Merge with CEDET upstream (rev. 8499).
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302
303 #ifdef HAVE_X_WINDOWS
304 #include "xterm.h"
305 #endif
306 #ifdef HAVE_NTGUI
307 #include "w32term.h"
308 #endif
309 #ifdef HAVE_NS
310 #include "nsterm.h"
311 #endif
312 #ifdef USE_GTK
313 #include "gtkutil.h"
314 #endif
315
316 #include "font.h"
317
318 #ifndef FRAME_X_OUTPUT
319 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
320 #endif
321
322 #define INFINITY 10000000
323
324 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
325 Lisp_Object Qwindow_scroll_functions;
326 static Lisp_Object Qwindow_text_change_functions;
327 static Lisp_Object Qredisplay_end_trigger_functions;
328 Lisp_Object Qinhibit_point_motion_hooks;
329 static Lisp_Object QCeval, QCpropertize;
330 Lisp_Object QCfile, QCdata;
331 static Lisp_Object Qfontified;
332 static Lisp_Object Qgrow_only;
333 static Lisp_Object Qinhibit_eval_during_redisplay;
334 static Lisp_Object Qbuffer_position, Qposition, Qobject;
335 static Lisp_Object Qright_to_left, Qleft_to_right;
336
337 /* Cursor shapes. */
338 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339
340 /* Pointer shapes. */
341 static Lisp_Object Qarrow, Qhand;
342 Lisp_Object Qtext;
343
344 /* Holds the list (error). */
345 static Lisp_Object list_of_error;
346
347 static Lisp_Object Qfontification_functions;
348
349 static Lisp_Object Qwrap_prefix;
350 static Lisp_Object Qline_prefix;
351 static Lisp_Object Qredisplay_internal;
352
353 /* Non-nil means don't actually do any redisplay. */
354
355 Lisp_Object Qinhibit_redisplay;
356
357 /* Names of text properties relevant for redisplay. */
358
359 Lisp_Object Qdisplay;
360
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
369
370 #ifdef HAVE_WINDOW_SYSTEM
371
372 /* Test if overflow newline into fringe. Called with iterator IT
373 at or past right window margin, and with IT->current_x set. */
374
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
376 (!NILP (Voverflow_newline_into_fringe) \
377 && FRAME_WINDOW_P ((IT)->f) \
378 && ((IT)->bidi_it.paragraph_dir == R2L \
379 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
380 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
381 && (IT)->current_x == (IT)->last_visible_x \
382 && (IT)->line_wrap != WORD_WRAP)
383
384 #else /* !HAVE_WINDOW_SYSTEM */
385 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
386 #endif /* HAVE_WINDOW_SYSTEM */
387
388 /* Test if the display element loaded in IT, or the underlying buffer
389 or string character, is a space or a TAB character. This is used
390 to determine where word wrapping can occur. */
391
392 #define IT_DISPLAYING_WHITESPACE(it) \
393 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
394 || ((STRINGP (it->string) \
395 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
396 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
397 || (it->s \
398 && (it->s[IT_BYTEPOS (*it)] == ' ' \
399 || it->s[IT_BYTEPOS (*it)] == '\t')) \
400 || (IT_BYTEPOS (*it) < ZV_BYTE \
401 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
402 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
403
404 /* Name of the face used to highlight trailing whitespace. */
405
406 static Lisp_Object Qtrailing_whitespace;
407
408 /* Name and number of the face used to highlight escape glyphs. */
409
410 static Lisp_Object Qescape_glyph;
411
412 /* Name and number of the face used to highlight non-breaking spaces. */
413
414 static Lisp_Object Qnobreak_space;
415
416 /* The symbol `image' which is the car of the lists used to represent
417 images in Lisp. Also a tool bar style. */
418
419 Lisp_Object Qimage;
420
421 /* The image map types. */
422 Lisp_Object QCmap;
423 static Lisp_Object QCpointer;
424 static Lisp_Object Qrect, Qcircle, Qpoly;
425
426 /* Tool bar styles */
427 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
428
429 /* Non-zero means print newline to stdout before next mini-buffer
430 message. */
431
432 int noninteractive_need_newline;
433
434 /* Non-zero means print newline to message log before next message. */
435
436 static int message_log_need_newline;
437
438 /* Three markers that message_dolog uses.
439 It could allocate them itself, but that causes trouble
440 in handling memory-full errors. */
441 static Lisp_Object message_dolog_marker1;
442 static Lisp_Object message_dolog_marker2;
443 static Lisp_Object message_dolog_marker3;
444 \f
445 /* The buffer position of the first character appearing entirely or
446 partially on the line of the selected window which contains the
447 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
448 redisplay optimization in redisplay_internal. */
449
450 static struct text_pos this_line_start_pos;
451
452 /* Number of characters past the end of the line above, including the
453 terminating newline. */
454
455 static struct text_pos this_line_end_pos;
456
457 /* The vertical positions and the height of this line. */
458
459 static int this_line_vpos;
460 static int this_line_y;
461 static int this_line_pixel_height;
462
463 /* X position at which this display line starts. Usually zero;
464 negative if first character is partially visible. */
465
466 static int this_line_start_x;
467
468 /* The smallest character position seen by move_it_* functions as they
469 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
470 hscrolled lines, see display_line. */
471
472 static struct text_pos this_line_min_pos;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478
479 /* Values of those variables at last redisplay are stored as
480 properties on `overlay-arrow-position' symbol. However, if
481 Voverlay_arrow_position is a marker, last-arrow-position is its
482 numerical position. */
483
484 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
485
486 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
487 properties on a symbol in overlay-arrow-variable-list. */
488
489 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
490
491 Lisp_Object Qmenu_bar_update_hook;
492
493 /* Nonzero if an overlay arrow has been displayed in this window. */
494
495 static int overlay_arrow_seen;
496
497 /* Vector containing glyphs for an ellipsis `...'. */
498
499 static Lisp_Object default_invis_vector[3];
500
501 /* This is the window where the echo area message was displayed. It
502 is always a mini-buffer window, but it may not be the same window
503 currently active as a mini-buffer. */
504
505 Lisp_Object echo_area_window;
506
507 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
508 pushes the current message and the value of
509 message_enable_multibyte on the stack, the function restore_message
510 pops the stack and displays MESSAGE again. */
511
512 static Lisp_Object Vmessage_stack;
513
514 /* Nonzero means multibyte characters were enabled when the echo area
515 message was specified. */
516
517 static int message_enable_multibyte;
518
519 /* Nonzero if we should redraw the mode lines on the next redisplay. */
520
521 int update_mode_lines;
522
523 /* Nonzero if window sizes or contents have changed since last
524 redisplay that finished. */
525
526 int windows_or_buffers_changed;
527
528 /* Nonzero means a frame's cursor type has been changed. */
529
530 int cursor_type_changed;
531
532 /* Nonzero after display_mode_line if %l was used and it displayed a
533 line number. */
534
535 static int line_number_displayed;
536
537 /* The name of the *Messages* buffer, a string. */
538
539 static Lisp_Object Vmessages_buffer_name;
540
541 /* Current, index 0, and last displayed echo area message. Either
542 buffers from echo_buffers, or nil to indicate no message. */
543
544 Lisp_Object echo_area_buffer[2];
545
546 /* The buffers referenced from echo_area_buffer. */
547
548 static Lisp_Object echo_buffer[2];
549
550 /* A vector saved used in with_area_buffer to reduce consing. */
551
552 static Lisp_Object Vwith_echo_area_save_vector;
553
554 /* Non-zero means display_echo_area should display the last echo area
555 message again. Set by redisplay_preserve_echo_area. */
556
557 static int display_last_displayed_message_p;
558
559 /* Nonzero if echo area is being used by print; zero if being used by
560 message. */
561
562 static int message_buf_print;
563
564 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
565
566 static Lisp_Object Qinhibit_menubar_update;
567 static Lisp_Object Qmessage_truncate_lines;
568
569 /* Set to 1 in clear_message to make redisplay_internal aware
570 of an emptied echo area. */
571
572 static int message_cleared_p;
573
574 /* A scratch glyph row with contents used for generating truncation
575 glyphs. Also used in direct_output_for_insert. */
576
577 #define MAX_SCRATCH_GLYPHS 100
578 static struct glyph_row scratch_glyph_row;
579 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
580
581 /* Ascent and height of the last line processed by move_it_to. */
582
583 static int last_max_ascent, last_height;
584
585 /* Non-zero if there's a help-echo in the echo area. */
586
587 int help_echo_showing_p;
588
589 /* If >= 0, computed, exact values of mode-line and header-line height
590 to use in the macros CURRENT_MODE_LINE_HEIGHT and
591 CURRENT_HEADER_LINE_HEIGHT. */
592
593 int current_mode_line_height, current_header_line_height;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 #ifdef GLYPH_DEBUG
627
628 /* Non-zero means print traces of redisplay if compiled with
629 GLYPH_DEBUG defined. */
630
631 int trace_redisplay_p;
632
633 #endif /* GLYPH_DEBUG */
634
635 #ifdef DEBUG_TRACE_MOVE
636 /* Non-zero means trace with TRACE_MOVE to stderr. */
637 int trace_move;
638
639 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
640 #else
641 #define TRACE_MOVE(x) (void) 0
642 #endif
643
644 static Lisp_Object Qauto_hscroll_mode;
645
646 /* Buffer being redisplayed -- for redisplay_window_error. */
647
648 static struct buffer *displayed_buffer;
649
650 /* Value returned from text property handlers (see below). */
651
652 enum prop_handled
653 {
654 HANDLED_NORMALLY,
655 HANDLED_RECOMPUTE_PROPS,
656 HANDLED_OVERLAY_STRING_CONSUMED,
657 HANDLED_RETURN
658 };
659
660 /* A description of text properties that redisplay is interested
661 in. */
662
663 struct props
664 {
665 /* The name of the property. */
666 Lisp_Object *name;
667
668 /* A unique index for the property. */
669 enum prop_idx idx;
670
671 /* A handler function called to set up iterator IT from the property
672 at IT's current position. Value is used to steer handle_stop. */
673 enum prop_handled (*handler) (struct it *it);
674 };
675
676 static enum prop_handled handle_face_prop (struct it *);
677 static enum prop_handled handle_invisible_prop (struct it *);
678 static enum prop_handled handle_display_prop (struct it *);
679 static enum prop_handled handle_composition_prop (struct it *);
680 static enum prop_handled handle_overlay_change (struct it *);
681 static enum prop_handled handle_fontified_prop (struct it *);
682
683 /* Properties handled by iterators. */
684
685 static struct props it_props[] =
686 {
687 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
688 /* Handle `face' before `display' because some sub-properties of
689 `display' need to know the face. */
690 {&Qface, FACE_PROP_IDX, handle_face_prop},
691 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
692 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
693 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
694 {NULL, 0, NULL}
695 };
696
697 /* Value is the position described by X. If X is a marker, value is
698 the marker_position of X. Otherwise, value is X. */
699
700 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
701
702 /* Enumeration returned by some move_it_.* functions internally. */
703
704 enum move_it_result
705 {
706 /* Not used. Undefined value. */
707 MOVE_UNDEFINED,
708
709 /* Move ended at the requested buffer position or ZV. */
710 MOVE_POS_MATCH_OR_ZV,
711
712 /* Move ended at the requested X pixel position. */
713 MOVE_X_REACHED,
714
715 /* Move within a line ended at the end of a line that must be
716 continued. */
717 MOVE_LINE_CONTINUED,
718
719 /* Move within a line ended at the end of a line that would
720 be displayed truncated. */
721 MOVE_LINE_TRUNCATED,
722
723 /* Move within a line ended at a line end. */
724 MOVE_NEWLINE_OR_CR
725 };
726
727 /* This counter is used to clear the face cache every once in a while
728 in redisplay_internal. It is incremented for each redisplay.
729 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
730 cleared. */
731
732 #define CLEAR_FACE_CACHE_COUNT 500
733 static int clear_face_cache_count;
734
735 /* Similarly for the image cache. */
736
737 #ifdef HAVE_WINDOW_SYSTEM
738 #define CLEAR_IMAGE_CACHE_COUNT 101
739 static int clear_image_cache_count;
740
741 /* Null glyph slice */
742 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
743 #endif
744
745 /* True while redisplay_internal is in progress. */
746
747 bool redisplaying_p;
748
749 static Lisp_Object Qinhibit_free_realized_faces;
750 static Lisp_Object Qmode_line_default_help_echo;
751
752 /* If a string, XTread_socket generates an event to display that string.
753 (The display is done in read_char.) */
754
755 Lisp_Object help_echo_string;
756 Lisp_Object help_echo_window;
757 Lisp_Object help_echo_object;
758 ptrdiff_t help_echo_pos;
759
760 /* Temporary variable for XTread_socket. */
761
762 Lisp_Object previous_help_echo_string;
763
764 /* Platform-independent portion of hourglass implementation. */
765
766 /* Non-zero means an hourglass cursor is currently shown. */
767 int hourglass_shown_p;
768
769 /* If non-null, an asynchronous timer that, when it expires, displays
770 an hourglass cursor on all frames. */
771 struct atimer *hourglass_atimer;
772
773 /* Name of the face used to display glyphless characters. */
774 Lisp_Object Qglyphless_char;
775
776 /* Symbol for the purpose of Vglyphless_char_display. */
777 static Lisp_Object Qglyphless_char_display;
778
779 /* Method symbols for Vglyphless_char_display. */
780 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
781
782 /* Default pixel width of `thin-space' display method. */
783 #define THIN_SPACE_WIDTH 1
784
785 /* Default number of seconds to wait before displaying an hourglass
786 cursor. */
787 #define DEFAULT_HOURGLASS_DELAY 1
788
789 \f
790 /* Function prototypes. */
791
792 static void setup_for_ellipsis (struct it *, int);
793 static void set_iterator_to_next (struct it *, int);
794 static void mark_window_display_accurate_1 (struct window *, int);
795 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
796 static int display_prop_string_p (Lisp_Object, Lisp_Object);
797 static int cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, int);
799 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
800
801 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
802
803 static void handle_line_prefix (struct it *);
804
805 static void pint2str (char *, int, ptrdiff_t);
806 static void pint2hrstr (char *, int, ptrdiff_t);
807 static struct text_pos run_window_scroll_functions (Lisp_Object,
808 struct text_pos);
809 static void reconsider_clip_changes (struct window *, struct buffer *);
810 static int text_outside_line_unchanged_p (struct window *,
811 ptrdiff_t, ptrdiff_t);
812 static void store_mode_line_noprop_char (char);
813 static int store_mode_line_noprop (const char *, int, int);
814 static void handle_stop (struct it *);
815 static void handle_stop_backwards (struct it *, ptrdiff_t);
816 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
817 static void ensure_echo_area_buffers (void);
818 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
819 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
820 static int with_echo_area_buffer (struct window *, int,
821 int (*) (ptrdiff_t, Lisp_Object),
822 ptrdiff_t, Lisp_Object);
823 static void clear_garbaged_frames (void);
824 static int current_message_1 (ptrdiff_t, Lisp_Object);
825 static void pop_message (void);
826 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
827 static void set_message (Lisp_Object);
828 static int set_message_1 (ptrdiff_t, Lisp_Object);
829 static int display_echo_area (struct window *);
830 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
831 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
832 static Lisp_Object unwind_redisplay (Lisp_Object);
833 static int string_char_and_length (const unsigned char *, int *);
834 static struct text_pos display_prop_end (struct it *, Lisp_Object,
835 struct text_pos);
836 static int compute_window_start_on_continuation_line (struct window *);
837 static void insert_left_trunc_glyphs (struct it *);
838 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
839 Lisp_Object);
840 static void extend_face_to_end_of_line (struct it *);
841 static int append_space_for_newline (struct it *, int);
842 static int cursor_row_fully_visible_p (struct window *, int, int);
843 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
844 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
845 static int trailing_whitespace_p (ptrdiff_t);
846 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
847 static void push_it (struct it *, struct text_pos *);
848 static void iterate_out_of_display_property (struct it *);
849 static void pop_it (struct it *);
850 static void sync_frame_with_window_matrix_rows (struct window *);
851 static void redisplay_internal (void);
852 static int echo_area_display (int);
853 static void redisplay_windows (Lisp_Object);
854 static void redisplay_window (Lisp_Object, int);
855 static Lisp_Object redisplay_window_error (Lisp_Object);
856 static Lisp_Object redisplay_window_0 (Lisp_Object);
857 static Lisp_Object redisplay_window_1 (Lisp_Object);
858 static int set_cursor_from_row (struct window *, struct glyph_row *,
859 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
860 int, int);
861 static int update_menu_bar (struct frame *, int, int);
862 static int try_window_reusing_current_matrix (struct window *);
863 static int try_window_id (struct window *);
864 static int display_line (struct it *);
865 static int display_mode_lines (struct window *);
866 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
867 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
868 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
869 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
870 static void display_menu_bar (struct window *);
871 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
872 ptrdiff_t *);
873 static int display_string (const char *, Lisp_Object, Lisp_Object,
874 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
875 static void compute_line_metrics (struct it *);
876 static void run_redisplay_end_trigger_hook (struct it *);
877 static int get_overlay_strings (struct it *, ptrdiff_t);
878 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
879 static void next_overlay_string (struct it *);
880 static void reseat (struct it *, struct text_pos, int);
881 static void reseat_1 (struct it *, struct text_pos, int);
882 static void back_to_previous_visible_line_start (struct it *);
883 void reseat_at_previous_visible_line_start (struct it *);
884 static void reseat_at_next_visible_line_start (struct it *, int);
885 static int next_element_from_ellipsis (struct it *);
886 static int next_element_from_display_vector (struct it *);
887 static int next_element_from_string (struct it *);
888 static int next_element_from_c_string (struct it *);
889 static int next_element_from_buffer (struct it *);
890 static int next_element_from_composition (struct it *);
891 static int next_element_from_image (struct it *);
892 static int next_element_from_stretch (struct it *);
893 static void load_overlay_strings (struct it *, ptrdiff_t);
894 static int init_from_display_pos (struct it *, struct window *,
895 struct display_pos *);
896 static void reseat_to_string (struct it *, const char *,
897 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
898 static int get_next_display_element (struct it *);
899 static enum move_it_result
900 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
901 enum move_operation_enum);
902 void move_it_vertically_backward (struct it *, int);
903 static void get_visually_first_element (struct it *);
904 static void init_to_row_start (struct it *, struct window *,
905 struct glyph_row *);
906 static int init_to_row_end (struct it *, struct window *,
907 struct glyph_row *);
908 static void back_to_previous_line_start (struct it *);
909 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
910 static struct text_pos string_pos_nchars_ahead (struct text_pos,
911 Lisp_Object, ptrdiff_t);
912 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
913 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
914 static ptrdiff_t number_of_chars (const char *, bool);
915 static void compute_stop_pos (struct it *);
916 static void compute_string_pos (struct text_pos *, struct text_pos,
917 Lisp_Object);
918 static int face_before_or_after_it_pos (struct it *, int);
919 static ptrdiff_t next_overlay_change (ptrdiff_t);
920 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
921 Lisp_Object, struct text_pos *, ptrdiff_t, int);
922 static int handle_single_display_spec (struct it *, Lisp_Object,
923 Lisp_Object, Lisp_Object,
924 struct text_pos *, ptrdiff_t, int, int);
925 static int underlying_face_id (struct it *);
926 static int in_ellipses_for_invisible_text_p (struct display_pos *,
927 struct window *);
928
929 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
930 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
931
932 #ifdef HAVE_WINDOW_SYSTEM
933
934 static void x_consider_frame_title (Lisp_Object);
935 static int tool_bar_lines_needed (struct frame *, int *);
936 static void update_tool_bar (struct frame *, int);
937 static void build_desired_tool_bar_string (struct frame *f);
938 static int redisplay_tool_bar (struct frame *);
939 static void display_tool_bar_line (struct it *, int);
940 static void notice_overwritten_cursor (struct window *,
941 enum glyph_row_area,
942 int, int, int, int);
943 static void append_stretch_glyph (struct it *, Lisp_Object,
944 int, int, int);
945
946
947 #endif /* HAVE_WINDOW_SYSTEM */
948
949 static void produce_special_glyphs (struct it *, enum display_element_type);
950 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
951 static int coords_in_mouse_face_p (struct window *, int, int);
952
953
954 \f
955 /***********************************************************************
956 Window display dimensions
957 ***********************************************************************/
958
959 /* Return the bottom boundary y-position for text lines in window W.
960 This is the first y position at which a line cannot start.
961 It is relative to the top of the window.
962
963 This is the height of W minus the height of a mode line, if any. */
964
965 int
966 window_text_bottom_y (struct window *w)
967 {
968 int height = WINDOW_TOTAL_HEIGHT (w);
969
970 if (WINDOW_WANTS_MODELINE_P (w))
971 height -= CURRENT_MODE_LINE_HEIGHT (w);
972 return height;
973 }
974
975 /* Return the pixel width of display area AREA of window W. AREA < 0
976 means return the total width of W, not including fringes to
977 the left and right of the window. */
978
979 int
980 window_box_width (struct window *w, int area)
981 {
982 int cols = w->total_cols;
983 int pixels = 0;
984
985 if (!w->pseudo_window_p)
986 {
987 cols -= WINDOW_SCROLL_BAR_COLS (w);
988
989 if (area == TEXT_AREA)
990 {
991 if (INTEGERP (w->left_margin_cols))
992 cols -= XFASTINT (w->left_margin_cols);
993 if (INTEGERP (w->right_margin_cols))
994 cols -= XFASTINT (w->right_margin_cols);
995 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
996 }
997 else if (area == LEFT_MARGIN_AREA)
998 {
999 cols = (INTEGERP (w->left_margin_cols)
1000 ? XFASTINT (w->left_margin_cols) : 0);
1001 pixels = 0;
1002 }
1003 else if (area == RIGHT_MARGIN_AREA)
1004 {
1005 cols = (INTEGERP (w->right_margin_cols)
1006 ? XFASTINT (w->right_margin_cols) : 0);
1007 pixels = 0;
1008 }
1009 }
1010
1011 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 }
1013
1014
1015 /* Return the pixel height of the display area of window W, not
1016 including mode lines of W, if any. */
1017
1018 int
1019 window_box_height (struct window *w)
1020 {
1021 struct frame *f = XFRAME (w->frame);
1022 int height = WINDOW_TOTAL_HEIGHT (w);
1023
1024 eassert (height >= 0);
1025
1026 /* Note: the code below that determines the mode-line/header-line
1027 height is essentially the same as that contained in the macro
1028 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1029 the appropriate glyph row has its `mode_line_p' flag set,
1030 and if it doesn't, uses estimate_mode_line_height instead. */
1031
1032 if (WINDOW_WANTS_MODELINE_P (w))
1033 {
1034 struct glyph_row *ml_row
1035 = (w->current_matrix && w->current_matrix->rows
1036 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1037 : 0);
1038 if (ml_row && ml_row->mode_line_p)
1039 height -= ml_row->height;
1040 else
1041 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1042 }
1043
1044 if (WINDOW_WANTS_HEADER_LINE_P (w))
1045 {
1046 struct glyph_row *hl_row
1047 = (w->current_matrix && w->current_matrix->rows
1048 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1049 : 0);
1050 if (hl_row && hl_row->mode_line_p)
1051 height -= hl_row->height;
1052 else
1053 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1054 }
1055
1056 /* With a very small font and a mode-line that's taller than
1057 default, we might end up with a negative height. */
1058 return max (0, height);
1059 }
1060
1061 /* Return the window-relative coordinate of the left edge of display
1062 area AREA of window W. AREA < 0 means return the left edge of the
1063 whole window, to the right of the left fringe of W. */
1064
1065 int
1066 window_box_left_offset (struct window *w, int area)
1067 {
1068 int x;
1069
1070 if (w->pseudo_window_p)
1071 return 0;
1072
1073 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1074
1075 if (area == TEXT_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA));
1078 else if (area == RIGHT_MARGIN_AREA)
1079 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1080 + window_box_width (w, LEFT_MARGIN_AREA)
1081 + window_box_width (w, TEXT_AREA)
1082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1083 ? 0
1084 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1085 else if (area == LEFT_MARGIN_AREA
1086 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1087 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1088
1089 return x;
1090 }
1091
1092
1093 /* Return the window-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the right edge of the
1095 whole window, to the left of the right fringe of W. */
1096
1097 int
1098 window_box_right_offset (struct window *w, int area)
1099 {
1100 return window_box_left_offset (w, area) + window_box_width (w, area);
1101 }
1102
1103 /* Return the frame-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 int
1108 window_box_left (struct window *w, int area)
1109 {
1110 struct frame *f = XFRAME (w->frame);
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return FRAME_INTERNAL_BORDER_WIDTH (f);
1115
1116 x = (WINDOW_LEFT_EDGE_X (w)
1117 + window_box_left_offset (w, area));
1118
1119 return x;
1120 }
1121
1122
1123 /* Return the frame-relative coordinate of the right edge of display
1124 area AREA of window W. AREA < 0 means return the right edge of the
1125 whole window, to the left of the right fringe of W. */
1126
1127 int
1128 window_box_right (struct window *w, int area)
1129 {
1130 return window_box_left (w, area) + window_box_width (w, area);
1131 }
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines, in frame-relative coordinates. AREA < 0 means the
1135 whole window, not including the left and right fringes of
1136 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1137 coordinates of the upper-left corner of the box. Return in
1138 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1139
1140 void
1141 window_box (struct window *w, int area, int *box_x, int *box_y,
1142 int *box_width, int *box_height)
1143 {
1144 if (box_width)
1145 *box_width = window_box_width (w, area);
1146 if (box_height)
1147 *box_height = window_box_height (w);
1148 if (box_x)
1149 *box_x = window_box_left (w, area);
1150 if (box_y)
1151 {
1152 *box_y = WINDOW_TOP_EDGE_Y (w);
1153 if (WINDOW_WANTS_HEADER_LINE_P (w))
1154 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1155 }
1156 }
1157
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines. AREA < 0 means the whole window, not including the
1161 left and right fringe of the window. Return in *TOP_LEFT_X
1162 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1163 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1164 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1165 box. */
1166
1167 static void
1168 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1169 int *bottom_right_x, int *bottom_right_y)
1170 {
1171 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1172 bottom_right_y);
1173 *bottom_right_x += *top_left_x;
1174 *bottom_right_y += *top_left_y;
1175 }
1176
1177
1178 \f
1179 /***********************************************************************
1180 Utilities
1181 ***********************************************************************/
1182
1183 /* Return the bottom y-position of the line the iterator IT is in.
1184 This can modify IT's settings. */
1185
1186 int
1187 line_bottom_y (struct it *it)
1188 {
1189 int line_height = it->max_ascent + it->max_descent;
1190 int line_top_y = it->current_y;
1191
1192 if (line_height == 0)
1193 {
1194 if (last_height)
1195 line_height = last_height;
1196 else if (IT_CHARPOS (*it) < ZV)
1197 {
1198 move_it_by_lines (it, 1);
1199 line_height = (it->max_ascent || it->max_descent
1200 ? it->max_ascent + it->max_descent
1201 : last_height);
1202 }
1203 else
1204 {
1205 struct glyph_row *row = it->glyph_row;
1206
1207 /* Use the default character height. */
1208 it->glyph_row = NULL;
1209 it->what = IT_CHARACTER;
1210 it->c = ' ';
1211 it->len = 1;
1212 PRODUCE_GLYPHS (it);
1213 line_height = it->ascent + it->descent;
1214 it->glyph_row = row;
1215 }
1216 }
1217
1218 return line_top_y + line_height;
1219 }
1220
1221 /* Subroutine of pos_visible_p below. Extracts a display string, if
1222 any, from the display spec given as its argument. */
1223 static Lisp_Object
1224 string_from_display_spec (Lisp_Object spec)
1225 {
1226 if (CONSP (spec))
1227 {
1228 while (CONSP (spec))
1229 {
1230 if (STRINGP (XCAR (spec)))
1231 return XCAR (spec);
1232 spec = XCDR (spec);
1233 }
1234 }
1235 else if (VECTORP (spec))
1236 {
1237 ptrdiff_t i;
1238
1239 for (i = 0; i < ASIZE (spec); i++)
1240 {
1241 if (STRINGP (AREF (spec, i)))
1242 return AREF (spec, i);
1243 }
1244 return Qnil;
1245 }
1246
1247 return spec;
1248 }
1249
1250
1251 /* Limit insanely large values of W->hscroll on frame F to the largest
1252 value that will still prevent first_visible_x and last_visible_x of
1253 'struct it' from overflowing an int. */
1254 static int
1255 window_hscroll_limited (struct window *w, struct frame *f)
1256 {
1257 ptrdiff_t window_hscroll = w->hscroll;
1258 int window_text_width = window_box_width (w, TEXT_AREA);
1259 int colwidth = FRAME_COLUMN_WIDTH (f);
1260
1261 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1262 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1263
1264 return window_hscroll;
1265 }
1266
1267 /* Return 1 if position CHARPOS is visible in window W.
1268 CHARPOS < 0 means return info about WINDOW_END position.
1269 If visible, set *X and *Y to pixel coordinates of top left corner.
1270 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1271 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1272
1273 int
1274 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1275 int *rtop, int *rbot, int *rowh, int *vpos)
1276 {
1277 struct it it;
1278 void *itdata = bidi_shelve_cache ();
1279 struct text_pos top;
1280 int visible_p = 0;
1281 struct buffer *old_buffer = NULL;
1282
1283 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1284 return visible_p;
1285
1286 if (XBUFFER (w->buffer) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->buffer));
1290 }
1291
1292 SET_TEXT_POS_FROM_MARKER (top, w->start);
1293 /* Scrolling a minibuffer window via scroll bar when the echo area
1294 shows long text sometimes resets the minibuffer contents behind
1295 our backs. */
1296 if (CHARPOS (top) > ZV)
1297 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1298
1299 /* Compute exact mode line heights. */
1300 if (WINDOW_WANTS_MODELINE_P (w))
1301 current_mode_line_height
1302 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1303 BVAR (current_buffer, mode_line_format));
1304
1305 if (WINDOW_WANTS_HEADER_LINE_P (w))
1306 current_header_line_height
1307 = display_mode_line (w, HEADER_LINE_FACE_ID,
1308 BVAR (current_buffer, header_line_format));
1309
1310 start_display (&it, w, top);
1311 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1312 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1313
1314 if (charpos >= 0
1315 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1316 && IT_CHARPOS (it) >= charpos)
1317 /* When scanning backwards under bidi iteration, move_it_to
1318 stops at or _before_ CHARPOS, because it stops at or to
1319 the _right_ of the character at CHARPOS. */
1320 || (it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) <= charpos)))
1322 {
1323 /* We have reached CHARPOS, or passed it. How the call to
1324 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1325 or covered by a display property, move_it_to stops at the end
1326 of the invisible text, to the right of CHARPOS. (ii) If
1327 CHARPOS is in a display vector, move_it_to stops on its last
1328 glyph. */
1329 int top_x = it.current_x;
1330 int top_y = it.current_y;
1331 /* Calling line_bottom_y may change it.method, it.position, etc. */
1332 enum it_method it_method = it.method;
1333 int bottom_y = (last_height = 0, line_bottom_y (&it));
1334 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1335
1336 if (top_y < window_top_y)
1337 visible_p = bottom_y > window_top_y;
1338 else if (top_y < it.last_visible_y)
1339 visible_p = 1;
1340 if (bottom_y >= it.last_visible_y
1341 && it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) < charpos)
1343 {
1344 /* When the last line of the window is scanned backwards
1345 under bidi iteration, we could be duped into thinking
1346 that we have passed CHARPOS, when in fact move_it_to
1347 simply stopped short of CHARPOS because it reached
1348 last_visible_y. To see if that's what happened, we call
1349 move_it_to again with a slightly larger vertical limit,
1350 and see if it actually moved vertically; if it did, we
1351 didn't really reach CHARPOS, which is beyond window end. */
1352 struct it save_it = it;
1353 /* Why 10? because we don't know how many canonical lines
1354 will the height of the next line(s) be. So we guess. */
1355 int ten_more_lines =
1356 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1357
1358 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1359 MOVE_TO_POS | MOVE_TO_Y);
1360 if (it.current_y > top_y)
1361 visible_p = 0;
1362
1363 it = save_it;
1364 }
1365 if (visible_p)
1366 {
1367 if (it_method == GET_FROM_DISPLAY_VECTOR)
1368 {
1369 /* We stopped on the last glyph of a display vector.
1370 Try and recompute. Hack alert! */
1371 if (charpos < 2 || top.charpos >= charpos)
1372 top_x = it.glyph_row->x;
1373 else
1374 {
1375 struct it it2;
1376 start_display (&it2, w, top);
1377 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1378 get_next_display_element (&it2);
1379 PRODUCE_GLYPHS (&it2);
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1381 || it2.current_x > it2.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2.current_x;
1386 top_y = it2.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 bool newline_in_string
1396 = (STRINGP (string)
1397 && memchr (SDATA (string), '\n', SBYTES (string)));
1398 /* The tricky code below is needed because there's a
1399 discrepancy between move_it_to and how we set cursor
1400 when the display line ends in a newline from a
1401 display string. move_it_to will stop _after_ such
1402 display strings, whereas set_cursor_from_row
1403 conspires with cursor_row_p to place the cursor on
1404 the first glyph produced from the display string. */
1405
1406 /* We have overshoot PT because it is covered by a
1407 display property whose value is a string. If the
1408 string includes embedded newlines, we are also in the
1409 wrong display line. Backtrack to the correct line,
1410 where the display string begins. */
1411 if (newline_in_string)
1412 {
1413 Lisp_Object startpos, endpos;
1414 EMACS_INT start, end;
1415 struct it it3;
1416 int it3_moved;
1417
1418 /* Find the first and the last buffer positions
1419 covered by the display string. */
1420 endpos =
1421 Fnext_single_char_property_change (cpos, Qdisplay,
1422 Qnil, Qnil);
1423 startpos =
1424 Fprevious_single_char_property_change (endpos, Qdisplay,
1425 Qnil, Qnil);
1426 start = XFASTINT (startpos);
1427 end = XFASTINT (endpos);
1428 /* Move to the last buffer position before the
1429 display property. */
1430 start_display (&it3, w, top);
1431 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1432 /* Move forward one more line if the position before
1433 the display string is a newline or if it is the
1434 rightmost character on a line that is
1435 continued or word-wrapped. */
1436 if (it3.method == GET_FROM_BUFFER
1437 && it3.c == '\n')
1438 move_it_by_lines (&it3, 1);
1439 else if (move_it_in_display_line_to (&it3, -1,
1440 it3.current_x
1441 + it3.pixel_width,
1442 MOVE_TO_X)
1443 == MOVE_LINE_CONTINUED)
1444 {
1445 move_it_by_lines (&it3, 1);
1446 /* When we are under word-wrap, the #$@%!
1447 move_it_by_lines moves 2 lines, so we need to
1448 fix that up. */
1449 if (it3.line_wrap == WORD_WRAP)
1450 move_it_by_lines (&it3, -1);
1451 }
1452
1453 /* Record the vertical coordinate of the display
1454 line where we wound up. */
1455 top_y = it3.current_y;
1456 if (it3.bidi_p)
1457 {
1458 /* When characters are reordered for display,
1459 the character displayed to the left of the
1460 display string could be _after_ the display
1461 property in the logical order. Use the
1462 smallest vertical position of these two. */
1463 start_display (&it3, w, top);
1464 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1465 if (it3.current_y < top_y)
1466 top_y = it3.current_y;
1467 }
1468 /* Move from the top of the window to the beginning
1469 of the display line where the display string
1470 begins. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1473 /* If it3_moved stays zero after the 'while' loop
1474 below, that means we already were at a newline
1475 before the loop (e.g., the display string begins
1476 with a newline), so we don't need to (and cannot)
1477 inspect the glyphs of it3.glyph_row, because
1478 PRODUCE_GLYPHS will not produce anything for a
1479 newline, and thus it3.glyph_row stays at its
1480 stale content it got at top of the window. */
1481 it3_moved = 0;
1482 /* Finally, advance the iterator until we hit the
1483 first display element whose character position is
1484 CHARPOS, or until the first newline from the
1485 display string, which signals the end of the
1486 display line. */
1487 while (get_next_display_element (&it3))
1488 {
1489 PRODUCE_GLYPHS (&it3);
1490 if (IT_CHARPOS (it3) == charpos
1491 || ITERATOR_AT_END_OF_LINE_P (&it3))
1492 break;
1493 it3_moved = 1;
1494 set_iterator_to_next (&it3, 0);
1495 }
1496 top_x = it3.current_x - it3.pixel_width;
1497 /* Normally, we would exit the above loop because we
1498 found the display element whose character
1499 position is CHARPOS. For the contingency that we
1500 didn't, and stopped at the first newline from the
1501 display string, move back over the glyphs
1502 produced from the string, until we find the
1503 rightmost glyph not from the string. */
1504 if (it3_moved
1505 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1506 {
1507 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1508 + it3.glyph_row->used[TEXT_AREA];
1509
1510 while (EQ ((g - 1)->object, string))
1511 {
1512 --g;
1513 top_x -= g->pixel_width;
1514 }
1515 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1516 + it3.glyph_row->used[TEXT_AREA]);
1517 }
1518 }
1519 }
1520
1521 *x = top_x;
1522 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1523 *rtop = max (0, window_top_y - top_y);
1524 *rbot = max (0, bottom_y - it.last_visible_y);
1525 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1526 - max (top_y, window_top_y)));
1527 *vpos = it.vpos;
1528 }
1529 }
1530 else
1531 {
1532 /* We were asked to provide info about WINDOW_END. */
1533 struct it it2;
1534 void *it2data = NULL;
1535
1536 SAVE_IT (it2, it, it2data);
1537 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1538 move_it_by_lines (&it, 1);
1539 if (charpos < IT_CHARPOS (it)
1540 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1541 {
1542 visible_p = 1;
1543 RESTORE_IT (&it2, &it2, it2data);
1544 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1545 *x = it2.current_x;
1546 *y = it2.current_y + it2.max_ascent - it2.ascent;
1547 *rtop = max (0, -it2.current_y);
1548 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1549 - it.last_visible_y));
1550 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1551 it.last_visible_y)
1552 - max (it2.current_y,
1553 WINDOW_HEADER_LINE_HEIGHT (w))));
1554 *vpos = it2.vpos;
1555 }
1556 else
1557 bidi_unshelve_cache (it2data, 1);
1558 }
1559 bidi_unshelve_cache (itdata, 0);
1560
1561 if (old_buffer)
1562 set_buffer_internal_1 (old_buffer);
1563
1564 current_header_line_height = current_mode_line_height = -1;
1565
1566 if (visible_p && w->hscroll > 0)
1567 *x -=
1568 window_hscroll_limited (w, WINDOW_XFRAME (w))
1569 * WINDOW_FRAME_COLUMN_WIDTH (w);
1570
1571 #if 0
1572 /* Debugging code. */
1573 if (visible_p)
1574 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1575 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1576 else
1577 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1578 #endif
1579
1580 return visible_p;
1581 }
1582
1583
1584 /* Return the next character from STR. Return in *LEN the length of
1585 the character. This is like STRING_CHAR_AND_LENGTH but never
1586 returns an invalid character. If we find one, we return a `?', but
1587 with the length of the invalid character. */
1588
1589 static int
1590 string_char_and_length (const unsigned char *str, int *len)
1591 {
1592 int c;
1593
1594 c = STRING_CHAR_AND_LENGTH (str, *len);
1595 if (!CHAR_VALID_P (c))
1596 /* We may not change the length here because other places in Emacs
1597 don't use this function, i.e. they silently accept invalid
1598 characters. */
1599 c = '?';
1600
1601 return c;
1602 }
1603
1604
1605
1606 /* Given a position POS containing a valid character and byte position
1607 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1608
1609 static struct text_pos
1610 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1611 {
1612 eassert (STRINGP (string) && nchars >= 0);
1613
1614 if (STRING_MULTIBYTE (string))
1615 {
1616 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1617 int len;
1618
1619 while (nchars--)
1620 {
1621 string_char_and_length (p, &len);
1622 p += len;
1623 CHARPOS (pos) += 1;
1624 BYTEPOS (pos) += len;
1625 }
1626 }
1627 else
1628 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1629
1630 return pos;
1631 }
1632
1633
1634 /* Value is the text position, i.e. character and byte position,
1635 for character position CHARPOS in STRING. */
1636
1637 static struct text_pos
1638 string_pos (ptrdiff_t charpos, Lisp_Object string)
1639 {
1640 struct text_pos pos;
1641 eassert (STRINGP (string));
1642 eassert (charpos >= 0);
1643 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1644 return pos;
1645 }
1646
1647
1648 /* Value is a text position, i.e. character and byte position, for
1649 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1650 means recognize multibyte characters. */
1651
1652 static struct text_pos
1653 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1654 {
1655 struct text_pos pos;
1656
1657 eassert (s != NULL);
1658 eassert (charpos >= 0);
1659
1660 if (multibyte_p)
1661 {
1662 int len;
1663
1664 SET_TEXT_POS (pos, 0, 0);
1665 while (charpos--)
1666 {
1667 string_char_and_length ((const unsigned char *) s, &len);
1668 s += len;
1669 CHARPOS (pos) += 1;
1670 BYTEPOS (pos) += len;
1671 }
1672 }
1673 else
1674 SET_TEXT_POS (pos, charpos, charpos);
1675
1676 return pos;
1677 }
1678
1679
1680 /* Value is the number of characters in C string S. MULTIBYTE_P
1681 non-zero means recognize multibyte characters. */
1682
1683 static ptrdiff_t
1684 number_of_chars (const char *s, bool multibyte_p)
1685 {
1686 ptrdiff_t nchars;
1687
1688 if (multibyte_p)
1689 {
1690 ptrdiff_t rest = strlen (s);
1691 int len;
1692 const unsigned char *p = (const unsigned char *) s;
1693
1694 for (nchars = 0; rest > 0; ++nchars)
1695 {
1696 string_char_and_length (p, &len);
1697 rest -= len, p += len;
1698 }
1699 }
1700 else
1701 nchars = strlen (s);
1702
1703 return nchars;
1704 }
1705
1706
1707 /* Compute byte position NEWPOS->bytepos corresponding to
1708 NEWPOS->charpos. POS is a known position in string STRING.
1709 NEWPOS->charpos must be >= POS.charpos. */
1710
1711 static void
1712 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1713 {
1714 eassert (STRINGP (string));
1715 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1716
1717 if (STRING_MULTIBYTE (string))
1718 *newpos = string_pos_nchars_ahead (pos, string,
1719 CHARPOS (*newpos) - CHARPOS (pos));
1720 else
1721 BYTEPOS (*newpos) = CHARPOS (*newpos);
1722 }
1723
1724 /* EXPORT:
1725 Return an estimation of the pixel height of mode or header lines on
1726 frame F. FACE_ID specifies what line's height to estimate. */
1727
1728 int
1729 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1730 {
1731 #ifdef HAVE_WINDOW_SYSTEM
1732 if (FRAME_WINDOW_P (f))
1733 {
1734 int height = FONT_HEIGHT (FRAME_FONT (f));
1735
1736 /* This function is called so early when Emacs starts that the face
1737 cache and mode line face are not yet initialized. */
1738 if (FRAME_FACE_CACHE (f))
1739 {
1740 struct face *face = FACE_FROM_ID (f, face_id);
1741 if (face)
1742 {
1743 if (face->font)
1744 height = FONT_HEIGHT (face->font);
1745 if (face->box_line_width > 0)
1746 height += 2 * face->box_line_width;
1747 }
1748 }
1749
1750 return height;
1751 }
1752 #endif
1753
1754 return 1;
1755 }
1756
1757 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1758 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1759 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1760 not force the value into range. */
1761
1762 void
1763 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1764 int *x, int *y, NativeRectangle *bounds, int noclip)
1765 {
1766
1767 #ifdef HAVE_WINDOW_SYSTEM
1768 if (FRAME_WINDOW_P (f))
1769 {
1770 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1771 even for negative values. */
1772 if (pix_x < 0)
1773 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1774 if (pix_y < 0)
1775 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1776
1777 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1778 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1779
1780 if (bounds)
1781 STORE_NATIVE_RECT (*bounds,
1782 FRAME_COL_TO_PIXEL_X (f, pix_x),
1783 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1784 FRAME_COLUMN_WIDTH (f) - 1,
1785 FRAME_LINE_HEIGHT (f) - 1);
1786
1787 if (!noclip)
1788 {
1789 if (pix_x < 0)
1790 pix_x = 0;
1791 else if (pix_x > FRAME_TOTAL_COLS (f))
1792 pix_x = FRAME_TOTAL_COLS (f);
1793
1794 if (pix_y < 0)
1795 pix_y = 0;
1796 else if (pix_y > FRAME_LINES (f))
1797 pix_y = FRAME_LINES (f);
1798 }
1799 }
1800 #endif
1801
1802 *x = pix_x;
1803 *y = pix_y;
1804 }
1805
1806
1807 /* Find the glyph under window-relative coordinates X/Y in window W.
1808 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1809 strings. Return in *HPOS and *VPOS the row and column number of
1810 the glyph found. Return in *AREA the glyph area containing X.
1811 Value is a pointer to the glyph found or null if X/Y is not on
1812 text, or we can't tell because W's current matrix is not up to
1813 date. */
1814
1815 static
1816 struct glyph *
1817 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1818 int *dx, int *dy, int *area)
1819 {
1820 struct glyph *glyph, *end;
1821 struct glyph_row *row = NULL;
1822 int x0, i;
1823
1824 /* Find row containing Y. Give up if some row is not enabled. */
1825 for (i = 0; i < w->current_matrix->nrows; ++i)
1826 {
1827 row = MATRIX_ROW (w->current_matrix, i);
1828 if (!row->enabled_p)
1829 return NULL;
1830 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1831 break;
1832 }
1833
1834 *vpos = i;
1835 *hpos = 0;
1836
1837 /* Give up if Y is not in the window. */
1838 if (i == w->current_matrix->nrows)
1839 return NULL;
1840
1841 /* Get the glyph area containing X. */
1842 if (w->pseudo_window_p)
1843 {
1844 *area = TEXT_AREA;
1845 x0 = 0;
1846 }
1847 else
1848 {
1849 if (x < window_box_left_offset (w, TEXT_AREA))
1850 {
1851 *area = LEFT_MARGIN_AREA;
1852 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1853 }
1854 else if (x < window_box_right_offset (w, TEXT_AREA))
1855 {
1856 *area = TEXT_AREA;
1857 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1858 }
1859 else
1860 {
1861 *area = RIGHT_MARGIN_AREA;
1862 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1863 }
1864 }
1865
1866 /* Find glyph containing X. */
1867 glyph = row->glyphs[*area];
1868 end = glyph + row->used[*area];
1869 x -= x0;
1870 while (glyph < end && x >= glyph->pixel_width)
1871 {
1872 x -= glyph->pixel_width;
1873 ++glyph;
1874 }
1875
1876 if (glyph == end)
1877 return NULL;
1878
1879 if (dx)
1880 {
1881 *dx = x;
1882 *dy = y - (row->y + row->ascent - glyph->ascent);
1883 }
1884
1885 *hpos = glyph - row->glyphs[*area];
1886 return glyph;
1887 }
1888
1889 /* Convert frame-relative x/y to coordinates relative to window W.
1890 Takes pseudo-windows into account. */
1891
1892 static void
1893 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1894 {
1895 if (w->pseudo_window_p)
1896 {
1897 /* A pseudo-window is always full-width, and starts at the
1898 left edge of the frame, plus a frame border. */
1899 struct frame *f = XFRAME (w->frame);
1900 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1901 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1902 }
1903 else
1904 {
1905 *x -= WINDOW_LEFT_EDGE_X (w);
1906 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1907 }
1908 }
1909
1910 #ifdef HAVE_WINDOW_SYSTEM
1911
1912 /* EXPORT:
1913 Return in RECTS[] at most N clipping rectangles for glyph string S.
1914 Return the number of stored rectangles. */
1915
1916 int
1917 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1918 {
1919 XRectangle r;
1920
1921 if (n <= 0)
1922 return 0;
1923
1924 if (s->row->full_width_p)
1925 {
1926 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1927 r.x = WINDOW_LEFT_EDGE_X (s->w);
1928 r.width = WINDOW_TOTAL_WIDTH (s->w);
1929
1930 /* Unless displaying a mode or menu bar line, which are always
1931 fully visible, clip to the visible part of the row. */
1932 if (s->w->pseudo_window_p)
1933 r.height = s->row->visible_height;
1934 else
1935 r.height = s->height;
1936 }
1937 else
1938 {
1939 /* This is a text line that may be partially visible. */
1940 r.x = window_box_left (s->w, s->area);
1941 r.width = window_box_width (s->w, s->area);
1942 r.height = s->row->visible_height;
1943 }
1944
1945 if (s->clip_head)
1946 if (r.x < s->clip_head->x)
1947 {
1948 if (r.width >= s->clip_head->x - r.x)
1949 r.width -= s->clip_head->x - r.x;
1950 else
1951 r.width = 0;
1952 r.x = s->clip_head->x;
1953 }
1954 if (s->clip_tail)
1955 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1956 {
1957 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1958 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1959 else
1960 r.width = 0;
1961 }
1962
1963 /* If S draws overlapping rows, it's sufficient to use the top and
1964 bottom of the window for clipping because this glyph string
1965 intentionally draws over other lines. */
1966 if (s->for_overlaps)
1967 {
1968 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1969 r.height = window_text_bottom_y (s->w) - r.y;
1970
1971 /* Alas, the above simple strategy does not work for the
1972 environments with anti-aliased text: if the same text is
1973 drawn onto the same place multiple times, it gets thicker.
1974 If the overlap we are processing is for the erased cursor, we
1975 take the intersection with the rectangle of the cursor. */
1976 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1977 {
1978 XRectangle rc, r_save = r;
1979
1980 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1981 rc.y = s->w->phys_cursor.y;
1982 rc.width = s->w->phys_cursor_width;
1983 rc.height = s->w->phys_cursor_height;
1984
1985 x_intersect_rectangles (&r_save, &rc, &r);
1986 }
1987 }
1988 else
1989 {
1990 /* Don't use S->y for clipping because it doesn't take partially
1991 visible lines into account. For example, it can be negative for
1992 partially visible lines at the top of a window. */
1993 if (!s->row->full_width_p
1994 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1995 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1996 else
1997 r.y = max (0, s->row->y);
1998 }
1999
2000 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2001
2002 /* If drawing the cursor, don't let glyph draw outside its
2003 advertised boundaries. Cleartype does this under some circumstances. */
2004 if (s->hl == DRAW_CURSOR)
2005 {
2006 struct glyph *glyph = s->first_glyph;
2007 int height, max_y;
2008
2009 if (s->x > r.x)
2010 {
2011 r.width -= s->x - r.x;
2012 r.x = s->x;
2013 }
2014 r.width = min (r.width, glyph->pixel_width);
2015
2016 /* If r.y is below window bottom, ensure that we still see a cursor. */
2017 height = min (glyph->ascent + glyph->descent,
2018 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2019 max_y = window_text_bottom_y (s->w) - height;
2020 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2021 if (s->ybase - glyph->ascent > max_y)
2022 {
2023 r.y = max_y;
2024 r.height = height;
2025 }
2026 else
2027 {
2028 /* Don't draw cursor glyph taller than our actual glyph. */
2029 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2030 if (height < r.height)
2031 {
2032 max_y = r.y + r.height;
2033 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2034 r.height = min (max_y - r.y, height);
2035 }
2036 }
2037 }
2038
2039 if (s->row->clip)
2040 {
2041 XRectangle r_save = r;
2042
2043 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2044 r.width = 0;
2045 }
2046
2047 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2048 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2049 {
2050 #ifdef CONVERT_FROM_XRECT
2051 CONVERT_FROM_XRECT (r, *rects);
2052 #else
2053 *rects = r;
2054 #endif
2055 return 1;
2056 }
2057 else
2058 {
2059 /* If we are processing overlapping and allowed to return
2060 multiple clipping rectangles, we exclude the row of the glyph
2061 string from the clipping rectangle. This is to avoid drawing
2062 the same text on the environment with anti-aliasing. */
2063 #ifdef CONVERT_FROM_XRECT
2064 XRectangle rs[2];
2065 #else
2066 XRectangle *rs = rects;
2067 #endif
2068 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2069
2070 if (s->for_overlaps & OVERLAPS_PRED)
2071 {
2072 rs[i] = r;
2073 if (r.y + r.height > row_y)
2074 {
2075 if (r.y < row_y)
2076 rs[i].height = row_y - r.y;
2077 else
2078 rs[i].height = 0;
2079 }
2080 i++;
2081 }
2082 if (s->for_overlaps & OVERLAPS_SUCC)
2083 {
2084 rs[i] = r;
2085 if (r.y < row_y + s->row->visible_height)
2086 {
2087 if (r.y + r.height > row_y + s->row->visible_height)
2088 {
2089 rs[i].y = row_y + s->row->visible_height;
2090 rs[i].height = r.y + r.height - rs[i].y;
2091 }
2092 else
2093 rs[i].height = 0;
2094 }
2095 i++;
2096 }
2097
2098 n = i;
2099 #ifdef CONVERT_FROM_XRECT
2100 for (i = 0; i < n; i++)
2101 CONVERT_FROM_XRECT (rs[i], rects[i]);
2102 #endif
2103 return n;
2104 }
2105 }
2106
2107 /* EXPORT:
2108 Return in *NR the clipping rectangle for glyph string S. */
2109
2110 void
2111 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2112 {
2113 get_glyph_string_clip_rects (s, nr, 1);
2114 }
2115
2116
2117 /* EXPORT:
2118 Return the position and height of the phys cursor in window W.
2119 Set w->phys_cursor_width to width of phys cursor.
2120 */
2121
2122 void
2123 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2124 struct glyph *glyph, int *xp, int *yp, int *heightp)
2125 {
2126 struct frame *f = XFRAME (WINDOW_FRAME (w));
2127 int x, y, wd, h, h0, y0;
2128
2129 /* Compute the width of the rectangle to draw. If on a stretch
2130 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2131 rectangle as wide as the glyph, but use a canonical character
2132 width instead. */
2133 wd = glyph->pixel_width - 1;
2134 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2135 wd++; /* Why? */
2136 #endif
2137
2138 x = w->phys_cursor.x;
2139 if (x < 0)
2140 {
2141 wd += x;
2142 x = 0;
2143 }
2144
2145 if (glyph->type == STRETCH_GLYPH
2146 && !x_stretch_cursor_p)
2147 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2148 w->phys_cursor_width = wd;
2149
2150 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2151
2152 /* If y is below window bottom, ensure that we still see a cursor. */
2153 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2154
2155 h = max (h0, glyph->ascent + glyph->descent);
2156 h0 = min (h0, glyph->ascent + glyph->descent);
2157
2158 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2159 if (y < y0)
2160 {
2161 h = max (h - (y0 - y) + 1, h0);
2162 y = y0 - 1;
2163 }
2164 else
2165 {
2166 y0 = window_text_bottom_y (w) - h0;
2167 if (y > y0)
2168 {
2169 h += y - y0;
2170 y = y0;
2171 }
2172 }
2173
2174 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2175 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2176 *heightp = h;
2177 }
2178
2179 /*
2180 * Remember which glyph the mouse is over.
2181 */
2182
2183 void
2184 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2185 {
2186 Lisp_Object window;
2187 struct window *w;
2188 struct glyph_row *r, *gr, *end_row;
2189 enum window_part part;
2190 enum glyph_row_area area;
2191 int x, y, width, height;
2192
2193 /* Try to determine frame pixel position and size of the glyph under
2194 frame pixel coordinates X/Y on frame F. */
2195
2196 if (!f->glyphs_initialized_p
2197 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2198 NILP (window)))
2199 {
2200 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2201 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2202 goto virtual_glyph;
2203 }
2204
2205 w = XWINDOW (window);
2206 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2207 height = WINDOW_FRAME_LINE_HEIGHT (w);
2208
2209 x = window_relative_x_coord (w, part, gx);
2210 y = gy - WINDOW_TOP_EDGE_Y (w);
2211
2212 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2213 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2214
2215 if (w->pseudo_window_p)
2216 {
2217 area = TEXT_AREA;
2218 part = ON_MODE_LINE; /* Don't adjust margin. */
2219 goto text_glyph;
2220 }
2221
2222 switch (part)
2223 {
2224 case ON_LEFT_MARGIN:
2225 area = LEFT_MARGIN_AREA;
2226 goto text_glyph;
2227
2228 case ON_RIGHT_MARGIN:
2229 area = RIGHT_MARGIN_AREA;
2230 goto text_glyph;
2231
2232 case ON_HEADER_LINE:
2233 case ON_MODE_LINE:
2234 gr = (part == ON_HEADER_LINE
2235 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2236 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2237 gy = gr->y;
2238 area = TEXT_AREA;
2239 goto text_glyph_row_found;
2240
2241 case ON_TEXT:
2242 area = TEXT_AREA;
2243
2244 text_glyph:
2245 gr = 0; gy = 0;
2246 for (; r <= end_row && r->enabled_p; ++r)
2247 if (r->y + r->height > y)
2248 {
2249 gr = r; gy = r->y;
2250 break;
2251 }
2252
2253 text_glyph_row_found:
2254 if (gr && gy <= y)
2255 {
2256 struct glyph *g = gr->glyphs[area];
2257 struct glyph *end = g + gr->used[area];
2258
2259 height = gr->height;
2260 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2261 if (gx + g->pixel_width > x)
2262 break;
2263
2264 if (g < end)
2265 {
2266 if (g->type == IMAGE_GLYPH)
2267 {
2268 /* Don't remember when mouse is over image, as
2269 image may have hot-spots. */
2270 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2271 return;
2272 }
2273 width = g->pixel_width;
2274 }
2275 else
2276 {
2277 /* Use nominal char spacing at end of line. */
2278 x -= gx;
2279 gx += (x / width) * width;
2280 }
2281
2282 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2283 gx += window_box_left_offset (w, area);
2284 }
2285 else
2286 {
2287 /* Use nominal line height at end of window. */
2288 gx = (x / width) * width;
2289 y -= gy;
2290 gy += (y / height) * height;
2291 }
2292 break;
2293
2294 case ON_LEFT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2297 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2298 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2300
2301 case ON_RIGHT_FRINGE:
2302 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2303 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2304 : window_box_right_offset (w, TEXT_AREA));
2305 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2306 goto row_glyph;
2307
2308 case ON_SCROLL_BAR:
2309 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2310 ? 0
2311 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2312 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2313 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2314 : 0)));
2315 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2316
2317 row_glyph:
2318 gr = 0, gy = 0;
2319 for (; r <= end_row && r->enabled_p; ++r)
2320 if (r->y + r->height > y)
2321 {
2322 gr = r; gy = r->y;
2323 break;
2324 }
2325
2326 if (gr && gy <= y)
2327 height = gr->height;
2328 else
2329 {
2330 /* Use nominal line height at end of window. */
2331 y -= gy;
2332 gy += (y / height) * height;
2333 }
2334 break;
2335
2336 default:
2337 ;
2338 virtual_glyph:
2339 /* If there is no glyph under the mouse, then we divide the screen
2340 into a grid of the smallest glyph in the frame, and use that
2341 as our "glyph". */
2342
2343 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2344 round down even for negative values. */
2345 if (gx < 0)
2346 gx -= width - 1;
2347 if (gy < 0)
2348 gy -= height - 1;
2349
2350 gx = (gx / width) * width;
2351 gy = (gy / height) * height;
2352
2353 goto store_rect;
2354 }
2355
2356 gx += WINDOW_LEFT_EDGE_X (w);
2357 gy += WINDOW_TOP_EDGE_Y (w);
2358
2359 store_rect:
2360 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2361
2362 /* Visible feedback for debugging. */
2363 #if 0
2364 #if HAVE_X_WINDOWS
2365 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2366 f->output_data.x->normal_gc,
2367 gx, gy, width, height);
2368 #endif
2369 #endif
2370 }
2371
2372
2373 #endif /* HAVE_WINDOW_SYSTEM */
2374
2375 \f
2376 /***********************************************************************
2377 Lisp form evaluation
2378 ***********************************************************************/
2379
2380 /* Error handler for safe_eval and safe_call. */
2381
2382 static Lisp_Object
2383 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2384 {
2385 add_to_log ("Error during redisplay: %S signaled %S",
2386 Flist (nargs, args), arg);
2387 return Qnil;
2388 }
2389
2390 /* Call function FUNC with the rest of NARGS - 1 arguments
2391 following. Return the result, or nil if something went
2392 wrong. Prevent redisplay during the evaluation. */
2393
2394 Lisp_Object
2395 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2396 {
2397 Lisp_Object val;
2398
2399 if (inhibit_eval_during_redisplay)
2400 val = Qnil;
2401 else
2402 {
2403 va_list ap;
2404 ptrdiff_t i;
2405 ptrdiff_t count = SPECPDL_INDEX ();
2406 struct gcpro gcpro1;
2407 Lisp_Object *args = alloca (nargs * word_size);
2408
2409 args[0] = func;
2410 va_start (ap, func);
2411 for (i = 1; i < nargs; i++)
2412 args[i] = va_arg (ap, Lisp_Object);
2413 va_end (ap);
2414
2415 GCPRO1 (args[0]);
2416 gcpro1.nvars = nargs;
2417 specbind (Qinhibit_redisplay, Qt);
2418 /* Use Qt to ensure debugger does not run,
2419 so there is no possibility of wanting to redisplay. */
2420 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2421 safe_eval_handler);
2422 UNGCPRO;
2423 val = unbind_to (count, val);
2424 }
2425
2426 return val;
2427 }
2428
2429
2430 /* Call function FN with one argument ARG.
2431 Return the result, or nil if something went wrong. */
2432
2433 Lisp_Object
2434 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2435 {
2436 return safe_call (2, fn, arg);
2437 }
2438
2439 static Lisp_Object Qeval;
2440
2441 Lisp_Object
2442 safe_eval (Lisp_Object sexpr)
2443 {
2444 return safe_call1 (Qeval, sexpr);
2445 }
2446
2447 /* Call function FN with two arguments ARG1 and ARG2.
2448 Return the result, or nil if something went wrong. */
2449
2450 Lisp_Object
2451 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2452 {
2453 return safe_call (3, fn, arg1, arg2);
2454 }
2455
2456
2457 \f
2458 /***********************************************************************
2459 Debugging
2460 ***********************************************************************/
2461
2462 #if 0
2463
2464 /* Define CHECK_IT to perform sanity checks on iterators.
2465 This is for debugging. It is too slow to do unconditionally. */
2466
2467 static void
2468 check_it (struct it *it)
2469 {
2470 if (it->method == GET_FROM_STRING)
2471 {
2472 eassert (STRINGP (it->string));
2473 eassert (IT_STRING_CHARPOS (*it) >= 0);
2474 }
2475 else
2476 {
2477 eassert (IT_STRING_CHARPOS (*it) < 0);
2478 if (it->method == GET_FROM_BUFFER)
2479 {
2480 /* Check that character and byte positions agree. */
2481 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2482 }
2483 }
2484
2485 if (it->dpvec)
2486 eassert (it->current.dpvec_index >= 0);
2487 else
2488 eassert (it->current.dpvec_index < 0);
2489 }
2490
2491 #define CHECK_IT(IT) check_it ((IT))
2492
2493 #else /* not 0 */
2494
2495 #define CHECK_IT(IT) (void) 0
2496
2497 #endif /* not 0 */
2498
2499
2500 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2501
2502 /* Check that the window end of window W is what we expect it
2503 to be---the last row in the current matrix displaying text. */
2504
2505 static void
2506 check_window_end (struct window *w)
2507 {
2508 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2509 {
2510 struct glyph_row *row;
2511 eassert ((row = MATRIX_ROW (w->current_matrix,
2512 XFASTINT (w->window_end_vpos)),
2513 !row->enabled_p
2514 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2515 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2516 }
2517 }
2518
2519 #define CHECK_WINDOW_END(W) check_window_end ((W))
2520
2521 #else
2522
2523 #define CHECK_WINDOW_END(W) (void) 0
2524
2525 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2526
2527 /* Return mark position if current buffer has the region of non-zero length,
2528 or -1 otherwise. */
2529
2530 static ptrdiff_t
2531 markpos_of_region (void)
2532 {
2533 if (!NILP (Vtransient_mark_mode)
2534 && !NILP (BVAR (current_buffer, mark_active))
2535 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2536 {
2537 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2538
2539 if (markpos != PT)
2540 return markpos;
2541 }
2542 return -1;
2543 }
2544
2545 /***********************************************************************
2546 Iterator initialization
2547 ***********************************************************************/
2548
2549 /* Initialize IT for displaying current_buffer in window W, starting
2550 at character position CHARPOS. CHARPOS < 0 means that no buffer
2551 position is specified which is useful when the iterator is assigned
2552 a position later. BYTEPOS is the byte position corresponding to
2553 CHARPOS.
2554
2555 If ROW is not null, calls to produce_glyphs with IT as parameter
2556 will produce glyphs in that row.
2557
2558 BASE_FACE_ID is the id of a base face to use. It must be one of
2559 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2560 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2561 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2562
2563 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2564 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2565 will be initialized to use the corresponding mode line glyph row of
2566 the desired matrix of W. */
2567
2568 void
2569 init_iterator (struct it *it, struct window *w,
2570 ptrdiff_t charpos, ptrdiff_t bytepos,
2571 struct glyph_row *row, enum face_id base_face_id)
2572 {
2573 ptrdiff_t markpos;
2574 enum face_id remapped_base_face_id = base_face_id;
2575
2576 /* Some precondition checks. */
2577 eassert (w != NULL && it != NULL);
2578 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2579 && charpos <= ZV));
2580
2581 /* If face attributes have been changed since the last redisplay,
2582 free realized faces now because they depend on face definitions
2583 that might have changed. Don't free faces while there might be
2584 desired matrices pending which reference these faces. */
2585 if (face_change_count && !inhibit_free_realized_faces)
2586 {
2587 face_change_count = 0;
2588 free_all_realized_faces (Qnil);
2589 }
2590
2591 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2592 if (! NILP (Vface_remapping_alist))
2593 remapped_base_face_id
2594 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2595
2596 /* Use one of the mode line rows of W's desired matrix if
2597 appropriate. */
2598 if (row == NULL)
2599 {
2600 if (base_face_id == MODE_LINE_FACE_ID
2601 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2602 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2603 else if (base_face_id == HEADER_LINE_FACE_ID)
2604 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2605 }
2606
2607 /* Clear IT. */
2608 memset (it, 0, sizeof *it);
2609 it->current.overlay_string_index = -1;
2610 it->current.dpvec_index = -1;
2611 it->base_face_id = remapped_base_face_id;
2612 it->string = Qnil;
2613 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2614 it->paragraph_embedding = L2R;
2615 it->bidi_it.string.lstring = Qnil;
2616 it->bidi_it.string.s = NULL;
2617 it->bidi_it.string.bufpos = 0;
2618
2619 /* The window in which we iterate over current_buffer: */
2620 XSETWINDOW (it->window, w);
2621 it->w = w;
2622 it->f = XFRAME (w->frame);
2623
2624 it->cmp_it.id = -1;
2625
2626 /* Extra space between lines (on window systems only). */
2627 if (base_face_id == DEFAULT_FACE_ID
2628 && FRAME_WINDOW_P (it->f))
2629 {
2630 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2631 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2632 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2633 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2634 * FRAME_LINE_HEIGHT (it->f));
2635 else if (it->f->extra_line_spacing > 0)
2636 it->extra_line_spacing = it->f->extra_line_spacing;
2637 it->max_extra_line_spacing = 0;
2638 }
2639
2640 /* If realized faces have been removed, e.g. because of face
2641 attribute changes of named faces, recompute them. When running
2642 in batch mode, the face cache of the initial frame is null. If
2643 we happen to get called, make a dummy face cache. */
2644 if (FRAME_FACE_CACHE (it->f) == NULL)
2645 init_frame_faces (it->f);
2646 if (FRAME_FACE_CACHE (it->f)->used == 0)
2647 recompute_basic_faces (it->f);
2648
2649 /* Current value of the `slice', `space-width', and 'height' properties. */
2650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2651 it->space_width = Qnil;
2652 it->font_height = Qnil;
2653 it->override_ascent = -1;
2654
2655 /* Are control characters displayed as `^C'? */
2656 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2657
2658 /* -1 means everything between a CR and the following line end
2659 is invisible. >0 means lines indented more than this value are
2660 invisible. */
2661 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2662 ? (clip_to_bounds
2663 (-1, XINT (BVAR (current_buffer, selective_display)),
2664 PTRDIFF_MAX))
2665 : (!NILP (BVAR (current_buffer, selective_display))
2666 ? -1 : 0));
2667 it->selective_display_ellipsis_p
2668 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2669
2670 /* Display table to use. */
2671 it->dp = window_display_table (w);
2672
2673 /* Are multibyte characters enabled in current_buffer? */
2674 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2675
2676 /* If visible region is of non-zero length, set IT->region_beg_charpos
2677 and IT->region_end_charpos to the start and end of a visible region
2678 in window IT->w. Set both to -1 to indicate no region. */
2679 markpos = markpos_of_region ();
2680 if (0 <= markpos
2681 /* Maybe highlight only in selected window. */
2682 && (/* Either show region everywhere. */
2683 highlight_nonselected_windows
2684 /* Or show region in the selected window. */
2685 || w == XWINDOW (selected_window)
2686 /* Or show the region if we are in the mini-buffer and W is
2687 the window the mini-buffer refers to. */
2688 || (MINI_WINDOW_P (XWINDOW (selected_window))
2689 && WINDOWP (minibuf_selected_window)
2690 && w == XWINDOW (minibuf_selected_window))))
2691 {
2692 it->region_beg_charpos = min (PT, markpos);
2693 it->region_end_charpos = max (PT, markpos);
2694 }
2695 else
2696 it->region_beg_charpos = it->region_end_charpos = -1;
2697
2698 /* Get the position at which the redisplay_end_trigger hook should
2699 be run, if it is to be run at all. */
2700 if (MARKERP (w->redisplay_end_trigger)
2701 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2702 it->redisplay_end_trigger_charpos
2703 = marker_position (w->redisplay_end_trigger);
2704 else if (INTEGERP (w->redisplay_end_trigger))
2705 it->redisplay_end_trigger_charpos =
2706 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2707
2708 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2709
2710 /* Are lines in the display truncated? */
2711 if (base_face_id != DEFAULT_FACE_ID
2712 || it->w->hscroll
2713 || (! WINDOW_FULL_WIDTH_P (it->w)
2714 && ((!NILP (Vtruncate_partial_width_windows)
2715 && !INTEGERP (Vtruncate_partial_width_windows))
2716 || (INTEGERP (Vtruncate_partial_width_windows)
2717 && (WINDOW_TOTAL_COLS (it->w)
2718 < XINT (Vtruncate_partial_width_windows))))))
2719 it->line_wrap = TRUNCATE;
2720 else if (NILP (BVAR (current_buffer, truncate_lines)))
2721 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2722 ? WINDOW_WRAP : WORD_WRAP;
2723 else
2724 it->line_wrap = TRUNCATE;
2725
2726 /* Get dimensions of truncation and continuation glyphs. These are
2727 displayed as fringe bitmaps under X, but we need them for such
2728 frames when the fringes are turned off. But leave the dimensions
2729 zero for tooltip frames, as these glyphs look ugly there and also
2730 sabotage calculations of tooltip dimensions in x-show-tip. */
2731 #ifdef HAVE_WINDOW_SYSTEM
2732 if (!(FRAME_WINDOW_P (it->f)
2733 && FRAMEP (tip_frame)
2734 && it->f == XFRAME (tip_frame)))
2735 #endif
2736 {
2737 if (it->line_wrap == TRUNCATE)
2738 {
2739 /* We will need the truncation glyph. */
2740 eassert (it->glyph_row == NULL);
2741 produce_special_glyphs (it, IT_TRUNCATION);
2742 it->truncation_pixel_width = it->pixel_width;
2743 }
2744 else
2745 {
2746 /* We will need the continuation glyph. */
2747 eassert (it->glyph_row == NULL);
2748 produce_special_glyphs (it, IT_CONTINUATION);
2749 it->continuation_pixel_width = it->pixel_width;
2750 }
2751 }
2752
2753 /* Reset these values to zero because the produce_special_glyphs
2754 above has changed them. */
2755 it->pixel_width = it->ascent = it->descent = 0;
2756 it->phys_ascent = it->phys_descent = 0;
2757
2758 /* Set this after getting the dimensions of truncation and
2759 continuation glyphs, so that we don't produce glyphs when calling
2760 produce_special_glyphs, above. */
2761 it->glyph_row = row;
2762 it->area = TEXT_AREA;
2763
2764 /* Forget any previous info about this row being reversed. */
2765 if (it->glyph_row)
2766 it->glyph_row->reversed_p = 0;
2767
2768 /* Get the dimensions of the display area. The display area
2769 consists of the visible window area plus a horizontally scrolled
2770 part to the left of the window. All x-values are relative to the
2771 start of this total display area. */
2772 if (base_face_id != DEFAULT_FACE_ID)
2773 {
2774 /* Mode lines, menu bar in terminal frames. */
2775 it->first_visible_x = 0;
2776 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2777 }
2778 else
2779 {
2780 it->first_visible_x =
2781 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2782 it->last_visible_x = (it->first_visible_x
2783 + window_box_width (w, TEXT_AREA));
2784
2785 /* If we truncate lines, leave room for the truncation glyph(s) at
2786 the right margin. Otherwise, leave room for the continuation
2787 glyph(s). Done only if the window has no fringes. Since we
2788 don't know at this point whether there will be any R2L lines in
2789 the window, we reserve space for truncation/continuation glyphs
2790 even if only one of the fringes is absent. */
2791 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2792 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2793 {
2794 if (it->line_wrap == TRUNCATE)
2795 it->last_visible_x -= it->truncation_pixel_width;
2796 else
2797 it->last_visible_x -= it->continuation_pixel_width;
2798 }
2799
2800 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2801 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2802 }
2803
2804 /* Leave room for a border glyph. */
2805 if (!FRAME_WINDOW_P (it->f)
2806 && !WINDOW_RIGHTMOST_P (it->w))
2807 it->last_visible_x -= 1;
2808
2809 it->last_visible_y = window_text_bottom_y (w);
2810
2811 /* For mode lines and alike, arrange for the first glyph having a
2812 left box line if the face specifies a box. */
2813 if (base_face_id != DEFAULT_FACE_ID)
2814 {
2815 struct face *face;
2816
2817 it->face_id = remapped_base_face_id;
2818
2819 /* If we have a boxed mode line, make the first character appear
2820 with a left box line. */
2821 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2822 if (face->box != FACE_NO_BOX)
2823 it->start_of_box_run_p = 1;
2824 }
2825
2826 /* If a buffer position was specified, set the iterator there,
2827 getting overlays and face properties from that position. */
2828 if (charpos >= BUF_BEG (current_buffer))
2829 {
2830 it->end_charpos = ZV;
2831 eassert (charpos == BYTE_TO_CHAR (bytepos));
2832 IT_CHARPOS (*it) = charpos;
2833 IT_BYTEPOS (*it) = bytepos;
2834
2835 /* We will rely on `reseat' to set this up properly, via
2836 handle_face_prop. */
2837 it->face_id = it->base_face_id;
2838
2839 it->start = it->current;
2840 /* Do we need to reorder bidirectional text? Not if this is a
2841 unibyte buffer: by definition, none of the single-byte
2842 characters are strong R2L, so no reordering is needed. And
2843 bidi.c doesn't support unibyte buffers anyway. Also, don't
2844 reorder while we are loading loadup.el, since the tables of
2845 character properties needed for reordering are not yet
2846 available. */
2847 it->bidi_p =
2848 NILP (Vpurify_flag)
2849 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2850 && it->multibyte_p;
2851
2852 /* If we are to reorder bidirectional text, init the bidi
2853 iterator. */
2854 if (it->bidi_p)
2855 {
2856 /* Note the paragraph direction that this buffer wants to
2857 use. */
2858 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2859 Qleft_to_right))
2860 it->paragraph_embedding = L2R;
2861 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2862 Qright_to_left))
2863 it->paragraph_embedding = R2L;
2864 else
2865 it->paragraph_embedding = NEUTRAL_DIR;
2866 bidi_unshelve_cache (NULL, 0);
2867 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2868 &it->bidi_it);
2869 }
2870
2871 /* Compute faces etc. */
2872 reseat (it, it->current.pos, 1);
2873 }
2874
2875 CHECK_IT (it);
2876 }
2877
2878
2879 /* Initialize IT for the display of window W with window start POS. */
2880
2881 void
2882 start_display (struct it *it, struct window *w, struct text_pos pos)
2883 {
2884 struct glyph_row *row;
2885 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2886
2887 row = w->desired_matrix->rows + first_vpos;
2888 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2889 it->first_vpos = first_vpos;
2890
2891 /* Don't reseat to previous visible line start if current start
2892 position is in a string or image. */
2893 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2894 {
2895 int start_at_line_beg_p;
2896 int first_y = it->current_y;
2897
2898 /* If window start is not at a line start, skip forward to POS to
2899 get the correct continuation lines width. */
2900 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2901 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2902 if (!start_at_line_beg_p)
2903 {
2904 int new_x;
2905
2906 reseat_at_previous_visible_line_start (it);
2907 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2908
2909 new_x = it->current_x + it->pixel_width;
2910
2911 /* If lines are continued, this line may end in the middle
2912 of a multi-glyph character (e.g. a control character
2913 displayed as \003, or in the middle of an overlay
2914 string). In this case move_it_to above will not have
2915 taken us to the start of the continuation line but to the
2916 end of the continued line. */
2917 if (it->current_x > 0
2918 && it->line_wrap != TRUNCATE /* Lines are continued. */
2919 && (/* And glyph doesn't fit on the line. */
2920 new_x > it->last_visible_x
2921 /* Or it fits exactly and we're on a window
2922 system frame. */
2923 || (new_x == it->last_visible_x
2924 && FRAME_WINDOW_P (it->f)
2925 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2926 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2927 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2928 {
2929 if ((it->current.dpvec_index >= 0
2930 || it->current.overlay_string_index >= 0)
2931 /* If we are on a newline from a display vector or
2932 overlay string, then we are already at the end of
2933 a screen line; no need to go to the next line in
2934 that case, as this line is not really continued.
2935 (If we do go to the next line, C-e will not DTRT.) */
2936 && it->c != '\n')
2937 {
2938 set_iterator_to_next (it, 1);
2939 move_it_in_display_line_to (it, -1, -1, 0);
2940 }
2941
2942 it->continuation_lines_width += it->current_x;
2943 }
2944 /* If the character at POS is displayed via a display
2945 vector, move_it_to above stops at the final glyph of
2946 IT->dpvec. To make the caller redisplay that character
2947 again (a.k.a. start at POS), we need to reset the
2948 dpvec_index to the beginning of IT->dpvec. */
2949 else if (it->current.dpvec_index >= 0)
2950 it->current.dpvec_index = 0;
2951
2952 /* We're starting a new display line, not affected by the
2953 height of the continued line, so clear the appropriate
2954 fields in the iterator structure. */
2955 it->max_ascent = it->max_descent = 0;
2956 it->max_phys_ascent = it->max_phys_descent = 0;
2957
2958 it->current_y = first_y;
2959 it->vpos = 0;
2960 it->current_x = it->hpos = 0;
2961 }
2962 }
2963 }
2964
2965
2966 /* Return 1 if POS is a position in ellipses displayed for invisible
2967 text. W is the window we display, for text property lookup. */
2968
2969 static int
2970 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2971 {
2972 Lisp_Object prop, window;
2973 int ellipses_p = 0;
2974 ptrdiff_t charpos = CHARPOS (pos->pos);
2975
2976 /* If POS specifies a position in a display vector, this might
2977 be for an ellipsis displayed for invisible text. We won't
2978 get the iterator set up for delivering that ellipsis unless
2979 we make sure that it gets aware of the invisible text. */
2980 if (pos->dpvec_index >= 0
2981 && pos->overlay_string_index < 0
2982 && CHARPOS (pos->string_pos) < 0
2983 && charpos > BEGV
2984 && (XSETWINDOW (window, w),
2985 prop = Fget_char_property (make_number (charpos),
2986 Qinvisible, window),
2987 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2988 {
2989 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2990 window);
2991 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2992 }
2993
2994 return ellipses_p;
2995 }
2996
2997
2998 /* Initialize IT for stepping through current_buffer in window W,
2999 starting at position POS that includes overlay string and display
3000 vector/ control character translation position information. Value
3001 is zero if there are overlay strings with newlines at POS. */
3002
3003 static int
3004 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3005 {
3006 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3007 int i, overlay_strings_with_newlines = 0;
3008
3009 /* If POS specifies a position in a display vector, this might
3010 be for an ellipsis displayed for invisible text. We won't
3011 get the iterator set up for delivering that ellipsis unless
3012 we make sure that it gets aware of the invisible text. */
3013 if (in_ellipses_for_invisible_text_p (pos, w))
3014 {
3015 --charpos;
3016 bytepos = 0;
3017 }
3018
3019 /* Keep in mind: the call to reseat in init_iterator skips invisible
3020 text, so we might end up at a position different from POS. This
3021 is only a problem when POS is a row start after a newline and an
3022 overlay starts there with an after-string, and the overlay has an
3023 invisible property. Since we don't skip invisible text in
3024 display_line and elsewhere immediately after consuming the
3025 newline before the row start, such a POS will not be in a string,
3026 but the call to init_iterator below will move us to the
3027 after-string. */
3028 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3029
3030 /* This only scans the current chunk -- it should scan all chunks.
3031 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3032 to 16 in 22.1 to make this a lesser problem. */
3033 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3034 {
3035 const char *s = SSDATA (it->overlay_strings[i]);
3036 const char *e = s + SBYTES (it->overlay_strings[i]);
3037
3038 while (s < e && *s != '\n')
3039 ++s;
3040
3041 if (s < e)
3042 {
3043 overlay_strings_with_newlines = 1;
3044 break;
3045 }
3046 }
3047
3048 /* If position is within an overlay string, set up IT to the right
3049 overlay string. */
3050 if (pos->overlay_string_index >= 0)
3051 {
3052 int relative_index;
3053
3054 /* If the first overlay string happens to have a `display'
3055 property for an image, the iterator will be set up for that
3056 image, and we have to undo that setup first before we can
3057 correct the overlay string index. */
3058 if (it->method == GET_FROM_IMAGE)
3059 pop_it (it);
3060
3061 /* We already have the first chunk of overlay strings in
3062 IT->overlay_strings. Load more until the one for
3063 pos->overlay_string_index is in IT->overlay_strings. */
3064 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3065 {
3066 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3067 it->current.overlay_string_index = 0;
3068 while (n--)
3069 {
3070 load_overlay_strings (it, 0);
3071 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3072 }
3073 }
3074
3075 it->current.overlay_string_index = pos->overlay_string_index;
3076 relative_index = (it->current.overlay_string_index
3077 % OVERLAY_STRING_CHUNK_SIZE);
3078 it->string = it->overlay_strings[relative_index];
3079 eassert (STRINGP (it->string));
3080 it->current.string_pos = pos->string_pos;
3081 it->method = GET_FROM_STRING;
3082 it->end_charpos = SCHARS (it->string);
3083 /* Set up the bidi iterator for this overlay string. */
3084 if (it->bidi_p)
3085 {
3086 it->bidi_it.string.lstring = it->string;
3087 it->bidi_it.string.s = NULL;
3088 it->bidi_it.string.schars = SCHARS (it->string);
3089 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3090 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3091 it->bidi_it.string.unibyte = !it->multibyte_p;
3092 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3093 FRAME_WINDOW_P (it->f), &it->bidi_it);
3094
3095 /* Synchronize the state of the bidi iterator with
3096 pos->string_pos. For any string position other than
3097 zero, this will be done automagically when we resume
3098 iteration over the string and get_visually_first_element
3099 is called. But if string_pos is zero, and the string is
3100 to be reordered for display, we need to resync manually,
3101 since it could be that the iteration state recorded in
3102 pos ended at string_pos of 0 moving backwards in string. */
3103 if (CHARPOS (pos->string_pos) == 0)
3104 {
3105 get_visually_first_element (it);
3106 if (IT_STRING_CHARPOS (*it) != 0)
3107 do {
3108 /* Paranoia. */
3109 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3110 bidi_move_to_visually_next (&it->bidi_it);
3111 } while (it->bidi_it.charpos != 0);
3112 }
3113 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3114 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3115 }
3116 }
3117
3118 if (CHARPOS (pos->string_pos) >= 0)
3119 {
3120 /* Recorded position is not in an overlay string, but in another
3121 string. This can only be a string from a `display' property.
3122 IT should already be filled with that string. */
3123 it->current.string_pos = pos->string_pos;
3124 eassert (STRINGP (it->string));
3125 if (it->bidi_p)
3126 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3127 FRAME_WINDOW_P (it->f), &it->bidi_it);
3128 }
3129
3130 /* Restore position in display vector translations, control
3131 character translations or ellipses. */
3132 if (pos->dpvec_index >= 0)
3133 {
3134 if (it->dpvec == NULL)
3135 get_next_display_element (it);
3136 eassert (it->dpvec && it->current.dpvec_index == 0);
3137 it->current.dpvec_index = pos->dpvec_index;
3138 }
3139
3140 CHECK_IT (it);
3141 return !overlay_strings_with_newlines;
3142 }
3143
3144
3145 /* Initialize IT for stepping through current_buffer in window W
3146 starting at ROW->start. */
3147
3148 static void
3149 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3150 {
3151 init_from_display_pos (it, w, &row->start);
3152 it->start = row->start;
3153 it->continuation_lines_width = row->continuation_lines_width;
3154 CHECK_IT (it);
3155 }
3156
3157
3158 /* Initialize IT for stepping through current_buffer in window W
3159 starting in the line following ROW, i.e. starting at ROW->end.
3160 Value is zero if there are overlay strings with newlines at ROW's
3161 end position. */
3162
3163 static int
3164 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3165 {
3166 int success = 0;
3167
3168 if (init_from_display_pos (it, w, &row->end))
3169 {
3170 if (row->continued_p)
3171 it->continuation_lines_width
3172 = row->continuation_lines_width + row->pixel_width;
3173 CHECK_IT (it);
3174 success = 1;
3175 }
3176
3177 return success;
3178 }
3179
3180
3181
3182 \f
3183 /***********************************************************************
3184 Text properties
3185 ***********************************************************************/
3186
3187 /* Called when IT reaches IT->stop_charpos. Handle text property and
3188 overlay changes. Set IT->stop_charpos to the next position where
3189 to stop. */
3190
3191 static void
3192 handle_stop (struct it *it)
3193 {
3194 enum prop_handled handled;
3195 int handle_overlay_change_p;
3196 struct props *p;
3197
3198 it->dpvec = NULL;
3199 it->current.dpvec_index = -1;
3200 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3201 it->ignore_overlay_strings_at_pos_p = 0;
3202 it->ellipsis_p = 0;
3203
3204 /* Use face of preceding text for ellipsis (if invisible) */
3205 if (it->selective_display_ellipsis_p)
3206 it->saved_face_id = it->face_id;
3207
3208 do
3209 {
3210 handled = HANDLED_NORMALLY;
3211
3212 /* Call text property handlers. */
3213 for (p = it_props; p->handler; ++p)
3214 {
3215 handled = p->handler (it);
3216
3217 if (handled == HANDLED_RECOMPUTE_PROPS)
3218 break;
3219 else if (handled == HANDLED_RETURN)
3220 {
3221 /* We still want to show before and after strings from
3222 overlays even if the actual buffer text is replaced. */
3223 if (!handle_overlay_change_p
3224 || it->sp > 1
3225 /* Don't call get_overlay_strings_1 if we already
3226 have overlay strings loaded, because doing so
3227 will load them again and push the iterator state
3228 onto the stack one more time, which is not
3229 expected by the rest of the code that processes
3230 overlay strings. */
3231 || (it->current.overlay_string_index < 0
3232 ? !get_overlay_strings_1 (it, 0, 0)
3233 : 0))
3234 {
3235 if (it->ellipsis_p)
3236 setup_for_ellipsis (it, 0);
3237 /* When handling a display spec, we might load an
3238 empty string. In that case, discard it here. We
3239 used to discard it in handle_single_display_spec,
3240 but that causes get_overlay_strings_1, above, to
3241 ignore overlay strings that we must check. */
3242 if (STRINGP (it->string) && !SCHARS (it->string))
3243 pop_it (it);
3244 return;
3245 }
3246 else if (STRINGP (it->string) && !SCHARS (it->string))
3247 pop_it (it);
3248 else
3249 {
3250 it->ignore_overlay_strings_at_pos_p = 1;
3251 it->string_from_display_prop_p = 0;
3252 it->from_disp_prop_p = 0;
3253 handle_overlay_change_p = 0;
3254 }
3255 handled = HANDLED_RECOMPUTE_PROPS;
3256 break;
3257 }
3258 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3259 handle_overlay_change_p = 0;
3260 }
3261
3262 if (handled != HANDLED_RECOMPUTE_PROPS)
3263 {
3264 /* Don't check for overlay strings below when set to deliver
3265 characters from a display vector. */
3266 if (it->method == GET_FROM_DISPLAY_VECTOR)
3267 handle_overlay_change_p = 0;
3268
3269 /* Handle overlay changes.
3270 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3271 if it finds overlays. */
3272 if (handle_overlay_change_p)
3273 handled = handle_overlay_change (it);
3274 }
3275
3276 if (it->ellipsis_p)
3277 {
3278 setup_for_ellipsis (it, 0);
3279 break;
3280 }
3281 }
3282 while (handled == HANDLED_RECOMPUTE_PROPS);
3283
3284 /* Determine where to stop next. */
3285 if (handled == HANDLED_NORMALLY)
3286 compute_stop_pos (it);
3287 }
3288
3289
3290 /* Compute IT->stop_charpos from text property and overlay change
3291 information for IT's current position. */
3292
3293 static void
3294 compute_stop_pos (struct it *it)
3295 {
3296 register INTERVAL iv, next_iv;
3297 Lisp_Object object, limit, position;
3298 ptrdiff_t charpos, bytepos;
3299
3300 if (STRINGP (it->string))
3301 {
3302 /* Strings are usually short, so don't limit the search for
3303 properties. */
3304 it->stop_charpos = it->end_charpos;
3305 object = it->string;
3306 limit = Qnil;
3307 charpos = IT_STRING_CHARPOS (*it);
3308 bytepos = IT_STRING_BYTEPOS (*it);
3309 }
3310 else
3311 {
3312 ptrdiff_t pos;
3313
3314 /* If end_charpos is out of range for some reason, such as a
3315 misbehaving display function, rationalize it (Bug#5984). */
3316 if (it->end_charpos > ZV)
3317 it->end_charpos = ZV;
3318 it->stop_charpos = it->end_charpos;
3319
3320 /* If next overlay change is in front of the current stop pos
3321 (which is IT->end_charpos), stop there. Note: value of
3322 next_overlay_change is point-max if no overlay change
3323 follows. */
3324 charpos = IT_CHARPOS (*it);
3325 bytepos = IT_BYTEPOS (*it);
3326 pos = next_overlay_change (charpos);
3327 if (pos < it->stop_charpos)
3328 it->stop_charpos = pos;
3329
3330 /* If showing the region, we have to stop at the region
3331 start or end because the face might change there. */
3332 if (it->region_beg_charpos > 0)
3333 {
3334 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3335 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3336 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3337 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3338 }
3339
3340 /* Set up variables for computing the stop position from text
3341 property changes. */
3342 XSETBUFFER (object, current_buffer);
3343 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3344 }
3345
3346 /* Get the interval containing IT's position. Value is a null
3347 interval if there isn't such an interval. */
3348 position = make_number (charpos);
3349 iv = validate_interval_range (object, &position, &position, 0);
3350 if (iv)
3351 {
3352 Lisp_Object values_here[LAST_PROP_IDX];
3353 struct props *p;
3354
3355 /* Get properties here. */
3356 for (p = it_props; p->handler; ++p)
3357 values_here[p->idx] = textget (iv->plist, *p->name);
3358
3359 /* Look for an interval following iv that has different
3360 properties. */
3361 for (next_iv = next_interval (iv);
3362 (next_iv
3363 && (NILP (limit)
3364 || XFASTINT (limit) > next_iv->position));
3365 next_iv = next_interval (next_iv))
3366 {
3367 for (p = it_props; p->handler; ++p)
3368 {
3369 Lisp_Object new_value;
3370
3371 new_value = textget (next_iv->plist, *p->name);
3372 if (!EQ (values_here[p->idx], new_value))
3373 break;
3374 }
3375
3376 if (p->handler)
3377 break;
3378 }
3379
3380 if (next_iv)
3381 {
3382 if (INTEGERP (limit)
3383 && next_iv->position >= XFASTINT (limit))
3384 /* No text property change up to limit. */
3385 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3386 else
3387 /* Text properties change in next_iv. */
3388 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3389 }
3390 }
3391
3392 if (it->cmp_it.id < 0)
3393 {
3394 ptrdiff_t stoppos = it->end_charpos;
3395
3396 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3397 stoppos = -1;
3398 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3399 stoppos, it->string);
3400 }
3401
3402 eassert (STRINGP (it->string)
3403 || (it->stop_charpos >= BEGV
3404 && it->stop_charpos >= IT_CHARPOS (*it)));
3405 }
3406
3407
3408 /* Return the position of the next overlay change after POS in
3409 current_buffer. Value is point-max if no overlay change
3410 follows. This is like `next-overlay-change' but doesn't use
3411 xmalloc. */
3412
3413 static ptrdiff_t
3414 next_overlay_change (ptrdiff_t pos)
3415 {
3416 ptrdiff_t i, noverlays;
3417 ptrdiff_t endpos;
3418 Lisp_Object *overlays;
3419
3420 /* Get all overlays at the given position. */
3421 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3422
3423 /* If any of these overlays ends before endpos,
3424 use its ending point instead. */
3425 for (i = 0; i < noverlays; ++i)
3426 {
3427 Lisp_Object oend;
3428 ptrdiff_t oendpos;
3429
3430 oend = OVERLAY_END (overlays[i]);
3431 oendpos = OVERLAY_POSITION (oend);
3432 endpos = min (endpos, oendpos);
3433 }
3434
3435 return endpos;
3436 }
3437
3438 /* How many characters forward to search for a display property or
3439 display string. Searching too far forward makes the bidi display
3440 sluggish, especially in small windows. */
3441 #define MAX_DISP_SCAN 250
3442
3443 /* Return the character position of a display string at or after
3444 position specified by POSITION. If no display string exists at or
3445 after POSITION, return ZV. A display string is either an overlay
3446 with `display' property whose value is a string, or a `display'
3447 text property whose value is a string. STRING is data about the
3448 string to iterate; if STRING->lstring is nil, we are iterating a
3449 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3450 on a GUI frame. DISP_PROP is set to zero if we searched
3451 MAX_DISP_SCAN characters forward without finding any display
3452 strings, non-zero otherwise. It is set to 2 if the display string
3453 uses any kind of `(space ...)' spec that will produce a stretch of
3454 white space in the text area. */
3455 ptrdiff_t
3456 compute_display_string_pos (struct text_pos *position,
3457 struct bidi_string_data *string,
3458 int frame_window_p, int *disp_prop)
3459 {
3460 /* OBJECT = nil means current buffer. */
3461 Lisp_Object object =
3462 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3463 Lisp_Object pos, spec, limpos;
3464 int string_p = (string && (STRINGP (string->lstring) || string->s));
3465 ptrdiff_t eob = string_p ? string->schars : ZV;
3466 ptrdiff_t begb = string_p ? 0 : BEGV;
3467 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3468 ptrdiff_t lim =
3469 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3470 struct text_pos tpos;
3471 int rv = 0;
3472
3473 *disp_prop = 1;
3474
3475 if (charpos >= eob
3476 /* We don't support display properties whose values are strings
3477 that have display string properties. */
3478 || string->from_disp_str
3479 /* C strings cannot have display properties. */
3480 || (string->s && !STRINGP (object)))
3481 {
3482 *disp_prop = 0;
3483 return eob;
3484 }
3485
3486 /* If the character at CHARPOS is where the display string begins,
3487 return CHARPOS. */
3488 pos = make_number (charpos);
3489 if (STRINGP (object))
3490 bufpos = string->bufpos;
3491 else
3492 bufpos = charpos;
3493 tpos = *position;
3494 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3495 && (charpos <= begb
3496 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3497 object),
3498 spec))
3499 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3500 frame_window_p)))
3501 {
3502 if (rv == 2)
3503 *disp_prop = 2;
3504 return charpos;
3505 }
3506
3507 /* Look forward for the first character with a `display' property
3508 that will replace the underlying text when displayed. */
3509 limpos = make_number (lim);
3510 do {
3511 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3512 CHARPOS (tpos) = XFASTINT (pos);
3513 if (CHARPOS (tpos) >= lim)
3514 {
3515 *disp_prop = 0;
3516 break;
3517 }
3518 if (STRINGP (object))
3519 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3520 else
3521 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3522 spec = Fget_char_property (pos, Qdisplay, object);
3523 if (!STRINGP (object))
3524 bufpos = CHARPOS (tpos);
3525 } while (NILP (spec)
3526 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3527 bufpos, frame_window_p)));
3528 if (rv == 2)
3529 *disp_prop = 2;
3530
3531 return CHARPOS (tpos);
3532 }
3533
3534 /* Return the character position of the end of the display string that
3535 started at CHARPOS. If there's no display string at CHARPOS,
3536 return -1. A display string is either an overlay with `display'
3537 property whose value is a string or a `display' text property whose
3538 value is a string. */
3539 ptrdiff_t
3540 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3541 {
3542 /* OBJECT = nil means current buffer. */
3543 Lisp_Object object =
3544 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3545 Lisp_Object pos = make_number (charpos);
3546 ptrdiff_t eob =
3547 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3548
3549 if (charpos >= eob || (string->s && !STRINGP (object)))
3550 return eob;
3551
3552 /* It could happen that the display property or overlay was removed
3553 since we found it in compute_display_string_pos above. One way
3554 this can happen is if JIT font-lock was called (through
3555 handle_fontified_prop), and jit-lock-functions remove text
3556 properties or overlays from the portion of buffer that includes
3557 CHARPOS. Muse mode is known to do that, for example. In this
3558 case, we return -1 to the caller, to signal that no display
3559 string is actually present at CHARPOS. See bidi_fetch_char for
3560 how this is handled.
3561
3562 An alternative would be to never look for display properties past
3563 it->stop_charpos. But neither compute_display_string_pos nor
3564 bidi_fetch_char that calls it know or care where the next
3565 stop_charpos is. */
3566 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3567 return -1;
3568
3569 /* Look forward for the first character where the `display' property
3570 changes. */
3571 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3572
3573 return XFASTINT (pos);
3574 }
3575
3576
3577 \f
3578 /***********************************************************************
3579 Fontification
3580 ***********************************************************************/
3581
3582 /* Handle changes in the `fontified' property of the current buffer by
3583 calling hook functions from Qfontification_functions to fontify
3584 regions of text. */
3585
3586 static enum prop_handled
3587 handle_fontified_prop (struct it *it)
3588 {
3589 Lisp_Object prop, pos;
3590 enum prop_handled handled = HANDLED_NORMALLY;
3591
3592 if (!NILP (Vmemory_full))
3593 return handled;
3594
3595 /* Get the value of the `fontified' property at IT's current buffer
3596 position. (The `fontified' property doesn't have a special
3597 meaning in strings.) If the value is nil, call functions from
3598 Qfontification_functions. */
3599 if (!STRINGP (it->string)
3600 && it->s == NULL
3601 && !NILP (Vfontification_functions)
3602 && !NILP (Vrun_hooks)
3603 && (pos = make_number (IT_CHARPOS (*it)),
3604 prop = Fget_char_property (pos, Qfontified, Qnil),
3605 /* Ignore the special cased nil value always present at EOB since
3606 no amount of fontifying will be able to change it. */
3607 NILP (prop) && IT_CHARPOS (*it) < Z))
3608 {
3609 ptrdiff_t count = SPECPDL_INDEX ();
3610 Lisp_Object val;
3611 struct buffer *obuf = current_buffer;
3612 int begv = BEGV, zv = ZV;
3613 int old_clip_changed = current_buffer->clip_changed;
3614
3615 val = Vfontification_functions;
3616 specbind (Qfontification_functions, Qnil);
3617
3618 eassert (it->end_charpos == ZV);
3619
3620 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3621 safe_call1 (val, pos);
3622 else
3623 {
3624 Lisp_Object fns, fn;
3625 struct gcpro gcpro1, gcpro2;
3626
3627 fns = Qnil;
3628 GCPRO2 (val, fns);
3629
3630 for (; CONSP (val); val = XCDR (val))
3631 {
3632 fn = XCAR (val);
3633
3634 if (EQ (fn, Qt))
3635 {
3636 /* A value of t indicates this hook has a local
3637 binding; it means to run the global binding too.
3638 In a global value, t should not occur. If it
3639 does, we must ignore it to avoid an endless
3640 loop. */
3641 for (fns = Fdefault_value (Qfontification_functions);
3642 CONSP (fns);
3643 fns = XCDR (fns))
3644 {
3645 fn = XCAR (fns);
3646 if (!EQ (fn, Qt))
3647 safe_call1 (fn, pos);
3648 }
3649 }
3650 else
3651 safe_call1 (fn, pos);
3652 }
3653
3654 UNGCPRO;
3655 }
3656
3657 unbind_to (count, Qnil);
3658
3659 /* Fontification functions routinely call `save-restriction'.
3660 Normally, this tags clip_changed, which can confuse redisplay
3661 (see discussion in Bug#6671). Since we don't perform any
3662 special handling of fontification changes in the case where
3663 `save-restriction' isn't called, there's no point doing so in
3664 this case either. So, if the buffer's restrictions are
3665 actually left unchanged, reset clip_changed. */
3666 if (obuf == current_buffer)
3667 {
3668 if (begv == BEGV && zv == ZV)
3669 current_buffer->clip_changed = old_clip_changed;
3670 }
3671 /* There isn't much we can reasonably do to protect against
3672 misbehaving fontification, but here's a fig leaf. */
3673 else if (BUFFER_LIVE_P (obuf))
3674 set_buffer_internal_1 (obuf);
3675
3676 /* The fontification code may have added/removed text.
3677 It could do even a lot worse, but let's at least protect against
3678 the most obvious case where only the text past `pos' gets changed',
3679 as is/was done in grep.el where some escapes sequences are turned
3680 into face properties (bug#7876). */
3681 it->end_charpos = ZV;
3682
3683 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3684 something. This avoids an endless loop if they failed to
3685 fontify the text for which reason ever. */
3686 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3687 handled = HANDLED_RECOMPUTE_PROPS;
3688 }
3689
3690 return handled;
3691 }
3692
3693
3694 \f
3695 /***********************************************************************
3696 Faces
3697 ***********************************************************************/
3698
3699 /* Set up iterator IT from face properties at its current position.
3700 Called from handle_stop. */
3701
3702 static enum prop_handled
3703 handle_face_prop (struct it *it)
3704 {
3705 int new_face_id;
3706 ptrdiff_t next_stop;
3707
3708 if (!STRINGP (it->string))
3709 {
3710 new_face_id
3711 = face_at_buffer_position (it->w,
3712 IT_CHARPOS (*it),
3713 it->region_beg_charpos,
3714 it->region_end_charpos,
3715 &next_stop,
3716 (IT_CHARPOS (*it)
3717 + TEXT_PROP_DISTANCE_LIMIT),
3718 0, it->base_face_id);
3719
3720 /* Is this a start of a run of characters with box face?
3721 Caveat: this can be called for a freshly initialized
3722 iterator; face_id is -1 in this case. We know that the new
3723 face will not change until limit, i.e. if the new face has a
3724 box, all characters up to limit will have one. But, as
3725 usual, we don't know whether limit is really the end. */
3726 if (new_face_id != it->face_id)
3727 {
3728 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3729 /* If it->face_id is -1, old_face below will be NULL, see
3730 the definition of FACE_FROM_ID. This will happen if this
3731 is the initial call that gets the face. */
3732 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3733
3734 /* If the value of face_id of the iterator is -1, we have to
3735 look in front of IT's position and see whether there is a
3736 face there that's different from new_face_id. */
3737 if (!old_face && IT_CHARPOS (*it) > BEG)
3738 {
3739 int prev_face_id = face_before_it_pos (it);
3740
3741 old_face = FACE_FROM_ID (it->f, prev_face_id);
3742 }
3743
3744 /* If the new face has a box, but the old face does not,
3745 this is the start of a run of characters with box face,
3746 i.e. this character has a shadow on the left side. */
3747 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3748 && (old_face == NULL || !old_face->box));
3749 it->face_box_p = new_face->box != FACE_NO_BOX;
3750 }
3751 }
3752 else
3753 {
3754 int base_face_id;
3755 ptrdiff_t bufpos;
3756 int i;
3757 Lisp_Object from_overlay
3758 = (it->current.overlay_string_index >= 0
3759 ? it->string_overlays[it->current.overlay_string_index
3760 % OVERLAY_STRING_CHUNK_SIZE]
3761 : Qnil);
3762
3763 /* See if we got to this string directly or indirectly from
3764 an overlay property. That includes the before-string or
3765 after-string of an overlay, strings in display properties
3766 provided by an overlay, their text properties, etc.
3767
3768 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3769 if (! NILP (from_overlay))
3770 for (i = it->sp - 1; i >= 0; i--)
3771 {
3772 if (it->stack[i].current.overlay_string_index >= 0)
3773 from_overlay
3774 = it->string_overlays[it->stack[i].current.overlay_string_index
3775 % OVERLAY_STRING_CHUNK_SIZE];
3776 else if (! NILP (it->stack[i].from_overlay))
3777 from_overlay = it->stack[i].from_overlay;
3778
3779 if (!NILP (from_overlay))
3780 break;
3781 }
3782
3783 if (! NILP (from_overlay))
3784 {
3785 bufpos = IT_CHARPOS (*it);
3786 /* For a string from an overlay, the base face depends
3787 only on text properties and ignores overlays. */
3788 base_face_id
3789 = face_for_overlay_string (it->w,
3790 IT_CHARPOS (*it),
3791 it->region_beg_charpos,
3792 it->region_end_charpos,
3793 &next_stop,
3794 (IT_CHARPOS (*it)
3795 + TEXT_PROP_DISTANCE_LIMIT),
3796 0,
3797 from_overlay);
3798 }
3799 else
3800 {
3801 bufpos = 0;
3802
3803 /* For strings from a `display' property, use the face at
3804 IT's current buffer position as the base face to merge
3805 with, so that overlay strings appear in the same face as
3806 surrounding text, unless they specify their own
3807 faces. */
3808 base_face_id = it->string_from_prefix_prop_p
3809 ? DEFAULT_FACE_ID
3810 : underlying_face_id (it);
3811 }
3812
3813 new_face_id = face_at_string_position (it->w,
3814 it->string,
3815 IT_STRING_CHARPOS (*it),
3816 bufpos,
3817 it->region_beg_charpos,
3818 it->region_end_charpos,
3819 &next_stop,
3820 base_face_id, 0);
3821
3822 /* Is this a start of a run of characters with box? Caveat:
3823 this can be called for a freshly allocated iterator; face_id
3824 is -1 is this case. We know that the new face will not
3825 change until the next check pos, i.e. if the new face has a
3826 box, all characters up to that position will have a
3827 box. But, as usual, we don't know whether that position
3828 is really the end. */
3829 if (new_face_id != it->face_id)
3830 {
3831 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3832 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3833
3834 /* If new face has a box but old face hasn't, this is the
3835 start of a run of characters with box, i.e. it has a
3836 shadow on the left side. */
3837 it->start_of_box_run_p
3838 = new_face->box && (old_face == NULL || !old_face->box);
3839 it->face_box_p = new_face->box != FACE_NO_BOX;
3840 }
3841 }
3842
3843 it->face_id = new_face_id;
3844 return HANDLED_NORMALLY;
3845 }
3846
3847
3848 /* Return the ID of the face ``underlying'' IT's current position,
3849 which is in a string. If the iterator is associated with a
3850 buffer, return the face at IT's current buffer position.
