Window-related stuff cleanup here and there.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected window (or
519 another buffer with the same base buffer). keyboard.c refers to
520 this. */
521
522 int buffer_shared;
523
524 /* Vector containing glyphs for an ellipsis `...'. */
525
526 static Lisp_Object default_invis_vector[3];
527
528 /* This is the window where the echo area message was displayed. It
529 is always a mini-buffer window, but it may not be the same window
530 currently active as a mini-buffer. */
531
532 Lisp_Object echo_area_window;
533
534 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
535 pushes the current message and the value of
536 message_enable_multibyte on the stack, the function restore_message
537 pops the stack and displays MESSAGE again. */
538
539 static Lisp_Object Vmessage_stack;
540
541 /* Nonzero means multibyte characters were enabled when the echo area
542 message was specified. */
543
544 static int message_enable_multibyte;
545
546 /* Nonzero if we should redraw the mode lines on the next redisplay. */
547
548 int update_mode_lines;
549
550 /* Nonzero if window sizes or contents have changed since last
551 redisplay that finished. */
552
553 int windows_or_buffers_changed;
554
555 /* Nonzero means a frame's cursor type has been changed. */
556
557 int cursor_type_changed;
558
559 /* Nonzero after display_mode_line if %l was used and it displayed a
560 line number. */
561
562 static int line_number_displayed;
563
564 /* The name of the *Messages* buffer, a string. */
565
566 static Lisp_Object Vmessages_buffer_name;
567
568 /* Current, index 0, and last displayed echo area message. Either
569 buffers from echo_buffers, or nil to indicate no message. */
570
571 Lisp_Object echo_area_buffer[2];
572
573 /* The buffers referenced from echo_area_buffer. */
574
575 static Lisp_Object echo_buffer[2];
576
577 /* A vector saved used in with_area_buffer to reduce consing. */
578
579 static Lisp_Object Vwith_echo_area_save_vector;
580
581 /* Non-zero means display_echo_area should display the last echo area
582 message again. Set by redisplay_preserve_echo_area. */
583
584 static int display_last_displayed_message_p;
585
586 /* Nonzero if echo area is being used by print; zero if being used by
587 message. */
588
589 static int message_buf_print;
590
591 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
592
593 static Lisp_Object Qinhibit_menubar_update;
594 static Lisp_Object Qmessage_truncate_lines;
595
596 /* Set to 1 in clear_message to make redisplay_internal aware
597 of an emptied echo area. */
598
599 static int message_cleared_p;
600
601 /* A scratch glyph row with contents used for generating truncation
602 glyphs. Also used in direct_output_for_insert. */
603
604 #define MAX_SCRATCH_GLYPHS 100
605 static struct glyph_row scratch_glyph_row;
606 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
607
608 /* Ascent and height of the last line processed by move_it_to. */
609
610 static int last_max_ascent, last_height;
611
612 /* Non-zero if there's a help-echo in the echo area. */
613
614 int help_echo_showing_p;
615
616 /* If >= 0, computed, exact values of mode-line and header-line height
617 to use in the macros CURRENT_MODE_LINE_HEIGHT and
618 CURRENT_HEADER_LINE_HEIGHT. */
619
620 int current_mode_line_height, current_header_line_height;
621
622 /* The maximum distance to look ahead for text properties. Values
623 that are too small let us call compute_char_face and similar
624 functions too often which is expensive. Values that are too large
625 let us call compute_char_face and alike too often because we
626 might not be interested in text properties that far away. */
627
628 #define TEXT_PROP_DISTANCE_LIMIT 100
629
630 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
631 iterator state and later restore it. This is needed because the
632 bidi iterator on bidi.c keeps a stacked cache of its states, which
633 is really a singleton. When we use scratch iterator objects to
634 move around the buffer, we can cause the bidi cache to be pushed or
635 popped, and therefore we need to restore the cache state when we
636 return to the original iterator. */
637 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
638 do { \
639 if (CACHE) \
640 bidi_unshelve_cache (CACHE, 1); \
641 ITCOPY = ITORIG; \
642 CACHE = bidi_shelve_cache (); \
643 } while (0)
644
645 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
646 do { \
647 if (pITORIG != pITCOPY) \
648 *(pITORIG) = *(pITCOPY); \
649 bidi_unshelve_cache (CACHE, 0); \
650 CACHE = NULL; \
651 } while (0)
652
653 #ifdef GLYPH_DEBUG
654
655 /* Non-zero means print traces of redisplay if compiled with
656 GLYPH_DEBUG defined. */
657
658 int trace_redisplay_p;
659
660 #endif /* GLYPH_DEBUG */
661
662 #ifdef DEBUG_TRACE_MOVE
663 /* Non-zero means trace with TRACE_MOVE to stderr. */
664 int trace_move;
665
666 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
667 #else
668 #define TRACE_MOVE(x) (void) 0
669 #endif
670
671 static Lisp_Object Qauto_hscroll_mode;
672
673 /* Buffer being redisplayed -- for redisplay_window_error. */
674
675 static struct buffer *displayed_buffer;
676
677 /* Value returned from text property handlers (see below). */
678
679 enum prop_handled
680 {
681 HANDLED_NORMALLY,
682 HANDLED_RECOMPUTE_PROPS,
683 HANDLED_OVERLAY_STRING_CONSUMED,
684 HANDLED_RETURN
685 };
686
687 /* A description of text properties that redisplay is interested
688 in. */
689
690 struct props
691 {
692 /* The name of the property. */
693 Lisp_Object *name;
694
695 /* A unique index for the property. */
696 enum prop_idx idx;
697
698 /* A handler function called to set up iterator IT from the property
699 at IT's current position. Value is used to steer handle_stop. */
700 enum prop_handled (*handler) (struct it *it);
701 };
702
703 static enum prop_handled handle_face_prop (struct it *);
704 static enum prop_handled handle_invisible_prop (struct it *);
705 static enum prop_handled handle_display_prop (struct it *);
706 static enum prop_handled handle_composition_prop (struct it *);
707 static enum prop_handled handle_overlay_change (struct it *);
708 static enum prop_handled handle_fontified_prop (struct it *);
709
710 /* Properties handled by iterators. */
711
712 static struct props it_props[] =
713 {
714 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
715 /* Handle `face' before `display' because some sub-properties of
716 `display' need to know the face. */
717 {&Qface, FACE_PROP_IDX, handle_face_prop},
718 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
719 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
720 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
721 {NULL, 0, NULL}
722 };
723
724 /* Value is the position described by X. If X is a marker, value is
725 the marker_position of X. Otherwise, value is X. */
726
727 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
728
729 /* Enumeration returned by some move_it_.* functions internally. */
730
731 enum move_it_result
732 {
733 /* Not used. Undefined value. */
734 MOVE_UNDEFINED,
735
736 /* Move ended at the requested buffer position or ZV. */
737 MOVE_POS_MATCH_OR_ZV,
738
739 /* Move ended at the requested X pixel position. */
740 MOVE_X_REACHED,
741
742 /* Move within a line ended at the end of a line that must be
743 continued. */
744 MOVE_LINE_CONTINUED,
745
746 /* Move within a line ended at the end of a line that would
747 be displayed truncated. */
748 MOVE_LINE_TRUNCATED,
749
750 /* Move within a line ended at a line end. */
751 MOVE_NEWLINE_OR_CR
752 };
753
754 /* This counter is used to clear the face cache every once in a while
755 in redisplay_internal. It is incremented for each redisplay.
756 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
757 cleared. */
758
759 #define CLEAR_FACE_CACHE_COUNT 500
760 static int clear_face_cache_count;
761
762 /* Similarly for the image cache. */
763
764 #ifdef HAVE_WINDOW_SYSTEM
765 #define CLEAR_IMAGE_CACHE_COUNT 101
766 static int clear_image_cache_count;
767
768 /* Null glyph slice */
769 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
770 #endif
771
772 /* True while redisplay_internal is in progress. */
773
774 bool redisplaying_p;
775
776 static Lisp_Object Qinhibit_free_realized_faces;
777 static Lisp_Object Qmode_line_default_help_echo;
778
779 /* If a string, XTread_socket generates an event to display that string.
780 (The display is done in read_char.) */
781
782 Lisp_Object help_echo_string;
783 Lisp_Object help_echo_window;
784 Lisp_Object help_echo_object;
785 ptrdiff_t help_echo_pos;
786
787 /* Temporary variable for XTread_socket. */
788
789 Lisp_Object previous_help_echo_string;
790
791 /* Platform-independent portion of hourglass implementation. */
792
793 /* Non-zero means an hourglass cursor is currently shown. */
794 int hourglass_shown_p;
795
796 /* If non-null, an asynchronous timer that, when it expires, displays
797 an hourglass cursor on all frames. */
798 struct atimer *hourglass_atimer;
799
800 /* Name of the face used to display glyphless characters. */
801 Lisp_Object Qglyphless_char;
802
803 /* Symbol for the purpose of Vglyphless_char_display. */
804 static Lisp_Object Qglyphless_char_display;
805
806 /* Method symbols for Vglyphless_char_display. */
807 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
808
809 /* Default pixel width of `thin-space' display method. */
810 #define THIN_SPACE_WIDTH 1
811
812 /* Default number of seconds to wait before displaying an hourglass
813 cursor. */
814 #define DEFAULT_HOURGLASS_DELAY 1
815
816 \f
817 /* Function prototypes. */
818
819 static void setup_for_ellipsis (struct it *, int);
820 static void set_iterator_to_next (struct it *, int);
821 static void mark_window_display_accurate_1 (struct window *, int);
822 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
823 static int display_prop_string_p (Lisp_Object, Lisp_Object);
824 static int cursor_row_p (struct glyph_row *);
825 static int redisplay_mode_lines (Lisp_Object, int);
826 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
827
828 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
829
830 static void handle_line_prefix (struct it *);
831
832 static void pint2str (char *, int, ptrdiff_t);
833 static void pint2hrstr (char *, int, ptrdiff_t);
834 static struct text_pos run_window_scroll_functions (Lisp_Object,
835 struct text_pos);
836 static void reconsider_clip_changes (struct window *, struct buffer *);
837 static int text_outside_line_unchanged_p (struct window *,
838 ptrdiff_t, ptrdiff_t);
839 static void store_mode_line_noprop_char (char);
840 static int store_mode_line_noprop (const char *, int, int);
841 static void handle_stop (struct it *);
842 static void handle_stop_backwards (struct it *, ptrdiff_t);
843 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
844 static void ensure_echo_area_buffers (void);
845 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
846 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
847 static int with_echo_area_buffer (struct window *, int,
848 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
849 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static void clear_garbaged_frames (void);
851 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static void pop_message (void);
853 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
854 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
855 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
856 static int display_echo_area (struct window *);
857 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
859 static Lisp_Object unwind_redisplay (Lisp_Object);
860 static int string_char_and_length (const unsigned char *, int *);
861 static struct text_pos display_prop_end (struct it *, Lisp_Object,
862 struct text_pos);
863 static int compute_window_start_on_continuation_line (struct window *);
864 static void insert_left_trunc_glyphs (struct it *);
865 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
866 Lisp_Object);
867 static void extend_face_to_end_of_line (struct it *);
868 static int append_space_for_newline (struct it *, int);
869 static int cursor_row_fully_visible_p (struct window *, int, int);
870 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
871 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
872 static int trailing_whitespace_p (ptrdiff_t);
873 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
874 static void push_it (struct it *, struct text_pos *);
875 static void iterate_out_of_display_property (struct it *);
876 static void pop_it (struct it *);
877 static void sync_frame_with_window_matrix_rows (struct window *);
878 static void select_frame_for_redisplay (Lisp_Object);
879 static void redisplay_internal (void);
880 static int echo_area_display (int);
881 static void redisplay_windows (Lisp_Object);
882 static void redisplay_window (Lisp_Object, int);
883 static Lisp_Object redisplay_window_error (Lisp_Object);
884 static Lisp_Object redisplay_window_0 (Lisp_Object);
885 static Lisp_Object redisplay_window_1 (Lisp_Object);
886 static int set_cursor_from_row (struct window *, struct glyph_row *,
887 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
888 int, int);
889 static int update_menu_bar (struct frame *, int, int);
890 static int try_window_reusing_current_matrix (struct window *);
891 static int try_window_id (struct window *);
892 static int display_line (struct it *);
893 static int display_mode_lines (struct window *);
894 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
895 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
896 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
897 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
898 static void display_menu_bar (struct window *);
899 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
900 ptrdiff_t *);
901 static int display_string (const char *, Lisp_Object, Lisp_Object,
902 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
903 static void compute_line_metrics (struct it *);
904 static void run_redisplay_end_trigger_hook (struct it *);
905 static int get_overlay_strings (struct it *, ptrdiff_t);
906 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
907 static void next_overlay_string (struct it *);
908 static void reseat (struct it *, struct text_pos, int);
909 static void reseat_1 (struct it *, struct text_pos, int);
910 static void back_to_previous_visible_line_start (struct it *);
911 void reseat_at_previous_visible_line_start (struct it *);
912 static void reseat_at_next_visible_line_start (struct it *, int);
913 static int next_element_from_ellipsis (struct it *);
914 static int next_element_from_display_vector (struct it *);
915 static int next_element_from_string (struct it *);
916 static int next_element_from_c_string (struct it *);
917 static int next_element_from_buffer (struct it *);
918 static int next_element_from_composition (struct it *);
919 static int next_element_from_image (struct it *);
920 static int next_element_from_stretch (struct it *);
921 static void load_overlay_strings (struct it *, ptrdiff_t);
922 static int init_from_display_pos (struct it *, struct window *,
923 struct display_pos *);
924 static void reseat_to_string (struct it *, const char *,
925 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
926 static int get_next_display_element (struct it *);
927 static enum move_it_result
928 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
929 enum move_operation_enum);
930 void move_it_vertically_backward (struct it *, int);
931 static void init_to_row_start (struct it *, struct window *,
932 struct glyph_row *);
933 static int init_to_row_end (struct it *, struct window *,
934 struct glyph_row *);
935 static void back_to_previous_line_start (struct it *);
936 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
937 static struct text_pos string_pos_nchars_ahead (struct text_pos,
938 Lisp_Object, ptrdiff_t);
939 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
940 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
941 static ptrdiff_t number_of_chars (const char *, int);
942 static void compute_stop_pos (struct it *);
943 static void compute_string_pos (struct text_pos *, struct text_pos,
944 Lisp_Object);
945 static int face_before_or_after_it_pos (struct it *, int);
946 static ptrdiff_t next_overlay_change (ptrdiff_t);
947 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
948 Lisp_Object, struct text_pos *, ptrdiff_t, int);
949 static int handle_single_display_spec (struct it *, Lisp_Object,
950 Lisp_Object, Lisp_Object,
951 struct text_pos *, ptrdiff_t, int, int);
952 static int underlying_face_id (struct it *);
953 static int in_ellipses_for_invisible_text_p (struct display_pos *,
954 struct window *);
955
956 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
957 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
958
959 #ifdef HAVE_WINDOW_SYSTEM
960
961 static void x_consider_frame_title (Lisp_Object);
962 static int tool_bar_lines_needed (struct frame *, int *);
963 static void update_tool_bar (struct frame *, int);
964 static void build_desired_tool_bar_string (struct frame *f);
965 static int redisplay_tool_bar (struct frame *);
966 static void display_tool_bar_line (struct it *, int);
967 static void notice_overwritten_cursor (struct window *,
968 enum glyph_row_area,
969 int, int, int, int);
970 static void append_stretch_glyph (struct it *, Lisp_Object,
971 int, int, int);
972
973
974 #endif /* HAVE_WINDOW_SYSTEM */
975
976 static void produce_special_glyphs (struct it *, enum display_element_type);
977 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
978 static int coords_in_mouse_face_p (struct window *, int, int);
979
980
981 \f
982 /***********************************************************************
983 Window display dimensions
984 ***********************************************************************/
985
986 /* Return the bottom boundary y-position for text lines in window W.
987 This is the first y position at which a line cannot start.
988 It is relative to the top of the window.
989
990 This is the height of W minus the height of a mode line, if any. */
991
992 int
993 window_text_bottom_y (struct window *w)
994 {
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 height -= CURRENT_MODE_LINE_HEIGHT (w);
999 return height;
1000 }
1001
1002 /* Return the pixel width of display area AREA of window W. AREA < 0
1003 means return the total width of W, not including fringes to
1004 the left and right of the window. */
1005
1006 int
1007 window_box_width (struct window *w, int area)
1008 {
1009 int cols = XFASTINT (w->total_cols);
1010 int pixels = 0;
1011
1012 if (!w->pseudo_window_p)
1013 {
1014 cols -= WINDOW_SCROLL_BAR_COLS (w);
1015
1016 if (area == TEXT_AREA)
1017 {
1018 if (INTEGERP (w->left_margin_cols))
1019 cols -= XFASTINT (w->left_margin_cols);
1020 if (INTEGERP (w->right_margin_cols))
1021 cols -= XFASTINT (w->right_margin_cols);
1022 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1023 }
1024 else if (area == LEFT_MARGIN_AREA)
1025 {
1026 cols = (INTEGERP (w->left_margin_cols)
1027 ? XFASTINT (w->left_margin_cols) : 0);
1028 pixels = 0;
1029 }
1030 else if (area == RIGHT_MARGIN_AREA)
1031 {
1032 cols = (INTEGERP (w->right_margin_cols)
1033 ? XFASTINT (w->right_margin_cols) : 0);
1034 pixels = 0;
1035 }
1036 }
1037
1038 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1039 }
1040
1041
1042 /* Return the pixel height of the display area of window W, not
1043 including mode lines of W, if any. */
1044
1045 int
1046 window_box_height (struct window *w)
1047 {
1048 struct frame *f = XFRAME (w->frame);
1049 int height = WINDOW_TOTAL_HEIGHT (w);
1050
1051 eassert (height >= 0);
1052
1053 /* Note: the code below that determines the mode-line/header-line
1054 height is essentially the same as that contained in the macro
1055 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1056 the appropriate glyph row has its `mode_line_p' flag set,
1057 and if it doesn't, uses estimate_mode_line_height instead. */
1058
1059 if (WINDOW_WANTS_MODELINE_P (w))
1060 {
1061 struct glyph_row *ml_row
1062 = (w->current_matrix && w->current_matrix->rows
1063 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1064 : 0);
1065 if (ml_row && ml_row->mode_line_p)
1066 height -= ml_row->height;
1067 else
1068 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1069 }
1070
1071 if (WINDOW_WANTS_HEADER_LINE_P (w))
1072 {
1073 struct glyph_row *hl_row
1074 = (w->current_matrix && w->current_matrix->rows
1075 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1076 : 0);
1077 if (hl_row && hl_row->mode_line_p)
1078 height -= hl_row->height;
1079 else
1080 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1081 }
1082
1083 /* With a very small font and a mode-line that's taller than
1084 default, we might end up with a negative height. */
1085 return max (0, height);
1086 }
1087
1088 /* Return the window-relative coordinate of the left edge of display
1089 area AREA of window W. AREA < 0 means return the left edge of the
1090 whole window, to the right of the left fringe of W. */
1091
1092 int
1093 window_box_left_offset (struct window *w, int area)
1094 {
1095 int x;
1096
1097 if (w->pseudo_window_p)
1098 return 0;
1099
1100 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1101
1102 if (area == TEXT_AREA)
1103 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1104 + window_box_width (w, LEFT_MARGIN_AREA));
1105 else if (area == RIGHT_MARGIN_AREA)
1106 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1107 + window_box_width (w, LEFT_MARGIN_AREA)
1108 + window_box_width (w, TEXT_AREA)
1109 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1110 ? 0
1111 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1112 else if (area == LEFT_MARGIN_AREA
1113 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1114 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1115
1116 return x;
1117 }
1118
1119
1120 /* Return the window-relative coordinate of the right edge of display
1121 area AREA of window W. AREA < 0 means return the right edge of the
1122 whole window, to the left of the right fringe of W. */
1123
1124 int
1125 window_box_right_offset (struct window *w, int area)
1126 {
1127 return window_box_left_offset (w, area) + window_box_width (w, area);
1128 }
1129
1130 /* Return the frame-relative coordinate of the left edge of display
1131 area AREA of window W. AREA < 0 means return the left edge of the
1132 whole window, to the right of the left fringe of W. */
1133
1134 int
1135 window_box_left (struct window *w, int area)
1136 {
1137 struct frame *f = XFRAME (w->frame);
1138 int x;
1139
1140 if (w->pseudo_window_p)
1141 return FRAME_INTERNAL_BORDER_WIDTH (f);
1142
1143 x = (WINDOW_LEFT_EDGE_X (w)
1144 + window_box_left_offset (w, area));
1145
1146 return x;
1147 }
1148
1149
1150 /* Return the frame-relative coordinate of the right edge of display
1151 area AREA of window W. AREA < 0 means return the right edge of the
1152 whole window, to the left of the right fringe of W. */
1153
1154 int
1155 window_box_right (struct window *w, int area)
1156 {
1157 return window_box_left (w, area) + window_box_width (w, area);
1158 }
1159
1160 /* Get the bounding box of the display area AREA of window W, without
1161 mode lines, in frame-relative coordinates. AREA < 0 means the
1162 whole window, not including the left and right fringes of
1163 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1164 coordinates of the upper-left corner of the box. Return in
1165 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1166
1167 void
1168 window_box (struct window *w, int area, int *box_x, int *box_y,
1169 int *box_width, int *box_height)
1170 {
1171 if (box_width)
1172 *box_width = window_box_width (w, area);
1173 if (box_height)
1174 *box_height = window_box_height (w);
1175 if (box_x)
1176 *box_x = window_box_left (w, area);
1177 if (box_y)
1178 {
1179 *box_y = WINDOW_TOP_EDGE_Y (w);
1180 if (WINDOW_WANTS_HEADER_LINE_P (w))
1181 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1182 }
1183 }
1184
1185
1186 /* Get the bounding box of the display area AREA of window W, without
1187 mode lines. AREA < 0 means the whole window, not including the
1188 left and right fringe of the window. Return in *TOP_LEFT_X
1189 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1190 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1191 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1192 box. */
1193
1194 static void
1195 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1196 int *bottom_right_x, int *bottom_right_y)
1197 {
1198 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1199 bottom_right_y);
1200 *bottom_right_x += *top_left_x;
1201 *bottom_right_y += *top_left_y;
1202 }
1203
1204
1205 \f
1206 /***********************************************************************
1207 Utilities
1208 ***********************************************************************/
1209
1210 /* Return the bottom y-position of the line the iterator IT is in.
1211 This can modify IT's settings. */
1212
1213 int
1214 line_bottom_y (struct it *it)
1215 {
1216 int line_height = it->max_ascent + it->max_descent;
1217 int line_top_y = it->current_y;
1218
1219 if (line_height == 0)
1220 {
1221 if (last_height)
1222 line_height = last_height;
1223 else if (IT_CHARPOS (*it) < ZV)
1224 {
1225 move_it_by_lines (it, 1);
1226 line_height = (it->max_ascent || it->max_descent
1227 ? it->max_ascent + it->max_descent
1228 : last_height);
1229 }
1230 else
1231 {
1232 struct glyph_row *row = it->glyph_row;
1233
1234 /* Use the default character height. */
1235 it->glyph_row = NULL;
1236 it->what = IT_CHARACTER;
1237 it->c = ' ';
1238 it->len = 1;
1239 PRODUCE_GLYPHS (it);
1240 line_height = it->ascent + it->descent;
1241 it->glyph_row = row;
1242 }
1243 }
1244
1245 return line_top_y + line_height;
1246 }
1247
1248 /* Subroutine of pos_visible_p below. Extracts a display string, if
1249 any, from the display spec given as its argument. */
1250 static Lisp_Object
1251 string_from_display_spec (Lisp_Object spec)
1252 {
1253 if (CONSP (spec))
1254 {
1255 while (CONSP (spec))
1256 {
1257 if (STRINGP (XCAR (spec)))
1258 return XCAR (spec);
1259 spec = XCDR (spec);
1260 }
1261 }
1262 else if (VECTORP (spec))
1263 {
1264 ptrdiff_t i;
1265
1266 for (i = 0; i < ASIZE (spec); i++)
1267 {
1268 if (STRINGP (AREF (spec, i)))
1269 return AREF (spec, i);
1270 }
1271 return Qnil;
1272 }
1273
1274 return spec;
1275 }
1276
1277
1278 /* Limit insanely large values of W->hscroll on frame F to the largest
1279 value that will still prevent first_visible_x and last_visible_x of
1280 'struct it' from overflowing an int. */
1281 static int
1282 window_hscroll_limited (struct window *w, struct frame *f)
1283 {
1284 ptrdiff_t window_hscroll = w->hscroll;
1285 int window_text_width = window_box_width (w, TEXT_AREA);
1286 int colwidth = FRAME_COLUMN_WIDTH (f);
1287
1288 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1289 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1290
1291 return window_hscroll;
1292 }
1293
1294 /* Return 1 if position CHARPOS is visible in window W.
1295 CHARPOS < 0 means return info about WINDOW_END position.
1296 If visible, set *X and *Y to pixel coordinates of top left corner.
1297 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1298 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1299
1300 int
1301 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1302 int *rtop, int *rbot, int *rowh, int *vpos)
1303 {
1304 struct it it;
1305 void *itdata = bidi_shelve_cache ();
1306 struct text_pos top;
1307 int visible_p = 0;
1308 struct buffer *old_buffer = NULL;
1309
1310 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1311 return visible_p;
1312
1313 if (XBUFFER (w->buffer) != current_buffer)
1314 {
1315 old_buffer = current_buffer;
1316 set_buffer_internal_1 (XBUFFER (w->buffer));
1317 }
1318
1319 SET_TEXT_POS_FROM_MARKER (top, w->start);
1320 /* Scrolling a minibuffer window via scroll bar when the echo area
1321 shows long text sometimes resets the minibuffer contents behind
1322 our backs. */
1323 if (CHARPOS (top) > ZV)
1324 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1325
1326 /* Compute exact mode line heights. */
1327 if (WINDOW_WANTS_MODELINE_P (w))
1328 current_mode_line_height
1329 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1330 BVAR (current_buffer, mode_line_format));
1331
1332 if (WINDOW_WANTS_HEADER_LINE_P (w))
1333 current_header_line_height
1334 = display_mode_line (w, HEADER_LINE_FACE_ID,
1335 BVAR (current_buffer, header_line_format));
1336
1337 start_display (&it, w, top);
1338 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1339 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1340
1341 if (charpos >= 0
1342 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1343 && IT_CHARPOS (it) >= charpos)
1344 /* When scanning backwards under bidi iteration, move_it_to
1345 stops at or _before_ CHARPOS, because it stops at or to
1346 the _right_ of the character at CHARPOS. */
1347 || (it.bidi_p && it.bidi_it.scan_dir == -1
1348 && IT_CHARPOS (it) <= charpos)))
1349 {
1350 /* We have reached CHARPOS, or passed it. How the call to
1351 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1352 or covered by a display property, move_it_to stops at the end
1353 of the invisible text, to the right of CHARPOS. (ii) If
1354 CHARPOS is in a display vector, move_it_to stops on its last
1355 glyph. */
1356 int top_x = it.current_x;
1357 int top_y = it.current_y;
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 enum it_method it_method = it.method;
1360 int bottom_y = (last_height = 0, line_bottom_y (&it));
1361 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1362
1363 if (top_y < window_top_y)
1364 visible_p = bottom_y > window_top_y;
1365 else if (top_y < it.last_visible_y)
1366 visible_p = 1;
1367 if (bottom_y >= it.last_visible_y
1368 && it.bidi_p && it.bidi_it.scan_dir == -1
1369 && IT_CHARPOS (it) < charpos)
1370 {
1371 /* When the last line of the window is scanned backwards
1372 under bidi iteration, we could be duped into thinking
1373 that we have passed CHARPOS, when in fact move_it_to
1374 simply stopped short of CHARPOS because it reached
1375 last_visible_y. To see if that's what happened, we call
1376 move_it_to again with a slightly larger vertical limit,
1377 and see if it actually moved vertically; if it did, we
1378 didn't really reach CHARPOS, which is beyond window end. */
1379 struct it save_it = it;
1380 /* Why 10? because we don't know how many canonical lines
1381 will the height of the next line(s) be. So we guess. */
1382 int ten_more_lines =
1383 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = 0;
1389
1390 it = save_it;
1391 }
1392 if (visible_p)
1393 {
1394 if (it_method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2;
1403 start_display (&it2, w, top);
1404 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1405 get_next_display_element (&it2);
1406 PRODUCE_GLYPHS (&it2);
1407 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1408 || it2.current_x > it2.last_visible_x)
1409 top_x = it.glyph_row->x;
1410 else
1411 {
1412 top_x = it2.current_x;
1413 top_y = it2.current_y;
1414 }
1415 }
1416 }
1417 else if (IT_CHARPOS (it) != charpos)
1418 {
1419 Lisp_Object cpos = make_number (charpos);
1420 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1421 Lisp_Object string = string_from_display_spec (spec);
1422 int newline_in_string = 0;
1423
1424 if (STRINGP (string))
1425 {
1426 const char *s = SSDATA (string);
1427 const char *e = s + SBYTES (string);
1428 while (s < e)
1429 {
1430 if (*s++ == '\n')
1431 {
1432 newline_in_string = 1;
1433 break;
1434 }
1435 }
1436 }
1437 /* The tricky code below is needed because there's a
1438 discrepancy between move_it_to and how we set cursor
1439 when the display line ends in a newline from a
1440 display string. move_it_to will stop _after_ such
1441 display strings, whereas set_cursor_from_row
1442 conspires with cursor_row_p to place the cursor on
1443 the first glyph produced from the display string. */
1444
1445 /* We have overshoot PT because it is covered by a
1446 display property whose value is a string. If the
1447 string includes embedded newlines, we are also in the
1448 wrong display line. Backtrack to the correct line,
1449 where the display string begins. */
1450 if (newline_in_string)
1451 {
1452 Lisp_Object startpos, endpos;
1453 EMACS_INT start, end;
1454 struct it it3;
1455 int it3_moved;
1456
1457 /* Find the first and the last buffer positions
1458 covered by the display string. */
1459 endpos =
1460 Fnext_single_char_property_change (cpos, Qdisplay,
1461 Qnil, Qnil);
1462 startpos =
1463 Fprevious_single_char_property_change (endpos, Qdisplay,
1464 Qnil, Qnil);
1465 start = XFASTINT (startpos);
1466 end = XFASTINT (endpos);
1467 /* Move to the last buffer position before the
1468 display property. */
1469 start_display (&it3, w, top);
1470 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1471 /* Move forward one more line if the position before
1472 the display string is a newline or if it is the
1473 rightmost character on a line that is
1474 continued or word-wrapped. */
1475 if (it3.method == GET_FROM_BUFFER
1476 && it3.c == '\n')
1477 move_it_by_lines (&it3, 1);
1478 else if (move_it_in_display_line_to (&it3, -1,
1479 it3.current_x
1480 + it3.pixel_width,
1481 MOVE_TO_X)
1482 == MOVE_LINE_CONTINUED)
1483 {
1484 move_it_by_lines (&it3, 1);
1485 /* When we are under word-wrap, the #$@%!
1486 move_it_by_lines moves 2 lines, so we need to
1487 fix that up. */
1488 if (it3.line_wrap == WORD_WRAP)
1489 move_it_by_lines (&it3, -1);
1490 }
1491
1492 /* Record the vertical coordinate of the display
1493 line where we wound up. */
1494 top_y = it3.current_y;
1495 if (it3.bidi_p)
1496 {
1497 /* When characters are reordered for display,
1498 the character displayed to the left of the
1499 display string could be _after_ the display
1500 property in the logical order. Use the
1501 smallest vertical position of these two. */
1502 start_display (&it3, w, top);
1503 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1504 if (it3.current_y < top_y)
1505 top_y = it3.current_y;
1506 }
1507 /* Move from the top of the window to the beginning
1508 of the display line where the display string
1509 begins. */
1510 start_display (&it3, w, top);
1511 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1512 /* If it3_moved stays zero after the 'while' loop
1513 below, that means we already were at a newline
1514 before the loop (e.g., the display string begins
1515 with a newline), so we don't need to (and cannot)
1516 inspect the glyphs of it3.glyph_row, because
1517 PRODUCE_GLYPHS will not produce anything for a
1518 newline, and thus it3.glyph_row stays at its
1519 stale content it got at top of the window. */
1520 it3_moved = 0;
1521 /* Finally, advance the iterator until we hit the
1522 first display element whose character position is
1523 CHARPOS, or until the first newline from the
1524 display string, which signals the end of the
1525 display line. */
1526 while (get_next_display_element (&it3))
1527 {
1528 PRODUCE_GLYPHS (&it3);
1529 if (IT_CHARPOS (it3) == charpos
1530 || ITERATOR_AT_END_OF_LINE_P (&it3))
1531 break;
1532 it3_moved = 1;
1533 set_iterator_to_next (&it3, 0);
1534 }
1535 top_x = it3.current_x - it3.pixel_width;
1536 /* Normally, we would exit the above loop because we
1537 found the display element whose character
1538 position is CHARPOS. For the contingency that we
1539 didn't, and stopped at the first newline from the
1540 display string, move back over the glyphs
1541 produced from the string, until we find the
1542 rightmost glyph not from the string. */
1543 if (it3_moved
1544 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1545 {
1546 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1547 + it3.glyph_row->used[TEXT_AREA];
1548
1549 while (EQ ((g - 1)->object, string))
1550 {
1551 --g;
1552 top_x -= g->pixel_width;
1553 }
1554 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1555 + it3.glyph_row->used[TEXT_AREA]);
1556 }
1557 }
1558 }
1559
1560 *x = top_x;
1561 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1562 *rtop = max (0, window_top_y - top_y);
1563 *rbot = max (0, bottom_y - it.last_visible_y);
1564 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1565 - max (top_y, window_top_y)));
1566 *vpos = it.vpos;
1567 }
1568 }
1569 else
1570 {
1571 /* We were asked to provide info about WINDOW_END. */
1572 struct it it2;
1573 void *it2data = NULL;
1574
1575 SAVE_IT (it2, it, it2data);
1576 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1577 move_it_by_lines (&it, 1);
1578 if (charpos < IT_CHARPOS (it)
1579 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1580 {
1581 visible_p = 1;
1582 RESTORE_IT (&it2, &it2, it2data);
1583 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1584 *x = it2.current_x;
1585 *y = it2.current_y + it2.max_ascent - it2.ascent;
1586 *rtop = max (0, -it2.current_y);
1587 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1588 - it.last_visible_y));
1589 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1590 it.last_visible_y)
1591 - max (it2.current_y,
1592 WINDOW_HEADER_LINE_HEIGHT (w))));
1593 *vpos = it2.vpos;
1594 }
1595 else
1596 bidi_unshelve_cache (it2data, 1);
1597 }
1598 bidi_unshelve_cache (itdata, 0);
1599
1600 if (old_buffer)
1601 set_buffer_internal_1 (old_buffer);
1602
1603 current_header_line_height = current_mode_line_height = -1;
1604
1605 if (visible_p && w->hscroll > 0)
1606 *x -=
1607 window_hscroll_limited (w, WINDOW_XFRAME (w))
1608 * WINDOW_FRAME_COLUMN_WIDTH (w);
1609
1610 #if 0
1611 /* Debugging code. */
1612 if (visible_p)
1613 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1614 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1615 else
1616 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1617 #endif
1618
1619 return visible_p;
1620 }
1621
1622
1623 /* Return the next character from STR. Return in *LEN the length of
1624 the character. This is like STRING_CHAR_AND_LENGTH but never
1625 returns an invalid character. If we find one, we return a `?', but
1626 with the length of the invalid character. */
1627
1628 static int
1629 string_char_and_length (const unsigned char *str, int *len)
1630 {
1631 int c;
1632
1633 c = STRING_CHAR_AND_LENGTH (str, *len);
1634 if (!CHAR_VALID_P (c))
1635 /* We may not change the length here because other places in Emacs
1636 don't use this function, i.e. they silently accept invalid
1637 characters. */
1638 c = '?';
1639
1640 return c;
1641 }
1642
1643
1644
1645 /* Given a position POS containing a valid character and byte position
1646 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1647
1648 static struct text_pos
1649 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1650 {
1651 eassert (STRINGP (string) && nchars >= 0);
1652
1653 if (STRING_MULTIBYTE (string))
1654 {
1655 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1656 int len;
1657
1658 while (nchars--)
1659 {
1660 string_char_and_length (p, &len);
1661 p += len;
1662 CHARPOS (pos) += 1;
1663 BYTEPOS (pos) += len;
1664 }
1665 }
1666 else
1667 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1668
1669 return pos;
1670 }
1671
1672
1673 /* Value is the text position, i.e. character and byte position,
1674 for character position CHARPOS in STRING. */
1675
1676 static struct text_pos
1677 string_pos (ptrdiff_t charpos, Lisp_Object string)
1678 {
1679 struct text_pos pos;
1680 eassert (STRINGP (string));
1681 eassert (charpos >= 0);
1682 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1683 return pos;
1684 }
1685
1686
1687 /* Value is a text position, i.e. character and byte position, for
1688 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1689 means recognize multibyte characters. */
1690
1691 static struct text_pos
1692 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1693 {
1694 struct text_pos pos;
1695
1696 eassert (s != NULL);
1697 eassert (charpos >= 0);
1698
1699 if (multibyte_p)
1700 {
1701 int len;
1702
1703 SET_TEXT_POS (pos, 0, 0);
1704 while (charpos--)
1705 {
1706 string_char_and_length ((const unsigned char *) s, &len);
1707 s += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1710 }
1711 }
1712 else
1713 SET_TEXT_POS (pos, charpos, charpos);
1714
1715 return pos;
1716 }
1717
1718
1719 /* Value is the number of characters in C string S. MULTIBYTE_P
1720 non-zero means recognize multibyte characters. */
1721
1722 static ptrdiff_t
1723 number_of_chars (const char *s, int multibyte_p)
1724 {
1725 ptrdiff_t nchars;
1726
1727 if (multibyte_p)
1728 {
1729 ptrdiff_t rest = strlen (s);
1730 int len;
1731 const unsigned char *p = (const unsigned char *) s;
1732
1733 for (nchars = 0; rest > 0; ++nchars)
1734 {
1735 string_char_and_length (p, &len);
1736 rest -= len, p += len;
1737 }
1738 }
1739 else
1740 nchars = strlen (s);
1741
1742 return nchars;
1743 }
1744
1745
1746 /* Compute byte position NEWPOS->bytepos corresponding to
1747 NEWPOS->charpos. POS is a known position in string STRING.
1748 NEWPOS->charpos must be >= POS.charpos. */
1749
1750 static void
1751 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1752 {
1753 eassert (STRINGP (string));
1754 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1755
1756 if (STRING_MULTIBYTE (string))
1757 *newpos = string_pos_nchars_ahead (pos, string,
1758 CHARPOS (*newpos) - CHARPOS (pos));
1759 else
1760 BYTEPOS (*newpos) = CHARPOS (*newpos);
1761 }
1762
1763 /* EXPORT:
1764 Return an estimation of the pixel height of mode or header lines on
1765 frame F. FACE_ID specifies what line's height to estimate. */
1766
1767 int
1768 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1769 {
1770 #ifdef HAVE_WINDOW_SYSTEM
1771 if (FRAME_WINDOW_P (f))
1772 {
1773 int height = FONT_HEIGHT (FRAME_FONT (f));
1774
1775 /* This function is called so early when Emacs starts that the face
1776 cache and mode line face are not yet initialized. */
1777 if (FRAME_FACE_CACHE (f))
1778 {
1779 struct face *face = FACE_FROM_ID (f, face_id);
1780 if (face)
1781 {
1782 if (face->font)
1783 height = FONT_HEIGHT (face->font);
1784 if (face->box_line_width > 0)
1785 height += 2 * face->box_line_width;
1786 }
1787 }
1788
1789 return height;
1790 }
1791 #endif
1792
1793 return 1;
1794 }
1795
1796 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1797 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1798 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1799 not force the value into range. */
1800
1801 void
1802 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1803 int *x, int *y, NativeRectangle *bounds, int noclip)
1804 {
1805
1806 #ifdef HAVE_WINDOW_SYSTEM
1807 if (FRAME_WINDOW_P (f))
1808 {
1809 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1810 even for negative values. */
1811 if (pix_x < 0)
1812 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1813 if (pix_y < 0)
1814 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1815
1816 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1817 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1818
1819 if (bounds)
1820 STORE_NATIVE_RECT (*bounds,
1821 FRAME_COL_TO_PIXEL_X (f, pix_x),
1822 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1823 FRAME_COLUMN_WIDTH (f) - 1,
1824 FRAME_LINE_HEIGHT (f) - 1);
1825
1826 if (!noclip)
1827 {
1828 if (pix_x < 0)
1829 pix_x = 0;
1830 else if (pix_x > FRAME_TOTAL_COLS (f))
1831 pix_x = FRAME_TOTAL_COLS (f);
1832
1833 if (pix_y < 0)
1834 pix_y = 0;
1835 else if (pix_y > FRAME_LINES (f))
1836 pix_y = FRAME_LINES (f);
1837 }
1838 }
1839 #endif
1840
1841 *x = pix_x;
1842 *y = pix_y;
1843 }
1844
1845
1846 /* Find the glyph under window-relative coordinates X/Y in window W.
1847 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1848 strings. Return in *HPOS and *VPOS the row and column number of
1849 the glyph found. Return in *AREA the glyph area containing X.
1850 Value is a pointer to the glyph found or null if X/Y is not on
1851 text, or we can't tell because W's current matrix is not up to
1852 date. */
1853
1854 static
1855 struct glyph *
1856 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1857 int *dx, int *dy, int *area)
1858 {
1859 struct glyph *glyph, *end;
1860 struct glyph_row *row = NULL;
1861 int x0, i;
1862
1863 /* Find row containing Y. Give up if some row is not enabled. */
1864 for (i = 0; i < w->current_matrix->nrows; ++i)
1865 {
1866 row = MATRIX_ROW (w->current_matrix, i);
1867 if (!row->enabled_p)
1868 return NULL;
1869 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1870 break;
1871 }
1872
1873 *vpos = i;
1874 *hpos = 0;
1875
1876 /* Give up if Y is not in the window. */
1877 if (i == w->current_matrix->nrows)
1878 return NULL;
1879
1880 /* Get the glyph area containing X. */
1881 if (w->pseudo_window_p)
1882 {
1883 *area = TEXT_AREA;
1884 x0 = 0;
1885 }
1886 else
1887 {
1888 if (x < window_box_left_offset (w, TEXT_AREA))
1889 {
1890 *area = LEFT_MARGIN_AREA;
1891 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1892 }
1893 else if (x < window_box_right_offset (w, TEXT_AREA))
1894 {
1895 *area = TEXT_AREA;
1896 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1897 }
1898 else
1899 {
1900 *area = RIGHT_MARGIN_AREA;
1901 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1902 }
1903 }
1904
1905 /* Find glyph containing X. */
1906 glyph = row->glyphs[*area];
1907 end = glyph + row->used[*area];
1908 x -= x0;
1909 while (glyph < end && x >= glyph->pixel_width)
1910 {
1911 x -= glyph->pixel_width;
1912 ++glyph;
1913 }
1914
1915 if (glyph == end)
1916 return NULL;
1917
1918 if (dx)
1919 {
1920 *dx = x;
1921 *dy = y - (row->y + row->ascent - glyph->ascent);
1922 }
1923
1924 *hpos = glyph - row->glyphs[*area];
1925 return glyph;
1926 }
1927
1928 /* Convert frame-relative x/y to coordinates relative to window W.
1929 Takes pseudo-windows into account. */
1930
1931 static void
1932 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1933 {
1934 if (w->pseudo_window_p)
1935 {
1936 /* A pseudo-window is always full-width, and starts at the
1937 left edge of the frame, plus a frame border. */
1938 struct frame *f = XFRAME (w->frame);
1939 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1940 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 }
1942 else
1943 {
1944 *x -= WINDOW_LEFT_EDGE_X (w);
1945 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1946 }
1947 }
1948
1949 #ifdef HAVE_WINDOW_SYSTEM
1950
1951 /* EXPORT:
1952 Return in RECTS[] at most N clipping rectangles for glyph string S.
1953 Return the number of stored rectangles. */
1954
1955 int
1956 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1957 {
1958 XRectangle r;
1959
1960 if (n <= 0)
1961 return 0;
1962
1963 if (s->row->full_width_p)
1964 {
1965 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1966 r.x = WINDOW_LEFT_EDGE_X (s->w);
1967 r.width = WINDOW_TOTAL_WIDTH (s->w);
1968
1969 /* Unless displaying a mode or menu bar line, which are always
1970 fully visible, clip to the visible part of the row. */
1971 if (s->w->pseudo_window_p)
1972 r.height = s->row->visible_height;
1973 else
1974 r.height = s->height;
1975 }
1976 else
1977 {
1978 /* This is a text line that may be partially visible. */
1979 r.x = window_box_left (s->w, s->area);
1980 r.width = window_box_width (s->w, s->area);
1981 r.height = s->row->visible_height;
1982 }
1983
1984 if (s->clip_head)
1985 if (r.x < s->clip_head->x)
1986 {
1987 if (r.width >= s->clip_head->x - r.x)
1988 r.width -= s->clip_head->x - r.x;
1989 else
1990 r.width = 0;
1991 r.x = s->clip_head->x;
1992 }
1993 if (s->clip_tail)
1994 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1995 {
1996 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1997 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1998 else
1999 r.width = 0;
2000 }
2001
2002 /* If S draws overlapping rows, it's sufficient to use the top and
2003 bottom of the window for clipping because this glyph string
2004 intentionally draws over other lines. */
2005 if (s->for_overlaps)
2006 {
2007 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2008 r.height = window_text_bottom_y (s->w) - r.y;
2009
2010 /* Alas, the above simple strategy does not work for the
2011 environments with anti-aliased text: if the same text is
2012 drawn onto the same place multiple times, it gets thicker.
2013 If the overlap we are processing is for the erased cursor, we
2014 take the intersection with the rectangle of the cursor. */
2015 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2016 {
2017 XRectangle rc, r_save = r;
2018
2019 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2020 rc.y = s->w->phys_cursor.y;
2021 rc.width = s->w->phys_cursor_width;
2022 rc.height = s->w->phys_cursor_height;
2023
2024 x_intersect_rectangles (&r_save, &rc, &r);
2025 }
2026 }
2027 else
2028 {
2029 /* Don't use S->y for clipping because it doesn't take partially
2030 visible lines into account. For example, it can be negative for
2031 partially visible lines at the top of a window. */
2032 if (!s->row->full_width_p
2033 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2034 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2035 else
2036 r.y = max (0, s->row->y);
2037 }
2038
2039 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2040
2041 /* If drawing the cursor, don't let glyph draw outside its
2042 advertised boundaries. Cleartype does this under some circumstances. */
2043 if (s->hl == DRAW_CURSOR)
2044 {
2045 struct glyph *glyph = s->first_glyph;
2046 int height, max_y;
2047
2048 if (s->x > r.x)
2049 {
2050 r.width -= s->x - r.x;
2051 r.x = s->x;
2052 }
2053 r.width = min (r.width, glyph->pixel_width);
2054
2055 /* If r.y is below window bottom, ensure that we still see a cursor. */
2056 height = min (glyph->ascent + glyph->descent,
2057 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2058 max_y = window_text_bottom_y (s->w) - height;
2059 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2060 if (s->ybase - glyph->ascent > max_y)
2061 {
2062 r.y = max_y;
2063 r.height = height;
2064 }
2065 else
2066 {
2067 /* Don't draw cursor glyph taller than our actual glyph. */
2068 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2069 if (height < r.height)
2070 {
2071 max_y = r.y + r.height;
2072 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2073 r.height = min (max_y - r.y, height);
2074 }
2075 }
2076 }
2077
2078 if (s->row->clip)
2079 {
2080 XRectangle r_save = r;
2081
2082 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2083 r.width = 0;
2084 }
2085
2086 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2087 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2088 {
2089 #ifdef CONVERT_FROM_XRECT
2090 CONVERT_FROM_XRECT (r, *rects);
2091 #else
2092 *rects = r;
2093 #endif
2094 return 1;
2095 }
2096 else
2097 {
2098 /* If we are processing overlapping and allowed to return
2099 multiple clipping rectangles, we exclude the row of the glyph
2100 string from the clipping rectangle. This is to avoid drawing
2101 the same text on the environment with anti-aliasing. */
2102 #ifdef CONVERT_FROM_XRECT
2103 XRectangle rs[2];
2104 #else
2105 XRectangle *rs = rects;
2106 #endif
2107 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2108
2109 if (s->for_overlaps & OVERLAPS_PRED)
2110 {
2111 rs[i] = r;
2112 if (r.y + r.height > row_y)
2113 {
2114 if (r.y < row_y)
2115 rs[i].height = row_y - r.y;
2116 else
2117 rs[i].height = 0;
2118 }
2119 i++;
2120 }
2121 if (s->for_overlaps & OVERLAPS_SUCC)
2122 {
2123 rs[i] = r;
2124 if (r.y < row_y + s->row->visible_height)
2125 {
2126 if (r.y + r.height > row_y + s->row->visible_height)
2127 {
2128 rs[i].y = row_y + s->row->visible_height;
2129 rs[i].height = r.y + r.height - rs[i].y;
2130 }
2131 else
2132 rs[i].height = 0;
2133 }
2134 i++;
2135 }
2136
2137 n = i;
2138 #ifdef CONVERT_FROM_XRECT
2139 for (i = 0; i < n; i++)
2140 CONVERT_FROM_XRECT (rs[i], rects[i]);
2141 #endif
2142 return n;
2143 }
2144 }
2145
2146 /* EXPORT:
2147 Return in *NR the clipping rectangle for glyph string S. */
2148
2149 void
2150 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2151 {
2152 get_glyph_string_clip_rects (s, nr, 1);
2153 }
2154
2155
2156 /* EXPORT:
2157 Return the position and height of the phys cursor in window W.
2158 Set w->phys_cursor_width to width of phys cursor.
2159 */
2160
2161 void
2162 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2163 struct glyph *glyph, int *xp, int *yp, int *heightp)
2164 {
2165 struct frame *f = XFRAME (WINDOW_FRAME (w));
2166 int x, y, wd, h, h0, y0;
2167
2168 /* Compute the width of the rectangle to draw. If on a stretch
2169 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2170 rectangle as wide as the glyph, but use a canonical character
2171 width instead. */
2172 wd = glyph->pixel_width - 1;
2173 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2174 wd++; /* Why? */
2175 #endif
2176
2177 x = w->phys_cursor.x;
2178 if (x < 0)
2179 {
2180 wd += x;
2181 x = 0;
2182 }
2183
2184 if (glyph->type == STRETCH_GLYPH
2185 && !x_stretch_cursor_p)
2186 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2187 w->phys_cursor_width = wd;
2188
2189 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2190
2191 /* If y is below window bottom, ensure that we still see a cursor. */
2192 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2193
2194 h = max (h0, glyph->ascent + glyph->descent);
2195 h0 = min (h0, glyph->ascent + glyph->descent);
2196
2197 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2198 if (y < y0)
2199 {
2200 h = max (h - (y0 - y) + 1, h0);
2201 y = y0 - 1;
2202 }
2203 else
2204 {
2205 y0 = window_text_bottom_y (w) - h0;
2206 if (y > y0)
2207 {
2208 h += y - y0;
2209 y = y0;
2210 }
2211 }
2212
2213 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2214 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2215 *heightp = h;
2216 }
2217
2218 /*
2219 * Remember which glyph the mouse is over.
2220 */
2221
2222 void
2223 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2224 {
2225 Lisp_Object window;
2226 struct window *w;
2227 struct glyph_row *r, *gr, *end_row;
2228 enum window_part part;
2229 enum glyph_row_area area;
2230 int x, y, width, height;
2231
2232 /* Try to determine frame pixel position and size of the glyph under
2233 frame pixel coordinates X/Y on frame F. */
2234
2235 if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2237 NILP (window)))
2238 {
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2242 }
2243
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2247
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2250
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2253
2254 if (w->pseudo_window_p)
2255 {
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2259 }
2260
2261 switch (part)
2262 {
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2266
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2270
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2279
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2282
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2287 {
2288 gr = r; gy = r->y;
2289 break;
2290 }
2291
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2294 {
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2297
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2302
2303 if (g < end)
2304 {
2305 if (g->type == IMAGE_GLYPH)
2306 {
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2311 }
2312 width = g->pixel_width;
2313 }
2314 else
2315 {
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2319 }
2320
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2322 gx += window_box_left_offset (w, area);
2323 }
2324 else
2325 {
2326 /* Use nominal line height at end of window. */
2327 gx = (x / width) * width;
2328 y -= gy;
2329 gy += (y / height) * height;
2330 }
2331 break;
2332
2333 case ON_LEFT_FRINGE:
2334 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2335 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2336 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2337 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2338 goto row_glyph;
2339
2340 case ON_RIGHT_FRINGE:
2341 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2342 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2343 : window_box_right_offset (w, TEXT_AREA));
2344 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2345 goto row_glyph;
2346
2347 case ON_SCROLL_BAR:
2348 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2349 ? 0
2350 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2351 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2353 : 0)));
2354 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2355
2356 row_glyph:
2357 gr = 0, gy = 0;
2358 for (; r <= end_row && r->enabled_p; ++r)
2359 if (r->y + r->height > y)
2360 {
2361 gr = r; gy = r->y;
2362 break;
2363 }
2364
2365 if (gr && gy <= y)
2366 height = gr->height;
2367 else
2368 {
2369 /* Use nominal line height at end of window. */
2370 y -= gy;
2371 gy += (y / height) * height;
2372 }
2373 break;
2374
2375 default:
2376 ;
2377 virtual_glyph:
2378 /* If there is no glyph under the mouse, then we divide the screen
2379 into a grid of the smallest glyph in the frame, and use that
2380 as our "glyph". */
2381
2382 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2383 round down even for negative values. */
2384 if (gx < 0)
2385 gx -= width - 1;
2386 if (gy < 0)
2387 gy -= height - 1;
2388
2389 gx = (gx / width) * width;
2390 gy = (gy / height) * height;
2391
2392 goto store_rect;
2393 }
2394
2395 gx += WINDOW_LEFT_EDGE_X (w);
2396 gy += WINDOW_TOP_EDGE_Y (w);
2397
2398 store_rect:
2399 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2400
2401 /* Visible feedback for debugging. */
2402 #if 0
2403 #if HAVE_X_WINDOWS
2404 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2405 f->output_data.x->normal_gc,
2406 gx, gy, width, height);
2407 #endif
2408 #endif
2409 }
2410
2411
2412 #endif /* HAVE_WINDOW_SYSTEM */
2413
2414 \f
2415 /***********************************************************************
2416 Lisp form evaluation
2417 ***********************************************************************/
2418
2419 /* Error handler for safe_eval and safe_call. */
2420
2421 static Lisp_Object
2422 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2423 {
2424 add_to_log ("Error during redisplay: %S signaled %S",
2425 Flist (nargs, args), arg);
2426 return Qnil;
2427 }
2428
2429 /* Call function FUNC with the rest of NARGS - 1 arguments
2430 following. Return the result, or nil if something went
2431 wrong. Prevent redisplay during the evaluation. */
2432
2433 Lisp_Object
2434 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2435 {
2436 Lisp_Object val;
2437
2438 if (inhibit_eval_during_redisplay)
2439 val = Qnil;
2440 else
2441 {
2442 va_list ap;
2443 ptrdiff_t i;
2444 ptrdiff_t count = SPECPDL_INDEX ();
2445 struct gcpro gcpro1;
2446 Lisp_Object *args = alloca (nargs * word_size);
2447
2448 args[0] = func;
2449 va_start (ap, func);
2450 for (i = 1; i < nargs; i++)
2451 args[i] = va_arg (ap, Lisp_Object);
2452 va_end (ap);
2453
2454 GCPRO1 (args[0]);
2455 gcpro1.nvars = nargs;
2456 specbind (Qinhibit_redisplay, Qt);
2457 /* Use Qt to ensure debugger does not run,
2458 so there is no possibility of wanting to redisplay. */
2459 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2460 safe_eval_handler);
2461 UNGCPRO;
2462 val = unbind_to (count, val);
2463 }
2464
2465 return val;
2466 }
2467
2468
2469 /* Call function FN with one argument ARG.
2470 Return the result, or nil if something went wrong. */
2471
2472 Lisp_Object
2473 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2474 {
2475 return safe_call (2, fn, arg);
2476 }
2477
2478 static Lisp_Object Qeval;
2479
2480 Lisp_Object
2481 safe_eval (Lisp_Object sexpr)
2482 {
2483 return safe_call1 (Qeval, sexpr);
2484 }
2485
2486 /* Call function FN with two arguments ARG1 and ARG2.
2487 Return the result, or nil if something went wrong. */
2488
2489 Lisp_Object
2490 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2491 {
2492 return safe_call (3, fn, arg1, arg2);
2493 }
2494
2495
2496 \f
2497 /***********************************************************************
2498 Debugging
2499 ***********************************************************************/
2500
2501 #if 0
2502
2503 /* Define CHECK_IT to perform sanity checks on iterators.
2504 This is for debugging. It is too slow to do unconditionally. */
2505
2506 static void
2507 check_it (struct it *it)
2508 {
2509 if (it->method == GET_FROM_STRING)
2510 {
2511 eassert (STRINGP (it->string));
2512 eassert (IT_STRING_CHARPOS (*it) >= 0);
2513 }
2514 else
2515 {
2516 eassert (IT_STRING_CHARPOS (*it) < 0);
2517 if (it->method == GET_FROM_BUFFER)
2518 {
2519 /* Check that character and byte positions agree. */
2520 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2521 }
2522 }
2523
2524 if (it->dpvec)
2525 eassert (it->current.dpvec_index >= 0);
2526 else
2527 eassert (it->current.dpvec_index < 0);
2528 }
2529
2530 #define CHECK_IT(IT) check_it ((IT))
2531
2532 #else /* not 0 */
2533
2534 #define CHECK_IT(IT) (void) 0
2535
2536 #endif /* not 0 */
2537
2538
2539 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2540
2541 /* Check that the window end of window W is what we expect it
2542 to be---the last row in the current matrix displaying text. */
2543
2544 static void
2545 check_window_end (struct window *w)
2546 {
2547 if (!MINI_WINDOW_P (w)
2548 && !NILP (w->window_end_valid))
2549 {
2550 struct glyph_row *row;
2551 eassert ((row = MATRIX_ROW (w->current_matrix,
2552 XFASTINT (w->window_end_vpos)),
2553 !row->enabled_p
2554 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2555 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2556 }
2557 }
2558
2559 #define CHECK_WINDOW_END(W) check_window_end ((W))
2560
2561 #else
2562
2563 #define CHECK_WINDOW_END(W) (void) 0
2564
2565 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2566
2567
2568 \f
2569 /***********************************************************************
2570 Iterator initialization
2571 ***********************************************************************/
2572
2573 /* Initialize IT for displaying current_buffer in window W, starting
2574 at character position CHARPOS. CHARPOS < 0 means that no buffer
2575 position is specified which is useful when the iterator is assigned
2576 a position later. BYTEPOS is the byte position corresponding to
2577 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2578
2579 If ROW is not null, calls to produce_glyphs with IT as parameter
2580 will produce glyphs in that row.
2581
2582 BASE_FACE_ID is the id of a base face to use. It must be one of
2583 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2584 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2585 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2586
2587 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2588 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2589 will be initialized to use the corresponding mode line glyph row of
2590 the desired matrix of W. */
2591
2592 void
2593 init_iterator (struct it *it, struct window *w,
2594 ptrdiff_t charpos, ptrdiff_t bytepos,
2595 struct glyph_row *row, enum face_id base_face_id)
2596 {
2597 int highlight_region_p;
2598 enum face_id remapped_base_face_id = base_face_id;
2599
2600 /* Some precondition checks. */
2601 eassert (w != NULL && it != NULL);
2602 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2603 && charpos <= ZV));
2604
2605 /* If face attributes have been changed since the last redisplay,
2606 free realized faces now because they depend on face definitions
2607 that might have changed. Don't free faces while there might be
2608 desired matrices pending which reference these faces. */
2609 if (face_change_count && !inhibit_free_realized_faces)
2610 {
2611 face_change_count = 0;
2612 free_all_realized_faces (Qnil);
2613 }
2614
2615 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2616 if (! NILP (Vface_remapping_alist))
2617 remapped_base_face_id
2618 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2619
2620 /* Use one of the mode line rows of W's desired matrix if
2621 appropriate. */
2622 if (row == NULL)
2623 {
2624 if (base_face_id == MODE_LINE_FACE_ID
2625 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2626 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2627 else if (base_face_id == HEADER_LINE_FACE_ID)
2628 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2629 }
2630
2631 /* Clear IT. */
2632 memset (it, 0, sizeof *it);
2633 it->current.overlay_string_index = -1;
2634 it->current.dpvec_index = -1;
2635 it->base_face_id = remapped_base_face_id;
2636 it->string = Qnil;
2637 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2638 it->paragraph_embedding = L2R;
2639 it->bidi_it.string.lstring = Qnil;
2640 it->bidi_it.string.s = NULL;
2641 it->bidi_it.string.bufpos = 0;
2642
2643 /* The window in which we iterate over current_buffer: */
2644 XSETWINDOW (it->window, w);
2645 it->w = w;
2646 it->f = XFRAME (w->frame);
2647
2648 it->cmp_it.id = -1;
2649
2650 /* Extra space between lines (on window systems only). */
2651 if (base_face_id == DEFAULT_FACE_ID
2652 && FRAME_WINDOW_P (it->f))
2653 {
2654 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2655 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2656 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2657 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2658 * FRAME_LINE_HEIGHT (it->f));
2659 else if (it->f->extra_line_spacing > 0)
2660 it->extra_line_spacing = it->f->extra_line_spacing;
2661 it->max_extra_line_spacing = 0;
2662 }
2663
2664 /* If realized faces have been removed, e.g. because of face
2665 attribute changes of named faces, recompute them. When running
2666 in batch mode, the face cache of the initial frame is null. If
2667 we happen to get called, make a dummy face cache. */
2668 if (FRAME_FACE_CACHE (it->f) == NULL)
2669 init_frame_faces (it->f);
2670 if (FRAME_FACE_CACHE (it->f)->used == 0)
2671 recompute_basic_faces (it->f);
2672
2673 /* Current value of the `slice', `space-width', and 'height' properties. */
2674 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2675 it->space_width = Qnil;
2676 it->font_height = Qnil;
2677 it->override_ascent = -1;
2678
2679 /* Are control characters displayed as `^C'? */
2680 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2681
2682 /* -1 means everything between a CR and the following line end
2683 is invisible. >0 means lines indented more than this value are
2684 invisible. */
2685 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2686 ? (clip_to_bounds
2687 (-1, XINT (BVAR (current_buffer, selective_display)),
2688 PTRDIFF_MAX))
2689 : (!NILP (BVAR (current_buffer, selective_display))
2690 ? -1 : 0));
2691 it->selective_display_ellipsis_p
2692 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2693
2694 /* Display table to use. */
2695 it->dp = window_display_table (w);
2696
2697 /* Are multibyte characters enabled in current_buffer? */
2698 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2699
2700 /* Non-zero if we should highlight the region. */
2701 highlight_region_p
2702 = (!NILP (Vtransient_mark_mode)
2703 && !NILP (BVAR (current_buffer, mark_active))
2704 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2705
2706 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2707 start and end of a visible region in window IT->w. Set both to
2708 -1 to indicate no region. */
2709 if (highlight_region_p
2710 /* Maybe highlight only in selected window. */
2711 && (/* Either show region everywhere. */
2712 highlight_nonselected_windows
2713 /* Or show region in the selected window. */
2714 || w == XWINDOW (selected_window)
2715 /* Or show the region if we are in the mini-buffer and W is
2716 the window the mini-buffer refers to. */
2717 || (MINI_WINDOW_P (XWINDOW (selected_window))
2718 && WINDOWP (minibuf_selected_window)
2719 && w == XWINDOW (minibuf_selected_window))))
2720 {
2721 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2722 it->region_beg_charpos = min (PT, markpos);
2723 it->region_end_charpos = max (PT, markpos);
2724 }
2725 else
2726 it->region_beg_charpos = it->region_end_charpos = -1;
2727
2728 /* Get the position at which the redisplay_end_trigger hook should
2729 be run, if it is to be run at all. */
2730 if (MARKERP (w->redisplay_end_trigger)
2731 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2732 it->redisplay_end_trigger_charpos
2733 = marker_position (w->redisplay_end_trigger);
2734 else if (INTEGERP (w->redisplay_end_trigger))
2735 it->redisplay_end_trigger_charpos =
2736 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2737
2738 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2739
2740 /* Are lines in the display truncated? */
2741 if (base_face_id != DEFAULT_FACE_ID
2742 || it->w->hscroll
2743 || (! WINDOW_FULL_WIDTH_P (it->w)
2744 && ((!NILP (Vtruncate_partial_width_windows)
2745 && !INTEGERP (Vtruncate_partial_width_windows))
2746 || (INTEGERP (Vtruncate_partial_width_windows)
2747 && (WINDOW_TOTAL_COLS (it->w)
2748 < XINT (Vtruncate_partial_width_windows))))))
2749 it->line_wrap = TRUNCATE;
2750 else if (NILP (BVAR (current_buffer, truncate_lines)))
2751 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2752 ? WINDOW_WRAP : WORD_WRAP;
2753 else
2754 it->line_wrap = TRUNCATE;
2755
2756 /* Get dimensions of truncation and continuation glyphs. These are
2757 displayed as fringe bitmaps under X, but we need them for such
2758 frames when the fringes are turned off. But leave the dimensions
2759 zero for tooltip frames, as these glyphs look ugly there and also
2760 sabotage calculations of tooltip dimensions in x-show-tip. */
2761 #ifdef HAVE_WINDOW_SYSTEM
2762 if (!(FRAME_WINDOW_P (it->f)
2763 && FRAMEP (tip_frame)
2764 && it->f == XFRAME (tip_frame)))
2765 #endif
2766 {
2767 if (it->line_wrap == TRUNCATE)
2768 {
2769 /* We will need the truncation glyph. */
2770 eassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2773 }
2774 else
2775 {
2776 /* We will need the continuation glyph. */
2777 eassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2780 }
2781 }
2782
2783 /* Reset these values to zero because the produce_special_glyphs
2784 above has changed them. */
2785 it->pixel_width = it->ascent = it->descent = 0;
2786 it->phys_ascent = it->phys_descent = 0;
2787
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2793
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2797
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2803 {
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2807 }
2808 else
2809 {
2810 it->first_visible_x =
2811 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2814
2815 /* If we truncate lines, leave room for the truncation glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Done only if the window has no fringes. Since we
2818 don't know at this point whether there will be any R2L lines in
2819 the window, we reserve space for truncation/continuation glyphs
2820 even if only one of the fringes is absent. */
2821 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2822 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2823 {
2824 if (it->line_wrap == TRUNCATE)
2825 it->last_visible_x -= it->truncation_pixel_width;
2826 else
2827 it->last_visible_x -= it->continuation_pixel_width;
2828 }
2829
2830 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2831 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2832 }
2833
2834 /* Leave room for a border glyph. */
2835 if (!FRAME_WINDOW_P (it->f)
2836 && !WINDOW_RIGHTMOST_P (it->w))
2837 it->last_visible_x -= 1;
2838
2839 it->last_visible_y = window_text_bottom_y (w);
2840
2841 /* For mode lines and alike, arrange for the first glyph having a
2842 left box line if the face specifies a box. */
2843 if (base_face_id != DEFAULT_FACE_ID)
2844 {
2845 struct face *face;
2846
2847 it->face_id = remapped_base_face_id;
2848
2849 /* If we have a boxed mode line, make the first character appear
2850 with a left box line. */
2851 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2852 if (face->box != FACE_NO_BOX)
2853 it->start_of_box_run_p = 1;
2854 }
2855
2856 /* If a buffer position was specified, set the iterator there,
2857 getting overlays and face properties from that position. */
2858 if (charpos >= BUF_BEG (current_buffer))
2859 {
2860 it->end_charpos = ZV;
2861 IT_CHARPOS (*it) = charpos;
2862
2863 /* We will rely on `reseat' to set this up properly, via
2864 handle_face_prop. */
2865 it->face_id = it->base_face_id;
2866
2867 /* Compute byte position if not specified. */
2868 if (bytepos < charpos)
2869 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2870 else
2871 IT_BYTEPOS (*it) = bytepos;
2872
2873 it->start = it->current;
2874 /* Do we need to reorder bidirectional text? Not if this is a
2875 unibyte buffer: by definition, none of the single-byte
2876 characters are strong R2L, so no reordering is needed. And
2877 bidi.c doesn't support unibyte buffers anyway. Also, don't
2878 reorder while we are loading loadup.el, since the tables of
2879 character properties needed for reordering are not yet
2880 available. */
2881 it->bidi_p =
2882 NILP (Vpurify_flag)
2883 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2884 && it->multibyte_p;
2885
2886 /* If we are to reorder bidirectional text, init the bidi
2887 iterator. */
2888 if (it->bidi_p)
2889 {
2890 /* Note the paragraph direction that this buffer wants to
2891 use. */
2892 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2893 Qleft_to_right))
2894 it->paragraph_embedding = L2R;
2895 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2896 Qright_to_left))
2897 it->paragraph_embedding = R2L;
2898 else
2899 it->paragraph_embedding = NEUTRAL_DIR;
2900 bidi_unshelve_cache (NULL, 0);
2901 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2902 &it->bidi_it);
2903 }
2904
2905 /* Compute faces etc. */
2906 reseat (it, it->current.pos, 1);
2907 }
2908
2909 CHECK_IT (it);
2910 }
2911
2912
2913 /* Initialize IT for the display of window W with window start POS. */
2914
2915 void
2916 start_display (struct it *it, struct window *w, struct text_pos pos)
2917 {
2918 struct glyph_row *row;
2919 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2920
2921 row = w->desired_matrix->rows + first_vpos;
2922 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2923 it->first_vpos = first_vpos;
2924
2925 /* Don't reseat to previous visible line start if current start
2926 position is in a string or image. */
2927 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2928 {
2929 int start_at_line_beg_p;
2930 int first_y = it->current_y;
2931
2932 /* If window start is not at a line start, skip forward to POS to
2933 get the correct continuation lines width. */
2934 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2935 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2936 if (!start_at_line_beg_p)
2937 {
2938 int new_x;
2939
2940 reseat_at_previous_visible_line_start (it);
2941 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2942
2943 new_x = it->current_x + it->pixel_width;
2944
2945 /* If lines are continued, this line may end in the middle
2946 of a multi-glyph character (e.g. a control character
2947 displayed as \003, or in the middle of an overlay
2948 string). In this case move_it_to above will not have
2949 taken us to the start of the continuation line but to the
2950 end of the continued line. */
2951 if (it->current_x > 0
2952 && it->line_wrap != TRUNCATE /* Lines are continued. */
2953 && (/* And glyph doesn't fit on the line. */
2954 new_x > it->last_visible_x
2955 /* Or it fits exactly and we're on a window
2956 system frame. */
2957 || (new_x == it->last_visible_x
2958 && FRAME_WINDOW_P (it->f)
2959 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2960 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2961 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2962 {
2963 if ((it->current.dpvec_index >= 0
2964 || it->current.overlay_string_index >= 0)
2965 /* If we are on a newline from a display vector or
2966 overlay string, then we are already at the end of
2967 a screen line; no need to go to the next line in
2968 that case, as this line is not really continued.
2969 (If we do go to the next line, C-e will not DTRT.) */
2970 && it->c != '\n')
2971 {
2972 set_iterator_to_next (it, 1);
2973 move_it_in_display_line_to (it, -1, -1, 0);
2974 }
2975
2976 it->continuation_lines_width += it->current_x;
2977 }
2978 /* If the character at POS is displayed via a display
2979 vector, move_it_to above stops at the final glyph of
2980 IT->dpvec. To make the caller redisplay that character
2981 again (a.k.a. start at POS), we need to reset the
2982 dpvec_index to the beginning of IT->dpvec. */
2983 else if (it->current.dpvec_index >= 0)
2984 it->current.dpvec_index = 0;
2985
2986 /* We're starting a new display line, not affected by the
2987 height of the continued line, so clear the appropriate
2988 fields in the iterator structure. */
2989 it->max_ascent = it->max_descent = 0;
2990 it->max_phys_ascent = it->max_phys_descent = 0;
2991
2992 it->current_y = first_y;
2993 it->vpos = 0;
2994 it->current_x = it->hpos = 0;
2995 }
2996 }
2997 }
2998
2999
3000 /* Return 1 if POS is a position in ellipses displayed for invisible
3001 text. W is the window we display, for text property lookup. */
3002
3003 static int
3004 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3005 {
3006 Lisp_Object prop, window;
3007 int ellipses_p = 0;
3008 ptrdiff_t charpos = CHARPOS (pos->pos);
3009
3010 /* If POS specifies a position in a display vector, this might
3011 be for an ellipsis displayed for invisible text. We won't
3012 get the iterator set up for delivering that ellipsis unless
3013 we make sure that it gets aware of the invisible text. */
3014 if (pos->dpvec_index >= 0
3015 && pos->overlay_string_index < 0
3016 && CHARPOS (pos->string_pos) < 0
3017 && charpos > BEGV
3018 && (XSETWINDOW (window, w),
3019 prop = Fget_char_property (make_number (charpos),
3020 Qinvisible, window),
3021 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3022 {
3023 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3024 window);
3025 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3026 }
3027
3028 return ellipses_p;
3029 }
3030
3031
3032 /* Initialize IT for stepping through current_buffer in window W,
3033 starting at position POS that includes overlay string and display
3034 vector/ control character translation position information. Value
3035 is zero if there are overlay strings with newlines at POS. */
3036
3037 static int
3038 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3039 {
3040 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3041 int i, overlay_strings_with_newlines = 0;
3042
3043 /* If POS specifies a position in a display vector, this might
3044 be for an ellipsis displayed for invisible text. We won't
3045 get the iterator set up for delivering that ellipsis unless
3046 we make sure that it gets aware of the invisible text. */
3047 if (in_ellipses_for_invisible_text_p (pos, w))
3048 {
3049 --charpos;
3050 bytepos = 0;
3051 }
3052
3053 /* Keep in mind: the call to reseat in init_iterator skips invisible
3054 text, so we might end up at a position different from POS. This
3055 is only a problem when POS is a row start after a newline and an
3056 overlay starts there with an after-string, and the overlay has an
3057 invisible property. Since we don't skip invisible text in
3058 display_line and elsewhere immediately after consuming the
3059 newline before the row start, such a POS will not be in a string,
3060 but the call to init_iterator below will move us to the
3061 after-string. */
3062 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3063
3064 /* This only scans the current chunk -- it should scan all chunks.
3065 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3066 to 16 in 22.1 to make this a lesser problem. */
3067 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3068 {
3069 const char *s = SSDATA (it->overlay_strings[i]);
3070 const char *e = s + SBYTES (it->overlay_strings[i]);
3071
3072 while (s < e && *s != '\n')
3073 ++s;
3074
3075 if (s < e)
3076 {
3077 overlay_strings_with_newlines = 1;
3078 break;
3079 }
3080 }
3081
3082 /* If position is within an overlay string, set up IT to the right
3083 overlay string. */
3084 if (pos->overlay_string_index >= 0)
3085 {
3086 int relative_index;
3087
3088 /* If the first overlay string happens to have a `display'
3089 property for an image, the iterator will be set up for that
3090 image, and we have to undo that setup first before we can
3091 correct the overlay string index. */
3092 if (it->method == GET_FROM_IMAGE)
3093 pop_it (it);
3094
3095 /* We already have the first chunk of overlay strings in
3096 IT->overlay_strings. Load more until the one for
3097 pos->overlay_string_index is in IT->overlay_strings. */
3098 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3099 {
3100 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3101 it->current.overlay_string_index = 0;
3102 while (n--)
3103 {
3104 load_overlay_strings (it, 0);
3105 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3106 }
3107 }
3108
3109 it->current.overlay_string_index = pos->overlay_string_index;
3110 relative_index = (it->current.overlay_string_index
3111 % OVERLAY_STRING_CHUNK_SIZE);
3112 it->string = it->overlay_strings[relative_index];
3113 eassert (STRINGP (it->string));
3114 it->current.string_pos = pos->string_pos;
3115 it->method = GET_FROM_STRING;
3116 }
3117
3118 if (CHARPOS (pos->string_pos) >= 0)
3119 {
3120 /* Recorded position is not in an overlay string, but in another
3121 string. This can only be a string from a `display' property.
3122 IT should already be filled with that string. */
3123 it->current.string_pos = pos->string_pos;
3124 eassert (STRINGP (it->string));
3125 }
3126
3127 /* Restore position in display vector translations, control
3128 character translations or ellipses. */
3129 if (pos->dpvec_index >= 0)
3130 {
3131 if (it->dpvec == NULL)
3132 get_next_display_element (it);
3133 eassert (it->dpvec && it->current.dpvec_index == 0);
3134 it->current.dpvec_index = pos->dpvec_index;
3135 }
3136
3137 CHECK_IT (it);
3138 return !overlay_strings_with_newlines;
3139 }
3140
3141
3142 /* Initialize IT for stepping through current_buffer in window W
3143 starting at ROW->start. */
3144
3145 static void
3146 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3147 {
3148 init_from_display_pos (it, w, &row->start);
3149 it->start = row->start;
3150 it->continuation_lines_width = row->continuation_lines_width;
3151 CHECK_IT (it);
3152 }
3153
3154
3155 /* Initialize IT for stepping through current_buffer in window W
3156 starting in the line following ROW, i.e. starting at ROW->end.
3157 Value is zero if there are overlay strings with newlines at ROW's
3158 end position. */
3159
3160 static int
3161 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3162 {
3163 int success = 0;
3164
3165 if (init_from_display_pos (it, w, &row->end))
3166 {
3167 if (row->continued_p)
3168 it->continuation_lines_width
3169 = row->continuation_lines_width + row->pixel_width;
3170 CHECK_IT (it);
3171 success = 1;
3172 }
3173
3174 return success;
3175 }
3176
3177
3178
3179 \f
3180 /***********************************************************************
3181 Text properties
3182 ***********************************************************************/
3183
3184 /* Called when IT reaches IT->stop_charpos. Handle text property and
3185 overlay changes. Set IT->stop_charpos to the next position where
3186 to stop. */
3187
3188 static void
3189 handle_stop (struct it *it)
3190 {
3191 enum prop_handled handled;
3192 int handle_overlay_change_p;
3193 struct props *p;
3194
3195 it->dpvec = NULL;
3196 it->current.dpvec_index = -1;
3197 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3198 it->ignore_overlay_strings_at_pos_p = 0;
3199 it->ellipsis_p = 0;
3200
3201 /* Use face of preceding text for ellipsis (if invisible) */
3202 if (it->selective_display_ellipsis_p)
3203 it->saved_face_id = it->face_id;
3204
3205 do
3206 {
3207 handled = HANDLED_NORMALLY;
3208
3209 /* Call text property handlers. */
3210 for (p = it_props; p->handler; ++p)
3211 {
3212 handled = p->handler (it);
3213
3214 if (handled == HANDLED_RECOMPUTE_PROPS)
3215 break;
3216 else if (handled == HANDLED_RETURN)
3217 {
3218 /* We still want to show before and after strings from
3219 overlays even if the actual buffer text is replaced. */
3220 if (!handle_overlay_change_p
3221 || it->sp > 1
3222 /* Don't call get_overlay_strings_1 if we already
3223 have overlay strings loaded, because doing so
3224 will load them again and push the iterator state
3225 onto the stack one more time, which is not
3226 expected by the rest of the code that processes
3227 overlay strings. */
3228 || (it->current.overlay_string_index < 0
3229 ? !get_overlay_strings_1 (it, 0, 0)
3230 : 0))
3231 {
3232 if (it->ellipsis_p)
3233 setup_for_ellipsis (it, 0);
3234 /* When handling a display spec, we might load an
3235 empty string. In that case, discard it here. We
3236 used to discard it in handle_single_display_spec,
3237 but that causes get_overlay_strings_1, above, to
3238 ignore overlay strings that we must check. */
3239 if (STRINGP (it->string) && !SCHARS (it->string))
3240 pop_it (it);
3241 return;
3242 }
3243 else if (STRINGP (it->string) && !SCHARS (it->string))
3244 pop_it (it);
3245 else
3246 {
3247 it->ignore_overlay_strings_at_pos_p = 1;
3248 it->string_from_display_prop_p = 0;
3249 it->from_disp_prop_p = 0;
3250 handle_overlay_change_p = 0;
3251 }
3252 handled = HANDLED_RECOMPUTE_PROPS;
3253 break;
3254 }
3255 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3256 handle_overlay_change_p = 0;
3257 }
3258
3259 if (handled != HANDLED_RECOMPUTE_PROPS)
3260 {
3261 /* Don't check for overlay strings below when set to deliver
3262 characters from a display vector. */
3263 if (it->method == GET_FROM_DISPLAY_VECTOR)
3264 handle_overlay_change_p = 0;
3265
3266 /* Handle overlay changes.
3267 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3268 if it finds overlays. */
3269 if (handle_overlay_change_p)
3270 handled = handle_overlay_change (it);
3271 }
3272
3273 if (it->ellipsis_p)
3274 {
3275 setup_for_ellipsis (it, 0);
3276 break;
3277 }
3278 }
3279 while (handled == HANDLED_RECOMPUTE_PROPS);
3280
3281 /* Determine where to stop next. */
3282 if (handled == HANDLED_NORMALLY)
3283 compute_stop_pos (it);
3284 }
3285
3286
3287 /* Compute IT->stop_charpos from text property and overlay change
3288 information for IT's current position. */
3289
3290 static void
3291 compute_stop_pos (struct it *it)
3292 {
3293 register INTERVAL iv, next_iv;
3294 Lisp_Object object, limit, position;
3295 ptrdiff_t charpos, bytepos;
3296
3297 if (STRINGP (it->string))
3298 {
3299 /* Strings are usually short, so don't limit the search for
3300 properties. */
3301 it->stop_charpos = it->end_charpos;
3302 object = it->string;
3303 limit = Qnil;
3304 charpos = IT_STRING_CHARPOS (*it);
3305 bytepos = IT_STRING_BYTEPOS (*it);
3306 }
3307 else
3308 {
3309 ptrdiff_t pos;
3310
3311 /* If end_charpos is out of range for some reason, such as a
3312 misbehaving display function, rationalize it (Bug#5984). */
3313 if (it->end_charpos > ZV)
3314 it->end_charpos = ZV;
3315 it->stop_charpos = it->end_charpos;
3316
3317 /* If next overlay change is in front of the current stop pos
3318 (which is IT->end_charpos), stop there. Note: value of
3319 next_overlay_change is point-max if no overlay change
3320 follows. */
3321 charpos = IT_CHARPOS (*it);
3322 bytepos = IT_BYTEPOS (*it);
3323 pos = next_overlay_change (charpos);
3324 if (pos < it->stop_charpos)
3325 it->stop_charpos = pos;
3326
3327 /* If showing the region, we have to stop at the region
3328 start or end because the face might change there. */
3329 if (it->region_beg_charpos > 0)
3330 {
3331 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3332 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3333 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3334 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3335 }
3336
3337 /* Set up variables for computing the stop position from text
3338 property changes. */
3339 XSETBUFFER (object, current_buffer);
3340 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3341 }
3342
3343 /* Get the interval containing IT's position. Value is a null
3344 interval if there isn't such an interval. */
3345 position = make_number (charpos);
3346 iv = validate_interval_range (object, &position, &position, 0);
3347 if (iv)
3348 {
3349 Lisp_Object values_here[LAST_PROP_IDX];
3350 struct props *p;
3351
3352 /* Get properties here. */
3353 for (p = it_props; p->handler; ++p)
3354 values_here[p->idx] = textget (iv->plist, *p->name);
3355
3356 /* Look for an interval following iv that has different
3357 properties. */
3358 for (next_iv = next_interval (iv);
3359 (next_iv
3360 && (NILP (limit)
3361 || XFASTINT (limit) > next_iv->position));
3362 next_iv = next_interval (next_iv))
3363 {
3364 for (p = it_props; p->handler; ++p)
3365 {
3366 Lisp_Object new_value;
3367
3368 new_value = textget (next_iv->plist, *p->name);
3369 if (!EQ (values_here[p->idx], new_value))
3370 break;
3371 }
3372
3373 if (p->handler)
3374 break;
3375 }
3376
3377 if (next_iv)
3378 {
3379 if (INTEGERP (limit)
3380 && next_iv->position >= XFASTINT (limit))
3381 /* No text property change up to limit. */
3382 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3383 else
3384 /* Text properties change in next_iv. */
3385 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3386 }
3387 }
3388
3389 if (it->cmp_it.id < 0)
3390 {
3391 ptrdiff_t stoppos = it->end_charpos;
3392
3393 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3394 stoppos = -1;
3395 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3396 stoppos, it->string);
3397 }
3398
3399 eassert (STRINGP (it->string)
3400 || (it->stop_charpos >= BEGV
3401 && it->stop_charpos >= IT_CHARPOS (*it)));
3402 }
3403
3404
3405 /* Return the position of the next overlay change after POS in
3406 current_buffer. Value is point-max if no overlay change
3407 follows. This is like `next-overlay-change' but doesn't use
3408 xmalloc. */
3409
3410 static ptrdiff_t
3411 next_overlay_change (ptrdiff_t pos)
3412 {
3413 ptrdiff_t i, noverlays;
3414 ptrdiff_t endpos;
3415 Lisp_Object *overlays;
3416
3417 /* Get all overlays at the given position. */
3418 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3419
3420 /* If any of these overlays ends before endpos,
3421 use its ending point instead. */
3422 for (i = 0; i < noverlays; ++i)
3423 {
3424 Lisp_Object oend;
3425 ptrdiff_t oendpos;
3426
3427 oend = OVERLAY_END (overlays[i]);
3428 oendpos = OVERLAY_POSITION (oend);
3429 endpos = min (endpos, oendpos);
3430 }
3431
3432 return endpos;
3433 }
3434
3435 /* How many characters forward to search for a display property or
3436 display string. Searching too far forward makes the bidi display
3437 sluggish, especially in small windows. */
3438 #define MAX_DISP_SCAN 250
3439
3440 /* Return the character position of a display string at or after
3441 position specified by POSITION. If no display string exists at or
3442 after POSITION, return ZV. A display string is either an overlay
3443 with `display' property whose value is a string, or a `display'
3444 text property whose value is a string. STRING is data about the
3445 string to iterate; if STRING->lstring is nil, we are iterating a
3446 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3447 on a GUI frame. DISP_PROP is set to zero if we searched
3448 MAX_DISP_SCAN characters forward without finding any display
3449 strings, non-zero otherwise. It is set to 2 if the display string
3450 uses any kind of `(space ...)' spec that will produce a stretch of
3451 white space in the text area. */
3452 ptrdiff_t
3453 compute_display_string_pos (struct text_pos *position,
3454 struct bidi_string_data *string,
3455 int frame_window_p, int *disp_prop)
3456 {
3457 /* OBJECT = nil means current buffer. */
3458 Lisp_Object object =
3459 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3460 Lisp_Object pos, spec, limpos;
3461 int string_p = (string && (STRINGP (string->lstring) || string->s));
3462 ptrdiff_t eob = string_p ? string->schars : ZV;
3463 ptrdiff_t begb = string_p ? 0 : BEGV;
3464 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3465 ptrdiff_t lim =
3466 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3467 struct text_pos tpos;
3468 int rv = 0;
3469
3470 *disp_prop = 1;
3471
3472 if (charpos >= eob
3473 /* We don't support display properties whose values are strings
3474 that have display string properties. */
3475 || string->from_disp_str
3476 /* C strings cannot have display properties. */
3477 || (string->s && !STRINGP (object)))
3478 {
3479 *disp_prop = 0;
3480 return eob;
3481 }
3482
3483 /* If the character at CHARPOS is where the display string begins,
3484 return CHARPOS. */
3485 pos = make_number (charpos);
3486 if (STRINGP (object))
3487 bufpos = string->bufpos;
3488 else
3489 bufpos = charpos;
3490 tpos = *position;
3491 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3492 && (charpos <= begb
3493 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3494 object),
3495 spec))
3496 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3497 frame_window_p)))
3498 {
3499 if (rv == 2)
3500 *disp_prop = 2;
3501 return charpos;
3502 }
3503
3504 /* Look forward for the first character with a `display' property
3505 that will replace the underlying text when displayed. */
3506 limpos = make_number (lim);
3507 do {
3508 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3509 CHARPOS (tpos) = XFASTINT (pos);
3510 if (CHARPOS (tpos) >= lim)
3511 {
3512 *disp_prop = 0;
3513 break;
3514 }
3515 if (STRINGP (object))
3516 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3517 else
3518 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3519 spec = Fget_char_property (pos, Qdisplay, object);
3520 if (!STRINGP (object))
3521 bufpos = CHARPOS (tpos);
3522 } while (NILP (spec)
3523 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3524 bufpos, frame_window_p)));
3525 if (rv == 2)
3526 *disp_prop = 2;
3527
3528 return CHARPOS (tpos);
3529 }
3530
3531 /* Return the character position of the end of the display string that
3532 started at CHARPOS. If there's no display string at CHARPOS,
3533 return -1. A display string is either an overlay with `display'
3534 property whose value is a string or a `display' text property whose
3535 value is a string. */
3536 ptrdiff_t
3537 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3538 {
3539 /* OBJECT = nil means current buffer. */
3540 Lisp_Object object =
3541 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3542 Lisp_Object pos = make_number (charpos);
3543 ptrdiff_t eob =
3544 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3545
3546 if (charpos >= eob || (string->s && !STRINGP (object)))
3547 return eob;
3548
3549 /* It could happen that the display property or overlay was removed
3550 since we found it in compute_display_string_pos above. One way
3551 this can happen is if JIT font-lock was called (through
3552 handle_fontified_prop), and jit-lock-functions remove text
3553 properties or overlays from the portion of buffer that includes
3554 CHARPOS. Muse mode is known to do that, for example. In this
3555 case, we return -1 to the caller, to signal that no display
3556 string is actually present at CHARPOS. See bidi_fetch_char for
3557 how this is handled.
3558
3559 An alternative would be to never look for display properties past
3560 it->stop_charpos. But neither compute_display_string_pos nor
3561 bidi_fetch_char that calls it know or care where the next
3562 stop_charpos is. */
3563 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3564 return -1;
3565
3566 /* Look forward for the first character where the `display' property
3567 changes. */
3568 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3569
3570 return XFASTINT (pos);
3571 }
3572
3573
3574 \f
3575 /***********************************************************************
3576 Fontification
3577 ***********************************************************************/
3578
3579 /* Handle changes in the `fontified' property of the current buffer by
3580 calling hook functions from Qfontification_functions to fontify
3581 regions of text. */
3582
3583 static enum prop_handled
3584 handle_fontified_prop (struct it *it)
3585 {
3586 Lisp_Object prop, pos;
3587 enum prop_handled handled = HANDLED_NORMALLY;
3588
3589 if (!NILP (Vmemory_full))
3590 return handled;
3591
3592 /* Get the value of the `fontified' property at IT's current buffer
3593 position. (The `fontified' property doesn't have a special
3594 meaning in strings.) If the value is nil, call functions from
3595 Qfontification_functions. */
3596 if (!STRINGP (it->string)
3597 && it->s == NULL
3598 && !NILP (Vfontification_functions)
3599 && !NILP (Vrun_hooks)
3600 && (pos = make_number (IT_CHARPOS (*it)),
3601 prop = Fget_char_property (pos, Qfontified, Qnil),
3602 /* Ignore the special cased nil value always present at EOB since
3603 no amount of fontifying will be able to change it. */
3604 NILP (prop) && IT_CHARPOS (*it) < Z))
3605 {
3606 ptrdiff_t count = SPECPDL_INDEX ();
3607 Lisp_Object val;
3608 struct buffer *obuf = current_buffer;
3609 int begv = BEGV, zv = ZV;
3610 int old_clip_changed = current_buffer->clip_changed;
3611
3612 val = Vfontification_functions;
3613 specbind (Qfontification_functions, Qnil);
3614
3615 eassert (it->end_charpos == ZV);
3616
3617 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3618 safe_call1 (val, pos);
3619 else
3620 {
3621 Lisp_Object fns, fn;
3622 struct gcpro gcpro1, gcpro2;
3623
3624 fns = Qnil;
3625 GCPRO2 (val, fns);
3626
3627 for (; CONSP (val); val = XCDR (val))
3628 {
3629 fn = XCAR (val);
3630
3631 if (EQ (fn, Qt))
3632 {
3633 /* A value of t indicates this hook has a local
3634 binding; it means to run the global binding too.
3635 In a global value, t should not occur. If it
3636 does, we must ignore it to avoid an endless
3637 loop. */
3638 for (fns = Fdefault_value (Qfontification_functions);
3639 CONSP (fns);
3640 fns = XCDR (fns))
3641 {
3642 fn = XCAR (fns);
3643 if (!EQ (fn, Qt))
3644 safe_call1 (fn, pos);
3645 }
3646 }
3647 else
3648 safe_call1 (fn, pos);
3649 }
3650
3651 UNGCPRO;
3652 }
3653
3654 unbind_to (count, Qnil);
3655
3656 /* Fontification functions routinely call `save-restriction'.
3657 Normally, this tags clip_changed, which can confuse redisplay
3658 (see discussion in Bug#6671). Since we don't perform any
3659 special handling of fontification changes in the case where
3660 `save-restriction' isn't called, there's no point doing so in
3661 this case either. So, if the buffer's restrictions are
3662 actually left unchanged, reset clip_changed. */
3663 if (obuf == current_buffer)
3664 {
3665 if (begv == BEGV && zv == ZV)
3666 current_buffer->clip_changed = old_clip_changed;
3667 }
3668 /* There isn't much we can reasonably do to protect against
3669 misbehaving fontification, but here's a fig leaf. */
3670 else if (BUFFER_LIVE_P (obuf))
3671 set_buffer_internal_1 (obuf);
3672
3673 /* The fontification code may have added/removed text.
3674 It could do even a lot worse, but let's at least protect against
3675 the most obvious case where only the text past `pos' gets changed',
3676 as is/was done in grep.el where some escapes sequences are turned
3677 into face properties (bug#7876). */
3678 it->end_charpos = ZV;
3679
3680 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3681 something. This avoids an endless loop if they failed to
3682 fontify the text for which reason ever. */
3683 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3684 handled = HANDLED_RECOMPUTE_PROPS;
3685 }
3686
3687 return handled;
3688 }
3689
3690
3691 \f
3692 /***********************************************************************
3693 Faces
3694 ***********************************************************************/
3695
3696 /* Set up iterator IT from face properties at its current position.
3697 Called from handle_stop. */
3698
3699 static enum prop_handled
3700 handle_face_prop (struct it *it)
3701 {
3702 int new_face_id;
3703 ptrdiff_t next_stop;
3704
3705 if (!STRINGP (it->string))
3706 {
3707 new_face_id
3708 = face_at_buffer_position (it->w,
3709 IT_CHARPOS (*it),
3710 it->region_beg_charpos,
3711 it->region_end_charpos,
3712 &next_stop,
3713 (IT_CHARPOS (*it)
3714 + TEXT_PROP_DISTANCE_LIMIT),
3715 0, it->base_face_id);
3716
3717 /* Is this a start of a run of characters with box face?
3718 Caveat: this can be called for a freshly initialized
3719 iterator; face_id is -1 in this case. We know that the new
3720 face will not change until limit, i.e. if the new face has a
3721 box, all characters up to limit will have one. But, as
3722 usual, we don't know whether limit is really the end. */
3723 if (new_face_id != it->face_id)
3724 {
3725 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3726
3727 /* If new face has a box but old face has not, this is
3728 the start of a run of characters with box, i.e. it has
3729 a shadow on the left side. The value of face_id of the
3730 iterator will be -1 if this is the initial call that gets
3731 the face. In this case, we have to look in front of IT's
3732 position and see whether there is a face != new_face_id. */
3733 it->start_of_box_run_p
3734 = (new_face->box != FACE_NO_BOX
3735 && (it->face_id >= 0
3736 || IT_CHARPOS (*it) == BEG
3737 || new_face_id != face_before_it_pos (it)));
3738 it->face_box_p = new_face->box != FACE_NO_BOX;
3739 }
3740 }
3741 else
3742 {
3743 int base_face_id;
3744 ptrdiff_t bufpos;
3745 int i;
3746 Lisp_Object from_overlay
3747 = (it->current.overlay_string_index >= 0
3748 ? it->string_overlays[it->current.overlay_string_index
3749 % OVERLAY_STRING_CHUNK_SIZE]
3750 : Qnil);
3751
3752 /* See if we got to this string directly or indirectly from
3753 an overlay property. That includes the before-string or
3754 after-string of an overlay, strings in display properties
3755 provided by an overlay, their text properties, etc.
3756
3757 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3758 if (! NILP (from_overlay))
3759 for (i = it->sp - 1; i >= 0; i--)
3760 {
3761 if (it->stack[i].current.overlay_string_index >= 0)
3762 from_overlay
3763 = it->string_overlays[it->stack[i].current.overlay_string_index
3764 % OVERLAY_STRING_CHUNK_SIZE];
3765 else if (! NILP (it->stack[i].from_overlay))
3766 from_overlay = it->stack[i].from_overlay;
3767
3768 if (!NILP (from_overlay))
3769 break;
3770 }
3771
3772 if (! NILP (from_overlay))
3773 {
3774 bufpos = IT_CHARPOS (*it);
3775 /* For a string from an overlay, the base face depends
3776 only on text properties and ignores overlays. */
3777 base_face_id
3778 = face_for_overlay_string (it->w,
3779 IT_CHARPOS (*it),
3780 it->region_beg_charpos,
3781 it->region_end_charpos,
3782 &next_stop,
3783 (IT_CHARPOS (*it)
3784 + TEXT_PROP_DISTANCE_LIMIT),
3785 0,
3786 from_overlay);
3787 }
3788 else
3789 {
3790 bufpos = 0;
3791
3792 /* For strings from a `display' property, use the face at
3793 IT's current buffer position as the base face to merge
3794 with, so that overlay strings appear in the same face as
3795 surrounding text, unless they specify their own
3796 faces. */
3797 base_face_id = it->string_from_prefix_prop_p
3798 ? DEFAULT_FACE_ID
3799 : underlying_face_id (it);
3800 }
3801
3802 new_face_id = face_at_string_position (it->w,
3803 it->string,
3804 IT_STRING_CHARPOS (*it),
3805 bufpos,
3806 it->region_beg_charpos,
3807 it->region_end_charpos,
3808 &next_stop,
3809 base_face_id, 0);
3810
3811 /* Is this a start of a run of characters with box? Caveat:
3812 this can be called for a freshly allocated iterator; face_id
3813 is -1 is this case. We know that the new face will not
3814 change until the next check pos, i.e. if the new face has a
3815 box, all characters up to that position will have a
3816 box. But, as usual, we don't know whether that position
3817 is really the end. */
3818 if (new_face_id != it->face_id)
3819 {
3820 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3821 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3822
3823 /* If new face has a box but old face hasn't, this is the
3824 start of a run of characters with box, i.e. it has a
3825 shadow on the left side. */
3826 it->start_of_box_run_p
3827 = new_face->box && (old_face == NULL || !old_face->box);
3828 it->face_box_p = new_face->box != FACE_NO_BOX;
3829 }
3830 }
3831
3832 it->face_id = new_face_id;
3833 return HANDLED_NORMALLY;
3834 }
3835
3836
3837 /* Return the ID of the face ``underlying'' IT's current position,
3838 which is in a string. If the iterator is associated with a
3839 buffer, return the face at IT's current buffer position.
3840 Otherwise, use the iterator's base_face_id. */
3841
3842 static int
3843 underlying_face_id (struct it *it)
3844 {
3845 int face_id = it->base_face_id, i;
3846
3847 eassert (STRINGP (it->string));
3848
3849 for (i = it->sp - 1; i >= 0; --i)
3850 if (NILP (it->stack[i].string))
3851 face_id = it->stack[i].face_id;
3852
3853 return face_id;
3854 }
3855
3856
3857 /* Compute the face one character before or after the current position
3858 of IT, in the visual order. BEFORE_P non-zero means get the face
3859 in front (to the left in L2R paragraphs, to the right in R2L
3860 paragraphs) of IT's screen position. Value is the ID of the face. */
3861
3862 static int
3863 face_before_or_after_it_pos (struct it *it, int before_p)
3864 {
3865 int face_id, limit;
3866 ptrdiff_t next_check_charpos;
3867 struct it it_copy;
3868 void *it_copy_data = NULL;
3869
3870 eassert (it->s == NULL);
3871
3872 if (STRINGP (it->string))
3873 {
3874 ptrdiff_t bufpos, charpos;
3875 int base_face_id;
3876
3877 /* No face change past the end of the string (for the case
3878 we are padding with spaces). No face change before the
3879 string start. */
3880 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3881 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3882 return it->face_id;
3883
3884 if (!it->bidi_p)
3885 {
3886 /* Set charpos to the position before or after IT's current
3887 position, in the logical order, which in the non-bidi
3888 case is the same as the visual order. */
3889 if (before_p)
3890 charpos = IT_STRING_CHARPOS (*it) - 1;
3891 else if (it->what == IT_COMPOSITION)
3892 /* For composition, we must check the character after the
3893 composition. */
3894 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3895 else
3896 charpos = IT_STRING_CHARPOS (*it) + 1;
3897 }
3898 else
3899 {
3900 if (before_p)
3901 {
3902 /* With bidi iteration, the character before the current
3903 in the visual order cannot be found by simple
3904 iteration, because "reverse" reordering is not
3905 supported. Instead, we need to use the move_it_*
3906 family of functions. */
3907 /* Ignore face changes before the first visible
3908 character on this display line. */
3909 if (it->current_x <= it->first_visible_x)
3910 return it->face_id;
3911 SAVE_IT (it_copy, *it, it_copy_data);
3912 /* Implementation note: Since move_it_in_display_line
3913 works in the iterator geometry, and thinks the first
3914 character is always the leftmost, even in R2L lines,
3915 we don't need to distinguish between the R2L and L2R
3916 cases here. */
3917 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3918 it_copy.current_x - 1, MOVE_TO_X);
3919 charpos = IT_STRING_CHARPOS (it_copy);
3920 RESTORE_IT (it, it, it_copy_data);
3921 }
3922 else
3923 {
3924 /* Set charpos to the string position of the character
3925 that comes after IT's current position in the visual
3926 order. */
3927 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3928
3929 it_copy = *it;
3930 while (n--)
3931 bidi_move_to_visually_next (&it_copy.bidi_it);
3932
3933 charpos = it_copy.bidi_it.charpos;
3934 }
3935 }
3936 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3937
3938 if (it->current.overlay_string_index >= 0)
3939 bufpos = IT_CHARPOS (*it);
3940 else
3941 bufpos = 0;
3942
3943 base_face_id = underlying_face_id (it);
3944
3945 /* Get the face for ASCII, or unibyte. */
3946 face_id = face_at_string_position (it->w,
3947 it->string,
3948 charpos,
3949 bufpos,
3950 it->region_beg_charpos,
3951 it->region_end_charpos,
3952 &next_check_charpos,
3953 base_face_id, 0);
3954
3955 /* Correct the face for charsets different from ASCII. Do it
3956 for the multibyte case only. The face returned above is
3957 suitable for unibyte text if IT->string is unibyte. */
3958 if (STRING_MULTIBYTE (it->string))
3959 {
3960 struct text_pos pos1 = string_pos (charpos, it->string);
3961 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3962 int c, len;
3963 struct face *face = FACE_FROM_ID (it->f, face_id);
3964
3965 c = string_char_and_length (p, &len);
3966 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3967 }
3968 }
3969 else
3970 {
3971 struct text_pos pos;
3972
3973 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3974 || (IT_CHARPOS (*it) <= BEGV && before_p))
3975 return it->face_id;
3976
3977 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3978 pos = it->current.pos;
3979
3980 if (!it->bidi_p)
3981 {
3982 if (before_p)
3983 DEC_TEXT_POS (pos, it->multibyte_p);
3984 else
3985 {
3986 if (it->what == IT_COMPOSITION)
3987 {
3988 /* For composition, we must check the position after
3989 the composition. */
3990 pos.charpos += it->cmp_it.nchars;
3991 pos.bytepos += it->len;
3992 }
3993 else
3994 INC_TEXT_POS (pos, it->multibyte_p);
3995 }
3996 }
3997 else
3998 {
3999 if (before_p)
4000 {
4001 /* With bidi iteration, the character before the current
4002 in the visual order cannot be found by simple
4003 iteration, because "reverse" reordering is not
4004 supported. Instead, we need to use the move_it_*
4005 family of functions. */
4006 /* Ignore face changes before the first visible
4007 character on this display line. */
4008 if (it->current_x <= it->first_visible_x)
4009 return it->face_id;
4010 SAVE_IT (it_copy, *it, it_copy_data);
4011 /* Implementation note: Since move_it_in_display_line
4012 works in the iterator geometry, and thinks the first
4013 character is always the leftmost, even in R2L lines,
4014 we don't need to distinguish between the R2L and L2R
4015 cases here. */
4016 move_it_in_display_line (&it_copy, ZV,
4017 it_copy.current_x - 1, MOVE_TO_X);
4018 pos = it_copy.current.pos;
4019 RESTORE_IT (it, it, it_copy_data);
4020 }
4021 else
4022 {
4023 /* Set charpos to the buffer position of the character
4024 that comes after IT's current position in the visual
4025 order. */
4026 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4027
4028 it_copy = *it;
4029 while (n--)
4030 bidi_move_to_visually_next (&it_copy.bidi_it);
4031
4032 SET_TEXT_POS (pos,
4033 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4034 }
4035 }
4036 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4037
4038 /* Determine face for CHARSET_ASCII, or unibyte. */
4039 face_id = face_at_buffer_position (it->w,
4040 CHARPOS (pos),
4041 it->region_beg_charpos,
4042 it->region_end_charpos,
4043 &next_check_charpos,
4044 limit, 0, -1);
4045
4046 /* Correct the face for charsets different from ASCII. Do it
4047 for the multibyte case only. The face returned above is
4048 suitable for unibyte text if current_buffer is unibyte. */
4049 if (it->multibyte_p)
4050 {
4051 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4052 struct face *face = FACE_FROM_ID (it->f, face_id);
4053 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4054 }
4055 }
4056
4057 return face_id;
4058 }
4059
4060
4061 \f
4062 /***********************************************************************
4063 Invisible text
4064 ***********************************************************************/
4065
4066 /* Set up iterator IT from invisible properties at its current
4067 position. Called from handle_stop. */
4068
4069 static enum prop_handled
4070 handle_invisible_prop (struct it *it)
4071 {
4072 enum prop_handled handled = HANDLED_NORMALLY;
4073 int invis_p;
4074 Lisp_Object prop;
4075
4076 if (STRINGP (it->string))
4077 {
4078 Lisp_Object end_charpos, limit, charpos;
4079
4080 /* Get the value of the invisible text property at the
4081 current position. Value will be nil if there is no such
4082 property. */
4083 charpos = make_number (IT_STRING_CHARPOS (*it));
4084 prop = Fget_text_property (charpos, Qinvisible, it->string);
4085 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4086
4087 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4088 {
4089 /* Record whether we have to display an ellipsis for the
4090 invisible text. */
4091 int display_ellipsis_p = (invis_p == 2);
4092 ptrdiff_t len, endpos;
4093
4094 handled = HANDLED_RECOMPUTE_PROPS;
4095
4096 /* Get the position at which the next visible text can be
4097 found in IT->string, if any. */
4098 endpos = len = SCHARS (it->string);
4099 XSETINT (limit, len);
4100 do
4101 {
4102 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4103 it->string, limit);
4104 if (INTEGERP (end_charpos))
4105 {
4106 endpos = XFASTINT (end_charpos);
4107 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4108 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4109 if (invis_p == 2)
4110 display_ellipsis_p = 1;
4111 }
4112 }
4113 while (invis_p && endpos < len);
4114
4115 if (display_ellipsis_p)
4116 it->ellipsis_p = 1;
4117
4118 if (endpos < len)
4119 {
4120 /* Text at END_CHARPOS is visible. Move IT there. */
4121 struct text_pos old;
4122 ptrdiff_t oldpos;
4123
4124 old = it->current.string_pos;
4125 oldpos = CHARPOS (old);
4126 if (it->bidi_p)
4127 {
4128 if (it->bidi_it.first_elt
4129 && it->bidi_it.charpos < SCHARS (it->string))
4130 bidi_paragraph_init (it->paragraph_embedding,
4131 &it->bidi_it, 1);
4132 /* Bidi-iterate out of the invisible text. */
4133 do
4134 {
4135 bidi_move_to_visually_next (&it->bidi_it);
4136 }
4137 while (oldpos <= it->bidi_it.charpos
4138 && it->bidi_it.charpos < endpos);
4139
4140 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4141 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4142 if (IT_CHARPOS (*it) >= endpos)
4143 it->prev_stop = endpos;
4144 }
4145 else
4146 {
4147 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4148 compute_string_pos (&it->current.string_pos, old, it->string);
4149 }
4150 }
4151 else
4152 {
4153 /* The rest of the string is invisible. If this is an
4154 overlay string, proceed with the next overlay string
4155 or whatever comes and return a character from there. */
4156 if (it->current.overlay_string_index >= 0
4157 && !display_ellipsis_p)
4158 {
4159 next_overlay_string (it);
4160 /* Don't check for overlay strings when we just
4161 finished processing them. */
4162 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4163 }
4164 else
4165 {
4166 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4167 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4168 }
4169 }
4170 }
4171 }
4172 else
4173 {
4174 ptrdiff_t newpos, next_stop, start_charpos, tem;
4175 Lisp_Object pos, overlay;
4176
4177 /* First of all, is there invisible text at this position? */
4178 tem = start_charpos = IT_CHARPOS (*it);
4179 pos = make_number (tem);
4180 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4181 &overlay);
4182 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4183
4184 /* If we are on invisible text, skip over it. */
4185 if (invis_p && start_charpos < it->end_charpos)
4186 {
4187 /* Record whether we have to display an ellipsis for the
4188 invisible text. */
4189 int display_ellipsis_p = invis_p == 2;
4190
4191 handled = HANDLED_RECOMPUTE_PROPS;
4192
4193 /* Loop skipping over invisible text. The loop is left at
4194 ZV or with IT on the first char being visible again. */
4195 do
4196 {
4197 /* Try to skip some invisible text. Return value is the
4198 position reached which can be equal to where we start
4199 if there is nothing invisible there. This skips both
4200 over invisible text properties and overlays with
4201 invisible property. */
4202 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4203
4204 /* If we skipped nothing at all we weren't at invisible
4205 text in the first place. If everything to the end of
4206 the buffer was skipped, end the loop. */
4207 if (newpos == tem || newpos >= ZV)
4208 invis_p = 0;
4209 else
4210 {
4211 /* We skipped some characters but not necessarily
4212 all there are. Check if we ended up on visible
4213 text. Fget_char_property returns the property of
4214 the char before the given position, i.e. if we
4215 get invis_p = 0, this means that the char at
4216 newpos is visible. */
4217 pos = make_number (newpos);
4218 prop = Fget_char_property (pos, Qinvisible, it->window);
4219 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4220 }
4221
4222 /* If we ended up on invisible text, proceed to
4223 skip starting with next_stop. */
4224 if (invis_p)
4225 tem = next_stop;
4226
4227 /* If there are adjacent invisible texts, don't lose the
4228 second one's ellipsis. */
4229 if (invis_p == 2)
4230 display_ellipsis_p = 1;
4231 }
4232 while (invis_p);
4233
4234 /* The position newpos is now either ZV or on visible text. */
4235 if (it->bidi_p)
4236 {
4237 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4238 int on_newline =
4239 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4240 int after_newline =
4241 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4242
4243 /* If the invisible text ends on a newline or on a
4244 character after a newline, we can avoid the costly,
4245 character by character, bidi iteration to NEWPOS, and
4246 instead simply reseat the iterator there. That's
4247 because all bidi reordering information is tossed at
4248 the newline. This is a big win for modes that hide
4249 complete lines, like Outline, Org, etc. */
4250 if (on_newline || after_newline)
4251 {
4252 struct text_pos tpos;
4253 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4254
4255 SET_TEXT_POS (tpos, newpos, bpos);
4256 reseat_1 (it, tpos, 0);
4257 /* If we reseat on a newline/ZV, we need to prep the
4258 bidi iterator for advancing to the next character
4259 after the newline/EOB, keeping the current paragraph
4260 direction (so that PRODUCE_GLYPHS does TRT wrt
4261 prepending/appending glyphs to a glyph row). */
4262 if (on_newline)
4263 {
4264 it->bidi_it.first_elt = 0;
4265 it->bidi_it.paragraph_dir = pdir;
4266 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4267 it->bidi_it.nchars = 1;
4268 it->bidi_it.ch_len = 1;
4269 }
4270 }
4271 else /* Must use the slow method. */
4272 {
4273 /* With bidi iteration, the region of invisible text
4274 could start and/or end in the middle of a
4275 non-base embedding level. Therefore, we need to
4276 skip invisible text using the bidi iterator,
4277 starting at IT's current position, until we find
4278 ourselves outside of the invisible text.
