C-w} to specify a new file name for that buffer.
1041
1042 @vindex locale-coding-system
1043 @cindex decoding non-ASCII keyboard input on X
1044 The variable @code{locale-coding-system} specifies a coding system
1045 to use when encoding and decoding system strings such as system error
1046 messages and @code{format-time-string} formats and time stamps. That
1047 coding system is also used for decoding non-ASCII keyboard input on X
1048 Window systems. You should choose a coding system that is compatible
1049 with the underlying system's text representation, which is normally
1050 specified by one of the environment variables @env{LC_ALL},
1051 @env{LC_CTYPE}, and @env{LANG}. (The first one, in the order
1052 specified above, whose value is nonempty is the one that determines
1053 the text representation.)
1054
1055 @node Fontsets
1056 @section Fontsets
1057 @cindex fontsets
1058
1059 A font for X typically defines shapes for a single alphabet or script.
1060 Therefore, displaying the entire range of scripts that Emacs supports
1061 requires a collection of many fonts. In Emacs, such a collection is
1062 called a @dfn{fontset}. A fontset is defined by a list of fonts, each
1063 assigned to handle a range of character codes.
1064
1065 Each fontset has a name, like a font. The available X fonts are
1066 defined by the X server; fontsets, however, are defined within Emacs
1067 itself. Once you have defined a fontset, you can use it within Emacs by
1068 specifying its name, anywhere that you could use a single font. Of
1069 course, Emacs fontsets can use only the fonts that the X server
1070 supports; if certain characters appear on the screen as hollow boxes,
1071 this means that the fontset in use for them has no font for those
1072 characters.@footnote{The Emacs installation instructions have information on
1073 additional font support.}
1074
1075 Emacs creates two fontsets automatically: the @dfn{standard fontset}
1076 and the @dfn{startup fontset}. The standard fontset is most likely to
1077 have fonts for a wide variety of non-ASCII characters; however, this is
1078 not the default for Emacs to use. (By default, Emacs tries to find a
1079 font that has bold and italic variants.) You can specify use of the
1080 standard fontset with the @samp{-fn} option, or with the @samp{Font} X
1081 resource (@pxref{Font X}). For example,
1082
1083 @example
1084 emacs -fn fontset-standard
1085 @end example
1086
1087 A fontset does not necessarily specify a font for every character
1088 code. If a fontset specifies no font for a certain character, or if it
1089 specifies a font that does not exist on your system, then it cannot
1090 display that character properly. It will display that character as an
1091 empty box instead.
1092
1093 @node Defining Fontsets
1094 @section Defining fontsets
1095
1096 @vindex standard-fontset-spec
1097 @cindex standard fontset
1098 Emacs creates a standard fontset automatically according to the value
1099 of @code{standard-fontset-spec}. This fontset's name is
1100
1101 @example
1102 -*-fixed-medium-r-normal-*-16-*-*-*-*-*-fontset-standard
1103 @end example
1104
1105 @noindent
1106 or just @samp{fontset-standard} for short.
1107
1108 Bold, italic, and bold-italic variants of the standard fontset are
1109 created automatically. Their names have @samp{bold} instead of
1110 @samp{medium}, or @samp{i} instead of @samp{r}, or both.
1111
1112 @cindex startup fontset
1113 If you specify a default ASCII font with the @samp{Font} resource or
1114 the @samp{-fn} argument, Emacs generates a fontset from it
1115 automatically. This is the @dfn{startup fontset} and its name is
1116 @code{fontset-startup}. It does this by replacing the @var{foundry},
1117 @var{family}, @var{add_style}, and @var{average_width} fields of the
1118 font name with @samp{*}, replacing @var{charset_registry} field with
1119 @samp{fontset}, and replacing @var{charset_encoding} field with
1120 @samp{startup}, then using the resulting string to specify a fontset.