3851 Otherwise, use the iterator's base_face_id. */
3852
3853 static int
3854 underlying_face_id (struct it *it)
3855 {
3856 int face_id = it->base_face_id, i;
3857
3858 eassert (STRINGP (it->string));
3859
3860 for (i = it->sp - 1; i >= 0; --i)
3861 if (NILP (it->stack[i].string))
3862 face_id = it->stack[i].face_id;
3863
3864 return face_id;
3865 }
3866
3867
3868 /* Compute the face one character before or after the current position
3869 of IT, in the visual order. BEFORE_P non-zero means get the face
3870 in front (to the left in L2R paragraphs, to the right in R2L
3871 paragraphs) of IT's screen position. Value is the ID of the face. */
3872
3873 static int
3874 face_before_or_after_it_pos (struct it *it, int before_p)
3875 {
3876 int face_id, limit;
3877 ptrdiff_t next_check_charpos;
3878 struct it it_copy;
3879 void *it_copy_data = NULL;
3880
3881 eassert (it->s == NULL);
3882
3883 if (STRINGP (it->string))
3884 {
3885 ptrdiff_t bufpos, charpos;
3886 int base_face_id;
3887
3888 /* No face change past the end of the string (for the case
3889 we are padding with spaces). No face change before the
3890 string start. */
3891 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3892 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3893 return it->face_id;
3894
3895 if (!it->bidi_p)
3896 {
3897 /* Set charpos to the position before or after IT's current
3898 position, in the logical order, which in the non-bidi
3899 case is the same as the visual order. */
3900 if (before_p)
3901 charpos = IT_STRING_CHARPOS (*it) - 1;
3902 else if (it->what == IT_COMPOSITION)
3903 /* For composition, we must check the character after the
3904 composition. */
3905 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3906 else
3907 charpos = IT_STRING_CHARPOS (*it) + 1;
3908 }
3909 else
3910 {
3911 if (before_p)
3912 {
3913 /* With bidi iteration, the character before the current
3914 in the visual order cannot be found by simple
3915 iteration, because "reverse" reordering is not
3916 supported. Instead, we need to use the move_it_*
3917 family of functions. */
3918 /* Ignore face changes before the first visible
3919 character on this display line. */
3920 if (it->current_x <= it->first_visible_x)
3921 return it->face_id;
3922 SAVE_IT (it_copy, *it, it_copy_data);
3923 /* Implementation note: Since move_it_in_display_line
3924 works in the iterator geometry, and thinks the first
3925 character is always the leftmost, even in R2L lines,
3926 we don't need to distinguish between the R2L and L2R
3927 cases here. */
3928 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3929 it_copy.current_x - 1, MOVE_TO_X);
3930 charpos = IT_STRING_CHARPOS (it_copy);
3931 RESTORE_IT (it, it, it_copy_data);
3932 }
3933 else
3934 {
3935 /* Set charpos to the string position of the character
3936 that comes after IT's current position in the visual
3937 order. */
3938 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3939
3940 it_copy = *it;
3941 while (n--)
3942 bidi_move_to_visually_next (&it_copy.bidi_it);
3943
3944 charpos = it_copy.bidi_it.charpos;
3945 }
3946 }
3947 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3948
3949 if (it->current.overlay_string_index >= 0)
3950 bufpos = IT_CHARPOS (*it);
3951 else
3952 bufpos = 0;
3953
3954 base_face_id = underlying_face_id (it);
3955
3956 /* Get the face for ASCII, or unibyte. */
3957 face_id = face_at_string_position (it->w,
3958 it->string,
3959 charpos,
3960 bufpos,
3961 it->region_beg_charpos,
3962 it->region_end_charpos,
3963 &next_check_charpos,
3964 base_face_id, 0);
3965
3966 /* Correct the face for charsets different from ASCII. Do it
3967 for the multibyte case only. The face returned above is
3968 suitable for unibyte text if IT->string is unibyte. */
3969 if (STRING_MULTIBYTE (it->string))
3970 {
3971 struct text_pos pos1 = string_pos (charpos, it->string);
3972 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3973 int c, len;
3974 struct face *face = FACE_FROM_ID (it->f, face_id);
3975
3976 c = string_char_and_length (p, &len);
3977 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3978 }
3979 }
3980 else
3981 {
3982 struct text_pos pos;
3983
3984 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3985 || (IT_CHARPOS (*it) <= BEGV && before_p))
3986 return it->face_id;
3987
3988 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3989 pos = it->current.pos;
3990
3991 if (!it->bidi_p)
3992 {
3993 if (before_p)
3994 DEC_TEXT_POS (pos, it->multibyte_p);
3995 else
3996 {
3997 if (it->what == IT_COMPOSITION)
3998 {
3999 /* For composition, we must check the position after
4000 the composition. */
4001 pos.charpos += it->cmp_it.nchars;
4002 pos.bytepos += it->len;
4003 }
4004 else
4005 INC_TEXT_POS (pos, it->multibyte_p);
4006 }
4007 }
4008 else
4009 {
4010 if (before_p)
4011 {
4012 /* With bidi iteration, the character before the current
4013 in the visual order cannot be found by simple
4014 iteration, because "reverse" reordering is not
4015 supported. Instead, we need to use the move_it_*
4016 family of functions. */
4017 /* Ignore face changes before the first visible
4018 character on this display line. */
4019 if (it->current_x <= it->first_visible_x)
4020 return it->face_id;
4021 SAVE_IT (it_copy, *it, it_copy_data);
4022 /* Implementation note: Since move_it_in_display_line
4023 works in the iterator geometry, and thinks the first
4024 character is always the leftmost, even in R2L lines,
4025 we don't need to distinguish between the R2L and L2R
4026 cases here. */
4027 move_it_in_display_line (&it_copy, ZV,
4028 it_copy.current_x - 1, MOVE_TO_X);
4029 pos = it_copy.current.pos;
4030 RESTORE_IT (it, it, it_copy_data);
4031 }
4032 else
4033 {
4034 /* Set charpos to the buffer position of the character
4035 that comes after IT's current position in the visual
4036 order. */
4037 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4038
4039 it_copy = *it;
4040 while (n--)
4041 bidi_move_to_visually_next (&it_copy.bidi_it);
4042
4043 SET_TEXT_POS (pos,
4044 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4045 }
4046 }
4047 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4048
4049 /* Determine face for CHARSET_ASCII, or unibyte. */
4050 face_id = face_at_buffer_position (it->w,
4051 CHARPOS (pos),
4052 it->region_beg_charpos,
4053 it->region_end_charpos,
4054 &next_check_charpos,
4055 limit, 0, -1);
4056
4057 /* Correct the face for charsets different from ASCII. Do it
4058 for the multibyte case only. The face returned above is
4059 suitable for unibyte text if current_buffer is unibyte. */
4060 if (it->multibyte_p)
4061 {
4062 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4063 struct face *face = FACE_FROM_ID (it->f, face_id);
4064 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4065 }
4066 }
4067
4068 return face_id;
4069 }
4070
4071
4072 \f
4073 /***********************************************************************
4074 Invisible text
4075 ***********************************************************************/
4076
4077 /* Set up iterator IT from invisible properties at its current
4078 position. Called from handle_stop. */
4079
4080 static enum prop_handled
4081 handle_invisible_prop (struct it *it)
4082 {
4083 enum prop_handled handled = HANDLED_NORMALLY;
4084 int invis_p;
4085 Lisp_Object prop;
4086
4087 if (STRINGP (it->string))
4088 {
4089 Lisp_Object end_charpos, limit, charpos;
4090
4091 /* Get the value of the invisible text property at the
4092 current position. Value will be nil if there is no such
4093 property. */
4094 charpos = make_number (IT_STRING_CHARPOS (*it));
4095 prop = Fget_text_property (charpos, Qinvisible, it->string);
4096 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4097
4098 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4099 {
4100 /* Record whether we have to display an ellipsis for the
4101 invisible text. */
4102 int display_ellipsis_p = (invis_p == 2);
4103 ptrdiff_t len, endpos;
4104
4105 handled = HANDLED_RECOMPUTE_PROPS;
4106
4107 /* Get the position at which the next visible text can be
4108 found in IT->string, if any. */
4109 endpos = len = SCHARS (it->string);
4110 XSETINT (limit, len);
4111 do
4112 {
4113 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4114 it->string, limit);
4115 if (INTEGERP (end_charpos))
4116 {
4117 endpos = XFASTINT (end_charpos);
4118 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4119 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4120 if (invis_p == 2)
4121 display_ellipsis_p = 1;
4122 }
4123 }
4124 while (invis_p && endpos < len);
4125
4126 if (display_ellipsis_p)
4127 it->ellipsis_p = 1;
4128
4129 if (endpos < len)
4130 {
4131 /* Text at END_CHARPOS is visible. Move IT there. */
4132 struct text_pos old;
4133 ptrdiff_t oldpos;
4134
4135 old = it->current.string_pos;
4136 oldpos = CHARPOS (old);
4137 if (it->bidi_p)
4138 {
4139 if (it->bidi_it.first_elt
4140 && it->bidi_it.charpos < SCHARS (it->string))
4141 bidi_paragraph_init (it->paragraph_embedding,
4142 &it->bidi_it, 1);
4143 /* Bidi-iterate out of the invisible text. */
4144 do
4145 {
4146 bidi_move_to_visually_next (&it->bidi_it);
4147 }
4148 while (oldpos <= it->bidi_it.charpos
4149 && it->bidi_it.charpos < endpos);
4150
4151 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4152 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4153 if (IT_CHARPOS (*it) >= endpos)
4154 it->prev_stop = endpos;
4155 }
4156 else
4157 {
4158 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4159 compute_string_pos (&it->current.string_pos, old, it->string);
4160 }
4161 }
4162 else
4163 {
4164 /* The rest of the string is invisible. If this is an
4165 overlay string, proceed with the next overlay string
4166 or whatever comes and return a character from there. */
4167 if (it->current.overlay_string_index >= 0
4168 && !display_ellipsis_p)
4169 {
4170 next_overlay_string (it);
4171 /* Don't check for overlay strings when we just
4172 finished processing them. */
4173 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4174 }
4175 else
4176 {
4177 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4178 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4179 }
4180 }
4181 }
4182 }
4183 else
4184 {
4185 ptrdiff_t newpos, next_stop, start_charpos, tem;
4186 Lisp_Object pos, overlay;
4187
4188 /* First of all, is there invisible text at this position? */
4189 tem = start_charpos = IT_CHARPOS (*it);
4190 pos = make_number (tem);
4191 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4192 &overlay);
4193 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 /* If we are on invisible text, skip over it. */
4196 if (invis_p && start_charpos < it->end_charpos)
4197 {
4198 /* Record whether we have to display an ellipsis for the
4199 invisible text. */
4200 int display_ellipsis_p = invis_p == 2;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Loop skipping over invisible text. The loop is left at
4205 ZV or with IT on the first char being visible again. */
4206 do
4207 {
4208 /* Try to skip some invisible text. Return value is the
4209 position reached which can be equal to where we start
4210 if there is nothing invisible there. This skips both
4211 over invisible text properties and overlays with
4212 invisible property. */
4213 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4214
4215 /* If we skipped nothing at all we weren't at invisible
4216 text in the first place. If everything to the end of
4217 the buffer was skipped, end the loop. */
4218 if (newpos == tem || newpos >= ZV)
4219 invis_p = 0;
4220 else
4221 {
4222 /* We skipped some characters but not necessarily
4223 all there are. Check if we ended up on visible
4224 text. Fget_char_property returns the property of
4225 the char before the given position, i.e. if we
4226 get invis_p = 0, this means that the char at
4227 newpos is visible. */
4228 pos = make_number (newpos);
4229 prop = Fget_char_property (pos, Qinvisible, it->window);
4230 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4231 }
4232
4233 /* If we ended up on invisible text, proceed to
4234 skip starting with next_stop. */
4235 if (invis_p)
4236 tem = next_stop;
4237
4238 /* If there are adjacent invisible texts, don't lose the
4239 second one's ellipsis. */
4240 if (invis_p == 2)
4241 display_ellipsis_p = 1;
4242 }
4243 while (invis_p);
4244
4245 /* The position newpos is now either ZV or on visible text. */
4246 if (it->bidi_p)
4247 {
4248 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4249 int on_newline =
4250 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4251 int after_newline =
4252 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4253
4254 /* If the invisible text ends on a newline or on a
4255 character after a newline, we can avoid the costly,
4256 character by character, bidi iteration to NEWPOS, and
4257 instead simply reseat the iterator there. That's
4258 because all bidi reordering information is tossed at
4259 the newline. This is a big win for modes that hide
4260 complete lines, like Outline, Org, etc. */
4261 if (on_newline || after_newline)
4262 {
4263 struct text_pos tpos;
4264 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4265
4266 SET_TEXT_POS (tpos, newpos, bpos);
4267 reseat_1 (it, tpos, 0);
4268 /* If we reseat on a newline/ZV, we need to prep the
4269 bidi iterator for advancing to the next character
4270 after the newline/EOB, keeping the current paragraph
4271 direction (so that PRODUCE_GLYPHS does TRT wrt
4272 prepending/appending glyphs to a glyph row). */
4273 if (on_newline)
4274 {
4275 it->bidi_it.first_elt = 0;
4276 it->bidi_it.paragraph_dir = pdir;
4277 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4278 it->bidi_it.nchars = 1;
4279 it->bidi_it.ch_len = 1;
4280 }
4281 }
4282 else /* Must use the slow method. */
4283 {
4284 /* With bidi iteration, the region of invisible text
4285 could start and/or end in the middle of a
4286 non-base embedding level. Therefore, we need to
4287 skip invisible text using the bidi iterator,
4288 starting at IT's current position, until we find
4289 ourselves outside of the invisible text.
4290 Skipping invisible text _after_ bidi iteration
4291 avoids affecting the visual order of the
4292 displayed text when invisible properties are
4293 added or removed. */
4294 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4295 {
4296 /* If we were `reseat'ed to a new paragraph,
4297 determine the paragraph base direction. We
4298 need to do it now because
4299 next_element_from_buffer may not have a
4300 chance to do it, if we are going to skip any
4301 text at the beginning, which resets the
4302 FIRST_ELT flag. */
4303 bidi_paragraph_init (it->paragraph_embedding,
4304 &it->bidi_it, 1);
4305 }
4306 do
4307 {
4308 bidi_move_to_visually_next (&it->bidi_it);
4309 }
4310 while (it->stop_charpos <= it->bidi_it.charpos
4311 && it->bidi_it.charpos < newpos);
4312 IT_CHARPOS (*it) = it->bidi_it.charpos;
4313 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4314 /* If we overstepped NEWPOS, record its position in
4315 the iterator, so that we skip invisible text if
4316 later the bidi iteration lands us in the
4317 invisible region again. */
4318 if (IT_CHARPOS (*it) >= newpos)
4319 it->prev_stop = newpos;
4320 }
4321 }
4322 else
4323 {
4324 IT_CHARPOS (*it) = newpos;
4325 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4326 }
4327
4328 /* If there are before-strings at the start of invisible
4329 text, and the text is invisible because of a text
4330 property, arrange to show before-strings because 20.x did
4331 it that way. (If the text is invisible because of an
4332 overlay property instead of a text property, this is
4333 already handled in the overlay code.) */
4334 if (NILP (overlay)
4335 && get_overlay_strings (it, it->stop_charpos))
4336 {
4337 handled = HANDLED_RECOMPUTE_PROPS;
4338 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4339 }
4340 else if (display_ellipsis_p)
4341 {
4342 /* Make sure that the glyphs of the ellipsis will get
4343 correct `charpos' values. If we would not update
4344 it->position here, the glyphs would belong to the
4345 last visible character _before_ the invisible
4346 text, which confuses `set_cursor_from_row'.
4347
4348 We use the last invisible position instead of the
4349 first because this way the cursor is always drawn on
4350 the first "." of the ellipsis, whenever PT is inside
4351 the invisible text. Otherwise the cursor would be
4352 placed _after_ the ellipsis when the point is after the
4353 first invisible character. */
4354 if (!STRINGP (it->object))
4355 {
4356 it->position.charpos = newpos - 1;
4357 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4358 }
4359 it->ellipsis_p = 1;
4360 /* Let the ellipsis display before
4361 considering any properties of the following char.
4362 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4363 handled = HANDLED_RETURN;
4364 }
4365 }
4366 }
4367
4368 return handled;
4369 }
4370
4371
4372 /* Make iterator IT return `...' next.
4373 Replaces LEN characters from buffer. */
4374
4375 static void
4376 setup_for_ellipsis (struct it *it, int len)
4377 {
4378 /* Use the display table definition for `...'. Invalid glyphs
4379 will be handled by the method returning elements from dpvec. */
4380 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4381 {
4382 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4383 it->dpvec = v->contents;
4384 it->dpend = v->contents + v->header.size;
4385 }
4386 else
4387 {
4388 /* Default `...'. */
4389 it->dpvec = default_invis_vector;
4390 it->dpend = default_invis_vector + 3;
4391 }
4392
4393 it->dpvec_char_len = len;
4394 it->current.dpvec_index = 0;
4395 it->dpvec_face_id = -1;
4396
4397 /* Remember the current face id in case glyphs specify faces.
4398 IT's face is restored in set_iterator_to_next.
4399 saved_face_id was set to preceding char's face in handle_stop. */
4400 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4401 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4402
4403 it->method = GET_FROM_DISPLAY_VECTOR;
4404 it->ellipsis_p = 1;
4405 }
4406
4407
4408 \f
4409 /***********************************************************************
4410 'display' property
4411 ***********************************************************************/
4412
4413 /* Set up iterator IT from `display' property at its current position.
4414 Called from handle_stop.
4415 We return HANDLED_RETURN if some part of the display property
4416 overrides the display of the buffer text itself.
4417 Otherwise we return HANDLED_NORMALLY. */
4418
4419 static enum prop_handled
4420 handle_display_prop (struct it *it)
4421 {
4422 Lisp_Object propval, object, overlay;
4423 struct text_pos *position;
4424 ptrdiff_t bufpos;
4425 /* Nonzero if some property replaces the display of the text itself. */
4426 int display_replaced_p = 0;
4427
4428 if (STRINGP (it->string))
4429 {
4430 object = it->string;
4431 position = &it->current.string_pos;
4432 bufpos = CHARPOS (it->current.pos);
4433 }
4434 else
4435 {
4436 XSETWINDOW (object, it->w);
4437 position = &it->current.pos;
4438 bufpos = CHARPOS (*position);
4439 }
4440
4441 /* Reset those iterator values set from display property values. */
4442 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4443 it->space_width = Qnil;
4444 it->font_height = Qnil;
4445 it->voffset = 0;
4446
4447 /* We don't support recursive `display' properties, i.e. string
4448 values that have a string `display' property, that have a string
4449 `display' property etc. */
4450 if (!it->string_from_display_prop_p)
4451 it->area = TEXT_AREA;
4452
4453 propval = get_char_property_and_overlay (make_number (position->charpos),
4454 Qdisplay, object, &overlay);
4455 if (NILP (propval))
4456 return HANDLED_NORMALLY;
4457 /* Now OVERLAY is the overlay that gave us this property, or nil
4458 if it was a text property. */
4459
4460 if (!STRINGP (it->string))
4461 object = it->w->buffer;
4462
4463 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4464 position, bufpos,
4465 FRAME_WINDOW_P (it->f));
4466
4467 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4468 }
4469
4470 /* Subroutine of handle_display_prop. Returns non-zero if the display
4471 specification in SPEC is a replacing specification, i.e. it would
4472 replace the text covered by `display' property with something else,
4473 such as an image or a display string. If SPEC includes any kind or
4474 `(space ...) specification, the value is 2; this is used by
4475 compute_display_string_pos, which see.
4476
4477 See handle_single_display_spec for documentation of arguments.
4478 frame_window_p is non-zero if the window being redisplayed is on a
4479 GUI frame; this argument is used only if IT is NULL, see below.
4480
4481 IT can be NULL, if this is called by the bidi reordering code
4482 through compute_display_string_pos, which see. In that case, this
4483 function only examines SPEC, but does not otherwise "handle" it, in
4484 the sense that it doesn't set up members of IT from the display
4485 spec. */
4486 static int
4487 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4488 Lisp_Object overlay, struct text_pos *position,
4489 ptrdiff_t bufpos, int frame_window_p)
4490 {
4491 int replacing_p = 0;
4492 int rv;
4493
4494 if (CONSP (spec)
4495 /* Simple specifications. */
4496 && !EQ (XCAR (spec), Qimage)
4497 && !EQ (XCAR (spec), Qspace)
4498 && !EQ (XCAR (spec), Qwhen)
4499 && !EQ (XCAR (spec), Qslice)
4500 && !EQ (XCAR (spec), Qspace_width)
4501 && !EQ (XCAR (spec), Qheight)
4502 && !EQ (XCAR (spec), Qraise)
4503 /* Marginal area specifications. */
4504 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4505 && !EQ (XCAR (spec), Qleft_fringe)
4506 && !EQ (XCAR (spec), Qright_fringe)
4507 && !NILP (XCAR (spec)))
4508 {
4509 for (; CONSP (spec); spec = XCDR (spec))
4510 {
4511 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4512 overlay, position, bufpos,
4513 replacing_p, frame_window_p)))
4514 {
4515 replacing_p = rv;
4516 /* If some text in a string is replaced, `position' no
4517 longer points to the position of `object'. */
4518 if (!it || STRINGP (object))
4519 break;
4520 }
4521 }
4522 }
4523 else if (VECTORP (spec))
4524 {
4525 ptrdiff_t i;
4526 for (i = 0; i < ASIZE (spec); ++i)
4527 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4528 overlay, position, bufpos,
4529 replacing_p, frame_window_p)))
4530 {
4531 replacing_p = rv;
4532 /* If some text in a string is replaced, `position' no
4533 longer points to the position of `object'. */
4534 if (!it || STRINGP (object))
4535 break;
4536 }
4537 }
4538 else
4539 {
4540 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4541 position, bufpos, 0,
4542 frame_window_p)))
4543 replacing_p = rv;
4544 }
4545
4546 return replacing_p;
4547 }
4548
4549 /* Value is the position of the end of the `display' property starting
4550 at START_POS in OBJECT. */
4551
4552 static struct text_pos
4553 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4554 {
4555 Lisp_Object end;
4556 struct text_pos end_pos;
4557
4558 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4559 Qdisplay, object, Qnil);
4560 CHARPOS (end_pos) = XFASTINT (end);
4561 if (STRINGP (object))
4562 compute_string_pos (&end_pos, start_pos, it->string);
4563 else
4564 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4565
4566 return end_pos;
4567 }
4568
4569
4570 /* Set up IT from a single `display' property specification SPEC. OBJECT
4571 is the object in which the `display' property was found. *POSITION
4572 is the position in OBJECT at which the `display' property was found.
4573 BUFPOS is the buffer position of OBJECT (different from POSITION if
4574 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4575 previously saw a display specification which already replaced text
4576 display with something else, for example an image; we ignore such
4577 properties after the first one has been processed.
4578
4579 OVERLAY is the overlay this `display' property came from,
4580 or nil if it was a text property.
4581
4582 If SPEC is a `space' or `image' specification, and in some other
4583 cases too, set *POSITION to the position where the `display'
4584 property ends.
4585
4586 If IT is NULL, only examine the property specification in SPEC, but
4587 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4588 is intended to be displayed in a window on a GUI frame.
4589
4590 Value is non-zero if something was found which replaces the display
4591 of buffer or string text. */
4592
4593 static int
4594 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4595 Lisp_Object overlay, struct text_pos *position,
4596 ptrdiff_t bufpos, int display_replaced_p,
4597 int frame_window_p)
4598 {
4599 Lisp_Object form;
4600 Lisp_Object location, value;
4601 struct text_pos start_pos = *position;
4602 int valid_p;
4603
4604 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4605 If the result is non-nil, use VALUE instead of SPEC. */
4606 form = Qt;
4607 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4608 {
4609 spec = XCDR (spec);
4610 if (!CONSP (spec))
4611 return 0;
4612 form = XCAR (spec);
4613 spec = XCDR (spec);
4614 }
4615
4616 if (!NILP (form) && !EQ (form, Qt))
4617 {
4618 ptrdiff_t count = SPECPDL_INDEX ();
4619 struct gcpro gcpro1;
4620
4621 /* Bind `object' to the object having the `display' property, a
4622 buffer or string. Bind `position' to the position in the
4623 object where the property was found, and `buffer-position'
4624 to the current position in the buffer. */
4625
4626 if (NILP (object))
4627 XSETBUFFER (object, current_buffer);
4628 specbind (Qobject, object);
4629 specbind (Qposition, make_number (CHARPOS (*position)));
4630 specbind (Qbuffer_position, make_number (bufpos));
4631 GCPRO1 (form);
4632 form = safe_eval (form);
4633 UNGCPRO;
4634 unbind_to (count, Qnil);
4635 }
4636
4637 if (NILP (form))
4638 return 0;
4639
4640 /* Handle `(height HEIGHT)' specifications. */
4641 if (CONSP (spec)
4642 && EQ (XCAR (spec), Qheight)
4643 && CONSP (XCDR (spec)))
4644 {
4645 if (it)
4646 {
4647 if (!FRAME_WINDOW_P (it->f))
4648 return 0;
4649
4650 it->font_height = XCAR (XCDR (spec));
4651 if (!NILP (it->font_height))
4652 {
4653 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4654 int new_height = -1;
4655
4656 if (CONSP (it->font_height)
4657 && (EQ (XCAR (it->font_height), Qplus)
4658 || EQ (XCAR (it->font_height), Qminus))
4659 && CONSP (XCDR (it->font_height))
4660 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4661 {
4662 /* `(+ N)' or `(- N)' where N is an integer. */
4663 int steps = XINT (XCAR (XCDR (it->font_height)));
4664 if (EQ (XCAR (it->font_height), Qplus))
4665 steps = - steps;
4666 it->face_id = smaller_face (it->f, it->face_id, steps);
4667 }
4668 else if (FUNCTIONP (it->font_height))
4669 {
4670 /* Call function with current height as argument.
4671 Value is the new height. */
4672 Lisp_Object height;
4673 height = safe_call1 (it->font_height,
4674 face->lface[LFACE_HEIGHT_INDEX]);
4675 if (NUMBERP (height))
4676 new_height = XFLOATINT (height);
4677 }
4678 else if (NUMBERP (it->font_height))
4679 {
4680 /* Value is a multiple of the canonical char height. */
4681 struct face *f;
4682
4683 f = FACE_FROM_ID (it->f,
4684 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4685 new_height = (XFLOATINT (it->font_height)
4686 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4687 }
4688 else
4689 {
4690 /* Evaluate IT->font_height with `height' bound to the
4691 current specified height to get the new height. */
4692 ptrdiff_t count = SPECPDL_INDEX ();
4693
4694 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4695 value = safe_eval (it->font_height);
4696 unbind_to (count, Qnil);
4697
4698 if (NUMBERP (value))
4699 new_height = XFLOATINT (value);
4700 }
4701
4702 if (new_height > 0)
4703 it->face_id = face_with_height (it->f, it->face_id, new_height);
4704 }
4705 }
4706
4707 return 0;
4708 }
4709
4710 /* Handle `(space-width WIDTH)'. */
4711 if (CONSP (spec)
4712 && EQ (XCAR (spec), Qspace_width)
4713 && CONSP (XCDR (spec)))
4714 {
4715 if (it)
4716 {
4717 if (!FRAME_WINDOW_P (it->f))
4718 return 0;
4719
4720 value = XCAR (XCDR (spec));
4721 if (NUMBERP (value) && XFLOATINT (value) > 0)
4722 it->space_width = value;
4723 }
4724
4725 return 0;
4726 }
4727
4728 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4729 if (CONSP (spec)
4730 && EQ (XCAR (spec), Qslice))
4731 {
4732 Lisp_Object tem;
4733
4734 if (it)
4735 {
4736 if (!FRAME_WINDOW_P (it->f))
4737 return 0;
4738
4739 if (tem = XCDR (spec), CONSP (tem))
4740 {
4741 it->slice.x = XCAR (tem);
4742 if (tem = XCDR (tem), CONSP (tem))
4743 {
4744 it->slice.y = XCAR (tem);
4745 if (tem = XCDR (tem), CONSP (tem))
4746 {
4747 it->slice.width = XCAR (tem);
4748 if (tem = XCDR (tem), CONSP (tem))
4749 it->slice.height = XCAR (tem);
4750 }
4751 }
4752 }
4753 }
4754
4755 return 0;
4756 }
4757
4758 /* Handle `(raise FACTOR)'. */
4759 if (CONSP (spec)
4760 && EQ (XCAR (spec), Qraise)
4761 && CONSP (XCDR (spec)))
4762 {
4763 if (it)
4764 {
4765 if (!FRAME_WINDOW_P (it->f))
4766 return 0;
4767
4768 #ifdef HAVE_WINDOW_SYSTEM
4769 value = XCAR (XCDR (spec));
4770 if (NUMBERP (value))
4771 {
4772 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4773 it->voffset = - (XFLOATINT (value)
4774 * (FONT_HEIGHT (face->font)));
4775 }
4776 #endif /* HAVE_WINDOW_SYSTEM */
4777 }
4778
4779 return 0;
4780 }
4781
4782 /* Don't handle the other kinds of display specifications
4783 inside a string that we got from a `display' property. */
4784 if (it && it->string_from_display_prop_p)
4785 return 0;
4786
4787 /* Characters having this form of property are not displayed, so
4788 we have to find the end of the property. */
4789 if (it)
4790 {
4791 start_pos = *position;
4792 *position = display_prop_end (it, object, start_pos);
4793 }
4794 value = Qnil;
4795
4796 /* Stop the scan at that end position--we assume that all
4797 text properties change there. */
4798 if (it)
4799 it->stop_charpos = position->charpos;
4800
4801 /* Handle `(left-fringe BITMAP [FACE])'
4802 and `(right-fringe BITMAP [FACE])'. */
4803 if (CONSP (spec)
4804 && (EQ (XCAR (spec), Qleft_fringe)
4805 || EQ (XCAR (spec), Qright_fringe))
4806 && CONSP (XCDR (spec)))
4807 {
4808 int fringe_bitmap;
4809
4810 if (it)
4811 {
4812 if (!FRAME_WINDOW_P (it->f))
4813 /* If we return here, POSITION has been advanced
4814 across the text with this property. */
4815 {
4816 /* Synchronize the bidi iterator with POSITION. This is
4817 needed because we are not going to push the iterator
4818 on behalf of this display property, so there will be
4819 no pop_it call to do this synchronization for us. */
4820 if (it->bidi_p)
4821 {
4822 it->position = *position;
4823 iterate_out_of_display_property (it);
4824 *position = it->position;
4825 }
4826 return 1;
4827 }
4828 }
4829 else if (!frame_window_p)
4830 return 1;
4831
4832 #ifdef HAVE_WINDOW_SYSTEM
4833 value = XCAR (XCDR (spec));
4834 if (!SYMBOLP (value)
4835 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4836 /* If we return here, POSITION has been advanced
4837 across the text with this property. */
4838 {
4839 if (it && it->bidi_p)
4840 {
4841 it->position = *position;
4842 iterate_out_of_display_property (it);
4843 *position = it->position;
4844 }
4845 return 1;
4846 }
4847
4848 if (it)
4849 {
4850 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4851
4852 if (CONSP (XCDR (XCDR (spec))))
4853 {
4854 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4855 int face_id2 = lookup_derived_face (it->f, face_name,
4856 FRINGE_FACE_ID, 0);
4857 if (face_id2 >= 0)
4858 face_id = face_id2;
4859 }
4860
4861 /* Save current settings of IT so that we can restore them
4862 when we are finished with the glyph property value. */
4863 push_it (it, position);
4864
4865 it->area = TEXT_AREA;
4866 it->what = IT_IMAGE;
4867 it->image_id = -1; /* no image */
4868 it->position = start_pos;
4869 it->object = NILP (object) ? it->w->buffer : object;
4870 it->method = GET_FROM_IMAGE;
4871 it->from_overlay = Qnil;
4872 it->face_id = face_id;
4873 it->from_disp_prop_p = 1;
4874
4875 /* Say that we haven't consumed the characters with
4876 `display' property yet. The call to pop_it in
4877 set_iterator_to_next will clean this up. */
4878 *position = start_pos;
4879
4880 if (EQ (XCAR (spec), Qleft_fringe))
4881 {
4882 it->left_user_fringe_bitmap = fringe_bitmap;
4883 it->left_user_fringe_face_id = face_id;
4884 }
4885 else
4886 {
4887 it->right_user_fringe_bitmap = fringe_bitmap;
4888 it->right_user_fringe_face_id = face_id;
4889 }
4890 }
4891 #endif /* HAVE_WINDOW_SYSTEM */
4892 return 1;
4893 }
4894
4895 /* Prepare to handle `((margin left-margin) ...)',
4896 `((margin right-margin) ...)' and `((margin nil) ...)'
4897 prefixes for display specifications. */
4898 location = Qunbound;
4899 if (CONSP (spec) && CONSP (XCAR (spec)))
4900 {
4901 Lisp_Object tem;
4902
4903 value = XCDR (spec);
4904 if (CONSP (value))
4905 value = XCAR (value);
4906
4907 tem = XCAR (spec);
4908 if (EQ (XCAR (tem), Qmargin)
4909 && (tem = XCDR (tem),
4910 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4911 (NILP (tem)
4912 || EQ (tem, Qleft_margin)
4913 || EQ (tem, Qright_margin))))
4914 location = tem;
4915 }
4916
4917 if (EQ (location, Qunbound))
4918 {
4919 location = Qnil;
4920 value = spec;
4921 }
4922
4923 /* After this point, VALUE is the property after any
4924 margin prefix has been stripped. It must be a string,
4925 an image specification, or `(space ...)'.
4926
4927 LOCATION specifies where to display: `left-margin',
4928 `right-margin' or nil. */
4929
4930 valid_p = (STRINGP (value)
4931 #ifdef HAVE_WINDOW_SYSTEM
4932 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4933 && valid_image_p (value))
4934 #endif /* not HAVE_WINDOW_SYSTEM */
4935 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4936
4937 if (valid_p && !display_replaced_p)
4938 {
4939 int retval = 1;
4940
4941 if (!it)
4942 {
4943 /* Callers need to know whether the display spec is any kind
4944 of `(space ...)' spec that is about to affect text-area
4945 display. */
4946 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4947 retval = 2;
4948 return retval;
4949 }
4950
4951 /* Save current settings of IT so that we can restore them
4952 when we are finished with the glyph property value. */
4953 push_it (it, position);
4954 it->from_overlay = overlay;
4955 it->from_disp_prop_p = 1;
4956
4957 if (NILP (location))
4958 it->area = TEXT_AREA;
4959 else if (EQ (location, Qleft_margin))
4960 it->area = LEFT_MARGIN_AREA;
4961 else
4962 it->area = RIGHT_MARGIN_AREA;
4963
4964 if (STRINGP (value))
4965 {
4966 it->string = value;
4967 it->multibyte_p = STRING_MULTIBYTE (it->string);
4968 it->current.overlay_string_index = -1;
4969 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4970 it->end_charpos = it->string_nchars = SCHARS (it->string);
4971 it->method = GET_FROM_STRING;
4972 it->stop_charpos = 0;
4973 it->prev_stop = 0;
4974 it->base_level_stop = 0;
4975 it->string_from_display_prop_p = 1;
4976 /* Say that we haven't consumed the characters with
4977 `display' property yet. The call to pop_it in
4978 set_iterator_to_next will clean this up. */
4979 if (BUFFERP (object))
4980 *position = start_pos;
4981
4982 /* Force paragraph direction to be that of the parent
4983 object. If the parent object's paragraph direction is
4984 not yet determined, default to L2R. */
4985 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4986 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4987 else
4988 it->paragraph_embedding = L2R;
4989
4990 /* Set up the bidi iterator for this display string. */
4991 if (it->bidi_p)
4992 {
4993 it->bidi_it.string.lstring = it->string;
4994 it->bidi_it.string.s = NULL;
4995 it->bidi_it.string.schars = it->end_charpos;
4996 it->bidi_it.string.bufpos = bufpos;
4997 it->bidi_it.string.from_disp_str = 1;
4998 it->bidi_it.string.unibyte = !it->multibyte_p;
4999 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5000 }
5001 }
5002 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5003 {
5004 it->method = GET_FROM_STRETCH;
5005 it->object = value;
5006 *position = it->position = start_pos;
5007 retval = 1 + (it->area == TEXT_AREA);
5008 }
5009 #ifdef HAVE_WINDOW_SYSTEM
5010 else
5011 {
5012 it->what = IT_IMAGE;
5013 it->image_id = lookup_image (it->f, value);
5014 it->position = start_pos;
5015 it->object = NILP (object) ? it->w->buffer : object;
5016 it->method = GET_FROM_IMAGE;
5017
5018 /* Say that we haven't consumed the characters with
5019 `display' property yet. The call to pop_it in
5020 set_iterator_to_next will clean this up. */
5021 *position = start_pos;
5022 }
5023 #endif /* HAVE_WINDOW_SYSTEM */
5024
5025 return retval;
5026 }
5027
5028 /* Invalid property or property not supported. Restore
5029 POSITION to what it was before. */
5030 *position = start_pos;
5031 return 0;
5032 }
5033
5034 /* Check if PROP is a display property value whose text should be
5035 treated as intangible. OVERLAY is the overlay from which PROP
5036 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5037 specify the buffer position covered by PROP. */
5038
5039 int
5040 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5041 ptrdiff_t charpos, ptrdiff_t bytepos)
5042 {
5043 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5044 struct text_pos position;
5045
5046 SET_TEXT_POS (position, charpos, bytepos);
5047 return handle_display_spec (NULL, prop, Qnil, overlay,
5048 &position, charpos, frame_window_p);
5049 }
5050
5051
5052 /* Return 1 if PROP is a display sub-property value containing STRING.
5053
5054 Implementation note: this and the following function are really
5055 special cases of handle_display_spec and
5056 handle_single_display_spec, and should ideally use the same code.
5057 Until they do, these two pairs must be consistent and must be
5058 modified in sync. */
5059
5060 static int
5061 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5062 {
5063 if (EQ (string, prop))
5064 return 1;
5065
5066 /* Skip over `when FORM'. */
5067 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5068 {
5069 prop = XCDR (prop);
5070 if (!CONSP (prop))
5071 return 0;
5072 /* Actually, the condition following `when' should be eval'ed,
5073 like handle_single_display_spec does, and we should return
5074 zero if it evaluates to nil. However, this function is
5075 called only when the buffer was already displayed and some
5076 glyph in the glyph matrix was found to come from a display
5077 string. Therefore, the condition was already evaluated, and
5078 the result was non-nil, otherwise the display string wouldn't
5079 have been displayed and we would have never been called for
5080 this property. Thus, we can skip the evaluation and assume
5081 its result is non-nil. */
5082 prop = XCDR (prop);
5083 }
5084
5085 if (CONSP (prop))
5086 /* Skip over `margin LOCATION'. */
5087 if (EQ (XCAR (prop), Qmargin))
5088 {
5089 prop = XCDR (prop);
5090 if (!CONSP (prop))
5091 return 0;
5092
5093 prop = XCDR (prop);
5094 if (!CONSP (prop))
5095 return 0;
5096 }
5097
5098 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5099 }
5100
5101
5102 /* Return 1 if STRING appears in the `display' property PROP. */
5103
5104 static int
5105 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5106 {
5107 if (CONSP (prop)
5108 && !EQ (XCAR (prop), Qwhen)
5109 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5110 {
5111 /* A list of sub-properties. */
5112 while (CONSP (prop))
5113 {
5114 if (single_display_spec_string_p (XCAR (prop), string))
5115 return 1;
5116 prop = XCDR (prop);
5117 }
5118 }
5119 else if (VECTORP (prop))
5120 {
5121 /* A vector of sub-properties. */
5122 ptrdiff_t i;
5123 for (i = 0; i < ASIZE (prop); ++i)
5124 if (single_display_spec_string_p (AREF (prop, i), string))
5125 return 1;
5126 }
5127 else
5128 return single_display_spec_string_p (prop, string);
5129
5130 return 0;
5131 }
5132
5133 /* Look for STRING in overlays and text properties in the current
5134 buffer, between character positions FROM and TO (excluding TO).
5135 BACK_P non-zero means look back (in this case, TO is supposed to be
5136 less than FROM).
5137 Value is the first character position where STRING was found, or
5138 zero if it wasn't found before hitting TO.
5139
5140 This function may only use code that doesn't eval because it is
5141 called asynchronously from note_mouse_highlight. */
5142
5143 static ptrdiff_t
5144 string_buffer_position_lim (Lisp_Object string,
5145 ptrdiff_t from, ptrdiff_t to, int back_p)
5146 {
5147 Lisp_Object limit, prop, pos;
5148 int found = 0;
5149
5150 pos = make_number (max (from, BEGV));
5151
5152 if (!back_p) /* looking forward */
5153 {
5154 limit = make_number (min (to, ZV));
5155 while (!found && !EQ (pos, limit))
5156 {
5157 prop = Fget_char_property (pos, Qdisplay, Qnil);
5158 if (!NILP (prop) && display_prop_string_p (prop, string))
5159 found = 1;
5160 else
5161 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5162 limit);
5163 }
5164 }
5165 else /* looking back */
5166 {
5167 limit = make_number (max (to, BEGV));
5168 while (!found && !EQ (pos, limit))
5169 {
5170 prop = Fget_char_property (pos, Qdisplay, Qnil);
5171 if (!NILP (prop) && display_prop_string_p (prop, string))
5172 found = 1;
5173 else
5174 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5175 limit);
5176 }
5177 }
5178
5179 return found ? XINT (pos) : 0;
5180 }
5181
5182 /* Determine which buffer position in current buffer STRING comes from.
5183 AROUND_CHARPOS is an approximate position where it could come from.
5184 Value is the buffer position or 0 if it couldn't be determined.
5185
5186 This function is necessary because we don't record buffer positions
5187 in glyphs generated from strings (to keep struct glyph small).
5188 This function may only use code that doesn't eval because it is
5189 called asynchronously from note_mouse_highlight. */
5190
5191 static ptrdiff_t
5192 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5193 {
5194 const int MAX_DISTANCE = 1000;
5195 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5196 around_charpos + MAX_DISTANCE,
5197 0);
5198
5199 if (!found)
5200 found = string_buffer_position_lim (string, around_charpos,
5201 around_charpos - MAX_DISTANCE, 1);
5202 return found;
5203 }
5204
5205
5206 \f
5207 /***********************************************************************
5208 `composition' property
5209 ***********************************************************************/
5210
5211 /* Set up iterator IT from `composition' property at its current
5212 position. Called from handle_stop. */
5213
5214 static enum prop_handled
5215 handle_composition_prop (struct it *it)
5216 {
5217 Lisp_Object prop, string;
5218 ptrdiff_t pos, pos_byte, start, end;
5219
5220 if (STRINGP (it->string))
5221 {
5222 unsigned char *s;
5223
5224 pos = IT_STRING_CHARPOS (*it);
5225 pos_byte = IT_STRING_BYTEPOS (*it);
5226 string = it->string;
5227 s = SDATA (string) + pos_byte;
5228 it->c = STRING_CHAR (s);
5229 }
5230 else
5231 {
5232 pos = IT_CHARPOS (*it);
5233 pos_byte = IT_BYTEPOS (*it);
5234 string = Qnil;
5235 it->c = FETCH_CHAR (pos_byte);
5236 }
5237
5238 /* If there's a valid composition and point is not inside of the
5239 composition (in the case that the composition is from the current
5240 buffer), draw a glyph composed from the composition components. */
5241 if (find_composition (pos, -1, &start, &end, &prop, string)
5242 && COMPOSITION_VALID_P (start, end, prop)
5243 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5244 {
5245 if (start < pos)
5246 /* As we can't handle this situation (perhaps font-lock added
5247 a new composition), we just return here hoping that next
5248 redisplay will detect this composition much earlier. */
5249 return HANDLED_NORMALLY;
5250 if (start != pos)
5251 {
5252 if (STRINGP (it->string))
5253 pos_byte = string_char_to_byte (it->string, start);
5254 else
5255 pos_byte = CHAR_TO_BYTE (start);
5256 }
5257 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5258 prop, string);
5259
5260 if (it->cmp_it.id >= 0)
5261 {
5262 it->cmp_it.ch = -1;
5263 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5264 it->cmp_it.nglyphs = -1;
5265 }
5266 }
5267
5268 return HANDLED_NORMALLY;
5269 }
5270
5271
5272 \f
5273 /***********************************************************************
5274 Overlay strings
5275 ***********************************************************************/
5276
5277 /* The following structure is used to record overlay strings for
5278 later sorting in load_overlay_strings. */
5279
5280 struct overlay_entry
5281 {
5282 Lisp_Object overlay;
5283 Lisp_Object string;
5284 EMACS_INT priority;
5285 int after_string_p;
5286 };
5287
5288
5289 /* Set up iterator IT from overlay strings at its current position.
5290 Called from handle_stop. */
5291
5292 static enum prop_handled
5293 handle_overlay_change (struct it *it)
5294 {
5295 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5296 return HANDLED_RECOMPUTE_PROPS;
5297 else
5298 return HANDLED_NORMALLY;
5299 }
5300
5301
5302 /* Set up the next overlay string for delivery by IT, if there is an
5303 overlay string to deliver. Called by set_iterator_to_next when the
5304 end of the current overlay string is reached. If there are more
5305 overlay strings to display, IT->string and
5306 IT->current.overlay_string_index are set appropriately here.
5307 Otherwise IT->string is set to nil. */
5308
5309 static void
5310 next_overlay_string (struct it *it)
5311 {
5312 ++it->current.overlay_string_index;
5313 if (it->current.overlay_string_index == it->n_overlay_strings)
5314 {
5315 /* No more overlay strings. Restore IT's settings to what
5316 they were before overlay strings were processed, and
5317 continue to deliver from current_buffer. */
5318
5319 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5320 pop_it (it);
5321 eassert (it->sp > 0
5322 || (NILP (it->string)
5323 && it->method == GET_FROM_BUFFER
5324 && it->stop_charpos >= BEGV
5325 && it->stop_charpos <= it->end_charpos));
5326 it->current.overlay_string_index = -1;
5327 it->n_overlay_strings = 0;
5328 it->overlay_strings_charpos = -1;
5329 /* If there's an empty display string on the stack, pop the
5330 stack, to resync the bidi iterator with IT's position. Such
5331 empty strings are pushed onto the stack in
5332 get_overlay_strings_1. */
5333 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5334 pop_it (it);
5335
5336 /* If we're at the end of the buffer, record that we have
5337 processed the overlay strings there already, so that
5338 next_element_from_buffer doesn't try it again. */
5339 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5340 it->overlay_strings_at_end_processed_p = 1;
5341 }
5342 else
5343 {
5344 /* There are more overlay strings to process. If
5345 IT->current.overlay_string_index has advanced to a position
5346 where we must load IT->overlay_strings with more strings, do
5347 it. We must load at the IT->overlay_strings_charpos where
5348 IT->n_overlay_strings was originally computed; when invisible
5349 text is present, this might not be IT_CHARPOS (Bug#7016). */
5350 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5351
5352 if (it->current.overlay_string_index && i == 0)
5353 load_overlay_strings (it, it->overlay_strings_charpos);
5354
5355 /* Initialize IT to deliver display elements from the overlay
5356 string. */
5357 it->string = it->overlay_strings[i];
5358 it->multibyte_p = STRING_MULTIBYTE (it->string);
5359 SET_TEXT_POS (it->current.string_pos, 0, 0);
5360 it->method = GET_FROM_STRING;
5361 it->stop_charpos = 0;
5362 it->end_charpos = SCHARS (it->string);
5363 if (it->cmp_it.stop_pos >= 0)
5364 it->cmp_it.stop_pos = 0;
5365 it->prev_stop = 0;
5366 it->base_level_stop = 0;
5367
5368 /* Set up the bidi iterator for this overlay string. */
5369 if (it->bidi_p)
5370 {
5371 it->bidi_it.string.lstring = it->string;
5372 it->bidi_it.string.s = NULL;
5373 it->bidi_it.string.schars = SCHARS (it->string);
5374 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5375 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5376 it->bidi_it.string.unibyte = !it->multibyte_p;
5377 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5378 }
5379 }
5380
5381 CHECK_IT (it);
5382 }
5383
5384
5385 /* Compare two overlay_entry structures E1 and E2. Used as a
5386 comparison function for qsort in load_overlay_strings. Overlay
5387 strings for the same position are sorted so that
5388
5389 1. All after-strings come in front of before-strings, except
5390 when they come from the same overlay.
5391
5392 2. Within after-strings, strings are sorted so that overlay strings
5393 from overlays with higher priorities come first.
5394
5395 2. Within before-strings, strings are sorted so that overlay
5396 strings from overlays with higher priorities come last.
5397
5398 Value is analogous to strcmp. */
5399
5400
5401 static int
5402 compare_overlay_entries (const void *e1, const void *e2)
5403 {
5404 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5405 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5406 int result;
5407
5408 if (entry1->after_string_p != entry2->after_string_p)
5409 {
5410 /* Let after-strings appear in front of before-strings if
5411 they come from different overlays. */
5412 if (EQ (entry1->overlay, entry2->overlay))
5413 result = entry1->after_string_p ? 1 : -1;
5414 else
5415 result = entry1->after_string_p ? -1 : 1;
5416 }
5417 else if (entry1->priority != entry2->priority)
5418 {
5419 if (entry1->after_string_p)
5420 /* After-strings sorted in order of decreasing priority. */
5421 result = entry2->priority < entry1->priority ? -1 : 1;
5422 else
5423 /* Before-strings sorted in order of increasing priority. */
5424 result = entry1->priority < entry2->priority ? -1 : 1;
5425 }
5426 else
5427 result = 0;
5428
5429 return result;
5430 }
5431
5432
5433 /* Load the vector IT->overlay_strings with overlay strings from IT's
5434 current buffer position, or from CHARPOS if that is > 0. Set
5435 IT->n_overlays to the total number of overlay strings found.
5436
5437 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5438 a time. On entry into load_overlay_strings,
5439 IT->current.overlay_string_index gives the number of overlay
5440 strings that have already been loaded by previous calls to this
5441 function.
5442
5443 IT->add_overlay_start contains an additional overlay start
5444 position to consider for taking overlay strings from, if non-zero.
5445 This position comes into play when the overlay has an `invisible'
5446 property, and both before and after-strings. When we've skipped to
5447 the end of the overlay, because of its `invisible' property, we
5448 nevertheless want its before-string to appear.
5449 IT->add_overlay_start will contain the overlay start position
5450 in this case.
5451
5452 Overlay strings are sorted so that after-string strings come in
5453 front of before-string strings. Within before and after-strings,
5454 strings are sorted by overlay priority. See also function
5455 compare_overlay_entries. */
5456
5457 static void
5458 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5459 {
5460 Lisp_Object overlay, window, str, invisible;
5461 struct Lisp_Overlay *ov;
5462 ptrdiff_t start, end;
5463 ptrdiff_t size = 20;
5464 ptrdiff_t n = 0, i, j;
5465 int invis_p;
5466 struct overlay_entry *entries = alloca (size * sizeof *entries);
5467 USE_SAFE_ALLOCA;
5468
5469 if (charpos <= 0)
5470 charpos = IT_CHARPOS (*it);
5471
5472 /* Append the overlay string STRING of overlay OVERLAY to vector
5473 `entries' which has size `size' and currently contains `n'
5474 elements. AFTER_P non-zero means STRING is an after-string of
5475 OVERLAY. */
5476 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5477 do \
5478 { \
5479 Lisp_Object priority; \
5480 \
5481 if (n == size) \
5482 { \
5483 struct overlay_entry *old = entries; \
5484 SAFE_NALLOCA (entries, 2, size); \
5485 memcpy (entries, old, size * sizeof *entries); \
5486 size *= 2; \
5487 } \
5488 \
5489 entries[n].string = (STRING); \
5490 entries[n].overlay = (OVERLAY); \
5491 priority = Foverlay_get ((OVERLAY), Qpriority); \
5492 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5493 entries[n].after_string_p = (AFTER_P); \
5494 ++n; \
5495 } \
5496 while (0)
5497
5498 /* Process overlay before the overlay center. */
5499 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5500 {
5501 XSETMISC (overlay, ov);
5502 eassert (OVERLAYP (overlay));
5503 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5504 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5505
5506 if (end < charpos)
5507 break;
5508
5509 /* Skip this overlay if it doesn't start or end at IT's current
5510 position. */
5511 if (end != charpos && start != charpos)
5512 continue;
5513
5514 /* Skip this overlay if it doesn't apply to IT->w. */
5515 window = Foverlay_get (overlay, Qwindow);
5516 if (WINDOWP (window) && XWINDOW (window) != it->w)
5517 continue;
5518
5519 /* If the text ``under'' the overlay is invisible, both before-
5520 and after-strings from this overlay are visible; start and
5521 end position are indistinguishable. */
5522 invisible = Foverlay_get (overlay, Qinvisible);
5523 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5524
5525 /* If overlay has a non-empty before-string, record it. */
5526 if ((start == charpos || (end == charpos && invis_p))
5527 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5528 && SCHARS (str))
5529 RECORD_OVERLAY_STRING (overlay, str, 0);
5530
5531 /* If overlay has a non-empty after-string, record it. */
5532 if ((end == charpos || (start == charpos && invis_p))
5533 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5534 && SCHARS (str))
5535 RECORD_OVERLAY_STRING (overlay, str, 1);
5536 }
5537
5538 /* Process overlays after the overlay center. */
5539 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5540 {
5541 XSETMISC (overlay, ov);
5542 eassert (OVERLAYP (overlay));
5543 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5544 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5545
5546 if (start > charpos)
5547 break;
5548
5549 /* Skip this overlay if it doesn't start or end at IT's current
5550 position. */
5551 if (end != charpos && start != charpos)
5552 continue;
5553
5554 /* Skip this overlay if it doesn't apply to IT->w. */
5555 window = Foverlay_get (overlay, Qwindow);
5556 if (WINDOWP (window) && XWINDOW (window) != it->w)
5557 continue;
5558
5559 /* If the text ``under'' the overlay is invisible, it has a zero
5560 dimension, and both before- and after-strings apply. */
5561 invisible = Foverlay_get (overlay, Qinvisible);
5562 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5563
5564 /* If overlay has a non-empty before-string, record it. */
5565 if ((start == charpos || (end == charpos && invis_p))
5566 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5567 && SCHARS (str))
5568 RECORD_OVERLAY_STRING (overlay, str, 0);
5569
5570 /* If overlay has a non-empty after-string, record it. */
5571 if ((end == charpos || (start == charpos && invis_p))
5572 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5573 && SCHARS (str))
5574 RECORD_OVERLAY_STRING (overlay, str, 1);
5575 }
5576
5577 #undef RECORD_OVERLAY_STRING
5578
5579 /* Sort entries. */
5580 if (n > 1)
5581 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5582
5583 /* Record number of overlay strings, and where we computed it. */
5584 it->n_overlay_strings = n;
5585 it->overlay_strings_charpos = charpos;
5586
5587 /* IT->current.overlay_string_index is the number of overlay strings
5588 that have already been consumed by IT. Copy some of the
5589 remaining overlay strings to IT->overlay_strings. */
5590 i = 0;
5591 j = it->current.overlay_string_index;
5592 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5593 {
5594 it->overlay_strings[i] = entries[j].string;
5595 it->string_overlays[i++] = entries[j++].overlay;
5596 }
5597
5598 CHECK_IT (it);
5599 SAFE_FREE ();
5600 }
5601
5602
5603 /* Get the first chunk of overlay strings at IT's current buffer
5604 position, or at CHARPOS if that is > 0. Value is non-zero if at
5605 least one overlay string was found. */
5606
5607 static int
5608 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5609 {
5610 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5611 process. This fills IT->overlay_strings with strings, and sets
5612 IT->n_overlay_strings to the total number of strings to process.
5613 IT->pos.overlay_string_index has to be set temporarily to zero
5614 because load_overlay_strings needs this; it must be set to -1
5615 when no overlay strings are found because a zero value would
5616 indicate a position in the first overlay string. */
5617 it->current.overlay_string_index = 0;
5618 load_overlay_strings (it, charpos);
5619
5620 /* If we found overlay strings, set up IT to deliver display
5621 elements from the first one. Otherwise set up IT to deliver
5622 from current_buffer. */
5623 if (it->n_overlay_strings)
5624 {
5625 /* Make sure we know settings in current_buffer, so that we can
5626 restore meaningful values when we're done with the overlay
5627 strings. */
5628 if (compute_stop_p)
5629 compute_stop_pos (it);
5630 eassert (it->face_id >= 0);
5631
5632 /* Save IT's settings. They are restored after all overlay
5633 strings have been processed. */
5634 eassert (!compute_stop_p || it->sp == 0);
5635
5636 /* When called from handle_stop, there might be an empty display
5637 string loaded. In that case, don't bother saving it. But
5638 don't use this optimization with the bidi iterator, since we
5639 need the corresponding pop_it call to resync the bidi
5640 iterator's position with IT's position, after we are done
5641 with the overlay strings. (The corresponding call to pop_it
5642 in case of an empty display string is in
5643 next_overlay_string.) */
5644 if (!(!it->bidi_p
5645 && STRINGP (it->string) && !SCHARS (it->string)))
5646 push_it (it, NULL);
5647
5648 /* Set up IT to deliver display elements from the first overlay
5649 string. */
5650 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5651 it->string = it->overlay_strings[0];
5652 it->from_overlay = Qnil;
5653 it->stop_charpos = 0;
5654 eassert (STRINGP (it->string));
5655 it->end_charpos = SCHARS (it->string);
5656 it->prev_stop = 0;
5657 it->base_level_stop = 0;
5658 it->multibyte_p = STRING_MULTIBYTE (it->string);
5659 it->method = GET_FROM_STRING;
5660 it->from_disp_prop_p = 0;
5661
5662 /* Force paragraph direction to be that of the parent
5663 buffer. */
5664 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5665 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5666 else
5667 it->paragraph_embedding = L2R;
5668
5669 /* Set up the bidi iterator for this overlay string. */
5670 if (it->bidi_p)
5671 {
5672 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5673
5674 it->bidi_it.string.lstring = it->string;
5675 it->bidi_it.string.s = NULL;
5676 it->bidi_it.string.schars = SCHARS (it->string);
5677 it->bidi_it.string.bufpos = pos;
5678 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5679 it->bidi_it.string.unibyte = !it->multibyte_p;
5680 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5681 }
5682 return 1;
5683 }
5684
5685 it->current.overlay_string_index = -1;
5686 return 0;
5687 }
5688
5689 static int
5690 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5691 {
5692 it->string = Qnil;
5693 it->method = GET_FROM_BUFFER;
5694
5695 (void) get_overlay_strings_1 (it, charpos, 1);
5696
5697 CHECK_IT (it);
5698
5699 /* Value is non-zero if we found at least one overlay string. */
5700 return STRINGP (it->string);
5701 }
5702
5703
5704 \f
5705 /***********************************************************************
5706 Saving and restoring state
5707 ***********************************************************************/
5708
5709 /* Save current settings of IT on IT->stack. Called, for example,
5710 before setting up IT for an overlay string, to be able to restore
5711 IT's settings to what they were after the overlay string has been
5712 processed. If POSITION is non-NULL, it is the position to save on
5713 the stack instead of IT->position. */
5714
5715 static void
5716 push_it (struct it *it, struct text_pos *position)
5717 {
5718 struct iterator_stack_entry *p;
5719
5720 eassert (it->sp < IT_STACK_SIZE);
5721 p = it->stack + it->sp;
5722
5723 p->stop_charpos = it->stop_charpos;
5724 p->prev_stop = it->prev_stop;
5725 p->base_level_stop = it->base_level_stop;
5726 p->cmp_it = it->cmp_it;
5727 eassert (it->face_id >= 0);
5728 p->face_id = it->face_id;
5729 p->string = it->string;
5730 p->method = it->method;
5731 p->from_overlay = it->from_overlay;
5732 switch (p->method)
5733 {
5734 case GET_FROM_IMAGE:
5735 p->u.image.object = it->object;
5736 p->u.image.image_id = it->image_id;
5737 p->u.image.slice = it->slice;
5738 break;
5739 case GET_FROM_STRETCH:
5740 p->u.stretch.object = it->object;
5741 break;
5742 }
5743 p->position = position ? *position : it->position;
5744 p->current = it->current;
5745 p->end_charpos = it->end_charpos;
5746 p->string_nchars = it->string_nchars;
5747 p->area = it->area;
5748 p->multibyte_p = it->multibyte_p;
5749 p->avoid_cursor_p = it->avoid_cursor_p;
5750 p->space_width = it->space_width;
5751 p->font_height = it->font_height;
5752 p->voffset = it->voffset;
5753 p->string_from_display_prop_p = it->string_from_display_prop_p;
5754 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5755 p->display_ellipsis_p = 0;
5756 p->line_wrap = it->line_wrap;
5757 p->bidi_p = it->bidi_p;
5758 p->paragraph_embedding = it->paragraph_embedding;
5759 p->from_disp_prop_p = it->from_disp_prop_p;
5760 ++it->sp;
5761
5762 /* Save the state of the bidi iterator as well. */
5763 if (it->bidi_p)
5764 bidi_push_it (&it->bidi_it);
5765 }
5766
5767 static void
5768 iterate_out_of_display_property (struct it *it)
5769 {
5770 int buffer_p = !STRINGP (it->string);
5771 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5772 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5773
5774 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5775
5776 /* Maybe initialize paragraph direction. If we are at the beginning
5777 of a new paragraph, next_element_from_buffer may not have a
5778 chance to do that. */
5779 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5780 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5781 /* prev_stop can be zero, so check against BEGV as well. */
5782 while (it->bidi_it.charpos >= bob
5783 && it->prev_stop <= it->bidi_it.charpos
5784 && it->bidi_it.charpos < CHARPOS (it->position)
5785 && it->bidi_it.charpos < eob)
5786 bidi_move_to_visually_next (&it->bidi_it);
5787 /* Record the stop_pos we just crossed, for when we cross it
5788 back, maybe. */
5789 if (it->bidi_it.charpos > CHARPOS (it->position))
5790 it->prev_stop = CHARPOS (it->position);
5791 /* If we ended up not where pop_it put us, resync IT's
5792 positional members with the bidi iterator. */
5793 if (it->bidi_it.charpos != CHARPOS (it->position))
5794 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5795 if (buffer_p)
5796 it->current.pos = it->position;
5797 else
5798 it->current.string_pos = it->position;
5799 }
5800
5801 /* Restore IT's settings from IT->stack. Called, for example, when no
5802 more overlay strings must be processed, and we return to delivering
5803 display elements from a buffer, or when the end of a string from a
5804 `display' property is reached and we return to delivering display
5805 elements from an overlay string, or from a buffer. */
5806
5807 static void
5808 pop_it (struct it *it)
5809 {
5810 struct iterator_stack_entry *p;
5811 int from_display_prop = it->from_disp_prop_p;
5812
5813 eassert (it->sp > 0);
5814 --it->sp;
5815 p = it->stack + it->sp;
5816 it->stop_charpos = p->stop_charpos;
5817 it->prev_stop = p->prev_stop;
5818 it->base_level_stop = p->base_level_stop;
5819 it->cmp_it = p->cmp_it;
5820 it->face_id = p->face_id;
5821 it->current = p->current;
5822 it->position = p->position;
5823 it->string = p->string;
5824 it->from_overlay = p->from_overlay;
5825 if (NILP (it->string))
5826 SET_TEXT_POS (it->current.string_pos, -1, -1);
5827 it->method = p->method;
5828 switch (it->method)
5829 {
5830 case GET_FROM_IMAGE:
5831 it->image_id = p->u.image.image_id;
5832 it->object = p->u.image.object;
5833 it->slice = p->u.image.slice;
5834 break;
5835 case GET_FROM_STRETCH:
5836 it->object = p->u.stretch.object;
5837 break;
5838 case GET_FROM_BUFFER:
5839 it->object = it->w->buffer;
5840 break;
5841 case GET_FROM_STRING:
5842 it->object = it->string;
5843 break;
5844 case GET_FROM_DISPLAY_VECTOR:
5845 if (it->s)
5846 it->method = GET_FROM_C_STRING;
5847 else if (STRINGP (it->string))
5848 it->method = GET_FROM_STRING;
5849 else
5850 {
5851 it->method = GET_FROM_BUFFER;
5852 it->object = it->w->buffer;
5853 }
5854 }
5855 it->end_charpos = p->end_charpos;
5856 it->string_nchars = p->string_nchars;
5857 it->area = p->area;
5858 it->multibyte_p = p->multibyte_p;
5859 it->avoid_cursor_p = p->avoid_cursor_p;
5860 it->space_width = p->space_width;
5861 it->font_height = p->font_height;
5862 it->voffset = p->voffset;
5863 it->string_from_display_prop_p = p->string_from_display_prop_p;
5864 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5865 it->line_wrap = p->line_wrap;
5866 it->bidi_p = p->bidi_p;
5867 it->paragraph_embedding = p->paragraph_embedding;
5868 it->from_disp_prop_p = p->from_disp_prop_p;
5869 if (it->bidi_p)
5870 {
5871 bidi_pop_it (&it->bidi_it);
5872 /* Bidi-iterate until we get out of the portion of text, if any,
5873 covered by a `display' text property or by an overlay with
5874 `display' property. (We cannot just jump there, because the
5875 internal coherency of the bidi iterator state can not be
5876 preserved across such jumps.) We also must determine the
5877 paragraph base direction if the overlay we just processed is
5878 at the beginning of a new paragraph. */
5879 if (from_display_prop
5880 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5881 iterate_out_of_display_property (it);
5882
5883 eassert ((BUFFERP (it->object)
5884 && IT_CHARPOS (*it) == it->bidi_it.charpos
5885 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5886 || (STRINGP (it->object)
5887 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5888 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5889 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5890 }
5891 }
5892
5893
5894 \f
5895 /***********************************************************************
5896 Moving over lines
5897 ***********************************************************************/
5898
5899 /* Set IT's current position to the previous line start. */
5900
5901 static void
5902 back_to_previous_line_start (struct it *it)
5903 {
5904 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
5905
5906 DEC_BOTH (cp, bp);
5907 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
5908 }
5909
5910
5911 /* Move IT to the next line start.
5912
5913 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5914 we skipped over part of the text (as opposed to moving the iterator
5915 continuously over the text). Otherwise, don't change the value
5916 of *SKIPPED_P.
5917
5918 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5919 iterator on the newline, if it was found.
5920
5921 Newlines may come from buffer text, overlay strings, or strings
5922 displayed via the `display' property. That's the reason we can't
5923 simply use find_newline_no_quit.
5924
5925 Note that this function may not skip over invisible text that is so
5926 because of text properties and immediately follows a newline. If
5927 it would, function reseat_at_next_visible_line_start, when called
5928 from set_iterator_to_next, would effectively make invisible
5929 characters following a newline part of the wrong glyph row, which
5930 leads to wrong cursor motion. */
5931
5932 static int
5933 forward_to_next_line_start (struct it *it, int *skipped_p,
5934 struct bidi_it *bidi_it_prev)
5935 {
5936 ptrdiff_t old_selective;
5937 int newline_found_p, n;
5938 const int MAX_NEWLINE_DISTANCE = 500;
5939
5940 /* If already on a newline, just consume it to avoid unintended
5941 skipping over invisible text below. */
5942 if (it->what == IT_CHARACTER
5943 && it->c == '\n'
5944 && CHARPOS (it->position) == IT_CHARPOS (*it))
5945 {
5946 if (it->bidi_p && bidi_it_prev)
5947 *bidi_it_prev = it->bidi_it;
5948 set_iterator_to_next (it, 0);
5949 it->c = 0;
5950 return 1;
5951 }
5952
5953 /* Don't handle selective display in the following. It's (a)
5954 unnecessary because it's done by the caller, and (b) leads to an
5955 infinite recursion because next_element_from_ellipsis indirectly
5956 calls this function. */
5957 old_selective = it->selective;
5958 it->selective = 0;
5959
5960 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5961 from buffer text. */
5962 for (n = newline_found_p = 0;
5963 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5964 n += STRINGP (it->string) ? 0 : 1)
5965 {
5966 if (!get_next_display_element (it))
5967 return 0;
5968 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5969 if (newline_found_p && it->bidi_p && bidi_it_prev)
5970 *bidi_it_prev = it->bidi_it;
5971 set_iterator_to_next (it, 0);
5972 }
5973
5974 /* If we didn't find a newline near enough, see if we can use a
5975 short-cut. */
5976 if (!newline_found_p)
5977 {
5978 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
5979 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
5980 1, &bytepos);
5981 Lisp_Object pos;
5982
5983 eassert (!STRINGP (it->string));
5984
5985 /* If there isn't any `display' property in sight, and no
5986 overlays, we can just use the position of the newline in
5987 buffer text. */
5988 if (it->stop_charpos >= limit
5989 || ((pos = Fnext_single_property_change (make_number (start),
5990 Qdisplay, Qnil,
5991 make_number (limit)),
5992 NILP (pos))
5993 && next_overlay_change (start) == ZV))
5994 {
5995 if (!it->bidi_p)
5996 {
5997 IT_CHARPOS (*it) = limit;
5998 IT_BYTEPOS (*it) = bytepos;
5999 }
6000 else
6001 {
6002 struct bidi_it bprev;
6003
6004 /* Help bidi.c avoid expensive searches for display
6005 properties and overlays, by telling it that there are
6006 none up to `limit'. */
6007 if (it->bidi_it.disp_pos < limit)
6008 {
6009 it->bidi_it.disp_pos = limit;
6010 it->bidi_it.disp_prop = 0;
6011 }
6012 do {
6013 bprev = it->bidi_it;
6014 bidi_move_to_visually_next (&it->bidi_it);
6015 } while (it->bidi_it.charpos != limit);
6016 IT_CHARPOS (*it) = limit;
6017 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6018 if (bidi_it_prev)
6019 *bidi_it_prev = bprev;
6020 }
6021 *skipped_p = newline_found_p = 1;
6022 }
6023 else
6024 {
6025 while (get_next_display_element (it)
6026 && !newline_found_p)
6027 {
6028 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6029 if (newline_found_p && it->bidi_p && bidi_it_prev)
6030 *bidi_it_prev = it->bidi_it;
6031 set_iterator_to_next (it, 0);
6032 }
6033 }
6034 }
6035
6036 it->selective = old_selective;
6037 return newline_found_p;
6038 }
6039
6040
6041 /* Set IT's current position to the previous visible line start. Skip
6042 invisible text that is so either due to text properties or due to
6043 selective display. Caution: this does not change IT->current_x and
6044 IT->hpos. */
6045
6046 static void
6047 back_to_previous_visible_line_start (struct it *it)
6048 {
6049 while (IT_CHARPOS (*it) > BEGV)
6050 {
6051 back_to_previous_line_start (it);
6052
6053 if (IT_CHARPOS (*it) <= BEGV)
6054 break;
6055
6056 /* If selective > 0, then lines indented more than its value are
6057 invisible. */
6058 if (it->selective > 0
6059 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6060 it->selective))
6061 continue;
6062
6063 /* Check the newline before point for invisibility. */
6064 {
6065 Lisp_Object prop;
6066 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6067 Qinvisible, it->window);
6068 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6069 continue;
6070 }
6071
6072 if (IT_CHARPOS (*it) <= BEGV)
6073 break;
6074
6075 {
6076 struct it it2;
6077 void *it2data = NULL;
6078 ptrdiff_t pos;
6079 ptrdiff_t beg, end;
6080 Lisp_Object val, overlay;
6081
6082 SAVE_IT (it2, *it, it2data);
6083
6084 /* If newline is part of a composition, continue from start of composition */
6085 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6086 && beg < IT_CHARPOS (*it))
6087 goto replaced;
6088
6089 /* If newline is replaced by a display property, find start of overlay
6090 or interval and continue search from that point. */
6091 pos = --IT_CHARPOS (it2);
6092 --IT_BYTEPOS (it2);
6093 it2.sp = 0;
6094 bidi_unshelve_cache (NULL, 0);
6095 it2.string_from_display_prop_p = 0;
6096 it2.from_disp_prop_p = 0;
6097 if (handle_display_prop (&it2) == HANDLED_RETURN
6098 && !NILP (val = get_char_property_and_overlay
6099 (make_number (pos), Qdisplay, Qnil, &overlay))
6100 && (OVERLAYP (overlay)
6101 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6102 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6103 {
6104 RESTORE_IT (it, it, it2data);
6105 goto replaced;
6106 }
6107
6108 /* Newline is not replaced by anything -- so we are done. */
6109 RESTORE_IT (it, it, it2data);
6110 break;
6111
6112 replaced:
6113 if (beg < BEGV)
6114 beg = BEGV;
6115 IT_CHARPOS (*it) = beg;
6116 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6117 }
6118 }
6119
6120 it->continuation_lines_width = 0;
6121
6122 eassert (IT_CHARPOS (*it) >= BEGV);
6123 eassert (IT_CHARPOS (*it) == BEGV
6124 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6125 CHECK_IT (it);
6126 }
6127
6128
6129 /* Reseat iterator IT at the previous visible line start. Skip
6130 invisible text that is so either due to text properties or due to
6131 selective display. At the end, update IT's overlay information,
6132 face information etc. */
6133
6134 void
6135 reseat_at_previous_visible_line_start (struct it *it)
6136 {
6137 back_to_previous_visible_line_start (it);
6138 reseat (it, it->current.pos, 1);
6139 CHECK_IT (it);
6140 }
6141
6142
6143 /* Reseat iterator IT on the next visible line start in the current
6144 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6145 preceding the line start. Skip over invisible text that is so
6146 because of selective display. Compute faces, overlays etc at the
6147 new position. Note that this function does not skip over text that
6148 is invisible because of text properties. */
6149
6150 static void
6151 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6152 {
6153 int newline_found_p, skipped_p = 0;
6154 struct bidi_it bidi_it_prev;
6155
6156 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6157
6158 /* Skip over lines that are invisible because they are indented
6159 more than the value of IT->selective. */
6160 if (it->selective > 0)
6161 while (IT_CHARPOS (*it) < ZV
6162 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6163 it->selective))
6164 {
6165 eassert (IT_BYTEPOS (*it) == BEGV
6166 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6167 newline_found_p =
6168 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6169 }
6170
6171 /* Position on the newline if that's what's requested. */
6172 if (on_newline_p && newline_found_p)
6173 {
6174 if (STRINGP (it->string))
6175 {
6176 if (IT_STRING_CHARPOS (*it) > 0)
6177 {
6178 if (!it->bidi_p)
6179 {
6180 --IT_STRING_CHARPOS (*it);
6181 --IT_STRING_BYTEPOS (*it);
6182 }
6183 else
6184 {
6185 /* We need to restore the bidi iterator to the state
6186 it had on the newline, and resync the IT's
6187 position with that. */
6188 it->bidi_it = bidi_it_prev;
6189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6191 }
6192 }
6193 }
6194 else if (IT_CHARPOS (*it) > BEGV)
6195 {
6196 if (!it->bidi_p)
6197 {
6198 --IT_CHARPOS (*it);
6199 --IT_BYTEPOS (*it);
6200 }
6201 else
6202 {
6203 /* We need to restore the bidi iterator to the state it
6204 had on the newline and resync IT with that. */
6205 it->bidi_it = bidi_it_prev;
6206 IT_CHARPOS (*it) = it->bidi_it.charpos;
6207 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6208 }
6209 reseat (it, it->current.pos, 0);
6210 }
6211 }
6212 else if (skipped_p)
6213 reseat (it, it->current.pos, 0);
6214
6215 CHECK_IT (it);
6216 }
6217
6218
6219 \f
6220 /***********************************************************************
6221 Changing an iterator's position
6222 ***********************************************************************/
6223
6224 /* Change IT's current position to POS in current_buffer. If FORCE_P
6225 is non-zero, always check for text properties at the new position.
6226 Otherwise, text properties are only looked up if POS >=
6227 IT->check_charpos of a property. */
6228
6229 static void
6230 reseat (struct it *it, struct text_pos pos, int force_p)
6231 {
6232 ptrdiff_t original_pos = IT_CHARPOS (*it);
6233
6234 reseat_1 (it, pos, 0);
6235
6236 /* Determine where to check text properties. Avoid doing it
6237 where possible because text property lookup is very expensive. */
6238 if (force_p
6239 || CHARPOS (pos) > it->stop_charpos
6240 || CHARPOS (pos) < original_pos)
6241 {
6242 if (it->bidi_p)
6243 {
6244 /* For bidi iteration, we need to prime prev_stop and
6245 base_level_stop with our best estimations. */
6246 /* Implementation note: Of course, POS is not necessarily a
6247 stop position, so assigning prev_pos to it is a lie; we
6248 should have called compute_stop_backwards. However, if
6249 the current buffer does not include any R2L characters,
6250 that call would be a waste of cycles, because the
6251 iterator will never move back, and thus never cross this
6252 "fake" stop position. So we delay that backward search
6253 until the time we really need it, in next_element_from_buffer. */
6254 if (CHARPOS (pos) != it->prev_stop)
6255 it->prev_stop = CHARPOS (pos);
6256 if (CHARPOS (pos) < it->base_level_stop)
6257 it->base_level_stop = 0; /* meaning it's unknown */
6258 handle_stop (it);
6259 }
6260 else
6261 {
6262 handle_stop (it);
6263 it->prev_stop = it->base_level_stop = 0;
6264 }
6265
6266 }
6267
6268 CHECK_IT (it);
6269 }
6270
6271
6272 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6273 IT->stop_pos to POS, also. */
6274
6275 static void
6276 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6277 {
6278 /* Don't call this function when scanning a C string. */
6279 eassert (it->s == NULL);
6280
6281 /* POS must be a reasonable value. */
6282 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6283
6284 it->current.pos = it->position = pos;
6285 it->end_charpos = ZV;
6286 it->dpvec = NULL;
6287 it->current.dpvec_index = -1;
6288 it->current.overlay_string_index = -1;
6289 IT_STRING_CHARPOS (*it) = -1;
6290 IT_STRING_BYTEPOS (*it) = -1;
6291 it->string = Qnil;
6292 it->method = GET_FROM_BUFFER;
6293 it->object = it->w->buffer;
6294 it->area = TEXT_AREA;
6295 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6296 it->sp = 0;
6297 it->string_from_display_prop_p = 0;
6298 it->string_from_prefix_prop_p = 0;
6299
6300 it->from_disp_prop_p = 0;
6301 it->face_before_selective_p = 0;
6302 if (it->bidi_p)
6303 {
6304 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6305 &it->bidi_it);
6306 bidi_unshelve_cache (NULL, 0);
6307 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6308 it->bidi_it.string.s = NULL;
6309 it->bidi_it.string.lstring = Qnil;
6310 it->bidi_it.string.bufpos = 0;
6311 it->bidi_it.string.unibyte = 0;
6312 }
6313
6314 if (set_stop_p)
6315 {
6316 it->stop_charpos = CHARPOS (pos);
6317 it->base_level_stop = CHARPOS (pos);
6318 }
6319 /* This make the information stored in it->cmp_it invalidate. */
6320 it->cmp_it.id = -1;
6321 }
6322
6323
6324 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6325 If S is non-null, it is a C string to iterate over. Otherwise,
6326 STRING gives a Lisp string to iterate over.
6327
6328 If PRECISION > 0, don't return more then PRECISION number of
6329 characters from the string.
6330
6331 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6332 characters have been returned. FIELD_WIDTH < 0 means an infinite
6333 field width.
6334
6335 MULTIBYTE = 0 means disable processing of multibyte characters,
6336 MULTIBYTE > 0 means enable it,
6337 MULTIBYTE < 0 means use IT->multibyte_p.
6338
6339 IT must be initialized via a prior call to init_iterator before
6340 calling this function. */
6341
6342 static void
6343 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6344 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6345 int multibyte)
6346 {
6347 /* No region in strings. */
6348 it->region_beg_charpos = it->region_end_charpos = -1;
6349
6350 /* No text property checks performed by default, but see below. */
6351 it->stop_charpos = -1;
6352
6353 /* Set iterator position and end position. */
6354 memset (&it->current, 0, sizeof it->current);
6355 it->current.overlay_string_index = -1;
6356 it->current.dpvec_index = -1;
6357 eassert (charpos >= 0);
6358
6359 /* If STRING is specified, use its multibyteness, otherwise use the
6360 setting of MULTIBYTE, if specified. */
6361 if (multibyte >= 0)
6362 it->multibyte_p = multibyte > 0;
6363
6364 /* Bidirectional reordering of strings is controlled by the default
6365 value of bidi-display-reordering. Don't try to reorder while
6366 loading loadup.el, as the necessary character property tables are
6367 not yet available. */
6368 it->bidi_p =
6369 NILP (Vpurify_flag)
6370 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6371
6372 if (s == NULL)
6373 {
6374 eassert (STRINGP (string));
6375 it->string = string;
6376 it->s = NULL;
6377 it->end_charpos = it->string_nchars = SCHARS (string);
6378 it->method = GET_FROM_STRING;
6379 it->current.string_pos = string_pos (charpos, string);
6380
6381 if (it->bidi_p)
6382 {
6383 it->bidi_it.string.lstring = string;
6384 it->bidi_it.string.s = NULL;
6385 it->bidi_it.string.schars = it->end_charpos;
6386 it->bidi_it.string.bufpos = 0;
6387 it->bidi_it.string.from_disp_str = 0;
6388 it->bidi_it.string.unibyte = !it->multibyte_p;
6389 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6390 FRAME_WINDOW_P (it->f), &it->bidi_it);
6391 }
6392 }
6393 else
6394 {
6395 it->s = (const unsigned char *) s;
6396 it->string = Qnil;
6397
6398 /* Note that we use IT->current.pos, not it->current.string_pos,
6399 for displaying C strings. */
6400 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6401 if (it->multibyte_p)
6402 {
6403 it->current.pos = c_string_pos (charpos, s, 1);
6404 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6405 }
6406 else
6407 {
6408 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6409 it->end_charpos = it->string_nchars = strlen (s);
6410 }
6411
6412 if (it->bidi_p)
6413 {
6414 it->bidi_it.string.lstring = Qnil;
6415 it->bidi_it.string.s = (const unsigned char *) s;
6416 it->bidi_it.string.schars = it->end_charpos;
6417 it->bidi_it.string.bufpos = 0;
6418 it->bidi_it.string.from_disp_str = 0;
6419 it->bidi_it.string.unibyte = !it->multibyte_p;
6420 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6421 &it->bidi_it);
6422 }
6423 it->method = GET_FROM_C_STRING;
6424 }
6425
6426 /* PRECISION > 0 means don't return more than PRECISION characters
6427 from the string. */
6428 if (precision > 0 && it->end_charpos - charpos > precision)
6429 {
6430 it->end_charpos = it->string_nchars = charpos + precision;
6431 if (it->bidi_p)
6432 it->bidi_it.string.schars = it->end_charpos;
6433 }
6434
6435 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6436 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6437 FIELD_WIDTH < 0 means infinite field width. This is useful for
6438 padding with `-' at the end of a mode line. */
6439 if (field_width < 0)
6440 field_width = INFINITY;
6441 /* Implementation note: We deliberately don't enlarge
6442 it->bidi_it.string.schars here to fit it->end_charpos, because
6443 the bidi iterator cannot produce characters out of thin air. */
6444 if (field_width > it->end_charpos - charpos)
6445 it->end_charpos = charpos + field_width;
6446
6447 /* Use the standard display table for displaying strings. */
6448 if (DISP_TABLE_P (Vstandard_display_table))
6449 it->dp = XCHAR_TABLE (Vstandard_display_table);
6450
6451 it->stop_charpos = charpos;
6452 it->prev_stop = charpos;
6453 it->base_level_stop = 0;
6454 if (it->bidi_p)
6455 {
6456 it->bidi_it.first_elt = 1;
6457 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6458 it->bidi_it.disp_pos = -1;
6459 }
6460 if (s == NULL && it->multibyte_p)
6461 {
6462 ptrdiff_t endpos = SCHARS (it->string);
6463 if (endpos > it->end_charpos)
6464 endpos = it->end_charpos;
6465 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6466 it->string);
6467 }
6468 CHECK_IT (it);
6469 }
6470
6471
6472 \f
6473 /***********************************************************************
6474 Iteration
6475 ***********************************************************************/
6476
6477 /* Map enum it_method value to corresponding next_element_from_* function. */
6478
6479 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6480 {
6481 next_element_from_buffer,
6482 next_element_from_display_vector,
6483 next_element_from_string,
6484 next_element_from_c_string,
6485 next_element_from_image,
6486 next_element_from_stretch
6487 };
6488
6489 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6490
6491
6492 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6493 (possibly with the following characters). */
6494
6495 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6496 ((IT)->cmp_it.id >= 0 \
6497 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6498 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6499 END_CHARPOS, (IT)->w, \
6500 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6501 (IT)->string)))
6502
6503
6504 /* Lookup the char-table Vglyphless_char_display for character C (-1
6505 if we want information for no-font case), and return the display
6506 method symbol. By side-effect, update it->what and
6507 it->glyphless_method. This function is called from
6508 get_next_display_element for each character element, and from
6509 x_produce_glyphs when no suitable font was found. */
6510
6511 Lisp_Object
6512 lookup_glyphless_char_display (int c, struct it *it)
6513 {
6514 Lisp_Object glyphless_method = Qnil;
6515
6516 if (CHAR_TABLE_P (Vglyphless_char_display)
6517 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6518 {
6519 if (c >= 0)
6520 {
6521 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6522 if (CONSP (glyphless_method))
6523 glyphless_method = FRAME_WINDOW_P (it->f)
6524 ? XCAR (glyphless_method)
6525 : XCDR (glyphless_method);
6526 }
6527 else
6528 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6529 }
6530
6531 retry:
6532 if (NILP (glyphless_method))
6533 {
6534 if (c >= 0)
6535 /* The default is to display the character by a proper font. */
6536 return Qnil;
6537 /* The default for the no-font case is to display an empty box. */
6538 glyphless_method = Qempty_box;
6539 }
6540 if (EQ (glyphless_method, Qzero_width))
6541 {
6542 if (c >= 0)
6543 return glyphless_method;
6544 /* This method can't be used for the no-font case. */
6545 glyphless_method = Qempty_box;
6546 }
6547 if (EQ (glyphless_method, Qthin_space))
6548 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6549 else if (EQ (glyphless_method, Qempty_box))
6550 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6551 else if (EQ (glyphless_method, Qhex_code))
6552 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6553 else if (STRINGP (glyphless_method))
6554 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6555 else
6556 {
6557 /* Invalid value. We use the default method. */
6558 glyphless_method = Qnil;
6559 goto retry;
6560 }
6561 it->what = IT_GLYPHLESS;
6562 return glyphless_method;
6563 }
6564
6565 /* Load IT's display element fields with information about the next
6566 display element from the current position of IT. Value is zero if
6567 end of buffer (or C string) is reached. */
6568
6569 static struct frame *last_escape_glyph_frame = NULL;
6570 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6571 static int last_escape_glyph_merged_face_id = 0;
6572
6573 struct frame *last_glyphless_glyph_frame = NULL;
6574 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6575 int last_glyphless_glyph_merged_face_id = 0;
6576
6577 static int
6578 get_next_display_element (struct it *it)
6579 {
6580 /* Non-zero means that we found a display element. Zero means that
6581 we hit the end of what we iterate over. Performance note: the
6582 function pointer `method' used here turns out to be faster than
6583 using a sequence of if-statements. */
6584 int success_p;
6585
6586 get_next:
6587 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6588
6589 if (it->what == IT_CHARACTER)
6590 {
6591 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6592 and only if (a) the resolved directionality of that character
6593 is R..." */
6594 /* FIXME: Do we need an exception for characters from display
6595 tables? */
6596 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6597 it->c = bidi_mirror_char (it->c);
6598 /* Map via display table or translate control characters.
6599 IT->c, IT->len etc. have been set to the next character by
6600 the function call above. If we have a display table, and it
6601 contains an entry for IT->c, translate it. Don't do this if
6602 IT->c itself comes from a display table, otherwise we could
6603 end up in an infinite recursion. (An alternative could be to
6604 count the recursion depth of this function and signal an
6605 error when a certain maximum depth is reached.) Is it worth
6606 it? */
6607 if (success_p && it->dpvec == NULL)
6608 {
6609 Lisp_Object dv;
6610 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6611 int nonascii_space_p = 0;
6612 int nonascii_hyphen_p = 0;
6613 int c = it->c; /* This is the character to display. */
6614
6615 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6616 {
6617 eassert (SINGLE_BYTE_CHAR_P (c));
6618 if (unibyte_display_via_language_environment)
6619 {
6620 c = DECODE_CHAR (unibyte, c);
6621 if (c < 0)
6622 c = BYTE8_TO_CHAR (it->c);
6623 }
6624 else
6625 c = BYTE8_TO_CHAR (it->c);
6626 }
6627
6628 if (it->dp
6629 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6630 VECTORP (dv)))
6631 {
6632 struct Lisp_Vector *v = XVECTOR (dv);
6633
6634 /* Return the first character from the display table
6635 entry, if not empty. If empty, don't display the
6636 current character. */
6637 if (v->header.size)
6638 {
6639 it->dpvec_char_len = it->len;
6640 it->dpvec = v->contents;
6641 it->dpend = v->contents + v->header.size;
6642 it->current.dpvec_index = 0;
6643 it->dpvec_face_id = -1;
6644 it->saved_face_id = it->face_id;
6645 it->method = GET_FROM_DISPLAY_VECTOR;
6646 it->ellipsis_p = 0;
6647 }
6648 else
6649 {
6650 set_iterator_to_next (it, 0);
6651 }
6652 goto get_next;
6653 }
6654
6655 if (! NILP (lookup_glyphless_char_display (c, it)))
6656 {
6657 if (it->what == IT_GLYPHLESS)
6658 goto done;
6659 /* Don't display this character. */
6660 set_iterator_to_next (it, 0);
6661 goto get_next;
6662 }
6663
6664 /* If `nobreak-char-display' is non-nil, we display
6665 non-ASCII spaces and hyphens specially. */
6666 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6667 {
6668 if (c == 0xA0)
6669 nonascii_space_p = 1;
6670 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6671 nonascii_hyphen_p = 1;
6672 }
6673
6674 /* Translate control characters into `\003' or `^C' form.
6675 Control characters coming from a display table entry are
6676 currently not translated because we use IT->dpvec to hold
6677 the translation. This could easily be changed but I
6678 don't believe that it is worth doing.
6679
6680 The characters handled by `nobreak-char-display' must be
6681 translated too.
6682
6683 Non-printable characters and raw-byte characters are also
6684 translated to octal form. */
6685 if (((c < ' ' || c == 127) /* ASCII control chars */
6686 ? (it->area != TEXT_AREA
6687 /* In mode line, treat \n, \t like other crl chars. */
6688 || (c != '\t'
6689 && it->glyph_row
6690 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6691 || (c != '\n' && c != '\t'))
6692 : (nonascii_space_p
6693 || nonascii_hyphen_p
6694 || CHAR_BYTE8_P (c)
6695 || ! CHAR_PRINTABLE_P (c))))
6696 {
6697 /* C is a control character, non-ASCII space/hyphen,
6698 raw-byte, or a non-printable character which must be
6699 displayed either as '\003' or as `^C' where the '\\'
6700 and '^' can be defined in the display table. Fill
6701 IT->ctl_chars with glyphs for what we have to
6702 display. Then, set IT->dpvec to these glyphs. */
6703 Lisp_Object gc;
6704 int ctl_len;
6705 int face_id;
6706 int lface_id = 0;
6707 int escape_glyph;
6708
6709 /* Handle control characters with ^. */
6710
6711 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6712 {
6713 int g;
6714
6715 g = '^'; /* default glyph for Control */
6716 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6717 if (it->dp
6718 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6719 {
6720 g = GLYPH_CODE_CHAR (gc);
6721 lface_id = GLYPH_CODE_FACE (gc);
6722 }
6723 if (lface_id)
6724 {
6725 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6726 }
6727 else if (it->f == last_escape_glyph_frame
6728 && it->face_id == last_escape_glyph_face_id)
6729 {
6730 face_id = last_escape_glyph_merged_face_id;
6731 }
6732 else
6733 {
6734 /* Merge the escape-glyph face into the current face. */
6735 face_id = merge_faces (it->f, Qescape_glyph, 0,
6736 it->face_id);
6737 last_escape_glyph_frame = it->f;
6738 last_escape_glyph_face_id = it->face_id;
6739 last_escape_glyph_merged_face_id = face_id;
6740 }
6741
6742 XSETINT (it->ctl_chars[0], g);
6743 XSETINT (it->ctl_chars[1], c ^ 0100);
6744 ctl_len = 2;
6745 goto display_control;
6746 }
6747
6748 /* Handle non-ascii space in the mode where it only gets
6749 highlighting. */
6750
6751 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6752 {
6753 /* Merge `nobreak-space' into the current face. */
6754 face_id = merge_faces (it->f, Qnobreak_space, 0,
6755 it->face_id);
6756 XSETINT (it->ctl_chars[0], ' ');
6757 ctl_len = 1;
6758 goto display_control;
6759 }
6760
6761 /* Handle sequences that start with the "escape glyph". */
6762
6763 /* the default escape glyph is \. */
6764 escape_glyph = '\\';
6765
6766 if (it->dp
6767 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6768 {
6769 escape_glyph = GLYPH_CODE_CHAR (gc);
6770 lface_id = GLYPH_CODE_FACE (gc);
6771 }
6772 if (lface_id)
6773 {
6774 /* The display table specified a face.
6775 Merge it into face_id and also into escape_glyph. */
6776 face_id = merge_faces (it->f, Qt, lface_id,
6777 it->face_id);
6778 }
6779 else if (it->f == last_escape_glyph_frame
6780 && it->face_id == last_escape_glyph_face_id)
6781 {
6782 face_id = last_escape_glyph_merged_face_id;
6783 }
6784 else
6785 {
6786 /* Merge the escape-glyph face into the current face. */
6787 face_id = merge_faces (it->f, Qescape_glyph, 0,
6788 it->face_id);
6789 last_escape_glyph_frame = it->f;
6790 last_escape_glyph_face_id = it->face_id;
6791 last_escape_glyph_merged_face_id = face_id;
6792 }
6793
6794 /* Draw non-ASCII hyphen with just highlighting: */
6795
6796 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6797 {
6798 XSETINT (it->ctl_chars[0], '-');
6799 ctl_len = 1;
6800 goto display_control;
6801 }
6802
6803 /* Draw non-ASCII space/hyphen with escape glyph: */
6804
6805 if (nonascii_space_p || nonascii_hyphen_p)
6806 {
6807 XSETINT (it->ctl_chars[0], escape_glyph);
6808 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6809 ctl_len = 2;
6810 goto display_control;
6811 }
6812
6813 {
6814 char str[10];
6815 int len, i;
6816
6817 if (CHAR_BYTE8_P (c))
6818 /* Display \200 instead of \17777600. */
6819 c = CHAR_TO_BYTE8 (c);
6820 len = sprintf (str, "%03o", c);
6821
6822 XSETINT (it->ctl_chars[0], escape_glyph);
6823 for (i = 0; i < len; i++)
6824 XSETINT (it->ctl_chars[i + 1], str[i]);
6825 ctl_len = len + 1;
6826 }
6827
6828 display_control:
6829 /* Set up IT->dpvec and return first character from it. */
6830 it->dpvec_char_len = it->len;
6831 it->dpvec = it->ctl_chars;
6832 it->dpend = it->dpvec + ctl_len;
6833 it->current.dpvec_index = 0;
6834 it->dpvec_face_id = face_id;
6835 it->saved_face_id = it->face_id;
6836 it->method = GET_FROM_DISPLAY_VECTOR;
6837 it->ellipsis_p = 0;
6838 goto get_next;
6839 }
6840 it->char_to_display = c;
6841 }
6842 else if (success_p)
6843 {
6844 it->char_to_display = it->c;
6845 }
6846 }
6847
6848 /* Adjust face id for a multibyte character. There are no multibyte
6849 character in unibyte text. */
6850 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6851 && it->multibyte_p
6852 && success_p
6853 && FRAME_WINDOW_P (it->f))
6854 {
6855 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6856
6857 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6858 {
6859 /* Automatic composition with glyph-string. */
6860 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6861
6862 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6863 }
6864 else
6865 {
6866 ptrdiff_t pos = (it->s ? -1
6867 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6868 : IT_CHARPOS (*it));
6869 int c;
6870
6871 if (it->what == IT_CHARACTER)
6872 c = it->char_to_display;
6873 else
6874 {
6875 struct composition *cmp = composition_table[it->cmp_it.id];
6876 int i;
6877
6878 c = ' ';
6879 for (i = 0; i < cmp->glyph_len; i++)
6880 /* TAB in a composition means display glyphs with
6881 padding space on the left or right. */
6882 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6883 break;
6884 }
6885 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6886 }
6887 }
6888
6889 done:
6890 /* Is this character the last one of a run of characters with
6891 box? If yes, set IT->end_of_box_run_p to 1. */
6892 if (it->face_box_p
6893 && it->s == NULL)
6894 {
6895 if (it->method == GET_FROM_STRING && it->sp)
6896 {
6897 int face_id = underlying_face_id (it);
6898 struct face *face = FACE_FROM_ID (it->f, face_id);
6899
6900 if (face)
6901 {
6902 if (face->box == FACE_NO_BOX)
6903 {
6904 /* If the box comes from face properties in a
6905 display string, check faces in that string. */
6906 int string_face_id = face_after_it_pos (it);
6907 it->end_of_box_run_p
6908 = (FACE_FROM_ID (it->f, string_face_id)->box
6909 == FACE_NO_BOX);
6910 }
6911 /* Otherwise, the box comes from the underlying face.
6912 If this is the last string character displayed, check
6913 the next buffer location. */
6914 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6915 && (it->current.overlay_string_index
6916 == it->n_overlay_strings - 1))
6917 {
6918 ptrdiff_t ignore;
6919 int next_face_id;
6920 struct text_pos pos = it->current.pos;
6921 INC_TEXT_POS (pos, it->multibyte_p);
6922
6923 next_face_id = face_at_buffer_position
6924 (it->w, CHARPOS (pos), it->region_beg_charpos,
6925 it->region_end_charpos, &ignore,
6926 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6927 -1);
6928 it->end_of_box_run_p
6929 = (FACE_FROM_ID (it->f, next_face_id)->box
6930 == FACE_NO_BOX);
6931 }
6932 }
6933 }
6934 else
6935 {
6936 int face_id = face_after_it_pos (it);
6937 it->end_of_box_run_p
6938 = (face_id != it->face_id
6939 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6940 }
6941 }
6942 /* If we reached the end of the object we've been iterating (e.g., a
6943 display string or an overlay string), and there's something on
6944 IT->stack, proceed with what's on the stack. It doesn't make
6945 sense to return zero if there's unprocessed stuff on the stack,
6946 because otherwise that stuff will never be displayed. */
6947 if (!success_p && it->sp > 0)
6948 {
6949 set_iterator_to_next (it, 0);
6950 success_p = get_next_display_element (it);
6951 }
6952
6953 /* Value is 0 if end of buffer or string reached. */
6954 return success_p;
6955 }
6956
6957
6958 /* Move IT to the next display element.
6959
6960 RESEAT_P non-zero means if called on a newline in buffer text,
6961 skip to the next visible line start.
6962
6963 Functions get_next_display_element and set_iterator_to_next are
6964 separate because I find this arrangement easier to handle than a
6965 get_next_display_element function that also increments IT's
6966 position. The way it is we can first look at an iterator's current
6967 display element, decide whether it fits on a line, and if it does,
6968 increment the iterator position. The other way around we probably
6969 would either need a flag indicating whether the iterator has to be
6970 incremented the next time, or we would have to implement a
6971 decrement position function which would not be easy to write. */
6972
6973 void
6974 set_iterator_to_next (struct it *it, int reseat_p)
6975 {
6976 /* Reset flags indicating start and end of a sequence of characters
6977 with box. Reset them at the start of this function because
6978 moving the iterator to a new position might set them. */
6979 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6980
6981 switch (it->method)
6982 {
6983 case GET_FROM_BUFFER:
6984 /* The current display element of IT is a character from
6985 current_buffer. Advance in the buffer, and maybe skip over
6986 invisible lines that are so because of selective display. */
6987 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6988 reseat_at_next_visible_line_start (it, 0);
6989 else if (it->cmp_it.id >= 0)
6990 {
6991 /* We are currently getting glyphs from a composition. */
6992 int i;
6993
6994 if (! it->bidi_p)
6995 {
6996 IT_CHARPOS (*it) += it->cmp_it.nchars;
6997 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6998 if (it->cmp_it.to < it->cmp_it.nglyphs)
6999 {
7000 it->cmp_it.from = it->cmp_it.to;
7001 }
7002 else
7003 {
7004 it->cmp_it.id = -1;
7005 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7006 IT_BYTEPOS (*it),
7007 it->end_charpos, Qnil);
7008 }
7009 }
7010 else if (! it->cmp_it.reversed_p)
7011 {
7012 /* Composition created while scanning forward. */
7013 /* Update IT's char/byte positions to point to the first
7014 character of the next grapheme cluster, or to the
7015 character visually after the current composition. */
7016 for (i = 0; i < it->cmp_it.nchars; i++)
7017 bidi_move_to_visually_next (&it->bidi_it);
7018 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7019 IT_CHARPOS (*it) = it->bidi_it.charpos;
7020
7021 if (it->cmp_it.to < it->cmp_it.nglyphs)
7022 {
7023 /* Proceed to the next grapheme cluster. */
7024 it->cmp_it.from = it->cmp_it.to;
7025 }
7026 else
7027 {
7028 /* No more grapheme clusters in this composition.
7029 Find the next stop position. */
7030 ptrdiff_t stop = it->end_charpos;
7031 if (it->bidi_it.scan_dir < 0)
7032 /* Now we are scanning backward and don't know
7033 where to stop. */
7034 stop = -1;
7035 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7036 IT_BYTEPOS (*it), stop, Qnil);
7037 }
7038 }
7039 else
7040 {
7041 /* Composition created while scanning backward. */
7042 /* Update IT's char/byte positions to point to the last
7043 character of the previous grapheme cluster, or the
7044 character visually after the current composition. */
7045 for (i = 0; i < it->cmp_it.nchars; i++)
7046 bidi_move_to_visually_next (&it->bidi_it);
7047 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7048 IT_CHARPOS (*it) = it->bidi_it.charpos;
7049 if (it->cmp_it.from > 0)
7050 {
7051 /* Proceed to the previous grapheme cluster. */
7052 it->cmp_it.to = it->cmp_it.from;
7053 }
7054 else
7055 {
7056 /* No more grapheme clusters in this composition.
7057 Find the next stop position. */
7058 ptrdiff_t stop = it->end_charpos;
7059 if (it->bidi_it.scan_dir < 0)
7060 /* Now we are scanning backward and don't know
7061 where to stop. */
7062 stop = -1;
7063 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7064 IT_BYTEPOS (*it), stop, Qnil);
7065 }
7066 }
7067 }
7068 else
7069 {
7070 eassert (it->len != 0);
7071
7072 if (!it->bidi_p)
7073 {
7074 IT_BYTEPOS (*it) += it->len;
7075 IT_CHARPOS (*it) += 1;
7076 }
7077 else
7078 {
7079 int prev_scan_dir = it->bidi_it.scan_dir;
7080 /* If this is a new paragraph, determine its base
7081 direction (a.k.a. its base embedding level). */
7082 if (it->bidi_it.new_paragraph)
7083 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7084 bidi_move_to_visually_next (&it->bidi_it);
7085 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7086 IT_CHARPOS (*it) = it->bidi_it.charpos;
7087 if (prev_scan_dir != it->bidi_it.scan_dir)
7088 {
7089 /* As the scan direction was changed, we must
7090 re-compute the stop position for composition. */
7091 ptrdiff_t stop = it->end_charpos;
7092 if (it->bidi_it.scan_dir < 0)
7093 stop = -1;
7094 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7095 IT_BYTEPOS (*it), stop, Qnil);
7096 }
7097 }
7098 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7099 }
7100 break;
7101
7102 case GET_FROM_C_STRING:
7103 /* Current display element of IT is from a C string. */
7104 if (!it->bidi_p
7105 /* If the string position is beyond string's end, it means
7106 next_element_from_c_string is padding the string with
7107 blanks, in which case we bypass the bidi iterator,
7108 because it cannot deal with such virtual characters. */
7109 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7110 {
7111 IT_BYTEPOS (*it) += it->len;
7112 IT_CHARPOS (*it) += 1;
7113 }
7114 else
7115 {
7116 bidi_move_to_visually_next (&it->bidi_it);
7117 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7118 IT_CHARPOS (*it) = it->bidi_it.charpos;
7119 }
7120 break;
7121
7122 case GET_FROM_DISPLAY_VECTOR:
7123 /* Current display element of IT is from a display table entry.
7124 Advance in the display table definition. Reset it to null if
7125 end reached, and continue with characters from buffers/
7126 strings. */
7127 ++it->current.dpvec_index;
7128
7129 /* Restore face of the iterator to what they were before the
7130 display vector entry (these entries may contain faces). */
7131 it->face_id = it->saved_face_id;
7132
7133 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7134 {
7135 int recheck_faces = it->ellipsis_p;
7136
7137 if (it->s)
7138 it->method = GET_FROM_C_STRING;
7139 else if (STRINGP (it->string))
7140 it->method = GET_FROM_STRING;
7141 else
7142 {
7143 it->method = GET_FROM_BUFFER;
7144 it->object = it->w->buffer;
7145 }
7146
7147 it->dpvec = NULL;
7148 it->current.dpvec_index = -1;
7149
7150 /* Skip over characters which were displayed via IT->dpvec. */
7151 if (it->dpvec_char_len < 0)
7152 reseat_at_next_visible_line_start (it, 1);
7153 else if (it->dpvec_char_len > 0)
7154 {
7155 if (it->method == GET_FROM_STRING
7156 && it->n_overlay_strings > 0)
7157 it->ignore_overlay_strings_at_pos_p = 1;
7158 it->len = it->dpvec_char_len;
7159 set_iterator_to_next (it, reseat_p);
7160 }
7161
7162 /* Maybe recheck faces after display vector */
7163 if (recheck_faces)
7164 it->stop_charpos = IT_CHARPOS (*it);
7165 }
7166 break;
7167
7168 case GET_FROM_STRING:
7169 /* Current display element is a character from a Lisp string. */
7170 eassert (it->s == NULL && STRINGP (it->string));
7171 /* Don't advance past string end. These conditions are true
7172 when set_iterator_to_next is called at the end of
7173 get_next_display_element, in which case the Lisp string is
7174 already exhausted, and all we want is pop the iterator
7175 stack. */
7176 if (it->current.overlay_string_index >= 0)
7177 {
7178 /* This is an overlay string, so there's no padding with
7179 spaces, and the number of characters in the string is
7180 where the string ends. */
7181 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7182 goto consider_string_end;
7183 }
7184 else
7185 {
7186 /* Not an overlay string. There could be padding, so test
7187 against it->end_charpos . */
7188 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7189 goto consider_string_end;
7190 }
7191 if (it->cmp_it.id >= 0)
7192 {
7193 int i;
7194
7195 if (! it->bidi_p)
7196 {
7197 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7198 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7199 if (it->cmp_it.to < it->cmp_it.nglyphs)
7200 it->cmp_it.from = it->cmp_it.to;
7201 else
7202 {
7203 it->cmp_it.id = -1;
7204 composition_compute_stop_pos (&it->cmp_it,
7205 IT_STRING_CHARPOS (*it),
7206 IT_STRING_BYTEPOS (*it),
7207 it->end_charpos, it->string);
7208 }
7209 }
7210 else if (! it->cmp_it.reversed_p)
7211 {
7212 for (i = 0; i < it->cmp_it.nchars; i++)
7213 bidi_move_to_visually_next (&it->bidi_it);
7214 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7215 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7216
7217 if (it->cmp_it.to < it->cmp_it.nglyphs)
7218 it->cmp_it.from = it->cmp_it.to;
7219 else
7220 {
7221 ptrdiff_t stop = it->end_charpos;
7222 if (it->bidi_it.scan_dir < 0)
7223 stop = -1;
7224 composition_compute_stop_pos (&it->cmp_it,
7225 IT_STRING_CHARPOS (*it),
7226 IT_STRING_BYTEPOS (*it), stop,
7227 it->string);
7228 }
7229 }
7230 else
7231 {
7232 for (i = 0; i < it->cmp_it.nchars; i++)
7233 bidi_move_to_visually_next (&it->bidi_it);
7234 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7235 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7236 if (it->cmp_it.from > 0)
7237 it->cmp_it.to = it->cmp_it.from;
7238 else
7239 {
7240 ptrdiff_t stop = it->end_charpos;
7241 if (it->bidi_it.scan_dir < 0)
7242 stop = -1;
7243 composition_compute_stop_pos (&it->cmp_it,
7244 IT_STRING_CHARPOS (*it),
7245 IT_STRING_BYTEPOS (*it), stop,
7246 it->string);
7247 }
7248 }
7249 }
7250 else
7251 {
7252 if (!it->bidi_p
7253 /* If the string position is beyond string's end, it
7254 means next_element_from_string is padding the string
7255 with blanks, in which case we bypass the bidi
7256 iterator, because it cannot deal with such virtual
7257 characters. */
7258 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7259 {
7260 IT_STRING_BYTEPOS (*it) += it->len;
7261 IT_STRING_CHARPOS (*it) += 1;
7262 }
7263 else
7264 {
7265 int prev_scan_dir = it->bidi_it.scan_dir;
7266
7267 bidi_move_to_visually_next (&it->bidi_it);
7268 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7269 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7270 if (prev_scan_dir != it->bidi_it.scan_dir)
7271 {
7272 ptrdiff_t stop = it->end_charpos;
7273
7274 if (it->bidi_it.scan_dir < 0)
7275 stop = -1;
7276 composition_compute_stop_pos (&it->cmp_it,
7277 IT_STRING_CHARPOS (*it),
7278 IT_STRING_BYTEPOS (*it), stop,
7279 it->string);
7280 }
7281 }
7282 }
7283
7284 consider_string_end:
7285
7286 if (it->current.overlay_string_index >= 0)
7287 {
7288 /* IT->string is an overlay string. Advance to the
7289 next, if there is one. */
7290 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7291 {
7292 it->ellipsis_p = 0;
7293 next_overlay_string (it);
7294 if (it->ellipsis_p)
7295 setup_for_ellipsis (it, 0);
7296 }
7297 }
7298 else
7299 {
7300 /* IT->string is not an overlay string. If we reached
7301 its end, and there is something on IT->stack, proceed
7302 with what is on the stack. This can be either another
7303 string, this time an overlay string, or a buffer. */
7304 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7305 && it->sp > 0)
7306 {
7307 pop_it (it);
7308 if (it->method == GET_FROM_STRING)
7309 goto consider_string_end;
7310 }
7311 }
7312 break;
7313
7314 case GET_FROM_IMAGE:
7315 case GET_FROM_STRETCH:
7316 /* The position etc with which we have to proceed are on
7317 the stack. The position may be at the end of a string,
7318 if the `display' property takes up the whole string. */
7319 eassert (it->sp > 0);
7320 pop_it (it);
7321 if (it->method == GET_FROM_STRING)
7322 goto consider_string_end;
7323 break;
7324
7325 default:
7326 /* There are no other methods defined, so this should be a bug. */
7327 emacs_abort ();
7328 }
7329
7330 eassert (it->method != GET_FROM_STRING
7331 || (STRINGP (it->string)
7332 && IT_STRING_CHARPOS (*it) >= 0));
7333 }
7334
7335 /* Load IT's display element fields with information about the next
7336 display element which comes from a display table entry or from the
7337 result of translating a control character to one of the forms `^C'
7338 or `\003'.
7339
7340 IT->dpvec holds the glyphs to return as characters.
7341 IT->saved_face_id holds the face id before the display vector--it
7342 is restored into IT->face_id in set_iterator_to_next. */
7343
7344 static int
7345 next_element_from_display_vector (struct it *it)
7346 {
7347 Lisp_Object gc;
7348
7349 /* Precondition. */
7350 eassert (it->dpvec && it->current.dpvec_index >= 0);
7351
7352 it->face_id = it->saved_face_id;
7353
7354 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7355 That seemed totally bogus - so I changed it... */
7356 gc = it->dpvec[it->current.dpvec_index];
7357
7358 if (GLYPH_CODE_P (gc))
7359 {
7360 it->c = GLYPH_CODE_CHAR (gc);
7361 it->len = CHAR_BYTES (it->c);
7362
7363 /* The entry may contain a face id to use. Such a face id is
7364 the id of a Lisp face, not a realized face. A face id of
7365 zero means no face is specified. */
7366 if (it->dpvec_face_id >= 0)
7367 it->face_id = it->dpvec_face_id;
7368 else
7369 {
7370 int lface_id = GLYPH_CODE_FACE (gc);
7371 if (lface_id > 0)
7372 it->face_id = merge_faces (it->f, Qt, lface_id,
7373 it->saved_face_id);
7374 }
7375 }
7376 else
7377 /* Display table entry is invalid. Return a space. */
7378 it->c = ' ', it->len = 1;
7379
7380 /* Don't change position and object of the iterator here. They are
7381 still the values of the character that had this display table
7382 entry or was translated, and that's what we want. */
7383 it->what = IT_CHARACTER;
7384 return 1;
7385 }
7386
7387 /* Get the first element of string/buffer in the visual order, after
7388 being reseated to a new position in a string or a buffer. */
7389 static void
7390 get_visually_first_element (struct it *it)
7391 {
7392 int string_p = STRINGP (it->string) || it->s;
7393 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7394 ptrdiff_t bob = (string_p ? 0 : BEGV);
7395
7396 if (STRINGP (it->string))
7397 {
7398 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7399 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7400 }
7401 else
7402 {
7403 it->bidi_it.charpos = IT_CHARPOS (*it);
7404 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7405 }
7406
7407 if (it->bidi_it.charpos == eob)
7408 {
7409 /* Nothing to do, but reset the FIRST_ELT flag, like
7410 bidi_paragraph_init does, because we are not going to
7411 call it. */
7412 it->bidi_it.first_elt = 0;
7413 }
7414 else if (it->bidi_it.charpos == bob
7415 || (!string_p
7416 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7417 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7418 {
7419 /* If we are at the beginning of a line/string, we can produce
7420 the next element right away. */
7421 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7422 bidi_move_to_visually_next (&it->bidi_it);
7423 }
7424 else
7425 {
7426 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7427
7428 /* We need to prime the bidi iterator starting at the line's or
7429 string's beginning, before we will be able to produce the
7430 next element. */
7431 if (string_p)
7432 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7433 else
7434 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7435 IT_BYTEPOS (*it), -1,
7436 &it->bidi_it.bytepos);
7437 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7438 do
7439 {
7440 /* Now return to buffer/string position where we were asked
7441 to get the next display element, and produce that. */
7442 bidi_move_to_visually_next (&it->bidi_it);
7443 }
7444 while (it->bidi_it.bytepos != orig_bytepos
7445 && it->bidi_it.charpos < eob);
7446 }
7447
7448 /* Adjust IT's position information to where we ended up. */
7449 if (STRINGP (it->string))
7450 {
7451 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7452 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7453 }
7454 else
7455 {
7456 IT_CHARPOS (*it) = it->bidi_it.charpos;
7457 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7458 }
7459
7460 if (STRINGP (it->string) || !it->s)
7461 {
7462 ptrdiff_t stop, charpos, bytepos;
7463
7464 if (STRINGP (it->string))
7465 {
7466 eassert (!it->s);
7467 stop = SCHARS (it->string);
7468 if (stop > it->end_charpos)
7469 stop = it->end_charpos;
7470 charpos = IT_STRING_CHARPOS (*it);
7471 bytepos = IT_STRING_BYTEPOS (*it);
7472 }
7473 else
7474 {
7475 stop = it->end_charpos;
7476 charpos = IT_CHARPOS (*it);
7477 bytepos = IT_BYTEPOS (*it);
7478 }
7479 if (it->bidi_it.scan_dir < 0)
7480 stop = -1;
7481 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7482 it->string);
7483 }
7484 }
7485
7486 /* Load IT with the next display element from Lisp string IT->string.
7487 IT->current.string_pos is the current position within the string.
7488 If IT->current.overlay_string_index >= 0, the Lisp string is an
7489 overlay string. */
7490
7491 static int
7492 next_element_from_string (struct it *it)
7493 {
7494 struct text_pos position;
7495
7496 eassert (STRINGP (it->string));
7497 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7498 eassert (IT_STRING_CHARPOS (*it) >= 0);
7499 position = it->current.string_pos;
7500
7501 /* With bidi reordering, the character to display might not be the
7502 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7503 that we were reseat()ed to a new string, whose paragraph
7504 direction is not known. */
7505 if (it->bidi_p && it->bidi_it.first_elt)
7506 {
7507 get_visually_first_element (it);
7508 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7509 }
7510
7511 /* Time to check for invisible text? */
7512 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7513 {
7514 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7515 {
7516 if (!(!it->bidi_p
7517 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7518 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7519 {
7520 /* With bidi non-linear iteration, we could find
7521 ourselves far beyond the last computed stop_charpos,
7522 with several other stop positions in between that we
7523 missed. Scan them all now, in buffer's logical
7524 order, until we find and handle the last stop_charpos
7525 that precedes our current position. */
7526 handle_stop_backwards (it, it->stop_charpos);
7527 return GET_NEXT_DISPLAY_ELEMENT (it);
7528 }
7529 else
7530 {
7531 if (it->bidi_p)
7532 {
7533 /* Take note of the stop position we just moved
7534 across, for when we will move back across it. */
7535 it->prev_stop = it->stop_charpos;
7536 /* If we are at base paragraph embedding level, take
7537 note of the last stop position seen at this
7538 level. */
7539 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7540 it->base_level_stop = it->stop_charpos;
7541 }
7542 handle_stop (it);
7543
7544 /* Since a handler may have changed IT->method, we must
7545 recurse here. */
7546 return GET_NEXT_DISPLAY_ELEMENT (it);
7547 }
7548 }
7549 else if (it->bidi_p
7550 /* If we are before prev_stop, we may have overstepped
7551 on our way backwards a stop_pos, and if so, we need
7552 to handle that stop_pos. */
7553 && IT_STRING_CHARPOS (*it) < it->prev_stop
7554 /* We can sometimes back up for reasons that have nothing
7555 to do with bidi reordering. E.g., compositions. The
7556 code below is only needed when we are above the base
7557 embedding level, so test for that explicitly. */
7558 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7559 {
7560 /* If we lost track of base_level_stop, we have no better
7561 place for handle_stop_backwards to start from than string
7562 beginning. This happens, e.g., when we were reseated to
7563 the previous screenful of text by vertical-motion. */
7564 if (it->base_level_stop <= 0
7565 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7566 it->base_level_stop = 0;
7567 handle_stop_backwards (it, it->base_level_stop);
7568 return GET_NEXT_DISPLAY_ELEMENT (it);
7569 }
7570 }
7571
7572 if (it->current.overlay_string_index >= 0)
7573 {
7574 /* Get the next character from an overlay string. In overlay
7575 strings, there is no field width or padding with spaces to
7576 do. */
7577 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7578 {
7579 it->what = IT_EOB;
7580 return 0;
7581 }
7582 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7583 IT_STRING_BYTEPOS (*it),
7584 it->bidi_it.scan_dir < 0
7585 ? -1
7586 : SCHARS (it->string))
7587 && next_element_from_composition (it))
7588 {
7589 return 1;
7590 }
7591 else if (STRING_MULTIBYTE (it->string))
7592 {
7593 const unsigned char *s = (SDATA (it->string)
7594 + IT_STRING_BYTEPOS (*it));
7595 it->c = string_char_and_length (s, &it->len);
7596 }
7597 else
7598 {
7599 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7600 it->len = 1;
7601 }
7602 }
7603 else
7604 {
7605 /* Get the next character from a Lisp string that is not an
7606 overlay string. Such strings come from the mode line, for
7607 example. We may have to pad with spaces, or truncate the
7608 string. See also next_element_from_c_string. */
7609 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7610 {
7611 it->what = IT_EOB;
7612 return 0;
7613 }
7614 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7615 {
7616 /* Pad with spaces. */
7617 it->c = ' ', it->len = 1;
7618 CHARPOS (position) = BYTEPOS (position) = -1;
7619 }
7620 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7621 IT_STRING_BYTEPOS (*it),
7622 it->bidi_it.scan_dir < 0
7623 ? -1
7624 : it->string_nchars)
7625 && next_element_from_composition (it))
7626 {
7627 return 1;
7628 }
7629 else if (STRING_MULTIBYTE (it->string))
7630 {
7631 const unsigned char *s = (SDATA (it->string)
7632 + IT_STRING_BYTEPOS (*it));
7633 it->c = string_char_and_length (s, &it->len);
7634 }
7635 else
7636 {
7637 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7638 it->len = 1;
7639 }
7640 }
7641
7642 /* Record what we have and where it came from. */
7643 it->what = IT_CHARACTER;
7644 it->object = it->string;
7645 it->position = position;
7646 return 1;
7647 }
7648
7649
7650 /* Load IT with next display element from C string IT->s.