4279 Skipping invisible text _after_ bidi iteration
4280 avoids affecting the visual order of the
4281 displayed text when invisible properties are
4282 added or removed. */
4283 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4284 {
4285 /* If we were `reseat'ed to a new paragraph,
4286 determine the paragraph base direction. We
4287 need to do it now because
4288 next_element_from_buffer may not have a
4289 chance to do it, if we are going to skip any
4290 text at the beginning, which resets the
4291 FIRST_ELT flag. */
4292 bidi_paragraph_init (it->paragraph_embedding,
4293 &it->bidi_it, 1);
4294 }
4295 do
4296 {
4297 bidi_move_to_visually_next (&it->bidi_it);
4298 }
4299 while (it->stop_charpos <= it->bidi_it.charpos
4300 && it->bidi_it.charpos < newpos);
4301 IT_CHARPOS (*it) = it->bidi_it.charpos;
4302 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4303 /* If we overstepped NEWPOS, record its position in
4304 the iterator, so that we skip invisible text if
4305 later the bidi iteration lands us in the
4306 invisible region again. */
4307 if (IT_CHARPOS (*it) >= newpos)
4308 it->prev_stop = newpos;
4309 }
4310 }
4311 else
4312 {
4313 IT_CHARPOS (*it) = newpos;
4314 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4315 }
4316
4317 /* If there are before-strings at the start of invisible
4318 text, and the text is invisible because of a text
4319 property, arrange to show before-strings because 20.x did
4320 it that way. (If the text is invisible because of an
4321 overlay property instead of a text property, this is
4322 already handled in the overlay code.) */
4323 if (NILP (overlay)
4324 && get_overlay_strings (it, it->stop_charpos))
4325 {
4326 handled = HANDLED_RECOMPUTE_PROPS;
4327 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4328 }
4329 else if (display_ellipsis_p)
4330 {
4331 /* Make sure that the glyphs of the ellipsis will get
4332 correct `charpos' values. If we would not update
4333 it->position here, the glyphs would belong to the
4334 last visible character _before_ the invisible
4335 text, which confuses `set_cursor_from_row'.
4336
4337 We use the last invisible position instead of the
4338 first because this way the cursor is always drawn on
4339 the first "." of the ellipsis, whenever PT is inside
4340 the invisible text. Otherwise the cursor would be
4341 placed _after_ the ellipsis when the point is after the
4342 first invisible character. */
4343 if (!STRINGP (it->object))
4344 {
4345 it->position.charpos = newpos - 1;
4346 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4347 }
4348 it->ellipsis_p = 1;
4349 /* Let the ellipsis display before
4350 considering any properties of the following char.
4351 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4352 handled = HANDLED_RETURN;
4353 }
4354 }
4355 }
4356
4357 return handled;
4358 }
4359
4360
4361 /* Make iterator IT return `...' next.
4362 Replaces LEN characters from buffer. */
4363
4364 static void
4365 setup_for_ellipsis (struct it *it, int len)
4366 {
4367 /* Use the display table definition for `...'. Invalid glyphs
4368 will be handled by the method returning elements from dpvec. */
4369 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4370 {
4371 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4372 it->dpvec = v->contents;
4373 it->dpend = v->contents + v->header.size;
4374 }
4375 else
4376 {
4377 /* Default `...'. */
4378 it->dpvec = default_invis_vector;
4379 it->dpend = default_invis_vector + 3;
4380 }
4381
4382 it->dpvec_char_len = len;
4383 it->current.dpvec_index = 0;
4384 it->dpvec_face_id = -1;
4385
4386 /* Remember the current face id in case glyphs specify faces.
4387 IT's face is restored in set_iterator_to_next.
4388 saved_face_id was set to preceding char's face in handle_stop. */
4389 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4390 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4391
4392 it->method = GET_FROM_DISPLAY_VECTOR;
4393 it->ellipsis_p = 1;
4394 }
4395
4396
4397 \f
4398 /***********************************************************************
4399 'display' property
4400 ***********************************************************************/
4401
4402 /* Set up iterator IT from `display' property at its current position.
4403 Called from handle_stop.
4404 We return HANDLED_RETURN if some part of the display property
4405 overrides the display of the buffer text itself.
4406 Otherwise we return HANDLED_NORMALLY. */
4407
4408 static enum prop_handled
4409 handle_display_prop (struct it *it)
4410 {
4411 Lisp_Object propval, object, overlay;
4412 struct text_pos *position;
4413 ptrdiff_t bufpos;
4414 /* Nonzero if some property replaces the display of the text itself. */
4415 int display_replaced_p = 0;
4416
4417 if (STRINGP (it->string))
4418 {
4419 object = it->string;
4420 position = &it->current.string_pos;
4421 bufpos = CHARPOS (it->current.pos);
4422 }
4423 else
4424 {
4425 XSETWINDOW (object, it->w);
4426 position = &it->current.pos;
4427 bufpos = CHARPOS (*position);
4428 }
4429
4430 /* Reset those iterator values set from display property values. */
4431 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4432 it->space_width = Qnil;
4433 it->font_height = Qnil;
4434 it->voffset = 0;
4435
4436 /* We don't support recursive `display' properties, i.e. string
4437 values that have a string `display' property, that have a string
4438 `display' property etc. */
4439 if (!it->string_from_display_prop_p)
4440 it->area = TEXT_AREA;
4441
4442 propval = get_char_property_and_overlay (make_number (position->charpos),
4443 Qdisplay, object, &overlay);
4444 if (NILP (propval))
4445 return HANDLED_NORMALLY;
4446 /* Now OVERLAY is the overlay that gave us this property, or nil
4447 if it was a text property. */
4448
4449 if (!STRINGP (it->string))
4450 object = it->w->buffer;
4451
4452 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4453 position, bufpos,
4454 FRAME_WINDOW_P (it->f));
4455
4456 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4457 }
4458
4459 /* Subroutine of handle_display_prop. Returns non-zero if the display
4460 specification in SPEC is a replacing specification, i.e. it would
4461 replace the text covered by `display' property with something else,
4462 such as an image or a display string. If SPEC includes any kind or
4463 `(space ...) specification, the value is 2; this is used by
4464 compute_display_string_pos, which see.
4465
4466 See handle_single_display_spec for documentation of arguments.
4467 frame_window_p is non-zero if the window being redisplayed is on a
4468 GUI frame; this argument is used only if IT is NULL, see below.
4469
4470 IT can be NULL, if this is called by the bidi reordering code
4471 through compute_display_string_pos, which see. In that case, this
4472 function only examines SPEC, but does not otherwise "handle" it, in
4473 the sense that it doesn't set up members of IT from the display
4474 spec. */
4475 static int
4476 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4477 Lisp_Object overlay, struct text_pos *position,
4478 ptrdiff_t bufpos, int frame_window_p)
4479 {
4480 int replacing_p = 0;
4481 int rv;
4482
4483 if (CONSP (spec)
4484 /* Simple specifications. */
4485 && !EQ (XCAR (spec), Qimage)
4486 && !EQ (XCAR (spec), Qspace)
4487 && !EQ (XCAR (spec), Qwhen)
4488 && !EQ (XCAR (spec), Qslice)
4489 && !EQ (XCAR (spec), Qspace_width)
4490 && !EQ (XCAR (spec), Qheight)
4491 && !EQ (XCAR (spec), Qraise)
4492 /* Marginal area specifications. */
4493 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4494 && !EQ (XCAR (spec), Qleft_fringe)
4495 && !EQ (XCAR (spec), Qright_fringe)
4496 && !NILP (XCAR (spec)))
4497 {
4498 for (; CONSP (spec); spec = XCDR (spec))
4499 {
4500 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4501 overlay, position, bufpos,
4502 replacing_p, frame_window_p)))
4503 {
4504 replacing_p = rv;
4505 /* If some text in a string is replaced, `position' no
4506 longer points to the position of `object'. */
4507 if (!it || STRINGP (object))
4508 break;
4509 }
4510 }
4511 }
4512 else if (VECTORP (spec))
4513 {
4514 ptrdiff_t i;
4515 for (i = 0; i < ASIZE (spec); ++i)
4516 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4517 overlay, position, bufpos,
4518 replacing_p, frame_window_p)))
4519 {
4520 replacing_p = rv;
4521 /* If some text in a string is replaced, `position' no
4522 longer points to the position of `object'. */
4523 if (!it || STRINGP (object))
4524 break;
4525 }
4526 }
4527 else
4528 {
4529 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4530 position, bufpos, 0,
4531 frame_window_p)))
4532 replacing_p = rv;
4533 }
4534
4535 return replacing_p;
4536 }
4537
4538 /* Value is the position of the end of the `display' property starting
4539 at START_POS in OBJECT. */
4540
4541 static struct text_pos
4542 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4543 {
4544 Lisp_Object end;
4545 struct text_pos end_pos;
4546
4547 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4548 Qdisplay, object, Qnil);
4549 CHARPOS (end_pos) = XFASTINT (end);
4550 if (STRINGP (object))
4551 compute_string_pos (&end_pos, start_pos, it->string);
4552 else
4553 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4554
4555 return end_pos;
4556 }
4557
4558
4559 /* Set up IT from a single `display' property specification SPEC. OBJECT
4560 is the object in which the `display' property was found. *POSITION
4561 is the position in OBJECT at which the `display' property was found.
4562 BUFPOS is the buffer position of OBJECT (different from POSITION if
4563 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4564 previously saw a display specification which already replaced text
4565 display with something else, for example an image; we ignore such
4566 properties after the first one has been processed.
4567
4568 OVERLAY is the overlay this `display' property came from,
4569 or nil if it was a text property.
4570
4571 If SPEC is a `space' or `image' specification, and in some other
4572 cases too, set *POSITION to the position where the `display'
4573 property ends.
4574
4575 If IT is NULL, only examine the property specification in SPEC, but
4576 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4577 is intended to be displayed in a window on a GUI frame.
4578
4579 Value is non-zero if something was found which replaces the display
4580 of buffer or string text. */
4581
4582 static int
4583 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4584 Lisp_Object overlay, struct text_pos *position,
4585 ptrdiff_t bufpos, int display_replaced_p,
4586 int frame_window_p)
4587 {
4588 Lisp_Object form;
4589 Lisp_Object location, value;
4590 struct text_pos start_pos = *position;
4591 int valid_p;
4592
4593 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4594 If the result is non-nil, use VALUE instead of SPEC. */
4595 form = Qt;
4596 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4597 {
4598 spec = XCDR (spec);
4599 if (!CONSP (spec))
4600 return 0;
4601 form = XCAR (spec);
4602 spec = XCDR (spec);
4603 }
4604
4605 if (!NILP (form) && !EQ (form, Qt))
4606 {
4607 ptrdiff_t count = SPECPDL_INDEX ();
4608 struct gcpro gcpro1;
4609
4610 /* Bind `object' to the object having the `display' property, a
4611 buffer or string. Bind `position' to the position in the
4612 object where the property was found, and `buffer-position'
4613 to the current position in the buffer. */
4614
4615 if (NILP (object))
4616 XSETBUFFER (object, current_buffer);
4617 specbind (Qobject, object);
4618 specbind (Qposition, make_number (CHARPOS (*position)));
4619 specbind (Qbuffer_position, make_number (bufpos));
4620 GCPRO1 (form);
4621 form = safe_eval (form);
4622 UNGCPRO;
4623 unbind_to (count, Qnil);
4624 }
4625
4626 if (NILP (form))
4627 return 0;
4628
4629 /* Handle `(height HEIGHT)' specifications. */
4630 if (CONSP (spec)
4631 && EQ (XCAR (spec), Qheight)
4632 && CONSP (XCDR (spec)))
4633 {
4634 if (it)
4635 {
4636 if (!FRAME_WINDOW_P (it->f))
4637 return 0;
4638
4639 it->font_height = XCAR (XCDR (spec));
4640 if (!NILP (it->font_height))
4641 {
4642 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4643 int new_height = -1;
4644
4645 if (CONSP (it->font_height)
4646 && (EQ (XCAR (it->font_height), Qplus)
4647 || EQ (XCAR (it->font_height), Qminus))
4648 && CONSP (XCDR (it->font_height))
4649 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4650 {
4651 /* `(+ N)' or `(- N)' where N is an integer. */
4652 int steps = XINT (XCAR (XCDR (it->font_height)));
4653 if (EQ (XCAR (it->font_height), Qplus))
4654 steps = - steps;
4655 it->face_id = smaller_face (it->f, it->face_id, steps);
4656 }
4657 else if (FUNCTIONP (it->font_height))
4658 {
4659 /* Call function with current height as argument.
4660 Value is the new height. */
4661 Lisp_Object height;
4662 height = safe_call1 (it->font_height,
4663 face->lface[LFACE_HEIGHT_INDEX]);
4664 if (NUMBERP (height))
4665 new_height = XFLOATINT (height);
4666 }
4667 else if (NUMBERP (it->font_height))
4668 {
4669 /* Value is a multiple of the canonical char height. */
4670 struct face *f;
4671
4672 f = FACE_FROM_ID (it->f,
4673 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4674 new_height = (XFLOATINT (it->font_height)
4675 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4676 }
4677 else
4678 {
4679 /* Evaluate IT->font_height with `height' bound to the
4680 current specified height to get the new height. */
4681 ptrdiff_t count = SPECPDL_INDEX ();
4682
4683 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4684 value = safe_eval (it->font_height);
4685 unbind_to (count, Qnil);
4686
4687 if (NUMBERP (value))
4688 new_height = XFLOATINT (value);
4689 }
4690
4691 if (new_height > 0)
4692 it->face_id = face_with_height (it->f, it->face_id, new_height);
4693 }
4694 }
4695
4696 return 0;
4697 }
4698
4699 /* Handle `(space-width WIDTH)'. */
4700 if (CONSP (spec)
4701 && EQ (XCAR (spec), Qspace_width)
4702 && CONSP (XCDR (spec)))
4703 {
4704 if (it)
4705 {
4706 if (!FRAME_WINDOW_P (it->f))
4707 return 0;
4708
4709 value = XCAR (XCDR (spec));
4710 if (NUMBERP (value) && XFLOATINT (value) > 0)
4711 it->space_width = value;
4712 }
4713
4714 return 0;
4715 }
4716
4717 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4718 if (CONSP (spec)
4719 && EQ (XCAR (spec), Qslice))
4720 {
4721 Lisp_Object tem;
4722
4723 if (it)
4724 {
4725 if (!FRAME_WINDOW_P (it->f))
4726 return 0;
4727
4728 if (tem = XCDR (spec), CONSP (tem))
4729 {
4730 it->slice.x = XCAR (tem);
4731 if (tem = XCDR (tem), CONSP (tem))
4732 {
4733 it->slice.y = XCAR (tem);
4734 if (tem = XCDR (tem), CONSP (tem))
4735 {
4736 it->slice.width = XCAR (tem);
4737 if (tem = XCDR (tem), CONSP (tem))
4738 it->slice.height = XCAR (tem);
4739 }
4740 }
4741 }
4742 }
4743
4744 return 0;
4745 }
4746
4747 /* Handle `(raise FACTOR)'. */
4748 if (CONSP (spec)
4749 && EQ (XCAR (spec), Qraise)
4750 && CONSP (XCDR (spec)))
4751 {
4752 if (it)
4753 {
4754 if (!FRAME_WINDOW_P (it->f))
4755 return 0;
4756
4757 #ifdef HAVE_WINDOW_SYSTEM
4758 value = XCAR (XCDR (spec));
4759 if (NUMBERP (value))
4760 {
4761 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4762 it->voffset = - (XFLOATINT (value)
4763 * (FONT_HEIGHT (face->font)));
4764 }
4765 #endif /* HAVE_WINDOW_SYSTEM */
4766 }
4767
4768 return 0;
4769 }
4770
4771 /* Don't handle the other kinds of display specifications
4772 inside a string that we got from a `display' property. */
4773 if (it && it->string_from_display_prop_p)
4774 return 0;
4775
4776 /* Characters having this form of property are not displayed, so
4777 we have to find the end of the property. */
4778 if (it)
4779 {
4780 start_pos = *position;
4781 *position = display_prop_end (it, object, start_pos);
4782 }
4783 value = Qnil;
4784
4785 /* Stop the scan at that end position--we assume that all
4786 text properties change there. */
4787 if (it)
4788 it->stop_charpos = position->charpos;
4789
4790 /* Handle `(left-fringe BITMAP [FACE])'
4791 and `(right-fringe BITMAP [FACE])'. */
4792 if (CONSP (spec)
4793 && (EQ (XCAR (spec), Qleft_fringe)
4794 || EQ (XCAR (spec), Qright_fringe))
4795 && CONSP (XCDR (spec)))
4796 {
4797 int fringe_bitmap;
4798
4799 if (it)
4800 {
4801 if (!FRAME_WINDOW_P (it->f))
4802 /* If we return here, POSITION has been advanced
4803 across the text with this property. */
4804 {
4805 /* Synchronize the bidi iterator with POSITION. This is
4806 needed because we are not going to push the iterator
4807 on behalf of this display property, so there will be
4808 no pop_it call to do this synchronization for us. */
4809 if (it->bidi_p)
4810 {
4811 it->position = *position;
4812 iterate_out_of_display_property (it);
4813 *position = it->position;
4814 }
4815 return 1;
4816 }
4817 }
4818 else if (!frame_window_p)
4819 return 1;
4820
4821 #ifdef HAVE_WINDOW_SYSTEM
4822 value = XCAR (XCDR (spec));
4823 if (!SYMBOLP (value)
4824 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4825 /* If we return here, POSITION has been advanced
4826 across the text with this property. */
4827 {
4828 if (it && it->bidi_p)
4829 {
4830 it->position = *position;
4831 iterate_out_of_display_property (it);
4832 *position = it->position;
4833 }
4834 return 1;
4835 }
4836
4837 if (it)
4838 {
4839 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4840
4841 if (CONSP (XCDR (XCDR (spec))))
4842 {
4843 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4844 int face_id2 = lookup_derived_face (it->f, face_name,
4845 FRINGE_FACE_ID, 0);
4846 if (face_id2 >= 0)
4847 face_id = face_id2;
4848 }
4849
4850 /* Save current settings of IT so that we can restore them
4851 when we are finished with the glyph property value. */
4852 push_it (it, position);
4853
4854 it->area = TEXT_AREA;
4855 it->what = IT_IMAGE;
4856 it->image_id = -1; /* no image */
4857 it->position = start_pos;
4858 it->object = NILP (object) ? it->w->buffer : object;
4859 it->method = GET_FROM_IMAGE;
4860 it->from_overlay = Qnil;
4861 it->face_id = face_id;
4862 it->from_disp_prop_p = 1;
4863
4864 /* Say that we haven't consumed the characters with
4865 `display' property yet. The call to pop_it in
4866 set_iterator_to_next will clean this up. */
4867 *position = start_pos;
4868
4869 if (EQ (XCAR (spec), Qleft_fringe))
4870 {
4871 it->left_user_fringe_bitmap = fringe_bitmap;
4872 it->left_user_fringe_face_id = face_id;
4873 }
4874 else
4875 {
4876 it->right_user_fringe_bitmap = fringe_bitmap;
4877 it->right_user_fringe_face_id = face_id;
4878 }
4879 }
4880 #endif /* HAVE_WINDOW_SYSTEM */
4881 return 1;
4882 }
4883
4884 /* Prepare to handle `((margin left-margin) ...)',
4885 `((margin right-margin) ...)' and `((margin nil) ...)'
4886 prefixes for display specifications. */
4887 location = Qunbound;
4888 if (CONSP (spec) && CONSP (XCAR (spec)))
4889 {
4890 Lisp_Object tem;
4891
4892 value = XCDR (spec);
4893 if (CONSP (value))
4894 value = XCAR (value);
4895
4896 tem = XCAR (spec);
4897 if (EQ (XCAR (tem), Qmargin)
4898 && (tem = XCDR (tem),
4899 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4900 (NILP (tem)
4901 || EQ (tem, Qleft_margin)
4902 || EQ (tem, Qright_margin))))
4903 location = tem;
4904 }
4905
4906 if (EQ (location, Qunbound))
4907 {
4908 location = Qnil;
4909 value = spec;
4910 }
4911
4912 /* After this point, VALUE is the property after any
4913 margin prefix has been stripped. It must be a string,
4914 an image specification, or `(space ...)'.
4915
4916 LOCATION specifies where to display: `left-margin',
4917 `right-margin' or nil. */
4918
4919 valid_p = (STRINGP (value)
4920 #ifdef HAVE_WINDOW_SYSTEM
4921 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4922 && valid_image_p (value))
4923 #endif /* not HAVE_WINDOW_SYSTEM */
4924 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4925
4926 if (valid_p && !display_replaced_p)
4927 {
4928 int retval = 1;
4929
4930 if (!it)
4931 {
4932 /* Callers need to know whether the display spec is any kind
4933 of `(space ...)' spec that is about to affect text-area
4934 display. */
4935 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4936 retval = 2;
4937 return retval;
4938 }
4939
4940 /* Save current settings of IT so that we can restore them
4941 when we are finished with the glyph property value. */
4942 push_it (it, position);
4943 it->from_overlay = overlay;
4944 it->from_disp_prop_p = 1;
4945
4946 if (NILP (location))
4947 it->area = TEXT_AREA;
4948 else if (EQ (location, Qleft_margin))
4949 it->area = LEFT_MARGIN_AREA;
4950 else
4951 it->area = RIGHT_MARGIN_AREA;
4952
4953 if (STRINGP (value))
4954 {
4955 it->string = value;
4956 it->multibyte_p = STRING_MULTIBYTE (it->string);
4957 it->current.overlay_string_index = -1;
4958 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4959 it->end_charpos = it->string_nchars = SCHARS (it->string);
4960 it->method = GET_FROM_STRING;
4961 it->stop_charpos = 0;
4962 it->prev_stop = 0;
4963 it->base_level_stop = 0;
4964 it->string_from_display_prop_p = 1;
4965 /* Say that we haven't consumed the characters with
4966 `display' property yet. The call to pop_it in
4967 set_iterator_to_next will clean this up. */
4968 if (BUFFERP (object))
4969 *position = start_pos;
4970
4971 /* Force paragraph direction to be that of the parent
4972 object. If the parent object's paragraph direction is
4973 not yet determined, default to L2R. */
4974 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4975 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4976 else
4977 it->paragraph_embedding = L2R;
4978
4979 /* Set up the bidi iterator for this display string. */
4980 if (it->bidi_p)
4981 {
4982 it->bidi_it.string.lstring = it->string;
4983 it->bidi_it.string.s = NULL;
4984 it->bidi_it.string.schars = it->end_charpos;
4985 it->bidi_it.string.bufpos = bufpos;
4986 it->bidi_it.string.from_disp_str = 1;
4987 it->bidi_it.string.unibyte = !it->multibyte_p;
4988 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4989 }
4990 }
4991 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4992 {
4993 it->method = GET_FROM_STRETCH;
4994 it->object = value;
4995 *position = it->position = start_pos;
4996 retval = 1 + (it->area == TEXT_AREA);
4997 }
4998 #ifdef HAVE_WINDOW_SYSTEM
4999 else
5000 {
5001 it->what = IT_IMAGE;
5002 it->image_id = lookup_image (it->f, value);
5003 it->position = start_pos;
5004 it->object = NILP (object) ? it->w->buffer : object;
5005 it->method = GET_FROM_IMAGE;
5006
5007 /* Say that we haven't consumed the characters with
5008 `display' property yet. The call to pop_it in
5009 set_iterator_to_next will clean this up. */
5010 *position = start_pos;
5011 }
5012 #endif /* HAVE_WINDOW_SYSTEM */
5013
5014 return retval;
5015 }
5016
5017 /* Invalid property or property not supported. Restore
5018 POSITION to what it was before. */
5019 *position = start_pos;
5020 return 0;
5021 }
5022
5023 /* Check if PROP is a display property value whose text should be
5024 treated as intangible. OVERLAY is the overlay from which PROP
5025 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5026 specify the buffer position covered by PROP. */
5027
5028 int
5029 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5030 ptrdiff_t charpos, ptrdiff_t bytepos)
5031 {
5032 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5033 struct text_pos position;
5034
5035 SET_TEXT_POS (position, charpos, bytepos);
5036 return handle_display_spec (NULL, prop, Qnil, overlay,
5037 &position, charpos, frame_window_p);
5038 }
5039
5040
5041 /* Return 1 if PROP is a display sub-property value containing STRING.
5042
5043 Implementation note: this and the following function are really
5044 special cases of handle_display_spec and
5045 handle_single_display_spec, and should ideally use the same code.
5046 Until they do, these two pairs must be consistent and must be
5047 modified in sync. */
5048
5049 static int
5050 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5051 {
5052 if (EQ (string, prop))
5053 return 1;
5054
5055 /* Skip over `when FORM'. */
5056 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5057 {
5058 prop = XCDR (prop);
5059 if (!CONSP (prop))
5060 return 0;
5061 /* Actually, the condition following `when' should be eval'ed,
5062 like handle_single_display_spec does, and we should return
5063 zero if it evaluates to nil. However, this function is
5064 called only when the buffer was already displayed and some
5065 glyph in the glyph matrix was found to come from a display
5066 string. Therefore, the condition was already evaluated, and
5067 the result was non-nil, otherwise the display string wouldn't
5068 have been displayed and we would have never been called for
5069 this property. Thus, we can skip the evaluation and assume
5070 its result is non-nil. */
5071 prop = XCDR (prop);
5072 }
5073
5074 if (CONSP (prop))
5075 /* Skip over `margin LOCATION'. */
5076 if (EQ (XCAR (prop), Qmargin))
5077 {
5078 prop = XCDR (prop);
5079 if (!CONSP (prop))
5080 return 0;
5081
5082 prop = XCDR (prop);
5083 if (!CONSP (prop))
5084 return 0;
5085 }
5086
5087 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5088 }
5089
5090
5091 /* Return 1 if STRING appears in the `display' property PROP. */
5092
5093 static int
5094 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5095 {
5096 if (CONSP (prop)
5097 && !EQ (XCAR (prop), Qwhen)
5098 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5099 {
5100 /* A list of sub-properties. */
5101 while (CONSP (prop))
5102 {
5103 if (single_display_spec_string_p (XCAR (prop), string))
5104 return 1;
5105 prop = XCDR (prop);
5106 }
5107 }
5108 else if (VECTORP (prop))
5109 {
5110 /* A vector of sub-properties. */
5111 ptrdiff_t i;
5112 for (i = 0; i < ASIZE (prop); ++i)
5113 if (single_display_spec_string_p (AREF (prop, i), string))
5114 return 1;
5115 }
5116 else
5117 return single_display_spec_string_p (prop, string);
5118
5119 return 0;
5120 }
5121
5122 /* Look for STRING in overlays and text properties in the current
5123 buffer, between character positions FROM and TO (excluding TO).
5124 BACK_P non-zero means look back (in this case, TO is supposed to be
5125 less than FROM).
5126 Value is the first character position where STRING was found, or
5127 zero if it wasn't found before hitting TO.
5128
5129 This function may only use code that doesn't eval because it is
5130 called asynchronously from note_mouse_highlight. */
5131
5132 static ptrdiff_t
5133 string_buffer_position_lim (Lisp_Object string,
5134 ptrdiff_t from, ptrdiff_t to, int back_p)
5135 {
5136 Lisp_Object limit, prop, pos;
5137 int found = 0;
5138
5139 pos = make_number (max (from, BEGV));
5140
5141 if (!back_p) /* looking forward */
5142 {
5143 limit = make_number (min (to, ZV));
5144 while (!found && !EQ (pos, limit))
5145 {
5146 prop = Fget_char_property (pos, Qdisplay, Qnil);
5147 if (!NILP (prop) && display_prop_string_p (prop, string))
5148 found = 1;
5149 else
5150 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5151 limit);
5152 }
5153 }
5154 else /* looking back */
5155 {
5156 limit = make_number (max (to, BEGV));
5157 while (!found && !EQ (pos, limit))
5158 {
5159 prop = Fget_char_property (pos, Qdisplay, Qnil);
5160 if (!NILP (prop) && display_prop_string_p (prop, string))
5161 found = 1;
5162 else
5163 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5164 limit);
5165 }
5166 }
5167
5168 return found ? XINT (pos) : 0;
5169 }
5170
5171 /* Determine which buffer position in current buffer STRING comes from.
5172 AROUND_CHARPOS is an approximate position where it could come from.
5173 Value is the buffer position or 0 if it couldn't be determined.
5174
5175 This function is necessary because we don't record buffer positions
5176 in glyphs generated from strings (to keep struct glyph small).
5177 This function may only use code that doesn't eval because it is
5178 called asynchronously from note_mouse_highlight. */
5179
5180 static ptrdiff_t
5181 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5182 {
5183 const int MAX_DISTANCE = 1000;
5184 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5185 around_charpos + MAX_DISTANCE,
5186 0);
5187
5188 if (!found)
5189 found = string_buffer_position_lim (string, around_charpos,
5190 around_charpos - MAX_DISTANCE, 1);
5191 return found;
5192 }
5193
5194
5195 \f
5196 /***********************************************************************
5197 `composition' property
5198 ***********************************************************************/
5199
5200 /* Set up iterator IT from `composition' property at its current
5201 position. Called from handle_stop. */
5202
5203 static enum prop_handled
5204 handle_composition_prop (struct it *it)
5205 {
5206 Lisp_Object prop, string;
5207 ptrdiff_t pos, pos_byte, start, end;
5208
5209 if (STRINGP (it->string))
5210 {
5211 unsigned char *s;
5212
5213 pos = IT_STRING_CHARPOS (*it);
5214 pos_byte = IT_STRING_BYTEPOS (*it);
5215 string = it->string;
5216 s = SDATA (string) + pos_byte;
5217 it->c = STRING_CHAR (s);
5218 }
5219 else
5220 {
5221 pos = IT_CHARPOS (*it);
5222 pos_byte = IT_BYTEPOS (*it);
5223 string = Qnil;
5224 it->c = FETCH_CHAR (pos_byte);
5225 }
5226
5227 /* If there's a valid composition and point is not inside of the
5228 composition (in the case that the composition is from the current
5229 buffer), draw a glyph composed from the composition components. */
5230 if (find_composition (pos, -1, &start, &end, &prop, string)
5231 && COMPOSITION_VALID_P (start, end, prop)
5232 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5233 {
5234 if (start < pos)
5235 /* As we can't handle this situation (perhaps font-lock added
5236 a new composition), we just return here hoping that next
5237 redisplay will detect this composition much earlier. */
5238 return HANDLED_NORMALLY;
5239 if (start != pos)
5240 {
5241 if (STRINGP (it->string))
5242 pos_byte = string_char_to_byte (it->string, start);
5243 else
5244 pos_byte = CHAR_TO_BYTE (start);
5245 }
5246 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5247 prop, string);
5248
5249 if (it->cmp_it.id >= 0)
5250 {
5251 it->cmp_it.ch = -1;
5252 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5253 it->cmp_it.nglyphs = -1;
5254 }
5255 }
5256
5257 return HANDLED_NORMALLY;
5258 }
5259
5260
5261 \f
5262 /***********************************************************************
5263 Overlay strings
5264 ***********************************************************************/
5265
5266 /* The following structure is used to record overlay strings for
5267 later sorting in load_overlay_strings. */
5268
5269 struct overlay_entry
5270 {
5271 Lisp_Object overlay;
5272 Lisp_Object string;
5273 EMACS_INT priority;
5274 int after_string_p;
5275 };
5276
5277
5278 /* Set up iterator IT from overlay strings at its current position.
5279 Called from handle_stop. */
5280
5281 static enum prop_handled
5282 handle_overlay_change (struct it *it)
5283 {
5284 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5285 return HANDLED_RECOMPUTE_PROPS;
5286 else
5287 return HANDLED_NORMALLY;
5288 }
5289
5290
5291 /* Set up the next overlay string for delivery by IT, if there is an
5292 overlay string to deliver. Called by set_iterator_to_next when the
5293 end of the current overlay string is reached. If there are more
5294 overlay strings to display, IT->string and
5295 IT->current.overlay_string_index are set appropriately here.
5296 Otherwise IT->string is set to nil. */
5297
5298 static void
5299 next_overlay_string (struct it *it)
5300 {
5301 ++it->current.overlay_string_index;
5302 if (it->current.overlay_string_index == it->n_overlay_strings)
5303 {
5304 /* No more overlay strings. Restore IT's settings to what
5305 they were before overlay strings were processed, and
5306 continue to deliver from current_buffer. */
5307
5308 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5309 pop_it (it);
5310 eassert (it->sp > 0
5311 || (NILP (it->string)
5312 && it->method == GET_FROM_BUFFER
5313 && it->stop_charpos >= BEGV
5314 && it->stop_charpos <= it->end_charpos));
5315 it->current.overlay_string_index = -1;
5316 it->n_overlay_strings = 0;
5317 it->overlay_strings_charpos = -1;
5318 /* If there's an empty display string on the stack, pop the
5319 stack, to resync the bidi iterator with IT's position. Such
5320 empty strings are pushed onto the stack in
5321 get_overlay_strings_1. */
5322 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5323 pop_it (it);
5324
5325 /* If we're at the end of the buffer, record that we have
5326 processed the overlay strings there already, so that
5327 next_element_from_buffer doesn't try it again. */
5328 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5329 it->overlay_strings_at_end_processed_p = 1;
5330 }
5331 else
5332 {
5333 /* There are more overlay strings to process. If
5334 IT->current.overlay_string_index has advanced to a position
5335 where we must load IT->overlay_strings with more strings, do
5336 it. We must load at the IT->overlay_strings_charpos where
5337 IT->n_overlay_strings was originally computed; when invisible
5338 text is present, this might not be IT_CHARPOS (Bug#7016). */
5339 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5340
5341 if (it->current.overlay_string_index && i == 0)
5342 load_overlay_strings (it, it->overlay_strings_charpos);
5343
5344 /* Initialize IT to deliver display elements from the overlay
5345 string. */
5346 it->string = it->overlay_strings[i];
5347 it->multibyte_p = STRING_MULTIBYTE (it->string);
5348 SET_TEXT_POS (it->current.string_pos, 0, 0);
5349 it->method = GET_FROM_STRING;
5350 it->stop_charpos = 0;
5351 it->end_charpos = SCHARS (it->string);
5352 if (it->cmp_it.stop_pos >= 0)
5353 it->cmp_it.stop_pos = 0;
5354 it->prev_stop = 0;
5355 it->base_level_stop = 0;
5356
5357 /* Set up the bidi iterator for this overlay string. */
5358 if (it->bidi_p)
5359 {
5360 it->bidi_it.string.lstring = it->string;
5361 it->bidi_it.string.s = NULL;
5362 it->bidi_it.string.schars = SCHARS (it->string);
5363 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5364 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5365 it->bidi_it.string.unibyte = !it->multibyte_p;
5366 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5367 }
5368 }
5369
5370 CHECK_IT (it);
5371 }
5372
5373
5374 /* Compare two overlay_entry structures E1 and E2. Used as a
5375 comparison function for qsort in load_overlay_strings. Overlay
5376 strings for the same position are sorted so that
5377
5378 1. All after-strings come in front of before-strings, except
5379 when they come from the same overlay.
5380
5381 2. Within after-strings, strings are sorted so that overlay strings
5382 from overlays with higher priorities come first.
5383
5384 2. Within before-strings, strings are sorted so that overlay
5385 strings from overlays with higher priorities come last.
5386
5387 Value is analogous to strcmp. */
5388
5389
5390 static int
5391 compare_overlay_entries (const void *e1, const void *e2)
5392 {
5393 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5394 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5395 int result;
5396
5397 if (entry1->after_string_p != entry2->after_string_p)
5398 {
5399 /* Let after-strings appear in front of before-strings if
5400 they come from different overlays. */
5401 if (EQ (entry1->overlay, entry2->overlay))
5402 result = entry1->after_string_p ? 1 : -1;
5403 else
5404 result = entry1->after_string_p ? -1 : 1;
5405 }
5406 else if (entry1->priority != entry2->priority)
5407 {
5408 if (entry1->after_string_p)
5409 /* After-strings sorted in order of decreasing priority. */
5410 result = entry2->priority < entry1->priority ? -1 : 1;
5411 else
5412 /* Before-strings sorted in order of increasing priority. */
5413 result = entry1->priority < entry2->priority ? -1 : 1;
5414 }
5415 else
5416 result = 0;
5417
5418 return result;
5419 }
5420
5421
5422 /* Load the vector IT->overlay_strings with overlay strings from IT's
5423 current buffer position, or from CHARPOS if that is > 0. Set
5424 IT->n_overlays to the total number of overlay strings found.
5425
5426 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5427 a time. On entry into load_overlay_strings,
5428 IT->current.overlay_string_index gives the number of overlay
5429 strings that have already been loaded by previous calls to this
5430 function.
5431
5432 IT->add_overlay_start contains an additional overlay start
5433 position to consider for taking overlay strings from, if non-zero.
5434 This position comes into play when the overlay has an `invisible'
5435 property, and both before and after-strings. When we've skipped to
5436 the end of the overlay, because of its `invisible' property, we
5437 nevertheless want its before-string to appear.
5438 IT->add_overlay_start will contain the overlay start position
5439 in this case.
5440
5441 Overlay strings are sorted so that after-string strings come in
5442 front of before-string strings. Within before and after-strings,
5443 strings are sorted by overlay priority. See also function
5444 compare_overlay_entries. */
5445
5446 static void
5447 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5448 {
5449 Lisp_Object overlay, window, str, invisible;
5450 struct Lisp_Overlay *ov;
5451 ptrdiff_t start, end;
5452 ptrdiff_t size = 20;
5453 ptrdiff_t n = 0, i, j;
5454 int invis_p;
5455 struct overlay_entry *entries = alloca (size * sizeof *entries);
5456 USE_SAFE_ALLOCA;
5457
5458 if (charpos <= 0)
5459 charpos = IT_CHARPOS (*it);
5460
5461 /* Append the overlay string STRING of overlay OVERLAY to vector
5462 `entries' which has size `size' and currently contains `n'
5463 elements. AFTER_P non-zero means STRING is an after-string of
5464 OVERLAY. */
5465 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5466 do \
5467 { \
5468 Lisp_Object priority; \
5469 \
5470 if (n == size) \
5471 { \
5472 struct overlay_entry *old = entries; \
5473 SAFE_NALLOCA (entries, 2, size); \
5474 memcpy (entries, old, size * sizeof *entries); \
5475 size *= 2; \
5476 } \
5477 \
5478 entries[n].string = (STRING); \
5479 entries[n].overlay = (OVERLAY); \
5480 priority = Foverlay_get ((OVERLAY), Qpriority); \
5481 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5482 entries[n].after_string_p = (AFTER_P); \
5483 ++n; \
5484 } \
5485 while (0)
5486
5487 /* Process overlay before the overlay center. */
5488 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5489 {
5490 XSETMISC (overlay, ov);
5491 eassert (OVERLAYP (overlay));
5492 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5493 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5494
5495 if (end < charpos)
5496 break;
5497
5498 /* Skip this overlay if it doesn't start or end at IT's current
5499 position. */
5500 if (end != charpos && start != charpos)
5501 continue;
5502
5503 /* Skip this overlay if it doesn't apply to IT->w. */
5504 window = Foverlay_get (overlay, Qwindow);
5505 if (WINDOWP (window) && XWINDOW (window) != it->w)
5506 continue;
5507
5508 /* If the text ``under'' the overlay is invisible, both before-
5509 and after-strings from this overlay are visible; start and
5510 end position are indistinguishable. */
5511 invisible = Foverlay_get (overlay, Qinvisible);
5512 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5513
5514 /* If overlay has a non-empty before-string, record it. */
5515 if ((start == charpos || (end == charpos && invis_p))
5516 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5517 && SCHARS (str))
5518 RECORD_OVERLAY_STRING (overlay, str, 0);
5519
5520 /* If overlay has a non-empty after-string, record it. */
5521 if ((end == charpos || (start == charpos && invis_p))
5522 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5523 && SCHARS (str))
5524 RECORD_OVERLAY_STRING (overlay, str, 1);
5525 }
5526
5527 /* Process overlays after the overlay center. */
5528 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5529 {
5530 XSETMISC (overlay, ov);
5531 eassert (OVERLAYP (overlay));
5532 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5533 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5534
5535 if (start > charpos)
5536 break;
5537
5538 /* Skip this overlay if it doesn't start or end at IT's current
5539 position. */
5540 if (end != charpos && start != charpos)
5541 continue;
5542
5543 /* Skip this overlay if it doesn't apply to IT->w. */
5544 window = Foverlay_get (overlay, Qwindow);
5545 if (WINDOWP (window) && XWINDOW (window) != it->w)
5546 continue;
5547
5548 /* If the text ``under'' the overlay is invisible, it has a zero
5549 dimension, and both before- and after-strings apply. */
5550 invisible = Foverlay_get (overlay, Qinvisible);
5551 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5552
5553 /* If overlay has a non-empty before-string, record it. */
5554 if ((start == charpos || (end == charpos && invis_p))
5555 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5556 && SCHARS (str))
5557 RECORD_OVERLAY_STRING (overlay, str, 0);
5558
5559 /* If overlay has a non-empty after-string, record it. */
5560 if ((end == charpos || (start == charpos && invis_p))
5561 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5562 && SCHARS (str))
5563 RECORD_OVERLAY_STRING (overlay, str, 1);
5564 }
5565
5566 #undef RECORD_OVERLAY_STRING
5567
5568 /* Sort entries. */
5569 if (n > 1)
5570 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5571
5572 /* Record number of overlay strings, and where we computed it. */
5573 it->n_overlay_strings = n;
5574 it->overlay_strings_charpos = charpos;
5575
5576 /* IT->current.overlay_string_index is the number of overlay strings
5577 that have already been consumed by IT. Copy some of the
5578 remaining overlay strings to IT->overlay_strings. */
5579 i = 0;
5580 j = it->current.overlay_string_index;
5581 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5582 {
5583 it->overlay_strings[i] = entries[j].string;
5584 it->string_overlays[i++] = entries[j++].overlay;
5585 }
5586
5587 CHECK_IT (it);
5588 SAFE_FREE ();
5589 }
5590
5591
5592 /* Get the first chunk of overlay strings at IT's current buffer
5593 position, or at CHARPOS if that is > 0. Value is non-zero if at
5594 least one overlay string was found. */
5595
5596 static int
5597 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5598 {
5599 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5600 process. This fills IT->overlay_strings with strings, and sets
5601 IT->n_overlay_strings to the total number of strings to process.
5602 IT->pos.overlay_string_index has to be set temporarily to zero
5603 because load_overlay_strings needs this; it must be set to -1
5604 when no overlay strings are found because a zero value would
5605 indicate a position in the first overlay string. */
5606 it->current.overlay_string_index = 0;
5607 load_overlay_strings (it, charpos);
5608
5609 /* If we found overlay strings, set up IT to deliver display
5610 elements from the first one. Otherwise set up IT to deliver
5611 from current_buffer. */
5612 if (it->n_overlay_strings)
5613 {
5614 /* Make sure we know settings in current_buffer, so that we can
5615 restore meaningful values when we're done with the overlay
5616 strings. */
5617 if (compute_stop_p)
5618 compute_stop_pos (it);
5619 eassert (it->face_id >= 0);
5620
5621 /* Save IT's settings. They are restored after all overlay
5622 strings have been processed. */
5623 eassert (!compute_stop_p || it->sp == 0);
5624
5625 /* When called from handle_stop, there might be an empty display
5626 string loaded. In that case, don't bother saving it. But
5627 don't use this optimization with the bidi iterator, since we
5628 need the corresponding pop_it call to resync the bidi
5629 iterator's position with IT's position, after we are done
5630 with the overlay strings. (The corresponding call to pop_it
5631 in case of an empty display string is in
5632 next_overlay_string.) */
5633 if (!(!it->bidi_p
5634 && STRINGP (it->string) && !SCHARS (it->string)))
5635 push_it (it, NULL);
5636
5637 /* Set up IT to deliver display elements from the first overlay
5638 string. */
5639 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5640 it->string = it->overlay_strings[0];
5641 it->from_overlay = Qnil;
5642 it->stop_charpos = 0;
5643 eassert (STRINGP (it->string));
5644 it->end_charpos = SCHARS (it->string);
5645 it->prev_stop = 0;
5646 it->base_level_stop = 0;
5647 it->multibyte_p = STRING_MULTIBYTE (it->string);
5648 it->method = GET_FROM_STRING;
5649 it->from_disp_prop_p = 0;
5650
5651 /* Force paragraph direction to be that of the parent
5652 buffer. */
5653 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5654 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5655 else
5656 it->paragraph_embedding = L2R;
5657
5658 /* Set up the bidi iterator for this overlay string. */
5659 if (it->bidi_p)
5660 {
5661 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5662
5663 it->bidi_it.string.lstring = it->string;
5664 it->bidi_it.string.s = NULL;
5665 it->bidi_it.string.schars = SCHARS (it->string);
5666 it->bidi_it.string.bufpos = pos;
5667 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5668 it->bidi_it.string.unibyte = !it->multibyte_p;
5669 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5670 }
5671 return 1;
5672 }
5673
5674 it->current.overlay_string_index = -1;
5675 return 0;
5676 }
5677
5678 static int
5679 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5680 {
5681 it->string = Qnil;
5682 it->method = GET_FROM_BUFFER;
5683
5684 (void) get_overlay_strings_1 (it, charpos, 1);
5685
5686 CHECK_IT (it);
5687
5688 /* Value is non-zero if we found at least one overlay string. */
5689 return STRINGP (it->string);
5690 }
5691
5692
5693 \f
5694 /***********************************************************************
5695 Saving and restoring state
5696 ***********************************************************************/
5697
5698 /* Save current settings of IT on IT->stack. Called, for example,
5699 before setting up IT for an overlay string, to be able to restore
5700 IT's settings to what they were after the overlay string has been
5701 processed. If POSITION is non-NULL, it is the position to save on
5702 the stack instead of IT->position. */
5703
5704 static void
5705 push_it (struct it *it, struct text_pos *position)
5706 {
5707 struct iterator_stack_entry *p;
5708
5709 eassert (it->sp < IT_STACK_SIZE);
5710 p = it->stack + it->sp;
5711
5712 p->stop_charpos = it->stop_charpos;
5713 p->prev_stop = it->prev_stop;
5714 p->base_level_stop = it->base_level_stop;
5715 p->cmp_it = it->cmp_it;
5716 eassert (it->face_id >= 0);
5717 p->face_id = it->face_id;
5718 p->string = it->string;
5719 p->method = it->method;
5720 p->from_overlay = it->from_overlay;
5721 switch (p->method)
5722 {
5723 case GET_FROM_IMAGE:
5724 p->u.image.object = it->object;
5725 p->u.image.image_id = it->image_id;
5726 p->u.image.slice = it->slice;
5727 break;
5728 case GET_FROM_STRETCH:
5729 p->u.stretch.object = it->object;
5730 break;
5731 }
5732 p->position = position ? *position : it->position;
5733 p->current = it->current;
5734 p->end_charpos = it->end_charpos;
5735 p->string_nchars = it->string_nchars;
5736 p->area = it->area;
5737 p->multibyte_p = it->multibyte_p;
5738 p->avoid_cursor_p = it->avoid_cursor_p;
5739 p->space_width = it->space_width;
5740 p->font_height = it->font_height;
5741 p->voffset = it->voffset;
5742 p->string_from_display_prop_p = it->string_from_display_prop_p;
5743 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5744 p->display_ellipsis_p = 0;
5745 p->line_wrap = it->line_wrap;
5746 p->bidi_p = it->bidi_p;
5747 p->paragraph_embedding = it->paragraph_embedding;
5748 p->from_disp_prop_p = it->from_disp_prop_p;
5749 ++it->sp;
5750
5751 /* Save the state of the bidi iterator as well. */
5752 if (it->bidi_p)
5753 bidi_push_it (&it->bidi_it);
5754 }
5755
5756 static void
5757 iterate_out_of_display_property (struct it *it)
5758 {
5759 int buffer_p = !STRINGP (it->string);
5760 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5761 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5762
5763 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5764
5765 /* Maybe initialize paragraph direction. If we are at the beginning
5766 of a new paragraph, next_element_from_buffer may not have a
5767 chance to do that. */
5768 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5769 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5770 /* prev_stop can be zero, so check against BEGV as well. */
5771 while (it->bidi_it.charpos >= bob
5772 && it->prev_stop <= it->bidi_it.charpos
5773 && it->bidi_it.charpos < CHARPOS (it->position)
5774 && it->bidi_it.charpos < eob)
5775 bidi_move_to_visually_next (&it->bidi_it);
5776 /* Record the stop_pos we just crossed, for when we cross it
5777 back, maybe. */
5778 if (it->bidi_it.charpos > CHARPOS (it->position))
5779 it->prev_stop = CHARPOS (it->position);
5780 /* If we ended up not where pop_it put us, resync IT's
5781 positional members with the bidi iterator. */
5782 if (it->bidi_it.charpos != CHARPOS (it->position))
5783 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5784 if (buffer_p)
5785 it->current.pos = it->position;
5786 else
5787 it->current.string_pos = it->position;
5788 }
5789
5790 /* Restore IT's settings from IT->stack. Called, for example, when no
5791 more overlay strings must be processed, and we return to delivering
5792 display elements from a buffer, or when the end of a string from a
5793 `display' property is reached and we return to delivering display
5794 elements from an overlay string, or from a buffer. */
5795
5796 static void
5797 pop_it (struct it *it)
5798 {
5799 struct iterator_stack_entry *p;
5800 int from_display_prop = it->from_disp_prop_p;
5801
5802 eassert (it->sp > 0);
5803 --it->sp;
5804 p = it->stack + it->sp;
5805 it->stop_charpos = p->stop_charpos;
5806 it->prev_stop = p->prev_stop;
5807 it->base_level_stop = p->base_level_stop;
5808 it->cmp_it = p->cmp_it;
5809 it->face_id = p->face_id;
5810 it->current = p->current;
5811 it->position = p->position;
5812 it->string = p->string;
5813 it->from_overlay = p->from_overlay;
5814 if (NILP (it->string))
5815 SET_TEXT_POS (it->current.string_pos, -1, -1);
5816 it->method = p->method;
5817 switch (it->method)
5818 {
5819 case GET_FROM_IMAGE:
5820 it->image_id = p->u.image.image_id;
5821 it->object = p->u.image.object;
5822 it->slice = p->u.image.slice;
5823 break;
5824 case GET_FROM_STRETCH:
5825 it->object = p->u.stretch.object;
5826 break;
5827 case GET_FROM_BUFFER:
5828 it->object = it->w->buffer;
5829 break;
5830 case GET_FROM_STRING:
5831 it->object = it->string;
5832 break;
5833 case GET_FROM_DISPLAY_VECTOR:
5834 if (it->s)
5835 it->method = GET_FROM_C_STRING;
5836 else if (STRINGP (it->string))
5837 it->method = GET_FROM_STRING;
5838 else
5839 {
5840 it->method = GET_FROM_BUFFER;
5841 it->object = it->w->buffer;
5842 }
5843 }
5844 it->end_charpos = p->end_charpos;
5845 it->string_nchars = p->string_nchars;
5846 it->area = p->area;
5847 it->multibyte_p = p->multibyte_p;
5848 it->avoid_cursor_p = p->avoid_cursor_p;
5849 it->space_width = p->space_width;
5850 it->font_height = p->font_height;
5851 it->voffset = p->voffset;
5852 it->string_from_display_prop_p = p->string_from_display_prop_p;
5853 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5854 it->line_wrap = p->line_wrap;
5855 it->bidi_p = p->bidi_p;
5856 it->paragraph_embedding = p->paragraph_embedding;
5857 it->from_disp_prop_p = p->from_disp_prop_p;
5858 if (it->bidi_p)
5859 {
5860 bidi_pop_it (&it->bidi_it);
5861 /* Bidi-iterate until we get out of the portion of text, if any,
5862 covered by a `display' text property or by an overlay with
5863 `display' property. (We cannot just jump there, because the
5864 internal coherency of the bidi iterator state can not be
5865 preserved across such jumps.) We also must determine the
5866 paragraph base direction if the overlay we just processed is
5867 at the beginning of a new paragraph. */
5868 if (from_display_prop
5869 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5870 iterate_out_of_display_property (it);
5871
5872 eassert ((BUFFERP (it->object)
5873 && IT_CHARPOS (*it) == it->bidi_it.charpos
5874 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5875 || (STRINGP (it->object)
5876 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5877 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5878 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5879 }
5880 }
5881
5882
5883 \f
5884 /***********************************************************************
5885 Moving over lines
5886 ***********************************************************************/
5887
5888 /* Set IT's current position to the previous line start. */
5889
5890 static void
5891 back_to_previous_line_start (struct it *it)
5892 {
5893 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5894 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5895 }
5896
5897
5898 /* Move IT to the next line start.
5899
5900 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5901 we skipped over part of the text (as opposed to moving the iterator
5902 continuously over the text). Otherwise, don't change the value
5903 of *SKIPPED_P.
5904
5905 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5906 iterator on the newline, if it was found.
5907
5908 Newlines may come from buffer text, overlay strings, or strings
5909 displayed via the `display' property. That's the reason we can't
5910 simply use find_next_newline_no_quit.
5911
5912 Note that this function may not skip over invisible text that is so
5913 because of text properties and immediately follows a newline. If
5914 it would, function reseat_at_next_visible_line_start, when called
5915 from set_iterator_to_next, would effectively make invisible
5916 characters following a newline part of the wrong glyph row, which
5917 leads to wrong cursor motion. */
5918
5919 static int
5920 forward_to_next_line_start (struct it *it, int *skipped_p,
5921 struct bidi_it *bidi_it_prev)
5922 {
5923 ptrdiff_t old_selective;
5924 int newline_found_p, n;
5925 const int MAX_NEWLINE_DISTANCE = 500;
5926
5927 /* If already on a newline, just consume it to avoid unintended
5928 skipping over invisible text below. */
5929 if (it->what == IT_CHARACTER
5930 && it->c == '\n'
5931 && CHARPOS (it->position) == IT_CHARPOS (*it))
5932 {
5933 if (it->bidi_p && bidi_it_prev)
5934 *bidi_it_prev = it->bidi_it;
5935 set_iterator_to_next (it, 0);
5936 it->c = 0;
5937 return 1;
5938 }
5939
5940 /* Don't handle selective display in the following. It's (a)
5941 unnecessary because it's done by the caller, and (b) leads to an
5942 infinite recursion because next_element_from_ellipsis indirectly
5943 calls this function. */
5944 old_selective = it->selective;
5945 it->selective = 0;
5946
5947 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5948 from buffer text. */
5949 for (n = newline_found_p = 0;
5950 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5951 n += STRINGP (it->string) ? 0 : 1)
5952 {
5953 if (!get_next_display_element (it))
5954 return 0;
5955 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5956 if (newline_found_p && it->bidi_p && bidi_it_prev)
5957 *bidi_it_prev = it->bidi_it;
5958 set_iterator_to_next (it, 0);
5959 }
5960
5961 /* If we didn't find a newline near enough, see if we can use a
5962 short-cut. */
5963 if (!newline_found_p)
5964 {
5965 ptrdiff_t start = IT_CHARPOS (*it);
5966 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5967 Lisp_Object pos;
5968
5969 eassert (!STRINGP (it->string));
5970
5971 /* If there isn't any `display' property in sight, and no
5972 overlays, we can just use the position of the newline in
5973 buffer text. */
5974 if (it->stop_charpos >= limit
5975 || ((pos = Fnext_single_property_change (make_number (start),
5976 Qdisplay, Qnil,
5977 make_number (limit)),
5978 NILP (pos))
5979 && next_overlay_change (start) == ZV))
5980 {
5981 if (!it->bidi_p)
5982 {
5983 IT_CHARPOS (*it) = limit;
5984 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5985 }
5986 else
5987 {
5988 struct bidi_it bprev;
5989
5990 /* Help bidi.c avoid expensive searches for display
5991 properties and overlays, by telling it that there are
5992 none up to `limit'. */
5993 if (it->bidi_it.disp_pos < limit)
5994 {
5995 it->bidi_it.disp_pos = limit;
5996 it->bidi_it.disp_prop = 0;
5997 }
5998 do {
5999 bprev = it->bidi_it;
6000 bidi_move_to_visually_next (&it->bidi_it);
6001 } while (it->bidi_it.charpos != limit);
6002 IT_CHARPOS (*it) = limit;
6003 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6004 if (bidi_it_prev)
6005 *bidi_it_prev = bprev;
6006 }
6007 *skipped_p = newline_found_p = 1;
6008 }
6009 else
6010 {
6011 while (get_next_display_element (it)
6012 && !newline_found_p)
6013 {
6014 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6015 if (newline_found_p && it->bidi_p && bidi_it_prev)
6016 *bidi_it_prev = it->bidi_it;
6017 set_iterator_to_next (it, 0);
6018 }
6019 }
6020 }
6021
6022 it->selective = old_selective;
6023 return newline_found_p;
6024 }
6025
6026
6027 /* Set IT's current position to the previous visible line start. Skip
6028 invisible text that is so either due to text properties or due to
6029 selective display. Caution: this does not change IT->current_x and
6030 IT->hpos. */
6031
6032 static void
6033 back_to_previous_visible_line_start (struct it *it)
6034 {
6035 while (IT_CHARPOS (*it) > BEGV)
6036 {
6037 back_to_previous_line_start (it);
6038
6039 if (IT_CHARPOS (*it) <= BEGV)
6040 break;
6041
6042 /* If selective > 0, then lines indented more than its value are
6043 invisible. */
6044 if (it->selective > 0
6045 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6046 it->selective))
6047 continue;
6048
6049 /* Check the newline before point for invisibility. */
6050 {
6051 Lisp_Object prop;
6052 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6053 Qinvisible, it->window);
6054 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6055 continue;
6056 }
6057
6058 if (IT_CHARPOS (*it) <= BEGV)
6059 break;
6060
6061 {
6062 struct it it2;
6063 void *it2data = NULL;
6064 ptrdiff_t pos;
6065 ptrdiff_t beg, end;
6066 Lisp_Object val, overlay;
6067
6068 SAVE_IT (it2, *it, it2data);
6069
6070 /* If newline is part of a composition, continue from start of composition */
6071 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6072 && beg < IT_CHARPOS (*it))
6073 goto replaced;
6074
6075 /* If newline is replaced by a display property, find start of overlay
6076 or interval and continue search from that point. */
6077 pos = --IT_CHARPOS (it2);
6078 --IT_BYTEPOS (it2);
6079 it2.sp = 0;
6080 bidi_unshelve_cache (NULL, 0);
6081 it2.string_from_display_prop_p = 0;
6082 it2.from_disp_prop_p = 0;
6083 if (handle_display_prop (&it2) == HANDLED_RETURN
6084 && !NILP (val = get_char_property_and_overlay
6085 (make_number (pos), Qdisplay, Qnil, &overlay))
6086 && (OVERLAYP (overlay)
6087 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6088 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6089 {
6090 RESTORE_IT (it, it, it2data);
6091 goto replaced;
6092 }
6093
6094 /* Newline is not replaced by anything -- so we are done. */
6095 RESTORE_IT (it, it, it2data);
6096 break;
6097
6098 replaced:
6099 if (beg < BEGV)
6100 beg = BEGV;
6101 IT_CHARPOS (*it) = beg;
6102 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6103 }
6104 }
6105
6106 it->continuation_lines_width = 0;
6107
6108 eassert (IT_CHARPOS (*it) >= BEGV);
6109 eassert (IT_CHARPOS (*it) == BEGV
6110 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6111 CHECK_IT (it);
6112 }
6113
6114
6115 /* Reseat iterator IT at the previous visible line start. Skip
6116 invisible text that is so either due to text properties or due to
6117 selective display. At the end, update IT's overlay information,
6118 face information etc. */
6119
6120 void
6121 reseat_at_previous_visible_line_start (struct it *it)
6122 {
6123 back_to_previous_visible_line_start (it);
6124 reseat (it, it->current.pos, 1);
6125 CHECK_IT (it);
6126 }
6127
6128
6129 /* Reseat iterator IT on the next visible line start in the current
6130 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6131 preceding the line start. Skip over invisible text that is so
6132 because of selective display. Compute faces, overlays etc at the
6133 new position. Note that this function does not skip over text that
6134 is invisible because of text properties. */
6135
6136 static void
6137 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6138 {
6139 int newline_found_p, skipped_p = 0;
6140 struct bidi_it bidi_it_prev;
6141
6142 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6143
6144 /* Skip over lines that are invisible because they are indented
6145 more than the value of IT->selective. */
6146 if (it->selective > 0)
6147 while (IT_CHARPOS (*it) < ZV
6148 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6149 it->selective))
6150 {
6151 eassert (IT_BYTEPOS (*it) == BEGV
6152 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6153 newline_found_p =
6154 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6155 }
6156
6157 /* Position on the newline if that's what's requested. */
6158 if (on_newline_p && newline_found_p)
6159 {
6160 if (STRINGP (it->string))
6161 {
6162 if (IT_STRING_CHARPOS (*it) > 0)
6163 {
6164 if (!it->bidi_p)
6165 {
6166 --IT_STRING_CHARPOS (*it);
6167 --IT_STRING_BYTEPOS (*it);
6168 }
6169 else
6170 {
6171 /* We need to restore the bidi iterator to the state
6172 it had on the newline, and resync the IT's
6173 position with that. */
6174 it->bidi_it = bidi_it_prev;
6175 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6176 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6177 }
6178 }
6179 }
6180 else if (IT_CHARPOS (*it) > BEGV)
6181 {
6182 if (!it->bidi_p)
6183 {
6184 --IT_CHARPOS (*it);
6185 --IT_BYTEPOS (*it);
6186 }
6187 else
6188 {
6189 /* We need to restore the bidi iterator to the state it
6190 had on the newline and resync IT with that. */
6191 it->bidi_it = bidi_it_prev;
6192 IT_CHARPOS (*it) = it->bidi_it.charpos;
6193 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6194 }
6195 reseat (it, it->current.pos, 0);
6196 }
6197 }
6198 else if (skipped_p)
6199 reseat (it, it->current.pos, 0);
6200
6201 CHECK_IT (it);
6202 }
6203
6204
6205 \f
6206 /***********************************************************************
6207 Changing an iterator's position
6208 ***********************************************************************/
6209
6210 /* Change IT's current position to POS in current_buffer. If FORCE_P
6211 is non-zero, always check for text properties at the new position.
6212 Otherwise, text properties are only looked up if POS >=
6213 IT->check_charpos of a property. */
6214
6215 static void
6216 reseat (struct it *it, struct text_pos pos, int force_p)
6217 {
6218 ptrdiff_t original_pos = IT_CHARPOS (*it);
6219
6220 reseat_1 (it, pos, 0);
6221
6222 /* Determine where to check text properties. Avoid doing it
6223 where possible because text property lookup is very expensive. */
6224 if (force_p
6225 || CHARPOS (pos) > it->stop_charpos
6226 || CHARPOS (pos) < original_pos)
6227 {
6228 if (it->bidi_p)
6229 {
6230 /* For bidi iteration, we need to prime prev_stop and
6231 base_level_stop with our best estimations. */
6232 /* Implementation note: Of course, POS is not necessarily a
6233 stop position, so assigning prev_pos to it is a lie; we
6234 should have called compute_stop_backwards. However, if
6235 the current buffer does not include any R2L characters,
6236 that call would be a waste of cycles, because the
6237 iterator will never move back, and thus never cross this
6238 "fake" stop position. So we delay that backward search
6239 until the time we really need it, in next_element_from_buffer. */
6240 if (CHARPOS (pos) != it->prev_stop)
6241 it->prev_stop = CHARPOS (pos);
6242 if (CHARPOS (pos) < it->base_level_stop)
6243 it->base_level_stop = 0; /* meaning it's unknown */
6244 handle_stop (it);
6245 }
6246 else
6247 {
6248 handle_stop (it);
6249 it->prev_stop = it->base_level_stop = 0;
6250 }
6251
6252 }
6253
6254 CHECK_IT (it);
6255 }
6256
6257
6258 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6259 IT->stop_pos to POS, also. */
6260
6261 static void
6262 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6263 {
6264 /* Don't call this function when scanning a C string. */
6265 eassert (it->s == NULL);
6266
6267 /* POS must be a reasonable value. */
6268 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6269
6270 it->current.pos = it->position = pos;
6271 it->end_charpos = ZV;
6272 it->dpvec = NULL;
6273 it->current.dpvec_index = -1;
6274 it->current.overlay_string_index = -1;
6275 IT_STRING_CHARPOS (*it) = -1;
6276 IT_STRING_BYTEPOS (*it) = -1;
6277 it->string = Qnil;
6278 it->method = GET_FROM_BUFFER;
6279 it->object = it->w->buffer;
6280 it->area = TEXT_AREA;
6281 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6282 it->sp = 0;
6283 it->string_from_display_prop_p = 0;
6284 it->string_from_prefix_prop_p = 0;
6285
6286 it->from_disp_prop_p = 0;
6287 it->face_before_selective_p = 0;
6288 if (it->bidi_p)
6289 {
6290 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6291 &it->bidi_it);
6292 bidi_unshelve_cache (NULL, 0);
6293 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6294 it->bidi_it.string.s = NULL;
6295 it->bidi_it.string.lstring = Qnil;
6296 it->bidi_it.string.bufpos = 0;
6297 it->bidi_it.string.unibyte = 0;
6298 }
6299
6300 if (set_stop_p)
6301 {
6302 it->stop_charpos = CHARPOS (pos);
6303 it->base_level_stop = CHARPOS (pos);
6304 }
6305 /* This make the information stored in it->cmp_it invalidate. */
6306 it->cmp_it.id = -1;
6307 }
6308
6309
6310 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6311 If S is non-null, it is a C string to iterate over. Otherwise,
6312 STRING gives a Lisp string to iterate over.
6313
6314 If PRECISION > 0, don't return more then PRECISION number of
6315 characters from the string.
6316
6317 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6318 characters have been returned. FIELD_WIDTH < 0 means an infinite
6319 field width.
6320
6321 MULTIBYTE = 0 means disable processing of multibyte characters,
6322 MULTIBYTE > 0 means enable it,
6323 MULTIBYTE < 0 means use IT->multibyte_p.
6324
6325 IT must be initialized via a prior call to init_iterator before
6326 calling this function. */
6327
6328 static void
6329 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6330 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6331 int multibyte)
6332 {
6333 /* No region in strings. */
6334 it->region_beg_charpos = it->region_end_charpos = -1;
6335
6336 /* No text property checks performed by default, but see below. */
6337 it->stop_charpos = -1;
6338
6339 /* Set iterator position and end position. */
6340 memset (&it->current, 0, sizeof it->current);
6341 it->current.overlay_string_index = -1;
6342 it->current.dpvec_index = -1;
6343 eassert (charpos >= 0);
6344
6345 /* If STRING is specified, use its multibyteness, otherwise use the
6346 setting of MULTIBYTE, if specified. */
6347 if (multibyte >= 0)
6348 it->multibyte_p = multibyte > 0;
6349
6350 /* Bidirectional reordering of strings is controlled by the default
6351 value of bidi-display-reordering. Don't try to reorder while
6352 loading loadup.el, as the necessary character property tables are
6353 not yet available. */
6354 it->bidi_p =
6355 NILP (Vpurify_flag)
6356 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6357
6358 if (s == NULL)
6359 {
6360 eassert (STRINGP (string));
6361 it->string = string;
6362 it->s = NULL;
6363 it->end_charpos = it->string_nchars = SCHARS (string);
6364 it->method = GET_FROM_STRING;
6365 it->current.string_pos = string_pos (charpos, string);
6366
6367 if (it->bidi_p)
6368 {
6369 it->bidi_it.string.lstring = string;
6370 it->bidi_it.string.s = NULL;
6371 it->bidi_it.string.schars = it->end_charpos;
6372 it->bidi_it.string.bufpos = 0;
6373 it->bidi_it.string.from_disp_str = 0;
6374 it->bidi_it.string.unibyte = !it->multibyte_p;
6375 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6376 FRAME_WINDOW_P (it->f), &it->bidi_it);
6377 }
6378 }
6379 else
6380 {
6381 it->s = (const unsigned char *) s;
6382 it->string = Qnil;
6383
6384 /* Note that we use IT->current.pos, not it->current.string_pos,
6385 for displaying C strings. */
6386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6387 if (it->multibyte_p)
6388 {
6389 it->current.pos = c_string_pos (charpos, s, 1);
6390 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6391 }
6392 else
6393 {
6394 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6395 it->end_charpos = it->string_nchars = strlen (s);
6396 }
6397
6398 if (it->bidi_p)
6399 {
6400 it->bidi_it.string.lstring = Qnil;
6401 it->bidi_it.string.s = (const unsigned char *) s;
6402 it->bidi_it.string.schars = it->end_charpos;
6403 it->bidi_it.string.bufpos = 0;
6404 it->bidi_it.string.from_disp_str = 0;
6405 it->bidi_it.string.unibyte = !it->multibyte_p;
6406 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6407 &it->bidi_it);
6408 }
6409 it->method = GET_FROM_C_STRING;
6410 }
6411
6412 /* PRECISION > 0 means don't return more than PRECISION characters
6413 from the string. */
6414 if (precision > 0 && it->end_charpos - charpos > precision)
6415 {
6416 it->end_charpos = it->string_nchars = charpos + precision;
6417 if (it->bidi_p)
6418 it->bidi_it.string.schars = it->end_charpos;
6419 }
6420
6421 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6422 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6423 FIELD_WIDTH < 0 means infinite field width. This is useful for
6424 padding with `-' at the end of a mode line. */
6425 if (field_width < 0)
6426 field_width = INFINITY;
6427 /* Implementation note: We deliberately don't enlarge
6428 it->bidi_it.string.schars here to fit it->end_charpos, because
6429 the bidi iterator cannot produce characters out of thin air. */
6430 if (field_width > it->end_charpos - charpos)
6431 it->end_charpos = charpos + field_width;
6432
6433 /* Use the standard display table for displaying strings. */
6434 if (DISP_TABLE_P (Vstandard_display_table))
6435 it->dp = XCHAR_TABLE (Vstandard_display_table);
6436
6437 it->stop_charpos = charpos;
6438 it->prev_stop = charpos;
6439 it->base_level_stop = 0;
6440 if (it->bidi_p)
6441 {
6442 it->bidi_it.first_elt = 1;
6443 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6444 it->bidi_it.disp_pos = -1;
6445 }
6446 if (s == NULL && it->multibyte_p)
6447 {
6448 ptrdiff_t endpos = SCHARS (it->string);
6449 if (endpos > it->end_charpos)
6450 endpos = it->end_charpos;
6451 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6452 it->string);
6453 }
6454 CHECK_IT (it);
6455 }
6456
6457
6458 \f
6459 /***********************************************************************
6460 Iteration
6461 ***********************************************************************/
6462
6463 /* Map enum it_method value to corresponding next_element_from_* function. */
6464
6465 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6466 {
6467 next_element_from_buffer,
6468 next_element_from_display_vector,
6469 next_element_from_string,
6470 next_element_from_c_string,
6471 next_element_from_image,
6472 next_element_from_stretch
6473 };
6474
6475 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6476
6477
6478 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6479 (possibly with the following characters). */
6480
6481 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6482 ((IT)->cmp_it.id >= 0 \
6483 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6484 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6485 END_CHARPOS, (IT)->w, \
6486 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6487 (IT)->string)))
6488
6489
6490 /* Lookup the char-table Vglyphless_char_display for character C (-1
6491 if we want information for no-font case), and return the display
6492 method symbol. By side-effect, update it->what and
6493 it->glyphless_method. This function is called from
6494 get_next_display_element for each character element, and from
6495 x_produce_glyphs when no suitable font was found. */
6496
6497 Lisp_Object
6498 lookup_glyphless_char_display (int c, struct it *it)
6499 {
6500 Lisp_Object glyphless_method = Qnil;
6501
6502 if (CHAR_TABLE_P (Vglyphless_char_display)
6503 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6504 {
6505 if (c >= 0)
6506 {
6507 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6508 if (CONSP (glyphless_method))
6509 glyphless_method = FRAME_WINDOW_P (it->f)
6510 ? XCAR (glyphless_method)
6511 : XCDR (glyphless_method);
6512 }
6513 else
6514 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6515 }
6516
6517 retry:
6518 if (NILP (glyphless_method))
6519 {
6520 if (c >= 0)
6521 /* The default is to display the character by a proper font. */
6522 return Qnil;
6523 /* The default for the no-font case is to display an empty box. */
6524 glyphless_method = Qempty_box;
6525 }
6526 if (EQ (glyphless_method, Qzero_width))
6527 {
6528 if (c >= 0)
6529 return glyphless_method;
6530 /* This method can't be used for the no-font case. */
6531 glyphless_method = Qempty_box;
6532 }
6533 if (EQ (glyphless_method, Qthin_space))
6534 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6535 else if (EQ (glyphless_method, Qempty_box))
6536 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6537 else if (EQ (glyphless_method, Qhex_code))
6538 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6539 else if (STRINGP (glyphless_method))
6540 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6541 else
6542 {
6543 /* Invalid value. We use the default method. */
6544 glyphless_method = Qnil;
6545 goto retry;
6546 }
6547 it->what = IT_GLYPHLESS;
6548 return glyphless_method;
6549 }
6550
6551 /* Load IT's display element fields with information about the next
6552 display element from the current position of IT. Value is zero if
6553 end of buffer (or C string) is reached. */
6554
6555 static struct frame *last_escape_glyph_frame = NULL;
6556 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6557 static int last_escape_glyph_merged_face_id = 0;
6558
6559 struct frame *last_glyphless_glyph_frame = NULL;
6560 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6561 int last_glyphless_glyph_merged_face_id = 0;
6562
6563 static int
6564 get_next_display_element (struct it *it)
6565 {
6566 /* Non-zero means that we found a display element. Zero means that
6567 we hit the end of what we iterate over. Performance note: the
6568 function pointer `method' used here turns out to be faster than
6569 using a sequence of if-statements. */
6570 int success_p;
6571
6572 get_next:
6573 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6574
6575 if (it->what == IT_CHARACTER)
6576 {
6577 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6578 and only if (a) the resolved directionality of that character
6579 is R..." */
6580 /* FIXME: Do we need an exception for characters from display
6581 tables? */
6582 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6583 it->c = bidi_mirror_char (it->c);
6584 /* Map via display table or translate control characters.
6585 IT->c, IT->len etc. have been set to the next character by
6586 the function call above. If we have a display table, and it
6587 contains an entry for IT->c, translate it. Don't do this if
6588 IT->c itself comes from a display table, otherwise we could
6589 end up in an infinite recursion. (An alternative could be to
6590 count the recursion depth of this function and signal an
6591 error when a certain maximum depth is reached.) Is it worth
6592 it? */
6593 if (success_p && it->dpvec == NULL)
6594 {
6595 Lisp_Object dv;
6596 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6597 int nonascii_space_p = 0;
6598 int nonascii_hyphen_p = 0;
6599 int c = it->c; /* This is the character to display. */
6600
6601 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6602 {
6603 eassert (SINGLE_BYTE_CHAR_P (c));
6604 if (unibyte_display_via_language_environment)
6605 {
6606 c = DECODE_CHAR (unibyte, c);
6607 if (c < 0)
6608 c = BYTE8_TO_CHAR (it->c);
6609 }
6610 else
6611 c = BYTE8_TO_CHAR (it->c);
6612 }
6613
6614 if (it->dp
6615 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6616 VECTORP (dv)))
6617 {
6618 struct Lisp_Vector *v = XVECTOR (dv);
6619
6620 /* Return the first character from the display table
6621 entry, if not empty. If empty, don't display the
6622 current character. */
6623 if (v->header.size)
6624 {
6625 it->dpvec_char_len = it->len;
6626 it->dpvec = v->contents;
6627 it->dpend = v->contents + v->header.size;
6628 it->current.dpvec_index = 0;
6629 it->dpvec_face_id = -1;
6630 it->saved_face_id = it->face_id;
6631 it->method = GET_FROM_DISPLAY_VECTOR;
6632 it->ellipsis_p = 0;
6633 }
6634 else
6635 {
6636 set_iterator_to_next (it, 0);
6637 }
6638 goto get_next;
6639 }
6640
6641 if (! NILP (lookup_glyphless_char_display (c, it)))
6642 {
6643 if (it->what == IT_GLYPHLESS)
6644 goto done;
6645 /* Don't display this character. */
6646 set_iterator_to_next (it, 0);
6647 goto get_next;
6648 }
6649
6650 /* If `nobreak-char-display' is non-nil, we display
6651 non-ASCII spaces and hyphens specially. */
6652 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6653 {
6654 if (c == 0xA0)
6655 nonascii_space_p = 1;
6656 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6657 nonascii_hyphen_p = 1;
6658 }
6659
6660 /* Translate control characters into `\003' or `^C' form.
6661 Control characters coming from a display table entry are
6662 currently not translated because we use IT->dpvec to hold
6663 the translation. This could easily be changed but I
6664 don't believe that it is worth doing.
6665
6666 The characters handled by `nobreak-char-display' must be
6667 translated too.
6668
6669 Non-printable characters and raw-byte characters are also
6670 translated to octal form. */
6671 if (((c < ' ' || c == 127) /* ASCII control chars */
6672 ? (it->area != TEXT_AREA
6673 /* In mode line, treat \n, \t like other crl chars. */
6674 || (c != '\t'
6675 && it->glyph_row
6676 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6677 || (c != '\n' && c != '\t'))
6678 : (nonascii_space_p
6679 || nonascii_hyphen_p
6680 || CHAR_BYTE8_P (c)
6681 || ! CHAR_PRINTABLE_P (c))))
6682 {
6683 /* C is a control character, non-ASCII space/hyphen,
6684 raw-byte, or a non-printable character which must be
6685 displayed either as '\003' or as `^C' where the '\\'
6686 and '^' can be defined in the display table. Fill
6687 IT->ctl_chars with glyphs for what we have to
6688 display. Then, set IT->dpvec to these glyphs. */
6689 Lisp_Object gc;
6690 int ctl_len;
6691 int face_id;
6692 int lface_id = 0;
6693 int escape_glyph;
6694
6695 /* Handle control characters with ^. */
6696
6697 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6698 {
6699 int g;
6700
6701 g = '^'; /* default glyph for Control */
6702 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6703 if (it->dp
6704 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6705 {
6706 g = GLYPH_CODE_CHAR (gc);
6707 lface_id = GLYPH_CODE_FACE (gc);
6708 }
6709 if (lface_id)
6710 {
6711 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6712 }
6713 else if (it->f == last_escape_glyph_frame
6714 && it->face_id == last_escape_glyph_face_id)
6715 {
6716 face_id = last_escape_glyph_merged_face_id;
6717 }
6718 else
6719 {
6720 /* Merge the escape-glyph face into the current face. */
6721 face_id = merge_faces (it->f, Qescape_glyph, 0,
6722 it->face_id);
6723 last_escape_glyph_frame = it->f;
6724 last_escape_glyph_face_id = it->face_id;
6725 last_escape_glyph_merged_face_id = face_id;
6726 }
6727
6728 XSETINT (it->ctl_chars[0], g);
6729 XSETINT (it->ctl_chars[1], c ^ 0100);
6730 ctl_len = 2;
6731 goto display_control;
6732 }
6733
6734 /* Handle non-ascii space in the mode where it only gets
6735 highlighting. */
6736
6737 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6738 {
6739 /* Merge `nobreak-space' into the current face. */
6740 face_id = merge_faces (it->f, Qnobreak_space, 0,
6741 it->face_id);
6742 XSETINT (it->ctl_chars[0], ' ');
6743 ctl_len = 1;
6744 goto display_control;
6745 }
6746
6747 /* Handle sequences that start with the "escape glyph". */
6748
6749 /* the default escape glyph is \. */
6750 escape_glyph = '\\';
6751
6752 if (it->dp
6753 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6754 {
6755 escape_glyph = GLYPH_CODE_CHAR (gc);
6756 lface_id = GLYPH_CODE_FACE (gc);
6757 }
6758 if (lface_id)
6759 {
6760 /* The display table specified a face.
6761 Merge it into face_id and also into escape_glyph. */
6762 face_id = merge_faces (it->f, Qt, lface_id,
6763 it->face_id);
6764 }
6765 else if (it->f == last_escape_glyph_frame
6766 && it->face_id == last_escape_glyph_face_id)
6767 {
6768 face_id = last_escape_glyph_merged_face_id;
6769 }
6770 else
6771 {
6772 /* Merge the escape-glyph face into the current face. */
6773 face_id = merge_faces (it->f, Qescape_glyph, 0,
6774 it->face_id);
6775 last_escape_glyph_frame = it->f;
6776 last_escape_glyph_face_id = it->face_id;
6777 last_escape_glyph_merged_face_id = face_id;
6778 }
6779
6780 /* Draw non-ASCII hyphen with just highlighting: */
6781
6782 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6783 {
6784 XSETINT (it->ctl_chars[0], '-');
6785 ctl_len = 1;
6786 goto display_control;
6787 }
6788
6789 /* Draw non-ASCII space/hyphen with escape glyph: */
6790
6791 if (nonascii_space_p || nonascii_hyphen_p)
6792 {
6793 XSETINT (it->ctl_chars[0], escape_glyph);
6794 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6795 ctl_len = 2;
6796 goto display_control;
6797 }
6798
6799 {
6800 char str[10];
6801 int len, i;
6802
6803 if (CHAR_BYTE8_P (c))
6804 /* Display \200 instead of \17777600. */
6805 c = CHAR_TO_BYTE8 (c);
6806 len = sprintf (str, "%03o", c);
6807
6808 XSETINT (it->ctl_chars[0], escape_glyph);
6809 for (i = 0; i < len; i++)
6810 XSETINT (it->ctl_chars[i + 1], str[i]);
6811 ctl_len = len + 1;
6812 }
6813
6814 display_control:
6815 /* Set up IT->dpvec and return first character from it. */
6816 it->dpvec_char_len = it->len;
6817 it->dpvec = it->ctl_chars;
6818 it->dpend = it->dpvec + ctl_len;
6819 it->current.dpvec_index = 0;
6820 it->dpvec_face_id = face_id;
6821 it->saved_face_id = it->face_id;
6822 it->method = GET_FROM_DISPLAY_VECTOR;
6823 it->ellipsis_p = 0;
6824 goto get_next;
6825 }
6826 it->char_to_display = c;
6827 }
6828 else if (success_p)
6829 {
6830 it->char_to_display = it->c;
6831 }
6832 }
6833
6834 /* Adjust face id for a multibyte character. There are no multibyte
6835 character in unibyte text. */
6836 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6837 && it->multibyte_p
6838 && success_p
6839 && FRAME_WINDOW_P (it->f))
6840 {
6841 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6842
6843 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6844 {
6845 /* Automatic composition with glyph-string. */
6846 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6847
6848 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6849 }
6850 else
6851 {
6852 ptrdiff_t pos = (it->s ? -1
6853 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6854 : IT_CHARPOS (*it));
6855 int c;
6856
6857 if (it->what == IT_CHARACTER)
6858 c = it->char_to_display;
6859 else
6860 {
6861 struct composition *cmp = composition_table[it->cmp_it.id];
6862 int i;
6863
6864 c = ' ';
6865 for (i = 0; i < cmp->glyph_len; i++)
6866 /* TAB in a composition means display glyphs with
6867 padding space on the left or right. */
6868 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6869 break;
6870 }
6871 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6872 }
6873 }
6874
6875 done:
6876 /* Is this character the last one of a run of characters with
6877 box? If yes, set IT->end_of_box_run_p to 1. */
6878 if (it->face_box_p
6879 && it->s == NULL)
6880 {
6881 if (it->method == GET_FROM_STRING && it->sp)
6882 {
6883 int face_id = underlying_face_id (it);
6884 struct face *face = FACE_FROM_ID (it->f, face_id);
6885
6886 if (face)
6887 {
6888 if (face->box == FACE_NO_BOX)
6889 {
6890 /* If the box comes from face properties in a
6891 display string, check faces in that string. */
6892 int string_face_id = face_after_it_pos (it);
6893 it->end_of_box_run_p
6894 = (FACE_FROM_ID (it->f, string_face_id)->box
6895 == FACE_NO_BOX);
6896 }
6897 /* Otherwise, the box comes from the underlying face.
6898 If this is the last string character displayed, check
6899 the next buffer location. */
6900 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6901 && (it->current.overlay_string_index
6902 == it->n_overlay_strings - 1))
6903 {
6904 ptrdiff_t ignore;
6905 int next_face_id;
6906 struct text_pos pos = it->current.pos;
6907 INC_TEXT_POS (pos, it->multibyte_p);
6908
6909 next_face_id = face_at_buffer_position
6910 (it->w, CHARPOS (pos), it->region_beg_charpos,
6911 it->region_end_charpos, &ignore,
6912 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6913 -1);
6914 it->end_of_box_run_p
6915 = (FACE_FROM_ID (it->f, next_face_id)->box
6916 == FACE_NO_BOX);
6917 }
6918 }
6919 }
6920 else
6921 {
6922 int face_id = face_after_it_pos (it);
6923 it->end_of_box_run_p
6924 = (face_id != it->face_id
6925 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6926 }
6927 }
6928 /* If we reached the end of the object we've been iterating (e.g., a
6929 display string or an overlay string), and there's something on
6930 IT->stack, proceed with what's on the stack. It doesn't make
6931 sense to return zero if there's unprocessed stuff on the stack,
6932 because otherwise that stuff will never be displayed. */
6933 if (!success_p && it->sp > 0)
6934 {
6935 set_iterator_to_next (it, 0);
6936 success_p = get_next_display_element (it);
6937 }
6938
6939 /* Value is 0 if end of buffer or string reached. */
6940 return success_p;
6941 }
6942
6943
6944 /* Move IT to the next display element.
6945
6946 RESEAT_P non-zero means if called on a newline in buffer text,
6947 skip to the next visible line start.
6948
6949 Functions get_next_display_element and set_iterator_to_next are
6950 separate because I find this arrangement easier to handle than a
6951 get_next_display_element function that also increments IT's
6952 position. The way it is we can first look at an iterator's current
6953 display element, decide whether it fits on a line, and if it does,
6954 increment the iterator position. The other way around we probably
6955 would either need a flag indicating whether the iterator has to be
6956 incremented the next time, or we would have to implement a
6957 decrement position function which would not be easy to write. */
6958
6959 void
6960 set_iterator_to_next (struct it *it, int reseat_p)
6961 {
6962 /* Reset flags indicating start and end of a sequence of characters
6963 with box. Reset them at the start of this function because
6964 moving the iterator to a new position might set them. */
6965 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6966
6967 switch (it->method)
6968 {
6969 case GET_FROM_BUFFER:
6970 /* The current display element of IT is a character from
6971 current_buffer. Advance in the buffer, and maybe skip over
6972 invisible lines that are so because of selective display. */
6973 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6974 reseat_at_next_visible_line_start (it, 0);
6975 else if (it->cmp_it.id >= 0)
6976 {
6977 /* We are currently getting glyphs from a composition. */
6978 int i;
6979
6980 if (! it->bidi_p)
6981 {
6982 IT_CHARPOS (*it) += it->cmp_it.nchars;
6983 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6984 if (it->cmp_it.to < it->cmp_it.nglyphs)
6985 {
6986 it->cmp_it.from = it->cmp_it.to;
6987 }
6988 else
6989 {
6990 it->cmp_it.id = -1;
6991 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6992 IT_BYTEPOS (*it),
6993 it->end_charpos, Qnil);
6994 }
6995 }
6996 else if (! it->cmp_it.reversed_p)
6997 {
6998 /* Composition created while scanning forward. */
6999 /* Update IT's char/byte positions to point to the first
7000 character of the next grapheme cluster, or to the
7001 character visually after the current composition. */
7002 for (i = 0; i < it->cmp_it.nchars; i++)
7003 bidi_move_to_visually_next (&it->bidi_it);
7004 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7005 IT_CHARPOS (*it) = it->bidi_it.charpos;
7006
7007 if (it->cmp_it.to < it->cmp_it.nglyphs)
7008 {
7009 /* Proceed to the next grapheme cluster. */
7010 it->cmp_it.from = it->cmp_it.to;
7011 }
7012 else
7013 {
7014 /* No more grapheme clusters in this composition.
7015 Find the next stop position. */
7016 ptrdiff_t stop = it->end_charpos;
7017 if (it->bidi_it.scan_dir < 0)
7018 /* Now we are scanning backward and don't know
7019 where to stop. */
7020 stop = -1;
7021 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7022 IT_BYTEPOS (*it), stop, Qnil);
7023 }
7024 }
7025 else
7026 {
7027 /* Composition created while scanning backward. */
7028 /* Update IT's char/byte positions to point to the last
7029 character of the previous grapheme cluster, or the
7030 character visually after the current composition. */
7031 for (i = 0; i < it->cmp_it.nchars; i++)
7032 bidi_move_to_visually_next (&it->bidi_it);
7033 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7034 IT_CHARPOS (*it) = it->bidi_it.charpos;
7035 if (it->cmp_it.from > 0)
7036 {
7037 /* Proceed to the previous grapheme cluster. */
7038 it->cmp_it.to = it->cmp_it.from;
7039 }
7040 else
7041 {
7042 /* No more grapheme clusters in this composition.
7043 Find the next stop position. */
7044 ptrdiff_t stop = it->end_charpos;
7045 if (it->bidi_it.scan_dir < 0)
7046 /* Now we are scanning backward and don't know
7047 where to stop. */
7048 stop = -1;
7049 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7050 IT_BYTEPOS (*it), stop, Qnil);
7051 }
7052 }
7053 }
7054 else
7055 {
7056 eassert (it->len != 0);
7057
7058 if (!it->bidi_p)
7059 {
7060 IT_BYTEPOS (*it) += it->len;
7061 IT_CHARPOS (*it) += 1;
7062 }
7063 else
7064 {
7065 int prev_scan_dir = it->bidi_it.scan_dir;
7066 /* If this is a new paragraph, determine its base
7067 direction (a.k.a. its base embedding level). */
7068 if (it->bidi_it.new_paragraph)
7069 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7070 bidi_move_to_visually_next (&it->bidi_it);
7071 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7072 IT_CHARPOS (*it) = it->bidi_it.charpos;
7073 if (prev_scan_dir != it->bidi_it.scan_dir)
7074 {
7075 /* As the scan direction was changed, we must
7076 re-compute the stop position for composition. */
7077 ptrdiff_t stop = it->end_charpos;
7078 if (it->bidi_it.scan_dir < 0)
7079 stop = -1;
7080 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7081 IT_BYTEPOS (*it), stop, Qnil);
7082 }
7083 }
7084 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7085 }
7086 break;
7087
7088 case GET_FROM_C_STRING:
7089 /* Current display element of IT is from a C string. */
7090 if (!it->bidi_p
7091 /* If the string position is beyond string's end, it means
7092 next_element_from_c_string is padding the string with
7093 blanks, in which case we bypass the bidi iterator,
7094 because it cannot deal with such virtual characters. */
7095 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7096 {
7097 IT_BYTEPOS (*it) += it->len;
7098 IT_CHARPOS (*it) += 1;
7099 }
7100 else
7101 {
7102 bidi_move_to_visually_next (&it->bidi_it);
7103 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7104 IT_CHARPOS (*it) = it->bidi_it.charpos;
7105 }
7106 break;
7107
7108 case GET_FROM_DISPLAY_VECTOR:
7109 /* Current display element of IT is from a display table entry.
7110 Advance in the display table definition. Reset it to null if
7111 end reached, and continue with characters from buffers/
7112 strings. */
7113 ++it->current.dpvec_index;
7114
7115 /* Restore face of the iterator to what they were before the
7116 display vector entry (these entries may contain faces). */
7117 it->face_id = it->saved_face_id;
7118
7119 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7120 {
7121 int recheck_faces = it->ellipsis_p;
7122
7123 if (it->s)
7124 it->method = GET_FROM_C_STRING;
7125 else if (STRINGP (it->string))
7126 it->method = GET_FROM_STRING;
7127 else
7128 {
7129 it->method = GET_FROM_BUFFER;
7130 it->object = it->w->buffer;
7131 }
7132
7133 it->dpvec = NULL;
7134 it->current.dpvec_index = -1;
7135
7136 /* Skip over characters which were displayed via IT->dpvec. */
7137 if (it->dpvec_char_len < 0)
7138 reseat_at_next_visible_line_start (it, 1);
7139 else if (it->dpvec_char_len > 0)
7140 {
7141 if (it->method == GET_FROM_STRING
7142 && it->n_overlay_strings > 0)
7143 it->ignore_overlay_strings_at_pos_p = 1;
7144 it->len = it->dpvec_char_len;
7145 set_iterator_to_next (it, reseat_p);
7146 }
7147
7148 /* Maybe recheck faces after display vector */
7149 if (recheck_faces)
7150 it->stop_charpos = IT_CHARPOS (*it);
7151 }
7152 break;
7153
7154 case GET_FROM_STRING:
7155 /* Current display element is a character from a Lisp string. */
7156 eassert (it->s == NULL && STRINGP (it->string));
7157 /* Don't advance past string end. These conditions are true
7158 when set_iterator_to_next is called at the end of
7159 get_next_display_element, in which case the Lisp string is
7160 already exhausted, and all we want is pop the iterator
7161 stack. */
7162 if (it->current.overlay_string_index >= 0)
7163 {
7164 /* This is an overlay string, so there's no padding with
7165 spaces, and the number of characters in the string is
7166 where the string ends. */
7167 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7168 goto consider_string_end;
7169 }
7170 else
7171 {
7172 /* Not an overlay string. There could be padding, so test
7173 against it->end_charpos . */
7174 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7175 goto consider_string_end;
7176 }
7177 if (it->cmp_it.id >= 0)
7178 {
7179 int i;
7180
7181 if (! it->bidi_p)
7182 {
7183 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7184 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7185 if (it->cmp_it.to < it->cmp_it.nglyphs)
7186 it->cmp_it.from = it->cmp_it.to;
7187 else
7188 {
7189 it->cmp_it.id = -1;
7190 composition_compute_stop_pos (&it->cmp_it,
7191 IT_STRING_CHARPOS (*it),
7192 IT_STRING_BYTEPOS (*it),
7193 it->end_charpos, it->string);
7194 }
7195 }
7196 else if (! it->cmp_it.reversed_p)
7197 {
7198 for (i = 0; i < it->cmp_it.nchars; i++)
7199 bidi_move_to_visually_next (&it->bidi_it);
7200 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7201 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7202
7203 if (it->cmp_it.to < it->cmp_it.nglyphs)
7204 it->cmp_it.from = it->cmp_it.to;
7205 else
7206 {
7207 ptrdiff_t stop = it->end_charpos;
7208 if (it->bidi_it.scan_dir < 0)
7209 stop = -1;
7210 composition_compute_stop_pos (&it->cmp_it,
7211 IT_STRING_CHARPOS (*it),
7212 IT_STRING_BYTEPOS (*it), stop,
7213 it->string);
7214 }
7215 }
7216 else
7217 {
7218 for (i = 0; i < it->cmp_it.nchars; i++)
7219 bidi_move_to_visually_next (&it->bidi_it);
7220 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7221 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7222 if (it->cmp_it.from > 0)
7223 it->cmp_it.to = it->cmp_it.from;
7224 else
7225 {
7226 ptrdiff_t stop = it->end_charpos;
7227 if (it->bidi_it.scan_dir < 0)
7228 stop = -1;
7229 composition_compute_stop_pos (&it->cmp_it,
7230 IT_STRING_CHARPOS (*it),
7231 IT_STRING_BYTEPOS (*it), stop,
7232 it->string);
7233 }
7234 }
7235 }
7236 else
7237 {
7238 if (!it->bidi_p
7239 /* If the string position is beyond string's end, it
7240 means next_element_from_string is padding the string
7241 with blanks, in which case we bypass the bidi
7242 iterator, because it cannot deal with such virtual
7243 characters. */
7244 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7245 {
7246 IT_STRING_BYTEPOS (*it) += it->len;
7247 IT_STRING_CHARPOS (*it) += 1;
7248 }
7249 else
7250 {
7251 int prev_scan_dir = it->bidi_it.scan_dir;
7252
7253 bidi_move_to_visually_next (&it->bidi_it);
7254 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7255 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7256 if (prev_scan_dir != it->bidi_it.scan_dir)
7257 {
7258 ptrdiff_t stop = it->end_charpos;
7259
7260 if (it->bidi_it.scan_dir < 0)
7261 stop = -1;
7262 composition_compute_stop_pos (&it->cmp_it,
7263 IT_STRING_CHARPOS (*it),
7264 IT_STRING_BYTEPOS (*it), stop,
7265 it->string);
7266 }
7267 }
7268 }
7269
7270 consider_string_end:
7271
7272 if (it->current.overlay_string_index >= 0)
7273 {
7274 /* IT->string is an overlay string. Advance to the
7275 next, if there is one. */
7276 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7277 {
7278 it->ellipsis_p = 0;
7279 next_overlay_string (it);
7280 if (it->ellipsis_p)
7281 setup_for_ellipsis (it, 0);
7282 }
7283 }
7284 else
7285 {
7286 /* IT->string is not an overlay string. If we reached
7287 its end, and there is something on IT->stack, proceed
7288 with what is on the stack. This can be either another
7289 string, this time an overlay string, or a buffer. */
7290 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7291 && it->sp > 0)
7292 {
7293 pop_it (it);
7294 if (it->method == GET_FROM_STRING)
7295 goto consider_string_end;
7296 }
7297 }
7298 break;
7299
7300 case GET_FROM_IMAGE:
7301 case GET_FROM_STRETCH:
7302 /* The position etc with which we have to proceed are on
7303 the stack. The position may be at the end of a string,
7304 if the `display' property takes up the whole string. */
7305 eassert (it->sp > 0);
7306 pop_it (it);
7307 if (it->method == GET_FROM_STRING)
7308 goto consider_string_end;
7309 break;
7310
7311 default:
7312 /* There are no other methods defined, so this should be a bug. */
7313 emacs_abort ();
7314 }
7315
7316 eassert (it->method != GET_FROM_STRING
7317 || (STRINGP (it->string)
7318 && IT_STRING_CHARPOS (*it) >= 0));
7319 }
7320
7321 /* Load IT's display element fields with information about the next
7322 display element which comes from a display table entry or from the
7323 result of translating a control character to one of the forms `^C'
7324 or `\003'.
7325
7326 IT->dpvec holds the glyphs to return as characters.
7327 IT->saved_face_id holds the face id before the display vector--it
7328 is restored into IT->face_id in set_iterator_to_next. */
7329
7330 static int
7331 next_element_from_display_vector (struct it *it)
7332 {
7333 Lisp_Object gc;
7334
7335 /* Precondition. */
7336 eassert (it->dpvec && it->current.dpvec_index >= 0);
7337
7338 it->face_id = it->saved_face_id;
7339
7340 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7341 That seemed totally bogus - so I changed it... */
7342 gc = it->dpvec[it->current.dpvec_index];
7343
7344 if (GLYPH_CODE_P (gc))
7345 {
7346 it->c = GLYPH_CODE_CHAR (gc);
7347 it->len = CHAR_BYTES (it->c);
7348
7349 /* The entry may contain a face id to use. Such a face id is
7350 the id of a Lisp face, not a realized face. A face id of
7351 zero means no face is specified. */
7352 if (it->dpvec_face_id >= 0)
7353 it->face_id = it->dpvec_face_id;
7354 else
7355 {
7356 int lface_id = GLYPH_CODE_FACE (gc);
7357 if (lface_id > 0)
7358 it->face_id = merge_faces (it->f, Qt, lface_id,
7359 it->saved_face_id);
7360 }
7361 }
7362 else
7363 /* Display table entry is invalid. Return a space. */
7364 it->c = ' ', it->len = 1;
7365
7366 /* Don't change position and object of the iterator here. They are
7367 still the values of the character that had this display table
7368 entry or was translated, and that's what we want. */
7369 it->what = IT_CHARACTER;
7370 return 1;
7371 }
7372
7373 /* Get the first element of string/buffer in the visual order, after
7374 being reseated to a new position in a string or a buffer. */
7375 static void
7376 get_visually_first_element (struct it *it)
7377 {
7378 int string_p = STRINGP (it->string) || it->s;
7379 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7380 ptrdiff_t bob = (string_p ? 0 : BEGV);
7381
7382 if (STRINGP (it->string))
7383 {
7384 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7385 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7386 }
7387 else
7388 {
7389 it->bidi_it.charpos = IT_CHARPOS (*it);
7390 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7391 }
7392
7393 if (it->bidi_it.charpos == eob)
7394 {
7395 /* Nothing to do, but reset the FIRST_ELT flag, like
7396 bidi_paragraph_init does, because we are not going to
7397 call it. */
7398 it->bidi_it.first_elt = 0;
7399 }
7400 else if (it->bidi_it.charpos == bob
7401 || (!string_p
7402 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7403 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7404 {
7405 /* If we are at the beginning of a line/string, we can produce
7406 the next element right away. */
7407 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7408 bidi_move_to_visually_next (&it->bidi_it);
7409 }
7410 else
7411 {
7412 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7413
7414 /* We need to prime the bidi iterator starting at the line's or
7415 string's beginning, before we will be able to produce the
7416 next element. */
7417 if (string_p)
7418 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7419 else
7420 {
7421 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7422 -1);
7423 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7424 }
7425 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7426 do
7427 {
7428 /* Now return to buffer/string position where we were asked
7429 to get the next display element, and produce that. */
7430 bidi_move_to_visually_next (&it->bidi_it);
7431 }
7432 while (it->bidi_it.bytepos != orig_bytepos
7433 && it->bidi_it.charpos < eob);
7434 }
7435
7436 /* Adjust IT's position information to where we ended up. */
7437 if (STRINGP (it->string))
7438 {
7439 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7440 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7441 }
7442 else
7443 {
7444 IT_CHARPOS (*it) = it->bidi_it.charpos;
7445 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7446 }
7447
7448 if (STRINGP (it->string) || !it->s)
7449 {
7450 ptrdiff_t stop, charpos, bytepos;
7451
7452 if (STRINGP (it->string))
7453 {
7454 eassert (!it->s);
7455 stop = SCHARS (it->string);
7456 if (stop > it->end_charpos)
7457 stop = it->end_charpos;
7458 charpos = IT_STRING_CHARPOS (*it);
7459 bytepos = IT_STRING_BYTEPOS (*it);
7460 }
7461 else
7462 {
7463 stop = it->end_charpos;
7464 charpos = IT_CHARPOS (*it);
7465 bytepos = IT_BYTEPOS (*it);
7466 }
7467 if (it->bidi_it.scan_dir < 0)
7468 stop = -1;
7469 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7470 it->string);
7471 }
7472 }
7473
7474 /* Load IT with the next display element from Lisp string IT->string.
7475 IT->current.string_pos is the current position within the string.
7476 If IT->current.overlay_string_index >= 0, the Lisp string is an
7477 overlay string. */
7478
7479 static int
7480 next_element_from_string (struct it *it)
7481 {
7482 struct text_pos position;
7483
7484 eassert (STRINGP (it->string));
7485 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7486 eassert (IT_STRING_CHARPOS (*it) >= 0);
7487 position = it->current.string_pos;
7488
7489 /* With bidi reordering, the character to display might not be the
7490 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7491 that we were reseat()ed to a new string, whose paragraph
7492 direction is not known. */
7493 if (it->bidi_p && it->bidi_it.first_elt)
7494 {
7495 get_visually_first_element (it);
7496 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7497 }
7498
7499 /* Time to check for invisible text? */
7500 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7501 {
7502 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7503 {
7504 if (!(!it->bidi_p
7505 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7506 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7507 {
7508 /* With bidi non-linear iteration, we could find
7509 ourselves far beyond the last computed stop_charpos,
7510 with several other stop positions in between that we
7511 missed. Scan them all now, in buffer's logical
7512 order, until we find and handle the last stop_charpos
7513 that precedes our current position. */
7514 handle_stop_backwards (it, it->stop_charpos);
7515 return GET_NEXT_DISPLAY_ELEMENT (it);
7516 }
7517 else
7518 {
7519 if (it->bidi_p)
7520 {
7521 /* Take note of the stop position we just moved
7522 across, for when we will move back across it. */
7523 it->prev_stop = it->stop_charpos;
7524 /* If we are at base paragraph embedding level, take
7525 note of the last stop position seen at this
7526 level. */
7527 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7528 it->base_level_stop = it->stop_charpos;
7529 }
7530 handle_stop (it);
7531
7532 /* Since a handler may have changed IT->method, we must
7533 recurse here. */
7534 return GET_NEXT_DISPLAY_ELEMENT (it);
7535 }
7536 }
7537 else if (it->bidi_p
7538 /* If we are before prev_stop, we may have overstepped
7539 on our way backwards a stop_pos, and if so, we need
7540 to handle that stop_pos. */
7541 && IT_STRING_CHARPOS (*it) < it->prev_stop
7542 /* We can sometimes back up for reasons that have nothing
7543 to do with bidi reordering. E.g., compositions. The
7544 code below is only needed when we are above the base
7545 embedding level, so test for that explicitly. */
7546 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7547 {
7548 /* If we lost track of base_level_stop, we have no better
7549 place for handle_stop_backwards to start from than string
7550 beginning. This happens, e.g., when we were reseated to
7551 the previous screenful of text by vertical-motion. */
7552 if (it->base_level_stop <= 0
7553 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7554 it->base_level_stop = 0;
7555 handle_stop_backwards (it, it->base_level_stop);
7556 return GET_NEXT_DISPLAY_ELEMENT (it);
7557 }
7558 }
7559
7560 if (it->current.overlay_string_index >= 0)
7561 {
7562 /* Get the next character from an overlay string. In overlay
7563 strings, there is no field width or padding with spaces to
7564 do. */
7565 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7566 {
7567 it->what = IT_EOB;
7568 return 0;
7569 }
7570 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7571 IT_STRING_BYTEPOS (*it),
7572 it->bidi_it.scan_dir < 0
7573 ? -1
7574 : SCHARS (it->string))
7575 && next_element_from_composition (it))
7576 {
7577 return 1;
7578 }
7579 else if (STRING_MULTIBYTE (it->string))
7580 {
7581 const unsigned char *s = (SDATA (it->string)
7582 + IT_STRING_BYTEPOS (*it));
7583 it->c = string_char_and_length (s, &it->len);
7584 }
7585 else
7586 {
7587 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7588 it->len = 1;
7589 }
7590 }
7591 else
7592 {
7593 /* Get the next character from a Lisp string that is not an
7594 overlay string. Such strings come from the mode line, for
7595 example. We may have to pad with spaces, or truncate the
7596 string. See also next_element_from_c_string. */
7597 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7598 {
7599 it->what = IT_EOB;
7600 return 0;
7601 }
7602 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7603 {
7604 /* Pad with spaces. */
7605 it->c = ' ', it->len = 1;
7606 CHARPOS (position) = BYTEPOS (position) = -1;
7607 }
7608 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7609 IT_STRING_BYTEPOS (*it),
7610 it->bidi_it.scan_dir < 0
7611 ? -1
7612 : it->string_nchars)
7613 && next_element_from_composition (it))
7614 {
7615 return 1;
7616 }
7617 else if (STRING_MULTIBYTE (it->string))
7618 {
7619 const unsigned char *s = (SDATA (it->string)
7620 + IT_STRING_BYTEPOS (*it));
7621 it->c = string_char_and_length (s, &it->len);
7622 }
7623 else
7624 {
7625 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7626 it->len = 1;
7627 }
7628 }
7629
7630 /* Record what we have and where it came from. */
7631 it->what = IT_CHARACTER;
7632 it->object = it->string;
7633 it->position = position;
7634 return 1;
7635 }
7636
7637
7638 /* Load IT with next display element from C string IT->s.
7639 IT->string_nchars is the maximum number of characters to return
7640 from the string. IT->end_charpos may be greater than
7641 IT->string_nchars when this function is called, in which case we
7642 may have to return padding spaces. Value is zero if end of string
7643 reached, including padding spaces. */
7644
7645 static int
7646 next_element_from_c_string (struct it *it)
7647 {
7648 int success_p = 1;
7649
7650 eassert (it->s);
7651 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7652 it->what = IT_CHARACTER;
7653 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7654 it->object = Qnil;
7655
7656 /* With bidi reordering, the character to display might not be the
7657 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7658 we were reseated to a new string, whose paragraph direction is
7659 not known. */
7660 if (it->bidi_p && it->bidi_it.first_elt)
7661 get_visually_first_element (it);
7662
7663 /* IT's position can be greater than IT->string_nchars in case a
7664 field width or precision has been specified when the iterator was
7665 initialized. */
7666 if (IT_CHARPOS (*it) >= it->end_charpos)
7667 {
7668 /* End of the game. */
7669 it->what = IT_EOB;
7670 success_p = 0;
7671 }
7672 else if (IT_CHARPOS (*it) >= it->string_nchars)
7673 {
7674 /* Pad with spaces. */
7675 it->c = ' ', it->len = 1;
7676 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7677 }
7678 else if (it->multibyte_p)
7679 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7680 else
7681 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7682
7683 return success_p;
7684 }
7685
7686
7687 /* Set up IT to return characters from an ellipsis, if appropriate.