1121
1122 For instance, if you start Emacs this way,
1123
1124 @example
1125 emacs -fn "*courier-medium-r-normal--14-140-*-iso8859-1"
1126 @end example
1127
1128 @noindent
1129 Emacs generates the following fontset and uses it for the initial X
1130 window frame:
1131
1132 @example
1133 -*-*-medium-r-normal-*-14-140-*-*-*-*-fontset-startup
1134 @end example
1135
1136 With the X resource @samp{Emacs.Font}, you can specify a fontset name
1137 just like an actual font name. But be careful not to specify a fontset
1138 name in a wildcard resource like @samp{Emacs*Font}---that wildcard
1139 specification matches various other resources, such as for menus, and
1140 menus cannot handle fontsets.
1141
1142 You can specify additional fontsets using X resources named
1143 @samp{Fontset-@var{n}}, where @var{n} is an integer starting from 0.
1144 The resource value should have this form:
1145
1146 @smallexample
1147 @var{fontpattern}, @r{[}@var{charsetname}:@var{fontname}@r{]@dots{}}
1148 @end smallexample
1149
1150 @noindent
1151 @var{fontpattern} should have the form of a standard X font name, except
1152 for the last two fields. They should have the form
1153 @samp{fontset-@var{alias}}.
1154
1155 The fontset has two names, one long and one short. The long name is
1156 @var{fontpattern}. The short name is @samp{fontset-@var{alias}}. You
1157 can refer to the fontset by either name.
1158
1159 The construct @samp{@var{charset}:@var{font}} specifies which font to
1160 use (in this fontset) for one particular character set. Here,
1161 @var{charset} is the name of a character set, and @var{font} is the
1162 font to use for that character set. You can use this construct any
1163 number of times in defining one fontset.
1164
1165 For the other character sets, Emacs chooses a font based on
1166 @var{fontpattern}. It replaces @samp{fontset-@var{alias}} with values
1167 that describe the character set. For the ASCII character font,
1168 @samp{fontset-@var{alias}} is replaced with @samp{ISO8859-1}.
1169
1170 In addition, when several consecutive fields are wildcards, Emacs
1171 collapses them into a single wildcard. This is to prevent use of
1172 auto-scaled fonts. Fonts made by scaling larger fonts are not usable
1173 for editing, and scaling a smaller font is not useful because it is
1174 better to use the smaller font in its own size, which is what Emacs
1175 does.
1176
1177 Thus if @var{fontpattern} is this,
1178
1179 @example
1180 -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24
1181 @end example
1182
1183 @noindent
1184 the font specification for ASCII characters would be this:
1185
1186 @example
1187 -*-fixed-medium-r-normal-*-24-*-ISO8859-1
1188 @end example
1189
1190 @noindent
1191 and the font specification for Chinese GB2312 characters would be this:
1192
1193 @example
1194 -*-fixed-medium-r-normal-*-24-*-gb2312*-*
1195 @end example
1196
1197 You may not have any Chinese font matching the above font
1198 specification. Most X distributions include only Chinese fonts that
1199 have @samp{song ti} or @samp{fangsong ti} in @var{family} field. In
1200 such a case, @samp{Fontset-@var{n}} can be specified as below:
1201
1202 @smallexample
1203 Emacs.Fontset-0: -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24,\
1204 chinese-gb2312:-*-*-medium-r-normal-*-24-*-gb2312*-*
1205 @end smallexample
1206
1207 @noindent
1208 Then, the font specifications for all but Chinese GB2312 characters have
1209 @samp{fixed} in the @var{family} field, and the font specification for
1210 Chinese GB2312 characters has a wild card @samp{*} in the @var{family}
1211 field.
1212
1213 @findex create-fontset-from-fontset-spec
1214 The function that processes the fontset resource value to create the
1215 fontset is called @code{create-fontset-from-fontset-spec}. You can also
1216 call this function explicitly to create a fontset.
1217
1218 @xref{Font X}, for more information about font naming in X.