7651 IT->string_nchars is the maximum number of characters to return
7652 from the string. IT->end_charpos may be greater than
7653 IT->string_nchars when this function is called, in which case we
7654 may have to return padding spaces. Value is zero if end of string
7655 reached, including padding spaces. */
7656
7657 static int
7658 next_element_from_c_string (struct it *it)
7659 {
7660 int success_p = 1;
7661
7662 eassert (it->s);
7663 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7664 it->what = IT_CHARACTER;
7665 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7666 it->object = Qnil;
7667
7668 /* With bidi reordering, the character to display might not be the
7669 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7670 we were reseated to a new string, whose paragraph direction is
7671 not known. */
7672 if (it->bidi_p && it->bidi_it.first_elt)
7673 get_visually_first_element (it);
7674
7675 /* IT's position can be greater than IT->string_nchars in case a
7676 field width or precision has been specified when the iterator was
7677 initialized. */
7678 if (IT_CHARPOS (*it) >= it->end_charpos)
7679 {
7680 /* End of the game. */
7681 it->what = IT_EOB;
7682 success_p = 0;
7683 }
7684 else if (IT_CHARPOS (*it) >= it->string_nchars)
7685 {
7686 /* Pad with spaces. */
7687 it->c = ' ', it->len = 1;
7688 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7689 }
7690 else if (it->multibyte_p)
7691 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7692 else
7693 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7694
7695 return success_p;
7696 }
7697
7698
7699 /* Set up IT to return characters from an ellipsis, if appropriate.
7700 The definition of the ellipsis glyphs may come from a display table
7701 entry. This function fills IT with the first glyph from the
7702 ellipsis if an ellipsis is to be displayed. */
7703
7704 static int
7705 next_element_from_ellipsis (struct it *it)
7706 {
7707 if (it->selective_display_ellipsis_p)
7708 setup_for_ellipsis (it, it->len);
7709 else
7710 {
7711 /* The face at the current position may be different from the
7712 face we find after the invisible text. Remember what it
7713 was in IT->saved_face_id, and signal that it's there by
7714 setting face_before_selective_p. */
7715 it->saved_face_id = it->face_id;
7716 it->method = GET_FROM_BUFFER;
7717 it->object = it->w->buffer;
7718 reseat_at_next_visible_line_start (it, 1);
7719 it->face_before_selective_p = 1;
7720 }
7721
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724
7725
7726 /* Deliver an image display element. The iterator IT is already
7727 filled with image information (done in handle_display_prop). Value
7728 is always 1. */
7729
7730
7731 static int
7732 next_element_from_image (struct it *it)
7733 {
7734 it->what = IT_IMAGE;
7735 it->ignore_overlay_strings_at_pos_p = 0;
7736 return 1;
7737 }
7738
7739
7740 /* Fill iterator IT with next display element from a stretch glyph
7741 property. IT->object is the value of the text property. Value is
7742 always 1. */
7743
7744 static int
7745 next_element_from_stretch (struct it *it)
7746 {
7747 it->what = IT_STRETCH;
7748 return 1;
7749 }
7750
7751 /* Scan backwards from IT's current position until we find a stop
7752 position, or until BEGV. This is called when we find ourself
7753 before both the last known prev_stop and base_level_stop while
7754 reordering bidirectional text. */
7755
7756 static void
7757 compute_stop_pos_backwards (struct it *it)
7758 {
7759 const int SCAN_BACK_LIMIT = 1000;
7760 struct text_pos pos;
7761 struct display_pos save_current = it->current;
7762 struct text_pos save_position = it->position;
7763 ptrdiff_t charpos = IT_CHARPOS (*it);
7764 ptrdiff_t where_we_are = charpos;
7765 ptrdiff_t save_stop_pos = it->stop_charpos;
7766 ptrdiff_t save_end_pos = it->end_charpos;
7767
7768 eassert (NILP (it->string) && !it->s);
7769 eassert (it->bidi_p);
7770 it->bidi_p = 0;
7771 do
7772 {
7773 it->end_charpos = min (charpos + 1, ZV);
7774 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7775 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7776 reseat_1 (it, pos, 0);
7777 compute_stop_pos (it);
7778 /* We must advance forward, right? */
7779 if (it->stop_charpos <= charpos)
7780 emacs_abort ();
7781 }
7782 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7783
7784 if (it->stop_charpos <= where_we_are)
7785 it->prev_stop = it->stop_charpos;
7786 else
7787 it->prev_stop = BEGV;
7788 it->bidi_p = 1;
7789 it->current = save_current;
7790 it->position = save_position;
7791 it->stop_charpos = save_stop_pos;
7792 it->end_charpos = save_end_pos;
7793 }
7794
7795 /* Scan forward from CHARPOS in the current buffer/string, until we
7796 find a stop position > current IT's position. Then handle the stop
7797 position before that. This is called when we bump into a stop
7798 position while reordering bidirectional text. CHARPOS should be
7799 the last previously processed stop_pos (or BEGV/0, if none were
7800 processed yet) whose position is less that IT's current
7801 position. */
7802
7803 static void
7804 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7805 {
7806 int bufp = !STRINGP (it->string);
7807 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7808 struct display_pos save_current = it->current;
7809 struct text_pos save_position = it->position;
7810 struct text_pos pos1;
7811 ptrdiff_t next_stop;
7812
7813 /* Scan in strict logical order. */
7814 eassert (it->bidi_p);
7815 it->bidi_p = 0;
7816 do
7817 {
7818 it->prev_stop = charpos;
7819 if (bufp)
7820 {
7821 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7822 reseat_1 (it, pos1, 0);
7823 }
7824 else
7825 it->current.string_pos = string_pos (charpos, it->string);
7826 compute_stop_pos (it);
7827 /* We must advance forward, right? */
7828 if (it->stop_charpos <= it->prev_stop)
7829 emacs_abort ();
7830 charpos = it->stop_charpos;
7831 }
7832 while (charpos <= where_we_are);
7833
7834 it->bidi_p = 1;
7835 it->current = save_current;
7836 it->position = save_position;
7837 next_stop = it->stop_charpos;
7838 it->stop_charpos = it->prev_stop;
7839 handle_stop (it);
7840 it->stop_charpos = next_stop;
7841 }
7842
7843 /* Load IT with the next display element from current_buffer. Value
7844 is zero if end of buffer reached. IT->stop_charpos is the next
7845 position at which to stop and check for text properties or buffer
7846 end. */
7847
7848 static int
7849 next_element_from_buffer (struct it *it)
7850 {
7851 int success_p = 1;
7852
7853 eassert (IT_CHARPOS (*it) >= BEGV);
7854 eassert (NILP (it->string) && !it->s);
7855 eassert (!it->bidi_p
7856 || (EQ (it->bidi_it.string.lstring, Qnil)
7857 && it->bidi_it.string.s == NULL));
7858
7859 /* With bidi reordering, the character to display might not be the
7860 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7861 we were reseat()ed to a new buffer position, which is potentially
7862 a different paragraph. */
7863 if (it->bidi_p && it->bidi_it.first_elt)
7864 {
7865 get_visually_first_element (it);
7866 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7867 }
7868
7869 if (IT_CHARPOS (*it) >= it->stop_charpos)
7870 {
7871 if (IT_CHARPOS (*it) >= it->end_charpos)
7872 {
7873 int overlay_strings_follow_p;
7874
7875 /* End of the game, except when overlay strings follow that
7876 haven't been returned yet. */
7877 if (it->overlay_strings_at_end_processed_p)
7878 overlay_strings_follow_p = 0;
7879 else
7880 {
7881 it->overlay_strings_at_end_processed_p = 1;
7882 overlay_strings_follow_p = get_overlay_strings (it, 0);
7883 }
7884
7885 if (overlay_strings_follow_p)
7886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7887 else
7888 {
7889 it->what = IT_EOB;
7890 it->position = it->current.pos;
7891 success_p = 0;
7892 }
7893 }
7894 else if (!(!it->bidi_p
7895 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7896 || IT_CHARPOS (*it) == it->stop_charpos))
7897 {
7898 /* With bidi non-linear iteration, we could find ourselves
7899 far beyond the last computed stop_charpos, with several
7900 other stop positions in between that we missed. Scan
7901 them all now, in buffer's logical order, until we find
7902 and handle the last stop_charpos that precedes our
7903 current position. */
7904 handle_stop_backwards (it, it->stop_charpos);
7905 return GET_NEXT_DISPLAY_ELEMENT (it);
7906 }
7907 else
7908 {
7909 if (it->bidi_p)
7910 {
7911 /* Take note of the stop position we just moved across,
7912 for when we will move back across it. */
7913 it->prev_stop = it->stop_charpos;
7914 /* If we are at base paragraph embedding level, take
7915 note of the last stop position seen at this
7916 level. */
7917 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7918 it->base_level_stop = it->stop_charpos;
7919 }
7920 handle_stop (it);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 }
7924 else if (it->bidi_p
7925 /* If we are before prev_stop, we may have overstepped on
7926 our way backwards a stop_pos, and if so, we need to
7927 handle that stop_pos. */
7928 && IT_CHARPOS (*it) < it->prev_stop
7929 /* We can sometimes back up for reasons that have nothing
7930 to do with bidi reordering. E.g., compositions. The
7931 code below is only needed when we are above the base
7932 embedding level, so test for that explicitly. */
7933 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 {
7935 if (it->base_level_stop <= 0
7936 || IT_CHARPOS (*it) < it->base_level_stop)
7937 {
7938 /* If we lost track of base_level_stop, we need to find
7939 prev_stop by looking backwards. This happens, e.g., when
7940 we were reseated to the previous screenful of text by
7941 vertical-motion. */
7942 it->base_level_stop = BEGV;
7943 compute_stop_pos_backwards (it);
7944 handle_stop_backwards (it, it->prev_stop);
7945 }
7946 else
7947 handle_stop_backwards (it, it->base_level_stop);
7948 return GET_NEXT_DISPLAY_ELEMENT (it);
7949 }
7950 else
7951 {
7952 /* No face changes, overlays etc. in sight, so just return a
7953 character from current_buffer. */
7954 unsigned char *p;
7955 ptrdiff_t stop;
7956
7957 /* Maybe run the redisplay end trigger hook. Performance note:
7958 This doesn't seem to cost measurable time. */
7959 if (it->redisplay_end_trigger_charpos
7960 && it->glyph_row
7961 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7962 run_redisplay_end_trigger_hook (it);
7963
7964 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7965 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7966 stop)
7967 && next_element_from_composition (it))
7968 {
7969 return 1;
7970 }
7971
7972 /* Get the next character, maybe multibyte. */
7973 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7974 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7975 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7976 else
7977 it->c = *p, it->len = 1;
7978
7979 /* Record what we have and where it came from. */
7980 it->what = IT_CHARACTER;
7981 it->object = it->w->buffer;
7982 it->position = it->current.pos;
7983
7984 /* Normally we return the character found above, except when we
7985 really want to return an ellipsis for selective display. */
7986 if (it->selective)
7987 {
7988 if (it->c == '\n')
7989 {
7990 /* A value of selective > 0 means hide lines indented more
7991 than that number of columns. */
7992 if (it->selective > 0
7993 && IT_CHARPOS (*it) + 1 < ZV
7994 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7995 IT_BYTEPOS (*it) + 1,
7996 it->selective))
7997 {
7998 success_p = next_element_from_ellipsis (it);
7999 it->dpvec_char_len = -1;
8000 }
8001 }
8002 else if (it->c == '\r' && it->selective == -1)
8003 {
8004 /* A value of selective == -1 means that everything from the
8005 CR to the end of the line is invisible, with maybe an
8006 ellipsis displayed for it. */
8007 success_p = next_element_from_ellipsis (it);
8008 it->dpvec_char_len = -1;
8009 }
8010 }
8011 }
8012
8013 /* Value is zero if end of buffer reached. */
8014 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8015 return success_p;
8016 }
8017
8018
8019 /* Run the redisplay end trigger hook for IT. */
8020
8021 static void
8022 run_redisplay_end_trigger_hook (struct it *it)
8023 {
8024 Lisp_Object args[3];
8025
8026 /* IT->glyph_row should be non-null, i.e. we should be actually
8027 displaying something, or otherwise we should not run the hook. */
8028 eassert (it->glyph_row);
8029
8030 /* Set up hook arguments. */
8031 args[0] = Qredisplay_end_trigger_functions;
8032 args[1] = it->window;
8033 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8034 it->redisplay_end_trigger_charpos = 0;
8035
8036 /* Since we are *trying* to run these functions, don't try to run
8037 them again, even if they get an error. */
8038 wset_redisplay_end_trigger (it->w, Qnil);
8039 Frun_hook_with_args (3, args);
8040
8041 /* Notice if it changed the face of the character we are on. */
8042 handle_face_prop (it);
8043 }
8044
8045
8046 /* Deliver a composition display element. Unlike the other
8047 next_element_from_XXX, this function is not registered in the array
8048 get_next_element[]. It is called from next_element_from_buffer and
8049 next_element_from_string when necessary. */
8050
8051 static int
8052 next_element_from_composition (struct it *it)
8053 {
8054 it->what = IT_COMPOSITION;
8055 it->len = it->cmp_it.nbytes;
8056 if (STRINGP (it->string))
8057 {
8058 if (it->c < 0)
8059 {
8060 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8061 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8062 return 0;
8063 }
8064 it->position = it->current.string_pos;
8065 it->object = it->string;
8066 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8067 IT_STRING_BYTEPOS (*it), it->string);
8068 }
8069 else
8070 {
8071 if (it->c < 0)
8072 {
8073 IT_CHARPOS (*it) += it->cmp_it.nchars;
8074 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8075 if (it->bidi_p)
8076 {
8077 if (it->bidi_it.new_paragraph)
8078 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8079 /* Resync the bidi iterator with IT's new position.
8080 FIXME: this doesn't support bidirectional text. */
8081 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8082 bidi_move_to_visually_next (&it->bidi_it);
8083 }
8084 return 0;
8085 }
8086 it->position = it->current.pos;
8087 it->object = it->w->buffer;
8088 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8089 IT_BYTEPOS (*it), Qnil);
8090 }
8091 return 1;
8092 }
8093
8094
8095 \f
8096 /***********************************************************************
8097 Moving an iterator without producing glyphs
8098 ***********************************************************************/
8099
8100 /* Check if iterator is at a position corresponding to a valid buffer
8101 position after some move_it_ call. */
8102
8103 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8104 ((it)->method == GET_FROM_STRING \
8105 ? IT_STRING_CHARPOS (*it) == 0 \
8106 : 1)
8107
8108
8109 /* Move iterator IT to a specified buffer or X position within one
8110 line on the display without producing glyphs.
8111
8112 OP should be a bit mask including some or all of these bits:
8113 MOVE_TO_X: Stop upon reaching x-position TO_X.
8114 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8115 Regardless of OP's value, stop upon reaching the end of the display line.
8116
8117 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8118 This means, in particular, that TO_X includes window's horizontal
8119 scroll amount.
8120
8121 The return value has several possible values that
8122 say what condition caused the scan to stop:
8123
8124 MOVE_POS_MATCH_OR_ZV
8125 - when TO_POS or ZV was reached.
8126
8127 MOVE_X_REACHED
8128 -when TO_X was reached before TO_POS or ZV were reached.
8129
8130 MOVE_LINE_CONTINUED
8131 - when we reached the end of the display area and the line must
8132 be continued.
8133
8134 MOVE_LINE_TRUNCATED
8135 - when we reached the end of the display area and the line is
8136 truncated.
8137
8138 MOVE_NEWLINE_OR_CR
8139 - when we stopped at a line end, i.e. a newline or a CR and selective
8140 display is on. */
8141
8142 static enum move_it_result
8143 move_it_in_display_line_to (struct it *it,
8144 ptrdiff_t to_charpos, int to_x,
8145 enum move_operation_enum op)
8146 {
8147 enum move_it_result result = MOVE_UNDEFINED;
8148 struct glyph_row *saved_glyph_row;
8149 struct it wrap_it, atpos_it, atx_it, ppos_it;
8150 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8151 void *ppos_data = NULL;
8152 int may_wrap = 0;
8153 enum it_method prev_method = it->method;
8154 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8155 int saw_smaller_pos = prev_pos < to_charpos;
8156
8157 /* Don't produce glyphs in produce_glyphs. */
8158 saved_glyph_row = it->glyph_row;
8159 it->glyph_row = NULL;
8160
8161 /* Use wrap_it to save a copy of IT wherever a word wrap could
8162 occur. Use atpos_it to save a copy of IT at the desired buffer
8163 position, if found, so that we can scan ahead and check if the
8164 word later overshoots the window edge. Use atx_it similarly, for
8165 pixel positions. */
8166 wrap_it.sp = -1;
8167 atpos_it.sp = -1;
8168 atx_it.sp = -1;
8169
8170 /* Use ppos_it under bidi reordering to save a copy of IT for the
8171 position > CHARPOS that is the closest to CHARPOS. We restore
8172 that position in IT when we have scanned the entire display line
8173 without finding a match for CHARPOS and all the character
8174 positions are greater than CHARPOS. */
8175 if (it->bidi_p)
8176 {
8177 SAVE_IT (ppos_it, *it, ppos_data);
8178 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8179 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8180 SAVE_IT (ppos_it, *it, ppos_data);
8181 }
8182
8183 #define BUFFER_POS_REACHED_P() \
8184 ((op & MOVE_TO_POS) != 0 \
8185 && BUFFERP (it->object) \
8186 && (IT_CHARPOS (*it) == to_charpos \
8187 || ((!it->bidi_p \
8188 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8189 && IT_CHARPOS (*it) > to_charpos) \
8190 || (it->what == IT_COMPOSITION \
8191 && ((IT_CHARPOS (*it) > to_charpos \
8192 && to_charpos >= it->cmp_it.charpos) \
8193 || (IT_CHARPOS (*it) < to_charpos \
8194 && to_charpos <= it->cmp_it.charpos)))) \
8195 && (it->method == GET_FROM_BUFFER \
8196 || (it->method == GET_FROM_DISPLAY_VECTOR \
8197 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8198
8199 /* If there's a line-/wrap-prefix, handle it. */
8200 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8201 && it->current_y < it->last_visible_y)
8202 handle_line_prefix (it);
8203
8204 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8205 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8206
8207 while (1)
8208 {
8209 int x, i, ascent = 0, descent = 0;
8210
8211 /* Utility macro to reset an iterator with x, ascent, and descent. */
8212 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8213 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8214 (IT)->max_descent = descent)
8215
8216 /* Stop if we move beyond TO_CHARPOS (after an image or a
8217 display string or stretch glyph). */
8218 if ((op & MOVE_TO_POS) != 0
8219 && BUFFERP (it->object)
8220 && it->method == GET_FROM_BUFFER
8221 && (((!it->bidi_p
8222 /* When the iterator is at base embedding level, we
8223 are guaranteed that characters are delivered for
8224 display in strictly increasing order of their
8225 buffer positions. */
8226 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8227 && IT_CHARPOS (*it) > to_charpos)
8228 || (it->bidi_p
8229 && (prev_method == GET_FROM_IMAGE
8230 || prev_method == GET_FROM_STRETCH
8231 || prev_method == GET_FROM_STRING)
8232 /* Passed TO_CHARPOS from left to right. */
8233 && ((prev_pos < to_charpos
8234 && IT_CHARPOS (*it) > to_charpos)
8235 /* Passed TO_CHARPOS from right to left. */
8236 || (prev_pos > to_charpos
8237 && IT_CHARPOS (*it) < to_charpos)))))
8238 {
8239 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8240 {
8241 result = MOVE_POS_MATCH_OR_ZV;
8242 break;
8243 }
8244 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8245 /* If wrap_it is valid, the current position might be in a
8246 word that is wrapped. So, save the iterator in
8247 atpos_it and continue to see if wrapping happens. */
8248 SAVE_IT (atpos_it, *it, atpos_data);
8249 }
8250
8251 /* Stop when ZV reached.
8252 We used to stop here when TO_CHARPOS reached as well, but that is
8253 too soon if this glyph does not fit on this line. So we handle it
8254 explicitly below. */
8255 if (!get_next_display_element (it))
8256 {
8257 result = MOVE_POS_MATCH_OR_ZV;
8258 break;
8259 }
8260
8261 if (it->line_wrap == TRUNCATE)
8262 {
8263 if (BUFFER_POS_REACHED_P ())
8264 {
8265 result = MOVE_POS_MATCH_OR_ZV;
8266 break;
8267 }
8268 }
8269 else
8270 {
8271 if (it->line_wrap == WORD_WRAP)
8272 {
8273 if (IT_DISPLAYING_WHITESPACE (it))
8274 may_wrap = 1;
8275 else if (may_wrap)
8276 {
8277 /* We have reached a glyph that follows one or more
8278 whitespace characters. If the position is
8279 already found, we are done. */
8280 if (atpos_it.sp >= 0)
8281 {
8282 RESTORE_IT (it, &atpos_it, atpos_data);
8283 result = MOVE_POS_MATCH_OR_ZV;
8284 goto done;
8285 }
8286 if (atx_it.sp >= 0)
8287 {
8288 RESTORE_IT (it, &atx_it, atx_data);
8289 result = MOVE_X_REACHED;
8290 goto done;
8291 }
8292 /* Otherwise, we can wrap here. */
8293 SAVE_IT (wrap_it, *it, wrap_data);
8294 may_wrap = 0;
8295 }
8296 }
8297 }
8298
8299 /* Remember the line height for the current line, in case
8300 the next element doesn't fit on the line. */
8301 ascent = it->max_ascent;
8302 descent = it->max_descent;
8303
8304 /* The call to produce_glyphs will get the metrics of the
8305 display element IT is loaded with. Record the x-position
8306 before this display element, in case it doesn't fit on the
8307 line. */
8308 x = it->current_x;
8309
8310 PRODUCE_GLYPHS (it);
8311
8312 if (it->area != TEXT_AREA)
8313 {
8314 prev_method = it->method;
8315 if (it->method == GET_FROM_BUFFER)
8316 prev_pos = IT_CHARPOS (*it);
8317 set_iterator_to_next (it, 1);
8318 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8319 SET_TEXT_POS (this_line_min_pos,
8320 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8321 if (it->bidi_p
8322 && (op & MOVE_TO_POS)
8323 && IT_CHARPOS (*it) > to_charpos
8324 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8325 SAVE_IT (ppos_it, *it, ppos_data);
8326 continue;
8327 }
8328
8329 /* The number of glyphs we get back in IT->nglyphs will normally
8330 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8331 character on a terminal frame, or (iii) a line end. For the
8332 second case, IT->nglyphs - 1 padding glyphs will be present.
8333 (On X frames, there is only one glyph produced for a
8334 composite character.)
8335
8336 The behavior implemented below means, for continuation lines,
8337 that as many spaces of a TAB as fit on the current line are
8338 displayed there. For terminal frames, as many glyphs of a
8339 multi-glyph character are displayed in the current line, too.
8340 This is what the old redisplay code did, and we keep it that
8341 way. Under X, the whole shape of a complex character must
8342 fit on the line or it will be completely displayed in the
8343 next line.
8344
8345 Note that both for tabs and padding glyphs, all glyphs have
8346 the same width. */
8347 if (it->nglyphs)
8348 {
8349 /* More than one glyph or glyph doesn't fit on line. All
8350 glyphs have the same width. */
8351 int single_glyph_width = it->pixel_width / it->nglyphs;
8352 int new_x;
8353 int x_before_this_char = x;
8354 int hpos_before_this_char = it->hpos;
8355
8356 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8357 {
8358 new_x = x + single_glyph_width;
8359
8360 /* We want to leave anything reaching TO_X to the caller. */
8361 if ((op & MOVE_TO_X) && new_x > to_x)
8362 {
8363 if (BUFFER_POS_REACHED_P ())
8364 {
8365 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8366 goto buffer_pos_reached;
8367 if (atpos_it.sp < 0)
8368 {
8369 SAVE_IT (atpos_it, *it, atpos_data);
8370 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8371 }
8372 }
8373 else
8374 {
8375 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8376 {
8377 it->current_x = x;
8378 result = MOVE_X_REACHED;
8379 break;
8380 }
8381 if (atx_it.sp < 0)
8382 {
8383 SAVE_IT (atx_it, *it, atx_data);
8384 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8385 }
8386 }
8387 }
8388
8389 if (/* Lines are continued. */
8390 it->line_wrap != TRUNCATE
8391 && (/* And glyph doesn't fit on the line. */
8392 new_x > it->last_visible_x
8393 /* Or it fits exactly and we're on a window
8394 system frame. */
8395 || (new_x == it->last_visible_x
8396 && FRAME_WINDOW_P (it->f)
8397 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8398 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8399 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8400 {
8401 if (/* IT->hpos == 0 means the very first glyph
8402 doesn't fit on the line, e.g. a wide image. */
8403 it->hpos == 0
8404 || (new_x == it->last_visible_x
8405 && FRAME_WINDOW_P (it->f)))
8406 {
8407 ++it->hpos;
8408 it->current_x = new_x;
8409
8410 /* The character's last glyph just barely fits
8411 in this row. */
8412 if (i == it->nglyphs - 1)
8413 {
8414 /* If this is the destination position,
8415 return a position *before* it in this row,
8416 now that we know it fits in this row. */
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 if (it->line_wrap != WORD_WRAP
8420 || wrap_it.sp < 0)
8421 {
8422 it->hpos = hpos_before_this_char;
8423 it->current_x = x_before_this_char;
8424 result = MOVE_POS_MATCH_OR_ZV;
8425 break;
8426 }
8427 if (it->line_wrap == WORD_WRAP
8428 && atpos_it.sp < 0)
8429 {
8430 SAVE_IT (atpos_it, *it, atpos_data);
8431 atpos_it.current_x = x_before_this_char;
8432 atpos_it.hpos = hpos_before_this_char;
8433 }
8434 }
8435
8436 prev_method = it->method;
8437 if (it->method == GET_FROM_BUFFER)
8438 prev_pos = IT_CHARPOS (*it);
8439 set_iterator_to_next (it, 1);
8440 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8441 SET_TEXT_POS (this_line_min_pos,
8442 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8443 /* On graphical terminals, newlines may
8444 "overflow" into the fringe if
8445 overflow-newline-into-fringe is non-nil.
8446 On text terminals, and on graphical
8447 terminals with no right margin, newlines
8448 may overflow into the last glyph on the
8449 display line.*/
8450 if (!FRAME_WINDOW_P (it->f)
8451 || ((it->bidi_p
8452 && it->bidi_it.paragraph_dir == R2L)
8453 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8454 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8455 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8456 {
8457 if (!get_next_display_element (it))
8458 {
8459 result = MOVE_POS_MATCH_OR_ZV;
8460 break;
8461 }
8462 if (BUFFER_POS_REACHED_P ())
8463 {
8464 if (ITERATOR_AT_END_OF_LINE_P (it))
8465 result = MOVE_POS_MATCH_OR_ZV;
8466 else
8467 result = MOVE_LINE_CONTINUED;
8468 break;
8469 }
8470 if (ITERATOR_AT_END_OF_LINE_P (it))
8471 {
8472 result = MOVE_NEWLINE_OR_CR;
8473 break;
8474 }
8475 }
8476 }
8477 }
8478 else
8479 IT_RESET_X_ASCENT_DESCENT (it);
8480
8481 if (wrap_it.sp >= 0)
8482 {
8483 RESTORE_IT (it, &wrap_it, wrap_data);
8484 atpos_it.sp = -1;
8485 atx_it.sp = -1;
8486 }
8487
8488 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8489 IT_CHARPOS (*it)));
8490 result = MOVE_LINE_CONTINUED;
8491 break;
8492 }
8493
8494 if (BUFFER_POS_REACHED_P ())
8495 {
8496 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8497 goto buffer_pos_reached;
8498 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8499 {
8500 SAVE_IT (atpos_it, *it, atpos_data);
8501 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8502 }
8503 }
8504
8505 if (new_x > it->first_visible_x)
8506 {
8507 /* Glyph is visible. Increment number of glyphs that
8508 would be displayed. */
8509 ++it->hpos;
8510 }
8511 }
8512
8513 if (result != MOVE_UNDEFINED)
8514 break;
8515 }
8516 else if (BUFFER_POS_REACHED_P ())
8517 {
8518 buffer_pos_reached:
8519 IT_RESET_X_ASCENT_DESCENT (it);
8520 result = MOVE_POS_MATCH_OR_ZV;
8521 break;
8522 }
8523 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8524 {
8525 /* Stop when TO_X specified and reached. This check is
8526 necessary here because of lines consisting of a line end,
8527 only. The line end will not produce any glyphs and we
8528 would never get MOVE_X_REACHED. */
8529 eassert (it->nglyphs == 0);
8530 result = MOVE_X_REACHED;
8531 break;
8532 }
8533
8534 /* Is this a line end? If yes, we're done. */
8535 if (ITERATOR_AT_END_OF_LINE_P (it))
8536 {
8537 /* If we are past TO_CHARPOS, but never saw any character
8538 positions smaller than TO_CHARPOS, return
8539 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8540 did. */
8541 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8542 {
8543 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8544 {
8545 if (IT_CHARPOS (ppos_it) < ZV)
8546 {
8547 RESTORE_IT (it, &ppos_it, ppos_data);
8548 result = MOVE_POS_MATCH_OR_ZV;
8549 }
8550 else
8551 goto buffer_pos_reached;
8552 }
8553 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8554 && IT_CHARPOS (*it) > to_charpos)
8555 goto buffer_pos_reached;
8556 else
8557 result = MOVE_NEWLINE_OR_CR;
8558 }
8559 else
8560 result = MOVE_NEWLINE_OR_CR;
8561 break;
8562 }
8563
8564 prev_method = it->method;
8565 if (it->method == GET_FROM_BUFFER)
8566 prev_pos = IT_CHARPOS (*it);
8567 /* The current display element has been consumed. Advance
8568 to the next. */
8569 set_iterator_to_next (it, 1);
8570 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8571 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8572 if (IT_CHARPOS (*it) < to_charpos)
8573 saw_smaller_pos = 1;
8574 if (it->bidi_p
8575 && (op & MOVE_TO_POS)
8576 && IT_CHARPOS (*it) >= to_charpos
8577 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8578 SAVE_IT (ppos_it, *it, ppos_data);
8579
8580 /* Stop if lines are truncated and IT's current x-position is
8581 past the right edge of the window now. */
8582 if (it->line_wrap == TRUNCATE
8583 && it->current_x >= it->last_visible_x)
8584 {
8585 if (!FRAME_WINDOW_P (it->f)
8586 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8587 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8588 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8589 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8590 {
8591 int at_eob_p = 0;
8592
8593 if ((at_eob_p = !get_next_display_element (it))
8594 || BUFFER_POS_REACHED_P ()
8595 /* If we are past TO_CHARPOS, but never saw any
8596 character positions smaller than TO_CHARPOS,
8597 return MOVE_POS_MATCH_OR_ZV, like the
8598 unidirectional display did. */
8599 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8600 && !saw_smaller_pos
8601 && IT_CHARPOS (*it) > to_charpos))
8602 {
8603 if (it->bidi_p
8604 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8605 RESTORE_IT (it, &ppos_it, ppos_data);
8606 result = MOVE_POS_MATCH_OR_ZV;
8607 break;
8608 }
8609 if (ITERATOR_AT_END_OF_LINE_P (it))
8610 {
8611 result = MOVE_NEWLINE_OR_CR;
8612 break;
8613 }
8614 }
8615 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8616 && !saw_smaller_pos
8617 && IT_CHARPOS (*it) > to_charpos)
8618 {
8619 if (IT_CHARPOS (ppos_it) < ZV)
8620 RESTORE_IT (it, &ppos_it, ppos_data);
8621 result = MOVE_POS_MATCH_OR_ZV;
8622 break;
8623 }
8624 result = MOVE_LINE_TRUNCATED;
8625 break;
8626 }
8627 #undef IT_RESET_X_ASCENT_DESCENT
8628 }
8629
8630 #undef BUFFER_POS_REACHED_P
8631
8632 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8633 restore the saved iterator. */
8634 if (atpos_it.sp >= 0)
8635 RESTORE_IT (it, &atpos_it, atpos_data);
8636 else if (atx_it.sp >= 0)
8637 RESTORE_IT (it, &atx_it, atx_data);
8638
8639 done:
8640
8641 if (atpos_data)
8642 bidi_unshelve_cache (atpos_data, 1);
8643 if (atx_data)
8644 bidi_unshelve_cache (atx_data, 1);
8645 if (wrap_data)
8646 bidi_unshelve_cache (wrap_data, 1);
8647 if (ppos_data)
8648 bidi_unshelve_cache (ppos_data, 1);
8649
8650 /* Restore the iterator settings altered at the beginning of this
8651 function. */
8652 it->glyph_row = saved_glyph_row;
8653 return result;
8654 }
8655
8656 /* For external use. */
8657 void
8658 move_it_in_display_line (struct it *it,
8659 ptrdiff_t to_charpos, int to_x,
8660 enum move_operation_enum op)
8661 {
8662 if (it->line_wrap == WORD_WRAP
8663 && (op & MOVE_TO_X))
8664 {
8665 struct it save_it;
8666 void *save_data = NULL;
8667 int skip;
8668
8669 SAVE_IT (save_it, *it, save_data);
8670 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8671 /* When word-wrap is on, TO_X may lie past the end
8672 of a wrapped line. Then it->current is the
8673 character on the next line, so backtrack to the
8674 space before the wrap point. */
8675 if (skip == MOVE_LINE_CONTINUED)
8676 {
8677 int prev_x = max (it->current_x - 1, 0);
8678 RESTORE_IT (it, &save_it, save_data);
8679 move_it_in_display_line_to
8680 (it, -1, prev_x, MOVE_TO_X);
8681 }
8682 else
8683 bidi_unshelve_cache (save_data, 1);
8684 }
8685 else
8686 move_it_in_display_line_to (it, to_charpos, to_x, op);
8687 }
8688
8689
8690 /* Move IT forward until it satisfies one or more of the criteria in
8691 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8692
8693 OP is a bit-mask that specifies where to stop, and in particular,
8694 which of those four position arguments makes a difference. See the
8695 description of enum move_operation_enum.
8696
8697 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8698 screen line, this function will set IT to the next position that is
8699 displayed to the right of TO_CHARPOS on the screen. */
8700
8701 void
8702 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8703 {
8704 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8705 int line_height, line_start_x = 0, reached = 0;
8706 void *backup_data = NULL;
8707
8708 for (;;)
8709 {
8710 if (op & MOVE_TO_VPOS)
8711 {
8712 /* If no TO_CHARPOS and no TO_X specified, stop at the
8713 start of the line TO_VPOS. */
8714 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8715 {
8716 if (it->vpos == to_vpos)
8717 {
8718 reached = 1;
8719 break;
8720 }
8721 else
8722 skip = move_it_in_display_line_to (it, -1, -1, 0);
8723 }
8724 else
8725 {
8726 /* TO_VPOS >= 0 means stop at TO_X in the line at
8727 TO_VPOS, or at TO_POS, whichever comes first. */
8728 if (it->vpos == to_vpos)
8729 {
8730 reached = 2;
8731 break;
8732 }
8733
8734 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8735
8736 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8737 {
8738 reached = 3;
8739 break;
8740 }
8741 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8742 {
8743 /* We have reached TO_X but not in the line we want. */
8744 skip = move_it_in_display_line_to (it, to_charpos,
8745 -1, MOVE_TO_POS);
8746 if (skip == MOVE_POS_MATCH_OR_ZV)
8747 {
8748 reached = 4;
8749 break;
8750 }
8751 }
8752 }
8753 }
8754 else if (op & MOVE_TO_Y)
8755 {
8756 struct it it_backup;
8757
8758 if (it->line_wrap == WORD_WRAP)
8759 SAVE_IT (it_backup, *it, backup_data);
8760
8761 /* TO_Y specified means stop at TO_X in the line containing
8762 TO_Y---or at TO_CHARPOS if this is reached first. The
8763 problem is that we can't really tell whether the line
8764 contains TO_Y before we have completely scanned it, and
8765 this may skip past TO_X. What we do is to first scan to
8766 TO_X.
8767
8768 If TO_X is not specified, use a TO_X of zero. The reason
8769 is to make the outcome of this function more predictable.
8770 If we didn't use TO_X == 0, we would stop at the end of
8771 the line which is probably not what a caller would expect
8772 to happen. */
8773 skip = move_it_in_display_line_to
8774 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8775 (MOVE_TO_X | (op & MOVE_TO_POS)));
8776
8777 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8778 if (skip == MOVE_POS_MATCH_OR_ZV)
8779 reached = 5;
8780 else if (skip == MOVE_X_REACHED)
8781 {
8782 /* If TO_X was reached, we want to know whether TO_Y is
8783 in the line. We know this is the case if the already
8784 scanned glyphs make the line tall enough. Otherwise,
8785 we must check by scanning the rest of the line. */
8786 line_height = it->max_ascent + it->max_descent;
8787 if (to_y >= it->current_y
8788 && to_y < it->current_y + line_height)
8789 {
8790 reached = 6;
8791 break;
8792 }
8793 SAVE_IT (it_backup, *it, backup_data);
8794 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8795 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8796 op & MOVE_TO_POS);
8797 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8798 line_height = it->max_ascent + it->max_descent;
8799 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8800
8801 if (to_y >= it->current_y
8802 && to_y < it->current_y + line_height)
8803 {
8804 /* If TO_Y is in this line and TO_X was reached
8805 above, we scanned too far. We have to restore
8806 IT's settings to the ones before skipping. But
8807 keep the more accurate values of max_ascent and
8808 max_descent we've found while skipping the rest
8809 of the line, for the sake of callers, such as
8810 pos_visible_p, that need to know the line
8811 height. */
8812 int max_ascent = it->max_ascent;
8813 int max_descent = it->max_descent;
8814
8815 RESTORE_IT (it, &it_backup, backup_data);
8816 it->max_ascent = max_ascent;
8817 it->max_descent = max_descent;
8818 reached = 6;
8819 }
8820 else
8821 {
8822 skip = skip2;
8823 if (skip == MOVE_POS_MATCH_OR_ZV)
8824 reached = 7;
8825 }
8826 }
8827 else
8828 {
8829 /* Check whether TO_Y is in this line. */
8830 line_height = it->max_ascent + it->max_descent;
8831 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8832
8833 if (to_y >= it->current_y
8834 && to_y < it->current_y + line_height)
8835 {
8836 /* When word-wrap is on, TO_X may lie past the end
8837 of a wrapped line. Then it->current is the
8838 character on the next line, so backtrack to the
8839 space before the wrap point. */
8840 if (skip == MOVE_LINE_CONTINUED
8841 && it->line_wrap == WORD_WRAP)
8842 {
8843 int prev_x = max (it->current_x - 1, 0);
8844 RESTORE_IT (it, &it_backup, backup_data);
8845 skip = move_it_in_display_line_to
8846 (it, -1, prev_x, MOVE_TO_X);
8847 }
8848 reached = 6;
8849 }
8850 }
8851
8852 if (reached)
8853 break;
8854 }
8855 else if (BUFFERP (it->object)
8856 && (it->method == GET_FROM_BUFFER
8857 || it->method == GET_FROM_STRETCH)
8858 && IT_CHARPOS (*it) >= to_charpos
8859 /* Under bidi iteration, a call to set_iterator_to_next
8860 can scan far beyond to_charpos if the initial
8861 portion of the next line needs to be reordered. In
8862 that case, give move_it_in_display_line_to another
8863 chance below. */
8864 && !(it->bidi_p
8865 && it->bidi_it.scan_dir == -1))
8866 skip = MOVE_POS_MATCH_OR_ZV;
8867 else
8868 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8869
8870 switch (skip)
8871 {
8872 case MOVE_POS_MATCH_OR_ZV:
8873 reached = 8;
8874 goto out;
8875
8876 case MOVE_NEWLINE_OR_CR:
8877 set_iterator_to_next (it, 1);
8878 it->continuation_lines_width = 0;
8879 break;
8880
8881 case MOVE_LINE_TRUNCATED:
8882 it->continuation_lines_width = 0;
8883 reseat_at_next_visible_line_start (it, 0);
8884 if ((op & MOVE_TO_POS) != 0
8885 && IT_CHARPOS (*it) > to_charpos)
8886 {
8887 reached = 9;
8888 goto out;
8889 }
8890 break;
8891
8892 case MOVE_LINE_CONTINUED:
8893 /* For continued lines ending in a tab, some of the glyphs
8894 associated with the tab are displayed on the current
8895 line. Since it->current_x does not include these glyphs,
8896 we use it->last_visible_x instead. */
8897 if (it->c == '\t')
8898 {
8899 it->continuation_lines_width += it->last_visible_x;
8900 /* When moving by vpos, ensure that the iterator really
8901 advances to the next line (bug#847, bug#969). Fixme:
8902 do we need to do this in other circumstances? */
8903 if (it->current_x != it->last_visible_x
8904 && (op & MOVE_TO_VPOS)
8905 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8906 {
8907 line_start_x = it->current_x + it->pixel_width
8908 - it->last_visible_x;
8909 set_iterator_to_next (it, 0);
8910 }
8911 }
8912 else
8913 it->continuation_lines_width += it->current_x;
8914 break;
8915
8916 default:
8917 emacs_abort ();
8918 }
8919
8920 /* Reset/increment for the next run. */
8921 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8922 it->current_x = line_start_x;
8923 line_start_x = 0;
8924 it->hpos = 0;
8925 it->current_y += it->max_ascent + it->max_descent;
8926 ++it->vpos;
8927 last_height = it->max_ascent + it->max_descent;
8928 last_max_ascent = it->max_ascent;
8929 it->max_ascent = it->max_descent = 0;
8930 }
8931
8932 out:
8933
8934 /* On text terminals, we may stop at the end of a line in the middle
8935 of a multi-character glyph. If the glyph itself is continued,
8936 i.e. it is actually displayed on the next line, don't treat this
8937 stopping point as valid; move to the next line instead (unless
8938 that brings us offscreen). */
8939 if (!FRAME_WINDOW_P (it->f)
8940 && op & MOVE_TO_POS
8941 && IT_CHARPOS (*it) == to_charpos
8942 && it->what == IT_CHARACTER
8943 && it->nglyphs > 1
8944 && it->line_wrap == WINDOW_WRAP
8945 && it->current_x == it->last_visible_x - 1
8946 && it->c != '\n'
8947 && it->c != '\t'
8948 && it->vpos < XFASTINT (it->w->window_end_vpos))
8949 {
8950 it->continuation_lines_width += it->current_x;
8951 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8952 it->current_y += it->max_ascent + it->max_descent;
8953 ++it->vpos;
8954 last_height = it->max_ascent + it->max_descent;
8955 last_max_ascent = it->max_ascent;
8956 }
8957
8958 if (backup_data)
8959 bidi_unshelve_cache (backup_data, 1);
8960
8961 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8962 }
8963
8964
8965 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8966
8967 If DY > 0, move IT backward at least that many pixels. DY = 0
8968 means move IT backward to the preceding line start or BEGV. This
8969 function may move over more than DY pixels if IT->current_y - DY
8970 ends up in the middle of a line; in this case IT->current_y will be
8971 set to the top of the line moved to. */
8972
8973 void
8974 move_it_vertically_backward (struct it *it, int dy)
8975 {
8976 int nlines, h;
8977 struct it it2, it3;
8978 void *it2data = NULL, *it3data = NULL;
8979 ptrdiff_t start_pos;
8980 int nchars_per_row
8981 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
8982 ptrdiff_t pos_limit;
8983
8984 move_further_back:
8985 eassert (dy >= 0);
8986
8987 start_pos = IT_CHARPOS (*it);
8988
8989 /* Estimate how many newlines we must move back. */
8990 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8991 if (it->line_wrap == TRUNCATE)
8992 pos_limit = BEGV;
8993 else
8994 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
8995
8996 /* Set the iterator's position that many lines back. But don't go
8997 back more than NLINES full screen lines -- this wins a day with
8998 buffers which have very long lines. */
8999 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9000 back_to_previous_visible_line_start (it);
9001
9002 /* Reseat the iterator here. When moving backward, we don't want
9003 reseat to skip forward over invisible text, set up the iterator
9004 to deliver from overlay strings at the new position etc. So,
9005 use reseat_1 here. */
9006 reseat_1 (it, it->current.pos, 1);
9007
9008 /* We are now surely at a line start. */
9009 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9010 reordering is in effect. */
9011 it->continuation_lines_width = 0;
9012
9013 /* Move forward and see what y-distance we moved. First move to the
9014 start of the next line so that we get its height. We need this
9015 height to be able to tell whether we reached the specified
9016 y-distance. */
9017 SAVE_IT (it2, *it, it2data);
9018 it2.max_ascent = it2.max_descent = 0;
9019 do
9020 {
9021 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9022 MOVE_TO_POS | MOVE_TO_VPOS);
9023 }
9024 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9025 /* If we are in a display string which starts at START_POS,
9026 and that display string includes a newline, and we are
9027 right after that newline (i.e. at the beginning of a
9028 display line), exit the loop, because otherwise we will
9029 infloop, since move_it_to will see that it is already at
9030 START_POS and will not move. */
9031 || (it2.method == GET_FROM_STRING
9032 && IT_CHARPOS (it2) == start_pos
9033 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9034 eassert (IT_CHARPOS (*it) >= BEGV);
9035 SAVE_IT (it3, it2, it3data);
9036
9037 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9038 eassert (IT_CHARPOS (*it) >= BEGV);
9039 /* H is the actual vertical distance from the position in *IT
9040 and the starting position. */
9041 h = it2.current_y - it->current_y;
9042 /* NLINES is the distance in number of lines. */
9043 nlines = it2.vpos - it->vpos;
9044
9045 /* Correct IT's y and vpos position
9046 so that they are relative to the starting point. */
9047 it->vpos -= nlines;
9048 it->current_y -= h;
9049
9050 if (dy == 0)
9051 {
9052 /* DY == 0 means move to the start of the screen line. The
9053 value of nlines is > 0 if continuation lines were involved,
9054 or if the original IT position was at start of a line. */
9055 RESTORE_IT (it, it, it2data);
9056 if (nlines > 0)
9057 move_it_by_lines (it, nlines);
9058 /* The above code moves us to some position NLINES down,
9059 usually to its first glyph (leftmost in an L2R line), but
9060 that's not necessarily the start of the line, under bidi
9061 reordering. We want to get to the character position
9062 that is immediately after the newline of the previous
9063 line. */
9064 if (it->bidi_p
9065 && !it->continuation_lines_width
9066 && !STRINGP (it->string)
9067 && IT_CHARPOS (*it) > BEGV
9068 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9069 {
9070 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9071
9072 DEC_BOTH (cp, bp);
9073 cp = find_newline_no_quit (cp, bp, -1, NULL);
9074 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9075 }
9076 bidi_unshelve_cache (it3data, 1);
9077 }
9078 else
9079 {
9080 /* The y-position we try to reach, relative to *IT.
9081 Note that H has been subtracted in front of the if-statement. */
9082 int target_y = it->current_y + h - dy;
9083 int y0 = it3.current_y;
9084 int y1;
9085 int line_height;
9086
9087 RESTORE_IT (&it3, &it3, it3data);
9088 y1 = line_bottom_y (&it3);
9089 line_height = y1 - y0;
9090 RESTORE_IT (it, it, it2data);
9091 /* If we did not reach target_y, try to move further backward if
9092 we can. If we moved too far backward, try to move forward. */
9093 if (target_y < it->current_y
9094 /* This is heuristic. In a window that's 3 lines high, with
9095 a line height of 13 pixels each, recentering with point
9096 on the bottom line will try to move -39/2 = 19 pixels
9097 backward. Try to avoid moving into the first line. */
9098 && (it->current_y - target_y
9099 > min (window_box_height (it->w), line_height * 2 / 3))
9100 && IT_CHARPOS (*it) > BEGV)
9101 {
9102 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9103 target_y - it->current_y));
9104 dy = it->current_y - target_y;
9105 goto move_further_back;
9106 }
9107 else if (target_y >= it->current_y + line_height
9108 && IT_CHARPOS (*it) < ZV)
9109 {
9110 /* Should move forward by at least one line, maybe more.
9111
9112 Note: Calling move_it_by_lines can be expensive on
9113 terminal frames, where compute_motion is used (via
9114 vmotion) to do the job, when there are very long lines
9115 and truncate-lines is nil. That's the reason for
9116 treating terminal frames specially here. */
9117
9118 if (!FRAME_WINDOW_P (it->f))
9119 move_it_vertically (it, target_y - (it->current_y + line_height));
9120 else
9121 {
9122 do
9123 {
9124 move_it_by_lines (it, 1);
9125 }
9126 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9127 }
9128 }
9129 }
9130 }
9131
9132
9133 /* Move IT by a specified amount of pixel lines DY. DY negative means
9134 move backwards. DY = 0 means move to start of screen line. At the
9135 end, IT will be on the start of a screen line. */
9136
9137 void
9138 move_it_vertically (struct it *it, int dy)
9139 {
9140 if (dy <= 0)
9141 move_it_vertically_backward (it, -dy);
9142 else
9143 {
9144 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9145 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9146 MOVE_TO_POS | MOVE_TO_Y);
9147 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9148
9149 /* If buffer ends in ZV without a newline, move to the start of
9150 the line to satisfy the post-condition. */
9151 if (IT_CHARPOS (*it) == ZV
9152 && ZV > BEGV
9153 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9154 move_it_by_lines (it, 0);
9155 }
9156 }
9157
9158
9159 /* Move iterator IT past the end of the text line it is in. */
9160
9161 void
9162 move_it_past_eol (struct it *it)
9163 {
9164 enum move_it_result rc;
9165
9166 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9167 if (rc == MOVE_NEWLINE_OR_CR)
9168 set_iterator_to_next (it, 0);
9169 }
9170
9171
9172 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9173 negative means move up. DVPOS == 0 means move to the start of the
9174 screen line.
9175
9176 Optimization idea: If we would know that IT->f doesn't use
9177 a face with proportional font, we could be faster for
9178 truncate-lines nil. */
9179
9180 void
9181 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9182 {
9183
9184 /* The commented-out optimization uses vmotion on terminals. This
9185 gives bad results, because elements like it->what, on which
9186 callers such as pos_visible_p rely, aren't updated. */
9187 /* struct position pos;
9188 if (!FRAME_WINDOW_P (it->f))
9189 {
9190 struct text_pos textpos;
9191
9192 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9193 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9194 reseat (it, textpos, 1);
9195 it->vpos += pos.vpos;
9196 it->current_y += pos.vpos;
9197 }
9198 else */
9199
9200 if (dvpos == 0)
9201 {
9202 /* DVPOS == 0 means move to the start of the screen line. */
9203 move_it_vertically_backward (it, 0);
9204 /* Let next call to line_bottom_y calculate real line height */
9205 last_height = 0;
9206 }
9207 else if (dvpos > 0)
9208 {
9209 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9210 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9211 {
9212 /* Only move to the next buffer position if we ended up in a
9213 string from display property, not in an overlay string
9214 (before-string or after-string). That is because the
9215 latter don't conceal the underlying buffer position, so
9216 we can ask to move the iterator to the exact position we
9217 are interested in. Note that, even if we are already at
9218 IT_CHARPOS (*it), the call below is not a no-op, as it
9219 will detect that we are at the end of the string, pop the
9220 iterator, and compute it->current_x and it->hpos
9221 correctly. */
9222 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9223 -1, -1, -1, MOVE_TO_POS);
9224 }
9225 }
9226 else
9227 {
9228 struct it it2;
9229 void *it2data = NULL;
9230 ptrdiff_t start_charpos, i;
9231 int nchars_per_row
9232 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9233 ptrdiff_t pos_limit;
9234
9235 /* Start at the beginning of the screen line containing IT's
9236 position. This may actually move vertically backwards,
9237 in case of overlays, so adjust dvpos accordingly. */
9238 dvpos += it->vpos;
9239 move_it_vertically_backward (it, 0);
9240 dvpos -= it->vpos;
9241
9242 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9243 screen lines, and reseat the iterator there. */
9244 start_charpos = IT_CHARPOS (*it);
9245 if (it->line_wrap == TRUNCATE)
9246 pos_limit = BEGV;
9247 else
9248 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9249 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9250 back_to_previous_visible_line_start (it);
9251 reseat (it, it->current.pos, 1);
9252
9253 /* Move further back if we end up in a string or an image. */
9254 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9255 {
9256 /* First try to move to start of display line. */
9257 dvpos += it->vpos;
9258 move_it_vertically_backward (it, 0);
9259 dvpos -= it->vpos;
9260 if (IT_POS_VALID_AFTER_MOVE_P (it))
9261 break;
9262 /* If start of line is still in string or image,
9263 move further back. */
9264 back_to_previous_visible_line_start (it);
9265 reseat (it, it->current.pos, 1);
9266 dvpos--;
9267 }
9268
9269 it->current_x = it->hpos = 0;
9270
9271 /* Above call may have moved too far if continuation lines
9272 are involved. Scan forward and see if it did. */
9273 SAVE_IT (it2, *it, it2data);
9274 it2.vpos = it2.current_y = 0;
9275 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9276 it->vpos -= it2.vpos;
9277 it->current_y -= it2.current_y;
9278 it->current_x = it->hpos = 0;
9279
9280 /* If we moved too far back, move IT some lines forward. */
9281 if (it2.vpos > -dvpos)
9282 {
9283 int delta = it2.vpos + dvpos;
9284
9285 RESTORE_IT (&it2, &it2, it2data);
9286 SAVE_IT (it2, *it, it2data);
9287 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9288 /* Move back again if we got too far ahead. */
9289 if (IT_CHARPOS (*it) >= start_charpos)
9290 RESTORE_IT (it, &it2, it2data);
9291 else
9292 bidi_unshelve_cache (it2data, 1);
9293 }
9294 else
9295 RESTORE_IT (it, it, it2data);
9296 }
9297 }
9298
9299 /* Return 1 if IT points into the middle of a display vector. */
9300
9301 int
9302 in_display_vector_p (struct it *it)
9303 {
9304 return (it->method == GET_FROM_DISPLAY_VECTOR
9305 && it->current.dpvec_index > 0
9306 && it->dpvec + it->current.dpvec_index != it->dpend);
9307 }
9308
9309 \f
9310 /***********************************************************************
9311 Messages
9312 ***********************************************************************/
9313
9314
9315 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9316 to *Messages*. */
9317
9318 void
9319 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9320 {
9321 Lisp_Object args[3];
9322 Lisp_Object msg, fmt;
9323 char *buffer;
9324 ptrdiff_t len;
9325 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9326 USE_SAFE_ALLOCA;
9327
9328 fmt = msg = Qnil;
9329 GCPRO4 (fmt, msg, arg1, arg2);
9330
9331 args[0] = fmt = build_string (format);
9332 args[1] = arg1;
9333 args[2] = arg2;
9334 msg = Fformat (3, args);
9335
9336 len = SBYTES (msg) + 1;
9337 buffer = SAFE_ALLOCA (len);
9338 memcpy (buffer, SDATA (msg), len);
9339
9340 message_dolog (buffer, len - 1, 1, 0);
9341 SAFE_FREE ();
9342
9343 UNGCPRO;
9344 }
9345
9346
9347 /* Output a newline in the *Messages* buffer if "needs" one. */
9348
9349 void
9350 message_log_maybe_newline (void)
9351 {
9352 if (message_log_need_newline)
9353 message_dolog ("", 0, 1, 0);
9354 }
9355
9356
9357 /* Add a string M of length NBYTES to the message log, optionally
9358 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9359 true, means interpret the contents of M as multibyte. This
9360 function calls low-level routines in order to bypass text property
9361 hooks, etc. which might not be safe to run.
9362
9363 This may GC (insert may run before/after change hooks),
9364 so the buffer M must NOT point to a Lisp string. */
9365
9366 void
9367 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9368 {
9369 const unsigned char *msg = (const unsigned char *) m;
9370
9371 if (!NILP (Vmemory_full))
9372 return;
9373
9374 if (!NILP (Vmessage_log_max))
9375 {
9376 struct buffer *oldbuf;
9377 Lisp_Object oldpoint, oldbegv, oldzv;
9378 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9379 ptrdiff_t point_at_end = 0;
9380 ptrdiff_t zv_at_end = 0;
9381 Lisp_Object old_deactivate_mark;
9382 bool shown;
9383 struct gcpro gcpro1;
9384
9385 old_deactivate_mark = Vdeactivate_mark;
9386 oldbuf = current_buffer;
9387 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9388 bset_undo_list (current_buffer, Qt);
9389
9390 oldpoint = message_dolog_marker1;
9391 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9392 oldbegv = message_dolog_marker2;
9393 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9394 oldzv = message_dolog_marker3;
9395 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9396 GCPRO1 (old_deactivate_mark);
9397
9398 if (PT == Z)
9399 point_at_end = 1;
9400 if (ZV == Z)
9401 zv_at_end = 1;
9402
9403 BEGV = BEG;
9404 BEGV_BYTE = BEG_BYTE;
9405 ZV = Z;
9406 ZV_BYTE = Z_BYTE;
9407 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9408
9409 /* Insert the string--maybe converting multibyte to single byte
9410 or vice versa, so that all the text fits the buffer. */
9411 if (multibyte
9412 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9413 {
9414 ptrdiff_t i;
9415 int c, char_bytes;
9416 char work[1];
9417
9418 /* Convert a multibyte string to single-byte
9419 for the *Message* buffer. */
9420 for (i = 0; i < nbytes; i += char_bytes)
9421 {
9422 c = string_char_and_length (msg + i, &char_bytes);
9423 work[0] = (ASCII_CHAR_P (c)
9424 ? c
9425 : multibyte_char_to_unibyte (c));
9426 insert_1_both (work, 1, 1, 1, 0, 0);
9427 }
9428 }
9429 else if (! multibyte
9430 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9431 {
9432 ptrdiff_t i;
9433 int c, char_bytes;
9434 unsigned char str[MAX_MULTIBYTE_LENGTH];
9435 /* Convert a single-byte string to multibyte
9436 for the *Message* buffer. */
9437 for (i = 0; i < nbytes; i++)
9438 {
9439 c = msg[i];
9440 MAKE_CHAR_MULTIBYTE (c);
9441 char_bytes = CHAR_STRING (c, str);
9442 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9443 }
9444 }
9445 else if (nbytes)
9446 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9447
9448 if (nlflag)
9449 {
9450 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9451 printmax_t dups;
9452
9453 insert_1_both ("\n", 1, 1, 1, 0, 0);
9454
9455 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9456 this_bol = PT;
9457 this_bol_byte = PT_BYTE;
9458
9459 /* See if this line duplicates the previous one.
9460 If so, combine duplicates. */
9461 if (this_bol > BEG)
9462 {
9463 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9464 prev_bol = PT;
9465 prev_bol_byte = PT_BYTE;
9466
9467 dups = message_log_check_duplicate (prev_bol_byte,
9468 this_bol_byte);
9469 if (dups)
9470 {
9471 del_range_both (prev_bol, prev_bol_byte,
9472 this_bol, this_bol_byte, 0);
9473 if (dups > 1)
9474 {
9475 char dupstr[sizeof " [ times]"
9476 + INT_STRLEN_BOUND (printmax_t)];
9477
9478 /* If you change this format, don't forget to also
9479 change message_log_check_duplicate. */
9480 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9481 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9482 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9483 }
9484 }
9485 }
9486
9487 /* If we have more than the desired maximum number of lines
9488 in the *Messages* buffer now, delete the oldest ones.
9489 This is safe because we don't have undo in this buffer. */
9490
9491 if (NATNUMP (Vmessage_log_max))
9492 {
9493 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9494 -XFASTINT (Vmessage_log_max) - 1, 0);
9495 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9496 }
9497 }
9498 BEGV = marker_position (oldbegv);
9499 BEGV_BYTE = marker_byte_position (oldbegv);
9500
9501 if (zv_at_end)
9502 {
9503 ZV = Z;
9504 ZV_BYTE = Z_BYTE;
9505 }
9506 else
9507 {
9508 ZV = marker_position (oldzv);
9509 ZV_BYTE = marker_byte_position (oldzv);
9510 }
9511
9512 if (point_at_end)
9513 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9514 else
9515 /* We can't do Fgoto_char (oldpoint) because it will run some
9516 Lisp code. */
9517 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9518 marker_byte_position (oldpoint));
9519
9520 UNGCPRO;
9521 unchain_marker (XMARKER (oldpoint));
9522 unchain_marker (XMARKER (oldbegv));
9523 unchain_marker (XMARKER (oldzv));
9524
9525 shown = buffer_window_count (current_buffer) > 0;
9526 set_buffer_internal (oldbuf);
9527 if (!shown)
9528 windows_or_buffers_changed = old_windows_or_buffers_changed;
9529 message_log_need_newline = !nlflag;
9530 Vdeactivate_mark = old_deactivate_mark;
9531 }
9532 }
9533
9534
9535 /* We are at the end of the buffer after just having inserted a newline.
9536 (Note: We depend on the fact we won't be crossing the gap.)
9537 Check to see if the most recent message looks a lot like the previous one.
9538 Return 0 if different, 1 if the new one should just replace it, or a
9539 value N > 1 if we should also append " [N times]". */
9540
9541 static intmax_t
9542 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9543 {
9544 ptrdiff_t i;
9545 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9546 int seen_dots = 0;
9547 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9548 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9549
9550 for (i = 0; i < len; i++)
9551 {
9552 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9553 seen_dots = 1;
9554 if (p1[i] != p2[i])
9555 return seen_dots;
9556 }
9557 p1 += len;
9558 if (*p1 == '\n')
9559 return 2;
9560 if (*p1++ == ' ' && *p1++ == '[')
9561 {
9562 char *pend;
9563 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9564 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9565 return n + 1;
9566 }
9567 return 0;
9568 }
9569 \f
9570
9571 /* Display an echo area message M with a specified length of NBYTES
9572 bytes. The string may include null characters. If M is not a
9573 string, clear out any existing message, and let the mini-buffer
9574 text show through.
9575
9576 This function cancels echoing. */
9577
9578 void
9579 message3 (Lisp_Object m)
9580 {
9581 struct gcpro gcpro1;
9582
9583 GCPRO1 (m);
9584 clear_message (1,1);
9585 cancel_echoing ();
9586
9587 /* First flush out any partial line written with print. */
9588 message_log_maybe_newline ();
9589 if (STRINGP (m))
9590 {
9591 ptrdiff_t nbytes = SBYTES (m);
9592 bool multibyte = STRING_MULTIBYTE (m);
9593 USE_SAFE_ALLOCA;
9594 char *buffer = SAFE_ALLOCA (nbytes);
9595 memcpy (buffer, SDATA (m), nbytes);
9596 message_dolog (buffer, nbytes, 1, multibyte);
9597 SAFE_FREE ();
9598 }
9599 message3_nolog (m);
9600
9601 UNGCPRO;
9602 }
9603
9604
9605 /* The non-logging version of message3.
9606 This does not cancel echoing, because it is used for echoing.
9607 Perhaps we need to make a separate function for echoing
9608 and make this cancel echoing. */
9609
9610 void
9611 message3_nolog (Lisp_Object m)
9612 {
9613 struct frame *sf = SELECTED_FRAME ();
9614
9615 if (FRAME_INITIAL_P (sf))
9616 {
9617 if (noninteractive_need_newline)
9618 putc ('\n', stderr);
9619 noninteractive_need_newline = 0;
9620 if (STRINGP (m))
9621 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9622 if (cursor_in_echo_area == 0)
9623 fprintf (stderr, "\n");
9624 fflush (stderr);
9625 }
9626 /* Error messages get reported properly by cmd_error, so this must be just an
9627 informative message; if the frame hasn't really been initialized yet, just
9628 toss it. */
9629 else if (INTERACTIVE && sf->glyphs_initialized_p)
9630 {
9631 /* Get the frame containing the mini-buffer
9632 that the selected frame is using. */
9633 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9634 Lisp_Object frame = XWINDOW (mini_window)->frame;
9635 struct frame *f = XFRAME (frame);
9636
9637 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9638 Fmake_frame_visible (frame);
9639
9640 if (STRINGP (m) && SCHARS (m) > 0)
9641 {
9642 set_message (m);
9643 if (minibuffer_auto_raise)
9644 Fraise_frame (frame);
9645 /* Assume we are not echoing.
9646 (If we are, echo_now will override this.) */
9647 echo_message_buffer = Qnil;
9648 }
9649 else
9650 clear_message (1, 1);
9651
9652 do_pending_window_change (0);
9653 echo_area_display (1);
9654 do_pending_window_change (0);
9655 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9656 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9657 }
9658 }
9659
9660
9661 /* Display a null-terminated echo area message M. If M is 0, clear
9662 out any existing message, and let the mini-buffer text show through.
9663
9664 The buffer M must continue to exist until after the echo area gets
9665 cleared or some other message gets displayed there. Do not pass
9666 text that is stored in a Lisp string. Do not pass text in a buffer
9667 that was alloca'd. */
9668
9669 void
9670 message1 (const char *m)
9671 {
9672 message3 (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9673 }
9674
9675
9676 /* The non-logging counterpart of message1. */
9677
9678 void
9679 message1_nolog (const char *m)
9680 {
9681 message3_nolog (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9682 }
9683
9684 /* Display a message M which contains a single %s
9685 which gets replaced with STRING. */
9686
9687 void
9688 message_with_string (const char *m, Lisp_Object string, int log)
9689 {
9690 CHECK_STRING (string);
9691
9692 if (noninteractive)
9693 {
9694 if (m)
9695 {
9696 if (noninteractive_need_newline)
9697 putc ('\n', stderr);
9698 noninteractive_need_newline = 0;
9699 fprintf (stderr, m, SDATA (string));
9700 if (!cursor_in_echo_area)
9701 fprintf (stderr, "\n");
9702 fflush (stderr);
9703 }
9704 }
9705 else if (INTERACTIVE)
9706 {
9707 /* The frame whose minibuffer we're going to display the message on.
9708 It may be larger than the selected frame, so we need
9709 to use its buffer, not the selected frame's buffer. */
9710 Lisp_Object mini_window;
9711 struct frame *f, *sf = SELECTED_FRAME ();
9712
9713 /* Get the frame containing the minibuffer
9714 that the selected frame is using. */
9715 mini_window = FRAME_MINIBUF_WINDOW (sf);
9716 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9717
9718 /* Error messages get reported properly by cmd_error, so this must be
9719 just an informative message; if the frame hasn't really been
9720 initialized yet, just toss it. */
9721 if (f->glyphs_initialized_p)
9722 {
9723 Lisp_Object args[2], msg;
9724 struct gcpro gcpro1, gcpro2;
9725
9726 args[0] = build_string (m);
9727 args[1] = msg = string;
9728 GCPRO2 (args[0], msg);
9729 gcpro1.nvars = 2;
9730
9731 msg = Fformat (2, args);
9732
9733 if (log)
9734 message3 (msg);
9735 else
9736 message3_nolog (msg);
9737
9738 UNGCPRO;
9739
9740 /* Print should start at the beginning of the message
9741 buffer next time. */
9742 message_buf_print = 0;
9743 }
9744 }
9745 }
9746
9747
9748 /* Dump an informative message to the minibuf. If M is 0, clear out
9749 any existing message, and let the mini-buffer text show through. */
9750
9751 static void
9752 vmessage (const char *m, va_list ap)
9753 {
9754 if (noninteractive)
9755 {
9756 if (m)
9757 {
9758 if (noninteractive_need_newline)
9759 putc ('\n', stderr);
9760 noninteractive_need_newline = 0;
9761 vfprintf (stderr, m, ap);
9762 if (cursor_in_echo_area == 0)
9763 fprintf (stderr, "\n");
9764 fflush (stderr);
9765 }
9766 }
9767 else if (INTERACTIVE)
9768 {
9769 /* The frame whose mini-buffer we're going to display the message
9770 on. It may be larger than the selected frame, so we need to
9771 use its buffer, not the selected frame's buffer. */
9772 Lisp_Object mini_window;
9773 struct frame *f, *sf = SELECTED_FRAME ();
9774
9775 /* Get the frame containing the mini-buffer
9776 that the selected frame is using. */
9777 mini_window = FRAME_MINIBUF_WINDOW (sf);
9778 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9779
9780 /* Error messages get reported properly by cmd_error, so this must be
9781 just an informative message; if the frame hasn't really been
9782 initialized yet, just toss it. */
9783 if (f->glyphs_initialized_p)
9784 {
9785 if (m)
9786 {
9787 ptrdiff_t len;
9788 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9789 char *message_buf = alloca (maxsize + 1);
9790
9791 len = doprnt (message_buf, maxsize, m, (char *)0, ap);
9792
9793 message3 (make_string (message_buf, len));
9794 }
9795 else
9796 message1 (0);
9797
9798 /* Print should start at the beginning of the message
9799 buffer next time. */
9800 message_buf_print = 0;
9801 }
9802 }
9803 }
9804
9805 void
9806 message (const char *m, ...)
9807 {
9808 va_list ap;
9809 va_start (ap, m);
9810 vmessage (m, ap);
9811 va_end (ap);
9812 }
9813
9814
9815 #if 0
9816 /* The non-logging version of message. */
9817
9818 void
9819 message_nolog (const char *m, ...)
9820 {
9821 Lisp_Object old_log_max;
9822 va_list ap;
9823 va_start (ap, m);
9824 old_log_max = Vmessage_log_max;
9825 Vmessage_log_max = Qnil;
9826 vmessage (m, ap);
9827 Vmessage_log_max = old_log_max;
9828 va_end (ap);
9829 }
9830 #endif
9831
9832
9833 /* Display the current message in the current mini-buffer. This is
9834 only called from error handlers in process.c, and is not time
9835 critical. */
9836
9837 void
9838 update_echo_area (void)
9839 {
9840 if (!NILP (echo_area_buffer[0]))
9841 {
9842 Lisp_Object string;
9843 string = Fcurrent_message ();
9844 message3 (string);
9845 }
9846 }
9847
9848
9849 /* Make sure echo area buffers in `echo_buffers' are live.
9850 If they aren't, make new ones. */
9851
9852 static void
9853 ensure_echo_area_buffers (void)
9854 {
9855 int i;
9856
9857 for (i = 0; i < 2; ++i)
9858 if (!BUFFERP (echo_buffer[i])
9859 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9860 {
9861 char name[30];
9862 Lisp_Object old_buffer;
9863 int j;
9864
9865 old_buffer = echo_buffer[i];
9866 echo_buffer[i] = Fget_buffer_create
9867 (make_formatted_string (name, " *Echo Area %d*", i));
9868 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9869 /* to force word wrap in echo area -
9870 it was decided to postpone this*/
9871 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9872
9873 for (j = 0; j < 2; ++j)
9874 if (EQ (old_buffer, echo_area_buffer[j]))
9875 echo_area_buffer[j] = echo_buffer[i];
9876 }
9877 }
9878
9879
9880 /* Call FN with args A1..A2 with either the current or last displayed
9881 echo_area_buffer as current buffer.
9882
9883 WHICH zero means use the current message buffer
9884 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9885 from echo_buffer[] and clear it.
9886
9887 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9888 suitable buffer from echo_buffer[] and clear it.
9889
9890 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9891 that the current message becomes the last displayed one, make
9892 choose a suitable buffer for echo_area_buffer[0], and clear it.
9893
9894 Value is what FN returns. */
9895
9896 static int
9897 with_echo_area_buffer (struct window *w, int which,
9898 int (*fn) (ptrdiff_t, Lisp_Object),
9899 ptrdiff_t a1, Lisp_Object a2)
9900 {
9901 Lisp_Object buffer;
9902 int this_one, the_other, clear_buffer_p, rc;
9903 ptrdiff_t count = SPECPDL_INDEX ();
9904
9905 /* If buffers aren't live, make new ones. */
9906 ensure_echo_area_buffers ();
9907
9908 clear_buffer_p = 0;
9909
9910 if (which == 0)
9911 this_one = 0, the_other = 1;
9912 else if (which > 0)
9913 this_one = 1, the_other = 0;
9914 else
9915 {
9916 this_one = 0, the_other = 1;
9917 clear_buffer_p = 1;
9918
9919 /* We need a fresh one in case the current echo buffer equals
9920 the one containing the last displayed echo area message. */
9921 if (!NILP (echo_area_buffer[this_one])
9922 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9923 echo_area_buffer[this_one] = Qnil;
9924 }
9925
9926 /* Choose a suitable buffer from echo_buffer[] is we don't
9927 have one. */
9928 if (NILP (echo_area_buffer[this_one]))
9929 {
9930 echo_area_buffer[this_one]
9931 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9932 ? echo_buffer[the_other]
9933 : echo_buffer[this_one]);
9934 clear_buffer_p = 1;
9935 }
9936
9937 buffer = echo_area_buffer[this_one];
9938
9939 /* Don't get confused by reusing the buffer used for echoing
9940 for a different purpose. */
9941 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9942 cancel_echoing ();
9943
9944 record_unwind_protect (unwind_with_echo_area_buffer,
9945 with_echo_area_buffer_unwind_data (w));
9946
9947 /* Make the echo area buffer current. Note that for display
9948 purposes, it is not necessary that the displayed window's buffer
9949 == current_buffer, except for text property lookup. So, let's
9950 only set that buffer temporarily here without doing a full
9951 Fset_window_buffer. We must also change w->pointm, though,
9952 because otherwise an assertions in unshow_buffer fails, and Emacs
9953 aborts. */
9954 set_buffer_internal_1 (XBUFFER (buffer));
9955 if (w)
9956 {
9957 wset_buffer (w, buffer);
9958 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9959 }
9960
9961 bset_undo_list (current_buffer, Qt);
9962 bset_read_only (current_buffer, Qnil);
9963 specbind (Qinhibit_read_only, Qt);
9964 specbind (Qinhibit_modification_hooks, Qt);
9965
9966 if (clear_buffer_p && Z > BEG)
9967 del_range (BEG, Z);
9968
9969 eassert (BEGV >= BEG);
9970 eassert (ZV <= Z && ZV >= BEGV);
9971
9972 rc = fn (a1, a2);
9973
9974 eassert (BEGV >= BEG);
9975 eassert (ZV <= Z && ZV >= BEGV);
9976
9977 unbind_to (count, Qnil);
9978 return rc;
9979 }
9980
9981
9982 /* Save state that should be preserved around the call to the function
9983 FN called in with_echo_area_buffer. */
9984
9985 static Lisp_Object
9986 with_echo_area_buffer_unwind_data (struct window *w)
9987 {
9988 int i = 0;
9989 Lisp_Object vector, tmp;
9990
9991 /* Reduce consing by keeping one vector in
9992 Vwith_echo_area_save_vector. */
9993 vector = Vwith_echo_area_save_vector;
9994 Vwith_echo_area_save_vector = Qnil;
9995
9996 if (NILP (vector))
9997 vector = Fmake_vector (make_number (7), Qnil);
9998
9999 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10000 ASET (vector, i, Vdeactivate_mark); ++i;
10001 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10002
10003 if (w)
10004 {
10005 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10006 ASET (vector, i, w->buffer); ++i;
10007 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10008 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10009 }
10010 else
10011 {
10012 int end = i + 4;
10013 for (; i < end; ++i)
10014 ASET (vector, i, Qnil);
10015 }
10016
10017 eassert (i == ASIZE (vector));
10018 return vector;
10019 }
10020
10021
10022 /* Restore global state from VECTOR which was created by
10023 with_echo_area_buffer_unwind_data. */
10024
10025 static Lisp_Object
10026 unwind_with_echo_area_buffer (Lisp_Object vector)
10027 {
10028 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10029 Vdeactivate_mark = AREF (vector, 1);
10030 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10031
10032 if (WINDOWP (AREF (vector, 3)))
10033 {
10034 struct window *w;
10035 Lisp_Object buffer, charpos, bytepos;
10036
10037 w = XWINDOW (AREF (vector, 3));
10038 buffer = AREF (vector, 4);
10039 charpos = AREF (vector, 5);
10040 bytepos = AREF (vector, 6);
10041
10042 wset_buffer (w, buffer);
10043 set_marker_both (w->pointm, buffer,
10044 XFASTINT (charpos), XFASTINT (bytepos));
10045 }
10046
10047 Vwith_echo_area_save_vector = vector;
10048 return Qnil;
10049 }
10050
10051
10052 /* Set up the echo area for use by print functions. MULTIBYTE_P
10053 non-zero means we will print multibyte. */
10054
10055 void
10056 setup_echo_area_for_printing (int multibyte_p)
10057 {
10058 /* If we can't find an echo area any more, exit. */
10059 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10060 Fkill_emacs (Qnil);
10061
10062 ensure_echo_area_buffers ();
10063
10064 if (!message_buf_print)
10065 {
10066 /* A message has been output since the last time we printed.
10067 Choose a fresh echo area buffer. */
10068 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10069 echo_area_buffer[0] = echo_buffer[1];
10070 else
10071 echo_area_buffer[0] = echo_buffer[0];
10072
10073 /* Switch to that buffer and clear it. */
10074 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10075 bset_truncate_lines (current_buffer, Qnil);
10076
10077 if (Z > BEG)
10078 {
10079 ptrdiff_t count = SPECPDL_INDEX ();
10080 specbind (Qinhibit_read_only, Qt);
10081 /* Note that undo recording is always disabled. */
10082 del_range (BEG, Z);
10083 unbind_to (count, Qnil);
10084 }
10085 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10086
10087 /* Set up the buffer for the multibyteness we need. */
10088 if (multibyte_p
10089 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10090 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10091
10092 /* Raise the frame containing the echo area. */
10093 if (minibuffer_auto_raise)
10094 {
10095 struct frame *sf = SELECTED_FRAME ();
10096 Lisp_Object mini_window;
10097 mini_window = FRAME_MINIBUF_WINDOW (sf);
10098 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10099 }
10100
10101 message_log_maybe_newline ();
10102 message_buf_print = 1;
10103 }
10104 else
10105 {
10106 if (NILP (echo_area_buffer[0]))
10107 {
10108 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10109 echo_area_buffer[0] = echo_buffer[1];
10110 else
10111 echo_area_buffer[0] = echo_buffer[0];
10112 }
10113
10114 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10115 {
10116 /* Someone switched buffers between print requests. */
10117 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10118 bset_truncate_lines (current_buffer, Qnil);
10119 }
10120 }
10121 }
10122
10123
10124 /* Display an echo area message in window W. Value is non-zero if W's
10125 height is changed. If display_last_displayed_message_p is
10126 non-zero, display the message that was last displayed, otherwise
10127 display the current message. */
10128
10129 static int
10130 display_echo_area (struct window *w)
10131 {
10132 int i, no_message_p, window_height_changed_p;
10133
10134 /* Temporarily disable garbage collections while displaying the echo
10135 area. This is done because a GC can print a message itself.
10136 That message would modify the echo area buffer's contents while a
10137 redisplay of the buffer is going on, and seriously confuse
10138 redisplay. */
10139 ptrdiff_t count = inhibit_garbage_collection ();
10140
10141 /* If there is no message, we must call display_echo_area_1
10142 nevertheless because it resizes the window. But we will have to
10143 reset the echo_area_buffer in question to nil at the end because
10144 with_echo_area_buffer will sets it to an empty buffer. */
10145 i = display_last_displayed_message_p ? 1 : 0;
10146 no_message_p = NILP (echo_area_buffer[i]);
10147
10148 window_height_changed_p
10149 = with_echo_area_buffer (w, display_last_displayed_message_p,
10150 display_echo_area_1,
10151 (intptr_t) w, Qnil);
10152
10153 if (no_message_p)
10154 echo_area_buffer[i] = Qnil;
10155
10156 unbind_to (count, Qnil);
10157 return window_height_changed_p;
10158 }
10159
10160
10161 /* Helper for display_echo_area. Display the current buffer which
10162 contains the current echo area message in window W, a mini-window,
10163 a pointer to which is passed in A1. A2..A4 are currently not used.
10164 Change the height of W so that all of the message is displayed.
10165 Value is non-zero if height of W was changed. */
10166
10167 static int
10168 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10169 {
10170 intptr_t i1 = a1;
10171 struct window *w = (struct window *) i1;
10172 Lisp_Object window;
10173 struct text_pos start;
10174 int window_height_changed_p = 0;
10175
10176 /* Do this before displaying, so that we have a large enough glyph
10177 matrix for the display. If we can't get enough space for the
10178 whole text, display the last N lines. That works by setting w->start. */
10179 window_height_changed_p = resize_mini_window (w, 0);
10180
10181 /* Use the starting position chosen by resize_mini_window. */
10182 SET_TEXT_POS_FROM_MARKER (start, w->start);
10183
10184 /* Display. */
10185 clear_glyph_matrix (w->desired_matrix);
10186 XSETWINDOW (window, w);
10187 try_window (window, start, 0);
10188
10189 return window_height_changed_p;
10190 }
10191
10192
10193 /* Resize the echo area window to exactly the size needed for the
10194 currently displayed message, if there is one. If a mini-buffer
10195 is active, don't shrink it. */
10196
10197 void
10198 resize_echo_area_exactly (void)
10199 {
10200 if (BUFFERP (echo_area_buffer[0])
10201 && WINDOWP (echo_area_window))
10202 {
10203 struct window *w = XWINDOW (echo_area_window);
10204 int resized_p;
10205 Lisp_Object resize_exactly;
10206
10207 if (minibuf_level == 0)
10208 resize_exactly = Qt;
10209 else
10210 resize_exactly = Qnil;
10211
10212 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10213 (intptr_t) w, resize_exactly);
10214 if (resized_p)
10215 {
10216 ++windows_or_buffers_changed;
10217 ++update_mode_lines;
10218 redisplay_internal ();
10219 }
10220 }
10221 }
10222
10223
10224 /* Callback function for with_echo_area_buffer, when used from
10225 resize_echo_area_exactly. A1 contains a pointer to the window to
10226 resize, EXACTLY non-nil means resize the mini-window exactly to the
10227 size of the text displayed. A3 and A4 are not used. Value is what
10228 resize_mini_window returns. */
10229
10230 static int
10231 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10232 {
10233 intptr_t i1 = a1;
10234 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10235 }
10236
10237
10238 /* Resize mini-window W to fit the size of its contents. EXACT_P
10239 means size the window exactly to the size needed. Otherwise, it's
10240 only enlarged until W's buffer is empty.
10241
10242 Set W->start to the right place to begin display. If the whole
10243 contents fit, start at the beginning. Otherwise, start so as
10244 to make the end of the contents appear. This is particularly
10245 important for y-or-n-p, but seems desirable generally.
10246
10247 Value is non-zero if the window height has been changed. */
10248
10249 int
10250 resize_mini_window (struct window *w, int exact_p)
10251 {
10252 struct frame *f = XFRAME (w->frame);
10253 int window_height_changed_p = 0;
10254
10255 eassert (MINI_WINDOW_P (w));
10256
10257 /* By default, start display at the beginning. */
10258 set_marker_both (w->start, w->buffer,
10259 BUF_BEGV (XBUFFER (w->buffer)),
10260 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10261
10262 /* Don't resize windows while redisplaying a window; it would
10263 confuse redisplay functions when the size of the window they are
10264 displaying changes from under them. Such a resizing can happen,
10265 for instance, when which-func prints a long message while
10266 we are running fontification-functions. We're running these
10267 functions with safe_call which binds inhibit-redisplay to t. */
10268 if (!NILP (Vinhibit_redisplay))
10269 return 0;
10270
10271 /* Nil means don't try to resize. */
10272 if (NILP (Vresize_mini_windows)
10273 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10274 return 0;
10275
10276 if (!FRAME_MINIBUF_ONLY_P (f))
10277 {
10278 struct it it;
10279 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10280 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10281 int height;
10282 EMACS_INT max_height;
10283 int unit = FRAME_LINE_HEIGHT (f);
10284 struct text_pos start;
10285 struct buffer *old_current_buffer = NULL;
10286
10287 if (current_buffer != XBUFFER (w->buffer))
10288 {
10289 old_current_buffer = current_buffer;
10290 set_buffer_internal (XBUFFER (w->buffer));
10291 }
10292
10293 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10294
10295 /* Compute the max. number of lines specified by the user. */
10296 if (FLOATP (Vmax_mini_window_height))
10297 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10298 else if (INTEGERP (Vmax_mini_window_height))
10299 max_height = XINT (Vmax_mini_window_height);
10300 else
10301 max_height = total_height / 4;
10302
10303 /* Correct that max. height if it's bogus. */
10304 max_height = clip_to_bounds (1, max_height, total_height);
10305
10306 /* Find out the height of the text in the window. */
10307 if (it.line_wrap == TRUNCATE)
10308 height = 1;
10309 else
10310 {
10311 last_height = 0;
10312 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10313 if (it.max_ascent == 0 && it.max_descent == 0)
10314 height = it.current_y + last_height;
10315 else
10316 height = it.current_y + it.max_ascent + it.max_descent;
10317 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10318 height = (height + unit - 1) / unit;
10319 }
10320
10321 /* Compute a suitable window start. */
10322 if (height > max_height)
10323 {
10324 height = max_height;
10325 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10326 move_it_vertically_backward (&it, (height - 1) * unit);
10327 start = it.current.pos;
10328 }
10329 else
10330 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10331 SET_MARKER_FROM_TEXT_POS (w->start, start);
10332
10333 if (EQ (Vresize_mini_windows, Qgrow_only))
10334 {
10335 /* Let it grow only, until we display an empty message, in which
10336 case the window shrinks again. */
10337 if (height > WINDOW_TOTAL_LINES (w))
10338 {
10339 int old_height = WINDOW_TOTAL_LINES (w);
10340 freeze_window_starts (f, 1);
10341 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10342 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10343 }
10344 else if (height < WINDOW_TOTAL_LINES (w)
10345 && (exact_p || BEGV == ZV))
10346 {
10347 int old_height = WINDOW_TOTAL_LINES (w);
10348 freeze_window_starts (f, 0);
10349 shrink_mini_window (w);
10350 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10351 }
10352 }
10353 else
10354 {
10355 /* Always resize to exact size needed. */
10356 if (height > WINDOW_TOTAL_LINES (w))
10357 {
10358 int old_height = WINDOW_TOTAL_LINES (w);
10359 freeze_window_starts (f, 1);
10360 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10361 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10362 }
10363 else if (height < WINDOW_TOTAL_LINES (w))
10364 {
10365 int old_height = WINDOW_TOTAL_LINES (w);
10366 freeze_window_starts (f, 0);
10367 shrink_mini_window (w);
10368
10369 if (height)
10370 {
10371 freeze_window_starts (f, 1);
10372 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10373 }
10374
10375 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10376 }
10377 }
10378
10379 if (old_current_buffer)
10380 set_buffer_internal (old_current_buffer);
10381 }
10382
10383 return window_height_changed_p;
10384 }
10385
10386
10387 /* Value is the current message, a string, or nil if there is no
10388 current message. */
10389
10390 Lisp_Object
10391 current_message (void)
10392 {
10393 Lisp_Object msg;
10394
10395 if (!BUFFERP (echo_area_buffer[0]))
10396 msg = Qnil;
10397 else
10398 {
10399 with_echo_area_buffer (0, 0, current_message_1,
10400 (intptr_t) &msg, Qnil);
10401 if (NILP (msg))
10402 echo_area_buffer[0] = Qnil;
10403 }
10404
10405 return msg;
10406 }
10407
10408
10409 static int
10410 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10411 {
10412 intptr_t i1 = a1;
10413 Lisp_Object *msg = (Lisp_Object *) i1;
10414
10415 if (Z > BEG)
10416 *msg = make_buffer_string (BEG, Z, 1);
10417 else
10418 *msg = Qnil;
10419 return 0;
10420 }
10421
10422
10423 /* Push the current message on Vmessage_stack for later restoration
10424 by restore_message. Value is non-zero if the current message isn't
10425 empty. This is a relatively infrequent operation, so it's not
10426 worth optimizing. */
10427
10428 bool
10429 push_message (void)
10430 {
10431 Lisp_Object msg = current_message ();
10432 Vmessage_stack = Fcons (msg, Vmessage_stack);
10433 return STRINGP (msg);
10434 }
10435
10436
10437 /* Restore message display from the top of Vmessage_stack. */
10438
10439 void
10440 restore_message (void)
10441 {
10442 eassert (CONSP (Vmessage_stack));
10443 message3_nolog (XCAR (Vmessage_stack));
10444 }
10445
10446
10447 /* Handler for record_unwind_protect calling pop_message. */
10448
10449 Lisp_Object
10450 pop_message_unwind (Lisp_Object dummy)
10451 {
10452 pop_message ();
10453 return Qnil;
10454 }
10455
10456 /* Pop the top-most entry off Vmessage_stack. */
10457
10458 static void
10459 pop_message (void)
10460 {
10461 eassert (CONSP (Vmessage_stack));
10462 Vmessage_stack = XCDR (Vmessage_stack);
10463 }
10464
10465
10466 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10467 exits. If the stack is not empty, we have a missing pop_message
10468 somewhere. */
10469
10470 void
10471 check_message_stack (void)
10472 {
10473 if (!NILP (Vmessage_stack))
10474 emacs_abort ();
10475 }
10476
10477
10478 /* Truncate to NCHARS what will be displayed in the echo area the next
10479 time we display it---but don't redisplay it now. */
10480
10481 void
10482 truncate_echo_area (ptrdiff_t nchars)
10483 {
10484 if (nchars == 0)
10485 echo_area_buffer[0] = Qnil;
10486 else if (!noninteractive
10487 && INTERACTIVE
10488 && !NILP (echo_area_buffer[0]))
10489 {
10490 struct frame *sf = SELECTED_FRAME ();
10491 /* Error messages get reported properly by cmd_error, so this must be
10492 just an informative message; if the frame hasn't really been
10493 initialized yet, just toss it. */
10494 if (sf->glyphs_initialized_p)
10495 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10496 }
10497 }
10498
10499
10500 /* Helper function for truncate_echo_area. Truncate the current
10501 message to at most NCHARS characters. */
10502
10503 static int
10504 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10505 {
10506 if (BEG + nchars < Z)
10507 del_range (BEG + nchars, Z);
10508 if (Z == BEG)
10509 echo_area_buffer[0] = Qnil;
10510 return 0;
10511 }
10512
10513 /* Set the current message to STRING. */
10514
10515 static void
10516 set_message (Lisp_Object string)
10517 {
10518 eassert (STRINGP (string));
10519
10520 message_enable_multibyte = STRING_MULTIBYTE (string);
10521
10522 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10523 message_buf_print = 0;
10524 help_echo_showing_p = 0;
10525
10526 if (STRINGP (Vdebug_on_message)
10527 && STRINGP (string)
10528 && fast_string_match (Vdebug_on_message, string) >= 0)
10529 call_debugger (list2 (Qerror, string));
10530 }
10531
10532
10533 /* Helper function for set_message. First argument is ignored and second
10534 argument has the same meaning as for set_message.
10535 This function is called with the echo area buffer being current. */
10536
10537 static int
10538 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10539 {
10540 eassert (STRINGP (string));
10541
10542 /* Change multibyteness of the echo buffer appropriately. */
10543 if (message_enable_multibyte
10544 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10545 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10546
10547 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10548 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10549 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10550
10551 /* Insert new message at BEG. */
10552 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10553
10554 /* This function takes care of single/multibyte conversion.
10555 We just have to ensure that the echo area buffer has the right
10556 setting of enable_multibyte_characters. */
10557 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10558
10559 return 0;
10560 }
10561
10562
10563 /* Clear messages. CURRENT_P non-zero means clear the current
10564 message. LAST_DISPLAYED_P non-zero means clear the message
10565 last displayed. */
10566
10567 void
10568 clear_message (int current_p, int last_displayed_p)
10569 {
10570 if (current_p)
10571 {
10572 echo_area_buffer[0] = Qnil;
10573 message_cleared_p = 1;
10574 }
10575
10576 if (last_displayed_p)
10577 echo_area_buffer[1] = Qnil;
10578
10579 message_buf_print = 0;
10580 }
10581
10582 /* Clear garbaged frames.
10583
10584 This function is used where the old redisplay called
10585 redraw_garbaged_frames which in turn called redraw_frame which in
10586 turn called clear_frame. The call to clear_frame was a source of
10587 flickering. I believe a clear_frame is not necessary. It should
10588 suffice in the new redisplay to invalidate all current matrices,
10589 and ensure a complete redisplay of all windows. */
10590
10591 static void
10592 clear_garbaged_frames (void)
10593 {
10594 if (frame_garbaged)
10595 {
10596 Lisp_Object tail, frame;
10597 int changed_count = 0;
10598
10599 FOR_EACH_FRAME (tail, frame)
10600 {
10601 struct frame *f = XFRAME (frame);
10602
10603 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10604 {
10605 if (f->resized_p)
10606 {
10607 redraw_frame (f);
10608 f->force_flush_display_p = 1;
10609 }
10610 clear_current_matrices (f);
10611 changed_count++;
10612 f->garbaged = 0;
10613 f->resized_p = 0;
10614 }
10615 }
10616
10617 frame_garbaged = 0;
10618 if (changed_count)
10619 ++windows_or_buffers_changed;
10620 }
10621 }
10622
10623
10624 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10625 is non-zero update selected_frame. Value is non-zero if the
10626 mini-windows height has been changed. */
10627
10628 static int
10629 echo_area_display (int update_frame_p)
10630 {
10631 Lisp_Object mini_window;
10632 struct window *w;
10633 struct frame *f;
10634 int window_height_changed_p = 0;
10635 struct frame *sf = SELECTED_FRAME ();
10636
10637 mini_window = FRAME_MINIBUF_WINDOW (sf);
10638 w = XWINDOW (mini_window);
10639 f = XFRAME (WINDOW_FRAME (w));
10640
10641 /* Don't display if frame is invisible or not yet initialized. */
10642 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10643 return 0;
10644
10645 #ifdef HAVE_WINDOW_SYSTEM
10646 /* When Emacs starts, selected_frame may be the initial terminal
10647 frame. If we let this through, a message would be displayed on
10648 the terminal. */
10649 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10650 return 0;
10651 #endif /* HAVE_WINDOW_SYSTEM */
10652
10653 /* Redraw garbaged frames. */
10654 clear_garbaged_frames ();
10655
10656 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10657 {
10658 echo_area_window = mini_window;
10659 window_height_changed_p = display_echo_area (w);
10660 w->must_be_updated_p = 1;
10661
10662 /* Update the display, unless called from redisplay_internal.
10663 Also don't update the screen during redisplay itself. The
10664 update will happen at the end of redisplay, and an update
10665 here could cause confusion. */
10666 if (update_frame_p && !redisplaying_p)
10667 {
10668 int n = 0;
10669
10670 /* If the display update has been interrupted by pending
10671 input, update mode lines in the frame. Due to the
10672 pending input, it might have been that redisplay hasn't
10673 been called, so that mode lines above the echo area are
10674 garbaged. This looks odd, so we prevent it here. */
10675 if (!display_completed)
10676 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10677
10678 if (window_height_changed_p
10679 /* Don't do this if Emacs is shutting down. Redisplay
10680 needs to run hooks. */
10681 && !NILP (Vrun_hooks))
10682 {
10683 /* Must update other windows. Likewise as in other
10684 cases, don't let this update be interrupted by
10685 pending input. */
10686 ptrdiff_t count = SPECPDL_INDEX ();
10687 specbind (Qredisplay_dont_pause, Qt);
10688 windows_or_buffers_changed = 1;
10689 redisplay_internal ();
10690 unbind_to (count, Qnil);
10691 }
10692 else if (FRAME_WINDOW_P (f) && n == 0)
10693 {
10694 /* Window configuration is the same as before.
10695 Can do with a display update of the echo area,
10696 unless we displayed some mode lines. */
10697 update_single_window (w, 1);
10698 FRAME_RIF (f)->flush_display (f);
10699 }
10700 else
10701 update_frame (f, 1, 1);
10702
10703 /* If cursor is in the echo area, make sure that the next
10704 redisplay displays the minibuffer, so that the cursor will
10705 be replaced with what the minibuffer wants. */
10706 if (cursor_in_echo_area)
10707 ++windows_or_buffers_changed;
10708 }
10709 }
10710 else if (!EQ (mini_window, selected_window))
10711 windows_or_buffers_changed++;
10712
10713 /* Last displayed message is now the current message. */
10714 echo_area_buffer[1] = echo_area_buffer[0];
10715 /* Inform read_char that we're not echoing. */
10716 echo_message_buffer = Qnil;
10717
10718 /* Prevent redisplay optimization in redisplay_internal by resetting
10719 this_line_start_pos. This is done because the mini-buffer now
10720 displays the message instead of its buffer text. */
10721 if (EQ (mini_window, selected_window))
10722 CHARPOS (this_line_start_pos) = 0;
10723
10724 return window_height_changed_p;
10725 }
10726
10727 /* Nonzero if the current window's buffer is shown in more than one
10728 window and was modified since last redisplay. */
10729
10730 static int
10731 buffer_shared_and_changed (void)
10732 {
10733 return (buffer_window_count (current_buffer) > 1
10734 && UNCHANGED_MODIFIED < MODIFF);
10735 }
10736
10737 /* Nonzero if W doesn't reflect the actual state of current buffer due
10738 to its text or overlays change. FIXME: this may be called when
10739 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10740
10741 static int
10742 window_outdated (struct window *w)
10743 {
10744 return (w->last_modified < MODIFF
10745 || w->last_overlay_modified < OVERLAY_MODIFF);
10746 }
10747
10748 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10749 is enabled and mark of W's buffer was changed since last W's update. */
10750
10751 static int
10752 window_buffer_changed (struct window *w)
10753 {
10754 struct buffer *b = XBUFFER (w->buffer);
10755
10756 eassert (BUFFER_LIVE_P (b));
10757
10758 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10759 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10760 != (w->region_showing != 0)));
10761 }
10762
10763 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10764
10765 static int
10766 mode_line_update_needed (struct window *w)
10767 {
10768 return (w->column_number_displayed != -1
10769 && !(PT == w->last_point && !window_outdated (w))
10770 && (w->column_number_displayed != current_column ()));
10771 }
10772
10773 /***********************************************************************
10774 Mode Lines and Frame Titles
10775 ***********************************************************************/
10776
10777 /* A buffer for constructing non-propertized mode-line strings and
10778 frame titles in it; allocated from the heap in init_xdisp and
10779 resized as needed in store_mode_line_noprop_char. */
10780
10781 static char *mode_line_noprop_buf;
10782
10783 /* The buffer's end, and a current output position in it. */
10784
10785 static char *mode_line_noprop_buf_end;
10786 static char *mode_line_noprop_ptr;
10787
10788 #define MODE_LINE_NOPROP_LEN(start) \
10789 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10790
10791 static enum {
10792 MODE_LINE_DISPLAY = 0,
10793 MODE_LINE_TITLE,
10794 MODE_LINE_NOPROP,
10795 MODE_LINE_STRING
10796 } mode_line_target;
10797
10798 /* Alist that caches the results of :propertize.
10799 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10800 static Lisp_Object mode_line_proptrans_alist;
10801
10802 /* List of strings making up the mode-line. */
10803 static Lisp_Object mode_line_string_list;
10804
10805 /* Base face property when building propertized mode line string. */
10806 static Lisp_Object mode_line_string_face;
10807 static Lisp_Object mode_line_string_face_prop;
10808
10809
10810 /* Unwind data for mode line strings */
10811
10812 static Lisp_Object Vmode_line_unwind_vector;
10813
10814 static Lisp_Object
10815 format_mode_line_unwind_data (struct frame *target_frame,
10816 struct buffer *obuf,
10817 Lisp_Object owin,
10818 int save_proptrans)
10819 {
10820 Lisp_Object vector, tmp;
10821
10822 /* Reduce consing by keeping one vector in
10823 Vwith_echo_area_save_vector. */
10824 vector = Vmode_line_unwind_vector;
10825 Vmode_line_unwind_vector = Qnil;
10826
10827 if (NILP (vector))
10828 vector = Fmake_vector (make_number (10), Qnil);
10829
10830 ASET (vector, 0, make_number (mode_line_target));
10831 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10832 ASET (vector, 2, mode_line_string_list);
10833 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10834 ASET (vector, 4, mode_line_string_face);
10835 ASET (vector, 5, mode_line_string_face_prop);
10836
10837 if (obuf)
10838 XSETBUFFER (tmp, obuf);
10839 else
10840 tmp = Qnil;
10841 ASET (vector, 6, tmp);
10842 ASET (vector, 7, owin);
10843 if (target_frame)
10844 {
10845 /* Similarly to `with-selected-window', if the operation selects
10846 a window on another frame, we must restore that frame's
10847 selected window, and (for a tty) the top-frame. */
10848 ASET (vector, 8, target_frame->selected_window);
10849 if (FRAME_TERMCAP_P (target_frame))
10850 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10851 }
10852
10853 return vector;
10854 }
10855
10856 static Lisp_Object
10857 unwind_format_mode_line (Lisp_Object vector)
10858 {
10859 Lisp_Object old_window = AREF (vector, 7);
10860 Lisp_Object target_frame_window = AREF (vector, 8);
10861 Lisp_Object old_top_frame = AREF (vector, 9);
10862
10863 mode_line_target = XINT (AREF (vector, 0));
10864 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10865 mode_line_string_list = AREF (vector, 2);
10866 if (! EQ (AREF (vector, 3), Qt))
10867 mode_line_proptrans_alist = AREF (vector, 3);
10868 mode_line_string_face = AREF (vector, 4);
10869 mode_line_string_face_prop = AREF (vector, 5);
10870
10871 /* Select window before buffer, since it may change the buffer. */
10872 if (!NILP (old_window))
10873 {
10874 /* If the operation that we are unwinding had selected a window
10875 on a different frame, reset its frame-selected-window. For a
10876 text terminal, reset its top-frame if necessary. */
10877 if (!NILP (target_frame_window))
10878 {
10879 Lisp_Object frame
10880 = WINDOW_FRAME (XWINDOW (target_frame_window));
10881
10882 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10883 Fselect_window (target_frame_window, Qt);
10884
10885 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10886 Fselect_frame (old_top_frame, Qt);
10887 }
10888
10889 Fselect_window (old_window, Qt);
10890 }
10891
10892 if (!NILP (AREF (vector, 6)))
10893 {
10894 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10895 ASET (vector, 6, Qnil);
10896 }
10897
10898 Vmode_line_unwind_vector = vector;
10899 return Qnil;
10900 }
10901
10902
10903 /* Store a single character C for the frame title in mode_line_noprop_buf.
10904 Re-allocate mode_line_noprop_buf if necessary. */
10905
10906 static void
10907 store_mode_line_noprop_char (char c)
10908 {
10909 /* If output position has reached the end of the allocated buffer,
10910 increase the buffer's size. */
10911 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10912 {
10913 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10914 ptrdiff_t size = len;
10915 mode_line_noprop_buf =
10916 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10917 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10918 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10919 }
10920
10921 *mode_line_noprop_ptr++ = c;
10922 }
10923
10924
10925 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10926 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10927 characters that yield more columns than PRECISION; PRECISION <= 0
10928 means copy the whole string. Pad with spaces until FIELD_WIDTH
10929 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10930 pad. Called from display_mode_element when it is used to build a
10931 frame title. */
10932
10933 static int
10934 store_mode_line_noprop (const char *string, int field_width, int precision)
10935 {
10936 const unsigned char *str = (const unsigned char *) string;
10937 int n = 0;
10938 ptrdiff_t dummy, nbytes;
10939
10940 /* Copy at most PRECISION chars from STR. */
10941 nbytes = strlen (string);
10942 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10943 while (nbytes--)
10944 store_mode_line_noprop_char (*str++);
10945
10946 /* Fill up with spaces until FIELD_WIDTH reached. */
10947 while (field_width > 0
10948 && n < field_width)
10949 {
10950 store_mode_line_noprop_char (' ');
10951 ++n;
10952 }
10953
10954 return n;
10955 }
10956
10957 /***********************************************************************
10958 Frame Titles
10959 ***********************************************************************/
10960
10961 #ifdef HAVE_WINDOW_SYSTEM
10962
10963 /* Set the title of FRAME, if it has changed. The title format is
10964 Vicon_title_format if FRAME is iconified, otherwise it is
10965 frame_title_format. */
10966
10967 static void
10968 x_consider_frame_title (Lisp_Object frame)
10969 {
10970 struct frame *f = XFRAME (frame);
10971
10972 if (FRAME_WINDOW_P (f)
10973 || FRAME_MINIBUF_ONLY_P (f)
10974 || f->explicit_name)
10975 {
10976 /* Do we have more than one visible frame on this X display? */
10977 Lisp_Object tail, other_frame, fmt;
10978 ptrdiff_t title_start;
10979 char *title;
10980 ptrdiff_t len;
10981 struct it it;
10982 ptrdiff_t count = SPECPDL_INDEX ();
10983
10984 FOR_EACH_FRAME (tail, other_frame)
10985 {
10986 struct frame *tf = XFRAME (other_frame);
10987
10988 if (tf != f
10989 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10990 && !FRAME_MINIBUF_ONLY_P (tf)
10991 && !EQ (other_frame, tip_frame)
10992 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10993 break;
10994 }
10995
10996 /* Set global variable indicating that multiple frames exist. */
10997 multiple_frames = CONSP (tail);
10998
10999 /* Switch to the buffer of selected window of the frame. Set up
11000 mode_line_target so that display_mode_element will output into
11001 mode_line_noprop_buf; then display the title. */
11002 record_unwind_protect (unwind_format_mode_line,
11003 format_mode_line_unwind_data
11004 (f, current_buffer, selected_window, 0));
11005
11006 Fselect_window (f->selected_window, Qt);
11007 set_buffer_internal_1
11008 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11009 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11010
11011 mode_line_target = MODE_LINE_TITLE;
11012 title_start = MODE_LINE_NOPROP_LEN (0);
11013 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11014 NULL, DEFAULT_FACE_ID);
11015 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11016 len = MODE_LINE_NOPROP_LEN (title_start);
11017 title = mode_line_noprop_buf + title_start;
11018 unbind_to (count, Qnil);
11019
11020 /* Set the title only if it's changed. This avoids consing in
11021 the common case where it hasn't. (If it turns out that we've
11022 already wasted too much time by walking through the list with
11023 display_mode_element, then we might need to optimize at a
11024 higher level than this.) */
11025 if (! STRINGP (f->name)
11026 || SBYTES (f->name) != len
11027 || memcmp (title, SDATA (f->name), len) != 0)
11028 x_implicitly_set_name (f, make_string (title, len), Qnil);
11029 }
11030 }
11031
11032 #endif /* not HAVE_WINDOW_SYSTEM */
11033
11034 \f
11035 /***********************************************************************
11036 Menu Bars
11037 ***********************************************************************/
11038
11039
11040 /* Prepare for redisplay by updating menu-bar item lists when
11041 appropriate. This can call eval. */
11042
11043 void
11044 prepare_menu_bars (void)
11045 {
11046 int all_windows;
11047 struct gcpro gcpro1, gcpro2;
11048 struct frame *f;
11049 Lisp_Object tooltip_frame;
11050
11051 #ifdef HAVE_WINDOW_SYSTEM
11052 tooltip_frame = tip_frame;
11053 #else
11054 tooltip_frame = Qnil;
11055 #endif
11056
11057 /* Update all frame titles based on their buffer names, etc. We do
11058 this before the menu bars so that the buffer-menu will show the
11059 up-to-date frame titles. */
11060 #ifdef HAVE_WINDOW_SYSTEM
11061 if (windows_or_buffers_changed || update_mode_lines)
11062 {
11063 Lisp_Object tail, frame;
11064
11065 FOR_EACH_FRAME (tail, frame)
11066 {
11067 f = XFRAME (frame);
11068 if (!EQ (frame, tooltip_frame)
11069 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11070 x_consider_frame_title (frame);
11071 }
11072 }
11073 #endif /* HAVE_WINDOW_SYSTEM */
11074
11075 /* Update the menu bar item lists, if appropriate. This has to be
11076 done before any actual redisplay or generation of display lines. */
11077 all_windows = (update_mode_lines
11078 || buffer_shared_and_changed ()
11079 || windows_or_buffers_changed);
11080 if (all_windows)
11081 {
11082 Lisp_Object tail, frame;
11083 ptrdiff_t count = SPECPDL_INDEX ();
11084 /* 1 means that update_menu_bar has run its hooks
11085 so any further calls to update_menu_bar shouldn't do so again. */
11086 int menu_bar_hooks_run = 0;
11087
11088 record_unwind_save_match_data ();
11089
11090 FOR_EACH_FRAME (tail, frame)
11091 {
11092 f = XFRAME (frame);
11093
11094 /* Ignore tooltip frame. */
11095 if (EQ (frame, tooltip_frame))
11096 continue;
11097
11098 /* If a window on this frame changed size, report that to
11099 the user and clear the size-change flag. */
11100 if (FRAME_WINDOW_SIZES_CHANGED (f))
11101 {
11102 Lisp_Object functions;
11103
11104 /* Clear flag first in case we get an error below. */
11105 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11106 functions = Vwindow_size_change_functions;
11107 GCPRO2 (tail, functions);
11108
11109 while (CONSP (functions))
11110 {
11111 if (!EQ (XCAR (functions), Qt))
11112 call1 (XCAR (functions), frame);
11113 functions = XCDR (functions);
11114 }
11115 UNGCPRO;
11116 }
11117
11118 GCPRO1 (tail);
11119 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11120 #ifdef HAVE_WINDOW_SYSTEM
11121 update_tool_bar (f, 0);
11122 #endif
11123 #ifdef HAVE_NS
11124 if (windows_or_buffers_changed
11125 && FRAME_NS_P (f))
11126 ns_set_doc_edited
11127 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11128 #endif
11129 UNGCPRO;
11130 }
11131
11132 unbind_to (count, Qnil);
11133 }
11134 else
11135 {
11136 struct frame *sf = SELECTED_FRAME ();
11137 update_menu_bar (sf, 1, 0);
11138 #ifdef HAVE_WINDOW_SYSTEM
11139 update_tool_bar (sf, 1);
11140 #endif
11141 }
11142 }
11143
11144
11145 /* Update the menu bar item list for frame F. This has to be done
11146 before we start to fill in any display lines, because it can call
11147 eval.
11148
11149 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11150
11151 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11152 already ran the menu bar hooks for this redisplay, so there
11153 is no need to run them again. The return value is the
11154 updated value of this flag, to pass to the next call. */
11155
11156 static int
11157 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11158 {
11159 Lisp_Object window;
11160 register struct window *w;
11161
11162 /* If called recursively during a menu update, do nothing. This can
11163 happen when, for instance, an activate-menubar-hook causes a
11164 redisplay. */
11165 if (inhibit_menubar_update)
11166 return hooks_run;
11167
11168 window = FRAME_SELECTED_WINDOW (f);
11169 w = XWINDOW (window);
11170
11171 if (FRAME_WINDOW_P (f)
11172 ?
11173 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11174 || defined (HAVE_NS) || defined (USE_GTK)
11175 FRAME_EXTERNAL_MENU_BAR (f)
11176 #else
11177 FRAME_MENU_BAR_LINES (f) > 0
11178 #endif
11179 : FRAME_MENU_BAR_LINES (f) > 0)
11180 {
11181 /* If the user has switched buffers or windows, we need to
11182 recompute to reflect the new bindings. But we'll
11183 recompute when update_mode_lines is set too; that means
11184 that people can use force-mode-line-update to request
11185 that the menu bar be recomputed. The adverse effect on
11186 the rest of the redisplay algorithm is about the same as
11187 windows_or_buffers_changed anyway. */
11188 if (windows_or_buffers_changed
11189 /* This used to test w->update_mode_line, but we believe
11190 there is no need to recompute the menu in that case. */
11191 || update_mode_lines
11192 || window_buffer_changed (w))
11193 {
11194 struct buffer *prev = current_buffer;
11195 ptrdiff_t count = SPECPDL_INDEX ();
11196
11197 specbind (Qinhibit_menubar_update, Qt);
11198
11199 set_buffer_internal_1 (XBUFFER (w->buffer));
11200 if (save_match_data)
11201 record_unwind_save_match_data ();
11202 if (NILP (Voverriding_local_map_menu_flag))
11203 {
11204 specbind (Qoverriding_terminal_local_map, Qnil);
11205 specbind (Qoverriding_local_map, Qnil);
11206 }
11207
11208 if (!hooks_run)
11209 {
11210 /* Run the Lucid hook. */
11211 safe_run_hooks (Qactivate_menubar_hook);
11212
11213 /* If it has changed current-menubar from previous value,
11214 really recompute the menu-bar from the value. */
11215 if (! NILP (Vlucid_menu_bar_dirty_flag))
11216 call0 (Qrecompute_lucid_menubar);
11217
11218 safe_run_hooks (Qmenu_bar_update_hook);
11219
11220 hooks_run = 1;
11221 }
11222
11223 XSETFRAME (Vmenu_updating_frame, f);
11224 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11225
11226 /* Redisplay the menu bar in case we changed it. */
11227 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11228 || defined (HAVE_NS) || defined (USE_GTK)
11229 if (FRAME_WINDOW_P (f))
11230 {
11231 #if defined (HAVE_NS)
11232 /* All frames on Mac OS share the same menubar. So only
11233 the selected frame should be allowed to set it. */
11234 if (f == SELECTED_FRAME ())
11235 #endif
11236 set_frame_menubar (f, 0, 0);
11237 }
11238 else
11239 /* On a terminal screen, the menu bar is an ordinary screen
11240 line, and this makes it get updated. */
11241 w->update_mode_line = 1;
11242 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11243 /* In the non-toolkit version, the menu bar is an ordinary screen
11244 line, and this makes it get updated. */
11245 w->update_mode_line = 1;
11246 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11247
11248 unbind_to (count, Qnil);
11249 set_buffer_internal_1 (prev);
11250 }
11251 }
11252
11253 return hooks_run;
11254 }
11255
11256
11257 \f
11258 /***********************************************************************
11259 Output Cursor
11260 ***********************************************************************/
11261
11262 #ifdef HAVE_WINDOW_SYSTEM
11263
11264 /* EXPORT:
11265 Nominal cursor position -- where to draw output.
11266 HPOS and VPOS are window relative glyph matrix coordinates.
11267 X and Y are window relative pixel coordinates. */
11268
11269 struct cursor_pos output_cursor;
11270
11271
11272 /* EXPORT:
11273 Set the global variable output_cursor to CURSOR. All cursor
11274 positions are relative to updated_window. */
11275
11276 void
11277 set_output_cursor (struct cursor_pos *cursor)
11278 {
11279 output_cursor.hpos = cursor->hpos;
11280 output_cursor.vpos = cursor->vpos;
11281 output_cursor.x = cursor->x;
11282 output_cursor.y = cursor->y;
11283 }
11284
11285
11286 /* EXPORT for RIF:
11287 Set a nominal cursor position.
11288
11289 HPOS and VPOS are column/row positions in a window glyph matrix. X
11290 and Y are window text area relative pixel positions.