7688 The definition of the ellipsis glyphs may come from a display table
7689 entry. This function fills IT with the first glyph from the
7690 ellipsis if an ellipsis is to be displayed. */
7691
7692 static int
7693 next_element_from_ellipsis (struct it *it)
7694 {
7695 if (it->selective_display_ellipsis_p)
7696 setup_for_ellipsis (it, it->len);
7697 else
7698 {
7699 /* The face at the current position may be different from the
7700 face we find after the invisible text. Remember what it
7701 was in IT->saved_face_id, and signal that it's there by
7702 setting face_before_selective_p. */
7703 it->saved_face_id = it->face_id;
7704 it->method = GET_FROM_BUFFER;
7705 it->object = it->w->buffer;
7706 reseat_at_next_visible_line_start (it, 1);
7707 it->face_before_selective_p = 1;
7708 }
7709
7710 return GET_NEXT_DISPLAY_ELEMENT (it);
7711 }
7712
7713
7714 /* Deliver an image display element. The iterator IT is already
7715 filled with image information (done in handle_display_prop). Value
7716 is always 1. */
7717
7718
7719 static int
7720 next_element_from_image (struct it *it)
7721 {
7722 it->what = IT_IMAGE;
7723 it->ignore_overlay_strings_at_pos_p = 0;
7724 return 1;
7725 }
7726
7727
7728 /* Fill iterator IT with next display element from a stretch glyph
7729 property. IT->object is the value of the text property. Value is
7730 always 1. */
7731
7732 static int
7733 next_element_from_stretch (struct it *it)
7734 {
7735 it->what = IT_STRETCH;
7736 return 1;
7737 }
7738
7739 /* Scan backwards from IT's current position until we find a stop
7740 position, or until BEGV. This is called when we find ourself
7741 before both the last known prev_stop and base_level_stop while
7742 reordering bidirectional text. */
7743
7744 static void
7745 compute_stop_pos_backwards (struct it *it)
7746 {
7747 const int SCAN_BACK_LIMIT = 1000;
7748 struct text_pos pos;
7749 struct display_pos save_current = it->current;
7750 struct text_pos save_position = it->position;
7751 ptrdiff_t charpos = IT_CHARPOS (*it);
7752 ptrdiff_t where_we_are = charpos;
7753 ptrdiff_t save_stop_pos = it->stop_charpos;
7754 ptrdiff_t save_end_pos = it->end_charpos;
7755
7756 eassert (NILP (it->string) && !it->s);
7757 eassert (it->bidi_p);
7758 it->bidi_p = 0;
7759 do
7760 {
7761 it->end_charpos = min (charpos + 1, ZV);
7762 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7763 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7764 reseat_1 (it, pos, 0);
7765 compute_stop_pos (it);
7766 /* We must advance forward, right? */
7767 if (it->stop_charpos <= charpos)
7768 emacs_abort ();
7769 }
7770 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7771
7772 if (it->stop_charpos <= where_we_are)
7773 it->prev_stop = it->stop_charpos;
7774 else
7775 it->prev_stop = BEGV;
7776 it->bidi_p = 1;
7777 it->current = save_current;
7778 it->position = save_position;
7779 it->stop_charpos = save_stop_pos;
7780 it->end_charpos = save_end_pos;
7781 }
7782
7783 /* Scan forward from CHARPOS in the current buffer/string, until we
7784 find a stop position > current IT's position. Then handle the stop
7785 position before that. This is called when we bump into a stop
7786 position while reordering bidirectional text. CHARPOS should be
7787 the last previously processed stop_pos (or BEGV/0, if none were
7788 processed yet) whose position is less that IT's current
7789 position. */
7790
7791 static void
7792 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7793 {
7794 int bufp = !STRINGP (it->string);
7795 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7796 struct display_pos save_current = it->current;
7797 struct text_pos save_position = it->position;
7798 struct text_pos pos1;
7799 ptrdiff_t next_stop;
7800
7801 /* Scan in strict logical order. */
7802 eassert (it->bidi_p);
7803 it->bidi_p = 0;
7804 do
7805 {
7806 it->prev_stop = charpos;
7807 if (bufp)
7808 {
7809 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7810 reseat_1 (it, pos1, 0);
7811 }
7812 else
7813 it->current.string_pos = string_pos (charpos, it->string);
7814 compute_stop_pos (it);
7815 /* We must advance forward, right? */
7816 if (it->stop_charpos <= it->prev_stop)
7817 emacs_abort ();
7818 charpos = it->stop_charpos;
7819 }
7820 while (charpos <= where_we_are);
7821
7822 it->bidi_p = 1;
7823 it->current = save_current;
7824 it->position = save_position;
7825 next_stop = it->stop_charpos;
7826 it->stop_charpos = it->prev_stop;
7827 handle_stop (it);
7828 it->stop_charpos = next_stop;
7829 }
7830
7831 /* Load IT with the next display element from current_buffer. Value
7832 is zero if end of buffer reached. IT->stop_charpos is the next
7833 position at which to stop and check for text properties or buffer
7834 end. */
7835
7836 static int
7837 next_element_from_buffer (struct it *it)
7838 {
7839 int success_p = 1;
7840
7841 eassert (IT_CHARPOS (*it) >= BEGV);
7842 eassert (NILP (it->string) && !it->s);
7843 eassert (!it->bidi_p
7844 || (EQ (it->bidi_it.string.lstring, Qnil)
7845 && it->bidi_it.string.s == NULL));
7846
7847 /* With bidi reordering, the character to display might not be the
7848 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7849 we were reseat()ed to a new buffer position, which is potentially
7850 a different paragraph. */
7851 if (it->bidi_p && it->bidi_it.first_elt)
7852 {
7853 get_visually_first_element (it);
7854 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7855 }
7856
7857 if (IT_CHARPOS (*it) >= it->stop_charpos)
7858 {
7859 if (IT_CHARPOS (*it) >= it->end_charpos)
7860 {
7861 int overlay_strings_follow_p;
7862
7863 /* End of the game, except when overlay strings follow that
7864 haven't been returned yet. */
7865 if (it->overlay_strings_at_end_processed_p)
7866 overlay_strings_follow_p = 0;
7867 else
7868 {
7869 it->overlay_strings_at_end_processed_p = 1;
7870 overlay_strings_follow_p = get_overlay_strings (it, 0);
7871 }
7872
7873 if (overlay_strings_follow_p)
7874 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7875 else
7876 {
7877 it->what = IT_EOB;
7878 it->position = it->current.pos;
7879 success_p = 0;
7880 }
7881 }
7882 else if (!(!it->bidi_p
7883 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7884 || IT_CHARPOS (*it) == it->stop_charpos))
7885 {
7886 /* With bidi non-linear iteration, we could find ourselves
7887 far beyond the last computed stop_charpos, with several
7888 other stop positions in between that we missed. Scan
7889 them all now, in buffer's logical order, until we find
7890 and handle the last stop_charpos that precedes our
7891 current position. */
7892 handle_stop_backwards (it, it->stop_charpos);
7893 return GET_NEXT_DISPLAY_ELEMENT (it);
7894 }
7895 else
7896 {
7897 if (it->bidi_p)
7898 {
7899 /* Take note of the stop position we just moved across,
7900 for when we will move back across it. */
7901 it->prev_stop = it->stop_charpos;
7902 /* If we are at base paragraph embedding level, take
7903 note of the last stop position seen at this
7904 level. */
7905 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7906 it->base_level_stop = it->stop_charpos;
7907 }
7908 handle_stop (it);
7909 return GET_NEXT_DISPLAY_ELEMENT (it);
7910 }
7911 }
7912 else if (it->bidi_p
7913 /* If we are before prev_stop, we may have overstepped on
7914 our way backwards a stop_pos, and if so, we need to
7915 handle that stop_pos. */
7916 && IT_CHARPOS (*it) < it->prev_stop
7917 /* We can sometimes back up for reasons that have nothing
7918 to do with bidi reordering. E.g., compositions. The
7919 code below is only needed when we are above the base
7920 embedding level, so test for that explicitly. */
7921 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7922 {
7923 if (it->base_level_stop <= 0
7924 || IT_CHARPOS (*it) < it->base_level_stop)
7925 {
7926 /* If we lost track of base_level_stop, we need to find
7927 prev_stop by looking backwards. This happens, e.g., when
7928 we were reseated to the previous screenful of text by
7929 vertical-motion. */
7930 it->base_level_stop = BEGV;
7931 compute_stop_pos_backwards (it);
7932 handle_stop_backwards (it, it->prev_stop);
7933 }
7934 else
7935 handle_stop_backwards (it, it->base_level_stop);
7936 return GET_NEXT_DISPLAY_ELEMENT (it);
7937 }
7938 else
7939 {
7940 /* No face changes, overlays etc. in sight, so just return a
7941 character from current_buffer. */
7942 unsigned char *p;
7943 ptrdiff_t stop;
7944
7945 /* Maybe run the redisplay end trigger hook. Performance note:
7946 This doesn't seem to cost measurable time. */
7947 if (it->redisplay_end_trigger_charpos
7948 && it->glyph_row
7949 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7950 run_redisplay_end_trigger_hook (it);
7951
7952 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7953 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7954 stop)
7955 && next_element_from_composition (it))
7956 {
7957 return 1;
7958 }
7959
7960 /* Get the next character, maybe multibyte. */
7961 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7962 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7963 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7964 else
7965 it->c = *p, it->len = 1;
7966
7967 /* Record what we have and where it came from. */
7968 it->what = IT_CHARACTER;
7969 it->object = it->w->buffer;
7970 it->position = it->current.pos;
7971
7972 /* Normally we return the character found above, except when we
7973 really want to return an ellipsis for selective display. */
7974 if (it->selective)
7975 {
7976 if (it->c == '\n')
7977 {
7978 /* A value of selective > 0 means hide lines indented more
7979 than that number of columns. */
7980 if (it->selective > 0
7981 && IT_CHARPOS (*it) + 1 < ZV
7982 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7983 IT_BYTEPOS (*it) + 1,
7984 it->selective))
7985 {
7986 success_p = next_element_from_ellipsis (it);
7987 it->dpvec_char_len = -1;
7988 }
7989 }
7990 else if (it->c == '\r' && it->selective == -1)
7991 {
7992 /* A value of selective == -1 means that everything from the
7993 CR to the end of the line is invisible, with maybe an
7994 ellipsis displayed for it. */
7995 success_p = next_element_from_ellipsis (it);
7996 it->dpvec_char_len = -1;
7997 }
7998 }
7999 }
8000
8001 /* Value is zero if end of buffer reached. */
8002 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8003 return success_p;
8004 }
8005
8006
8007 /* Run the redisplay end trigger hook for IT. */
8008
8009 static void
8010 run_redisplay_end_trigger_hook (struct it *it)
8011 {
8012 Lisp_Object args[3];
8013
8014 /* IT->glyph_row should be non-null, i.e. we should be actually
8015 displaying something, or otherwise we should not run the hook. */
8016 eassert (it->glyph_row);
8017
8018 /* Set up hook arguments. */
8019 args[0] = Qredisplay_end_trigger_functions;
8020 args[1] = it->window;
8021 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8022 it->redisplay_end_trigger_charpos = 0;
8023
8024 /* Since we are *trying* to run these functions, don't try to run
8025 them again, even if they get an error. */
8026 wset_redisplay_end_trigger (it->w, Qnil);
8027 Frun_hook_with_args (3, args);
8028
8029 /* Notice if it changed the face of the character we are on. */
8030 handle_face_prop (it);
8031 }
8032
8033
8034 /* Deliver a composition display element. Unlike the other
8035 next_element_from_XXX, this function is not registered in the array
8036 get_next_element[]. It is called from next_element_from_buffer and
8037 next_element_from_string when necessary. */
8038
8039 static int
8040 next_element_from_composition (struct it *it)
8041 {
8042 it->what = IT_COMPOSITION;
8043 it->len = it->cmp_it.nbytes;
8044 if (STRINGP (it->string))
8045 {
8046 if (it->c < 0)
8047 {
8048 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8049 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8050 return 0;
8051 }
8052 it->position = it->current.string_pos;
8053 it->object = it->string;
8054 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8055 IT_STRING_BYTEPOS (*it), it->string);
8056 }
8057 else
8058 {
8059 if (it->c < 0)
8060 {
8061 IT_CHARPOS (*it) += it->cmp_it.nchars;
8062 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8063 if (it->bidi_p)
8064 {
8065 if (it->bidi_it.new_paragraph)
8066 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8067 /* Resync the bidi iterator with IT's new position.
8068 FIXME: this doesn't support bidirectional text. */
8069 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8070 bidi_move_to_visually_next (&it->bidi_it);
8071 }
8072 return 0;
8073 }
8074 it->position = it->current.pos;
8075 it->object = it->w->buffer;
8076 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8077 IT_BYTEPOS (*it), Qnil);
8078 }
8079 return 1;
8080 }
8081
8082
8083 \f
8084 /***********************************************************************
8085 Moving an iterator without producing glyphs
8086 ***********************************************************************/
8087
8088 /* Check if iterator is at a position corresponding to a valid buffer
8089 position after some move_it_ call. */
8090
8091 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8092 ((it)->method == GET_FROM_STRING \
8093 ? IT_STRING_CHARPOS (*it) == 0 \
8094 : 1)
8095
8096
8097 /* Move iterator IT to a specified buffer or X position within one
8098 line on the display without producing glyphs.
8099
8100 OP should be a bit mask including some or all of these bits:
8101 MOVE_TO_X: Stop upon reaching x-position TO_X.
8102 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8103 Regardless of OP's value, stop upon reaching the end of the display line.
8104
8105 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8106 This means, in particular, that TO_X includes window's horizontal
8107 scroll amount.
8108
8109 The return value has several possible values that
8110 say what condition caused the scan to stop:
8111
8112 MOVE_POS_MATCH_OR_ZV
8113 - when TO_POS or ZV was reached.
8114
8115 MOVE_X_REACHED
8116 -when TO_X was reached before TO_POS or ZV were reached.
8117
8118 MOVE_LINE_CONTINUED
8119 - when we reached the end of the display area and the line must
8120 be continued.
8121
8122 MOVE_LINE_TRUNCATED
8123 - when we reached the end of the display area and the line is
8124 truncated.
8125
8126 MOVE_NEWLINE_OR_CR
8127 - when we stopped at a line end, i.e. a newline or a CR and selective
8128 display is on. */
8129
8130 static enum move_it_result
8131 move_it_in_display_line_to (struct it *it,
8132 ptrdiff_t to_charpos, int to_x,
8133 enum move_operation_enum op)
8134 {
8135 enum move_it_result result = MOVE_UNDEFINED;
8136 struct glyph_row *saved_glyph_row;
8137 struct it wrap_it, atpos_it, atx_it, ppos_it;
8138 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8139 void *ppos_data = NULL;
8140 int may_wrap = 0;
8141 enum it_method prev_method = it->method;
8142 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8143 int saw_smaller_pos = prev_pos < to_charpos;
8144
8145 /* Don't produce glyphs in produce_glyphs. */
8146 saved_glyph_row = it->glyph_row;
8147 it->glyph_row = NULL;
8148
8149 /* Use wrap_it to save a copy of IT wherever a word wrap could
8150 occur. Use atpos_it to save a copy of IT at the desired buffer
8151 position, if found, so that we can scan ahead and check if the
8152 word later overshoots the window edge. Use atx_it similarly, for
8153 pixel positions. */
8154 wrap_it.sp = -1;
8155 atpos_it.sp = -1;
8156 atx_it.sp = -1;
8157
8158 /* Use ppos_it under bidi reordering to save a copy of IT for the
8159 position > CHARPOS that is the closest to CHARPOS. We restore
8160 that position in IT when we have scanned the entire display line
8161 without finding a match for CHARPOS and all the character
8162 positions are greater than CHARPOS. */
8163 if (it->bidi_p)
8164 {
8165 SAVE_IT (ppos_it, *it, ppos_data);
8166 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8167 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8168 SAVE_IT (ppos_it, *it, ppos_data);
8169 }
8170
8171 #define BUFFER_POS_REACHED_P() \
8172 ((op & MOVE_TO_POS) != 0 \
8173 && BUFFERP (it->object) \
8174 && (IT_CHARPOS (*it) == to_charpos \
8175 || ((!it->bidi_p \
8176 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8177 && IT_CHARPOS (*it) > to_charpos) \
8178 || (it->what == IT_COMPOSITION \
8179 && ((IT_CHARPOS (*it) > to_charpos \
8180 && to_charpos >= it->cmp_it.charpos) \
8181 || (IT_CHARPOS (*it) < to_charpos \
8182 && to_charpos <= it->cmp_it.charpos)))) \
8183 && (it->method == GET_FROM_BUFFER \
8184 || (it->method == GET_FROM_DISPLAY_VECTOR \
8185 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8186
8187 /* If there's a line-/wrap-prefix, handle it. */
8188 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8189 && it->current_y < it->last_visible_y)
8190 handle_line_prefix (it);
8191
8192 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8193 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8194
8195 while (1)
8196 {
8197 int x, i, ascent = 0, descent = 0;
8198
8199 /* Utility macro to reset an iterator with x, ascent, and descent. */
8200 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8201 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8202 (IT)->max_descent = descent)
8203
8204 /* Stop if we move beyond TO_CHARPOS (after an image or a
8205 display string or stretch glyph). */
8206 if ((op & MOVE_TO_POS) != 0
8207 && BUFFERP (it->object)
8208 && it->method == GET_FROM_BUFFER
8209 && (((!it->bidi_p
8210 /* When the iterator is at base embedding level, we
8211 are guaranteed that characters are delivered for
8212 display in strictly increasing order of their
8213 buffer positions. */
8214 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8215 && IT_CHARPOS (*it) > to_charpos)
8216 || (it->bidi_p
8217 && (prev_method == GET_FROM_IMAGE
8218 || prev_method == GET_FROM_STRETCH
8219 || prev_method == GET_FROM_STRING)
8220 /* Passed TO_CHARPOS from left to right. */
8221 && ((prev_pos < to_charpos
8222 && IT_CHARPOS (*it) > to_charpos)
8223 /* Passed TO_CHARPOS from right to left. */
8224 || (prev_pos > to_charpos
8225 && IT_CHARPOS (*it) < to_charpos)))))
8226 {
8227 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8228 {
8229 result = MOVE_POS_MATCH_OR_ZV;
8230 break;
8231 }
8232 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8233 /* If wrap_it is valid, the current position might be in a
8234 word that is wrapped. So, save the iterator in
8235 atpos_it and continue to see if wrapping happens. */
8236 SAVE_IT (atpos_it, *it, atpos_data);
8237 }
8238
8239 /* Stop when ZV reached.
8240 We used to stop here when TO_CHARPOS reached as well, but that is
8241 too soon if this glyph does not fit on this line. So we handle it
8242 explicitly below. */
8243 if (!get_next_display_element (it))
8244 {
8245 result = MOVE_POS_MATCH_OR_ZV;
8246 break;
8247 }
8248
8249 if (it->line_wrap == TRUNCATE)
8250 {
8251 if (BUFFER_POS_REACHED_P ())
8252 {
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 break;
8255 }
8256 }
8257 else
8258 {
8259 if (it->line_wrap == WORD_WRAP)
8260 {
8261 if (IT_DISPLAYING_WHITESPACE (it))
8262 may_wrap = 1;
8263 else if (may_wrap)
8264 {
8265 /* We have reached a glyph that follows one or more
8266 whitespace characters. If the position is
8267 already found, we are done. */
8268 if (atpos_it.sp >= 0)
8269 {
8270 RESTORE_IT (it, &atpos_it, atpos_data);
8271 result = MOVE_POS_MATCH_OR_ZV;
8272 goto done;
8273 }
8274 if (atx_it.sp >= 0)
8275 {
8276 RESTORE_IT (it, &atx_it, atx_data);
8277 result = MOVE_X_REACHED;
8278 goto done;
8279 }
8280 /* Otherwise, we can wrap here. */
8281 SAVE_IT (wrap_it, *it, wrap_data);
8282 may_wrap = 0;
8283 }
8284 }
8285 }
8286
8287 /* Remember the line height for the current line, in case
8288 the next element doesn't fit on the line. */
8289 ascent = it->max_ascent;
8290 descent = it->max_descent;
8291
8292 /* The call to produce_glyphs will get the metrics of the
8293 display element IT is loaded with. Record the x-position
8294 before this display element, in case it doesn't fit on the
8295 line. */
8296 x = it->current_x;
8297
8298 PRODUCE_GLYPHS (it);
8299
8300 if (it->area != TEXT_AREA)
8301 {
8302 prev_method = it->method;
8303 if (it->method == GET_FROM_BUFFER)
8304 prev_pos = IT_CHARPOS (*it);
8305 set_iterator_to_next (it, 1);
8306 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8307 SET_TEXT_POS (this_line_min_pos,
8308 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8309 if (it->bidi_p
8310 && (op & MOVE_TO_POS)
8311 && IT_CHARPOS (*it) > to_charpos
8312 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8313 SAVE_IT (ppos_it, *it, ppos_data);
8314 continue;
8315 }
8316
8317 /* The number of glyphs we get back in IT->nglyphs will normally
8318 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8319 character on a terminal frame, or (iii) a line end. For the
8320 second case, IT->nglyphs - 1 padding glyphs will be present.
8321 (On X frames, there is only one glyph produced for a
8322 composite character.)
8323
8324 The behavior implemented below means, for continuation lines,
8325 that as many spaces of a TAB as fit on the current line are
8326 displayed there. For terminal frames, as many glyphs of a
8327 multi-glyph character are displayed in the current line, too.
8328 This is what the old redisplay code did, and we keep it that
8329 way. Under X, the whole shape of a complex character must
8330 fit on the line or it will be completely displayed in the
8331 next line.
8332
8333 Note that both for tabs and padding glyphs, all glyphs have
8334 the same width. */
8335 if (it->nglyphs)
8336 {
8337 /* More than one glyph or glyph doesn't fit on line. All
8338 glyphs have the same width. */
8339 int single_glyph_width = it->pixel_width / it->nglyphs;
8340 int new_x;
8341 int x_before_this_char = x;
8342 int hpos_before_this_char = it->hpos;
8343
8344 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8345 {
8346 new_x = x + single_glyph_width;
8347
8348 /* We want to leave anything reaching TO_X to the caller. */
8349 if ((op & MOVE_TO_X) && new_x > to_x)
8350 {
8351 if (BUFFER_POS_REACHED_P ())
8352 {
8353 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8354 goto buffer_pos_reached;
8355 if (atpos_it.sp < 0)
8356 {
8357 SAVE_IT (atpos_it, *it, atpos_data);
8358 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8359 }
8360 }
8361 else
8362 {
8363 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8364 {
8365 it->current_x = x;
8366 result = MOVE_X_REACHED;
8367 break;
8368 }
8369 if (atx_it.sp < 0)
8370 {
8371 SAVE_IT (atx_it, *it, atx_data);
8372 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8373 }
8374 }
8375 }
8376
8377 if (/* Lines are continued. */
8378 it->line_wrap != TRUNCATE
8379 && (/* And glyph doesn't fit on the line. */
8380 new_x > it->last_visible_x
8381 /* Or it fits exactly and we're on a window
8382 system frame. */
8383 || (new_x == it->last_visible_x
8384 && FRAME_WINDOW_P (it->f)
8385 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8386 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8387 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8388 {
8389 if (/* IT->hpos == 0 means the very first glyph
8390 doesn't fit on the line, e.g. a wide image. */
8391 it->hpos == 0
8392 || (new_x == it->last_visible_x
8393 && FRAME_WINDOW_P (it->f)))
8394 {
8395 ++it->hpos;
8396 it->current_x = new_x;
8397
8398 /* The character's last glyph just barely fits
8399 in this row. */
8400 if (i == it->nglyphs - 1)
8401 {
8402 /* If this is the destination position,
8403 return a position *before* it in this row,
8404 now that we know it fits in this row. */
8405 if (BUFFER_POS_REACHED_P ())
8406 {
8407 if (it->line_wrap != WORD_WRAP
8408 || wrap_it.sp < 0)
8409 {
8410 it->hpos = hpos_before_this_char;
8411 it->current_x = x_before_this_char;
8412 result = MOVE_POS_MATCH_OR_ZV;
8413 break;
8414 }
8415 if (it->line_wrap == WORD_WRAP
8416 && atpos_it.sp < 0)
8417 {
8418 SAVE_IT (atpos_it, *it, atpos_data);
8419 atpos_it.current_x = x_before_this_char;
8420 atpos_it.hpos = hpos_before_this_char;
8421 }
8422 }
8423
8424 prev_method = it->method;
8425 if (it->method == GET_FROM_BUFFER)
8426 prev_pos = IT_CHARPOS (*it);
8427 set_iterator_to_next (it, 1);
8428 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8429 SET_TEXT_POS (this_line_min_pos,
8430 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8431 /* On graphical terminals, newlines may
8432 "overflow" into the fringe if
8433 overflow-newline-into-fringe is non-nil.
8434 On text terminals, and on graphical
8435 terminals with no right margin, newlines
8436 may overflow into the last glyph on the
8437 display line.*/
8438 if (!FRAME_WINDOW_P (it->f)
8439 || ((it->bidi_p
8440 && it->bidi_it.paragraph_dir == R2L)
8441 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8442 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8443 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8444 {
8445 if (!get_next_display_element (it))
8446 {
8447 result = MOVE_POS_MATCH_OR_ZV;
8448 break;
8449 }
8450 if (BUFFER_POS_REACHED_P ())
8451 {
8452 if (ITERATOR_AT_END_OF_LINE_P (it))
8453 result = MOVE_POS_MATCH_OR_ZV;
8454 else
8455 result = MOVE_LINE_CONTINUED;
8456 break;
8457 }
8458 if (ITERATOR_AT_END_OF_LINE_P (it))
8459 {
8460 result = MOVE_NEWLINE_OR_CR;
8461 break;
8462 }
8463 }
8464 }
8465 }
8466 else
8467 IT_RESET_X_ASCENT_DESCENT (it);
8468
8469 if (wrap_it.sp >= 0)
8470 {
8471 RESTORE_IT (it, &wrap_it, wrap_data);
8472 atpos_it.sp = -1;
8473 atx_it.sp = -1;
8474 }
8475
8476 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8477 IT_CHARPOS (*it)));
8478 result = MOVE_LINE_CONTINUED;
8479 break;
8480 }
8481
8482 if (BUFFER_POS_REACHED_P ())
8483 {
8484 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8485 goto buffer_pos_reached;
8486 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8487 {
8488 SAVE_IT (atpos_it, *it, atpos_data);
8489 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8490 }
8491 }
8492
8493 if (new_x > it->first_visible_x)
8494 {
8495 /* Glyph is visible. Increment number of glyphs that
8496 would be displayed. */
8497 ++it->hpos;
8498 }
8499 }
8500
8501 if (result != MOVE_UNDEFINED)
8502 break;
8503 }
8504 else if (BUFFER_POS_REACHED_P ())
8505 {
8506 buffer_pos_reached:
8507 IT_RESET_X_ASCENT_DESCENT (it);
8508 result = MOVE_POS_MATCH_OR_ZV;
8509 break;
8510 }
8511 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8512 {
8513 /* Stop when TO_X specified and reached. This check is
8514 necessary here because of lines consisting of a line end,
8515 only. The line end will not produce any glyphs and we
8516 would never get MOVE_X_REACHED. */
8517 eassert (it->nglyphs == 0);
8518 result = MOVE_X_REACHED;
8519 break;
8520 }
8521
8522 /* Is this a line end? If yes, we're done. */
8523 if (ITERATOR_AT_END_OF_LINE_P (it))
8524 {
8525 /* If we are past TO_CHARPOS, but never saw any character
8526 positions smaller than TO_CHARPOS, return
8527 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8528 did. */
8529 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8530 {
8531 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8532 {
8533 if (IT_CHARPOS (ppos_it) < ZV)
8534 {
8535 RESTORE_IT (it, &ppos_it, ppos_data);
8536 result = MOVE_POS_MATCH_OR_ZV;
8537 }
8538 else
8539 goto buffer_pos_reached;
8540 }
8541 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8542 && IT_CHARPOS (*it) > to_charpos)
8543 goto buffer_pos_reached;
8544 else
8545 result = MOVE_NEWLINE_OR_CR;
8546 }
8547 else
8548 result = MOVE_NEWLINE_OR_CR;
8549 break;
8550 }
8551
8552 prev_method = it->method;
8553 if (it->method == GET_FROM_BUFFER)
8554 prev_pos = IT_CHARPOS (*it);
8555 /* The current display element has been consumed. Advance
8556 to the next. */
8557 set_iterator_to_next (it, 1);
8558 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8559 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8560 if (IT_CHARPOS (*it) < to_charpos)
8561 saw_smaller_pos = 1;
8562 if (it->bidi_p
8563 && (op & MOVE_TO_POS)
8564 && IT_CHARPOS (*it) >= to_charpos
8565 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8566 SAVE_IT (ppos_it, *it, ppos_data);
8567
8568 /* Stop if lines are truncated and IT's current x-position is
8569 past the right edge of the window now. */
8570 if (it->line_wrap == TRUNCATE
8571 && it->current_x >= it->last_visible_x)
8572 {
8573 if (!FRAME_WINDOW_P (it->f)
8574 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8575 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8576 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8577 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8578 {
8579 int at_eob_p = 0;
8580
8581 if ((at_eob_p = !get_next_display_element (it))
8582 || BUFFER_POS_REACHED_P ()
8583 /* If we are past TO_CHARPOS, but never saw any
8584 character positions smaller than TO_CHARPOS,
8585 return MOVE_POS_MATCH_OR_ZV, like the
8586 unidirectional display did. */
8587 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8588 && !saw_smaller_pos
8589 && IT_CHARPOS (*it) > to_charpos))
8590 {
8591 if (it->bidi_p
8592 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8593 RESTORE_IT (it, &ppos_it, ppos_data);
8594 result = MOVE_POS_MATCH_OR_ZV;
8595 break;
8596 }
8597 if (ITERATOR_AT_END_OF_LINE_P (it))
8598 {
8599 result = MOVE_NEWLINE_OR_CR;
8600 break;
8601 }
8602 }
8603 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8604 && !saw_smaller_pos
8605 && IT_CHARPOS (*it) > to_charpos)
8606 {
8607 if (IT_CHARPOS (ppos_it) < ZV)
8608 RESTORE_IT (it, &ppos_it, ppos_data);
8609 result = MOVE_POS_MATCH_OR_ZV;
8610 break;
8611 }
8612 result = MOVE_LINE_TRUNCATED;
8613 break;
8614 }
8615 #undef IT_RESET_X_ASCENT_DESCENT
8616 }
8617
8618 #undef BUFFER_POS_REACHED_P
8619
8620 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8621 restore the saved iterator. */
8622 if (atpos_it.sp >= 0)
8623 RESTORE_IT (it, &atpos_it, atpos_data);
8624 else if (atx_it.sp >= 0)
8625 RESTORE_IT (it, &atx_it, atx_data);
8626
8627 done:
8628
8629 if (atpos_data)
8630 bidi_unshelve_cache (atpos_data, 1);
8631 if (atx_data)
8632 bidi_unshelve_cache (atx_data, 1);
8633 if (wrap_data)
8634 bidi_unshelve_cache (wrap_data, 1);
8635 if (ppos_data)
8636 bidi_unshelve_cache (ppos_data, 1);
8637
8638 /* Restore the iterator settings altered at the beginning of this
8639 function. */
8640 it->glyph_row = saved_glyph_row;
8641 return result;
8642 }
8643
8644 /* For external use. */
8645 void
8646 move_it_in_display_line (struct it *it,
8647 ptrdiff_t to_charpos, int to_x,
8648 enum move_operation_enum op)
8649 {
8650 if (it->line_wrap == WORD_WRAP
8651 && (op & MOVE_TO_X))
8652 {
8653 struct it save_it;
8654 void *save_data = NULL;
8655 int skip;
8656
8657 SAVE_IT (save_it, *it, save_data);
8658 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8659 /* When word-wrap is on, TO_X may lie past the end
8660 of a wrapped line. Then it->current is the
8661 character on the next line, so backtrack to the
8662 space before the wrap point. */
8663 if (skip == MOVE_LINE_CONTINUED)
8664 {
8665 int prev_x = max (it->current_x - 1, 0);
8666 RESTORE_IT (it, &save_it, save_data);
8667 move_it_in_display_line_to
8668 (it, -1, prev_x, MOVE_TO_X);
8669 }
8670 else
8671 bidi_unshelve_cache (save_data, 1);
8672 }
8673 else
8674 move_it_in_display_line_to (it, to_charpos, to_x, op);
8675 }
8676
8677
8678 /* Move IT forward until it satisfies one or more of the criteria in
8679 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8680
8681 OP is a bit-mask that specifies where to stop, and in particular,
8682 which of those four position arguments makes a difference. See the
8683 description of enum move_operation_enum.
8684
8685 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8686 screen line, this function will set IT to the next position that is
8687 displayed to the right of TO_CHARPOS on the screen. */
8688
8689 void
8690 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8691 {
8692 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8693 int line_height, line_start_x = 0, reached = 0;
8694 void *backup_data = NULL;
8695
8696 for (;;)
8697 {
8698 if (op & MOVE_TO_VPOS)
8699 {
8700 /* If no TO_CHARPOS and no TO_X specified, stop at the
8701 start of the line TO_VPOS. */
8702 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8703 {
8704 if (it->vpos == to_vpos)
8705 {
8706 reached = 1;
8707 break;
8708 }
8709 else
8710 skip = move_it_in_display_line_to (it, -1, -1, 0);
8711 }
8712 else
8713 {
8714 /* TO_VPOS >= 0 means stop at TO_X in the line at
8715 TO_VPOS, or at TO_POS, whichever comes first. */
8716 if (it->vpos == to_vpos)
8717 {
8718 reached = 2;
8719 break;
8720 }
8721
8722 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8723
8724 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8725 {
8726 reached = 3;
8727 break;
8728 }
8729 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8730 {
8731 /* We have reached TO_X but not in the line we want. */
8732 skip = move_it_in_display_line_to (it, to_charpos,
8733 -1, MOVE_TO_POS);
8734 if (skip == MOVE_POS_MATCH_OR_ZV)
8735 {
8736 reached = 4;
8737 break;
8738 }
8739 }
8740 }
8741 }
8742 else if (op & MOVE_TO_Y)
8743 {
8744 struct it it_backup;
8745
8746 if (it->line_wrap == WORD_WRAP)
8747 SAVE_IT (it_backup, *it, backup_data);
8748
8749 /* TO_Y specified means stop at TO_X in the line containing
8750 TO_Y---or at TO_CHARPOS if this is reached first. The
8751 problem is that we can't really tell whether the line
8752 contains TO_Y before we have completely scanned it, and
8753 this may skip past TO_X. What we do is to first scan to
8754 TO_X.
8755
8756 If TO_X is not specified, use a TO_X of zero. The reason
8757 is to make the outcome of this function more predictable.
8758 If we didn't use TO_X == 0, we would stop at the end of
8759 the line which is probably not what a caller would expect
8760 to happen. */
8761 skip = move_it_in_display_line_to
8762 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8763 (MOVE_TO_X | (op & MOVE_TO_POS)));
8764
8765 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8766 if (skip == MOVE_POS_MATCH_OR_ZV)
8767 reached = 5;
8768 else if (skip == MOVE_X_REACHED)
8769 {
8770 /* If TO_X was reached, we want to know whether TO_Y is
8771 in the line. We know this is the case if the already
8772 scanned glyphs make the line tall enough. Otherwise,
8773 we must check by scanning the rest of the line. */
8774 line_height = it->max_ascent + it->max_descent;
8775 if (to_y >= it->current_y
8776 && to_y < it->current_y + line_height)
8777 {
8778 reached = 6;
8779 break;
8780 }
8781 SAVE_IT (it_backup, *it, backup_data);
8782 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8783 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8784 op & MOVE_TO_POS);
8785 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8786 line_height = it->max_ascent + it->max_descent;
8787 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8788
8789 if (to_y >= it->current_y
8790 && to_y < it->current_y + line_height)
8791 {
8792 /* If TO_Y is in this line and TO_X was reached
8793 above, we scanned too far. We have to restore
8794 IT's settings to the ones before skipping. But
8795 keep the more accurate values of max_ascent and
8796 max_descent we've found while skipping the rest
8797 of the line, for the sake of callers, such as
8798 pos_visible_p, that need to know the line
8799 height. */
8800 int max_ascent = it->max_ascent;
8801 int max_descent = it->max_descent;
8802
8803 RESTORE_IT (it, &it_backup, backup_data);
8804 it->max_ascent = max_ascent;
8805 it->max_descent = max_descent;
8806 reached = 6;
8807 }
8808 else
8809 {
8810 skip = skip2;
8811 if (skip == MOVE_POS_MATCH_OR_ZV)
8812 reached = 7;
8813 }
8814 }
8815 else
8816 {
8817 /* Check whether TO_Y is in this line. */
8818 line_height = it->max_ascent + it->max_descent;
8819 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8820
8821 if (to_y >= it->current_y
8822 && to_y < it->current_y + line_height)
8823 {
8824 /* When word-wrap is on, TO_X may lie past the end
8825 of a wrapped line. Then it->current is the
8826 character on the next line, so backtrack to the
8827 space before the wrap point. */
8828 if (skip == MOVE_LINE_CONTINUED
8829 && it->line_wrap == WORD_WRAP)
8830 {
8831 int prev_x = max (it->current_x - 1, 0);
8832 RESTORE_IT (it, &it_backup, backup_data);
8833 skip = move_it_in_display_line_to
8834 (it, -1, prev_x, MOVE_TO_X);
8835 }
8836 reached = 6;
8837 }
8838 }
8839
8840 if (reached)
8841 break;
8842 }
8843 else if (BUFFERP (it->object)
8844 && (it->method == GET_FROM_BUFFER
8845 || it->method == GET_FROM_STRETCH)
8846 && IT_CHARPOS (*it) >= to_charpos
8847 /* Under bidi iteration, a call to set_iterator_to_next
8848 can scan far beyond to_charpos if the initial
8849 portion of the next line needs to be reordered. In
8850 that case, give move_it_in_display_line_to another
8851 chance below. */
8852 && !(it->bidi_p
8853 && it->bidi_it.scan_dir == -1))
8854 skip = MOVE_POS_MATCH_OR_ZV;
8855 else
8856 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8857
8858 switch (skip)
8859 {
8860 case MOVE_POS_MATCH_OR_ZV:
8861 reached = 8;
8862 goto out;
8863
8864 case MOVE_NEWLINE_OR_CR:
8865 set_iterator_to_next (it, 1);
8866 it->continuation_lines_width = 0;
8867 break;
8868
8869 case MOVE_LINE_TRUNCATED:
8870 it->continuation_lines_width = 0;
8871 reseat_at_next_visible_line_start (it, 0);
8872 if ((op & MOVE_TO_POS) != 0
8873 && IT_CHARPOS (*it) > to_charpos)
8874 {
8875 reached = 9;
8876 goto out;
8877 }
8878 break;
8879
8880 case MOVE_LINE_CONTINUED:
8881 /* For continued lines ending in a tab, some of the glyphs
8882 associated with the tab are displayed on the current
8883 line. Since it->current_x does not include these glyphs,
8884 we use it->last_visible_x instead. */
8885 if (it->c == '\t')
8886 {
8887 it->continuation_lines_width += it->last_visible_x;
8888 /* When moving by vpos, ensure that the iterator really
8889 advances to the next line (bug#847, bug#969). Fixme:
8890 do we need to do this in other circumstances? */
8891 if (it->current_x != it->last_visible_x
8892 && (op & MOVE_TO_VPOS)
8893 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8894 {
8895 line_start_x = it->current_x + it->pixel_width
8896 - it->last_visible_x;
8897 set_iterator_to_next (it, 0);
8898 }
8899 }
8900 else
8901 it->continuation_lines_width += it->current_x;
8902 break;
8903
8904 default:
8905 emacs_abort ();
8906 }
8907
8908 /* Reset/increment for the next run. */
8909 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8910 it->current_x = line_start_x;
8911 line_start_x = 0;
8912 it->hpos = 0;
8913 it->current_y += it->max_ascent + it->max_descent;
8914 ++it->vpos;
8915 last_height = it->max_ascent + it->max_descent;
8916 last_max_ascent = it->max_ascent;
8917 it->max_ascent = it->max_descent = 0;
8918 }
8919
8920 out:
8921
8922 /* On text terminals, we may stop at the end of a line in the middle
8923 of a multi-character glyph. If the glyph itself is continued,
8924 i.e. it is actually displayed on the next line, don't treat this
8925 stopping point as valid; move to the next line instead (unless
8926 that brings us offscreen). */
8927 if (!FRAME_WINDOW_P (it->f)
8928 && op & MOVE_TO_POS
8929 && IT_CHARPOS (*it) == to_charpos
8930 && it->what == IT_CHARACTER
8931 && it->nglyphs > 1
8932 && it->line_wrap == WINDOW_WRAP
8933 && it->current_x == it->last_visible_x - 1
8934 && it->c != '\n'
8935 && it->c != '\t'
8936 && it->vpos < XFASTINT (it->w->window_end_vpos))
8937 {
8938 it->continuation_lines_width += it->current_x;
8939 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8940 it->current_y += it->max_ascent + it->max_descent;
8941 ++it->vpos;
8942 last_height = it->max_ascent + it->max_descent;
8943 last_max_ascent = it->max_ascent;
8944 }
8945
8946 if (backup_data)
8947 bidi_unshelve_cache (backup_data, 1);
8948
8949 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8950 }
8951
8952
8953 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8954
8955 If DY > 0, move IT backward at least that many pixels. DY = 0
8956 means move IT backward to the preceding line start or BEGV. This
8957 function may move over more than DY pixels if IT->current_y - DY
8958 ends up in the middle of a line; in this case IT->current_y will be
8959 set to the top of the line moved to. */
8960
8961 void
8962 move_it_vertically_backward (struct it *it, int dy)
8963 {
8964 int nlines, h;
8965 struct it it2, it3;
8966 void *it2data = NULL, *it3data = NULL;
8967 ptrdiff_t start_pos;
8968
8969 move_further_back:
8970 eassert (dy >= 0);
8971
8972 start_pos = IT_CHARPOS (*it);
8973
8974 /* Estimate how many newlines we must move back. */
8975 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8976
8977 /* Set the iterator's position that many lines back. */
8978 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8979 back_to_previous_visible_line_start (it);
8980
8981 /* Reseat the iterator here. When moving backward, we don't want
8982 reseat to skip forward over invisible text, set up the iterator
8983 to deliver from overlay strings at the new position etc. So,
8984 use reseat_1 here. */
8985 reseat_1 (it, it->current.pos, 1);
8986
8987 /* We are now surely at a line start. */
8988 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8989 reordering is in effect. */
8990 it->continuation_lines_width = 0;
8991
8992 /* Move forward and see what y-distance we moved. First move to the
8993 start of the next line so that we get its height. We need this
8994 height to be able to tell whether we reached the specified
8995 y-distance. */
8996 SAVE_IT (it2, *it, it2data);
8997 it2.max_ascent = it2.max_descent = 0;
8998 do
8999 {
9000 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9001 MOVE_TO_POS | MOVE_TO_VPOS);
9002 }
9003 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9004 /* If we are in a display string which starts at START_POS,
9005 and that display string includes a newline, and we are
9006 right after that newline (i.e. at the beginning of a
9007 display line), exit the loop, because otherwise we will
9008 infloop, since move_it_to will see that it is already at
9009 START_POS and will not move. */
9010 || (it2.method == GET_FROM_STRING
9011 && IT_CHARPOS (it2) == start_pos
9012 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9013 eassert (IT_CHARPOS (*it) >= BEGV);
9014 SAVE_IT (it3, it2, it3data);
9015
9016 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9017 eassert (IT_CHARPOS (*it) >= BEGV);
9018 /* H is the actual vertical distance from the position in *IT
9019 and the starting position. */
9020 h = it2.current_y - it->current_y;
9021 /* NLINES is the distance in number of lines. */
9022 nlines = it2.vpos - it->vpos;
9023
9024 /* Correct IT's y and vpos position
9025 so that they are relative to the starting point. */
9026 it->vpos -= nlines;
9027 it->current_y -= h;
9028
9029 if (dy == 0)
9030 {
9031 /* DY == 0 means move to the start of the screen line. The
9032 value of nlines is > 0 if continuation lines were involved,
9033 or if the original IT position was at start of a line. */
9034 RESTORE_IT (it, it, it2data);
9035 if (nlines > 0)
9036 move_it_by_lines (it, nlines);
9037 /* The above code moves us to some position NLINES down,
9038 usually to its first glyph (leftmost in an L2R line), but
9039 that's not necessarily the start of the line, under bidi
9040 reordering. We want to get to the character position
9041 that is immediately after the newline of the previous
9042 line. */
9043 if (it->bidi_p
9044 && !it->continuation_lines_width
9045 && !STRINGP (it->string)
9046 && IT_CHARPOS (*it) > BEGV
9047 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9048 {
9049 ptrdiff_t nl_pos =
9050 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9051
9052 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9053 }
9054 bidi_unshelve_cache (it3data, 1);
9055 }
9056 else
9057 {
9058 /* The y-position we try to reach, relative to *IT.
9059 Note that H has been subtracted in front of the if-statement. */
9060 int target_y = it->current_y + h - dy;
9061 int y0 = it3.current_y;
9062 int y1;
9063 int line_height;
9064
9065 RESTORE_IT (&it3, &it3, it3data);
9066 y1 = line_bottom_y (&it3);
9067 line_height = y1 - y0;
9068 RESTORE_IT (it, it, it2data);
9069 /* If we did not reach target_y, try to move further backward if
9070 we can. If we moved too far backward, try to move forward. */
9071 if (target_y < it->current_y
9072 /* This is heuristic. In a window that's 3 lines high, with
9073 a line height of 13 pixels each, recentering with point
9074 on the bottom line will try to move -39/2 = 19 pixels
9075 backward. Try to avoid moving into the first line. */
9076 && (it->current_y - target_y
9077 > min (window_box_height (it->w), line_height * 2 / 3))
9078 && IT_CHARPOS (*it) > BEGV)
9079 {
9080 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9081 target_y - it->current_y));
9082 dy = it->current_y - target_y;
9083 goto move_further_back;
9084 }
9085 else if (target_y >= it->current_y + line_height
9086 && IT_CHARPOS (*it) < ZV)
9087 {
9088 /* Should move forward by at least one line, maybe more.
9089
9090 Note: Calling move_it_by_lines can be expensive on
9091 terminal frames, where compute_motion is used (via
9092 vmotion) to do the job, when there are very long lines
9093 and truncate-lines is nil. That's the reason for
9094 treating terminal frames specially here. */
9095
9096 if (!FRAME_WINDOW_P (it->f))
9097 move_it_vertically (it, target_y - (it->current_y + line_height));
9098 else
9099 {
9100 do
9101 {
9102 move_it_by_lines (it, 1);
9103 }
9104 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9105 }
9106 }
9107 }
9108 }
9109
9110
9111 /* Move IT by a specified amount of pixel lines DY. DY negative means
9112 move backwards. DY = 0 means move to start of screen line. At the
9113 end, IT will be on the start of a screen line. */
9114
9115 void
9116 move_it_vertically (struct it *it, int dy)
9117 {
9118 if (dy <= 0)
9119 move_it_vertically_backward (it, -dy);
9120 else
9121 {
9122 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9123 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9124 MOVE_TO_POS | MOVE_TO_Y);
9125 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9126
9127 /* If buffer ends in ZV without a newline, move to the start of
9128 the line to satisfy the post-condition. */
9129 if (IT_CHARPOS (*it) == ZV
9130 && ZV > BEGV
9131 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9132 move_it_by_lines (it, 0);
9133 }
9134 }
9135
9136
9137 /* Move iterator IT past the end of the text line it is in. */
9138
9139 void
9140 move_it_past_eol (struct it *it)
9141 {
9142 enum move_it_result rc;
9143
9144 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9145 if (rc == MOVE_NEWLINE_OR_CR)
9146 set_iterator_to_next (it, 0);
9147 }
9148
9149
9150 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9151 negative means move up. DVPOS == 0 means move to the start of the
9152 screen line.
9153
9154 Optimization idea: If we would know that IT->f doesn't use
9155 a face with proportional font, we could be faster for
9156 truncate-lines nil. */
9157
9158 void
9159 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9160 {
9161
9162 /* The commented-out optimization uses vmotion on terminals. This
9163 gives bad results, because elements like it->what, on which
9164 callers such as pos_visible_p rely, aren't updated. */
9165 /* struct position pos;
9166 if (!FRAME_WINDOW_P (it->f))
9167 {
9168 struct text_pos textpos;
9169
9170 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9171 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9172 reseat (it, textpos, 1);
9173 it->vpos += pos.vpos;
9174 it->current_y += pos.vpos;
9175 }
9176 else */
9177
9178 if (dvpos == 0)
9179 {
9180 /* DVPOS == 0 means move to the start of the screen line. */
9181 move_it_vertically_backward (it, 0);
9182 /* Let next call to line_bottom_y calculate real line height */
9183 last_height = 0;
9184 }
9185 else if (dvpos > 0)
9186 {
9187 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9188 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9189 {
9190 /* Only move to the next buffer position if we ended up in a
9191 string from display property, not in an overlay string
9192 (before-string or after-string). That is because the
9193 latter don't conceal the underlying buffer position, so
9194 we can ask to move the iterator to the exact position we
9195 are interested in. Note that, even if we are already at
9196 IT_CHARPOS (*it), the call below is not a no-op, as it
9197 will detect that we are at the end of the string, pop the
9198 iterator, and compute it->current_x and it->hpos
9199 correctly. */
9200 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9201 -1, -1, -1, MOVE_TO_POS);
9202 }
9203 }
9204 else
9205 {
9206 struct it it2;
9207 void *it2data = NULL;
9208 ptrdiff_t start_charpos, i;
9209
9210 /* Start at the beginning of the screen line containing IT's
9211 position. This may actually move vertically backwards,
9212 in case of overlays, so adjust dvpos accordingly. */
9213 dvpos += it->vpos;
9214 move_it_vertically_backward (it, 0);
9215 dvpos -= it->vpos;
9216
9217 /* Go back -DVPOS visible lines and reseat the iterator there. */
9218 start_charpos = IT_CHARPOS (*it);
9219 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9220 back_to_previous_visible_line_start (it);
9221 reseat (it, it->current.pos, 1);
9222
9223 /* Move further back if we end up in a string or an image. */
9224 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9225 {
9226 /* First try to move to start of display line. */
9227 dvpos += it->vpos;
9228 move_it_vertically_backward (it, 0);
9229 dvpos -= it->vpos;
9230 if (IT_POS_VALID_AFTER_MOVE_P (it))
9231 break;
9232 /* If start of line is still in string or image,
9233 move further back. */
9234 back_to_previous_visible_line_start (it);
9235 reseat (it, it->current.pos, 1);
9236 dvpos--;
9237 }
9238
9239 it->current_x = it->hpos = 0;
9240
9241 /* Above call may have moved too far if continuation lines
9242 are involved. Scan forward and see if it did. */
9243 SAVE_IT (it2, *it, it2data);
9244 it2.vpos = it2.current_y = 0;
9245 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9246 it->vpos -= it2.vpos;
9247 it->current_y -= it2.current_y;
9248 it->current_x = it->hpos = 0;
9249
9250 /* If we moved too far back, move IT some lines forward. */
9251 if (it2.vpos > -dvpos)
9252 {
9253 int delta = it2.vpos + dvpos;
9254
9255 RESTORE_IT (&it2, &it2, it2data);
9256 SAVE_IT (it2, *it, it2data);
9257 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9258 /* Move back again if we got too far ahead. */
9259 if (IT_CHARPOS (*it) >= start_charpos)
9260 RESTORE_IT (it, &it2, it2data);
9261 else
9262 bidi_unshelve_cache (it2data, 1);
9263 }
9264 else
9265 RESTORE_IT (it, it, it2data);
9266 }
9267 }
9268
9269 /* Return 1 if IT points into the middle of a display vector. */
9270
9271 int
9272 in_display_vector_p (struct it *it)
9273 {
9274 return (it->method == GET_FROM_DISPLAY_VECTOR
9275 && it->current.dpvec_index > 0
9276 && it->dpvec + it->current.dpvec_index != it->dpend);
9277 }
9278
9279 \f
9280 /***********************************************************************
9281 Messages
9282 ***********************************************************************/
9283
9284
9285 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9286 to *Messages*. */
9287
9288 void
9289 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9290 {
9291 Lisp_Object args[3];
9292 Lisp_Object msg, fmt;
9293 char *buffer;
9294 ptrdiff_t len;
9295 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9296 USE_SAFE_ALLOCA;
9297
9298 fmt = msg = Qnil;
9299 GCPRO4 (fmt, msg, arg1, arg2);
9300
9301 args[0] = fmt = build_string (format);
9302 args[1] = arg1;
9303 args[2] = arg2;
9304 msg = Fformat (3, args);
9305
9306 len = SBYTES (msg) + 1;
9307 buffer = SAFE_ALLOCA (len);
9308 memcpy (buffer, SDATA (msg), len);
9309
9310 message_dolog (buffer, len - 1, 1, 0);
9311 SAFE_FREE ();
9312
9313 UNGCPRO;
9314 }
9315
9316
9317 /* Output a newline in the *Messages* buffer if "needs" one. */
9318
9319 void
9320 message_log_maybe_newline (void)
9321 {
9322 if (message_log_need_newline)
9323 message_dolog ("", 0, 1, 0);
9324 }
9325
9326
9327 /* Add a string M of length NBYTES to the message log, optionally
9328 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9329 nonzero, means interpret the contents of M as multibyte. This
9330 function calls low-level routines in order to bypass text property
9331 hooks, etc. which might not be safe to run.
9332
9333 This may GC (insert may run before/after change hooks),
9334 so the buffer M must NOT point to a Lisp string. */
9335
9336 void
9337 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9338 {
9339 const unsigned char *msg = (const unsigned char *) m;
9340
9341 if (!NILP (Vmemory_full))
9342 return;
9343
9344 if (!NILP (Vmessage_log_max))
9345 {
9346 struct buffer *oldbuf;
9347 Lisp_Object oldpoint, oldbegv, oldzv;
9348 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9349 ptrdiff_t point_at_end = 0;
9350 ptrdiff_t zv_at_end = 0;
9351 Lisp_Object old_deactivate_mark, tem;
9352 struct gcpro gcpro1;
9353
9354 old_deactivate_mark = Vdeactivate_mark;
9355 oldbuf = current_buffer;
9356 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9357 bset_undo_list (current_buffer, Qt);
9358
9359 oldpoint = message_dolog_marker1;
9360 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9361 oldbegv = message_dolog_marker2;
9362 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9363 oldzv = message_dolog_marker3;
9364 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9365 GCPRO1 (old_deactivate_mark);
9366
9367 if (PT == Z)
9368 point_at_end = 1;
9369 if (ZV == Z)
9370 zv_at_end = 1;
9371
9372 BEGV = BEG;
9373 BEGV_BYTE = BEG_BYTE;
9374 ZV = Z;
9375 ZV_BYTE = Z_BYTE;
9376 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9377
9378 /* Insert the string--maybe converting multibyte to single byte
9379 or vice versa, so that all the text fits the buffer. */
9380 if (multibyte
9381 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9382 {
9383 ptrdiff_t i;
9384 int c, char_bytes;
9385 char work[1];
9386
9387 /* Convert a multibyte string to single-byte
9388 for the *Message* buffer. */
9389 for (i = 0; i < nbytes; i += char_bytes)
9390 {
9391 c = string_char_and_length (msg + i, &char_bytes);
9392 work[0] = (ASCII_CHAR_P (c)
9393 ? c
9394 : multibyte_char_to_unibyte (c));
9395 insert_1_both (work, 1, 1, 1, 0, 0);
9396 }
9397 }
9398 else if (! multibyte
9399 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9400 {
9401 ptrdiff_t i;
9402 int c, char_bytes;
9403 unsigned char str[MAX_MULTIBYTE_LENGTH];
9404 /* Convert a single-byte string to multibyte
9405 for the *Message* buffer. */
9406 for (i = 0; i < nbytes; i++)
9407 {
9408 c = msg[i];
9409 MAKE_CHAR_MULTIBYTE (c);
9410 char_bytes = CHAR_STRING (c, str);
9411 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9412 }
9413 }
9414 else if (nbytes)
9415 insert_1 (m, nbytes, 1, 0, 0);
9416
9417 if (nlflag)
9418 {
9419 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9420 printmax_t dups;
9421 insert_1 ("\n", 1, 1, 0, 0);
9422
9423 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9424 this_bol = PT;
9425 this_bol_byte = PT_BYTE;
9426
9427 /* See if this line duplicates the previous one.
9428 If so, combine duplicates. */
9429 if (this_bol > BEG)
9430 {
9431 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9432 prev_bol = PT;
9433 prev_bol_byte = PT_BYTE;
9434
9435 dups = message_log_check_duplicate (prev_bol_byte,
9436 this_bol_byte);
9437 if (dups)
9438 {
9439 del_range_both (prev_bol, prev_bol_byte,
9440 this_bol, this_bol_byte, 0);
9441 if (dups > 1)
9442 {
9443 char dupstr[sizeof " [ times]"
9444 + INT_STRLEN_BOUND (printmax_t)];
9445
9446 /* If you change this format, don't forget to also
9447 change message_log_check_duplicate. */
9448 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9449 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9450 insert_1 (dupstr, duplen, 1, 0, 1);
9451 }
9452 }
9453 }
9454
9455 /* If we have more than the desired maximum number of lines
9456 in the *Messages* buffer now, delete the oldest ones.
9457 This is safe because we don't have undo in this buffer. */
9458
9459 if (NATNUMP (Vmessage_log_max))
9460 {
9461 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9462 -XFASTINT (Vmessage_log_max) - 1, 0);
9463 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9464 }
9465 }
9466 BEGV = XMARKER (oldbegv)->charpos;
9467 BEGV_BYTE = marker_byte_position (oldbegv);
9468
9469 if (zv_at_end)
9470 {
9471 ZV = Z;
9472 ZV_BYTE = Z_BYTE;
9473 }
9474 else
9475 {
9476 ZV = XMARKER (oldzv)->charpos;
9477 ZV_BYTE = marker_byte_position (oldzv);
9478 }
9479
9480 if (point_at_end)
9481 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9482 else
9483 /* We can't do Fgoto_char (oldpoint) because it will run some
9484 Lisp code. */
9485 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9486 XMARKER (oldpoint)->bytepos);
9487
9488 UNGCPRO;
9489 unchain_marker (XMARKER (oldpoint));
9490 unchain_marker (XMARKER (oldbegv));
9491 unchain_marker (XMARKER (oldzv));
9492
9493 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9494 set_buffer_internal (oldbuf);
9495 if (NILP (tem))
9496 windows_or_buffers_changed = old_windows_or_buffers_changed;
9497 message_log_need_newline = !nlflag;
9498 Vdeactivate_mark = old_deactivate_mark;
9499 }
9500 }
9501
9502
9503 /* We are at the end of the buffer after just having inserted a newline.
9504 (Note: We depend on the fact we won't be crossing the gap.)
9505 Check to see if the most recent message looks a lot like the previous one.
9506 Return 0 if different, 1 if the new one should just replace it, or a
9507 value N > 1 if we should also append " [N times]". */
9508
9509 static intmax_t
9510 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9511 {
9512 ptrdiff_t i;
9513 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9514 int seen_dots = 0;
9515 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9516 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9517
9518 for (i = 0; i < len; i++)
9519 {
9520 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9521 seen_dots = 1;
9522 if (p1[i] != p2[i])
9523 return seen_dots;
9524 }
9525 p1 += len;
9526 if (*p1 == '\n')
9527 return 2;
9528 if (*p1++ == ' ' && *p1++ == '[')
9529 {
9530 char *pend;
9531 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9532 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9533 return n+1;
9534 }
9535 return 0;
9536 }
9537 \f
9538
9539 /* Display an echo area message M with a specified length of NBYTES
9540 bytes. The string may include null characters. If M is 0, clear
9541 out any existing message, and let the mini-buffer text show
9542 through.
9543
9544 This may GC, so the buffer M must NOT point to a Lisp string. */
9545
9546 void
9547 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9548 {
9549 /* First flush out any partial line written with print. */
9550 message_log_maybe_newline ();
9551 if (m)
9552 message_dolog (m, nbytes, 1, multibyte);
9553 message2_nolog (m, nbytes, multibyte);
9554 }
9555
9556
9557 /* The non-logging counterpart of message2. */
9558
9559 void
9560 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9561 {
9562 struct frame *sf = SELECTED_FRAME ();
9563 message_enable_multibyte = multibyte;
9564
9565 if (FRAME_INITIAL_P (sf))
9566 {
9567 if (noninteractive_need_newline)
9568 putc ('\n', stderr);
9569 noninteractive_need_newline = 0;
9570 if (m)
9571 fwrite (m, nbytes, 1, stderr);
9572 if (cursor_in_echo_area == 0)
9573 fprintf (stderr, "\n");
9574 fflush (stderr);
9575 }
9576 /* A null message buffer means that the frame hasn't really been
9577 initialized yet. Error messages get reported properly by
9578 cmd_error, so this must be just an informative message; toss it. */
9579 else if (INTERACTIVE
9580 && sf->glyphs_initialized_p
9581 && FRAME_MESSAGE_BUF (sf))
9582 {
9583 Lisp_Object mini_window;
9584 struct frame *f;
9585
9586 /* Get the frame containing the mini-buffer
9587 that the selected frame is using. */
9588 mini_window = FRAME_MINIBUF_WINDOW (sf);
9589 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9590
9591 FRAME_SAMPLE_VISIBILITY (f);
9592 if (FRAME_VISIBLE_P (sf)
9593 && ! FRAME_VISIBLE_P (f))
9594 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9595
9596 if (m)
9597 {
9598 set_message (m, Qnil, nbytes, multibyte);
9599 if (minibuffer_auto_raise)
9600 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9601 }
9602 else
9603 clear_message (1, 1);
9604
9605 do_pending_window_change (0);
9606 echo_area_display (1);
9607 do_pending_window_change (0);
9608 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9609 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9610 }
9611 }
9612
9613
9614 /* Display an echo area message M with a specified length of NBYTES
9615 bytes. The string may include null characters. If M is not a
9616 string, clear out any existing message, and let the mini-buffer
9617 text show through.
9618
9619 This function cancels echoing. */
9620
9621 void
9622 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9623 {
9624 struct gcpro gcpro1;
9625
9626 GCPRO1 (m);
9627 clear_message (1,1);
9628 cancel_echoing ();
9629
9630 /* First flush out any partial line written with print. */
9631 message_log_maybe_newline ();
9632 if (STRINGP (m))
9633 {
9634 USE_SAFE_ALLOCA;
9635 char *buffer = SAFE_ALLOCA (nbytes);
9636 memcpy (buffer, SDATA (m), nbytes);
9637 message_dolog (buffer, nbytes, 1, multibyte);
9638 SAFE_FREE ();
9639 }
9640 message3_nolog (m, nbytes, multibyte);
9641
9642 UNGCPRO;
9643 }
9644
9645
9646 /* The non-logging version of message3.
9647 This does not cancel echoing, because it is used for echoing.
9648 Perhaps we need to make a separate function for echoing
9649 and make this cancel echoing. */
9650
9651 void
9652 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9653 {
9654 struct frame *sf = SELECTED_FRAME ();
9655 message_enable_multibyte = multibyte;
9656
9657 if (FRAME_INITIAL_P (sf))
9658 {
9659 if (noninteractive_need_newline)
9660 putc ('\n', stderr);
9661 noninteractive_need_newline = 0;
9662 if (STRINGP (m))
9663 fwrite (SDATA (m), nbytes, 1, stderr);
9664 if (cursor_in_echo_area == 0)
9665 fprintf (stderr, "\n");
9666 fflush (stderr);
9667 }
9668 /* A null message buffer means that the frame hasn't really been
9669 initialized yet. Error messages get reported properly by
9670 cmd_error, so this must be just an informative message; toss it. */
9671 else if (INTERACTIVE
9672 && sf->glyphs_initialized_p
9673 && FRAME_MESSAGE_BUF (sf))
9674 {
9675 Lisp_Object mini_window;
9676 Lisp_Object frame;
9677 struct frame *f;
9678
9679 /* Get the frame containing the mini-buffer
9680 that the selected frame is using. */
9681 mini_window = FRAME_MINIBUF_WINDOW (sf);
9682 frame = XWINDOW (mini_window)->frame;
9683 f = XFRAME (frame);
9684
9685 FRAME_SAMPLE_VISIBILITY (f);
9686 if (FRAME_VISIBLE_P (sf)
9687 && !FRAME_VISIBLE_P (f))
9688 Fmake_frame_visible (frame);
9689
9690 if (STRINGP (m) && SCHARS (m) > 0)
9691 {
9692 set_message (NULL, m, nbytes, multibyte);
9693 if (minibuffer_auto_raise)
9694 Fraise_frame (frame);
9695 /* Assume we are not echoing.
9696 (If we are, echo_now will override this.) */
9697 echo_message_buffer = Qnil;
9698 }
9699 else
9700 clear_message (1, 1);
9701
9702 do_pending_window_change (0);
9703 echo_area_display (1);
9704 do_pending_window_change (0);
9705 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9706 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9707 }
9708 }
9709
9710
9711 /* Display a null-terminated echo area message M. If M is 0, clear
9712 out any existing message, and let the mini-buffer text show through.
9713
9714 The buffer M must continue to exist until after the echo area gets
9715 cleared or some other message gets displayed there. Do not pass
9716 text that is stored in a Lisp string. Do not pass text in a buffer
9717 that was alloca'd. */
9718
9719 void
9720 message1 (const char *m)
9721 {
9722 message2 (m, (m ? strlen (m) : 0), 0);
9723 }
9724
9725
9726 /* The non-logging counterpart of message1. */
9727
9728 void
9729 message1_nolog (const char *m)
9730 {
9731 message2_nolog (m, (m ? strlen (m) : 0), 0);
9732 }
9733
9734 /* Display a message M which contains a single %s
9735 which gets replaced with STRING. */
9736
9737 void
9738 message_with_string (const char *m, Lisp_Object string, int log)
9739 {
9740 CHECK_STRING (string);
9741
9742 if (noninteractive)
9743 {
9744 if (m)
9745 {
9746 if (noninteractive_need_newline)
9747 putc ('\n', stderr);
9748 noninteractive_need_newline = 0;
9749 fprintf (stderr, m, SDATA (string));
9750 if (!cursor_in_echo_area)
9751 fprintf (stderr, "\n");
9752 fflush (stderr);
9753 }
9754 }
9755 else if (INTERACTIVE)
9756 {
9757 /* The frame whose minibuffer we're going to display the message on.
9758 It may be larger than the selected frame, so we need
9759 to use its buffer, not the selected frame's buffer. */
9760 Lisp_Object mini_window;
9761 struct frame *f, *sf = SELECTED_FRAME ();
9762
9763 /* Get the frame containing the minibuffer
9764 that the selected frame is using. */
9765 mini_window = FRAME_MINIBUF_WINDOW (sf);
9766 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9767
9768 /* A null message buffer means that the frame hasn't really been
9769 initialized yet. Error messages get reported properly by
9770 cmd_error, so this must be just an informative message; toss it. */
9771 if (FRAME_MESSAGE_BUF (f))
9772 {
9773 Lisp_Object args[2], msg;
9774 struct gcpro gcpro1, gcpro2;
9775
9776 args[0] = build_string (m);
9777 args[1] = msg = string;
9778 GCPRO2 (args[0], msg);
9779 gcpro1.nvars = 2;
9780
9781 msg = Fformat (2, args);
9782
9783 if (log)
9784 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9785 else
9786 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9787
9788 UNGCPRO;
9789
9790 /* Print should start at the beginning of the message
9791 buffer next time. */
9792 message_buf_print = 0;
9793 }
9794 }
9795 }
9796
9797
9798 /* Dump an informative message to the minibuf. If M is 0, clear out
9799 any existing message, and let the mini-buffer text show through. */
9800
9801 static void
9802 vmessage (const char *m, va_list ap)
9803 {
9804 if (noninteractive)
9805 {
9806 if (m)
9807 {
9808 if (noninteractive_need_newline)
9809 putc ('\n', stderr);
9810 noninteractive_need_newline = 0;
9811 vfprintf (stderr, m, ap);
9812 if (cursor_in_echo_area == 0)
9813 fprintf (stderr, "\n");
9814 fflush (stderr);
9815 }
9816 }
9817 else if (INTERACTIVE)
9818 {
9819 /* The frame whose mini-buffer we're going to display the message
9820 on. It may be larger than the selected frame, so we need to
9821 use its buffer, not the selected frame's buffer. */
9822 Lisp_Object mini_window;
9823 struct frame *f, *sf = SELECTED_FRAME ();
9824
9825 /* Get the frame containing the mini-buffer
9826 that the selected frame is using. */
9827 mini_window = FRAME_MINIBUF_WINDOW (sf);
9828 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9829
9830 /* A null message buffer means that the frame hasn't really been
9831 initialized yet. Error messages get reported properly by
9832 cmd_error, so this must be just an informative message; toss
9833 it. */
9834 if (FRAME_MESSAGE_BUF (f))
9835 {
9836 if (m)
9837 {
9838 ptrdiff_t len;
9839
9840 len = doprnt (FRAME_MESSAGE_BUF (f),
9841 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9842
9843 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9844 }
9845 else
9846 message1 (0);
9847
9848 /* Print should start at the beginning of the message
9849 buffer next time. */
9850 message_buf_print = 0;
9851 }
9852 }
9853 }
9854
9855 void
9856 message (const char *m, ...)
9857 {
9858 va_list ap;
9859 va_start (ap, m);
9860 vmessage (m, ap);
9861 va_end (ap);
9862 }
9863
9864
9865 #if 0
9866 /* The non-logging version of message. */
9867
9868 void
9869 message_nolog (const char *m, ...)
9870 {
9871 Lisp_Object old_log_max;
9872 va_list ap;
9873 va_start (ap, m);
9874 old_log_max = Vmessage_log_max;
9875 Vmessage_log_max = Qnil;
9876 vmessage (m, ap);
9877 Vmessage_log_max = old_log_max;
9878 va_end (ap);
9879 }
9880 #endif
9881
9882
9883 /* Display the current message in the current mini-buffer. This is
9884 only called from error handlers in process.c, and is not time
9885 critical. */
9886
9887 void
9888 update_echo_area (void)
9889 {
9890 if (!NILP (echo_area_buffer[0]))
9891 {
9892 Lisp_Object string;
9893 string = Fcurrent_message ();
9894 message3 (string, SBYTES (string),
9895 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9896 }
9897 }
9898
9899
9900 /* Make sure echo area buffers in `echo_buffers' are live.
9901 If they aren't, make new ones. */
9902
9903 static void
9904 ensure_echo_area_buffers (void)
9905 {
9906 int i;
9907
9908 for (i = 0; i < 2; ++i)
9909 if (!BUFFERP (echo_buffer[i])
9910 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9911 {
9912 char name[30];
9913 Lisp_Object old_buffer;
9914 int j;
9915
9916 old_buffer = echo_buffer[i];
9917 echo_buffer[i] = Fget_buffer_create
9918 (make_formatted_string (name, " *Echo Area %d*", i));
9919 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9920 /* to force word wrap in echo area -
9921 it was decided to postpone this*/
9922 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9923
9924 for (j = 0; j < 2; ++j)
9925 if (EQ (old_buffer, echo_area_buffer[j]))
9926 echo_area_buffer[j] = echo_buffer[i];
9927 }
9928 }
9929
9930
9931 /* Call FN with args A1..A4 with either the current or last displayed
9932 echo_area_buffer as current buffer.
9933
9934 WHICH zero means use the current message buffer
9935 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9936 from echo_buffer[] and clear it.
9937
9938 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9939 suitable buffer from echo_buffer[] and clear it.
9940
9941 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9942 that the current message becomes the last displayed one, make
9943 choose a suitable buffer for echo_area_buffer[0], and clear it.
9944
9945 Value is what FN returns. */
9946
9947 static int
9948 with_echo_area_buffer (struct window *w, int which,
9949 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9950 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9951 {
9952 Lisp_Object buffer;
9953 int this_one, the_other, clear_buffer_p, rc;
9954 ptrdiff_t count = SPECPDL_INDEX ();
9955
9956 /* If buffers aren't live, make new ones. */
9957 ensure_echo_area_buffers ();
9958
9959 clear_buffer_p = 0;
9960
9961 if (which == 0)
9962 this_one = 0, the_other = 1;
9963 else if (which > 0)
9964 this_one = 1, the_other = 0;
9965 else
9966 {
9967 this_one = 0, the_other = 1;
9968 clear_buffer_p = 1;
9969
9970 /* We need a fresh one in case the current echo buffer equals
9971 the one containing the last displayed echo area message. */
9972 if (!NILP (echo_area_buffer[this_one])
9973 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9974 echo_area_buffer[this_one] = Qnil;
9975 }
9976
9977 /* Choose a suitable buffer from echo_buffer[] is we don't
9978 have one. */
9979 if (NILP (echo_area_buffer[this_one]))
9980 {
9981 echo_area_buffer[this_one]
9982 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9983 ? echo_buffer[the_other]
9984 : echo_buffer[this_one]);
9985 clear_buffer_p = 1;
9986 }
9987
9988 buffer = echo_area_buffer[this_one];
9989
9990 /* Don't get confused by reusing the buffer used for echoing
9991 for a different purpose. */
9992 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9993 cancel_echoing ();
9994
9995 record_unwind_protect (unwind_with_echo_area_buffer,
9996 with_echo_area_buffer_unwind_data (w));
9997
9998 /* Make the echo area buffer current. Note that for display
9999 purposes, it is not necessary that the displayed window's buffer
10000 == current_buffer, except for text property lookup. So, let's
10001 only set that buffer temporarily here without doing a full
10002 Fset_window_buffer. We must also change w->pointm, though,
10003 because otherwise an assertions in unshow_buffer fails, and Emacs
10004 aborts. */
10005 set_buffer_internal_1 (XBUFFER (buffer));
10006 if (w)
10007 {
10008 wset_buffer (w, buffer);
10009 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10010 }
10011
10012 bset_undo_list (current_buffer, Qt);
10013 bset_read_only (current_buffer, Qnil);
10014 specbind (Qinhibit_read_only, Qt);
10015 specbind (Qinhibit_modification_hooks, Qt);
10016
10017 if (clear_buffer_p && Z > BEG)
10018 del_range (BEG, Z);
10019
10020 eassert (BEGV >= BEG);
10021 eassert (ZV <= Z && ZV >= BEGV);
10022
10023 rc = fn (a1, a2, a3, a4);
10024
10025 eassert (BEGV >= BEG);
10026 eassert (ZV <= Z && ZV >= BEGV);
10027
10028 unbind_to (count, Qnil);
10029 return rc;
10030 }
10031
10032
10033 /* Save state that should be preserved around the call to the function
10034 FN called in with_echo_area_buffer. */
10035
10036 static Lisp_Object
10037 with_echo_area_buffer_unwind_data (struct window *w)
10038 {
10039 int i = 0;
10040 Lisp_Object vector, tmp;
10041
10042 /* Reduce consing by keeping one vector in
10043 Vwith_echo_area_save_vector. */
10044 vector = Vwith_echo_area_save_vector;
10045 Vwith_echo_area_save_vector = Qnil;
10046
10047 if (NILP (vector))
10048 vector = Fmake_vector (make_number (7), Qnil);
10049
10050 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10051 ASET (vector, i, Vdeactivate_mark); ++i;
10052 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10053
10054 if (w)
10055 {
10056 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10057 ASET (vector, i, w->buffer); ++i;
10058 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10059 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10060 }
10061 else
10062 {
10063 int end = i + 4;
10064 for (; i < end; ++i)
10065 ASET (vector, i, Qnil);
10066 }
10067
10068 eassert (i == ASIZE (vector));
10069 return vector;
10070 }
10071
10072
10073 /* Restore global state from VECTOR which was created by
10074 with_echo_area_buffer_unwind_data. */
10075
10076 static Lisp_Object
10077 unwind_with_echo_area_buffer (Lisp_Object vector)
10078 {
10079 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10080 Vdeactivate_mark = AREF (vector, 1);
10081 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10082
10083 if (WINDOWP (AREF (vector, 3)))
10084 {
10085 struct window *w;
10086 Lisp_Object buffer, charpos, bytepos;
10087
10088 w = XWINDOW (AREF (vector, 3));
10089 buffer = AREF (vector, 4);
10090 charpos = AREF (vector, 5);
10091 bytepos = AREF (vector, 6);
10092
10093 wset_buffer (w, buffer);
10094 set_marker_both (w->pointm, buffer,
10095 XFASTINT (charpos), XFASTINT (bytepos));
10096 }
10097
10098 Vwith_echo_area_save_vector = vector;
10099 return Qnil;
10100 }
10101
10102
10103 /* Set up the echo area for use by print functions. MULTIBYTE_P
10104 non-zero means we will print multibyte. */
10105
10106 void
10107 setup_echo_area_for_printing (int multibyte_p)
10108 {
10109 /* If we can't find an echo area any more, exit. */
10110 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10111 Fkill_emacs (Qnil);
10112
10113 ensure_echo_area_buffers ();
10114
10115 if (!message_buf_print)
10116 {
10117 /* A message has been output since the last time we printed.
10118 Choose a fresh echo area buffer. */
10119 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10120 echo_area_buffer[0] = echo_buffer[1];
10121 else
10122 echo_area_buffer[0] = echo_buffer[0];
10123
10124 /* Switch to that buffer and clear it. */
10125 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10126 bset_truncate_lines (current_buffer, Qnil);
10127
10128 if (Z > BEG)
10129 {
10130 ptrdiff_t count = SPECPDL_INDEX ();
10131 specbind (Qinhibit_read_only, Qt);
10132 /* Note that undo recording is always disabled. */
10133 del_range (BEG, Z);
10134 unbind_to (count, Qnil);
10135 }
10136 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10137
10138 /* Set up the buffer for the multibyteness we need. */
10139 if (multibyte_p
10140 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10141 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10142
10143 /* Raise the frame containing the echo area. */
10144 if (minibuffer_auto_raise)
10145 {
10146 struct frame *sf = SELECTED_FRAME ();
10147 Lisp_Object mini_window;
10148 mini_window = FRAME_MINIBUF_WINDOW (sf);
10149 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10150 }
10151
10152 message_log_maybe_newline ();
10153 message_buf_print = 1;
10154 }
10155 else
10156 {
10157 if (NILP (echo_area_buffer[0]))
10158 {
10159 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10160 echo_area_buffer[0] = echo_buffer[1];
10161 else
10162 echo_area_buffer[0] = echo_buffer[0];
10163 }
10164
10165 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10166 {
10167 /* Someone switched buffers between print requests. */
10168 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10169 bset_truncate_lines (current_buffer, Qnil);
10170 }
10171 }
10172 }
10173
10174
10175 /* Display an echo area message in window W. Value is non-zero if W's
10176 height is changed. If display_last_displayed_message_p is
10177 non-zero, display the message that was last displayed, otherwise
10178 display the current message. */
10179
10180 static int
10181 display_echo_area (struct window *w)
10182 {
10183 int i, no_message_p, window_height_changed_p;
10184
10185 /* Temporarily disable garbage collections while displaying the echo
10186 area. This is done because a GC can print a message itself.
10187 That message would modify the echo area buffer's contents while a
10188 redisplay of the buffer is going on, and seriously confuse
10189 redisplay. */
10190 ptrdiff_t count = inhibit_garbage_collection ();
10191
10192 /* If there is no message, we must call display_echo_area_1
10193 nevertheless because it resizes the window. But we will have to
10194 reset the echo_area_buffer in question to nil at the end because
10195 with_echo_area_buffer will sets it to an empty buffer. */
10196 i = display_last_displayed_message_p ? 1 : 0;
10197 no_message_p = NILP (echo_area_buffer[i]);
10198
10199 window_height_changed_p
10200 = with_echo_area_buffer (w, display_last_displayed_message_p,
10201 display_echo_area_1,
10202 (intptr_t) w, Qnil, 0, 0);
10203
10204 if (no_message_p)
10205 echo_area_buffer[i] = Qnil;
10206
10207 unbind_to (count, Qnil);
10208 return window_height_changed_p;
10209 }
10210
10211
10212 /* Helper for display_echo_area. Display the current buffer which
10213 contains the current echo area message in window W, a mini-window,
10214 a pointer to which is passed in A1. A2..A4 are currently not used.
10215 Change the height of W so that all of the message is displayed.
10216 Value is non-zero if height of W was changed. */
10217
10218 static int
10219 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10220 {
10221 intptr_t i1 = a1;
10222 struct window *w = (struct window *) i1;
10223 Lisp_Object window;
10224 struct text_pos start;
10225 int window_height_changed_p = 0;
10226
10227 /* Do this before displaying, so that we have a large enough glyph
10228 matrix for the display. If we can't get enough space for the
10229 whole text, display the last N lines. That works by setting w->start. */
10230 window_height_changed_p = resize_mini_window (w, 0);
10231
10232 /* Use the starting position chosen by resize_mini_window. */
10233 SET_TEXT_POS_FROM_MARKER (start, w->start);
10234
10235 /* Display. */
10236 clear_glyph_matrix (w->desired_matrix);
10237 XSETWINDOW (window, w);
10238 try_window (window, start, 0);
10239
10240 return window_height_changed_p;
10241 }
10242
10243
10244 /* Resize the echo area window to exactly the size needed for the
10245 currently displayed message, if there is one. If a mini-buffer
10246 is active, don't shrink it. */
10247
10248 void
10249 resize_echo_area_exactly (void)
10250 {
10251 if (BUFFERP (echo_area_buffer[0])
10252 && WINDOWP (echo_area_window))
10253 {
10254 struct window *w = XWINDOW (echo_area_window);
10255 int resized_p;
10256 Lisp_Object resize_exactly;
10257
10258 if (minibuf_level == 0)
10259 resize_exactly = Qt;
10260 else
10261 resize_exactly = Qnil;
10262
10263 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10264 (intptr_t) w, resize_exactly,
10265 0, 0);
10266 if (resized_p)
10267 {
10268 ++windows_or_buffers_changed;
10269 ++update_mode_lines;
10270 redisplay_internal ();
10271 }
10272 }
10273 }
10274
10275
10276 /* Callback function for with_echo_area_buffer, when used from
10277 resize_echo_area_exactly. A1 contains a pointer to the window to
10278 resize, EXACTLY non-nil means resize the mini-window exactly to the
10279 size of the text displayed. A3 and A4 are not used. Value is what
10280 resize_mini_window returns. */
10281
10282 static int
10283 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10284 {
10285 intptr_t i1 = a1;
10286 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10287 }
10288
10289
10290 /* Resize mini-window W to fit the size of its contents. EXACT_P
10291 means size the window exactly to the size needed. Otherwise, it's
10292 only enlarged until W's buffer is empty.
10293
10294 Set W->start to the right place to begin display. If the whole
10295 contents fit, start at the beginning. Otherwise, start so as
10296 to make the end of the contents appear. This is particularly
10297 important for y-or-n-p, but seems desirable generally.
10298
10299 Value is non-zero if the window height has been changed. */
10300
10301 int
10302 resize_mini_window (struct window *w, int exact_p)
10303 {
10304 struct frame *f = XFRAME (w->frame);
10305 int window_height_changed_p = 0;
10306
10307 eassert (MINI_WINDOW_P (w));
10308
10309 /* By default, start display at the beginning. */
10310 set_marker_both (w->start, w->buffer,
10311 BUF_BEGV (XBUFFER (w->buffer)),
10312 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10313
10314 /* Don't resize windows while redisplaying a window; it would
10315 confuse redisplay functions when the size of the window they are
10316 displaying changes from under them. Such a resizing can happen,
10317 for instance, when which-func prints a long message while
10318 we are running fontification-functions. We're running these
10319 functions with safe_call which binds inhibit-redisplay to t. */
10320 if (!NILP (Vinhibit_redisplay))
10321 return 0;
10322
10323 /* Nil means don't try to resize. */
10324 if (NILP (Vresize_mini_windows)
10325 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10326 return 0;
10327
10328 if (!FRAME_MINIBUF_ONLY_P (f))
10329 {
10330 struct it it;
10331 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10332 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10333 int height;
10334 EMACS_INT max_height;
10335 int unit = FRAME_LINE_HEIGHT (f);
10336 struct text_pos start;
10337 struct buffer *old_current_buffer = NULL;
10338
10339 if (current_buffer != XBUFFER (w->buffer))
10340 {
10341 old_current_buffer = current_buffer;
10342 set_buffer_internal (XBUFFER (w->buffer));
10343 }
10344
10345 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10346
10347 /* Compute the max. number of lines specified by the user. */
10348 if (FLOATP (Vmax_mini_window_height))
10349 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10350 else if (INTEGERP (Vmax_mini_window_height))
10351 max_height = XINT (Vmax_mini_window_height);
10352 else
10353 max_height = total_height / 4;
10354
10355 /* Correct that max. height if it's bogus. */
10356 max_height = max (1, max_height);
10357 max_height = min (total_height, max_height);
10358
10359 /* Find out the height of the text in the window. */
10360 if (it.line_wrap == TRUNCATE)
10361 height = 1;
10362 else
10363 {
10364 last_height = 0;
10365 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10366 if (it.max_ascent == 0 && it.max_descent == 0)
10367 height = it.current_y + last_height;
10368 else
10369 height = it.current_y + it.max_ascent + it.max_descent;
10370 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10371 height = (height + unit - 1) / unit;
10372 }
10373
10374 /* Compute a suitable window start. */
10375 if (height > max_height)
10376 {
10377 height = max_height;
10378 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10379 move_it_vertically_backward (&it, (height - 1) * unit);
10380 start = it.current.pos;
10381 }
10382 else
10383 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10384 SET_MARKER_FROM_TEXT_POS (w->start, start);
10385
10386 if (EQ (Vresize_mini_windows, Qgrow_only))
10387 {
10388 /* Let it grow only, until we display an empty message, in which
10389 case the window shrinks again. */
10390 if (height > WINDOW_TOTAL_LINES (w))
10391 {
10392 int old_height = WINDOW_TOTAL_LINES (w);
10393 freeze_window_starts (f, 1);
10394 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10395 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10396 }
10397 else if (height < WINDOW_TOTAL_LINES (w)
10398 && (exact_p || BEGV == ZV))
10399 {
10400 int old_height = WINDOW_TOTAL_LINES (w);
10401 freeze_window_starts (f, 0);
10402 shrink_mini_window (w);
10403 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10404 }
10405 }
10406 else
10407 {
10408 /* Always resize to exact size needed. */
10409 if (height > WINDOW_TOTAL_LINES (w))
10410 {
10411 int old_height = WINDOW_TOTAL_LINES (w);
10412 freeze_window_starts (f, 1);
10413 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10414 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10415 }
10416 else if (height < WINDOW_TOTAL_LINES (w))
10417 {
10418 int old_height = WINDOW_TOTAL_LINES (w);
10419 freeze_window_starts (f, 0);
10420 shrink_mini_window (w);
10421
10422 if (height)
10423 {
10424 freeze_window_starts (f, 1);
10425 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10426 }
10427
10428 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10429 }
10430 }
10431
10432 if (old_current_buffer)
10433 set_buffer_internal (old_current_buffer);
10434 }
10435
10436 return window_height_changed_p;
10437 }
10438
10439
10440 /* Value is the current message, a string, or nil if there is no
10441 current message. */
10442
10443 Lisp_Object
10444 current_message (void)
10445 {
10446 Lisp_Object msg;
10447
10448 if (!BUFFERP (echo_area_buffer[0]))
10449 msg = Qnil;
10450 else
10451 {
10452 with_echo_area_buffer (0, 0, current_message_1,
10453 (intptr_t) &msg, Qnil, 0, 0);
10454 if (NILP (msg))
10455 echo_area_buffer[0] = Qnil;
10456 }
10457
10458 return msg;
10459 }
10460
10461
10462 static int
10463 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10464 {
10465 intptr_t i1 = a1;
10466 Lisp_Object *msg = (Lisp_Object *) i1;
10467
10468 if (Z > BEG)
10469 *msg = make_buffer_string (BEG, Z, 1);
10470 else
10471 *msg = Qnil;
10472 return 0;
10473 }
10474
10475
10476 /* Push the current message on Vmessage_stack for later restoration
10477 by restore_message. Value is non-zero if the current message isn't
10478 empty. This is a relatively infrequent operation, so it's not
10479 worth optimizing. */
10480
10481 bool
10482 push_message (void)
10483 {
10484 Lisp_Object msg = current_message ();
10485 Vmessage_stack = Fcons (msg, Vmessage_stack);
10486 return STRINGP (msg);
10487 }
10488
10489
10490 /* Restore message display from the top of Vmessage_stack. */
10491
10492 void
10493 restore_message (void)
10494 {
10495 Lisp_Object msg;
10496
10497 eassert (CONSP (Vmessage_stack));
10498 msg = XCAR (Vmessage_stack);
10499 if (STRINGP (msg))
10500 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10501 else
10502 message3_nolog (msg, 0, 0);
10503 }
10504
10505
10506 /* Handler for record_unwind_protect calling pop_message. */
10507
10508 Lisp_Object
10509 pop_message_unwind (Lisp_Object dummy)
10510 {
10511 pop_message ();
10512 return Qnil;
10513 }
10514
10515 /* Pop the top-most entry off Vmessage_stack. */
10516
10517 static void
10518 pop_message (void)
10519 {
10520 eassert (CONSP (Vmessage_stack));
10521 Vmessage_stack = XCDR (Vmessage_stack);
10522 }
10523
10524
10525 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10526 exits. If the stack is not empty, we have a missing pop_message
10527 somewhere. */
10528
10529 void
10530 check_message_stack (void)
10531 {
10532 if (!NILP (Vmessage_stack))
10533 emacs_abort ();
10534 }
10535
10536
10537 /* Truncate to NCHARS what will be displayed in the echo area the next
10538 time we display it---but don't redisplay it now. */
10539
10540 void
10541 truncate_echo_area (ptrdiff_t nchars)
10542 {
10543 if (nchars == 0)
10544 echo_area_buffer[0] = Qnil;
10545 /* A null message buffer means that the frame hasn't really been
10546 initialized yet. Error messages get reported properly by
10547 cmd_error, so this must be just an informative message; toss it. */
10548 else if (!noninteractive
10549 && INTERACTIVE
10550 && !NILP (echo_area_buffer[0]))
10551 {
10552 struct frame *sf = SELECTED_FRAME ();
10553 if (FRAME_MESSAGE_BUF (sf))
10554 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10555 }
10556 }
10557
10558
10559 /* Helper function for truncate_echo_area. Truncate the current
10560 message to at most NCHARS characters. */
10561
10562 static int
10563 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10564 {
10565 if (BEG + nchars < Z)
10566 del_range (BEG + nchars, Z);
10567 if (Z == BEG)
10568 echo_area_buffer[0] = Qnil;
10569 return 0;
10570 }
10571
10572 /* Set the current message to a substring of S or STRING.
10573
10574 If STRING is a Lisp string, set the message to the first NBYTES
10575 bytes from STRING. NBYTES zero means use the whole string. If
10576 STRING is multibyte, the message will be displayed multibyte.
10577
10578 If S is not null, set the message to the first LEN bytes of S. LEN
10579 zero means use the whole string. MULTIBYTE_P non-zero means S is
10580 multibyte. Display the message multibyte in that case.
10581
10582 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10583 to t before calling set_message_1 (which calls insert).
10584 */
10585
10586 static void
10587 set_message (const char *s, Lisp_Object string,
10588 ptrdiff_t nbytes, int multibyte_p)
10589 {
10590 message_enable_multibyte
10591 = ((s && multibyte_p)
10592 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10593
10594 with_echo_area_buffer (0, -1, set_message_1,
10595 (intptr_t) s, string, nbytes, multibyte_p);
10596 message_buf_print = 0;
10597 help_echo_showing_p = 0;
10598
10599 if (STRINGP (Vdebug_on_message)
10600 && fast_string_match (Vdebug_on_message, string) >= 0)
10601 call_debugger (list2 (Qerror, string));
10602 }
10603
10604
10605 /* Helper function for set_message. Arguments have the same meaning
10606 as there, with A1 corresponding to S and A2 corresponding to STRING
10607 This function is called with the echo area buffer being
10608 current. */
10609
10610 static int
10611 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10612 {
10613 intptr_t i1 = a1;
10614 const char *s = (const char *) i1;
10615 const unsigned char *msg = (const unsigned char *) s;
10616 Lisp_Object string = a2;
10617
10618 /* Change multibyteness of the echo buffer appropriately. */
10619 if (message_enable_multibyte
10620 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10621 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10622
10623 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10624 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10625 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10626
10627 /* Insert new message at BEG. */
10628 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10629
10630 if (STRINGP (string))
10631 {
10632 ptrdiff_t nchars;
10633
10634 if (nbytes == 0)
10635 nbytes = SBYTES (string);
10636 nchars = string_byte_to_char (string, nbytes);
10637
10638 /* This function takes care of single/multibyte conversion. We
10639 just have to ensure that the echo area buffer has the right
10640 setting of enable_multibyte_characters. */
10641 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10642 }
10643 else if (s)
10644 {
10645 if (nbytes == 0)
10646 nbytes = strlen (s);
10647
10648 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10649 {
10650 /* Convert from multi-byte to single-byte. */
10651 ptrdiff_t i;
10652 int c, n;
10653 char work[1];
10654
10655 /* Convert a multibyte string to single-byte. */
10656 for (i = 0; i < nbytes; i += n)
10657 {
10658 c = string_char_and_length (msg + i, &n);
10659 work[0] = (ASCII_CHAR_P (c)
10660 ? c
10661 : multibyte_char_to_unibyte (c));
10662 insert_1_both (work, 1, 1, 1, 0, 0);
10663 }
10664 }
10665 else if (!multibyte_p
10666 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10667 {
10668 /* Convert from single-byte to multi-byte. */
10669 ptrdiff_t i;
10670 int c, n;
10671 unsigned char str[MAX_MULTIBYTE_LENGTH];
10672
10673 /* Convert a single-byte string to multibyte. */
10674 for (i = 0; i < nbytes; i++)
10675 {
10676 c = msg[i];
10677 MAKE_CHAR_MULTIBYTE (c);
10678 n = CHAR_STRING (c, str);
10679 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10680 }
10681 }
10682 else
10683 insert_1 (s, nbytes, 1, 0, 0);
10684 }
10685
10686 return 0;
10687 }
10688
10689
10690 /* Clear messages. CURRENT_P non-zero means clear the current
10691 message. LAST_DISPLAYED_P non-zero means clear the message
10692 last displayed. */
10693
10694 void
10695 clear_message (int current_p, int last_displayed_p)
10696 {
10697 if (current_p)
10698 {
10699 echo_area_buffer[0] = Qnil;
10700 message_cleared_p = 1;
10701 }
10702
10703 if (last_displayed_p)
10704 echo_area_buffer[1] = Qnil;
10705
10706 message_buf_print = 0;
10707 }
10708
10709 /* Clear garbaged frames.
10710
10711 This function is used where the old redisplay called
10712 redraw_garbaged_frames which in turn called redraw_frame which in
10713 turn called clear_frame. The call to clear_frame was a source of
10714 flickering. I believe a clear_frame is not necessary. It should
10715 suffice in the new redisplay to invalidate all current matrices,
10716 and ensure a complete redisplay of all windows. */
10717
10718 static void
10719 clear_garbaged_frames (void)
10720 {
10721 if (frame_garbaged)
10722 {
10723 Lisp_Object tail, frame;
10724 int changed_count = 0;
10725
10726 FOR_EACH_FRAME (tail, frame)
10727 {
10728 struct frame *f = XFRAME (frame);
10729
10730 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10731 {
10732 if (f->resized_p)
10733 {
10734 Fredraw_frame (frame);
10735 f->force_flush_display_p = 1;
10736 }
10737 clear_current_matrices (f);
10738 changed_count++;
10739 f->garbaged = 0;
10740 f->resized_p = 0;
10741 }
10742 }
10743
10744 frame_garbaged = 0;
10745 if (changed_count)
10746 ++windows_or_buffers_changed;
10747 }
10748 }
10749
10750
10751 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10752 is non-zero update selected_frame. Value is non-zero if the
10753 mini-windows height has been changed. */
10754
10755 static int
10756 echo_area_display (int update_frame_p)
10757 {
10758 Lisp_Object mini_window;
10759 struct window *w;
10760 struct frame *f;
10761 int window_height_changed_p = 0;
10762 struct frame *sf = SELECTED_FRAME ();
10763
10764 mini_window = FRAME_MINIBUF_WINDOW (sf);
10765 w = XWINDOW (mini_window);
10766 f = XFRAME (WINDOW_FRAME (w));
10767
10768 /* Don't display if frame is invisible or not yet initialized. */
10769 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10770 return 0;
10771
10772 #ifdef HAVE_WINDOW_SYSTEM
10773 /* When Emacs starts, selected_frame may be the initial terminal
10774 frame. If we let this through, a message would be displayed on
10775 the terminal. */
10776 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10777 return 0;
10778 #endif /* HAVE_WINDOW_SYSTEM */
10779
10780 /* Redraw garbaged frames. */
10781 if (frame_garbaged)
10782 clear_garbaged_frames ();
10783
10784 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10785 {
10786 echo_area_window = mini_window;
10787 window_height_changed_p = display_echo_area (w);
10788 w->must_be_updated_p = 1;
10789
10790 /* Update the display, unless called from redisplay_internal.
10791 Also don't update the screen during redisplay itself. The
10792 update will happen at the end of redisplay, and an update
10793 here could cause confusion. */
10794 if (update_frame_p && !redisplaying_p)
10795 {
10796 int n = 0;
10797
10798 /* If the display update has been interrupted by pending
10799 input, update mode lines in the frame. Due to the
10800 pending input, it might have been that redisplay hasn't
10801 been called, so that mode lines above the echo area are
10802 garbaged. This looks odd, so we prevent it here. */
10803 if (!display_completed)
10804 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10805
10806 if (window_height_changed_p
10807 /* Don't do this if Emacs is shutting down. Redisplay
10808 needs to run hooks. */
10809 && !NILP (Vrun_hooks))
10810 {
10811 /* Must update other windows. Likewise as in other
10812 cases, don't let this update be interrupted by
10813 pending input. */
10814 ptrdiff_t count = SPECPDL_INDEX ();
10815 specbind (Qredisplay_dont_pause, Qt);
10816 windows_or_buffers_changed = 1;
10817 redisplay_internal ();
10818 unbind_to (count, Qnil);
10819 }
10820 else if (FRAME_WINDOW_P (f) && n == 0)
10821 {
10822 /* Window configuration is the same as before.
10823 Can do with a display update of the echo area,
10824 unless we displayed some mode lines. */
10825 update_single_window (w, 1);
10826 FRAME_RIF (f)->flush_display (f);
10827 }
10828 else
10829 update_frame (f, 1, 1);
10830
10831 /* If cursor is in the echo area, make sure that the next
10832 redisplay displays the minibuffer, so that the cursor will
10833 be replaced with what the minibuffer wants. */
10834 if (cursor_in_echo_area)
10835 ++windows_or_buffers_changed;
10836 }
10837 }
10838 else if (!EQ (mini_window, selected_window))
10839 windows_or_buffers_changed++;
10840
10841 /* Last displayed message is now the current message. */
10842 echo_area_buffer[1] = echo_area_buffer[0];
10843 /* Inform read_char that we're not echoing. */
10844 echo_message_buffer = Qnil;
10845
10846 /* Prevent redisplay optimization in redisplay_internal by resetting
10847 this_line_start_pos. This is done because the mini-buffer now
10848 displays the message instead of its buffer text. */
10849 if (EQ (mini_window, selected_window))
10850 CHARPOS (this_line_start_pos) = 0;
10851
10852 return window_height_changed_p;
10853 }
10854
10855
10856 \f
10857 /***********************************************************************
10858 Mode Lines and Frame Titles
10859 ***********************************************************************/
10860
10861 /* A buffer for constructing non-propertized mode-line strings and
10862 frame titles in it; allocated from the heap in init_xdisp and
10863 resized as needed in store_mode_line_noprop_char. */
10864
10865 static char *mode_line_noprop_buf;
10866
10867 /* The buffer's end, and a current output position in it. */
10868
10869 static char *mode_line_noprop_buf_end;
10870 static char *mode_line_noprop_ptr;
10871
10872 #define MODE_LINE_NOPROP_LEN(start) \
10873 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10874
10875 static enum {
10876 MODE_LINE_DISPLAY = 0,
10877 MODE_LINE_TITLE,
10878 MODE_LINE_NOPROP,
10879 MODE_LINE_STRING
10880 } mode_line_target;
10881
10882 /* Alist that caches the results of :propertize.
10883 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10884 static Lisp_Object mode_line_proptrans_alist;
10885
10886 /* List of strings making up the mode-line. */
10887 static Lisp_Object mode_line_string_list;
10888
10889 /* Base face property when building propertized mode line string. */
10890 static Lisp_Object mode_line_string_face;
10891 static Lisp_Object mode_line_string_face_prop;
10892
10893
10894 /* Unwind data for mode line strings */
10895
10896 static Lisp_Object Vmode_line_unwind_vector;
10897
10898 static Lisp_Object
10899 format_mode_line_unwind_data (struct frame *target_frame,
10900 struct buffer *obuf,
10901 Lisp_Object owin,
10902 int save_proptrans)
10903 {
10904 Lisp_Object vector, tmp;
10905
10906 /* Reduce consing by keeping one vector in
10907 Vwith_echo_area_save_vector. */
10908 vector = Vmode_line_unwind_vector;
10909 Vmode_line_unwind_vector = Qnil;
10910
10911 if (NILP (vector))
10912 vector = Fmake_vector (make_number (10), Qnil);
10913
10914 ASET (vector, 0, make_number (mode_line_target));
10915 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10916 ASET (vector, 2, mode_line_string_list);
10917 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10918 ASET (vector, 4, mode_line_string_face);
10919 ASET (vector, 5, mode_line_string_face_prop);
10920
10921 if (obuf)
10922 XSETBUFFER (tmp, obuf);
10923 else
10924 tmp = Qnil;
10925 ASET (vector, 6, tmp);
10926 ASET (vector, 7, owin);
10927 if (target_frame)
10928 {
10929 /* Similarly to `with-selected-window', if the operation selects
10930 a window on another frame, we must restore that frame's
10931 selected window, and (for a tty) the top-frame. */
10932 ASET (vector, 8, target_frame->selected_window);
10933 if (FRAME_TERMCAP_P (target_frame))
10934 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10935 }
10936
10937 return vector;
10938 }
10939
10940 static Lisp_Object
10941 unwind_format_mode_line (Lisp_Object vector)
10942 {
10943 Lisp_Object old_window = AREF (vector, 7);
10944 Lisp_Object target_frame_window = AREF (vector, 8);
10945 Lisp_Object old_top_frame = AREF (vector, 9);
10946
10947 mode_line_target = XINT (AREF (vector, 0));
10948 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10949 mode_line_string_list = AREF (vector, 2);
10950 if (! EQ (AREF (vector, 3), Qt))
10951 mode_line_proptrans_alist = AREF (vector, 3);
10952 mode_line_string_face = AREF (vector, 4);
10953 mode_line_string_face_prop = AREF (vector, 5);
10954
10955 /* Select window before buffer, since it may change the buffer. */
10956 if (!NILP (old_window))
10957 {
10958 /* If the operation that we are unwinding had selected a window
10959 on a different frame, reset its frame-selected-window. For a
10960 text terminal, reset its top-frame if necessary. */
10961 if (!NILP (target_frame_window))
10962 {
10963 Lisp_Object frame
10964 = WINDOW_FRAME (XWINDOW (target_frame_window));
10965
10966 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10967 Fselect_window (target_frame_window, Qt);
10968
10969 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10970 Fselect_frame (old_top_frame, Qt);
10971 }
10972
10973 Fselect_window (old_window, Qt);
10974 }
10975
10976 if (!NILP (AREF (vector, 6)))
10977 {
10978 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10979 ASET (vector, 6, Qnil);
10980 }
10981
10982 Vmode_line_unwind_vector = vector;
10983 return Qnil;
10984 }
10985
10986
10987 /* Store a single character C for the frame title in mode_line_noprop_buf.
10988 Re-allocate mode_line_noprop_buf if necessary. */
10989
10990 static void
10991 store_mode_line_noprop_char (char c)
10992 {
10993 /* If output position has reached the end of the allocated buffer,
10994 increase the buffer's size. */
10995 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10996 {
10997 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10998 ptrdiff_t size = len;
10999 mode_line_noprop_buf =
11000 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11001 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11002 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11003 }
11004
11005 *mode_line_noprop_ptr++ = c;
11006 }
11007
11008
11009 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11010 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11011 characters that yield more columns than PRECISION; PRECISION <= 0
11012 means copy the whole string. Pad with spaces until FIELD_WIDTH
11013 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11014 pad. Called from display_mode_element when it is used to build a
11015 frame title. */
11016
11017 static int
11018 store_mode_line_noprop (const char *string, int field_width, int precision)
11019 {
11020 const unsigned char *str = (const unsigned char *) string;
11021 int n = 0;
11022 ptrdiff_t dummy, nbytes;
11023
11024 /* Copy at most PRECISION chars from STR. */
11025 nbytes = strlen (string);
11026 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11027 while (nbytes--)
11028 store_mode_line_noprop_char (*str++);
11029
11030 /* Fill up with spaces until FIELD_WIDTH reached. */
11031 while (field_width > 0
11032 && n < field_width)
11033 {
11034 store_mode_line_noprop_char (' ');
11035 ++n;
11036 }
11037
11038 return n;
11039 }
11040
11041 /***********************************************************************
11042 Frame Titles
11043 ***********************************************************************/
11044
11045 #ifdef HAVE_WINDOW_SYSTEM
11046
11047 /* Set the title of FRAME, if it has changed. The title format is
11048 Vicon_title_format if FRAME is iconified, otherwise it is
11049 frame_title_format. */
11050
11051 static void
11052 x_consider_frame_title (Lisp_Object frame)
11053 {
11054 struct frame *f = XFRAME (frame);
11055
11056 if (FRAME_WINDOW_P (f)
11057 || FRAME_MINIBUF_ONLY_P (f)
11058 || f->explicit_name)
11059 {
11060 /* Do we have more than one visible frame on this X display? */
11061 Lisp_Object tail;
11062 Lisp_Object fmt;
11063 ptrdiff_t title_start;
11064 char *title;
11065 ptrdiff_t len;
11066 struct it it;
11067 ptrdiff_t count = SPECPDL_INDEX ();
11068
11069 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11070 {
11071 Lisp_Object other_frame = XCAR (tail);
11072 struct frame *tf = XFRAME (other_frame);
11073
11074 if (tf != f
11075 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11076 && !FRAME_MINIBUF_ONLY_P (tf)
11077 && !EQ (other_frame, tip_frame)
11078 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11079 break;
11080 }
11081
11082 /* Set global variable indicating that multiple frames exist. */
11083 multiple_frames = CONSP (tail);
11084
11085 /* Switch to the buffer of selected window of the frame. Set up
11086 mode_line_target so that display_mode_element will output into
11087 mode_line_noprop_buf; then display the title. */
11088 record_unwind_protect (unwind_format_mode_line,
11089 format_mode_line_unwind_data
11090 (f, current_buffer, selected_window, 0));
11091
11092 Fselect_window (f->selected_window, Qt);
11093 set_buffer_internal_1
11094 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11095 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11096
11097 mode_line_target = MODE_LINE_TITLE;
11098 title_start = MODE_LINE_NOPROP_LEN (0);
11099 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11100 NULL, DEFAULT_FACE_ID);
11101 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11102 len = MODE_LINE_NOPROP_LEN (title_start);
11103 title = mode_line_noprop_buf + title_start;
11104 unbind_to (count, Qnil);
11105
11106 /* Set the title only if it's changed. This avoids consing in
11107 the common case where it hasn't. (If it turns out that we've
11108 already wasted too much time by walking through the list with
11109 display_mode_element, then we might need to optimize at a
11110 higher level than this.) */
11111 if (! STRINGP (f->name)
11112 || SBYTES (f->name) != len
11113 || memcmp (title, SDATA (f->name), len) != 0)
11114 x_implicitly_set_name (f, make_string (title, len), Qnil);
11115 }
11116 }
11117
11118 #endif /* not HAVE_WINDOW_SYSTEM */
11119
11120 \f
11121 /***********************************************************************
11122 Menu Bars
11123 ***********************************************************************/
11124
11125
11126 /* Prepare for redisplay by updating menu-bar item lists when
11127 appropriate. This can call eval. */
11128
11129 void
11130 prepare_menu_bars (void)
11131 {
11132 int all_windows;
11133 struct gcpro gcpro1, gcpro2;
11134 struct frame *f;
11135 Lisp_Object tooltip_frame;
11136
11137 #ifdef HAVE_WINDOW_SYSTEM
11138 tooltip_frame = tip_frame;
11139 #else
11140 tooltip_frame = Qnil;
11141 #endif
11142
11143 /* Update all frame titles based on their buffer names, etc. We do
11144 this before the menu bars so that the buffer-menu will show the
11145 up-to-date frame titles. */
11146 #ifdef HAVE_WINDOW_SYSTEM
11147 if (windows_or_buffers_changed || update_mode_lines)
11148 {
11149 Lisp_Object tail, frame;
11150
11151 FOR_EACH_FRAME (tail, frame)
11152 {
11153 f = XFRAME (frame);
11154 if (!EQ (frame, tooltip_frame)
11155 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11156 x_consider_frame_title (frame);
11157 }
11158 }
11159 #endif /* HAVE_WINDOW_SYSTEM */
11160
11161 /* Update the menu bar item lists, if appropriate. This has to be
11162 done before any actual redisplay or generation of display lines. */
11163 all_windows = (update_mode_lines
11164 || buffer_shared > 1
11165 || windows_or_buffers_changed);
11166 if (all_windows)
11167 {
11168 Lisp_Object tail, frame;
11169 ptrdiff_t count = SPECPDL_INDEX ();
11170 /* 1 means that update_menu_bar has run its hooks
11171 so any further calls to update_menu_bar shouldn't do so again. */
11172 int menu_bar_hooks_run = 0;
11173
11174 record_unwind_save_match_data ();
11175
11176 FOR_EACH_FRAME (tail, frame)
11177 {
11178 f = XFRAME (frame);
11179
11180 /* Ignore tooltip frame. */
11181 if (EQ (frame, tooltip_frame))
11182 continue;
11183
11184 /* If a window on this frame changed size, report that to
11185 the user and clear the size-change flag. */
11186 if (FRAME_WINDOW_SIZES_CHANGED (f))
11187 {
11188 Lisp_Object functions;
11189
11190 /* Clear flag first in case we get an error below. */
11191 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11192 functions = Vwindow_size_change_functions;
11193 GCPRO2 (tail, functions);
11194
11195 while (CONSP (functions))
11196 {
11197 if (!EQ (XCAR (functions), Qt))
11198 call1 (XCAR (functions), frame);
11199 functions = XCDR (functions);
11200 }
11201 UNGCPRO;
11202 }
11203
11204 GCPRO1 (tail);
11205 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11206 #ifdef HAVE_WINDOW_SYSTEM
11207 update_tool_bar (f, 0);
11208 #endif
11209 #ifdef HAVE_NS
11210 if (windows_or_buffers_changed
11211 && FRAME_NS_P (f))
11212 ns_set_doc_edited
11213 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11214 #endif
11215 UNGCPRO;
11216 }
11217
11218 unbind_to (count, Qnil);
11219 }
11220 else
11221 {
11222 struct frame *sf = SELECTED_FRAME ();
11223 update_menu_bar (sf, 1, 0);
11224 #ifdef HAVE_WINDOW_SYSTEM
11225 update_tool_bar (sf, 1);
11226 #endif
11227 }
11228 }
11229
11230
11231 /* Update the menu bar item list for frame F. This has to be done
11232 before we start to fill in any display lines, because it can call
11233 eval.
11234
11235 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11236
11237 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11238 already ran the menu bar hooks for this redisplay, so there
11239 is no need to run them again. The return value is the
11240 updated value of this flag, to pass to the next call. */
11241
11242 static int
11243 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11244 {
11245 Lisp_Object window;
11246 register struct window *w;
11247
11248 /* If called recursively during a menu update, do nothing. This can
11249 happen when, for instance, an activate-menubar-hook causes a
11250 redisplay. */
11251 if (inhibit_menubar_update)
11252 return hooks_run;
11253
11254 window = FRAME_SELECTED_WINDOW (f);
11255 w = XWINDOW (window);
11256
11257 if (FRAME_WINDOW_P (f)
11258 ?
11259 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11260 || defined (HAVE_NS) || defined (USE_GTK)
11261 FRAME_EXTERNAL_MENU_BAR (f)
11262 #else
11263 FRAME_MENU_BAR_LINES (f) > 0
11264 #endif
11265 : FRAME_MENU_BAR_LINES (f) > 0)
11266 {
11267 /* If the user has switched buffers or windows, we need to
11268 recompute to reflect the new bindings. But we'll
11269 recompute when update_mode_lines is set too; that means
11270 that people can use force-mode-line-update to request
11271 that the menu bar be recomputed. The adverse effect on
11272 the rest of the redisplay algorithm is about the same as
11273 windows_or_buffers_changed anyway. */
11274 if (windows_or_buffers_changed
11275 /* This used to test w->update_mode_line, but we believe
11276 there is no need to recompute the menu in that case. */
11277 || update_mode_lines
11278 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11279 < BUF_MODIFF (XBUFFER (w->buffer)))
11280 != w->last_had_star)
11281 || ((!NILP (Vtransient_mark_mode)
11282 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11283 != !NILP (w->region_showing)))
11284 {
11285 struct buffer *prev = current_buffer;
11286 ptrdiff_t count = SPECPDL_INDEX ();
11287
11288 specbind (Qinhibit_menubar_update, Qt);
11289
11290 set_buffer_internal_1 (XBUFFER (w->buffer));
11291 if (save_match_data)
11292 record_unwind_save_match_data ();
11293 if (NILP (Voverriding_local_map_menu_flag))
11294 {
11295 specbind (Qoverriding_terminal_local_map, Qnil);
11296 specbind (Qoverriding_local_map, Qnil);
11297 }
11298
11299 if (!hooks_run)
11300 {
11301 /* Run the Lucid hook. */
11302 safe_run_hooks (Qactivate_menubar_hook);
11303
11304 /* If it has changed current-menubar from previous value,
11305 really recompute the menu-bar from the value. */
11306 if (! NILP (Vlucid_menu_bar_dirty_flag))
11307 call0 (Qrecompute_lucid_menubar);
11308
11309 safe_run_hooks (Qmenu_bar_update_hook);
11310
11311 hooks_run = 1;
11312 }
11313
11314 XSETFRAME (Vmenu_updating_frame, f);
11315 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11316
11317 /* Redisplay the menu bar in case we changed it. */
11318 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11319 || defined (HAVE_NS) || defined (USE_GTK)
11320 if (FRAME_WINDOW_P (f))
11321 {
11322 #if defined (HAVE_NS)
11323 /* All frames on Mac OS share the same menubar. So only
11324 the selected frame should be allowed to set it. */
11325 if (f == SELECTED_FRAME ())
11326 #endif
11327 set_frame_menubar (f, 0, 0);
11328 }
11329 else
11330 /* On a terminal screen, the menu bar is an ordinary screen
11331 line, and this makes it get updated. */
11332 w->update_mode_line = 1;
11333 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11334 /* In the non-toolkit version, the menu bar is an ordinary screen
11335 line, and this makes it get updated. */
11336 w->update_mode_line = 1;
11337 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11338
11339 unbind_to (count, Qnil);
11340 set_buffer_internal_1 (prev);
11341 }
11342 }
11343
11344 return hooks_run;
11345 }
11346
11347
11348 \f
11349 /***********************************************************************
11350 Output Cursor
11351 ***********************************************************************/
11352
11353 #ifdef HAVE_WINDOW_SYSTEM
11354
11355 /* EXPORT:
11356 Nominal cursor position -- where to draw output.
11357 HPOS and VPOS are window relative glyph matrix coordinates.
11358 X and Y are window relative pixel coordinates. */
11359
11360 struct cursor_pos output_cursor;
11361
11362
11363 /* EXPORT:
11364 Set the global variable output_cursor to CURSOR. All cursor
11365 positions are relative to updated_window. */
11366
11367 void
11368 set_output_cursor (struct cursor_pos *cursor)
11369 {
11370 output_cursor.hpos = cursor->hpos;
11371 output_cursor.vpos = cursor->vpos;
11372 output_cursor.x = cursor->x;
11373 output_cursor.y = cursor->y;
11374 }
11375
11376
11377 /* EXPORT for RIF:
11378 Set a nominal cursor position.
11379
11380 HPOS and VPOS are column/row positions in a window glyph matrix. X
11381 and Y are window text area relative pixel positions.
11382
11383 If this is done during an update, updated_window will contain the
11384 window that is being updated and the position is the future output
11385 cursor position for that window. If updated_window is null, use
11386 selected_window and display the cursor at the given position. */
11387
11388 void
11389 x_cursor_to (int vpos, int hpos, int y, int x)
11390 {
11391 struct window *w;
11392
11393 /* If updated_window is not set, work on selected_window. */
11394 if (updated_window)
11395 w = updated_window;
11396 else
11397 w = XWINDOW (selected_window);
11398
11399 /* Set the output cursor. */
11400 output_cursor.hpos = hpos;
11401 output_cursor.vpos = vpos;
11402 output_cursor.x = x;
11403 output_cursor.y = y;
11404
11405 /* If not called as part of an update, really display the cursor.