1219
1220 @node Undisplayable Characters
1221 @section Undisplayable Characters
1222
1223 Your terminal may be unable to display some non-ASCII
1224 characters. Most non-windowing terminals can only use a single
1225 character set (use the variable @code{default-terminal-coding-system}
1226 (@pxref{Specify Coding}) to tell Emacs which one); characters which
1227 can't be encoded in that coding system are displayed as @samp{?} by
1228 default.
1229
1230 Windowing terminals can display a broader range of characters, but
1231 you may not have fonts installed for all of them; characters that have
1232 no font appear as a hollow box.
1233
1234 If you use Latin-1 characters but your terminal can't display
1235 Latin-1, you can arrange to display mnemonic ASCII sequences
1236 instead, e.g.@: @samp{"o} for o-umlaut. Load the library
1237 @file{iso-ascii} to do this.
1238
1239 @vindex latin1-display
1240 If your terminal can display Latin-1, you can display characters
1241 from other European character sets using a mixture of equivalent
1242 Latin-1 characters and ASCII mnemonics. Use the Custom option
1243 @code{latin1-display} to enable this. The mnemonic ASCII
1244 sequences mostly correspond to those of the prefix input methods.
1245
1246 @node Single-Byte Character Support
1247 @section Single-byte Character Set Support
1248
1249 @cindex European character sets
1250 @cindex accented characters
1251 @cindex ISO Latin character sets
1252 @cindex Unibyte operation
1253 The ISO 8859 Latin-@var{n} character sets define character codes in
1254 the range 0240 to 0377 octal (160 to 255 decimal) to handle the
1255 accented letters and punctuation needed by various European languages
1256 (and some non-European ones). If you disable multibyte characters,
1257 Emacs can still handle @emph{one} of these character codes at a time.
1258 To specify @emph{which} of these codes to use, invoke @kbd{M-x
1259 set-language-environment} and specify a suitable language environment
1260 such as @samp{Latin-@var{n}}.
1261
1262 For more information about unibyte operation, see @ref{Enabling
1263 Multibyte}. Note particularly that you probably want to ensure that
1264 your initialization files are read as unibyte if they contain non-ASCII
1265 characters.
1266
1267 @vindex unibyte-display-via-language-environment
1268 Emacs can also display those characters, provided the terminal or font
1269 in use supports them. This works automatically. Alternatively, if you
1270 are using a window system, Emacs can also display single-byte characters
1271 through fontsets, in effect by displaying the equivalent multibyte
1272 characters according to the current language environment. To request
1273 this, set the variable @code{unibyte-display-via-language-environment}
1274 to a non-@code{nil} value.
1275
1276 @cindex @code{iso-ascii} library
1277 If your terminal does not support display of the Latin-1 character
1278 set, Emacs can display these characters as ASCII sequences which at
1279 least give you a clear idea of what the characters are. To do this,
1280 load the library @code{iso-ascii}. Similar libraries for other
1281 Latin-@var{n} character sets could be implemented, but we don't have
1282 them yet.
1283
1284 @findex standard-display-8bit
1285 @cindex 8-bit display
1286 Normally non-ISO-8859 characters (decimal codes between 128 and 159
1287 inclusive) are displayed as octal escapes. You can change this for
1288 non-standard ``extended'' versions of ISO-8859 character sets by using the
1289 function @code{standard-display-8bit} in the @code{disp-table} library.
1290
1291 There are several ways you can input single-byte non-ASCII
1292 characters:
1293
1294 @itemize @bullet
1295 @cindex 8-bit input
1296 @item
1297 If your keyboard can generate character codes 128 (decimal) and up,
1298 representing non-ASCII characters, you can type those character codes
1299 directly.