11291
11292 If this is done during an update, updated_window will contain the
11293 window that is being updated and the position is the future output
11294 cursor position for that window. If updated_window is null, use
11295 selected_window and display the cursor at the given position. */
11296
11297 void
11298 x_cursor_to (int vpos, int hpos, int y, int x)
11299 {
11300 struct window *w;
11301
11302 /* If updated_window is not set, work on selected_window. */
11303 if (updated_window)
11304 w = updated_window;
11305 else
11306 w = XWINDOW (selected_window);
11307
11308 /* Set the output cursor. */
11309 output_cursor.hpos = hpos;
11310 output_cursor.vpos = vpos;
11311 output_cursor.x = x;
11312 output_cursor.y = y;
11313
11314 /* If not called as part of an update, really display the cursor.
11315 This will also set the cursor position of W. */
11316 if (updated_window == NULL)
11317 {
11318 block_input ();
11319 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11320 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11321 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11322 unblock_input ();
11323 }
11324 }
11325
11326 #endif /* HAVE_WINDOW_SYSTEM */
11327
11328 \f
11329 /***********************************************************************
11330 Tool-bars
11331 ***********************************************************************/
11332
11333 #ifdef HAVE_WINDOW_SYSTEM
11334
11335 /* Where the mouse was last time we reported a mouse event. */
11336
11337 FRAME_PTR last_mouse_frame;
11338
11339 /* Tool-bar item index of the item on which a mouse button was pressed
11340 or -1. */
11341
11342 int last_tool_bar_item;
11343
11344 /* Select `frame' temporarily without running all the code in
11345 do_switch_frame.
11346 FIXME: Maybe do_switch_frame should be trimmed down similarly
11347 when `norecord' is set. */
11348 static Lisp_Object
11349 fast_set_selected_frame (Lisp_Object frame)
11350 {
11351 if (!EQ (selected_frame, frame))
11352 {
11353 selected_frame = frame;
11354 selected_window = XFRAME (frame)->selected_window;
11355 }
11356 return Qnil;
11357 }
11358
11359 /* Update the tool-bar item list for frame F. This has to be done
11360 before we start to fill in any display lines. Called from
11361 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11362 and restore it here. */
11363
11364 static void
11365 update_tool_bar (struct frame *f, int save_match_data)
11366 {
11367 #if defined (USE_GTK) || defined (HAVE_NS)
11368 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11369 #else
11370 int do_update = WINDOWP (f->tool_bar_window)
11371 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11372 #endif
11373
11374 if (do_update)
11375 {
11376 Lisp_Object window;
11377 struct window *w;
11378
11379 window = FRAME_SELECTED_WINDOW (f);
11380 w = XWINDOW (window);
11381
11382 /* If the user has switched buffers or windows, we need to
11383 recompute to reflect the new bindings. But we'll
11384 recompute when update_mode_lines is set too; that means
11385 that people can use force-mode-line-update to request
11386 that the menu bar be recomputed. The adverse effect on
11387 the rest of the redisplay algorithm is about the same as
11388 windows_or_buffers_changed anyway. */
11389 if (windows_or_buffers_changed
11390 || w->update_mode_line
11391 || update_mode_lines
11392 || window_buffer_changed (w))
11393 {
11394 struct buffer *prev = current_buffer;
11395 ptrdiff_t count = SPECPDL_INDEX ();
11396 Lisp_Object frame, new_tool_bar;
11397 int new_n_tool_bar;
11398 struct gcpro gcpro1;
11399
11400 /* Set current_buffer to the buffer of the selected
11401 window of the frame, so that we get the right local
11402 keymaps. */
11403 set_buffer_internal_1 (XBUFFER (w->buffer));
11404
11405 /* Save match data, if we must. */
11406 if (save_match_data)
11407 record_unwind_save_match_data ();
11408
11409 /* Make sure that we don't accidentally use bogus keymaps. */
11410 if (NILP (Voverriding_local_map_menu_flag))
11411 {
11412 specbind (Qoverriding_terminal_local_map, Qnil);
11413 specbind (Qoverriding_local_map, Qnil);
11414 }
11415
11416 GCPRO1 (new_tool_bar);
11417
11418 /* We must temporarily set the selected frame to this frame
11419 before calling tool_bar_items, because the calculation of
11420 the tool-bar keymap uses the selected frame (see
11421 `tool-bar-make-keymap' in tool-bar.el). */
11422 eassert (EQ (selected_window,
11423 /* Since we only explicitly preserve selected_frame,
11424 check that selected_window would be redundant. */
11425 XFRAME (selected_frame)->selected_window));
11426 record_unwind_protect (fast_set_selected_frame, selected_frame);
11427 XSETFRAME (frame, f);
11428 fast_set_selected_frame (frame);
11429
11430 /* Build desired tool-bar items from keymaps. */
11431 new_tool_bar
11432 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11433 &new_n_tool_bar);
11434
11435 /* Redisplay the tool-bar if we changed it. */
11436 if (new_n_tool_bar != f->n_tool_bar_items
11437 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11438 {
11439 /* Redisplay that happens asynchronously due to an expose event
11440 may access f->tool_bar_items. Make sure we update both
11441 variables within BLOCK_INPUT so no such event interrupts. */
11442 block_input ();
11443 fset_tool_bar_items (f, new_tool_bar);
11444 f->n_tool_bar_items = new_n_tool_bar;
11445 w->update_mode_line = 1;
11446 unblock_input ();
11447 }
11448
11449 UNGCPRO;
11450
11451 unbind_to (count, Qnil);
11452 set_buffer_internal_1 (prev);
11453 }
11454 }
11455 }
11456
11457
11458 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11459 F's desired tool-bar contents. F->tool_bar_items must have
11460 been set up previously by calling prepare_menu_bars. */
11461
11462 static void
11463 build_desired_tool_bar_string (struct frame *f)
11464 {
11465 int i, size, size_needed;
11466 struct gcpro gcpro1, gcpro2, gcpro3;
11467 Lisp_Object image, plist, props;
11468
11469 image = plist = props = Qnil;
11470 GCPRO3 (image, plist, props);
11471
11472 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11473 Otherwise, make a new string. */
11474
11475 /* The size of the string we might be able to reuse. */
11476 size = (STRINGP (f->desired_tool_bar_string)
11477 ? SCHARS (f->desired_tool_bar_string)
11478 : 0);
11479
11480 /* We need one space in the string for each image. */
11481 size_needed = f->n_tool_bar_items;
11482
11483 /* Reuse f->desired_tool_bar_string, if possible. */
11484 if (size < size_needed || NILP (f->desired_tool_bar_string))
11485 fset_desired_tool_bar_string
11486 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11487 else
11488 {
11489 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11490 Fremove_text_properties (make_number (0), make_number (size),
11491 props, f->desired_tool_bar_string);
11492 }
11493
11494 /* Put a `display' property on the string for the images to display,
11495 put a `menu_item' property on tool-bar items with a value that
11496 is the index of the item in F's tool-bar item vector. */
11497 for (i = 0; i < f->n_tool_bar_items; ++i)
11498 {
11499 #define PROP(IDX) \
11500 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11501
11502 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11503 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11504 int hmargin, vmargin, relief, idx, end;
11505
11506 /* If image is a vector, choose the image according to the
11507 button state. */
11508 image = PROP (TOOL_BAR_ITEM_IMAGES);
11509 if (VECTORP (image))
11510 {
11511 if (enabled_p)
11512 idx = (selected_p
11513 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11514 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11515 else
11516 idx = (selected_p
11517 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11518 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11519
11520 eassert (ASIZE (image) >= idx);
11521 image = AREF (image, idx);
11522 }
11523 else
11524 idx = -1;
11525
11526 /* Ignore invalid image specifications. */
11527 if (!valid_image_p (image))
11528 continue;
11529
11530 /* Display the tool-bar button pressed, or depressed. */
11531 plist = Fcopy_sequence (XCDR (image));
11532
11533 /* Compute margin and relief to draw. */
11534 relief = (tool_bar_button_relief >= 0
11535 ? tool_bar_button_relief
11536 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11537 hmargin = vmargin = relief;
11538
11539 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11540 INT_MAX - max (hmargin, vmargin)))
11541 {
11542 hmargin += XFASTINT (Vtool_bar_button_margin);
11543 vmargin += XFASTINT (Vtool_bar_button_margin);
11544 }
11545 else if (CONSP (Vtool_bar_button_margin))
11546 {
11547 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11548 INT_MAX - hmargin))
11549 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11550
11551 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11552 INT_MAX - vmargin))
11553 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11554 }
11555
11556 if (auto_raise_tool_bar_buttons_p)
11557 {
11558 /* Add a `:relief' property to the image spec if the item is
11559 selected. */
11560 if (selected_p)
11561 {
11562 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11563 hmargin -= relief;
11564 vmargin -= relief;
11565 }
11566 }
11567 else
11568 {
11569 /* If image is selected, display it pressed, i.e. with a
11570 negative relief. If it's not selected, display it with a
11571 raised relief. */
11572 plist = Fplist_put (plist, QCrelief,
11573 (selected_p
11574 ? make_number (-relief)
11575 : make_number (relief)));
11576 hmargin -= relief;
11577 vmargin -= relief;
11578 }
11579
11580 /* Put a margin around the image. */
11581 if (hmargin || vmargin)
11582 {
11583 if (hmargin == vmargin)
11584 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11585 else
11586 plist = Fplist_put (plist, QCmargin,
11587 Fcons (make_number (hmargin),
11588 make_number (vmargin)));
11589 }
11590
11591 /* If button is not enabled, and we don't have special images
11592 for the disabled state, make the image appear disabled by
11593 applying an appropriate algorithm to it. */
11594 if (!enabled_p && idx < 0)
11595 plist = Fplist_put (plist, QCconversion, Qdisabled);
11596
11597 /* Put a `display' text property on the string for the image to
11598 display. Put a `menu-item' property on the string that gives
11599 the start of this item's properties in the tool-bar items
11600 vector. */
11601 image = Fcons (Qimage, plist);
11602 props = list4 (Qdisplay, image,
11603 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11604
11605 /* Let the last image hide all remaining spaces in the tool bar
11606 string. The string can be longer than needed when we reuse a
11607 previous string. */
11608 if (i + 1 == f->n_tool_bar_items)
11609 end = SCHARS (f->desired_tool_bar_string);
11610 else
11611 end = i + 1;
11612 Fadd_text_properties (make_number (i), make_number (end),
11613 props, f->desired_tool_bar_string);
11614 #undef PROP
11615 }
11616
11617 UNGCPRO;
11618 }
11619
11620
11621 /* Display one line of the tool-bar of frame IT->f.
11622
11623 HEIGHT specifies the desired height of the tool-bar line.
11624 If the actual height of the glyph row is less than HEIGHT, the
11625 row's height is increased to HEIGHT, and the icons are centered
11626 vertically in the new height.
11627
11628 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11629 count a final empty row in case the tool-bar width exactly matches
11630 the window width.
11631 */
11632
11633 static void
11634 display_tool_bar_line (struct it *it, int height)
11635 {
11636 struct glyph_row *row = it->glyph_row;
11637 int max_x = it->last_visible_x;
11638 struct glyph *last;
11639
11640 prepare_desired_row (row);
11641 row->y = it->current_y;
11642
11643 /* Note that this isn't made use of if the face hasn't a box,
11644 so there's no need to check the face here. */
11645 it->start_of_box_run_p = 1;
11646
11647 while (it->current_x < max_x)
11648 {
11649 int x, n_glyphs_before, i, nglyphs;
11650 struct it it_before;
11651
11652 /* Get the next display element. */
11653 if (!get_next_display_element (it))
11654 {
11655 /* Don't count empty row if we are counting needed tool-bar lines. */
11656 if (height < 0 && !it->hpos)
11657 return;
11658 break;
11659 }
11660
11661 /* Produce glyphs. */
11662 n_glyphs_before = row->used[TEXT_AREA];
11663 it_before = *it;
11664
11665 PRODUCE_GLYPHS (it);
11666
11667 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11668 i = 0;
11669 x = it_before.current_x;
11670 while (i < nglyphs)
11671 {
11672 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11673
11674 if (x + glyph->pixel_width > max_x)
11675 {
11676 /* Glyph doesn't fit on line. Backtrack. */
11677 row->used[TEXT_AREA] = n_glyphs_before;
11678 *it = it_before;
11679 /* If this is the only glyph on this line, it will never fit on the
11680 tool-bar, so skip it. But ensure there is at least one glyph,
11681 so we don't accidentally disable the tool-bar. */
11682 if (n_glyphs_before == 0
11683 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11684 break;
11685 goto out;
11686 }
11687
11688 ++it->hpos;
11689 x += glyph->pixel_width;
11690 ++i;
11691 }
11692
11693 /* Stop at line end. */
11694 if (ITERATOR_AT_END_OF_LINE_P (it))
11695 break;
11696
11697 set_iterator_to_next (it, 1);
11698 }
11699
11700 out:;
11701
11702 row->displays_text_p = row->used[TEXT_AREA] != 0;
11703
11704 /* Use default face for the border below the tool bar.
11705
11706 FIXME: When auto-resize-tool-bars is grow-only, there is
11707 no additional border below the possibly empty tool-bar lines.
11708 So to make the extra empty lines look "normal", we have to
11709 use the tool-bar face for the border too. */
11710 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11711 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11712 it->face_id = DEFAULT_FACE_ID;
11713
11714 extend_face_to_end_of_line (it);
11715 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11716 last->right_box_line_p = 1;
11717 if (last == row->glyphs[TEXT_AREA])
11718 last->left_box_line_p = 1;
11719
11720 /* Make line the desired height and center it vertically. */
11721 if ((height -= it->max_ascent + it->max_descent) > 0)
11722 {
11723 /* Don't add more than one line height. */
11724 height %= FRAME_LINE_HEIGHT (it->f);
11725 it->max_ascent += height / 2;
11726 it->max_descent += (height + 1) / 2;
11727 }
11728
11729 compute_line_metrics (it);
11730
11731 /* If line is empty, make it occupy the rest of the tool-bar. */
11732 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
11733 {
11734 row->height = row->phys_height = it->last_visible_y - row->y;
11735 row->visible_height = row->height;
11736 row->ascent = row->phys_ascent = 0;
11737 row->extra_line_spacing = 0;
11738 }
11739
11740 row->full_width_p = 1;
11741 row->continued_p = 0;
11742 row->truncated_on_left_p = 0;
11743 row->truncated_on_right_p = 0;
11744
11745 it->current_x = it->hpos = 0;
11746 it->current_y += row->height;
11747 ++it->vpos;
11748 ++it->glyph_row;
11749 }
11750
11751
11752 /* Max tool-bar height. */
11753
11754 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11755 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11756
11757 /* Value is the number of screen lines needed to make all tool-bar
11758 items of frame F visible. The number of actual rows needed is
11759 returned in *N_ROWS if non-NULL. */
11760
11761 static int
11762 tool_bar_lines_needed (struct frame *f, int *n_rows)
11763 {
11764 struct window *w = XWINDOW (f->tool_bar_window);
11765 struct it it;
11766 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11767 the desired matrix, so use (unused) mode-line row as temporary row to
11768 avoid destroying the first tool-bar row. */
11769 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11770
11771 /* Initialize an iterator for iteration over
11772 F->desired_tool_bar_string in the tool-bar window of frame F. */
11773 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11774 it.first_visible_x = 0;
11775 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11776 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11777 it.paragraph_embedding = L2R;
11778
11779 while (!ITERATOR_AT_END_P (&it))
11780 {
11781 clear_glyph_row (temp_row);
11782 it.glyph_row = temp_row;
11783 display_tool_bar_line (&it, -1);
11784 }
11785 clear_glyph_row (temp_row);
11786
11787 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11788 if (n_rows)
11789 *n_rows = it.vpos > 0 ? it.vpos : -1;
11790
11791 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11792 }
11793
11794
11795 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11796 0, 1, 0,
11797 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11798 If FRAME is nil or omitted, use the selected frame. */)
11799 (Lisp_Object frame)
11800 {
11801 struct frame *f = decode_any_frame (frame);
11802 struct window *w;
11803 int nlines = 0;
11804
11805 if (WINDOWP (f->tool_bar_window)
11806 && (w = XWINDOW (f->tool_bar_window),
11807 WINDOW_TOTAL_LINES (w) > 0))
11808 {
11809 update_tool_bar (f, 1);
11810 if (f->n_tool_bar_items)
11811 {
11812 build_desired_tool_bar_string (f);
11813 nlines = tool_bar_lines_needed (f, NULL);
11814 }
11815 }
11816
11817 return make_number (nlines);
11818 }
11819
11820
11821 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11822 height should be changed. */
11823
11824 static int
11825 redisplay_tool_bar (struct frame *f)
11826 {
11827 struct window *w;
11828 struct it it;
11829 struct glyph_row *row;
11830
11831 #if defined (USE_GTK) || defined (HAVE_NS)
11832 if (FRAME_EXTERNAL_TOOL_BAR (f))
11833 update_frame_tool_bar (f);
11834 return 0;
11835 #endif
11836
11837 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11838 do anything. This means you must start with tool-bar-lines
11839 non-zero to get the auto-sizing effect. Or in other words, you
11840 can turn off tool-bars by specifying tool-bar-lines zero. */
11841 if (!WINDOWP (f->tool_bar_window)
11842 || (w = XWINDOW (f->tool_bar_window),
11843 WINDOW_TOTAL_LINES (w) == 0))
11844 return 0;
11845
11846 /* Set up an iterator for the tool-bar window. */
11847 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11848 it.first_visible_x = 0;
11849 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11850 row = it.glyph_row;
11851
11852 /* Build a string that represents the contents of the tool-bar. */
11853 build_desired_tool_bar_string (f);
11854 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11855 /* FIXME: This should be controlled by a user option. But it
11856 doesn't make sense to have an R2L tool bar if the menu bar cannot
11857 be drawn also R2L, and making the menu bar R2L is tricky due
11858 toolkit-specific code that implements it. If an R2L tool bar is
11859 ever supported, display_tool_bar_line should also be augmented to
11860 call unproduce_glyphs like display_line and display_string
11861 do. */
11862 it.paragraph_embedding = L2R;
11863
11864 if (f->n_tool_bar_rows == 0)
11865 {
11866 int nlines;
11867
11868 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11869 nlines != WINDOW_TOTAL_LINES (w)))
11870 {
11871 Lisp_Object frame;
11872 int old_height = WINDOW_TOTAL_LINES (w);
11873
11874 XSETFRAME (frame, f);
11875 Fmodify_frame_parameters (frame,
11876 Fcons (Fcons (Qtool_bar_lines,
11877 make_number (nlines)),
11878 Qnil));
11879 if (WINDOW_TOTAL_LINES (w) != old_height)
11880 {
11881 clear_glyph_matrix (w->desired_matrix);
11882 fonts_changed_p = 1;
11883 return 1;
11884 }
11885 }
11886 }
11887
11888 /* Display as many lines as needed to display all tool-bar items. */
11889
11890 if (f->n_tool_bar_rows > 0)
11891 {
11892 int border, rows, height, extra;
11893
11894 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11895 border = XINT (Vtool_bar_border);
11896 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11897 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11898 else if (EQ (Vtool_bar_border, Qborder_width))
11899 border = f->border_width;
11900 else
11901 border = 0;
11902 if (border < 0)
11903 border = 0;
11904
11905 rows = f->n_tool_bar_rows;
11906 height = max (1, (it.last_visible_y - border) / rows);
11907 extra = it.last_visible_y - border - height * rows;
11908
11909 while (it.current_y < it.last_visible_y)
11910 {
11911 int h = 0;
11912 if (extra > 0 && rows-- > 0)
11913 {
11914 h = (extra + rows - 1) / rows;
11915 extra -= h;
11916 }
11917 display_tool_bar_line (&it, height + h);
11918 }
11919 }
11920 else
11921 {
11922 while (it.current_y < it.last_visible_y)
11923 display_tool_bar_line (&it, 0);
11924 }
11925
11926 /* It doesn't make much sense to try scrolling in the tool-bar
11927 window, so don't do it. */
11928 w->desired_matrix->no_scrolling_p = 1;
11929 w->must_be_updated_p = 1;
11930
11931 if (!NILP (Vauto_resize_tool_bars))
11932 {
11933 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11934 int change_height_p = 0;
11935
11936 /* If we couldn't display everything, change the tool-bar's
11937 height if there is room for more. */
11938 if (IT_STRING_CHARPOS (it) < it.end_charpos
11939 && it.current_y < max_tool_bar_height)
11940 change_height_p = 1;
11941
11942 row = it.glyph_row - 1;
11943
11944 /* If there are blank lines at the end, except for a partially
11945 visible blank line at the end that is smaller than
11946 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11947 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11948 && row->height >= FRAME_LINE_HEIGHT (f))
11949 change_height_p = 1;
11950
11951 /* If row displays tool-bar items, but is partially visible,
11952 change the tool-bar's height. */
11953 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
11954 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11955 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11956 change_height_p = 1;
11957
11958 /* Resize windows as needed by changing the `tool-bar-lines'
11959 frame parameter. */
11960 if (change_height_p)
11961 {
11962 Lisp_Object frame;
11963 int old_height = WINDOW_TOTAL_LINES (w);
11964 int nrows;
11965 int nlines = tool_bar_lines_needed (f, &nrows);
11966
11967 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11968 && !f->minimize_tool_bar_window_p)
11969 ? (nlines > old_height)
11970 : (nlines != old_height));
11971 f->minimize_tool_bar_window_p = 0;
11972
11973 if (change_height_p)
11974 {
11975 XSETFRAME (frame, f);
11976 Fmodify_frame_parameters (frame,
11977 Fcons (Fcons (Qtool_bar_lines,
11978 make_number (nlines)),
11979 Qnil));
11980 if (WINDOW_TOTAL_LINES (w) != old_height)
11981 {
11982 clear_glyph_matrix (w->desired_matrix);
11983 f->n_tool_bar_rows = nrows;
11984 fonts_changed_p = 1;
11985 return 1;
11986 }
11987 }
11988 }
11989 }
11990
11991 f->minimize_tool_bar_window_p = 0;
11992 return 0;
11993 }
11994
11995
11996 /* Get information about the tool-bar item which is displayed in GLYPH
11997 on frame F. Return in *PROP_IDX the index where tool-bar item
11998 properties start in F->tool_bar_items. Value is zero if
11999 GLYPH doesn't display a tool-bar item. */
12000
12001 static int
12002 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12003 {
12004 Lisp_Object prop;
12005 int success_p;
12006 int charpos;
12007
12008 /* This function can be called asynchronously, which means we must
12009 exclude any possibility that Fget_text_property signals an
12010 error. */
12011 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12012 charpos = max (0, charpos);
12013
12014 /* Get the text property `menu-item' at pos. The value of that
12015 property is the start index of this item's properties in
12016 F->tool_bar_items. */
12017 prop = Fget_text_property (make_number (charpos),
12018 Qmenu_item, f->current_tool_bar_string);
12019 if (INTEGERP (prop))
12020 {
12021 *prop_idx = XINT (prop);
12022 success_p = 1;
12023 }
12024 else
12025 success_p = 0;
12026
12027 return success_p;
12028 }
12029
12030 \f
12031 /* Get information about the tool-bar item at position X/Y on frame F.
12032 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12033 the current matrix of the tool-bar window of F, or NULL if not
12034 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12035 item in F->tool_bar_items. Value is
12036
12037 -1 if X/Y is not on a tool-bar item
12038 0 if X/Y is on the same item that was highlighted before.
12039 1 otherwise. */
12040
12041 static int
12042 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12043 int *hpos, int *vpos, int *prop_idx)
12044 {
12045 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12046 struct window *w = XWINDOW (f->tool_bar_window);
12047 int area;
12048
12049 /* Find the glyph under X/Y. */
12050 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12051 if (*glyph == NULL)
12052 return -1;
12053
12054 /* Get the start of this tool-bar item's properties in
12055 f->tool_bar_items. */
12056 if (!tool_bar_item_info (f, *glyph, prop_idx))
12057 return -1;
12058
12059 /* Is mouse on the highlighted item? */
12060 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12061 && *vpos >= hlinfo->mouse_face_beg_row
12062 && *vpos <= hlinfo->mouse_face_end_row
12063 && (*vpos > hlinfo->mouse_face_beg_row
12064 || *hpos >= hlinfo->mouse_face_beg_col)
12065 && (*vpos < hlinfo->mouse_face_end_row
12066 || *hpos < hlinfo->mouse_face_end_col
12067 || hlinfo->mouse_face_past_end))
12068 return 0;
12069
12070 return 1;
12071 }
12072
12073
12074 /* EXPORT:
12075 Handle mouse button event on the tool-bar of frame F, at
12076 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12077 0 for button release. MODIFIERS is event modifiers for button
12078 release. */
12079
12080 void
12081 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12082 int modifiers)
12083 {
12084 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12085 struct window *w = XWINDOW (f->tool_bar_window);
12086 int hpos, vpos, prop_idx;
12087 struct glyph *glyph;
12088 Lisp_Object enabled_p;
12089
12090 /* If not on the highlighted tool-bar item, return. */
12091 frame_to_window_pixel_xy (w, &x, &y);
12092 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12093 return;
12094
12095 /* If item is disabled, do nothing. */
12096 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12097 if (NILP (enabled_p))
12098 return;
12099
12100 if (down_p)
12101 {
12102 /* Show item in pressed state. */
12103 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12104 last_tool_bar_item = prop_idx;
12105 }
12106 else
12107 {
12108 Lisp_Object key, frame;
12109 struct input_event event;
12110 EVENT_INIT (event);
12111
12112 /* Show item in released state. */
12113 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12114
12115 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12116
12117 XSETFRAME (frame, f);
12118 event.kind = TOOL_BAR_EVENT;
12119 event.frame_or_window = frame;
12120 event.arg = frame;
12121 kbd_buffer_store_event (&event);
12122
12123 event.kind = TOOL_BAR_EVENT;
12124 event.frame_or_window = frame;
12125 event.arg = key;
12126 event.modifiers = modifiers;
12127 kbd_buffer_store_event (&event);
12128 last_tool_bar_item = -1;
12129 }
12130 }
12131
12132
12133 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12134 tool-bar window-relative coordinates X/Y. Called from
12135 note_mouse_highlight. */
12136
12137 static void
12138 note_tool_bar_highlight (struct frame *f, int x, int y)
12139 {
12140 Lisp_Object window = f->tool_bar_window;
12141 struct window *w = XWINDOW (window);
12142 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12143 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12144 int hpos, vpos;
12145 struct glyph *glyph;
12146 struct glyph_row *row;
12147 int i;
12148 Lisp_Object enabled_p;
12149 int prop_idx;
12150 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12151 int mouse_down_p, rc;
12152
12153 /* Function note_mouse_highlight is called with negative X/Y
12154 values when mouse moves outside of the frame. */
12155 if (x <= 0 || y <= 0)
12156 {
12157 clear_mouse_face (hlinfo);
12158 return;
12159 }
12160
12161 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12162 if (rc < 0)
12163 {
12164 /* Not on tool-bar item. */
12165 clear_mouse_face (hlinfo);
12166 return;
12167 }
12168 else if (rc == 0)
12169 /* On same tool-bar item as before. */
12170 goto set_help_echo;
12171
12172 clear_mouse_face (hlinfo);
12173
12174 /* Mouse is down, but on different tool-bar item? */
12175 mouse_down_p = (dpyinfo->grabbed
12176 && f == last_mouse_frame
12177 && FRAME_LIVE_P (f));
12178 if (mouse_down_p
12179 && last_tool_bar_item != prop_idx)
12180 return;
12181
12182 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12183
12184 /* If tool-bar item is not enabled, don't highlight it. */
12185 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12186 if (!NILP (enabled_p))
12187 {
12188 /* Compute the x-position of the glyph. In front and past the
12189 image is a space. We include this in the highlighted area. */
12190 row = MATRIX_ROW (w->current_matrix, vpos);
12191 for (i = x = 0; i < hpos; ++i)
12192 x += row->glyphs[TEXT_AREA][i].pixel_width;
12193
12194 /* Record this as the current active region. */
12195 hlinfo->mouse_face_beg_col = hpos;
12196 hlinfo->mouse_face_beg_row = vpos;
12197 hlinfo->mouse_face_beg_x = x;
12198 hlinfo->mouse_face_beg_y = row->y;
12199 hlinfo->mouse_face_past_end = 0;
12200
12201 hlinfo->mouse_face_end_col = hpos + 1;
12202 hlinfo->mouse_face_end_row = vpos;
12203 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12204 hlinfo->mouse_face_end_y = row->y;
12205 hlinfo->mouse_face_window = window;
12206 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12207
12208 /* Display it as active. */
12209 show_mouse_face (hlinfo, draw);
12210 }
12211
12212 set_help_echo:
12213
12214 /* Set help_echo_string to a help string to display for this tool-bar item.
12215 XTread_socket does the rest. */
12216 help_echo_object = help_echo_window = Qnil;
12217 help_echo_pos = -1;
12218 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12219 if (NILP (help_echo_string))
12220 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12221 }
12222
12223 #endif /* HAVE_WINDOW_SYSTEM */
12224
12225
12226 \f
12227 /************************************************************************
12228 Horizontal scrolling
12229 ************************************************************************/
12230
12231 static int hscroll_window_tree (Lisp_Object);
12232 static int hscroll_windows (Lisp_Object);
12233
12234 /* For all leaf windows in the window tree rooted at WINDOW, set their
12235 hscroll value so that PT is (i) visible in the window, and (ii) so
12236 that it is not within a certain margin at the window's left and
12237 right border. Value is non-zero if any window's hscroll has been
12238 changed. */
12239
12240 static int
12241 hscroll_window_tree (Lisp_Object window)
12242 {
12243 int hscrolled_p = 0;
12244 int hscroll_relative_p = FLOATP (Vhscroll_step);
12245 int hscroll_step_abs = 0;
12246 double hscroll_step_rel = 0;
12247
12248 if (hscroll_relative_p)
12249 {
12250 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12251 if (hscroll_step_rel < 0)
12252 {
12253 hscroll_relative_p = 0;
12254 hscroll_step_abs = 0;
12255 }
12256 }
12257 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12258 {
12259 hscroll_step_abs = XINT (Vhscroll_step);
12260 if (hscroll_step_abs < 0)
12261 hscroll_step_abs = 0;
12262 }
12263 else
12264 hscroll_step_abs = 0;
12265
12266 while (WINDOWP (window))
12267 {
12268 struct window *w = XWINDOW (window);
12269
12270 if (WINDOWP (w->hchild))
12271 hscrolled_p |= hscroll_window_tree (w->hchild);
12272 else if (WINDOWP (w->vchild))
12273 hscrolled_p |= hscroll_window_tree (w->vchild);
12274 else if (w->cursor.vpos >= 0)
12275 {
12276 int h_margin;
12277 int text_area_width;
12278 struct glyph_row *current_cursor_row
12279 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12280 struct glyph_row *desired_cursor_row
12281 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12282 struct glyph_row *cursor_row
12283 = (desired_cursor_row->enabled_p
12284 ? desired_cursor_row
12285 : current_cursor_row);
12286 int row_r2l_p = cursor_row->reversed_p;
12287
12288 text_area_width = window_box_width (w, TEXT_AREA);
12289
12290 /* Scroll when cursor is inside this scroll margin. */
12291 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12292
12293 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12294 /* For left-to-right rows, hscroll when cursor is either
12295 (i) inside the right hscroll margin, or (ii) if it is
12296 inside the left margin and the window is already
12297 hscrolled. */
12298 && ((!row_r2l_p
12299 && ((w->hscroll
12300 && w->cursor.x <= h_margin)
12301 || (cursor_row->enabled_p
12302 && cursor_row->truncated_on_right_p
12303 && (w->cursor.x >= text_area_width - h_margin))))
12304 /* For right-to-left rows, the logic is similar,
12305 except that rules for scrolling to left and right
12306 are reversed. E.g., if cursor.x <= h_margin, we
12307 need to hscroll "to the right" unconditionally,
12308 and that will scroll the screen to the left so as
12309 to reveal the next portion of the row. */
12310 || (row_r2l_p
12311 && ((cursor_row->enabled_p
12312 /* FIXME: It is confusing to set the
12313 truncated_on_right_p flag when R2L rows
12314 are actually truncated on the left. */
12315 && cursor_row->truncated_on_right_p
12316 && w->cursor.x <= h_margin)
12317 || (w->hscroll
12318 && (w->cursor.x >= text_area_width - h_margin))))))
12319 {
12320 struct it it;
12321 ptrdiff_t hscroll;
12322 struct buffer *saved_current_buffer;
12323 ptrdiff_t pt;
12324 int wanted_x;
12325
12326 /* Find point in a display of infinite width. */
12327 saved_current_buffer = current_buffer;
12328 current_buffer = XBUFFER (w->buffer);
12329
12330 if (w == XWINDOW (selected_window))
12331 pt = PT;
12332 else
12333 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12334
12335 /* Move iterator to pt starting at cursor_row->start in
12336 a line with infinite width. */
12337 init_to_row_start (&it, w, cursor_row);
12338 it.last_visible_x = INFINITY;
12339 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12340 current_buffer = saved_current_buffer;
12341
12342 /* Position cursor in window. */
12343 if (!hscroll_relative_p && hscroll_step_abs == 0)
12344 hscroll = max (0, (it.current_x
12345 - (ITERATOR_AT_END_OF_LINE_P (&it)
12346 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12347 : (text_area_width / 2))))
12348 / FRAME_COLUMN_WIDTH (it.f);
12349 else if ((!row_r2l_p
12350 && w->cursor.x >= text_area_width - h_margin)
12351 || (row_r2l_p && w->cursor.x <= h_margin))
12352 {
12353 if (hscroll_relative_p)
12354 wanted_x = text_area_width * (1 - hscroll_step_rel)
12355 - h_margin;
12356 else
12357 wanted_x = text_area_width
12358 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12359 - h_margin;
12360 hscroll
12361 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12362 }
12363 else
12364 {
12365 if (hscroll_relative_p)
12366 wanted_x = text_area_width * hscroll_step_rel
12367 + h_margin;
12368 else
12369 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12370 + h_margin;
12371 hscroll
12372 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12373 }
12374 hscroll = max (hscroll, w->min_hscroll);
12375
12376 /* Don't prevent redisplay optimizations if hscroll
12377 hasn't changed, as it will unnecessarily slow down
12378 redisplay. */
12379 if (w->hscroll != hscroll)
12380 {
12381 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12382 w->hscroll = hscroll;
12383 hscrolled_p = 1;
12384 }
12385 }
12386 }
12387
12388 window = w->next;
12389 }
12390
12391 /* Value is non-zero if hscroll of any leaf window has been changed. */
12392 return hscrolled_p;
12393 }
12394
12395
12396 /* Set hscroll so that cursor is visible and not inside horizontal
12397 scroll margins for all windows in the tree rooted at WINDOW. See
12398 also hscroll_window_tree above. Value is non-zero if any window's
12399 hscroll has been changed. If it has, desired matrices on the frame
12400 of WINDOW are cleared. */
12401
12402 static int
12403 hscroll_windows (Lisp_Object window)
12404 {
12405 int hscrolled_p = hscroll_window_tree (window);
12406 if (hscrolled_p)
12407 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12408 return hscrolled_p;
12409 }
12410
12411
12412 \f
12413 /************************************************************************
12414 Redisplay
12415 ************************************************************************/
12416
12417 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12418 to a non-zero value. This is sometimes handy to have in a debugger
12419 session. */
12420
12421 #ifdef GLYPH_DEBUG
12422
12423 /* First and last unchanged row for try_window_id. */
12424
12425 static int debug_first_unchanged_at_end_vpos;
12426 static int debug_last_unchanged_at_beg_vpos;
12427
12428 /* Delta vpos and y. */
12429
12430 static int debug_dvpos, debug_dy;
12431
12432 /* Delta in characters and bytes for try_window_id. */
12433
12434 static ptrdiff_t debug_delta, debug_delta_bytes;
12435
12436 /* Values of window_end_pos and window_end_vpos at the end of
12437 try_window_id. */
12438
12439 static ptrdiff_t debug_end_vpos;
12440
12441 /* Append a string to W->desired_matrix->method. FMT is a printf
12442 format string. If trace_redisplay_p is non-zero also printf the
12443 resulting string to stderr. */
12444
12445 static void debug_method_add (struct window *, char const *, ...)
12446 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12447
12448 static void
12449 debug_method_add (struct window *w, char const *fmt, ...)
12450 {
12451 char *method = w->desired_matrix->method;
12452 int len = strlen (method);
12453 int size = sizeof w->desired_matrix->method;
12454 int remaining = size - len - 1;
12455 va_list ap;
12456
12457 if (len && remaining)
12458 {
12459 method[len] = '|';
12460 --remaining, ++len;
12461 }
12462
12463 va_start (ap, fmt);
12464 vsnprintf (method + len, remaining + 1, fmt, ap);
12465 va_end (ap);
12466
12467 if (trace_redisplay_p)
12468 fprintf (stderr, "%p (%s): %s\n",
12469 w,
12470 ((BUFFERP (w->buffer)
12471 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12472 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12473 : "no buffer"),
12474 method + len);
12475 }
12476
12477 #endif /* GLYPH_DEBUG */
12478
12479
12480 /* Value is non-zero if all changes in window W, which displays
12481 current_buffer, are in the text between START and END. START is a
12482 buffer position, END is given as a distance from Z. Used in
12483 redisplay_internal for display optimization. */
12484
12485 static int
12486 text_outside_line_unchanged_p (struct window *w,
12487 ptrdiff_t start, ptrdiff_t end)
12488 {
12489 int unchanged_p = 1;
12490
12491 /* If text or overlays have changed, see where. */
12492 if (window_outdated (w))
12493 {
12494 /* Gap in the line? */
12495 if (GPT < start || Z - GPT < end)
12496 unchanged_p = 0;
12497
12498 /* Changes start in front of the line, or end after it? */
12499 if (unchanged_p
12500 && (BEG_UNCHANGED < start - 1
12501 || END_UNCHANGED < end))
12502 unchanged_p = 0;
12503
12504 /* If selective display, can't optimize if changes start at the
12505 beginning of the line. */
12506 if (unchanged_p
12507 && INTEGERP (BVAR (current_buffer, selective_display))
12508 && XINT (BVAR (current_buffer, selective_display)) > 0
12509 && (BEG_UNCHANGED < start || GPT <= start))
12510 unchanged_p = 0;
12511
12512 /* If there are overlays at the start or end of the line, these
12513 may have overlay strings with newlines in them. A change at
12514 START, for instance, may actually concern the display of such
12515 overlay strings as well, and they are displayed on different
12516 lines. So, quickly rule out this case. (For the future, it
12517 might be desirable to implement something more telling than
12518 just BEG/END_UNCHANGED.) */
12519 if (unchanged_p)
12520 {
12521 if (BEG + BEG_UNCHANGED == start
12522 && overlay_touches_p (start))
12523 unchanged_p = 0;
12524 if (END_UNCHANGED == end
12525 && overlay_touches_p (Z - end))
12526 unchanged_p = 0;
12527 }
12528
12529 /* Under bidi reordering, adding or deleting a character in the
12530 beginning of a paragraph, before the first strong directional
12531 character, can change the base direction of the paragraph (unless
12532 the buffer specifies a fixed paragraph direction), which will
12533 require to redisplay the whole paragraph. It might be worthwhile
12534 to find the paragraph limits and widen the range of redisplayed
12535 lines to that, but for now just give up this optimization. */
12536 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12537 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12538 unchanged_p = 0;
12539 }
12540
12541 return unchanged_p;
12542 }
12543
12544
12545 /* Do a frame update, taking possible shortcuts into account. This is
12546 the main external entry point for redisplay.
12547
12548 If the last redisplay displayed an echo area message and that message
12549 is no longer requested, we clear the echo area or bring back the
12550 mini-buffer if that is in use. */
12551
12552 void
12553 redisplay (void)
12554 {
12555 redisplay_internal ();
12556 }
12557
12558
12559 static Lisp_Object
12560 overlay_arrow_string_or_property (Lisp_Object var)
12561 {
12562 Lisp_Object val;
12563
12564 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12565 return val;
12566
12567 return Voverlay_arrow_string;
12568 }
12569
12570 /* Return 1 if there are any overlay-arrows in current_buffer. */
12571 static int
12572 overlay_arrow_in_current_buffer_p (void)
12573 {
12574 Lisp_Object vlist;
12575
12576 for (vlist = Voverlay_arrow_variable_list;
12577 CONSP (vlist);
12578 vlist = XCDR (vlist))
12579 {
12580 Lisp_Object var = XCAR (vlist);
12581 Lisp_Object val;
12582
12583 if (!SYMBOLP (var))
12584 continue;
12585 val = find_symbol_value (var);
12586 if (MARKERP (val)
12587 && current_buffer == XMARKER (val)->buffer)
12588 return 1;
12589 }
12590 return 0;
12591 }
12592
12593
12594 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12595 has changed. */
12596
12597 static int
12598 overlay_arrows_changed_p (void)
12599 {
12600 Lisp_Object vlist;
12601
12602 for (vlist = Voverlay_arrow_variable_list;
12603 CONSP (vlist);
12604 vlist = XCDR (vlist))
12605 {
12606 Lisp_Object var = XCAR (vlist);
12607 Lisp_Object val, pstr;
12608
12609 if (!SYMBOLP (var))
12610 continue;
12611 val = find_symbol_value (var);
12612 if (!MARKERP (val))
12613 continue;
12614 if (! EQ (COERCE_MARKER (val),
12615 Fget (var, Qlast_arrow_position))
12616 || ! (pstr = overlay_arrow_string_or_property (var),
12617 EQ (pstr, Fget (var, Qlast_arrow_string))))
12618 return 1;
12619 }
12620 return 0;
12621 }
12622
12623 /* Mark overlay arrows to be updated on next redisplay. */
12624
12625 static void
12626 update_overlay_arrows (int up_to_date)
12627 {
12628 Lisp_Object vlist;
12629
12630 for (vlist = Voverlay_arrow_variable_list;
12631 CONSP (vlist);
12632 vlist = XCDR (vlist))
12633 {
12634 Lisp_Object var = XCAR (vlist);
12635
12636 if (!SYMBOLP (var))
12637 continue;
12638
12639 if (up_to_date > 0)
12640 {
12641 Lisp_Object val = find_symbol_value (var);
12642 Fput (var, Qlast_arrow_position,
12643 COERCE_MARKER (val));
12644 Fput (var, Qlast_arrow_string,
12645 overlay_arrow_string_or_property (var));
12646 }
12647 else if (up_to_date < 0
12648 || !NILP (Fget (var, Qlast_arrow_position)))
12649 {
12650 Fput (var, Qlast_arrow_position, Qt);
12651 Fput (var, Qlast_arrow_string, Qt);
12652 }
12653 }
12654 }
12655
12656
12657 /* Return overlay arrow string to display at row.
12658 Return integer (bitmap number) for arrow bitmap in left fringe.
12659 Return nil if no overlay arrow. */
12660
12661 static Lisp_Object
12662 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12663 {
12664 Lisp_Object vlist;
12665
12666 for (vlist = Voverlay_arrow_variable_list;
12667 CONSP (vlist);
12668 vlist = XCDR (vlist))
12669 {
12670 Lisp_Object var = XCAR (vlist);
12671 Lisp_Object val;
12672
12673 if (!SYMBOLP (var))
12674 continue;
12675
12676 val = find_symbol_value (var);
12677
12678 if (MARKERP (val)
12679 && current_buffer == XMARKER (val)->buffer
12680 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12681 {
12682 if (FRAME_WINDOW_P (it->f)
12683 /* FIXME: if ROW->reversed_p is set, this should test
12684 the right fringe, not the left one. */
12685 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12686 {
12687 #ifdef HAVE_WINDOW_SYSTEM
12688 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12689 {
12690 int fringe_bitmap;
12691 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12692 return make_number (fringe_bitmap);
12693 }
12694 #endif
12695 return make_number (-1); /* Use default arrow bitmap. */
12696 }
12697 return overlay_arrow_string_or_property (var);
12698 }
12699 }
12700
12701 return Qnil;
12702 }
12703
12704 /* Return 1 if point moved out of or into a composition. Otherwise
12705 return 0. PREV_BUF and PREV_PT are the last point buffer and
12706 position. BUF and PT are the current point buffer and position. */
12707
12708 static int
12709 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12710 struct buffer *buf, ptrdiff_t pt)
12711 {
12712 ptrdiff_t start, end;
12713 Lisp_Object prop;
12714 Lisp_Object buffer;
12715
12716 XSETBUFFER (buffer, buf);
12717 /* Check a composition at the last point if point moved within the
12718 same buffer. */
12719 if (prev_buf == buf)
12720 {
12721 if (prev_pt == pt)
12722 /* Point didn't move. */
12723 return 0;
12724
12725 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12726 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12727 && COMPOSITION_VALID_P (start, end, prop)
12728 && start < prev_pt && end > prev_pt)
12729 /* The last point was within the composition. Return 1 iff
12730 point moved out of the composition. */
12731 return (pt <= start || pt >= end);
12732 }
12733
12734 /* Check a composition at the current point. */
12735 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12736 && find_composition (pt, -1, &start, &end, &prop, buffer)
12737 && COMPOSITION_VALID_P (start, end, prop)
12738 && start < pt && end > pt);
12739 }
12740
12741
12742 /* Reconsider the setting of B->clip_changed which is displayed
12743 in window W. */
12744
12745 static void
12746 reconsider_clip_changes (struct window *w, struct buffer *b)
12747 {
12748 if (b->clip_changed
12749 && w->window_end_valid
12750 && w->current_matrix->buffer == b
12751 && w->current_matrix->zv == BUF_ZV (b)
12752 && w->current_matrix->begv == BUF_BEGV (b))
12753 b->clip_changed = 0;
12754
12755 /* If display wasn't paused, and W is not a tool bar window, see if
12756 point has been moved into or out of a composition. In that case,
12757 we set b->clip_changed to 1 to force updating the screen. If
12758 b->clip_changed has already been set to 1, we can skip this
12759 check. */
12760 if (!b->clip_changed && BUFFERP (w->buffer) && w->window_end_valid)
12761 {
12762 ptrdiff_t pt;
12763
12764 if (w == XWINDOW (selected_window))
12765 pt = PT;
12766 else
12767 pt = marker_position (w->pointm);
12768
12769 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12770 || pt != w->last_point)
12771 && check_point_in_composition (w->current_matrix->buffer,
12772 w->last_point,
12773 XBUFFER (w->buffer), pt))
12774 b->clip_changed = 1;
12775 }
12776 }
12777 \f
12778
12779 #define STOP_POLLING \
12780 do { if (! polling_stopped_here) stop_polling (); \
12781 polling_stopped_here = 1; } while (0)
12782
12783 #define RESUME_POLLING \
12784 do { if (polling_stopped_here) start_polling (); \
12785 polling_stopped_here = 0; } while (0)
12786
12787
12788 /* Perhaps in the future avoid recentering windows if it
12789 is not necessary; currently that causes some problems. */
12790
12791 static void
12792 redisplay_internal (void)
12793 {
12794 struct window *w = XWINDOW (selected_window);
12795 struct window *sw;
12796 struct frame *fr;
12797 int pending;
12798 int must_finish = 0;
12799 struct text_pos tlbufpos, tlendpos;
12800 int number_of_visible_frames;
12801 ptrdiff_t count, count1;
12802 struct frame *sf;
12803 int polling_stopped_here = 0;
12804 Lisp_Object tail, frame;
12805 struct backtrace backtrace;
12806
12807 /* Non-zero means redisplay has to consider all windows on all
12808 frames. Zero means, only selected_window is considered. */
12809 int consider_all_windows_p;
12810
12811 /* Non-zero means redisplay has to redisplay the miniwindow. */
12812 int update_miniwindow_p = 0;
12813
12814 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12815
12816 /* No redisplay if running in batch mode or frame is not yet fully
12817 initialized, or redisplay is explicitly turned off by setting
12818 Vinhibit_redisplay. */
12819 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12820 || !NILP (Vinhibit_redisplay))
12821 return;
12822
12823 /* Don't examine these until after testing Vinhibit_redisplay.
12824 When Emacs is shutting down, perhaps because its connection to
12825 X has dropped, we should not look at them at all. */
12826 fr = XFRAME (w->frame);
12827 sf = SELECTED_FRAME ();
12828
12829 if (!fr->glyphs_initialized_p)
12830 return;
12831
12832 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12833 if (popup_activated ())
12834 return;
12835 #endif
12836
12837 /* I don't think this happens but let's be paranoid. */
12838 if (redisplaying_p)
12839 return;
12840
12841 /* Record a function that clears redisplaying_p
12842 when we leave this function. */
12843 count = SPECPDL_INDEX ();
12844 record_unwind_protect (unwind_redisplay, selected_frame);
12845 redisplaying_p = 1;
12846 specbind (Qinhibit_free_realized_faces, Qnil);
12847
12848 /* Record this function, so it appears on the profiler's backtraces. */
12849 backtrace.next = backtrace_list;
12850 backtrace.function = Qredisplay_internal;
12851 backtrace.args = &Qnil;
12852 backtrace.nargs = 0;
12853 backtrace.debug_on_exit = 0;
12854 backtrace_list = &backtrace;
12855
12856 FOR_EACH_FRAME (tail, frame)
12857 XFRAME (frame)->already_hscrolled_p = 0;
12858
12859 retry:
12860 /* Remember the currently selected window. */
12861 sw = w;
12862
12863 pending = 0;
12864 reconsider_clip_changes (w, current_buffer);
12865 last_escape_glyph_frame = NULL;
12866 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12867 last_glyphless_glyph_frame = NULL;
12868 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12869
12870 /* If new fonts have been loaded that make a glyph matrix adjustment
12871 necessary, do it. */
12872 if (fonts_changed_p)
12873 {
12874 adjust_glyphs (NULL);
12875 ++windows_or_buffers_changed;
12876 fonts_changed_p = 0;
12877 }
12878
12879 /* If face_change_count is non-zero, init_iterator will free all
12880 realized faces, which includes the faces referenced from current
12881 matrices. So, we can't reuse current matrices in this case. */
12882 if (face_change_count)
12883 ++windows_or_buffers_changed;
12884
12885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12886 && FRAME_TTY (sf)->previous_frame != sf)
12887 {
12888 /* Since frames on a single ASCII terminal share the same
12889 display area, displaying a different frame means redisplay
12890 the whole thing. */
12891 windows_or_buffers_changed++;
12892 SET_FRAME_GARBAGED (sf);
12893 #ifndef DOS_NT
12894 set_tty_color_mode (FRAME_TTY (sf), sf);
12895 #endif
12896 FRAME_TTY (sf)->previous_frame = sf;
12897 }
12898
12899 /* Set the visible flags for all frames. Do this before checking for
12900 resized or garbaged frames; they want to know if their frames are
12901 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
12902 number_of_visible_frames = 0;
12903
12904 FOR_EACH_FRAME (tail, frame)
12905 {
12906 struct frame *f = XFRAME (frame);
12907
12908 if (FRAME_VISIBLE_P (f))
12909 ++number_of_visible_frames;
12910 clear_desired_matrices (f);
12911 }
12912
12913 /* Notice any pending interrupt request to change frame size. */
12914 do_pending_window_change (1);
12915
12916 /* do_pending_window_change could change the selected_window due to
12917 frame resizing which makes the selected window too small. */
12918 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12919 {
12920 sw = w;
12921 reconsider_clip_changes (w, current_buffer);
12922 }
12923
12924 /* Clear frames marked as garbaged. */
12925 clear_garbaged_frames ();
12926
12927 /* Build menubar and tool-bar items. */
12928 if (NILP (Vmemory_full))
12929 prepare_menu_bars ();
12930
12931 if (windows_or_buffers_changed)
12932 update_mode_lines++;
12933
12934 /* Detect case that we need to write or remove a star in the mode line. */
12935 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
12936 {
12937 w->update_mode_line = 1;
12938 if (buffer_shared_and_changed ())
12939 update_mode_lines++;
12940 }
12941
12942 /* Avoid invocation of point motion hooks by `current_column' below. */
12943 count1 = SPECPDL_INDEX ();
12944 specbind (Qinhibit_point_motion_hooks, Qt);
12945
12946 if (mode_line_update_needed (w))
12947 w->update_mode_line = 1;
12948
12949 unbind_to (count1, Qnil);
12950
12951 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12952
12953 consider_all_windows_p = (update_mode_lines
12954 || buffer_shared_and_changed ()
12955 || cursor_type_changed);
12956
12957 /* If specs for an arrow have changed, do thorough redisplay
12958 to ensure we remove any arrow that should no longer exist. */
12959 if (overlay_arrows_changed_p ())
12960 consider_all_windows_p = windows_or_buffers_changed = 1;
12961
12962 /* Normally the message* functions will have already displayed and
12963 updated the echo area, but the frame may have been trashed, or
12964 the update may have been preempted, so display the echo area
12965 again here. Checking message_cleared_p captures the case that
12966 the echo area should be cleared. */
12967 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12968 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12969 || (message_cleared_p
12970 && minibuf_level == 0
12971 /* If the mini-window is currently selected, this means the
12972 echo-area doesn't show through. */
12973 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12974 {
12975 int window_height_changed_p = echo_area_display (0);
12976
12977 if (message_cleared_p)
12978 update_miniwindow_p = 1;
12979
12980 must_finish = 1;
12981
12982 /* If we don't display the current message, don't clear the
12983 message_cleared_p flag, because, if we did, we wouldn't clear
12984 the echo area in the next redisplay which doesn't preserve
12985 the echo area. */
12986 if (!display_last_displayed_message_p)
12987 message_cleared_p = 0;
12988
12989 if (fonts_changed_p)
12990 goto retry;
12991 else if (window_height_changed_p)
12992 {
12993 consider_all_windows_p = 1;
12994 ++update_mode_lines;
12995 ++windows_or_buffers_changed;
12996
12997 /* If window configuration was changed, frames may have been
12998 marked garbaged. Clear them or we will experience
12999 surprises wrt scrolling. */
13000 clear_garbaged_frames ();
13001 }
13002 }
13003 else if (EQ (selected_window, minibuf_window)
13004 && (current_buffer->clip_changed || window_outdated (w))
13005 && resize_mini_window (w, 0))
13006 {
13007 /* Resized active mini-window to fit the size of what it is
13008 showing if its contents might have changed. */
13009 must_finish = 1;
13010 /* FIXME: this causes all frames to be updated, which seems unnecessary
13011 since only the current frame needs to be considered. This function
13012 needs to be rewritten with two variables, consider_all_windows and
13013 consider_all_frames. */
13014 consider_all_windows_p = 1;
13015 ++windows_or_buffers_changed;
13016 ++update_mode_lines;
13017
13018 /* If window configuration was changed, frames may have been
13019 marked garbaged. Clear them or we will experience
13020 surprises wrt scrolling. */
13021 clear_garbaged_frames ();
13022 }
13023
13024 /* If showing the region, and mark has changed, we must redisplay
13025 the whole window. The assignment to this_line_start_pos prevents
13026 the optimization directly below this if-statement. */
13027 if (((!NILP (Vtransient_mark_mode)
13028 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13029 != (w->region_showing > 0))
13030 || (w->region_showing
13031 && w->region_showing
13032 != XINT (Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13033 CHARPOS (this_line_start_pos) = 0;
13034
13035 /* Optimize the case that only the line containing the cursor in the
13036 selected window has changed. Variables starting with this_ are
13037 set in display_line and record information about the line
13038 containing the cursor. */
13039 tlbufpos = this_line_start_pos;
13040 tlendpos = this_line_end_pos;
13041 if (!consider_all_windows_p
13042 && CHARPOS (tlbufpos) > 0
13043 && !w->update_mode_line
13044 && !current_buffer->clip_changed
13045 && !current_buffer->prevent_redisplay_optimizations_p
13046 && FRAME_VISIBLE_P (XFRAME (w->frame))
13047 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13048 /* Make sure recorded data applies to current buffer, etc. */
13049 && this_line_buffer == current_buffer
13050 && current_buffer == XBUFFER (w->buffer)
13051 && !w->force_start
13052 && !w->optional_new_start
13053 /* Point must be on the line that we have info recorded about. */
13054 && PT >= CHARPOS (tlbufpos)
13055 && PT <= Z - CHARPOS (tlendpos)
13056 /* All text outside that line, including its final newline,
13057 must be unchanged. */
13058 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13059 CHARPOS (tlendpos)))
13060 {
13061 if (CHARPOS (tlbufpos) > BEGV
13062 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13063 && (CHARPOS (tlbufpos) == ZV
13064 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13065 /* Former continuation line has disappeared by becoming empty. */
13066 goto cancel;
13067 else if (window_outdated (w) || MINI_WINDOW_P (w))
13068 {
13069 /* We have to handle the case of continuation around a
13070 wide-column character (see the comment in indent.c around
13071 line 1340).
13072
13073 For instance, in the following case:
13074
13075 -------- Insert --------
13076 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13077 J_I_ ==> J_I_ `^^' are cursors.
13078 ^^ ^^
13079 -------- --------
13080
13081 As we have to redraw the line above, we cannot use this
13082 optimization. */
13083
13084 struct it it;
13085 int line_height_before = this_line_pixel_height;
13086
13087 /* Note that start_display will handle the case that the
13088 line starting at tlbufpos is a continuation line. */
13089 start_display (&it, w, tlbufpos);
13090
13091 /* Implementation note: It this still necessary? */
13092 if (it.current_x != this_line_start_x)
13093 goto cancel;
13094
13095 TRACE ((stderr, "trying display optimization 1\n"));
13096 w->cursor.vpos = -1;
13097 overlay_arrow_seen = 0;
13098 it.vpos = this_line_vpos;
13099 it.current_y = this_line_y;
13100 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13101 display_line (&it);
13102
13103 /* If line contains point, is not continued,
13104 and ends at same distance from eob as before, we win. */
13105 if (w->cursor.vpos >= 0
13106 /* Line is not continued, otherwise this_line_start_pos
13107 would have been set to 0 in display_line. */
13108 && CHARPOS (this_line_start_pos)
13109 /* Line ends as before. */
13110 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13111 /* Line has same height as before. Otherwise other lines
13112 would have to be shifted up or down. */
13113 && this_line_pixel_height == line_height_before)
13114 {
13115 /* If this is not the window's last line, we must adjust
13116 the charstarts of the lines below. */
13117 if (it.current_y < it.last_visible_y)
13118 {
13119 struct glyph_row *row
13120 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13121 ptrdiff_t delta, delta_bytes;
13122
13123 /* We used to distinguish between two cases here,
13124 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13125 when the line ends in a newline or the end of the
13126 buffer's accessible portion. But both cases did
13127 the same, so they were collapsed. */
13128 delta = (Z
13129 - CHARPOS (tlendpos)
13130 - MATRIX_ROW_START_CHARPOS (row));
13131 delta_bytes = (Z_BYTE
13132 - BYTEPOS (tlendpos)
13133 - MATRIX_ROW_START_BYTEPOS (row));
13134
13135 increment_matrix_positions (w->current_matrix,
13136 this_line_vpos + 1,
13137 w->current_matrix->nrows,
13138 delta, delta_bytes);
13139 }
13140
13141 /* If this row displays text now but previously didn't,
13142 or vice versa, w->window_end_vpos may have to be
13143 adjusted. */
13144 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13145 {
13146 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13147 wset_window_end_vpos (w, make_number (this_line_vpos));
13148 }
13149 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13150 && this_line_vpos > 0)
13151 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13152 w->window_end_valid = 0;
13153
13154 /* Update hint: No need to try to scroll in update_window. */
13155 w->desired_matrix->no_scrolling_p = 1;
13156
13157 #ifdef GLYPH_DEBUG
13158 *w->desired_matrix->method = 0;
13159 debug_method_add (w, "optimization 1");
13160 #endif
13161 #ifdef HAVE_WINDOW_SYSTEM
13162 update_window_fringes (w, 0);
13163 #endif
13164 goto update;
13165 }
13166 else
13167 goto cancel;
13168 }
13169 else if (/* Cursor position hasn't changed. */
13170 PT == w->last_point
13171 /* Make sure the cursor was last displayed
13172 in this window. Otherwise we have to reposition it. */
13173 && 0 <= w->cursor.vpos
13174 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13175 {
13176 if (!must_finish)
13177 {
13178 do_pending_window_change (1);
13179 /* If selected_window changed, redisplay again. */
13180 if (WINDOWP (selected_window)
13181 && (w = XWINDOW (selected_window)) != sw)
13182 goto retry;
13183
13184 /* We used to always goto end_of_redisplay here, but this
13185 isn't enough if we have a blinking cursor. */
13186 if (w->cursor_off_p == w->last_cursor_off_p)
13187 goto end_of_redisplay;
13188 }
13189 goto update;
13190 }
13191 /* If highlighting the region, or if the cursor is in the echo area,
13192 then we can't just move the cursor. */
13193 else if (! (!NILP (Vtransient_mark_mode)
13194 && !NILP (BVAR (current_buffer, mark_active)))
13195 && (EQ (selected_window,
13196 BVAR (current_buffer, last_selected_window))
13197 || highlight_nonselected_windows)
13198 && !w->region_showing
13199 && NILP (Vshow_trailing_whitespace)
13200 && !cursor_in_echo_area)
13201 {
13202 struct it it;
13203 struct glyph_row *row;
13204
13205 /* Skip from tlbufpos to PT and see where it is. Note that
13206 PT may be in invisible text. If so, we will end at the
13207 next visible position. */
13208 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13209 NULL, DEFAULT_FACE_ID);
13210 it.current_x = this_line_start_x;
13211 it.current_y = this_line_y;
13212 it.vpos = this_line_vpos;
13213
13214 /* The call to move_it_to stops in front of PT, but
13215 moves over before-strings. */
13216 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13217
13218 if (it.vpos == this_line_vpos
13219 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13220 row->enabled_p))
13221 {
13222 eassert (this_line_vpos == it.vpos);
13223 eassert (this_line_y == it.current_y);
13224 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13225 #ifdef GLYPH_DEBUG
13226 *w->desired_matrix->method = 0;
13227 debug_method_add (w, "optimization 3");
13228 #endif
13229 goto update;
13230 }
13231 else
13232 goto cancel;
13233 }
13234
13235 cancel:
13236 /* Text changed drastically or point moved off of line. */
13237 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13238 }
13239
13240 CHARPOS (this_line_start_pos) = 0;
13241 consider_all_windows_p |= buffer_shared_and_changed ();
13242 ++clear_face_cache_count;
13243 #ifdef HAVE_WINDOW_SYSTEM
13244 ++clear_image_cache_count;
13245 #endif
13246
13247 /* Build desired matrices, and update the display. If
13248 consider_all_windows_p is non-zero, do it for all windows on all
13249 frames. Otherwise do it for selected_window, only. */
13250
13251 if (consider_all_windows_p)
13252 {
13253 FOR_EACH_FRAME (tail, frame)
13254 XFRAME (frame)->updated_p = 0;
13255
13256 FOR_EACH_FRAME (tail, frame)
13257 {
13258 struct frame *f = XFRAME (frame);
13259
13260 /* We don't have to do anything for unselected terminal
13261 frames. */
13262 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13263 && !EQ (FRAME_TTY (f)->top_frame, frame))
13264 continue;
13265
13266 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13267 {
13268 /* Mark all the scroll bars to be removed; we'll redeem
13269 the ones we want when we redisplay their windows. */
13270 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13271 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13272
13273 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13274 redisplay_windows (FRAME_ROOT_WINDOW (f));
13275
13276 /* The X error handler may have deleted that frame. */
13277 if (!FRAME_LIVE_P (f))
13278 continue;
13279
13280 /* Any scroll bars which redisplay_windows should have
13281 nuked should now go away. */
13282 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13283 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13284
13285 /* If fonts changed, display again. */
13286 /* ??? rms: I suspect it is a mistake to jump all the way
13287 back to retry here. It should just retry this frame. */
13288 if (fonts_changed_p)
13289 goto retry;
13290
13291 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13292 {
13293 /* See if we have to hscroll. */
13294 if (!f->already_hscrolled_p)
13295 {
13296 f->already_hscrolled_p = 1;
13297 if (hscroll_windows (f->root_window))
13298 goto retry;
13299 }
13300
13301 /* Prevent various kinds of signals during display
13302 update. stdio is not robust about handling
13303 signals, which can cause an apparent I/O
13304 error. */
13305 if (interrupt_input)
13306 unrequest_sigio ();
13307 STOP_POLLING;
13308
13309 /* Update the display. */
13310 set_window_update_flags (XWINDOW (f->root_window), 1);
13311 pending |= update_frame (f, 0, 0);
13312 f->updated_p = 1;
13313 }
13314 }
13315 }
13316
13317 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13318
13319 if (!pending)
13320 {
13321 /* Do the mark_window_display_accurate after all windows have
13322 been redisplayed because this call resets flags in buffers
13323 which are needed for proper redisplay. */
13324 FOR_EACH_FRAME (tail, frame)
13325 {
13326 struct frame *f = XFRAME (frame);
13327 if (f->updated_p)
13328 {
13329 mark_window_display_accurate (f->root_window, 1);
13330 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13331 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13332 }
13333 }
13334 }
13335 }
13336 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13337 {
13338 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13339 struct frame *mini_frame;
13340
13341 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13342 /* Use list_of_error, not Qerror, so that
13343 we catch only errors and don't run the debugger. */
13344 internal_condition_case_1 (redisplay_window_1, selected_window,
13345 list_of_error,
13346 redisplay_window_error);
13347 if (update_miniwindow_p)
13348 internal_condition_case_1 (redisplay_window_1, mini_window,
13349 list_of_error,
13350 redisplay_window_error);
13351
13352 /* Compare desired and current matrices, perform output. */
13353
13354 update:
13355 /* If fonts changed, display again. */
13356 if (fonts_changed_p)
13357 goto retry;
13358
13359 /* Prevent various kinds of signals during display update.
13360 stdio is not robust about handling signals,
13361 which can cause an apparent I/O error. */
13362 if (interrupt_input)
13363 unrequest_sigio ();
13364 STOP_POLLING;
13365
13366 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13367 {
13368 if (hscroll_windows (selected_window))
13369 goto retry;
13370
13371 XWINDOW (selected_window)->must_be_updated_p = 1;
13372 pending = update_frame (sf, 0, 0);
13373 }
13374
13375 /* We may have called echo_area_display at the top of this
13376 function. If the echo area is on another frame, that may
13377 have put text on a frame other than the selected one, so the
13378 above call to update_frame would not have caught it. Catch
13379 it here. */
13380 mini_window = FRAME_MINIBUF_WINDOW (sf);
13381 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13382
13383 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13384 {
13385 XWINDOW (mini_window)->must_be_updated_p = 1;
13386 pending |= update_frame (mini_frame, 0, 0);
13387 if (!pending && hscroll_windows (mini_window))
13388 goto retry;
13389 }
13390 }
13391
13392 /* If display was paused because of pending input, make sure we do a
13393 thorough update the next time. */
13394 if (pending)
13395 {
13396 /* Prevent the optimization at the beginning of
13397 redisplay_internal that tries a single-line update of the
13398 line containing the cursor in the selected window. */
13399 CHARPOS (this_line_start_pos) = 0;
13400
13401 /* Let the overlay arrow be updated the next time. */
13402 update_overlay_arrows (0);
13403
13404 /* If we pause after scrolling, some rows in the current
13405 matrices of some windows are not valid. */
13406 if (!WINDOW_FULL_WIDTH_P (w)
13407 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13408 update_mode_lines = 1;
13409 }
13410 else
13411 {
13412 if (!consider_all_windows_p)
13413 {
13414 /* This has already been done above if
13415 consider_all_windows_p is set. */
13416 mark_window_display_accurate_1 (w, 1);
13417
13418 /* Say overlay arrows are up to date. */
13419 update_overlay_arrows (1);
13420
13421 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13422 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13423 }
13424
13425 update_mode_lines = 0;
13426 windows_or_buffers_changed = 0;
13427 cursor_type_changed = 0;
13428 }
13429
13430 /* Start SIGIO interrupts coming again. Having them off during the
13431 code above makes it less likely one will discard output, but not
13432 impossible, since there might be stuff in the system buffer here.
13433 But it is much hairier to try to do anything about that. */
13434 if (interrupt_input)
13435 request_sigio ();
13436 RESUME_POLLING;
13437
13438 /* If a frame has become visible which was not before, redisplay
13439 again, so that we display it. Expose events for such a frame
13440 (which it gets when becoming visible) don't call the parts of
13441 redisplay constructing glyphs, so simply exposing a frame won't
13442 display anything in this case. So, we have to display these
13443 frames here explicitly. */
13444 if (!pending)
13445 {
13446 int new_count = 0;
13447
13448 FOR_EACH_FRAME (tail, frame)
13449 {
13450 int this_is_visible = 0;
13451
13452 if (XFRAME (frame)->visible)
13453 this_is_visible = 1;
13454
13455 if (this_is_visible)
13456 new_count++;
13457 }
13458
13459 if (new_count != number_of_visible_frames)
13460 windows_or_buffers_changed++;
13461 }
13462
13463 /* Change frame size now if a change is pending. */
13464 do_pending_window_change (1);
13465
13466 /* If we just did a pending size change, or have additional
13467 visible frames, or selected_window changed, redisplay again. */
13468 if ((windows_or_buffers_changed && !pending)
13469 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13470 goto retry;
13471
13472 /* Clear the face and image caches.
13473
13474 We used to do this only if consider_all_windows_p. But the cache
13475 needs to be cleared if a timer creates images in the current
13476 buffer (e.g. the test case in Bug#6230). */
13477
13478 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13479 {
13480 clear_face_cache (0);
13481 clear_face_cache_count = 0;
13482 }
13483
13484 #ifdef HAVE_WINDOW_SYSTEM
13485 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13486 {
13487 clear_image_caches (Qnil);
13488 clear_image_cache_count = 0;
13489 }
13490 #endif /* HAVE_WINDOW_SYSTEM */
13491
13492 end_of_redisplay:
13493 backtrace_list = backtrace.next;
13494 unbind_to (count, Qnil);
13495 RESUME_POLLING;
13496 }
13497
13498
13499 /* Redisplay, but leave alone any recent echo area message unless
13500 another message has been requested in its place.
13501
13502 This is useful in situations where you need to redisplay but no
13503 user action has occurred, making it inappropriate for the message
13504 area to be cleared. See tracking_off and
13505 wait_reading_process_output for examples of these situations.
13506
13507 FROM_WHERE is an integer saying from where this function was
13508 called. This is useful for debugging. */
13509
13510 void
13511 redisplay_preserve_echo_area (int from_where)
13512 {
13513 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13514
13515 if (!NILP (echo_area_buffer[1]))
13516 {
13517 /* We have a previously displayed message, but no current
13518 message. Redisplay the previous message. */
13519 display_last_displayed_message_p = 1;
13520 redisplay_internal ();
13521 display_last_displayed_message_p = 0;
13522 }
13523 else
13524 redisplay_internal ();
13525
13526 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13527 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13528 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13529 }
13530
13531
13532 /* Function registered with record_unwind_protect in redisplay_internal.
13533 Clear redisplaying_p. Also select the previously selected frame. */
13534
13535 static Lisp_Object
13536 unwind_redisplay (Lisp_Object old_frame)
13537 {
13538 redisplaying_p = 0;
13539 return Qnil;
13540 }
13541
13542
13543 /* Mark the display of leaf window W as accurate or inaccurate.
13544 If ACCURATE_P is non-zero mark display of W as accurate. If
13545 ACCURATE_P is zero, arrange for W to be redisplayed the next
13546 time redisplay_internal is called. */
13547
13548 static void
13549 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13550 {
13551 struct buffer *b = XBUFFER (w->buffer);
13552
13553 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13554 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13555 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13556
13557 if (accurate_p)
13558 {
13559 b->clip_changed = 0;
13560 b->prevent_redisplay_optimizations_p = 0;
13561
13562 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13563 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13564 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13565 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13566
13567 w->current_matrix->buffer = b;
13568 w->current_matrix->begv = BUF_BEGV (b);
13569 w->current_matrix->zv = BUF_ZV (b);
13570
13571 w->last_cursor = w->cursor;
13572 w->last_cursor_off_p = w->cursor_off_p;
13573
13574 if (w == XWINDOW (selected_window))
13575 w->last_point = BUF_PT (b);
13576 else
13577 w->last_point = marker_position (w->pointm);
13578
13579 w->window_end_valid = 1;
13580 w->update_mode_line = 0;
13581 }
13582 }
13583
13584
13585 /* Mark the display of windows in the window tree rooted at WINDOW as
13586 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13587 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13588 be redisplayed the next time redisplay_internal is called. */
13589
13590 void
13591 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13592 {
13593 struct window *w;
13594
13595 for (; !NILP (window); window = w->next)
13596 {
13597 w = XWINDOW (window);
13598 if (!NILP (w->vchild))
13599 mark_window_display_accurate (w->vchild, accurate_p);
13600 else if (!NILP (w->hchild))
13601 mark_window_display_accurate (w->hchild, accurate_p);
13602 else if (BUFFERP (w->buffer))
13603 mark_window_display_accurate_1 (w, accurate_p);
13604 }
13605
13606 if (accurate_p)
13607 update_overlay_arrows (1);
13608 else
13609 /* Force a thorough redisplay the next time by setting
13610 last_arrow_position and last_arrow_string to t, which is
13611 unequal to any useful value of Voverlay_arrow_... */
13612 update_overlay_arrows (-1);
13613 }
13614
13615
13616 /* Return value in display table DP (Lisp_Char_Table *) for character
13617 C. Since a display table doesn't have any parent, we don't have to
13618 follow parent. Do not call this function directly but use the
13619 macro DISP_CHAR_VECTOR. */
13620
13621 Lisp_Object
13622 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13623 {
13624 Lisp_Object val;
13625
13626 if (ASCII_CHAR_P (c))
13627 {
13628 val = dp->ascii;
13629 if (SUB_CHAR_TABLE_P (val))
13630 val = XSUB_CHAR_TABLE (val)->contents[c];
13631 }
13632 else
13633 {
13634 Lisp_Object table;
13635
13636 XSETCHAR_TABLE (table, dp);
13637 val = char_table_ref (table, c);
13638 }
13639 if (NILP (val))
13640 val = dp->defalt;
13641 return val;
13642 }
13643
13644
13645 \f
13646 /***********************************************************************
13647 Window Redisplay
13648 ***********************************************************************/
13649
13650 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13651
13652 static void
13653 redisplay_windows (Lisp_Object window)
13654 {
13655 while (!NILP (window))
13656 {
13657 struct window *w = XWINDOW (window);
13658
13659 if (!NILP (w->hchild))
13660 redisplay_windows (w->hchild);
13661 else if (!NILP (w->vchild))
13662 redisplay_windows (w->vchild);
13663 else if (!NILP (w->buffer))
13664 {
13665 displayed_buffer = XBUFFER (w->buffer);
13666 /* Use list_of_error, not Qerror, so that
13667 we catch only errors and don't run the debugger. */
13668 internal_condition_case_1 (redisplay_window_0, window,
13669 list_of_error,
13670 redisplay_window_error);
13671 }
13672
13673 window = w->next;
13674 }
13675 }
13676
13677 static Lisp_Object
13678 redisplay_window_error (Lisp_Object ignore)
13679 {
13680 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13681 return Qnil;
13682 }
13683
13684 static Lisp_Object
13685 redisplay_window_0 (Lisp_Object window)
13686 {
13687 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13688 redisplay_window (window, 0);
13689 return Qnil;
13690 }
13691
13692 static Lisp_Object
13693 redisplay_window_1 (Lisp_Object window)
13694 {
13695 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13696 redisplay_window (window, 1);
13697 return Qnil;
13698 }
13699 \f
13700
13701 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13702 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13703 which positions recorded in ROW differ from current buffer
13704 positions.
13705
13706 Return 0 if cursor is not on this row, 1 otherwise. */
13707
13708 static int
13709 set_cursor_from_row (struct window *w, struct glyph_row *row,
13710 struct glyph_matrix *matrix,
13711 ptrdiff_t delta, ptrdiff_t delta_bytes,
13712 int dy, int dvpos)
13713 {
13714 struct glyph *glyph = row->glyphs[TEXT_AREA];
13715 struct glyph *end = glyph + row->used[TEXT_AREA];
13716 struct glyph *cursor = NULL;
13717 /* The last known character position in row. */
13718 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13719 int x = row->x;
13720 ptrdiff_t pt_old = PT - delta;
13721 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13722 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13723 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13724 /* A glyph beyond the edge of TEXT_AREA which we should never
13725 touch. */
13726 struct glyph *glyphs_end = end;
13727 /* Non-zero means we've found a match for cursor position, but that
13728 glyph has the avoid_cursor_p flag set. */
13729 int match_with_avoid_cursor = 0;
13730 /* Non-zero means we've seen at least one glyph that came from a
13731 display string. */
13732 int string_seen = 0;
13733 /* Largest and smallest buffer positions seen so far during scan of
13734 glyph row. */
13735 ptrdiff_t bpos_max = pos_before;
13736 ptrdiff_t bpos_min = pos_after;
13737 /* Last buffer position covered by an overlay string with an integer
13738 `cursor' property. */
13739 ptrdiff_t bpos_covered = 0;
13740 /* Non-zero means the display string on which to display the cursor
13741 comes from a text property, not from an overlay. */
13742 int string_from_text_prop = 0;
13743
13744 /* Don't even try doing anything if called for a mode-line or
13745 header-line row, since the rest of the code isn't prepared to
13746 deal with such calamities. */
13747 eassert (!row->mode_line_p);
13748 if (row->mode_line_p)
13749 return 0;
13750
13751 /* Skip over glyphs not having an object at the start and the end of
13752 the row. These are special glyphs like truncation marks on
13753 terminal frames. */
13754 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13755 {
13756 if (!row->reversed_p)
13757 {
13758 while (glyph < end
13759 && INTEGERP (glyph->object)
13760 && glyph->charpos < 0)
13761 {
13762 x += glyph->pixel_width;
13763 ++glyph;
13764 }
13765 while (end > glyph
13766 && INTEGERP ((end - 1)->object)
13767 /* CHARPOS is zero for blanks and stretch glyphs
13768 inserted by extend_face_to_end_of_line. */
13769 && (end - 1)->charpos <= 0)
13770 --end;
13771 glyph_before = glyph - 1;
13772 glyph_after = end;
13773 }
13774 else
13775 {
13776 struct glyph *g;
13777
13778 /* If the glyph row is reversed, we need to process it from back
13779 to front, so swap the edge pointers. */
13780 glyphs_end = end = glyph - 1;
13781 glyph += row->used[TEXT_AREA] - 1;
13782
13783 while (glyph > end + 1
13784 && INTEGERP (glyph->object)
13785 && glyph->charpos < 0)
13786 {
13787 --glyph;
13788 x -= glyph->pixel_width;
13789 }
13790 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13791 --glyph;
13792 /* By default, in reversed rows we put the cursor on the
13793 rightmost (first in the reading order) glyph. */
13794 for (g = end + 1; g < glyph; g++)
13795 x += g->pixel_width;
13796 while (end < glyph
13797 && INTEGERP ((end + 1)->object)
13798 && (end + 1)->charpos <= 0)
13799 ++end;
13800 glyph_before = glyph + 1;
13801 glyph_after = end;
13802 }
13803 }
13804 else if (row->reversed_p)
13805 {
13806 /* In R2L rows that don't display text, put the cursor on the
13807 rightmost glyph. Case in point: an empty last line that is
13808 part of an R2L paragraph. */
13809 cursor = end - 1;
13810 /* Avoid placing the cursor on the last glyph of the row, where
13811 on terminal frames we hold the vertical border between
13812 adjacent windows. */
13813 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13814 && !WINDOW_RIGHTMOST_P (w)
13815 && cursor == row->glyphs[LAST_AREA] - 1)
13816 cursor--;
13817 x = -1; /* will be computed below, at label compute_x */
13818 }
13819
13820 /* Step 1: Try to find the glyph whose character position
13821 corresponds to point. If that's not possible, find 2 glyphs
13822 whose character positions are the closest to point, one before
13823 point, the other after it. */
13824 if (!row->reversed_p)
13825 while (/* not marched to end of glyph row */
13826 glyph < end
13827 /* glyph was not inserted by redisplay for internal purposes */
13828 && !INTEGERP (glyph->object))
13829 {
13830 if (BUFFERP (glyph->object))
13831 {
13832 ptrdiff_t dpos = glyph->charpos - pt_old;
13833
13834 if (glyph->charpos > bpos_max)
13835 bpos_max = glyph->charpos;
13836 if (glyph->charpos < bpos_min)
13837 bpos_min = glyph->charpos;
13838 if (!glyph->avoid_cursor_p)
13839 {
13840 /* If we hit point, we've found the glyph on which to
13841 display the cursor. */
13842 if (dpos == 0)
13843 {
13844 match_with_avoid_cursor = 0;
13845 break;
13846 }
13847 /* See if we've found a better approximation to
13848 POS_BEFORE or to POS_AFTER. */
13849 if (0 > dpos && dpos > pos_before - pt_old)
13850 {
13851 pos_before = glyph->charpos;
13852 glyph_before = glyph;
13853 }
13854 else if (0 < dpos && dpos < pos_after - pt_old)
13855 {
13856 pos_after = glyph->charpos;
13857 glyph_after = glyph;
13858 }
13859 }
13860 else if (dpos == 0)
13861 match_with_avoid_cursor = 1;
13862 }
13863 else if (STRINGP (glyph->object))
13864 {
13865 Lisp_Object chprop;
13866 ptrdiff_t glyph_pos = glyph->charpos;
13867
13868 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13869 glyph->object);
13870 if (!NILP (chprop))
13871 {
13872 /* If the string came from a `display' text property,
13873 look up the buffer position of that property and
13874 use that position to update bpos_max, as if we
13875 actually saw such a position in one of the row's
13876 glyphs. This helps with supporting integer values
13877 of `cursor' property on the display string in
13878 situations where most or all of the row's buffer
13879 text is completely covered by display properties,
13880 so that no glyph with valid buffer positions is
13881 ever seen in the row. */
13882 ptrdiff_t prop_pos =
13883 string_buffer_position_lim (glyph->object, pos_before,
13884 pos_after, 0);
13885
13886 if (prop_pos >= pos_before)
13887 bpos_max = prop_pos - 1;
13888 }
13889 if (INTEGERP (chprop))
13890 {
13891 bpos_covered = bpos_max + XINT (chprop);
13892 /* If the `cursor' property covers buffer positions up
13893 to and including point, we should display cursor on
13894 this glyph. Note that, if a `cursor' property on one
13895 of the string's characters has an integer value, we
13896 will break out of the loop below _before_ we get to
13897 the position match above. IOW, integer values of
13898 the `cursor' property override the "exact match for
13899 point" strategy of positioning the cursor. */
13900 /* Implementation note: bpos_max == pt_old when, e.g.,
13901 we are in an empty line, where bpos_max is set to
13902 MATRIX_ROW_START_CHARPOS, see above. */
13903 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13904 {
13905 cursor = glyph;
13906 break;
13907 }
13908 }
13909
13910 string_seen = 1;
13911 }
13912 x += glyph->pixel_width;
13913 ++glyph;
13914 }
13915 else if (glyph > end) /* row is reversed */
13916 while (!INTEGERP (glyph->object))
13917 {
13918 if (BUFFERP (glyph->object))
13919 {
13920 ptrdiff_t dpos = glyph->charpos - pt_old;
13921
13922 if (glyph->charpos > bpos_max)
13923 bpos_max = glyph->charpos;
13924 if (glyph->charpos < bpos_min)
13925 bpos_min = glyph->charpos;
13926 if (!glyph->avoid_cursor_p)
13927 {
13928 if (dpos == 0)
13929 {
13930 match_with_avoid_cursor = 0;
13931 break;
13932 }
13933 if (0 > dpos && dpos > pos_before - pt_old)
13934 {
13935 pos_before = glyph->charpos;
13936 glyph_before = glyph;
13937 }
13938 else if (0 < dpos && dpos < pos_after - pt_old)
13939 {
13940 pos_after = glyph->charpos;
13941 glyph_after = glyph;
13942 }
13943 }
13944 else if (dpos == 0)
13945 match_with_avoid_cursor = 1;
13946 }
13947 else if (STRINGP (glyph->object))
13948 {
13949 Lisp_Object chprop;
13950 ptrdiff_t glyph_pos = glyph->charpos;
13951
13952 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13953 glyph->object);
13954 if (!NILP (chprop))
13955 {
13956 ptrdiff_t prop_pos =
13957 string_buffer_position_lim (glyph->object, pos_before,
13958 pos_after, 0);
13959
13960 if (prop_pos >= pos_before)
13961 bpos_max = prop_pos - 1;
13962 }
13963 if (INTEGERP (chprop))
13964 {
13965 bpos_covered = bpos_max + XINT (chprop);
13966 /* If the `cursor' property covers buffer positions up
13967 to and including point, we should display cursor on
13968 this glyph. */
13969 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13970 {
13971 cursor = glyph;
13972 break;
13973 }
13974 }
13975 string_seen = 1;
13976 }
13977 --glyph;
13978 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13979 {
13980 x--; /* can't use any pixel_width */
13981 break;
13982 }
13983 x -= glyph->pixel_width;
13984 }
13985
13986 /* Step 2: If we didn't find an exact match for point, we need to
13987 look for a proper place to put the cursor among glyphs between
13988 GLYPH_BEFORE and GLYPH_AFTER. */
13989 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13990 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13991 && !(bpos_max < pt_old && pt_old <= bpos_covered))
13992 {
13993 /* An empty line has a single glyph whose OBJECT is zero and
13994 whose CHARPOS is the position of a newline on that line.
13995 Note that on a TTY, there are more glyphs after that, which
13996 were produced by extend_face_to_end_of_line, but their
13997 CHARPOS is zero or negative. */
13998 int empty_line_p =
13999 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14000 && INTEGERP (glyph->object) && glyph->charpos > 0
14001 /* On a TTY, continued and truncated rows also have a glyph at
14002 their end whose OBJECT is zero and whose CHARPOS is
14003 positive (the continuation and truncation glyphs), but such
14004 rows are obviously not "empty". */
14005 && !(row->continued_p || row->truncated_on_right_p);
14006
14007 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14008 {
14009 ptrdiff_t ellipsis_pos;
14010
14011 /* Scan back over the ellipsis glyphs. */
14012 if (!row->reversed_p)
14013 {
14014 ellipsis_pos = (glyph - 1)->charpos;
14015 while (glyph > row->glyphs[TEXT_AREA]
14016 && (glyph - 1)->charpos == ellipsis_pos)
14017 glyph--, x -= glyph->pixel_width;
14018 /* That loop always goes one position too far, including
14019 the glyph before the ellipsis. So scan forward over
14020 that one. */
14021 x += glyph->pixel_width;
14022 glyph++;
14023 }
14024 else /* row is reversed */
14025 {
14026 ellipsis_pos = (glyph + 1)->charpos;
14027 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14028 && (glyph + 1)->charpos == ellipsis_pos)
14029 glyph++, x += glyph->pixel_width;
14030 x -= glyph->pixel_width;
14031 glyph--;
14032 }
14033 }
14034 else if (match_with_avoid_cursor)
14035 {
14036 cursor = glyph_after;
14037 x = -1;
14038 }
14039 else if (string_seen)
14040 {
14041 int incr = row->reversed_p ? -1 : +1;
14042
14043 /* Need to find the glyph that came out of a string which is
14044 present at point. That glyph is somewhere between
14045 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14046 positioned between POS_BEFORE and POS_AFTER in the
14047 buffer. */
14048 struct glyph *start, *stop;
14049 ptrdiff_t pos = pos_before;
14050
14051 x = -1;
14052
14053 /* If the row ends in a newline from a display string,
14054 reordering could have moved the glyphs belonging to the
14055 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14056 in this case we extend the search to the last glyph in
14057 the row that was not inserted by redisplay. */
14058 if (row->ends_in_newline_from_string_p)
14059 {
14060 glyph_after = end;
14061 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14062 }
14063
14064 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14065 correspond to POS_BEFORE and POS_AFTER, respectively. We
14066 need START and STOP in the order that corresponds to the
14067 row's direction as given by its reversed_p flag. If the
14068 directionality of characters between POS_BEFORE and
14069 POS_AFTER is the opposite of the row's base direction,
14070 these characters will have been reordered for display,
14071 and we need to reverse START and STOP. */
14072 if (!row->reversed_p)
14073 {
14074 start = min (glyph_before, glyph_after);
14075 stop = max (glyph_before, glyph_after);
14076 }
14077 else
14078 {
14079 start = max (glyph_before, glyph_after);
14080 stop = min (glyph_before, glyph_after);
14081 }
14082 for (glyph = start + incr;
14083 row->reversed_p ? glyph > stop : glyph < stop; )
14084 {
14085
14086 /* Any glyphs that come from the buffer are here because
14087 of bidi reordering. Skip them, and only pay
14088 attention to glyphs that came from some string. */
14089 if (STRINGP (glyph->object))
14090 {
14091 Lisp_Object str;
14092 ptrdiff_t tem;
14093 /* If the display property covers the newline, we
14094 need to search for it one position farther. */
14095 ptrdiff_t lim = pos_after
14096 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14097
14098 string_from_text_prop = 0;
14099 str = glyph->object;
14100 tem = string_buffer_position_lim (str, pos, lim, 0);
14101 if (tem == 0 /* from overlay */
14102 || pos <= tem)
14103 {
14104 /* If the string from which this glyph came is
14105 found in the buffer at point, or at position
14106 that is closer to point than pos_after, then
14107 we've found the glyph we've been looking for.
14108 If it comes from an overlay (tem == 0), and
14109 it has the `cursor' property on one of its
14110 glyphs, record that glyph as a candidate for
14111 displaying the cursor. (As in the
14112 unidirectional version, we will display the
14113 cursor on the last candidate we find.) */
14114 if (tem == 0
14115 || tem == pt_old
14116 || (tem - pt_old > 0 && tem < pos_after))
14117 {
14118 /* The glyphs from this string could have
14119 been reordered. Find the one with the
14120 smallest string position. Or there could
14121 be a character in the string with the
14122 `cursor' property, which means display
14123 cursor on that character's glyph. */
14124 ptrdiff_t strpos = glyph->charpos;
14125
14126 if (tem)
14127 {
14128 cursor = glyph;
14129 string_from_text_prop = 1;
14130 }
14131 for ( ;
14132 (row->reversed_p ? glyph > stop : glyph < stop)
14133 && EQ (glyph->object, str);
14134 glyph += incr)
14135 {
14136 Lisp_Object cprop;
14137 ptrdiff_t gpos = glyph->charpos;
14138
14139 cprop = Fget_char_property (make_number (gpos),
14140 Qcursor,
14141 glyph->object);
14142 if (!NILP (cprop))
14143 {
14144 cursor = glyph;
14145 break;
14146 }
14147 if (tem && glyph->charpos < strpos)
14148 {
14149 strpos = glyph->charpos;
14150 cursor = glyph;
14151 }
14152 }
14153
14154 if (tem == pt_old
14155 || (tem - pt_old > 0 && tem < pos_after))
14156 goto compute_x;
14157 }
14158 if (tem)
14159 pos = tem + 1; /* don't find previous instances */
14160 }
14161 /* This string is not what we want; skip all of the
14162 glyphs that came from it. */
14163 while ((row->reversed_p ? glyph > stop : glyph < stop)
14164 && EQ (glyph->object, str))
14165 glyph += incr;
14166 }
14167 else
14168 glyph += incr;
14169 }
14170
14171 /* If we reached the end of the line, and END was from a string,
14172 the cursor is not on this line. */
14173 if (cursor == NULL
14174 && (row->reversed_p ? glyph <= end : glyph >= end)
14175 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14176 && STRINGP (end->object)
14177 && row->continued_p)
14178 return 0;
14179 }
14180 /* A truncated row may not include PT among its character positions.
14181 Setting the cursor inside the scroll margin will trigger
14182 recalculation of hscroll in hscroll_window_tree. But if a
14183 display string covers point, defer to the string-handling
14184 code below to figure this out. */
14185 else if (row->truncated_on_left_p && pt_old < bpos_min)
14186 {
14187 cursor = glyph_before;
14188 x = -1;
14189 }
14190 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14191 /* Zero-width characters produce no glyphs. */
14192 || (!empty_line_p
14193 && (row->reversed_p
14194 ? glyph_after > glyphs_end
14195 : glyph_after < glyphs_end)))
14196 {
14197 cursor = glyph_after;
14198 x = -1;
14199 }
14200 }
14201
14202 compute_x:
14203 if (cursor != NULL)
14204 glyph = cursor;
14205 else if (glyph == glyphs_end
14206 && pos_before == pos_after
14207 && STRINGP ((row->reversed_p
14208 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14209 : row->glyphs[TEXT_AREA])->object))
14210 {
14211 /* If all the glyphs of this row came from strings, put the
14212 cursor on the first glyph of the row. This avoids having the
14213 cursor outside of the text area in this very rare and hard
14214 use case. */
14215 glyph =
14216 row->reversed_p
14217 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14218 : row->glyphs[TEXT_AREA];
14219 }
14220 if (x < 0)
14221 {
14222 struct glyph *g;
14223
14224 /* Need to compute x that corresponds to GLYPH. */
14225 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14226 {
14227 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14228 emacs_abort ();
14229 x += g->pixel_width;
14230 }
14231 }
14232
14233 /* ROW could be part of a continued line, which, under bidi
14234 reordering, might have other rows whose start and end charpos
14235 occlude point. Only set w->cursor if we found a better
14236 approximation to the cursor position than we have from previously
14237 examined candidate rows belonging to the same continued line. */
14238 if (/* we already have a candidate row */
14239 w->cursor.vpos >= 0
14240 /* that candidate is not the row we are processing */
14241 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14242 /* Make sure cursor.vpos specifies a row whose start and end
14243 charpos occlude point, and it is valid candidate for being a
14244 cursor-row. This is because some callers of this function
14245 leave cursor.vpos at the row where the cursor was displayed
14246 during the last redisplay cycle. */
14247 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14248 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14249 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14250 {
14251 struct glyph *g1 =
14252 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14253
14254 /* Don't consider glyphs that are outside TEXT_AREA. */
14255 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14256 return 0;
14257 /* Keep the candidate whose buffer position is the closest to
14258 point or has the `cursor' property. */
14259 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14260 w->cursor.hpos >= 0
14261 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14262 && ((BUFFERP (g1->object)
14263 && (g1->charpos == pt_old /* an exact match always wins */
14264 || (BUFFERP (glyph->object)
14265 && eabs (g1->charpos - pt_old)
14266 < eabs (glyph->charpos - pt_old))))
14267 /* previous candidate is a glyph from a string that has
14268 a non-nil `cursor' property */
14269 || (STRINGP (g1->object)
14270 && (!NILP (Fget_char_property (make_number (g1->charpos),
14271 Qcursor, g1->object))
14272 /* previous candidate is from the same display
14273 string as this one, and the display string
14274 came from a text property */
14275 || (EQ (g1->object, glyph->object)
14276 && string_from_text_prop)
14277 /* this candidate is from newline and its
14278 position is not an exact match */
14279 || (INTEGERP (glyph->object)
14280 && glyph->charpos != pt_old)))))
14281 return 0;
14282 /* If this candidate gives an exact match, use that. */
14283 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14284 /* If this candidate is a glyph created for the
14285 terminating newline of a line, and point is on that
14286 newline, it wins because it's an exact match. */
14287 || (!row->continued_p
14288 && INTEGERP (glyph->object)
14289 && glyph->charpos == 0
14290 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14291 /* Otherwise, keep the candidate that comes from a row
14292 spanning less buffer positions. This may win when one or
14293 both candidate positions are on glyphs that came from
14294 display strings, for which we cannot compare buffer
14295 positions. */
14296 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14297 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14298 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14299 return 0;
14300 }
14301 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14302 w->cursor.x = x;
14303 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14304 w->cursor.y = row->y + dy;
14305
14306 if (w == XWINDOW (selected_window))
14307 {
14308 if (!row->continued_p
14309 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14310 && row->x == 0)
14311 {
14312 this_line_buffer = XBUFFER (w->buffer);
14313
14314 CHARPOS (this_line_start_pos)
14315 = MATRIX_ROW_START_CHARPOS (row) + delta;
14316 BYTEPOS (this_line_start_pos)
14317 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14318
14319 CHARPOS (this_line_end_pos)
14320 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14321 BYTEPOS (this_line_end_pos)
14322 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14323
14324 this_line_y = w->cursor.y;
14325 this_line_pixel_height = row->height;
14326 this_line_vpos = w->cursor.vpos;
14327 this_line_start_x = row->x;
14328 }
14329 else
14330 CHARPOS (this_line_start_pos) = 0;
14331 }
14332
14333 return 1;
14334 }
14335
14336
14337 /* Run window scroll functions, if any, for WINDOW with new window
14338 start STARTP. Sets the window start of WINDOW to that position.
14339
14340 We assume that the window's buffer is really current. */
14341
14342 static struct text_pos
14343 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14344 {
14345 struct window *w = XWINDOW (window);
14346 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14347
14348 if (current_buffer != XBUFFER (w->buffer))
14349 emacs_abort ();
14350
14351 if (!NILP (Vwindow_scroll_functions))
14352 {
14353 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14354 make_number (CHARPOS (startp)));
14355 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14356 /* In case the hook functions switch buffers. */
14357 set_buffer_internal (XBUFFER (w->buffer));
14358 }
14359
14360 return startp;
14361 }
14362
14363
14364 /* Make sure the line containing the cursor is fully visible.
14365 A value of 1 means there is nothing to be done.
14366 (Either the line is fully visible, or it cannot be made so,
14367 or we cannot tell.)
14368
14369 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14370 is higher than window.
14371
14372 A value of 0 means the caller should do scrolling
14373 as if point had gone off the screen. */
14374
14375 static int
14376 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14377 {
14378 struct glyph_matrix *matrix;
14379 struct glyph_row *row;
14380 int window_height;
14381
14382 if (!make_cursor_line_fully_visible_p)
14383 return 1;
14384
14385 /* It's not always possible to find the cursor, e.g, when a window
14386 is full of overlay strings. Don't do anything in that case. */
14387 if (w->cursor.vpos < 0)
14388 return 1;
14389
14390 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14391 row = MATRIX_ROW (matrix, w->cursor.vpos);
14392
14393 /* If the cursor row is not partially visible, there's nothing to do. */
14394 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14395 return 1;
14396
14397 /* If the row the cursor is in is taller than the window's height,
14398 it's not clear what to do, so do nothing. */
14399 window_height = window_box_height (w);
14400 if (row->height >= window_height)
14401 {
14402 if (!force_p || MINI_WINDOW_P (w)
14403 || w->vscroll || w->cursor.vpos == 0)
14404 return 1;
14405 }
14406 return 0;
14407 }
14408
14409
14410 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14411 non-zero means only WINDOW is redisplayed in redisplay_internal.
14412 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14413 in redisplay_window to bring a partially visible line into view in
14414 the case that only the cursor has moved.
14415
14416 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14417 last screen line's vertical height extends past the end of the screen.
14418
14419 Value is
14420
14421 1 if scrolling succeeded
14422
14423 0 if scrolling didn't find point.
14424
14425 -1 if new fonts have been loaded so that we must interrupt
14426 redisplay, adjust glyph matrices, and try again. */
14427
14428 enum
14429 {
14430 SCROLLING_SUCCESS,
14431 SCROLLING_FAILED,
14432 SCROLLING_NEED_LARGER_MATRICES
14433 };
14434
14435 /* If scroll-conservatively is more than this, never recenter.
14436
14437 If you change this, don't forget to update the doc string of
14438 `scroll-conservatively' and the Emacs manual. */
14439 #define SCROLL_LIMIT 100
14440
14441 static int
14442 try_scrolling (Lisp_Object window, int just_this_one_p,
14443 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14444 int temp_scroll_step, int last_line_misfit)
14445 {
14446 struct window *w = XWINDOW (window);
14447 struct frame *f = XFRAME (w->frame);
14448 struct text_pos pos, startp;
14449 struct it it;
14450 int this_scroll_margin, scroll_max, rc, height;
14451 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14452 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14453 Lisp_Object aggressive;
14454 /* We will never try scrolling more than this number of lines. */
14455 int scroll_limit = SCROLL_LIMIT;
14456
14457 #ifdef GLYPH_DEBUG
14458 debug_method_add (w, "try_scrolling");
14459 #endif
14460
14461 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14462
14463 /* Compute scroll margin height in pixels. We scroll when point is
14464 within this distance from the top or bottom of the window. */
14465 if (scroll_margin > 0)
14466 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14467 * FRAME_LINE_HEIGHT (f);
14468 else
14469 this_scroll_margin = 0;
14470
14471 /* Force arg_scroll_conservatively to have a reasonable value, to
14472 avoid scrolling too far away with slow move_it_* functions. Note
14473 that the user can supply scroll-conservatively equal to
14474 `most-positive-fixnum', which can be larger than INT_MAX. */
14475 if (arg_scroll_conservatively > scroll_limit)
14476 {
14477 arg_scroll_conservatively = scroll_limit + 1;
14478 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14479 }
14480 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14481 /* Compute how much we should try to scroll maximally to bring
14482 point into view. */
14483 scroll_max = (max (scroll_step,
14484 max (arg_scroll_conservatively, temp_scroll_step))
14485 * FRAME_LINE_HEIGHT (f));
14486 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14487 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14488 /* We're trying to scroll because of aggressive scrolling but no
14489 scroll_step is set. Choose an arbitrary one. */
14490 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14491 else
14492 scroll_max = 0;
14493
14494 too_near_end:
14495
14496 /* Decide whether to scroll down. */
14497 if (PT > CHARPOS (startp))
14498 {
14499 int scroll_margin_y;
14500
14501 /* Compute the pixel ypos of the scroll margin, then move IT to
14502 either that ypos or PT, whichever comes first. */
14503 start_display (&it, w, startp);
14504 scroll_margin_y = it.last_visible_y - this_scroll_margin
14505 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14506 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14507 (MOVE_TO_POS | MOVE_TO_Y));
14508
14509 if (PT > CHARPOS (it.current.pos))
14510 {
14511 int y0 = line_bottom_y (&it);
14512 /* Compute how many pixels below window bottom to stop searching
14513 for PT. This avoids costly search for PT that is far away if
14514 the user limited scrolling by a small number of lines, but
14515 always finds PT if scroll_conservatively is set to a large
14516 number, such as most-positive-fixnum. */
14517 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14518 int y_to_move = it.last_visible_y + slack;
14519
14520 /* Compute the distance from the scroll margin to PT or to
14521 the scroll limit, whichever comes first. This should
14522 include the height of the cursor line, to make that line
14523 fully visible. */
14524 move_it_to (&it, PT, -1, y_to_move,
14525 -1, MOVE_TO_POS | MOVE_TO_Y);
14526 dy = line_bottom_y (&it) - y0;
14527
14528 if (dy > scroll_max)
14529 return SCROLLING_FAILED;
14530
14531 if (dy > 0)
14532 scroll_down_p = 1;
14533 }
14534 }
14535
14536 if (scroll_down_p)
14537 {
14538 /* Point is in or below the bottom scroll margin, so move the
14539 window start down. If scrolling conservatively, move it just
14540 enough down to make point visible. If scroll_step is set,
14541 move it down by scroll_step. */
14542 if (arg_scroll_conservatively)
14543 amount_to_scroll
14544 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14545 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14546 else if (scroll_step || temp_scroll_step)
14547 amount_to_scroll = scroll_max;
14548 else
14549 {
14550 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14551 height = WINDOW_BOX_TEXT_HEIGHT (w);
14552 if (NUMBERP (aggressive))
14553 {
14554 double float_amount = XFLOATINT (aggressive) * height;
14555 int aggressive_scroll = float_amount;
14556 if (aggressive_scroll == 0 && float_amount > 0)
14557 aggressive_scroll = 1;
14558 /* Don't let point enter the scroll margin near top of
14559 the window. This could happen if the value of
14560 scroll_up_aggressively is too large and there are
14561 non-zero margins, because scroll_up_aggressively
14562 means put point that fraction of window height
14563 _from_the_bottom_margin_. */
14564 if (aggressive_scroll + 2*this_scroll_margin > height)
14565 aggressive_scroll = height - 2*this_scroll_margin;
14566 amount_to_scroll = dy + aggressive_scroll;
14567 }
14568 }
14569
14570 if (amount_to_scroll <= 0)
14571 return SCROLLING_FAILED;
14572
14573 start_display (&it, w, startp);
14574 if (arg_scroll_conservatively <= scroll_limit)
14575 move_it_vertically (&it, amount_to_scroll);
14576 else
14577 {
14578 /* Extra precision for users who set scroll-conservatively
14579 to a large number: make sure the amount we scroll
14580 the window start is never less than amount_to_scroll,
14581 which was computed as distance from window bottom to
14582 point. This matters when lines at window top and lines
14583 below window bottom have different height. */
14584 struct it it1;
14585 void *it1data = NULL;
14586 /* We use a temporary it1 because line_bottom_y can modify
14587 its argument, if it moves one line down; see there. */
14588 int start_y;
14589
14590 SAVE_IT (it1, it, it1data);
14591 start_y = line_bottom_y (&it1);
14592 do {
14593 RESTORE_IT (&it, &it, it1data);
14594 move_it_by_lines (&it, 1);
14595 SAVE_IT (it1, it, it1data);
14596 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14597 }
14598
14599 /* If STARTP is unchanged, move it down another screen line. */
14600 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14601 move_it_by_lines (&it, 1);
14602 startp = it.current.pos;
14603 }
14604 else
14605 {
14606 struct text_pos scroll_margin_pos = startp;
14607 int y_offset = 0;
14608
14609 /* See if point is inside the scroll margin at the top of the
14610 window. */
14611 if (this_scroll_margin)
14612 {
14613 int y_start;
14614
14615 start_display (&it, w, startp);
14616 y_start = it.current_y;
14617 move_it_vertically (&it, this_scroll_margin);
14618 scroll_margin_pos = it.current.pos;
14619 /* If we didn't move enough before hitting ZV, request
14620 additional amount of scroll, to move point out of the
14621 scroll margin. */
14622 if (IT_CHARPOS (it) == ZV
14623 && it.current_y - y_start < this_scroll_margin)
14624 y_offset = this_scroll_margin - (it.current_y - y_start);
14625 }
14626
14627 if (PT < CHARPOS (scroll_margin_pos))
14628 {
14629 /* Point is in the scroll margin at the top of the window or
14630 above what is displayed in the window. */
14631 int y0, y_to_move;
14632
14633 /* Compute the vertical distance from PT to the scroll
14634 margin position. Move as far as scroll_max allows, or
14635 one screenful, or 10 screen lines, whichever is largest.
14636 Give up if distance is greater than scroll_max or if we
14637 didn't reach the scroll margin position. */
14638 SET_TEXT_POS (pos, PT, PT_BYTE);
14639 start_display (&it, w, pos);
14640 y0 = it.current_y;
14641 y_to_move = max (it.last_visible_y,
14642 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14643 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14644 y_to_move, -1,
14645 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14646 dy = it.current_y - y0;
14647 if (dy > scroll_max
14648 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14649 return SCROLLING_FAILED;
14650
14651 /* Additional scroll for when ZV was too close to point. */
14652 dy += y_offset;
14653
14654 /* Compute new window start. */
14655 start_display (&it, w, startp);
14656
14657 if (arg_scroll_conservatively)
14658 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14659 max (scroll_step, temp_scroll_step));
14660 else if (scroll_step || temp_scroll_step)
14661 amount_to_scroll = scroll_max;
14662 else
14663 {
14664 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14665 height = WINDOW_BOX_TEXT_HEIGHT (w);
14666 if (NUMBERP (aggressive))
14667 {
14668 double float_amount = XFLOATINT (aggressive) * height;
14669 int aggressive_scroll = float_amount;
14670 if (aggressive_scroll == 0 && float_amount > 0)
14671 aggressive_scroll = 1;
14672 /* Don't let point enter the scroll margin near
14673 bottom of the window, if the value of
14674 scroll_down_aggressively happens to be too
14675 large. */
14676 if (aggressive_scroll + 2*this_scroll_margin > height)
14677 aggressive_scroll = height - 2*this_scroll_margin;
14678 amount_to_scroll = dy + aggressive_scroll;
14679 }
14680 }
14681
14682 if (amount_to_scroll <= 0)
14683 return SCROLLING_FAILED;
14684
14685 move_it_vertically_backward (&it, amount_to_scroll);
14686 startp = it.current.pos;
14687 }
14688 }
14689
14690 /* Run window scroll functions. */
14691 startp = run_window_scroll_functions (window, startp);
14692
14693 /* Display the window. Give up if new fonts are loaded, or if point
14694 doesn't appear. */
14695 if (!try_window (window, startp, 0))
14696 rc = SCROLLING_NEED_LARGER_MATRICES;
14697 else if (w->cursor.vpos < 0)
14698 {
14699 clear_glyph_matrix (w->desired_matrix);
14700 rc = SCROLLING_FAILED;
14701 }
14702 else
14703 {
14704 /* Maybe forget recorded base line for line number display. */
14705 if (!just_this_one_p
14706 || current_buffer->clip_changed
14707 || BEG_UNCHANGED < CHARPOS (startp))
14708 w->base_line_number = 0;
14709
14710 /* If cursor ends up on a partially visible line,
14711 treat that as being off the bottom of the screen. */
14712 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14713 /* It's possible that the cursor is on the first line of the
14714 buffer, which is partially obscured due to a vscroll
14715 (Bug#7537). In that case, avoid looping forever . */
14716 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14717 {
14718 clear_glyph_matrix (w->desired_matrix);
14719 ++extra_scroll_margin_lines;
14720 goto too_near_end;
14721 }
14722 rc = SCROLLING_SUCCESS;
14723 }
14724
14725 return rc;
14726 }
14727
14728
14729 /* Compute a suitable window start for window W if display of W starts
14730 on a continuation line. Value is non-zero if a new window start
14731 was computed.
14732
14733 The new window start will be computed, based on W's width, starting
14734 from the start of the continued line. It is the start of the
14735 screen line with the minimum distance from the old start W->start. */
14736
14737 static int
14738 compute_window_start_on_continuation_line (struct window *w)
14739 {
14740 struct text_pos pos, start_pos;
14741 int window_start_changed_p = 0;
14742
14743 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14744
14745 /* If window start is on a continuation line... Window start may be
14746 < BEGV in case there's invisible text at the start of the
14747 buffer (M-x rmail, for example). */
14748 if (CHARPOS (start_pos) > BEGV
14749 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14750 {
14751 struct it it;
14752 struct glyph_row *row;
14753
14754 /* Handle the case that the window start is out of range. */
14755 if (CHARPOS (start_pos) < BEGV)
14756 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14757 else if (CHARPOS (start_pos) > ZV)
14758 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14759
14760 /* Find the start of the continued line. This should be fast
14761 because find_newline is fast (newline cache). */
14762 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14763 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14764 row, DEFAULT_FACE_ID);
14765 reseat_at_previous_visible_line_start (&it);
14766
14767 /* If the line start is "too far" away from the window start,
14768 say it takes too much time to compute a new window start. */
14769 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14770 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14771 {
14772 int min_distance, distance;
14773
14774 /* Move forward by display lines to find the new window
14775 start. If window width was enlarged, the new start can
14776 be expected to be > the old start. If window width was
14777 decreased, the new window start will be < the old start.
14778 So, we're looking for the display line start with the
14779 minimum distance from the old window start. */
14780 pos = it.current.pos;
14781 min_distance = INFINITY;
14782 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14783 distance < min_distance)
14784 {
14785 min_distance = distance;
14786 pos = it.current.pos;
14787 move_it_by_lines (&it, 1);
14788 }
14789
14790 /* Set the window start there. */
14791 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14792 window_start_changed_p = 1;
14793 }
14794 }
14795
14796 return window_start_changed_p;
14797 }
14798
14799
14800 /* Try cursor movement in case text has not changed in window WINDOW,
14801 with window start STARTP. Value is
14802
14803 CURSOR_MOVEMENT_SUCCESS if successful
14804
14805 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14806
14807 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14808 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14809 we want to scroll as if scroll-step were set to 1. See the code.