11406 This will also set the cursor position of W. */
11407 if (updated_window == NULL)
11408 {
11409 block_input ();
11410 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11411 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11412 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11413 unblock_input ();
11414 }
11415 }
11416
11417 #endif /* HAVE_WINDOW_SYSTEM */
11418
11419 \f
11420 /***********************************************************************
11421 Tool-bars
11422 ***********************************************************************/
11423
11424 #ifdef HAVE_WINDOW_SYSTEM
11425
11426 /* Where the mouse was last time we reported a mouse event. */
11427
11428 FRAME_PTR last_mouse_frame;
11429
11430 /* Tool-bar item index of the item on which a mouse button was pressed
11431 or -1. */
11432
11433 int last_tool_bar_item;
11434
11435
11436 static Lisp_Object
11437 update_tool_bar_unwind (Lisp_Object frame)
11438 {
11439 selected_frame = frame;
11440 return Qnil;
11441 }
11442
11443 /* Update the tool-bar item list for frame F. This has to be done
11444 before we start to fill in any display lines. Called from
11445 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11446 and restore it here. */
11447
11448 static void
11449 update_tool_bar (struct frame *f, int save_match_data)
11450 {
11451 #if defined (USE_GTK) || defined (HAVE_NS)
11452 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11453 #else
11454 int do_update = WINDOWP (f->tool_bar_window)
11455 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11456 #endif
11457
11458 if (do_update)
11459 {
11460 Lisp_Object window;
11461 struct window *w;
11462
11463 window = FRAME_SELECTED_WINDOW (f);
11464 w = XWINDOW (window);
11465
11466 /* If the user has switched buffers or windows, we need to
11467 recompute to reflect the new bindings. But we'll
11468 recompute when update_mode_lines is set too; that means
11469 that people can use force-mode-line-update to request
11470 that the menu bar be recomputed. The adverse effect on
11471 the rest of the redisplay algorithm is about the same as
11472 windows_or_buffers_changed anyway. */
11473 if (windows_or_buffers_changed
11474 || w->update_mode_line
11475 || update_mode_lines
11476 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11477 < BUF_MODIFF (XBUFFER (w->buffer)))
11478 != w->last_had_star)
11479 || ((!NILP (Vtransient_mark_mode)
11480 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11481 != !NILP (w->region_showing)))
11482 {
11483 struct buffer *prev = current_buffer;
11484 ptrdiff_t count = SPECPDL_INDEX ();
11485 Lisp_Object frame, new_tool_bar;
11486 int new_n_tool_bar;
11487 struct gcpro gcpro1;
11488
11489 /* Set current_buffer to the buffer of the selected
11490 window of the frame, so that we get the right local
11491 keymaps. */
11492 set_buffer_internal_1 (XBUFFER (w->buffer));
11493
11494 /* Save match data, if we must. */
11495 if (save_match_data)
11496 record_unwind_save_match_data ();
11497
11498 /* Make sure that we don't accidentally use bogus keymaps. */
11499 if (NILP (Voverriding_local_map_menu_flag))
11500 {
11501 specbind (Qoverriding_terminal_local_map, Qnil);
11502 specbind (Qoverriding_local_map, Qnil);
11503 }
11504
11505 GCPRO1 (new_tool_bar);
11506
11507 /* We must temporarily set the selected frame to this frame
11508 before calling tool_bar_items, because the calculation of
11509 the tool-bar keymap uses the selected frame (see
11510 `tool-bar-make-keymap' in tool-bar.el). */
11511 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11512 XSETFRAME (frame, f);
11513 selected_frame = frame;
11514
11515 /* Build desired tool-bar items from keymaps. */
11516 new_tool_bar
11517 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11518 &new_n_tool_bar);
11519
11520 /* Redisplay the tool-bar if we changed it. */
11521 if (new_n_tool_bar != f->n_tool_bar_items
11522 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11523 {
11524 /* Redisplay that happens asynchronously due to an expose event
11525 may access f->tool_bar_items. Make sure we update both
11526 variables within BLOCK_INPUT so no such event interrupts. */
11527 block_input ();
11528 fset_tool_bar_items (f, new_tool_bar);
11529 f->n_tool_bar_items = new_n_tool_bar;
11530 w->update_mode_line = 1;
11531 unblock_input ();
11532 }
11533
11534 UNGCPRO;
11535
11536 unbind_to (count, Qnil);
11537 set_buffer_internal_1 (prev);
11538 }
11539 }
11540 }
11541
11542
11543 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11544 F's desired tool-bar contents. F->tool_bar_items must have
11545 been set up previously by calling prepare_menu_bars. */
11546
11547 static void
11548 build_desired_tool_bar_string (struct frame *f)
11549 {
11550 int i, size, size_needed;
11551 struct gcpro gcpro1, gcpro2, gcpro3;
11552 Lisp_Object image, plist, props;
11553
11554 image = plist = props = Qnil;
11555 GCPRO3 (image, plist, props);
11556
11557 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11558 Otherwise, make a new string. */
11559
11560 /* The size of the string we might be able to reuse. */
11561 size = (STRINGP (f->desired_tool_bar_string)
11562 ? SCHARS (f->desired_tool_bar_string)
11563 : 0);
11564
11565 /* We need one space in the string for each image. */
11566 size_needed = f->n_tool_bar_items;
11567
11568 /* Reuse f->desired_tool_bar_string, if possible. */
11569 if (size < size_needed || NILP (f->desired_tool_bar_string))
11570 fset_desired_tool_bar_string
11571 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11572 else
11573 {
11574 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11575 Fremove_text_properties (make_number (0), make_number (size),
11576 props, f->desired_tool_bar_string);
11577 }
11578
11579 /* Put a `display' property on the string for the images to display,
11580 put a `menu_item' property on tool-bar items with a value that
11581 is the index of the item in F's tool-bar item vector. */
11582 for (i = 0; i < f->n_tool_bar_items; ++i)
11583 {
11584 #define PROP(IDX) \
11585 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11586
11587 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11588 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11589 int hmargin, vmargin, relief, idx, end;
11590
11591 /* If image is a vector, choose the image according to the
11592 button state. */
11593 image = PROP (TOOL_BAR_ITEM_IMAGES);
11594 if (VECTORP (image))
11595 {
11596 if (enabled_p)
11597 idx = (selected_p
11598 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11599 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11600 else
11601 idx = (selected_p
11602 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11603 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11604
11605 eassert (ASIZE (image) >= idx);
11606 image = AREF (image, idx);
11607 }
11608 else
11609 idx = -1;
11610
11611 /* Ignore invalid image specifications. */
11612 if (!valid_image_p (image))
11613 continue;
11614
11615 /* Display the tool-bar button pressed, or depressed. */
11616 plist = Fcopy_sequence (XCDR (image));
11617
11618 /* Compute margin and relief to draw. */
11619 relief = (tool_bar_button_relief >= 0
11620 ? tool_bar_button_relief
11621 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11622 hmargin = vmargin = relief;
11623
11624 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11625 INT_MAX - max (hmargin, vmargin)))
11626 {
11627 hmargin += XFASTINT (Vtool_bar_button_margin);
11628 vmargin += XFASTINT (Vtool_bar_button_margin);
11629 }
11630 else if (CONSP (Vtool_bar_button_margin))
11631 {
11632 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11633 INT_MAX - hmargin))
11634 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11635
11636 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11637 INT_MAX - vmargin))
11638 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11639 }
11640
11641 if (auto_raise_tool_bar_buttons_p)
11642 {
11643 /* Add a `:relief' property to the image spec if the item is
11644 selected. */
11645 if (selected_p)
11646 {
11647 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11648 hmargin -= relief;
11649 vmargin -= relief;
11650 }
11651 }
11652 else
11653 {
11654 /* If image is selected, display it pressed, i.e. with a
11655 negative relief. If it's not selected, display it with a
11656 raised relief. */
11657 plist = Fplist_put (plist, QCrelief,
11658 (selected_p
11659 ? make_number (-relief)
11660 : make_number (relief)));
11661 hmargin -= relief;
11662 vmargin -= relief;
11663 }
11664
11665 /* Put a margin around the image. */
11666 if (hmargin || vmargin)
11667 {
11668 if (hmargin == vmargin)
11669 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11670 else
11671 plist = Fplist_put (plist, QCmargin,
11672 Fcons (make_number (hmargin),
11673 make_number (vmargin)));
11674 }
11675
11676 /* If button is not enabled, and we don't have special images
11677 for the disabled state, make the image appear disabled by
11678 applying an appropriate algorithm to it. */
11679 if (!enabled_p && idx < 0)
11680 plist = Fplist_put (plist, QCconversion, Qdisabled);
11681
11682 /* Put a `display' text property on the string for the image to
11683 display. Put a `menu-item' property on the string that gives
11684 the start of this item's properties in the tool-bar items
11685 vector. */
11686 image = Fcons (Qimage, plist);
11687 props = list4 (Qdisplay, image,
11688 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11689
11690 /* Let the last image hide all remaining spaces in the tool bar
11691 string. The string can be longer than needed when we reuse a
11692 previous string. */
11693 if (i + 1 == f->n_tool_bar_items)
11694 end = SCHARS (f->desired_tool_bar_string);
11695 else
11696 end = i + 1;
11697 Fadd_text_properties (make_number (i), make_number (end),
11698 props, f->desired_tool_bar_string);
11699 #undef PROP
11700 }
11701
11702 UNGCPRO;
11703 }
11704
11705
11706 /* Display one line of the tool-bar of frame IT->f.
11707
11708 HEIGHT specifies the desired height of the tool-bar line.
11709 If the actual height of the glyph row is less than HEIGHT, the
11710 row's height is increased to HEIGHT, and the icons are centered
11711 vertically in the new height.
11712
11713 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11714 count a final empty row in case the tool-bar width exactly matches
11715 the window width.
11716 */
11717
11718 static void
11719 display_tool_bar_line (struct it *it, int height)
11720 {
11721 struct glyph_row *row = it->glyph_row;
11722 int max_x = it->last_visible_x;
11723 struct glyph *last;
11724
11725 prepare_desired_row (row);
11726 row->y = it->current_y;
11727
11728 /* Note that this isn't made use of if the face hasn't a box,
11729 so there's no need to check the face here. */
11730 it->start_of_box_run_p = 1;
11731
11732 while (it->current_x < max_x)
11733 {
11734 int x, n_glyphs_before, i, nglyphs;
11735 struct it it_before;
11736
11737 /* Get the next display element. */
11738 if (!get_next_display_element (it))
11739 {
11740 /* Don't count empty row if we are counting needed tool-bar lines. */
11741 if (height < 0 && !it->hpos)
11742 return;
11743 break;
11744 }
11745
11746 /* Produce glyphs. */
11747 n_glyphs_before = row->used[TEXT_AREA];
11748 it_before = *it;
11749
11750 PRODUCE_GLYPHS (it);
11751
11752 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11753 i = 0;
11754 x = it_before.current_x;
11755 while (i < nglyphs)
11756 {
11757 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11758
11759 if (x + glyph->pixel_width > max_x)
11760 {
11761 /* Glyph doesn't fit on line. Backtrack. */
11762 row->used[TEXT_AREA] = n_glyphs_before;
11763 *it = it_before;
11764 /* If this is the only glyph on this line, it will never fit on the
11765 tool-bar, so skip it. But ensure there is at least one glyph,
11766 so we don't accidentally disable the tool-bar. */
11767 if (n_glyphs_before == 0
11768 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11769 break;
11770 goto out;
11771 }
11772
11773 ++it->hpos;
11774 x += glyph->pixel_width;
11775 ++i;
11776 }
11777
11778 /* Stop at line end. */
11779 if (ITERATOR_AT_END_OF_LINE_P (it))
11780 break;
11781
11782 set_iterator_to_next (it, 1);
11783 }
11784
11785 out:;
11786
11787 row->displays_text_p = row->used[TEXT_AREA] != 0;
11788
11789 /* Use default face for the border below the tool bar.
11790
11791 FIXME: When auto-resize-tool-bars is grow-only, there is
11792 no additional border below the possibly empty tool-bar lines.
11793 So to make the extra empty lines look "normal", we have to
11794 use the tool-bar face for the border too. */
11795 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11796 it->face_id = DEFAULT_FACE_ID;
11797
11798 extend_face_to_end_of_line (it);
11799 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11800 last->right_box_line_p = 1;
11801 if (last == row->glyphs[TEXT_AREA])
11802 last->left_box_line_p = 1;
11803
11804 /* Make line the desired height and center it vertically. */
11805 if ((height -= it->max_ascent + it->max_descent) > 0)
11806 {
11807 /* Don't add more than one line height. */
11808 height %= FRAME_LINE_HEIGHT (it->f);
11809 it->max_ascent += height / 2;
11810 it->max_descent += (height + 1) / 2;
11811 }
11812
11813 compute_line_metrics (it);
11814
11815 /* If line is empty, make it occupy the rest of the tool-bar. */
11816 if (!row->displays_text_p)
11817 {
11818 row->height = row->phys_height = it->last_visible_y - row->y;
11819 row->visible_height = row->height;
11820 row->ascent = row->phys_ascent = 0;
11821 row->extra_line_spacing = 0;
11822 }
11823
11824 row->full_width_p = 1;
11825 row->continued_p = 0;
11826 row->truncated_on_left_p = 0;
11827 row->truncated_on_right_p = 0;
11828
11829 it->current_x = it->hpos = 0;
11830 it->current_y += row->height;
11831 ++it->vpos;
11832 ++it->glyph_row;
11833 }
11834
11835
11836 /* Max tool-bar height. */
11837
11838 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11839 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11840
11841 /* Value is the number of screen lines needed to make all tool-bar
11842 items of frame F visible. The number of actual rows needed is
11843 returned in *N_ROWS if non-NULL. */
11844
11845 static int
11846 tool_bar_lines_needed (struct frame *f, int *n_rows)
11847 {
11848 struct window *w = XWINDOW (f->tool_bar_window);
11849 struct it it;
11850 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11851 the desired matrix, so use (unused) mode-line row as temporary row to
11852 avoid destroying the first tool-bar row. */
11853 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11854
11855 /* Initialize an iterator for iteration over
11856 F->desired_tool_bar_string in the tool-bar window of frame F. */
11857 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11858 it.first_visible_x = 0;
11859 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11860 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11861 it.paragraph_embedding = L2R;
11862
11863 while (!ITERATOR_AT_END_P (&it))
11864 {
11865 clear_glyph_row (temp_row);
11866 it.glyph_row = temp_row;
11867 display_tool_bar_line (&it, -1);
11868 }
11869 clear_glyph_row (temp_row);
11870
11871 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11872 if (n_rows)
11873 *n_rows = it.vpos > 0 ? it.vpos : -1;
11874
11875 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11876 }
11877
11878
11879 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11880 0, 1, 0,
11881 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11882 (Lisp_Object frame)
11883 {
11884 struct frame *f;
11885 struct window *w;
11886 int nlines = 0;
11887
11888 if (NILP (frame))
11889 frame = selected_frame;
11890 else
11891 CHECK_FRAME (frame);
11892 f = XFRAME (frame);
11893
11894 if (WINDOWP (f->tool_bar_window)
11895 && (w = XWINDOW (f->tool_bar_window),
11896 WINDOW_TOTAL_LINES (w) > 0))
11897 {
11898 update_tool_bar (f, 1);
11899 if (f->n_tool_bar_items)
11900 {
11901 build_desired_tool_bar_string (f);
11902 nlines = tool_bar_lines_needed (f, NULL);
11903 }
11904 }
11905
11906 return make_number (nlines);
11907 }
11908
11909
11910 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11911 height should be changed. */
11912
11913 static int
11914 redisplay_tool_bar (struct frame *f)
11915 {
11916 struct window *w;
11917 struct it it;
11918 struct glyph_row *row;
11919
11920 #if defined (USE_GTK) || defined (HAVE_NS)
11921 if (FRAME_EXTERNAL_TOOL_BAR (f))
11922 update_frame_tool_bar (f);
11923 return 0;
11924 #endif
11925
11926 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11927 do anything. This means you must start with tool-bar-lines
11928 non-zero to get the auto-sizing effect. Or in other words, you
11929 can turn off tool-bars by specifying tool-bar-lines zero. */
11930 if (!WINDOWP (f->tool_bar_window)
11931 || (w = XWINDOW (f->tool_bar_window),
11932 WINDOW_TOTAL_LINES (w) == 0))
11933 return 0;
11934
11935 /* Set up an iterator for the tool-bar window. */
11936 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11937 it.first_visible_x = 0;
11938 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11939 row = it.glyph_row;
11940
11941 /* Build a string that represents the contents of the tool-bar. */
11942 build_desired_tool_bar_string (f);
11943 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11944 /* FIXME: This should be controlled by a user option. But it
11945 doesn't make sense to have an R2L tool bar if the menu bar cannot
11946 be drawn also R2L, and making the menu bar R2L is tricky due
11947 toolkit-specific code that implements it. If an R2L tool bar is
11948 ever supported, display_tool_bar_line should also be augmented to
11949 call unproduce_glyphs like display_line and display_string
11950 do. */
11951 it.paragraph_embedding = L2R;
11952
11953 if (f->n_tool_bar_rows == 0)
11954 {
11955 int nlines;
11956
11957 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11958 nlines != WINDOW_TOTAL_LINES (w)))
11959 {
11960 Lisp_Object frame;
11961 int old_height = WINDOW_TOTAL_LINES (w);
11962
11963 XSETFRAME (frame, f);
11964 Fmodify_frame_parameters (frame,
11965 Fcons (Fcons (Qtool_bar_lines,
11966 make_number (nlines)),
11967 Qnil));
11968 if (WINDOW_TOTAL_LINES (w) != old_height)
11969 {
11970 clear_glyph_matrix (w->desired_matrix);
11971 fonts_changed_p = 1;
11972 return 1;
11973 }
11974 }
11975 }
11976
11977 /* Display as many lines as needed to display all tool-bar items. */
11978
11979 if (f->n_tool_bar_rows > 0)
11980 {
11981 int border, rows, height, extra;
11982
11983 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11984 border = XINT (Vtool_bar_border);
11985 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11986 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11987 else if (EQ (Vtool_bar_border, Qborder_width))
11988 border = f->border_width;
11989 else
11990 border = 0;
11991 if (border < 0)
11992 border = 0;
11993
11994 rows = f->n_tool_bar_rows;
11995 height = max (1, (it.last_visible_y - border) / rows);
11996 extra = it.last_visible_y - border - height * rows;
11997
11998 while (it.current_y < it.last_visible_y)
11999 {
12000 int h = 0;
12001 if (extra > 0 && rows-- > 0)
12002 {
12003 h = (extra + rows - 1) / rows;
12004 extra -= h;
12005 }
12006 display_tool_bar_line (&it, height + h);
12007 }
12008 }
12009 else
12010 {
12011 while (it.current_y < it.last_visible_y)
12012 display_tool_bar_line (&it, 0);
12013 }
12014
12015 /* It doesn't make much sense to try scrolling in the tool-bar
12016 window, so don't do it. */
12017 w->desired_matrix->no_scrolling_p = 1;
12018 w->must_be_updated_p = 1;
12019
12020 if (!NILP (Vauto_resize_tool_bars))
12021 {
12022 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12023 int change_height_p = 0;
12024
12025 /* If we couldn't display everything, change the tool-bar's
12026 height if there is room for more. */
12027 if (IT_STRING_CHARPOS (it) < it.end_charpos
12028 && it.current_y < max_tool_bar_height)
12029 change_height_p = 1;
12030
12031 row = it.glyph_row - 1;
12032
12033 /* If there are blank lines at the end, except for a partially
12034 visible blank line at the end that is smaller than
12035 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12036 if (!row->displays_text_p
12037 && row->height >= FRAME_LINE_HEIGHT (f))
12038 change_height_p = 1;
12039
12040 /* If row displays tool-bar items, but is partially visible,
12041 change the tool-bar's height. */
12042 if (row->displays_text_p
12043 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12044 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12045 change_height_p = 1;
12046
12047 /* Resize windows as needed by changing the `tool-bar-lines'
12048 frame parameter. */
12049 if (change_height_p)
12050 {
12051 Lisp_Object frame;
12052 int old_height = WINDOW_TOTAL_LINES (w);
12053 int nrows;
12054 int nlines = tool_bar_lines_needed (f, &nrows);
12055
12056 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12057 && !f->minimize_tool_bar_window_p)
12058 ? (nlines > old_height)
12059 : (nlines != old_height));
12060 f->minimize_tool_bar_window_p = 0;
12061
12062 if (change_height_p)
12063 {
12064 XSETFRAME (frame, f);
12065 Fmodify_frame_parameters (frame,
12066 Fcons (Fcons (Qtool_bar_lines,
12067 make_number (nlines)),
12068 Qnil));
12069 if (WINDOW_TOTAL_LINES (w) != old_height)
12070 {
12071 clear_glyph_matrix (w->desired_matrix);
12072 f->n_tool_bar_rows = nrows;
12073 fonts_changed_p = 1;
12074 return 1;
12075 }
12076 }
12077 }
12078 }
12079
12080 f->minimize_tool_bar_window_p = 0;
12081 return 0;
12082 }
12083
12084
12085 /* Get information about the tool-bar item which is displayed in GLYPH
12086 on frame F. Return in *PROP_IDX the index where tool-bar item
12087 properties start in F->tool_bar_items. Value is zero if
12088 GLYPH doesn't display a tool-bar item. */
12089
12090 static int
12091 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12092 {
12093 Lisp_Object prop;
12094 int success_p;
12095 int charpos;
12096
12097 /* This function can be called asynchronously, which means we must
12098 exclude any possibility that Fget_text_property signals an
12099 error. */
12100 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12101 charpos = max (0, charpos);
12102
12103 /* Get the text property `menu-item' at pos. The value of that
12104 property is the start index of this item's properties in
12105 F->tool_bar_items. */
12106 prop = Fget_text_property (make_number (charpos),
12107 Qmenu_item, f->current_tool_bar_string);
12108 if (INTEGERP (prop))
12109 {
12110 *prop_idx = XINT (prop);
12111 success_p = 1;
12112 }
12113 else
12114 success_p = 0;
12115
12116 return success_p;
12117 }
12118
12119 \f
12120 /* Get information about the tool-bar item at position X/Y on frame F.
12121 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12122 the current matrix of the tool-bar window of F, or NULL if not
12123 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12124 item in F->tool_bar_items. Value is
12125
12126 -1 if X/Y is not on a tool-bar item
12127 0 if X/Y is on the same item that was highlighted before.
12128 1 otherwise. */
12129
12130 static int
12131 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12132 int *hpos, int *vpos, int *prop_idx)
12133 {
12134 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12135 struct window *w = XWINDOW (f->tool_bar_window);
12136 int area;
12137
12138 /* Find the glyph under X/Y. */
12139 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12140 if (*glyph == NULL)
12141 return -1;
12142
12143 /* Get the start of this tool-bar item's properties in
12144 f->tool_bar_items. */
12145 if (!tool_bar_item_info (f, *glyph, prop_idx))
12146 return -1;
12147
12148 /* Is mouse on the highlighted item? */
12149 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12150 && *vpos >= hlinfo->mouse_face_beg_row
12151 && *vpos <= hlinfo->mouse_face_end_row
12152 && (*vpos > hlinfo->mouse_face_beg_row
12153 || *hpos >= hlinfo->mouse_face_beg_col)
12154 && (*vpos < hlinfo->mouse_face_end_row
12155 || *hpos < hlinfo->mouse_face_end_col
12156 || hlinfo->mouse_face_past_end))
12157 return 0;
12158
12159 return 1;
12160 }
12161
12162
12163 /* EXPORT:
12164 Handle mouse button event on the tool-bar of frame F, at
12165 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12166 0 for button release. MODIFIERS is event modifiers for button
12167 release. */
12168
12169 void
12170 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12171 int modifiers)
12172 {
12173 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12174 struct window *w = XWINDOW (f->tool_bar_window);
12175 int hpos, vpos, prop_idx;
12176 struct glyph *glyph;
12177 Lisp_Object enabled_p;
12178
12179 /* If not on the highlighted tool-bar item, return. */
12180 frame_to_window_pixel_xy (w, &x, &y);
12181 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12182 return;
12183
12184 /* If item is disabled, do nothing. */
12185 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12186 if (NILP (enabled_p))
12187 return;
12188
12189 if (down_p)
12190 {
12191 /* Show item in pressed state. */
12192 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12193 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12194 last_tool_bar_item = prop_idx;
12195 }
12196 else
12197 {
12198 Lisp_Object key, frame;
12199 struct input_event event;
12200 EVENT_INIT (event);
12201
12202 /* Show item in released state. */
12203 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12204 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12205
12206 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12207
12208 XSETFRAME (frame, f);
12209 event.kind = TOOL_BAR_EVENT;
12210 event.frame_or_window = frame;
12211 event.arg = frame;
12212 kbd_buffer_store_event (&event);
12213
12214 event.kind = TOOL_BAR_EVENT;
12215 event.frame_or_window = frame;
12216 event.arg = key;
12217 event.modifiers = modifiers;
12218 kbd_buffer_store_event (&event);
12219 last_tool_bar_item = -1;
12220 }
12221 }
12222
12223
12224 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12225 tool-bar window-relative coordinates X/Y. Called from
12226 note_mouse_highlight. */
12227
12228 static void
12229 note_tool_bar_highlight (struct frame *f, int x, int y)
12230 {
12231 Lisp_Object window = f->tool_bar_window;
12232 struct window *w = XWINDOW (window);
12233 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12234 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12235 int hpos, vpos;
12236 struct glyph *glyph;
12237 struct glyph_row *row;
12238 int i;
12239 Lisp_Object enabled_p;
12240 int prop_idx;
12241 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12242 int mouse_down_p, rc;
12243
12244 /* Function note_mouse_highlight is called with negative X/Y
12245 values when mouse moves outside of the frame. */
12246 if (x <= 0 || y <= 0)
12247 {
12248 clear_mouse_face (hlinfo);
12249 return;
12250 }
12251
12252 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12253 if (rc < 0)
12254 {
12255 /* Not on tool-bar item. */
12256 clear_mouse_face (hlinfo);
12257 return;
12258 }
12259 else if (rc == 0)
12260 /* On same tool-bar item as before. */
12261 goto set_help_echo;
12262
12263 clear_mouse_face (hlinfo);
12264
12265 /* Mouse is down, but on different tool-bar item? */
12266 mouse_down_p = (dpyinfo->grabbed
12267 && f == last_mouse_frame
12268 && FRAME_LIVE_P (f));
12269 if (mouse_down_p
12270 && last_tool_bar_item != prop_idx)
12271 return;
12272
12273 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12274 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12275
12276 /* If tool-bar item is not enabled, don't highlight it. */
12277 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12278 if (!NILP (enabled_p))
12279 {
12280 /* Compute the x-position of the glyph. In front and past the
12281 image is a space. We include this in the highlighted area. */
12282 row = MATRIX_ROW (w->current_matrix, vpos);
12283 for (i = x = 0; i < hpos; ++i)
12284 x += row->glyphs[TEXT_AREA][i].pixel_width;
12285
12286 /* Record this as the current active region. */
12287 hlinfo->mouse_face_beg_col = hpos;
12288 hlinfo->mouse_face_beg_row = vpos;
12289 hlinfo->mouse_face_beg_x = x;
12290 hlinfo->mouse_face_beg_y = row->y;
12291 hlinfo->mouse_face_past_end = 0;
12292
12293 hlinfo->mouse_face_end_col = hpos + 1;
12294 hlinfo->mouse_face_end_row = vpos;
12295 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12296 hlinfo->mouse_face_end_y = row->y;
12297 hlinfo->mouse_face_window = window;
12298 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12299
12300 /* Display it as active. */
12301 show_mouse_face (hlinfo, draw);
12302 hlinfo->mouse_face_image_state = draw;
12303 }
12304
12305 set_help_echo:
12306
12307 /* Set help_echo_string to a help string to display for this tool-bar item.
12308 XTread_socket does the rest. */
12309 help_echo_object = help_echo_window = Qnil;
12310 help_echo_pos = -1;
12311 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12312 if (NILP (help_echo_string))
12313 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12314 }
12315
12316 #endif /* HAVE_WINDOW_SYSTEM */
12317
12318
12319 \f
12320 /************************************************************************
12321 Horizontal scrolling
12322 ************************************************************************/
12323
12324 static int hscroll_window_tree (Lisp_Object);
12325 static int hscroll_windows (Lisp_Object);
12326
12327 /* For all leaf windows in the window tree rooted at WINDOW, set their
12328 hscroll value so that PT is (i) visible in the window, and (ii) so
12329 that it is not within a certain margin at the window's left and
12330 right border. Value is non-zero if any window's hscroll has been
12331 changed. */
12332
12333 static int
12334 hscroll_window_tree (Lisp_Object window)
12335 {
12336 int hscrolled_p = 0;
12337 int hscroll_relative_p = FLOATP (Vhscroll_step);
12338 int hscroll_step_abs = 0;
12339 double hscroll_step_rel = 0;
12340
12341 if (hscroll_relative_p)
12342 {
12343 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12344 if (hscroll_step_rel < 0)
12345 {
12346 hscroll_relative_p = 0;
12347 hscroll_step_abs = 0;
12348 }
12349 }
12350 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12351 {
12352 hscroll_step_abs = XINT (Vhscroll_step);
12353 if (hscroll_step_abs < 0)
12354 hscroll_step_abs = 0;
12355 }
12356 else
12357 hscroll_step_abs = 0;
12358
12359 while (WINDOWP (window))
12360 {
12361 struct window *w = XWINDOW (window);
12362
12363 if (WINDOWP (w->hchild))
12364 hscrolled_p |= hscroll_window_tree (w->hchild);
12365 else if (WINDOWP (w->vchild))
12366 hscrolled_p |= hscroll_window_tree (w->vchild);
12367 else if (w->cursor.vpos >= 0)
12368 {
12369 int h_margin;
12370 int text_area_width;
12371 struct glyph_row *current_cursor_row
12372 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12373 struct glyph_row *desired_cursor_row
12374 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12375 struct glyph_row *cursor_row
12376 = (desired_cursor_row->enabled_p
12377 ? desired_cursor_row
12378 : current_cursor_row);
12379 int row_r2l_p = cursor_row->reversed_p;
12380
12381 text_area_width = window_box_width (w, TEXT_AREA);
12382
12383 /* Scroll when cursor is inside this scroll margin. */
12384 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12385
12386 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12387 /* For left-to-right rows, hscroll when cursor is either
12388 (i) inside the right hscroll margin, or (ii) if it is
12389 inside the left margin and the window is already
12390 hscrolled. */
12391 && ((!row_r2l_p
12392 && ((w->hscroll
12393 && w->cursor.x <= h_margin)
12394 || (cursor_row->enabled_p
12395 && cursor_row->truncated_on_right_p
12396 && (w->cursor.x >= text_area_width - h_margin))))
12397 /* For right-to-left rows, the logic is similar,
12398 except that rules for scrolling to left and right
12399 are reversed. E.g., if cursor.x <= h_margin, we
12400 need to hscroll "to the right" unconditionally,
12401 and that will scroll the screen to the left so as
12402 to reveal the next portion of the row. */
12403 || (row_r2l_p
12404 && ((cursor_row->enabled_p
12405 /* FIXME: It is confusing to set the
12406 truncated_on_right_p flag when R2L rows
12407 are actually truncated on the left. */
12408 && cursor_row->truncated_on_right_p
12409 && w->cursor.x <= h_margin)
12410 || (w->hscroll
12411 && (w->cursor.x >= text_area_width - h_margin))))))
12412 {
12413 struct it it;
12414 ptrdiff_t hscroll;
12415 struct buffer *saved_current_buffer;
12416 ptrdiff_t pt;
12417 int wanted_x;
12418
12419 /* Find point in a display of infinite width. */
12420 saved_current_buffer = current_buffer;
12421 current_buffer = XBUFFER (w->buffer);
12422
12423 if (w == XWINDOW (selected_window))
12424 pt = PT;
12425 else
12426 {
12427 pt = marker_position (w->pointm);
12428 pt = max (BEGV, pt);
12429 pt = min (ZV, pt);
12430 }
12431
12432 /* Move iterator to pt starting at cursor_row->start in
12433 a line with infinite width. */
12434 init_to_row_start (&it, w, cursor_row);
12435 it.last_visible_x = INFINITY;
12436 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12437 current_buffer = saved_current_buffer;
12438
12439 /* Position cursor in window. */
12440 if (!hscroll_relative_p && hscroll_step_abs == 0)
12441 hscroll = max (0, (it.current_x
12442 - (ITERATOR_AT_END_OF_LINE_P (&it)
12443 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12444 : (text_area_width / 2))))
12445 / FRAME_COLUMN_WIDTH (it.f);
12446 else if ((!row_r2l_p
12447 && w->cursor.x >= text_area_width - h_margin)
12448 || (row_r2l_p && w->cursor.x <= h_margin))
12449 {
12450 if (hscroll_relative_p)
12451 wanted_x = text_area_width * (1 - hscroll_step_rel)
12452 - h_margin;
12453 else
12454 wanted_x = text_area_width
12455 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12456 - h_margin;
12457 hscroll
12458 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12459 }
12460 else
12461 {
12462 if (hscroll_relative_p)
12463 wanted_x = text_area_width * hscroll_step_rel
12464 + h_margin;
12465 else
12466 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12467 + h_margin;
12468 hscroll
12469 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12470 }
12471 hscroll = max (hscroll, w->min_hscroll);
12472
12473 /* Don't prevent redisplay optimizations if hscroll
12474 hasn't changed, as it will unnecessarily slow down
12475 redisplay. */
12476 if (w->hscroll != hscroll)
12477 {
12478 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12479 w->hscroll = hscroll;
12480 hscrolled_p = 1;
12481 }
12482 }
12483 }
12484
12485 window = w->next;
12486 }
12487
12488 /* Value is non-zero if hscroll of any leaf window has been changed. */
12489 return hscrolled_p;
12490 }
12491
12492
12493 /* Set hscroll so that cursor is visible and not inside horizontal
12494 scroll margins for all windows in the tree rooted at WINDOW. See
12495 also hscroll_window_tree above. Value is non-zero if any window's
12496 hscroll has been changed. If it has, desired matrices on the frame
12497 of WINDOW are cleared. */
12498
12499 static int
12500 hscroll_windows (Lisp_Object window)
12501 {
12502 int hscrolled_p = hscroll_window_tree (window);
12503 if (hscrolled_p)
12504 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12505 return hscrolled_p;
12506 }
12507
12508
12509 \f
12510 /************************************************************************
12511 Redisplay
12512 ************************************************************************/
12513
12514 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12515 to a non-zero value. This is sometimes handy to have in a debugger
12516 session. */
12517
12518 #ifdef GLYPH_DEBUG
12519
12520 /* First and last unchanged row for try_window_id. */
12521
12522 static int debug_first_unchanged_at_end_vpos;
12523 static int debug_last_unchanged_at_beg_vpos;
12524
12525 /* Delta vpos and y. */
12526
12527 static int debug_dvpos, debug_dy;
12528
12529 /* Delta in characters and bytes for try_window_id. */
12530
12531 static ptrdiff_t debug_delta, debug_delta_bytes;
12532
12533 /* Values of window_end_pos and window_end_vpos at the end of
12534 try_window_id. */
12535
12536 static ptrdiff_t debug_end_vpos;
12537
12538 /* Append a string to W->desired_matrix->method. FMT is a printf
12539 format string. If trace_redisplay_p is non-zero also printf the
12540 resulting string to stderr. */
12541
12542 static void debug_method_add (struct window *, char const *, ...)
12543 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12544
12545 static void
12546 debug_method_add (struct window *w, char const *fmt, ...)
12547 {
12548 char *method = w->desired_matrix->method;
12549 int len = strlen (method);
12550 int size = sizeof w->desired_matrix->method;
12551 int remaining = size - len - 1;
12552 va_list ap;
12553
12554 if (len && remaining)
12555 {
12556 method[len] = '|';
12557 --remaining, ++len;
12558 }
12559
12560 va_start (ap, fmt);
12561 vsnprintf (method + len, remaining + 1, fmt, ap);
12562 va_end (ap);
12563
12564 if (trace_redisplay_p)
12565 fprintf (stderr, "%p (%s): %s\n",
12566 w,
12567 ((BUFFERP (w->buffer)
12568 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12569 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12570 : "no buffer"),
12571 method + len);
12572 }
12573
12574 #endif /* GLYPH_DEBUG */
12575
12576
12577 /* Value is non-zero if all changes in window W, which displays
12578 current_buffer, are in the text between START and END. START is a
12579 buffer position, END is given as a distance from Z. Used in
12580 redisplay_internal for display optimization. */
12581
12582 static int
12583 text_outside_line_unchanged_p (struct window *w,
12584 ptrdiff_t start, ptrdiff_t end)
12585 {
12586 int unchanged_p = 1;
12587
12588 /* If text or overlays have changed, see where. */
12589 if (w->last_modified < MODIFF
12590 || w->last_overlay_modified < OVERLAY_MODIFF)
12591 {
12592 /* Gap in the line? */
12593 if (GPT < start || Z - GPT < end)
12594 unchanged_p = 0;
12595
12596 /* Changes start in front of the line, or end after it? */
12597 if (unchanged_p
12598 && (BEG_UNCHANGED < start - 1
12599 || END_UNCHANGED < end))
12600 unchanged_p = 0;
12601
12602 /* If selective display, can't optimize if changes start at the
12603 beginning of the line. */
12604 if (unchanged_p
12605 && INTEGERP (BVAR (current_buffer, selective_display))
12606 && XINT (BVAR (current_buffer, selective_display)) > 0
12607 && (BEG_UNCHANGED < start || GPT <= start))
12608 unchanged_p = 0;
12609
12610 /* If there are overlays at the start or end of the line, these
12611 may have overlay strings with newlines in them. A change at
12612 START, for instance, may actually concern the display of such
12613 overlay strings as well, and they are displayed on different
12614 lines. So, quickly rule out this case. (For the future, it
12615 might be desirable to implement something more telling than
12616 just BEG/END_UNCHANGED.) */
12617 if (unchanged_p)
12618 {
12619 if (BEG + BEG_UNCHANGED == start
12620 && overlay_touches_p (start))
12621 unchanged_p = 0;
12622 if (END_UNCHANGED == end
12623 && overlay_touches_p (Z - end))
12624 unchanged_p = 0;
12625 }
12626
12627 /* Under bidi reordering, adding or deleting a character in the
12628 beginning of a paragraph, before the first strong directional
12629 character, can change the base direction of the paragraph (unless
12630 the buffer specifies a fixed paragraph direction), which will
12631 require to redisplay the whole paragraph. It might be worthwhile
12632 to find the paragraph limits and widen the range of redisplayed
12633 lines to that, but for now just give up this optimization. */
12634 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12635 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12636 unchanged_p = 0;
12637 }
12638
12639 return unchanged_p;
12640 }
12641
12642
12643 /* Do a frame update, taking possible shortcuts into account. This is
12644 the main external entry point for redisplay.
12645
12646 If the last redisplay displayed an echo area message and that message
12647 is no longer requested, we clear the echo area or bring back the
12648 mini-buffer if that is in use. */
12649
12650 void
12651 redisplay (void)
12652 {
12653 redisplay_internal ();
12654 }
12655
12656
12657 static Lisp_Object
12658 overlay_arrow_string_or_property (Lisp_Object var)
12659 {
12660 Lisp_Object val;
12661
12662 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12663 return val;
12664
12665 return Voverlay_arrow_string;
12666 }
12667
12668 /* Return 1 if there are any overlay-arrows in current_buffer. */
12669 static int
12670 overlay_arrow_in_current_buffer_p (void)
12671 {
12672 Lisp_Object vlist;
12673
12674 for (vlist = Voverlay_arrow_variable_list;
12675 CONSP (vlist);
12676 vlist = XCDR (vlist))
12677 {
12678 Lisp_Object var = XCAR (vlist);
12679 Lisp_Object val;
12680
12681 if (!SYMBOLP (var))
12682 continue;
12683 val = find_symbol_value (var);
12684 if (MARKERP (val)
12685 && current_buffer == XMARKER (val)->buffer)
12686 return 1;
12687 }
12688 return 0;
12689 }
12690
12691
12692 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12693 has changed. */
12694
12695 static int
12696 overlay_arrows_changed_p (void)
12697 {
12698 Lisp_Object vlist;
12699
12700 for (vlist = Voverlay_arrow_variable_list;
12701 CONSP (vlist);
12702 vlist = XCDR (vlist))
12703 {
12704 Lisp_Object var = XCAR (vlist);
12705 Lisp_Object val, pstr;
12706
12707 if (!SYMBOLP (var))
12708 continue;
12709 val = find_symbol_value (var);
12710 if (!MARKERP (val))
12711 continue;
12712 if (! EQ (COERCE_MARKER (val),
12713 Fget (var, Qlast_arrow_position))
12714 || ! (pstr = overlay_arrow_string_or_property (var),
12715 EQ (pstr, Fget (var, Qlast_arrow_string))))
12716 return 1;
12717 }
12718 return 0;
12719 }
12720
12721 /* Mark overlay arrows to be updated on next redisplay. */
12722
12723 static void
12724 update_overlay_arrows (int up_to_date)
12725 {
12726 Lisp_Object vlist;
12727
12728 for (vlist = Voverlay_arrow_variable_list;
12729 CONSP (vlist);
12730 vlist = XCDR (vlist))
12731 {
12732 Lisp_Object var = XCAR (vlist);
12733
12734 if (!SYMBOLP (var))
12735 continue;
12736
12737 if (up_to_date > 0)
12738 {
12739 Lisp_Object val = find_symbol_value (var);
12740 Fput (var, Qlast_arrow_position,
12741 COERCE_MARKER (val));
12742 Fput (var, Qlast_arrow_string,
12743 overlay_arrow_string_or_property (var));
12744 }
12745 else if (up_to_date < 0
12746 || !NILP (Fget (var, Qlast_arrow_position)))
12747 {
12748 Fput (var, Qlast_arrow_position, Qt);
12749 Fput (var, Qlast_arrow_string, Qt);
12750 }
12751 }
12752 }
12753
12754
12755 /* Return overlay arrow string to display at row.
12756 Return integer (bitmap number) for arrow bitmap in left fringe.
12757 Return nil if no overlay arrow. */
12758
12759 static Lisp_Object
12760 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12761 {
12762 Lisp_Object vlist;
12763
12764 for (vlist = Voverlay_arrow_variable_list;
12765 CONSP (vlist);
12766 vlist = XCDR (vlist))
12767 {
12768 Lisp_Object var = XCAR (vlist);
12769 Lisp_Object val;
12770
12771 if (!SYMBOLP (var))
12772 continue;
12773
12774 val = find_symbol_value (var);
12775
12776 if (MARKERP (val)
12777 && current_buffer == XMARKER (val)->buffer
12778 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12779 {
12780 if (FRAME_WINDOW_P (it->f)
12781 /* FIXME: if ROW->reversed_p is set, this should test
12782 the right fringe, not the left one. */
12783 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12784 {
12785 #ifdef HAVE_WINDOW_SYSTEM
12786 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12787 {
12788 int fringe_bitmap;
12789 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12790 return make_number (fringe_bitmap);
12791 }
12792 #endif
12793 return make_number (-1); /* Use default arrow bitmap. */
12794 }
12795 return overlay_arrow_string_or_property (var);
12796 }
12797 }
12798
12799 return Qnil;
12800 }
12801
12802 /* Return 1 if point moved out of or into a composition. Otherwise
12803 return 0. PREV_BUF and PREV_PT are the last point buffer and
12804 position. BUF and PT are the current point buffer and position. */
12805
12806 static int
12807 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12808 struct buffer *buf, ptrdiff_t pt)
12809 {
12810 ptrdiff_t start, end;
12811 Lisp_Object prop;
12812 Lisp_Object buffer;
12813
12814 XSETBUFFER (buffer, buf);
12815 /* Check a composition at the last point if point moved within the
12816 same buffer. */
12817 if (prev_buf == buf)
12818 {
12819 if (prev_pt == pt)
12820 /* Point didn't move. */
12821 return 0;
12822
12823 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12824 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12825 && COMPOSITION_VALID_P (start, end, prop)
12826 && start < prev_pt && end > prev_pt)
12827 /* The last point was within the composition. Return 1 iff
12828 point moved out of the composition. */
12829 return (pt <= start || pt >= end);
12830 }
12831
12832 /* Check a composition at the current point. */
12833 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12834 && find_composition (pt, -1, &start, &end, &prop, buffer)
12835 && COMPOSITION_VALID_P (start, end, prop)
12836 && start < pt && end > pt);
12837 }
12838
12839
12840 /* Reconsider the setting of B->clip_changed which is displayed
12841 in window W. */
12842
12843 static void
12844 reconsider_clip_changes (struct window *w, struct buffer *b)
12845 {
12846 if (b->clip_changed
12847 && !NILP (w->window_end_valid)
12848 && w->current_matrix->buffer == b
12849 && w->current_matrix->zv == BUF_ZV (b)
12850 && w->current_matrix->begv == BUF_BEGV (b))
12851 b->clip_changed = 0;
12852
12853 /* If display wasn't paused, and W is not a tool bar window, see if
12854 point has been moved into or out of a composition. In that case,
12855 we set b->clip_changed to 1 to force updating the screen. If
12856 b->clip_changed has already been set to 1, we can skip this
12857 check. */
12858 if (!b->clip_changed
12859 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12860 {
12861 ptrdiff_t pt;
12862
12863 if (w == XWINDOW (selected_window))
12864 pt = PT;
12865 else
12866 pt = marker_position (w->pointm);
12867
12868 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12869 || pt != w->last_point)
12870 && check_point_in_composition (w->current_matrix->buffer,
12871 w->last_point,
12872 XBUFFER (w->buffer), pt))
12873 b->clip_changed = 1;
12874 }
12875 }
12876 \f
12877
12878 /* Select FRAME to forward the values of frame-local variables into C
12879 variables so that the redisplay routines can access those values
12880 directly. */
12881
12882 static void
12883 select_frame_for_redisplay (Lisp_Object frame)
12884 {
12885 Lisp_Object tail, tem;
12886 Lisp_Object old = selected_frame;
12887 struct Lisp_Symbol *sym;
12888
12889 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12890
12891 selected_frame = frame;
12892
12893 do {
12894 for (tail = XFRAME (frame)->param_alist;
12895 CONSP (tail); tail = XCDR (tail))
12896 if (CONSP (XCAR (tail))
12897 && (tem = XCAR (XCAR (tail)),
12898 SYMBOLP (tem))
12899 && (sym = indirect_variable (XSYMBOL (tem)),
12900 sym->redirect == SYMBOL_LOCALIZED)
12901 && sym->val.blv->frame_local)
12902 /* Use find_symbol_value rather than Fsymbol_value
12903 to avoid an error if it is void. */
12904 find_symbol_value (tem);
12905 } while (!EQ (frame, old) && (frame = old, 1));
12906 }
12907
12908
12909 #define STOP_POLLING \
12910 do { if (! polling_stopped_here) stop_polling (); \
12911 polling_stopped_here = 1; } while (0)
12912
12913 #define RESUME_POLLING \
12914 do { if (polling_stopped_here) start_polling (); \
12915 polling_stopped_here = 0; } while (0)
12916
12917
12918 /* Perhaps in the future avoid recentering windows if it
12919 is not necessary; currently that causes some problems. */
12920
12921 static void
12922 redisplay_internal (void)
12923 {
12924 struct window *w = XWINDOW (selected_window);
12925 struct window *sw;
12926 struct frame *fr;
12927 int pending;
12928 int must_finish = 0;
12929 struct text_pos tlbufpos, tlendpos;
12930 int number_of_visible_frames;
12931 ptrdiff_t count, count1;
12932 struct frame *sf;
12933 int polling_stopped_here = 0;
12934 Lisp_Object old_frame = selected_frame;
12935 struct backtrace backtrace;
12936
12937 /* Non-zero means redisplay has to consider all windows on all
12938 frames. Zero means, only selected_window is considered. */
12939 int consider_all_windows_p;
12940
12941 /* Non-zero means redisplay has to redisplay the miniwindow. */
12942 int update_miniwindow_p = 0;
12943
12944 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12945
12946 /* No redisplay if running in batch mode or frame is not yet fully
12947 initialized, or redisplay is explicitly turned off by setting
12948 Vinhibit_redisplay. */
12949 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12950 || !NILP (Vinhibit_redisplay))
12951 return;
12952
12953 /* Don't examine these until after testing Vinhibit_redisplay.
12954 When Emacs is shutting down, perhaps because its connection to
12955 X has dropped, we should not look at them at all. */
12956 fr = XFRAME (w->frame);
12957 sf = SELECTED_FRAME ();
12958
12959 if (!fr->glyphs_initialized_p)
12960 return;
12961
12962 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12963 if (popup_activated ())
12964 return;
12965 #endif
12966
12967 /* I don't think this happens but let's be paranoid. */
12968 if (redisplaying_p)
12969 return;
12970
12971 /* Record a function that clears redisplaying_p
12972 when we leave this function. */
12973 count = SPECPDL_INDEX ();
12974 record_unwind_protect (unwind_redisplay, selected_frame);
12975 redisplaying_p = 1;
12976 specbind (Qinhibit_free_realized_faces, Qnil);
12977
12978 /* Record this function, so it appears on the profiler's backtraces. */
12979 backtrace.next = backtrace_list;
12980 backtrace.function = Qredisplay_internal;
12981 backtrace.args = &Qnil;
12982 backtrace.nargs = 0;
12983 backtrace.debug_on_exit = 0;
12984 backtrace_list = &backtrace;
12985
12986 {
12987 Lisp_Object tail, frame;
12988
12989 FOR_EACH_FRAME (tail, frame)
12990 {
12991 struct frame *f = XFRAME (frame);
12992 f->already_hscrolled_p = 0;
12993 }
12994 }
12995
12996 retry:
12997 /* Remember the currently selected window. */
12998 sw = w;
12999
13000 if (!EQ (old_frame, selected_frame)
13001 && FRAME_LIVE_P (XFRAME (old_frame)))
13002 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13003 selected_frame and selected_window to be temporarily out-of-sync so
13004 when we come back here via `goto retry', we need to resync because we
13005 may need to run Elisp code (via prepare_menu_bars). */
13006 select_frame_for_redisplay (old_frame);
13007
13008 pending = 0;
13009 reconsider_clip_changes (w, current_buffer);
13010 last_escape_glyph_frame = NULL;
13011 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13012 last_glyphless_glyph_frame = NULL;
13013 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13014
13015 /* If new fonts have been loaded that make a glyph matrix adjustment
13016 necessary, do it. */
13017 if (fonts_changed_p)
13018 {
13019 adjust_glyphs (NULL);
13020 ++windows_or_buffers_changed;
13021 fonts_changed_p = 0;
13022 }
13023
13024 /* If face_change_count is non-zero, init_iterator will free all
13025 realized faces, which includes the faces referenced from current
13026 matrices. So, we can't reuse current matrices in this case. */
13027 if (face_change_count)
13028 ++windows_or_buffers_changed;
13029
13030 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13031 && FRAME_TTY (sf)->previous_frame != sf)
13032 {
13033 /* Since frames on a single ASCII terminal share the same
13034 display area, displaying a different frame means redisplay
13035 the whole thing. */
13036 windows_or_buffers_changed++;
13037 SET_FRAME_GARBAGED (sf);
13038 #ifndef DOS_NT
13039 set_tty_color_mode (FRAME_TTY (sf), sf);
13040 #endif
13041 FRAME_TTY (sf)->previous_frame = sf;
13042 }
13043
13044 /* Set the visible flags for all frames. Do this before checking
13045 for resized or garbaged frames; they want to know if their frames
13046 are visible. See the comment in frame.h for
13047 FRAME_SAMPLE_VISIBILITY. */
13048 {
13049 Lisp_Object tail, frame;
13050
13051 number_of_visible_frames = 0;
13052
13053 FOR_EACH_FRAME (tail, frame)
13054 {
13055 struct frame *f = XFRAME (frame);
13056
13057 FRAME_SAMPLE_VISIBILITY (f);
13058 if (FRAME_VISIBLE_P (f))
13059 ++number_of_visible_frames;
13060 clear_desired_matrices (f);
13061 }
13062 }
13063
13064 /* Notice any pending interrupt request to change frame size. */
13065 do_pending_window_change (1);
13066
13067 /* do_pending_window_change could change the selected_window due to
13068 frame resizing which makes the selected window too small. */
13069 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13070 {
13071 sw = w;
13072 reconsider_clip_changes (w, current_buffer);
13073 }
13074
13075 /* Clear frames marked as garbaged. */
13076 if (frame_garbaged)
13077 clear_garbaged_frames ();
13078
13079 /* Build menubar and tool-bar items. */
13080 if (NILP (Vmemory_full))
13081 prepare_menu_bars ();
13082
13083 if (windows_or_buffers_changed)
13084 update_mode_lines++;
13085
13086 /* Detect case that we need to write or remove a star in the mode line. */
13087 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13088 {
13089 w->update_mode_line = 1;
13090 if (buffer_shared > 1)
13091 update_mode_lines++;
13092 }
13093
13094 /* Avoid invocation of point motion hooks by `current_column' below. */
13095 count1 = SPECPDL_INDEX ();
13096 specbind (Qinhibit_point_motion_hooks, Qt);
13097
13098 /* If %c is in the mode line, update it if needed. */
13099 if (!NILP (w->column_number_displayed)
13100 /* This alternative quickly identifies a common case
13101 where no change is needed. */
13102 && !(PT == w->last_point
13103 && w->last_modified >= MODIFF
13104 && w->last_overlay_modified >= OVERLAY_MODIFF)
13105 && (XFASTINT (w->column_number_displayed) != current_column ()))
13106 w->update_mode_line = 1;
13107
13108 unbind_to (count1, Qnil);
13109
13110 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13111
13112 /* The variable buffer_shared is set in redisplay_window and
13113 indicates that we redisplay a buffer in different windows. See
13114 there. */
13115 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13116 || cursor_type_changed);
13117
13118 /* If specs for an arrow have changed, do thorough redisplay
13119 to ensure we remove any arrow that should no longer exist. */
13120 if (overlay_arrows_changed_p ())
13121 consider_all_windows_p = windows_or_buffers_changed = 1;
13122
13123 /* Normally the message* functions will have already displayed and
13124 updated the echo area, but the frame may have been trashed, or
13125 the update may have been preempted, so display the echo area
13126 again here. Checking message_cleared_p captures the case that
13127 the echo area should be cleared. */
13128 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13129 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13130 || (message_cleared_p
13131 && minibuf_level == 0
13132 /* If the mini-window is currently selected, this means the
13133 echo-area doesn't show through. */
13134 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13135 {
13136 int window_height_changed_p = echo_area_display (0);
13137
13138 if (message_cleared_p)
13139 update_miniwindow_p = 1;
13140
13141 must_finish = 1;
13142
13143 /* If we don't display the current message, don't clear the
13144 message_cleared_p flag, because, if we did, we wouldn't clear
13145 the echo area in the next redisplay which doesn't preserve
13146 the echo area. */
13147 if (!display_last_displayed_message_p)
13148 message_cleared_p = 0;
13149
13150 if (fonts_changed_p)
13151 goto retry;
13152 else if (window_height_changed_p)
13153 {
13154 consider_all_windows_p = 1;
13155 ++update_mode_lines;
13156 ++windows_or_buffers_changed;
13157
13158 /* If window configuration was changed, frames may have been
13159 marked garbaged. Clear them or we will experience
13160 surprises wrt scrolling. */
13161 if (frame_garbaged)
13162 clear_garbaged_frames ();
13163 }
13164 }
13165 else if (EQ (selected_window, minibuf_window)
13166 && (current_buffer->clip_changed
13167 || w->last_modified < MODIFF
13168 || w->last_overlay_modified < OVERLAY_MODIFF)
13169 && resize_mini_window (w, 0))
13170 {
13171 /* Resized active mini-window to fit the size of what it is
13172 showing if its contents might have changed. */
13173 must_finish = 1;
13174 /* FIXME: this causes all frames to be updated, which seems unnecessary
13175 since only the current frame needs to be considered. This function needs
13176 to be rewritten with two variables, consider_all_windows and
13177 consider_all_frames. */
13178 consider_all_windows_p = 1;
13179 ++windows_or_buffers_changed;
13180 ++update_mode_lines;
13181
13182 /* If window configuration was changed, frames may have been
13183 marked garbaged. Clear them or we will experience
13184 surprises wrt scrolling. */
13185 if (frame_garbaged)
13186 clear_garbaged_frames ();
13187 }
13188
13189
13190 /* If showing the region, and mark has changed, we must redisplay
13191 the whole window. The assignment to this_line_start_pos prevents
13192 the optimization directly below this if-statement. */
13193 if (((!NILP (Vtransient_mark_mode)
13194 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13195 != !NILP (w->region_showing))
13196 || (!NILP (w->region_showing)
13197 && !EQ (w->region_showing,
13198 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13199 CHARPOS (this_line_start_pos) = 0;
13200
13201 /* Optimize the case that only the line containing the cursor in the
13202 selected window has changed. Variables starting with this_ are
13203 set in display_line and record information about the line
13204 containing the cursor. */
13205 tlbufpos = this_line_start_pos;
13206 tlendpos = this_line_end_pos;
13207 if (!consider_all_windows_p
13208 && CHARPOS (tlbufpos) > 0
13209 && !w->update_mode_line
13210 && !current_buffer->clip_changed
13211 && !current_buffer->prevent_redisplay_optimizations_p
13212 && FRAME_VISIBLE_P (XFRAME (w->frame))
13213 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13214 /* Make sure recorded data applies to current buffer, etc. */
13215 && this_line_buffer == current_buffer
13216 && current_buffer == XBUFFER (w->buffer)
13217 && !w->force_start
13218 && !w->optional_new_start
13219 /* Point must be on the line that we have info recorded about. */
13220 && PT >= CHARPOS (tlbufpos)
13221 && PT <= Z - CHARPOS (tlendpos)
13222 /* All text outside that line, including its final newline,
13223 must be unchanged. */
13224 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13225 CHARPOS (tlendpos)))
13226 {
13227 if (CHARPOS (tlbufpos) > BEGV
13228 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13229 && (CHARPOS (tlbufpos) == ZV
13230 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13231 /* Former continuation line has disappeared by becoming empty. */
13232 goto cancel;
13233 else if (w->last_modified < MODIFF
13234 || w->last_overlay_modified < OVERLAY_MODIFF
13235 || MINI_WINDOW_P (w))
13236 {
13237 /* We have to handle the case of continuation around a
13238 wide-column character (see the comment in indent.c around
13239 line 1340).
13240
13241 For instance, in the following case:
13242
13243 -------- Insert --------
13244 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13245 J_I_ ==> J_I_ `^^' are cursors.
13246 ^^ ^^
13247 -------- --------
13248
13249 As we have to redraw the line above, we cannot use this
13250 optimization. */
13251
13252 struct it it;
13253 int line_height_before = this_line_pixel_height;
13254
13255 /* Note that start_display will handle the case that the
13256 line starting at tlbufpos is a continuation line. */
13257 start_display (&it, w, tlbufpos);
13258
13259 /* Implementation note: It this still necessary? */
13260 if (it.current_x != this_line_start_x)
13261 goto cancel;
13262
13263 TRACE ((stderr, "trying display optimization 1\n"));
13264 w->cursor.vpos = -1;
13265 overlay_arrow_seen = 0;
13266 it.vpos = this_line_vpos;
13267 it.current_y = this_line_y;
13268 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13269 display_line (&it);
13270
13271 /* If line contains point, is not continued,
13272 and ends at same distance from eob as before, we win. */
13273 if (w->cursor.vpos >= 0
13274 /* Line is not continued, otherwise this_line_start_pos
13275 would have been set to 0 in display_line. */
13276 && CHARPOS (this_line_start_pos)
13277 /* Line ends as before. */
13278 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13279 /* Line has same height as before. Otherwise other lines
13280 would have to be shifted up or down. */
13281 && this_line_pixel_height == line_height_before)
13282 {
13283 /* If this is not the window's last line, we must adjust
13284 the charstarts of the lines below. */
13285 if (it.current_y < it.last_visible_y)
13286 {
13287 struct glyph_row *row
13288 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13289 ptrdiff_t delta, delta_bytes;
13290
13291 /* We used to distinguish between two cases here,
13292 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13293 when the line ends in a newline or the end of the
13294 buffer's accessible portion. But both cases did
13295 the same, so they were collapsed. */
13296 delta = (Z
13297 - CHARPOS (tlendpos)
13298 - MATRIX_ROW_START_CHARPOS (row));
13299 delta_bytes = (Z_BYTE
13300 - BYTEPOS (tlendpos)
13301 - MATRIX_ROW_START_BYTEPOS (row));
13302
13303 increment_matrix_positions (w->current_matrix,
13304 this_line_vpos + 1,
13305 w->current_matrix->nrows,
13306 delta, delta_bytes);
13307 }
13308
13309 /* If this row displays text now but previously didn't,
13310 or vice versa, w->window_end_vpos may have to be
13311 adjusted. */
13312 if ((it.glyph_row - 1)->displays_text_p)
13313 {
13314 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13315 wset_window_end_vpos (w, make_number (this_line_vpos));
13316 }
13317 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13318 && this_line_vpos > 0)
13319 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13320 wset_window_end_valid (w, Qnil);
13321
13322 /* Update hint: No need to try to scroll in update_window. */
13323 w->desired_matrix->no_scrolling_p = 1;
13324
13325 #ifdef GLYPH_DEBUG
13326 *w->desired_matrix->method = 0;
13327 debug_method_add (w, "optimization 1");
13328 #endif
13329 #ifdef HAVE_WINDOW_SYSTEM
13330 update_window_fringes (w, 0);
13331 #endif
13332 goto update;
13333 }
13334 else
13335 goto cancel;
13336 }
13337 else if (/* Cursor position hasn't changed. */
13338 PT == w->last_point
13339 /* Make sure the cursor was last displayed
13340 in this window. Otherwise we have to reposition it. */
13341 && 0 <= w->cursor.vpos
13342 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13343 {
13344 if (!must_finish)
13345 {
13346 do_pending_window_change (1);
13347 /* If selected_window changed, redisplay again. */
13348 if (WINDOWP (selected_window)
13349 && (w = XWINDOW (selected_window)) != sw)
13350 goto retry;
13351
13352 /* We used to always goto end_of_redisplay here, but this
13353 isn't enough if we have a blinking cursor. */
13354 if (w->cursor_off_p == w->last_cursor_off_p)
13355 goto end_of_redisplay;
13356 }
13357 goto update;
13358 }
13359 /* If highlighting the region, or if the cursor is in the echo area,
13360 then we can't just move the cursor. */
13361 else if (! (!NILP (Vtransient_mark_mode)
13362 && !NILP (BVAR (current_buffer, mark_active)))
13363 && (EQ (selected_window,
13364 BVAR (current_buffer, last_selected_window))
13365 || highlight_nonselected_windows)
13366 && NILP (w->region_showing)
13367 && NILP (Vshow_trailing_whitespace)
13368 && !cursor_in_echo_area)
13369 {
13370 struct it it;
13371 struct glyph_row *row;
13372
13373 /* Skip from tlbufpos to PT and see where it is. Note that
13374 PT may be in invisible text. If so, we will end at the
13375 next visible position. */
13376 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13377 NULL, DEFAULT_FACE_ID);
13378 it.current_x = this_line_start_x;
13379 it.current_y = this_line_y;
13380 it.vpos = this_line_vpos;
13381
13382 /* The call to move_it_to stops in front of PT, but
13383 moves over before-strings. */
13384 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13385
13386 if (it.vpos == this_line_vpos
13387 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13388 row->enabled_p))
13389 {
13390 eassert (this_line_vpos == it.vpos);
13391 eassert (this_line_y == it.current_y);
13392 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13393 #ifdef GLYPH_DEBUG
13394 *w->desired_matrix->method = 0;
13395 debug_method_add (w, "optimization 3");
13396 #endif
13397 goto update;
13398 }
13399 else
13400 goto cancel;
13401 }
13402
13403 cancel:
13404 /* Text changed drastically or point moved off of line. */
13405 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13406 }
13407
13408 CHARPOS (this_line_start_pos) = 0;
13409 consider_all_windows_p |= buffer_shared > 1;
13410 ++clear_face_cache_count;
13411 #ifdef HAVE_WINDOW_SYSTEM
13412 ++clear_image_cache_count;
13413 #endif
13414
13415 /* Build desired matrices, and update the display. If
13416 consider_all_windows_p is non-zero, do it for all windows on all
13417 frames. Otherwise do it for selected_window, only. */
13418
13419 if (consider_all_windows_p)
13420 {
13421 Lisp_Object tail, frame;
13422
13423 FOR_EACH_FRAME (tail, frame)
13424 XFRAME (frame)->updated_p = 0;
13425
13426 /* Recompute # windows showing selected buffer. This will be
13427 incremented each time such a window is displayed. */
13428 buffer_shared = 0;
13429
13430 FOR_EACH_FRAME (tail, frame)
13431 {
13432 struct frame *f = XFRAME (frame);
13433
13434 /* We don't have to do anything for unselected terminal
13435 frames. */
13436 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13437 && !EQ (FRAME_TTY (f)->top_frame, frame))
13438 continue;
13439
13440 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13441 {
13442 if (! EQ (frame, selected_frame))
13443 /* Select the frame, for the sake of frame-local
13444 variables. */
13445 select_frame_for_redisplay (frame);
13446
13447 /* Mark all the scroll bars to be removed; we'll redeem
13448 the ones we want when we redisplay their windows. */
13449 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13450 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13451
13452 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13453 redisplay_windows (FRAME_ROOT_WINDOW (f));
13454
13455 /* The X error handler may have deleted that frame. */
13456 if (!FRAME_LIVE_P (f))
13457 continue;
13458
13459 /* Any scroll bars which redisplay_windows should have
13460 nuked should now go away. */
13461 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13462 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13463
13464 /* If fonts changed, display again. */
13465 /* ??? rms: I suspect it is a mistake to jump all the way
13466 back to retry here. It should just retry this frame. */
13467 if (fonts_changed_p)
13468 goto retry;
13469
13470 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13471 {
13472 /* See if we have to hscroll. */
13473 if (!f->already_hscrolled_p)
13474 {
13475 f->already_hscrolled_p = 1;
13476 if (hscroll_windows (f->root_window))
13477 goto retry;
13478 }
13479
13480 /* Prevent various kinds of signals during display
13481 update. stdio is not robust about handling
13482 signals, which can cause an apparent I/O
13483 error. */
13484 if (interrupt_input)
13485 unrequest_sigio ();
13486 STOP_POLLING;
13487
13488 /* Update the display. */
13489 set_window_update_flags (XWINDOW (f->root_window), 1);
13490 pending |= update_frame (f, 0, 0);
13491 f->updated_p = 1;
13492 }
13493 }
13494 }
13495
13496 if (!EQ (old_frame, selected_frame)
13497 && FRAME_LIVE_P (XFRAME (old_frame)))
13498 /* We played a bit fast-and-loose above and allowed selected_frame
13499 and selected_window to be temporarily out-of-sync but let's make
13500 sure this stays contained. */
13501 select_frame_for_redisplay (old_frame);
13502 eassert (EQ (XFRAME (selected_frame)->selected_window,
13503 selected_window));
13504
13505 if (!pending)
13506 {
13507 /* Do the mark_window_display_accurate after all windows have
13508 been redisplayed because this call resets flags in buffers
13509 which are needed for proper redisplay. */
13510 FOR_EACH_FRAME (tail, frame)
13511 {
13512 struct frame *f = XFRAME (frame);
13513 if (f->updated_p)
13514 {
13515 mark_window_display_accurate (f->root_window, 1);
13516 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13517 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13518 }
13519 }
13520 }
13521 }
13522 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13523 {
13524 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13525 struct frame *mini_frame;
13526
13527 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13528 /* Use list_of_error, not Qerror, so that
13529 we catch only errors and don't run the debugger. */
13530 internal_condition_case_1 (redisplay_window_1, selected_window,
13531 list_of_error,
13532 redisplay_window_error);
13533 if (update_miniwindow_p)
13534 internal_condition_case_1 (redisplay_window_1, mini_window,
13535 list_of_error,
13536 redisplay_window_error);
13537
13538 /* Compare desired and current matrices, perform output. */
13539
13540 update:
13541 /* If fonts changed, display again. */
13542 if (fonts_changed_p)
13543 goto retry;
13544
13545 /* Prevent various kinds of signals during display update.
13546 stdio is not robust about handling signals,
13547 which can cause an apparent I/O error. */
13548 if (interrupt_input)
13549 unrequest_sigio ();
13550 STOP_POLLING;
13551
13552 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13553 {
13554 if (hscroll_windows (selected_window))
13555 goto retry;
13556
13557 XWINDOW (selected_window)->must_be_updated_p = 1;
13558 pending = update_frame (sf, 0, 0);
13559 }
13560
13561 /* We may have called echo_area_display at the top of this
13562 function. If the echo area is on another frame, that may
13563 have put text on a frame other than the selected one, so the
13564 above call to update_frame would not have caught it. Catch
13565 it here. */
13566 mini_window = FRAME_MINIBUF_WINDOW (sf);
13567 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13568
13569 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13570 {
13571 XWINDOW (mini_window)->must_be_updated_p = 1;
13572 pending |= update_frame (mini_frame, 0, 0);
13573 if (!pending && hscroll_windows (mini_window))
13574 goto retry;
13575 }
13576 }
13577
13578 /* If display was paused because of pending input, make sure we do a
13579 thorough update the next time. */
13580 if (pending)
13581 {
13582 /* Prevent the optimization at the beginning of
13583 redisplay_internal that tries a single-line update of the
13584 line containing the cursor in the selected window. */
13585 CHARPOS (this_line_start_pos) = 0;
13586
13587 /* Let the overlay arrow be updated the next time. */
13588 update_overlay_arrows (0);
13589
13590 /* If we pause after scrolling, some rows in the current
13591 matrices of some windows are not valid. */
13592 if (!WINDOW_FULL_WIDTH_P (w)
13593 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13594 update_mode_lines = 1;
13595 }
13596 else
13597 {
13598 if (!consider_all_windows_p)
13599 {
13600 /* This has already been done above if
13601 consider_all_windows_p is set. */
13602 mark_window_display_accurate_1 (w, 1);
13603
13604 /* Say overlay arrows are up to date. */
13605 update_overlay_arrows (1);
13606
13607 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13608 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13609 }
13610
13611 update_mode_lines = 0;
13612 windows_or_buffers_changed = 0;
13613 cursor_type_changed = 0;
13614 }
13615
13616 /* Start SIGIO interrupts coming again. Having them off during the
13617 code above makes it less likely one will discard output, but not
13618 impossible, since there might be stuff in the system buffer here.
13619 But it is much hairier to try to do anything about that. */
13620 if (interrupt_input)
13621 request_sigio ();
13622 RESUME_POLLING;
13623
13624 /* If a frame has become visible which was not before, redisplay
13625 again, so that we display it. Expose events for such a frame
13626 (which it gets when becoming visible) don't call the parts of
13627 redisplay constructing glyphs, so simply exposing a frame won't
13628 display anything in this case. So, we have to display these
13629 frames here explicitly. */
13630 if (!pending)
13631 {
13632 Lisp_Object tail, frame;
13633 int new_count = 0;
13634
13635 FOR_EACH_FRAME (tail, frame)
13636 {
13637 int this_is_visible = 0;
13638
13639 if (XFRAME (frame)->visible)
13640 this_is_visible = 1;
13641 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13642 if (XFRAME (frame)->visible)
13643 this_is_visible = 1;
13644
13645 if (this_is_visible)
13646 new_count++;
13647 }
13648
13649 if (new_count != number_of_visible_frames)
13650 windows_or_buffers_changed++;
13651 }
13652
13653 /* Change frame size now if a change is pending. */
13654 do_pending_window_change (1);
13655
13656 /* If we just did a pending size change, or have additional
13657 visible frames, or selected_window changed, redisplay again. */
13658 if ((windows_or_buffers_changed && !pending)
13659 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13660 goto retry;
13661
13662 /* Clear the face and image caches.
13663
13664 We used to do this only if consider_all_windows_p. But the cache
13665 needs to be cleared if a timer creates images in the current
13666 buffer (e.g. the test case in Bug#6230). */
13667
13668 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13669 {
13670 clear_face_cache (0);
13671 clear_face_cache_count = 0;
13672 }
13673
13674 #ifdef HAVE_WINDOW_SYSTEM
13675 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13676 {
13677 clear_image_caches (Qnil);
13678 clear_image_cache_count = 0;
13679 }
13680 #endif /* HAVE_WINDOW_SYSTEM */
13681
13682 end_of_redisplay:
13683 backtrace_list = backtrace.next;
13684 unbind_to (count, Qnil);
13685 RESUME_POLLING;
13686 }
13687
13688
13689 /* Redisplay, but leave alone any recent echo area message unless
13690 another message has been requested in its place.
13691
13692 This is useful in situations where you need to redisplay but no
13693 user action has occurred, making it inappropriate for the message
13694 area to be cleared. See tracking_off and
13695 wait_reading_process_output for examples of these situations.
13696
13697 FROM_WHERE is an integer saying from where this function was
13698 called. This is useful for debugging. */
13699
13700 void
13701 redisplay_preserve_echo_area (int from_where)
13702 {
13703 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13704
13705 if (!NILP (echo_area_buffer[1]))
13706 {
13707 /* We have a previously displayed message, but no current
13708 message. Redisplay the previous message. */
13709 display_last_displayed_message_p = 1;
13710 redisplay_internal ();
13711 display_last_displayed_message_p = 0;
13712 }
13713 else
13714 redisplay_internal ();
13715
13716 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13717 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13718 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13719 }
13720
13721
13722 /* Function registered with record_unwind_protect in redisplay_internal.
13723 Clear redisplaying_p. Also, select the previously
13724 selected frame, unless it has been deleted (by an X connection
13725 failure during redisplay, for example). */
13726
13727 static Lisp_Object
13728 unwind_redisplay (Lisp_Object old_frame)
13729 {
13730 redisplaying_p = 0;
13731 if (! EQ (old_frame, selected_frame)
13732 && FRAME_LIVE_P (XFRAME (old_frame)))
13733 select_frame_for_redisplay (old_frame);
13734 return Qnil;
13735 }
13736
13737
13738 /* Mark the display of window W as accurate or inaccurate. If
13739 ACCURATE_P is non-zero mark display of W as accurate. If
13740 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13741 redisplay_internal is called. */
13742
13743 static void
13744 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13745 {
13746 if (BUFFERP (w->buffer))
13747 {
13748 struct buffer *b = XBUFFER (w->buffer);
13749
13750 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13751 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13752 w->last_had_star
13753 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13754
13755 if (accurate_p)
13756 {
13757 b->clip_changed = 0;
13758 b->prevent_redisplay_optimizations_p = 0;
13759
13760 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13761 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13762 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13763 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13764
13765 w->current_matrix->buffer = b;
13766 w->current_matrix->begv = BUF_BEGV (b);
13767 w->current_matrix->zv = BUF_ZV (b);
13768
13769 w->last_cursor = w->cursor;
13770 w->last_cursor_off_p = w->cursor_off_p;
13771
13772 if (w == XWINDOW (selected_window))
13773 w->last_point = BUF_PT (b);
13774 else
13775 w->last_point = XMARKER (w->pointm)->charpos;
13776 }
13777 }
13778
13779 if (accurate_p)
13780 {
13781 wset_window_end_valid (w, w->buffer);
13782 w->update_mode_line = 0;
13783 }
13784 }
13785
13786
13787 /* Mark the display of windows in the window tree rooted at WINDOW as
13788 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13789 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13790 be redisplayed the next time redisplay_internal is called. */
13791
13792 void
13793 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13794 {
13795 struct window *w;
13796
13797 for (; !NILP (window); window = w->next)
13798 {
13799 w = XWINDOW (window);
13800 mark_window_display_accurate_1 (w, accurate_p);
13801
13802 if (!NILP (w->vchild))
13803 mark_window_display_accurate (w->vchild, accurate_p);
13804 if (!NILP (w->hchild))
13805 mark_window_display_accurate (w->hchild, accurate_p);
13806 }
13807
13808 if (accurate_p)
13809 {
13810 update_overlay_arrows (1);
13811 }
13812 else
13813 {
13814 /* Force a thorough redisplay the next time by setting
13815 last_arrow_position and last_arrow_string to t, which is
13816 unequal to any useful value of Voverlay_arrow_... */
13817 update_overlay_arrows (-1);
13818 }
13819 }
13820
13821
13822 /* Return value in display table DP (Lisp_Char_Table *) for character
13823 C. Since a display table doesn't have any parent, we don't have to
13824 follow parent. Do not call this function directly but use the
13825 macro DISP_CHAR_VECTOR. */
13826
13827 Lisp_Object
13828 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13829 {
13830 Lisp_Object val;
13831
13832 if (ASCII_CHAR_P (c))
13833 {
13834 val = dp->ascii;
13835 if (SUB_CHAR_TABLE_P (val))
13836 val = XSUB_CHAR_TABLE (val)->contents[c];
13837 }
13838 else
13839 {
13840 Lisp_Object table;
13841
13842 XSETCHAR_TABLE (table, dp);
13843 val = char_table_ref (table, c);
13844 }
13845 if (NILP (val))
13846 val = dp->defalt;
13847 return val;
13848 }
13849
13850
13851 \f
13852 /***********************************************************************
13853 Window Redisplay
13854 ***********************************************************************/
13855
13856 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13857
13858 static void
13859 redisplay_windows (Lisp_Object window)
13860 {
13861 while (!NILP (window))
13862 {
13863 struct window *w = XWINDOW (window);
13864
13865 if (!NILP (w->hchild))
13866 redisplay_windows (w->hchild);
13867 else if (!NILP (w->vchild))
13868 redisplay_windows (w->vchild);
13869 else if (!NILP (w->buffer))
13870 {
13871 displayed_buffer = XBUFFER (w->buffer);
13872 /* Use list_of_error, not Qerror, so that
13873 we catch only errors and don't run the debugger. */
13874 internal_condition_case_1 (redisplay_window_0, window,
13875 list_of_error,
13876 redisplay_window_error);
13877 }
13878
13879 window = w->next;
13880 }
13881 }
13882
13883 static Lisp_Object
13884 redisplay_window_error (Lisp_Object ignore)
13885 {
13886 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13887 return Qnil;
13888 }
13889
13890 static Lisp_Object
13891 redisplay_window_0 (Lisp_Object window)
13892 {
13893 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13894 redisplay_window (window, 0);
13895 return Qnil;
13896 }
13897
13898 static Lisp_Object
13899 redisplay_window_1 (Lisp_Object window)
13900 {
13901 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13902 redisplay_window (window, 1);
13903 return Qnil;
13904 }
13905 \f
13906
13907 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13908 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13909 which positions recorded in ROW differ from current buffer
13910 positions.
13911
13912 Return 0 if cursor is not on this row, 1 otherwise. */
13913
13914 static int
13915 set_cursor_from_row (struct window *w, struct glyph_row *row,
13916 struct glyph_matrix *matrix,
13917 ptrdiff_t delta, ptrdiff_t delta_bytes,
13918 int dy, int dvpos)
13919 {
13920 struct glyph *glyph = row->glyphs[TEXT_AREA];
13921 struct glyph *end = glyph + row->used[TEXT_AREA];
13922 struct glyph *cursor = NULL;
13923 /* The last known character position in row. */
13924 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13925 int x = row->x;
13926 ptrdiff_t pt_old = PT - delta;
13927 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13928 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13929 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13930 /* A glyph beyond the edge of TEXT_AREA which we should never
13931 touch. */
13932 struct glyph *glyphs_end = end;
13933 /* Non-zero means we've found a match for cursor position, but that
13934 glyph has the avoid_cursor_p flag set. */
13935 int match_with_avoid_cursor = 0;
13936 /* Non-zero means we've seen at least one glyph that came from a
13937 display string. */
13938 int string_seen = 0;
13939 /* Largest and smallest buffer positions seen so far during scan of
13940 glyph row. */
13941 ptrdiff_t bpos_max = pos_before;
13942 ptrdiff_t bpos_min = pos_after;
13943 /* Last buffer position covered by an overlay string with an integer
13944 `cursor' property. */
13945 ptrdiff_t bpos_covered = 0;
13946 /* Non-zero means the display string on which to display the cursor
13947 comes from a text property, not from an overlay. */
13948 int string_from_text_prop = 0;
13949
13950 /* Don't even try doing anything if called for a mode-line or
13951 header-line row, since the rest of the code isn't prepared to
13952 deal with such calamities. */
13953 eassert (!row->mode_line_p);
13954 if (row->mode_line_p)
13955 return 0;
13956
13957 /* Skip over glyphs not having an object at the start and the end of
13958 the row. These are special glyphs like truncation marks on
13959 terminal frames. */
13960 if (row->displays_text_p)
13961 {
13962 if (!row->reversed_p)
13963 {
13964 while (glyph < end
13965 && INTEGERP (glyph->object)
13966 && glyph->charpos < 0)
13967 {
13968 x += glyph->pixel_width;
13969 ++glyph;
13970 }
13971 while (end > glyph
13972 && INTEGERP ((end - 1)->object)
13973 /* CHARPOS is zero for blanks and stretch glyphs
13974 inserted by extend_face_to_end_of_line. */
13975 && (end - 1)->charpos <= 0)
13976 --end;
13977 glyph_before = glyph - 1;
13978 glyph_after = end;
13979 }
13980 else
13981 {
13982 struct glyph *g;
13983
13984 /* If the glyph row is reversed, we need to process it from back
13985 to front, so swap the edge pointers. */
13986 glyphs_end = end = glyph - 1;
13987 glyph += row->used[TEXT_AREA] - 1;
13988
13989 while (glyph > end + 1
13990 && INTEGERP (glyph->object)
13991 && glyph->charpos < 0)
13992 {
13993 --glyph;
13994 x -= glyph->pixel_width;
13995 }
13996 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13997 --glyph;
13998 /* By default, in reversed rows we put the cursor on the
13999 rightmost (first in the reading order) glyph. */
14000 for (g = end + 1; g < glyph; g++)
14001 x += g->pixel_width;
14002 while (end < glyph
14003 && INTEGERP ((end + 1)->object)
14004 && (end + 1)->charpos <= 0)
14005 ++end;
14006 glyph_before = glyph + 1;
14007 glyph_after = end;
14008 }
14009 }
14010 else if (row->reversed_p)
14011 {
14012 /* In R2L rows that don't display text, put the cursor on the
14013 rightmost glyph. Case in point: an empty last line that is
14014 part of an R2L paragraph. */
14015 cursor = end - 1;
14016 /* Avoid placing the cursor on the last glyph of the row, where
14017 on terminal frames we hold the vertical border between
14018 adjacent windows. */
14019 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14020 && !WINDOW_RIGHTMOST_P (w)
14021 && cursor == row->glyphs[LAST_AREA] - 1)
14022 cursor--;
14023 x = -1; /* will be computed below, at label compute_x */
14024 }
14025
14026 /* Step 1: Try to find the glyph whose character position
14027 corresponds to point. If that's not possible, find 2 glyphs
14028 whose character positions are the closest to point, one before
14029 point, the other after it. */
14030 if (!row->reversed_p)
14031 while (/* not marched to end of glyph row */
14032 glyph < end
14033 /* glyph was not inserted by redisplay for internal purposes */
14034 && !INTEGERP (glyph->object))
14035 {
14036 if (BUFFERP (glyph->object))
14037 {
14038 ptrdiff_t dpos = glyph->charpos - pt_old;
14039
14040 if (glyph->charpos > bpos_max)
14041 bpos_max = glyph->charpos;
14042 if (glyph->charpos < bpos_min)
14043 bpos_min = glyph->charpos;
14044 if (!glyph->avoid_cursor_p)
14045 {
14046 /* If we hit point, we've found the glyph on which to
14047 display the cursor. */
14048 if (dpos == 0)
14049 {
14050 match_with_avoid_cursor = 0;
14051 break;
14052 }
14053 /* See if we've found a better approximation to
14054 POS_BEFORE or to POS_AFTER. */
14055 if (0 > dpos && dpos > pos_before - pt_old)
14056 {
14057 pos_before = glyph->charpos;
14058 glyph_before = glyph;
14059 }
14060 else if (0 < dpos && dpos < pos_after - pt_old)
14061 {
14062 pos_after = glyph->charpos;
14063 glyph_after = glyph;
14064 }
14065 }
14066 else if (dpos == 0)
14067 match_with_avoid_cursor = 1;
14068 }
14069 else if (STRINGP (glyph->object))
14070 {
14071 Lisp_Object chprop;
14072 ptrdiff_t glyph_pos = glyph->charpos;
14073
14074 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14075 glyph->object);
14076 if (!NILP (chprop))
14077 {
14078 /* If the string came from a `display' text property,
14079 look up the buffer position of that property and
14080 use that position to update bpos_max, as if we
14081 actually saw such a position in one of the row's
14082 glyphs. This helps with supporting integer values
14083 of `cursor' property on the display string in
14084 situations where most or all of the row's buffer
14085 text is completely covered by display properties,
14086 so that no glyph with valid buffer positions is
14087 ever seen in the row. */
14088 ptrdiff_t prop_pos =
14089 string_buffer_position_lim (glyph->object, pos_before,
14090 pos_after, 0);
14091
14092 if (prop_pos >= pos_before)
14093 bpos_max = prop_pos - 1;
14094 }
14095 if (INTEGERP (chprop))
14096 {
14097 bpos_covered = bpos_max + XINT (chprop);
14098 /* If the `cursor' property covers buffer positions up
14099 to and including point, we should display cursor on
14100 this glyph. Note that, if a `cursor' property on one
14101 of the string's characters has an integer value, we
14102 will break out of the loop below _before_ we get to
14103 the position match above. IOW, integer values of
14104 the `cursor' property override the "exact match for
14105 point" strategy of positioning the cursor. */
14106 /* Implementation note: bpos_max == pt_old when, e.g.,
14107 we are in an empty line, where bpos_max is set to
14108 MATRIX_ROW_START_CHARPOS, see above. */
14109 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14110 {
14111 cursor = glyph;
14112 break;
14113 }
14114 }
14115
14116 string_seen = 1;
14117 }
14118 x += glyph->pixel_width;
14119 ++glyph;
14120 }
14121 else if (glyph > end) /* row is reversed */
14122 while (!INTEGERP (glyph->object))
14123 {
14124 if (BUFFERP (glyph->object))
14125 {
14126 ptrdiff_t dpos = glyph->charpos - pt_old;
14127
14128 if (glyph->charpos > bpos_max)
14129 bpos_max = glyph->charpos;
14130 if (glyph->charpos < bpos_min)
14131 bpos_min = glyph->charpos;
14132 if (!glyph->avoid_cursor_p)
14133 {
14134 if (dpos == 0)
14135 {
14136 match_with_avoid_cursor = 0;
14137 break;
14138 }
14139 if (0 > dpos && dpos > pos_before - pt_old)
14140 {
14141 pos_before = glyph->charpos;
14142 glyph_before = glyph;
14143 }
14144 else if (0 < dpos && dpos < pos_after - pt_old)
14145 {
14146 pos_after = glyph->charpos;
14147 glyph_after = glyph;
14148 }
14149 }
14150 else if (dpos == 0)
14151 match_with_avoid_cursor = 1;
14152 }
14153 else if (STRINGP (glyph->object))
14154 {
14155 Lisp_Object chprop;
14156 ptrdiff_t glyph_pos = glyph->charpos;
14157
14158 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14159 glyph->object);
14160 if (!NILP (chprop))
14161 {
14162 ptrdiff_t prop_pos =
14163 string_buffer_position_lim (glyph->object, pos_before,
14164 pos_after, 0);
14165
14166 if (prop_pos >= pos_before)
14167 bpos_max = prop_pos - 1;
14168 }
14169 if (INTEGERP (chprop))
14170 {
14171 bpos_covered = bpos_max + XINT (chprop);
14172 /* If the `cursor' property covers buffer positions up
14173 to and including point, we should display cursor on
14174 this glyph. */
14175 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14176 {
14177 cursor = glyph;
14178 break;
14179 }
14180 }
14181 string_seen = 1;
14182 }
14183 --glyph;
14184 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14185 {
14186 x--; /* can't use any pixel_width */
14187 break;
14188 }
14189 x -= glyph->pixel_width;
14190 }
14191
14192 /* Step 2: If we didn't find an exact match for point, we need to
14193 look for a proper place to put the cursor among glyphs between
14194 GLYPH_BEFORE and GLYPH_AFTER. */
14195 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14196 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14197 && bpos_covered < pt_old)
14198 {
14199 /* An empty line has a single glyph whose OBJECT is zero and
14200 whose CHARPOS is the position of a newline on that line.
14201 Note that on a TTY, there are more glyphs after that, which
14202 were produced by extend_face_to_end_of_line, but their
14203 CHARPOS is zero or negative. */
14204 int empty_line_p =
14205 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14206 && INTEGERP (glyph->object) && glyph->charpos > 0;
14207
14208 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14209 {
14210 ptrdiff_t ellipsis_pos;
14211
14212 /* Scan back over the ellipsis glyphs. */
14213 if (!row->reversed_p)
14214 {
14215 ellipsis_pos = (glyph - 1)->charpos;
14216 while (glyph > row->glyphs[TEXT_AREA]
14217 && (glyph - 1)->charpos == ellipsis_pos)
14218 glyph--, x -= glyph->pixel_width;
14219 /* That loop always goes one position too far, including
14220 the glyph before the ellipsis. So scan forward over
14221 that one. */
14222 x += glyph->pixel_width;
14223 glyph++;
14224 }
14225 else /* row is reversed */
14226 {
14227 ellipsis_pos = (glyph + 1)->charpos;
14228 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14229 && (glyph + 1)->charpos == ellipsis_pos)
14230 glyph++, x += glyph->pixel_width;
14231 x -= glyph->pixel_width;
14232 glyph--;
14233 }
14234 }
14235 else if (match_with_avoid_cursor)
14236 {
14237 cursor = glyph_after;
14238 x = -1;
14239 }
14240 else if (string_seen)
14241 {
14242 int incr = row->reversed_p ? -1 : +1;
14243
14244 /* Need to find the glyph that came out of a string which is
14245 present at point. That glyph is somewhere between
14246 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14247 positioned between POS_BEFORE and POS_AFTER in the
14248 buffer. */
14249 struct glyph *start, *stop;
14250 ptrdiff_t pos = pos_before;
14251
14252 x = -1;
14253
14254 /* If the row ends in a newline from a display string,
14255 reordering could have moved the glyphs belonging to the
14256 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14257 in this case we extend the search to the last glyph in
14258 the row that was not inserted by redisplay. */
14259 if (row->ends_in_newline_from_string_p)
14260 {
14261 glyph_after = end;
14262 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14263 }
14264
14265 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14266 correspond to POS_BEFORE and POS_AFTER, respectively. We
14267 need START and STOP in the order that corresponds to the
14268 row's direction as given by its reversed_p flag. If the
14269 directionality of characters between POS_BEFORE and
14270 POS_AFTER is the opposite of the row's base direction,
14271 these characters will have been reordered for display,
14272 and we need to reverse START and STOP. */
14273 if (!row->reversed_p)
14274 {
14275 start = min (glyph_before, glyph_after);
14276 stop = max (glyph_before, glyph_after);
14277 }
14278 else
14279 {
14280 start = max (glyph_before, glyph_after);
14281 stop = min (glyph_before, glyph_after);
14282 }
14283 for (glyph = start + incr;
14284 row->reversed_p ? glyph > stop : glyph < stop; )
14285 {
14286
14287 /* Any glyphs that come from the buffer are here because
14288 of bidi reordering. Skip them, and only pay
14289 attention to glyphs that came from some string. */
14290 if (STRINGP (glyph->object))
14291 {
14292 Lisp_Object str;
14293 ptrdiff_t tem;
14294 /* If the display property covers the newline, we
14295 need to search for it one position farther. */
14296 ptrdiff_t lim = pos_after
14297 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14298
14299 string_from_text_prop = 0;
14300 str = glyph->object;
14301 tem = string_buffer_position_lim (str, pos, lim, 0);
14302 if (tem == 0 /* from overlay */
14303 || pos <= tem)
14304 {
14305 /* If the string from which this glyph came is
14306 found in the buffer at point, or at position
14307 that is closer to point than pos_after, then
14308 we've found the glyph we've been looking for.
14309 If it comes from an overlay (tem == 0), and
14310 it has the `cursor' property on one of its
14311 glyphs, record that glyph as a candidate for
14312 displaying the cursor. (As in the
14313 unidirectional version, we will display the
14314 cursor on the last candidate we find.) */
14315 if (tem == 0
14316 || tem == pt_old
14317 || (tem - pt_old > 0 && tem < pos_after))
14318 {
14319 /* The glyphs from this string could have
14320 been reordered. Find the one with the
14321 smallest string position. Or there could
14322 be a character in the string with the
14323 `cursor' property, which means display
14324 cursor on that character's glyph. */
14325 ptrdiff_t strpos = glyph->charpos;
14326
14327 if (tem)
14328 {
14329 cursor = glyph;
14330 string_from_text_prop = 1;
14331 }
14332 for ( ;
14333 (row->reversed_p ? glyph > stop : glyph < stop)
14334 && EQ (glyph->object, str);
14335 glyph += incr)
14336 {
14337 Lisp_Object cprop;
14338 ptrdiff_t gpos = glyph->charpos;
14339
14340 cprop = Fget_char_property (make_number (gpos),
14341 Qcursor,
14342 glyph->object);
14343 if (!NILP (cprop))
14344 {
14345 cursor = glyph;
14346 break;
14347 }
14348 if (tem && glyph->charpos < strpos)
14349 {
14350 strpos = glyph->charpos;
14351 cursor = glyph;
14352 }
14353 }
14354
14355 if (tem == pt_old
14356 || (tem - pt_old > 0 && tem < pos_after))
14357 goto compute_x;
14358 }
14359 if (tem)
14360 pos = tem + 1; /* don't find previous instances */
14361 }
14362 /* This string is not what we want; skip all of the
14363 glyphs that came from it. */
14364 while ((row->reversed_p ? glyph > stop : glyph < stop)
14365 && EQ (glyph->object, str))
14366 glyph += incr;
14367 }
14368 else
14369 glyph += incr;
14370 }
14371
14372 /* If we reached the end of the line, and END was from a string,
14373 the cursor is not on this line. */
14374 if (cursor == NULL
14375 && (row->reversed_p ? glyph <= end : glyph >= end)
14376 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14377 && STRINGP (end->object)
14378 && row->continued_p)
14379 return 0;
14380 }
14381 /* A truncated row may not include PT among its character positions.
14382 Setting the cursor inside the scroll margin will trigger
14383 recalculation of hscroll in hscroll_window_tree. But if a
14384 display string covers point, defer to the string-handling
14385 code below to figure this out. */
14386 else if (row->truncated_on_left_p && pt_old < bpos_min)
14387 {
14388 cursor = glyph_before;
14389 x = -1;
14390 }
14391 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14392 /* Zero-width characters produce no glyphs. */
14393 || (!empty_line_p
14394 && (row->reversed_p
14395 ? glyph_after > glyphs_end
14396 : glyph_after < glyphs_end)))
14397 {
14398 cursor = glyph_after;
14399 x = -1;
14400 }
14401 }
14402
14403 compute_x:
14404 if (cursor != NULL)
14405 glyph = cursor;
14406 else if (glyph == glyphs_end
14407 && pos_before == pos_after
14408 && STRINGP ((row->reversed_p
14409 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14410 : row->glyphs[TEXT_AREA])->object))
14411 {
14412 /* If all the glyphs of this row came from strings, put the
14413 cursor on the first glyph of the row. This avoids having the
14414 cursor outside of the text area in this very rare and hard
14415 use case. */
14416 glyph =
14417 row->reversed_p
14418 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14419 : row->glyphs[TEXT_AREA];
14420 }
14421 if (x < 0)
14422 {
14423 struct glyph *g;
14424
14425 /* Need to compute x that corresponds to GLYPH. */
14426 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14427 {
14428 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14429 emacs_abort ();
14430 x += g->pixel_width;
14431 }
14432 }
14433
14434 /* ROW could be part of a continued line, which, under bidi
14435 reordering, might have other rows whose start and end charpos
14436 occlude point. Only set w->cursor if we found a better
14437 approximation to the cursor position than we have from previously
14438 examined candidate rows belonging to the same continued line. */
14439 if (/* we already have a candidate row */
14440 w->cursor.vpos >= 0
14441 /* that candidate is not the row we are processing */
14442 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14443 /* Make sure cursor.vpos specifies a row whose start and end
14444 charpos occlude point, and it is valid candidate for being a
14445 cursor-row. This is because some callers of this function
14446 leave cursor.vpos at the row where the cursor was displayed
14447 during the last redisplay cycle. */
14448 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14449 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14450 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14451 {
14452 struct glyph *g1 =
14453 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14454
14455 /* Don't consider glyphs that are outside TEXT_AREA. */
14456 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14457 return 0;
14458 /* Keep the candidate whose buffer position is the closest to
14459 point or has the `cursor' property. */
14460 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14461 w->cursor.hpos >= 0
14462 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14463 && ((BUFFERP (g1->object)
14464 && (g1->charpos == pt_old /* an exact match always wins */
14465 || (BUFFERP (glyph->object)
14466 && eabs (g1->charpos - pt_old)
14467 < eabs (glyph->charpos - pt_old))))
14468 /* previous candidate is a glyph from a string that has
14469 a non-nil `cursor' property */
14470 || (STRINGP (g1->object)
14471 && (!NILP (Fget_char_property (make_number (g1->charpos),
14472 Qcursor, g1->object))
14473 /* previous candidate is from the same display
14474 string as this one, and the display string
14475 came from a text property */
14476 || (EQ (g1->object, glyph->object)
14477 && string_from_text_prop)
14478 /* this candidate is from newline and its
14479 position is not an exact match */
14480 || (INTEGERP (glyph->object)
14481 && glyph->charpos != pt_old)))))
14482 return 0;
14483 /* If this candidate gives an exact match, use that. */
14484 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14485 /* If this candidate is a glyph created for the
14486 terminating newline of a line, and point is on that
14487 newline, it wins because it's an exact match. */
14488 || (!row->continued_p
14489 && INTEGERP (glyph->object)
14490 && glyph->charpos == 0
14491 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14492 /* Otherwise, keep the candidate that comes from a row
14493 spanning less buffer positions. This may win when one or
14494 both candidate positions are on glyphs that came from
14495 display strings, for which we cannot compare buffer
14496 positions. */
14497 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14498 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14499 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14500 return 0;
14501 }
14502 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14503 w->cursor.x = x;
14504 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14505 w->cursor.y = row->y + dy;
14506
14507 if (w == XWINDOW (selected_window))
14508 {
14509 if (!row->continued_p
14510 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14511 && row->x == 0)
14512 {
14513 this_line_buffer = XBUFFER (w->buffer);
14514
14515 CHARPOS (this_line_start_pos)
14516 = MATRIX_ROW_START_CHARPOS (row) + delta;
14517 BYTEPOS (this_line_start_pos)
14518 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14519
14520 CHARPOS (this_line_end_pos)
14521 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14522 BYTEPOS (this_line_end_pos)
14523 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14524
14525 this_line_y = w->cursor.y;
14526 this_line_pixel_height = row->height;
14527 this_line_vpos = w->cursor.vpos;
14528 this_line_start_x = row->x;
14529 }
14530 else
14531 CHARPOS (this_line_start_pos) = 0;
14532 }
14533
14534 return 1;
14535 }
14536
14537
14538 /* Run window scroll functions, if any, for WINDOW with new window
14539 start STARTP. Sets the window start of WINDOW to that position.
14540
14541 We assume that the window's buffer is really current. */
14542
14543 static struct text_pos
14544 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14545 {
14546 struct window *w = XWINDOW (window);
14547 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14548
14549 if (current_buffer != XBUFFER (w->buffer))
14550 emacs_abort ();
14551
14552 if (!NILP (Vwindow_scroll_functions))
14553 {
14554 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14555 make_number (CHARPOS (startp)));
14556 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14557 /* In case the hook functions switch buffers. */
14558 set_buffer_internal (XBUFFER (w->buffer));
14559 }
14560
14561 return startp;
14562 }
14563
14564
14565 /* Make sure the line containing the cursor is fully visible.
14566 A value of 1 means there is nothing to be done.
14567 (Either the line is fully visible, or it cannot be made so,
14568 or we cannot tell.)
14569
14570 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14571 is higher than window.
14572
14573 A value of 0 means the caller should do scrolling
14574 as if point had gone off the screen. */
14575
14576 static int
14577 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14578 {
14579 struct glyph_matrix *matrix;
14580 struct glyph_row *row;
14581 int window_height;
14582
14583 if (!make_cursor_line_fully_visible_p)
14584 return 1;
14585
14586 /* It's not always possible to find the cursor, e.g, when a window
14587 is full of overlay strings. Don't do anything in that case. */
14588 if (w->cursor.vpos < 0)
14589 return 1;
14590
14591 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14592 row = MATRIX_ROW (matrix, w->cursor.vpos);
14593
14594 /* If the cursor row is not partially visible, there's nothing to do. */
14595 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14596 return 1;
14597
14598 /* If the row the cursor is in is taller than the window's height,
14599 it's not clear what to do, so do nothing. */
14600 window_height = window_box_height (w);
14601 if (row->height >= window_height)
14602 {
14603 if (!force_p || MINI_WINDOW_P (w)
14604 || w->vscroll || w->cursor.vpos == 0)
14605 return 1;
14606 }
14607 return 0;
14608 }
14609
14610
14611 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14612 non-zero means only WINDOW is redisplayed in redisplay_internal.
14613 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14614 in redisplay_window to bring a partially visible line into view in
14615 the case that only the cursor has moved.
14616
14617 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14618 last screen line's vertical height extends past the end of the screen.
14619
14620 Value is
14621
14622 1 if scrolling succeeded
14623
14624 0 if scrolling didn't find point.
14625
14626 -1 if new fonts have been loaded so that we must interrupt
14627 redisplay, adjust glyph matrices, and try again. */
14628
14629 enum
14630 {
14631 SCROLLING_SUCCESS,
14632 SCROLLING_FAILED,
14633 SCROLLING_NEED_LARGER_MATRICES
14634 };
14635
14636 /* If scroll-conservatively is more than this, never recenter.
14637
14638 If you change this, don't forget to update the doc string of
14639 `scroll-conservatively' and the Emacs manual. */
14640 #define SCROLL_LIMIT 100
14641
14642 static int
14643 try_scrolling (Lisp_Object window, int just_this_one_p,
14644 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14645 int temp_scroll_step, int last_line_misfit)
14646 {
14647 struct window *w = XWINDOW (window);
14648 struct frame *f = XFRAME (w->frame);
14649 struct text_pos pos, startp;
14650 struct it it;
14651 int this_scroll_margin, scroll_max, rc, height;
14652 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14653 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14654 Lisp_Object aggressive;
14655 /* We will never try scrolling more than this number of lines. */
14656 int scroll_limit = SCROLL_LIMIT;
14657
14658 #ifdef GLYPH_DEBUG
14659 debug_method_add (w, "try_scrolling");
14660 #endif
14661
14662 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14663
14664 /* Compute scroll margin height in pixels. We scroll when point is
14665 within this distance from the top or bottom of the window. */
14666 if (scroll_margin > 0)
14667 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14668 * FRAME_LINE_HEIGHT (f);
14669 else
14670 this_scroll_margin = 0;
14671
14672 /* Force arg_scroll_conservatively to have a reasonable value, to
14673 avoid scrolling too far away with slow move_it_* functions. Note
14674 that the user can supply scroll-conservatively equal to
14675 `most-positive-fixnum', which can be larger than INT_MAX. */
14676 if (arg_scroll_conservatively > scroll_limit)
14677 {
14678 arg_scroll_conservatively = scroll_limit + 1;
14679 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14680 }
14681 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14682 /* Compute how much we should try to scroll maximally to bring
14683 point into view. */
14684 scroll_max = (max (scroll_step,
14685 max (arg_scroll_conservatively, temp_scroll_step))
14686 * FRAME_LINE_HEIGHT (f));
14687 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14688 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14689 /* We're trying to scroll because of aggressive scrolling but no
14690 scroll_step is set. Choose an arbitrary one. */
14691 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14692 else
14693 scroll_max = 0;
14694
14695 too_near_end:
14696
14697 /* Decide whether to scroll down. */
14698 if (PT > CHARPOS (startp))
14699 {
14700 int scroll_margin_y;
14701
14702 /* Compute the pixel ypos of the scroll margin, then move IT to
14703 either that ypos or PT, whichever comes first. */
14704 start_display (&it, w, startp);
14705 scroll_margin_y = it.last_visible_y - this_scroll_margin
14706 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14707 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14708 (MOVE_TO_POS | MOVE_TO_Y));
14709
14710 if (PT > CHARPOS (it.current.pos))
14711 {
14712 int y0 = line_bottom_y (&it);
14713 /* Compute how many pixels below window bottom to stop searching
14714 for PT. This avoids costly search for PT that is far away if
14715 the user limited scrolling by a small number of lines, but
14716 always finds PT if scroll_conservatively is set to a large
14717 number, such as most-positive-fixnum. */
14718 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14719 int y_to_move = it.last_visible_y + slack;
14720
14721 /* Compute the distance from the scroll margin to PT or to
14722 the scroll limit, whichever comes first. This should
14723 include the height of the cursor line, to make that line
14724 fully visible. */
14725 move_it_to (&it, PT, -1, y_to_move,
14726 -1, MOVE_TO_POS | MOVE_TO_Y);
14727 dy = line_bottom_y (&it) - y0;
14728
14729 if (dy > scroll_max)
14730 return SCROLLING_FAILED;
14731
14732 if (dy > 0)
14733 scroll_down_p = 1;
14734 }
14735 }
14736
14737 if (scroll_down_p)
14738 {
14739 /* Point is in or below the bottom scroll margin, so move the
14740 window start down. If scrolling conservatively, move it just
14741 enough down to make point visible. If scroll_step is set,
14742 move it down by scroll_step. */
14743 if (arg_scroll_conservatively)
14744 amount_to_scroll
14745 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14746 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14747 else if (scroll_step || temp_scroll_step)
14748 amount_to_scroll = scroll_max;
14749 else
14750 {
14751 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14752 height = WINDOW_BOX_TEXT_HEIGHT (w);
14753 if (NUMBERP (aggressive))
14754 {
14755 double float_amount = XFLOATINT (aggressive) * height;
14756 amount_to_scroll = float_amount;
14757 if (amount_to_scroll == 0 && float_amount > 0)
14758 amount_to_scroll = 1;
14759 /* Don't let point enter the scroll margin near top of
14760 the window. */
14761 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14762 amount_to_scroll = height - 2*this_scroll_margin + dy;
14763 }
14764 }
14765
14766 if (amount_to_scroll <= 0)
14767 return SCROLLING_FAILED;
14768
14769 start_display (&it, w, startp);
14770 if (arg_scroll_conservatively <= scroll_limit)
14771 move_it_vertically (&it, amount_to_scroll);
14772 else
14773 {
14774 /* Extra precision for users who set scroll-conservatively
14775 to a large number: make sure the amount we scroll
14776 the window start is never less than amount_to_scroll,
14777 which was computed as distance from window bottom to
14778 point. This matters when lines at window top and lines
14779 below window bottom have different height. */
14780 struct it it1;
14781 void *it1data = NULL;
14782 /* We use a temporary it1 because line_bottom_y can modify
14783 its argument, if it moves one line down; see there. */
14784 int start_y;
14785
14786 SAVE_IT (it1, it, it1data);
14787 start_y = line_bottom_y (&it1);
14788 do {
14789 RESTORE_IT (&it, &it, it1data);
14790 move_it_by_lines (&it, 1);
14791 SAVE_IT (it1, it, it1data);
14792 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14793 }
14794
14795 /* If STARTP is unchanged, move it down another screen line. */
14796 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14797 move_it_by_lines (&it, 1);
14798 startp = it.current.pos;
14799 }
14800 else
14801 {
14802 struct text_pos scroll_margin_pos = startp;
14803
14804 /* See if point is inside the scroll margin at the top of the
14805 window. */
14806 if (this_scroll_margin)
14807 {
14808 start_display (&it, w, startp);
14809 move_it_vertically (&it, this_scroll_margin);
14810 scroll_margin_pos = it.current.pos;
14811 }
14812
14813 if (PT < CHARPOS (scroll_margin_pos))
14814 {
14815 /* Point is in the scroll margin at the top of the window or
14816 above what is displayed in the window. */
14817 int y0, y_to_move;
14818
14819 /* Compute the vertical distance from PT to the scroll
14820 margin position. Move as far as scroll_max allows, or
14821 one screenful, or 10 screen lines, whichever is largest.
14822 Give up if distance is greater than scroll_max. */
14823 SET_TEXT_POS (pos, PT, PT_BYTE);
14824 start_display (&it, w, pos);
14825 y0 = it.current_y;
14826 y_to_move = max (it.last_visible_y,
14827 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14828 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14829 y_to_move, -1,
14830 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14831 dy = it.current_y - y0;
14832 if (dy > scroll_max)
14833 return SCROLLING_FAILED;
14834
14835 /* Compute new window start. */
14836 start_display (&it, w, startp);
14837
14838 if (arg_scroll_conservatively)
14839 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14840 max (scroll_step, temp_scroll_step));
14841 else if (scroll_step || temp_scroll_step)
14842 amount_to_scroll = scroll_max;
14843 else
14844 {
14845 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14846 height = WINDOW_BOX_TEXT_HEIGHT (w);
14847 if (NUMBERP (aggressive))
14848 {
14849 double float_amount = XFLOATINT (aggressive) * height;
14850 amount_to_scroll = float_amount;
14851 if (amount_to_scroll == 0 && float_amount > 0)
14852 amount_to_scroll = 1;
14853 amount_to_scroll -=
14854 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14855 /* Don't let point enter the scroll margin near
14856 bottom of the window. */
14857 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14858 amount_to_scroll = height - 2*this_scroll_margin + dy;
14859 }
14860 }
14861
14862 if (amount_to_scroll <= 0)
14863 return SCROLLING_FAILED;
14864
14865 move_it_vertically_backward (&it, amount_to_scroll);
14866 startp = it.current.pos;
14867 }
14868 }
14869
14870 /* Run window scroll functions. */
14871 startp = run_window_scroll_functions (window, startp);
14872
14873 /* Display the window. Give up if new fonts are loaded, or if point
14874 doesn't appear. */
14875 if (!try_window (window, startp, 0))
14876 rc = SCROLLING_NEED_LARGER_MATRICES;
14877 else if (w->cursor.vpos < 0)
14878 {
14879 clear_glyph_matrix (w->desired_matrix);
14880 rc = SCROLLING_FAILED;
14881 }
14882 else
14883 {
14884 /* Maybe forget recorded base line for line number display. */
14885 if (!just_this_one_p
14886 || current_buffer->clip_changed
14887 || BEG_UNCHANGED < CHARPOS (startp))
14888 wset_base_line_number (w, Qnil);
14889
14890 /* If cursor ends up on a partially visible line,
14891 treat that as being off the bottom of the screen. */
14892 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14893 /* It's possible that the cursor is on the first line of the
14894 buffer, which is partially obscured due to a vscroll
14895 (Bug#7537). In that case, avoid looping forever . */
14896 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14897 {
14898 clear_glyph_matrix (w->desired_matrix);
14899 ++extra_scroll_margin_lines;
14900 goto too_near_end;
14901 }
14902 rc = SCROLLING_SUCCESS;
14903 }
14904
14905 return rc;
14906 }
14907
14908
14909 /* Compute a suitable window start for window W if display of W starts
14910 on a continuation line. Value is non-zero if a new window start
14911 was computed.
14912
14913 The new window start will be computed, based on W's width, starting
14914 from the start of the continued line. It is the start of the
14915 screen line with the minimum distance from the old start W->start. */
14916
14917 static int
14918 compute_window_start_on_continuation_line (struct window *w)
14919 {
14920 struct text_pos pos, start_pos;
14921 int window_start_changed_p = 0;
14922
14923 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14924
14925 /* If window start is on a continuation line... Window start may be
14926 < BEGV in case there's invisible text at the start of the
14927 buffer (M-x rmail, for example). */
14928 if (CHARPOS (start_pos) > BEGV
14929 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14930 {
14931 struct it it;
14932 struct glyph_row *row;
14933
14934 /* Handle the case that the window start is out of range. */
14935 if (CHARPOS (start_pos) < BEGV)
14936 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14937 else if (CHARPOS (start_pos) > ZV)
14938 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14939
14940 /* Find the start of the continued line. This should be fast
14941 because scan_buffer is fast (newline cache). */
14942 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14943 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14944 row, DEFAULT_FACE_ID);
14945 reseat_at_previous_visible_line_start (&it);
14946
14947 /* If the line start is "too far" away from the window start,
14948 say it takes too much time to compute a new window start. */
14949 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14950 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14951 {
14952 int min_distance, distance;
14953
14954 /* Move forward by display lines to find the new window
14955 start. If window width was enlarged, the new start can
14956 be expected to be > the old start. If window width was
14957 decreased, the new window start will be < the old start.
14958 So, we're looking for the display line start with the
14959 minimum distance from the old window start. */
14960 pos = it.current.pos;
14961 min_distance = INFINITY;
14962 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14963 distance < min_distance)
14964 {
14965 min_distance = distance;
14966 pos = it.current.pos;
14967 move_it_by_lines (&it, 1);
14968 }
14969
14970 /* Set the window start there. */
14971 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14972 window_start_changed_p = 1;
14973 }
14974 }
14975
14976 return window_start_changed_p;
14977 }
14978
14979
14980 /* Try cursor movement in case text has not changed in window WINDOW,
14981 with window start STARTP. Value is
14982
14983 CURSOR_MOVEMENT_SUCCESS if successful
14984
14985 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14986
14987 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14988 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14989 we want to scroll as if scroll-step were set to 1. See the code.