1300
1301 On a windowing terminal, you should not need to do anything special to
1302 use these keys; they should simply work. On a text-only terminal, you
1303 should use the command @code{M-x set-keyboard-coding-system} or the
1304 Custom option @code{keyboard-coding-system} to specify which coding
1305 system your keyboard uses (@pxref{Specify Coding}). Enabling this
1306 feature will probably require you to use @kbd{ESC} to type Meta
1307 characters; however, on a Linux console or in @code{xterm}, you can
1308 arrange for Meta to be converted to @kbd{ESC} and still be able type
1309 8-bit characters present directly on the keyboard or using
1310 @kbd{Compose} or @kbd{AltGr} keys. @xref{User Input}.
1311
1312 @item
1313 You can use an input method for the selected language environment.
1314 @xref{Input Methods}. When you use an input method in a unibyte buffer,
1315 the non-ASCII character you specify with it is converted to unibyte.
1316
1317 @kindex C-x 8
1318 @cindex @code{iso-transl} library
1319 @cindex compose character
1320 @cindex dead character
1321 @item
1322 For Latin-1 only, you can use the
1323 key @kbd{C-x 8} as a ``compose character'' prefix for entry of
1324 non-ASCII Latin-1 printing characters. @kbd{C-x 8} is good for
1325 insertion (in the minibuffer as well as other buffers), for searching,
1326 and in any other context where a key sequence is allowed.
1327
1328 @kbd{C-x 8} works by loading the @code{iso-transl} library. Once that
1329 library is loaded, the @key{ALT} modifier key, if you have one, serves
1330 the same purpose as @kbd{C-x 8}; use @key{ALT} together with an accent
1331 character to modify the following letter. In addition, if you have keys
1332 for the Latin-1 ``dead accent characters,'' they too are defined to
1333 compose with the following character, once @code{iso-transl} is loaded.
1334 Use @kbd{C-x 8 C-h} to list the available translations as mnemonic
1335 command names.
1336
1337 @item
1338 @cindex @code{iso-acc} library
1339 @cindex ISO Accents mode
1340 @findex iso-accents-mode
1341 @cindex Latin-1, Latin-2 and Latin-3 input mode
1342 For Latin-1, Latin-2 and Latin-3, @kbd{M-x iso-accents-mode} enables
1343 a minor mode that works much like the @code{latin-1-prefix} input
1344 method, but does not depend on having the input methods installed. This
1345 mode is buffer-local. It can be customized for various languages with
1346 @kbd{M-x iso-accents-customize}.
1347 @end itemize
1348
1349 @node Charsets
1350 @section Charsets
1351 @cindex charsets
1352
1353 Emacs groups all supported characters into disjoint @dfn{charsets}.
1354 Each character code belongs to one and only one charset. For
1355 historical reasons, Emacs typically divides an 8-bit character code
1356 for an extended version of ASCII into two charsets: ASCII, which
1357 covers the codes 0 through 127, plus another charset which covers the
1358 ``right-hand part'' (the codes 128 and up). For instance, the
1359 characters of Latin-1 include the Emacs charset @code{ascii} plus the
1360 Emacs charset @code{latin-iso8859-1}.
1361
1362 Emacs characters belonging to different charsets may look the same,
1363 but they are still different characters. For example, the letter
1364 @samp{o} with acute accent in charset @code{latin-iso8859-1}, used for
1365 Latin-1, is different from the letter @samp{o} with acute accent in
1366 charset @code{latin-iso8859-2}, used for Latin-2.
1367
1368 @findex list-charset-chars
1369 @cindex characters in a certain charset
1370 @findex describe-character-set
1371 There are two commands for obtaining information about Emacs
1372 charsets. The command @kbd{M-x list-charset-chars} prompts for a name
1373 of a character set, and displays all the characters in that character
1374 set. The command @kbd{M-x describe-character-set} prompts for a
1375 charset name and displays information about that charset, including
1376 its internal representation within Emacs.
1377
1378 To find out which charset a character in the buffer belongs to,
1379 put point before it and type @kbd{C-u C-x =}.