14810
14811 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14812 which case we have to abort this redisplay, and adjust matrices
14813 first. */
14814
14815 enum
14816 {
14817 CURSOR_MOVEMENT_SUCCESS,
14818 CURSOR_MOVEMENT_CANNOT_BE_USED,
14819 CURSOR_MOVEMENT_MUST_SCROLL,
14820 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14821 };
14822
14823 static int
14824 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14825 {
14826 struct window *w = XWINDOW (window);
14827 struct frame *f = XFRAME (w->frame);
14828 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14829
14830 #ifdef GLYPH_DEBUG
14831 if (inhibit_try_cursor_movement)
14832 return rc;
14833 #endif
14834
14835 /* Previously, there was a check for Lisp integer in the
14836 if-statement below. Now, this field is converted to
14837 ptrdiff_t, thus zero means invalid position in a buffer. */
14838 eassert (w->last_point > 0);
14839
14840 /* Handle case where text has not changed, only point, and it has
14841 not moved off the frame. */
14842 if (/* Point may be in this window. */
14843 PT >= CHARPOS (startp)
14844 /* Selective display hasn't changed. */
14845 && !current_buffer->clip_changed
14846 /* Function force-mode-line-update is used to force a thorough
14847 redisplay. It sets either windows_or_buffers_changed or
14848 update_mode_lines. So don't take a shortcut here for these
14849 cases. */
14850 && !update_mode_lines
14851 && !windows_or_buffers_changed
14852 && !cursor_type_changed
14853 /* Can't use this case if highlighting a region. When a
14854 region exists, cursor movement has to do more than just
14855 set the cursor. */
14856 && markpos_of_region () < 0
14857 && !w->region_showing
14858 && NILP (Vshow_trailing_whitespace)
14859 /* This code is not used for mini-buffer for the sake of the case
14860 of redisplaying to replace an echo area message; since in
14861 that case the mini-buffer contents per se are usually
14862 unchanged. This code is of no real use in the mini-buffer
14863 since the handling of this_line_start_pos, etc., in redisplay
14864 handles the same cases. */
14865 && !EQ (window, minibuf_window)
14866 /* When splitting windows or for new windows, it happens that
14867 redisplay is called with a nil window_end_vpos or one being
14868 larger than the window. This should really be fixed in
14869 window.c. I don't have this on my list, now, so we do
14870 approximately the same as the old redisplay code. --gerd. */
14871 && INTEGERP (w->window_end_vpos)
14872 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14873 && (FRAME_WINDOW_P (f)
14874 || !overlay_arrow_in_current_buffer_p ()))
14875 {
14876 int this_scroll_margin, top_scroll_margin;
14877 struct glyph_row *row = NULL;
14878
14879 #ifdef GLYPH_DEBUG
14880 debug_method_add (w, "cursor movement");
14881 #endif
14882
14883 /* Scroll if point within this distance from the top or bottom
14884 of the window. This is a pixel value. */
14885 if (scroll_margin > 0)
14886 {
14887 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14888 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14889 }
14890 else
14891 this_scroll_margin = 0;
14892
14893 top_scroll_margin = this_scroll_margin;
14894 if (WINDOW_WANTS_HEADER_LINE_P (w))
14895 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14896
14897 /* Start with the row the cursor was displayed during the last
14898 not paused redisplay. Give up if that row is not valid. */
14899 if (w->last_cursor.vpos < 0
14900 || w->last_cursor.vpos >= w->current_matrix->nrows)
14901 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14902 else
14903 {
14904 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14905 if (row->mode_line_p)
14906 ++row;
14907 if (!row->enabled_p)
14908 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14909 }
14910
14911 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14912 {
14913 int scroll_p = 0, must_scroll = 0;
14914 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14915
14916 if (PT > w->last_point)
14917 {
14918 /* Point has moved forward. */
14919 while (MATRIX_ROW_END_CHARPOS (row) < PT
14920 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14921 {
14922 eassert (row->enabled_p);
14923 ++row;
14924 }
14925
14926 /* If the end position of a row equals the start
14927 position of the next row, and PT is at that position,
14928 we would rather display cursor in the next line. */
14929 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14930 && MATRIX_ROW_END_CHARPOS (row) == PT
14931 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
14932 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14933 && !cursor_row_p (row))
14934 ++row;
14935
14936 /* If within the scroll margin, scroll. Note that
14937 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14938 the next line would be drawn, and that
14939 this_scroll_margin can be zero. */
14940 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14941 || PT > MATRIX_ROW_END_CHARPOS (row)
14942 /* Line is completely visible last line in window
14943 and PT is to be set in the next line. */
14944 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14945 && PT == MATRIX_ROW_END_CHARPOS (row)
14946 && !row->ends_at_zv_p
14947 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14948 scroll_p = 1;
14949 }
14950 else if (PT < w->last_point)
14951 {
14952 /* Cursor has to be moved backward. Note that PT >=
14953 CHARPOS (startp) because of the outer if-statement. */
14954 while (!row->mode_line_p
14955 && (MATRIX_ROW_START_CHARPOS (row) > PT
14956 || (MATRIX_ROW_START_CHARPOS (row) == PT
14957 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14958 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14959 row > w->current_matrix->rows
14960 && (row-1)->ends_in_newline_from_string_p))))
14961 && (row->y > top_scroll_margin
14962 || CHARPOS (startp) == BEGV))
14963 {
14964 eassert (row->enabled_p);
14965 --row;
14966 }
14967
14968 /* Consider the following case: Window starts at BEGV,
14969 there is invisible, intangible text at BEGV, so that
14970 display starts at some point START > BEGV. It can
14971 happen that we are called with PT somewhere between
14972 BEGV and START. Try to handle that case. */
14973 if (row < w->current_matrix->rows
14974 || row->mode_line_p)
14975 {
14976 row = w->current_matrix->rows;
14977 if (row->mode_line_p)
14978 ++row;
14979 }
14980
14981 /* Due to newlines in overlay strings, we may have to
14982 skip forward over overlay strings. */
14983 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14984 && MATRIX_ROW_END_CHARPOS (row) == PT
14985 && !cursor_row_p (row))
14986 ++row;
14987
14988 /* If within the scroll margin, scroll. */
14989 if (row->y < top_scroll_margin
14990 && CHARPOS (startp) != BEGV)
14991 scroll_p = 1;
14992 }
14993 else
14994 {
14995 /* Cursor did not move. So don't scroll even if cursor line
14996 is partially visible, as it was so before. */
14997 rc = CURSOR_MOVEMENT_SUCCESS;
14998 }
14999
15000 if (PT < MATRIX_ROW_START_CHARPOS (row)
15001 || PT > MATRIX_ROW_END_CHARPOS (row))
15002 {
15003 /* if PT is not in the glyph row, give up. */
15004 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15005 must_scroll = 1;
15006 }
15007 else if (rc != CURSOR_MOVEMENT_SUCCESS
15008 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15009 {
15010 struct glyph_row *row1;
15011
15012 /* If rows are bidi-reordered and point moved, back up
15013 until we find a row that does not belong to a
15014 continuation line. This is because we must consider
15015 all rows of a continued line as candidates for the
15016 new cursor positioning, since row start and end
15017 positions change non-linearly with vertical position
15018 in such rows. */
15019 /* FIXME: Revisit this when glyph ``spilling'' in
15020 continuation lines' rows is implemented for
15021 bidi-reordered rows. */
15022 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15023 MATRIX_ROW_CONTINUATION_LINE_P (row);
15024 --row)
15025 {
15026 /* If we hit the beginning of the displayed portion
15027 without finding the first row of a continued
15028 line, give up. */
15029 if (row <= row1)
15030 {
15031 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15032 break;
15033 }
15034 eassert (row->enabled_p);
15035 }
15036 }
15037 if (must_scroll)
15038 ;
15039 else if (rc != CURSOR_MOVEMENT_SUCCESS
15040 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15041 /* Make sure this isn't a header line by any chance, since
15042 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15043 && !row->mode_line_p
15044 && make_cursor_line_fully_visible_p)
15045 {
15046 if (PT == MATRIX_ROW_END_CHARPOS (row)
15047 && !row->ends_at_zv_p
15048 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15049 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15050 else if (row->height > window_box_height (w))
15051 {
15052 /* If we end up in a partially visible line, let's
15053 make it fully visible, except when it's taller
15054 than the window, in which case we can't do much
15055 about it. */
15056 *scroll_step = 1;
15057 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15058 }
15059 else
15060 {
15061 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15062 if (!cursor_row_fully_visible_p (w, 0, 1))
15063 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15064 else
15065 rc = CURSOR_MOVEMENT_SUCCESS;
15066 }
15067 }
15068 else if (scroll_p)
15069 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15070 else if (rc != CURSOR_MOVEMENT_SUCCESS
15071 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15072 {
15073 /* With bidi-reordered rows, there could be more than
15074 one candidate row whose start and end positions
15075 occlude point. We need to let set_cursor_from_row
15076 find the best candidate. */
15077 /* FIXME: Revisit this when glyph ``spilling'' in
15078 continuation lines' rows is implemented for
15079 bidi-reordered rows. */
15080 int rv = 0;
15081
15082 do
15083 {
15084 int at_zv_p = 0, exact_match_p = 0;
15085
15086 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15087 && PT <= MATRIX_ROW_END_CHARPOS (row)
15088 && cursor_row_p (row))
15089 rv |= set_cursor_from_row (w, row, w->current_matrix,
15090 0, 0, 0, 0);
15091 /* As soon as we've found the exact match for point,
15092 or the first suitable row whose ends_at_zv_p flag
15093 is set, we are done. */
15094 at_zv_p =
15095 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15096 if (rv && !at_zv_p
15097 && w->cursor.hpos >= 0
15098 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15099 w->cursor.vpos))
15100 {
15101 struct glyph_row *candidate =
15102 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15103 struct glyph *g =
15104 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15105 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15106
15107 exact_match_p =
15108 (BUFFERP (g->object) && g->charpos == PT)
15109 || (INTEGERP (g->object)
15110 && (g->charpos == PT
15111 || (g->charpos == 0 && endpos - 1 == PT)));
15112 }
15113 if (rv && (at_zv_p || exact_match_p))
15114 {
15115 rc = CURSOR_MOVEMENT_SUCCESS;
15116 break;
15117 }
15118 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15119 break;
15120 ++row;
15121 }
15122 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15123 || row->continued_p)
15124 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15125 || (MATRIX_ROW_START_CHARPOS (row) == PT
15126 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15127 /* If we didn't find any candidate rows, or exited the
15128 loop before all the candidates were examined, signal
15129 to the caller that this method failed. */
15130 if (rc != CURSOR_MOVEMENT_SUCCESS
15131 && !(rv
15132 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15133 && !row->continued_p))
15134 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15135 else if (rv)
15136 rc = CURSOR_MOVEMENT_SUCCESS;
15137 }
15138 else
15139 {
15140 do
15141 {
15142 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15143 {
15144 rc = CURSOR_MOVEMENT_SUCCESS;
15145 break;
15146 }
15147 ++row;
15148 }
15149 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15150 && MATRIX_ROW_START_CHARPOS (row) == PT
15151 && cursor_row_p (row));
15152 }
15153 }
15154 }
15155
15156 return rc;
15157 }
15158
15159 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15160 static
15161 #endif
15162 void
15163 set_vertical_scroll_bar (struct window *w)
15164 {
15165 ptrdiff_t start, end, whole;
15166
15167 /* Calculate the start and end positions for the current window.
15168 At some point, it would be nice to choose between scrollbars
15169 which reflect the whole buffer size, with special markers
15170 indicating narrowing, and scrollbars which reflect only the
15171 visible region.
15172
15173 Note that mini-buffers sometimes aren't displaying any text. */
15174 if (!MINI_WINDOW_P (w)
15175 || (w == XWINDOW (minibuf_window)
15176 && NILP (echo_area_buffer[0])))
15177 {
15178 struct buffer *buf = XBUFFER (w->buffer);
15179 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15180 start = marker_position (w->start) - BUF_BEGV (buf);
15181 /* I don't think this is guaranteed to be right. For the
15182 moment, we'll pretend it is. */
15183 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15184
15185 if (end < start)
15186 end = start;
15187 if (whole < (end - start))
15188 whole = end - start;
15189 }
15190 else
15191 start = end = whole = 0;
15192
15193 /* Indicate what this scroll bar ought to be displaying now. */
15194 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15195 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15196 (w, end - start, whole, start);
15197 }
15198
15199
15200 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15201 selected_window is redisplayed.
15202
15203 We can return without actually redisplaying the window if
15204 fonts_changed_p. In that case, redisplay_internal will
15205 retry. */
15206
15207 static void
15208 redisplay_window (Lisp_Object window, int just_this_one_p)
15209 {
15210 struct window *w = XWINDOW (window);
15211 struct frame *f = XFRAME (w->frame);
15212 struct buffer *buffer = XBUFFER (w->buffer);
15213 struct buffer *old = current_buffer;
15214 struct text_pos lpoint, opoint, startp;
15215 int update_mode_line;
15216 int tem;
15217 struct it it;
15218 /* Record it now because it's overwritten. */
15219 int current_matrix_up_to_date_p = 0;
15220 int used_current_matrix_p = 0;
15221 /* This is less strict than current_matrix_up_to_date_p.
15222 It indicates that the buffer contents and narrowing are unchanged. */
15223 int buffer_unchanged_p = 0;
15224 int temp_scroll_step = 0;
15225 ptrdiff_t count = SPECPDL_INDEX ();
15226 int rc;
15227 int centering_position = -1;
15228 int last_line_misfit = 0;
15229 ptrdiff_t beg_unchanged, end_unchanged;
15230
15231 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15232 opoint = lpoint;
15233
15234 /* W must be a leaf window here. */
15235 eassert (!NILP (w->buffer));
15236 #ifdef GLYPH_DEBUG
15237 *w->desired_matrix->method = 0;
15238 #endif
15239
15240 restart:
15241 reconsider_clip_changes (w, buffer);
15242
15243 /* Has the mode line to be updated? */
15244 update_mode_line = (w->update_mode_line
15245 || update_mode_lines
15246 || buffer->clip_changed
15247 || buffer->prevent_redisplay_optimizations_p);
15248
15249 if (MINI_WINDOW_P (w))
15250 {
15251 if (w == XWINDOW (echo_area_window)
15252 && !NILP (echo_area_buffer[0]))
15253 {
15254 if (update_mode_line)
15255 /* We may have to update a tty frame's menu bar or a
15256 tool-bar. Example `M-x C-h C-h C-g'. */
15257 goto finish_menu_bars;
15258 else
15259 /* We've already displayed the echo area glyphs in this window. */
15260 goto finish_scroll_bars;
15261 }
15262 else if ((w != XWINDOW (minibuf_window)
15263 || minibuf_level == 0)
15264 /* When buffer is nonempty, redisplay window normally. */
15265 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15266 /* Quail displays non-mini buffers in minibuffer window.
15267 In that case, redisplay the window normally. */
15268 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15269 {
15270 /* W is a mini-buffer window, but it's not active, so clear
15271 it. */
15272 int yb = window_text_bottom_y (w);
15273 struct glyph_row *row;
15274 int y;
15275
15276 for (y = 0, row = w->desired_matrix->rows;
15277 y < yb;
15278 y += row->height, ++row)
15279 blank_row (w, row, y);
15280 goto finish_scroll_bars;
15281 }
15282
15283 clear_glyph_matrix (w->desired_matrix);
15284 }
15285
15286 /* Otherwise set up data on this window; select its buffer and point
15287 value. */
15288 /* Really select the buffer, for the sake of buffer-local
15289 variables. */
15290 set_buffer_internal_1 (XBUFFER (w->buffer));
15291
15292 current_matrix_up_to_date_p
15293 = (w->window_end_valid
15294 && !current_buffer->clip_changed
15295 && !current_buffer->prevent_redisplay_optimizations_p
15296 && !window_outdated (w));
15297
15298 /* Run the window-bottom-change-functions
15299 if it is possible that the text on the screen has changed
15300 (either due to modification of the text, or any other reason). */
15301 if (!current_matrix_up_to_date_p
15302 && !NILP (Vwindow_text_change_functions))
15303 {
15304 safe_run_hooks (Qwindow_text_change_functions);
15305 goto restart;
15306 }
15307
15308 beg_unchanged = BEG_UNCHANGED;
15309 end_unchanged = END_UNCHANGED;
15310
15311 SET_TEXT_POS (opoint, PT, PT_BYTE);
15312
15313 specbind (Qinhibit_point_motion_hooks, Qt);
15314
15315 buffer_unchanged_p
15316 = (w->window_end_valid
15317 && !current_buffer->clip_changed
15318 && !window_outdated (w));
15319
15320 /* When windows_or_buffers_changed is non-zero, we can't rely on
15321 the window end being valid, so set it to nil there. */
15322 if (windows_or_buffers_changed)
15323 {
15324 /* If window starts on a continuation line, maybe adjust the
15325 window start in case the window's width changed. */
15326 if (XMARKER (w->start)->buffer == current_buffer)
15327 compute_window_start_on_continuation_line (w);
15328
15329 w->window_end_valid = 0;
15330 }
15331
15332 /* Some sanity checks. */
15333 CHECK_WINDOW_END (w);
15334 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15335 emacs_abort ();
15336 if (BYTEPOS (opoint) < CHARPOS (opoint))
15337 emacs_abort ();
15338
15339 if (mode_line_update_needed (w))
15340 update_mode_line = 1;
15341
15342 /* Point refers normally to the selected window. For any other
15343 window, set up appropriate value. */
15344 if (!EQ (window, selected_window))
15345 {
15346 ptrdiff_t new_pt = marker_position (w->pointm);
15347 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15348 if (new_pt < BEGV)
15349 {
15350 new_pt = BEGV;
15351 new_pt_byte = BEGV_BYTE;
15352 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15353 }
15354 else if (new_pt > (ZV - 1))
15355 {
15356 new_pt = ZV;
15357 new_pt_byte = ZV_BYTE;
15358 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15359 }
15360
15361 /* We don't use SET_PT so that the point-motion hooks don't run. */
15362 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15363 }
15364
15365 /* If any of the character widths specified in the display table
15366 have changed, invalidate the width run cache. It's true that
15367 this may be a bit late to catch such changes, but the rest of
15368 redisplay goes (non-fatally) haywire when the display table is
15369 changed, so why should we worry about doing any better? */
15370 if (current_buffer->width_run_cache)
15371 {
15372 struct Lisp_Char_Table *disptab = buffer_display_table ();
15373
15374 if (! disptab_matches_widthtab
15375 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15376 {
15377 invalidate_region_cache (current_buffer,
15378 current_buffer->width_run_cache,
15379 BEG, Z);
15380 recompute_width_table (current_buffer, disptab);
15381 }
15382 }
15383
15384 /* If window-start is screwed up, choose a new one. */
15385 if (XMARKER (w->start)->buffer != current_buffer)
15386 goto recenter;
15387
15388 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15389
15390 /* If someone specified a new starting point but did not insist,
15391 check whether it can be used. */
15392 if (w->optional_new_start
15393 && CHARPOS (startp) >= BEGV
15394 && CHARPOS (startp) <= ZV)
15395 {
15396 w->optional_new_start = 0;
15397 start_display (&it, w, startp);
15398 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15399 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15400 if (IT_CHARPOS (it) == PT)
15401 w->force_start = 1;
15402 /* IT may overshoot PT if text at PT is invisible. */
15403 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15404 w->force_start = 1;
15405 }
15406
15407 force_start:
15408
15409 /* Handle case where place to start displaying has been specified,
15410 unless the specified location is outside the accessible range. */
15411 if (w->force_start || w->frozen_window_start_p)
15412 {
15413 /* We set this later on if we have to adjust point. */
15414 int new_vpos = -1;
15415
15416 w->force_start = 0;
15417 w->vscroll = 0;
15418 w->window_end_valid = 0;
15419
15420 /* Forget any recorded base line for line number display. */
15421 if (!buffer_unchanged_p)
15422 w->base_line_number = 0;
15423
15424 /* Redisplay the mode line. Select the buffer properly for that.
15425 Also, run the hook window-scroll-functions
15426 because we have scrolled. */
15427 /* Note, we do this after clearing force_start because
15428 if there's an error, it is better to forget about force_start
15429 than to get into an infinite loop calling the hook functions
15430 and having them get more errors. */
15431 if (!update_mode_line
15432 || ! NILP (Vwindow_scroll_functions))
15433 {
15434 update_mode_line = 1;
15435 w->update_mode_line = 1;
15436 startp = run_window_scroll_functions (window, startp);
15437 }
15438
15439 w->last_modified = 0;
15440 w->last_overlay_modified = 0;
15441 if (CHARPOS (startp) < BEGV)
15442 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15443 else if (CHARPOS (startp) > ZV)
15444 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15445
15446 /* Redisplay, then check if cursor has been set during the
15447 redisplay. Give up if new fonts were loaded. */
15448 /* We used to issue a CHECK_MARGINS argument to try_window here,
15449 but this causes scrolling to fail when point begins inside
15450 the scroll margin (bug#148) -- cyd */
15451 if (!try_window (window, startp, 0))
15452 {
15453 w->force_start = 1;
15454 clear_glyph_matrix (w->desired_matrix);
15455 goto need_larger_matrices;
15456 }
15457
15458 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15459 {
15460 /* If point does not appear, try to move point so it does
15461 appear. The desired matrix has been built above, so we
15462 can use it here. */
15463 new_vpos = window_box_height (w) / 2;
15464 }
15465
15466 if (!cursor_row_fully_visible_p (w, 0, 0))
15467 {
15468 /* Point does appear, but on a line partly visible at end of window.
15469 Move it back to a fully-visible line. */
15470 new_vpos = window_box_height (w);
15471 }
15472 else if (w->cursor.vpos >=0)
15473 {
15474 /* Some people insist on not letting point enter the scroll
15475 margin, even though this part handles windows that didn't
15476 scroll at all. */
15477 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15478 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15479 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15480
15481 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15482 below, which finds the row to move point to, advances by
15483 the Y coordinate of the _next_ row, see the definition of
15484 MATRIX_ROW_BOTTOM_Y. */
15485 if (w->cursor.vpos < margin + header_line)
15486 new_vpos
15487 = pixel_margin + (header_line
15488 ? CURRENT_HEADER_LINE_HEIGHT (w)
15489 : 0) + FRAME_LINE_HEIGHT (f);
15490 else
15491 {
15492 int window_height = window_box_height (w);
15493
15494 if (header_line)
15495 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15496 if (w->cursor.y >= window_height - pixel_margin)
15497 new_vpos = window_height - pixel_margin;
15498 }
15499 }
15500
15501 /* If we need to move point for either of the above reasons,
15502 now actually do it. */
15503 if (new_vpos >= 0)
15504 {
15505 struct glyph_row *row;
15506
15507 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15508 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15509 ++row;
15510
15511 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15512 MATRIX_ROW_START_BYTEPOS (row));
15513
15514 if (w != XWINDOW (selected_window))
15515 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15516 else if (current_buffer == old)
15517 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15518
15519 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15520
15521 /* If we are highlighting the region, then we just changed
15522 the region, so redisplay to show it. */
15523 if (0 <= markpos_of_region ())
15524 {
15525 clear_glyph_matrix (w->desired_matrix);
15526 if (!try_window (window, startp, 0))
15527 goto need_larger_matrices;
15528 }
15529 }
15530
15531 #ifdef GLYPH_DEBUG
15532 debug_method_add (w, "forced window start");
15533 #endif
15534 goto done;
15535 }
15536
15537 /* Handle case where text has not changed, only point, and it has
15538 not moved off the frame, and we are not retrying after hscroll.
15539 (current_matrix_up_to_date_p is nonzero when retrying.) */
15540 if (current_matrix_up_to_date_p
15541 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15542 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15543 {
15544 switch (rc)
15545 {
15546 case CURSOR_MOVEMENT_SUCCESS:
15547 used_current_matrix_p = 1;
15548 goto done;
15549
15550 case CURSOR_MOVEMENT_MUST_SCROLL:
15551 goto try_to_scroll;
15552
15553 default:
15554 emacs_abort ();
15555 }
15556 }
15557 /* If current starting point was originally the beginning of a line
15558 but no longer is, find a new starting point. */
15559 else if (w->start_at_line_beg
15560 && !(CHARPOS (startp) <= BEGV
15561 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15562 {
15563 #ifdef GLYPH_DEBUG
15564 debug_method_add (w, "recenter 1");
15565 #endif
15566 goto recenter;
15567 }
15568
15569 /* Try scrolling with try_window_id. Value is > 0 if update has
15570 been done, it is -1 if we know that the same window start will
15571 not work. It is 0 if unsuccessful for some other reason. */
15572 else if ((tem = try_window_id (w)) != 0)
15573 {
15574 #ifdef GLYPH_DEBUG
15575 debug_method_add (w, "try_window_id %d", tem);
15576 #endif
15577
15578 if (fonts_changed_p)
15579 goto need_larger_matrices;
15580 if (tem > 0)
15581 goto done;
15582
15583 /* Otherwise try_window_id has returned -1 which means that we
15584 don't want the alternative below this comment to execute. */
15585 }
15586 else if (CHARPOS (startp) >= BEGV
15587 && CHARPOS (startp) <= ZV
15588 && PT >= CHARPOS (startp)
15589 && (CHARPOS (startp) < ZV
15590 /* Avoid starting at end of buffer. */
15591 || CHARPOS (startp) == BEGV
15592 || !window_outdated (w)))
15593 {
15594 int d1, d2, d3, d4, d5, d6;
15595
15596 /* If first window line is a continuation line, and window start
15597 is inside the modified region, but the first change is before
15598 current window start, we must select a new window start.
15599
15600 However, if this is the result of a down-mouse event (e.g. by
15601 extending the mouse-drag-overlay), we don't want to select a
15602 new window start, since that would change the position under
15603 the mouse, resulting in an unwanted mouse-movement rather
15604 than a simple mouse-click. */
15605 if (!w->start_at_line_beg
15606 && NILP (do_mouse_tracking)
15607 && CHARPOS (startp) > BEGV
15608 && CHARPOS (startp) > BEG + beg_unchanged
15609 && CHARPOS (startp) <= Z - end_unchanged
15610 /* Even if w->start_at_line_beg is nil, a new window may
15611 start at a line_beg, since that's how set_buffer_window
15612 sets it. So, we need to check the return value of
15613 compute_window_start_on_continuation_line. (See also
15614 bug#197). */
15615 && XMARKER (w->start)->buffer == current_buffer
15616 && compute_window_start_on_continuation_line (w)
15617 /* It doesn't make sense to force the window start like we
15618 do at label force_start if it is already known that point
15619 will not be visible in the resulting window, because
15620 doing so will move point from its correct position
15621 instead of scrolling the window to bring point into view.
15622 See bug#9324. */
15623 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15624 {
15625 w->force_start = 1;
15626 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15627 goto force_start;
15628 }
15629
15630 #ifdef GLYPH_DEBUG
15631 debug_method_add (w, "same window start");
15632 #endif
15633
15634 /* Try to redisplay starting at same place as before.
15635 If point has not moved off frame, accept the results. */
15636 if (!current_matrix_up_to_date_p
15637 /* Don't use try_window_reusing_current_matrix in this case
15638 because a window scroll function can have changed the
15639 buffer. */
15640 || !NILP (Vwindow_scroll_functions)
15641 || MINI_WINDOW_P (w)
15642 || !(used_current_matrix_p
15643 = try_window_reusing_current_matrix (w)))
15644 {
15645 IF_DEBUG (debug_method_add (w, "1"));
15646 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15647 /* -1 means we need to scroll.
15648 0 means we need new matrices, but fonts_changed_p
15649 is set in that case, so we will detect it below. */
15650 goto try_to_scroll;
15651 }
15652
15653 if (fonts_changed_p)
15654 goto need_larger_matrices;
15655
15656 if (w->cursor.vpos >= 0)
15657 {
15658 if (!just_this_one_p
15659 || current_buffer->clip_changed
15660 || BEG_UNCHANGED < CHARPOS (startp))
15661 /* Forget any recorded base line for line number display. */
15662 w->base_line_number = 0;
15663
15664 if (!cursor_row_fully_visible_p (w, 1, 0))
15665 {
15666 clear_glyph_matrix (w->desired_matrix);
15667 last_line_misfit = 1;
15668 }
15669 /* Drop through and scroll. */
15670 else
15671 goto done;
15672 }
15673 else
15674 clear_glyph_matrix (w->desired_matrix);
15675 }
15676
15677 try_to_scroll:
15678
15679 w->last_modified = 0;
15680 w->last_overlay_modified = 0;
15681
15682 /* Redisplay the mode line. Select the buffer properly for that. */
15683 if (!update_mode_line)
15684 {
15685 update_mode_line = 1;
15686 w->update_mode_line = 1;
15687 }
15688
15689 /* Try to scroll by specified few lines. */
15690 if ((scroll_conservatively
15691 || emacs_scroll_step
15692 || temp_scroll_step
15693 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15694 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15695 && CHARPOS (startp) >= BEGV
15696 && CHARPOS (startp) <= ZV)
15697 {
15698 /* The function returns -1 if new fonts were loaded, 1 if
15699 successful, 0 if not successful. */
15700 int ss = try_scrolling (window, just_this_one_p,
15701 scroll_conservatively,
15702 emacs_scroll_step,
15703 temp_scroll_step, last_line_misfit);
15704 switch (ss)
15705 {
15706 case SCROLLING_SUCCESS:
15707 goto done;
15708
15709 case SCROLLING_NEED_LARGER_MATRICES:
15710 goto need_larger_matrices;
15711
15712 case SCROLLING_FAILED:
15713 break;
15714
15715 default:
15716 emacs_abort ();
15717 }
15718 }
15719
15720 /* Finally, just choose a place to start which positions point
15721 according to user preferences. */
15722
15723 recenter:
15724
15725 #ifdef GLYPH_DEBUG
15726 debug_method_add (w, "recenter");
15727 #endif
15728
15729 /* Forget any previously recorded base line for line number display. */
15730 if (!buffer_unchanged_p)
15731 w->base_line_number = 0;
15732
15733 /* Determine the window start relative to point. */
15734 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15735 it.current_y = it.last_visible_y;
15736 if (centering_position < 0)
15737 {
15738 int margin =
15739 scroll_margin > 0
15740 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15741 : 0;
15742 ptrdiff_t margin_pos = CHARPOS (startp);
15743 Lisp_Object aggressive;
15744 int scrolling_up;
15745
15746 /* If there is a scroll margin at the top of the window, find
15747 its character position. */
15748 if (margin
15749 /* Cannot call start_display if startp is not in the
15750 accessible region of the buffer. This can happen when we
15751 have just switched to a different buffer and/or changed
15752 its restriction. In that case, startp is initialized to
15753 the character position 1 (BEGV) because we did not yet
15754 have chance to display the buffer even once. */
15755 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15756 {
15757 struct it it1;
15758 void *it1data = NULL;
15759
15760 SAVE_IT (it1, it, it1data);
15761 start_display (&it1, w, startp);
15762 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15763 margin_pos = IT_CHARPOS (it1);
15764 RESTORE_IT (&it, &it, it1data);
15765 }
15766 scrolling_up = PT > margin_pos;
15767 aggressive =
15768 scrolling_up
15769 ? BVAR (current_buffer, scroll_up_aggressively)
15770 : BVAR (current_buffer, scroll_down_aggressively);
15771
15772 if (!MINI_WINDOW_P (w)
15773 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15774 {
15775 int pt_offset = 0;
15776
15777 /* Setting scroll-conservatively overrides
15778 scroll-*-aggressively. */
15779 if (!scroll_conservatively && NUMBERP (aggressive))
15780 {
15781 double float_amount = XFLOATINT (aggressive);
15782
15783 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15784 if (pt_offset == 0 && float_amount > 0)
15785 pt_offset = 1;
15786 if (pt_offset && margin > 0)
15787 margin -= 1;
15788 }
15789 /* Compute how much to move the window start backward from
15790 point so that point will be displayed where the user
15791 wants it. */
15792 if (scrolling_up)
15793 {
15794 centering_position = it.last_visible_y;
15795 if (pt_offset)
15796 centering_position -= pt_offset;
15797 centering_position -=
15798 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15799 + WINDOW_HEADER_LINE_HEIGHT (w);
15800 /* Don't let point enter the scroll margin near top of
15801 the window. */
15802 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15803 centering_position = margin * FRAME_LINE_HEIGHT (f);
15804 }
15805 else
15806 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15807 }
15808 else
15809 /* Set the window start half the height of the window backward
15810 from point. */
15811 centering_position = window_box_height (w) / 2;
15812 }
15813 move_it_vertically_backward (&it, centering_position);
15814
15815 eassert (IT_CHARPOS (it) >= BEGV);
15816
15817 /* The function move_it_vertically_backward may move over more
15818 than the specified y-distance. If it->w is small, e.g. a
15819 mini-buffer window, we may end up in front of the window's
15820 display area. Start displaying at the start of the line
15821 containing PT in this case. */
15822 if (it.current_y <= 0)
15823 {
15824 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15825 move_it_vertically_backward (&it, 0);
15826 it.current_y = 0;
15827 }
15828
15829 it.current_x = it.hpos = 0;
15830
15831 /* Set the window start position here explicitly, to avoid an
15832 infinite loop in case the functions in window-scroll-functions
15833 get errors. */
15834 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15835
15836 /* Run scroll hooks. */
15837 startp = run_window_scroll_functions (window, it.current.pos);
15838
15839 /* Redisplay the window. */
15840 if (!current_matrix_up_to_date_p
15841 || windows_or_buffers_changed
15842 || cursor_type_changed
15843 /* Don't use try_window_reusing_current_matrix in this case
15844 because it can have changed the buffer. */
15845 || !NILP (Vwindow_scroll_functions)
15846 || !just_this_one_p
15847 || MINI_WINDOW_P (w)
15848 || !(used_current_matrix_p
15849 = try_window_reusing_current_matrix (w)))
15850 try_window (window, startp, 0);
15851
15852 /* If new fonts have been loaded (due to fontsets), give up. We
15853 have to start a new redisplay since we need to re-adjust glyph
15854 matrices. */
15855 if (fonts_changed_p)
15856 goto need_larger_matrices;
15857
15858 /* If cursor did not appear assume that the middle of the window is
15859 in the first line of the window. Do it again with the next line.
15860 (Imagine a window of height 100, displaying two lines of height
15861 60. Moving back 50 from it->last_visible_y will end in the first
15862 line.) */
15863 if (w->cursor.vpos < 0)
15864 {
15865 if (w->window_end_valid && PT >= Z - XFASTINT (w->window_end_pos))
15866 {
15867 clear_glyph_matrix (w->desired_matrix);
15868 move_it_by_lines (&it, 1);
15869 try_window (window, it.current.pos, 0);
15870 }
15871 else if (PT < IT_CHARPOS (it))
15872 {
15873 clear_glyph_matrix (w->desired_matrix);
15874 move_it_by_lines (&it, -1);
15875 try_window (window, it.current.pos, 0);
15876 }
15877 else
15878 {
15879 /* Not much we can do about it. */
15880 }
15881 }
15882
15883 /* Consider the following case: Window starts at BEGV, there is
15884 invisible, intangible text at BEGV, so that display starts at
15885 some point START > BEGV. It can happen that we are called with
15886 PT somewhere between BEGV and START. Try to handle that case. */
15887 if (w->cursor.vpos < 0)
15888 {
15889 struct glyph_row *row = w->current_matrix->rows;
15890 if (row->mode_line_p)
15891 ++row;
15892 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15893 }
15894
15895 if (!cursor_row_fully_visible_p (w, 0, 0))
15896 {
15897 /* If vscroll is enabled, disable it and try again. */
15898 if (w->vscroll)
15899 {
15900 w->vscroll = 0;
15901 clear_glyph_matrix (w->desired_matrix);
15902 goto recenter;
15903 }
15904
15905 /* Users who set scroll-conservatively to a large number want
15906 point just above/below the scroll margin. If we ended up
15907 with point's row partially visible, move the window start to
15908 make that row fully visible and out of the margin. */
15909 if (scroll_conservatively > SCROLL_LIMIT)
15910 {
15911 int margin =
15912 scroll_margin > 0
15913 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15914 : 0;
15915 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15916
15917 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15918 clear_glyph_matrix (w->desired_matrix);
15919 if (1 == try_window (window, it.current.pos,
15920 TRY_WINDOW_CHECK_MARGINS))
15921 goto done;
15922 }
15923
15924 /* If centering point failed to make the whole line visible,
15925 put point at the top instead. That has to make the whole line
15926 visible, if it can be done. */
15927 if (centering_position == 0)
15928 goto done;
15929
15930 clear_glyph_matrix (w->desired_matrix);
15931 centering_position = 0;
15932 goto recenter;
15933 }
15934
15935 done:
15936
15937 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15938 w->start_at_line_beg = (CHARPOS (startp) == BEGV
15939 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
15940
15941 /* Display the mode line, if we must. */
15942 if ((update_mode_line
15943 /* If window not full width, must redo its mode line
15944 if (a) the window to its side is being redone and
15945 (b) we do a frame-based redisplay. This is a consequence
15946 of how inverted lines are drawn in frame-based redisplay. */
15947 || (!just_this_one_p
15948 && !FRAME_WINDOW_P (f)
15949 && !WINDOW_FULL_WIDTH_P (w))
15950 /* Line number to display. */
15951 || w->base_line_pos > 0
15952 /* Column number is displayed and different from the one displayed. */
15953 || (w->column_number_displayed != -1
15954 && (w->column_number_displayed != current_column ())))
15955 /* This means that the window has a mode line. */
15956 && (WINDOW_WANTS_MODELINE_P (w)
15957 || WINDOW_WANTS_HEADER_LINE_P (w)))
15958 {
15959 display_mode_lines (w);
15960
15961 /* If mode line height has changed, arrange for a thorough
15962 immediate redisplay using the correct mode line height. */
15963 if (WINDOW_WANTS_MODELINE_P (w)
15964 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15965 {
15966 fonts_changed_p = 1;
15967 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15968 = DESIRED_MODE_LINE_HEIGHT (w);
15969 }
15970
15971 /* If header line height has changed, arrange for a thorough
15972 immediate redisplay using the correct header line height. */
15973 if (WINDOW_WANTS_HEADER_LINE_P (w)
15974 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15975 {
15976 fonts_changed_p = 1;
15977 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15978 = DESIRED_HEADER_LINE_HEIGHT (w);
15979 }
15980
15981 if (fonts_changed_p)
15982 goto need_larger_matrices;
15983 }
15984
15985 if (!line_number_displayed && w->base_line_pos != -1)
15986 {
15987 w->base_line_pos = 0;
15988 w->base_line_number = 0;
15989 }
15990
15991 finish_menu_bars:
15992
15993 /* When we reach a frame's selected window, redo the frame's menu bar. */
15994 if (update_mode_line
15995 && EQ (FRAME_SELECTED_WINDOW (f), window))
15996 {
15997 int redisplay_menu_p = 0;
15998
15999 if (FRAME_WINDOW_P (f))
16000 {
16001 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16002 || defined (HAVE_NS) || defined (USE_GTK)
16003 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16004 #else
16005 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16006 #endif
16007 }
16008 else
16009 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16010
16011 if (redisplay_menu_p)
16012 display_menu_bar (w);
16013
16014 #ifdef HAVE_WINDOW_SYSTEM
16015 if (FRAME_WINDOW_P (f))
16016 {
16017 #if defined (USE_GTK) || defined (HAVE_NS)
16018 if (FRAME_EXTERNAL_TOOL_BAR (f))
16019 redisplay_tool_bar (f);
16020 #else
16021 if (WINDOWP (f->tool_bar_window)
16022 && (FRAME_TOOL_BAR_LINES (f) > 0
16023 || !NILP (Vauto_resize_tool_bars))
16024 && redisplay_tool_bar (f))
16025 ignore_mouse_drag_p = 1;
16026 #endif
16027 }
16028 #endif
16029 }
16030
16031 #ifdef HAVE_WINDOW_SYSTEM
16032 if (FRAME_WINDOW_P (f)
16033 && update_window_fringes (w, (just_this_one_p
16034 || (!used_current_matrix_p && !overlay_arrow_seen)
16035 || w->pseudo_window_p)))
16036 {
16037 update_begin (f);
16038 block_input ();
16039 if (draw_window_fringes (w, 1))
16040 x_draw_vertical_border (w);
16041 unblock_input ();
16042 update_end (f);
16043 }
16044 #endif /* HAVE_WINDOW_SYSTEM */
16045
16046 /* We go to this label, with fonts_changed_p set,
16047 if it is necessary to try again using larger glyph matrices.
16048 We have to redeem the scroll bar even in this case,
16049 because the loop in redisplay_internal expects that. */
16050 need_larger_matrices:
16051 ;
16052 finish_scroll_bars:
16053
16054 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16055 {
16056 /* Set the thumb's position and size. */
16057 set_vertical_scroll_bar (w);
16058
16059 /* Note that we actually used the scroll bar attached to this
16060 window, so it shouldn't be deleted at the end of redisplay. */
16061 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16062 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16063 }
16064
16065 /* Restore current_buffer and value of point in it. The window
16066 update may have changed the buffer, so first make sure `opoint'
16067 is still valid (Bug#6177). */
16068 if (CHARPOS (opoint) < BEGV)
16069 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16070 else if (CHARPOS (opoint) > ZV)
16071 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16072 else
16073 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16074
16075 set_buffer_internal_1 (old);
16076 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16077 shorter. This can be caused by log truncation in *Messages*. */
16078 if (CHARPOS (lpoint) <= ZV)
16079 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16080
16081 unbind_to (count, Qnil);
16082 }
16083
16084
16085 /* Build the complete desired matrix of WINDOW with a window start
16086 buffer position POS.
16087
16088 Value is 1 if successful. It is zero if fonts were loaded during
16089 redisplay which makes re-adjusting glyph matrices necessary, and -1
16090 if point would appear in the scroll margins.
16091 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16092 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16093 set in FLAGS.) */
16094
16095 int
16096 try_window (Lisp_Object window, struct text_pos pos, int flags)
16097 {
16098 struct window *w = XWINDOW (window);
16099 struct it it;
16100 struct glyph_row *last_text_row = NULL;
16101 struct frame *f = XFRAME (w->frame);
16102
16103 /* Make POS the new window start. */
16104 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16105
16106 /* Mark cursor position as unknown. No overlay arrow seen. */
16107 w->cursor.vpos = -1;
16108 overlay_arrow_seen = 0;
16109
16110 /* Initialize iterator and info to start at POS. */
16111 start_display (&it, w, pos);
16112
16113 /* Display all lines of W. */
16114 while (it.current_y < it.last_visible_y)
16115 {
16116 if (display_line (&it))
16117 last_text_row = it.glyph_row - 1;
16118 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16119 return 0;
16120 }
16121
16122 /* Don't let the cursor end in the scroll margins. */
16123 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16124 && !MINI_WINDOW_P (w))
16125 {
16126 int this_scroll_margin;
16127
16128 if (scroll_margin > 0)
16129 {
16130 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16131 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16132 }
16133 else
16134 this_scroll_margin = 0;
16135
16136 if ((w->cursor.y >= 0 /* not vscrolled */
16137 && w->cursor.y < this_scroll_margin
16138 && CHARPOS (pos) > BEGV
16139 && IT_CHARPOS (it) < ZV)
16140 /* rms: considering make_cursor_line_fully_visible_p here
16141 seems to give wrong results. We don't want to recenter
16142 when the last line is partly visible, we want to allow
16143 that case to be handled in the usual way. */
16144 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16145 {
16146 w->cursor.vpos = -1;
16147 clear_glyph_matrix (w->desired_matrix);
16148 return -1;
16149 }
16150 }
16151
16152 /* If bottom moved off end of frame, change mode line percentage. */
16153 if (XFASTINT (w->window_end_pos) <= 0
16154 && Z != IT_CHARPOS (it))
16155 w->update_mode_line = 1;
16156
16157 /* Set window_end_pos to the offset of the last character displayed
16158 on the window from the end of current_buffer. Set
16159 window_end_vpos to its row number. */
16160 if (last_text_row)
16161 {
16162 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16163 w->window_end_bytepos
16164 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16165 wset_window_end_pos
16166 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16167 wset_window_end_vpos
16168 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16169 eassert
16170 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16171 XFASTINT (w->window_end_vpos))));
16172 }
16173 else
16174 {
16175 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16176 wset_window_end_pos (w, make_number (Z - ZV));
16177 wset_window_end_vpos (w, make_number (0));
16178 }
16179
16180 /* But that is not valid info until redisplay finishes. */
16181 w->window_end_valid = 0;
16182 return 1;
16183 }
16184
16185
16186 \f
16187 /************************************************************************
16188 Window redisplay reusing current matrix when buffer has not changed
16189 ************************************************************************/
16190
16191 /* Try redisplay of window W showing an unchanged buffer with a
16192 different window start than the last time it was displayed by
16193 reusing its current matrix. Value is non-zero if successful.
16194 W->start is the new window start. */
16195
16196 static int
16197 try_window_reusing_current_matrix (struct window *w)
16198 {
16199 struct frame *f = XFRAME (w->frame);
16200 struct glyph_row *bottom_row;
16201 struct it it;
16202 struct run run;
16203 struct text_pos start, new_start;
16204 int nrows_scrolled, i;
16205 struct glyph_row *last_text_row;
16206 struct glyph_row *last_reused_text_row;
16207 struct glyph_row *start_row;
16208 int start_vpos, min_y, max_y;
16209
16210 #ifdef GLYPH_DEBUG
16211 if (inhibit_try_window_reusing)
16212 return 0;
16213 #endif
16214
16215 if (/* This function doesn't handle terminal frames. */
16216 !FRAME_WINDOW_P (f)
16217 /* Don't try to reuse the display if windows have been split
16218 or such. */
16219 || windows_or_buffers_changed
16220 || cursor_type_changed)
16221 return 0;
16222
16223 /* Can't do this if region may have changed. */
16224 if (0 <= markpos_of_region ()
16225 || w->region_showing
16226 || !NILP (Vshow_trailing_whitespace))
16227 return 0;
16228
16229 /* If top-line visibility has changed, give up. */
16230 if (WINDOW_WANTS_HEADER_LINE_P (w)
16231 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16232 return 0;
16233
16234 /* Give up if old or new display is scrolled vertically. We could
16235 make this function handle this, but right now it doesn't. */
16236 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16237 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16238 return 0;
16239
16240 /* The variable new_start now holds the new window start. The old
16241 start `start' can be determined from the current matrix. */
16242 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16243 start = start_row->minpos;
16244 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16245
16246 /* Clear the desired matrix for the display below. */
16247 clear_glyph_matrix (w->desired_matrix);
16248
16249 if (CHARPOS (new_start) <= CHARPOS (start))
16250 {
16251 /* Don't use this method if the display starts with an ellipsis
16252 displayed for invisible text. It's not easy to handle that case
16253 below, and it's certainly not worth the effort since this is
16254 not a frequent case. */
16255 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16256 return 0;
16257
16258 IF_DEBUG (debug_method_add (w, "twu1"));
16259
16260 /* Display up to a row that can be reused. The variable
16261 last_text_row is set to the last row displayed that displays
16262 text. Note that it.vpos == 0 if or if not there is a
16263 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16264 start_display (&it, w, new_start);
16265 w->cursor.vpos = -1;
16266 last_text_row = last_reused_text_row = NULL;
16267
16268 while (it.current_y < it.last_visible_y
16269 && !fonts_changed_p)
16270 {
16271 /* If we have reached into the characters in the START row,
16272 that means the line boundaries have changed. So we
16273 can't start copying with the row START. Maybe it will
16274 work to start copying with the following row. */
16275 while (IT_CHARPOS (it) > CHARPOS (start))
16276 {
16277 /* Advance to the next row as the "start". */
16278 start_row++;
16279 start = start_row->minpos;
16280 /* If there are no more rows to try, or just one, give up. */
16281 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16282 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16283 || CHARPOS (start) == ZV)
16284 {
16285 clear_glyph_matrix (w->desired_matrix);
16286 return 0;
16287 }
16288
16289 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16290 }
16291 /* If we have reached alignment, we can copy the rest of the
16292 rows. */
16293 if (IT_CHARPOS (it) == CHARPOS (start)
16294 /* Don't accept "alignment" inside a display vector,
16295 since start_row could have started in the middle of
16296 that same display vector (thus their character
16297 positions match), and we have no way of telling if
16298 that is the case. */
16299 && it.current.dpvec_index < 0)
16300 break;
16301
16302 if (display_line (&it))
16303 last_text_row = it.glyph_row - 1;
16304
16305 }
16306
16307 /* A value of current_y < last_visible_y means that we stopped
16308 at the previous window start, which in turn means that we
16309 have at least one reusable row. */
16310 if (it.current_y < it.last_visible_y)
16311 {
16312 struct glyph_row *row;
16313
16314 /* IT.vpos always starts from 0; it counts text lines. */
16315 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16316
16317 /* Find PT if not already found in the lines displayed. */
16318 if (w->cursor.vpos < 0)
16319 {
16320 int dy = it.current_y - start_row->y;
16321
16322 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16323 row = row_containing_pos (w, PT, row, NULL, dy);
16324 if (row)
16325 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16326 dy, nrows_scrolled);
16327 else
16328 {
16329 clear_glyph_matrix (w->desired_matrix);
16330 return 0;
16331 }
16332 }
16333
16334 /* Scroll the display. Do it before the current matrix is
16335 changed. The problem here is that update has not yet
16336 run, i.e. part of the current matrix is not up to date.
16337 scroll_run_hook will clear the cursor, and use the
16338 current matrix to get the height of the row the cursor is
16339 in. */
16340 run.current_y = start_row->y;
16341 run.desired_y = it.current_y;
16342 run.height = it.last_visible_y - it.current_y;
16343
16344 if (run.height > 0 && run.current_y != run.desired_y)
16345 {
16346 update_begin (f);
16347 FRAME_RIF (f)->update_window_begin_hook (w);
16348 FRAME_RIF (f)->clear_window_mouse_face (w);
16349 FRAME_RIF (f)->scroll_run_hook (w, &run);
16350 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16351 update_end (f);
16352 }
16353
16354 /* Shift current matrix down by nrows_scrolled lines. */
16355 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16356 rotate_matrix (w->current_matrix,
16357 start_vpos,
16358 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16359 nrows_scrolled);
16360
16361 /* Disable lines that must be updated. */
16362 for (i = 0; i < nrows_scrolled; ++i)
16363 (start_row + i)->enabled_p = 0;
16364
16365 /* Re-compute Y positions. */
16366 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16367 max_y = it.last_visible_y;
16368 for (row = start_row + nrows_scrolled;
16369 row < bottom_row;
16370 ++row)
16371 {
16372 row->y = it.current_y;
16373 row->visible_height = row->height;
16374
16375 if (row->y < min_y)
16376 row->visible_height -= min_y - row->y;
16377 if (row->y + row->height > max_y)
16378 row->visible_height -= row->y + row->height - max_y;
16379 if (row->fringe_bitmap_periodic_p)
16380 row->redraw_fringe_bitmaps_p = 1;
16381
16382 it.current_y += row->height;
16383
16384 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16385 last_reused_text_row = row;
16386 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16387 break;
16388 }
16389
16390 /* Disable lines in the current matrix which are now
16391 below the window. */
16392 for (++row; row < bottom_row; ++row)
16393 row->enabled_p = row->mode_line_p = 0;
16394 }
16395
16396 /* Update window_end_pos etc.; last_reused_text_row is the last
16397 reused row from the current matrix containing text, if any.
16398 The value of last_text_row is the last displayed line
16399 containing text. */
16400 if (last_reused_text_row)
16401 {
16402 w->window_end_bytepos
16403 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16404 wset_window_end_pos
16405 (w, make_number (Z
16406 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16407 wset_window_end_vpos
16408 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16409 w->current_matrix)));
16410 }
16411 else if (last_text_row)
16412 {
16413 w->window_end_bytepos
16414 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16415 wset_window_end_pos
16416 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16417 wset_window_end_vpos
16418 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16419 w->desired_matrix)));
16420 }
16421 else
16422 {
16423 /* This window must be completely empty. */
16424 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16425 wset_window_end_pos (w, make_number (Z - ZV));
16426 wset_window_end_vpos (w, make_number (0));
16427 }
16428 w->window_end_valid = 0;
16429
16430 /* Update hint: don't try scrolling again in update_window. */
16431 w->desired_matrix->no_scrolling_p = 1;
16432
16433 #ifdef GLYPH_DEBUG
16434 debug_method_add (w, "try_window_reusing_current_matrix 1");
16435 #endif
16436 return 1;
16437 }
16438 else if (CHARPOS (new_start) > CHARPOS (start))
16439 {
16440 struct glyph_row *pt_row, *row;
16441 struct glyph_row *first_reusable_row;
16442 struct glyph_row *first_row_to_display;
16443 int dy;
16444 int yb = window_text_bottom_y (w);
16445
16446 /* Find the row starting at new_start, if there is one. Don't
16447 reuse a partially visible line at the end. */
16448 first_reusable_row = start_row;
16449 while (first_reusable_row->enabled_p
16450 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16451 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16452 < CHARPOS (new_start)))
16453 ++first_reusable_row;
16454
16455 /* Give up if there is no row to reuse. */
16456 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16457 || !first_reusable_row->enabled_p
16458 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16459 != CHARPOS (new_start)))
16460 return 0;
16461
16462 /* We can reuse fully visible rows beginning with
16463 first_reusable_row to the end of the window. Set
16464 first_row_to_display to the first row that cannot be reused.
16465 Set pt_row to the row containing point, if there is any. */
16466 pt_row = NULL;
16467 for (first_row_to_display = first_reusable_row;
16468 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16469 ++first_row_to_display)
16470 {
16471 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16472 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16473 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16474 && first_row_to_display->ends_at_zv_p
16475 && pt_row == NULL)))
16476 pt_row = first_row_to_display;
16477 }
16478
16479 /* Start displaying at the start of first_row_to_display. */
16480 eassert (first_row_to_display->y < yb);
16481 init_to_row_start (&it, w, first_row_to_display);
16482
16483 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16484 - start_vpos);
16485 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16486 - nrows_scrolled);
16487 it.current_y = (first_row_to_display->y - first_reusable_row->y
16488 + WINDOW_HEADER_LINE_HEIGHT (w));
16489
16490 /* Display lines beginning with first_row_to_display in the
16491 desired matrix. Set last_text_row to the last row displayed
16492 that displays text. */
16493 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16494 if (pt_row == NULL)
16495 w->cursor.vpos = -1;
16496 last_text_row = NULL;
16497 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16498 if (display_line (&it))
16499 last_text_row = it.glyph_row - 1;
16500
16501 /* If point is in a reused row, adjust y and vpos of the cursor
16502 position. */
16503 if (pt_row)
16504 {
16505 w->cursor.vpos -= nrows_scrolled;
16506 w->cursor.y -= first_reusable_row->y - start_row->y;
16507 }
16508
16509 /* Give up if point isn't in a row displayed or reused. (This
16510 also handles the case where w->cursor.vpos < nrows_scrolled
16511 after the calls to display_line, which can happen with scroll
16512 margins. See bug#1295.) */
16513 if (w->cursor.vpos < 0)
16514 {
16515 clear_glyph_matrix (w->desired_matrix);
16516 return 0;
16517 }
16518
16519 /* Scroll the display. */
16520 run.current_y = first_reusable_row->y;
16521 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16522 run.height = it.last_visible_y - run.current_y;
16523 dy = run.current_y - run.desired_y;
16524
16525 if (run.height)
16526 {
16527 update_begin (f);
16528 FRAME_RIF (f)->update_window_begin_hook (w);
16529 FRAME_RIF (f)->clear_window_mouse_face (w);
16530 FRAME_RIF (f)->scroll_run_hook (w, &run);
16531 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16532 update_end (f);
16533 }
16534
16535 /* Adjust Y positions of reused rows. */
16536 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16537 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16538 max_y = it.last_visible_y;
16539 for (row = first_reusable_row; row < first_row_to_display; ++row)
16540 {
16541 row->y -= dy;
16542 row->visible_height = row->height;
16543 if (row->y < min_y)
16544 row->visible_height -= min_y - row->y;
16545 if (row->y + row->height > max_y)
16546 row->visible_height -= row->y + row->height - max_y;
16547 if (row->fringe_bitmap_periodic_p)
16548 row->redraw_fringe_bitmaps_p = 1;
16549 }
16550
16551 /* Scroll the current matrix. */
16552 eassert (nrows_scrolled > 0);
16553 rotate_matrix (w->current_matrix,
16554 start_vpos,
16555 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16556 -nrows_scrolled);
16557
16558 /* Disable rows not reused. */
16559 for (row -= nrows_scrolled; row < bottom_row; ++row)
16560 row->enabled_p = 0;
16561
16562 /* Point may have moved to a different line, so we cannot assume that
16563 the previous cursor position is valid; locate the correct row. */
16564 if (pt_row)
16565 {
16566 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16567 row < bottom_row
16568 && PT >= MATRIX_ROW_END_CHARPOS (row)
16569 && !row->ends_at_zv_p;
16570 row++)
16571 {
16572 w->cursor.vpos++;
16573 w->cursor.y = row->y;
16574 }
16575 if (row < bottom_row)
16576 {
16577 /* Can't simply scan the row for point with
16578 bidi-reordered glyph rows. Let set_cursor_from_row
16579 figure out where to put the cursor, and if it fails,
16580 give up. */
16581 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16582 {
16583 if (!set_cursor_from_row (w, row, w->current_matrix,
16584 0, 0, 0, 0))
16585 {
16586 clear_glyph_matrix (w->desired_matrix);
16587 return 0;
16588 }
16589 }
16590 else
16591 {
16592 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16593 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16594
16595 for (; glyph < end
16596 && (!BUFFERP (glyph->object)
16597 || glyph->charpos < PT);
16598 glyph++)
16599 {
16600 w->cursor.hpos++;
16601 w->cursor.x += glyph->pixel_width;
16602 }
16603 }
16604 }
16605 }
16606
16607 /* Adjust window end. A null value of last_text_row means that
16608 the window end is in reused rows which in turn means that
16609 only its vpos can have changed. */
16610 if (last_text_row)
16611 {
16612 w->window_end_bytepos
16613 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16614 wset_window_end_pos
16615 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16616 wset_window_end_vpos
16617 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16618 w->desired_matrix)));
16619 }
16620 else
16621 {
16622 wset_window_end_vpos
16623 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16624 }
16625
16626 w->window_end_valid = 0;
16627 w->desired_matrix->no_scrolling_p = 1;
16628
16629 #ifdef GLYPH_DEBUG
16630 debug_method_add (w, "try_window_reusing_current_matrix 2");
16631 #endif
16632 return 1;
16633 }
16634
16635 return 0;
16636 }
16637
16638
16639 \f
16640 /************************************************************************
16641 Window redisplay reusing current matrix when buffer has changed
16642 ************************************************************************/
16643
16644 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16645 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16646 ptrdiff_t *, ptrdiff_t *);
16647 static struct glyph_row *
16648 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16649 struct glyph_row *);
16650
16651
16652 /* Return the last row in MATRIX displaying text. If row START is
16653 non-null, start searching with that row. IT gives the dimensions
16654 of the display. Value is null if matrix is empty; otherwise it is
16655 a pointer to the row found. */
16656
16657 static struct glyph_row *
16658 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16659 struct glyph_row *start)
16660 {
16661 struct glyph_row *row, *row_found;
16662
16663 /* Set row_found to the last row in IT->w's current matrix
16664 displaying text. The loop looks funny but think of partially
16665 visible lines. */
16666 row_found = NULL;
16667 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16668 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16669 {
16670 eassert (row->enabled_p);
16671 row_found = row;
16672 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16673 break;
16674 ++row;
16675 }
16676
16677 return row_found;
16678 }
16679
16680
16681 /* Return the last row in the current matrix of W that is not affected
16682 by changes at the start of current_buffer that occurred since W's
16683 current matrix was built. Value is null if no such row exists.
16684
16685 BEG_UNCHANGED us the number of characters unchanged at the start of
16686 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16687 first changed character in current_buffer. Characters at positions <
16688 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16689 when the current matrix was built. */
16690
16691 static struct glyph_row *
16692 find_last_unchanged_at_beg_row (struct window *w)
16693 {
16694 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16695 struct glyph_row *row;
16696 struct glyph_row *row_found = NULL;
16697 int yb = window_text_bottom_y (w);
16698
16699 /* Find the last row displaying unchanged text. */
16700 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16701 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16702 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16703 ++row)
16704 {
16705 if (/* If row ends before first_changed_pos, it is unchanged,
16706 except in some case. */
16707 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16708 /* When row ends in ZV and we write at ZV it is not
16709 unchanged. */
16710 && !row->ends_at_zv_p
16711 /* When first_changed_pos is the end of a continued line,
16712 row is not unchanged because it may be no longer
16713 continued. */
16714 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16715 && (row->continued_p
16716 || row->exact_window_width_line_p))
16717 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16718 needs to be recomputed, so don't consider this row as
16719 unchanged. This happens when the last line was
16720 bidi-reordered and was killed immediately before this
16721 redisplay cycle. In that case, ROW->end stores the
16722 buffer position of the first visual-order character of
16723 the killed text, which is now beyond ZV. */
16724 && CHARPOS (row->end.pos) <= ZV)
16725 row_found = row;
16726
16727 /* Stop if last visible row. */
16728 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16729 break;
16730 }
16731
16732 return row_found;
16733 }
16734
16735
16736 /* Find the first glyph row in the current matrix of W that is not
16737 affected by changes at the end of current_buffer since the
16738 time W's current matrix was built.
16739
16740 Return in *DELTA the number of chars by which buffer positions in
16741 unchanged text at the end of current_buffer must be adjusted.
16742
16743 Return in *DELTA_BYTES the corresponding number of bytes.
16744
16745 Value is null if no such row exists, i.e. all rows are affected by
16746 changes. */
16747
16748 static struct glyph_row *
16749 find_first_unchanged_at_end_row (struct window *w,
16750 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16751 {
16752 struct glyph_row *row;
16753 struct glyph_row *row_found = NULL;
16754
16755 *delta = *delta_bytes = 0;
16756
16757 /* Display must not have been paused, otherwise the current matrix
16758 is not up to date. */
16759 eassert (w->window_end_valid);
16760
16761 /* A value of window_end_pos >= END_UNCHANGED means that the window
16762 end is in the range of changed text. If so, there is no
16763 unchanged row at the end of W's current matrix. */
16764 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16765 return NULL;
16766
16767 /* Set row to the last row in W's current matrix displaying text. */
16768 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16769
16770 /* If matrix is entirely empty, no unchanged row exists. */
16771 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16772 {
16773 /* The value of row is the last glyph row in the matrix having a
16774 meaningful buffer position in it. The end position of row
16775 corresponds to window_end_pos. This allows us to translate
16776 buffer positions in the current matrix to current buffer
16777 positions for characters not in changed text. */
16778 ptrdiff_t Z_old =
16779 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16780 ptrdiff_t Z_BYTE_old =
16781 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16782 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16783 struct glyph_row *first_text_row
16784 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16785
16786 *delta = Z - Z_old;
16787 *delta_bytes = Z_BYTE - Z_BYTE_old;
16788
16789 /* Set last_unchanged_pos to the buffer position of the last
16790 character in the buffer that has not been changed. Z is the
16791 index + 1 of the last character in current_buffer, i.e. by
16792 subtracting END_UNCHANGED we get the index of the last
16793 unchanged character, and we have to add BEG to get its buffer
16794 position. */
16795 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16796 last_unchanged_pos_old = last_unchanged_pos - *delta;
16797
16798 /* Search backward from ROW for a row displaying a line that
16799 starts at a minimum position >= last_unchanged_pos_old. */
16800 for (; row > first_text_row; --row)
16801 {
16802 /* This used to abort, but it can happen.
16803 It is ok to just stop the search instead here. KFS. */
16804 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16805 break;
16806
16807 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16808 row_found = row;
16809 }
16810 }
16811
16812 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16813
16814 return row_found;
16815 }
16816
16817
16818 /* Make sure that glyph rows in the current matrix of window W
16819 reference the same glyph memory as corresponding rows in the
16820 frame's frame matrix. This function is called after scrolling W's
16821 current matrix on a terminal frame in try_window_id and
16822 try_window_reusing_current_matrix. */
16823
16824 static void
16825 sync_frame_with_window_matrix_rows (struct window *w)
16826 {
16827 struct frame *f = XFRAME (w->frame);
16828 struct glyph_row *window_row, *window_row_end, *frame_row;
16829
16830 /* Preconditions: W must be a leaf window and full-width. Its frame
16831 must have a frame matrix. */
16832 eassert (NILP (w->hchild) && NILP (w->vchild));
16833 eassert (WINDOW_FULL_WIDTH_P (w));
16834 eassert (!FRAME_WINDOW_P (f));
16835
16836 /* If W is a full-width window, glyph pointers in W's current matrix
16837 have, by definition, to be the same as glyph pointers in the
16838 corresponding frame matrix. Note that frame matrices have no
16839 marginal areas (see build_frame_matrix). */
16840 window_row = w->current_matrix->rows;
16841 window_row_end = window_row + w->current_matrix->nrows;
16842 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16843 while (window_row < window_row_end)
16844 {
16845 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16846 struct glyph *end = window_row->glyphs[LAST_AREA];
16847
16848 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16849 frame_row->glyphs[TEXT_AREA] = start;
16850 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16851 frame_row->glyphs[LAST_AREA] = end;
16852
16853 /* Disable frame rows whose corresponding window rows have
16854 been disabled in try_window_id. */
16855 if (!window_row->enabled_p)
16856 frame_row->enabled_p = 0;
16857
16858 ++window_row, ++frame_row;
16859 }
16860 }
16861
16862
16863 /* Find the glyph row in window W containing CHARPOS. Consider all
16864 rows between START and END (not inclusive). END null means search
16865 all rows to the end of the display area of W. Value is the row
16866 containing CHARPOS or null. */
16867
16868 struct glyph_row *
16869 row_containing_pos (struct window *w, ptrdiff_t charpos,
16870 struct glyph_row *start, struct glyph_row *end, int dy)
16871 {
16872 struct glyph_row *row = start;
16873 struct glyph_row *best_row = NULL;
16874 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16875 int last_y;
16876
16877 /* If we happen to start on a header-line, skip that. */
16878 if (row->mode_line_p)
16879 ++row;
16880
16881 if ((end && row >= end) || !row->enabled_p)
16882 return NULL;
16883
16884 last_y = window_text_bottom_y (w) - dy;
16885
16886 while (1)
16887 {
16888 /* Give up if we have gone too far. */
16889 if (end && row >= end)
16890 return NULL;
16891 /* This formerly returned if they were equal.
16892 I think that both quantities are of a "last plus one" type;
16893 if so, when they are equal, the row is within the screen. -- rms. */
16894 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16895 return NULL;
16896
16897 /* If it is in this row, return this row. */
16898 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16899 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16900 /* The end position of a row equals the start
16901 position of the next row. If CHARPOS is there, we
16902 would rather display it in the next line, except
16903 when this line ends in ZV. */
16904 && !row->ends_at_zv_p
16905 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16906 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16907 {
16908 struct glyph *g;
16909
16910 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16911 || (!best_row && !row->continued_p))
16912 return row;
16913 /* In bidi-reordered rows, there could be several rows
16914 occluding point, all of them belonging to the same
16915 continued line. We need to find the row which fits
16916 CHARPOS the best. */
16917 for (g = row->glyphs[TEXT_AREA];
16918 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16919 g++)
16920 {
16921 if (!STRINGP (g->object))
16922 {
16923 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16924 {
16925 mindif = eabs (g->charpos - charpos);
16926 best_row = row;
16927 /* Exact match always wins. */
16928 if (mindif == 0)
16929 return best_row;
16930 }
16931 }
16932 }
16933 }
16934 else if (best_row && !row->continued_p)
16935 return best_row;
16936 ++row;
16937 }
16938 }
16939
16940
16941 /* Try to redisplay window W by reusing its existing display. W's
16942 current matrix must be up to date when this function is called,
16943 i.e. window_end_valid must be nonzero.
16944
16945 Value is
16946
16947 1 if display has been updated
16948 0 if otherwise unsuccessful
16949 -1 if redisplay with same window start is known not to succeed
16950
16951 The following steps are performed:
16952
16953 1. Find the last row in the current matrix of W that is not
16954 affected by changes at the start of current_buffer. If no such row
16955 is found, give up.
16956
16957 2. Find the first row in W's current matrix that is not affected by
16958 changes at the end of current_buffer. Maybe there is no such row.
16959
16960 3. Display lines beginning with the row + 1 found in step 1 to the
16961 row found in step 2 or, if step 2 didn't find a row, to the end of
16962 the window.
16963
16964 4. If cursor is not known to appear on the window, give up.
16965
16966 5. If display stopped at the row found in step 2, scroll the
16967 display and current matrix as needed.
16968
16969 6. Maybe display some lines at the end of W, if we must. This can
16970 happen under various circumstances, like a partially visible line
16971 becoming fully visible, or because newly displayed lines are displayed
16972 in smaller font sizes.
16973
16974 7. Update W's window end information. */
16975
16976 static int
16977 try_window_id (struct window *w)
16978 {
16979 struct frame *f = XFRAME (w->frame);
16980 struct glyph_matrix *current_matrix = w->current_matrix;
16981 struct glyph_matrix *desired_matrix = w->desired_matrix;
16982 struct glyph_row *last_unchanged_at_beg_row;
16983 struct glyph_row *first_unchanged_at_end_row;
16984 struct glyph_row *row;
16985 struct glyph_row *bottom_row;
16986 int bottom_vpos;
16987 struct it it;
16988 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16989 int dvpos, dy;
16990 struct text_pos start_pos;
16991 struct run run;
16992 int first_unchanged_at_end_vpos = 0;
16993 struct glyph_row *last_text_row, *last_text_row_at_end;
16994 struct text_pos start;
16995 ptrdiff_t first_changed_charpos, last_changed_charpos;
16996
16997 #ifdef GLYPH_DEBUG
16998 if (inhibit_try_window_id)
16999 return 0;
17000 #endif
17001
17002 /* This is handy for debugging. */
17003 #if 0
17004 #define GIVE_UP(X) \
17005 do { \
17006 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17007 return 0; \
17008 } while (0)
17009 #else
17010 #define GIVE_UP(X) return 0
17011 #endif
17012
17013 SET_TEXT_POS_FROM_MARKER (start, w->start);
17014
17015 /* Don't use this for mini-windows because these can show
17016 messages and mini-buffers, and we don't handle that here. */
17017 if (MINI_WINDOW_P (w))
17018 GIVE_UP (1);
17019
17020 /* This flag is used to prevent redisplay optimizations. */
17021 if (windows_or_buffers_changed || cursor_type_changed)
17022 GIVE_UP (2);
17023
17024 /* Verify that narrowing has not changed.
17025 Also verify that we were not told to prevent redisplay optimizations.
17026 It would be nice to further
17027 reduce the number of cases where this prevents try_window_id. */
17028 if (current_buffer->clip_changed
17029 || current_buffer->prevent_redisplay_optimizations_p)
17030 GIVE_UP (3);
17031
17032 /* Window must either use window-based redisplay or be full width. */
17033 if (!FRAME_WINDOW_P (f)
17034 && (!FRAME_LINE_INS_DEL_OK (f)
17035 || !WINDOW_FULL_WIDTH_P (w)))
17036 GIVE_UP (4);
17037
17038 /* Give up if point is known NOT to appear in W. */
17039 if (PT < CHARPOS (start))
17040 GIVE_UP (5);
17041
17042 /* Another way to prevent redisplay optimizations. */
17043 if (w->last_modified == 0)
17044 GIVE_UP (6);
17045
17046 /* Verify that window is not hscrolled. */
17047 if (w->hscroll != 0)
17048 GIVE_UP (7);
17049
17050 /* Verify that display wasn't paused. */
17051 if (!w->window_end_valid)
17052 GIVE_UP (8);
17053
17054 /* Can't use this if highlighting a region because a cursor movement
17055 will do more than just set the cursor. */
17056 if (0 <= markpos_of_region ())
17057 GIVE_UP (9);
17058
17059 /* Likewise if highlighting trailing whitespace. */
17060 if (!NILP (Vshow_trailing_whitespace))
17061 GIVE_UP (11);
17062
17063 /* Likewise if showing a region. */
17064 if (w->region_showing)
17065 GIVE_UP (10);
17066
17067 /* Can't use this if overlay arrow position and/or string have
17068 changed. */
17069 if (overlay_arrows_changed_p ())
17070 GIVE_UP (12);
17071
17072 /* When word-wrap is on, adding a space to the first word of a
17073 wrapped line can change the wrap position, altering the line
17074 above it. It might be worthwhile to handle this more
17075 intelligently, but for now just redisplay from scratch. */
17076 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17077 GIVE_UP (21);
17078
17079 /* Under bidi reordering, adding or deleting a character in the
17080 beginning of a paragraph, before the first strong directional
17081 character, can change the base direction of the paragraph (unless
17082 the buffer specifies a fixed paragraph direction), which will
17083 require to redisplay the whole paragraph. It might be worthwhile
17084 to find the paragraph limits and widen the range of redisplayed
17085 lines to that, but for now just give up this optimization and
17086 redisplay from scratch. */
17087 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17088 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17089 GIVE_UP (22);
17090
17091 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17092 only if buffer has really changed. The reason is that the gap is
17093 initially at Z for freshly visited files. The code below would
17094 set end_unchanged to 0 in that case. */
17095 if (MODIFF > SAVE_MODIFF
17096 /* This seems to happen sometimes after saving a buffer. */
17097 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17098 {
17099 if (GPT - BEG < BEG_UNCHANGED)
17100 BEG_UNCHANGED = GPT - BEG;
17101 if (Z - GPT < END_UNCHANGED)
17102 END_UNCHANGED = Z - GPT;
17103 }
17104
17105 /* The position of the first and last character that has been changed. */
17106 first_changed_charpos = BEG + BEG_UNCHANGED;
17107 last_changed_charpos = Z - END_UNCHANGED;
17108
17109 /* If window starts after a line end, and the last change is in
17110 front of that newline, then changes don't affect the display.
17111 This case happens with stealth-fontification. Note that although
17112 the display is unchanged, glyph positions in the matrix have to
17113 be adjusted, of course. */
17114 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17115 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17116 && ((last_changed_charpos < CHARPOS (start)
17117 && CHARPOS (start) == BEGV)
17118 || (last_changed_charpos < CHARPOS (start) - 1
17119 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17120 {
17121 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17122 struct glyph_row *r0;
17123
17124 /* Compute how many chars/bytes have been added to or removed
17125 from the buffer. */
17126 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17127 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17128 Z_delta = Z - Z_old;
17129 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17130
17131 /* Give up if PT is not in the window. Note that it already has
17132 been checked at the start of try_window_id that PT is not in
17133 front of the window start. */
17134 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17135 GIVE_UP (13);
17136
17137 /* If window start is unchanged, we can reuse the whole matrix
17138 as is, after adjusting glyph positions. No need to compute
17139 the window end again, since its offset from Z hasn't changed. */
17140 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17141 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17142 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17143 /* PT must not be in a partially visible line. */
17144 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17145 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17146 {
17147 /* Adjust positions in the glyph matrix. */
17148 if (Z_delta || Z_delta_bytes)
17149 {
17150 struct glyph_row *r1
17151 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17152 increment_matrix_positions (w->current_matrix,
17153 MATRIX_ROW_VPOS (r0, current_matrix),
17154 MATRIX_ROW_VPOS (r1, current_matrix),
17155 Z_delta, Z_delta_bytes);
17156 }
17157
17158 /* Set the cursor. */
17159 row = row_containing_pos (w, PT, r0, NULL, 0);
17160 if (row)
17161 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17162 else
17163 emacs_abort ();
17164 return 1;
17165 }
17166 }
17167
17168 /* Handle the case that changes are all below what is displayed in
17169 the window, and that PT is in the window. This shortcut cannot
17170 be taken if ZV is visible in the window, and text has been added
17171 there that is visible in the window. */
17172 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17173 /* ZV is not visible in the window, or there are no
17174 changes at ZV, actually. */
17175 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17176 || first_changed_charpos == last_changed_charpos))
17177 {
17178 struct glyph_row *r0;
17179
17180 /* Give up if PT is not in the window. Note that it already has
17181 been checked at the start of try_window_id that PT is not in
17182 front of the window start. */
17183 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17184 GIVE_UP (14);
17185
17186 /* If window start is unchanged, we can reuse the whole matrix
17187 as is, without changing glyph positions since no text has
17188 been added/removed in front of the window end. */
17189 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17190 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17191 /* PT must not be in a partially visible line. */
17192 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17193 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17194 {
17195 /* We have to compute the window end anew since text
17196 could have been added/removed after it. */
17197 wset_window_end_pos
17198 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17199 w->window_end_bytepos
17200 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17201
17202 /* Set the cursor. */
17203 row = row_containing_pos (w, PT, r0, NULL, 0);
17204 if (row)
17205 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17206 else
17207 emacs_abort ();
17208 return 2;
17209 }
17210 }
17211
17212 /* Give up if window start is in the changed area.
17213
17214 The condition used to read
17215
17216 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17217
17218 but why that was tested escapes me at the moment. */
17219 if (CHARPOS (start) >= first_changed_charpos
17220 && CHARPOS (start) <= last_changed_charpos)
17221 GIVE_UP (15);
17222
17223 /* Check that window start agrees with the start of the first glyph
17224 row in its current matrix. Check this after we know the window
17225 start is not in changed text, otherwise positions would not be
17226 comparable. */
17227 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17228 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17229 GIVE_UP (16);
17230
17231 /* Give up if the window ends in strings. Overlay strings
17232 at the end are difficult to handle, so don't try. */
17233 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17234 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17235 GIVE_UP (20);
17236
17237 /* Compute the position at which we have to start displaying new
17238 lines. Some of the lines at the top of the window might be
17239 reusable because they are not displaying changed text. Find the
17240 last row in W's current matrix not affected by changes at the
17241 start of current_buffer. Value is null if changes start in the
17242 first line of window. */
17243 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17244 if (last_unchanged_at_beg_row)
17245 {
17246 /* Avoid starting to display in the middle of a character, a TAB
17247 for instance. This is easier than to set up the iterator
17248 exactly, and it's not a frequent case, so the additional
17249 effort wouldn't really pay off. */
17250 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17251 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17252 && last_unchanged_at_beg_row > w->current_matrix->rows)
17253 --last_unchanged_at_beg_row;
17254
17255 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17256 GIVE_UP (17);
17257
17258 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17259 GIVE_UP (18);
17260 start_pos = it.current.pos;
17261
17262 /* Start displaying new lines in the desired matrix at the same
17263 vpos we would use in the current matrix, i.e. below
17264 last_unchanged_at_beg_row. */
17265 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17266 current_matrix);
17267 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17268 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17269
17270 eassert (it.hpos == 0 && it.current_x == 0);
17271 }
17272 else
17273 {
17274 /* There are no reusable lines at the start of the window.
17275 Start displaying in the first text line. */
17276 start_display (&it, w, start);
17277 it.vpos = it.first_vpos;
17278 start_pos = it.current.pos;
17279 }
17280
17281 /* Find the first row that is not affected by changes at the end of
17282 the buffer. Value will be null if there is no unchanged row, in
17283 which case we must redisplay to the end of the window. delta
17284 will be set to the value by which buffer positions beginning with
17285 first_unchanged_at_end_row have to be adjusted due to text
17286 changes. */
17287 first_unchanged_at_end_row
17288 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17289 IF_DEBUG (debug_delta = delta);
17290 IF_DEBUG (debug_delta_bytes = delta_bytes);
17291
17292 /* Set stop_pos to the buffer position up to which we will have to
17293 display new lines. If first_unchanged_at_end_row != NULL, this
17294 is the buffer position of the start of the line displayed in that
17295 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17296 that we don't stop at a buffer position. */
17297 stop_pos = 0;
17298 if (first_unchanged_at_end_row)
17299 {
17300 eassert (last_unchanged_at_beg_row == NULL
17301 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17302
17303 /* If this is a continuation line, move forward to the next one
17304 that isn't. Changes in lines above affect this line.
17305 Caution: this may move first_unchanged_at_end_row to a row
17306 not displaying text. */
17307 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17308 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17309 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17310 < it.last_visible_y))
17311 ++first_unchanged_at_end_row;
17312
17313 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17314 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17315 >= it.last_visible_y))
17316 first_unchanged_at_end_row = NULL;
17317 else
17318 {
17319 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17320 + delta);
17321 first_unchanged_at_end_vpos
17322 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17323 eassert (stop_pos >= Z - END_UNCHANGED);
17324 }
17325 }
17326 else if (last_unchanged_at_beg_row == NULL)
17327 GIVE_UP (19);
17328
17329
17330 #ifdef GLYPH_DEBUG
17331
17332 /* Either there is no unchanged row at the end, or the one we have
17333 now displays text. This is a necessary condition for the window
17334 end pos calculation at the end of this function. */
17335 eassert (first_unchanged_at_end_row == NULL
17336 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17337
17338 debug_last_unchanged_at_beg_vpos
17339 = (last_unchanged_at_beg_row
17340 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17341 : -1);
17342 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17343
17344 #endif /* GLYPH_DEBUG */
17345
17346
17347 /* Display new lines. Set last_text_row to the last new line
17348 displayed which has text on it, i.e. might end up as being the
17349 line where the window_end_vpos is. */
17350 w->cursor.vpos = -1;
17351 last_text_row = NULL;
17352 overlay_arrow_seen = 0;
17353 while (it.current_y < it.last_visible_y
17354 && !fonts_changed_p
17355 && (first_unchanged_at_end_row == NULL
17356 || IT_CHARPOS (it) < stop_pos))
17357 {
17358 if (display_line (&it))
17359 last_text_row = it.glyph_row - 1;
17360 }
17361
17362 if (fonts_changed_p)
17363 return -1;
17364
17365
17366 /* Compute differences in buffer positions, y-positions etc. for
17367 lines reused at the bottom of the window. Compute what we can
17368 scroll. */
17369 if (first_unchanged_at_end_row
17370 /* No lines reused because we displayed everything up to the
17371 bottom of the window. */
17372 && it.current_y < it.last_visible_y)
17373 {
17374 dvpos = (it.vpos
17375 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17376 current_matrix));
17377 dy = it.current_y - first_unchanged_at_end_row->y;
17378 run.current_y = first_unchanged_at_end_row->y;
17379 run.desired_y = run.current_y + dy;
17380 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17381 }
17382 else
17383 {
17384 delta = delta_bytes = dvpos = dy
17385 = run.current_y = run.desired_y = run.height = 0;
17386 first_unchanged_at_end_row = NULL;
17387 }
17388 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17389
17390
17391 /* Find the cursor if not already found. We have to decide whether
17392 PT will appear on this window (it sometimes doesn't, but this is
17393 not a very frequent case.) This decision has to be made before
17394 the current matrix is altered. A value of cursor.vpos < 0 means
17395 that PT is either in one of the lines beginning at
17396 first_unchanged_at_end_row or below the window. Don't care for
17397 lines that might be displayed later at the window end; as
17398 mentioned, this is not a frequent case. */
17399 if (w->cursor.vpos < 0)
17400 {
17401 /* Cursor in unchanged rows at the top? */
17402 if (PT < CHARPOS (start_pos)
17403 && last_unchanged_at_beg_row)
17404 {
17405 row = row_containing_pos (w, PT,
17406 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17407 last_unchanged_at_beg_row + 1, 0);
17408 if (row)
17409 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17410 }
17411
17412 /* Start from first_unchanged_at_end_row looking for PT. */
17413 else if (first_unchanged_at_end_row)
17414 {
17415 row = row_containing_pos (w, PT - delta,
17416 first_unchanged_at_end_row, NULL, 0);
17417 if (row)
17418 set_cursor_from_row (w, row, w->current_matrix, delta,
17419 delta_bytes, dy, dvpos);
17420 }
17421
17422 /* Give up if cursor was not found. */
17423 if (w->cursor.vpos < 0)
17424 {
17425 clear_glyph_matrix (w->desired_matrix);
17426 return -1;
17427 }
17428 }
17429
17430 /* Don't let the cursor end in the scroll margins. */
17431 {
17432 int this_scroll_margin, cursor_height;
17433
17434 this_scroll_margin =
17435 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17436 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17437 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17438
17439 if ((w->cursor.y < this_scroll_margin
17440 && CHARPOS (start) > BEGV)
17441 /* Old redisplay didn't take scroll margin into account at the bottom,
17442 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17443 || (w->cursor.y + (make_cursor_line_fully_visible_p
17444 ? cursor_height + this_scroll_margin
17445 : 1)) > it.last_visible_y)
17446 {
17447 w->cursor.vpos = -1;
17448 clear_glyph_matrix (w->desired_matrix);
17449 return -1;
17450 }
17451 }
17452
17453 /* Scroll the display. Do it before changing the current matrix so
17454 that xterm.c doesn't get confused about where the cursor glyph is
17455 found. */
17456 if (dy && run.height)
17457 {
17458 update_begin (f);
17459
17460 if (FRAME_WINDOW_P (f))
17461 {
17462 FRAME_RIF (f)->update_window_begin_hook (w);
17463 FRAME_RIF (f)->clear_window_mouse_face (w);
17464 FRAME_RIF (f)->scroll_run_hook (w, &run);
17465 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17466 }
17467 else
17468 {
17469 /* Terminal frame. In this case, dvpos gives the number of
17470 lines to scroll by; dvpos < 0 means scroll up. */
17471 int from_vpos
17472 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17473 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17474 int end = (WINDOW_TOP_EDGE_LINE (w)
17475 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17476 + window_internal_height (w));
17477
17478 #if defined (HAVE_GPM) || defined (MSDOS)
17479 x_clear_window_mouse_face (w);
17480 #endif
17481 /* Perform the operation on the screen. */
17482 if (dvpos > 0)
17483 {
17484 /* Scroll last_unchanged_at_beg_row to the end of the
17485 window down dvpos lines. */
17486 set_terminal_window (f, end);
17487
17488 /* On dumb terminals delete dvpos lines at the end
17489 before inserting dvpos empty lines. */
17490 if (!FRAME_SCROLL_REGION_OK (f))
17491 ins_del_lines (f, end - dvpos, -dvpos);
17492
17493 /* Insert dvpos empty lines in front of
17494 last_unchanged_at_beg_row. */
17495 ins_del_lines (f, from, dvpos);
17496 }
17497 else if (dvpos < 0)
17498 {
17499 /* Scroll up last_unchanged_at_beg_vpos to the end of
17500 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17501 set_terminal_window (f, end);
17502
17503 /* Delete dvpos lines in front of
17504 last_unchanged_at_beg_vpos. ins_del_lines will set
17505 the cursor to the given vpos and emit |dvpos| delete
17506 line sequences. */
17507 ins_del_lines (f, from + dvpos, dvpos);
17508
17509 /* On a dumb terminal insert dvpos empty lines at the
17510 end. */
17511 if (!FRAME_SCROLL_REGION_OK (f))
17512 ins_del_lines (f, end + dvpos, -dvpos);
17513 }
17514
17515 set_terminal_window (f, 0);
17516 }
17517
17518 update_end (f);
17519 }
17520
17521 /* Shift reused rows of the current matrix to the right position.
17522 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17523 text. */
17524 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17525 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17526 if (dvpos < 0)
17527 {
17528 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17529 bottom_vpos, dvpos);
17530 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17531 bottom_vpos);
17532 }
17533 else if (dvpos > 0)
17534 {
17535 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17536 bottom_vpos, dvpos);
17537 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17538 first_unchanged_at_end_vpos + dvpos);
17539 }
17540
17541 /* For frame-based redisplay, make sure that current frame and window
17542 matrix are in sync with respect to glyph memory. */
17543 if (!FRAME_WINDOW_P (f))
17544 sync_frame_with_window_matrix_rows (w);
17545
17546 /* Adjust buffer positions in reused rows. */
17547 if (delta || delta_bytes)
17548 increment_matrix_positions (current_matrix,
17549 first_unchanged_at_end_vpos + dvpos,
17550 bottom_vpos, delta, delta_bytes);
17551
17552 /* Adjust Y positions. */
17553 if (dy)
17554 shift_glyph_matrix (w, current_matrix,
17555 first_unchanged_at_end_vpos + dvpos,
17556 bottom_vpos, dy);
17557
17558 if (first_unchanged_at_end_row)
17559 {
17560 first_unchanged_at_end_row += dvpos;
17561 if (first_unchanged_at_end_row->y >= it.last_visible_y
17562 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17563 first_unchanged_at_end_row = NULL;
17564 }
17565
17566 /* If scrolling up, there may be some lines to display at the end of
17567 the window. */
17568 last_text_row_at_end = NULL;
17569 if (dy < 0)
17570 {
17571 /* Scrolling up can leave for example a partially visible line
17572 at the end of the window to be redisplayed. */
17573 /* Set last_row to the glyph row in the current matrix where the
17574 window end line is found. It has been moved up or down in
17575 the matrix by dvpos. */
17576 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17577 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17578
17579 /* If last_row is the window end line, it should display text. */
17580 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17581
17582 /* If window end line was partially visible before, begin
17583 displaying at that line. Otherwise begin displaying with the
17584 line following it. */
17585 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17586 {
17587 init_to_row_start (&it, w, last_row);
17588 it.vpos = last_vpos;
17589 it.current_y = last_row->y;
17590 }
17591 else
17592 {
17593 init_to_row_end (&it, w, last_row);
17594 it.vpos = 1 + last_vpos;
17595 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17596 ++last_row;
17597 }
17598
17599 /* We may start in a continuation line. If so, we have to
17600 get the right continuation_lines_width and current_x. */
17601 it.continuation_lines_width = last_row->continuation_lines_width;
17602 it.hpos = it.current_x = 0;
17603
17604 /* Display the rest of the lines at the window end. */
17605 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17606 while (it.current_y < it.last_visible_y
17607 && !fonts_changed_p)
17608 {
17609 /* Is it always sure that the display agrees with lines in
17610 the current matrix? I don't think so, so we mark rows
17611 displayed invalid in the current matrix by setting their
17612 enabled_p flag to zero. */
17613 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17614 if (display_line (&it))
17615 last_text_row_at_end = it.glyph_row - 1;
17616 }
17617 }
17618
17619 /* Update window_end_pos and window_end_vpos. */
17620 if (first_unchanged_at_end_row
17621 && !last_text_row_at_end)
17622 {
17623 /* Window end line if one of the preserved rows from the current
17624 matrix. Set row to the last row displaying text in current
17625 matrix starting at first_unchanged_at_end_row, after
17626 scrolling. */
17627 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17628 row = find_last_row_displaying_text (w->current_matrix, &it,
17629 first_unchanged_at_end_row);
17630 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17631
17632 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17633 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17634 wset_window_end_vpos
17635 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17636 eassert (w->window_end_bytepos >= 0);
17637 IF_DEBUG (debug_method_add (w, "A"));
17638 }
17639 else if (last_text_row_at_end)
17640 {
17641 wset_window_end_pos
17642 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17643 w->window_end_bytepos
17644 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17645 wset_window_end_vpos
17646 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17647 desired_matrix)));
17648 eassert (w->window_end_bytepos >= 0);
17649 IF_DEBUG (debug_method_add (w, "B"));
17650 }
17651 else if (last_text_row)
17652 {
17653 /* We have displayed either to the end of the window or at the
17654 end of the window, i.e. the last row with text is to be found
17655 in the desired matrix. */
17656 wset_window_end_pos
17657 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17658 w->window_end_bytepos
17659 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17660 wset_window_end_vpos
17661 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17662 eassert (w->window_end_bytepos >= 0);
17663 }
17664 else if (first_unchanged_at_end_row == NULL
17665 && last_text_row == NULL
17666 && last_text_row_at_end == NULL)
17667 {
17668 /* Displayed to end of window, but no line containing text was
17669 displayed. Lines were deleted at the end of the window. */
17670 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17671 int vpos = XFASTINT (w->window_end_vpos);
17672 struct glyph_row *current_row = current_matrix->rows + vpos;
17673 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17674
17675 for (row = NULL;
17676 row == NULL && vpos >= first_vpos;
17677 --vpos, --current_row, --desired_row)
17678 {
17679 if (desired_row->enabled_p)
17680 {
17681 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
17682 row = desired_row;
17683 }
17684 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
17685 row = current_row;
17686 }
17687
17688 eassert (row != NULL);
17689 wset_window_end_vpos (w, make_number (vpos + 1));
17690 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17691 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17692 eassert (w->window_end_bytepos >= 0);
17693 IF_DEBUG (debug_method_add (w, "C"));
17694 }
17695 else
17696 emacs_abort ();
17697
17698 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17699 debug_end_vpos = XFASTINT (w->window_end_vpos));
17700
17701 /* Record that display has not been completed. */
17702 w->window_end_valid = 0;
17703 w->desired_matrix->no_scrolling_p = 1;
17704 return 3;
17705
17706 #undef GIVE_UP
17707 }
17708
17709
17710 \f
17711 /***********************************************************************
17712 More debugging support
17713 ***********************************************************************/
17714
17715 #ifdef GLYPH_DEBUG
17716
17717 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17718 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17719 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17720
17721
17722 /* Dump the contents of glyph matrix MATRIX on stderr.
17723
17724 GLYPHS 0 means don't show glyph contents.
17725 GLYPHS 1 means show glyphs in short form
17726 GLYPHS > 1 means show glyphs in long form. */
17727
17728 void
17729 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17730 {
17731 int i;
17732 for (i = 0; i < matrix->nrows; ++i)
17733 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17734 }
17735
17736
17737 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17738 the glyph row and area where the glyph comes from. */
17739
17740 void
17741 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17742 {
17743 if (glyph->type == CHAR_GLYPH
17744 || glyph->type == GLYPHLESS_GLYPH)
17745 {
17746 fprintf (stderr,
17747 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17748 glyph - row->glyphs[TEXT_AREA],
17749 (glyph->type == CHAR_GLYPH
17750 ? 'C'
17751 : 'G'),
17752 glyph->charpos,
17753 (BUFFERP (glyph->object)
17754 ? 'B'
17755 : (STRINGP (glyph->object)
17756 ? 'S'
17757 : (INTEGERP (glyph->object)
17758 ? '0'
17759 : '-'))),
17760 glyph->pixel_width,
17761 glyph->u.ch,
17762 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17763 ? glyph->u.ch
17764 : '.'),
17765 glyph->face_id,
17766 glyph->left_box_line_p,
17767 glyph->right_box_line_p);
17768 }
17769 else if (glyph->type == STRETCH_GLYPH)
17770 {
17771 fprintf (stderr,
17772 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17773 glyph - row->glyphs[TEXT_AREA],
17774 'S',
17775 glyph->charpos,
17776 (BUFFERP (glyph->object)
17777 ? 'B'
17778 : (STRINGP (glyph->object)
17779 ? 'S'
17780 : (INTEGERP (glyph->object)
17781 ? '0'
17782 : '-'))),
17783 glyph->pixel_width,
17784 0,
17785 ' ',
17786 glyph->face_id,
17787 glyph->left_box_line_p,
17788 glyph->right_box_line_p);
17789 }
17790 else if (glyph->type == IMAGE_GLYPH)
17791 {
17792 fprintf (stderr,
17793 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17794 glyph - row->glyphs[TEXT_AREA],
17795 'I',
17796 glyph->charpos,
17797 (BUFFERP (glyph->object)
17798 ? 'B'
17799 : (STRINGP (glyph->object)
17800 ? 'S'
17801 : (INTEGERP (glyph->object)
17802 ? '0'
17803 : '-'))),
17804 glyph->pixel_width,
17805 glyph->u.img_id,
17806 '.',
17807 glyph->face_id,
17808 glyph->left_box_line_p,
17809 glyph->right_box_line_p);
17810 }
17811 else if (glyph->type == COMPOSITE_GLYPH)
17812 {
17813 fprintf (stderr,
17814 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17815 glyph - row->glyphs[TEXT_AREA],
17816 '+',
17817 glyph->charpos,
17818 (BUFFERP (glyph->object)
17819 ? 'B'
17820 : (STRINGP (glyph->object)
17821 ? 'S'
17822 : (INTEGERP (glyph->object)
17823 ? '0'
17824 : '-'))),
17825 glyph->pixel_width,
17826 glyph->u.cmp.id);
17827 if (glyph->u.cmp.automatic)
17828 fprintf (stderr,
17829 "[%d-%d]",
17830 glyph->slice.cmp.from, glyph->slice.cmp.to);
17831 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17832 glyph->face_id,
17833 glyph->left_box_line_p,
17834 glyph->right_box_line_p);
17835 }
17836 }
17837
17838
17839 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17840 GLYPHS 0 means don't show glyph contents.
17841 GLYPHS 1 means show glyphs in short form
17842 GLYPHS > 1 means show glyphs in long form. */
17843
17844 void
17845 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17846 {
17847 if (glyphs != 1)
17848 {
17849 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17850 fprintf (stderr, "==============================================================================\n");
17851
17852 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17853 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17854 vpos,
17855 MATRIX_ROW_START_CHARPOS (row),
17856 MATRIX_ROW_END_CHARPOS (row),
17857 row->used[TEXT_AREA],
17858 row->contains_overlapping_glyphs_p,
17859 row->enabled_p,
17860 row->truncated_on_left_p,
17861 row->truncated_on_right_p,
17862 row->continued_p,
17863 MATRIX_ROW_CONTINUATION_LINE_P (row),
17864 MATRIX_ROW_DISPLAYS_TEXT_P (row),
17865 row->ends_at_zv_p,
17866 row->fill_line_p,
17867 row->ends_in_middle_of_char_p,
17868 row->starts_in_middle_of_char_p,
17869 row->mouse_face_p,
17870 row->x,
17871 row->y,
17872 row->pixel_width,
17873 row->height,
17874 row->visible_height,
17875 row->ascent,
17876 row->phys_ascent);
17877 /* The next 3 lines should align to "Start" in the header. */
17878 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17879 row->end.overlay_string_index,
17880 row->continuation_lines_width);
17881 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17882 CHARPOS (row->start.string_pos),
17883 CHARPOS (row->end.string_pos));
17884 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17885 row->end.dpvec_index);
17886 }
17887
17888 if (glyphs > 1)
17889 {
17890 int area;
17891
17892 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17893 {
17894 struct glyph *glyph = row->glyphs[area];
17895 struct glyph *glyph_end = glyph + row->used[area];
17896
17897 /* Glyph for a line end in text. */
17898 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17899 ++glyph_end;
17900
17901 if (glyph < glyph_end)
17902 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
17903
17904 for (; glyph < glyph_end; ++glyph)
17905 dump_glyph (row, glyph, area);
17906 }
17907 }
17908 else if (glyphs == 1)
17909 {
17910 int area;
17911
17912 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17913 {
17914 char *s = alloca (row->used[area] + 4);
17915 int i;
17916
17917 for (i = 0; i < row->used[area]; ++i)
17918 {
17919 struct glyph *glyph = row->glyphs[area] + i;
17920 if (i == row->used[area] - 1
17921 && area == TEXT_AREA
17922 && INTEGERP (glyph->object)
17923 && glyph->type == CHAR_GLYPH
17924 && glyph->u.ch == ' ')
17925 {
17926 strcpy (&s[i], "[\\n]");
17927 i += 4;
17928 }
17929 else if (glyph->type == CHAR_GLYPH
17930 && glyph->u.ch < 0x80
17931 && glyph->u.ch >= ' ')
17932 s[i] = glyph->u.ch;
17933 else
17934 s[i] = '.';
17935 }
17936
17937 s[i] = '\0';
17938 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17939 }
17940 }
17941 }
17942
17943
17944 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17945 Sdump_glyph_matrix, 0, 1, "p",
17946 doc: /* Dump the current matrix of the selected window to stderr.
17947 Shows contents of glyph row structures. With non-nil
17948 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17949 glyphs in short form, otherwise show glyphs in long form. */)
17950 (Lisp_Object glyphs)
17951 {
17952 struct window *w = XWINDOW (selected_window);
17953 struct buffer *buffer = XBUFFER (w->buffer);
17954
17955 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17956 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17957 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17958 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17959 fprintf (stderr, "=============================================\n");
17960 dump_glyph_matrix (w->current_matrix,
17961 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17962 return Qnil;
17963 }
17964
17965
17966 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17967 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17968 (void)
17969 {
17970 struct frame *f = XFRAME (selected_frame);
17971 dump_glyph_matrix (f->current_matrix, 1);
17972 return Qnil;
17973 }
17974
17975
17976 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17977 doc: /* Dump glyph row ROW to stderr.
17978 GLYPH 0 means don't dump glyphs.
17979 GLYPH 1 means dump glyphs in short form.
17980 GLYPH > 1 or omitted means dump glyphs in long form. */)
17981 (Lisp_Object row, Lisp_Object glyphs)
17982 {
17983 struct glyph_matrix *matrix;
17984 EMACS_INT vpos;
17985
17986 CHECK_NUMBER (row);
17987 matrix = XWINDOW (selected_window)->current_matrix;
17988 vpos = XINT (row);
17989 if (vpos >= 0 && vpos < matrix->nrows)
17990 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17991 vpos,
17992 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17993 return Qnil;
17994 }
17995
17996
17997 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17998 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17999 GLYPH 0 means don't dump glyphs.
18000 GLYPH 1 means dump glyphs in short form.
18001 GLYPH > 1 or omitted means dump glyphs in long form. */)
18002 (Lisp_Object row, Lisp_Object glyphs)
18003 {
18004 struct frame *sf = SELECTED_FRAME ();
18005 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18006 EMACS_INT vpos;
18007
18008 CHECK_NUMBER (row);
18009 vpos = XINT (row);
18010 if (vpos >= 0 && vpos < m->nrows)
18011 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18012 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18013 return Qnil;
18014 }
18015
18016
18017 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18018 doc: /* Toggle tracing of redisplay.
18019 With ARG, turn tracing on if and only if ARG is positive. */)
18020 (Lisp_Object arg)
18021 {
18022 if (NILP (arg))
18023 trace_redisplay_p = !trace_redisplay_p;
18024 else
18025 {
18026 arg = Fprefix_numeric_value (arg);
18027 trace_redisplay_p = XINT (arg) > 0;
18028 }
18029
18030 return Qnil;
18031 }
18032
18033
18034 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18035 doc: /* Like `format', but print result to stderr.
18036 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18037 (ptrdiff_t nargs, Lisp_Object *args)
18038 {
18039 Lisp_Object s = Fformat (nargs, args);
18040 fprintf (stderr, "%s", SDATA (s));
18041 return Qnil;
18042 }
18043
18044 #endif /* GLYPH_DEBUG */
18045
18046
18047 \f
18048 /***********************************************************************
18049 Building Desired Matrix Rows
18050 ***********************************************************************/
18051
18052 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18053 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18054
18055 static struct glyph_row *
18056 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18057 {
18058 struct frame *f = XFRAME (WINDOW_FRAME (w));
18059 struct buffer *buffer = XBUFFER (w->buffer);
18060 struct buffer *old = current_buffer;
18061 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18062 int arrow_len = SCHARS (overlay_arrow_string);
18063 const unsigned char *arrow_end = arrow_string + arrow_len;
18064 const unsigned char *p;
18065 struct it it;
18066 bool multibyte_p;
18067 int n_glyphs_before;
18068
18069 set_buffer_temp (buffer);
18070 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18071 it.glyph_row->used[TEXT_AREA] = 0;
18072 SET_TEXT_POS (it.position, 0, 0);
18073
18074 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18075 p = arrow_string;
18076 while (p < arrow_end)
18077 {
18078 Lisp_Object face, ilisp;
18079
18080 /* Get the next character. */
18081 if (multibyte_p)
18082 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18083 else
18084 {
18085 it.c = it.char_to_display = *p, it.len = 1;
18086 if (! ASCII_CHAR_P (it.c))
18087 it.char_to_display = BYTE8_TO_CHAR (it.c);
18088 }
18089 p += it.len;
18090
18091 /* Get its face. */
18092 ilisp = make_number (p - arrow_string);
18093 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18094 it.face_id = compute_char_face (f, it.char_to_display, face);
18095
18096 /* Compute its width, get its glyphs. */
18097 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18098 SET_TEXT_POS (it.position, -1, -1);
18099 PRODUCE_GLYPHS (&it);
18100
18101 /* If this character doesn't fit any more in the line, we have
18102 to remove some glyphs. */
18103 if (it.current_x > it.last_visible_x)
18104 {
18105 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18106 break;
18107 }
18108 }
18109
18110 set_buffer_temp (old);
18111 return it.glyph_row;
18112 }
18113
18114
18115 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18116 glyphs to insert is determined by produce_special_glyphs. */
18117
18118 static void
18119 insert_left_trunc_glyphs (struct it *it)
18120 {
18121 struct it truncate_it;
18122 struct glyph *from, *end, *to, *toend;
18123
18124 eassert (!FRAME_WINDOW_P (it->f)
18125 || (!it->glyph_row->reversed_p
18126 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18127 || (it->glyph_row->reversed_p
18128 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18129
18130 /* Get the truncation glyphs. */
18131 truncate_it = *it;
18132 truncate_it.current_x = 0;
18133 truncate_it.face_id = DEFAULT_FACE_ID;
18134 truncate_it.glyph_row = &scratch_glyph_row;
18135 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18136 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18137 truncate_it.object = make_number (0);
18138 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18139
18140 /* Overwrite glyphs from IT with truncation glyphs. */
18141 if (!it->glyph_row->reversed_p)
18142 {
18143 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18144
18145 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18146 end = from + tused;
18147 to = it->glyph_row->glyphs[TEXT_AREA];
18148 toend = to + it->glyph_row->used[TEXT_AREA];
18149 if (FRAME_WINDOW_P (it->f))
18150 {
18151 /* On GUI frames, when variable-size fonts are displayed,
18152 the truncation glyphs may need more pixels than the row's
18153 glyphs they overwrite. We overwrite more glyphs to free
18154 enough screen real estate, and enlarge the stretch glyph
18155 on the right (see display_line), if there is one, to
18156 preserve the screen position of the truncation glyphs on
18157 the right. */
18158 int w = 0;
18159 struct glyph *g = to;
18160 short used;
18161
18162 /* The first glyph could be partially visible, in which case
18163 it->glyph_row->x will be negative. But we want the left
18164 truncation glyphs to be aligned at the left margin of the
18165 window, so we override the x coordinate at which the row
18166 will begin. */
18167 it->glyph_row->x = 0;
18168 while (g < toend && w < it->truncation_pixel_width)
18169 {
18170 w += g->pixel_width;
18171 ++g;
18172 }
18173 if (g - to - tused > 0)
18174 {
18175 memmove (to + tused, g, (toend - g) * sizeof(*g));
18176 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18177 }
18178 used = it->glyph_row->used[TEXT_AREA];
18179 if (it->glyph_row->truncated_on_right_p
18180 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18181 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18182 == STRETCH_GLYPH)
18183 {
18184 int extra = w - it->truncation_pixel_width;
18185
18186 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18187 }
18188 }
18189
18190 while (from < end)
18191 *to++ = *from++;
18192
18193 /* There may be padding glyphs left over. Overwrite them too. */
18194 if (!FRAME_WINDOW_P (it->f))
18195 {
18196 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18197 {
18198 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18199 while (from < end)
18200 *to++ = *from++;
18201 }
18202 }
18203
18204 if (to > toend)
18205 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18206 }
18207 else
18208 {
18209 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18210
18211 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18212 that back to front. */
18213 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18214 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18215 toend = it->glyph_row->glyphs[TEXT_AREA];
18216 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18217 if (FRAME_WINDOW_P (it->f))
18218 {
18219 int w = 0;
18220 struct glyph *g = to;
18221
18222 while (g >= toend && w < it->truncation_pixel_width)
18223 {
18224 w += g->pixel_width;
18225 --g;
18226 }
18227 if (to - g - tused > 0)
18228 to = g + tused;
18229 if (it->glyph_row->truncated_on_right_p
18230 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18231 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18232 {
18233 int extra = w - it->truncation_pixel_width;
18234
18235 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18236 }
18237 }
18238
18239 while (from >= end && to >= toend)
18240 *to-- = *from--;
18241 if (!FRAME_WINDOW_P (it->f))
18242 {
18243 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18244 {
18245 from =
18246 truncate_it.glyph_row->glyphs[TEXT_AREA]
18247 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18248 while (from >= end && to >= toend)
18249 *to-- = *from--;
18250 }
18251 }
18252 if (from >= end)
18253 {
18254 /* Need to free some room before prepending additional
18255 glyphs. */
18256 int move_by = from - end + 1;
18257 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18258 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18259
18260 for ( ; g >= g0; g--)
18261 g[move_by] = *g;
18262 while (from >= end)
18263 *to-- = *from--;
18264 it->glyph_row->used[TEXT_AREA] += move_by;
18265 }
18266 }
18267 }
18268
18269 /* Compute the hash code for ROW. */
18270 unsigned
18271 row_hash (struct glyph_row *row)
18272 {
18273 int area, k;
18274 unsigned hashval = 0;
18275
18276 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18277 for (k = 0; k < row->used[area]; ++k)
18278 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18279 + row->glyphs[area][k].u.val
18280 + row->glyphs[area][k].face_id
18281 + row->glyphs[area][k].padding_p
18282 + (row->glyphs[area][k].type << 2));
18283
18284 return hashval;
18285 }
18286
18287 /* Compute the pixel height and width of IT->glyph_row.
18288
18289 Most of the time, ascent and height of a display line will be equal
18290 to the max_ascent and max_height values of the display iterator
18291 structure. This is not the case if
18292
18293 1. We hit ZV without displaying anything. In this case, max_ascent
18294 and max_height will be zero.
18295
18296 2. We have some glyphs that don't contribute to the line height.
18297 (The glyph row flag contributes_to_line_height_p is for future
18298 pixmap extensions).
18299
18300 The first case is easily covered by using default values because in
18301 these cases, the line height does not really matter, except that it
18302 must not be zero. */
18303
18304 static void
18305 compute_line_metrics (struct it *it)
18306 {
18307 struct glyph_row *row = it->glyph_row;
18308
18309 if (FRAME_WINDOW_P (it->f))
18310 {
18311 int i, min_y, max_y;
18312
18313 /* The line may consist of one space only, that was added to
18314 place the cursor on it. If so, the row's height hasn't been
18315 computed yet. */
18316 if (row->height == 0)
18317 {
18318 if (it->max_ascent + it->max_descent == 0)
18319 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18320 row->ascent = it->max_ascent;
18321 row->height = it->max_ascent + it->max_descent;
18322 row->phys_ascent = it->max_phys_ascent;
18323 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18324 row->extra_line_spacing = it->max_extra_line_spacing;
18325 }
18326
18327 /* Compute the width of this line. */
18328 row->pixel_width = row->x;
18329 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18330 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18331
18332 eassert (row->pixel_width >= 0);
18333 eassert (row->ascent >= 0 && row->height > 0);
18334
18335 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18336 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18337
18338 /* If first line's physical ascent is larger than its logical
18339 ascent, use the physical ascent, and make the row taller.
18340 This makes accented characters fully visible. */
18341 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18342 && row->phys_ascent > row->ascent)
18343 {
18344 row->height += row->phys_ascent - row->ascent;
18345 row->ascent = row->phys_ascent;
18346 }
18347
18348 /* Compute how much of the line is visible. */
18349 row->visible_height = row->height;
18350
18351 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18352 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18353
18354 if (row->y < min_y)
18355 row->visible_height -= min_y - row->y;
18356 if (row->y + row->height > max_y)
18357 row->visible_height -= row->y + row->height - max_y;
18358 }
18359 else
18360 {
18361 row->pixel_width = row->used[TEXT_AREA];
18362 if (row->continued_p)
18363 row->pixel_width -= it->continuation_pixel_width;
18364 else if (row->truncated_on_right_p)
18365 row->pixel_width -= it->truncation_pixel_width;
18366 row->ascent = row->phys_ascent = 0;
18367 row->height = row->phys_height = row->visible_height = 1;
18368 row->extra_line_spacing = 0;
18369 }
18370
18371 /* Compute a hash code for this row. */
18372 row->hash = row_hash (row);
18373
18374 it->max_ascent = it->max_descent = 0;
18375 it->max_phys_ascent = it->max_phys_descent = 0;
18376 }
18377
18378
18379 /* Append one space to the glyph row of iterator IT if doing a
18380 window-based redisplay. The space has the same face as
18381 IT->face_id. Value is non-zero if a space was added.
18382
18383 This function is called to make sure that there is always one glyph
18384 at the end of a glyph row that the cursor can be set on under
18385 window-systems. (If there weren't such a glyph we would not know
18386 how wide and tall a box cursor should be displayed).
18387
18388 At the same time this space let's a nicely handle clearing to the
18389 end of the line if the row ends in italic text. */
18390
18391 static int
18392 append_space_for_newline (struct it *it, int default_face_p)
18393 {
18394 if (FRAME_WINDOW_P (it->f))
18395 {
18396 int n = it->glyph_row->used[TEXT_AREA];
18397
18398 if (it->glyph_row->glyphs[TEXT_AREA] + n
18399 < it->glyph_row->glyphs[1 + TEXT_AREA])
18400 {
18401 /* Save some values that must not be changed.