14990
14991 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14992 which case we have to abort this redisplay, and adjust matrices
14993 first. */
14994
14995 enum
14996 {
14997 CURSOR_MOVEMENT_SUCCESS,
14998 CURSOR_MOVEMENT_CANNOT_BE_USED,
14999 CURSOR_MOVEMENT_MUST_SCROLL,
15000 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15001 };
15002
15003 static int
15004 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15005 {
15006 struct window *w = XWINDOW (window);
15007 struct frame *f = XFRAME (w->frame);
15008 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15009
15010 #ifdef GLYPH_DEBUG
15011 if (inhibit_try_cursor_movement)
15012 return rc;
15013 #endif
15014
15015 /* Previously, there was a check for Lisp integer in the
15016 if-statement below. Now, this field is converted to
15017 ptrdiff_t, thus zero means invalid position in a buffer. */
15018 eassert (w->last_point > 0);
15019
15020 /* Handle case where text has not changed, only point, and it has
15021 not moved off the frame. */
15022 if (/* Point may be in this window. */
15023 PT >= CHARPOS (startp)
15024 /* Selective display hasn't changed. */
15025 && !current_buffer->clip_changed
15026 /* Function force-mode-line-update is used to force a thorough
15027 redisplay. It sets either windows_or_buffers_changed or
15028 update_mode_lines. So don't take a shortcut here for these
15029 cases. */
15030 && !update_mode_lines
15031 && !windows_or_buffers_changed
15032 && !cursor_type_changed
15033 /* Can't use this case if highlighting a region. When a
15034 region exists, cursor movement has to do more than just
15035 set the cursor. */
15036 && !(!NILP (Vtransient_mark_mode)
15037 && !NILP (BVAR (current_buffer, mark_active)))
15038 && NILP (w->region_showing)
15039 && NILP (Vshow_trailing_whitespace)
15040 /* This code is not used for mini-buffer for the sake of the case
15041 of redisplaying to replace an echo area message; since in
15042 that case the mini-buffer contents per se are usually
15043 unchanged. This code is of no real use in the mini-buffer
15044 since the handling of this_line_start_pos, etc., in redisplay
15045 handles the same cases. */
15046 && !EQ (window, minibuf_window)
15047 /* When splitting windows or for new windows, it happens that
15048 redisplay is called with a nil window_end_vpos or one being
15049 larger than the window. This should really be fixed in
15050 window.c. I don't have this on my list, now, so we do
15051 approximately the same as the old redisplay code. --gerd. */
15052 && INTEGERP (w->window_end_vpos)
15053 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15054 && (FRAME_WINDOW_P (f)
15055 || !overlay_arrow_in_current_buffer_p ()))
15056 {
15057 int this_scroll_margin, top_scroll_margin;
15058 struct glyph_row *row = NULL;
15059
15060 #ifdef GLYPH_DEBUG
15061 debug_method_add (w, "cursor movement");
15062 #endif
15063
15064 /* Scroll if point within this distance from the top or bottom
15065 of the window. This is a pixel value. */
15066 if (scroll_margin > 0)
15067 {
15068 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15069 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15070 }
15071 else
15072 this_scroll_margin = 0;
15073
15074 top_scroll_margin = this_scroll_margin;
15075 if (WINDOW_WANTS_HEADER_LINE_P (w))
15076 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15077
15078 /* Start with the row the cursor was displayed during the last
15079 not paused redisplay. Give up if that row is not valid. */
15080 if (w->last_cursor.vpos < 0
15081 || w->last_cursor.vpos >= w->current_matrix->nrows)
15082 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15083 else
15084 {
15085 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15086 if (row->mode_line_p)
15087 ++row;
15088 if (!row->enabled_p)
15089 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15090 }
15091
15092 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15093 {
15094 int scroll_p = 0, must_scroll = 0;
15095 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15096
15097 if (PT > w->last_point)
15098 {
15099 /* Point has moved forward. */
15100 while (MATRIX_ROW_END_CHARPOS (row) < PT
15101 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15102 {
15103 eassert (row->enabled_p);
15104 ++row;
15105 }
15106
15107 /* If the end position of a row equals the start
15108 position of the next row, and PT is at that position,
15109 we would rather display cursor in the next line. */
15110 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15111 && MATRIX_ROW_END_CHARPOS (row) == PT
15112 && row < w->current_matrix->rows
15113 + w->current_matrix->nrows - 1
15114 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15115 && !cursor_row_p (row))
15116 ++row;
15117
15118 /* If within the scroll margin, scroll. Note that
15119 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15120 the next line would be drawn, and that
15121 this_scroll_margin can be zero. */
15122 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15123 || PT > MATRIX_ROW_END_CHARPOS (row)
15124 /* Line is completely visible last line in window
15125 and PT is to be set in the next line. */
15126 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15127 && PT == MATRIX_ROW_END_CHARPOS (row)
15128 && !row->ends_at_zv_p
15129 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15130 scroll_p = 1;
15131 }
15132 else if (PT < w->last_point)
15133 {
15134 /* Cursor has to be moved backward. Note that PT >=
15135 CHARPOS (startp) because of the outer if-statement. */
15136 while (!row->mode_line_p
15137 && (MATRIX_ROW_START_CHARPOS (row) > PT
15138 || (MATRIX_ROW_START_CHARPOS (row) == PT
15139 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15140 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15141 row > w->current_matrix->rows
15142 && (row-1)->ends_in_newline_from_string_p))))
15143 && (row->y > top_scroll_margin
15144 || CHARPOS (startp) == BEGV))
15145 {
15146 eassert (row->enabled_p);
15147 --row;
15148 }
15149
15150 /* Consider the following case: Window starts at BEGV,
15151 there is invisible, intangible text at BEGV, so that
15152 display starts at some point START > BEGV. It can
15153 happen that we are called with PT somewhere between
15154 BEGV and START. Try to handle that case. */
15155 if (row < w->current_matrix->rows
15156 || row->mode_line_p)
15157 {
15158 row = w->current_matrix->rows;
15159 if (row->mode_line_p)
15160 ++row;
15161 }
15162
15163 /* Due to newlines in overlay strings, we may have to
15164 skip forward over overlay strings. */
15165 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15166 && MATRIX_ROW_END_CHARPOS (row) == PT
15167 && !cursor_row_p (row))
15168 ++row;
15169
15170 /* If within the scroll margin, scroll. */
15171 if (row->y < top_scroll_margin
15172 && CHARPOS (startp) != BEGV)
15173 scroll_p = 1;
15174 }
15175 else
15176 {
15177 /* Cursor did not move. So don't scroll even if cursor line
15178 is partially visible, as it was so before. */
15179 rc = CURSOR_MOVEMENT_SUCCESS;
15180 }
15181
15182 if (PT < MATRIX_ROW_START_CHARPOS (row)
15183 || PT > MATRIX_ROW_END_CHARPOS (row))
15184 {
15185 /* if PT is not in the glyph row, give up. */
15186 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15187 must_scroll = 1;
15188 }
15189 else if (rc != CURSOR_MOVEMENT_SUCCESS
15190 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15191 {
15192 struct glyph_row *row1;
15193
15194 /* If rows are bidi-reordered and point moved, back up
15195 until we find a row that does not belong to a
15196 continuation line. This is because we must consider
15197 all rows of a continued line as candidates for the
15198 new cursor positioning, since row start and end
15199 positions change non-linearly with vertical position
15200 in such rows. */
15201 /* FIXME: Revisit this when glyph ``spilling'' in
15202 continuation lines' rows is implemented for
15203 bidi-reordered rows. */
15204 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15205 MATRIX_ROW_CONTINUATION_LINE_P (row);
15206 --row)
15207 {
15208 /* If we hit the beginning of the displayed portion
15209 without finding the first row of a continued
15210 line, give up. */
15211 if (row <= row1)
15212 {
15213 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15214 break;
15215 }
15216 eassert (row->enabled_p);
15217 }
15218 }
15219 if (must_scroll)
15220 ;
15221 else if (rc != CURSOR_MOVEMENT_SUCCESS
15222 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15223 /* Make sure this isn't a header line by any chance, since
15224 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15225 && !row->mode_line_p
15226 && make_cursor_line_fully_visible_p)
15227 {
15228 if (PT == MATRIX_ROW_END_CHARPOS (row)
15229 && !row->ends_at_zv_p
15230 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15231 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15232 else if (row->height > window_box_height (w))
15233 {
15234 /* If we end up in a partially visible line, let's
15235 make it fully visible, except when it's taller
15236 than the window, in which case we can't do much
15237 about it. */
15238 *scroll_step = 1;
15239 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15240 }
15241 else
15242 {
15243 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15244 if (!cursor_row_fully_visible_p (w, 0, 1))
15245 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15246 else
15247 rc = CURSOR_MOVEMENT_SUCCESS;
15248 }
15249 }
15250 else if (scroll_p)
15251 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15252 else if (rc != CURSOR_MOVEMENT_SUCCESS
15253 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15254 {
15255 /* With bidi-reordered rows, there could be more than
15256 one candidate row whose start and end positions
15257 occlude point. We need to let set_cursor_from_row
15258 find the best candidate. */
15259 /* FIXME: Revisit this when glyph ``spilling'' in
15260 continuation lines' rows is implemented for
15261 bidi-reordered rows. */
15262 int rv = 0;
15263
15264 do
15265 {
15266 int at_zv_p = 0, exact_match_p = 0;
15267
15268 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15269 && PT <= MATRIX_ROW_END_CHARPOS (row)
15270 && cursor_row_p (row))
15271 rv |= set_cursor_from_row (w, row, w->current_matrix,
15272 0, 0, 0, 0);
15273 /* As soon as we've found the exact match for point,
15274 or the first suitable row whose ends_at_zv_p flag
15275 is set, we are done. */
15276 at_zv_p =
15277 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15278 if (rv && !at_zv_p
15279 && w->cursor.hpos >= 0
15280 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15281 w->cursor.vpos))
15282 {
15283 struct glyph_row *candidate =
15284 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15285 struct glyph *g =
15286 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15287 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15288
15289 exact_match_p =
15290 (BUFFERP (g->object) && g->charpos == PT)
15291 || (INTEGERP (g->object)
15292 && (g->charpos == PT
15293 || (g->charpos == 0 && endpos - 1 == PT)));
15294 }
15295 if (rv && (at_zv_p || exact_match_p))
15296 {
15297 rc = CURSOR_MOVEMENT_SUCCESS;
15298 break;
15299 }
15300 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15301 break;
15302 ++row;
15303 }
15304 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15305 || row->continued_p)
15306 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15307 || (MATRIX_ROW_START_CHARPOS (row) == PT
15308 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15309 /* If we didn't find any candidate rows, or exited the
15310 loop before all the candidates were examined, signal
15311 to the caller that this method failed. */
15312 if (rc != CURSOR_MOVEMENT_SUCCESS
15313 && !(rv
15314 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15315 && !row->continued_p))
15316 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15317 else if (rv)
15318 rc = CURSOR_MOVEMENT_SUCCESS;
15319 }
15320 else
15321 {
15322 do
15323 {
15324 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15325 {
15326 rc = CURSOR_MOVEMENT_SUCCESS;
15327 break;
15328 }
15329 ++row;
15330 }
15331 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15332 && MATRIX_ROW_START_CHARPOS (row) == PT
15333 && cursor_row_p (row));
15334 }
15335 }
15336 }
15337
15338 return rc;
15339 }
15340
15341 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15342 static
15343 #endif
15344 void
15345 set_vertical_scroll_bar (struct window *w)
15346 {
15347 ptrdiff_t start, end, whole;
15348
15349 /* Calculate the start and end positions for the current window.
15350 At some point, it would be nice to choose between scrollbars
15351 which reflect the whole buffer size, with special markers
15352 indicating narrowing, and scrollbars which reflect only the
15353 visible region.
15354
15355 Note that mini-buffers sometimes aren't displaying any text. */
15356 if (!MINI_WINDOW_P (w)
15357 || (w == XWINDOW (minibuf_window)
15358 && NILP (echo_area_buffer[0])))
15359 {
15360 struct buffer *buf = XBUFFER (w->buffer);
15361 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15362 start = marker_position (w->start) - BUF_BEGV (buf);
15363 /* I don't think this is guaranteed to be right. For the
15364 moment, we'll pretend it is. */
15365 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15366
15367 if (end < start)
15368 end = start;
15369 if (whole < (end - start))
15370 whole = end - start;
15371 }
15372 else
15373 start = end = whole = 0;
15374
15375 /* Indicate what this scroll bar ought to be displaying now. */
15376 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15377 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15378 (w, end - start, whole, start);
15379 }
15380
15381
15382 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15383 selected_window is redisplayed.
15384
15385 We can return without actually redisplaying the window if
15386 fonts_changed_p. In that case, redisplay_internal will
15387 retry. */
15388
15389 static void
15390 redisplay_window (Lisp_Object window, int just_this_one_p)
15391 {
15392 struct window *w = XWINDOW (window);
15393 struct frame *f = XFRAME (w->frame);
15394 struct buffer *buffer = XBUFFER (w->buffer);
15395 struct buffer *old = current_buffer;
15396 struct text_pos lpoint, opoint, startp;
15397 int update_mode_line;
15398 int tem;
15399 struct it it;
15400 /* Record it now because it's overwritten. */
15401 int current_matrix_up_to_date_p = 0;
15402 int used_current_matrix_p = 0;
15403 /* This is less strict than current_matrix_up_to_date_p.
15404 It indicates that the buffer contents and narrowing are unchanged. */
15405 int buffer_unchanged_p = 0;
15406 int temp_scroll_step = 0;
15407 ptrdiff_t count = SPECPDL_INDEX ();
15408 int rc;
15409 int centering_position = -1;
15410 int last_line_misfit = 0;
15411 ptrdiff_t beg_unchanged, end_unchanged;
15412
15413 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15414 opoint = lpoint;
15415
15416 /* W must be a leaf window here. */
15417 eassert (!NILP (w->buffer));
15418 #ifdef GLYPH_DEBUG
15419 *w->desired_matrix->method = 0;
15420 #endif
15421
15422 restart:
15423 reconsider_clip_changes (w, buffer);
15424
15425 /* Has the mode line to be updated? */
15426 update_mode_line = (w->update_mode_line
15427 || update_mode_lines
15428 || buffer->clip_changed
15429 || buffer->prevent_redisplay_optimizations_p);
15430
15431 if (MINI_WINDOW_P (w))
15432 {
15433 if (w == XWINDOW (echo_area_window)
15434 && !NILP (echo_area_buffer[0]))
15435 {
15436 if (update_mode_line)
15437 /* We may have to update a tty frame's menu bar or a
15438 tool-bar. Example `M-x C-h C-h C-g'. */
15439 goto finish_menu_bars;
15440 else
15441 /* We've already displayed the echo area glyphs in this window. */
15442 goto finish_scroll_bars;
15443 }
15444 else if ((w != XWINDOW (minibuf_window)
15445 || minibuf_level == 0)
15446 /* When buffer is nonempty, redisplay window normally. */
15447 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15448 /* Quail displays non-mini buffers in minibuffer window.
15449 In that case, redisplay the window normally. */
15450 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15451 {
15452 /* W is a mini-buffer window, but it's not active, so clear
15453 it. */
15454 int yb = window_text_bottom_y (w);
15455 struct glyph_row *row;
15456 int y;
15457
15458 for (y = 0, row = w->desired_matrix->rows;
15459 y < yb;
15460 y += row->height, ++row)
15461 blank_row (w, row, y);
15462 goto finish_scroll_bars;
15463 }
15464
15465 clear_glyph_matrix (w->desired_matrix);
15466 }
15467
15468 /* Otherwise set up data on this window; select its buffer and point
15469 value. */
15470 /* Really select the buffer, for the sake of buffer-local
15471 variables. */
15472 set_buffer_internal_1 (XBUFFER (w->buffer));
15473
15474 current_matrix_up_to_date_p
15475 = (!NILP (w->window_end_valid)
15476 && !current_buffer->clip_changed
15477 && !current_buffer->prevent_redisplay_optimizations_p
15478 && w->last_modified >= MODIFF
15479 && w->last_overlay_modified >= OVERLAY_MODIFF);
15480
15481 /* Run the window-bottom-change-functions
15482 if it is possible that the text on the screen has changed
15483 (either due to modification of the text, or any other reason). */
15484 if (!current_matrix_up_to_date_p
15485 && !NILP (Vwindow_text_change_functions))
15486 {
15487 safe_run_hooks (Qwindow_text_change_functions);
15488 goto restart;
15489 }
15490
15491 beg_unchanged = BEG_UNCHANGED;
15492 end_unchanged = END_UNCHANGED;
15493
15494 SET_TEXT_POS (opoint, PT, PT_BYTE);
15495
15496 specbind (Qinhibit_point_motion_hooks, Qt);
15497
15498 buffer_unchanged_p
15499 = (!NILP (w->window_end_valid)
15500 && !current_buffer->clip_changed
15501 && w->last_modified >= MODIFF
15502 && w->last_overlay_modified >= OVERLAY_MODIFF);
15503
15504 /* When windows_or_buffers_changed is non-zero, we can't rely on
15505 the window end being valid, so set it to nil there. */
15506 if (windows_or_buffers_changed)
15507 {
15508 /* If window starts on a continuation line, maybe adjust the
15509 window start in case the window's width changed. */
15510 if (XMARKER (w->start)->buffer == current_buffer)
15511 compute_window_start_on_continuation_line (w);
15512
15513 wset_window_end_valid (w, Qnil);
15514 }
15515
15516 /* Some sanity checks. */
15517 CHECK_WINDOW_END (w);
15518 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15519 emacs_abort ();
15520 if (BYTEPOS (opoint) < CHARPOS (opoint))
15521 emacs_abort ();
15522
15523 /* If %c is in mode line, update it if needed. */
15524 if (!NILP (w->column_number_displayed)
15525 /* This alternative quickly identifies a common case
15526 where no change is needed. */
15527 && !(PT == w->last_point
15528 && w->last_modified >= MODIFF
15529 && w->last_overlay_modified >= OVERLAY_MODIFF)
15530 && (XFASTINT (w->column_number_displayed) != current_column ()))
15531 update_mode_line = 1;
15532
15533 /* Count number of windows showing the selected buffer. An indirect
15534 buffer counts as its base buffer. */
15535 if (!just_this_one_p)
15536 {
15537 struct buffer *current_base, *window_base;
15538 current_base = current_buffer;
15539 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15540 if (current_base->base_buffer)
15541 current_base = current_base->base_buffer;
15542 if (window_base->base_buffer)
15543 window_base = window_base->base_buffer;
15544 if (current_base == window_base)
15545 buffer_shared++;
15546 }
15547
15548 /* Point refers normally to the selected window. For any other
15549 window, set up appropriate value. */
15550 if (!EQ (window, selected_window))
15551 {
15552 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15553 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15554 if (new_pt < BEGV)
15555 {
15556 new_pt = BEGV;
15557 new_pt_byte = BEGV_BYTE;
15558 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15559 }
15560 else if (new_pt > (ZV - 1))
15561 {
15562 new_pt = ZV;
15563 new_pt_byte = ZV_BYTE;
15564 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15565 }
15566
15567 /* We don't use SET_PT so that the point-motion hooks don't run. */
15568 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15569 }
15570
15571 /* If any of the character widths specified in the display table
15572 have changed, invalidate the width run cache. It's true that
15573 this may be a bit late to catch such changes, but the rest of
15574 redisplay goes (non-fatally) haywire when the display table is
15575 changed, so why should we worry about doing any better? */
15576 if (current_buffer->width_run_cache)
15577 {
15578 struct Lisp_Char_Table *disptab = buffer_display_table ();
15579
15580 if (! disptab_matches_widthtab
15581 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15582 {
15583 invalidate_region_cache (current_buffer,
15584 current_buffer->width_run_cache,
15585 BEG, Z);
15586 recompute_width_table (current_buffer, disptab);
15587 }
15588 }
15589
15590 /* If window-start is screwed up, choose a new one. */
15591 if (XMARKER (w->start)->buffer != current_buffer)
15592 goto recenter;
15593
15594 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15595
15596 /* If someone specified a new starting point but did not insist,
15597 check whether it can be used. */
15598 if (w->optional_new_start
15599 && CHARPOS (startp) >= BEGV
15600 && CHARPOS (startp) <= ZV)
15601 {
15602 w->optional_new_start = 0;
15603 start_display (&it, w, startp);
15604 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15605 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15606 if (IT_CHARPOS (it) == PT)
15607 w->force_start = 1;
15608 /* IT may overshoot PT if text at PT is invisible. */
15609 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15610 w->force_start = 1;
15611 }
15612
15613 force_start:
15614
15615 /* Handle case where place to start displaying has been specified,
15616 unless the specified location is outside the accessible range. */
15617 if (w->force_start || w->frozen_window_start_p)
15618 {
15619 /* We set this later on if we have to adjust point. */
15620 int new_vpos = -1;
15621
15622 w->force_start = 0;
15623 w->vscroll = 0;
15624 wset_window_end_valid (w, Qnil);
15625
15626 /* Forget any recorded base line for line number display. */
15627 if (!buffer_unchanged_p)
15628 wset_base_line_number (w, Qnil);
15629
15630 /* Redisplay the mode line. Select the buffer properly for that.
15631 Also, run the hook window-scroll-functions
15632 because we have scrolled. */
15633 /* Note, we do this after clearing force_start because
15634 if there's an error, it is better to forget about force_start
15635 than to get into an infinite loop calling the hook functions
15636 and having them get more errors. */
15637 if (!update_mode_line
15638 || ! NILP (Vwindow_scroll_functions))
15639 {
15640 update_mode_line = 1;
15641 w->update_mode_line = 1;
15642 startp = run_window_scroll_functions (window, startp);
15643 }
15644
15645 w->last_modified = 0;
15646 w->last_overlay_modified = 0;
15647 if (CHARPOS (startp) < BEGV)
15648 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15649 else if (CHARPOS (startp) > ZV)
15650 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15651
15652 /* Redisplay, then check if cursor has been set during the
15653 redisplay. Give up if new fonts were loaded. */
15654 /* We used to issue a CHECK_MARGINS argument to try_window here,
15655 but this causes scrolling to fail when point begins inside
15656 the scroll margin (bug#148) -- cyd */
15657 if (!try_window (window, startp, 0))
15658 {
15659 w->force_start = 1;
15660 clear_glyph_matrix (w->desired_matrix);
15661 goto need_larger_matrices;
15662 }
15663
15664 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15665 {
15666 /* If point does not appear, try to move point so it does
15667 appear. The desired matrix has been built above, so we
15668 can use it here. */
15669 new_vpos = window_box_height (w) / 2;
15670 }
15671
15672 if (!cursor_row_fully_visible_p (w, 0, 0))
15673 {
15674 /* Point does appear, but on a line partly visible at end of window.
15675 Move it back to a fully-visible line. */
15676 new_vpos = window_box_height (w);
15677 }
15678
15679 /* If we need to move point for either of the above reasons,
15680 now actually do it. */
15681 if (new_vpos >= 0)
15682 {
15683 struct glyph_row *row;
15684
15685 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15686 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15687 ++row;
15688
15689 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15690 MATRIX_ROW_START_BYTEPOS (row));
15691
15692 if (w != XWINDOW (selected_window))
15693 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15694 else if (current_buffer == old)
15695 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15696
15697 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15698
15699 /* If we are highlighting the region, then we just changed
15700 the region, so redisplay to show it. */
15701 if (!NILP (Vtransient_mark_mode)
15702 && !NILP (BVAR (current_buffer, mark_active)))
15703 {
15704 clear_glyph_matrix (w->desired_matrix);
15705 if (!try_window (window, startp, 0))
15706 goto need_larger_matrices;
15707 }
15708 }
15709
15710 #ifdef GLYPH_DEBUG
15711 debug_method_add (w, "forced window start");
15712 #endif
15713 goto done;
15714 }
15715
15716 /* Handle case where text has not changed, only point, and it has
15717 not moved off the frame, and we are not retrying after hscroll.
15718 (current_matrix_up_to_date_p is nonzero when retrying.) */
15719 if (current_matrix_up_to_date_p
15720 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15721 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15722 {
15723 switch (rc)
15724 {
15725 case CURSOR_MOVEMENT_SUCCESS:
15726 used_current_matrix_p = 1;
15727 goto done;
15728
15729 case CURSOR_MOVEMENT_MUST_SCROLL:
15730 goto try_to_scroll;
15731
15732 default:
15733 emacs_abort ();
15734 }
15735 }
15736 /* If current starting point was originally the beginning of a line
15737 but no longer is, find a new starting point. */
15738 else if (w->start_at_line_beg
15739 && !(CHARPOS (startp) <= BEGV
15740 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15741 {
15742 #ifdef GLYPH_DEBUG
15743 debug_method_add (w, "recenter 1");
15744 #endif
15745 goto recenter;
15746 }
15747
15748 /* Try scrolling with try_window_id. Value is > 0 if update has
15749 been done, it is -1 if we know that the same window start will
15750 not work. It is 0 if unsuccessful for some other reason. */
15751 else if ((tem = try_window_id (w)) != 0)
15752 {
15753 #ifdef GLYPH_DEBUG
15754 debug_method_add (w, "try_window_id %d", tem);
15755 #endif
15756
15757 if (fonts_changed_p)
15758 goto need_larger_matrices;
15759 if (tem > 0)
15760 goto done;
15761
15762 /* Otherwise try_window_id has returned -1 which means that we
15763 don't want the alternative below this comment to execute. */
15764 }
15765 else if (CHARPOS (startp) >= BEGV
15766 && CHARPOS (startp) <= ZV
15767 && PT >= CHARPOS (startp)
15768 && (CHARPOS (startp) < ZV
15769 /* Avoid starting at end of buffer. */
15770 || CHARPOS (startp) == BEGV
15771 || (w->last_modified >= MODIFF
15772 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15773 {
15774 int d1, d2, d3, d4, d5, d6;
15775
15776 /* If first window line is a continuation line, and window start
15777 is inside the modified region, but the first change is before
15778 current window start, we must select a new window start.
15779
15780 However, if this is the result of a down-mouse event (e.g. by
15781 extending the mouse-drag-overlay), we don't want to select a
15782 new window start, since that would change the position under
15783 the mouse, resulting in an unwanted mouse-movement rather
15784 than a simple mouse-click. */
15785 if (!w->start_at_line_beg
15786 && NILP (do_mouse_tracking)
15787 && CHARPOS (startp) > BEGV
15788 && CHARPOS (startp) > BEG + beg_unchanged
15789 && CHARPOS (startp) <= Z - end_unchanged
15790 /* Even if w->start_at_line_beg is nil, a new window may
15791 start at a line_beg, since that's how set_buffer_window
15792 sets it. So, we need to check the return value of
15793 compute_window_start_on_continuation_line. (See also
15794 bug#197). */
15795 && XMARKER (w->start)->buffer == current_buffer
15796 && compute_window_start_on_continuation_line (w)
15797 /* It doesn't make sense to force the window start like we
15798 do at label force_start if it is already known that point
15799 will not be visible in the resulting window, because
15800 doing so will move point from its correct position
15801 instead of scrolling the window to bring point into view.
15802 See bug#9324. */
15803 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15804 {
15805 w->force_start = 1;
15806 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15807 goto force_start;
15808 }
15809
15810 #ifdef GLYPH_DEBUG
15811 debug_method_add (w, "same window start");
15812 #endif
15813
15814 /* Try to redisplay starting at same place as before.
15815 If point has not moved off frame, accept the results. */
15816 if (!current_matrix_up_to_date_p
15817 /* Don't use try_window_reusing_current_matrix in this case
15818 because a window scroll function can have changed the
15819 buffer. */
15820 || !NILP (Vwindow_scroll_functions)
15821 || MINI_WINDOW_P (w)
15822 || !(used_current_matrix_p
15823 = try_window_reusing_current_matrix (w)))
15824 {
15825 IF_DEBUG (debug_method_add (w, "1"));
15826 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15827 /* -1 means we need to scroll.
15828 0 means we need new matrices, but fonts_changed_p
15829 is set in that case, so we will detect it below. */
15830 goto try_to_scroll;
15831 }
15832
15833 if (fonts_changed_p)
15834 goto need_larger_matrices;
15835
15836 if (w->cursor.vpos >= 0)
15837 {
15838 if (!just_this_one_p
15839 || current_buffer->clip_changed
15840 || BEG_UNCHANGED < CHARPOS (startp))
15841 /* Forget any recorded base line for line number display. */
15842 wset_base_line_number (w, Qnil);
15843
15844 if (!cursor_row_fully_visible_p (w, 1, 0))
15845 {
15846 clear_glyph_matrix (w->desired_matrix);
15847 last_line_misfit = 1;
15848 }
15849 /* Drop through and scroll. */
15850 else
15851 goto done;
15852 }
15853 else
15854 clear_glyph_matrix (w->desired_matrix);
15855 }
15856
15857 try_to_scroll:
15858
15859 w->last_modified = 0;
15860 w->last_overlay_modified = 0;
15861
15862 /* Redisplay the mode line. Select the buffer properly for that. */
15863 if (!update_mode_line)
15864 {
15865 update_mode_line = 1;
15866 w->update_mode_line = 1;
15867 }
15868
15869 /* Try to scroll by specified few lines. */
15870 if ((scroll_conservatively
15871 || emacs_scroll_step
15872 || temp_scroll_step
15873 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15874 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15875 && CHARPOS (startp) >= BEGV
15876 && CHARPOS (startp) <= ZV)
15877 {
15878 /* The function returns -1 if new fonts were loaded, 1 if
15879 successful, 0 if not successful. */
15880 int ss = try_scrolling (window, just_this_one_p,
15881 scroll_conservatively,
15882 emacs_scroll_step,
15883 temp_scroll_step, last_line_misfit);
15884 switch (ss)
15885 {
15886 case SCROLLING_SUCCESS:
15887 goto done;
15888
15889 case SCROLLING_NEED_LARGER_MATRICES:
15890 goto need_larger_matrices;
15891
15892 case SCROLLING_FAILED:
15893 break;
15894
15895 default:
15896 emacs_abort ();
15897 }
15898 }
15899
15900 /* Finally, just choose a place to start which positions point
15901 according to user preferences. */
15902
15903 recenter:
15904
15905 #ifdef GLYPH_DEBUG
15906 debug_method_add (w, "recenter");
15907 #endif
15908
15909 /* w->vscroll = 0; */
15910
15911 /* Forget any previously recorded base line for line number display. */
15912 if (!buffer_unchanged_p)
15913 wset_base_line_number (w, Qnil);
15914
15915 /* Determine the window start relative to point. */
15916 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15917 it.current_y = it.last_visible_y;
15918 if (centering_position < 0)
15919 {
15920 int margin =
15921 scroll_margin > 0
15922 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15923 : 0;
15924 ptrdiff_t margin_pos = CHARPOS (startp);
15925 Lisp_Object aggressive;
15926 int scrolling_up;
15927
15928 /* If there is a scroll margin at the top of the window, find
15929 its character position. */
15930 if (margin
15931 /* Cannot call start_display if startp is not in the
15932 accessible region of the buffer. This can happen when we
15933 have just switched to a different buffer and/or changed
15934 its restriction. In that case, startp is initialized to
15935 the character position 1 (BEGV) because we did not yet
15936 have chance to display the buffer even once. */
15937 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15938 {
15939 struct it it1;
15940 void *it1data = NULL;
15941
15942 SAVE_IT (it1, it, it1data);
15943 start_display (&it1, w, startp);
15944 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15945 margin_pos = IT_CHARPOS (it1);
15946 RESTORE_IT (&it, &it, it1data);
15947 }
15948 scrolling_up = PT > margin_pos;
15949 aggressive =
15950 scrolling_up
15951 ? BVAR (current_buffer, scroll_up_aggressively)
15952 : BVAR (current_buffer, scroll_down_aggressively);
15953
15954 if (!MINI_WINDOW_P (w)
15955 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15956 {
15957 int pt_offset = 0;
15958
15959 /* Setting scroll-conservatively overrides
15960 scroll-*-aggressively. */
15961 if (!scroll_conservatively && NUMBERP (aggressive))
15962 {
15963 double float_amount = XFLOATINT (aggressive);
15964
15965 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15966 if (pt_offset == 0 && float_amount > 0)
15967 pt_offset = 1;
15968 if (pt_offset && margin > 0)
15969 margin -= 1;
15970 }
15971 /* Compute how much to move the window start backward from
15972 point so that point will be displayed where the user
15973 wants it. */
15974 if (scrolling_up)
15975 {
15976 centering_position = it.last_visible_y;
15977 if (pt_offset)
15978 centering_position -= pt_offset;
15979 centering_position -=
15980 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15981 + WINDOW_HEADER_LINE_HEIGHT (w);
15982 /* Don't let point enter the scroll margin near top of
15983 the window. */
15984 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15985 centering_position = margin * FRAME_LINE_HEIGHT (f);
15986 }
15987 else
15988 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15989 }
15990 else
15991 /* Set the window start half the height of the window backward
15992 from point. */
15993 centering_position = window_box_height (w) / 2;
15994 }
15995 move_it_vertically_backward (&it, centering_position);
15996
15997 eassert (IT_CHARPOS (it) >= BEGV);
15998
15999 /* The function move_it_vertically_backward may move over more
16000 than the specified y-distance. If it->w is small, e.g. a
16001 mini-buffer window, we may end up in front of the window's
16002 display area. Start displaying at the start of the line
16003 containing PT in this case. */
16004 if (it.current_y <= 0)
16005 {
16006 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16007 move_it_vertically_backward (&it, 0);
16008 it.current_y = 0;
16009 }
16010
16011 it.current_x = it.hpos = 0;
16012
16013 /* Set the window start position here explicitly, to avoid an
16014 infinite loop in case the functions in window-scroll-functions
16015 get errors. */
16016 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16017
16018 /* Run scroll hooks. */
16019 startp = run_window_scroll_functions (window, it.current.pos);
16020
16021 /* Redisplay the window. */
16022 if (!current_matrix_up_to_date_p
16023 || windows_or_buffers_changed
16024 || cursor_type_changed
16025 /* Don't use try_window_reusing_current_matrix in this case
16026 because it can have changed the buffer. */
16027 || !NILP (Vwindow_scroll_functions)
16028 || !just_this_one_p
16029 || MINI_WINDOW_P (w)
16030 || !(used_current_matrix_p
16031 = try_window_reusing_current_matrix (w)))
16032 try_window (window, startp, 0);
16033
16034 /* If new fonts have been loaded (due to fontsets), give up. We
16035 have to start a new redisplay since we need to re-adjust glyph
16036 matrices. */
16037 if (fonts_changed_p)
16038 goto need_larger_matrices;
16039
16040 /* If cursor did not appear assume that the middle of the window is
16041 in the first line of the window. Do it again with the next line.
16042 (Imagine a window of height 100, displaying two lines of height
16043 60. Moving back 50 from it->last_visible_y will end in the first
16044 line.) */
16045 if (w->cursor.vpos < 0)
16046 {
16047 if (!NILP (w->window_end_valid)
16048 && PT >= Z - XFASTINT (w->window_end_pos))
16049 {
16050 clear_glyph_matrix (w->desired_matrix);
16051 move_it_by_lines (&it, 1);
16052 try_window (window, it.current.pos, 0);
16053 }
16054 else if (PT < IT_CHARPOS (it))
16055 {
16056 clear_glyph_matrix (w->desired_matrix);
16057 move_it_by_lines (&it, -1);
16058 try_window (window, it.current.pos, 0);
16059 }
16060 else
16061 {
16062 /* Not much we can do about it. */
16063 }
16064 }
16065
16066 /* Consider the following case: Window starts at BEGV, there is
16067 invisible, intangible text at BEGV, so that display starts at
16068 some point START > BEGV. It can happen that we are called with
16069 PT somewhere between BEGV and START. Try to handle that case. */
16070 if (w->cursor.vpos < 0)
16071 {
16072 struct glyph_row *row = w->current_matrix->rows;
16073 if (row->mode_line_p)
16074 ++row;
16075 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16076 }
16077
16078 if (!cursor_row_fully_visible_p (w, 0, 0))
16079 {
16080 /* If vscroll is enabled, disable it and try again. */
16081 if (w->vscroll)
16082 {
16083 w->vscroll = 0;
16084 clear_glyph_matrix (w->desired_matrix);
16085 goto recenter;
16086 }
16087
16088 /* Users who set scroll-conservatively to a large number want
16089 point just above/below the scroll margin. If we ended up
16090 with point's row partially visible, move the window start to
16091 make that row fully visible and out of the margin. */
16092 if (scroll_conservatively > SCROLL_LIMIT)
16093 {
16094 int margin =
16095 scroll_margin > 0
16096 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16097 : 0;
16098 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16099
16100 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16101 clear_glyph_matrix (w->desired_matrix);
16102 if (1 == try_window (window, it.current.pos,
16103 TRY_WINDOW_CHECK_MARGINS))
16104 goto done;
16105 }
16106
16107 /* If centering point failed to make the whole line visible,
16108 put point at the top instead. That has to make the whole line
16109 visible, if it can be done. */
16110 if (centering_position == 0)
16111 goto done;
16112
16113 clear_glyph_matrix (w->desired_matrix);
16114 centering_position = 0;
16115 goto recenter;
16116 }
16117
16118 done:
16119
16120 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16121 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16122 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16123
16124 /* Display the mode line, if we must. */
16125 if ((update_mode_line
16126 /* If window not full width, must redo its mode line
16127 if (a) the window to its side is being redone and
16128 (b) we do a frame-based redisplay. This is a consequence
16129 of how inverted lines are drawn in frame-based redisplay. */
16130 || (!just_this_one_p
16131 && !FRAME_WINDOW_P (f)
16132 && !WINDOW_FULL_WIDTH_P (w))
16133 /* Line number to display. */
16134 || INTEGERP (w->base_line_pos)
16135 /* Column number is displayed and different from the one displayed. */
16136 || (!NILP (w->column_number_displayed)
16137 && (XFASTINT (w->column_number_displayed) != current_column ())))
16138 /* This means that the window has a mode line. */
16139 && (WINDOW_WANTS_MODELINE_P (w)
16140 || WINDOW_WANTS_HEADER_LINE_P (w)))
16141 {
16142 display_mode_lines (w);
16143
16144 /* If mode line height has changed, arrange for a thorough
16145 immediate redisplay using the correct mode line height. */
16146 if (WINDOW_WANTS_MODELINE_P (w)
16147 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16148 {
16149 fonts_changed_p = 1;
16150 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16151 = DESIRED_MODE_LINE_HEIGHT (w);
16152 }
16153
16154 /* If header line height has changed, arrange for a thorough
16155 immediate redisplay using the correct header line height. */
16156 if (WINDOW_WANTS_HEADER_LINE_P (w)
16157 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16158 {
16159 fonts_changed_p = 1;
16160 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16161 = DESIRED_HEADER_LINE_HEIGHT (w);
16162 }
16163
16164 if (fonts_changed_p)
16165 goto need_larger_matrices;
16166 }
16167
16168 if (!line_number_displayed
16169 && !BUFFERP (w->base_line_pos))
16170 {
16171 wset_base_line_pos (w, Qnil);
16172 wset_base_line_number (w, Qnil);
16173 }
16174
16175 finish_menu_bars:
16176
16177 /* When we reach a frame's selected window, redo the frame's menu bar. */
16178 if (update_mode_line
16179 && EQ (FRAME_SELECTED_WINDOW (f), window))
16180 {
16181 int redisplay_menu_p = 0;
16182
16183 if (FRAME_WINDOW_P (f))
16184 {
16185 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16186 || defined (HAVE_NS) || defined (USE_GTK)
16187 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16188 #else
16189 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16190 #endif
16191 }
16192 else
16193 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16194
16195 if (redisplay_menu_p)
16196 display_menu_bar (w);
16197
16198 #ifdef HAVE_WINDOW_SYSTEM
16199 if (FRAME_WINDOW_P (f))
16200 {
16201 #if defined (USE_GTK) || defined (HAVE_NS)
16202 if (FRAME_EXTERNAL_TOOL_BAR (f))
16203 redisplay_tool_bar (f);
16204 #else
16205 if (WINDOWP (f->tool_bar_window)
16206 && (FRAME_TOOL_BAR_LINES (f) > 0
16207 || !NILP (Vauto_resize_tool_bars))
16208 && redisplay_tool_bar (f))
16209 ignore_mouse_drag_p = 1;
16210 #endif
16211 }
16212 #endif
16213 }
16214
16215 #ifdef HAVE_WINDOW_SYSTEM
16216 if (FRAME_WINDOW_P (f)
16217 && update_window_fringes (w, (just_this_one_p
16218 || (!used_current_matrix_p && !overlay_arrow_seen)
16219 || w->pseudo_window_p)))
16220 {
16221 update_begin (f);
16222 block_input ();
16223 if (draw_window_fringes (w, 1))
16224 x_draw_vertical_border (w);
16225 unblock_input ();
16226 update_end (f);
16227 }
16228 #endif /* HAVE_WINDOW_SYSTEM */
16229
16230 /* We go to this label, with fonts_changed_p set,
16231 if it is necessary to try again using larger glyph matrices.
16232 We have to redeem the scroll bar even in this case,
16233 because the loop in redisplay_internal expects that. */
16234 need_larger_matrices:
16235 ;
16236 finish_scroll_bars:
16237
16238 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16239 {
16240 /* Set the thumb's position and size. */
16241 set_vertical_scroll_bar (w);
16242
16243 /* Note that we actually used the scroll bar attached to this
16244 window, so it shouldn't be deleted at the end of redisplay. */
16245 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16246 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16247 }
16248
16249 /* Restore current_buffer and value of point in it. The window
16250 update may have changed the buffer, so first make sure `opoint'
16251 is still valid (Bug#6177). */
16252 if (CHARPOS (opoint) < BEGV)
16253 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16254 else if (CHARPOS (opoint) > ZV)
16255 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16256 else
16257 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16258
16259 set_buffer_internal_1 (old);
16260 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16261 shorter. This can be caused by log truncation in *Messages*. */
16262 if (CHARPOS (lpoint) <= ZV)
16263 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16264
16265 unbind_to (count, Qnil);
16266 }
16267
16268
16269 /* Build the complete desired matrix of WINDOW with a window start
16270 buffer position POS.
16271
16272 Value is 1 if successful. It is zero if fonts were loaded during
16273 redisplay which makes re-adjusting glyph matrices necessary, and -1
16274 if point would appear in the scroll margins.
16275 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16276 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16277 set in FLAGS.) */
16278
16279 int
16280 try_window (Lisp_Object window, struct text_pos pos, int flags)
16281 {
16282 struct window *w = XWINDOW (window);
16283 struct it it;
16284 struct glyph_row *last_text_row = NULL;
16285 struct frame *f = XFRAME (w->frame);
16286
16287 /* Make POS the new window start. */
16288 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16289
16290 /* Mark cursor position as unknown. No overlay arrow seen. */
16291 w->cursor.vpos = -1;
16292 overlay_arrow_seen = 0;
16293
16294 /* Initialize iterator and info to start at POS. */
16295 start_display (&it, w, pos);
16296
16297 /* Display all lines of W. */
16298 while (it.current_y < it.last_visible_y)
16299 {
16300 if (display_line (&it))
16301 last_text_row = it.glyph_row - 1;
16302 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16303 return 0;
16304 }
16305
16306 /* Don't let the cursor end in the scroll margins. */
16307 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16308 && !MINI_WINDOW_P (w))
16309 {
16310 int this_scroll_margin;
16311
16312 if (scroll_margin > 0)
16313 {
16314 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16315 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16316 }
16317 else
16318 this_scroll_margin = 0;
16319
16320 if ((w->cursor.y >= 0 /* not vscrolled */
16321 && w->cursor.y < this_scroll_margin
16322 && CHARPOS (pos) > BEGV
16323 && IT_CHARPOS (it) < ZV)
16324 /* rms: considering make_cursor_line_fully_visible_p here
16325 seems to give wrong results. We don't want to recenter
16326 when the last line is partly visible, we want to allow
16327 that case to be handled in the usual way. */
16328 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16329 {
16330 w->cursor.vpos = -1;
16331 clear_glyph_matrix (w->desired_matrix);
16332 return -1;
16333 }
16334 }
16335
16336 /* If bottom moved off end of frame, change mode line percentage. */
16337 if (XFASTINT (w->window_end_pos) <= 0
16338 && Z != IT_CHARPOS (it))
16339 w->update_mode_line = 1;
16340
16341 /* Set window_end_pos to the offset of the last character displayed
16342 on the window from the end of current_buffer. Set
16343 window_end_vpos to its row number. */
16344 if (last_text_row)
16345 {
16346 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16347 w->window_end_bytepos
16348 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16349 wset_window_end_pos
16350 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16351 wset_window_end_vpos
16352 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16353 eassert
16354 (MATRIX_ROW (w->desired_matrix,
16355 XFASTINT (w->window_end_vpos))->displays_text_p);
16356 }
16357 else
16358 {
16359 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16360 wset_window_end_pos (w, make_number (Z - ZV));
16361 wset_window_end_vpos (w, make_number (0));
16362 }
16363
16364 /* But that is not valid info until redisplay finishes. */
16365 wset_window_end_valid (w, Qnil);
16366 return 1;
16367 }
16368
16369
16370 \f
16371 /************************************************************************
16372 Window redisplay reusing current matrix when buffer has not changed
16373 ************************************************************************/
16374
16375 /* Try redisplay of window W showing an unchanged buffer with a
16376 different window start than the last time it was displayed by
16377 reusing its current matrix. Value is non-zero if successful.
16378 W->start is the new window start. */
16379
16380 static int
16381 try_window_reusing_current_matrix (struct window *w)
16382 {
16383 struct frame *f = XFRAME (w->frame);
16384 struct glyph_row *bottom_row;
16385 struct it it;
16386 struct run run;
16387 struct text_pos start, new_start;
16388 int nrows_scrolled, i;
16389 struct glyph_row *last_text_row;
16390 struct glyph_row *last_reused_text_row;
16391 struct glyph_row *start_row;
16392 int start_vpos, min_y, max_y;
16393
16394 #ifdef GLYPH_DEBUG
16395 if (inhibit_try_window_reusing)
16396 return 0;
16397 #endif
16398
16399 if (/* This function doesn't handle terminal frames. */
16400 !FRAME_WINDOW_P (f)
16401 /* Don't try to reuse the display if windows have been split
16402 or such. */
16403 || windows_or_buffers_changed
16404 || cursor_type_changed)
16405 return 0;
16406
16407 /* Can't do this if region may have changed. */
16408 if ((!NILP (Vtransient_mark_mode)
16409 && !NILP (BVAR (current_buffer, mark_active)))
16410 || !NILP (w->region_showing)
16411 || !NILP (Vshow_trailing_whitespace))
16412 return 0;
16413
16414 /* If top-line visibility has changed, give up. */
16415 if (WINDOW_WANTS_HEADER_LINE_P (w)
16416 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16417 return 0;
16418
16419 /* Give up if old or new display is scrolled vertically. We could
16420 make this function handle this, but right now it doesn't. */
16421 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16422 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16423 return 0;
16424
16425 /* The variable new_start now holds the new window start. The old
16426 start `start' can be determined from the current matrix. */
16427 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16428 start = start_row->minpos;
16429 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16430
16431 /* Clear the desired matrix for the display below. */
16432 clear_glyph_matrix (w->desired_matrix);
16433
16434 if (CHARPOS (new_start) <= CHARPOS (start))
16435 {
16436 /* Don't use this method if the display starts with an ellipsis
16437 displayed for invisible text. It's not easy to handle that case
16438 below, and it's certainly not worth the effort since this is
16439 not a frequent case. */
16440 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16441 return 0;
16442
16443 IF_DEBUG (debug_method_add (w, "twu1"));
16444
16445 /* Display up to a row that can be reused. The variable
16446 last_text_row is set to the last row displayed that displays
16447 text. Note that it.vpos == 0 if or if not there is a
16448 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16449 start_display (&it, w, new_start);
16450 w->cursor.vpos = -1;
16451 last_text_row = last_reused_text_row = NULL;
16452
16453 while (it.current_y < it.last_visible_y
16454 && !fonts_changed_p)
16455 {
16456 /* If we have reached into the characters in the START row,
16457 that means the line boundaries have changed. So we
16458 can't start copying with the row START. Maybe it will
16459 work to start copying with the following row. */
16460 while (IT_CHARPOS (it) > CHARPOS (start))
16461 {
16462 /* Advance to the next row as the "start". */
16463 start_row++;
16464 start = start_row->minpos;
16465 /* If there are no more rows to try, or just one, give up. */
16466 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16467 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16468 || CHARPOS (start) == ZV)
16469 {
16470 clear_glyph_matrix (w->desired_matrix);
16471 return 0;
16472 }
16473
16474 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16475 }
16476 /* If we have reached alignment, we can copy the rest of the
16477 rows. */
16478 if (IT_CHARPOS (it) == CHARPOS (start)
16479 /* Don't accept "alignment" inside a display vector,
16480 since start_row could have started in the middle of
16481 that same display vector (thus their character
16482 positions match), and we have no way of telling if
16483 that is the case. */
16484 && it.current.dpvec_index < 0)
16485 break;
16486
16487 if (display_line (&it))
16488 last_text_row = it.glyph_row - 1;
16489
16490 }
16491
16492 /* A value of current_y < last_visible_y means that we stopped
16493 at the previous window start, which in turn means that we
16494 have at least one reusable row. */
16495 if (it.current_y < it.last_visible_y)
16496 {
16497 struct glyph_row *row;
16498
16499 /* IT.vpos always starts from 0; it counts text lines. */
16500 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16501
16502 /* Find PT if not already found in the lines displayed. */
16503 if (w->cursor.vpos < 0)
16504 {
16505 int dy = it.current_y - start_row->y;
16506
16507 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16508 row = row_containing_pos (w, PT, row, NULL, dy);
16509 if (row)
16510 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16511 dy, nrows_scrolled);
16512 else
16513 {
16514 clear_glyph_matrix (w->desired_matrix);
16515 return 0;
16516 }
16517 }
16518
16519 /* Scroll the display. Do it before the current matrix is
16520 changed. The problem here is that update has not yet
16521 run, i.e. part of the current matrix is not up to date.
16522 scroll_run_hook will clear the cursor, and use the
16523 current matrix to get the height of the row the cursor is
16524 in. */
16525 run.current_y = start_row->y;
16526 run.desired_y = it.current_y;
16527 run.height = it.last_visible_y - it.current_y;
16528
16529 if (run.height > 0 && run.current_y != run.desired_y)
16530 {
16531 update_begin (f);
16532 FRAME_RIF (f)->update_window_begin_hook (w);
16533 FRAME_RIF (f)->clear_window_mouse_face (w);
16534 FRAME_RIF (f)->scroll_run_hook (w, &run);
16535 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16536 update_end (f);
16537 }
16538
16539 /* Shift current matrix down by nrows_scrolled lines. */
16540 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16541 rotate_matrix (w->current_matrix,
16542 start_vpos,
16543 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16544 nrows_scrolled);
16545
16546 /* Disable lines that must be updated. */
16547 for (i = 0; i < nrows_scrolled; ++i)
16548 (start_row + i)->enabled_p = 0;
16549
16550 /* Re-compute Y positions. */
16551 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16552 max_y = it.last_visible_y;
16553 for (row = start_row + nrows_scrolled;
16554 row < bottom_row;
16555 ++row)
16556 {
16557 row->y = it.current_y;
16558 row->visible_height = row->height;
16559
16560 if (row->y < min_y)
16561 row->visible_height -= min_y - row->y;
16562 if (row->y + row->height > max_y)
16563 row->visible_height -= row->y + row->height - max_y;
16564 if (row->fringe_bitmap_periodic_p)
16565 row->redraw_fringe_bitmaps_p = 1;
16566
16567 it.current_y += row->height;
16568
16569 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16570 last_reused_text_row = row;
16571 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16572 break;
16573 }
16574
16575 /* Disable lines in the current matrix which are now
16576 below the window. */
16577 for (++row; row < bottom_row; ++row)
16578 row->enabled_p = row->mode_line_p = 0;
16579 }
16580
16581 /* Update window_end_pos etc.; last_reused_text_row is the last
16582 reused row from the current matrix containing text, if any.
16583 The value of last_text_row is the last displayed line
16584 containing text. */
16585 if (last_reused_text_row)
16586 {
16587 w->window_end_bytepos
16588 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16589 wset_window_end_pos
16590 (w, make_number (Z
16591 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16592 wset_window_end_vpos
16593 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16594 w->current_matrix)));
16595 }
16596 else if (last_text_row)
16597 {
16598 w->window_end_bytepos
16599 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16600 wset_window_end_pos
16601 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16602 wset_window_end_vpos
16603 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16604 w->desired_matrix)));
16605 }
16606 else
16607 {
16608 /* This window must be completely empty. */
16609 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16610 wset_window_end_pos (w, make_number (Z - ZV));
16611 wset_window_end_vpos (w, make_number (0));
16612 }
16613 wset_window_end_valid (w, Qnil);
16614
16615 /* Update hint: don't try scrolling again in update_window. */
16616 w->desired_matrix->no_scrolling_p = 1;
16617
16618 #ifdef GLYPH_DEBUG
16619 debug_method_add (w, "try_window_reusing_current_matrix 1");
16620 #endif
16621 return 1;
16622 }
16623 else if (CHARPOS (new_start) > CHARPOS (start))
16624 {
16625 struct glyph_row *pt_row, *row;
16626 struct glyph_row *first_reusable_row;
16627 struct glyph_row *first_row_to_display;
16628 int dy;
16629 int yb = window_text_bottom_y (w);
16630
16631 /* Find the row starting at new_start, if there is one. Don't
16632 reuse a partially visible line at the end. */
16633 first_reusable_row = start_row;
16634 while (first_reusable_row->enabled_p
16635 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16636 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16637 < CHARPOS (new_start)))
16638 ++first_reusable_row;
16639
16640 /* Give up if there is no row to reuse. */
16641 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16642 || !first_reusable_row->enabled_p
16643 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16644 != CHARPOS (new_start)))
16645 return 0;
16646
16647 /* We can reuse fully visible rows beginning with
16648 first_reusable_row to the end of the window. Set
16649 first_row_to_display to the first row that cannot be reused.
16650 Set pt_row to the row containing point, if there is any. */
16651 pt_row = NULL;
16652 for (first_row_to_display = first_reusable_row;
16653 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16654 ++first_row_to_display)
16655 {
16656 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16657 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16658 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16659 && first_row_to_display->ends_at_zv_p
16660 && pt_row == NULL)))
16661 pt_row = first_row_to_display;
16662 }
16663
16664 /* Start displaying at the start of first_row_to_display. */
16665 eassert (first_row_to_display->y < yb);
16666 init_to_row_start (&it, w, first_row_to_display);
16667
16668 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16669 - start_vpos);
16670 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16671 - nrows_scrolled);
16672 it.current_y = (first_row_to_display->y - first_reusable_row->y
16673 + WINDOW_HEADER_LINE_HEIGHT (w));
16674
16675 /* Display lines beginning with first_row_to_display in the
16676 desired matrix. Set last_text_row to the last row displayed
16677 that displays text. */
16678 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16679 if (pt_row == NULL)
16680 w->cursor.vpos = -1;
16681 last_text_row = NULL;
16682 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16683 if (display_line (&it))
16684 last_text_row = it.glyph_row - 1;
16685
16686 /* If point is in a reused row, adjust y and vpos of the cursor
16687 position. */
16688 if (pt_row)
16689 {
16690 w->cursor.vpos -= nrows_scrolled;
16691 w->cursor.y -= first_reusable_row->y - start_row->y;
16692 }
16693
16694 /* Give up if point isn't in a row displayed or reused. (This
16695 also handles the case where w->cursor.vpos < nrows_scrolled
16696 after the calls to display_line, which can happen with scroll
16697 margins. See bug#1295.) */
16698 if (w->cursor.vpos < 0)
16699 {
16700 clear_glyph_matrix (w->desired_matrix);
16701 return 0;
16702 }
16703
16704 /* Scroll the display. */
16705 run.current_y = first_reusable_row->y;
16706 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16707 run.height = it.last_visible_y - run.current_y;
16708 dy = run.current_y - run.desired_y;
16709
16710 if (run.height)
16711 {
16712 update_begin (f);
16713 FRAME_RIF (f)->update_window_begin_hook (w);
16714 FRAME_RIF (f)->clear_window_mouse_face (w);
16715 FRAME_RIF (f)->scroll_run_hook (w, &run);
16716 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16717 update_end (f);
16718 }
16719
16720 /* Adjust Y positions of reused rows. */
16721 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16722 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16723 max_y = it.last_visible_y;
16724 for (row = first_reusable_row; row < first_row_to_display; ++row)
16725 {
16726 row->y -= dy;
16727 row->visible_height = row->height;
16728 if (row->y < min_y)
16729 row->visible_height -= min_y - row->y;
16730 if (row->y + row->height > max_y)
16731 row->visible_height -= row->y + row->height - max_y;
16732 if (row->fringe_bitmap_periodic_p)
16733 row->redraw_fringe_bitmaps_p = 1;
16734 }
16735
16736 /* Scroll the current matrix. */
16737 eassert (nrows_scrolled > 0);
16738 rotate_matrix (w->current_matrix,
16739 start_vpos,
16740 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16741 -nrows_scrolled);
16742
16743 /* Disable rows not reused. */
16744 for (row -= nrows_scrolled; row < bottom_row; ++row)
16745 row->enabled_p = 0;
16746
16747 /* Point may have moved to a different line, so we cannot assume that
16748 the previous cursor position is valid; locate the correct row. */
16749 if (pt_row)
16750 {
16751 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16752 row < bottom_row
16753 && PT >= MATRIX_ROW_END_CHARPOS (row)
16754 && !row->ends_at_zv_p;
16755 row++)
16756 {
16757 w->cursor.vpos++;
16758 w->cursor.y = row->y;
16759 }
16760 if (row < bottom_row)
16761 {
16762 /* Can't simply scan the row for point with
16763 bidi-reordered glyph rows. Let set_cursor_from_row
16764 figure out where to put the cursor, and if it fails,
16765 give up. */
16766 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16767 {
16768 if (!set_cursor_from_row (w, row, w->current_matrix,
16769 0, 0, 0, 0))
16770 {
16771 clear_glyph_matrix (w->desired_matrix);
16772 return 0;
16773 }
16774 }
16775 else
16776 {
16777 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16778 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16779
16780 for (; glyph < end
16781 && (!BUFFERP (glyph->object)
16782 || glyph->charpos < PT);
16783 glyph++)
16784 {
16785 w->cursor.hpos++;
16786 w->cursor.x += glyph->pixel_width;
16787 }
16788 }
16789 }
16790 }
16791
16792 /* Adjust window end. A null value of last_text_row means that
16793 the window end is in reused rows which in turn means that
16794 only its vpos can have changed. */
16795 if (last_text_row)
16796 {
16797 w->window_end_bytepos
16798 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16799 wset_window_end_pos
16800 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16801 wset_window_end_vpos
16802 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16803 w->desired_matrix)));
16804 }
16805 else
16806 {
16807 wset_window_end_vpos
16808 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16809 }
16810
16811 wset_window_end_valid (w, Qnil);
16812 w->desired_matrix->no_scrolling_p = 1;
16813
16814 #ifdef GLYPH_DEBUG
16815 debug_method_add (w, "try_window_reusing_current_matrix 2");
16816 #endif
16817 return 1;
16818 }
16819
16820 return 0;
16821 }
16822
16823
16824 \f
16825 /************************************************************************
16826 Window redisplay reusing current matrix when buffer has changed
16827 ************************************************************************/
16828
16829 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16830 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16831 ptrdiff_t *, ptrdiff_t *);
16832 static struct glyph_row *
16833 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16834 struct glyph_row *);
16835
16836
16837 /* Return the last row in MATRIX displaying text. If row START is
16838 non-null, start searching with that row. IT gives the dimensions
16839 of the display. Value is null if matrix is empty; otherwise it is
16840 a pointer to the row found. */
16841
16842 static struct glyph_row *
16843 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16844 struct glyph_row *start)
16845 {
16846 struct glyph_row *row, *row_found;
16847
16848 /* Set row_found to the last row in IT->w's current matrix
16849 displaying text. The loop looks funny but think of partially
16850 visible lines. */
16851 row_found = NULL;
16852 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16853 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16854 {
16855 eassert (row->enabled_p);
16856 row_found = row;
16857 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16858 break;
16859 ++row;
16860 }
16861
16862 return row_found;
16863 }
16864
16865
16866 /* Return the last row in the current matrix of W that is not affected
16867 by changes at the start of current_buffer that occurred since W's
16868 current matrix was built. Value is null if no such row exists.
16869
16870 BEG_UNCHANGED us the number of characters unchanged at the start of
16871 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16872 first changed character in current_buffer. Characters at positions <
16873 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16874 when the current matrix was built. */
16875
16876 static struct glyph_row *
16877 find_last_unchanged_at_beg_row (struct window *w)
16878 {
16879 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16880 struct glyph_row *row;
16881 struct glyph_row *row_found = NULL;
16882 int yb = window_text_bottom_y (w);
16883
16884 /* Find the last row displaying unchanged text. */
16885 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16886 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16887 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16888 ++row)
16889 {
16890 if (/* If row ends before first_changed_pos, it is unchanged,
16891 except in some case. */
16892 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16893 /* When row ends in ZV and we write at ZV it is not
16894 unchanged. */
16895 && !row->ends_at_zv_p
16896 /* When first_changed_pos is the end of a continued line,
16897 row is not unchanged because it may be no longer
16898 continued. */
16899 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16900 && (row->continued_p
16901 || row->exact_window_width_line_p))
16902 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16903 needs to be recomputed, so don't consider this row as
16904 unchanged. This happens when the last line was
16905 bidi-reordered and was killed immediately before this
16906 redisplay cycle. In that case, ROW->end stores the
16907 buffer position of the first visual-order character of
16908 the killed text, which is now beyond ZV. */
16909 && CHARPOS (row->end.pos) <= ZV)
16910 row_found = row;
16911
16912 /* Stop if last visible row. */
16913 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16914 break;
16915 }
16916
16917 return row_found;
16918 }
16919
16920
16921 /* Find the first glyph row in the current matrix of W that is not
16922 affected by changes at the end of current_buffer since the
16923 time W's current matrix was built.
16924
16925 Return in *DELTA the number of chars by which buffer positions in
16926 unchanged text at the end of current_buffer must be adjusted.
16927
16928 Return in *DELTA_BYTES the corresponding number of bytes.
16929
16930 Value is null if no such row exists, i.e. all rows are affected by
16931 changes. */
16932
16933 static struct glyph_row *
16934 find_first_unchanged_at_end_row (struct window *w,
16935 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16936 {
16937 struct glyph_row *row;
16938 struct glyph_row *row_found = NULL;
16939
16940 *delta = *delta_bytes = 0;
16941
16942 /* Display must not have been paused, otherwise the current matrix
16943 is not up to date. */
16944 eassert (!NILP (w->window_end_valid));
16945
16946 /* A value of window_end_pos >= END_UNCHANGED means that the window
16947 end is in the range of changed text. If so, there is no
16948 unchanged row at the end of W's current matrix. */
16949 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16950 return NULL;
16951
16952 /* Set row to the last row in W's current matrix displaying text. */
16953 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16954
16955 /* If matrix is entirely empty, no unchanged row exists. */
16956 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16957 {
16958 /* The value of row is the last glyph row in the matrix having a
16959 meaningful buffer position in it. The end position of row
16960 corresponds to window_end_pos. This allows us to translate
16961 buffer positions in the current matrix to current buffer
16962 positions for characters not in changed text. */
16963 ptrdiff_t Z_old =
16964 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16965 ptrdiff_t Z_BYTE_old =
16966 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16967 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16968 struct glyph_row *first_text_row
16969 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16970
16971 *delta = Z - Z_old;
16972 *delta_bytes = Z_BYTE - Z_BYTE_old;
16973
16974 /* Set last_unchanged_pos to the buffer position of the last
16975 character in the buffer that has not been changed. Z is the
16976 index + 1 of the last character in current_buffer, i.e. by
16977 subtracting END_UNCHANGED we get the index of the last
16978 unchanged character, and we have to add BEG to get its buffer
16979 position. */
16980 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16981 last_unchanged_pos_old = last_unchanged_pos - *delta;
16982
16983 /* Search backward from ROW for a row displaying a line that
16984 starts at a minimum position >= last_unchanged_pos_old. */
16985 for (; row > first_text_row; --row)
16986 {
16987 /* This used to abort, but it can happen.
16988 It is ok to just stop the search instead here. KFS. */
16989 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16990 break;
16991
16992 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16993 row_found = row;
16994 }
16995 }
16996
16997 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16998
16999 return row_found;
17000 }
17001
17002
17003 /* Make sure that glyph rows in the current matrix of window W
17004 reference the same glyph memory as corresponding rows in the
17005 frame's frame matrix. This function is called after scrolling W's
17006 current matrix on a terminal frame in try_window_id and
17007 try_window_reusing_current_matrix. */
17008
17009 static void
17010 sync_frame_with_window_matrix_rows (struct window *w)
17011 {
17012 struct frame *f = XFRAME (w->frame);
17013 struct glyph_row *window_row, *window_row_end, *frame_row;
17014
17015 /* Preconditions: W must be a leaf window and full-width. Its frame
17016 must have a frame matrix. */
17017 eassert (NILP (w->hchild) && NILP (w->vchild));
17018 eassert (WINDOW_FULL_WIDTH_P (w));
17019 eassert (!FRAME_WINDOW_P (f));
17020
17021 /* If W is a full-width window, glyph pointers in W's current matrix
17022 have, by definition, to be the same as glyph pointers in the
17023 corresponding frame matrix. Note that frame matrices have no
17024 marginal areas (see build_frame_matrix). */
17025 window_row = w->current_matrix->rows;
17026 window_row_end = window_row + w->current_matrix->nrows;
17027 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17028 while (window_row < window_row_end)
17029 {
17030 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17031 struct glyph *end = window_row->glyphs[LAST_AREA];
17032
17033 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17034 frame_row->glyphs[TEXT_AREA] = start;
17035 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17036 frame_row->glyphs[LAST_AREA] = end;
17037
17038 /* Disable frame rows whose corresponding window rows have
17039 been disabled in try_window_id. */
17040 if (!window_row->enabled_p)
17041 frame_row->enabled_p = 0;
17042
17043 ++window_row, ++frame_row;
17044 }
17045 }
17046
17047
17048 /* Find the glyph row in window W containing CHARPOS. Consider all
17049 rows between START and END (not inclusive). END null means search
17050 all rows to the end of the display area of W. Value is the row
17051 containing CHARPOS or null. */
17052
17053 struct glyph_row *
17054 row_containing_pos (struct window *w, ptrdiff_t charpos,
17055 struct glyph_row *start, struct glyph_row *end, int dy)
17056 {
17057 struct glyph_row *row = start;
17058 struct glyph_row *best_row = NULL;
17059 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17060 int last_y;
17061
17062 /* If we happen to start on a header-line, skip that. */
17063 if (row->mode_line_p)
17064 ++row;
17065
17066 if ((end && row >= end) || !row->enabled_p)
17067 return NULL;
17068
17069 last_y = window_text_bottom_y (w) - dy;
17070
17071 while (1)
17072 {
17073 /* Give up if we have gone too far. */
17074 if (end && row >= end)
17075 return NULL;
17076 /* This formerly returned if they were equal.
17077 I think that both quantities are of a "last plus one" type;
17078 if so, when they are equal, the row is within the screen. -- rms. */
17079 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17080 return NULL;
17081
17082 /* If it is in this row, return this row. */
17083 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17084 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17085 /* The end position of a row equals the start
17086 position of the next row. If CHARPOS is there, we
17087 would rather display it in the next line, except
17088 when this line ends in ZV. */
17089 && !row->ends_at_zv_p
17090 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17091 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17092 {
17093 struct glyph *g;
17094
17095 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17096 || (!best_row && !row->continued_p))
17097 return row;
17098 /* In bidi-reordered rows, there could be several rows
17099 occluding point, all of them belonging to the same
17100 continued line. We need to find the row which fits
17101 CHARPOS the best. */
17102 for (g = row->glyphs[TEXT_AREA];
17103 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17104 g++)
17105 {
17106 if (!STRINGP (g->object))
17107 {
17108 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17109 {
17110 mindif = eabs (g->charpos - charpos);
17111 best_row = row;
17112 /* Exact match always wins. */
17113 if (mindif == 0)
17114 return best_row;
17115 }
17116 }
17117 }
17118 }
17119 else if (best_row && !row->continued_p)
17120 return best_row;
17121 ++row;
17122 }
17123 }
17124
17125
17126 /* Try to redisplay window W by reusing its existing display. W's
17127 current matrix must be up to date when this function is called,
17128 i.e. window_end_valid must not be nil.
17129
17130 Value is
17131
17132 1 if display has been updated
17133 0 if otherwise unsuccessful
17134 -1 if redisplay with same window start is known not to succeed
17135
17136 The following steps are performed:
17137
17138 1. Find the last row in the current matrix of W that is not
17139 affected by changes at the start of current_buffer. If no such row
17140 is found, give up.
17141
17142 2. Find the first row in W's current matrix that is not affected by
17143 changes at the end of current_buffer. Maybe there is no such row.
17144
17145 3. Display lines beginning with the row + 1 found in step 1 to the
17146 row found in step 2 or, if step 2 didn't find a row, to the end of
17147 the window.
17148
17149 4. If cursor is not known to appear on the window, give up.
17150
17151 5. If display stopped at the row found in step 2, scroll the
17152 display and current matrix as needed.
17153
17154 6. Maybe display some lines at the end of W, if we must. This can
17155 happen under various circumstances, like a partially visible line
17156 becoming fully visible, or because newly displayed lines are displayed
17157 in smaller font sizes.
17158
17159 7. Update W's window end information. */
17160
17161 static int
17162 try_window_id (struct window *w)
17163 {
17164 struct frame *f = XFRAME (w->frame);
17165 struct glyph_matrix *current_matrix = w->current_matrix;
17166 struct glyph_matrix *desired_matrix = w->desired_matrix;
17167 struct glyph_row *last_unchanged_at_beg_row;
17168 struct glyph_row *first_unchanged_at_end_row;
17169 struct glyph_row *row;
17170 struct glyph_row *bottom_row;
17171 int bottom_vpos;
17172 struct it it;
17173 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17174 int dvpos, dy;
17175 struct text_pos start_pos;
17176 struct run run;
17177 int first_unchanged_at_end_vpos = 0;
17178 struct glyph_row *last_text_row, *last_text_row_at_end;
17179 struct text_pos start;
17180 ptrdiff_t first_changed_charpos, last_changed_charpos;
17181
17182 #ifdef GLYPH_DEBUG
17183 if (inhibit_try_window_id)
17184 return 0;
17185 #endif
17186
17187 /* This is handy for debugging. */
17188 #if 0
17189 #define GIVE_UP(X) \
17190 do { \
17191 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17192 return 0; \
17193 } while (0)
17194 #else
17195 #define GIVE_UP(X) return 0
17196 #endif
17197
17198 SET_TEXT_POS_FROM_MARKER (start, w->start);
17199
17200 /* Don't use this for mini-windows because these can show
17201 messages and mini-buffers, and we don't handle that here. */
17202 if (MINI_WINDOW_P (w))
17203 GIVE_UP (1);
17204
17205 /* This flag is used to prevent redisplay optimizations. */
17206 if (windows_or_buffers_changed || cursor_type_changed)
17207 GIVE_UP (2);
17208
17209 /* Verify that narrowing has not changed.
17210 Also verify that we were not told to prevent redisplay optimizations.
17211 It would be nice to further
17212 reduce the number of cases where this prevents try_window_id. */
17213 if (current_buffer->clip_changed
17214 || current_buffer->prevent_redisplay_optimizations_p)
17215 GIVE_UP (3);
17216
17217 /* Window must either use window-based redisplay or be full width. */
17218 if (!FRAME_WINDOW_P (f)
17219 && (!FRAME_LINE_INS_DEL_OK (f)
17220 || !WINDOW_FULL_WIDTH_P (w)))
17221 GIVE_UP (4);
17222
17223 /* Give up if point is known NOT to appear in W. */
17224 if (PT < CHARPOS (start))
17225 GIVE_UP (5);
17226
17227 /* Another way to prevent redisplay optimizations. */
17228 if (w->last_modified == 0)
17229 GIVE_UP (6);
17230
17231 /* Verify that window is not hscrolled. */
17232 if (w->hscroll != 0)
17233 GIVE_UP (7);
17234
17235 /* Verify that display wasn't paused. */
17236 if (NILP (w->window_end_valid))
17237 GIVE_UP (8);
17238
17239 /* Can't use this if highlighting a region because a cursor movement
17240 will do more than just set the cursor. */
17241 if (!NILP (Vtransient_mark_mode)
17242 && !NILP (BVAR (current_buffer, mark_active)))
17243 GIVE_UP (9);
17244
17245 /* Likewise if highlighting trailing whitespace. */
17246 if (!NILP (Vshow_trailing_whitespace))
17247 GIVE_UP (11);
17248
17249 /* Likewise if showing a region. */
17250 if (!NILP (w->region_showing))
17251 GIVE_UP (10);
17252
17253 /* Can't use this if overlay arrow position and/or string have
17254 changed. */
17255 if (overlay_arrows_changed_p ())
17256 GIVE_UP (12);
17257
17258 /* When word-wrap is on, adding a space to the first word of a
17259 wrapped line can change the wrap position, altering the line
17260 above it. It might be worthwhile to handle this more
17261 intelligently, but for now just redisplay from scratch. */
17262 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17263 GIVE_UP (21);
17264
17265 /* Under bidi reordering, adding or deleting a character in the
17266 beginning of a paragraph, before the first strong directional
17267 character, can change the base direction of the paragraph (unless
17268 the buffer specifies a fixed paragraph direction), which will
17269 require to redisplay the whole paragraph. It might be worthwhile
17270 to find the paragraph limits and widen the range of redisplayed
17271 lines to that, but for now just give up this optimization and
17272 redisplay from scratch. */
17273 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17274 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17275 GIVE_UP (22);
17276
17277 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17278 only if buffer has really changed. The reason is that the gap is
17279 initially at Z for freshly visited files. The code below would
17280 set end_unchanged to 0 in that case. */
17281 if (MODIFF > SAVE_MODIFF
17282 /* This seems to happen sometimes after saving a buffer. */
17283 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17284 {
17285 if (GPT - BEG < BEG_UNCHANGED)
17286 BEG_UNCHANGED = GPT - BEG;
17287 if (Z - GPT < END_UNCHANGED)
17288 END_UNCHANGED = Z - GPT;
17289 }
17290
17291 /* The position of the first and last character that has been changed. */
17292 first_changed_charpos = BEG + BEG_UNCHANGED;
17293 last_changed_charpos = Z - END_UNCHANGED;
17294
17295 /* If window starts after a line end, and the last change is in
17296 front of that newline, then changes don't affect the display.
17297 This case happens with stealth-fontification. Note that although
17298 the display is unchanged, glyph positions in the matrix have to
17299 be adjusted, of course. */
17300 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17301 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17302 && ((last_changed_charpos < CHARPOS (start)
17303 && CHARPOS (start) == BEGV)
17304 || (last_changed_charpos < CHARPOS (start) - 1
17305 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17306 {
17307 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17308 struct glyph_row *r0;
17309
17310 /* Compute how many chars/bytes have been added to or removed
17311 from the buffer. */
17312 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17313 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17314 Z_delta = Z - Z_old;
17315 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17316
17317 /* Give up if PT is not in the window. Note that it already has
17318 been checked at the start of try_window_id that PT is not in
17319 front of the window start. */
17320 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17321 GIVE_UP (13);
17322
17323 /* If window start is unchanged, we can reuse the whole matrix
17324 as is, after adjusting glyph positions. No need to compute
17325 the window end again, since its offset from Z hasn't changed. */
17326 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17327 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17328 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17329 /* PT must not be in a partially visible line. */
17330 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17331 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17332 {
17333 /* Adjust positions in the glyph matrix. */
17334 if (Z_delta || Z_delta_bytes)
17335 {
17336 struct glyph_row *r1
17337 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17338 increment_matrix_positions (w->current_matrix,
17339 MATRIX_ROW_VPOS (r0, current_matrix),
17340 MATRIX_ROW_VPOS (r1, current_matrix),
17341 Z_delta, Z_delta_bytes);
17342 }
17343
17344 /* Set the cursor. */
17345 row = row_containing_pos (w, PT, r0, NULL, 0);
17346 if (row)
17347 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17348 else
17349 emacs_abort ();
17350 return 1;
17351 }
17352 }
17353
17354 /* Handle the case that changes are all below what is displayed in
17355 the window, and that PT is in the window. This shortcut cannot
17356 be taken if ZV is visible in the window, and text has been added
17357 there that is visible in the window. */
17358 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17359 /* ZV is not visible in the window, or there are no
17360 changes at ZV, actually. */
17361 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17362 || first_changed_charpos == last_changed_charpos))
17363 {
17364 struct glyph_row *r0;
17365
17366 /* Give up if PT is not in the window. Note that it already has
17367 been checked at the start of try_window_id that PT is not in
17368 front of the window start. */
17369 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17370 GIVE_UP (14);
17371
17372 /* If window start is unchanged, we can reuse the whole matrix
17373 as is, without changing glyph positions since no text has
17374 been added/removed in front of the window end. */
17375 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17376 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17377 /* PT must not be in a partially visible line. */
17378 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17379 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17380 {
17381 /* We have to compute the window end anew since text
17382 could have been added/removed after it. */
17383 wset_window_end_pos
17384 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17385 w->window_end_bytepos
17386 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17387
17388 /* Set the cursor. */
17389 row = row_containing_pos (w, PT, r0, NULL, 0);
17390 if (row)
17391 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17392 else
17393 emacs_abort ();
17394 return 2;
17395 }
17396 }
17397
17398 /* Give up if window start is in the changed area.
17399
17400 The condition used to read
17401
17402 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17403
17404 but why that was tested escapes me at the moment. */
17405 if (CHARPOS (start) >= first_changed_charpos
17406 && CHARPOS (start) <= last_changed_charpos)
17407 GIVE_UP (15);
17408
17409 /* Check that window start agrees with the start of the first glyph
17410 row in its current matrix. Check this after we know the window
17411 start is not in changed text, otherwise positions would not be
17412 comparable. */
17413 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17414 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17415 GIVE_UP (16);
17416
17417 /* Give up if the window ends in strings. Overlay strings
17418 at the end are difficult to handle, so don't try. */
17419 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17420 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17421 GIVE_UP (20);
17422
17423 /* Compute the position at which we have to start displaying new
17424 lines. Some of the lines at the top of the window might be
17425 reusable because they are not displaying changed text. Find the
17426 last row in W's current matrix not affected by changes at the
17427 start of current_buffer. Value is null if changes start in the
17428 first line of window. */
17429 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17430 if (last_unchanged_at_beg_row)
17431 {
17432 /* Avoid starting to display in the middle of a character, a TAB
17433 for instance. This is easier than to set up the iterator
17434 exactly, and it's not a frequent case, so the additional
17435 effort wouldn't really pay off. */
17436 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17437 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17438 && last_unchanged_at_beg_row > w->current_matrix->rows)
17439 --last_unchanged_at_beg_row;
17440
17441 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17442 GIVE_UP (17);
17443
17444 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17445 GIVE_UP (18);
17446 start_pos = it.current.pos;
17447
17448 /* Start displaying new lines in the desired matrix at the same
17449 vpos we would use in the current matrix, i.e. below
17450 last_unchanged_at_beg_row. */
17451 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17452 current_matrix);
17453 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17454 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17455
17456 eassert (it.hpos == 0 && it.current_x == 0);
17457 }
17458 else
17459 {
17460 /* There are no reusable lines at the start of the window.
17461 Start displaying in the first text line. */
17462 start_display (&it, w, start);
17463 it.vpos = it.first_vpos;
17464 start_pos = it.current.pos;
17465 }
17466
17467 /* Find the first row that is not affected by changes at the end of
17468 the buffer. Value will be null if there is no unchanged row, in
17469 which case we must redisplay to the end of the window. delta
17470 will be set to the value by which buffer positions beginning with
17471 first_unchanged_at_end_row have to be adjusted due to text
17472 changes. */
17473 first_unchanged_at_end_row
17474 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17475 IF_DEBUG (debug_delta = delta);
17476 IF_DEBUG (debug_delta_bytes = delta_bytes);
17477
17478 /* Set stop_pos to the buffer position up to which we will have to
17479 display new lines. If first_unchanged_at_end_row != NULL, this
17480 is the buffer position of the start of the line displayed in that
17481 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17482 that we don't stop at a buffer position. */
17483 stop_pos = 0;
17484 if (first_unchanged_at_end_row)
17485 {
17486 eassert (last_unchanged_at_beg_row == NULL
17487 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17488
17489 /* If this is a continuation line, move forward to the next one
17490 that isn't. Changes in lines above affect this line.
17491 Caution: this may move first_unchanged_at_end_row to a row
17492 not displaying text. */
17493 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17494 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17495 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17496 < it.last_visible_y))
17497 ++first_unchanged_at_end_row;
17498
17499 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17500 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17501 >= it.last_visible_y))
17502 first_unchanged_at_end_row = NULL;
17503 else
17504 {
17505 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17506 + delta);
17507 first_unchanged_at_end_vpos
17508 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17509 eassert (stop_pos >= Z - END_UNCHANGED);
17510 }
17511 }
17512 else if (last_unchanged_at_beg_row == NULL)
17513 GIVE_UP (19);
17514
17515
17516 #ifdef GLYPH_DEBUG
17517
17518 /* Either there is no unchanged row at the end, or the one we have
17519 now displays text. This is a necessary condition for the window
17520 end pos calculation at the end of this function. */
17521 eassert (first_unchanged_at_end_row == NULL
17522 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17523
17524 debug_last_unchanged_at_beg_vpos
17525 = (last_unchanged_at_beg_row
17526 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17527 : -1);
17528 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17529
17530 #endif /* GLYPH_DEBUG */
17531
17532
17533 /* Display new lines. Set last_text_row to the last new line
17534 displayed which has text on it, i.e. might end up as being the
17535 line where the window_end_vpos is. */
17536 w->cursor.vpos = -1;
17537 last_text_row = NULL;
17538 overlay_arrow_seen = 0;
17539 while (it.current_y < it.last_visible_y
17540 && !fonts_changed_p
17541 && (first_unchanged_at_end_row == NULL
17542 || IT_CHARPOS (it) < stop_pos))
17543 {
17544 if (display_line (&it))
17545 last_text_row = it.glyph_row - 1;
17546 }
17547
17548 if (fonts_changed_p)
17549 return -1;
17550
17551
17552 /* Compute differences in buffer positions, y-positions etc. for
17553 lines reused at the bottom of the window. Compute what we can
17554 scroll. */
17555 if (first_unchanged_at_end_row
17556 /* No lines reused because we displayed everything up to the
17557 bottom of the window. */
17558 && it.current_y < it.last_visible_y)
17559 {
17560 dvpos = (it.vpos
17561 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17562 current_matrix));
17563 dy = it.current_y - first_unchanged_at_end_row->y;
17564 run.current_y = first_unchanged_at_end_row->y;
17565 run.desired_y = run.current_y + dy;
17566 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17567 }
17568 else
17569 {
17570 delta = delta_bytes = dvpos = dy
17571 = run.current_y = run.desired_y = run.height = 0;
17572 first_unchanged_at_end_row = NULL;
17573 }
17574 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17575
17576
17577 /* Find the cursor if not already found. We have to decide whether
17578 PT will appear on this window (it sometimes doesn't, but this is
17579 not a very frequent case.) This decision has to be made before
17580 the current matrix is altered. A value of cursor.vpos < 0 means
17581 that PT is either in one of the lines beginning at
17582 first_unchanged_at_end_row or below the window. Don't care for
17583 lines that might be displayed later at the window end; as
17584 mentioned, this is not a frequent case. */
17585 if (w->cursor.vpos < 0)
17586 {
17587 /* Cursor in unchanged rows at the top? */
17588 if (PT < CHARPOS (start_pos)
17589 && last_unchanged_at_beg_row)
17590 {
17591 row = row_containing_pos (w, PT,
17592 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17593 last_unchanged_at_beg_row + 1, 0);
17594 if (row)
17595 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17596 }
17597
17598 /* Start from first_unchanged_at_end_row looking for PT. */
17599 else if (first_unchanged_at_end_row)
17600 {
17601 row = row_containing_pos (w, PT - delta,
17602 first_unchanged_at_end_row, NULL, 0);
17603 if (row)
17604 set_cursor_from_row (w, row, w->current_matrix, delta,
17605 delta_bytes, dy, dvpos);
17606 }
17607
17608 /* Give up if cursor was not found. */
17609 if (w->cursor.vpos < 0)
17610 {
17611 clear_glyph_matrix (w->desired_matrix);
17612 return -1;
17613 }
17614 }
17615
17616 /* Don't let the cursor end in the scroll margins. */
17617 {
17618 int this_scroll_margin, cursor_height;
17619
17620 this_scroll_margin =
17621 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17622 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17623 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17624
17625 if ((w->cursor.y < this_scroll_margin
17626 && CHARPOS (start) > BEGV)
17627 /* Old redisplay didn't take scroll margin into account at the bottom,
17628 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17629 || (w->cursor.y + (make_cursor_line_fully_visible_p
17630 ? cursor_height + this_scroll_margin
17631 : 1)) > it.last_visible_y)
17632 {
17633 w->cursor.vpos = -1;
17634 clear_glyph_matrix (w->desired_matrix);
17635 return -1;
17636 }
17637 }
17638
17639 /* Scroll the display. Do it before changing the current matrix so
17640 that xterm.c doesn't get confused about where the cursor glyph is
17641 found. */
17642 if (dy && run.height)
17643 {
17644 update_begin (f);
17645
17646 if (FRAME_WINDOW_P (f))
17647 {
17648 FRAME_RIF (f)->update_window_begin_hook (w);
17649 FRAME_RIF (f)->clear_window_mouse_face (w);
17650 FRAME_RIF (f)->scroll_run_hook (w, &run);
17651 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17652 }
17653 else
17654 {
17655 /* Terminal frame. In this case, dvpos gives the number of
17656 lines to scroll by; dvpos < 0 means scroll up. */
17657 int from_vpos
17658 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17659 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17660 int end = (WINDOW_TOP_EDGE_LINE (w)
17661 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17662 + window_internal_height (w));
17663
17664 #if defined (HAVE_GPM) || defined (MSDOS)
17665 x_clear_window_mouse_face (w);
17666 #endif
17667 /* Perform the operation on the screen. */
17668 if (dvpos > 0)
17669 {
17670 /* Scroll last_unchanged_at_beg_row to the end of the
17671 window down dvpos lines. */
17672 set_terminal_window (f, end);
17673
17674 /* On dumb terminals delete dvpos lines at the end
17675 before inserting dvpos empty lines. */
17676 if (!FRAME_SCROLL_REGION_OK (f))
17677 ins_del_lines (f, end - dvpos, -dvpos);
17678
17679 /* Insert dvpos empty lines in front of
17680 last_unchanged_at_beg_row. */
17681 ins_del_lines (f, from, dvpos);
17682 }
17683 else if (dvpos < 0)
17684 {
17685 /* Scroll up last_unchanged_at_beg_vpos to the end of
17686 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17687 set_terminal_window (f, end);
17688
17689 /* Delete dvpos lines in front of
17690 last_unchanged_at_beg_vpos. ins_del_lines will set
17691 the cursor to the given vpos and emit |dvpos| delete
17692 line sequences. */
17693 ins_del_lines (f, from + dvpos, dvpos);
17694
17695 /* On a dumb terminal insert dvpos empty lines at the
17696 end. */
17697 if (!FRAME_SCROLL_REGION_OK (f))
17698 ins_del_lines (f, end + dvpos, -dvpos);
17699 }
17700
17701 set_terminal_window (f, 0);
17702 }
17703
17704 update_end (f);
17705 }
17706
17707 /* Shift reused rows of the current matrix to the right position.
17708 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17709 text. */
17710 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17711 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17712 if (dvpos < 0)
17713 {
17714 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17715 bottom_vpos, dvpos);
17716 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17717 bottom_vpos);
17718 }
17719 else if (dvpos > 0)
17720 {
17721 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17722 bottom_vpos, dvpos);
17723 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17724 first_unchanged_at_end_vpos + dvpos);
17725 }
17726
17727 /* For frame-based redisplay, make sure that current frame and window
17728 matrix are in sync with respect to glyph memory. */
17729 if (!FRAME_WINDOW_P (f))
17730 sync_frame_with_window_matrix_rows (w);
17731
17732 /* Adjust buffer positions in reused rows. */
17733 if (delta || delta_bytes)
17734 increment_matrix_positions (current_matrix,
17735 first_unchanged_at_end_vpos + dvpos,
17736 bottom_vpos, delta, delta_bytes);
17737
17738 /* Adjust Y positions. */
17739 if (dy)
17740 shift_glyph_matrix (w, current_matrix,
17741 first_unchanged_at_end_vpos + dvpos,
17742 bottom_vpos, dy);
17743
17744 if (first_unchanged_at_end_row)
17745 {
17746 first_unchanged_at_end_row += dvpos;
17747 if (first_unchanged_at_end_row->y >= it.last_visible_y
17748 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17749 first_unchanged_at_end_row = NULL;
17750 }
17751
17752 /* If scrolling up, there may be some lines to display at the end of
17753 the window. */
17754 last_text_row_at_end = NULL;
17755 if (dy < 0)
17756 {
17757 /* Scrolling up can leave for example a partially visible line
17758 at the end of the window to be redisplayed. */
17759 /* Set last_row to the glyph row in the current matrix where the
17760 window end line is found. It has been moved up or down in
17761 the matrix by dvpos. */
17762 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17763 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17764
17765 /* If last_row is the window end line, it should display text. */
17766 eassert (last_row->displays_text_p);
17767
17768 /* If window end line was partially visible before, begin
17769 displaying at that line. Otherwise begin displaying with the
17770 line following it. */
17771 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17772 {
17773 init_to_row_start (&it, w, last_row);
17774 it.vpos = last_vpos;
17775 it.current_y = last_row->y;
17776 }
17777 else
17778 {
17779 init_to_row_end (&it, w, last_row);
17780 it.vpos = 1 + last_vpos;
17781 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17782 ++last_row;
17783 }
17784
17785 /* We may start in a continuation line. If so, we have to
17786 get the right continuation_lines_width and current_x. */
17787 it.continuation_lines_width = last_row->continuation_lines_width;
17788 it.hpos = it.current_x = 0;
17789
17790 /* Display the rest of the lines at the window end. */
17791 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17792 while (it.current_y < it.last_visible_y
17793 && !fonts_changed_p)
17794 {
17795 /* Is it always sure that the display agrees with lines in
17796 the current matrix? I don't think so, so we mark rows
17797 displayed invalid in the current matrix by setting their
17798 enabled_p flag to zero. */
17799 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17800 if (display_line (&it))
17801 last_text_row_at_end = it.glyph_row - 1;
17802 }
17803 }
17804
17805 /* Update window_end_pos and window_end_vpos. */
17806 if (first_unchanged_at_end_row
17807 && !last_text_row_at_end)
17808 {
17809 /* Window end line if one of the preserved rows from the current
17810 matrix. Set row to the last row displaying text in current
17811 matrix starting at first_unchanged_at_end_row, after
17812 scrolling. */
17813 eassert (first_unchanged_at_end_row->displays_text_p);
17814 row = find_last_row_displaying_text (w->current_matrix, &it,
17815 first_unchanged_at_end_row);
17816 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17817
17818 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17819 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17820 wset_window_end_vpos
17821 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17822 eassert (w->window_end_bytepos >= 0);
17823 IF_DEBUG (debug_method_add (w, "A"));
17824 }
17825 else if (last_text_row_at_end)
17826 {
17827 wset_window_end_pos
17828 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17829 w->window_end_bytepos
17830 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17831 wset_window_end_vpos
17832 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17833 desired_matrix)));
17834 eassert (w->window_end_bytepos >= 0);
17835 IF_DEBUG (debug_method_add (w, "B"));
17836 }
17837 else if (last_text_row)
17838 {
17839 /* We have displayed either to the end of the window or at the
17840 end of the window, i.e. the last row with text is to be found
17841 in the desired matrix. */
17842 wset_window_end_pos
17843 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17844 w->window_end_bytepos
17845 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17846 wset_window_end_vpos
17847 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17848 eassert (w->window_end_bytepos >= 0);
17849 }
17850 else if (first_unchanged_at_end_row == NULL
17851 && last_text_row == NULL
17852 && last_text_row_at_end == NULL)
17853 {
17854 /* Displayed to end of window, but no line containing text was
17855 displayed. Lines were deleted at the end of the window. */
17856 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17857 int vpos = XFASTINT (w->window_end_vpos);
17858 struct glyph_row *current_row = current_matrix->rows + vpos;
17859 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17860
17861 for (row = NULL;
17862 row == NULL && vpos >= first_vpos;
17863 --vpos, --current_row, --desired_row)
17864 {
17865 if (desired_row->enabled_p)
17866 {
17867 if (desired_row->displays_text_p)
17868 row = desired_row;
17869 }
17870 else if (current_row->displays_text_p)
17871 row = current_row;
17872 }
17873
17874 eassert (row != NULL);
17875 wset_window_end_vpos (w, make_number (vpos + 1));
17876 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17877 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17878 eassert (w->window_end_bytepos >= 0);
17879 IF_DEBUG (debug_method_add (w, "C"));
17880 }
17881 else
17882 emacs_abort ();
17883
17884 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17885 debug_end_vpos = XFASTINT (w->window_end_vpos));
17886
17887 /* Record that display has not been completed. */
17888 wset_window_end_valid (w, Qnil);
17889 w->desired_matrix->no_scrolling_p = 1;
17890 return 3;
17891
17892 #undef GIVE_UP
17893 }
17894
17895
17896 \f
17897 /***********************************************************************
17898 More debugging support
17899 ***********************************************************************/
17900
17901 #ifdef GLYPH_DEBUG
17902
17903 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17904 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17905 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17906
17907
17908 /* Dump the contents of glyph matrix MATRIX on stderr.
17909
17910 GLYPHS 0 means don't show glyph contents.
17911 GLYPHS 1 means show glyphs in short form
17912 GLYPHS > 1 means show glyphs in long form. */
17913
17914 void
17915 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17916 {
17917 int i;
17918 for (i = 0; i < matrix->nrows; ++i)
17919 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17920 }
17921
17922
17923 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17924 the glyph row and area where the glyph comes from. */
17925
17926 void
17927 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17928 {
17929 if (glyph->type == CHAR_GLYPH)
17930 {
17931 fprintf (stderr,
17932 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17933 glyph - row->glyphs[TEXT_AREA],
17934 'C',
17935 glyph->charpos,
17936 (BUFFERP (glyph->object)
17937 ? 'B'
17938 : (STRINGP (glyph->object)
17939 ? 'S'
17940 : '-')),
17941 glyph->pixel_width,
17942 glyph->u.ch,
17943 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17944 ? glyph->u.ch
17945 : '.'),
17946 glyph->face_id,
17947 glyph->left_box_line_p,
17948 glyph->right_box_line_p);
17949 }
17950 else if (glyph->type == STRETCH_GLYPH)
17951 {
17952 fprintf (stderr,
17953 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17954 glyph - row->glyphs[TEXT_AREA],
17955 'S',
17956 glyph->charpos,
17957 (BUFFERP (glyph->object)
17958 ? 'B'
17959 : (STRINGP (glyph->object)
17960 ? 'S'
17961 : '-')),
17962 glyph->pixel_width,
17963 0,
17964 '.',
17965 glyph->face_id,
17966 glyph->left_box_line_p,
17967 glyph->right_box_line_p);
17968 }
17969 else if (glyph->type == IMAGE_GLYPH)
17970 {
17971 fprintf (stderr,
17972 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17973 glyph - row->glyphs[TEXT_AREA],
17974 'I',
17975 glyph->charpos,
17976 (BUFFERP (glyph->object)
17977 ? 'B'
17978 : (STRINGP (glyph->object)
17979 ? 'S'
17980 : '-')),
17981 glyph->pixel_width,
17982 glyph->u.img_id,
17983 '.',
17984 glyph->face_id,
17985 glyph->left_box_line_p,
17986 glyph->right_box_line_p);
17987 }
17988 else if (glyph->type == COMPOSITE_GLYPH)
17989 {
17990 fprintf (stderr,
17991 " %5td %4c %6"pI"d %c %3d 0x%05x",
17992 glyph - row->glyphs[TEXT_AREA],
17993 '+',
17994 glyph->charpos,
17995 (BUFFERP (glyph->object)
17996 ? 'B'
17997 : (STRINGP (glyph->object)
17998 ? 'S'
17999 : '-')),
18000 glyph->pixel_width,
18001 glyph->u.cmp.id);
18002 if (glyph->u.cmp.automatic)
18003 fprintf (stderr,
18004 "[%d-%d]",
18005 glyph->slice.cmp.from, glyph->slice.cmp.to);
18006 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18007 glyph->face_id,
18008 glyph->left_box_line_p,
18009 glyph->right_box_line_p);
18010 }
18011 }
18012
18013
18014 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18015 GLYPHS 0 means don't show glyph contents.
18016 GLYPHS 1 means show glyphs in short form
18017 GLYPHS > 1 means show glyphs in long form. */
18018
18019 void
18020 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18021 {
18022 if (glyphs != 1)
18023 {
18024 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18025 fprintf (stderr, "======================================================================\n");
18026
18027 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18028 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18029 vpos,
18030 MATRIX_ROW_START_CHARPOS (row),
18031 MATRIX_ROW_END_CHARPOS (row),
18032 row->used[TEXT_AREA],
18033 row->contains_overlapping_glyphs_p,
18034 row->enabled_p,
18035 row->truncated_on_left_p,
18036 row->truncated_on_right_p,
18037 row->continued_p,
18038 MATRIX_ROW_CONTINUATION_LINE_P (row),
18039 row->displays_text_p,
18040 row->ends_at_zv_p,
18041 row->fill_line_p,
18042 row->ends_in_middle_of_char_p,
18043 row->starts_in_middle_of_char_p,
18044 row->mouse_face_p,
18045 row->x,
18046 row->y,
18047 row->pixel_width,
18048 row->height,
18049 row->visible_height,
18050 row->ascent,
18051 row->phys_ascent);
18052 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18053 row->end.overlay_string_index,
18054 row->continuation_lines_width);
18055 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18056 CHARPOS (row->start.string_pos),
18057 CHARPOS (row->end.string_pos));
18058 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18059 row->end.dpvec_index);
18060 }
18061
18062 if (glyphs > 1)
18063 {
18064 int area;
18065
18066 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18067 {
18068 struct glyph *glyph = row->glyphs[area];
18069 struct glyph *glyph_end = glyph + row->used[area];
18070
18071 /* Glyph for a line end in text. */
18072 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18073 ++glyph_end;
18074
18075 if (glyph < glyph_end)
18076 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18077
18078 for (; glyph < glyph_end; ++glyph)
18079 dump_glyph (row, glyph, area);
18080 }
18081 }
18082 else if (glyphs == 1)
18083 {
18084 int area;
18085
18086 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18087 {
18088 char *s = alloca (row->used[area] + 1);
18089 int i;
18090
18091 for (i = 0; i < row->used[area]; ++i)
18092 {
18093 struct glyph *glyph = row->glyphs[area] + i;
18094 if (glyph->type == CHAR_GLYPH
18095 && glyph->u.ch < 0x80
18096 && glyph->u.ch >= ' ')
18097 s[i] = glyph->u.ch;
18098 else
18099 s[i] = '.';
18100 }
18101
18102 s[i] = '\0';
18103 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18104 }
18105 }
18106 }
18107
18108
18109 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18110 Sdump_glyph_matrix, 0, 1, "p",
18111 doc: /* Dump the current matrix of the selected window to stderr.
18112 Shows contents of glyph row structures. With non-nil
18113 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18114 glyphs in short form, otherwise show glyphs in long form. */)
18115 (Lisp_Object glyphs)
18116 {
18117 struct window *w = XWINDOW (selected_window);
18118 struct buffer *buffer = XBUFFER (w->buffer);
18119
18120 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18121 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18122 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18123 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18124 fprintf (stderr, "=============================================\n");
18125 dump_glyph_matrix (w->current_matrix,
18126 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18127 return Qnil;
18128 }
18129
18130
18131 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18132 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18133 (void)
18134 {
18135 struct frame *f = XFRAME (selected_frame);
18136 dump_glyph_matrix (f->current_matrix, 1);
18137 return Qnil;
18138 }
18139
18140
18141 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18142 doc: /* Dump glyph row ROW to stderr.
18143 GLYPH 0 means don't dump glyphs.
18144 GLYPH 1 means dump glyphs in short form.
18145 GLYPH > 1 or omitted means dump glyphs in long form. */)
18146 (Lisp_Object row, Lisp_Object glyphs)
18147 {
18148 struct glyph_matrix *matrix;
18149 EMACS_INT vpos;
18150
18151 CHECK_NUMBER (row);
18152 matrix = XWINDOW (selected_window)->current_matrix;
18153 vpos = XINT (row);
18154 if (vpos >= 0 && vpos < matrix->nrows)
18155 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18156 vpos,
18157 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18158 return Qnil;
18159 }
18160
18161
18162 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18163 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18164 GLYPH 0 means don't dump glyphs.
18165 GLYPH 1 means dump glyphs in short form.
18166 GLYPH > 1 or omitted means dump glyphs in long form. */)
18167 (Lisp_Object row, Lisp_Object glyphs)
18168 {
18169 struct frame *sf = SELECTED_FRAME ();
18170 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18171 EMACS_INT vpos;
18172
18173 CHECK_NUMBER (row);
18174 vpos = XINT (row);
18175 if (vpos >= 0 && vpos < m->nrows)
18176 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18177 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18178 return Qnil;
18179 }
18180
18181
18182 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18183 doc: /* Toggle tracing of redisplay.
18184 With ARG, turn tracing on if and only if ARG is positive. */)
18185 (Lisp_Object arg)
18186 {
18187 if (NILP (arg))
18188 trace_redisplay_p = !trace_redisplay_p;
18189 else
18190 {
18191 arg = Fprefix_numeric_value (arg);
18192 trace_redisplay_p = XINT (arg) > 0;
18193 }
18194
18195 return Qnil;
18196 }
18197
18198
18199 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18200 doc: /* Like `format', but print result to stderr.
18201 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18202 (ptrdiff_t nargs, Lisp_Object *args)
18203 {
18204 Lisp_Object s = Fformat (nargs, args);
18205 fprintf (stderr, "%s", SDATA (s));
18206 return Qnil;
18207 }
18208
18209 #endif /* GLYPH_DEBUG */
18210
18211
18212 \f
18213 /***********************************************************************
18214 Building Desired Matrix Rows
18215 ***********************************************************************/
18216
18217 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18218 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18219
18220 static struct glyph_row *
18221 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18222 {
18223 struct frame *f = XFRAME (WINDOW_FRAME (w));
18224 struct buffer *buffer = XBUFFER (w->buffer);
18225 struct buffer *old = current_buffer;
18226 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18227 int arrow_len = SCHARS (overlay_arrow_string);
18228 const unsigned char *arrow_end = arrow_string + arrow_len;
18229 const unsigned char *p;
18230 struct it it;
18231 int multibyte_p;
18232 int n_glyphs_before;
18233
18234 set_buffer_temp (buffer);
18235 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18236 it.glyph_row->used[TEXT_AREA] = 0;
18237 SET_TEXT_POS (it.position, 0, 0);
18238
18239 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18240 p = arrow_string;
18241 while (p < arrow_end)
18242 {
18243 Lisp_Object face, ilisp;
18244
18245 /* Get the next character. */
18246 if (multibyte_p)
18247 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18248 else
18249 {
18250 it.c = it.char_to_display = *p, it.len = 1;
18251 if (! ASCII_CHAR_P (it.c))
18252 it.char_to_display = BYTE8_TO_CHAR (it.c);
18253 }
18254 p += it.len;
18255
18256 /* Get its face. */
18257 ilisp = make_number (p - arrow_string);
18258 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18259 it.face_id = compute_char_face (f, it.char_to_display, face);
18260
18261 /* Compute its width, get its glyphs. */
18262 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18263 SET_TEXT_POS (it.position, -1, -1);
18264 PRODUCE_GLYPHS (&it);
18265
18266 /* If this character doesn't fit any more in the line, we have
18267 to remove some glyphs. */
18268 if (it.current_x > it.last_visible_x)
18269 {
18270 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18271 break;
18272 }
18273 }
18274
18275 set_buffer_temp (old);
18276 return it.glyph_row;
18277 }
18278
18279
18280 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18281 glyphs to insert is determined by produce_special_glyphs. */
18282
18283 static void
18284 insert_left_trunc_glyphs (struct it *it)
18285 {
18286 struct it truncate_it;
18287 struct glyph *from, *end, *to, *toend;
18288
18289 eassert (!FRAME_WINDOW_P (it->f)
18290 || (!it->glyph_row->reversed_p
18291 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18292 || (it->glyph_row->reversed_p
18293 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18294
18295 /* Get the truncation glyphs. */
18296 truncate_it = *it;
18297 truncate_it.current_x = 0;
18298 truncate_it.face_id = DEFAULT_FACE_ID;
18299 truncate_it.glyph_row = &scratch_glyph_row;
18300 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18301 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18302 truncate_it.object = make_number (0);
18303 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18304
18305 /* Overwrite glyphs from IT with truncation glyphs. */
18306 if (!it->glyph_row->reversed_p)
18307 {
18308 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18309
18310 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18311 end = from + tused;
18312 to = it->glyph_row->glyphs[TEXT_AREA];
18313 toend = to + it->glyph_row->used[TEXT_AREA];
18314 if (FRAME_WINDOW_P (it->f))
18315 {
18316 /* On GUI frames, when variable-size fonts are displayed,
18317 the truncation glyphs may need more pixels than the row's
18318 glyphs they overwrite. We overwrite more glyphs to free
18319 enough screen real estate, and enlarge the stretch glyph
18320 on the right (see display_line), if there is one, to
18321 preserve the screen position of the truncation glyphs on
18322 the right. */
18323 int w = 0;
18324 struct glyph *g = to;
18325 short used;
18326
18327 /* The first glyph could be partially visible, in which case
18328 it->glyph_row->x will be negative. But we want the left
18329 truncation glyphs to be aligned at the left margin of the
18330 window, so we override the x coordinate at which the row
18331 will begin. */
18332 it->glyph_row->x = 0;
18333 while (g < toend && w < it->truncation_pixel_width)
18334 {
18335 w += g->pixel_width;
18336 ++g;
18337 }
18338 if (g - to - tused > 0)
18339 {
18340 memmove (to + tused, g, (toend - g) * sizeof(*g));
18341 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18342 }
18343 used = it->glyph_row->used[TEXT_AREA];
18344 if (it->glyph_row->truncated_on_right_p
18345 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18346 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18347 == STRETCH_GLYPH)
18348 {
18349 int extra = w - it->truncation_pixel_width;
18350
18351 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18352 }
18353 }
18354
18355 while (from < end)
18356 *to++ = *from++;
18357
18358 /* There may be padding glyphs left over. Overwrite them too. */
18359 if (!FRAME_WINDOW_P (it->f))
18360 {
18361 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18362 {
18363 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18364 while (from < end)
18365 *to++ = *from++;
18366 }
18367 }
18368
18369 if (to > toend)
18370 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18371 }
18372 else
18373 {
18374 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18375
18376 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18377 that back to front. */
18378 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18379 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18380 toend = it->glyph_row->glyphs[TEXT_AREA];
18381 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18382 if (FRAME_WINDOW_P (it->f))
18383 {
18384 int w = 0;
18385 struct glyph *g = to;
18386
18387 while (g >= toend && w < it->truncation_pixel_width)
18388 {
18389 w += g->pixel_width;
18390 --g;
18391 }
18392 if (to - g - tused > 0)
18393 to = g + tused;
18394 if (it->glyph_row->truncated_on_right_p
18395 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18396 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18397 {
18398 int extra = w - it->truncation_pixel_width;
18399
18400 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18401 }
18402 }
18403
18404 while (from >= end && to >= toend)
18405 *to-- = *from--;
18406 if (!FRAME_WINDOW_P (it->f))
18407 {
18408 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18409 {
18410 from =
18411 truncate_it.glyph_row->glyphs[TEXT_AREA]
18412 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18413 while (from >= end && to >= toend)
18414 *to-- = *from--;
18415 }
18416 }
18417 if (from >= end)
18418 {
18419 /* Need to free some room before prepending additional
18420 glyphs. */
18421 int move_by = from - end + 1;
18422 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18423 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18424
18425 for ( ; g >= g0; g--)
18426 g[move_by] = *g;
18427 while (from >= end)
18428 *to-- = *from--;
18429 it->glyph_row->used[TEXT_AREA] += move_by;
18430 }
18431 }
18432 }
18433
18434 /* Compute the hash code for ROW. */
18435 unsigned
18436 row_hash (struct glyph_row *row)
18437 {
18438 int area, k;
18439 unsigned hashval = 0;
18440
18441 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18442 for (k = 0; k < row->used[area]; ++k)
18443 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18444 + row->glyphs[area][k].u.val
18445 + row->glyphs[area][k].face_id
18446 + row->glyphs[area][k].padding_p
18447 + (row->glyphs[area][k].type << 2));
18448
18449 return hashval;
18450 }
18451
18452 /* Compute the pixel height and width of IT->glyph_row.
18453
18454 Most of the time, ascent and height of a display line will be equal
18455 to the max_ascent and max_height values of the display iterator
18456 structure. This is not the case if
18457
18458 1. We hit ZV without displaying anything. In this case, max_ascent
18459 and max_height will be zero.
18460
18461 2. We have some glyphs that don't contribute to the line height.
18462 (The glyph row flag contributes_to_line_height_p is for future
18463 pixmap extensions).
18464
18465 The first case is easily covered by using default values because in
18466 these cases, the line height does not really matter, except that it
18467 must not be zero. */
18468
18469 static void
18470 compute_line_metrics (struct it *it)
18471 {
18472 struct glyph_row *row = it->glyph_row;
18473
18474 if (FRAME_WINDOW_P (it->f))
18475 {
18476 int i, min_y, max_y;
18477
18478 /* The line may consist of one space only, that was added to
18479 place the cursor on it. If so, the row's height hasn't been
18480 computed yet. */
18481 if (row->height == 0)
18482 {
18483 if (it->max_ascent + it->max_descent == 0)
18484 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18485 row->ascent = it->max_ascent;
18486 row->height = it->max_ascent + it->max_descent;
18487 row->phys_ascent = it->max_phys_ascent;
18488 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18489 row->extra_line_spacing = it->max_extra_line_spacing;
18490 }
18491
18492 /* Compute the width of this line. */
18493 row->pixel_width = row->x;
18494 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18495 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18496
18497 eassert (row->pixel_width >= 0);
18498 eassert (row->ascent >= 0 && row->height > 0);
18499
18500 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18501 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18502
18503 /* If first line's physical ascent is larger than its logical
18504 ascent, use the physical ascent, and make the row taller.
18505 This makes accented characters fully visible. */
18506 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18507 && row->phys_ascent > row->ascent)
18508 {
18509 row->height += row->phys_ascent - row->ascent;
18510 row->ascent = row->phys_ascent;
18511 }
18512
18513 /* Compute how much of the line is visible. */
18514 row->visible_height = row->height;
18515
18516 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18517 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18518
18519 if (row->y < min_y)
18520 row->visible_height -= min_y - row->y;
18521 if (row->y + row->height > max_y)
18522 row->visible_height -= row->y + row->height - max_y;
18523 }
18524 else
18525 {
18526 row->pixel_width = row->used[TEXT_AREA];
18527 if (row->continued_p)
18528 row->pixel_width -= it->continuation_pixel_width;
18529 else if (row->truncated_on_right_p)
18530 row->pixel_width -= it->truncation_pixel_width;
18531 row->ascent = row->phys_ascent = 0;
18532 row->height = row->phys_height = row->visible_height = 1;
18533 row->extra_line_spacing = 0;
18534 }
18535
18536 /* Compute a hash code for this row. */
18537 row->hash = row_hash (row);
18538
18539 it->max_ascent = it->max_descent = 0;
18540 it->max_phys_ascent = it->max_phys_descent = 0;
18541 }
18542
18543
18544 /* Append one space to the glyph row of iterator IT if doing a
18545 window-based redisplay. The space has the same face as
18546 IT->face_id. Value is non-zero if a space was added.
18547
18548 This function is called to make sure that there is always one glyph
18549 at the end of a glyph row that the cursor can be set on under
18550 window-systems. (If there weren't such a glyph we would not know
18551 how wide and tall a box cursor should be displayed).
18552
18553 At the same time this space let's a nicely handle clearing to the
18554 end of the line if the row ends in italic text. */
18555
18556 static int
18557 append_space_for_newline (struct it *it, int default_face_p)
18558 {
18559 if (FRAME_WINDOW_P (it->f))
18560 {
18561 int n = it->glyph_row->used[TEXT_AREA];
18562
18563 if (it->glyph_row->glyphs[TEXT_AREA] + n
18564 < it->glyph_row->glyphs[1 + TEXT_AREA])
18565 {
18566 /* Save some values that must not be changed.