18402 Must save IT->c and IT->len because otherwise
18403 ITERATOR_AT_END_P wouldn't work anymore after
18404 append_space_for_newline has been called. */
18405 enum display_element_type saved_what = it->what;
18406 int saved_c = it->c, saved_len = it->len;
18407 int saved_char_to_display = it->char_to_display;
18408 int saved_x = it->current_x;
18409 int saved_face_id = it->face_id;
18410 int saved_box_end = it->end_of_box_run_p;
18411 struct text_pos saved_pos;
18412 Lisp_Object saved_object;
18413 struct face *face;
18414
18415 saved_object = it->object;
18416 saved_pos = it->position;
18417
18418 it->what = IT_CHARACTER;
18419 memset (&it->position, 0, sizeof it->position);
18420 it->object = make_number (0);
18421 it->c = it->char_to_display = ' ';
18422 it->len = 1;
18423
18424 /* If the default face was remapped, be sure to use the
18425 remapped face for the appended newline. */
18426 if (default_face_p)
18427 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18428 else if (it->face_before_selective_p)
18429 it->face_id = it->saved_face_id;
18430 face = FACE_FROM_ID (it->f, it->face_id);
18431 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18432 /* In R2L rows, we will prepend a stretch glyph that will
18433 have the end_of_box_run_p flag set for it, so there's no
18434 need for the appended newline glyph to have that flag
18435 set. */
18436 if (it->glyph_row->reversed_p
18437 /* But if the appended newline glyph goes all the way to
18438 the end of the row, there will be no stretch glyph,
18439 so leave the box flag set. */
18440 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18441 it->end_of_box_run_p = 0;
18442
18443 PRODUCE_GLYPHS (it);
18444
18445 it->override_ascent = -1;
18446 it->constrain_row_ascent_descent_p = 0;
18447 it->current_x = saved_x;
18448 it->object = saved_object;
18449 it->position = saved_pos;
18450 it->what = saved_what;
18451 it->face_id = saved_face_id;
18452 it->len = saved_len;
18453 it->c = saved_c;
18454 it->char_to_display = saved_char_to_display;
18455 it->end_of_box_run_p = saved_box_end;
18456 return 1;
18457 }
18458 }
18459
18460 return 0;
18461 }
18462
18463
18464 /* Extend the face of the last glyph in the text area of IT->glyph_row
18465 to the end of the display line. Called from display_line. If the
18466 glyph row is empty, add a space glyph to it so that we know the
18467 face to draw. Set the glyph row flag fill_line_p. If the glyph
18468 row is R2L, prepend a stretch glyph to cover the empty space to the
18469 left of the leftmost glyph. */
18470
18471 static void
18472 extend_face_to_end_of_line (struct it *it)
18473 {
18474 struct face *face, *default_face;
18475 struct frame *f = it->f;
18476
18477 /* If line is already filled, do nothing. Non window-system frames
18478 get a grace of one more ``pixel'' because their characters are
18479 1-``pixel'' wide, so they hit the equality too early. This grace
18480 is needed only for R2L rows that are not continued, to produce
18481 one extra blank where we could display the cursor. */
18482 if (it->current_x >= it->last_visible_x
18483 + (!FRAME_WINDOW_P (f)
18484 && it->glyph_row->reversed_p
18485 && !it->glyph_row->continued_p))
18486 return;
18487
18488 /* The default face, possibly remapped. */
18489 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18490
18491 /* Face extension extends the background and box of IT->face_id
18492 to the end of the line. If the background equals the background
18493 of the frame, we don't have to do anything. */
18494 if (it->face_before_selective_p)
18495 face = FACE_FROM_ID (f, it->saved_face_id);
18496 else
18497 face = FACE_FROM_ID (f, it->face_id);
18498
18499 if (FRAME_WINDOW_P (f)
18500 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18501 && face->box == FACE_NO_BOX
18502 && face->background == FRAME_BACKGROUND_PIXEL (f)
18503 && !face->stipple
18504 && !it->glyph_row->reversed_p)
18505 return;
18506
18507 /* Set the glyph row flag indicating that the face of the last glyph
18508 in the text area has to be drawn to the end of the text area. */
18509 it->glyph_row->fill_line_p = 1;
18510
18511 /* If current character of IT is not ASCII, make sure we have the
18512 ASCII face. This will be automatically undone the next time
18513 get_next_display_element returns a multibyte character. Note
18514 that the character will always be single byte in unibyte
18515 text. */
18516 if (!ASCII_CHAR_P (it->c))
18517 {
18518 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18519 }
18520
18521 if (FRAME_WINDOW_P (f))
18522 {
18523 /* If the row is empty, add a space with the current face of IT,
18524 so that we know which face to draw. */
18525 if (it->glyph_row->used[TEXT_AREA] == 0)
18526 {
18527 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18528 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18529 it->glyph_row->used[TEXT_AREA] = 1;
18530 }
18531 #ifdef HAVE_WINDOW_SYSTEM
18532 if (it->glyph_row->reversed_p)
18533 {
18534 /* Prepend a stretch glyph to the row, such that the
18535 rightmost glyph will be drawn flushed all the way to the
18536 right margin of the window. The stretch glyph that will
18537 occupy the empty space, if any, to the left of the
18538 glyphs. */
18539 struct font *font = face->font ? face->font : FRAME_FONT (f);
18540 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18541 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18542 struct glyph *g;
18543 int row_width, stretch_ascent, stretch_width;
18544 struct text_pos saved_pos;
18545 int saved_face_id, saved_avoid_cursor, saved_box_start;
18546
18547 for (row_width = 0, g = row_start; g < row_end; g++)
18548 row_width += g->pixel_width;
18549 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18550 if (stretch_width > 0)
18551 {
18552 stretch_ascent =
18553 (((it->ascent + it->descent)
18554 * FONT_BASE (font)) / FONT_HEIGHT (font));
18555 saved_pos = it->position;
18556 memset (&it->position, 0, sizeof it->position);
18557 saved_avoid_cursor = it->avoid_cursor_p;
18558 it->avoid_cursor_p = 1;
18559 saved_face_id = it->face_id;
18560 saved_box_start = it->start_of_box_run_p;
18561 /* The last row's stretch glyph should get the default
18562 face, to avoid painting the rest of the window with
18563 the region face, if the region ends at ZV. */
18564 if (it->glyph_row->ends_at_zv_p)
18565 it->face_id = default_face->id;
18566 else
18567 it->face_id = face->id;
18568 it->start_of_box_run_p = 0;
18569 append_stretch_glyph (it, make_number (0), stretch_width,
18570 it->ascent + it->descent, stretch_ascent);
18571 it->position = saved_pos;
18572 it->avoid_cursor_p = saved_avoid_cursor;
18573 it->face_id = saved_face_id;
18574 it->start_of_box_run_p = saved_box_start;
18575 }
18576 }
18577 #endif /* HAVE_WINDOW_SYSTEM */
18578 }
18579 else
18580 {
18581 /* Save some values that must not be changed. */
18582 int saved_x = it->current_x;
18583 struct text_pos saved_pos;
18584 Lisp_Object saved_object;
18585 enum display_element_type saved_what = it->what;
18586 int saved_face_id = it->face_id;
18587
18588 saved_object = it->object;
18589 saved_pos = it->position;
18590
18591 it->what = IT_CHARACTER;
18592 memset (&it->position, 0, sizeof it->position);
18593 it->object = make_number (0);
18594 it->c = it->char_to_display = ' ';
18595 it->len = 1;
18596 /* The last row's blank glyphs should get the default face, to
18597 avoid painting the rest of the window with the region face,
18598 if the region ends at ZV. */
18599 if (it->glyph_row->ends_at_zv_p)
18600 it->face_id = default_face->id;
18601 else
18602 it->face_id = face->id;
18603
18604 PRODUCE_GLYPHS (it);
18605
18606 while (it->current_x <= it->last_visible_x)
18607 PRODUCE_GLYPHS (it);
18608
18609 /* Don't count these blanks really. It would let us insert a left
18610 truncation glyph below and make us set the cursor on them, maybe. */
18611 it->current_x = saved_x;
18612 it->object = saved_object;
18613 it->position = saved_pos;
18614 it->what = saved_what;
18615 it->face_id = saved_face_id;
18616 }
18617 }
18618
18619
18620 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18621 trailing whitespace. */
18622
18623 static int
18624 trailing_whitespace_p (ptrdiff_t charpos)
18625 {
18626 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18627 int c = 0;
18628
18629 while (bytepos < ZV_BYTE
18630 && (c = FETCH_CHAR (bytepos),
18631 c == ' ' || c == '\t'))
18632 ++bytepos;
18633
18634 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18635 {
18636 if (bytepos != PT_BYTE)
18637 return 1;
18638 }
18639 return 0;
18640 }
18641
18642
18643 /* Highlight trailing whitespace, if any, in ROW. */
18644
18645 static void
18646 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18647 {
18648 int used = row->used[TEXT_AREA];
18649
18650 if (used)
18651 {
18652 struct glyph *start = row->glyphs[TEXT_AREA];
18653 struct glyph *glyph = start + used - 1;
18654
18655 if (row->reversed_p)
18656 {
18657 /* Right-to-left rows need to be processed in the opposite
18658 direction, so swap the edge pointers. */
18659 glyph = start;
18660 start = row->glyphs[TEXT_AREA] + used - 1;
18661 }
18662
18663 /* Skip over glyphs inserted to display the cursor at the
18664 end of a line, for extending the face of the last glyph
18665 to the end of the line on terminals, and for truncation
18666 and continuation glyphs. */
18667 if (!row->reversed_p)
18668 {
18669 while (glyph >= start
18670 && glyph->type == CHAR_GLYPH
18671 && INTEGERP (glyph->object))
18672 --glyph;
18673 }
18674 else
18675 {
18676 while (glyph <= start
18677 && glyph->type == CHAR_GLYPH
18678 && INTEGERP (glyph->object))
18679 ++glyph;
18680 }
18681
18682 /* If last glyph is a space or stretch, and it's trailing
18683 whitespace, set the face of all trailing whitespace glyphs in
18684 IT->glyph_row to `trailing-whitespace'. */
18685 if ((row->reversed_p ? glyph <= start : glyph >= start)
18686 && BUFFERP (glyph->object)
18687 && (glyph->type == STRETCH_GLYPH
18688 || (glyph->type == CHAR_GLYPH
18689 && glyph->u.ch == ' '))
18690 && trailing_whitespace_p (glyph->charpos))
18691 {
18692 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18693 if (face_id < 0)
18694 return;
18695
18696 if (!row->reversed_p)
18697 {
18698 while (glyph >= start
18699 && BUFFERP (glyph->object)
18700 && (glyph->type == STRETCH_GLYPH
18701 || (glyph->type == CHAR_GLYPH
18702 && glyph->u.ch == ' ')))
18703 (glyph--)->face_id = face_id;
18704 }
18705 else
18706 {
18707 while (glyph <= start
18708 && BUFFERP (glyph->object)
18709 && (glyph->type == STRETCH_GLYPH
18710 || (glyph->type == CHAR_GLYPH
18711 && glyph->u.ch == ' ')))
18712 (glyph++)->face_id = face_id;
18713 }
18714 }
18715 }
18716 }
18717
18718
18719 /* Value is non-zero if glyph row ROW should be
18720 used to hold the cursor. */
18721
18722 static int
18723 cursor_row_p (struct glyph_row *row)
18724 {
18725 int result = 1;
18726
18727 if (PT == CHARPOS (row->end.pos)
18728 || PT == MATRIX_ROW_END_CHARPOS (row))
18729 {
18730 /* Suppose the row ends on a string.
18731 Unless the row is continued, that means it ends on a newline
18732 in the string. If it's anything other than a display string
18733 (e.g., a before-string from an overlay), we don't want the
18734 cursor there. (This heuristic seems to give the optimal
18735 behavior for the various types of multi-line strings.)
18736 One exception: if the string has `cursor' property on one of
18737 its characters, we _do_ want the cursor there. */
18738 if (CHARPOS (row->end.string_pos) >= 0)
18739 {
18740 if (row->continued_p)
18741 result = 1;
18742 else
18743 {
18744 /* Check for `display' property. */
18745 struct glyph *beg = row->glyphs[TEXT_AREA];
18746 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18747 struct glyph *glyph;
18748
18749 result = 0;
18750 for (glyph = end; glyph >= beg; --glyph)
18751 if (STRINGP (glyph->object))
18752 {
18753 Lisp_Object prop
18754 = Fget_char_property (make_number (PT),
18755 Qdisplay, Qnil);
18756 result =
18757 (!NILP (prop)
18758 && display_prop_string_p (prop, glyph->object));
18759 /* If there's a `cursor' property on one of the
18760 string's characters, this row is a cursor row,
18761 even though this is not a display string. */
18762 if (!result)
18763 {
18764 Lisp_Object s = glyph->object;
18765
18766 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18767 {
18768 ptrdiff_t gpos = glyph->charpos;
18769
18770 if (!NILP (Fget_char_property (make_number (gpos),
18771 Qcursor, s)))
18772 {
18773 result = 1;
18774 break;
18775 }
18776 }
18777 }
18778 break;
18779 }
18780 }
18781 }
18782 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18783 {
18784 /* If the row ends in middle of a real character,
18785 and the line is continued, we want the cursor here.
18786 That's because CHARPOS (ROW->end.pos) would equal
18787 PT if PT is before the character. */
18788 if (!row->ends_in_ellipsis_p)
18789 result = row->continued_p;
18790 else
18791 /* If the row ends in an ellipsis, then
18792 CHARPOS (ROW->end.pos) will equal point after the
18793 invisible text. We want that position to be displayed
18794 after the ellipsis. */
18795 result = 0;
18796 }
18797 /* If the row ends at ZV, display the cursor at the end of that
18798 row instead of at the start of the row below. */
18799 else if (row->ends_at_zv_p)
18800 result = 1;
18801 else
18802 result = 0;
18803 }
18804
18805 return result;
18806 }
18807
18808 \f
18809
18810 /* Push the property PROP so that it will be rendered at the current
18811 position in IT. Return 1 if PROP was successfully pushed, 0
18812 otherwise. Called from handle_line_prefix to handle the
18813 `line-prefix' and `wrap-prefix' properties. */
18814
18815 static int
18816 push_prefix_prop (struct it *it, Lisp_Object prop)
18817 {
18818 struct text_pos pos =
18819 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18820
18821 eassert (it->method == GET_FROM_BUFFER
18822 || it->method == GET_FROM_DISPLAY_VECTOR
18823 || it->method == GET_FROM_STRING);
18824
18825 /* We need to save the current buffer/string position, so it will be
18826 restored by pop_it, because iterate_out_of_display_property
18827 depends on that being set correctly, but some situations leave
18828 it->position not yet set when this function is called. */
18829 push_it (it, &pos);
18830
18831 if (STRINGP (prop))
18832 {
18833 if (SCHARS (prop) == 0)
18834 {
18835 pop_it (it);
18836 return 0;
18837 }
18838
18839 it->string = prop;
18840 it->string_from_prefix_prop_p = 1;
18841 it->multibyte_p = STRING_MULTIBYTE (it->string);
18842 it->current.overlay_string_index = -1;
18843 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18844 it->end_charpos = it->string_nchars = SCHARS (it->string);
18845 it->method = GET_FROM_STRING;
18846 it->stop_charpos = 0;
18847 it->prev_stop = 0;
18848 it->base_level_stop = 0;
18849
18850 /* Force paragraph direction to be that of the parent
18851 buffer/string. */
18852 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18853 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18854 else
18855 it->paragraph_embedding = L2R;
18856
18857 /* Set up the bidi iterator for this display string. */
18858 if (it->bidi_p)
18859 {
18860 it->bidi_it.string.lstring = it->string;
18861 it->bidi_it.string.s = NULL;
18862 it->bidi_it.string.schars = it->end_charpos;
18863 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18864 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18865 it->bidi_it.string.unibyte = !it->multibyte_p;
18866 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18867 }
18868 }
18869 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18870 {
18871 it->method = GET_FROM_STRETCH;
18872 it->object = prop;
18873 }
18874 #ifdef HAVE_WINDOW_SYSTEM
18875 else if (IMAGEP (prop))
18876 {
18877 it->what = IT_IMAGE;
18878 it->image_id = lookup_image (it->f, prop);
18879 it->method = GET_FROM_IMAGE;
18880 }
18881 #endif /* HAVE_WINDOW_SYSTEM */
18882 else
18883 {
18884 pop_it (it); /* bogus display property, give up */
18885 return 0;
18886 }
18887
18888 return 1;
18889 }
18890
18891 /* Return the character-property PROP at the current position in IT. */
18892
18893 static Lisp_Object
18894 get_it_property (struct it *it, Lisp_Object prop)
18895 {
18896 Lisp_Object position;
18897
18898 if (STRINGP (it->object))
18899 position = make_number (IT_STRING_CHARPOS (*it));
18900 else if (BUFFERP (it->object))
18901 position = make_number (IT_CHARPOS (*it));
18902 else
18903 return Qnil;
18904
18905 return Fget_char_property (position, prop, it->object);
18906 }
18907
18908 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18909
18910 static void
18911 handle_line_prefix (struct it *it)
18912 {
18913 Lisp_Object prefix;
18914
18915 if (it->continuation_lines_width > 0)
18916 {
18917 prefix = get_it_property (it, Qwrap_prefix);
18918 if (NILP (prefix))
18919 prefix = Vwrap_prefix;
18920 }
18921 else
18922 {
18923 prefix = get_it_property (it, Qline_prefix);
18924 if (NILP (prefix))
18925 prefix = Vline_prefix;
18926 }
18927 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18928 {
18929 /* If the prefix is wider than the window, and we try to wrap
18930 it, it would acquire its own wrap prefix, and so on till the
18931 iterator stack overflows. So, don't wrap the prefix. */
18932 it->line_wrap = TRUNCATE;
18933 it->avoid_cursor_p = 1;
18934 }
18935 }
18936
18937 \f
18938
18939 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18940 only for R2L lines from display_line and display_string, when they
18941 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18942 the line/string needs to be continued on the next glyph row. */
18943 static void
18944 unproduce_glyphs (struct it *it, int n)
18945 {
18946 struct glyph *glyph, *end;
18947
18948 eassert (it->glyph_row);
18949 eassert (it->glyph_row->reversed_p);
18950 eassert (it->area == TEXT_AREA);
18951 eassert (n <= it->glyph_row->used[TEXT_AREA]);
18952
18953 if (n > it->glyph_row->used[TEXT_AREA])
18954 n = it->glyph_row->used[TEXT_AREA];
18955 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18956 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18957 for ( ; glyph < end; glyph++)
18958 glyph[-n] = *glyph;
18959 }
18960
18961 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18962 and ROW->maxpos. */
18963 static void
18964 find_row_edges (struct it *it, struct glyph_row *row,
18965 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18966 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18967 {
18968 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18969 lines' rows is implemented for bidi-reordered rows. */
18970
18971 /* ROW->minpos is the value of min_pos, the minimal buffer position
18972 we have in ROW, or ROW->start.pos if that is smaller. */
18973 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18974 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18975 else
18976 /* We didn't find buffer positions smaller than ROW->start, or
18977 didn't find _any_ valid buffer positions in any of the glyphs,
18978 so we must trust the iterator's computed positions. */
18979 row->minpos = row->start.pos;
18980 if (max_pos <= 0)
18981 {
18982 max_pos = CHARPOS (it->current.pos);
18983 max_bpos = BYTEPOS (it->current.pos);
18984 }
18985
18986 /* Here are the various use-cases for ending the row, and the
18987 corresponding values for ROW->maxpos:
18988
18989 Line ends in a newline from buffer eol_pos + 1
18990 Line is continued from buffer max_pos + 1
18991 Line is truncated on right it->current.pos
18992 Line ends in a newline from string max_pos + 1(*)
18993 (*) + 1 only when line ends in a forward scan
18994 Line is continued from string max_pos
18995 Line is continued from display vector max_pos
18996 Line is entirely from a string min_pos == max_pos
18997 Line is entirely from a display vector min_pos == max_pos
18998 Line that ends at ZV ZV
18999
19000 If you discover other use-cases, please add them here as
19001 appropriate. */
19002 if (row->ends_at_zv_p)
19003 row->maxpos = it->current.pos;
19004 else if (row->used[TEXT_AREA])
19005 {
19006 int seen_this_string = 0;
19007 struct glyph_row *r1 = row - 1;
19008
19009 /* Did we see the same display string on the previous row? */
19010 if (STRINGP (it->object)
19011 /* this is not the first row */
19012 && row > it->w->desired_matrix->rows
19013 /* previous row is not the header line */
19014 && !r1->mode_line_p
19015 /* previous row also ends in a newline from a string */
19016 && r1->ends_in_newline_from_string_p)
19017 {
19018 struct glyph *start, *end;
19019
19020 /* Search for the last glyph of the previous row that came
19021 from buffer or string. Depending on whether the row is
19022 L2R or R2L, we need to process it front to back or the
19023 other way round. */
19024 if (!r1->reversed_p)
19025 {
19026 start = r1->glyphs[TEXT_AREA];
19027 end = start + r1->used[TEXT_AREA];
19028 /* Glyphs inserted by redisplay have an integer (zero)
19029 as their object. */
19030 while (end > start
19031 && INTEGERP ((end - 1)->object)
19032 && (end - 1)->charpos <= 0)
19033 --end;
19034 if (end > start)
19035 {
19036 if (EQ ((end - 1)->object, it->object))
19037 seen_this_string = 1;
19038 }
19039 else
19040 /* If all the glyphs of the previous row were inserted
19041 by redisplay, it means the previous row was
19042 produced from a single newline, which is only
19043 possible if that newline came from the same string
19044 as the one which produced this ROW. */
19045 seen_this_string = 1;
19046 }
19047 else
19048 {
19049 end = r1->glyphs[TEXT_AREA] - 1;
19050 start = end + r1->used[TEXT_AREA];
19051 while (end < start
19052 && INTEGERP ((end + 1)->object)
19053 && (end + 1)->charpos <= 0)
19054 ++end;
19055 if (end < start)
19056 {
19057 if (EQ ((end + 1)->object, it->object))
19058 seen_this_string = 1;
19059 }
19060 else
19061 seen_this_string = 1;
19062 }
19063 }
19064 /* Take note of each display string that covers a newline only
19065 once, the first time we see it. This is for when a display
19066 string includes more than one newline in it. */
19067 if (row->ends_in_newline_from_string_p && !seen_this_string)
19068 {
19069 /* If we were scanning the buffer forward when we displayed
19070 the string, we want to account for at least one buffer
19071 position that belongs to this row (position covered by
19072 the display string), so that cursor positioning will
19073 consider this row as a candidate when point is at the end
19074 of the visual line represented by this row. This is not
19075 required when scanning back, because max_pos will already
19076 have a much larger value. */
19077 if (CHARPOS (row->end.pos) > max_pos)
19078 INC_BOTH (max_pos, max_bpos);
19079 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19080 }
19081 else if (CHARPOS (it->eol_pos) > 0)
19082 SET_TEXT_POS (row->maxpos,
19083 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19084 else if (row->continued_p)
19085 {
19086 /* If max_pos is different from IT's current position, it
19087 means IT->method does not belong to the display element
19088 at max_pos. However, it also means that the display
19089 element at max_pos was displayed in its entirety on this
19090 line, which is equivalent to saying that the next line
19091 starts at the next buffer position. */
19092 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19093 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19094 else
19095 {
19096 INC_BOTH (max_pos, max_bpos);
19097 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19098 }
19099 }
19100 else if (row->truncated_on_right_p)
19101 /* display_line already called reseat_at_next_visible_line_start,
19102 which puts the iterator at the beginning of the next line, in
19103 the logical order. */
19104 row->maxpos = it->current.pos;
19105 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19106 /* A line that is entirely from a string/image/stretch... */
19107 row->maxpos = row->minpos;
19108 else
19109 emacs_abort ();
19110 }
19111 else
19112 row->maxpos = it->current.pos;
19113 }
19114
19115 /* Construct the glyph row IT->glyph_row in the desired matrix of
19116 IT->w from text at the current position of IT. See dispextern.h
19117 for an overview of struct it. Value is non-zero if
19118 IT->glyph_row displays text, as opposed to a line displaying ZV
19119 only. */
19120
19121 static int
19122 display_line (struct it *it)
19123 {
19124 struct glyph_row *row = it->glyph_row;
19125 Lisp_Object overlay_arrow_string;
19126 struct it wrap_it;
19127 void *wrap_data = NULL;
19128 int may_wrap = 0, wrap_x IF_LINT (= 0);
19129 int wrap_row_used = -1;
19130 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19131 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19132 int wrap_row_extra_line_spacing IF_LINT (= 0);
19133 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19134 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19135 int cvpos;
19136 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19137 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19138
19139 /* We always start displaying at hpos zero even if hscrolled. */
19140 eassert (it->hpos == 0 && it->current_x == 0);
19141
19142 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19143 >= it->w->desired_matrix->nrows)
19144 {
19145 it->w->nrows_scale_factor++;
19146 fonts_changed_p = 1;
19147 return 0;
19148 }
19149
19150 /* Is IT->w showing the region? */
19151 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19152
19153 /* Clear the result glyph row and enable it. */
19154 prepare_desired_row (row);
19155
19156 row->y = it->current_y;
19157 row->start = it->start;
19158 row->continuation_lines_width = it->continuation_lines_width;
19159 row->displays_text_p = 1;
19160 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19161 it->starts_in_middle_of_char_p = 0;
19162
19163 /* Arrange the overlays nicely for our purposes. Usually, we call
19164 display_line on only one line at a time, in which case this
19165 can't really hurt too much, or we call it on lines which appear
19166 one after another in the buffer, in which case all calls to
19167 recenter_overlay_lists but the first will be pretty cheap. */
19168 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19169
19170 /* Move over display elements that are not visible because we are
19171 hscrolled. This may stop at an x-position < IT->first_visible_x
19172 if the first glyph is partially visible or if we hit a line end. */
19173 if (it->current_x < it->first_visible_x)
19174 {
19175 enum move_it_result move_result;
19176
19177 this_line_min_pos = row->start.pos;
19178 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19179 MOVE_TO_POS | MOVE_TO_X);
19180 /* If we are under a large hscroll, move_it_in_display_line_to
19181 could hit the end of the line without reaching
19182 it->first_visible_x. Pretend that we did reach it. This is
19183 especially important on a TTY, where we will call
19184 extend_face_to_end_of_line, which needs to know how many
19185 blank glyphs to produce. */
19186 if (it->current_x < it->first_visible_x
19187 && (move_result == MOVE_NEWLINE_OR_CR
19188 || move_result == MOVE_POS_MATCH_OR_ZV))
19189 it->current_x = it->first_visible_x;
19190
19191 /* Record the smallest positions seen while we moved over
19192 display elements that are not visible. This is needed by
19193 redisplay_internal for optimizing the case where the cursor
19194 stays inside the same line. The rest of this function only
19195 considers positions that are actually displayed, so
19196 RECORD_MAX_MIN_POS will not otherwise record positions that
19197 are hscrolled to the left of the left edge of the window. */
19198 min_pos = CHARPOS (this_line_min_pos);
19199 min_bpos = BYTEPOS (this_line_min_pos);
19200 }
19201 else
19202 {
19203 /* We only do this when not calling `move_it_in_display_line_to'
19204 above, because move_it_in_display_line_to calls
19205 handle_line_prefix itself. */
19206 handle_line_prefix (it);
19207 }
19208
19209 /* Get the initial row height. This is either the height of the
19210 text hscrolled, if there is any, or zero. */
19211 row->ascent = it->max_ascent;
19212 row->height = it->max_ascent + it->max_descent;
19213 row->phys_ascent = it->max_phys_ascent;
19214 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19215 row->extra_line_spacing = it->max_extra_line_spacing;
19216
19217 /* Utility macro to record max and min buffer positions seen until now. */
19218 #define RECORD_MAX_MIN_POS(IT) \
19219 do \
19220 { \
19221 int composition_p = !STRINGP ((IT)->string) \
19222 && ((IT)->what == IT_COMPOSITION); \
19223 ptrdiff_t current_pos = \
19224 composition_p ? (IT)->cmp_it.charpos \
19225 : IT_CHARPOS (*(IT)); \
19226 ptrdiff_t current_bpos = \
19227 composition_p ? CHAR_TO_BYTE (current_pos) \
19228 : IT_BYTEPOS (*(IT)); \
19229 if (current_pos < min_pos) \
19230 { \
19231 min_pos = current_pos; \
19232 min_bpos = current_bpos; \
19233 } \
19234 if (IT_CHARPOS (*it) > max_pos) \
19235 { \
19236 max_pos = IT_CHARPOS (*it); \
19237 max_bpos = IT_BYTEPOS (*it); \
19238 } \
19239 } \
19240 while (0)
19241
19242 /* Loop generating characters. The loop is left with IT on the next
19243 character to display. */
19244 while (1)
19245 {
19246 int n_glyphs_before, hpos_before, x_before;
19247 int x, nglyphs;
19248 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19249
19250 /* Retrieve the next thing to display. Value is zero if end of
19251 buffer reached. */
19252 if (!get_next_display_element (it))
19253 {
19254 /* Maybe add a space at the end of this line that is used to
19255 display the cursor there under X. Set the charpos of the
19256 first glyph of blank lines not corresponding to any text
19257 to -1. */
19258 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19259 row->exact_window_width_line_p = 1;
19260 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19261 || row->used[TEXT_AREA] == 0)
19262 {
19263 row->glyphs[TEXT_AREA]->charpos = -1;
19264 row->displays_text_p = 0;
19265
19266 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19267 && (!MINI_WINDOW_P (it->w)
19268 || (minibuf_level && EQ (it->window, minibuf_window))))
19269 row->indicate_empty_line_p = 1;
19270 }
19271
19272 it->continuation_lines_width = 0;
19273 row->ends_at_zv_p = 1;
19274 /* A row that displays right-to-left text must always have
19275 its last face extended all the way to the end of line,
19276 even if this row ends in ZV, because we still write to
19277 the screen left to right. We also need to extend the
19278 last face if the default face is remapped to some
19279 different face, otherwise the functions that clear
19280 portions of the screen will clear with the default face's
19281 background color. */
19282 if (row->reversed_p
19283 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19284 extend_face_to_end_of_line (it);
19285 break;
19286 }
19287
19288 /* Now, get the metrics of what we want to display. This also
19289 generates glyphs in `row' (which is IT->glyph_row). */
19290 n_glyphs_before = row->used[TEXT_AREA];
19291 x = it->current_x;
19292
19293 /* Remember the line height so far in case the next element doesn't
19294 fit on the line. */
19295 if (it->line_wrap != TRUNCATE)
19296 {
19297 ascent = it->max_ascent;
19298 descent = it->max_descent;
19299 phys_ascent = it->max_phys_ascent;
19300 phys_descent = it->max_phys_descent;
19301
19302 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19303 {
19304 if (IT_DISPLAYING_WHITESPACE (it))
19305 may_wrap = 1;
19306 else if (may_wrap)
19307 {
19308 SAVE_IT (wrap_it, *it, wrap_data);
19309 wrap_x = x;
19310 wrap_row_used = row->used[TEXT_AREA];
19311 wrap_row_ascent = row->ascent;
19312 wrap_row_height = row->height;
19313 wrap_row_phys_ascent = row->phys_ascent;
19314 wrap_row_phys_height = row->phys_height;
19315 wrap_row_extra_line_spacing = row->extra_line_spacing;
19316 wrap_row_min_pos = min_pos;
19317 wrap_row_min_bpos = min_bpos;
19318 wrap_row_max_pos = max_pos;
19319 wrap_row_max_bpos = max_bpos;
19320 may_wrap = 0;
19321 }
19322 }
19323 }
19324
19325 PRODUCE_GLYPHS (it);
19326
19327 /* If this display element was in marginal areas, continue with
19328 the next one. */
19329 if (it->area != TEXT_AREA)
19330 {
19331 row->ascent = max (row->ascent, it->max_ascent);
19332 row->height = max (row->height, it->max_ascent + it->max_descent);
19333 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19334 row->phys_height = max (row->phys_height,
19335 it->max_phys_ascent + it->max_phys_descent);
19336 row->extra_line_spacing = max (row->extra_line_spacing,
19337 it->max_extra_line_spacing);
19338 set_iterator_to_next (it, 1);
19339 continue;
19340 }
19341
19342 /* Does the display element fit on the line? If we truncate
19343 lines, we should draw past the right edge of the window. If
19344 we don't truncate, we want to stop so that we can display the
19345 continuation glyph before the right margin. If lines are
19346 continued, there are two possible strategies for characters
19347 resulting in more than 1 glyph (e.g. tabs): Display as many
19348 glyphs as possible in this line and leave the rest for the
19349 continuation line, or display the whole element in the next
19350 line. Original redisplay did the former, so we do it also. */
19351 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19352 hpos_before = it->hpos;
19353 x_before = x;
19354
19355 if (/* Not a newline. */
19356 nglyphs > 0
19357 /* Glyphs produced fit entirely in the line. */
19358 && it->current_x < it->last_visible_x)
19359 {
19360 it->hpos += nglyphs;
19361 row->ascent = max (row->ascent, it->max_ascent);
19362 row->height = max (row->height, it->max_ascent + it->max_descent);
19363 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19364 row->phys_height = max (row->phys_height,
19365 it->max_phys_ascent + it->max_phys_descent);
19366 row->extra_line_spacing = max (row->extra_line_spacing,
19367 it->max_extra_line_spacing);
19368 if (it->current_x - it->pixel_width < it->first_visible_x)
19369 row->x = x - it->first_visible_x;
19370 /* Record the maximum and minimum buffer positions seen so
19371 far in glyphs that will be displayed by this row. */
19372 if (it->bidi_p)
19373 RECORD_MAX_MIN_POS (it);
19374 }
19375 else
19376 {
19377 int i, new_x;
19378 struct glyph *glyph;
19379
19380 for (i = 0; i < nglyphs; ++i, x = new_x)
19381 {
19382 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19383 new_x = x + glyph->pixel_width;
19384
19385 if (/* Lines are continued. */
19386 it->line_wrap != TRUNCATE
19387 && (/* Glyph doesn't fit on the line. */
19388 new_x > it->last_visible_x
19389 /* Or it fits exactly on a window system frame. */
19390 || (new_x == it->last_visible_x
19391 && FRAME_WINDOW_P (it->f)
19392 && (row->reversed_p
19393 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19394 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19395 {
19396 /* End of a continued line. */
19397
19398 if (it->hpos == 0
19399 || (new_x == it->last_visible_x
19400 && FRAME_WINDOW_P (it->f)
19401 && (row->reversed_p
19402 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19403 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19404 {
19405 /* Current glyph is the only one on the line or
19406 fits exactly on the line. We must continue
19407 the line because we can't draw the cursor
19408 after the glyph. */
19409 row->continued_p = 1;
19410 it->current_x = new_x;
19411 it->continuation_lines_width += new_x;
19412 ++it->hpos;
19413 if (i == nglyphs - 1)
19414 {
19415 /* If line-wrap is on, check if a previous
19416 wrap point was found. */
19417 if (wrap_row_used > 0
19418 /* Even if there is a previous wrap
19419 point, continue the line here as
19420 usual, if (i) the previous character
19421 was a space or tab AND (ii) the
19422 current character is not. */
19423 && (!may_wrap
19424 || IT_DISPLAYING_WHITESPACE (it)))
19425 goto back_to_wrap;
19426
19427 /* Record the maximum and minimum buffer
19428 positions seen so far in glyphs that will be
19429 displayed by this row. */
19430 if (it->bidi_p)
19431 RECORD_MAX_MIN_POS (it);
19432 set_iterator_to_next (it, 1);
19433 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19434 {
19435 if (!get_next_display_element (it))
19436 {
19437 row->exact_window_width_line_p = 1;
19438 it->continuation_lines_width = 0;
19439 row->continued_p = 0;
19440 row->ends_at_zv_p = 1;
19441 }
19442 else if (ITERATOR_AT_END_OF_LINE_P (it))
19443 {
19444 row->continued_p = 0;
19445 row->exact_window_width_line_p = 1;
19446 }
19447 }
19448 }
19449 else if (it->bidi_p)
19450 RECORD_MAX_MIN_POS (it);
19451 }
19452 else if (CHAR_GLYPH_PADDING_P (*glyph)
19453 && !FRAME_WINDOW_P (it->f))
19454 {
19455 /* A padding glyph that doesn't fit on this line.
19456 This means the whole character doesn't fit
19457 on the line. */
19458 if (row->reversed_p)
19459 unproduce_glyphs (it, row->used[TEXT_AREA]
19460 - n_glyphs_before);
19461 row->used[TEXT_AREA] = n_glyphs_before;
19462
19463 /* Fill the rest of the row with continuation
19464 glyphs like in 20.x. */
19465 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19466 < row->glyphs[1 + TEXT_AREA])
19467 produce_special_glyphs (it, IT_CONTINUATION);
19468
19469 row->continued_p = 1;
19470 it->current_x = x_before;
19471 it->continuation_lines_width += x_before;
19472
19473 /* Restore the height to what it was before the
19474 element not fitting on the line. */
19475 it->max_ascent = ascent;
19476 it->max_descent = descent;
19477 it->max_phys_ascent = phys_ascent;
19478 it->max_phys_descent = phys_descent;
19479 }
19480 else if (wrap_row_used > 0)
19481 {
19482 back_to_wrap:
19483 if (row->reversed_p)
19484 unproduce_glyphs (it,
19485 row->used[TEXT_AREA] - wrap_row_used);
19486 RESTORE_IT (it, &wrap_it, wrap_data);
19487 it->continuation_lines_width += wrap_x;
19488 row->used[TEXT_AREA] = wrap_row_used;
19489 row->ascent = wrap_row_ascent;
19490 row->height = wrap_row_height;
19491 row->phys_ascent = wrap_row_phys_ascent;
19492 row->phys_height = wrap_row_phys_height;
19493 row->extra_line_spacing = wrap_row_extra_line_spacing;
19494 min_pos = wrap_row_min_pos;
19495 min_bpos = wrap_row_min_bpos;
19496 max_pos = wrap_row_max_pos;
19497 max_bpos = wrap_row_max_bpos;
19498 row->continued_p = 1;
19499 row->ends_at_zv_p = 0;
19500 row->exact_window_width_line_p = 0;
19501 it->continuation_lines_width += x;
19502
19503 /* Make sure that a non-default face is extended
19504 up to the right margin of the window. */
19505 extend_face_to_end_of_line (it);
19506 }
19507 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19508 {
19509 /* A TAB that extends past the right edge of the
19510 window. This produces a single glyph on
19511 window system frames. We leave the glyph in
19512 this row and let it fill the row, but don't
19513 consume the TAB. */
19514 if ((row->reversed_p
19515 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19516 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19517 produce_special_glyphs (it, IT_CONTINUATION);
19518 it->continuation_lines_width += it->last_visible_x;
19519 row->ends_in_middle_of_char_p = 1;
19520 row->continued_p = 1;
19521 glyph->pixel_width = it->last_visible_x - x;
19522 it->starts_in_middle_of_char_p = 1;
19523 }
19524 else
19525 {
19526 /* Something other than a TAB that draws past
19527 the right edge of the window. Restore
19528 positions to values before the element. */
19529 if (row->reversed_p)
19530 unproduce_glyphs (it, row->used[TEXT_AREA]
19531 - (n_glyphs_before + i));
19532 row->used[TEXT_AREA] = n_glyphs_before + i;
19533
19534 /* Display continuation glyphs. */
19535 it->current_x = x_before;
19536 it->continuation_lines_width += x;
19537 if (!FRAME_WINDOW_P (it->f)
19538 || (row->reversed_p
19539 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19540 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19541 produce_special_glyphs (it, IT_CONTINUATION);
19542 row->continued_p = 1;
19543
19544 extend_face_to_end_of_line (it);
19545
19546 if (nglyphs > 1 && i > 0)
19547 {
19548 row->ends_in_middle_of_char_p = 1;
19549 it->starts_in_middle_of_char_p = 1;
19550 }
19551
19552 /* Restore the height to what it was before the
19553 element not fitting on the line. */
19554 it->max_ascent = ascent;
19555 it->max_descent = descent;
19556 it->max_phys_ascent = phys_ascent;
19557 it->max_phys_descent = phys_descent;
19558 }
19559
19560 break;
19561 }
19562 else if (new_x > it->first_visible_x)
19563 {
19564 /* Increment number of glyphs actually displayed. */
19565 ++it->hpos;
19566
19567 /* Record the maximum and minimum buffer positions
19568 seen so far in glyphs that will be displayed by
19569 this row. */
19570 if (it->bidi_p)
19571 RECORD_MAX_MIN_POS (it);
19572
19573 if (x < it->first_visible_x)
19574 /* Glyph is partially visible, i.e. row starts at
19575 negative X position. */
19576 row->x = x - it->first_visible_x;
19577 }
19578 else
19579 {
19580 /* Glyph is completely off the left margin of the
19581 window. This should not happen because of the
19582 move_it_in_display_line at the start of this
19583 function, unless the text display area of the
19584 window is empty. */
19585 eassert (it->first_visible_x <= it->last_visible_x);
19586 }
19587 }
19588 /* Even if this display element produced no glyphs at all,
19589 we want to record its position. */
19590 if (it->bidi_p && nglyphs == 0)
19591 RECORD_MAX_MIN_POS (it);
19592
19593 row->ascent = max (row->ascent, it->max_ascent);
19594 row->height = max (row->height, it->max_ascent + it->max_descent);
19595 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19596 row->phys_height = max (row->phys_height,
19597 it->max_phys_ascent + it->max_phys_descent);
19598 row->extra_line_spacing = max (row->extra_line_spacing,
19599 it->max_extra_line_spacing);
19600
19601 /* End of this display line if row is continued. */
19602 if (row->continued_p || row->ends_at_zv_p)
19603 break;
19604 }
19605
19606 at_end_of_line:
19607 /* Is this a line end? If yes, we're also done, after making
19608 sure that a non-default face is extended up to the right
19609 margin of the window. */
19610 if (ITERATOR_AT_END_OF_LINE_P (it))
19611 {
19612 int used_before = row->used[TEXT_AREA];
19613
19614 row->ends_in_newline_from_string_p = STRINGP (it->object);
19615
19616 /* Add a space at the end of the line that is used to
19617 display the cursor there. */
19618 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19619 append_space_for_newline (it, 0);
19620
19621 /* Extend the face to the end of the line. */
19622 extend_face_to_end_of_line (it);
19623
19624 /* Make sure we have the position. */
19625 if (used_before == 0)
19626 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19627
19628 /* Record the position of the newline, for use in
19629 find_row_edges. */
19630 it->eol_pos = it->current.pos;
19631
19632 /* Consume the line end. This skips over invisible lines. */
19633 set_iterator_to_next (it, 1);
19634 it->continuation_lines_width = 0;
19635 break;
19636 }
19637
19638 /* Proceed with next display element. Note that this skips
19639 over lines invisible because of selective display. */
19640 set_iterator_to_next (it, 1);
19641
19642 /* If we truncate lines, we are done when the last displayed
19643 glyphs reach past the right margin of the window. */
19644 if (it->line_wrap == TRUNCATE
19645 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19646 ? (it->current_x >= it->last_visible_x)
19647 : (it->current_x > it->last_visible_x)))
19648 {
19649 /* Maybe add truncation glyphs. */
19650 if (!FRAME_WINDOW_P (it->f)
19651 || (row->reversed_p
19652 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19653 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19654 {
19655 int i, n;
19656
19657 if (!row->reversed_p)
19658 {
19659 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19660 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19661 break;
19662 }
19663 else
19664 {
19665 for (i = 0; i < row->used[TEXT_AREA]; i++)
19666 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19667 break;
19668 /* Remove any padding glyphs at the front of ROW, to
19669 make room for the truncation glyphs we will be
19670 adding below. The loop below always inserts at
19671 least one truncation glyph, so also remove the
19672 last glyph added to ROW. */
19673 unproduce_glyphs (it, i + 1);
19674 /* Adjust i for the loop below. */
19675 i = row->used[TEXT_AREA] - (i + 1);
19676 }
19677
19678 it->current_x = x_before;
19679 if (!FRAME_WINDOW_P (it->f))
19680 {
19681 for (n = row->used[TEXT_AREA]; i < n; ++i)
19682 {
19683 row->used[TEXT_AREA] = i;
19684 produce_special_glyphs (it, IT_TRUNCATION);
19685 }
19686 }
19687 else
19688 {
19689 row->used[TEXT_AREA] = i;
19690 produce_special_glyphs (it, IT_TRUNCATION);
19691 }
19692 }
19693 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19694 {
19695 /* Don't truncate if we can overflow newline into fringe. */
19696 if (!get_next_display_element (it))
19697 {
19698 it->continuation_lines_width = 0;
19699 row->ends_at_zv_p = 1;
19700 row->exact_window_width_line_p = 1;
19701 break;
19702 }
19703 if (ITERATOR_AT_END_OF_LINE_P (it))
19704 {
19705 row->exact_window_width_line_p = 1;
19706 goto at_end_of_line;
19707 }
19708 it->current_x = x_before;
19709 }
19710
19711 row->truncated_on_right_p = 1;
19712 it->continuation_lines_width = 0;
19713 reseat_at_next_visible_line_start (it, 0);
19714 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19715 it->hpos = hpos_before;
19716 break;
19717 }
19718 }
19719
19720 if (wrap_data)
19721 bidi_unshelve_cache (wrap_data, 1);
19722
19723 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19724 at the left window margin. */
19725 if (it->first_visible_x
19726 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19727 {
19728 if (!FRAME_WINDOW_P (it->f)
19729 || (row->reversed_p
19730 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19731 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19732 insert_left_trunc_glyphs (it);
19733 row->truncated_on_left_p = 1;
19734 }
19735
19736 /* Remember the position at which this line ends.
19737
19738 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19739 cannot be before the call to find_row_edges below, since that is
19740 where these positions are determined. */
19741 row->end = it->current;
19742 if (!it->bidi_p)
19743 {
19744 row->minpos = row->start.pos;
19745 row->maxpos = row->end.pos;
19746 }
19747 else
19748 {
19749 /* ROW->minpos and ROW->maxpos must be the smallest and
19750 `1 + the largest' buffer positions in ROW. But if ROW was
19751 bidi-reordered, these two positions can be anywhere in the
19752 row, so we must determine them now. */
19753 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19754 }
19755
19756 /* If the start of this line is the overlay arrow-position, then
19757 mark this glyph row as the one containing the overlay arrow.
19758 This is clearly a mess with variable size fonts. It would be
19759 better to let it be displayed like cursors under X. */
19760 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
19761 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19762 !NILP (overlay_arrow_string)))
19763 {
19764 /* Overlay arrow in window redisplay is a fringe bitmap. */
19765 if (STRINGP (overlay_arrow_string))
19766 {
19767 struct glyph_row *arrow_row
19768 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19769 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19770 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19771 struct glyph *p = row->glyphs[TEXT_AREA];
19772 struct glyph *p2, *end;
19773
19774 /* Copy the arrow glyphs. */
19775 while (glyph < arrow_end)
19776 *p++ = *glyph++;
19777
19778 /* Throw away padding glyphs. */
19779 p2 = p;
19780 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19781 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19782 ++p2;
19783 if (p2 > p)
19784 {
19785 while (p2 < end)
19786 *p++ = *p2++;
19787 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19788 }
19789 }
19790 else
19791 {
19792 eassert (INTEGERP (overlay_arrow_string));
19793 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19794 }
19795 overlay_arrow_seen = 1;
19796 }
19797
19798 /* Highlight trailing whitespace. */
19799 if (!NILP (Vshow_trailing_whitespace))
19800 highlight_trailing_whitespace (it->f, it->glyph_row);
19801
19802 /* Compute pixel dimensions of this line. */
19803 compute_line_metrics (it);
19804
19805 /* Implementation note: No changes in the glyphs of ROW or in their
19806 faces can be done past this point, because compute_line_metrics
19807 computes ROW's hash value and stores it within the glyph_row
19808 structure. */
19809
19810 /* Record whether this row ends inside an ellipsis. */
19811 row->ends_in_ellipsis_p
19812 = (it->method == GET_FROM_DISPLAY_VECTOR
19813 && it->ellipsis_p);
19814
19815 /* Save fringe bitmaps in this row. */
19816 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19817 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19818 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19819 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19820
19821 it->left_user_fringe_bitmap = 0;
19822 it->left_user_fringe_face_id = 0;
19823 it->right_user_fringe_bitmap = 0;
19824 it->right_user_fringe_face_id = 0;
19825
19826 /* Maybe set the cursor. */
19827 cvpos = it->w->cursor.vpos;
19828 if ((cvpos < 0
19829 /* In bidi-reordered rows, keep checking for proper cursor
19830 position even if one has been found already, because buffer
19831 positions in such rows change non-linearly with ROW->VPOS,
19832 when a line is continued. One exception: when we are at ZV,
19833 display cursor on the first suitable glyph row, since all
19834 the empty rows after that also have their position set to ZV. */
19835 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19836 lines' rows is implemented for bidi-reordered rows. */
19837 || (it->bidi_p
19838 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19839 && PT >= MATRIX_ROW_START_CHARPOS (row)
19840 && PT <= MATRIX_ROW_END_CHARPOS (row)
19841 && cursor_row_p (row))
19842 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19843
19844 /* Prepare for the next line. This line starts horizontally at (X
19845 HPOS) = (0 0). Vertical positions are incremented. As a
19846 convenience for the caller, IT->glyph_row is set to the next
19847 row to be used. */
19848 it->current_x = it->hpos = 0;
19849 it->current_y += row->height;
19850 SET_TEXT_POS (it->eol_pos, 0, 0);
19851 ++it->vpos;
19852 ++it->glyph_row;
19853 /* The next row should by default use the same value of the
19854 reversed_p flag as this one. set_iterator_to_next decides when
19855 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19856 the flag accordingly. */
19857 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19858 it->glyph_row->reversed_p = row->reversed_p;
19859 it->start = row->end;
19860 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
19861
19862 #undef RECORD_MAX_MIN_POS
19863 }
19864
19865 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19866 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19867 doc: /* Return paragraph direction at point in BUFFER.
19868 Value is either `left-to-right' or `right-to-left'.
19869 If BUFFER is omitted or nil, it defaults to the current buffer.
19870
19871 Paragraph direction determines how the text in the paragraph is displayed.
19872 In left-to-right paragraphs, text begins at the left margin of the window
19873 and the reading direction is generally left to right. In right-to-left
19874 paragraphs, text begins at the right margin and is read from right to left.
19875
19876 See also `bidi-paragraph-direction'. */)
19877 (Lisp_Object buffer)
19878 {
19879 struct buffer *buf = current_buffer;
19880 struct buffer *old = buf;
19881
19882 if (! NILP (buffer))
19883 {
19884 CHECK_BUFFER (buffer);
19885 buf = XBUFFER (buffer);
19886 }
19887
19888 if (NILP (BVAR (buf, bidi_display_reordering))
19889 || NILP (BVAR (buf, enable_multibyte_characters))
19890 /* When we are loading loadup.el, the character property tables
19891 needed for bidi iteration are not yet available. */
19892 || !NILP (Vpurify_flag))
19893 return Qleft_to_right;
19894 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19895 return BVAR (buf, bidi_paragraph_direction);
19896 else
19897 {
19898 /* Determine the direction from buffer text. We could try to
19899 use current_matrix if it is up to date, but this seems fast
19900 enough as it is. */
19901 struct bidi_it itb;
19902 ptrdiff_t pos = BUF_PT (buf);
19903 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19904 int c;
19905 void *itb_data = bidi_shelve_cache ();
19906
19907 set_buffer_temp (buf);
19908 /* bidi_paragraph_init finds the base direction of the paragraph
19909 by searching forward from paragraph start. We need the base
19910 direction of the current or _previous_ paragraph, so we need
19911 to make sure we are within that paragraph. To that end, find
19912 the previous non-empty line. */
19913 if (pos >= ZV && pos > BEGV)
19914 DEC_BOTH (pos, bytepos);
19915 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19916 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19917 {
19918 while ((c = FETCH_BYTE (bytepos)) == '\n'
19919 || c == ' ' || c == '\t' || c == '\f')
19920 {
19921 if (bytepos <= BEGV_BYTE)
19922 break;
19923 bytepos--;
19924 pos--;
19925 }
19926 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19927 bytepos--;
19928 }
19929 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19930 itb.paragraph_dir = NEUTRAL_DIR;
19931 itb.string.s = NULL;
19932 itb.string.lstring = Qnil;
19933 itb.string.bufpos = 0;
19934 itb.string.unibyte = 0;
19935 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19936 bidi_unshelve_cache (itb_data, 0);
19937 set_buffer_temp (old);
19938 switch (itb.paragraph_dir)
19939 {
19940 case L2R:
19941 return Qleft_to_right;
19942 break;
19943 case R2L:
19944 return Qright_to_left;
19945 break;
19946 default:
19947 emacs_abort ();
19948 }
19949 }
19950 }
19951
19952
19953 \f
19954 /***********************************************************************
19955 Menu Bar
19956 ***********************************************************************/
19957
19958 /* Redisplay the menu bar in the frame for window W.
19959
19960 The menu bar of X frames that don't have X toolkit support is
19961 displayed in a special window W->frame->menu_bar_window.
19962
19963 The menu bar of terminal frames is treated specially as far as
19964 glyph matrices are concerned. Menu bar lines are not part of
19965 windows, so the update is done directly on the frame matrix rows
19966 for the menu bar. */
19967
19968 static void
19969 display_menu_bar (struct window *w)
19970 {
19971 struct frame *f = XFRAME (WINDOW_FRAME (w));
19972 struct it it;
19973 Lisp_Object items;
19974 int i;
19975
19976 /* Don't do all this for graphical frames. */
19977 #ifdef HAVE_NTGUI
19978 if (FRAME_W32_P (f))
19979 return;
19980 #endif
19981 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19982 if (FRAME_X_P (f))
19983 return;
19984 #endif
19985
19986 #ifdef HAVE_NS
19987 if (FRAME_NS_P (f))
19988 return;
19989 #endif /* HAVE_NS */
19990
19991 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19992 eassert (!FRAME_WINDOW_P (f));
19993 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19994 it.first_visible_x = 0;
19995 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19996 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
19997 if (FRAME_WINDOW_P (f))
19998 {
19999 /* Menu bar lines are displayed in the desired matrix of the
20000 dummy window menu_bar_window. */
20001 struct window *menu_w;
20002 menu_w = XWINDOW (f->menu_bar_window);
20003 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20004 MENU_FACE_ID);
20005 it.first_visible_x = 0;
20006 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20007 }
20008 else
20009 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20010 {
20011 /* This is a TTY frame, i.e. character hpos/vpos are used as
20012 pixel x/y. */
20013 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20014 MENU_FACE_ID);
20015 it.first_visible_x = 0;
20016 it.last_visible_x = FRAME_COLS (f);
20017 }
20018
20019 /* FIXME: This should be controlled by a user option. See the
20020 comments in redisplay_tool_bar and display_mode_line about
20021 this. */
20022 it.paragraph_embedding = L2R;
20023
20024 /* Clear all rows of the menu bar. */
20025 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20026 {
20027 struct glyph_row *row = it.glyph_row + i;
20028 clear_glyph_row (row);
20029 row->enabled_p = 1;
20030 row->full_width_p = 1;
20031 }
20032
20033 /* Display all items of the menu bar. */
20034 items = FRAME_MENU_BAR_ITEMS (it.f);
20035 for (i = 0; i < ASIZE (items); i += 4)
20036 {
20037 Lisp_Object string;
20038
20039 /* Stop at nil string. */
20040 string = AREF (items, i + 1);
20041 if (NILP (string))
20042 break;
20043
20044 /* Remember where item was displayed. */
20045 ASET (items, i + 3, make_number (it.hpos));
20046
20047 /* Display the item, pad with one space. */
20048 if (it.current_x < it.last_visible_x)
20049 display_string (NULL, string, Qnil, 0, 0, &it,
20050 SCHARS (string) + 1, 0, 0, -1);
20051 }
20052
20053 /* Fill out the line with spaces. */
20054 if (it.current_x < it.last_visible_x)
20055 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20056
20057 /* Compute the total height of the lines. */
20058 compute_line_metrics (&it);
20059 }
20060
20061
20062 \f
20063 /***********************************************************************
20064 Mode Line
20065 ***********************************************************************/
20066
20067 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20068 FORCE is non-zero, redisplay mode lines unconditionally.
20069 Otherwise, redisplay only mode lines that are garbaged. Value is
20070 the number of windows whose mode lines were redisplayed. */
20071
20072 static int
20073 redisplay_mode_lines (Lisp_Object window, int force)
20074 {
20075 int nwindows = 0;
20076
20077 while (!NILP (window))
20078 {
20079 struct window *w = XWINDOW (window);
20080
20081 if (WINDOWP (w->hchild))
20082 nwindows += redisplay_mode_lines (w->hchild, force);
20083 else if (WINDOWP (w->vchild))
20084 nwindows += redisplay_mode_lines (w->vchild, force);
20085 else if (force
20086 || FRAME_GARBAGED_P (XFRAME (w->frame))
20087 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20088 {
20089 struct text_pos lpoint;
20090 struct buffer *old = current_buffer;
20091
20092 /* Set the window's buffer for the mode line display. */
20093 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20094 set_buffer_internal_1 (XBUFFER (w->buffer));
20095
20096 /* Point refers normally to the selected window. For any
20097 other window, set up appropriate value. */
20098 if (!EQ (window, selected_window))
20099 {
20100 struct text_pos pt;
20101
20102 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20103 if (CHARPOS (pt) < BEGV)
20104 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20105 else if (CHARPOS (pt) > (ZV - 1))
20106 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20107 else
20108 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20109 }
20110
20111 /* Display mode lines. */
20112 clear_glyph_matrix (w->desired_matrix);
20113 if (display_mode_lines (w))
20114 {
20115 ++nwindows;
20116 w->must_be_updated_p = 1;
20117 }
20118
20119 /* Restore old settings. */
20120 set_buffer_internal_1 (old);
20121 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20122 }
20123
20124 window = w->next;
20125 }
20126
20127 return nwindows;
20128 }
20129
20130
20131 /* Display the mode and/or header line of window W. Value is the
20132 sum number of mode lines and header lines displayed. */
20133
20134 static int
20135 display_mode_lines (struct window *w)
20136 {
20137 Lisp_Object old_selected_window = selected_window;
20138 Lisp_Object old_selected_frame = selected_frame;
20139 Lisp_Object new_frame = w->frame;
20140 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20141 int n = 0;
20142
20143 selected_frame = new_frame;
20144 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20145 or window's point, then we'd need select_window_1 here as well. */
20146 XSETWINDOW (selected_window, w);
20147 XFRAME (new_frame)->selected_window = selected_window;
20148
20149 /* These will be set while the mode line specs are processed. */
20150 line_number_displayed = 0;
20151 w->column_number_displayed = -1;
20152
20153 if (WINDOW_WANTS_MODELINE_P (w))
20154 {
20155 struct window *sel_w = XWINDOW (old_selected_window);
20156
20157 /* Select mode line face based on the real selected window. */
20158 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20159 BVAR (current_buffer, mode_line_format));
20160 ++n;
20161 }
20162
20163 if (WINDOW_WANTS_HEADER_LINE_P (w))
20164 {
20165 display_mode_line (w, HEADER_LINE_FACE_ID,
20166 BVAR (current_buffer, header_line_format));
20167 ++n;
20168 }
20169
20170 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20171 selected_frame = old_selected_frame;
20172 selected_window = old_selected_window;
20173 return n;
20174 }
20175
20176
20177 /* Display mode or header line of window W. FACE_ID specifies which
20178 line to display; it is either MODE_LINE_FACE_ID or
20179 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20180 display. Value is the pixel height of the mode/header line
20181 displayed. */
20182
20183 static int
20184 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20185 {
20186 struct it it;
20187 struct face *face;
20188 ptrdiff_t count = SPECPDL_INDEX ();
20189
20190 init_iterator (&it, w, -1, -1, NULL, face_id);
20191 /* Don't extend on a previously drawn mode-line.
20192 This may happen if called from pos_visible_p. */
20193 it.glyph_row->enabled_p = 0;
20194 prepare_desired_row (it.glyph_row);
20195
20196 it.glyph_row->mode_line_p = 1;
20197
20198 /* FIXME: This should be controlled by a user option. But
20199 supporting such an option is not trivial, since the mode line is
20200 made up of many separate strings. */
20201 it.paragraph_embedding = L2R;
20202
20203 record_unwind_protect (unwind_format_mode_line,
20204 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20205
20206 mode_line_target = MODE_LINE_DISPLAY;
20207
20208 /* Temporarily make frame's keyboard the current kboard so that
20209 kboard-local variables in the mode_line_format will get the right
20210 values. */
20211 push_kboard (FRAME_KBOARD (it.f));
20212 record_unwind_save_match_data ();
20213 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20214 pop_kboard ();
20215
20216 unbind_to (count, Qnil);
20217
20218 /* Fill up with spaces. */
20219 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20220
20221 compute_line_metrics (&it);
20222 it.glyph_row->full_width_p = 1;
20223 it.glyph_row->continued_p = 0;
20224 it.glyph_row->truncated_on_left_p = 0;
20225 it.glyph_row->truncated_on_right_p = 0;
20226
20227 /* Make a 3D mode-line have a shadow at its right end. */
20228 face = FACE_FROM_ID (it.f, face_id);
20229 extend_face_to_end_of_line (&it);
20230 if (face->box != FACE_NO_BOX)
20231 {
20232 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20233 + it.glyph_row->used[TEXT_AREA] - 1);
20234 last->right_box_line_p = 1;
20235 }
20236
20237 return it.glyph_row->height;
20238 }
20239
20240 /* Move element ELT in LIST to the front of LIST.
20241 Return the updated list. */
20242
20243 static Lisp_Object
20244 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20245 {
20246 register Lisp_Object tail, prev;
20247 register Lisp_Object tem;
20248
20249 tail = list;
20250 prev = Qnil;
20251 while (CONSP (tail))
20252 {
20253 tem = XCAR (tail);
20254
20255 if (EQ (elt, tem))
20256 {
20257 /* Splice out the link TAIL. */
20258 if (NILP (prev))
20259 list = XCDR (tail);
20260 else
20261 Fsetcdr (prev, XCDR (tail));
20262
20263 /* Now make it the first. */
20264 Fsetcdr (tail, list);
20265 return tail;
20266 }
20267 else
20268 prev = tail;
20269 tail = XCDR (tail);
20270 QUIT;
20271 }
20272
20273 /* Not found--return unchanged LIST. */
20274 return list;
20275 }
20276
20277 /* Contribute ELT to the mode line for window IT->w. How it
20278 translates into text depends on its data type.
20279
20280 IT describes the display environment in which we display, as usual.
20281
20282 DEPTH is the depth in recursion. It is used to prevent
20283 infinite recursion here.
20284
20285 FIELD_WIDTH is the number of characters the display of ELT should
20286 occupy in the mode line, and PRECISION is the maximum number of
20287 characters to display from ELT's representation. See
20288 display_string for details.
20289
20290 Returns the hpos of the end of the text generated by ELT.
20291
20292 PROPS is a property list to add to any string we encounter.
20293
20294 If RISKY is nonzero, remove (disregard) any properties in any string
20295 we encounter, and ignore :eval and :propertize.
20296
20297 The global variable `mode_line_target' determines whether the
20298 output is passed to `store_mode_line_noprop',
20299 `store_mode_line_string', or `display_string'. */
20300
20301 static int
20302 display_mode_element (struct it *it, int depth, int field_width, int precision,
20303 Lisp_Object elt, Lisp_Object props, int risky)
20304 {
20305 int n = 0, field, prec;
20306 int literal = 0;
20307
20308 tail_recurse:
20309 if (depth > 100)
20310 elt = build_string ("*too-deep*");
20311
20312 depth++;
20313
20314 switch (XTYPE (elt))
20315 {
20316 case Lisp_String:
20317 {
20318 /* A string: output it and check for %-constructs within it. */
20319 unsigned char c;
20320 ptrdiff_t offset = 0;
20321
20322 if (SCHARS (elt) > 0
20323 && (!NILP (props) || risky))
20324 {
20325 Lisp_Object oprops, aelt;
20326 oprops = Ftext_properties_at (make_number (0), elt);
20327
20328 /* If the starting string's properties are not what
20329 we want, translate the string. Also, if the string
20330 is risky, do that anyway. */
20331
20332 if (NILP (Fequal (props, oprops)) || risky)
20333 {
20334 /* If the starting string has properties,
20335 merge the specified ones onto the existing ones. */
20336 if (! NILP (oprops) && !risky)
20337 {
20338 Lisp_Object tem;
20339
20340 oprops = Fcopy_sequence (oprops);
20341 tem = props;
20342 while (CONSP (tem))
20343 {
20344 oprops = Fplist_put (oprops, XCAR (tem),
20345 XCAR (XCDR (tem)));
20346 tem = XCDR (XCDR (tem));
20347 }
20348 props = oprops;
20349 }
20350
20351 aelt = Fassoc (elt, mode_line_proptrans_alist);
20352 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20353 {
20354 /* AELT is what we want. Move it to the front
20355 without consing. */
20356 elt = XCAR (aelt);
20357 mode_line_proptrans_alist
20358 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20359 }
20360 else
20361 {
20362 Lisp_Object tem;
20363
20364 /* If AELT has the wrong props, it is useless.
20365 so get rid of it. */
20366 if (! NILP (aelt))
20367 mode_line_proptrans_alist
20368 = Fdelq (aelt, mode_line_proptrans_alist);
20369
20370 elt = Fcopy_sequence (elt);
20371 Fset_text_properties (make_number (0), Flength (elt),
20372 props, elt);
20373 /* Add this item to mode_line_proptrans_alist. */
20374 mode_line_proptrans_alist
20375 = Fcons (Fcons (elt, props),
20376 mode_line_proptrans_alist);
20377 /* Truncate mode_line_proptrans_alist
20378 to at most 50 elements. */
20379 tem = Fnthcdr (make_number (50),
20380 mode_line_proptrans_alist);
20381 if (! NILP (tem))
20382 XSETCDR (tem, Qnil);
20383 }
20384 }
20385 }
20386
20387 offset = 0;
20388
20389 if (literal)
20390 {
20391 prec = precision - n;
20392 switch (mode_line_target)
20393 {
20394 case MODE_LINE_NOPROP:
20395 case MODE_LINE_TITLE:
20396 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20397 break;
20398 case MODE_LINE_STRING:
20399 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20400 break;
20401 case MODE_LINE_DISPLAY:
20402 n += display_string (NULL, elt, Qnil, 0, 0, it,
20403 0, prec, 0, STRING_MULTIBYTE (elt));
20404 break;
20405 }
20406
20407 break;
20408 }
20409
20410 /* Handle the non-literal case. */
20411
20412 while ((precision <= 0 || n < precision)
20413 && SREF (elt, offset) != 0
20414 && (mode_line_target != MODE_LINE_DISPLAY
20415 || it->current_x < it->last_visible_x))
20416 {
20417 ptrdiff_t last_offset = offset;
20418
20419 /* Advance to end of string or next format specifier. */
20420 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20421 ;
20422
20423 if (offset - 1 != last_offset)
20424 {
20425 ptrdiff_t nchars, nbytes;
20426
20427 /* Output to end of string or up to '%'. Field width
20428 is length of string. Don't output more than
20429 PRECISION allows us. */
20430 offset--;
20431
20432 prec = c_string_width (SDATA (elt) + last_offset,
20433 offset - last_offset, precision - n,
20434 &nchars, &nbytes);
20435
20436 switch (mode_line_target)
20437 {
20438 case MODE_LINE_NOPROP:
20439 case MODE_LINE_TITLE:
20440 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20441 break;
20442 case MODE_LINE_STRING:
20443 {
20444 ptrdiff_t bytepos = last_offset;
20445 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20446 ptrdiff_t endpos = (precision <= 0
20447 ? string_byte_to_char (elt, offset)
20448 : charpos + nchars);
20449
20450 n += store_mode_line_string (NULL,
20451 Fsubstring (elt, make_number (charpos),
20452 make_number (endpos)),
20453 0, 0, 0, Qnil);
20454 }
20455 break;
20456 case MODE_LINE_DISPLAY:
20457 {
20458 ptrdiff_t bytepos = last_offset;
20459 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20460
20461 if (precision <= 0)
20462 nchars = string_byte_to_char (elt, offset) - charpos;
20463 n += display_string (NULL, elt, Qnil, 0, charpos,
20464 it, 0, nchars, 0,
20465 STRING_MULTIBYTE (elt));
20466 }
20467 break;
20468 }
20469 }
20470 else /* c == '%' */
20471 {
20472 ptrdiff_t percent_position = offset;
20473
20474 /* Get the specified minimum width. Zero means
20475 don't pad. */
20476 field = 0;
20477 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20478 field = field * 10 + c - '0';
20479
20480 /* Don't pad beyond the total padding allowed. */
20481 if (field_width - n > 0 && field > field_width - n)
20482 field = field_width - n;
20483
20484 /* Note that either PRECISION <= 0 or N < PRECISION. */
20485 prec = precision - n;
20486
20487 if (c == 'M')
20488 n += display_mode_element (it, depth, field, prec,
20489 Vglobal_mode_string, props,
20490 risky);
20491 else if (c != 0)
20492 {
20493 bool multibyte;
20494 ptrdiff_t bytepos, charpos;
20495 const char *spec;
20496 Lisp_Object string;
20497
20498 bytepos = percent_position;
20499 charpos = (STRING_MULTIBYTE (elt)
20500 ? string_byte_to_char (elt, bytepos)
20501 : bytepos);
20502 spec = decode_mode_spec (it->w, c, field, &string);
20503 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20504
20505 switch (mode_line_target)
20506 {
20507 case MODE_LINE_NOPROP:
20508 case MODE_LINE_TITLE:
20509 n += store_mode_line_noprop (spec, field, prec);
20510 break;
20511 case MODE_LINE_STRING:
20512 {
20513 Lisp_Object tem = build_string (spec);
20514 props = Ftext_properties_at (make_number (charpos), elt);
20515 /* Should only keep face property in props */
20516 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20517 }
20518 break;
20519 case MODE_LINE_DISPLAY:
20520 {
20521 int nglyphs_before, nwritten;
20522
20523 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20524 nwritten = display_string (spec, string, elt,
20525 charpos, 0, it,
20526 field, prec, 0,
20527 multibyte);
20528
20529 /* Assign to the glyphs written above the
20530 string where the `%x' came from, position
20531 of the `%'. */
20532 if (nwritten > 0)
20533 {
20534 struct glyph *glyph
20535 = (it->glyph_row->glyphs[TEXT_AREA]
20536 + nglyphs_before);
20537 int i;
20538
20539 for (i = 0; i < nwritten; ++i)
20540 {
20541 glyph[i].object = elt;
20542 glyph[i].charpos = charpos;
20543 }
20544
20545 n += nwritten;
20546 }
20547 }
20548 break;
20549 }
20550 }
20551 else /* c == 0 */
20552 break;
20553 }
20554 }
20555 }
20556 break;
20557
20558 case Lisp_Symbol:
20559 /* A symbol: process the value of the symbol recursively
20560 as if it appeared here directly. Avoid error if symbol void.
20561 Special case: if value of symbol is a string, output the string
20562 literally. */
20563 {
20564 register Lisp_Object tem;
20565
20566 /* If the variable is not marked as risky to set
20567 then its contents are risky to use. */
20568 if (NILP (Fget (elt, Qrisky_local_variable)))
20569 risky = 1;
20570
20571 tem = Fboundp (elt);
20572 if (!NILP (tem))
20573 {
20574 tem = Fsymbol_value (elt);
20575 /* If value is a string, output that string literally:
20576 don't check for % within it. */
20577 if (STRINGP (tem))
20578 literal = 1;
20579
20580 if (!EQ (tem, elt))
20581 {
20582 /* Give up right away for nil or t. */
20583 elt = tem;
20584 goto tail_recurse;
20585 }
20586 }
20587 }
20588 break;
20589
20590 case Lisp_Cons:
20591 {
20592 register Lisp_Object car, tem;
20593
20594 /* A cons cell: five distinct cases.
20595 If first element is :eval or :propertize, do something special.
20596 If first element is a string or a cons, process all the elements
20597 and effectively concatenate them.
20598 If first element is a negative number, truncate displaying cdr to
20599 at most that many characters. If positive, pad (with spaces)
20600 to at least that many characters.
20601 If first element is a symbol, process the cadr or caddr recursively
20602 according to whether the symbol's value is non-nil or nil. */
20603 car = XCAR (elt);
20604 if (EQ (car, QCeval))
20605 {
20606 /* An element of the form (:eval FORM) means evaluate FORM
20607 and use the result as mode line elements. */
20608
20609 if (risky)
20610 break;
20611
20612 if (CONSP (XCDR (elt)))
20613 {
20614 Lisp_Object spec;
20615 spec = safe_eval (XCAR (XCDR (elt)));
20616 n += display_mode_element (it, depth, field_width - n,
20617 precision - n, spec, props,
20618 risky);
20619 }
20620 }
20621 else if (EQ (car, QCpropertize))
20622 {
20623 /* An element of the form (:propertize ELT PROPS...)
20624 means display ELT but applying properties PROPS. */
20625
20626 if (risky)
20627 break;
20628
20629 if (CONSP (XCDR (elt)))
20630 n += display_mode_element (it, depth, field_width - n,
20631 precision - n, XCAR (XCDR (elt)),
20632 XCDR (XCDR (elt)), risky);
20633 }
20634 else if (SYMBOLP (car))
20635 {
20636 tem = Fboundp (car);
20637 elt = XCDR (elt);
20638 if (!CONSP (elt))
20639 goto invalid;
20640 /* elt is now the cdr, and we know it is a cons cell.
20641 Use its car if CAR has a non-nil value. */
20642 if (!NILP (tem))
20643 {
20644 tem = Fsymbol_value (car);
20645 if (!NILP (tem))
20646 {
20647 elt = XCAR (elt);
20648 goto tail_recurse;
20649 }
20650 }
20651 /* Symbol's value is nil (or symbol is unbound)
20652 Get the cddr of the original list
20653 and if possible find the caddr and use that. */
20654 elt = XCDR (elt);
20655 if (NILP (elt))
20656 break;
20657 else if (!CONSP (elt))
20658 goto invalid;
20659 elt = XCAR (elt);
20660 goto tail_recurse;
20661 }
20662 else if (INTEGERP (car))
20663 {
20664 register int lim = XINT (car);
20665 elt = XCDR (elt);
20666 if (lim < 0)
20667 {
20668 /* Negative int means reduce maximum width. */
20669 if (precision <= 0)
20670 precision = -lim;
20671 else
20672 precision = min (precision, -lim);
20673 }
20674 else if (lim > 0)
20675 {
20676 /* Padding specified. Don't let it be more than
20677 current maximum. */
20678 if (precision > 0)
20679 lim = min (precision, lim);
20680
20681 /* If that's more padding than already wanted, queue it.
20682 But don't reduce padding already specified even if
20683 that is beyond the current truncation point. */
20684 field_width = max (lim, field_width);
20685 }
20686 goto tail_recurse;
20687 }
20688 else if (STRINGP (car) || CONSP (car))
20689 {
20690 Lisp_Object halftail = elt;
20691 int len = 0;
20692
20693 while (CONSP (elt)
20694 && (precision <= 0 || n < precision))
20695 {
20696 n += display_mode_element (it, depth,
20697 /* Do padding only after the last
20698 element in the list. */
20699 (! CONSP (XCDR (elt))
20700 ? field_width - n
20701 : 0),
20702 precision - n, XCAR (elt),
20703 props, risky);
20704 elt = XCDR (elt);
20705 len++;
20706 if ((len & 1) == 0)
20707 halftail = XCDR (halftail);
20708 /* Check for cycle. */
20709 if (EQ (halftail, elt))
20710 break;
20711 }
20712 }
20713 }
20714 break;
20715
20716 default:
20717 invalid:
20718 elt = build_string ("*invalid*");
20719 goto tail_recurse;
20720 }
20721
20722 /* Pad to FIELD_WIDTH. */
20723 if (field_width > 0 && n < field_width)
20724 {
20725 switch (mode_line_target)
20726 {
20727 case MODE_LINE_NOPROP:
20728 case MODE_LINE_TITLE:
20729 n += store_mode_line_noprop ("", field_width - n, 0);
20730 break;
20731 case MODE_LINE_STRING:
20732 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20733 break;
20734 case MODE_LINE_DISPLAY:
20735 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20736 0, 0, 0);
20737 break;
20738 }
20739 }
20740
20741 return n;
20742 }
20743
20744 /* Store a mode-line string element in mode_line_string_list.
20745
20746 If STRING is non-null, display that C string. Otherwise, the Lisp
20747 string LISP_STRING is displayed.
20748
20749 FIELD_WIDTH is the minimum number of output glyphs to produce.
20750 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20751 with spaces. FIELD_WIDTH <= 0 means don't pad.
20752
20753 PRECISION is the maximum number of characters to output from
20754 STRING. PRECISION <= 0 means don't truncate the string.
20755
20756 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20757 properties to the string.
20758
20759 PROPS are the properties to add to the string.
20760 The mode_line_string_face face property is always added to the string.
20761 */
20762
20763 static int
20764 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20765 int field_width, int precision, Lisp_Object props)
20766 {
20767 ptrdiff_t len;
20768 int n = 0;
20769
20770 if (string != NULL)
20771 {
20772 len = strlen (string);
20773 if (precision > 0 && len > precision)
20774 len = precision;
20775 lisp_string = make_string (string, len);
20776 if (NILP (props))
20777 props = mode_line_string_face_prop;
20778 else if (!NILP (mode_line_string_face))
20779 {
20780 Lisp_Object face = Fplist_get (props, Qface);
20781 props = Fcopy_sequence (props);
20782 if (NILP (face))
20783 face = mode_line_string_face;
20784 else
20785 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20786 props = Fplist_put (props, Qface, face);
20787 }
20788 Fadd_text_properties (make_number (0), make_number (len),
20789 props, lisp_string);
20790 }
20791 else
20792 {
20793 len = XFASTINT (Flength (lisp_string));
20794 if (precision > 0 && len > precision)
20795 {
20796 len = precision;
20797 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20798 precision = -1;
20799 }
20800 if (!NILP (mode_line_string_face))
20801 {
20802 Lisp_Object face;
20803 if (NILP (props))
20804 props = Ftext_properties_at (make_number (0), lisp_string);
20805 face = Fplist_get (props, Qface);
20806 if (NILP (face))
20807 face = mode_line_string_face;
20808 else
20809 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20810 props = Fcons (Qface, Fcons (face, Qnil));
20811 if (copy_string)
20812 lisp_string = Fcopy_sequence (lisp_string);
20813 }
20814 if (!NILP (props))
20815 Fadd_text_properties (make_number (0), make_number (len),
20816 props, lisp_string);
20817 }
20818
20819 if (len > 0)
20820 {
20821 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20822 n += len;
20823 }
20824
20825 if (field_width > len)
20826 {
20827 field_width -= len;
20828 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20829 if (!NILP (props))
20830 Fadd_text_properties (make_number (0), make_number (field_width),
20831 props, lisp_string);
20832 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20833 n += field_width;
20834 }
20835
20836 return n;
20837 }
20838
20839
20840 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20841 1, 4, 0,
20842 doc: /* Format a string out of a mode line format specification.
20843 First arg FORMAT specifies the mode line format (see `mode-line-format'
20844 for details) to use.
20845
20846 By default, the format is evaluated for the currently selected window.
20847
20848 Optional second arg FACE specifies the face property to put on all
20849 characters for which no face is specified. The value nil means the
20850 default face. The value t means whatever face the window's mode line
20851 currently uses (either `mode-line' or `mode-line-inactive',
20852 depending on whether the window is the selected window or not).
20853 An integer value means the value string has no text
20854 properties.
20855
20856 Optional third and fourth args WINDOW and BUFFER specify the window
20857 and buffer to use as the context for the formatting (defaults
20858 are the selected window and the WINDOW's buffer). */)
20859 (Lisp_Object format, Lisp_Object face,
20860 Lisp_Object window, Lisp_Object buffer)
20861 {
20862 struct it it;
20863 int len;
20864 struct window *w;
20865 struct buffer *old_buffer = NULL;
20866 int face_id;
20867 int no_props = INTEGERP (face);
20868 ptrdiff_t count = SPECPDL_INDEX ();
20869 Lisp_Object str;
20870 int string_start = 0;
20871
20872 w = decode_any_window (window);
20873 XSETWINDOW (window, w);
20874
20875 if (NILP (buffer))
20876 buffer = w->buffer;
20877 CHECK_BUFFER (buffer);
20878
20879 /* Make formatting the modeline a non-op when noninteractive, otherwise
20880 there will be problems later caused by a partially initialized frame. */
20881 if (NILP (format) || noninteractive)
20882 return empty_unibyte_string;
20883
20884 if (no_props)
20885 face = Qnil;
20886
20887 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20888 : EQ (face, Qt) ? (EQ (window, selected_window)
20889 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20890 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20891 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20892 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20893 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20894 : DEFAULT_FACE_ID;
20895
20896 old_buffer = current_buffer;
20897
20898 /* Save things including mode_line_proptrans_alist,
20899 and set that to nil so that we don't alter the outer value. */
20900 record_unwind_protect (unwind_format_mode_line,
20901 format_mode_line_unwind_data
20902 (XFRAME (WINDOW_FRAME (w)),
20903 old_buffer, selected_window, 1));
20904 mode_line_proptrans_alist = Qnil;
20905
20906 Fselect_window (window, Qt);
20907 set_buffer_internal_1 (XBUFFER (buffer));
20908
20909 init_iterator (&it, w, -1, -1, NULL, face_id);
20910
20911 if (no_props)
20912 {
20913 mode_line_target = MODE_LINE_NOPROP;
20914 mode_line_string_face_prop = Qnil;
20915 mode_line_string_list = Qnil;
20916 string_start = MODE_LINE_NOPROP_LEN (0);
20917 }
20918 else
20919 {
20920 mode_line_target = MODE_LINE_STRING;
20921 mode_line_string_list = Qnil;
20922 mode_line_string_face = face;
20923 mode_line_string_face_prop
20924 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20925 }
20926
20927 push_kboard (FRAME_KBOARD (it.f));
20928 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20929 pop_kboard ();
20930
20931 if (no_props)
20932 {
20933 len = MODE_LINE_NOPROP_LEN (string_start);
20934 str = make_string (mode_line_noprop_buf + string_start, len);
20935 }
20936 else
20937 {
20938 mode_line_string_list = Fnreverse (mode_line_string_list);
20939 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20940 empty_unibyte_string);
20941 }
20942
20943 unbind_to (count, Qnil);
20944 return str;
20945 }
20946
20947 /* Write a null-terminated, right justified decimal representation of
20948 the positive integer D to BUF using a minimal field width WIDTH. */
20949
20950 static void
20951 pint2str (register char *buf, register int width, register ptrdiff_t d)
20952 {
20953 register char *p = buf;
20954
20955 if (d <= 0)
20956 *p++ = '0';
20957 else
20958 {
20959 while (d > 0)
20960 {
20961 *p++ = d % 10 + '0';
20962 d /= 10;
20963 }
20964 }
20965
20966 for (width -= (int) (p - buf); width > 0; --width)
20967 *p++ = ' ';
20968 *p-- = '\0';
20969 while (p > buf)
20970 {
20971 d = *buf;
20972 *buf++ = *p;
20973 *p-- = d;
20974 }
20975 }
20976
20977 /* Write a null-terminated, right justified decimal and "human
20978 readable" representation of the nonnegative integer D to BUF using
20979 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20980
20981 static const char power_letter[] =
20982 {
20983 0, /* no letter */
20984 'k', /* kilo */
20985 'M', /* mega */
20986 'G', /* giga */
20987 'T', /* tera */
20988 'P', /* peta */
20989 'E', /* exa */
20990 'Z', /* zetta */
20991 'Y' /* yotta */
20992 };
20993
20994 static void
20995 pint2hrstr (char *buf, int width, ptrdiff_t d)
20996 {
20997 /* We aim to represent the nonnegative integer D as
20998 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20999 ptrdiff_t quotient = d;
21000 int remainder = 0;
21001 /* -1 means: do not use TENTHS. */
21002 int tenths = -1;
21003 int exponent = 0;
21004
21005 /* Length of QUOTIENT.TENTHS as a string. */
21006 int length;
21007
21008 char * psuffix;
21009 char * p;
21010
21011 if (1000 <= quotient)
21012 {
21013 /* Scale to the appropriate EXPONENT. */
21014 do
21015 {
21016 remainder = quotient % 1000;
21017 quotient /= 1000;
21018 exponent++;
21019 }
21020 while (1000 <= quotient);
21021
21022 /* Round to nearest and decide whether to use TENTHS or not. */
21023 if (quotient <= 9)
21024 {
21025 tenths = remainder / 100;
21026 if (50 <= remainder % 100)
21027 {
21028 if (tenths < 9)
21029 tenths++;
21030 else
21031 {
21032 quotient++;
21033 if (quotient == 10)
21034 tenths = -1;
21035 else
21036 tenths = 0;
21037 }
21038 }
21039 }
21040 else
21041 if (500 <= remainder)
21042 {
21043 if (quotient < 999)
21044 quotient++;
21045 else
21046 {
21047 quotient = 1;
21048 exponent++;
21049 tenths = 0;
21050 }
21051 }
21052 }
21053
21054 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21055 if (tenths == -1 && quotient <= 99)
21056 if (quotient <= 9)
21057 length = 1;
21058 else
21059 length = 2;
21060 else
21061 length = 3;
21062 p = psuffix = buf + max (width, length);
21063
21064 /* Print EXPONENT. */
21065 *psuffix++ = power_letter[exponent];
21066 *psuffix = '\0';
21067
21068 /* Print TENTHS. */
21069 if (tenths >= 0)
21070 {
21071 *--p = '0' + tenths;
21072 *--p = '.';
21073 }
21074
21075 /* Print QUOTIENT. */
21076 do
21077 {
21078 int digit = quotient % 10;
21079 *--p = '0' + digit;
21080 }
21081 while ((quotient /= 10) != 0);
21082
21083 /* Print leading spaces. */
21084 while (buf < p)
21085 *--p = ' ';
21086 }
21087
21088 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21089 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21090 type of CODING_SYSTEM. Return updated pointer into BUF. */
21091
21092 static unsigned char invalid_eol_type[] = "(*invalid*)";
21093
21094 static char *
21095 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21096 {
21097 Lisp_Object val;
21098 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21099 const unsigned char *eol_str;
21100 int eol_str_len;
21101 /* The EOL conversion we are using. */
21102 Lisp_Object eoltype;
21103
21104 val = CODING_SYSTEM_SPEC (coding_system);
21105 eoltype = Qnil;
21106
21107 if (!VECTORP (val)) /* Not yet decided. */
21108 {
21109 *buf++ = multibyte ? '-' : ' ';
21110 if (eol_flag)
21111 eoltype = eol_mnemonic_undecided;
21112 /* Don't mention EOL conversion if it isn't decided. */
21113 }
21114 else
21115 {
21116 Lisp_Object attrs;
21117 Lisp_Object eolvalue;
21118
21119 attrs = AREF (val, 0);
21120 eolvalue = AREF (val, 2);
21121
21122 *buf++ = multibyte
21123 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21124 : ' ';
21125
21126 if (eol_flag)
21127 {
21128 /* The EOL conversion that is normal on this system. */
21129
21130 if (NILP (eolvalue)) /* Not yet decided. */
21131 eoltype = eol_mnemonic_undecided;
21132 else if (VECTORP (eolvalue)) /* Not yet decided. */
21133 eoltype = eol_mnemonic_undecided;
21134 else /* eolvalue is Qunix, Qdos, or Qmac. */
21135 eoltype = (EQ (eolvalue, Qunix)
21136 ? eol_mnemonic_unix
21137 : (EQ (eolvalue, Qdos) == 1
21138 ? eol_mnemonic_dos : eol_mnemonic_mac));
21139 }
21140 }
21141
21142 if (eol_flag)
21143 {
21144 /* Mention the EOL conversion if it is not the usual one. */
21145 if (STRINGP (eoltype))
21146 {
21147 eol_str = SDATA (eoltype);
21148 eol_str_len = SBYTES (eoltype);
21149 }
21150 else if (CHARACTERP (eoltype))
21151 {
21152 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21153 int c = XFASTINT (eoltype);
21154 eol_str_len = CHAR_STRING (c, tmp);
21155 eol_str = tmp;
21156 }
21157 else
21158 {
21159 eol_str = invalid_eol_type;
21160 eol_str_len = sizeof (invalid_eol_type) - 1;
21161 }
21162 memcpy (buf, eol_str, eol_str_len);
21163 buf += eol_str_len;
21164 }
21165
21166 return buf;
21167 }
21168
21169 /* Return a string for the output of a mode line %-spec for window W,
21170 generated by character C. FIELD_WIDTH > 0 means pad the string
21171 returned with spaces to that value. Return a Lisp string in
21172 *STRING if the resulting string is taken from that Lisp string.
21173
21174 Note we operate on the current buffer for most purposes. */
21175
21176 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21177
21178 static const char *
21179 decode_mode_spec (struct window *w, register int c, int field_width,
21180 Lisp_Object *string)
21181 {
21182 Lisp_Object obj;
21183 struct frame *f = XFRAME (WINDOW_FRAME (w));
21184 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21185 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21186 produce strings from numerical values, so limit preposterously
21187 large values of FIELD_WIDTH to avoid overrunning the buffer's
21188 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21189 bytes plus the terminating null. */
21190 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21191 struct buffer *b = current_buffer;
21192
21193 obj = Qnil;
21194 *string = Qnil;
21195
21196 switch (c)
21197 {
21198 case '*':
21199 if (!NILP (BVAR (b, read_only)))
21200 return "%";
21201 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21202 return "*";
21203 return "-";
21204
21205 case '+':
21206 /* This differs from %* only for a modified read-only buffer. */
21207 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21208 return "*";
21209 if (!NILP (BVAR (b, read_only)))
21210 return "%";
21211 return "-";
21212
21213 case '&':
21214 /* This differs from %* in ignoring read-only-ness. */
21215 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21216 return "*";
21217 return "-";
21218
21219 case '%':
21220 return "%";
21221
21222 case '[':
21223 {
21224 int i;
21225 char *p;
21226
21227 if (command_loop_level > 5)
21228 return "[[[... ";
21229 p = decode_mode_spec_buf;
21230 for (i = 0; i < command_loop_level; i++)
21231 *p++ = '[';
21232 *p = 0;
21233 return decode_mode_spec_buf;
21234 }
21235
21236 case ']':
21237 {
21238 int i;
21239 char *p;
21240
21241 if (command_loop_level > 5)
21242 return " ...]]]";
21243 p = decode_mode_spec_buf;
21244 for (i = 0; i < command_loop_level; i++)
21245 *p++ = ']';
21246 *p = 0;
21247 return decode_mode_spec_buf;
21248 }
21249
21250 case '-':
21251 {
21252 register int i;
21253
21254 /* Let lots_of_dashes be a string of infinite length. */
21255 if (mode_line_target == MODE_LINE_NOPROP
21256 || mode_line_target == MODE_LINE_STRING)
21257 return "--";
21258 if (field_width <= 0
21259 || field_width > sizeof (lots_of_dashes))
21260 {
21261 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21262 decode_mode_spec_buf[i] = '-';
21263 decode_mode_spec_buf[i] = '\0';
21264 return decode_mode_spec_buf;
21265 }
21266 else
21267 return lots_of_dashes;
21268 }
21269
21270 case 'b':
21271 obj = BVAR (b, name);
21272 break;
21273
21274 case 'c':
21275 /* %c and %l are ignored in `frame-title-format'.
21276 (In redisplay_internal, the frame title is drawn _before_ the
21277 windows are updated, so the stuff which depends on actual
21278 window contents (such as %l) may fail to render properly, or
21279 even crash emacs.) */
21280 if (mode_line_target == MODE_LINE_TITLE)
21281 return "";
21282 else
21283 {
21284 ptrdiff_t col = current_column ();
21285 w->column_number_displayed = col;
21286 pint2str (decode_mode_spec_buf, width, col);
21287 return decode_mode_spec_buf;
21288 }
21289
21290 case 'e':
21291 #ifndef SYSTEM_MALLOC
21292 {
21293 if (NILP (Vmemory_full))
21294 return "";
21295 else
21296 return "!MEM FULL! ";
21297 }
21298 #else
21299 return "";
21300 #endif
21301
21302 case 'F':
21303 /* %F displays the frame name. */
21304 if (!NILP (f->title))
21305 return SSDATA (f->title);
21306 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21307 return SSDATA (f->name);
21308 return "Emacs";
21309
21310 case 'f':
21311 obj = BVAR (b, filename);
21312 break;
21313
21314 case 'i':
21315 {
21316 ptrdiff_t size = ZV - BEGV;
21317 pint2str (decode_mode_spec_buf, width, size);
21318 return decode_mode_spec_buf;
21319 }
21320
21321 case 'I':
21322 {
21323 ptrdiff_t size = ZV - BEGV;
21324 pint2hrstr (decode_mode_spec_buf, width, size);
21325 return decode_mode_spec_buf;
21326 }
21327
21328 case 'l':
21329 {
21330 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21331 ptrdiff_t topline, nlines, height;
21332 ptrdiff_t junk;
21333
21334 /* %c and %l are ignored in `frame-title-format'. */
21335 if (mode_line_target == MODE_LINE_TITLE)
21336 return "";
21337
21338 startpos = marker_position (w->start);
21339 startpos_byte = marker_byte_position (w->start);
21340 height = WINDOW_TOTAL_LINES (w);
21341
21342 /* If we decided that this buffer isn't suitable for line numbers,
21343 don't forget that too fast. */
21344 if (w->base_line_pos == -1)
21345 goto no_value;
21346
21347 /* If the buffer is very big, don't waste time. */
21348 if (INTEGERP (Vline_number_display_limit)
21349 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21350 {
21351 w->base_line_pos = 0;
21352 w->base_line_number = 0;
21353 goto no_value;
21354 }
21355
21356 if (w->base_line_number > 0
21357 && w->base_line_pos > 0
21358 && w->base_line_pos <= startpos)
21359 {
21360 line = w->base_line_number;
21361 linepos = w->base_line_pos;
21362 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21363 }
21364 else
21365 {
21366 line = 1;
21367 linepos = BUF_BEGV (b);
21368 linepos_byte = BUF_BEGV_BYTE (b);
21369 }
21370
21371 /* Count lines from base line to window start position. */
21372 nlines = display_count_lines (linepos_byte,
21373 startpos_byte,
21374 startpos, &junk);
21375
21376 topline = nlines + line;
21377
21378 /* Determine a new base line, if the old one is too close
21379 or too far away, or if we did not have one.
21380 "Too close" means it's plausible a scroll-down would
21381 go back past it. */
21382 if (startpos == BUF_BEGV (b))
21383 {
21384 w->base_line_number = topline;
21385 w->base_line_pos = BUF_BEGV (b);
21386 }
21387 else if (nlines < height + 25 || nlines > height * 3 + 50
21388 || linepos == BUF_BEGV (b))
21389 {
21390 ptrdiff_t limit = BUF_BEGV (b);
21391 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21392 ptrdiff_t position;
21393 ptrdiff_t distance =
21394 (height * 2 + 30) * line_number_display_limit_width;
21395
21396 if (startpos - distance > limit)
21397 {
21398 limit = startpos - distance;
21399 limit_byte = CHAR_TO_BYTE (limit);
21400 }
21401
21402 nlines = display_count_lines (startpos_byte,
21403 limit_byte,
21404 - (height * 2 + 30),
21405 &position);
21406 /* If we couldn't find the lines we wanted within
21407 line_number_display_limit_width chars per line,
21408 give up on line numbers for this window. */
21409 if (position == limit_byte && limit == startpos - distance)
21410 {
21411 w->base_line_pos = -1;
21412 w->base_line_number = 0;
21413 goto no_value;
21414 }
21415
21416 w->base_line_number = topline - nlines;
21417 w->base_line_pos = BYTE_TO_CHAR (position);
21418 }
21419
21420 /* Now count lines from the start pos to point. */
21421 nlines = display_count_lines (startpos_byte,
21422 PT_BYTE, PT, &junk);
21423
21424 /* Record that we did display the line number. */
21425 line_number_displayed = 1;
21426
21427 /* Make the string to show. */
21428 pint2str (decode_mode_spec_buf, width, topline + nlines);
21429 return decode_mode_spec_buf;
21430 no_value:
21431 {
21432 char* p = decode_mode_spec_buf;
21433 int pad = width - 2;
21434 while (pad-- > 0)
21435 *p++ = ' ';
21436 *p++ = '?';
21437 *p++ = '?';
21438 *p = '\0';
21439 return decode_mode_spec_buf;
21440 }
21441 }
21442 break;
21443
21444 case 'm':
21445 obj = BVAR (b, mode_name);
21446 break;
21447
21448 case 'n':
21449 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21450 return " Narrow";
21451 break;
21452
21453 case 'p':
21454 {
21455 ptrdiff_t pos = marker_position (w->start);
21456 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21457
21458 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21459 {
21460 if (pos <= BUF_BEGV (b))
21461 return "All";
21462 else
21463 return "Bottom";
21464 }
21465 else if (pos <= BUF_BEGV (b))
21466 return "Top";
21467 else
21468 {
21469 if (total > 1000000)
21470 /* Do it differently for a large value, to avoid overflow. */
21471 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21472 else
21473 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21474 /* We can't normally display a 3-digit number,
21475 so get us a 2-digit number that is close. */
21476 if (total == 100)
21477 total = 99;
21478 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21479 return decode_mode_spec_buf;
21480 }
21481 }
21482
21483 /* Display percentage of size above the bottom of the screen. */
21484 case 'P':
21485 {
21486 ptrdiff_t toppos = marker_position (w->start);
21487 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21488 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21489
21490 if (botpos >= BUF_ZV (b))
21491 {
21492 if (toppos <= BUF_BEGV (b))
21493 return "All";
21494 else
21495 return "Bottom";
21496 }
21497 else
21498 {
21499 if (total > 1000000)
21500 /* Do it differently for a large value, to avoid overflow. */
21501 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21502 else
21503 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21504 /* We can't normally display a 3-digit number,
21505 so get us a 2-digit number that is close. */
21506 if (total == 100)
21507 total = 99;
21508 if (toppos <= BUF_BEGV (b))
21509 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21510 else
21511 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21512 return decode_mode_spec_buf;
21513 }
21514 }
21515
21516 case 's':
21517 /* status of process */
21518 obj = Fget_buffer_process (Fcurrent_buffer ());
21519 if (NILP (obj))
21520 return "no process";
21521 #ifndef MSDOS
21522 obj = Fsymbol_name (Fprocess_status (obj));
21523 #endif
21524 break;
21525
21526 case '@':
21527 {
21528 ptrdiff_t count = inhibit_garbage_collection ();
21529 Lisp_Object val = call1 (intern ("file-remote-p"),
21530 BVAR (current_buffer, directory));
21531 unbind_to (count, Qnil);
21532
21533 if (NILP (val))
21534 return "-";
21535 else
21536 return "@";
21537 }
21538
21539 case 'z':
21540 /* coding-system (not including end-of-line format) */
21541 case 'Z':
21542 /* coding-system (including end-of-line type) */
21543 {
21544 int eol_flag = (c == 'Z');
21545 char *p = decode_mode_spec_buf;
21546
21547 if (! FRAME_WINDOW_P (f))
21548 {
21549 /* No need to mention EOL here--the terminal never needs
21550 to do EOL conversion. */
21551 p = decode_mode_spec_coding (CODING_ID_NAME
21552 (FRAME_KEYBOARD_CODING (f)->id),
21553 p, 0);
21554 p = decode_mode_spec_coding (CODING_ID_NAME
21555 (FRAME_TERMINAL_CODING (f)->id),
21556 p, 0);
21557 }
21558 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21559 p, eol_flag);
21560
21561 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21562 #ifdef subprocesses
21563 obj = Fget_buffer_process (Fcurrent_buffer ());
21564 if (PROCESSP (obj))
21565 {
21566 p = decode_mode_spec_coding
21567 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21568 p = decode_mode_spec_coding
21569 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21570 }
21571 #endif /* subprocesses */
21572 #endif /* 0 */
21573 *p = 0;
21574 return decode_mode_spec_buf;
21575 }
21576 }
21577
21578 if (STRINGP (obj))
21579 {
21580 *string = obj;
21581 return SSDATA (obj);
21582 }
21583 else
21584 return "";
21585 }
21586
21587
21588 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
21589 means count lines back from START_BYTE. But don't go beyond
21590 LIMIT_BYTE. Return the number of lines thus found (always
21591 nonnegative).
21592
21593 Set *BYTE_POS_PTR to the byte position where we stopped. This is
21594 either the position COUNT lines after/before START_BYTE, if we
21595 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
21596 COUNT lines. */
21597
21598 static ptrdiff_t
21599 display_count_lines (ptrdiff_t start_byte,
21600 ptrdiff_t limit_byte, ptrdiff_t count,
21601 ptrdiff_t *byte_pos_ptr)
21602 {
21603 register unsigned char *cursor;
21604 unsigned char *base;
21605
21606 register ptrdiff_t ceiling;
21607 register unsigned char *ceiling_addr;
21608 ptrdiff_t orig_count = count;
21609
21610 /* If we are not in selective display mode,
21611 check only for newlines. */
21612 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21613 && !INTEGERP (BVAR (current_buffer, selective_display)));
21614
21615 if (count > 0)
21616 {
21617 while (start_byte < limit_byte)
21618 {
21619 ceiling = BUFFER_CEILING_OF (start_byte);
21620 ceiling = min (limit_byte - 1, ceiling);
21621 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21622 base = (cursor = BYTE_POS_ADDR (start_byte));
21623
21624 do
21625 {
21626 if (selective_display)
21627 {
21628 while (*cursor != '\n' && *cursor != 015
21629 && ++cursor != ceiling_addr)
21630 continue;
21631 if (cursor == ceiling_addr)
21632 break;
21633 }
21634 else
21635 {
21636 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
21637 if (! cursor)
21638 break;
21639 }
21640
21641 cursor++;
21642
21643 if (--count == 0)
21644 {
21645 start_byte += cursor - base;
21646 *byte_pos_ptr = start_byte;
21647 return orig_count;
21648 }
21649 }
21650 while (cursor < ceiling_addr);
21651
21652 start_byte += ceiling_addr - base;
21653 }
21654 }
21655 else
21656 {
21657 while (start_byte > limit_byte)
21658 {
21659 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21660 ceiling = max (limit_byte, ceiling);
21661 ceiling_addr = BYTE_POS_ADDR (ceiling);
21662 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21663 while (1)
21664 {
21665 if (selective_display)
21666 {
21667 while (--cursor >= ceiling_addr
21668 && *cursor != '\n' && *cursor != 015)
21669 continue;
21670 if (cursor < ceiling_addr)
21671 break;
21672 }
21673 else
21674 {
21675 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
21676 if (! cursor)
21677 break;
21678 }
21679
21680 if (++count == 0)
21681 {
21682 start_byte += cursor - base + 1;
21683 *byte_pos_ptr = start_byte;
21684 /* When scanning backwards, we should
21685 not count the newline posterior to which we stop. */
21686 return - orig_count - 1;
21687 }
21688 }
21689 start_byte += ceiling_addr - base;
21690 }
21691 }
21692
21693 *byte_pos_ptr = limit_byte;
21694
21695 if (count < 0)
21696 return - orig_count + count;
21697 return orig_count - count;
21698
21699 }
21700
21701
21702 \f
21703 /***********************************************************************
21704 Displaying strings
21705 ***********************************************************************/
21706
21707 /* Display a NUL-terminated string, starting with index START.
21708
21709 If STRING is non-null, display that C string. Otherwise, the Lisp
21710 string LISP_STRING is displayed. There's a case that STRING is
21711 non-null and LISP_STRING is not nil. It means STRING is a string
21712 data of LISP_STRING. In that case, we display LISP_STRING while
21713 ignoring its text properties.
21714
21715 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21716 FACE_STRING. Display STRING or LISP_STRING with the face at
21717 FACE_STRING_POS in FACE_STRING:
21718
21719 Display the string in the environment given by IT, but use the
21720 standard display table, temporarily.
21721
21722 FIELD_WIDTH is the minimum number of output glyphs to produce.
21723 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21724 with spaces. If STRING has more characters, more than FIELD_WIDTH
21725 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21726
21727 PRECISION is the maximum number of characters to output from
21728 STRING. PRECISION < 0 means don't truncate the string.
21729
21730 This is roughly equivalent to printf format specifiers:
21731
21732 FIELD_WIDTH PRECISION PRINTF
21733 ----------------------------------------
21734 -1 -1 %s
21735 -1 10 %.10s
21736 10 -1 %10s
21737 20 10 %20.10s
21738
21739 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21740 display them, and < 0 means obey the current buffer's value of
21741 enable_multibyte_characters.
21742
21743 Value is the number of columns displayed. */
21744
21745 static int
21746 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21747 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21748 int field_width, int precision, int max_x, int multibyte)
21749 {
21750 int hpos_at_start = it->hpos;
21751 int saved_face_id = it->face_id;
21752 struct glyph_row *row = it->glyph_row;
21753 ptrdiff_t it_charpos;
21754
21755 /* Initialize the iterator IT for iteration over STRING beginning
21756 with index START. */
21757 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21758 precision, field_width, multibyte);
21759 if (string && STRINGP (lisp_string))
21760 /* LISP_STRING is the one returned by decode_mode_spec. We should
21761 ignore its text properties. */
21762 it->stop_charpos = it->end_charpos;
21763
21764 /* If displaying STRING, set up the face of the iterator from
21765 FACE_STRING, if that's given. */
21766 if (STRINGP (face_string))
21767 {
21768 ptrdiff_t endptr;
21769 struct face *face;
21770
21771 it->face_id
21772 = face_at_string_position (it->w, face_string, face_string_pos,
21773 0, it->region_beg_charpos,
21774 it->region_end_charpos,
21775 &endptr, it->base_face_id, 0);
21776 face = FACE_FROM_ID (it->f, it->face_id);
21777 it->face_box_p = face->box != FACE_NO_BOX;
21778 }
21779
21780 /* Set max_x to the maximum allowed X position. Don't let it go
21781 beyond the right edge of the window. */
21782 if (max_x <= 0)
21783 max_x = it->last_visible_x;
21784 else
21785 max_x = min (max_x, it->last_visible_x);
21786
21787 /* Skip over display elements that are not visible. because IT->w is
21788 hscrolled. */
21789 if (it->current_x < it->first_visible_x)
21790 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21791 MOVE_TO_POS | MOVE_TO_X);
21792
21793 row->ascent = it->max_ascent;
21794 row->height = it->max_ascent + it->max_descent;
21795 row->phys_ascent = it->max_phys_ascent;
21796 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21797 row->extra_line_spacing = it->max_extra_line_spacing;
21798
21799 if (STRINGP (it->string))
21800 it_charpos = IT_STRING_CHARPOS (*it);
21801 else
21802 it_charpos = IT_CHARPOS (*it);
21803
21804 /* This condition is for the case that we are called with current_x
21805 past last_visible_x. */
21806 while (it->current_x < max_x)
21807 {
21808 int x_before, x, n_glyphs_before, i, nglyphs;
21809
21810 /* Get the next display element. */
21811 if (!get_next_display_element (it))
21812 break;
21813
21814 /* Produce glyphs. */
21815 x_before = it->current_x;
21816 n_glyphs_before = row->used[TEXT_AREA];
21817 PRODUCE_GLYPHS (it);
21818
21819 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21820 i = 0;
21821 x = x_before;
21822 while (i < nglyphs)
21823 {
21824 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21825
21826 if (it->line_wrap != TRUNCATE
21827 && x + glyph->pixel_width > max_x)
21828 {
21829 /* End of continued line or max_x reached. */
21830 if (CHAR_GLYPH_PADDING_P (*glyph))
21831 {
21832 /* A wide character is unbreakable. */
21833 if (row->reversed_p)
21834 unproduce_glyphs (it, row->used[TEXT_AREA]
21835 - n_glyphs_before);
21836 row->used[TEXT_AREA] = n_glyphs_before;
21837 it->current_x = x_before;
21838 }
21839 else
21840 {
21841 if (row->reversed_p)
21842 unproduce_glyphs (it, row->used[TEXT_AREA]
21843 - (n_glyphs_before + i));
21844 row->used[TEXT_AREA] = n_glyphs_before + i;
21845 it->current_x = x;
21846 }
21847 break;
21848 }
21849 else if (x + glyph->pixel_width >= it->first_visible_x)
21850 {
21851 /* Glyph is at least partially visible. */
21852 ++it->hpos;
21853 if (x < it->first_visible_x)
21854 row->x = x - it->first_visible_x;
21855 }
21856 else
21857 {
21858 /* Glyph is off the left margin of the display area.
21859 Should not happen. */
21860 emacs_abort ();
21861 }
21862
21863 row->ascent = max (row->ascent, it->max_ascent);
21864 row->height = max (row->height, it->max_ascent + it->max_descent);
21865 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21866 row->phys_height = max (row->phys_height,
21867 it->max_phys_ascent + it->max_phys_descent);
21868 row->extra_line_spacing = max (row->extra_line_spacing,
21869 it->max_extra_line_spacing);
21870 x += glyph->pixel_width;
21871 ++i;
21872 }
21873
21874 /* Stop if max_x reached. */
21875 if (i < nglyphs)
21876 break;
21877
21878 /* Stop at line ends. */
21879 if (ITERATOR_AT_END_OF_LINE_P (it))
21880 {
21881 it->continuation_lines_width = 0;
21882 break;
21883 }
21884
21885 set_iterator_to_next (it, 1);
21886 if (STRINGP (it->string))
21887 it_charpos = IT_STRING_CHARPOS (*it);
21888 else
21889 it_charpos = IT_CHARPOS (*it);
21890
21891 /* Stop if truncating at the right edge. */
21892 if (it->line_wrap == TRUNCATE
21893 && it->current_x >= it->last_visible_x)
21894 {
21895 /* Add truncation mark, but don't do it if the line is
21896 truncated at a padding space. */
21897 if (it_charpos < it->string_nchars)
21898 {
21899 if (!FRAME_WINDOW_P (it->f))
21900 {
21901 int ii, n;
21902
21903 if (it->current_x > it->last_visible_x)
21904 {
21905 if (!row->reversed_p)
21906 {
21907 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21908 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21909 break;
21910 }
21911 else
21912 {
21913 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21914 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21915 break;
21916 unproduce_glyphs (it, ii + 1);
21917 ii = row->used[TEXT_AREA] - (ii + 1);
21918 }
21919 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21920 {
21921 row->used[TEXT_AREA] = ii;
21922 produce_special_glyphs (it, IT_TRUNCATION);
21923 }
21924 }
21925 produce_special_glyphs (it, IT_TRUNCATION);
21926 }
21927 row->truncated_on_right_p = 1;
21928 }
21929 break;
21930 }
21931 }
21932
21933 /* Maybe insert a truncation at the left. */
21934 if (it->first_visible_x
21935 && it_charpos > 0)
21936 {
21937 if (!FRAME_WINDOW_P (it->f)
21938 || (row->reversed_p
21939 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21940 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21941 insert_left_trunc_glyphs (it);
21942 row->truncated_on_left_p = 1;
21943 }
21944
21945 it->face_id = saved_face_id;
21946
21947 /* Value is number of columns displayed. */
21948 return it->hpos - hpos_at_start;
21949 }
21950
21951
21952 \f
21953 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21954 appears as an element of LIST or as the car of an element of LIST.
21955 If PROPVAL is a list, compare each element against LIST in that
21956 way, and return 1/2 if any element of PROPVAL is found in LIST.
21957 Otherwise return 0. This function cannot quit.
21958 The return value is 2 if the text is invisible but with an ellipsis
21959 and 1 if it's invisible and without an ellipsis. */
21960
21961 int
21962 invisible_p (register Lisp_Object propval, Lisp_Object list)
21963 {
21964 register Lisp_Object tail, proptail;
21965
21966 for (tail = list; CONSP (tail); tail = XCDR (tail))
21967 {
21968 register Lisp_Object tem;
21969 tem = XCAR (tail);
21970 if (EQ (propval, tem))
21971 return 1;
21972 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21973 return NILP (XCDR (tem)) ? 1 : 2;
21974 }
21975
21976 if (CONSP (propval))
21977 {
21978 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21979 {
21980 Lisp_Object propelt;
21981 propelt = XCAR (proptail);
21982 for (tail = list; CONSP (tail); tail = XCDR (tail))
21983 {
21984 register Lisp_Object tem;
21985 tem = XCAR (tail);
21986 if (EQ (propelt, tem))
21987 return 1;
21988 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21989 return NILP (XCDR (tem)) ? 1 : 2;
21990 }
21991 }
21992 }
21993
21994 return 0;
21995 }
21996
21997 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21998 doc: /* Non-nil if the property makes the text invisible.
21999 POS-OR-PROP can be a marker or number, in which case it is taken to be
22000 a position in the current buffer and the value of the `invisible' property
22001 is checked; or it can be some other value, which is then presumed to be the
22002 value of the `invisible' property of the text of interest.
22003 The non-nil value returned can be t for truly invisible text or something
22004 else if the text is replaced by an ellipsis. */)
22005 (Lisp_Object pos_or_prop)
22006 {
22007 Lisp_Object prop
22008 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22009 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22010 : pos_or_prop);
22011 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22012 return (invis == 0 ? Qnil
22013 : invis == 1 ? Qt
22014 : make_number (invis));
22015 }
22016
22017 /* Calculate a width or height in pixels from a specification using
22018 the following elements:
22019
22020 SPEC ::=
22021 NUM - a (fractional) multiple of the default font width/height
22022 (NUM) - specifies exactly NUM pixels
22023 UNIT - a fixed number of pixels, see below.
22024 ELEMENT - size of a display element in pixels, see below.
22025 (NUM . SPEC) - equals NUM * SPEC
22026 (+ SPEC SPEC ...) - add pixel values
22027 (- SPEC SPEC ...) - subtract pixel values
22028 (- SPEC) - negate pixel value
22029
22030 NUM ::=
22031 INT or FLOAT - a number constant
22032 SYMBOL - use symbol's (buffer local) variable binding.
22033
22034 UNIT ::=
22035 in - pixels per inch *)
22036 mm - pixels per 1/1000 meter *)
22037 cm - pixels per 1/100 meter *)
22038 width - width of current font in pixels.
22039 height - height of current font in pixels.
22040
22041 *) using the ratio(s) defined in display-pixels-per-inch.
22042
22043 ELEMENT ::=
22044
22045 left-fringe - left fringe width in pixels
22046 right-fringe - right fringe width in pixels
22047
22048 left-margin - left margin width in pixels
22049 right-margin - right margin width in pixels
22050
22051 scroll-bar - scroll-bar area width in pixels
22052
22053 Examples:
22054
22055 Pixels corresponding to 5 inches:
22056 (5 . in)
22057
22058 Total width of non-text areas on left side of window (if scroll-bar is on left):
22059 '(space :width (+ left-fringe left-margin scroll-bar))
22060
22061 Align to first text column (in header line):
22062 '(space :align-to 0)
22063
22064 Align to middle of text area minus half the width of variable `my-image'
22065 containing a loaded image:
22066 '(space :align-to (0.5 . (- text my-image)))
22067
22068 Width of left margin minus width of 1 character in the default font:
22069 '(space :width (- left-margin 1))
22070
22071 Width of left margin minus width of 2 characters in the current font:
22072 '(space :width (- left-margin (2 . width)))
22073
22074 Center 1 character over left-margin (in header line):
22075 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22076
22077 Different ways to express width of left fringe plus left margin minus one pixel:
22078 '(space :width (- (+ left-fringe left-margin) (1)))
22079 '(space :width (+ left-fringe left-margin (- (1))))
22080 '(space :width (+ left-fringe left-margin (-1)))
22081
22082 */
22083
22084 static int
22085 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22086 struct font *font, int width_p, int *align_to)
22087 {
22088 double pixels;
22089
22090 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22091 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22092
22093 if (NILP (prop))
22094 return OK_PIXELS (0);
22095
22096 eassert (FRAME_LIVE_P (it->f));
22097
22098 if (SYMBOLP (prop))
22099 {
22100 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22101 {
22102 char *unit = SSDATA (SYMBOL_NAME (prop));
22103
22104 if (unit[0] == 'i' && unit[1] == 'n')
22105 pixels = 1.0;
22106 else if (unit[0] == 'm' && unit[1] == 'm')
22107 pixels = 25.4;
22108 else if (unit[0] == 'c' && unit[1] == 'm')
22109 pixels = 2.54;
22110 else
22111 pixels = 0;
22112 if (pixels > 0)
22113 {
22114 double ppi = (width_p ? FRAME_RES_X (it->f)
22115 : FRAME_RES_Y (it->f));
22116
22117 if (ppi > 0)
22118 return OK_PIXELS (ppi / pixels);
22119 return 0;
22120 }
22121 }
22122
22123 #ifdef HAVE_WINDOW_SYSTEM
22124 if (EQ (prop, Qheight))
22125 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22126 if (EQ (prop, Qwidth))
22127 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22128 #else
22129 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22130 return OK_PIXELS (1);
22131 #endif
22132
22133 if (EQ (prop, Qtext))
22134 return OK_PIXELS (width_p
22135 ? window_box_width (it->w, TEXT_AREA)
22136 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22137
22138 if (align_to && *align_to < 0)
22139 {
22140 *res = 0;
22141 if (EQ (prop, Qleft))
22142 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22143 if (EQ (prop, Qright))
22144 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22145 if (EQ (prop, Qcenter))
22146 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22147 + window_box_width (it->w, TEXT_AREA) / 2);
22148 if (EQ (prop, Qleft_fringe))
22149 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22150 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22151 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22152 if (EQ (prop, Qright_fringe))
22153 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22154 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22155 : window_box_right_offset (it->w, TEXT_AREA));
22156 if (EQ (prop, Qleft_margin))
22157 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22158 if (EQ (prop, Qright_margin))
22159 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22160 if (EQ (prop, Qscroll_bar))
22161 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22162 ? 0
22163 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22164 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22165 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22166 : 0)));
22167 }
22168 else
22169 {
22170 if (EQ (prop, Qleft_fringe))
22171 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22172 if (EQ (prop, Qright_fringe))
22173 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22174 if (EQ (prop, Qleft_margin))
22175 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22176 if (EQ (prop, Qright_margin))
22177 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22178 if (EQ (prop, Qscroll_bar))
22179 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22180 }
22181
22182 prop = buffer_local_value_1 (prop, it->w->buffer);
22183 if (EQ (prop, Qunbound))
22184 prop = Qnil;
22185 }
22186
22187 if (INTEGERP (prop) || FLOATP (prop))
22188 {
22189 int base_unit = (width_p
22190 ? FRAME_COLUMN_WIDTH (it->f)
22191 : FRAME_LINE_HEIGHT (it->f));
22192 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22193 }
22194
22195 if (CONSP (prop))
22196 {
22197 Lisp_Object car = XCAR (prop);
22198 Lisp_Object cdr = XCDR (prop);
22199
22200 if (SYMBOLP (car))
22201 {
22202 #ifdef HAVE_WINDOW_SYSTEM
22203 if (FRAME_WINDOW_P (it->f)
22204 && valid_image_p (prop))
22205 {
22206 ptrdiff_t id = lookup_image (it->f, prop);
22207 struct image *img = IMAGE_FROM_ID (it->f, id);
22208
22209 return OK_PIXELS (width_p ? img->width : img->height);
22210 }
22211 #endif
22212 if (EQ (car, Qplus) || EQ (car, Qminus))
22213 {
22214 int first = 1;
22215 double px;
22216
22217 pixels = 0;
22218 while (CONSP (cdr))
22219 {
22220 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22221 font, width_p, align_to))
22222 return 0;
22223 if (first)
22224 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22225 else
22226 pixels += px;
22227 cdr = XCDR (cdr);
22228 }
22229 if (EQ (car, Qminus))
22230 pixels = -pixels;
22231 return OK_PIXELS (pixels);
22232 }
22233
22234 car = buffer_local_value_1 (car, it->w->buffer);
22235 if (EQ (car, Qunbound))
22236 car = Qnil;
22237 }
22238
22239 if (INTEGERP (car) || FLOATP (car))
22240 {
22241 double fact;
22242 pixels = XFLOATINT (car);
22243 if (NILP (cdr))
22244 return OK_PIXELS (pixels);
22245 if (calc_pixel_width_or_height (&fact, it, cdr,
22246 font, width_p, align_to))
22247 return OK_PIXELS (pixels * fact);
22248 return 0;
22249 }
22250
22251 return 0;
22252 }
22253
22254 return 0;
22255 }
22256
22257 \f
22258 /***********************************************************************
22259 Glyph Display
22260 ***********************************************************************/
22261
22262 #ifdef HAVE_WINDOW_SYSTEM
22263
22264 #ifdef GLYPH_DEBUG
22265
22266 void
22267 dump_glyph_string (struct glyph_string *s)
22268 {
22269 fprintf (stderr, "glyph string\n");
22270 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22271 s->x, s->y, s->width, s->height);
22272 fprintf (stderr, " ybase = %d\n", s->ybase);
22273 fprintf (stderr, " hl = %d\n", s->hl);
22274 fprintf (stderr, " left overhang = %d, right = %d\n",
22275 s->left_overhang, s->right_overhang);
22276 fprintf (stderr, " nchars = %d\n", s->nchars);
22277 fprintf (stderr, " extends to end of line = %d\n",
22278 s->extends_to_end_of_line_p);
22279 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22280 fprintf (stderr, " bg width = %d\n", s->background_width);
22281 }
22282
22283 #endif /* GLYPH_DEBUG */
22284
22285 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22286 of XChar2b structures for S; it can't be allocated in
22287 init_glyph_string because it must be allocated via `alloca'. W
22288 is the window on which S is drawn. ROW and AREA are the glyph row
22289 and area within the row from which S is constructed. START is the
22290 index of the first glyph structure covered by S. HL is a
22291 face-override for drawing S. */
22292
22293 #ifdef HAVE_NTGUI
22294 #define OPTIONAL_HDC(hdc) HDC hdc,
22295 #define DECLARE_HDC(hdc) HDC hdc;
22296 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22297 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22298 #endif
22299
22300 #ifndef OPTIONAL_HDC
22301 #define OPTIONAL_HDC(hdc)
22302 #define DECLARE_HDC(hdc)
22303 #define ALLOCATE_HDC(hdc, f)
22304 #define RELEASE_HDC(hdc, f)
22305 #endif
22306
22307 static void
22308 init_glyph_string (struct glyph_string *s,
22309 OPTIONAL_HDC (hdc)
22310 XChar2b *char2b, struct window *w, struct glyph_row *row,
22311 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22312 {
22313 memset (s, 0, sizeof *s);
22314 s->w = w;
22315 s->f = XFRAME (w->frame);
22316 #ifdef HAVE_NTGUI
22317 s->hdc = hdc;
22318 #endif
22319 s->display = FRAME_X_DISPLAY (s->f);
22320 s->window = FRAME_X_WINDOW (s->f);
22321 s->char2b = char2b;
22322 s->hl = hl;
22323 s->row = row;
22324 s->area = area;
22325 s->first_glyph = row->glyphs[area] + start;
22326 s->height = row->height;
22327 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22328 s->ybase = s->y + row->ascent;
22329 }
22330
22331
22332 /* Append the list of glyph strings with head H and tail T to the list
22333 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22334
22335 static void
22336 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22337 struct glyph_string *h, struct glyph_string *t)
22338 {
22339 if (h)
22340 {
22341 if (*head)
22342 (*tail)->next = h;
22343 else
22344 *head = h;
22345 h->prev = *tail;
22346 *tail = t;
22347 }
22348 }
22349
22350
22351 /* Prepend the list of glyph strings with head H and tail T to the
22352 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22353 result. */
22354
22355 static void
22356 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22357 struct glyph_string *h, struct glyph_string *t)
22358 {
22359 if (h)
22360 {
22361 if (*head)
22362 (*head)->prev = t;
22363 else
22364 *tail = t;
22365 t->next = *head;
22366 *head = h;
22367 }
22368 }
22369
22370
22371 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22372 Set *HEAD and *TAIL to the resulting list. */
22373
22374 static void
22375 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22376 struct glyph_string *s)
22377 {
22378 s->next = s->prev = NULL;
22379 append_glyph_string_lists (head, tail, s, s);
22380 }
22381
22382
22383 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22384 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22385 make sure that X resources for the face returned are allocated.
22386 Value is a pointer to a realized face that is ready for display if
22387 DISPLAY_P is non-zero. */
22388
22389 static struct face *
22390 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22391 XChar2b *char2b, int display_p)
22392 {
22393 struct face *face = FACE_FROM_ID (f, face_id);
22394
22395 if (face->font)
22396 {
22397 unsigned code = face->font->driver->encode_char (face->font, c);
22398
22399 if (code != FONT_INVALID_CODE)
22400 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22401 else
22402 STORE_XCHAR2B (char2b, 0, 0);
22403 }
22404
22405 /* Make sure X resources of the face are allocated. */
22406 #ifdef HAVE_X_WINDOWS
22407 if (display_p)
22408 #endif
22409 {
22410 eassert (face != NULL);
22411 PREPARE_FACE_FOR_DISPLAY (f, face);
22412 }
22413
22414 return face;
22415 }
22416
22417
22418 /* Get face and two-byte form of character glyph GLYPH on frame F.
22419 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22420 a pointer to a realized face that is ready for display. */
22421
22422 static struct face *
22423 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22424 XChar2b *char2b, int *two_byte_p)
22425 {
22426 struct face *face;
22427
22428 eassert (glyph->type == CHAR_GLYPH);
22429 face = FACE_FROM_ID (f, glyph->face_id);
22430
22431 if (two_byte_p)
22432 *two_byte_p = 0;
22433
22434 if (face->font)
22435 {
22436 unsigned code;
22437
22438 if (CHAR_BYTE8_P (glyph->u.ch))
22439 code = CHAR_TO_BYTE8 (glyph->u.ch);
22440 else
22441 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22442
22443 if (code != FONT_INVALID_CODE)
22444 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22445 else
22446 STORE_XCHAR2B (char2b, 0, 0);
22447 }
22448
22449 /* Make sure X resources of the face are allocated. */
22450 eassert (face != NULL);
22451 PREPARE_FACE_FOR_DISPLAY (f, face);
22452 return face;
22453 }
22454
22455
22456 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22457 Return 1 if FONT has a glyph for C, otherwise return 0. */
22458
22459 static int
22460 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22461 {
22462 unsigned code;
22463
22464 if (CHAR_BYTE8_P (c))
22465 code = CHAR_TO_BYTE8 (c);
22466 else
22467 code = font->driver->encode_char (font, c);
22468
22469 if (code == FONT_INVALID_CODE)
22470 return 0;
22471 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22472 return 1;
22473 }
22474
22475
22476 /* Fill glyph string S with composition components specified by S->cmp.
22477
22478 BASE_FACE is the base face of the composition.
22479 S->cmp_from is the index of the first component for S.
22480
22481 OVERLAPS non-zero means S should draw the foreground only, and use
22482 its physical height for clipping. See also draw_glyphs.
22483
22484 Value is the index of a component not in S. */
22485
22486 static int
22487 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22488 int overlaps)
22489 {
22490 int i;
22491 /* For all glyphs of this composition, starting at the offset
22492 S->cmp_from, until we reach the end of the definition or encounter a
22493 glyph that requires the different face, add it to S. */
22494 struct face *face;
22495
22496 eassert (s);
22497
22498 s->for_overlaps = overlaps;
22499 s->face = NULL;
22500 s->font = NULL;
22501 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22502 {
22503 int c = COMPOSITION_GLYPH (s->cmp, i);
22504
22505 /* TAB in a composition means display glyphs with padding space
22506 on the left or right. */
22507 if (c != '\t')
22508 {
22509 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22510 -1, Qnil);
22511
22512 face = get_char_face_and_encoding (s->f, c, face_id,
22513 s->char2b + i, 1);
22514 if (face)
22515 {
22516 if (! s->face)
22517 {
22518 s->face = face;
22519 s->font = s->face->font;
22520 }
22521 else if (s->face != face)
22522 break;
22523 }
22524 }
22525 ++s->nchars;
22526 }
22527 s->cmp_to = i;
22528
22529 if (s->face == NULL)
22530 {
22531 s->face = base_face->ascii_face;
22532 s->font = s->face->font;
22533 }
22534
22535 /* All glyph strings for the same composition has the same width,
22536 i.e. the width set for the first component of the composition. */
22537 s->width = s->first_glyph->pixel_width;
22538
22539 /* If the specified font could not be loaded, use the frame's
22540 default font, but record the fact that we couldn't load it in
22541 the glyph string so that we can draw rectangles for the
22542 characters of the glyph string. */
22543 if (s->font == NULL)
22544 {
22545 s->font_not_found_p = 1;
22546 s->font = FRAME_FONT (s->f);
22547 }
22548
22549 /* Adjust base line for subscript/superscript text. */
22550 s->ybase += s->first_glyph->voffset;
22551
22552 /* This glyph string must always be drawn with 16-bit functions. */
22553 s->two_byte_p = 1;
22554
22555 return s->cmp_to;
22556 }
22557
22558 static int
22559 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22560 int start, int end, int overlaps)
22561 {
22562 struct glyph *glyph, *last;
22563 Lisp_Object lgstring;
22564 int i;
22565
22566 s->for_overlaps = overlaps;
22567 glyph = s->row->glyphs[s->area] + start;
22568 last = s->row->glyphs[s->area] + end;
22569 s->cmp_id = glyph->u.cmp.id;
22570 s->cmp_from = glyph->slice.cmp.from;
22571 s->cmp_to = glyph->slice.cmp.to + 1;
22572 s->face = FACE_FROM_ID (s->f, face_id);
22573 lgstring = composition_gstring_from_id (s->cmp_id);
22574 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22575 glyph++;
22576 while (glyph < last
22577 && glyph->u.cmp.automatic
22578 && glyph->u.cmp.id == s->cmp_id
22579 && s->cmp_to == glyph->slice.cmp.from)
22580 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22581
22582 for (i = s->cmp_from; i < s->cmp_to; i++)
22583 {
22584 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22585 unsigned code = LGLYPH_CODE (lglyph);
22586
22587 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22588 }
22589 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22590 return glyph - s->row->glyphs[s->area];
22591 }
22592
22593
22594 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22595 See the comment of fill_glyph_string for arguments.
22596 Value is the index of the first glyph not in S. */
22597
22598
22599 static int
22600 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22601 int start, int end, int overlaps)
22602 {
22603 struct glyph *glyph, *last;
22604 int voffset;
22605
22606 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22607 s->for_overlaps = overlaps;
22608 glyph = s->row->glyphs[s->area] + start;
22609 last = s->row->glyphs[s->area] + end;
22610 voffset = glyph->voffset;
22611 s->face = FACE_FROM_ID (s->f, face_id);
22612 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22613 s->nchars = 1;
22614 s->width = glyph->pixel_width;
22615 glyph++;
22616 while (glyph < last
22617 && glyph->type == GLYPHLESS_GLYPH
22618 && glyph->voffset == voffset
22619 && glyph->face_id == face_id)
22620 {
22621 s->nchars++;
22622 s->width += glyph->pixel_width;
22623 glyph++;
22624 }
22625 s->ybase += voffset;
22626 return glyph - s->row->glyphs[s->area];
22627 }
22628
22629
22630 /* Fill glyph string S from a sequence of character glyphs.
22631
22632 FACE_ID is the face id of the string. START is the index of the
22633 first glyph to consider, END is the index of the last + 1.
22634 OVERLAPS non-zero means S should draw the foreground only, and use
22635 its physical height for clipping. See also draw_glyphs.
22636
22637 Value is the index of the first glyph not in S. */
22638
22639 static int
22640 fill_glyph_string (struct glyph_string *s, int face_id,
22641 int start, int end, int overlaps)
22642 {
22643 struct glyph *glyph, *last;
22644 int voffset;
22645 int glyph_not_available_p;
22646
22647 eassert (s->f == XFRAME (s->w->frame));
22648 eassert (s->nchars == 0);
22649 eassert (start >= 0 && end > start);
22650
22651 s->for_overlaps = overlaps;
22652 glyph = s->row->glyphs[s->area] + start;
22653 last = s->row->glyphs[s->area] + end;
22654 voffset = glyph->voffset;
22655 s->padding_p = glyph->padding_p;
22656 glyph_not_available_p = glyph->glyph_not_available_p;
22657
22658 while (glyph < last
22659 && glyph->type == CHAR_GLYPH
22660 && glyph->voffset == voffset
22661 /* Same face id implies same font, nowadays. */
22662 && glyph->face_id == face_id
22663 && glyph->glyph_not_available_p == glyph_not_available_p)
22664 {
22665 int two_byte_p;
22666
22667 s->face = get_glyph_face_and_encoding (s->f, glyph,
22668 s->char2b + s->nchars,
22669 &two_byte_p);
22670 s->two_byte_p = two_byte_p;
22671 ++s->nchars;
22672 eassert (s->nchars <= end - start);
22673 s->width += glyph->pixel_width;
22674 if (glyph++->padding_p != s->padding_p)
22675 break;
22676 }
22677
22678 s->font = s->face->font;
22679
22680 /* If the specified font could not be loaded, use the frame's font,
22681 but record the fact that we couldn't load it in
22682 S->font_not_found_p so that we can draw rectangles for the
22683 characters of the glyph string. */
22684 if (s->font == NULL || glyph_not_available_p)
22685 {
22686 s->font_not_found_p = 1;
22687 s->font = FRAME_FONT (s->f);
22688 }
22689
22690 /* Adjust base line for subscript/superscript text. */
22691 s->ybase += voffset;
22692
22693 eassert (s->face && s->face->gc);
22694 return glyph - s->row->glyphs[s->area];
22695 }
22696
22697
22698 /* Fill glyph string S from image glyph S->first_glyph. */
22699
22700 static void
22701 fill_image_glyph_string (struct glyph_string *s)
22702 {
22703 eassert (s->first_glyph->type == IMAGE_GLYPH);
22704 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22705 eassert (s->img);
22706 s->slice = s->first_glyph->slice.img;
22707 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22708 s->font = s->face->font;
22709 s->width = s->first_glyph->pixel_width;
22710
22711 /* Adjust base line for subscript/superscript text. */
22712 s->ybase += s->first_glyph->voffset;
22713 }
22714
22715
22716 /* Fill glyph string S from a sequence of stretch glyphs.
22717
22718 START is the index of the first glyph to consider,
22719 END is the index of the last + 1.
22720
22721 Value is the index of the first glyph not in S. */
22722
22723 static int
22724 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22725 {
22726 struct glyph *glyph, *last;
22727 int voffset, face_id;
22728
22729 eassert (s->first_glyph->type == STRETCH_GLYPH);
22730
22731 glyph = s->row->glyphs[s->area] + start;
22732 last = s->row->glyphs[s->area] + end;
22733 face_id = glyph->face_id;
22734 s->face = FACE_FROM_ID (s->f, face_id);
22735 s->font = s->face->font;
22736 s->width = glyph->pixel_width;
22737 s->nchars = 1;
22738 voffset = glyph->voffset;
22739
22740 for (++glyph;
22741 (glyph < last
22742 && glyph->type == STRETCH_GLYPH
22743 && glyph->voffset == voffset
22744 && glyph->face_id == face_id);
22745 ++glyph)
22746 s->width += glyph->pixel_width;
22747
22748 /* Adjust base line for subscript/superscript text. */
22749 s->ybase += voffset;
22750
22751 /* The case that face->gc == 0 is handled when drawing the glyph
22752 string by calling PREPARE_FACE_FOR_DISPLAY. */
22753 eassert (s->face);
22754 return glyph - s->row->glyphs[s->area];
22755 }
22756
22757 static struct font_metrics *
22758 get_per_char_metric (struct font *font, XChar2b *char2b)
22759 {
22760 static struct font_metrics metrics;
22761 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22762
22763 if (! font || code == FONT_INVALID_CODE)
22764 return NULL;
22765 font->driver->text_extents (font, &code, 1, &metrics);
22766 return &metrics;
22767 }
22768
22769 /* EXPORT for RIF:
22770 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22771 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22772 assumed to be zero. */
22773
22774 void
22775 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22776 {
22777 *left = *right = 0;
22778
22779 if (glyph->type == CHAR_GLYPH)
22780 {
22781 struct face *face;
22782 XChar2b char2b;
22783 struct font_metrics *pcm;
22784
22785 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22786 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22787 {
22788 if (pcm->rbearing > pcm->width)
22789 *right = pcm->rbearing - pcm->width;
22790 if (pcm->lbearing < 0)
22791 *left = -pcm->lbearing;
22792 }
22793 }
22794 else if (glyph->type == COMPOSITE_GLYPH)
22795 {
22796 if (! glyph->u.cmp.automatic)
22797 {
22798 struct composition *cmp = composition_table[glyph->u.cmp.id];
22799
22800 if (cmp->rbearing > cmp->pixel_width)
22801 *right = cmp->rbearing - cmp->pixel_width;
22802 if (cmp->lbearing < 0)
22803 *left = - cmp->lbearing;
22804 }
22805 else
22806 {
22807 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22808 struct font_metrics metrics;
22809
22810 composition_gstring_width (gstring, glyph->slice.cmp.from,
22811 glyph->slice.cmp.to + 1, &metrics);
22812 if (metrics.rbearing > metrics.width)
22813 *right = metrics.rbearing - metrics.width;
22814 if (metrics.lbearing < 0)
22815 *left = - metrics.lbearing;
22816 }
22817 }
22818 }
22819
22820
22821 /* Return the index of the first glyph preceding glyph string S that
22822 is overwritten by S because of S's left overhang. Value is -1
22823 if no glyphs are overwritten. */
22824
22825 static int
22826 left_overwritten (struct glyph_string *s)
22827 {
22828 int k;
22829
22830 if (s->left_overhang)
22831 {
22832 int x = 0, i;
22833 struct glyph *glyphs = s->row->glyphs[s->area];
22834 int first = s->first_glyph - glyphs;
22835
22836 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22837 x -= glyphs[i].pixel_width;
22838
22839 k = i + 1;
22840 }
22841 else
22842 k = -1;
22843
22844 return k;
22845 }
22846
22847
22848 /* Return the index of the first glyph preceding glyph string S that
22849 is overwriting S because of its right overhang. Value is -1 if no
22850 glyph in front of S overwrites S. */
22851
22852 static int
22853 left_overwriting (struct glyph_string *s)
22854 {
22855 int i, k, x;
22856 struct glyph *glyphs = s->row->glyphs[s->area];
22857 int first = s->first_glyph - glyphs;
22858
22859 k = -1;
22860 x = 0;
22861 for (i = first - 1; i >= 0; --i)
22862 {
22863 int left, right;
22864 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22865 if (x + right > 0)
22866 k = i;
22867 x -= glyphs[i].pixel_width;
22868 }
22869
22870 return k;
22871 }
22872
22873
22874 /* Return the index of the last glyph following glyph string S that is
22875 overwritten by S because of S's right overhang. Value is -1 if
22876 no such glyph is found. */
22877
22878 static int
22879 right_overwritten (struct glyph_string *s)
22880 {
22881 int k = -1;
22882
22883 if (s->right_overhang)
22884 {
22885 int x = 0, i;
22886 struct glyph *glyphs = s->row->glyphs[s->area];
22887 int first = (s->first_glyph - glyphs
22888 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22889 int end = s->row->used[s->area];
22890
22891 for (i = first; i < end && s->right_overhang > x; ++i)
22892 x += glyphs[i].pixel_width;
22893
22894 k = i;
22895 }
22896
22897 return k;
22898 }
22899
22900
22901 /* Return the index of the last glyph following glyph string S that
22902 overwrites S because of its left overhang. Value is negative
22903 if no such glyph is found. */
22904
22905 static int
22906 right_overwriting (struct glyph_string *s)
22907 {
22908 int i, k, x;
22909 int end = s->row->used[s->area];
22910 struct glyph *glyphs = s->row->glyphs[s->area];
22911 int first = (s->first_glyph - glyphs
22912 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22913
22914 k = -1;
22915 x = 0;
22916 for (i = first; i < end; ++i)
22917 {
22918 int left, right;
22919 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22920 if (x - left < 0)
22921 k = i;
22922 x += glyphs[i].pixel_width;
22923 }
22924
22925 return k;
22926 }
22927
22928
22929 /* Set background width of glyph string S. START is the index of the
22930 first glyph following S. LAST_X is the right-most x-position + 1
22931 in the drawing area. */
22932
22933 static void
22934 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22935 {
22936 /* If the face of this glyph string has to be drawn to the end of
22937 the drawing area, set S->extends_to_end_of_line_p. */
22938
22939 if (start == s->row->used[s->area]
22940 && s->area == TEXT_AREA
22941 && ((s->row->fill_line_p
22942 && (s->hl == DRAW_NORMAL_TEXT
22943 || s->hl == DRAW_IMAGE_RAISED
22944 || s->hl == DRAW_IMAGE_SUNKEN))
22945 || s->hl == DRAW_MOUSE_FACE))
22946 s->extends_to_end_of_line_p = 1;
22947
22948 /* If S extends its face to the end of the line, set its
22949 background_width to the distance to the right edge of the drawing
22950 area. */
22951 if (s->extends_to_end_of_line_p)
22952 s->background_width = last_x - s->x + 1;
22953 else
22954 s->background_width = s->width;
22955 }
22956
22957
22958 /* Compute overhangs and x-positions for glyph string S and its
22959 predecessors, or successors. X is the starting x-position for S.
22960 BACKWARD_P non-zero means process predecessors. */
22961
22962 static void
22963 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22964 {
22965 if (backward_p)
22966 {
22967 while (s)
22968 {
22969 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22970 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22971 x -= s->width;
22972 s->x = x;
22973 s = s->prev;
22974 }
22975 }
22976 else
22977 {
22978 while (s)
22979 {
22980 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22981 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22982 s->x = x;
22983 x += s->width;
22984 s = s->next;
22985 }
22986 }
22987 }
22988
22989
22990
22991 /* The following macros are only called from draw_glyphs below.
22992 They reference the following parameters of that function directly:
22993 `w', `row', `area', and `overlap_p'
22994 as well as the following local variables:
22995 `s', `f', and `hdc' (in W32) */
22996
22997 #ifdef HAVE_NTGUI
22998 /* On W32, silently add local `hdc' variable to argument list of
22999 init_glyph_string. */
23000 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23001 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23002 #else
23003 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23004 init_glyph_string (s, char2b, w, row, area, start, hl)
23005 #endif
23006
23007 /* Add a glyph string for a stretch glyph to the list of strings
23008 between HEAD and TAIL. START is the index of the stretch glyph in
23009 row area AREA of glyph row ROW. END is the index of the last glyph
23010 in that glyph row area. X is the current output position assigned
23011 to the new glyph string constructed. HL overrides that face of the
23012 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23013 is the right-most x-position of the drawing area. */
23014
23015 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23016 and below -- keep them on one line. */
23017 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23018 do \
23019 { \
23020 s = alloca (sizeof *s); \
23021 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23022 START = fill_stretch_glyph_string (s, START, END); \
23023 append_glyph_string (&HEAD, &TAIL, s); \
23024 s->x = (X); \
23025 } \
23026 while (0)
23027
23028
23029 /* Add a glyph string for an image glyph to the list of strings
23030 between HEAD and TAIL. START is the index of the image glyph in
23031 row area AREA of glyph row ROW. END is the index of the last glyph
23032 in that glyph row area. X is the current output position assigned
23033 to the new glyph string constructed. HL overrides that face of the
23034 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23035 is the right-most x-position of the drawing area. */
23036
23037 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23038 do \
23039 { \
23040 s = alloca (sizeof *s); \
23041 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23042 fill_image_glyph_string (s); \
23043 append_glyph_string (&HEAD, &TAIL, s); \
23044 ++START; \
23045 s->x = (X); \
23046 } \
23047 while (0)
23048
23049
23050 /* Add a glyph string for a sequence of character glyphs to the list
23051 of strings between HEAD and TAIL. START is the index of the first
23052 glyph in row area AREA of glyph row ROW that is part of the new
23053 glyph string. END is the index of the last glyph in that glyph row
23054 area. X is the current output position assigned to the new glyph
23055 string constructed. HL overrides that face of the glyph; e.g. it
23056 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23057 right-most x-position of the drawing area. */
23058
23059 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23060 do \
23061 { \
23062 int face_id; \
23063 XChar2b *char2b; \
23064 \
23065 face_id = (row)->glyphs[area][START].face_id; \
23066 \
23067 s = alloca (sizeof *s); \
23068 char2b = alloca ((END - START) * sizeof *char2b); \
23069 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23070 append_glyph_string (&HEAD, &TAIL, s); \
23071 s->x = (X); \
23072 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23073 } \
23074 while (0)
23075
23076
23077 /* Add a glyph string for a composite sequence to the list of strings
23078 between HEAD and TAIL. START is the index of the first glyph in
23079 row area AREA of glyph row ROW that is part of the new glyph
23080 string. END is the index of the last glyph in that glyph row area.
23081 X is the current output position assigned to the new glyph string
23082 constructed. HL overrides that face of the glyph; e.g. it is
23083 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23084 x-position of the drawing area. */
23085
23086 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23087 do { \
23088 int face_id = (row)->glyphs[area][START].face_id; \
23089 struct face *base_face = FACE_FROM_ID (f, face_id); \
23090 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23091 struct composition *cmp = composition_table[cmp_id]; \
23092 XChar2b *char2b; \
23093 struct glyph_string *first_s = NULL; \
23094 int n; \
23095 \
23096 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23097 \
23098 /* Make glyph_strings for each glyph sequence that is drawable by \
23099 the same face, and append them to HEAD/TAIL. */ \
23100 for (n = 0; n < cmp->glyph_len;) \
23101 { \
23102 s = alloca (sizeof *s); \
23103 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23104 append_glyph_string (&(HEAD), &(TAIL), s); \
23105 s->cmp = cmp; \
23106 s->cmp_from = n; \
23107 s->x = (X); \
23108 if (n == 0) \
23109 first_s = s; \
23110 n = fill_composite_glyph_string (s, base_face, overlaps); \
23111 } \
23112 \
23113 ++START; \
23114 s = first_s; \
23115 } while (0)
23116
23117
23118 /* Add a glyph string for a glyph-string sequence to the list of strings
23119 between HEAD and TAIL. */
23120
23121 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23122 do { \
23123 int face_id; \
23124 XChar2b *char2b; \
23125 Lisp_Object gstring; \
23126 \
23127 face_id = (row)->glyphs[area][START].face_id; \
23128 gstring = (composition_gstring_from_id \
23129 ((row)->glyphs[area][START].u.cmp.id)); \
23130 s = alloca (sizeof *s); \
23131 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23132 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23133 append_glyph_string (&(HEAD), &(TAIL), s); \
23134 s->x = (X); \
23135 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23136 } while (0)
23137
23138
23139 /* Add a glyph string for a sequence of glyphless character's glyphs
23140 to the list of strings between HEAD and TAIL. The meanings of
23141 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23142
23143 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23144 do \
23145 { \
23146 int face_id; \
23147 \
23148 face_id = (row)->glyphs[area][START].face_id; \
23149 \
23150 s = alloca (sizeof *s); \
23151 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23152 append_glyph_string (&HEAD, &TAIL, s); \
23153 s->x = (X); \
23154 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23155 overlaps); \
23156 } \
23157 while (0)
23158
23159
23160 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23161 of AREA of glyph row ROW on window W between indices START and END.
23162 HL overrides the face for drawing glyph strings, e.g. it is
23163 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23164 x-positions of the drawing area.
23165
23166 This is an ugly monster macro construct because we must use alloca
23167 to allocate glyph strings (because draw_glyphs can be called
23168 asynchronously). */
23169
23170 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23171 do \
23172 { \
23173 HEAD = TAIL = NULL; \
23174 while (START < END) \
23175 { \
23176 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23177 switch (first_glyph->type) \
23178 { \
23179 case CHAR_GLYPH: \
23180 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23181 HL, X, LAST_X); \
23182 break; \
23183 \
23184 case COMPOSITE_GLYPH: \
23185 if (first_glyph->u.cmp.automatic) \
23186 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23187 HL, X, LAST_X); \
23188 else \
23189 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23190 HL, X, LAST_X); \
23191 break; \
23192 \
23193 case STRETCH_GLYPH: \
23194 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23195 HL, X, LAST_X); \
23196 break; \
23197 \
23198 case IMAGE_GLYPH: \
23199 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23200 HL, X, LAST_X); \
23201 break; \
23202 \
23203 case GLYPHLESS_GLYPH: \
23204 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23205 HL, X, LAST_X); \
23206 break; \
23207 \
23208 default: \
23209 emacs_abort (); \
23210 } \
23211 \
23212 if (s) \
23213 { \
23214 set_glyph_string_background_width (s, START, LAST_X); \
23215 (X) += s->width; \
23216 } \
23217 } \
23218 } while (0)
23219
23220
23221 /* Draw glyphs between START and END in AREA of ROW on window W,
23222 starting at x-position X. X is relative to AREA in W. HL is a
23223 face-override with the following meaning:
23224
23225 DRAW_NORMAL_TEXT draw normally
23226 DRAW_CURSOR draw in cursor face
23227 DRAW_MOUSE_FACE draw in mouse face.
23228 DRAW_INVERSE_VIDEO draw in mode line face
23229 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23230 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23231
23232 If OVERLAPS is non-zero, draw only the foreground of characters and
23233 clip to the physical height of ROW. Non-zero value also defines
23234 the overlapping part to be drawn:
23235
23236 OVERLAPS_PRED overlap with preceding rows
23237 OVERLAPS_SUCC overlap with succeeding rows
23238 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23239 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23240
23241 Value is the x-position reached, relative to AREA of W. */
23242
23243 static int
23244 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23245 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23246 enum draw_glyphs_face hl, int overlaps)
23247 {
23248 struct glyph_string *head, *tail;
23249 struct glyph_string *s;
23250 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23251 int i, j, x_reached, last_x, area_left = 0;
23252 struct frame *f = XFRAME (WINDOW_FRAME (w));
23253 DECLARE_HDC (hdc);
23254
23255 ALLOCATE_HDC (hdc, f);
23256
23257 /* Let's rather be paranoid than getting a SEGV. */
23258 end = min (end, row->used[area]);
23259 start = clip_to_bounds (0, start, end);
23260
23261 /* Translate X to frame coordinates. Set last_x to the right
23262 end of the drawing area. */
23263 if (row->full_width_p)
23264 {
23265 /* X is relative to the left edge of W, without scroll bars
23266 or fringes. */
23267 area_left = WINDOW_LEFT_EDGE_X (w);
23268 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23269 }
23270 else
23271 {
23272 area_left = window_box_left (w, area);
23273 last_x = area_left + window_box_width (w, area);
23274 }
23275 x += area_left;
23276
23277 /* Build a doubly-linked list of glyph_string structures between
23278 head and tail from what we have to draw. Note that the macro
23279 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23280 the reason we use a separate variable `i'. */
23281 i = start;
23282 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23283 if (tail)
23284 x_reached = tail->x + tail->background_width;
23285 else
23286 x_reached = x;
23287
23288 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23289 the row, redraw some glyphs in front or following the glyph
23290 strings built above. */
23291 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23292 {
23293 struct glyph_string *h, *t;
23294 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23295 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23296 int check_mouse_face = 0;
23297 int dummy_x = 0;
23298
23299 /* If mouse highlighting is on, we may need to draw adjacent
23300 glyphs using mouse-face highlighting. */
23301 if (area == TEXT_AREA && row->mouse_face_p
23302 && hlinfo->mouse_face_beg_row >= 0
23303 && hlinfo->mouse_face_end_row >= 0)
23304 {
23305 struct glyph_row *mouse_beg_row, *mouse_end_row;
23306
23307 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23308 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23309
23310 if (row >= mouse_beg_row && row <= mouse_end_row)
23311 {
23312 check_mouse_face = 1;
23313 mouse_beg_col = (row == mouse_beg_row)
23314 ? hlinfo->mouse_face_beg_col : 0;
23315 mouse_end_col = (row == mouse_end_row)
23316 ? hlinfo->mouse_face_end_col
23317 : row->used[TEXT_AREA];
23318 }
23319 }
23320
23321 /* Compute overhangs for all glyph strings. */
23322 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23323 for (s = head; s; s = s->next)
23324 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23325
23326 /* Prepend glyph strings for glyphs in front of the first glyph
23327 string that are overwritten because of the first glyph
23328 string's left overhang. The background of all strings
23329 prepended must be drawn because the first glyph string
23330 draws over it. */
23331 i = left_overwritten (head);
23332 if (i >= 0)
23333 {
23334 enum draw_glyphs_face overlap_hl;
23335
23336 /* If this row contains mouse highlighting, attempt to draw
23337 the overlapped glyphs with the correct highlight. This
23338 code fails if the overlap encompasses more than one glyph
23339 and mouse-highlight spans only some of these glyphs.
23340 However, making it work perfectly involves a lot more
23341 code, and I don't know if the pathological case occurs in
23342 practice, so we'll stick to this for now. --- cyd */
23343 if (check_mouse_face
23344 && mouse_beg_col < start && mouse_end_col > i)
23345 overlap_hl = DRAW_MOUSE_FACE;
23346 else
23347 overlap_hl = DRAW_NORMAL_TEXT;
23348
23349 j = i;
23350 BUILD_GLYPH_STRINGS (j, start, h, t,
23351 overlap_hl, dummy_x, last_x);
23352 start = i;
23353 compute_overhangs_and_x (t, head->x, 1);
23354 prepend_glyph_string_lists (&head, &tail, h, t);
23355 clip_head = head;
23356 }
23357
23358 /* Prepend glyph strings for glyphs in front of the first glyph
23359 string that overwrite that glyph string because of their
23360 right overhang. For these strings, only the foreground must
23361 be drawn, because it draws over the glyph string at `head'.
23362 The background must not be drawn because this would overwrite
23363 right overhangs of preceding glyphs for which no glyph
23364 strings exist. */
23365 i = left_overwriting (head);
23366 if (i >= 0)
23367 {
23368 enum draw_glyphs_face overlap_hl;
23369
23370 if (check_mouse_face
23371 && mouse_beg_col < start && mouse_end_col > i)
23372 overlap_hl = DRAW_MOUSE_FACE;
23373 else
23374 overlap_hl = DRAW_NORMAL_TEXT;
23375
23376 clip_head = head;
23377 BUILD_GLYPH_STRINGS (i, start, h, t,
23378 overlap_hl, dummy_x, last_x);
23379 for (s = h; s; s = s->next)
23380 s->background_filled_p = 1;
23381 compute_overhangs_and_x (t, head->x, 1);
23382 prepend_glyph_string_lists (&head, &tail, h, t);
23383 }
23384
23385 /* Append glyphs strings for glyphs following the last glyph
23386 string tail that are overwritten by tail. The background of
23387 these strings has to be drawn because tail's foreground draws
23388 over it. */
23389 i = right_overwritten (tail);
23390 if (i >= 0)
23391 {
23392 enum draw_glyphs_face overlap_hl;
23393
23394 if (check_mouse_face
23395 && mouse_beg_col < i && mouse_end_col > end)
23396 overlap_hl = DRAW_MOUSE_FACE;
23397 else
23398 overlap_hl = DRAW_NORMAL_TEXT;
23399
23400 BUILD_GLYPH_STRINGS (end, i, h, t,
23401 overlap_hl, x, last_x);
23402 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23403 we don't have `end = i;' here. */
23404 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23405 append_glyph_string_lists (&head, &tail, h, t);
23406 clip_tail = tail;
23407 }
23408
23409 /* Append glyph strings for glyphs following the last glyph
23410 string tail that overwrite tail. The foreground of such
23411 glyphs has to be drawn because it writes into the background
23412 of tail. The background must not be drawn because it could
23413 paint over the foreground of following glyphs. */
23414 i = right_overwriting (tail);
23415 if (i >= 0)
23416 {
23417 enum draw_glyphs_face overlap_hl;
23418 if (check_mouse_face
23419 && mouse_beg_col < i && mouse_end_col > end)
23420 overlap_hl = DRAW_MOUSE_FACE;
23421 else
23422 overlap_hl = DRAW_NORMAL_TEXT;
23423
23424 clip_tail = tail;
23425 i++; /* We must include the Ith glyph. */
23426 BUILD_GLYPH_STRINGS (end, i, h, t,
23427 overlap_hl, x, last_x);
23428 for (s = h; s; s = s->next)
23429 s->background_filled_p = 1;
23430 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23431 append_glyph_string_lists (&head, &tail, h, t);
23432 }
23433 if (clip_head || clip_tail)
23434 for (s = head; s; s = s->next)
23435 {
23436 s->clip_head = clip_head;
23437 s->clip_tail = clip_tail;
23438 }
23439 }
23440
23441 /* Draw all strings. */
23442 for (s = head; s; s = s->next)
23443 FRAME_RIF (f)->draw_glyph_string (s);
23444
23445 #ifndef HAVE_NS
23446 /* When focus a sole frame and move horizontally, this sets on_p to 0
23447 causing a failure to erase prev cursor position. */
23448 if (area == TEXT_AREA
23449 && !row->full_width_p
23450 /* When drawing overlapping rows, only the glyph strings'
23451 foreground is drawn, which doesn't erase a cursor
23452 completely. */
23453 && !overlaps)
23454 {
23455 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23456 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23457 : (tail ? tail->x + tail->background_width : x));
23458 x0 -= area_left;
23459 x1 -= area_left;
23460
23461 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23462 row->y, MATRIX_ROW_BOTTOM_Y (row));
23463 }
23464 #endif
23465
23466 /* Value is the x-position up to which drawn, relative to AREA of W.
23467 This doesn't include parts drawn because of overhangs. */
23468 if (row->full_width_p)
23469 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23470 else
23471 x_reached -= area_left;
23472
23473 RELEASE_HDC (hdc, f);
23474
23475 return x_reached;
23476 }
23477
23478 /* Expand row matrix if too narrow. Don't expand if area
23479 is not present. */
23480
23481 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23482 { \
23483 if (!fonts_changed_p \
23484 && (it->glyph_row->glyphs[area] \
23485 < it->glyph_row->glyphs[area + 1])) \
23486 { \
23487 it->w->ncols_scale_factor++; \
23488 fonts_changed_p = 1; \
23489 } \
23490 }
23491
23492 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23493 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23494
23495 static void
23496 append_glyph (struct it *it)
23497 {
23498 struct glyph *glyph;
23499 enum glyph_row_area area = it->area;
23500
23501 eassert (it->glyph_row);
23502 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23503
23504 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23505 if (glyph < it->glyph_row->glyphs[area + 1])
23506 {
23507 /* If the glyph row is reversed, we need to prepend the glyph
23508 rather than append it. */
23509 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23510 {
23511 struct glyph *g;
23512
23513 /* Make room for the additional glyph. */
23514 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23515 g[1] = *g;
23516 glyph = it->glyph_row->glyphs[area];
23517 }
23518 glyph->charpos = CHARPOS (it->position);
23519 glyph->object = it->object;
23520 if (it->pixel_width > 0)
23521 {
23522 glyph->pixel_width = it->pixel_width;
23523 glyph->padding_p = 0;
23524 }
23525 else
23526 {
23527 /* Assure at least 1-pixel width. Otherwise, cursor can't
23528 be displayed correctly. */
23529 glyph->pixel_width = 1;
23530 glyph->padding_p = 1;
23531 }
23532 glyph->ascent = it->ascent;
23533 glyph->descent = it->descent;
23534 glyph->voffset = it->voffset;
23535 glyph->type = CHAR_GLYPH;
23536 glyph->avoid_cursor_p = it->avoid_cursor_p;
23537 glyph->multibyte_p = it->multibyte_p;
23538 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23539 {
23540 /* In R2L rows, the left and the right box edges need to be
23541 drawn in reverse direction. */
23542 glyph->right_box_line_p = it->start_of_box_run_p;
23543 glyph->left_box_line_p = it->end_of_box_run_p;
23544 }
23545 else
23546 {
23547 glyph->left_box_line_p = it->start_of_box_run_p;
23548 glyph->right_box_line_p = it->end_of_box_run_p;
23549 }
23550 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23551 || it->phys_descent > it->descent);
23552 glyph->glyph_not_available_p = it->glyph_not_available_p;
23553 glyph->face_id = it->face_id;
23554 glyph->u.ch = it->char_to_display;
23555 glyph->slice.img = null_glyph_slice;
23556 glyph->font_type = FONT_TYPE_UNKNOWN;
23557 if (it->bidi_p)
23558 {
23559 glyph->resolved_level = it->bidi_it.resolved_level;
23560 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23561 emacs_abort ();
23562 glyph->bidi_type = it->bidi_it.type;
23563 }
23564 else
23565 {
23566 glyph->resolved_level = 0;
23567 glyph->bidi_type = UNKNOWN_BT;
23568 }
23569 ++it->glyph_row->used[area];
23570 }
23571 else
23572 IT_EXPAND_MATRIX_WIDTH (it, area);
23573 }
23574
23575 /* Store one glyph for the composition IT->cmp_it.id in
23576 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23577 non-null. */
23578
23579 static void
23580 append_composite_glyph (struct it *it)
23581 {
23582 struct glyph *glyph;
23583 enum glyph_row_area area = it->area;
23584
23585 eassert (it->glyph_row);
23586
23587 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23588 if (glyph < it->glyph_row->glyphs[area + 1])
23589 {
23590 /* If the glyph row is reversed, we need to prepend the glyph
23591 rather than append it. */
23592 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23593 {
23594 struct glyph *g;
23595
23596 /* Make room for the new glyph. */
23597 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23598 g[1] = *g;
23599 glyph = it->glyph_row->glyphs[it->area];
23600 }
23601 glyph->charpos = it->cmp_it.charpos;
23602 glyph->object = it->object;
23603 glyph->pixel_width = it->pixel_width;
23604 glyph->ascent = it->ascent;
23605 glyph->descent = it->descent;
23606 glyph->voffset = it->voffset;
23607 glyph->type = COMPOSITE_GLYPH;
23608 if (it->cmp_it.ch < 0)
23609 {
23610 glyph->u.cmp.automatic = 0;
23611 glyph->u.cmp.id = it->cmp_it.id;
23612 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23613 }
23614 else
23615 {
23616 glyph->u.cmp.automatic = 1;
23617 glyph->u.cmp.id = it->cmp_it.id;
23618 glyph->slice.cmp.from = it->cmp_it.from;
23619 glyph->slice.cmp.to = it->cmp_it.to - 1;
23620 }
23621 glyph->avoid_cursor_p = it->avoid_cursor_p;
23622 glyph->multibyte_p = it->multibyte_p;
23623 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23624 {
23625 /* In R2L rows, the left and the right box edges need to be
23626 drawn in reverse direction. */
23627 glyph->right_box_line_p = it->start_of_box_run_p;
23628 glyph->left_box_line_p = it->end_of_box_run_p;
23629 }
23630 else
23631 {
23632 glyph->left_box_line_p = it->start_of_box_run_p;
23633 glyph->right_box_line_p = it->end_of_box_run_p;
23634 }
23635 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23636 || it->phys_descent > it->descent);
23637 glyph->padding_p = 0;
23638 glyph->glyph_not_available_p = 0;
23639 glyph->face_id = it->face_id;
23640 glyph->font_type = FONT_TYPE_UNKNOWN;
23641 if (it->bidi_p)
23642 {
23643 glyph->resolved_level = it->bidi_it.resolved_level;
23644 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23645 emacs_abort ();
23646 glyph->bidi_type = it->bidi_it.type;
23647 }
23648 ++it->glyph_row->used[area];
23649 }
23650 else
23651 IT_EXPAND_MATRIX_WIDTH (it, area);
23652 }
23653
23654
23655 /* Change IT->ascent and IT->height according to the setting of
23656 IT->voffset. */
23657
23658 static void
23659 take_vertical_position_into_account (struct it *it)
23660 {
23661 if (it->voffset)
23662 {
23663 if (it->voffset < 0)
23664 /* Increase the ascent so that we can display the text higher
23665 in the line. */
23666 it->ascent -= it->voffset;
23667 else
23668 /* Increase the descent so that we can display the text lower
23669 in the line. */
23670 it->descent += it->voffset;
23671 }
23672 }
23673
23674
23675 /* Produce glyphs/get display metrics for the image IT is loaded with.
23676 See the description of struct display_iterator in dispextern.h for
23677 an overview of struct display_iterator. */
23678
23679 static void
23680 produce_image_glyph (struct it *it)
23681 {
23682 struct image *img;
23683 struct face *face;
23684 int glyph_ascent, crop;
23685 struct glyph_slice slice;
23686
23687 eassert (it->what == IT_IMAGE);
23688
23689 face = FACE_FROM_ID (it->f, it->face_id);
23690 eassert (face);
23691 /* Make sure X resources of the face is loaded. */
23692 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23693
23694 if (it->image_id < 0)
23695 {
23696 /* Fringe bitmap. */
23697 it->ascent = it->phys_ascent = 0;
23698 it->descent = it->phys_descent = 0;
23699 it->pixel_width = 0;
23700 it->nglyphs = 0;
23701 return;
23702 }
23703
23704 img = IMAGE_FROM_ID (it->f, it->image_id);
23705 eassert (img);
23706 /* Make sure X resources of the image is loaded. */
23707 prepare_image_for_display (it->f, img);
23708
23709 slice.x = slice.y = 0;
23710 slice.width = img->width;
23711 slice.height = img->height;
23712
23713 if (INTEGERP (it->slice.x))
23714 slice.x = XINT (it->slice.x);
23715 else if (FLOATP (it->slice.x))
23716 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23717
23718 if (INTEGERP (it->slice.y))
23719 slice.y = XINT (it->slice.y);
23720 else if (FLOATP (it->slice.y))
23721 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23722
23723 if (INTEGERP (it->slice.width))
23724 slice.width = XINT (it->slice.width);
23725 else if (FLOATP (it->slice.width))
23726 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23727
23728 if (INTEGERP (it->slice.height))
23729 slice.height = XINT (it->slice.height);
23730 else if (FLOATP (it->slice.height))
23731 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23732
23733 if (slice.x >= img->width)
23734 slice.x = img->width;
23735 if (slice.y >= img->height)
23736 slice.y = img->height;
23737 if (slice.x + slice.width >= img->width)
23738 slice.width = img->width - slice.x;
23739 if (slice.y + slice.height > img->height)
23740 slice.height = img->height - slice.y;
23741
23742 if (slice.width == 0 || slice.height == 0)
23743 return;
23744
23745 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23746
23747 it->descent = slice.height - glyph_ascent;
23748 if (slice.y == 0)
23749 it->descent += img->vmargin;
23750 if (slice.y + slice.height == img->height)
23751 it->descent += img->vmargin;
23752 it->phys_descent = it->descent;
23753
23754 it->pixel_width = slice.width;
23755 if (slice.x == 0)
23756 it->pixel_width += img->hmargin;
23757 if (slice.x + slice.width == img->width)
23758 it->pixel_width += img->hmargin;
23759
23760 /* It's quite possible for images to have an ascent greater than
23761 their height, so don't get confused in that case. */
23762 if (it->descent < 0)
23763 it->descent = 0;
23764
23765 it->nglyphs = 1;
23766
23767 if (face->box != FACE_NO_BOX)
23768 {
23769 if (face->box_line_width > 0)
23770 {
23771 if (slice.y == 0)
23772 it->ascent += face->box_line_width;
23773 if (slice.y + slice.height == img->height)
23774 it->descent += face->box_line_width;
23775 }
23776
23777 if (it->start_of_box_run_p && slice.x == 0)
23778 it->pixel_width += eabs (face->box_line_width);
23779 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23780 it->pixel_width += eabs (face->box_line_width);
23781 }
23782
23783 take_vertical_position_into_account (it);
23784
23785 /* Automatically crop wide image glyphs at right edge so we can
23786 draw the cursor on same display row. */
23787 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23788 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23789 {
23790 it->pixel_width -= crop;
23791 slice.width -= crop;
23792 }
23793
23794 if (it->glyph_row)
23795 {
23796 struct glyph *glyph;
23797 enum glyph_row_area area = it->area;
23798
23799 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23800 if (glyph < it->glyph_row->glyphs[area + 1])
23801 {
23802 glyph->charpos = CHARPOS (it->position);
23803 glyph->object = it->object;
23804 glyph->pixel_width = it->pixel_width;
23805 glyph->ascent = glyph_ascent;
23806 glyph->descent = it->descent;
23807 glyph->voffset = it->voffset;
23808 glyph->type = IMAGE_GLYPH;
23809 glyph->avoid_cursor_p = it->avoid_cursor_p;
23810 glyph->multibyte_p = it->multibyte_p;
23811 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23812 {
23813 /* In R2L rows, the left and the right box edges need to be
23814 drawn in reverse direction. */
23815 glyph->right_box_line_p = it->start_of_box_run_p;
23816 glyph->left_box_line_p = it->end_of_box_run_p;
23817 }
23818 else
23819 {
23820 glyph->left_box_line_p = it->start_of_box_run_p;
23821 glyph->right_box_line_p = it->end_of_box_run_p;
23822 }
23823 glyph->overlaps_vertically_p = 0;
23824 glyph->padding_p = 0;
23825 glyph->glyph_not_available_p = 0;
23826 glyph->face_id = it->face_id;
23827 glyph->u.img_id = img->id;
23828 glyph->slice.img = slice;
23829 glyph->font_type = FONT_TYPE_UNKNOWN;
23830 if (it->bidi_p)
23831 {
23832 glyph->resolved_level = it->bidi_it.resolved_level;
23833 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23834 emacs_abort ();
23835 glyph->bidi_type = it->bidi_it.type;
23836 }
23837 ++it->glyph_row->used[area];
23838 }
23839 else
23840 IT_EXPAND_MATRIX_WIDTH (it, area);
23841 }
23842 }
23843
23844
23845 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23846 of the glyph, WIDTH and HEIGHT are the width and height of the
23847 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23848
23849 static void
23850 append_stretch_glyph (struct it *it, Lisp_Object object,
23851 int width, int height, int ascent)
23852 {
23853 struct glyph *glyph;
23854 enum glyph_row_area area = it->area;
23855
23856 eassert (ascent >= 0 && ascent <= height);
23857
23858 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23859 if (glyph < it->glyph_row->glyphs[area + 1])
23860 {
23861 /* If the glyph row is reversed, we need to prepend the glyph
23862 rather than append it. */
23863 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23864 {
23865 struct glyph *g;
23866
23867 /* Make room for the additional glyph. */
23868 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23869 g[1] = *g;
23870 glyph = it->glyph_row->glyphs[area];
23871 }
23872 glyph->charpos = CHARPOS (it->position);
23873 glyph->object = object;
23874 glyph->pixel_width = width;
23875 glyph->ascent = ascent;
23876 glyph->descent = height - ascent;
23877 glyph->voffset = it->voffset;
23878 glyph->type = STRETCH_GLYPH;
23879 glyph->avoid_cursor_p = it->avoid_cursor_p;
23880 glyph->multibyte_p = it->multibyte_p;
23881 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23882 {
23883 /* In R2L rows, the left and the right box edges need to be
23884 drawn in reverse direction. */
23885 glyph->right_box_line_p = it->start_of_box_run_p;
23886 glyph->left_box_line_p = it->end_of_box_run_p;
23887 }
23888 else
23889 {
23890 glyph->left_box_line_p = it->start_of_box_run_p;
23891 glyph->right_box_line_p = it->end_of_box_run_p;
23892 }
23893 glyph->overlaps_vertically_p = 0;
23894 glyph->padding_p = 0;
23895 glyph->glyph_not_available_p = 0;
23896 glyph->face_id = it->face_id;
23897 glyph->u.stretch.ascent = ascent;
23898 glyph->u.stretch.height = height;
23899 glyph->slice.img = null_glyph_slice;
23900 glyph->font_type = FONT_TYPE_UNKNOWN;
23901 if (it->bidi_p)
23902 {
23903 glyph->resolved_level = it->bidi_it.resolved_level;
23904 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23905 emacs_abort ();
23906 glyph->bidi_type = it->bidi_it.type;
23907 }
23908 else
23909 {
23910 glyph->resolved_level = 0;
23911 glyph->bidi_type = UNKNOWN_BT;
23912 }
23913 ++it->glyph_row->used[area];
23914 }
23915 else
23916 IT_EXPAND_MATRIX_WIDTH (it, area);
23917 }
23918
23919 #endif /* HAVE_WINDOW_SYSTEM */
23920
23921 /* Produce a stretch glyph for iterator IT. IT->object is the value
23922 of the glyph property displayed. The value must be a list
23923 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23924 being recognized:
23925
23926 1. `:width WIDTH' specifies that the space should be WIDTH *
23927 canonical char width wide. WIDTH may be an integer or floating
23928 point number.
23929
23930 2. `:relative-width FACTOR' specifies that the width of the stretch
23931 should be computed from the width of the first character having the
23932 `glyph' property, and should be FACTOR times that width.
23933
23934 3. `:align-to HPOS' specifies that the space should be wide enough
23935 to reach HPOS, a value in canonical character units.
23936
23937 Exactly one of the above pairs must be present.
23938
23939 4. `:height HEIGHT' specifies that the height of the stretch produced
23940 should be HEIGHT, measured in canonical character units.
23941
23942 5. `:relative-height FACTOR' specifies that the height of the
23943 stretch should be FACTOR times the height of the characters having
23944 the glyph property.
23945
23946 Either none or exactly one of 4 or 5 must be present.
23947
23948 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23949 of the stretch should be used for the ascent of the stretch.
23950 ASCENT must be in the range 0 <= ASCENT <= 100. */
23951
23952 void
23953 produce_stretch_glyph (struct it *it)
23954 {
23955 /* (space :width WIDTH :height HEIGHT ...) */
23956 Lisp_Object prop, plist;
23957 int width = 0, height = 0, align_to = -1;
23958 int zero_width_ok_p = 0;
23959 double tem;
23960 struct font *font = NULL;
23961
23962 #ifdef HAVE_WINDOW_SYSTEM
23963 int ascent = 0;
23964 int zero_height_ok_p = 0;
23965
23966 if (FRAME_WINDOW_P (it->f))
23967 {
23968 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23969 font = face->font ? face->font : FRAME_FONT (it->f);
23970 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23971 }
23972 #endif
23973
23974 /* List should start with `space'. */
23975 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23976 plist = XCDR (it->object);
23977
23978 /* Compute the width of the stretch. */
23979 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23980 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23981 {
23982 /* Absolute width `:width WIDTH' specified and valid. */
23983 zero_width_ok_p = 1;
23984 width = (int)tem;
23985 }
23986 #ifdef HAVE_WINDOW_SYSTEM
23987 else if (FRAME_WINDOW_P (it->f)
23988 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23989 {
23990 /* Relative width `:relative-width FACTOR' specified and valid.
23991 Compute the width of the characters having the `glyph'
23992 property. */
23993 struct it it2;
23994 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23995
23996 it2 = *it;
23997 if (it->multibyte_p)
23998 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23999 else
24000 {
24001 it2.c = it2.char_to_display = *p, it2.len = 1;
24002 if (! ASCII_CHAR_P (it2.c))
24003 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24004 }
24005
24006 it2.glyph_row = NULL;
24007 it2.what = IT_CHARACTER;
24008 x_produce_glyphs (&it2);
24009 width = NUMVAL (prop) * it2.pixel_width;
24010 }
24011 #endif /* HAVE_WINDOW_SYSTEM */
24012 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24013 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24014 {
24015 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24016 align_to = (align_to < 0
24017 ? 0
24018 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24019 else if (align_to < 0)
24020 align_to = window_box_left_offset (it->w, TEXT_AREA);
24021 width = max (0, (int)tem + align_to - it->current_x);
24022 zero_width_ok_p = 1;
24023 }
24024 else
24025 /* Nothing specified -> width defaults to canonical char width. */
24026 width = FRAME_COLUMN_WIDTH (it->f);
24027
24028 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24029 width = 1;
24030
24031 #ifdef HAVE_WINDOW_SYSTEM
24032 /* Compute height. */
24033 if (FRAME_WINDOW_P (it->f))
24034 {
24035 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24036 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24037 {
24038 height = (int)tem;
24039 zero_height_ok_p = 1;
24040 }
24041 else if (prop = Fplist_get (plist, QCrelative_height),
24042 NUMVAL (prop) > 0)
24043 height = FONT_HEIGHT (font) * NUMVAL (prop);
24044 else
24045 height = FONT_HEIGHT (font);
24046
24047 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24048 height = 1;
24049
24050 /* Compute percentage of height used for ascent. If
24051 `:ascent ASCENT' is present and valid, use that. Otherwise,
24052 derive the ascent from the font in use. */
24053 if (prop = Fplist_get (plist, QCascent),
24054 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24055 ascent = height * NUMVAL (prop) / 100.0;
24056 else if (!NILP (prop)
24057 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24058 ascent = min (max (0, (int)tem), height);
24059 else
24060 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24061 }
24062 else
24063 #endif /* HAVE_WINDOW_SYSTEM */
24064 height = 1;
24065
24066 if (width > 0 && it->line_wrap != TRUNCATE
24067 && it->current_x + width > it->last_visible_x)
24068 {
24069 width = it->last_visible_x - it->current_x;
24070 #ifdef HAVE_WINDOW_SYSTEM
24071 /* Subtract one more pixel from the stretch width, but only on
24072 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24073 width -= FRAME_WINDOW_P (it->f);
24074 #endif
24075 }
24076
24077 if (width > 0 && height > 0 && it->glyph_row)
24078 {
24079 Lisp_Object o_object = it->object;
24080 Lisp_Object object = it->stack[it->sp - 1].string;
24081 int n = width;
24082
24083 if (!STRINGP (object))
24084 object = it->w->buffer;
24085 #ifdef HAVE_WINDOW_SYSTEM
24086 if (FRAME_WINDOW_P (it->f))
24087 append_stretch_glyph (it, object, width, height, ascent);
24088 else
24089 #endif
24090 {
24091 it->object = object;
24092 it->char_to_display = ' ';
24093 it->pixel_width = it->len = 1;
24094 while (n--)
24095 tty_append_glyph (it);
24096 it->object = o_object;
24097 }
24098 }
24099
24100 it->pixel_width = width;
24101 #ifdef HAVE_WINDOW_SYSTEM
24102 if (FRAME_WINDOW_P (it->f))
24103 {
24104 it->ascent = it->phys_ascent = ascent;
24105 it->descent = it->phys_descent = height - it->ascent;
24106 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24107 take_vertical_position_into_account (it);
24108 }
24109 else
24110 #endif
24111 it->nglyphs = width;
24112 }
24113
24114 /* Get information about special display element WHAT in an
24115 environment described by IT. WHAT is one of IT_TRUNCATION or
24116 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24117 non-null glyph_row member. This function ensures that fields like
24118 face_id, c, len of IT are left untouched. */
24119
24120 static void
24121 produce_special_glyphs (struct it *it, enum display_element_type what)
24122 {
24123 struct it temp_it;
24124 Lisp_Object gc;
24125 GLYPH glyph;
24126
24127 temp_it = *it;
24128 temp_it.object = make_number (0);
24129 memset (&temp_it.current, 0, sizeof temp_it.current);
24130
24131 if (what == IT_CONTINUATION)
24132 {
24133 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24134 if (it->bidi_it.paragraph_dir == R2L)
24135 SET_GLYPH_FROM_CHAR (glyph, '/');
24136 else
24137 SET_GLYPH_FROM_CHAR (glyph, '\\');
24138 if (it->dp
24139 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24140 {
24141 /* FIXME: Should we mirror GC for R2L lines? */
24142 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24143 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24144 }
24145 }
24146 else if (what == IT_TRUNCATION)
24147 {
24148 /* Truncation glyph. */
24149 SET_GLYPH_FROM_CHAR (glyph, '$');
24150 if (it->dp
24151 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24152 {
24153 /* FIXME: Should we mirror GC for R2L lines? */
24154 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24155 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24156 }
24157 }
24158 else
24159 emacs_abort ();
24160
24161 #ifdef HAVE_WINDOW_SYSTEM
24162 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24163 is turned off, we precede the truncation/continuation glyphs by a
24164 stretch glyph whose width is computed such that these special
24165 glyphs are aligned at the window margin, even when very different
24166 fonts are used in different glyph rows. */
24167 if (FRAME_WINDOW_P (temp_it.f)
24168 /* init_iterator calls this with it->glyph_row == NULL, and it
24169 wants only the pixel width of the truncation/continuation
24170 glyphs. */
24171 && temp_it.glyph_row
24172 /* insert_left_trunc_glyphs calls us at the beginning of the
24173 row, and it has its own calculation of the stretch glyph
24174 width. */
24175 && temp_it.glyph_row->used[TEXT_AREA] > 0
24176 && (temp_it.glyph_row->reversed_p
24177 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24178 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24179 {
24180 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24181
24182 if (stretch_width > 0)
24183 {
24184 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24185 struct font *font =
24186 face->font ? face->font : FRAME_FONT (temp_it.f);
24187 int stretch_ascent =
24188 (((temp_it.ascent + temp_it.descent)
24189 * FONT_BASE (font)) / FONT_HEIGHT (font));
24190
24191 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24192 temp_it.ascent + temp_it.descent,
24193 stretch_ascent);
24194 }
24195 }
24196 #endif
24197
24198 temp_it.dp = NULL;
24199 temp_it.what = IT_CHARACTER;
24200 temp_it.len = 1;
24201 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24202 temp_it.face_id = GLYPH_FACE (glyph);
24203 temp_it.len = CHAR_BYTES (temp_it.c);
24204
24205 PRODUCE_GLYPHS (&temp_it);
24206 it->pixel_width = temp_it.pixel_width;
24207 it->nglyphs = temp_it.pixel_width;
24208 }
24209
24210 #ifdef HAVE_WINDOW_SYSTEM
24211
24212 /* Calculate line-height and line-spacing properties.
24213 An integer value specifies explicit pixel value.
24214 A float value specifies relative value to current face height.
24215 A cons (float . face-name) specifies relative value to
24216 height of specified face font.
24217
24218 Returns height in pixels, or nil. */
24219
24220
24221 static Lisp_Object
24222 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24223 int boff, int override)
24224 {
24225 Lisp_Object face_name = Qnil;
24226 int ascent, descent, height;
24227
24228 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24229 return val;
24230
24231 if (CONSP (val))
24232 {
24233 face_name = XCAR (val);
24234 val = XCDR (val);
24235 if (!NUMBERP (val))
24236 val = make_number (1);
24237 if (NILP (face_name))
24238 {
24239 height = it->ascent + it->descent;
24240 goto scale;
24241 }
24242 }
24243
24244 if (NILP (face_name))
24245 {
24246 font = FRAME_FONT (it->f);
24247 boff = FRAME_BASELINE_OFFSET (it->f);
24248 }
24249 else if (EQ (face_name, Qt))
24250 {
24251 override = 0;
24252 }
24253 else
24254 {
24255 int face_id;
24256 struct face *face;
24257
24258 face_id = lookup_named_face (it->f, face_name, 0);
24259 if (face_id < 0)
24260 return make_number (-1);
24261
24262 face = FACE_FROM_ID (it->f, face_id);
24263 font = face->font;
24264 if (font == NULL)
24265 return make_number (-1);
24266 boff = font->baseline_offset;
24267 if (font->vertical_centering)
24268 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24269 }
24270
24271 ascent = FONT_BASE (font) + boff;
24272 descent = FONT_DESCENT (font) - boff;
24273
24274 if (override)
24275 {
24276 it->override_ascent = ascent;
24277 it->override_descent = descent;
24278 it->override_boff = boff;
24279 }
24280
24281 height = ascent + descent;
24282
24283 scale:
24284 if (FLOATP (val))
24285 height = (int)(XFLOAT_DATA (val) * height);
24286 else if (INTEGERP (val))
24287 height *= XINT (val);
24288
24289 return make_number (height);
24290 }
24291
24292
24293 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24294 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24295 and only if this is for a character for which no font was found.
24296
24297 If the display method (it->glyphless_method) is
24298 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24299 length of the acronym or the hexadecimal string, UPPER_XOFF and
24300 UPPER_YOFF are pixel offsets for the upper part of the string,
24301 LOWER_XOFF and LOWER_YOFF are for the lower part.
24302
24303 For the other display methods, LEN through LOWER_YOFF are zero. */
24304
24305 static void
24306 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24307 short upper_xoff, short upper_yoff,
24308 short lower_xoff, short lower_yoff)
24309 {
24310 struct glyph *glyph;
24311 enum glyph_row_area area = it->area;
24312
24313 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24314 if (glyph < it->glyph_row->glyphs[area + 1])
24315 {
24316 /* If the glyph row is reversed, we need to prepend the glyph
24317 rather than append it. */
24318 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24319 {
24320 struct glyph *g;
24321
24322 /* Make room for the additional glyph. */
24323 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24324 g[1] = *g;
24325 glyph = it->glyph_row->glyphs[area];
24326 }
24327 glyph->charpos = CHARPOS (it->position);
24328 glyph->object = it->object;
24329 glyph->pixel_width = it->pixel_width;
24330 glyph->ascent = it->ascent;
24331 glyph->descent = it->descent;
24332 glyph->voffset = it->voffset;
24333 glyph->type = GLYPHLESS_GLYPH;
24334 glyph->u.glyphless.method = it->glyphless_method;
24335 glyph->u.glyphless.for_no_font = for_no_font;
24336 glyph->u.glyphless.len = len;
24337 glyph->u.glyphless.ch = it->c;
24338 glyph->slice.glyphless.upper_xoff = upper_xoff;
24339 glyph->slice.glyphless.upper_yoff = upper_yoff;
24340 glyph->slice.glyphless.lower_xoff = lower_xoff;
24341 glyph->slice.glyphless.lower_yoff = lower_yoff;
24342 glyph->avoid_cursor_p = it->avoid_cursor_p;
24343 glyph->multibyte_p = it->multibyte_p;
24344 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24345 {
24346 /* In R2L rows, the left and the right box edges need to be
24347 drawn in reverse direction. */
24348 glyph->right_box_line_p = it->start_of_box_run_p;
24349 glyph->left_box_line_p = it->end_of_box_run_p;
24350 }
24351 else
24352 {
24353 glyph->left_box_line_p = it->start_of_box_run_p;
24354 glyph->right_box_line_p = it->end_of_box_run_p;
24355 }
24356 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24357 || it->phys_descent > it->descent);
24358 glyph->padding_p = 0;
24359 glyph->glyph_not_available_p = 0;
24360 glyph->face_id = face_id;
24361 glyph->font_type = FONT_TYPE_UNKNOWN;
24362 if (it->bidi_p)
24363 {
24364 glyph->resolved_level = it->bidi_it.resolved_level;
24365 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24366 emacs_abort ();
24367 glyph->bidi_type = it->bidi_it.type;
24368 }
24369 ++it->glyph_row->used[area];
24370 }
24371 else
24372 IT_EXPAND_MATRIX_WIDTH (it, area);
24373 }
24374
24375
24376 /* Produce a glyph for a glyphless character for iterator IT.
24377 IT->glyphless_method specifies which method to use for displaying
24378 the character. See the description of enum
24379 glyphless_display_method in dispextern.h for the detail.
24380
24381 FOR_NO_FONT is nonzero if and only if this is for a character for
24382 which no font was found. ACRONYM, if non-nil, is an acronym string
24383 for the character. */
24384
24385 static void
24386 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24387 {
24388 int face_id;
24389 struct face *face;
24390 struct font *font;
24391 int base_width, base_height, width, height;
24392 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24393 int len;
24394
24395 /* Get the metrics of the base font. We always refer to the current
24396 ASCII face. */
24397 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24398 font = face->font ? face->font : FRAME_FONT (it->f);
24399 it->ascent = FONT_BASE (font) + font->baseline_offset;
24400 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24401 base_height = it->ascent + it->descent;
24402 base_width = font->average_width;
24403
24404 /* Get a face ID for the glyph by utilizing a cache (the same way as
24405 done for `escape-glyph' in get_next_display_element). */
24406 if (it->f == last_glyphless_glyph_frame
24407 && it->face_id == last_glyphless_glyph_face_id)
24408 {
24409 face_id = last_glyphless_glyph_merged_face_id;
24410 }
24411 else
24412 {
24413 /* Merge the `glyphless-char' face into the current face. */
24414 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24415 last_glyphless_glyph_frame = it->f;
24416 last_glyphless_glyph_face_id = it->face_id;
24417 last_glyphless_glyph_merged_face_id = face_id;
24418 }
24419
24420 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24421 {
24422 it->pixel_width = THIN_SPACE_WIDTH;
24423 len = 0;
24424 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24425 }
24426 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24427 {
24428 width = CHAR_WIDTH (it->c);
24429 if (width == 0)
24430 width = 1;
24431 else if (width > 4)
24432 width = 4;
24433 it->pixel_width = base_width * width;
24434 len = 0;
24435 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24436 }
24437 else
24438 {
24439 char buf[7];
24440 const char *str;
24441 unsigned int code[6];
24442 int upper_len;
24443 int ascent, descent;
24444 struct font_metrics metrics_upper, metrics_lower;
24445
24446 face = FACE_FROM_ID (it->f, face_id);
24447 font = face->font ? face->font : FRAME_FONT (it->f);
24448 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24449
24450 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24451 {
24452 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24453 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24454 if (CONSP (acronym))
24455 acronym = XCAR (acronym);
24456 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24457 }
24458 else
24459 {
24460 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24461 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24462 str = buf;
24463 }
24464 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24465 code[len] = font->driver->encode_char (font, str[len]);
24466 upper_len = (len + 1) / 2;
24467 font->driver->text_extents (font, code, upper_len,
24468 &metrics_upper);
24469 font->driver->text_extents (font, code + upper_len, len - upper_len,
24470 &metrics_lower);
24471
24472
24473
24474 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24475 width = max (metrics_upper.width, metrics_lower.width) + 4;
24476 upper_xoff = upper_yoff = 2; /* the typical case */
24477 if (base_width >= width)
24478 {
24479 /* Align the upper to the left, the lower to the right. */
24480 it->pixel_width = base_width;
24481 lower_xoff = base_width - 2 - metrics_lower.width;
24482 }
24483 else
24484 {
24485 /* Center the shorter one. */
24486 it->pixel_width = width;
24487 if (metrics_upper.width >= metrics_lower.width)
24488 lower_xoff = (width - metrics_lower.width) / 2;
24489 else
24490 {
24491 /* FIXME: This code doesn't look right. It formerly was
24492 missing the "lower_xoff = 0;", which couldn't have
24493 been right since it left lower_xoff uninitialized. */
24494 lower_xoff = 0;
24495 upper_xoff = (width - metrics_upper.width) / 2;
24496 }
24497 }
24498
24499 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24500 top, bottom, and between upper and lower strings. */
24501 height = (metrics_upper.ascent + metrics_upper.descent
24502 + metrics_lower.ascent + metrics_lower.descent) + 5;
24503 /* Center vertically.
24504 H:base_height, D:base_descent
24505 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24506
24507 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24508 descent = D - H/2 + h/2;
24509 lower_yoff = descent - 2 - ld;
24510 upper_yoff = lower_yoff - la - 1 - ud; */
24511 ascent = - (it->descent - (base_height + height + 1) / 2);
24512 descent = it->descent - (base_height - height) / 2;
24513 lower_yoff = descent - 2 - metrics_lower.descent;
24514 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24515 - metrics_upper.descent);
24516 /* Don't make the height shorter than the base height. */
24517 if (height > base_height)
24518 {
24519 it->ascent = ascent;
24520 it->descent = descent;
24521 }
24522 }
24523
24524 it->phys_ascent = it->ascent;
24525 it->phys_descent = it->descent;
24526 if (it->glyph_row)
24527 append_glyphless_glyph (it, face_id, for_no_font, len,
24528 upper_xoff, upper_yoff,
24529 lower_xoff, lower_yoff);
24530 it->nglyphs = 1;
24531 take_vertical_position_into_account (it);
24532 }
24533
24534
24535 /* RIF:
24536 Produce glyphs/get display metrics for the display element IT is
24537 loaded with. See the description of struct it in dispextern.h
24538 for an overview of struct it. */
24539
24540 void
24541 x_produce_glyphs (struct it *it)
24542 {
24543 int extra_line_spacing = it->extra_line_spacing;
24544
24545 it->glyph_not_available_p = 0;
24546
24547 if (it->what == IT_CHARACTER)
24548 {
24549 XChar2b char2b;
24550 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24551 struct font *font = face->font;
24552 struct font_metrics *pcm = NULL;
24553 int boff; /* baseline offset */
24554
24555 if (font == NULL)
24556 {
24557 /* When no suitable font is found, display this character by
24558 the method specified in the first extra slot of
24559 Vglyphless_char_display. */
24560 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24561
24562 eassert (it->what == IT_GLYPHLESS);
24563 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24564 goto done;
24565 }
24566
24567 boff = font->baseline_offset;
24568 if (font->vertical_centering)
24569 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24570
24571 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24572 {
24573 int stretched_p;
24574
24575 it->nglyphs = 1;
24576
24577 if (it->override_ascent >= 0)
24578 {
24579 it->ascent = it->override_ascent;
24580 it->descent = it->override_descent;
24581 boff = it->override_boff;
24582 }
24583 else
24584 {
24585 it->ascent = FONT_BASE (font) + boff;
24586 it->descent = FONT_DESCENT (font) - boff;
24587 }
24588
24589 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24590 {
24591 pcm = get_per_char_metric (font, &char2b);
24592 if (pcm->width == 0
24593 && pcm->rbearing == 0 && pcm->lbearing == 0)
24594 pcm = NULL;
24595 }
24596
24597 if (pcm)
24598 {
24599 it->phys_ascent = pcm->ascent + boff;
24600 it->phys_descent = pcm->descent - boff;
24601 it->pixel_width = pcm->width;
24602 }
24603 else
24604 {
24605 it->glyph_not_available_p = 1;
24606 it->phys_ascent = it->ascent;
24607 it->phys_descent = it->descent;
24608 it->pixel_width = font->space_width;
24609 }
24610
24611 if (it->constrain_row_ascent_descent_p)
24612 {
24613 if (it->descent > it->max_descent)
24614 {
24615 it->ascent += it->descent - it->max_descent;
24616 it->descent = it->max_descent;
24617 }
24618 if (it->ascent > it->max_ascent)
24619 {
24620 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24621 it->ascent = it->max_ascent;
24622 }
24623 it->phys_ascent = min (it->phys_ascent, it->ascent);
24624 it->phys_descent = min (it->phys_descent, it->descent);
24625 extra_line_spacing = 0;
24626 }
24627
24628 /* If this is a space inside a region of text with
24629 `space-width' property, change its width. */
24630 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24631 if (stretched_p)
24632 it->pixel_width *= XFLOATINT (it->space_width);
24633
24634 /* If face has a box, add the box thickness to the character
24635 height. If character has a box line to the left and/or
24636 right, add the box line width to the character's width. */
24637 if (face->box != FACE_NO_BOX)
24638 {
24639 int thick = face->box_line_width;
24640
24641 if (thick > 0)
24642 {
24643 it->ascent += thick;
24644 it->descent += thick;
24645 }
24646 else
24647 thick = -thick;
24648
24649 if (it->start_of_box_run_p)
24650 it->pixel_width += thick;
24651 if (it->end_of_box_run_p)
24652 it->pixel_width += thick;
24653 }
24654
24655 /* If face has an overline, add the height of the overline
24656 (1 pixel) and a 1 pixel margin to the character height. */
24657 if (face->overline_p)
24658 it->ascent += overline_margin;
24659
24660 if (it->constrain_row_ascent_descent_p)
24661 {
24662 if (it->ascent > it->max_ascent)
24663 it->ascent = it->max_ascent;
24664 if (it->descent > it->max_descent)
24665 it->descent = it->max_descent;
24666 }
24667
24668 take_vertical_position_into_account (it);
24669
24670 /* If we have to actually produce glyphs, do it. */
24671 if (it->glyph_row)
24672 {
24673 if (stretched_p)
24674 {
24675 /* Translate a space with a `space-width' property
24676 into a stretch glyph. */
24677 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24678 / FONT_HEIGHT (font));
24679 append_stretch_glyph (it, it->object, it->pixel_width,
24680 it->ascent + it->descent, ascent);
24681 }
24682 else
24683 append_glyph (it);
24684
24685 /* If characters with lbearing or rbearing are displayed
24686 in this line, record that fact in a flag of the
24687 glyph row. This is used to optimize X output code. */
24688 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24689 it->glyph_row->contains_overlapping_glyphs_p = 1;
24690 }
24691 if (! stretched_p && it->pixel_width == 0)
24692 /* We assure that all visible glyphs have at least 1-pixel
24693 width. */
24694 it->pixel_width = 1;
24695 }
24696 else if (it->char_to_display == '\n')
24697 {
24698 /* A newline has no width, but we need the height of the
24699 line. But if previous part of the line sets a height,
24700 don't increase that height */
24701
24702 Lisp_Object height;
24703 Lisp_Object total_height = Qnil;
24704
24705 it->override_ascent = -1;
24706 it->pixel_width = 0;
24707 it->nglyphs = 0;
24708
24709 height = get_it_property (it, Qline_height);
24710 /* Split (line-height total-height) list */
24711 if (CONSP (height)
24712 && CONSP (XCDR (height))
24713 && NILP (XCDR (XCDR (height))))
24714 {
24715 total_height = XCAR (XCDR (height));
24716 height = XCAR (height);
24717 }
24718 height = calc_line_height_property (it, height, font, boff, 1);
24719
24720 if (it->override_ascent >= 0)
24721 {
24722 it->ascent = it->override_ascent;
24723 it->descent = it->override_descent;
24724 boff = it->override_boff;
24725 }
24726 else
24727 {
24728 it->ascent = FONT_BASE (font) + boff;
24729 it->descent = FONT_DESCENT (font) - boff;
24730 }
24731
24732 if (EQ (height, Qt))
24733 {
24734 if (it->descent > it->max_descent)
24735 {
24736 it->ascent += it->descent - it->max_descent;
24737 it->descent = it->max_descent;
24738 }
24739 if (it->ascent > it->max_ascent)
24740 {
24741 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24742 it->ascent = it->max_ascent;
24743 }
24744 it->phys_ascent = min (it->phys_ascent, it->ascent);
24745 it->phys_descent = min (it->phys_descent, it->descent);
24746 it->constrain_row_ascent_descent_p = 1;
24747 extra_line_spacing = 0;
24748 }
24749 else
24750 {
24751 Lisp_Object spacing;
24752
24753 it->phys_ascent = it->ascent;
24754 it->phys_descent = it->descent;
24755
24756 if ((it->max_ascent > 0 || it->max_descent > 0)
24757 && face->box != FACE_NO_BOX
24758 && face->box_line_width > 0)
24759 {
24760 it->ascent += face->box_line_width;
24761 it->descent += face->box_line_width;
24762 }
24763 if (!NILP (height)
24764 && XINT (height) > it->ascent + it->descent)
24765 it->ascent = XINT (height) - it->descent;
24766
24767 if (!NILP (total_height))
24768 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24769 else
24770 {
24771 spacing = get_it_property (it, Qline_spacing);
24772 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24773 }
24774 if (INTEGERP (spacing))
24775 {
24776 extra_line_spacing = XINT (spacing);
24777 if (!NILP (total_height))
24778 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24779 }
24780 }
24781 }
24782 else /* i.e. (it->char_to_display == '\t') */
24783 {
24784 if (font->space_width > 0)
24785 {
24786 int tab_width = it->tab_width * font->space_width;
24787 int x = it->current_x + it->continuation_lines_width;
24788 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24789
24790 /* If the distance from the current position to the next tab
24791 stop is less than a space character width, use the
24792 tab stop after that. */
24793 if (next_tab_x - x < font->space_width)
24794 next_tab_x += tab_width;
24795
24796 it->pixel_width = next_tab_x - x;
24797 it->nglyphs = 1;
24798 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24799 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24800
24801 if (it->glyph_row)
24802 {
24803 append_stretch_glyph (it, it->object, it->pixel_width,
24804 it->ascent + it->descent, it->ascent);
24805 }
24806 }
24807 else
24808 {
24809 it->pixel_width = 0;
24810 it->nglyphs = 1;
24811 }
24812 }
24813 }
24814 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24815 {
24816 /* A static composition.
24817
24818 Note: A composition is represented as one glyph in the
24819 glyph matrix. There are no padding glyphs.
24820
24821 Important note: pixel_width, ascent, and descent are the
24822 values of what is drawn by draw_glyphs (i.e. the values of
24823 the overall glyphs composed). */
24824 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24825 int boff; /* baseline offset */
24826 struct composition *cmp = composition_table[it->cmp_it.id];
24827 int glyph_len = cmp->glyph_len;
24828 struct font *font = face->font;
24829
24830 it->nglyphs = 1;
24831
24832 /* If we have not yet calculated pixel size data of glyphs of
24833 the composition for the current face font, calculate them
24834 now. Theoretically, we have to check all fonts for the
24835 glyphs, but that requires much time and memory space. So,
24836 here we check only the font of the first glyph. This may
24837 lead to incorrect display, but it's very rare, and C-l
24838 (recenter-top-bottom) can correct the display anyway. */
24839 if (! cmp->font || cmp->font != font)
24840 {
24841 /* Ascent and descent of the font of the first character
24842 of this composition (adjusted by baseline offset).
24843 Ascent and descent of overall glyphs should not be less
24844 than these, respectively. */
24845 int font_ascent, font_descent, font_height;
24846 /* Bounding box of the overall glyphs. */
24847 int leftmost, rightmost, lowest, highest;
24848 int lbearing, rbearing;
24849 int i, width, ascent, descent;
24850 int left_padded = 0, right_padded = 0;
24851 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24852 XChar2b char2b;
24853 struct font_metrics *pcm;
24854 int font_not_found_p;
24855 ptrdiff_t pos;
24856
24857 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24858 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24859 break;
24860 if (glyph_len < cmp->glyph_len)
24861 right_padded = 1;
24862 for (i = 0; i < glyph_len; i++)
24863 {
24864 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24865 break;
24866 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24867 }
24868 if (i > 0)
24869 left_padded = 1;
24870
24871 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24872 : IT_CHARPOS (*it));
24873 /* If no suitable font is found, use the default font. */
24874 font_not_found_p = font == NULL;
24875 if (font_not_found_p)
24876 {
24877 face = face->ascii_face;
24878 font = face->font;
24879 }
24880 boff = font->baseline_offset;
24881 if (font->vertical_centering)
24882 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24883 font_ascent = FONT_BASE (font) + boff;
24884 font_descent = FONT_DESCENT (font) - boff;
24885 font_height = FONT_HEIGHT (font);
24886
24887 cmp->font = font;
24888
24889 pcm = NULL;
24890 if (! font_not_found_p)
24891 {
24892 get_char_face_and_encoding (it->f, c, it->face_id,
24893 &char2b, 0);
24894 pcm = get_per_char_metric (font, &char2b);
24895 }
24896
24897 /* Initialize the bounding box. */
24898 if (pcm)
24899 {
24900 width = cmp->glyph_len > 0 ? pcm->width : 0;
24901 ascent = pcm->ascent;
24902 descent = pcm->descent;
24903 lbearing = pcm->lbearing;
24904 rbearing = pcm->rbearing;
24905 }
24906 else
24907 {
24908 width = cmp->glyph_len > 0 ? font->space_width : 0;
24909 ascent = FONT_BASE (font);
24910 descent = FONT_DESCENT (font);
24911 lbearing = 0;
24912 rbearing = width;
24913 }
24914
24915 rightmost = width;
24916 leftmost = 0;
24917 lowest = - descent + boff;
24918 highest = ascent + boff;
24919
24920 if (! font_not_found_p
24921 && font->default_ascent
24922 && CHAR_TABLE_P (Vuse_default_ascent)
24923 && !NILP (Faref (Vuse_default_ascent,
24924 make_number (it->char_to_display))))
24925 highest = font->default_ascent + boff;
24926
24927 /* Draw the first glyph at the normal position. It may be
24928 shifted to right later if some other glyphs are drawn
24929 at the left. */
24930 cmp->offsets[i * 2] = 0;
24931 cmp->offsets[i * 2 + 1] = boff;
24932 cmp->lbearing = lbearing;
24933 cmp->rbearing = rbearing;
24934
24935 /* Set cmp->offsets for the remaining glyphs. */
24936 for (i++; i < glyph_len; i++)
24937 {
24938 int left, right, btm, top;
24939 int ch = COMPOSITION_GLYPH (cmp, i);
24940 int face_id;
24941 struct face *this_face;
24942
24943 if (ch == '\t')
24944 ch = ' ';
24945 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24946 this_face = FACE_FROM_ID (it->f, face_id);
24947 font = this_face->font;
24948
24949 if (font == NULL)
24950 pcm = NULL;
24951 else
24952 {
24953 get_char_face_and_encoding (it->f, ch, face_id,
24954 &char2b, 0);
24955 pcm = get_per_char_metric (font, &char2b);
24956 }
24957 if (! pcm)
24958 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24959 else
24960 {
24961 width = pcm->width;
24962 ascent = pcm->ascent;
24963 descent = pcm->descent;
24964 lbearing = pcm->lbearing;
24965 rbearing = pcm->rbearing;
24966 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24967 {
24968 /* Relative composition with or without
24969 alternate chars. */
24970 left = (leftmost + rightmost - width) / 2;
24971 btm = - descent + boff;
24972 if (font->relative_compose
24973 && (! CHAR_TABLE_P (Vignore_relative_composition)
24974 || NILP (Faref (Vignore_relative_composition,
24975 make_number (ch)))))
24976 {
24977
24978 if (- descent >= font->relative_compose)
24979 /* One extra pixel between two glyphs. */
24980 btm = highest + 1;
24981 else if (ascent <= 0)
24982 /* One extra pixel between two glyphs. */
24983 btm = lowest - 1 - ascent - descent;
24984 }
24985 }
24986 else
24987 {
24988 /* A composition rule is specified by an integer
24989 value that encodes global and new reference
24990 points (GREF and NREF). GREF and NREF are
24991 specified by numbers as below:
24992
24993 0---1---2 -- ascent
24994 | |
24995 | |
24996 | |
24997 9--10--11 -- center
24998 | |
24999 ---3---4---5--- baseline
25000 | |
25001 6---7---8 -- descent
25002 */
25003 int rule = COMPOSITION_RULE (cmp, i);
25004 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25005
25006 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25007 grefx = gref % 3, nrefx = nref % 3;
25008 grefy = gref / 3, nrefy = nref / 3;
25009 if (xoff)
25010 xoff = font_height * (xoff - 128) / 256;
25011 if (yoff)
25012 yoff = font_height * (yoff - 128) / 256;
25013
25014 left = (leftmost
25015 + grefx * (rightmost - leftmost) / 2
25016 - nrefx * width / 2
25017 + xoff);
25018
25019 btm = ((grefy == 0 ? highest
25020 : grefy == 1 ? 0
25021 : grefy == 2 ? lowest
25022 : (highest + lowest) / 2)
25023 - (nrefy == 0 ? ascent + descent
25024 : nrefy == 1 ? descent - boff
25025 : nrefy == 2 ? 0
25026 : (ascent + descent) / 2)
25027 + yoff);
25028 }
25029
25030 cmp->offsets[i * 2] = left;
25031 cmp->offsets[i * 2 + 1] = btm + descent;
25032
25033 /* Update the bounding box of the overall glyphs. */
25034 if (width > 0)
25035 {
25036 right = left + width;
25037 if (left < leftmost)
25038 leftmost = left;
25039 if (right > rightmost)
25040 rightmost = right;
25041 }
25042 top = btm + descent + ascent;
25043 if (top > highest)
25044 highest = top;
25045 if (btm < lowest)
25046 lowest = btm;
25047
25048 if (cmp->lbearing > left + lbearing)
25049 cmp->lbearing = left + lbearing;
25050 if (cmp->rbearing < left + rbearing)
25051 cmp->rbearing = left + rbearing;
25052 }
25053 }
25054
25055 /* If there are glyphs whose x-offsets are negative,
25056 shift all glyphs to the right and make all x-offsets
25057 non-negative. */
25058 if (leftmost < 0)
25059 {
25060 for (i = 0; i < cmp->glyph_len; i++)
25061 cmp->offsets[i * 2] -= leftmost;
25062 rightmost -= leftmost;
25063 cmp->lbearing -= leftmost;
25064 cmp->rbearing -= leftmost;
25065 }
25066
25067 if (left_padded && cmp->lbearing < 0)
25068 {
25069 for (i = 0; i < cmp->glyph_len; i++)
25070 cmp->offsets[i * 2] -= cmp->lbearing;
25071 rightmost -= cmp->lbearing;
25072 cmp->rbearing -= cmp->lbearing;
25073 cmp->lbearing = 0;
25074 }
25075 if (right_padded && rightmost < cmp->rbearing)
25076 {
25077 rightmost = cmp->rbearing;
25078 }
25079
25080 cmp->pixel_width = rightmost;
25081 cmp->ascent = highest;
25082 cmp->descent = - lowest;
25083 if (cmp->ascent < font_ascent)
25084 cmp->ascent = font_ascent;
25085 if (cmp->descent < font_descent)
25086 cmp->descent = font_descent;
25087 }
25088
25089 if (it->glyph_row
25090 && (cmp->lbearing < 0
25091 || cmp->rbearing > cmp->pixel_width))
25092 it->glyph_row->contains_overlapping_glyphs_p = 1;
25093
25094 it->pixel_width = cmp->pixel_width;
25095 it->ascent = it->phys_ascent = cmp->ascent;
25096 it->descent = it->phys_descent = cmp->descent;
25097 if (face->box != FACE_NO_BOX)
25098 {
25099 int thick = face->box_line_width;
25100
25101 if (thick > 0)
25102 {
25103 it->ascent += thick;
25104 it->descent += thick;
25105 }
25106 else
25107 thick = - thick;
25108
25109 if (it->start_of_box_run_p)
25110 it->pixel_width += thick;
25111 if (it->end_of_box_run_p)
25112 it->pixel_width += thick;
25113 }
25114
25115 /* If face has an overline, add the height of the overline
25116 (1 pixel) and a 1 pixel margin to the character height. */
25117 if (face->overline_p)
25118 it->ascent += overline_margin;
25119
25120 take_vertical_position_into_account (it);
25121 if (it->ascent < 0)
25122 it->ascent = 0;
25123 if (it->descent < 0)
25124 it->descent = 0;
25125
25126 if (it->glyph_row && cmp->glyph_len > 0)
25127 append_composite_glyph (it);
25128 }
25129 else if (it->what == IT_COMPOSITION)
25130 {
25131 /* A dynamic (automatic) composition. */
25132 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25133 Lisp_Object gstring;
25134 struct font_metrics metrics;
25135
25136 it->nglyphs = 1;
25137
25138 gstring = composition_gstring_from_id (it->cmp_it.id);
25139 it->pixel_width
25140 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25141 &metrics);
25142 if (it->glyph_row
25143 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25144 it->glyph_row->contains_overlapping_glyphs_p = 1;
25145 it->ascent = it->phys_ascent = metrics.ascent;
25146 it->descent = it->phys_descent = metrics.descent;
25147 if (face->box != FACE_NO_BOX)
25148 {
25149 int thick = face->box_line_width;
25150
25151 if (thick > 0)
25152 {
25153 it->ascent += thick;
25154 it->descent += thick;
25155 }
25156 else
25157 thick = - thick;
25158
25159 if (it->start_of_box_run_p)
25160 it->pixel_width += thick;
25161 if (it->end_of_box_run_p)
25162 it->pixel_width += thick;
25163 }
25164 /* If face has an overline, add the height of the overline
25165 (1 pixel) and a 1 pixel margin to the character height. */
25166 if (face->overline_p)
25167 it->ascent += overline_margin;
25168 take_vertical_position_into_account (it);
25169 if (it->ascent < 0)
25170 it->ascent = 0;
25171 if (it->descent < 0)
25172 it->descent = 0;
25173
25174 if (it->glyph_row)
25175 append_composite_glyph (it);
25176 }
25177 else if (it->what == IT_GLYPHLESS)
25178 produce_glyphless_glyph (it, 0, Qnil);
25179 else if (it->what == IT_IMAGE)
25180 produce_image_glyph (it);
25181 else if (it->what == IT_STRETCH)
25182 produce_stretch_glyph (it);
25183
25184 done:
25185 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25186 because this isn't true for images with `:ascent 100'. */
25187 eassert (it->ascent >= 0 && it->descent >= 0);
25188 if (it->area == TEXT_AREA)
25189 it->current_x += it->pixel_width;
25190
25191 if (extra_line_spacing > 0)
25192 {
25193 it->descent += extra_line_spacing;
25194 if (extra_line_spacing > it->max_extra_line_spacing)
25195 it->max_extra_line_spacing = extra_line_spacing;
25196 }
25197
25198 it->max_ascent = max (it->max_ascent, it->ascent);
25199 it->max_descent = max (it->max_descent, it->descent);
25200 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25201 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25202 }
25203
25204 /* EXPORT for RIF:
25205 Output LEN glyphs starting at START at the nominal cursor position.
25206 Advance the nominal cursor over the text. The global variable
25207 updated_window contains the window being updated, updated_row is
25208 the glyph row being updated, and updated_area is the area of that
25209 row being updated. */
25210
25211 void
25212 x_write_glyphs (struct glyph *start, int len)
25213 {
25214 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25215
25216 eassert (updated_window && updated_row);
25217 /* When the window is hscrolled, cursor hpos can legitimately be out
25218 of bounds, but we draw the cursor at the corresponding window
25219 margin in that case. */
25220 if (!updated_row->reversed_p && chpos < 0)
25221 chpos = 0;
25222 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25223 chpos = updated_row->used[TEXT_AREA] - 1;
25224
25225 block_input ();
25226
25227 /* Write glyphs. */
25228
25229 hpos = start - updated_row->glyphs[updated_area];
25230 x = draw_glyphs (updated_window, output_cursor.x,
25231 updated_row, updated_area,
25232 hpos, hpos + len,
25233 DRAW_NORMAL_TEXT, 0);
25234
25235 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25236 if (updated_area == TEXT_AREA
25237 && updated_window->phys_cursor_on_p
25238 && updated_window->phys_cursor.vpos == output_cursor.vpos
25239 && chpos >= hpos
25240 && chpos < hpos + len)
25241 updated_window->phys_cursor_on_p = 0;
25242
25243 unblock_input ();
25244
25245 /* Advance the output cursor. */
25246 output_cursor.hpos += len;
25247 output_cursor.x = x;
25248 }
25249
25250
25251 /* EXPORT for RIF:
25252 Insert LEN glyphs from START at the nominal cursor position. */
25253
25254 void
25255 x_insert_glyphs (struct glyph *start, int len)
25256 {
25257 struct frame *f;
25258 struct window *w;
25259 int line_height, shift_by_width, shifted_region_width;
25260 struct glyph_row *row;
25261 struct glyph *glyph;
25262 int frame_x, frame_y;
25263 ptrdiff_t hpos;
25264
25265 eassert (updated_window && updated_row);
25266 block_input ();
25267 w = updated_window;
25268 f = XFRAME (WINDOW_FRAME (w));
25269
25270 /* Get the height of the line we are in. */
25271 row = updated_row;
25272 line_height = row->height;
25273
25274 /* Get the width of the glyphs to insert. */
25275 shift_by_width = 0;
25276 for (glyph = start; glyph < start + len; ++glyph)
25277 shift_by_width += glyph->pixel_width;
25278
25279 /* Get the width of the region to shift right. */
25280 shifted_region_width = (window_box_width (w, updated_area)
25281 - output_cursor.x
25282 - shift_by_width);
25283
25284 /* Shift right. */
25285 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25286 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25287
25288 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25289 line_height, shift_by_width);
25290
25291 /* Write the glyphs. */
25292 hpos = start - row->glyphs[updated_area];
25293 draw_glyphs (w, output_cursor.x, row, updated_area,
25294 hpos, hpos + len,
25295 DRAW_NORMAL_TEXT, 0);
25296
25297 /* Advance the output cursor. */
25298 output_cursor.hpos += len;
25299 output_cursor.x += shift_by_width;
25300 unblock_input ();
25301 }
25302
25303
25304 /* EXPORT for RIF:
25305 Erase the current text line from the nominal cursor position
25306 (inclusive) to pixel column TO_X (exclusive). The idea is that
25307 everything from TO_X onward is already erased.
25308
25309 TO_X is a pixel position relative to updated_area of
25310 updated_window. TO_X == -1 means clear to the end of this area. */
25311
25312 void
25313 x_clear_end_of_line (int to_x)
25314 {
25315 struct frame *f;
25316 struct window *w = updated_window;
25317 int max_x, min_y, max_y;
25318 int from_x, from_y, to_y;
25319
25320 eassert (updated_window && updated_row);
25321 f = XFRAME (w->frame);
25322
25323 if (updated_row->full_width_p)
25324 max_x = WINDOW_TOTAL_WIDTH (w);
25325 else
25326 max_x = window_box_width (w, updated_area);
25327 max_y = window_text_bottom_y (w);
25328
25329 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25330 of window. For TO_X > 0, truncate to end of drawing area. */
25331 if (to_x == 0)
25332 return;
25333 else if (to_x < 0)
25334 to_x = max_x;
25335 else
25336 to_x = min (to_x, max_x);
25337
25338 to_y = min (max_y, output_cursor.y + updated_row->height);
25339
25340 /* Notice if the cursor will be cleared by this operation. */
25341 if (!updated_row->full_width_p)
25342 notice_overwritten_cursor (w, updated_area,
25343 output_cursor.x, -1,
25344 updated_row->y,
25345 MATRIX_ROW_BOTTOM_Y (updated_row));
25346
25347 from_x = output_cursor.x;
25348
25349 /* Translate to frame coordinates. */
25350 if (updated_row->full_width_p)
25351 {
25352 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25353 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25354 }
25355 else
25356 {
25357 int area_left = window_box_left (w, updated_area);
25358 from_x += area_left;
25359 to_x += area_left;
25360 }
25361
25362 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25363 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25364 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25365
25366 /* Prevent inadvertently clearing to end of the X window. */
25367 if (to_x > from_x && to_y > from_y)
25368 {
25369 block_input ();
25370 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25371 to_x - from_x, to_y - from_y);
25372 unblock_input ();
25373 }
25374 }
25375
25376 #endif /* HAVE_WINDOW_SYSTEM */
25377
25378
25379 \f
25380 /***********************************************************************
25381 Cursor types
25382 ***********************************************************************/
25383
25384 /* Value is the internal representation of the specified cursor type
25385 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25386 of the bar cursor. */
25387
25388 static enum text_cursor_kinds
25389 get_specified_cursor_type (Lisp_Object arg, int *width)
25390 {
25391 enum text_cursor_kinds type;
25392
25393 if (NILP (arg))
25394 return NO_CURSOR;
25395
25396 if (EQ (arg, Qbox))
25397 return FILLED_BOX_CURSOR;
25398
25399 if (EQ (arg, Qhollow))
25400 return HOLLOW_BOX_CURSOR;
25401
25402 if (EQ (arg, Qbar))
25403 {
25404 *width = 2;
25405 return BAR_CURSOR;
25406 }
25407
25408 if (CONSP (arg)
25409 && EQ (XCAR (arg), Qbar)
25410 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25411 {
25412 *width = XINT (XCDR (arg));
25413 return BAR_CURSOR;
25414 }
25415
25416 if (EQ (arg, Qhbar))
25417 {
25418 *width = 2;
25419 return HBAR_CURSOR;
25420 }
25421
25422 if (CONSP (arg)
25423 && EQ (XCAR (arg), Qhbar)
25424 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25425 {
25426 *width = XINT (XCDR (arg));
25427 return HBAR_CURSOR;
25428 }
25429
25430 /* Treat anything unknown as "hollow box cursor".
25431 It was bad to signal an error; people have trouble fixing
25432 .Xdefaults with Emacs, when it has something bad in it. */
25433 type = HOLLOW_BOX_CURSOR;
25434
25435 return type;
25436 }
25437
25438 /* Set the default cursor types for specified frame. */
25439 void
25440 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25441 {
25442 int width = 1;
25443 Lisp_Object tem;
25444
25445 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25446 FRAME_CURSOR_WIDTH (f) = width;
25447
25448 /* By default, set up the blink-off state depending on the on-state. */
25449
25450 tem = Fassoc (arg, Vblink_cursor_alist);
25451 if (!NILP (tem))
25452 {
25453 FRAME_BLINK_OFF_CURSOR (f)
25454 = get_specified_cursor_type (XCDR (tem), &width);
25455 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25456 }
25457 else
25458 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25459 }
25460
25461
25462 #ifdef HAVE_WINDOW_SYSTEM
25463
25464 /* Return the cursor we want to be displayed in window W. Return
25465 width of bar/hbar cursor through WIDTH arg. Return with
25466 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25467 (i.e. if the `system caret' should track this cursor).
25468
25469 In a mini-buffer window, we want the cursor only to appear if we
25470 are reading input from this window. For the selected window, we
25471 want the cursor type given by the frame parameter or buffer local
25472 setting of cursor-type. If explicitly marked off, draw no cursor.
25473 In all other cases, we want a hollow box cursor. */
25474
25475 static enum text_cursor_kinds
25476 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25477 int *active_cursor)
25478 {
25479 struct frame *f = XFRAME (w->frame);
25480 struct buffer *b = XBUFFER (w->buffer);
25481 int cursor_type = DEFAULT_CURSOR;
25482 Lisp_Object alt_cursor;
25483 int non_selected = 0;
25484
25485 *active_cursor = 1;
25486
25487 /* Echo area */
25488 if (cursor_in_echo_area
25489 && FRAME_HAS_MINIBUF_P (f)
25490 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25491 {
25492 if (w == XWINDOW (echo_area_window))
25493 {
25494 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25495 {
25496 *width = FRAME_CURSOR_WIDTH (f);
25497 return FRAME_DESIRED_CURSOR (f);
25498 }
25499 else
25500 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25501 }
25502
25503 *active_cursor = 0;
25504 non_selected = 1;
25505 }
25506
25507 /* Detect a nonselected window or nonselected frame. */
25508 else if (w != XWINDOW (f->selected_window)
25509 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25510 {
25511 *active_cursor = 0;
25512
25513 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25514 return NO_CURSOR;
25515
25516 non_selected = 1;
25517 }
25518
25519 /* Never display a cursor in a window in which cursor-type is nil. */
25520 if (NILP (BVAR (b, cursor_type)))
25521 return NO_CURSOR;
25522
25523 /* Get the normal cursor type for this window. */
25524 if (EQ (BVAR (b, cursor_type), Qt))
25525 {
25526 cursor_type = FRAME_DESIRED_CURSOR (f);
25527 *width = FRAME_CURSOR_WIDTH (f);
25528 }
25529 else
25530 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25531
25532 /* Use cursor-in-non-selected-windows instead
25533 for non-selected window or frame. */
25534 if (non_selected)
25535 {
25536 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25537 if (!EQ (Qt, alt_cursor))
25538 return get_specified_cursor_type (alt_cursor, width);
25539 /* t means modify the normal cursor type. */
25540 if (cursor_type == FILLED_BOX_CURSOR)
25541 cursor_type = HOLLOW_BOX_CURSOR;
25542 else if (cursor_type == BAR_CURSOR && *width > 1)
25543 --*width;
25544 return cursor_type;
25545 }
25546
25547 /* Use normal cursor if not blinked off. */
25548 if (!w->cursor_off_p)
25549 {
25550 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25551 {
25552 if (cursor_type == FILLED_BOX_CURSOR)
25553 {
25554 /* Using a block cursor on large images can be very annoying.
25555 So use a hollow cursor for "large" images.
25556 If image is not transparent (no mask), also use hollow cursor. */
25557 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25558 if (img != NULL && IMAGEP (img->spec))
25559 {
25560 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25561 where N = size of default frame font size.
25562 This should cover most of the "tiny" icons people may use. */
25563 if (!img->mask
25564 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25565 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25566 cursor_type = HOLLOW_BOX_CURSOR;
25567 }
25568 }
25569 else if (cursor_type != NO_CURSOR)
25570 {
25571 /* Display current only supports BOX and HOLLOW cursors for images.
25572 So for now, unconditionally use a HOLLOW cursor when cursor is
25573 not a solid box cursor. */
25574 cursor_type = HOLLOW_BOX_CURSOR;
25575 }
25576 }
25577 return cursor_type;
25578 }
25579
25580 /* Cursor is blinked off, so determine how to "toggle" it. */
25581
25582 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25583 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25584 return get_specified_cursor_type (XCDR (alt_cursor), width);
25585
25586 /* Then see if frame has specified a specific blink off cursor type. */
25587 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25588 {
25589 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25590 return FRAME_BLINK_OFF_CURSOR (f);
25591 }
25592
25593 #if 0
25594 /* Some people liked having a permanently visible blinking cursor,
25595 while others had very strong opinions against it. So it was
25596 decided to remove it. KFS 2003-09-03 */
25597
25598 /* Finally perform built-in cursor blinking:
25599 filled box <-> hollow box
25600 wide [h]bar <-> narrow [h]bar
25601 narrow [h]bar <-> no cursor
25602 other type <-> no cursor */
25603
25604 if (cursor_type == FILLED_BOX_CURSOR)
25605 return HOLLOW_BOX_CURSOR;
25606
25607 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25608 {
25609 *width = 1;
25610 return cursor_type;
25611 }
25612 #endif
25613
25614 return NO_CURSOR;
25615 }
25616
25617
25618 /* Notice when the text cursor of window W has been completely
25619 overwritten by a drawing operation that outputs glyphs in AREA
25620 starting at X0 and ending at X1 in the line starting at Y0 and
25621 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25622 the rest of the line after X0 has been written. Y coordinates
25623 are window-relative. */
25624
25625 static void
25626 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25627 int x0, int x1, int y0, int y1)
25628 {
25629 int cx0, cx1, cy0, cy1;
25630 struct glyph_row *row;
25631
25632 if (!w->phys_cursor_on_p)
25633 return;
25634 if (area != TEXT_AREA)
25635 return;
25636
25637 if (w->phys_cursor.vpos < 0
25638 || w->phys_cursor.vpos >= w->current_matrix->nrows
25639 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25640 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
25641 return;
25642
25643 if (row->cursor_in_fringe_p)
25644 {
25645 row->cursor_in_fringe_p = 0;
25646 draw_fringe_bitmap (w, row, row->reversed_p);
25647 w->phys_cursor_on_p = 0;
25648 return;
25649 }
25650
25651 cx0 = w->phys_cursor.x;
25652 cx1 = cx0 + w->phys_cursor_width;
25653 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25654 return;
25655
25656 /* The cursor image will be completely removed from the
25657 screen if the output area intersects the cursor area in
25658 y-direction. When we draw in [y0 y1[, and some part of
25659 the cursor is at y < y0, that part must have been drawn
25660 before. When scrolling, the cursor is erased before
25661 actually scrolling, so we don't come here. When not
25662 scrolling, the rows above the old cursor row must have
25663 changed, and in this case these rows must have written
25664 over the cursor image.
25665
25666 Likewise if part of the cursor is below y1, with the
25667 exception of the cursor being in the first blank row at
25668 the buffer and window end because update_text_area
25669 doesn't draw that row. (Except when it does, but
25670 that's handled in update_text_area.) */
25671
25672 cy0 = w->phys_cursor.y;
25673 cy1 = cy0 + w->phys_cursor_height;
25674 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25675 return;
25676
25677 w->phys_cursor_on_p = 0;
25678 }
25679
25680 #endif /* HAVE_WINDOW_SYSTEM */
25681
25682 \f
25683 /************************************************************************
25684 Mouse Face
25685 ************************************************************************/
25686
25687 #ifdef HAVE_WINDOW_SYSTEM
25688
25689 /* EXPORT for RIF:
25690 Fix the display of area AREA of overlapping row ROW in window W
25691 with respect to the overlapping part OVERLAPS. */
25692
25693 void
25694 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25695 enum glyph_row_area area, int overlaps)
25696 {
25697 int i, x;
25698
25699 block_input ();
25700
25701 x = 0;
25702 for (i = 0; i < row->used[area];)
25703 {
25704 if (row->glyphs[area][i].overlaps_vertically_p)
25705 {
25706 int start = i, start_x = x;
25707
25708 do
25709 {
25710 x += row->glyphs[area][i].pixel_width;
25711 ++i;
25712 }
25713 while (i < row->used[area]
25714 && row->glyphs[area][i].overlaps_vertically_p);
25715
25716 draw_glyphs (w, start_x, row, area,
25717 start, i,
25718 DRAW_NORMAL_TEXT, overlaps);
25719 }
25720 else
25721 {
25722 x += row->glyphs[area][i].pixel_width;
25723 ++i;
25724 }
25725 }
25726
25727 unblock_input ();
25728 }
25729
25730
25731 /* EXPORT:
25732 Draw the cursor glyph of window W in glyph row ROW. See the
25733 comment of draw_glyphs for the meaning of HL. */
25734
25735 void
25736 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25737 enum draw_glyphs_face hl)
25738 {
25739 /* If cursor hpos is out of bounds, don't draw garbage. This can
25740 happen in mini-buffer windows when switching between echo area
25741 glyphs and mini-buffer. */
25742 if ((row->reversed_p
25743 ? (w->phys_cursor.hpos >= 0)
25744 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25745 {
25746 int on_p = w->phys_cursor_on_p;
25747 int x1;
25748 int hpos = w->phys_cursor.hpos;
25749
25750 /* When the window is hscrolled, cursor hpos can legitimately be
25751 out of bounds, but we draw the cursor at the corresponding
25752 window margin in that case. */
25753 if (!row->reversed_p && hpos < 0)
25754 hpos = 0;
25755 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25756 hpos = row->used[TEXT_AREA] - 1;
25757
25758 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25759 hl, 0);
25760 w->phys_cursor_on_p = on_p;
25761
25762 if (hl == DRAW_CURSOR)
25763 w->phys_cursor_width = x1 - w->phys_cursor.x;
25764 /* When we erase the cursor, and ROW is overlapped by other
25765 rows, make sure that these overlapping parts of other rows
25766 are redrawn. */
25767 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25768 {
25769 w->phys_cursor_width = x1 - w->phys_cursor.x;
25770
25771 if (row > w->current_matrix->rows
25772 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25773 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25774 OVERLAPS_ERASED_CURSOR);
25775
25776 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25777 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25778 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25779 OVERLAPS_ERASED_CURSOR);
25780 }
25781 }
25782 }
25783
25784
25785 /* EXPORT:
25786 Erase the image of a cursor of window W from the screen. */
25787
25788 void
25789 erase_phys_cursor (struct window *w)
25790 {
25791 struct frame *f = XFRAME (w->frame);
25792 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25793 int hpos = w->phys_cursor.hpos;
25794 int vpos = w->phys_cursor.vpos;
25795 int mouse_face_here_p = 0;
25796 struct glyph_matrix *active_glyphs = w->current_matrix;
25797 struct glyph_row *cursor_row;
25798 struct glyph *cursor_glyph;
25799 enum draw_glyphs_face hl;
25800
25801 /* No cursor displayed or row invalidated => nothing to do on the
25802 screen. */
25803 if (w->phys_cursor_type == NO_CURSOR)
25804 goto mark_cursor_off;
25805
25806 /* VPOS >= active_glyphs->nrows means that window has been resized.