18567 Must save IT->c and IT->len because otherwise
18568 ITERATOR_AT_END_P wouldn't work anymore after
18569 append_space_for_newline has been called. */
18570 enum display_element_type saved_what = it->what;
18571 int saved_c = it->c, saved_len = it->len;
18572 int saved_char_to_display = it->char_to_display;
18573 int saved_x = it->current_x;
18574 int saved_face_id = it->face_id;
18575 struct text_pos saved_pos;
18576 Lisp_Object saved_object;
18577 struct face *face;
18578
18579 saved_object = it->object;
18580 saved_pos = it->position;
18581
18582 it->what = IT_CHARACTER;
18583 memset (&it->position, 0, sizeof it->position);
18584 it->object = make_number (0);
18585 it->c = it->char_to_display = ' ';
18586 it->len = 1;
18587
18588 /* If the default face was remapped, be sure to use the
18589 remapped face for the appended newline. */
18590 if (default_face_p)
18591 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18592 else if (it->face_before_selective_p)
18593 it->face_id = it->saved_face_id;
18594 face = FACE_FROM_ID (it->f, it->face_id);
18595 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18596
18597 PRODUCE_GLYPHS (it);
18598
18599 it->override_ascent = -1;
18600 it->constrain_row_ascent_descent_p = 0;
18601 it->current_x = saved_x;
18602 it->object = saved_object;
18603 it->position = saved_pos;
18604 it->what = saved_what;
18605 it->face_id = saved_face_id;
18606 it->len = saved_len;
18607 it->c = saved_c;
18608 it->char_to_display = saved_char_to_display;
18609 return 1;
18610 }
18611 }
18612
18613 return 0;
18614 }
18615
18616
18617 /* Extend the face of the last glyph in the text area of IT->glyph_row
18618 to the end of the display line. Called from display_line. If the
18619 glyph row is empty, add a space glyph to it so that we know the
18620 face to draw. Set the glyph row flag fill_line_p. If the glyph
18621 row is R2L, prepend a stretch glyph to cover the empty space to the
18622 left of the leftmost glyph. */
18623
18624 static void
18625 extend_face_to_end_of_line (struct it *it)
18626 {
18627 struct face *face, *default_face;
18628 struct frame *f = it->f;
18629
18630 /* If line is already filled, do nothing. Non window-system frames
18631 get a grace of one more ``pixel'' because their characters are
18632 1-``pixel'' wide, so they hit the equality too early. This grace
18633 is needed only for R2L rows that are not continued, to produce
18634 one extra blank where we could display the cursor. */
18635 if (it->current_x >= it->last_visible_x
18636 + (!FRAME_WINDOW_P (f)
18637 && it->glyph_row->reversed_p
18638 && !it->glyph_row->continued_p))
18639 return;
18640
18641 /* The default face, possibly remapped. */
18642 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18643
18644 /* Face extension extends the background and box of IT->face_id
18645 to the end of the line. If the background equals the background
18646 of the frame, we don't have to do anything. */
18647 if (it->face_before_selective_p)
18648 face = FACE_FROM_ID (f, it->saved_face_id);
18649 else
18650 face = FACE_FROM_ID (f, it->face_id);
18651
18652 if (FRAME_WINDOW_P (f)
18653 && it->glyph_row->displays_text_p
18654 && face->box == FACE_NO_BOX
18655 && face->background == FRAME_BACKGROUND_PIXEL (f)
18656 && !face->stipple
18657 && !it->glyph_row->reversed_p)
18658 return;
18659
18660 /* Set the glyph row flag indicating that the face of the last glyph
18661 in the text area has to be drawn to the end of the text area. */
18662 it->glyph_row->fill_line_p = 1;
18663
18664 /* If current character of IT is not ASCII, make sure we have the
18665 ASCII face. This will be automatically undone the next time
18666 get_next_display_element returns a multibyte character. Note
18667 that the character will always be single byte in unibyte
18668 text. */
18669 if (!ASCII_CHAR_P (it->c))
18670 {
18671 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18672 }
18673
18674 if (FRAME_WINDOW_P (f))
18675 {
18676 /* If the row is empty, add a space with the current face of IT,
18677 so that we know which face to draw. */
18678 if (it->glyph_row->used[TEXT_AREA] == 0)
18679 {
18680 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18681 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18682 it->glyph_row->used[TEXT_AREA] = 1;
18683 }
18684 #ifdef HAVE_WINDOW_SYSTEM
18685 if (it->glyph_row->reversed_p)
18686 {
18687 /* Prepend a stretch glyph to the row, such that the
18688 rightmost glyph will be drawn flushed all the way to the
18689 right margin of the window. The stretch glyph that will
18690 occupy the empty space, if any, to the left of the
18691 glyphs. */
18692 struct font *font = face->font ? face->font : FRAME_FONT (f);
18693 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18694 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18695 struct glyph *g;
18696 int row_width, stretch_ascent, stretch_width;
18697 struct text_pos saved_pos;
18698 int saved_face_id, saved_avoid_cursor;
18699
18700 for (row_width = 0, g = row_start; g < row_end; g++)
18701 row_width += g->pixel_width;
18702 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18703 if (stretch_width > 0)
18704 {
18705 stretch_ascent =
18706 (((it->ascent + it->descent)
18707 * FONT_BASE (font)) / FONT_HEIGHT (font));
18708 saved_pos = it->position;
18709 memset (&it->position, 0, sizeof it->position);
18710 saved_avoid_cursor = it->avoid_cursor_p;
18711 it->avoid_cursor_p = 1;
18712 saved_face_id = it->face_id;
18713 /* The last row's stretch glyph should get the default
18714 face, to avoid painting the rest of the window with
18715 the region face, if the region ends at ZV. */
18716 if (it->glyph_row->ends_at_zv_p)
18717 it->face_id = default_face->id;
18718 else
18719 it->face_id = face->id;
18720 append_stretch_glyph (it, make_number (0), stretch_width,
18721 it->ascent + it->descent, stretch_ascent);
18722 it->position = saved_pos;
18723 it->avoid_cursor_p = saved_avoid_cursor;
18724 it->face_id = saved_face_id;
18725 }
18726 }
18727 #endif /* HAVE_WINDOW_SYSTEM */
18728 }
18729 else
18730 {
18731 /* Save some values that must not be changed. */
18732 int saved_x = it->current_x;
18733 struct text_pos saved_pos;
18734 Lisp_Object saved_object;
18735 enum display_element_type saved_what = it->what;
18736 int saved_face_id = it->face_id;
18737
18738 saved_object = it->object;
18739 saved_pos = it->position;
18740
18741 it->what = IT_CHARACTER;
18742 memset (&it->position, 0, sizeof it->position);
18743 it->object = make_number (0);
18744 it->c = it->char_to_display = ' ';
18745 it->len = 1;
18746 /* The last row's blank glyphs should get the default face, to
18747 avoid painting the rest of the window with the region face,
18748 if the region ends at ZV. */
18749 if (it->glyph_row->ends_at_zv_p)
18750 it->face_id = default_face->id;
18751 else
18752 it->face_id = face->id;
18753
18754 PRODUCE_GLYPHS (it);
18755
18756 while (it->current_x <= it->last_visible_x)
18757 PRODUCE_GLYPHS (it);
18758
18759 /* Don't count these blanks really. It would let us insert a left
18760 truncation glyph below and make us set the cursor on them, maybe. */
18761 it->current_x = saved_x;
18762 it->object = saved_object;
18763 it->position = saved_pos;
18764 it->what = saved_what;
18765 it->face_id = saved_face_id;
18766 }
18767 }
18768
18769
18770 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18771 trailing whitespace. */
18772
18773 static int
18774 trailing_whitespace_p (ptrdiff_t charpos)
18775 {
18776 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18777 int c = 0;
18778
18779 while (bytepos < ZV_BYTE
18780 && (c = FETCH_CHAR (bytepos),
18781 c == ' ' || c == '\t'))
18782 ++bytepos;
18783
18784 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18785 {
18786 if (bytepos != PT_BYTE)
18787 return 1;
18788 }
18789 return 0;
18790 }
18791
18792
18793 /* Highlight trailing whitespace, if any, in ROW. */
18794
18795 static void
18796 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18797 {
18798 int used = row->used[TEXT_AREA];
18799
18800 if (used)
18801 {
18802 struct glyph *start = row->glyphs[TEXT_AREA];
18803 struct glyph *glyph = start + used - 1;
18804
18805 if (row->reversed_p)
18806 {
18807 /* Right-to-left rows need to be processed in the opposite
18808 direction, so swap the edge pointers. */
18809 glyph = start;
18810 start = row->glyphs[TEXT_AREA] + used - 1;
18811 }
18812
18813 /* Skip over glyphs inserted to display the cursor at the
18814 end of a line, for extending the face of the last glyph
18815 to the end of the line on terminals, and for truncation
18816 and continuation glyphs. */
18817 if (!row->reversed_p)
18818 {
18819 while (glyph >= start
18820 && glyph->type == CHAR_GLYPH
18821 && INTEGERP (glyph->object))
18822 --glyph;
18823 }
18824 else
18825 {
18826 while (glyph <= start
18827 && glyph->type == CHAR_GLYPH
18828 && INTEGERP (glyph->object))
18829 ++glyph;
18830 }
18831
18832 /* If last glyph is a space or stretch, and it's trailing
18833 whitespace, set the face of all trailing whitespace glyphs in
18834 IT->glyph_row to `trailing-whitespace'. */
18835 if ((row->reversed_p ? glyph <= start : glyph >= start)
18836 && BUFFERP (glyph->object)
18837 && (glyph->type == STRETCH_GLYPH
18838 || (glyph->type == CHAR_GLYPH
18839 && glyph->u.ch == ' '))
18840 && trailing_whitespace_p (glyph->charpos))
18841 {
18842 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18843 if (face_id < 0)
18844 return;
18845
18846 if (!row->reversed_p)
18847 {
18848 while (glyph >= start
18849 && BUFFERP (glyph->object)
18850 && (glyph->type == STRETCH_GLYPH
18851 || (glyph->type == CHAR_GLYPH
18852 && glyph->u.ch == ' ')))
18853 (glyph--)->face_id = face_id;
18854 }
18855 else
18856 {
18857 while (glyph <= start
18858 && BUFFERP (glyph->object)
18859 && (glyph->type == STRETCH_GLYPH
18860 || (glyph->type == CHAR_GLYPH
18861 && glyph->u.ch == ' ')))
18862 (glyph++)->face_id = face_id;
18863 }
18864 }
18865 }
18866 }
18867
18868
18869 /* Value is non-zero if glyph row ROW should be
18870 used to hold the cursor. */
18871
18872 static int
18873 cursor_row_p (struct glyph_row *row)
18874 {
18875 int result = 1;
18876
18877 if (PT == CHARPOS (row->end.pos)
18878 || PT == MATRIX_ROW_END_CHARPOS (row))
18879 {
18880 /* Suppose the row ends on a string.
18881 Unless the row is continued, that means it ends on a newline
18882 in the string. If it's anything other than a display string
18883 (e.g., a before-string from an overlay), we don't want the
18884 cursor there. (This heuristic seems to give the optimal
18885 behavior for the various types of multi-line strings.)
18886 One exception: if the string has `cursor' property on one of
18887 its characters, we _do_ want the cursor there. */
18888 if (CHARPOS (row->end.string_pos) >= 0)
18889 {
18890 if (row->continued_p)
18891 result = 1;
18892 else
18893 {
18894 /* Check for `display' property. */
18895 struct glyph *beg = row->glyphs[TEXT_AREA];
18896 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18897 struct glyph *glyph;
18898
18899 result = 0;
18900 for (glyph = end; glyph >= beg; --glyph)
18901 if (STRINGP (glyph->object))
18902 {
18903 Lisp_Object prop
18904 = Fget_char_property (make_number (PT),
18905 Qdisplay, Qnil);
18906 result =
18907 (!NILP (prop)
18908 && display_prop_string_p (prop, glyph->object));
18909 /* If there's a `cursor' property on one of the
18910 string's characters, this row is a cursor row,
18911 even though this is not a display string. */
18912 if (!result)
18913 {
18914 Lisp_Object s = glyph->object;
18915
18916 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18917 {
18918 ptrdiff_t gpos = glyph->charpos;
18919
18920 if (!NILP (Fget_char_property (make_number (gpos),
18921 Qcursor, s)))
18922 {
18923 result = 1;
18924 break;
18925 }
18926 }
18927 }
18928 break;
18929 }
18930 }
18931 }
18932 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18933 {
18934 /* If the row ends in middle of a real character,
18935 and the line is continued, we want the cursor here.
18936 That's because CHARPOS (ROW->end.pos) would equal
18937 PT if PT is before the character. */
18938 if (!row->ends_in_ellipsis_p)
18939 result = row->continued_p;
18940 else
18941 /* If the row ends in an ellipsis, then
18942 CHARPOS (ROW->end.pos) will equal point after the
18943 invisible text. We want that position to be displayed
18944 after the ellipsis. */
18945 result = 0;
18946 }
18947 /* If the row ends at ZV, display the cursor at the end of that
18948 row instead of at the start of the row below. */
18949 else if (row->ends_at_zv_p)
18950 result = 1;
18951 else
18952 result = 0;
18953 }
18954
18955 return result;
18956 }
18957
18958 \f
18959
18960 /* Push the property PROP so that it will be rendered at the current
18961 position in IT. Return 1 if PROP was successfully pushed, 0
18962 otherwise. Called from handle_line_prefix to handle the
18963 `line-prefix' and `wrap-prefix' properties. */
18964
18965 static int
18966 push_prefix_prop (struct it *it, Lisp_Object prop)
18967 {
18968 struct text_pos pos =
18969 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18970
18971 eassert (it->method == GET_FROM_BUFFER
18972 || it->method == GET_FROM_DISPLAY_VECTOR
18973 || it->method == GET_FROM_STRING);
18974
18975 /* We need to save the current buffer/string position, so it will be
18976 restored by pop_it, because iterate_out_of_display_property
18977 depends on that being set correctly, but some situations leave
18978 it->position not yet set when this function is called. */
18979 push_it (it, &pos);
18980
18981 if (STRINGP (prop))
18982 {
18983 if (SCHARS (prop) == 0)
18984 {
18985 pop_it (it);
18986 return 0;
18987 }
18988
18989 it->string = prop;
18990 it->string_from_prefix_prop_p = 1;
18991 it->multibyte_p = STRING_MULTIBYTE (it->string);
18992 it->current.overlay_string_index = -1;
18993 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18994 it->end_charpos = it->string_nchars = SCHARS (it->string);
18995 it->method = GET_FROM_STRING;
18996 it->stop_charpos = 0;
18997 it->prev_stop = 0;
18998 it->base_level_stop = 0;
18999
19000 /* Force paragraph direction to be that of the parent
19001 buffer/string. */
19002 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19003 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19004 else
19005 it->paragraph_embedding = L2R;
19006
19007 /* Set up the bidi iterator for this display string. */
19008 if (it->bidi_p)
19009 {
19010 it->bidi_it.string.lstring = it->string;
19011 it->bidi_it.string.s = NULL;
19012 it->bidi_it.string.schars = it->end_charpos;
19013 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19014 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19015 it->bidi_it.string.unibyte = !it->multibyte_p;
19016 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19017 }
19018 }
19019 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19020 {
19021 it->method = GET_FROM_STRETCH;
19022 it->object = prop;
19023 }
19024 #ifdef HAVE_WINDOW_SYSTEM
19025 else if (IMAGEP (prop))
19026 {
19027 it->what = IT_IMAGE;
19028 it->image_id = lookup_image (it->f, prop);
19029 it->method = GET_FROM_IMAGE;
19030 }
19031 #endif /* HAVE_WINDOW_SYSTEM */
19032 else
19033 {
19034 pop_it (it); /* bogus display property, give up */
19035 return 0;
19036 }
19037
19038 return 1;
19039 }
19040
19041 /* Return the character-property PROP at the current position in IT. */
19042
19043 static Lisp_Object
19044 get_it_property (struct it *it, Lisp_Object prop)
19045 {
19046 Lisp_Object position;
19047
19048 if (STRINGP (it->object))
19049 position = make_number (IT_STRING_CHARPOS (*it));
19050 else if (BUFFERP (it->object))
19051 position = make_number (IT_CHARPOS (*it));
19052 else
19053 return Qnil;
19054
19055 return Fget_char_property (position, prop, it->object);
19056 }
19057
19058 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19059
19060 static void
19061 handle_line_prefix (struct it *it)
19062 {
19063 Lisp_Object prefix;
19064
19065 if (it->continuation_lines_width > 0)
19066 {
19067 prefix = get_it_property (it, Qwrap_prefix);
19068 if (NILP (prefix))
19069 prefix = Vwrap_prefix;
19070 }
19071 else
19072 {
19073 prefix = get_it_property (it, Qline_prefix);
19074 if (NILP (prefix))
19075 prefix = Vline_prefix;
19076 }
19077 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19078 {
19079 /* If the prefix is wider than the window, and we try to wrap
19080 it, it would acquire its own wrap prefix, and so on till the
19081 iterator stack overflows. So, don't wrap the prefix. */
19082 it->line_wrap = TRUNCATE;
19083 it->avoid_cursor_p = 1;
19084 }
19085 }
19086
19087 \f
19088
19089 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19090 only for R2L lines from display_line and display_string, when they
19091 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19092 the line/string needs to be continued on the next glyph row. */
19093 static void
19094 unproduce_glyphs (struct it *it, int n)
19095 {
19096 struct glyph *glyph, *end;
19097
19098 eassert (it->glyph_row);
19099 eassert (it->glyph_row->reversed_p);
19100 eassert (it->area == TEXT_AREA);
19101 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19102
19103 if (n > it->glyph_row->used[TEXT_AREA])
19104 n = it->glyph_row->used[TEXT_AREA];
19105 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19106 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19107 for ( ; glyph < end; glyph++)
19108 glyph[-n] = *glyph;
19109 }
19110
19111 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19112 and ROW->maxpos. */
19113 static void
19114 find_row_edges (struct it *it, struct glyph_row *row,
19115 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19116 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19117 {
19118 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19119 lines' rows is implemented for bidi-reordered rows. */
19120
19121 /* ROW->minpos is the value of min_pos, the minimal buffer position
19122 we have in ROW, or ROW->start.pos if that is smaller. */
19123 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19124 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19125 else
19126 /* We didn't find buffer positions smaller than ROW->start, or
19127 didn't find _any_ valid buffer positions in any of the glyphs,
19128 so we must trust the iterator's computed positions. */
19129 row->minpos = row->start.pos;
19130 if (max_pos <= 0)
19131 {
19132 max_pos = CHARPOS (it->current.pos);
19133 max_bpos = BYTEPOS (it->current.pos);
19134 }
19135
19136 /* Here are the various use-cases for ending the row, and the
19137 corresponding values for ROW->maxpos:
19138
19139 Line ends in a newline from buffer eol_pos + 1
19140 Line is continued from buffer max_pos + 1
19141 Line is truncated on right it->current.pos
19142 Line ends in a newline from string max_pos + 1(*)
19143 (*) + 1 only when line ends in a forward scan
19144 Line is continued from string max_pos
19145 Line is continued from display vector max_pos
19146 Line is entirely from a string min_pos == max_pos
19147 Line is entirely from a display vector min_pos == max_pos
19148 Line that ends at ZV ZV
19149
19150 If you discover other use-cases, please add them here as
19151 appropriate. */
19152 if (row->ends_at_zv_p)
19153 row->maxpos = it->current.pos;
19154 else if (row->used[TEXT_AREA])
19155 {
19156 int seen_this_string = 0;
19157 struct glyph_row *r1 = row - 1;
19158
19159 /* Did we see the same display string on the previous row? */
19160 if (STRINGP (it->object)
19161 /* this is not the first row */
19162 && row > it->w->desired_matrix->rows
19163 /* previous row is not the header line */
19164 && !r1->mode_line_p
19165 /* previous row also ends in a newline from a string */
19166 && r1->ends_in_newline_from_string_p)
19167 {
19168 struct glyph *start, *end;
19169
19170 /* Search for the last glyph of the previous row that came
19171 from buffer or string. Depending on whether the row is
19172 L2R or R2L, we need to process it front to back or the
19173 other way round. */
19174 if (!r1->reversed_p)
19175 {
19176 start = r1->glyphs[TEXT_AREA];
19177 end = start + r1->used[TEXT_AREA];
19178 /* Glyphs inserted by redisplay have an integer (zero)
19179 as their object. */
19180 while (end > start
19181 && INTEGERP ((end - 1)->object)
19182 && (end - 1)->charpos <= 0)
19183 --end;
19184 if (end > start)
19185 {
19186 if (EQ ((end - 1)->object, it->object))
19187 seen_this_string = 1;
19188 }
19189 else
19190 /* If all the glyphs of the previous row were inserted
19191 by redisplay, it means the previous row was
19192 produced from a single newline, which is only
19193 possible if that newline came from the same string
19194 as the one which produced this ROW. */
19195 seen_this_string = 1;
19196 }
19197 else
19198 {
19199 end = r1->glyphs[TEXT_AREA] - 1;
19200 start = end + r1->used[TEXT_AREA];
19201 while (end < start
19202 && INTEGERP ((end + 1)->object)
19203 && (end + 1)->charpos <= 0)
19204 ++end;
19205 if (end < start)
19206 {
19207 if (EQ ((end + 1)->object, it->object))
19208 seen_this_string = 1;
19209 }
19210 else
19211 seen_this_string = 1;
19212 }
19213 }
19214 /* Take note of each display string that covers a newline only
19215 once, the first time we see it. This is for when a display
19216 string includes more than one newline in it. */
19217 if (row->ends_in_newline_from_string_p && !seen_this_string)
19218 {
19219 /* If we were scanning the buffer forward when we displayed
19220 the string, we want to account for at least one buffer
19221 position that belongs to this row (position covered by
19222 the display string), so that cursor positioning will
19223 consider this row as a candidate when point is at the end
19224 of the visual line represented by this row. This is not
19225 required when scanning back, because max_pos will already
19226 have a much larger value. */
19227 if (CHARPOS (row->end.pos) > max_pos)
19228 INC_BOTH (max_pos, max_bpos);
19229 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19230 }
19231 else if (CHARPOS (it->eol_pos) > 0)
19232 SET_TEXT_POS (row->maxpos,
19233 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19234 else if (row->continued_p)
19235 {
19236 /* If max_pos is different from IT's current position, it
19237 means IT->method does not belong to the display element
19238 at max_pos. However, it also means that the display
19239 element at max_pos was displayed in its entirety on this
19240 line, which is equivalent to saying that the next line
19241 starts at the next buffer position. */
19242 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19243 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19244 else
19245 {
19246 INC_BOTH (max_pos, max_bpos);
19247 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19248 }
19249 }
19250 else if (row->truncated_on_right_p)
19251 /* display_line already called reseat_at_next_visible_line_start,
19252 which puts the iterator at the beginning of the next line, in
19253 the logical order. */
19254 row->maxpos = it->current.pos;
19255 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19256 /* A line that is entirely from a string/image/stretch... */
19257 row->maxpos = row->minpos;
19258 else
19259 emacs_abort ();
19260 }
19261 else
19262 row->maxpos = it->current.pos;
19263 }
19264
19265 /* Construct the glyph row IT->glyph_row in the desired matrix of
19266 IT->w from text at the current position of IT. See dispextern.h
19267 for an overview of struct it. Value is non-zero if
19268 IT->glyph_row displays text, as opposed to a line displaying ZV
19269 only. */
19270
19271 static int
19272 display_line (struct it *it)
19273 {
19274 struct glyph_row *row = it->glyph_row;
19275 Lisp_Object overlay_arrow_string;
19276 struct it wrap_it;
19277 void *wrap_data = NULL;
19278 int may_wrap = 0, wrap_x IF_LINT (= 0);
19279 int wrap_row_used = -1;
19280 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19281 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19282 int wrap_row_extra_line_spacing IF_LINT (= 0);
19283 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19284 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19285 int cvpos;
19286 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19287 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19288
19289 /* We always start displaying at hpos zero even if hscrolled. */
19290 eassert (it->hpos == 0 && it->current_x == 0);
19291
19292 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19293 >= it->w->desired_matrix->nrows)
19294 {
19295 it->w->nrows_scale_factor++;
19296 fonts_changed_p = 1;
19297 return 0;
19298 }
19299
19300 /* Is IT->w showing the region? */
19301 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19302
19303 /* Clear the result glyph row and enable it. */
19304 prepare_desired_row (row);
19305
19306 row->y = it->current_y;
19307 row->start = it->start;
19308 row->continuation_lines_width = it->continuation_lines_width;
19309 row->displays_text_p = 1;
19310 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19311 it->starts_in_middle_of_char_p = 0;
19312
19313 /* Arrange the overlays nicely for our purposes. Usually, we call
19314 display_line on only one line at a time, in which case this
19315 can't really hurt too much, or we call it on lines which appear
19316 one after another in the buffer, in which case all calls to
19317 recenter_overlay_lists but the first will be pretty cheap. */
19318 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19319
19320 /* Move over display elements that are not visible because we are
19321 hscrolled. This may stop at an x-position < IT->first_visible_x
19322 if the first glyph is partially visible or if we hit a line end. */
19323 if (it->current_x < it->first_visible_x)
19324 {
19325 enum move_it_result move_result;
19326
19327 this_line_min_pos = row->start.pos;
19328 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19329 MOVE_TO_POS | MOVE_TO_X);
19330 /* If we are under a large hscroll, move_it_in_display_line_to
19331 could hit the end of the line without reaching
19332 it->first_visible_x. Pretend that we did reach it. This is
19333 especially important on a TTY, where we will call
19334 extend_face_to_end_of_line, which needs to know how many
19335 blank glyphs to produce. */
19336 if (it->current_x < it->first_visible_x
19337 && (move_result == MOVE_NEWLINE_OR_CR
19338 || move_result == MOVE_POS_MATCH_OR_ZV))
19339 it->current_x = it->first_visible_x;
19340
19341 /* Record the smallest positions seen while we moved over
19342 display elements that are not visible. This is needed by
19343 redisplay_internal for optimizing the case where the cursor
19344 stays inside the same line. The rest of this function only
19345 considers positions that are actually displayed, so
19346 RECORD_MAX_MIN_POS will not otherwise record positions that
19347 are hscrolled to the left of the left edge of the window. */
19348 min_pos = CHARPOS (this_line_min_pos);
19349 min_bpos = BYTEPOS (this_line_min_pos);
19350 }
19351 else
19352 {
19353 /* We only do this when not calling `move_it_in_display_line_to'
19354 above, because move_it_in_display_line_to calls
19355 handle_line_prefix itself. */
19356 handle_line_prefix (it);
19357 }
19358
19359 /* Get the initial row height. This is either the height of the
19360 text hscrolled, if there is any, or zero. */
19361 row->ascent = it->max_ascent;
19362 row->height = it->max_ascent + it->max_descent;
19363 row->phys_ascent = it->max_phys_ascent;
19364 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19365 row->extra_line_spacing = it->max_extra_line_spacing;
19366
19367 /* Utility macro to record max and min buffer positions seen until now. */
19368 #define RECORD_MAX_MIN_POS(IT) \
19369 do \
19370 { \
19371 int composition_p = !STRINGP ((IT)->string) \
19372 && ((IT)->what == IT_COMPOSITION); \
19373 ptrdiff_t current_pos = \
19374 composition_p ? (IT)->cmp_it.charpos \
19375 : IT_CHARPOS (*(IT)); \
19376 ptrdiff_t current_bpos = \
19377 composition_p ? CHAR_TO_BYTE (current_pos) \
19378 : IT_BYTEPOS (*(IT)); \
19379 if (current_pos < min_pos) \
19380 { \
19381 min_pos = current_pos; \
19382 min_bpos = current_bpos; \
19383 } \
19384 if (IT_CHARPOS (*it) > max_pos) \
19385 { \
19386 max_pos = IT_CHARPOS (*it); \
19387 max_bpos = IT_BYTEPOS (*it); \
19388 } \
19389 } \
19390 while (0)
19391
19392 /* Loop generating characters. The loop is left with IT on the next
19393 character to display. */
19394 while (1)
19395 {
19396 int n_glyphs_before, hpos_before, x_before;
19397 int x, nglyphs;
19398 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19399
19400 /* Retrieve the next thing to display. Value is zero if end of
19401 buffer reached. */
19402 if (!get_next_display_element (it))
19403 {
19404 /* Maybe add a space at the end of this line that is used to
19405 display the cursor there under X. Set the charpos of the
19406 first glyph of blank lines not corresponding to any text
19407 to -1. */
19408 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19409 row->exact_window_width_line_p = 1;
19410 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19411 || row->used[TEXT_AREA] == 0)
19412 {
19413 row->glyphs[TEXT_AREA]->charpos = -1;
19414 row->displays_text_p = 0;
19415
19416 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19417 && (!MINI_WINDOW_P (it->w)
19418 || (minibuf_level && EQ (it->window, minibuf_window))))
19419 row->indicate_empty_line_p = 1;
19420 }
19421
19422 it->continuation_lines_width = 0;
19423 row->ends_at_zv_p = 1;
19424 /* A row that displays right-to-left text must always have
19425 its last face extended all the way to the end of line,
19426 even if this row ends in ZV, because we still write to
19427 the screen left to right. We also need to extend the
19428 last face if the default face is remapped to some
19429 different face, otherwise the functions that clear
19430 portions of the screen will clear with the default face's
19431 background color. */
19432 if (row->reversed_p
19433 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19434 extend_face_to_end_of_line (it);
19435 break;
19436 }
19437
19438 /* Now, get the metrics of what we want to display. This also
19439 generates glyphs in `row' (which is IT->glyph_row). */
19440 n_glyphs_before = row->used[TEXT_AREA];
19441 x = it->current_x;
19442
19443 /* Remember the line height so far in case the next element doesn't
19444 fit on the line. */
19445 if (it->line_wrap != TRUNCATE)
19446 {
19447 ascent = it->max_ascent;
19448 descent = it->max_descent;
19449 phys_ascent = it->max_phys_ascent;
19450 phys_descent = it->max_phys_descent;
19451
19452 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19453 {
19454 if (IT_DISPLAYING_WHITESPACE (it))
19455 may_wrap = 1;
19456 else if (may_wrap)
19457 {
19458 SAVE_IT (wrap_it, *it, wrap_data);
19459 wrap_x = x;
19460 wrap_row_used = row->used[TEXT_AREA];
19461 wrap_row_ascent = row->ascent;
19462 wrap_row_height = row->height;
19463 wrap_row_phys_ascent = row->phys_ascent;
19464 wrap_row_phys_height = row->phys_height;
19465 wrap_row_extra_line_spacing = row->extra_line_spacing;
19466 wrap_row_min_pos = min_pos;
19467 wrap_row_min_bpos = min_bpos;
19468 wrap_row_max_pos = max_pos;
19469 wrap_row_max_bpos = max_bpos;
19470 may_wrap = 0;
19471 }
19472 }
19473 }
19474
19475 PRODUCE_GLYPHS (it);
19476
19477 /* If this display element was in marginal areas, continue with
19478 the next one. */
19479 if (it->area != TEXT_AREA)
19480 {
19481 row->ascent = max (row->ascent, it->max_ascent);
19482 row->height = max (row->height, it->max_ascent + it->max_descent);
19483 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19484 row->phys_height = max (row->phys_height,
19485 it->max_phys_ascent + it->max_phys_descent);
19486 row->extra_line_spacing = max (row->extra_line_spacing,
19487 it->max_extra_line_spacing);
19488 set_iterator_to_next (it, 1);
19489 continue;
19490 }
19491
19492 /* Does the display element fit on the line? If we truncate
19493 lines, we should draw past the right edge of the window. If
19494 we don't truncate, we want to stop so that we can display the
19495 continuation glyph before the right margin. If lines are
19496 continued, there are two possible strategies for characters
19497 resulting in more than 1 glyph (e.g. tabs): Display as many
19498 glyphs as possible in this line and leave the rest for the
19499 continuation line, or display the whole element in the next
19500 line. Original redisplay did the former, so we do it also. */
19501 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19502 hpos_before = it->hpos;
19503 x_before = x;
19504
19505 if (/* Not a newline. */
19506 nglyphs > 0
19507 /* Glyphs produced fit entirely in the line. */
19508 && it->current_x < it->last_visible_x)
19509 {
19510 it->hpos += nglyphs;
19511 row->ascent = max (row->ascent, it->max_ascent);
19512 row->height = max (row->height, it->max_ascent + it->max_descent);
19513 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19514 row->phys_height = max (row->phys_height,
19515 it->max_phys_ascent + it->max_phys_descent);
19516 row->extra_line_spacing = max (row->extra_line_spacing,
19517 it->max_extra_line_spacing);
19518 if (it->current_x - it->pixel_width < it->first_visible_x)
19519 row->x = x - it->first_visible_x;
19520 /* Record the maximum and minimum buffer positions seen so
19521 far in glyphs that will be displayed by this row. */
19522 if (it->bidi_p)
19523 RECORD_MAX_MIN_POS (it);
19524 }
19525 else
19526 {
19527 int i, new_x;
19528 struct glyph *glyph;
19529
19530 for (i = 0; i < nglyphs; ++i, x = new_x)
19531 {
19532 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19533 new_x = x + glyph->pixel_width;
19534
19535 if (/* Lines are continued. */
19536 it->line_wrap != TRUNCATE
19537 && (/* Glyph doesn't fit on the line. */
19538 new_x > it->last_visible_x
19539 /* Or it fits exactly on a window system frame. */
19540 || (new_x == it->last_visible_x
19541 && FRAME_WINDOW_P (it->f)
19542 && (row->reversed_p
19543 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19544 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19545 {
19546 /* End of a continued line. */
19547
19548 if (it->hpos == 0
19549 || (new_x == it->last_visible_x
19550 && FRAME_WINDOW_P (it->f)
19551 && (row->reversed_p
19552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19554 {
19555 /* Current glyph is the only one on the line or
19556 fits exactly on the line. We must continue
19557 the line because we can't draw the cursor
19558 after the glyph. */
19559 row->continued_p = 1;
19560 it->current_x = new_x;
19561 it->continuation_lines_width += new_x;
19562 ++it->hpos;
19563 if (i == nglyphs - 1)
19564 {
19565 /* If line-wrap is on, check if a previous
19566 wrap point was found. */
19567 if (wrap_row_used > 0
19568 /* Even if there is a previous wrap
19569 point, continue the line here as
19570 usual, if (i) the previous character
19571 was a space or tab AND (ii) the
19572 current character is not. */
19573 && (!may_wrap
19574 || IT_DISPLAYING_WHITESPACE (it)))
19575 goto back_to_wrap;
19576
19577 /* Record the maximum and minimum buffer
19578 positions seen so far in glyphs that will be
19579 displayed by this row. */
19580 if (it->bidi_p)
19581 RECORD_MAX_MIN_POS (it);
19582 set_iterator_to_next (it, 1);
19583 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19584 {
19585 if (!get_next_display_element (it))
19586 {
19587 row->exact_window_width_line_p = 1;
19588 it->continuation_lines_width = 0;
19589 row->continued_p = 0;
19590 row->ends_at_zv_p = 1;
19591 }
19592 else if (ITERATOR_AT_END_OF_LINE_P (it))
19593 {
19594 row->continued_p = 0;
19595 row->exact_window_width_line_p = 1;
19596 }
19597 }
19598 }
19599 else if (it->bidi_p)
19600 RECORD_MAX_MIN_POS (it);
19601 }
19602 else if (CHAR_GLYPH_PADDING_P (*glyph)
19603 && !FRAME_WINDOW_P (it->f))
19604 {
19605 /* A padding glyph that doesn't fit on this line.
19606 This means the whole character doesn't fit
19607 on the line. */
19608 if (row->reversed_p)
19609 unproduce_glyphs (it, row->used[TEXT_AREA]
19610 - n_glyphs_before);
19611 row->used[TEXT_AREA] = n_glyphs_before;
19612
19613 /* Fill the rest of the row with continuation
19614 glyphs like in 20.x. */
19615 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19616 < row->glyphs[1 + TEXT_AREA])
19617 produce_special_glyphs (it, IT_CONTINUATION);
19618
19619 row->continued_p = 1;
19620 it->current_x = x_before;
19621 it->continuation_lines_width += x_before;
19622
19623 /* Restore the height to what it was before the
19624 element not fitting on the line. */
19625 it->max_ascent = ascent;
19626 it->max_descent = descent;
19627 it->max_phys_ascent = phys_ascent;
19628 it->max_phys_descent = phys_descent;
19629 }
19630 else if (wrap_row_used > 0)
19631 {
19632 back_to_wrap:
19633 if (row->reversed_p)
19634 unproduce_glyphs (it,
19635 row->used[TEXT_AREA] - wrap_row_used);
19636 RESTORE_IT (it, &wrap_it, wrap_data);
19637 it->continuation_lines_width += wrap_x;
19638 row->used[TEXT_AREA] = wrap_row_used;
19639 row->ascent = wrap_row_ascent;
19640 row->height = wrap_row_height;
19641 row->phys_ascent = wrap_row_phys_ascent;
19642 row->phys_height = wrap_row_phys_height;
19643 row->extra_line_spacing = wrap_row_extra_line_spacing;
19644 min_pos = wrap_row_min_pos;
19645 min_bpos = wrap_row_min_bpos;
19646 max_pos = wrap_row_max_pos;
19647 max_bpos = wrap_row_max_bpos;
19648 row->continued_p = 1;
19649 row->ends_at_zv_p = 0;
19650 row->exact_window_width_line_p = 0;
19651 it->continuation_lines_width += x;
19652
19653 /* Make sure that a non-default face is extended
19654 up to the right margin of the window. */
19655 extend_face_to_end_of_line (it);
19656 }
19657 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19658 {
19659 /* A TAB that extends past the right edge of the
19660 window. This produces a single glyph on
19661 window system frames. We leave the glyph in
19662 this row and let it fill the row, but don't
19663 consume the TAB. */
19664 if ((row->reversed_p
19665 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19666 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19667 produce_special_glyphs (it, IT_CONTINUATION);
19668 it->continuation_lines_width += it->last_visible_x;
19669 row->ends_in_middle_of_char_p = 1;
19670 row->continued_p = 1;
19671 glyph->pixel_width = it->last_visible_x - x;
19672 it->starts_in_middle_of_char_p = 1;
19673 }
19674 else
19675 {
19676 /* Something other than a TAB that draws past
19677 the right edge of the window. Restore
19678 positions to values before the element. */
19679 if (row->reversed_p)
19680 unproduce_glyphs (it, row->used[TEXT_AREA]
19681 - (n_glyphs_before + i));
19682 row->used[TEXT_AREA] = n_glyphs_before + i;
19683
19684 /* Display continuation glyphs. */
19685 it->current_x = x_before;
19686 it->continuation_lines_width += x;
19687 if (!FRAME_WINDOW_P (it->f)
19688 || (row->reversed_p
19689 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19690 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19691 produce_special_glyphs (it, IT_CONTINUATION);
19692 row->continued_p = 1;
19693
19694 extend_face_to_end_of_line (it);
19695
19696 if (nglyphs > 1 && i > 0)
19697 {
19698 row->ends_in_middle_of_char_p = 1;
19699 it->starts_in_middle_of_char_p = 1;
19700 }
19701
19702 /* Restore the height to what it was before the
19703 element not fitting on the line. */
19704 it->max_ascent = ascent;
19705 it->max_descent = descent;
19706 it->max_phys_ascent = phys_ascent;
19707 it->max_phys_descent = phys_descent;
19708 }
19709
19710 break;
19711 }
19712 else if (new_x > it->first_visible_x)
19713 {
19714 /* Increment number of glyphs actually displayed. */
19715 ++it->hpos;
19716
19717 /* Record the maximum and minimum buffer positions
19718 seen so far in glyphs that will be displayed by
19719 this row. */
19720 if (it->bidi_p)
19721 RECORD_MAX_MIN_POS (it);
19722
19723 if (x < it->first_visible_x)
19724 /* Glyph is partially visible, i.e. row starts at
19725 negative X position. */
19726 row->x = x - it->first_visible_x;
19727 }
19728 else
19729 {
19730 /* Glyph is completely off the left margin of the
19731 window. This should not happen because of the
19732 move_it_in_display_line at the start of this
19733 function, unless the text display area of the
19734 window is empty. */
19735 eassert (it->first_visible_x <= it->last_visible_x);
19736 }
19737 }
19738 /* Even if this display element produced no glyphs at all,
19739 we want to record its position. */
19740 if (it->bidi_p && nglyphs == 0)
19741 RECORD_MAX_MIN_POS (it);
19742
19743 row->ascent = max (row->ascent, it->max_ascent);
19744 row->height = max (row->height, it->max_ascent + it->max_descent);
19745 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19746 row->phys_height = max (row->phys_height,
19747 it->max_phys_ascent + it->max_phys_descent);
19748 row->extra_line_spacing = max (row->extra_line_spacing,
19749 it->max_extra_line_spacing);
19750
19751 /* End of this display line if row is continued. */
19752 if (row->continued_p || row->ends_at_zv_p)
19753 break;
19754 }
19755
19756 at_end_of_line:
19757 /* Is this a line end? If yes, we're also done, after making
19758 sure that a non-default face is extended up to the right
19759 margin of the window. */
19760 if (ITERATOR_AT_END_OF_LINE_P (it))
19761 {
19762 int used_before = row->used[TEXT_AREA];
19763
19764 row->ends_in_newline_from_string_p = STRINGP (it->object);
19765
19766 /* Add a space at the end of the line that is used to
19767 display the cursor there. */
19768 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19769 append_space_for_newline (it, 0);
19770
19771 /* Extend the face to the end of the line. */
19772 extend_face_to_end_of_line (it);
19773
19774 /* Make sure we have the position. */
19775 if (used_before == 0)
19776 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19777
19778 /* Record the position of the newline, for use in
19779 find_row_edges. */
19780 it->eol_pos = it->current.pos;
19781
19782 /* Consume the line end. This skips over invisible lines. */
19783 set_iterator_to_next (it, 1);
19784 it->continuation_lines_width = 0;
19785 break;
19786 }
19787
19788 /* Proceed with next display element. Note that this skips
19789 over lines invisible because of selective display. */
19790 set_iterator_to_next (it, 1);
19791
19792 /* If we truncate lines, we are done when the last displayed
19793 glyphs reach past the right margin of the window. */
19794 if (it->line_wrap == TRUNCATE
19795 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19796 ? (it->current_x >= it->last_visible_x)
19797 : (it->current_x > it->last_visible_x)))
19798 {
19799 /* Maybe add truncation glyphs. */
19800 if (!FRAME_WINDOW_P (it->f)
19801 || (row->reversed_p
19802 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19803 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19804 {
19805 int i, n;
19806
19807 if (!row->reversed_p)
19808 {
19809 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19810 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19811 break;
19812 }
19813 else
19814 {
19815 for (i = 0; i < row->used[TEXT_AREA]; i++)
19816 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19817 break;
19818 /* Remove any padding glyphs at the front of ROW, to
19819 make room for the truncation glyphs we will be
19820 adding below. The loop below always inserts at
19821 least one truncation glyph, so also remove the
19822 last glyph added to ROW. */
19823 unproduce_glyphs (it, i + 1);
19824 /* Adjust i for the loop below. */
19825 i = row->used[TEXT_AREA] - (i + 1);
19826 }
19827
19828 it->current_x = x_before;
19829 if (!FRAME_WINDOW_P (it->f))
19830 {
19831 for (n = row->used[TEXT_AREA]; i < n; ++i)
19832 {
19833 row->used[TEXT_AREA] = i;
19834 produce_special_glyphs (it, IT_TRUNCATION);
19835 }
19836 }
19837 else
19838 {
19839 row->used[TEXT_AREA] = i;
19840 produce_special_glyphs (it, IT_TRUNCATION);
19841 }
19842 }
19843 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19844 {
19845 /* Don't truncate if we can overflow newline into fringe. */
19846 if (!get_next_display_element (it))
19847 {
19848 it->continuation_lines_width = 0;
19849 row->ends_at_zv_p = 1;
19850 row->exact_window_width_line_p = 1;
19851 break;
19852 }
19853 if (ITERATOR_AT_END_OF_LINE_P (it))
19854 {
19855 row->exact_window_width_line_p = 1;
19856 goto at_end_of_line;
19857 }
19858 it->current_x = x_before;
19859 }
19860
19861 row->truncated_on_right_p = 1;
19862 it->continuation_lines_width = 0;
19863 reseat_at_next_visible_line_start (it, 0);
19864 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19865 it->hpos = hpos_before;
19866 break;
19867 }
19868 }
19869
19870 if (wrap_data)
19871 bidi_unshelve_cache (wrap_data, 1);
19872
19873 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19874 at the left window margin. */
19875 if (it->first_visible_x
19876 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19877 {
19878 if (!FRAME_WINDOW_P (it->f)
19879 || (row->reversed_p
19880 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19881 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19882 insert_left_trunc_glyphs (it);
19883 row->truncated_on_left_p = 1;
19884 }
19885
19886 /* Remember the position at which this line ends.
19887
19888 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19889 cannot be before the call to find_row_edges below, since that is
19890 where these positions are determined. */
19891 row->end = it->current;
19892 if (!it->bidi_p)
19893 {
19894 row->minpos = row->start.pos;
19895 row->maxpos = row->end.pos;
19896 }
19897 else
19898 {
19899 /* ROW->minpos and ROW->maxpos must be the smallest and
19900 `1 + the largest' buffer positions in ROW. But if ROW was
19901 bidi-reordered, these two positions can be anywhere in the
19902 row, so we must determine them now. */
19903 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19904 }
19905
19906 /* If the start of this line is the overlay arrow-position, then
19907 mark this glyph row as the one containing the overlay arrow.
19908 This is clearly a mess with variable size fonts. It would be
19909 better to let it be displayed like cursors under X. */
19910 if ((row->displays_text_p || !overlay_arrow_seen)
19911 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19912 !NILP (overlay_arrow_string)))
19913 {
19914 /* Overlay arrow in window redisplay is a fringe bitmap. */
19915 if (STRINGP (overlay_arrow_string))
19916 {
19917 struct glyph_row *arrow_row
19918 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19919 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19920 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19921 struct glyph *p = row->glyphs[TEXT_AREA];
19922 struct glyph *p2, *end;
19923
19924 /* Copy the arrow glyphs. */
19925 while (glyph < arrow_end)
19926 *p++ = *glyph++;
19927
19928 /* Throw away padding glyphs. */
19929 p2 = p;
19930 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19931 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19932 ++p2;
19933 if (p2 > p)
19934 {
19935 while (p2 < end)
19936 *p++ = *p2++;
19937 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19938 }
19939 }
19940 else
19941 {
19942 eassert (INTEGERP (overlay_arrow_string));
19943 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19944 }
19945 overlay_arrow_seen = 1;
19946 }
19947
19948 /* Highlight trailing whitespace. */
19949 if (!NILP (Vshow_trailing_whitespace))
19950 highlight_trailing_whitespace (it->f, it->glyph_row);
19951
19952 /* Compute pixel dimensions of this line. */
19953 compute_line_metrics (it);
19954
19955 /* Implementation note: No changes in the glyphs of ROW or in their
19956 faces can be done past this point, because compute_line_metrics
19957 computes ROW's hash value and stores it within the glyph_row
19958 structure. */
19959
19960 /* Record whether this row ends inside an ellipsis. */
19961 row->ends_in_ellipsis_p
19962 = (it->method == GET_FROM_DISPLAY_VECTOR
19963 && it->ellipsis_p);
19964
19965 /* Save fringe bitmaps in this row. */
19966 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19967 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19968 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19969 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19970
19971 it->left_user_fringe_bitmap = 0;
19972 it->left_user_fringe_face_id = 0;
19973 it->right_user_fringe_bitmap = 0;
19974 it->right_user_fringe_face_id = 0;
19975
19976 /* Maybe set the cursor. */
19977 cvpos = it->w->cursor.vpos;
19978 if ((cvpos < 0
19979 /* In bidi-reordered rows, keep checking for proper cursor
19980 position even if one has been found already, because buffer
19981 positions in such rows change non-linearly with ROW->VPOS,
19982 when a line is continued. One exception: when we are at ZV,
19983 display cursor on the first suitable glyph row, since all
19984 the empty rows after that also have their position set to ZV. */
19985 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19986 lines' rows is implemented for bidi-reordered rows. */
19987 || (it->bidi_p
19988 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19989 && PT >= MATRIX_ROW_START_CHARPOS (row)
19990 && PT <= MATRIX_ROW_END_CHARPOS (row)
19991 && cursor_row_p (row))
19992 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19993
19994 /* Prepare for the next line. This line starts horizontally at (X
19995 HPOS) = (0 0). Vertical positions are incremented. As a
19996 convenience for the caller, IT->glyph_row is set to the next
19997 row to be used. */
19998 it->current_x = it->hpos = 0;
19999 it->current_y += row->height;
20000 SET_TEXT_POS (it->eol_pos, 0, 0);
20001 ++it->vpos;
20002 ++it->glyph_row;
20003 /* The next row should by default use the same value of the
20004 reversed_p flag as this one. set_iterator_to_next decides when
20005 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20006 the flag accordingly. */
20007 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20008 it->glyph_row->reversed_p = row->reversed_p;
20009 it->start = row->end;
20010 return row->displays_text_p;
20011
20012 #undef RECORD_MAX_MIN_POS
20013 }
20014
20015 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20016 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20017 doc: /* Return paragraph direction at point in BUFFER.
20018 Value is either `left-to-right' or `right-to-left'.
20019 If BUFFER is omitted or nil, it defaults to the current buffer.
20020
20021 Paragraph direction determines how the text in the paragraph is displayed.
20022 In left-to-right paragraphs, text begins at the left margin of the window
20023 and the reading direction is generally left to right. In right-to-left
20024 paragraphs, text begins at the right margin and is read from right to left.
20025
20026 See also `bidi-paragraph-direction'. */)
20027 (Lisp_Object buffer)
20028 {
20029 struct buffer *buf = current_buffer;
20030 struct buffer *old = buf;
20031
20032 if (! NILP (buffer))
20033 {
20034 CHECK_BUFFER (buffer);
20035 buf = XBUFFER (buffer);
20036 }
20037
20038 if (NILP (BVAR (buf, bidi_display_reordering))
20039 || NILP (BVAR (buf, enable_multibyte_characters))
20040 /* When we are loading loadup.el, the character property tables
20041 needed for bidi iteration are not yet available. */
20042 || !NILP (Vpurify_flag))
20043 return Qleft_to_right;
20044 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20045 return BVAR (buf, bidi_paragraph_direction);
20046 else
20047 {
20048 /* Determine the direction from buffer text. We could try to
20049 use current_matrix if it is up to date, but this seems fast
20050 enough as it is. */
20051 struct bidi_it itb;
20052 ptrdiff_t pos = BUF_PT (buf);
20053 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20054 int c;
20055 void *itb_data = bidi_shelve_cache ();
20056
20057 set_buffer_temp (buf);
20058 /* bidi_paragraph_init finds the base direction of the paragraph
20059 by searching forward from paragraph start. We need the base
20060 direction of the current or _previous_ paragraph, so we need
20061 to make sure we are within that paragraph. To that end, find
20062 the previous non-empty line. */
20063 if (pos >= ZV && pos > BEGV)
20064 {
20065 pos--;
20066 bytepos = CHAR_TO_BYTE (pos);
20067 }
20068 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20069 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20070 {
20071 while ((c = FETCH_BYTE (bytepos)) == '\n'
20072 || c == ' ' || c == '\t' || c == '\f')
20073 {
20074 if (bytepos <= BEGV_BYTE)
20075 break;
20076 bytepos--;
20077 pos--;
20078 }
20079 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20080 bytepos--;
20081 }
20082 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20083 itb.paragraph_dir = NEUTRAL_DIR;
20084 itb.string.s = NULL;
20085 itb.string.lstring = Qnil;
20086 itb.string.bufpos = 0;
20087 itb.string.unibyte = 0;
20088 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20089 bidi_unshelve_cache (itb_data, 0);
20090 set_buffer_temp (old);
20091 switch (itb.paragraph_dir)
20092 {
20093 case L2R:
20094 return Qleft_to_right;
20095 break;
20096 case R2L:
20097 return Qright_to_left;
20098 break;
20099 default:
20100 emacs_abort ();
20101 }
20102 }
20103 }
20104
20105
20106 \f
20107 /***********************************************************************
20108 Menu Bar
20109 ***********************************************************************/
20110
20111 /* Redisplay the menu bar in the frame for window W.
20112
20113 The menu bar of X frames that don't have X toolkit support is
20114 displayed in a special window W->frame->menu_bar_window.
20115
20116 The menu bar of terminal frames is treated specially as far as
20117 glyph matrices are concerned. Menu bar lines are not part of
20118 windows, so the update is done directly on the frame matrix rows
20119 for the menu bar. */
20120
20121 static void
20122 display_menu_bar (struct window *w)
20123 {
20124 struct frame *f = XFRAME (WINDOW_FRAME (w));
20125 struct it it;
20126 Lisp_Object items;
20127 int i;
20128
20129 /* Don't do all this for graphical frames. */
20130 #ifdef HAVE_NTGUI
20131 if (FRAME_W32_P (f))
20132 return;
20133 #endif
20134 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20135 if (FRAME_X_P (f))
20136 return;
20137 #endif
20138
20139 #ifdef HAVE_NS
20140 if (FRAME_NS_P (f))
20141 return;
20142 #endif /* HAVE_NS */
20143
20144 #ifdef USE_X_TOOLKIT
20145 eassert (!FRAME_WINDOW_P (f));
20146 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20147 it.first_visible_x = 0;
20148 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20149 #else /* not USE_X_TOOLKIT */
20150 if (FRAME_WINDOW_P (f))
20151 {
20152 /* Menu bar lines are displayed in the desired matrix of the
20153 dummy window menu_bar_window. */
20154 struct window *menu_w;
20155 eassert (WINDOWP (f->menu_bar_window));
20156 menu_w = XWINDOW (f->menu_bar_window);
20157 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20158 MENU_FACE_ID);
20159 it.first_visible_x = 0;
20160 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20161 }
20162 else
20163 {
20164 /* This is a TTY frame, i.e. character hpos/vpos are used as
20165 pixel x/y. */
20166 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20167 MENU_FACE_ID);
20168 it.first_visible_x = 0;
20169 it.last_visible_x = FRAME_COLS (f);
20170 }
20171 #endif /* not USE_X_TOOLKIT */
20172
20173 /* FIXME: This should be controlled by a user option. See the
20174 comments in redisplay_tool_bar and display_mode_line about
20175 this. */
20176 it.paragraph_embedding = L2R;
20177
20178 /* Clear all rows of the menu bar. */
20179 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20180 {
20181 struct glyph_row *row = it.glyph_row + i;
20182 clear_glyph_row (row);
20183 row->enabled_p = 1;
20184 row->full_width_p = 1;
20185 }
20186
20187 /* Display all items of the menu bar. */
20188 items = FRAME_MENU_BAR_ITEMS (it.f);
20189 for (i = 0; i < ASIZE (items); i += 4)
20190 {
20191 Lisp_Object string;
20192
20193 /* Stop at nil string. */
20194 string = AREF (items, i + 1);
20195 if (NILP (string))
20196 break;
20197
20198 /* Remember where item was displayed. */
20199 ASET (items, i + 3, make_number (it.hpos));
20200
20201 /* Display the item, pad with one space. */
20202 if (it.current_x < it.last_visible_x)
20203 display_string (NULL, string, Qnil, 0, 0, &it,
20204 SCHARS (string) + 1, 0, 0, -1);
20205 }
20206
20207 /* Fill out the line with spaces. */
20208 if (it.current_x < it.last_visible_x)
20209 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20210
20211 /* Compute the total height of the lines. */
20212 compute_line_metrics (&it);
20213 }
20214
20215
20216 \f
20217 /***********************************************************************
20218 Mode Line
20219 ***********************************************************************/
20220
20221 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20222 FORCE is non-zero, redisplay mode lines unconditionally.
20223 Otherwise, redisplay only mode lines that are garbaged. Value is
20224 the number of windows whose mode lines were redisplayed. */
20225
20226 static int
20227 redisplay_mode_lines (Lisp_Object window, int force)
20228 {
20229 int nwindows = 0;
20230
20231 while (!NILP (window))
20232 {
20233 struct window *w = XWINDOW (window);
20234
20235 if (WINDOWP (w->hchild))
20236 nwindows += redisplay_mode_lines (w->hchild, force);
20237 else if (WINDOWP (w->vchild))
20238 nwindows += redisplay_mode_lines (w->vchild, force);
20239 else if (force
20240 || FRAME_GARBAGED_P (XFRAME (w->frame))
20241 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20242 {
20243 struct text_pos lpoint;
20244 struct buffer *old = current_buffer;
20245
20246 /* Set the window's buffer for the mode line display. */
20247 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20248 set_buffer_internal_1 (XBUFFER (w->buffer));
20249
20250 /* Point refers normally to the selected window. For any
20251 other window, set up appropriate value. */
20252 if (!EQ (window, selected_window))
20253 {
20254 struct text_pos pt;
20255
20256 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20257 if (CHARPOS (pt) < BEGV)
20258 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20259 else if (CHARPOS (pt) > (ZV - 1))
20260 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20261 else
20262 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20263 }
20264
20265 /* Display mode lines. */
20266 clear_glyph_matrix (w->desired_matrix);
20267 if (display_mode_lines (w))
20268 {
20269 ++nwindows;
20270 w->must_be_updated_p = 1;
20271 }
20272
20273 /* Restore old settings. */
20274 set_buffer_internal_1 (old);
20275 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20276 }
20277
20278 window = w->next;
20279 }
20280
20281 return nwindows;
20282 }
20283
20284
20285 /* Display the mode and/or header line of window W. Value is the
20286 sum number of mode lines and header lines displayed. */
20287
20288 static int
20289 display_mode_lines (struct window *w)
20290 {
20291 Lisp_Object old_selected_window, old_selected_frame;
20292 int n = 0;
20293
20294 old_selected_frame = selected_frame;
20295 selected_frame = w->frame;
20296 old_selected_window = selected_window;
20297 XSETWINDOW (selected_window, w);
20298
20299 /* These will be set while the mode line specs are processed. */
20300 line_number_displayed = 0;
20301 wset_column_number_displayed (w, Qnil);
20302
20303 if (WINDOW_WANTS_MODELINE_P (w))
20304 {
20305 struct window *sel_w = XWINDOW (old_selected_window);
20306
20307 /* Select mode line face based on the real selected window. */
20308 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20309 BVAR (current_buffer, mode_line_format));
20310 ++n;
20311 }
20312
20313 if (WINDOW_WANTS_HEADER_LINE_P (w))
20314 {
20315 display_mode_line (w, HEADER_LINE_FACE_ID,
20316 BVAR (current_buffer, header_line_format));
20317 ++n;
20318 }
20319
20320 selected_frame = old_selected_frame;
20321 selected_window = old_selected_window;
20322 return n;
20323 }
20324
20325
20326 /* Display mode or header line of window W. FACE_ID specifies which
20327 line to display; it is either MODE_LINE_FACE_ID or
20328 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20329 display. Value is the pixel height of the mode/header line
20330 displayed. */
20331
20332 static int
20333 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20334 {
20335 struct it it;
20336 struct face *face;
20337 ptrdiff_t count = SPECPDL_INDEX ();
20338
20339 init_iterator (&it, w, -1, -1, NULL, face_id);
20340 /* Don't extend on a previously drawn mode-line.
20341 This may happen if called from pos_visible_p. */
20342 it.glyph_row->enabled_p = 0;
20343 prepare_desired_row (it.glyph_row);
20344
20345 it.glyph_row->mode_line_p = 1;
20346
20347 /* FIXME: This should be controlled by a user option. But
20348 supporting such an option is not trivial, since the mode line is
20349 made up of many separate strings. */
20350 it.paragraph_embedding = L2R;
20351
20352 record_unwind_protect (unwind_format_mode_line,
20353 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20354
20355 mode_line_target = MODE_LINE_DISPLAY;
20356
20357 /* Temporarily make frame's keyboard the current kboard so that
20358 kboard-local variables in the mode_line_format will get the right
20359 values. */
20360 push_kboard (FRAME_KBOARD (it.f));
20361 record_unwind_save_match_data ();
20362 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20363 pop_kboard ();
20364
20365 unbind_to (count, Qnil);
20366
20367 /* Fill up with spaces. */
20368 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20369
20370 compute_line_metrics (&it);
20371 it.glyph_row->full_width_p = 1;
20372 it.glyph_row->continued_p = 0;
20373 it.glyph_row->truncated_on_left_p = 0;
20374 it.glyph_row->truncated_on_right_p = 0;
20375
20376 /* Make a 3D mode-line have a shadow at its right end. */
20377 face = FACE_FROM_ID (it.f, face_id);
20378 extend_face_to_end_of_line (&it);
20379 if (face->box != FACE_NO_BOX)
20380 {
20381 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20382 + it.glyph_row->used[TEXT_AREA] - 1);
20383 last->right_box_line_p = 1;
20384 }
20385
20386 return it.glyph_row->height;
20387 }
20388
20389 /* Move element ELT in LIST to the front of LIST.
20390 Return the updated list. */
20391
20392 static Lisp_Object
20393 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20394 {
20395 register Lisp_Object tail, prev;
20396 register Lisp_Object tem;
20397
20398 tail = list;
20399 prev = Qnil;
20400 while (CONSP (tail))
20401 {
20402 tem = XCAR (tail);
20403
20404 if (EQ (elt, tem))
20405 {
20406 /* Splice out the link TAIL. */
20407 if (NILP (prev))
20408 list = XCDR (tail);
20409 else
20410 Fsetcdr (prev, XCDR (tail));
20411
20412 /* Now make it the first. */
20413 Fsetcdr (tail, list);
20414 return tail;
20415 }
20416 else
20417 prev = tail;
20418 tail = XCDR (tail);
20419 QUIT;
20420 }
20421
20422 /* Not found--return unchanged LIST. */
20423 return list;
20424 }
20425
20426 /* Contribute ELT to the mode line for window IT->w. How it
20427 translates into text depends on its data type.
20428
20429 IT describes the display environment in which we display, as usual.
20430
20431 DEPTH is the depth in recursion. It is used to prevent
20432 infinite recursion here.
20433
20434 FIELD_WIDTH is the number of characters the display of ELT should
20435 occupy in the mode line, and PRECISION is the maximum number of
20436 characters to display from ELT's representation. See
20437 display_string for details.
20438
20439 Returns the hpos of the end of the text generated by ELT.
20440
20441 PROPS is a property list to add to any string we encounter.
20442
20443 If RISKY is nonzero, remove (disregard) any properties in any string
20444 we encounter, and ignore :eval and :propertize.
20445
20446 The global variable `mode_line_target' determines whether the
20447 output is passed to `store_mode_line_noprop',
20448 `store_mode_line_string', or `display_string'. */
20449
20450 static int
20451 display_mode_element (struct it *it, int depth, int field_width, int precision,
20452 Lisp_Object elt, Lisp_Object props, int risky)
20453 {
20454 int n = 0, field, prec;
20455 int literal = 0;
20456
20457 tail_recurse:
20458 if (depth > 100)
20459 elt = build_string ("*too-deep*");
20460
20461 depth++;
20462
20463 switch (XTYPE (elt))
20464 {
20465 case Lisp_String:
20466 {
20467 /* A string: output it and check for %-constructs within it. */
20468 unsigned char c;
20469 ptrdiff_t offset = 0;
20470
20471 if (SCHARS (elt) > 0
20472 && (!NILP (props) || risky))
20473 {
20474 Lisp_Object oprops, aelt;
20475 oprops = Ftext_properties_at (make_number (0), elt);
20476
20477 /* If the starting string's properties are not what
20478 we want, translate the string. Also, if the string
20479 is risky, do that anyway. */
20480
20481 if (NILP (Fequal (props, oprops)) || risky)
20482 {
20483 /* If the starting string has properties,
20484 merge the specified ones onto the existing ones. */
20485 if (! NILP (oprops) && !risky)
20486 {
20487 Lisp_Object tem;
20488
20489 oprops = Fcopy_sequence (oprops);
20490 tem = props;
20491 while (CONSP (tem))
20492 {
20493 oprops = Fplist_put (oprops, XCAR (tem),
20494 XCAR (XCDR (tem)));
20495 tem = XCDR (XCDR (tem));
20496 }
20497 props = oprops;
20498 }
20499
20500 aelt = Fassoc (elt, mode_line_proptrans_alist);
20501 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20502 {
20503 /* AELT is what we want. Move it to the front
20504 without consing. */
20505 elt = XCAR (aelt);
20506 mode_line_proptrans_alist
20507 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20508 }
20509 else
20510 {
20511 Lisp_Object tem;
20512
20513 /* If AELT has the wrong props, it is useless.
20514 so get rid of it. */
20515 if (! NILP (aelt))
20516 mode_line_proptrans_alist
20517 = Fdelq (aelt, mode_line_proptrans_alist);
20518
20519 elt = Fcopy_sequence (elt);
20520 Fset_text_properties (make_number (0), Flength (elt),
20521 props, elt);
20522 /* Add this item to mode_line_proptrans_alist. */
20523 mode_line_proptrans_alist
20524 = Fcons (Fcons (elt, props),
20525 mode_line_proptrans_alist);
20526 /* Truncate mode_line_proptrans_alist
20527 to at most 50 elements. */
20528 tem = Fnthcdr (make_number (50),
20529 mode_line_proptrans_alist);
20530 if (! NILP (tem))
20531 XSETCDR (tem, Qnil);
20532 }
20533 }
20534 }
20535
20536 offset = 0;
20537
20538 if (literal)
20539 {
20540 prec = precision - n;
20541 switch (mode_line_target)
20542 {
20543 case MODE_LINE_NOPROP:
20544 case MODE_LINE_TITLE:
20545 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20546 break;
20547 case MODE_LINE_STRING:
20548 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20549 break;
20550 case MODE_LINE_DISPLAY:
20551 n += display_string (NULL, elt, Qnil, 0, 0, it,
20552 0, prec, 0, STRING_MULTIBYTE (elt));
20553 break;
20554 }
20555
20556 break;
20557 }
20558
20559 /* Handle the non-literal case. */
20560
20561 while ((precision <= 0 || n < precision)
20562 && SREF (elt, offset) != 0
20563 && (mode_line_target != MODE_LINE_DISPLAY
20564 || it->current_x < it->last_visible_x))
20565 {
20566 ptrdiff_t last_offset = offset;
20567
20568 /* Advance to end of string or next format specifier. */
20569 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20570 ;
20571
20572 if (offset - 1 != last_offset)
20573 {
20574 ptrdiff_t nchars, nbytes;
20575
20576 /* Output to end of string or up to '%'. Field width
20577 is length of string. Don't output more than
20578 PRECISION allows us. */
20579 offset--;
20580
20581 prec = c_string_width (SDATA (elt) + last_offset,
20582 offset - last_offset, precision - n,
20583 &nchars, &nbytes);
20584
20585 switch (mode_line_target)
20586 {
20587 case MODE_LINE_NOPROP:
20588 case MODE_LINE_TITLE:
20589 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20590 break;
20591 case MODE_LINE_STRING:
20592 {
20593 ptrdiff_t bytepos = last_offset;
20594 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20595 ptrdiff_t endpos = (precision <= 0
20596 ? string_byte_to_char (elt, offset)
20597 : charpos + nchars);
20598
20599 n += store_mode_line_string (NULL,
20600 Fsubstring (elt, make_number (charpos),
20601 make_number (endpos)),
20602 0, 0, 0, Qnil);
20603 }
20604 break;
20605 case MODE_LINE_DISPLAY:
20606 {
20607 ptrdiff_t bytepos = last_offset;
20608 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20609
20610 if (precision <= 0)
20611 nchars = string_byte_to_char (elt, offset) - charpos;
20612 n += display_string (NULL, elt, Qnil, 0, charpos,
20613 it, 0, nchars, 0,
20614 STRING_MULTIBYTE (elt));
20615 }
20616 break;
20617 }
20618 }
20619 else /* c == '%' */
20620 {
20621 ptrdiff_t percent_position = offset;
20622
20623 /* Get the specified minimum width. Zero means
20624 don't pad. */
20625 field = 0;
20626 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20627 field = field * 10 + c - '0';
20628
20629 /* Don't pad beyond the total padding allowed. */
20630 if (field_width - n > 0 && field > field_width - n)
20631 field = field_width - n;
20632
20633 /* Note that either PRECISION <= 0 or N < PRECISION. */
20634 prec = precision - n;
20635
20636 if (c == 'M')
20637 n += display_mode_element (it, depth, field, prec,
20638 Vglobal_mode_string, props,
20639 risky);
20640 else if (c != 0)
20641 {
20642 int multibyte;
20643 ptrdiff_t bytepos, charpos;
20644 const char *spec;
20645 Lisp_Object string;
20646
20647 bytepos = percent_position;
20648 charpos = (STRING_MULTIBYTE (elt)
20649 ? string_byte_to_char (elt, bytepos)
20650 : bytepos);
20651 spec = decode_mode_spec (it->w, c, field, &string);
20652 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20653
20654 switch (mode_line_target)
20655 {
20656 case MODE_LINE_NOPROP:
20657 case MODE_LINE_TITLE:
20658 n += store_mode_line_noprop (spec, field, prec);
20659 break;
20660 case MODE_LINE_STRING:
20661 {
20662 Lisp_Object tem = build_string (spec);
20663 props = Ftext_properties_at (make_number (charpos), elt);
20664 /* Should only keep face property in props */
20665 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20666 }
20667 break;
20668 case MODE_LINE_DISPLAY:
20669 {
20670 int nglyphs_before, nwritten;
20671
20672 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20673 nwritten = display_string (spec, string, elt,
20674 charpos, 0, it,
20675 field, prec, 0,
20676 multibyte);
20677
20678 /* Assign to the glyphs written above the
20679 string where the `%x' came from, position
20680 of the `%'. */
20681 if (nwritten > 0)
20682 {
20683 struct glyph *glyph
20684 = (it->glyph_row->glyphs[TEXT_AREA]
20685 + nglyphs_before);
20686 int i;
20687
20688 for (i = 0; i < nwritten; ++i)
20689 {
20690 glyph[i].object = elt;
20691 glyph[i].charpos = charpos;
20692 }
20693
20694 n += nwritten;
20695 }
20696 }
20697 break;
20698 }
20699 }
20700 else /* c == 0 */
20701 break;
20702 }
20703 }
20704 }
20705 break;
20706
20707 case Lisp_Symbol:
20708 /* A symbol: process the value of the symbol recursively
20709 as if it appeared here directly. Avoid error if symbol void.
20710 Special case: if value of symbol is a string, output the string
20711 literally. */
20712 {
20713 register Lisp_Object tem;
20714
20715 /* If the variable is not marked as risky to set
20716 then its contents are risky to use. */
20717 if (NILP (Fget (elt, Qrisky_local_variable)))
20718 risky = 1;
20719
20720 tem = Fboundp (elt);
20721 if (!NILP (tem))
20722 {
20723 tem = Fsymbol_value (elt);
20724 /* If value is a string, output that string literally:
20725 don't check for % within it. */
20726 if (STRINGP (tem))
20727 literal = 1;
20728
20729 if (!EQ (tem, elt))
20730 {
20731 /* Give up right away for nil or t. */
20732 elt = tem;
20733 goto tail_recurse;
20734 }
20735 }
20736 }
20737 break;
20738
20739 case Lisp_Cons:
20740 {
20741 register Lisp_Object car, tem;
20742
20743 /* A cons cell: five distinct cases.
20744 If first element is :eval or :propertize, do something special.
20745 If first element is a string or a cons, process all the elements
20746 and effectively concatenate them.
20747 If first element is a negative number, truncate displaying cdr to
20748 at most that many characters. If positive, pad (with spaces)
20749 to at least that many characters.
20750 If first element is a symbol, process the cadr or caddr recursively
20751 according to whether the symbol's value is non-nil or nil. */
20752 car = XCAR (elt);
20753 if (EQ (car, QCeval))
20754 {
20755 /* An element of the form (:eval FORM) means evaluate FORM
20756 and use the result as mode line elements. */
20757
20758 if (risky)
20759 break;
20760
20761 if (CONSP (XCDR (elt)))
20762 {
20763 Lisp_Object spec;
20764 spec = safe_eval (XCAR (XCDR (elt)));
20765 n += display_mode_element (it, depth, field_width - n,
20766 precision - n, spec, props,
20767 risky);
20768 }
20769 }
20770 else if (EQ (car, QCpropertize))
20771 {
20772 /* An element of the form (:propertize ELT PROPS...)
20773 means display ELT but applying properties PROPS. */
20774
20775 if (risky)
20776 break;
20777
20778 if (CONSP (XCDR (elt)))
20779 n += display_mode_element (it, depth, field_width - n,
20780 precision - n, XCAR (XCDR (elt)),
20781 XCDR (XCDR (elt)), risky);
20782 }
20783 else if (SYMBOLP (car))
20784 {
20785 tem = Fboundp (car);
20786 elt = XCDR (elt);
20787 if (!CONSP (elt))
20788 goto invalid;
20789 /* elt is now the cdr, and we know it is a cons cell.
20790 Use its car if CAR has a non-nil value. */
20791 if (!NILP (tem))
20792 {
20793 tem = Fsymbol_value (car);
20794 if (!NILP (tem))
20795 {
20796 elt = XCAR (elt);
20797 goto tail_recurse;
20798 }
20799 }
20800 /* Symbol's value is nil (or symbol is unbound)
20801 Get the cddr of the original list
20802 and if possible find the caddr and use that. */
20803 elt = XCDR (elt);
20804 if (NILP (elt))
20805 break;
20806 else if (!CONSP (elt))
20807 goto invalid;
20808 elt = XCAR (elt);
20809 goto tail_recurse;
20810 }
20811 else if (INTEGERP (car))
20812 {
20813 register int lim = XINT (car);
20814 elt = XCDR (elt);
20815 if (lim < 0)
20816 {
20817 /* Negative int means reduce maximum width. */
20818 if (precision <= 0)
20819 precision = -lim;
20820 else
20821 precision = min (precision, -lim);
20822 }
20823 else if (lim > 0)
20824 {
20825 /* Padding specified. Don't let it be more than
20826 current maximum. */
20827 if (precision > 0)
20828 lim = min (precision, lim);
20829
20830 /* If that's more padding than already wanted, queue it.
20831 But don't reduce padding already specified even if
20832 that is beyond the current truncation point. */
20833 field_width = max (lim, field_width);
20834 }
20835 goto tail_recurse;
20836 }
20837 else if (STRINGP (car) || CONSP (car))
20838 {
20839 Lisp_Object halftail = elt;
20840 int len = 0;
20841
20842 while (CONSP (elt)
20843 && (precision <= 0 || n < precision))
20844 {
20845 n += display_mode_element (it, depth,
20846 /* Do padding only after the last
20847 element in the list. */
20848 (! CONSP (XCDR (elt))
20849 ? field_width - n
20850 : 0),
20851 precision - n, XCAR (elt),
20852 props, risky);
20853 elt = XCDR (elt);
20854 len++;
20855 if ((len & 1) == 0)
20856 halftail = XCDR (halftail);
20857 /* Check for cycle. */
20858 if (EQ (halftail, elt))
20859 break;
20860 }
20861 }
20862 }
20863 break;
20864
20865 default:
20866 invalid:
20867 elt = build_string ("*invalid*");
20868 goto tail_recurse;
20869 }
20870
20871 /* Pad to FIELD_WIDTH. */
20872 if (field_width > 0 && n < field_width)
20873 {
20874 switch (mode_line_target)
20875 {
20876 case MODE_LINE_NOPROP:
20877 case MODE_LINE_TITLE:
20878 n += store_mode_line_noprop ("", field_width - n, 0);
20879 break;
20880 case MODE_LINE_STRING:
20881 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20882 break;
20883 case MODE_LINE_DISPLAY:
20884 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20885 0, 0, 0);
20886 break;
20887 }
20888 }
20889
20890 return n;
20891 }
20892
20893 /* Store a mode-line string element in mode_line_string_list.
20894
20895 If STRING is non-null, display that C string. Otherwise, the Lisp
20896 string LISP_STRING is displayed.
20897
20898 FIELD_WIDTH is the minimum number of output glyphs to produce.
20899 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20900 with spaces. FIELD_WIDTH <= 0 means don't pad.
20901
20902 PRECISION is the maximum number of characters to output from
20903 STRING. PRECISION <= 0 means don't truncate the string.
20904
20905 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20906 properties to the string.
20907
20908 PROPS are the properties to add to the string.
20909 The mode_line_string_face face property is always added to the string.
20910 */
20911
20912 static int
20913 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20914 int field_width, int precision, Lisp_Object props)
20915 {
20916 ptrdiff_t len;
20917 int n = 0;
20918
20919 if (string != NULL)
20920 {
20921 len = strlen (string);
20922 if (precision > 0 && len > precision)
20923 len = precision;
20924 lisp_string = make_string (string, len);
20925 if (NILP (props))
20926 props = mode_line_string_face_prop;
20927 else if (!NILP (mode_line_string_face))
20928 {
20929 Lisp_Object face = Fplist_get (props, Qface);
20930 props = Fcopy_sequence (props);
20931 if (NILP (face))
20932 face = mode_line_string_face;
20933 else
20934 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20935 props = Fplist_put (props, Qface, face);
20936 }
20937 Fadd_text_properties (make_number (0), make_number (len),
20938 props, lisp_string);
20939 }
20940 else
20941 {
20942 len = XFASTINT (Flength (lisp_string));
20943 if (precision > 0 && len > precision)
20944 {
20945 len = precision;
20946 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20947 precision = -1;
20948 }
20949 if (!NILP (mode_line_string_face))
20950 {
20951 Lisp_Object face;
20952 if (NILP (props))
20953 props = Ftext_properties_at (make_number (0), lisp_string);
20954 face = Fplist_get (props, Qface);
20955 if (NILP (face))
20956 face = mode_line_string_face;
20957 else
20958 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20959 props = Fcons (Qface, Fcons (face, Qnil));
20960 if (copy_string)
20961 lisp_string = Fcopy_sequence (lisp_string);
20962 }
20963 if (!NILP (props))
20964 Fadd_text_properties (make_number (0), make_number (len),
20965 props, lisp_string);
20966 }
20967
20968 if (len > 0)
20969 {
20970 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20971 n += len;
20972 }
20973
20974 if (field_width > len)
20975 {
20976 field_width -= len;
20977 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20978 if (!NILP (props))
20979 Fadd_text_properties (make_number (0), make_number (field_width),
20980 props, lisp_string);
20981 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20982 n += field_width;
20983 }
20984
20985 return n;
20986 }
20987
20988
20989 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20990 1, 4, 0,
20991 doc: /* Format a string out of a mode line format specification.
20992 First arg FORMAT specifies the mode line format (see `mode-line-format'
20993 for details) to use.
20994
20995 By default, the format is evaluated for the currently selected window.
20996
20997 Optional second arg FACE specifies the face property to put on all
20998 characters for which no face is specified. The value nil means the
20999 default face. The value t means whatever face the window's mode line
21000 currently uses (either `mode-line' or `mode-line-inactive',
21001 depending on whether the window is the selected window or not).
21002 An integer value means the value string has no text
21003 properties.
21004
21005 Optional third and fourth args WINDOW and BUFFER specify the window
21006 and buffer to use as the context for the formatting (defaults
21007 are the selected window and the WINDOW's buffer). */)
21008 (Lisp_Object format, Lisp_Object face,
21009 Lisp_Object window, Lisp_Object buffer)
21010 {
21011 struct it it;
21012 int len;
21013 struct window *w;
21014 struct buffer *old_buffer = NULL;
21015 int face_id;
21016 int no_props = INTEGERP (face);
21017 ptrdiff_t count = SPECPDL_INDEX ();
21018 Lisp_Object str;
21019 int string_start = 0;
21020
21021 w = decode_any_window (window);
21022 XSETWINDOW (window, w);
21023
21024 if (NILP (buffer))
21025 buffer = w->buffer;
21026 CHECK_BUFFER (buffer);
21027
21028 /* Make formatting the modeline a non-op when noninteractive, otherwise
21029 there will be problems later caused by a partially initialized frame. */
21030 if (NILP (format) || noninteractive)
21031 return empty_unibyte_string;
21032
21033 if (no_props)
21034 face = Qnil;
21035
21036 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21037 : EQ (face, Qt) ? (EQ (window, selected_window)
21038 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21039 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21040 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21041 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21042 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21043 : DEFAULT_FACE_ID;
21044
21045 old_buffer = current_buffer;
21046
21047 /* Save things including mode_line_proptrans_alist,
21048 and set that to nil so that we don't alter the outer value. */
21049 record_unwind_protect (unwind_format_mode_line,
21050 format_mode_line_unwind_data
21051 (XFRAME (WINDOW_FRAME (w)),
21052 old_buffer, selected_window, 1));
21053 mode_line_proptrans_alist = Qnil;
21054
21055 Fselect_window (window, Qt);
21056 set_buffer_internal_1 (XBUFFER (buffer));
21057
21058 init_iterator (&it, w, -1, -1, NULL, face_id);
21059
21060 if (no_props)
21061 {
21062 mode_line_target = MODE_LINE_NOPROP;
21063 mode_line_string_face_prop = Qnil;
21064 mode_line_string_list = Qnil;
21065 string_start = MODE_LINE_NOPROP_LEN (0);
21066 }
21067 else
21068 {
21069 mode_line_target = MODE_LINE_STRING;
21070 mode_line_string_list = Qnil;
21071 mode_line_string_face = face;
21072 mode_line_string_face_prop
21073 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21074 }
21075
21076 push_kboard (FRAME_KBOARD (it.f));
21077 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21078 pop_kboard ();
21079
21080 if (no_props)
21081 {
21082 len = MODE_LINE_NOPROP_LEN (string_start);
21083 str = make_string (mode_line_noprop_buf + string_start, len);
21084 }
21085 else
21086 {
21087 mode_line_string_list = Fnreverse (mode_line_string_list);
21088 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21089 empty_unibyte_string);
21090 }
21091
21092 unbind_to (count, Qnil);
21093 return str;
21094 }
21095
21096 /* Write a null-terminated, right justified decimal representation of
21097 the positive integer D to BUF using a minimal field width WIDTH. */
21098
21099 static void
21100 pint2str (register char *buf, register int width, register ptrdiff_t d)
21101 {
21102 register char *p = buf;
21103
21104 if (d <= 0)
21105 *p++ = '0';
21106 else
21107 {
21108 while (d > 0)
21109 {
21110 *p++ = d % 10 + '0';
21111 d /= 10;
21112 }
21113 }
21114
21115 for (width -= (int) (p - buf); width > 0; --width)
21116 *p++ = ' ';
21117 *p-- = '\0';
21118 while (p > buf)
21119 {
21120 d = *buf;
21121 *buf++ = *p;
21122 *p-- = d;
21123 }
21124 }
21125
21126 /* Write a null-terminated, right justified decimal and "human
21127 readable" representation of the nonnegative integer D to BUF using
21128 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21129
21130 static const char power_letter[] =
21131 {
21132 0, /* no letter */
21133 'k', /* kilo */
21134 'M', /* mega */
21135 'G', /* giga */
21136 'T', /* tera */
21137 'P', /* peta */
21138 'E', /* exa */
21139 'Z', /* zetta */
21140 'Y' /* yotta */
21141 };
21142
21143 static void
21144 pint2hrstr (char *buf, int width, ptrdiff_t d)
21145 {
21146 /* We aim to represent the nonnegative integer D as
21147 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21148 ptrdiff_t quotient = d;
21149 int remainder = 0;
21150 /* -1 means: do not use TENTHS. */
21151 int tenths = -1;
21152 int exponent = 0;
21153
21154 /* Length of QUOTIENT.TENTHS as a string. */
21155 int length;
21156
21157 char * psuffix;
21158 char * p;
21159
21160 if (1000 <= quotient)
21161 {
21162 /* Scale to the appropriate EXPONENT. */
21163 do
21164 {
21165 remainder = quotient % 1000;
21166 quotient /= 1000;
21167 exponent++;
21168 }
21169 while (1000 <= quotient);
21170
21171 /* Round to nearest and decide whether to use TENTHS or not. */
21172 if (quotient <= 9)
21173 {
21174 tenths = remainder / 100;
21175 if (50 <= remainder % 100)
21176 {
21177 if (tenths < 9)
21178 tenths++;
21179 else
21180 {
21181 quotient++;
21182 if (quotient == 10)
21183 tenths = -1;
21184 else
21185 tenths = 0;
21186 }
21187 }
21188 }
21189 else
21190 if (500 <= remainder)
21191 {
21192 if (quotient < 999)
21193 quotient++;
21194 else
21195 {
21196 quotient = 1;
21197 exponent++;
21198 tenths = 0;
21199 }
21200 }
21201 }
21202
21203 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21204 if (tenths == -1 && quotient <= 99)
21205 if (quotient <= 9)
21206 length = 1;
21207 else
21208 length = 2;
21209 else
21210 length = 3;
21211 p = psuffix = buf + max (width, length);
21212
21213 /* Print EXPONENT. */
21214 *psuffix++ = power_letter[exponent];
21215 *psuffix = '\0';
21216
21217 /* Print TENTHS. */
21218 if (tenths >= 0)
21219 {
21220 *--p = '0' + tenths;
21221 *--p = '.';
21222 }
21223
21224 /* Print QUOTIENT. */
21225 do
21226 {
21227 int digit = quotient % 10;
21228 *--p = '0' + digit;
21229 }
21230 while ((quotient /= 10) != 0);
21231
21232 /* Print leading spaces. */
21233 while (buf < p)
21234 *--p = ' ';
21235 }
21236
21237 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21238 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21239 type of CODING_SYSTEM. Return updated pointer into BUF. */
21240
21241 static unsigned char invalid_eol_type[] = "(*invalid*)";
21242
21243 static char *
21244 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21245 {
21246 Lisp_Object val;
21247 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21248 const unsigned char *eol_str;
21249 int eol_str_len;
21250 /* The EOL conversion we are using. */
21251 Lisp_Object eoltype;
21252
21253 val = CODING_SYSTEM_SPEC (coding_system);
21254 eoltype = Qnil;
21255
21256 if (!VECTORP (val)) /* Not yet decided. */
21257 {
21258 *buf++ = multibyte ? '-' : ' ';
21259 if (eol_flag)
21260 eoltype = eol_mnemonic_undecided;
21261 /* Don't mention EOL conversion if it isn't decided. */
21262 }
21263 else
21264 {
21265 Lisp_Object attrs;
21266 Lisp_Object eolvalue;
21267
21268 attrs = AREF (val, 0);
21269 eolvalue = AREF (val, 2);
21270
21271 *buf++ = multibyte
21272 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21273 : ' ';
21274
21275 if (eol_flag)
21276 {
21277 /* The EOL conversion that is normal on this system. */
21278
21279 if (NILP (eolvalue)) /* Not yet decided. */
21280 eoltype = eol_mnemonic_undecided;
21281 else if (VECTORP (eolvalue)) /* Not yet decided. */
21282 eoltype = eol_mnemonic_undecided;
21283 else /* eolvalue is Qunix, Qdos, or Qmac. */
21284 eoltype = (EQ (eolvalue, Qunix)
21285 ? eol_mnemonic_unix
21286 : (EQ (eolvalue, Qdos) == 1
21287 ? eol_mnemonic_dos : eol_mnemonic_mac));
21288 }
21289 }
21290
21291 if (eol_flag)
21292 {
21293 /* Mention the EOL conversion if it is not the usual one. */
21294 if (STRINGP (eoltype))
21295 {
21296 eol_str = SDATA (eoltype);
21297 eol_str_len = SBYTES (eoltype);
21298 }
21299 else if (CHARACTERP (eoltype))
21300 {
21301 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21302 int c = XFASTINT (eoltype);
21303 eol_str_len = CHAR_STRING (c, tmp);
21304 eol_str = tmp;
21305 }
21306 else
21307 {
21308 eol_str = invalid_eol_type;
21309 eol_str_len = sizeof (invalid_eol_type) - 1;
21310 }
21311 memcpy (buf, eol_str, eol_str_len);
21312 buf += eol_str_len;
21313 }
21314
21315 return buf;
21316 }
21317
21318 /* Return a string for the output of a mode line %-spec for window W,
21319 generated by character C. FIELD_WIDTH > 0 means pad the string
21320 returned with spaces to that value. Return a Lisp string in
21321 *STRING if the resulting string is taken from that Lisp string.
21322
21323 Note we operate on the current buffer for most purposes,
21324 the exception being w->base_line_pos. */
21325
21326 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21327
21328 static const char *
21329 decode_mode_spec (struct window *w, register int c, int field_width,
21330 Lisp_Object *string)
21331 {
21332 Lisp_Object obj;
21333 struct frame *f = XFRAME (WINDOW_FRAME (w));
21334 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21335 struct buffer *b = current_buffer;
21336
21337 obj = Qnil;
21338 *string = Qnil;
21339
21340 switch (c)
21341 {
21342 case '*':
21343 if (!NILP (BVAR (b, read_only)))
21344 return "%";
21345 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21346 return "*";
21347 return "-";
21348
21349 case '+':
21350 /* This differs from %* only for a modified read-only buffer. */
21351 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21352 return "*";
21353 if (!NILP (BVAR (b, read_only)))
21354 return "%";
21355 return "-";
21356
21357 case '&':
21358 /* This differs from %* in ignoring read-only-ness. */
21359 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21360 return "*";
21361 return "-";
21362
21363 case '%':
21364 return "%";
21365
21366 case '[':
21367 {
21368 int i;
21369 char *p;
21370
21371 if (command_loop_level > 5)
21372 return "[[[... ";
21373 p = decode_mode_spec_buf;
21374 for (i = 0; i < command_loop_level; i++)
21375 *p++ = '[';
21376 *p = 0;
21377 return decode_mode_spec_buf;
21378 }
21379
21380 case ']':
21381 {
21382 int i;
21383 char *p;
21384
21385 if (command_loop_level > 5)
21386 return " ...]]]";
21387 p = decode_mode_spec_buf;
21388 for (i = 0; i < command_loop_level; i++)
21389 *p++ = ']';
21390 *p = 0;
21391 return decode_mode_spec_buf;
21392 }
21393
21394 case '-':
21395 {
21396 register int i;
21397
21398 /* Let lots_of_dashes be a string of infinite length. */
21399 if (mode_line_target == MODE_LINE_NOPROP ||
21400 mode_line_target == MODE_LINE_STRING)
21401 return "--";
21402 if (field_width <= 0
21403 || field_width > sizeof (lots_of_dashes))
21404 {
21405 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21406 decode_mode_spec_buf[i] = '-';
21407 decode_mode_spec_buf[i] = '\0';
21408 return decode_mode_spec_buf;
21409 }
21410 else
21411 return lots_of_dashes;
21412 }
21413
21414 case 'b':
21415 obj = BVAR (b, name);
21416 break;
21417
21418 case 'c':
21419 /* %c and %l are ignored in `frame-title-format'.
21420 (In redisplay_internal, the frame title is drawn _before_ the
21421 windows are updated, so the stuff which depends on actual
21422 window contents (such as %l) may fail to render properly, or
21423 even crash emacs.) */
21424 if (mode_line_target == MODE_LINE_TITLE)
21425 return "";
21426 else
21427 {
21428 ptrdiff_t col = current_column ();
21429 wset_column_number_displayed (w, make_number (col));
21430 pint2str (decode_mode_spec_buf, field_width, col);
21431 return decode_mode_spec_buf;
21432 }
21433
21434 case 'e':
21435 #ifndef SYSTEM_MALLOC
21436 {
21437 if (NILP (Vmemory_full))
21438 return "";
21439 else
21440 return "!MEM FULL! ";
21441 }
21442 #else
21443 return "";
21444 #endif
21445
21446 case 'F':
21447 /* %F displays the frame name. */
21448 if (!NILP (f->title))
21449 return SSDATA (f->title);
21450 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21451 return SSDATA (f->name);
21452 return "Emacs";
21453
21454 case 'f':
21455 obj = BVAR (b, filename);
21456 break;
21457
21458 case 'i':
21459 {
21460 ptrdiff_t size = ZV - BEGV;
21461 pint2str (decode_mode_spec_buf, field_width, size);
21462 return decode_mode_spec_buf;
21463 }
21464
21465 case 'I':
21466 {
21467 ptrdiff_t size = ZV - BEGV;
21468 pint2hrstr (decode_mode_spec_buf, field_width, size);
21469 return decode_mode_spec_buf;
21470 }
21471
21472 case 'l':
21473 {
21474 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21475 ptrdiff_t topline, nlines, height;
21476 ptrdiff_t junk;
21477
21478 /* %c and %l are ignored in `frame-title-format'. */
21479 if (mode_line_target == MODE_LINE_TITLE)
21480 return "";
21481
21482 startpos = XMARKER (w->start)->charpos;
21483 startpos_byte = marker_byte_position (w->start);
21484 height = WINDOW_TOTAL_LINES (w);
21485
21486 /* If we decided that this buffer isn't suitable for line numbers,
21487 don't forget that too fast. */
21488 if (EQ (w->base_line_pos, w->buffer))
21489 goto no_value;
21490 /* But do forget it, if the window shows a different buffer now. */
21491 else if (BUFFERP (w->base_line_pos))
21492 wset_base_line_pos (w, Qnil);
21493
21494 /* If the buffer is very big, don't waste time. */
21495 if (INTEGERP (Vline_number_display_limit)
21496 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21497 {
21498 wset_base_line_pos (w, Qnil);
21499 wset_base_line_number (w, Qnil);
21500 goto no_value;
21501 }
21502
21503 if (INTEGERP (w->base_line_number)
21504 && INTEGERP (w->base_line_pos)
21505 && XFASTINT (w->base_line_pos) <= startpos)
21506 {
21507 line = XFASTINT (w->base_line_number);
21508 linepos = XFASTINT (w->base_line_pos);
21509 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21510 }
21511 else
21512 {
21513 line = 1;
21514 linepos = BUF_BEGV (b);
21515 linepos_byte = BUF_BEGV_BYTE (b);
21516 }
21517
21518 /* Count lines from base line to window start position. */
21519 nlines = display_count_lines (linepos_byte,
21520 startpos_byte,
21521 startpos, &junk);
21522
21523 topline = nlines + line;
21524
21525 /* Determine a new base line, if the old one is too close
21526 or too far away, or if we did not have one.
21527 "Too close" means it's plausible a scroll-down would
21528 go back past it. */
21529 if (startpos == BUF_BEGV (b))
21530 {
21531 wset_base_line_number (w, make_number (topline));
21532 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21533 }
21534 else if (nlines < height + 25 || nlines > height * 3 + 50
21535 || linepos == BUF_BEGV (b))
21536 {
21537 ptrdiff_t limit = BUF_BEGV (b);
21538 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21539 ptrdiff_t position;
21540 ptrdiff_t distance =
21541 (height * 2 + 30) * line_number_display_limit_width;
21542
21543 if (startpos - distance > limit)
21544 {
21545 limit = startpos - distance;
21546 limit_byte = CHAR_TO_BYTE (limit);
21547 }
21548
21549 nlines = display_count_lines (startpos_byte,
21550 limit_byte,
21551 - (height * 2 + 30),
21552 &position);
21553 /* If we couldn't find the lines we wanted within
21554 line_number_display_limit_width chars per line,
21555 give up on line numbers for this window. */
21556 if (position == limit_byte && limit == startpos - distance)
21557 {
21558 wset_base_line_pos (w, w->buffer);
21559 wset_base_line_number (w, Qnil);
21560 goto no_value;
21561 }
21562
21563 wset_base_line_number (w, make_number (topline - nlines));
21564 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21565 }
21566
21567 /* Now count lines from the start pos to point. */
21568 nlines = display_count_lines (startpos_byte,
21569 PT_BYTE, PT, &junk);
21570
21571 /* Record that we did display the line number. */
21572 line_number_displayed = 1;
21573
21574 /* Make the string to show. */
21575 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21576 return decode_mode_spec_buf;
21577 no_value:
21578 {
21579 char* p = decode_mode_spec_buf;
21580 int pad = field_width - 2;
21581 while (pad-- > 0)
21582 *p++ = ' ';
21583 *p++ = '?';
21584 *p++ = '?';
21585 *p = '\0';
21586 return decode_mode_spec_buf;
21587 }
21588 }
21589 break;
21590
21591 case 'm':
21592 obj = BVAR (b, mode_name);
21593 break;
21594
21595 case 'n':
21596 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21597 return " Narrow";
21598 break;
21599
21600 case 'p':
21601 {
21602 ptrdiff_t pos = marker_position (w->start);
21603 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21604
21605 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21606 {
21607 if (pos <= BUF_BEGV (b))
21608 return "All";
21609 else
21610 return "Bottom";
21611 }
21612 else if (pos <= BUF_BEGV (b))
21613 return "Top";
21614 else
21615 {
21616 if (total > 1000000)
21617 /* Do it differently for a large value, to avoid overflow. */
21618 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21619 else
21620 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21621 /* We can't normally display a 3-digit number,
21622 so get us a 2-digit number that is close. */
21623 if (total == 100)
21624 total = 99;
21625 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21626 return decode_mode_spec_buf;
21627 }
21628 }
21629
21630 /* Display percentage of size above the bottom of the screen. */
21631 case 'P':
21632 {
21633 ptrdiff_t toppos = marker_position (w->start);
21634 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21635 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21636
21637 if (botpos >= BUF_ZV (b))
21638 {
21639 if (toppos <= BUF_BEGV (b))
21640 return "All";
21641 else
21642 return "Bottom";
21643 }
21644 else
21645 {
21646 if (total > 1000000)
21647 /* Do it differently for a large value, to avoid overflow. */
21648 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21649 else
21650 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21651 /* We can't normally display a 3-digit number,
21652 so get us a 2-digit number that is close. */
21653 if (total == 100)
21654 total = 99;
21655 if (toppos <= BUF_BEGV (b))
21656 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21657 else
21658 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21659 return decode_mode_spec_buf;
21660 }
21661 }
21662
21663 case 's':
21664 /* status of process */
21665 obj = Fget_buffer_process (Fcurrent_buffer ());
21666 if (NILP (obj))
21667 return "no process";
21668 #ifndef MSDOS
21669 obj = Fsymbol_name (Fprocess_status (obj));
21670 #endif
21671 break;
21672
21673 case '@':
21674 {
21675 ptrdiff_t count = inhibit_garbage_collection ();
21676 Lisp_Object val = call1 (intern ("file-remote-p"),
21677 BVAR (current_buffer, directory));
21678 unbind_to (count, Qnil);
21679
21680 if (NILP (val))
21681 return "-";
21682 else
21683 return "@";
21684 }
21685
21686 case 't': /* indicate TEXT or BINARY */
21687 return "T";
21688
21689 case 'z':
21690 /* coding-system (not including end-of-line format) */
21691 case 'Z':
21692 /* coding-system (including end-of-line type) */
21693 {
21694 int eol_flag = (c == 'Z');
21695 char *p = decode_mode_spec_buf;
21696
21697 if (! FRAME_WINDOW_P (f))
21698 {
21699 /* No need to mention EOL here--the terminal never needs
21700 to do EOL conversion. */
21701 p = decode_mode_spec_coding (CODING_ID_NAME
21702 (FRAME_KEYBOARD_CODING (f)->id),
21703 p, 0);
21704 p = decode_mode_spec_coding (CODING_ID_NAME
21705 (FRAME_TERMINAL_CODING (f)->id),
21706 p, 0);
21707 }
21708 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21709 p, eol_flag);
21710
21711 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21712 #ifdef subprocesses
21713 obj = Fget_buffer_process (Fcurrent_buffer ());
21714 if (PROCESSP (obj))
21715 {
21716 p = decode_mode_spec_coding
21717 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21718 p = decode_mode_spec_coding
21719 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21720 }
21721 #endif /* subprocesses */
21722 #endif /* 0 */
21723 *p = 0;
21724 return decode_mode_spec_buf;
21725 }
21726 }
21727
21728 if (STRINGP (obj))
21729 {
21730 *string = obj;
21731 return SSDATA (obj);
21732 }
21733 else
21734 return "";
21735 }
21736
21737
21738 /* Count up to COUNT lines starting from START_BYTE.
21739 But don't go beyond LIMIT_BYTE.
21740 Return the number of lines thus found (always nonnegative).
21741
21742 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21743
21744 static ptrdiff_t
21745 display_count_lines (ptrdiff_t start_byte,
21746 ptrdiff_t limit_byte, ptrdiff_t count,
21747 ptrdiff_t *byte_pos_ptr)
21748 {
21749 register unsigned char *cursor;
21750 unsigned char *base;
21751
21752 register ptrdiff_t ceiling;
21753 register unsigned char *ceiling_addr;
21754 ptrdiff_t orig_count = count;
21755
21756 /* If we are not in selective display mode,
21757 check only for newlines. */
21758 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21759 && !INTEGERP (BVAR (current_buffer, selective_display)));
21760
21761 if (count > 0)
21762 {
21763 while (start_byte < limit_byte)
21764 {
21765 ceiling = BUFFER_CEILING_OF (start_byte);
21766 ceiling = min (limit_byte - 1, ceiling);
21767 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21768 base = (cursor = BYTE_POS_ADDR (start_byte));
21769 while (1)
21770 {
21771 if (selective_display)
21772 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21773 ;
21774 else
21775 while (*cursor != '\n' && ++cursor != ceiling_addr)
21776 ;
21777
21778 if (cursor != ceiling_addr)
21779 {
21780 if (--count == 0)
21781 {
21782 start_byte += cursor - base + 1;
21783 *byte_pos_ptr = start_byte;
21784 return orig_count;
21785 }
21786 else
21787 if (++cursor == ceiling_addr)
21788 break;
21789 }
21790 else
21791 break;
21792 }
21793 start_byte += cursor - base;
21794 }
21795 }
21796 else
21797 {
21798 while (start_byte > limit_byte)
21799 {
21800 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21801 ceiling = max (limit_byte, ceiling);
21802 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21803 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21804 while (1)
21805 {
21806 if (selective_display)
21807 while (--cursor != ceiling_addr
21808 && *cursor != '\n' && *cursor != 015)
21809 ;
21810 else
21811 while (--cursor != ceiling_addr && *cursor != '\n')
21812 ;
21813
21814 if (cursor != ceiling_addr)
21815 {
21816 if (++count == 0)
21817 {
21818 start_byte += cursor - base + 1;
21819 *byte_pos_ptr = start_byte;
21820 /* When scanning backwards, we should
21821 not count the newline posterior to which we stop. */
21822 return - orig_count - 1;
21823 }
21824 }
21825 else
21826 break;
21827 }
21828 /* Here we add 1 to compensate for the last decrement
21829 of CURSOR, which took it past the valid range. */
21830 start_byte += cursor - base + 1;
21831 }
21832 }
21833
21834 *byte_pos_ptr = limit_byte;
21835
21836 if (count < 0)
21837 return - orig_count + count;
21838 return orig_count - count;
21839
21840 }
21841
21842
21843 \f
21844 /***********************************************************************
21845 Displaying strings
21846 ***********************************************************************/
21847
21848 /* Display a NUL-terminated string, starting with index START.
21849
21850 If STRING is non-null, display that C string. Otherwise, the Lisp
21851 string LISP_STRING is displayed. There's a case that STRING is
21852 non-null and LISP_STRING is not nil. It means STRING is a string
21853 data of LISP_STRING. In that case, we display LISP_STRING while
21854 ignoring its text properties.
21855
21856 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21857 FACE_STRING. Display STRING or LISP_STRING with the face at
21858 FACE_STRING_POS in FACE_STRING:
21859
21860 Display the string in the environment given by IT, but use the
21861 standard display table, temporarily.
21862
21863 FIELD_WIDTH is the minimum number of output glyphs to produce.
21864 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21865 with spaces. If STRING has more characters, more than FIELD_WIDTH
21866 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21867
21868 PRECISION is the maximum number of characters to output from
21869 STRING. PRECISION < 0 means don't truncate the string.
21870
21871 This is roughly equivalent to printf format specifiers:
21872
21873 FIELD_WIDTH PRECISION PRINTF
21874 ----------------------------------------
21875 -1 -1 %s
21876 -1 10 %.10s
21877 10 -1 %10s
21878 20 10 %20.10s
21879
21880 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21881 display them, and < 0 means obey the current buffer's value of
21882 enable_multibyte_characters.
21883
21884 Value is the number of columns displayed. */
21885
21886 static int
21887 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21888 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21889 int field_width, int precision, int max_x, int multibyte)
21890 {
21891 int hpos_at_start = it->hpos;
21892 int saved_face_id = it->face_id;
21893 struct glyph_row *row = it->glyph_row;
21894 ptrdiff_t it_charpos;
21895
21896 /* Initialize the iterator IT for iteration over STRING beginning
21897 with index START. */
21898 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21899 precision, field_width, multibyte);
21900 if (string && STRINGP (lisp_string))
21901 /* LISP_STRING is the one returned by decode_mode_spec. We should
21902 ignore its text properties. */
21903 it->stop_charpos = it->end_charpos;
21904
21905 /* If displaying STRING, set up the face of the iterator from
21906 FACE_STRING, if that's given. */
21907 if (STRINGP (face_string))
21908 {
21909 ptrdiff_t endptr;
21910 struct face *face;
21911
21912 it->face_id
21913 = face_at_string_position (it->w, face_string, face_string_pos,
21914 0, it->region_beg_charpos,
21915 it->region_end_charpos,
21916 &endptr, it->base_face_id, 0);
21917 face = FACE_FROM_ID (it->f, it->face_id);
21918 it->face_box_p = face->box != FACE_NO_BOX;
21919 }
21920
21921 /* Set max_x to the maximum allowed X position. Don't let it go
21922 beyond the right edge of the window. */
21923 if (max_x <= 0)
21924 max_x = it->last_visible_x;
21925 else
21926 max_x = min (max_x, it->last_visible_x);
21927
21928 /* Skip over display elements that are not visible. because IT->w is
21929 hscrolled. */
21930 if (it->current_x < it->first_visible_x)
21931 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21932 MOVE_TO_POS | MOVE_TO_X);
21933
21934 row->ascent = it->max_ascent;
21935 row->height = it->max_ascent + it->max_descent;
21936 row->phys_ascent = it->max_phys_ascent;
21937 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21938 row->extra_line_spacing = it->max_extra_line_spacing;
21939
21940 if (STRINGP (it->string))
21941 it_charpos = IT_STRING_CHARPOS (*it);
21942 else
21943 it_charpos = IT_CHARPOS (*it);
21944
21945 /* This condition is for the case that we are called with current_x
21946 past last_visible_x. */
21947 while (it->current_x < max_x)
21948 {
21949 int x_before, x, n_glyphs_before, i, nglyphs;
21950
21951 /* Get the next display element. */
21952 if (!get_next_display_element (it))
21953 break;
21954
21955 /* Produce glyphs. */
21956 x_before = it->current_x;
21957 n_glyphs_before = row->used[TEXT_AREA];
21958 PRODUCE_GLYPHS (it);
21959
21960 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21961 i = 0;
21962 x = x_before;
21963 while (i < nglyphs)
21964 {
21965 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21966
21967 if (it->line_wrap != TRUNCATE
21968 && x + glyph->pixel_width > max_x)
21969 {
21970 /* End of continued line or max_x reached. */
21971 if (CHAR_GLYPH_PADDING_P (*glyph))
21972 {
21973 /* A wide character is unbreakable. */
21974 if (row->reversed_p)
21975 unproduce_glyphs (it, row->used[TEXT_AREA]
21976 - n_glyphs_before);
21977 row->used[TEXT_AREA] = n_glyphs_before;
21978 it->current_x = x_before;
21979 }
21980 else
21981 {
21982 if (row->reversed_p)
21983 unproduce_glyphs (it, row->used[TEXT_AREA]
21984 - (n_glyphs_before + i));
21985 row->used[TEXT_AREA] = n_glyphs_before + i;
21986 it->current_x = x;
21987 }
21988 break;
21989 }
21990 else if (x + glyph->pixel_width >= it->first_visible_x)
21991 {
21992 /* Glyph is at least partially visible. */
21993 ++it->hpos;
21994 if (x < it->first_visible_x)
21995 row->x = x - it->first_visible_x;
21996 }
21997 else
21998 {
21999 /* Glyph is off the left margin of the display area.
22000 Should not happen. */
22001 emacs_abort ();
22002 }
22003
22004 row->ascent = max (row->ascent, it->max_ascent);
22005 row->height = max (row->height, it->max_ascent + it->max_descent);
22006 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22007 row->phys_height = max (row->phys_height,
22008 it->max_phys_ascent + it->max_phys_descent);
22009 row->extra_line_spacing = max (row->extra_line_spacing,
22010 it->max_extra_line_spacing);
22011 x += glyph->pixel_width;
22012 ++i;
22013 }
22014
22015 /* Stop if max_x reached. */
22016 if (i < nglyphs)
22017 break;
22018
22019 /* Stop at line ends. */
22020 if (ITERATOR_AT_END_OF_LINE_P (it))
22021 {
22022 it->continuation_lines_width = 0;
22023 break;
22024 }
22025
22026 set_iterator_to_next (it, 1);
22027 if (STRINGP (it->string))
22028 it_charpos = IT_STRING_CHARPOS (*it);
22029 else
22030 it_charpos = IT_CHARPOS (*it);
22031
22032 /* Stop if truncating at the right edge. */
22033 if (it->line_wrap == TRUNCATE
22034 && it->current_x >= it->last_visible_x)
22035 {
22036 /* Add truncation mark, but don't do it if the line is
22037 truncated at a padding space. */
22038 if (it_charpos < it->string_nchars)
22039 {
22040 if (!FRAME_WINDOW_P (it->f))
22041 {
22042 int ii, n;
22043
22044 if (it->current_x > it->last_visible_x)
22045 {
22046 if (!row->reversed_p)
22047 {
22048 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22049 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22050 break;
22051 }
22052 else
22053 {
22054 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22055 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22056 break;
22057 unproduce_glyphs (it, ii + 1);
22058 ii = row->used[TEXT_AREA] - (ii + 1);
22059 }
22060 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22061 {
22062 row->used[TEXT_AREA] = ii;
22063 produce_special_glyphs (it, IT_TRUNCATION);
22064 }
22065 }
22066 produce_special_glyphs (it, IT_TRUNCATION);
22067 }
22068 row->truncated_on_right_p = 1;
22069 }
22070 break;
22071 }
22072 }
22073
22074 /* Maybe insert a truncation at the left. */
22075 if (it->first_visible_x
22076 && it_charpos > 0)
22077 {
22078 if (!FRAME_WINDOW_P (it->f)
22079 || (row->reversed_p
22080 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22081 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22082 insert_left_trunc_glyphs (it);
22083 row->truncated_on_left_p = 1;
22084 }
22085
22086 it->face_id = saved_face_id;
22087
22088 /* Value is number of columns displayed. */
22089 return it->hpos - hpos_at_start;
22090 }
22091
22092
22093 \f
22094 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22095 appears as an element of LIST or as the car of an element of LIST.
22096 If PROPVAL is a list, compare each element against LIST in that
22097 way, and return 1/2 if any element of PROPVAL is found in LIST.
22098 Otherwise return 0. This function cannot quit.
22099 The return value is 2 if the text is invisible but with an ellipsis
22100 and 1 if it's invisible and without an ellipsis. */
22101
22102 int
22103 invisible_p (register Lisp_Object propval, Lisp_Object list)
22104 {
22105 register Lisp_Object tail, proptail;
22106
22107 for (tail = list; CONSP (tail); tail = XCDR (tail))
22108 {
22109 register Lisp_Object tem;
22110 tem = XCAR (tail);
22111 if (EQ (propval, tem))
22112 return 1;
22113 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22114 return NILP (XCDR (tem)) ? 1 : 2;
22115 }
22116
22117 if (CONSP (propval))
22118 {
22119 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22120 {
22121 Lisp_Object propelt;
22122 propelt = XCAR (proptail);
22123 for (tail = list; CONSP (tail); tail = XCDR (tail))
22124 {
22125 register Lisp_Object tem;
22126 tem = XCAR (tail);
22127 if (EQ (propelt, tem))
22128 return 1;
22129 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22130 return NILP (XCDR (tem)) ? 1 : 2;
22131 }
22132 }
22133 }
22134
22135 return 0;
22136 }
22137
22138 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22139 doc: /* Non-nil if the property makes the text invisible.
22140 POS-OR-PROP can be a marker or number, in which case it is taken to be
22141 a position in the current buffer and the value of the `invisible' property
22142 is checked; or it can be some other value, which is then presumed to be the
22143 value of the `invisible' property of the text of interest.
22144 The non-nil value returned can be t for truly invisible text or something
22145 else if the text is replaced by an ellipsis. */)
22146 (Lisp_Object pos_or_prop)
22147 {
22148 Lisp_Object prop
22149 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22150 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22151 : pos_or_prop);
22152 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22153 return (invis == 0 ? Qnil
22154 : invis == 1 ? Qt
22155 : make_number (invis));
22156 }
22157
22158 /* Calculate a width or height in pixels from a specification using
22159 the following elements:
22160
22161 SPEC ::=
22162 NUM - a (fractional) multiple of the default font width/height
22163 (NUM) - specifies exactly NUM pixels
22164 UNIT - a fixed number of pixels, see below.
22165 ELEMENT - size of a display element in pixels, see below.
22166 (NUM . SPEC) - equals NUM * SPEC
22167 (+ SPEC SPEC ...) - add pixel values
22168 (- SPEC SPEC ...) - subtract pixel values
22169 (- SPEC) - negate pixel value
22170
22171 NUM ::=
22172 INT or FLOAT - a number constant
22173 SYMBOL - use symbol's (buffer local) variable binding.
22174
22175 UNIT ::=
22176 in - pixels per inch *)
22177 mm - pixels per 1/1000 meter *)
22178 cm - pixels per 1/100 meter *)
22179 width - width of current font in pixels.
22180 height - height of current font in pixels.
22181
22182 *) using the ratio(s) defined in display-pixels-per-inch.