25807 Don't bother to erase the cursor. */
25808 if (vpos >= active_glyphs->nrows)
25809 goto mark_cursor_off;
25810
25811 /* If row containing cursor is marked invalid, there is nothing we
25812 can do. */
25813 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25814 if (!cursor_row->enabled_p)
25815 goto mark_cursor_off;
25816
25817 /* If line spacing is > 0, old cursor may only be partially visible in
25818 window after split-window. So adjust visible height. */
25819 cursor_row->visible_height = min (cursor_row->visible_height,
25820 window_text_bottom_y (w) - cursor_row->y);
25821
25822 /* If row is completely invisible, don't attempt to delete a cursor which
25823 isn't there. This can happen if cursor is at top of a window, and
25824 we switch to a buffer with a header line in that window. */
25825 if (cursor_row->visible_height <= 0)
25826 goto mark_cursor_off;
25827
25828 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25829 if (cursor_row->cursor_in_fringe_p)
25830 {
25831 cursor_row->cursor_in_fringe_p = 0;
25832 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25833 goto mark_cursor_off;
25834 }
25835
25836 /* This can happen when the new row is shorter than the old one.
25837 In this case, either draw_glyphs or clear_end_of_line
25838 should have cleared the cursor. Note that we wouldn't be
25839 able to erase the cursor in this case because we don't have a
25840 cursor glyph at hand. */
25841 if ((cursor_row->reversed_p
25842 ? (w->phys_cursor.hpos < 0)
25843 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25844 goto mark_cursor_off;
25845
25846 /* When the window is hscrolled, cursor hpos can legitimately be out
25847 of bounds, but we draw the cursor at the corresponding window
25848 margin in that case. */
25849 if (!cursor_row->reversed_p && hpos < 0)
25850 hpos = 0;
25851 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25852 hpos = cursor_row->used[TEXT_AREA] - 1;
25853
25854 /* If the cursor is in the mouse face area, redisplay that when
25855 we clear the cursor. */
25856 if (! NILP (hlinfo->mouse_face_window)
25857 && coords_in_mouse_face_p (w, hpos, vpos)
25858 /* Don't redraw the cursor's spot in mouse face if it is at the
25859 end of a line (on a newline). The cursor appears there, but
25860 mouse highlighting does not. */
25861 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25862 mouse_face_here_p = 1;
25863
25864 /* Maybe clear the display under the cursor. */
25865 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25866 {
25867 int x, y, left_x;
25868 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25869 int width;
25870
25871 cursor_glyph = get_phys_cursor_glyph (w);
25872 if (cursor_glyph == NULL)
25873 goto mark_cursor_off;
25874
25875 width = cursor_glyph->pixel_width;
25876 left_x = window_box_left_offset (w, TEXT_AREA);
25877 x = w->phys_cursor.x;
25878 if (x < left_x)
25879 width -= left_x - x;
25880 width = min (width, window_box_width (w, TEXT_AREA) - x);
25881 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25882 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25883
25884 if (width > 0)
25885 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25886 }
25887
25888 /* Erase the cursor by redrawing the character underneath it. */
25889 if (mouse_face_here_p)
25890 hl = DRAW_MOUSE_FACE;
25891 else
25892 hl = DRAW_NORMAL_TEXT;
25893 draw_phys_cursor_glyph (w, cursor_row, hl);
25894
25895 mark_cursor_off:
25896 w->phys_cursor_on_p = 0;
25897 w->phys_cursor_type = NO_CURSOR;
25898 }
25899
25900
25901 /* EXPORT:
25902 Display or clear cursor of window W. If ON is zero, clear the
25903 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25904 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25905
25906 void
25907 display_and_set_cursor (struct window *w, int on,
25908 int hpos, int vpos, int x, int y)
25909 {
25910 struct frame *f = XFRAME (w->frame);
25911 int new_cursor_type;
25912 int new_cursor_width;
25913 int active_cursor;
25914 struct glyph_row *glyph_row;
25915 struct glyph *glyph;
25916
25917 /* This is pointless on invisible frames, and dangerous on garbaged
25918 windows and frames; in the latter case, the frame or window may
25919 be in the midst of changing its size, and x and y may be off the
25920 window. */
25921 if (! FRAME_VISIBLE_P (f)
25922 || FRAME_GARBAGED_P (f)
25923 || vpos >= w->current_matrix->nrows
25924 || hpos >= w->current_matrix->matrix_w)
25925 return;
25926
25927 /* If cursor is off and we want it off, return quickly. */
25928 if (!on && !w->phys_cursor_on_p)
25929 return;
25930
25931 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25932 /* If cursor row is not enabled, we don't really know where to
25933 display the cursor. */
25934 if (!glyph_row->enabled_p)
25935 {
25936 w->phys_cursor_on_p = 0;
25937 return;
25938 }
25939
25940 glyph = NULL;
25941 if (!glyph_row->exact_window_width_line_p
25942 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25943 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25944
25945 eassert (input_blocked_p ());
25946
25947 /* Set new_cursor_type to the cursor we want to be displayed. */
25948 new_cursor_type = get_window_cursor_type (w, glyph,
25949 &new_cursor_width, &active_cursor);
25950
25951 /* If cursor is currently being shown and we don't want it to be or
25952 it is in the wrong place, or the cursor type is not what we want,
25953 erase it. */
25954 if (w->phys_cursor_on_p
25955 && (!on
25956 || w->phys_cursor.x != x
25957 || w->phys_cursor.y != y
25958 || new_cursor_type != w->phys_cursor_type
25959 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25960 && new_cursor_width != w->phys_cursor_width)))
25961 erase_phys_cursor (w);
25962
25963 /* Don't check phys_cursor_on_p here because that flag is only set
25964 to zero in some cases where we know that the cursor has been
25965 completely erased, to avoid the extra work of erasing the cursor
25966 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25967 still not be visible, or it has only been partly erased. */
25968 if (on)
25969 {
25970 w->phys_cursor_ascent = glyph_row->ascent;
25971 w->phys_cursor_height = glyph_row->height;
25972
25973 /* Set phys_cursor_.* before x_draw_.* is called because some
25974 of them may need the information. */
25975 w->phys_cursor.x = x;
25976 w->phys_cursor.y = glyph_row->y;
25977 w->phys_cursor.hpos = hpos;
25978 w->phys_cursor.vpos = vpos;
25979 }
25980
25981 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25982 new_cursor_type, new_cursor_width,
25983 on, active_cursor);
25984 }
25985
25986
25987 /* Switch the display of W's cursor on or off, according to the value
25988 of ON. */
25989
25990 static void
25991 update_window_cursor (struct window *w, int on)
25992 {
25993 /* Don't update cursor in windows whose frame is in the process
25994 of being deleted. */
25995 if (w->current_matrix)
25996 {
25997 int hpos = w->phys_cursor.hpos;
25998 int vpos = w->phys_cursor.vpos;
25999 struct glyph_row *row;
26000
26001 if (vpos >= w->current_matrix->nrows
26002 || hpos >= w->current_matrix->matrix_w)
26003 return;
26004
26005 row = MATRIX_ROW (w->current_matrix, vpos);
26006
26007 /* When the window is hscrolled, cursor hpos can legitimately be
26008 out of bounds, but we draw the cursor at the corresponding
26009 window margin in that case. */
26010 if (!row->reversed_p && hpos < 0)
26011 hpos = 0;
26012 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26013 hpos = row->used[TEXT_AREA] - 1;
26014
26015 block_input ();
26016 display_and_set_cursor (w, on, hpos, vpos,
26017 w->phys_cursor.x, w->phys_cursor.y);
26018 unblock_input ();
26019 }
26020 }
26021
26022
26023 /* Call update_window_cursor with parameter ON_P on all leaf windows
26024 in the window tree rooted at W. */
26025
26026 static void
26027 update_cursor_in_window_tree (struct window *w, int on_p)
26028 {
26029 while (w)
26030 {
26031 if (!NILP (w->hchild))
26032 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26033 else if (!NILP (w->vchild))
26034 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26035 else
26036 update_window_cursor (w, on_p);
26037
26038 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26039 }
26040 }
26041
26042
26043 /* EXPORT:
26044 Display the cursor on window W, or clear it, according to ON_P.
26045 Don't change the cursor's position. */
26046
26047 void
26048 x_update_cursor (struct frame *f, int on_p)
26049 {
26050 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26051 }
26052
26053
26054 /* EXPORT:
26055 Clear the cursor of window W to background color, and mark the
26056 cursor as not shown. This is used when the text where the cursor
26057 is about to be rewritten. */
26058
26059 void
26060 x_clear_cursor (struct window *w)
26061 {
26062 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26063 update_window_cursor (w, 0);
26064 }
26065
26066 #endif /* HAVE_WINDOW_SYSTEM */
26067
26068 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26069 and MSDOS. */
26070 static void
26071 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26072 int start_hpos, int end_hpos,
26073 enum draw_glyphs_face draw)
26074 {
26075 #ifdef HAVE_WINDOW_SYSTEM
26076 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26077 {
26078 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26079 return;
26080 }
26081 #endif
26082 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26083 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26084 #endif
26085 }
26086
26087 /* Display the active region described by mouse_face_* according to DRAW. */
26088
26089 static void
26090 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26091 {
26092 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26093 struct frame *f = XFRAME (WINDOW_FRAME (w));
26094
26095 if (/* If window is in the process of being destroyed, don't bother
26096 to do anything. */
26097 w->current_matrix != NULL
26098 /* Don't update mouse highlight if hidden */
26099 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26100 /* Recognize when we are called to operate on rows that don't exist
26101 anymore. This can happen when a window is split. */
26102 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26103 {
26104 int phys_cursor_on_p = w->phys_cursor_on_p;
26105 struct glyph_row *row, *first, *last;
26106
26107 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26108 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26109
26110 for (row = first; row <= last && row->enabled_p; ++row)
26111 {
26112 int start_hpos, end_hpos, start_x;
26113
26114 /* For all but the first row, the highlight starts at column 0. */
26115 if (row == first)
26116 {
26117 /* R2L rows have BEG and END in reversed order, but the
26118 screen drawing geometry is always left to right. So
26119 we need to mirror the beginning and end of the
26120 highlighted area in R2L rows. */
26121 if (!row->reversed_p)
26122 {
26123 start_hpos = hlinfo->mouse_face_beg_col;
26124 start_x = hlinfo->mouse_face_beg_x;
26125 }
26126 else if (row == last)
26127 {
26128 start_hpos = hlinfo->mouse_face_end_col;
26129 start_x = hlinfo->mouse_face_end_x;
26130 }
26131 else
26132 {
26133 start_hpos = 0;
26134 start_x = 0;
26135 }
26136 }
26137 else if (row->reversed_p && row == last)
26138 {
26139 start_hpos = hlinfo->mouse_face_end_col;
26140 start_x = hlinfo->mouse_face_end_x;
26141 }
26142 else
26143 {
26144 start_hpos = 0;
26145 start_x = 0;
26146 }
26147
26148 if (row == last)
26149 {
26150 if (!row->reversed_p)
26151 end_hpos = hlinfo->mouse_face_end_col;
26152 else if (row == first)
26153 end_hpos = hlinfo->mouse_face_beg_col;
26154 else
26155 {
26156 end_hpos = row->used[TEXT_AREA];
26157 if (draw == DRAW_NORMAL_TEXT)
26158 row->fill_line_p = 1; /* Clear to end of line */
26159 }
26160 }
26161 else if (row->reversed_p && row == first)
26162 end_hpos = hlinfo->mouse_face_beg_col;
26163 else
26164 {
26165 end_hpos = row->used[TEXT_AREA];
26166 if (draw == DRAW_NORMAL_TEXT)
26167 row->fill_line_p = 1; /* Clear to end of line */
26168 }
26169
26170 if (end_hpos > start_hpos)
26171 {
26172 draw_row_with_mouse_face (w, start_x, row,
26173 start_hpos, end_hpos, draw);
26174
26175 row->mouse_face_p
26176 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26177 }
26178 }
26179
26180 #ifdef HAVE_WINDOW_SYSTEM
26181 /* When we've written over the cursor, arrange for it to
26182 be displayed again. */
26183 if (FRAME_WINDOW_P (f)
26184 && phys_cursor_on_p && !w->phys_cursor_on_p)
26185 {
26186 int hpos = w->phys_cursor.hpos;
26187
26188 /* When the window is hscrolled, cursor hpos can legitimately be
26189 out of bounds, but we draw the cursor at the corresponding
26190 window margin in that case. */
26191 if (!row->reversed_p && hpos < 0)
26192 hpos = 0;
26193 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26194 hpos = row->used[TEXT_AREA] - 1;
26195
26196 block_input ();
26197 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26198 w->phys_cursor.x, w->phys_cursor.y);
26199 unblock_input ();
26200 }
26201 #endif /* HAVE_WINDOW_SYSTEM */
26202 }
26203
26204 #ifdef HAVE_WINDOW_SYSTEM
26205 /* Change the mouse cursor. */
26206 if (FRAME_WINDOW_P (f))
26207 {
26208 if (draw == DRAW_NORMAL_TEXT
26209 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26210 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26211 else if (draw == DRAW_MOUSE_FACE)
26212 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26213 else
26214 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26215 }
26216 #endif /* HAVE_WINDOW_SYSTEM */
26217 }
26218
26219 /* EXPORT:
26220 Clear out the mouse-highlighted active region.
26221 Redraw it un-highlighted first. Value is non-zero if mouse
26222 face was actually drawn unhighlighted. */
26223
26224 int
26225 clear_mouse_face (Mouse_HLInfo *hlinfo)
26226 {
26227 int cleared = 0;
26228
26229 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26230 {
26231 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26232 cleared = 1;
26233 }
26234
26235 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26236 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26237 hlinfo->mouse_face_window = Qnil;
26238 hlinfo->mouse_face_overlay = Qnil;
26239 return cleared;
26240 }
26241
26242 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26243 within the mouse face on that window. */
26244 static int
26245 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26246 {
26247 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26248
26249 /* Quickly resolve the easy cases. */
26250 if (!(WINDOWP (hlinfo->mouse_face_window)
26251 && XWINDOW (hlinfo->mouse_face_window) == w))
26252 return 0;
26253 if (vpos < hlinfo->mouse_face_beg_row
26254 || vpos > hlinfo->mouse_face_end_row)
26255 return 0;
26256 if (vpos > hlinfo->mouse_face_beg_row
26257 && vpos < hlinfo->mouse_face_end_row)
26258 return 1;
26259
26260 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26261 {
26262 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26263 {
26264 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26265 return 1;
26266 }
26267 else if ((vpos == hlinfo->mouse_face_beg_row
26268 && hpos >= hlinfo->mouse_face_beg_col)
26269 || (vpos == hlinfo->mouse_face_end_row
26270 && hpos < hlinfo->mouse_face_end_col))
26271 return 1;
26272 }
26273 else
26274 {
26275 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26276 {
26277 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26278 return 1;
26279 }
26280 else if ((vpos == hlinfo->mouse_face_beg_row
26281 && hpos <= hlinfo->mouse_face_beg_col)
26282 || (vpos == hlinfo->mouse_face_end_row
26283 && hpos > hlinfo->mouse_face_end_col))
26284 return 1;
26285 }
26286 return 0;
26287 }
26288
26289
26290 /* EXPORT:
26291 Non-zero if physical cursor of window W is within mouse face. */
26292
26293 int
26294 cursor_in_mouse_face_p (struct window *w)
26295 {
26296 int hpos = w->phys_cursor.hpos;
26297 int vpos = w->phys_cursor.vpos;
26298 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26299
26300 /* When the window is hscrolled, cursor hpos can legitimately be out
26301 of bounds, but we draw the cursor at the corresponding window
26302 margin in that case. */
26303 if (!row->reversed_p && hpos < 0)
26304 hpos = 0;
26305 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26306 hpos = row->used[TEXT_AREA] - 1;
26307
26308 return coords_in_mouse_face_p (w, hpos, vpos);
26309 }
26310
26311
26312 \f
26313 /* Find the glyph rows START_ROW and END_ROW of window W that display
26314 characters between buffer positions START_CHARPOS and END_CHARPOS
26315 (excluding END_CHARPOS). DISP_STRING is a display string that
26316 covers these buffer positions. This is similar to
26317 row_containing_pos, but is more accurate when bidi reordering makes
26318 buffer positions change non-linearly with glyph rows. */
26319 static void
26320 rows_from_pos_range (struct window *w,
26321 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26322 Lisp_Object disp_string,
26323 struct glyph_row **start, struct glyph_row **end)
26324 {
26325 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26326 int last_y = window_text_bottom_y (w);
26327 struct glyph_row *row;
26328
26329 *start = NULL;
26330 *end = NULL;
26331
26332 while (!first->enabled_p
26333 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26334 first++;
26335
26336 /* Find the START row. */
26337 for (row = first;
26338 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26339 row++)
26340 {
26341 /* A row can potentially be the START row if the range of the
26342 characters it displays intersects the range
26343 [START_CHARPOS..END_CHARPOS). */
26344 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26345 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26346 /* See the commentary in row_containing_pos, for the
26347 explanation of the complicated way to check whether
26348 some position is beyond the end of the characters
26349 displayed by a row. */
26350 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26351 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26352 && !row->ends_at_zv_p
26353 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26354 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26355 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26356 && !row->ends_at_zv_p
26357 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26358 {
26359 /* Found a candidate row. Now make sure at least one of the
26360 glyphs it displays has a charpos from the range
26361 [START_CHARPOS..END_CHARPOS).
26362
26363 This is not obvious because bidi reordering could make
26364 buffer positions of a row be 1,2,3,102,101,100, and if we
26365 want to highlight characters in [50..60), we don't want
26366 this row, even though [50..60) does intersect [1..103),
26367 the range of character positions given by the row's start
26368 and end positions. */
26369 struct glyph *g = row->glyphs[TEXT_AREA];
26370 struct glyph *e = g + row->used[TEXT_AREA];
26371
26372 while (g < e)
26373 {
26374 if (((BUFFERP (g->object) || INTEGERP (g->object))
26375 && start_charpos <= g->charpos && g->charpos < end_charpos)
26376 /* A glyph that comes from DISP_STRING is by
26377 definition to be highlighted. */
26378 || EQ (g->object, disp_string))
26379 *start = row;
26380 g++;
26381 }
26382 if (*start)
26383 break;
26384 }
26385 }
26386
26387 /* Find the END row. */
26388 if (!*start
26389 /* If the last row is partially visible, start looking for END
26390 from that row, instead of starting from FIRST. */
26391 && !(row->enabled_p
26392 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26393 row = first;
26394 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26395 {
26396 struct glyph_row *next = row + 1;
26397 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26398
26399 if (!next->enabled_p
26400 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26401 /* The first row >= START whose range of displayed characters
26402 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26403 is the row END + 1. */
26404 || (start_charpos < next_start
26405 && end_charpos < next_start)
26406 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26407 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26408 && !next->ends_at_zv_p
26409 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26410 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26411 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26412 && !next->ends_at_zv_p
26413 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26414 {
26415 *end = row;
26416 break;
26417 }
26418 else
26419 {
26420 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26421 but none of the characters it displays are in the range, it is
26422 also END + 1. */
26423 struct glyph *g = next->glyphs[TEXT_AREA];
26424 struct glyph *s = g;
26425 struct glyph *e = g + next->used[TEXT_AREA];
26426
26427 while (g < e)
26428 {
26429 if (((BUFFERP (g->object) || INTEGERP (g->object))
26430 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26431 /* If the buffer position of the first glyph in
26432 the row is equal to END_CHARPOS, it means
26433 the last character to be highlighted is the
26434 newline of ROW, and we must consider NEXT as
26435 END, not END+1. */
26436 || (((!next->reversed_p && g == s)
26437 || (next->reversed_p && g == e - 1))
26438 && (g->charpos == end_charpos
26439 /* Special case for when NEXT is an
26440 empty line at ZV. */
26441 || (g->charpos == -1
26442 && !row->ends_at_zv_p
26443 && next_start == end_charpos)))))
26444 /* A glyph that comes from DISP_STRING is by
26445 definition to be highlighted. */
26446 || EQ (g->object, disp_string))
26447 break;
26448 g++;
26449 }
26450 if (g == e)
26451 {
26452 *end = row;
26453 break;
26454 }
26455 /* The first row that ends at ZV must be the last to be
26456 highlighted. */
26457 else if (next->ends_at_zv_p)
26458 {
26459 *end = next;
26460 break;
26461 }
26462 }
26463 }
26464 }
26465
26466 /* This function sets the mouse_face_* elements of HLINFO, assuming
26467 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26468 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26469 for the overlay or run of text properties specifying the mouse
26470 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26471 before-string and after-string that must also be highlighted.
26472 DISP_STRING, if non-nil, is a display string that may cover some
26473 or all of the highlighted text. */
26474
26475 static void
26476 mouse_face_from_buffer_pos (Lisp_Object window,
26477 Mouse_HLInfo *hlinfo,
26478 ptrdiff_t mouse_charpos,
26479 ptrdiff_t start_charpos,
26480 ptrdiff_t end_charpos,
26481 Lisp_Object before_string,
26482 Lisp_Object after_string,
26483 Lisp_Object disp_string)
26484 {
26485 struct window *w = XWINDOW (window);
26486 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26487 struct glyph_row *r1, *r2;
26488 struct glyph *glyph, *end;
26489 ptrdiff_t ignore, pos;
26490 int x;
26491
26492 eassert (NILP (disp_string) || STRINGP (disp_string));
26493 eassert (NILP (before_string) || STRINGP (before_string));
26494 eassert (NILP (after_string) || STRINGP (after_string));
26495
26496 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26497 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26498 if (r1 == NULL)
26499 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26500 /* If the before-string or display-string contains newlines,
26501 rows_from_pos_range skips to its last row. Move back. */
26502 if (!NILP (before_string) || !NILP (disp_string))
26503 {
26504 struct glyph_row *prev;
26505 while ((prev = r1 - 1, prev >= first)
26506 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26507 && prev->used[TEXT_AREA] > 0)
26508 {
26509 struct glyph *beg = prev->glyphs[TEXT_AREA];
26510 glyph = beg + prev->used[TEXT_AREA];
26511 while (--glyph >= beg && INTEGERP (glyph->object));
26512 if (glyph < beg
26513 || !(EQ (glyph->object, before_string)
26514 || EQ (glyph->object, disp_string)))
26515 break;
26516 r1 = prev;
26517 }
26518 }
26519 if (r2 == NULL)
26520 {
26521 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26522 hlinfo->mouse_face_past_end = 1;
26523 }
26524 else if (!NILP (after_string))
26525 {
26526 /* If the after-string has newlines, advance to its last row. */
26527 struct glyph_row *next;
26528 struct glyph_row *last
26529 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26530
26531 for (next = r2 + 1;
26532 next <= last
26533 && next->used[TEXT_AREA] > 0
26534 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26535 ++next)
26536 r2 = next;
26537 }
26538 /* The rest of the display engine assumes that mouse_face_beg_row is
26539 either above mouse_face_end_row or identical to it. But with
26540 bidi-reordered continued lines, the row for START_CHARPOS could
26541 be below the row for END_CHARPOS. If so, swap the rows and store
26542 them in correct order. */
26543 if (r1->y > r2->y)
26544 {
26545 struct glyph_row *tem = r2;
26546
26547 r2 = r1;
26548 r1 = tem;
26549 }
26550
26551 hlinfo->mouse_face_beg_y = r1->y;
26552 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26553 hlinfo->mouse_face_end_y = r2->y;
26554 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26555
26556 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26557 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26558 could be anywhere in the row and in any order. The strategy
26559 below is to find the leftmost and the rightmost glyph that
26560 belongs to either of these 3 strings, or whose position is
26561 between START_CHARPOS and END_CHARPOS, and highlight all the
26562 glyphs between those two. This may cover more than just the text
26563 between START_CHARPOS and END_CHARPOS if the range of characters
26564 strides the bidi level boundary, e.g. if the beginning is in R2L
26565 text while the end is in L2R text or vice versa. */
26566 if (!r1->reversed_p)
26567 {
26568 /* This row is in a left to right paragraph. Scan it left to
26569 right. */
26570 glyph = r1->glyphs[TEXT_AREA];
26571 end = glyph + r1->used[TEXT_AREA];
26572 x = r1->x;
26573
26574 /* Skip truncation glyphs at the start of the glyph row. */
26575 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
26576 for (; glyph < end
26577 && INTEGERP (glyph->object)
26578 && glyph->charpos < 0;
26579 ++glyph)
26580 x += glyph->pixel_width;
26581
26582 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26583 or DISP_STRING, and the first glyph from buffer whose
26584 position is between START_CHARPOS and END_CHARPOS. */
26585 for (; glyph < end
26586 && !INTEGERP (glyph->object)
26587 && !EQ (glyph->object, disp_string)
26588 && !(BUFFERP (glyph->object)
26589 && (glyph->charpos >= start_charpos
26590 && glyph->charpos < end_charpos));
26591 ++glyph)
26592 {
26593 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26594 are present at buffer positions between START_CHARPOS and
26595 END_CHARPOS, or if they come from an overlay. */
26596 if (EQ (glyph->object, before_string))
26597 {
26598 pos = string_buffer_position (before_string,
26599 start_charpos);
26600 /* If pos == 0, it means before_string came from an
26601 overlay, not from a buffer position. */
26602 if (!pos || (pos >= start_charpos && pos < end_charpos))
26603 break;
26604 }
26605 else if (EQ (glyph->object, after_string))
26606 {
26607 pos = string_buffer_position (after_string, end_charpos);
26608 if (!pos || (pos >= start_charpos && pos < end_charpos))
26609 break;
26610 }
26611 x += glyph->pixel_width;
26612 }
26613 hlinfo->mouse_face_beg_x = x;
26614 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26615 }
26616 else
26617 {
26618 /* This row is in a right to left paragraph. Scan it right to
26619 left. */
26620 struct glyph *g;
26621
26622 end = r1->glyphs[TEXT_AREA] - 1;
26623 glyph = end + r1->used[TEXT_AREA];
26624
26625 /* Skip truncation glyphs at the start of the glyph row. */
26626 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
26627 for (; glyph > end
26628 && INTEGERP (glyph->object)
26629 && glyph->charpos < 0;
26630 --glyph)
26631 ;
26632
26633 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26634 or DISP_STRING, and the first glyph from buffer whose
26635 position is between START_CHARPOS and END_CHARPOS. */
26636 for (; glyph > end
26637 && !INTEGERP (glyph->object)
26638 && !EQ (glyph->object, disp_string)
26639 && !(BUFFERP (glyph->object)
26640 && (glyph->charpos >= start_charpos
26641 && glyph->charpos < end_charpos));
26642 --glyph)
26643 {
26644 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26645 are present at buffer positions between START_CHARPOS and
26646 END_CHARPOS, or if they come from an overlay. */
26647 if (EQ (glyph->object, before_string))
26648 {
26649 pos = string_buffer_position (before_string, start_charpos);
26650 /* If pos == 0, it means before_string came from an
26651 overlay, not from a buffer position. */
26652 if (!pos || (pos >= start_charpos && pos < end_charpos))
26653 break;
26654 }
26655 else if (EQ (glyph->object, after_string))
26656 {
26657 pos = string_buffer_position (after_string, end_charpos);
26658 if (!pos || (pos >= start_charpos && pos < end_charpos))
26659 break;
26660 }
26661 }
26662
26663 glyph++; /* first glyph to the right of the highlighted area */
26664 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26665 x += g->pixel_width;
26666 hlinfo->mouse_face_beg_x = x;
26667 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26668 }
26669
26670 /* If the highlight ends in a different row, compute GLYPH and END
26671 for the end row. Otherwise, reuse the values computed above for
26672 the row where the highlight begins. */
26673 if (r2 != r1)
26674 {
26675 if (!r2->reversed_p)
26676 {
26677 glyph = r2->glyphs[TEXT_AREA];
26678 end = glyph + r2->used[TEXT_AREA];
26679 x = r2->x;
26680 }
26681 else
26682 {
26683 end = r2->glyphs[TEXT_AREA] - 1;
26684 glyph = end + r2->used[TEXT_AREA];
26685 }
26686 }
26687
26688 if (!r2->reversed_p)
26689 {
26690 /* Skip truncation and continuation glyphs near the end of the
26691 row, and also blanks and stretch glyphs inserted by
26692 extend_face_to_end_of_line. */
26693 while (end > glyph
26694 && INTEGERP ((end - 1)->object))
26695 --end;
26696 /* Scan the rest of the glyph row from the end, looking for the
26697 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26698 DISP_STRING, or whose position is between START_CHARPOS
26699 and END_CHARPOS */
26700 for (--end;
26701 end > glyph
26702 && !INTEGERP (end->object)
26703 && !EQ (end->object, disp_string)
26704 && !(BUFFERP (end->object)
26705 && (end->charpos >= start_charpos
26706 && end->charpos < end_charpos));
26707 --end)
26708 {
26709 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26710 are present at buffer positions between START_CHARPOS and
26711 END_CHARPOS, or if they come from an overlay. */
26712 if (EQ (end->object, before_string))
26713 {
26714 pos = string_buffer_position (before_string, start_charpos);
26715 if (!pos || (pos >= start_charpos && pos < end_charpos))
26716 break;
26717 }
26718 else if (EQ (end->object, after_string))
26719 {
26720 pos = string_buffer_position (after_string, end_charpos);
26721 if (!pos || (pos >= start_charpos && pos < end_charpos))
26722 break;
26723 }
26724 }
26725 /* Find the X coordinate of the last glyph to be highlighted. */
26726 for (; glyph <= end; ++glyph)
26727 x += glyph->pixel_width;
26728
26729 hlinfo->mouse_face_end_x = x;
26730 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26731 }
26732 else
26733 {
26734 /* Skip truncation and continuation glyphs near the end of the
26735 row, and also blanks and stretch glyphs inserted by
26736 extend_face_to_end_of_line. */
26737 x = r2->x;
26738 end++;
26739 while (end < glyph
26740 && INTEGERP (end->object))
26741 {
26742 x += end->pixel_width;
26743 ++end;
26744 }
26745 /* Scan the rest of the glyph row from the end, looking for the
26746 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26747 DISP_STRING, or whose position is between START_CHARPOS
26748 and END_CHARPOS */
26749 for ( ;
26750 end < glyph
26751 && !INTEGERP (end->object)
26752 && !EQ (end->object, disp_string)
26753 && !(BUFFERP (end->object)
26754 && (end->charpos >= start_charpos
26755 && end->charpos < end_charpos));
26756 ++end)
26757 {
26758 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26759 are present at buffer positions between START_CHARPOS and
26760 END_CHARPOS, or if they come from an overlay. */
26761 if (EQ (end->object, before_string))
26762 {
26763 pos = string_buffer_position (before_string, start_charpos);
26764 if (!pos || (pos >= start_charpos && pos < end_charpos))
26765 break;
26766 }
26767 else if (EQ (end->object, after_string))
26768 {
26769 pos = string_buffer_position (after_string, end_charpos);
26770 if (!pos || (pos >= start_charpos && pos < end_charpos))
26771 break;
26772 }
26773 x += end->pixel_width;
26774 }
26775 /* If we exited the above loop because we arrived at the last
26776 glyph of the row, and its buffer position is still not in
26777 range, it means the last character in range is the preceding
26778 newline. Bump the end column and x values to get past the
26779 last glyph. */
26780 if (end == glyph
26781 && BUFFERP (end->object)
26782 && (end->charpos < start_charpos
26783 || end->charpos >= end_charpos))
26784 {
26785 x += end->pixel_width;
26786 ++end;
26787 }
26788 hlinfo->mouse_face_end_x = x;
26789 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26790 }
26791
26792 hlinfo->mouse_face_window = window;
26793 hlinfo->mouse_face_face_id
26794 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26795 mouse_charpos + 1,
26796 !hlinfo->mouse_face_hidden, -1);
26797 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26798 }
26799
26800 /* The following function is not used anymore (replaced with
26801 mouse_face_from_string_pos), but I leave it here for the time
26802 being, in case someone would. */
26803
26804 #if 0 /* not used */
26805
26806 /* Find the position of the glyph for position POS in OBJECT in
26807 window W's current matrix, and return in *X, *Y the pixel
26808 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26809
26810 RIGHT_P non-zero means return the position of the right edge of the
26811 glyph, RIGHT_P zero means return the left edge position.
26812
26813 If no glyph for POS exists in the matrix, return the position of
26814 the glyph with the next smaller position that is in the matrix, if
26815 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26816 exists in the matrix, return the position of the glyph with the
26817 next larger position in OBJECT.
26818
26819 Value is non-zero if a glyph was found. */
26820
26821 static int
26822 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26823 int *hpos, int *vpos, int *x, int *y, int right_p)
26824 {
26825 int yb = window_text_bottom_y (w);
26826 struct glyph_row *r;
26827 struct glyph *best_glyph = NULL;
26828 struct glyph_row *best_row = NULL;
26829 int best_x = 0;
26830
26831 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26832 r->enabled_p && r->y < yb;
26833 ++r)
26834 {
26835 struct glyph *g = r->glyphs[TEXT_AREA];
26836 struct glyph *e = g + r->used[TEXT_AREA];
26837 int gx;
26838
26839 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26840 if (EQ (g->object, object))
26841 {
26842 if (g->charpos == pos)
26843 {
26844 best_glyph = g;
26845 best_x = gx;
26846 best_row = r;
26847 goto found;
26848 }
26849 else if (best_glyph == NULL
26850 || ((eabs (g->charpos - pos)
26851 < eabs (best_glyph->charpos - pos))
26852 && (right_p
26853 ? g->charpos < pos
26854 : g->charpos > pos)))
26855 {
26856 best_glyph = g;
26857 best_x = gx;
26858 best_row = r;
26859 }
26860 }
26861 }
26862
26863 found:
26864
26865 if (best_glyph)
26866 {
26867 *x = best_x;
26868 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26869
26870 if (right_p)
26871 {
26872 *x += best_glyph->pixel_width;
26873 ++*hpos;
26874 }
26875
26876 *y = best_row->y;
26877 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
26878 }
26879
26880 return best_glyph != NULL;
26881 }
26882 #endif /* not used */
26883
26884 /* Find the positions of the first and the last glyphs in window W's
26885 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26886 (assumed to be a string), and return in HLINFO's mouse_face_*
26887 members the pixel and column/row coordinates of those glyphs. */
26888
26889 static void
26890 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26891 Lisp_Object object,
26892 ptrdiff_t startpos, ptrdiff_t endpos)
26893 {
26894 int yb = window_text_bottom_y (w);
26895 struct glyph_row *r;
26896 struct glyph *g, *e;
26897 int gx;
26898 int found = 0;
26899
26900 /* Find the glyph row with at least one position in the range
26901 [STARTPOS..ENDPOS], and the first glyph in that row whose
26902 position belongs to that range. */
26903 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26904 r->enabled_p && r->y < yb;
26905 ++r)
26906 {
26907 if (!r->reversed_p)
26908 {
26909 g = r->glyphs[TEXT_AREA];
26910 e = g + r->used[TEXT_AREA];
26911 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26912 if (EQ (g->object, object)
26913 && startpos <= g->charpos && g->charpos <= endpos)
26914 {
26915 hlinfo->mouse_face_beg_row
26916 = MATRIX_ROW_VPOS (r, w->current_matrix);
26917 hlinfo->mouse_face_beg_y = r->y;
26918 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26919 hlinfo->mouse_face_beg_x = gx;
26920 found = 1;
26921 break;
26922 }
26923 }
26924 else
26925 {
26926 struct glyph *g1;
26927
26928 e = r->glyphs[TEXT_AREA];
26929 g = e + r->used[TEXT_AREA];
26930 for ( ; g > e; --g)
26931 if (EQ ((g-1)->object, object)
26932 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26933 {
26934 hlinfo->mouse_face_beg_row
26935 = MATRIX_ROW_VPOS (r, w->current_matrix);
26936 hlinfo->mouse_face_beg_y = r->y;
26937 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26938 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26939 gx += g1->pixel_width;
26940 hlinfo->mouse_face_beg_x = gx;
26941 found = 1;
26942 break;
26943 }
26944 }
26945 if (found)
26946 break;
26947 }
26948
26949 if (!found)
26950 return;
26951
26952 /* Starting with the next row, look for the first row which does NOT
26953 include any glyphs whose positions are in the range. */
26954 for (++r; r->enabled_p && r->y < yb; ++r)
26955 {
26956 g = r->glyphs[TEXT_AREA];
26957 e = g + r->used[TEXT_AREA];
26958 found = 0;
26959 for ( ; g < e; ++g)
26960 if (EQ (g->object, object)
26961 && startpos <= g->charpos && g->charpos <= endpos)
26962 {
26963 found = 1;
26964 break;
26965 }
26966 if (!found)
26967 break;
26968 }
26969
26970 /* The highlighted region ends on the previous row. */
26971 r--;
26972
26973 /* Set the end row and its vertical pixel coordinate. */
26974 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
26975 hlinfo->mouse_face_end_y = r->y;
26976
26977 /* Compute and set the end column and the end column's horizontal
26978 pixel coordinate. */
26979 if (!r->reversed_p)
26980 {
26981 g = r->glyphs[TEXT_AREA];
26982 e = g + r->used[TEXT_AREA];
26983 for ( ; e > g; --e)
26984 if (EQ ((e-1)->object, object)
26985 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26986 break;
26987 hlinfo->mouse_face_end_col = e - g;
26988
26989 for (gx = r->x; g < e; ++g)
26990 gx += g->pixel_width;
26991 hlinfo->mouse_face_end_x = gx;
26992 }
26993 else
26994 {
26995 e = r->glyphs[TEXT_AREA];
26996 g = e + r->used[TEXT_AREA];
26997 for (gx = r->x ; e < g; ++e)
26998 {
26999 if (EQ (e->object, object)
27000 && startpos <= e->charpos && e->charpos <= endpos)
27001 break;
27002 gx += e->pixel_width;
27003 }
27004 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27005 hlinfo->mouse_face_end_x = gx;
27006 }
27007 }
27008
27009 #ifdef HAVE_WINDOW_SYSTEM
27010
27011 /* See if position X, Y is within a hot-spot of an image. */
27012
27013 static int
27014 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27015 {
27016 if (!CONSP (hot_spot))
27017 return 0;
27018
27019 if (EQ (XCAR (hot_spot), Qrect))
27020 {
27021 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27022 Lisp_Object rect = XCDR (hot_spot);
27023 Lisp_Object tem;
27024 if (!CONSP (rect))
27025 return 0;
27026 if (!CONSP (XCAR (rect)))
27027 return 0;
27028 if (!CONSP (XCDR (rect)))
27029 return 0;
27030 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27031 return 0;
27032 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27033 return 0;
27034 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27035 return 0;
27036 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27037 return 0;
27038 return 1;
27039 }
27040 else if (EQ (XCAR (hot_spot), Qcircle))
27041 {
27042 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27043 Lisp_Object circ = XCDR (hot_spot);
27044 Lisp_Object lr, lx0, ly0;
27045 if (CONSP (circ)
27046 && CONSP (XCAR (circ))
27047 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27048 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27049 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27050 {
27051 double r = XFLOATINT (lr);
27052 double dx = XINT (lx0) - x;
27053 double dy = XINT (ly0) - y;
27054 return (dx * dx + dy * dy <= r * r);
27055 }
27056 }
27057 else if (EQ (XCAR (hot_spot), Qpoly))
27058 {
27059 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27060 if (VECTORP (XCDR (hot_spot)))
27061 {
27062 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27063 Lisp_Object *poly = v->contents;
27064 ptrdiff_t n = v->header.size;
27065 ptrdiff_t i;
27066 int inside = 0;
27067 Lisp_Object lx, ly;
27068 int x0, y0;
27069
27070 /* Need an even number of coordinates, and at least 3 edges. */
27071 if (n < 6 || n & 1)
27072 return 0;
27073
27074 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27075 If count is odd, we are inside polygon. Pixels on edges
27076 may or may not be included depending on actual geometry of the
27077 polygon. */
27078 if ((lx = poly[n-2], !INTEGERP (lx))
27079 || (ly = poly[n-1], !INTEGERP (lx)))
27080 return 0;
27081 x0 = XINT (lx), y0 = XINT (ly);
27082 for (i = 0; i < n; i += 2)
27083 {
27084 int x1 = x0, y1 = y0;
27085 if ((lx = poly[i], !INTEGERP (lx))
27086 || (ly = poly[i+1], !INTEGERP (ly)))
27087 return 0;
27088 x0 = XINT (lx), y0 = XINT (ly);
27089
27090 /* Does this segment cross the X line? */
27091 if (x0 >= x)
27092 {
27093 if (x1 >= x)
27094 continue;
27095 }
27096 else if (x1 < x)
27097 continue;
27098 if (y > y0 && y > y1)
27099 continue;
27100 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27101 inside = !inside;
27102 }
27103 return inside;
27104 }
27105 }
27106 return 0;
27107 }
27108
27109 Lisp_Object
27110 find_hot_spot (Lisp_Object map, int x, int y)
27111 {
27112 while (CONSP (map))
27113 {
27114 if (CONSP (XCAR (map))
27115 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27116 return XCAR (map);
27117 map = XCDR (map);
27118 }
27119
27120 return Qnil;
27121 }
27122
27123 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27124 3, 3, 0,
27125 doc: /* Lookup in image map MAP coordinates X and Y.
27126 An image map is an alist where each element has the format (AREA ID PLIST).
27127 An AREA is specified as either a rectangle, a circle, or a polygon:
27128 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27129 pixel coordinates of the upper left and bottom right corners.
27130 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27131 and the radius of the circle; r may be a float or integer.
27132 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27133 vector describes one corner in the polygon.
27134 Returns the alist element for the first matching AREA in MAP. */)
27135 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27136 {
27137 if (NILP (map))
27138 return Qnil;
27139
27140 CHECK_NUMBER (x);
27141 CHECK_NUMBER (y);
27142
27143 return find_hot_spot (map,
27144 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27145 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27146 }
27147
27148
27149 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27150 static void
27151 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27152 {
27153 /* Do not change cursor shape while dragging mouse. */
27154 if (!NILP (do_mouse_tracking))
27155 return;
27156
27157 if (!NILP (pointer))
27158 {
27159 if (EQ (pointer, Qarrow))
27160 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27161 else if (EQ (pointer, Qhand))
27162 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27163 else if (EQ (pointer, Qtext))
27164 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27165 else if (EQ (pointer, intern ("hdrag")))
27166 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27167 #ifdef HAVE_X_WINDOWS
27168 else if (EQ (pointer, intern ("vdrag")))
27169 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27170 #endif
27171 else if (EQ (pointer, intern ("hourglass")))
27172 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27173 else if (EQ (pointer, Qmodeline))
27174 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27175 else
27176 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27177 }
27178
27179 if (cursor != No_Cursor)
27180 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27181 }
27182
27183 #endif /* HAVE_WINDOW_SYSTEM */
27184
27185 /* Take proper action when mouse has moved to the mode or header line
27186 or marginal area AREA of window W, x-position X and y-position Y.
27187 X is relative to the start of the text display area of W, so the
27188 width of bitmap areas and scroll bars must be subtracted to get a
27189 position relative to the start of the mode line. */
27190
27191 static void
27192 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27193 enum window_part area)
27194 {
27195 struct window *w = XWINDOW (window);
27196 struct frame *f = XFRAME (w->frame);
27197 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27198 #ifdef HAVE_WINDOW_SYSTEM
27199 Display_Info *dpyinfo;
27200 #endif
27201 Cursor cursor = No_Cursor;
27202 Lisp_Object pointer = Qnil;
27203 int dx, dy, width, height;
27204 ptrdiff_t charpos;
27205 Lisp_Object string, object = Qnil;
27206 Lisp_Object pos IF_LINT (= Qnil), help;
27207
27208 Lisp_Object mouse_face;
27209 int original_x_pixel = x;
27210 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27211 struct glyph_row *row IF_LINT (= 0);
27212
27213 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27214 {
27215 int x0;
27216 struct glyph *end;
27217
27218 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27219 returns them in row/column units! */
27220 string = mode_line_string (w, area, &x, &y, &charpos,
27221 &object, &dx, &dy, &width, &height);
27222
27223 row = (area == ON_MODE_LINE
27224 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27225 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27226
27227 /* Find the glyph under the mouse pointer. */
27228 if (row->mode_line_p && row->enabled_p)
27229 {
27230 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27231 end = glyph + row->used[TEXT_AREA];
27232
27233 for (x0 = original_x_pixel;
27234 glyph < end && x0 >= glyph->pixel_width;
27235 ++glyph)
27236 x0 -= glyph->pixel_width;
27237
27238 if (glyph >= end)
27239 glyph = NULL;
27240 }
27241 }
27242 else
27243 {
27244 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27245 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27246 returns them in row/column units! */
27247 string = marginal_area_string (w, area, &x, &y, &charpos,
27248 &object, &dx, &dy, &width, &height);
27249 }
27250
27251 help = Qnil;
27252
27253 #ifdef HAVE_WINDOW_SYSTEM
27254 if (IMAGEP (object))
27255 {
27256 Lisp_Object image_map, hotspot;
27257 if ((image_map = Fplist_get (XCDR (object), QCmap),
27258 !NILP (image_map))
27259 && (hotspot = find_hot_spot (image_map, dx, dy),
27260 CONSP (hotspot))
27261 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27262 {
27263 Lisp_Object plist;
27264
27265 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27266 If so, we could look for mouse-enter, mouse-leave
27267 properties in PLIST (and do something...). */
27268 hotspot = XCDR (hotspot);
27269 if (CONSP (hotspot)
27270 && (plist = XCAR (hotspot), CONSP (plist)))
27271 {
27272 pointer = Fplist_get (plist, Qpointer);
27273 if (NILP (pointer))
27274 pointer = Qhand;
27275 help = Fplist_get (plist, Qhelp_echo);
27276 if (!NILP (help))
27277 {
27278 help_echo_string = help;
27279 XSETWINDOW (help_echo_window, w);
27280 help_echo_object = w->buffer;
27281 help_echo_pos = charpos;
27282 }
27283 }
27284 }
27285 if (NILP (pointer))
27286 pointer = Fplist_get (XCDR (object), QCpointer);
27287 }
27288 #endif /* HAVE_WINDOW_SYSTEM */
27289
27290 if (STRINGP (string))
27291 pos = make_number (charpos);
27292
27293 /* Set the help text and mouse pointer. If the mouse is on a part
27294 of the mode line without any text (e.g. past the right edge of
27295 the mode line text), use the default help text and pointer. */
27296 if (STRINGP (string) || area == ON_MODE_LINE)
27297 {
27298 /* Arrange to display the help by setting the global variables
27299 help_echo_string, help_echo_object, and help_echo_pos. */
27300 if (NILP (help))
27301 {
27302 if (STRINGP (string))
27303 help = Fget_text_property (pos, Qhelp_echo, string);
27304
27305 if (!NILP (help))
27306 {
27307 help_echo_string = help;
27308 XSETWINDOW (help_echo_window, w);
27309 help_echo_object = string;
27310 help_echo_pos = charpos;
27311 }
27312 else if (area == ON_MODE_LINE)
27313 {
27314 Lisp_Object default_help
27315 = buffer_local_value_1 (Qmode_line_default_help_echo,
27316 w->buffer);
27317
27318 if (STRINGP (default_help))
27319 {
27320 help_echo_string = default_help;
27321 XSETWINDOW (help_echo_window, w);
27322 help_echo_object = Qnil;
27323 help_echo_pos = -1;
27324 }
27325 }
27326 }
27327
27328 #ifdef HAVE_WINDOW_SYSTEM
27329 /* Change the mouse pointer according to what is under it. */
27330 if (FRAME_WINDOW_P (f))
27331 {
27332 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27333 if (STRINGP (string))
27334 {
27335 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27336
27337 if (NILP (pointer))
27338 pointer = Fget_text_property (pos, Qpointer, string);
27339
27340 /* Change the mouse pointer according to what is under X/Y. */
27341 if (NILP (pointer)
27342 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27343 {
27344 Lisp_Object map;
27345 map = Fget_text_property (pos, Qlocal_map, string);
27346 if (!KEYMAPP (map))
27347 map = Fget_text_property (pos, Qkeymap, string);
27348 if (!KEYMAPP (map))
27349 cursor = dpyinfo->vertical_scroll_bar_cursor;
27350 }
27351 }
27352 else
27353 /* Default mode-line pointer. */
27354 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27355 }
27356 #endif
27357 }
27358
27359 /* Change the mouse face according to what is under X/Y. */
27360 if (STRINGP (string))
27361 {
27362 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27363 if (!NILP (mouse_face)
27364 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27365 && glyph)
27366 {
27367 Lisp_Object b, e;
27368
27369 struct glyph * tmp_glyph;
27370
27371 int gpos;
27372 int gseq_length;
27373 int total_pixel_width;
27374 ptrdiff_t begpos, endpos, ignore;
27375
27376 int vpos, hpos;
27377
27378 b = Fprevious_single_property_change (make_number (charpos + 1),
27379 Qmouse_face, string, Qnil);
27380 if (NILP (b))
27381 begpos = 0;
27382 else
27383 begpos = XINT (b);
27384
27385 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27386 if (NILP (e))
27387 endpos = SCHARS (string);
27388 else
27389 endpos = XINT (e);
27390
27391 /* Calculate the glyph position GPOS of GLYPH in the
27392 displayed string, relative to the beginning of the
27393 highlighted part of the string.
27394
27395 Note: GPOS is different from CHARPOS. CHARPOS is the
27396 position of GLYPH in the internal string object. A mode
27397 line string format has structures which are converted to
27398 a flattened string by the Emacs Lisp interpreter. The
27399 internal string is an element of those structures. The
27400 displayed string is the flattened string. */
27401 tmp_glyph = row_start_glyph;
27402 while (tmp_glyph < glyph
27403 && (!(EQ (tmp_glyph->object, glyph->object)
27404 && begpos <= tmp_glyph->charpos
27405 && tmp_glyph->charpos < endpos)))
27406 tmp_glyph++;
27407 gpos = glyph - tmp_glyph;
27408
27409 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27410 the highlighted part of the displayed string to which
27411 GLYPH belongs. Note: GSEQ_LENGTH is different from
27412 SCHARS (STRING), because the latter returns the length of
27413 the internal string. */
27414 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27415 tmp_glyph > glyph
27416 && (!(EQ (tmp_glyph->object, glyph->object)
27417 && begpos <= tmp_glyph->charpos
27418 && tmp_glyph->charpos < endpos));
27419 tmp_glyph--)
27420 ;
27421 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27422
27423 /* Calculate the total pixel width of all the glyphs between
27424 the beginning of the highlighted area and GLYPH. */
27425 total_pixel_width = 0;
27426 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27427 total_pixel_width += tmp_glyph->pixel_width;
27428
27429 /* Pre calculation of re-rendering position. Note: X is in
27430 column units here, after the call to mode_line_string or
27431 marginal_area_string. */
27432 hpos = x - gpos;
27433 vpos = (area == ON_MODE_LINE
27434 ? (w->current_matrix)->nrows - 1
27435 : 0);
27436
27437 /* If GLYPH's position is included in the region that is
27438 already drawn in mouse face, we have nothing to do. */
27439 if ( EQ (window, hlinfo->mouse_face_window)
27440 && (!row->reversed_p
27441 ? (hlinfo->mouse_face_beg_col <= hpos
27442 && hpos < hlinfo->mouse_face_end_col)
27443 /* In R2L rows we swap BEG and END, see below. */
27444 : (hlinfo->mouse_face_end_col <= hpos
27445 && hpos < hlinfo->mouse_face_beg_col))
27446 && hlinfo->mouse_face_beg_row == vpos )
27447 return;
27448
27449 if (clear_mouse_face (hlinfo))
27450 cursor = No_Cursor;
27451
27452 if (!row->reversed_p)
27453 {
27454 hlinfo->mouse_face_beg_col = hpos;
27455 hlinfo->mouse_face_beg_x = original_x_pixel
27456 - (total_pixel_width + dx);
27457 hlinfo->mouse_face_end_col = hpos + gseq_length;
27458 hlinfo->mouse_face_end_x = 0;
27459 }
27460 else
27461 {
27462 /* In R2L rows, show_mouse_face expects BEG and END
27463 coordinates to be swapped. */
27464 hlinfo->mouse_face_end_col = hpos;
27465 hlinfo->mouse_face_end_x = original_x_pixel
27466 - (total_pixel_width + dx);
27467 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27468 hlinfo->mouse_face_beg_x = 0;
27469 }
27470
27471 hlinfo->mouse_face_beg_row = vpos;
27472 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27473 hlinfo->mouse_face_beg_y = 0;
27474 hlinfo->mouse_face_end_y = 0;
27475 hlinfo->mouse_face_past_end = 0;
27476 hlinfo->mouse_face_window = window;
27477
27478 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27479 charpos,
27480 0, 0, 0,
27481 &ignore,
27482 glyph->face_id,
27483 1);
27484 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27485
27486 if (NILP (pointer))
27487 pointer = Qhand;
27488 }
27489 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27490 clear_mouse_face (hlinfo);
27491 }
27492 #ifdef HAVE_WINDOW_SYSTEM
27493 if (FRAME_WINDOW_P (f))
27494 define_frame_cursor1 (f, cursor, pointer);
27495 #endif
27496 }
27497
27498
27499 /* EXPORT:
27500 Take proper action when the mouse has moved to position X, Y on
27501 frame F as regards highlighting characters that have mouse-face
27502 properties. Also de-highlighting chars where the mouse was before.
27503 X and Y can be negative or out of range. */
27504
27505 void
27506 note_mouse_highlight (struct frame *f, int x, int y)
27507 {
27508 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27509 enum window_part part = ON_NOTHING;
27510 Lisp_Object window;
27511 struct window *w;
27512 Cursor cursor = No_Cursor;
27513 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27514 struct buffer *b;
27515
27516 /* When a menu is active, don't highlight because this looks odd. */
27517 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27518 if (popup_activated ())
27519 return;
27520 #endif
27521
27522 if (NILP (Vmouse_highlight)
27523 || !f->glyphs_initialized_p
27524 || f->pointer_invisible)
27525 return;
27526
27527 hlinfo->mouse_face_mouse_x = x;
27528 hlinfo->mouse_face_mouse_y = y;
27529 hlinfo->mouse_face_mouse_frame = f;
27530
27531 if (hlinfo->mouse_face_defer)
27532 return;
27533
27534 /* Which window is that in? */
27535 window = window_from_coordinates (f, x, y, &part, 1);
27536
27537 /* If displaying active text in another window, clear that. */
27538 if (! EQ (window, hlinfo->mouse_face_window)
27539 /* Also clear if we move out of text area in same window. */
27540 || (!NILP (hlinfo->mouse_face_window)
27541 && !NILP (window)
27542 && part != ON_TEXT
27543 && part != ON_MODE_LINE
27544 && part != ON_HEADER_LINE))
27545 clear_mouse_face (hlinfo);
27546
27547 /* Not on a window -> return. */
27548 if (!WINDOWP (window))
27549 return;
27550
27551 /* Reset help_echo_string. It will get recomputed below. */
27552 help_echo_string = Qnil;
27553
27554 /* Convert to window-relative pixel coordinates. */
27555 w = XWINDOW (window);
27556 frame_to_window_pixel_xy (w, &x, &y);
27557
27558 #ifdef HAVE_WINDOW_SYSTEM
27559 /* Handle tool-bar window differently since it doesn't display a
27560 buffer. */
27561 if (EQ (window, f->tool_bar_window))
27562 {
27563 note_tool_bar_highlight (f, x, y);
27564 return;
27565 }
27566 #endif
27567
27568 /* Mouse is on the mode, header line or margin? */
27569 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27570 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27571 {
27572 note_mode_line_or_margin_highlight (window, x, y, part);
27573 return;
27574 }
27575
27576 #ifdef HAVE_WINDOW_SYSTEM
27577 if (part == ON_VERTICAL_BORDER)
27578 {
27579 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27580 help_echo_string = build_string ("drag-mouse-1: resize");
27581 }
27582 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27583 || part == ON_SCROLL_BAR)
27584 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27585 else
27586 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27587 #endif
27588
27589 /* Are we in a window whose display is up to date?
27590 And verify the buffer's text has not changed. */
27591 b = XBUFFER (w->buffer);
27592 if (part == ON_TEXT
27593 && w->window_end_valid
27594 && w->last_modified == BUF_MODIFF (b)
27595 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27596 {
27597 int hpos, vpos, dx, dy, area = LAST_AREA;
27598 ptrdiff_t pos;
27599 struct glyph *glyph;
27600 Lisp_Object object;
27601 Lisp_Object mouse_face = Qnil, position;
27602 Lisp_Object *overlay_vec = NULL;
27603 ptrdiff_t i, noverlays;
27604 struct buffer *obuf;
27605 ptrdiff_t obegv, ozv;
27606 int same_region;
27607
27608 /* Find the glyph under X/Y. */
27609 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27610
27611 #ifdef HAVE_WINDOW_SYSTEM
27612 /* Look for :pointer property on image. */
27613 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27614 {
27615 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27616 if (img != NULL && IMAGEP (img->spec))
27617 {
27618 Lisp_Object image_map, hotspot;
27619 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27620 !NILP (image_map))
27621 && (hotspot = find_hot_spot (image_map,
27622 glyph->slice.img.x + dx,
27623 glyph->slice.img.y + dy),
27624 CONSP (hotspot))
27625 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27626 {
27627 Lisp_Object plist;
27628
27629 /* Could check XCAR (hotspot) to see if we enter/leave
27630 this hot-spot.
27631 If so, we could look for mouse-enter, mouse-leave
27632 properties in PLIST (and do something...). */
27633 hotspot = XCDR (hotspot);
27634 if (CONSP (hotspot)
27635 && (plist = XCAR (hotspot), CONSP (plist)))
27636 {
27637 pointer = Fplist_get (plist, Qpointer);
27638 if (NILP (pointer))
27639 pointer = Qhand;
27640 help_echo_string = Fplist_get (plist, Qhelp_echo);
27641 if (!NILP (help_echo_string))
27642 {
27643 help_echo_window = window;
27644 help_echo_object = glyph->object;
27645 help_echo_pos = glyph->charpos;
27646 }
27647 }
27648 }
27649 if (NILP (pointer))
27650 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27651 }
27652 }
27653 #endif /* HAVE_WINDOW_SYSTEM */
27654
27655 /* Clear mouse face if X/Y not over text. */
27656 if (glyph == NULL
27657 || area != TEXT_AREA
27658 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
27659 /* Glyph's OBJECT is an integer for glyphs inserted by the
27660 display engine for its internal purposes, like truncation
27661 and continuation glyphs and blanks beyond the end of
27662 line's text on text terminals. If we are over such a
27663 glyph, we are not over any text. */
27664 || INTEGERP (glyph->object)
27665 /* R2L rows have a stretch glyph at their front, which
27666 stands for no text, whereas L2R rows have no glyphs at
27667 all beyond the end of text. Treat such stretch glyphs
27668 like we do with NULL glyphs in L2R rows. */
27669 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27670 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
27671 && glyph->type == STRETCH_GLYPH
27672 && glyph->avoid_cursor_p))
27673 {
27674 if (clear_mouse_face (hlinfo))
27675 cursor = No_Cursor;
27676 #ifdef HAVE_WINDOW_SYSTEM
27677 if (FRAME_WINDOW_P (f) && NILP (pointer))
27678 {
27679 if (area != TEXT_AREA)
27680 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27681 else
27682 pointer = Vvoid_text_area_pointer;
27683 }
27684 #endif
27685 goto set_cursor;
27686 }
27687
27688 pos = glyph->charpos;
27689 object = glyph->object;
27690 if (!STRINGP (object) && !BUFFERP (object))
27691 goto set_cursor;
27692
27693 /* If we get an out-of-range value, return now; avoid an error. */
27694 if (BUFFERP (object) && pos > BUF_Z (b))
27695 goto set_cursor;
27696
27697 /* Make the window's buffer temporarily current for
27698 overlays_at and compute_char_face. */
27699 obuf = current_buffer;
27700 current_buffer = b;
27701 obegv = BEGV;
27702 ozv = ZV;
27703 BEGV = BEG;
27704 ZV = Z;
27705
27706 /* Is this char mouse-active or does it have help-echo? */
27707 position = make_number (pos);
27708
27709 if (BUFFERP (object))
27710 {
27711 /* Put all the overlays we want in a vector in overlay_vec. */
27712 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27713 /* Sort overlays into increasing priority order. */
27714 noverlays = sort_overlays (overlay_vec, noverlays, w);
27715 }
27716 else
27717 noverlays = 0;
27718
27719 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27720
27721 if (same_region)
27722 cursor = No_Cursor;
27723
27724 /* Check mouse-face highlighting. */
27725 if (! same_region
27726 /* If there exists an overlay with mouse-face overlapping
27727 the one we are currently highlighting, we have to
27728 check if we enter the overlapping overlay, and then
27729 highlight only that. */
27730 || (OVERLAYP (hlinfo->mouse_face_overlay)
27731 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27732 {
27733 /* Find the highest priority overlay with a mouse-face. */
27734 Lisp_Object overlay = Qnil;
27735 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27736 {
27737 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27738 if (!NILP (mouse_face))
27739 overlay = overlay_vec[i];
27740 }
27741
27742 /* If we're highlighting the same overlay as before, there's
27743 no need to do that again. */
27744 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27745 goto check_help_echo;
27746 hlinfo->mouse_face_overlay = overlay;
27747
27748 /* Clear the display of the old active region, if any. */
27749 if (clear_mouse_face (hlinfo))
27750 cursor = No_Cursor;
27751
27752 /* If no overlay applies, get a text property. */
27753 if (NILP (overlay))
27754 mouse_face = Fget_text_property (position, Qmouse_face, object);
27755
27756 /* Next, compute the bounds of the mouse highlighting and
27757 display it. */
27758 if (!NILP (mouse_face) && STRINGP (object))
27759 {
27760 /* The mouse-highlighting comes from a display string
27761 with a mouse-face. */
27762 Lisp_Object s, e;
27763 ptrdiff_t ignore;
27764
27765 s = Fprevious_single_property_change
27766 (make_number (pos + 1), Qmouse_face, object, Qnil);
27767 e = Fnext_single_property_change
27768 (position, Qmouse_face, object, Qnil);
27769 if (NILP (s))
27770 s = make_number (0);
27771 if (NILP (e))
27772 e = make_number (SCHARS (object) - 1);
27773 mouse_face_from_string_pos (w, hlinfo, object,
27774 XINT (s), XINT (e));
27775 hlinfo->mouse_face_past_end = 0;
27776 hlinfo->mouse_face_window = window;
27777 hlinfo->mouse_face_face_id
27778 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27779 glyph->face_id, 1);
27780 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27781 cursor = No_Cursor;
27782 }
27783 else
27784 {
27785 /* The mouse-highlighting, if any, comes from an overlay
27786 or text property in the buffer. */
27787 Lisp_Object buffer IF_LINT (= Qnil);
27788 Lisp_Object disp_string IF_LINT (= Qnil);
27789
27790 if (STRINGP (object))
27791 {
27792 /* If we are on a display string with no mouse-face,
27793 check if the text under it has one. */
27794 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27795 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27796 pos = string_buffer_position (object, start);
27797 if (pos > 0)
27798 {
27799 mouse_face = get_char_property_and_overlay
27800 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27801 buffer = w->buffer;
27802 disp_string = object;
27803 }
27804 }
27805 else
27806 {
27807 buffer = object;
27808 disp_string = Qnil;
27809 }
27810
27811 if (!NILP (mouse_face))
27812 {
27813 Lisp_Object before, after;
27814 Lisp_Object before_string, after_string;
27815 /* To correctly find the limits of mouse highlight
27816 in a bidi-reordered buffer, we must not use the
27817 optimization of limiting the search in
27818 previous-single-property-change and
27819 next-single-property-change, because
27820 rows_from_pos_range needs the real start and end
27821 positions to DTRT in this case. That's because
27822 the first row visible in a window does not
27823 necessarily display the character whose position
27824 is the smallest. */
27825 Lisp_Object lim1 =
27826 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27827 ? Fmarker_position (w->start)
27828 : Qnil;
27829 Lisp_Object lim2 =
27830 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27831 ? make_number (BUF_Z (XBUFFER (buffer))
27832 - XFASTINT (w->window_end_pos))
27833 : Qnil;
27834
27835 if (NILP (overlay))
27836 {
27837 /* Handle the text property case. */
27838 before = Fprevious_single_property_change
27839 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27840 after = Fnext_single_property_change
27841 (make_number (pos), Qmouse_face, buffer, lim2);
27842 before_string = after_string = Qnil;
27843 }
27844 else
27845 {
27846 /* Handle the overlay case. */
27847 before = Foverlay_start (overlay);
27848 after = Foverlay_end (overlay);
27849 before_string = Foverlay_get (overlay, Qbefore_string);
27850 after_string = Foverlay_get (overlay, Qafter_string);
27851
27852 if (!STRINGP (before_string)) before_string = Qnil;
27853 if (!STRINGP (after_string)) after_string = Qnil;
27854 }
27855
27856 mouse_face_from_buffer_pos (window, hlinfo, pos,
27857 NILP (before)
27858 ? 1
27859 : XFASTINT (before),
27860 NILP (after)
27861 ? BUF_Z (XBUFFER (buffer))
27862 : XFASTINT (after),
27863 before_string, after_string,
27864 disp_string);
27865 cursor = No_Cursor;
27866 }
27867 }
27868 }
27869
27870 check_help_echo:
27871
27872 /* Look for a `help-echo' property. */
27873 if (NILP (help_echo_string)) {
27874 Lisp_Object help, overlay;
27875
27876 /* Check overlays first. */
27877 help = overlay = Qnil;
27878 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27879 {
27880 overlay = overlay_vec[i];
27881 help = Foverlay_get (overlay, Qhelp_echo);
27882 }
27883
27884 if (!NILP (help))
27885 {
27886 help_echo_string = help;
27887 help_echo_window = window;
27888 help_echo_object = overlay;
27889 help_echo_pos = pos;
27890 }
27891 else
27892 {
27893 Lisp_Object obj = glyph->object;
27894 ptrdiff_t charpos = glyph->charpos;
27895
27896 /* Try text properties. */
27897 if (STRINGP (obj)
27898 && charpos >= 0
27899 && charpos < SCHARS (obj))
27900 {
27901 help = Fget_text_property (make_number (charpos),
27902 Qhelp_echo, obj);
27903 if (NILP (help))
27904 {
27905 /* If the string itself doesn't specify a help-echo,
27906 see if the buffer text ``under'' it does. */
27907 struct glyph_row *r
27908 = MATRIX_ROW (w->current_matrix, vpos);
27909 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27910 ptrdiff_t p = string_buffer_position (obj, start);
27911 if (p > 0)
27912 {
27913 help = Fget_char_property (make_number (p),
27914 Qhelp_echo, w->buffer);
27915 if (!NILP (help))
27916 {
27917 charpos = p;
27918 obj = w->buffer;
27919 }
27920 }
27921 }
27922 }
27923 else if (BUFFERP (obj)
27924 && charpos >= BEGV
27925 && charpos < ZV)
27926 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27927 obj);
27928
27929 if (!NILP (help))
27930 {
27931 help_echo_string = help;
27932 help_echo_window = window;
27933 help_echo_object = obj;
27934 help_echo_pos = charpos;
27935 }
27936 }
27937 }
27938
27939 #ifdef HAVE_WINDOW_SYSTEM
27940 /* Look for a `pointer' property. */
27941 if (FRAME_WINDOW_P (f) && NILP (pointer))
27942 {
27943 /* Check overlays first. */
27944 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27945 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27946
27947 if (NILP (pointer))
27948 {
27949 Lisp_Object obj = glyph->object;
27950 ptrdiff_t charpos = glyph->charpos;
27951
27952 /* Try text properties. */
27953 if (STRINGP (obj)
27954 && charpos >= 0
27955 && charpos < SCHARS (obj))
27956 {
27957 pointer = Fget_text_property (make_number (charpos),
27958 Qpointer, obj);
27959 if (NILP (pointer))
27960 {
27961 /* If the string itself doesn't specify a pointer,
27962 see if the buffer text ``under'' it does. */
27963 struct glyph_row *r
27964 = MATRIX_ROW (w->current_matrix, vpos);
27965 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27966 ptrdiff_t p = string_buffer_position (obj, start);
27967 if (p > 0)
27968 pointer = Fget_char_property (make_number (p),
27969 Qpointer, w->buffer);
27970 }
27971 }
27972 else if (BUFFERP (obj)
27973 && charpos >= BEGV
27974 && charpos < ZV)
27975 pointer = Fget_text_property (make_number (charpos),
27976 Qpointer, obj);
27977 }
27978 }
27979 #endif /* HAVE_WINDOW_SYSTEM */
27980
27981 BEGV = obegv;
27982 ZV = ozv;
27983 current_buffer = obuf;
27984 }
27985
27986 set_cursor:
27987
27988 #ifdef HAVE_WINDOW_SYSTEM
27989 if (FRAME_WINDOW_P (f))
27990 define_frame_cursor1 (f, cursor, pointer);
27991 #else
27992 /* This is here to prevent a compiler error, about "label at end of
27993 compound statement". */
27994 return;
27995 #endif
27996 }
27997
27998
27999 /* EXPORT for RIF:
28000 Clear any mouse-face on window W. This function is part of the
28001 redisplay interface, and is called from try_window_id and similar
28002 functions to ensure the mouse-highlight is off. */
28003
28004 void
28005 x_clear_window_mouse_face (struct window *w)
28006 {
28007 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28008 Lisp_Object window;
28009
28010 block_input ();
28011 XSETWINDOW (window, w);
28012 if (EQ (window, hlinfo->mouse_face_window))
28013 clear_mouse_face (hlinfo);
28014 unblock_input ();
28015 }
28016
28017
28018 /* EXPORT:
28019 Just discard the mouse face information for frame F, if any.
28020 This is used when the size of F is changed. */
28021
28022 void
28023 cancel_mouse_face (struct frame *f)
28024 {
28025 Lisp_Object window;
28026 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28027
28028 window = hlinfo->mouse_face_window;
28029 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28030 {
28031 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28032 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28033 hlinfo->mouse_face_window = Qnil;
28034 }
28035 }
28036
28037
28038 \f
28039 /***********************************************************************
28040 Exposure Events
28041 ***********************************************************************/
28042
28043 #ifdef HAVE_WINDOW_SYSTEM
28044
28045 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28046 which intersects rectangle R. R is in window-relative coordinates. */
28047
28048 static void
28049 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28050 enum glyph_row_area area)
28051 {
28052 struct glyph *first = row->glyphs[area];
28053 struct glyph *end = row->glyphs[area] + row->used[area];
28054 struct glyph *last;
28055 int first_x, start_x, x;
28056
28057 if (area == TEXT_AREA && row->fill_line_p)
28058 /* If row extends face to end of line write the whole line. */
28059 draw_glyphs (w, 0, row, area,
28060 0, row->used[area],
28061 DRAW_NORMAL_TEXT, 0);
28062 else
28063 {
28064 /* Set START_X to the window-relative start position for drawing glyphs of
28065 AREA. The first glyph of the text area can be partially visible.
28066 The first glyphs of other areas cannot. */
28067 start_x = window_box_left_offset (w, area);
28068 x = start_x;
28069 if (area == TEXT_AREA)
28070 x += row->x;
28071
28072 /* Find the first glyph that must be redrawn. */
28073 while (first < end
28074 && x + first->pixel_width < r->x)
28075 {
28076 x += first->pixel_width;
28077 ++first;
28078 }
28079
28080 /* Find the last one. */
28081 last = first;
28082 first_x = x;
28083 while (last < end
28084 && x < r->x + r->width)
28085 {
28086 x += last->pixel_width;
28087 ++last;
28088 }
28089
28090 /* Repaint. */
28091 if (last > first)
28092 draw_glyphs (w, first_x - start_x, row, area,
28093 first - row->glyphs[area], last - row->glyphs[area],
28094 DRAW_NORMAL_TEXT, 0);
28095 }
28096 }
28097
28098
28099 /* Redraw the parts of the glyph row ROW on window W intersecting
28100 rectangle R. R is in window-relative coordinates. Value is
28101 non-zero if mouse-face was overwritten. */
28102
28103 static int
28104 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28105 {
28106 eassert (row->enabled_p);
28107
28108 if (row->mode_line_p || w->pseudo_window_p)
28109 draw_glyphs (w, 0, row, TEXT_AREA,
28110 0, row->used[TEXT_AREA],
28111 DRAW_NORMAL_TEXT, 0);
28112 else
28113 {
28114 if (row->used[LEFT_MARGIN_AREA])
28115 expose_area (w, row, r, LEFT_MARGIN_AREA);
28116 if (row->used[TEXT_AREA])
28117 expose_area (w, row, r, TEXT_AREA);
28118 if (row->used[RIGHT_MARGIN_AREA])
28119 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28120 draw_row_fringe_bitmaps (w, row);
28121 }
28122
28123 return row->mouse_face_p;
28124 }
28125
28126
28127 /* Redraw those parts of glyphs rows during expose event handling that
28128 overlap other rows. Redrawing of an exposed line writes over parts
28129 of lines overlapping that exposed line; this function fixes that.
28130
28131 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28132 row in W's current matrix that is exposed and overlaps other rows.
28133 LAST_OVERLAPPING_ROW is the last such row. */
28134
28135 static void
28136 expose_overlaps (struct window *w,
28137 struct glyph_row *first_overlapping_row,
28138 struct glyph_row *last_overlapping_row,
28139 XRectangle *r)
28140 {
28141 struct glyph_row *row;
28142
28143 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28144 if (row->overlapping_p)
28145 {
28146 eassert (row->enabled_p && !row->mode_line_p);
28147
28148 row->clip = r;
28149 if (row->used[LEFT_MARGIN_AREA])
28150 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28151
28152 if (row->used[TEXT_AREA])
28153 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28154
28155 if (row->used[RIGHT_MARGIN_AREA])
28156 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28157 row->clip = NULL;
28158 }
28159 }
28160
28161
28162 /* Return non-zero if W's cursor intersects rectangle R. */
28163
28164 static int
28165 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28166 {
28167 XRectangle cr, result;
28168 struct glyph *cursor_glyph;
28169 struct glyph_row *row;
28170
28171 if (w->phys_cursor.vpos >= 0
28172 && w->phys_cursor.vpos < w->current_matrix->nrows
28173 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28174 row->enabled_p)
28175 && row->cursor_in_fringe_p)
28176 {
28177 /* Cursor is in the fringe. */
28178 cr.x = window_box_right_offset (w,
28179 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28180 ? RIGHT_MARGIN_AREA
28181 : TEXT_AREA));
28182 cr.y = row->y;
28183 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28184 cr.height = row->height;
28185 return x_intersect_rectangles (&cr, r, &result);
28186 }
28187
28188 cursor_glyph = get_phys_cursor_glyph (w);
28189 if (cursor_glyph)
28190 {
28191 /* r is relative to W's box, but w->phys_cursor.x is relative
28192 to left edge of W's TEXT area. Adjust it. */
28193 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28194 cr.y = w->phys_cursor.y;
28195 cr.width = cursor_glyph->pixel_width;
28196 cr.height = w->phys_cursor_height;
28197 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28198 I assume the effect is the same -- and this is portable. */
28199 return x_intersect_rectangles (&cr, r, &result);
28200 }
28201 /* If we don't understand the format, pretend we're not in the hot-spot. */
28202 return 0;
28203 }
28204
28205
28206 /* EXPORT:
28207 Draw a vertical window border to the right of window W if W doesn't
28208 have vertical scroll bars. */
28209
28210 void
28211 x_draw_vertical_border (struct window *w)
28212 {
28213 struct frame *f = XFRAME (WINDOW_FRAME (w));
28214
28215 /* We could do better, if we knew what type of scroll-bar the adjacent
28216 windows (on either side) have... But we don't :-(
28217 However, I think this works ok. ++KFS 2003-04-25 */
28218
28219 /* Redraw borders between horizontally adjacent windows. Don't
28220 do it for frames with vertical scroll bars because either the
28221 right scroll bar of a window, or the left scroll bar of its
28222 neighbor will suffice as a border. */
28223 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28224 return;
28225
28226 /* Note: It is necessary to redraw both the left and the right
28227 borders, for when only this single window W is being
28228 redisplayed. */
28229 if (!WINDOW_RIGHTMOST_P (w)
28230 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28231 {
28232 int x0, x1, y0, y1;
28233
28234 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28235 y1 -= 1;
28236
28237 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28238 x1 -= 1;
28239
28240 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28241 }
28242 if (!WINDOW_LEFTMOST_P (w)
28243 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28244 {
28245 int x0, x1, y0, y1;
28246
28247 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28248 y1 -= 1;
28249
28250 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28251 x0 -= 1;
28252
28253 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28254 }
28255 }
28256
28257
28258 /* Redraw the part of window W intersection rectangle FR. Pixel
28259 coordinates in FR are frame-relative. Call this function with
28260 input blocked. Value is non-zero if the exposure overwrites
28261 mouse-face. */
28262
28263 static int
28264 expose_window (struct window *w, XRectangle *fr)
28265 {
28266 struct frame *f = XFRAME (w->frame);
28267 XRectangle wr, r;
28268 int mouse_face_overwritten_p = 0;
28269
28270 /* If window is not yet fully initialized, do nothing. This can
28271 happen when toolkit scroll bars are used and a window is split.
28272 Reconfiguring the scroll bar will generate an expose for a newly
28273 created window. */
28274 if (w->current_matrix == NULL)
28275 return 0;
28276
28277 /* When we're currently updating the window, display and current
28278 matrix usually don't agree. Arrange for a thorough display
28279 later. */
28280 if (w == updated_window)
28281 {
28282 SET_FRAME_GARBAGED (f);
28283 return 0;
28284 }
28285
28286 /* Frame-relative pixel rectangle of W. */
28287 wr.x = WINDOW_LEFT_EDGE_X (w);
28288 wr.y = WINDOW_TOP_EDGE_Y (w);
28289 wr.width = WINDOW_TOTAL_WIDTH (w);
28290 wr.height = WINDOW_TOTAL_HEIGHT (w);
28291
28292 if (x_intersect_rectangles (fr, &wr, &r))
28293 {
28294 int yb = window_text_bottom_y (w);
28295 struct glyph_row *row;
28296 int cursor_cleared_p, phys_cursor_on_p;
28297 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28298
28299 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28300 r.x, r.y, r.width, r.height));
28301
28302 /* Convert to window coordinates. */
28303 r.x -= WINDOW_LEFT_EDGE_X (w);
28304 r.y -= WINDOW_TOP_EDGE_Y (w);
28305
28306 /* Turn off the cursor. */
28307 if (!w->pseudo_window_p
28308 && phys_cursor_in_rect_p (w, &r))
28309 {
28310 x_clear_cursor (w);
28311 cursor_cleared_p = 1;
28312 }
28313 else
28314 cursor_cleared_p = 0;
28315
28316 /* If the row containing the cursor extends face to end of line,
28317 then expose_area might overwrite the cursor outside the
28318 rectangle and thus notice_overwritten_cursor might clear
28319 w->phys_cursor_on_p. We remember the original value and
28320 check later if it is changed. */
28321 phys_cursor_on_p = w->phys_cursor_on_p;
28322
28323 /* Update lines intersecting rectangle R. */
28324 first_overlapping_row = last_overlapping_row = NULL;
28325 for (row = w->current_matrix->rows;
28326 row->enabled_p;
28327 ++row)
28328 {
28329 int y0 = row->y;
28330 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28331
28332 if ((y0 >= r.y && y0 < r.y + r.height)
28333 || (y1 > r.y && y1 < r.y + r.height)
28334 || (r.y >= y0 && r.y < y1)
28335 || (r.y + r.height > y0 && r.y + r.height < y1))
28336 {
28337 /* A header line may be overlapping, but there is no need
28338 to fix overlapping areas for them. KFS 2005-02-12 */
28339 if (row->overlapping_p && !row->mode_line_p)
28340 {
28341 if (first_overlapping_row == NULL)
28342 first_overlapping_row = row;
28343 last_overlapping_row = row;
28344 }
28345
28346 row->clip = fr;
28347 if (expose_line (w, row, &r))
28348 mouse_face_overwritten_p = 1;
28349 row->clip = NULL;
28350 }
28351 else if (row->overlapping_p)
28352 {
28353 /* We must redraw a row overlapping the exposed area. */
28354 if (y0 < r.y
28355 ? y0 + row->phys_height > r.y
28356 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28357 {
28358 if (first_overlapping_row == NULL)
28359 first_overlapping_row = row;
28360 last_overlapping_row = row;
28361 }
28362 }
28363
28364 if (y1 >= yb)
28365 break;
28366 }
28367
28368 /* Display the mode line if there is one. */
28369 if (WINDOW_WANTS_MODELINE_P (w)
28370 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28371 row->enabled_p)
28372 && row->y < r.y + r.height)
28373 {
28374 if (expose_line (w, row, &r))
28375 mouse_face_overwritten_p = 1;
28376 }
28377
28378 if (!w->pseudo_window_p)
28379 {
28380 /* Fix the display of overlapping rows. */
28381 if (first_overlapping_row)
28382 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28383 fr);
28384
28385 /* Draw border between windows. */
28386 x_draw_vertical_border (w);
28387
28388 /* Turn the cursor on again. */
28389 if (cursor_cleared_p
28390 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28391 update_window_cursor (w, 1);
28392 }
28393 }
28394
28395 return mouse_face_overwritten_p;
28396 }
28397
28398
28399
28400 /* Redraw (parts) of all windows in the window tree rooted at W that
28401 intersect R. R contains frame pixel coordinates. Value is
28402 non-zero if the exposure overwrites mouse-face. */
28403
28404 static int
28405 expose_window_tree (struct window *w, XRectangle *r)
28406 {
28407 struct frame *f = XFRAME (w->frame);
28408 int mouse_face_overwritten_p = 0;
28409
28410 while (w && !FRAME_GARBAGED_P (f))
28411 {
28412 if (!NILP (w->hchild))
28413 mouse_face_overwritten_p
28414 |= expose_window_tree (XWINDOW (w->hchild), r);
28415 else if (!NILP (w->vchild))
28416 mouse_face_overwritten_p
28417 |= expose_window_tree (XWINDOW (w->vchild), r);
28418 else
28419 mouse_face_overwritten_p |= expose_window (w, r);
28420
28421 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28422 }
28423
28424 return mouse_face_overwritten_p;
28425 }
28426
28427
28428 /* EXPORT:
28429 Redisplay an exposed area of frame F. X and Y are the upper-left
28430 corner of the exposed rectangle. W and H are width and height of
28431 the exposed area. All are pixel values. W or H zero means redraw
28432 the entire frame. */
28433
28434 void
28435 expose_frame (struct frame *f, int x, int y, int w, int h)
28436 {
28437 XRectangle r;
28438 int mouse_face_overwritten_p = 0;
28439
28440 TRACE ((stderr, "expose_frame "));
28441
28442 /* No need to redraw if frame will be redrawn soon. */
28443 if (FRAME_GARBAGED_P (f))
28444 {
28445 TRACE ((stderr, " garbaged\n"));
28446 return;
28447 }
28448
28449 /* If basic faces haven't been realized yet, there is no point in
28450 trying to redraw anything. This can happen when we get an expose
28451 event while Emacs is starting, e.g. by moving another window. */
28452 if (FRAME_FACE_CACHE (f) == NULL
28453 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28454 {
28455 TRACE ((stderr, " no faces\n"));
28456 return;
28457 }
28458
28459 if (w == 0 || h == 0)
28460 {
28461 r.x = r.y = 0;
28462 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28463 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28464 }
28465 else
28466 {
28467 r.x = x;
28468 r.y = y;
28469 r.width = w;
28470 r.height = h;
28471 }
28472
28473 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28474 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28475
28476 if (WINDOWP (f->tool_bar_window))
28477 mouse_face_overwritten_p
28478 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28479
28480 #ifdef HAVE_X_WINDOWS
28481 #ifndef MSDOS
28482 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
28483 if (WINDOWP (f->menu_bar_window))
28484 mouse_face_overwritten_p
28485 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28486 #endif /* not USE_X_TOOLKIT and not USE_GTK */
28487 #endif
28488 #endif
28489
28490 /* Some window managers support a focus-follows-mouse style with
28491 delayed raising of frames. Imagine a partially obscured frame,
28492 and moving the mouse into partially obscured mouse-face on that
28493 frame. The visible part of the mouse-face will be highlighted,
28494 then the WM raises the obscured frame. With at least one WM, KDE
28495 2.1, Emacs is not getting any event for the raising of the frame
28496 (even tried with SubstructureRedirectMask), only Expose events.
28497 These expose events will draw text normally, i.e. not
28498 highlighted. Which means we must redo the highlight here.
28499 Subsume it under ``we love X''. --gerd 2001-08-15 */
28500 /* Included in Windows version because Windows most likely does not
28501 do the right thing if any third party tool offers
28502 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28503 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28504 {
28505 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28506 if (f == hlinfo->mouse_face_mouse_frame)
28507 {
28508 int mouse_x = hlinfo->mouse_face_mouse_x;
28509 int mouse_y = hlinfo->mouse_face_mouse_y;
28510 clear_mouse_face (hlinfo);
28511 note_mouse_highlight (f, mouse_x, mouse_y);
28512 }
28513 }
28514 }
28515
28516
28517 /* EXPORT:
28518 Determine the intersection of two rectangles R1 and R2. Return
28519 the intersection in *RESULT. Value is non-zero if RESULT is not
28520 empty. */
28521
28522 int
28523 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28524 {
28525 XRectangle *left, *right;
28526 XRectangle *upper, *lower;
28527 int intersection_p = 0;
28528
28529 /* Rearrange so that R1 is the left-most rectangle. */
28530 if (r1->x < r2->x)
28531 left = r1, right = r2;
28532 else
28533 left = r2, right = r1;
28534
28535 /* X0 of the intersection is right.x0, if this is inside R1,
28536 otherwise there is no intersection. */
28537 if (right->x <= left->x + left->width)
28538 {
28539 result->x = right->x;
28540
28541 /* The right end of the intersection is the minimum of
28542 the right ends of left and right. */
28543 result->width = (min (left->x + left->width, right->x + right->width)
28544 - result->x);
28545
28546 /* Same game for Y. */
28547 if (r1->y < r2->y)
28548 upper = r1, lower = r2;
28549 else
28550 upper = r2, lower = r1;
28551
28552 /* The upper end of the intersection is lower.y0, if this is inside
28553 of upper. Otherwise, there is no intersection. */
28554 if (lower->y <= upper->y + upper->height)
28555 {
28556 result->y = lower->y;
28557
28558 /* The lower end of the intersection is the minimum of the lower
28559 ends of upper and lower. */
28560 result->height = (min (lower->y + lower->height,
28561 upper->y + upper->height)
28562 - result->y);
28563 intersection_p = 1;
28564 }
28565 }
28566
28567 return intersection_p;
28568 }
28569
28570 #endif /* HAVE_WINDOW_SYSTEM */
28571
28572 \f
28573 /***********************************************************************
28574 Initialization
28575 ***********************************************************************/
28576
28577 void
28578 syms_of_xdisp (void)
28579 {
28580 Vwith_echo_area_save_vector = Qnil;
28581 staticpro (&Vwith_echo_area_save_vector);
28582
28583 Vmessage_stack = Qnil;
28584 staticpro (&Vmessage_stack);
28585
28586 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28587 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28588
28589 message_dolog_marker1 = Fmake_marker ();
28590 staticpro (&message_dolog_marker1);
28591 message_dolog_marker2 = Fmake_marker ();
28592 staticpro (&message_dolog_marker2);
28593 message_dolog_marker3 = Fmake_marker ();
28594 staticpro (&message_dolog_marker3);
28595
28596 #ifdef GLYPH_DEBUG
28597 defsubr (&Sdump_frame_glyph_matrix);
28598 defsubr (&Sdump_glyph_matrix);
28599 defsubr (&Sdump_glyph_row);
28600 defsubr (&Sdump_tool_bar_row);
28601 defsubr (&Strace_redisplay);
28602 defsubr (&Strace_to_stderr);
28603 #endif
28604 #ifdef HAVE_WINDOW_SYSTEM
28605 defsubr (&Stool_bar_lines_needed);
28606 defsubr (&Slookup_image_map);
28607 #endif
28608 defsubr (&Sformat_mode_line);
28609 defsubr (&Sinvisible_p);
28610 defsubr (&Scurrent_bidi_paragraph_direction);
28611
28612 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28613 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28614 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28615 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28616 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28617 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28618 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28619 DEFSYM (Qeval, "eval");
28620 DEFSYM (QCdata, ":data");
28621 DEFSYM (Qdisplay, "display");
28622 DEFSYM (Qspace_width, "space-width");
28623 DEFSYM (Qraise, "raise");
28624 DEFSYM (Qslice, "slice");
28625 DEFSYM (Qspace, "space");
28626 DEFSYM (Qmargin, "margin");
28627 DEFSYM (Qpointer, "pointer");
28628 DEFSYM (Qleft_margin, "left-margin");
28629 DEFSYM (Qright_margin, "right-margin");
28630 DEFSYM (Qcenter, "center");
28631 DEFSYM (Qline_height, "line-height");
28632 DEFSYM (QCalign_to, ":align-to");
28633 DEFSYM (QCrelative_width, ":relative-width");
28634 DEFSYM (QCrelative_height, ":relative-height");
28635 DEFSYM (QCeval, ":eval");
28636 DEFSYM (QCpropertize, ":propertize");
28637 DEFSYM (QCfile, ":file");
28638 DEFSYM (Qfontified, "fontified");
28639 DEFSYM (Qfontification_functions, "fontification-functions");
28640 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28641 DEFSYM (Qescape_glyph, "escape-glyph");
28642 DEFSYM (Qnobreak_space, "nobreak-space");
28643 DEFSYM (Qimage, "image");
28644 DEFSYM (Qtext, "text");
28645 DEFSYM (Qboth, "both");
28646 DEFSYM (Qboth_horiz, "both-horiz");
28647 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28648 DEFSYM (QCmap, ":map");
28649 DEFSYM (QCpointer, ":pointer");
28650 DEFSYM (Qrect, "rect");
28651 DEFSYM (Qcircle, "circle");
28652 DEFSYM (Qpoly, "poly");
28653 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28654 DEFSYM (Qgrow_only, "grow-only");
28655 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28656 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28657 DEFSYM (Qposition, "position");
28658 DEFSYM (Qbuffer_position, "buffer-position");
28659 DEFSYM (Qobject, "object");
28660 DEFSYM (Qbar, "bar");
28661 DEFSYM (Qhbar, "hbar");
28662 DEFSYM (Qbox, "box");
28663 DEFSYM (Qhollow, "hollow");
28664 DEFSYM (Qhand, "hand");
28665 DEFSYM (Qarrow, "arrow");
28666 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28667
28668 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28669 Fcons (intern_c_string ("void-variable"), Qnil)),
28670 Qnil);
28671 staticpro (&list_of_error);
28672
28673 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28674 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28675 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28676 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28677
28678 echo_buffer[0] = echo_buffer[1] = Qnil;
28679 staticpro (&echo_buffer[0]);
28680 staticpro (&echo_buffer[1]);
28681
28682 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28683 staticpro (&echo_area_buffer[0]);
28684 staticpro (&echo_area_buffer[1]);
28685
28686 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28687 staticpro (&Vmessages_buffer_name);
28688
28689 mode_line_proptrans_alist = Qnil;
28690 staticpro (&mode_line_proptrans_alist);
28691 mode_line_string_list = Qnil;
28692 staticpro (&mode_line_string_list);
28693 mode_line_string_face = Qnil;
28694 staticpro (&mode_line_string_face);
28695 mode_line_string_face_prop = Qnil;
28696 staticpro (&mode_line_string_face_prop);
28697 Vmode_line_unwind_vector = Qnil;
28698 staticpro (&Vmode_line_unwind_vector);
28699
28700 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28701
28702 help_echo_string = Qnil;
28703 staticpro (&help_echo_string);
28704 help_echo_object = Qnil;
28705 staticpro (&help_echo_object);
28706 help_echo_window = Qnil;
28707 staticpro (&help_echo_window);
28708 previous_help_echo_string = Qnil;
28709 staticpro (&previous_help_echo_string);
28710 help_echo_pos = -1;
28711
28712 DEFSYM (Qright_to_left, "right-to-left");
28713 DEFSYM (Qleft_to_right, "left-to-right");
28714
28715 #ifdef HAVE_WINDOW_SYSTEM
28716 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28717 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28718 For example, if a block cursor is over a tab, it will be drawn as
28719 wide as that tab on the display. */);
28720 x_stretch_cursor_p = 0;
28721 #endif
28722
28723 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28724 doc: /* Non-nil means highlight trailing whitespace.
28725 The face used for trailing whitespace is `trailing-whitespace'. */);
28726 Vshow_trailing_whitespace = Qnil;
28727
28728 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28729 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28730 If the value is t, Emacs highlights non-ASCII chars which have the
28731 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28732 or `escape-glyph' face respectively.
28733
28734 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28735 U+2011 (non-breaking hyphen) are affected.
28736
28737 Any other non-nil value means to display these characters as a escape
28738 glyph followed by an ordinary space or hyphen.
28739
28740 A value of nil means no special handling of these characters. */);
28741 Vnobreak_char_display = Qt;
28742
28743 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28744 doc: /* The pointer shape to show in void text areas.
28745 A value of nil means to show the text pointer. Other options are `arrow',
28746 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28747 Vvoid_text_area_pointer = Qarrow;
28748
28749 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28750 doc: /* Non-nil means don't actually do any redisplay.
28751 This is used for internal purposes. */);
28752 Vinhibit_redisplay = Qnil;
28753
28754 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28755 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28756 Vglobal_mode_string = Qnil;
28757
28758 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28759 doc: /* Marker for where to display an arrow on top of the buffer text.
28760 This must be the beginning of a line in order to work.
28761 See also `overlay-arrow-string'. */);
28762 Voverlay_arrow_position = Qnil;
28763
28764 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28765 doc: /* String to display as an arrow in non-window frames.
28766 See also `overlay-arrow-position'. */);
28767 Voverlay_arrow_string = build_pure_c_string ("=>");
28768
28769 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28770 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28771 The symbols on this list are examined during redisplay to determine
28772 where to display overlay arrows. */);
28773 Voverlay_arrow_variable_list
28774 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28775
28776 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28777 doc: /* The number of lines to try scrolling a window by when point moves out.
28778 If that fails to bring point back on frame, point is centered instead.
28779 If this is zero, point is always centered after it moves off frame.
28780 If you want scrolling to always be a line at a time, you should set
28781 `scroll-conservatively' to a large value rather than set this to 1. */);
28782
28783 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28784 doc: /* Scroll up to this many lines, to bring point back on screen.
28785 If point moves off-screen, redisplay will scroll by up to
28786 `scroll-conservatively' lines in order to bring point just barely
28787 onto the screen again. If that cannot be done, then redisplay
28788 recenters point as usual.
28789
28790 If the value is greater than 100, redisplay will never recenter point,
28791 but will always scroll just enough text to bring point into view, even
28792 if you move far away.
28793
28794 A value of zero means always recenter point if it moves off screen. */);
28795 scroll_conservatively = 0;
28796
28797 DEFVAR_INT ("scroll-margin", scroll_margin,
28798 doc: /* Number of lines of margin at the top and bottom of a window.
28799 Recenter the window whenever point gets within this many lines
28800 of the top or bottom of the window. */);
28801 scroll_margin = 0;
28802
28803 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28804 doc: /* Pixels per inch value for non-window system displays.
28805 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28806 Vdisplay_pixels_per_inch = make_float (72.0);
28807
28808 #ifdef GLYPH_DEBUG
28809 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28810 #endif
28811
28812 DEFVAR_LISP ("truncate-partial-width-windows",
28813 Vtruncate_partial_width_windows,
28814 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28815 For an integer value, truncate lines in each window narrower than the
28816 full frame width, provided the window width is less than that integer;
28817 otherwise, respect the value of `truncate-lines'.
28818
28819 For any other non-nil value, truncate lines in all windows that do
28820 not span the full frame width.
28821
28822 A value of nil means to respect the value of `truncate-lines'.
28823
28824 If `word-wrap' is enabled, you might want to reduce this. */);
28825 Vtruncate_partial_width_windows = make_number (50);
28826
28827 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28828 doc: /* Maximum buffer size for which line number should be displayed.
28829 If the buffer is bigger than this, the line number does not appear
28830 in the mode line. A value of nil means no limit. */);
28831 Vline_number_display_limit = Qnil;
28832
28833 DEFVAR_INT ("line-number-display-limit-width",
28834 line_number_display_limit_width,
28835 doc: /* Maximum line width (in characters) for line number display.
28836 If the average length of the lines near point is bigger than this, then the
28837 line number may be omitted from the mode line. */);
28838 line_number_display_limit_width = 200;
28839
28840 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28841 doc: /* Non-nil means highlight region even in nonselected windows. */);
28842 highlight_nonselected_windows = 0;
28843
28844 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28845 doc: /* Non-nil if more than one frame is visible on this display.
28846 Minibuffer-only frames don't count, but iconified frames do.
28847 This variable is not guaranteed to be accurate except while processing
28848 `frame-title-format' and `icon-title-format'. */);
28849
28850 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28851 doc: /* Template for displaying the title bar of visible frames.
28852 \(Assuming the window manager supports this feature.)
28853
28854 This variable has the same structure as `mode-line-format', except that
28855 the %c and %l constructs are ignored. It is used only on frames for
28856 which no explicit name has been set \(see `modify-frame-parameters'). */);
28857
28858 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28859 doc: /* Template for displaying the title bar of an iconified frame.
28860 \(Assuming the window manager supports this feature.)
28861 This variable has the same structure as `mode-line-format' (which see),
28862 and is used only on frames for which no explicit name has been set
28863 \(see `modify-frame-parameters'). */);
28864 Vicon_title_format
28865 = Vframe_title_format
28866 = listn (CONSTYPE_PURE, 3,
28867 intern_c_string ("multiple-frames"),
28868 build_pure_c_string ("%b"),
28869 listn (CONSTYPE_PURE, 4,
28870 empty_unibyte_string,
28871 intern_c_string ("invocation-name"),
28872 build_pure_c_string ("@"),
28873 intern_c_string ("system-name")));
28874
28875 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28876 doc: /* Maximum number of lines to keep in the message log buffer.
28877 If nil, disable message logging. If t, log messages but don't truncate
28878 the buffer when it becomes large. */);
28879 Vmessage_log_max = make_number (1000);
28880
28881 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28882 doc: /* Functions called before redisplay, if window sizes have changed.
28883 The value should be a list of functions that take one argument.
28884 Just before redisplay, for each frame, if any of its windows have changed
28885 size since the last redisplay, or have been split or deleted,
28886 all the functions in the list are called, with the frame as argument. */);
28887 Vwindow_size_change_functions = Qnil;
28888
28889 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28890 doc: /* List of functions to call before redisplaying a window with scrolling.
28891 Each function is called with two arguments, the window and its new
28892 display-start position. Note that these functions are also called by
28893 `set-window-buffer'. Also note that the value of `window-end' is not
28894 valid when these functions are called.
28895
28896 Warning: Do not use this feature to alter the way the window
28897 is scrolled. It is not designed for that, and such use probably won't
28898 work. */);
28899 Vwindow_scroll_functions = Qnil;
28900
28901 DEFVAR_LISP ("window-text-change-functions",
28902 Vwindow_text_change_functions,
28903 doc: /* Functions to call in redisplay when text in the window might change. */);
28904 Vwindow_text_change_functions = Qnil;
28905
28906 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28907 doc: /* Functions called when redisplay of a window reaches the end trigger.
28908 Each function is called with two arguments, the window and the end trigger value.
28909 See `set-window-redisplay-end-trigger'. */);
28910 Vredisplay_end_trigger_functions = Qnil;
28911
28912 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28913 doc: /* Non-nil means autoselect window with mouse pointer.
28914 If nil, do not autoselect windows.
28915 A positive number means delay autoselection by that many seconds: a
28916 window is autoselected only after the mouse has remained in that
28917 window for the duration of the delay.
28918 A negative number has a similar effect, but causes windows to be
28919 autoselected only after the mouse has stopped moving. \(Because of
28920 the way Emacs compares mouse events, you will occasionally wait twice
28921 that time before the window gets selected.\)
28922 Any other value means to autoselect window instantaneously when the
28923 mouse pointer enters it.
28924
28925 Autoselection selects the minibuffer only if it is active, and never
28926 unselects the minibuffer if it is active.
28927
28928 When customizing this variable make sure that the actual value of
28929 `focus-follows-mouse' matches the behavior of your window manager. */);
28930 Vmouse_autoselect_window = Qnil;
28931
28932 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28933 doc: /* Non-nil means automatically resize tool-bars.
28934 This dynamically changes the tool-bar's height to the minimum height
28935 that is needed to make all tool-bar items visible.
28936 If value is `grow-only', the tool-bar's height is only increased
28937 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28938 Vauto_resize_tool_bars = Qt;
28939
28940 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28941 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28942 auto_raise_tool_bar_buttons_p = 1;
28943
28944 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28945 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28946 make_cursor_line_fully_visible_p = 1;
28947
28948 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28949 doc: /* Border below tool-bar in pixels.
28950 If an integer, use it as the height of the border.
28951 If it is one of `internal-border-width' or `border-width', use the
28952 value of the corresponding frame parameter.
28953 Otherwise, no border is added below the tool-bar. */);
28954 Vtool_bar_border = Qinternal_border_width;
28955
28956 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28957 doc: /* Margin around tool-bar buttons in pixels.
28958 If an integer, use that for both horizontal and vertical margins.
28959 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28960 HORZ specifying the horizontal margin, and VERT specifying the
28961 vertical margin. */);
28962 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28963
28964 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28965 doc: /* Relief thickness of tool-bar buttons. */);
28966 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28967
28968 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28969 doc: /* Tool bar style to use.
28970 It can be one of
28971 image - show images only
28972 text - show text only
28973 both - show both, text below image
28974 both-horiz - show text to the right of the image
28975 text-image-horiz - show text to the left of the image
28976 any other - use system default or image if no system default.
28977
28978 This variable only affects the GTK+ toolkit version of Emacs. */);
28979 Vtool_bar_style = Qnil;
28980
28981 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28982 doc: /* Maximum number of characters a label can have to be shown.
28983 The tool bar style must also show labels for this to have any effect, see
28984 `tool-bar-style'. */);
28985 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28986
28987 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28988 doc: /* List of functions to call to fontify regions of text.
28989 Each function is called with one argument POS. Functions must
28990 fontify a region starting at POS in the current buffer, and give
28991 fontified regions the property `fontified'. */);
28992 Vfontification_functions = Qnil;
28993 Fmake_variable_buffer_local (Qfontification_functions);
28994
28995 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28996 unibyte_display_via_language_environment,
28997 doc: /* Non-nil means display unibyte text according to language environment.
28998 Specifically, this means that raw bytes in the range 160-255 decimal
28999 are displayed by converting them to the equivalent multibyte characters
29000 according to the current language environment. As a result, they are
29001 displayed according to the current fontset.
29002
29003 Note that this variable affects only how these bytes are displayed,
29004 but does not change the fact they are interpreted as raw bytes. */);
29005 unibyte_display_via_language_environment = 0;
29006
29007 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29008 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29009 If a float, it specifies a fraction of the mini-window frame's height.
29010 If an integer, it specifies a number of lines. */);
29011 Vmax_mini_window_height = make_float (0.25);
29012
29013 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29014 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29015 A value of nil means don't automatically resize mini-windows.
29016 A value of t means resize them to fit the text displayed in them.
29017 A value of `grow-only', the default, means let mini-windows grow only;
29018 they return to their normal size when the minibuffer is closed, or the
29019 echo area becomes empty. */);
29020 Vresize_mini_windows = Qgrow_only;
29021
29022 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29023 doc: /* Alist specifying how to blink the cursor off.
29024 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29025 `cursor-type' frame-parameter or variable equals ON-STATE,
29026 comparing using `equal', Emacs uses OFF-STATE to specify
29027 how to blink it off. ON-STATE and OFF-STATE are values for
29028 the `cursor-type' frame parameter.
29029
29030 If a frame's ON-STATE has no entry in this list,
29031 the frame's other specifications determine how to blink the cursor off. */);
29032 Vblink_cursor_alist = Qnil;
29033
29034 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29035 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29036 If non-nil, windows are automatically scrolled horizontally to make
29037 point visible. */);
29038 automatic_hscrolling_p = 1;
29039 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29040
29041 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29042 doc: /* How many columns away from the window edge point is allowed to get
29043 before automatic hscrolling will horizontally scroll the window. */);
29044 hscroll_margin = 5;
29045
29046 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29047 doc: /* How many columns to scroll the window when point gets too close to the edge.
29048 When point is less than `hscroll-margin' columns from the window
29049 edge, automatic hscrolling will scroll the window by the amount of columns
29050 determined by this variable. If its value is a positive integer, scroll that
29051 many columns. If it's a positive floating-point number, it specifies the
29052 fraction of the window's width to scroll. If it's nil or zero, point will be
29053 centered horizontally after the scroll. Any other value, including negative
29054 numbers, are treated as if the value were zero.
29055
29056 Automatic hscrolling always moves point outside the scroll margin, so if
29057 point was more than scroll step columns inside the margin, the window will
29058 scroll more than the value given by the scroll step.
29059
29060 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29061 and `scroll-right' overrides this variable's effect. */);
29062 Vhscroll_step = make_number (0);
29063
29064 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29065 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29066 Bind this around calls to `message' to let it take effect. */);
29067 message_truncate_lines = 0;
29068
29069 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29070 doc: /* Normal hook run to update the menu bar definitions.
29071 Redisplay runs this hook before it redisplays the menu bar.
29072 This is used to update submenus such as Buffers,
29073 whose contents depend on various data. */);
29074 Vmenu_bar_update_hook = Qnil;
29075
29076 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29077 doc: /* Frame for which we are updating a menu.
29078 The enable predicate for a menu binding should check this variable. */);
29079 Vmenu_updating_frame = Qnil;
29080
29081 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29082 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29083 inhibit_menubar_update = 0;
29084
29085 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29086 doc: /* Prefix prepended to all continuation lines at display time.
29087 The value may be a string, an image, or a stretch-glyph; it is
29088 interpreted in the same way as the value of a `display' text property.
29089
29090 This variable is overridden by any `wrap-prefix' text or overlay
29091 property.
29092
29093 To add a prefix to non-continuation lines, use `line-prefix'. */);
29094 Vwrap_prefix = Qnil;
29095 DEFSYM (Qwrap_prefix, "wrap-prefix");
29096 Fmake_variable_buffer_local (Qwrap_prefix);
29097
29098 DEFVAR_LISP ("line-prefix", Vline_prefix,
29099 doc: /* Prefix prepended to all non-continuation lines at display time.
29100 The value may be a string, an image, or a stretch-glyph; it is
29101 interpreted in the same way as the value of a `display' text property.
29102
29103 This variable is overridden by any `line-prefix' text or overlay
29104 property.
29105
29106 To add a prefix to continuation lines, use `wrap-prefix'. */);
29107 Vline_prefix = Qnil;
29108 DEFSYM (Qline_prefix, "line-prefix");
29109 Fmake_variable_buffer_local (Qline_prefix);
29110
29111 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29112 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29113 inhibit_eval_during_redisplay = 0;
29114
29115 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29116 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29117 inhibit_free_realized_faces = 0;
29118
29119 #ifdef GLYPH_DEBUG
29120 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29121 doc: /* Inhibit try_window_id display optimization. */);
29122 inhibit_try_window_id = 0;
29123
29124 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29125 doc: /* Inhibit try_window_reusing display optimization. */);
29126 inhibit_try_window_reusing = 0;
29127
29128 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29129 doc: /* Inhibit try_cursor_movement display optimization. */);
29130 inhibit_try_cursor_movement = 0;
29131 #endif /* GLYPH_DEBUG */
29132
29133 DEFVAR_INT ("overline-margin", overline_margin,
29134 doc: /* Space between overline and text, in pixels.
29135 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29136 margin to the character height. */);
29137 overline_margin = 2;
29138
29139 DEFVAR_INT ("underline-minimum-offset",
29140 underline_minimum_offset,
29141 doc: /* Minimum distance between baseline and underline.
29142 This can improve legibility of underlined text at small font sizes,
29143 particularly when using variable `x-use-underline-position-properties'
29144 with fonts that specify an UNDERLINE_POSITION relatively close to the
29145 baseline. The default value is 1. */);
29146 underline_minimum_offset = 1;
29147
29148 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29149 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29150 This feature only works when on a window system that can change
29151 cursor shapes. */);
29152 display_hourglass_p = 1;
29153
29154 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29155 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29156 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29157
29158 hourglass_atimer = NULL;
29159 hourglass_shown_p = 0;
29160
29161 DEFSYM (Qglyphless_char, "glyphless-char");
29162 DEFSYM (Qhex_code, "hex-code");
29163 DEFSYM (Qempty_box, "empty-box");
29164 DEFSYM (Qthin_space, "thin-space");
29165 DEFSYM (Qzero_width, "zero-width");
29166
29167 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29168 /* Intern this now in case it isn't already done.
29169 Setting this variable twice is harmless.
29170 But don't staticpro it here--that is done in alloc.c. */
29171 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29172 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29173
29174 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29175 doc: /* Char-table defining glyphless characters.
29176 Each element, if non-nil, should be one of the following:
29177 an ASCII acronym string: display this string in a box
29178 `hex-code': display the hexadecimal code of a character in a box
29179 `empty-box': display as an empty box
29180 `thin-space': display as 1-pixel width space
29181 `zero-width': don't display
29182 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29183 display method for graphical terminals and text terminals respectively.
29184 GRAPHICAL and TEXT should each have one of the values listed above.
29185
29186 The char-table has one extra slot to control the display of a character for
29187 which no font is found. This slot only takes effect on graphical terminals.
29188 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29189 `thin-space'. The default is `empty-box'. */);
29190 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29191 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29192 Qempty_box);
29193
29194 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29195 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29196 Vdebug_on_message = Qnil;
29197 }
29198
29199
29200 /* Initialize this module when Emacs starts. */
29201
29202 void
29203 init_xdisp (void)
29204 {
29205 current_header_line_height = current_mode_line_height = -1;
29206
29207 CHARPOS (this_line_start_pos) = 0;
29208
29209 if (!noninteractive)
29210 {
29211 struct window *m = XWINDOW (minibuf_window);
29212 Lisp_Object frame = m->frame;
29213 struct frame *f = XFRAME (frame);
29214 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29215 struct window *r = XWINDOW (root);
29216 int i;
29217
29218 echo_area_window = minibuf_window;
29219
29220 r->top_line = FRAME_TOP_MARGIN (f);
29221 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
29222 r->total_cols = FRAME_COLS (f);
29223
29224 m->top_line = FRAME_LINES (f) - 1;
29225 m->total_lines = 1;
29226 m->total_cols = FRAME_COLS (f);
29227
29228 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29229 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29230 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29231
29232 /* The default ellipsis glyphs `...'. */
29233 for (i = 0; i < 3; ++i)
29234 default_invis_vector[i] = make_number ('.');
29235 }
29236
29237 {
29238 /* Allocate the buffer for frame titles.
29239 Also used for `format-mode-line'. */
29240 int size = 100;
29241 mode_line_noprop_buf = xmalloc (size);
29242 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29243 mode_line_noprop_ptr = mode_line_noprop_buf;
29244 mode_line_target = MODE_LINE_DISPLAY;
29245 }
29246
29247 help_echo_showing_p = 0;
29248 }
29249
29250 /* Platform-independent portion of hourglass implementation. */
29251
29252 /* Cancel a currently active hourglass timer, and start a new one. */
29253 void
29254 start_hourglass (void)
29255 {
29256 #if defined (HAVE_WINDOW_SYSTEM)
29257 EMACS_TIME delay;
29258
29259 cancel_hourglass ();
29260
29261 if (INTEGERP (Vhourglass_delay)
29262 && XINT (Vhourglass_delay) > 0)
29263 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29264 TYPE_MAXIMUM (time_t)),
29265 0);
29266 else if (FLOATP (Vhourglass_delay)
29267 && XFLOAT_DATA (Vhourglass_delay) > 0)
29268 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29269 else
29270 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29271
29272 #ifdef HAVE_NTGUI
29273 {
29274 extern void w32_note_current_window (void);
29275 w32_note_current_window ();
29276 }
29277 #endif /* HAVE_NTGUI */
29278
29279 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29280 show_hourglass, NULL);
29281 #endif
29282 }
29283
29284
29285 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29286 shown. */
29287 void
29288 cancel_hourglass (void)
29289 {
29290 #if defined (HAVE_WINDOW_SYSTEM)
29291 if (hourglass_atimer)
29292 {
29293 cancel_atimer (hourglass_atimer);
29294 hourglass_atimer = NULL;
29295 }
29296
29297 if (hourglass_shown_p)
29298 hide_hourglass ();
29299 #endif
29300 }