22183
22184 ELEMENT ::=
22185
22186 left-fringe - left fringe width in pixels
22187 right-fringe - right fringe width in pixels
22188
22189 left-margin - left margin width in pixels
22190 right-margin - right margin width in pixels
22191
22192 scroll-bar - scroll-bar area width in pixels
22193
22194 Examples:
22195
22196 Pixels corresponding to 5 inches:
22197 (5 . in)
22198
22199 Total width of non-text areas on left side of window (if scroll-bar is on left):
22200 '(space :width (+ left-fringe left-margin scroll-bar))
22201
22202 Align to first text column (in header line):
22203 '(space :align-to 0)
22204
22205 Align to middle of text area minus half the width of variable `my-image'
22206 containing a loaded image:
22207 '(space :align-to (0.5 . (- text my-image)))
22208
22209 Width of left margin minus width of 1 character in the default font:
22210 '(space :width (- left-margin 1))
22211
22212 Width of left margin minus width of 2 characters in the current font:
22213 '(space :width (- left-margin (2 . width)))
22214
22215 Center 1 character over left-margin (in header line):
22216 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22217
22218 Different ways to express width of left fringe plus left margin minus one pixel:
22219 '(space :width (- (+ left-fringe left-margin) (1)))
22220 '(space :width (+ left-fringe left-margin (- (1))))
22221 '(space :width (+ left-fringe left-margin (-1)))
22222
22223 */
22224
22225 #define NUMVAL(X) \
22226 ((INTEGERP (X) || FLOATP (X)) \
22227 ? XFLOATINT (X) \
22228 : - 1)
22229
22230 static int
22231 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22232 struct font *font, int width_p, int *align_to)
22233 {
22234 double pixels;
22235
22236 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22237 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22238
22239 if (NILP (prop))
22240 return OK_PIXELS (0);
22241
22242 eassert (FRAME_LIVE_P (it->f));
22243
22244 if (SYMBOLP (prop))
22245 {
22246 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22247 {
22248 char *unit = SSDATA (SYMBOL_NAME (prop));
22249
22250 if (unit[0] == 'i' && unit[1] == 'n')
22251 pixels = 1.0;
22252 else if (unit[0] == 'm' && unit[1] == 'm')
22253 pixels = 25.4;
22254 else if (unit[0] == 'c' && unit[1] == 'm')
22255 pixels = 2.54;
22256 else
22257 pixels = 0;
22258 if (pixels > 0)
22259 {
22260 double ppi;
22261 #ifdef HAVE_WINDOW_SYSTEM
22262 if (FRAME_WINDOW_P (it->f)
22263 && (ppi = (width_p
22264 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22265 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22266 ppi > 0))
22267 return OK_PIXELS (ppi / pixels);
22268 #endif
22269
22270 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22271 || (CONSP (Vdisplay_pixels_per_inch)
22272 && (ppi = (width_p
22273 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22274 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22275 ppi > 0)))
22276 return OK_PIXELS (ppi / pixels);
22277
22278 return 0;
22279 }
22280 }
22281
22282 #ifdef HAVE_WINDOW_SYSTEM
22283 if (EQ (prop, Qheight))
22284 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22285 if (EQ (prop, Qwidth))
22286 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22287 #else
22288 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22289 return OK_PIXELS (1);
22290 #endif
22291
22292 if (EQ (prop, Qtext))
22293 return OK_PIXELS (width_p
22294 ? window_box_width (it->w, TEXT_AREA)
22295 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22296
22297 if (align_to && *align_to < 0)
22298 {
22299 *res = 0;
22300 if (EQ (prop, Qleft))
22301 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22302 if (EQ (prop, Qright))
22303 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22304 if (EQ (prop, Qcenter))
22305 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22306 + window_box_width (it->w, TEXT_AREA) / 2);
22307 if (EQ (prop, Qleft_fringe))
22308 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22309 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22310 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22311 if (EQ (prop, Qright_fringe))
22312 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22313 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22314 : window_box_right_offset (it->w, TEXT_AREA));
22315 if (EQ (prop, Qleft_margin))
22316 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22317 if (EQ (prop, Qright_margin))
22318 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22319 if (EQ (prop, Qscroll_bar))
22320 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22321 ? 0
22322 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22323 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22324 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22325 : 0)));
22326 }
22327 else
22328 {
22329 if (EQ (prop, Qleft_fringe))
22330 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22331 if (EQ (prop, Qright_fringe))
22332 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22333 if (EQ (prop, Qleft_margin))
22334 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22335 if (EQ (prop, Qright_margin))
22336 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22337 if (EQ (prop, Qscroll_bar))
22338 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22339 }
22340
22341 prop = buffer_local_value_1 (prop, it->w->buffer);
22342 if (EQ (prop, Qunbound))
22343 prop = Qnil;
22344 }
22345
22346 if (INTEGERP (prop) || FLOATP (prop))
22347 {
22348 int base_unit = (width_p
22349 ? FRAME_COLUMN_WIDTH (it->f)
22350 : FRAME_LINE_HEIGHT (it->f));
22351 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22352 }
22353
22354 if (CONSP (prop))
22355 {
22356 Lisp_Object car = XCAR (prop);
22357 Lisp_Object cdr = XCDR (prop);
22358
22359 if (SYMBOLP (car))
22360 {
22361 #ifdef HAVE_WINDOW_SYSTEM
22362 if (FRAME_WINDOW_P (it->f)
22363 && valid_image_p (prop))
22364 {
22365 ptrdiff_t id = lookup_image (it->f, prop);
22366 struct image *img = IMAGE_FROM_ID (it->f, id);
22367
22368 return OK_PIXELS (width_p ? img->width : img->height);
22369 }
22370 #endif
22371 if (EQ (car, Qplus) || EQ (car, Qminus))
22372 {
22373 int first = 1;
22374 double px;
22375
22376 pixels = 0;
22377 while (CONSP (cdr))
22378 {
22379 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22380 font, width_p, align_to))
22381 return 0;
22382 if (first)
22383 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22384 else
22385 pixels += px;
22386 cdr = XCDR (cdr);
22387 }
22388 if (EQ (car, Qminus))
22389 pixels = -pixels;
22390 return OK_PIXELS (pixels);
22391 }
22392
22393 car = buffer_local_value_1 (car, it->w->buffer);
22394 if (EQ (car, Qunbound))
22395 car = Qnil;
22396 }
22397
22398 if (INTEGERP (car) || FLOATP (car))
22399 {
22400 double fact;
22401 pixels = XFLOATINT (car);
22402 if (NILP (cdr))
22403 return OK_PIXELS (pixels);
22404 if (calc_pixel_width_or_height (&fact, it, cdr,
22405 font, width_p, align_to))
22406 return OK_PIXELS (pixels * fact);
22407 return 0;
22408 }
22409
22410 return 0;
22411 }
22412
22413 return 0;
22414 }
22415
22416 \f
22417 /***********************************************************************
22418 Glyph Display
22419 ***********************************************************************/
22420
22421 #ifdef HAVE_WINDOW_SYSTEM
22422
22423 #ifdef GLYPH_DEBUG
22424
22425 void
22426 dump_glyph_string (struct glyph_string *s)
22427 {
22428 fprintf (stderr, "glyph string\n");
22429 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22430 s->x, s->y, s->width, s->height);
22431 fprintf (stderr, " ybase = %d\n", s->ybase);
22432 fprintf (stderr, " hl = %d\n", s->hl);
22433 fprintf (stderr, " left overhang = %d, right = %d\n",
22434 s->left_overhang, s->right_overhang);
22435 fprintf (stderr, " nchars = %d\n", s->nchars);
22436 fprintf (stderr, " extends to end of line = %d\n",
22437 s->extends_to_end_of_line_p);
22438 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22439 fprintf (stderr, " bg width = %d\n", s->background_width);
22440 }
22441
22442 #endif /* GLYPH_DEBUG */
22443
22444 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22445 of XChar2b structures for S; it can't be allocated in
22446 init_glyph_string because it must be allocated via `alloca'. W
22447 is the window on which S is drawn. ROW and AREA are the glyph row
22448 and area within the row from which S is constructed. START is the
22449 index of the first glyph structure covered by S. HL is a
22450 face-override for drawing S. */
22451
22452 #ifdef HAVE_NTGUI
22453 #define OPTIONAL_HDC(hdc) HDC hdc,
22454 #define DECLARE_HDC(hdc) HDC hdc;
22455 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22456 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22457 #endif
22458
22459 #ifndef OPTIONAL_HDC
22460 #define OPTIONAL_HDC(hdc)
22461 #define DECLARE_HDC(hdc)
22462 #define ALLOCATE_HDC(hdc, f)
22463 #define RELEASE_HDC(hdc, f)
22464 #endif
22465
22466 static void
22467 init_glyph_string (struct glyph_string *s,
22468 OPTIONAL_HDC (hdc)
22469 XChar2b *char2b, struct window *w, struct glyph_row *row,
22470 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22471 {
22472 memset (s, 0, sizeof *s);
22473 s->w = w;
22474 s->f = XFRAME (w->frame);
22475 #ifdef HAVE_NTGUI
22476 s->hdc = hdc;
22477 #endif
22478 s->display = FRAME_X_DISPLAY (s->f);
22479 s->window = FRAME_X_WINDOW (s->f);
22480 s->char2b = char2b;
22481 s->hl = hl;
22482 s->row = row;
22483 s->area = area;
22484 s->first_glyph = row->glyphs[area] + start;
22485 s->height = row->height;
22486 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22487 s->ybase = s->y + row->ascent;
22488 }
22489
22490
22491 /* Append the list of glyph strings with head H and tail T to the list
22492 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22493
22494 static void
22495 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22496 struct glyph_string *h, struct glyph_string *t)
22497 {
22498 if (h)
22499 {
22500 if (*head)
22501 (*tail)->next = h;
22502 else
22503 *head = h;
22504 h->prev = *tail;
22505 *tail = t;
22506 }
22507 }
22508
22509
22510 /* Prepend the list of glyph strings with head H and tail T to the
22511 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22512 result. */
22513
22514 static void
22515 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22516 struct glyph_string *h, struct glyph_string *t)
22517 {
22518 if (h)
22519 {
22520 if (*head)
22521 (*head)->prev = t;
22522 else
22523 *tail = t;
22524 t->next = *head;
22525 *head = h;
22526 }
22527 }
22528
22529
22530 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22531 Set *HEAD and *TAIL to the resulting list. */
22532
22533 static void
22534 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22535 struct glyph_string *s)
22536 {
22537 s->next = s->prev = NULL;
22538 append_glyph_string_lists (head, tail, s, s);
22539 }
22540
22541
22542 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22543 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22544 make sure that X resources for the face returned are allocated.
22545 Value is a pointer to a realized face that is ready for display if
22546 DISPLAY_P is non-zero. */
22547
22548 static struct face *
22549 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22550 XChar2b *char2b, int display_p)
22551 {
22552 struct face *face = FACE_FROM_ID (f, face_id);
22553
22554 if (face->font)
22555 {
22556 unsigned code = face->font->driver->encode_char (face->font, c);
22557
22558 if (code != FONT_INVALID_CODE)
22559 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22560 else
22561 STORE_XCHAR2B (char2b, 0, 0);
22562 }
22563
22564 /* Make sure X resources of the face are allocated. */
22565 #ifdef HAVE_X_WINDOWS
22566 if (display_p)
22567 #endif
22568 {
22569 eassert (face != NULL);
22570 PREPARE_FACE_FOR_DISPLAY (f, face);
22571 }
22572
22573 return face;
22574 }
22575
22576
22577 /* Get face and two-byte form of character glyph GLYPH on frame F.
22578 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22579 a pointer to a realized face that is ready for display. */
22580
22581 static struct face *
22582 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22583 XChar2b *char2b, int *two_byte_p)
22584 {
22585 struct face *face;
22586
22587 eassert (glyph->type == CHAR_GLYPH);
22588 face = FACE_FROM_ID (f, glyph->face_id);
22589
22590 if (two_byte_p)
22591 *two_byte_p = 0;
22592
22593 if (face->font)
22594 {
22595 unsigned code;
22596
22597 if (CHAR_BYTE8_P (glyph->u.ch))
22598 code = CHAR_TO_BYTE8 (glyph->u.ch);
22599 else
22600 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22601
22602 if (code != FONT_INVALID_CODE)
22603 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22604 else
22605 STORE_XCHAR2B (char2b, 0, 0);
22606 }
22607
22608 /* Make sure X resources of the face are allocated. */
22609 eassert (face != NULL);
22610 PREPARE_FACE_FOR_DISPLAY (f, face);
22611 return face;
22612 }
22613
22614
22615 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22616 Return 1 if FONT has a glyph for C, otherwise return 0. */
22617
22618 static int
22619 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22620 {
22621 unsigned code;
22622
22623 if (CHAR_BYTE8_P (c))
22624 code = CHAR_TO_BYTE8 (c);
22625 else
22626 code = font->driver->encode_char (font, c);
22627
22628 if (code == FONT_INVALID_CODE)
22629 return 0;
22630 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22631 return 1;
22632 }
22633
22634
22635 /* Fill glyph string S with composition components specified by S->cmp.
22636
22637 BASE_FACE is the base face of the composition.
22638 S->cmp_from is the index of the first component for S.
22639
22640 OVERLAPS non-zero means S should draw the foreground only, and use
22641 its physical height for clipping. See also draw_glyphs.
22642
22643 Value is the index of a component not in S. */
22644
22645 static int
22646 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22647 int overlaps)
22648 {
22649 int i;
22650 /* For all glyphs of this composition, starting at the offset
22651 S->cmp_from, until we reach the end of the definition or encounter a
22652 glyph that requires the different face, add it to S. */
22653 struct face *face;
22654
22655 eassert (s);
22656
22657 s->for_overlaps = overlaps;
22658 s->face = NULL;
22659 s->font = NULL;
22660 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22661 {
22662 int c = COMPOSITION_GLYPH (s->cmp, i);
22663
22664 /* TAB in a composition means display glyphs with padding space
22665 on the left or right. */
22666 if (c != '\t')
22667 {
22668 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22669 -1, Qnil);
22670
22671 face = get_char_face_and_encoding (s->f, c, face_id,
22672 s->char2b + i, 1);
22673 if (face)
22674 {
22675 if (! s->face)
22676 {
22677 s->face = face;
22678 s->font = s->face->font;
22679 }
22680 else if (s->face != face)
22681 break;
22682 }
22683 }
22684 ++s->nchars;
22685 }
22686 s->cmp_to = i;
22687
22688 if (s->face == NULL)
22689 {
22690 s->face = base_face->ascii_face;
22691 s->font = s->face->font;
22692 }
22693
22694 /* All glyph strings for the same composition has the same width,
22695 i.e. the width set for the first component of the composition. */
22696 s->width = s->first_glyph->pixel_width;
22697
22698 /* If the specified font could not be loaded, use the frame's
22699 default font, but record the fact that we couldn't load it in
22700 the glyph string so that we can draw rectangles for the
22701 characters of the glyph string. */
22702 if (s->font == NULL)
22703 {
22704 s->font_not_found_p = 1;
22705 s->font = FRAME_FONT (s->f);
22706 }
22707
22708 /* Adjust base line for subscript/superscript text. */
22709 s->ybase += s->first_glyph->voffset;
22710
22711 /* This glyph string must always be drawn with 16-bit functions. */
22712 s->two_byte_p = 1;
22713
22714 return s->cmp_to;
22715 }
22716
22717 static int
22718 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22719 int start, int end, int overlaps)
22720 {
22721 struct glyph *glyph, *last;
22722 Lisp_Object lgstring;
22723 int i;
22724
22725 s->for_overlaps = overlaps;
22726 glyph = s->row->glyphs[s->area] + start;
22727 last = s->row->glyphs[s->area] + end;
22728 s->cmp_id = glyph->u.cmp.id;
22729 s->cmp_from = glyph->slice.cmp.from;
22730 s->cmp_to = glyph->slice.cmp.to + 1;
22731 s->face = FACE_FROM_ID (s->f, face_id);
22732 lgstring = composition_gstring_from_id (s->cmp_id);
22733 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22734 glyph++;
22735 while (glyph < last
22736 && glyph->u.cmp.automatic
22737 && glyph->u.cmp.id == s->cmp_id
22738 && s->cmp_to == glyph->slice.cmp.from)
22739 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22740
22741 for (i = s->cmp_from; i < s->cmp_to; i++)
22742 {
22743 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22744 unsigned code = LGLYPH_CODE (lglyph);
22745
22746 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22747 }
22748 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22749 return glyph - s->row->glyphs[s->area];
22750 }
22751
22752
22753 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22754 See the comment of fill_glyph_string for arguments.
22755 Value is the index of the first glyph not in S. */
22756
22757
22758 static int
22759 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22760 int start, int end, int overlaps)
22761 {
22762 struct glyph *glyph, *last;
22763 int voffset;
22764
22765 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22766 s->for_overlaps = overlaps;
22767 glyph = s->row->glyphs[s->area] + start;
22768 last = s->row->glyphs[s->area] + end;
22769 voffset = glyph->voffset;
22770 s->face = FACE_FROM_ID (s->f, face_id);
22771 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22772 s->nchars = 1;
22773 s->width = glyph->pixel_width;
22774 glyph++;
22775 while (glyph < last
22776 && glyph->type == GLYPHLESS_GLYPH
22777 && glyph->voffset == voffset
22778 && glyph->face_id == face_id)
22779 {
22780 s->nchars++;
22781 s->width += glyph->pixel_width;
22782 glyph++;
22783 }
22784 s->ybase += voffset;
22785 return glyph - s->row->glyphs[s->area];
22786 }
22787
22788
22789 /* Fill glyph string S from a sequence of character glyphs.
22790
22791 FACE_ID is the face id of the string. START is the index of the
22792 first glyph to consider, END is the index of the last + 1.
22793 OVERLAPS non-zero means S should draw the foreground only, and use
22794 its physical height for clipping. See also draw_glyphs.
22795
22796 Value is the index of the first glyph not in S. */
22797
22798 static int
22799 fill_glyph_string (struct glyph_string *s, int face_id,
22800 int start, int end, int overlaps)
22801 {
22802 struct glyph *glyph, *last;
22803 int voffset;
22804 int glyph_not_available_p;
22805
22806 eassert (s->f == XFRAME (s->w->frame));
22807 eassert (s->nchars == 0);
22808 eassert (start >= 0 && end > start);
22809
22810 s->for_overlaps = overlaps;
22811 glyph = s->row->glyphs[s->area] + start;
22812 last = s->row->glyphs[s->area] + end;
22813 voffset = glyph->voffset;
22814 s->padding_p = glyph->padding_p;
22815 glyph_not_available_p = glyph->glyph_not_available_p;
22816
22817 while (glyph < last
22818 && glyph->type == CHAR_GLYPH
22819 && glyph->voffset == voffset
22820 /* Same face id implies same font, nowadays. */
22821 && glyph->face_id == face_id
22822 && glyph->glyph_not_available_p == glyph_not_available_p)
22823 {
22824 int two_byte_p;
22825
22826 s->face = get_glyph_face_and_encoding (s->f, glyph,
22827 s->char2b + s->nchars,
22828 &two_byte_p);
22829 s->two_byte_p = two_byte_p;
22830 ++s->nchars;
22831 eassert (s->nchars <= end - start);
22832 s->width += glyph->pixel_width;
22833 if (glyph++->padding_p != s->padding_p)
22834 break;
22835 }
22836
22837 s->font = s->face->font;
22838
22839 /* If the specified font could not be loaded, use the frame's font,
22840 but record the fact that we couldn't load it in
22841 S->font_not_found_p so that we can draw rectangles for the
22842 characters of the glyph string. */
22843 if (s->font == NULL || glyph_not_available_p)
22844 {
22845 s->font_not_found_p = 1;
22846 s->font = FRAME_FONT (s->f);
22847 }
22848
22849 /* Adjust base line for subscript/superscript text. */
22850 s->ybase += voffset;
22851
22852 eassert (s->face && s->face->gc);
22853 return glyph - s->row->glyphs[s->area];
22854 }
22855
22856
22857 /* Fill glyph string S from image glyph S->first_glyph. */
22858
22859 static void
22860 fill_image_glyph_string (struct glyph_string *s)
22861 {
22862 eassert (s->first_glyph->type == IMAGE_GLYPH);
22863 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22864 eassert (s->img);
22865 s->slice = s->first_glyph->slice.img;
22866 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22867 s->font = s->face->font;
22868 s->width = s->first_glyph->pixel_width;
22869
22870 /* Adjust base line for subscript/superscript text. */
22871 s->ybase += s->first_glyph->voffset;
22872 }
22873
22874
22875 /* Fill glyph string S from a sequence of stretch glyphs.
22876
22877 START is the index of the first glyph to consider,
22878 END is the index of the last + 1.
22879
22880 Value is the index of the first glyph not in S. */
22881
22882 static int
22883 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22884 {
22885 struct glyph *glyph, *last;
22886 int voffset, face_id;
22887
22888 eassert (s->first_glyph->type == STRETCH_GLYPH);
22889
22890 glyph = s->row->glyphs[s->area] + start;
22891 last = s->row->glyphs[s->area] + end;
22892 face_id = glyph->face_id;
22893 s->face = FACE_FROM_ID (s->f, face_id);
22894 s->font = s->face->font;
22895 s->width = glyph->pixel_width;
22896 s->nchars = 1;
22897 voffset = glyph->voffset;
22898
22899 for (++glyph;
22900 (glyph < last
22901 && glyph->type == STRETCH_GLYPH
22902 && glyph->voffset == voffset
22903 && glyph->face_id == face_id);
22904 ++glyph)
22905 s->width += glyph->pixel_width;
22906
22907 /* Adjust base line for subscript/superscript text. */
22908 s->ybase += voffset;
22909
22910 /* The case that face->gc == 0 is handled when drawing the glyph
22911 string by calling PREPARE_FACE_FOR_DISPLAY. */
22912 eassert (s->face);
22913 return glyph - s->row->glyphs[s->area];
22914 }
22915
22916 static struct font_metrics *
22917 get_per_char_metric (struct font *font, XChar2b *char2b)
22918 {
22919 static struct font_metrics metrics;
22920 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22921
22922 if (! font || code == FONT_INVALID_CODE)
22923 return NULL;
22924 font->driver->text_extents (font, &code, 1, &metrics);
22925 return &metrics;
22926 }
22927
22928 /* EXPORT for RIF:
22929 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22930 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22931 assumed to be zero. */
22932
22933 void
22934 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22935 {
22936 *left = *right = 0;
22937
22938 if (glyph->type == CHAR_GLYPH)
22939 {
22940 struct face *face;
22941 XChar2b char2b;
22942 struct font_metrics *pcm;
22943
22944 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22945 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22946 {
22947 if (pcm->rbearing > pcm->width)
22948 *right = pcm->rbearing - pcm->width;
22949 if (pcm->lbearing < 0)
22950 *left = -pcm->lbearing;
22951 }
22952 }
22953 else if (glyph->type == COMPOSITE_GLYPH)
22954 {
22955 if (! glyph->u.cmp.automatic)
22956 {
22957 struct composition *cmp = composition_table[glyph->u.cmp.id];
22958
22959 if (cmp->rbearing > cmp->pixel_width)
22960 *right = cmp->rbearing - cmp->pixel_width;
22961 if (cmp->lbearing < 0)
22962 *left = - cmp->lbearing;
22963 }
22964 else
22965 {
22966 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22967 struct font_metrics metrics;
22968
22969 composition_gstring_width (gstring, glyph->slice.cmp.from,
22970 glyph->slice.cmp.to + 1, &metrics);
22971 if (metrics.rbearing > metrics.width)
22972 *right = metrics.rbearing - metrics.width;
22973 if (metrics.lbearing < 0)
22974 *left = - metrics.lbearing;
22975 }
22976 }
22977 }
22978
22979
22980 /* Return the index of the first glyph preceding glyph string S that
22981 is overwritten by S because of S's left overhang. Value is -1
22982 if no glyphs are overwritten. */
22983
22984 static int
22985 left_overwritten (struct glyph_string *s)
22986 {
22987 int k;
22988
22989 if (s->left_overhang)
22990 {
22991 int x = 0, i;
22992 struct glyph *glyphs = s->row->glyphs[s->area];
22993 int first = s->first_glyph - glyphs;
22994
22995 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22996 x -= glyphs[i].pixel_width;
22997
22998 k = i + 1;
22999 }
23000 else
23001 k = -1;
23002
23003 return k;
23004 }
23005
23006
23007 /* Return the index of the first glyph preceding glyph string S that
23008 is overwriting S because of its right overhang. Value is -1 if no
23009 glyph in front of S overwrites S. */
23010
23011 static int
23012 left_overwriting (struct glyph_string *s)
23013 {
23014 int i, k, x;
23015 struct glyph *glyphs = s->row->glyphs[s->area];
23016 int first = s->first_glyph - glyphs;
23017
23018 k = -1;
23019 x = 0;
23020 for (i = first - 1; i >= 0; --i)
23021 {
23022 int left, right;
23023 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23024 if (x + right > 0)
23025 k = i;
23026 x -= glyphs[i].pixel_width;
23027 }
23028
23029 return k;
23030 }
23031
23032
23033 /* Return the index of the last glyph following glyph string S that is
23034 overwritten by S because of S's right overhang. Value is -1 if
23035 no such glyph is found. */
23036
23037 static int
23038 right_overwritten (struct glyph_string *s)
23039 {
23040 int k = -1;
23041
23042 if (s->right_overhang)
23043 {
23044 int x = 0, i;
23045 struct glyph *glyphs = s->row->glyphs[s->area];
23046 int first = (s->first_glyph - glyphs
23047 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23048 int end = s->row->used[s->area];
23049
23050 for (i = first; i < end && s->right_overhang > x; ++i)
23051 x += glyphs[i].pixel_width;
23052
23053 k = i;
23054 }
23055
23056 return k;
23057 }
23058
23059
23060 /* Return the index of the last glyph following glyph string S that
23061 overwrites S because of its left overhang. Value is negative
23062 if no such glyph is found. */
23063
23064 static int
23065 right_overwriting (struct glyph_string *s)
23066 {
23067 int i, k, x;
23068 int end = s->row->used[s->area];
23069 struct glyph *glyphs = s->row->glyphs[s->area];
23070 int first = (s->first_glyph - glyphs
23071 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23072
23073 k = -1;
23074 x = 0;
23075 for (i = first; i < end; ++i)
23076 {
23077 int left, right;
23078 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23079 if (x - left < 0)
23080 k = i;
23081 x += glyphs[i].pixel_width;
23082 }
23083
23084 return k;
23085 }
23086
23087
23088 /* Set background width of glyph string S. START is the index of the
23089 first glyph following S. LAST_X is the right-most x-position + 1
23090 in the drawing area. */
23091
23092 static void
23093 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23094 {
23095 /* If the face of this glyph string has to be drawn to the end of
23096 the drawing area, set S->extends_to_end_of_line_p. */
23097
23098 if (start == s->row->used[s->area]
23099 && s->area == TEXT_AREA
23100 && ((s->row->fill_line_p
23101 && (s->hl == DRAW_NORMAL_TEXT
23102 || s->hl == DRAW_IMAGE_RAISED
23103 || s->hl == DRAW_IMAGE_SUNKEN))
23104 || s->hl == DRAW_MOUSE_FACE))
23105 s->extends_to_end_of_line_p = 1;
23106
23107 /* If S extends its face to the end of the line, set its
23108 background_width to the distance to the right edge of the drawing
23109 area. */
23110 if (s->extends_to_end_of_line_p)
23111 s->background_width = last_x - s->x + 1;
23112 else
23113 s->background_width = s->width;
23114 }
23115
23116
23117 /* Compute overhangs and x-positions for glyph string S and its
23118 predecessors, or successors. X is the starting x-position for S.
23119 BACKWARD_P non-zero means process predecessors. */
23120
23121 static void
23122 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23123 {
23124 if (backward_p)
23125 {
23126 while (s)
23127 {
23128 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23129 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23130 x -= s->width;
23131 s->x = x;
23132 s = s->prev;
23133 }
23134 }
23135 else
23136 {
23137 while (s)
23138 {
23139 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23140 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23141 s->x = x;
23142 x += s->width;
23143 s = s->next;
23144 }
23145 }
23146 }
23147
23148
23149
23150 /* The following macros are only called from draw_glyphs below.
23151 They reference the following parameters of that function directly:
23152 `w', `row', `area', and `overlap_p'
23153 as well as the following local variables:
23154 `s', `f', and `hdc' (in W32) */
23155
23156 #ifdef HAVE_NTGUI
23157 /* On W32, silently add local `hdc' variable to argument list of
23158 init_glyph_string. */
23159 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23160 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23161 #else
23162 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23163 init_glyph_string (s, char2b, w, row, area, start, hl)
23164 #endif
23165
23166 /* Add a glyph string for a stretch glyph to the list of strings
23167 between HEAD and TAIL. START is the index of the stretch glyph in
23168 row area AREA of glyph row ROW. END is the index of the last glyph
23169 in that glyph row area. X is the current output position assigned
23170 to the new glyph string constructed. HL overrides that face of the
23171 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23172 is the right-most x-position of the drawing area. */
23173
23174 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23175 and below -- keep them on one line. */
23176 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23177 do \
23178 { \
23179 s = alloca (sizeof *s); \
23180 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23181 START = fill_stretch_glyph_string (s, START, END); \
23182 append_glyph_string (&HEAD, &TAIL, s); \
23183 s->x = (X); \
23184 } \
23185 while (0)
23186
23187
23188 /* Add a glyph string for an image glyph to the list of strings
23189 between HEAD and TAIL. START is the index of the image glyph in
23190 row area AREA of glyph row ROW. END is the index of the last glyph
23191 in that glyph row area. X is the current output position assigned
23192 to the new glyph string constructed. HL overrides that face of the
23193 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23194 is the right-most x-position of the drawing area. */
23195
23196 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23197 do \
23198 { \
23199 s = alloca (sizeof *s); \
23200 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23201 fill_image_glyph_string (s); \
23202 append_glyph_string (&HEAD, &TAIL, s); \
23203 ++START; \
23204 s->x = (X); \
23205 } \
23206 while (0)
23207
23208
23209 /* Add a glyph string for a sequence of character glyphs to the list
23210 of strings between HEAD and TAIL. START is the index of the first
23211 glyph in row area AREA of glyph row ROW that is part of the new
23212 glyph string. END is the index of the last glyph in that glyph row
23213 area. X is the current output position assigned to the new glyph
23214 string constructed. HL overrides that face of the glyph; e.g. it
23215 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23216 right-most x-position of the drawing area. */
23217
23218 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23219 do \
23220 { \
23221 int face_id; \
23222 XChar2b *char2b; \
23223 \
23224 face_id = (row)->glyphs[area][START].face_id; \
23225 \
23226 s = alloca (sizeof *s); \
23227 char2b = alloca ((END - START) * sizeof *char2b); \
23228 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23229 append_glyph_string (&HEAD, &TAIL, s); \
23230 s->x = (X); \
23231 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23232 } \
23233 while (0)
23234
23235
23236 /* Add a glyph string for a composite sequence to the list of strings
23237 between HEAD and TAIL. START is the index of the first glyph in
23238 row area AREA of glyph row ROW that is part of the new glyph
23239 string. END is the index of the last glyph in that glyph row area.
23240 X is the current output position assigned to the new glyph string
23241 constructed. HL overrides that face of the glyph; e.g. it is
23242 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23243 x-position of the drawing area. */
23244
23245 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23246 do { \
23247 int face_id = (row)->glyphs[area][START].face_id; \
23248 struct face *base_face = FACE_FROM_ID (f, face_id); \
23249 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23250 struct composition *cmp = composition_table[cmp_id]; \
23251 XChar2b *char2b; \
23252 struct glyph_string *first_s = NULL; \
23253 int n; \
23254 \
23255 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23256 \
23257 /* Make glyph_strings for each glyph sequence that is drawable by \
23258 the same face, and append them to HEAD/TAIL. */ \
23259 for (n = 0; n < cmp->glyph_len;) \
23260 { \
23261 s = alloca (sizeof *s); \
23262 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23263 append_glyph_string (&(HEAD), &(TAIL), s); \
23264 s->cmp = cmp; \
23265 s->cmp_from = n; \
23266 s->x = (X); \
23267 if (n == 0) \
23268 first_s = s; \
23269 n = fill_composite_glyph_string (s, base_face, overlaps); \
23270 } \
23271 \
23272 ++START; \
23273 s = first_s; \
23274 } while (0)
23275
23276
23277 /* Add a glyph string for a glyph-string sequence to the list of strings
23278 between HEAD and TAIL. */
23279
23280 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23281 do { \
23282 int face_id; \
23283 XChar2b *char2b; \
23284 Lisp_Object gstring; \
23285 \
23286 face_id = (row)->glyphs[area][START].face_id; \
23287 gstring = (composition_gstring_from_id \
23288 ((row)->glyphs[area][START].u.cmp.id)); \
23289 s = alloca (sizeof *s); \
23290 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23291 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23292 append_glyph_string (&(HEAD), &(TAIL), s); \
23293 s->x = (X); \
23294 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23295 } while (0)
23296
23297
23298 /* Add a glyph string for a sequence of glyphless character's glyphs
23299 to the list of strings between HEAD and TAIL. The meanings of
23300 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23301
23302 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23303 do \
23304 { \
23305 int face_id; \
23306 \
23307 face_id = (row)->glyphs[area][START].face_id; \
23308 \
23309 s = alloca (sizeof *s); \
23310 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23311 append_glyph_string (&HEAD, &TAIL, s); \
23312 s->x = (X); \
23313 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23314 overlaps); \
23315 } \
23316 while (0)
23317
23318
23319 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23320 of AREA of glyph row ROW on window W between indices START and END.
23321 HL overrides the face for drawing glyph strings, e.g. it is
23322 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23323 x-positions of the drawing area.
23324
23325 This is an ugly monster macro construct because we must use alloca
23326 to allocate glyph strings (because draw_glyphs can be called
23327 asynchronously). */
23328
23329 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23330 do \
23331 { \
23332 HEAD = TAIL = NULL; \
23333 while (START < END) \
23334 { \
23335 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23336 switch (first_glyph->type) \
23337 { \
23338 case CHAR_GLYPH: \
23339 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23340 HL, X, LAST_X); \
23341 break; \
23342 \
23343 case COMPOSITE_GLYPH: \
23344 if (first_glyph->u.cmp.automatic) \
23345 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23346 HL, X, LAST_X); \
23347 else \
23348 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23349 HL, X, LAST_X); \
23350 break; \
23351 \
23352 case STRETCH_GLYPH: \
23353 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23354 HL, X, LAST_X); \
23355 break; \
23356 \
23357 case IMAGE_GLYPH: \
23358 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23359 HL, X, LAST_X); \
23360 break; \
23361 \
23362 case GLYPHLESS_GLYPH: \
23363 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23364 HL, X, LAST_X); \
23365 break; \
23366 \
23367 default: \
23368 emacs_abort (); \
23369 } \
23370 \
23371 if (s) \
23372 { \
23373 set_glyph_string_background_width (s, START, LAST_X); \
23374 (X) += s->width; \
23375 } \
23376 } \
23377 } while (0)
23378
23379
23380 /* Draw glyphs between START and END in AREA of ROW on window W,
23381 starting at x-position X. X is relative to AREA in W. HL is a
23382 face-override with the following meaning:
23383
23384 DRAW_NORMAL_TEXT draw normally
23385 DRAW_CURSOR draw in cursor face
23386 DRAW_MOUSE_FACE draw in mouse face.
23387 DRAW_INVERSE_VIDEO draw in mode line face
23388 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23389 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23390
23391 If OVERLAPS is non-zero, draw only the foreground of characters and
23392 clip to the physical height of ROW. Non-zero value also defines
23393 the overlapping part to be drawn:
23394
23395 OVERLAPS_PRED overlap with preceding rows
23396 OVERLAPS_SUCC overlap with succeeding rows
23397 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23398 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23399
23400 Value is the x-position reached, relative to AREA of W. */
23401
23402 static int
23403 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23404 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23405 enum draw_glyphs_face hl, int overlaps)
23406 {
23407 struct glyph_string *head, *tail;
23408 struct glyph_string *s;
23409 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23410 int i, j, x_reached, last_x, area_left = 0;
23411 struct frame *f = XFRAME (WINDOW_FRAME (w));
23412 DECLARE_HDC (hdc);
23413
23414 ALLOCATE_HDC (hdc, f);
23415
23416 /* Let's rather be paranoid than getting a SEGV. */
23417 end = min (end, row->used[area]);
23418 start = max (0, start);
23419 start = min (end, start);
23420
23421 /* Translate X to frame coordinates. Set last_x to the right
23422 end of the drawing area. */
23423 if (row->full_width_p)
23424 {
23425 /* X is relative to the left edge of W, without scroll bars
23426 or fringes. */
23427 area_left = WINDOW_LEFT_EDGE_X (w);
23428 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23429 }
23430 else
23431 {
23432 area_left = window_box_left (w, area);
23433 last_x = area_left + window_box_width (w, area);
23434 }
23435 x += area_left;
23436
23437 /* Build a doubly-linked list of glyph_string structures between
23438 head and tail from what we have to draw. Note that the macro
23439 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23440 the reason we use a separate variable `i'. */
23441 i = start;
23442 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23443 if (tail)
23444 x_reached = tail->x + tail->background_width;
23445 else
23446 x_reached = x;
23447
23448 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23449 the row, redraw some glyphs in front or following the glyph
23450 strings built above. */
23451 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23452 {
23453 struct glyph_string *h, *t;
23454 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23455 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23456 int check_mouse_face = 0;
23457 int dummy_x = 0;
23458
23459 /* If mouse highlighting is on, we may need to draw adjacent
23460 glyphs using mouse-face highlighting. */
23461 if (area == TEXT_AREA && row->mouse_face_p)
23462 {
23463 struct glyph_row *mouse_beg_row, *mouse_end_row;
23464
23465 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23466 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23467
23468 if (row >= mouse_beg_row && row <= mouse_end_row)
23469 {
23470 check_mouse_face = 1;
23471 mouse_beg_col = (row == mouse_beg_row)
23472 ? hlinfo->mouse_face_beg_col : 0;
23473 mouse_end_col = (row == mouse_end_row)
23474 ? hlinfo->mouse_face_end_col
23475 : row->used[TEXT_AREA];
23476 }
23477 }
23478
23479 /* Compute overhangs for all glyph strings. */
23480 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23481 for (s = head; s; s = s->next)
23482 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23483
23484 /* Prepend glyph strings for glyphs in front of the first glyph
23485 string that are overwritten because of the first glyph
23486 string's left overhang. The background of all strings
23487 prepended must be drawn because the first glyph string
23488 draws over it. */
23489 i = left_overwritten (head);
23490 if (i >= 0)
23491 {
23492 enum draw_glyphs_face overlap_hl;
23493
23494 /* If this row contains mouse highlighting, attempt to draw
23495 the overlapped glyphs with the correct highlight. This
23496 code fails if the overlap encompasses more than one glyph
23497 and mouse-highlight spans only some of these glyphs.
23498 However, making it work perfectly involves a lot more
23499 code, and I don't know if the pathological case occurs in
23500 practice, so we'll stick to this for now. --- cyd */
23501 if (check_mouse_face
23502 && mouse_beg_col < start && mouse_end_col > i)
23503 overlap_hl = DRAW_MOUSE_FACE;
23504 else
23505 overlap_hl = DRAW_NORMAL_TEXT;
23506
23507 j = i;
23508 BUILD_GLYPH_STRINGS (j, start, h, t,
23509 overlap_hl, dummy_x, last_x);
23510 start = i;
23511 compute_overhangs_and_x (t, head->x, 1);
23512 prepend_glyph_string_lists (&head, &tail, h, t);
23513 clip_head = head;
23514 }
23515
23516 /* Prepend glyph strings for glyphs in front of the first glyph
23517 string that overwrite that glyph string because of their
23518 right overhang. For these strings, only the foreground must
23519 be drawn, because it draws over the glyph string at `head'.
23520 The background must not be drawn because this would overwrite
23521 right overhangs of preceding glyphs for which no glyph
23522 strings exist. */
23523 i = left_overwriting (head);
23524 if (i >= 0)
23525 {
23526 enum draw_glyphs_face overlap_hl;
23527
23528 if (check_mouse_face
23529 && mouse_beg_col < start && mouse_end_col > i)
23530 overlap_hl = DRAW_MOUSE_FACE;
23531 else
23532 overlap_hl = DRAW_NORMAL_TEXT;
23533
23534 clip_head = head;
23535 BUILD_GLYPH_STRINGS (i, start, h, t,
23536 overlap_hl, dummy_x, last_x);
23537 for (s = h; s; s = s->next)
23538 s->background_filled_p = 1;
23539 compute_overhangs_and_x (t, head->x, 1);
23540 prepend_glyph_string_lists (&head, &tail, h, t);
23541 }
23542
23543 /* Append glyphs strings for glyphs following the last glyph
23544 string tail that are overwritten by tail. The background of
23545 these strings has to be drawn because tail's foreground draws
23546 over it. */
23547 i = right_overwritten (tail);
23548 if (i >= 0)
23549 {
23550 enum draw_glyphs_face overlap_hl;
23551
23552 if (check_mouse_face
23553 && mouse_beg_col < i && mouse_end_col > end)
23554 overlap_hl = DRAW_MOUSE_FACE;
23555 else
23556 overlap_hl = DRAW_NORMAL_TEXT;
23557
23558 BUILD_GLYPH_STRINGS (end, i, h, t,
23559 overlap_hl, x, last_x);
23560 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23561 we don't have `end = i;' here. */
23562 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23563 append_glyph_string_lists (&head, &tail, h, t);
23564 clip_tail = tail;
23565 }
23566
23567 /* Append glyph strings for glyphs following the last glyph
23568 string tail that overwrite tail. The foreground of such
23569 glyphs has to be drawn because it writes into the background
23570 of tail. The background must not be drawn because it could
23571 paint over the foreground of following glyphs. */
23572 i = right_overwriting (tail);
23573 if (i >= 0)
23574 {
23575 enum draw_glyphs_face overlap_hl;
23576 if (check_mouse_face
23577 && mouse_beg_col < i && mouse_end_col > end)
23578 overlap_hl = DRAW_MOUSE_FACE;
23579 else
23580 overlap_hl = DRAW_NORMAL_TEXT;
23581
23582 clip_tail = tail;
23583 i++; /* We must include the Ith glyph. */
23584 BUILD_GLYPH_STRINGS (end, i, h, t,
23585 overlap_hl, x, last_x);
23586 for (s = h; s; s = s->next)
23587 s->background_filled_p = 1;
23588 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23589 append_glyph_string_lists (&head, &tail, h, t);
23590 }
23591 if (clip_head || clip_tail)
23592 for (s = head; s; s = s->next)
23593 {
23594 s->clip_head = clip_head;
23595 s->clip_tail = clip_tail;
23596 }
23597 }
23598
23599 /* Draw all strings. */
23600 for (s = head; s; s = s->next)
23601 FRAME_RIF (f)->draw_glyph_string (s);
23602
23603 #ifndef HAVE_NS
23604 /* When focus a sole frame and move horizontally, this sets on_p to 0
23605 causing a failure to erase prev cursor position. */
23606 if (area == TEXT_AREA
23607 && !row->full_width_p
23608 /* When drawing overlapping rows, only the glyph strings'
23609 foreground is drawn, which doesn't erase a cursor
23610 completely. */
23611 && !overlaps)
23612 {
23613 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23614 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23615 : (tail ? tail->x + tail->background_width : x));
23616 x0 -= area_left;
23617 x1 -= area_left;
23618
23619 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23620 row->y, MATRIX_ROW_BOTTOM_Y (row));
23621 }
23622 #endif
23623
23624 /* Value is the x-position up to which drawn, relative to AREA of W.
23625 This doesn't include parts drawn because of overhangs. */
23626 if (row->full_width_p)
23627 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23628 else
23629 x_reached -= area_left;
23630
23631 RELEASE_HDC (hdc, f);
23632
23633 return x_reached;
23634 }
23635
23636 /* Expand row matrix if too narrow. Don't expand if area
23637 is not present. */
23638
23639 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23640 { \
23641 if (!fonts_changed_p \
23642 && (it->glyph_row->glyphs[area] \
23643 < it->glyph_row->glyphs[area + 1])) \
23644 { \
23645 it->w->ncols_scale_factor++; \
23646 fonts_changed_p = 1; \
23647 } \
23648 }
23649
23650 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23651 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23652
23653 static void
23654 append_glyph (struct it *it)
23655 {
23656 struct glyph *glyph;
23657 enum glyph_row_area area = it->area;
23658
23659 eassert (it->glyph_row);
23660 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23661
23662 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23663 if (glyph < it->glyph_row->glyphs[area + 1])
23664 {
23665 /* If the glyph row is reversed, we need to prepend the glyph
23666 rather than append it. */
23667 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23668 {
23669 struct glyph *g;
23670
23671 /* Make room for the additional glyph. */
23672 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23673 g[1] = *g;
23674 glyph = it->glyph_row->glyphs[area];
23675 }
23676 glyph->charpos = CHARPOS (it->position);
23677 glyph->object = it->object;
23678 if (it->pixel_width > 0)
23679 {
23680 glyph->pixel_width = it->pixel_width;
23681 glyph->padding_p = 0;
23682 }
23683 else
23684 {
23685 /* Assure at least 1-pixel width. Otherwise, cursor can't
23686 be displayed correctly. */
23687 glyph->pixel_width = 1;
23688 glyph->padding_p = 1;
23689 }
23690 glyph->ascent = it->ascent;
23691 glyph->descent = it->descent;
23692 glyph->voffset = it->voffset;
23693 glyph->type = CHAR_GLYPH;
23694 glyph->avoid_cursor_p = it->avoid_cursor_p;
23695 glyph->multibyte_p = it->multibyte_p;
23696 glyph->left_box_line_p = it->start_of_box_run_p;
23697 glyph->right_box_line_p = it->end_of_box_run_p;
23698 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23699 || it->phys_descent > it->descent);
23700 glyph->glyph_not_available_p = it->glyph_not_available_p;
23701 glyph->face_id = it->face_id;
23702 glyph->u.ch = it->char_to_display;
23703 glyph->slice.img = null_glyph_slice;
23704 glyph->font_type = FONT_TYPE_UNKNOWN;
23705 if (it->bidi_p)
23706 {
23707 glyph->resolved_level = it->bidi_it.resolved_level;
23708 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23709 emacs_abort ();
23710 glyph->bidi_type = it->bidi_it.type;
23711 }
23712 else
23713 {
23714 glyph->resolved_level = 0;
23715 glyph->bidi_type = UNKNOWN_BT;
23716 }
23717 ++it->glyph_row->used[area];
23718 }
23719 else
23720 IT_EXPAND_MATRIX_WIDTH (it, area);
23721 }
23722
23723 /* Store one glyph for the composition IT->cmp_it.id in
23724 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23725 non-null. */
23726
23727 static void
23728 append_composite_glyph (struct it *it)
23729 {
23730 struct glyph *glyph;
23731 enum glyph_row_area area = it->area;
23732
23733 eassert (it->glyph_row);
23734
23735 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23736 if (glyph < it->glyph_row->glyphs[area + 1])
23737 {
23738 /* If the glyph row is reversed, we need to prepend the glyph
23739 rather than append it. */
23740 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23741 {
23742 struct glyph *g;
23743
23744 /* Make room for the new glyph. */
23745 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23746 g[1] = *g;
23747 glyph = it->glyph_row->glyphs[it->area];
23748 }
23749 glyph->charpos = it->cmp_it.charpos;
23750 glyph->object = it->object;
23751 glyph->pixel_width = it->pixel_width;
23752 glyph->ascent = it->ascent;
23753 glyph->descent = it->descent;
23754 glyph->voffset = it->voffset;
23755 glyph->type = COMPOSITE_GLYPH;
23756 if (it->cmp_it.ch < 0)
23757 {
23758 glyph->u.cmp.automatic = 0;
23759 glyph->u.cmp.id = it->cmp_it.id;
23760 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23761 }
23762 else
23763 {
23764 glyph->u.cmp.automatic = 1;
23765 glyph->u.cmp.id = it->cmp_it.id;
23766 glyph->slice.cmp.from = it->cmp_it.from;
23767 glyph->slice.cmp.to = it->cmp_it.to - 1;
23768 }
23769 glyph->avoid_cursor_p = it->avoid_cursor_p;
23770 glyph->multibyte_p = it->multibyte_p;
23771 glyph->left_box_line_p = it->start_of_box_run_p;
23772 glyph->right_box_line_p = it->end_of_box_run_p;
23773 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23774 || it->phys_descent > it->descent);
23775 glyph->padding_p = 0;
23776 glyph->glyph_not_available_p = 0;
23777 glyph->face_id = it->face_id;
23778 glyph->font_type = FONT_TYPE_UNKNOWN;
23779 if (it->bidi_p)
23780 {
23781 glyph->resolved_level = it->bidi_it.resolved_level;
23782 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23783 emacs_abort ();
23784 glyph->bidi_type = it->bidi_it.type;
23785 }
23786 ++it->glyph_row->used[area];
23787 }
23788 else
23789 IT_EXPAND_MATRIX_WIDTH (it, area);
23790 }
23791
23792
23793 /* Change IT->ascent and IT->height according to the setting of
23794 IT->voffset. */
23795
23796 static void
23797 take_vertical_position_into_account (struct it *it)
23798 {
23799 if (it->voffset)
23800 {
23801 if (it->voffset < 0)
23802 /* Increase the ascent so that we can display the text higher
23803 in the line. */
23804 it->ascent -= it->voffset;
23805 else
23806 /* Increase the descent so that we can display the text lower
23807 in the line. */
23808 it->descent += it->voffset;
23809 }
23810 }
23811
23812
23813 /* Produce glyphs/get display metrics for the image IT is loaded with.
23814 See the description of struct display_iterator in dispextern.h for
23815 an overview of struct display_iterator. */
23816
23817 static void
23818 produce_image_glyph (struct it *it)
23819 {
23820 struct image *img;
23821 struct face *face;
23822 int glyph_ascent, crop;
23823 struct glyph_slice slice;
23824
23825 eassert (it->what == IT_IMAGE);
23826
23827 face = FACE_FROM_ID (it->f, it->face_id);
23828 eassert (face);
23829 /* Make sure X resources of the face is loaded. */
23830 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23831
23832 if (it->image_id < 0)
23833 {
23834 /* Fringe bitmap. */
23835 it->ascent = it->phys_ascent = 0;
23836 it->descent = it->phys_descent = 0;
23837 it->pixel_width = 0;
23838 it->nglyphs = 0;
23839 return;
23840 }
23841
23842 img = IMAGE_FROM_ID (it->f, it->image_id);
23843 eassert (img);
23844 /* Make sure X resources of the image is loaded. */
23845 prepare_image_for_display (it->f, img);
23846
23847 slice.x = slice.y = 0;
23848 slice.width = img->width;
23849 slice.height = img->height;
23850
23851 if (INTEGERP (it->slice.x))
23852 slice.x = XINT (it->slice.x);
23853 else if (FLOATP (it->slice.x))
23854 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23855
23856 if (INTEGERP (it->slice.y))
23857 slice.y = XINT (it->slice.y);
23858 else if (FLOATP (it->slice.y))
23859 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23860
23861 if (INTEGERP (it->slice.width))
23862 slice.width = XINT (it->slice.width);
23863 else if (FLOATP (it->slice.width))
23864 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23865
23866 if (INTEGERP (it->slice.height))
23867 slice.height = XINT (it->slice.height);
23868 else if (FLOATP (it->slice.height))
23869 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23870
23871 if (slice.x >= img->width)
23872 slice.x = img->width;
23873 if (slice.y >= img->height)
23874 slice.y = img->height;
23875 if (slice.x + slice.width >= img->width)
23876 slice.width = img->width - slice.x;
23877 if (slice.y + slice.height > img->height)
23878 slice.height = img->height - slice.y;
23879
23880 if (slice.width == 0 || slice.height == 0)
23881 return;
23882
23883 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23884
23885 it->descent = slice.height - glyph_ascent;
23886 if (slice.y == 0)
23887 it->descent += img->vmargin;
23888 if (slice.y + slice.height == img->height)
23889 it->descent += img->vmargin;
23890 it->phys_descent = it->descent;
23891
23892 it->pixel_width = slice.width;
23893 if (slice.x == 0)
23894 it->pixel_width += img->hmargin;
23895 if (slice.x + slice.width == img->width)
23896 it->pixel_width += img->hmargin;
23897
23898 /* It's quite possible for images to have an ascent greater than
23899 their height, so don't get confused in that case. */
23900 if (it->descent < 0)
23901 it->descent = 0;
23902
23903 it->nglyphs = 1;
23904
23905 if (face->box != FACE_NO_BOX)
23906 {
23907 if (face->box_line_width > 0)
23908 {
23909 if (slice.y == 0)
23910 it->ascent += face->box_line_width;
23911 if (slice.y + slice.height == img->height)
23912 it->descent += face->box_line_width;
23913 }
23914
23915 if (it->start_of_box_run_p && slice.x == 0)
23916 it->pixel_width += eabs (face->box_line_width);
23917 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23918 it->pixel_width += eabs (face->box_line_width);
23919 }
23920
23921 take_vertical_position_into_account (it);
23922
23923 /* Automatically crop wide image glyphs at right edge so we can
23924 draw the cursor on same display row. */
23925 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23926 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23927 {
23928 it->pixel_width -= crop;
23929 slice.width -= crop;
23930 }
23931
23932 if (it->glyph_row)
23933 {
23934 struct glyph *glyph;
23935 enum glyph_row_area area = it->area;
23936
23937 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23938 if (glyph < it->glyph_row->glyphs[area + 1])
23939 {
23940 glyph->charpos = CHARPOS (it->position);
23941 glyph->object = it->object;
23942 glyph->pixel_width = it->pixel_width;
23943 glyph->ascent = glyph_ascent;
23944 glyph->descent = it->descent;
23945 glyph->voffset = it->voffset;
23946 glyph->type = IMAGE_GLYPH;
23947 glyph->avoid_cursor_p = it->avoid_cursor_p;
23948 glyph->multibyte_p = it->multibyte_p;
23949 glyph->left_box_line_p = it->start_of_box_run_p;
23950 glyph->right_box_line_p = it->end_of_box_run_p;
23951 glyph->overlaps_vertically_p = 0;
23952 glyph->padding_p = 0;
23953 glyph->glyph_not_available_p = 0;
23954 glyph->face_id = it->face_id;
23955 glyph->u.img_id = img->id;
23956 glyph->slice.img = slice;
23957 glyph->font_type = FONT_TYPE_UNKNOWN;
23958 if (it->bidi_p)
23959 {
23960 glyph->resolved_level = it->bidi_it.resolved_level;
23961 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23962 emacs_abort ();
23963 glyph->bidi_type = it->bidi_it.type;
23964 }
23965 ++it->glyph_row->used[area];
23966 }
23967 else
23968 IT_EXPAND_MATRIX_WIDTH (it, area);
23969 }
23970 }
23971
23972
23973 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23974 of the glyph, WIDTH and HEIGHT are the width and height of the
23975 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23976
23977 static void
23978 append_stretch_glyph (struct it *it, Lisp_Object object,
23979 int width, int height, int ascent)
23980 {
23981 struct glyph *glyph;
23982 enum glyph_row_area area = it->area;
23983
23984 eassert (ascent >= 0 && ascent <= height);
23985
23986 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23987 if (glyph < it->glyph_row->glyphs[area + 1])
23988 {
23989 /* If the glyph row is reversed, we need to prepend the glyph
23990 rather than append it. */
23991 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23992 {
23993 struct glyph *g;
23994
23995 /* Make room for the additional glyph. */
23996 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23997 g[1] = *g;
23998 glyph = it->glyph_row->glyphs[area];
23999 }
24000 glyph->charpos = CHARPOS (it->position);
24001 glyph->object = object;
24002 glyph->pixel_width = width;
24003 glyph->ascent = ascent;
24004 glyph->descent = height - ascent;
24005 glyph->voffset = it->voffset;
24006 glyph->type = STRETCH_GLYPH;
24007 glyph->avoid_cursor_p = it->avoid_cursor_p;
24008 glyph->multibyte_p = it->multibyte_p;
24009 glyph->left_box_line_p = it->start_of_box_run_p;
24010 glyph->right_box_line_p = it->end_of_box_run_p;
24011 glyph->overlaps_vertically_p = 0;
24012 glyph->padding_p = 0;
24013 glyph->glyph_not_available_p = 0;
24014 glyph->face_id = it->face_id;
24015 glyph->u.stretch.ascent = ascent;
24016 glyph->u.stretch.height = height;
24017 glyph->slice.img = null_glyph_slice;
24018 glyph->font_type = FONT_TYPE_UNKNOWN;
24019 if (it->bidi_p)
24020 {
24021 glyph->resolved_level = it->bidi_it.resolved_level;
24022 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24023 emacs_abort ();
24024 glyph->bidi_type = it->bidi_it.type;
24025 }
24026 else
24027 {
24028 glyph->resolved_level = 0;
24029 glyph->bidi_type = UNKNOWN_BT;
24030 }
24031 ++it->glyph_row->used[area];
24032 }
24033 else
24034 IT_EXPAND_MATRIX_WIDTH (it, area);
24035 }
24036
24037 #endif /* HAVE_WINDOW_SYSTEM */
24038
24039 /* Produce a stretch glyph for iterator IT. IT->object is the value
24040 of the glyph property displayed. The value must be a list
24041 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24042 being recognized:
24043
24044 1. `:width WIDTH' specifies that the space should be WIDTH *
24045 canonical char width wide. WIDTH may be an integer or floating
24046 point number.
24047
24048 2. `:relative-width FACTOR' specifies that the width of the stretch
24049 should be computed from the width of the first character having the
24050 `glyph' property, and should be FACTOR times that width.
24051
24052 3. `:align-to HPOS' specifies that the space should be wide enough
24053 to reach HPOS, a value in canonical character units.
24054
24055 Exactly one of the above pairs must be present.
24056
24057 4. `:height HEIGHT' specifies that the height of the stretch produced
24058 should be HEIGHT, measured in canonical character units.
24059
24060 5. `:relative-height FACTOR' specifies that the height of the
24061 stretch should be FACTOR times the height of the characters having
24062 the glyph property.
24063
24064 Either none or exactly one of 4 or 5 must be present.
24065
24066 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24067 of the stretch should be used for the ascent of the stretch.
24068 ASCENT must be in the range 0 <= ASCENT <= 100. */
24069
24070 void
24071 produce_stretch_glyph (struct it *it)
24072 {
24073 /* (space :width WIDTH :height HEIGHT ...) */
24074 Lisp_Object prop, plist;
24075 int width = 0, height = 0, align_to = -1;
24076 int zero_width_ok_p = 0;
24077 double tem;
24078 struct font *font = NULL;
24079
24080 #ifdef HAVE_WINDOW_SYSTEM
24081 int ascent = 0;
24082 int zero_height_ok_p = 0;
24083
24084 if (FRAME_WINDOW_P (it->f))
24085 {
24086 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24087 font = face->font ? face->font : FRAME_FONT (it->f);
24088 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24089 }
24090 #endif
24091
24092 /* List should start with `space'. */
24093 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24094 plist = XCDR (it->object);
24095
24096 /* Compute the width of the stretch. */
24097 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24098 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24099 {
24100 /* Absolute width `:width WIDTH' specified and valid. */
24101 zero_width_ok_p = 1;
24102 width = (int)tem;
24103 }
24104 #ifdef HAVE_WINDOW_SYSTEM
24105 else if (FRAME_WINDOW_P (it->f)
24106 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24107 {
24108 /* Relative width `:relative-width FACTOR' specified and valid.
24109 Compute the width of the characters having the `glyph'
24110 property. */
24111 struct it it2;
24112 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24113
24114 it2 = *it;
24115 if (it->multibyte_p)
24116 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24117 else
24118 {
24119 it2.c = it2.char_to_display = *p, it2.len = 1;
24120 if (! ASCII_CHAR_P (it2.c))
24121 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24122 }
24123
24124 it2.glyph_row = NULL;
24125 it2.what = IT_CHARACTER;
24126 x_produce_glyphs (&it2);
24127 width = NUMVAL (prop) * it2.pixel_width;
24128 }
24129 #endif /* HAVE_WINDOW_SYSTEM */
24130 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24131 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24132 {
24133 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24134 align_to = (align_to < 0
24135 ? 0
24136 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24137 else if (align_to < 0)
24138 align_to = window_box_left_offset (it->w, TEXT_AREA);
24139 width = max (0, (int)tem + align_to - it->current_x);
24140 zero_width_ok_p = 1;
24141 }
24142 else
24143 /* Nothing specified -> width defaults to canonical char width. */
24144 width = FRAME_COLUMN_WIDTH (it->f);
24145
24146 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24147 width = 1;
24148
24149 #ifdef HAVE_WINDOW_SYSTEM
24150 /* Compute height. */
24151 if (FRAME_WINDOW_P (it->f))
24152 {
24153 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24154 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24155 {
24156 height = (int)tem;
24157 zero_height_ok_p = 1;
24158 }
24159 else if (prop = Fplist_get (plist, QCrelative_height),
24160 NUMVAL (prop) > 0)
24161 height = FONT_HEIGHT (font) * NUMVAL (prop);
24162 else
24163 height = FONT_HEIGHT (font);
24164
24165 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24166 height = 1;
24167
24168 /* Compute percentage of height used for ascent. If
24169 `:ascent ASCENT' is present and valid, use that. Otherwise,
24170 derive the ascent from the font in use. */
24171 if (prop = Fplist_get (plist, QCascent),
24172 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24173 ascent = height * NUMVAL (prop) / 100.0;
24174 else if (!NILP (prop)
24175 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24176 ascent = min (max (0, (int)tem), height);
24177 else
24178 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24179 }
24180 else
24181 #endif /* HAVE_WINDOW_SYSTEM */
24182 height = 1;
24183
24184 if (width > 0 && it->line_wrap != TRUNCATE
24185 && it->current_x + width > it->last_visible_x)
24186 {
24187 width = it->last_visible_x - it->current_x;
24188 #ifdef HAVE_WINDOW_SYSTEM
24189 /* Subtract one more pixel from the stretch width, but only on
24190 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24191 width -= FRAME_WINDOW_P (it->f);
24192 #endif
24193 }
24194
24195 if (width > 0 && height > 0 && it->glyph_row)
24196 {
24197 Lisp_Object o_object = it->object;
24198 Lisp_Object object = it->stack[it->sp - 1].string;
24199 int n = width;
24200
24201 if (!STRINGP (object))
24202 object = it->w->buffer;
24203 #ifdef HAVE_WINDOW_SYSTEM
24204 if (FRAME_WINDOW_P (it->f))
24205 append_stretch_glyph (it, object, width, height, ascent);
24206 else
24207 #endif
24208 {
24209 it->object = object;
24210 it->char_to_display = ' ';
24211 it->pixel_width = it->len = 1;
24212 while (n--)
24213 tty_append_glyph (it);
24214 it->object = o_object;
24215 }
24216 }
24217
24218 it->pixel_width = width;
24219 #ifdef HAVE_WINDOW_SYSTEM
24220 if (FRAME_WINDOW_P (it->f))
24221 {
24222 it->ascent = it->phys_ascent = ascent;
24223 it->descent = it->phys_descent = height - it->ascent;
24224 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24225 take_vertical_position_into_account (it);
24226 }
24227 else
24228 #endif
24229 it->nglyphs = width;
24230 }
24231
24232 /* Get information about special display element WHAT in an
24233 environment described by IT. WHAT is one of IT_TRUNCATION or
24234 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24235 non-null glyph_row member. This function ensures that fields like
24236 face_id, c, len of IT are left untouched. */
24237
24238 static void
24239 produce_special_glyphs (struct it *it, enum display_element_type what)
24240 {
24241 struct it temp_it;
24242 Lisp_Object gc;
24243 GLYPH glyph;
24244
24245 temp_it = *it;
24246 temp_it.object = make_number (0);
24247 memset (&temp_it.current, 0, sizeof temp_it.current);
24248
24249 if (what == IT_CONTINUATION)
24250 {
24251 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24252 if (it->bidi_it.paragraph_dir == R2L)
24253 SET_GLYPH_FROM_CHAR (glyph, '/');
24254 else
24255 SET_GLYPH_FROM_CHAR (glyph, '\\');
24256 if (it->dp
24257 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24258 {
24259 /* FIXME: Should we mirror GC for R2L lines? */
24260 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24261 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24262 }
24263 }
24264 else if (what == IT_TRUNCATION)
24265 {
24266 /* Truncation glyph. */
24267 SET_GLYPH_FROM_CHAR (glyph, '$');
24268 if (it->dp
24269 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24270 {
24271 /* FIXME: Should we mirror GC for R2L lines? */
24272 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24273 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24274 }
24275 }
24276 else
24277 emacs_abort ();
24278
24279 #ifdef HAVE_WINDOW_SYSTEM
24280 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24281 is turned off, we precede the truncation/continuation glyphs by a
24282 stretch glyph whose width is computed such that these special
24283 glyphs are aligned at the window margin, even when very different
24284 fonts are used in different glyph rows. */
24285 if (FRAME_WINDOW_P (temp_it.f)
24286 /* init_iterator calls this with it->glyph_row == NULL, and it
24287 wants only the pixel width of the truncation/continuation
24288 glyphs. */
24289 && temp_it.glyph_row
24290 /* insert_left_trunc_glyphs calls us at the beginning of the
24291 row, and it has its own calculation of the stretch glyph
24292 width. */
24293 && temp_it.glyph_row->used[TEXT_AREA] > 0
24294 && (temp_it.glyph_row->reversed_p
24295 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24296 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24297 {
24298 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24299
24300 if (stretch_width > 0)
24301 {
24302 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24303 struct font *font =
24304 face->font ? face->font : FRAME_FONT (temp_it.f);
24305 int stretch_ascent =
24306 (((temp_it.ascent + temp_it.descent)
24307 * FONT_BASE (font)) / FONT_HEIGHT (font));
24308
24309 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24310 temp_it.ascent + temp_it.descent,
24311 stretch_ascent);
24312 }
24313 }
24314 #endif
24315
24316 temp_it.dp = NULL;
24317 temp_it.what = IT_CHARACTER;
24318 temp_it.len = 1;
24319 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24320 temp_it.face_id = GLYPH_FACE (glyph);
24321 temp_it.len = CHAR_BYTES (temp_it.c);
24322
24323 PRODUCE_GLYPHS (&temp_it);
24324 it->pixel_width = temp_it.pixel_width;
24325 it->nglyphs = temp_it.pixel_width;
24326 }
24327
24328 #ifdef HAVE_WINDOW_SYSTEM
24329
24330 /* Calculate line-height and line-spacing properties.
24331 An integer value specifies explicit pixel value.
24332 A float value specifies relative value to current face height.
24333 A cons (float . face-name) specifies relative value to
24334 height of specified face font.
24335
24336 Returns height in pixels, or nil. */
24337
24338
24339 static Lisp_Object
24340 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24341 int boff, int override)
24342 {
24343 Lisp_Object face_name = Qnil;
24344 int ascent, descent, height;
24345
24346 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24347 return val;
24348
24349 if (CONSP (val))
24350 {
24351 face_name = XCAR (val);
24352 val = XCDR (val);
24353 if (!NUMBERP (val))
24354 val = make_number (1);
24355 if (NILP (face_name))
24356 {
24357 height = it->ascent + it->descent;
24358 goto scale;
24359 }
24360 }
24361
24362 if (NILP (face_name))
24363 {
24364 font = FRAME_FONT (it->f);
24365 boff = FRAME_BASELINE_OFFSET (it->f);
24366 }
24367 else if (EQ (face_name, Qt))
24368 {
24369 override = 0;
24370 }
24371 else
24372 {
24373 int face_id;
24374 struct face *face;
24375
24376 face_id = lookup_named_face (it->f, face_name, 0);
24377 if (face_id < 0)
24378 return make_number (-1);
24379
24380 face = FACE_FROM_ID (it->f, face_id);
24381 font = face->font;
24382 if (font == NULL)
24383 return make_number (-1);
24384 boff = font->baseline_offset;
24385 if (font->vertical_centering)
24386 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24387 }
24388
24389 ascent = FONT_BASE (font) + boff;
24390 descent = FONT_DESCENT (font) - boff;
24391
24392 if (override)
24393 {
24394 it->override_ascent = ascent;
24395 it->override_descent = descent;
24396 it->override_boff = boff;
24397 }
24398
24399 height = ascent + descent;
24400
24401 scale:
24402 if (FLOATP (val))
24403 height = (int)(XFLOAT_DATA (val) * height);
24404 else if (INTEGERP (val))
24405 height *= XINT (val);
24406
24407 return make_number (height);
24408 }
24409
24410
24411 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24412 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24413 and only if this is for a character for which no font was found.
24414
24415 If the display method (it->glyphless_method) is
24416 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24417 length of the acronym or the hexadecimal string, UPPER_XOFF and
24418 UPPER_YOFF are pixel offsets for the upper part of the string,
24419 LOWER_XOFF and LOWER_YOFF are for the lower part.
24420
24421 For the other display methods, LEN through LOWER_YOFF are zero. */
24422
24423 static void
24424 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24425 short upper_xoff, short upper_yoff,
24426 short lower_xoff, short lower_yoff)
24427 {
24428 struct glyph *glyph;
24429 enum glyph_row_area area = it->area;
24430
24431 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24432 if (glyph < it->glyph_row->glyphs[area + 1])
24433 {
24434 /* If the glyph row is reversed, we need to prepend the glyph
24435 rather than append it. */
24436 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24437 {
24438 struct glyph *g;
24439
24440 /* Make room for the additional glyph. */
24441 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24442 g[1] = *g;
24443 glyph = it->glyph_row->glyphs[area];
24444 }
24445 glyph->charpos = CHARPOS (it->position);
24446 glyph->object = it->object;
24447 glyph->pixel_width = it->pixel_width;
24448 glyph->ascent = it->ascent;
24449 glyph->descent = it->descent;
24450 glyph->voffset = it->voffset;
24451 glyph->type = GLYPHLESS_GLYPH;
24452 glyph->u.glyphless.method = it->glyphless_method;
24453 glyph->u.glyphless.for_no_font = for_no_font;
24454 glyph->u.glyphless.len = len;
24455 glyph->u.glyphless.ch = it->c;
24456 glyph->slice.glyphless.upper_xoff = upper_xoff;
24457 glyph->slice.glyphless.upper_yoff = upper_yoff;
24458 glyph->slice.glyphless.lower_xoff = lower_xoff;
24459 glyph->slice.glyphless.lower_yoff = lower_yoff;
24460 glyph->avoid_cursor_p = it->avoid_cursor_p;
24461 glyph->multibyte_p = it->multibyte_p;
24462 glyph->left_box_line_p = it->start_of_box_run_p;
24463 glyph->right_box_line_p = it->end_of_box_run_p;
24464 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24465 || it->phys_descent > it->descent);
24466 glyph->padding_p = 0;
24467 glyph->glyph_not_available_p = 0;
24468 glyph->face_id = face_id;
24469 glyph->font_type = FONT_TYPE_UNKNOWN;
24470 if (it->bidi_p)
24471 {
24472 glyph->resolved_level = it->bidi_it.resolved_level;
24473 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24474 emacs_abort ();
24475 glyph->bidi_type = it->bidi_it.type;
24476 }
24477 ++it->glyph_row->used[area];
24478 }
24479 else
24480 IT_EXPAND_MATRIX_WIDTH (it, area);
24481 }
24482
24483
24484 /* Produce a glyph for a glyphless character for iterator IT.
24485 IT->glyphless_method specifies which method to use for displaying
24486 the character. See the description of enum
24487 glyphless_display_method in dispextern.h for the detail.
24488
24489 FOR_NO_FONT is nonzero if and only if this is for a character for
24490 which no font was found. ACRONYM, if non-nil, is an acronym string
24491 for the character. */
24492
24493 static void
24494 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24495 {
24496 int face_id;
24497 struct face *face;
24498 struct font *font;
24499 int base_width, base_height, width, height;
24500 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24501 int len;
24502
24503 /* Get the metrics of the base font. We always refer to the current
24504 ASCII face. */
24505 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24506 font = face->font ? face->font : FRAME_FONT (it->f);
24507 it->ascent = FONT_BASE (font) + font->baseline_offset;
24508 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24509 base_height = it->ascent + it->descent;
24510 base_width = font->average_width;
24511
24512 /* Get a face ID for the glyph by utilizing a cache (the same way as
24513 done for `escape-glyph' in get_next_display_element). */
24514 if (it->f == last_glyphless_glyph_frame
24515 && it->face_id == last_glyphless_glyph_face_id)
24516 {
24517 face_id = last_glyphless_glyph_merged_face_id;
24518 }
24519 else
24520 {
24521 /* Merge the `glyphless-char' face into the current face. */
24522 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24523 last_glyphless_glyph_frame = it->f;
24524 last_glyphless_glyph_face_id = it->face_id;
24525 last_glyphless_glyph_merged_face_id = face_id;
24526 }
24527
24528 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24529 {
24530 it->pixel_width = THIN_SPACE_WIDTH;
24531 len = 0;
24532 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24533 }
24534 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24535 {
24536 width = CHAR_WIDTH (it->c);
24537 if (width == 0)
24538 width = 1;
24539 else if (width > 4)
24540 width = 4;
24541 it->pixel_width = base_width * width;
24542 len = 0;
24543 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24544 }
24545 else
24546 {
24547 char buf[7];
24548 const char *str;
24549 unsigned int code[6];
24550 int upper_len;
24551 int ascent, descent;
24552 struct font_metrics metrics_upper, metrics_lower;
24553
24554 face = FACE_FROM_ID (it->f, face_id);
24555 font = face->font ? face->font : FRAME_FONT (it->f);
24556 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24557
24558 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24559 {
24560 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24561 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24562 if (CONSP (acronym))
24563 acronym = XCAR (acronym);
24564 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24565 }
24566 else
24567 {
24568 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24569 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24570 str = buf;
24571 }
24572 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24573 code[len] = font->driver->encode_char (font, str[len]);
24574 upper_len = (len + 1) / 2;
24575 font->driver->text_extents (font, code, upper_len,
24576 &metrics_upper);
24577 font->driver->text_extents (font, code + upper_len, len - upper_len,
24578 &metrics_lower);
24579
24580
24581
24582 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24583 width = max (metrics_upper.width, metrics_lower.width) + 4;
24584 upper_xoff = upper_yoff = 2; /* the typical case */
24585 if (base_width >= width)
24586 {
24587 /* Align the upper to the left, the lower to the right. */
24588 it->pixel_width = base_width;
24589 lower_xoff = base_width - 2 - metrics_lower.width;
24590 }
24591 else
24592 {
24593 /* Center the shorter one. */
24594 it->pixel_width = width;
24595 if (metrics_upper.width >= metrics_lower.width)
24596 lower_xoff = (width - metrics_lower.width) / 2;
24597 else
24598 {
24599 /* FIXME: This code doesn't look right. It formerly was
24600 missing the "lower_xoff = 0;", which couldn't have
24601 been right since it left lower_xoff uninitialized. */
24602 lower_xoff = 0;
24603 upper_xoff = (width - metrics_upper.width) / 2;
24604 }
24605 }
24606
24607 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24608 top, bottom, and between upper and lower strings. */
24609 height = (metrics_upper.ascent + metrics_upper.descent
24610 + metrics_lower.ascent + metrics_lower.descent) + 5;
24611 /* Center vertically.
24612 H:base_height, D:base_descent
24613 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24614
24615 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24616 descent = D - H/2 + h/2;
24617 lower_yoff = descent - 2 - ld;
24618 upper_yoff = lower_yoff - la - 1 - ud; */
24619 ascent = - (it->descent - (base_height + height + 1) / 2);
24620 descent = it->descent - (base_height - height) / 2;
24621 lower_yoff = descent - 2 - metrics_lower.descent;
24622 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24623 - metrics_upper.descent);
24624 /* Don't make the height shorter than the base height. */
24625 if (height > base_height)
24626 {
24627 it->ascent = ascent;
24628 it->descent = descent;
24629 }
24630 }
24631
24632 it->phys_ascent = it->ascent;
24633 it->phys_descent = it->descent;
24634 if (it->glyph_row)
24635 append_glyphless_glyph (it, face_id, for_no_font, len,
24636 upper_xoff, upper_yoff,
24637 lower_xoff, lower_yoff);
24638 it->nglyphs = 1;
24639 take_vertical_position_into_account (it);
24640 }
24641
24642
24643 /* RIF:
24644 Produce glyphs/get display metrics for the display element IT is
24645 loaded with. See the description of struct it in dispextern.h
24646 for an overview of struct it. */
24647
24648 void
24649 x_produce_glyphs (struct it *it)
24650 {
24651 int extra_line_spacing = it->extra_line_spacing;
24652
24653 it->glyph_not_available_p = 0;
24654
24655 if (it->what == IT_CHARACTER)
24656 {
24657 XChar2b char2b;
24658 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24659 struct font *font = face->font;
24660 struct font_metrics *pcm = NULL;
24661 int boff; /* baseline offset */
24662
24663 if (font == NULL)
24664 {
24665 /* When no suitable font is found, display this character by
24666 the method specified in the first extra slot of
24667 Vglyphless_char_display. */
24668 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24669
24670 eassert (it->what == IT_GLYPHLESS);
24671 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24672 goto done;
24673 }
24674
24675 boff = font->baseline_offset;
24676 if (font->vertical_centering)
24677 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24678
24679 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24680 {
24681 int stretched_p;
24682
24683 it->nglyphs = 1;
24684
24685 if (it->override_ascent >= 0)
24686 {
24687 it->ascent = it->override_ascent;
24688 it->descent = it->override_descent;
24689 boff = it->override_boff;
24690 }
24691 else
24692 {
24693 it->ascent = FONT_BASE (font) + boff;
24694 it->descent = FONT_DESCENT (font) - boff;
24695 }
24696
24697 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24698 {
24699 pcm = get_per_char_metric (font, &char2b);
24700 if (pcm->width == 0
24701 && pcm->rbearing == 0 && pcm->lbearing == 0)
24702 pcm = NULL;
24703 }
24704
24705 if (pcm)
24706 {
24707 it->phys_ascent = pcm->ascent + boff;
24708 it->phys_descent = pcm->descent - boff;
24709 it->pixel_width = pcm->width;
24710 }
24711 else
24712 {
24713 it->glyph_not_available_p = 1;
24714 it->phys_ascent = it->ascent;
24715 it->phys_descent = it->descent;
24716 it->pixel_width = font->space_width;
24717 }
24718
24719 if (it->constrain_row_ascent_descent_p)
24720 {
24721 if (it->descent > it->max_descent)
24722 {
24723 it->ascent += it->descent - it->max_descent;
24724 it->descent = it->max_descent;
24725 }
24726 if (it->ascent > it->max_ascent)
24727 {
24728 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24729 it->ascent = it->max_ascent;
24730 }
24731 it->phys_ascent = min (it->phys_ascent, it->ascent);
24732 it->phys_descent = min (it->phys_descent, it->descent);
24733 extra_line_spacing = 0;
24734 }
24735
24736 /* If this is a space inside a region of text with
24737 `space-width' property, change its width. */
24738 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24739 if (stretched_p)
24740 it->pixel_width *= XFLOATINT (it->space_width);
24741
24742 /* If face has a box, add the box thickness to the character
24743 height. If character has a box line to the left and/or
24744 right, add the box line width to the character's width. */
24745 if (face->box != FACE_NO_BOX)
24746 {
24747 int thick = face->box_line_width;
24748
24749 if (thick > 0)
24750 {
24751 it->ascent += thick;
24752 it->descent += thick;
24753 }
24754 else
24755 thick = -thick;
24756
24757 if (it->start_of_box_run_p)
24758 it->pixel_width += thick;
24759 if (it->end_of_box_run_p)
24760 it->pixel_width += thick;
24761 }
24762
24763 /* If face has an overline, add the height of the overline
24764 (1 pixel) and a 1 pixel margin to the character height. */
24765 if (face->overline_p)
24766 it->ascent += overline_margin;
24767
24768 if (it->constrain_row_ascent_descent_p)
24769 {
24770 if (it->ascent > it->max_ascent)
24771 it->ascent = it->max_ascent;
24772 if (it->descent > it->max_descent)
24773 it->descent = it->max_descent;
24774 }
24775
24776 take_vertical_position_into_account (it);
24777
24778 /* If we have to actually produce glyphs, do it. */
24779 if (it->glyph_row)
24780 {
24781 if (stretched_p)
24782 {
24783 /* Translate a space with a `space-width' property
24784 into a stretch glyph. */
24785 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24786 / FONT_HEIGHT (font));
24787 append_stretch_glyph (it, it->object, it->pixel_width,
24788 it->ascent + it->descent, ascent);
24789 }
24790 else
24791 append_glyph (it);
24792
24793 /* If characters with lbearing or rbearing are displayed
24794 in this line, record that fact in a flag of the
24795 glyph row. This is used to optimize X output code. */
24796 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24797 it->glyph_row->contains_overlapping_glyphs_p = 1;
24798 }
24799 if (! stretched_p && it->pixel_width == 0)
24800 /* We assure that all visible glyphs have at least 1-pixel
24801 width. */
24802 it->pixel_width = 1;
24803 }
24804 else if (it->char_to_display == '\n')
24805 {
24806 /* A newline has no width, but we need the height of the
24807 line. But if previous part of the line sets a height,
24808 don't increase that height */
24809
24810 Lisp_Object height;
24811 Lisp_Object total_height = Qnil;
24812
24813 it->override_ascent = -1;
24814 it->pixel_width = 0;
24815 it->nglyphs = 0;
24816
24817 height = get_it_property (it, Qline_height);
24818 /* Split (line-height total-height) list */
24819 if (CONSP (height)
24820 && CONSP (XCDR (height))
24821 && NILP (XCDR (XCDR (height))))
24822 {
24823 total_height = XCAR (XCDR (height));
24824 height = XCAR (height);
24825 }
24826 height = calc_line_height_property (it, height, font, boff, 1);
24827
24828 if (it->override_ascent >= 0)
24829 {
24830 it->ascent = it->override_ascent;
24831 it->descent = it->override_descent;
24832 boff = it->override_boff;
24833 }
24834 else
24835 {
24836 it->ascent = FONT_BASE (font) + boff;
24837 it->descent = FONT_DESCENT (font) - boff;
24838 }
24839
24840 if (EQ (height, Qt))
24841 {
24842 if (it->descent > it->max_descent)
24843 {
24844 it->ascent += it->descent - it->max_descent;
24845 it->descent = it->max_descent;
24846 }
24847 if (it->ascent > it->max_ascent)
24848 {
24849 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24850 it->ascent = it->max_ascent;
24851 }
24852 it->phys_ascent = min (it->phys_ascent, it->ascent);
24853 it->phys_descent = min (it->phys_descent, it->descent);
24854 it->constrain_row_ascent_descent_p = 1;
24855 extra_line_spacing = 0;
24856 }
24857 else
24858 {
24859 Lisp_Object spacing;
24860
24861 it->phys_ascent = it->ascent;
24862 it->phys_descent = it->descent;
24863
24864 if ((it->max_ascent > 0 || it->max_descent > 0)
24865 && face->box != FACE_NO_BOX
24866 && face->box_line_width > 0)
24867 {
24868 it->ascent += face->box_line_width;
24869 it->descent += face->box_line_width;
24870 }
24871 if (!NILP (height)
24872 && XINT (height) > it->ascent + it->descent)
24873 it->ascent = XINT (height) - it->descent;
24874
24875 if (!NILP (total_height))
24876 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24877 else
24878 {
24879 spacing = get_it_property (it, Qline_spacing);
24880 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24881 }
24882 if (INTEGERP (spacing))
24883 {
24884 extra_line_spacing = XINT (spacing);
24885 if (!NILP (total_height))
24886 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24887 }
24888 }
24889 }
24890 else /* i.e. (it->char_to_display == '\t') */
24891 {
24892 if (font->space_width > 0)
24893 {
24894 int tab_width = it->tab_width * font->space_width;
24895 int x = it->current_x + it->continuation_lines_width;
24896 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24897
24898 /* If the distance from the current position to the next tab
24899 stop is less than a space character width, use the
24900 tab stop after that. */
24901 if (next_tab_x - x < font->space_width)
24902 next_tab_x += tab_width;
24903
24904 it->pixel_width = next_tab_x - x;
24905 it->nglyphs = 1;
24906 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24907 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24908
24909 if (it->glyph_row)
24910 {
24911 append_stretch_glyph (it, it->object, it->pixel_width,
24912 it->ascent + it->descent, it->ascent);
24913 }
24914 }
24915 else
24916 {
24917 it->pixel_width = 0;
24918 it->nglyphs = 1;
24919 }
24920 }
24921 }
24922 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24923 {
24924 /* A static composition.
24925
24926 Note: A composition is represented as one glyph in the
24927 glyph matrix. There are no padding glyphs.
24928
24929 Important note: pixel_width, ascent, and descent are the
24930 values of what is drawn by draw_glyphs (i.e. the values of
24931 the overall glyphs composed). */
24932 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24933 int boff; /* baseline offset */
24934 struct composition *cmp = composition_table[it->cmp_it.id];
24935 int glyph_len = cmp->glyph_len;
24936 struct font *font = face->font;
24937
24938 it->nglyphs = 1;
24939
24940 /* If we have not yet calculated pixel size data of glyphs of
24941 the composition for the current face font, calculate them
24942 now. Theoretically, we have to check all fonts for the
24943 glyphs, but that requires much time and memory space. So,
24944 here we check only the font of the first glyph. This may
24945 lead to incorrect display, but it's very rare, and C-l
24946 (recenter-top-bottom) can correct the display anyway. */
24947 if (! cmp->font || cmp->font != font)
24948 {
24949 /* Ascent and descent of the font of the first character
24950 of this composition (adjusted by baseline offset).
24951 Ascent and descent of overall glyphs should not be less
24952 than these, respectively. */
24953 int font_ascent, font_descent, font_height;
24954 /* Bounding box of the overall glyphs. */
24955 int leftmost, rightmost, lowest, highest;
24956 int lbearing, rbearing;
24957 int i, width, ascent, descent;
24958 int left_padded = 0, right_padded = 0;
24959 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24960 XChar2b char2b;
24961 struct font_metrics *pcm;
24962 int font_not_found_p;
24963 ptrdiff_t pos;
24964
24965 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24966 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24967 break;
24968 if (glyph_len < cmp->glyph_len)
24969 right_padded = 1;
24970 for (i = 0; i < glyph_len; i++)
24971 {
24972 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24973 break;
24974 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24975 }
24976 if (i > 0)
24977 left_padded = 1;
24978
24979 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24980 : IT_CHARPOS (*it));
24981 /* If no suitable font is found, use the default font. */
24982 font_not_found_p = font == NULL;
24983 if (font_not_found_p)
24984 {
24985 face = face->ascii_face;
24986 font = face->font;
24987 }
24988 boff = font->baseline_offset;
24989 if (font->vertical_centering)
24990 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24991 font_ascent = FONT_BASE (font) + boff;
24992 font_descent = FONT_DESCENT (font) - boff;
24993 font_height = FONT_HEIGHT (font);
24994
24995 cmp->font = font;
24996
24997 pcm = NULL;
24998 if (! font_not_found_p)
24999 {
25000 get_char_face_and_encoding (it->f, c, it->face_id,
25001 &char2b, 0);
25002 pcm = get_per_char_metric (font, &char2b);
25003 }
25004
25005 /* Initialize the bounding box. */
25006 if (pcm)
25007 {
25008 width = cmp->glyph_len > 0 ? pcm->width : 0;
25009 ascent = pcm->ascent;
25010 descent = pcm->descent;
25011 lbearing = pcm->lbearing;
25012 rbearing = pcm->rbearing;
25013 }
25014 else
25015 {
25016 width = cmp->glyph_len > 0 ? font->space_width : 0;
25017 ascent = FONT_BASE (font);
25018 descent = FONT_DESCENT (font);
25019 lbearing = 0;
25020 rbearing = width;
25021 }
25022
25023 rightmost = width;
25024 leftmost = 0;
25025 lowest = - descent + boff;
25026 highest = ascent + boff;
25027
25028 if (! font_not_found_p
25029 && font->default_ascent
25030 && CHAR_TABLE_P (Vuse_default_ascent)
25031 && !NILP (Faref (Vuse_default_ascent,
25032 make_number (it->char_to_display))))
25033 highest = font->default_ascent + boff;
25034
25035 /* Draw the first glyph at the normal position. It may be
25036 shifted to right later if some other glyphs are drawn
25037 at the left. */
25038 cmp->offsets[i * 2] = 0;
25039 cmp->offsets[i * 2 + 1] = boff;
25040 cmp->lbearing = lbearing;
25041 cmp->rbearing = rbearing;
25042
25043 /* Set cmp->offsets for the remaining glyphs. */
25044 for (i++; i < glyph_len; i++)
25045 {
25046 int left, right, btm, top;
25047 int ch = COMPOSITION_GLYPH (cmp, i);
25048 int face_id;
25049 struct face *this_face;
25050
25051 if (ch == '\t')
25052 ch = ' ';
25053 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25054 this_face = FACE_FROM_ID (it->f, face_id);
25055 font = this_face->font;
25056
25057 if (font == NULL)
25058 pcm = NULL;
25059 else
25060 {
25061 get_char_face_and_encoding (it->f, ch, face_id,
25062 &char2b, 0);
25063 pcm = get_per_char_metric (font, &char2b);
25064 }
25065 if (! pcm)
25066 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25067 else
25068 {
25069 width = pcm->width;
25070 ascent = pcm->ascent;
25071 descent = pcm->descent;
25072 lbearing = pcm->lbearing;
25073 rbearing = pcm->rbearing;
25074 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25075 {
25076 /* Relative composition with or without
25077 alternate chars. */
25078 left = (leftmost + rightmost - width) / 2;
25079 btm = - descent + boff;
25080 if (font->relative_compose
25081 && (! CHAR_TABLE_P (Vignore_relative_composition)
25082 || NILP (Faref (Vignore_relative_composition,
25083 make_number (ch)))))
25084 {
25085
25086 if (- descent >= font->relative_compose)
25087 /* One extra pixel between two glyphs. */
25088 btm = highest + 1;
25089 else if (ascent <= 0)
25090 /* One extra pixel between two glyphs. */
25091 btm = lowest - 1 - ascent - descent;
25092 }
25093 }
25094 else
25095 {
25096 /* A composition rule is specified by an integer
25097 value that encodes global and new reference
25098 points (GREF and NREF). GREF and NREF are
25099 specified by numbers as below:
25100
25101 0---1---2 -- ascent
25102 | |
25103 | |
25104 | |
25105 9--10--11 -- center
25106 | |
25107 ---3---4---5--- baseline
25108 | |
25109 6---7---8 -- descent
25110 */
25111 int rule = COMPOSITION_RULE (cmp, i);
25112 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25113
25114 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25115 grefx = gref % 3, nrefx = nref % 3;
25116 grefy = gref / 3, nrefy = nref / 3;
25117 if (xoff)
25118 xoff = font_height * (xoff - 128) / 256;
25119 if (yoff)
25120 yoff = font_height * (yoff - 128) / 256;
25121
25122 left = (leftmost
25123 + grefx * (rightmost - leftmost) / 2
25124 - nrefx * width / 2
25125 + xoff);
25126
25127 btm = ((grefy == 0 ? highest
25128 : grefy == 1 ? 0
25129 : grefy == 2 ? lowest
25130 : (highest + lowest) / 2)
25131 - (nrefy == 0 ? ascent + descent
25132 : nrefy == 1 ? descent - boff
25133 : nrefy == 2 ? 0
25134 : (ascent + descent) / 2)
25135 + yoff);
25136 }
25137
25138 cmp->offsets[i * 2] = left;
25139 cmp->offsets[i * 2 + 1] = btm + descent;
25140
25141 /* Update the bounding box of the overall glyphs. */
25142 if (width > 0)
25143 {
25144 right = left + width;
25145 if (left < leftmost)
25146 leftmost = left;
25147 if (right > rightmost)
25148 rightmost = right;
25149 }
25150 top = btm + descent + ascent;
25151 if (top > highest)
25152 highest = top;
25153 if (btm < lowest)
25154 lowest = btm;
25155
25156 if (cmp->lbearing > left + lbearing)
25157 cmp->lbearing = left + lbearing;
25158 if (cmp->rbearing < left + rbearing)
25159 cmp->rbearing = left + rbearing;
25160 }
25161 }
25162
25163 /* If there are glyphs whose x-offsets are negative,
25164 shift all glyphs to the right and make all x-offsets
25165 non-negative. */
25166 if (leftmost < 0)
25167 {
25168 for (i = 0; i < cmp->glyph_len; i++)
25169 cmp->offsets[i * 2] -= leftmost;
25170 rightmost -= leftmost;
25171 cmp->lbearing -= leftmost;
25172 cmp->rbearing -= leftmost;
25173 }
25174
25175 if (left_padded && cmp->lbearing < 0)
25176 {
25177 for (i = 0; i < cmp->glyph_len; i++)
25178 cmp->offsets[i * 2] -= cmp->lbearing;
25179 rightmost -= cmp->lbearing;
25180 cmp->rbearing -= cmp->lbearing;
25181 cmp->lbearing = 0;
25182 }
25183 if (right_padded && rightmost < cmp->rbearing)
25184 {
25185 rightmost = cmp->rbearing;
25186 }
25187
25188 cmp->pixel_width = rightmost;
25189 cmp->ascent = highest;
25190 cmp->descent = - lowest;
25191 if (cmp->ascent < font_ascent)
25192 cmp->ascent = font_ascent;
25193 if (cmp->descent < font_descent)
25194 cmp->descent = font_descent;
25195 }
25196
25197 if (it->glyph_row
25198 && (cmp->lbearing < 0
25199 || cmp->rbearing > cmp->pixel_width))
25200 it->glyph_row->contains_overlapping_glyphs_p = 1;
25201
25202 it->pixel_width = cmp->pixel_width;
25203 it->ascent = it->phys_ascent = cmp->ascent;
25204 it->descent = it->phys_descent = cmp->descent;
25205 if (face->box != FACE_NO_BOX)
25206 {
25207 int thick = face->box_line_width;
25208
25209 if (thick > 0)
25210 {
25211 it->ascent += thick;
25212 it->descent += thick;
25213 }
25214 else
25215 thick = - thick;
25216
25217 if (it->start_of_box_run_p)
25218 it->pixel_width += thick;
25219 if (it->end_of_box_run_p)
25220 it->pixel_width += thick;
25221 }
25222
25223 /* If face has an overline, add the height of the overline
25224 (1 pixel) and a 1 pixel margin to the character height. */
25225 if (face->overline_p)
25226 it->ascent += overline_margin;
25227
25228 take_vertical_position_into_account (it);
25229 if (it->ascent < 0)
25230 it->ascent = 0;
25231 if (it->descent < 0)
25232 it->descent = 0;
25233
25234 if (it->glyph_row && cmp->glyph_len > 0)
25235 append_composite_glyph (it);
25236 }
25237 else if (it->what == IT_COMPOSITION)
25238 {
25239 /* A dynamic (automatic) composition. */
25240 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25241 Lisp_Object gstring;
25242 struct font_metrics metrics;
25243
25244 it->nglyphs = 1;
25245
25246 gstring = composition_gstring_from_id (it->cmp_it.id);
25247 it->pixel_width
25248 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25249 &metrics);
25250 if (it->glyph_row
25251 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25252 it->glyph_row->contains_overlapping_glyphs_p = 1;
25253 it->ascent = it->phys_ascent = metrics.ascent;
25254 it->descent = it->phys_descent = metrics.descent;
25255 if (face->box != FACE_NO_BOX)
25256 {
25257 int thick = face->box_line_width;
25258
25259 if (thick > 0)
25260 {
25261 it->ascent += thick;
25262 it->descent += thick;
25263 }
25264 else
25265 thick = - thick;
25266
25267 if (it->start_of_box_run_p)
25268 it->pixel_width += thick;
25269 if (it->end_of_box_run_p)
25270 it->pixel_width += thick;
25271 }
25272 /* If face has an overline, add the height of the overline
25273 (1 pixel) and a 1 pixel margin to the character height. */
25274 if (face->overline_p)
25275 it->ascent += overline_margin;
25276 take_vertical_position_into_account (it);
25277 if (it->ascent < 0)
25278 it->ascent = 0;
25279 if (it->descent < 0)
25280 it->descent = 0;
25281
25282 if (it->glyph_row)
25283 append_composite_glyph (it);
25284 }
25285 else if (it->what == IT_GLYPHLESS)
25286 produce_glyphless_glyph (it, 0, Qnil);
25287 else if (it->what == IT_IMAGE)
25288 produce_image_glyph (it);
25289 else if (it->what == IT_STRETCH)
25290 produce_stretch_glyph (it);
25291
25292 done:
25293 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25294 because this isn't true for images with `:ascent 100'. */
25295 eassert (it->ascent >= 0 && it->descent >= 0);
25296 if (it->area == TEXT_AREA)
25297 it->current_x += it->pixel_width;
25298
25299 if (extra_line_spacing > 0)
25300 {
25301 it->descent += extra_line_spacing;
25302 if (extra_line_spacing > it->max_extra_line_spacing)
25303 it->max_extra_line_spacing = extra_line_spacing;
25304 }
25305
25306 it->max_ascent = max (it->max_ascent, it->ascent);
25307 it->max_descent = max (it->max_descent, it->descent);
25308 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25309 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25310 }
25311
25312 /* EXPORT for RIF:
25313 Output LEN glyphs starting at START at the nominal cursor position.
25314 Advance the nominal cursor over the text. The global variable
25315 updated_window contains the window being updated, updated_row is
25316 the glyph row being updated, and updated_area is the area of that
25317 row being updated. */
25318
25319 void
25320 x_write_glyphs (struct glyph *start, int len)
25321 {
25322 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25323
25324 eassert (updated_window && updated_row);
25325 /* When the window is hscrolled, cursor hpos can legitimately be out
25326 of bounds, but we draw the cursor at the corresponding window
25327 margin in that case. */
25328 if (!updated_row->reversed_p && chpos < 0)
25329 chpos = 0;
25330 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25331 chpos = updated_row->used[TEXT_AREA] - 1;
25332
25333 block_input ();
25334
25335 /* Write glyphs. */
25336
25337 hpos = start - updated_row->glyphs[updated_area];
25338 x = draw_glyphs (updated_window, output_cursor.x,
25339 updated_row, updated_area,
25340 hpos, hpos + len,
25341 DRAW_NORMAL_TEXT, 0);
25342
25343 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25344 if (updated_area == TEXT_AREA
25345 && updated_window->phys_cursor_on_p
25346 && updated_window->phys_cursor.vpos == output_cursor.vpos
25347 && chpos >= hpos
25348 && chpos < hpos + len)
25349 updated_window->phys_cursor_on_p = 0;
25350
25351 unblock_input ();
25352
25353 /* Advance the output cursor. */
25354 output_cursor.hpos += len;
25355 output_cursor.x = x;
25356 }
25357
25358
25359 /* EXPORT for RIF:
25360 Insert LEN glyphs from START at the nominal cursor position. */
25361
25362 void
25363 x_insert_glyphs (struct glyph *start, int len)
25364 {
25365 struct frame *f;
25366 struct window *w;
25367 int line_height, shift_by_width, shifted_region_width;
25368 struct glyph_row *row;
25369 struct glyph *glyph;
25370 int frame_x, frame_y;
25371 ptrdiff_t hpos;
25372
25373 eassert (updated_window && updated_row);
25374 block_input ();
25375 w = updated_window;
25376 f = XFRAME (WINDOW_FRAME (w));
25377
25378 /* Get the height of the line we are in. */
25379 row = updated_row;
25380 line_height = row->height;
25381
25382 /* Get the width of the glyphs to insert. */
25383 shift_by_width = 0;
25384 for (glyph = start; glyph < start + len; ++glyph)
25385 shift_by_width += glyph->pixel_width;
25386
25387 /* Get the width of the region to shift right. */
25388 shifted_region_width = (window_box_width (w, updated_area)
25389 - output_cursor.x
25390 - shift_by_width);
25391
25392 /* Shift right. */
25393 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25394 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25395
25396 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25397 line_height, shift_by_width);
25398
25399 /* Write the glyphs. */
25400 hpos = start - row->glyphs[updated_area];
25401 draw_glyphs (w, output_cursor.x, row, updated_area,
25402 hpos, hpos + len,
25403 DRAW_NORMAL_TEXT, 0);
25404
25405 /* Advance the output cursor. */
25406 output_cursor.hpos += len;
25407 output_cursor.x += shift_by_width;
25408 unblock_input ();
25409 }
25410
25411
25412 /* EXPORT for RIF:
25413 Erase the current text line from the nominal cursor position
25414 (inclusive) to pixel column TO_X (exclusive). The idea is that
25415 everything from TO_X onward is already erased.
25416
25417 TO_X is a pixel position relative to updated_area of
25418 updated_window. TO_X == -1 means clear to the end of this area. */
25419
25420 void
25421 x_clear_end_of_line (int to_x)
25422 {
25423 struct frame *f;
25424 struct window *w = updated_window;
25425 int max_x, min_y, max_y;
25426 int from_x, from_y, to_y;
25427
25428 eassert (updated_window && updated_row);
25429 f = XFRAME (w->frame);
25430
25431 if (updated_row->full_width_p)
25432 max_x = WINDOW_TOTAL_WIDTH (w);
25433 else
25434 max_x = window_box_width (w, updated_area);
25435 max_y = window_text_bottom_y (w);
25436
25437 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25438 of window. For TO_X > 0, truncate to end of drawing area. */
25439 if (to_x == 0)
25440 return;
25441 else if (to_x < 0)
25442 to_x = max_x;
25443 else
25444 to_x = min (to_x, max_x);
25445
25446 to_y = min (max_y, output_cursor.y + updated_row->height);
25447
25448 /* Notice if the cursor will be cleared by this operation. */
25449 if (!updated_row->full_width_p)
25450 notice_overwritten_cursor (w, updated_area,
25451 output_cursor.x, -1,
25452 updated_row->y,
25453 MATRIX_ROW_BOTTOM_Y (updated_row));
25454
25455 from_x = output_cursor.x;
25456
25457 /* Translate to frame coordinates. */
25458 if (updated_row->full_width_p)
25459 {
25460 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25461 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25462 }
25463 else
25464 {
25465 int area_left = window_box_left (w, updated_area);
25466 from_x += area_left;
25467 to_x += area_left;
25468 }
25469
25470 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25471 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25472 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25473
25474 /* Prevent inadvertently clearing to end of the X window. */
25475 if (to_x > from_x && to_y > from_y)
25476 {
25477 block_input ();
25478 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25479 to_x - from_x, to_y - from_y);
25480 unblock_input ();
25481 }
25482 }
25483
25484 #endif /* HAVE_WINDOW_SYSTEM */
25485
25486
25487 \f
25488 /***********************************************************************
25489 Cursor types
25490 ***********************************************************************/
25491
25492 /* Value is the internal representation of the specified cursor type
25493 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25494 of the bar cursor. */
25495
25496 static enum text_cursor_kinds
25497 get_specified_cursor_type (Lisp_Object arg, int *width)
25498 {
25499 enum text_cursor_kinds type;
25500
25501 if (NILP (arg))
25502 return NO_CURSOR;
25503
25504 if (EQ (arg, Qbox))
25505 return FILLED_BOX_CURSOR;
25506
25507 if (EQ (arg, Qhollow))
25508 return HOLLOW_BOX_CURSOR;
25509
25510 if (EQ (arg, Qbar))
25511 {
25512 *width = 2;
25513 return BAR_CURSOR;
25514 }
25515
25516 if (CONSP (arg)
25517 && EQ (XCAR (arg), Qbar)
25518 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25519 {
25520 *width = XINT (XCDR (arg));
25521 return BAR_CURSOR;
25522 }
25523
25524 if (EQ (arg, Qhbar))
25525 {
25526 *width = 2;
25527 return HBAR_CURSOR;
25528 }
25529
25530 if (CONSP (arg)
25531 && EQ (XCAR (arg), Qhbar)
25532 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25533 {
25534 *width = XINT (XCDR (arg));
25535 return HBAR_CURSOR;
25536 }
25537
25538 /* Treat anything unknown as "hollow box cursor".
25539 It was bad to signal an error; people have trouble fixing
25540 .Xdefaults with Emacs, when it has something bad in it. */
25541 type = HOLLOW_BOX_CURSOR;
25542
25543 return type;
25544 }
25545
25546 /* Set the default cursor types for specified frame. */
25547 void
25548 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25549 {
25550 int width = 1;
25551 Lisp_Object tem;
25552
25553 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25554 FRAME_CURSOR_WIDTH (f) = width;
25555
25556 /* By default, set up the blink-off state depending on the on-state. */
25557
25558 tem = Fassoc (arg, Vblink_cursor_alist);
25559 if (!NILP (tem))
25560 {
25561 FRAME_BLINK_OFF_CURSOR (f)
25562 = get_specified_cursor_type (XCDR (tem), &width);
25563 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25564 }
25565 else
25566 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25567 }
25568
25569
25570 #ifdef HAVE_WINDOW_SYSTEM
25571
25572 /* Return the cursor we want to be displayed in window W. Return
25573 width of bar/hbar cursor through WIDTH arg. Return with
25574 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25575 (i.e. if the `system caret' should track this cursor).
25576
25577 In a mini-buffer window, we want the cursor only to appear if we
25578 are reading input from this window. For the selected window, we
25579 want the cursor type given by the frame parameter or buffer local
25580 setting of cursor-type. If explicitly marked off, draw no cursor.
25581 In all other cases, we want a hollow box cursor. */
25582
25583 static enum text_cursor_kinds
25584 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25585 int *active_cursor)
25586 {
25587 struct frame *f = XFRAME (w->frame);
25588 struct buffer *b = XBUFFER (w->buffer);
25589 int cursor_type = DEFAULT_CURSOR;
25590 Lisp_Object alt_cursor;
25591 int non_selected = 0;
25592
25593 *active_cursor = 1;
25594
25595 /* Echo area */
25596 if (cursor_in_echo_area
25597 && FRAME_HAS_MINIBUF_P (f)
25598 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25599 {
25600 if (w == XWINDOW (echo_area_window))
25601 {
25602 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25603 {
25604 *width = FRAME_CURSOR_WIDTH (f);
25605 return FRAME_DESIRED_CURSOR (f);
25606 }
25607 else
25608 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25609 }
25610
25611 *active_cursor = 0;
25612 non_selected = 1;
25613 }
25614
25615 /* Detect a nonselected window or nonselected frame. */
25616 else if (w != XWINDOW (f->selected_window)
25617 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25618 {
25619 *active_cursor = 0;
25620
25621 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25622 return NO_CURSOR;
25623
25624 non_selected = 1;
25625 }
25626
25627 /* Never display a cursor in a window in which cursor-type is nil. */
25628 if (NILP (BVAR (b, cursor_type)))
25629 return NO_CURSOR;
25630
25631 /* Get the normal cursor type for this window. */
25632 if (EQ (BVAR (b, cursor_type), Qt))
25633 {
25634 cursor_type = FRAME_DESIRED_CURSOR (f);
25635 *width = FRAME_CURSOR_WIDTH (f);
25636 }
25637 else
25638 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25639
25640 /* Use cursor-in-non-selected-windows instead
25641 for non-selected window or frame. */
25642 if (non_selected)
25643 {
25644 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25645 if (!EQ (Qt, alt_cursor))
25646 return get_specified_cursor_type (alt_cursor, width);
25647 /* t means modify the normal cursor type. */
25648 if (cursor_type == FILLED_BOX_CURSOR)
25649 cursor_type = HOLLOW_BOX_CURSOR;
25650 else if (cursor_type == BAR_CURSOR && *width > 1)
25651 --*width;
25652 return cursor_type;
25653 }
25654
25655 /* Use normal cursor if not blinked off. */
25656 if (!w->cursor_off_p)
25657 {
25658 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25659 {
25660 if (cursor_type == FILLED_BOX_CURSOR)
25661 {
25662 /* Using a block cursor on large images can be very annoying.
25663 So use a hollow cursor for "large" images.
25664 If image is not transparent (no mask), also use hollow cursor. */
25665 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25666 if (img != NULL && IMAGEP (img->spec))
25667 {
25668 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25669 where N = size of default frame font size.
25670 This should cover most of the "tiny" icons people may use. */
25671 if (!img->mask
25672 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25673 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25674 cursor_type = HOLLOW_BOX_CURSOR;
25675 }
25676 }
25677 else if (cursor_type != NO_CURSOR)
25678 {
25679 /* Display current only supports BOX and HOLLOW cursors for images.
25680 So for now, unconditionally use a HOLLOW cursor when cursor is
25681 not a solid box cursor. */
25682 cursor_type = HOLLOW_BOX_CURSOR;
25683 }
25684 }
25685 return cursor_type;
25686 }
25687
25688 /* Cursor is blinked off, so determine how to "toggle" it. */
25689
25690 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25691 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25692 return get_specified_cursor_type (XCDR (alt_cursor), width);
25693
25694 /* Then see if frame has specified a specific blink off cursor type. */
25695 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25696 {
25697 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25698 return FRAME_BLINK_OFF_CURSOR (f);
25699 }
25700
25701 #if 0
25702 /* Some people liked having a permanently visible blinking cursor,
25703 while others had very strong opinions against it. So it was
25704 decided to remove it. KFS 2003-09-03 */
25705
25706 /* Finally perform built-in cursor blinking:
25707 filled box <-> hollow box
25708 wide [h]bar <-> narrow [h]bar
25709 narrow [h]bar <-> no cursor
25710 other type <-> no cursor */
25711
25712 if (cursor_type == FILLED_BOX_CURSOR)
25713 return HOLLOW_BOX_CURSOR;
25714
25715 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25716 {
25717 *width = 1;
25718 return cursor_type;
25719 }
25720 #endif
25721
25722 return NO_CURSOR;
25723 }
25724
25725
25726 /* Notice when the text cursor of window W has been completely
25727 overwritten by a drawing operation that outputs glyphs in AREA
25728 starting at X0 and ending at X1 in the line starting at Y0 and
25729 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25730 the rest of the line after X0 has been written. Y coordinates
25731 are window-relative. */
25732
25733 static void
25734 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25735 int x0, int x1, int y0, int y1)
25736 {
25737 int cx0, cx1, cy0, cy1;
25738 struct glyph_row *row;
25739
25740 if (!w->phys_cursor_on_p)
25741 return;
25742 if (area != TEXT_AREA)
25743 return;
25744
25745 if (w->phys_cursor.vpos < 0
25746 || w->phys_cursor.vpos >= w->current_matrix->nrows
25747 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25748 !(row->enabled_p && row->displays_text_p)))
25749 return;
25750
25751 if (row->cursor_in_fringe_p)
25752 {
25753 row->cursor_in_fringe_p = 0;
25754 draw_fringe_bitmap (w, row, row->reversed_p);
25755 w->phys_cursor_on_p = 0;
25756 return;
25757 }
25758
25759 cx0 = w->phys_cursor.x;
25760 cx1 = cx0 + w->phys_cursor_width;
25761 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25762 return;
25763
25764 /* The cursor image will be completely removed from the
25765 screen if the output area intersects the cursor area in
25766 y-direction. When we draw in [y0 y1[, and some part of
25767 the cursor is at y < y0, that part must have been drawn
25768 before. When scrolling, the cursor is erased before
25769 actually scrolling, so we don't come here. When not
25770 scrolling, the rows above the old cursor row must have
25771 changed, and in this case these rows must have written
25772 over the cursor image.
25773
25774 Likewise if part of the cursor is below y1, with the
25775 exception of the cursor being in the first blank row at
25776 the buffer and window end because update_text_area
25777 doesn't draw that row. (Except when it does, but
25778 that's handled in update_text_area.) */
25779
25780 cy0 = w->phys_cursor.y;
25781 cy1 = cy0 + w->phys_cursor_height;
25782 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25783 return;
25784
25785 w->phys_cursor_on_p = 0;
25786 }
25787
25788 #endif /* HAVE_WINDOW_SYSTEM */
25789
25790 \f
25791 /************************************************************************
25792 Mouse Face
25793 ************************************************************************/
25794
25795 #ifdef HAVE_WINDOW_SYSTEM
25796
25797 /* EXPORT for RIF:
25798 Fix the display of area AREA of overlapping row ROW in window W
25799 with respect to the overlapping part OVERLAPS. */
25800
25801 void
25802 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25803 enum glyph_row_area area, int overlaps)
25804 {
25805 int i, x;
25806
25807 block_input ();
25808
25809 x = 0;
25810 for (i = 0; i < row->used[area];)
25811 {
25812 if (row->glyphs[area][i].overlaps_vertically_p)
25813 {
25814 int start = i, start_x = x;
25815
25816 do
25817 {
25818 x += row->glyphs[area][i].pixel_width;
25819 ++i;
25820 }
25821 while (i < row->used[area]
25822 && row->glyphs[area][i].overlaps_vertically_p);
25823
25824 draw_glyphs (w, start_x, row, area,
25825 start, i,
25826 DRAW_NORMAL_TEXT, overlaps);
25827 }
25828 else
25829 {
25830 x += row->glyphs[area][i].pixel_width;
25831 ++i;
25832 }
25833 }
25834
25835 unblock_input ();
25836 }
25837
25838
25839 /* EXPORT:
25840 Draw the cursor glyph of window W in glyph row ROW. See the
25841 comment of draw_glyphs for the meaning of HL. */
25842
25843 void
25844 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25845 enum draw_glyphs_face hl)
25846 {
25847 /* If cursor hpos is out of bounds, don't draw garbage. This can
25848 happen in mini-buffer windows when switching between echo area
25849 glyphs and mini-buffer. */
25850 if ((row->reversed_p
25851 ? (w->phys_cursor.hpos >= 0)
25852 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25853 {
25854 int on_p = w->phys_cursor_on_p;
25855 int x1;
25856 int hpos = w->phys_cursor.hpos;
25857
25858 /* When the window is hscrolled, cursor hpos can legitimately be
25859 out of bounds, but we draw the cursor at the corresponding
25860 window margin in that case. */
25861 if (!row->reversed_p && hpos < 0)
25862 hpos = 0;
25863 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25864 hpos = row->used[TEXT_AREA] - 1;
25865
25866 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25867 hl, 0);
25868 w->phys_cursor_on_p = on_p;
25869
25870 if (hl == DRAW_CURSOR)
25871 w->phys_cursor_width = x1 - w->phys_cursor.x;
25872 /* When we erase the cursor, and ROW is overlapped by other
25873 rows, make sure that these overlapping parts of other rows
25874 are redrawn. */
25875 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25876 {
25877 w->phys_cursor_width = x1 - w->phys_cursor.x;
25878
25879 if (row > w->current_matrix->rows
25880 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25881 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25882 OVERLAPS_ERASED_CURSOR);
25883
25884 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25885 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25886 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25887 OVERLAPS_ERASED_CURSOR);
25888 }
25889 }
25890 }
25891
25892
25893 /* EXPORT:
25894 Erase the image of a cursor of window W from the screen. */
25895
25896 void
25897 erase_phys_cursor (struct window *w)
25898 {
25899 struct frame *f = XFRAME (w->frame);
25900 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25901 int hpos = w->phys_cursor.hpos;
25902 int vpos = w->phys_cursor.vpos;
25903 int mouse_face_here_p = 0;
25904 struct glyph_matrix *active_glyphs = w->current_matrix;
25905 struct glyph_row *cursor_row;
25906 struct glyph *cursor_glyph;
25907 enum draw_glyphs_face hl;
25908
25909 /* No cursor displayed or row invalidated => nothing to do on the
25910 screen. */
25911 if (w->phys_cursor_type == NO_CURSOR)
25912 goto mark_cursor_off;
25913
25914 /* VPOS >= active_glyphs->nrows means that window has been resized.
25915 Don't bother to erase the cursor. */
25916 if (vpos >= active_glyphs->nrows)
25917 goto mark_cursor_off;
25918
25919 /* If row containing cursor is marked invalid, there is nothing we
25920 can do. */
25921 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25922 if (!cursor_row->enabled_p)
25923 goto mark_cursor_off;
25924
25925 /* If line spacing is > 0, old cursor may only be partially visible in
25926 window after split-window. So adjust visible height. */
25927 cursor_row->visible_height = min (cursor_row->visible_height,
25928 window_text_bottom_y (w) - cursor_row->y);
25929
25930 /* If row is completely invisible, don't attempt to delete a cursor which
25931 isn't there. This can happen if cursor is at top of a window, and
25932 we switch to a buffer with a header line in that window. */
25933 if (cursor_row->visible_height <= 0)
25934 goto mark_cursor_off;
25935
25936 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25937 if (cursor_row->cursor_in_fringe_p)
25938 {
25939 cursor_row->cursor_in_fringe_p = 0;
25940 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25941 goto mark_cursor_off;
25942 }
25943
25944 /* This can happen when the new row is shorter than the old one.
25945 In this case, either draw_glyphs or clear_end_of_line
25946 should have cleared the cursor. Note that we wouldn't be
25947 able to erase the cursor in this case because we don't have a
25948 cursor glyph at hand. */
25949 if ((cursor_row->reversed_p
25950 ? (w->phys_cursor.hpos < 0)
25951 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25952 goto mark_cursor_off;
25953
25954 /* When the window is hscrolled, cursor hpos can legitimately be out
25955 of bounds, but we draw the cursor at the corresponding window
25956 margin in that case. */
25957 if (!cursor_row->reversed_p && hpos < 0)
25958 hpos = 0;
25959 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25960 hpos = cursor_row->used[TEXT_AREA] - 1;
25961
25962 /* If the cursor is in the mouse face area, redisplay that when
25963 we clear the cursor. */
25964 if (! NILP (hlinfo->mouse_face_window)
25965 && coords_in_mouse_face_p (w, hpos, vpos)
25966 /* Don't redraw the cursor's spot in mouse face if it is at the
25967 end of a line (on a newline). The cursor appears there, but
25968 mouse highlighting does not. */
25969 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25970 mouse_face_here_p = 1;
25971
25972 /* Maybe clear the display under the cursor. */
25973 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25974 {
25975 int x, y, left_x;
25976 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25977 int width;
25978
25979 cursor_glyph = get_phys_cursor_glyph (w);
25980 if (cursor_glyph == NULL)
25981 goto mark_cursor_off;
25982
25983 width = cursor_glyph->pixel_width;
25984 left_x = window_box_left_offset (w, TEXT_AREA);
25985 x = w->phys_cursor.x;
25986 if (x < left_x)
25987 width -= left_x - x;
25988 width = min (width, window_box_width (w, TEXT_AREA) - x);
25989 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25990 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25991
25992 if (width > 0)
25993 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25994 }
25995
25996 /* Erase the cursor by redrawing the character underneath it. */
25997 if (mouse_face_here_p)
25998 hl = DRAW_MOUSE_FACE;
25999 else
26000 hl = DRAW_NORMAL_TEXT;
26001 draw_phys_cursor_glyph (w, cursor_row, hl);
26002
26003 mark_cursor_off:
26004 w->phys_cursor_on_p = 0;
26005 w->phys_cursor_type = NO_CURSOR;
26006 }
26007
26008
26009 /* EXPORT:
26010 Display or clear cursor of window W. If ON is zero, clear the
26011 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26012 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26013
26014 void
26015 display_and_set_cursor (struct window *w, int on,
26016 int hpos, int vpos, int x, int y)
26017 {
26018 struct frame *f = XFRAME (w->frame);
26019 int new_cursor_type;
26020 int new_cursor_width;
26021 int active_cursor;
26022 struct glyph_row *glyph_row;
26023 struct glyph *glyph;
26024
26025 /* This is pointless on invisible frames, and dangerous on garbaged
26026 windows and frames; in the latter case, the frame or window may
26027 be in the midst of changing its size, and x and y may be off the
26028 window. */
26029 if (! FRAME_VISIBLE_P (f)
26030 || FRAME_GARBAGED_P (f)
26031 || vpos >= w->current_matrix->nrows
26032 || hpos >= w->current_matrix->matrix_w)
26033 return;
26034
26035 /* If cursor is off and we want it off, return quickly. */
26036 if (!on && !w->phys_cursor_on_p)
26037 return;
26038
26039 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26040 /* If cursor row is not enabled, we don't really know where to
26041 display the cursor. */
26042 if (!glyph_row->enabled_p)
26043 {
26044 w->phys_cursor_on_p = 0;
26045 return;
26046 }
26047
26048 glyph = NULL;
26049 if (!glyph_row->exact_window_width_line_p
26050 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26051 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26052
26053 eassert (input_blocked_p ());
26054
26055 /* Set new_cursor_type to the cursor we want to be displayed. */
26056 new_cursor_type = get_window_cursor_type (w, glyph,
26057 &new_cursor_width, &active_cursor);
26058
26059 /* If cursor is currently being shown and we don't want it to be or
26060 it is in the wrong place, or the cursor type is not what we want,
26061 erase it. */
26062 if (w->phys_cursor_on_p
26063 && (!on
26064 || w->phys_cursor.x != x
26065 || w->phys_cursor.y != y
26066 || new_cursor_type != w->phys_cursor_type
26067 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26068 && new_cursor_width != w->phys_cursor_width)))
26069 erase_phys_cursor (w);
26070
26071 /* Don't check phys_cursor_on_p here because that flag is only set
26072 to zero in some cases where we know that the cursor has been
26073 completely erased, to avoid the extra work of erasing the cursor
26074 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26075 still not be visible, or it has only been partly erased. */
26076 if (on)
26077 {
26078 w->phys_cursor_ascent = glyph_row->ascent;
26079 w->phys_cursor_height = glyph_row->height;
26080
26081 /* Set phys_cursor_.* before x_draw_.* is called because some
26082 of them may need the information. */
26083 w->phys_cursor.x = x;
26084 w->phys_cursor.y = glyph_row->y;
26085 w->phys_cursor.hpos = hpos;
26086 w->phys_cursor.vpos = vpos;
26087 }
26088
26089 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26090 new_cursor_type, new_cursor_width,
26091 on, active_cursor);
26092 }
26093
26094
26095 /* Switch the display of W's cursor on or off, according to the value
26096 of ON. */
26097
26098 static void
26099 update_window_cursor (struct window *w, int on)
26100 {
26101 /* Don't update cursor in windows whose frame is in the process
26102 of being deleted. */
26103 if (w->current_matrix)
26104 {
26105 int hpos = w->phys_cursor.hpos;
26106 int vpos = w->phys_cursor.vpos;
26107 struct glyph_row *row;
26108
26109 if (vpos >= w->current_matrix->nrows
26110 || hpos >= w->current_matrix->matrix_w)
26111 return;
26112
26113 row = MATRIX_ROW (w->current_matrix, vpos);
26114
26115 /* When the window is hscrolled, cursor hpos can legitimately be
26116 out of bounds, but we draw the cursor at the corresponding
26117 window margin in that case. */
26118 if (!row->reversed_p && hpos < 0)
26119 hpos = 0;
26120 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26121 hpos = row->used[TEXT_AREA] - 1;
26122
26123 block_input ();
26124 display_and_set_cursor (w, on, hpos, vpos,
26125 w->phys_cursor.x, w->phys_cursor.y);
26126 unblock_input ();
26127 }
26128 }
26129
26130
26131 /* Call update_window_cursor with parameter ON_P on all leaf windows
26132 in the window tree rooted at W. */
26133
26134 static void
26135 update_cursor_in_window_tree (struct window *w, int on_p)
26136 {
26137 while (w)
26138 {
26139 if (!NILP (w->hchild))
26140 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26141 else if (!NILP (w->vchild))
26142 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26143 else
26144 update_window_cursor (w, on_p);
26145
26146 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26147 }
26148 }
26149
26150
26151 /* EXPORT:
26152 Display the cursor on window W, or clear it, according to ON_P.
26153 Don't change the cursor's position. */
26154
26155 void
26156 x_update_cursor (struct frame *f, int on_p)
26157 {
26158 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26159 }
26160
26161
26162 /* EXPORT:
26163 Clear the cursor of window W to background color, and mark the
26164 cursor as not shown. This is used when the text where the cursor
26165 is about to be rewritten. */
26166
26167 void
26168 x_clear_cursor (struct window *w)
26169 {
26170 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26171 update_window_cursor (w, 0);
26172 }
26173
26174 #endif /* HAVE_WINDOW_SYSTEM */
26175
26176 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26177 and MSDOS. */
26178 static void
26179 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26180 int start_hpos, int end_hpos,
26181 enum draw_glyphs_face draw)
26182 {
26183 #ifdef HAVE_WINDOW_SYSTEM
26184 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26185 {
26186 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26187 return;
26188 }
26189 #endif
26190 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26191 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26192 #endif
26193 }
26194
26195 /* Display the active region described by mouse_face_* according to DRAW. */
26196
26197 static void
26198 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26199 {
26200 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26201 struct frame *f = XFRAME (WINDOW_FRAME (w));
26202
26203 if (/* If window is in the process of being destroyed, don't bother
26204 to do anything. */
26205 w->current_matrix != NULL
26206 /* Don't update mouse highlight if hidden */
26207 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26208 /* Recognize when we are called to operate on rows that don't exist
26209 anymore. This can happen when a window is split. */
26210 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26211 {
26212 int phys_cursor_on_p = w->phys_cursor_on_p;
26213 struct glyph_row *row, *first, *last;
26214
26215 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26216 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26217
26218 for (row = first; row <= last && row->enabled_p; ++row)
26219 {
26220 int start_hpos, end_hpos, start_x;
26221
26222 /* For all but the first row, the highlight starts at column 0. */
26223 if (row == first)
26224 {
26225 /* R2L rows have BEG and END in reversed order, but the
26226 screen drawing geometry is always left to right. So
26227 we need to mirror the beginning and end of the
26228 highlighted area in R2L rows. */
26229 if (!row->reversed_p)
26230 {
26231 start_hpos = hlinfo->mouse_face_beg_col;
26232 start_x = hlinfo->mouse_face_beg_x;
26233 }
26234 else if (row == last)
26235 {
26236 start_hpos = hlinfo->mouse_face_end_col;
26237 start_x = hlinfo->mouse_face_end_x;
26238 }
26239 else
26240 {
26241 start_hpos = 0;
26242 start_x = 0;
26243 }
26244 }
26245 else if (row->reversed_p && row == last)
26246 {
26247 start_hpos = hlinfo->mouse_face_end_col;
26248 start_x = hlinfo->mouse_face_end_x;
26249 }
26250 else
26251 {
26252 start_hpos = 0;
26253 start_x = 0;
26254 }
26255
26256 if (row == last)
26257 {
26258 if (!row->reversed_p)
26259 end_hpos = hlinfo->mouse_face_end_col;
26260 else if (row == first)
26261 end_hpos = hlinfo->mouse_face_beg_col;
26262 else
26263 {
26264 end_hpos = row->used[TEXT_AREA];
26265 if (draw == DRAW_NORMAL_TEXT)
26266 row->fill_line_p = 1; /* Clear to end of line */
26267 }
26268 }
26269 else if (row->reversed_p && row == first)
26270 end_hpos = hlinfo->mouse_face_beg_col;
26271 else
26272 {
26273 end_hpos = row->used[TEXT_AREA];
26274 if (draw == DRAW_NORMAL_TEXT)
26275 row->fill_line_p = 1; /* Clear to end of line */
26276 }
26277
26278 if (end_hpos > start_hpos)
26279 {
26280 draw_row_with_mouse_face (w, start_x, row,
26281 start_hpos, end_hpos, draw);
26282
26283 row->mouse_face_p
26284 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26285 }
26286 }
26287
26288 #ifdef HAVE_WINDOW_SYSTEM
26289 /* When we've written over the cursor, arrange for it to
26290 be displayed again. */
26291 if (FRAME_WINDOW_P (f)
26292 && phys_cursor_on_p && !w->phys_cursor_on_p)
26293 {
26294 int hpos = w->phys_cursor.hpos;
26295
26296 /* When the window is hscrolled, cursor hpos can legitimately be
26297 out of bounds, but we draw the cursor at the corresponding
26298 window margin in that case. */
26299 if (!row->reversed_p && hpos < 0)
26300 hpos = 0;
26301 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26302 hpos = row->used[TEXT_AREA] - 1;
26303
26304 block_input ();
26305 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26306 w->phys_cursor.x, w->phys_cursor.y);
26307 unblock_input ();
26308 }
26309 #endif /* HAVE_WINDOW_SYSTEM */
26310 }
26311
26312 #ifdef HAVE_WINDOW_SYSTEM
26313 /* Change the mouse cursor. */
26314 if (FRAME_WINDOW_P (f))
26315 {
26316 if (draw == DRAW_NORMAL_TEXT
26317 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26318 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26319 else if (draw == DRAW_MOUSE_FACE)
26320 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26321 else
26322 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26323 }
26324 #endif /* HAVE_WINDOW_SYSTEM */
26325 }
26326
26327 /* EXPORT:
26328 Clear out the mouse-highlighted active region.
26329 Redraw it un-highlighted first. Value is non-zero if mouse
26330 face was actually drawn unhighlighted. */
26331
26332 int
26333 clear_mouse_face (Mouse_HLInfo *hlinfo)
26334 {
26335 int cleared = 0;
26336
26337 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26338 {
26339 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26340 cleared = 1;
26341 }
26342
26343 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26344 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26345 hlinfo->mouse_face_window = Qnil;
26346 hlinfo->mouse_face_overlay = Qnil;
26347 return cleared;
26348 }
26349
26350 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26351 within the mouse face on that window. */
26352 static int
26353 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26354 {
26355 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26356
26357 /* Quickly resolve the easy cases. */
26358 if (!(WINDOWP (hlinfo->mouse_face_window)
26359 && XWINDOW (hlinfo->mouse_face_window) == w))
26360 return 0;
26361 if (vpos < hlinfo->mouse_face_beg_row
26362 || vpos > hlinfo->mouse_face_end_row)
26363 return 0;
26364 if (vpos > hlinfo->mouse_face_beg_row
26365 && vpos < hlinfo->mouse_face_end_row)
26366 return 1;
26367
26368 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26369 {
26370 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26371 {
26372 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26373 return 1;
26374 }
26375 else if ((vpos == hlinfo->mouse_face_beg_row
26376 && hpos >= hlinfo->mouse_face_beg_col)
26377 || (vpos == hlinfo->mouse_face_end_row
26378 && hpos < hlinfo->mouse_face_end_col))
26379 return 1;
26380 }
26381 else
26382 {
26383 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26384 {
26385 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26386 return 1;
26387 }
26388 else if ((vpos == hlinfo->mouse_face_beg_row
26389 && hpos <= hlinfo->mouse_face_beg_col)
26390 || (vpos == hlinfo->mouse_face_end_row
26391 && hpos > hlinfo->mouse_face_end_col))
26392 return 1;
26393 }
26394 return 0;
26395 }
26396
26397
26398 /* EXPORT:
26399 Non-zero if physical cursor of window W is within mouse face. */
26400
26401 int
26402 cursor_in_mouse_face_p (struct window *w)
26403 {
26404 int hpos = w->phys_cursor.hpos;
26405 int vpos = w->phys_cursor.vpos;
26406 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26407
26408 /* When the window is hscrolled, cursor hpos can legitimately be out
26409 of bounds, but we draw the cursor at the corresponding window
26410 margin in that case. */
26411 if (!row->reversed_p && hpos < 0)
26412 hpos = 0;
26413 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26414 hpos = row->used[TEXT_AREA] - 1;
26415
26416 return coords_in_mouse_face_p (w, hpos, vpos);
26417 }
26418
26419
26420 \f
26421 /* Find the glyph rows START_ROW and END_ROW of window W that display
26422 characters between buffer positions START_CHARPOS and END_CHARPOS
26423 (excluding END_CHARPOS). DISP_STRING is a display string that
26424 covers these buffer positions. This is similar to
26425 row_containing_pos, but is more accurate when bidi reordering makes
26426 buffer positions change non-linearly with glyph rows. */
26427 static void
26428 rows_from_pos_range (struct window *w,
26429 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26430 Lisp_Object disp_string,
26431 struct glyph_row **start, struct glyph_row **end)
26432 {
26433 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26434 int last_y = window_text_bottom_y (w);
26435 struct glyph_row *row;
26436
26437 *start = NULL;
26438 *end = NULL;
26439
26440 while (!first->enabled_p
26441 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26442 first++;
26443
26444 /* Find the START row. */
26445 for (row = first;
26446 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26447 row++)
26448 {
26449 /* A row can potentially be the START row if the range of the
26450 characters it displays intersects the range
26451 [START_CHARPOS..END_CHARPOS). */
26452 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26453 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26454 /* See the commentary in row_containing_pos, for the
26455 explanation of the complicated way to check whether
26456 some position is beyond the end of the characters
26457 displayed by a row. */
26458 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26459 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26460 && !row->ends_at_zv_p
26461 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26462 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26463 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26464 && !row->ends_at_zv_p
26465 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26466 {
26467 /* Found a candidate row. Now make sure at least one of the
26468 glyphs it displays has a charpos from the range
26469 [START_CHARPOS..END_CHARPOS).
26470
26471 This is not obvious because bidi reordering could make
26472 buffer positions of a row be 1,2,3,102,101,100, and if we
26473 want to highlight characters in [50..60), we don't want
26474 this row, even though [50..60) does intersect [1..103),
26475 the range of character positions given by the row's start
26476 and end positions. */
26477 struct glyph *g = row->glyphs[TEXT_AREA];
26478 struct glyph *e = g + row->used[TEXT_AREA];
26479
26480 while (g < e)
26481 {
26482 if (((BUFFERP (g->object) || INTEGERP (g->object))
26483 && start_charpos <= g->charpos && g->charpos < end_charpos)
26484 /* A glyph that comes from DISP_STRING is by
26485 definition to be highlighted. */
26486 || EQ (g->object, disp_string))
26487 *start = row;
26488 g++;
26489 }
26490 if (*start)
26491 break;
26492 }
26493 }
26494
26495 /* Find the END row. */
26496 if (!*start
26497 /* If the last row is partially visible, start looking for END
26498 from that row, instead of starting from FIRST. */
26499 && !(row->enabled_p
26500 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26501 row = first;
26502 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26503 {
26504 struct glyph_row *next = row + 1;
26505 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26506
26507 if (!next->enabled_p
26508 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26509 /* The first row >= START whose range of displayed characters
26510 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26511 is the row END + 1. */
26512 || (start_charpos < next_start
26513 && end_charpos < next_start)
26514 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26515 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26516 && !next->ends_at_zv_p
26517 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26518 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26519 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26520 && !next->ends_at_zv_p
26521 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26522 {
26523 *end = row;
26524 break;
26525 }
26526 else
26527 {
26528 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26529 but none of the characters it displays are in the range, it is
26530 also END + 1. */
26531 struct glyph *g = next->glyphs[TEXT_AREA];
26532 struct glyph *s = g;
26533 struct glyph *e = g + next->used[TEXT_AREA];
26534
26535 while (g < e)
26536 {
26537 if (((BUFFERP (g->object) || INTEGERP (g->object))
26538 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26539 /* If the buffer position of the first glyph in
26540 the row is equal to END_CHARPOS, it means
26541 the last character to be highlighted is the
26542 newline of ROW, and we must consider NEXT as
26543 END, not END+1. */
26544 || (((!next->reversed_p && g == s)
26545 || (next->reversed_p && g == e - 1))
26546 && (g->charpos == end_charpos
26547 /* Special case for when NEXT is an
26548 empty line at ZV. */
26549 || (g->charpos == -1
26550 && !row->ends_at_zv_p
26551 && next_start == end_charpos)))))
26552 /* A glyph that comes from DISP_STRING is by
26553 definition to be highlighted. */
26554 || EQ (g->object, disp_string))
26555 break;
26556 g++;
26557 }
26558 if (g == e)
26559 {
26560 *end = row;
26561 break;
26562 }
26563 /* The first row that ends at ZV must be the last to be
26564 highlighted. */
26565 else if (next->ends_at_zv_p)
26566 {
26567 *end = next;
26568 break;
26569 }
26570 }
26571 }
26572 }
26573
26574 /* This function sets the mouse_face_* elements of HLINFO, assuming
26575 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26576 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26577 for the overlay or run of text properties specifying the mouse
26578 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26579 before-string and after-string that must also be highlighted.
26580 DISP_STRING, if non-nil, is a display string that may cover some
26581 or all of the highlighted text. */
26582
26583 static void
26584 mouse_face_from_buffer_pos (Lisp_Object window,
26585 Mouse_HLInfo *hlinfo,
26586 ptrdiff_t mouse_charpos,
26587 ptrdiff_t start_charpos,
26588 ptrdiff_t end_charpos,
26589 Lisp_Object before_string,
26590 Lisp_Object after_string,
26591 Lisp_Object disp_string)
26592 {
26593 struct window *w = XWINDOW (window);
26594 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26595 struct glyph_row *r1, *r2;
26596 struct glyph *glyph, *end;
26597 ptrdiff_t ignore, pos;
26598 int x;
26599
26600 eassert (NILP (disp_string) || STRINGP (disp_string));
26601 eassert (NILP (before_string) || STRINGP (before_string));
26602 eassert (NILP (after_string) || STRINGP (after_string));
26603
26604 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26605 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26606 if (r1 == NULL)
26607 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26608 /* If the before-string or display-string contains newlines,
26609 rows_from_pos_range skips to its last row. Move back. */
26610 if (!NILP (before_string) || !NILP (disp_string))
26611 {
26612 struct glyph_row *prev;
26613 while ((prev = r1 - 1, prev >= first)
26614 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26615 && prev->used[TEXT_AREA] > 0)
26616 {
26617 struct glyph *beg = prev->glyphs[TEXT_AREA];
26618 glyph = beg + prev->used[TEXT_AREA];
26619 while (--glyph >= beg && INTEGERP (glyph->object));
26620 if (glyph < beg
26621 || !(EQ (glyph->object, before_string)
26622 || EQ (glyph->object, disp_string)))
26623 break;
26624 r1 = prev;
26625 }
26626 }
26627 if (r2 == NULL)
26628 {
26629 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26630 hlinfo->mouse_face_past_end = 1;
26631 }
26632 else if (!NILP (after_string))
26633 {
26634 /* If the after-string has newlines, advance to its last row. */
26635 struct glyph_row *next;
26636 struct glyph_row *last
26637 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26638
26639 for (next = r2 + 1;
26640 next <= last
26641 && next->used[TEXT_AREA] > 0
26642 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26643 ++next)
26644 r2 = next;
26645 }
26646 /* The rest of the display engine assumes that mouse_face_beg_row is
26647 either above mouse_face_end_row or identical to it. But with
26648 bidi-reordered continued lines, the row for START_CHARPOS could
26649 be below the row for END_CHARPOS. If so, swap the rows and store
26650 them in correct order. */
26651 if (r1->y > r2->y)
26652 {
26653 struct glyph_row *tem = r2;
26654
26655 r2 = r1;
26656 r1 = tem;
26657 }
26658
26659 hlinfo->mouse_face_beg_y = r1->y;
26660 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26661 hlinfo->mouse_face_end_y = r2->y;
26662 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26663
26664 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26665 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26666 could be anywhere in the row and in any order. The strategy
26667 below is to find the leftmost and the rightmost glyph that
26668 belongs to either of these 3 strings, or whose position is
26669 between START_CHARPOS and END_CHARPOS, and highlight all the
26670 glyphs between those two. This may cover more than just the text
26671 between START_CHARPOS and END_CHARPOS if the range of characters
26672 strides the bidi level boundary, e.g. if the beginning is in R2L
26673 text while the end is in L2R text or vice versa. */
26674 if (!r1->reversed_p)
26675 {
26676 /* This row is in a left to right paragraph. Scan it left to
26677 right. */
26678 glyph = r1->glyphs[TEXT_AREA];
26679 end = glyph + r1->used[TEXT_AREA];
26680 x = r1->x;
26681
26682 /* Skip truncation glyphs at the start of the glyph row. */
26683 if (r1->displays_text_p)
26684 for (; glyph < end
26685 && INTEGERP (glyph->object)
26686 && glyph->charpos < 0;
26687 ++glyph)
26688 x += glyph->pixel_width;
26689
26690 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26691 or DISP_STRING, and the first glyph from buffer whose
26692 position is between START_CHARPOS and END_CHARPOS. */
26693 for (; glyph < end
26694 && !INTEGERP (glyph->object)
26695 && !EQ (glyph->object, disp_string)
26696 && !(BUFFERP (glyph->object)
26697 && (glyph->charpos >= start_charpos
26698 && glyph->charpos < end_charpos));
26699 ++glyph)
26700 {
26701 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26702 are present at buffer positions between START_CHARPOS and
26703 END_CHARPOS, or if they come from an overlay. */
26704 if (EQ (glyph->object, before_string))
26705 {
26706 pos = string_buffer_position (before_string,
26707 start_charpos);
26708 /* If pos == 0, it means before_string came from an
26709 overlay, not from a buffer position. */
26710 if (!pos || (pos >= start_charpos && pos < end_charpos))
26711 break;
26712 }
26713 else if (EQ (glyph->object, after_string))
26714 {
26715 pos = string_buffer_position (after_string, end_charpos);
26716 if (!pos || (pos >= start_charpos && pos < end_charpos))
26717 break;
26718 }
26719 x += glyph->pixel_width;
26720 }
26721 hlinfo->mouse_face_beg_x = x;
26722 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26723 }
26724 else
26725 {
26726 /* This row is in a right to left paragraph. Scan it right to
26727 left. */
26728 struct glyph *g;
26729
26730 end = r1->glyphs[TEXT_AREA] - 1;
26731 glyph = end + r1->used[TEXT_AREA];
26732
26733 /* Skip truncation glyphs at the start of the glyph row. */
26734 if (r1->displays_text_p)
26735 for (; glyph > end
26736 && INTEGERP (glyph->object)
26737 && glyph->charpos < 0;
26738 --glyph)
26739 ;
26740
26741 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26742 or DISP_STRING, and the first glyph from buffer whose
26743 position is between START_CHARPOS and END_CHARPOS. */
26744 for (; glyph > end
26745 && !INTEGERP (glyph->object)
26746 && !EQ (glyph->object, disp_string)
26747 && !(BUFFERP (glyph->object)
26748 && (glyph->charpos >= start_charpos
26749 && glyph->charpos < end_charpos));
26750 --glyph)
26751 {
26752 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26753 are present at buffer positions between START_CHARPOS and
26754 END_CHARPOS, or if they come from an overlay. */
26755 if (EQ (glyph->object, before_string))
26756 {
26757 pos = string_buffer_position (before_string, start_charpos);
26758 /* If pos == 0, it means before_string came from an
26759 overlay, not from a buffer position. */
26760 if (!pos || (pos >= start_charpos && pos < end_charpos))
26761 break;
26762 }
26763 else if (EQ (glyph->object, after_string))
26764 {
26765 pos = string_buffer_position (after_string, end_charpos);
26766 if (!pos || (pos >= start_charpos && pos < end_charpos))
26767 break;
26768 }
26769 }
26770
26771 glyph++; /* first glyph to the right of the highlighted area */
26772 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26773 x += g->pixel_width;
26774 hlinfo->mouse_face_beg_x = x;
26775 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26776 }
26777
26778 /* If the highlight ends in a different row, compute GLYPH and END
26779 for the end row. Otherwise, reuse the values computed above for
26780 the row where the highlight begins. */
26781 if (r2 != r1)
26782 {
26783 if (!r2->reversed_p)
26784 {
26785 glyph = r2->glyphs[TEXT_AREA];
26786 end = glyph + r2->used[TEXT_AREA];
26787 x = r2->x;
26788 }
26789 else
26790 {
26791 end = r2->glyphs[TEXT_AREA] - 1;
26792 glyph = end + r2->used[TEXT_AREA];
26793 }
26794 }
26795
26796 if (!r2->reversed_p)
26797 {
26798 /* Skip truncation and continuation glyphs near the end of the
26799 row, and also blanks and stretch glyphs inserted by
26800 extend_face_to_end_of_line. */
26801 while (end > glyph
26802 && INTEGERP ((end - 1)->object))
26803 --end;
26804 /* Scan the rest of the glyph row from the end, looking for the
26805 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26806 DISP_STRING, or whose position is between START_CHARPOS
26807 and END_CHARPOS */
26808 for (--end;
26809 end > glyph
26810 && !INTEGERP (end->object)
26811 && !EQ (end->object, disp_string)
26812 && !(BUFFERP (end->object)
26813 && (end->charpos >= start_charpos
26814 && end->charpos < end_charpos));
26815 --end)
26816 {
26817 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26818 are present at buffer positions between START_CHARPOS and
26819 END_CHARPOS, or if they come from an overlay. */
26820 if (EQ (end->object, before_string))
26821 {
26822 pos = string_buffer_position (before_string, start_charpos);
26823 if (!pos || (pos >= start_charpos && pos < end_charpos))
26824 break;
26825 }
26826 else if (EQ (end->object, after_string))
26827 {
26828 pos = string_buffer_position (after_string, end_charpos);
26829 if (!pos || (pos >= start_charpos && pos < end_charpos))
26830 break;
26831 }
26832 }
26833 /* Find the X coordinate of the last glyph to be highlighted. */
26834 for (; glyph <= end; ++glyph)
26835 x += glyph->pixel_width;
26836
26837 hlinfo->mouse_face_end_x = x;
26838 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26839 }
26840 else
26841 {
26842 /* Skip truncation and continuation glyphs near the end of the
26843 row, and also blanks and stretch glyphs inserted by
26844 extend_face_to_end_of_line. */
26845 x = r2->x;
26846 end++;
26847 while (end < glyph
26848 && INTEGERP (end->object))
26849 {
26850 x += end->pixel_width;
26851 ++end;
26852 }
26853 /* Scan the rest of the glyph row from the end, looking for the
26854 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26855 DISP_STRING, or whose position is between START_CHARPOS
26856 and END_CHARPOS */
26857 for ( ;
26858 end < glyph
26859 && !INTEGERP (end->object)
26860 && !EQ (end->object, disp_string)
26861 && !(BUFFERP (end->object)
26862 && (end->charpos >= start_charpos
26863 && end->charpos < end_charpos));
26864 ++end)
26865 {
26866 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26867 are present at buffer positions between START_CHARPOS and
26868 END_CHARPOS, or if they come from an overlay. */
26869 if (EQ (end->object, before_string))
26870 {
26871 pos = string_buffer_position (before_string, start_charpos);
26872 if (!pos || (pos >= start_charpos && pos < end_charpos))
26873 break;
26874 }
26875 else if (EQ (end->object, after_string))
26876 {
26877 pos = string_buffer_position (after_string, end_charpos);
26878 if (!pos || (pos >= start_charpos && pos < end_charpos))
26879 break;
26880 }
26881 x += end->pixel_width;
26882 }
26883 /* If we exited the above loop because we arrived at the last
26884 glyph of the row, and its buffer position is still not in
26885 range, it means the last character in range is the preceding
26886 newline. Bump the end column and x values to get past the
26887 last glyph. */
26888 if (end == glyph
26889 && BUFFERP (end->object)
26890 && (end->charpos < start_charpos
26891 || end->charpos >= end_charpos))
26892 {
26893 x += end->pixel_width;
26894 ++end;
26895 }
26896 hlinfo->mouse_face_end_x = x;
26897 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26898 }
26899
26900 hlinfo->mouse_face_window = window;
26901 hlinfo->mouse_face_face_id
26902 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26903 mouse_charpos + 1,
26904 !hlinfo->mouse_face_hidden, -1);
26905 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26906 }
26907
26908 /* The following function is not used anymore (replaced with
26909 mouse_face_from_string_pos), but I leave it here for the time
26910 being, in case someone would. */
26911
26912 #if 0 /* not used */
26913
26914 /* Find the position of the glyph for position POS in OBJECT in
26915 window W's current matrix, and return in *X, *Y the pixel
26916 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26917
26918 RIGHT_P non-zero means return the position of the right edge of the
26919 glyph, RIGHT_P zero means return the left edge position.
26920
26921 If no glyph for POS exists in the matrix, return the position of
26922 the glyph with the next smaller position that is in the matrix, if
26923 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26924 exists in the matrix, return the position of the glyph with the
26925 next larger position in OBJECT.
26926
26927 Value is non-zero if a glyph was found. */
26928
26929 static int
26930 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26931 int *hpos, int *vpos, int *x, int *y, int right_p)
26932 {
26933 int yb = window_text_bottom_y (w);
26934 struct glyph_row *r;
26935 struct glyph *best_glyph = NULL;
26936 struct glyph_row *best_row = NULL;
26937 int best_x = 0;
26938
26939 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26940 r->enabled_p && r->y < yb;
26941 ++r)
26942 {
26943 struct glyph *g = r->glyphs[TEXT_AREA];
26944 struct glyph *e = g + r->used[TEXT_AREA];
26945 int gx;
26946
26947 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26948 if (EQ (g->object, object))
26949 {
26950 if (g->charpos == pos)
26951 {
26952 best_glyph = g;
26953 best_x = gx;
26954 best_row = r;
26955 goto found;
26956 }
26957 else if (best_glyph == NULL
26958 || ((eabs (g->charpos - pos)
26959 < eabs (best_glyph->charpos - pos))
26960 && (right_p
26961 ? g->charpos < pos
26962 : g->charpos > pos)))
26963 {
26964 best_glyph = g;
26965 best_x = gx;
26966 best_row = r;
26967 }
26968 }
26969 }
26970
26971 found:
26972
26973 if (best_glyph)
26974 {
26975 *x = best_x;
26976 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26977
26978 if (right_p)
26979 {
26980 *x += best_glyph->pixel_width;
26981 ++*hpos;
26982 }
26983
26984 *y = best_row->y;
26985 *vpos = best_row - w->current_matrix->rows;
26986 }
26987
26988 return best_glyph != NULL;
26989 }
26990 #endif /* not used */
26991
26992 /* Find the positions of the first and the last glyphs in window W's
26993 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26994 (assumed to be a string), and return in HLINFO's mouse_face_*
26995 members the pixel and column/row coordinates of those glyphs. */
26996
26997 static void
26998 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26999 Lisp_Object object,
27000 ptrdiff_t startpos, ptrdiff_t endpos)
27001 {
27002 int yb = window_text_bottom_y (w);
27003 struct glyph_row *r;
27004 struct glyph *g, *e;
27005 int gx;
27006 int found = 0;
27007
27008 /* Find the glyph row with at least one position in the range
27009 [STARTPOS..ENDPOS], and the first glyph in that row whose
27010 position belongs to that range. */
27011 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27012 r->enabled_p && r->y < yb;
27013 ++r)
27014 {
27015 if (!r->reversed_p)
27016 {
27017 g = r->glyphs[TEXT_AREA];
27018 e = g + r->used[TEXT_AREA];
27019 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27020 if (EQ (g->object, object)
27021 && startpos <= g->charpos && g->charpos <= endpos)
27022 {
27023 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27024 hlinfo->mouse_face_beg_y = r->y;
27025 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27026 hlinfo->mouse_face_beg_x = gx;
27027 found = 1;
27028 break;
27029 }
27030 }
27031 else
27032 {
27033 struct glyph *g1;
27034
27035 e = r->glyphs[TEXT_AREA];
27036 g = e + r->used[TEXT_AREA];
27037 for ( ; g > e; --g)
27038 if (EQ ((g-1)->object, object)
27039 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27040 {
27041 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27042 hlinfo->mouse_face_beg_y = r->y;
27043 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27044 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27045 gx += g1->pixel_width;
27046 hlinfo->mouse_face_beg_x = gx;
27047 found = 1;
27048 break;
27049 }
27050 }
27051 if (found)
27052 break;
27053 }
27054
27055 if (!found)
27056 return;
27057
27058 /* Starting with the next row, look for the first row which does NOT
27059 include any glyphs whose positions are in the range. */
27060 for (++r; r->enabled_p && r->y < yb; ++r)
27061 {
27062 g = r->glyphs[TEXT_AREA];
27063 e = g + r->used[TEXT_AREA];
27064 found = 0;
27065 for ( ; g < e; ++g)
27066 if (EQ (g->object, object)
27067 && startpos <= g->charpos && g->charpos <= endpos)
27068 {
27069 found = 1;
27070 break;
27071 }
27072 if (!found)
27073 break;
27074 }
27075
27076 /* The highlighted region ends on the previous row. */
27077 r--;
27078
27079 /* Set the end row and its vertical pixel coordinate. */
27080 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27081 hlinfo->mouse_face_end_y = r->y;
27082
27083 /* Compute and set the end column and the end column's horizontal
27084 pixel coordinate. */
27085 if (!r->reversed_p)
27086 {
27087 g = r->glyphs[TEXT_AREA];
27088 e = g + r->used[TEXT_AREA];
27089 for ( ; e > g; --e)
27090 if (EQ ((e-1)->object, object)
27091 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27092 break;
27093 hlinfo->mouse_face_end_col = e - g;
27094
27095 for (gx = r->x; g < e; ++g)
27096 gx += g->pixel_width;
27097 hlinfo->mouse_face_end_x = gx;
27098 }
27099 else
27100 {
27101 e = r->glyphs[TEXT_AREA];
27102 g = e + r->used[TEXT_AREA];
27103 for (gx = r->x ; e < g; ++e)
27104 {
27105 if (EQ (e->object, object)
27106 && startpos <= e->charpos && e->charpos <= endpos)
27107 break;
27108 gx += e->pixel_width;
27109 }
27110 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27111 hlinfo->mouse_face_end_x = gx;
27112 }
27113 }
27114
27115 #ifdef HAVE_WINDOW_SYSTEM
27116
27117 /* See if position X, Y is within a hot-spot of an image. */
27118
27119 static int
27120 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27121 {
27122 if (!CONSP (hot_spot))
27123 return 0;
27124
27125 if (EQ (XCAR (hot_spot), Qrect))
27126 {
27127 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27128 Lisp_Object rect = XCDR (hot_spot);
27129 Lisp_Object tem;
27130 if (!CONSP (rect))
27131 return 0;
27132 if (!CONSP (XCAR (rect)))
27133 return 0;
27134 if (!CONSP (XCDR (rect)))
27135 return 0;
27136 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27137 return 0;
27138 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27139 return 0;
27140 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27141 return 0;
27142 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27143 return 0;
27144 return 1;
27145 }
27146 else if (EQ (XCAR (hot_spot), Qcircle))
27147 {
27148 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27149 Lisp_Object circ = XCDR (hot_spot);
27150 Lisp_Object lr, lx0, ly0;
27151 if (CONSP (circ)
27152 && CONSP (XCAR (circ))
27153 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27154 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27155 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27156 {
27157 double r = XFLOATINT (lr);
27158 double dx = XINT (lx0) - x;
27159 double dy = XINT (ly0) - y;
27160 return (dx * dx + dy * dy <= r * r);
27161 }
27162 }
27163 else if (EQ (XCAR (hot_spot), Qpoly))
27164 {
27165 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27166 if (VECTORP (XCDR (hot_spot)))
27167 {
27168 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27169 Lisp_Object *poly = v->contents;
27170 ptrdiff_t n = v->header.size;
27171 ptrdiff_t i;
27172 int inside = 0;
27173 Lisp_Object lx, ly;
27174 int x0, y0;
27175
27176 /* Need an even number of coordinates, and at least 3 edges. */
27177 if (n < 6 || n & 1)
27178 return 0;
27179
27180 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27181 If count is odd, we are inside polygon. Pixels on edges
27182 may or may not be included depending on actual geometry of the
27183 polygon. */
27184 if ((lx = poly[n-2], !INTEGERP (lx))
27185 || (ly = poly[n-1], !INTEGERP (lx)))
27186 return 0;
27187 x0 = XINT (lx), y0 = XINT (ly);
27188 for (i = 0; i < n; i += 2)
27189 {
27190 int x1 = x0, y1 = y0;
27191 if ((lx = poly[i], !INTEGERP (lx))
27192 || (ly = poly[i+1], !INTEGERP (ly)))
27193 return 0;
27194 x0 = XINT (lx), y0 = XINT (ly);
27195
27196 /* Does this segment cross the X line? */
27197 if (x0 >= x)
27198 {
27199 if (x1 >= x)
27200 continue;
27201 }
27202 else if (x1 < x)
27203 continue;
27204 if (y > y0 && y > y1)
27205 continue;
27206 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27207 inside = !inside;
27208 }
27209 return inside;
27210 }
27211 }
27212 return 0;
27213 }
27214
27215 Lisp_Object
27216 find_hot_spot (Lisp_Object map, int x, int y)
27217 {
27218 while (CONSP (map))
27219 {
27220 if (CONSP (XCAR (map))
27221 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27222 return XCAR (map);
27223 map = XCDR (map);
27224 }
27225
27226 return Qnil;
27227 }
27228
27229 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27230 3, 3, 0,
27231 doc: /* Lookup in image map MAP coordinates X and Y.
27232 An image map is an alist where each element has the format (AREA ID PLIST).
27233 An AREA is specified as either a rectangle, a circle, or a polygon:
27234 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27235 pixel coordinates of the upper left and bottom right corners.
27236 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27237 and the radius of the circle; r may be a float or integer.
27238 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27239 vector describes one corner in the polygon.
27240 Returns the alist element for the first matching AREA in MAP. */)
27241 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27242 {
27243 if (NILP (map))
27244 return Qnil;
27245
27246 CHECK_NUMBER (x);
27247 CHECK_NUMBER (y);
27248
27249 return find_hot_spot (map,
27250 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27251 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27252 }
27253
27254
27255 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27256 static void
27257 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27258 {
27259 /* Do not change cursor shape while dragging mouse. */
27260 if (!NILP (do_mouse_tracking))
27261 return;
27262
27263 if (!NILP (pointer))
27264 {
27265 if (EQ (pointer, Qarrow))
27266 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27267 else if (EQ (pointer, Qhand))
27268 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27269 else if (EQ (pointer, Qtext))
27270 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27271 else if (EQ (pointer, intern ("hdrag")))
27272 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27273 #ifdef HAVE_X_WINDOWS
27274 else if (EQ (pointer, intern ("vdrag")))
27275 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27276 #endif
27277 else if (EQ (pointer, intern ("hourglass")))
27278 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27279 else if (EQ (pointer, Qmodeline))
27280 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27281 else
27282 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27283 }
27284
27285 if (cursor != No_Cursor)
27286 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27287 }
27288
27289 #endif /* HAVE_WINDOW_SYSTEM */
27290
27291 /* Take proper action when mouse has moved to the mode or header line
27292 or marginal area AREA of window W, x-position X and y-position Y.
27293 X is relative to the start of the text display area of W, so the
27294 width of bitmap areas and scroll bars must be subtracted to get a
27295 position relative to the start of the mode line. */
27296
27297 static void
27298 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27299 enum window_part area)
27300 {
27301 struct window *w = XWINDOW (window);
27302 struct frame *f = XFRAME (w->frame);
27303 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27304 #ifdef HAVE_WINDOW_SYSTEM
27305 Display_Info *dpyinfo;
27306 #endif
27307 Cursor cursor = No_Cursor;
27308 Lisp_Object pointer = Qnil;
27309 int dx, dy, width, height;
27310 ptrdiff_t charpos;
27311 Lisp_Object string, object = Qnil;
27312 Lisp_Object pos IF_LINT (= Qnil), help;
27313
27314 Lisp_Object mouse_face;
27315 int original_x_pixel = x;
27316 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27317 struct glyph_row *row IF_LINT (= 0);
27318
27319 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27320 {
27321 int x0;
27322 struct glyph *end;
27323
27324 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27325 returns them in row/column units! */
27326 string = mode_line_string (w, area, &x, &y, &charpos,
27327 &object, &dx, &dy, &width, &height);
27328
27329 row = (area == ON_MODE_LINE
27330 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27331 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27332
27333 /* Find the glyph under the mouse pointer. */
27334 if (row->mode_line_p && row->enabled_p)
27335 {
27336 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27337 end = glyph + row->used[TEXT_AREA];
27338
27339 for (x0 = original_x_pixel;
27340 glyph < end && x0 >= glyph->pixel_width;
27341 ++glyph)
27342 x0 -= glyph->pixel_width;
27343
27344 if (glyph >= end)
27345 glyph = NULL;
27346 }
27347 }
27348 else
27349 {
27350 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27351 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27352 returns them in row/column units! */
27353 string = marginal_area_string (w, area, &x, &y, &charpos,
27354 &object, &dx, &dy, &width, &height);
27355 }
27356
27357 help = Qnil;
27358
27359 #ifdef HAVE_WINDOW_SYSTEM
27360 if (IMAGEP (object))
27361 {
27362 Lisp_Object image_map, hotspot;
27363 if ((image_map = Fplist_get (XCDR (object), QCmap),
27364 !NILP (image_map))
27365 && (hotspot = find_hot_spot (image_map, dx, dy),
27366 CONSP (hotspot))
27367 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27368 {
27369 Lisp_Object plist;
27370
27371 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27372 If so, we could look for mouse-enter, mouse-leave
27373 properties in PLIST (and do something...). */
27374 hotspot = XCDR (hotspot);
27375 if (CONSP (hotspot)
27376 && (plist = XCAR (hotspot), CONSP (plist)))
27377 {
27378 pointer = Fplist_get (plist, Qpointer);
27379 if (NILP (pointer))
27380 pointer = Qhand;
27381 help = Fplist_get (plist, Qhelp_echo);
27382 if (!NILP (help))
27383 {
27384 help_echo_string = help;
27385 XSETWINDOW (help_echo_window, w);
27386 help_echo_object = w->buffer;
27387 help_echo_pos = charpos;
27388 }
27389 }
27390 }
27391 if (NILP (pointer))
27392 pointer = Fplist_get (XCDR (object), QCpointer);
27393 }
27394 #endif /* HAVE_WINDOW_SYSTEM */
27395
27396 if (STRINGP (string))
27397 pos = make_number (charpos);
27398
27399 /* Set the help text and mouse pointer. If the mouse is on a part
27400 of the mode line without any text (e.g. past the right edge of
27401 the mode line text), use the default help text and pointer. */
27402 if (STRINGP (string) || area == ON_MODE_LINE)
27403 {
27404 /* Arrange to display the help by setting the global variables
27405 help_echo_string, help_echo_object, and help_echo_pos. */
27406 if (NILP (help))
27407 {
27408 if (STRINGP (string))
27409 help = Fget_text_property (pos, Qhelp_echo, string);
27410
27411 if (!NILP (help))
27412 {
27413 help_echo_string = help;
27414 XSETWINDOW (help_echo_window, w);
27415 help_echo_object = string;
27416 help_echo_pos = charpos;
27417 }
27418 else if (area == ON_MODE_LINE)
27419 {
27420 Lisp_Object default_help
27421 = buffer_local_value_1 (Qmode_line_default_help_echo,
27422 w->buffer);
27423
27424 if (STRINGP (default_help))
27425 {
27426 help_echo_string = default_help;
27427 XSETWINDOW (help_echo_window, w);
27428 help_echo_object = Qnil;
27429 help_echo_pos = -1;
27430 }
27431 }
27432 }
27433
27434 #ifdef HAVE_WINDOW_SYSTEM
27435 /* Change the mouse pointer according to what is under it. */
27436 if (FRAME_WINDOW_P (f))
27437 {
27438 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27439 if (STRINGP (string))
27440 {
27441 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27442
27443 if (NILP (pointer))
27444 pointer = Fget_text_property (pos, Qpointer, string);
27445
27446 /* Change the mouse pointer according to what is under X/Y. */
27447 if (NILP (pointer)
27448 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27449 {
27450 Lisp_Object map;
27451 map = Fget_text_property (pos, Qlocal_map, string);
27452 if (!KEYMAPP (map))
27453 map = Fget_text_property (pos, Qkeymap, string);
27454 if (!KEYMAPP (map))
27455 cursor = dpyinfo->vertical_scroll_bar_cursor;
27456 }
27457 }
27458 else
27459 /* Default mode-line pointer. */
27460 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27461 }
27462 #endif
27463 }
27464
27465 /* Change the mouse face according to what is under X/Y. */
27466 if (STRINGP (string))
27467 {
27468 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27469 if (!NILP (mouse_face)
27470 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27471 && glyph)
27472 {
27473 Lisp_Object b, e;
27474
27475 struct glyph * tmp_glyph;
27476
27477 int gpos;
27478 int gseq_length;
27479 int total_pixel_width;
27480 ptrdiff_t begpos, endpos, ignore;
27481
27482 int vpos, hpos;
27483
27484 b = Fprevious_single_property_change (make_number (charpos + 1),
27485 Qmouse_face, string, Qnil);
27486 if (NILP (b))
27487 begpos = 0;
27488 else
27489 begpos = XINT (b);
27490
27491 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27492 if (NILP (e))
27493 endpos = SCHARS (string);
27494 else
27495 endpos = XINT (e);
27496
27497 /* Calculate the glyph position GPOS of GLYPH in the
27498 displayed string, relative to the beginning of the
27499 highlighted part of the string.
27500
27501 Note: GPOS is different from CHARPOS. CHARPOS is the
27502 position of GLYPH in the internal string object. A mode
27503 line string format has structures which are converted to
27504 a flattened string by the Emacs Lisp interpreter. The
27505 internal string is an element of those structures. The
27506 displayed string is the flattened string. */
27507 tmp_glyph = row_start_glyph;
27508 while (tmp_glyph < glyph
27509 && (!(EQ (tmp_glyph->object, glyph->object)
27510 && begpos <= tmp_glyph->charpos
27511 && tmp_glyph->charpos < endpos)))
27512 tmp_glyph++;
27513 gpos = glyph - tmp_glyph;
27514
27515 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27516 the highlighted part of the displayed string to which
27517 GLYPH belongs. Note: GSEQ_LENGTH is different from
27518 SCHARS (STRING), because the latter returns the length of
27519 the internal string. */
27520 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27521 tmp_glyph > glyph
27522 && (!(EQ (tmp_glyph->object, glyph->object)
27523 && begpos <= tmp_glyph->charpos
27524 && tmp_glyph->charpos < endpos));
27525 tmp_glyph--)
27526 ;
27527 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27528
27529 /* Calculate the total pixel width of all the glyphs between
27530 the beginning of the highlighted area and GLYPH. */
27531 total_pixel_width = 0;
27532 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27533 total_pixel_width += tmp_glyph->pixel_width;
27534
27535 /* Pre calculation of re-rendering position. Note: X is in
27536 column units here, after the call to mode_line_string or
27537 marginal_area_string. */
27538 hpos = x - gpos;
27539 vpos = (area == ON_MODE_LINE
27540 ? (w->current_matrix)->nrows - 1
27541 : 0);
27542
27543 /* If GLYPH's position is included in the region that is
27544 already drawn in mouse face, we have nothing to do. */
27545 if ( EQ (window, hlinfo->mouse_face_window)
27546 && (!row->reversed_p
27547 ? (hlinfo->mouse_face_beg_col <= hpos
27548 && hpos < hlinfo->mouse_face_end_col)
27549 /* In R2L rows we swap BEG and END, see below. */
27550 : (hlinfo->mouse_face_end_col <= hpos
27551 && hpos < hlinfo->mouse_face_beg_col))
27552 && hlinfo->mouse_face_beg_row == vpos )
27553 return;
27554
27555 if (clear_mouse_face (hlinfo))
27556 cursor = No_Cursor;
27557
27558 if (!row->reversed_p)
27559 {
27560 hlinfo->mouse_face_beg_col = hpos;
27561 hlinfo->mouse_face_beg_x = original_x_pixel
27562 - (total_pixel_width + dx);
27563 hlinfo->mouse_face_end_col = hpos + gseq_length;
27564 hlinfo->mouse_face_end_x = 0;
27565 }
27566 else
27567 {
27568 /* In R2L rows, show_mouse_face expects BEG and END
27569 coordinates to be swapped. */
27570 hlinfo->mouse_face_end_col = hpos;
27571 hlinfo->mouse_face_end_x = original_x_pixel
27572 - (total_pixel_width + dx);
27573 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27574 hlinfo->mouse_face_beg_x = 0;
27575 }
27576
27577 hlinfo->mouse_face_beg_row = vpos;
27578 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27579 hlinfo->mouse_face_beg_y = 0;
27580 hlinfo->mouse_face_end_y = 0;
27581 hlinfo->mouse_face_past_end = 0;
27582 hlinfo->mouse_face_window = window;
27583
27584 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27585 charpos,
27586 0, 0, 0,
27587 &ignore,
27588 glyph->face_id,
27589 1);
27590 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27591
27592 if (NILP (pointer))
27593 pointer = Qhand;
27594 }
27595 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27596 clear_mouse_face (hlinfo);
27597 }
27598 #ifdef HAVE_WINDOW_SYSTEM
27599 if (FRAME_WINDOW_P (f))
27600 define_frame_cursor1 (f, cursor, pointer);
27601 #endif
27602 }
27603
27604
27605 /* EXPORT:
27606 Take proper action when the mouse has moved to position X, Y on
27607 frame F as regards highlighting characters that have mouse-face
27608 properties. Also de-highlighting chars where the mouse was before.
27609 X and Y can be negative or out of range. */
27610
27611 void
27612 note_mouse_highlight (struct frame *f, int x, int y)
27613 {
27614 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27615 enum window_part part = ON_NOTHING;
27616 Lisp_Object window;
27617 struct window *w;
27618 Cursor cursor = No_Cursor;
27619 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27620 struct buffer *b;
27621
27622 /* When a menu is active, don't highlight because this looks odd. */
27623 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27624 if (popup_activated ())
27625 return;
27626 #endif
27627
27628 if (NILP (Vmouse_highlight)
27629 || !f->glyphs_initialized_p
27630 || f->pointer_invisible)
27631 return;
27632
27633 hlinfo->mouse_face_mouse_x = x;
27634 hlinfo->mouse_face_mouse_y = y;
27635 hlinfo->mouse_face_mouse_frame = f;
27636
27637 if (hlinfo->mouse_face_defer)
27638 return;
27639
27640 if (gc_in_progress)
27641 {
27642 hlinfo->mouse_face_deferred_gc = 1;
27643 return;
27644 }
27645
27646 /* Which window is that in? */
27647 window = window_from_coordinates (f, x, y, &part, 1);
27648
27649 /* If displaying active text in another window, clear that. */
27650 if (! EQ (window, hlinfo->mouse_face_window)
27651 /* Also clear if we move out of text area in same window. */
27652 || (!NILP (hlinfo->mouse_face_window)
27653 && !NILP (window)
27654 && part != ON_TEXT
27655 && part != ON_MODE_LINE
27656 && part != ON_HEADER_LINE))
27657 clear_mouse_face (hlinfo);
27658
27659 /* Not on a window -> return. */
27660 if (!WINDOWP (window))
27661 return;
27662
27663 /* Reset help_echo_string. It will get recomputed below. */
27664 help_echo_string = Qnil;
27665
27666 /* Convert to window-relative pixel coordinates. */
27667 w = XWINDOW (window);
27668 frame_to_window_pixel_xy (w, &x, &y);
27669
27670 #ifdef HAVE_WINDOW_SYSTEM
27671 /* Handle tool-bar window differently since it doesn't display a
27672 buffer. */
27673 if (EQ (window, f->tool_bar_window))
27674 {
27675 note_tool_bar_highlight (f, x, y);
27676 return;
27677 }
27678 #endif
27679
27680 /* Mouse is on the mode, header line or margin? */
27681 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27682 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27683 {
27684 note_mode_line_or_margin_highlight (window, x, y, part);
27685 return;
27686 }
27687
27688 #ifdef HAVE_WINDOW_SYSTEM
27689 if (part == ON_VERTICAL_BORDER)
27690 {
27691 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27692 help_echo_string = build_string ("drag-mouse-1: resize");
27693 }
27694 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27695 || part == ON_SCROLL_BAR)
27696 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27697 else
27698 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27699 #endif
27700
27701 /* Are we in a window whose display is up to date?
27702 And verify the buffer's text has not changed. */
27703 b = XBUFFER (w->buffer);
27704 if (part == ON_TEXT
27705 && EQ (w->window_end_valid, w->buffer)
27706 && w->last_modified == BUF_MODIFF (b)
27707 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27708 {
27709 int hpos, vpos, dx, dy, area = LAST_AREA;
27710 ptrdiff_t pos;
27711 struct glyph *glyph;
27712 Lisp_Object object;
27713 Lisp_Object mouse_face = Qnil, position;
27714 Lisp_Object *overlay_vec = NULL;
27715 ptrdiff_t i, noverlays;
27716 struct buffer *obuf;
27717 ptrdiff_t obegv, ozv;
27718 int same_region;
27719
27720 /* Find the glyph under X/Y. */
27721 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27722
27723 #ifdef HAVE_WINDOW_SYSTEM
27724 /* Look for :pointer property on image. */
27725 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27726 {
27727 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27728 if (img != NULL && IMAGEP (img->spec))
27729 {
27730 Lisp_Object image_map, hotspot;
27731 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27732 !NILP (image_map))
27733 && (hotspot = find_hot_spot (image_map,
27734 glyph->slice.img.x + dx,
27735 glyph->slice.img.y + dy),
27736 CONSP (hotspot))
27737 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27738 {
27739 Lisp_Object plist;
27740
27741 /* Could check XCAR (hotspot) to see if we enter/leave
27742 this hot-spot.
27743 If so, we could look for mouse-enter, mouse-leave
27744 properties in PLIST (and do something...). */
27745 hotspot = XCDR (hotspot);
27746 if (CONSP (hotspot)
27747 && (plist = XCAR (hotspot), CONSP (plist)))
27748 {
27749 pointer = Fplist_get (plist, Qpointer);
27750 if (NILP (pointer))
27751 pointer = Qhand;
27752 help_echo_string = Fplist_get (plist, Qhelp_echo);
27753 if (!NILP (help_echo_string))
27754 {
27755 help_echo_window = window;
27756 help_echo_object = glyph->object;
27757 help_echo_pos = glyph->charpos;
27758 }
27759 }
27760 }
27761 if (NILP (pointer))
27762 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27763 }
27764 }
27765 #endif /* HAVE_WINDOW_SYSTEM */
27766
27767 /* Clear mouse face if X/Y not over text. */
27768 if (glyph == NULL
27769 || area != TEXT_AREA
27770 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27771 /* Glyph's OBJECT is an integer for glyphs inserted by the
27772 display engine for its internal purposes, like truncation
27773 and continuation glyphs and blanks beyond the end of
27774 line's text on text terminals. If we are over such a
27775 glyph, we are not over any text. */
27776 || INTEGERP (glyph->object)
27777 /* R2L rows have a stretch glyph at their front, which
27778 stands for no text, whereas L2R rows have no glyphs at
27779 all beyond the end of text. Treat such stretch glyphs
27780 like we do with NULL glyphs in L2R rows. */
27781 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27782 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27783 && glyph->type == STRETCH_GLYPH
27784 && glyph->avoid_cursor_p))
27785 {
27786 if (clear_mouse_face (hlinfo))
27787 cursor = No_Cursor;
27788 #ifdef HAVE_WINDOW_SYSTEM
27789 if (FRAME_WINDOW_P (f) && NILP (pointer))
27790 {
27791 if (area != TEXT_AREA)
27792 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27793 else
27794 pointer = Vvoid_text_area_pointer;
27795 }
27796 #endif
27797 goto set_cursor;
27798 }
27799
27800 pos = glyph->charpos;
27801 object = glyph->object;
27802 if (!STRINGP (object) && !BUFFERP (object))
27803 goto set_cursor;
27804
27805 /* If we get an out-of-range value, return now; avoid an error. */
27806 if (BUFFERP (object) && pos > BUF_Z (b))
27807 goto set_cursor;
27808
27809 /* Make the window's buffer temporarily current for
27810 overlays_at and compute_char_face. */
27811 obuf = current_buffer;
27812 current_buffer = b;
27813 obegv = BEGV;
27814 ozv = ZV;
27815 BEGV = BEG;
27816 ZV = Z;
27817
27818 /* Is this char mouse-active or does it have help-echo? */
27819 position = make_number (pos);
27820
27821 if (BUFFERP (object))
27822 {
27823 /* Put all the overlays we want in a vector in overlay_vec. */
27824 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27825 /* Sort overlays into increasing priority order. */
27826 noverlays = sort_overlays (overlay_vec, noverlays, w);
27827 }
27828 else
27829 noverlays = 0;
27830
27831 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27832
27833 if (same_region)
27834 cursor = No_Cursor;
27835
27836 /* Check mouse-face highlighting. */
27837 if (! same_region
27838 /* If there exists an overlay with mouse-face overlapping
27839 the one we are currently highlighting, we have to
27840 check if we enter the overlapping overlay, and then
27841 highlight only that. */
27842 || (OVERLAYP (hlinfo->mouse_face_overlay)
27843 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27844 {
27845 /* Find the highest priority overlay with a mouse-face. */
27846 Lisp_Object overlay = Qnil;
27847 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27848 {
27849 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27850 if (!NILP (mouse_face))
27851 overlay = overlay_vec[i];
27852 }
27853
27854 /* If we're highlighting the same overlay as before, there's
27855 no need to do that again. */
27856 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27857 goto check_help_echo;
27858 hlinfo->mouse_face_overlay = overlay;
27859
27860 /* Clear the display of the old active region, if any. */
27861 if (clear_mouse_face (hlinfo))
27862 cursor = No_Cursor;
27863
27864 /* If no overlay applies, get a text property. */
27865 if (NILP (overlay))
27866 mouse_face = Fget_text_property (position, Qmouse_face, object);
27867
27868 /* Next, compute the bounds of the mouse highlighting and
27869 display it. */
27870 if (!NILP (mouse_face) && STRINGP (object))
27871 {
27872 /* The mouse-highlighting comes from a display string
27873 with a mouse-face. */
27874 Lisp_Object s, e;
27875 ptrdiff_t ignore;
27876
27877 s = Fprevious_single_property_change
27878 (make_number (pos + 1), Qmouse_face, object, Qnil);
27879 e = Fnext_single_property_change
27880 (position, Qmouse_face, object, Qnil);
27881 if (NILP (s))
27882 s = make_number (0);
27883 if (NILP (e))
27884 e = make_number (SCHARS (object) - 1);
27885 mouse_face_from_string_pos (w, hlinfo, object,
27886 XINT (s), XINT (e));
27887 hlinfo->mouse_face_past_end = 0;
27888 hlinfo->mouse_face_window = window;
27889 hlinfo->mouse_face_face_id
27890 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27891 glyph->face_id, 1);
27892 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27893 cursor = No_Cursor;
27894 }
27895 else
27896 {
27897 /* The mouse-highlighting, if any, comes from an overlay
27898 or text property in the buffer. */
27899 Lisp_Object buffer IF_LINT (= Qnil);
27900 Lisp_Object disp_string IF_LINT (= Qnil);
27901
27902 if (STRINGP (object))
27903 {
27904 /* If we are on a display string with no mouse-face,
27905 check if the text under it has one. */
27906 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27907 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27908 pos = string_buffer_position (object, start);
27909 if (pos > 0)
27910 {
27911 mouse_face = get_char_property_and_overlay
27912 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27913 buffer = w->buffer;
27914 disp_string = object;
27915 }
27916 }
27917 else
27918 {
27919 buffer = object;
27920 disp_string = Qnil;
27921 }
27922
27923 if (!NILP (mouse_face))
27924 {
27925 Lisp_Object before, after;
27926 Lisp_Object before_string, after_string;
27927 /* To correctly find the limits of mouse highlight
27928 in a bidi-reordered buffer, we must not use the
27929 optimization of limiting the search in
27930 previous-single-property-change and
27931 next-single-property-change, because
27932 rows_from_pos_range needs the real start and end
27933 positions to DTRT in this case. That's because
27934 the first row visible in a window does not
27935 necessarily display the character whose position
27936 is the smallest. */
27937 Lisp_Object lim1 =
27938 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27939 ? Fmarker_position (w->start)
27940 : Qnil;
27941 Lisp_Object lim2 =
27942 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27943 ? make_number (BUF_Z (XBUFFER (buffer))
27944 - XFASTINT (w->window_end_pos))
27945 : Qnil;
27946
27947 if (NILP (overlay))
27948 {
27949 /* Handle the text property case. */
27950 before = Fprevious_single_property_change
27951 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27952 after = Fnext_single_property_change
27953 (make_number (pos), Qmouse_face, buffer, lim2);
27954 before_string = after_string = Qnil;
27955 }
27956 else
27957 {
27958 /* Handle the overlay case. */
27959 before = Foverlay_start (overlay);
27960 after = Foverlay_end (overlay);
27961 before_string = Foverlay_get (overlay, Qbefore_string);
27962 after_string = Foverlay_get (overlay, Qafter_string);
27963
27964 if (!STRINGP (before_string)) before_string = Qnil;
27965 if (!STRINGP (after_string)) after_string = Qnil;
27966 }
27967
27968 mouse_face_from_buffer_pos (window, hlinfo, pos,
27969 NILP (before)
27970 ? 1
27971 : XFASTINT (before),
27972 NILP (after)
27973 ? BUF_Z (XBUFFER (buffer))
27974 : XFASTINT (after),
27975 before_string, after_string,
27976 disp_string);
27977 cursor = No_Cursor;
27978 }
27979 }
27980 }
27981
27982 check_help_echo:
27983
27984 /* Look for a `help-echo' property. */
27985 if (NILP (help_echo_string)) {
27986 Lisp_Object help, overlay;
27987
27988 /* Check overlays first. */
27989 help = overlay = Qnil;
27990 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27991 {
27992 overlay = overlay_vec[i];
27993 help = Foverlay_get (overlay, Qhelp_echo);
27994 }
27995
27996 if (!NILP (help))
27997 {
27998 help_echo_string = help;
27999 help_echo_window = window;
28000 help_echo_object = overlay;
28001 help_echo_pos = pos;
28002 }
28003 else
28004 {
28005 Lisp_Object obj = glyph->object;
28006 ptrdiff_t charpos = glyph->charpos;
28007
28008 /* Try text properties. */
28009 if (STRINGP (obj)
28010 && charpos >= 0
28011 && charpos < SCHARS (obj))
28012 {
28013 help = Fget_text_property (make_number (charpos),
28014 Qhelp_echo, obj);
28015 if (NILP (help))
28016 {
28017 /* If the string itself doesn't specify a help-echo,
28018 see if the buffer text ``under'' it does. */
28019 struct glyph_row *r
28020 = MATRIX_ROW (w->current_matrix, vpos);
28021 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28022 ptrdiff_t p = string_buffer_position (obj, start);
28023 if (p > 0)
28024 {
28025 help = Fget_char_property (make_number (p),
28026 Qhelp_echo, w->buffer);
28027 if (!NILP (help))
28028 {
28029 charpos = p;
28030 obj = w->buffer;
28031 }
28032 }
28033 }
28034 }
28035 else if (BUFFERP (obj)
28036 && charpos >= BEGV
28037 && charpos < ZV)
28038 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28039 obj);
28040
28041 if (!NILP (help))
28042 {
28043 help_echo_string = help;
28044 help_echo_window = window;
28045 help_echo_object = obj;
28046 help_echo_pos = charpos;
28047 }
28048 }
28049 }
28050
28051 #ifdef HAVE_WINDOW_SYSTEM
28052 /* Look for a `pointer' property. */
28053 if (FRAME_WINDOW_P (f) && NILP (pointer))
28054 {
28055 /* Check overlays first. */
28056 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28057 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28058
28059 if (NILP (pointer))
28060 {
28061 Lisp_Object obj = glyph->object;
28062 ptrdiff_t charpos = glyph->charpos;
28063
28064 /* Try text properties. */
28065 if (STRINGP (obj)
28066 && charpos >= 0
28067 && charpos < SCHARS (obj))
28068 {
28069 pointer = Fget_text_property (make_number (charpos),
28070 Qpointer, obj);
28071 if (NILP (pointer))
28072 {
28073 /* If the string itself doesn't specify a pointer,
28074 see if the buffer text ``under'' it does. */
28075 struct glyph_row *r
28076 = MATRIX_ROW (w->current_matrix, vpos);
28077 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28078 ptrdiff_t p = string_buffer_position (obj, start);
28079 if (p > 0)
28080 pointer = Fget_char_property (make_number (p),
28081 Qpointer, w->buffer);
28082 }
28083 }
28084 else if (BUFFERP (obj)
28085 && charpos >= BEGV
28086 && charpos < ZV)
28087 pointer = Fget_text_property (make_number (charpos),
28088 Qpointer, obj);
28089 }
28090 }
28091 #endif /* HAVE_WINDOW_SYSTEM */
28092
28093 BEGV = obegv;
28094 ZV = ozv;
28095 current_buffer = obuf;
28096 }
28097
28098 set_cursor:
28099
28100 #ifdef HAVE_WINDOW_SYSTEM
28101 if (FRAME_WINDOW_P (f))
28102 define_frame_cursor1 (f, cursor, pointer);
28103 #else
28104 /* This is here to prevent a compiler error, about "label at end of
28105 compound statement". */
28106 return;
28107 #endif
28108 }
28109
28110
28111 /* EXPORT for RIF:
28112 Clear any mouse-face on window W. This function is part of the
28113 redisplay interface, and is called from try_window_id and similar
28114 functions to ensure the mouse-highlight is off. */
28115
28116 void
28117 x_clear_window_mouse_face (struct window *w)
28118 {
28119 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28120 Lisp_Object window;
28121
28122 block_input ();
28123 XSETWINDOW (window, w);
28124 if (EQ (window, hlinfo->mouse_face_window))
28125 clear_mouse_face (hlinfo);
28126 unblock_input ();
28127 }
28128
28129
28130 /* EXPORT:
28131 Just discard the mouse face information for frame F, if any.
28132 This is used when the size of F is changed. */
28133
28134 void
28135 cancel_mouse_face (struct frame *f)
28136 {
28137 Lisp_Object window;
28138 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28139
28140 window = hlinfo->mouse_face_window;
28141 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28142 {
28143 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28144 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28145 hlinfo->mouse_face_window = Qnil;
28146 }
28147 }
28148
28149
28150 \f
28151 /***********************************************************************
28152 Exposure Events
28153 ***********************************************************************/
28154
28155 #ifdef HAVE_WINDOW_SYSTEM
28156
28157 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28158 which intersects rectangle R. R is in window-relative coordinates. */
28159
28160 static void
28161 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28162 enum glyph_row_area area)
28163 {
28164 struct glyph *first = row->glyphs[area];
28165 struct glyph *end = row->glyphs[area] + row->used[area];
28166 struct glyph *last;
28167 int first_x, start_x, x;
28168
28169 if (area == TEXT_AREA && row->fill_line_p)
28170 /* If row extends face to end of line write the whole line. */
28171 draw_glyphs (w, 0, row, area,
28172 0, row->used[area],
28173 DRAW_NORMAL_TEXT, 0);
28174 else
28175 {
28176 /* Set START_X to the window-relative start position for drawing glyphs of
28177 AREA. The first glyph of the text area can be partially visible.
28178 The first glyphs of other areas cannot. */
28179 start_x = window_box_left_offset (w, area);
28180 x = start_x;
28181 if (area == TEXT_AREA)
28182 x += row->x;
28183
28184 /* Find the first glyph that must be redrawn. */
28185 while (first < end
28186 && x + first->pixel_width < r->x)
28187 {
28188 x += first->pixel_width;
28189 ++first;
28190 }
28191
28192 /* Find the last one. */
28193 last = first;
28194 first_x = x;
28195 while (last < end
28196 && x < r->x + r->width)
28197 {
28198 x += last->pixel_width;
28199 ++last;
28200 }
28201
28202 /* Repaint. */
28203 if (last > first)
28204 draw_glyphs (w, first_x - start_x, row, area,
28205 first - row->glyphs[area], last - row->glyphs[area],
28206 DRAW_NORMAL_TEXT, 0);
28207 }
28208 }
28209
28210
28211 /* Redraw the parts of the glyph row ROW on window W intersecting
28212 rectangle R. R is in window-relative coordinates. Value is
28213 non-zero if mouse-face was overwritten. */
28214
28215 static int
28216 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28217 {
28218 eassert (row->enabled_p);
28219
28220 if (row->mode_line_p || w->pseudo_window_p)
28221 draw_glyphs (w, 0, row, TEXT_AREA,
28222 0, row->used[TEXT_AREA],
28223 DRAW_NORMAL_TEXT, 0);
28224 else
28225 {
28226 if (row->used[LEFT_MARGIN_AREA])
28227 expose_area (w, row, r, LEFT_MARGIN_AREA);
28228 if (row->used[TEXT_AREA])
28229 expose_area (w, row, r, TEXT_AREA);
28230 if (row->used[RIGHT_MARGIN_AREA])
28231 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28232 draw_row_fringe_bitmaps (w, row);
28233 }
28234
28235 return row->mouse_face_p;
28236 }
28237
28238
28239 /* Redraw those parts of glyphs rows during expose event handling that
28240 overlap other rows. Redrawing of an exposed line writes over parts
28241 of lines overlapping that exposed line; this function fixes that.
28242
28243 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28244 row in W's current matrix that is exposed and overlaps other rows.
28245 LAST_OVERLAPPING_ROW is the last such row. */
28246
28247 static void
28248 expose_overlaps (struct window *w,
28249 struct glyph_row *first_overlapping_row,
28250 struct glyph_row *last_overlapping_row,
28251 XRectangle *r)
28252 {
28253 struct glyph_row *row;
28254
28255 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28256 if (row->overlapping_p)
28257 {
28258 eassert (row->enabled_p && !row->mode_line_p);
28259
28260 row->clip = r;
28261 if (row->used[LEFT_MARGIN_AREA])
28262 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28263
28264 if (row->used[TEXT_AREA])
28265 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28266
28267 if (row->used[RIGHT_MARGIN_AREA])
28268 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28269 row->clip = NULL;
28270 }
28271 }
28272
28273
28274 /* Return non-zero if W's cursor intersects rectangle R. */
28275
28276 static int
28277 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28278 {
28279 XRectangle cr, result;
28280 struct glyph *cursor_glyph;
28281 struct glyph_row *row;
28282
28283 if (w->phys_cursor.vpos >= 0
28284 && w->phys_cursor.vpos < w->current_matrix->nrows
28285 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28286 row->enabled_p)
28287 && row->cursor_in_fringe_p)
28288 {
28289 /* Cursor is in the fringe. */
28290 cr.x = window_box_right_offset (w,
28291 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28292 ? RIGHT_MARGIN_AREA
28293 : TEXT_AREA));
28294 cr.y = row->y;
28295 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28296 cr.height = row->height;
28297 return x_intersect_rectangles (&cr, r, &result);
28298 }
28299
28300 cursor_glyph = get_phys_cursor_glyph (w);
28301 if (cursor_glyph)
28302 {
28303 /* r is relative to W's box, but w->phys_cursor.x is relative
28304 to left edge of W's TEXT area. Adjust it. */
28305 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28306 cr.y = w->phys_cursor.y;
28307 cr.width = cursor_glyph->pixel_width;
28308 cr.height = w->phys_cursor_height;
28309 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28310 I assume the effect is the same -- and this is portable. */
28311 return x_intersect_rectangles (&cr, r, &result);
28312 }
28313 /* If we don't understand the format, pretend we're not in the hot-spot. */
28314 return 0;
28315 }
28316
28317
28318 /* EXPORT:
28319 Draw a vertical window border to the right of window W if W doesn't
28320 have vertical scroll bars. */
28321
28322 void
28323 x_draw_vertical_border (struct window *w)
28324 {
28325 struct frame *f = XFRAME (WINDOW_FRAME (w));
28326
28327 /* We could do better, if we knew what type of scroll-bar the adjacent
28328 windows (on either side) have... But we don't :-(
28329 However, I think this works ok. ++KFS 2003-04-25 */
28330
28331 /* Redraw borders between horizontally adjacent windows. Don't
28332 do it for frames with vertical scroll bars because either the
28333 right scroll bar of a window, or the left scroll bar of its
28334 neighbor will suffice as a border. */
28335 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28336 return;
28337
28338 if (!WINDOW_RIGHTMOST_P (w)
28339 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28340 {
28341 int x0, x1, y0, y1;
28342
28343 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28344 y1 -= 1;
28345
28346 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28347 x1 -= 1;
28348
28349 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28350 }
28351 else if (!WINDOW_LEFTMOST_P (w)
28352 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28353 {
28354 int x0, x1, y0, y1;
28355
28356 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28357 y1 -= 1;
28358
28359 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28360 x0 -= 1;
28361
28362 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28363 }
28364 }
28365
28366
28367 /* Redraw the part of window W intersection rectangle FR. Pixel
28368 coordinates in FR are frame-relative. Call this function with
28369 input blocked. Value is non-zero if the exposure overwrites
28370 mouse-face. */
28371
28372 static int
28373 expose_window (struct window *w, XRectangle *fr)
28374 {
28375 struct frame *f = XFRAME (w->frame);
28376 XRectangle wr, r;
28377 int mouse_face_overwritten_p = 0;
28378
28379 /* If window is not yet fully initialized, do nothing. This can
28380 happen when toolkit scroll bars are used and a window is split.
28381 Reconfiguring the scroll bar will generate an expose for a newly
28382 created window. */
28383 if (w->current_matrix == NULL)
28384 return 0;
28385
28386 /* When we're currently updating the window, display and current
28387 matrix usually don't agree. Arrange for a thorough display
28388 later. */
28389 if (w == updated_window)
28390 {
28391 SET_FRAME_GARBAGED (f);
28392 return 0;
28393 }
28394
28395 /* Frame-relative pixel rectangle of W. */
28396 wr.x = WINDOW_LEFT_EDGE_X (w);
28397 wr.y = WINDOW_TOP_EDGE_Y (w);
28398 wr.width = WINDOW_TOTAL_WIDTH (w);
28399 wr.height = WINDOW_TOTAL_HEIGHT (w);
28400
28401 if (x_intersect_rectangles (fr, &wr, &r))
28402 {
28403 int yb = window_text_bottom_y (w);
28404 struct glyph_row *row;
28405 int cursor_cleared_p, phys_cursor_on_p;
28406 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28407
28408 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28409 r.x, r.y, r.width, r.height));
28410
28411 /* Convert to window coordinates. */
28412 r.x -= WINDOW_LEFT_EDGE_X (w);
28413 r.y -= WINDOW_TOP_EDGE_Y (w);
28414
28415 /* Turn off the cursor. */
28416 if (!w->pseudo_window_p
28417 && phys_cursor_in_rect_p (w, &r))
28418 {
28419 x_clear_cursor (w);
28420 cursor_cleared_p = 1;
28421 }
28422 else
28423 cursor_cleared_p = 0;
28424
28425 /* If the row containing the cursor extends face to end of line,
28426 then expose_area might overwrite the cursor outside the
28427 rectangle and thus notice_overwritten_cursor might clear
28428 w->phys_cursor_on_p. We remember the original value and
28429 check later if it is changed. */
28430 phys_cursor_on_p = w->phys_cursor_on_p;
28431
28432 /* Update lines intersecting rectangle R. */
28433 first_overlapping_row = last_overlapping_row = NULL;
28434 for (row = w->current_matrix->rows;
28435 row->enabled_p;
28436 ++row)
28437 {
28438 int y0 = row->y;
28439 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28440
28441 if ((y0 >= r.y && y0 < r.y + r.height)
28442 || (y1 > r.y && y1 < r.y + r.height)
28443 || (r.y >= y0 && r.y < y1)
28444 || (r.y + r.height > y0 && r.y + r.height < y1))
28445 {
28446 /* A header line may be overlapping, but there is no need
28447 to fix overlapping areas for them. KFS 2005-02-12 */
28448 if (row->overlapping_p && !row->mode_line_p)
28449 {
28450 if (first_overlapping_row == NULL)
28451 first_overlapping_row = row;
28452 last_overlapping_row = row;
28453 }
28454
28455 row->clip = fr;
28456 if (expose_line (w, row, &r))
28457 mouse_face_overwritten_p = 1;
28458 row->clip = NULL;
28459 }
28460 else if (row->overlapping_p)
28461 {
28462 /* We must redraw a row overlapping the exposed area. */
28463 if (y0 < r.y
28464 ? y0 + row->phys_height > r.y
28465 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28466 {
28467 if (first_overlapping_row == NULL)
28468 first_overlapping_row = row;
28469 last_overlapping_row = row;
28470 }
28471 }
28472
28473 if (y1 >= yb)
28474 break;
28475 }
28476
28477 /* Display the mode line if there is one. */
28478 if (WINDOW_WANTS_MODELINE_P (w)
28479 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28480 row->enabled_p)
28481 && row->y < r.y + r.height)
28482 {
28483 if (expose_line (w, row, &r))
28484 mouse_face_overwritten_p = 1;
28485 }
28486
28487 if (!w->pseudo_window_p)
28488 {
28489 /* Fix the display of overlapping rows. */
28490 if (first_overlapping_row)
28491 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28492 fr);
28493
28494 /* Draw border between windows. */
28495 x_draw_vertical_border (w);
28496
28497 /* Turn the cursor on again. */
28498 if (cursor_cleared_p
28499 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28500 update_window_cursor (w, 1);
28501 }
28502 }
28503
28504 return mouse_face_overwritten_p;
28505 }
28506
28507
28508
28509 /* Redraw (parts) of all windows in the window tree rooted at W that
28510 intersect R. R contains frame pixel coordinates. Value is
28511 non-zero if the exposure overwrites mouse-face. */
28512
28513 static int
28514 expose_window_tree (struct window *w, XRectangle *r)
28515 {
28516 struct frame *f = XFRAME (w->frame);
28517 int mouse_face_overwritten_p = 0;
28518
28519 while (w && !FRAME_GARBAGED_P (f))
28520 {
28521 if (!NILP (w->hchild))
28522 mouse_face_overwritten_p
28523 |= expose_window_tree (XWINDOW (w->hchild), r);
28524 else if (!NILP (w->vchild))
28525 mouse_face_overwritten_p
28526 |= expose_window_tree (XWINDOW (w->vchild), r);
28527 else
28528 mouse_face_overwritten_p |= expose_window (w, r);
28529
28530 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28531 }
28532
28533 return mouse_face_overwritten_p;
28534 }
28535
28536
28537 /* EXPORT:
28538 Redisplay an exposed area of frame F. X and Y are the upper-left
28539 corner of the exposed rectangle. W and H are width and height of
28540 the exposed area. All are pixel values. W or H zero means redraw
28541 the entire frame. */
28542
28543 void
28544 expose_frame (struct frame *f, int x, int y, int w, int h)
28545 {
28546 XRectangle r;
28547 int mouse_face_overwritten_p = 0;
28548
28549 TRACE ((stderr, "expose_frame "));
28550
28551 /* No need to redraw if frame will be redrawn soon. */
28552 if (FRAME_GARBAGED_P (f))
28553 {
28554 TRACE ((stderr, " garbaged\n"));
28555 return;
28556 }
28557
28558 /* If basic faces haven't been realized yet, there is no point in
28559 trying to redraw anything. This can happen when we get an expose
28560 event while Emacs is starting, e.g. by moving another window. */
28561 if (FRAME_FACE_CACHE (f) == NULL
28562 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28563 {
28564 TRACE ((stderr, " no faces\n"));
28565 return;
28566 }
28567
28568 if (w == 0 || h == 0)
28569 {
28570 r.x = r.y = 0;
28571 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28572 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28573 }
28574 else
28575 {
28576 r.x = x;
28577 r.y = y;
28578 r.width = w;
28579 r.height = h;
28580 }
28581
28582 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28583 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28584
28585 if (WINDOWP (f->tool_bar_window))
28586 mouse_face_overwritten_p
28587 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28588
28589 #ifdef HAVE_X_WINDOWS
28590 #ifndef MSDOS
28591 #ifndef USE_X_TOOLKIT
28592 if (WINDOWP (f->menu_bar_window))
28593 mouse_face_overwritten_p
28594 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28595 #endif /* not USE_X_TOOLKIT */
28596 #endif
28597 #endif
28598
28599 /* Some window managers support a focus-follows-mouse style with
28600 delayed raising of frames. Imagine a partially obscured frame,
28601 and moving the mouse into partially obscured mouse-face on that
28602 frame. The visible part of the mouse-face will be highlighted,
28603 then the WM raises the obscured frame. With at least one WM, KDE
28604 2.1, Emacs is not getting any event for the raising of the frame
28605 (even tried with SubstructureRedirectMask), only Expose events.
28606 These expose events will draw text normally, i.e. not
28607 highlighted. Which means we must redo the highlight here.
28608 Subsume it under ``we love X''. --gerd 2001-08-15 */
28609 /* Included in Windows version because Windows most likely does not
28610 do the right thing if any third party tool offers
28611 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28612 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28613 {
28614 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28615 if (f == hlinfo->mouse_face_mouse_frame)
28616 {
28617 int mouse_x = hlinfo->mouse_face_mouse_x;
28618 int mouse_y = hlinfo->mouse_face_mouse_y;
28619 clear_mouse_face (hlinfo);
28620 note_mouse_highlight (f, mouse_x, mouse_y);
28621 }
28622 }
28623 }
28624
28625
28626 /* EXPORT:
28627 Determine the intersection of two rectangles R1 and R2. Return
28628 the intersection in *RESULT. Value is non-zero if RESULT is not
28629 empty. */
28630
28631 int
28632 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28633 {
28634 XRectangle *left, *right;
28635 XRectangle *upper, *lower;
28636 int intersection_p = 0;
28637
28638 /* Rearrange so that R1 is the left-most rectangle. */
28639 if (r1->x < r2->x)
28640 left = r1, right = r2;
28641 else
28642 left = r2, right = r1;
28643
28644 /* X0 of the intersection is right.x0, if this is inside R1,
28645 otherwise there is no intersection. */
28646 if (right->x <= left->x + left->width)
28647 {
28648 result->x = right->x;
28649
28650 /* The right end of the intersection is the minimum of
28651 the right ends of left and right. */
28652 result->width = (min (left->x + left->width, right->x + right->width)
28653 - result->x);
28654
28655 /* Same game for Y. */
28656 if (r1->y < r2->y)
28657 upper = r1, lower = r2;
28658 else
28659 upper = r2, lower = r1;
28660
28661 /* The upper end of the intersection is lower.y0, if this is inside
28662 of upper. Otherwise, there is no intersection. */
28663 if (lower->y <= upper->y + upper->height)
28664 {
28665 result->y = lower->y;
28666
28667 /* The lower end of the intersection is the minimum of the lower
28668 ends of upper and lower. */
28669 result->height = (min (lower->y + lower->height,
28670 upper->y + upper->height)
28671 - result->y);
28672 intersection_p = 1;
28673 }
28674 }
28675
28676 return intersection_p;
28677 }
28678
28679 #endif /* HAVE_WINDOW_SYSTEM */
28680
28681 \f
28682 /***********************************************************************
28683 Initialization
28684 ***********************************************************************/
28685
28686 void
28687 syms_of_xdisp (void)
28688 {
28689 Vwith_echo_area_save_vector = Qnil;
28690 staticpro (&Vwith_echo_area_save_vector);
28691
28692 Vmessage_stack = Qnil;
28693 staticpro (&Vmessage_stack);
28694
28695 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28696 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28697
28698 message_dolog_marker1 = Fmake_marker ();
28699 staticpro (&message_dolog_marker1);
28700 message_dolog_marker2 = Fmake_marker ();
28701 staticpro (&message_dolog_marker2);
28702 message_dolog_marker3 = Fmake_marker ();
28703 staticpro (&message_dolog_marker3);
28704
28705 #ifdef GLYPH_DEBUG
28706 defsubr (&Sdump_frame_glyph_matrix);
28707 defsubr (&Sdump_glyph_matrix);
28708 defsubr (&Sdump_glyph_row);
28709 defsubr (&Sdump_tool_bar_row);
28710 defsubr (&Strace_redisplay);
28711 defsubr (&Strace_to_stderr);
28712 #endif
28713 #ifdef HAVE_WINDOW_SYSTEM
28714 defsubr (&Stool_bar_lines_needed);
28715 defsubr (&Slookup_image_map);
28716 #endif
28717 defsubr (&Sformat_mode_line);
28718 defsubr (&Sinvisible_p);
28719 defsubr (&Scurrent_bidi_paragraph_direction);
28720
28721 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28722 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28723 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28724 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28725 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28726 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28727 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28728 DEFSYM (Qeval, "eval");
28729 DEFSYM (QCdata, ":data");
28730 DEFSYM (Qdisplay, "display");
28731 DEFSYM (Qspace_width, "space-width");
28732 DEFSYM (Qraise, "raise");
28733 DEFSYM (Qslice, "slice");
28734 DEFSYM (Qspace, "space");
28735 DEFSYM (Qmargin, "margin");
28736 DEFSYM (Qpointer, "pointer");
28737 DEFSYM (Qleft_margin, "left-margin");
28738 DEFSYM (Qright_margin, "right-margin");
28739 DEFSYM (Qcenter, "center");
28740 DEFSYM (Qline_height, "line-height");
28741 DEFSYM (QCalign_to, ":align-to");
28742 DEFSYM (QCrelative_width, ":relative-width");
28743 DEFSYM (QCrelative_height, ":relative-height");
28744 DEFSYM (QCeval, ":eval");
28745 DEFSYM (QCpropertize, ":propertize");
28746 DEFSYM (QCfile, ":file");
28747 DEFSYM (Qfontified, "fontified");
28748 DEFSYM (Qfontification_functions, "fontification-functions");
28749 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28750 DEFSYM (Qescape_glyph, "escape-glyph");
28751 DEFSYM (Qnobreak_space, "nobreak-space");
28752 DEFSYM (Qimage, "image");
28753 DEFSYM (Qtext, "text");
28754 DEFSYM (Qboth, "both");
28755 DEFSYM (Qboth_horiz, "both-horiz");
28756 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28757 DEFSYM (QCmap, ":map");
28758 DEFSYM (QCpointer, ":pointer");
28759 DEFSYM (Qrect, "rect");
28760 DEFSYM (Qcircle, "circle");
28761 DEFSYM (Qpoly, "poly");
28762 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28763 DEFSYM (Qgrow_only, "grow-only");
28764 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28765 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28766 DEFSYM (Qposition, "position");
28767 DEFSYM (Qbuffer_position, "buffer-position");
28768 DEFSYM (Qobject, "object");
28769 DEFSYM (Qbar, "bar");
28770 DEFSYM (Qhbar, "hbar");
28771 DEFSYM (Qbox, "box");
28772 DEFSYM (Qhollow, "hollow");
28773 DEFSYM (Qhand, "hand");
28774 DEFSYM (Qarrow, "arrow");
28775 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28776
28777 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28778 Fcons (intern_c_string ("void-variable"), Qnil)),
28779 Qnil);
28780 staticpro (&list_of_error);
28781
28782 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28783 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28784 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28785 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28786
28787 echo_buffer[0] = echo_buffer[1] = Qnil;
28788 staticpro (&echo_buffer[0]);
28789 staticpro (&echo_buffer[1]);
28790
28791 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28792 staticpro (&echo_area_buffer[0]);
28793 staticpro (&echo_area_buffer[1]);
28794
28795 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28796 staticpro (&Vmessages_buffer_name);
28797
28798 mode_line_proptrans_alist = Qnil;
28799 staticpro (&mode_line_proptrans_alist);
28800 mode_line_string_list = Qnil;
28801 staticpro (&mode_line_string_list);
28802 mode_line_string_face = Qnil;
28803 staticpro (&mode_line_string_face);
28804 mode_line_string_face_prop = Qnil;
28805 staticpro (&mode_line_string_face_prop);
28806 Vmode_line_unwind_vector = Qnil;
28807 staticpro (&Vmode_line_unwind_vector);
28808
28809 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28810
28811 help_echo_string = Qnil;
28812 staticpro (&help_echo_string);
28813 help_echo_object = Qnil;
28814 staticpro (&help_echo_object);
28815 help_echo_window = Qnil;
28816 staticpro (&help_echo_window);
28817 previous_help_echo_string = Qnil;
28818 staticpro (&previous_help_echo_string);
28819 help_echo_pos = -1;
28820
28821 DEFSYM (Qright_to_left, "right-to-left");
28822 DEFSYM (Qleft_to_right, "left-to-right");
28823
28824 #ifdef HAVE_WINDOW_SYSTEM
28825 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28826 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28827 For example, if a block cursor is over a tab, it will be drawn as
28828 wide as that tab on the display. */);
28829 x_stretch_cursor_p = 0;
28830 #endif
28831
28832 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28833 doc: /* Non-nil means highlight trailing whitespace.
28834 The face used for trailing whitespace is `trailing-whitespace'. */);
28835 Vshow_trailing_whitespace = Qnil;
28836
28837 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28838 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28839 If the value is t, Emacs highlights non-ASCII chars which have the
28840 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28841 or `escape-glyph' face respectively.
28842
28843 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28844 U+2011 (non-breaking hyphen) are affected.
28845
28846 Any other non-nil value means to display these characters as a escape
28847 glyph followed by an ordinary space or hyphen.
28848
28849 A value of nil means no special handling of these characters. */);
28850 Vnobreak_char_display = Qt;
28851
28852 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28853 doc: /* The pointer shape to show in void text areas.
28854 A value of nil means to show the text pointer. Other options are `arrow',
28855 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28856 Vvoid_text_area_pointer = Qarrow;
28857
28858 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28859 doc: /* Non-nil means don't actually do any redisplay.
28860 This is used for internal purposes. */);
28861 Vinhibit_redisplay = Qnil;
28862
28863 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28864 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28865 Vglobal_mode_string = Qnil;
28866
28867 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28868 doc: /* Marker for where to display an arrow on top of the buffer text.
28869 This must be the beginning of a line in order to work.
28870 See also `overlay-arrow-string'. */);
28871 Voverlay_arrow_position = Qnil;
28872
28873 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28874 doc: /* String to display as an arrow in non-window frames.
28875 See also `overlay-arrow-position'. */);
28876 Voverlay_arrow_string = build_pure_c_string ("=>");
28877
28878 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28879 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28880 The symbols on this list are examined during redisplay to determine
28881 where to display overlay arrows. */);
28882 Voverlay_arrow_variable_list
28883 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28884
28885 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28886 doc: /* The number of lines to try scrolling a window by when point moves out.
28887 If that fails to bring point back on frame, point is centered instead.
28888 If this is zero, point is always centered after it moves off frame.
28889 If you want scrolling to always be a line at a time, you should set
28890 `scroll-conservatively' to a large value rather than set this to 1. */);
28891
28892 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28893 doc: /* Scroll up to this many lines, to bring point back on screen.
28894 If point moves off-screen, redisplay will scroll by up to
28895 `scroll-conservatively' lines in order to bring point just barely
28896 onto the screen again. If that cannot be done, then redisplay
28897 recenters point as usual.
28898
28899 If the value is greater than 100, redisplay will never recenter point,
28900 but will always scroll just enough text to bring point into view, even
28901 if you move far away.
28902
28903 A value of zero means always recenter point if it moves off screen. */);
28904 scroll_conservatively = 0;
28905
28906 DEFVAR_INT ("scroll-margin", scroll_margin,
28907 doc: /* Number of lines of margin at the top and bottom of a window.
28908 Recenter the window whenever point gets within this many lines
28909 of the top or bottom of the window. */);
28910 scroll_margin = 0;
28911
28912 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28913 doc: /* Pixels per inch value for non-window system displays.
28914 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28915 Vdisplay_pixels_per_inch = make_float (72.0);
28916
28917 #ifdef GLYPH_DEBUG
28918 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28919 #endif
28920
28921 DEFVAR_LISP ("truncate-partial-width-windows",
28922 Vtruncate_partial_width_windows,
28923 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28924 For an integer value, truncate lines in each window narrower than the
28925 full frame width, provided the window width is less than that integer;
28926 otherwise, respect the value of `truncate-lines'.
28927
28928 For any other non-nil value, truncate lines in all windows that do
28929 not span the full frame width.
28930
28931 A value of nil means to respect the value of `truncate-lines'.
28932
28933 If `word-wrap' is enabled, you might want to reduce this. */);
28934 Vtruncate_partial_width_windows = make_number (50);
28935
28936 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28937 doc: /* Maximum buffer size for which line number should be displayed.
28938 If the buffer is bigger than this, the line number does not appear
28939 in the mode line. A value of nil means no limit. */);
28940 Vline_number_display_limit = Qnil;
28941
28942 DEFVAR_INT ("line-number-display-limit-width",
28943 line_number_display_limit_width,
28944 doc: /* Maximum line width (in characters) for line number display.
28945 If the average length of the lines near point is bigger than this, then the
28946 line number may be omitted from the mode line. */);
28947 line_number_display_limit_width = 200;
28948
28949 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28950 doc: /* Non-nil means highlight region even in nonselected windows. */);
28951 highlight_nonselected_windows = 0;
28952
28953 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28954 doc: /* Non-nil if more than one frame is visible on this display.
28955 Minibuffer-only frames don't count, but iconified frames do.
28956 This variable is not guaranteed to be accurate except while processing
28957 `frame-title-format' and `icon-title-format'. */);
28958
28959 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28960 doc: /* Template for displaying the title bar of visible frames.
28961 \(Assuming the window manager supports this feature.)
28962
28963 This variable has the same structure as `mode-line-format', except that
28964 the %c and %l constructs are ignored. It is used only on frames for
28965 which no explicit name has been set \(see `modify-frame-parameters'). */);
28966
28967 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28968 doc: /* Template for displaying the title bar of an iconified frame.
28969 \(Assuming the window manager supports this feature.)
28970 This variable has the same structure as `mode-line-format' (which see),
28971 and is used only on frames for which no explicit name has been set
28972 \(see `modify-frame-parameters'). */);
28973 Vicon_title_format
28974 = Vframe_title_format
28975 = listn (CONSTYPE_PURE, 3,
28976 intern_c_string ("multiple-frames"),
28977 build_pure_c_string ("%b"),
28978 listn (CONSTYPE_PURE, 4,
28979 empty_unibyte_string,
28980 intern_c_string ("invocation-name"),
28981 build_pure_c_string ("@"),
28982 intern_c_string ("system-name")));
28983
28984 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28985 doc: /* Maximum number of lines to keep in the message log buffer.
28986 If nil, disable message logging. If t, log messages but don't truncate
28987 the buffer when it becomes large. */);
28988 Vmessage_log_max = make_number (1000);
28989
28990 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28991 doc: /* Functions called before redisplay, if window sizes have changed.
28992 The value should be a list of functions that take one argument.
28993 Just before redisplay, for each frame, if any of its windows have changed
28994 size since the last redisplay, or have been split or deleted,
28995 all the functions in the list are called, with the frame as argument. */);
28996 Vwindow_size_change_functions = Qnil;
28997
28998 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28999 doc: /* List of functions to call before redisplaying a window with scrolling.
29000 Each function is called with two arguments, the window and its new
29001 display-start position. Note that these functions are also called by
29002 `set-window-buffer'. Also note that the value of `window-end' is not
29003 valid when these functions are called.
29004
29005 Warning: Do not use this feature to alter the way the window
29006 is scrolled. It is not designed for that, and such use probably won't
29007 work. */);
29008 Vwindow_scroll_functions = Qnil;
29009
29010 DEFVAR_LISP ("window-text-change-functions",
29011 Vwindow_text_change_functions,
29012 doc: /* Functions to call in redisplay when text in the window might change. */);
29013 Vwindow_text_change_functions = Qnil;
29014
29015 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29016 doc: /* Functions called when redisplay of a window reaches the end trigger.
29017 Each function is called with two arguments, the window and the end trigger value.
29018 See `set-window-redisplay-end-trigger'. */);
29019 Vredisplay_end_trigger_functions = Qnil;
29020
29021 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29022 doc: /* Non-nil means autoselect window with mouse pointer.
29023 If nil, do not autoselect windows.
29024 A positive number means delay autoselection by that many seconds: a
29025 window is autoselected only after the mouse has remained in that
29026 window for the duration of the delay.
29027 A negative number has a similar effect, but causes windows to be
29028 autoselected only after the mouse has stopped moving. \(Because of
29029 the way Emacs compares mouse events, you will occasionally wait twice
29030 that time before the window gets selected.\)
29031 Any other value means to autoselect window instantaneously when the
29032 mouse pointer enters it.
29033
29034 Autoselection selects the minibuffer only if it is active, and never
29035 unselects the minibuffer if it is active.
29036
29037 When customizing this variable make sure that the actual value of
29038 `focus-follows-mouse' matches the behavior of your window manager. */);
29039 Vmouse_autoselect_window = Qnil;
29040
29041 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29042 doc: /* Non-nil means automatically resize tool-bars.
29043 This dynamically changes the tool-bar's height to the minimum height
29044 that is needed to make all tool-bar items visible.
29045 If value is `grow-only', the tool-bar's height is only increased
29046 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29047 Vauto_resize_tool_bars = Qt;
29048
29049 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29050 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29051 auto_raise_tool_bar_buttons_p = 1;
29052
29053 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29054 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29055 make_cursor_line_fully_visible_p = 1;
29056
29057 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29058 doc: /* Border below tool-bar in pixels.
29059 If an integer, use it as the height of the border.
29060 If it is one of `internal-border-width' or `border-width', use the
29061 value of the corresponding frame parameter.
29062 Otherwise, no border is added below the tool-bar. */);
29063 Vtool_bar_border = Qinternal_border_width;
29064
29065 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29066 doc: /* Margin around tool-bar buttons in pixels.
29067 If an integer, use that for both horizontal and vertical margins.
29068 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29069 HORZ specifying the horizontal margin, and VERT specifying the
29070 vertical margin. */);
29071 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29072
29073 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29074 doc: /* Relief thickness of tool-bar buttons. */);
29075 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29076
29077 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29078 doc: /* Tool bar style to use.
29079 It can be one of
29080 image - show images only
29081 text - show text only
29082 both - show both, text below image
29083 both-horiz - show text to the right of the image
29084 text-image-horiz - show text to the left of the image
29085 any other - use system default or image if no system default.
29086
29087 This variable only affects the GTK+ toolkit version of Emacs. */);
29088 Vtool_bar_style = Qnil;
29089
29090 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29091 doc: /* Maximum number of characters a label can have to be shown.
29092 The tool bar style must also show labels for this to have any effect, see
29093 `tool-bar-style'. */);
29094 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29095
29096 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29097 doc: /* List of functions to call to fontify regions of text.
29098 Each function is called with one argument POS. Functions must
29099 fontify a region starting at POS in the current buffer, and give
29100 fontified regions the property `fontified'. */);
29101 Vfontification_functions = Qnil;
29102 Fmake_variable_buffer_local (Qfontification_functions);
29103
29104 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29105 unibyte_display_via_language_environment,
29106 doc: /* Non-nil means display unibyte text according to language environment.
29107 Specifically, this means that raw bytes in the range 160-255 decimal
29108 are displayed by converting them to the equivalent multibyte characters
29109 according to the current language environment. As a result, they are
29110 displayed according to the current fontset.
29111
29112 Note that this variable affects only how these bytes are displayed,
29113 but does not change the fact they are interpreted as raw bytes. */);
29114 unibyte_display_via_language_environment = 0;
29115
29116 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29117 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29118 If a float, it specifies a fraction of the mini-window frame's height.
29119 If an integer, it specifies a number of lines. */);
29120 Vmax_mini_window_height = make_float (0.25);
29121
29122 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29123 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29124 A value of nil means don't automatically resize mini-windows.
29125 A value of t means resize them to fit the text displayed in them.
29126 A value of `grow-only', the default, means let mini-windows grow only;
29127 they return to their normal size when the minibuffer is closed, or the
29128 echo area becomes empty. */);
29129 Vresize_mini_windows = Qgrow_only;
29130
29131 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29132 doc: /* Alist specifying how to blink the cursor off.
29133 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29134 `cursor-type' frame-parameter or variable equals ON-STATE,
29135 comparing using `equal', Emacs uses OFF-STATE to specify
29136 how to blink it off. ON-STATE and OFF-STATE are values for
29137 the `cursor-type' frame parameter.
29138
29139 If a frame's ON-STATE has no entry in this list,
29140 the frame's other specifications determine how to blink the cursor off. */);
29141 Vblink_cursor_alist = Qnil;
29142
29143 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29144 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29145 If non-nil, windows are automatically scrolled horizontally to make
29146 point visible. */);
29147 automatic_hscrolling_p = 1;
29148 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29149
29150 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29151 doc: /* How many columns away from the window edge point is allowed to get
29152 before automatic hscrolling will horizontally scroll the window. */);
29153 hscroll_margin = 5;
29154
29155 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29156 doc: /* How many columns to scroll the window when point gets too close to the edge.
29157 When point is less than `hscroll-margin' columns from the window
29158 edge, automatic hscrolling will scroll the window by the amount of columns
29159 determined by this variable. If its value is a positive integer, scroll that
29160 many columns. If it's a positive floating-point number, it specifies the
29161 fraction of the window's width to scroll. If it's nil or zero, point will be
29162 centered horizontally after the scroll. Any other value, including negative
29163 numbers, are treated as if the value were zero.
29164
29165 Automatic hscrolling always moves point outside the scroll margin, so if
29166 point was more than scroll step columns inside the margin, the window will
29167 scroll more than the value given by the scroll step.
29168
29169 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29170 and `scroll-right' overrides this variable's effect. */);
29171 Vhscroll_step = make_number (0);
29172
29173 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29174 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29175 Bind this around calls to `message' to let it take effect. */);
29176 message_truncate_lines = 0;
29177
29178 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29179 doc: /* Normal hook run to update the menu bar definitions.
29180 Redisplay runs this hook before it redisplays the menu bar.
29181 This is used to update submenus such as Buffers,
29182 whose contents depend on various data. */);
29183 Vmenu_bar_update_hook = Qnil;
29184
29185 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29186 doc: /* Frame for which we are updating a menu.
29187 The enable predicate for a menu binding should check this variable. */);
29188 Vmenu_updating_frame = Qnil;
29189
29190 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29191 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29192 inhibit_menubar_update = 0;
29193
29194 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29195 doc: /* Prefix prepended to all continuation lines at display time.
29196 The value may be a string, an image, or a stretch-glyph; it is
29197 interpreted in the same way as the value of a `display' text property.
29198
29199 This variable is overridden by any `wrap-prefix' text or overlay
29200 property.
29201
29202 To add a prefix to non-continuation lines, use `line-prefix'. */);
29203 Vwrap_prefix = Qnil;
29204 DEFSYM (Qwrap_prefix, "wrap-prefix");
29205 Fmake_variable_buffer_local (Qwrap_prefix);
29206
29207 DEFVAR_LISP ("line-prefix", Vline_prefix,
29208 doc: /* Prefix prepended to all non-continuation lines at display time.
29209 The value may be a string, an image, or a stretch-glyph; it is
29210 interpreted in the same way as the value of a `display' text property.
29211
29212 This variable is overridden by any `line-prefix' text or overlay
29213 property.
29214
29215 To add a prefix to continuation lines, use `wrap-prefix'. */);
29216 Vline_prefix = Qnil;
29217 DEFSYM (Qline_prefix, "line-prefix");
29218 Fmake_variable_buffer_local (Qline_prefix);
29219
29220 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29221 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29222 inhibit_eval_during_redisplay = 0;
29223
29224 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29225 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29226 inhibit_free_realized_faces = 0;
29227
29228 #ifdef GLYPH_DEBUG
29229 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29230 doc: /* Inhibit try_window_id display optimization. */);
29231 inhibit_try_window_id = 0;
29232
29233 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29234 doc: /* Inhibit try_window_reusing display optimization. */);
29235 inhibit_try_window_reusing = 0;
29236
29237 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29238 doc: /* Inhibit try_cursor_movement display optimization. */);
29239 inhibit_try_cursor_movement = 0;
29240 #endif /* GLYPH_DEBUG */
29241
29242 DEFVAR_INT ("overline-margin", overline_margin,
29243 doc: /* Space between overline and text, in pixels.
29244 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29245 margin to the character height. */);
29246 overline_margin = 2;
29247
29248 DEFVAR_INT ("underline-minimum-offset",
29249 underline_minimum_offset,
29250 doc: /* Minimum distance between baseline and underline.
29251 This can improve legibility of underlined text at small font sizes,
29252 particularly when using variable `x-use-underline-position-properties'
29253 with fonts that specify an UNDERLINE_POSITION relatively close to the
29254 baseline. The default value is 1. */);
29255 underline_minimum_offset = 1;
29256
29257 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29258 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29259 This feature only works when on a window system that can change
29260 cursor shapes. */);
29261 display_hourglass_p = 1;
29262
29263 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29264 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29265 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29266
29267 hourglass_atimer = NULL;
29268 hourglass_shown_p = 0;
29269
29270 DEFSYM (Qglyphless_char, "glyphless-char");
29271 DEFSYM (Qhex_code, "hex-code");
29272 DEFSYM (Qempty_box, "empty-box");
29273 DEFSYM (Qthin_space, "thin-space");
29274 DEFSYM (Qzero_width, "zero-width");
29275
29276 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29277 /* Intern this now in case it isn't already done.
29278 Setting this variable twice is harmless.
29279 But don't staticpro it here--that is done in alloc.c. */
29280 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29281 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29282
29283 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29284 doc: /* Char-table defining glyphless characters.
29285 Each element, if non-nil, should be one of the following:
29286 an ASCII acronym string: display this string in a box
29287 `hex-code': display the hexadecimal code of a character in a box
29288 `empty-box': display as an empty box
29289 `thin-space': display as 1-pixel width space
29290 `zero-width': don't display
29291 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29292 display method for graphical terminals and text terminals respectively.
29293 GRAPHICAL and TEXT should each have one of the values listed above.
29294
29295 The char-table has one extra slot to control the display of a character for
29296 which no font is found. This slot only takes effect on graphical terminals.
29297 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29298 `thin-space'. The default is `empty-box'. */);
29299 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29300 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29301 Qempty_box);
29302
29303 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29304 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29305 Vdebug_on_message = Qnil;
29306 }
29307
29308
29309 /* Initialize this module when Emacs starts. */
29310
29311 void
29312 init_xdisp (void)
29313 {
29314 current_header_line_height = current_mode_line_height = -1;
29315
29316 CHARPOS (this_line_start_pos) = 0;
29317
29318 if (!noninteractive)
29319 {
29320 struct window *m = XWINDOW (minibuf_window);
29321 Lisp_Object frame = m->frame;
29322 struct frame *f = XFRAME (frame);
29323 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29324 struct window *r = XWINDOW (root);
29325 int i;
29326
29327 echo_area_window = minibuf_window;
29328
29329 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29330 wset_total_lines
29331 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29332 wset_total_cols (r, make_number (FRAME_COLS (f)));
29333 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29334 wset_total_lines (m, make_number (1));
29335 wset_total_cols (m, make_number (FRAME_COLS (f)));
29336
29337 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29338 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29339 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29340
29341 /* The default ellipsis glyphs `...'. */
29342 for (i = 0; i < 3; ++i)
29343 default_invis_vector[i] = make_number ('.');
29344 }
29345
29346 {
29347 /* Allocate the buffer for frame titles.
29348 Also used for `format-mode-line'. */
29349 int size = 100;
29350 mode_line_noprop_buf = xmalloc (size);
29351 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29352 mode_line_noprop_ptr = mode_line_noprop_buf;
29353 mode_line_target = MODE_LINE_DISPLAY;
29354 }
29355
29356 help_echo_showing_p = 0;
29357 }
29358
29359 /* Platform-independent portion of hourglass implementation. */
29360
29361 /* Cancel a currently active hourglass timer, and start a new one. */
29362 void
29363 start_hourglass (void)
29364 {
29365 #if defined (HAVE_WINDOW_SYSTEM)
29366 EMACS_TIME delay;
29367
29368 cancel_hourglass ();
29369
29370 if (INTEGERP (Vhourglass_delay)
29371 && XINT (Vhourglass_delay) > 0)
29372 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29373 TYPE_MAXIMUM (time_t)),
29374 0);
29375 else if (FLOATP (Vhourglass_delay)
29376 && XFLOAT_DATA (Vhourglass_delay) > 0)
29377 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29378 else
29379 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29380
29381 #ifdef HAVE_NTGUI
29382 extern void w32_note_current_window (void);
29383 w32_note_current_window ();
29384 #endif /* HAVE_NTGUI */
29385
29386 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29387 show_hourglass, NULL);
29388 #endif
29389 }
29390
29391
29392 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29393 shown. */
29394 void
29395 cancel_hourglass (void)
29396 {
29397 #if defined (HAVE_WINDOW_SYSTEM)
29398 if (hourglass_atimer)
29399 {
29400 cancel_atimer (hourglass_atimer);
29401 hourglass_atimer = NULL;
29402 }
29403
29404 if (hourglass_shown_p)
29405 hide_hourglass ();
29406 #endif
29407 }